91aj  Player: Jingleheimer Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-07-22.21:08:09.ttyrec Time: (1784754489) Wed Jul 22 21:08:09 2026 ;1aj0 [?1051l[?1052l[?1060l[?1061h;1aj)2V)0[?7h[?25l[?1c;1aj!9;1aj?Welcome, Jingleheimer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataur r - BarachiA - Mummy ;1aj%@Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Armataur Shapeshifter;1aj <1ajJ<1ajJingleheimer the RuffianArmataurHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 19EV: 8Int: 10SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedNothing quiveredQuill <1ajt########ß######....@....##.............#..%................................####.........## ##....§.##..§§##§§<1ajLua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'<1ajWelcome, Jingleheimer the Armataur Shapeshifter.Are you destined to find the incredible Orb of Zot, or to die trying?<1aj<1aj?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.<1ajD<1ajH&  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.7   2.4  -1   f - Spellcasting   0.0   1.4  -2          b + Unarmed Combat 2.6   3.6  -1          <1ajIg + Shapeshifting 2.6   4.2  -2           c - Armour   0.0   0.6  +3      d + Dodging1.3   3.4  -3       e - Stealth   0.0   0.7  +2                      <1ajJ            <1ajDJ        <1ajmJ        <1ajJ        <1ajJ        <1ajK            The relative cost of raising each skill is in cyan.  <1ajKKThe species aptitude is in white.  [?] Help[=] set a skill target  <1ajK[/] auto|manual mode [*] useful|all skills [!] training|cost|targets=1ajgQ  g * Shapeshifting   2.6=1aj =1aj=1aj \Jingleheimer the RuffianArmataurHealth: 17/17 ========================Magic: 1/1========================AC: 4Str: 19EV: 8Int: 10###SH: 0Dex: 9#####ß#####XL:  1 Next:  0% Place: Dungeon:1#....@....#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded=1aj ..%............Nothing quivered...............Quill .....####.........## ##....§.##..§§##§§Lua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'Welcome, Jingleheimer the Armataur Shapeshifter.Are you destined to find the incredible Orb of Zot, or to die trying?=1aj Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.=1aj=1aj=1aj=1aj>1aj8U3>1ajX>1ajX>1aj\>1ajcf _>1aj#d>1aje>1ajg>1aj`j>1ajj>1ajk>1aj n>1ajkp>1aj#q>1ajq>1ajs>1aju>1ajv>1ajv>1aj}########ß########....<....## ##.............# #..@............ #.§§§..§... #§§§§..####...§.. #§§§§§### ##.§§. #§§§§## #§§§>1ajJ} §§# #§§ §§ >1aj΂X5.0 (5.§§>1ajƃ*6.0 (6>1ajC>1aj * _d - a storm talisman>1aj#>1aj>1aj;>1aj.>1aj1>1ajfn>1aj>1aj>1aj>1aj>1aj@>1aj&>1aj>1ajO>1aj>1aj>1aj,>1aj>1aje >1aj ,>1aj >1aj >1aj,>1ajH>1aj>1aj >1ajM>1aj>1aj>1aj,>1ajW>1aj>1aj'>1aj`>1aj>1aj.>1aj>1aj4>1aj>1aji!>1aj">1aj#>1aj#>1aj%>1aj+'>1ajW'>1aj(>1aj*>1aj=,>1ajx,>1aj ->1aj/>1aj2B>1aj,4>1aj06>1ajm6>1aj`7>1ajS9>1aj;>1aj?;>1aj <>1aj=>1aj]@>1aj@>1ajA>1ajE>1aj[E>1ajE>1aj F>1aj!G>1aj[I>1ajI>1ajcJ>1ajcL>1aj:O,>1ajtO>1ajXQ>1ajRS>1ajS>1ajT>1ajqW>1ajYn  You encounter a frilled lizard.>1aj-_#...###..###...####...#### ##....####......###......... .#..###.#####.# ...l..#.#####.# ....... >1aj_ #.#..!....#  #.#.#####.#  # #.#  #.# #.# l   frilled lizard (asleep) #.#>1aj_!#..>1ajScX.l28.0 (22.0)>1ajhMl>1aji3=9.0 (23>1ajsn>1aj@q8 _The frilled lizard hisses angrily.>1ajc>1ajL>1aj>1aje _A frilled lizard is nearby!>1aj] #...# ##..## #...## ##...### # ##....#  ...###...  .#..###.#  ....l.#.#####.#  #..@.......  #.#..!....#  #.#.#####.#  # #.# #.# #.# #.# #..>1aj] #...# ##..## #...## ##...### # ##....#  ...###...  .#..###.#  ....l.#.#####.#  #..@.......  #.#..!....#  #.#.#####.#  # #.# #.# #.# #.# #.. >1aj>1aj0>1ajb>1aj"e _A frilled lizard is nearby!>1aj #...# ##..## #...## ##...### # ##....#  ...###...  .#..###.#  ....l.#.#####.#  #..@.......  #.#..!....#  #.#.#####.#  # #.# #.# #.# #.# #..>1aj  #...# ##..## #...## ##...### # ##....#  ...###...  .#..###.#  ....l.#.#####.# >1aj}  #..@.......  #.#..!....#  #.#.#####.#  # #.# >1aj #.# #.# >1aj #.# #.. >1ajn >1aj% >1aj >1aj  >1aj W_A frilled lizard is nearby!>1aj  #...# ##..## #...## ##...### # ##....#  ...###...  .#..###.#  ....l.#.#####.#  #..@.......  #.#..!....#  #.#.#####.#  # #.# #.# #.# #.# #..>1ajV  #...# ##..## #...## ##...### # ##....#  ...###...  .#..###.#  ....l.#.#####.#  #..@.......  #.#..!....#  >1aj5W =#.#.#####.#  # #.# #.# #.# #.# #.. >1aj] >1ajX^ >1ajc >1aj+f e _A frilled lizard is nearby!>1ajv  #...# ##..## #...## ##...#######....####...#...###..........#..###.#####.#.l.#.#####.# #. #.#..!....# #.#.#####.# #.#.##.#.##.#.##.#.##.#..>1ajx E.l>1aj~ >1ajl @-30.0 (1.0) _>1aj >1aj8 ?1ajAr †You hit the frilled lizard.?1aj:I(?1ajKZChangeling8=1?1ajEQ?1ajTR _You kill the frilled lizard!?1aj&?1aj?1aj?1aj"H _No target in view!?1ajx3?1aj%?1aj'H _No target in view!?1ajX?1aj˗?1aj:?1ajH _No target in view!?1aj ?1aj?1aj?1ajfH _No target in view!?1ajI?1aj?1aj?1ajH _No target in view!?1aj*?1aj?1aj?1aj"C _No target in view!?1aj?1aj?1aj ?1aj?1aj?1aj1?1aj'?1aj?1aja?1ajnb?1ajh?1aj l?1aj?1ajk?1ajb?1aj?1ajk ?1ajk ?1aj m ?1ajjo ?1ajDr ?1ajy | _?1ajz ?1aj{ ?1aj} ?1ajI~ ?1aj ?1aj ##..## #...## ##...### #####....####...#...###......... ..#..###.#####.# .......#.#####.###  #†........... #.#..@....# -#.#.#####.# #.#.# #.#.# #.#.##.#.##.#..?1aj7 .###?1aj! +4.0 (3?1aj6 D-5.0 (4?1ajґ ?1ajm S _d - an amethyst potion?1aj ?1ajj ?1aj ?1aj ?1ajY ?1aj ?1aj##..## #...## #...##...### #...#####....####.... #...###......... ..#..###.#####.# #.......#.#####.###..#†....# #.#.....@.# 7.0 (2#.#.#####.# #.#.# ...#.#.# .#..##.#.# .^^.##.#.# ._ .##.#.. ^.. #### .##?1aj ?1aj *8.0 (3?1aj\&_?1aj< _Found a faded altar of an unknown god.@1ajkJ@1ajJ@1ajCK@1ajZM@1ajW@1aj/X@1aj(Z@1ajZ@1ajZ@1ajc]@1ajx_,@1aj`@1aja@1aj0d@1ajgd@1ajd@1ajf@1ajh@1aji@1aji@1aj9l@1ajSn@1ajn@1ajo@1ajp@1ajs@1aj9s@1ajs@1ajru@1ajw,@1ajjx@1ajy@1aj|,@1ajV}@1ajB@1aj́@1aj@1ajG@1aj@1aj@1aj@1aj@1aj@1aj,@1aj@1aj݋@1aj@1aj@1ajv@1aj@1ajw@1aj@1ajQ@1ajx@1aj,@1aj;@1aj@1ajA,@1aj@1ajG@1aja@1aj@1aj@1ajz@1ajA@1aj{@1aj @1aj̧@1aj@1aj!@1aj@1ajF@1ajX@1aj@1ajή@1ajF@1ajD@1aj@1aj@1aj@1ajz@1aj@1aj*@1ajf@1aj@1ajF@1ajѻ@1ajo@1aj?@1aj@1aj@1ajn@1aj_@1aj@1aj7@1aj@1ajy@1aj@1aj@1ajQ@1aj,@1aj\@1aj@1aj@1aj@1aj@1aj@1aj@1aj@1aj@1ajW@1aj@1aj@1aj[@1aj@1ajB@1aj3@1ajm@1aj@1ajR@1aj@1aj4@1aj,@1aj@1ajX,@1aj @1aj@1aj@1aj@1aj4@1aj @1ajy ,@1aj @1aj@1ajB@1ajl@1aj5@1aj@1aj@1aj,@1aj/@1aj@1aj@1aj@1aj@1aj@1aj@1aj}@1aj @1aj @1aj",@1aj"@1aj4$@1aj%@1aj%@1aj&@1aj(@1aj)@1aj9*@1aj2,@1aj/B@1aji0@1aj1@1ajv3@1aj3@1aj3@1aj4@1aj6,@1ajQ6@1aj)7@1aja9@1aj9@1aj:@1aj;@1ajG=@1aj=@1aj6>@1aj?@1ajCX@1aj*E@1ajhE@1aj'F@1aj/H@1ajI@1aj0J@1ajK@1ajL@1ajM@1ajN@1ajN@1ajP@1ajQ@1ajR@1ajSR@1aj5T@1ajU@1aj4V@1ajV@1ajFX@1ajZ,@1ajZ@1aj=` #.§.##  #...# .#  @1aj`- ##...# .#   #....##.#  @1aj`i# ##...##..# @1aj`;## ##....##.##.#  .### ###....##.... @1aja ...####.....##..#####  #.........###...@...#@1ajnao ##.#####.####.#####.# .#.#####.###..#  †............##  @1aja.#.......#####  .#.#####.###  @1aja  .#.# #...#  @1aja  .#.# #.#..#    @1aj b.#.# #.^^.#  @1ajg094.0 (56.0)@1ajh+5.0 (57@1aj@m@1ajp2 _You now have 11 gold pieces.@1aj@1aj%@1aj@1ajb @1aj @1aj( @1ajn@1aj@1aj@1aj4@1aj @1aj@1aj@1ajW@1aja@1aj@1aj @1aj1@1aj"4@1aj5,@1aj6@1ajO:A  You see here a +0 ring mail.@1aj;@1aj< _@1aj|=@1aj?@1ajB,@1ajB@1ajE@1ajF@1ajF@1ajG@1aj!I@1ajEK@1ajK@1ajcL@1ajN@1ajRP@1ajP@1ajQ@1ajS@1ajYX@1ajwZ,@1ajJ[@1aj\@1ajP`B@1aj q@1ajs@1aj8t@1ajTu@1aj;w@1ajy,@1ajy@1aj{@1aj}@1aj~@1aj~@1aj@1aj,@1ajl@1aj@1aj,@1ajq@1aj/n@1aj̒@1ajL@1aj@1aj@1ajB@1aj@1aj@@1aj%@1aj@1ajt@1aj@1aj@1aj@1aj,@1aj`@1ajb@1aj@1ajr@1aj`@1aj,@1ajA@1aj@1aj,@1aj@1aj,@1aj72= ### #.........#  ########.##   #.#   #.#   #.#   #.#   #######.#   ........#   #######@#   ###       124.0 (29.0)5.0 (30 _c - a scroll labelled FOTIEM CIPTIARIAWN@1ajc@1aj>d@1ajd@1ajf@1ajh@1ajAi@1ajqq@1ajq@1ajFr@1ajis@1aj@u@1aju@1ajYv@1ajw@1ajz,@1ajz@1aj/|@1aj~@1aj\~@1aj~@1aj@1ajX@1aj@1aj@1ajׂ@1ajF@1aj@1ajƄ@1aj@1ajV@1aj@1aj@1aj@1ajn@1aj@1aj4@1aj@1aj@1ajE@1aj@1aj^@1aj@1ajK@1aj@1ajM@1aj,@1ajE@1aj@1aj˘@1aj @1aj@1ajٚ@1aj@1ajk@1aj̝@1aj@1aj1@1aj@1aj"@1aj@1aj@1aj@1aj@1aj@1aj@1aj@1ajg@1aj@1aj,@1ajů@1aj@1ajo@1aj@1aj>@1aji@1ajc  You encounter a bat.@1aj>.# #.#..# #.#.#.# #.# #.^^.# #.#.#.# #.# #._^.# #.#.#.# @1ajf7#.. #^...# #.#.#.######### ### #.#### #.#.#.........# #.######.#.########.## @1aj߾#.................#.# #######.#.#..###.#.#  #.#@#### #.# #.#...b....#.# #.##########.# #............# @1aj' ############.#  ### b   bat (asleep) @1ajcl   @1aj(.45.0 (2b.@1ajb.@1ajOb@1aj66--@1aj,=6.0 (21@1aj`@1aj' _The bat hits you.@1aj    #.^^.# #.#.#.#  #._^.# #.#.#.#  #^...# #.#.#   #.#.#  .#.##  ....  .#.#  #.#@#### #.#  #.#.b......#.#  #.##########.#  #............#  .#  ###  @1aj5{    #.^^.# #.#.#.#  #._^.# #.#.#.#  #^...# #.#.#   #.#.#  .#.##  ....  .#.#  @1aj{4#.#@#### #.#  #.#.b......#.#  #.##########.#  #............#  .#  ### @1aj$@1aj@1aj]@1ajZ _A bat is nearby!@1ajI †  You hit the bat.@1ajnS@1ajaT--167.0 (1.0)@1aj$_@1ajNG _You kill the bat!@1aj @1aj @1aj` @1aj H _No target in view!@1ajH@1ajI@1ajFO@1ajQH _No target in view!@1ajb@1ajG@1aj-@1aj!H _No target in view!@1aj/@1aje0@1aj5@1aj8H _No target in view!A1ajYB1ajYB1aj[B1aj]B1ajW]B1aj]B1aj`B1ajaB1aj:bB1ajbB1aj]dB1ajeB1ajeB1ajXfB1ajgB1aji,B1aj8jB1ajkB1ajmB1ajmB1aj8nB1aj|oB1ajpB1aj=qB1ajqB1ajrB1ajt,B1ajLuB1ajyB1aj{,B1aj{B1aj}B1ajNB1ajB1ajB1ajB1aj<B1aj{B1ajB1ajŅB1aj.B1aj,B1ajɊB1ajB1ajB1ajB1ajeB1aj,B1ajB1ajB1aj:,B1aj-B1ajB1aj,B1aj^B1ajSB1aj՜B1ajB1ajB1aj9B1aj,B1ajdB1ajãB1ajZB1ajB1aj"B1ajڦB1ajB1ajB1aj,B1ajB1ajЬB1ajB1ajB1ajB1ajwB1aj{B1ajB1ajL,B1ajB1ajzB1ajIB1ajB1ajLB1ajDB1ajB1ajQB1ajBB1ajB1ajOB1ajB1ajB1ajB1aj,B1ajB1ajB1aj_B1ajg#..#### Jingleheimer the Changeling#...##. Armataur##..####. Health: 17/17 ========================#...####.. Magic: 1/1========================# ##...### ###... AC: 4B1aj"Str: 19#.#####....####..... EV: 8Int: 10#.#...###.........## SH: 0Dex: 9#...#..###.#####.### XL:  1 Next: 16% Place: Dungeon:1#..@.....#.#####.### Noise: ---------  Time: 202.0 (55.0)#..#####†........... -) Nothing wieldedB1ajt#.. #.#.......### Nothing quivered#.# #.#.#####.### Quill .. #.#.# #...#>.. #.#.# #.#.. ####.#.# #.^^. #.#.# #._^. #.#.. #^...  _No target in view! _No target in view! B1aj_Setting a skill training target for Shapeshifting at 23.0. _HP restored. _You see here a bat corpse.  Found a stone staircase leading down.B1aj/  --more--C1aj8-C1aj;C1ajz 3.0 (56 __C1aj3C1ajC1ajC1ajC1aj;C1aj^$C1ajO&C1aj&C1ajF'C1aje)C1aj(+C1aj+C1aj,C1aj.C1aj0C1aj0C1aj 1C1aj2C1aj4C1aj5C1aj5C1aj7C1aj9C1aj9C1aj:C1aj=C1aj>C1aj>C1ajN?C1aj@C1ajsBC1ajBC1aj|CC1ajPFR  There is a stone staircase leading down here.C1ajGC1ajI _C1ajCIC1ajKC1ajTMC1ajMC1aj@NC1ajIPC1aj...# # # ######..# #.#C1ajy #..# #.# #..# #.#C1ajyk #..# #C1ajQ-21.0 (18C1aj.+2.0 (19C1aj_C1aj]> _You now have 25 gold pieces (gained 14).C1ajC1ajC1ajC1ajZC1ajC1ajXC1aj C1ajS C1aj C1ajl C1ajYC1ajC1aj`C1ajC1aj@C1ajC1ajC1ajsC1ajXC1aj&C1ajC1ajC1ajtC1aj!C1aj,$C1ajt$C1aj%C1aj'C1ajv+,C1ajZ-C1ajw0C1aj=9,C1aj;C1aj>C1ajBC1ajBC1ajZDC1ajFC1ajIC1ajJC1ajJLC1ajOC1ajR C1aj%S| You encounter a kobold. It is wielding a +0 dagger.C1aj7\......... ...###...... K..........# .............# .............### #.............# ...........#.# #..#.#.........#.### #..#.#....[@...#...## #..##.......?.###..# #..#.########### ##.####..#. #....#..#. ####)#..#.C1aj\ #.#.... K   kobold (asleep) #...>.. ######. #.C1ajd-34.0 (12C1aje25.0 (13 _C1ajkC1ajp~ _You see here a coppery potion.C1aj4   ...###......  K..........#  ...........#  ...........###  .............#  ...........#.#  #.........#.###  C1ajOi#....[@...#...##  #.......?.###..#  ########### ##.C1aj] #...>C1aj6J =   ...###......  K..........#  ...........#  ...........###  .............#  ...........#.#  #.........#.###  #....[@...#...##  C1ajJ #.......?.###..#  ########### ##. #...>C1aj9R C1aj S C1aj Z C1aj\ ] _A kobold is nearby!C1ajFm    ...###......  K..........#  ...........#  ...........###  .............#  ...........#.#  #.........#.###  #....[@...#...##  #.......?.###..#  ########### ##. #...>C1ajz    ...###......  K..........#  ...........#  ...........###  .............#  ...........#.#  C1aj @#.........#.###  #....[@...#...##  #.......?.###..#  ########### ##.C1aj M #...>C1aj? -C1ajm 3C1aj C1ajV ] _A kobold is nearby!C1aj'    ...###......  K..........#  ...........#  ...........###  .............#  ...........#.#  #.........#.###  #....[@...#...##  #.......?.###..#  ########### ##. #...>C1aj f   ...###......  K..........#  ...........#  ...........###  C1aj, y.............#  ...........#.#  #.........#.###  #....[@...#...##  #.......?.###..# C1ajY o ########### ##.C1aj  C1aj U#...>C1ajӾ C1ajX C1aj C1aj C1ajL ] _A kobold is nearby!C1aj    ...###......  K..........#  ...........#  ...........###  .............#  ...........#.#  #.........#.###  #....[@...#...##  #.......?.###..#  ########### ##. #...>C1ajHv   ...###......  K..........#  ...........#  ...........###  .............#  ...........#.#  #.........#.### C1ajv #....[@...#...##  #.......?.###..#  ########### ##. C1ajw`#...>C1aj}C1aj~C1ajC1aj,] _A kobold is nearby!C1aj  .### ..#....###...... #K.# #.#  #.### ##....# ##....#.# #..#C1aj #....@....#.### #..# #....[!...#...## #..# #.......?.###..# #..############ ##.####..# #....#..#####)#..# #.#. #...>C1aj5######C1ajޟC1aj76.0) _C1ajC1ajBD1aj . ........#### ........#.....###.......  #K.#  #.#   ####  #...# #..#.# #..D1aj###.........#.### #.. #....[!...#...## #.. #.......?.###..# #..########### ##.####.. #....#..####)# #.#. #...>D1ajx bThe kobold shouts! You hear a loud squeak.D1aj .D1aj G.KD1aj KYou encounter a bat.D1ajv/===7D1ajD1ajQ0 _The bat leaves your sight.D1ajs ......... ........#### ..#.....###....... #..# #.K.#  #### #...#  #..#.# ####.........#.### # #....[!...#...## # #.......?.###..# ############ ##.#### #....#####)# #.#..KD1ajzD1aj{/---8D1ajGD1ajD1aj-. ......... ........# ...### ........# .....###. #.# #.# #..K.### #.# #.#.# # ###.#.### #D1ajN #....[!...#...## # #.?.###..# # # ##.#### #....# ####)# #.#D1ajdD1ajO=--9D1ajD1aju = _The kobold hits you but does no damage.D1aj^ )You barely miss the kobold. You tail-slap the kobold.D1ajZnRD1ajr3259 (0.9D1ajSzD1aj|J _You kill the kobold!D1ajD1aj*D1ajD1ajH _No target in view!D1ajZD1ajv[D1aj-dD1ajfH _No target in view!D1ajD1aj%D1ajD1ajH _No target in view!D1aj7 D1aj}8 D1aj@ D1ajB H _No target in view!D1aj( D1aj D1aj D1ajǽ H _No target in view!D1aj* D1ajc+ D1aj1 D1aj4 C _No target in view!D1aj 3D1aj D1aj D1aj D1ajD D1aj% D1aj' D1aj!8 ID1aj; D1ajA D1ajH P _D1ajM ,D1aj O D1ajHX D1aj_ ,D1ajb D1aj h E _ You see here a +0 leather armour.D1aj n D1ajo  _D1ajp D1ajDw g...### ........#.....###....... #...........# ..#...........# ..#..)........### #.#....# #.D1ajw #.....#.# #..#.###.........#.### #..#.#....[@...#...## #..#.-D1ajw #.......?.###..# #..#.########### ##.####..#. D1aj8x #....#..#. ####)#..#. #.#....D1ajhx L#...>..######.D1ajx A #.D1ajӃ .43.9 (4.0D1ajk D-4.9 (5D1ajˊ D1aj T _f - a coppery potionD1ajh D1aj  D1aj D1aj D1aj( D1aj BD1aj D1aj D1ajq D1aj! .....### ##...........# .. ##..# .. ##..)####.# #......# #.# #...........#.# #..#.#####.........#.### #..#D1aj" ....[....#...## #..#..#.......@.###..# #..#..########### ##.####..#..# #....#..#..####)#..#.## #.#....###...>...#######..# #..##..#D1aj8+ +6.9 (2D1ajC. *7.9 (3D1aj2 D1aj56 d _e - a scroll labelled FIACOT RAARCHID1ajn3D1ajD1ajD1ajBD1ajյD1ajVD1aj ,D1ajvD1ajþD1ajD1ajD1ajHD1ajD1ajy #. ##..>..... ##§...  #ß§.... #  ##....### #  #......###. #.#...# .. #...........# .. ###..).@### #.# #51.9 (4#.............# #.# #...........#.# #..#.######.........#.### #..#.#..#....[....#...## #..#...#.........###..# #..#....########### ##.####..#..##....#..#....D1aj+####)#..#.##.D1ajD1aj*2.9 (5D1ajD1aj9 _Found an escape hatch in the floor.E1ajcE1ajdE1ajeE1ajiiE1ajZlj  You encounter an endoplasm.E1aj's[M§ .....J #. ##..>.....# .ß§.... ###...####..#.....###....... ..E1ajs+ .. #)###...# #.# ...#.# #####.........#.### #..#.#...E1aj%tJ   endoplasm (asleep)...E1ajAw2.J0E1aj~1JE1aj@3.9 (1E1ajW^ _The endoplasm quivers.E1ajw .........  ##..>..J..  ... .........#  .... #........#  #........#  .....###.......  #...........# ..  #..........@# ..  #..)........### #.#  #.............# #.#  #...........#.#  ###.........#.###  #....[....#...##  #.........###..#  ########### ##.E1aj_ .........  ##..>..J..  ... .........#  .... #........#  #........#  .....###.......  #...........# ..  #..........@# ..  #..)........### #.#  #.............# #.#  #...........#.#  ###.........#.###  #....[....#...##  #.........###..#  ########### ##.E1ajߚE1ajԛE1ajFE1aja _An endoplasm is nearby!E1aj˖w .........  ##..>..J..  ... .........#  .... #........#  #........#  .....###.......  #...........# ..  #..........@# ..  #..)........### #.#  #.............# #.#  #...........#.#  ###.........#.###  #....[....#...##  #.........###..#  ########### ##.E1ajk- .........  ##..>..J..  ... .........#  .... #........#  #........#  .....###.......  #...........# ..  #..........@# ..  #..)........### #.#  #.............# #.#  #...........#.#  ###.........#.### E1aj. #....[....#...##  #.........###..#  ########### ##.E1aj4E1aj&5E1aj4;E1aj >a _An endoplasm is nearby!E1aj .........  ##..>..J..  ... .........# E1aj({ .... #........#  #........#  .....###.......  #...........# ..  #..........@# ..  #..)........### #.#  #.............# #.#  #...........#.#  ###.........#.###  #....[....#...##  E1ajgV#.........###..#  ########### ##.E1aj1_ .........  ##..>..J..  ... .........#  .... #........#  #........#  .....###.......  #...........# ..  #..........@# ..  #..)........### #.#  #.............# #.#  #...........#.#  ###.........#.###  #....[....#...##  #.........###..#  ########### ##.E1ajn8E1aj8E1aj>E1ajAa _An endoplasm is nearby!E1ajQ###§........ #. ##..>..J..# .ß§.... #...####..######.....###............ E1ajR...# .. #)##.. #.# ...# #####.....### #..[....#...##.........###..# ..########### ##.#####E1aj*Z# ###...######§..........# #. ##..>..J..# .ß§....  #...####..######.....###....@....... ######.. .. #)##. #.# .. #####.....E1ajP[### #..[....#...##.........###..# ..E1aj\$.JE1ajdE1ajdc4MPRegen (2) E1ajiE1ajl5 _You roll towards the endoplasm!E1aj6  .... # ###...#####§..........# #. ##..>.....# .Jß§....  #...####..E1aj#######.....###............ ######.. .. #)##. #.# .. #####.....E1ajJ### #..[....#...##E1ajZl.  .... # ###...#####§..........# #. ##..>.....## .Jß§....  #...####..######.....###............ ######.. .. #)##. #.# .. #####.....### #..E1ajD  You roll towards the endoplasm!E1aj`=54E1ajE1aj@ _The endoplasm hits you but does no damage.F1ajJ)  You hit the endoplasm. You tail-slap the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.F1ajs*W4-----6F1ajX0F1aj2% _You are frozen.F1aj K .  You hit the endoplasm.F1ajRF1ajXL-----337F1ajϢF1ajM _You kill the endoplasm!F1aj$F1ajF1aj F1ajH _No target in view!F1aj|F1aj|F1ajF1ajH _No target in view!F1ajrF1ajFF1aj F1ajH _No target in view!F1ajpIF1ajrH _No target in view!F1aj[F1ajF1aj^ _No target in view!F1ajIDF1ajDF1ajEF1ajHF1ajO _ _No target in view! _ You encounter a rat.F1ajU5==r-r   rat (wandering)F1ajV%8F1aj$]F1aj^~-9.9 (23 _F1ajdF1ajwfF1ajz ..... .... ###...####  ##........#  ..........#  ##..>.....# F1aj S ... r........#  .... #......@.#  #........######  .....###............  #...........####### ..  #...........# ..  #..)........### #.#  #.............# #.# F1ajFM #...........#.#   F1ajQ ..... .... ###...####  ##........#  ..........#  ##..>.....#  ... r........#  .... #......@.#  #........######  .....###............  F1ajD#...........####### ..  #...........# ..  #..)........### #.#  #.............# #.#  #...........#.#   F1ajEF1ajJF1aj^F1aj2Z _A rat is nearby!F1aj4 ..... .... ###...####  ##........#  ..........#  ##..>.....#  ... r........# F1aj< .... #......@.#  #........######  .....###............  #...........####### ..  #...........# ..  #..)........### #.#  #.............# #.#  #...........#.# F1aj%-  F1aj ..... .... ###...####  ##........#  ..........#  ##..>.....#  ... r........#  .... #......@.#  #........######  .....###............  #...........####### ..  #...........# ..  #..)........### #.#  #.............# #.#  #...........#.#   F1ajLF1ajF1ajF1aj F1aj.L_A rat is nearby!F1ajOp ..... .... ###...####  ##........#  ..........#  ##..>.....#  ... r........#  .... #......@.#  #........######  .....###............  #...........####### ..  #...........# ..  #..)........### #.#  #.............# #.#  #...........#.#   F1aj-k  ..... .... ###...####  ##........#  ..........#  ##..>.....#  ... r........#  .... #......@.#  F1ajk #........######  .....###............  #...........####### ..  #...........# ..  #..)........### #.#  #.............# #.#  #...........#.#   F1ajr F1ajcs F1ajx F1aj{ Z _A rat is nearby!F1aj  .....#  ....#  ###...#### ##.# #.# #.##..>.....#F1ajB  ## ... .r.# #ß .... #.# ## ...####F1aj .###### # .....###.....F1aj ) # #.....####### .. # #.#F1aj  ..  #..).###F1aj ~ #.#  #..#F1aj4 X #.# #F1ajX .#.# #..#. ###.#.### #..#.#F1aj{ F1aj G.rF1aj F1aj 260.9 (1 _F1aj F1ajT G1ajz .....# ....#  ###...####  ###.#  ..# #.##..>.....#  ... #.#G1ajf{ # .... #r.#  ...####.######  .....###....  #.....####### ..  #....# .. #..)G1aj{.### #.# #.G1aj{}..# #.# #G1aj{.#.# #..#. ###.#.### #..#.#G1aj) .....# ....# ###...#### ###.# ..# #.##..>.....#  ... #.#  .... #r.#G1aj  ...####.###### .....###. #...........# .. #.....# ..G1aj #..).### #. #..G1aj}..# #. #.G1ajB.#.# #..#. ###G1ajdK.#.### #..#.G1ajD.rG1aj1G1ajX15G1ajG1aj/ _You roll towards the rat!G1aj .....# ....# ###...####. ###.#.....# #.##..>.....# ... #G1aj:M.# .... #.# ...####r.###### .....###. #...........#  #...........#  #..)..### # #......# # #....#.# #..# ###.#.### #..#G1aj%G1ajRB==2G1ajG1ajG1ajr .....#. ....#.. ###...####.. ###.# .....# #.##..>.....# ... #.# .... #.# ...####r.###### .....###. #...........#  #...........# #..)........###  #.............# #...........#.# #.. ###.#.### #..G1aj.u rrThe rat squeaks loudly.G1aj6=====3 _The rat barely misses you.G1ajYG .  You hit the rat.G1ajTSG1ajz=41=---4.8 (0.9G1aj{G1ajG _You kill the rat!G1ajSG1ajT9---G1ajZG1aj]H _No target in view!G1ajG1ajwG1ajAG1ajH _No target in view!G1aj2rG1aj)sG1aj^xG1ajQ{H _No target in view!G1ajƵG1ajdG1ajyG1ajG1aj$ _G1ajuf4G1aj1G1aj1,G1ajG1ajKG1ajL7==G1ajmG1ajlG1aj*G1ajG1ajyG1ajG1ajG1ajG1ajJG1ajG1ajk,G1ajiG1ajnG1ajG1ajM==3G1ajIG1aj3G1ajG1aj_G1ajG1ajHG1ajKc  You encounter a rat.G1ajB...#  ...  # #..### ..# #.#....# .....#b#......# ....#........# ###...#### #.....####........# #....@............#G1aj?- #....##.##..>.....##...... #..........##...... ###........#......####........#####G1ajh...r......###........... b   bat (wandering)G1aj....###...........###### r   rat (wandering).... #...........# #..)........###G1aj5.73.8 (9.0G1ajI.rG1aj r   rG1aj H-4.8 (10.0)G1ajwG1aj0 _The bat leaves your sight.G1ajW  ...# ... # #..### ..#  #.#....#   .#......# ....#  ........#   #.....####...  #....@.......  #....##.##..>  #...... #...  #...... ###...  #......####.... ......... ...r###. .... G1aj>  #..) G1ajے  ...# ... # #..### ..#  #.#....#   .#......# ....#  ........#   #.....####...  #....@.......  #....##.##..>  G1aj #...... #...  #...... ###...  #......####.... ......... ...r###. ....  #..)G1aj G1aj_ G1aj G1ajɢ Z _A rat is nearby!G1aj¾ 1 ...# ... # #..### ..#  #.#....#   .#......# ....#  ........#   #.....####...  #....@.......  G1aj #....##.##..>  #...... #...  #...... ###...  #......####.... ......... ...r###. ....   #..) G1ajBW  ...# ... # #..### ..#  #.#....#   .#......# ....#  ........#   #.....####...  G1ajX #....@.......  #....##.##..>  G1ajY #...... #...  #...... ###...  #......####.... ......... ...r###. ....  #..)G1aj_ G1aj` G1ajg G1ajh Z _A rat is nearby!G1aj l...## ...#.#..###..#. #.#....# .....#..#......# ....# ..# ###...#### #.....####........# #.........# #...@##.##..>.....##......##..... #......####.# #......####........####....###..........#...r###...........#####G1aj <#.... #...........##.... #..).### #.....#G1ajl 8r.G1aj KrG1aj' :===5.0)G1aj G1aj< - _The rat squeaks loudly.H1aj.....##....@.##..... #......####.# #......####.###r.....###......... #....###.....#### #.... #....#  #.... #..)..### #...) #.............# ##.#H1aj n6r.H1ajuH1ajcv/---6H1aj|H1aj~H1aj*.#..###..#...# ....#..  ..###...#### ####............###....##.##..>...........# ##r###..........###...###...........#### #......#)...##) #............. #...........#####H1aj4 †You roll towards the rat! You hit the rat.H1ajy=SH1aj"A50=--74H1ajFH1ajIG _You kill the rat!H1aj=H1ajՋH1ajH1ajqH _No target in view!H1aj_H1aj5 H1ajH1ajqH _No target in view!H1ajmH1ajynH1ajuH1ajJwH _No target in view!H1aj3H1ajH1ajH _No target in view!H1ajpkH1aj-lH1ajrH1ajjuH _No target in view!H1ajH1ajH1ajH1aj@ _No target in view!H1aj?W H1ajY H1aj^ H1aja H1ajq IH1ajt H1ajHx a  You encounter a dart slug.H1aj~ . #.#....# .....# ..#......# ....# ........# ###...#### #.....####........# #.........####....##.##..>.....# #......##.....H1aja  #......####.# #...@†.####.##......###........ #....###.....### #.... #...........#  #.... #..).###H1aj  #...) #......# w   dart slug (wandering) #...w #....#.# #...# ###.........#.#H1aj O #....[....#..H1aj# 10H1aj% `````The dart slug launches a dart at you.H1aj[$ D....)H1aj% Y6--8.8 (1H1aj- H1aj0 - _The slug dart hits you.H1aj  .    ..#......# ....#  ........#  #.....# #..... ###....#> #......#  #......#  #...@†.# #..........# #....###..... #.... #.....  #.... #..).. #...) #..... #...w #..... #...#   #....[H1ajH .    ..#......# ....#  ........#  #.....# #..... ###....#> #......#  #......#  #...@†.# #..........# #....###..... #.... #.....  #.... #..).. #...) #..... #...w #..... #...#   #....[H1ajH1aj H1ajֿH1aj^` _A dart slug is nearby!H1ajL .    ..#......# ....#  ........#  #.....# #..... ###....#> #......#  #......#  #...@†.# #..........# #....###..... H1aj-#.... #.....  #.... #..).. #...) #..... #...w #..... #...#   #....[I1ajT& .    ..#......# ....#  ........#  #.....# #..... ###....#> #......#  #......#I1aj&  #...@†.# #..........# #....###..... #.... #.....  #.... #..).. I1aj']#...) #..... #...w #..... #...#   #....[I1aj/I1aj0I1aj4I1aj[7` _A dart slug is nearby!I1ajH'.#..  ..###...#### ####............###....##.##..>..I1ajGI.........# ####....†.######....@.....###..###...........### #.. .).##) #.....I1ajI..w..## ###... #....[......###I1ajII1ajK6w.I1ajQI1ajGS4-9 _I1ajWI1ajYI1ajR{  ..# ###...###   #.....####........   #.........  ###....##.##..>.....   #......##.....   #......####.# I1aj #....†.####.#   #..........###.......   #...@###.....##   #....# #.....#   #....# #..).I1aj#.##   #...w# #.......  I1ajI #....# ##.  I1ajn #...## ###.#.  I1aj* #... #....[....#.   #... #.........##   ###########I1aj I1aj s-803I1ajJ I1aj I1aj;q  ####............###....##.##..>...........#######....†.#..........###.###...........## I1ajq o )#w# #......### ### #....[.....############I1ajy ....###....##.##..>......##..........#.######....†...........###.###...........##  )#w# #......I1ajy ### ### #....[.....###############I1aj_ D  You roll towards the dart slug!I1aj͈ t  The dart slug launches a dart at you.I1aj I1ajH 3------=15I1aj@ I1aj& - _The slug dart hits you.I1aj9  You hit the dart slug. You tail-slap the dart slug.  The dart slug is heavily wounded.I1aj.: l11-------2I1ajf@ I1ajB . _The dart slug bites you.I1aj ^ e  You hit the dart slug.I1aj^ ,3.7 (0.9I1ajc I1aj?f b _The dart slug is severely wounded.I1aj M )  You hit the dart slug.I1aj )I1aj$ vRuffian ---834.7 (1.0I1aj I1aj M _You kill the dart slug!I1ajBK I1ajL I1ajQ I1ajT H _No target in view!I1aj I1aj9 I1aj I1ajn H _No target in view!I1aj(9 I1aj9 I1ajz? I1ajA H _No target in view!I1aj I1ajf I1aj I1aj H _No target in view!I1aj& II1aj I1ajf 4 _2=I1aj e  A bat comes into view.I1aj b-b   bat (wandering)6.7 (2I1aj .I1aj *bI1aj I1aj K-7.7 (3 _I1aj I1ajx I1aj4 ###b...> #..... #..... ##....† #..... #....# #....#   #...@# #..) #...)#  #....#  #...##  #... #....[ #...  #...   ####J1aj7 ###b...> #..... #..... ##....† #..... #....# #....#   #...@# #..) #...)#  #....#  #...##  #... #....[J1aj #...  #...  ####J1ajJ1aj^J1aj~J1ajZ _A bat is nearby!J1aj@ ###b...> #..... #..... ##....† #..... #....# #....#   #...@# #..) #...)#  #....#  #...##  #... #....[ #...  #...   ####J1aj ###b...> #..... #..... ##....† #..... #....# #....#   #...@# #..) #...)#  #....#  #...##  #... #....[ #...  #...  ####J1ajJ1aj{J1aj7J1ajZ _A bat is nearby!J1aj3C ###b...> #..... #..... ##....† #..... #....# #....#  J1ajD #...@# #..) #...)#  #....#  #...##  #... #....[ #...  #...   ####J1aj) ###b...> #..... #..... ##....† #..... #....# #....#   #...@# #..) #...)#  #....# J1aj #...##  #... #....[ #...  #...  ####J1ajJ1ajJ1ajJ1ajZ _A bat is nearby!J1aj #### #............##b...##.##..>......##.. #......#....†.####..#......###.......##. .# #..)##).J1aj .# #..## ###.....[....#..........##... ###############J1aj7K... ###...####### #............##b##..>.....##.. #......##....†.####..#......###.......##.# #... .# #..)##)..# #..## ###.....[....#..........###... ###########J1aj7b.J1ajC.bJ1aj0b.J1ajJ1ajB]8.7 (16J1aj#J1ajt&/ _You roll towards the bat!J1aj. ..# ....# ... ###...###....#### #.b..........####..>....... #......#####....†.####..#......###.......##....#.# #.... .# #..)##)..# #..## ###.....[....#..........##J1ajS '.bJ1aj '.b.J1aj &.bJ1aj NbJ1aj5 %9J1aj J1aj J1aja  #.#...# ....# ... ###...####### #............####..>.........##.. #..b...######..@.†.####..#......###.......##...#.# #.... .# #..).##)..# #..## ###.....[....#.J1ajk c †  You roll towards the bat! You punch the bat!J1ajt RJ1ajw =91=907J1aj~ J1aj G _You kill the bat!J1ajO J1aj J1aj J1aj H _No target in view!J1aj]3J1ajI^J1aj`H _No target in view!J1ajI3J1ajJ1ajH _No target in view!K1ajK1ajTK1aj K1ajH _No target in view!K1ajK1ajK1ajK1ajH _No target in view!K1ajK1ajK1ajK1aj*@ _No target in view!K1ajlK1ajMmK1ajLqK1ajsK1ajK1aj`K1ajNK1ajAK1ajZK1ajZK1ajHcK1ajJfK1ajK1aj K1ajK1ajjK1aj*IK1ajqJK1ajQK1ajTK1ajpe3K1ajEjK1ajmK1ajStl13== _K1ajuK1ajpvK1ajwK1ajb|K1ajJ}K1ajZ~K1ajjK1ajɁ:6K1ajK1ajΆk4===K1ajK1ajaK1aj,K1ajK1ajK1ajPK1aj‘K1ajK1ajK1ajK1ajK1aj9=K1ajK1ajK1aj<i5==5K1ajK1ajJ,K1ajPK1ajӠK1ajK1ajK1ajK1ajK1ajK1ajYK1ajT6===K1aj24K1ajK1aj,K1ajTK1ajK1ajNK1ajK1aj:K1ajK1ajK1aj۸K1aj;9=K1aj!K1ajK1ajK1ajԽb7==3K1ajK1aj K1ajK1ajeK1ajK1aj^ _ You see here a bat corpse.K1ajK1ajj _K1aj#K1ajK1ajK1aj2K1ajK1ajK1aj==2K1aj 1K1aj[K1aj,K1aj K1aj<  You see here a +0 robe.K1aj K1aj ' _K1aj"K1ajK$K1aj'K1aj'K1aj)K1aj+K1aj -K1ajG-K1aj-K1aj/K1aj0,K1aj1K1aj3K1ajr6K1aj6K1aj7K1ajNE    #. #   #. ##..#   #. ....##   #.#########....#   #.#.......#.#..###   #.#.......#.#....#   #.#.......##   #.@....[.........# -  ###.#.....##.....##  #.########.......  #.# ###....##.  #.# #......##.  #.# #..†...###1ajE11H  #.# ##....†.###  #.# #.  #....###..You pick up a parchment of Curse of Agony and begin reading...K1ajH1325.7 (35.0)K1ajHE-6.7 (36K1aj QK1aj%TG _You add the spell Curse of Agony to your library.K1ajsOK1ajOK1ajQK1ajUK1ajFXK1ajXK1ajQ`nK1ajbK1ajhBK1ajWjK1ajTmK1ajmK1ajtnK1ajipK1aj]sK1ajsK1aj{K1aj}K1ajqK1ajK1ajK1aj K1ajӅK1aj,K1ajK1aj|K1aj\K1ajK1aj(K1aj}K1ajAK1ajK1ajK1ajK1ajK1aj,K1ajK1aj,K1ajK1ajK1ajBK1ajK1ajK1ajPK1aj|K1ajϠK1aj%K1ajpK1ajФK1aj'K1ajaK1ajĦK1ajS,K1ajũK1ajK1ajK1ajȮ,K1ajK1aji  You encounter a hobgoblin.K1ajk  ....  .#'###  .....##  .g.....  .....  ... K1ajj ###########.#+#  #.........@...#  ##.########..##  #.# ....#  #.# ##..# K1ajo #.# ....## #.#########....#g   hobgoblin (asleep)K1aj¼ #.#.......#.#..### .. #.#.......#.#....# K1aje #.#.......#......# ....K1aj!K1aj,42.7 (1K1aj23.7 (17 _K1ajK1ajZK1aj ?R ....  .#'###  .....##  .g.....  .....  ...  ###########.#+#  #.........@...#  ##.########..##  #.# ....#  #.# ##..#  #.# ....##  #...#  #..###  #....#  #. K1aj ....  .#'###  .....##  .g.....  .....  ...  ###########.#+#  #.........@...#  ##.########..## K1aj' #.# ....#  #.# ##..#  #.# ....# #...#  #..###  #....#  #. K1aj[K1ajOK1ajK1aj` _A hobgoblin is nearby!K1ajR ....  .#'###  .....##  .g.....  .....  ...  ###########.#+#  #.........@...#  ##.########..##  #.# ....#  #.# ##..#  #.# ....##  #...#  #..###  #....#  #. K1aj 1 ....  .#'###  .....##  .g..... K1aj F .....  ...  ###########.#+#  #.........@...#  ##.########..##  #.# ....#  #.# ##..#  #.# ....#K1aj  #...#  #.K1aj݊ .###  #....#  #.K1aj ! K1aj K1aj K1aj! K1aj5 ` _A hobgoblin is nearby!K1aj R ....  .#'###  .....##  .g.....  .....  ...  ###########.#+#  #.........@...#  ##.########..##  #.# ....#  #.# ##..#  #.# ....##  #...#  #..###  #....#  #. K1aj= l ....  .#'###  .....##  .g.....  .....  ...  ###########.#+#  #.........@...#  ##.########..##  #.# ....# K1aj=  #.# ##..#  #.# ....# #...#  #..###  #....#  #. K1ajC K1ajbD K1ajI K1aj|L ` _A hobgoblin is nearby!K1aj@   ######>#.## #(........  #......#'###  #l.r.......### K1aj #......g...... #............. #...........h. ###########@#+#  #.............#  ##.########..##  #.# .....#  #.# ###..# #.# ....## h   jackalK1aj:  #.#########....#  g   hobgoblin (asleep) #.#.K1aj #.#..### ..# l   frilled lizard (asleep) #.#.#.#....# .....# r   rat (asleep)K1aj  You encounter a jackal, a frilled lizard and a rat.Found a stone staircase leading down.K1aj. /  --more--L1aj h.  The rat squeaks loudly. The frilled lizard hisses angrily.L1aj_ G.rL1aj C.lL1aj rThe hobgoblin shouts! You hear a loud squeak.L1ajX {.gh.L1aj hglrr 2 ratsL1aj >You encounter a rat.L1aj O====4.0)L1aj L1aj" & _You hear a bark!M1aj  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.M1aj5.r.lM1aj6.r.gM1aj:71h.M1aj@M1aj;AB==5M1ajPHM1ajJ@ _You shout for attention! You hear a shout!M1aj ######>#.##  #(.....r..  #......#'###  #..........###M1aje*  #..l..........  #...r.........  #.....g..h....  ###########.#+#   #.........@...#  ##.########..##  #.# .....#M1aj  #.# ###..#  #.# ...##  #.#########....#g   hobgoblin  #.#.......#.#..###.. r   ratM1aj`$  #.#.#.#....# .....  #.#.#......# ....M1aj0hM1aj)#.M1aja'rM1ajF.gM1aj*h.M1aj*9.h   jackalg   hobgoblinr   ratM1ajOF------6M1ajM1aj0M1ajf$  ######>#.##  #(........  #.....r#'### M1aj%x #..........###  #..l..........  #...r.........  #......h......  #g#+#  #.#  ##.M1ajL%#..##  #.# .....#  #.# ###..#  #.# ..M1ajx%..##  #.#....#M1aj%  #.#.#.#..###   #.#M1aj!&.#.#....#   #.#.#......# M1aj(1gM1aj)$.M1aj'*'gM1ajz* .M1aj7+'hM1ajS2Fg 2 hobgoblinsM1aj3D------7M1aj(9M1aj*<Z _You encounter a hobgoblin.M1aj  ######>#.##  #(. M1aj^ #.....r#'###  #..###  #..l..........  #...r.........  #.............  #h#+#  #M1aj.g...#  ##.#..##  #.# .....#  #.# ###g.#  #.# ....##  #.#....#  #.#M1ajh?.#.#..### g   hobgoblin  #.#.#.#....#   #.#.#......# M1ajG.hM1ajv*rM1aj)1g.M1aj& M1ajUXh.  The hobgoblin attacks as it pursues you!M1aj:r   ratM1aj-=8M1ajp _The hobgoblin completely misses you.M1aj .rlgM1ajd ^ g 2 hobgoblinsM1aj l   frilled lizardr   ratM1aj zYou closely miss the hobgoblin. Your tail-slap misses the hobgoblin.M1aj _3------9.6 (0.9M1aj M1aj - _The hobgoblin hits you.N1aj$m †You hit the hobgoblin.N1aj'vh.r..N1aj'$lN1aj(.N1aj2 gl   frilled lizardr   ratN1aj:` ######>#.##Jingleheimer the Changeling #(........Armataur #.....r#'###Health: 14/17 ===================----- #..........###Magic: 1/1======================== N1aj%<#..l..........AC: 4Str: 19 #...r.........EV: 8Int: 10 #.............SH: 0Dex: 9  ###########.#+#XL:  1 Next: 108% Place: Dungeon:1  #.......@hrl..#Noise: =--------  Time: 350.5 (0.9)  ##.########..##-) Nothing wielded  #.#g....#Nothing quivered  #.####g.#Quill   #.#....##N1aj<~  #.#########....#h   jackal  #.#.......#.#..###l   frilled lizard  #.#.......#.#....# ... r   rat  #.#.......#......# .. N1aj2={_You encounter a hobgoblin.The hobgoblin attacks as it pursues you! _The hobgoblin completely misses you.You closely miss the hobgoblin. Your tail-slap misses the hobgoblin. _The hobgoblin hits you.  You hit the hobgoblin.N1aj> _You kill the hobgoblin!You have reached level 2!N1ajJ/  --more--N1aj^; b9/24=2/2N1aj; 2 3% N1ajrB @jackalN1ajD 4 _O1aj[0rO1aj/gO1aj<T .g   hobgoblinl   frilled lizardrr 2 ratsYou completely miss the jackal. The jackal bites you.17--1.5 (1.0 _The jackal barely misses you.O1ajt .O1aj@ .O1aj l rg### #.   rat  #.#.......#......# ..You completely miss the jackal.O1aj0 %2O1aj O1aj > _The jackal bites you but does no damage.O1ajF †You hit the jackal. You tail-slap the jackal.O1ajH +r.O1ajZI Xl.rO1ajI /gO1ajjP ..g   hobgoblinr 2 ratsO1ajDU --103.4 (0.9 _You kill the jackal!O1ajB[ O1ajQ^ i _Your Fighting skill increases to level 2!O1aj< .rYou hit the rat but do no damage. Your off-hand punch misses the rat.O1aj .O1aj@ gl   frilled lizardrr 2 ratsO1aj ,4.4 (1.0O1aj O1aj s _The rat is struck by your quills. The rat closely misses you.O1aj* g †You hit the rat.O1aj- 0l.O1aje. Xgr.O1aj5 Y.g   hobgoblinl   frilled lizardr   ratO1aj9 c18=35.3 (0.9O1aj @ O1ajzB G _You kill the rat!O1aj †You closely miss the frilled lizard. You tail-slap the frilled lizard.O1aj 3g.O1aj; 0r.O1aj r   ratO1aj P=76.3 (1.0O1aj O1aj R _You kill the frilled lizard!O1aj /g.O1ajc O1aj %7O1aj9# O1aj% _You closely miss the rat. The rat closely misses you.O1ajd O1aj? ,8.2 (0.9O1ajS O1aja t _You barely miss the rat. The rat bites you but does no damage.O1aj= x hYou closely miss the rat.O1aj A.hO1aj h   jackal (wandering)g   hobgoblinr   ratYou encounter a jackal.O1aj4U9=9.1O1ajiO1aj"] _The rat is struck by your quills. The rat bites you but does no damage.O1ajW hhYou closely miss the rat.The rat is moderately wounded.The jackal barks!O1ajF16---====60.0O1ajuO1ajJ _The rat is struck by your quills. The rat bites you.O1ajg †You hit the rat.O1aj(O1aj---20=---9O1aj' O1aj7 G _You kill the rat!P1ajX,-g.P1aj'.+h.P1ajT6P1ajO7R----1.8P1aj=P1aj#@+ _You swing at nothing.P1ajr  You hit the hobgoblin.  The hobgoblin is heavily wounded.P1ajJ/=2.7P1ajP1ajQ@ _The hobgoblin hits you but does no damage.P1aj$1m †You hit the hobgoblin.P1aj3+h.P1aj :(P1aj=j7=73.7 (1.0P1aj CP1ajwEM _You kill the hobgoblin!P1ajH  You barely miss the jackal.The jackal bites you but does no damage.P1aj%4P1ajP1ajS _The jackal barely misses you.P1ajRP1ajc5--5.6 (0.9P1ajP1ajh _You closely miss the jackal. The jackal bites you.P1aj[ hYou barely miss the jackal.The jackal bites you but does no damage.P1ajȖqh 2 jackals (1 wandering)P1ajk,6.6 (1.0P1aj4P1aj^W _You encounter a jackal.P1aj  .hYou hit the jackal but do no damage. The jackal is struck by your quills.P1aj P1ajG The jackal bites you but does no damage.P1ajG--7.5 (0.9P1aj*P1aj0+ _The jackal bites you.P1ajO} .hYou completely miss the jackal.P1ajʅp  The jackal is moderately wounded.P1ajw'8.4P1ajP1ajhS _The jackal barely misses you.P1aj# .hYou closely miss the jackal.  The jackal is moderately wounded.P1aj'9.3P1ajP1aj> _The jackal bites you but does no damage.P1ajb h.  You barely miss the jackal.P1aje h.  The jackal is moderately wounded.P1ajjmP1ajnd3--70.3 (1.0P1ajsP1ajzP _The jackal is struck by your quills. The jackal bites you.P1ajj †You hit the jackal.P1ajF.hP1ajh   jackal (P1aj! --341.2 (0.9 _You kill the jackal!P1ajc P1aj_n _Your Shapeshifting skill increases to level 3!P1ajzZm h.  You swing at nothing.P1aj`NhP1ajTbf4===2.1P1ajpgP1aj j' _The jackal barks!P1ajZ4h.P1aj0h.P1ajP1ajR6---3.1 (1.0P1ajP1aj+ _You swing at nothing.P1ajMP1ajNV=--4.0 (0.9P1aj6SP1ajV _You closely miss the jackal. The jackal closely misses you.Q1ajr} hYou closely miss the jackal. Your tail-slap misses the jackal.The jackal closely misses you.Q1ajqh 2 jackals (1 wandering)Q1ajׅ,5.0 (1.0Q1ajЍQ1aj|W _You encounter a jackal.Q1aj  .hYou barely miss the jackal. Your tail-slap misses the jackal.The jackal barks!Q1aj hThe jackal is struck by your quills. The jackal completely misses you.Q1ajR[=====9 (0.9Q1ajQ1aj+ _The jackal bites you.Q1aj'  You hit the jackal.  The jackal is heavily wounded.Q1aja=---6.9 (1.0Q1ajQ1ajY> _The jackal bites you but does no damage.Q1aj a †You barely miss the jackal. You tail-slap the jackal.Q1ajb +h.Q1ajq    jackal41---7.8 (0.9Q1aj w ` _You kill the jackal!Q1aj  You completely miss the jackal. Your tail-slap misses the jackal.Q1ajv '8.7Q1aj Q1aj T _The jackal closely misses you.R1ajRR1aj>U#2R1ajlW@--9.7 (1.0R1ajMa} _You barely miss the jackal. The jackal bites you.R1ajV#q  You closely miss the jackal. You tail-slap the jackal.  The jackal is heavily wounded.The jackal is struck by your quills.3=-80R1aj2jW _The jackal bites you but does no damage. x2R1ajy  You hit the jackal.  The jackal is almost dead.The jackal stops to sniff the ground.R1aj߅2-1.6 (0.9 _The jackal bites you.R1ajӴj †You hit the jackal.R1ajRR1ajcI-82.5R1ajR1ajhJ _You kill the jackal!R1ajR1aj4-3.5 (1.0R1ajR1aj*+ _You swing at nothing.R1aj63=-4.4 (0.9R1ajR1aj+ _You swing at nothing.R1aj;b 3R1ajqc R1ajf R1ajq :4==R1aj-t ,R1aju R1ajx BR1ajz ,R1ajB| R1ajV~ R1aj~ ^5==R1aj R1aj ,R1aj R1aj ,R1ajw R1aj R1ajl R1aj R1aj R1aj 9=R1aj R1ajy R1aje S6=R1aj R1aj ,R1ajӒ R1aj; R1aj R1aj R1ajm ,R1aj R1aj t7==R1aj R1aj R1aj R1aj R1ajV R1aj ,R1ajӭ R1ajL R1aj( R1aj <18R1aj E==R1aj R1aj R1aj] R1aj R1aj0 R1aj R1aj$ R1aj R1aj R1aj R1aj7 R1ajĽ h9==R1aj R1ajY R1aj R1aj R1aj ,R1aj# R1aj ,R1aj R1aj5 R1aj b20==R1ajL R1aj R1aj R1aj R1aj6 ,R1aj R1aj R1ajT R1aj R1ajN R1aj h1==R1aj| R1ajp R1aj R1aj- nR1ajD ,R1aj R1aj 9=R1ajb R1aj a2=R1aj6 R1aj ,R1aj: R1aj ,R1aj R1ajd R1ajz ,R1aj R1aj] h3==R1aj. R1aj4 ,R1aj R1ajM" R1aj" R1ajC# R1ajR% ,R1aj& R1aj( 4==R1aj*+ R1ajE- ,R1aj. R1aj\3 d  Items here: ††††††.R1aj5 R1aj6  _R1aj7 R1aj9 R1aj; ,R1aj>= R1aj? R1ajL R1ajL 9=R1ajN R1ajP R1ajRS R1ajS R1ajT R1ajW R1ajY R1aj+Z R1ajZ R1aj\ R1aj^ R1aj_ R1aj_ R1aja R1ajc ,R1ajed R1aj,g R1ajqh R1ajh R1aji R1ajr :       .# #   .#.#   ######>#.###  #@.........  #......#'###  #..........###Throw: throwing net  #.............  #.............  #.............  ###########.#+###.  #..†....#  ##.########..##R1ajWy 1439.4 (55.0)R1ajKz ,40.4 (56R1aj~ R1aj R _e - a throwing netR1aj R1aj 3R1aj% R1aj R1ajp R1ajX R1aj R1ajR R1aj) R1aj/" R1aj" R1aj# R1ajF% R1aj ) XR1aj+ R1aj!, R1aj, R1aj2 R  There is a stone staircase leading down here.R1aj%5 R1aj5  _R1aj6 R1aj7 R1aj9 R1aj3: R1aj: R1aj< R1aj> ,R1ajP? R1ajj@ R1ajaB R1ajB R1aj#.###  #..........#  #......#'### #..........### #............. #.............. #..............R1ajO -50.4 (10R1ajP +1.4 (11R1ajFT R1ajX > _You now have 37 gold pieces (gained 12).R1aj|R1ajU3R1ajNR1ajR1aj'R1aj(R1aj=)R1aj *R1aj+R1aj,R1aj1-R1aj-R1aj/R1aj1R1ajo1R1aj1R1aj3R1ajj4R1aj4R1ajg5R1aj7R1aj9,R1ajQ:R1aj<R1ajm>,R1aj?S1aj@  There is an open door here.S1aj,S1aj _S1ajS1ajS1aj ,S1aj S1aj S1ajy,S1ajS1aj_S1ajS1ajCS1aj~S1ajS1ajkBS1aj S1aj7$S1aj$S1aj%S1aj-(S1aj*S1ajv+S1aj,S1aj.S1aj,2,S1ajU3S1aj;  #.#.#  ######>#.###  #..........#  #......#'###  #..........#####  #..............#  #..............#####  #..................# #######.#+###...@...# S1aj.=.....†....# #)......# #######..## ###........# .....# #........# ###..# #........# ....## #........# ########....# #........# .......#.#..###........# .......#.#....# .....#You pick up a parchment of Shock and begin reading...S1ajD-67.4 (16S1aj E+8.4 (17S1ajJS1ajkM> _You add the spell Shock to your library.S1aj 3S1aj'S1ajlS1ajS1aj,S1ajnS1aj,"S1aj$S1aj$S1aj%S1ajT,S1aj.S1aj.S1aj/S1ajc2S1aj 5,S1aj5S1ajf7S1aj9,S1aj9;S1aj5>S1ajG?S1aj?S1ajh@S1ajBS1ajGBS1ajHS1ajJ,S1ajKS1ajRS1ajTS1ajOUS1aj$VS1ajYS1ajZ,S1aj[S1aj]S1aj_S1aj-`S1aj`S1ajbS1ajd,S1ajfS1ajgS1aji,S1ajjS1ajlS1ajn,S1ajoS1ajpS1aj-sS1ajsS1ajwtS1ajvS1ajyS1ajzS1ajzS1aj|S1ajS1ajS1ajS1ajS1aj,S1aj؏S1ajS1ajS1ajS1ajS1ajaS1aj$S1ajS1ajNS1ajS1ajS1ajS1ajS1aj$S1ajS1ajS1ajS1ajS1aj[f  You encounter a quokka.S1aji.......# ##......### ####...#### ....##§....### #...# ....##§§§§## ....# ....##.§§## ##..>.....# ....##§§§# ...## ....#ß§§## #.S1ajs.# r...##..# #..########....##..#.............@)...##..##...#########....##...# ........# ....###..## S1aj........### ..#.# #...## ..........# ..#.# ##...### S1ajұ........#.# #..#.#####....### r   quokka (asleep) S1aj%........#.### #..#.#...###.....[....#...## #..#...#..###.###.###..# #..#...S1aj3(.....#.###S1aj|l.r91.4 (23S1aj:_rS1aj22.4 (24 _S1ajS1aj$S1ajo|.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# .......@)...##..## ########....##...#  ....#S1aj}  ..#.#   ..#.#   #..# #..#[ #..# S1ajY.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# .......@)...##..## ########....##...# S1ajK ....#  ..#.#   ..#.#  #..# #..#[ #..# S1ajS1aj"S1aj!S1aj-#] _A quokka is nearby!S1aj38.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#   #..# #..#[ #..# S1aj.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#  #..#S1aj #..#[ #..# S1ajS1aj S1ajS1aj] _A quokka is nearby!Y1aja.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# Y1ajIQ.########r...##..# .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#   #..# #..#[ #..# Y1ajO[ .#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# Y1aj7\ .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#  #..# #..#[ #..# Y1ajOd Y1aje Y1ajk Y1ajn ] _A quokka is nearby!Y1aj 5.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# Y1ajA .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#   #..# #..#[ #..# Y1ajd .#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# Y1aje .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#  #..# #..#[ #..# Y1ajk Y1ajsm Y1ajr Y1aju ] _A quokka is nearby!Y1aj^ .#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## Y1aj_ p.# ....##..# .########r...##..# .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#   #..# #..#[ #..# Y1aj ].#.#### ....# ...# ....# ..# ....#Y1aj  >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# .......@)...##..## ########....##...#  ....#  ..#.#   ..#.# Y1ajN #..# #..#[ #..# Y1ajY1aj:Y1ajY1aj ] _A quokka is nearby!Y1aj 8.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# .......@)...##..## ########....##...#  ....#  ..#.#   ..#.#   #..# #..#[ #..# Z1aj@s.#.#### ....# ...# ....# ..# ....# >.....# ....##§§§# .## ....#ß§§## .# ....##..# .########r...##..# .......@)...##..## ########....##...#  ....#  ..#.#  Z1ajsR ..#.#  #..# #..#[ #..# Z1aj!{Z1aj{Z1ajZ1ajX _A quokka is nearby!Z1aj5Z1aj&f3-=3.3 (0.9)Z1ajZ1aj`` _You closely miss the quokka. The quokka bites you.Z1ajk18------4.3 (1.0Z1ajoqZ1ajtn _You completely miss the quokka. The quokka bites you. x2Z1aj  You barely miss the quokka. Your tail-slap misses the quokka.Z1aj,5.2 (0.9Z1ajZ1ajdS _The quokka barely misses you.Z1ajb  You closely miss the quokka.6.2 (1.0Z1ajZg Z1aj?j > _The quokka bites you but does no damage.Z1ajJ  You hit the quokka. Your tail-slap misses the quokka.The quokka is moderately wounded.Z1aj h9=----7.1 (0.9Z1aj Z1aj4 S _The quokka barely misses you.Z1ajQ  You miss the quokka.The quokka is moderately wounded.Z1ajR b17--8.1 (1.0Z1ajY Z1ajT\ + _The quokka bites you.Z1aj  You hit the quokka.  The quokka is heavily wounded.Z1aj ,9.0 (0.9Z1aj Z1aj S _The quokka barely misses you.Z1aj= | †You hit the quokka.Z1ajD RZ1ajH R--55500.0 (1.0Z1aj`N Z1aj#Q J _You kill the quokka!Z1aj Z1aj Z1aj Z1aj H _No target in view!Z1aj7 Z1ajS8 Z1aj= Z1ajmD H _No target in view!Z1ajV Z1ajE Z1aj~ Z1aj H _No target in view!Z1aj Z1aj Z1aj Z1aj H _No target in view!Z1aj/ Z1aj Z1ajÓ Z1aj H _No target in view!Z1ajNZ1ajZ1aj) Z1aj C _No target in view!Z1ajZ1ajjZ1aj+Z1aj[1aj4[1aj[1aju*[1ajWh[1ajei[1ajgp[1aju[1aj3[1aj[1ajO[1ajs18= _[1ajf[1aj),[1aj[1aj[1ajh9==[1ajn[1aj1[1aj[1aj[1aj$[1aj[1aje[1aj,[1aj[1ajx[1aj9=[1aj[1ajb20=[1aj[1aj{,[1aj.[1ajH[1aj[1ajo[1aj,[1aj.1==[1ajG 2==[1aj [1ajA [1aj! [1aj[1ajA[1aj[1ajj[1aj[1aj[1aj[1aj0h3==[1aj[1aj,[1aj[1aj B[1ajb"[1aj"[1aj#[1aj2&[1aj&h4==[1aj'[1aj*[1ajj-[1aj-[1aj.[1aj4; _ You see here a +0 mace.[1aj8[1aj9 _[1aj::[1aj8?b  You see here a quokka corpse.[1ajA[1ajZB _[1ajI[1aj8N[1aj)Q[1ajQ9=[1ajR[1ajzV[1ajX[1ajX[1ajY[1ajf\[1aj_[1aj_[1aja[1ajc[1aj3f,[1ajUg[1aj j[1ajl[1aj m[1ajm[1ajo[1ajjr[1ajr[1ajs[1ajF}  ####  .....#  .....#  #### [1aj}% #####ß## .....#  ###....<..#  ##......... .....#  ##.......... .....# ##### #........... .....# #.@.####......####.- [1aj~B##...#### #....##§....### ###....##§§§§## [1aj~ #....##.§§## >.....# #....##§§§### #....#ß§§### #....##..#[1aj~....########†...##..# #..............)...##..##[1aj[You pick up a parchment of Dispel Undead and begin reading...[1aj035.0 (35.0)[1ajɆE-6.0 (36[1aj[1ajF _You add the spell Dispel Undead to your library.[1aj[[1aj[1aj|[1aj֤[1aj[1ajX[1aj[1aj[1aj[1aj[1aj[1ajd[1aj׸[1aj[1aj'[1ajļ[1ajӾ[1aj`,[1ajm[1aj[1aj[1aj][1aj\[1ajo[1aj[1aj%[1aj[1aj6[1aj[1aj[1aj[1ajb[1aj[1ajG[1aj[1aj7[1aj[1ajw[1aj[1aj.[1aj[1aj[1aj)[1aj[1aj[1aj%[1aj[1aj[1aj[1aj+[1aj[1aj@[1aj[1aj[1aj[1aj[1aj[1aj^[1aj][1aj3[1aj[1aj[1aj[1ajZ[1aj[1aj[1aj[1ajV[1ajU[1aj[1aj[1aj[1aj" ,[1aj [1aj [1aj [1aj& [1ajP [1aj [1aj4[1aj ,[1aj[1aj[1aje[1aj[1aj[1aj"[1aj[1aj[1aj[1aj,[1ajv[1aj[1aj[1aj[1aj[1ajS[1aj; [1aj"[1ajv"[1aj"[1aj$[1ajm%,[1aj%[1aj'[1aj{)[1aj)[1ajZ*[1aj,[1aj-[1aj.[1ajN/[1aj0[1aj=2[1aj}2[1ajE3[1aj4[1aj6[1aj7[1aj7[1aj?9[1aj:,[1aj+;[1ajXCs  ####)#..#.##.# #.#.##### #.#....##.# #.#.# # #...>...#.# #.#.# # ######..#.# #.#.#  #..#.# #.#.# # #..#.# #.#.. #[1ajD #..#.# ### # ########.# # #..@.....# # #.########  # 2 throwing nets  e - 2 throwing nets (gained 1)[1aj I-68.0 (32[1ajOJ+9.0 (33[1ajN[1ajSS _You see here an orb of guile.[1ajFa[1aja[1ajQb[1ajd[1ajf[1ajjg[1ajm[1ajn,[1ajro[1ajZq[1aj s[1ajes[1ajLt[1ajBv[1ajBx[1ajx[1ajoy[1ajL{[1ajl}[1aj}[1aj~[1ajM[1aje[1aj'[1ajn[1aj[1aj[1ajW[1aj[1ajB[1aj[1ajh[1aj[1ajԏ[1ajG[1aj[1aj[1aju[1aj [1aj{[1aj[1aj[1ajd[1aj[1aj[1aj*[1ajYj  You encounter an endoplasm.[1aju #..#.# #.#.# #._^..#.# #.#.. #^...#.# ### #.###[1aj{########.# #.####..[.....# #.....#.######## ######.##.#####. [1aj*#.......@....... #######J [1aje~ J   endoplasm (asleep)[1aj+[1aj-81.0 (12[1aj{22.0 (13 _[1ajC[1aj[1ajY  #.#.# #._^  #.#.. #^  ###    #..[ [1aj3Z #.  #.# #.#############.  #.......@.......  ###############J [1aj   #.#.# #._^  #.#.. #^  ###    #..[  [1aj#.  #.# #.#############.  #.......@.......  ###############J  [1aj[1aj[1ajC[1aja _An endoplasm is nearby![1ajP  #.#.# #._^  #.#.. #^  ###    #..[  #.  #.# #.#############.  #.......@.......  ###############J [1aj  #.#.# #._^  #.#.. #^ [1ajf ###    #..[  #.  #.# #.#############.  #.......@....... [1aj ###############J  [1aj,[1aj[1aj[1ajغa _An endoplasm is nearby![1aj  #.#.# #._^  #.#.. #^  ###    #..[  #.  #.# #.#############.  #.......@.......  ###############J [1aj_   #.#.# #._^ [1aj_ C #.#.. #^  ###    #..[  #. [1aj_  #.# #.#############.  #.......@.......  [1ajE` ~###############J  [1ajf [1ajg [1ajwm [1ajo a _An endoplasm is nearby![1aj^   #.#.# #._^  #.#.. #^  ###    #..[  #.  #.# #.#############.  #.......@.......  ###############J [1aj 4  #.#.# #._^  #.#.. #^  ###    #..[  #.  #.# #.#############.  #.......@.......  ###############J  [1aj [1aj [1aj" [1ajf% a _An endoplasm is nearby![1aj3 #..#.# #.#.# #._^.# #..#.# #.#.. #^...# #..#.# ### #.#### #.# #.##..[.....# #.#.# #[1ajG4 #.# #.#.##........##J#[1ajh: [1aj0; 73.0) _[1aj'@ %_[1aj=B \1aj#..#.# #.#.# #._^.# ##..#.# #.#.. #^...# ##..#.# ### #.#### ##.# #.##..[.....# #.#.# ##.# ##.#\1aj~.# ##.# ##J# ##\1aj}\1ajS%4\1aj7_\1aj\1aj#..#.# #.#.# #._^.# #.#..#.# #.#.. #^...# #.#..#.# ### #.#### #.#.# #.######.#..[.....# #.#.# #\1ajJ.#.# #.#.#.# #.#.# #.#J# #.#\1aj$\1ajA%%5\1aj)%_\1aj;,\1ajo#..#.# #.#.# #._^.# #.##..#.# #.#.. #^...# #.##..#.# ### #.#### #.##.# #.######.##..[.....# #.\1aj#.# #.##.# #.##.#.# #.##.# #.##J# #.#\1aj\1ajĬ%6\1ajı\1aj\1aj#..#.# #.#.# #._^.# #.#.#..#.# #.#.. #^...# #.#.#..#.# ### #.#### #.#.#\1aj.# #.######.#.#..[.....# #.#.# #.#.#.# ##.#.#.#.# #.#.#.# #.##\1ajJ# #.##J.\1ajRJ\1aj%7\1ajB!7_\1aj#\1aj\1aj҄2=9 (0.9\1aj\\1ajwT _You barely miss the endoplasm.\1aj  You hit the endoplasm.  The endoplasm is almost dead.\1aj,8.9 (1.0\1ajA \1aj W _The endoplasm closely misses you.\1ajK .  You hit the endoplasm.\1aj89.8 (0.9\1aj\1aj_M _You kill the endoplasm!\1aj3\1aj\1aj=H _No target in view!\1ajEe\1aj1f\1ajj\1ajmH _No target in view!\1aj3\1ajD\1aj\1ajH _No target in view!\1aj[\1aj\\1ajb\1aj eH _No target in view!\1ajx\1ajy3\1aju{\1aj}\1ajĄ _\1aj,\1aj\1aj\1ajB\1ajKn\1aj/\1aj\1aj\1aj&\1ajI\1aj\1aj^\1aj,\1aj\1aj,\1aj\1aj&\1ajʡ\1aj\1aj \1ajI\1aj,\1ajЧ\1ajB\1ajɩ,\1aj\1aj,\1aj$\1ajuX\1aj\1ajD\1aj\1aj\1aj\1aj\1aj\1aj\1ajM\1ajٽ,\1aj,\1aj6B\1aj \1aj@X\1aj"\1aj\1ajK\1aj@\1aj\1aj\1aj\1aj\1aj\1aj\1ajB\1aj\1aj\1aj\1aj\1aj%\1ajr\1aj\1aj;\1ajT,\1aj,\1aj2\1aj\1aj\1ajF\1aj\1aj}\1ajH,\1aj\1aj\1aj{,\1aj \1aj\1aj\1ajb\1aj \1aj\1aj ,\1aj \1aj \1aj> \1aj \1aj \1aj \1ajV ,\1aj \1aj \1aj \1aj \1aj \1aj~ \1aj \1aj= \1aj \1aj \1aj~ \1aj \1aj \1aj  \1aj \1aj \1aj \1aj \1aj! \1aj! \1ajR" \1aj{& B\1aj' \1ajRG \1ajaJ ,\1aj)K \1ajK \1ajL \1ajkP ,\1ajP \1ajQ \1ajS \1aj~U \1ajU \1ajV \1aj\X \1aj Z \1ajZ \1ajZ \1aj4\ \1aj] ,\1aj`^ \1aj` \1ajb \1ajc \1aj}c \1aj=e \1ajf \1ajTg \1ajh \1aji \1ajk \1ajk \1ajcl \1ajm \1ajo \1aj0p ,\1ajIu X\1aj v \1ajw ,\1aj#x \1ajy \1ajz \1aju{ \1aj{ \1aja} \1aj~ \1aj# \1ajq \1ajҀ \1ajM \1aj \1aj \1aj; \1aj& \1aj \1aj \1aj \1aj \1ajT \1aj \1aj‹ \1aj/ \1aj \1ajɍ \1aje \1aj \1aj \1aj \1aj) \1aj ,\1aj \1aj| \1aj ,\1aj \1aj \1ajt \1ajϝ \1ajG \1aj \1aj? \1aj \1aj \1ajZ \1aj̤ \1ajʴ J\1aj \1aj \1aje \1aj \1aji \1aj \1aj \1aj \1ajq \1ajK \1ajp \1aj \1aj \1ajT \1ajf \1aji \1ajy \1aj \1aj \1aj \1ajv \1aj \1ajp ,\1aj \1aj \1aj \1aj \1aj \1ajI \1aj \1aj# \1aj \1aj h #########  . #.......#  .. #.......#  \1aji m... #.......#  ...##.......#### .................... #.......#.######## #@......#.# - \1aj #.......#.# #.......#.# #########.#####.######ß##### #.# ###....<....### #.## ##.............###..# \1ajF V##...............###.##\1aj 1670.8 (81.0)\1aj E-1.8 (82\1aj @ _f - 2 poisoned darts\1aj \1ajV \1aj \1ajE \1ajv ,\1aj n\1aj \1aj \1aj+ \1aj" \1aj \1aj+ \1aj \1ajj \1aj \1aj, \1aj \1ajf \1aj \1ajG  You encounter a kobold. It is wielding a +0 dagger and quivering stones.\1aj' #####.K.# #.......# #.......# ........##########........##.......# ........##.......# \1aj ........##.......# .......@##.......#######.................................#.......#.#####.........#.......#.#..########.......#.#. #.......#.#K   kobold (missile, asleep)\1aj  #########.# ### #.#\1aj w #####ß##### .#\1aj& 16.8 (5.0)\1aj 17.8 (6 _\1aj\ \1ajn# \1aj @ #####.K.# #.......# #.......# ........#  ........#  ........#  ........#  .......@# ............... .........#..... .........#.......#.#  ..########.......#.#  . #.......#.#  #########.#  ### #.#   #.# ]1aj  #####.K.# #.......# #.......# ........#  ........#  ........#  ........#  .......@# ............... .........#..... .........#.......#.#  ..########..... . #.......#.#  ###### ###   ]1aj]1ajy] _A kobold is nearby!]1aj (@ #####.K.# #.......# #.......# ........#  ........#  ........#  ........#  .......@# ............... .........#..... .........#.......#.#  ..########.......#.#  . #.......#.#  #########.#  ### #.#   #.# ]1aj #####.K.# #.......# #.......# ........#  ........#  ........#  ........#  .......@#]1ajY ............... .........#..... .........#.......#.#  ..########..... . #.......#.#  ###### ###   ]1aj]1aj]1aj]1aj9] _A kobold is nearby!]1aj@ #####.K.# #.......# #.......# ........#  ........#  ........#  ........#  .......@# ............... .........#..... .........#.......#.#  ..########.......#.#  . #.......#.#  #########.#  ### #.#   #.# ]1ajp #####.K.# #.......# #.......# ........#  ]1ajq........#  ........#  ........#  .......@# ............... .........#..... .........#.......#.#  ..########..... . #.......#.#  ]1ajq###### ###  ]1aj1r ]1aj}I]1aj] _A kobold is nearby!]1ajя/ ########.K# ######## .##.......#######......................#.#####]1aj1.......#......########............. ######## ### ]1ajٗ]1ajؘ18.8 (1 _]1ajݝ]1aj]1aj9  ########.K# ######## #########........######........########......... ########]1aj1  KK)The kobold shouts!]1ajF I((((]1ajko 7....]1ajNq /===9]1aj>x ]1aj{ W _The kobold throws a stone. The stone hits you but does no damage.]1aj  ########.K# ######## ##]1aj2 #######........#####.......#########.........]1aj E.K]1ajΖ ]1aj 0---80]1aj& ]1aj ]1ajF | ########..K# ######## #########........####.......########]1aj E.K]1aj ]1aj A---1]1ajD ]1aj. ]1aj;5 ]1aj(6 #2]1aj6 @--=2.7 (0.9]1aj5< ]1ajF? { _You completely miss the kobold. The kobold hits you with a +0 dagger.]1aj h )You hit the kobold.]1aj (]1aj= K--623.6]1ajT ]1aj J _You kill the kobold!]1aj ]1aj5" ]1aj' ]1aj* H _No target in view!]1aj: ]1ajs ]1aj ]1ajX H _No target in view!]1aj3]1aj]1ajhH _No target in view!]1aj3]1aj]1ajؠH _No target in view!]1aj3]1ajN]1ajg]1ajH _No target in view!^1ajb4^1aj5^1aj4:^1aj<C _No target in view!^1aj^1aj^1aj^1aj^1ajdU^1ajJV^1ajEZ^1aj$]^1aj^1aj^1aj^1aj^1ajrI^1aj ^1aj3= _^1aj^1aj,^1aj^1ajo^1aj^1aj ^1aj\ ^1aj h4==^1aj ^1aj^1aj,^1aj^1aj^1aj{^1aj^1aj^1aj`^1aj ^1aj!^1aj"^1aj%^1aj (^1aj(9=^1aj*^1aj,^1aj/^1aj0^1ajG1^1aja4^1aj6^1aj6^1aj7^1aj::^1aj<^1aj==^1ajr>^1aj;B^1ajD,^1ajE^1ajJ^1aj,M,^1ajN^1ajTQ^1ajS^1ajyS^1ajT^1aj\V^1aj&X^1ajX^1aj3Y^1aj#[^1aj]^1aj^^1aj^^1aj`^1ajb^1ajmc^1ajd^1ajh^1ajhl^1ajm^1ajr _ You encounter a bat.#.+.. #.####+†b #....#†.. #....####.##....###### #).............# #### #)⌠............#####... #).............#....... ###...@........#......)- #)..................... #)⌠.................... #)..................... ###.................... ## ......b   bat (asleep) .# .....[3^1aj1m(................ .##### ######.#####........... .....##............b703.6 (20.0).b.b^1aj-Nb^1ajL-4.6 (21 _^1aj^1aj+^1ajQ #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  #)..b..........#  #)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(....... ######.#####..^1aj)' #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  #)..b..........#  #)⌠........... #)............ ^1aj*###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(....... ######.#####..^1aj5^1aj6^1aj?^1ajCZ _A bat is nearby!^1aj] #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  ^1ajj^V#)..b..........#  #)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(.......^1aj_; ######.#####..^1aj #. +.. #.####  ^1aj0+†. #....#  †.. #....#  ###.##....######  #)..b..........#  #)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###...........^1ajG ............ .....(....... ######.#####..^1aja ^1aj\^1aj^1ajyZ _A bat is nearby!^1aj0Q #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  #)..b..........#  #)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(....... ######.#####..^1aj #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  #)..b..........#  ^1aj#)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(....... ######.#####..^1aj^1aj^1aj^1ajZ _A bat is nearby!^1ajQ #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  #)..b..........#  #)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(....... ######.#####..^1ajȉ  #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  ^1aj #)..b..........#  #)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(.......^1aj e ######.#####..^1aj ^1aj ^1aj ^1aja Z _A bat is nearby!^1aj Q #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  #)..b..........#  #)⌠........... #)............ ###...@........) #)..................... #)⌠........... #)............ ###........... ............ .....(....... ######.#####..^1ajO 5 #. +.. #.####  +†. #....#  †.. #....#  ###.##....######  #)..b..........#  #)⌠........... #)............ ###...@........) #)..................... ^1ajO #)⌠........... #)............ ###........... ............ .....(....... ######.#####..^1aj'Y ^1aj Z ^1ajc ^1ajEg Z _A bat is nearby!^1aj  #. ### #.#  +.. #.####+†.. #....# †.. #....#  ###.##....######  #)..b..........# ### #)⌠............##### #)^1aj 3..#...... ###.#...... #) #)⌠ #) ### ### .....# .....(....##### ######.#####^1ajф %.b^1ajd &.b.^1ajڑ N=5.6 (1.0)^1ajX ^1ajǚ _A bat is nearby! _The bat hits you but does no damage._1ajG †  You hit the bat._1ajR_1aj-56_1aj _1ajsG _You kill the bat!_1aj>_1aj5?_1aj}G_1ajRJH _No target in view!_1ajʢ_1aj_1aj_1ajH _No target in view!_1ajO_1aj~P_1ajac_1ajeH _No target in view!_1aj_1ajȐ_1ajј_1aj H _No target in view!_1aj7_1ajG_1aj_1ajH _No target in view!_1aj~_1aj_1ajه_1aj@ _No target in view!_1aj_1ajz_1aj_1aj_1aj0m_1ajn_1ajv_1ajx_1ajq_1aj__1aj_1aj_1ajUs_1aj3t_1aj|_1ajT_1aj _1aj _1aja _1ajV _1ajQ _1ajER _1ajZ _1aj] _1aj _1aj _1aj _1ajd _1ajM _1aj# 3_1ajP _1aj _1aj $ __1ajy ,_1aj! _1aj" _1aj$ _1aj) _1aj, ,_1ajZ/ _1aj2 _1aj$6 _1aj6 _1aj8 _1aj< _1ajnH _1aj0I _1ajL _1ajSR ,_1aj$T _1aj&U _1ajV _1ajZ ,_1aj[ _1ajf P#)⌠............#####...#)..†..........#.......###............#......)#).....................#)⌠....................#).....................####........... ###............ .#........- .##### #######.#####..... .....# ..# #.. .....# #### ..###### .....####.. ........# ........##......######......####_1ajm ,13.6 (7_1ajs D-4.6 (8_1ajmv _1ajx $ _g - 3 javelins_1aj; _1aj _1aj _1aj _1aj _1aj _1aj ,_1aj _1ajs _1aj _1aj _1aj _1ajC _1ajJ _1ajd _1aj _1aj _1aj _1aj _1ajj _1aj _1aj _1aj _1ajW _1aj _1aj _1aj _1aj _1aj _1aj _1aj _1aj _1ajm _1ajY _1aj _1aj _1aj/ _1aj3 _1aj _1aj _1ajK _1aja _1aj _1aj ,_1aj _1aj9 _1aj _1aj _1aj _1ajm _1aj _1aj: _1aj, _1ajx" _1aj$ _1aj% _1aj & _1aj) _1aj+ _1aj+ _1aj- _1aj0 _1aj<3 _1aj3 _1aj=5 _1aj @ _1ajD _1ajE _1ajH _1ajK _1ajM _1aj4N _1ajO _1ajjQ _1ajS _1ajS _1ajT _1ajW _1aj;Y _1ajY _1aj{Z _1aj\ _1aj^ _1aj^ _1aj_ _1aj,d _1ajf ,_1ajg _1ajj _1ajl _1aj[m _1ajFn _1ajQr _1ajt _1ajt _1aju _1ajKz _1aj} _1aj~ _1ajI _1aj( _1aj _1ajl _1aj{ _1aj _1aj ,_1aju _1aj _1ajR _1aj _1aj[ _1aj _1aj ,_1ajd _1ajw _  You see here a bat corpse._1aj) _1ajկ  __1ajF _1ajl _1ajK _1aj _1aj» _1aj _1aj7 _1aj _1aj _1aj _1aj< ,_1aj _1aj _1ajs _1aj _1aj _1aj a  You see here a human corpse._1aj  You open the gate.  You encounter a gnoll and 2 jackals._1aj K  The gnoll shouts! The jackal barks! x2_1aj _1aj _1aj  You encounter a jackal._1aj _1aj _1aj# Jingleheimer the ChangelingArmataurHealth: 24/24 ========================###Magic: 2/2========================..##.AC: 4Str: 19_1aj$ .########.##.#EV: 8Int: 10.h#...'...##.####SH: 0Dex: 9.j#.>.'†..##....#XL:  2 Next: 65% Place: Dungeon:1hh#...'@..##....#Noise: ---------  Time: 749.6 (35.0).##...###.##....######-) Nothing wielded ####.. #).............#_1ajH% Throw: 2 throwing nets ..##I #)⌠............### Quill #### #)..†..........#.. ####............#.. j   gnoll ##)................ hhh 3 jackals ####)⌠............... _1aj% ..##)................You open the gate.  You encounter a gnoll and 2 jackals.The gnoll shouts! The jackal barks! x2  _1aj% You encounter a jackal. _You hear a bark!  Found a stone staircase leading down._1aj:7 /  --more--`1aje`1ajl4 _`1aju `1ajN `1aj{ `1aj R _No reachable target in view!a1aj2a1ajk5a1ajs:a1ajLa1ajQ1ha1ajR.a1ajXf  You encounter a jackal.a1ajYa1ajl _The jackal leaves your sight.  There is an open gate here.a1ajqa1ajva1ajw _a1aj|a1aja1aj?a1aja1aj!a1ajΘa1ajW@  There is an open gate here.a1aja1aja1ajo _a1ajca1ajKa  You see here a human corpse.a1aja1aj _a1aja1aja1aj4a1aja1aja1aj{a1aja1aja1aja1aj#a1aja1aj,a1aja1aja1aja1ajHa1aj1a1ajoa1aj a1aj a1ajk,a1ajNa1aja1aja1ajla1ajna1aja1aj>&a1aj+a1aj0,a1aj?3a1aj=6a1aj9a1aj;:a1aj;a1ajoa1ajqa1ajqa1aj+ra1ajbta1ajva1aj~va1ajDwa1ajza1ajo},a1aj}~a1aja1ajńa1ajBa1aj+a1aja1ajB,a1aj/a1aj8a1aja1aj'a1aja1aj8a1aja1ajra1aja1aja1aja1aja1ajʧa1aja1aja1ajga1ajNa1aj]a1ajIa1aja1ajWa1aj0a1aj߷,a1aja1aj#a1aj߼,a1aja1aja1aja1aja1aj6a1ajGa1aja1aja1aja1aj>a1aja1aja1aja1aja1aja1aj]a1aja1aja1aja1aja1ajna1aja1aj,a1aja1aja1aj_a1aja1aja1aja1aja1aja1ajza1aja1aja1aja1aja1aj a1aj ,a1aj a1aja1aja1aj)a1ajaa1aja1aja1aja1ajNa1aj $? ......#####...# ......#.......# ......#......)# ..............########## ..............##.......# a1aj$O..............##.......# ..............##.......# ..............##.......########## ................@................94.6 (4 ###............#.......###  #............#.......#.# a1aj$t #.....########.......#.#  #.....# #.......#.#  ################.#a1aj%G ### #.# #####ß##### #.# ###....<....### #.##a1aj&a1aj-,a1aj/T _Key pressed, stopping explore.a1ajMR_a1ajiSa1ajT$ _a1ajZ,a1aj[,a1aj\a1aj_a1ajWd,a1ajda1aj!fa1ajh,a1ajia1ajLja1ajSl,a1ajla1ajma1ajqa1ajqa1aj0ra1ajta1ajxBa1ajza1aj}a1aj~a1aj#a1aj̀a1ajBa1aj5a1ajCa1aj,a1aj؉a1ajЌa1ajPa1aja1aj a1aj,a1ajŒa1aj a1aja1aj a1ajka1aja1aj a1aj~,a1aja1aja1ajoa1ajءa1aj5a1aja1aji,a1aja1aja1ajba1aja1ajѫa1aja1ajla1aja1ajݯa1aja1ajl,a1aja1aj}a1aj,a1aja1ajμa1ajL,a1aja1aj a1aj,a1aja1aja1aja1aja1aja1aja1aja1aj6a1aja1aja1ajYa1aja1aj&a1aj)a1aja1aja1ajfa1ajta1aja1ajRa1aja1aja1aja1aja1aja1aja1aj<a1aja1aja1ajea1aja1aj<a1aja1aj:a1aja1aja1ajOa1ajsa1aja1aj:a1ajea1aja1aja1aja1ajN5  #.# #.#  # #.# #.#  a1aj X### #.## #.#  ###..# #.#  ###.## #.#  ##..# #.#  ###.# #.#  ##.# #.#  §§##.# #@#  #..§§##.# #.#  #§.§§##.# #.#  ##§§.ß#.# #.#  #.§.###  a1ajd9#...##.### #.#    ##...##.#.. ..#    #....##.#.# ###    #...##..#.#   a1aja1aj.827.6 (33a1ajM+8.6 (34a1aja1aj = _You now have 45 gold pieces (gained 8).a1ajDa1aj3a1aja1aj/a1aja1aja1aja1ajZ,a1aja1aja1aj,a1aja1aj,a1aja1aj+a1aj,a1aja1ajPa1ajk2a1aj6,a1aj8a1aj?>a1ajA,a1ajBa1ajIa1ajxNBa1aj'Sa1aj{Va1ajV,a1aj^a1ajUaa1aja,a1ajOha1aj6la1ajla1ajla1ajsa1ajwa1ajqxa1ajxa1aj~a1aja1ajP,a1aja1aja1aja1aja1aja1aj,a1ajŗa1ajza1ajƟa1ajGa1ajOa1aja1ajg,a1aja1aja1ajX,a1aj\a1aja1aj/a1aja1aj<a1aj # #.§.##.# #.#  #...##.########.#  ##...##.#........# a1aj1# #....##.#.######## ## ##...##..#.# ## ##....##.##.# ### ###....##.....# ###.....##..##### a1aj###.........###.@.....# 48.6 (20 .###.#####.####.#####.# ...#.#####.###..#...#.# ÷............##.#.#.# #.......######.#.#[#a1aj#.#####.### #.#.#.#  #.#.# #...## #.#.#.#  #.#.# #.#..# #.#.#.#  #.#.# #.^^.# #.#.#.#a1ajra1aja1aj"T _Key pressed, stopping explore.a1ajIa1aj a1aj8_Unknown command.a1aj] a1aj a1aj a1aj a1aj a1aj $ _a1aj a1aj8 a1aj ,a1aj a1ajT a1ajD a1aj a1ajh a1aj a1aj ,a1aj/ a1ajf! a1aj$ a1aj$ a1aj% a1ajZ* a1aj- a1aj. a1aj(/ a1aj4 a1ajP7 a1aj7 a1aj8 a1aj: a1aj,= a1aj= a1aj= a1ajC a1ajF a1ajhF a1ajF a1ajL a1ajO a1ajO a1aj/P a1ajeT a1ajrV a1aj&[ ,a1aj+\ a1aj_ a1aj\_ a1ajN` a1ajmd a1ajf a1ajCf a1ajf a1ajqi a1aj!m a1ajm a1ajn a1ajr a1aju ,a1aj:v a1ajz a1aj} a1aj ~ a1ajn~ a1aju a1aj a1aj a1aj a1ajU a1aj7 a1aj a1ajA a1aj a1aj a1aj2 a1aj a1aj a1aj$ a1aj a1aj a1ajb a1aj ,a1aj a1ajw a1aj ,a1aj a1aj+ a1ajd a1ajڴ a1aj a1ajO a1aj a1aj a1aj־ a1aj a1aj a1aj a1aj a1aj a1aj7 a1aj- a1aj a1ajv a1aj a1aje a1ajc a1ajj <  You see here a +0 mace.a1ajPA ? _a1aj_B a1ajB a1aj$F a1aj%I a1ajI a1ajAJ a1ajM a1ajQ a1ajQ a1ajPR a1ajT a1ajW a1ajX a1aj Y a1ajP[ a1aj^ a1aj+_ a1aj_ a1aja a1aj e a1ajqe a1aje a1ajg a1ajk ,a1aj*m a1aj$n a1ajp a1aj+q a1aj/r a1aj.....#a1ajI  #.# #......##..........## #.# #..÷...####........#a1ajт  #....÷.####........####  ..........###..........  #....###...........##### a1ajF a1aj a1aj T _Key pressed, stopping explore.a1aj Ia1ajU a1aj, a1aj" P _a1ajp a1ajl a1aj% a1aj a1aj a1aj{ a1aj a1aj a1ajj a1aj a1aj" a1aj a1ajN a1aj a1aj a1aj a1aj a1ajB a1aj| a1ajG a1ajc a1aj a1aj a1aj a1aj a1aj a1aj a1aj a1ajr a1aj a1aj a1aj a1aj^ ,a1aj[ a1aj a1aj ,a1aj a1aj a1aj a1aj a1aj a1aj a1aj{ ,a1aj a1aj a1aju a1aj a1aj! a1aj# a1aj' a1aj[' a1aj) a1aj<+ a1aj. a1aj. a1aj/ a1aj1 a1aju5 a1aj5 a1aj6 a1ajf9 a1aj4> a1aj> a1aj? a1aj#B a1aj5F a1ajF a1ajG a1ajI a1ajL a1ajIM a1ajM a1aj\P R  There is a stone staircase leading down here.a1aj*T a1ajU  _a1ajU a1ajAW a1ajY a1ajZ ,a1ajH\ a1aj` a1ajXa a1aja a1ajc a1aj{g a1ajg a1ajBh a1aji a1ajPl ,a1ajl a1ajHm a1aj&o a1ajo ,a1aj.p a1aj r a1ajwr ,a1ajs a1aj]u a1ajv ,a1ajiw a1aj-{ a1aj{ ,a1aj(| a1aj} ,a1aj~ a1ajq~ a1aj ,a1ajw a1ajπ a1aj} ,a1aj a1ajk a1aj a1aj ,a1aj a1aj݇ ,a1ajJ a1aj$ a1aj ,a1ajt a1aj a1aj a1aj- ,a1aj a1aj* ,a1aj a1aj a1aj a1ajn ,a1ajA a1ajϦ a1ajE a1aj a1aj= a1aj֯ a1aj ,a1aj@ a1aj{ a1aj a1aj8 a1aj a1aj a1aj! a1ajd a1aj a1aj a1ajO a1aj a1aj a1aj ,a1aj a1aj a1aj a1aj1 ,a1aj a1aj a1aj5 a1aj a1ajs a1ajK a1aj a1aj a1ajC a1ajy a1ajc ,a1aj a1aj\ a1aj a1aju a1aj R  There is a stone staircase leading down here.a1ajF a1aj  _a1aj a1aj# a1ajB a1aj a1aj a1aj{ a1ajv a1aj a1aj a1aja a1aj a1aj a1ajO a1aj" a1aj$' ,a1aj, a1aj.7    #.#.### #..    #.#.# #..    #.#.# +..   ######>#.### +.⌠   #..........# +..   #......#'### a1aj8   #..........##### ##   #..............# #.   #.......##### #.950.6 (54   #..................# #.   ###########.#+###.......# ##   #........÷....# #)......####   ##.########..######........#   #.##..........# #........#   #.##.#######..# #........   #.##..........## #........#   #.#########....# #........a1aj8 a1aj9 a1aj8? a1ajA T _Key pressed, stopping explore.a1ajv] Ia1aj!_ a1ajc a1ajyj P _a1ajm a1aj)n a1ajo a1ajr a1ajVv a1ajv a1ajJw a1ajz a1ajW~ a1aj~ a1ajC a1aj a1aj a1aj% a1aj} a1aj a1aju ,a1aj! a1aj a1aj\ a1aj a1ajٕ a1aj a1aj ,a1ajW a1aj0 a1aj~ ,a1aj_ a1aj$ a1aj( a1aj a1aj a1aj a1aj a1ajt a1aj a1aj9 a1aj a1aj a1aj a1aj a1aj a1aj a1aj a1aj; a1ajP a1aj a1aj a1aj a1aju a1aj a1aj a1ajE a1aj a1aj` a1aj a1aj{ a1ajd ,a1ajc a1aj a1aj+ a1aj a1aj a1aj a1ajd a1aj a1aj a1aj a1aj+ ,a1ajC a1aj3 a1aj a1aj a1aj* a1aj a1aj^ a1aj a1aj a1aj a1aja1ajxa1ajva1aj/a1aja1aja1aja1aj a1ajE ,a1ajNa1aja1aj/a1aja1aja1aj"a1aj'a1aj'a1aj(a1aj,a  You see here a bat skeleton.a1ajP/a1aj/ _a1aj1a1aj3a1ajg7a1aj7a1aj8a1aj9a1aj<a1aj<a1ajQ=a1ajz>a1aj@a1ajw@a1aj@a1ajCBa1ajE,a1ajEa1ajFa1ajH,a1ajIa1ajKa1ajfMa1ajMa1ajNa1ajCPa1ajRa1ajSa1aj]Sa1ajGTa1ajVV,a1ajVa1aj0Y<  You see here a +0 robe.a1aj\a1ajv\ _a1aj\a1aj6`a1ajaa1aj$ba1ajba1aj:da1ajga1ajga1ajha1ajGka1ajpoa1aj%q,a1ajNra1ajua1ajua1ajva1ajxa1ajza1ajU{a1aj{a1ajs|a1aj~,a1ajYa1ajDa1aja1aja1aja1aja1ajQa1aja1aja1aja1aj7a1aja1ajqa1aja1ajDa1aja1aja1ajŖXa1aj͘a1aj ,a1aja1aj #######......  ###....##.#  #......## a1aj" #.# #..÷...####  #.# ##....÷.####  #.# #..........#  #.# #....###....  #.# #....# #... a1aj #@# #....# #..)99.6 (49  #.# #...)# #...  #.# #....# #....  #.# #...## ###.. a1aj2 #.# #...# #..  #.# #...# #..  #.# #...# ### a1aju #.# ##### a1aj{a1aja1ajT _Key pressed, stopping explore.a1aj _a1ajna1aja1ajla1aj,a1aj4a1aja1aj2,a1aja1aj-a1aj,a1aj~a1aja1ajga1aja1aja1aj,a1ajDa1aja1aj,a1ajAa1aj#a1ajU  You encounter a ball python.a1aja1aj #...)# ##....# #....#...## ##...# #.....# #...# ######  a1aj #S...####  ##S   ball python (constriction, asleep)a1ajO.1007.6 (8a1aj18.6 (9 _a1aja1ajBb1aj'y #.# #...)#  #.#   #.#   #.# #...#  #.# #...#  #.# #...#  #.# #####  b1ajz#.# #@# #S...# ####.# #.# #.# ###b1ajI #.# #...)#  #.#   #.#   #.# #...# b1aj #.# #...#  #.# #...#  #.# #####  #.# #@# #S...# ####.# #.# #.# ###b1ajb1aj b1ajEb1ajb _A ball python is nearby!b1ajU #.# #...)#  #.#   #.#   #.# #...#  #.# #...#  #.# #...#  #.# #####  #.#b1ajW #@# #S...# ####.# #.# #.# ###b1aj #.# #...)#  #.#   #.#   #.# #...#  #.# #...#  #.# #...#  #.# #####  #.# #@#b1aj@ #S...# ####.# #.# #.# ###b1ajb1ajb1ajb1ajqb _A ball python is nearby!b1aj  #.# #...)#  #.#   #.#   #.# #...#  #.# #...#  #.# #...#  #.# #####  #.# #@# #S...# ####.# #.# #.# ###b1aj b1aj7 #.# #...)#  #.#   #.#   #.# #...#  #.# #...#  #.# #...#  #.# #####  #.# #@# #S...#b1aj%L ####.# #.# #.# ###b1ajb1ajqb1ajb1ajb _A ball python is nearby!b1ajC #.# #...)#  #.#   #.#   #.# #...#  #.# #...#  #.# #...#  #.# #####  #.# #@# #S...# ####.# #.# #.# ###b1ajO: #.# #...)#  #.#   #.# b1aj&P  #.# #...#  #.# #...#  #.# #...#  #.# #####  #.# #@# #S...# ####.# #.# #.# ###b1ajUb1aja _A ball python is nearby!b1ajn  #.# #....# #b1ajn  #.#.# #...## ###  #.#.# #...# #  #.#.# #...# #  #.#.# #...# ##  #.#.# #####   #g#.#   ##.#.#  #S.@.#  ####.#b1ajo7  #.#  #.#  ###  g   goblin ( S   ball python (constriction, asleep)  b1ajZy%.gb1aj1}Qgb1aj~*9.6 (1b1ajnb1ajs _You encounter a goblin. It is wielding a +0 dagger.b1aj# .SYou closely miss the goblin. You punch the goblin.  The goblin is moderately wounded.b1aj$a S)b1ajp&5=10.5 (0.9b1aj5S _The goblin hits you but does no damage.c1ajR  You hit the goblin.  The goblin is severely wounded.c1aj T,1.5 (1.0c1ajXc1ajw[ _The ball python closely misses you. The goblin completely misses you.c1aj .  You closely miss the goblin.The goblin is severely wounded.The ball python is struck by your quills.c1ajrj   You kill the ball python!c1ajT[3-82c1aj]c1aj; _The goblin hits you with a +0 dagger.c1ajKh )You hit the goblin.c1aj:S(c1aj$W\4=723c1aj&\c1ajr^J _You kill the goblin!c1ajݴc1ajƵc1aj c1ajH _No target in view!c1aj[4c1aj5c1aj9c1aj;<H _No target in view!c1ajc1ajўc1ajc1aj(H _No target in view!c1ajIKc1aj=Lc1ajjQc1ajSH _No target in view!c1ajc1ajEc1ajc1ajH _No target in view!c1aj8c1aj9c1ajs>c1ajAC _No target in view!c1ajnc1ajZc1ajc1ajc1aj$c1aj$c1aj.%c1aj'c1aj)c1aj0w _ _ You see here a +0 dagger.c1aj 3c1aj3 _c1ajC4c1aj5c1aj 8,c1ajW=c1ajoc1ajvXc1ajwc1ajIxc1ajxc1aj?zc1aj|c1ajo}c1aj}c1aj?c1aj,c1ajqc1ajc1ajxc1aj6,c1ajݕc1ajwc1ajޙc1ajc1ajQc1ajc1ajc1ajc1ajٺc1ajc1ajc1ajc1ajc1ajKc1ajc1ajc1aj9c1ajc1aj|c1aj+c1ajc1ajc1ajc1ajc1ajc1ajYc1aj,c1ajc1aj,c1ajc1ajc1aj3c1aj,c1ajh c1ajc1ajc1aj:c1ajc1ajc1aj'c1aj~c1aj$%c1aj(c1aj.)c1aj)c1ajA1c1ajF4c1aj4c1aj5c1aj?c1ajDBc1ajBc1ajCc1ajLc1aj3Nc1ajNc1ajNc1ajSc1ajUc1ajV,c1ajZc1aj],c1aj]c1aj=dc1ajgBc1ajr>  You see here a +0 dagger.c1ajvc1ajkw _c1ajbxc1aj$c1ajrc1ajc1ajc1ajےc1aj ,c1ajc1ajc1ajCc1ajc1ajc1ajGc1aj_,c1ajc1ajlc1ajuc1ajc1ajgc1ajc1aj ,c1ajyc1aj c1aj,c1ajc1ajc1ajc1ajc1aj\c1ajXc1ajc1ajc1aj5,c1aj Xc1aj*c1ajc1aj,c1ajc1aj9c1ajc1ajc1ajc1ajBc1aj^ #.#.......#.#....# #.#.......#......#. #......[.........### ####.#.....##.....### #..#.########........ ##.#.# c1aj ....##.# #.#.# #......##.. #.#.# #..÷...#### #.#@# ##....÷.####-63.5 (50.0) #.#.# #..........# #.#.# #....###.... #.#.# #....# #.... #.#.# #....# #..). #.#.# #...)# #....  #.#.# #....# #....  #.#.# #...## ###..  #.#.# #...# #.. c1ajc1aj30-c1ajc1aj q _You see here a +0 dagger. _Key pressed, stopping explore.c1ajIc1aj,c1aj.c1aj/$ _c1aj7c1ajI9c1aj<c1aj=c1aj=c1ajFc1ajIc1aj6Jc1ajJc1ajRc1ajfXBc1aj?_c1aj=bc1ajbc1aj/cc1aj kc1ajnc1ajnc1ajoc1ajvc1ajy,c1aj zc1aj/c1ajj,c1aj\c1ajc1ajrc1aj֍c1ajc1ajĔ<  You see here a +0 robe.c1ajfc1aj _c1ajɘc1ajc1aj,c1aj#c1ajc1ajmc1ajc1ajɴc1ajc1ajc1aj5c1ajc1ajc1aj%c1ajc1ajc1ajc1aj<c1ajc1ajc1ajc1ajc1ajAc1ajFc1ajc1aj[c1ajc1ajnc1ajc1aj,c1ajc1ajy c1ajP c1aj c1ajKc1aj;c1ajc1ajc1ajc1aj c1aj$c1ajy$c1aj .c1aj4c1aj8c1ajK9c1aj;c1ajAc1aj Ec1ajEc1ajFc1ajOc1ajSc1ajQTc1ajUc1aj9]c1ajac1ajac1ajcc1ajjc1ajnc1aj"oc1aj\pc1ajvc1ajyzc1ajzc1ajc|c1ajc1ajtc1ajc1ajc1ajc1ajc1ajc1ajc1ajc1ajם,c1aj՞c1ajc1aj]c1ajc1aj[c1ajc1ajc1ajc1ajc1ajIc1aj c1ajc1ajpc1aj>c1aj9c1ajc1ajsc1aj  #...........#########....##...# #...........# #....###..## #..)........### #..#.# #... c1aj#.............# #..#.# ##... #...........#.# #..#.##### ###.........#.### #..#.#...###.  #....[....#...## #..#...#..###  #.........###..# #..#........  ########### ##@####..#..#####÷.97.5 (34 #....#..#....# #c1ajc ####)#..#.##.# #.# #.#....##.# #.# #...>...#.# #.# ######..#.# #.# #..#.# #.# #..#.# #.# #..#.# #.#c1ajc1ajc1aj/T _Key pressed, stopping explore.c1ajIc1ajc1ajPc1aja: _c1ajc1aj Bc1aj c1aj c1aj ,c1aj %  c1aj You see here a +0 sling.c1aj c1aj3  _c1aj, c1aj c1ajj c1aj c1aj! c1ajT' c1ajl+ ,c1aj?, c1aj / c1aj2 Bc1ajN5 c1aj: ,c1aj: c1aj= c1aj? c1aj? c1ajI@ c1ajCC c1ajD ,c1ajE c1aj5J c1aj7L c1ajL c1ajL c1aj]O c1aj?Q c1ajQ c1ajQ c1ajU c1ajW ,c1aj9X c1ajZ c1aji] c1aj] ,c1aj ` c1ajrb ,c1ajb c1aje c1ajf c1ajf c1aj?g c1ajj c1ajn c1ajrn c1ajn c1ajv l  You see here a frilled lizard skeleton.c1ajy c1ajAz  _c1aj0{ c1aj c1aj c1aj^ c1aj- c1aj( c1ajW c1aj~ ,c1ajh c1aj ,c1aj c1ajޜ c1aj c1aj c1aj` c1aj c1ajD c1ajѫ c1aj" c1aj c1ajԳ c1ajX c1aj c1ajO c1aj c1ajy c1aj c1aj c1ajg c1aj c1aj\ c1aj] c1aj@ c1aj c1aj c1aj c1aj c1aj' c1aj c1aje c1aj* c1aj c1aj/ c1aje c1aj c1ajZ c1aj c1aj c1aj c1aj c1ajv c1aj c1aj c1aj ,c1aj c1aj c1ajR c1aj c1aj c1aj$ c1aj c1aj c1ajF Xc1aj c1aj# c1ajS ,c1aj c1aj9 c1aj c1ajI c1aj" c1aj;& ,c1aj& c1aj+) c1aj', c1aj, c1aj, c1aj/ c1aj5 Bc1aj9 ,c1aj9 ,c1aj= c1aj\J ,c1aj K c1aj_L c1ajP c1aj|P c1ajP c1ajT c1ajU c1ajV c1aj@V c1ajX c1aj-[ c1aj[ c1aj\ c1ajg_ c1ajtb c1ajb c1ajc c1aj7g c1aj j c1ajj c1aj'k c1aju z ......#.......#.# #.#  #c1ajpv ######.......#.# #.#  c1ajby  #.......#.# #.#  c1ajy  #########.# #.#   ### #.# #.#  ##ß##### #.# #.#  c1ajz #....<....### #.## #.#  .....# #.#  .............###@## #.#  144.5 (47 c1aj]z ..............##..# #.#  ...####.......###.# #.#  .### ###......##.# #.#  c1ajz p####...§§##.# #.#  ###..§§##.# #.#  #§.§§##.# #.#  c1ajz ##§§.ß#.# #.#  #.§.##.# #.#  c1aj| c1ajȀ c1aj T _Key pressed, stopping explore.c1ajA Ic1aj c1aj c1aj( P _c1aj c1aj c1ajp c1aj c1ajv c1ajۿ c1ajZ c1aj c1aj@ c1aj c1aj c1aj] c1aj c1ajE ,c1aj c1aj c1aj ,c1aj c1ajl c1aj ,c1ajS c1ajx ,c1aj c1aj c1aj ,c1aj c1aj c1aj c1ajZ c1aj* c1aj c1aj c1aj$ c1aj c1aj c1aj c1aj~ c1aj\ c1aj c1aj c1aj+ c1aj c1aj c1aj" c1aj c1aj c1aj c1aj0 c1aj c1ajH c1aj0 c1ajE c1aj c1aj c1aj! c1aj% c1aj7& c1ajB' c1aj* c1aja/ ,c1aj0 c1aj3 c1aj7 c1aj|7 c1aj8 c1aj; c1ajN? c1aj? c1aj@ c1ajC c1aj9G c1ajG c1ajH c1ajK c1ajO c1aj3P c1aj?Q c1ajT c1ajjX c1aj)Y c1ajzY c1aj\ c1aj_ c1aj` c1aj` c1ajd c1ajOg c1ajg c1ajh c1ajk c1aj[n c1ajn c1ajr c1ajAs c1ajv c1aj.w c1ajx c1aj3| c1aj& c1aj c1aj! c1aj9 c1aj c1aj c1ajY c1ajb c1aj c1aj c1aj3 c1aji c1aj c1ajJ c1aj$ c1aj c1aj c1ajf c1ajɖ c1aj˜ c1ajF c1aj c1ajx c1aj$ c1aj c1aj& c1ajy c1ajR   A gnoll comes into view. ########### .....# #.........# ####### #########.#  #. #....##.#  #..########.##.#  ....#...'...##.####  ..h.#.>.'÷..##....#  ....#...'÷@.##....#  ..##...###.##....###### ## #j..#)..c1ajQW {...........#  #III#)⌠............#### #...#)..÷..........#... #...###............#... j   gnoll (wandering)+...#)................. ##+.⌠.#)⌠................ .#+...#).................83.5 (39j.hjh   jackal (wandering)4.5 (40 _c1aj9a      ###.#  #. #....##.#  #..########.##.#  ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............# c1aja #III#)⌠.......... #...#)..÷......... ............ +...#)................. +.⌠.#)⌠....... +...#)c1ajz      ###.#  #. #....##.#  #..########.##.#  c1aj ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... c1aj [............ +...#)................. +.⌠.#)⌠....... +...#)c1ajc1ajc1ajc1aj d _There are monsters nearby!c1aj$/     ###.#  #. #....##.# c1aj0 #..########.##.#  ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... ............ c1aj0j+...#)................. +.⌠.#)⌠....... +...#)d1aj4?     ###.#  #. #....##.#  d1aj3.#..########.##.#  ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... d1aj9`............ +...#)................. +.⌠.#)⌠....... +...#)d1ajd1ajd1ajd1ajd _There are monsters nearby!d1aj`     ###.#  d1aj)#. #....##.#  #..########.##.#  ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷.........d1aj ............ +...#)................. +.⌠.#)⌠....... +...#)d1ajL     ###.#  #. #....##.#  #..########.##.# d1ajM ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... ............d1ajAN3 +...#)................. +.⌠.#)⌠....... +...#)d1aj Xd1ajXd1ajbd1ajdd _There are monsters nearby!d1ajw     ###.#  d1ajox#. #....##.#  #..########.##.#  ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... d1ajx............ +...#)................. +.⌠.#)⌠....... +...#)d1aj     ###.#  #. #....##.#  #..########.##.#  d1aj....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... ............ +...#)................. +.⌠.#)⌠.......d1aj5 +...#)d1ajd1aj d1aj*d1aj-d _There are monsters nearby!d1aj@     ###.#  #. #....##.# d1aj@ #..########.##.#  ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... ............ +...#).................d1ajvAL +.⌠.#)⌠....... +...#)d1aju     ###.#  #. #....##.#  #..########.##.#  ....#...'...#  ..hh#.>.'÷..#  ....#...'÷@.#  ..##.j.###.#  #...#).............#  #III#)⌠.......... #...#)..÷......... ............ +...#)................. +.⌠.#)⌠....... +...#)d1ajd1ajd1ajd1ajBd _There are monsters nearby!d1ajE # #.# #.## #########.# #. #....##.# #..########.##.# ....#...'...##.#### ...h#.>.'÷..##....# ....#...'@..##....# ..##.j.###.##....#######d1ajD #...#).............# ..# #.II#)⌠............# #...#)..÷....# # #...###......# # +...#)..........# +.⌠.#)⌠...... ..# +...#)d1ajv5j.d1ajG.hd1ajxMhd1aj-05.5 (1.0)d1ajޣd1ajp _There are monsters nearby! _The jackal barks!d1ajt _You see here a human skeleton.d1ajca# #.# #.## #########.# #. #....##.# #..########.##.# ....#...'...##.#### ....#.>.'÷..##....# ...h#..j@÷..##....# ..##...###.##....####### #...#)....#.#d1ajd #..I#)⌠..... .### #...#)..÷....# .# #...###......# .# '...#)...... .###.'.⌠.#)⌠.# +...#)d1ajux  You roll towards the gnoll! You hit the gnoll.  The gnoll is lightly wounded.d1ajv2--=6MPRegen (1) d1ajd1aj1 _The gnoll hits you with a +0 club.d1ajQ _There is an open gate here.d1aj hYou hit the gnoll. Your tail-slap misses the gnoll.d1aj .hd1aj4h.d1aj  hh 3 jackals (2 wandering)The gnoll is heavily wounded.d1aj%7d1aj d1aj R _The gnoll barely misses you.d1aj? h.  You hit the gnoll.  The gnoll is severely wounded.d1aj@D.he1aj0h.e1ajf  h1The jackal barks!e1aj^3=-8e1aj% _The gnoll is struck by your quills. The gnoll misses you.e1aj{ h.  You barely miss the gnoll.e1ajSe1aj',9.4 (0.9e1aje1ajaY _The gnoll is almost dead.e1aj  e1ajc.hYou barely miss the gnoll.The gnoll is almost dead.e1aje1aj-90.4 (1.0e1aj(e1aj,S _The gnoll closely misses you.e1ajt .hYou hit the gnoll.  The gnoll is almost dead.e1aj@ hThe jackal barks!  The gnoll hits you with a +0 club.e1aj"^2-1e1aje1aj̙m _The jackal stops to sniff the ground.e1ajm  You hit the gnoll but do no damage.The gnoll is almost dead.e1ajS3=2e1aje1ajS _The gnoll closely misses you.e1aje  You completely miss the gnoll.The gnoll is almost dead.e1ajTfb16-------3e1ajkte1ajou8 _The gnoll hits you with a +0 club!e1aj  You hit the gnoll but do no damage.The gnoll is almost dead.e1ajp1------------4e1aje1aj8 _The gnoll hits you with a +0 club.e1aj)Qe1aj_Re1ajGje1aj1l^ _You are too injured to fight recklessly!e1ajie1aje1aj e1aj^ _You are too injured to fight recklessly!e1ajle1ajme1ajwye1aj{^ _You are too injured to fight recklessly!e1aj.e1aje1ajbe1aj^ _You are too injured to fight recklessly!e1aja3e1ajoe1ajq^ _You are too injured to fight recklessly!e1aje1aje1aje1ajV _You are too injured to fight recklessly!e1aj Xe1ajZe1aj\e1ajqe1aje1aje1aje1aje1ajG:e1ajc;e1ajRe1ajVe1aje1aj>e1ajUe1aje1aj;#e1ajH$e1aj/e1aj1e1aj^e1aje1aje1aje1aj e1aj e1ajm e1aj e1aj%  You barely miss the gnoll.  The gnoll is almost dead.e1aj& %5e1aj2 e1aj)5 S _The gnoll closely misses you.e1aj2  You hit the gnoll but do no damage. Your tail-slap misses the gnoll.The gnoll is almost dead.e1aj}5%6e1ajAf1aj]w _The gnoll is struck by your quills. The gnoll closely misses you.f1aj= $You barely miss the gnoll. You tail-slap the gnoll.f1ajNNshhh 3 jackalsf1ajPf1aj^<Jingleheimer the Changeling ######## ###########Armataur .......# #.........#Health: 12/24 ============------------ ######### #########.#Magic: 2/2========================#. #....##.#AC: 4Str: 19f1aj_P#..########.##.#EV: 8Int: 10...h#...'...##.####SH: 0Dex: 9...h#.>.'÷..##....#XL:  2 Next: 120% Place: Dungeon:1...h#..$@÷..##....#Noise: =--------  Time: 1197.4 (1.0)..##...###.##....###### -) Nothing wielded ####f1aj_#...#).............# Throw: 2 throwing nets ...##..I#)⌠............## Quill .####...#)..÷..........#. .##...###............#. hhh 3 jackals .#'...#)............... .###.'.⌠.#)⌠.............. ...#f1aja*+...#)............... _The gnoll closely misses you.You hit the gnoll but do no damage. Your tail-slap misses the gnoll.The gnoll is almost dead. _The gnoll is struck by your quills. The gnoll closely misses you.You barely miss the gnoll. You tail-slap the gnoll. _You kill the gnoll! f1ajd The gnoll is almost dead. _The gnoll is struck by your quills. The gnoll closely misses you.  You barely miss the gnoll. You tail-slap the gnoll. _You kill the gnoll!Your Unarmed Combat skill increases to level 3!You have reached level 3!f1aj=n/  --more--f1ajB  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? h1aj|64/29-3/32130% h1ajDh1ajeHU _You feel stronger. x2h1aj  # # #.#  #########.# #. #....##.# #..########.##.# ...h#...'...##.#### ...h#.>.'÷..##....# ...h#..$'@..##....# ..##...###.##....######  #...#)....# # #..I#)⌠.....# h1aj.'÷..##....# ...h#..$'÷@.##....# ..##...###.##....######  #...#).....# # #..I#)⌠......# #...#)..÷..#. #...###.....#. '...#)....... .'.⌠.#)⌠.......# +...#).h1ajmf h1ajg t5=-9 _h1ajt h1ajw h1aj F # # #.#  #########.# #. #....##.# #..########.##.# ...h#...'...##.#### ...h#.>.'÷..##....# ...h#..$'÷.@##....# ..##...###.##....######  #...#).....# # # #..I#)⌠......# # #...#)..÷..........#.#...###............#.h1ajQ '...#).........  # .'.⌠.#)⌠..  # +...#). h1aj& h1aj '200h1aj/ h1aj` h1ajU 3h1aj-[ h1aj\ i1ajk>3i1ajxEBi1ajFi1ajLBi1ajLSt6==i1aj Ti1ajWi1ajnXi1ajZi1aj^,i1aj%ai1ajdi1ajdi1ajfi1aj$ji1ajj^7==i1ajli1ajp,i1ajri1ajSvi1ajvi1aj4xi1ajm~,i1ajqi1ajh _You start resting.A jackal comes into view.i1ajҕ8=hh   jackal (wandering)i1aj/10.0)i1ajoi1aj21.4 (11 _i1aj}i1aji1ajw     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#  ...h#.>.'÷..# i1ajrG ...h#..$'÷.@#  ..##.h.###.# # #...#)... # #..I#)⌠... # #...#)..÷.. #...###..... '...#)....... # )⌠....... # +...#)i1aj     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#  ...h#.>.'÷..#i1aj̀  ...h#..$'÷.@#  ..##.h.###.#  #...#)...  #..I#)⌠... #...#)..÷.. #...###..... '...#)....... i1aj)⌠....... +...#)i1aj{i1aj5i1ajni1aj֕] _A jackal is nearby!i1ajb     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#  ...h#.>.'÷..#  ...h#..$'÷.@#  ..##.h.###.# # #...#)... # #..I#)⌠... # #...#)..÷.. #...###..... '...#)....... # )⌠....... # +...#)i1ajy?     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#  ...h#.>.'÷..#  ...h#..$'÷.@#  ..##.h.###.#  #...#)...  #..I#)⌠...i1aj{c #...#)..÷.. #...###..... '...#)....... )⌠....... +...#)i1aji1aji1aji1aj@] _A jackal is nearby!i1aj-b     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#  ...h#.>.'÷..#  ...h#..$'÷.@#  ..##.h.###.# # #...#)... # #..I#)⌠... # #...#)..÷.. #...###..... '...#)....... # )⌠....... # +...#)i1ajR8     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#  ...h#.>.'÷..#  ...h#..$'÷.@#  ..##.h.###.# i1aj9 #...#)...  #..I#)⌠... #...#)..÷.. #...###..... '...#)....... )⌠....... +...#)i1ajAi1ajBi1ajJi1ajHL] _A jackal is nearby!i1aj\     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#i1aj\}  ...h#.>.'÷..#  ...h#..$'÷.@#  ..##.h.###.# # #...#)... # #..I#)⌠... # #...#)..÷.. #...###..... '...#)....... # )⌠....... # +...#)i1aje M     #########.#  #. #....##.#  #..########.##.#  ...h#...'...#i1aj|   ...h#.>.'÷..#  ...h#..$'÷.@#  ..##.h.###.#  #...#)...  #..I#)⌠... #...#)..÷.. #...###..... '...#)....... i1aj< )⌠....... +...#)i1aj i1aj i1aj i1aj ] _A jackal is nearby!i1aj${ # #.# #.## #########.# #. #....##.# #..########.##.# ...h#...'...##.#### ...h#.>.'÷..##....# ...h#..$'÷@.##....#i1ajG|  ..##.h.###.##....###### ## #...#).....# .# #..I#)⌠...... ## #...#)..÷..........# #...###............#hhhh 4 jackals (1 wandering) '...#)........# .'.⌠.#)⌠. .# +...#)i1aj_ A.hi1ajݎ Nhi1aj :===2.4 (1.0)i1ajԛ i1ajs ' _The jackal barks!j1aj# #.# #.## #########.# #. #....##.# #..########.##.# ...h#...'...##.#### ...h#.>.'÷..##....# ...h#..$'@..##....# ..##..h###.##....####### #...#).....# ..# #..I#)⌠......# #...#)..÷..# # #...###.....# # '...#)......# .'.⌠.#)⌠...... ..# 1ajr)m+...#)j1aj$2h.j1ajM&j1aji'.--3j1aj2j1aj?5M _The jackal closely misses you.j1aj6t _You see here a human skeleton.j1ajt^ '  You hit the jackal. You punch the jackal.j1ajvu bYou kill the jackal!j1ajX 3b   bat (wandering)j1ajT]4--4.3 (0.9j1ajj1ajݘT _You encounter a bat.j1aj# #.# #.## #########.# #. #....##.# #..########.##.# ...h#...'...##.#### ...h#.>.'÷..##....# ...h#..$@÷..##....# ..##...###.##....####### #...#)....#.# #b.I#)⌠..... .### #...#)..÷....# .# #...###......# .# '...#)...... .### .'.⌠.#)⌠.# +...#j1ajr).bb.b.j1aj"9=-5.3 (1.0j1aj$j1ajg _There is an open gate, spattered with blood here.j1aji'######### ########### ........# #.........# ########## #########.# # #. #....##.# # #..########.##.# # ...h#...'...##.#### # ...h#.>.'÷..##....# # ...h#..$'÷..##....# # ..##..@###.##....###### ##### #..b#).............# #...#j1ajj #..I#)⌠.# #.### #...#)..÷. #.#  #...###..# #.# '...#). #.###.'.⌠.#)⌠ ....#..'...#) #'### ####j1aj^~Tbbj1ajo-=6j1ajj1aju _The bat hits you but does no damage. The bat barely misses you.j1ajI .  You punch the bat!j1aj)j1aj%I=67j1ajj1ajG _You kill the bat!j1ajZj1aj[j1ajgj1ajtjR _No reachable target in view!j1ajj1ajj1ajFj1aj R _No reachable target in view!j1ajSVj1ajWj1ajadj1ajgR _No reachable target in view!j1ajj1ajj1ajj1ajR _No reachable target in view!j1aj^j1aj_j1ajh _No reachable target in view!j1aj'3j1aj4j1ajJ _No reachable target in view!j1aj.c3j1ajUmj1ajj1ajj1ajj1ajj1aj"E 3j1ajM j1aj"Q j1aj 3j1aj; j1aj j1aj4 3j1aj@ j1aj1D j1ajJX Y    # ##.# # #. #....##.# # #..########.##.# # ...h#...'...# # ...h#.>.'÷..# # ...h#..$'÷..#j1aj0Y # ..##..@# #...#) #..I#) #...#)..÷ #...# '...#) .'.⌠.#) ..'...#) j1aj m    # ##.#  #. #....##.#  #..########.##.#  ...h#...'...#  ...h#.>.'÷..#  ...h#..$'÷..#  ..##..@# #...#) #..I#) #...#)..÷ #...# '...#) .'.⌠.#)j1ajm } ..'...#) j1ajY j1aj j1aj} j1aj UThere are monsters nearby!j1ajt>     # ##.# # #. #....##.# # #..########.##.# # ...h#...'...# # ...h#.>.'÷..# # ...h#..$'÷..# # ..##..@# #...#) #..I#) #...#)..÷j1aj? #...# '...#) .'.⌠.#) ..'...#) j1aj     # ##.#  #. #....##.#  #..########.##.#  ...h#...'...# j1aj  ...h#.>.'÷..#  ...h#..$'÷..#  ..##..@# #...#) #..I#) #...#)..÷ #...# '...#) .'.⌠.#) ..'...#) There are monsters nearby!j1ajT    # ##.# # #. #....##.# # #..########.##.# # ...h#...'...# # ...h#.>.'÷..# # ...h#..$'÷..# # ..##..@# #...#) #..I#) #...#)..÷ #...# '...#) .'.⌠.#) ..'...#) k1ajȀk1aj" k1ajЂ k1aj` k1aj k1aj*# k1aj<##.# k1aje #. #....##.# k1aj( #..########.##.# k1ajЇ ...h#...'...#k1aj{  ...h#.>.'÷..#  ...h#..$'÷..# k1ajB ..##..@# #...#) #..I#) #...#)..÷ #...# '...#) .'.⌠.#) ..'...#)k1aj k1ajk1ajNk1aj.k1ajk1aj^UThere are monsters nearby!k1aj*    # ##.# # #. #....##.# # #..########.##.# # ...h#...'...# # ...h#.>.'÷..# #k1aj* ...h#..$'÷..# # ..##..@# #...#) #..I#) #...#)..÷ #...# '...#) .'.⌠.#) ..'...#) k1ajg    # ##.#  #. #....##.#  #..########.##.#  ...h#...'...# k1ajhd ...h#.>.'÷..#  ...h#..$'÷..#  ..##..@# #...#) #..I#) #...#)..÷ #...# '...#) .'.⌠.#) ..'...#) k1aj=xk1ajlyk1aj)k1ajUThere are monsters nearby!k1ajQ ################# ........# #........ ########## ######## #....#..########.##.# ..'...##.###>....h#..@'÷..#k1aja  #..##...###.##....##### ####.#)...I#)⌠..##)..÷#...####  '...#). #.## .'.⌠.#)⌠ ......'...#).k1ajfk1aj 4-8 _k1aj\k1ajW#tThere are monsters nearby! _ Things that are here:k1aj&} _a gold piece; a +0 club; a gnoll corpsek1ajNi ########## ########### .........# #.........# .########### #########.# .# #.$ #....##.# .##..########.##.# .#....h#...'...##.#### .#.h#.>.'÷..##....# .#.h#..$'÷..##....# .# #..##.@.###.##....##### .##### #...#)............. .#...# #..I#)⌠. .#.###k1ajsj  #...#)..÷. .#.#  #...###.. .#.# '...#). >#.###.'.⌠.#)⌠ .....#..'...#)#'### ####k1ajz k1aj.| u20=-9 _k1ajψ k1aj k1aj78 B.........# #.........# #.########### #########.# #.# #.$ #....##.# #.###..########.##.# #.# ....h#...'...##.#### #.# ....h#.>.'÷..##....# k1ajS9 `#.# ....h#..$'÷..##....# #.# #..##...###.##....#### #.##### #@..#)............ #.#...# #..I#)⌠ #.#.### #...#)..÷ #.#.#  #...###. #.#.# '...#) #>#.###.'.⌠.#)⌠ 2 ......#k1aj.: .'...#)#'### †####### ......##### ###..k1ajN= .k1ajM> D.hk1ajpJ h   jackalk1ajL &20k1ajW k1aj[ l1aj֩ ########### ######### #.$ #....###..########......#...'...##.####.h#.>.'÷..##....hh#..$'÷..# #..##...########## #...#)...............I#)⌠##.#)..÷ ##..'...#). #>#.###.'.⌠.#)⌠. †.  ..........# #................ l1aj;1l1ajl1ajl1aj  #.$ #....##..########.#.....#...'...##.####h#.>.'÷..##....hh#..$'÷. #..##...########## #...#)...............I#)⌠##.#)..÷l1aj~ ##..'...#)..Quill ...#†#### ..........##### #.#######.#####..l1ajpD l1ajl1ajͦl1aj42l1ajl1aj-3 ##..########.....#...'...##.####h#.>.'÷..##....hh#..$ #..##...########## #...#)...............I#)⌠##.#)..÷ ##....'...'...#). #l1ajo6=>#.### ..'†..'.⌠.#)⌠ ......# ..'...'...#).#'### ###..†####### ..............# #.........# #.. l1ajFW=3l1aj`l1ajV .....#...'...##.####h#.>.'÷..##....hh#..$ #..##...########## #...#)...............# ## #..I#)⌠### #.† #...#)..÷ ..#†..#...###..l1ajXW..'...'@..#). #>#.### ..'†..'.⌠.#)⌠ .........'...#).Quill  #.#+###.......# ########### #.. l1ajZ.bl1aj[.l1aj@b.bl1ajub   bat (wandering)l1ajwV21=4l1ajl1aj"T _You encounter a bat.l1aj 1h#.>.'÷..##....hh#..$ #..##...########## #...#)...............# ### #..I#)⌠##.b.#...#)..÷ ..#†..#...###..'...'...#). #>#.### ..'†..'@⌠.#)⌠ .........'...#).#'### ###..†#######....######††. ###.......##### #..#### #.#######.#####....# #.........# #.#+############ ....# #)### l1aj†b.bb.l1aj;5l1ajl1aj  #.# .....#...'...##.####  #.# ....h#.>.'÷..##....#  #.#...hh#..$'÷..##....#  #.# #..##...###.##....###  #.##### #...#)  #.#...# #####..I#)⌠.  #.#.### #.†b#...#)..÷  #.#.# ...#†..#...###  #.#.# ...'...@...#) ##>#.### ...'†..'.⌠.#)⌠.....# ...'...'...#)#'### ####..†#############††. ###.##### #.............##### #.#######.##### .......l1aj" .# #.........# # ##.#+###.# ########### #.bb.b  =6l1ajM k _The bat is struck by your quills. The bat hits you but does no damage.l1ajaV Q _There is an open gate here.m1aj #.# .....#...'...##.#### #.# ....h#.>.'÷..##....#m1ajN #.# ...hh#..$'÷..##....# #.# #..##...###.##.... #.##### #...#)  #.#...# #####..I#)⌠ #.#.#### #.†.#...#)..÷  #.#.# #...#†b.#...### #.#.# #...'..@'...#)#>#.####...'†..'.⌠.#)⌠.##...'...'...#).#'########..†#######.######††.####.#######.##### #.#.#####.# #.# ##.#+###.# # #.b.b.hm1ajڞh   jackalb   bat7m1aj#r _The bat is struck by your quills. The bat barely misses you.m1aj%a b.You closely miss the bat.The bat is heavily wounded..hb.'hm1aj52==8m1aj4j _The bat completely misses you.m1aj|##..########.##.# .#...'...##.###.h#.>....hh#..$'÷.  #..##...###.##....###### #...#)...# #####..I#)⌠..### #.†b#...#)..÷#...#†.@#...###  #.#.# #...'h..'...#). ###>#.##†..'.⌠.#)⌠....##...'...'...#).#'########..†#############††.##########..............##### #.#######.#### .........m1aj{}&.........m1aja †  You roll towards the bat! You hit the bat.m1aj7h.m1aj)m1aj!k79MPRegen (1) m1aj] _You kill the bat!m1aj  You barely miss the jackal. Your tail-slap misses the jackal.30m1aj m1ajx _The jackal is struck by your quills. The jackal barely misses you.m1aji †You barely miss the jackal.The jackal is heavily wounded.The jackal barely misses you. The jackal is struck by your quills.m1ajxRm1ajʃQ=211.2 (0.9m1aj` _You kill the jackal!m1aj" _No target in view!m1ajd_m1ajjm1aj^ _No target in view!m1aj _No target in view!m1ajsm1ajum1ajjm1ajH _No target in view!m1aj3m1ajm1ajM m1aj5:_No target in view!m1ajm3m1aj|Y _No target in view!m1aj Pm1ajRe 3m1ajjs m1aj m1aj m1ajk m1ajG 3m1ajVY m1ajt m1ajz m1aj. m1aj m1aj m1ajI Pm1ajq m1ajq m1ajrt m1ajz m1aj_ h3= _m1aj >m1aj- m1aj g _ A jackal comes into view.m1aj -hh   jackal3.2 (2.0m1aj a-4.2 (3 _m1aj m1aj8 m1aj   #.#   #.#   #.# >.'÷  #.# $'÷  #.#   #...#)   #####..I#)  m1ajc #.††#...#)..÷  #.#.# #...#††@#  #.#.# #...h...'...#)>#.####...'†..'.⌠.#)#...'...'...#)#####..†#####m1aj L#††.######   m1aj #.#   #.#   #.# >.'÷  #.# $'÷  #.#   #...#)   #####..I#)   #.††#...#)..÷  #.#.# #...#††@#  #.#.# #...h...'...#)>#.####...'†..'.⌠.#)#...'...'...#)#####..†######††.######    _A jackal is nearby!n1aj\ #.#   #.#   #.# >.'÷  #.# $'÷  #.#   #...#)   #####..I#)   #.††#...#)..÷  #.#.# #...#††@#  #.#.# #...h...'...#)>#.####...'†..'.⌠.#)#...'...'...#)#####..†######††.######   n1aj  #.#   #.#   #.# >.'÷  #.# $'÷  #.#   #...#)   #####..I#)   #.††#...#)..÷  #.#.# #...#††@#  #.#.# #...h...'...#)>#.####...'†..'.⌠.#)#...'...'...#)#####..†######††.######   n1ajn1ajn1ajn1aj ] _A jackal is nearby!n1aj #.#   #.#   #.# >.'÷  #.# $'÷  #.#   #...#)   #####..I#)   #.††#...#)..÷ n1aj #.#.# #...#††@#  #.#.# #...h...'...#)>#.####...'†..'.⌠.#)#...'...'...#)#####..†######††.######   n1aj #.#   #.#   #.# >.'÷  #.# $'÷  #.#   #...#)   #####..I#)   #.††#...#)..÷  #.#.# #...#††@#  #.#.# #...h...'...#)>#.####...'†..'.⌠.#)#...'...'...#)#####..†######††.######   n1aj2 _A jackal is nearby!n1aj  #.# ##..#.##.# #.# .....#...'...##.#### #.# ....h#.>.'÷..##....# #.# ...hh#..$'÷..##....# #.# #..##...###.##.... #.##### #...#) #.#...# #####..I#)⌠ #.#.#### #.††#...#)..÷ #.#.# #...#†@.#...###n1aj q #.#.# #...h...'...#)#>#.####...'†..'.⌠.#)⌠.##...'...'...#).#'########..†#######.######††.####.#######.##### #.#..# #.#n1aj2h'n1aj#G5.2 (1 _n1aj`&n1ajQNs _You see here a jackal corpse.n1aj %  n1ajp ;You barely miss the jackal.n1aj l4==6.1 (0.9n1aj n1aj > _The jackal bites you but does no damage.n1aj=   You hit the jackal but do no damage. The jackal bites you.n1aj@ /37.0n1ajw T _The jackal bites you but does no damage.n1ajB  †  You barely miss the jackal. You tail-slap the jackal.  The jackal is almost dead.The jackal is struck by your quills.n1aj0 58.0 (1.0 _You kill the jackal!n1aj3L n1ajM n1ajd n1aje H _No target in view!n1aj 3n1ajf ^ _No target in view!n1aj n1aj n1aj n1aj H _No target in view!n1ajm n1ajn n1ajy n1ajH H _No target in view!n1aj  _No target in view!n1ajn1ajn1ajXY _No target in view!n1aj8Po1aj9o1ajo1aj1o1aj4o1aj3o1aj0o1aj o1aj?:o1ajIo1ajo1aj3o1ajzo1ajo1ajf _o1ajBo1aj ;4o1ajs o1ajo1aj!o1ajo1aj*o1ajo1aj4Xo1ajK8a5=o1aj8o1ajUo1ajV~6==o1ajYo1ajqbo1ajbo1ajeo1ajxi,o1ajtXo1aju~7==o1ajxo1aj{,o1aj[o1aj4o1ajo1ajo1aj,o1aj4o1ajo1aj(h8==o1ajo1aj,o1ajLo1aj,o1ajo1ajBo1aj9== _HP restored.o1ajo1aj3o1ajo1aj,o1aj,o1aj @  There is an open gate here.o1ajo1aj _o1ajb"o1aju(o1aju-o1aj,.9=o1aj*1o1aj6o1aja;o1aj=o1ajO  A jackal comes into view.o1ajZ(........# #.........# ########### #########.# # #.$ #....##.# # ##..########.##.# # .....#...'...##.#### # .....#.>.'÷..##....# # ....h#..$'÷..##....# # #..##...###.##....###### ##### #..@#)......#o1ajc[T- #...# #####..I#)⌠....# #.#### #.††#...#)..÷...# #.# #...#††.#...###....# #.# #...'...'...#)...... #.####...'†..'.⌠.#)⌠..h   jackal##...'...'...#). o1aj\#'########..†#######.............######††.####.......o1ajn066.0 (28.0)o1ajoL-7.0 (29 _o1ajk~o1ajo1aj>  ## o1aj##.# # #.$ #....##.# # ##..########.##.# # .....#...'.. # .....#.>.'÷ # ....h#..$'÷ # #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)..'...#)..†#####††o1aj\  ## ##.#  #.$ #....##.#  ##..########.##.#  .....#...'..  .....#.>.'÷  ....h#..$'÷  #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)..'...#)..†#####††o1ajM3o1ajs _A jackal is nearby!o1ajzr  ## ##.# # #.$ #....##.# # ##..########.##.# # .....#...'.. # .....#.>.'÷ # ....h#..$'÷ # #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)..'...#)..†#####††o1aj̻  ## ##.#  #.$ #....##.#  ##..########.##.#  .....#...'..  .....#.>.'÷  ....h#..$'÷ o1ajl #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)o1ajټ..'...#)..†#####††o1ajoo1ajo1ajuo1ajG _A jackal is nearby!o1ajo1ajd  ## ##.# # #.$ #....##.# # ##..########.##.# # .....#...'.. # .....#.>.'÷ # ....h#..$'÷ # #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)..'...#)o1aj5..†#####††o1ajo&   ## ##.#  #.$ #....##.#  ##..########.##.#  .....#...'..  .....#.>.'÷  ....h#..$'÷  #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)..'...#)..†#####††o1aj0 o1aj~ _   ## ##.# # #.$ #....##.# # ##..########.##.# # .....#...'.. # .....#.>.'÷ # ....h#..$'÷ # #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)..'...#)..†#####†† _A jackal is nearby!o1aj   ## ##.#  #.$ #....##.#  ##..########.##.#  .....#...'..  .....#.>.'÷  ....h#..$'÷  #..##...# #..@#) #####..I#) #.††#...#)..÷ #...#††.#...# .'...#)†..'.⌠.#)..'...#)..†#####††o1aj0I Io1ajL ] _A jackal is nearby!o1ajˤ  _No reachable target in view!p1aj|N########### #########.# .# #.$ #....##.# .###..########.##.# .# .....#...'...##.#### .# .....#.>.'÷..##....# .# ....h#..$'÷..##....# .# #..##...###.##....##### .##### #...#)............. .#...# #####.@I#)⌠. .#.#### #.††#...#)..÷. .#.# #...#††.#...###.. .#.# #...'...'...#). >#.####...'†..'.⌠.#)⌠ .....##...'...'...1ajmOm#) .#'########..†#######  .....######††.####.. .....#######. p1aj&[M8.0 (1.0) _p1ajcp1ajfp1ajgH#.# #.$ #....##.# #.###..########.##.# #.# .....#...'...##.#### #.# .....#.>.'÷..##....# #.# ....h#..$'÷..##....# #.# #..##...###.##....#### #.##### #...#)............ #.#...# #####..I#)⌠ #.#.#### #.††#@..#)..÷ #.#.# #...#††.#...###. #.#.# #...'...'...#) #>#.####...'†..'.⌠.#)⌠ ......##...'...'...#)p1ajh*#'########..†####### ......######††.####.......#######..##### #.#######.#####p1ajap1aj8%9p1aj@p1aj k ##..########.....#...'...##.####>.'÷..##....h#..$ #..##...########## #...#)...............# #####..I#)⌠#### #.††#...#)..÷ #...#††.#@..###....'...'...#). #>#.####...'†..'.⌠.#)⌠..'.Quill ### ..............# #.........# #.. p1aj21Y70p1aj  .....#...'...##.####>.'÷..##....p1aj h#..$ #..##...########## #...#)...............# #####..I#)⌠#### #.††#...#)..÷ #...#††.#...###....'...'@..#). #>#.####...'†..'.⌠.#)⌠ .........'...#).Quill  #.#+###.......# ########### #.. p1aj) %1p1aj2 p1aj~  #.# .....#...'...##.####  #.# .....#.>.'÷..##....#  #.# ....h#..$'÷..##....#  #.# #..##...###.##....  #.##### #...#)  #.#...# #####..I#)⌠  #.#.#### #.††#...#)..÷  #.#.# #...#††.#...###  #.#.# #...'...@...#)#>#.####...'†..'.⌠.#)⌠.##...'...'...#).#'#..†#######.######††.####.#######.##### 1aj 40m#.#.#####.# #.# # ##.#+###.# # #p1aj= ;2p1aj, p1ajq Q _There is an open gate here.p1aj  #.# .....#...'...##.#### #.# .....#.>.'÷..##....# #.# ....h#..$'÷..##....# #.# #..##...###.##.... #.##### #...#)  #.#...# #####..I#)⌠ #.#.#### #.††#...#)..÷  #.#.# #...#††.#...### #.#.# #...'..@'...#)p1ajZ 1#>#.####...'†..'.⌠.#)⌠.##...'...'...#).#'#..†#######.######††.####.#######.##### #.#.#####.# #.# ##.#+###.# # #p1aj p1ajƟ ,3 _p1aj p1aj q1ajq #.# .....#...'...##.#### #.# .....#.>.'÷..##....# #.# ....h#..$'÷..##....# #.# #..##...###.##.... #.##### #...#) #.#...# #####..I#)⌠ #.#.####. #.††#...#)..÷ #.#.# #...#††.#...### #.#.# #...'.@.'...#)#>#.####...'†..'.⌠.#)⌠.##...'...'...#).#'########..†#######.######††.####.#######.##### #.#.####1aj!9m.# #.##.#+###.# #q1ajrq1aj%4q1ajWq1aj4q1ajo #.# .....#...'...##. #.# .....#.>.'÷..##.... #.# ....h#..$'÷..##.... #.# #..##...###.##.... #.###### #...#) #.#...##. #####..I#)⌠ #.#.####.. #.††#...#)..÷q1ajpw #.#.# #...#††.#...### #.#.# #...'@..'...#)#>#.####...'†..'.⌠.#)⌠.##...'...'...#).#'########..†#######.######††.####.#######.##### #.#. .# #.# #####.#+###.# #q1aj8|q1aj|%5q1aj}q1ajNq1aj , #.# .....#...'...##. #.# #.⌠.....#.>.'÷..## #.# #......h#..$'÷..## #.# #...#..##...###.## #.######... #...#) #.#...##...#####..I#)⌠ #.#.####...#.††#...#)..÷ #.#.# #...#††.#...###q1ajQ!} #.#.# #...@...'...#)#>#.####...'†..'.⌠.#)⌠ #.##...'...'...#) #......#'########..†# #.######††.#### #.####### #.##### #.#. #.# #.# ######.#+###q1aj}!I.# #q1aj2.q1ajs/%6q1ajQ8q1ajF;Q _There is an open gate here.q1ajЏ #.# .....#...'...##. #.# #.⌠.....#.>.'÷..## #.# #......h#..$'÷..## #.# #...#..##...###.## #.######...# #...#) #.#...##...#####..I#)⌠ #.#.####...#.††#...#)..÷ #.#.# #...#††.#...### #.#.# #..@'...'...#)  ######>#.####...'†..'.⌠.#)⌠  #.##...'...'...#)  #......#'########..†#  q1ajh[40m#.######††.####  #.#######   #.##### #.#.#   #.# #.# #.#+###.# # q1ajiq1aj,7 _q1ajq1ajtq1ajV #.# .....#...'...##. #.# #.⌠.....#.>.'÷..## #.# #......h#..$'÷..## #.# #...#..##...###.## #.######...# #...#) #.#...##...#####..I#)⌠ #.#.####...#.††#...#)..÷ #.#.# #...#††.#...### #.#.# #.@.'...'...#) ######>#.####...'†..'.⌠.#)⌠ #q1ajY~.##...'...'...#)  #......#'########..†# #.######††.#### #.####### #.##### #.#. #.# #.#.#+###.# q1ajecq1ajc%8q1aj{q1aj  #.# ##..########.## #.# #.......#...'...## #.# #.⌠.....#.>.'÷..## #.# #......h#..$'÷..## #.# #...#..##...###.## #.######...# #...#) #.#...##...#####..I#)⌠. #.#.####...#.††#...#)..÷ #.#.# #@..#††.#...### #.#.# #...'...'...#) ######>#.####...'†..'.⌠.#)⌠ #..........##...'...'...#) ##'########..†#q1aj ###### #######††.#### #.#######....... ###### #.#######  #...........# #........q1aj ! %9q1ajd5 q1aj7 q1aj4 M #.$ #...####..########......#...'.⌠.....#.>....h#..$'÷. #...#..##...###.##### #...#)...####..I#)⌠..q1aj^5 ###@..#.††#...#)..÷#††.#...### #.#.# #...'...'...#).######>#.####...'†..'.⌠.#)⌠... Quill q1aj5 q1aj@ q1ajA &80q1ajI q1ajK q1aj jM########## ####### #.$[ #...####..########......#...'.⌠.....#.>....h#..$'÷. #...#..##...###.##### #...#)...####..I#)⌠..###...#.††#...#)..÷#††.#...####.#.# #...'...'...#).... Quill .'###q1aj q1ajm %1q1aj q1aj r1aj3r1ajvr1ajtr1ajr1ajA  A jackal comes into view.r1aj<#### ###.........# #.........#.#################.#.# #.$[ #....##.#.# #####..########.##.#.# #.......#...'...##.#.# #.⌠.....#.>.'÷..##..#.# #......h#..$'÷..###.# #..@#..##...###.###.######...# #...#).....#.#...##...#####..I#)⌠..r1aj#.#.####...#.††#...#)..÷ #.#.# #...#††.#...###.. #.#.# #...'...'...#)..h   jackal######>#.####...'†..'.⌠.#)⌠.....  #..##...'...'...#)  #......#'########..†#######r1aj@h.2r1ajR-h.r1ajr1aj13.0 (2 _r1aj;r1ajr1ajZ?     #### #.# #.$[  #.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ #.# #..@# #...# #...#) #...#) #...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  >#.####...'†)  #...')  †r1aj     #### #.# #.$[  #.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ r1ajC#.# #..@# #...# #...#) #...#) #...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  >#.####...'†)  #...')  †r1aj 3r1aj r1ajD] _A jackal is nearby!r1ajH@z     #### #.# #.$[  #.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ #.# #..@# #...# #...#) #...#) r1ajA#...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  >#.####...'†)  #...')  †r1aj     #### #.# #.$[  r1ajwQ#.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ #.# #..@# r1aj#...# #...#) #...#r1ajC)r1ajg #...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  >#.####...'†)  #...')  †r1aj3r1aj r1ajN0  _A jackal is nearby!     #### #.# #.$[  #.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ #.# #..@# #...# #...#) #...#) #...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  >#.####...'†)  #...')  †r1aj      #### #.# #.$[  #.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ r1aj )#.# #..@# #...# #...#) #...#) #...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  >#.####...'†)  #...'r1aj )  †r1aju r1aj r1aj r1aj$ ] _A jackal is nearby!r1aj7 ?     #### #.# #.$[  #.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ #.# #..@# #...# #...#) #...#) #...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  >#.####...'†)  #...')  †r1aj A     #### #.# #.$[  #.# #####..#### #.# #.......#.. #.# #.⌠.....#.>.'÷ #.# #....h..#..$'÷ #.# #..@# #...# #...#) #...#) #...#.††#...#)..÷ #.#.# #...#†† #.#.# #...')  r1aj >#.####...'†)  #...')  †r1aj r1aj r1aj r1ajU ! ########### ########### #.........# #.........# #.#######################.# #.# #.$[ #....##.# #.# #####..########.##.# #.# #.......#...'...##.###.# #.⌠.....#.>.'÷..##.r1ajG #.# #...@h..#..$'÷..##.#.# #...#..##...###.###.######...#..?#...#)..#.#...##...#####..I#)⌠...#.#.####...#.††#...#)..÷#.#.# #...#††.#...### #.#.# #...'...'...#).. ######>#.####...'†..'.⌠.#)⌠ #....##...'...'...#).. _A jackal is nearby!r1aj& 8 r1ajD 2=4.0 (1r1aj r1ajP y _The jackal is struck by your quills. The jackal closely misses you.s1aj-  You barely miss the jackal.The jackal is heavily wounded.s1aj.*9 (0.9s1ajA8s1aj;> _The jackal bites you but does no damage.s1aj  You barely miss the jackal. You tail-slap the jackal.  The jackal is almost dead.s1aj٦Z8-5.9 (1.0s1ajs1aji _The jackal bites you. The jackal barely misses you.s1ajH .  You hit the jackal.s1aj'Rs1aj+N-86.8 (0.9s1ajAs1ajCJ _You kill the jackal!s1aj( _No target in view!s1ajAs1ajs1aj%s1ajH _No target in view!s1ajzs1aj{s1aj<s1aj s1aj=B_No target in view!s1aj!s1ajs1ajFs1aj6H _No target in view!s1ajmrs1aj5ss1aj|s1ajHH _No target in view!s1aj*!3s1aj9,s1ajs.C _No target in view!s1ajwWs1ajXs1aj5fs1ajs1ajs1aj>s1ajs1aj\Ds1ajEs1ajPs1aj s1ajs1ajQs1ajs1aj&$ _s1ajEXs1aj,s1ajs1aj0s1aj9K9=s1aj's1ajs1aj>,s1ajps1ajs1aj,s1ajts1ajs1aj,s1ajs1aj L#.........# #.........##.#########.# #.# #.$[ #....##.# #.# #####..########.##.# #.# #.......#...'...##.###s1aj< #.# #.⌠.....#.>.'÷..##...#.# #.......#..$'÷..##....# #.# #...#..##...###.##....###.######...#..@#...#).......-#.#...##...#####..I#)⌠......#.#.####...#.††#...#)..÷#.#.# #...#††.#...###...#.#.# #...'...'...#)...... ###>#.####...'†..'.⌠.#)⌠... ........##...'...'...#)... ....#'########..†#######... .######††.####.....s1aj .93.8 (7.0s1aj `=-4.8 (8s1aj s1aj _ _h - a scroll labelled TIGALY ATYQYs1aj s1aj s1aj s1ajx s1aj9 s1aj ,s1aj s1aj s1aj s1aj s1aj: s1ajD ,s1aj s1aj= s1aj ,s1ajq s1aj s1aj ,s1aj s1aj s1ajE ,s1aj s1aj { ########### ###########  #.........# #.........#  #.#######################.# s1aj  #.# #.@[# #....##.#  #.# #####..########.##.#  #.# #.......#...'...##.#### #.# #.⌠.....#.>.'÷..##....# #.# #.......#..$'÷..##....#  #.# #...#..##...###.##....#  #.######...#...#...#)  #.#...##...#####..I#)⌠  #.#.####...#.††#...#)..÷s1aj -300.8 (6s1aj *1.8 (7s1aj s1ajK > _You now have 55 gold pieces (gained 10).s1aj\I 3s1ajwK s1ajY s1aj s1ajҐ ,s1aj] s1aj’ s1aj| s1aja s1aj s1aj s1aj> s1aj @  There is an open gate here.s1aj s1ajɠ  _s1aj s1aj s1aj@ s1aj s1ajɪ s1aj s1ajޱ s1aj( s1aj; s1ajw s1aj< Bs1aj @  There is an open gate here.s1ajq s1aj  _s1aj s1aj s1aj& ,s1aj s1ajs s1aja ,s1aj s1aj s1aj s1ajj s1aj s1aja s1ajs s1aj s1aj s1aj s1aj ,s1aj s1aj ]  ######### ########### ........# #.........# #######################.# ##..[# #....##.# # #####..########.##.# # #.......#...'...##.#### s1aj! # #.⌠.....#.>.'÷..##....# # #.......#..@'÷..##....# # #...#..##...###.##....###### ######...#...#...#)............. #...##...#####..I#)⌠........ #.####...#.††#...#)..÷...... #.# #...#††.#...###........ s1aj`! #.# #...'...'...#)..... #.####...'†..'.⌠.#)⌠..... ....##...'...'...#)........You now have 56 gold pieces (gained 1).  Things that are here:s1aj9 [21.8 (20.0)2.8 (21s1aj> s1ajm@ O _a +0 club; a gnoll corpses1aj3s1ajs1ajf(.....0.0).........#††.#.'...'s1ajL)s1ajAt1ajE _Done exploring.t1aj@@3t1ajCt1aj~r;t1aj[ _Done exploring.t1aj0It1aj;t1aj~t1aj E _Done exploring.t1ajur3t1ajut1aj;t1ajkt1ajE _Done exploring.t1aj7 X[?25h[?0c  Search for what [? for help]? u1ajv[?25l[?1c22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 club Results elsewhere ([,] to cycle)  b - [D:1] a stone staircase leading downc - [D:1] a mace (1 further duplicate)  d - [D:1] a falchion (1 further duplicate)  e - [D:1] a ring mail  f - [D:1] a spear  g - [D:1] a hand axe  h - [D:1] a dagger  i - [D:1] a stone staircase leading down  j - [D:1] 3 stones  k - [D:1] a +0 dagger (2 further duplicates)  l - [D:1] a +0 robe  m - [D:1] a staircase leading out of the dungeon  n - [D:1] an escape hatch in the floor  o - [D:1] a +0 mace  p - [D:1] a whip  q - [D:1] a +0 leather armour  r - [D:1] a +0 ring mail  s - [D:1] a +0 sling  t - [D:1] a stone staircase leading down [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u1aj0u1aj9u1ajEJingleheimer the Changeling ######### ###########Armataur ........# #.........#Health: 29/29 ======================== #######################.#Magic: 3/3======================== ##..[# #....##.#AC: 4Str: 21 # #####..########.##.#EV: 8Int: 10 # #.......#...'...##.####SH: 0Dex: 9 # #.⌠.....#.>.'÷..##....#XL:  3 Next: 28% Place: Dungeon:1 # #.......#..@'÷..##....#Noise: ---------  Time:1ajG40m 1322.8 (0.0) # #...#..##...###.##....###### -) Nothing wielded ######...#...#...#).............# Throw: 2 throwing nets #...##...#####..I#)⌠............# Quill #.####...#.††#...#)..÷..........# #.# #...#††.#...###............#  #.# #...'...'...#)..............  #.####...'†..'.⌠.#)⌠.............  ....##...'...'...#)..............  _a +0 club; a gnoll corpse _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? @u1ajQu1ajRu1aj[u1aj^. _u1aj,a u1aj} u1aj Jingleheimer the Changeling ######### ###########Armataur ........# #.........#Health: 29/29 ======================== #######################.#Magic: 3/3u1ajб ======================== ##..[# #....##.#AC: 4Str: 21 # #####..########.##.#EV: 8Int: 10 # #.......#...'...##.####SH: 0Dex: 9 # #.⌠.....#.>.'÷..##....#XL:  3 Next: 28% Place: Dungeon:1 # #.......#..@'÷..##....#Noise: ---------  Time: 1322.8 (0.0) # #...#..##...###.##....###### -) Nothing wielded ######...#...#...#).............# Throw: 2 throwing nets1aj X #...##...#####..I#)⌠............# Quill #.####...#.††#...#)..÷..........# #.# #...#††.#...###............#  #.# #...'...'...#)..............  #.####...'†..'.⌠.#)⌠.............  ....##...'...'...#)..............  _a +0 club; a gnoll corpse _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? @u1ajp u1aj u1aj u1aj u1aj : _u1aj  ########## ########### .........# #.........# u1aj .#######################.# .# #..[# #....##.# u1aj f.# #####..########.##.# .# #.......#...'...##.#### .# #.⌠.....#.@.'÷..##....#3.8 (1 u1aj k.# #.......#..)'÷..##....# .# #...#..##...###.##....#### .######...#...#...#). u1aj .#...##...#####..I#)⌠.. .#.####...#.††#...#)..÷u1aj . .#.# #...#††.#...### u1aj7 d.#.# #...'...'...#) u1ajX >#.####...'†..'.⌠.#)⌠u1ajG u1aj u1aj c _There is a stone staircase leading down here.u1ajMO u1aj0P u1ajY u1aj!d u1ajj ,4 _u1ajm v1ajy"%2v1ajb' ###  ...   #.#   #.#   v1aj'#.#   #####.#   #.....#   #....@#   v1aj'#....##   ....... v1aj' .......  ...####v1aj"(  #.  v1aj(#     v1ajr,6.3 (2.5v1ajwv1ajx# _You climb downwards.v1aj{a _There is a stone staircase leading up here.v1ajv1ajQuiver which action? ([-] to clear)  a - Throw: 2 throwing nets (quivered)b - Throw: 2 darts (poison)  c - Throw: 3 javelins [*/%] inventory[!] focus mode: off|onv1ajv1aj  Jingleheimer the Changeling###  Armataur...  Health: 29/29 ========================#.#  Magic: 3/3========================#.#  AC: 4Str: 21#.#  EV: 8Int: 10#####.#  SH: 0Dex: 9#.....#  XL:  3 Next: 28% Place: Dungeon:2#....@#v1aj:  Noise: ---------  Time: 1326.3 (0.0)#....##  -) Nothing wielded.......  Nothing quivered.......  Quill ...#### #.  #       _Done exploring. v1ajl_Done exploring. _Search for what [? for help]? @ _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.v1aj:v1ajv1aj!F _Clearing quiver.v1aj= v1aj? Read which item? Scrolls  c - a scroll labelled FOTIEM CIPTIARIAWN  e - a scroll labelled FIACOT RAARCHI  h - a scroll labelled TIGALY ATYQY [!] read|quaff|evoke[?] describe selectedv1aj/ v1aj v1aj   Jingleheimer the Changeling###  Armataur...  Health: 29/29 ========================#.#  Magic: 3/3========================#.#  AC: 4v1aj$ Str: 21#.#  EV: 8Int: 10#####.#  SH: 0Dex: 9#.....#  XL:  3 Next: 28% Place: Dungeon:2#....@#  Noise: ---------  Time: 1326.3 (0.0)#....##  -) Nothing wielded.......v1aj   Nothing quivered.......  Quill ...#### #.  # v1aj       _Done exploring. _Search for what [? for help]? @ v1aj _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.v1aj P  Okay, then.v1aj v1aj[ v1aj0 . _v1ajv1ajGear: 7/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  e - 2 throwing netsf - 2 poisoned darts  g - 3 javelins Armour (go to first with [)  a - a +0 animal skin (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a storm talismanw1ajw1ajÒw1aj#  Jingleheimer the Changeling###  Armataur...  Health: 29/29 ========================#.#  Magic: 3/3========================#.#  AC: 4Str: 21w1aj e#.#  EV: 8Int: 10#####.#  SH: 0Dex: 9#.....#  XL:  3 Next: 28% Place: Dungeon:2#....@#  Noise: ---------  Time: 1326.3 (0.0)#....##  -) Nothing wielded.......  Nothing quivered.......  Quill ...#### #.  #       _Search for what [? for help]? @ _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.w1ajw1aj/w1ajw1ajNw1aj]vw1ajvw1aj%ww1ajxw1ajw1aj  Jingleheimer the Changeling###  Armataur...  Health: 29/29 ========================#.#  Magic: 3/3========================#.#w1aj  AC: 4Str: 21#.#  EV: 8Int: 10#####.#  SH: 0Dex: 9#.....#  XL:  3 Next: 28% Place: Dungeon:2#...@<#  Noise: ---------  Time: 1326.3 (0.0)#....##w1aj<  -) Nothing wielded........#  Nothing quivered........#  Quill w1aj....##### ##.<  #.w1ajZ  # w1aj<    _There is a stone staircase leading down here. w1aj__You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. w1aj`_Okay, then.Found a stone staircase leading up.w1ajœ/  --more--x1ajx1aj.x1aj#W 7.3 (1 _x1aj»[?25h[?0c_You climb downwards.There is a stone staircase leading up here.Clearing quiver. _Okay, then.Search for what [Enter for "@", or ? for help]? y1aj [?25l[?1cy1ajy1aj6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 animal skin (worn) Results elsewhere ([,] to cycle)  b - [D:1] a +0 leather armourc - [D:1] a +0 ring mail  d - [D:1] a +0 robe  e - [D:1] a ring mail  f - [D:1] an orb of guile{1ajLevel 1 of the Dungeon<>>>>_(Press ? for help) #.#.# ##....÷.####........########÷...##..##...##.########.#  #.#.# #..........###..............)...##..####...##.#........#  #.#.# #....###...........#########....##...##....##.#.########  #.#.# #....# #...........##....###..####...##..#.# #.#.# #....# #..)........### #..#.# #...####....##.##.# #.#.# #...)# #.............# #..#.# ##...### ###....##.....# #.#.# #....# #...........#.# #..#.#####....####.....##..#####  #.#.# #...## ###.........#.### #..#.#...###.........###.......##.#.# #...# #....[....#...##{1ajm #..#...#..###.#####.####.#####.##.#.# #...# #.........###..# #..#........#.#####.###..#...#.##.#.# #...# ########### ##.####..#..#####÷............##.#.#.##.#.# ######....#..#....# #.#.......######.#.#[##.#.#####)#..#.##.# #.#.#####.### #.#.#.###)#.##.#....##.# #.#.# #...## #.#.#.##....##...>...#.# #.#.# #.#..# #.#.#.#####.#######..#.# #.#.# #.^^.# #.#.#.##.##..#.# #.#.#####._^.# #.#.#.##.##..#.# #.#.....#^...# #.#.#.############{1aj^##..#.# #.#######.#### #.#.#.........#########.# #.# #.######.#.########.###..[.....# #.# #.................#.##.######## #.#### ########.#.#..###.#.##.##....##.#.######.#.#{1aj{1ajC{1aj]Jingleheimer the ChangelingArmataurHealth: 29/29 ========================Magic: 3/3========================AC: 4Str: 21EV: 8Int: 10SH: 0Dex: 9XL:  3 Next: 28% Place: Dungeon:2Time:{1ajQuill _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then. _Found a stone staircase leading up.  Search for what [Enter for "@", or ? for help]? armor{1aj3{1aj{1aj{1ajv{1ajT! _{1ajz"{1aj`Y{1aj^$#.#Jingleheimer the Changeling..> #.#Armataur#.. #.#Health: 29/29 ========================#..#####.#Magic: 3/3========================#..#.....#AC: 4Str: 21# #..#....<#EV: 8Int: 10{1aj_#.#..#....##SH: 0Dex: 9..#.........#XL:  3 Next: 28% Place: Dungeon:2.......@....#Noise: ---------  Time: 1330.3 (3.0)........#####-) Nothing wielded.#####.<#Nothing quivered#.##Quill #.#.#.#. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then. _Found a stone staircase leading up. _Search for what [Enter for "@", or ? for help]? armor  Found a stone staircase leading down.{1aj`n/  --more--|1aj _|1aj|1aj1,|1aj/|1aj+W  There is a stone staircase leading up here.|1ajv|1aj^|1aj,$ _|1aj.|1ajZ%1|1aj|1ajr|1aj|1aj! _You climb upwards.|1ajQR  There is a stone staircase leading down here.|1aj|1aj _|1aj|1aj,|1ajd|1aj|1aj|1ajd,|1aj|1aj4|1aj|1aj|1aj|1aj|1ajB|1aj?|1aj},|1aju|1aj|1ajd|1aj|1aj|1ajV|1ajX|1aj|1aj|1aj]|1aj |1aj |1aj |1aj |1aj-l  You see here a frilled lizard skeleton.|1ajA|1aj _|1aj|1ajD|1aj|1aj+|1aj|1aj|1aj,|1aj|1ajY |1aj"|1ajS"|1aj"|1aj$|1aj&,|1aj'|1aj)|1aj^*|1aj*|1aj[+|1ajm-|1ajS/|1aj/|1aj90|1ajz2|1ajl4|1aj4|1aj5|1aj7|1aj9|1ajY9|1aj9|1aj;|1aj =|1ajR=|1aj=|1aje?|1ajA,|1aj{B|1ajC|1ajFB|1ajJ|1ajMX|1ajQX|1ajOTB|1ajfV|1ajaX|1ajX|1ajY|1ajZ|1aj#],|1aj]|1aj_|1ajbB|1ajc|1aje,|1aj{f|1aj%h|1aji|1aji|1ajj|1ajl|1ajm,|1ajn|1ajo|1ajq|1ajq|1ajr|1aj*yN##...##..#.#  ##....##.##.#  # ###....##.....#  ####.....##..#####  |1ajy.......###.......#  #####.####.#####.#  #####.###..#...#.#  ..........##.#.#.# |1ajz: ......######.#.#@#  67.8 (40.5) #####.### #.#.#.#  |1aj/z# #...## #.#.#. # #.#..# #.#.#. |1ajUz# #.^^.# #.#.#.# |1ajxz#####._^.# #.#.#.#   |1ajz....#^...# #.#.#.#########    |1ajz;#####.#### #.#.#.........#   #.######.#.########.##   |1aj||1aj7|1ajބR _You see here a +0 ring mail.|1ajs}1aj08.8 (1.0)}1aj 7_}1aj{( _h - a +0 ring mail}1aj}1ajZGear: 8/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  e - 2 throwing netsf - 2 poisoned darts  g - 3 javelins }1ajArmour (go to first with [)  a - a +0 animal skin (worn)h - a +0 ring mail Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a storm talisman~1aj=uh - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 1.8 (4.2 -> 6.0). Your EV would decrease by 0.9 (8.9 -> 8.0). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.~1aj:%~1aj}+~1aj1E##...##..#.#  Jingleheimer the Changeling##....##.##.#  Armataur # ###....##.....#  Health: 29/29 ======================== ####.....##..#####  Magic: 3/3======================== .......###.......#  AC: 4~1ajT2Str: 21 #####.####.#####.#  EV: 8Int: 10 #####.###..#...#.#  SH: 0Dex: 9 ..........##.#.#.#  XL:  3 Next: 28% Place: Dungeon:1 ......######.#.#@#  Noise: ---------  Time: 1368.8 (0.0) ~1aj2s#####.### #.#.#.#  -) Nothing wielded # #...## #.#.#.#  Nothing quivered # #.#..# #.#.#.#  Quill ~1aj2# #.^^.# #.#.#.# #####._^.# #.#.#.#   ~1aj3....#^...# #.#.#.#########    #####.#### #.#.#.........#   #.######.#.########.##  ~1ajk3f  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You see here a frilled lizard skeleton. _You see here a +0 ring mail. _h - a +0 ring mail~1aj9~1aj:~1aj>~1aj1Ed  You start removing your armour.~1aj2F*9.8 (1~1ajvM~1ajjP~1ajbQ+70.8 (2~1ajcU~1aj>[~1aj[*1.8 (3~1aj`~1ajCf~1ajf*2.8 (4~1ajk%_~1aj q~1ajq*3.8 (5~1ajNu~1ajv 3 _You continue removing your +0 animal skin. x5~1ajw~1ajl{~1aj߁  You finish removing your +0 animal skin.  You start putting on your armour.~1aj*4.8 (6~1aj-7_~1aj~1aj*5.8 (7~1aj*~1aj~1ajO*6.8 (8~1aj~1ajj~1aj*7.8 (9~1aj%_~1ajZ~1ajܩ.8.8 (10.0)~1ajϭ~1ajy 6 _You continue putting on your +0 ring mail. x5~1aja~1aj~1aj̶^ _You finish putting on your +0 ring mail.~1ajا~1aj~1aj{##...##..#.#  Jingleheimer the Changeling##....##.##.#  Armataur # ###....##.....#  Health: 29/29 ======================== ####.....##..#####  Magic: 3/3======================== .......###.......#  AC: 6Str: 21 #####.####.#####.#  EV: 8Int: 10 #####.###..#...#.#  SH: 0Dex: 9 ..........##.#.#.#  XL:  3 Next: 28% Place: Dungeon:1 ~1ajqS......######.#.#@#  Noise: ---------  Time: 1378.8 (0.0) #####.### #.#.#.#  -) Nothing wielded # #...## #.#.#.#  Nothing quivered # #.#..# #.#.#.#  Quill # #.^^.# #.#.#.# #####._^.# #.#.#.#   ....#^...# #.#.#.#########    #####.#### #.#.#.........#  ~1aj#C #.######.#.########.##   You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.~1aj~1aj~1aj~1ajs~1ajP _~1aj|~1aj~1aj~1aj~1aj~1ajv~1aj~1aj ~1ajQ ~1aj ~1aj ~1aj~1ajB~1aj~1aj,~1aj~1aj~1aj,~1ajq~1aj"~1aj[$,~1aj %~1aj(~1aj)~1aj)~1aju*~1aj..~1aj]0,~1aj0~1aj~4~1aj06~1ajy6~1aj6~1aj:~1aj;,~1aj+<~1aj@~1ajB,~1aj)C~1ajF~1ajG~1ajDH~1ajH~1aj4K~1ajL~1aj/M~1ajN~1ajP~1ajBR~1ajR~1aj/S~1ajU~1ajW~1ajX~1ajY~1aj\~1aje]~1aj]~1aj=^~1ajEa~1ajd,~1ajfX~1ajh~1aji~1ajkB~1ajm~1aju~1ajBv~1ajx,~1ajy~1aj{~1aj|~1aj}~1aj\~~1aj~1ajl,~1aj<~1aj~1aj,~1aj†~1aj~1ajϊ,~1ajۋ~1aj|~1aj~1aj~1aj~1aj~1ajڔ~1aj#~1aj)~1ajƘ~1ajÚ,~1aj<~1aj8X~1aj  ......#.# #..#.#####....####. ......#.### #..#.#...###....... .[....#...## #..#...#..###.##### ......###..# #..#........#.##### ####### ##.####..#..#####÷....... #....#..#....# #.#......~1aj٫ ####)#..#.##.# #.#.##### #.#....##.# #.#.# # #...@...#.# #.#.# #410.8 (32.0) ######..#.# #.#.# # #..#.# #.#.#####~1ajJm #..#.# #.#.....# #..#.# #.####### ########.# #.# # ~1aj#..[.....# #.# # #.######## #.#### # #.# #....#~1aj=~1ajz~1ajθc _There is a stone staircase leading down here.~1aj ~1ajs ~1aj! ~1aj- ~1aj4 M1.8 (1.0) _~1aj %2~1aju&  #.. #.#  #..#####.#  # #..#.....#  #.#..#....<#  # #.#..#....## ..#.........# ............# ........##### ~1aj' .#####.@# #.###.#.#. #. #. #. ~1ajr ,3.3 (2.5~1aj-x ~1aj!y # _You climb downwards.~1aj{ a _There is a stone staircase leading up here.1ajQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on1aj#.. #.#Jingleheimer the Changeling#..#####.#Armataur# #..#.....#Health: 29/29 ========================#.#..#....<#Magic: 3/3========================# #.#..#....##AC: 6Str: 21..#.........#EV: 8Int: 10............#SH: 0Dex: 9........#####XL:  3 Next: 28% Place: Dungeon:2.#####.@#Noise: ---------  Time: 1413.3 (0.0)#.##-) Nothing wielded#.Nothing quivered#.Quill #.#.#1aj{.#.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.1aj%1aj1ajF _Clearing quiver.1aj 1ajRead which item? Scrolls  c - a scroll labelled FOTIEM CIPTIARIAWN  e - a scroll labelled FIACOT RAARCHI 1aj h - a scroll labelled TIGALY ATYQY [!] read|quaff|evoke[?] describe selected1ajQ 1aji#.. #.#Jingleheimer the Changeling#..#####.#Armataur# #..#.....#Health: 29/29 ========================#.#..#....<#1aj'Magic: 3/3========================# #.#..#....##AC: 6Str: 21..#.........#EV: 8Int: 10............#SH: 0Dex: 9........#####XL:  3 Next: 28% Place: Dungeon:21ajm.#####.@#Noise: ---------  Time: 1413.3 (0.0)#.##-) Nothing wielded#.Nothing quivered#.Quill #.#.#.#. 1aj_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail. _There is a stone staircase leading down here. 1aj_You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.1aj **,*<,**,****#..**,*,*** ,,,,,,,,,....#..## *,*,,,* ,,,*,,*,,#.#.#..#.....## *,*,*** ***,,,*,,#.#.#..#....<## *,*,* ,,,,,,*,,#.1ajN.### *,*,* ,,,,,,*,,..### *,*,* ,,,,,,*,,...### *,*,* ,,,,,,,,,###### *,*,* ,,,,,,,,,.#####.@####### *,*,* ,,,,,,,,,.)####.######## *,*,* *********#.####.######## *,*,* ,,,,,,,,,.....#.######## *,*,* ,,,,,,,,*...#.#.######## *,*,* ,,,,,,,,*...#.#.########***,*,*** ,,,,,,,,*...#.#.#.......,,,,,,,,* 1aj1,,,,,,,,*...#.#.#.######***,***** ,,,,,,,,*,,,,,,,*,**,*As you read the scroll labelled FOTIEM CIPTIARIAWN, it crumbles to dust.1ajs*4.3 (11aj) 1ajk Y _You feel aware of your surroundings. It was a scroll of revelation.1ajԨ1aj1aj11ajF _Unknown command.1aj Read which item? Scrolls  e - a scroll labelled FIACOT RAARCHI  h - a scroll labelled TIGALY ATYQY [!] read|quaff|evoke[?] describe selected1aj **,*<,**,****#..* #.# *,*,*** Jingleheimer the Changeling ,,,,,,,,,....#..#####.## *,*,,,* Armataur ,,,*,,*,,#.#.#..#.....## *,*,*** Health: 29/29 ======================== ***,,,*,,#.#.#..#....<## *,*,*Magic: 3/3======================== ,,,,,,*,,#.#.#..#....### *,*,*AC: 6Str: 21 ,,,,,,*,,..#.........### *,*,*EV: 8Int: 10 ,,,,,,*,,............### *,*,*SH: 0Dex: 9 ,,,,,,,,,........####### *,*,*j p38GXL:  3 Next: 28% Place: Dungeon:2 ,,,,,,,,,.#####.@####### *,*,*Noise: ---------  Time: 1414.3 (0.0) ,,,,,,,,,.)####.######## *,*,*-) Nothing wielded *********#.####.######## *,*,*Nothing quivered ,,,,,,,,,.....#.######## *,*,*Quill ,,,,,,,,*...#.#.######## *,*,* ,,,,,,,,*...#.#.########***,*,*** ,,,,,,,,*...#.#.#.......,,,,,,,,* ,,,,,,,,*...#.#.#.######***,***** ,,,,,,,,*,,,,,,,*,*1aj *,* _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled FOTIEM CIPTIARIAWN, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Unknown command.1ajA  ....#..###.#.#..#.....###.#.#..#....<##..###..###...#########.#####.@#######.)####.#########.####.########.....#.########1aj ...#.#.########...#.#.########...#.#.#..........#.#.#.######As you read the scroll labelled FIACOT RAARCHI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.1aj L=========5.3 (11ajĴ 1aj B _You hear an angry hiss. You hear a shout! x21ajh _Unknown command.1ajHRead which item? Scrolls  h - a scroll labelled TIGALY ATYQY [!] read|quaff|evoke[?] describe selected1aj$1ajd*1aj1***,*<,**,****#..* #.# *,*,*** Jingleheimer the Changeling ,,,,,,,,,....#..#####.## *,*,,,* Armataur ,,,*,,*,,#.#.#..#.....## *,*,*** Health: 29/29 ======================== 1ajE3***,,,*,,#.#.#..#....<## *,*,*Magic: 3/3======================== ,,,,,,*,,#.#.#..#....### *,*,*AC: 6Str: 21 ,,,,,,*,,..#.........### *,*,*EV: 8Int: 10 ,,,,,,*,,............### *,*,*SH: 0Dex: 9 1ajs3x,,,,,,,,,........####### *,*,*1aj3XL:  3 Next: 28% Place: Dungeon:2 ,,,,,,,,,.#####.@####### *,*,*Noise: =========  Time: 1415.3 (0.0) 1aj3R,,,,,,,,,.)####.######## *,*,*-) Nothing wielded *********#.####.######## *,*,*1aj4Nothing quivered ,,,,,,,,,.....#.######## *,*,*1aj54Quill ,,,,,,,,*...#.#.######## *,*,* 1ajp4 ,,,,,,,,*...#.#.########***,*,*** ,,,,,,,,*...#.#.#.......,,,,,,,,* ,,,,,,,,*...#.#.#.######***,***** ,,,,,,,,*,,,,,,,*,*1aj5+*,* _Unknown command.As you read the scroll labelled FIACOT RAARCHI, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _You hear an angry hiss. You hear a shout! x2 _Unknown command.1ajZA .#..#..........................1ajBAs you read the scroll labelled TIGALY ATYQY, it crumbles to dust.Silenced 6.3 (11ajPG1ajKNQ _A profound silence engulfs you. It was a scroll of silence.1aj,\ 1aj] 1ajb 1aje F _Unknown command.1aj ;1aj<Quiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  1aj<c - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on1ajR61ajAU**,*<,**,****#..* #.# *,*,*** Jingleheimer the Changeling ,,,,,,,,,....#..#####.## *,*,,,* Armataur ,,,*,,*,,#.#.#..#.....## *,*,*** Health: 29/29 ======================== ***,,,*,,#.#.#..#....<## *,*,*Magic: 3/3======================== 1ajC,,,,,,*,,#.#.#..#....### *,*,*AC: 6Str: 21 ,,,,,,*,,..#.........### *,*,*EV: 8Int: 10 ,,,,,,*,,............### *,*,*SH: 0Dex: 9 ,,,,,,,,,........####### *,*,*XL:  3 Next: 28% Place: Dungeon:2 ,,,,,,,,,.#####.@####### *,*,*Noise: Silenced  Time: 1416.3 (0.0) ,,,,,,,,,.)####.######## *,*,*-) Nothing wielded *********#.####.######## *,*,*1ajmCNothing quivered ,,,,,,,,,.....#.######## *,*,*Quill ,,,,,,,,*...#.#.######## *,*,* ,,,,,,,,*...#.#.########***,*,*** ,,,,,,,,*...#.#.#.......,,,,,,,,* 1ajC,,,,,,,,*...#.#.#.######***,***** ,,,,,,,,*,,,,,,,*,**,*It was a scroll of noise. _You hear an angry hiss. You hear a shout! x2 1ajND_Unknown command.As you read the scroll labelled TIGALY ATYQY, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence. _Unknown command.1aj6E1ajJ1ajINF _Clearing quiver.1ajg  You encounter an adder.1aj l,,,,,,,,,,,,,,..>* #.# *,*,* **,*<,**,****#.S# #.# *,*,*,,,,,,,....#..#####.## *,*,,, ,,,,*,,*,,#.#.#..#.....## *,*,** ,***,,,*,,#.#.#..#....<## *,*,*1ajl:,*,.#.#.#..#....### *,*,*,*,...#.........### *,*,**.....### *,*,*.......@.####### *,*,*..#####.<####### *,*,* ,,,,,,,,,,.)####.######## *,*,* **********#.####.## *,*,*,,.....#.## *,*,*1ajlI,*...#.#.## *,*,* S   adder (wandering),*...#.#.########***,*,*1ajl,*...#.#.#.......,,,,,,,,,*...#.#.#.######***,****1ajoQ.S1ajv(1aj}17.3 (1 _1aj_~1ajg1ajC>* #.# *,*,* <#..# #.# #.S#####.## #.#..#.....## #.#..#....<## *,*,* .#.#.#..#....### *,*,* ...#.........### *,*,* .............### *,*,* 1aj\D.......@.# *,*,* ..#####.<# *,*,* )####.## *,*,* #.# *,*,* #.# *,*,* #.# *,*,* #.##.#1ajD1aj>* #.# *,*,* <#..# #.# #.S#####.## #.#..#.....## #.#..#....<## *,*,* .#.#.#..#....### *,*,* ...#.........### *,*,* .............### *,*,* .......@.# *,*,* ..#####.<# *,*,* )####.## *,*,* #.# *,*,* #.# #.# *,*,* #j:c9;49m.##.#1aj1aj1aj1aj] _An adder is nearby!1aj:"1ajz#)>* #.# *,*,* 1ajn$<#..# #.# #.S#####.## #.#..#.....## #.#..#....<## *,*,* 1aj'&?.#.#.#..#....### *,*,* ...#.........### *,*,* .............### *,*,* .......@.# *,*,* ..#####.<# *,*,* )####.## *,*,* #.# *,*,* #.# *,*,* #.# *,*,* #.##.#1aj>* #.# *,*,* <#..# #.# #.S#####.## #.#..#.....## #.#..#....<## *,*,* .#.#.#..#....### *,*,* ...#.........### *,*,* .............### *,*,* .......@.# *,*,* ..#####.<# *,*,* )####.## *,*,* #.# *,*,* #.# #.# *,*,* #jc9;49m.##.#1aj1aj<1ajL1aji] _An adder is nearby!1aj>* #.# *,*,* <#..# #.# #.S#####.## #.#..#.....## #.#..#....<## *,*,* .#.#.#..#....### *,*,* ...#.........### *,*,* .............### *,*,* 1aj6.......@.# *,*,* ..#####.<# *,*,* )####.## *,*,* #.# *,*,* #.# *,*,* #.# *,*,* #.##.#1ajS{>* #.# *,*,* <#..# #.# #.S#####.## #.#..#.....## #.#..#....<## *,*,* .#.#.#..#....### *,*,* ...#.........### *,*,* .............### *,*,* .......@.# *,*,* ..#####.<# *,*,* )####.## *,*,* #.# *,*,* #.# #.# *,*,* #j~|c9;49m.##.#1aj͂1ajB1aj1aj] _An adder is nearby!1ajy*,**,*********,*****#.#*** ,,,,,,,,,,,,,,..># #.# **,*<,**,****#..# #.# **,,,,,,....#.S#####,, ,,,,*#.#..#.....* ,1aj ***,,,*,,#.#.<#.#.#.#..##*....#.......#####..#####.< ,,,,,,,,,,.)# **********#.###,.... 1aj<x*#######***,*,**......,,,,,,,,1ajM,,**,* ,,,,,...,,,, ,*,**,********#.##***#.#*** ,,,,,,,,,,,,,,..># **,*<,**,****#..# #.# **,,,,,,....#.S#####,, ,,,,*#.#..#.....* ,***,,,*,,#.#.#..#....<#1aj~.#.#.#..#...#*...........#####..#####.< ,,,,,,,,,..)####.######## *,*,*.S   adder#.#1ajJ.S1ajWK.S1aj1ajXc8MPRegen (2) 1ajG _You roll towards the adder!1ajX****,*****,,,,,,,***###**** ,,,**,* ,,,,,...,,,, ,*,**,********#.##***#.#*** ,,,,,,,,,,,,,,..># **,*<,**,****#..# #.# **,,,,,,....#..#####.#,, ,,,,*.#.....#* ,***,,,*,,#.#.#.S#....<#.#.#.@#....#...#*...........#####.#####.< ,,,,,,,,,..)# **********#.###,.... *1ajZ  You roll towards the adder! You completely miss the adder.1ajF[X931ajc_1aja- _The adder is staggered.1aj  You barely miss the adder. The adder bites you but does no damage.1ajj67--1aj&20.2 (0.91ajP1aj* _The adder bites you.1ajYC  You barely miss the adder. The adder is struck by your quills.1.11ajE1ajyM= _The adder bites you but does no damage.1aj †You completely miss the adder. You tail-slap the adder!1aj(1aj--512.1 (1.021aj&1ajiI _You kill the adder!1ajZ1ajo[1aj`1ajSdH _No target in view!1aj1ajO1aj1ajH _No target in view!1ajiJ1aj K1ajP1ajRH _No target in view!1aj1aj1aj1ajqH _No target in view!1aj01aj 11ajJ71aj9H _No target in view!1aj1aj?1aj1ajjC _No target in view!1aj+'1aj'1aj.1aj01ajڝ1aj1aj1aj81ajr1aj1aj1aj1aj@P1ajY31aj:Z1ajK^1aje _8=1ajg,1ajh1aj>j,1ajk1ajNm1ajm1ajo1ajuq1ajq~9==11ajr1ajw1 _HP restored.1ajy1ajz1ajK{1ajb}1ajP1aj1ajF1aj1ajk>1aj51aj1aj1ajۇ9=1aj1ajS1ajČ,1aj|1aj*1aj#1ajf1aj1aj1aj֗1aj"1aj1aj1aj,1aj 1aj;1aj,1ajۢ1aj1ajҧ1aj91aj1aj31ajͭn  You encounter a frilled lizard.1aj *******#################******* ,1ajz,,,,,,..............l..,,,,,,,,*****#......@#***********,***,,+.......+,,,,,,,,,,*,* 1aji****,****#.......######****,*,* **,* #####.........,,,,,*,* *,**,*########.######.#***1ajI%*,*,*1aj}9.........># #.# *,*,* l   frilled lizard (wandering),*<,##.#####..# #.# *,*,***....#..#####.## *,*,,,*1ajp*,,*,,#.#.#..#.....## *,*,***1aj'Jl.386.0)1ajFMl1ajS29.1 (17 _1ajD1aj0> ******##################******** ,......l....,,,,,,,* ****#.......########****,*** ,,,,,,,,+.......+,,,,,,,,,,*,* ***,****#.......######****,*,* ,**,* #####.........,,,,,*,***,*########.######.#****,*,* 1aj,,,,,.........># #.# *,*,* *,*<,##.#####..# #.# *,*,***,,,,,....#..#####.## *,*,,,*1aj/l.1aj1aj^140.0)1aj1aj`1aj ############### .......@.l..... .......######## ....... .......  #####... #.## ..># #.# *,*,* <##..# #.#    1ajW X1aj ############### .......@.l..... .......######## ....... .......  #####...#.## 1aj. ..># #.# <##..# #.# 1ajc  1ajk 31ajŧ 1aj e _A frilled lizard is nearby!1aj ############### .......@.l..... .......######## ....... .......  #####... #.## ..># #.# *,*,* <##..# #.#    1ajW h############### .......@.l..... .......######## ....... .......  #####...#.## ..># #.# <##..# #.#  1aj-X 1ajVY 1aj^ 1aj` e _A frilled lizard is nearby!1ajn c############### .......@.l..... .......######## ....... .......  #####... #.## ..># #.# *,*,* <1ajdo A##..# #.#    1ajh############### .......@.l..... .......######## ....... .......  #####...#.## ..># #.# <##..# #.#  1aj* 1aj 1aj1aje _A frilled lizard is nearby!1aj!############### .......@.l..... .......######## ....... .......  #####... #.## ..># #.# *,*,* <##..# #.#    1ajt############### .......@.l..... .......######## ....... .......  #####...#.## ..># #.# <1ajt##..# #.#  1ajz1ajL{1aj1aje _A frilled lizard is nearby!1ajޏ# .l.* ****#.#,*** +.......+,*,* ,****#.......######****,*,* **,* #####... **,*#.######.#****,*,* .. ,*<,##.#####. 1aj| †You roll towards the frilled lizard! You punch the frilled lizard!1ajp..@†..1ajk31MPRegen (1) 1aj1ajR _You kill the frilled lizard!1aj 31ajV^ _No target in view!1ajhm 1ajn 1aj:q 1ajs H _No target in view!1ajO 1aj 1aj 1aj ^ _No target in view!1ajO 1ajT 1aj 1aj 1aj _1aj 1ajD (1aj 1aj3 7 _You open the door.1aj 1aj 1aj 1aj @  There is an open door here.1aj 1aj|  _1aj 1aj 1aj& ,1aj 1aj 1aj 1ajR 1aj 1aj 1aj` 1aj 1aj 1aju 1aj 1aj# 1aj 1aj 1aj 1aj 1aj! 1aj<" 1aj}$ 1aj$ 1aj% 1aj& d _Your hearing returns.1aj( 31aj)) 1ajn* 1aj+ 1aj+ 1aj, 1aj- 1aj. 1ajH. 1aj. 1aj)/ 1aj/ 1ajM4 1aj4 1aj6 1aj,8 ,1ajW: 1aj: 1aj< 1aj< 1aj3= 1aj> 1aj? 1aj'@ 1aj@ 1ajA 1ajC 1ajD 1ajD 1ajE 1ajF 1ajG 1ajG 1aj-I 1aj`J ,1ajJ 1ajL 1ajM ,1ajfN 1ajO 1ajOQ 1ajQ 1ajQ 1ajT 1ajT ,1aj;U 1ajV 1ajbW 1ajW 1ajX 1aj>Y 1ajZ 1aj[[ ,1aj<` n1aj` ,1aja 1aj>b 1ajOd 1ajd 1ajd 1ajf 1aj\h ,1aj i 1aj^j 1ajk 1ajl 1aj]l 1ajm 1ajo 1ajho 1aj p 1ajEq 1ajr ,1ajs 1ajt 1aju ,1aj@v 1ajw 1ajy ,1ajkz 1aj{ 1ajA~ B1ajE 1ajz 1ajȀ 1aj' 1ajl 1aj 1aj 1aj, 1ajC 1aj 1ajІ 1ajy 1ajĈ 1aj 1aj 1aj| 1ajq 1aj 1aj 1ajˍ 1aj| 1ajБ ,1aj* 1aj 1aj 1aj 1aj| 1aj 1ajr 1aj 1aj! 1ajH 1aj 1ajЛ 1ajۜ 1aj 1aj0 1aj} 1ajݟ 1aj+ 1aj\ 1aj 1aj 1aj 1aj 1ajΥ 1aj) 1aj 1aj? 1aj ,1aj 1ajY 1aj 1aj) ,1ajO 1aj 1ajF 1aj 1aj 1aj´ 1aj 1aj 1ajе 1aj ,1aj 1ajK 1aj" 1ajn 1ajֿ 1aj< 1aj 1aj 1aj 1aj 1aj 1ajF ,1aj 1aj; ,1aj 1aj 1aj 1aj 1ajX 1aj< 1aj 1aj 1ajx 1ajf 1ajb 1aj 1aj 1aj 1aj ,1ajT 1aj" 1aj2 1aj 1aj 1aj 1aj ,1aj 1aj j  You see here a frilled lizard corpse.1aj  You encounter a kobold. It is wielding a +0 dagger and quivering stones.1aj #######.@†............#--------- .###.###'..........#.#K####.#.#.....#.#####.#.#K   kobold (missile, wandering)#.#.##.#.####.#...#1aj 1506.1 (65.0)1aj 1aj 27.1 (66 _1aj 1aj% 1aj ############### .......@†............# 1aj1 ......############.### ......'..........#.# ....#.#  #####.#.# .#.# ># #.# #.#.# < #.# #.#.###  #.#...# 1aj] X1aj8^ ############### .......@†............# ......############.### ......'..........#.# ....#.#  #####.#.1aje^ .#.# ># #.# #.#.1aj^ E<1aj^  #.# #.#. #.#.1ajg 31ajSk 1ajm ] _A kobold is nearby!1ajL############### .......@†............# ......############.### ......'..........#.# ....#.#  #####.#.# .#.# ># #.# #.#.# < #.# #.#.###  #.#...# 1ajz=K############### .......@†............# ......############.### ......'..........#.# ....#.#  #####1aj>Z.#..#.# ># #.# #.#.< #.# #.#. #.#.1ajXC1ajC1ajiI1ajZM] _A kobold is nearby!1aj^############### .......@†............# ......############.### ......'..........#.# ....#.#  #####.#.# .#.# ># #.# #.#.# < #.# #.#.###  #.#...# 1aj+o############### .......@†............# ......############.### ......'..........#.# ....#.#  #####.#.1aj6.#.# ># #.# #.#.< #.# #.#. #.#.1aj 1aj{1aj1ajT] _A kobold is nearby!1ajRx1ajy1aj,1ajF _Unknown command.1aj/*#,1aj>.@.†............#,****#.......#.###,+.......'..........#.#*,****#.K.....#.#.# ,**,* #####.....#1aj.# ,**,*#.######.#####.#.#,..># #.# #.#.# *,*<,##.#####..# #.# #.#.###,....#..#####.## #.#...#1aj9K.1ajOK)1aj78.1 (1.0) _1aj 1aj1aj *******########################## ,,,,,,,............†............#****#############.###,,,,,'..K....'..........#.# ****,****#.......##########.#.# ,,**,* #####..............#.# *,**,*########.######.#####.#.# ,1aj4,,,,,.........># #.# #.#.# **,*<,##.#####..# #.# #.#.### ,,,,,,,,,....#..#####.## #.#...#*,,*,,#.#.#..#.....## #.#.###1ajϙ1ajK9(((((1aj#G.@...1aj$-=91aj)1aj+m _The kobold throws a stone. The stone barely misses you.1aj;*,.†.,****#.##..'..K....'.#.# ,****,***##.#.#.#,**,* #####.....#.# ,*,**,*##.######.#####.#.#,...># #.# #.#.# 1ajn<,**,*<,##.#####..# #.# #.#.,....#..#####.## #.#...,*,,*,,#.#.#..#.....## #.#.1ajP1aj.6(((1ajdG...71ajH--101ajD _The kobold throws a stone. The stone hits you.1ajJ*,.†,****#.##..'..K....'.#.# *,****,**###.#.#.#,**,* #####......#.# ,,*,**,*##.######.#####.#.#,1aj...># #.# #.#.# ,,**,*<,##.#####..# #.# #.#.,....#..#####.## #.#,*,,*,,#.#.#..#.....## #.#.1ajۦ1aj*(1aj=0.1ajW1^8=-11aj071aj9W _The kobold throws a stone. The stone hits you but does no damage.1ajCK *.†,****#.##..'..K....'.#. ,*,****,*####.#.#.,**,* #####......#.,*,**,*##.######.#####.#.,...># #.# #.#.,**,*<,##.#####..# #.# #.#.,....#..#####.## #.#,*,,*,,#.#.#..#.....## #.#.1aj&T{ )The kobold is struck by your quills.1aj@ZS1aj]Q=5-21ajb1ajj` _You kill the kobold!1ajj7-1aj^o1ajHrH _No target in view!1aj1aj1aj_1ajH _No target in view!1aj1ajp1aj1aj_!H _No target in view!1aj31aj+1ajH _No target in view!1ajS1aj 1aj1ajH _No target in view!1ajʀ1ajf1aj1ajbC _No target in view!1aj1ajS1ajL1aj 1aj01ajj11aj21ajK7P _1aj#>X1aj>K9=1aj?1ajC1ajE1ajE1ajF1ajI# _ Things that are here:1ajK:  a +0 dagger; 2 stones1aj N1ajN _1ajzO1ajQ1ajR1ajNS1ajFT1aj9V1ajxX1ajX9=1ajY1aj.`@  There is an open door here.1aj.c1ajc _1ajd1ajf1aji1ajci1ajj1ajk1aj*m1ajtm1aj n1ajHp1ajz1ajJingleheimer the ChangelingArmataur ****Health: 29/29 ======================== ,,,*Magic: 3/3======================== **,******AC: 61aj(UStr: 21 ,,,,,,,,*#######*################ EV: 8Int: 10 **,,,,,,,.......,.............†.. SH: 0Dex: 9 **,,,,,,,.......#####.......##### XL:  3 Next: 55% Place: Dungeon:2 ,,,,,,,,,.......@...'..)....'.... Noise: ---------  Time: 1522.1 (10.0) ,,,,,,,,,#.####.#####.......##### -) Nothing wielded ,,,,,,*,,,,,,*#.* #####........ Nothing quivered 1aje,,,,,,,,,,,*,*#.*########.######. Quill ,,,,,,,,,,,,,,..,.........># #. ,*,**,*,,,,**,#<,##.#####..# #.  1ajT,*,*,,*,,,,,,,..,,,,....#..#####.  ,,,,,,,,,,,,,,#.,*,,#.#.#..#.....  **,*,,**,*,***,,,*,,#.#.#.†#....<  _No target in view! _No target in view!  Things that are here: _a +0 dagger; 2 stones _There is an open door here.  Found a stone staircase leading up.1aj/  --more--1aj 1aj 1aji ; 3.1 (11 _1ajt 1aj51aj51ajl61aj91aju<1ajC1ajmF1ajG1ajG1ajH1ajJ1ajL1aj M1ajM1ajwO1ajP1ajP1ajQ1aj9T1ajW1ajtW1ajX1aj][1aj^,1aj_1ajhf *,,,,,,......................†... *,,,,,,........#####.......###### ,,,,,,,............'..)....'.....,,,,.#.####.#####.......###### ,,,,,*,,,..,*#.# #####...........#[##.#########.. 1aji,,,,,,,..................># #.# *,**,*,...##.#<.##.#####..# #. *,*,,*,,.......#..#####.#.....#..#..#.#.#..#..... 1aj?i*,*,,**,#.###...#..#.#.#.†#....<# *,*,,,,...,.....#..#.#.#..#....## *,*,,**.#.......#....#.........## 1ajj***,,*,,,.......#..............## ,,,,,,,,,................# **.......,...#####.<###### ,,,,,,,,,,,,,,,,,,..)####.#######1ajYq230.1 (7.0)1ajr*1.1 (81ajHx1ajz_No target in view!  Things that are here: _a +0 dagger; 2 stones _There is an open door here. _c - a scroll labelled NUCKUO RAUCIHEE1ajB1aj1aj1aj1ajV1aj1ajX1aj1aj1aj1aj1aj 1aj)1aj'1aj1aj1aj1aj1ajS1aj1aj1aj31ajy1aj 1aj$@ ,******,**###*,,...##################### ,*,***,,,................. ,*****,,,...........###### ,*,...............'..)....',,....#.####.#####...... 1ajS%,*,,,,,,,.#......##.# #####.... ,***,,,,,......#@##.#########.##,.....................># ,,,*,*,**.#....##.#<.##.#####..# ,,,,,*,*,,#.................# ,*,*,,,,,.........#..#..#.#.#..#. 1aj%X,*,***,*,.##.#.###...#..#.#.#.†#. ,*,* *,*,,,....,.....#..#.#.#..#. ,*,* *,*,,##.#.......#....#...... **,*****,,*..,.......#...........1aj-U7.1 (68.1 (71ajZ11aj5$ _i - a +0 cloak1ajmI1ajp1aj$s1ajs1ajfyB1ajy1ajz1ajy|1ajb~1aj~1aj1aj1aj1aj11aj1aj1aj܈1aj01ajO1aj1ajC1aj1aj1aj 1aj 1aj]1ajl1aj1aj#1aj1ajО1aj1aj1aj 1ajL1aj(1ajf1ajR1aj1ajͪ1ajҬ1aj)1aj1aj״6 *,******,*,***,.................. ,,,,,,**,**###..............##### *,*,*,*,,*,,....................' *,*,*,*,,,,,,........#.####.##### ,,,,,,,,,*,,,,:...#......##.# 1ajq*,***,*,,***,,,........#.##.#####,,,,,,........... *,*,,*,*,##.#....##.#<.##.# ,,,,,,,,,,,..#.#@.#.............. **,#=.............#..#..#,,,,,,*,###.#..##.#.###...#..# *,,,*,,*,*,* #.#.............#.. 1aj̵*,>,,,**,*,* #,#..##.#.......#.. ,,,,*,****,****#..#..........#.. ,,,,,,,,,,,,,,.................. ,,,,*,****,***#............ ,,,,*,* *,**.1aj,1aj049.1 (11.0)1aj,50.1 (121ajH1aj= _You now have 63 gold pieces (gained 7).1aj 1aj8 1aj 1ajR 1aj 1aj B1aj 1aj 1aj 1ajq 1ajd 1aj 1ajխ 1aj 1ajC 1aj 1ajX 1ajļ   **********  *,,,,,,,,,,,,..#**,***********#.###### ,,,,,,,,,.......###### ***,******,*,**#........... ,,,,,,,,**,#####.............. ***,*,*,*..#............**,*,*,*..............#.####.##1aj /#....@...#......##.# **,***,*,,###...........#.##.##,....................... ***,*,,,,....#.#.##.#....##.#<.#1ajF ,,,,,,,......#.#..#... 1aj *,*,,,,,,..#.#=.............#..#.,#.###.#..##.#.###...#*,,,*,,*,#,* #.#.# ***,>,,,**,*,* #.#..##.#1aj k.#You pick up a parchment of Forge Phalanx Beetle and begin reading...1aj 14.1 (4.0)1aj *5.1 (51aj7 1aj M _You add the spell Forge Phalanx Beetle to your library.1aj1aj@1aj~1aj 1aj k  You encounter a ribbon worm.1aj)`* *,,,,,,,,,,,,..# ****,***********#.###### ,,,,,,,,,,,,,,,,.......########## ****,******,*,**#................ ,,,,,,,,,##,#####1aj## ****,*,*,#..#......*,*,*,#..#.####.## 1ajN,,,,,,,,,,,,#........#......##.# ****,***,*,,###.@.........#.##.## ,,,,,,,,,.........1aj........ ****,*,,,.....#.#.##.#....##.#<.# 1ajp *,,,,,,,w......#.#..#........... **,*#.#=.............#..# ,,,,#.###.#..##.#.###...# w   ribbon worm (asleep)1aj*,,,*,.*,#,* #.#.............# ****,>,,,**,*,* #.#..##.#.# 1ajT>,,,,,,*,****,****#..#...#1aj0ww1aj|$16.1 (1 _1aj%1aj'1ajV# .###### ......#.......##,#####.......#..#...........#..............#........#.. 1aj$#.@...........................#.#.##.#..<  ......#.#..#...#.#=.....,#.###.#..*,#,* #.#.> #.#.. >1aj .###### ......#.......##,#####.......#..#...........#..............#........#.. #.@...........................#.#.##.#..1aj*<  ......#.#..#...#.#=.....,#.###.#..*,#,* #.#.> #.#.. >1aj?1aj1ajY1ajb _A ribbon worm is nearby!1aj$ .###### ......#.......##,#####.......#..#...........#..............#........#.. #.@...........................#.#.##.#..<  ......#.#..#...#.#=.....,#.###.#..*,#,* #.#.> #.#.. >1ajc .###### ......#.......##,#####.......#..#...........#..............#........#.. #.@...........................#.#.##.#..<  ......#.#..#...#.#=.....,#.###.#..*,#,* #.#.> #.#.. > _A ribbon worm is nearby!1aj .###### ......#.......##,#####.......#..#...........#..............#........#.. #.@...........................#.#.##.#..<  ......#.#..#...#.#=.....,#.###.#..*,#,* #.#.> #.#.. >1aju"] .###### ......#.......##,#####.......#..#...........#..............#........#.. #.@......................1aj#.....#.#.##.#..<  ......#.#..#...#.#=.....,#.###.#..*,#,* #.#.> #.#.. >1ajN+1aj$,1aj21aj4b _A ribbon worm is nearby!1ajD .###### ......#.......##,#####.......#..#...........#..............#........#.. #.@...........................#.#.##.#..<  ......#.#..#...#.#=.....,#.###.#..*,#,* #.#.> #.#.. >1ajME1aj> .###### ......#.......1aj##,#####.......#..#...........#..............#........#.. #.@...........................#.#.##.#..<  ......#.#..#...#.#=.....,#.###.#.1ajh?.*,#,* #.#.> #.#.. >1aj1ajr1ajI1ajb _A ribbon worm is nearby!1ajz,****,***********#.###### ,,,,,,,,,,,,,,,,,.......######### ,1ajh****,******,*,**#............... ,,,,,,,,,,##,###### ,****,*,*,#..#..... ,****,*,*,#...#.####.# ,,,,,,,,,,,,,#.#......##. *****,***.#..###...........#.##.# ,,,,,,,,,......1aj....... *****,*#.#.##.#....##.#< *,,,,,,.w......#.#..#.......... 1aj***,*,,,,....#.#=.....# ,,,,1ajh,#.###.#..##.#.###...*,,,*|.*,#,* #.#............. ,****,>,,.**,*,* #.#..##.#1aj2@. ,>,,,,,,*,****,****#..#... 1aj[:,,,,,,,,,,,,.....1ajK.w1aj 1aj ,7 _1aj1aj 1ajgb*,****,*#.######,....... *,****,******,*,**#,##,#####. *,****,*,*,#..#.. *,****,*,#,#......#.####. *...,,#........#......##. 1ajh,*****,**#.#..###.#.##. ,*****,*.#.#.##.#....##.#< ,* *.w.....#.#..# ,***,*.#.#=..#..#.###.#..##.#.###,*,,,#|.#,#.* #.#1ajh,****,>,..#*,#.* #.#..##.# ,,>,,,,,,#.***#.****#..#,1ajRk;w.1ajFr1ajls%81ajy1aj{1aj*,****,*#.######,....... **,****,******,*,**#...,##,#####.. **,****,*,#,#..#..... **,****,*.#.#........#.#### ,*,....,#........#......## ,,*****,*##.#..###.#.## ,1aj,*****,*.....w..#.#.##.#....##.# ,,* *...#.#..# *,***,*.#.#=.#.#.###.#..##.#.###,*,,.#|.#.#.# #.#1ajv,****,>...##,#.# #.#..##.#,>,,,,,.#.***#.#***#..#,1ajH(catching breath)1aju` _A ribbon worm is nearby! _A ribbon worm is nearby! _ The ribbon worm expels a string of sticky webbing.  The stream of webbing hits you but does no damage.1aj>Q.1ajS@  4  9Held 1aj'H1aj K. _You are caught in a web!1aj]1ajX^01ajPe1aj#hN _You are caught in a web!1ajY1aj 1aj1aj<N _You are caught in a web!1aj1aj1aj 1ajoN _You are caught in a web!1aj1ajL1aj 1ajKN _You are caught in a web!1aj71aj1aj 1ajP _You are caught in a web! _1aj}1ajE~1ajd1ajԐ. _1aj31aj1aj1ajV31aj^1aj_1aj1aj1aj 1ajO1ajB1ajC1aj5J1ajSL1aj~1aj@1ajV1aj$1aj:11aj11ajE1ajG1aj 1ajL1ajֶ1aj,1ajN1aj{O1ajU1ajW1aj1aj1aj1aj1aj^ 4w.1aj 1aj޺ ; 8 601aj 1ajK ' _You disentangle yourself.1aj  You completely miss the ribbon worm. You tail-slap the ribbon worm.1aj4=1.0 (0.91aj1ajf _The ribbon worm is moderately wounded.1ajy?  (catching breath)You hit the ribbon worm but do no damage.You tail-slap the ribbon worm!  The ribbon worm is severely wounded.1ajF  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1aj1aj1ajo# 1aj 4 1aj* 1aju&2.0 (1.01ajHeld 1aj1aj1aj 1aj1aj  _You are caught in a web!1aj1#  8 5631aj) 1aj, r _You disentangle yourself. The ribbon worm barely misses you.1aj  (catching breath)You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.1aj/  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1aj-   4  4Held 1aj2 1aj4 . _You are caught in a web!1ajWH x  You struggle to detach yourself from the web.1ajH 51ajN 1ajQ C _The ribbon worm bites you but does no damage.1aj̱ 1aj ? 8 -61aj 1aj7 / _You disentangle yourself.1aj  You hit the ribbon worm.  The ribbon worm is severely wounded.1aj-=71aju 1aj*! 1aj}!5_The ribbon worm bites you but does no damage.1aji  You hit the ribbon worm.  The ribbon worm is almost dead.1ajW3-----81aj 1ajD0 _The ribbon worm bites you.1aj& y †You hit the ribbon worm.1ajR1ajL-----6091aj1ajO _You kill the ribbon worm!1ajG*,****,*#.######..,,,,.*,****,*****#.*,**#...,##.#####...*,****,*,#,#..#.......*,****,#.#.#..............#. ,,*,.....#........#......,*****,###.#..###1ajH.#..,*****,#.#.#.##.#....##.,* *..#.#..# ,*,***,*.#.#=....#.###.#..##.#.###,*,..#|.#.#.# #.#S   ball python (constriction, asleep)1aj3I,****,>...##S#.# #.#..##.#....,>,,,,,.#.*###.#***#..#,1ajuK  You encounter a ball python.Found a stone staircase leading down.1ajU/  --more--1ajش8S.1ajx6S.1ajOS)1aj64-701aj1aj\. _The ball python hisses angrily.1ajx _You see here a ribbon worm corpse.1aj,E ,,,,,,,,,,,,,,..,,,,.......###### ***,****,*#***#.*,**#...... ,,,,,,,,,,,.,##.#####... ***,****,*,#.#..#.......#.#.#..............#.### ,,*,,,,,,,......#........#......,*****,###.#..###...........#,,,,,,.......†.....*****,#1ajE #.#.##.#....## *,,,...#.#... ,*,***,*#.#=...... ,,,,,,,,S#.###.#..##.#.###*,..#|.#.#.# #.#..........****,>...##..##.#1aj9F 8>,,,,..#.*###.#***#..#...,,,,,...,,,,,..,,.....*,****,***#1ajG 6S.1aj>P 1ajQ F-1 _1ajW 1aj!Y 1aj\***,****,*#***#.*,**#...... ,,,,,,,,,,,.,##.#####... ***,****,#,#.#..#......#.#.#........#.### ,,*,,,,,,,......#........#......,*****,###.#..###...........#,,,,,,.......†..........*****,#..#.#.##.#....## *,,,...#.#... ,1ajN*,***,*S#.#=...... ,,,,,,,,.#.###.#..##.#.###*,..#|.#.#.# #.#..........****,>...##..##.#>,,,,..#.*###.#***#..#...,,,,,...,,,,,..,,.....,.*,****.#**# **** *,**,.1aj1aj-=21aj1ajX _The ball python barely misses you.1ajEi  You completely miss the ball python.1ajE*9 (0.91ajK1ajpNC _The ball python bites you but does no damage.1ajs †You punch the ball python!1ajYS1ajb5=23.9 (1.01ajk1ajO _You kill the ball python!1ajG"1aj"1aj#41aj6H _No target in view!1aj1aj#1aj 1ajH _No target in view!1aj^1aj$1aj91aj H _No target in view!1aj1aj1aj1ajH _No target in view!1ajY51aj51aj<=1aj@H _No target in view!1ajѫ1aj1ajR1ajsC _No target in view!1aj1aj}1aj1aj1ajR| _1aj1aj|1aj1aj)1ajh6==1ajG1aj1aj1ajk1aj5,1aj1aj,1aj1aj1ajh7==1aj>1aj,1aj1aj(1ajU1aj1aj,1aj1aj1ajw8==1ajE1aj1ajg1aj,1aj1aj,1aj]1aj 1aj 9=1aj2 1aj 1aj K9=1aj 1aj 1ajv ,1aj 1ajW 1aj 1aj 1aj 1aj 1ajw ,1aj 1aj q ,,,,,,,,.,##.#####...# ,****,#,#.#..#.......... ,****,#.#.#..............#.####.# ,,,,,,,......#........#......##. 1aj l*****,###.#..###...........#.##,,,.......†........... *****,#..#.#.##.#....##.#< * *,,,...........#.#..#......... 1aj ***,*,......†#.#@.............#-,,,,,.......#.###.#..##.#.###*,..#|.#.#.# #.#............. ,****,>...##.#.# #.#..##.# ,>,,,,..#.*###.#***#..#......,,...,,,,...,,.........*,***#.#**#.. **,* *,**,.... *1aj$ ^,,,,,,,*,* *,**,*......########1aj4# 093.9 (20.0)1aj# a=-4.9 (211aj& 1aj) + _j - a +5 ring of evasion1aj 1aj 31aj 1aj 1aj X1aj 1aj7 1aj 1aj2 1aj 1ajY 1aj 1aj 1aj5 1aj 1ajx g  You see here a ball python corpse.1aj 1ajw  _1aja 1aj 1aj 1aj* 1aj? 1aj 1aj ,1aj 1aj h  You see here a staff of necromancy.1ajL 1aj  _1aj 1ajX 1aj ,1aj 1aj 1aj ,1aj 1ajZ 1aj< ,1aj 1aj 1aj 1aj 1ajH 1aj( 1aj ,1aj 1aj 1aj 1aj 1aj" 1aj 1aj 1ajQ 1aj 1aj 1aj ,1aj 1aj  1aj 1aj@ 1aj 1ajY 1ajl 1aj 1aj 1aj 1aj c  You encounter a rat.1ajg #...#|.#.#.# #.#. ,,,**##.>...##.#.# #.#..##.# ,,,>......#.####.#####..#............................... ,,,,......#.####.####...... ***,......#.# #.#*,  *,.....,#.# #.#*,*..####  *,......#.####.##.#,,,,,,,,,,,,  *,....,.......@...#,,*,,,,,,,,,  **###.,##.####.####,,*,,,,,,,,, *,,*#.*,,...,,,,,*,,,,,,,,, ***** *,,**,**.###.,*,,,,,,,,,,,, ,,,,* *,,**,,r.,,,..,,,,,,,,,,,,,1aj * *,,***##,***,.#*,*,,,,,,,,, r   rat (asleep)* *,,,,,,,,,,*,.#*,*,*+****,, ,,,,* **,*****,*,*,,#*,*,*,****** ,,,,* *,*** *,*,*,,**,*,*,,,,,,,1aj W612.9 (18r.1aj( Kr1aj 5===3.9 (191aj# 1ajX - _The rat squeaks loudly.1aj1ajGear: 10/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with () 1aj" e - 2 throwing netsf - 2 poisoned darts  g - 3 javelins Armour (go to first with [)  h - a +0 ring mail (worn)a - a +0 animal skin  i - a +0 cloak Jewellery (go to first with "=)j - a +5 ring of evasion 1ajkTalismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a storm talisman1aj"j - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 2 of the Dungeon. 1aj6Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.1aj1aj»1aj,,,,,,#...#|.#.#.# #.#........... Jingleheimer the Changeling 1ajA,,,**##.>...##.#.# #.#..##.#..... Armataur ,,,>......#.####.#####..#........ Health: 29/29 ======================== ,,,,............................. Magic: 3/3======================== ,,,,......#.####.####............ AC: 6Str: 21 ***,......#.# #.#*,............. EV: 13Int: 10*,.....,#.# #.#*,*......###### SH: 01aj3gDex: 9*,......#.####.##.#,,,,,,,,,,,, XL:  3 Next: 62% Place: Dungeon:2*,....,.......@...#,,*,,,,,,,,, Noise: ===------  Time: 1613.9 (0.0)**###.,##.####.####,,*,,,,,,,,, -) Nothing wielded1aj!*,,*#.*,,...,,,,,*,,,,,,,,, Nothing quivered ***** *,,**,**r###.,*,,,,,,,,,,,, Quill ,,,,* *,,**,,..,,,..,,,,,,,,,,,,, ,,,,* *,,***##,***,.#*,*,,,,,,,,, r   rat ,,,,* *,,,,,,,,,,*,.#*,*,*+****,, ,,,,* **,*****,*,*,,#*,*,*,****** ,,,,* *,*** *,*,*,,**,*,*,,,,,,, _No target in view! _j - a +5 ring of evasion _You see here a ball python corpse. _You see here a staff of necromancy.  You encounter a rat. _The rat squeaks loudly.1aj1aj6---4.4 (0.51aj1aj5 _j - a +5 ring of evasion (worn)1aj **##.>...###.#>......#.####.#####..#...,...............#.####.#### *** #.#*,.  ,.#*,#######.#.####.##.#,,,,,,,,,,,,,...........#,,**###.,##.####@#### *,,*#.#..........# ***** *,,**,##r###..#... ,,,,...,,,....###,***,.##.#,,,,,,,,#,*+*****,*****,*,*,,,****** *,*** *,,,,,, 1aj \*,*** *,,,**,*,*,********1aj 7r.1aj 1aj H---5.4 (1.01aj 1ajS 1ajxi †You hit the rat.1ajS1aja<4=6.3 (0.91aj>1aj˙G _You kill the rat!1ajn1aj1ajt 1ajR H _No target in view!1aj{1aj-|1aj1aj0H _No target in view!1aj,31aj+ 1ajB H _No target in view!1ajq1ajr1ajw1ajyH _No target in view!1aj1aj21ajF1ajH _No target in view!1ajM^1aj^1ajd1aje@ _No target in view!1aj?1aj1aj1aj1ajI1aj>1aj1aj _1aj1aj,1aj1aj1aj,1aj+1aj1aj;1ajq1aj1aj 1ajY 1aj 1ajI 1aj 1aj,1aje1aj1aj 1ajJ1aj1aj1ajl,1aj1aj1aj1aj1aj1aj1aj!i _ You encounter an endoplasm.1aj(...##.#.# #.#..##.#.......#....# .#.####.#####..#..........# ............. .#.####.####.........### .#.# #.##..........,..)## ,#.# #.#*,#......#########**#. .#.####.##.#............,,,,,.... 1aj)............#..#.........,,,,*...# ##.####.####..#.@.......,,,,*...#- *#.#..†.......#..,,,,*...#,##.###..#.........$*...# **.....................J,,,,* **###.###..##.#.........,,,,*,,,,#..##.#.#+####..,,,,**,*, J   endoplasm (wandering) 1aj$*r*****,*,#..##.#.#,*****#***,**,*, *** *,*,#..#*.#.*,,,,,,,,**,**,*, ,,***,*,#...*,*,********,**,**,,,1ajl*026.3 (10.0)1aj21aj3L-7.3 (11 _1aj:1aj ###..#..............###........ #.##.........) #.#*,#......######............#..........####..#.@.......†.......#...........#.........$................##.#...........##.#.#+####..#.#.# #.1aj8@ ###..#..............###........ #.##.........) #.#*,#......######............#..........####..#.@.......†.......#...........#.........$................##.#...........##.#.#+####..#.#.# #.1ajF1aj]G1ajJM1ajOa _An endoplasm is nearby!1ajS ###..#..............###........ #.##.........) #.#*,#......######............#..........####..#.@.......†.......#...........#.........$................##.#...........##.#.#+####..#.#.# #.1aj?' 8 ###..#..............###........ #.##.........) #.#*,#......######............#..........####..#.@.......1aj<( o†.......#...........#.........$................##.#...........##.#.#+####..#.#.# #.1aj. 1ajm/ 1aj6 1aj8 a _An endoplasm is nearby!1ajrH  ###..#..............###........ #.##.........) #.#*,#......######............#..........####..#.@.......†.......#...........#.........$................##.#...........##.#.#+####..#.#.# #.1ajS  ###..#..............###........ #.##.........) #.#*,#......######............#..........####..#.@.......†.......#...........#.........$................##.#...........##.#.#+####..#.#.# #.1aj 1aj 1aj& 1aj9 a _An endoplasm is nearby!1aj x#.####.#####..#....#...... ........................... #.####.####..#### #.# #.##.....,..) #.# #.#*,##########**#.# #.####.##.#.......,,,,..... ..........#..#.*...# #.####.####..#..*...#. #.#..†.......#.*...#. *,##.###..#.........$*...#. *.............J.,,,*,,,,, *###.###..##.#.,,,*, ,,,,,,,#..##.#.#+####**,* ****,*,#..##.#.#,*****##**,**,*, *,*,#..#*.#.*,,,,,,,,**,**,*, 1aj ,***,*,#...*,#.********,**,**,,,,,,*,##..*,*,**,,,,,,,,,,**,,*1aj %J.1ajb RJ1aj& 08.3 (1.0)1aj 1aj ^ _The endoplasm quivers.1aj$!m.####.#####..#.#.... .####.####........# .# #.##...,..)# .# #.#*,#......#**#.# .####.##.#.......##..#.*...#.# .####.####..#.*...#.# .#..†.1aj!#.*...#.# ,##.###..#.$J...,,*...#.# .*, ###.###..##.#.*,#..##.#.#+####....,,**,*,,*,#..##.#.#,****####*,**,*,,* * *,*,#..#*.#.*,**,**,*,,* ***,*,#...*,#.*,**,**,,,,**,##..*,*,**,**,,*,*1aj#"J.1aj+1aj,%91aj11aj731aj ;####.#####..#.#.. ####.####.......#####. # #.##..,..)####. # #.#*,#......#**#.####. ####.##.#.......#.#..#.*...#.#. ####.####..#.*...#.#. #..†.#....@.J.....,*...#.#. ##.###..#.$.....,*...#.#.*,.###..##.#.*,#..##.#.#+####.....,**,*,,*,#..##.#.#,****#####,**,*,,*,  *,*,#..#*.#.*,**,**,*,,*,,*,#...*,#.*,**,**,,,,*,*,##..*,*,**,**,,*,*,1ajda.#####..#.#....####.......#####.<  #.##..,..)####.#  #.#*,#......##.####.#.##.#.1ajg.....#.##..#.*...#.#.#.####..#.*...#.#.# ..†.#.....@J......*...#.#.# #.###..#.$......*...#.#.#*,* #.###..##.#.*,*#..##.#.#+####......**,*,,,,* *,*,#..##.#.#,****#####.**,*,,*,* *,*,#..#*.#.*,**,**,*,,*,* *,*,#...*,#.*,**,**,,,,*,**,##..*,*,**,**,,*,*,*1ajXD  You roll towards the endoplasm!1ajl=30MPRegen (2) 1aj1aj@ _The endoplasm hits you but does no damage.1aj M .  You punch the endoplasm!1aj R1aj$-711aj:*1aj,M _You kill the endoplasm!1aj1aj1aj1aj$H _No target in view!1aj1aj^1aj1ajH _No target in view!1ajs1ajs1ajfy1aj{H _No target in view!1aj1aj{1aj1aj2H _No target in view!1aj,Z31aj_1ajbH _No target in view!1aj1aj1aj1ajtC _No target in view!1aj-E1aj$F1aj@K1ajP1ajq1ajr1ajs1ajSu1aj _You now have 91 gold pieces (gained 14).1aj: 1aj 1ajA 1aj- 1aj 1aj 1aj 1aj 1aj( 1aj 1aj 1aj% 1aj+ *,**,,*,*,**,.*#.#..........#,*,* Jingleheimer the Changeling *,**,,*,*,**,,*#.####.##..###,*,* Armataur *,*,,,,,*,**,,*#.##..........,,,* Health: 29/29 ======================== *,,,,,,,,,,,,,*#......##.####,*** Magic: 3/3======================== ,,***,***,*#,,*#..#.###*,#,,,,*** AC: 6Str: 21 *,,,,,* *,*#.,*#..#.#*,,,*,,,,**, EV: 13Int: 10 1aj|, -****,,***,*#..##..#.#*,*,*,,,,**, SH: 0Dex: 9 ,,,,,,,,,,,#......#.#*,*,,,,,,,*, XL:  3 Next: 67% Place: Dungeon:2 ,***,,,,***#####@##.#*,*,*,,,***, Noise: ---------  Time: 1659.3 (3.0) ,,,,,,,,,........##.#,,******* *, -) Nothing wielded *,,**,***##.##.#.##..,***, Nothing quivered ,*,**,* *,*#.#..,,***1aj6- *, Quill **,**,* **,,#,#..*,**, *****,* *,*,,,#!..,**,  ,,,,,,****,***,...#***,  ****,,,,*,,,,,,.>##*,  ** *,,*,**,***,****,  _No target in view! _No target in view! _You now have 72 gold pieces (gained 9). _You now have 77 gold pieces (gained 5). _You now have 91 gold pieces (gained 14).  1aj- %Found a stone staircase leading down.1aj7 /  --more--1ajnh1ajo1aj]p; 60.3 (4 _1aj;v1aj1ajC1aj1ajڥ1ajj1ajX1aj(n1aj@1ajƵ1ajK1aj1ajQ1aj1ajV1aji,,,,* *,*#.,*#..#.#*,,,*,,,,**, ****,,***,*#..##..#.#*,*,*,,,,**, ,,,,,,,,,,,#......#.#*,#,,,,,,,*, ,***,,,,*#######.##.#*.#,*,,,***,1aj,,,,,,,........##.#..#****** *,**,***##.##.#.##...#* ,*,**,* *,*#.#....#** **,**,* **,,#,#..#.# *****,* *,*,,,#@...# ****,**#....### 1ajZ***,,,,*,,.....>## ** *,,*,*#.###.### ,***,,*,**,* #.* ,**,,*,**,* #.*****************,**,,*,**,* #,,,,,,,,,,,,,,,,,,, ,****,*,**,* *,****************** ,* * 1aj 1aj+5.3 (51aj*6.3 (61aj1aj=!1ajC_No target in view!297751aj}). _You now have 91 gold pieces (gained 14). _j - a puce potion1aj I1aj 1aj 1aj: 1aj 1aj 1aj 1aj` 1aj( 1aj 1ajg ,1ajJ 1aje 1ajҘ 1aj 1ajb 1aji 1ajЛ 1aj 1aj 1aj6 1aj 1aj 1aj 1aj2 1aj 1aj 1ajl 1aj_ 1ajǥ 1aj 1aj 1aj 1aj 1ajO 1ajJ 1ajݪ 1aj. ,1aj 1ajZ 1aj 1aj٬ 1ajS 1aj 1aj. 1ajg 1aj 1ajǯ 1aj ,1aj 1aj 1aj 1aj@ 1aj 1aj 1aj 1aj} 1aj 1ajc 1aj 1ajH 1ajϺ 1aj 1aj^ 1aj 1ajI 1aj? 1aj 1aj 1aj 1ajz 1aj 1ajT 1aj@ 1aj 1aj 1ajc 1aj; 1aj 1aj7 ,1aj 1ajS 1aj ,1aj 1aj 1aj 1ajF 1ajp 1aj_ 1aj 1aj 1aj 1aj 1ajO 1aj 1ajI 1aj= 1aj 1aj 1ajv 1aj 1aj 1ajP 1ajs 1aj] 1aj 1aj2 1ajj 1ajQ 1aj 1aj 1aj4 1aj 1ajr 1aj 1aj 1aj 1aj9 1aj 1aj 1aj 1aj 1aj 1aj X1aj 1aj 1ajZ ,1aj 1aj 1aj 1aj 1aj 1aj 1ajQ 1aj 1aj 1aj 1aj 1aj 1aj 1aj B1aj 1aj 1aj 1aj- 1aj 1aj! 1ajf 1aj 1aj 1ajD 1aj 1aj 1aj, 1aj 1aj 1ajd 1aj 1ajA 1aj ,1aj 1aj 1aj 1aj[ 1aj 1aj; 1aj ,1aj& 1aj 1aj ,1aj 1ajB 1aj 1ajA 1ajQ 1aj 1ajj 1aj 1aj 1ajY 1ajc 1ajC ,1aj 1aj 1aj 1aj 1ajC 1aj 1aj 1aj 1aj' 1aj 1aj 1aj 1ajF 1aj 1ajS 1aj*! 1aj! 1aj! 1aj# 1aj$ 1aj% 1aji% 1aj& 1aj' B1aj{( 1aj/) ,1aj) 1ajO* 1aj* 1aj + 1ajM+ 1aj+ 1ajt, 1aj, ,1aj- 1aj- 1aj_. ,1aj. 1ajp/ 1aj/ 1aj/ 1aj0 1aj0 1aj%1 1aj[1 1aj1 1aju2 1aj2 ,1ajY3 1ajB4 ,1aj4 1aj(5 1aj5 1aj5 1ajr6 1aj6 1aja7 1aj7 ,1aj 9 1aj9 1aj`: ,1aj$; 1aj; 1aj;< 1aj< 1aja= 1ajp> 1aj> 1aj? 1aj2@ 1aj@ 1ajA ,1ajA 1ajB 1ajC ,1aj}D 1ajE 1aj+F 1ajF 1ajH 1ajH 1ajZI ,1ajM ,1ajoM 1ajM 1aj*O 1ajQP 1ajP 1ajP 1ajR 1ajJS 1aj2T ,1ajU 1ajV 1aj3W 1ajW 1ajX 1aj7Z 1aj{Z 1ajZ 1aj"\ 1aj3] 1aj}] 1aj] 1ajM_ 1aj`` 1aj` 1ajNa 1ajBd 1aje 1aj`e 1ajf 1aj7g 1ajh 1ajh 1aj,i 1ajk 1ajl 1aj%m 1ajm 1ajn 1ajo 1ajGp 1ajp 1aj^r 1ajyv 1ajw 1ajx 1ajx 1ajcy 1aj!{ 1aj| 1ajd| 1aj| 1aj~ 1aj1 1ajj 1aj 1aj X1aj1 1aj B1aj 1aj 1aj 1ajJ 1ajy 1aj 1aj 1aj 1aj 1aj 1aj 1ajU 1aj0 1aj 1ajG 1aj 1ajc 1ajb 1aj 1aj 1aj 1aj 1aj 1aj 1aj 1aj 1ajd 1ajџ 1ajk 1aj 1ajm 1ajԢ 1ajģ 1aj, 1aj 1aj 1aj 1ajا 1aj 1aj 1aju 1aje 1aj 1aj 1aj 1ajެ 1aj& 1aj 1ajt 1ajW 1aj 1aj 1aj% 1aj( 1ajm 1ajײ 1aj" 1aji ,1aj X1ajI 1ajJ 1aj 1ajs 1aj̼ 1aj 1aj 1aj^ 1aj 1aj! 1aj 1aju 1aj 1aj) 1aj 1ajn 1aj 1aj 1aj ,1aj 1aj' 1aj$ 1aj 1aj 1aj 1aj 1ajg 1aj 1aj 1aj 1aj 1aj: 1ajB 1aj7 1aj 1aj 1ajS 1ajh 1aj 1aj 1ajQ 1ajz 1aj 1aj 1aj 1aj8 1aj 1aj 1aj! 1aj ,1ajH 1aj 1aj 1aj 1ajM 1aj 1aj ,1aj 1aj 1ajX ,1aj 1aj 1aj 1ajG 1aj 1aj 1aj 1aj[ 1aj 1aj 1aj ,1ajv 1aj 1aj ,1aj 1aj 1aj^ ,1aj 1aj 1aj ,1aj1 1aj 1aj ,1aj$ 1aj 1aj? ,1aj 1aj 1aj- ,1aj 1ajb 1aj ,1aj ,1ajX ,1aj 1aj 1ajI 1aj ,1aj 1ajW 1aj ,1aj 1aj k  You encounter a ball python.1ajf ; *,*,,,,,,,,,*,,*,##..#.#.##..*+*,,,......*,.#.#.....#.##.. *.....#..#............. +,,,,,,,,,,,S.$.*....###.###.##.. *,,,,...##.#.....# #.##.. ****,,,,,,,,,,.....####..###.##.. ****,**,,,,,,,,...#...........#.. ,,,,,,*******###..#.###....######1aj ,,* #..@.#.............. #.#####..##.#####.##,*,,* ##.###.#.##.# #.##  *,*,,* ##.#.##.##.# *#..#  *,*,,* ######...#####.# *,#..  *,*,,* #..............#*##.### S   ball python (constriction, asleep) **,*,,* *#.####...####...,#..... ,,,*,,****,,***#.#.#* *..#,##.### ****,,,,,,,,,,*.###.#*#..#,**,* #1aj( ^.S807.3 (141.0)1aj+ NS)1aj +821ajF 1aj 5 _The ball python hisses angrily.1ajK  ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#.1ajL #..@.#....... #.#####..##. ##.###.   ##.#.   ...   .   1ajX u ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#. #..@.#....... #.#####..##. ##.###.   ##.#.   ...   .   1aje 1ajC 1aj 1aj b _A ball python is nearby!1aj$  ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#. #..@.#....... #.#####..##. ##.###.   ##.#.   ...   .   1aj ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#. #..@.#....... #.#####..##. ##.###.   ##.#.1aj   ...   .   1ajy1aj,1ajݚ1ajb _A ball python is nearby!1aj0 ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#. #..@.#....... #.#####..##. ##.###.   ##.#.   ...   .   1aj ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#. #..@.#.......1aj #.#####..##. ##.###.   ##.#.   ...   .   1aj1aj1ajr1ajb _A ball python is nearby!1aj  ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#. #..@.#....... #.#####..##. ##.###.   ##.#.   ...   .   1aju ......*,.#.#.....#..#.......$.*....##...##.# #.##.......##.....#....#..###..#. #..@.#....... #.#####..##. ##.###.   ##.#.   ...   .   1aj31aj1ajlb _A ball python is nearby!1aj*******,,*,*#.,#,  *,*,,.,*,##..# *****+*,,.......*,.#.#.....#.##. *.......#..#............ +.....$.*....###.###.##. *,,,,,,,,....S..##.#.....# #.##..,,,,..........####..###.##.. ****,**,,.........#...........#.. ,,,,,,*******###@.#.###....###### ****1ajJ....#.............. ,,,,.#####..##.#### *##.###. #.# ##.#.##.#..######...#####.# *,#..   #..............#*##.### **,*,,* *#.####...####...,#..... ,,,*,,****,,***#.#.#* *..#,##.##1ajG.S1ajD.S1aj21aj79.0) _1ajR1aj1aj 1aj~ .=101aj# 1aj| _You closely miss the ball python. The ball python misses you.1aj1 M .  You hit the ball python.1ajV8 R1aj; 491.2 (0.91aj@ 1ajFC O _You kill the ball python!1aj 1ajf 1aj 1aj H _No target in view!1aj 1ajr 1aj! 1aj $ H _No target in view!1aj8 1ajQ 1aj 1aj H _No target in view!1aj 1aj0 1aj 1ajT H _No target in view!1aj 1ajÀ 1ajP 1aj\ H _No target in view!1aj 1aj 1ajt 1aj C _No target in view!1aj u1ajmf _1aj%1aj1aj1aj1aj`1aj1aj1aj,1aj1ajU$ *,,,,,,,,* *,*** *,*,#..#*.#.#,******,*** *,,,***,*,#...*,#.## *,*##*****,,,,,*,##..*,#.## *,*...* ****,,*,*#,,*,#.## 1aj:%x*,*...#######,,*,*#.,#,#.## *,*..#,,*,##..#.#.##  *****+*#,.#.#.....#.##,,,,#.+,,,,,,.......@.#....###.###.-,,,,,,.........##.#.....# #.##  ****,,,............####..****,**...........#........... ,,,,,,,,*#########..#.###....### ******,,* #....#.......... ,,,,,,,,* #.#####..##.#####.1aj%**,*,,* ##.###.#.##.# #  *,*,,* ##.#.##.##.# *#.1ajx+-5.2 (4.01aj,D-6.2 (51aj01aj3: _You now have 97 gold pieces (gained 6).1aj1ajo1aj-1aj11ajB1aj1aj 1aj 1aj 1ajq 1aj1aj-1aj1aj1aj1aj1aj1aj1ajM1aj1aj1aj+7 _You open the door.1aj1aj1aj1aj!@  There is an open door here.1aj'#1aj# _1aj^$1aj(&1aj'1aj'1aj(1aj:*1aj+1aj,,1aj-1ajx/,1ajA01aj11aj>3,1ajp41aj61aj71aj81aj81aj:1aj~;1aj;1aj5<1aj>1ajR@1aj@1aj5A1ajB1aj$D1ajD1ajD1ajG1ajH1aj I1ajUI1ajK1ajML1ajL1aj6M1ajN1ajO1ajP1ajP1ajQ1ajR1aj8S1ajS1ajFU1ajV1ajV1ajiW1ajX1ajdZ,1ajZ1aj>]1aj^1aj^1ajj_1aj^a1ajcc  You encounter a rat.1ajqhW**,,**########..# #....#....,,,,..........# #.#####..*,,*,######.#..# ##.###.#.1ajhC*,,*,* #.#..# ##.#.##. **,,*,* #.#..# ######...## *,,,*,* #.#..# #............ **,,*,*****#.#..# *#.####...## *1ajh,,,,..#..####..##*#.#.#* * **,**,*****###..@.......*.###.#* *1aj*i,,,,,,,.#######r.#***#.#* *****,**######...,,,,,,..,,,,,.#* 1ajWi9 *,* ##.##*<**#.**,*,,*#*  *,* #..,,,,,,,,***,,* 1ajMj *,* #..**,***,,* *,,* r   rat (asleep)  *,* *#...,,***,,* *,,***  *,********....,,,,,,,* *,,,,, *,,,,,,,,,,,,,******,***,****1ajjJr42.2 (26.0)1aj..#  ...#  #..#   #.#..#  #.#..#  #.#..# 1ajs#..# #..####..## #..@.....r........#######.#####..  *,* ##.##*<  *,* #.  *,* #. *,,*  *,* *#.  ..  1ajx1ajy1aj~1ajYZ _A rat is nearby!1aj..#  ...#  #..#   #.#..#  #.#..#  #.#..# #..# #..####..## #..@.....r........#######.#####..  *,* ##.##*<  *,* #.  *,* #. *,,*  *,* *#.  ..  1aj# O..#  1aj$ r...#  #..#   #.#..#  #.#..#  #.#..# #..# #..####..## #..@.....r........#######.1aj$ j#####..  *,* ##.##*<  *,* #.  *,* #.1ajc% *,,*  *,* *#.  ..  1ajn+ 1aj,, 1aj1 1aj7 Z _A rat is nearby!1aj'C +,,**#..# #....#. *,,,,...# #.#####..# *,,*,######.#..# ##.###.#.# *,,*,* #.#..# 1ajC ##.#.##.# *,,*,* #.#..# ######...# ,,,*,* #.#..# #. *,,*,*****#.#..# *#.####...####. ,..#..####..####.#.#* *. *,**,*****###...@....r.#.###.#*#. ,.#..#***#.#*,1ajD ,**######...,,,,,,..,,,,,.#*,*,* ##.##*<**#.**,*,,*#**,* #..,***,,*1ajKD  **,* #..**,***,,* *,,* *1ajD *,* *#...,,***,,* *,,**,*....,* *,*,******,***,*1ajJ ),,**#..# #....#. ,,,,.# #.#####..##. ,,*,######.#..# ##.###.#.##. ,,*,* #.#..# 1ajJ &##.#.##.##. ,,*,* #.#..# ######...#####.*,* #.#..# #... ,,*,*****#.#..# *#.####...####...#..####..####.#.#* *. ,**,*****###.r.#.###.#*#..#..#***#.#*,,**######...,,,,,,..,,,,,.#*,1ajK *,* ##.##*<**#.**,*,,*#**,*,* #..,***,,* *,1aj4K *,* #..**,***,,* *,,* *,*,* *#...,,***,,* *,,*1ajeK p*,*....,* *,*,******,***,*1ajL /r.1ajQ 1ajR n4.2 (1.0)MPRegen (2) 1ajV 1ajhY / _You roll towards the rat!1ajy9**#..# #....#..# #.#####..##.# ,*,######.#..# ##.###.#.##.# ,*,* #.#..# ##.#.##.##.# ,*,* #.#..# ######...#####.# ,*,* #.#..# #....1aj;# ,*,*****#.#..# *#.####...####...#..####..####.#.#* *..# **,*****###.r..#.###.#*#..#.#..#***#.#*,,*,**######...,,,,,,..,,,,,.#*,,**,* ##.##*<**#.**,*,,*#**,**,* 1ajz-#..,***,,* *,**,* #..**,***,,* *,,* *,**,* *#...,,***,,* *,,*1ajp*,*....,* *,*,******,***,*1ajC**#..# #....#..# #.#####..##.# *,######.#..# ##.###.#.##.# *,* #.#..# 1aj*##.#.##.##.# *,* #.#..# ######...#####.# *,* #.#..# #....#* *,*****#.#..# ##.####...####...,..#..####..####.#.#* *..#, *,*****###.r..#.###.#*#..#,.1aj#..#***#.#*,,*, *,**######...,,,,,,.....,,.#*,,*, *,* ##.##*<**#.**,#,,*#**,*, *,* #..,***,,* *,*, *,* 1aj'#..**,***,,* *,,* *,*, *,* *#...,,***,,* *,,******, *,*....,* *, *,******,***,*1ajL1aj%"p .  You roll towards the rat! The rat is struck by your quills.1aj&R1aj*a71541aj/1ajZ1G _You kill the rat!1aj%1aj؍1ajd1ajOH _No target in view!1aj1ajY1aj1ajy H _No target in view!1ajr1ajt1ajw1ajBzH _No target in view!1ajm1aj-1aj,1ajH _No target in view!1aji1ajYj1ajn1ajqH _No target in view!1ajZ1aj1ajQ1ajZ@ _No target in view!1aj6A _31aj=X1aj0A$ .........# #.#####..##.##### #####.#..# ##.###.#.##.#  #.#..# ##.#.##.##.# *# 1ajA #.#..# ######...#####.# *,  #.#..# #..............#*##. ****#.#..# ##.####...####...,#.. ,,,,..#..####..####.#.#* *..#,##. ****###..........#.###.#*#..#,** ,........#######@.#***#.#*,,*,**8.2 (3 *######.................#*,,*,*1ajB ##.###<###.##.#..##**,*,* #..,,,,,...*##,,# *,*,* #..**,**#..* *,,* *,*,* *#...,,**#..# *,,******,* *******....,,,,...# *,,,,,,,,, ,,,,,,,,,,,****##%#**,********** *******,,*,,,,,,,,,,,,,,,,,,,,,,,1ajI1ajJ*9.2 (41ajP1aj4R8 _Found an escape hatch in the ceiling.1aj1aj1aj:1aj"1ajz1ajEn1aj 1aj 1aj1ajg$21aj1ajR1aj1aj#1ajs1aj1aj1aj,1aj81aj1aj1aj1ajf1ajJ1aj1ajb1aj#1aj% ***###..........#.###.#*#..#,**,* ........#######..#####.#*,,*,**,* ######.................#*,,*,**,*1ajW& ##.###<###.##.#..##**,*,**,* #..........###,,# *,*,**,* #..##.###..# *,,* *,*,**,* *#.....###..# *,,******,**,***.1aj&....# *,,,,,,,,,**,* ,,,,,,,,,.#**,**********,* ******,,*,,,,,,,,**,**#########*******,*1aj?'*** ### *** 1aj+,56.2 (71aj,*7.2 (81ajI01aj4- _k - an inkwell talisman1aj1ajl1ajЍ1ajS1aj1aj9:11ajƘn1ajw1aji1aj1aj1ajN1ajԞ1aj,1aj1aj1ajh1ajơ(1aj!1ajz1ajB1aj1aj1aj1ajy1aj1ajU1aj1aj 1aj{1ajP1aj1aj1aj1ajų1aj1ajl1aj1aj1aji1aj1aj1aj1aj1aj.1aj|1aj1aj1ajU1aj1aj1ajr1aj1aj1aj1aj1aj1aj?1aj1aj 1aj1aje1aj1aj&1aj1ajN1aj1aj,1aj1aj1aj,1aj^1aj  You encounter a kobold. It is wielding a +0 dagger and quivering stones.1aj......####..###.##..##..#. #....#...........#......#.####..#.###....########.##. # #....#.................##. 1aj# #.#####..##.#####.##.#.##. # ##.###.#.##.# #.##.#.... # ##.#.##.##.# *#..#.#..#. # ######...#####.# *,#...#.... # #...........@..#*##.###....## # ##.####...####....#.......>## ####..####.#.## *..#.##.###.### ........#.###.###..#,#*,* #.# #######..#####.#*.K#,**,* #.##### ...............#*..#,**,* #...... K   kobold (missile, asleep) ###<###.##.#..##*#.#,**,* #.##### .........###..# *.#,**,* #.#jm .##.###..# #..# *,*,**,* #.#1aj&076.2 (19.0)1aj'K.1ajOK)1aj5===7.2 (201ajq1aj( _The kobold shouts!1aj  # #  # ### # ######...#####.# # #...........@..# # #...####....#>## #.#.## *..#.# .###K.#,#*,* #.# .#*..#,**,* .#*..#,**,* <.##*#.#,**,* .# *.#,**,* #.#  #..#  #.# 1ajñ      ###  ######...#####.#  #...........@..# #...####....#>## #.#.## *..#.# 1aj .###K.#,#*,* #.# .#*..#,**,* .#*..#,**,* <.##*#.#,**,* .# *.#,**,*  #..#  1aj 1ajV 1ajy 1aj~ ] _A kobold is nearby!1aj%  # #  # ### # ######...#####.# # #...........@..# # #...####....#>## #.#.## *..#.# .###K.#,#*,* #.# .#*..#,**,* .#*..#,**,* <.##*#.#,**,* .# *.#,**,* #.#  #..#  #.# 1ajc      ###  ######...#####.#  #...........@..# #...####....#>## #.#.## *..#.# 1ajd .###K.#,#*,* #.# .#*..#,**,* .#*..#,**,* <.##*#.#,**,* .# *.#,**,*  #..#  1aji 1ajSj 1ajbo 1aj}q ] _A kobold is nearby!1aj z # #  # ### # ######...#####.# #1aj; 7 #...........@..# # #...####....#>## #.#.## *..#.# .###K.#,#*,* #.# .#*..#,**,* .#*..#,**,* <.##*#.#,**,* .# *.#,**,* #.#  #..#  #.# 1ajl     ###  ######...#####.#  #...........@..# #...####....#>## #.#.## *..#.# .###K.#,#*,* #.# .#*..#,**,* .#*..#,**,* <.##*#.#,**,* .# *.#,**,*  #..#  1aj4r1ajXs1ajw1ajz] _A kobold is nearby!1ajC#...........#......#.# #########..#.###....########.##.# #....#.................##.# 1ajf#.#####..##.#####.##.#.##. ##.###.#.##.# #.##.#....# ##.#.##.##.# *#..#.#..#.#  ######...#####.# *,#...#....#  #..............####.###....###  ##.####...####@...#.......>## ##..####.#.## #..#.##.###.### .......#.###.###K.#,#*,* #.# ######..#####.##..#,**,* #.###### ..............##..#,**,* #....... ##<###.##.#..####.#,**,* #.###### 1aj[........###..# *.#,**,* #.# ##.###..# #....###..# #..######.1aj%1aj<=(((1ajK.@.1aj9--8.2 (1.0)1ajL1aj} n _The kobold throws a stone. The stone closely misses you.1aj&#########..#.###....########.# #....#................#####..##.#####.##.#.##..#.###.#.##.# ...# ##.#.#*#..#.#..#######...#####.# *,#...#.................####.###....####.####...####....#.......>## ###.#.## #@.#.##.###.### .......#.###.###K.#,#*,* #.# ######..#####.##..#,*##### ................... ##<###.##.#..########## ........###..# * ##.###..# ..#####..........1aj)  You roll towards the kobold! You hit the kobold.  The kobold is heavily wounded.1aj~--9MPRegen (1) 1aj1aj. _The kobold is staggered.1ajM )You miss the kobold.The kobold is heavily wounded.The kobold is struck by your quills.1ajYT)1ajW.3801ajR]1aj_J _You kill the kobold!1aj31aj=1aj9H _No target in view!1ajM31ajQN1aj6PH _No target in view!1aj1aj1aj]1ajtH _No target in view!1aj = 1aj= 1aj9C 1ajD  1aj[E :_No target in view!1ajA 1aj@ 1ajW 1aj H _No target in view!1aj 31ajS 1aju 1ajq 1ajd _1ajo X1aj 1aj 1aj 1aj< 1aj 1aj; 1aj 1aj  1aj 1aj 1aj 1aj? 1aj! 1aj" 1ajR# 1aj^$ 1aj& 1aj' 1ajM( 1aj) 1ajz+ 1aj - ,1aj- 1ajI0 1aj1 1aj1 1aj43 1aj4 1aj5 1aj6 1aj\6 1ajm7 1aj$8 1aj8 ,1aj9 1aj~: ,1aj; 1aj< 1aj< 1aj= 1aj|= 1aj> 1aj@ 1ajA 1ajA 1ajC 1ajD ,1ajtD 1ajE 1ajtE 1ajE 1aj@F 1ajG 1ajG 1ajgH 1ajH 1aj7J 1ajK ,1aj]L 1ajM 1aj!O 1ajO 1ajP 1ajLQ 1aj8S ,1ajS 1ajU 1ajW 1aj}W 1ajW 1ajZ 1aj3\ 1aj\ 1aj] 1aj^ 1aj` 1ajj` 1aj` 1ajb 1ajd ,1ajd 1aje 1ajg ,1ajg 1aj5h 1aj'i 1aji ,1ajkj 1ajk 1ajk ,1ajl 1ajQm ,1ajm 1ajn 1ajo 1ajo 1aj1p 1ajor 1ajzs 1ajs 1ajPt 1aju 1aj w 1ajow 1ajw 1ajx 1ajLy 1ajy 1aj7z 1ajg{ 1aji| 1aj| 1aj} 1aj 1aj ,1aj 1ajÇ 1ajT B1aj 1aj B1aj= 1aj 1aj ,1aj 1aj 1aj ,1aj 1aj ,1aja 1aj 1aj 1ajW ,1aj 1aj 1ajf ,1ajP 1ajĕ 1aj 1ajq 1ajN 1aj 1aj ,1aj 1ajU 1aj ,1aj 1aj7 ,1aj 1ajכ 1aj 1ajݜ ,1aj 1ajh ,1ajў 1ajM 1aj ,1ajL 1aj 1aj 1aj ,1aj 1aj. 1aj ,1aj+ 1aj 1aj ,1aj 1aj 1aj_ ,1aj 1ajg 1aj ,1ajY 1aj 1aj< ,1ajݩ 1ajY 1aj 1aj 1ajɫ 1ajt 1ajɬ 1aj 1aj 1ajG 1aj 1ajǮ 1aj$ 1aj B1aj 1ajܲ 1aj9 ,1aj 1aj ,1aj 1aj 1aj 1ajT ,1aj 1aj 1ajJ 1aj 1aj# 1aj 1ajk 1ajӾ 1ajX 1aj 1ajO ,1aj 1aj 1ajM 1aj 1aj 1aj 1aj 1ajq 1ajX 1aj3 1aj 1aj 1aj 1aj 1aj 1aja 1ajo 1aj 1aj 1aj? 1ajt 1ajA 1aj} 1aj 1aj\ 1aj3 1aju 1aj 1aj) 1ajE 1aj 1aj 1aj 1ajT 1aj 1aj 1ajV 1aj 1aj 1aj 1aj 1ajW 1aj 1aj 1ajg 1aj 1ajS 1aj 1aj; 1aj 1ajo 1aj 1ajr 1aj 1aj" 1aj 1ajq 1aj? ,1aj 1aja 1aj ,1aj 1aj 1ajT 1ajO ,1aj 1ajN 1aj 1aj 1aj] 1aj 1aji ,1ajX 1aj 1aj 1ajV 1aj 1ajR 1aj ,1aj 1aj 1aj- 1aj 1aj 1aj 1aj 1aj 1aj 1aj* 1aj 1aj 1aj 1aj 1aj3 1aj 1aj 1aj 1aj 1aj* 1aj8 1aj( 1aj 1aj+ 1aj{ 1aj 1aj 1ajE 1aj 1aj! 1aj! 1ajq" 1ajZ$ 1ajd% 1aj% 1aj% 1aj' 1aj( ,1ajd) 1aj+ 1ajB, 1aj, 1aj, 1aj / 1aj/ 1aj 0 1ajo0 1aj2 1aj]3 1aj3 1aj4 1aj6 1aj 8 1aj8 ,1ajf; b _No target in view! _You open the door.1aj< 1ajt= 31ajw? @  There is an open door here.1aj1@ 1aj@ 5 _1ajA 1aj4B ,1ajB 1ajzC 1ajC 1ajWD ,1aj\E 1ajE 1ajLF 1ajF 1ajG 1aj`H 1ajH 1ajRI 1ajJ @  There is an open door here.1ajIK 1ajK  _1aj L 1ajM 1ajtN 1ajN ,1ajO 1aj P 1ajcP ,1aj8Q 1ajQ 1ajR 1ajR 1ajRS 1ajET 1ajT ,1ajU 1ajV 1ajKV 1ajV 1aj4X 1aj}X ,1ajX 1ajY 1aj_Z 1ajZ 1aj [ 1aj\ 1ajZ] 1aj] 1aj^ 1aj^ 1aj_ ,1aj_ 1ajLa 1ajb 1ajb ,1ajc r _You open the door. _There is an open door here. _You open the door.1aj`d 1ajd 31ajh _You open the door. _There is an open door here. _You open the door.  There is an open door here.1ajj 1aj4k  _1ajk 1ajXm 1aj n 1ajn ,1aj-o 1ajo 1ajp 1ajCp 1aj q 1ajq 1ajq 1aj.r 1ajs 1ajt 1ajt 1aju 1ajyv 1ajw You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter an adder.1ajl|   ******,,,,,,,* #..........   *,,,,,,..,.#.###.#.......†   *******#.,..............   ####.#......,#...#|.#.   #.........####.>...##.   #.........>......#.##   #.....................   #.........S......#.###   #....@#***,......#.#1aj'} -   #.....# *,.....,#.#   #.....# *,......#.   ####.## *,....,   #.# **###.,##.   #.# *,,*#.#.. S   adder (asleep)   ##'####### *,,**,##.   #........# *,,**....   #........# *,,**###.1aj[ S.200323.0)  Found an escape hatch in the floor.1ajÅ ES1aj E-441ajM 1aj / _The adder hisses angrily.1aj-    ..,.#.###.† #.,....... ####.#......| #.........####.> #.........>.. #............ #........S... #....@#  #.....#   #.....#  ####.##  #.#  #.#  ##'  #..  #... 1aj |   ..,.#.###.† #.,....... ####.#......| #.........####.> #.........>.. #............ #........S... #....@#1aj   #.....#   #.....#  ####.##  #.#  #.#  ##'  #..  #... 1aj 1aj 1aj 1aj ] _An adder is nearby!1ajr   ..,.#.###.† #.,....... ####.#......| #.........####.> #.........>.. #............ #........S... #....@#  #.....#   #.....#  ####.##  1aj$t}#.#  #.#  ##'  #..  #... 1ajq    ..,.#.###.† #.,....... ####.#......| #.........####.> #.........>.. #............ #........S... #....@#  #.....#   #.....#  ####.##  #.# 1aj A #.#  ##'  #..  #... 1aj1aj1aj1aj] _An adder is nearby!1ajR)   ..,.#.###.† #.,....... ####.#......| #.........####.> #.........>.. #............ #........S... #....@#  #.....#   #.....#  ####.##  #.#  #.#  ##'  #..  #... 1aj1   ..,.#.###.† #.,....... ####.#......| #.........####.> #.........>.. #............ #........S...1aj+ #....@#  #.....#   #.....#  ####.##  #.#  #.#  ##'  #..  #... 1aj\1aj1aj1aj] _An adder is nearby!1aj ,* *,**###.#   ******.......# #....   *,,,,,,....#.###.#†#   *******#............#   ####.#......,#...#|.#.#   #.####.>...##.   #.>#.####   #.......   #.....@..S.......#.####   1ajc#.....####.......#.# #   #.....# *,.....,#.#  #.....# *,......#.####   ####.## *,....,.......   #.# **###.,##.####   #.# *,,*#.#..† ##'####### *,,**,##.#   #........# *,,**....1aj1S.1aj/S.1ajh1aj75.0) _1aj31aj1aj 1aj 4=6.1 (0.91aj 1aj x _You barely miss the adder. The adder bites you but does no damage.1ajI 1ajJ V7--7.01ajP 1ajLR ^ _You miss the adder. The adder bites you.1aj 1aj ,8.0 (1.01aj 1ajD _You barely miss the adder. The adder closely misses you.1ajg  You hit the adder.  The adder is moderately wounded.9 (0.91ajzm 1ajeo = _The adder bites you but does no damage.1ajJ  You closely miss the adder. Your off-hand punch misses the adder.The adder is moderately wounded.1ajQ '9.81aj^ 1ajw v _The adder is struck by your quills. The adder barely misses you.1ajwW  You miss the adder.The adder is severely wounded.1ajXb6---10.71aj^`1ajubh _The adder bites you. The adder closely misses you.1aj& 1aj!.  You hit the adder.1ajR1aj c7=961.7 (1.01aj31ajI _You kill the adder!1aj%61aj71aj<1aj<>H _No target in view!1aj@l1ajAm1ajs1ajuH _No target in view!1ajT1aj1aj1ajH _No target in view!1aj .1aj.1ajX/1ajf11aj2$ _1aj 91aj/:~8==1aj8;1aj[<1aj<1ajB=1ajv>1aj>1aju@1aj A1aj|A1ajA1ajD1ajDa9==1aj"E1ajI1ajJ1ajJ1aj|K1ajM1ajN1aj O1aj$P1ajQ1ajR1aj$S1ajS1aj{U1ajV1ajQW9=1ajX1ajY1aj[,1aj\1ajha1ajb1aj>c1aj\d1ajOf1ajh,1ajj1ajk1ajl1ajm1ajm1ajo1aj4q1ajq1aj r1ajis1ajt1aj u1aju1ajz1ajP{,1aj|1aj~1aj~1ajs1aj1ajV1ajނ,1aj1aj1aj1aj?1ajՆ1aj1aj1aj1aja1aj1ajS1aj1aj1ajN1aj1aj,1aj"1ajݓ1ajN1aj1aj1aj1ajF1aj—1aj1aj1aj 1aj1aj1aj1aj1aj_1aj~1ajC1aj1aj1ajn1aj31aj1aj41aj1aj$1aj1aj1aj1aj1aj~1ajĬ1aj 1aj1aj1aj^1ajf1ajR1aj1aj01aj1aj׵1aj91aj1ajE1aj1aj1ajԹ1ajL1ajɻ,1aj71aj&1aj1aj41aj1ajn)  #.# #..##.#..÷.......#  ##'####### #..##.##.###..#  #........# #..##.........  #........# #..#####.###..##.#... 1aj #........# #..........#..##.#.#+  #........# ##.#####.#.#..##.#.#,  #........# #.### #.#.#..#*.#.#,  ######.### #...###.#.#...*,#.## #.#####**#@....#.##..*,#.- #.#...# ####..#.##,,*,#.#1aj<  #.#...#######..#.##.,#,#.# #.#.........#..#.##..#.#.  #####'#.........#..#.#.....#.## ###...............#..#........... 1aj..'...............#....###.###.## ###...............##.#.....# #.#  ####.......###..###.##1ajy050.7 (39.0)1ajE-1.7 (401aj1aj|? _You now have 111 gold pieces (gained 14).1aj1aj%31aj81aj"B1aj#1aj%1aj%,1aj'1aja(1aj(1aj6)1aj*1aj,1aj,1aj,1ajG.1aj7/1aj/1aj$01aj11aj2,1ajw31aj41aj5,1aje61aj71aj91aj~91aj91aj:;1aj =1aj=1aj=1aj?1ajV@1aj@1aj8A1ajB1ajZC1ajC1ajD1ajE1ajxF1ajF1aj1G1ajJ1ajK1ajK1ajL1aj0N1ajO1ajP1ajrP1ajQ1aj S,1ajS1aj[1aj\1aj],1aj1`1aj`1ajSa1aja1ajc1ajd1ajd1ajXe1ajf1ajh,1aj i1aj1j1ajkB1ajm1ajtn,1ajpp,1ajq1ajq1ajNr1ajs1ajbt1ajt1aj]u1ajv1ajw1ajw1ajx1ajy1ajz,1ajI{1aj}1ajO~1aj~1aj,1aj1ajy1aj1aj`1ajX1aj1aj1ajl1aj41aj,1aj41aj1aj1ajd1ajُ1ajː1aju,1aj1aj1ajÕ,1ajh1aj1ajA1ajə1ajT1aj1aj*1aj,1aj1ajI1ajˠ1ajM1aj1aj,1aj%1aj1aj1aj}1ajԯ1aj_1aj,1ajK1aj1aj   You encounter a kobold. It is wielding a +2 short sword of venom.1ajM:....############.####.######## # ....................#.######## # #.....#...#.#.######## # #.....#...#.#.########### #.....#...#K#.#.......... ......#...#.#.#.######### ......#.......#.# # 1ajQ#.............#.......#.# #.#+####......##@#....#.# #.#.#########.##.#..#.#.# #.#........##.##.#..#.#.# #.########.##.##....#.#.# #.##..........##..#.#.#.# .##.....#.##.##..#.#.#.# # K   kobold (wandering) #.##..##.#..........#.#.# .##..##.####.##..###.#.#  #.##..##.##...# 1ajQ,89.7 (381ajF1aj390.7 (39 _1aj1aj1aj ..... #...# #...#.##...#K#.##...#.#.##.......#.# #.......#.# #@# #.# #.# .##.##.. .......##.. ..##..# ...... .#..# . 1ajy ..... #...# 1aj=z #...#.##...#K#.##...#.#.##.......#.# #.......#.# #@# #.# #.# .##.##.. 1ajL{.......##.. ..##..# ...... .#..# . 1aj1aj1aj1aj] _A kobold is nearby!1aj  ..... #...# #...#.##...#K#.##...#.#.##.......#.# #.......#.# #@# #.# #.# .##.##.. .......##.. ..##..# ...... .#..# . 1aj-0 ..... #...# #...#.##...#K#.##...#.#.##.......#.# #.......#.# #@# #.# #.# .##.##.. .......##.. .1ajX.Y.##..# ...... .#..# . 1aj41ajx51aj:1aj?<] _A kobold is nearby!1ajK ..... #...# #...#.##...#K#.##...#.#.##.......#.# #.......#.# #@# #.# #.# .##.##.. .......##.. ..##..# ...... .#..# . 1aj  ..... #...# #...#.##...#K#.##...#.#.##.......#.# #.......#.# #@# #.# #.# .##.##.. .......##..1aj w ..##..# ...... .#..# . 1ajz 1ajC 1aj 1aj ] _A kobold is nearby!1aj{ 6........,..)####.# #.############.####.# #. .......#.# #. .#...#.#.# #. .#...#.#.############...#K#.#...........#...#.#.#.#########. .1aj o#.#.# #. .............#..@....#.# #. .#+####......##.#....#.# #. .#.#########.##.#..#.#.# #. .#........##.##.#..#.#.# #. .########.##.##....#.#.# #. .##..........##..#.#.#.# #. .##.....#.##.##..#.#.#.# #. .##..##.#..........#.#.# #. 1aj ].##..##.####.##..###.#.# #.1aj G.K1aj MK1aj O====1.7 (1.0)1ajw 1aj ( _The kobold shouts!1ajoh..#####.< #.#........,..)####.# #.#############.####.# #.#......#.# #.##...#.#.# #.##...#.#.###########.##...#.#.#...........#...#K#.#.#########.##.#.# #.# ............#.......#.# #.# #+####......##.#....#.# #.# #.#########.##.#..#.#.# #.# #........##.##.#..#.#.# #.# ########.##.##....#.#.# #.# ##..........##..#.#.#.# #.# ##.....#.##.##..#.#1aji.#.# #.# ##..##.#..........#.#.# #.#1aj9o $You roll towards the kobold! You hit the kobold.1aj{tR1ajw8=---2MPRegen (1) 1aj8}1aj~J _You kill the kobold!1aj81aj.9---1aj1ajH _No target in view!1ajZ1aj[1aj`1ajAbH _No target in view!1ajG1ajP1aj1ajH _No target in view!1aj J1ajK1ajZP1aj SH _No target in view!1aj1aj1aj_1ajH _No target in view!1aj1aj1ajY1aj1ajX 1ajq: _1ajl......# #.#...#####.< #.#.........,..)####.# #.#. .############.####.# #.#......#.# #.#.#...#.#.# #.#.#...#.#.###########.##...#.#.#.............#...#@#.#.#########.#-#.......#.# #.# 1aj...........#.......#.# #.# +####......##.#....#.# #.# .#########.##. ........##.##.#..#.#.# #.######.##.##....#.#.# #.#..........##..#.#.#.# #.#.....#.##.##..#.#.#.# #.# _No target in view! _ You now have 123 gold pieces (gained 12).1ajP&31ajD-4.7 (21aj#1aj &] _You see here a +2 short sword of venom.1aj31aj1aj1aj1aj1ajC1aj1aj1ajl1aj1aj_1aj1aj1aj1aj1aj1aj1aj1aj)1aj1aj 1aj$1ajK&1aj&1aj (1ajP+1aj-1aj-1aj.1aj11ajG3,1aj41aj971aj91aj:1aj;1ajv>1aj<@,1aj@1ajC1ajD1ajD1ajE1ajGH1ajpI1ajI1ajZJ1ajM1ajIN,1ajO1ajHQ1ajR,1ajS1ajU1aj.W1ajW1ajdX1ajZ1ajF\,1aj]1ajj1ajjk1ajk1ajm1ajp1ajr1ajr1aj$s1ajcv1ajw1aj#x1ajx1aj{1aj|1aj6}1ajM~1ajҀ1aj!,1aj/1ajW1aj1aj1aj 1aj1ajЋ,1aj1aj51aj91aj1aj1ajh1aj1aj1ajq1aj1aj,1aj;1ajޜ1aj1ajp1aj1aj1aj,1aj1aj1aj§1aj"1aj1aj1aj1ajQ1aj1aj1aj1aj1ajo1aj1aj1aj޲1aj"1aj1ajط,1aj1ajK1ajQ1aj1aj1aj1ajU1aj1aj1aj11aj1ajx1aj1ajS1aj91aj1aj1aj(1aj1aj]1aj1aj1aj1aj1aj1ajQ1aja1aj1ajG1aj1aj{B1ajA1aj{1aj1aj41aj1ajf1aj,1aj1aj1aj 1ajg1aj91aj1aj1aj1aj1aj1aj\1aj1aj1ajC,1aj1aj1ajV,1aj1ajA,1ajF,1ajr1aj71aj,1ajR1aj ,1aj1aj1aj1aj1aj-1aj1aj@1aj1aj1aj1aj1aj1ajJ1aj1aj1aj1ajw1aj 1aj ,1aj 1aj X1ajG n1aj 1aj X1aj  1aj 1aj 1ajL 1aj! 1aj 1aj 1aj 1aj( 1aj* ,1aj+ 1aj/ 1aj-0 ,1aj0 1aj1 1aj2 1aj#3 1aj3 1aj.5 1aje7  1aj7 h You encounter a frilled lizard.1ajA L *,*******###.####.###########  *,* *,,,.................... *****,****,**###.####.######.#.## *,,,,,,,,,,,,.............##.#### *****,****,**###.####.#.#.#..#..  *,* *#+#####.####.#.#.#.....  *,* *l.....#.............#.. 1ajB h *,* *.......#####.###.#..###.  *,* *.......@................  *,* *.......#####.#........#.  ******.......# #..............  *,,,,,.....#.###.#.......÷#.#.  ******##..................#.## ####.#......,#...#|.#.1ajC l   frilled lizard (asleep) #.........####.>...##. #.........>......#.####.## 1ajC B#.........................1ajEF ].l164.7 (70.0)1aj2M Ml1ajM +5.7 (711ajS 1ajnU 8 _The frilled lizard hisses angrily.1aj}}  .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...1aj`~ j|  #........>  #.........>1aj>  .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##. 1aj  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........> #.........>1aj 1aj 1aj" 1aj# e _A frilled lizard is nearby!1ajI4  .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........>  #.........>1aj  .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...1aj R|  #........> #.........>1aj< 1aj 1aj 1aj e _A frilled lizard is nearby!1aj  .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........>  #.........>1ajz .  *,* ............. 1ajq| *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........> #.........>1aj$1aj 1aju1aj2e _A frilled lizard is nearby!1aj  .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........>  #.........>1ajH .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........> #.........>1ajj1aj1ajU1aj"e _A frilled lizard is nearby!1ajt  .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@....... 1aj *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........>  #.........>1ajw .  *,* .............  *,* *#+####...  *,* *......#.......  *,* *.l.....#####.##.  *,* *.......@.......  *,* *.......#####.#.  .......#  .....#.÷  ##..... ####.#...|  #........1aj> #.........>1aj"1aj1aj`1aj(  *,*###.####. *,* *,,,.............  *****,****,**###.####.######.#.  *,.............##.  *****,****,**###.####.#.#.#..#1aj# *,* ##+#####.####.#.#.#... *,* #......#......#. *,* #.l.....#####.###.#..### *,* #.... *,* #.#####.#.#1ajz *****#.# # *.#.###.#.÷#.# #......1ajMb.#. ####.#......,#...#|.#.#.# #.........####.>...##.#.#1aj #.........>......#.####. # _A frilled lizard is nearby!1aj$@.l1aj1aj376.7 (1.0) _1ajq1aj1ajxv *,*###.####. *,* *,,,.... *****,****,**###.####.######.#. *,.....##. *****,****,**###.####.#.#.#..# *,* ##+#####.####.#.#.# *,* #......#...# *,* #..l....#####.###.#..1ajy *,* # *,* #.#####.#. *****#.# # *.#.###.#.÷#. #.......#. ####.#......,#...#|.#.#. #.........####.>...##.#. #.........>......#.####. #1aj{F.l1ajX71aj  *,*###.####.   *,* *,,,   *****,****,**###.####.######.#   *,.##.   *****,****,**###.####.#.#.#..#   *,* ##+#####.####.#.#.#   *,* #......#...1aj.#   *,* #.#####.###.#..   *,* #...l   *,* #.#####.#   *****#.# #   *.#.###.#.÷#   #.......#   ####.#......,#...#|.#.#  1ajo #.........####.>...##.#   #.........>......#.####   #1aj ( _A frilled lizard is nearby! _ You roll towards the frilled lizard! You closely miss the frilled lizard.  Your tail-slap misses the frilled lizard.1ajR k=8MPRegen (1) 1ajb 1aja+ [ _The frilled lizard barely misses you.1ajZr .  You barely miss the frilled lizard. You tail-slap the frilled lizard.1ajG  *,*******###.####.######## Jingleheimer the Changeling  *,* *,,,................. Armataur   *****,****,**###.####.######.# Health: 29/29 ========================   *,,,,,,,,,,,,.............##.# Magic: 3/3========================   *****,****,**###.####.#.#.#..# AC: 6Str: 21  *,* ##+#####.####.#.#.#... EV: 13Int: 10  *,* #......#.............# SH: 0Dex: 9  *,* #.......#####.###.#..# XL:  3 Next: 100% Place: Dungeon:2  *,* #....@................ Noise: =--------  Time:1ajт 7 2169.6 (0.9)  *,* #.......#####.#....... -) Nothing wielded   *****#.......# #........... Nothing quivered   *,,........#.###.#.......÷# Quill MPRegen (1)   ***#####..................#  ####.#......,#...#|.#.#   #.........####.>...##.#   #.........>......#.####   #......................  _A frilled lizard is nearby! _A frilled lizard is nearby!You roll towards the frilled lizard! You closely miss the frilled lizard.Your tail-slap misses the frilled lizard. _The frilled lizard barely misses you.You barely miss the frilled lizard. You tail-slap the frilled lizard.1aj _You kill the frilled lizard!You have reached level 4!1aj` /  --more--1ajL36/364/414 0% 1ajb1ajϼP _You feel clever.1aj1aj31aj1aj1aju _1ajL1aj_,1aj7 _You open the door.1aj\1aj1ajZ1aj1aj1aj(1aj1aj@  There is an open door here.1aj1ajG _1aj1aj1aj1aj=1aj1ajG1ajN1aj1ajV1aj1aj1aj1ajt1aj1aj1aj1aj1ajL1aj1ajK,1aj1aj1ajN1aj1ajr1ajt1aj1ajo1aj1aj1aj1ajw1aj1aj1aj/1aj1ajZ1aj  You encounter a kobold. It is wielding a +0 short sword and quivering stones.1ajmp    ###  #.#  #.#######***** #  #.....K..,,,,* #.  #@#**#######.####-  #.# #.....  #####.####.#####.####  #............1aj..  #####.####.#####.####.  #.# ##'#####.####. K   kobold (missile, asleep)  #.# #......#......  #.# #.......#####.  #.# #.....1aj.JK.84.6 (15.0)1ajNK)1aj5===5.6 (161aj1aj !( _The kobold shouts!1aj~ ### #.# #.#######*****  #....K...,,,,*  1aj#@# #.#  #####.####. #.......... #####.####. #.# ##' #.# #... #.# #.... #.# #.....1aj  ### #.# #.#######*****  #....K...,,,,*  #@# #.#  #####.####. #..........1aj j #####.####. #.# ##' #.# #... #.# #.... #.# #.....1aj; 1aj 1aj 1aj ] _A kobold is nearby!1ajj p ### #.# #.#######***** 1ajj  #....K...,,,,*  #@# #.#  #####.####. #.......... #####.####. #.# ##' #.# #... #.# #.... #.# #.....1aj@ ) ### #.# #.#######*****  #....K...,,,,*  #@# #.# 1aj  #####.####. #.......... #####.####. #.# ##' #.# #... #.# #.... #.# #.....1aj 1aj 1aj 1aj> ] _A kobold is nearby!1ajO  ### #.# #.#######*****  #....K...,,,,*  #@# #.#  #####.####. #.......... #####.####. #.# ##' #.# #... #.# #.... #.# #.....1aj K ### #.# #.#######*****  #....K...,,,,*  #@# #.#  #####.####. #.......... #####.####. #.# ##' #.# #...1aj  #.# #.... #.# #.....1aj߮ 1aj 1aj 1aj/ ] _A kobold is nearby!1aj  ### #.# #.#######*****  #....K...,,,,*  #@# #.#  #####.####. #.......... #####.####. #.# ##' #.# #... #.# #.... #.# #.....1ajUC ### #.# #.#######*****  #....K...,,,,*  #@# #.#  #####.####. #.......... #####.####. #.# ##' #.# #... #.# #.... #.# #.....1ajZ1aj[1ajP_1ajfa] _A kobold is nearby!1ajox    ###  #.# #.########**** ### #.@..K....,,,* #. #.##########.####.#1ajp' #.# #............ #####.####.#####.####.# #..................... #####.####.#####.####.# #.# ##'#####.####.# #.# #......#...... #.# #.......#####.#1ajcq/K.1aj6u1ajvA---6.0) _1ajB{1aj}1aj:ID   ###  #.#  #.# # #..@K.* #. #.#.####.# #.# #. #####.####.#####.####.# #...... #####.####.#####.####.#. #.# ##'#####.####.#. #.# #......#. #.# #.#####.#1ajQJ _A kobold is nearby! _A kobold is nearby! _ You roll towards the kobold! You hit the kobold.  The kobold is moderately wounded.1ajR5-=--7MPRegen (1) 1ajV1aj^X@ _The kobold hits you with a +0 short sword.1aj|  You hit the kobold.  The kobold is severely wounded.1ajfS6=81aj1aj=S _The kobold barely misses you.1aj7  You closely miss the kobold.The kobold is severely wounded.1aj8091aj=1aj?T _The kobold closely misses you.1ajj )You punch the kobold!1ajR1ajQ=190.5 (0.91aj 1ajJ _You kill the kobold!1aj1aj1aj1ajH _No target in view!1ajA1aj1aj1ajH _No target in view!1aj1aj31aj1aj1ajH$ _1ajP  Things that are here:  a +0 short sword; a stone _1aj n1aje1aj1ajK1aj1aj1aj1aj;1aj1ajL$  Things that are here:1ajO>  a +0 short sword; a stone1aj1aj0 _1aj1aj1aj 1aj1aj 1aj1aj1aj,1aj1aj-,1aj1aj`1aj1aj1aj1aj,1aj)1aj1aj> 1aj 1aj 1aj 1ajS 1ajo 1aj 1aj 1aj, 1aj 1aj* 1aj 1aj 1aj 1aji 1aj 1aj 1aj> ,1aj[ 1aje _ Things that are here: _a +0 short sword; a stone  Things that are here: _a +0 short sword; a stone  There is an open door here.1aj 5 _1ajT 1aj 1aj! 1aj" ,1aj1$ 1aj^% 1aj% 1aj& 1aj' 1aj:? J1ajc  #####.####.#####.####.#.#.#.. #.# ##'#####.####.#.#.#.. #.# #......#............. #.# #.......#####.###.#.. #.# #.................... #.# #.......#####.#...... ######.......# #.......... #..........#.###.#.......÷ ########.@.......-215.5 (25.0) ####.#.......#...#|.#. #.........####.>...## #.........>......#.# #............ #jg P0m................#.### #.....####.......#.#  #.....# #.......#.#  #.....# #.......#.#-1aj;i E _Done exploring.1aj 1aj9 1aj 1ajV v.'........0.0) 1ajy 1aj [ _Done exploring.1ajt I1aj< ;1ajͦ [ _Done exploring.1ajan 1ajFp 31ajA 1aj0 1ajq [ _Done exploring.1aj*1aj21aj1aj;1aj<1aj{D1ajEE _Done exploring.1aj[?25h[?0c _Done exploring.  Search for what [Enter for "armor", or ? for help]? 1ajt [?25l[?1c1ajM 1aj} 14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] an escape hatch in the floor1aj b - [D:2] a stone staircase leading down  c - [D:2] a +0 short sword  d - [D:2] a staff of necromancye - [D:2] a stone (6 further duplicates in 2 piles)  f - [D:2] a stone staircase leading up  g - [D:2] a stone staircase leading down  h - [D:2] a +0 dagger (1 further duplicate)  i - [D:2] a club  j - [D:2] an escape hatch in the ceiling  k - [D:2] a +2 short sword of venoml - [D:2] a stone staircase leading down  m - [D:2] a stone staircase leading up  n - [D:2] a stone staircase leading up1ajQ1aj1aj   #####.####.#####.####.#.#.#.. Jingleheimer the Changeling  #.# ##'#####.####.#.#.#.. Armataur  #.# #......#............. Health: 36/36 ========================  #.# #.......#####.###.#.. Magic: 4/4========================  #.# #.................... AC: 6Str: 21  #.# #.......#####.#...... EV: 13Int: 11   ######.......# #.......... SH: 0Dex: 9   #..........#.###.#.......÷ XL:  4 Next:  1% Place: Dungeon:2   ########1aj6[.@................ Noise: ---------  Time: 2215.5 (0.0)  ####.#.......#...#|.#. -) Nothing wielded  #.........####.>...##. Nothing quivered  #.........>......#.### Quill  #.....................  #................#.###   #.....####.......#.#  #.....# #.......#.#  #.....# #.......#.###  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "armor", or ? for help]? @1ajx1aj.1aj1aj. _1ajm1aj<1ajϬ  #####.####.#####.####.#.#.#.. Jingleheimer the Changeling  #.# ##'#####.####.#.#.#.. Armataur  #.# #......#............. Health: 36/36 ========================  #.# #.......#####.###.#.. Magic: 4/4========================  #.# #.................... AC: 6Str: 21  #.# #.......#####.#...... EV: 13Int: 11   ######.......# #.......... SH: 0Dex: 9   #..........#.###.#.......÷ XL:  4 Next:  1% Place: Dungeon:2 1aj   ########.@................ Noise: ---------  Time: 2215.5 (0.0)  ####.#.......#...#|.#. -) Nothing wielded  #.........####.>...##. Nothing quivered  #.........>......#.### Quill  #.....................  #................#.###   #.....####.......#.#  #.....# #.......#.#  #.....# #.......#.###  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? @1aj1aj1aj1aj1aj$ _1aj,n1aj1aj-1aj1ajc1aja1aj1aj1ajE1aj 1aj1ajK1aj21aj  #.# #.......#..##  #.# #.......................  #.# #.......#####.##.#  ######.......# #..............# 1aj #..........#.###.#.......÷#.#  ########..................#.### ####.#.......#...#|.#.#.# # #.........####.>...##.#.# # #.........#.####.###20.5 (5 #.................. #................#.####.### 1ajJ#.....####.......#.# #.##. #.....# #.#.# #.## #.....# #.......#.####.##. ####.## #.......... #.# #####..##.####.### #.# #..##.#..÷....1aj1aj1aja _There is an escape hatch in the floor here.1ajۅ 1ajR 1aj>  #.# #.......#####.###.#..###.. Jingleheimer the Changeling#.# #......................... Armataur#.# #.......#####.#........#.# Health: 36/36 ========================######.......# #..............# Magic: 4/4========================#..........#.###.#.......÷#.#.. AC: 6Str: 21########..................#.### EV: 13Int: 11####.#.......#...#|.#.#.# # SH: 0Dex: 9#.........####.>...##.#.# # XL:  4 Next:  1% Place: Dungeon:21aj [40m#.........@......#.####.### Noise: ---------  Time: 2220.5 (0.0)#.......................... -) Nothing wielded#................#.####.### Nothing quivered#.....####.......#.# #.##. Quill #.....# #.......#.# #.##.#.....# #.......#.####.##. ####.## #................. #.# #####..##.####.### #.##..##.#..÷....  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? @ _There is an escape hatch in the floor here.1aj 1aj 1aj 1ajT _1aj\ 1ajN 1aj 1aj 1aj 1aj 1aja 1aj+ 1aj 1ajm 1aj 1aj 1aj  # #......#.............#........# # #.......#####.###.#..### # #........................ # #.......#####.#........#.#.## ##.# #..............#.#..# ........#.###.#.......÷#.#....... #####..................#.###.#..####.#.......#...#|.#.#.# #.#...1aj Y#.........####.@...##.#.# #.#..5.5 (5  #.........>......#.####.#####..##........................#................#.####.####...#.....####.......#.# #.##.....#.....# #.......#.# #.##.#...#.....# #.......#.####.##.#####.## #.................#..#.#.# #####..##.####.####..#1aj 1aj 1aje c _There is a stone staircase leading down here.1ajx 1aj 1ajL 1aj 1aj1 G6.5 (1 _1ajaw%31aj{R    ###  #@#  #.#  #.#  #.#  #.# 1aj| #.#  #.#  #.# 1ajM,8.0 (2.51ajk1aj# _You climb downwards.1aja _There is a stone staircase leading up here.1aj1ajҥQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on1ajsX1aj 1ajR [  Jingleheimer the Changeling  Armataur  Health: 36/36 ========================  Magic: 4/4========================  AC: 6Str: 21 EV: 13Int: 11 SH: 0Dex: 9  ###XL:  4 Next:  1% Place: Dungeon:3  #@#Noise: ---------  Time: 2228.0 (0.0)  #.#-) Nothing wielded  #.#Nothing quivered  #.#Quill   #.#  #.# 1aj 5 #.#  #.# _Done exploring. _Search for what [Enter for "armor", or ? for help]? @ _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.1aj 1aj 1aje1ajQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  1aj3c - Throw: 3 javelins [*/%] inventory[!] focus mode: off|on1aj{1aj  Jingleheimer the Changeling  Armataur  Health: 36/36 ========================  Magic: 4/4========================  AC: 6Str: 21 EV: 13Int: 11 SH: 0Dex: 9  ###XL:  4 Next:  1% Place: Dungeon:3  #@#Noise: ---------  Time: 2228.0 (0.0)  #.#-) Nothing wielded1aj(  #.#Nothing quivered  #.#Quill   #.#  #.#  #.#  #.# _Done exploring. _Search for what [Enter for "armor", or ? for help]? @ _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.1aj1aj1ajF _Clearing quiver.1ajk1aj1Read which item? Scrolls  c - a scroll labelled NUCKUO RAUCIHEE 1ajߘ[!] read|quaff|evoke[?] describe selected1aj$ 1aj 1aj $  Jingleheimer the Changeling  Armataur  Health: 36/36 ========================  Magic: 4/4======================== 1aj  AC: 6Str: 21 EV: 13Int: 11 SH: 0Dex: 9  ###XL:  4 Next:  1% Place: Dungeon:3  #@#Noise: ---------  Time: 2228.0 (0.0) 1aj0  #.#-) Nothing wielded  #.#Nothing quivered  #.#Quill   #.#  #.#  #.#  #.# 1aj v_Search for what [Enter for "armor", or ? for help]? @ _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.1aj  As you read the scroll labelled NUCKUO RAUCIHEE, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.1ajn *9.0 (11aj 1aj . _It was a scroll of fear.1aj1aj1ajW 1ajN#F _Unknown command.1aj1aj31aj1aj1aj` _1aj1aj1aj1aj-1ajp 1aj0 1aj 1aj 1aj 1aj 1aj' 1aj 1aj1aj1aj1ajD1aj1aj1ajc1aj1aj1aj1aj1aj1aj1aj[1aj,1aj1aj\1aj,1ajP1aj1aj_,1aj1aj21aj},1aj1aj,1aj1ajE1aj1aj',1ajF B1aj ,1aj!1aj!,1aj|"1aj"B1aj#1ajn$1ajO%,1aj(&1aj&1ajZ'1aj'1aj(1aj)1aj),1ajV+1ajY,,1aj-1aj-1aj.1aj/1aj/1aj01aj11aj11aje21aj931aj)41aj 5,1aj561aj*71aj71aj81aj81aj91aj91ajR:1aj;1aj<1ajf<1aj<1aj*=1aj=1ajJ>,1ajAs #.# #.# #.# #.# #.#  #.#  #.#  #.  1ajNBV       1aj1E057.0 (28.0)1ajE+8.0 (291ajH1ajK> _You now have 130 gold pieces (gained 7).1ajq1aj?31ajC1aj1aj`1ajB1ajD1aj,1aj71aj,1aj91aj1aj,1aj1aj1ajW1aj1aj1aj1aj1ajƺ,1ajܻ1ajȽ  You encounter an orc. It is wielding a +2 trident of protection and quiveringboomerangs.1ajf#.....o...##########  o   orc (polearm, missile, asleep)1aj[ 68.0 (10oo)The orc shouts!1ajl (((The orc throws a boomerang.1aj^L)...1aj;R1ajS5===9.0 (111ajDX1aj]@ _The boomerang hits you but does no damage.1aj1ya #.# #.# #.# #.#1aj z #.# #.# #.# #.# #@# #.....o...  ########## 1aj n #.# #.# #.# #.# #.# #.# #.# #.# #@# #.....o...  ########## 1ajH1ajE1aj1aj)[ _An orc is nearby!1aj<*| #.# #.# #.# #.# #.# #.# #.# #.# #@# #.....o...  ########## 1ajT #.# #.# #.# #.# #.# #.# #.# #.# #@# #.....o...  ########## 1ajF1aj%1aj1aj1aj[ _An orc is nearby!1ajR #.# #.# #.# #.# #.# #.# #.# #.# #@# #.....o...  ########## 1aj{*1ajw n #.# #.# #.# #.# #.# #.# #.# #.# #@# #.....o...  ########## 1aj| 1aj~ 1aj 1aj [ _An orc is nearby!1ajf f #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##.#######. #..@..o.... ##########       1aj 1o.1aj4 1aj B---70.0 (1.0) _1ajڟ 1ajΡ 1aj #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##.#.# #...@o.....# #.#   1aj^    1ajD  You roll towards the orc! You hit the orc but do no damage.1aj=--1MPRegen (1) 1aj1ajy+ _The orc is staggered.1ajB )You hit the orc but do no damage. You tail-slap the orc!1ajG(1ajK-421ajO1ajQG _You kill the orc!1aj31aj1ajwH _No target in view!1aj31aj41aj91aj; 1aj;:_No target in view!1aj˲1aj1aj81ajtH _No target in view!1aj71aj%1aj(1ajH _No target in view!1aj51aj`1aj;1ajH _No target in view!1aj1ajl1aj1aju @ _No target in view!1aj61aj;1ajȍ1aj&1aj1aj1ajS 1aj1ajn1ajo1aj0s1ajv1aj1aj21aj?1aj1ajAc31ajf1ajh1ajvu1aj|: _1aj #.#  #.#  #.#  #.#  #.#  #.#  #.#  ##.#.#  #....@.....# - #.#        _ l - 3 boomerangs  Things that are here:1ajȅ&31ajO-4.0 (21aj01aj` _a +2 trident of protection; a +0 ring mail1ajk 1ajl 31ajo 1ajq 1ajdx 1ajAy 1ajz 1ajS{ 1aj{ 1aj} 1aj  You encounter a kobold. It is wielding a +0 club.1ajͅ  #.#  #.#  #.# ## #.# ^. #.# .# #.# K# #.# .# ##.#######.# 1aj  #....)...@.#  ####.#  ##  K   kobold (wandering)1ajD X.K7.0 (31aj MK1ajU I====8.0 (41aj 1ajF ( _The kobold shouts!1aj3 S #.# #.# #.# ## #.# ^. #.# .# #.# .# #.# K# ##.#######.# #....)...@.# ##########.# ##1aj#4 <1aj  #.# #.# #.# ## #.# ^. #.# .# #.# .# #.# K# ##.#######.# #....)...@.# ##########.# ##1aj 1aj 1aj 1aj ] _A kobold is nearby!1aj e #.# #.# #.# ## #.# ^. #.# .# #.# .# #.# K# ##.#######.# #....)...@.# ##########.# ##1aj *1ajD  #.# #.# #.# ## #.# ^. #.# .# #.# .# #.# K# ##.#######.# #....)...@.# ##########.# ##1ajJ31ajN1ajFQ] _A kobold is nearby!1aj_ #.# #.# #.# ## #.# ^. #.# .# #.# .# #.# K# ##.#######.# #....)...@.# ##########.# ##1aj8 #.# #.# #.# ## #.# ^. #.# .# #.# .# #.# K# ##.#######.# #....)...@.#1aj ##########.# ##1aj1ajH1ajM1aj] _A kobold is nearby!1aj ^ #.#  #.#  #.#   #.# ###  #.# #^. 1aj  #.# #.#  #.# #.#  #.# #K#  ##.#######@#  #....).....#  ##########.#  ###     1aj8 1aj_=---9.0 (11aj1ajsb _The kobold is struck by your quills. The kobold hits you but does no damage.1aj h )You hit the kobold.1aj (1aj \5---9 (0.91aj 1aj J _You kill the kobold!1aj( 1aj( 1ajV- 1aj/ H _No target in view!1aj 1aj 1aj 1aj H _No target in view!1ajQ 1ajP 1aj$ 1aj& H _No target in view!1aj@ 1ajA 1ajDB 1ajE 1ajG 1ajCN _  Things that are here:  a +0 club; a kobold corpse1ajO 1ajP  _1ajRQ 1ajS 1ajT 1ajT 1ajU 1ajNW 1ajY ,1ajZ 1aj|] 1aj^ 1aj_ 1aj` 1aja 1ajxb 1ajb 1ajYc 1aje 1aj!g B1aji 1aj)j 1ajj 1aj)k 1ajm 1aj o 1ajxo 1ajp 1ajtr 7 _You open the door.1aj"t 1ajt 1aj"u 1ajx @  There is an open door here.1ajz 1aj-{  _1aj)| 1ajB~ 1aj ,1ajЀ 1aj6 1ajʃ ,1ajq 1aj 1aj͇ 1aj^ 1aj҈ 1aj 7 _You open the door.1aj 1aj 1aj 1aj @  There is an open door here.1aj 1aj<  _1aj 1aj 1aj2 1ajĖ 1ajr 1ajc 1aj 1aj 1aju 1ajٛ 1aj 1aj 1ajo 1ajn 1aj 1aj 1aj 1aj 1aj ,1aj 1aj 1aj2 1aj 1aj" 1aj 1aj% ,1aj 1aj ,1aj ,1aj 1aj 1aj 1aj 1aj 1aj 1ajD 1aj 1aj 1aj 1aj ,1aj 1aj 1ajo ,1ajd 1aj 1aj 1ajh 1aj 1aj 1aj; 1aj 1aj 1aj 1aj ,1aj 1aj/  #.......# #.......# 1aj- +.......# #.......#  ##...####  #.#..####  #.##....# #.#####.. #.# - ###'## #++ #######....# ^.....'....# .######....# .# #....# 1aj )# #....# .# #....# .# #....#1aj (310.9 (31.0)''....#.......##g......+#.:.....##....####g   hobgoblin (asleep)#....##....#1aj\ g. _You open the door. _There is an open door here.  As you open the large door, it creaks loudly!  You encounter a hobgoblin.1aj g======1.9 (321aj 1aj + _The hobgoblin shouts!1aj/B    +.. #.......# ##...#### #.#..#### #.##....## #.#####..# #.# ##@# ###'## #''....# ...# .g.....# ^.....'....# #.......+ . #.:.....# 1aj|C .#  #....#### )#  #....# .#  #....#  1aj   +.. #.......# ##...#### #.#..#### #.##....## #.#####..# 1aj~#.# ##@# ###'## #''....# ...# .g.....# ^.....'....# #.......+ . #.:.....# .#  #....#### )#  #....# .#  #....# 1aj)1aj1aj}1aj` _A hobgoblin is nearby!1aj;O   +.. #.......# ##...#### #.#..#### #.##....## #.#####..# #.# ##@# ###'## #''....# ...# .g.....# ^.....'....# #.......+ . #.:.....# .#  #....#### )#  #....# .#  #....#  1ajR   +.. #.......# ##...#### #.#..#### #.##....## #.#####..# #.# ##@# ###'## #''....# ...# .g.....# ^.....'....# #.......+ . #.:.....# .#  #....#### )#  #....# .#  #....# 1aj@[1ajV\1ajb1ajd` _A hobgoblin is nearby!1ajtO   +.. #.......# ##...#### #.#..#### #.##....## #.#####..# #.# ##@# ###'## #''....# ...# .g.....# ^.....'....# #.......+ . #.:.....# .#  #....#### )#  #....# .#  #....#  1aj    +.. #.......# ##...#### #.#..#### 1aj V#.##....## #.#####..# #.# ##@# ###'## #''....# ...# .g.....# ^.....'....# #.......+ . #.:.....# .#  #....#### )#  #....# .#  #....# 1aj^1aj31aj1aj` _A hobgoblin is nearby!1aj/+#..##...###.# #.#..#### .#.##....## ..#.#####..# ...#.# ##.#....####'## #@'....# #######....# #.g. ^.....'....# #.......+ .######.1aj0:.....# .# ...### ) ..1aj8  You roll towards the hobgoblin! You hit the hobgoblin.  The hobgoblin is heavily wounded.1aj:=-----2.9 (1.0)MPRegen (1) 1ajR?1aj=@9 _The hobgoblin hits you but does no damage.1ajBV _There is a large open door here.1aj †You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin is struck by your quills.1aj )1aj `7-----3.8 (0.91aj 1aj M _You kill the hobgoblin!1aj2{ 1aj } 1aj 1aj4 H _No target in view!1ajr 1aj 1ajb 1aj H _No target in view!1ajb 1ajc 1aj0i 1ajik H _No target in view!1aj 31aj) 1aj` H _No target in view!1ajN 1ajO 1ajT 1ajbW H _No target in view!1ajϫ 31ajݬ 1ajD 1aj) 1aj $ _1aj  _No target in view! _ You see here a hobgoblin corpse.1aj 1aj~  _1aj 1aj E  There is a large open door here.1aj 1aj: / _1ajC 1aj 1aj 1aj5 1aj 1aj 1aj X1aj ,1aj 1aj6 1aj ,1aj 1ajj 1aj 1ajh 1aj 1aj 1aj ,1aj 1aj 1aj 1aj 1aj6 1aj 1aj ,1ajt 1aj/ 1aj 1ajE 1aj 1aj 1ajb 1aj 1aj 1aju 1aj 1aj[ 1aj 1aj 1aj 1ajC 1aj 1aj 1ajn 1aj 1aj 1aj1aj1aj1ajV1aj}1aj1aj1aj^ 1aj #......# #......# #......+ #### #......# ...# #......######.# ...# #####.............# ...# #...............#+# 1aj...# #.....####......... ...# #.....# #.@.......- #.....# #......... .#####....#.....##....# #+#####... ###..#....# +#  ##.#....#  ##''....#  #.†.....#  #.......+1ajU031.8 (18.0)1aj E-2.8 (191aj1aj> _You now have 138 gold pieces (gained 8).1aj>31aj@1ajB1ajI1aj 1aj)1aj- #......+ ##### #......## ....# #......######.# ....# #####.............#.# #...............#+#.# #.....####...# #.....# #......... .#### #.....# #..#####....## #. #....##....# #+#####... ####..#....# +#  ##.#....#  ##''....# 1aj.&# #.†.....# # #.......+ # #.:.....# # #....####1aj44.8 (2.0)'...#....#....##....###+###1aj:1aj;K======5.8 (31ajA1ajC= _As you open the door, it creaks loudly!1aj 31aj 1aj1aj"1aj"  There is an open door here. _1aj,1aj1ajh1aj1ajy1aj1aj.1aj1aj:,1ajj1aj 1aj-!1aj!1aj#7 _You open the door.1aj3%1aj%1aj&1aj()@  There is an open door here.1ajH*1aj+5 _1aj%-1aj/,1ajs/1aj11aj84c  You encounter a bat.1aj9G#....##....# ##'#####.....#....# #....# +  ##.#....# #....# # ##''....# #....# # #.†.....# #....# 1aji:# #.......+ ##'### # #.:.....# #.# # #....####.###.# # #....# #....@# ------ #....# #####...#  #....# ..$..# # ###### ##.#.... ...#....b ... .....1ajr;.b   bat (asleep) ##. #... .# ### 1aj<.44.8 (9b.1aj=Ab.b.1aj&COb1ajwDT------5.8 (10.0) _1ajI1aj=K1aj{ ##'  #....# +#   #....# #  #....# # #.† #....# #  ##'### # #.: #.# # #.###.# #  #....@# #  #####...# #  ..$..# #  ##.#..b. #...#.....  ... .....  ##. #...  .# ### 1aj:i ##'  #....# +#   #....#  1aj?j #....#  #.† #....#   ##'###  #.: #.# #.###.#  #....@#  #####...#   ..$..#   ##.#..b. ...#..... ... ..... 1aj>k ##. #... .# ### 1ajLp1ajq1ajw1aj*zZ _A bat is nearby!1ajߞ ##'  #....# +#   #....# #  #....# # #.† #....# #  ##'### # #.: #.# # #.###.# # 1aj\ #....@# #  #####...# #  ..$..# #  ##.#..b. #...#.....  ... .....  ##. #...  .# ### 1aj.5 ##'  #....# +#   #....#   #....#  #.† #....#   ##'###  #.: #.# #.###.#  #....@# 1aj^6M #####...#   ..$..#   ##.#..b. ...#..... ... .....  ##. #... .# ### 1aj2<1aj=1ajC1ajEZ _A bat is nearby!1ajKV##..#....# #....# +#  ##.#....# #....# ##''....# #....#  #.†.....# #....#  #.......+ ##'### 1ajfWX #.:.....# #.#  #....####.###.#  #....# #.....###  #....# #####.@.#  #....# #.....$  ###### #.###.#..b.. ...#...... .... .####. .#...oo   orc (asleep) .# ####b   bat 1aj\%b.1aj<]]b.o.1ajb o You encounter an orc. It is wielding a +0 hand axe of freezing.1ajoc8=6.0)1aj g1ajh\ _The bat is struck by your quills. The bat hits you but does no damage.1aj: I †  You punch the bat!1aj; 4o.1ajB )1aj+F -871aj L 1ajJN G _You kill the bat!1ajL  ##.#....# #....#  ##''....# #....#  #.†.....# #....#  #.......+ ##'###  #.:.....# #.#  #....####.###.#  #....# #.....####....# #####..†  #....# #.....$@.  ###### #.###.#.....o.. 1aj± V.....#.... ...o####. .#....# ..#.####.#oo 2 orcs (1 asleep).. .# ... .#1ajY 4o.1aj 9o.1aj Xo1aj: --81aj 1aj  You encounter an orc. It is wielding a +0 flail and wearing a +0 ring mail of _cold resistance.1aji ##''....# #....# #.†.....# #....# #.......+ ##'### #.:.....# #.# ## #....####.###.# ... #....# #.....### ...: #....# #####..†## ..... #....# #.....$..#...... 1aj!###### #.###.#.@..o...o #....#..o....o#....#....####.#.#....## ..#.####.#....# ooo 4 orcs (2 asleep).....#  ..#1aj&1o.1aj&1o.1ajt'eo.o.1aj0Zooo1aj0?-91aj[81aj9U _You encounter 2 orcs.1ajےp o.  You hit the orc.1ajT.o1aj/ o.  The orc is almost dead.1aj1ajR.=501aj1ajP _The orc barely misses you.1aj!e )You hit the orc.1aj1o.1ajL3o.1aj t  3 orcsYou kill the orc!1aj;$=7/37111.7 (0.91aj*1aj/,P _The orc barely misses you.1aj]E4o.1ajF1o.1aj*Z1aj3[U6-2.61ajc1ajep _You barely miss the orc. The orc hits you with a +0 flail.1ajJv o.  You hit the orc.1aj3t  The orc is moderately wounded.1aj1aj1ajc'3.51aj1ajT _The orc completely misses you.1aj3 .oYou hit the orc but do no damage.1aj5 o.  The orc is moderately wounded.1aj=1aj>U7=4.41ajOD1ajEP _The orc barely misses you.1aj o.  You closely miss the orc.1aj  The orc is moderately wounded.The orc is struck by your quills. The orc hits you with a +0 flail.1ajmY0-----5.31aj1ajX _The orc is struck by your quills. The orc hits you with a +0 club.1aj;Fg )You hit the orc.1ajGR.o1ajOt  2 orcsYou kill the orc!1ajmSR-----46.3 (1.01aj#Z1ajC\P _The orc barely misses you.1aj  You barely miss the orc.The orc is moderately wounded.The orc hits you but does no damage. The orc is struck by your quills.7.2 (0.91aj1ajP _The orc barely misses you.1aj  You closely miss the orc.The orc is moderately wounded.1aj`25---8.11aj 1aj"9 _The orc hits you with a +0 club. x21aj  You hit the orc.  The orc is heavily wounded.The orc is struck by your quills. The orc completely misses you.1aj '9.01aj1aj2Q _The orc closely misses you.1aj^  You closely miss the orc.1ajH%91aj1$1aj&W _The orc is almost dead.1aj )You completely miss the orc. You tail-slap the orc.1aj    orcYou kill the orc!1ajgL---760.81ajd1ajfP _The orc barely misses you.1aj!1aj#H61.8 (1.01aj)1aj+ _You closely miss the orc. The orc barely misses you.1aj*  You hit the orc.  The orc is heavily wounded.1aj,2.7 (0.91ajҠ1aj?r _The orc is struck by your quills. The orc barely misses you.1aj~ )You hit the orc. You tail-slap the orc.1aj?)1aj!493.7 (1.01aj(1aj*G _You kill the orc!1ajl1aj1aj+1ajQH _No target in view!1aj\1aj[1aj 1aj H _No target in view!1ajZq31aj:w1aj|yH _No target in view!1aj1aj1aj^ _No target in view!1ajg1ajh1ajn1ajpH _No target in view!1ajN1aj1ajw1aj@ _No target in view!1ajO 1ajP 1ajW 1ajY 1aj 1aj 1ajc 1aj 1ajJ 1ajK 1ajR 1ajMT 1aj 1aj 1aj 1aj 1aj; 1ajG 1aj 1aj 1aj! _27=1aj" 1aj$ 1ajc% 1ajn& 1aj( ,1ajX+ 1aj- ,1ajs/ 1aj1 1aj2 j8==1aj3 1aj5 1ajC6 1aj7 1aj9: 1aj: 1aj< 1ajB> ,1aj? 1ajB 1ajB U9=1ajRD 1ajF ,1ajHH 1ajJ ,1aj5L 1ajN ,1ajO 1aj R 1ajR L30=1aj)T 1aj4V ,1ajW 1ajZ 1ajZ 1ajc\ 1aj@^ 1aj^ 1aj_ 1aja 1ajb h1==1ajc 1ajf 1ajf 1ajg 1aj3j 1ajj 1aj}l 1aj9n 1ajn U2=1aj p 1aj-r 1ajr 1ajs 1aju 1ajKv 1aj@w 1aj}y 1aj z 1aj { 1aj;} 1aj} K3=1aj 1aj5 ,1aj 1aj 1aj% 1aj! 1aj 1ajD 1ajt 1ajR 1aj h4==1ajH 1aj ,1ajs 1aj 1aj0 1aj 1aj ,1aj0 1aj 1ajB U5=1aj 1aj ,1ajl 1aj` ,1aj 1aj ,1aj 1ajZ 1aj K6=1ajҺ 1ajƼ ,1aj 1aj 1ajY 1aj 1aj 1aj 1ajb 1aj 971aj E==1aj 1aj 1 _HP restored.1ajX 1aj 1ajp 1aj' $  Things that are here:1aj  a +0 club; a +0 hand axe of freezing; an orc corpse1aj 1aj  _1ajN 1aj6  Items here: )) [ †.1aj 5 _1aj 1aj 1ajh 1aj 9=1aj 1aj 1aj 1ajI 1aj 1ajM R  ##.#....# #....#  ##''....# #....#  #.†.....# #....#  #.......+ ##'###  #.:.....# #.# ######.  #....####.###.# .......  #....# #.....### .....:.  #....# #####..†##.......  #....# #.....@..#.......-1aj x###### #.###.#..)....... #....#.)....... #....#........#####.#.#....### ..#.####.# ....# ..#.....# ......# #.1aj 1409.7 (46.0)1aj F-10.7 (471ajQ 1aj$ ? _You now have 150 gold pieces (gained 12).1aj 1aj 1aj 1aj 1aj 1ajl 1aj n1aj 1aj 1ajZ 1aj 1aj  Things that are here:  a +0 club; a +0 hand axe of freezing; an orc corpse1aj 1ajp  _1ajw 1aj 1aj 1aj 1aj 1aj 1aj2 ,1aj 1aj 1aj 1aj" 1aj" 1aj^% 1ajZ' 1aj' 1aj0) 1ajr+ 1aj. 1aj. 1aj0 1ajE8  .# ##'#####... .# #....# +# $# .# #....# .# .# #....# .# .# #....# .# .+ ##'### .##### 1ajk9 .# #.# #######.....# ##.###.# #...........#  #.....####.....@.....#  #####..†##..........$+  #........#...........#  #.###.#..)...........# #....#.)...........##....#........####...####.#.#....### .....#.####.# ......# ..#  You pick up a parchment of Sticky Flame and begin reading...1ajJ 19.7 (9.0)1ajK /20.7 (10.0)1aj/S 1ajU E _You add the spell Sticky Flame to your library.1aj>1aj1aj1aj1aj+1aj1ajx,1aj,1aj1ajG1ajǼ1aj/1ajV1ajp1aj1ajc1aj ...# +# $# ...# #.# ...# #.# ...# #.# #'### #.##### #.# #######.....# #.# #...........# ..####...........# #..†##..........@+ .....#...........# #.#..)...........# 1aj...#.).....# ...#........####... ##.#.#....### #....  ..#.####.# #.....  ....# #..# #..... .....# #...1aj15.7 (5.0)1aj*6.7 (61aj1aj> _You now have 156 gold pieces (gained 6).1aj{v31ajw1ajz1aj?|1aj|1ajL1aj.1aj1aj:1aj1ajF1ajϊ1aj1aj^1aj1aj?1aj1ajq1aj*1aj1aj1aj^1ajt1aj1ajL1aj1ajW,1ajݙ1aj=..######..........# ..........#+#+##..####.............. 1aj.# #............. .# #.............# #. # ##'#####. #....# +# #@# # #....# #. #....# #. # #....# #. 1aju4+ ##'### #.##### # #.# #######.....# #.###.# #...........# #.....####...........# #####..†##...........+1aj,34.7 (81ajI*5.7 (91ajC1ajZ> _You now have 164 gold pieces (gained 8).1aj4u1aj]v31ajSy1ajz1aje{1ajC1aj,1ajl1aj1aj1ajG1aj1aj:1aj1aj=1aj1aj1aj<1ajŐ1ajF1aj71aj`1aj1ajp1aj1ajL1aj֘1ajD1ajg1aj1aj*1aj1aj1aj51aj1aj,1aj1ajX1aj,1ajU1aj1ajܫ,1aj1ajR7 _You open the door.1aj1ajV1aj1aj{@  There is an open door here.1aju1aj7 _1aj׶1aj1aj1aj,1aj1aj!1aj1aj1aj1aj1ajP,1aj1aj1aj,1aj1aj1aj ,1aj1aj1aj31aj1ajF1aj<,1aj1ajB1aj61aj1aj1aj1aj^1aj1aj,1ajj1aj1aj_1aj61ajB1ajU>  You see here a +0 dagger.1aj1ajU _1ajK1ajc1aj1ajG1aj1aj1aj1aj1ajf1aj1aj,1aj 1aj1aj 1aj1aj1ajh1aj1aj/1aj1aj1aj1ajM1aj1aj1aj1aj Jingleheimer the Changeling.>Armataur#.#Health: 37/37 ========================#.#Magic: 4/4========================#.#AC: 6Str: 21#.# # #.#1ajWEV: 13Int: 11#.# #.#.#SH: 0Dex: 9#.#.#.#.#.########XL:  4 Next: 19% Place: Dungeon:3#.#.......@.......Noise: ---------  Time: 2468.7 (33.0)#.#.#####.########-) Nothing wielded # #.#......)...#Nothing quivered #######.#######.##.#Quill #.......# #.##.# #+##...########.##.# 1aj.......'........##.# .....#############.# .....##.# _You now have 156 gold pieces (gained 6). _You now have 164 gold pieces (gained 8). _You open the door. _There is an open door here. _You see here a +0 dagger.  Found a stone staircase leading down.1aj&/  --more--1aj 1aj3 1aj Q 9.7 (34 _1ajz 1aj 1aj 1ajG 1aj 1aj 1ajb 1aj8 n1aj 1ajH ,1aj 1aj 1aj= ,1aj 1ajo 1aj 1aj 1aj 1aj 1ajR ,1aj 1aj 1aj5 1aj 1ajB 1aj 1aj  1aj 1aj 1ajq 1aj 1ajc 1aj 1aj 1aj~ 1aj 1aj 1aj 1aj^ 1aj 1aj 1aj 1aj 1aj 1ajr 1aj: 1aj 1ajg 1aj 1aj 1aj 1ajW 1aj, 1aj 1ajG 1aj 1aju! 1aj" 1ajJ% B1aj5& 1ajE' 1aj ( 1aj( 1aj, now have 164 gold pieces (gained 8). _You open the door. _There is an open door he1ajL- Wre. _You see here a +0 dagger.  There is a stone staircase leading down here.1aj- 1aj.  _1aj1/ 1aj0 1aj1 ,1ajE2 1aj3 1aj4 1aj]5 ,1aj6 1aj(8 ,1aj8 1aj9 1aj: 1aj: 1ajz; 1aj< 1aj= 1aj> 1ajk> 1aj? 1aj@ 1aj"A 1ajA 1ajC 1ajD 1ajE 1ajqE 1ajF 1ajG 1ajH 1ajH 1ajCN n1aje 1ajMg 1ajh 1ajh 1aji 1aji 1ajj 1ajrk 1ajl ,1ajm 1ajNn 1ajno ,1ajp 1ajMq 1ajq ,1aj5s 1ajs 1aj[t 1ajt 1aj=v 1ajv ,1aj3w 1ajSx 1ajmy ,1ajz 1aj%{ 1aj{ 1ajK| 1aj| 1aj} 1aj~ 1ajW ,1aj 1ajӂ 1aj 1aj* 1aj 1aj 1aj 1aj; 1ajQ 1aj 1aj 1aj 1ajS 1ajv 1aj 1ajc 1aj 1aj. 1ajN ,1aj 1ajT ,1aj3 1aj 1ajM ,1aj8 1aj 1aj 1aj 1aj/ 1aja #.# #.########.#######.########.......................>#######.#######.#######. #.# #.##### #. #.# #.#...# #.1aj9 Y #.# #.#.#.###.#......# #.# #.#.#.#.#.#......# #@# #.#.#.#.#.#......# #.# #.#.......  #......+ ..# #.#.#####.  #......# #### #.#......)  #......######.#######.#######. ####.............#.......# #. ...........#+#+##...########. 1aj˩ .####...............'........ ..# #.............########### 1aj .522.7 (531aj +3.7 (541aj{ 1aj c _c - a scroll labelled YLUT MEEBBENE1aj 1aj( 31ajz 1ajZ 1aj 1ajC n1aj% 1aj ,1ajt 1aj 1aj 1aj ,1aj# 1aj 1ajG ,1aj 1ajI 1aj ,1ajW 1aj 1ajr 1aj 1aj 1aj 1aj{ 1aj 1ajY $ 1ajݥ _You open the door.1aj 1ajg 1aj 1aj4 @  There is an open door here.1aj 1aj  _1aj̮ 1aj3 1aj ,1ajݷ 1ajQ 1aj ,1aj 1aj5 1aj 1ajp 1aj 1aj` 1aj 1aj8 1aj 1ajJ 1aj 1aj( 1aj 1aj 1aj 1aj 1aj\ 1ajW 1aj 1ajo 1aj 1ajJ 1aj 1ajK 1aj 1aj 1aj 1aj| 1ajC 1aj 1aj ,1aj 1aj6 1aj: 1aj 1ajW 1ajD 1aj ~ #......######## #.#......) Jingleheimer the Changeling#......######.#######.#######. Armataur 1aj ####.............#.......# #. Health: 37/37 ======================== ...............#+#+##...########. Magic: 4/4======================== .....####...............'........ AC: 6Str: 21 .....# #.............########### EV: 13Int: 11 .....# #.............#SH: 0Dex: 9 ....## #............##XL:  4 Next: 19% Place: Dungeon:3 ....# ##'#####.@....#1aj hNoise: ---------  Time: 2544.7 (21.0) ....# #....# ##'###.#-) Nothing wielded ....# #....# #.# #.#Nothing quivered ....# #....# #<# #.#Quill ....# #....# ### #.# ....+ ##'####.##### ....# #.# #######.....# .####.###.# #...........# .# #.....####...........# 1ajh _There is a stone staircase leading down here. _c - a scroll labelled YLUT MEEBBENE _You open the door. _There is an open door here. _You open the door.  Found a stone staircase leading up.1aju/  --more--1aj1aj4 _1aj'1ajt31aj{!1aj"1aj)| _1aj ,,1aj4,1aja71ajV81aj81ajA91aj91aj/;1aj*<1aj<1aj'=1aj,>1aj>1ajt?1aj@1aj^A1ajB1aj)C1ajC1ajF1ajG1ajG1ajH1ajI1ajN1ajS,1ajU,1ajV1aj%X1ajY,1ajPZ1ajM\1ajR]1aj]1ajj^1aj~`7 _You open the door.1aja1aj1b1ajb1ajg@  There is an open door here.1aji1aji _1ajTj1aj8l1ajm,1ajn1ajBp1ajq1ajq1ajr1ajt1ajbu1aju1ajw1ajw1ajy,1ajz1aj}1aj~,1aj1aj1aj1aj61aj1ajل1ajB1aj1ajN,1aj1aj1ajB1aj1aj]1aj 1aj1aj ,1aj,1ajn1ajRB1aj1ajϴk  You encounter a ball python.1ajb#.# 1aj9#.# ### .#   #.##### #.# .#  ##.....# #.# .#  ...# #.# .#  ..#######.##S#  ..'........#.#  ...#######..#.# 1aj ...# ###..@.#  ...#####...####  ####.......###  ### #.......#  # #.......#  .# #.......# 1aj  S   ball python (constriction, asleep) #......##   #. #......#   #......#  1ajZ.S72.7 (281ajE.S1ajNS)1aj4==3.7 (291aj1aj5 _The ball python hisses angrily.1aj]7 #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# # #.......#    #.  1ajg 7 #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# #.......#    #.  1ajk 1ajl 1aj+p 1ajr b _A ball python is nearby!1ajr 7 #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# # #.......#    #.  1aj  #.#  #.# ### .# 1aju C #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# #.......#    #.  1aj\ 1aj$ 1aj 1aj! b _A ball python is nearby!1aju1 7 #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# # #.......#    #.  1aj;  #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# #.......#    #. 1aj % 1ajU 1ajt 1ajM x _A ball python is nearby!1aj 7 #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# # #.......#    #.  1aj67 #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# #.......#    #.  1ajZ;31ajIC1ajEb _A ball python is nearby!1aj߈7 #.#  #.# ### .#  #.##### #.# .# ....# #.# .# ...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# # #.......#    #.  1ajE #.#  #.# ### .#  #.##### #.# .# ....# #.# .# 1aj6...# #.# .# ..#######.##.# .'........#.# .#..#S# .# ###..@.# .#####...#### .......### #.......# #.......#  1aj ]  #.  1aj31aj1ajHb _A ball python is nearby!1aj6† _A ball python is nearby!  You hit the ball python.1ajC<R1aj@A20-4.6 (0.9)1ajLve _You kill the ball python!1aj- _No target in view!1aj _No target in view!1ajy#  _No target in view!1aj 31ajI ^ _No target in view!1aj; 1aj 1aj 1aj$ H _No target in view!1aj 1aj 1aj“ 1aj C _No target in view!1ajK 1ajdR 1aj$V 1ajЙ 1aj- I1aj  _ _ You see here a ball python corpse. _1aj 1ajq 1aj ! ##...########.##.# .....'........##.#  ...#############.#  ...# #_##.#  ## .ß#.#  # ...#  #.# ..#  1aj 0#.# #.#  #.# #@#  -81.6 (7.0 #.# ####.#  #.##### #.##.# #.....# #.##.# ......# #.##.# ......#######.##.# ...'........#.# ......#######..#†# ......# ###....# 1aj 1aj D-2.6 (81aj 9_1aj 5 _Found a stormy altar of Qazlal.1aj\31aj`1aj1aje1ajO 1aju!1aj-1aj/1ajN1B1aj>, .#######.#######.##.# #.......# #.##.# +#+##...########.##.# .....'........##.# ....#############.# ....# # #_#_##.# .....## #.#.#.#.ß#.# .....# ...........# '###.# .......@...# 6.6 (4 .# #.# #.#.#.#.ß#.# <# #.# # ####.# # #.# ####.#  #.##### #.##.# ####.....# #.##.#...# #.##.#...#######.##.#...'........#.#1ajh@7.6 (51aj9_1aj: _Found a basalt altar of Yredelemnul.1aj#;1aj1aj1aj,1aj1aj1aj,1aj1ajb1ajl1aj1aj,1aj1aj1aj,1aj1aj1ajn1aj,1aj}1aj1ajV,1aj>1aj1aju,1aj1aj71aj1aj1ajX1ajB1aj 1aj ,1aj 1aj1ajc1aj1aj1aj1aj1aj1aj1aj,1aj1aj1ajt1aj! 1aj 1aj(1ajQ*1ajU+,1ajF-1ajJ.1aj/1aj/1aj11aj 3,1aj31aj61aj71aj71ajm81aj^:1ajg;1aj8<1aj=1aj>1aj@,1ajyA1ajbB1ajC1aj2E,1ajJ1aj`MB1aj@N1ajYO1ajU1ajQV1ajW1ajHX1ajY1ajZ1aj\1aj^B1ajfa,1aj]b1aj d1aje1ajf,1ajbi1ajjB1aj/l1aj?m,1aju1ajE # # # ####  ######### #..  .># #.#  #######.# #.#  ##### #.# #.#  #...# #.# #@#  626.6 (39.0) #.#.###.# #.#  #.#.#.#.# #.#  #.#.#.#.########.#  #................#  #.#####.##########    #)...#    #######.##.#    # 1aj#.##.#   1ajh1ajT _Key pressed, stopping explore.1aj31ajw _1ajTB1ajv1aj,1aj1aj1aj+ B1aj!,1aj21aj6B1aj<...>##.###.##   Jingleheimer the Changeling ###.##.# #.#   Armataur # #.##.# #.#   Health: 37/37 ======================== # #.##.# #.#   Magic: 4/4======================== ###.##.# #.#   AC: 6Str: 21 #.#.##.# #.#   EV: 13Int: 11 #.#.########.# #.#   SH: 0Dex: 9 .............# #.#jm   XL:  4 Next: 20% Place: Dungeon:3 ###.########## #@#   Noise: ---------  Time: 2642.6 (16.0) ...)...##.#   -) Nothing wielded ###.##.##.#   Nothing quivered#.##.##.#   Quill ###.##.##.#  ....##.##.#    ######.##.#    #_#_##.##<#    #.#.ß#.#   _No target in view! _You see here a ball python corpse. _Found a stormy altar of Qazlal. _Found a basalt altar of Yredelemnul. _Key pressed, stopping explore.  Found a stone staircase leading up.  --more--1aj 3.6 (17 __#_1aj!Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($45)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One1ajd 1ajm (...>##.###.##   Jingleheimer the Changeling ###.##.# #.#   Armataur # #.#1ajnn #.# #.#   Health: 37/37 ======================== # #.##.# #.#   Magic: 4/4======================== ###.##.# #.#   AC: 6Str: 21 #.#.##.# #.#   EV: 13Int: 11 #.#.########.# #.#   SH: 0Dex: 9 .............# #.#   XL:  4 Next: 20% Place: Dungeon:3 ###.########## #@#   Noise: ---------  Time: 2643.6 (0.0) ...)...##.#   -) jUo mNothing wielded ###.##.##.#   Nothing quivered#.##.##.#   Quill ###.##.##.#  ....##.##.#    ######.##.#    #_#_##.##<#    #.#.ß#.#   _No target in view! _You see here a ball python corpse. _Found a stormy altar of Qazlal. _Found a basalt altar of Yredelemnul. _Key pressed, stopping explore. _Found a stone staircase leading up.1ajp 1ajv 1ajbw 1aj 1aj v1aj 1aj, 1aj9 n1ajF; B1ajE< 1aj = 1aj= ,1ajlY ,1aj5 1ajC ,1aj& B1ajڝ 1aj ,1aj1 1ajA X1ajo X1ajd 1aj% 1ajڿ 1ajp 1aj 1aj 1aj 1aj ,1aj 1aj 1aj 1aj~ ,1aj> 1ajJ 1aj 1aj 1aj 1aj 1ajf ,1ajmn1ajB1aj1aj`1aj91aj^,1aj1aj,1aj,1aj\,1aj1ajd 1aju%1ajg&1aj3',1aj+X1aj5-,1aj8/B1aj101aj0,1aj*21aj3B1aj 61aj61ajT8,1aj91ajx;B1aj<1aj=,1aj>1aj@1aj@1ajA1ajE,1aj4GB1ajL^h1aj_,1ajbB1ajiB1aj5(1aj'1& #  .#  .#  .#  ### .#  ..# .#  #.# .# #.## #######.################ .# .......@................719.6 (76.0)# #######.################ .#  #..... .#  #.....  #.....  #.....  #..... ..# #..... ### #.....1aj31aj_You see here a ball python corpse.stormyQazlal. _Found a basalt altar of Yredelemnul. 1ajAk_Key pressed, stopping explore. _Key pressed, stopping explore.1aj^dg _1ajjn1ajon1aj6x1aj{41aj 1ajn1ajB1ajX1ajFX1aj61aji1aj11ajn1aj,1aj},1aj,1aj1aj1aj1ajR,1aj,1ajy B1aj{B1ajS1aj$1ajAf1ajߋ1aj  #.##.############.#Jingleheimer the Changeling   #.##.# #>##.#Armataur   #.##.# #.########.####### Health: 37/37 ========================   #.##.# #................. Magic: 4/4========================   #.##.# #.########.####### AC: 6Str: 21   ####.##.###.##.#EV: 13Int: 11   #....##...#.##.#SH: 0Dex: 9   ##.######.#.##.#XL:  4 Next: 1aj[40m20% Place: Dungeon:3   #.# #.#@##.#Noise: ---------  Time: 2769.6 (50.0)   #.# #.#.########.#-) Nothing wielded   #.# #.#..........#Nothing quivered   #.# #.##.#########Quill   #.# #.##.## #########   #.# #.##..## #.......#   #.# #.###..###.......# #    #.# #.####..##.......# #    #.# #........+.......# #  _Found a stormy altar of Qazlal. _Found a basalt altar of Yredelemnul. _Key presse1ajFd, stopping explore. _Found a stone staircase leading up. _Key pressed, stopping explore.  Found a stone staircase leading down.  --more--1aj' 1aj 1aj < 70.6 (51 _1aj( 1aj~ I1ajB 1aj B1aj _Found a basalt altar of Yredelemnul. _Key pressed, stopping explore. _Found a stone staircase leading up. _Key pressed, stopping explore. _You open the door.  There is an open door here. _1aj¹ ,1aj 1ajL 1aj B1aj> 1aj ,1aj 1ajU 1aj ,1aj 1aj ,1aj 1aj 1aj 1aj%   There is a large open door here. _1ajS `1ajc  1ajl _You open the door.  There is an open door here. _1aj֪ n1ajG 1ajǰ  ....# #....####.###.# #........ ....# #....# #.....####........ ....# #....# #####..÷##........ ....# #....# #........#. ....# ###### #.###.#..)........ ##### #.#....#.)........ #.#....#........## #.####.#.#....### #@.....#.####.# #..........# #..# #..........# #... #..........# #. #.......... ##########. 1aj2 o810.6 (401.6 (411aj a _e - a scroll labelled NUCOQI TUPI1ajI31aj 1ajc$1aj',1aj1n1ajQ41ajC1aj?K1ajIQ1ajR1aj`T1ajOU1ajV1aj^X1aja1ajb,1ajZe1aj%f1ajkX1ajel1aj%m1ajm1ajq1ajbs1aj t1ajt1ajDv1ajwB1ajy1aj}1aj},1aj1ajB1aj 1ajB1aj1aj1ajh #.####.#.#....### #.......# Jingleheimer the Changeling###......#.####.# #.......# Armataur#..........# #..# #.......# Health: 37/37 ========================#..........# #... #......## Magic: 4/4========================1aji#..........# #. #......#AC: 6Str: 21#..........##......#EV: 13Int: 11##########.##......#SH: 0Dex: 9#.########...XL:  4 Next: 20% Place: Dungeon:3#....@......>Noise: ---------  Time: 2826.6 (15.0)#############-) Nothing wieldedNothing quiveredQuill _There is an open door here. _There is a large open door here. _You open the door. _There is an open door here. _e - a scroll labelled NUCOQI TUPIFound a stone staircase leading down.1aj/  --more--1ajv41aj ; 7.6 (16 _1ajX01aj\ I1aj,_ 1aj` ,1aj0k ,1ajn 1ajp ,1aj w 1ajy ,1ajz 1aj{ 1aj} B1ajF 1aj 1aj܂ ,1ajF X1ajß 1aj  ,1ajk 1ajޢ 1ajd ,1aj/ B1ajx ,1aj 1aj9 1aj   There is a stone staircase leading down here. _1aj% X1aja; Y .#.)...........#####...#### .#........####.......### .#.#....### #.......# .#.####.## #.......# ...# #..### #.......# ...# ##...# #......## ...# ###.###......# ...# #..##......# ##.# ##.##..@...# 1ajH= v50.6 (23  #.########...#...###  #...........>..###################1aj@ 1ajE 1ajF E _Done exploring.1ajS 1aj 31ajX< n........0.0)...#........>. _Done exploring.1aj= 31aj 1aj 1aj 1aj [ _Done exploring.1aj 1aj 31aj} 1ajM 1aj [ _Done exploring.1ajŃ31aj1aj#1aj1aj[ _Done exploring.1ajg1aj31aj@ _Done exploring.1ajk1aj1ajd#.#.)...........#####...####Jingleheimer the Changeling .#........####.......###Armataur 1aj.#.#....### #.......#Health: 37/37 ======================== .#.####.## #.......#Magic: 4/4======================== ...# #..### #.......#AC: 6Str: 21 ...# ##...# #......##EV: 13Int: 11 ...# ###.###......#SH: 0Dex: 9 ...# #..##......#XL:  4 Next: 20% Place: Dungeon:3 ##.# ##.##..@...#Noise: ---------  Time: 2850.6 (0.0)  #.########...#...###-) Nothing wielded  #...........>..###Nothing quivered################Quill _Done exploring. _1ajDone exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _ ###.#.#....### #.......# ...#.####.## #.......# ......# #..### #.......# ......# ##...# #......##...# ###.###......#...# #..##......# #####.# ##.##......#  #.########...#...###  #...........@..###1ajB[40m3.6 (3  ################ 1aj1ajb __There is a stone staircase leading down here.1aj j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 1aj [?25l[?1c1ajNJ 1aj 16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a +0 club (2 further duplicates)c - [D:3] a +0 flail  d - [D:3] a +0 ring mail of cold resistance  e - [D:3] a +0 hand axe of freezingf - [D:3] a stone staircase leading up  g - [D:3] a basalt altar of Yredelemnul  h - [D:3] a stone staircase leading up  i - [D:3] a stormy altar of Qazlal  j - [D:3] a +0 dagger  k - [D:3] a stone staircase leading down  l - [D:3] a dispersal trap  m - [D:3] a stone staircase leading down  n - [D:3] a +0 ring mail  o - [D:3] a +2 trident of protectionp - [D:3] a stone staircase leading up1aj1aj1ajU###.#.#....### #.......#Jingleheimer the Changeling ....#.####.## #.......#Armataur ......# #..### #.......#Health: 37/37 ======================== ......# ##...# #......##Magic: 4/4======================== ......# ###.###......#AC: 6Str: 21 ......# #..##......#EV: 13Int: 11 #####.# ##.##......#SH: 0Dex: 9#.########...#...###XL:  4 Next: 20% Place: Dungeon:3j40m#...........@..###Noise: ---------  Time: 2853.6 (0.0)################-) Nothing wieldedNothing quiveredQuill _Done exploring. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? 1ajc1aj~1ajN1ajz. _1aj; j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 1aj: [?25l[?1c16 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a +0 club (2 further duplicates)c - [D:3] a +0 flail  d - [D:3] a +0 ring mail of cold resistance  e - [D:3] a +0 hand axe of freezingf - [D:3] a stone staircase leading up  g - [D:3] a basalt altar of Yredelemnul  h - [D:3] a stone staircase leading up  i - [D:3] a stormy altar of Qazlal  j - [D:3] a +0 dagger  k - [D:3] a stone staircase leading down  l - [D:3] a dispersal trap  m - [D:3] a stone staircase leading down  n - [D:3] a +0 ring mail  o - [D:3] a +2 trident of protectionp - [D:3] a stone staircase leading up1aj`Level 3 of the Dungeon <<<>>>__(Press ? for help) #.##.#####..#....# #....# ##'###.# #............#  #.##.# ##.#....# #....# #.# #.# #.#.#.#.#.ß#.#  #.# ###'## ##''....# #....# #<# #.# #######ß####.#  #.# ########....# #.÷.....####....# ### #.#######.# #.# #^.....'....# #.......'.###'####.##### #.##.#  #.# #.######....# #.:.....#.# #.# #######.....# #.##.# 1aj #.# #.# #....# #....####.###.# #...........# #.##.# #.# #)# #....# #....# #.....####...........#######.##.# ##.#######.# #....# #....# #####..÷##...........'........#.# #....).....# #....# #....# #........#...........#######..#†# ##########.# #....# ###### #.###.#..)...........# ###....# ### #######.#....#.)...........#####...#### #.#....#........####.......### #.####.#.#....### #.......# ###......#.####.## #.......# #..........# #..### #.......# #..........# ##...# #......## #..........#1ajW ###.###......##..........# #..##......###########.# ##.##......##.########...#...####...........@..###################1ajQ Jingleheimer the ChangelingArmataurHealth: 37/37 ========================Magic: 4/4========================AC: 6Str: 21EV: 13Int: 11SH: 0Dex: 9XL:  4 Next: 20% Place: Dungeon:3Time:Quill _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? Search for what [Enter for "@", or ? for help]? 1ajhV 1ajW 1ajX $ _1aj_ 1aj` 1aja ,1ajf 1ajOh 1ajh 1aji 1ajk 1ajRm 1ajm 1ajn 1ajp 1ajGr ,1ajs 1ajOu 1ajWw 1ajx 1ajx 1ajH{ 1aj#} ,1aj~ 1aj 1aj 1aj 1aje 1aj 1aj ,1aj0 1ajp 1aj' 1aj 1aj 1ajB m .÷.....####....# ### #.## .......'.###'####.##### .:.....#.# #.# #######.....# ....####.###.# #...........# ....# #.....####...........##### ....# #####..÷##...........'.... ....# #........#...........##### ##### #.###.#..)...........# #1ajٝ k#.#....#.@...........##### Noise: --------- 2864.6 (11.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #......#..........# #..### #......#..........# ##...# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##...... 1aj& 1aj| 1aj_ L __There is a stone staircase leading down here.Search for what [Enter for "@", or ? for help]? __Items here: )) [ ÷.1aj1ajPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 flail Armour (select all with [)  c - a +0 ring mail of cold resistance Carrion an orc skeleton 1aj[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]1ajT1aj  b + a +0 flail[Enter] accept (1 chosen)1aj 1aj 1aj] .÷.....####....# ### #.## Jingleheimer the Changeling .......'.###'####.#####Armataur .:.....#.# #.# #######.....#Health: 37/37 ======================== ....####.###.# #...........#Magic: 4/4======================== ....# #.....####...........##### AC: 6Str: 21 ....# #####..÷##...........'.... EV: 13Int: 11 ....# #........#...........##### SH: 0Dex: 9 ##### #.###.#..)...........# # XL:  4 Next: 20% Place: Dun1aj geon:3#.#....#.@...........##### Noise: ---------  Time: 2864.6 (0.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #...... Quill #..........# #..### #......#..........# ##...# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##......  _Done exploring. _Done exploring. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _Search for what [Enter for "@", or ? for help]1aj ? _Items here: )) [ ÷.1aj, 1aj4 *5.6 (11ajL& : _m - a +0 flail1aj 1aj Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail Missiles (go to first with ()  e - 2 throwing netsf - 2 poisoned darts  g - 3 javelins  l - 3 boomerangs Armour (go to first with [)  h - a +0 ring mail (worn)a - a +0 animal skin  i - a +0 cloak 1aj- Jewellery (go to first with "=)  j - a +5 ring of evasion (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a storm talisman  k - an inkwell talisman1ajO.÷.....####....# ### #.## Jingleheimer the Changeling .......'.###'####.#####Armataur .:.....#.# #.# #######.....#Health: 37/37 ======================== ....####.###.# #...........#Magic: 4/4======================== ....# #.....####...........##### AC: 6Str: 21 ....# #####..÷##...........'.... EV: 13Int: 11 ....# #........#...........##### SH: 0Dex: 9 ##### #.###.#..)...........# # XL:  4 Next: 20% Place: 1aj[37mDungeon:3#.#....#.@...........##### Noise: ---------  Time: 2865.6 (0.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #...... Quill #..........# #..### #......#..........# ##...# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##......  _Done exploring. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _Search for what [Enter for "@", or ? for help]? j 34m_Items here: )) [ ÷. _m - a +0 flail1aj6 1ajN 1aj* pPick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club Armour (select all with [)  b - a +0 ring mail of cold resistance Carrion an orc skeleton [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]1aj^1aj1aj^  b + a +0 ring mail of cold resistance[Enter] accept (1 chosen)1aj^ 1aj[ 1aj .÷.....####....# ### #.## Jingleheimer the Changeling .......'.###'####.#####Armataur .:.....#.# #.# #######.....#Health: 37/37 ======================== ....####.###.# #...........#Magic: 4/4======================== ....# #.....####...........##### AC: 6Str: 21 1aj ....# #####..÷##...........'.... EV: 13Int: 11 ....# #........#...........##### SH: 0Dex: 9 ##### #.###.#..)...........# # XL:  4 Next: 20% Place: Dungeon:3#.#....#.@...........##### Noise: ---------  Time: 2865.6 (0.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #...... Quill #..........# #..### #......#..........# ##.j 47m..# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##......  _Done exploring. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _Search for what [Enter for "@", or ? for help]? _Items here: )) [ ÷. _m - a +0 flail1ajx 1ajk *6.6 (11aj7 1ajj [ _n - a +0 ring mail of cold resistance1aj 1aj HGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail Missiles (go to first with ()  e - 2 throwing netsf - 2 poisoned darts  g - 3 javelins  l - 3 boomerangs Armour (go to first with [)  h - a +0 ring mail (worn)a - a +0 animal skin  i - a +0 cloak  n - a +0 ring mail of cold resistance Jewellery (go to first with "=)  j - a +5 ring of evasion (worn) Talismans (go to first with %)  b - a quill talisman (worn)1ajB ec - a protean talisman  d - a storm talisman  k - an inkwell talisman1ajln - a +0 ring mail of cold resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 'Of cold resistance': It protects you from cold. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.1aj 1ajo.÷.....####....# ### #.## Jingleheimer the Changeling .......'.###'####.#####Armataur .:.....#.# #.# #######.....#Health: 37/37 ======================== ....####.###.# #...........#Magic: 4/4======================== ....# #.....####...........##### AC: 61ajBStr: 21 ....# #####..÷##...........'.... EV: 13Int: 11 ....# #........#...........##### SH: 0Dex: 9 ##### #.###.#..)...........# # XL:  4 Next: 20% Place: Dungeon:3#.#....#.@...........##### Noise: ---------  Time: 2866.6 (0.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #...... Quill #..........# #..### #......#..........#1aj1 ##...# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##......  _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _Search for what [Enter for "@", or ? for help]? _Items here: )) [ ÷. _m - a +0 flail _n - a +0 ring mail of cold resistance1aj,1aj1aj1aj?d  You start removing your armour.1ajB*7.6 (11ajY1aj`1ajf*8.6 (21aj1ajt1ajP*9.6 (31aj1ajaA70.6 (41aj1aj@1.6 (51aj5 1aj  3 _You continue removing your +0 ring mail. x51aj}1ajY1aj  You finish removing your +0 ring mail.  You start putting on your armour.1aj*2.6 (61aj%1aj+1aj,*3.6 (71aj.31aj:1aj:*4.6 (81ajc@1ajF1ajG*5.6 (91aj"N1ajMU1ajVV.6.6 (10.0)1aj|\1aj^ 6 _You continue putting on your +0 ring mail of cold resistance. x5  You finish putting on your +0 ring mail of cold resistance.1aj_1ajtf1ajMhQ _You feel resistant to cold.1aj@1ajDrop what? (Left/Right/Tab to switch category) 14/52 gear slots (_ for help) Hand Weapons (select all with ))  m - a +0 flail Missiles (select all with ()  e - 2 throwing netsf - 2 poisoned darts  g - 3 javelins  l - 3 boomerangs Armour (select all with [)  n - a +0 ring mail of cold resistance (worn)a - a +0 animal skin  1ajh - a +0 ring mail  i - a +0 cloak Jewellery (select all with "=)  j - a +5 ring of evasion (worn) Talismans (select all with %)  b - a quill talisman (worn)c - a protean talisman  d - a storm talisman  k - an inkwell talisman 1ajy[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]1ajۊ 1 i m - a +0 flail  a + a +0 animal skin[Enter] accept (1 chosen)1ajH;2  a + a +0 animal skin  h + a +0 ring mail21aj1aj.÷.....####....# ### #.## Jingleheimer the Changeling .......'.###'####.#####Armataur .:.....#.# #.# #######.....#Health: 37/37 ======================== ....####.###.# #...........#Magic: 4/4======================== ....# #.....####...........##### AC: 6Str: 21 ....# #####..÷##...........'.... EV: 13Int: 11 ....# #........#...........##### SH: 0Dex: 9 ##### #.###.#..)...........# # XL:  4 Next: 20% Place: Dun1ajgeon:3#.#....#.@...........##### Noise: ---------  Time: 2876.6 (0.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #...... Quill #..........# #..### #......#..........# ##...# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##......  _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 ring mail of cold resistance.jm x5  You finish putting on your +0 ring mail of cold resistance. _You feel resistant to cold.1ajI 1aj^ @7.6 (11aj 1aj ? _You drop a +0 animal skin.1aj0 *8.6 (21aj 1aj! 1aj;( 1ajJ* . _You drop a +0 ring mail.1ajǯ1aj}Quiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  d - Throw: 3 boomerangs 1aj[*/%] inventory[!] focus mode: off|on1aj"1aj.÷.....####....# ### #.## Jingleheimer the Changeling .......'.###'####.#####Armataur .:.....#.# #.# #######.....#Health: 37/37 ======================== ....####.###.# #...........#Magic: 4/4======================== 1aj....# #.....####...........##### AC: 6Str: 21 ....# #####..÷##...........'.... EV: 13Int: 11 ....# #........#...........##### SH: 0Dex: 9 ##### #.###.#..)...........# # XL:  4 Next: 20% Place: Dungeon:3#.#....#.@...........##### Noise: ---------  Time: 2878.6 (0.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #...... Quill j13;6H#..........# #..### #......#..........# ##...# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##...... You start putting on your armour. _You continue putting on your +0 ring mail of cold resistance. x5  You finish putting on your +0 ring mail of cold resistance. _You feel resistant to cold. _You drop a +0 animal skin. _You drop a +0 ring mail.1aj 1aj`F _Clearing quiver.1aj1aj1aj .÷.....####....# ### #.## Jingleheimer the Changeling .......'.###'####.#####Armataur .:.....#.# #.# #######.....#Health: 37/37 ======================== ....####.###.# #...........#Magic: 4/4======================== ....# #.....####...........##### AC: 6Str: 21 ....# #####..÷##...........'.... EV: 13Int: 11 ....# #........#...........##### SH: 0Dex: 9 ##### #.###.#..)...........# # XL:  4 Next: 20% Place: Dun1ajpgeon:3#.#....#.@...........##### Noise: ---------  Time: 2878.6 (0.0)#.#....#........####...... -) Nothing wielded#.####.#.#....### #...... Nothing quivered###......#.####.## #...... Quill #..........# #..### #......#..........# ##...# #...... #..........# ###.###...... #..........# #..##...... ##########.# ##.##......  _You continue putting on your +0 ring mail of cold resistance. x5  You finish putting on your +0 ring mail of cold resistance. _You feel resistant to cold. _You drop a +0 animal skin. _You drop a +01aj| ring mail. _Clearing quiver.1ajM1aj1aj$ _1ajn1aj7 1aj ,1aj+ 1aj. 1aj 1aj 1aj| 1aj, 1aj 1ajI 1aj 1ajG 1aj 1aj^ 1aj 1ajA 1aj 1aj1 1aj 1aj 1aj 1ajv 1aj  1aj0 1aj! 1aj 1aj\ 1aj 1aj 1aj 1ajr 1aj+! 1aj[" 1aj# 1aj# 1aj*  ###.#.#....### #...... #.####.## #.......# .....# #..### #.......# ..# ##...#..## ..# ###.###......# ..# #..##......# #####.# ##.##......#  #.########...#...### 1aj-, J#...........@..### 89.6 (11.0)################  1aj0 1aj62 c _There is a stone staircase leading down here.1aj31aj 1ajC 1aj&N90.6 (1.0) _1aj9%41aj\ ###.  ...  #..##  ...#  #..#  1ajTP#..#  #..##  #@.#  #..# ##.#.#..#.#.#..1ajl,2.1 (2.51aja1aj# _You climb downwards.1aja _There is a stone staircase leading up here.1aj=m Quiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  1ajn c - Throw: 3 javelins  d - Throw: 3 boomerangs [*/%] inventory[!] focus mode: off|on1aj 1aj TJingleheimer the Changeling###.Armataur...Health: 37/37 ========================#..##Magic: 4/4========================...#AC: 6Str: 211aj #..#EV: 13Int: 11#..#SH: 0Dex: 9#..##XL:  4 Next: 20% Place: Dungeon:4#@.#Noise: ---------  Time: 2892.1 (0.0)#..#-) Nothing wielded##.#Nothing quivered.#Quill ..#.#.#.. _You drop a +0 animal skin. _You drop a +0 ring mail. _Clearing quiver. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.1aj 1aj" 1aj% F _Clearing quiver.1aj 1aj Quiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  d - Throw: 3 boomerangs [*/%] inventory[!] focus mode: off|on1aj 1aj TJingleheimer the Changeling###.Armataur...Health: 37/37 ========================#..##Magic: 4/4========================...#AC: 6Str: 211aj !#..#EV: 13Int: 11#..#SH: 0Dex: 9#..##XL:  4 Next: 20% Place: Dungeon:4#@.#Noise: ---------  Time: 2892.1 (0.0)#..#-) Nothing wielded##.#Nothing quivered.#Quill ..#.#.#.. _You drop a +0 ring mail. _Clearing quiver. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.1aj 1aj 1aj F _Clearing quiver.1ajJI1aj1aj1ajG $ _1aj1aj,1aj1ajB1aj1ajaL1aj|QB1ajS1ajU1ajU,1aj X1aj+[i  You encounter a dart slug.1ajT` #.# ##..# w...# ....#1ajaw ....# ....##.##....###...####.@....#..........######...#####..## #...# ##..##..# w   dart slug (asleep)#..####<.##..#1aj%c].w903.1 (11.0)1ajhMw1ajj24.1 (12 _1ajn1aj/q1aj~ #.#  ##..#  ....#  .w..#  ....#  ....#  #. ###....#  #.@....#  ..........######  ...#####..## #...# 1aj΀##..# #..# #..## ##<.# #..#1aj #.#  ##..#  ....#  .w..#  ....#  ....#  #. ###....#  #.@....#  ..........######  ...#####..## #...# ##..# #..# #..## 1ajjw##<.# #..#1ajj31aj"1aj4&` _A dart slug is nearby!1aj #.#  ##..#  ....#  .w..#  ....#  ....#  #. ###....#  #.@....#  ..........######  ...#####..## #...# ##..# #..# 1ajnT#..## ##<.# #..#1aj9e #.#  ##..#  ....#  .w..#  ....#  ....#  #. ###....#  #.@....#  ..........######  ...#####..##1ajf #...# ##..# #..# #..## ##<.# #..#1aj _A dart slug is nearby!1aj   #.# ###..# ##....# #..w..# #.....#  #.....# . ###@...# ##...####......# ..........######...#####..## #...###..# #..##..####<.#1aj1aj/ ````The dart slug launches a dart at you.1aj}[..@.1ajх8=5.0)1aj1ajO _The slug dart misses you.1aj6 d .# #. # ####..w #. #. #####...####.............######...#####..#.##1aj8 I ..#1aj? 1aj@ --61ajC 1ajG 1aj{ 4  .# #. # ####..w #. #. #####...####.............######...#####..##.# 1ajp 1aj ``The dart slug launches a dart at you.1aj @@.1ajE -=71ajs 1aj  _A dart slug is nearby!  The dart slug launches a dart at you. _The slug dart misses you.  The dart slug launches a dart at you. _The slug dart misses you.1aj †  The dart slug launches a dart at you. _The slug dart misses you.  The dart slug launches a dart at you. _The slug dart misses you.  You hit the dart slug. You tail-slap the dart slug.1aj (1ajF 448.0 (0.91aj 1aj M _You kill the dart slug!1aj[ 1aj] 1aj/a 1ajad H _No target in view!1ajv 31aj 1aj _  You see here a dart slug corpse.1aj% _1aj]'B1aj")1aj;31aj41aj;1ajy=..< ... ..## #..# ..#  #.##  #..# ### #@.##....#-14.0 (6.0 ##.......# ##.#####+## ###..#  ##....# #..†.1aj>.##.....##.....##. ###....#1ajD1ajED-5.0 (71ajRK1ajM; _Found an escape hatch in the ceiling.1ajƤ1aj31ajl1aj1aj,1ajA  You encounter a hobgoblin.1ajg....#......< ... ..#1aj#..# #..# ## ..# ## #..##.... ##.......###.#####+#####..#g   hobgoblin (wandering).†.1ajW.g6.0 (11ajMg1aj17.0 (2 _1aj1aj1ajT .....# g.... ...< ... ..## #..# #..# #@## #..# ###  #..#  ##..  ##.#####+##    #..†..# 1aj .....# g.... ...< ... ..## #..# #..# #@## #..# ###  #..#  1aj,##..  ##.###   #..† 1aj1aj1aj1ajm` _A hobgoblin is nearby!1ajZ .....# g.... ...< ... ..## #..# #..# #@## #..# ###  #..#  ##..  ##.#####+##    #..†..# 1aj  .....# g.... ...< ... ..## #..# #..# #@## #..# ###  #..#  ##..  ##.###   #..† 1aj 31aj1aj` _A hobgoblin is nearby!1aj ###.....##g....#<.. ..##1aj  #..#.##.##  #..# ### #..##....# ##.......# ##.#####+## ###..# ##....# #..†..#1ajZ G.g1aj 1aj 18.0 (1 _1aj 1ajޗ 1ajs r #.. ####..# #......##.......#....g..<.........# ........#..# ##.## # ##..## ##....... ##.#####+##1aju L ####..1ajSw G.g1aj0| 1aj%} %91ajH 1ajy 1aj.; ... #.. #### ####.......###.......<.##.....g.........@.##......##..#....# #..#.## ##.##  #..# ### #..##....# ##.......# ##.#####+## ###..#1ajD  You roll towards the hobgoblin! You barely miss the hobgoblin.=20MPRegen (1) 1ajI1ajZLO _The hobgoblin misses you.1aj 1ajk*9 (0.91aj1aj _You barely miss the hobgoblin. The hobgoblin closely misses you.1aj  You barely miss the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is struck by your quills.1.81aj}1aj@ _The hobgoblin hits you but does no damage.1aj   You hit the hobgoblin.  The hobgoblin is severely wounded.2.8 (1.01aj1ajjW _The hobgoblin closely misses you.1aj  ... #.. ####..## #......## ##.......##  #.......<.# 1aj z #.....g..# .......@.##  ......##..#  ....# #..#  .## ##.##  #..# ###  #..#  ##..  ##.#####+##   1ajL " ... #.. ####..## #......##1ajN  ##.......##  #.......<.#  #.....g..# .......@.##  ......##..#  ....# #..#  .## ##.##  #..#  #..#  ##.. ##.### 1ajS 1aj2T 1ajX 1aj[ ` _A hobgoblin is nearby!1ajw  You barely miss the hobgoblin.The hobgoblin is severely wounded.31ajy 1aj| ~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you.1ajV  You closely miss the hobgoblin.The hobgoblin is almost dead.1ajW041ajc[1aj^@ _The hobgoblin hits you but does no damage.1ajnvk .You hit the hobgoblin.1aj0}(1aj́t 65 _You kill the hobgoblin!1aj1ajdh _Your Dodging skill increases to level 2!1aj~71aj81aj<1aj#?H _No target in view!1aj1aj&31aj1aj1ajq$ _1aj$B1aj1aj0 1ajP 1ajZ 1aj 1aj1ajB1aj1aj,1aj1aje1aj1aj1aj1aj1aj<,1aj.1aj!1aj!1aj#"1aj#1aj%1aj&,1ajN)1aj+1aj\,1aj,1aj.1aj11aj2,1aj31aj5,1aj61ajj71ajM81aj8,1aj91aj3;1aj;1ajn<1ajf>1ajG@1aj@1ajXA1ajB1ajD1ajE,1ajBG1ajH,1ajI1ajK1ajM1aj;N1ajN1ajQ1aj;T1ajWU1aj V1ajLX1ajZ1aj[1aj\1aj^1aja,1aj:c1ajf1ajlh  You encounter a goblin. It is wielding a +0 club.1ajm:  .........#  .........###.  ....!.....#..  ....#.  g......(...#  ..#.#  ...........#  #.-  ###.......##   ####.....#   #..##..##  1aj ni#..# #...#  #.## ##..# g   goblin (asleep)  ..# ####..##  .# #......##  .......##1ajjo<.g45.8 (20.0)1ajvQg1ajwL-6.8 (21 _1aj|1aj1aj3  ### .#  .##.# !.....#..# ....#.# .(...# 1ajg#.# ....# .........#.## ####.......## ####.....#  #..##..##  #..###...#  #.## ##..#  ..# ####..# .# #...1aj .g1aj1aj07.8 (1.0)1aj1ajٱ1ajFr ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..##  #..###...# 1ajs| #.## ##..#  ..# ####..##  .#  1aj  ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..#1aj  #..###...#  #.## ##..# ..# ####..# .# 1ajt 31aj 1aj ] _A goblin is nearby!1aj=  ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..##  #..###...#  #.## ##..#  ..# ####..##  .#  1aj  ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..# #..###...#  #.## ##..#1aj ..# ####..# .# 1aj 1aj 1aj$ 1aj ] _A goblin is nearby!1aj?  ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..##  #..###...#  #.## ##..#  ..# ####..##  .#  1aj  ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..#1aj  #..###...#  #.## ##..# ..# ####..# .# 1aj 1aj{ 1aj 1aj ] _A goblin is nearby!1aj  ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..##  #..###...#  #.## ##..#  ..# ####..##  .#  1aj-= ........###  ..........#  ..........###.#  .....!.....#..#  ...........#.#  ........(...#  ...g......#.#  .......@....#  .........#.##  ####.......##  ####.....#  #..##..#1aj? #..###...#  #.## ##..# ..# ####..# .# 1aj1ajx1ajS1aj ] _A goblin is nearby!1aj1aj1aj 1aj#F _Unknown command.1ajgc   5.### .# .###.# .!.....#..# .#.# .(...# .g......#.# .# .#.## #.## 1aje ####.....#  #..##..##  #..###...#5   ufetubus (asleep)  #.## ##..#g   goblin  ..# ####..##   .# #......##1aj-gQ.51aj\h'.g1ajnE51ajo%81aju1aj_xZ _You encounter an ufetubus.1aj( U   51ajt* .###  ..5.# .###.# .!.....#..# .#.# .(...# .#.#  #.....g.#  #.#.## #.##  ####.....#   #..##..##  #..###...#5 2 ufetubi (1 asleep)  #.## ##..#  ..# ####..## 1aj+ v  .# #......##1ajH2 / )  1aj3 You roll towards the goblin!  You encounter an ufetubus.You punch the goblin!1aj*6 .5You kill the goblin!1aj7 P.51aj8 Q.51ajA P51ajD t7==9MPRegen (1) 1ajL 1ajO * _The ufetubus shouts!1aj8   ###   ..###  ..5.#  .....##.# 5...!.....#..#  #....#.#  #(...# 1ajǩ I.#.#  ##.....).......#  #....#.##  ######..# ####.....  #..##..##  #..##.#  #.## ##..  ..# ####1aj    ###.#######   ####   #..###  #..5.#   #........##.# 5...!.....#..#  #....#.#  #(...#  .1aj #.#  ##.....).......#  #....#.##  ######..## ####.....  #..####  #..##...#  #.## ##..1aj .5.51aj O.51aja 1aj b--5031aj 1ajY 4 _You roll towards the ufetubus!1aj  You hit the ufetubus.  The ufetubus is lightly wounded.1ajS O.51aji 1aj" N=-11aj' 1aj* _The ufetubus barely misses you. The ufetubus closely misses you.1aj+ .5You hit the ufetubus.  The ufetubus is moderately wounded.1aj   The ufetubus completely misses you. The ufetubus hits you.1aj [4--2.7 (0.91aj 1aj _The ufetubus misses you. The ufetubus barely misses you.1ajR  ..@55You closely miss the ufetubus.The ufetubus slips past you! The ufetubus is struck by your quills.  barely misses you. x2; The ufetubus slips past you!  The ufetubus hits you.  The ufetubus hits you but does no damage. x21aj f3---3.7 (1.01aje' 1aj* V _The ufetubus closely misses you.1aj̋  You hit the ufetubus.  The ufetubus is severely wounded.The ufetubus hits you but does no damage.1ajP h29----4.6 (0.91ajT 1aj p _The ufetubus barely misses you. x2; The ufetubus hits you.1aj{ .  You hit the ufetubus but do no damage. You punch the ufetubus.1aj     ufetubus  You kill the ufetubus!The ufetubus barely misses you. The ufetubus closely misses you.1aj w23-------355.51ajY 1ajN V _The ufetubus is struck by your quills. The ufetubus hits you. x21aj]o  You miss the ufetubus.The ufetubus is heavily wounded.1ajp Z6.421ajVw 1aj:y  _The ufetubus is struck by your quills. The ufetubus barely misses you. x21aj   You hit the ufetubus. Your tail-slap misses the ufetubus.The ufetubus is almost dead.The ufetubus hits you but does no damage.1aj '7.31aj8 1aj N _The ufetubus misses you.1aji .  You closely miss the ufetubus. You tail-slap the ufetubus.1ajq )1ajiu x4=---438.3 (1.01aj,{ 1aj+~ L _You kill the ufetubus!1ajq 1aj 1aj 1aj H _No target in view!1ajE1ajG1ajX1aj/\H _No target in view!1aj31aj1aj[H _No target in view!1aj;1aj=1aj1aj H _No target in view!1aj{n1aj8p1ajbu1ajyH _No target in view!1aj1aj 1aj!1ajC _No target in view!1ajޞ1aj21aja1aj1ajk1aj1aj 1aje1aj˃1ajO1aj1ajR1aj1aj1aj1ajR1ajzf31ajh1ajXl1ajm$ _1ajmtB1ajPv1ajy1ajz1aj{1aj1ajՀ{5==11aj́1aj1aj>1aj1aj1ajъ1aj 1ajH1aj1aj1ajM1ajK6=1aj1aj1aj)(1ajw1aj,1ajK1aj1ajN27=1aj1aj<,1ajȨ1aje1aj1ajH1ajӮ1ajo1aj1aj8==1aj1ajJ,1aj1aj1ajk1ajV1aj,1aj[1aj1ajU9=1aj1aj1aj1aj1ajJ1aj 1aj1aj,1aj/1aj1ajkL30=1aj1aj$1aj1ajj1aj,1aj1aj,1aj1aj1ajh1==1aj1aj,1aj1aj1aj1aj1ajK,1aj1ajlk2=1ajB1aj11aj 1aj 1aj 1ajJ1ajK3=1aj51ajr1aj1ajc1ajX1ajs1aj1aj#4==1aj$,1aj%1ajA(1ajd)1ajz/X1ajO21aj3U5=1ajW41aj71aj71ajD91aj;,1ajT<1aj=1ajp>1aj>1ajMBa6=1ajC1ajoG1ajH,1ajWJ1ajJ1ajyK1ajL1aj}M1ajN1ajO1ajoPh7==1ajQ1ajiS1 _HP restored.1aj=U1ajU1ajV1ajY1aj[1aj\1aj]1ajweR  ##  ###.#######  #..###  #..1ajwfO###  #.....#  #...###.#  #....#.- #.......#.#  #..........(...#  #...#.#  ##.....).# #..........#.## ######.......# ####.....1ajgg# .##..##1aj+n23010.3 (52.0)1ajjoE-1.3 (531ajds1ajv] _j - 2 puce potions (gained 1)1aj[31aj]1aja1ajd1ajHke=1ajhl,1aj:n1aj*q1aj.s1ajs1ajt1ajT{ ## ###.####### #.........### #...........### #....#  #...1ajM|###.# #..............#..# #.......#.#  #...@...#  #......#.#  ##.....).......#  #..#.##  ######.......## ####.....# #..##..## #..###.1ajr}..# #.## ##..#1aj14.3 (3.0)1aj*5.3 (41ajlG _l - 9 boomerangs (gained 6)1aj1ajt1ajr 1aj{ 1ajzX1aj,1aj1aj1aj81aj1aj1aj1aj1aj ,1ajA$1aj'i  You encounter a hobgoblin.1aj+ ##g.  ###.... 1ajl,###.####### ##..... #.........### ....... #...........### ..... #.............# ... #.............###.# #..............#@.#  #.............#.##  #..............##  #............#.#  ##.....).....#  #..........#.## g   hobgoblin (asleep)  ######.......## ####.....# #..##..#1aja-"#1aj/T.g91ajF6Mg1aj74==20.3 (51aj:1ajv=+ _The hobgoblin shouts!1aj ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......#  #.##  1ajvZ..## ####.....# 1ajK  ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......  #.##  .. ####.... 1ajQ 1ajtS 1ajW 1ajY ` _A hobgoblin is nearby!1ajpj  ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......#  #.##  ..## ####.....# 1aj  ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......  #.##  .. ####.... 1aj+ 1aj 1aj7 1ajh ` _A hobgoblin is nearby!1aj  ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......#  #.##  ..## ####.....# 1aj  ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......  #.##  ..1ajĶ ] ####.... 1ajY 1ajz 1ajI 1aj ` _A hobgoblin is nearby!1ajG  ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......#  #.##  ..## ####.....# 1aj$ ##..  ###.g..  ##.....  .......  .....  ... ##.##@.#  #.##  ....##  #.#  ).......  #.##  .. ####.... 1aj*1aj+1aj01aj3` _A hobgoblin is nearby!1ajC ### ##.  ## ## #.g#.####### #.### .### .......... .### ......... .# #....$... .###@# ..#..# #...#. #..# #............#1aj"E.# ##.....).......#  #..........#.##  ######.......######.....#1ajEK.g1ajK1ajMM:--1.3 (1 _1aj4R1aj_T1ajJ #### ##...# ## #.. #.####### #.###.g### #..####.......# #.@..$....###.#....... .#..######## .# ..# ............#.# #.....).......# #..........#.## ######.......##1ajK.g1aj1aj@--21aj1aj ### ##...## ## # #.####### #.###.### #....g####..@...##....$###.#.......#..#########.##..## ............#.1ajba).................#1aj1aj [6-=31ajr1ajJ- _The hobgoblin hits you.1aj  You barely miss the hobgoblin.41ajy#1aj&@ _The hobgoblin hits you but does no damage.1aj  You barely miss the hobgoblin. Your tail-slap misses the hobgoblin.1ajԣ%51aj1ajZ@ _The hobgoblin hits you but does no damage.1aj 1ajH %61aj1aj _You closely miss the hobgoblin. The hobgoblin barely misses you.1ajB  You barely miss the hobgoblin. You tail-slap the hobgoblin.  The hobgoblin is heavily wounded.1aj]DS7=71ajOI1ajYL@ _The hobgoblin hits you but does no damage.1ajm †You hit the hobgoblin.1ajQU481ajV1aj 1ajd?_You kill the hobgoblin!1ajf)1aj*1aj801aj3H _No target in view!1ajE1ajɻ1aj1ajGH _No target in view!1ajY1aj[1aj]1aj`H _No target in view!1aj1aj(1aj1ajH _No target in view!1ajF1ajH1ajL1ajEOH _No target in view!1aj31aj1aj1aj: _1aj31ajm1aj9=1ajp1ajٳ#######...## ## ##......## #### #.###........## .....### #....†..####............####....# -###.#.......## #..######### #.## #1aj)##.#)# ........#.####.##1aj,31.3 (31aj˼D-2.3 (41aj1ajw _No target in view! _You now have 173 gold pieces (gained 9).1aj5v31ajw1ajy1aj1aj1ajr1aj1aj1aj1ajG1ajڊ1ajU1aj1aj,1ajE1aj&1aj1aj1aj01aj1aj,1ajt1aj1ajx1aj^,1aj1ajܞ1aj,1aj1aj%1ajУ,1aj;1aj1ajf,1aj1aj1aj,1aj1aj,1ajخ1aj1aj1ajN,1aj1aj1ajW1aj1aji1ajȷ1aj,1aj1aj1ajk,1aj91aj1aj,1aj]1aj1aj,1aj1aj1aj1aj-1aj,1aj,1aj1aj,1aj|1aj1aj,1ajV1aj1ajA,1aj1aj1ajA,1aj1aj,1ajV1aj1aje,1aj1aj1aj`,1aj1aj1aj 1aj1aj1aj81aj,1aj,1ajO1aj1ajT1aj1aj1aj[1aj1aj1aj1aj1ajp1ajg1aj 1aj 1aj 1aj1aj1ajj,1aj1aj/ #.###..#######........# #........# #........# 1ajO#......... #.. #... #@....[.[. #........ ##....... ##...... ##......# ...... ## #..... ## ...## .#1aj068.3 (36.0)1aj +9.3 (371aj%1aj'? _You now have 185 gold pieces (gained 12).1aj]D31ajF1ajI1ajL1ajTB1ajVi  You encounter a hobgoblin.1aj\P#.## #..####### #........# #........# #........## #...# #...# #...# #..@..[.[.# #..1aj] ##..g ##.. #.. #.......#g   hobgoblin (asleep) ##.....## ...### 1ajeaT70.3 (1.0)g.1aj# #.....[.[.#<.#.##......g.##.##.# ##.....## 1ajZ 4g.1aj 1aj @--31aj 1aj 1aj[R#..# #.# #.# #.## #.# #.# #.# #.....[.[.#<.#.....@g.##.###.##.## ##.....## 1aje  You roll towards the hobgoblin! You hit the hobgoblin.  Your tail-slap misses the hobgoblin.The hobgoblin is moderately wounded.1ajkk=4MPRegen (1) 1ajq1ajt1 _The hobgoblin is staggered.1aj  You hit the hobgoblin.  The hobgoblin is severely wounded.1aj%51ajs1ajW _The hobgoblin closely misses you.1aj#........## #....#.........# ##.....#.........# ##.......1ajV#.........###......##.......[.#<.@...# 84.2 (6#......†.......### ##...........### ##.........## #........###.......####.....###...### 1ajig1ajh*5.2 (71aj*n1ajs9 _Found an escape hatch in the floor.1ajR 31ajQ 1ajs 1aj 1ajb 1aj@ 1ajt 1aj` 1aj 1aj/ X1ajV 1aj 1aj 1aj 1aj 1aj 1aj ,1aj 1aj 1ajm ,1aj B1aj4 1aj\ 1aj ,1ajj 1aj 1ajX 1aj ,1aj  1aj 1aja 1aj  1aj=" 1aj# 1aj$ ,1aj& B1aj' 1aj* 1aj* 1aj+ ,1ajV, 1aj . 1aj. 1ajO/ 1aj0 1aj2 1ajM3 ,1aj4 1aj5 1ajQ6 ,1aj-7 1ajT8 1aj'9 ,1aj9 1aj: 1aj=; 1aj; 1ajU= 1aj> 1aj@ ,1ajA 1ajC ,1ajGD 1ajD 1ajE 1ajF ,1ajG ,1ajUH ,1aj,I 1aj=J B1ajJ 1ajK 1ajoL ,1ajdM 1aj!N ,1ajN 1ajO 1ajP B1ajXQ 1aj R B1ajMS 1ajT B1ajJV 1ajRW 1ajW ,1ajX 1ajZ 1ajZ ,1aj[ 1aj\ 1aj] ,1aj^ 1ajM` ,1aja 1ajc ,1ajk 1aj6p ,1aj"r 1aj's ,1aj;t 1ajuu ,1ajRv ,1aj&w 1ajw ,1aj.y 1aj4z 1ajz ,1aj[| 1aj} 1aj~ 1aj, 1aj 1aj 1ajŋ 1aj ,1ajލ 1aj 1ajG ,1aj 1aj 1ajD 1aj 1aj6 1aj 1aj ,1ajʙ 1aj ,1aj> 1aj 1aj ,1aj' 1ajĝ 1aj ,1aj 1aj 1ajN h  You encounter a scorpion.1aj X#..........# # ##.........## # ##.........## # ##...>.....# ## ##.........# .# ###..........# 1ajܨ \.# ##.......####.# .###......### #.# .#<.....### #@# ......### ##.# ....### . ...## .. ..## #.# .##..s   scorpion (asleep) ##... #s.. 1aj( d133.2 (48.0)s.1ajV Fs1aj 24.2 (49 _1aj_ 1aj 1aj  ##..........# # ##.........## # ##.........## # ##...>.....# ##...# ###....# ##...#.#. #.#1aj K<.. #@# ##.# .# .. #.# .. .s. #... 1aj e ##..........# ##.........## ##.........##1aj E ##...>.....# ##...# ###....# ##...#.#. #.#<.. #@# ##.# .# .. #.#.. .s.... 1aj 1aj 1aj" 1aj@% _ _A scorpion is nearby!1aj5 1 ##..........# # ##.........## # ##.........## # ##...>.....# ##...# ###....# ##...#.#. #.#<.. #@# ##.# .# .. #.# .. .s. #... 1aj@ ##..........# ##.........## ##.........## ##...>.....# ##...# ###....# ##...#.#.1ajj #.#<.. #@# ##.# .# .. #.#.. .s.... 1aj1aj1aj1aj[_ _A scorpion is nearby!1aj........#  .. ##...>.....# 1aj##.........#  ###..........# # ##.......####.# ###......### #.# #<.....### #.#....### #### .# ## #.. ## ##.# ## .. # .s ... .1aj9s.1aj1aj75.2 (1.0) _1aj1aj1aj;. ##......## ##...>.....## ##...# .# ###..........# .# ##.......####.# .###......### #.#<.....### #@##...####.#..### #.#..## #.. ..####.# .## s ## ... # ....1aj|=rs.s.1ajA1ajvB%61ajF1ajpH1ajL.##  ##..........# ##.........## ##.........# >... ## ##. ###......... ##.......#####......### #@# #<.....### #.##..#####.#.###.#.##s.####.# .##..# #...1aj* :s.1aj$1aj%%71aj)1ajz,1aj+>##........##  ##..........# ##.........## ##.........# ..>.. ## ##....... ###......... ##.......#####......### #.# #<.....### #.#..###1aj;s##.#.###s#.##.. .####.# .##..#s.1aju1aj]%81aj=1ajP1aj> Q# ##...### ###.##  ##.# ##.## ##.........# > ## ## ###......... ##.......#####......### #.# #<.....### #.#..#####s.####.##...####.# .##..1ajH 6s.1aj6 1aj %91aj 1aj 1aj #.......  .##.. # #### ##.## ##...>.....#. .# ###.##.......######......### <.....### #s## ......### ##.###  ### .## #.# .##  .. ## ... .#......... # ##.........## ##.........## ##...>.....#..... .# ###........##.......######......### <.....### #s## ......### ##.###  #.### .## j@8H#.###  .. ## ... =40MPRegen (2) 1ajțu _You roll towards the scorpion! The scorpion closely misses you.1aj^  You closely miss the scorpion. The scorpion closely misses you.1aj`U3---11ajd1ajf. _The scorpion stings you.1aj_k  You hit the scorpion but do no damage.1aj>,2.1 (0.91ajz1ajA _The scorpion stings you but does no damage.1ajtX  You hit the scorpion but do no damage. The scorpion stings you.  You are poisoned.1ajZ =====---3.0Pois Quill MPRegen (2) 1aj^ 1aj2a / _The scorpion poisons you!1aj 1ajV 1-911aj 1aj _You closely miss the scorpion. You feel sick. The scorpion closely misses you.1ajU 1ajV t25===-----4.9 (1.01ajZ 1aj] { _You barely miss the scorpion. You feel sick. The scorpion stings you.1aj  You hit the scorpion.  The scorpion is moderately wounded.You feel sick.1aj p4-----5.8 (0.91aj` 1aj A _The scorpion stings you but does no damage.1ajJ  You hit the scorpion.  The scorpion is heavily wounded.1ajL j2==--6.71ajP 1ajRS = _You feel sick. The scorpion stings you.1ajT 1aj: 7-1aj 1aj ^ _You are too injured to fight recklessly!1aj5 1aj"8 1ajI; 1aj-? ^ _You are too injured to fight recklessly!1aj 1aj 1aj 1aj ^ _You are too injured to fight recklessly!1aj' 1aj 1aj1 1aj# ^ _You are too injured to fight recklessly!1aj‘ 1aj{ 1aj 1aj ^ _You are too injured to fight recklessly!1aj1ajL 1aj 1ajV _You are too injured to fight recklessly!1aj1aj51aj1aj1aj1aj 1ajj1aj1aj.1aj01ajo41aj61ajS1aj;1aj1ajX1aj:1aj1aj1aj"1ajP1aj1aj11aj)1aj1ajc 1aj 1aj1aj&1aj1aj1aj1aj1aj1aj1aj1ajm1ajSo1ajDs1aju1aj  You punch the scorpion!  The scorpion is almost dead.1aj;'7.61aj1ajV _The scorpion closely misses you.1ajL .  You hit the scorpion.1ajg   You kill the scorpion!1aj*1ajg #........##.#Jingleheimer the Changeling##..........#Armataur # ##.........##Health: 21/37 =============----------- # ##.........##Magic: 4/4======================== # ##...>.....#AC: 6Str: 21 ## ##.........#EV: 131ajbInt: 11 .# ###..........#SH: 0Dex: 9 .# ##.......####.#XL:  4 Next: 129% Place: Dungeon:4 .###......### #@#Noise: =--------  Time: 3148.6 (1.0) .#<.....### #.##-) Nothing wielded ......#####.#Nothing quivered ....####.#Pois Quill MPRegen (1) ...###.. ..####.# .##.. ##... #... _You are too injured to fight recklessly!  You punch the scorpion!  The scorpion is almost dead. _The scorpion closely misses you.You hit the scorpion.  You kill the scorpion!1aji - _You feel sick.  You have reached level 5!1aj2/  --more--1aj=X4/425/555% 1ajA1ajDD4 _1aj\{1aj}31ajO31ajA _You start resting. You feel sick. x21ajAB=-1aj&91ajK-50.6 (2Quill 1ajE1aj[ _You are no longer poisoned.1aj1ajE31aj1aj1aj1aj941ajF1ajc1aj!,1aj1ajT,1aj1aj1aj1aj;1aji5=1aj|,1ajB1aj1aj,,1aj1ajpK6=1aj1ajpB1aj11aj,1ajG1aj,1ajM1aji7=1aj1ajY,1ajF,1aj 1aj~1aj1aj1aj1ajt8==1aj9,1aj1aj(1aj,1aja9=1aj01aj,1ajC1aj,1ajK1aj,1aj1aj:d30=1aj,1aj,1aj1aj,1ajr1aj',1aj1ajm1=1aj:1aj,1ajB1aj1ajpa2=1aj 1aj,1aj1aj,1ajJ1aj,1aj[1ajk3=1aj,1aj"1aj,1ajB1ajQ1aj1ajz1aj1ajo1ajZ4=1aj1aj,1aj,1aj 1ajB1aji1ajh5==1aj,1aj,1aj,1aj1aj3k6=1aj1aj}1aj&1aj1aj1ajZ,1ajqB1aja7=1aj1ajo,1aj1ajB1ajS1aj ,1ajp 1aj. k8=1aj ,1aj 1aj 1ajP,1aj1aja9=1aj1aj9,1ajh,1ajX1ajB1aj1ajV40=1aj?1aj1aj8,1aj,1aj1ajMB1aj1ajZ1=1aj~,1aj91aj1ajn,1aj!k _You start resting.HP restored.1aj&1aj|,1219.6 (69.0)1aj-~2==20.6 (70 _1aj11ajL41ajt1aj8v31aj;x1aj1aj1ajŀ1ajb9=1aj1aj1ajԃ,1aj1aj,1aj&1aj1ajH1ajr,1ajD1aj,1ajv1aj41aj,1aj,1ajO1aj,1aj1ajHB1aj,1ajǓ1ajpB1aj'1ajѕ,1ajt,1aj1ajB1aj,1aj]1aj1ajk,1ajc1aj>1aj1aj1ajȠ,1aj?1aj,1aj1ajl,1aj1aj,1ajè1aj1aj'1aj1aj1ajC1ajܭ,1aj1ajί1aj,1aj1aj,1ajصB1aj1ajŷ,1ajB1aj,1ajĻ1aj1aj,1aj0W _You start waiting.1aj5   shadow imp (wandering)51aj`1ajv-55.6 (351aj]1aj +6.6 (361aj1ajI[ _You encounter a shadow imp.1aj_    .....# # ....## # ....## # ##...>.....# ...# ..# #.# #@#<1aj  #.## ##.# #.# #.. ##.# .. 5.. #... 1aj >   .....# ....## ....## ##...>.....# ...# ..# #.# #@#< #.## ##.#1ajb h #.# #.. ##.# ..5..1aj߲ 1aj 1aj 1aj a _A shadow imp is nearby!1aj    .....# # ....## # ....## # ##...>.....# ...# ..# 1aj Q#.# #@#< #.## ##.# #.# #.. ##.# .. 5.. #... 1aj} s   .....# ....## ....## ##...>.....# ...# ..# #.# #@#<1aj 3 #.## ##.# #.# #.. ##.# ..5..1aj0 1aj 1aj] 1ajC a _A shadow imp is nearby!1aj    .....# # ....## # ....## # ##...>.....# ...# 1ajd g..# #.# #@#< #.## ##.# #.# #.. ##.# .. 5.. #... 1aj7>   .....# ....## ....## ##...>.....# ...# ..# #.# #@#< #.## ##.#1ajC9h #.# #.. ##.# ..5..1aj|<1aj=1ajA1ajDa _A shadow imp is nearby!1ajS   .....# # ....## # ....## # ##...>.....# ...# ..# #.# #@#< #.## ##.# #.# #.. ##.# .. 5.. #... 1ajn   .....# 1aj8....## ....## ##...>.....# ...# ..# #.# #@#< #.## ##.# #.# #.. ##.# ..5..1aj1aj1aj>1aja _A shadow imp is nearby!1aj#.. # ##.........## ##.........## ##...>.....#.... .# ###..##.......######......### <.....### #@## ......### ##.#### 1aj' #.### .## #.###  .. ## 5.. . ....1aj` 5.  The shadow imp shouts, "Back with thee, thou foppish dread-bolted harpy!"1ajĽD51aj9==7.6 (1.0)1aj1ajB' _You hear a shout!1aj*}#   ##...>.....# ##.........#  ###....# # ##.......####.# ###......### #.# #<.....### #.#....### ##@# ### .# ## #.. ## ##.# ##  5 # ..  . 1aj~85.1aj1aj.--81aj܊1aj1ajq 3 ##.## ##...>..... #....###.##.......######......### <.....### #.## .....### ##.###  ## 1aj .### #5# ##  .. ... ........1aj6 45.1aj 1aj @--91aj 1aj 1ajP  You hit the shadow imp but do no damage.You tail-slap the shadow imp.  The shadow imp is moderately wounded.1ajCR .=601ajU 1ajW P _The shadow imp misses you.1aj4  You completely miss the shadow imp.The shadow imp is moderately wounded.1.5 (0.91aj7 1aj,: P _The shadow imp misses you.1aj6 The shadow imp is moderately wounded. _The shadow imp misses you.  You hit the shadow imp.tail-slap the shadow imp, but do no damage.The shadow imp is severely wounded.  The shadow imp disappears for a moment.1aj'2.41aj 1aj#X _The shadow imp closely misses you.1ajh  You closely miss the shadow imp.The shadow imp is severely wounded.1ajNkV0--3.31ajn1ajeq. _The shadow imp hits you.1aj   You barely miss the shadow imp.The shadow imp is severely wounded.1aj'4.21aj1ajxA _The shadow imp hits you but does no damage.1ajI The shadow imp is severely wounded. _The shadow imp hits you but does no damage.  You hit the shadow imp but do no damage.r off-hand punch misses the shadow imp.  is struck by your quills.38---5.2 (1.01aj1aj. _The shadow imp hits you.1ajZ  You completely miss the shadow imp.You punch the shadow imp, but do no damage.The shadow imp is almost dead.1ajЎ8*1ajan  The shadow imp gestures at you.1ajm8@1ajr29------6.1 (0.91ajG1aj4 _Pain shoots through your body!1aj  ##...>.....# # ..# # ..# # #.# #.# #< #.## ##.# #@# #5.# ##.#.. #...  ....  .....  ...... 1aj   ##...>.....# ..# 1aj6 B..# #.# #.#< #.## ##.# #@# #5.# ##.#..... ....  ..... ...... 1aj 1aj 1ajݨ 1aj a _A shadow imp is nearby!1ajw   ##...>.....# # ..# # ..# # #.# #.# #< #.## ##.# #@# #5.# ##.#.. #...  ....  .....  ...... 1aj^N   ##...>.....# ..# ..# #.# #.#< #.## ##.# #@# #5.# ##.#..... ....  1ajP ...... ...... 1ajLT 31ajW 1ajZ a _A shadow imp is nearby!1ajzk   ##...>.....# # ..# # ..# # #.# #.# #< #.## ##.# #@# #5.# ##.#.. #...  ....  .....  ...... 1aj #  ##...>.....# ..# ..# #.# #.#< #.## ##.# #@# #5.# ##.#..... ....  ..... ...... 1aj_ 1aj 1aj 1aj a _A shadow imp is nearby!1aj e  You closely miss the shadow imp.1ajq" '7.01aj$ 1aj:' ^ _The shadow imp is almost dead.1ajP .  You punch the shadow imp!1aj)1ajL-----2191aj1aj!N _You kill the shadow imp!1aj31aj1ajH _No target in view!1aj30= _1aj1ajlm1=1aj1aj,1aj1aj1aj,1aj=1aj,1aj1ajca2=1aj 1aj ,1aj 1aj ,1aj 1ajU3=1ajV1ajH1aj,1aj1ajb,1aj`1aj,1aj1ajK4=1aj1aj1ajE,1aj!1ajN",1aj$1aj%,1aj'1ajz(~5==1aj*1aj^+,1ajD-,1aj#.1aj/1aj/,1aj21aj3k6=1aj851aj5,1aj71aj_8,1aj@:1aj;a7=1aj>B1aj@1ajLA,1ajC1ajE,1ajwF1aj.Gk8=1ajI1aj2J,1ajM,1ajM1aj,O1aj6P,1ajQ1ajoRa9=1ajT1ajT,1ajV1ajzW,1aj|Y1ajKZl40=1aj\1aj\,1aj^1ajv_,1ajIa1aja,1ajc1ajda1=1ajf1aj>g,1ajh1ajGi,1ajk1ajjl,1ajNn1aj2o~2==1ajq1 _HP restored.1ajt1aju1aj?v1ajuw1ajy1aj6z1ajz1aj}1aj1aj],1aj@1aj1ajU9=1aj1aj`1aj1aj:1ajȊ1aj1aj1aj1ajT1ajS1aj,1aj1ajs1ajs1aj?1aj1ajϟ1ajϡ1aj+,1ajA1aj1ajm1ajM1aj~1aj,1aj1aj1aj 1aj1ajZ1aj`1aj11ajѷ1aj1aj1ajھ  You encounter an orc wizard. It is wielding a +0 dagger.1aj`u..###....#### .####......... ###......###. 1aj#.......# ##........# #........[.# ##..........# #...........# #@..........- #.#......... ..##....... #.## #...... .. #........ #...o   orc wizard (wandering).... ......o1ajt 326.9 (59.0)oThe orc wizard shouts! You hear a shout!1aj3o.1ajoo   orc (wandering)1aj4==7.9 (601aj1ajo _You encounter an orc. It is wielding a +0 club.1aj#.. ##......... #......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  #.#.........  ..##.......  #.## #...... 1aj8 .. #.....  ... #...  ...o ...  ..o.1aj#.. ##......... #......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  #.#.........  ..##.......  #.## #......  .. #... ... #...  ...o ...  ..o. 1aj1aj1aj1aj֘d _There are monsters nearby!1ajEt#.. ##......... #......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  #.#.........  ..##.......  #.## #......  .. #.....  ... #...  ...o ...  ..o.1aj@#.. ##......... #......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  #.#.........  ..##.......  1ajB##.## #......  .. #... ... #...  ...o ...  ..o. 1ajI1ajJ1ajyQ1ajmTd _There are monsters nearby!1aj8ff#.. ##......... 1ajg#......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  #.#.........  ..##.......  #.## #......  .. #.....  ... #...  ...o ...  ..o.1aj#.. ##......... #......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  1aj@ #.#.........  ..##.......  #.## #......  .. #... ... #...  ...o ...  ..o. 1aj 1aju 1aj  1aj d _There are monsters nearby!1aj" t#.. ##......... #......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  #.#.........  ..##.......  #.## #......  .. #.....  ... #...  ...o ...  ..o.1aj #.. ##......... #......###.  #.......#  ##........#  #........[.#  ##..........#  #...........#  #@..........  #.#.........  ..##....... 1aj ( #.## #......  .. #... ... #...  ...o ...  ..o. 1aj| 1aj 1aj 1aj% d _There are monsters nearby!1aj##.#### ....#### ##......... ##......###........# ##..# ..[.# ##..# #.##... #.#....##....... #.## #...... #..... #......o .....o.1aj 8o.1aj~*<--1aj 478.9 (1.0) _1aj#..# ##.#### ....#### ##... #......###..# ## .[.# ## #.##... #.#....##..#.## #......  #..o #..... ...1aj1aj :*1aj>R _There are monsters nearby! _There are monsters nearby! _ The orc wizard casts a spell.  The orc wizard flickers and vanishes!1ajf9{1ajg@--91ajRl1ajIo _Deactivating autopickup; reactivate with Ctrl-A.1aj}9M.#### ..##..# .####.#### # #....#### ##........###. # #1aj2.#  [###.#.#...........#....1aj%1aj2.1aj&301ajU1ajq1aj!;M..#####.# .####.##..# .####.#### # #....#### ##........###. # ##.#  [#####............. #.....1aj;@1ajGA%11ajuF1ajH1ajp4M1aj#<.....### #.#..#####.# .####.##..# .####.#### # #....#### ##........###. # ##.#  #[##...........##.## #......1aj;1aj\z2{1aj M##......### #.# #<.....### #.#..#####.# .####.##..# .####.#### # #....#### ##........###. # #.#  #[##..........##.##.......1aj~ 1{1aj 4.{1ajl %31aj 1aj 1aj4{ 1aj| 1aj7 1aj 1aj]E1aj G1ajL1ajM1ajCS .####.# #......### #.# <.....### #.## .#####.# ##.## #..# 1aj##.#### ....#### #... #......###.#.# ### .[#####.##...#{#..1ajC1aj6.1aj%41aj 8{1ajg1ajYM ###.........  ##.......#### ##......### #.# <.....### #.#..#####.# .####.# .##..# ###.#### # #@...#### 1aj 7##........####. # ##........###.{.........1aj"1{1aj)2.1aj*%51aj01aj21ajB' M ## ###.........  ##.......#### ##......### #.# <.....### #.#..#####.# .###1aj&)=#.# .###..# ###@#### # #....#### #........####.#.......#.{.........1aj*1aj 12.1aj1%61aj.71ajo91aj% ##...>.....# # ##...# # ###..........# # ##.......####.# ###......### #. #<.....### #.##...#####...### #.## ..## #@.# .###.#### ## #....#### # ##......... #.##. #. ##....... #..[.# ##.#1ajG1aj%71aj91aj1aj M##.........# ##...>... ##1ajc  ###......... ##.......######......### #.# #<.....### #.#..#####.# .##### ..##..# .####.#### # #....#### ###..........#.#.......1aj! 1ajH" %81aj% 1aj( 1ajŹ 1ajջ 1ajþ 1ajA 1aj M##.## ##.........# ##...>... ## ###......... ##.......### ###......### #.# #<.....### #.#..#####@# .###1aj P## ..##..# .####.#### ###....####........1ajx 1aj %91ajA 1aj. 1aj. ##......## ##...>.....## ##...# .# ###..........# .# ##.......####.# .###......### #.#<.....### #@##...####.#..### #.## ...## #..# ..###.#### .## #....#### ## ##......... # #.##. #1aj1aj-&401ajz8{1aj1ajdRM.##  ##..........# ##.........## ##.........#1ajf >... ## ##. ###......... ##.......#####......### #@# #<.....### #.##..#####.# .#### ...###..#..1ajh1{1ajcn2.1ajIp%11ajt1ajv1ajfM##........##  ##..........# ##.........## ##.........# 1aj|..>.. ## ##....... ###......... ##.......#####......### #.# #<.....### #.#..#####.# ....####.###..1aj1aj56.1aj- %21aj1ajv1ajuM# ##...### ###.##  ##.# ##.## ##.........# 1ajKM> ## ## ###......... ##.......#####......### #.# #<.....### #.# ......#####.#...1aj1aj3 :*1aj 1ajc8@1ajfl3Conf Quill 1ajqh1ajkQ _You are confused.1aj1aj1aj%41ajڨ1ajѫ2 _You bump into the rock wall.1aj* M.# ##### ##..## ## ##...######. #1aj, >###..##  ##.# ##.## ##.........# > ## ## ###......... ##.......#####......### #.# .#<.....### #.###.1aj(. 1aj3 1aj4 %51aj8 1aj: 1aj՘ M ##....## .# ##### ##..## ## ##...###### ####..##.  ##.# ##.1aj ## ##.........# > ## ## ###......... ##.......### .###......### #.#.1aj 1ajw 1ajk %61aj 1aj 1ajI 1ajM 1ajN 71ajT 1ajU {1ajW 1ajZ  1aj[ 1aj] $_You bump into the rock wall.1ajY.# ##....## ..# ##### ##..## .## ##...######.# ## #.###.# #.##.# ##.# ## ##.## .# ##.## .# ##...>...@.# .## ##.#.# ###.#.# ##.####.#.###......### #.# [.#<.....### #.##.### ##{# .....### #.## ....## #..#1ajL1aj *****You feel less confused.A magic dart appears from out of thin air!1ajJ`B.....1aj bk36----=81ajdg1aj1j. _The magic dart hits you.1ajUV  ##### ##..## ## ##...######.# ## #.......#  .##.. ## #### .# ##.## ##...>.....#..# ###.##.......####Quill .. ...####.####.1aj ^1aj$_--91ajc8{1ajne1aja% ## ##...######.# ## #.......#  .##.. ## #### .# ##1aj%.## ##...>.....#..# ###.##.......######......### ##1aj%hQuill #. ..##1aj_&&#....####1ajZ41ajK: **A puff of flame appears from out of thin air!1aj[...1ajk4-----==501aj1aj1 _The puff of flame hits you.1aj D# #.......###.#  #.#.# #..# ## # > ## ##.........#  ###..# # ##.......####@# ###......### #.# #<.....### #{## ......### ##.# ### .### #..# oo 2 orcs (wandering)## ##.#### .## oo..#### ## ##.........1aj oo   orc wizardoo 2 orcsoo  A puff of flame appears from out of thin air! _The puff of flame hits you.  You encounter 2 orcs.  The orc shouts! x2  Reactivating autopickup.  An orc wizard appears from thin air!1aj *The orc wizard gestures at you while chanting.1ajw :o.1ajI -o.1aj '.1aj %11aj 1aj D _The puff of flame hits you but does no damage.1ajH1ajH1ajyP1ajR1ajD .#......... # ##.........## ##.........## ##...>.....#..... .# ###........##.......######......### 1aj-<.....### #o## ......### ##.###  #.#### .## #o#### .##  #o...#### 1aj## ##......... # ......###1aj1ajL o.  You roll towards the orc wizard!1ajm  You hit the orc wizard but do no damage.1aj.-21aj=MPRegen (1) 1aj1aj6 W _The orc wizard barely misses you.1aj2 o.  You closely miss the orc wizard.1aj8o.1aj|o  Your off-hand punch misses the orc wizard.1ajFG5=-1ajt31ajT1ajA _The orc wizard hits you but does no damage.1ajݿ:o.1aj3o1aj9o.1ajEqo 3 orcs (1 wandering)1aj,4.8 (0.91aj1aj 1aj>_You closely miss the orc wizard. The orc wizard closely misses you.1ajw o.  You punch the orc wizard!  The orc wizard is heavily wounded.1aj7x 7o.1aj  oThe orc shouts!1aj  The orc wizard points at you and mumbles some strange words.1aj 1aj ^2--=5.71aj  1aj . _The magic dart hits you.1ajU o.  You barely miss the orc wizard.1ajU 1aj^ q  The orc wizard is heavily wounded.1aj6_ 4-6.7 (1.01ajd 1aje X _The orc wizard closely misses you.1aj o.  You miss the orc wizard. Your tail-slap misses the orc wizard.1ajR q  The orc wizard is heavily wounded.1aj  The orc wizard points at you and mumbles some strange words.1aj1aj4|29----=71ajm#1ajv&1 _The puff of flame hits you.1ajL  You barely miss the orc wizard.The orc wizard is heavily wounded.The orc wizard is struck by your quills.1ajM--81aj3S1ajVX _The orc wizard closely misses you.1aj<  You hit the orc wizard. You tail-slap the orc wizard.  The orc wizard is severely wounded.1aj0=I7---1ajS=&-91aj1B1ajC? _The orc wizard hits you with a +0 dagger.1aj  You hit the orc wizard but do no damage.The orc wizard is severely wounded.1aj -60.6 (0.91aj+$ 1aj' W _The orc wizard barely misses you.1ajC )You closely miss the orc wizard. You tail-slap the orc wizard.1aj 2o.1aj7 sooo 3 orcs1aj k8=401.6 (1.01ajġ 1ajԣ N _You kill the orc wizard!1aj'  o.  You hit the orc. Your tail-slap misses the orc.The orc is severely wounded.1ajQ 1aj 21aj 1aj  1aj 1aj ,_The orc hits you but does no damage.1ajw g $You hit the orc.1ajy 7o.1ajy 8o.1aj Q 2 orcs1aj A=11aj 3.5 (0.91aj~ 1aj G _You kill the orc!1aj8 i $You punch the orc!1aj9 o1aj : .1aj^? Y   orc1ajv? 1ajB /24.41ajMF 1ajAH  1ajZH 9_You kill the orc!1ajq #.. # ##.........## ##.........##1ajq  ##...>.....#.... .# ###..##.......####1ajq 3##......### 1ajr j<.....### #@## .1aj'r _.....### ##o#1aj:r j###  #.##1ajOr *## .1ajir 9## #1ajr #### .##  #....#### ## ##......... # 1ajr V......### 1ajr .#1ajr 1ajz 1ajD{ H95.4 (1.01aj~ 1ajR 3 _The orc hits you but does no damage.1aj| n _Items here: $ ))) [ †.1aj   You hit the orc but do no damage. You tail-slap the orc.  You punch the orc, but do no damage.The orc is moderately wounded.1aj; %61aj 1aj : _The orc hits you but does no damage.1ajOSg )You hit the orc.1ajW)1aji[447.3 (0.91aj_1ajb 1ajb9_You kill the orc!1aj=1aj1aj1ajeH _No target in view!1aj%1aj1aj1aj H _No target in view!1ajy1ajy1aj?}1aj~H _No target in view!1aj31aj1ajH _No target in view!1ajy1ajfz1aj1ajWH _No target in view!1aj31aj1aj@ _No target in view!1ajMqP1aj'1aj1aj=1aj 1aj\1aj]1aja1ajyd1aj1aj(1aj1aj1aj31ajɂ1aj1aj1aj31aj1aj1aj@1ajq@1ajwE1ajG1aj1aj1aj1ajl1aj>31aj 1aj 1aj _30=1aj1aj91ajq1aj81ajf,1aj>1aj\1ajW1=1aj1aj 1ajd 1aj;!1aj"1aj,#1aj#1aj &1ajV&K2=1aj<'1aj!),1aj*1aj+1aj?,1aj-1aj.1aj/1aj/1aj,21aj2U3=1aj\31aj151ajp51aj61aj71aj!81aj81ajT:1aj:1aj\;1aj;=1aj=1aj=D4=1aj>1ajO@,1aj@1ajA1ajA1ajB1ajAC1aj~Ch5==1ajI1aj"L1ajuL1aj~M1ajO1ajO1ajQ1ajR1aj]S1ajS1ajT1ajKU?6=1ajkU1ajV1ajX1ajX1aj3Z1aj[1aj-\1aj\1aj^1aj)_1aj_1aje7=1ajPg1ajg1ajh1aj j1ajfj1aj5k1ajm1ajrmU8=1ajon1ajsp1ajp1ajOq1ajs1aj2s1ajs1aj~u1ajuK9=1ajv1ajw1ajw1ajIx1ajHy1ajvy1ajy1ajz1aj {1ajv{1aju|1aj|V40=1aj8}1ajU~1aj~1ajW1aje1aj1aj1aj1aj1aj}1aj/1aj؄K1=1aj1ajs1aj1aj1aj1ajЊ1aj1ajE1ajЍ#21ajE==1aj1ajї]- _ You now have 195 gold pieces (gained 10).1aj1413.3 (46.0)1ajE-4.3 (471aj1aj{L _Items here: ))) [ †.1aj 31ajw 1aj> 1aj 1ajN   Things that are here:  a +0 club; a +0 leather armour; an orc corpse1aj 1aj  _1aj 1aj 1aj 1aj@ 9=1aj 1aj 1aj6 1ajt 1aj 1aj 1aju ,1aje 1aj 1aj0 ,1aj 1aj 1aj` 1aj 1aj 1aj 1aj 1aj) 1aj 1aj~ 1ajM B1aj7 X1aj F  You see here a +0 leather armour.1aj 1aj  _1aj 1aj# 1aj"% 1ajg% 1aj;& 1ajC( 1aj)* ,1ajd+ 1aj-- 1aj/ 1aj`/ 1aj0 1aj4 1aj27 1ajb7 1ajv8 1aj: 1aj< ,1aj#> 1ajh@ 1ajB 1ajB 1aj'D 1ajE 1ajzG 1ajG 1ajH 1ajoK 1ajcM 1ajM 1ajjN 1ajP 1ajQ 1ajQ 1ajR 1ajT 1aj_V q  You encounter a bombardier beetle.1ajo\  #...##  #............#  1aj\ D#.#.........##  ..##........#  #.####.......#1aj\  .. ##.....## 1aj]  ... ..###....# .   .... ........####..B.  1ajG]  ..o. .#......@......#   1aj] ..######....#..#   .###..#  ..#  1aj] .#   .#   B   bombardier beetle (asleep) .   1aj^ .#    1ajd B34.3 (20B1ajf 25.3 (21 _1aji 1ajl 1aj|  .##  #............#  #.#.........##  ..##........#  #.####.......#  .. ##.....##  ... ..###....# .  .... ........####..B.  ..o. .#......@......#  ..######....#..#  . ###..#  1aj ..#  .#  .#  .  .# 1ajrG % .##  #............#  #.#.........##  ..##........#  #.####.......#  .. ##.....##  ... ..###....# .  .... ........####..B. 1ajdH  ..o. .#......@......#  ..######....#..#  . ###..#  ..#  .#  .#  .  .# 1ajM 1ajuN 1ajS 1ajPV h _A bombardier beetle is nearby!1aj2 9 .##  #............#  #.#.........##  ..##........#  #.####.......#  .. ##.....##  ... ..###....# .  .... ........####..B.  ..o. .#......@......#  ..######....#..#  . ###..#  ..#  .#  .#  .  .# 1aj'8 .##  #............#  #.#.........##  ..##........#  #.####.......#  .. ##.....## 1aj8 ... ..###....# .  .... ........####..B.  ..o. .#......@......#  ..######....#..#  1aj8. ###..#  ..#  1aj9.#  .#  .  .# 1aja>1aj>1aj~C1ajFh _A bombardier beetle is nearby!1ajkV9 .##  #............#  #.#.........##  ..##........#  #.####.......#  .. ##.....##  ... ..###....# .  .... ........####..B.  ..o. .#......@......#  ..######....#..#  . ###..#  ..#  .#  .#  .  .# 1aj# .##  #............#  #.#.........##  ..##........#  #.####.......#  .. ##.....##  ... ..###....# .  .... ........####..B.  ..o. .#......@......#  ..######....#..#  . ###..#  ..#  .#  .#  .  .# 1ajT1aj1aj 1ajh _A bombardier beetle is nearby!1ajW#.##  #............#  #.#.........##  ..##........#  #.####.......#  1aj.. ##.....## #  ... ..###....# ..#  .... .####..B.#  ..o. .#.#  ..######....#..#  1aj>. ###..#  ..#  ..#  ..#  ...  ...#   1ajz1aj ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.1aj\0....1aj\===6.3 (1.0)Fire Quill 1aja1ajndm _You are covered in liquid fire! Move or burn!1aj 8#.##  #.#  #.#...##  ..##........#  #.####.......#  .. ##.....## ###  ... ..###....# ...#  .... .####..B.#  ..o. .#.#  ..######....#..#  . ###..# #  #..#  ...#  ...#  ....  .....#   1aj P  You shake off some of the fire as you move.1ajV a36-------71aj 1aj) Z _The liquid fire burns you!1aj #.##  #.#  #.#...##  ..##........#  #.####.......#  .. ##.....## ###  ... ..###....# ...#  .... .####..B.#  ..o. .#.#  ..######....#..# 1aj" . ###..# #  #..#  ...#  ...#  ....  .....#  1aj  You shake off some of the fire as you move.  The liquid fire burns you!1ajx ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.1ajF"0....1aj #m1-------===81aj'1aj*i _You are even more covered in liquid fire!1ajiz #.##  #............#  #.#.........##  ..##........#  #.####.......#  .. ##.....## ### 1ajim ... ..###....# ...#  .... .####..B.#  ..o. .#.#  ..######....#..#  . ###..# #  #..#  ...#  ...#  .... 1ajCjZ .....#  1ajm .BYou shake off some of the fire as you move.1aj5s1ajss29-------91aj1x1aj{Z _The liquid fire burns you!1aj  #.##  #....#  #.#...##  ..##........#  #.####.......#  .. ##.....## ###  ... ..###....# ...#  .... .####....#  ..o. .#.B.#  ..######....#..#  . ###..# #  #..#  ...#  ...#  ....  .....#  1ajV' P  You shake off some of the fire as you move.1aj( r6------401aj'- 1aj/ Z _The liquid fire burns you!1ajTy #.##  #..#  #.#.##  ..##.#  #.####.#  ..# ##.....## ###  ......###....# ...#  .....####....#  ..o. .#.B.# .######....#..#  . ###..# #  #..#  ...#  ...#  ....  .....#  1ajV B.  You shake off some of the fire as you move.1ajo\1aj|]i0-----11aja1ajd  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!1ajEu #.##  #....#  #.#...##  ..##..#  #.####.......# 1ajvu ..## ##.....## ###  ......###....# ...#  .####....#  ..o. .#.B..# .######....#..# . . ###..# #  #..#  ...#  ...#  ....  .....#  1ajx1B.1aj}G21aj 1aj' _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you!  You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.1aj#.##  #....#  #.#...##  ..##..#  #.####.......#  ..## ##.....## ###  ......###....# ...#  .####....#  ..o. .#.B...#  ....######....#..#  1ajz. . ###..# #  #..#  ...#  ...#  ....  .....#   1ajc#.##  #..#  #.#.##  ..##.#  #.####.#  ..## ##.....## ###  ......###....# ...#  .####....#  ..o. .#.1aj*B...#  ....######....#..#  . . ###..# #  #..#  ...#  ...#  ....  .....#   1ajW%1aj &1=--3MPRegen (2) 1aj*1aj-= _You roll towards the bombardier beetle!1ajd)#.##  #....#  #.#...##  ..##........#  #.####.......#  ..## ##.....## ###  ......###....# ...#  .####....#  ..o. .#.1aj)[B...#  ....######....#..#  . . ###..# #  #..#  ...#  ...#  ....  .....#   1aj/#.##  #............#  #.#.........##  ..##........#  #.####.......#  ..## ##.....## ###  ......###....# ...#  .####....#  ..o. .#.B...#  ....######....#..#  . . ###..# #  #..#  ...#  ...#  ....  .....#   1aj1/B.1aj61aj 7X441aj$;1ajB== _You roll towards the bombardier beetle!1ajo  You punch the bombardier beetle!1aj4=5.2 (0.91aj!1aj$i _The bombardier beetle is heavily wounded.1aj@  You hit the bombardier beetle.  You tail-slap the bombardier beetle, but do no damage.The bombardier beetle is heavily wounded.1aj@ '6.11ajUE 1ajG ^ _The bombardier beetle barely misses you.1aj.  You hit the bombardier beetle.  The bombardier beetle is severely wounded.1ajZ2=7.1 (1.01aj 1aj^ _The bombardier beetle barely misses you.1aj †You hit the bombardier beetle.1ajǯR1ajh 3/446883 _You kill the bombardier beetle!1ajԹ1ajлn _Your Shapeshifting skill increases to level 4!1ajI1aj1ajk1aj1aje _4=1aj1aj.1ajs1aj1ajY:21aj1ajY1aj1aj1aj1aj55=1aj(1aj1aj~1aj1aje1aj1aj^:11aj81aj1ajS1aj1aj i6=1aj 1aj 1aj ,1aj>1aj)1aj1ajK7=1aj1aj1ajh1aj1aj1aj1aj)1aj,1ajy1aj 1ajmS8=1aj1aj1aj'1ajR1aj1aj1aj{1aj 1ajX!1aj!1aj*#1aj#K9=1aj$1aj%1aj%1ajT&1aj'1aj((1aj(1aj*1ajd*1aj*1aj4,1aj,T30=1aj-1aji/,1aj 01aj1,1aj21aj41aj4K1=1ajX51aj61aj71aj71ajb91aj91aj4:1aj;,1aj#<1aj>1aju>N32=1aj>1ajA@1aj@1aj.......@...........### ....####...........#.# . ####..........## 1aj}} ###.........#  ###.......# 1aj} ####....# J   endoplasm (wandering) #.#..#1aj} e #.#.## #.###1ajM 8.J601aj QJ1ajX 26.8 (11 _1aj 1aj؋ 1ajs    .....  ##.....  #......  #......  ##......  .## #..........## 1aj1!  .....###..........##  .J.....@.......  ....####.......  . ####.....  ###....  ###.......#  ####....#   1ajc! <   #.### 1aji B   .....  ##.....  #......  #......  ##...... 1ajٷ  .## #..........##  .....###..........##  .J.....@.......  ....####.......  1aj h. ####..... 1aj& s ###....  1ajI Y###... 1ajm P####....#  1aj  1aj ? #.###1ajɾ 1ajg 1aj 1aja a _An endoplasm is nearby!1aj .   .....  ##.....  #......  #......  ##......  .## #..........##  .....###..........##  .J.....@.......  ....####.......  . ####.....  ###....  ###.......#  ####....#      #.### 1aj_)   .....  ##.....  #......  #......  ##......  .## #..........##  .....###..........##  .J.....@.......  ....####.......  . ####.....  ###....  ###... ####....#    #.###1aj /1aj/1ajz51aj8a _An endoplasm is nearby!1ajH.   .....  ##.....  #......  #......  ##......  .## #..........##  .....###..........##  .J.....@.......  ....####.......  . ####.....  ###....  ###.......#  ####....#      #.### 1ajj   .....  ##.....  #......  #......  ##......  .## #..........##  .....###..........##  .J.....@....... 1aj. ....####.......  . ####.....  ###....  ###... ####....# 1aj^   #.###1ajK1aj1aj1ajpa _An endoplasm is nearby!1aj.   .....  ##.....  #......  #......  ##......  .## #..........##  .....###..........##  .J.....@.......  ....####.......  . ####.....  ###....  ###.......#  ####....#      #.### 1ajB   .....  ##.....  #......  #......  ##...... 1aj .## #..........##  .....###..........##  .J.....@.......  ....####.......  . ####.....  1aj=###....  ###...1ajgq ####....#  1aj*  1aj“/#.###1ajI1ajř1aj 1aj`a _An endoplasm is nearby!1ajA #.# ..........# ##....# #....# #...# ##..##.### #.1aj.##.###.##.J....@...###.####...........#.#.. ####..........##. ###.........# ###.......# ####....#  #.#..#  #.#.## 1aj C #.###1ajY #.# .# ##....# #.....# #.....## ##....##.#### #...##1ajǸd.###.##.J.###.####.#.#.. ####.... ###....1aj ###... ####..... #.#..1aj'v #.#.  #.###1aj.J1ajZ1aj&n7.8 (1.0)MPRegen (2) 1aj1aj,5 _You roll towards the endoplasm!1ajs  #.# .# ##.# #.# #.#.## ##....##.##### #....##.###.##.J1ajmt /..####.#... ####...# ###... ###...# ####.... #.#....# #.#. #.1ajt 1aj_z V #. . ##. #.. #..## ##1ajz d..##### #....##.###.##.J..####.#.# ####1aj{ .## ###. ###.# ####. #.#.# #.# #.1ajQ  You roll towards the endoplasm!  The endoplasm freezes you.1aj2 3-841aj_ 1ajٍ 1 _You are frozen. You resist.1aj :  1ajW You hit the endoplasm.  The endoplasm is severely wounded.1ajC 4=9.7 (0.91aj9 1ajs W _The endoplasm closely misses you.1ajf M .  You punch the endoplasm!1ajl R1ajp K-7070.61aju 1ajw M _You kill the endoplasm!1aj 31ajR 1aj H _No target in view!1ajE 1aj G 1aj)K 1aj`M H _No target in view!1aj 1ajL 1aj 1aj H _No target in view!1aj5 1aj6 1aj: 1aja= H _No target in view!1aj 1aj 1aj 1ajC H _No target in view!1aj 1ajv 1ajH 1aj 1aj 3 _4=1aj 1aj 1ajS 1aj 1ajv 1ajn 1aj4 1aj 1ajM 1aj 1aj ,1aju 1aj^ 1aj~ 1aj L=21aj 1aj 1ajb 1aj 1ajw 1ajA 1aj 1ajZ 1aj 1aj 1aj 1aja 1aj ,1aj 1aj :11aj 1ajF 1aj 1aj 1aj 1aj; 1ajo 1aj 1aj{1aj1aj^1aj(1ajZ1aj1aj1aj1aj 1aj 1aj 1aj 1aj 1aj1aj1aj81aj1aj1aj,1ajx1aj1aj1aj1aj1aj1aj1'1ajA-#........... Jingleheimer the Changeling#........... Armataur##..........# Health: 44/44 ========================#...........# Magic: 5/5========================1aj-D##..........## AC: 6Str: 21##...........# EV: 13Int: 11###...........## SH: 0Dex: 9#####.............#XL:  5 Next: 70% Place: Dungeon:4#...@............##Noise: ---------  Time: 3588.6 (18.0)1aj .f.....###...#...###.##-) Nothing wielded... #...##...####Nothing quivered>1aj5.##.#######Quill ###1ajN.1aju.=   1aj._No target in view! _No target in view! _No target in view! _No target in view! 1aj /?_No target in view!  Found a stone staircase leading down.1aj</  --more--1ajD8-1aj1aj Q 9.6 (19 _1aj1ajJ1ajNK1ajK1aj/M1ajN1ajU1ajU1aj[W1ajW1aj0X1ajY1aj!]  You encounter a kobold. It is wielding a +0 whip and quivering stones.1aj*b # ##.. #..... ##1ajb>...... ##.............. ###......K... #####............#..........#1ajb.......@###...#...###.##.### #...##...####>.# ##.######## ### 1ajbK   kobold (missile, asleep)  1ajc,1ajNl K92.6 (3.0)K)The kobold shouts!1ajp@(((((1aj......1aja3-==3.6 (41aj{1aj D _The kobold throws a stone. The stone hits you.1ajG+  .  ..  ...  .... ###.. .K... #####.... ......#........ 1aj+ .......@# ......###   ...>.#   ##### ### 1aj U .  ..  ...  .... ###.. .K... #####.... ......#........ 1aj6 .......@# ......###   ...>.#   1aj{ s##### ### 1aj  1aj 1ajK 1aj 1ajP ] _A kobold is nearby!1ajf  .  ..  ...  .... ###.. .K... #####....1aj;g  ......#........ .......@# ......###   ...>.#   ##### ### 1ajdg !1aj 7 .  ..  ...  .... ###.. .K... #####.... ......#........ .......@# ......###   ...>.# 1aj  ##### ###  1ajP 1aj 1ajE 1aj ] _A kobold is nearby!1ajs  .  ..  ...  .... ###.. .K... #####.... ......#........ .......@# ......###   ...>.#   ##### ### 1ajy .  ..  ...  .... ###.. .K... #####.... ......#........ .......@# ......###   ...>.#   ##### ###  1aj1ajo 1aj1aj] _A kobold is nearby!1aj  ###.# ###... #...1aj! ##..# ##..# ###.K....#####.#....[.###...#...###.1aj!7.### #...##...####.>.# ##.### ###1aj,1aj,;((((1ajn)....1ajo`4=-4.6 (11aj'v1ajxW _The kobold throws a stone. The stone hits you but does no damage.1aj # # # ##.# ####...# ##..... ### ##.....## ###K....#####...#...............1ajt[........###........### #...##...###.....>.## ##.################# 1aj G.K1aj1ajpN--51aji1ajk1ajyU # ## # ##.# ## ##...# # #..... ###.....## ###.## ###.#####.K.@.#.[1ajdzr.###...#...###.### #...##....>.## ##.### ###1aj  # ## # ##.# ## ##...## # #.....# ## ##.....## ###.## ####.#####1aj.K@..#.[.###...#....### #...##...#......>.## ##.## ###1aj1ajPk=6MPRegen (2) 1aj81ajq _You roll towards the kobold! The kobold closely misses you.1aj(h )You hit the kobold.1aj0R1aj4417.5 (0.91ajG;1aj=J _You kill the kobold!1ajf1aj 1aj1ajfH _No target in view!1aj1aj1aj~1ajH _No target in view!1ajЊ1aj1aj1ajfH _No target in view!1aj1ajZ1aj1ajnH _No target in view!1ajx1ajy1aj%1ajH _No target in view!1ajG1aj1aj1aj$C _No target in view!1ajQ31aj1aj 1aj6#1aj)V= _1ajV-f11aj.1aj31aj51aj/61aj71aj91aj<1aj<1aj>1aj[@1ajB1ajC1ajD1ajF1ajSI1ajI1ajK1ajM1ajX1ajH^+Jingleheimer the Changeling...###Armataur..>##.##Health: 44/44 ========================.... ##...##Magic: 5/51aj^========================..... #.....#AC: 6Str: 21.....# ##.....### EV: 13Int: 11......###.......## ### SH: 0Dex: 91aj^ #...#.........#####.. XL:  5 Next: 71% Place: Dungeon:4#..@.....)...#...... Noise: ---------  Time: 3603.5 (6.0)##....[........###.. -) Nothing wielded1aj7_##..........### #.. Nothing quivered##......>.## ##. Quill MPRegen (1) ########## ##1ajr_   _No target in view! _No target in view! 1aj__No target in view! _No target in view! _No target in view!  Found a stone staircase leading down.1ajj/  --more--1aj 8-1aj 1ajd E 4.5 (7 _1aj 1aj 1aj" 1aj" 1aj^$ 1aj"( 1aj* 1aj\4 1aj\5 1aj:6 1aj 7 1aj: 1aj?= ,1aj> 1aj @ 1ajB 1ajeB 1ajC 1ajG 1ajJ 1ajdJ 1ajsK 1ajM 1ajN 1ajrO ,1aj=P 1aj Q ,1ajQ 1ajlU 1ajW 1ajdW 1ajX 1aj^ B1aj3_ 1aj` 1ajc B1ajg 1aji 1ajj 1ajk 1ajl 1ajsn 1ajn 1ajwo 1ajEq 1ajr 1ajs 1ajt 1aju 1ajGw 1ajw 1ajx 1ajy 1aj{ ,1aj| 1aj'~ 1ajo 1aj 1ajA 1aj 1aj 1ajۂ 1aj 1aj 1ajX ,1aj 1ajg 1aj 1ajΊ 1aj ,1aj 1aj, ,1ajy R1aj 1aj@ 1aj\ ,1aj 1aj 1aj$ 1aj 1ajv 1aj 1aj? 1ajԹ 1ajb 1ajӼ 1aj 1ajѽ 1aj 1ajP 1aj 1aj 1aj 1aj 1aj 1aj{ 1aj 1ajI 1aj{ 1aj 1aj 1aj0 1aj ,1aj 1aj 1aj 1aj| 1aj 1aj 1aj 1ajM 1aj 1aj ,1aj 1aj 1aj? ,1aj 1aj 1aj1 1aj 1aj 1aj 1aj 1ajJ 1aj 1aj P  There is a stone staircase leading up here.1aj 1ajq  _1aj 1ajT 1aj 1aji 1aj 1aj 1aj 1aj9 1aj 1aj 1aj 1aj 1aj 1aj 1aj 1aj 1ajs 1aj 1aj 1aj 1aj 1aj 1aj ,1aja 1aj 1aj 1aj 1aj 1aj 1ajb  You encounter a gnoll. It is wielding a +0 spear.1aj ) ##.#####+  #.# ###..#  #.j ##....#  #.. #.....#  #.. #.....#  #.. #.....#   #..## ###....# 1aj   ...##...####......#   #....######   ###...#####..##  1aj6 ##. #...#  #. ##..#  1aj[ p# #..#1aj  #..##j   gnoll (polearm, asleep)1aj P ##<.#1aj \ #..#1aj C##.#1ajU h.j55.5 (51.0)1ajW & 1aj JjThe gnoll shouts!1aj j   gnoll bouda (wandering)j   gnoll (polearm)1aj 4==6.5 (521ajr 1aj$ v _You encounter a gnoll bouda. It is wielding a +0 whip.1aj  #j#   #..   #j.   #..   #..   #..##   ...##...####......#  #......@.....######  ###...#####..##  ##. #...#  #. ##..#  # #..#  #..##  ##<.#  #..#  ##.# 1ajq #j#   #..   #j.   #..   #..   #..##   ...##...####......# 1ajr #......@.....######  ###...#####..##  ##. #...#  #. ##..#  # #.#..## ##<.# #.##.1ajx1aj=z1aj~1ajd _There are monsters nearby!1aj #j#   #..   #j.   #..   #..   #..##   ...##...####......#  #......@.....######  ###...#####..##  ##. #...#  #. ##..#  # #..#  #..##  ##<.#  #..#  ##.# 1aj'8 #j#   #..   #j.   #..   #..   #..##   ...##...####......#  #......@.....######  ###...#####..##  ##. #...#  #. ##..#  # #.#..## ##<.# #.##.1aj1aj1ajz1ajd _There are monsters nearby!1aj #j#   #..   #j.   #..   #..   #..##   ...##...####......#  #......@.....######  ###...#####..##  ##. #...#  #. ##..#  # #..#  #..##  ##<.#  #..#  ##.# 1aj #j#   #..   #j.   #..   #..   #..##  1ajz ...##...####......#  #......@.....######  ###...#####..##  ##. #...# 1aj #. ##..#  # #.#..## ##<.# #.1ajb:##.1aj1aj?1ajz1ajd _There are monsters nearby!1aj\ #j#   #..   #j.   #..   #..   #..##   ...##...####......#  #......@.....######  ###...#####..##  ##. #...#  #. ##..#  # #..#  #..##  ##<.#  #..#  ##.# 1ajI #j#   #..   #j.   #..   #..   #..##  1ajJ7 ...##...####......#  #......@.....######  ###...#####..##  ##. #...#  #. ##..#  # #.#..## ##<.# #.##.1ajN1ajO1ajT1ajWd _There are monsters nearby!1aj-  ##.#####+# #j# ###..#  #.. ##....#  #j. #.....#  #.. #.....#  #.. #.....#  #..## ###....#  ...##...####......#  #.1aje ^....######  ###...#####..##  ##. #...#  #. ##..#  # #..# #..## j   gnoll (polearm) ##<.# #..# ##.#1aj Q.j1aj 1aju @--7.5 (1.0) _1aj 1ajQ 1aj ##.#####+# #j# ###..#  #.. ##....#  #.. #.....#  #j. #.....#  #.. #.....#  #..## ###....#  ...##...####......#  #.1aj;######  ###...#####..##  ##. #...#  #. ##..#  # #..# #..## 1aj72j1ajT.j   gnoll (polearm)1aj@--81aj1ajv1ajj ##.#####+##  #j# ###..#  #.. ##....#  #.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##...####......#  #.1aj+######  ###...#####..##  ##. #...#  #. ##..#  # #..# #..# ##<.1aj# #..# 1ajƌ1ajw%91aj_1aj 1aj ##.#####+##  #j# ###..#  #.. ##....#  1ajB#.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##...####......#  #.######  ###...#####..##  ##. #...#  #. ##..#  ##<.# 1aj2j1ajUlj   gnoll (polearm)1ajϾ&601aj1ajE1ajD0 ##.#####+##  #j# ###..#  #.. ##....#  #.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##..j####......#  #.######  ###...#####..##  ##. #...#  #. ##..#  # #..#1ajE  #..##  ##<.# #..# 1ajFQ.j1ajM1ajN%11ajS1aj^U1aj1ajy1aj 1aj1aj 1aj 1ajQ 1aj= 1aj G.j1aj1aj%21aj1aj91aj7OF.j1ajOU1ajU%31ajN[1aj#]1aj܋  ##.#####+##   #j# ###..#   #.. ##....#   #.. #.....#   #.. #.....#   #j. #.....#   #..## ###....# 1aj  ...##...####......#   #.j@.######   ###...#####..##   ##. #...#   #. ##..#   # #..#   #..##   ##<.#  1ajՌ #..#   ##.#1aj:  You roll towards the gnoll! You hit the gnoll but do no damage.1ajk=4MPRegen (1) 1aj1aj - _The gnoll is staggered.1ajH  You hit the gnoll. You tail-slap the gnoll.  The gnoll is heavily wounded.5.4 (0.91ajM1ajUPR _The gnoll barely misses you.1aje  You barely miss the gnoll.The gnoll is heavily wounded.1ajR,6.4 (1.01ajR1ajv _The gnoll is struck by your quills. The gnoll barely misses you.1aj=  You hit the gnoll.  The gnoll is severely wounded.1aj=g0---7.3 (0.91aj1aj] _The gnoll is struck by your quills. The gnoll hits you with a +0 spear.1aj!k )You barely miss the gnoll.The gnoll is almost dead.The gnoll is struck by your quills.1ajr(1ajuK---88.21ajz1aj}I _You kill the gnoll!1aj31aj1ajH _No target in view!1ajk1aj l1aj,q1ajsH _No target in view!1aj1aj1aj1ajH _No target in view!1aj4p1ajp1aj,v1ajxH _No target in view!1ajj31aj1aj$H _No target in view!1aj~^1aj^1aj'd1ajfC _No target in view!1aj1ajY1aj%1aj1ajM1ajN1ajU1aj$X1aj#I1aj#1ajX;1aj<1ajTB1ajSE1ajVI1aj}X1aj(YR1= _1aj^,1aj_1ajia1ajc1aj*d1ajne1ajg1aj9hU2=1ajIi1ajIl,1ajm1ajql _ A gnoll bouda comes into view.1aj[wj-j   gnoll bouda (wandering)1ajw-73.2 (5.01aj(1ajK-4.2 (6 _1ajf1aj1aj   #j#   #.. #  #.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##..j####......#  #.........)@.######  ###...#####..##  1ajq##. #...#  #. ##..#  # #..#  #..##  ##<.#  #..#  ##.# 1aj5  #j#   #.. #  #.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##..j####......#  #.........)@.######  ###...#####..##  ##. #...# 1ajд7 #. ##..#  # #..##..## ##<.#..#1aj1aj1aj1aj@b _A gnoll bouda is nearby!1aj&I   #j#   #.. #  #.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##..j####......#  1aj` #.........)@.######  ###...#####..##  ##. #...#  #. ##..#  # #..#  #..##  ##<.#  #..#  ##.# 1ajs   #j#   #.. #  #.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##..j####......#  #.........)@.###### 1ajt O ###...#####..##  ##. #...#  #. ##..#  # #..##..## ##<.#..#1aj} 31aj' 1aj b _A gnoll bouda is nearby!1aj} ##.#####+##  #j# ###..#  #.. ##....#  #.. #.....#  #.. #.....#  #j. #.....#  #..## ###....#  ...##..j####......#  #.).@######  ###...#####..##  ##. #...#  #. ##..#  # #..# #..##  ##<.# #..# 1ajY.j1ajWj1aj64===5.2 (11aj1aj- _The gnoll bouda shouts!1aj j 1aj k S3=61ajq 1ajt * _You hear a shout! x21ajG   ##.#####+##   #j# ###..#   #.. ##....#   #.. #.....#   #.. #.....#   #j. #.....#   #..## ###....#   ...##...####......#   #1aj.I .j.)@.######   ###...#####..##   ##. #...#   #. ##..#   # #..#   #..##   ##<.#   #..#   ##.#1ajP   ##.#####+##   #j# ###..#   #.. ##....#   #.. #.....#   #.. #.....#   #j. #.....#   #..## ###....#   ...##...####......#   #.j.@..######   ###...#####..##  1ajdQ   ##. #...#  #. ##..#   # #..#  #..##   ##<.#   #..#   ##.#1ajeS M.j1ajZY 1aj6Z k-7MPRegen (2) 1aj_ 1aj/b M _You roll towards the gnoll bouda!  Things that are here:1ajd p _a +0 spear; a gnoll corpse1aji  You barely miss the gnoll bouda.Your off-hand punch misses the gnoll bouda.1aj?N--81aj7 1ajB _The gnoll bouda hits you but does no damage.1ajw  You hit the gnoll bouda. You tail-slap the gnoll bouda.  The gnoll bouda is moderately wounded.1ajxf35----=9.1 (0.91ajW~1aj߀> _The gnoll bouda hits you with a +0 whip!1aj jYou closely miss the gnoll bouda.The gnoll bouda is moderately wounded.1aj j   gnoll (swift)  You encounter a gnoll. It is wielding a +0 flail.1aj}6----====80.1 (1.01aj1aj \ _The gnoll picks up the pace!1ajjj )You hit the gnoll bouda. You tail-slap the gnoll bouda!1ajm jYou kill the gnoll bouda!1ajmP.j1ajstjj 2 gnolls (1 polearm, 1 missile, swift)1ajv1aj}* ##.#####+## Jingleheimer the Changeling  #j####..#Armataur  #.. ##....#Health: 36/44 ===================-----  #.. #.....#Magic: 5/5========================  #.. #.....#AC: 6Str: 21  1ajz~#j. #.....#EV: 13Int: 11  #..## ###....#SH: 0Dex: 9   ...##.jj####......#XL:  5 Next: 100% Place: Dungeon:4   #........)@..######Noise: =--------  Time: 3681.1 (1.0)   ###...#####..##-) Nothing wielded  ##. #...#Nothing quivered  #.1ajJ##..#Quill MPRegen (1)  ##..#  #..##jj 2 gnolls (1 polearm, 1 missile, swift)  ##<.#  #..#  ##.#You closely miss the gnoll bouda.1ajt]The gnoll bouda is moderately wounded.You encounter a gnoll. It is wielding a +0 flail. _The gnoll picks up the pace!You hit the gnoll bouda. You tail-slap the gnoll bouda!  You kill the gnoll bouda!1aj4$ ---You encounter a gnoll. It is wielding a +0 spear of pain and quivering a _throwing net.You have reached level 6!1aj/  --more--1aje^ Z41/506/66 0% 1ajc 4 _1aj1aj1aj1ajF _Unknown command.1ajp ##.#####+##  #j# ###..#  #.. ##....#  #.. #.....#  1aj#.. #.....#  #j. #.....#  #..## ###....#  ...##.jj####......#  #.))@.######  ###...#####..##  ##. #...#  #. ##..#  1aj#..##  ##<.# 1ajQ.j1aj1ajXC.j1ajJ.j1aj;1aj?4-2 _1aj1aj1aj ##.#####+##  #j# ###..#  1aj(l#.. ##....#  #.. #.....#  #.. #.....#  #j. #.....#  1ajU#..## ###....#  ...##..j####......#  #.1ajDj).@###### 1ajV ###...#####..##  ##. #...#  #. ##..#  # #..# #..##  1aj7##<.# #..#1aj^ 1aj)j.j1ajU-31aj1aj1aj3   ##.#####+##   #j# ###..#   #.. ##....#   #.. #.....#   #.. #.....#   #j. #.....#   #..## ###....#   ...##...####......#   #.j)j@.######   ###...#####..##   ##. #...#   #. ##..#   # #..#   #..##   ##<.#   #..#   ##.# 1ajw "[37m.jYou roll towards the gnoll! You barely miss the gnoll.  Your tail-slap misses the gnoll. The gnoll is struck by your quills.2==42 _The gnoll barely misses you.1ajڔ  You hit the gnoll.  The gnoll is heavily wounded.The gnoll hits you with a +0 spear of pain.38--5.0 (0.91aj1aj.* _You writhe in agony.1aj )jYou hit the gnoll.1aj pjj 2 gnolls (1 polearm, 1 missile, swift)1aj_%91aj 1ajI^ _The gnoll is severely wounded.1aj&|i )You hit the gnoll.1aj}E)j1ajR    gnoll (  You kill the gnoll!1ajJ--46.81aje1aj;V _The gnoll completely misses you.1aj?1ajb97.711aj1ajyQ _You closely miss the gnoll.1ajb  You hit the gnoll. You tail-slap the gnoll.  The gnoll is heavily wounded.1ajMc,8.7 (1.01aj j1ajlR _The gnoll barely misses you.1ajc  You closely miss the gnoll.The gnoll is heavily wounded.1ajSd34--9.6 (0.91aj1aj9 _The gnoll hits you with a +0 flail.1ajS`  You hit the gnoll.  The gnoll is almost dead.1aj$a(90.51aj1h1ajjR _The gnoll barely misses you.1aj`g )You hit the gnoll.1aj2(1aj 5/51--71.5 (1.0 _You kill the gnoll!1aj1ajOi _Your Fighting skill increases to level 3!1ajt1aju1aj}1ajH _No target in view!1aj1aj]1aju1ajH _No target in view!1aj6_1aj:`1ajf1ajrH _No target in view!1aj1ajV1aj1ajH _No target in view!1aj'E1ajE1ajM1ajPH _No target in view!1aj]1aj1aj1aj#No target in view!1aj41ajj51ajc<1aj>1aj1aj1aj1aj1aj( 31aj0 1ajS2 1aj| 1aj@ 1aj 1ajU 1aj% 1aj» 1ajO 1aj| 1aj 1aj 1aj 1aj 1aj 6 _1ajb 1aj 1ajc (1aj 1aj| 1aj N37=1aj 1aj 1aj' 1aj 1aj ,1aj 1aj 1aj 1aj 1aj= 1aj3 W8=1aj 1aj 1aj 1ajb 1aj 1aj 1aj] 1aj 1aj D9=1ajn 1aj ,1aj 1aj ,1aj 1aj ,1aj 1aj 1aj V40=1aje 1aj ,1ajx 1aj 1aj@ 1aj" 1aj$ 1aj % 51=1aj6% 1aj' 1ajB) ,1aj* 1aj- ,1aj./ 1aj1 ,1aj3 1aj46 1aj6 U2=1aj 8 1ajv: 1aj: 1aj< 1aj> ,1ajQ@ 1ajB 1ajB 1ajTD 1ajF 1ajFG K3=1ajH 1ajJ ,1ajL 1aj&O 1ajkO 1ajP 1ajdS 1ajS U4=1aj^U 1ajW 1ajW 1aj1aj1ajm  Items here: )) ††.1aj1aj@= _1aj;1aj@$  Things that are here:1ajs  a +0 whip; a +0 leather armour; a gnoll corpse1aj1aj _1aj1aj_1aj,1aj1aj1aj11ajt1aj1aj1aj1aj,1aje1aj1ajI1aj1aj1aj51aj1aj1aj!1aj@1aj,1aj1aj1ajH1aj1aj#1aj01aj1ajL1aj1aj1aj ,1ajt 1aj` 1aj1ajY1ajb1ajK1aj81aj 1aj1aj51aj1ajL1aj1aj1ajW,1aj1aj 1aj"1ajO"1aj"1aj%1aj@&1aj&1aj&1aj(1aj(1aj:)1aj)1aj,1ajs-1aj-1aj.1aj/1aj01aj01aj11aj21aj31aj"41aj51aj61aj$81ajX81aj=91aj:1ajv<,1aj]=1aj?1ajiA1ajA1ajC 1aj 1aj1ajB1aj"1ajA#1aj[$1aj$1aj$1aj(1aj)1aj *1aj+1aj,1aj.,1aj/1aj11aj/41ajd41aj51ajx71aj~91aj91ajS;1aj=1aj(?1aj]?1aj@1ajB1ajD,1ajE1ajG1ajI1aj"J1ajK1ajM1aj8O,1ajP1ajR1ajT1ajT1ajlV1ajW1ajY1ajZ1aj [1aj[1aj]1aj^1aj^1aja1aj c,1ajc1ajd1ajJf1ajf1aj g1ajai1ajlw  You encounter 2 jackals and a hobgoblin.1ajwu  .# #......##  h.hg# ##.......##  ...# #.......<.#  ...# ##........##  ..# #.........##  ..###......##..#  #.##.....####..# 1ajum #.###.#### ##.##  #@.#####..#  ..# 1aju#..##  ..# 1aj\v##... #..# ##.### ##.##1ajv ###..# ..# ##....#hh 2 jackals (asleep) 1ajv#..# #.....#g   hobgoblin (asleep) 1aj5w#..# #.....#  ### #..# #.....#1ajmY.h90.5 (431ajC.h1aj.g.h1ajLvhhg1aj4==1.5 (441aj1ajPR _The jackal barks! x2; The hobgoblin shouts! You hear a bark!1aj .#   ....#   .gh# <.#  h..#   ..#   ..#  #.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##   #..#   #..#   #..#  1aj4 ### #..#  1aj  .#   ....#   .gh# <.#  h..#   ..#   ..#  #.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##  #..#   #..#   #..#  ### #..#  _There are monsters nearby! .#   ....#   .gh# <.#  h..#   ..#   ..#  #1ajT.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##   #..#   #..#   #..#   ### #..#  1ajr* .#   ....#   .gh# <.#  h..#   ..#   ..#  #.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##  #..#   #..#  1aj+ #..#  ### #..# 1aj01ajy01aj51aj8d _There are monsters nearby!1aj5H; .#   ....#   .gh# <.#  h..#   ..#   ..#  #.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##   #..#   #..#   #..#   ### #..#  1aj .#   ....#   .gh# <.#  h..#   ..#   ..#  #.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##  #..#   #..#  1aj) #..#  ### #..# 1aj1aj1aj1ajbd _There are monsters nearby!1aj; .#   ....#   .gh# <.#  h..#   ..#   ..#  #.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##   #..#   #..#   #..#   ### #..#  1ajl .#   ....#   .gh# <.#  h..#   ..#   ..#  #.#  #.## ##.##  #@.#### #..#  #..#  #..#  #..#  ##.##  #..#   #..#   #..#  ### #..# 1ajs1aj1aj>1ajd _There are monsters nearby!1aj .# ####..## # ## ##....# ##.#.h.gh# <..h..# ##...# ...#..###......#.....####..# ###.#### ##.#..#### ...##.1aj  ##.....# ##.#####.## ###h 3 jackals (1 wandering).#..#1ajW C #.1aj   #.## ##..# ###..# ####..##   ## ##....# ##.##.h.gh# <.#..h..# ###....# ...##....###...........####..# ###.#### ##.##### 1aj] @..## ##.....# ##.#####.## ####You roll towards the jackal!1aj G.h1ajn 61aj E.h1ajX C.g1aj D.h1aj :1ajI w--2.5 (1.0)MPRegen (2) 1aj 1ajD W _You encounter a jackal.1ajQ####..# ####..##....# #......####.###..<.#.hhg.# #.# #...h# #.#....####.. #.##.....###.#### ##.##.#### #..# ##...##.####.## ###..# 1aj'R} #..# ##...1aj^SF.h1ajSB.h1ajRTG.h1ajTE.g1ajU71aj[1ajH\@--31aja1ajc1ajJ #.## ##..# ###..# ####..##   ## ###.##. <.#.....# ###.hhg# ...##...h###...........####..# ###.#### ##.##### ..## ##.....# ##.###1aj##.## ####1aj  .hYou roll towards the jackal! You hit the jackal.  Your tail-slap misses the jackal.The jackal is heavily wounded.1aj`D.h1aj\|  The jackal is staggered. The jackal closely misses you.1aj@`=431aj1aj> _The jackal bites you but does no damage.1aj h.  You closely miss the jackal.1ajz .hThe jackal is heavily wounded.The jackal barely misses you. The jackal is struck by your quills.1aj 1aj Z0-5.4 (0.91aj A _The jackal bites you.1aj@B  †You hit the jackal.  The jackal is almost dead.The jackal closely misses you. The jackal is struck by your quills.1ajB 5h.1aj~C F.g1ajIJ L 21ajM /86.31ajR 1ajU J _You kill the jackal!1aj .hYou hit the jackal.  The jackal is severely wounded.1aj 1aj. a48--7.21aj 1aj _The jackal bites you. The jackal misses you. The hobgoblin closely misses you.1ajl †You punch the jackal!1aj G.h1aj$q   jackal1aj'/98.11aj,1ajB/J _You kill the jackal!1ajʞ@  You hit the jackal. Your tail-slap misses the jackal.The jackal is heavily wounded.The jackal completely misses you. The hobgoblin is struck by your quills.1aj՟t-9.021aj1ajk _The hobgoblin hits you. The jackal barely misses you.1ajl †You punch the jackal!1aj g   hobgoblin  You kill the jackal!1aj8"%91aj'1aj)~ _The hobgoblin is struck by your quills. The hobgoblin barely misses you.1aj9R  You barely miss the hobgoblin.The hobgoblin is moderately wounded.1ajR.800.9 (1.01aj5X1ajD[O _The hobgoblin misses you.1ajr  You closely miss the hobgoblin.The hobgoblin is moderately wounded.1aj%11aj1ajW _The hobgoblin closely misses you.1aj8m †You hit the hobgoblin.1ajG?(1ajB\9=1021ajG1aj~IM _You kill the hobgoblin!1aj1aj:1ajo1ajgH _No target in view!1aj!1aj_"1aj'1aj**H _No target in view!1ajɐ1ajR1aj1ajyH _No target in view!1aj=31aj? 1aj H _No target in view!1ajA1ajǀ1aj1ajH _No target in view!1aj1ajƫ1aj1ajѮ1aj1 _1ajI1aj1aj;1aj1aj V50=1aj1ajQ1aj1aj}1ajμ1aj%1ajŽ1aj1ajO1=1aj1ajI,1aj1aj1aj* _No target in view! _ You see here a jackal corpse.1aj1ajy _1ajc1aj$  Things that are here:1aj  a jackal corpse; a jackal corpse1aj1aj _1aje1ajk1aj1ajh9=1aj1aj1aj"1aj^1aj1aj1aj1aj&1aj1aj1aj1aju1aj 1aj1aj,1ajn1aj1ajq1aj1aj1aj1ajW1aj1ajh1aj1aj1ajR1aj1aj1aj*1ajd1ajg1aj1aj1aj1aj1ajq 1aj 1ajX 1aji 1ajA1aj1aj=1ajz1ajk1aj.1ajm1aj1aj1ajX1aj1aj1aj?$<  You see here a +0 club.1aj&1ajB' _1aj(1aj+1aj-1aj-1ajw/1aj#41aj71aj@71aj81aj:1aj=,1aj>1aj@1ajjB1ajB1ajC1ajbI1ajJ1aj2K1aj>L1ajO1ajQ1ajRR1ajxS1ajNV1ajNX1ajX1ajY1aj3]1ajf_,1aj8a1ajc1aj%f,1ajg1ajzj1ajl,1ajgo1aj-q1aj(s1ajs1ajt1ajw1ajy1ajz1aj1aj1aj?,1ajl1ajv1aj1aj͑1aj1aj1aj,1ajk1aj21aj9,1ajc,1aj1ajc1aj1aj81ajx,1aj1ajO1ajv1aj1aj\1aj1aj<1aj1ajT1aj¨1ajީ1aj1aj1aj1ajϬ1aj1aj1aj1aj1ajV1ajԷ1ajk1ajf,1ajĻ1ajͼ1ajd1aj/,1aj1aj[1aj1aj1aj1aj,1aj71aj11aj1aj:1aj1aj1aj,1ajI1aj1aj,1ajc1aj1aj1aj1aj^1aj1aj1aj51aj1aj"1aj1aj1aj1aj)1aj1aj1aj1ajw1aj1aj1aje1aj+1ajB1aj1aj1aj1aj 1ajO1aj1aj1aj+1ajr1aj1aj1ajo1aj1ajf1ajM1aj1aj1ajr1aj,R  There is an escape hatch in the ceiling here.1aj1aj_ _1aj1aj1aj1aj)1aj1aj1ajO1aj1aj1aj*1aj1 ,1aj 1aj 1aj 1ajB 1aj 1aj@1aj1ajL1aj1aj~1aj 1aj?1aj1aj91ajK1aj1aj1ajJ1aj},1aj'1ajA1ajn1aj1ajP1aj1aj(!,1ajW!1aj#1aj)$1aj$1aj$1aj&1aj{+{  #.......<.##..... ##........####.... #.........###...# #......##..##..## 1aj+.....####..# #.#### ##.## ### #..#######  #..##....#  1aj,7##.....@.# - ##.#####+## # ###..# 1aj',p # ##....#  1ajE,# #.....# # #.....# 1aji,# #.....# ## #1aj,T .####.1aj180.9 (78.0)'.....ß.........#+##+##+#1ajE61aj7L======1.9 (791ajn;1ajU>= _As you open the door, it creaks loudly!1aj1aj1aj1aj1aj;1aj<l  There is an open door here.1aj1ajm _1aj1aj1ajZ1aj1aj1aj1aj,1aj11ajy1ajr  You open the door.  You encounter a kobold, 3 goblins and a ball python.1aj .....####. .#### ##.## ## #..#######  #..##....#  ##.......# ##.#####'##### ###..#.........# # ##....#.ß..ß..ß.# # #.....#....@....#------ # #.....##+##'##+###...## #g #g .####.K# #g ..))..######.S# .ggg 3 goblins (asleep) ####).## #+##S   ball python (constriction, asleep)  #...# K   kobold (asleep)  ##..# 5.9 (4.0)1aj[12;15HK.  The goblin shouts! The kobold shouts! The goblin shouts!g.g. SThe ball python hisses angrily.S.ggggSS 2 ball pythons (constriction)K====--6.9 (51ajw1aj\ _You encounter a ball python.1aj\ ##.## #### ...# ...# ##.#####'##### # ###..#.........# # #.ß..ß..ß.# # #....@....# # ##+##'##+## #  g#g  K. #S S.# #g ))..# .# ).## #+# #  #...#  ##..#1aj( q ##.## #### ...# ...# ##.#####'#####  ###..#.........#  #.ß..ß..ß.#  #....@....#  ##+##'##+##   g#g  K. #S1aj)  S.# #g))..# .# ).## #+# #  #...#  1aj0 1ajI1 1aj7 1aj; d _There are monsters nearby!1aj*  ##.## #### ...# ...# ##.#####'##### # ###..#.........# #1aj*  #.ß..ß..ß.# # #....@....# # ##+##'##+## #  g#g  K. #S S.# #g ))..# .# ).## #+# # 1aj* = #...#  ##..#1ajT  ##.## #### ...# ...# ##.#####'#####  ###..#.........#  #.ß..ß..ß.#  #....@....#  ##+##'##+##   g#g  K. #S S.# #g))..# .# 1aj ).## #+# #  #...#  1aj 1aj 1aj 1ajQ d _There are monsters nearby!1aj  ##.## #### ...# ...# ##.#####'##### # ###..#.........# # #.ß..ß..ß.# # #....@....# # ##+##'##+## #  g#g  K. #S S.# #g ))..# .# ).## #+# #  #...#  ##..#1ajV  ##.## #### ...# ...# ##.#####'#####  ###..#.........#  #.ß..ß..ß.#  #....@....#  ##+##'##+##   g#g  K. #S S.# #g))1aj ..# .# ).## #+# #  #...#  1aj 1aj 1aj 1aj d _There are monsters nearby!1aj#.#### ##.## ### #..####### #..##....#...##.#####'##### # ###..#.........##....#.ß..ß..ß........##+##@##+### #.g#g.# # ###....##.K. #S# .####......#.S.# #g..))..######..# .## ####).## #+#  #...#  # 1aj8S.1ajp.KS.1aj|%g.1aj1aje_=---7.9 (11aj _The goblin hits you but does no damage. The goblin barely misses you.1ajQ _There is an open door here.1ajU 7S.1ajŧ )You closely miss the goblin. The goblin hits you but does no damage.  The goblin is struck by your quills.1ajz ;.S1aj, M 21ajҵ A---81ajy 1aj J _You kill the goblin!1aj q )You punch the ball python!1ajA K.  You kill the ball python!1aj%& x   ball python1aj) ,9.8 (0.91ajd0 1aj3 T _The goblin closely misses you.1ajh j )You hit the kobold.1aj e   You kill the kobold!1aj 5190.8 (1.01aj 1aj x _The goblin is struck by your quills. The goblin barely misses you.1aj  You barely miss the goblin.The goblin is severely wounded.1.7 (0.91aj^ 1ajP W _The goblin completely misses you.1aj j )You hit the goblin.1aj +S.1ajf g.1aj r   goblin1aja '2.61ajO 1aj J _You kill the goblin!1aj@q )You punch the ball python!1ajCg.1aj)1aj'3.51aj(1aj]O _You kill the ball python!1ajzl )You punch the goblin!1ajS)1aj{,4.5 (1.01ajm1ajJ _You kill the goblin!1aj1aj1aj1aj H _No target in view!1aj61ajJ71ajY=1aj?H _No target in view!1aj31ajR1aj1aj7H _No target in view!1aja1aj;1aj1aj2"H _No target in view!1aj?1ajޑ1aj1ajZH _No target in view!1aj1aj 1aj1aj%C _No target in view!1ajx1aj@1aj1ajˈ1aj1aj~1aj:1ajg1aj8e1aje1ajl1ajn1aj_1aj1aj] _ _ Things that are here:1aj/n  a +0 dagger; a +0 dagger; a goblin corpse1aj1ajO _1aj<1aj"1ajВ1aj@1aj1aj 1aj1ajo1ajA1ajI1aju,1aj1aj1aj   You open the door.  You encounter a gnoll and a goblin.1ajح1 ##.#####'#####  ###..#.........##....#.ß..ß..ß.#.....#.........#.....##+##'##+##  #.....# #.)#).#  ###....##...##.### 1ajw#......#...##.#..# )..######..##..#@## -).## #+# +##'## ...# ..# ##..# ....  #..# .....  #..## ...# j   gnoll (asleep)  ##<.# ...1ajg   goblin (asleep)#..# jg##1ajخ#.#1aj,^9.5 (5j.1aj%g.1ajHzjg1ajԾ5==900.5 (61aj1aj: _The gnoll shouts! The goblin shouts!1aj Q   ..  ..  ......#  '##+##   #.)#).#  .####..# )#@## #).## #+# +##'## ..# ....  #..# .....  #..## ...##  ##<.# .jg  #..# ..  ##.#1ajz   ..  ..  ......#  '##+##  1aj #.)#).#  .####..# )#@##).## #+# +##'## ..# ....  #..# .....  #..## ...##  ##<.# .jg  #..# ..  1ajE1aj1aj1ajd _There are monsters nearby!1aj;a   ..  ..  ......#  '##+##   #.)#).#  .####..# )#@## #).## #+# +##'## ..# ....  #..# ..... 1aj < #..## ...##  ##<.# .jg  #..# ..  ##.#1aj    ..  ..  ......#  '##+##   #.)#).#  .####..# )1ajm B#@##).## #+# +##'## ..# ....  #..# .....  #..## ...##  ##<.# .jg  #..# ..  1aj 1aj 1aj 1aj d _There are monsters nearby!1aj    ..  ..  ......#  '##+##   #.)#).#  .####..# )#@## #).## #+# +##'## ..# ....  #..# .....  #..## ...##  ##<.# .jg  #..# ..  ##.#1aj    ..  ..  ......#  '##+##   #.)#).#  .####..# )#@##).## #+# +##'## ..# ....  #..# .....  #..## ...##  ##<.# .jg  #..# ..  1aj 31aj 1aj[ d _There are monsters nearby!1ajs ###..#.........#....#.ß..ß..ß.# #.....#.........# #.....##+##'##+## #.....# #.)#).# ##....##...##.### ###......#...##.#..# ))..######..##..#.## ##).## #+# +#  #...# #:.....  ##..# #......  #..# #......  1aj 7 #..## #...###  ##<.# #.jg  #..# #.. ##.# ## #.##1ajh ^....#.ß..ß..ß.# #.....#.........# #.....##+##'##+## #.....# #.)#).# # ###....##...##.### ####......#...##.#..# .))..######..##..#.## ###).## #+##+##'  #...# #:....  ##..# #......  #..# #......# #..## #...###.1aj/ d ##<.# #.jg . #..# #.. ..O   ogre (wandering) ##.# ## .Oj   gnoll #.## Jo.o   orc (wandering) #..#J   endoplasm (wandering)(…)1aj5 j. _There are monsters nearby! _There are monsters nearby!  You roll towards the gnoll!  You encounter an ogre, an endoplasm and an orc.  The ogre shouts!  The endoplasm quivers.1aj 9o.1aj %g.1aj 8O.1aj .1aj Oog   goblinThe orc shouts!1aj" ~1.5 (1MPRegen (2) 1aj 6 _The endoplasm leaves your sight.1aj0#..#.........# ##....#.ß..ß..ß.# #.....#.........# #.....##+##'##+## 1aj #.....# #.)#).#  ###....##...##.### ###......#...##.#..# ))..######..##..#. ##).## #+##+##  1aj#...# #:.....#  ##..# #......# #..# #......# 1aj#..## #.gj###.##<.# #... . j   gnoll#..# #.. .O 1aj1g   goblin##.# ## o.#.## ...1ajX;j.1aj.g1aj1aj.--21ajg _There is an open door here.1ajfe ##.#####'##### #..#.........# ##....#.ß..ß..ß.# #.....#.........# #.....##+##'##+##.....# #.)#).#  ###....##...##.### ##......#...##.#..# )..######..##.. #).## #+##+##' #...# #:.....# ##..# #......#  #..# #...j..#  #..## #..g###.  ##<.# #... . #..# #.. .O##.# ## o1ajf!.1ajg;j.1ajh g.1aj o1ajoz--31 _1ajyv1ajx1aj ......#  ##.#####'##### #..#.........#  ##....#.ß..ß..ß.#  #.....#.........#  #.....##+##'##+##.....# #.)#).# #....##...##.### #......#...##.#.@# ..######..##..#. ).## #+##+##' ...# #:.....# #..# #....j1aj $# #..# #...g..# #..## #...###. ##<.# #... .  #..# #.. .O1ajo ;j.1aj g.1aj 1aj %41aj 1ajO 1ajکR#####'########..#.........#....#.ß..ß..ß.# #.....#.........# #.....##+##'##+## #.....# #.)#).# ##....##...##.###......#...##.#..# )..######..##..#@## #).## #+##+##' #...# #:....j ##..# #....g.  #..# #......#  #..## #...###.  ##<.# #... . 1aj #..# #.. .O ##.# ## o.1aj۱###..#.........#....#.ß..ß..ß.# #.....#.........# #.....##+##'##+## #.....# #.)#).# ##....##...##.### ###......#...##.#..# ))..######..##..#.## ##).## #+##+# 1aj:A #...# #:....j  ##..# #....g.  #..# #.....O# #..## #...###. ##<.# #... .O   ogre1ajq #..# #.. .Oj   gnoll ##.# ## o.g   goblin #.## 1aj*...1aj׳ .g1aj1aj޺`=531aj1ajh _You roll towards the gnoll! The gnoll closely misses you.1ajQ _There is an open door here.1aj g.  You hit the gnoll. Your tail-slap misses the gnoll.O.1ajҒ  The gnoll is heavily wounded.1aj ,6.4 (0.91aj 1ajg < _The gnoll hits you but does no damage.1aj oYou barely miss the gnoll.1ajc( o   orcg   goblinThe gnoll is heavily wounded.1ajV49-7.31aj1aj8 _The gnoll hits you with a +0 whip.1aj o.  You barely miss the gnoll.1ajں l  The gnoll is heavily wounded.1aj 4----8.221aj' 1aj }  You barely miss the gnoll.  The gnoll is heavily wounded. _The gnoll hits you with a +0 whip.  You barely miss the gnoll.  The gnoll is heavily wounded. _The gnoll hits you with a +0 whip.1aj2)The gnoll is heavily wounded. _The gnoll hits you with a +0 whip.  You barely miss the gnoll.  The gnoll is heavily wounded. _The gnoll hits you with a +0 whip.  You punch the gnoll!o.1ajGOo1aj$1ajo   orcg   goblin1aj#P---59.2 (1.01aj1aj$I _You kill the gnoll!1ajd  You hit the ogre. You tail-slap the ogre! You punch the ogre.  The ogre is severely wounded.1aj(ev22----------==10.1 (0.91ajm1ajo> _The ogre hits you with a +0 giant club!!1aj3eQuiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory1ajz4z[!] focus mode: off|on1aj>1aj!F ###..#.........#Jingleheimer the Changeling##....#.ß..ß..ß.#Armataur#.....#.........#Health: 22/51 ==========--------------#.....##+##'##+##Magic: 6/6========================1ajFB#.....# #.)#).#AC: 6Str: 21###....##...##.###EV: 13Int: 11 ###......#...##.#..#SH: 0Dex: 9 ))..######..##..#.##XL:  6 Next: 15% Place: Dungeon:4 ##).## #+##+##@##Noise: ===------  Time: 3910.1 (0.0)  #...# #:...gO##-) Nothing wielded  ##..# #.....o#1ajFThrow: 3 throwing nets#..# #......#Quill MPRegen (2) #..## #...###.##<.# #... .O   ogre#..# #.. .Oo   orc##.# ## o.1ajFg   goblin#.##... _The gnoll hits you with a +0 whip.  You punch the gnoll! _You kill the gnoll!1aj4GYou hit the ogre. You tail-slap the ogre! You punch the ogre.  The ogre is severely wounded. _The ogre hits you with a +0 giant club!!1ajG1aj-M1ajN1aj ###..#.........#Jingleheimer the Changeling##....#.ß..ß..ß.#Armataur#.....#.........#Health: 22/51 ==========--------------#.....##+##'##+##Magic: 6/6========================1aj/#.....# #.)#).#AC: 6Str: 21###....##...##.###EV: 13Int: 11 ###......#...##.#..#SH: 0Dex: 9 ))..######..##..#.##XL:  6 Next: 15% Place: Dungeon:4 1aj##).## #+##+##@##Noise: ===------  Time: 3910.1 (0.0)  #...# #:...gO##-) Nothing wielded  ##..# #.....o#Throw: 3 throwing nets#..# #......#Quill MPRegen (2) #..## #...###.##<.# #... .O   ogre#..# #.. .Oo   orc##.# ## o.1ajg   goblin#.##...The ogre is severely wounded. _The ogre hits you with a +0 giant club!!  1ajQ Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1ajqAim: an ogre, wielding a +0 giant club (severely wounded, 69% to hit)1aj ###..#.........#Jingleheimer the Changeling##....#.ß..ß..ß.#Armataur#.....#.........#1ajHealth: 22/51 ==========--------------#.....##+##'##+##Magic: 6/6========================#.....# #.)#).#AC: 61ajStr: 21###....##...##.###EV: 131aj5Int: 11 ###......#...##.#..#1ajSXSH: 0Dex: 9 1ajr))..######..##..#.##XL:  6 Next: 15% Place: Dungeon:4 1aj##).## #+##+##@##1aj.Noise: ===------  Time: 3910.1 (0.0)  #...# #:...gO##-) Nothing wielded  ##..# #.....o#Throw: 3 throwing nets#..# #......#1aj3Quill MPRegen (2) #..## #...###.1ajP##<.# #... .O   ogre (caught)1ajl#..# #.. .Oo   orc1aj##.# ## o.g   goblin#.##1aj1...Throw: 3 throwing nets1ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1ajAim: an ogre, wielding a +0 giant club (severely wounded, 69% to hit)  1aj ^You throw a throwing net. The throwing net hits the ogre.  The ogre is caught in the net!1aj_hsOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (severely wounded, 69% to hit)  You throw a throwing net. The throwing net hits the ogre.  The ogre is caught in the net!  The ogre is severely wounded.1ajNjm--1.1 (12 _1ajq1ajs1aj  You punch the ogre!  The ogre is almost dead.1aj[ z--2.0 (0.911aju 1ajۍ 9 _The ogre struggles against the net.1ajkM j )You punch the ogre!1ajO .g1ajO 2o.1ajPW o   orcg   goblin1ajnZ .4891ajc_ 1aja H _You kill the ogre!1ajj )You hit the goblin.1ajE.o1aj)1aj:H33.9 (1.01aj1ajJ _You kill the goblin!1aj  You barely miss the orc. You tail-slap the orc.  The orc is almost dead.1aju%41aj1aj?: _The orc hits you but does no damage.1ajg )You hit the orc.1aj)1aj)8951aj1ajG _You kill the orc!1aj ....#.ß..ß..ß.# #.....#.........# #.....##+##'##+## #.....# #.)#).# # ###....##...##.### ####......#...##.#..# .))..######..##..#.## ###).## #+##+##'  #...# #:....  ##..# #......  #..# #......# #..## #...###. ##<.# #... . #..# #.. .. ##.# ## .. #.## ... #..#1aj 1aj c4=-61aj 1ajl n _Items here: )))) ††.1aj31aj1aj n1ajE1aj 1ajI1aj1aj _You start resting.An endoplasm comes into view.1aj5=-JJ   endoplasm (wandering)9.9 (31aj;1aj 220.9 (4 _1aj1aj1aj        #.)#).# # ## ..# .))#.## ).## #+##+##'##  #...# #:....@##  ##..# #......#  #..# #......#  #..## #...###.  ##<.# #... J  #..# #.. .. 1aj1r ##.# ## .. #.## ...  #..#1ajݿ         #.)#).# ## ..# ))#.## ).## #+##+##'##  #...# #:....@##  ##..# #......#  #..# #......#  #..## #...###.  ##<.# #... J  #..# #.. ..  ##.# ## .. #.## ... #..# _An endoplasm is nearby!1ajVX     1ajK   #.)#).# # ## 1ajW..# .))#.## ).## #+##+##'## 1aj; #...# #:....@##  ##..# #......#  #..# #......#  #..## #...###.  ##<.# #... J  #..# #.. .. 1ajr ##.# ## .. #.## ...  #..#1aj2        #.)#).# ## ..# ))#.## ).## #+##+##'##  #...# #:....@##  ##..# #......#  #..# #......#  #..## #...###.  ##<.# #... J  #..# #.. ..  ##.# ## .. #.## ... 1aj~.#..#1aj:1aj1aj1aja _An endoplasm is nearby!1aj7P        #.)#).# # ## ..# .))#.## ).## #+##+##'##  #...# #:....@##  ##..# #......#  #..# #......#  #..## #...###.  ##<.# #... J  #..# #.. ..  ##.# ## .. #.## ...  #..#1aj`        #.)#).# ## ..# ))#.## ).## #+##+##'##  #...# #:....@##  ##..# #......#  #..# #......#  #..## #...###.  ##<.# #... J  #..# #.. ..  ##.# ## .. #.## ... #..#1aj1aja1aj1aja _An endoplasm is nearby!1ajW e........#+##'##+# #.)#).# # ###....##...##.######......#...##.#..# .))..######..##..#.## ###).## #+##+##'##  #...# #:....)## #.  ####.#<.. J. #.. ...#.# ## .# #.## .#.##1ajX &J.1aj!` 1aj]a 11.9 (1 _1ajg 1ajBj 1aj6n _#+##'##+# #.)#).# # ###....##...##.### ####......#...##.#..# .))..######..##..#.# ###).## #+##+##'##  #...# #:....)## #......#  ####J..##<.# #... ...# #..# #.. ...##.# ## # #.## .#### #.##1aj&u 8 1aju -=21aj} 1ajt ~ _The endoplasm is struck by your quills. The endoplasm barely misses you.1aj"1aj1aj1ajޗ1ajR  You hit the endoplasm. Your tail-slap misses the endoplasm.The endoplasm is heavily wounded.1ajRH43.8 (0.91ajY1aj8\- _The endoplasm hits you.1ajEM .  You hit the endoplasm.1ajL)1ajGO,4.8 (1.01ajU1aj[XM _You kill the endoplasm!1aj#.....# #.)#).# ###....##...##.### ###......#...##.#..# ))..######..##..#.## ##).## #+##+##'##  #...# #:....)##  ##..# #......# #..# #......##.##..## #...###@..###<.# #... #...# ..# #.. ....# ##.# ## .g...# .## ......##..# .......# g   goblin (wandering)##.# #########.###..#######1aj g.  You encounter a goblin. It is wielding a +0 club.1ajxRg1aj2D====51aj1aj( _The goblin shouts!1aj###....##...##.### ##......#...##.#..# )..######..##..#.## #).## #+##+##'## ...# #:....)## ##..# #......# ##..# #......##.#  #..## #...###...#  ##<.# #... #.@.# ..# #.. #.g..# 1ajln##.# ## #......# .## #......# #..# #.##.# ######### .###..#########.##....#1aj1ajZ=---61aj1ajS _The goblin barely misses you.1ajɼ   ) #).## #+##+##'## #:....)## #......# ##  #..# #......##.#  #..## #...#  ##<.# #... #.@.#  #..# #.. #.g..#  ##.# ## #......#  #.## #......#  #..# #.......# 1ajJ v ##.# #########  #.##    1ajT   )).## #+##+##'## #:....)## #......# ##  #..# #......##.#  #..## #...#  ##<.# #... #.@.# 1ajT  #..# #.. #.g..#  ##.# ## #......#  #.## #......#  #..# #.......#  ##.# #########      1aj[ 1ajd\ 9---1ajb 1ajd ] _A goblin is nearby!1ajTb $You barely miss the goblin. You tail-slap the goblin.1aji)1ajmQ5507.7 (0.91ajt1ajBwJ _You kill the goblin!1ajaN###........# ))..######..##..#.## ##).## #+##+##'  #...# #:....)  ##..# #......# ##  #..# #......##.#  #..## #...###...#  ##<.# #...#.#...#  #..# #.# ##.# ## #......# #.## #......# #..#.# ##.# ######### #.## #..####### ##.##....# #.......# ###1aj-i1ajj4-8.7 (1.01ajo1ajMxN  You now have 206 gold pieces (gained 11).1ajxD-9.7 (21aj~1ajz- _You see here a +0 club.1aj.))..######..##..#.## ###).## #+##+##'  #...# #:....) ##..# #......# ##  #..# #......##.# #..## #...###...# ##<.# #...#.#...# #..# #...##.)..# ##.# ## #..@...# #.## #......# #..#1aj.# ##.# ######### #.## #..####### ##.##....# #.......# ####...>..###.##1aj1aj+30.7 (11aj1ajX1aj_!####).## #+##+##'  #...# #:....) ##..# #......# ## #..# #......##.# #..## #...###...# ##<.# #...#.#...# #..# #...##.)..# ##.# ## #......# #.## #.@....# #..#.# ##.# ######### #.##  #..####### ##.##....# #.......# ####...>..###.#####..........##1aj1aj[6=11aj1aj\!1ajz/ 1aj0 Quiver which action? ([-] to clear)  a - Throw: 2 throwing nets (quivered)b - Throw: 2 darts (poison)  c - Throw: 3 javelins  1aj1 d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on1aj 1aj ####).## #+##+##'##Jingleheimer the Changeling#...# #:....)##Armataur##..# #......# ##Health: 26/51 ============------------#..# #......##.#Magic: 6/6========================1aj #..## #...###...#AC: 6Str: 21##<.# #...#.#...#EV: 13Int: 11#..# #...##.)..#SH: 0Dex: 9##.# ## #......#XL:  6 Next: 50% Place: Dungeon:4#.## #.@....#Noise: ---------  Time: 3931.7 (0.0)#..# #.......#-) Nothing wielded##.# #########Nothing quivered#.##Quill #..#########.##....#1ajq 2#.......# #####...>..## ##.#####.......# ##...## _The goblin barely misses you. _A goblin is nearby!You barely miss the goblin. You tail-slap the goblin. _You kill the goblin!You now have 206 gold pieces (gained 11). _You see here a +0 club.1aj! 1ajm' 1aj* F _Clearing quiver.1ajj 31ajk 1ajm 1aju | _1aju 1ajv 971ajSw 1ajy 1ajdy 1ajz 1aj| ,1aj ~ 1ajh ,1aj 1aj. 1aj S8=1aj 1aj 1aj 1ajU 1ajI 1aj 1aj] 1aj 1aj K9=1aj| 1ajǛ 1aj5 1aj4 1aj 1aj 1aj 1aj3 1aj 1ajĦ 1aj٨ 1aj^ T30=1aj 1aj 1aj 1ajb 1aj3 1aj| 1aj 1aj ,1aj` 1ajP 1aj K1=1aj= 1ajJ 1aj 1aj 1aj 1aj̾ 1aj/ 1aj 1ajN S2=1aj 1ajt ,1aj 1aj, 1ajj 1aj 1aj ,1aj 1aj 1aj. K3=1aj| 1ajw 1aj 1aj 1aj ,1aj 1aj i4=1aj} 1aj 1aj_ 1aj 1aj 1aj 1aj 1aj 1aj 1aj3 1aj 1ajj K5=1aj 1ajh 1aj 1ajB 1ajY ,1aj< 1aj 1aj 961ajR 1aj ,1ajE 1aj 1aj. 1ajU 1aj* 1ajq 1ajo 1aj d37=1aj 1ajl 1aj 1aj1aj1aj1aj1aj1aj1aj1aj^;81aj2=1aj 1aj- ,1aj 1aj`1aj1aj1aj1ajD9=1aj41aj,1aj1aj1aj1ajR1aj8,1aj1aj1ajCV40=1aj1aj,1aj 1aj!1aj!1ajR"1aj.#1ajf#K1=1aj+1aj,1aj-1aj*.1aj/1aj/1aj01aj1,1aj21aj}31aj3U2=1aj|41ajT51aj51aj61aj 71aj:71aj71ajg91aj9K3=1aj|;1ajo<1aj<1aj@=1aj'>1ajT>1aj>1aj?1aj@1aj@1ajB1ajCC#41ajbC2=1ajD1ajE1ajE1ajfF1ajG,1ajH1ajJ1ajK1aj&L1ajM1aj'NK5=1ajtO1ajQ1ajER1ajLS1ajT1ajT1ajkU1ajV1ajWU6=1ajvX1aj1Z1ajfZ1aj[1aj\1aj]1aj]1aj^1aj^1aj_1ajaa7=1ajb1ajd,1ajf1aj&h1ajdh1aji1ajkk8=1ajk1aj8m1ajm1ajn1aj:p1ajvp1aj*r1ajs,1ajt1ajW|04012.7 (81.0) 1aj }1aj1ajT _Key pressed, stopping explore.1aj_1aj9= _1ajW1aj1aj1ajl50=1aj1ajQ1aj1aj1aj1ajɢ1ajf1aj,1aj:1aj1aj K1=1aj1ajN1 _HP restored.1aj31ajV1aj1ajǰ,1aj۱1aj1aj,1ajd1aj41ajO=1aj1aj1aj1ajN1aj1aj1aj,1aj1ajM1aj,1aj1ajF]  #..# ##....#.ß..ß..ß.##..# #.....#.........##..# #.....##+##'##+###..# #.....# #.)#).# ##..## ###....##...##.### ##...####......#...##.#..# ......))..######..##..#.## ...#####).## #+##+##'## #.## #...# #@....)## ..# ##..# #......# ## .## #..# #......##.# .# #..## #...###...# ## ##<.# #...#.#...# # #..# #...##.)..# ##.# ####......# #.## #......# #..# #.......You pick up a parchment of Anguish and begin reading...1aj-27.7 (151ajh+8.7 (161ajA1aj@ _You add the spell Anguish to your library.1aj31aj 1aj 1ajM.......1aj..##'#.)###...#...#..'0.0)1aj#1aj^*K======9.7 (11aj*1aj-= _As you open the door, it creaks loudly!1aj31aj1aj1aj"1aj1ajl  There is an open door here.1ajC _1aj1aj1ajҢ1aj&1ajW1ajP1aj1ajR1ajH1ajk1aj 1aj`1aj1ajϳ[  Items here: )) ††.1aj1aj _1aj@1ajG@  There is an open door here.1aj1aj  _1aj(1aja$  Things that are here:1ajn  a +0 dagger; a +0 dagger; a goblin corpse1aj1aj _1aj1aj1aj1aj1aj-1aj7 _You open the door.1ajH1aj1aj1aj@  There is an open door here.1aj1aj _1aj1aj1aj1aj1aj1ajM1aj1aj1aj41aj1aja1aj1ajC1aj:1ajg1aj1aj1ajV  There is an open door, spattered with blood here.1aj 1aj  _1aj 1aj]  Items here: )))) ††.1ajF1aj _1aj1ajU1aj2,1aj 1aj"1aj$,1aj%1aj'1aj=),1ajQ*1aj,1aj.,1aj{/1aj;21ajw31aj31aj41ajj61aj81aj291ajW:1aj.NB  You see here a +0 scale mail.1ajyP1ajP _1ajiR1ajT1ajV1aj W1aj6X1ajZ1ajZ\1aj\1aj]1aj_1ajpa1aja1ajb1ajd1ajf,1ajg1ajYi1aj k1ajRk1ajXl1ajn1aj}p1ajp1ajr1ajCt1aj'v1ajhv1ajw1ajDy1ajz1aj.{1aj|1aj ..#####).## #'##+##'## .## #...# #.....)### .# ##..# #......#[## ## #..# #......##.# # #..## #...###...#  ##<.# #...#.#...#  #..# #...##.)..#  1aj##.# ####...... #.## #@#......#------ #..# ##.......#  ##.# #########  #.##  #..####### ##.##....# #.......# ####...>..## ##.#####.......# ##...##1ajc061.7 (32.0)1aj=J------2.7 (331aj1ajr 1ajS_h - a scroll labelled LEXOME PESE1aj31aj1ajg1aj1aj1aj1aj91aj51aj1aj1aj<)1aj+,1aj-1aj 31aj41aj41aj$61aj=1aj@1aj]@1ajA1ajEJ1aj7K1ajfK1aj!L1ajUP1ajX,1aj}Z1ajmc1ajf1ajcf1ajbh1ajm1ajo1ajEo1ajp1ajy]  Items here: )))) ††.1aj~K _1ajeV  There is an open door, spattered with blood here.1aj"1aj _1aj01aj1aji,1aj1aju1aj1aj<1aj)1aj1aj1ajN1ajf1aj $  Things that are here:1aj/n  a +0 dagger; a +0 dagger; a goblin corpse1ajr1ajѬ _1aj1ajٳ@  There is an open door here.1ajt1aj6 _1aj1aj1ajF1aj1aj1aj1ajN1aj1aj1aj^1ajF1aj{1aj1aj @  There is an open door here.1aj1aj _1aj1aj1aj 1aj_1ajG1aj<1aj1ajB1aj1ajt1aj1aj1aj~1aj1aj1aj1aj1aj1aj@1aj1aj1aj1aj,1aj1aj 1aj 1aj. 1aj1aj1ajd1aj1aj1aj|$1aj%1aj?&1ajs(1aj01ajs2,1aj 41aj:1aj<1aj`<1aj=1ajC1ajE1ajE1aj G1aj7M1aj#O1aj{O1ajP1ajU1ajV1aj>V1ajIW1ajY1ajZ1ajZ1aj[1aj%b1ajdB1ajk #..# #.....#.........# # #.....##+##'##'##  ###  #.....###.)#).##  ##.###..## ###....##...##.###  #...##...####......#...##.#..#  ##........))..######..##..#.#####...#####).## #'##+##'####.## #...# #.....)###1ajzl#..# ##.@# #......#[##98.7 (36##.## #..# #......##.##..# #..## #...###...###.## ##<.# #...#.#...##.## #.. #...##.)..###.# ##.# ####......##.## #.## #.#......#### #..# ##.......# ##.# #########1aj%m1ajq1ajXtT _Key pressed, stopping explore.1aj'I1aj:1aj11ajP _1aj1aj1aj1aj–1aj1aj1ajO1ajA1ajá1aj1aj61aj41aj1aj1aj1ajC1aj21ajx1aj+1aj1aj1aj21aj1aj1aj]1aj1aj1aj1aj<1aj1aj81aj,1ajA,1aj1ajH1aj'1ajw1aj1aj1aj,1aj1aj1aj,1aj1aj(1aj,1ajl1aj1aj&,1aj1aj1ajH1aj1aj1aj1aj1aj1aje1ajY1aj"1ajX1aj1aj1aj1aj1aj1aj1aj,1aju1aj1aj1aj1aj1aj$1aj1aj1ajZ1aj <  You see here a +0 robe.1aj 5 _1aj1ajJ1aj1ajb1aj1aj 1aj"1aj!#1aj{$1ajA'1aj)1ajy)1aj*1aj-1aj/,1aj11aj31ajt5,1ajE61aj71aj81aj81ajt91ajl:1aj ;1ajJ;1aj;1aj=1aj>1aj>1aj?1ajA1ajrB,1ajQC1ajC1ajD,1ajD1ajE1ajCF1ajpF1ajF1ajG1ajPH1ajH1ajH1ajK1aj~L,1aj5N,1ajY,1ajNZ1aj\1ajr^1aj^1aj_1aja1ajqc,1aj\h,1aji1ajj1ajk1ajl1ajHn,1ajn1ajp1ajdq,1ajq1ajs1aj)u,1aj^v1ajw1aj)y1ajay1aj{1aj{1aj|1aj|1ajH}1aj}1aj~1aj~1aj1aj1ajڂ1aj1ajԃ1aj41aj1aj1ajZ1aje" ## .# .# .## ## #.# #. #.# #. #.# .. #@## ##.. 1ajL#..# #... ###.## #... #....#### ##... #.......##### #.... #...........###....  ## #..................  .## ##..........####....  ..###...........# ####. 1aj.146.7 (481aj+7.7 (491aj֔1aj- _h - an inkwell talisman1aj 1aj1ajٚ1aj1aj 1ajۦ  You encounter an orc. It is wielding a +1 dagger of venom.1aj..o. .#...o. ....###.# . . .#  .## 1ajv ..  ##.  ##.###  ##  # #.#  #.####.. Quill #..##...###.##1ajī#... o   orc (asleep).........1aj!1ajw K9.7 (2.0)  The orc shouts!1ajQ.o1ajoK   kobold (wandering)1ajع4==50.7 (31ajw1ajq _You encounter a kobold. It is wielding a +0 whip.1ajs  ..o.  .. o# . .  .# .## .K #. #.##  #@#  #.#  #.#  #.##  #..#  ###.##  #....####  #.... 1ajU  ..o.  .. o# . .  .# .## .K #. #.##  #@#  #.# 1aj"V  #.#  #.##  #..#  ###.##  #....####  #.... 1aj[ 1aj\ 1ajMa 1ajc d _There are monsters nearby!1aj{ ..o.  .. o# . .  .# .## .K1aj^D #. #.##  #@#  #.#  #.#  #.##  #..#  ###.##  #....####  #.... 1ajM, ..o.  .. o# . .  .# .## .K #. #.##  1aj#@#  #.#  #.#  #.##  #..#  ###.##  #....####  #.... 1aj1aj81aj1ajQd _There are monsters nearby!1aj_ ...... #oo#...o. .#.. #..##.. ....## #o#.... . . #...###... # .K..# # #..# ## # ##.# # #1aja #.# # # #.# # #.## ## # #.. #oo 3 orcs (2 wandering) # ###.## # #....#### ## ###### #1aj^m .KYou encounter 2 orcs.An orc is wielding a +2 vampiric dagger.1ajfnQ.o1ajn6.o1aj*o1ajoQ.o1aj+vUoK1ajrv*1ajJwI====1.7 (11aj1aj[Y _The kobold shouts! The orc shouts! x2; You hear a loud, deep croak!1aj@, Q.o1aj, N.o1aji- J.o1aj3 1aj?4 Z=---21aj9 1aj< _You hit the kobold but do no damage. The kobold closely misses you.1aj> FYou hit the kobold.  The kobold is heavily wounded.1aj= } .oYou encounter a bullfrog.1aj .1aj .o1ajg ;.o1aj 1aj F   bullfrog (wandering)ooo 3 orcsK   kobold---3.6 (0.91aj = _The kobold hits you but does no damage.1aj? .FYou barely miss the kobold.The kobold is heavily wounded.1aj + .1ajt MoThe bullfrog croaks.1aj J.o1aj ".1aj /o1aj /.F1aj; 1ajk rF 1aj+! 4=4.6 (1.01aj ' 1aj( y _The kobold is struck by your quills. The kobold closely misses you.1ajٮ J )  You punch the kobold!1aj$ N.o1aj .o.o1aj (1aj 4-5.5 (0.91aj 1ajQ J _You kill the kobold!1aj | )You hit the orc. You tail-slap the orc.1aj  1.F1ajA 1aj Q.o1ajo$ P 2 orcs1aj' A-6.41aji, 1ajv. G _You kill the orc!1aj )You punch the orc!  The orc is almost dead.The orc is struck by your quills.1aj ;.o1ajڅ 1aj n   orc1aj# 417.4 (1.01aj 1ajt G _You kill the orc!1aj p# ## .. 1aj ..........  #...o. .#..... ##...## #1aj #.# #.... . .#F# #..... #.###....#o...#.# .#1aj  O##.##  ## #..# ###.## 1aj; R#### ##1ajr G.F1aj 8 1aj %81aj 1aj U _The orc is struck by your quills. The orc hits you but does no damage.1aj _Items here: ))) †.1ajza & 1aja e.oYou closely miss the orc.1aj{h 1aji ,9.3 (0.91ajq r _The orc is severely wounded.1ajo e )You hit the orc.1aj F.F1ajj   You kill the orc!The bullfrog snags a nearby centipede with its tongue.1ajO 5260.3 (1.01aji 1aj ? _The bullfrog hits you but does no damage.1aj^  You hit the bullfrog.  The bullfrog is lightly wounded.1ajv_ ,1.2 (0.91ajd 1ajlf | _The bullfrog is struck by your quills. The bullfrog barely misses you.1ajb # oYou hit the bullfrog.  The bullfrog is heavily wounded.The bullfrog hits you. The bullfrog barely misses you.1aj o   orc1aj Z0-2.2 (1.01aj_ 1aj q _You encounter an orc. It is wielding a +0 dagger.1ajmx .oYou punch the bullfrog!  The bullfrog is severely wounded.1aj8 1ajN#11aj8==31aj$1aj#? _The bullfrog hits you but does no damage.1ajj .You hit the bullfrog.1ajQ.o1aj( o   orc1ajR=78-41aj1aj2L _You kill the bullfrog!1ajQ.# ..## ##. # ...... ## #...o. .#. .#... ##.. ....# ##.# #.... . . #o# #......###.....#)..# .##).## .# #.## .##.# .# #.# .# #.# .# #.## ## .# #.. # ##1ajWRn ###.## #1ajX`ß.# #.## ..#. ..## '##. ..... ...... ### #...o. ..#1ajYx... ##.. .... .##.# #.... . . ##o## #.....###..... [##.)..# #.##).##.# #.##.##.# ..# #.#.# #.#.# #.## # ..# #.. #1ajc  You roll towards the orc! The orc is struck by your quills.1ajc}-5MPRegen (2) 1aj;i1ajkP _The orc barely misses you.1aj1e )You hit the orc.1ajuR1aj496.1 (0.91aj1ajG _You kill the orc!1aj *1aj*1aj11aj4H _No target in view!1aj1aj>1aj1aj̡H _No target in view!1aj31aj 1ajD#H _No target in view!1ajD1aj1ajp1ajH _No target in view!1aj1ajH1aj1ajH _No target in view!1ajXw1ajx1aj~1ajЁ@ _No target in view!1aj'1aj1aj&1aj`1aj c1ajc1ajj1aj.m1aj1aj`1aj1aj(1ajZ1aj[1aja1ajc1aj1ajY1aj1aj1ajI]31aj^1ajb1aj>d1aj)mw _ _ You see here a +0 dagger.1ajn1aj*o _1ajp1ajt1ajwP11ajvy1aj|1aj~1aj1aj1ajӄ1aj1ajJ1aj.1aj41aj1aj^1aj1aj<1aj֢1aj#.. Jingleheimer the Changeling#........<.####.. Armataur##...........##... Health: 51/51 ========================#............##... Magic: 6/6======================== ### ##............##.#. AC: 6Str: 21 ..# #............#..## EV: 13Int: 11 1ajß.# #............##.### SH: 0Dex: 9 ..# ##...........#..## XL:  6 Next: 79% Place: Dungeon:4 '## ..........@..#...... Noise: ---------  Time: 4172.1 (6.0) ###.........##....... -) Nothing wielded ### #........## #...o. .# Nothing quivered 1aj..# ##.....### ##.. .... Quill MPRegen (1) .###...#.## #.... . . ########)## #..... ####.###..... [####.)..# #.###).## _No target in view! _No target in view! _No target in view! _No target in view! _You see here a +0 dagger.  Found a stone staircase leading up.1ajz/  --more--1ajx8-1ajm 3.1 (7 _1aj31aj1aj1aj1aj*B1aj1ajF(1aj1aj1aj31aj1aj1aj1aj+1aj1ajs1aj1aj,1aj1aj`1aj,1aj1aj1ajz1aj1aja1aj8P  There is a stone staircase leading up here.1aj1aj, _1aj 1aj`##...........####.####.........## ..##........## #.##.......##  # ##.....## #. #...### #... #..##  #... ######## ##... .####  # #..<.## ## ##...........# #..... 1aj r#............# #. # ##............# #.#... # #............## ..##..  # #............# #.####.  # ##...........## ..## ##  # .............# ......## 1aj,81.1 (81aj*2.1 (91ajd1aj Z _k - a bubbling puce potion1ajc1ajd1aje1ajj,1ajp1ajq1ajs,1ajpt1ajUv1ajew1ajw1ajx1ajkz1aj{1aj{1aj|1ajK~1aj,1aj~1aj1aj2,1aj1aj1aj1ajڅ1aj1aj/1ajB1aj1aj1ajNj1aj 1aj1ajۍ1aj1aj1aj1aj1ajӑ1aj 1aj1aj1aj+1aj>1aj1aj1aj&1aj1aj1aj,1aj1ajV1ajƟ1aj1aj@1aj1aj1ajg1aj1aj1aj,1aj11aj71aj,1aj1aj1aj1aj.1aj1aj(1aj,1aj1aj1aj1aj ##.......##............# Jingleheimer the Changeling ##.#####'##### ##............# Armataur #..#.........# #............## Health: 51/51 ======================== ...#.ß..ß..ß.# #............# Magic: 6/6======================== ...#.........######...........## AC: 6Str: 21 ...##+##'##'##................#EV: 13Int: 11 1aj...###.)#).###..####.........##SH: 0Dex: 9 ...##...##.###...# #........##XL:  6 Next: 79% Place: Dungeon:4 ...#...##.#..#..@# ##.....###Noise: ---------  Time: 4203.1 (21.0) 1aj!####..##..#.##...# #...#.## # -) Nothing wielded#'##+##'###.... ######)## #. Nothing quivered1ajH#.....)####....###.###.. Quill 1ajB#......#[##....###.)..##......##.#.....##).## # #...###...#.....1aj?#.## # #...#.#...#>..:.###.# # #...##.)..##.# 1aj_No target in view! _You see here a +0 dagger. _Found a stone staircase leading up. _There is a stone staircase leading up here. _k - a bubbling puce potion1aj;Found a stone staircase leading down.1aj/  --more--1aj: 1ajA 1aj ; 4.1 (22 _1aj 1aj 1aj; 31aj 1aj 1ajU 1aj B1aj 1aj4 1aj 1ajH 1aj 1aj 1ajY X1aj ,1aj 1aj 1aj 1aj 1aj 1aj! 1aj & ,1aj' ,1aj") 1aj2 ..##...##.###...# #..## ..#...##.#..#...# ##.....### ##..##..#.##...## #...#.## #.  #'##+##'###....# ######)## #..  #.....)####....# ##.###...  #......#[##....## ##.)..#  #......##.#.....# ##).##  #...###...#.....# #.##  #...#.#...#>..@.# ##.#  #...##.)..#.....# #.# ####......#.....# #.# # #.#......#.1aj3  #.## # ##.......#...## #..# # #########..# #.##  ## ### #....#1aj4 1  .####### #.....  .##....# #..... You see here a +0 dagger1ajL4 . _Found a stone staircase leading up. _There is a stone staircase leading up here. _k - a bubbling puce potionYou pick up a parchment of Ignite Poison and begin reading...1aj; 211.1 (7.0)1aj< *2.1 (81ajD 1ajG F _You add the spell Ignite Poison to your library.1aj> 1aj 1aj 1ajp 1aj ,1aj ,1ajo 1aj 1aj3 1aj) 1ajq 1aj 1aj/ 1aj 1aj 1aj 1aj 1ajM1ajp1aj1aj1aj9 1aj"1aj1aj1aj1aj1aj`1aj1aj1ajY1aj1ajL!1aj%1aj'1ajH(1aj)1aj.1aj[01aj01aj21aj061aj71aj|81aj91aj=1aj?,1aj@1aj?D1aj F1aj\F1aj{G1ajJ1ajL1ajLL1ajsM1aj^O1ajP1ajP1ajbQ1ajR1ajS,1ajT1aj\U1ajV1ajXV1ajV1aj.X1ajX1aj:Y1ajnZ1aj[1aj\1aj;]1aj]1aj _1aj>`1aj`1aja1ajc1aje1aj?f1ajg1ajj1ajk,1ajvl1ajm1ajn1ajn1aj p1ajq1ajs1ajt1ajPu1ajx>  You see here a +0 dagger.1aj1aje _1aj1aj1aj̃1aj 1aj1aj1aj1aj31aj1aj$  Things that are here:1ajk]  a +0 club; an orc corpse1aj1aj _1ajF1aj1aj1aj|1aj?1ajC1aj1ajd1aj1aje1ajk1aj1ajۜ1aj1aj1aj1aj1aj:1aj,1aj1aj 1aj,1aj1aje1aj1aj1aj 1aj,1aj1aj-1aj1aj1aj1ajE1aj1aj:1aj1aj1aj1aj1aj1ajN1aj1aj1aj81ajj1aj 1aj #.## ##............# ###..### ##)## ##............# ####..#  ##.###.............# ##.....# #.)..##....^...[.# ##....†.##  ##).###.........# #........#  #.## #.........# ##......1aj ##.# #........## #......... #.# #.......## #.........# #.# #......@# ..........# #.###......## ##..........# #..#####..## #...........#  ###.## #### #...........  #....#### ##..........#  #.......##### #..........##  #...........###..........##  #.........................###  ##..........####...........#.#You pick up a parchment of Fugue of the Fallen and begin reading...1ajY052.1 (40.0)1ajE+3.1 (411ajt1ajL _You add the spell Fugue of the Fallen to your library.1ajL1ajL1aj*N1ajR1aj+T1ajZ1ajR\1aj]1aj^1aj!_1aj`1aj/b1ajsb1ajzc1ajZhX1ajwA  You see here a +0 ring mail.1ajx1ajjy _1ajy1ajz1aj|1aj`|1aj|1aj}1ajl~1aj~1aj1aj1aj1ajl1ajĄ1aj:1aj 1ajO1aj1aj1ajL1aj1aj1aj1aj1ajՍ1ajV1aj1ajv1aj1aj>1aj1aj"1aju1aj1aj1aj81ajm1aj1aj1aj1aj1aj~1aj1aj 1ajL1ajƟ1aj{1aj1aj1aj1aj 1ajѧ,1aj1aj1aj@,1ajݫ1aj81aj1aj1aj71ajq1aj1aj 1aj1aj 1aj1aj%1ajظ1ajV1aj,1aj1ajս1ajȾ1aj 1aj1aj1ajj1aj1aj%1aj1aj1aj1ajI1aj1aj1aj1aj.1ajsB1aj+1aj1aj1ajU1aj1ajt1ajX1aj1aj1aj1aj1aj1aj1aj1aj1aj;1aj1aj1aj1aj1aj1aj1aj1aja1aj1aj1aj1aj1aj1aj1ajT1aj1aj1ajj 1ajT ,1ajX1ajX1aj1aj1aj1aj1aj+"1aj #,1aj&X1aj&1aj(1aj)1aj#*1ajg+1aj,1aj-1aj-1ajL.1ajX/1aj/1aj01ajg01aj11aj21aj921aj21aj31ajJ41ajt41aj41aj51aj61aj$71aj71aj91aj;,1aj;1aj=1aj>1aj?1aj?1aj)B1ajC1ajeC1ajC1ajYE1aj`G,1ajG1ajVP=  #..............####....#   ##.......#.............##  1ajP8###.........######....#..#  #............# ###..####  ............## ####..#  ............# ##.....#  ##....^...[.# ##....÷.##  ##.........## #........#  1ajMQ#.........# ##.@......#  305.1 (52  #........## #.........#  #.......## #.........#  #.......# #..........#  1ajQ##......## ##..........#  #####..## #...........#  ## #### #...........#  .#### ##..........##  ....##### #..........##  1ajR1aj(X1ajYT _Key pressed, stopping explore.1ajlw _1aj~1aj} ##.....# ###..#### ##.....## ####..# .....# ##.....# ..##....^...[.# ##....÷.## ###..## #........# ## #..# ##........# .# #........## #.........# .# #.## ##.........# .# #.# ..# 8.1 (3.0) .###......## ##..# ..#####....# #.## #### #..# ...#### ##.## ......##### ##jc59;49m ..........#### .............### .....####...#.# 1ajV1ajşE _Done exploring.1ajAW1ajW1ajX1aj|<...01aj}1ajՎ1ajE _Done exploring.1aj31aj1ajQ1ajE _Done exploring.1aj$q1ajq1ajr1aj1aj\31ajE _Done exploring.1aj%1aj&1aj;'1ajxZ1ajM[1ajb[ _Done exploring.1aj~ [?25h[?0c _Done exploring.  Search for what [Enter for "@", or ? for help]? 1aj [?25l[?1c1ajj1ajO25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +0 ring mailb - [D:4] a shaft  c - [D:4] a +0 club (5 further duplicates)  d - [D:4] a +0 whip (3 further duplicates)  e - [D:4] a +1 dagger of venom  f - [D:4] a +2 vampiric daggerg - [D:4] a stone staircase leading up  1ajSh - [D:4] a +0 dagger (5 further duplicates)  i - [D:4] a +0 leather armour (2 further duplicates)  j - [D:4] a +0 robe (1 further duplicate)  k - [D:4] a plate armour  l - [D:4] a stone staircase leading down  m - [D:4] a stone staircase leading up  n - [D:4] 5 stones  o - [D:4] a stone staircase leading down  p - [D:4] a +0 scale mail  q - [D:4] an escape hatch in the floor  r - [D:4] a +0 falchion  s - [D:4] a +0 short sword  t - [D:4] a stone staircase leading down  u - [D:4] an escape hatch in the ceiling  v - [D:4] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2ajx  d - [D:4] a +0 whip (3 further duplicates)  e - [D:4] a +1 dagger of venom  f - [D:4] a +2 vampiric dagger  gstone staircase leading up  h - [D:4] a +0 dagger (5 further duplicates)  i - [D:4] a +0 leather armour (2 further duplicates)  j+0 robe (1 further duplicate)  kplate armour  lstone staircase leading down  mstone staircase leading up  n5 stones  op+0 scale mail  q - [D:4] an escape hatch in the floorr+0 falchion  short sword  t2ajGy1 stone staircase leading down  un escape hatch in the ceiling  vstone staircase leading up  w - [D:4] a +0 spear of pain  x +0 flail  y+0 spearbot2aj[ 2aj 2aj \ ##............# ###..####   Jingleheimer the Changeling ##............## ####..#2aj   Armataur #.............# ##.....#  Health: 51/51 ======================== ..##....^...[.# ##....÷.##   Magic: 6/6======================== .###.........## #........#   AC: 6Str: 21 ## #.........# ##........#   EV: 13Int: 11 .# #........## #.........#   SH: 0Dex: 9 .# #.......## ##.........#   XL:  6 Next: 79% Place: Dungeon:4 .# #.......# #.@........#   2aj Noise: ---------  Time: 4308.1 (0.0) .###......## ##..........#   -) Nothing wielded ..#####..## #...........#   Nothing quivered #.## #### #...........#   Quill ...#### ##..........##  ......##### #..........##   ..........###..........##   ........................###    .........####...........#.#    _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? @2aj 2aj* 2ajZ 2aj . _2aj4 2aj Quiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  2ajb d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on2aj2aj$ ##............# ###..####   Jingleheimer the Changeling ##............## ####..#  Armataur #.............# ##.....#2aj7&  Health: 51/51 ======================== ..##....^...[.# ##....÷.##   Magic: 6/6======================== .###.........## #........#   AC: 6Str: 21 ## #.........# ##........#   EV: 13Int: 11 .# #........## #.........#   SH: 0Dex: 9 .# #.......## ##.........#   XL:  6 Next: 79% Place: Dungeon:4 .# #.......# #.@........#   Noise: ---------  Time: 4308.1 (0.0) 2aj&.###......## ##..........#   -) Nothing wielded ..#####..## #...........#   Nothing quivered #.## #### #...........#   Quill ...#### ##..........##  ......##### #..........##   ..........###..........##2ajk(   ........................###    .........####...........#.#    _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @2aj(2aj1\ _Clearing quiver.2ajS2ajBRead which item? Scrolls  c - a scroll labelled YLUT MEEBBENE  e - a scroll labelled NUCOQI TUPI 2aj h - a scroll labelled LEXOME PESE [!] read|quaff|evoke[?] describe selected2aj, 2aj2 2aj9: & ##............# ###..####   Jingleheimer the Changeling ##............## ####..#  Armataur #.............# ##.....#  Health: 51/51 ======================== ..##....^...[.# ##....÷.##   Magic: 6/6======================== .###.........## #........#   AC: 6Str: 21 ## #.........# ##........#   EV: 13Int: 11 .# #........## #.........#   SH: 0Dex: 9 2aj; p.# #.......## ##.........#   XL:  6 Next: 79% Place: Dungeon:4 .# #.......# #.@........#   Noise: ---------  Time: 4308.1 (0.0) .###......## ##..........#   -) Nothing wielded ..#####..## #...........#   Nothing quivered #.## #### #...........#   Quill ...#### ##..........##  ......##### #..........##   2ajs; ..........###..........##   ........................###    .........####...........#.#    _Done exploring. 2aj < 5_Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _Clearing quiver.2ajB P  Okay, then.2ajwC 2ajI 2ajK . _2aj!^ 2ajP{ 2aj  ##............# ###..####   Jingleheimer the Changeling 2aj D##............## ####..#  Armataur #.............# ##.....#  Health: 51/51 ======================== ..##....^...[.# ##....÷.##   Magic: 6/6======================== .###.........## #........#   AC: 6Str: 21 ## #.........# ##........#   EV: 13Int: 11 .# #........## #.........#   SH: 0Dex: 9 2aj 6.# #.......## ##.........#   XL:  6 Next: 79% Place: Dungeon:4 .# #.......# #.@........#   Noise: ---------  Time: 4308.1 (0.0) .###......## ##..........#   -) Nothing wielded ..#####..## #...........#   Nothing quivered #.## #### #...........#   Quill 2aj ...#### ##..........##  ......##### #..........##   ..........###..........##   ........................###    .........####...........#.#  2aj1   _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _Clearing quiver. _Okay, then.2aj 2ajq 2ajP 2aj 2ajo $ _2aj| n2aj 2aj 2aj 2aj) 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj` 2aj 2aj 2ajj 2aj 2ajN 2aj 2aj 2aj 2aj 2ajl 2ajN 2aj 2aj 2aj 2aj ,2ajw 2aj` 2ajG ,2aj 2ajn 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj_ ,2aj 2aj 2aj 2aj. 2ajC 2ajb 2aj ,2aj; 2aj 2aj 2aj< 2aj6 2aj 2aj 2aj\ 2aj 2aj 2aj ,2ajz 2aj< 2aj ,2aj~ 2aj 2aju 2aj 2aj 2ajT 2aj ,2aj 2aja 2aj ,2aj 2aj> 2aj' ,2aj 2aj! 2aj" ,2aji# 2aj% 2aj& 2aje& 2aj& 2aj( 2aj * 2ajt* 2aj + 2aj], 2ajs. ,2ajQ/ 2aj1 2aj2 2ajq2 2ajy3 2aji5 2aj6 2aj7 2ajb8 2aj: 2aj+< 2ajq< 2aj= 2aj? 2ajA ,2aj5C 2aj[a _There is a stone staircase leading up here.2aj 2aj4 aQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory2aj z[!] focus mode: off|on2ajF 2ajjQ Jingleheimer the ChangelingArmataurHealth: 51/51 ========================##Magic: 6/6========================...AC: 6Str: 21....EV: 13Int: 11.....##########SH: 0Dex: 9...............XL:  6 Next: 79% Place: Dungeon:5#.?..@.......2ajHR Noise: ---------  Time: 4343.6 (0.0)#............-) Nothing wielded#............Nothing quivered#............Quill #.........................................###............ _Search for what [Enter for "@", or ? for help]? @ _Clearing quiver. _Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.2ajIS 2ajY 2aj<[ F _Clearing quiver.2aja 2aj~ Read which item? Scrolls  c - a scroll labelled YLUT MEEBBENE  e - a scroll labelled NUCOQI TUPI  h - a scroll labelled LEXOME PESE 2aj [!] read|quaff|evoke[?] describe selected2aj~'2aj-2aj3FJingleheimer the ChangelingArmataurHealth: 51/51 ========================##Magic: 6/6========================...AC: 6Str: 21....EV: 13Int: 11.....##########SH: 0Dex: 9...............XL:  6 Next: 79% Place: Dungeon:52aj4#.?..@.......Noise: ---------  Time: 4343.6 (0.0)#............-) Nothing wielded#............Nothing quivered#............Quill #.........................................###............ _Clearing quiver. _Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. 2aj41_Clearing quiver.2aj{L: §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled YLUT MEEBBENE, it crumbles to dust.2aj0N*4.6 (12ajZS2aj&V0 _It was a scroll of poison.2aj 2aj 2aj \ _Unknown command.2aj 2aj 2aj 2aj6, Y02aj/ i _Partly explored, can't reach some items and places.2aj2ajԀ2aj߁2aj~2aj2aj2ajÏ2aj2aj2aj2aj2ajX2aj2ajї,2aj2aj2aj2aj2ajA2aj2ajݠ2ajN,2aj2ajI,2aj2aj[,2aj2ajT2aj2ajB2aj2aj%2ajS2aj,2aj+2aj2ajK2aj2aj,2aj2aj,2aj2aj42aj2aj2aj;,2aj2ajbW _You start waiting.2aj............................?..@.......................................................2aj+..............5   white imp (wandering)...............5...........2aj063.6 (19.0)2aj2aj+4.6 (202aj2aj*Z _You encounter a white imp.2aj  ## ... .... .....##########  ...............  #.?..@.......  #............ 2aj #............  #............  #............  ..............  ...............  ###5........... 2ajڤn ## 2ajJY... .... .....##########  ...............  #.?..@.......  #............ 2aj_ #............  #............  #............ ..............  ............... ###5........... 2aj:2aj92aj2aj 2ajR_A white imp is nearby!2ajJ' ## ... .... .....##########  ...............  #.?..@.......  #............  #............  #............  #............  ..............  ...............  ###5........... 2ajT ## ... .... .....##########  ...............  #.?..@.......  #............  #............  #............  #............ ..............  2ajUt............... ###5........... 2aj\2aj\2aj$b2aje` _A white imp is nearby!2aj ## ... .... .....##########  ...............  2ajo#.?..@.......  #............  #............  #............  #............  ..............  ...............  ###5........... 2ajv  ## ... ....2ajUw  .....##########  ...............  #.?..@.......  #............  #............  #............  #............ 2ajw ..............  ............... ###5........... 2aj} 2aj~ 2ajۂ 2aj ` _A white imp is nearby!2aj4### ##########......#+##.?..<. #. #. #. #. .. ....###5...........2ajI6352aj<5   white imp (wandering).2aj=75.6 (1.0) _2ajC2ajyF2ajd d#.#.#.###.......#.#+##.?..<. #. #. #.. #. ... ..5..  ###.2ajP B5.2aj N52aj D==62aj" + _The white imp shouts!2ajU?  #.... #... #...#.....#.#.+##+##.?..<. #. #. #... #. .5... .....  ###.2aj@ A5.2ajE 2ajF .--72aj9K 2aj@M 2aj+#.... .#######.. ........##########..........+##+##.@..< #.....5....### 2ajе2aj ***The white imp gestures at you.2ajB...0-==82ajI2ajcK6 _The puff of frost hits you. You resist.2ajQN _You see here a scroll labelled YTEHAI SEC OHO.2aja .#######.. ........#..#########..................+##+##.?..< #.@...5.....### 2aj@5.2aj`2ajϧ5--9 _2aj02ajS2aj#######.. ...............#........##########................+##+##.?..< #.....5.....### 2aj  You roll towards the white imp! You hit the white imp but do no damage.2aj$1==-70MPRegen (1) 2aj2aj 1 _The white imp is staggered.2aj}k  You closely miss the white imp. You tail-slap the white imp!  The white imp is almost dead.2ajqm  The white imp gestures at you.2aj2aj[0-=12aj2aj = _The puff of frost hits you. You resist.2ajM .  You hit the white imp.2aj)2ajO[-81-22aj4 2ajM _You kill the white imp!2aji2ajk7-2aj$p2aj sH _No target in view!2ajj2aj2aj'2ajCH _No target in view!2aj2ajp2aj2ajx2aj _1=2aj1 _HP restored.2ajy32aj#2ajS!2ajh#2aj#2aj%%2aj,. #... #...#######........... ........# ........##########......+##+##.@..<-.. ##...........................##.........2aj0+6.6 (42aj1D-7.6 (52ajR52aj|8d _c - a scroll labelled YTEHAI SEC OHO2ajQ 2aj\ Level 5 of the Dungeon<(Press ? for help)   #....  #...  #...   #######..   .........   ........#   ........##########   ..................   +##+##.@..<.......   #............  #............  #............   #............   ..............   ...............   ###............  #.........  #.........      2aj A@..<2ajq 2ajr 2aj} #....Jingleheimer the Changeling#...Armataur#...Health: 51/51 ========================#######..Magic: 6/6========================.........AC: 6Str: 21........#EV: 13Int: 11........##########SH: 0Dex: 9..................XL:  6 Next: 81% Place: Dungeon:5+##+##.@..<.......Noise: ---------  Time: 4377.6 (0.0)#............-) Nothing wielded2aj} #............Nothing quivered#............Quill #.........................................###............#.........You hit the white imp. _You kill the white imp! _No target in view! _No target in view! _HP restored. _c - a scroll labelled YTEHAI SEC OHO2aj~ 2aj 2aj* 2ajɄ 2ajX 2aj{ 2aj 2ajD 2aj 2ajC 1#.... #... #... #######.. ......... 2aj S........# ........### ... +##+##....@....... 80.6 (32aj6 #..... #..... #... 2aj #............###... 2aj 2ajB 2ajv a _There is a stone staircase leading up here.2ajm2ajoRead which item? Scrolls  c - a scroll labelled YTEHAI SEC OHO  e - a scroll labelled NUCOQI TUPI 2ajOp h - a scroll labelled LEXOME PESE [!] read|quaff|evoke[?] describe selected2ajh2ajC2ajl#....Jingleheimer the Changeling#...Armataur#...Health: 51/51 ========================#######..Magic: 6/6========================2aj.........AC: 6Str: 21........#EV: 13Int: 11........##########SH: 0Dex: 9..................2ajXL:  6 Next: 81% Place: Dungeon:5+##+##....@.......Noise: ---------  Time: 4380.6 (0.0)#............-) Nothing wielded2ajy#............Nothing quivered#............Quill #.........................................###............#......... _You kill the white imp! _No target in view! _No target in view! 2aj_HP restored. _c - a scroll labelled YTEHAI SEC OHO _There is a stone staircase leading up here.2aj  As you read the scroll labelled YTEHAI SEC OHO, it crumbles to dust.  It is a scroll of enchant armour.2aj/  --more-- 2aj- 2aj/Enchant which item? Armour  n - a +0 ring mail of cold resistance (worn)  a - a +0 helmet of ice  2aj0t i - a +0 cloak[?] describe selected 2aj* 2ajO/ 2ajj5#....Jingleheimer the Changeling#...Armataur#...Health: 51/51 ========================#######..Magic: 6/6========================.........AC: 6Str: 21........#EV: 13 2ajk6Int: 11........##########SH: 0Dex: 9..................XL:  6 Next: 81% Place: Dungeon:5+##+##....@.......Noise: ---------  Time: 4380.6 (0.0)#............-) Nothing wielded#............Nothing quivered#............Quill #.........................................###............#......... _No target in view! _HP restored. _c - a scroll labelled YTEHAI SEC OHO _There is a stone staircase leading up here.  As you read the scroll labelled YTEHAI SEC OHO, it crumbles to dust.  It is a scroll of enchant armour. 2aj@ 2aj?A271.6 (1 2ajE 2ajHT _Your +0 ring mail of cold resistance glows green for a moment. 2ajU 2ajRead which item? Scrolls  e - a scroll labelled NUCOQI TUPI  2aj; h - a scroll labelled LEXOME PESE [!] read|quaff|evoke[?] describe selected 2aj 2ajE 2aj#....Jingleheimer the Changeling#...Armataur#...Health: 51/51 ========================#######..Magic: 6/6========================.........AC: 7Str: 21........#EV: 13Int: 11........##########SH: 0Dex: 9..................XL:  6 Next: 81% Place: Dungeon:5+##+##....@.......Noise: ---------  Time: 4381.6 (0.0)#............-) Nothing wielded 2aj#............Nothing quivered#............Quill #.........................................###............#......... _HP restored. _c - a scroll labelled YTEHAI SEC OHO _There is a stone staircase leading up here.  As you read the scroll labelled YTEHAI SEC OHO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 ring mail of cold resistance glows green for a moment. 2aj(  As you read the scroll labelled NUCOQI TUPI, it crumbles to dust.  A wave of despondency washes over your surroundings. 2aj)Y2.6 (1Will/2  2aj. 2aj17 _It was a scroll of vulnerability. 2ajo  2ajx Read which item? Scrolls  h - a scroll labelled LEXOME PESE [!] read|quaff|evoke[?] describe selected 2aj 2aj 2ajLH#....Jingleheimer the Changeling#...Armataur#...Health: 51/51 ========================#######..Magic: 6/6========================.........AC: 7Str: 21........#EV: 13Int: 11........########## 2ajVOSH: 0Dex: 9..................XL:  6 Next: 81% Place: Dungeon:5+##+##....@.......Noise: ---------  Time: 4382.6 (0.0)#............-) Nothing wielded#............Nothing quivered#............Quill Will/2 #.........................................###............#.........As you read the scroll labelled YTEHAI SEC OHO, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 ring mail of cold resistance glows green for a moment.  As you read the scroll labelled NUCOQI TUPI, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability. 2aj/a jjj..w..jjjjj   gnoll bouda (summoned)jjjjjj 6 gnolls (4 polearms, summoned)w   dart slug (summoned)As you read the scroll labelled LEXOME PESE, it crumbles to dust. 2aj_*3.6 (1 2aj 2ajW _Wisps of shadow whirl around you... It was a scroll of summoning. 2aj%  2aj&  2aj.  2ajD1 F _Unknown command. 2aj 2ajQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on 2ajt# 2aj1#....Jingleheimer the Changeling#...Armataur#...Health: 51/51 ========================#######..Magic: 6/6========================.........AC: 7Str: 21........#EV: 13Int: 11........##########SH: 0Dex: 9..................XL:  6 Next: 81% Place: Dungeon:5+##+##...j@.......Noise: ---------  Time: 4383.6 (0.0)#..j.........-) Nothing wielded#j..w..j.....Nothing quivered#........j...Quill Will/2 #.....j................j...j 2aj24   gnoll bouda (summoned)...............jjjjjj 6 gnolls (4 polearms, summoned)###............w   dart slug (summoned)#.........As you read the scroll labelled NUCOQI TUPI, it crumbles to dust.  A wave of despondency washes over your surroundings. _It was a scroll of vulnerability.  As you read the scroll labelled LEXOME PESE, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning. _Unknown command. 2aj3 2aj9 2aj<F _Clearing quiver. 2aj:<3 2ajt= 2aj>?K.j 2aj@6j. 2ajYAH.j 2ajB4j. 2ajB8j. 2ajC9j. 2ajZU _ 2ajXW 2ajY 2ajTZ 2aj[ 2aj_ 2aj` 2aj` 2aj#b 2aj/c 2ajc 2ajd 2aje 2aj]g 2aj4h 2aji 2aj j 2ajj 2ajbm 2ajn 2aj0o 2ajo 2ajr, 2ajs 2ajw, 2ajx 2aj){, 2aj@| 2aj., 2aj 2aj, 2ajg 2aj, 2aj 2aj, 2aj 2aj, 2ajr 2aj9 2aj 2aj 2aj 2aj~ 2ajȣ 2aj, 2aj3 2aj 2aj 2ajV 2aj, 2aj 2aj 2aj 2aj 2aj 2ajg. 2ajL 2ajG 2aj 2aj 2ajj _Your gnoll dissolves into shadows! x2 2ajS 2aj 2aj 2aj 2aj 2ajh 2aj 2aj4 2ajd 2aj 2aj 2aj 2aj 2aj 2aj 2aj\ 2aj. 2aj< 2aj 2ajH 2aj j _Your gnoll dissolves into shadows! x3 2aj  2aj`  2aj 2aj* 2aj% 2aj 2aj 2aj 2aj, 2aj 2aj 2aj$ 2aj  2aj"#, 2aj\$ 2aj' 2ajT( 2aj) 2aj, 2aj- 2aj . 2aj31 2aj1 2aj2 2aj5 2ajN6 2aj7 2aji: 2aj: 2aj/< 2ajA@ 2aj@( 2ajA 2ajEn _You feel your willpower return. 2ajRG 2aj%I 2ajJ 2aj+K 2aj^L 2ajnN 2ajP 2aj0S 2ajS 2ajT 2ajW 2ajEZ 2ajD[ 2aj] 2ajN^ 2aj_ 2aja 2ajk 2aj{n 2ajp 2ajbq 2ajfr 2ajGum _Your gnoll bouda dissolves into shadows! 2ajw 2aj&y 2aj{ 2aj{ 2aj| 2ajI 2aj‚ 2aj 2aj* 2aj 2aj 2aj͊ 2ajnj 2aj 2ajO 2aj͐ 2aj 2aj 2ajǖ 2aj 2aj  2aj- 2aj  2ajb 2aj 2aj 2aj V  #......# #......# #......# #......# ##########......# #...............# #..........###### j..########## .......@w............430.6 (47.0).##+##'##....<....... 2aj3z .[. #............### #.............. #.............> #............j(polearm, summoned) ..............w   dart slug ( ............... ###............ _You open the door. 2aja _Found a staircase to the Ecumenical Temple. 2aj 2aj 2aj 2aj 2ajH 2aj 2aj 2ajP _ 2aj 2aj 2aj3 2aj 2aj@  There is an open door here. 2aj 2ajf 2aj 2aj _ 2aj 2ajB  You see here a +0 chain mail. 2aj 2aj _ 2aj  2aj;  2ajy  2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj` 2aj 2aj: 2aj" 2aj=,0. 2ajU/ 2ajX1 2aj1 2ajH3 2aj<7k _Your dart slug dissolves into shadows! 2aj9 2aj/< 2aj< 2aj> 2ajZC 2ajEu  You encounter an ufetubus and a jelly. 2ajM##....#######...........######## #..................#. ..##+##'##....<...... #..j.##.........+..5 ####j#####.........#....# #......... 2ajYO #.....>..#####......... #............⌠.⌠.⌠............ß!ß.ß..###..............## #..............# #...##.......... J   jelly (asleep) #.........## 5   ufetubus (asleep)#..J......# j   gnoll (polearm, summoned)  2ajV .58.6 (8.0)  The ufetubus shouts!  The jelly quivers. 2ajW:J. 2ajXQ.j 2ajXQ.5 2ajaJ5lly target) 2ajb4===9.6 (9 2aj?j 2ajm' _You hear a shout! 2ajF   # .. #. ..##+##'< #.. #..j +... ####.# #....#..j.#  #...5.>..##### #.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  ##..........  #..J......##  #.........#  2ajdk   # .. #. ..##+##'< #.. #..j +... ####.# #....#..j.#  #...5.>..##### #.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  ##..........  #..J......##  #.........#  2aji 2ajj 2ajp 2ajrd _There are monsters nearby! 2ajF   # .. #. ..##+##'< #.. #..j +... ####.# #....#..j.#  #...5.>..##### #.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  ##..........  #..J......##  #.........#  2aj]    # .. #. ..##+##'< 2ajC_ ] #.. #..j +... ####.# #....#..j.#  #...5.>..##### #.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  ##..........  #..J......##  #.........#  2ajtg 3 2ajk  2ajn d _There are monsters nearby! 2aj F   # .. #. ..##+##'< #.. #..j +... ####.# #....#..j.#  #...5.>..##### #.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  ##..........  #..J......##  #.........#  2ajZ >   # .. #. ..##+##'< #.. #..j +... ####.# #....#..j.#  #...5.>..##### 2aj -#.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  ##..........  #..J......##  #.........#  2aj  2aj  2aj"  2aj% d _There are monsters nearby! 2aj>5 F   # .. #. ..##+##'< #.. #..j +... ####.# #....#..j.#  #...5.>..##### #.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  ##..........  #..J......##  #.........#  2aj] 1   # .. #. ..##+##'< #.. #..j +... ####.# #....#..j.#  #...5.>..##### #.....@....... .....⌠.⌠.⌠..... .....ß!ß.ß..### ...........##  ...........#  2aj :##..........  #..J......##  #.........#  2aj  2aj$  2aj'  2aj d _There are monsters nearby! 2ajw ##.#######.. #. #(. #........ #... ..##+##'##....< #..5 #..[.## +....####.##### #....#..j.# # #...5.>..##### #.⌠.⌠.⌠ 2ajx.ß!ß.ß..###.## #.# ##.. #..J......##.5 2 ufetubi (1 wandering, 1 ally target) #.# 2aj} .5You encounter an ufetubus. 2ajkz .jThe ufetubus shouts! 2aj:J. 2aj= 2ajt+40.6 (1 2aj 2ajI _The ufetubus barely misses you. The ufetubus misses you. 2aj] y .5You hit the ufetubus. 2ajf  The ufetubus is heavily wounded.The ufetubus hits you but does no damage. 2ajJg 5--1.5 (0.9 2ajbn  2ajq N _The ufetubus misses you. 2ajm  You hit the ufetubus but do no damage.The ufetubus is heavily wounded. 2ajW VJ. 2aj Aj> 2aj .5The ufetubus misses you. The ufetubus barely misses you. 2aj  2aj G--2.5 (1.0 2aj  2aj _The ufetubus misses you. The ufetubus closely misses you. 2aj\ 8J. 2aj1^ + . 2aj^ i5You closely miss the ufetubus. 2ajg  Your gnoll hits the ufetubus from afar with a +0 spear.  The ufetubus closely misses you. 2ajh ,3.4 (0.9 2ajup  2ajjr ? _The ufetubus hits you but does no damage. 2aj  _The ufetubus hits you but does no damage.  You completely miss the ufetubus.  The ufetubus is almost dead.  The ufetubus misses you. The ufetubus closely misses you.The ufetubus slips past you! The ufetubus hits you. The ufetubus misses you.  Your gnoll hits the ufetubus from afar with a +0 spear! 2ajg 9J. 2aj .   ufetubusThe ufetubus dies! 2aj' ]0-44.3 2aj  2aj _The ufetubus barely misses you. The ufetubus closely misses you. 2ajHl J!You hit the ufetubus. Your tail-slap misses the ufetubus. 2ajyuK  (ally target)The ufetubus is moderately wounded.Your gnoll hits the ufetubus with a +0 spear.  The ufetubus is struck by your quills. The ufetubus completely misses you. 2ajva47--5.2 2aj,~ 2aj߀, _The ufetubus hits you. 2aj".j  The ufetubus is struck by your quills. The ufetubus completely misses you. _The ufetubus hits you.  You miss the ufetubus. Your tail-slap misses the ufetubus.The ufetubus is almost dead. 2aj<slips past you!   but does no damage. 2ajU.5 2aj,6.2 (1.0 2aj 2aju _The ufetubus misses you. The jelly hits you but does no damage.2ajThe ufetubus misses you. The jelly hits you but does no damage. barely miss the ufetubus. Your tail-slap misses the ufetubus.The ufetubus completely misses you. The ufetubus hits you.  Your gnoll closely misses the ufetubus. The jelly hits you but does no damage.  closely misses you.2ajf3---7.1 (0.92ajd2ajA? _The ufetubus hits you but does no damage.2aj{  You miss the ufetubus. Your tail-slap misses the ufetubus.The ufetubus is almost dead.The ufetubus hits you. The ufetubus barely misses you.2---8.02aj2ajȄ _The jelly closely misses you. Your gnoll misses the ufetubus.2aj⌠ _The jelly closely misses you. Your gnoll misses the ufetubus.  You hit the ufetubus but do no damage.  The ufetubus is almost dead.  The ufetubus misses you. but does no damage.  Your gnoll hits the ufetubus from afar with a +0 spear!2ajA (ally target)j   gnoll (polearm, summoned)  The ufetubus dies! 3=69 _The jelly closely misses you. _Your Unarmed Combat skill increases to level 4!2ajo^  You hit the jelly. Your hands burn!  The jelly is moderately wounded.Your gnoll hits the jelly from afar with a +0 spear!2ajt_V0--9.82ajf2ajPjv _The jelly is struck by your quills. The jelly barely misses you.2ajI .  You hit the jelly.2ajj   gnoll (polearm, summoned)2ajL--9850.72aj2aj2I _You kill the jelly!2ajV2ajW2aj0^2aj`H _No target in view!2aj)2aj"2aj2aj:H _No target in view!2aj=2aj?2aj'F2ajHH _No target in view!2aj32ajֽ2aj 2ajQ:_No target in view!2ajH32ajN2aj?QH _No target in view!2aj2aj;2aj;2ajC _No target in view!2aj2aj2aj=2aj2aj^2aj{2aj82ajޢ2aj2aj2aj2aj2aj~2aj2aj2aj݈2ajp2aj2aj62aj2ajx2aj2ajx2ajX2aj2ajF2aj%2aju(2aj.....#  ####### #.. #.#######2aj#(. #...............#... ..##+##'##....<#... #..[.##.+....####.#####.#....#....# #.#.##### #....j..........⌠.⌠.⌠............ß!ß.ß..###..## #.2aj)....# #.........###..#.##.#.........#2ajZ 2aj_ 4-1.7 (1.02aj 2aj) ' _You swap places with your gnoll.2aj i _There is a staircase to the Ecumenical Temple here.2aj}h 2ajMi 7-2ajo 2ajv 2aj~ p1=2 _2aj .You climb downwards. Welcome to the Ecumenical Temple!2aj I=Temple2aju$* ##### ##...##  ####.....# ##.....@..# ####.........# ##....._......# ####.............#  ##....._......._..# 2aj?%##.................# ...._......._......# ...................# _......._......._..#2aj|m,4.2 (2.52ajrT__2aj tE _Your summoned ally is left behind. Found three altars.2ajud _There is a staircase back to the Dungeon here.2ajw2ajDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($72)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul Zin2aja-The Shining One2ajJingleheimer the ChangelingArmataurHealth: 41/51 ===================-----Magic: 6/6========================AC: 7Str: 21#####EV: 13Int: 11##...##SH: 0Dex: 9####.....#XL:  6 Next: 98% Place: Temple##.....@..#Noise: ---------  Time: 4454.2 (0.0)####.........#-) Nothing wielded##....._......#Nothing quivered####.............#Quill ##....._......._..# ##.................# ...._......._......# ..................2aj.# _......._......._..# _No target in view! _You swap places with your gnoll. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Your summoned ally is left behind. Found three altars. _There is a staircase back to the Dungeon here.2aj 2aju!2ajY4 2aj5 2aj7 2aj_< 2ajsC 5.2 (1 ___2aj -Dungeon:52aj #...............###..........#######.. #...........########(. #..................#... ..##+##'##....<....#... #..[.##.........+....####.#####.........#....#....# #......... #.....@..#####......... #...................... ......⌠.⌠.⌠.............. ......ß!ß.ß..###......... ............## #......... ............# #......... 2aj ###........... #.........##. #.........#2aj' 426.7 (2.52aj[/ 2aj/ > _You climb upwards. Welcome back to the Dungeon!2aj=3 i _There is a staircase to the Ecumenical Temple here.2aj2ajQuiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  2aj:d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on2ajI2ajU#...............# Jingleheimer the Changeling##..........###### Armataur#.. #...........####### Health: 42/51 ===================-----#(. #.................. Magic: 6/6========================#... ..##+##'##....<.... AC: 7Str: 21#... #..[.##......... EV: 13Int: 11+....####.#####......... SH: 0Dex: 9#....#....# #......... XL:  6 Next: 98% Place: Dungeon:5#.....@..#####......... Noise: ---------  Time: 4456.7 (0.0)#.....2ajVD................. -) Nothing wielded......⌠.⌠.⌠.............. Nothing quivered......ß!ß.ß..###......... Quill ............## #.....................# #.........###...........#.........##.#.........# _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Your summoned ally is left behind. Found three altars. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.2ajW2ajN]2ajs`F _Clearing quiver.2aj32aj2aj2aj7| _2ajDa3=2aj2ajM,2aj2aj 2aj2aj2ajF2aj2aj2aj2ajU4=2aj2aj2aj\2aj2aj ,2aj 2aj 2aj K5=2aj 2ajq,2aj2ajJ2aj:2ajP2aj|2aj2ajc2aju2aj#62aj2=2ajc!2aj"2aj"2aj#2aj$,2aj%2aj(a7=2aj)2ajV-,2aj-2aj70,2aj"12aj22aj32aj32aj#5k8=2aj 62aj?,2ajA2ajC2ajD2aj!F2ajG,2ajH2ajJ2ajJK9=2ajK2ajM2ajwM2ajN2aj[Q2ajQ2aj'S2ajU2ajUV50=2ajW2ajY2ajJZ2aj[2aj_2aj_2ajxa2ajb2ajc2ajc2ajqea1=2ajg2ajj1 _HP restored.2ajm32ajn2ajp2ajq,2ajr2ajYt2ajv,2aj x2aj#(....#......##+##'##....<... #.... #..[.##........ +....####.##### #....#....# #.... #.....>..########..................⌠.⌠.⌠..........ß@ß.ß..###............## # ............# # ###............  #.##.2ajԁ #.# ## #. 2aj9091.7 (35.0)2ajbG=2.7 (362aj֗2aj f _k - 2 bubbling puce potions (gained 1)2aj32aj2aj2ajS2aj  There is a fountain of clear blue water here.  You briefly stop to wash your hands.2aj2aj _2aj 2aj2aj2ajD2ajA2aj2aj2ajl2ajD2aj2ajN2aj2ajG2aj2ajW2aj2aj2ajj2ajn2aj2aj2aj%2aj2aj52aj2ajU # # # # 2aj########## #### #... ..#####..# #....#...# #@...#.... #......##+##'##2ajMC #....####..[.## +....####.#####... #....#....# #... ##.....>..#####...2aj  ####................  ........⌠.⌠.⌠........ ........ß.ß.ß..###... 2aj3500.7 (8.0)2aj*1.7 (92aj2aj^ _e - 4 throwing nets (gained 2)2aj32aj2ajr2aj2aj2aj2aj2ajЮ2aj _You open the door.2ajh@  There is an open door here.2aj2ajL _2aj2ajO2aj<2aj2ajf2aj2ajt2aj2aj2aj=2ajl,2aj2ajq2aj2ajc2aj2aj<2aj2ajo2aj2ajJ2aj]2aj2ajB2aj2ajC2aj2ajH2aj2ajC2aj2aj2ajR2aj2aj2ajD2aj?2aj,2aj2aj2aj2aj 2ajA2ajj  #........##....  #........##......#  ######...##....###  ########....+....###  #..........##....  2aj+#..........###.....>  #.........####......  #..........⌠.⌠  #..@.......ß.ß  ###..............  ..............  #........###...  .......# #...  ....##### #...... 2ajk2  #....# #   #....# #2aj    You pick up a parchment of Teleport Other and begin reading...2ajv018.7 (17.0)2aj+9.7 (182aj2ajG _You add the spell Teleport Other to your library.2aj2aj2ajU 2aj 2aj>2ajM,2aj2aj2aj 2aj2aj22aj2aj2aj2ajm"2aj$,2aj%2aj(2aj),2aj*2aj-2aj.2aj.2aj02ajU22aj"42aj42ajM52aj72aj&92aj92ajY:2aj<2aj>,2aj+?2ajUA2ajB2aj$C2ajC2ajE2aj*H2ajH2ajI2aj8K2ajL2aj-M2ajRN2aj Q2ajXS,2ajT2ajV2ajX2ajX2ajZ2ajB\2aj]2ajG^2ajz_2aj1a2ajJc2ajc2ajd2ajrg2ajRi2aji2ajj2ajm2ajn,2ajo2ajq2ajs2aju,2ajw2ajw2aj(x2ajy2aj {  #........###............  #........# #.........##.  #....##### #.........#  #....# #.........#  #....# #.........#  ###### #........  #........  2aj#..  #  #####...#  ...#  ..#  ##  You pick up a parchment of Iskenderun's Battlesphere and begin reading... 2ajV-39.7 (202aj,40.7 (212ajي2ajR _You add the spell Iskenderun's Battlesphere to your library.2aj_ 2aj 2ajE 2aj 2aj 2aj 2aj 2aj 2aj& 2aj 2aj 2ajw 2aj 2aj{ 2aj 2aj 2aj 2ajL 2aj 2ajw ,2aj 2ajg 2aj8 ,2aj 2ajB 2aj 2aj 2ajO 2aj 2ajQ 2aj 2aj 2aj 2aj 2aj 2aji 2aj 2aj ,2aje 2aj 2aj` 2aj 2aj 2aj 2aj 2aj 2ajb 2ajX 2ajs B2aj 2aj 2aj ,2aj 2aj 2aj 2aj4 2aj 2aj B2aj~ 2ajd 2aj 2aj 2ajn 2aj[ 2aj 2ajw 2aj 2ajz! 2aj" 2aj" 2aj## 2aj$ 2aj% 2aj% 2aj& 2aj' 2aj( 2aj( 2aj ) 2aj) 2ajW* ,2aj* 2aj+ 2aj+ 2aj+ 2aj+ 2aj, 2aj- 2ajD- 2aju- 2aj- 2ajz. 2aj. 2aj. 2aj?0 2aj0 2aj0 2aj0 2aj2 2aj3 ,2aj4 2aj4 2ajF5 2aj}5 2aj5 2aj?7 2aj7 2aj8 2ajG8 2aj9 7 _You open the door.2ajx: 2aj: 2aj; 2aj ? V  There is an open door here.2aj? 5 _2ajaA 2ajB 2ajC ,2ajE 2ajH 2aj6I 2ajI 2ajo 2ajp 2ajxq 2aj3r 2aj{s 2ajbt ,2ajt 2aju 2ajXv 2ajv ,2ajx 2aj9z 2ajz 2aju{ 2aj| 2aj ~ 2aj~ 2ajC 2ajـ 2ajq 2aj 2aj_ 2aj: 2aj J##...######.. #............. #.########.......>. #.#⌠ß⌠#.##)....... #.#...'..#....... #.#...####..#... 2aj #.#...'..#.##.. #.#⌠..#II#.##.# #.##'#####.##@# 93.7 (53#..........##.# ####..........# ############ 2aj 2aj +4.7 (542aj 2ajI open the door. _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the floor.2aj: 2aj n2aj 2aj9 2aj 2aj 2aj% 2aj 2aj^ 2aj 2aj 2ajc 2aj 2aj 2aj2 2aj5 2aj! 2aj 2aj 2aj 2ajS 2aj_ 2aj 2aj 2aj 2aj 2aj 2aj 2ajc 2aj~ e  You encounter a hound.2ajP W........# ........# #..?.. ###...### #............#...# ####......#...# ................ ###.### #............... ....# #.#. #............ .#### #.#.##............ .######.........@.(..... ................#####..h ######.......>..# ß⌠#.##).........# ..'..#..........# ..####..#.......#h   hound (asleep) ..'..#.##.......# ..#II#.##.####### '#####.##.#2aj z s603.7 (9.0)  The hound barks!2aj& 4h.2aj s   scorpion (wandering)h   hound2ajD 7==4.7 (10.0)2ajO 2aj Y _You encounter a scorpion.2ajc B #......s..?..  #............  #...# ####............  #...# ................  #...............  #.#. #............  #.#.##............ .......@.(..... .......#####.h. ....>..#).........#.......#.......#.......#.#######.#2aj:A  #......s..?..  #............  #...# ####............  #...# ................  #...............  #.#. #............  #.#.##............ .......@.(..... .......#####.h. ....>..#2aj1B).........#..............#.......#.######.#2ajJ2ajJ2aj;R2ajTd _There are monsters nearby!2ajc #......s..?..  #............  #...# ####............  #...# ................  #...............  #.#. #............  #.#.##............ .......@.(..... .......#####.h. ....>..#).........#.......#.......#2ajdN.......#.#######.#2aj #......s..?..  #............  #...# ####............  #...# ................  #...............  #.#. #............  #.#.##............ .......@.(..... .......#####.h. ....>..#).........#..............#.......#.######2ajƷW.#2aj2ajϼ2aj]2ajXd _There are monsters nearby!2aj> #......s..?..  #............  #...# ####............  #...# ................  #............... 2ajc #.#. #............  #.#.##............ .......@.(..... .......#####.h. ....>..#).........#.......#.......#.......#.#######.#2aj #......s..?..  #............  #...# ####............  #...# ................  #...............  #.#. #............  #.#.##............ .......@.(..... .......#####.h. 2aj4....>..#).........#..............#.......#.######.#2aja2ajq2aj2ajd _There are monsters nearby!2aj mJ.# #......s..?.. ####...### #............  #...# ####. #...# .... ####.### #.. #....# #.#. #. 2ajVn#.#### #.#.##. ..######....(..... ........@#####.h. #######>..# ⌠ß⌠#.##).........# ...'..#....#.####..#.......#.'..#.##.......# ⌠..#II#.##.####### #'#####.##.# ........##.#2ajn2h2aj(o0s2ajowh..s2ajt..s   scorpion (wandering)h   hound2ajv@--5.0) _2aj\{2aj}2aj"#####...### #....  #...# ####s.... #...# .........####.### #...  #....# #.#. #2aj. ##.#### #.#.##.... ...######....(.h.........#####... ########>@.# ⌠ß⌠#.##).........# #...'..#.# #...####..#.# #...'..#.##.# #⌠..#II#.##.####### ##'#####.##.# .........##.# ##....#2ajQ.s2ajY!Es2ajT"@--62aj'2aj )2aj #...# ####. #...# ...s....####.### #........ #....# #.#. #. ###.#### #.#.##..... #...######....(.h.........#####... .########>..# .#⌠ß⌠#.##)......@..# .#...'..#.# .#...####..#.# .#...'..#.##.# .#⌠..#II#.##.####### .##'#####.##.# ..........##2ajp.# ###....#  ############2ajBU.s2aj&2h2ajh   hound2aj%72aj %2aj&2ajG #...# ....####.### #..s..... #....# #.#. #............###.#### #.#.##........######....h(.h.........#####... #.########>..# #.#⌠ß⌠#.##).........# 2aj X#.#...'..#.# #.#...####..#.# #.#...'..#.##.# #.#⌠..#II#.##.####### #.##'#####.##.# #..........##.# ####....#  ############ 2aj3h.2ajRN.s2aj2aj%82aj 2aj2ajb####.### #. #....# #.#. #s.....###.#### #.#.##...............######.........h.(.h...  #..........#####...  #.########>..#  #.#⌠ß⌠#.##).........#  #.#...'..#.#  #.#...####..#.#  #.#...'..#.##.#  #.#⌠..#II#.##.#######  #.##'#####.##.#  #..........##.#  ####....#  ############ .h.s.h2aj2ajQ%92aj2aj2aj€` #....# #.#. #.###.#### #.#.##.....s.........######...........(.h... #.........#####... #.########>h.#  #.#⌠ß⌠#.##).........# #.#...'..#..# #.#...####..#.# #.#...'..#.##.# #.#⌠..#II#.##.####### #.##'#####.##.#  #..........##.#2ajŁ ####....# ############2ajT.s.h2aje2ajg&102aj02aj2ajk ###.#### #.#.##....######.........s.(.h... #...........#####... #.########.>..#  #.#⌠ß⌠#.##)......h..# #.#...'..#..........# #.#...####..#.# #.#...'..#.##.#2aj[  #.#⌠..#II#.##@####### #.##'#####.##.#  #..........##.# ####....# ############2aj U.h2aj  U.s2aj .h.s2ajT ;12ajP 2aj 2ajT  #....# #.#. #. #.#### #.#.##..... ##...######..(.h... #.............#####...#.########.......>s.# #.#⌠ß⌠#.##)..# #.#...'..#..........# #.#...####..#..h....# #.#...'..#.##.@.....# 2aj #.#⌠..#II#.##.########.##'#####.##.# #....##.# ####..........#############2aj .s _There are monsters nearby! _There are monsters nearby!There are monsters nearby!  You roll towards the hound! You hit the hound.  Your off-hand punch misses the hound.  The hound is lightly wounded.2aj4 49-=2MPRegen (1)  _The hound is staggered. The hound bites you.2ajY. .2ajsYou barely miss the hound.The hound is lightly wounded.2ajI2aj[50-3.6 (0.92aj2ajqR _The hound barely misses you.2ajq  s.  You barely miss the hound. Your tail-slap misses the hound.The hound is lightly wounded.2aj2aj'4.52aj2ajS _The hound closely misses you.2aj .sYou closely miss the hound.The hound is lightly wounded.2aj&2aj,5.5 (1.02ajȠ2ajE _The hound misses you. The hound barely misses you.2aj   You hit the hound.  The hound is heavily wounded.The hound is struck by your quills. The hound bites you.2aj5496.4 (0.92aj2ajZV _The scorpion closely misses you.2ajXkstruck by your quills. The hound bites you.scorpion clos  You closely miss the hound.The hound is severely wounded.The hound completely misses you.  The scorpion stings you but does no damage.2ajS0507.32aj2aj:= _The hound bites you but does no damage.2aj  You miss the hound. You tail-slap the hound.  The hound is severely wounded.2aj28.22aj2aj3  _The scorpion barely misses you. The hound completely misses you.2aj"x= The hound is severely wounded. _The scorpion barely misses you. The hound completely misses you.  You closely miss the hound.  The hound is severely wounded.  The hound bites you but does no damage. The scorpion stings you.  The hound is struck by your quills. The hound completely misses you.2aj1y[47-9.2 (1.02aj2aj<. _The scorpion stings you.2aj  You closely miss the hound.The hound is almost dead.2ajg3---20.1 (0.92ajw2aj6n _The hound bites you. The scorpion completely misses you.2aj)]  You hit the hound. Your tail-slap misses the hound.The hound is almost dead.2ajN^,1.1 (1.02ajd2ajg _The hound barely misses you. The scorpion barely misses you.2ajt †You completely miss the hound. You tail-slap the hound.2aj`  You kill the hound!2aji2aj#....# #.#. #............Jingleheimer the Changeling###.#### #.#.##............Armataur##...######...........(.h...Health: 43/51 ====================----#...................#####...Magic: 6/6========================#.########.......>..#AC: 7Str: 21#.#⌠ß⌠#.##).........#EV: 132ajInt: 11#.#...'..#..........#SH: 0Dex: 9#.#...####..#.s†....#XL:  6 Next: 110% Place: Dungeon:5#.#...'..#.##.@.....#Noise: =--------  Time: 4622.1 (1.0)#.#⌠..#II#.##.#######-) Nothing wielded#.##'#####.##.#Nothing quivered#..........##.#Quill ####..........#############s   scorpion _The hound bites you. The scorpion completely misses you.You hit the hound. Your tail-slap misses the hound.The hound is almost dead. _The hound barely misses you. The scorpion barely misses you.You completely miss the hound. You tail-slap the hound.  You kill the hound!2aj _The scorpion is struck by your quills. The scorpion misses you.You have reached level 7!2aj7/  --more--2ajC8/577/77 5% 2aj,2aj _You begin to regenerate health when rolling toward enemies.2aj  You closely miss the scorpion.The scorpion is lightly wounded.2aj$,3.0 (0.92aj2ajA _The scorpion stings you but does no damage.2ajj  You closely miss the scorpion. You tail-slap the scorpion.  The scorpion is moderately wounded.2ajj-992ajq2aj(tA _The scorpion stings you but does no damage.2aj@  You barely miss the scorpion.The scorpion is moderately wounded.2ajU'4.82ajY2ajN _The scorpion misses you.2aju  You hit the scorpion.  The scorpion is heavily wounded.2ajv'5.72ajT}2aj U _The scorpion barely misses you.2aj  You hit the scorpion but do no damage. You tail-slap the scorpion.  The scorpion is severely wounded.2aj'6.62ajz2ajX _The scorpion barely misses you. x22ajS  .  You closely miss the scorpion. You tail-slap the scorpion.  The scorpion is almost dead.The scorpion is struck by your quills.2ajqZ(2aj^_50=167.52aj/e2ajgL _You kill the scorpion!2aj2aj62aj@2aj_H _No target in view!2aj@@2ajdA2ajG2ajJH _No target in view!2aj,2aj(2aj2ajH _No target in view!2aj-2aj /2aj_42aj:7H _No target in view!2aj2aj2aj2ajyH _No target in view!2aj 2aj!2aj'2aj*C _No target in view!2aj<2aj2aj2aj2aj2aj2aj@2aj*2aj 2aj2aj?2aj52aj2aj2aj=2aj2aj2aj[aQuiver which action? ([-] to clear)  a - Throw: 4 throwing netsb - Throw: 2 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory2aj!z[!] focus mode: off|on2aj+ 2aj68 #....# #.#. #............Jingleheimer the Changeling###.#### #.#.##............Armataur##...######...........(.h...Health: 50/57 =====================---#...................#####...Magic: 7/7========================#.########.......>..#AC: 7Str: 21#.#⌠ß⌠#.##).........#EV: 132aj: Int: 11#.#...'..#..........#SH: 0Dex: 9#.#...####..#..†....#XL:  7 Next: 16% Place: Dungeon:5#.#...'..#.##.@.....#Noise: =--------  Time: 4627.5 (0.0)#.#⌠..#II#.##.#######-) Nothing wielded#.##'#####.##.#Nothing quivered#..........##.#Quill ####..........############# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!2aj: 2aj@ 2ajB !Clearing quiver.2aj 2aj 2aj= 2aj 2aj | _2ajR 2aj %12aj 2aj 2aj% 2aj 2aj 2aj 2aj 2aj 2ajx 2aj 2aj{ 2aj %22aj 2aj 2aj 2ajK 2aj 2aj 2aj 2aj a3=2ajS 2aj{ 2aj 2aj 2aj 2aj9 2aj 2aj 2aj  U4=2ajc 2aj ,2aj  2aj ,2aj; 2aj2 2aj 2aj 2ajb 2aj  K5=2ajB 2aj! 2ajB" 2ajn# 2aj) B2aj,+ 2aj+ U6=2aj, 2aj. 2aj8/ 2ajY0 2aj2 2aj3 2aj4 2aj6 ,2aj%7 2aj8 a7=2aj9 2aj< 2aj> 2aj4C ,2ajD a  You see here a hound corpse.2ajF 2ajG  _2aj0I 2ajK 2aj`N 2aj:O 2ajP 2ajR 2ajwT 2ajT 9=2ajU 2ajV 2aj Y 2ajyY 2ajZ 2ajv\ 2aj_ 2aj` 2ajb 2ajc 2ajTs 2ajz .......#Jingleheimer the Changeling .......# #.........?..>Armataur ##...### #.............Health: 57/57 ========================#...# ####.............Magic: 7/7========================#...# .................AC: 7Str: 21 ##.### #................EV: 13Int: 11 ...# #.#. #.............SH: 0Dex: 9 #### #.#.##.............XL:  7 Next: 16% Place: Dungeon:5 ######..........@(......Noise: ---------  Time: 4657.5 (30.0) ...............#####....-) Nothing wielded 2aj{ #####.......>..#.Nothing quivered ⌠#.##).........#Quill .'..#..........# .####..#..†....# .'..#.##.......# .#II#.##.####### #####.##.# _No target in view! _No target in view! _No target in view! _Clearing quiver. _You see here a hound corpse.  Found a stone staircase leading down.2aj /  --more--2aj8-2aj%2ajU; 8.5 (31 _2aj*2aj2aj32aj@2aj2aj0B2aj# # #.?..>.2aj"T...### #. #...# ####. #...# . #.### #.# #.#. #. #.#.##...#####..>..# .. 2ajP#.##).........# . '..#..........# ####..#..†....# '..#.##.. 2aj319.5 (1.0)2aj+60.5 (22aj2ajP_No target in view! _Clearing quiver. _You see here a hound corpse. _f - 8 poisoned darts (gained 6)2aj2ajŨ2aj2aj2aj2ajn2aj2aj<2aj2# # <.... ...# .. ...# ...? ...# #?..> .### # ####... .# ....... #..2aj2  #.#. #.....  #.#.##................?#.....................: ...........#####.....###.......>..# #.?...# #).........# #....... #..........# #.........#..†....# .......2aj2aj#*3.5 (32aj2aj; _Found an escape hatch in the ceiling.2aj95 2aj26 2aj8 2aj%= 2ajA ,2aj-H ,2ajJ 2ajNK 2ajM 2ajT 2ajh] 2ajqf ...##.Jingleheimer the Changeling ...# ...<...........Armataur ...# ...............Health: 57/57 ======================== ...# ...............Magic: 7/7======================== ...# <..............AC: 7Str: 21 ...# ................EV: 13Int: 11 2ajig =...# ..............?..SH: 0Dex: 9 ...# #.........?..>....XL:  7 Next: 16% Place: Dungeon:5 .### #.........@.......Noise: ---------  Time: 4665.5 (2.0) .# ####.................-) Nothing wielded .# .....................Nothing quivered ## #....................Quill #.#. #.................  #.#.##................? ##.....................: ...........#####.....### #.......>..# #.?...# _Clearing quiver. 2ajg _You see here a hound corpse. _Found a stone staircase leading down. _f - 8 poisoned darts (gained 6) _Found an escape hatch in the ceiling.  Found a stone staircase leading up.2aj,p /  --more--2aj`2aji2aj## ####. .# .. ## #... .  #.#.##? ##............: ....#####.....###2aj+7.5 (12aj*8.5 (22aj2ajC_You see here a hound corpse. _Found a stone staircase leading down. _f - 8 poisoned darts (gained 6) _Found an escape hatch in the ceiling. _c - a scroll labelled QIOTIF PUFI2ajuu2ajxv2ajx2aj~2aj2ajB2ajW2aj2aj2ajߓ2aj:2aj2aj2aj2aj#2aj2ajl2aj2aj2ajg2aj2aj  #......... . .... . .........  ...<.[  ..... 2ajz  ......  <...  .....  ..............@... 2ajk #............>..  #..... ##. .... ............?............:2aj,73.5 (52ajC*4.5 (62aj2ajza _e - a scroll labelled BYOTETWULOZ2aj232aj;42ajH92aj=2ajhA,2ajLC2ajF2ajLT2aj]% .....................Jingleheimer the Changeling...<...........[.....oArmataur......................Health: 57/57 ========================.....................⌠2aja^Magic: 7/7========================<....................#AC: 7Str: 21  ......................#EV: 13Int: 11 .......................#SH: 0Dex: 9 ............>..........#XL:  7 Next: 16% Place: Dungeon:5 ................@.......2aj^Noise: ---------  Time: 4675.5 (1.0) ........................-) Nothing wielded ........................Nothing quivered ........................Quill ........................ ................?.......o   Blorkula the orcula (wand, wandering) 2aj(_Q................:....... ....#####.....####.....# .>..# #.?...# 2ajb_l_Found an escape hatch in the ceiling. _Found a stone staircase leading up. _c - a scroll labelled QIOTIF PUFI _e - a scroll labelled BYOTETWULOZYou encounter Blorkula the orcula. He is wielding a +0 scimitar and carrying awand of paralysis.2aj_2ajnk/  --more--2ajS2ajb[2aj+\2ajd2ajk: 6.5 (2 _2ajn2ajt2aj  .......... ...<[.....o .. .⌠ <.#  ..#  .....# #># #. #... #.. #.?..............:....... .....#####.....####.....#2aj0o2aj.o   Blorkula the orcula (wand, wandering)2aj-*7.5 (12aj2aj2ajl#.. . . .... ...<[...... o. .⌠ <.# .#  ..#  #>#  #. ##.. ..  #... ##.?...............:.......2aj v2ajMw%82aj,~2aj[2ajn4# #.  #..?. #. .... ...<2aj9[...... o. .⌠ <.# .# ..# #>#  #. ###.... ..2aj... . #.... .##.?.2aj 2ajB %92aj2aj2ajӾ.###.... ## #. # #..? ... ##. .... # ...<[...... # o. # .⌠ # <.# # .# # ..# # #># # #.... ####..... #...... #. #..2aj2ajz&802aj2aj2ajf .... ..### .## #.# #..? .... 2aj" .##. .... .# ...<[...... .# o. .# .⌠ .# <.# .# .# .# .2aj L.# .# #># #.....  ####.....  .....  #..2aj .2aj 2ajm %12ajX 2ajJ 2ajEf 6. ⌠.... ß..### ..## #.# #..?.... .##. .....# ...<[...... ..# o. ..# .⌠ ..# <.# ..# .# ..# ......# ..# #2ajHg ># ### #...... # ####...... # .2aj|n 2ajp %22aju 2ajx 2aj. .⌠. .ß..###..## #..# #.?.....##. ..# ...<.[.......# .o..# .⌠.# <.#.# .#.# 2aj&\......#.# #.>......# .### #. .# ####. .# .2aj2aj%32aj>2aj2aj0{. ⌠.⌠. ß.ß..###..## #..# #.?.....##...#.<.[.......#.o..#.⌠.# .<.#.# .#.# .#.# #.>.# ..### #. ..# ####. ..# .2aj82aj:%42aj=A2ajB2aj#. .⌠.⌠. .ß.ß..###..## #..# #.?.....##...#.<.[.......#.o..#.⌠.# ..<.#.#.#.# .#.# #.>.# .### #. .# ####. .# . 2aj2ajI%52aj2ajN2aj. ⌠.⌠.⌠. ß.ß.ß..###..## #..# #.?...#..##...#.<.[.# #.o.# #..# #..<..# #2ajt..# #..# #.>. #...### # #...# #### #...# 2aj2aj(%62ajƿ2aj}2aj >..#####. ..... .⌠.⌠.⌠....ß.ß.ß..###.## #.# #?....#.##.2aj ..#[.....# ##.# #...# #..<.# #.# #. .......# #>#...### #  #...# ####2aj 2aj= %72ajM 2aj a _There is a stone staircase leading up here.2aj   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2aj'2ajF======82aj2ajB. _You shout for attention!2aj2aj2aj2aj2aj2aj2ajy2aj,2aj2aj2aj2aj2aj2ajj2ajH2aj,2aj;2aj,2ajO2aj|2aj2aj2aj2aj.2aj2aj2ajB2aj2aj2aj2aj2aj2aj2ajT2aj4,2aj2aj,2aj2aj\ _You start waiting.Blorkula the orcula comes into view.2ajo------o   Blorkula the orcula (wand, wandering)2aj"07035.0)2aj%2ajQ------4.5 (16 _2aj;2aj2ajQuiver which action? ([-] to clear)  a - Throw: 4 throwing nets2aj=2b - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on2aj+ 2aj h...>..#####............Jingleheimer the Changeling ........................Armataur .⌠.⌠.⌠.......................Health: 57/57 ======================== .ß.ß.ß..###...................Magic: 7/7======================== .......## #....................AC: 7Str: 21 .......# #..................?.. EV: 13Int: 11 2aj ..........#...................... SH: 0Dex: 9 .......##........................ XL:  7 Next: 16% Place: Dungeon:5 .......# #......@......o....[.... Noise: ---------  Time: 4704.5 (0.0) .......# ##...................... -) Nothing wielded .......# #...................... Nothing quivered .......# #..<................... Quill .......# #...................... .......# #...................... o   Blorkula the orcula (wand, wandering) .......# #............>......... ##...### #......................#...# ####......................2aj| $[40mr - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You shout for attention! _You start waiting. _Blorkula the orcula comes into view.2aj" 2aj 2aj F _Clearing quiver.2ajZ   What are your orders?t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2aj oo)You shout for attention!2aji  ******Blorkula the orcula points at you and mumbles some strange words.2ajs+......2aj}4-----======5.5 (12ajӢG _The puff of flame hits you!2ajW1...>..#####............Jingleheimer the Changeling ........................Armataur .⌠.⌠.⌠.......................Health: 47/57 ===================----- .ß.ß.ß..###...................Magic: 7/7======================== .......## #....................AC: 7Str: 21 .......# #..................?.. EV: 13Int: 11 ..........#...................... SH: 0Dex: 9 .......##........................ XL:  7 Next: 16% Place: Dungeon:5 2ajp.......# #......@......o....[.... Noise: ======---  Time: 4705.5 (0.0) .......# ##...................... -) Nothing wielded .......# #...................... Nothing quivered .......# #..<................... Quill .......# #...................... .......# #...................... o   Blorkula the orcula (wand) .......# #............>......... ##...### #......................#...# ####......................Anything else - Cancel.  You shout for attention!  Blorkula the orcula points at you and mumbles some strange words. _The puff of flame hits you!  Press: ? - help, v - describe, . - travelA stone staircase leading up.2ajFI......................................................................#..................................@..................................<.............................................................2ajO,...>..#####............Jingleheimer the Changeling ........................Armataur .⌠.⌠.⌠.......................Health: 47/57 ===================----- .ß.ß.ß..###...................Magic: 7/7======================== .......## #....................AC: 7Str: 21 .......# #..................?.. EV: 13Int: 11 2aj..........#...................... SH: 0Dex: 9 .......##........................ XL:  7 Next: 16% Place: Dungeon:5 .......# #......@......o....[.... Noise: ======---  Time: 4705.5 (0.0) .......# ##...................... -) Nothing wielded .......# #...................... Nothing quivered .......# #..<................... Quill .......# #...................... .......# #...................... o   Blorkula the orcula (wand) .......# #............>......... ##...### #......................#...# ####......................You shout for attention!  Blorkula the orcula points at you and mumbles some strange words. [2ajx37m_The puff of flame hits you!  Press: ? - help, v - describe, . - travelA stone staircase leading up.  Placed new exclusion.2aj2ajc. _2aj^ Enter next level anyway? Y - Yes  N - No2aj[2ajy...>..#####............Jingleheimer the Changeling ........................Armataur .⌠.⌠.⌠.......................Health: 47/57 ===================----- .ß.ß.ß..###...................Magic: 7/7======================== .......## #....................AC: 72ajwStr: 21 .......# #..................?.. EV: 13Int: 11 ..........#...................... SH: 0Dex: 9 .......##........................ XL:  7 Next: 16% Place: Dungeon:5 .......# #......@......o....[.... Noise: ======---  Time: 4705.5 (0.0) .......# ##...................... -) Nothing wielded .......# #...................... Nothing quivered .......# #..<................... Quill .......# #...................... .......# #...................... o   Blorkula the orcula (wand) .......# #............>......... ##...###[402ajMm #......................#...# ####......................Blorkula the orcula points at you and mumbles some strange words. _The puff of flame hits you!  Press: ? - help, v - describe, . - travelA stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!2aj2ajD2ajX1o.2aj}*.2aj8=------6.5 (1 _ 2ajD#= 2aj4------ #....##...##.###...# #........###...##.#..#...# ##.....### ######..##..#.##...## #...#.## ## #'##+##'###....# ######)## # .# #.....)####....# ##.### .# #......#[##....## ##.). .# #......##.#.....# ##)## #...###...#.....# #.# <.# #...#.#...#@....# ### #...##.)..#.....# # #.# ####......#.....# # #.## #.#......#.....# # #..# ##.......#...### # ##.# #########..## [ 2aj34m###  #.## #### #..   #..########.. #.##....##..  2aj/,8.0 (2.5 2aj9 2aj< _You climb upwards. _There is a stone staircase leading down here. 2ajl 2ajWhere to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple 2ajE  2ajCW [?25h[?0c#....##...##.###...# #........## Jingleheimer the Changeling .....#...##.#..#...# ##.....###Armataur ######..##..#.##...## #...#.## 2aj|Y Health: 48/57 ====================---- ## #'##+##'###....# ######)## # Magic: 7/7======================== .# #.....)####....###.### AC: 7Str: 21 .# #......#[##....####.). EV: 13Int: 11 .# #......##.#.....###). SH: 0Dex: 9 .## #...###...#.....##.# XL:  7 Next: 16% Place: Dungeon:4 <.# #...#.#...#@....###. Noise: ---------  Time: 4708.0 (0.0) ..# #...##.)..#.....##. -) Nothing wielded #.# 2ajZ  ####......#.....##. Nothing quivered #.## #.#......#.....##. Quill #..# ##.......#...####. ##.# #########..##### #.#######.. #..########.. ##.##....##.. A stone staircase leading up. _Placed new exclusion. _This staircase is marked as excluded! _You climb upwards. _There is a stone staircase leading down here.  What level of the Dungeon? (default 5, ? - help) !2ajA [?25l[?1c!2aj=5!2ajP!2aj!2aj!2aj"!2aj}E _!2aj!2aj"!2aj/%9!2aj>!2aj!2aj4,!2aj!2aj9!2aj,!2aj!2aj;!2aja!2ajL50=!2aj!2aj@n!2ajCB!2aj_J!2aj[,!2aj8_!2ajAd!2aje!2ajyk1=!2aj{!2aj8}!2aj}!2aj}~!2aj̃!2ajڄ!2ajk!2ajC!2aj!2ajh;2!2aj!2aj!2aj!2ajU,!2aj!2aj!2ajK!2aj!2aj!2ajR!2aje,!2aj!2aj!2aja3=!2aj!2aj!2aj!2ajc!2aj!2aj,!2aj!2aj]!2ajk4=!2aj$!2aj-!2aj!2ajG!2ajl !2ajT_Placed new exclusion. _This staircase is marked as excluded! _You climb upwards. _There is a stone staircase leading down here.  You see here a +0 dagger.!2aj!2ajW _!2aj!2aj!2aj!2aj!2aj!2ajw5=!2aj !2aj@  Items here: ))) ÷. _!2ajiX6=!2ajZ,!2aj[!2aj%_!2aj\gn!2ajYhK7=!2ajh!2ajm1 _HP restored.!2ajn3!2ajo!2aj.r!2ajYs!2ajs!2ajQt!2ajv!2ajQx,!2ajx!2ajX|!2aj̻5=!2aj$!2aj,!2ajU!2aj&!2aj!2aj !2aj!2ajPY  There is a stone staircase leading down here.!2aj!2aj|!2aj^$ _!2aj!2aj=I 5  You climb downwards.!2aj,!2aj!2ajDt _Level annotation: exclusion: staircase, Blorkula the orcula!2aj`l #......#  #......#  #......#  ##########......#  #...............#  ####..........######  .#...........########## .#..................... ....##+##'##....@....... 59.5 (51.5)###..[.##............ ..####.#####............ ..#....# #............ ....>..#####............ ......................... ..⌠.⌠.⌠....................... ..ß.ß.ß..###................... ........## #....................!2aj!2ajq !2aj!a _There is a stone staircase leading up here.!2aj !2aj Quiver which action? ([-] to clear)  a - Throw: 4 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on!2aja!2ajr_#......#Jingleheimer the Changeling#......#Armataur#......#Health: 57/57 ========================##########......#Magic: 7/7========================#...............#AC: 7Str: 21 ####..........######EV: 13Int: 11 ..#...........##########SH: 0Dex: 9 ..#.....................XL:  7 Next: 16% Place: Dungeon:5 ....##+##'##....@.......Noise: ---------  Time: 4759.5 (0.0) ..####..[.##............-) Nothing wielded ..####.#####............!2ajNothing quivered ..#....# #............Quill ....>..#####............ ......................... ..⌠.⌠.⌠....................... ..ß.ß.ß..###................... ........## #.................... _Items here: ))) ÷. _HP restored. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: exclusion: staircase, Blorkula the orcula _There is a stone staircase leading up here.!2aj!2ajM!2ajcF _Clearing quiver."2ajxu"2aj _"2aj,"2aj7  Blorkula the orcula comes into view.#......# #......# #......# #######......# .............# ........###### ......######.$ +##'##....<.....[.##......#####......# #......#####................. o   Blorkula the orcula (wand, wandering) ⌠.............. ß..###.....o...... 64.5 (5)"2aj"2aj *5.5 (6 _"2ajs"2aj"2aj   ############### ...........$... .<.....@....... [............... ...............  #.................. ............... ..... ..... ......   "2ajL   ############### ...........$... .<.....@....... [............... ...............  #.................. .................... .........."2ajœ "2aj"2aj"2aj"2ajh _Blorkula the orcula is nearby!"2ajU   ############### ...........$... .<.....@....... [............... ...............  #.................. ............... ..... ..... ......   "2ajHSi   ############### ...........$... .<.....@....... [............... ...............  #.................. .................... .......... "2ajc"2ajdd"2ajT~~ _Blorkula the orcula is nearby!"2ajX   ############### ...........$... .<.....@....... [............... ...............  #.................. ............... ..... ..... ......   "2ajq)i   ############### ...........$... .<.....@....... [............... ...............  #.................. .................... .......... "2aj/3"2aj|8"2ajUh _Blorkula the orcula is nearby!"2aj V #......# #......# #......##......#.#.######.#.$... #+##'##....<..... #..[.##. #.#####. ..# #. ..#####........ "2ajH .⌠......... .ß..###.....o... ...## #.."2aj "2aj 8*"2aj , fast)Blorkula the orcula gestures wildly while chanting."2ajh 9o"2aj *6.5 (1"2aj "2aj < _Blorkula the orcula seems to speed up."2ajp  #......# #......# #......##......#.#.######.#.$... ##+##'##....<. ##..[.##. ##.#####..# #. >..#####......... ⌠.⌠..."2ajԖ ... ß.ß..###.....o.... ....## #.."2aj 9o."2aj l.7#2aj #......# #......# #......##......# #.# #.######.#.$... .##+##'##....<.#..[.##.#.######2ajb ..# #. .>..#####.......... .⌠.⌠....o......... .ß.ß..###..... .....## #..#2aj"6o.#2ajn$6o.#2aj%,4..#2ajD-%8#2aj4#2aj6#2ajo #......# #......# #......#  #......#  #.# ##...###### #.# #.$... ..##+##'##....<.#..[.##.#.######2aj. #....# #. ..>..#####......o........... ⌠.⌠.⌠........ ß.ß.ß..###...... ......## #..#2aj ****Blorkula the orcula gestures at you while chanting.#2aj@M@...#2ajA-=9#2aj:I#2aj+LK _The sting misses you.#2aj9 #......# #......# #......# #......# #..##...###### .#.# .#.$....##+##'##....<. .####..[.##. .####.#####. .#....# ##2aj;..>..#####......o............ .⌠.⌠.⌠......... .ß.ß.ß..###....... .## #..#2aj[<8o.#2ajD#2ajI9*#2ajH{       ........################ ................$... #....<*............ [.##.................. #..................  #......o........... >#..................   ##   #2aj7@#2aj  1  -70Para Quill #2aj#2ajKo.#2aj##2ajRe-1.5 (2#2aj#2ajl _Blorkula the orcula zaps a wand. You suddenly lose the ability to move!#2aj4:*#2ajE  Blorkula the orcula zaps a wand.#2aj}Lo.#2aj@  You shrug off the repeated attempt to disable you.#2aj/  --more--#2aju5 2.5 (3 _#2aj #2aj  Blorkula the orcula is struck by your quills.  Blorkula the orcula hits you with a +0 scimitar.  Blorkula the orcula bites you.#2ajC 49----Blorkula the orcula draws vitality from your injuries!#2ajL"/  --more--$2ajUe= =3.5 (4 _$2ajJm$2aju$2aj|$2aj  Blorkula the orcula zaps a wand. You resist with some effort.  Blorkula the orcula hits you but does no damage.  Blorkula the orcula bites you but does no damage.$2aj/  --more--$2aj%5 4.5 (5 _$2aj$2aj$2aj  Blorkula the orcula gestures at you while chanting.$2ajsd"        ........################ ................$... #....<@............ [.##.....o............ #..................  #.................. >#............. ##   The blast of sand hits you.$2ajLf~6-----13 5.0 (5.5$2ajh _You can act again.$2aj{$2aj|$2aj$2ajF _Unknown command.$2aj $2aj5 %Drink which item? Potions  L - a potion of lignification  d - an amethyst potion  f - a coppery potion  j - 2 puce potions  k - 2 bubbling puce potions $2aj [!] read|quaff|evoke[?] describe selected%2ajN%2ajV%2aj]8#......#Jingleheimer the Changeling#......#Armataur#......#Health: 46/57 ===================-----##########......#Magic: 7/7========================#...............#AC: 7Str: 21 ###..........######EV: 13Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...%2ajh_XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##....<@............Noise: =--------  Time: 4775.0 (0.0) .####..[.##.....o............-) Nothing wielded .####.#####..................Nothing quivered .#....# #..................Quill ...>..#####.................. .............................o   Blorkula the orcula (wand, fast) .⌠.⌠.⌠....................... .ß.ß.ß..###................... .......## #....................Blorkula the orcula hits you but does no damage. _Blorkula the orcula bites you but does no damage.  Blorkula the orcula gestures at you while chanting.The blast of sand hits you. _You can act again. _Unknown command.%2ajli%2ajjReally quaff the potion of lignification? Y - Yes  N - No%2ajp0%2aj"M#......#Jingleheimer the Changeling#......#Armataur#......#Health: 46/57 ===================-----##########......#Magic: 7/7========================#...............#AC: 7Str: 21 ###..........######EV: 13Int: 11 %2ajN.#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##....<♣............Noise: =--------  Time: 4775.0 (0.0) .####..[.##.....o............-) Nothing wielded .####.#####..................Nothing quivered .#....# #..................Quill %2ajN...>..#####.................. .............................o   Blorkula the orcula (wand, fast) .⌠.⌠.⌠....................... .ß.ß.ß..###................... .......## #.................... _Unknown command.Your quills recede back into your body.%2ajOYou turn into a tree.Your +1 ring mail of cold resistance melds into your body.  You feel less resistant to cold. Your roots penetrate the ground.  Blorkula the orcula completely misses you.%2ajcP68/8523  1  6.0 (1BranchesTree %2aj_X%2aj[  Your quills recede back into your body.You turn into a tree.  Your +1 ring mail of cold resistance melds into your body. feel less resistant to cold. Your roots penetrate the ground.  Blorkula the orcula completely misses you. _Blorkula the orcula bites you but does no damage.%2aj %2aj Quiver which action? ([-] to clear)  a - Throw: 4 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on'2ajϖ'2aj9#......#Jingleheimer the Changeling#......#Armataur#......#Health: 68/85 ===================-----##########......#Magic: 7/7========================#...............#AC: 23Str: 21 ###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##....<♣............Noise: =--------  Time: 4776.0 (0.0) .####..[.##.....o............-) Branches .####.#####..................Throw: 4 throwing nets .#....# #..................Tree ...>'2ajS..#####.................. .............................o   Blorkula the orcula (wand, fast) .⌠.⌠.⌠....................... .ß.ß.ß..###................... .......## #....................Your quills recede back into your body.You turn into a tree.Your +1 ring mail of cold resistance melds into your body.  You feel less resistant to cold. Your roots penetrate the ground.  Blorkula the orcula completely misses you. _Blorkula the orcula bites you but does no damage.'2ajū'2aj~'2aj#......#Jingleheimer the Changeling#......#Armataur#......#Health: 68/85 ===================-----##########......#Magic: 7/7========================#...............#AC: 23Str: 21 ###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##....<♣............Noise: =--------  Time: 4776.0 (0.0) .####..[.##.....o............-) Branches .####.#####..................Throw: 4 throwing nets .#....# #..................Tree ...>'2aj)..#####.................. .............................o   Blorkula the orcula (wand, fast) .⌠.⌠.⌠....................... .ß.ß.ß..###................... .......## #.................... _Blorkula the orcula bites you but does no damage.  Throw: 4 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 scimitar, wearing a +0 robe and  carrying a wand of paralysis (fast, 54% to hit)'2aj#......#Jingleheimer the Changeling#......#Armataur#......#Health: 68/85 ===================-----##########......#Magic: 7/7========================#...............#AC: 23Str: 21 ###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##....<♣............Noise: =--------  Time: 4776.0 (0.0) .####..[.##.....(............'2aj-) Branches .####.#####.....(............Throw: 4 throwing nets .#....# #.....(............Tree ...>..#####.....(............ ................(............o   Blorkula the orcula (wand, fast) .⌠.⌠.⌠..........(............ .ß.ß.ß..###.....(............. .......## #....................Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 scimitar, wearing a +0 robe and  carrying a wand of paralysis (fast, 54% to hit)  You throw a throwing net.  The throwing net barely misses Blorkula the orcula.'2aj[|o.....'2aj)a8*'2aj96xShift-Dir - straight line  Aim: Blorkula the orcula, wielding a +0 scimitar, wearing a +0 robe and  carrying a wand of paralysis (fast, 54% to hit)  You throw a throwing net.  Theing net barely misses Blorkula the orcula.  Blorkula the orcula zaps a wand.'2aja:♣'2aje97.0 (13'2aj'2ajH _You shrug off the repeated attempt to disable you.'2aj؝ #......#Jingleheimer the Changeling#......#'2ajD Armataur#......#Health: 69/85 ===================-----##########......#Magic: 7/7========================#...............#AC: 23Str: 21 ###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##....<♣............Noise: =--------  Time: 4777.0 (0.0) .####..[.##.....o............-) Branches '2aj .####.#####..................Throw: 3 throwing nets .#....# #..................Tree ...>..#####.................. .............................o   Blorkula the orcula (wand, fast) .⌠.⌠.⌠....................... .ß.ß.ß..###.....(............. '2aje .......## #.................... _You shrug off the repeated attempt to disable you.  Throw: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 scimitar, wearing a +0 robe and  '2ajK 7carrying a wand of paralysis (fast, 54% to hit)'2ajlC#......#Jingleheimer the Changeling#......#Armataur#......#Health: 69/85 ===================-----##########......#Magic: 7/7========================#...............#AC: 23Str: 21 ###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...'2aj nXL:  7 Next: 16% Place: Dungeon:5 ...##+##'##....<♣............Noise: =--------  Time: 4777.0 (0.0) .####..[.##.....o............-) Branches .####.#####..................Throw: 3 throwing nets .#....# #..................Tree ...>..#####.................. .............................o   Blorkula the orcula (wand, fast, caug…).⌠.⌠.⌠....................... .ß.ß.ß..###.....(............. .......## #....................'2ajpnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 scimitar, wearing a +0 robe and  carrying a wand of paralysis (fast, 54% to hit)  You throw a throwing net.  The throwing net hits Blorkula the orcula.'2ajy{oAim: Blorkula the orcula, wielding a +0 scimitar, wearing a +0 robe and  carrying a wand of paralysis (fast, 54% to hit)  You throw a throwing net.  The throwing net hits Blorkula the orcula.  Blorkula the orcula is caught in the net!  Blorkula the orcula struggles against the net.'2aja  Blorkula the orcula gestures at you while chanting.(2ajDS  The blast of sand hits you but does no damage.(2ajtE]8.0 (12(2ajAM(2ajOPD _Blorkula the orcula struggles against the net.(2aj(2aj&.709(2aj(2aj{> _You completely miss Blorkula the orcula.(2aj kvoo) _struggles against the net. _You completely miss Blorkula the orcula.  You catch the helpless Blorkula the orcula completely off-guard!  You hit Blorkula the orcula.  is lightly damaged.  Blorkula the orcula struggles against the net.(2aj6l2-9 (0.9(2aju(2ajxM _The net rips apart, and Blorkula the orcula comes free!(2aj  You smack Blorkula the orcula!  Blorkula the orcula is heavily damaged.Blorkula the orcula hits you but does no damage.(2aj1==80.8(2ajޘ(2ajvG _Blorkula the orcula bites you but does no damage.(2aj"  You smack Blorkula the orcula!  Blorkula the orcula is almost destroyed.(2aj( x  Blorkula the orcula casts a spell at you.(2ajD S  The puff of flame hits you but does no damage.(2aj  Blorkula the orcula points at you and mumbles some strange words.(2aj} b.  That felt strangely unrewarding.+2aj?b..b.b+2aj@/b.+2aj0AH.b+2ajwAC<b+2ajA3b.+2aj-B1b.+2ajJW 4+2aj^K/-2.6+2ajIR+2ajTF _The vampire bat bites you but does no damage. x3+2ajm .  You smack the vampire bat!  You destroy the vampire bat!+2aj;8b.+2ajy} b.  That felt strangely unrewarding.+2ajYE.b+2aj4b.+2ajVW 3+2aj/=3.5+2aj+2ajF _The vampire bat bites you but does no damage. x5+2aj .bYou smack the vampire bat!  The vampire bat is almost destroyed.+2ajb..b.b+2ajr/b.+2ajt9b.+2aj:0b.+2aj'+2aj)f2=4.5 (1.0+2aj"1+2aj4F _The vampire bat bites you but does no damage. x2+2aj$ .  You smack the vampire bat!  You destroy the vampire bat!+2aj}1b.+2ajO| .bThat felt strangely unrewarding.+2ajƕ2b.+2ajW 2+2aj4-5.4 (0.9+2aj+2ajF _The vampire bat bites you but does no damage. x3+2aj[:c.bThat felt strangely unrewarding.3  The vampire bat is severely damaged.e vampire bat bites you.  draws vitality from your injuries!b<+2ajAB+2ajCf58-=6.3+2ajF+2ajIC _The vampire bat bites you but does no damage.+2ajʲ+2aj+2aj+2ajdF _You cannot move.+2aj23+2aj:+2aj=F _You cannot move.+2aje+2aj+2aj+2ajlF _You cannot move.+2aj!+2aj"+2aj/(+2aj*F _You cannot move.+2ajM+2aj*+2aj@+2ajF _You cannot move.+2ajQ +2ajS +2aj +2aj A _You cannot move.+2ajP} +2ajl~ +2aj +2aj† +2aj +2aj +2aj +2ajJ +2ajs +2ajst +2ajy +2ajE| +2aj 3+2ajG +2ajm +2aj_ 3+2ajd +2ajIf +2aj +2aj +2aj +2aj7 +2ajN +2ajO +2ajV +2ajX +2aj +2aj +2aj +2aji +2ajL +2ajM +2ajT +2ajW +2ajػ +2aj +2aj +2aj +2aj3+2aj4+2aj;+2aj>=+2aj+2aj+2aj)+2aj+2aj:-3+2aj5+2aj7,2ajIs,2ajtQuiver which action? ([-] to clear)  a - Throw: 2 throwing nets (quivered)b - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on.2aj .2aj#......#Jingleheimer the Changeling#......#Armataur#......#Health: 58/85 ================--------##########......#.2ajzMagic: 7/7========================#...............#AC: 23Str: 21 ###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##...b<♣............Noise: ==-------  Time: 4796.3 (0.0) .2ajz.####..[.##..................-) Branches .####.#####.......b..........Throw: 3 javelins .#....# #..................Tree ...>..#####.................. .............................bb 2 vampire bats .⌠.⌠.⌠....................... .ß.ß.ß..###.....(............. .......## #.................... _You cannot move. _You cannot move. .2aj_You cannot move. _You cannot move. _You cannot move. _You cannot move..2aj.2aj&.2aj2(.2aj2#......#Jingleheimer the Changeling#......#Armataur#......#Health: 58/85 ================--------##########......#Magic: 7/7========================#...............#.2ajAC: 23Str: 21 ###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##...b*♣............Noise: ==-------  Time: 4796.3 (0.0) .####..[.##..................-) Branches .2ajr.####.#####.......b..........Throw: 3 javelins .#....# #..................Tree ...>..#####.................. .............................bb 2 vampire bats .⌠.⌠.⌠....................... .ß.ß.ß..###.....(............. .......## #.................... _You cannot move. _You cannot move.  Throw: 3 javelins.2ajhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 30% to hit).2ajc#......#Jingleheimer the Changeling#......#Armataur#......#Health: 58/85 ================--------##########......#Magic: 7/7========================#...............#AC: 23Str: 21 .2ajkd>###..........######EV:  1 Int: 11 .#...........################SH: 0Dex: 9 .#.......................$...XL:  7 Next: 16% Place: Dungeon:5 ...##+##'##(((((♣............Noise: ==-------  Time: 4796.3 (0.0) .####..[.##..................-) Branches .####.#####.......b..........Throw: 3 javelins .#....# #...................2aj e3Tree ...>..#####.................. .............................bb 2 vampire bats .⌠.⌠.⌠....................... .ß.ß.ß..###.....(............. .......## #....................Throw: 3 javelinsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.2ajMeAim: a vampire bat (severely damaged, unrewarding, 30% to hit)  You throw a javelin.  The javelin completely misses the vampire bat..2aj\r.bb..2aj<b..2ajO=<b.2ajb..b.2ajH.b.2aj)6b..2aju...9-7.8 (1.5.2ajH2.2ajF  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a vampire bat (severely damaged, unrewarding, 30% to hit)  You throw a javelin.  The javelin completely misses the vampire bat. _The vampire bat bites you but does no damage. x2.2aj/'W b.  .2aj"(You hit the vampire bat.  The vampire bat is severely damaged.b<b..2aj/.2aj;0F-8.7 (0.9.2aj6.2aj9C _The vampire bat bites you but does no damage./2ajB/2aj/2aj/2ajwF _You cannot move./2ajo .bYou miss the vampire bat.The vampire bat is severely damaged../2ajbb<.b/2aj/2ajI609.7 (1.0/2aj| /2aj F _The vampire bat bites you but does no damage. x2/2aj .  You closely miss the vampire bat.The vampire bat is severely damaged../2aj oo   Blorkula the orcula (wand, catching b…)The vampire bat bites you but does no damage./2aj^ .800.6 (0.9/2ajg /2ajC  The bats swarm back together and Blorkula the orcula reappears in a puff of _iridescent mist.02ajDM  You closely miss Blorkula the orcula.  Blorkula the orcula is heavily damaged.02ajS  Blorkula the orcula gestures at you while chanting.The sting hits you but does no damage.02ajQ 02ajo =1.5Pois Tree 02aj 02ajW Q _You are poisoned.02aj+02aj, You are poisoned.smack Blorkula the orcula!  Blorkula the orcula is almost destroyed.02aj.You feel sick.  Blorkula the orcula screams, "What are you staring at, Jingleheimer? I'm  stylish!"02aj}5x  Blorkula the orcula casts a spell at you.12aj{12aj|Q59=2.5 (1.012ajЃ12aj=D _The blast of sand hits you but does no damage.12ajv)Blorkula the orcula casts a spell at you. _The blast of sand hits you but does no damage.  You smack Blorkula the orcula!  Blorkula the orcula attempts to avoid another deathblow, but is too exhausted  to transform.  You destroy Blorkula the orcula!12ajɫ   A faint prismatic mist rises from Blorkula's broken form and then dissipates.12aj % 60/87  49-3.4 (0.9 _You feel sick.  Your Dodging skill increases to level 3!12aj12ajFn _Your Shapeshifting skill increases to level 5!12aj~F12ajlGX-12ajN12ajPF _You cannot move.12aj12aj$12aj12ajF _You cannot move.12aj4g12ajHhS  12ajh12ajk12aj$l012ajq _You start resting. You feel sick. x212aj&wU59=-12aj}-4.4 (1.012aj~  -5.4 (2Tree 12aj12aj[ _You are no longer poisoned.12ajJm 12ajDn 012aj~t 12ajw F _Unknown command.12aj[12aj\S  12ajS]12aj_12ajd6012aj..#####.................. ............................. 12ajM.⌠.⌠.⌠....................... .ß.ß.ß..###.....(............. .......## #.................... _You cannot move. _You start resting. You feel sick. x2 _You are no longer poisoned. _Unknown command. _You start resting.Your transformation is almost over.12aji/  --more--22ajU22ajV% _22aj^62=22aj_22aja22ajYb22aj7c22aje22ajfW3=22ajf22aji,22ajj22aj1m22ajm22ajo22ajp22aj[q%422ajr22ajwB22ajx22ajy22ajlz22aj}22ajQ&522aj @216.0)  You feel less wooden.Your +1 ring mail of cold resistance unmelds from your body.22ajэ58/58======= 713 2.4 (17Nothing wieldedQuill 22ajߔ22ajW _You feel resistant to cold. Sharp quills grow all over your body.32ajX #########......... ##...##### .#..################..).........$... ...##+##'##(...<. .####..[.##.....###.....# ..>..##### .......# #..................?..32aj32aj03.0)32aj32aj*32aj32aj32ajf32aj32aj-32aj32ajX32aj32aj\32aj32ajH?=======32aj32aj/ #......... ###..........##### .#...........################ .#.....).........$... ...##+##'##(...<.............###..[.##..................###.#####....... .#....# #........>..###.6.4 (3.......................⌠.⌠.⌠..................ß.ß.ß..###.....(.............## #....... .......# #?..32ajq   .............. .... #......<.....o.....[.... 32ajn 32ajX 32aj2 32ajs } #...............#Jingleheimer the Changeling ###..........######Armataur .#...........################Health: 58/58 ======================== .#.............).........$...Magic: 7/732aj ======================== ...##+##'##(...<.............AC: 7Str: 21 .####..[.##..................EV: 1332aj8 Int: 11 .####.#####..................SH: 0Dex: 9 .#....# #..................XL:  7 Next: 49% Place: Dungeon:5 ...>..#####.....@............Noise: ---------  Time: 4826.4 (0.0) .............................-) Nothing wielded .⌠.⌠.⌠.......................32aje Throw: 2 javelins .ß.ß.ß..###.....(.............Quill 32aj .......## #.................... .......# #..................?..  32aj ..........#......................  .......##........................32aj   .......# #......<.....o.....[....  32aj q_Your transformation is almost over.You feel less wooden.32aj$ Your +1 ring mail of cold resistance unmelds from your body. _You feel resistant to cold. Sharp quills grow all over your body.  Press: ? - help, v - describe, . - travel32ajB 'The floor.32aj;@.32aji:..32aj03;..42ajV(;..42aj ..  You feel less wooden.  Your +1 ring mail of cold resistance unmelds from your body. _You feel resistant to cold. Sharp quills grow all over your body.  Press: ? - help, . - travelYou can't see that place.  [the floor.]42ajb<.a stone staircase leading up.]42ajΪm...................................(..................................#..................................<.....o.42aj` <Reduced exclusion size to a single square.  Removed exclusion.42aj  #...............#Jingleheimer the Changeling ###..........######Armataur .#...........################Health: 58/58 ======================== .#.............).........$...Magic: 7/7======================== ...##+##'##(...<.............AC: 7Str: 21 .####..[.##..................EV: 13Int: 11 .####.#####..................SH: 0Dex: 9 .#....# #..................XL:  7 Next: 49% Place: Dungeon:5 ...>..#####.....@............Noise: ---------  Time: 4826.4 (0.0) .............................-) 42aj Nothing wielded .⌠.⌠.⌠.......................Throw: 2 javelins .ß.ß.ß..###.....(.............Quill .......## #.................... .......# #..................?..  ..........#......................  .......##........................  .......# #......<.....o.....[....  _You feel resistant to cold. Sharp quills grow all over your body.  Press: ? - help, . - travelYou can't see that place.  [a stone staircase leading up.]  Reduced exclusion size to a single square.  Removed exclusion.42aj 42aj 42aj . _42ajL942ajZ:Quiver which action? ([-] to clear)  a - Throw: 2 throwing netsb - Throw: 8 darts (poison)  42aj:&c - Throw: 2 javelins (quivered)  42aj:d - Throw: 9 boomerangs [*/%] inventory[!] focus mode: off|on52aj52ajjw #...............#Jingleheimer the Changeling ###..........######Armataur .#...........################Health: 58/58 ======================== .#.............).........$...Magic: 7/7======================== ...##+##'##(...<.............AC: 7Str: 21 .####..[.##..................EV: 13Int: 11 .####.#####..................SH: 0Dex: 9 .#....# #..................XL:  7 Next: 49% Place: Dungeon:5 52aj...>..#####.....@............Noise: ---------  Time: 4826.4 (0.0) .............................-) Nothing wielded .⌠.⌠.⌠.......................Nothing quivered .ß.ß.ß..###.....(.............Quill .......## #.................... .......# #..................?..  52ajO..........#......................  .......##........................  .......# #......<.....o.....[....52aj  _You feel resistant to cold. Sharp quills grow all over your body.  Press: ? - help, . - travelYou can't see that place.  52aj)[a stone staircase leading up.]  Reduced exclusion size to a single square. _Removed exclusion.52ajr52aj#52ajy%F _Clearing quiver.52aj52aj52aj52ajW52aj52aj4| _52aj52ajة52aj52aj52aj52aj .#.).........$... ...##+##'##(...<.............###..[.##..................###.#####...... .#....# #.......>..#####...............52ajٳ⌠.⌠.⌠.....ß.ß.ß...## #.. .......# #?.. ..........52ajT......52ajS..#......<52aj.t[....# # #52ajAf #..<...............52ajo+9.4 (352aj+30.4 (452aj52aj^ _e - 3 throwing nets (gained 1)52aj<52aj==52aj?52ajB52aj1E52ajKKB52ajM,52ajO52ajR52ajDU52ajU52aj3W52ajZ52ajaX52aj|b52ajb52aj d52ajLf52ajSh52ajh52aji52ajl52ajo,52ajr52ajxt ##  #......#  #......# # ##########......# #### #.......# '..#####..........###### ##....#..############### ##....#....).$.. ##......##+##'##@...<... ##....####..[.##....... .+....####.#####..... ##....#....# #.. ###.....>..#####... ###..................⌠.⌠.⌠..........ß.ß.ß..###...........## #52ajU7.4 (78.4 (852aj;52aj/ _g - 3 javelins (gained 1)52aj352aj652aj52ajP52aj,52aj52aj52aj52ajx52ajC52aj752aj52ajY52aj052aj52aj52aj52ajM #......# #......# #......#  #......#  ##########......#  #...............# ##..........###### ..#....################ 52aj ~..#.............@.........$... ....##+##'##....<.... .####..[.##..... ..####.#####...... ..#....# #....... 52ajIo....>..#####....................... ..⌠.⌠.⌠....................... ..ß.ß.ß..###...................  52aj?e - a wand of paralysis (7)  Things that are here:52aj,42.4 (452aj*3.4 (552aj}52aj. _a +0 scimitar; a +0 robe52aj^352ajY_52ajGb52ajKd,52aj4j52ajLk52ajk52ajon52ajmp52aj:q52ajfq52aj r52aj9s52ajt,52aju52ajv52ajx,52aj_x52ajz52aj{52aj |52aj|52aj~52aj~52aj~52ajm52aj552aj52aj52aj52ajN #......# #......# #......# #......# ###......# .........# ....###### ..##########.#. ....)...... ##....<.......... ##............... ##..........  #.......... ##.................... 52ajI053.4 (10.0)52ajU+4.4 (1152aj&52aj? _You now have 224 gold pieces (gained 18).52ajJ52aj52aj52aj52aj52aj_B52ajX52aj&52aj52aj......#Jingleheimer the Changeling ......#.#Armataur ......#.# #Health: 58/58 ======================== .######.#^#Magic: 7/7======================== .#################.#.###AC: 7Str: 21 ...)....................EV: 13Int: 11 52aj#...<....................SH: 0Dex: 9 ........................XL:  7 Next: 49% Place: Dungeon:5 ................@.......Noise: ---------  Time: 4856.4 (2.0) ........................-) Nothing wielded ........................Nothing quivered ........................Quill .......................> ........................ ........................ .................?...... ..................... _g - 3 javelins (gained 1)  e - a wand of paralysis (7)  Things that are here: _a +0 scimitar; a +0 robe _You now have 224 gold pieces (gained 18).  Found a stone staircase leading down.52aj^#/  --more--52ajS52aj52aj*: 7.4 (3 _52aj52aj62ajH62ajI62ajK62ajN62aj2R,62ajSX,62aj5Z62ajnZ62aj[62aj_62ajEb62ajb62aj!d62ajf62aj+j62ajkj62ajl62ajn62aj%r62ajXr62ajs62ajw62ajy62aj#z62aj{62aj~62aj62ajˁ62aj62aji1.............................................................................62aj.................................>......<[^⌠#' <##....#62aj')#62aj.,64.4 (762aj?*5.4 (862aj62aj e - a wand of paralysis (7)  Things that are here: _a +0 scimitar; a +0 robe _You now have 224 gold pieces (gained 18). _e - 2 scrolls labelled BYOTETWULOZ (gained 1)62aj$62aj762ajbU........................Jingleheimer the Changeling ........................Armataur ........................Health: 58/58 ======================== ........................Magic: 7/7======================== ........................AC: 7Str: 21 ......................>.EV: 13Int: 11 ........................SH: 0Dex: 9 ........................XL:  7 Next: 49% Place: Dungeon:5 ................@.......Noise: ---------  Time: 4865.4 (0.0) ........................-) Nothing wielded ........................Nothing quivered ...<...........[........jU12;38HQuill .......................^ .....................⌠#' <....................## .....................# .....................#e - a wand of paralysis (7)  Things that are here: _a +0 scimitar; a +0 robe _You now have 224 gold pieces (gained 18). _Found a stone staircase leading down. _e - 2 scrolls labelled BYOTETWULOZ (gained 1)62ajV62ajl]62aj`j  You encounter a clockroach.62ajfL< ....P............>.P....B<[..^.B   clockroach (asleep, warded) .⌠'###P⌠62aj$g"#62ajj2B.62ajsYB62aj{G6.4 (1 _62aj~62aj |62aj8}62aj62ajyM _You can't go down here!72ajO.PP~~>.P~....72ajIOB.#<[.#..^.#⌠#'##72ajrO##P⌠# !.#72ajR7B.72ajZ72aj[,7 _72aj c72ajd72aj P$P~~P>.P~#72ajB...## <.[.# ^.#⌠72aj⌠#'##.##P⌠##72aj!4B.72ajo"0B.72ajO*72aj:+%872aj272aj472aj  You hit the clockroach.  The clockroach is lightly wounded.  The clockroach is struck by your quills.72ajJ4=9.3 (0.972aj-72ajoP _The clockroach misses you.72ajI  You barely miss the clockroach.The clockroach is moderately wounded.72aj  (70.272aj 72ajf B _The clockroach bites you but does no damage.72aj  You closely miss the clockroach.The clockroach is moderately wounded.72aj ,1.2 (1.072aj- 72aj P _The clockroach misses you.72aj †You hit the clockroach.  The clockroach is almost dead.The clockroach is struck by your quills.72aj (72aj_ .54272aj 72ajJ N _You kill the clockroach!72aj4y 72aj)z 72aj 72aj H _No target in view!72aj 72aj; 72aj 72aj H _No target in view!72ajl 72ajm 72ajYt 72ajv H _No target in view!72ajx 72ajH 72aj 72aj H _No target in view!72aj 72ajƍ 72aj 72aj H _No target in view!72aj 72aj  72aj 72aj` C _No target in view!72ajz 72ajA{ 72aj1 72aj 72ajT 72aj 72aj0 72ajO 72ajh72aji72ajp72ajs72aj<72ajm72aj72aj82aj\Y82ajZ$82aj[Quiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  82aj<[d - Throw: 9 boomerangs  82ajf[e - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|on82aj)82ajU=......................Jingleheimer the Changeling ........................Armataur ......................P$Health: 58/58 ======================== .....................P~~Magic: 7/782aj?======================== ......................~PAC: 7Str: 21 ...................>.P~~EV: 13Int: 11 ........................SH: 082ajjDex: 9 ........................82aj?XL:  7 Next: 54% Place: Dungeon:5 ................@†.....#82ajhNoise: =--------  Time: 4872.2 (0.0) .......................#82ajx-) Nothing wielded ......................##82ajNothing quivered <...........[.........#Quill 82aj....................^.#⌠ ..................⌠#'##. 82ajx..................##P⌠# ..................# !. ..................# _No target in view! _No target in view! _No target in view! _No target in view! 82ajl_No target in view! _No target in view!82ajk82aj82ajI!Clearing quiver.82aj82aj 82aj82aj+$82aj`,'......................82aj,9Jingleheimer the Changeling 82aj,G........................82aj -!Armataur 82aj`-e......................P$82aj-kHealth: 58/58 ======================== 82aj-Q.....................P~~82aj%.0Magic: 7/782aj.1======================== 82ajS/m......................~P82aj/5AC: 782aj/,Str: 21 82aj/{...................>.P~~82ajz0-EV: 1382aj0,Int: 11 82aj0?........................82aj.1-SH: 082ajs1+Dex: 9 82aj3?........................82aj4XL:  7 Next: 54% Place: Dungeon:5 82aj^4k................@†.....#82aj&5Noise: =--------  Time: 4872.2 (0.0) 82aj5@.......................#82aj58-) Nothing wielded 82ajI6@......................##82aj6 Nothing quivered 82aju7i<...........[.........#82aj7 Quill 82ajE8n....................^.#⌠ 82aj8v..................⌠#'##. 82aj9I..................##P⌠# 82aj=]..................# !. 82aj=#..................# 82ajg>/_No target in view! 82aj>9_No target in view! 82aj"?9_No target in view! 82aj}?9_No target in view! 82aj?9_No target in view! 82aj5@8_Clearing quiver.82ajC82ajiD82ajG82ajS82ajjY82aj=`$ _82ajFa82aj(e82ajh%  82ajhCYou encounter a sleepcap.82ajo # ###..#P$P.82ajvpP~~~P~P~f>.P~~~.....⌠P-.#'.†.....## ..# ##82aj*q[..# f   sleepcap (dormant)^.#⌠⌠#'##.P##P⌠##.82ajsY.f3.2 (182aj{Wf82aj`}K-4.2 (2 _82ajA82ajO82aj82aj}82aj$82ajM _You can't go down here!92aj P .# ### #P$P.#P~~~P.~P~.>.P~~f.⌠⌠P#......#'#†.....## # [.#  f~5.2 (1 _92aj`92aj@92aj% .# ### ## P$P.#P~~~P.#~P~..#>.P~f~.⌠#⌠P# #'# †.....## # [.# ⌠#'##.P 92aju92aj%692ajB92aj092aj6? .# ### ## P$P.## P~~~P.# ~P~..# >.P~f~.⌠# ⌠P# #'# †.....## # [.#  92aj@G~f92ajS92ajT%792aja]92aj_92aj  You hit the sleepcap. You tail-slap the sleepcap!  The sleepcap is heavily damaged.92ajs4=8.1 (0.992aj92aj U _The sleepcap barely misses you.92aj6 f .  You hit the sleepcap. You tail-slap the sleepcap!92ajnG X609.092aj^M 92ajO O _You destroy the sleepcap!92aj 92aj3 92ajׯ 92aj H _No target in view!92aj 92aj 92ajz' 92ajp) H _No target in view!92ajԞ 92aj| 92ajA 92ajU H _No target in view!92aj 92aj 92aj/ 92ajc H _No target in view!92aj 92ajR 92ajŠ 92aj H _No target in view!92aj 92aj 92aj 92aj C _No target in view!92ajs 92ajjt 92ajz 92aj| 92aj 92aj 92aj 92aj. 92aj5 92aj 92aj 92aj 92aj92aj492aj92aj92aj ~92aj~92aj92aj292aj92aj92aj#92aj_:2aj*:2aj/+:2aj\p:2aj:2aj:2aj................Jingleheimer the Changeling ..................#Armataur ..................###Health: 58/58 ======================== ....................##Magic: 7/7======================== .................P$P.##AC: 7Str: 21 ................P~~~P.#EV: 13Int: 11 .................~P~..#SH: 0Dex: 9 :2aj..............>.P~~~.⌠#XL:  7 Next: 60% Place: Dungeon:5 ................@..⌠P#Noise: =--------  Time: 4879.0 (0.0) ...................#'#-) Nothing wielded ............†.....##Nothing quivered ..................#Quill :2aj.................## .......[.........# ...............^.#⌠ .............⌠#'##.P .............##P⌠##. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!:2aj:2aj:2ajU :2aj":2ajO(P _:2aj(:2aj(:2aj*:2ajy2h ###########.#.####..#..#.....##...P$P.##.P~~~P.#.....~P~..#.P~~~.⌠#-:2aj281.0 (2...⌠P##.........#'#†.....##...#...##[.........#....^.#⌠..⌠#'##.P:2aj47-:2aj-;:2aj=b __There is a stone staircase leading down here.:2ajg3:2ajn:2ajv:2aj~12.0 (1 _:2ajˀ:2aj]*I 6  You climb downwards.:2aj1N  ##  #.#  ###..##  ##.....####  #...#  #......  :2aj2 S$...... #........#..... ####.... ..##... ....S   adder . ##.. ... ... ..  You encounter an adder.:2aj~5==3.5 (2.5:2aj@:2aj( _The adder hisses angrily.:2aja _There is a stone staircase leading up here.;2ajqN##.####..####.....####.....<...##.............S$#..#.######... . ## . . .....;2ajsW  You roll towards the adder! You punch the adder!  The adder is almost dead.;2ajkXh4.5 (1.0Regen (1) ;2aj];2aj_- _The adder is staggered.;2aj The adder is almost dead.is staggered.  You closely miss the adder. Your tail-slap misses the adder.The adder is almost dead.  The adder bites you.  You are poisoned.;2aj! 6=--5.4 (0.9Pois Quill Regen (1) ;2aj% ;2aj' i _The adder poisons you! The adder barely misses you.;2ajޔ I .  You hit the adder.;2aj d   You kill the adder!;2ajP 5=--1-6.3;2aj ;2aj` $ _You feel sick.;2aj ;2aj 7-;2ajJ ;2ajr H _No target in view!;2aj ;2ajf ;2aj ;2aj H _No target in view!;2aj ;2aj; ;2aj ;2ajN H _No target in view!;2aj e ;2aje ;2ajh ;2ajj H _No target in view!;2aj ;2ajs ;2ajC ;2ajŏ ;2aj  _You feel sick. _No target in view! _You feel sick.;2aj  ;2ajv A_No target in view! ;2ajО _You feel sick.;2aj ;2ajԟ ;2aj ;2aj 3 _You feel sick.;2ajQ (;2aj+ ;2aj U _You feel sick. _You feel sick.  ;2aj a4=;2ajۯ ;2aj{ j _You are no longer poisoned.;2ajݲ ;2ajó ;2aj_ ;2aj %5;2aj ;2aj ;2aj ;2aj ;2ajR ,;2aj! B;2aj ;2aj ;2aj1 56=;2aj^ ;2aj ;2aj ;2aj ;2ajQ ;2aj ;2aj ;2aj ;2ajT ;2aj ;2aj N7=;2aj ;2aj ,;2aj/ ;2aj, ;2ajY ;2aj ;2ajr ;2aj K8=;2aj1 ;2aj 1 _HP restored.;2ajg 3;2aj[ ;2aj ###.###..####.....#### ##.....<...##..##...............;2ajz -##.......####..##... .. ##..  ... ....  ..#;2aj 1904.3 (18.0);2aj E-5.3 (19;2aj ;2ajh > _You now have 233 gold pieces (gained 9).;2ajJingleheimer the ChangelingArmataur##Health: 58/58 ========================#.#Magic: 7/7========================###..##AC: 7Str: 21##.....#### #EV: 13;2ajInt: 11#.....<...##..#SH: 0Dex: 9#..............XL:  7 Next: 61% Place: Dungeon:6........@.......Noise: ---------  Time: 4905.3 (0.0)#........#......-) Nothing wielded.......####.....Nothing quivered..##... .....;2aj)Quill . ##.. ...............;2aj;..#You feel sick. _You are no longer poisoned. _HP restored. ;2ajq_You now have 233 gold pieces (gained 9).  Press: ? - help, v - describe, . - travelThe floor.<2ajƜh<@A stone staircase leading up.<2ajjdJingleheimer the ChangelingArmataur##Health: 58/58 ========================#.#Magic: 7/7========================###..##<2aje!AC: 7Str: 21##.....#### #EV: 13Int: 11#.....<...##..#SH: 0Dex: 9#..............XL:  7 Next: 61% Place: Dungeon:6........@.......Noise: ---------  Time: 4905.3 (0.0)#........#......-) Nothing wielded<2aje.......####.....Nothing quivered..##... .....Quill . ##.. .................#You feel sick. _You are no longer poisoned. <2aje_HP restored. _You now have 233 gold pieces (gained 9).  Press: ? - help, v - describe, . - travelA stone staircase leading up.<2ajEf<2ajf<2ajh<2aji<2ajAnP _<2ajo,<2ajp<2ajvy ## <2ajMvo #.#  ###..##  ##.....#### # ###..#7.3 (2<2ajvv} #........ <2ajv .......... #........#...... .......####.....<2ajv..##... ...... ##.. .... ...<2ajv@........<2ajw<2aj|<2ajCa _There is a stone staircase leading up here.<2ajY<2ajY<2aj{s8.3 (1 _<2ajD%5<2ajM ###########.#.#### ....................# ....................# <2ajN....................### ......................## ...................P$P.## ..................P~~~P.# ...................~P~.. ...........P~~~.⌠ .....................⌠P## .............#'# ..............†.....## .............# ...................## .........[.........# .................^.#⌠ <2ajNB...............⌠#'##.P<2aj\,9.8 (2.5<2ajK<2aj ! _You climb upwards.<2ajc _There is a stone staircase leading down here.<2ajS<2ajQuiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs  e - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|on<2aju <2aj ###########.#.####Jingleheimer the Changeling ....................#Armataur ....................#Health: 58/58 ======================== ....................###Magic: 7/7======================== ......................##<2aj AC: 7Str: 21 ...................P$P.##EV: 13Int: 11 ..................P~~~P.#SH: 0Dex: 9 ...................~P~..#XL:  7 Next: 61% Place: Dungeon:5 <2aj+ ................@.P~~~.⌠#Noise: ---------  Time: 4909.8 (0.0) <2ajR .....................⌠P##-) Nothing wielded <2aj 9.....................#'#Nothing quivered ..............†.....##Quill ....................# ...................## .........[.........# .................^.#⌠ ...............⌠#'##.P <2aj _You now have 233 gold pieces (gained 9).  Press: ? - help, v - describe, . - travel <2aj# l_A stone staircase leading up. _There is a stone staircase leading up here. <2ajI g_You climb upwards. _There is a stone staircase leading down here.<2ajv <2aj \ _Clearing quiver.<2aj$ <2ajD% <2ajL( <2aj+ <2aj/ <2aj4 : _<2aj6 <2aj9 <2aj9 <2aj; <2aj> <2ajC  You enter the shallow water.  You encounter a bombardier beetle.<2aj2J  .#.#  .#^# ### ########.#.#####.. # # ### .## <2aj}J P$P.## P@~~P.# ..~P~..# >.P~~~.⌠# <2ajJ B....⌠P#'†.....##..÷B   bombardier beetle (asleep).<2ajJ # B.ß## ...[.#<2ajN ^11.8 (2B.<2ajqV PB<2ajW i2.8 (3Water _<2ajL_ <2ajWa <2aj  .#.# .#^# ####.#####..........#........#........### ..........## <2ajm .......P$P.## ......P@~~P.# .......~P~..# ....>.P~~~.⌠# .........⌠P## .........#'# ..†.....##.B÷ ........# ..ß .......## ... [<2ajS .#.# .#^# ####.#####..<2aj........#........#........### ..........## .......P$P.## ......P@~~P.# .......~P~..# ....>.P~~~.⌠# <2aj.........⌠P## .........#'#..†.....##.B÷ ........# ..<2ajV.......## ...[<2aj<2ajܶ<2ajq<2ajh _A bombardier beetle is nearby!<2aj\ .#.# .#^# ####.#####..........#........#........### ..........## .......P$P.## ......P@~~P.# .......~P~..# ....>.P~~~.⌠# .........⌠P## .........#'# <2aj..†.....##.B÷ ........# ..ß .......## ... [=2aj/{ .#.# .#^# ####.#####..........#........#........### ..........## .......P$P.## ......P@~~P.# .......~P~..# ....>.P~~~.⌠# .........⌠P## .........#'#..†.....##.B÷ ........# .........## ...[=2ajPAI=2ajIBh _A bombardier beetle is nearby!=2ajR .#.# .#^# ####.#####..........#........#........### ..........## .......P$P.## =2ajRl......P@~~P.# .......~P~..# ....>.P~~~.⌠# .........⌠P## .........#'# ..†.....##.B÷ ........# ..ß .......## ... [=2aj % .#.# .#^# ####.#####..........#........#........### ..........## .......P$P.## ......P@~~P.# .......~P~..# ....>.P~~~.⌠# .........⌠P## .........#'#..†.....##.B÷ ........# ..=2ajV.......## ...[=2aj=2aj=2aj=2ajh _A bombardier beetle is nearby!=2aj O .#.# .#^# ####.#####..........#........#........### ..........## .......P$P.## ......P@~~P.# .......~P~..# ....>.P~~~.⌠# .........⌠P## .........#'# ..†.....##.B÷ ........# ..ß .......## ... [=2ajJ .#.# .#^# ####.#####..........#........#........### ..........## .......P$P.## ......P@~~P.# .......~P~..# ....>.P~~~.⌠# .........⌠P## .........#'#=2aj..†.....##.B÷ ........# .........## ...[=2aj=2aj=2aj=2ajӹ=2ajh _A bombardier beetle is nearby!>2aja .#.#  .#^# ###  .#.#####..  #  #  ###  ##  P$P.##  P~@~P.#  .~P~..#  >.P~~~.⌠#  ⌠P##  #'#  †.....##.B÷  # ...ß  ## ....  [.#  B.3.8 (1 _>2aj6 .#.#  .#^# ### #.#.#####.. .# .# .### .##>2aj7 .P$P.## .P@~~P.# .~P~..# .>.P~~~.⌠# .⌠P## .#B#.†.....##..÷ .# ...ß.## .....[.#>2ajBA>2aj_B%4>2ajJ>2ajL>2aj .#.#  .#^# ###  .#.#####..  #  #  ###  ##  P$P.##  P~@~P.#  ~P~..#  >.P~~~.⌠#  ⌠P##  #B#  >2aj †.....##..÷  # ...ß  ## ....  [.#  >2aj KB'>2aj >2ajr %5>2aj >2aj >2aj .#.#  .#^# ### #.#.#####.. .# .# .### .## .P$P.## .P@~~P.# .~P~..# .>.P~~~.⌠# .BP##>2ajgq .#'#.†.....##..÷ .# ...ß.## .....[.#>2ajP">2ajL#%6>2aj)>2aj}*?2aj$?.#.#  .#^# ###  .#.#####..  #  #  ###  ##  P$P.##  P~@~P.#  ~P~..#  >.P~~~.⌠#  BP##  #'#  †.....##..÷  ?2aju%# ...ß  ## ....  [.#  ?2aj<'JB⌠?2aj0?2aj1%7?2ajAQ?2aj:.#^# ### ######.#.#####..  ...............#  #  ### . P$P P~~~P.#  ~P@..#  >.P~B~.⌠#  ....⌠P##  #'#  †.....##..÷ .....# ...ß ## ....  [# .P..  .^.#⌠ ?2ajtB?2ajB%8?2ajI?2ajK?2aj  _A bombardier beetle is nearby! _A bombardier beetle is nearby! _ You hit the bombardier beetle.  Your off-hand punch misses the bombardier beetle.  The bombardier beetle is moderately wounded.?2aj -=9?2aj ?2aj3 I _The bombardier beetle bites you but does no damage.?2ajW o  You punch the bombardier beetle!?2aj 5=20.7 (0.9?2aj ?2aj+ j _The bombardier beetle is severely wounded.?2aji  You hit the bombardier beetle.  The bombardier beetle is almost dead.?2aj>/-1.6?2ajp ?2ajf L _The bombardier beetle splashes around in the water. x2?2ajpC  You hit the bombardier beetle.?2aj;qA-2.5?2aj]x?2aj`{e _The bombardier beetle is almost dead.?2ajy †You punch the bombardier beetle!?2aj<S?2aj/83.4?2aj?2aj-U _You kill the bombardier beetle!@2aj.*@2aj*@2aj1@2ajM4H _No target in view!@2ajS@2aj@2ajԳ@2ajH _No target in view!@2ajA7@2aj7@2aj>@2ajAH _No target in view!@2aj@2aj@2aj@2ajwH _No target in view!@2aj8$@2ajf&@2aj-@2aj/H _No target in view!@2ajp@2aj-@2aj@2aj?C _No target in view!@2aj@2ajZ@2aj@2ajU@2aj@2ajۈ@2ajR@2aj͑@2aj3@2aj@2aj@2aj@2ajP _@2aj@2aj(@2aj@2aj& .#   .#.#   .#^# ### #######.#.#####.. .#  #  ..###  .....# .P@P.## -...P~~~P.# ~P~..# >.P~†~.⌠#@2aj ........⌠P## ..#'#  †.....##..÷ ...# ...ß ...## .... @2aj-5.4 (2.0@2aj!D-6.4 (3@2aj @2aj ; _You now have 242 gold pieces (gained 9).@2ajq@2aj@2aj@2aj@2aj@2ajb?Water @2aj@2ajA _You enter the shallow water.@2aj@2aj(@2ajE@2ajb@2aj@@2aj@2aj$@2aj@2aj@2aj @2aj@2aj@2aj@2aj?@2ajw@2aj@2ajj  You encounter a black bear.@2aj+..................### ....................## .................P.P.## ................P~~~P.# .~P~..# >.P~†~.⌠# ...⌠P## ...#'# †...@.##..÷ ....# ...ß ..## .... [.........# .P..@2aj'G ^.#⌠⌠#'##.P h   black bear (asleep)...##P⌠##.#^h!.#@2aj-31.4 (5.@2aj!x hThe black bear growls angrily.@2aj"3==2.4 (6@2aj'@2aj~*7 _The black bear leaves your sight.@2ajl@2ajJm@2ajMo@2aj>s@2aj+xg  You encounter a phantom.@2aj ..##P.P.##P~~~P..~P~.>.P~†~.⌠#.....⌠P##...#'# †.....##..÷. ...ß@2aj}## ....[ .PQuill W   phantom (wandering)W .............#.÷>@2aj&0@2aj/h@2aj⌠h   black bearW   phantom (wandering)@2aj:--3.4 (1 _@2ajM@2aj+@2aj ........P.P.## .......P~~~P.# ........~P~..# .....>.P~†~.⌠# ..........⌠P## ..........#'# ...†.....##..÷ .......@.# ...ß ........## .... [.........# .P.. ......^.#⌠....⌠#h##.P ....##P⌠##. @2ajai....#^W!.....#.÷>@2aju* J ........P.P.## .......P~~~P.# ........~P~..# .....>.P~†~.⌠# ..........⌠P## ..........#'# ...†.....##..÷ .......@.# ...ß ........## .... [.........# .P.. ......^.#⌠....⌠#h##....##P⌠##. ....#^W!.....#.÷>@2ajb/ @2aj40 8--@2aj7 @2aj[: d _There are monsters nearby!@2aj*K I ........P.P.## .......P~~~P.# ........~P~..# .....>.P~†~.⌠# ..........⌠P## ..........#'# ...†.....##..÷ .......@.# ...ß ........## .... [.........# .P.. ......^.#⌠....⌠#h##.P ....##P⌠##. ....#^W!.....#.÷>@2aj J ........P.P.## .......P~~~P.# ........~P~..# .....>.P~†~.⌠# ..........⌠P## ..........#'# ...†.....##..÷ .......@.# ...ß ........## .... [.........# .P.. ......^.#⌠....⌠#h##....##P⌠##. ....#^W!.....#.÷>@2aj @2aj @2aj @2aj d _There are monsters nearby!@2aj I ........P.P.## .......P~~~P.# ........~P~..# .....>.P~†~.⌠# ..........⌠P## ..........#'# ...†.....##..÷ .......@.# ...ß ........## .... [.........# .P.. ......^.#⌠....⌠#h##.P ....##P⌠##. ....#^W!.....#.÷>@2ajɌ  ........P.P.## .......P~~~P.# ........~P~..# .....>.P~†~.⌠# ..........⌠P## ..........#'# ...†.....##..÷ .......@.# ...ß ........## .... [.........# .P.. ......^.#⌠....⌠#h##....##P⌠##. ....#^W!.@2ajZ ....#.÷>@2ajD @2aj, @2aj @2ajq d _There are monsters nearby!A2aj P.P.##P~~~P..~P~..#>.P~†~.⌠#.....⌠P##'# †.....##..÷......# ...ß## ....[ .P.^.#⌠ ⌠#h##.P##P⌠##.#^W!. ^..#.÷ ^$>..##^ #P..A2ajV .A2aj 6h'A2aj@ AWA2aj ,4 _A2aj A2aj] A2ajy O...## .P.P.#P~~~P.#...~P~..#>.P~†~.⌠⌠P##.......#'# †#..÷ .# ...ß.# ..[..# .P....^h#⌠ A2aj W⌠#'##.P##PW##. .#^.!. ^....#.÷ ^$>##^ #PA2ajB /WA2aj 5h.A2ajU ⌠W   phantomA2aj %5A2aj A2aj B2ajLm#.....P.P.##P~~~P.#....~P~..#>.P~†~.⌠#.⌠P##........#'#†..@..##..÷..# ...ß.B2ajnt..## ....[..h# .P.....^.#⌠.⌠#W##.P.##P⌠##..#^.!. ^...#.÷ ^$B2ajp1WB2ajRq7h.B2ajr W'You encounter a bes kemwar.B2aj+|W   bes kemwar (wandering)B2ajY}%6B2ajB2aj^7 _The phantom passes through a web.B2aj^ ### ...## .P.P.#P~~~P...~P~..>.P~†~.⌠#⌠P##...@...#'# †#..÷ ...# ...ß.h.## ..[..# .P....W.#⌠ ⌠#'##WP##P⌠##.^.!. ^.W^h.B2ajB2ajh%7B2ajzB2ajDB2ajP.#.# #.....P.P.##P~~~P.#....~P~..#>.P~†~.⌠#.⌠P##........#'#†.....##..÷h..# ...ß....## ....[.W.# .P.....^.#⌠.⌠#'##.P.##P⌠##B2ajX8W.B2aj6h.B2aj;8B2ajB2aj B2aj###########.#.#####.. ### ...## .P.P.#P~~~P...~P~..P~†~.⌠⌠P##.......#'# †.h...##..÷ ...# ...ß.W.## ..[..# .P....^.#⌠⌠#'##.PB2ajc8W.B2aj#7h.B2ajnB2aj %9B2aj!B2ajc _There is a stone staircase leading down here.B2aj8....................###..##P.P.##P~~~P..~P~.>.P~†~.⌠B2aj...⌠P#h....#'# †.....##..÷...W..# ...ß..## ....[ .P.^.#⌠ ⌠#'##.P##P⌠##.B2aj" W.  You roll towards the black bear! You hit the black bear.  The black bear is lightly wounded.B2aj1WB2aj"WW   bes kemwarB2aj%j=40Regen (1) B2aj]*B2aj>-2 _The black bear is staggered.C2ajG~W.  The black bear is lightly wounded.black bear is staggered.  You punch the black bear!  The black bear is heavily wounded.struck by your quills.  The black bear misses you. The black bear claws you.C2ajΜ.C2ajD C2aj§c4--=1.3 (0.9C2ajkC2aj B _The black bear claws you but does no damage.C2aj W.  The black bear misses you. The black bear claws you. _The black bear claws you but does no damage.  You hit the black bear.  The black bear is severely wounded.  The black bear is struck by your quills.  biteC2aj9 C2aj^5---2.2C2aj C2aj S _The black bear misses you. x2C2ajr †You punch the black bear!C2aj W   phantom  You kill the black bear!C2aj 3/59-86-3.2 (1.0 _The phantom hits you.C2ajC2aji _Your Fighting skill increases to level 4!C2ajy'C2ajE(^0--4C2aj0C2ajw3i _You closely miss the phantom. The phantom hits you.C2aj} WYou hit the phantom. Your off-hand punch misses the phantom.The phantom is lightly damaged.  The phantom is struck by your quills.C2ajEW   bes kemwarC2aj;Z1-5.1 (0.9C2ajC2aj˴> _The phantom hits you but does no damage.C2aj, W'You hit the phantom.  The phantom is moderately damaged.C2aj#9 C2aj$a48-6.0C2aj,C2aj.+ _The phantom hits you.C2ajA~ W⌠You barely miss the phantom.C2ajͦ  The phantom is moderately damaged.9C2aj<C2aj2T _The phantom barely misses you.C2ajv W.  You barely miss the phantom.C2ajO q  The phantom is moderately damaged.C2aj U9-7.8C2ajC2ajU _The phantom closely misses you.C2ajM W.  You hit the phantom. You tail-slap the phantom.  Your off-hand punch misses the phantom.C2ajn  The phantom is heavily damaged.C2aj,8.8 (1.0C2ajŒC2ajKU _The phantom closely misses you.C2ajt WWYou hit the phantom.C2ajC2aj8 C2aj,9.7 (0.9C2ajC2ajV ` _The phantom is severely damaged.C2aj/eq W.  You hit the bes kemwar.C2aj|oG  The bes kemwar is lightly damaged.C2ajq(50.6C2ajxC2ajzX _The bes kemwar closely misses you.C2aj?  You barely miss the phantom. Your tail-slap misses the phantom.The phantom is severely damaged.C2ajp[50=1.6 (1.0C2ajC2aj _The bes kemwar barely misses you. The phantom closely misses you.C2aj  You closely miss the phantom. You punch the phantom.  The phantom is severely damaged.C2aj\45--2.5 (0.9C2ajC2ajo _The bes kemwar bites you. The phantom closely misses you.C2ajz  You closely miss the phantom.The phantom is severely damaged.C2aj]'3.4C2ajWC2aj1 _The bes kemwar closely misses you. The phantom barely misses you.C2ajS  You hit the phantom but do no damage.The phantom is severely damaged.C2aj_:*C2aj:  The bes kemwar writhes about, and something writhes within you.C2aj W§You feel your spells grow feeble.C2ajTV .#^# ###  #####.#.#####..  .#  # C2aj ###  ##  P.P.##  P~~~PW#  ~P~@.#  >§P~†~.⌠# C2ajؼ §W...⌠P##  †....#'#  C2ajx†.....##..÷  C2aj!_.....#^...ß  ##.....  [# ..P.. C2aj:t ^.#⌠  C2aj[C2ajY  The phantom hits you. The phantom blinks! You blink.C2ajx8*C2aj`  The bes kemwar writhes about, and something writhes within you.C2aja- 8@C2ajW. 41----==4.3Dim C2aj. C2aj6 C2aj8 { _You feel as though your spells will be weakened for longer.C2ajpS .WYou hit the phantom.  The phantom is severely damaged.C2aj\ ..C2ajW] 0--5.2C2ajc C2ajh W. _The phantom barely misses you.You barely miss the phantom. Your tail-slap misses the phantom.C2ajh RThe phantom is severely damaged.C2ajm C2ajDn C2ajwn @--6.2 (1.0C2ajr C2aj _The phantom closely misses you.You closely miss the phantom.The phantom is severely damaged.C2aj :*C2ajT  The bes kemwar writhes about, and something writhes within you.C2aj @. You feel as though your spells will be weakened for longer.C2aj .==7C2aj C2aj ~W _The phantom is struck by your quills. The phantom barely misses you.You hit the phantom.C2aju o  The phantom is almost destroyed.C2aj q42=---8.1 (0.9C2aj1 C2aj . _The phantom closely misses you.You hit the phantom.C2aj% DW†C2aj W   bes kemwarC2aj C2aj s.#^# ###  Jingleheimer the Changeling #####.#.#####..  Armataur ..............#  Health: 42/59 =================------- ..............#  Magic: 7/7======================== ..............###  AC: 7C2aj Str: 21 ................##  EV: 13Int: 11 .............P.P.##  SH: 0C2aja =Dex: 9 ............P~~~P.#  XL:  7 Next: 101% Place: Dungeon:5 C2aj I.............~PW@.#  Noise: =--------  Time: 4959.0 (0.9) ..........>.P~†~.⌠#  -) Nothing wielded C2aj ...............⌠P##  Nothing quivered ..........†....#'#  Quill Dim ........†.....##..÷ C2ajU ..............#^...ß  W   bes kemwar .............##..... ...[.........# ..P.. ...........^.#⌠ You feel as though your spells will be weakened for longer. _The phantom is struck by your quills. The phantom barely misses you.You hit the phantom.  The phantom is almost destroyed. _The phantom closely misses you.You hit the phantom.C2aj6 _You destroy the phantom!You have reached level 8!C2aj /  --more--D2ajuL7/668/8108 0% D2ajD2ajO _You feel agile.D2aj n  You hit the bes kemwar.  D2aj ~The bes kemwar is moderately damaged.The bes kemwar is struck by your quills.D2aj( -60.0 (1.0D2aj D2aj6 [ _The bes kemwar completely misses you.E2ajwThe bes kemwar is struck by your quills. _The bes kemwar completely misses you.You closely miss the bes kemwar. Your tail-slap misses the bes kemwar.heavi  The bes kemwar closely misses you.  The bes kemwar is struck by your quills.E2ajx*9 (0.9E2ajE2aj8W _The bes kemwar barely misses you.E2aj  You hit the bes kemwar but do no damage.You tail-slap the bes kemwar, but do no damage.The bes kemwar is heavily damaged.46-1.9 (1.0 _The bes kemwar bites you.E2ajJ^  You hit the bes kemwar. Your tail-slap misses the bes kemwar.The bes kemwar is severely damaged.The bes kemwar is struck by your quills.E2aj:`,2.8 (0.9E2ajBgE2ajiP _The bes kemwar misses you.E2ajl ~You hit the bes kemwar.E2ajVRE2ajI-53.7E2ajE2ajQ _You destroy the bes kemwar!E2aj]E2aj^E2ajIdE2ajeH _No target in view!E2ajoE2aj(E2aj E2ajH _No target in view!E2aj4E2aj4E2aj/9E2aj:H _No target in view!E2aj*E2ajIE2ajE2aj$H _No target in view!E2aj 4E2aj4E2aj;E2aj=H _No target in view!E2ajE2ajE2ajE2aj]C _No target in view!E2ajE2ajE2aj6E2ajE2ajE2aj E2ajE2ajϘE2ajT E2aj E2aj' E2ajU E2ajz E2aj${ E2aj~ E2aj E2ajү E2ajF E2aj E2ajW b  You encounter a clockroach.E2aj% 47=B   clockroach (wandering, warded)B E2aja &0E2aj 4B.E2aj[ E2aj 9-4.7 (1 _E2aj E2ajo E2aj1 h .#^# #######.......#.....#.....### .......## ....P.P.## ...P~~~P.# ....~P~@.# .>.P~†~.⌠# ......⌠P## .†....#'# E2aj †.....##..÷ .....#^...ß ...B##..... [.........# ..P.. ^.#⌠E2aj, z .#^# #######.......#.....#.....### .......## ....P.P.## ...P~~~P.# ....~P~@.# .>.P~†~.⌠# ......⌠P## .†....#'# †.....##..÷ .....#^...ß ...B##..... [.........# ..P.. ^.#⌠E2aj. E2aj*/ -E2aj_/ E2aj5 E2aj7  E2aj8 E2ajF8 =_A clockroach is nearby!E2ajt8 E2aj-Z  .#^# #######.......#.....#.....### .......## ....P.P.## ...P~~~P.# ....~P~@.# E2ajZ .>.P~†~.⌠# ......⌠P## .†....#'# †.....##..÷ .....#^...ß ...B##..... [.........# ..P.. ^.#⌠E2aj .#^# #######.......#.....#.....### .......## ....P.P.## ...P~~~P.# ....~P~@.# .>.P~†~.⌠# ......⌠P## .†....#'# †.....##..÷ .....#^...ß E2ajE...B##..... [.........# ..P.. ^.#⌠E2ajE2ajNE2ajE2aja _A clockroach is nearby!E2ajE  .#^# #######.......#.....#.....### .......## ....P.P.## ...P~~~P.# ....~P~@.# E2aj.>.P~†~.⌠# ......⌠P## .†....#'# †.....##..÷ .....#^...ß ...B##..... [.........# ..P.. ^.#⌠F2ajr .#^# #######.......#F2aj]sk.....#.....### .......## ....P.P.## ...P~~~P.# ....~P~@.# .>.P~†~.⌠# ......⌠P## .†....#'# †.....##..÷ .....#^...ß ...B##..... [.........# ..P.. ^.#⌠F2ajl _A clockroach is nearby!F2aj######.#.#####.. ...............#F2ajx ..# .### ...## P.P.## P~~~P.# ..~P~..# >.P~†@.⌠# F2aj......⌠P## .†....#' F2aj9†.....##..÷ .......#^...ß B##..... [..# ..P...F2aj .^.#⌠ ßPP>P. ⌠#'##.P F2aju  You enter the shallow water.  Found a stone staircase leading down.F2aj/  --more--F2aj 9B.F2aj FBF2aj m 5Water _F2aj9 F2aj;................# .# .### ...## P.P.## P~~~P.# ..~P~..# >.P~†~.⌠# .....@⌠P## .†....#' †.....##..÷ F2aj......B#^...ß. .##.....Pß [.# ..P.... .^.#⌠ ßPP>P. ⌠#'##.P  .##P⌠##. F2aj6B.F2ajF2aj06F2ajbF2aj1G2ajt+ ###..##P.P.##P~~~P..~P~.>.P~†~.⌠.....⌠P##†...@#'# †....B##..÷......#^...ß.G2aj4,##.....Pß[# ..P.....^.#⌠ ßPP>P.⌠#'##.P ##.⌠##.^.!. ^.G2aj8G2aj>  The clockroach sprays sand from its hourglass at you.G2aj2G2aj"g8==7G2aj^G2ajD _The blast of sand hits you but does no damage.G2aj!  You hit the clockroach. Your tail-slap misses the clockroach.You punch the clockroach.  The clockroach is severely wounded.G2aj,8.6 (0.9G2ajG2ajW _The clockroach barely misses you.G2ajr †You punch the clockroach!G2ajSG2aj !489.6 (1.0G2aj[(G2aj*N _You kill the clockroach!G2ajG2ajPG2ajjG2aj H _No target in view!G2ajh G2aj G2aj G2aj H _No target in view!G2aj| G2aj^} G2aj G2ajΈ  G2aj B_No target in view!G2aj_ 3G2aj? G2aj H _No target in view!G2ajh G2ajDi G2ajo G2ajr H _No target in view!G2ajY G2aj G2ajY G2aj C _No target in view!G2aj"` G2aja G2ajng G2aji G2ajV G2aj G2aj G2ajB G2aj,/ G2aj/ G2aj0 G2aj14 G2aj : _9G2ajo< ,G2aj= G2aj{? G2aj? G2aj@ G2ajB G2ajrC L50=G2ajD G2aj(S G2aj[ 1=G2aj\ G2aj] G2aj^ %2G2ajb_ G2aja ,G2aj+c G2ajd G2aje G2ajf G2ajg G2aj_h K3=G2ajEk BG2ajk G2ajl G2ajl G2ajm G2aj o G2ajJo G2aj?p G2aj q G2aj~q U4=G2aj.P~†~.⌠# .....⌠P### †....#'#:# †....†##..÷B ...#^...ß.G2aj')  .....##.....Pß [.........#^..P.... ...^@#⌠.ßPP>P. -...⌠#'##....P?G2aj* 7 .##.⌠##.P... ...#^.!. ^.... ........#.÷ ^$P.>....##^ #P# B   bombardier beetle (asleep).....## ##........G2aj&- RB.5029.6 (60.0)G2aj 7 OBG2ajN8 E-30.6 (61 G2aj8 _G2ajj@ G2ajB G2ajS .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. ........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. ....⌠#'##....P? ....##.⌠##.P... ....#^.!. ^.... G2aj#.÷ ^$P. >##^ #P# ## ## H2ajd .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. ........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. H2ajh....⌠#'##....P? ....##.⌠##.P... ....#^.!. ^.... #.÷ ^$P.>##^ #P# ## ##H2ajnH2ajloH2aj2vH2ajw H2ajqxZ_A bombardier beetle is nearby!H2aj .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. H2ajc........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. ....⌠#'##....P? ....##.⌠##.P... ....#^.!. ^.... #.÷ ^$P. >##^ #P# ## ## H2ajA .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. ........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. ....⌠#'##....P? ....##.⌠##.P... ....#^.!. ^.... #.÷ ^$P.>##^ #P# ## ##H2ajMH2ajFNH2ajXH2aj"[h _A bombardier beetle is nearby!H2ajWh\ .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. ........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. ....⌠#'##....P? ....##.⌠##.P... ....#^.!. ^.... #.÷ ^$P. >##^ #P# ## ## H2aj .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. ........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. ....⌠#'##....P? H2aj&....##.⌠##.P... ....#^.!. ^.... #.÷ ^$P.>##^ #P# ## ##H2aj H2aj H2aj H2ajlh _A bombardier beetle is nearby!H2aj,$ .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. H2aj$c........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. ....⌠#'##....P? ....##.⌠##.P... ....#^.!. ^.... #.÷ ^$P. >##^ #P# ## ## H2aj .....>.P~†~.⌠# ..........⌠P### .....†....#'#B# ...†....†##..÷. .........#^...ß. ........##.....Pß [.........#^..P.... ......^@#⌠.ßPP>P. ....⌠#'##....P? ....##.⌠##.P... ....#^.!. ^.... #.÷ ^$P.>##^ #P# ## ##H2aj޾H2ajeH2ajH2ajbh _A bombardier beetle is nearby!H2ajJH2ajH2ajH2ajLR _No reachable target in view!I2aj')   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.I2ajI:BI2ajS I2ajDQ======1.6 (1.0)I2ajUI2aj. _You shout for attention!I2aj~>.P~†~.⌠#......⌠P###.†....#'#:#†....†##.B÷........#^...ß...##.....Pß[..#^..P....I2aj.^.#⌠.ßPP>P......⌠#@##....P? .....##.⌠##.P........#^.!.'^.........#.÷..##^$P.I2ajO>.##^.## #P#...#### ##...I2ajI2ajq(------I2aj2I2aj1I2ajnR _There is a broken door here.I2aj\ .....⌠P###......†....#'#:....†....†##.B÷...........#^...ß..........##.....Pß[.........#^..P............^.#⌠.ßPP>PI2aj ] k.....⌠#'##....P? ##@⌠##.P...#^.!.'^...#.÷..##^$P>#^.## #P#..#### ##I2aj'_ 3JI2aje oJ   jelly (wandering)I2ajf D------3I2ajl I2ajo V _You encounter a jelly.J2aj|7†....#'#:# †....†##.B÷. .....#^...ß.##.....Pß[.#^..P.... .^.#⌠.ßPP>P. J2ajz⌠#'##....P? ##.⌠##.P... #^.@.'^..J. #.÷..##^$P. >##^.## #P# .## ## J2aj  J2ajm> ?J2ajo1J.J2ajEJJ2aj%4J2ajJ2ajS _The jelly quivers.J2aj _You see here 2 coppery potions.J2aj1_†....†##.B÷. .....#^...ß...##.....Pß[.#^..P.... J2aj_.^.#⌠.ßPP>P. ⌠#'##....P?. ##.⌠##.P....#^.!.'^.J#.÷.@##^$P. >J2aj_##^.## #P# .## ## J2aj_!   J2aj `R ?:J2ajdTJ.J2aj kJ2ajlJ2aj2l%5 _J2ajsJ2ajvJ2aj#&...†....#'#:#†....†##.B÷.....#^...ß....##.....Pß[...#^..P.......^.#⌠.ßPP>P.J2aj.⌠#'##....P?..##.⌠##.P.....#^.@.'^J.... ...#.÷..##^$P.>^.## #P#.#### ##....J2ajX..?.J2aj1J.J2ajPJ2aj%6J2ajJ2ajt- _The jelly oozes through a web.J2aj _You see here 2 coppery potions.J2aj> ......⌠P###...†...B#'#:#†....†##.B÷...#^...ß....##.....Pß[...#^..P....J2aj? &...^.#⌠.ßPP>P..⌠#'##....P?..##@⌠##.P.....#^.!.'J.......#.÷..##^$P.>^.## #P#.#### ##.B   bombardier beetle.J   jelly...J2aj@ 4J^J2ajK J2aj>L ,7 _J2ajKT J2ajV J2aj ;>.P~†~.⌠# ...........⌠P##......†...B#'#:#....†....†##..÷. ..........#^...ß. ..........##.....Pß[.........#^..P..........^.#⌠.ßPP>P.⌠#@##....P?##.⌠##.P..#^.!.J^.......÷..##^$P.>##^.## #P#### ##J2aj FJ'J2aj U.BJ2aj J2aj %8J2ajo J2aj R _There is a broken door here.K2aj!7...~P~..>.P~†~.⌠# .....⌠P##..†....#'#:#†....B##..÷. .#^...ß. .#.....Pß[..#^..P..........@.#⌠.ßPP>P......⌠#'##....P?.....##.⌠##.P.......#^.!J'^................#.÷..##^$P.>..........##^.## #P......#### ##K2aj<#9J.K2aj,K2ajZ-%9K2ajE _You pick your way through the web. _There is a web here.K2aj-P~~~P.#....~P~..#.>.P~†~.⌠......⌠P###...†....#'#:#K2aj†....B##..÷..#^...ß...##.....Pß[.#^..P.......^.#⌠.ßPP>P.K2ajF.⌠#'##....P?...##.J##.P.......#^.!.'^..K2ajy........#.÷..##^$P.K2aj>..........##^.## #P#.......#### ##K2aj.K2ajYMJ⌠K2ajK2ajW7 *K2aj~****The bombardier beetle sprays incendiary fluid at you.K2ajfd..@..K2ajg/==40K2ajpK2aj'sS _The burning spray misses you.K2aj 2..P.P.##P~~~P.#....~P~..#.>.P~†~.⌠......⌠P###...†....#'#:#†....B##..÷..#^...ß...##.....PßK2ajW }[...#^..P.......^.#⌠.ßPP>P..⌠#J##....P?..##.⌠##.P.....#^.!.'^.....K2aj ...#.÷..##^$P.>K2aj ..##^.##P#.#### ##K2aj KJ'K2aj K2aj ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.K2ajq /...K2ajWr t=1Fire Quill K2ajL{ K2aj~ m _You are covered in liquid fire! Move or burn!L2ajz..## P.P.## P~~~P.# ..~P~..# >.P~†~.⌠# .....⌠P### .†....#'#:# L2ajCA†....B##..÷. ^...ß. .##.....Pß [..#^..P.... J^.#⌠.ßPP>P⌠#'##....P?.##.⌠##.P.... #^.!.'^.....#.÷..##^$P.>L2aj~}##^.## #P#L2ajӿ J.  You shake off some of the fire as you move.L2ajsL2aj,V2-----L2ajp2L2ajL2ajZ _The liquid fire burns you!L2ajya ### ...## .P.P.#P~~~P...~P~..>.P~†~.⌠# L2aja a.....⌠P##..†....#'#:#†.@..B##..÷. .#^...ß. ....##.....Pß[J..#^..P...L2ajb J..^.#⌠.ßPP>P.⌠#'##....P?##.⌠##.P.L2ajb ^.!.'^.......÷..##^$P.L2ajAe J.  You shake off some of the fire as you move.L2ajf GB†L2ajp L2ajp C57----L2aj q (---3L2ajy L2aj| Z _The liquid fire burns you!M2aj~ ### ...## M2aj.P.P.#P~~~P...~P~..>.P~†~.⌠# .....⌠P##M2aj=6..@....#'#:#†...B†##..÷. M2ajf....#^...ß. .J..##.....Pß[M2aj..#^..P.....^.#⌠.ßPP>P.M2aj6⌠#'##....P?##.⌠##.P^.!.'^...M2aj..M2ajy7J.M2ajM2aj}14M2ajM2aj M2ajHI_You shake off the liquid fire.M2ajw _You see here a black bear corpse.M2aj ### ...## .P.P.#P~~~P...~P~..>.P~†~.⌠# ⌠P##..†....#'#:#M2aj†...B†##..÷. J...#^...ß. .#.....Pß[..#^..P.....^.#⌠.ßPP>P.⌠#'##....P?#.⌠##.PM2aj7J.M2aj6B.M2ajM2ajXe8=-5 _M2ajM2ajM2aj ###########.#.#####.. ### ...## .P.P.#P~~~P...~P~..P~†~.⌠# .....⌠P##..†B...#'#:#†.J..†##..÷. .#^...ß..#.....Pß[M2ajU ..#^..P.....^.#⌠.ßPP>P.⌠#'##....P?M2aji 7J.M2aj) 7B.M2aj M2aj' %6M2aj`$ M2aj' c _There is a stone staircase leading down here.N2ajvN2ajN2aj~N2aj_N2aj<,7 _N2ajfN2ajj=6.N2ajE ##  #.#  ###..##  ##.....####  #....B@...##.. #..............  .........  #........#......  ####..... ..##... .....  . ##.. ... ... ... .... .N2aj499.1 (2.5N2ajN2aj)# _You climb downwards.N2aja _There is a stone staircase leading up here.N2aj  You hit the bombardier beetle.  The bombardier beetle is moderately wounded.N2aj5=50.0 (0.9N2aj>N2ajW _The bombardier beetle misses you.N2ajC  You hit the bombardier beetle.N2ajɏ%9N2aj8N2aji _The bombardier beetle is heavily wounded.N2ajE  You hit the bombardier beetle.  The bombardier beetle is severely wounded.N2aj 0601.8N2ajN2aj^ _The bombardier beetle barely misses you.O2aj:t  You hit the bombardier beetle but do no damage.O2aj:'2.7O2aj?O2ajPBi _The bombardier beetle is heavily wounded.O2aju  You hit the bombardier beetle.  The bombardier beetle is severely wounded.O2aj  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.O2ajK?==3.7 (1.0Fire Quill O2ajDO2ajFm _You are covered in liquid fire! Move or burn!O2ajuY  You hit the bombardier beetle.  The bombardier beetle is almost dead.O2ajZ>58--4.6 (0.9O2aj _O2ajaZ _The liquid fire burns you!O2aj"  You barely miss the bombardier beetle.The bombardier beetle is almost dead.The liquid fire burns you!O2ajh5---5.5O2aj)O2ajI _The bombardier beetle bites you but does no damage.O2ajJM_The bombardier beetle bites you but does no damage.  You barely miss the bombardier beetle.  The bombardier beetle is almost dead.The liquid fire burns you!O2ajsf1---6.5 (1.0O2ajQ"O2aj%^ _The bombardier beetle barely misses you.O2ajS .  You hit the bombardier beetle.O2ajp   You kill the bombardier beetle!O2ajy45----117.4 (0.9O2ajO2aj Z _The liquid fire burns you!O2ajSO2aj O2aj( O2ajH _No target in view!O2ajhwO2ajwO2aj{O2aj~H _No target in view!O2ajO2aj]O2ajO2ajH _No target in view!O2aj}eO2aj,fO2ajjO2ajTmH _No target in view!O2ajO2ajO2aj O2ajH _No target in view!P2ajyf ## #.## ###..## ##.....#### # #....@<...##..# #.#.#.#......$.####...##...# ..... ##... ..... .... ...  .... .P2ajv _No target in view!  You shake off some of the fire as you move.P2aj>w1-----8.4 (1.0P2ajiP2ajZ _The liquid fire burns you!P2ajd ### #.## ###..## ##.....#### # #...@.<...##..# #. #. ##.#...... $.####....##...# ....P2aje. ##... ....... .... ...  .... .P2ajlP2ajmK-9P2ajkrP2ajt^ _You shake off the liquid fire.P2aj#b ### #.## ###..## ##.....#### # #..@..<...##..# #. #. ##.#...... $.####.... ....##...# .......... ##... ....$.... ..... ...  .... .P2ajhP2aji&60P2ajKoP2ajqP2ajڮi ### #.## ###..## ##.....#### # #.@...<...##..# #. #. ##.#...... $.####..... ....##...# ..... ..... ##... .... P2ajį $.... ..... ...  .... .P2aj$P2ajDf2=-1P2ajӻP2ajP2aj 3P2ajB P2aj P2aj9 nP2aj^ 3=P2aj P2ajK P2aj P2aj P2aj P2aj7 P2aj( P2aj S4=P2aj P2aj nP2aj w5=P2aj P2aj* ,P2aj P2ajn ,P2aj? P2ajh P2aj 96P2aj P2aj P2aj= P2aj  P2aj P2aj9 P2aj'! P2ajL# N47=P2ajH$ ,P2aj( XP2aj,) P2aj) P2aj, P2aj8- W8=P2aj- P2aj/ P2aj/ P2aj0 P2aj2 P2aj3 P2aj4 P2aj5 ,P2aj6 P2aj8 P2aj/9 %9P2aj: P2aj< P2ajL< P2aj< P2aj> P2aj> P2aj? P2ajA P2ajHB L50=P2aj1C P2ajOE ,P2ajQF P2ajG P2ajFH P2ajH P2aj3J P2ajJ U1=P2ajJ P2aj%L P2ajpL P2ajM P2aj]O P2ajO P2aj+P P2ajQ P2ajR %2P2ajS P2ajLT P2ajT P2ajHU P2aj^W P2ajW P2ajX P2ajY P2aj Z P2ajvZ P2aj[ a3=P2aj\ P2aj\ P2aj] P2aj@_ P2ajb BP2ajc k4=P2ajd P2ajf ,P2ajg P2ajei P2aji P2ajj P2ajVl P2ajl K5=P2ajl P2ajo BP2ajp P2ajq P2aj(r P2ajs P2aj%t U6=P2ajlu P2aj!w P2aj}w P2ajx P2ajtz ,P2ajH{ P2ajn} P2aj} %7P2aj  P2aj P2aj ,P2ajg P2aj a8=P2aj? P2aj ,P2aj݋ P2aj ,P2ajЏ P2ajؑ P2ajH U9=P2ajj P2ajC ,P2aj- P2aj P2aj P2ajژ P2aj P2ajW &60P2aj P2aj/ P2aj P2aj' P2aj` ,P2ajK P2aj a1=P2aj P2ajy P2ajƤ P2aj P2aj{ P2ajݧ P2aj} P2aj ,P2ajޫ P2aj P2ajk U2=P2ajZ P2aj ,P2aj P2ajb ,P2aj- P2ajֶ P2aj %3P2ajʷ P2aj P2ajE P2aj nP2ajR K4=P2ajJ P2ajr ,P2aj$ P2aj ,P2aj) P2aj P2aj- U5=P2aj P2aj7 ,P2ajl P2aj ,P2aj# P2aj P2aj< K6=P2aj P2aj 1 _HP restored.P2ajI P2aj P2ajI P2aj) P2aj ,P2aju P2aj P2ajw ,P2aj P2aj P2aj e=P2aj P2aj ,P2ajU P2aj  ### #.#####..####.....#### # #.....<...##..####.............. #................##........#.............####.....##...# ..... ###...# ....:.$..... ............. ....#........#.....P2aj ..###....####..... ...### .. P2aj 1143.4 (82.0)P2ajc +4.4 (83P2aj2 P2aj ? _You now have 256 gold pieces (gained 14).P2aj P2aj~ P2ajE P2aj P2aj P2aj P2aj_ P2aj P2aj P2aj P2ajO ##.....#####.....<...##.###..........................####........#....#...#####.. ##....##...# .....##......##...# P2aj .....:.@...... .................... .....#........#..... ....###....#### .... ...### .P2aj }. .... ..... ......P2aj% 17.4 (3.0)P2aj' *8.4 (4P2aj, P2ajk. > _You now have 264 gold pieces (gained 8).P2aj P2aj% P2aj P2aj< P2aj P2aj XP2aje P2ajx P2aj   ##.....#### #.....<...# ###. #.. ####..# #### #...#### ##...# ##....##...# ##.....##......##...# ..@.... ..P2aj6 =..#..#.......###....####...... ...### ...... ........ ........... .......  You pick up a parchment of Soul Splinter and begin reading...P2aj ,50.4 (2P2aj *1.4 (3P2aj P2ajk F _You add the spell Soul Splinter to your library.P2aj;3P2aj<P2aj3?P2aj@Q2ajJBQ2aje,Q2ajoQ2aj Q2ajQ2ajQ2ajQ2ajQ2aj@,Q2ajQ2ajQ2ajQ2ajQ2ajQ2aj{!Q2aj^$Q2aj$Q2aj&Q2aj(Q2aj+Q2aj+Q2aj^-Q2aj1Q2aj3Q2aj$4Q2aj5Q2aj(9Q2aj><,Q2aj=>Q2ajAQ2aj)DQ2ajtDQ2aj-FQ2aj@HQ2ajJQ2ajKQ2ajLQ2aj*OQ2ajRQ2ajRQ2ajTQ2ajg\#....................... .........#........ ........###....# .............#### .. ................###. .................... .................# Q2aj+]I.........).......# #.....##..# ..#.. ... ......#..##. ..#............## ........# ....... .......Q2ajc063.4 (12.0)Q2ajre+4.4 (13Q2aj6jQ2ajwq% _o - a +0 helmetQ2aj3Q2ajQ2aj$ Q2ajX ,Q2aj:Q2ajQ2aj"  You encounter a gnoll. It is wielding a +0 halberd.Q2aj+$..###....####... ......#### .. .........###. Q2ajg,............ ........# .).......## ###..##...#Q2aj,t.... ..........#@.......Q2aj, ..#..###........  .....###........ ...# ............ .........Q2aj9-Ij   gnoll (polearm, asleep) #......... .j....##..Q2aj.d5.0)j.Q2aj7Yj)Q2aj816.4 (2 _Q2aj>Q2ajEQ2aj˵   .......#### ..  ..........###.  ..............  ...........# Q2aj` ...).......##  ........##..##.  ...............  #@.......  ............#..##..  ........#........  .....###......... Q2aj ...# ..........  ... ...........  #.j........  Q2aj;......##.. Q2ajK   .......#### ..  ..........###.  ..............  ...........#  ...).......##  ........##..##.  ...............  #@.......  Q2ajLP............#..##..  ........#........  .....###.........  ...# .......... ... ...........  #.j........ ......##.. Q2ajPQ2ajQQ2ajUQ2ajX\ _A gnoll is nearby!Q2aj e   .......#### ..  ..........###.  ..............  ...........#  ...).......##  ........##..##.  ...............  #@.......  ............#..##..  ........#........  .....###.........  ...# ..........  ... ...........  #.j........  ......##.. Q2ajl   .......#### ..  ..........###.  ..............  ...........#  Q2aj|...).......##  ........##..##.  ...............  #@.......  Q2aj#............#..##..  ........#........  .....###.........  ...# ..........Q2aj.k ... ...........  Q2ajU#.j........ ......##.. Q2aj\Q2ajQ2ajYQ2aj \ _A gnoll is nearby!Q2aj   .......#### ..  ..........###.  ..............  ...........#  ...).......##  Q2aj:........##..##.  ...............  #@.......  Q2aj............#..##..  ........#........  .....###.........  ...# ..........  ... ...........  Q2aj5#.j........  ......##.. Q2ajدd   .......#### ..  ..........###.  ..............  ...........# Q2ajq ...).......##  ........##..##.  ...............  #@.......  ............#..##..  Q2ajİ........#........  .....###.........  ...# ..........Q2aj ... ...........  #.j........ Q2aj=......##.. Q2ajIQ2aj\ _A gnoll is nearby!Q2ajb   .......#### ..  ..........###.  ..............  ...........#  ...).......##  ........##..##.  ...............  #@.......  ............#..##..  ........#........ Q2aj .....###.........  ...# ..........  ... ...........  #.j........  ......##.. Q2ajck '   .......#### ..  ..........###.  ..............  Q2ajk ...........#  ...).......##  ........##..##.  ...............  #@.......  Q2aj%l ............#..##..  ........#........  .....###.........  Q2aj]l e...# .......... ... ...........  #.j........Q2ajwl B ......##.. Q2ajs 3Q2ajVz Q2ajp| \ _A gnoll is nearby!Q2aj ......#### ....###. ........# ).###.....##..##...#......... .#.Q2aj .......@#..##.. #....... .....###......... ...# ........ .. .#.j......jj 3 gnolls (polQ2aj2 earms, 2 asleep)jj......##..##.. ...Q2aj% j.  You encounter 2 gnolls.Q2aj 6j.Q2ajj -jQ2ajƙ Q2aj jj)==7.4 (1Q2ajF Q2aj * _The gnoll shouts! x2R2aj ###....####..#### ....###........# .).......## #.....##..##..#.......#@...........#..##........#..............###.......# .......... ...j.....   gnoll (polearm) j#......... j.##...##........ ...R2aj7j.R2aj#/jR2ajwj 2 gnolls (polearms).R2aj^.--8R2ajR2ajR2ajyN.#........#.....###....####.#### ..###.............# .).......## #..##..##..#..........#..........#..##..........#..............###........# ..j.....   gnoll (polearm)... j......... .#.......... j##R2ajі2jR2aj8j.R2ajyj 2 gnolls (polearms).R2aj@--9R2ajR2ajR2aji#....#........#.....###....####.#### ..###..............# .).......## #..##..##...#..#......R2aj̄_.....#..##..........#..............###.j..# j........ . .#.......R2ajӆ9j.R2aj,:j.R2ajЎR2aj%&70R2ajNR2ajҗR2aj  #. . #................ ..#........#..... ###....####... #### .. R2aj ###.. .... ..# )..@....##  #.##..##...#.......... #........R2ajf >....#..##.....#.j.   gnoll (polearm)R2ajv !..###j........ ...# ...... .R2aj ejR2aj tj 2 gnolls (polearms).R2aj %1R2aj R2ajB R2aj ###.....####...# .............#............#........#.....###....####.#### ..###...... .).......## #..##..##..#........#...........#..##........#.j...........###.j......# R2aj :j.R2aj 3j.R2aj R2aj %2R2aj R2aj R2aj!$ ##...####....##...# .###.....##......##...# .............#....................#........#.....###....####.#### ..###.........).......## #..##..##..#.......#..........j#..##.........#.j..........###R2aj#R2aj):j.R2aj1+3j.R2ajX0R2aj0%3R2aj6R2aj8R2aj- ##### #.........#### ##...####....## ####.....##......##...# #....................... . #....................... ..#........#..... ###....####... #### .. ###.. .... R2aj.Q..#.. ).......##  #.##..##...#... .#j.........j#..##.....#.R2aj/9j.R2aj02jR2aj215j.R2ajAj 3 gnolls (polearms)4S2aj^S2ajj9 ####..#. ##### #.........#### ##...####....##...# .###.....####...# ........#...............#........#.....###....####.#### ..###.......).......###....##..## 2..#S2aj:j.....#j.......j.#..##S2aj;6j.S2aj<2jS2aj=4j.S2ajDwj 3 gnolls (polearms).S2ajE%5S2ajJS2ajLS2aj.} #.. ####........#. ##### #.........#### ##...####....##...# .###.....####...# .....#...............#........#.........###@...####.#### ...###........).......##  2#..S2aj+/j..##..##..#.j....j#......S2aj/7j.S2aj12jS2aj18j.S2aj29j.S2aj9vj 3 gnolls (polearms).S2aj;%6S2ajDS2aj3GS2aj'V## #.......... ####........#. ##### #.........#### ##...####....##...# .###.....##S2ajǢ##...# ......#...........#.@......#.........###....####..........#### ..............###.......................j.....#.. 2S2aj .........).......###...........j.##..##..#S2aj4 j..S2aj]S2aj3jS2ajm!jS2aj.S2ajG9j.S2aj\yj 3 gnolls (polearms).S2ajN%7S2aj۸S2aj4S2ajY5 #.....<...##### #... ####.#..S2aj6### #.........####. ##...####...# ..####.....####...# ..#. ..#............... .........#........#.............###....####... .#### .....###.j........ S2aj6Y 2........#....S2aj(7)..j....###...j...##..##.S2aj93jS2aj::j.S2aj@yj 3 gnolls (polearms).S2ajLB%8S2ajHS2ajJS2aj{ N##### #S2aj  #.....<...##..#### #........... ####.#..### #.........####. ##...####...# ..S2aj= ####.....####...# ..#. ...#...... .S2aj d...#........#.............###....####... .#### .S2aj ....### 2.j......S2aj .....j....#....S2ajC *j.......##S2aj 9j.S2ajE 3jS2aj :j.S2aj j 3 gnolls (polearms))S2aj7 %9S2aj S2ajS S2aj)? #..## ##.....#### #  #.....<...##..# ###  #................  ####........#...... ### #.........####..... S2aj?  ##...####...# ..... ####.....####...# .... #. ... #...... ...#........#.......###....####...S2aj? .j.#### ..   gnoll (polearmS2aj @ *)....###.S2ajZ@ ...........j..j....#..S2aj^B 3jS2ajC .jS2ajD 7j.S2ajiE 7j.S2ajbK xjj 3 gnolls (polearms)....S2ajvL &80S2ajwR S2ajsT S2ajn #.##  ###..## #.....####  #.....<...##..### #.......... S2ajg####........#. ##### #.........#### ##...####..@.##...# .###.....####...# ..... ..#....#........#......###j...####.. 2S2ajH....#### ......j...###..j.S2aj|3jS2aj"7j.S2aj7j.S2ajmyj 3 gnolls (polearms).S2ajm%1S2ajuS2aj9T2ajg6###  #.## #..## ##.....#### #  #.....<...##..# ### T2aj"7 #........  ####.#...... ### #...@.....####.....  ##...####...# .....  ####.....##T2ajw7`##...# ....  #....... ...  #........ .T2aj7".#.j......#..... 2.###....####..  T2aj 8..j#### ..  .j.....###T2aj:3jT2aj';;j.T2aj;9j.T2ajAyj 3 gnolls (polearms).T2aj7C%2T2ajHT2ajJT2aj0\###  #.## #..## ##.....#### #  #.....<...##..# ###  #........  ####.#...... ### #.........####.....  ##...####...# ..... ####.....##......##...# .... #............. ... #.j............ . 2 .#........#..... .###..j.####..... .j..#### jj.j.2aj]mj 3 gnolls (polearms).3T2aj~aT2ajcT2aj$]5###  #.## #..## ##### #  #.....<...##..# ###  #..T2aj]......  ####.#...... ### #.........####.....  ##...####...# ..... ##.....##......##...# .... .j........... ... T2aj] 2.................j...#...T2aj^7###j...####.....T2ajt`3jT2aj5a:j.T2ajgyj 3 gnolls (polearms).T2ajh%4T2aj8rT2ajsT2aj###  #.## #..## ##### #  #.....<...##..# ###  #........  ####.#...... ### #.........####.....  ##...####...# ..... T2ajp6##.....##......##...# ....  2j........... .......j.......... .j.......#.T2aj?!;j.T2ajT"2jT2aj":j.T2ajm#9j.T2aj)xj 3 gnolls (polearms).T2aj*%5T2aj0T2ajO2T2aj) ###  #.## T2aj-* #..## ##### #  #...@.<...##..# ###  #..T2aj* ......  ####.#...... ### #.........####.....####..j.##...# .....  2 #.....##......##...# ......j......... ....j. .T2aj>, 3jT2aj, 8j.T2aj9- 8j.T2aj1 xj 3 gnolls (polearms).T2ajf2 %6T2aj6 T2aj8 T2aj R### #.## ###..## ##.....#### # #....@<...##..# ###. #. T2aj( ####.#...... ##### #...j.....####........####....##...# .....  2 .....##...j..##...# ..T2aj[ b..j T2aj 3jT2ajm "jT2aj .T2aj  2.jT2aj; T2aj xj 3 gnolls (polearms).T2aj! %7T2aj& T2aj( T2aj `### #.## ###..## ##.....#### # T2aj#.....@...##..# ###. #. ####.#......  #....j....####....T2aj. ...####...j##...# .....  2T2aj##..j...##...# .............. ..T2aj5. T2aj3jT2ajIK.jT2aj jT2aj7.T2aj[xj 3 gnolls (polearms).T2aj%8T2ajOT2aja _There is a stone staircase leading up here.U2aj<G### #.## ###..## ##.....#### # #.....<@..##..# ###. #.U2ajM= ####.#......  #....jj...####.....####....##...# .....  2##...j..##...# ....U2ajz=K...... .... U2aj?3jU2aj@;j.U2aj`AU2ajA3j.U2ajGxj 3 gnolls (polearms).U2aj[I,9 _U2ajNU2aj'QU2ajE### #.## ###..## ##.....#### # #.....<.@.##..# ###.##.#####..jj....#......#U2ajV #.####.....#####...j##...# .....# 2##......##...# ........ .. U2aj3jU2ajo;j.U2aj7j.U2aj.j 3 gnolls (polearms)U2aj&90U2ajU2ajU2ajB ####.###.##.....#### ##.....<...##..#####........@.....##....jj# ####........## # #....j....#### ##....##...# .....# ....... 2U2aj ........ .............###.U2aj 3jU2ajo I.jU2aji .j 3 gnolls (polearms)U2ajf %1U2aj U2ajH U2ajVT ,####.###.##.....#### ####.....<...##..####..............# #....j.j# ####..j.....## #.........#### ##....##...# ......# ......##...# .................. 2........## ##...........## ##....####......jU2ajU ,jU2ajV F.jU2aj)] .j 3 gnolls (polearms)U2aj] %2U2ajzd U2ajf U2ajN %### #.## ###..## ##.....#### ### #.....<...##..## ###.# U2aj #....jj.j.#  ####.#......#  #..####.....# ....##...# ......# ......##...#...  2U2ajU ...##. .#... U2aj H.jU2aj 1jU2aj I.jU2aj .j 3 gnolls (polearms)U2aj7 %3U2ajU2ajkV2ajRv### #.## ###..## ##.....######## #.....<...##..## ###.# #......j.j.# V2ajvX####....j...#......# #..####.....# ....##...# .......# ......##...#.....  2..##. V2ajxH.jV2ajy,jV2ajDzF.jV2aj.j 3 gnolls (polearms)V2aj%4V2aj:V2ajV2aj. ### #.## ###..## ##.....######## #.....<...##..## ###.# #......jj.j..@...#  ####.#......#  #..####.....##....##...# .......# #......##...#.........##. .#..## #....####.....V2ajfG ### #.## ###..## ##.....########V2aj6^ #.....<...##..## ###.# #......jj.j.@....# ####.#......# #..####.....##....##...# .......##......##...#.........##. #.#....## ##....####.....V2ajG.jV2aj\E.jV2aj @  You roll towards the gnoll!V2aj3--=5Regen (2) V2aj.V2ajC _The gnoll hits you from afar with a +0 spear.V2aj{  ### #.## ###..## ##.....######## #.....<...##..## ###.# #.jjj@.....# ####.#......# # #.####.....##....##...# .......# .##......##...#......V2aj| ..........#. .#.#...........## ###....####.....V2aj  j.  You roll towards the gnoll! You closely miss the gnoll.You tail-slap the gnoll.  The gnoll is lightly wounded.V2aj V2ajo 6==63V2aj V2aj k _The gnoll is staggered. The gnoll closely misses you.V2aja |The gnoll is lightly wounded.is staggered. The gnoll closely misses you.hit the gnoll.  The gnoll is moderately wounded.hits you from afar with a +0 halberd.  ruck by your quills. The gnoll misses you.V2aj [1--7.3 (0.9V2aj  V2aj < _The gnoll hits you but does no damage.V2aj' vThe gnoll is struck by your quills. The gnoll misses you. _The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is almost dead.  The gnoll hits you from afar with a +0 halberd!V2aj m50------=8.2V2ajg V2aj v _The gnoll hits you with a +0 spear. The gnoll barely misses you.V2aj i )You punch the gnoll!V2aj  2You kill the gnoll!The gnoll closely misses you.V2aj 1----2-9.2 (1.02V2aj$ V2aj & C _The gnoll hits you from afar with a +0 spear.V2aj#  ### #.## ###..## ##.....######## #.....<...##..## ###......j.# #V2aja .j.# ####.#......## #.####.....# .####....##...# .......#.##......##...#...................##. ..#.#...........## .###....####.....V2aj x  You roll towards the gnoll! You hit the gnoll.  The gnoll is lightly wounded.V2ajݣ h3=-200V2aj 23V2aj̩ V2ajP _The gnoll hits you but does no damage. The gnoll completely misses you.Things that are here:V2ajޮ p _a +0 spear; a gnoll corpseV2aj  You hit the gnoll.  The gnoll is heavily wounded.V2ajz H=1.1 (0.9V2aj#! V2aj# z _The gnoll hits you with a +0 spear. The gnoll completely misses you.V2aj~ )You hit the gnoll. You tail-slap the gnoll.V2aj@    gnoll (polearm)You kill the gnoll!V2aj^ ]5=32.0V2aj V2aj S _The gnoll closely misses you.V2aj7 V2aj ]7=9V2aj| V2aj w _You barely miss the gnoll. The gnoll hits you but does no damage.V2ajkV2ajYl9=3.82V2aj[rV2ajt _You hit the gnoll but do no damage. The gnoll barely misses you.V2ajV2ajs61==4.7V2ajV2aj Y _You hit the gnoll but do no damage.W2aj8%  You hit the gnoll. You tail-slap the gnoll. You punch the gnoll.  The gnoll is moderately wounded.W2aj^&_2=5.6W2aj,W2aj71< _The gnoll hits you but does no damage.W2ajB  You hit the gnoll.  The gnoll is moderately wounded.W2ajU4=6.5W2ajW2ajœv _The gnoll is struck by your quills. The gnoll barely misses you.W2aj  You barely miss the gnoll. Your tail-slap misses the gnoll.The gnoll is heavily wounded.W2ajrW59--7.4W2ajW2aj9 _The gnoll hits you with a +0 spear.W2aji )You punch the gnoll!W2aj(W2ajn61=-48.4 (1.0W2ajIW2ajsI _You kill the gnoll!W2ajFW2ajW2ajW2ajH _No target in view!W2ajgW2ajehW2aj8oW2ajupH _No target in view!W2ajW2ajiW2ajW2ajH _No target in view!W2ajdW2aj0eW2ajmW2ajoH _No target in view!W2ajW2aj{W2ajrW2ajH _No target in view!W2ajCW2aj{DW2ajJW2ajLC _No target in view!W2ajCW2ajW2ajW2ajMW2aje1W2aj2W2aj>9W2aj:W2ajW2ajYW2ajW2ajܴW2aj="W2aj"W2aj(W2ajF+W2ajؓ3W2aj*W2ajW2aj 2= _4=1W2ajXW2ajW2ajU5=W2ajW2ajéa6=W2ajW2ajW2ajmW2aj(W2ajW2ajW2aj)W2aj9###Jingleheimer the Changeling#.##Armataur###..##Health: 66/66 ========================##.....########Magic: 8/8========================#.....<...##..##AC: 7Str: 21###......).......#EV: 13Int: 11#........))......#SH: 0Dex: 10####........#......#XL:  8 Next: 14% Place: Dungeon:6#.........####@....#Noise: ---------  Time: 5213.4 (5.0) ###....##...##.......#-) Nothing wielded ##......##...#..........Nothing quivered ........................Quill ......................##. #........#2ajm...........## ##....####............ ....#### #......<...... .......###.. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Found a stone staircase leading up.W2aj/  --more--W2aj8-W2ajW2ajI: 4.4 (6 _W2ajW2aj7X2aj`X3X2ajZX2ajs`X2ajHdX2ajOlBX2ajm,X2ajRpX2ajZsX2ajvX2ajwX2ajjyX2aj{X2aj~X2aj6,X2ajlX2aj,X2ajŖX2ajX2ajЛX2ajiX2aj~X2aj}X2aj+X2ajyX2ajX2aj#X2aj˦X2ajZX2ajX2ajX2ajX2ajvX2ajDX2ajX2aj|X2ajöX2ajX2aj/X2aj,X2aj&X2ajX2ajbX2ajX2aj9X2ajX2aj,X2ajX2ajX2ajX2ajHX2ajX2aj|X2ajX2aj7X2ajX2aj|X2ajX2aj,X2ajX2aj,X2ajX2ajX2aj,X2ajX2ajnX2aj,X2aj-X2ajX2aj,X2aj+X2ajX2ajX2aj;X2ajX2ajDX2ajX2ajX2ajcX2ajX2ajX2ajX2ajX2aj9X2ajGX2aj,X2ajX2aj=,X2aj~X2ajX2aj,X2ajX2aj(X2ajX2ajYX2ajX2ajX2ajf  You encounter an adder.X2ajz# #.#### # ##...... # #...#..#.. ####....###..##  ...#...## ##..##  ......## ##..##  X2aj|.##..## ##..##  ##..## ##..##S#  ...## ##@...#  ..# ##..#..# .###...##  ###..#   ..#   .#   S   adder (asleep) ##     X2ajLh.S41.4 (27.0)X2aj3S.X2ajWSX2aji4==2.4 (28X2ajX2aj// _The adder hisses angrily.X2aj %  X2aj bYou completely miss the adder. The adder is struck by your quills.X2aj8 8-3.3 (0.9)X2aj X2aj S _The adder closely misses you.Y2ajy  You miss the adder. Your tail-slap misses the adder.The adder is lightly wounded.-4.3 (1.0Y2aj~Y2aj= _The adder bites you but does no damage.Y2aj  You barely miss the adder. You tail-slap the adder.  The adder is moderately wounded.Y2aj,5.2 (0.9Y2ajY2ajo _The adder is struck by your quills. The adder misses you.Y2aj{  You miss the adder.The adder is severely wounded.Y2ajF'6.1Y2ajŅY2aj= _The adder bites you but does no damage.Y2aju †You punch the adder!Y2ajZRY2aja /57.0Y2ajY2ajI _You kill the adder!Y2ajmY2ajknY2ajrY2ajuH _No target in view!Y2ajY2ajY2ajY2ajH _No target in view!Y2ajULY2ajMY2ajCQY2ajSH _No target in view!Y2ajd3Y2ajY2ajEH _No target in view!Y2aj;Y2aj<Y2aj@Y2ajmCH _No target in view!Y2aj"Y2ajY2ajY2ajC _No target in view!Y2aj(Y2aj~)Y2aj".Y2ajq0Y2ajY2ajϯY2ajY2ajFY2aj Y2aj Y2aj Y2aj Y2ajH Y2ajA Y2aj` Y2aj Y2aj2 Y2aj Level 6 of the Dungeon<<(Press ? for help)##.....#########.....<...##..#####......).......# ###Y2aj0 #........))......# #.###########........#......# ##.......####### #.........####.....# #...#..#..####...####....##...##.......####....###..######.....##......##...#..........#...## ##..###...................................## ##..##Y2ajc  #..............................##..## ##..##  .........#........#...........##..##Y2aj ##..##.# ........###....####..............####@†..#  .............#### #......<......# ##..#..#Y2aj4 ` ................###........[...## #...## ..............................## #..# .................#.. .......  ..# .........).......##  .# #.............##..##.  ## ..#.................. Y2aj ..........#........  ............#..##..  ........#.........  .....###......... Y2aj =@<Z2ajDZ2ajD # #.#######  Jingleheimer the Changeling # ##.......##  Armataur # #...#..#..##  Health: 66/66 ======================== ####....###..##Z2aj3   Magic: 8/8======================== ...#...## ##..##  AC: 7Str: 21 ......## ##..##  EV: 13Int: 11 .##..## ##..##  SH: 0Dex: 10 ##..####..##.#  XL:  8 Next: 15% Place: Dungeon:6 ...##Z2aj Z##@†..#  Noise: =--------  Time: 5247.0 (0.0) ..###..#..#  -) Nothing wielded .###...##Z2aj   Nothing quivered ###..#  Quill ..#Z2aj  .#  ## Z2ajO       Z2ajz _No target in view! _No target in view! _No target in view! Z2aj _No target in view! _No target in view! _No target in view!Z2aj Z2aj,Z2ajZ2ajZ2ajP _Z2ajC,Z2ajZZ2aj3"Z2aj#Z2ajG$Z2aj$Z2aj'Z2aj*Z2aj|*Z2aj*Z2aj.Z2aj/Z2aj"0Z2ajr0Z2aj3Z2aj-5Z2aj5Z2aj6Z2aj8Z2aj9Z2aj[:Z2aj:Z2aja=Z2aj>Z2ajN?Z2aj?Z2ajIBZ2ajDZ2aj{DZ2ajMEZ2ajGZ2ajuIZ2ajIZ2ajZJZ2ajMZ2ajOZ2ajOZ2ajPZ2aj:TZ2ajVZ2ajlVZ2ajWZ2ajZZ2aj)^,Z2aj^Z2ajbZ2ajdZ2aj"eZ2ajRfZ2aj.iZ2ajkZ2ajgkZ2ajlZ2ajoZ2aj'rZ2aj{rZ2ajsZ2ajvZ2aj#yZ2ajxyZ2ajzZ2ajp}Z2aj,Z2aj#Z2ajZ2ajcZ2ajZ2ajZ2ajZ2ajoZ2ajŎZ2aj̐Z2ajZ2ajژBZ2aj{  ####........#......# ##.......# Z2aj  #.........####.....# #...#..#.. ###....##...##.......####....###.......##...#..........#...## ##........................## # ......................##..## #........#...........##..## ..####..............## .#### #......@......## -68.0 (21.0).....###........[...## ....................## ........#...##.......... ).......### #..........) Z2aj .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##..Z2aj|7-Z2ajv __There is a stone staircase leading up here.Z2ajZ2ajZ2ajƣZ2aj\Z2ajgM9.0 (1.0) _Z2ajZ%5Z2aj ...#............. ##....................##..<....[.........#^ ##...............^.#⌠ # #.⌠#'##. # #..<.....##.⌠## # #............#^.!.' # #......Z2ajo.....#.÷..# # #................##^.## # #................#### ####................. #.......... #. #................... #.##................?Z2ajH.....................:.......#####.....####.....#Z2aj6-70.5 (2.5Z2aj"Z2aj$! _You climb upwards.Z2aj&c _There is a stone staircase leading down here.Z2aj- Z2ajl/ Quiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs  Z2aj(0 e - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|onZ2ajZ2ajĚ"...#............................# Jingleheimer the Changeling ##.............................## Armataur ###......<...........[.........#^ Health: 66/66 ======================== # ##.........................^.#⌠ Magic: 8/8======================== # #.......................⌠#'##. AC: 7Str: 21 Z2ajN|# #..<....................##.⌠## EV: 13Int: 11 # #.......................#^.!.' SH: 0Dex: 10 # #.......................#.÷..# XL:  8 Next: 15% Place: Dungeon:5 # #............@..........##^.## Noise: ---------  Time: 5270.5 (0.0) Z2aj}!# #........................#### -) Nothing wielded ####........................Nothing quivered Z2aj|............................Quill #........................... #. #........................ #.##................?....... ....................:....... ........#####.....####.....# _No target in view! _No target in view! Z2ajE_No target in view! Z2aj_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.Z2ajZ2aj٥Z2ajͨF _Clearing quiver.[2ajw[2aj [2ajA[2aj%[2aj*([2aj/P _[2aj2,[2aj'4[2ajN7[2aj:[2ajq:[2aj<[2aj?[2aj@B[2ajB[2ajD[2ajG[2ajJ[2ajpK[2aj%M[2ajO[2ajR[2ajS[2ajU[2aje^V.#^.!.'^... ..#.÷..##^$P ......>..##^.## #P .....#### # ..... [2aj^n........ ..... ..... .... ....: [2ajG_....#####.....####.....# >..# #.?...# .....# ....# #....... .....# [2aj~_....# #....... .....# ....# ....... ....## .... ...# [2aj`0#####[2ajsr+6.5 (6[2ajs*7.5 (7[2aj{[2ajO~m _e - 5 scrolls labelled BYOTETWULOZ (gained 3)[2aji3[2ajs[2ajF[2aj[2aj,[2aj .÷..##^$P>#^.## #..#### #. ...[2ajL#####.....####.....#>..# #.?...# . ........ ............You pick up a parchment of Kinetic Grapnel and begin reading...[2aj&+8.5 (1[2aje*9.5 (2[2aj[2ajH _You add the spell Kinetic Grapnel to your library.[2ajs3[2ajt[2ajx[2aj|{[2aj:B[2ajQ  A jelly comes into view.[2aj[2ajd #..#.÷..##^  #..J..##^.##  #..#### ##..[2aj;w....  #.. ##...[2aj_...........#####.....####.....# .[2aj[..>..# #.?...# .....#..# #....... .....#[2aj&..# #....... .....# .†....# #....... ....#[2aj݊fJ   jelly (wandering)[2aj..# #...... ...### #..... [2ajW)#[2aj+80.5 (1[2aj'([2aj)11.5 (2 _[2aj"[2aj<[2aj4 ÷..##^  .....J..........##^.##  ............... ................. ................. .................  ................. [2aj!................. .......@......... ##.....####.....# >..# #.?...# .....#  #.......   #.......  .†....# #....... ....#  #...... ...# [2aj7 #..... #[2aj̏ ÷..##^  .....J..........##^.##  ............... ................. ................. .................  ................. ................. .......@......... [2aj&*##.....####.....# >..# #.?...# .....#  #.......   #....... [2ajQ†....# #....... ....# [2ajs^ #...... [2aj= #.....[2ajȗ[2aj[2aj[2ajgF _A jelly is nearby![2aj[2aj| ÷..##^  .....J..........##^.##  [2aj............... ................. ................. .................  ................. ................. .......@......... [2ajz##.....####.....# >..# #.?...# .....#  #.......   #.......  .†....# #....... ....#  #...... ...#  #..... #[2ajr  ÷..##^  .....J..........##^.##  [2aj)s ............... ................. ................. .................  ................. [2ajs ................. .......@......... ##.....####.....# >..# #.?...# .....#  #.......   #....... [2ajs `†....# #....... ....#  #......  #.....[2aj{ [2aj~ [2aj; [2aj \ _A jelly is nearby![2ajP t ÷..##^  .....J..........##^.##  ............... ................. ................. .................  ................. ................. .......@......... ##.....####.....# >..# #.?...# .....#  #.......   #.......  .†....# #....... ....#  #...... ...#  #..... #[2aj* A ÷..##^  .....J..........##^.##  ............... ................. ................. .................  ................. ................. .......@......... ##.....####.....# >..# #.?...# .....#  #.......   #....... †....# #....... ....#  #......  #.....[2ajq2 [2ajh3 [2aji: [2aj= \ _A jelly is nearby!\2ajy_ #.#^.!.' #..#.÷..## #J^.##  #.#### ###.. ... . #. .##............................#####.....####.....#\2aj4`>..# #.?...# .....#.# #....... .....# .......# #........#†....# #...........# .......# #....... ...# .####### #.....\2aj bK>J\2ajj\2aj0m12.5 (1 _\2ajt\2ajv\2aj' <#.⌠##.^.!.'^..÷..##>.##^.##  J#### ###..\2aj'  ##.......................#####.....####..>?...# ......†\2aj' . . ......... ...#\2aj1 .⌠#'##.<#.⌠##.^.!.'^..÷..##>.##^.##  J#### ###\2aj1 .. ##.......................#####.....####.>?...# .....†.\2aj3 N.J\2aj< \2aj< a3Regen (2) \2ajD \2aj.G 1 _You roll towards the jelly!\2ajk >#..^.#⌠.⌠#'##.<#.⌠##.^.!.'^..÷..##>\2ajL ##^.##  .#### ###J.. ##.......................#####.....####.>?...# ......\2aj \2aj `=43\2ajZ  _You roll towards the jelly! You barely miss the jelly. The jelly is staggered.\2aj  You hit the jelly. Your hands burn!  The jelly is lightly wounded.5.4 (0.9\2aj# \2aj o _The jelly is struck by your quills. The jelly misses you.\2ajB  You hit the jelly. Your hands burn!  The jelly is severely wounded.\2aj U4-6.3\2ajL \2aj S _The jelly closely misses you.\2aj I .  You punch the jelly!\2ajy (\2aj1 ]6=87.2\2aj& \2aj) I _You kill the jelly!\2ajp \2ajq \2ajx \2aj\| H _No target in view!\2aj \2aj \2aj| \2aj7 H _No target in view!\2aj_ 3\2ajg \2aji H _No target in view!\2aj} \2aj \2aj \2aj H _No target in view!\2aj I\2aj ^ _No target in view!\2aj$ \2aj \2aj< C _No target in view!\2ajT\2ajT\2ajV\2ajZ\2ajG]\2ajwdP _\2ajd\2ajWe:2\2aj?g\2ajj\2ajl\2aj_m\2ajn\2aj(q\2ajvs\2ajs9=\2aju\2ajx\2aj*~B\2aj~\2ajـ\2aj\2aji\2aj. ### #..### # ####.... # ......... #.\2aj].... #.#. #..... #.#.##............... #............. ...\2aj>.#####.....####.....#>..# #.@...# .....#- \2ajH).# #\2ajҊa# .....# ....# #\2aj# .....# ..#..†....# #\2aja# ....# .##.# #\2aj9# ...# .##.####### #.....###\2ajX~##.# #.....#\2aj##.# ########\2aj.93.2 (6.0\2aj`w-4.2 (71\2ajC\2ajha _h - a scroll labelled ISTEUN MEUCLAG]2aj3]2aj]2aj]2ajB]2aj]2aj]2aj]2aj]2aj]2aj]2aj]2aj4]2aj{]2aj>]2ajI]2ajg]2aj]2aj]2aj[]2aj]2aj]2aj0]2aj" ]2aj ]2aj ,]2aj]2aj]2aj,]2aj.]2aj#]2aj0]2aji]2ajb]2aj>#]2aj$]2aj$]2aj&]2aj+]2ajW.,]2aj.]2ajh4]2aj6]2aj>8]2aj;]2aj&=]2aj?]2ajj@]2aj4B]2aj\]2ajOa]2aj=d]2ajd]2ajf]2aj ~X]2aj~]2aj,]2aj]2ajÇ]2ajɋ,]2aj,]2aj]2aj֒]2ajĕ]2ajH  There is a broken floral vase here.]2aj]2aj _]2aju,]2aj]2aj-]2aj]2ajtA  There is a broken door here.]2aj?]2aj  _]2aj]2ajH  There is a broken floral vase here.]2aj]2ajo _]2aj]2ajz ......÷....#'#:# ............##..÷. ...........#^...ß. ...........##.....Pß .......[.........#^..P.... ]2aj^...............^.#⌠.ßPP>P. .⌠#'##....P?. ...##.⌠##.P.... ]2aj@......#^.@.'^..... ....#.÷..##^$P. ]2aju>...##^.## #P# ]2aj............##### ## ..]2aj=........#]2aj.................#.................#]2aj2O.................# ]2ajPO..................#]2ajl1319.2 (25.0)]2aj,20.2 (26]2aj]2ajK` _f - 3 coppery potions (gained 2)]2aj{I]2ajF]2ajs]2ajB]2ajA]2aj]2aj߾]2ajA  There is a broken door here.]2ajS]2aj( _]2aj]2ajG]2aj]2aj]2aj]2aj]2aju,]2aj]2aj##..÷.PP⌠#  ....#^...ß...^#  ...##.....Pß.P#  [..#^..P.......  ]2aj...^.#⌠.ßPP>P.ßP#  ⌠#'##....P?....:  ##.⌠##.P......^#  #^...'^.......^#  #.÷..##^@P.÷P⌠#  ##^.#####P#.###  .]2aj ##### ## #  .# .#  .#  ]2aj .#   ..# ]2aj"  ...#   ]2ajM]2aj115.2 (5.0)]2ajp*6.2 (6]2aj]2aj+? _You now have 279 gold pieces (gained 15).]2aj%]2aj&&]2aj?]2ajA@]2ajQE]2ajH]2aj*I]2ajO]2aj]>.P~~~.⌠#  ...⌠P#####  ÷....#'#:#P###  ..##..÷.PP⌠##  .#^...ß...^#  ..##.....Pß.P##  [..#^..P.#  ^.#⌠.ßPP>P.ßP##  ⌠#'##....P@....:#  ##.⌠##.P......^ #^...'^.......^#  #.÷..##^.P.÷P⌠##  ##^.#####P#.### ##### ##### #  #  #  ]2ajb+9.2 (3]2ajnd+30.2 (4]2ajk]2ajl4 _a - a scroll of enchant armour]2aj8]2aj9]2aj<]2ajrA]2ajD]2ajkE]2aj!M,]2aj>O,]2ajMR]2ajT]2aj"X]2ajrX]2ajZ]2aj]]2aj`]2aja]2aj c]2aje]2ajh]2ajh]2ajk]2aj. >.P~~~.⌠#  ⌠P#####  ÷....#'#:#P###  ##..÷.PP⌠##  #^...ß...^#  ##.....Pß.P##  .....#^..P.......#  ^.#⌠.ßPP>P.ßP##  .⌠#'##....P.....@#  .##.⌠##.P......^##  .#^...'^.......^#  .#.÷..##^.P.÷P⌠##  .##^.#####P#.###  ##### #####  #  #[39;4]2aj9m  #  You pick up a parchment of Detonation Catalyst and begin reading...]2aj+5.2 (5]2aj*6.2 (6]2ajd]2ajL _You add the spell Detonation Catalyst to your library.]2ajE3]2aj]2ajq]2aje]2ajn]2aj:]2aj~]2ajX]2aj]2aj]2aj]2aj]2aj,]2ajX]2aj6]2aj}<]2aj<]2aj?]2ajbD]2ajdH]2ajmv  There is a cache of baked goods here.]2aj.P~~~.⌠# ..........⌠P##### .......÷....#'#@#P### ...........##..÷.PP⌠## ...........#^...ß...^# ]2ają..........##.....Pß.P## [.........#^..P.......# .......^.#⌠.ßPP>P.ßP## .⌠#'##....P......# .##.⌠##.P......^## .#^...'^.......^#  You pick up a parchment of Flame Wave and begin reading...]2ajÏ,44.2 (8]2ajv*5.2 (9]2aj]2ajkC _You add the spell Flame Wave to your library.]2ajI]2aj]2ajn  There is a broken door here. _  There is a broken floral vase here.]2aj3]2aj _]2aj8]2aj#]2aj8 ]2ajZ Water  _You enter the shallow water.]2ajk ]2aj ,]2aj% ]2aj X]2ajG ]2aje ,]2aj ]2ajJ ]2aj ]2aj$ ]2aj ]2ajS ]2ajT ,]2aj@U ]2ajU ]2ajW ]2ajqW ]2ajX ,]2ajUZ ]2ajZ ]2aj<[ ]2aj[ ]2aj\ ]2aj] ]2aj^ ]2ajs^ ]2ajc ]2aje ]2ajf ]2aj:g ]2ajg ]2ajg ]2aj} ]2aj. ]2aj ]2ajJ ]2ajˆ ]2aj ]2aj5 ]2aj} ]2aj‹ ]2aj ]2ajn ]2ajɍ ]2ajS ]2ajY ]2ajה ]2aj ]2ajݕ ]2aj5 ]2ajϗ ]2aji ]2ajӘ ]2aj ]2aj ]2aj ]2aj= ]2aj ]2aj ]2ajv ]2aj ]2aj ]2aj, ]2aj ]2aj@ ]2aj ]2aj ]2ajW ]2aj ]2aj ]2ajs ]2ajƧ n]2aj ,]2aja ]2aj< ]2ajw ]2ajݪ ]2aj ]2aj? ]2aj ]2ajɭ ]2aj6 ]2aj ]2aj ]2aj@ ]2aj ]2aj ,]2aj ]2aj ]2aj ]2aj~ ]2aj ]2aj ]2aj ]2aj2 ]2aj#: ]2aj: B]2ajc ]2ajg ]2ajFi ]2aji ]2aj#k ]2ajCo ]2ajp ]2ajq ,]2ajv ]2aj+w ]2ajw ,]2aj B]2ajc ]2ajO ]2aj ]2aj( ]2aj ]2aj ]2aj ]2aj ]2aj: ]2ajF ]2aj; B]2aj ]2aj ]2aj ]2aj ]2ajӞ ]2aj ]2aj ]2ajb ]2ajz ]2ajȥ B]2aj ]2aj ]2aj| ]2ajĩ ]2ajϬ ]2aj߭ ]2ajC ]2aj ]2aj ]2aj% ]2aj ,]2aj ]2aj ]2ajy ]2aj ]2aj| ]2aj ]2aj^ ]2aj ]2aj ]2ajT B]2ajr ]2aj ,]2aj ]2aj ]2ajG ]2aju ]2ajJ ,]2aj ,]2aj B]2aj< ]2aj ]2ajn ]2aj0 ]2aj ]2aj] ]2aj ]2aj ]2aj ,]2aj ]2aj ]2aj B]2aj ]2aj ]2ajw ]2aj ]2aj ]2aj& ,]2ajh' ,]2ajN) ]2aj* ]2ajB+ ]2aj+ ]2aj, ]2aj. ,]2aj/ ]2ajl0 ]2ajL2 B]2aj'4 ]2aj65 ,]2aj5 ]2aj; n]2aj1< ]2ajD ]2ajE ,]2ajG ]2ajH ]2ajPH ]2ajH ]2aj0J ]2ajJ ]2ajNK ]2aj%L ]2aj d ]2ajdm Jingleheimer the ChangelingArmataurHealth: 66/66 ========================Magic: 8/8========================AC: 7Str: 21EV: 13Int: 11#####SH: 0Dex: 10#...# ########### XL:  8 Next: 18% Place: Dungeon:5#####.#@# #.........# Noise: ---------  Time: 5452.2 (107.0)#.....#....<#.#######.# -) Nothing wielded#.###########.# #.# Nothing quivered#.#.........#.# #.# Quill #.#.#######.#.# #.##.#.# #...#]2ajn [37m #.##.#^# ####### #.# ##########.#.#####.....# #.# ...................###.#######.#You pick up a parchment of Flame Wave and begin reading... _You add the spell Flame Wave to your library. _There is a broken door here. _There is a broken floral vase here. _You enter the shallow water.  Found a stone staircase leading up.]2aju /  --more--^2aj 38 _^2ajF^2aj3^2aj0^2aj)^2aj*,^2aj4B^2aj7^2aj;^2aj"=,^2aj?^2aj^^2ajmX^2ajBs^2aj?t^2ajt^2ajyu^2aj|^2aj>~^2aj~^2aj~^2ajÇ^2ajJ,^2ajY^2aj[,^2aj^2aj^2aj,^2ajx^2ajy^2ajT^2aj,^2aj^2aj^2ajn^2aj7^2aj^2aj^2ajy,^2aj^2aj^2ajf^2aj^2aj^2aj_^2aj^2aj ^2aj^2aj'^2aj!,^2aj!^2aj/n^2aj/^2aj1^2aj2^2aj)3^2aj6^2aj8^2aj8^2aj":^2aj=^2aj?,^2ajA^2ajC^2aj"F,^2ajkG^2aj|K^2ajUOB^2ajQ^2ajUB^2ajW^2aj\B^2ajP_^2ajcB^2aje^2ajg^2ajh,^2aj2~^2aj`^2aj,^2aj ###.....>..#####................. ###.............................. ......⌠.⌠.⌠...................... ......ß.ß.ß..###................. ............## #................. ............####................. ###............#................. # #.........##................... # #.........###.@....<...........87.2 (34.0)#.........# ##.................#.........# #.................#.........# #..<..............#.........# #.................#.........# #................. #.........# #............>....   #####...### #........[4^2aj0m.........  #...# ####................. ^2aj^2aj^2aj_You add the spell Flame Wave to your library.door _There is a broken floral vase here. _You enter the shallow water. _Key pressed, stopping explore.^2aj^ _^2aj%`^2aj^2aj)X^2aj ,^2aj^2aj^2aj:^2aj^2aj^2aj^2ajJ,^2aj^2ajX^2ajZ-^2aj`5 .# #.........# ##.. .# #..# #........ ## #.........# #..<.... #.........# #...... #.........# #..... #.........# #.... #####...### #... #...######.. #...#@..... ####.###.# #....# #.#.## ###.#### #.#.##.. ##...######........ #^2aj?7.............##### #.########.......>..# # #.#⌠ß⌠#.##).........# ##.#...'..#.# #^2aj0G.500.2 (13^2aj!I+1.2 (14^2ajO^2ajRm _c - 2 scrolls labelled QIOTIF PUFI (gained 1)^2aj FI^2ajb............0.0)  _Done exploring.^2aj= ^2aj ^2aj] ^2aj% ;^2aj ^2aj E _Done exploring.^2aj ^2ajo ^2aj ^2aj  _Done exploring.^2ajGb 3^2aj d ^2aj ^2aj( ^2ajȌ ^2aj= E _Done exploring.^2ajI3^2aj^2ajL6Q^2aj7E _Done exploring._2ajV_2aj]Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($105)Hepliaklqana_2ajeKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One_2aj_2aj.# #.........# ##............ Jingleheimer the Changeling .# #.........# #............ Armataur ## #.........# #..<......... Health: 66/66 ========================#.........# #............ Magic: 8/8========================#.........# #............ AC: 7Str: 21#.........# #............ EV: 13Int: 11#####...### #............ SH: 0Dex: 10_2ajJh#...######............ XL:  8 Next: 18% Place: Dungeon:5#...#@................ Noise: ---------  Time: 5501.2 (0.0)####.###.#............... -) Nothing wielded#....# #.#.##............ Nothing quivered###.#### #.#.##............ Quill ##...######.................#...................#####... #.########.......>..# #... #.#⌠ß⌠#.##).........# #... #.#...'..#..........# #..._2aj  _c - 2 scrolls labelled QIOTIF PUFI (gained 1) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring._2aj_2aj1`2aj/K`2ajBL~Quiver which action? ([-] to clear) `2ajL a - Throw: 3 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs  `2ajLe - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|on`2ajoY`2ajff.# #.........# ##............ Jingleheimer the Changeling .# #.........# #............ Armataur ## #.........# #..<......... Health: 66/66 ========================#.........# #............ Magic: 8/8========================#.........# #............ AC: 7Str: 21#.........# #............ EV: 13Int: 11#####...### #............ SH: 0Dex: 10#...######............ XL:  8 Next: 18% Place: Dungeon:5#...#@................ Noise: ---------  Time: 5501.2 (0.0)####.###.#............... -) `2ajZgNothing wielded#....# #.#.##............ Nothing quivered###.#### #.#.##............ Quill ##...######.................#...................#####... #.########.......>..# #... #.#⌠ß⌠#.##).........# #... #.#...'..#..........# #...  _c - 2 scrolls labelled QIOTIF PUFI (gained 1) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.`2ajg`2ajCl`2ajmW _Done exploring.Clearing quiver.`2aj~h`2aj|j Read which item? Scrolls  a - a scroll of enchant armour  c - 2 scrolls labelled QIOTIF PUFI  e - 5 scrolls labelled BYOTETWULOZ  h - a scroll labelled ISTEUN MEUCLAG [!] read|quaff|evoke[?] describe selected`2aj[ `2ajr `2aj* .# #.........# ##............ Jingleheimer the Changeling .# #.........# #............ Armataur ## #.........# #..<......... Health: 66/66 ========================#.........# #............ Magic: 8/8========================#.........# #............ AC: 7Str: 21#.........# #............ EV: 13Int: 11`2aj #####...### #............ SH: 0Dex: 10#...######............ XL:  8 Next: 18% Place: Dungeon:5#...#@................ Noise: ---------  Time: 5501.2 (0.0)####.###.#............... -) Nothing wielded#....# #.#.##............ Nothing quivered###.#### #.#.##............ Quill ##...######.................#...................#####...`2aj3 0 #.########.......>..# #... #.#⌠ß⌠#.##).........# #... #.#...'..#..........# #...  _Done exploring. _Done exploring. `2ajh _Done exploring. _Done exploring. _Done exploring. _Clearing quiver.`2aj& P  Okay, then.`2aj6) `2aj. D _`2aj~`2ajLevel 5 of the Dungeon <<<<>>>>>(Press ? for help)#........###............#............................#^...ß...^# #........# #.........##.............................##.....Pß.P## #....##### #.........###......<...........[.........#^..P.......# #....# #.........# ##.........................^.#⌠.ßPP>P.ßP## #....# #.........# #.......................⌠#'##....P......# ###### #.........# #..<....................##.⌠##.P......^## #.........# #.......................#^...'^.......^# #.........# #.......................#.÷..##^.P.÷P⌠## #.........# #............>..........`2ajH##^.#####P#.########...### #........................##### ######...######............................##...#@................................#####.###.#...............................##....# #.#.##............................####.#### #.#.##............................###...######.................................##...................#####.....####.....#######.########.......>..# #.....####.....##.#⌠ß⌠#.##).........# #.......##.....##.#...'..#..........# #.......##.....##.#...####..#..†....# #.......##.....##.#...'..#.##.......# #.......##.....##.#⌠..#II#.##.####### #.....####.....#a2aj%lO@>a2ajL>>a2ajti a2aj ].# #.........# ##............ Jingleheimer the Changeling .# #.........# #............ Armataur ## #.........# #..<......... Health: 66/66 ========================#.........# #............ Magic: 8/8========================a2ajȉ #.........# #............ AC: 7Str: 21#.........# #............ EV: 13Int: 11#####...### #............ SH: 0Dex: 10#...######............ XL:  8 Next: 18% Place: Dungeon:5#...#@................ Noise: ---------  Time: 5501.2 (0.0)####.###.#............... -) Nothing wielded#....# #.#.##............ Nothing quivered###.#### #.#.##............ Quill ##...######.................#...................#####... #.########.......>..# #... a2aj #.#⌠ß⌠#.##).........# #... #.#...'..#..........# #...  a2aj. _Done exploring. _Done exploring. _Done exploring. _Done exploring. a2ajV t_Clearing quiver. _Okay, then.a2aj, a2aj a2aj a2aj a2aj٢ P _a2aj a2aj a2ajA a2ajک a2aj a2aj` a2aj a2aj a2ajN a2aj a2aj a2ajθ a2ajW a2aj a2aj a2aj׾ a2ajy a2aj a2aj a2ajB a2aj a2ajX a2ajW a2aj7 a2aj. ,a2ajW a2aj a2aj a2aj a2ajr a2aj a2aj a2aj& a2aj} a2aj a2aj a2aj a2ajn a2aj a2ajN a2aj ,a2aj. a2aj a2aj( a2aj ,a2ajW a2aj a2aj8 a2ajC a2aj a2aj a2aje a2aj a2aj a2aj8 a2aj a2aj` a2ajZ a2aj a2aj  a2aj1  ..#........# ##......................###......<...........[..#^ # ##.........................^.#⌠ # #.......................⌠#'## # #..<....................##.⌠## # #.......................#^...' # #.................#.÷..# # #............##^.##18.2 (1a2aj u7.0) # #..............##### ####.................# .......................# #.......................a2aj # #.##............................# #.##............................# a2aj ................................# ........#####.....####.....######a2aju a2aj a2aj c _There is a stone staircase leading down here.b2aj3b2ajb2ajb2aj79.0) _b2ajb2aj%6b2ajt  ###### ##  #####.....# #...#..#..##...######....###. ##......##...##...## ## ....## # .......##..## ........###..## #....###### ....#### #......## .......###[...## .....## ........#...## )b2aj### #) .....##..##. ##..## ............ #..#.#........ .....#..##..b2aj*-20.7 (2.5b2aj"2b2aj3# _You climb downwards.b2aj7a _There is a stone staircase leading up here.b2ajSb2aj/UQuiver which action? ([-] to clear)  a - Throw: 3 throwing netsb2ajiUob - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs  b2ajUe - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|onb2ajӶb2aj ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13b2ajU4Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5520.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered b2aj\........#...##..........Quill ).......### #..........) .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##.. _Done exploring. _Clearing quiver. _Okay, then. _There is a stone staircase leading down here. b2ajg_You climb downwards. _There is a stone staircase leading up here.b2ajb2ajb2aj;F _Clearing quiver.b2aj b2aj Read which item? Scrolls  a - a scroll of enchant armour  c - 2 scrolls labelled QIOTIF PUFI  e - 5 scrolls labelled BYOTETWULOZ b2ajf  h - a scroll labelled ISTEUN MEUCLAG [!] read|quaff|evoke[?] describe selectedc2aj^c2ajяc2aj ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== c2aj##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13c2ajmInt: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5520.7 (0.0) c2aj.......###........[...##-) Nothing wielded c2aj.....................##Nothing quivered ........#...##..........Quill c2ajޗ).......### #..........) c2aj.....##..##. ##..##....... ............ #..#........ c2aj&...#........ ............ .....#..##.. _Clearing quiver. c2ajW_Okay, then. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.c2ajl  As you read the scroll labelled BYOTETWULOZ, it crumbles to dust.  It is a scroll of identify.c2aj/  --more--c2aj c2aj JIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled QIOTIF PUFI  h - a scroll labelled ISTEUN MEUCLAG c2aj MPotions (select first with !)  d - an amethyst potion  f - 3 coppery potions  j - 2 puce potions  k - 2 bubbling puce potions[?] describe selectedd2aj-d2ajd2aj ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 d2ajY......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5520.7 (0.0) .......###........[...##d2aj-) Nothing wielded .....................##Nothing quivered d2ajv........#...##..........Quill d2aj!).......### #..........) .....##..##. ##..##....... d2aj............ #..#........ ...#........ ............ d2aj%w.....#..##.. _There is a stone staircase leading down here. _You climb downwards. d2ajJ_There is a stone staircase leading up here. _Clearing quiver.  d2ajqcAs you read the scroll labelled BYOTETWULOZ, it crumbles to dust.  It is a scroll of identify.d2aj]d2ajJ*1.7 (1d2ajd2ajl  _d -> r - a potion of resistance; e -> i - 4 scrolls of identifye2aj^e2aj`Read which item? Scrolls  a - a scroll of enchant armoure2aj`xi - 4 scrolls of identify  c - 2 scrolls labelled QIOTIF PUFI  h - a scroll labelled ISTEUN MEUCLAG [!] read|quaff|evoke[?] describe selectede2ajXze2ajje2aje ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##e2ajE{XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5521.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........Quill ).......### #..........) .....##..##. ##..##....... e2aj............ #..#........ ...#........ ............ .....#..##.. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled BYOTETWULOZ, it crumbles to dust.  It is a scroll of identify. _d -> r - a potion of resistance; e -> i - 4 scrolls of identifye2ajne2aj8JIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled QIOTIF PUFI  h - a scroll labelled ISTEUN MEUCLAG e2aj1Potions (select first with !)  f - 3 coppery potions  j - 2 puce potions  k - 2 bubbling puce potions[?] describe selectede2ajBe2aje2aj ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 55e2ajo21.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........Quill ).......### #..........) .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##.. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled BYOTETWULOZ, it crumbles to dust.  It is a scroll of identify. e2ajj_d -> r - a potion of resistance; e -> i - 4 scrolls of identifye2aj$]  As you read the scroll of identify, it crumbles to dust.e2aj&e2ajA#2.7 (1e2aje2aj\ _f -> c - 3 potions of curinge2aje2ajsRead which item? Scrolls e2ajG a - a scroll of enchant armouri - 3 scrolls of identify  c - 2 scrolls labelled QIOTIF PUFI e2aj h - a scroll labelled ISTEUN MEUCLAG [!] read|quaff|evoke[?] describe selectede2aj e2aj e2aj$  ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== e2aj$ e...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 e2aj$ ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##e2aj$ <Noise: ---------  Time: 5522.7 (0.0) .......###........[...##-) Nothing wielded e2aj% .....................##Nothing quivered ........#...##..........e2ajA% Quill ).......### #..........) e2ajf% .....##..##. ##..##....... ............ #..#........ e2aj% ...#........ ............ .....#..##.. _Clearing quiver.  As you read the scroll labelled BYOTETWULOZ, it crumbles to dust.  e2aj& It is a scroll of identify. _d -> r - a potion of resistance; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - 3 potions of curinge2aj( e2aj* Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled QIOTIF PUFI  h - a scroll labelled ISTEUN MEUCLAG Potions (select first with !)  j - 2 puce potions e2aj* k - 2 bubbling puce potions[?] describe selectedf2ajf2ajf2aj ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 55f2ajTi22.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........Quill ).......### #..........) .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##.. _Clearing quiver.  As you read the scroll labelled BYOTETWULOZ, it crumbles to dust.  It is a scroll of identify. _d -> r - a potion of resistance; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - 3 potions of curingf2aj]  As you read the scroll of identify, it crumbles to dust.f2aj*3.7 (1f2aj_f2aj[ _j -> h - 2 potions of hastef2ajOf f2aji Read which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  c - 2 scrolls labelled QIOTIF PUFI f2aj}i  h - a scroll labelled ISTEUN MEUCLAG [!] read|quaff|evoke[?] describe selectedf2aj f2aj f2aj  ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##f2aj EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5523.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........Quill f2aj] ).......### #..........) .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##..It is a scroll of identify. _d -> r - a potion of resistance; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hastef2aj' f2aj Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled QIOTIF PUFI f2aj < h - a scroll labelled ISTEUN MEUCLAG Potions (select first with !)  k - 2 bubbling puce potions[?] describe selectedf2ajM f2ajT f2aj]  ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##f2aj6^ ]SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5523.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........Quill ).......### #..........) .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##..It is a scroll of identify. f2aj^ _d -> r - a potion of resistance; e -> i - 4 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _f -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hastef2aj%z ]  As you read the scroll of identify, it crumbles to dust.f2ajz *4.7 (1f2aj΁ f2aj2 Z _k - 2 potions of moonshinef2ajkCf2aj FRead which item? Scrolls  a - a scroll of enchant armouri - a scroll of identify  c - 2 scrolls labelled QIOTIF PUFI  h - a scroll labelled ISTEUN MEUCLAG [!] read|quaff|evoke[?] describe selectedg2ajNg2ajwg2aj ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0g2ajZjDex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5524.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........Quill ).......### #..........) g2aj.....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##..g2ajAs you read the scroll of identify, it crumbles to dust. _f -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineg2ajg2aj Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled QIOTIF PUFI g2aj h - a scroll labelled ISTEUN MEUCLAG[?] describe selectedh2ajh2aj ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time:2aj@gm 5524.7 (0.0) .......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........Quill ).......### #..........) .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##..As you read the scroll of identify, it crumbles to dust. _f -> c - 3 potions of curingAs you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshine  As you read the scroll of identify, it crumbles to dust.5.7 (1 _h -> w - a scroll of enchant weaponh2ajh2ajnRead which item? Scrolls  a - a scroll of enchant armourw - a scroll of enchant weapon  c - 2 scrolls labelled QIOTIF PUFI [!] read|quaff|evoke[?] describe selectedh2aj+ h2aj h2aj  ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== h2aj v...........................## # AC: 7Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5525.7 (0.0) .......###........[...##-) Nothing wielded .....................##h2aj INothing quivered ........#...##..........Quill ).......### #..........) .....##..##. ##..##....... ............ #..#........ ...#........ ............ .....#..##..As you read the scroll of identify, it crumbles to dust. _j -> h - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshineAs you read the scroll of identify, it crumbles to dust. _h -> w - a scroll of enchant weaponh2aj%  As you read the scroll labelled QIOTIF PUFI, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.h2aj& q6.7 (1Tele Quill h2aj, h2aj/ 8 _c -> t - a scroll of teleportationi2aj9i2ajZ:i2ajAi2aj7EF _Unknown command.i2aji2ajlQuiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs  i2aje - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|oni2aj#i2aj/e ####........#......# ##.......# Jingleheimer the Changeling#.........####.....# #...#..#.. Armataur ###....##...##.......####....###. Health: 66/66 ======================== ##......##...#..........#...## ## Magic: 8/8======================== ...........................## # AC: 7i2ajV0Str: 21 ......................##..##EV: 13Int: 11 #........#...........##..##SH: 0Dex: 10 ##....####..............##XL:  8 Next: 18% Place: Dungeon:6 ....#### #......@......##Noise: ---------  Time: 5526.7 (0.0) i2aj0.......###........[...##-) Nothing wielded .....................##Nothing quivered ........#...##..........i2aj0PTele Quill ).......### #..........) .....##..##. ##..##....... i2aj1Q............ #..#........ ...#........ ............ .....#..##..As you read the scroll of identify, it crumbles to dust. i2aj_1;_h -> w - a scroll of enchant weapon  As you read the scroll labelled QIOTIF PUFI, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _c -> t - a scroll of teleportation _Unknown command.i2aj2i2ajf:i2aj}<F _Clearing quiver.i2aji2aji2aji2aj~i2ajçh  You encounter a sleepcap.i2ajs[# #..####.....# #...#..#. ####....##...##.......####....### ...##...#....#...## # ......... ## #.####....####.. .....#### #<....###[....#...##.... .).### #.) ......##..##. ##..##............... #..#..f   sleepcap (dormant)#i2aj. ............#..##.. .... .f#.........i2aj,7f.i2ajLDfi2aj17.7 (1 _i2aj$i2aji2ajy%  ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## i2ajz.............## #...##.......... .)### #..........)  ##..##.......  #..#........  .......f....  .... .. i2ajs  ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## .............## #...##.......... )### #..........)  ##..##....i2aj #..#........  .......f. .... ..i2aj+i2aji2aj4i2ajI_ _A sleepcap is nearby!i2aj_  ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## .............## #...##.......... .)### #..........)  ##..##.......  #..#........  .......f....  .... .. i2ajs   ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## .............## #...##.......... )### #..........)  ##..##.... #..#........  .......f. .... ..i2aj} 3i2aj i2aj _ _A sleepcap is nearby!i2aj   ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## .............## #...##.......... .)### #..........)  ##..##.......  #..#........  .......f....  .... .. i2aj   ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## .............## #...##.......... i2aj )### #..........)  ##..##.... #..#........  .......f. .... ..i2aj i2aj i2ajr i2aj _ _A sleepcap is nearby!i2ajZ   ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## .............## #...##.......... .)### #..........)  ##..##.......  #..#........  .......f....  .... .. i2ajV   ...##.......####...#......... ............... ..............##..## #...........##..## #..............##  #......<......## #.....@..[...## .............## #...##.......... i2ajW )### #..........)  ##..##.... #..#........  .......f. .... ..i2aj>\ i2aj\ i2aj]b i2ajd _ _A sleepcap is nearby!i2ajtG'##....##...##.......####....##......##...#...#...## ..........## ##..## ####..## ##....####...## ....#### #......<## ..###..[...## .....## #...##.. )### #.)....##..##. ##..##.i2ajjH...... #..#........# .......f.... .#..##.. .... ..##......... ..... .## ##i2aj`Os.....#...## ............## ##..## ###..## ####...## ...#### #......<## i2ajOw..###..[...## .....#####...##...### #.) ....##..##. ##..##....... #..#..i2ajPh # .......f..#..##.. ..... ...#. #............... .#i2aj:P# ##...#... >#  .i2aj8RA sleepcap is nearby! _A sleepcap is nearby!  You roll towards the sleepcap!  Found a stone staircase leading down.i2aj4]/  --more--j2aj7B7f.j2ajRj2ajRq 8Regen (2) _j2ajOWj2ajTXj2aj7 .........## ##..## ###..## ####...## ..#### #......<j2aj ## ..###..[...## .....######...##....### #.)j2aj 2##..##. ##..##....... #..#..f..... #j2aj  ............. .#..##........ ....#j2aj2  j2ajK #............... #..## #.j2ajb ..#... .># ..j2ajz 5 ... j2aj ##..## ###..## ####...## #### #......<## ..###..[...## .....#######...##.....### #.)##..##. ##..##....... #..#..f.....$ # ..........#..##.............#.............#..## .# .#..... .># # . #..... ... #..... ##?⌠ j2aj v=94j2ajz j2aj u _You roll towards the sleepcap! The sleepcap closely misses you.k2aj  You hit the sleepcap. You tail-slap the sleepcap.  The sleepcap is moderately damaged.k2ajo-30.6 (0.9k2ajk2ajgU _The sleepcap barely misses you.k2ajT <  You punch the sleepcap!k2ajgK  #........))..... ####........#...... ##### #...####..... ##...####....##...##.......  ###......##...#.......  #...............  #................  .........##...........  ........###..@.####...........  .......#### #......<....  ..........###........[..  ..............................  ....#...##.......  ..).......### #.......k2ajc   #.............##..##. ##..##..   ..#.................. #..#..f  ..........#........ ........ The sleepcap is heavily damaged.k2aj9k2ajk2ajF;-1.5k2ajC!k2aj#@ _Your surroundings suddenly seem different.k2ajk2aj7-k2ajk2ajH _No target in view!k2ajk2aj]k2aj7k2ajV k2aj:_No target in view!k2ajdk2ajek2ajkk2aj1nH _No target in view!k2ajk2ajjk2aj)k2aj k2aj?:_No target in view!k2ajk2ajk2ajk2ajH _No target in view!k2aj3k2ajT k2aj C _No target in view!k2aj k2ajk2ajk2ajk2aj=k2ajk2ajk2ajk2aj[qk2ajErk2ajyk2ajf|k2ajk2ajk2ajk2ajk2aj^k2aj_k2ajek2ajgk2ajk2ajVk2aj k2ajk2ajJ k2ajkK k2ajDO k2ajP k2ajw k2aj k2aj k2ajs k2aj- k2ajG. k2aj[/ k2aj/6 k2aj9 k2aj> m3 _k2aj@ k2ajA k2ajHB k2ajD k2ajF k2ajZG k2ajvH k2ajKJ k2ajM ,k2ajN k2ajP k2ajS k2ajtS k2ajT k2ajFV k2ajoW k2ajW k2ajLX k2ajY k2aj[ k2aj[ :2k2ajx\ k2aj^ k2ajx_ k2aj_ k2aju` k2ajAm k2aj4p k2aj~p k2ajIr k2ajbt k2aj~x ,k2ajy k2aj| k2aj? f _ You encounter a phantom.k2aj ....#........#...##..## ...###....####..............## ........#### #......<......## ...........###........[...## .........................###### ............#...##...... ....).......###.##..........).. ...##..##.###..## ..........@##..#..f.....$ .......#k2ajՌ ............... ...#..##.............#... ......#................#..## .# ....###..........#.......># # ...# .....#......... W   phantom (dormant) ... .#......##?⌠ ...W.?..j.##...k2aj5 W41.5 (10.0)W.k2ajǖ XWk2ajԗ 22.5 (11 _k2ajF k2ajO k2aj-  ..####.. .#### #......< ...###..[...## ....... ... )#.).. ##..##.## .......@#$ ............... #..##.......... ..............#..## .# ......#.......># #  ...........#.........  ............#W.....##?⌠ k2aj7. T .#...............?..  k2aj6 O ..####.. .#### #......< ...###..[...## ....... ... )#.).. ##..##.## .......@#$ ............... k2aj' #..##.......... ..............#..## .# ......#.......>#  ...........#.........  ............#W.....##?  .#...............?..  k2aj k2aj< k2aj k2aj ^ _A phantom is nearby!k2aj4  ..####.. .#### #......< ...###..[...## ....... ... )#.).. ##..##.## .......@#$ ............... #..##.......... ..............#..## .# ......#.......># #  ...........#.........  ............#W.....##?⌠  .#...............?..  l2aj(< ..####.. .#### #......< ...###..[...## ....... ... )#.).. ##..##.## .......@#$ ............... #..##.......... ..............#..## .# ......#.......># l2aj= ...........#.........  ............#W.....##?  .#...............?..  l2ajDl2ajpEl2aj_Ll2ajN^ _A phantom is nearby!l2ajr] ..####.. .#### #......< ...###..[...## ....... ... )#.).. ##..##.## .......@#$ ............... #..##.......... ..............#..## .# ......#.......># #  ...........#.........  ............#W.....##?⌠  .#...............?..  l2aj ..####.. .#### #......< ...###..[...## ....... ... )#.).. ##..##.## .......@#$ ............... #..##.......... l2aj..............#..## .# ......#.......>#  ...........#.........  ............#W.....##?  .#...............?..  l2aj3l2ajOl2aj^ _A phantom is nearby!l2aj###....####...## ....#### #......<## ...###........[...## ..........######..#...##............. ).......###.##..........).. ....##..##.###..##.. .......##..#........$ #............. .#..###... #........#..## .# ###..........#l2aj.># # # ...........#.. ..#W.....##?⌠  .#....?j.......##.... .....  ##. ...l2ajt8W.l2ajl2ajE73.5 (1.0) _l2aj#l2ajW%l2ajҒ .....#### <## ...###........[...## ........######..#...##.............).......###.##..........).....##..##.###..##..............##..#........$#........#..####.......l2ajc #..## .####.......># # .#W..  .......##?⌠  .#....?... j.......##.... ....  ##.. l2aj 8W.l2aj l2aj X41l2aj l2aj l2aj ...##..[...## ..............######..#...##.............).###.##..........)l2aj[ .....##..##.###..##..............##..#..$#........#..####.......#..## .####W......># # .l2aj #...  .##?⌠  .#....?...j.......##.... ....  ##..l2aj C=5l2aj l2ajs > _The phantom hits you but does no damage.l2aj݌ B6.4 (0.9l2aj\ l2aj _You closely miss the phantom. The phantom barely misses you.l2ajK  You hit the phantom.  The phantom is lightly damaged.  The phantom is struck by your quills.l2aj" '7.3l2aj l2aj< > _The phantom hits you but does no damage.l2aj{  You closely miss the phantom. You punch the phantom!  The phantom is heavily damaged.l2aj{| 28.2l2aj# l2aj > _The phantom hits you but does no damage.l2aj  OYou hit the phantom but do no damage. Your tail-slap misses the phantom.The phantom is heavily damaged.l2aj ^ O   ogre (wandering)W   phantomYou encounter an ogre. It is wielding a +0 giant club.l2aj ,9.2 (1.0l2aj l2aj > _The phantom hits you but does no damage.l2aj5j .OYou miss the phantom. Your tail-slap misses the phantom.l2ajt O The phantom is heavily damaged.l2aju -50.1 (0.9l2aj} l2aj ~ _The phantom is struck by your quills. The phantom completely misses you.l2aj j .OYou hit the phantom.l2aj o  The phantom is severely damaged.l2aj '1.0l2aj l2ajb > _The phantom hits you but does no damage.l2ajfl a  You barely miss the phantom.l2ajl %9l2ajQu l2aj1w ` _The phantom is severely damaged.l2aj .OYou hit the phantom. Your tail-slap misses the phantom.l2aj  The phantom is almost destroyed.l2aj '2.8l2aj l2aj= U _The phantom closely misses you.l2aj"N .OYou hit the phantom but do no damage.l2ajO §....WThe phantom is almost destroyed.l2ajwV ###........[...## .....####### #...##.............. .###.##..........)... ##..##.###..##......... ##..#........$. O.. #..##.......#... ..........#@.## .# ......#§....W.># # .......#l2ajV.... .......###?⌠.⌠ .....?... ... ...##....!....... ..∩W   phantom ....#....#....... ....#F   marrowcuda (dormant)#............ ⌠.F.#l2aj^  The phantom hits you. The phantom blinks! You blink.  You encounter a marrowcuda.l2aj_U5-3.7l2aj-fl2ajg9 _Found Gapneg's Vocational Training.l2aj F⌠You hit the phantom.  You tail-slap the phantom, but do no damage.l2ajMRThe phantom is almost destroyed.l2ajYo.Fl2aj`3--4.6l2ajl2aj)+ _The phantom hits you.l2aj ># F.  You closely miss the phantom. Your tail-slap misses the phantom.The phantom is almost destroyed.m2ajm2ajU4=5.5m2ajm2aj> _The phantom hits you but does no damage.m2aj M .  You punch the phantom!m2ajLEF∩m2ajF   marrowcudam2ajk5/67=266.4m2ajm2aj{N _You destroy the phantom!m2aj.....########...##.............. ###.##..........)... ##..##.###..##... .......##..#........$. O................ #..##.............#... .....#..## .# #.......@# # #........m2ajM  #......##?⌠.⌠......?... .F.....##....!....... ..∩....#....... .....##  #............ .⌠.⌠.# .... ......m2aj 9F.m2aj 0Om2ajXO   ogreF   marrowcudam2aj"4-7.4 (1.0m2ajm2ajc _There is a stone staircase leading down here.m2aj,c*#...##.......##.)... ##..##.###..##........ ........##..#........$O................ #..##.............# m2ajc.........O....#..## .##.......>##..##........##F⌠.⌠....?... ....##....!....... ..∩.#....#....... .....##  #............ .⌠.⌠.#  m2ajc.... ....... ..#...#m2ajf .OThe marrowcuda is struck by your quills.m2ajnm2ajQo-=8m2ajum2aj/w _The marrowcuda barely misses you. The marrowcuda misses you.m2aj? .OYou punch the marrowcuda!  The marrowcuda is moderately damaged.The marrowcuda is struck by your quills.m2aj8 m2aj469.3 (0.9m2ajm2ajB _The marrowcuda bites you but does no damage.m2ajT .OYou hit the marrowcuda but do no damage.The marrowcuda is moderately damaged.m2aj]m2aj^(60.2m2ajem2ajg[ _The marrowcuda completely misses you.m2aj5 .OYou barely miss the marrowcuda.The marrowcuda is moderately damaged.The marrowcuda bites you.m2aj-FF 2 marrowcudas (1 summoned)m2ajU4-1.1m2ajm2aj? _Another marrowcuda is drawn to the feast!m2aj8< .OAnother marrowcuda is drawn to the feast!closely miss the marrowcuda.  The marrowcuda is struck by your quills.m2ajBFF 3 marrowcudas (2 summoned)m2ajCA-2.0m2ajIm2ajKX _The marrowcuda closely misses you.m2aj0FF 4 marrowcudas (3 summoned)The marrowcuda is struck by your quills. _The marrowcuda closely misses you.  The marrowcuda misses you. The marrowcuda bites you.m2ajS1-9m2ajm2ajB _The marrowcuda bites you but does no damage.m2aj1= O.  You closely miss the marrowcuda.The marrowcuda is moderately damaged.The marrowcuda bites you.m2aj? F⌠Another marrowcuda is drawn to the feast!m2ajHFF 5 marrowcudas (4 summoned)m2ajIa57--3.8m2ajQm2aj4TE _The marrowcuda bites you but does no damage. x2m2aj?. F.  You hit the marrowcuda. Your tail-slap misses the marrowcuda.The marrowcuda is heavily damaged.The marrowcuda is struck by your quills.m2ajȥ& m2ajXF.  The marrowcuda barely misses you. The ogre closely misses you.m2aj FF 6 marrowcudas (5 summoned)The marrowcuda completely misses you. The marrowcuda bites you.m2aja1---4.7m2ajm2ajʾ? _Another marrowcuda is drawn to the feast!m2aj6tail-slap the marrowcuda.  The marrowcuda is severely damaged.The marrowcuda bites you but does no damage.losely misses you.  The marrowcuda bites you but does no damage. x2m2ajV2--5.6m2aj$m2aj!)J _The ogre misses you.m2ajThe marrowcuda bites you but does no damage. x2 _The ogre misses you.  You closely miss the marrowcuda. Your tail-slap misses the marrowcuda.The marrowcuda is severely damaged.  The marrowcuda barely misses you. The marrowcuda closely misses you.m2aj6'6.5m2ajJm2ajםB _The marrowcuda bites you but does no damage.m2ajL FF 7 marrowcudas (6 summoned)  The marrowcuda is severely damaged.The marrowcuda barely misses you.closely misses you. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The ogre barely misses you. The marrowcuda barely misses you.m2aj/17.4m2aj]%m2aj1(X _The marrowcuda closely misses you.m2aj=4.  The marrowcuda bites you but does no damage..  Another marrowcuda is drawn to the feast!  The marrowcuda is struck by your quills.marrowcuda clos  The marrowcuda is struck by your quills.m2ajeFFAnother marrowcuda is drawn to the feast!is struck by your quills.  The marrowcuda closely misses you.bites you but does no damage.m2ajaU0-8.3m2ajm2aj7 _The marrowcuda leaves your sight.m2ajJ §You hit the marrowcuda but do no damage.You tail-slap the marrowcuda.  You destroy the marrowcuda!m2ajYR2§m2ajY-§m2aj_§m2ajf1§m2ajGn2§m2ajn?m2aj#z .............§.  The marrowcuda disappears in a puff of smoke! x6m2aj -319.2 _The ogre barely misses you.m2aj†m2aj)n _Your Shapeshifting skill increases to level 6!m2ajvr §§..@.§ You punch the ogre! You punch the ogre, but do no damage.The ogre is moderately wounded.The ogre is struck by your quills.m2ajiv26--------====70.2 (1.0m2ajm2ajU> _The ogre hits you with a +0 giant club!!m2ajm2aj\m2ajm2ajP!^ _You are too injured to fight recklessly!m2ajm2ajhm2ajZm2aj^ _You are too injured to fight recklessly!m2aj m2ajn m2ajK m2aj ^ _You are too injured to fight recklessly!m2aj[p m2ajp m2ajv m2ajy ^ _You are too injured to fight recklessly!m2aj m2aj m2aj m2aj ^ _You are too injured to fight recklessly!m2ajh m2ajh m2ajp m2ajr U _You are too injured to fight recklesslym2aj m2aj m2aj m2aj m2aje m2ajYf m2aj@k m2aj#m m2aj' m2aj m2ajG m2ajT m2ajE m2ajE m2ajM m2ajmO m2aj m2aj m2aj m2aj m2aj': m2aj: m2ajC m2ajqE m2ajź m2aj m2aj m2aj m2aj13m2aj9m2aj;m2ajm2ajLm2ajBm2ajbm2aj 3m2aj'm2aj)n2aj\n2ajA]n2ajen2ajgn2aj.h n2aj]i Quiver which action? ([-] to clear)  a - Throw: 3 throwing netsb - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs  n2aji me - Zap: wand of paralysis (7) [*/%] inventoryn2aji z[!] focus mode: off|ono2ajo2aj...#...##..............Jingleheimer the Changeling ...###.##..........)...Armataur ##..##.###..##.........Health: 26/67 =========--------------- ........##..#........$.Magic: 8/8======================== .....O................AC: 7Str: 21 o2aj{;#..##.............#...EV: 13Int: 11 ..............#.§## .#SH: 0Dex: 10 ........#....§§O§##..##.XL:  8 Next: 31% Place: Dungeon:6 ........#.......@.......o2aj3Noise: ====-----  Time: 5570.2 (0.0) ........#......##§§.⌠...-) Nothing wielded ............?..F .......Throw: 3 throwing nets o2ajA9..##....!....... ..∩....Quill ...#....#....... .....##o2ajlT#............ .⌠.⌠.#O   ogre.... .......o2aj$..#...# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! o2aj_You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!o2ajo2aj|o2ajo2aj...#...##..............Jingleheimer the Changeling ...###.##..........)...Armataur ##..##.###..##.........Health: 26/67 =========--------------- ........##..#........$.Magic: 8/8======================== .....O................AC: 7Str: 21 #..##.............#...EV: 13Int: 11 ..............#.§## .#SH: 0Dex: 10 ........#....§§O§##..##.XL:  8 Next: 31% Place: Dungeon:6 ........#.......@.......o2ajNoise: ====-----  Time: 5570.2 (0.0) ........#......##§§.⌠...-) Nothing wielded ............?..F .......Throw: 3 throwing nets ..##....!....... ..∩....Quill ...#....#....... .....###............ .⌠.⌠.#O   ogre.... .........#...# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  o2ajThrow: 3 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 72% to hit)o2aj$...#...##..............Jingleheimer the Changeling ...###.##..........)...Armataur ##..##.###..##.........o2ajtHealth: 26/67 =========--------------- ........##..#........$.Magic: 8/8======================== .....O................o2ajAC: 7Str: 21 #..##.............#...EV: 13Int: 11 ..............#.§## .#o2ajSH: 0Dex: 10 ........#....§§(§##..##.o2ajXL:  8 Next: 31% Place: Dungeon:6 ........#.......@.......o2ajE2Noise: ====-----  Time: 5570.2 (0.0) ........#......##§§.⌠...o2ajh-) Nothing wielded ............?..F .......o2ajThrow: 3 throwing nets ..##....!....... ..∩....o2ajQuill ...#....#....... .....##o2ajT#............ .⌠.⌠.#O   ogre.... .......o2aj_..#...#Throw: 3 throwing netso2aj-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineo2ajSAim: an ogre, wielding a +0 giant club (heavily wounded, 72% to hit)  You throw a throwing net.  o2ajwHThe throwing net barely misses the ogre.o2ajs ................O§?o2aju =---1.2 (12 _o2aj} o2aj: p2ajrV...#...##..............Jingleheimer the Changeling ...###.##..........)...Armataur ##..##.###..##.........Health: 26/67 =========--------------- ........##..#........$.Magic: 8/8======================== .....O................AC: 7p2ajVeStr: 21 #..##.............#...EV: 13Int: 11 ..............#..## .#SH: 0Dex: 10 ........#......O§##..##.XL:  8 Next: 31% Place: Dungeon:6 ........#.......@§......p2ajW7Noise: =--------  Time: 5571.2 (0.0) ........#......##?§.⌠...p2aj W-) Nothing wielded ............?..F .......p2aj9W?Throw: 2 throwing nets p2ajPW..##....!....... ..∩....Quill p2ajgW...#....#....... .....###............ .⌠.⌠.#p2aj|WO   ogre.... .......p2ajWm..#...#You throw a throwing net. p2ajW_The throwing net barely misses the ogre.Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 72% to hit)p2aja@...#...##..............Jingleheimer the Changeling ...###.##..........)...Armataur ##..##.###..##.........Health: 26/67 =========--------------- ........##..#........$.Magic: 8/8======================== .....O................AC: 7Str: 21 p2aj@9#..##.............#...EV: 13Int: 11 ..............#..## .#SH: 0Dex: 10 ........#......O§##..##.XL:  8 Next: 31% Place: Dungeon:6 ........#.......@§......p2aj A7Noise: =--------  Time: 5571.2 (0.0) ........#......##?§.⌠...p2aj0A-) Nothing wielded ............?..F .......Throw: 2 throwing nets p2ajRA..##....!....... ..∩....Quill p2ajtA...#....#....... .....###............ .⌠.⌠.#p2ajAO   ogre (caught).... .......p2ajA_..#...#Throw: 2 throwing netsp2ajAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linep2ajAAim: an ogre, wielding a +0 giant club (heavily wounded, 72% to hit)  You throw a throwing net. The throwing net hits the ogre.  The ogre is caught in the net!p2aj§O>.§⌠§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 72% to hit)  You throw a throwing net. The throwing net hits the ogre.  The ogre is caught in the net!  The ogre is heavily wounded.p2ajY72.2 (1throwing net p2aj=p2aj 9 _The ogre struggles against the net.p2aj9 / ... You strike the helpless ogre from behind!  You hit the ogre. You tail-slap the ogre.  The ogre is severely wounded.p2aj 4-3.1 (0.9p2aj p2aj 9 _The ogre struggles against the net.p2aj)Z  You hit the ogre.  The ogre is severely wounded.p2ajZ /=4.0p2aja p2ajc 9 _The ogre struggles against the net.p2ajV )You strike the helpless ogre from behind!  You punch the ogre!p2ajX (p2aj 28=9-9 _You kill the ogre!p2ajN p2aj o _Your Unarmed Combat skill increases to level 5!q2aj% [......#######.#...##.............. ....###.##..........)...##..##.###..##.............##..#........$. ......O..... .#..##.....#....#..## .# .#>##..##..#...............#......##?⌠.⌠..............?..F .......#....!....... ..∩.... ....#....#....... .....###............ .⌠.⌠.#.....!. .........#...#q2aj M-5.9 (1.0 _q2ajq2ajKm  e - 3 throwing nets (gained 2)q2aj` k6.9 (23 throwing netsq2ajX(q2aj*S _You see here a +0 giant club.q2ajvq2ajGz  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.5   5.9  -1   h - Spellcasting   0.0   1.4  -2  q2ajz^         b - Maces & Flails   0.0   1.2  -1      c + Unarmed Combat 5.0   7.1  -1   i - Evocations   0.0   1.0   0   d - Throwing   0.0   1.2  -1   j * Shapeshifting   6.1   9.9  -2  q2aj{`                 e - Armour   0.0   0.6  +3      f + Dodging3.7   6.7  -3       g - Stealth   0.0   0.7  +2          q2aj$|!            q2ajU|            q2aj|        q2aj|        q2aj|        q2aj }    The relative cost of raising each skill is in cyan.  q2ajR}The species aptitude is in white.  [?] Help[=] set a skill target  q2aj}[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsr2ajb> i + Evocations 0.0r2ajٽr2ajQr2aj+.................#######Jingleheimer the Changeling ....#...##..............Armataur ....###.##..........)...Health: 28/67 ==========-------------- .##..##.###..##.........Magic: 8/8======================== .........##..#........$.AC: 7Str: 21 ......O................EV: 13r2ajInt: 11 .#..##.............#...SH: 0Dex: 10 ...............#..## .#XL:  8 Next: 39% Place: Dungeon:6 .........#......@>##..##.r2aj$+Noise: ---------  Time: 5576.9 (0.0) .........#...............-) Nothing wielded r2ajM.........#......##?⌠.⌠...Throw: 3 throwing nets r2aju.............?..F .......Quill r2aj...##....!....... ..∩.... ....#....#....... .....###............ .⌠.⌠.#.....!. .........#...#You strike the helpless ogre from behind!  You punch the ogre! _You kill the ogre! r2ajd_Your Unarmed Combat skill increases to level 5!e - 3 throwing nets (gained 2) _You see here a +0 giant club.r2aj'r2ajr2ajr2ajr2aj Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets (quivered)b - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangs  e - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|onr2aj r2aj .................#######Jingleheimer the Changeling ....#...##..............Armataur ....###.##..........)...Health: 28/67 ==========-------------- .##..##.###..##.........Magic: 8/8======================== .........##..#........$.AC: 7Str: 21 r2aj3 ......O................EV: 13Int: 11 .#..##.............#...SH: 0Dex: 10 ...............#..## .#XL:  8 Next: 39% Place: Dungeon:6 r2ajR .........#......@>##..##.Noise: ---------  Time: 5576.9 (0.0) r2ajp .........#...............-) Nothing wielded r2aj .........#......##?⌠.⌠...Nothing quivered r2aj .............?..F .......r2aj %Quill ...##....!....... ..∩.... ....#....#....... .....###............ .⌠.⌠.#r2aj .....!. .........#...#r2aj" _You strike the helpless ogre from behind!  You punch the ogre! r2ajx _You kill the ogre! _Your Unarmed Combat skill increases to level 5!e - 3 throwing nets (gained 2) _You see here a +0 giant club.r2aj r2aj r2ajV F _Clearing quiver.r2aj)* 3r2aj, r2aj0 r2ajM1 $ _r2aj7 r2aj8 r2ajJ8 99r2aj: r2ajs< ,r2aj= r2aj!@ ,r2ajA r2ajD P30r2ajF r2ajM ,r2ajmP r2ajS ,r2ajV r2ajb i1=r2ajae r2aj,h ,r2aji r2ajk ,r2ajm r2ajr a2=r2ajRt r2ajw ,r2ajFz r2aj} ,r2aj r2aj r2ajE 93r2ajņ r2ajs ,r2aj̊ r2aj ,r2aj r2aj{ r2ajӓ r2ajr r2aj S4=r2aj8 r2aj› r2aj~ ,r2aj r2aj[ r2aj r2ajy r2aj r2ajԪ K5=r2aj r2aj֯ ,r2aj r2aj ,r2aje r2aj3 O6r2aj߻ r2aj ,r2aj r2aj r2ajB r2aj r2aj& i7=r2aj r2ajw ,r2aj r2ajc r2aj r2aj& r2aj ,r2ajD r2aj r2aj K8=r2ajy r2aj8 r2aje r2aj r2ajh r2aj r2aj r2ajD O9r2aj r2ajs r2aj r2aj r2ajr ,r2aj r2aj j40=r2aj r2aj ,r2aj. r2aj Br2aj r2ajY K1=r2aj  r2ajK r2aj r2aj r2aj ,r2aj| r2ajA r2aj S2=r2aj r2aj ,r2ajF r2aj ,r2ajq! r2ajT$ ,r2aj% r2aj( a3=r2ajc) r2aj!1 ,r2aj3 r2aj7 r2ajS7 r2aj9 r2aj; r2aj; 94r2aj= r2aj? r2aj@@ r2aj?A r2ajB r2aj7C r2ajD r2ajG r2ajH S5=r2ajfJ r2ajN ,r2aj^P r2ajR r2ajR r2ajT r2aj##..##..#r2ajd.........#......##@⌠.⌠.... ..?...... ##....!....∩..... #....#.............##.  #........⌠.⌠.# .....!.......... ..#...#......... r2aj .703.9 (40r2ajG=4.9 (41r2aj\r2aj. _i - a scroll of identifys2aj8@3s2ajBs2ajDs2ajVFs2aj5Ms2ajNs2ajPWelcome to Gapneg's Vocational Training! What would you like to do?  a - 1120 gold a manual of Evocationsb - 1120 gold a manual of Invocations You have 279 gold pieces. [Esc] exits2aj`Q[!] buy|examine items[a-b] mark item for purchase [/] sort (type)[A-B] put item on shopping lists2ajbuy|examineexamine item[Enter] describes2aj# s2aj s2aj .....##..#........$...Jingleheimer the Changeling ..O.................. ..Armataur ##.............#.... ...Health: 67/67 ======================== ...........#..###.# ....Magic: 8/8======================== .....#......)>##..##....AC: 7Str: 21 .....#..................EV: 13Int: 11 .....#......##.⌠.⌠......SH: 0Dex: 10 .........?..............s2aj XL:  8 Next: 39% Place: Dungeon:6 #....!..........@.......Noise: ---------  Time: 5706.9 (2.0) #....#.............##...-) Nothing wielded #..............⌠.⌠.#Nothing quivered.....!..........Quill .........#...##................................... ...... _You see here a +0 giant club. _Clearing quiver. _Key pressed, stopping explore. _HP restored. _i - a scroll of identify  s2aj :There is an entrance to Gapneg's Vocational Training here.s2aj s2aj/ s2ajM . _s2aj  s2aj s2aj s2ajb s2aj$ _Clearing quiver. _Key pressed, stopping explore. _HP restored. _i - a scroll of identify  You encounter a scorpion.s2ajP+ O.......... .. .##......#.... ... ...#..###.# ....#......)>##..##.....#...................#......##.⌠.⌠...........?........ s2aj , t##....!..........∩. .#....###...  #....⌠.⌠.#  .....!............ ...#...### ......# ........s   scorpion (wandering) .............s.#s2aj=, &0s2ajq1 s2aj8 N7.9 (1 _s2aj4x .. ....#.... ... ...#..###.# .... ....)>##..##.... ................ ....##.⌠.⌠...... .?.............. !..........∩....... .......@...##...  .......⌠.⌠.#  .....!............  .........#...###  ..............#  ...............  ...............  ............s.# t2ajN .. ....#.... ... ...#..###.# .... ....)>##..##.... ................ ....##.⌠.⌠...... .?.............. !..........∩....... .......@...##...  .......⌠.⌠.#  t2aj.....!............  .........#...###  ..............# ...............  ............... ............s.# t2ajt2ajt2ajt2aj_ _A scorpion is nearby!t2aj .. ....#.... ... ...#..###.# .... ....)>##..##.... ................ ....##.⌠.⌠...... .?.............. !..........∩....... .......@...##...  .......⌠.⌠.#  .....!............  t2aj.........#...###  ..............#  ...............  ...............  ............s.# t2ajOSN .. ....#.... ... ...#..###.# .... ....)>##..##.... ................ ....##.⌠.⌠...... .?.............. !..........∩....... .......@...##...  .......⌠.⌠.#  t2aj T.....!............  .........#...###  ..............# ...............  ............... ............s.# t2ajKT t2aj[t2ajk\t2ajct2aje_ _A scorpion is nearby!t2aj .. ....#.... ... ...#..###.# .... ....)>##..##.... ................ ....##.⌠.⌠...... .?.............. !..........∩....... .......@...##...  .......⌠.⌠.#  .....!............  .........#...###  ..............#  t2aj2...............  ...............  ............s.# t2ajJ`f .. ....#.... ... ...#..###.# .... ....)>##..##.... ................ ....##.⌠.⌠...... .?.............. !..........∩....... .......@...##...  .......⌠.⌠.#  .....!............  .........#...###  ..............# ...............  ............... ............s.# t2ajet2ajft2ajmt2ajNp_ _A scorpion is nearby!t2aj##..#.... ... ..#..###.# .... #)>##..##.... #............ #......##.⌠.⌠ ...?.............. #....!..........∩....... ....#...##... #......t2aj`⌠@⌠.#  .....!............. .........#...###/......# .........#.....s.## ......t2aj9s.t2ajFst2aj/,8 _t2ajlt2ajt2aj ..#..###.# .... #)>##..##.... #............ #......##.⌠.⌠...... ...?.............. !..........∩....... ....#...##.... ......t2ajt ⌠.⌠.##....  .....!......@......# .........#...###/#.......# ....................s...#..............## t2aj ....... ....)......##t2aj 9s.t2ajx t2ajʼ %9t2aj t2aj t2aj1 #......)>##..##...............##.⌠.⌠.........?............!....∩........#...##.....⌠.⌠.##...  .....!.............# .........#@..###/#.....#  ...s.....#.........##.# .....c   centaur (launcher, asleep) .....)##s   scorpion..S..c.....## S   adder (asleep)t2ajD S.  You encounter an adder and a centaur.The centaur is carrying a +0 shortbow.t2ajzQ c)cSThe adder hisses angrily. The centaur shouts!t2aj%X ))))))The centaur wields a +0 shortbow. The centaur shoots an arrow.t2aj 9s.t2aj _....)t2aj `59---==10t2ajs t2aj ) _The arrow hits you!t2ajI S.  You punch the scorpion!t2aj0 6c.t2aj 5 c.  The scorpion is moderately wounded.The scorpion is struck by your quills. The scorpion stings you.  You are poisoned.t2ajQ :S.t2aj9 t2aj6====-----1Pois Quill t2ajIt2aj/ _The scorpion poisons you!t2aj# †You closely miss the scorpion. You tail-slap the scorpion!t2aj- S   adder  You kill the scorpion!You feel very sick.t2aj3`)))))))t2ajR;S.t2aj⌠.@†...t2aj3---45-2.8 (0.9t2ajt2ajo _The centaur shoots an arrow. The arrow barely misses you.t2aj.#...................#......##.⌠.⌠...........?.............. #....!...∩.. #....#....##.... #....⌠.⌠.##.... .....!.............# ...#...###/# .........@†...#  ........# S#t2aj  . c.....# ).#.#.t2ajt2aj#A)))u2aj"8S.u2aj"4c.u2aj+)..u2ajH,48===---=3.8 (1.0u2aj3u2aj6U _You feel sick. The centaur shoots an arrow. The arrow hits you.u2ajE c.  You closely miss the adder. Your tail-slap misses the adder. You feel sick.u2ajMu2ajNv46---4.7 (0.9u2ajTu2ajjY0 c. _The adder closely misses you.You hit the adder. Your tail-slap misses the adder.The adder is moderately wounded.u2aj_9 u2aj`e5--5.6u2ajeu2aj-hL _You feel sick. The adder bites you but does no damage.u2ajTM  You hit the adder. Your off-hand punch misses the adder.  The adder is severely wounded.  You feel sick. The centaur unwields a +0 shortbow. The centaur hits you.  The centaur barely misses you. The adder bites you but does no damage.  The adder is struck by your quills. The adder misses you.  The centaur completely misses you.u2ajY]3-6.5u2ajFu2aj? _The centaur kicks you but does no damage.u2ajN+ .You closely miss the adder. You tail-slap the adder.u2aj6   You kill the adder!You feel sick. The centaur is struck by your quills.  The centaur hits you but does no damage.u2aj:I-67.4u2ajV@u2ajZAM _The centaur misses you.u2aj  You hit the centaur.  The centaur is moderately wounded.28.3u2aju2ajg _You feel sick. The centaur barely misses you. The centaur misses you.u2ajx95 The centaur is moderately wounded. _You feel sick. The centaur barely misses you. The centaur misses you.  You closely miss the centaur.The centaur is moderately wounded.You feel sick. The centaur completely misses you.  The centaur closely misses you. The centaur hits you.u2aj9`38=--9.2u2aj"?u2aj@T _The centaur barely misses you.u2aj]u2aj8--u2aju2aj^ _You are too injured to fight recklessly!u2aju2aju2aju2ajg^ _You are too injured to fight recklessly!u2aj,u2ajɍu2ajtu2aj^ _You are too injured to fight recklessly!u2aju2aju2aju2aj2^ _You are too injured to fight recklessly!u2ajyu2aj*zu2aj}u2aj^ _You are too injured to fight recklessly!u2aj8u2aj u2ajEu2aj%V _You are too injured to fight recklessly!u2ajou2ajou2ajxu2ajz}u2aj6u2aju2aju2aj u2ajo]u2aj^u2ajeu2ajfu2aju2aju2aju2aj u2ajCu2ajDu2aju2aju2aj~u2ajru2aju2aj( u2ajw) u2aj 1 u2aj^3 u2aj u2aj u2aje u2aj u2ajX   You hit the centaur.  The centaur is moderately wounded.u2aj4Y `2=--20.1u2aja u2ajCc Q _You feel sick. The centaur hits you. The centaur kicks you.u2aj! . _You feel sick. The centaur hits you. The centaur kicks you.  You barely miss the centaur.  .  You are no longer poisoned.The centaur misses you.u2ajJ# u1=--1.0u2aj* u2aj, ? _The centaur kicks you but does no damage.u2aj  You barely miss the centaur.The centaur is moderately wounded.u2aj%9u2aju2ajϮ _The centaur barely misses you. The centaur closely misses you.v2aj#The centaur is moderately wounded. _ barely misses you. The centaur closely misses you.  You hit the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage.  v2aj$'2.8v2aj-v2aj#/T _The centaur barely misses you.v2ajp  You barely miss the centaur.The centaur is moderately wounded.v2aj>The centaur hits you but does no damage.v2ajC23.7v2ajv2aj="U _The centaur closely misses you.v2aj`  You hit the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage.v2aj '4.6v2aj v2ajB ? _The centaur kicks you but does no damage.v2aj[) 6  You punch the centaur!  The centaur is severely wounded.The centaur misses you. The centaur kicks you. The centaur misses you.v2aj* ]0-5.5v2aj:2 v2aj4 ? _The centaur kicks you but does no damage.w2ajN  You hit the centaur. Your tail-slap misses the centaur.The centaur is almost dead.w2aj ^28-6.4w2ajWw2ajRk _The centaur hits you. The centaur closely misses you.w2ajTU )You hit the centaur.  The centaur is almost dead.The centaur is struck by your quills.w2aj/^)w2ajnb0547.3w2ajjw2ajmK _You kill the centaur!w2ajV.###.⌠.⌠...........?.............. ##....!....∩........ .#....#w2aj....##....  #....⌠.⌠.##.... .....!.............#w2ajq% .........#...###/# ..†...##  w2ajA........# ..#  ..#)#.#.#..##.###w2ajw2ajI4-8.3 (1.0w2ajw2ajE$  Things that are here:w2aju _a +0 shortbow; a centaur corpsew2aj=DW.....?........ .w2ajE##....!...∩........ ..#....#....##....  #....⌠.⌠.##.... .....!.............# ...#...###/# ..†...##  )........#.#..#=)#.#.#....##.###w2ajE .<.##..#.#w2ajGx -Found a stone staircase leading up.w2aj4Q/  --more--w2ajA 9<w2aj4C 0 9 _w2ajeK w2ajKM x2aj1rx2ajt  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.6   5.9  -1   h - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1      x2ajuc + Unarmed Combat 5.1   7.1  -1   i + Evocations0.7   1.0   0   d - Throwing   0.0   1.2  -1   j * Shapeshifting   6.2   9.9  -2              x2aju&     e - Armour   0.0   0.6  +3      f + Dodging3.8   6.7  -3       g - Stealth   0.0   0.7  +2                              x2ajLv                    x2ajv            x2ajvThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helpx2ajv*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx2ajCx2aj x2aj...........?..............Jingleheimer the Changeling .##....!..........∩........Armataur ..#....#.............##....Health: 28/67 ==========--------------#..............⌠.⌠.##....Magic: 8/8========================.....!.............#AC: 7Str: 21.........#...###/#EV: 13Int: 11..........†...##SH: 0Dex: 10........)........#XL:  8 Next: 54% Place: Dungeon:6.......@........##Noise: ---------  Time: 5729.3 (0.0)...............##-) Nothing wielded................#Nothing quivered=x2aj.......)......##Quill ..............##.#.#..........#...#......#.###.. .<.##..#.#The centaur is almost dead.The centaur is struck by your quills. _You kill the centaur!Things that are here: _a +0 shortbow; a centaur corpse _Found a stone staircase leading up.x2ajx2ajx2aj'(x2aj(y2ajy2ajy2ajy2ajuO9y2aj,y2ajy2ajy2ajy2ajy2aj|y2ajy2aj-:30y2ajy2ajy2ajy2ajy2ajP,y2ajy2aj?y2ajS1=y2ajy2ajO,y2ajsy2ajpy2ajy2ajy2aja2=y2ajy2ajy2ajJy2ajy2ajBy2ajJ,y2ajAy2ajy2aj@93y2ajay2aj ,y2aj y2ajgy2ajy2ajy2ajy2ajS4=y2ajy2ajy2aj%y2ajy2ajy2aj y2aj=*y2aj-y2aj-K5=y2aj0y2aj3,y2aj6y2ajJ9y2aj9y2aj;y2ajO>y2aj>96y2aj@y2ajC,y2aj]Ey2ajHy2ajOHy2ajJy2ajL,y2ajX7=y2ajZy2aj^,y2ajo`y2ajca8=y2ajofy2aj.j,y2ajly2ajJo,y2ajaqy2ajtO9y2aj@wy2aj6zy2ajzy2aj|y2ajB,y2ajdy2aj@y2ajT40=y2aj"y2aj,y2ajy2ajBy2aja1=y2aj  A sleepcap comes into view.y2ajxff   sleepcap (wandering)y2ajq/68.3 (39.0)y2ajy2aj29.3 (40 _y2ajݵy2ajy2aju? !...f......∩.. ............##....  ........⌠.⌠.##....  .....!.............#  .........#...###/#  ..........†...##  ........)........#  .......@........##  ...............##  ................#  =.......)......##  ..............##  .#.#..........#  ...#......#.###  .. .<.##..#.# y2aj&FJ? !...f......∩.. ............##....  ........⌠.⌠.##....  .....!.............#  .........#...###/#  ..........†...##  ........)........#  .......@........##  ...............##  ................#  =.......)......##  ..............# .#.#..........#  ...#......#.### .. .<.##..#.# y2ajNy2ajQy2ajWy2ajY_ _A sleepcap is nearby!y2aj? !...f......∩.. ............##....  ........⌠.⌠.##....  .....!.............#  .........#...###/#  ..........†...##  ........)........#  .......@........##  ...............##  ................#  =.......)......##  ..............##  .#.#..........#  ...#......#.###  .. .<.##..#.# y2aj53? !...f......∩.. ............##....  ........⌠.⌠.##....  .....!.............#  .........#...###/#  ..........†...##  ........)........#  .......@........##  ...............##  ................#  =.......)......##  ..............# y2aj 4.#.#..........#  ...#......#.### .. .<.##..#.# y2aj<y2ajz=y2ajRy2ajU_ _A sleepcap is nearby!y2aj#......##.⌠.⌠...... ............?...........#....!...f∩........ ...#....#.....##....#..............⌠.⌠.##.........!.............#.#...###/#...†...## )........#..###....#=)......##....###.#..........#..#......#.###.. .<.##..#.#y2ajG.fy2ajڵCfy2aj870.3 (1.0) _y2ajby2ajz2aj\.#............#......##.⌠.⌠.................?......#....!....∩........ ....#....#....f........##....#..............⌠.⌠.##....!.............#$.#...###/#...†...## z2aj ^)........#..###....#=)......##....###.#..........#..#......#.###z2aj^F.fz2ajhz2aji%1z2aj$sz2ajRtz2aj)>##..##......#......##.⌠.⌠..........?. ##....!∩.... ....#....#............#..........f...⌠.⌠.##.........!.............$#...###/#..†...## )...###...=)..##...z2ajA##...#....z2ajE.fz2ajNz2aj[2=2z2ajz2ajz2ajK  You hit the sleepcap but do no damage.The sleepcap is lightly damaged.z2aj[L4=3.2 (0.9z2aj}Vz2ajlYU _The sleepcap barely misses you.z2aj  You hit the sleepcap but do no damage. You tail-slap the sleepcap.  The sleepcap is moderately damaged.z2aj'4.1z2ajz2ajV _The sleepcap closely misses you.z2aj73  You hit the sleepcap but do no damage. You tail-slap the sleepcap!  The sleepcap is almost destroyed.z2aj4U3=5.0z2aj>z2aj@N _The sleepcap misses you.z2ajݽf .  You hit the sleepcap. You tail-slap the sleepcap.z2aj(z2ajQ-79z2aj z2ajhO _You destroy the sleepcap!z2aj#z2aj~$z2aj<z2aj>H _No target in view!z2ajz2aj؜z2ajz2ajH _No target in view!z2aj:z2ajz2aj$z2aj 'H _No target in view!z2ajtz2ajސz2ajz2aj,H _No target in view!z2aj?z2ajz2ajz2ajH _No target in view!z2aj4~z2aj~z2ajdz2ajOC _No target in view!z2aj*z2ajz2ajz2ajdz2ajlkz2ajQlz2ajLrz2ajtz2aj?z2ajoz2ajz2ajz2ajXXz2aj]z2ajlz2ajoz2ajz2ajz2ajz2ajz2aj$I z2aj%J z2ajR z2ajT z2ajr 3z2ajav z2ajz z2ajځ P _z2ajb z2aj z2aj z2ajp 94z2ajm z2ajÍ z2aj z2ajH z2ajΓ ,z2aj z2ajm z2ajԙ S5=z2aj z2aj z2aj. z2ajZ z2aj z2aj z2aj z2ajq z2aj K6=z2ajG z2ajN ,z2aj z2aj ,z2aj z2ajE z2aj 97z2aj z2aj z2aj z2aj7 z2aj z2aj, z2ajr z2aj6 z2aj N48=z2aj z2aj4 z2aj z2aj z2aj z2aj z2ajP z2aj z2aj z2aj% z2ajO m9=z2aj z2ajS z2aj z2ajC z2aj ,z2ajE z2aj z2ajC &50z2aj z2aj z2aj] z2aj z2aj Bz2aj z2aj* K1=z2aj z2aj z2aj z2aj z2aj z2aj z2ajx! z2aj$ z2aj#% U2=z2ajd' z2aj9* z2aj* z2aj, z2aj0 ,z2aj2 z2aj5 ,z2ajG8 z2ajn; z2aj< %3z2ajU> z2ajA z2ajA z2ajCD z2ajG z2aj9H z2ajP z2ajyQ z2aj8\ ,z2ajE^ z2aj8a k5=z2aj:c z2ajRf ,z2ajCh z2ajSj ,z2aj+l z2ajn a6=z2ajPp z2ajs ,z2ajzt z2ajv ,z2ajw z2ajy z2ajz U7=z2ajy{ z2aj} ,z2ajO z2aj z2aj4 z2aj z2ajo z2aj z2aj z2aj }8z2aj z2aj ,z2aj z2ajb z2aj K9=z2ajY z2aj# ,z2aj z2aj z2ajϟ z2aj z2aj֥ z2ajC V60=z2aj z2aj ,z2aj z2aj ,z2aj z2aj z2aj %1z2ajO z2aj ,z2aj z2aj ,z2ajI z2ajC ,z2aj z2aj a2=z2ajy z2aj\ z2aj z2aju z2aj z2ajK z2ajP z2aj z2ajF U3=z2aj z2aj z2aj0 z2aj z2aj z2ajf z2aj z2aj z2aj %4z2aj z2aj z2aj z2aj z2ajM ,z2aj z2aj0 a5=z2ajt z2ajJ ,z2aj z2ajo z2aj z2ajT z2ajv! z2aj! z2aj' z2aj' z2ajj( U6=z2ajE+ z2aj. z2aj/ z2aj!1 z2aj\3 ,z2ajB5 z2aj7 z2aj_7 K7=z2aj8 z2aj; z2aj> z2aj5? z2ajXH z2aj K z2ajM z2ajN z2ajqO z2aj/Y ] #..#..###.# .... #..#......)>##..##......#............#......##.⌠.⌠..................?.......##....!∩........ ......#....#......##....#........⌠.⌠.##..................#-$....#...###/#....†...#)........#.....##.##.....##...=)....## ......##z2aj2c 1854.9 (79.0)z2ajc E-5.9 (80z2ajkk z2ajm O _d - 2 pink potions{2aj9F{2aj6KGear: 15/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail Missiles (go to first with ()  e - 3 throwing netsf - 8 poisoned darts  g - 3 javelins  l - 9 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (worn) {2ajK/ a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  j - a +5 ring of evasion (worn) Talismans (go to first with %)  b - a quill talisman (worn)c - a protean talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman|2ajrT  b - a quill talisman (worn)}2ajU c - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) Your skill: 6.3 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.}2aj}2ajk}2aj.q#................#..###.# ....}2ajJingleheimer the Changeling #..........#......)>##..##....Armataur ...........#..................Health: 67/67 ======================== ...........#......##.⌠.⌠......Magic: 8/8======================== ...............?..............AC: 7Str: 21 .....##....!..........∩........EV: 13Int: 11 ......#....#.............##....SH: 0Dex: 10#..............⌠.⌠.##....XL:  8 Next: 57% Place: Dungeon:6.......@.............#Noise: ---------  Time: 5855.9 (0.0)..$..........#...#}2aj##/#-) Nothing wielded..............†...##Nothing quivered............)........#Quill ....................##...................##....................##...=.......)......##................## _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _d - 2 pink potions}2ajp}2aj*6.9 (1}2aj}2ajA  ................##Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman!}2aj*7.9 (2}2ajE}2aj@8.9 (3}2aj}2aj}2aj?*9.9 (4}2aj}2ajv74/6444}2ajHorns  Your protean talisman responds to your shapeshifting skill and transforms into _a rimehorn talisman! _You begin transforming. You continue transforming. x3  Your quills recede back into your body. turn into an ice-encrusted yak.  Your +1 ring mail of cold resistance melds into your body.}2ajk8Y}2ajxd60.9 (5Yak }2aj }2aju6 _You feel less resistant to cold.~2ajE ~2ajG Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 8 darts (poison)  c - Throw: 3 javelins  d - Throw: 9 boomerangse - Zap: wand of paralysis (7) [*/%] inventory[!] focus mode: off|on~2ajAt ~2aj؃ #................#..###.# ....Jingleheimer the Changeling #..........#......)>##..##....Armataur ...........#..................Health: 64/64 ======================== ...........#......##.⌠.⌠......Magic: 8/8======================== ...............?..............~2aj AC: 4Str: 21 .....##....!..........∩........EV: 14Int: 11 ......#....#.............##....SH: 0Dex: 10#..............⌠.⌠.##....XL:  8 Next: 57% Place: Dungeon:6.......Y.............#Noise: ---------  Time: 5860.9 (0.0)..$..........#...###/#-) Horns..............†...##Nothing quivered............)........#Yak ....................##...................##....................##...=.......)......##................## _a rimehorn talisman! _You begin transforming. You continue transforming. x3  Your quills recede back into your bo~2aj< dy.You turn into an ice-encrusted yak.  Your +1 ring mail of cold resistance melds into your body. _You feel less resistant to cold.~2aj ~2aj ~2ajX F _Clearing quiver.~2aji 3~2aj= ~2aj ~2aj ~2aj | _~2aj ~2ajQ ~2aj ,~2aj ~2ajj ~2ajH ,~2aj ~2ajj  ....##..##.###..##........... ....##..#........$... #.. ..#..##.......#.... ... .#.........#..###.# .... ##..........#)>##..##  ...........#....... ............###.⌠.⌠.. #.......... ......##....!..........∩........ .......#....#.............##....#..............⌠.⌠.##.......#$#...###/#.†...#......)........#.....##~2aj^ +4.9 (4~2aj *5.9 (5~2aj ~2aj e _c - a scroll labelled VOGRIATT JIKHLA2aja-2aj.2aj/2aj32aj>62aj3=X2aj=2aj?2aj`A2aj`C2ajC2aj(E2aj_G2aj>I2ajI2ajK2ajk^..........#$...#.......................#..##.......#.... ..#.......###.# .. ...###..........#......)>##..##.. ..# ...........#................ .. ............#......##.⌠.⌠....  .#.........  j.##....Y...∩.....  ##........#....#.##. #.....⌠.⌠.##. ........................$.#...##..........†...# #....)...... #.......... 2aj`[40m ... 9.9 (470.9 (52ajb2ajAd[ _f - a glowing purple potion2ajM3###......)>##..### ...........#. ............###.⌠.⌠...  .#..............  j.......##.........∩...  ##........#....#.## .##........⌠.⌠.## ..... .......Y...#...## ........†...##.......).....#.!..................#...#...=) ##.....#2aj;[39;49m ...#.##4.9 (45.9 (5 _You now have 291 gold pieces (gained 12).2aj32aj2aj/2aj+2aj2ajK2aj2aj>2aj2aj֩2aj2aj2aj2aj]2aj2aj82ajt2aj)2ajW2aj,2aj2ajǽ j#.........∩ ##........#....# .....##........⌠ ....... .....................# ............ .#..........) ##.... #..Y....... #..... ##...#...#...=.......) ##..## #.. ........#.# .... #.2aj### #....<.##.. #. 2ajZ'802aj*1.9 (62aj2ajUQ _j - a ruby potion2ajK32aj,N2aj S2aj-U2aj[B2aj@],2aj^2aj{a2ajc2ajec2ajd2aj@g2aj!i2ajqi2aj&k2ajm2ajo2ajo2aj"q2aj4s2aju2ajju2ajv2ajy2aj{2ajt{2aj_|2ajG.....##.......⌠.⌠.##...................................#...###/........†...## .#........).2aj##.......#...#.............###...............###...#...#...Y.)####..##...## #.. #........#.#....# 2ajEW.... #..........#......#.### .### #...........<.##..#.##.............#...........######..2aj9......2aj+8.9 (72aj *9.9 (82aj2aj/ _p - a +6 ring of strength2ajC2ajD2aj0E2aj}O2ajxQ2ajW,2ajX2aj[2aj`[2ajK\2ajs_2aja2aj#b2ajc2ajg2ajGj2ajj2ajl2ajLp2ajr2ajs2ajft2ajv2ajx2aj0y2aj{2aj~2aj2aj 2aj2aj߆2aj2aj2aj?2aj2ajK2aj2aj2aj,2aja,2aj2aj2aj2aj 2aj2ajɨ2aj2aj2aj2aja2aj2ajϳ2aj42aj2aj$2ajn2ajٻ2ajZ2aj2aj2aje2aj/2aj2aj2aj2aj .....)>##..## ....#... .....##.⌠.⌠... .............# .........∩..... # ............##....##..# ........⌠.⌠.##........# .................# 2aj> .........#...###Y# ..........†...##.# ........)........# ................## ...............## ................# ........)......## ..............## .#.#..........#2aj1905.9 (16.0)2aj+6.9 (172aj2ajF _e - a wand of paralysis (21) (gained 14 charges)2ajn 2aj 2aj 2ajƷ 2aj 2aj 2aj ,2ajg ,2aj 2ajo 2ajl 2aj 2aj 2aj 2aj` 2aj 2aj 2aj 2aj 2ajI 2aj 2aj 2aj 2ajZ 2aj 2aj 2aj 2aj= 2aj 2aj 2aj 2aj 2aj 2aj% 2aj 2aja 2aj 2ajV 2aj 2aj 2ajg 2aj 2aj 2ajJ 2aj 2aj 2aj ....## ##..##.#....## ._.. ##.†..#.<......## ..... ##..#..[...## ß.ß# #...#..########ß.ß##..###.................. ..# #.##..........).....###..# 2aj #.###..##...............####..#........Y........17.9 (11..............................#...................#..###.##.......$..#......)>##..##.......... ...#............#... ...#......##.⌠.⌠............................# ....∩...........##2ajK 2aj +8.9 (122ajU 2aj. I _Found a glowing silver altar of Zin.2aj/ +9.9 (132aj8 2aj: ? _You now have 308 gold pieces (gained 17).2aj? 2ajO@ 2ajA 2aj^J ,2ajWP B2ajQ 2ajPR 2ajS 2aj%W 2ajY 2ajY 2ajw[ 2aj^ 2aj a 2aja 2ajb 2ajCf 2aj##..##....#..# ..#...## ##.⌠.⌠............... ........#.###..∩...........###.....##....##..#⌠.⌠.##........###...2aj 228.9 (9.0)2ajJ .9.9 (10.0)2aj 2aj ? _You now have 319 gold pieces (gained 11).2aj 2ajL 2ajH 2aj 2ajn 2ajI 2aj 2ajk 2aj 2aj[ 2ajN 2aj 2aj 2ajx 2ajI 2ajf 2aj 2ajj 2aj 2ajn ,2ajx 2aj= 2aj 2aj( 2aj 2aj 2aj 2aj 2aj 2aj 2aj` 2aj 2ajB 2aj 2aj 2aj 2ajg 2ajB 2aj 2aj 2ajT 2aj# 2aj 2ajY 2aj 2aj4 2ajC 2aj 2ajA 2aj 2aj 2ajW 2aj 2aj 2aj ,2aj 2aj 2aj) 2aj 2aj; 2aj 2aje 2aj 2ajU 2aj[ 2aj 2aj/ 2aj  2ajd 2aj 2aj 2aj 2aj 2aj 2aj) 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2ajt 2aj 2aj 2aj 2aj[ 2aj! 2aj ,2ajI 2aj1 2aj/ B2aj& 2aj 2aj 2aj7 2aj 2aj 2aj 2aj 2aj 2ajt 2aj 2aj 2aj 2aj 2ajJ 2aj 2ajR" 2aj" ,2aj# 2aj.$ 2aj$ 2aj% 2aj-% 2aj% 2aj>& 2ajk& 2aj& 2aj* 2aj+ 2ajC+ 2ajo+ 2aj, 2aj<- 2aj|- 2aj- 2aj. 2ajk/ 2aj/ 2aj/ 2aj1 2ajA2 ,2aj2 2aj3 2ajW4 2aj4 2aj4 2aj5 2aja6 2aj6 2aj6 2aj7 2aj88 2ajg8 2aj8 2ajU: 2aj< 2ajq< 2aj8= 2aj? 2aj&@ 2aj@ 2aj,A 2aj)B 2ajB 2ajB 2ajFC 2aj7D 2ajFF X2ajF 2ajG 2ajG 2ajH 2ajO .....#...## ##..## #####.........##...##..## #...###..##.._. ##..###.#.###..##...ß. ##..##.#.###..._._.. ##.÷..#.# <## ....... ##..#..#[...## #ß.ß# ##...##.########ß.ß########..# ................Y.........#73.9 (44.......).....###....##...# .##.............##.....................####..............#..##..#...............#...##..###.##..............#)>[342ajO m##..##..........#..##.....#...##...#2ajR 2ajS +4.9 (452ajV 2ajX ' _Found two altars.2ajV2ajKW2ajW2aj\2aj],2ajpen2ajg2aji2ajj2ajk2aj1m2ajn2aj5o2ajp2aj2aj,2aj2ajr2aj:2ajЌ2aj2ajȔ2aj2aj2aj2aj2aj2aj2aj2ajB2aj`,2ajs2ajV2ajX2aj2ajU2aj2aj,2aj2ajβ2aj2ajC2aj2aj2aj8,2aj%2aj߿2ajo2aj2aj)2aj2ajI2aj2aj2aj2aj2aj+2aj2aj.b  You see here a +0 giant club.2ajq2aj _2aj2aj2ajJ2aj2aj2aj2aj,2aj2aj2aj@2aj2aj12aj=2aj2aj2aj2aj2aj2ajK2ajj2aj2aj 2aj 2aj 2ajp 2ajz2aj2aj2aj;2aj2aj2ajx2aj2aj2aj2aj2aj2aj! 2ajk 2aj!2aj#2aj%2aj&2aj'2aj(2aj)2aj)2ajD*2aj+2aj,2aj0-2aj^.2aj/2ajP12aj12ajv22aj)92aj:,2aj;2aj>2ajd?2aj?2aj~@2aj92aj,2aj2aj2aj,2aj2aj2aj2aj2ajK 2ajk 2aj 2aj62aj2ajP2aj ,2aj2aj2aj,2aj2aj2aj2ajD2aj2aj$2ajh22ajl9........................ Jingleheimer the Changeling##...................... Armataur#....................... Health: 64/64 ========================#.............#........ Magic: 8/8========================#..........##........ AC: 4Str: 21#..........#......... EV: 14Int: 11###.###....##............ SH: 0Dex: 10........######...#...#... XL:  8 Next: 57% Place: Dungeon:6........Y# ##..##...... Noise: ---------  Time: 6014.9 (40.0).............#..##....... -) j:[10;1mHorns..#..###........##....... Nothing quivered. ##. #....######....... Yak . >#.#... #......... . .....# #.......## . ..#...( ######.... ..#...... _Found a glowing silver altar of Zin. _You now have 308 gold pieces (gained 17). _You now have 319 gold pieces (gained 11). _Found two altars. _You see here a +0 giant club.  Found a stone staircase leading down.2ajI/  --more--2aj2aj2aj; 5.9 (41 _2aj2aj)i 2aji 2ajj 2ajn 2ajo 2aju B2ajYv ,2ajx 2ajz 2aj| 2ajS} 2aj~ 2aj 2aj˂ 2aj 2aj\ 2aj 2aj ,2aj? 2aj 2ajb 2aj 2aj 2aj 2aj 2aj` 2aj 2aj= 2ajw 2ajƠ 2aj 2ajV : ###.###....##.........######...#...#..........######..##.......................#..##........#.#..#..###........##..........#2ajǭ . ##. #....######.....<.#....>#.#...#..#..#............#..#............. ##........#...Y.######...2aj #..(.....## ...... ##...#.#####.....# 2aj #..... #..#..... ##.... #..#......2ajH v### ######.... ..#. 2aj .#2aj 223.9 (8.0)2aj *4.9 (92aj 2aj; 087 _You now have 319 gold pieces (gained 11). _Found two altars. 2aj h_You see here a +0 giant club. _l - 15 boomerangs (gained 6)2aj@, 32aj, 2aj0 2aj1 2aj8 2aj9 2aj: 2aj; 2aj< 2aj< 2aj> 2aj? 2aj:@ 2aj@ 2aj"C 2ajD 2ajD 2ajE 2ajH 2ajK h  You encounter a scorpion.2ajQ  ........######...#...# .........######..## .............#..## ..#..###........##.... ..##...#....######.... ......>#.#...#..#.......2aj/R  .............#..#. ##........#.....######.. #..(..Y..#.......#  ##...#.#####.....#  #...... #..#..... ##...... #..#...... ####.... ######.... ...... ..#.s   scorpion (asleep)....... .#..s.....2ajS ^30.9 (6s.2ajT 8s.2ajX Fs2ajWY 11.9 (7 _2aj>^ 2ajN_ 2aj- .........#### .............# ..#..###..... ..##...#....### ......>#.#...# ............. ##........#.... #..(..Y..#  ##...#.###  #......   ##......   ####....   ..s... ..#.  ....... .#  ........ 2ajg .........#### .............# ..#..###..... ..##...#....### ......>#.#...# ............. ##........#.... #..(..Y..#  ##...#.###  #......   ##......   ####....  ..s... ..#.  .......  ........ 2ajn2ajo2ajt2ajEv_ _A scorpion is nearby!2ajOq .........#### .............# ..#..###..... ..##...#....### ......>#.#...# ............. ##........#.... #..(..Y..#  ##...#.###  #......   ##......   ####....   ..s... ..#.  ....... .#  ........ 2ajq2aj .........#### .............# ..#..###..... ..##...#....### ......>#.#...# ............. ##........#.... #..(..Y..#  ##...#.###  #......   ##......   ####....  ..s... ..#.  2ajN=.......  ........ 2aj 2aj52ajw2ajf_ _A scorpion is nearby!2aj ###.###....##..............######...#...#.....######..##............#.#..###..........##...#....#####>#.#...#......#..#.....##.....Y.######..(.....#....##...#.#####.....# ......  ##...... #..#..####.... ######...s... ..#... .#........s.2aj0! 2ajD" 12.9 (1 _2aj( 2aj + 2aj+  # #..........####.###....##...............######...#...#......######..##............#...#..###..........##...#....#####>#.#.....#..#.....##........######..(.....#......##...#.#####.....# ...... .....##...... #..#..####.s.. ######..... ..#. .#2ajl, :s.2aj(4 2aj4 %32ajX: 2aj; 2aj,2aj2ajK2aj2ajW###.###....##...........######...#...#.......######..##.............#..##..#..###.........##...#....#### ......>#.#...#......###.....###### #..(.......# #...#.#####..  #...... #..#.....#....s....... ####.... ######2aj/ ...... ..#... .2aj6s.2aj'2aj%42aj=2aj2aj........######...#...#......######..##............#..##..#..###.......##...#....#### ......>#.#...#.........####.....###### #..(..# #...#.#####  #....s. #..#.....#....... ####.... ###### ...... ..#... ... 2ajj.######..##...............#..##..#..###.......##...#....#### ......>#.#...#.........####.....###### #..(..# ##...#Y#####  #....s....#..#.....#........#. ####.....###### ........ ..#... .# ..###2ajJC  You roll towards the scorpion!2aji=5Regen (2) 2aj/2ajA _The scorpion stings you but does no damage.2ajY # You hit the scorpion.  The scorpion is moderately wounded.2ajZ ,6.8 (0.92aj+d # _The frigid air chills the scorpion. The scorpion closely misses you.2aj †You headbutt the scorpion!  The scorpion is almost dead.The frigid air chills the scorpion.2aj K#2aj ~ 63=7.7 _You kill the scorpion!2aj i#Y#2aj k _Your Evocations skill increases to level 1!2ajP 2aj_Q 2aj X 2ajY H _No target in view!2ajB 2aj 2ajҽ 2ajK H _No target in view!2ajQ. 2aj. 2aj4 2ajE7 H _No target in view!2ajޤ 2aj~ 2ajG 2ajP H _No target in view!2aj" 2ajO$ 2aj- ^ _No target in view!2aj 32ajs 2aj #No target in view!2aj 32aj 2aj 2aj/ 2ajD 2aj 2aj 2ajD 2aj 2aj 2aj 2aj A1 _2aj n2ajp 2aj 2ajZ 2ajݱ 2aj  ..######...#...# ...........######..## ...............#..## #..#..###........## #..##...#....###### #>#.#...#..# #2ajr ......#..#.. ##........#.....##### #..Y.....#.......#-- ##...#.##### #....†....#..#..... ...#..#.....####.....######... ........ ..# ......... .# .........#.......##2aj W40.7 (3.0#2aj E--1.7 (42aj 2aj 3 _f - 12 poisoned darts (gained 4)2aj;92aj92aj:2aj\>2aj?2aj.@2aj2aj2ajs 2aj 2aj 2aj92aj2aj2aj 2ajj2aj2ajN2aj2aj82aj2aj,2aj2aj2aj,2aj2aj 2aj~!,2aj!2aj#2aj#2ajf$2aj$2ajR'2ajC(2aj(2aj)2aj*2ajz+2aj+2ajI,2aj-2aj.2ajg/2aj/2aj22ajn22aj22aj|32aj42aj62ajk62aj62ajA82aj*92aj~92aj92aj<>2ajE?2aj?2aj1@2ajAB2ajtC2ajC2ajHD2ajF2ajG2ajG2ajH2ajJ2ajL2ajcL2ajM2aj(O2aj Q,2ajQ2ajS2aj8U2ajU2ajuX,2ajY2aj:Z2aj[2aj^]2aj^2ajB_2aj`2ajrd2aj'f2ajpf2ajg2ajj2ajl2aj.m2ajfn2ajq2aj|2aj~2aj2aj2ajނ2aj2aj2aj2aj2aj4#.....##..##.##..#...................#..........#.....................#............#........###..........#2aj#.##............###.............##......Y...#.....#....)............##.....#.......##......#2ajb##.......#.......##....................###..................... #...................... 2ajr###.............#....... ### ###....##....... 2aj071.7 (30.0)2aj+2.7 (312aj'2aj? _You now have 330 gold pieces (gained 11).2aj2aj2aj2aj~2aj2ajn2aj2ajR2ajA2aj2aj2aj2aj2ajP2aj2aj2aj,2aj2aj32aj2aj2aj2aj2aj,2aj2aj2aj2ajE2aj2aj2aj],2aj2aj2aj}2aj2aj!2aj2aje2aj2aj2aj 2aj6 ,2aj 2ajT2aj2aj*2aj2aj2aj2aj2aj2aj2aj 2aju!2aj6"2aj;)2ajJ+,2aj -2aj42aj6,2ajR82aj?2ajH,2aj$J2ajP2ajS2aj(T2aj>V2ajZ2aj\2aj]2aj^2ajd2aje2aje2ajf2ajYi2aj/j2ajmj2ajxk2ajn2ajp2ajp2aj*r2ajv2ajx2ajy2ajy2aj}2aj~2aj2aj2ajA2ajԅ2aj2ajV2aj2ajg2aj2ajō2ajȑ2ajf,2ajv2aj2aj,2ajg2aj̝2aj2aj2ajٟ2aj2aj,2aj2aji2aj2aj,2aj2ajܬ2ajn2ajɮ2aj2ajs2aj&,2aj2ajn2aj 2ajr2aj2aj2aj32ajz2ajڿ2ajT2aj2aj2ajE2aj2aj,2aj22aj2aj,2aj2aj2aj,2aj2aj2aj2aj2aj72aj82aj,2aj12aj2aj,2aj 2aj2aj2aj2aj2aj2aj,2ajw2aj2aj,2aj2aj2aj  ..##..........##.### ####...........<.##..#.# #..#......# ....# #..#......##....# ...######..... .....# #.....### .....# #............#.. 2aj ..#.....#####..#.∩ ..#...... #.....Y....#.. 118.7 (46 #####.... #..........### . ..#.......... .. .#...#............ .. ###........##.... ##..#...#... #.##......##.## #####.... .# 2aj2aj+9.7 (472aj2aj# _Found Ykamaut's Armour Emporium.  You pick up a parchment of Stone Arrow and begin reading...2aj$,20.7 (482aj)2aj*D _You add the spell Stone Arrow to your library.2ajry2aj`z2aj{2ajp2aje2aj։B2ajғ2ajٚk.#.............# ....#2aj;Jingleheimer the Changeling .#.............##....#Armataur .######..............Health: 64/64 ======================== ...# #............#####Magic: 8/82ajk======================== ...# #............#....AC: 4Str: 21 2aj#.....#####........#.∩.>EV: 14Int: 11 2ajp[#...... #..........#...SH: 0Dex: 10 ###.... #..........#####XL:  8 Next: 63% Place: Dungeon:6..#..........Y.......Noise: ---------  Time: 6121.7 (1.0).#...#..............-) Horns2ajm###........##....$#Nothing quivered..#...#... #.#.##2ajƜYak #......##.## ## #2aj###.... #.##... ### 2aj1_f - 12 poisoned darts (gained 4) _You now have 330 gold pieces (gained 11). _Found Ykamaut's Armour Emporium.  You pick up a parchment of Stone Arrow and begin reading... 2ajs[_You add the spell Stone Arrow to your library.  Found a stone staircase leading down.2ajx/  --more--2ajK2aj2ajW 2.7 (2 _2aj];2aj =mInnate Abilities, Weirdness & Mutations2aj`=a - You are an ice-encrusted yak.b - You freeze nearby walls in an area that expands as you fight.You can cast Ice magic more easily.You are amphibious.Your maximum health is decreased, since you lack skill for your form.You are incapable of wielding weapons or throwing items.2aj=Your weapons and armour are melded.c - (Armour fits poorly on your strangely shaped body.)d - (You have extremely tough skin. (AC +3))2aj= e - (You have a heavy armoured tail.)f - You regenerate magic and health when rolling toward enemies. (Rampage Regen(): Suppressed. 2ajD.2aj 42aj:.#.............# ....#Jingleheimer the Changeling .#.............##....#Armataur .######..............Health: 64/64 ======================== 2aj;...# #............#####Magic: 8/8======================== ...# #............#....AC: 4Str: 21 #.....#####........#.∩.>EV: 14Int: 11 #...... #..........#...SH: 0Dex: 10 2ajW;###.... #..........#####XL:  8 Next: 63% Place: Dungeon:6..#..........Y.......Noise: ---------  Time: 6122.7 (0.0)2aj;.#...#..............-) Horns###........##....$#2aj;Nothing quivered..#...#... #.#.##Yak 2aj;0#......##.## ## ####.... #.#2aj'<#... ### _f - 12 poisoned darts (gained 4) _You now have 330 gold pieces (gained 11). _Found Ykamaut's Armour Emporium.  2ajJ<You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. _Found a stone staircase leading down.2ajA2ajA2ajF2ajH2ajY2ajqQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 12 darts (poison)  c - Throw: 3 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory2ajܤz[!] focus mode: off|on2ajb&2aj5L.#.............# ....#Jingleheimer the Changeling .#.............##....#Armataur .######..............Health: 64/64 ======================== ...# #............#####2aj6rMagic: 8/8======================== ...# #............#....AC: 4Str: 21 #.....#####........#.∩.>EV: 14Int: 11 #...... #..........#...SH: 0Dex: 10 2aj6c###.... #..........#####XL:  8 Next: 63% Place: Dungeon:6..#..........Y.......2aj7Noise: ---------  Time: 6122.7 (0.0).#...#..............2aj"7-) Horns###........##....$#2aj?7!Nothing quivered2ajZ7..#...#... #.#.##Yak 2aju7#......##.## ## #2aj7###.... #.##... ### 2aj7=_f - 12 poisoned darts (gained 4) 2aj7X_You now have 330 gold pieces (gained 11). _Found Ykamaut's Armour Emporium.  2aj7vYou pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. 2aj7&_Found a stone staircase leading down.2aj692aj>2ajB2_You now have 330 gold pieces (gained 11). _Found Ykamaut's Armour Emporium.  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. _Clearing quiver.2aj2ajRead which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  2aj/^i - a scroll of identify  w - a scroll of enchant weapon  c - a scroll labelled VOGRIATT JIKHLA [!] read|quaff|evoke[?] describe selected2aj{2ajS2ajR.#.............# ....#Jingleheimer the Changeling .#.............##....#Armataur .######..............Health: 64/64 ======================== 2aj...# #............#####Magic: 8/8======================== ...# #............#....AC: 4Str: 21 #.....#####........#.∩.>EV: 14Int: 11 #...... #..........#...SH: 0Dex: 10 2aj###.... #..........#####XL:  8 Next: 63% Place: Dungeon:6..#..........Y.......Noise: ---------  Time: 6122.7 (0.0).#...#..............-) Horns###........##....$#2aj!3Nothing quivered..#...#... #.#.##Yak #......##.## ## ####.... #.#2ajRi#... ### _You now have 330 gold pieces (gained 11). _Found Ykamaut's Armour Emporium.  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. _Found a stone staircase leading down. 2aj|1_Clearing quiver.2aj2ajҰIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VOGRIATT JIKHLA 2aj%Potions (select first with !)  d - 2 pink potions  f - a glowing purple potion  j - a ruby potion[?] describe selected2aj|2aj2aj4.#.............# ....#Jingleheimer the Changeling .#.............##....#Armataur 2ajEy.######..............Health: 64/64 ======================== ...# #............#####Magic: 8/8======================== 2ajk...# #............#....AC: 4Str: 21 #.....#####........#.∩.>2ajaEV: 14Int: 11 2aj#...... #..........#...SH: 0Dex: 10 ###.... #..........#####2ajшXL:  8 Next: 63% Place: Dungeon:6..#..........Y.......2ajNoise: ---------  Time: 6122.7 (0.0).#...#..............-) Horns2aj"###........##....$#2ajHNothing quivered..#...#... #.#.##Yak 2aj#......##.## ## ####.... #.##... ### 2aj_You now have 330 gold pieces (gained 11). _Found Ykamaut's Armour Emporium.  You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. 2aj܉]_Found a stone staircase leading down. _Clearing quiver.2aj]  As you read the scroll of identify, it crumbles to dust.2aj*3.7 (12aj2aj3 _f -> a - a potion of ambrosia2ajnA)Read which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  c - a scroll labelled VOGRIATT JIKHLA [!] read|quaff|evoke[?] describe selected2aj1l.#.............# ....#Jingleheimer the Changeling .#.............##....#Armataur .######..............Health: 64/64 ======================== ...# #............#####Magic: 8/8======================== ...# #............#....AC: 4Str: 21 2ajl3#.....#####........#.∩.>EV: 14Int: 11 #...... #..........#...SH: 0Dex: 10 ###.... #..........#####XL:  8 Next: 63% Place: Dungeon:6..#..........Y.......Noise: ---------  Time: 6123.7 (0.0).#...#..............-) Horns###........##....$#Nothing quivered..#...#... #.#.##Yak #......##.## ## ####.... #.#2aj+m#... ###You pick up a parchment of Stone Arrow and begin reading... _You add the spell Stone Arrow to your library. _Found a stone staircase leading down. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _f -> a - a potion of ambrosia2aj]vj  As you read the scroll labelled VOGRIATT JIKHLA, it crumbles to dust.2ajwl33------------4.7 (12aj{2aj}Q _Your body is wracked with pain! It was a scroll of torment.2aj` 2aj 2ajD 2aj F _Unknown command.2aj"Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 12 darts (poison)  c - Throw: 3 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on2aj a2aji.#.............# ....#Jingleheimer the Changeling .#.............##....#Armataur .######..............Health: 33/64 ============------------ ...# #............#####Magic: 8/82ajj======================== ...# #............#....AC: 4Str: 21 #.....#####........#.∩.>EV: 14Int: 11 #...... #..........#...SH: 0Dex: 10 ###.... #..........#####2ajjXL:  8 Next: 63% Place: Dungeon:6..#..........Y.......Noise: ---------  Time: 6124.7 (0.0).#...#..............-) Horns2ajk###........##....$#Nothing quivered..#...#... #.#.##Yak 2aj@k0#......##.## ## ####.... #.#2ajmk#... ### _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. 2ajk_f -> a - a potion of ambrosia  As you read the scroll labelled VOGRIATT JIKHLA, it crumbles to dust. _Your body is wracked with pain! It was a scroll of torment. _Unknown command.2ajl2ajMr2ajltF _Clearing quiver.2aj2ajy2ajO 2aj 2aj _42ajB2aj2aj2aj2aj2aj=5=2aj]2ajG2aj2aj2ajk2aj ,2ajq!2ajA"2aj{"#62aj"(=2ajF#2ajE$,2aj2%2aj&2aj&2aj5(2aj),2aj)2aj*2aj+H72aj-2aj-2aj.2aj/2aj'02aj-12aj_22aj2L8=2aj32aj]4,2aj42aj52aj52ajp62aj7a9=2ajH82aj;,2aj<2aj=2aj=2aj>2aj?2aj@2aj@2ajA2ajA$402ajA0=2ajC2ajZ1=22aj[i3=2aj \2aj\2aj\2aj]2aj^,2aj_2aj`2aja54=2ajba2ajb2ajd2aj]d2aj9e2ajf2ajVf2ajf2ajg2ajg252aj]h2aji2ajBi2aji2ajj,2ajIk2ajl2ajJl2ajl2aj2n2ajnN46=2ajo2ajq2aj@q2ajr2ajs2ajs2aju2ajvm7=2ajMw2ajx2ajFx2ajx2ajy2ajy2ajz2aj'{2ajh{K8=2aj{2aj2aj,2aj2ajv2ajU9=2aj2aja,2aj2ajm2aj2aj2aj2ajh&502aj2aj2aj%2aj2ajь2aj2aj2aj2ajNK1=2aj2ajMB2aj,2aj|2aj2ajI2aj2aj2ajU2=2aj2aj\2aj2aj2aj,2aj2aj]2aj%32aj2aj$2ajT2ajI2ajӞ2aj-2aj2aja4=2ajn2aj,2aj2aj2aj2ajɥ2aj2aj2aj 2aj"952aj2=2aj2ajګ2ajvB2ajԭ2aj>2ajPa6=2aj2aj,2aj2aje2aj2aj72aj2aj7U7=2ajĴ2aj2ajǵ2aj22aj,2aj2aj,2aj92aj;2aj%82aj2ajW2aj2ajG2aj2aj2aj2ajd2ajK9=2aj2ajS2aj2aj2aj2aj*2aj)2aj2ajV60=2aj]2aj;,2aj2aj,2aj|2aj2aj"2aj2aj;12aj2aj2aj 2aj2ajA2ajn2aj2aj2ajK2=2ajg2aj2aj2aj;2aj2aj2aj2aj>2ajsU3=2aj*2aj2aj2aj2ajU,2aj2aj2aj2ajf2aj2ajK4=2aj2aj%2aj2aj2aj82ajm2aj,2aj2aj2ajI,2aj2aj2aj2ajN9=2aj2aj2aj2ajZ2aj2ajc2ajL2aj2aj@2aj #. #.....##### #............#.... #####........#.∩.> #  #..........#... .# . #..........#######..# ..............#.# ...#..................# 2aj:##........##....Y###  ..#...#....#.#.## #......##.####### ###.... #.# #... ### 2aj2232.7 (108.0)2aj+392aj2aj? _You now have 346 gold pieces (gained 16).2ajD2aj2aj2aj2aj2aj2aj%,2aj2aj22ajk,2aj2aj2ajl2aj2aj2aj2ajM2aj2aj%2aj2aj2ajJ2aj2aj2aj2ajM2aj2ajO2ajJ 2aj 2ajF 2ajB 2aj 2aj@ 2aj 2aj2aj2aj2ajw2aj2aj2aj2aji2aj2aj2aj12aj2aj#2aj`$,2ajV%2aj (2aj)2aj)2aj*2aj2.2ajo/,2aj02aj22aj42aj42aj52ajX;X2aj<2aj=,2aj>2aj?2ajy@2aj@2ajLA2ajB2ajC2aj*C2ajC2ajD2ajtE2ajE2ajF2ajG2ajH2ajH2ajI2ajO2ajP2ajP2ajnQ2ajR2ajHT,2ajU2ajW2ajX2aj6Y2aj{Z2aj[2aj ],2aj]2ajM^2aj_2ajE_2aj_2ajxa2ajb2ajNb2ajb2ajc2aje2ajHe2ajf2ajYk2aj2l2ajil2ajNm2aj7o2ajXp2ajp2aj|q2aj?s2ajt2ajt2aju2ajw2ajx2ajy2ajy2aj{2aj|2aj}2aj}2aj2aj<,2aj€2ajZr  You see here a potion of moonshine.2aj҄2aj, _2aj2aj2aj2ajG2aj2aj<2aj2aj2ajH2aj2aj2aj2ajN2aj[37m2aj2ajÍ2aj2ajŏ2ajU2aj2aj2aj̑2ajV2aj2aj$2aj2aj2aj2ajJ2ajN2aj ,2aj—2aj]2ajԘ2aj2ajʙ2aj2ajF2ajv2aj֜2aj2aj42ajb2aj2ajĠ2ajA2aj2aj2aj2 ##.....#..#......... ###........#.....######.... #........#.......#..#.... ##...#.#####.....#..#.... #.........#..#.....##### ##........#..#.......#..2aj; ####.....######.....#.. #...#..#..... #....Y.......#..#...#.82.7 (49.0) ##...........######... #.......##...#.!...#. ######.###...##.#.... ### ##.....###..2aj##...## #..##### ###2aj2ajM2ajE _Done exploring.2aj^8I2ajI.........0.0).........##...#.!...##....2ajJ2aj R[ _Done exploring.2aj I2aj( 2ajB) 2ajI0 [ _Done exploring.2aj0 2ajƨ 32aj  _Done exploring.2aj 32aj& 2aj 2ajG x _Done exploring.2ajQ2aj2ajf2aj02aj12aju9V _Done exploring.2ajb[?25h[?0c  Search for what [Enter for "@", or ? for help]? 2aj [?25l[?1c2ajY 2aj 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a stone staircase leading downb - [D:6] a stone staircase leading up  c - [D:6] a +0 shortbow  d - [D:6] a spear  e - [D:6] Gapneg's Vocational Training  f - [D:6] a club  2aj g - [D:6] a manual of Evocations (1120 gold)  h - [D:6] a manual of Invocations (1120 gold)  i - [D:6] Ykamaut's Armour Emporium*j - [D:6] a stone staircase leading down  k - [D:6] a stone staircase leading down  l - [D:6] a long sword  m - [D:6] a short sword  n - [D:6] a leather armour  o - [D:6] a stone staircase leading up  2ajѬ p - [D:6] a glowing golden altar of the Shining One  q - [D:6] a glowing silver altar of Zin  r - [D:6] a white marble altar of Elyvilon  s - [D:6] a +0 halberd  t - [D:6] a +0 spear (1 further duplicate)  u - [D:6] a stone staircase leading up2ajm2ajs2ajXzL##.............#..#......... Jingleheimer the Changeling###........#.....######.... Armataur#........#.......#..#.... Health: 64/64 ========================##...#.#####.....#..#.... Magic: 8/8========================#.........#..#.....##### AC: 4Str: 21##........#..#.......#.. EV: 142ajzInt: 11####.....######.....#.. SH: 0Dex: 10#............#..#..... XL:  8 Next: 63% Place: Dungeon:6#....Y.......#..#...#. Noise: ---------  Time: 6282.7 (0.0)##...........######... -) Horns#.......##...#.!...#. Nothing quivered######.###...##.#.... Yak 2aj@{### ##.....###..##...## #..##### ### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  2aj{QSearch for what [Enter for "@", or ? for help]? @2aj2aj2aj2ajF. _2aj2ajDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (6/15) Temple (1/1) D:5 2aj10The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($105)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaru2ajuoQazlal RuSif MunaTrogUskayaw VehumetWu Jian2ajXXomYredelemnul ZinThe Shining One 2ajShops: (press $ to reach them - yellow denotes antique shop) D:6 :[2aj2aj##.............#..#......... Jingleheimer the Changeling###........#.....######.... Armataur#........#.......#..#.... Health: 64/64 ========================##...#.#####.....#..#.... Magic: 8/8========================2ajM1#.........#..#.....##### AC: 4Str: 21##........#..#.......#.. EV: 14Int: 11####.....######.....#.. SH: 0Dex: 10#............#..#..... XL:  8 Next: 63% Place: Dungeon:6#....Y.......#..#...#. Noise: ---------  Time: 6282.7 (0.0)2ajj##...........######... -) Horns#.......##...#.!...#. Nothing quivered######.###...##.#.... Yak ### ##.....###..##...## #..##### ### 2ajԙ_Done exploring. _Done exploring. _Done exploring. 2aj_Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @2aj2aj 2aj{2aj2aj2aj L##.............#..#......... Jingleheimer the Changeling###........#.....######.... Armataur#........#.......#..#.... Health: 64/64 ========================##...#.#####.....#..#.... Magic: 8/8========================#.........#..#.....##### AC: 4Str: 21##........#..#.......#.. EV: 142aj{!Int: 11####.....######.....#.. SH: 0Dex: 10#............#..#..... XL:  8 Next: 63% Place: Dungeon:6#....Y.......#..#...#. Noise: ---------  Time: 6282.7 (0.0)##...........######... -) Horns#.......##...#.!...#. Nothing quivered######.###...##.#.... Yak ### ##.....###..##...## #..2ajN"##### ### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @2aj"2aj#2aj12aj22aj9 _2aj92aj;2aj =2ajX=2aj<>2aj??2aj @2aj@@2aj@2ajA2aj;B2ajhB2ajB2ajD2ajD,2ajE2ajE2ajF2ajF2ajG2ajH2aj\J2ajJ2ajoK2ajQs# ###....###.# #.#..........#....###.#####.###....##.......#....#........######...#...####............######..##.....#................#..##....####..#..###........##....#..##...#....######.#.......Y#.#...#..#.....91.7 (92aj@R##.......#..#...###........#.....######........#.......#..###...#.###..##.........#..#.....## ##........#..#....... ####.....######..... #............#..#.. 2ajR2ajjS2ajW2ajZc _There is a stone staircase leading down here.2aj32aj,2ajG2.7 (1 _2ajKN %72aj`Q    #..#   #..  ##..  ...  ..##   2ajQ #..#   #..#   #Y.#   #.....#   ##..###   ###           2ajR 2aj2 ,4.2 (2.52aj 2aj # _You climb downwards.2ajY a _There is a stone staircase leading up here.2ajw2ajQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 12 darts (poison) 2aj&8 c - Throw: 3 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on2ajW2ajaT  Jingleheimer the Changeling#..#  Armataur#..  Health: 64/64 ========================##..  Magic: 8/82ajbW========================...  AC: 4Str: 21..##  EV: 14Int: 11#..#  SH: 0Dex: 10#..#  XL:  8 Next: 63% Place: Dungeon:7#Y.#  Noise: ---------  Time: 6294.2 (0.0)#.....#  -) Horns##..###  Nothing quivered###  Yak 2ajdc          2ajcU_Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.2aj2e2aji2ajmF _Clearing quiver.2aj] I2aj 2aj2aj$ _2ajn2ajM2aj} ,2ajl!2aj'#2aj}'2aj'2aj9)2aj+2aj002aj02ajk12aj32aj72aj82aj%:2ajo<2aje>2aj>2aj~?2ajB2ajF2ajG2ajG2ajI2ajNB2ajP2aj~V,2ajX2ajY2ajy],2ajk^2aj`2aje,2aj$f2ajh2ajam,2ajm2ajUp2aju2aj 2aj> 2ajYC 2aj]F ] _A wyvern is nearby!2ajW  #... #.#  ... #.#  ..# #.#  #.##.#  #...# ####  ##..##  . ##....#  ....####..##. #.k.Y#####. ###### #. #..#.##  #..#.#  #....#    #### 2aj  #... #.#  ... #.#  ..# #.#  #.##.#  #...# ####  ##..##  2aj . ##....#  ....####..##. #.k.Y#####. ###### #. #..#.##  #..#.#  #.   #### 2aj 2aj 2ajW 2aj ] _A wyvern is nearby!2aj  #... #.# ... #.#  ..# #.#  #.##.#  #...# #### # ##..## ###..##.. ##....# ##......####..##.###.....) #.kY.#####.....##.. ###### #.....### #..#.## ## #..#.#  #....# ##..##  ####2aje# _A wyvern is nearby! _A wyvern is nearby!  You roll towards the wyvern! You closely miss the wyvern.  The wyvern is staggered. The frigid air chills the wyvern.2ajl3.0)Regen (1) 2ajB#2ajp"T _The wyvern closely misses you.2ajx # You closely miss the wyvern.The wyvern is lightly wounded.2ajf55----=4.1 (0.92ajʢT##2ajaM _The frigid air chills the wyvern. The wyvern bites you!2aj #You closely miss the wyvern.The wyvern is moderately wounded.2ajRB6=---2aj(-5.02aj:$n###2aj'u _The frigid air chills the wyvern. The wyvern barely misses you.2aj, #You barely miss the wyvern.The wyvern is heavily wounded.The frigid air chills the wyvern. The wyvern bites you!2aj_47----=92aj0\####2ajT _The wyvern closely misses you.2ajGM .  You headbutt the wyvern!2ajOa.#2ajT 9/65=---786.8 _You kill the wyvern!2ajnZR###2aj\h _Your Dodging skill increases to level 4!2aj)2aj2ajϷ2ajϹH _No target in view!2aj 2aju!2aj$2aj'H _No target in view!2aj2aji2aj 2aj˯H _No target in view!2ajQ 2aj  2aj> 2aj[ H _No target in view!2aj 2aj 2aj 2aj H _No target in view!2aj 2aj 2ajm lNo target in view!2aj 2aj 2aj _50=2aj 2ajp %12aj 2aj" 2aj" 2aj# 2ajf' 2aj' 2aj ( 2aj+ 2ajJ, K2=2aj0 X2aj3 2aj=4 ,2aj7 2aj7 k3=2aj@9 ,2aj9 2aj= 2aj^= ,2aj? ,2aj@ 2ajTC ;42ajC 2aj7G 2ajG 2ajH 2ajK ,2ajCL 2ajMP 2ajP K5=2ajJQ 2ajT ,2ajU 2ajY ,2aj,Z 2aj^ 2aj`_ N6=2aj_ 2ajb ,2ajRc 2ajRe 2aje ,2ajh 2aji 2ajLi 2ajm 2aj#n D7=2ajn 2ajr ,2ajs 2ajw ,2ajQx 2aj{ 2ajq{ U8=2aj{ 2ajx~ 2aj~ ,2ajA 2aj ,2aj 2ajf %92ajÄ 2ajч ,2ajB 2ajC B2aj 2aj 2aj 2ajْ b60=2aj> 2aj˗ 2aj- 2aju 2ajÛ ,2aj> 2aji k1=2ajQ 2aj 2aj ,2aj 2ajV 2aj 2aj 2aj2 %22ajέ 2aj ,2aj# 2ajٴ 2ajV ,2aj ,2aj 2aj a3=2aje 2aj ,2aj{ 2aj ,2aj/ 2aj 2aj U4=2ajl 2aj 2ajC 2aj 2aj 2ajy 2aj 2aj 2ajJ K5=2aj 2aj? 1 _HP restored.2aj 2ajH 2aj 2aj 2aj 2aj 2ajl 2aj 2aj ,2aj 2aj 2aj 2aj. 9=2ajs 2aj 2aj 2ajx 2aj) 2aj 2ajg ,2aj! 2aj 2aj ,2ajQ 2aj` 2aj ,2aj4 2aj 2aj. ,2aj 2aj 2aj ,2aj 2aj 2aj ,2ajX 2ajp 2aj ,2aj 2aj 2aj 2ajh ,2aj 2aj 2aj ,2aj 2aj ,2aj 2aj" 2aji# 2aj# 2aj$ 2ajj% 2aj& ,2aj' 2aj' 2ajk) ,2aj) 2aj+ 2aj}. ,2aj. 2aj/ 2aj4 ,2aj5 2aj{7 2aj9 ,2aj: 2aj; 2aj= ,2aj> 2aj? 2ajA ,2ajB 2ajD 2ajjF ,2ajG 2ajH 2ajOJ ,2ajJ 2ajAM 2ajO 2ajTO 2ajO 2aj=Q 2ajWS ,2ajBT 2ajU 2ajW ,2ajSX 2ajX 2ajZ 2ajZ 2ajr[ 2aj] 2aj2_ ,2aj_ 2aj` 2aja ,2aj?b 2ajhc 2aj~e ,2aje 2aj6g 2ajh 2aji 2aj.j 2ajl 2aj0n ,2ajn 2aj)q 2ajs 2ajt 2aju 2ajv 2ajBy ,2ajy 2ajL| 2aj~ ,2aj 2aj 2ajΈ 2aj1 2ajX 2aj 2aj 2aj 2aj 2aj֓ 2aj 2aj 2aj 2aj) 2aj? ,2aj 2aj 2aj ,2ajG 2aja 1 #...###.......# ###.#.......#....# ##..##......##..[.###..##...............# #..............## #............##.. #..##.......#### 2aj c##.####...##.##  #Y## ##.####.## -- ### #..# ##.## ##.## ##.###.## ##.### ##. ## #  2ajj  You pick up a parchment of Forge Blazeheart Golem and begin reading...2aj 1417.8 (91.0)2aj F--8.8 (922aj 2ajY  2aj A_You add the spell Forge Blazeheart Golem to your library.2ajd 2ajA 32aj+ 2aj 2aj B2aj: ,2aj 2aj 2aj 2ajH 2aj 2aj 2aj' g  You encounter an iguana.2aj e#l #.. #.#. ##......# .##.# #.......# ..#...#### ###.#.......#....# ##..# #......##..[.###..# 2ajF %#...............#.............###............##...#..##.......######.####...##.## #.## ##.####.##2aj ### #..# ##.## l   iguana (asleep)##.## ##.###.## ##.## ### ##.#2aj 221.8 (3.0)2aj 12.8 (4 _2ajh 2aj 2aj $2aj  #l #..  #. ##......#  ##.# #.......#  #...###.......#  #.......#....# ##..#  #......##..[  #......... 2aj v #Y....... #........ #..##.... ##.####...##.## 2aj ? #.## ##.#  ### #..# ##.## 2ajC  ##.## ##.##  2aje =#.##  ### 2aj6  #l #..  #. ##......#  ##.# #.......#  #...###.......#  #.......#....# ##..#  #......##..[  #.........  2ajD #Y....... #........ #..##.... ##.####...##.##  #.## ##.# ### #..# ##.##  ##.##  #.##  ### 2aj>2aja2aju2ajz^ _An iguana is nearby!2aj9) #l #..  #. ##......#  ##.# #.......#  #...###.......#  #.......#....# ##..#  #......##..[  #.........  #Y....... #........ #..##.... ##.####...##.##  #.## ##.#  ### #..# ##.##  ##.## ##.##  #.##  ### 2aj #l #..  #. ##......#  ##.# #.......#  #...###.......#  #.......#....# ##..#  #......##..[  #.........  #Y....... #........2aj{ #..##.... ##.####...##.##  #.## ##.# ### #..# ##.##  ##.##  #.##  ### 2aj2aj2ajf2ajX^ _An iguana is nearby!2aj #l #..  #. ##......#  ##.# #.......#  #...###.......#  #.......#....# ##..#  #......##..[  #.........  #Y....... #........ #..##.... ##.####...##.##  #.## ##.#  ### #..# ##.##  ##.## ##.##  #.##  ### 2aj|c #l #..  #. ##......#  ##.# #.......#  #...###.......#  #.......#....# ##..#  #......##..[  2aj}Z#.........  #Y....... #........ #..##.... ##.####...##.##  #.## ##.# ### #..# ##.##  ##.##  #.##  ### 2aj+2aj2aj"2aj=^ _An iguana is nearby!2aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.2aj -f - Follow me.  Anything else - Cancel.2aj" G.l2aj Cl2aj K======3.8 (12ajG 2ajɕ J _You bellow for attention! The iguana hisses angrily.2ajK  #.#..l ##......# ##.# #........###.......# ###.##.......#....# ##..# #......##..[.###..#  #............. #####.....##########.####...##.## .#Yak l   iguana##.2ajq G.l2ajb 2aj, F------42ajg# 2aj & 2ajw##......# ##l# #....#...###.......# ###.##.......#....# ##..# ......##..[.###..# 2ajZ #............. #####...##.......########.####...##.## .## ##.####.##2ajP### #..# ##.## ##.## ##.##.## ##.#### ##. ##. ##2ajG.l2aj2ajD------52aj$2aj&2aj7###.# #...l.###.......# ###.#......#....# ##..# .....##..[.###..#  #............. #..##........##...##.......########Y####...##.## #.## ##.####.##### #..# ##.## ##.## ##.##.## ##.#### ##. ##. ## 2ajbG.l2aj2aj%62aj2aj2aj2aj{2aj2aj2aj 2ajd2ajҤ2aj$2ajLE.l2ajg2aj@%72aj@2aj2aj E.l2aj 2aj %82aj 2aj޻ 2aj D.l2aj 2aj %92aj 2ajE 2ajBa D.l2ajlh 2ajh &302ajn 2ajp 2aj: #. ## #.# #.......# ....###.......# ###.#......#....# ##..##......##..[.####... ..............###l...........##... #Y.##.......########.####...##.## #.## ##.####.## ### #..# ##.## #.##.## ##.######.###.##2aji+ # (slow)  You roll towards the iguana! You hit the iguana.  The iguana is lightly wounded.2aj+i=1Regen (1) 2aj1A#2aj4V _The frigid air chills the iguana. The iguana seems to slow down.2ajR  # You hit the iguana.  The iguana is severely wounded.The frigid air chills the iguana. The iguana seems to slow down.2aj ,2.7 (0.92aj# ?##2aj& T _The iguana closely misses you.2aj †You barely miss the iguana.The iguana is severely wounded.The frigid air chills the iguana.2ajؚ i#2aj 86/66813.62ajT Y##2aja J _You kill the iguana!2aj 2aj6 2aj\ 2aj< H _No target in view!2ajq 2ajmr 2aj} 2aj- H _No target in view!2aj' 2aj 2aj 2aj H _No target in view!2aj_ 2ajA` 2aje 2ajth H _No target in view!2aj 2ajl 2aj 2aj 2aj5 E _2aj y  You see here an iguana corpse.2aj 2aj  _2aj$ 2ajD 2aj 2ajǭ 2aj® 2aj 2aj^ 2aj 2aj9 2aj 2aj@ 2aj 2ajr 2aj 2aj 2ajɾ 2aj^ 2aj 2aj% 2ajY 2aj 2aj 2aj) 2aj] 2aj> 2aj" 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2ajb 2aj 2aj 2aj1 2aj 2aj 2aj 2aj[ 2aja 2aj 2aj 2aj" 2aj 2aj 2aj 2aj 2ajD 2aj 2aj 2ajE 2aj 2aj_ 2aj+ 2aj 2ajW 2aj 2ajr 2aj 2aj ,2aj 2aj 2ajU 2aj 2aj 2aj ( 2aj\3  <.  .%#  ##..#  .....#  .....#  #.....# ..## ..# ###Y..# -52.6 (19.2aj3 ^0)#.# #....#...##.. #.# ##...#..####... ##.# ##......## ... #.2aj3 >##.## ##.......# ....# .##...###.......#####.# #.##.#2ajA4 #.......#....####..# #...##......##..[.###..# ##..#####...............# ##....#2aj5 !2ajA 2ajB E-3.6 (202ajH 2aj|K ; _Found an escape hatch in the ceiling.2aj 2aj 2aj 2aj 2ajw 2aj B2aj@ 2aj 2aj 2aj] 2aj 2aj* 2aj 2aj  2ajD 2ajv 2aj 2aj" 2ajl& 2aj& 2aj' 2aj* 2aj. 2ajO. 2aj[/ 2ajd1 2aj5 2aj5 2aj6 2aj= #. ... ..# #[# #### 2ajO= #.# ##...# #.##.....  2aj|= a#..<..#  ## #.Y#  #..#####..# 2aj=  ..........# ####.....# 2aj= ##.....## 2aj= . ##..# 2aj= .# ###...#.....# 2aj> .# #....#...##...  2aj>> .# ##...#..####...# .#2ajE 260.6 (7.0)2ajG *1.6 (82ajK 2ajR + _q - a medusa talisman2aj@2aj2aj2aj2aj 2aj]~  There is an escape hatch in the ceiling here.2aj2ajW _2aj*2aj2aj?2aj2aj>2aj^2aj,2aj2ajZ2aj,2ajG2aj2aj ,2aj2aj2aj 2aj 2aj 2aj 2aj|2aj2aj'2aj2aj2aj2aj|2aj2aj2aj2ajk2aj2aj7!2aj!2aj%"2ajA$2aj'2ajD'2aj'2aj(2aj-,2aj-2aj.2ajk12aj12aj12aj22aj{?2ajJingleheimer the ChangelingArmataurHealth: 66/66 ========================Magic: 8/8========================AC: 4Str: 21EV: 14Int: 11 .SH: 0Dex: 10 ..#####2ajZXL:  8 Next: 81% Place: Dungeon:7 ..###Y..#Noise: ---------  Time: 6475.6 (14.0)  #[# #######...#...#-) Horns#.# ###...##..### .>#Nothing quivered#.##.........#.Yak #..<..##...#..###..#####.####.# #####..# #.# #.# .......# #.# #.# ##.....# ##. ... _No target in view! 2aj_You see here an iguana corpse. _Found an escape hatch in the ceiling. _q - a medusa talisman _There is an escape hatch in the ceiling here.  Found a stone staircase leading down.2aj/  --more--2aj2aj#2aj7X 6.6 (15 _2ajl 2aj5~ 2ajE Jingleheimer the ChangelingArmataurHealth: 66/66 ========================Magic: 8/8========================AC: 4Str: 21EV: 14Int: 11 .SH: 0Dex: 10 ..#####XL:  8 Next: 81% Place: Dungeon:7 ..###Y..#Noise: ---------  Time: 6476.6 (0.0)  #[# #######...#...#-) Horns2aj \#.# ###...##..### .>#Nothing quivered#.##.........#.Yak #..<..##...#..###..#####.####.# 2aj j#####..# #.# #.# .......# #.# #.# ##.....# ##. ... _No target in view! 2aj _You see here an iguana corpse. _Found an escape hatch in the ceiling. _q - a medusa talisman _There is an escape hatch in the ceiling here. _Found a stone staircase leading down.2ajB 2aj 2aj% 2aj 2aj 2ajW 2aj 2aj0 2aj 2aj! 2ajڤ ,2ajf 2ajn 2ajO 2aj 2aj} 2aj 2aj ,2ajk 2aj 2aj 2aj0 2ajb 2aj4 ##### ##...####  #######...#...## ###...##..#####.Y# 83.6 (7 #.........# ##...# <..##...#..# ##...%.. 2aj ?.#####.####.# ###### .# #.# #.# .# #.# #.# .# ##. ...## # .# 2aj ...#2aj 2aj 2aj E_You see here an iguana corpse. _Found an escape hatch in the ceiling. _q - a medusa talisman _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here.2ajw%2aj%2aj&2aj(2aj,2aj4P _2aj52aj362aj62aj82aj<2aj<2ajl=2ajY?2ajCD2ajD2aj]E2ajF2ajJ2aj4K2aj L2ajR   ##### ##...#### #####...#... ..##..#####.>###  ......# ##...#########2ajxS #...#..# ##...Y....... ##.####.# ########....  #.# #.# .  #.# #.#   ##. ...   # .# 2ajS`    2ajSU   2ajS  . #.  2aj]+8.6 (52aj _*9.6 (62ajBd2ajl( _r - a maw talisman2aj32aj2ajG2aj2aj 2aj 2aj2aj2aj=2ajz2aj,2aj72ajw2aj,2aj2aj2ajU"2aj"2aj#2aj%2aj ),2aj*2aj52aj^9,2aj;2aj{=2ajB,2ajD2ajNe  You see here a +0 pair of boots.2ajR2ajS _2aj%T2aj5Y2ajB\  You encounter an orc. It is wielding a +0 hand axe.2aje#...#...##.# ..#####.>###.# ..# ##...#########.# #..# ##............# 2ajf###.# ########.....####   #.# ##.......#   #.# ##..######   ... ####.[.#   .# #...Y.##   #......#   #......#   #. #..#....  #.# #..#....# #.2ajf #..#....#  o   orc (asleep) #.##..#.....  .###..##....o  # #### ... 2aj[m099.6 (10.0)2ajn4500.6 (11 _2ajt2ajL{2aj] .# >### .#  ###.#  ##............#  .....####  #.# ##.......#  #.# ##..######  ... ####.[.#  .# #...Y.##  #......#  #......#  #. #..#.... 2aj #.# #..#....#  #.# #..#....#  #..#.....  ##..##....o # #### ...2ajrG  .# >### .#  ###.#  ##............#  .....####  #.# ##.......#  #.# ##..######  ... ####.[.#  .# #...Y.##  #......#  #......#  #. #..#.... 2aj5H q #.# #..#....#  #.# #..#....#  #..#.....  ##..##....o  #### ...2ajM 2ajM 2aj@S 2ajU [ _An orc is nearby!2aje r .# >### .#  ###.#  ##............#  .....####  #.# ##.......#  #.# ##..######  ... ####.[.#  .# #...Y.##  #......#  #......#  #. #..#....  #.# #..#....#  #.# #..#....#  #..#.....  ##..##....o # #### ...2aj'  .# >### .#  ###.#  ##............#  .....####  #.# ##.......#  #.# ##..######  ... ####.[.#  .# #...Y.##  #......#  2aj J#......#  #. #..#....  #.# #..#....#  #.# #..#....#  #..#.....  ##..##....o  #### ...2aj, 2aj 2aj 2ajN [ _An orc is nearby!2aj r .# >### .#  ###.#  ##............#  .....####  #.# ##.......#  #.# ##..######  ... ####.[.#  .# #...Y.##  #......#  #......#  #. #..#....  #.# #..#....#  #.# #..#....#  #..#.....  ##..##....o # #### ...2aj#  .# >### .#  ###.#  ##............#  .....####  #.# ##.......#  #.# ##..######  ... ####.[.#  .# #...Y.##  #......#  2aj J#......#  #. #..#....  #.# #..#....#  #.# #..#....#  #..#.....  ##..##....o  #### ...2aj 2aj 2aj~ 2aj [ _An orc is nearby!2aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!2aj/es - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2aj.2aj oYou bellow for attention! The orc shouts!2aj!_owandering)2aj"Q======1.6 (1.0)2ajK'2aj.s _You encounter an orc. It is wielding a +0 hand axe.2aj) ###   .#...## .#  .#####.>### .#  .# ##...#########.#  ..# ##............#  ##.# ########.....####  2aj0 #.# ##.......#  #.# ##..######  ... ####.Y.#  .## #......#   #......#   #..#....  #..#....#  #..#....#   #..#..... 2aj    ##..##....o  2ajI 3o2aj o   orc2aj F------22aj  _You see here a +0 pair of boots.2aj}AM#### #...####  ..#...## .####.>### # ##...######### ..# ##....... ##.# ########.....#####.# ##.......##.# ##Y.######... ####.[..# #.....####......# #..#....o 2ajD3o2aj Mo   orc.2ajINK------3 _2aj_T2ajSV2ajgM#### #...####  ..#...## .####.>### # ##...######### 2aj..# ##....... ##.# ########.....####.# .....##.# ##..######... ####.[..# #.....###......# #.2aj ##..#...o 2aj"3o2aj(o   orc.2aj)%42aj/2aj02ajM#### #...####  ..#...## .#####.>### . .# ##...######### ..# ##....... 2aj0L##.# ########.Y...#####.# ##.......#.# ##..######... ####.[..# #.....## 2aj]. .... #..#...o2ajD 2aj#3o2ajo   orc.2ajV%52aj2aj2ajlWhat are your orders?t - Bellow!  Orders for allies: a - Attack new target.2aj'V 9o.2aj_ 2aj0` F======62ajj Z _You bellow for attention! You hear a shout! x22aj     #####  ##...##  #...#...##  .# .#####.>### .# #########.# ........Y....# ############ 2aj  ##.......# #.# ##..###### .. ####.[.# .# #.....##  #......#  #.....o#  #. #..#.... 2ajA :o.2aj \------72ajG 2ajO 2aj m    #####  ##...#### #...#...## .# #..#####.>### .# .# ##...#.# .#..# ##2aj# .# #.# #.....#### # #.# ##.# # #.# ##..###### . ... ####.[.# # .# #.....##  #.....o#2ajT    #......#  2aj  #. #..#....  2ajN 2aj D------82ajD 2aj 2ajU    #####  ##...#### #...#...## .# #..#####.>### .# .# ##...2aj{Vw#.# .#..# ##.# .####.# #.....#### .# #.# ##.# .# #.# ##..###### #. ... ####.[.#  # .# #.....##  #.....o#  #......#  #. #..#.... 2aj:`2aj`%92aj1e2ajGh2aj    #####  ##...#### #...#...## .# .##..#####.>### .# .# ##...#.# .#..# ##.# 2aj#.####.# #.....#### #.# #.# ##.......# #.# #.# ##..###### #. ... ####.[.#  # .# #.....##  #.....o#  #......#  #. #..#.... 2aj2ajd&102aj2aj2aj;    #####  ##...#### #...#...## .# .##..#####.>### .# .# ##...#.# #...#..# ##.# #.####.# #.....####  #.# #.# ##.......#  #.# #.# ##..######  ##. ... ####.[.#  # .# #.....##  #.....o#  #......#2ajF . #. #..#.... 2ajۗ2ajm%12aj2aj-2ajK #####  ##...#### #...#...## .# .##..#####.>### .# .# ##...#.# 2aj9L#...#..# ##.# #.####.# #.....####  #.# #.# ##.......#  #.# #.# ##..######  ##. ... ####.[.# # .# #.....## #.....o# # #......#. #. #..#....2aj@O3o2aj6Vo   orc2ajV%22ajZ2aj3\2aj ##### ##...#####...#...## .# #...##..#####.>### .#.# ##...#.# .##...#..# ##.##.####.# #o....#### #.# #.# ##.# #.# #.# ##..######  ##. ... ####.[.# # # .# #.....## # #.....o# .# #......# ... #. #..#....2aj6o.2aja2aj%32aj2aj2aje##### ##...#### ...#...## .# ...##..#####.>### .# # ##...#.# ##...#..# ##..Y...o.....# .####.# #.....#### #.# #.# ##.# #.# #.# ##..######  # .# #.....##  2ajxV   #####  ##...####  ...#...## .#  ##..#####.>### .#  # ##...#.#  #...#..# ##...Y..o.....#  2aj_.####.# #.....####  #.# #.# ##.......#  #.# #.# ##..######  ##. ... ####.[.#  # .# #.....##  #.....o#   #......#  . #. #..#....  2aj1o.2ajBz oYou roll towards the orc!2ajlo   orc warrioro   orc2aj.a4Regen (2) 2aj2aj } _You encounter an orc warrior. It is wielding a +0 dire flail.2aj&g   #####  ##...####  ...#...## .#  .##..#####.>### .#  # ##...#.#  ...#..# ##....Yo......#  #.####.# #2aj'.o...####  #.# #.# ##.......#  #.# #.# ##..######  ##. ... ####.[.#  # .# #.....##  #.....o#  #......#   #. #..#....  2aj o.  You roll towards the orc! You hit the orc.  The orc is moderately wounded.2ajH# 2aj`=532ajʤB#2ajnJ _The orc is staggered. The frigid air chills the orc.2aj j )You headbutt the orc!2aj,o.2aj oYou kill the orc!2ajK# 2aj,6.5 (0.92aj"2aje(o _You encounter an orc. It is wielding a +0 mace.2ajËe   #####  ##...####  ...#...## .#  ##..#####.>### 2aj.#  # ##...###.#  #..# ##.....Yo.....#  .####.# ########.o...####  2ajN.# #.# ##.......#  .# #.# 2ajg##..######  #. ... ####.[.#  # .# #.....## 2ajt #.....o#  #......# 2aj #. #..#....  2aj` o.  You roll towards the orc warrior! You barely miss the orc warrior.The orc warrior is staggered.2aj&8#2aj_7.5 (1.042ajS##2ajH _The frigid air chills the orc warrior but does no damage.2ajEQ _You see here a +0 hand axe.2aj5g #  You hit the orc warrior.  The orc warrior is moderately wounded.The frigid air chills the orc warrior. The frigid air chills the orc.55----=8.4 (0.9##### _The orc warrior hits you with a +0 dire flail!2aj~nM) _The orc warrior hits you with a +0 dire flail!  You hit the orc warrior.  The orc warrior is heavily wounded.The frigid air chills the orc warrior. The frigid air chills the orc.2aj3 oYou kill the orc!2ajm#  2aj`7-----9.32ajǘ#######2aj<Q _The orc warrior misses you.2ajA o.  You hit the orc warrior but do no damage.The orc warrior is severely wounded.The frigid air chills the orc warrior but does no damage.#60=-20.2####### _The orc warrior closely misses you.2ajm # You barely miss the orc warrior.The orc warrior is severely wounded.The frigid air chills the orc warrior but does no damage.2ajnrr2==1.12ajur#####2ajlxx _The frigid air chills the orc. The orc warrior closely misses you.2ajn  )You hit the orc warrior.  The orc warrior is almost dead.The frigid air chills the orc warrior. The frigid air chills the orc.2aj #   You kill the orc!2aj}0-22.032aj#######2ajD _The orc warrior hits you with a +0 dire flail.2ajC\m )You hit the orc warrior.2ajiR2ajn\2=9192aj,u#####2ajKxO _You kill the orc warrior!2aj02aj2aj82ajH _No target in view!2aj`N32aj\Y2aj:\H _No target in view!2ajк2ajN2aji2aj*H _No target in view!2aj22ajK32ajR:2ajY=H _No target in view!2ajڧ2ajB2aj2aj^H _No target in view!2aj~2aj2aj|2aj!C _No target in view!2ajR2aj2aj2ajK2aj 2aj 2aj[ 2aj 2aj& 32aj 2aj 2aj 2aj 2aj 2ajM 2aj5 2ajl6 2aj!8 2aj= 2aj:E 4== _2aj4H 2ajH h6==2ajJ 2aj!P 2ajwV 2ajV 2ajTX 2ajf[ # _ Things that are here:2aj^ v  a +0 dire flail; a +0 plate armour; an orc corpse2aj/o 2ajo  _2ajr 2ajv $  Things that are here:2ajy  2ajy g a +0 mace; a +0 ring mail; an orc corpse2aj 2ajo A2 _2ajG 2aj 2ajr 2ajO 9=2ajT 2aj 2aj. 2aj 2aj 2aj 2ajԣ 2aj :12ajإ 2aj 2aj 2aj 2ajB 2ajp 2aj ,2aj 2ajd 2aj# 2ajw 2aj 2aj" 2aj ,2aj 2aj 2aj ,2aj 2aj 2aj 2aj (2aj 2aj? 2aj ,2aj 2ajy 2aj ,2aj ,2aj ,2aj) 2ajv 2aj ,2aj6 2aj 2aj B2aj 2aj 2aj3 2aj 2aj 2aj% ,2aj]' 2ajn* 2ajm/ ,2ajD2 2ajZ4 2aj?: 2aj: 2aj= 2aj7@ 2aj=D 2ajD 2ajF 2ajH 2aj/N 2ajsN 2ajpP 2ajU e  You see here a +0 pair of boots.2aj3Z 2ajZ  _2aj/] 2aj` 2ajj ,2ajl 2ajn 2ajys 2ajs 2ajGv 2ajXx 2ajm| 2aj| 2aj~ 2ajY 2aj 2ajԆ 2ajʇ 2aj 2ajD 2aj 2aj 2aj/ 2aj 2aj. 2ajח 2aj 2aj ,2ajG 2ajM 2aj ,2ajw 2aj 2aj 2aj 2aj 2aj 2aj? ,2aj 2aj 2ajR 2aj 2aj} 2aj 2aj 2ajS 2aj 2aj 2aj 2ajX 2aj 2aj5 2aj X2aj ,2aj 2aj 2aj ,2ajq 2aj/ 2aj ,2aj 2aj= 2aj ,2aj 2aj 2ajv ,2aje 2aj 2aj[ ,2ajW 2aj1 2aj$ 2aj$ 2aj& 2aj@( 2ajh. 2aj. 2aj/ 2aj9 A  You see here a +0 ring mail.2ajX> 2aj?  _2aj? 2ajH  #.##..#....# .##..#....######  ##..#.........#   ##..##......#.#   #### ... ####..##.#   ###..##..## #..##.#   ##.....##..# #...#.#  2aj`I ##.....)##..# ##..##.#  ..##..##<.# #Y[###.#  -71.9 (49.0)...###.....# #..## #.#  2ajI .## ##..### #..# #.#  2ajI .# #### #.## #.#  2ajI ...# .# ###  ..## #.  ###2ajI ^##   2ajJ 1  2aj,J , 2ajK 7-2ajrQ 2ajT T _Key pressed, stopping explore.2ajs  _2aj{ X2aj~ 2aj 2ajh 2ajJ 2aj 2aj 2aj^ 2aj 2aj 2aj 2aj 2aj 2aj4 2aj 2aj 2aj 2aj1 2aj ,2ajo 2aj 2aj ,2aj 2aj; 2aj ,2ajǷ 2ajz A  You see here a +0 ring mail.2aj 2aj5  _2ajj 2aj 2aj 2aj 2aj 2aj 2aj? 2aj 2aj 2aj 2aj 2aj( 2aj 2ajR 2aj 2aj 2aj 2aj 2aj 2aj: 2aj` 2aj 2aje 2aj 2aj 2aj) 2aj0 2ajy 2aj 2aj 2aj2 ,2aj4 2aj8 2aj> 2aj+? 2ajfA 2ajND 2ajG 2aj3H 2ajI 2ajK 2ajT B2ajT 2ajY 2ajY 2aj;[ 2aj] 2aj"o X2ajp ,2aj\q 2ajt 2ajy ,2ajy 2ajg} 2aj ,2ajŃ 2ajy 2aj΋ 2aj$ 2aj 2aj 2ajܔ 2aj7 2ajA 2aj 2aji 2aj 2ajˠ 2aj   There is a stone staircase leading up here. _2aj 2aj 2aj 2aj 2ajb 2aj 2aj 2aj 2ajd ,2aj 2ajL 2aj 2aj 2aj 2aj# ,2ajg 2ajg 2aj 2aj ,2aj 2ajC 2aj4 ,2aj 2aj 2aj: ,2aj 2ajV 2aj ,2aj2aj#2aj2ajC2aj2aj 2ajW2aj2aj@2aj2aj;,2aj2aj2aj,2aj2aj% ........# #.# #.# ##. ###.....# ##. ... ####.[  ##.....## # .# ##..... ##.......# ..# #...... #...#.....# #.# #...... ...#.. #.# #..#... ..#..####. #.# #..#... 2aj&3....## #..# #..#... ....# ##Y# #..#...617.9 (46#####.# #.##.## ##..##.. .2aj>&.####..# #...## #####...#### [.###..# ##..## ###..##..## 2ajd&....# ##....# ##.....##..#2aj&v.....####..##.###.....)##..# # .....##....#####.....##..##<.# ## 2aj&....######## #.....###.....# #. .##.##2aj&z#..#.## ##..### #.2aj(2aj .2aj0T _Key pressed, stopping explore.2aj;mu2aj}sP _2aj#w,2ajw2ajy2ajn2aj2aj+2aj2ajچ2aj12aj2aj‰2aj2ajύ2aj2aj2ajf,2aj,2ajB2ajf2aj,2aj2aj2ajA,2aj2aj֤2ajk,2ajϨ2aj2aj֫2aj,2aj2aj2aj"2ajp2ajF2aj,2aj2aj;2ajb,2aj 2aj2aj,2aj2aj2aj2aj+2aj2aj2aj,2aj2aj2ajW2aj2aj2aj2aj ,2aj~2ajQ2ajh,2aj:2aj2aj,2ajP2ajE2aj2aj2aj2aj2aj2aja2aj2aj2aj,2ajE2aj2ajS,2aj2aj_2aj. 2ajn 2aj 2aji 2aj,2aj2aj2aj,2aj 2aj+2aj2aj`,2ajz 2aj($2ajj$2aj%2aj&2aj*,2aj+2aj,2aj0,2aj12aj22aj62aj62ajo72ajL=2aju@2aj@2ajk2ajn  ..........# #.## ##.###  ####.....# ##.# #...# # ##.....## #.## #..## ## ##.......####.# #..# #  ###...#.....#..## ##.## #  #....#...##...## ##.## # 2aj ##...#..####...# ##.## #  ##......## ##...# ##.## # ##.......# #...Y####.## #.51.9 (34 #.......#####.###.##.## ##....####..## #...## #####.. 2aj.##..[.###..## ##..## ###..##.......# ##....# ##.....##......####..##.###.....)##.2aj/F.....##....#####.....##..##< ##.......######## #.....###.... ###...##.## #..#.## ##..#2aje2aj2ajGT _Key pressed, stopping explore.2aj4*_2aj,2ajE3P _2aj{4,2aj42aj52ajZ82aj8,2aj92aj=2aj>2aj>2aj2A2ajtD,2ajE2ajI2ajMB2ajQ2ajU2ajU2ajV2ajX2aj`cB2ajc2ajUg2aj(h2ajh2ajj2ajm2ajGn2ajo2aj?q2aju2ajv2aj:w2ajyx2aj }2aj{}2aj2aj2ajɈ,2aj׉2aj2ajf  You encounter 2 gnolls.2aj ...... ..... .... ... ##.. j###... #### #j.....## ##.. #Y## #######...# ##.#####...##..### ##.##.........##  #..<..##...#..## ## ##..#####.####.# #..#####..# #.# jj 2 gnolls (1 polearm, asleep) 2aj..........# #.## ## ####.....# ##.# # ##.....## #.## 2aj_.j64.9 (132ajO.j2aj jThe gnoll shouts! x2; You hear a shout!2ajRj   gnoll bouda (wandering)jj 2 gnolls (1 polearm)==5.9 (142aj]2ajo _You encounter a gnoll bouda. It is wielding a +0 whip.2ajR _You see here a +0 ring mail.2ajȝE ...... ..... .... ... ##.. j###...  #jj....##  #Y##  2aj##.# ##.#  #..< ## ##..# ..# #.#  ..# #.##  ..# ##.#  ##.....## #.## 2aj5 ...... ..... .... ... ##.. j###...  #jj....##  #Y##  ##.# ##.#  #..< 2aj_6o## ##..# ..# #.#  ..# #.##  ..# ##.#  ##.....## #.## 2aj>32ajTE2ajHd _There are monsters nearby!2aj ...... ..... .... ... ##.. 2ajm.j###...  #jj....##  #Y##  ##.# ##.#  #..< ## ##..# ..# #.#  2ajQ..# #.##  ..# ##.#  ##.....## #.## 2aj2ajAo ...... ..... .... ... ##.. j###...  #jj....##  #Y##  ##.# ##.# 2ajB #..< ## ##..# ..# #.#  ..# #.##  ..# ##.#  ##.....## #.## 2ajJ2ajJ2aj2Q2ajSd _There are monsters nearby!2aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2aja .j.j.j2ajI kYou bellow for attention! You hear an angry hiss. You hear a shout! x22aj% Ik   wyvernj   gnoll boudajj 2 gnolls (1 polearm)2aj Q======6.0)2ajV 2ajc W _You encounter a wyvern.2aj\+........ .. . ##.. .###... ######jjjk..####... #[## #######...###Y#####...##..###.##.........## ..<..##...### ##..#####.####2aj #..#####..# #.# ..........# #.#####.....# ##.# #.  ##.....## #.## #...##.......####.# #. 2aj"2k2aj*.k   wyvern2ajT+F------72aj<12aj32ajem .. .. ##.. .###... ######jjj.k.####... #[## #######...#..##.#####...##..#####.........## ..<..##...### ##..#####.#####..#####..# #.# ..........# #.#####.....# ##.# #. ##.....## #.## #...##.......####.# #...# ###...#..## ##.#.kj2ajQ.k2aj.j   gnoll2ajD------82aj2ajq2aj .. ##.. .###j.. ######jj....####...### #k## #######...#...##.#####...##..#####.........## #.Y<..##...### ##..#####.#####..#####..# #.# ..........# #.#####.....# ##.# #... ##.....## #.## #..# ..##.......####.# #..# ..# ###...#.....#..## ##.## #.# #....#...##...## ##.##2ajd2j2ajto.j2ajE[k2ajj 2 gnolls (1 polearm)o   orc2ajs%92ajt2ajv _You encounter an orc. It is wielding a +0 short sword.2ajV ##.. .###.jo ######jj..j.####...#### #[## #######...#...##k#####...##..#####.>.##.........## #..<..##...### ##.Y#####.#####..#####..# #.# ..........# #.######.....# ##.# #...2aj  ##.....## #.## #..## .##.......####.# #..# # ###...#.....#..## ##.## 2ajL0# #....#...##...## ##.## .# ##...#..####...2aj Q.k2aj J.j2aj).o.j.k2aj:Y702ajQ.j2ajl.jj2aj #j   gnoll boudajj 2 gnolls (1 polearm)o   orcYou completely miss the wyvern. The frigid air chills the wyvern.2ajmh54-----==1.8 (0.92ajk2aj+ _The wyvern bites you!2ajQb o.  You hit the wyvern.  The wyvern is moderately wounded.[j2ajcO.j2ajdW.j2ajn\# 2ajnq41----------2.72aju@##2ajxM _The frigid air chills the wyvern. The wyvern bites you!2aj .oYou hit the wyvern.  The wyvern is heavily wounded.2ajQ.j2ajC[j2ajW.j2aj # The frigid air chills the wyvern. The wyvern bites you.2ajv35--------3.62ajeB##2ajW _The wyvern completely misses you.2aj#2aj7-2ajT2aj*"^ _You are too injured to fight recklessly!2ajx2aj&2aj"2aj^^ _You are too injured to fight recklessly!2ajw2aj2aj 2aj?^ _You are too injured to fight recklessly!2ajv|2aj }2aj2aj^ _You are too injured to fight recklessly!2ajS2aj2aj[2aj^ _You are too injured to fight recklessly!2aj[32ajc2aj&fV _You are too injured to fight recklessly!2aj2aj92aj2aj 2aj`2aj'a2aji2ajl2aj|2aj>2aj2aj72ajȫ2ajZ2aj;2aj@2aj2aj2aj2ajk2aj@32ajQ2ajT2ajϼ2aj2aj2aj2ajF42aj(52aj<2aj @2aj2aj2aj2aj2aj2aj2aj#2aj>'2ajW .  You hit the wyvern.  The wyvern is almost dead.  The frigid air chills the gnoll. The frigid air chills the wyvern!2aj0 J.o2aj  #j   gnoll boudajj 2 gnolls (1 polearm, swift)o   orc .# ##...#..####...# ##.##  You kill the wyvern!The gnoll hits you from afar with a +0 spear!  The gnolls pick up the pace!2ajI 2aj! ...Jingleheimer the Changeling##..Armataur.###...#####Health: 30/68 ==========--------------#jj...o####...#### Magic: 8/8========================#j## #######...#...# AC: 4Str: 21##j#####...##..#####.> EV: 14Int: 11##j##.........## ##. SH: 0Dex: 10#..<..##...#..## ## XL:  8 Next: 106% Place: Dungeon:7## ##.Y#####.####.## # Noise: ===------ 2aj" [39;49m Time: 6674.5 (0.9)#..#####..# #.# ##.##-) Horns..........# #.## ##.### Nothing quivered####.....# ##.# #...# Yak ##.....## #.## #..## .##.......####.# #..# j   gnoll bouda .# ###...#.....#..## ##.## jj 2 gnolls (1 polearm, swift) .# #....#...##...## ##.##o   orc .# ##...#..####...# ##.##The wyvern is almost dead.The frigid air chills the gnoll. The frigid air chills the wyvern!  You kill the wyvern!The gnoll hits you from afar with a +0 spear!  The gnolls pick up the pace! 2ajl# (_You hear a shout!2ajP$ h  You kill the wyvern!  The gnoll hits you from afar with a +0 spear!  The gnolls pick up the pace! _You hear a shout!  Your Fighting skill increases to level 5!You have reached level 9!2aj. /  --more--2aj  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 2aj2/74--9/939 3% 2aj2aj4U _You feel stronger. x22aj[. ... ##..  .###...  ##### #jj...o## ##...## #j## #######...#...#####...##..#####j##....... #.Y<..##...#. ## ##..#####.## #..#####..# #. ..........# #.## ##.#####.....# ##.# #... ##.....## #.## #..# .2ajQ. ##.......####.# #..# ..# ###...#.....#..## ##.## #.# #....#...##...## ##.##2ajm5 jjYou roll towards the gnoll! You hit the gnoll.  The gnoll is moderately wounded.The gnoll is staggered. The frigid air chills the gnoll.2ajw2aj1#2aj 3-5.5 (1.0Regen (1) 2ajb#j##2aj6 _The frigid air chills the gnoll!2ajy )You barely miss the gnoll.The gnoll is almost dead.The frigid air chills the gnoll bouda. The frigid air chills the gnoll!2aj jYou kill the gnoll!2ajx Y.j2ajr c# 2aj 4=--6.4 (0.92aj= i####2aj p _You encounter a gnoll. It is wielding a +0 whip.2aj  jYou closely miss the gnoll bouda.The gnoll bouda is moderately wounded.The frigid air chills the gnoll bouda.2aj 5j.2aj E[j2aj .jYou encounter a gnoll. It is wielding a +0 spear.2aj #j 3 gnolls (1 polearm, swift)2aj j5=====7.32aj6 ##j###..#2aj \ _The gnolls pick up the pace!2aj r )You headbutt the gnoll bouda!2aj .jYou kill the gnoll bouda!2aj3 Q.o2aj N.j2aj jjj 3 gnolls (1 polearm, swift)o   orc2aj 65==--8.2 _The frigid air chills the gnoll.2ajp ###..#2aj k _Your Evocations skill increases to level 2!2aje )You hit the gnoll.  The gnoll is almost dead.The frigid air chills the gnoll.2aj9j.2ajE[o2aj L 22ajT%7=---9.12aj,##)###2aj!0I _You kill the gnoll!2aj}~.... ... ##..  .###..j  ##### #jj...j## ##...## #[## #######...#.#o#####...##..#####Y##....... #..<..##...#. ## ##..#####.## #..#####..# #...........# #.## ##.#2ajR~n####.....# ##.# #.. ##.....## #.## #..  .. ##.......####.# #..  ..# ###...#.....#..## ##.#2ajO- .2ajjYou roll towards the orc! You barely miss the orc. The orc is staggered.2ajO.j2ajY# 2aj8=-80.1 (1.022ajŒ[#o##2aj0#2ajs- _The frigid air chills the orc.2ajo _Items here: ))) [ ††.2aj 9 )2aj8 You closely miss the orc.The orc is heavily wounded.The frigid air chills the orc!2aj .jYou kill the orc!2ajm E[j2aj1# ;#2ajZ' I401.0 (0.92aj/ }###2aj2 6 _The frigid air chills the gnoll.2aj l )You headbutt the gnoll!2ajU! Q.j2aj, #   gnoll (You kill the gnoll!2aj/ t2/75=692aj6 ##)####2aj9 S _The gnoll closely misses you.2aj# }....... ... ##..  .###...  ####jj....## ##...# #j## #######...#.#Y#####...##..#####)##....... #..<..##...#.2aj$ R ## ##..#####.## #..#####..# #...........# #.## ######.....# ##.# # ##.....## #.## # .. ##..###.# #.2aj - )You roll towards the gnoll! You headbutt the gnoll!2aj7 m#2aj; 4===2.9 (1.032ajA #Y###)##..#2ajE _ _You kill the gnoll!Things that are here:2ajG a _a +0 whip; a +0 short sword; a +0 ring mail2aj4........ ... ##..  .###...  ###2ajƦ#......## ##.. #Y## #######...##)#####...##..####)##....... #..<..##...#. ## ##..#####.## #..#####..# #...........# #.## ##2aj6####.....# ##.# # ## #.## #2aj2ajWc6=--3 _2aj###)##2aj$  Things that are here:2aj&P _a +0 spear; a +0 ring mail2aj............ .... ##..# ..###... ####.....Y## ##..##..###)## #######...# ##)#####...##..###)##.......2ajC #..<..##...#. ## ##..#####.####. #..#####..# #...........# #.######.....# ##.#2aj8#2aju9=--4 _2ajp\##2aj92aj))2aj)2ajk+2aj651==2aj92aj):K3=2aj;2aj?2aj5@k55=22ajA2ajF7==2ajG2ajKk9=2ajM2ajQ2aj]RL60=2ajS2ajX2ajYh2=12ajd2ajNk2ajkK3=2ajm2ajs2ajtU4=2aj0v2ajD{2aj|%52aj|2aj2ajK6=2aj2aj2aj U7=2aj2ajn2aj082aj2aj2ajL2aj2aj2aj2aj2aja9=2ajR2aj,2ajp2aj,2aj2aj.2ajV70=2aj2aj2aj*2aj(2aj2aj2aj2aj2aj%12aj2aj2aj>2aj2aj2aj)2aj{2aj;,2aj2aja2=2aj?2aj,2ajQ2aj,2aj2aj2aj6U3=2aj2aj) 2aj 2aj 2aj2aj2aj2aj2aj%42aj2aj2aj 2aj!2aj',2aj(2aj(-2aj-K5=2aj/2aj42aj9,2aj:2ajS=2ajA,2ajC2ajE2ajhR2ajIZJingleheimer the Changeling..........<....Armataur...............Health: 75/75 ========================...............Magic: 9/9========================...............AC: 4Str: 23#..............EV: 14Int: 11#............SH: 0Dex: 10#.........#.XL:  9 Next:  6% Place: Dungeon:7#..Y.......Noise: ---------  Time: 6721.9 (37.0)##..#######-) Horns..###...#2ajQ[### Nothing quivered#......####.. Yak ##..###)## #######...#.# ##)#####...##..## #.. ##)##.........## ...#..<..##...#..# ## ## ##..#####.####.  _You kill the gnoll!Things that are here: _a +0 whip; a +0 short sword; a +0 ring mail  Things that are here: _a +0 spear; a +0 ring mail  Found a stone staircase leading up.2aj[f/  --more--2ajMr2aj{2aj؂; 2.9 (38 _2aj2ajƈ2ajU32aj2ajӮ2ajO2ajݳ2aj#,2aj2ajf2aj2ajY2ajA2aj2ajE2aj2ajD2aj2aj}2ajT2ajD2aj2aj42ajS2ajJ2aj<2aj2aj2aj2aj2aj22ajs2aj2aj[2ajl2ajU2aj,2aj2aj2aj 2aj 2aj 2aj2aj2ajb2aj2aj2aj2ajF2aja2aj2aj #2ajt#2aj,$2aj.<#. ### +.## ###.#### #..###......####... #.....<... # #......... #.# ##...........#..#..................2aj/#.....##.............##..Y#####...........#..## ##.........# #.. ##......... #.. ##..###### ### ..###...# #......##  ##..###)##  #.# ##)### #.. ##)2ajE8-35.9 (132ajN9+6.9 (142aj=2aj^A? _You now have 363 gold pieces (gained 17).2aj2aj2aj2aj2aj2aj<2aj,2aj2aj2ajؿ2aj2aj:2aj~2aj!2ajz2ajM2aj2ajF2ajN2aj2ajM2aj{2aj2aj,2ajc2aj2aj2aj2ajB2aj2aj2aj+2ajh2ajY2aj2aj2aj/2aj2ajZ,2aj 2aj2aj2aj2ajv2aj?2aj,2aj2aj2aj ,2aj 2ajQ 2aj2ajP2aj2aj2aj2aj@2aj2aj2aj!2aj"2aj"2aj'2aj.+2aj+2aj,2aj}-2aj212ajr12aj22aj32aj72aj.82aju82aj92aj<,2aj<=2aj>?2ajcB,2aj0C2ajD2ajI2aj(J2ajJ2ajL2ajDP2ajP2ajQ2ajR2ajW2aj......##.....###### ##. XL:  9 Next:  6% Place: Dungeon:72aj^#...Y.##..## ###.. Noise: ---------  Time: 6769.9 (5.0)#..######.# #.... -) Horns2aj###.# ##...# Nothing quivered#.# ##..... Yak ##.## ##......#...###....... #.......#....# #......##..[.# ###...........2aj  _a +0 spear; a +0 ring mail _Found a stone staircase leading up. 2aj#_You now have 363 gold pieces (gained 17). _Found a stone staircase leading up. _You now have 372 gold pieces (gained 9).  2ajM%Found a stone staircase leading down.2aj/  --more--2ajnZ2ajoc2ajlX 70.9 (6 _2ajz 2aj/ 2aj 2aj0 2aja X2aj B2aj 2aj 2aj} ,2ajb 2ajW 2aj 2ajڱ 2aj 2aj; 2aj 2aj 2aj 2aj 2ajQ 2ajɽ 2aje 2aj 2aj2 2aj 2aj 2aji 2aj 2aj] 2ajL 2aji 2aj 2aj 2aj5 2aj+ ,2aj 2aj 2aj| 2aj 2aj 2aj! 2ajO 2aj 2aj 2aj 2aj 2aj 2ajY 2aj 2aj ,2aj 2ajV 2aj 2aj 2ajV 2aj 2aj( ,2ajw 2aj 2ajK 2aj 2aj] 2aj 2aj ,2aj 2ajQ 2aj 2ajg ,2aj 2aj 2aj( 2aj 2aj 2aj+ ,2aj 2aj 2ajT 2aj 2aj 2aj~ R  There is a stone staircase leading down here.2aj$   #...###  .. ##.....###  ... #..##.....  >..$ ##.###..#  ....# ###.## #..#   .... ##..## #..#  2aj%  #..# ##..## #..#   #..###...######....   #..Y>......##.....##92.9 (22.0)   ##....##.....##..##   #######..######.#  #.# #.#   #.# #.#   #.# ##.##   #.# #...#   ..# #.....  2aj+& g ..# #2ajl. 2aj\/ +3.9 (232aj3 2aj7 9 _Found an escape hatch in the floor.2ajjs 2ajs 2ajt 2aj 2aj 2aj 2aj4 2ajl 2aj 2ajA 2ajُ 2ajՒ 2aj 2aj 2aj 2aj 2aj^ 2aj 2aj 2ajE ,2aj^ 2aj 2aj" 2ajp 2aj@ 2ajl    #.    #.   ## ###   ##. ##.   ##.. ##..#  2aj#  #...# #...#   .# #...## ##....   ...#....# #..##  #.>..Y# ##.###.   ##.....### ###.## #.   #........# ##..## #.   #.....#..## ##..## #.   #....###..###...######.  2ajM  ##... #...>......##...  2ajr 5  #.### ##....##.....##.   #.########..######  2aj  .# ##.# #2aj 3800.9 (7.0)2aj *1.9 (82aj6 2aj ? _You now have 385 gold pieces (gained 13).2aj 2aj 2aj 2aj 2aj 2aj B2aj 2aj< 2aj 2aj 2aj 2ajK 2aj 2aj 2aj 2aju 2aj 2ajg 2aj ,2aj 2aj 2ajn ,2ajO 2aj 2aj ,2aj 2aj 2aj 2ajj 2aj 2aj 2aj 2aji ,2aj 2aj 2aj 2aj 2aj 2aj} 2aj 2aj 2aj 2aj_ 2aj ,2aj 2ajS 2aj 2aj 2aj1 2ajW 2aj 2aj 2aj-2ajP2aj2aj2aj2aj 2ajD 2ajr 2aj9 2aj,2aj2aj2ajw2aj,2aj2aj2aj2ajf2aj2aj2aj2aj 2aj2aj]!2aj!2aj "2ajY$2aj}&2aj&2aj'2aj(2aj+B2ajm,2aj.2aj5.2aja.2ajb/2aj02aj01,2aj12aj32aj32aj32aj42aj=6,2ajy62ajX72aj:,2aj:2aj;2aj>2aj0?2aj?2aj@2ajdEX2ajH2ajRH2ajH2ajI2ajHL,2ajL2ajM2ajDQ2ajQ2ajR2ajeS2ajU2ajMV2ajV2ajW2ajZ,2aj2[2aj"\2aj],2aj^2ajI_2ajIa2aja2ajb2aj$d2ajg2ajg2ajvh2ajj2ajm2ajDn2ajn2ajLp2ajs2ajls2ajt2aj1u2aj?w2ajw,2aj{x2aj%z2ajz2aj=2ajX2aj2ajԋ2ajY2aj2aj2ajݏ2aj.2ajА2aj&2ajR2aj2ajk2aj,2aj2aj2aj2aj,2aj2aj,2aj2aj2aj6,2aj2ajl2aj2aj2ajw2ajQ2aj[,2ajҩ2aj2ajB2ajt2aja2aj2aj2ajS2aj,2aj޷2aj2aj+2aj2ajӼ2aj2ajB2aj2aj2aj2aj2aj2aj^2aj2aj'2aj_2aj2ajT2aj2ajk2ajB2aj~2aj'2aj2aj2aj2ajo2aj2aj.2ajs2aj2aj2aj2ajU2aj2aj2aj+,2aj2aj2aj22aj2aj2ajl2ajKB2aj2aj2ajc,2aj2aj,2aj2aj2ajm,2aj2ajS2aj8 2aj 2ajF 2aj2aj2aj2aj[2aj2aj,2aj2aj2aj2aj2ajh 2aj#2aj'2aj#(2aj(2ajQ,2aj.2aj/2aj/2aj22aj62aj72aj72aj:2aj>,2aj?2aj B2aj,2aj2aj2aj ,2ajb 2aja 2aj:,2aj2aj12aj2aj!2ajR2aj2aj2ajj2aj 2aj1 2aj"2ajG#2aj#2aj%2aj)2ajY*2aj*2aj,2aj0,2aj12aj22aj82aj82aj92aj3<2aj?2aj?2aj7A2ajB2ajE2aj?F2ajF2ajL ##..####.#  ##..####..#  ####...###... #.#.#...####..... #...#....##..##.. ####.>...###.###..2ajBM ##.....### ###.## # #........# ##..## #. #.....#Y.## ##..## #.92.9 (91.0) #....###..###...######.2ajM ##...# #...>......##... ##.#### ##....##.....##. ###.## #######2ajNg ##..## ### ##.# # #...####.# #.#  ###......## #.# ##. ##......#.# #..2aj7O2ajS2ajMVT _Key pressed, stopping explore.2ajsu2aj#yP _2aj#z,2ajz2ajj|2aj,2aja2aj2aj2aj2aj2aj$R  There is a stone staircase leading down here.2aj%2aj _2ajm2aj2aj+,2aj͑2aj2aj,2ajؘ2aj2aj@2aj2ajԞ2aj2aj 2ajA2aj̢2aj<2aj,2aj'2ajo2aj2aj2ajb2ajޮ2aj2aj`2ajҲ2aj2ajc2aj2aj2,2aj2aj2ajO2ajB2aj,2aj2aj2aj,2ajf2ajA2aj2aj 2ajI2aj2aju,2aj2aj2aj|2aj,2aj2ajf2aj2aj2aj2aj?2aj2aj2aj2aj2aj82aj2aju2ajP,2aj2ajA2aj2aj ,2aj2aj,2aj2aj2ajl,2aj2aj"2aj92aj~2aj2aj^2aj#,2aj2aj2aj,2ajk2aj2aj,2aj2aj 2aj ,2aj4 2aj{ 2aj2aj2aj2ajd2aju,2aj2aj2aj,2aj2aj*2aj[,2aj2ajS2aj",2aj#2aj$2aj'2aje',2aj(2aj,,2aj,2ajH/2aj1,2aj@12aj22aj52ajB52aj52aj972aj9,2aj<92aj:2ajW>2aj>2aj>2ajn@2aj C,2ajC2ajcD2ajF,2ajF2ajxG2ajH2ajH2ajH2ajI2ajL,2ajL2aj!N2ajO,2aj8P2ajP2aj(TX2ajY2aj`Z2ajZ2aj`X2aj}`2ajc2ajc2ajd2aj(f2aj?j2ajj2ajk2ajWl2ajp2ajq2ajq2ajs2ajw2ajnw2ajw2aj*y2aj|2aj$}2aj}2aj~2ajS2aj‚2aj*2aj-2aj*2aj,2aj2aj2aj2ajӐ2aj>2aj92aj2aj2ajS2aj2aj*2aj2aj2aj}2aj2ajK2ajn2aj2aj2aj2aj2aj2ajc2ajW2aj2ajj2aj2aj2aj2aj2aj52aj2aj2ajB2aj2aj2ajk2aj'2aj2aj2aj2aj\2aj!2aj2ajG2aj2aji2aj2aj42ajk2aja\  Items here: ))) [ ÷÷.2ajW 2aj  _2aj 2aj$  Things that are here:2ajhP  a +0 whip; a +0 short sword; a +0 ring mail2ajOm  You encounter a howler monkey.2aj&#..#...................  #.....##......h.......  ##...#####............  #..## ##.........#.  #...## ##..........  #....#### ##..####### 2aj ######...###...# #### ##.# ####......## ##. #..##..###Y## #######...# ...### ##.## ##)#####...##..### .....#####..# ##)##.........## 2ajG.##.........# #..<..##...#..## ###..########## ##..#####.####.# # #..# ##..#####..# #.# #h   howler monkey (wandering)  #..# ##..........# #.## ##  #..#####..####.....# ##.# # ###........<# ##.....## #.## #2aj,963.9 (72ajv".2ajK((h2aj(02aj)+4.9 (722ajy.2aj1P _The howler monkey leaves your sight.  Things that are here:2aj3P _a +0 spear; a +0 ring mail2aj52aj2aj2aj2ajo  A howler monkey comes into view.2aj####..#....h........ #.....##..............#...###........ #......#. #...## ##..........2aj) #....#### ##..#######  ######...###... ###  ##.# ####..... ##.. ##..# ##..###)## #######... #...### ##.#####...##..## 2aj#.....#####..# ##)##....... ..##.........# #..<..##...#. .###..########## ##..#####.##h   howler monkey (wandering) ## #..# ##..#####..# #. 2aj5# #..# ##..........# #.##  #..#####..####.....# ##.#2ajc.h0.0)2ajfw hThe howler monkey howls!2aj\ehh 2 howler monkeys (1 wandering)2aj==5.9 (1 _You encounter a howler monkey.2ajt  ......h.......  ....h........  ............  #..## ##.....   ##....   ##..#  ..###...#  ##.# ####.....Y##  ##..###)##  ##.## ##)# ##)# #..< ##..# #..# .# #.# # #..# .# #.##   ##.# 2aj   ......h.......  ....h........  ............  #..## ##.....   ##....   ##..#  ..###...#  ##.# ####.....Y##  ##..###)##  ##.## ##)# ##)# #..<2aj ##..# #..# .# #.#  #..# .# #.##   2aj32aj 2ajd _There are monsters nearby!2aj4 t  ......h.......  ....h........  ............  #..## ##.....   ##....   ##..#  ..###...#  ##.# ####.....Y##  ##..###)##  ##.## ##)# ##)# #..< ##..# #..# .# #.# # #..# .# #.##   ##.# 2aj }  ......h.......  ....h........  ............  #..## ##.....   ##....   ##..#  ..###...#  ##.# ####.....Y##  ##..###)##  ##.## ##)# ##)# #..< ##..# #..# 2aj .# #.#  #..# .# #.##   2aj 2aj 2aj 2aj d _There are monsters nearby!2ajp  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2ajQ.h2aj hhcatching breath)  You bellow for attention! The howler monkey howls!  The howler monkey hoots and howls with incredible vigour!2ajF========62aj|2aje* _You hear a shout! x52ajkH.#..h ...##.......  ##...#####....h....... ..## .....#. #........ #....#### ##..#######  ######...###...# #### ##.# ####......###... #..# ##..###2ajl#######...# ...### ##.## ##)#####...##..### .....#####..# .........## .##.........# #..<..##...# ###..########## ##..#####.#### # #..# ##..#####..# #.#    howler monkey  #..# ##..........# #.#  #..#####..####.....# ##.# ###........<# ##.....## #.## #2ajtS.h2ajt/h2aj|w.h 2 howler monkeys (1 catching breath)2ajj}F--------72ajЃ2aj<$  Things that are here:2ajP _a +0 spear; a +0 ring mail2ajM...##h ##...#####...... ..## ##..h......#.  #.........  #....#### ##..####### ######...###...# ##### #.# ####......###... ..# ##..###)## #######...# ..### ##.## ##Y#####...##..###.#####..# 2ajN.........## ##.........# #..<..##...# ##..########## ##..#####.####  #..# ##..#####..# #.#  #..# ##..........# #.# #..#####..####.....# ##.# #.  ##........<# ##.....## #.## #.  .....#########..##.# #. 2aj!\2aj.]M--------8 _2aj^c2ajf$  Things that are here:2ajha _a +0 whip; a +0 short sword; a +0 ring mail2ajc#####...... ..## ##..h#. #.... #....#### ##..####### #####...###...# ##### .# ####......###... .# ##..###)## #######...#.. .### ##.## ##)#####...##..#####.#####..# .........## #.........# #..<..##...# #..########## ##..#####.#### #..# ##..#####..# #.# 2aj#..# ##..........# #.# #..#####..####.....# ##.# #. #........<# ##.....## #.## #. ....#########.......####.# #. #..## ###...#..## ##.#2aj2h2ajh   howler monkey2aj+,9 _2aj _Items here: ))) [ ÷÷.2ajO n..## ##..h#. .... ....#### ##..####### ###...###..h# ##### # ####......###...### # ##..###)## #######...#... ### ##.## ##)#####...##..##### .2aj .#####..# .........## ......# #.Y<..##...# ..########## ##..#####.#### ..# ##..#####..# #.# ..# ##..........# #.# ..#####..####.....# ##.# #... ........<# ##.....## #.## #..# ...#########.......####.# #..### ###...#.....#..## ##.##2ajJ ~# #....#...##...## ##.##2aj Q.h2aj 2ajN -70 _2aj 2aj@ 2aj7 #...#####...... #.h#. #...## ##.......... #....#### ##..####### ####...###... ##### .# ####.....h## ##...## .# ##..###)## #######...#. .### ##.#####...##..########..# ##Y##....... #.........# #..<..##...#. #..########## ##..#####.## #..# ##..#####..# #. 2ajc8 #..# ##..........# #.## ##.# #..#####..####.....# ##.# #.. #........<# ##.....## #.## #....#########.......####.# #...## ###...#.....#..## ##.#2aj> :..##......h. ##...#####......  #.h#.  #...## ##.......... 2aj?  #....#### ##..####### ######...###... ### #.# ####.....h## ##...# ..# ##..###)## #######...#.### ##.#####...##..### ....#####..# ##)##....... ##.........# #..<..##...#. ##..########## ##..#####.## 2aj@ - #..# ##..#####..# #.  #..# ##..........# #.## ##  #..#####..####.....# ##.# # ##........<# ##.....## #.## # .....#########..###.# #.2ajH hYou roll towards the howler monkey!2aj2\ + h 2 howler monkeys (1 catching breath)  The howler monkey hoots and howls with incredible vigour!Something shouts, "Out, out, thou warped fob-snatching tinkerer!"2aj3] =========1Regen (2) 2ajLc 2ajf @ _You hear a shout! x5  Things that are here:2aji a _a +0 whip; a +0 short sword; a +0 ring mail2aj#......  #.....##........#...#####............ #.......#. #...## ##..........  #....#### ##..#######  ######...###..h ### ##.# ####.....h## ##.. #..# ##..###Y## #######...### ##.#####...##..### .....#####..# ##)##....... 2ajc.##.........# #..<..##...#. ###..########## ##..#####.## # #..# ##..#####..# #. #..# ##..........# #.## ##  #..#####..####.....# ##.# # ###........<# ## #.## #2aj& †You roll towards the howler monkey! You headbutt the howler monkey!  The howler monkey is almost dead.The frigid air chills the howler monkey.2ajtN.h2ajz#   howler monkey2aj 8===------232aj7#2aj}g _You kill the howler monkey!Things that are here:2ajdP _a +0 spear; a +0 ring mail2ajXj # You headbutt the howler monkey!  The howler monkey is heavily wounded.The frigid air chills the howler monkey.2ajk69---------3.8 (0.92ajWq7#2ajs1 _The howler monkey hits you.2aj # You closely miss the howler monkey.The howler monkey is severely wounded.The frigid air chills the howler monkey.2ajMk----4.72ajaA#2aj 1 _The howler monkey hits you.2ajyVv †You headbutt the howler monkey!2aj`t#2ajda7110-5.62ajj:##2aj/mQ _You kill the howler monkey!2aj2aj52aj2ajH _No target in view!2ajU72ajh82aj=2aj@H _No target in view!2aj32aju2ajBH _No target in view!2aj'2ajI(2ajW.2aj'1H _No target in view!2ajG2aj 2aj2aj`H _No target in view!2aj"2aj#2aj;2aj >C _No target in view!2aj2aj2aj`2aj-2ajx 2aj 2ajX 2ajF" 2ajs 2ajGt 2ajfu 2aj{| 3=2 _2ajU 5==2aj 2aj B2aj # _ Things that are here:2aj4  a howler monkey corpse; a howler monkey corpse2aj> 2aj۠  _2aj 2aj: 2aj i  You encounter a white imp.2aj 2 #<.... ## #............ #.####..................  #..#.....................##..............##...........5 #..## ##.........#.  #...## ##..........  #....#### ##.Y####### -  ######...###...#  ##.# ####.....†## ##.. ##..# ##..###)## #######... #2aj2 ~...### ##.## ##)#####...##..# #.....#####..# ##)##.........## 5   white imp (wandering) ..##.........# #..<..##...#..# .###..########## ##..#####.####. #..# ##..#####..# #.# ##2aj Q5.9.6 (4.02aj M#2aj 4==80.6 (52ajE 2aj + _The white imp shouts!2ajޒ  <....  #.................. ...............  ...............  ..............  #..........5.  #..## ##.........#.   ##..........   ##.Y#  #...#  ##.# ####.....†## 2aj ##..###)##  ##.## ##)#..# ##)....# #..<#######  #..#  #.# 2aje1 C <....  #.................. ...............  ...............  ..............  #..........5.  #..## ##.........#.   ##..........   ##.Y#  #...#  ##.# ####.....†##  ##..###)##  ##.## ##)#..# ##)....# #..<#######  #..#  #.# 2aj2 2aj8 2ajD; ` _A white imp is nearby!2ajv l <....  #.................. ...............  ...............  ..............  #..........5.  #..## ##.........#.   ##..........  2ajՂ  ##.Y#  #...#  ##.# ####.....†##  ##..###)##  ##.## ##)#..# ##)....# #..<#######  #..#  #.# 2aj <....  #.................. ...............  ...............  ..............  #..........5.  #..## ##.........#.   ##..........   ##.Y#  2ajUC#...#  ##.# ####.....†##  ##..###)##  ##.## ##)#..# ##)....# #..<#######  #..#  #.# 2aj 2aj !2ajC(2ajI+` _A white imp is nearby!2ajHW  <....  #.................. ...............  ...............  ..............  #..........5.  #..## ##.........#.   ##..........   ##.Y#  #...#  ##.# ####.....†##  ##..###)##  ##.## ##)#..# ##)2ajW[....# #..<#######  #..#  #.# 2aj- <....  #.................. ...............  ...............  ..............  #..........5.  #..## ##.........#.   ##..........   ##.Y#  #...#  ##.# ####.....†##  ##..###)##  ##.## ##)#..# ##)....# #..<#######  #..#  #.# 2aj;2aj/2aj2aj` _A white imp is nearby!2ajÙ#..#######...  #.< #. .### #..#......  #.....##....  ##...#####..5.#..## ##..#.##...## ##...Y......#....#### ##..########2aj ####...###...# ### ####.....†## # ##..###)## #######... ...### ##.## ##)#####...##..#...#####..# ##)##.........##.........# #..<..##...#..###..########## ##..#####.####.2ajء;5.2aj2aj#=2ajM,--1.6 (12aj2aj˴e _The white imp laughs crazily.2aj+.## ###.#### #..#######.  #.<  #. ### ..#...... #.....##.... ##...#####..5..  #..## ##..#.#  #...## ##..........# ....#### ##..######## ####...###...# #### ####.....†## # ##..###)## #######...#.### ##.## ##)#####...##..#### ....#####..# ##)##.........##.........# #..<..##...#..##2aj2aj **The white imp gestures at you.2aj5# -..2aj$ 2-==212aj+ 2aj}- = _The puff of frost hits you. You resist.2aj8i @+.## ###.####  #..###......####.#.<.#.. .#. .....##.#...#####.5...# #..## ##.#.# #...## ##.# #....#### ##..# ...###...# ##### .# ####.....†## ##...# .# ##..###)## #...#. .### ##.## ##)#####...##..######..# ##)##.## # 2ajjl ].52ajUt 2aj~ \3---32aj% 2aj 2ajl  You hit the white imp but do no damage.2aj]4=-4.5 (0.92aj 2aj@ _The white imp hits you but does no damage.2ajc  You barely miss the white imp.2ajV ******The white imp gestures at you.2ajM!K.....Y2aj0"U5=5.42aj)2aj*S _The puff of frost misses you.2aj=2ajC>26.32ajC2ajF _You hit the white imp but do no damage. The white imp misses you.2ajbP .  You headbutt the white imp!2aj6m(2aj'oS=1=7.22aj`s2ajuM _You kill the white imp!2aj2ajE2aj2aj\H _No target in view!2aj[2aj7\2aj=`2ajHbH _No target in view!2aj2ajh2aj.2aj$H _No target in view!2ajfE2aj!F2aj?N2ajPH _No target in view!2ajpy32aj{2aj2aj: _2aj,2ajr2ajє2aj)2aj2aj2aj2ajߡ2ajx2aj,2ajI2aj2aj2aj2aj2aj2ajg,2aj2aj2aj2ajo2aj?2aj2aj3,2aj%2aj2aj2aj2aj`2ajL2aj2aj2aj2aj*2aj,2aj2ajP2aj,2aj?2ajH  #.......#. #.........  #........## ### #.........## ..####..........# 2aj....<..........# ...........## ...............#.##### ..............##Y.....#-- 2ajX............#####....... ...........## #####.. ........#.##  .........# 2ajd#..########..# 2aj>#####†## ##...####2ajfw##)## #######...#...##2ajy99.2 (12.0)--7000.2 (132aj 2aj S _V - a scroll of vulnerability2aj32ajr2ajԜ2aj2ajB2aj2ajm2aj֫2ajf2aj;2aj2aj2aj2ajպ2ajL2ajλ2ajI2aj2ajZ2aj2aj2aj2aj2ajP2aj2ajv2aj2ajZ2aj2aj`2aj ,2aj2aj2aj2aj?2aj2aj2aja2aj2ajq2aj,2ajw,2aj=2aj2aj,2ajY2aji,2aj)2aj2aj 2aj 2aj 2ajS 2ajc  You encounter a gnoll. It is wielding a +0 spear and quivering javelins.2aj .#.  ......j... ..## ....... ...## ....... ..# ......) 2aj4 u# ....... ## ##....... #.###### ###........ ##......####.... #####..........### # ######...### #..?2aj   ########  ######   ##....#   j   gnoll (polearm, missile, wandering)  #####2aj  #..####   ##...#### #..# #...#...## ##. 2aj> ,14.2 (142ajW 2aj 25.2 (15 _2ajm 2aje% 2aja ...j...  .......  .......  ......) 2ajb 9 .......  ##.......  ###........ ..#..Y....... ..........###...... # ######...### #..?.  ##### ###      ##### 2ajWc ^   #..#  ##.# 2aj9 `...j...  .......  .......  ......)  .......  ##.......  ###........ 2ajf ..#..Y....... ..........###......  ######...### #..?.  ##### ###     2aj #####    #..#  ##.# 2aj 2aj 2aj 2aj \ _A gnoll is nearby!2aj0 M...j...  .......  .......  ......)  .......  ##.......  ###........ ..#..Y....... ..........###...... # ######...### #..?.  ##### ###      #####    #..#  ##.# 2ajɼ `...j...  .......  .......  ......)  .......  ##.......  ###........ 2aj ..#..Y....... ..........###......  ######...### #..?.  ##### ###      #####    #..#  ##.# 2aj 2aj 2ajt 2aj \ _A gnoll is nearby!2aj M...j...  .......  .......  ......)  .......  ##.......  ###........ ..#..Y....... ..........###...... # ######...### #..?.  ##### ###      #####    #..#  ##.# 2ajz7...j...  .......  .......  ......)  .......  ##.......  ###........ ..#..Y....... ..........###......  ######...### #..?.  2aj*8R##### ###      #####    #..#  ##.# 2aj@2aj7A2ajOG2ajKJ\ _A gnoll is nearby!2ajq  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. 2aj Eg - Guard the area.f - Follow me.  Anything else - Cancel.2aj0U.j2ajXj)2aj[(======2aj)6.0)2aj2ajTS _You bellow for attention! The gnoll shouts! You hear a shout!2aj\ \MWhat are your orders?2aj( jYou bellow for attention! You hear a shout! x22aj0 b j   gnoll bouda (polearm)j   gnoll (polearm, missile)You encounter a gnoll bouda. It is wielding a +0 spear.2aj0 2aj-8 X((((((2aj f.....Y2ajn S3-72aj 2aj R _The gnoll throws a javelin. The javelin pierces through you.2ajM.#. . ....j.. .## ..j.... 2ajN.## ....... .# ......) .# . .## ##. .#.###### ###. .##......####.Y.. 2ajRO.#####..........###...... # ######...### #..?. # ##### ###  ######  ##....#  #####2ajO  #..####  ##...#### #..# #...#...## ##.# 2ajSU.j2aj`?, swift)2aj`4-=-----82aj?f2ajUi\ _The gnoll picks up the pace!2aj.#. . ....j.. .##2aj] ....... .## .j..... .# ......) .# ....... .## ##2aj`. .#.###### ###2aj-. 2aj.##......####Y... 2aj.#####.###...... 2aj.## ######...### #..?.2aj!f # #####2ajL ### # ###### 2ajz# ##....# ##### #..#### ##...#### #..##...#...## ##.#2aj\2j2ajJ:j2aj&1..j   gnoll bouda (polearm)j   gnoll (polearm, missile, swift)2aj'R------92aj;-2ajK/2aj#..........## ....j....## .........# ..j...).# .......2ajk$.####..###### ###.#......####....#####........Y.###...... ######...### #..?. ##### ### .  ###### ##....#2aj$ ##### #..####j   gnoll (polearm, missile, swift)...####2ajW% #..# #####...## ##.# #...##..#####.>### #.#2aj'U.j2aj)6j2aj2+.j   gnoll bouda (polearm)j   gnoll (polearm, missile, swift)2aj6@-202aj4:2aju;2aj;## ...## ...j.....# ......).# .j......####.......2aj.###### ###.#......####..........#####..........###...... ######..Y### #..?. # ##### ### ..  ###### ###2aj[J....# ##### #..####...#### #..# j   gnoll (polearm, missile, swift)#####2aj...## ##.#...##..#####.>### 2ajn #.# .........## ##...#########.#2ajrU.j2aj:6j2aj+.j   gnoll bouda (polearm)j   gnoll (polearm, missile, swift)2aj#Q((((((2aj_.....Y2ajճ[5==12aj2ajp _The gnoll throws a javelin. The javelin barely misses you.2ajX >.## ..## ..# ..j...).# ........##2ajcY  ##j.......#.###### ###..##......####...........#####.###.......## ######.Y.### #..?. .#.##2ajY  ##### ###.# #######2ajY  ##....#  ##### #..#### ##...#### #..#j   gnoll (polearm, missile, swift) 2aj4Z #...#...## ##.# ###...##..#####.>###2aj`Z  #.# #.## ##...#.#2aj^ :j2ajf +.j   gnoll bouda (polearm)j   gnoll (polearm, missile, swift)2ajk ;((((((2ajPl 2aj~ _....Y.2aj %22aj 2aj` i _The gnoll throws a javelin. The javelin misses you.2aj; !.## ..## ..# ......).# .j......##2aj;  ##j.......#.###### ###..##......####.....#####.###.......## ######Y..### #..?. ..#.## ##### ###.# #2aj;  ##.... ##### #.. ##...#### #..#2aj< j   gnoll (polearm, missile, swift) #...#...##2aj8<  ##.# ####...##..#####.>### #.# 2ajy< \##.## ##...#.#2ajPA :j2ajyB 2ajGK }j   gnoll bouda (polearm)2ajK --32ajQ 2ajT 2aj~ 2aj" 7-2aj 2aj 2ajY## . ## . # ......) # ....... ## ##j...... #.###### ###. ##......####.... #####.###...... ## ######.Y.### #..?. #.## ##### ### # # ##....###### #..###...#### #..# j2aj{X.j2aj+j   gnoll (polearm, missile, swift)2ajK%42ajG2aj2aj1K.. . .# ........# ......). .........## ##.j.......#.###### ###j....####............#####.....Y....###...... .....## ######...### #..?.#.####### ....# #### #####  ##.... #####  #..### ##...## #..#  #######...#...## ##.# ####...##..#####.>### #.#jj2aj164..j   gnoll bouda (polearm)j   gnoll (polearm, missile, swift)2aj 7A=52aj;2aj#>2ajʭ |#. . #.## 2ajͮ . #.## . #.# ......) <.# ..## ##..#.###### ###.j.......##......####.j...#####.###.......## ######...### #..?..#.##2aj  ##### ###.# 2ajH # ## ##### #.. ##...####2ajv  #..# # #...#...## ##.# 2aj #####...##..#####.>### #.#2aj 2j2aj 7j.2ajo .j   gnoll (polearm, missile, swift)2ajH %62aj> 2aj 2aj  #. .  #2ajC .## .  #.## . ##.# ......) .<...# ...## ##.2aj .#.###### ###..##......####j.j..#####2aj .###.......## ######...### #..?..#.## #####2aj f ###.# #2aj  ## ##### #.. # ##...####2ajE  #..# ## #...#...##2aj{  ##.# )#####...##..#####.>### #.#2aj 2j2aj X.j2aj .j   gnoll (polearm, missile, swift)2aj %72aj 2aj 2aj۟<#. 2ajdG. #.## . #.## . .# ......) 2aj<...# . .## ##. 2aj#.###### ###. ##......####.j.2ajB #####.j.###...... ## ######...### #..?. #.## ##### 2aj{### # # ##.2aj##### #..# ##...#### 2ajס?#..# 2ajg. . 2aj.## . .## . .# 2aj1......) .# . ## ##.2aje #.###### ###.. 2aj##......####.j.. #####.j.###...... ## ######...### #..?. #.## ##### ### # # ##.##### 2ajh}#..###...#### #..# 2aj$.2aj@1j2aj;j.2aj2aj;a8Regen (2) 2aj2aj˿7 _You roll towards the gnoll bouda!2aj;> . ## . ## . # ......) # . ## ##....... #.###### ###..2aj? ##......####.... #####.j.j###...... ## ######...### #..?. #.## ##### ### # # ##....###### #..###...#### #..# 2ajEZ j.  2ajEYou roll towards the gnoll bouda! You hit the gnoll bouda.  The gnoll bouda is moderately wounded.The gnoll bouda is staggered. The frigid air chills the gnoll bouda.2ajG8 j2ajG=The frigid air chills the gnoll.2ajJ.2ajS j#  You encounter a gnoll. It is wielding a +0 club.2aj{U`=932ajZB#2ajbp _The gnoll closely misses you. The gnoll leaves your sight.2aj6r )You headbutt the gnoll bouda!2aj jYou kill the gnoll bouda!The frigid air chills the gnoll. The gnoll misses you.2aj#jj 2 gnolls (1 polearm, 1 missile, swift)2ajx=2=30.1 (0.92ajA#2aj]p _You encounter a gnoll. It is wielding a +0 whip.2aj: . ## . ## . # ......) # .j..... ## 2aj;E##....... #.###### ###.j...... ##......####.... #####.j.###...... ## ######...### #..?. #.## ##### ### # ###### ##### 2ajG<K#..#### 2aj J )You roll towards the gnoll! You hit the gnoll.  The gnoll is severely wounded.The gnoll is staggered. The frigid air chills the gnoll.2ajO3j.2ajP/j2aj+[p.#jwandering2ajm_o3-1.1 (1.042ajfR###2aji_ _You kill the gnoll!Things that are here:2ajlK _a +0 spear; a +0 robe2ajI . ## . ## ....... # 2aj_......) # ....... ## ##..j.... #.###### ###j. ##......####.... #####.)Y.###...... 2ajͫ## ######...### #..?. .## ##### ### # ###### 2ajcy##### #..#### 2ajuU.j2aj@.j2aj@ 1 swift)2ajȹN--22ajd###2aj 2ajKC_The gnoll is no longer moving quickly.  Things that are here:2aj,| _a +0 spear; 3 javelins; a gnoll corpse2aj8% 2aj%  2aj& .2aj&  2aj' *## 2ajO' N....... 2aj' *## 2aj' N....... 2aj( )# 2aj<( N......) 2ajw( )# 2aj( ........ 2aj( *## 2aj&) z##...j... 2ajf) S#.###### ###.2aj)  2aj=* ##......####.j..2aj{*  2aj* #####.2aj* R))Y###...... 2ajG+ ## ######...### #..?. 2aj~+ +## 2aj+ 5##### 2aj+ *### 2aj2, *# 2aj, -###### 2aj1 ##### #..#### z2ajN7 .jYou encounter a wight. It is wielding a +1 scimitar.2ajy? z   wight (wandering)jj 2 gnolls (1 wandering, 1 swift)2aj@ [4-=32ajG Z###2ajO 8 _The gnoll hits you with a +0 whip.2aja l )You headbutt the gnoll!2aj x .zYou kill the gnoll!2aj 1j.2aj #z   gnoll2aj b5==4.0 (0.92ajl [###2aj ' _The gnoll shouts!2aj #.    ....z..  ## .......  ## ...z...  # ......)  #  .......  # ##...j...  .###### ###..  .##......####.Y........  ###.......)).###......  ######...### #..?.  ########  2aj  ######   ##....#   zz 2 wights (1 wandering)### #..####   ### #..#  #####...#...## ##.#  2aj) m # # 2aju  .#. .......   ....z..  2aj ## .......  ## ...z... 2aj N # ......)  2ajp ^#  .......  # ##...j..h  .###### ###Y.  .2aj y.##......####.)........  2aj ###.......)).###......  2aj ######...### ##..?.  2aj ########  ####   h   hound (wandering)2aj  2aj4 ##....#   zz 2 wights (1 wandering)### 2aj k#..####   j   gnoll  ### #..#  You roll towards the wight!2aj& .zYou encounter a wight. It is wielding a +2 battleaxe.You encounter a hound.2aj H.z2aj! e zThe hound barks!2ajp" U.h2aj" R.j2aj) hzz 3 wights (1 wandering)2aj) _5.0 (1.062aj0 @##2aj6 w _You encounter a wight. It is wielding a +0 great sword.2aj X   # #... #. #....  ...z....2aj G .## .....z ## #......... # ...z...) # . # ##Y...... .###### ###...j..h .##......####.)... ####.......)).###......2aj  ######...### ##..?. ##########  ####   ##....#  2ajU w### #..####  2aj͑   #. # #. .2aj ? ###.... . ....z.... ## ......z .## #......... # #...z...) # #. 2aj@ # ##....... .###### ###...j..h ......####.)... ###.......)).###........  ######...### ###..?. #####2aj #####  ####   ##....#  2ajؕ 9h.2ajj K.z2aj G.z2aj, 6j.2aj 5h.2aj Xz2aj `-672aj· B#2ajZ g _You roll towards the wight! The wight misses you.2aj l.z.2aj $z2ajN 0h.2ajf  You hit the wight but do no damage. The wight hits you with a +1 scimitar.2aj j2--9 (0.92ajA ### _The gnoll barely misses you.2aj  You headbutt the wight!  The wight is severely damaged.The hound bites you but does no damage. The wight hits you with a +1 scimitar!2aj́ 2aj 8#2aj k64----=7.82aj :#2aj~ _The wight closely misses you. The gnoll closely misses you.2aj .zYou hit the wight.  The wight is moderately damaged.2aj' ##The hound bites you. The wight misses you. The wight barely misses you.2ajv i7=---8.72ajw 2aj K _The hound misses you.2aj &# _The hound misses you.  You hit the wight.  The wight is almost destroyed.The frigid air chills the wight but does no damage.  The gnoll misses you. The hound bites you.  The wight hits you with a +0 great sword!P: 56/73 (75)---=9.6Drain2aj A#2aj q _You feel drained. The wight misses you.2aj) 2aj g )You hit the wight.2aje :  2You destroy the wight!The hound misses you. The gnoll hits you with a +0 club.  The wight hits you with a +1 scimitar! You feel drained.2aj `496-----2ajm \640.562aj 2aj R _The wight barely misses you.2ajR l )You headbutt the wight!2aj{d $    wightYou destroy the wight!The hound barely misses you. The gnoll misses you. The hound bites you.2ajl 4/75----581.4 _The wight hits you with a +1 scimitar.2ajs 9#2aju n _Your Shapeshifting skill increases to level 7!2aj 2aj] 2aj 2aj ^ _You are too injured to fight recklessly!2ajE2ajF2ajhL2ajBN^ _You are too injured to fight recklessly!2aj2aj02aj2aj^ _You are too injured to fight recklessly!2aj2aj2aj2aj^ _You are too injured to fight recklessly!2aj2m2ajm2ajw2ajz^ _You are too injured to fight recklessly!2aj^2aj2aj2aj9You are too injured to fight recklessly!2ajX2ajlY2aj_2aja2aj2aj{2ajS2aj2ajvJ2ajCK2aj~T2ajW2ajm#...........  # #. .###. . .. ## .. ..##2aj@ #. ..# #.))z...).. .# #..h...... .####Yj. .###### ###... #......####.).. ##.......)).###. 2aj ######...### ###..?.##  ##### ###  ###### ....# ##### #..#### 2ajU2h.2aj֜vz.  The hound attacks as it pursues you! The hound bites you.2aj2ajO---2.4 (1.02ajq7#2ajMR _The gnoll barely misses you.2aj2 -# # #. .#.###... ... ..... 2aj/4 ## .... ..## #.. ..# #.)z....).. .# #.h....... .####.j. .###### ###Y.. #......####.).. #####.......)).###.  ######...### ###..?.##  2aj4 ##### ###  ###### ....# ##### #..#### ...#### #..# 2aj5 Q.h2aj8 S.j2aj9 /)z2aj9 2ajCF 2ajYG m8=-32ajP 2aj_S S _The hound closely misses you.2aj:..#.###. ... ....... ## ...... ..## #... ..# #.))....).. .# #z........ .###h. .###### ###.j. #......####.Y.. #####.......)).###.  ######...### ###..?.##  ##### ###  2aj###### ....# ##### #..#### ...#### #..# ###...## ##.# 2aj .hThe frigid air chills the hound! The wight completely resists.2aj( ".2aj 1j2aj .zThe frigid air chills the wight but does no damage.2aj8 2ajg51==42aj$2ajy's _The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.  Things that are here:2aj*o _a +0 whip; a gnoll corpse2aj8z.#. ###. . ............. .## ............ .## #.......... .# #.))....).. .#2aj8{4 #... .## ##z. .#.###### ###h. .##......####Y)j. .#####.)).###. .## ######...### ###..?.## # ##### ##### # ###### 2aj{}# ##....#  ##### #..####  ##...#### #..# #...#...## ##.#2aj~ .hThe wight completely resists.2aj .zThe frigid air chills the wight but does no damage.2aj  The hound attacks as it pursues you! The hound barely misses you.2ajВ54==552aj2aj* _The hound bites you.2aj\ l )You headbutt the hound!2aj ?j.2aj D.z2ajc #z   wightj   gnoll2aj  ealth: 58/76 ==20=6.3 (0.9 _You kill the hound!2aj 7#2ajh i _Your life force feels restored.2aj N)j2ajj Z# 2ajG {61==-7.22ajC 9#2aj q _You barely miss the gnoll. The frigid air chills the gnoll.2aj z.You hit the gnoll.  The gnoll is heavily wounded.2aj]# 2ajy3=-8.12ajB##2ajt Y _The frigid air chills the gnoll. The gnoll hits you with a +0 club.2ajk $You gore the gnoll!!2aj #  You kill the gnoll!The wight completely resists.  The frigid air chills the wight but does no damage.2aj6=9.042aj 9#2aj S _The wight closely misses you.2ajl[ # You headbutt the wight!  The wight is heavily damaged.The wight resists. The frigid air chills the wight.2ajG\p9==92aj:cv####2ajeS _The wight closely misses you.2ajL6l )You headbutt the wight!2ajCA#2ajH72/77==3=50.82aj(Nw####2ajQL _You destroy the wight!2aj #. ###.   .............  ## ............  ## #..........  # #.))....)..  2aj # #...  ## ##.  #.###### ###.  ##......####.Y..  .#####.))$###.  ## ######...### ###..?.##  # 2aj= .##### #####   ######   ##....#  2aj  ##### #..####  2aj  ##...#### #..#   2aj ...#...## ##.#   2aj 2ajD 5==--1.8 (1.02aj #### _Items here: )) [ ††.2aj| 2aj? 2aj, 2ajq2 d  You start resting. HP restored.2aj ; |7==--2ajC &02ajD M=2.8 (1 _2ajM #####2ajS2aj#2aj2aj\B2aj2aj2aj2ajE2aj:32ajs2ajG2aj2aj2aj|2aj<2ajv2aj2aj< 2aj/ 2aj62aj2aj2aj],2aj2ajP22ajv 2aj$,2aj%2aj+,2aj-2ajg5P12aj72aj=,2aj?2ajE,2ajXG2ajuM,2ajO2ajV,2ajX2ajih,2ajOl2ajZs>2ajy2ajz2ajh{2ajN}2aj2aj 2aj2aj},2aj-2aj\2aj2aj2aj ,2aj2aj,2aj62ajj,2aj2aj۶,2aj2ajJ2ajƿ2ajW2aj_W _You start waiting.2aj5######5   ufetubus (wandering)2aj/79.8 (27.0)2ajmK.52aj2ajo,80.8 (282aj2ajZ _You encounter an ufetubus.2ajK   .......  ......  #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........  ######...### ###..?.## #2ajd ##### #####      #####    #..#  ##.# 2ajQ   .......  ......  #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........ 2ajXS5 ######...### ###..?.##  ##### #####      #####    #..#  ##.# 2aj\2aj\2ajd2ajl    .......  ...... 2ajm #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........  ######...### ###..?.## # ##### #####      #####    #..#  ##.# _An ufetubus is nearby!2ajl   .......  ......  #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........ 2ajK5 ######...### ###..?.##  ##### #####      #####    #..#  ##.# 2aj 2aj2aj2aj` _An ufetubus is nearby!2aj)J   .......  ......  #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........  ######...### ###..?.## # ##### #####      #####    #..#  ##.# 2aj   .......  ......  #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........  ######...### ###..?.##  ##### #####      #####    #..#  ##.# 2aj$2aj2aji2aj` _An ufetubus is nearby!2aj#   .......  ......  #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........  ######...### ###..?.## # ##### #####     2aj z #####    #..#  ##.# 2aj    .......  ......  #..........  #.))....)..  #.........  ##.........  ###.......... #.Y.......... ....))$###........  ######...### ###..?.## 2aj r ##### #####      #####    #..#  ##.# 2ajg 2aj 2aju 2aj. ` _An ufetubus is nearby!2aj # #  #.  .#. ###.....   .............  ## .....5  ## #..........  # #.))....)..  2aj # ..  #   .###### ###Y.  ..##......####.)...  ###.......))$###........  ######...### ###..?. ##########  ####   ##....#  ### #..####   ### #..#  2aj Q.52aj~ 2aj 71.8 (1.0) _2aj 2aj 2ajM #.   #  #...  #. ###...   .....  .## ............  ## #...5......  # #.))....)..  # 2aj..  #   .###### ###..  .##......####.)...  ####.......))$###........  ######...### ###..?. ##########  ####   ##....#  ### #..####  2aj~U.52aj;P)52aj{W52ajD====22ajg2aj!* _The ufetubus shouts!2ajƨ( # You completely miss the ufetubus. The ufetubus resists.  The frigid air chills the ufetubus. The ufetubus closely misses you.2aj63--2ajZ=---3.7 (0.92aj9c# _The ufetubus hits you.2aj & 2aj&.  You gore the ufetubus!!2aj#2ajJ2aj j4=----4.62aj (A#2aj)L _You kill the ufetubus!2ajV|2aj}2aj`2ajH _No target in view!2aj2ajZ2aj` 2aj H _No target in view!2ajr 2ajxs 2aj 2aj H _No target in view!2aj 2aj 2aj 2ajz H _No target in view!2ajD 2ajE 2ajG 2ajqO 2ajU : _2ajY 2ajZ 2ajB\ 2ajc 2ajYd U5=2ajfv X2ajw 2aj`x 2ajwz 2aj i  You encounter an ufetubus.2ajR 65##-5   ufetubus (wandering)2aj̈ 79.6 (5.02aj D.52aj 2aj L-90.6 (6 _2aj 2aj 2aj T s   # #...........  ###...........  .............  ..5.........  #..........  #.))....)..  #.........  ##Y........ 2ajT ###.......... .).......... ))$###........  ...### ###..?.##  ##### #####      #####  2aj p   # #...........  ###...........  .............  ..5.........  #.......... 2ajs Y #.))....)..  #.........  ##Y........  ###.......... .).......... ))$###........  ...### ###..?.##  ##### #####      #####  2aj 2aj 2aj] 2aj` _An ufetubus is nearby!2aj i   # #...........  ###...........  .............  ..5.........  #..........  #.))....)..  #.........  ##Y........  ###.......... .).......... ))$###........  ...### ###..?.##  ##### #####      #####  2ajjh   # #...........  ###...........  .............  ..5.........  #..........  #.))....).. 2ajFi #.........  ##Y........  ###.......... .).......... ))$###........  ...### ###..?.##  ##### #####      #####  2ajs2ajt2aj|2aj` _An ufetubus is nearby!2aji   # #...........  ###...........  .............  ..5.........  #..........  #.))....)..  #.........  ##Y........  ###.......... .).......... ))$###........  ...### ###..?.##  ##### #####      #####  2aj%   # #...........  ###...........  .............  ..5......... 2aj&m #..........  #.))....)..  #.........  ##Y........  ###.......... .).......... ))$###........  ...### ###..?.##  ##### #####    2aj@'L  #####  2aj?2aj?2ajH2ajK` _An ufetubus is nearby!2ajVh  # ####. ....2aj?iv## ..5##........#.))....)  #Y..## ##..#.###### ###. .##......####.).. ####.......))$###........######...### ###..?.############ 2aji` ##### ##....2aj kO.52ajxW52aj|z11.6 (1 _2aj/2ajH2ajP    # #####. ...## ....#5......#.Y)....) ##...## ##..#.###### ###. .##......####.).. ####.......))$###........######...### ###..?.############  #####2aju] #You roll towards the ufetubus! You hit the ufetubus but do no damage.2aj{^ 7==2Regen (1) 2aj f 8#2ajg _The ufetubus closely misses you. The ufetubus completely misses you.Things that are here:2ajui Y _a +2 battleaxe; a +0 robe2aj O .  You headbutt the ufetubus!2ajo =4=3.5 (0.92ajm :#2aj L _You kill the ufetubus!2aj4 2aj4 2aj> 2aj&A H _No target in view!2aj 2aj 2ajL 2aj H _No target in view!2ajd$ 2ajM% 2ajr- 2aj*0 H _No target in view!2ajd 2aj 2ajX 2aj ^ _No target in view!2aj 2aj 2ajR" 2ajw$ H _No target in view!2aj*; 32aj? 2ajF 2ajM 2ajN $ _2ajT ,2ajp[ 2aj[ 2aj>^ 2ajfa 2ajKl 2ajVu >2ajx 2ajB 2aj ,2aj _No target in view! _ Items here: )) [ ††.2aj K _2ajǟ ) ................... ....## ............ .....## #.......... ......# #.))....).. 2aj T......# ##......... ....## ##......... ....#.###### ###.... ..##......####.).... #####.......))Y###........ --## ######...### ###..?.## ## ##### ##### #2aj j###### ###....######  #..######...#### #..# ######...#...## ##.# ...##..#####.>### #.#You now have 399 gold pieces (gained 14).  Things that are here:2aj6 -8.5 (5.02aj E--9.5 (62aj 2ajV O _a +0 club; a gnoll corpse2aj>2aj?2ajA2aj2ajB2aj . ..## .............## #...........# #.))....)...# ##....## ##...#.###### ###..##......####.)...#####.)Y)###. ..## ######...### ###..?.## .## ##### ##### .# ###### ## ##....#  ##### #..####  ##...#### #..# #...#...## ##.# #...##..#####.>### #.#g - 6 javelins (gained 3)  Things that are here:2aj&-100.5 (12aj'*1.5 (22aj.2aj1P _a +0 spear; a gnoll corpse2aj32aj2aj2ajtX2aj!2aj2aj2aj ]  Items here: )) [ ††.2aj2aju _2aj2aj2aj2aj%2aj 2aj 2aj2ajb2aj2aj2aj2aj2ajK2aj62aj9'B2aj)2aj/,2aj12aj42aj:,2aj=;2ajC .......   #..............   #.))....)......   ##.............   ##.............  ##### ###............#  ####.)...........#  .)))###........#  2ajE####...### ###..Y.###   ##### ######   ######   ##....#  ##..####  ..#### #..#    .#...## ##.#   .>### #.#    # ##.####.#  2ajM,10.5 (92aj^N.1.5 (10.0)2ajR2ajTL _p - a scroll of poison2ajT2ajU2ajb2ajk2ajkq,2aj8w,2ajz2aj{2ajY|2aj2ajt2ajڇ2aj"2aj<2aj,,2ajt2aj˚2aj2aj2ajP2ajn2aj,2aj*2ajl2aj2aj2ajT2aj2aj52ajc2ajڳ2aj2aj1,2aj#,2aj2ajN2aj2aj2aj,2aj*2aj:2aj&,2aj 2aj2aj2aj`2aj2aj\2aj92aj2aj2aj2aj2aj2aju2aj=2aj2aj2aj2aj    .#   ..   ####.##   ##.....####   .###  ...  ............#  2aj[K.......Y....#  ............# ............# #...............#  #...............#  #...............#  ####...............#  ..................#  ................# You pick up a parchment of Inner Flame and begin reading...2aj-27.5 (162aj+8.5 (172aj2aj D _You add the spell Inner Flame to your library.2aj*2aj*2ajw+2ajm12aj52ajC62ajK<,2aj8>2aj>2aj?2ajEA2aj/E2ajE2ajF2ajG2ajK2ajK2ajL2ajON2ajR2ajR2ajR2ajvU2ajX2ajeY2ajY2ajD[2aj;^2aj^2aj_2ajqb2aj^e2aje2ajf2ajrg2ajj2ajk2ajuk2ajl2ajNp,2ajxq2aj5r2aj>u2aju,2ajv2ajx2aj2y,2ajz2aj}X2aj B2ajՅ2aj2ajk2aj2ajы2ajV,2aj02aj*2aj2aj2aj,2aj2ajK2aj2aj2aj 2aj2ajɟ2aj(2aj2aj2aj2aj2aj2aj2aj2aj2aj.2aj2aji2aj2aj2ajƳ2aj/,2aj2aj2ajO2aj2aj{2aj2aj2aj2ajn2ajB2aj2aj2aj2aj2aj|2aj,2aj}2aj~2aj=2aj2aj<2aj2aj%2ajw2aj2ajn2aj,2aj2aj2aj2aj,2aj2ajh2aj,2aj2aj2aj ,2aj2ajF2aj,2aj2aj,2ajy2ajsB2aj2ajP 2aj ####  ##..#  #.###  ##### #.#  #....## #.#  2aj\#.Y## #.# 65.5 (3 ###.## #.#  ##.## ##.# 2aj ##.## #..##  #..# ##..# ##.#####.##  #.##.....####  #.#.........## #............#2aj2ajT _Key pressed, stopping explore.2aj _2ajX2aj2aj2aj,2aj2aj2aji,2aj 2ajl#,2aj#2aj-%2aj'2aj'2aj(2aj*2aj-2aj3.2aj.2aj/2aj3,2aj52aj72aj;2aji<2aj >2aj?2aj?Bg  You encounter an iguana.2ajF7 ##..2ajG#.#########.###....## #.########...#..## #.##........####.## #.#2ajG........## ##.## ##.#.)......# ##.## #..#########Y# #..# ##..# #.# ##.#####.##.# #.##.....#.. #.#......#.. #........#.:. #........ l   iguana (wandering)2ajG=#.#. #........#l..# #......... ...........2ajMZ74.5 (9.0)l.2ajTDl2ajU.5.5 (10.0)2ajq[2ajj^0 _The iguana hisses angrily.2aj ###### #.#  ##....## #.#  #######...#..## #.#  #........ #.# 2ajZ  ........## ##.## ##.#  .)......# ##.##  #Y# #..#  #.#  #.#  #..  #..  #.:.  #l#.  #...# 2aj!2ajlW  ###### #.#  ##....## #.#  #######...#..## #.#  #........ #.#  ........## ##.## ##.#  2ajPX .)......# ##.##  #Y# #..#  #.#  #.#  #..  #..  #.:.  #l#.  #...# 2aj^ 2ajn_ 2aj/e 2ajdg ^ _An iguana is nearby!2ajw  ###### #.#  ##....## #.#  #######...#..## #.#  #........ #.#  ........## ##.## ##.#  .)......# ##.##  #Y# #..#  #.#  #.#  #..  #..  #.:.  #l#.  #...# 2aj  ###### #.#  ##....## #.#  #######...#..## #.#  2aj .#........ #.#  ........## ##.## ##.#  .)......# ##.##  #Y# #..#  #.#  #.#  #..  #..  #.:.  #l#.  #...# 2aj4 2aj 2aj1 2aj$ ^ _An iguana is nearby!2ajo .######## ##....#########...#..###........####.##........## ##.## #.)......# ##.## #..#########.# #..# ##.. 2aj1 #.##### #.##.........:..l#.#....##. #.### #..#2aj x###### ##....#########...#..##........####.##........## ##.## #2aj' )......# ##.## #..######### #..# ##.. #.##### #.##......#..#.2aj y:..#l#.#.#...##.##.### #.. #..2aj 5l.2aj9 2aj l6.0)Regen (2) 2ajn 2aj{ 2 _You roll towards the iguana!2ajWK##....#########...#..##........####.##2aj)LB........## ##.## #) ##.## #..######### #..# ##.. #.###### #.##......#..#.2ajLl:..#.#.#.#..##.##.### #.. #.....###### #2ajNd#######...#..##........####.##.## ##.## #)2aj}e ##.## #..######### #..# ##.. #.###### #.##......##..#.l:..#.#.#.#..##.##.### #.. #.....###### # # #.......#.###2ajq2ajr`=742ajy2aj|p _You roll towards the iguana! The iguana barely misses you.2aj #(slow)  You barely miss the iguana. The frigid air chills the iguana.2aj,8.4 (0.92aj2aj4 _The iguana seems to slow down.2ajux #  You hit the iguana.  The iguana is lightly wounded.  The frigid air chills the iguana but does no damage.2ajy'9.32aj\#.#2ajւs _The iguana is no longer moving slowly. The iguana misses you.2aj .  You headbutt the iguana!  The iguana is almost dead.The frigid air chills the iguana!2aj6V#2aj85=80.22ajS##2ajJ _You kill the iguana!2ajl2ajm2ajos2ajvH _No target in view!2ajh2aj2aj2aj.H _No target in view!2aj%\ 2aj] 2aj` 2ajc H _No target in view!2aj 2aj 2aj8 2aj H _No target in view!2aj0& 2aj& 2aj' 2aj) 2aj- 2aj4 W3 _2ajk7  #........#####.# ........## ##.# .)......# #..########.# #..# ##..#  2ajX8 #.# ##.#####.##.#.##....#.#.#..#.#...#.#.--#.#.#.# #.#...##.##..#.### #...#.# #...# #. .###### # #.# #. .......#. .. ####. .. 2aj8 v....You pick up a parchment of Hoarfrost Cannonade and begin reading...2aj> -1.2 (1.02aj? E--2.2 (22aj[C Z#.#2ajnF L _You add the spell Hoarfrost Cannonade to your library.2aj@ 2aj7A 32ajC 2ajH 2aj-I 2ajqN 22ajP 2ajT 2ajKU ,2ajXY 2aj\ 2aj\ 2ajb] 2ajIc 2ajEf 2ajf 2ajcg 2ajui 2ajm 2aj|m :12ajRn 2aj>p 2aj&s 2ajs 2ajt 2ajy 2aj{ 2aj| 2aj} 2aj~ 2ajӀ 2ajJ 2aj 2aj 2ajR 2ajʼn 2aj 2ajY 2aji 2ajߑ 2aj5 2aj 2aj 2aj/ (2ajЛ 2aj 2aj 2aj 2aj 2aju 2aj ,2aj 2aj6 2aj[ 2aj 2aj 2ajE 2aj 2ajc 2aj 2ajڽ 2aj 2aj 2aj 2aj 2ajB 2aj ,2aj 2aj: 2aj 2aj' 2ajs 2aj2 2aj ,2aj 2aj4 2aj ,2aj 2aj 2aj ,2aj @  There is an open door here.2ajT 2ajj 5 _2ajk 2aj 2aj+ 2aj 2aj 2aj 2aj] 2aj 2aj 2ajp 2aj 2ajQ 2aj 2aj ,2aj 2ajE 2aj 2aj* ,2aj 2aj 2aj 2aj 2aj 2aj ,2aj 2aj- 2aj ,2aj 2ajH 2aj5 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2ajv 2aj 2aji 2aj> 2aj$ 2ajo$ 2aj$ 2ajl& 2aj) 2aj* 2aj* 2aj, 2ajP/ ~  You encounter an orc. It is wielding a +0 whip.2aj3  ###### ##o. ##....# 2ajL4 t##..# #######...#.. #...# #........#### ... ........##  ... .)......#  #.# #######.#  #.# #.# 2aj4  #Y#........#.## #.#........#..## #..#........#...## 2aj4 r.#........#....##.#........#.#.#.###.#........#...##. o   orc (asleep) #.#.......⌠#.##### #.#######'##.# # 2aj+5 q#............# #2aj< 1218.2 (36.0)2aj&> 29.2 (37 _2ajC 2aj=U 2ajW) ##o.  ##..#  #...#  ...   ... .)  #.#   #.# #.#  #Y#  ##.#  #..#  #..#... #..#. ##.#. #.# #.#'##.#  #............# 2ajs ##o.  ##..#  #...#  ...   ... .)  #.#   #.# #.#  #Y#  ##.#  #..#  #..#... #..#. ##.#. 2ajt#.# #.#'##.#  #............# 2ajgx2ajx2aj(|2ajA~[ _An orc is nearby!2ajʖ ##o.  ##..#  #...#  2aj~...   ... .)  #.#   #.# #.#  #Y#  ##.#  #..#  #..#... #..#. ##.#. #.# #.#'##.#  #............# 2aj,= ##o.  ##..#  #...#  ...   ... .)  #.#   #.# #.#  #Y#  ##.#  #..#2aj.O  #..#... #..#. ##.#. #.# #.#'##.#  #............# 2aj12aj$22ajd62ajt8[ _An orc is nearby!2ajG ##o.  ##..#  #...#  ...   ... .)  #.#   #.# #.# 2ajH #Y#  ##.#  #..#  #..#... #..#. ##.#. #.# #.#'##.#  #............# 2ajS| ##o.  ##..#  #...#  ...   ... .)  2ajU#.#   #.# #.#  #Y#  ##.#  #..#  #..#... 2aj_#..#. ##.#.2aj_ #.# 2aje#.#'##.#  2ajL#............# 2aj2aj2aj2aj[[ _An orc is nearby!2aj8 ##o.  ##..#  #...#  ...   ... .)  #.#   #.# #.#  #Y#  ##.#  #..#  #..#... #..#. ##.#. #.# #.#'##.#  #............# 2aj6 ##o.  ##..#  #...#  ...   ... .)  #.#   2aj5)#.# #.#  #Y#  ##.#  #..#  #..#... #..#. ##.#. #.# #.#2aj'##.#  #............# 2aj2ajԚ2aj2aj[ _An orc is nearby!2aje # ##### ##o. ##....##..# #######...#..##...###.###..... ..# #2aja... .).....###### #.#  #.## #.## #....## #.....#..#.#.###..#...##..#.......⌠#.###########'##2ajQ.o2ajTo2aj:==20.2 (1.0)2ajA2aj% _The orc shouts!2aj  #.  # ##### ##.. ##....##. ##.o# #######...#..#.###...###........####.................## ##.........).....###### #.#  ## #2aj ## ...###...##.#.#.##.#...##........⌠#.####2aj U.o2ajT" 2aj" .--12aj' 2aj( 2aj*  #. #.  #.. ##### ##.. ##....##. ##..# #######...#..###.o.###.####..# ##....Y....).....2aj5 #..###.##'###### #.#  ## #..#### ...##.#.#.##.#...##.2ajԘ  ### #.. #..  #..2aj^ 2 ##### ##.. ##....##. ##..# #######...#..###.o.###.####..# ##.........).....2ajЙ #..###.##'######... .. #.# # ....###....#..## ...#...##2aj$ A...#.#.#.#2aj! 2aj 63--2ajc =-2Regen (2) 2aj 2aj P _You roll towards the orc! The orc hits you with a +0 whip.2aj j )You headbutt the orc!2aj3'R2aj%+e4=-3.1 (0.92aj(/2aj)2G _You kill the orc!2aj~2aj2aj2ajH _No target in view!2aj2aj2aj@2ajH _No target in view!2aj;2aj<2ajB2ajEH _No target in view!2aj?2aj.2aj2ajdH _No target in view!2aj)2aj+2aj02ajV2H _No target in view!2aj2aj͡2aj2aj @ _No target in view!2aj2aj2aj2aj2aj_2aj\6= _2aj2aj a7=2ajH2ajݩ1 _HP restored.2aj2aj:12aj2ajŮ2aj&,2aj2ajm2ajB2ajs2ajû2aj9=2ajƼ2aj2aj2aj2aj2aj2aj@2aj(2aj2ajL2aj.2aj2aj2aj2ajR,2ajB2aj2ajJ2aj2aj2aj2ajE2aj2aj2ajd2ajO2aj2aj2aj!2aj,2aj2aj2aj2aj2aj2ajl2aj2aj,2aj2aj2aj2aj2aj2ajB2ajh 2aj62aj2aj2aj2aj6B2aj2aje,2ajq2ajO2aj"!2aj!2aj!2ajW#2ajc%,2aj%2aj&2aj),2aj)2aj*2aj,2aj-2aj#.2aj02aj3,2aj42aj52aj62aji72aj72aj82aj^;,2aj;2aj<2aj5?2aj?2ajI@2ajA2ajD,2ajD2ajG2ajH,2ajI2ajJ2ajqM,2ajO2ajU@  There is an open door here.2ajYW2ajW _2ajXX2aj[Z2aj\2aj_]2ajC^2aj>_2aja,2ajb2ajOc2aje2ajgf2ajSg2aj*i2ajnB2ajvp2ajt,2ajGu2ajw2ajuz2ajz2aj{2aj}2ajI2aj2aj2aj2ajw,2aj2aj2aj),2aj*2ajӌ2aj,2ajy2ajғ2ajB2aj@2aj,2aj#2aj"2aj2aj7,2aj<2ajѤ,2ajW2aj2ajB2aj2ajz,2aj2aj2aju,2aj2ajd2aj2aj72aj2aj2aj,2aj2aj2ajU2aj׼2aj32aj2aj2aj{2aj2aj2aj,2aj2ajS2aj,2aj2aj2ajB2ajR2aj2aj72aj2ajR2ajW,2aj2aj2aj2aj2ajU2ajR2ajB2aj2ajB2aj2aj:  You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.2aj##   #.## ###########.## ##......## ##..#-2ajF#####..##.## ##..## #.# ##.## ##..## #K ##.## ##..##### . ##.###.).###.... #............ K   kobold brigand (missile, wandering)## ##.........). ######..###.##'### #......## #.#.....2ajb85.1 (62.0)K.2aj^GK)2ajJ====6.1 (632aj2aj9 ## #.#############.##............##..# #####.Y##.##.. #K####.## ##.. #. ##.## ##..#### .. ##.###.).###..# #.........### ##.........) ######..###.##'## #......## #.#....2aj #...#### #.# _The kobold brigand shouts! You hear a shout!2aj # You roll towards the kobold brigand! You hit the kobold brigand.  The kobold brigand is lightly wounded.  The frigid air chills the kobold brigand.2aj2--=---7.1 (1.0)Regen (1) 2aj12ajk A _The kobold brigand hits you with a +0 club.2aj ## #.##  ########.##  ..........##  #####.Y##.##  #K####.##   #. ##.## 2ajɉ .. ) ..#  ### )    2aj? ## #.##  ########.##  ..........##  #####.Y##.##  #K####.##   #. ##.##  .. )2aj  ..#  ### )    2aj%2ajz&9---2aj9+2ajJ.e _A kobold brigand is nearby!2aj] ## #.##  ########.##  ..........##  #####.Y##.##  #K####.##   #. ##.##  .. ) ..#  ### )    2aj ## #.##  ########.##  ..........##  #####.Y##.##  2aj#K####.##   #. ##.##  .. ) ..#  ### )    2ajn2aj'2ajM2ajXe _A kobold brigand is nearby!2aj ## #.##  ########.##  ..........##  #####.Y##.##  #K####.##   #. ##.##  .. ) ..#  ### )    2ajy D ## #.##  ########.##  ..........##  #####.Y##.##  #K####.##  2ajܣ Z #. ##.##  .. ) ..#  ### )    2aj 2aj7 2aj 2aj e _A kobold brigand is nearby!2ajX  ## #.##  ########.##  ..........##  #####.Y##.##  #K####.##   #. ##.##  .. ) ..#  ### )    2aj]  ## #.##  ########.##  2aj _ ..........##  #####.Y##.##  #K####.##   #. ##.##  .. ) ..#  ### )    2ajUg 2ajg 2ajl 2ajNo e _A kobold brigand is nearby!2aj l# _A kobold brigand is nearby! _A kobold brigand is nearby!  You hit the kobold brigand.  The kobold brigand is moderately wounded.  The frigid air chills the kobold brigand.2aj [3--8.0 (0.92ajd B##2aj~ \ _The kobold brigand closely misses you.2aj" # You closely miss the kobold brigand.The kobold brigand is heavily wounded.The frigid air chills the kobold brigand.2aj#S4=92aj(7#2aj*\ _The kobold brigand closely misses you.2aj3 K.  You hit the kobold brigand.  The kobold brigand is severely wounded.2ajF# 2aj~_5=9.82aj@R##2aj? _The frigid air chills the kobold brigand.2ajAu )You headbutt the kobold brigand!2aje[#2aj#86990.72aj'##.###2ajs)R _You kill the kobold brigand!2aj2ajؖ2aj12ajޝH _No target in view!2aj2aj2aj02aj'  You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.2aj7=KK   kobold brigand (missile, wandering)2ajz 2aj<&02aj2ajD-1.7 (1 _2aj##.##2aj2aj ## #.##  ########.##  ..........##  #####)Y##.## 2aj #.####.##   #. ##.##  K. ) ..#  ### )    2aj[o  ## #.##  ########.##  ..........##  #####)Y##.## 2ajp # #.####.##   #. ##.##  K. ) ..#  ### )    2aj v 2ajv 7-2aj| 2aj1 e _A kobold brigand is nearby!2ajs  ## #.##  ########.##  ..........##  #####)Y##.##  #.####.##   #. ##.##  K. ) ..#  ### )    2aj;# L ## #.##  ########.##  ..........##  2ajS$ {#####)Y##.##  #.####.##   #. ##.##  K. ) ..#  ### )   2aj% 2aj+ 2ajQ, 2aj2 2aj5 e _A kobold brigand is nearby!2ajjD  ## #.##  ########.##  ..........##  #####)Y##.##  #.####.##   #. ##.## 2ajAE  K. ) ..#  ### )    2aj D ## #.##  ########.##  ..........##  #####)Y##.##  #.####.##  2aj  #. ##.##  K. ) ..#  ### )    2ajO 2aj 2ajo 2aj: e _A kobold brigand is nearby!2aj}  ## #.##  ########.##  ..........##  #####)Y##.##  #.####.##   #. ##.##  K. ) ..#  ### )    2aj3 ## #.##  ########.##  ..........##  #####)Y##.## 2aj@# #.####.##   #. ##.##  K. ) ..#  ### )    2aj2aj2aj$2aj|e _A kobold brigand is nearby!2aj## #.############.##. ..........## #####).##.## 2ajza#Y####.## #.# ##.### K.# ##.###.)...## #.........## ## ######..###.##'# #......## #.#... #...#### #.# #..## ##.#2aj K.  The frigid air chills the kobold brigand.2ajGK)2ajKD====22ajȾw##Y#2aj0 _The kobold brigand shouts!2ajY3 )You headbutt the kobold brigand!  The kobold brigand is severely wounded.The frigid air chills the kobold brigand!2aj{HV#8/78=32==--3.6 (0.9## 2ajTKL_You kill the kobold brigand!2ajg2ajH8--2aj2ajH _No target in view!2ajh2ajC2aj"2aj%H _No target in view!2aj2ajא2ajh2aj<H _No target in view!2aj2aj2aj,2ajH _No target in view!2aj2aj2ajM2aj:H _No target in view!2ajV2aj^2aj2ajC _No target in view!2aje 2ajf 2aj~k 2ajYn 2aj 2ajF 2ajF 2aj  2aj 2aj 2ajܑ 2aj 2ajז _2ajM#   #.##  ###########.##  ###..........## ##..#####Y.##.## ##..--.####.## ##..#)# ##.## ##...# ##.###.).### Yak .#  _ f - 18 poisoned darts (gained 6)  Things that are here:2aj-4.6 (1.02aj>E--5.6 (22ajo###2ajP _a +0 club; a kobold corpse2aj,_2aj/2aj^02aj(6,2aj72aj^82aj92ajA ###.#############.####.2ajA#..........####.. #####).##.## ##..# #.####.## ##..## #Y# ##.## ##..###...# ##.###.).#.....## #..........###### ##.........#..## ##.#... ##..## #..#...2ajBl f - 24 poisoned darts (gained 6)2ajIi#7#2ajJ*8.6 (32ajO2ajR- _You see here a +0 club.2aj&2aj2aj2aj2ajvg  You encounter an iguana.2aj ##.#############.####...........####. #####).##.## ##..#2aj= #.####.## ##..####)# ##.## ##..##..Y# ##.###.)l......## #...........###### ##Yak l   iguana (wandering)##..# #..#...2ajiI0.l2ajDl2ajG*9.6 (12aj2aja0 _The iguana hisses angrily.2ajO ## #.##  ###.##  .....##  #####).##.##  #.#  ###)# ##.##  #..Y# ) .l.....##  .######      #..##    ##..# 2aj ## #.##  ###.##  .....##  #####).##.##  #.#  ###)# ##.##  #..Y# ) .l.....##  .######    2aj  #..##    ##..# 2aj2aj2aj2aj^ _An iguana is nearby!2aj ## #.##  ###.##  .....##  #####).##.##  #.#  ###)# ##.##  #..Y# ) .l.....##  .######      #..##    ##..# 2aj׌  ## #.##  ###.##  .....##  #####).##.##  #.#  ###)# ##.##  #..Y# ) .l.....##  .######     2ajT  #..##    ##..# 2aj 32aję 2aj, ^ _An iguana is nearby!2ajC  ## #.##  ###.##  .....##  #####).##.##  #.#  ###)# ##.##  #..Y# ) .l.....##  .######      #..##    ##..# 2ajj=  ## #.##  ###.##  .....##  #####).##.##  #.#  ###)# ##.##  #..Y# )2aj=  .l.....##  .######      #..##  2aj=   2aj> /##..# 2ajD 2ajD 2ajdJ 2aj`M ^ _An iguana is nearby!2aj^ A ## #.##  #########.## ## #..........## ## #####).##.## ##.. #.####.## ##.. ###)# ##.## ##.. #.Y.# ##.###.)..l.....## #2aj^ Q.####### ## ######..###.##' #......## #.# #...#### #.# #..## ##.# ##..## #..# ##..# #..#2aj*a A.l2ajh 2aji .300 _2ajn 2aj$p 2aj!l ## #.##  ###.##  #..........## ## #####).##.## ##2aj #.####.## ##.. ###)# ##.## ##.. #Y..# ##.###.).#...l....## ##..# ## ######..###.## #......## #.# #...#### #.# #..## ##.#2aj ##..## #..# ##..# #..#2ajA.l2aj62aj%12ajB2aj2ajNo## #.###########.## #..........## #####).##.## #.####.###.## ###)# ##.####...##...# ##.###.).#....lY..## #....... #..##### ## ######..###.# #......## #. #...#### #.# #..## ##.# ##..## #..# ##..# #..#2ajj #### #..#2aj2aj-=22aj#2ajT _The iguana closely misses you.2aj #(slow)  You hit the iguana.  The iguana is lightly wounded.  The frigid air chills the iguana. The iguana seems to slow down.2aj,3.5 (0.92ajt2ajT _The iguana closely misses you.2aj # You hit the iguana but do no damage.The iguana is lightly wounded.2aj'4.42ajfX###2aj7 _The frigid air chills the iguana!2ajpM .  You headbutt the iguana!2aj-{.#2aj74=5.32ajN###2ajYJ _You kill the iguana!2aj2aj2aj2ajH _No target in view!2ajq2ajr2ajw2ajzH _No target in view!2aj2aj32aj2ajH _No target in view!2ajEG2ajG2ajM2ajOH _No target in view!2aj2aj 2aj2ajH _No target in view!2ajy432aj92aj;C _No target in view!2aj J_2ajNP _2ajS2aj]2aj^2aj=_2ajma2ajd2aj)e2ajf2aji2ajn,2ajo2ajq2aju2aj$v2ajw2ajx2aj|h _ You encounter an ufetubus.2aj #.###########.## #..........## ## #####).##.## . #.####.## #.#######)# ##.##  ##...##...# ##.## #........## #.. #.Y####### ##-- #..## ######..#..... #......#......# #...#### 2aj!####.. #..###.. ##..## 5   ufetubus (wandering)#.. ##..##5 #### 2aj{.10.3 (5.02ajԐ2aj L--1.3 (6 _2aj2aj2aj9 @ #.##      ## #####)  #.   #.#######)# ##.##  ##...##...#  #........##  #.Y#  #..##  .....  ......#   ####.. #..##  #..   #.. ##..#  #5 #### 2aj M #.##      ## #####)  #.   #.#######)# ##.##  ##...##...#  #........##  #.Y#  #..##  .....  ......#   ####..  #..   #..  #5  2aj 2ajn 2aj 2aj- ` _An ufetubus is nearby!2ajf 4 #.##      ## #####)  #.   #.#######)# ##.##  ##...##...#  #........##  #.Y#  #..## 2aj  .....  ......#   ####.. #..##  #..   #.. ##..#  2aj b#5 #### 2aj- #.##      ## #####)  #.   #.#######)# ##.##  ##...##...#  #........##  #.Y#  #..##  .....  ......#   ####..  #..  2ajԲ #..  #5  2ajp2aj2ajο2aj` _An ufetubus is nearby!2aj87#########.## #..........#### #####).##.## #. #.####.## #.#######)# ##.## ##...##...# ##.# #........## #..#..####### ## ####........ #...........## #...#######.. #..##  #.. ##..## #.. ##..# #5. ####2ajA ..#2aj\95.2ajDX52aj3==2.3 (12aj2aj** _The ufetubus shouts!2ajK ..........#### #####).##.##. #.####.#########)# ##.####...##...# ##.........## #..##..####### ########..## ######.2ajkK .......Y# ......##########.. ##  #..##5 ##... ###..# 2ajL 85.2ajpM 85.2ajlT 2ajKU .--32ajY 2ajo[ 2aj ## #####).##.## #. #.####.## #.#######)# ##.# ##...##...# ##. #........## #.#..##### ##.######..## ####.........# #....# #...########.5 #..##  #... ##..## #.... ##..# #...## #### ..###  ..#2aj N  The ufetubus hits you but does no damage.2ajs N=-42aj 2aj V _The ufetubus closely misses you.2ajjU 5#. The ufetubus closely misses you.  You hit the ufetubus. 2ajU  The ufetubus is heavily wounded.  resists. The frigid air chills the ufetubus.slips past you! The ufetubus hits you.  barely misses you. The ufetubus hits you.2ajV [4--5.2 (0.92aj\ A#2ajw_ ? _The ufetubus hits you but does no damage.2ajڷ O .  You headbutt the ufetubus!2aj 5You kill the ufetubus!2aj #5  (wandering)2aj. B--6.12aj B#2ajn Z _You encounter an ufetubus.2aj=?  #. #.####.# #.#######)# ##. ##...##...# # #........## ##..##### #..######..## ####2aj? .........# #....## #...## ######Y.# #..##  #...# ##..## #...... ##..# #...#### #### 5.###2aj@  ..# ..##2aj@@ ? #2ajF 85.2ajM X52ajP 5==7.1 (1.02aj3T ?##2ajW ? _The ufetubus shouts! You hear a shout! x22aj #######)# ##.#...##...# ##........## ##..####### ..######..## #####..........# ..............#### ######..####  #Y..##..##..... ##..5..####. ###..###  ..### 2aj #...##...# ##........## ##..####### ..######..## #####........# .........### ######..####  #...##### ##..##..... ##..5..####. ###..### ...# ...##'## #.#.#2ajx  You roll towards the ufetubus! The ufetubus barely misses you.The ufetubus hits you but does no damage.2aj 6=--8Regen (2) 2aj =##2aj' _The ufetubus completely misses you. The ufetubus barely misses you.2ajJ #You barely miss the ufetubus. The ufetubus completely resists.  The frigid air chills the ufetubus but does no damage.  The ufetubus hits you.2ajK m2---9.0 (0.92ajO T##2ajS ? _The ufetubus hits you but does no damage.2aj%  #You closely miss the ufetubus. The ufetubus resists.  The frigid air chills the ufetubus. The ufetubus barely misses you.The ufetubus hits you but does no damage.2aj S4-92aj) Y###2aj4  2ajU _The ufetubus closely misses you. The ufetubus barely misses you.2ajN  ## You closely miss the ufetubus.The ufetubus is lightly wounded.  The ufetubus resists. The frigid air chills the ufetubus.2ajxO O5=20.82ajS u####2ajiW _The ufetubus misses you. The ufetubus barely misses you.2ajp / #5. You miss the ufetubus.The ufetubus is heavily wounded.The ufetubus resists. The frigid air chills the ufetubus.2ajs ?7=2aj 1.72aj )#2aj@ U##2aj u _The ufetubus slips past you! The ufetubus barely misses you. x22aj./ # You closely miss the ufetubus.The ufetubus is severely wounded.The ufetubus resists. The frigid air chills the ufetubus.2aj08=2.612ajr5)##2aj5'##2aj8 _The ufetubus closely misses you. x3; The ufetubus misses you.2ajJ .  You hit the ufetubus.2aj(2ajC=3.52aj~###2ajL _You kill the ufetubus!2aj52aj2aj2aj2ajn2aj}X2aj ;  You encounter a kobold demonologist. It is wielding a +0 dagger.2aj..######..## ###..........# #....2ajI.........## #... ######..## #.. #...##### ##..# 2ajm#........ ##.. ##...####. ##########..### 2aj.......Y.#-K.......##.####'### 2aj#. #. # .#2aj K   kobold demonologist (wandering) #2aj/| #. ### # 2aj+.## ###.#### # #..###......##2ajR-6.5 (3.02ajQ2aj K-7.5 (4 _2aj[###2aj2aj   ...#  ..##  ..##  #...#####  #........  ##...####.  2aj#######..###  .......Y.# K.......## .####'### #. #. # .# #2ajDC#. ### #+.##  #2aj{2aj*w   ...#  ..##  ..##  #...#####  2aj#........  ##...####.  #######..###  .......Y.#2aj[ K.......##2ajOe .####'###2ajzp #. #.2ajm # .# 2aj6#. 2ajP+.## 2aj=%2aj-&2aj.)2aj+j _A kobold demonologist is nearby!2aj|   ...#  ..##  ..##  #...#####  #........ 2aj ##...####.  #######..###  .......Y.# K.......## 2aj*.####'### #.2aj #.2aj(- # .# #2ajK7#. ### #+.##  #2ajk"2ajim@   2ajm...#  ..##  2ajm..##  #...#####  2ajn#........  ##...####. 2aj=n #######..###  2ajn.......Y.# K.......## .####'### #. #.2ajo # .# #. +.## 2aj_t2ajt2ajpz2ajM}j _A kobold demonologist is nearby!2aj ##### ..######..#######..........# #..............## #.######..## #..## #...##### ##..###........ ##.. ##...####. ###########.Y###.. K........####'####.#. # .# #. ### +.## ###.####2aj1K2aj###.K   kobold demonologist (wandering)2aj 18.5 (1 _2aj#9#2aj`%2ajf ........#. ##..####### ..######..#######..........# #...............## #...#########..## #..## #...###### ##..## ......... ##..#  ##.Y.####. ###########..###.........# .K.......####'####. #. # # .# # #. ### # 2ajn 2#2ajo %92ajwt 2ajv 2aj ##...##...# ## #........##  ##..####### # ..######..## ###### ..........# #..............## #...########..##  #...####### #Y........ ##..#2ajD ##...####. #### #######..### .........# .K......##.####'### #. #.# .#2aj2aj&302ajv2aj2aj M.#######)# ##.#...##...# # #........## ##..####### 2aj9######..#######................##.########..## #..## ###### ##..# #......... ##.. ##...####. ###########..###.........#.#'#.#2aj2aj2aj%12aj!2aj>$2ajF? M #.####.#.#######)# ##.#...##...# # #........## 2aj? g##..####### ..######..#######..........#...........##.########Y.## #..## ###### ##..# #......... ##..##...####. #### Yak .2aj@ 2ajTH 2ajyI %22ajN 2aj5P 2ajʁ[  What are your orders?  t - Bellow! 2aj= Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2aj(2ajR)F======32aj.2aj>1A _You bellow for attention! You hear a shout!2ajpS, ## #####). #. #.## #.#######)# ##...##...# #........## # ##..####### #..######..## ######2ajXT..# #....#......Y..## #...#########..##  #...###### #......... ##.. ##...####. ### #######..### .........# .K......##.####'###2aj]2aj]F------42ajUa2ajb2aj&^ ## #####).##. #. #.#### #.#######)#  ##...##...#  #........## #. ##..#######2aj'o #..######..##  #.# # #.## #... #..## #.. #...###### ##.. #......... ## ##...####.  2aj'#..### ..# .K......##  .####'###2aj.2ajo/D------52aj42aj 72ajO 2 ## #####).## #. #. #.#######)#  ##...##...## #........## #. ##..#######2ajI R #..######..##  #.# # #.## # #..## #.. #...###### ## #......... ## ##...####.  #..### 2ajz A .# 2aj  .K......##  .####'###2aj 2aj %62aj 2aj? 2aj \MWhat are your orders?2ajk2ajdlF======72ajp2ajsA _You bellow for attention! You hear a shout!2ajh2aji2aji2ajm2aj.n2aj1tX2aju2aju2ajv2ajy2ajy2ajKz2ajQ}2aj}2aj~2ajF,2aj2aj2aj2aj-2aj _You start waiting.A kobold demonologist comes into view.2aj------KK   kobold demonologist (wandering)2aj3,44.5 (72aj2ajҔP------5.5 (8 _2ajq2aj2aj:( ## #####).##.#. #.##.#######)# ###...##...# # #........## #. ##..####### #..######..## #2aj0) #.# #.#.## #.#K.## #..##...###### ##.#......... ##.##...####. ##..### 2aj9 A 4KK4   red devil (polearm, summoned)The kobold demonologist shouts! You hear a shout!2ajv: I====6.5 (12aj@ 2ajHI s _The kobold demonologist mumbles some strange words.2ajq## #####).##.##. #.####.#.#######)# ###...##...# ## #........## #. ##..####### #..######..## ##.4.# #.#.## #...##K.## #..##...###### ##..##......... ##.##...####. ##..### ..# .K......## K2ajuK   kobold brigand (missile)The kobold demonologist shouts! You hear a shout! _The kobold demonologist mumbles some strange words.  You encounter a kobold brigand. It is wielding a +0 whip and quivering poisoned darts.  The kobold demonologist closely misses you.  The red devil hits you from afar with a +0 trident!2ajSv61------===-7Barbs 2aj#|2aj? _Barbed spikes become lodged in your body.2aj> K.  You barely miss the kobold demonologist.2ajH #The frigid air chills the kobold demonologist.2aj]IV---8.4 (0.92ajO2ajRd _The kobold demonologist completely misses you.2ajZ K.  The frigid air chills the kobold demonologist. _The kobold demonologist completely misses you.  You headbutt the kobold demonologist!  The kobold demonologist is moderately wounded.  The red devil hits you from afar with a +0 trident!2aj 5K.2aj Q# 2aj q45-----------==2aj 9.32aj U##2aj D _More barbed spikes become lodged in your body.2ajhj More barbed spikes become lodged in your body.  The kobold demonologist is severely wounded.   (The kobold brigand throws a dart. The dart hits you!2aj)j .  You are poisoned.2aj!/2aj2aj31==----------50.22aj\Pois Yak Barbs 2aj;##2ajr _The kobold demonologist looks braver for a moment.2aj §  You headbutt the kobold demonologist!  You kill the kobold demonologist!2aj /)2aj X ##....#.§§.§#§§#K   kobold brigand (missile)2aj V  The red devil disappears in a puff of smoke!2aj 29/79-----548-1.12aj 9##2aj $ _You feel sick.2ajKThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No2aj}2aj## #####).##.# Jingleheimer the Changeling#.#.####. Armataur#.#######)# ## Health: 29/79 ========----------------##...##...# # Magic: 9/9========================##........##AC: 52ajWStr: 23#.##..#######EV: 15Int: 11#..######§.####### SH: 0Dex: 10#.......§.§##.... XL:  9 Next: 48% Place: Dungeon:72aj#......Y§§###...# Noise: ==-------  Time: 7351.1 (0.0)########..###..## -) Horns2aj#.K.###### ##..# Nothing quivered#......... ##.. Pois Yak Barbs ##...####. ##########..###K   kobold brigand (missile)2aj .........#.K......##.####'### 2aj8_The kobold demonologist looks braver for a moment.You headbutt the kobold demonologist!  You kill the kobold demonologist!2aj_The red devil disappears in a puff of smoke! _You feel sick.  Okay, then.2aj2aj2aj. _2aj 2aj Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 24 darts (poison) 2ajb 8 c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on2ajyp2aj 2aj5## #####).##.# Jingleheimer the Changeling#.#.####. Armataur#.#######)# ## Health: 29/79 ========----------------##...##...# # Magic: 9/92aj========================##........##AC: 5Str: 23#.##..#######EV: 15Int: 112aj#..######§.####### SH: 0Dex: 10#.......§.§#2aj#.... XL:  9 Next: 48% Place: Dungeon:7#......Y§§##2aj#...# Noise: ==-------  Time: 7351.1 (0.0)########..###..## -) Horns#.K.###### ##..# Nothing quivered#......... ##.. Pois Yak Barbs 2aj'##...####. ##########..###K   kobold brigand (missile)2aj.........#.K......##.####'### 2aj_The kobold demonologist looks braver for a moment.You headbutt the kobold demonologist!  2aj@nYou kill the kobold demonologist!The red devil disappears in a puff of smoke! 2ajsa_You feel sick. _Okay, then.2aj2aj2aj/2aja 9K.2aj #.#...#.#§§2aj 3--2.1 (12aj B#2aj  You headbutt the kobold demonologist!  You kill the kobold demonologist!  The red devil disappears in a puff of smoke! _You feel sick. _You feel sick.2ajk###...#....#..#..#§...#).# _Okay, then. _You feel sick.  2aj5lYou headbutt the kobold brigand!  The kobold brigand is moderately wounded.  The frigid air chills the kobold brigand.  2ajmo6=-==2aj@m3.0 (0.92ajrM##2ajvA _The kobold brigand hits you with a +0 whip.2ajo )You headbutt the kobold brigand!  The kobold brigand is almost dead.The frigid air chills the kobold brigand.2aj u .  You kill the kobold brigand!2ajk ` 80-512aj 9 _You feel sick.2ajl 9##2aj k _Your Evocations skill increases to level 3!2aj`2ajThe barbs in your skin will harm you if you move. Continue? Y - Yes  N - No2ajl2aj## #####).##.# Jingleheimer the Changeling#.#.####. Armataur#.#######)# ## Health: 26/80 =======-----------------##...##...# # Magic: 9/9========================##........##AC: 5Str: 23#.##..#######EV: 15Int: 11#..######..####### SH: 0Dex: 10#..........##.... XL:  9 Next: 51% Place: Dungeon:7#......Y).###...# Noise: ==-------  Time: 7353.9 (0.0)########).###..## -) j4mHorns#...###### ##..# Nothing quivered#......... ##.. Pois Yak Barbs ##...####. ##########..###.........#.K......##.####'###The kobold brigand is almost dead.The frigid air chills the kobold brigand.  You kill the kobold brigand! _You feel sick. _Your Evocations skill increases to level 3!Okay, then.2ajӧ2aj2aj. _2aj:)2aj)2aj+2aj/2ajk5M52aj52ajK6S4=2ajC72aje:k The frigid air chills the kobold brigand.  You kill the kobold brigand! _You feel sick. _Your Evocations skill increases to level 3! _You start resting. You feel sick. x32ajs?m--##2ajE+5.9 (22ajFQ--6.9 (32ajK8#2ajN[ _You are no longer poisoned.2aj 32aj 2ajB2ajL2aj2aj2aj2aj752ajH2aje"2aj"2aj`$2aj6(,2aju)2ajS,W _You start resting.2aj2L6##2aj:,61.9 (52aj;52.9 (62aj>2aj@w _You carefully extract the barbed spikes from your body.2aj32aj2ajbn2aj2aj2ajMI7=2aj2aj=2ajw2aj2aj2aj"!,2aj"2aj#S8=2aj?$2aj#)2ajs)2aj*2aj.2aj.2aj/2ajU42aj4792aj52aj.:2aj`:2aj#<2aj}?2aj?2aj A2ajD2ajDJ30=2aj"F2aj J2aj9J2ajPK2aj$N2ajXN2ajP2aj/T2ajTS1=2ajU2ajX2ajX2aj.Z2aj]2aj]2aj^2ajbM22aj&d2aj(i,2ajtj2ajm,2ajo2ajr2ajr:332aj3t2ajw,2ajx2ajT|,2aj}2aji4=2aj2ajs,2aj2aj2ajE2aj2aj2ajK5=2aj72aj 2ajM2aj2ajT2aj2aj2aj2ajd962aj2aj̵B2aj2aj+2ajn2ajл2aj"S7=2aj2ajB2aj2aj2aj@,2aj2ajta8=2aj=2ajs,2aj2aj ,2ajk2ajA2aj992aj2ajy,2aj2aj,2aj2aja2ajT40=2aj>2aj,2ajX2aj8,2aj2aja1=2aj2aj,2aj2aj,2aj2ajO22aji2aj,2aj2aj2aj)2aj2aj 2ajB 932aj 2aj,2aj2aj,2aj2aji4=2aj2aj,2ajv2ajn,2aj2aj ,2ajb"2aj|$a5=2aj%2aj',2ajF(2aj)2aj*2aj+2ajY-2aj-962aj9.2aj!0,2aj02ajJ4,2aj52aj8i7=2aj92aj;2aj;2aj<2aj5>2aj>2aj?2ajCa8=2ajD2aj{F,2ajG2ajK,2ajL2ajNO92ajyO2aj2T,2ajT2ajV,2aj-W2ajZ2aj[T50=2aj\2aj^_,2aj`2ajc,2ajne2ajh2ajIhK1=2ajh2ajk,2aj;l2aj:o,2ajp2aj/sO22ajs2aju2aju2ajav2aj=x2ajtx2aj y2ajL|e32aj~,2aj2aj,2aj&2aj/446.9 (84.0) 2aj2ajK2ajؐH _You start resting.2aj2aj{2aj 2aj2aj4=2aj2aj2aj,2aj2ajL2ajK5=2aj2aj,2ajy2aj\2aj2aj2aj2aj962aj2aji2aj2aj2aj2aj2ajF2ajd57=2aj2aj,2ajp2aj,2aj2ajm8=2ajp2aj2aj2aj&2ajP,2aj2aj-2aj{%92aj2aj,2aj2aj2aj2ajk2ajL2ajL60=2aj2aj 2aj 2aj 2aj_,2aj 2aj2aj6U1=2aj2aj2aj\2aj2aj2aj32aj^2aj2aj:%22aja2aj!2aj."2ajQ#2aj4&2ajn&2aj'2aj*;32aj`,2aj/2aj/2aj:12aj42aj42aj 62aj92aj:K4=2ajP;2aj=2aj>2aj>2aj4@2aji@2aj@2aj,D2ajcDU5=2ajE2ajH2aj"I2ajAJ2ajL,2ajM2ajNO;62aj4P2ajR2ajvR2ajS2ajU2ajU2ajV2ajyY2ajY57=2ajY2aj[2aj3]2ajj]2aj^2aj_2aj_2ajk`2aj=b982ajb2=2aj'c2ajd,2aje2aj"h,2ajh2ajj2ajj%92ajk2ajm2ajm2ajsn2ajup,2aj,q2ajs2ajsL70=2ajt2ajw,2aj}w2ajy,2ajz2aj|k1=2aj}2ajP2aj2aj 2ajw,2aj2aj2aj'%22aj2ajЇ,2ajm2ajĊ,2ajj2ajb;32aj12aj,2ajR2aj,2ajǔ2ajna4=2aj2ajt,2aj~2aj,2aj2aj952ajƢ2=2aj|2ajg,2ajD2aj~,2aj 2aj-W _You start resting.2aj6K   kobold demonologist (wandering)K2aj.512.9 (662aj2ajj+3.9 (672aj2aj _You encounter a kobold demonologist. It is wielding a +0 dagger.2aj<' ## #####) #.  #.#######)#  ##...##...#  # #....  #. ##..#  #..######..##  #..........#  #......Y).##  ########).##  #...######  #.........  ##...####.  .###  # ## 2ajƽ( ## #####) #.  #.#######)#  ##...##...#  # #....  #. ##..#  #..######..##  #..........#  #......Y).##  ########).##  #...######  #.........  2aj,##...####.  .###  # ## 2ajF2aj2aj2ajj _A kobold demonologist is nearby!2ajz 2ajr| Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets 2aj|  b - Throw: 24 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory2aj| z[!] focus mode: off|on2ajJ2ajrU## #####).##.# Jingleheimer the Changeling#.#.####. Armataur#.#######)# ## Health: 76/80 ======================--##...##...# # Magic: 9/9========================##........##AC: 5Str: 23#.##..#######EV: 15Int: 11#..######..####### SH: 0Dex: 10#..........##.... XL:  9 Next: 51% Place: Dungeon:7#......Y).###...# Noise: ---------  Time: 7513.9 (0.0)########).###..## -) Horns2ajV#...###### ##..# Nothing quivered#......... ##.. Yak ##...####. ##########..###K   kobold demonologist (wandering)........K#.K......##.####'### _You start resting. _You carefully extract the barbed spikes from your body. _You start resting. _You start resting. _You encounter a kobold demonologist. It is wielding a +0 dagger. _A kobold demonologist is nearby!2aj+W2aj^2aj_F _Clearing quiver.2ajxK ## #####).##. #. #.#### #.#######)#  ##...##...#  # #........## #. ##..####### #..######..##  #.# # #.).## #... #).## #.. #...###### ##.. #......... ## ##...####.  #..### .K# .K......##  .####'###2ajR2ajS14.9 (1 _2ajY2ajtZ2aj}32aji2aj2aj2aj7=2ajs2aj2aj 2aj,2ajQ2aj,2aj 2ajP 2aj U8=2aj2aj2aj2ajH2aj2ajB2ajY2ajF2aj%92aj2ajW2aj2aj 2aj,#,2aj $2ajn&k _You start resting.HP restored.2aj+2ajh3025.9 (11.0)2ajO4a80=6.9 (12 _2aj82aj92aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2ajS======7.0) _You bellow for attention!2ajd32aj2aj2ajK ,2aj 2aj!2aj"2aj&2aj'9=2ajX(2ajH,2aj,2aj-2ajc2,2aj32aj72aj72aj92aj8= _You start waiting.A kobold demonologist comes into view.2ajC------KK   kobold demonologist (wandering)2ajD,33.9 (62ajZJ=2ajKP------4.9 (7 _2ajQ2ajS2aj v### #####).##.##. #.####.#.#######)# ###...##...# ## #........## #. ##..####### #..######..## ##.2ajvH# #.#.).## #...##K.## #..##...###### ##..##......... ##.##...####. ##..### ..#.K......## 2aj2aj2ajD=5.9 (1 _The kobold demonologist miscasts a cantrip.2ajU( #You hit the kobold demonologist.  The kobold demonologist is lightly wounded.  The frigid air chills the kobold demonologist.2aj( ,6.8 (0.92aj, 2aj. a _The kobold demonologist closely misses you.2ajG c 5##5 5   drude (summoned)5   white imp (summoned)You headbutt the kobold demonologist!  The kobold demonologist is moderately wounded.The frigid air chills the kobold demonologist but does no damage.2ajH /=7.72aj\M M##2ajkP f _The kobold demonologist casts a spell.2aj=%  but does no damage. _The kobold demonologist casts a spell.it the kobold demonologist.drude.  The frigid air chills the kobold demonologist but does no damage.2ajP2aj;5.2aj2aj/-8.62aj39##2ajr _The kobold demonologist looks braver for a moment.2ajw| 5.  You hit the kobold demonologist.  The kobold demonologist is moderately wounded.2aj3}E552ajd}2aj@f  The frigid air chills the kobold demonologist but does no damage.2ajȉh79--9.52aj;##2ajڏH _The kobold demonologist hits you with a +0 dagger.2aj  5.  You headbutt the kobold demonologist!  The kobold demonologist is severely wounded.The frigid air chills the drude.2ajk   The frigid air chills the kobold demonologist.  The drude misses you. The drude closely misses you.2ajY 0=40.42aj. C##2aj d _The kobold demonologist completely misses you.2aj5.  The drude misses you. The drude closely misses you. _The kobold demonologist completely misses you.almost dead.e but does no damage.2ajD  The drude misses you. The drude hits you. Your doom draws closer.2aj2---Doom: 6%-1.32aj;##2ajH _The kobold demonologist hits you with a +0 dagger.2aj%M_The kobold demonologist hits you with a +0 dagger.  You barely miss the kobold demonologist.. but does no damage.  The drude hits you. Your doom draws closer. The drude hits you.2aj 67---25%  -2.1 (0.82aj&9##2aj)g _Your doom draws closer. The white imp misses you.2aj ;§The drude hits you. Your doom draws closer. The drude hits you. _Your doom draws closer. The white imp misses you.  You kill the drude!2aj §The drude disappears in a puff of smoke!The frigid air chills the kobold demonologist.  You kill the kobold demonologist!2ajX /)2aj 92aj@ |8/81-21%653.0 (0.92aj# B#2aj b _The white imp disappears in a puff of smoke!2aj>2aj2aj2aj2ajag92aj2aj,2aj2aj32ajv2aj2aj2aj&702aj2aj2aj)2aj2aj,2aj?2aj2aj*K1=2ajJ2aj,2aj2aj,2ajs2ajs2aj U2=2aj22aj ,2aj 2aj2aj2aj2aj2ajW%32aj2aj2aj 2ajN2ajy2aj2aj2aj{ 2aj %42aj!2aj4$2ajo$2aj%2aj(,2aj<*2aj-2aj?.K5=2aj/2ajc2,2aj32aj62ajv62ajT72aj:k6=2aj@2aj:C,2ajD2ajDG,2ajH2ajK2ajKL%72ajM2ajLQ2ajQ2ajR2ajV2ajSW2ajX2aj[2aj\K8=2aj]2aj_2aj`2aj=a2ajc2ajc2aje2ajg2ajgU9=2ajh2aj=j,2ajj2ajl,2aj2aj2ajM2aj2aj72aj2aj2aj!2aj2ajW2aj{2ajZ2ajF,2aj2aj 2aj(2aj2aj 2aj2aj2aj32aj72ajs2aj 2ajX2aj2aj2ajI2aj2ajT2aj2aj2ajC2aj2aj2aj2aj92aj2aj2aj ,2aj2aj) ,2ajz 2aj12aj2ajl2aj2aj2aj72aj2aj 2aj2aj2aj,2aj2aj 2aj"2aj"2aj3#2aj$2aj&2aj6'2aj*2aj*2aj-2aj-2aj.2aj02aj22aj 32aj32aj52aj7,2aj82aj:2aj<2aj4=2aj;>2aj?2ajJEX2ajG2ajG2aj^I2ajPL2aj!N2aj`N2ajO2ajbTX2ajW2ajY2ajY2ajkZ2aj \2aj$^2aj^2ajD_2ajGb2aj8d2ajd2aj@e2ajg2aji2aji2ajj2ajel2ajUn2ajn2ajo2ajo2ajr2ajLr2ajr2ajZt2ajv2aj#w2ajw2ajPy2aj{2aj{2aj:|2aj#}2ajF2aj2ajI2ajV2aj,2aj2aj~2aj2aj$2aj2aj2aj<,2aj2aj2aj2aj2aj62aj2aj2aj,2aj2aj2ajګ2aj2aj}2aj$  Things that are here:2aja  a +0 club; a kobold skeleton2aj2ajL _2aj2aj2aj,2aj2aji<  You see here a +0 club.2ajm2aj _2ajػ2aj2aj,2aj|2aj2aj2aj2aj2aj2aj82aj{2aj2ajK2ajJ,2aj2ajE2aj2aj2aj?2aj2aj,2ajs2aji2ajv2aj2aj.2aj32aj,2aj2aj2ajR2aj2aj2aje2aj2aj2aj2aj2ajv2aj2aj2aj^2ajh2aj2aj2ajv2aj\,2aj)2aj2ajE2aj2ajx2aj2aj2aj2aj 2aj 2aj 2aj 2aj2ajH2aj2aj2ajg2ajb2aj2aj2aj2aj2aj2aj2aj)2aj32aj 2aj!2aj!2aj#2ajW%2aj%2aj&2aj(2aj{)2aj)2ajc*2aj +2aj%-2ajq-2aj.2aj02aj22aj?32aj`42ajQ62aj88,2aj,92aj$:2aj<2aj=2ajX>2aja@2ajB,2ajD2ajP2ajzS2ajS2aj V2aj`#..######..## #####..........# #...#.......).## #... ########).## #..# #...####### ##.. 2aj`#.........## ##.. ##...####...# ### #######..### ###.#  .......Y.# ### 659.0 (75........##.####'####.2aj` #. # .# #2ajCaX #. ### # +.## ###.####  # #..###......## 2aja2ajb2aj2h2ajiT _Key pressed, stopping explore.2aja _2aj2aj2ajQ@  There is an open door here.2aj 2aj _2aj_2aj2ajY2aj2aj 2aj2aj42ajl2ajݙ2aj2ajǜ,2aj12aj2aj2ajP2aj2aj!2aj"2ajS2aj2aj2aj2ajݩ2aj(2aj2aj,2aj2aj2aj2aj2ajo2aj@  There is an open door here.2ajճ2ajx _2aj2aj2ajk2aj2aj2aj2aj2aj2aj;2aj2aj׽,2aj02ajx2aj,2aj2ajm2aj,2aj2aj2aj2aj12ajZ2aj-2aj2ajQ2aj2aj-2aj5,2aj2ajV2aj,2aj2aj#2aj2aj2aj2aj2aj2aj 2aj2aj2aj ,2aj2aj2aj2aj2aj2aj2aj2aj2aj2aj"2aj'2ajr2ajM2ajH2aj-2ajr2aj2aj2aj2aj2ajS2aj2ajK,2aj2aj2aj2ajn2aj+2aj2aj2aj2aj2aj  ..### ###.#####.:# ##.#........ ..####.#.#.# #.#.......⌠ .## ####.#..#...# #.#######' 2aj[ #######.#...#...#.### #.......... ##........#...#.....#########.## #..####.#...#...#.#.......#...### #...######.#..#...#.........####. ####.# ####.#.#.#........## #. ...'.## ###.####Y.#.........## ## 2aj ####..###......####..........# # # ##.............<..........# # #........................## 2aj .####.......................#.### #..#.......................##....  #.....##................#####...  ##...#####.............## #### 2ajRd #..## ##.........#.##2aj-92.0 (332aj'+3.0 (342aj2aj. _i - a scroll of identify2aj I2ajǪ 2ajì ,2aj 2aj8 2aj 2ajz 2aj[ 2aj 2ajҼ 2aj 2ajο 2ajA 2aj 2aj 2aj 2aj 2aj 2aj? 2aj< 2aj 2aj$ 2aj 2aj 2aj 2aj 2aj 2aj  ##..####### ##.........) #..## ######..###.##'####### ...# #......## #.#........ ).## #...#### #.## ).## #..## ##.#........ 2aj |...####### ##..## #..#........ .........## ##..# #..#........# ...####...# ##### #..#........# .### ###.#####.Y# ##.#........ .# ####.#.#.# #.#.......⌠ #2aj '# ####.#..#...# #.#######'## ######.#...#...#.### #.... 2aj[ #........#...#.....#########.# ..####.#...#...#.##...###.  2aj ...######.#..#...#..####..  2aj ###.# ####.#.#.#..## #..  2aj ..'.## ###.####..#.........## ##. 2aj WYou pick up a parchment of Irradiate and begin reading...2ajT 3701.0 (8.0)2aj *2.0 (92aj* 2aj B _You add the spell Irradiate to your library.2aj~ 2aj 2aj 2aj 2ajT 2ajƼ 2aj n2aj4 2aj 2aj 2aj 2aj 2aj 2aj5 2aj 2aj 2aj 2aj 2aj 2aj 2aj5 2ajw 2aj% 2aj 2aj 2aj 2ajn 2aj 2aj 2aj2 2aj 2aj 2aj ,2ajq 2aj 2aj~ 2aj 2aj 2aj P  There is a stone staircase leading up here.2aj 2aj  _2aj 2aj 2aj4 2aj~ 2ajo 2aj 2ajB 2aj 2aj} 2aj 2aj( 2ajv 2ajn 2ajF 2ajD 2aj 2ajd 2ajC 2ajo 2aj 2aj 2ajc 2aj 2aj 2aj 2ajP 2aj# ,2aj/$ 2aj% 2aj( ,2aj) 2ajV+ 2aj'. ,2aj/ 2aj0 2aj13 2aj3 2ajc4 2aj5 2aj*8 2ajm8 2ajF9 2aj: 2aj< 2aj< 2ajR= 2aj> 2aj@ 2aj@ 2ajA 2ajB 2ajE 2aj]E 2ajE 2ajG 2ajH 2ajBI 2ajI 2aj6K 2ajL 2aj#M 2aj|M 2ajN 2ajP 2ajQ ,2aj`Y 2ajU[ 2aj[ 2aj\ 2aj ^ 2aj_ 2ajB` 2aj` 2ajb 2ajd ,2ajme 2aj%g 2aji ,2aji 2ajk 2ajhm 2ajm 2aj'n 2ajo 2ajq 2ajr 2ajr 2ajs 2aj,v ,2aj! a  There is an open door here. _2ajS 8  You see here an orc skeleton. _  There is an open door here. _2aj c  You see here a gnoll skeleton.2aj 2aj  _2ajD 2ajU 2aj 2aj 2aj 2ajܺ 2aj 2ajw 2aj_ 2aj 2aj ,2ajP 2aj 2aj 2ajj 2aj 2aja  You see here the +7 Throatcutter {drain, coup de grace}.2aj 2ajt  _2aj 2aji 2ajM ,2ajK 2aj  ..# ####...####..###.##  ##.## ##.......... ##.## #.### #..  ##.## #÷#.####..  ##.## ##'##..#........... 2aj8  ##.### ##÷÷.##.....##......  ##..# ##.÷...##...#####.... #..# #.÷...÷.#..## ##...  ##.## #...Y...#...## ##..55.0 (53.0) 2aj S ##..# #.......#....#### ##.  ##..## ##..)..######...###..  ##..## ##...##.# #### ##..## #####..# ##.. 2aj #...## #...### ##.## #...## ##.....#####..# .#....# #..##.........# #.>...# ##.###..##########2aj 2aj< 2aj T _Key pressed, stopping explore.2aj5 32aj 2aj#  2ajH# 8_Unknown command.2aj132aj92aj2aj"2ajP _2aj,2aj92aj(2aj2aj2aj2aj;c  You see here a gnoll skeleton.2aj2aja _2aj 2aj@  There is an open door here.2aj2aj _2aj2ajb  You see here an orc skeleton.2aj2aj _2ajU2aj92aj2,2aj=2aj2aj ,2ajq 2aj% 2aj; 2aj 2aj 2aj 2ajB2ajb  You see here an orc skeleton.2aj2aj> _2aj2aj*2aj 2ajd2aj2aj7 _You open the door.2aj32ajl2aj@  There is an open door here.2aj2aj^  _2aj 2aj"2aj$2aj+%2ajn%2aj'2aj)2aj*2aj~*2aj+2aj,2aj,2aj2-2aj.2aj12ajk12aj22aj32aj@2ajQZ#.......).##Jingleheimer the Changeling#..>############).##Armataur#.......##...##### Health: 81/81 ========================#......#2aj#........ Magic: 9/9========================#.....# ##...####. AC: 5Str: 23Doom: 21%#....#######..### ## EV: 15Int: 11#.............#SH: 0Dex: 102aj6'#............## ### XL:  9 Next: 65% Place: Dungeon:7#...Y.####'########.# Noise: ---------  Time: 7773.0 (18.0)#....## #.###....... -) Horns#....# #.##..####.# Nothing quivered### #....# ##.##...##### Yak 2aj|##.## #....####...####.###...# ####.'.÷.÷.....'.## # #....#######...####..### 2aj0####.####.## ##.... ##.###.### #....  _There is an open door here. 2aj _You see here an orc skeleton. _You see here an orc skeleton. _You open the door. _There is an open door here.  2ajC%Found a stone staircase leading down.2aj/  --more--2ajYMo 4.0 (19 _2ajS2aj U2ajW 2ajX 2ajX 2aj] 2aj` 2ajf B2ajlf 2ajf 2ajg 2ajJi 2ajk 2ajk 2ajOl 2ajn 2aj0p 2ajp 2aj############).# 2ajE h ## #... 2ajz  #Y.....# #... 2aj  ##.....# ##  ##....#######..#2ajʆ   #.............#  2aj  #............## 2aj J #.....####'##### F   rock fish (asleep)  2ajL #....## #.###..  2aj &#....# #.##..#  ### #....# ##.##...2aj R#F80.0 (6.0)2ajߑ WF2aj1 11.0 (7 _2aj3 2ajK 2aj g  #..#  #.# #.##  #F. #.##  #..  #..  2ajg 6#..### ) #..>#####) #.......#  #Y.....#  ##.....#  ##....# #......  #......  #.....# #....##  #....#  ### 2ajg  2ajZ#..#  #.# #.##  #F. #.##  #..  #..  #..### ) #..>#####) #.......#  #Y.....# 2aj  ##.....#  ##....# #......  #...... #.....# #....##  #....#  ###  2aj|2aj2aj2aj ` _A rock fish is nearby!2ajY" #..#  #.# #.##  #F. #.##  #..  #..  2aj"#..### ) #..>#####) #.......#  #Y.....#  ##.....#  ##....# #......  #......2ajR#y  #.....# #....##  #....#  ###  2aju #..#  #.# #.##  #F. #.##  #..  #..  #..### )2ajwv #..>#####) #.......#  #Y.....#  ##.....#  ##....# #......  #......2ajvl #.....# #....##  #....#  ###  2aj}2aj}2aj{2aj` _A rock fish is nearby!2ajw #..#  #.# #.##  #F. #.##  #..  #..  #..### ) #..>#####) #.......#  #Y.....#  ##.....#  ##....# #......  #......2ajߓy  #.....# #....##  #....#  ###  2ajh'#..#  #.# #.##  #F. #.##  #..  #..  #..### ) #..>#####) #.......#  #Y.....#  ##.....#  ##....# #......2aj'  #...... #.....# #....##  #....#  ###  2aj#-2ajp/2aj Kv _A rock fish is nearby!2ajQ #..#  #.# #.##  #F. #.##  #..  #..  #..### ) #..>#####) #.......#  #Y.....#  ##.....#  ##....# #......  #......  #.....# #....##  #....#  ###  2aj5#..#  #.# #.##  #F. #.##  #..  #..  #..### ) #..>#####2ajk) #.......#  #Y.....#  ##.....#  ##....# #......  #...... #.....# #....## 2ajD #....#  ###  2aj2ajY2aj2aj` _A rock fish is nearby!2aj  ##.##   #. #..# # 2aj9@ #.## #.## #  #F.# #.## ##  #..# #..######  #..# #... 2ajgu#..### #.......). 2aj #..>############) ......# # 2aj......# # .....# ##..2aj #....#######..#  #..2ajr..#  #............2ajea  #.....####'####  #....## #.###.  #....# #.##2ajE.F2aj2aj*12.0 (1 _2aj2ajM2aj9 ##..##.## .# .## ##F#######..# .#..### #.......>############).##. ##.....# ##..##....#######.................####'######2aj= ###  ##..##.## .# .## ##F###### .#.Y### #.......##..>############).......###. 2aj)>C##.....# ##..##....#######...............####'####2aj?D.F2ajQD2ajDa3Regen (2) 2ajgJ2ajM5 _You roll towards the rock fish!2aj # You headbutt the rock fish!  The rock fish is severely wounded.2aju2=9 (0.92ajM7#2ajý| _The frigid air chills the rock fish. The rock fish closely misses you.2ajp #You headbutt the rock fish!2aj$l#2aj(1 2/822aj(`08-4.8 _You kill the rock fish!2aj.2aj0o _Your Unarmed Combat skill increases to level 6!2aj2aj7-2aj{2ajH _No target in view!2aj 2aj2aj 2aj}H _No target in view!2ajz2aj-{2aj2ajH _No target in view!2aj2aj2aj2ajH _No target in view!2ajig2aj h2aj"m2ajoH _No target in view!2ajQ32ajp2aj#No target in view!2aj W2ajY2aja2ajd2aj%2aj2aj2aj2ajF2ajF2ajJ2ajM2aj2ajh2aj 2aj2aj12aj#22ajU62aj#92ajQu2ajOX: _2ajmY2aj7\2aj\:12aj\2aj]2ajU`,2aj`2aja2ajc2aj2d2aj~d2ajf2ajhh _ You encounter a rock fish.2ajm          ##    #.#2ajmb  #.# ###  #.# ##.#  F.# ##.##   #Y# #..#   #.## #.##  ..# #.## # ..# #..###### #..# #...... 2aj\n#..### #.......) F   rock fish (asleep) ##..>############) #.......# #. ##. #.2ajuV8.8 (4.0#2aju19.8 (5 _2ajz2aj|2ajz  ## #.# #.# ###  #.# ##.#  F.## ##.##  #Y# #..#  #.## #.##  #..# #.##  #..#  #..#  #..### ) ##..>) #..   2ajE  ## #.# #.# ###  #.# ##.#  F.## ##.##  #Y# #..#  #.## #.##  #..# #.##  #..#  #..#  #..### ) ##..>) #..   2aj 2aj# 2ajR$ v _A rock fish is nearby!2ajsN l ## #.# #.# ###  #.# ##.#  F.## ##.##  #Y# #..#  #.## #.##  #..# #.##  #..#  #..#  2aj,O #..### ) ##..>) #..   2aj# b ## #.# #.# ###  #.# ##.#  F.## ##.##  #Y# #..#  #.## #.##  #..# #.##  #..#  #..#  #..### ) ##..>2aj ) #..   2aj 2ajh 2ajr 2aj ` _A rock fish is nearby!2aj%2aj&2aj& 2aje' 2aj'"  2aj,6  #2ajA6/    ### # ##.# FY## ##.## #.# #..#  #.## #.##   #..# #.##   #..# #..#####  #..# #.  #..### #....... #..>############  .# #2aj7F2aj7 F2aj82ajg82aj92aj}:=2aj:90.8 (12aja?2ajdCW _The rock fish closely misses you.2ajT # You barely miss the rock fish. The frigid air chills the rock fish.2aj,1.7 (0.92ajA#2ajA _The rock fish bites you but does no damage.2aj- #You hit the rock fish.  The rock fish is heavily wounded.The frigid air chills the rock fish but does no damage.2aj.V74---=2aj7/ 2.62aj3Q##2aj6. _The rock fish bites you!2ajfo #You closely miss the rock fish.The rock fish is heavily wounded.The frigid air chills the rock fish but does no damage.5----3.52ajJ##2aj@W _The rock fish closely misses you.2aj>; #You barely miss the rock fish.The rock fish is heavily wounded.The frigid air chills the rock fish but does no damage.2aj<g0--4.42aj@:#2ajC. _The rock fish bites you.2aj # You hit the rock fish but do no damage.The rock fish is heavily wounded.2aj/-5.32aj#.###2aj: _The frigid air chills the rock fish.2ajA0 p #You headbutt the rock fish!2aj6 T#2aj; 1/83-1971-6.22aj> 2ajP? p####2ajD M _You kill the rock fish!2ajn 2ajC 2aj> 2aj H _No target in view!2aj 2ajo 2ajY$ 2aj& H _No target in view!2aj 2aj 2aj 2aj̖ H _No target in view!2aj 2ajS 2aj 2ajy ^ _No target in view!2aj 2aj{ 2aj- 2ajW$ _22aj6& 2aj& 2aj& 2aj( 2ajJ) K3=2aj) 2aj+ ,2aj[, 2aj. 2aj. 2aj/ 2ajj1 2aj1 #42aj1 2=2ajE2 2aj)4 2aj4 2aj4 2aj6 2aj7 2ajO7 2aj)9 2aj9 %52aj: 2aj; 2aj; 2aj2< 2ajB> 2aj> 2aj? 2aj@ 2aj"A %62ajB 2aj_D B2ajE 2ajE 2aj'F 2ajH 2ajH D7=2aj=I 2ajK 2ajK 2aj7M 2ajN 2aj/O 2ajO 2ajQ 2ajR #82aj#R 2=2ajmR 2ajT B2ajV ,2aj2W 2ajNX 2ajX %92ajY 2ajW[ 2aj[ 2aj[ 2ajk^ 2aj^ 2aj_ 2aj` 2aj6a $802ajRa (=2aja 2ajug 2ajLh 2ajh 2ajh N1=2aji 2ajlk 2ajk 2aj/l 2ajm 2ajn 2ajGn 2aj,o 2ajUo %22ajo 2ajq 2ajoq 2ajq 2ajos 2ajs 2ajt 2ajv K3=2ajv 2ajw 2ajx 2aj*z 2ajz ,2aj3| 2aj~ 2aj9~ 2aj~ 2aj 2aj 2aj; 2aji 2ajw 2aj 2aj 9=2ajt 2aj@        ###   ##Y#  835.2 (39.0)  #.##    ##.## ###  ##.# ##.#2aj e #.## ##.##  ##.# #..#   #.## #.##   #..# #.##   #..# #..##2aj 2aj. 2aj E _Done exploring.2aj 2aj\ 2aj 2aj E g0.0)....2ajEM  _No target in view! __Done exploring.2aj_2aj32aj>2ajaz __Done exploring.2aj%2ajL&32ajR2aj7S2ajA[] __Done exploring.2aj2aj2aj<2ajh2aj2aj] __Done exploring.2aj[?25h[?0c _Done exploring.  Search for what [Enter for "@", or ? for help]? 2aj [?25l[?1c2aj\ 2aj 28 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a stone staircase leading downb - [D:7] a +0 dagger (1 further duplicate)  c - [D:7] a +0 robe (6 further duplicates)  d - [D:7] a +0 whip (5 further duplicates)  e - [D:7] a +0 club (2 further duplicates)  f - [D:7] the +7 Throatcutter {drain, coup de grace}g - [D:7] a +0 ring mail (3 further duplicates)  h - [D:7] a +0 spear (3 further duplicates)  2aj Di - [D:7] a stone staircase leading up  j - [D:7] a +0 short sword  k - [D:7] an escape hatch in the ceiling  l - [D:7] an escape hatch in the floor  m - [D:7] a +0 chain mail  n - [D:7] a stone staircase leading up  o - [D:7] a stone staircase leading down  p - [D:7] a war axe  q - [D:7] a tower shield  r - [D:7] a stone staircase leading down  s - [D:7] a sling  t - [D:7] a +1 scimitaru - [D:7] a stone staircase leading up  v - [D:7] a +0 hand axe (1 further duplicate) 2aj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2ajZ Level 7 of the Dungeon <<<<>>>>(Press ? for help) ##...# ####.'.÷.÷.....'.## ###.####..#.........## ##...#####..............# #....# ######...####..###......####..........# ##### #.))....)......# ####.## ##.## ##.............<..........###.............# ##.## #.### #........................####.............# ##.## #÷#.####.......................#.###### ###............### ##.## ##'##..#.......................##......####.)...........## ##.### ##÷÷.##.....##................#####.......)))###........## 2ajv[ [##..# ##.÷...##...#####.............## ######...### ###....### #..# #.÷...÷.#..## ##.........#.####### ###### ##.## #.......#...## ##..........####### ##..# #.......#....#### ##..##########....# ##..## ##..)..######...###...#######..#### ##..## ##...##.# ####.....÷####...#####..# ##..## #####..# ##..###)## #######...#...##2aj2\ ##.# ####...## #...### ##.## ##)#####...##..#####.>####.# #.#.#...## ##.....#####..# ##)##.........## ##...#########.# #...#....# #..##.........# #..<..##...#..## ##.....)))....#2aj\ ! ####.>...# ##.###..########## ##..#####.####.## ########)....#### ##.....### ###.## #..# ##..#####..# #.# ##.####.......# #........# ##..## #..# ##..........# #.## ##.#####..######2aj] & #.....#..## ##..## #..#####..####.....# ##.# #...# ####.[.# #....###..###...######........<# ##.....## #.## #..## ##.....## ##...# #...>......##.....#########.......####.# #..# #......#2aj 2ajV 2ajc Jingleheimer the ChangelingArmataurHealth: 83/83 ========================Magic: 9/9========================AC: 5Str: 23Doom: 19%EV: 15Int: 11SH: 0Dex: 102aj %XL:  9 Next: 71% Place: Dungeon:7Time:Yak _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? 2aj 2aj 2ajV 2aj 2aj 2aj\ _2aj2aj2aje,2aj[ 2aj 2aj 2aj72aj2aj22aj2aj'2aj2aj,2aj2aj>2aj 2aj ,2aj#2aj{%,2aj%2aja)2aj+B2aj-2aj.2aj6/2ajm/2aj22aj42aj52ajD52aj82ajv:,2aj5;2aj=2aj@2ajm@2aj@2ajC2ajE,2ajqF2aj(I2aj L2ajUL2ajL2ajO2ajgQ2ajQ2ajYR2ajST2ajU,2ajV2ajdW2ajX2ajY2aj/Z2aj[2aj|^2aj^2ajM_2ajba2ajydB2aje2ajh,2ajyh2aj2j2ajBm2ajm2ajan2ajo2ajgr2ajr2aj"s2ajXv@  There is an open door here.2ajyK _2aj{2aj|2aj|2aj}2aj b  You see here an orc skeleton.2aj2aj5 _2ajہ2aj2aj2aj2aj2ajm,2ajч2aj‰2ajʋ2aj2ajs2ajv2aji,2ajz2aj› 2ajw 2aj=You see here an orc skeleton.2aj2aj 2ajĢ_2aj̤2ajs 2aj 2aj8There is an open door here.2aj2aj6 2aj˳_2ajM2ajc  You see here a gnoll skeleton.2ajRK _2aj2aj%,2ajj2aj2aj/2aj{2aj2aj2ajr2aj2aj2aj2aj2aj.2ajM2ajk# ##.###.### #..........##.###÷#.####..........##.####'##..#...........##.### ##÷÷.##.....##......##..# ##.÷...##...#####....2aj'C#..# #.÷...÷.#..## ##...##.## #.......#...## ##..##..# #.......#....#### ##.##..## ##..Y..######...###.. Noise: --------- 7872.2 (37.0)  ##..####...##.# ####..... -) Horns ##..#######..# ##..## Nothing quivered #...##2aj:X#...### ##.## .#...####.....#####..# .#....##..##.........# #.>...###.###..##########  #.....### ###.## #..# ##..#  ........# ##..## #..# ##.... 2aj 2aj2aj _You see here the +7 Throatcutter {drain, coup de grace}.2aj2ajZ03.2 (1.0)2aj"2aj&n _s - the +7 Throatcutter {drain, coup de grace}2aj"k"Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on2ajM 2aj ##.###.### #.......... Jingleheimer the Changeling##.###÷#.####.......... Armataur##.##2ajX ##'##..#........... Health: 83/83 ========================##.### ##÷÷.##.....##...... Magic: 9/9========================##..# ##.÷...##...#####.... AC: 5Str: 232aj Doom: 19%#..# #.÷...÷.#..## ##... EV: 152aj RInt: 11##.## #.......#...## ##.. SH: 0Dex: 102aj L##..# #.......#....#### ##. XL:  9 Next: 71% Place: Dungeon:7##..## ##..Y..######...###.. Noise: ---------  Time: 7873.2 (0.0)  2ajZ ##..####...##.# ####..... -) Horns ##..#######..# ##..## Nothing quivered #...###...### ##.## Yak 2ajޥ .#...####.....#####..# .#....##..##.........# #.>...###.###..##########  #.....### ###.## #..# ##..#  ........# ##..## #..# ##....2aj   _You see here an orc skeleton. _You see here an orc skeleton. 2aj I_There is an open door here. _You see here a gnoll skeleton. _You see here the +7 Throatcutter {drain, coup de grace}. _s - the +7 Throatcutter {drain, coup de grace}2aj 2aj# 2aj F _Clearing quiver.2ajeN 2ajUQ Read which item? Scrolls  t - a scroll of teleportation2ajQ a - a scroll of enchant armour  i - a scroll of identify  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability 2ajQ [!] read|quaff|evoke[?] describe selected2ajM 2ajb9##.###.### #.......... Jingleheimer the Changeling##.###÷#.####.......... Armataur##.####'##..#........... Health: 83/83 ========================##.### ##÷÷.##.....##...... Magic: 9/9========================##..# ##.÷...##...#####.... AC: 52aj._Str: 23Doom: 19%#..# #.÷...÷.#..## ##... EV: 15Int: 11##.## #.......#...## ##.. SH: 0Dex: 10##..# #.......#....#### ##. XL:  9 Next: 71% Place: Dungeon:7##..## ##..Y..######...###.. Noise: ---------  Time: 7873.2 (0.0)  ##..####...##.# ####..... -) Horns ##..#######..# ##..## Nothing quivered #...##2aj#...### ##.## Yak .#...####.....#####..# .#....##..##.........# #.>...###.###..##########  #.....### ###.## #..# ##..#  ........# ##..## #..# ##....  _You see here an orc skeleton. _There is an open door here. _You see here a gnoll skeleton. _You see here the +7 Throatcutter {drain, coup de grace}. 2aj]_s - the +7 Throatcutter {drain, coup de grace} _Clearing quiver.2ajP  Okay, then.2ajl2aj2ajF. _2ajO2ajn2aj$2aj##.###.### #.......... Jingleheimer the Changeling##.###÷#.####.......... Armataur##.####'##..#........... Health: 83/83 ========================##.### ##÷÷.##.....##...... Magic: 9/9========================##..# ##.÷...##...#####.... AC: 5Str: 23Doom: 19%#..# #.÷...÷.#..## ##... EV: 15Int: 11##.## #.......#...## ##.. SH: 0Dex: 10##..# #.......#....#### ##. XL:  9 Next: 71% Place: Dungeon:7##..## #j#m#..Y..######...###.. Noise: ---------  Time: 7873.2 (0.0)  ##..####...##.# ####..... -) Horns ##..#######..# ##..## Nothing quivered #...###...### ##.## Yak .#...####.....#####..# .#....##..##.........# #.>...###.###..##########  #.....### ###.## #..# ##..#  ........# ##..## #..# ##....  _There is an open door here. _You see here a gnoll skeleton. _You see here the +7 Throatcutter {drain, coup de grace}. _s - the +7 Throatcutter {drain, coup de grace} _Clearing quiver. _Okay, then.2aj _2aj3r  You see here a gnoll skeleton. _  There is an open door here.2aj52aj75 _2ajB  You see here an orc skeleton. _2ajE2ajsO2ajf2ajj2ajAk2ajk2ajob  You see here an orc skeleton.2ajs2ajt _2ajvt2aj/v2ajy2ajwy2ajz2aj~} 2aj5 There is an open door here. _2aj2aj2aj/2ajj2ajB2aj2ajt   ##.## ##.# #.#   ##.## ##.## #.#   ##.# #..# ##   #.## #.## #   #..# #.## ##   #..# #..######..#   #..# #..........#   #..### #.......).##   ##..Y############).##99.2 (26.0)   #.......# #...#   ##......# #....   ##.....# ..#   ##....#####   ......  2ajw)  #............##   #.....####'#####   #....## #.### _There is a stone staircase leading down here.2aj[ 2aj\ 2ajCb 2ajj 2ajq O900.2 (1.0) _2aj;&%82aj+   #Y# #.#   #.#   #.# #.# #.. ### 2ajK,1.7 (2.52ajQ2ajR# _You climb downwards.2ajVa _There is a stone staircase leading up here.2aj>2aj?~Quiver which action? ([-] to clear) 2aj @ a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangs2aj@e - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on2aj  Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 23Doom: 19%EV: 15Int: 11SH: 0Dex: 10###XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7901.7 (0.0)#.#-) Horns#.#Nothing quivered#.#Yak #.##..### _You see here an orc skeleton. _You see here an orc skeleton. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing q2aj uiver.2aj;= QRead which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  i - a scroll of identify  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected2aj2ajj  Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 23Doom: 19%EV: 15Int: 11SH: 0Dex: 10###XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7901.7 (0.0)#.#-) Horns#.#Nothing quivered#.#Yak #.##..### _You see here an orc skeleton. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.Identify which item? (\ to view known items) j)10mPotions (select first with !)  d - 2 pink potions  f - a grey potion  j - a ruby potion[?] describe selected2aj2aj2aj"  Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 23Doom: 19%EV: 15Int: 11SH: 0Dex: 10###XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7901.7 (0.0)#.#-) Horns#.#Nothing quivered#.#Yak #.##..### _You see here an orc skeleton. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.2aj!  As you read the scroll of identify, it crumbles to dust.2.7 (1 _f -> e - a potion of enlightenment2ajDWDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (8/15) Temple (1/1) D:5  Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($150)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:6 :[2aj`2aj}  Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 23Doom: 19%EV: 15Int: 11SH: 0Dex: 10###XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7902.7 (0.0)#.#-) Horns#.#Nothing quivered#.#Yak #.##..### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _f -> e - a potion of enlightenment2ajj"Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on2aj/2aj%  Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 23Doom: 19%EV: 15Int: 11SH: 0Dex: 10###XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7902.7 (0.0)#.#-) Horns#.#Nothing quivered#.#2aj&Yak #.##..### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _f -> e - a potion of enlightenment2ajg,2aj22aj4F _Clearing quiver.2aj\2ajD/Read which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected2aj  Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 23Doom: 19%EV: 15Int: 11SH: 0Dex: 10###XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7902.7 (0.0)#.#-) Horns#.#Nothing quivered#.#Yak #.##..### _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _f -> e - a potion of enlightenment _Clearing quiver.2ajIm  Okay, then.2ajJ2aj . _2ajl Gear: 19/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 15 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  j - a +5 ring of evasion (worn)p - a +6 ring of strength Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2ajRFD p - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.2ajS 2aj 2aj=   Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 29Doom: 19%EV: 152aj Int: 11SH: 0Dex: 10###XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7902.7 (0.0)#.#-) Horns#.#Nothing quivered#.#Yak #.#2aj l#..### _Clearing quiver.  2aj! As you read the scroll of identify, it crumbles to dust. _f -> e - a potion of enlightenment _Clearing quiver. _Okay, then.You feel stronger.2aj^D 2aj;E ,3.2 (0.52ajJL 2ajV A  As you read the scroll of identify, it crumbles to dust. _f -> e - a potion of enlightenment _Clearing quiver.Okay, then.  You feel stronger. _p - a +6 ring of strength (worn)2ajI "Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on2ajp2aj ~  Jingleheimer the Changeling  Armataur  Health: 83/83 ========================  Magic: 9/9========================  AC: 5Str: 29Doom: 19%EV: 15Int: 11SH: 0Dex: 10###2aj/XL:  9 Next: 71% Place: Dungeon:8#Y#Noise: ---------  Time: 7903.2 (0.0)#.#-) Horns#.#Nothing quivered#.#Yak #.##..###As you read the scroll of identify, it crumbles to dust. _f -> e - a potion of enlightenment _Clearing quiver. _Okay, then.You feel stronger. _p - a +6 ring of strength (worn)2ajw2aj2ajF _Clearing quiver.2ajtI2aj  _2ajn2ajF,2aj2aj,2aj2ajϕ2ajo,2aj2aj2aj2ajB2ajW2ajn2ajR  You encounter a drude. ### #<# #.##.# #.# ####### #.###..... #.....## ####### #........  ...$..#5#  ######.#  #    5   drude (asleep)    17.2 (14.0)8.2 (15 _2aj2aj ### #<# #.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  # 2aj ### #<# #.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  #  _A drude is nearby!2aj ### #<# #.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  # 2aj s ### #<# 2ajut#.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  # 2aj-v2ajЍ\ _A drude is nearby!2aj ### #<# #.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  # 2aj.` ### #<# #.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  2ajl#  _A drude is nearby!2aj{2ajA ### #<# #.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  # 2aj  ### #<# #.# #.# #.# #######  #.###.....#  #.....###Y#   #........  ...$..#5#  ######.#  # 2ajL 2aj 2aj 2aj# \ _A drude is nearby!2aj;o  ### #<#  #.# 2ajo  #.#  #.# ####### #.###.....# 2ajWp E #.....###.########  ####### #.Y.......   #......$..#5##  #.#######.#  2ajp  #     2ajp ,   2ajz 2aj{ /9.0) 2aj| _2ajo 2aj 2aj'7 ###  #<#  #.#  #.#  #.# #######  #.###.....#  #.....###.# # #.#  #......$..#5###  #.#.#  .#  #     5.5.5===20 _The drude shouts!2ajp ###  #<#  #.#  #.#  #.# #######  #.###.....#  #.....###.#  # #...Y5....#  #......$..#.###  #.#.#  .#  .#  .# .# ##  2ajx #You roll towards the drude! You closely miss the drude. The drude is staggered.2aj>zj--1Regen (1) 2aj7#2ajz6 _The frigid air chills the drude.2aj#  You roll towards the drude! You closely miss the drude. The drude is staggered._The frigid air chills the drude.  You headbutt the drude!  The drude is almost dead.The frigid air chills the drude but does no damage.  The drude hits you but does no damage. x2; The drude misses you.2aj5==2.1 (0.92aj9#2ajqR _The drude barely misses you.2aj+E& 2ajE!.  You hit the drude.2ajHNm#2ajZ2--3.0###2ajQ^I _You kill the drude!2aj;2ajZHN--2ajIH _No target in view!2ajb2ajj2ajϛ^ _No target in view!2ajt2aj2aj-2ajtH _No target in view!2aj!32aj=$2aj'H _No target in view!2aj; _No target in view!2aj_ 2ajm 32ajS C _No target in view!2aj1 2ajY 32aj 2aj 2aj : _2aj& ###  #<#  #.#  #.#  #.# #######  #.###.....#  #.....###.#########  #########.........#  #...#.### - #.#######.#  .#  .#  .#  .#  ##  2ajֹ -4.0 (1.02aj O-5.0 (22ajJ 2ajM :#2ajN _You now have 407 gold pieces (gained 8).2aj H _No target in view!2ajJ  _2ajR n2ajzS 2ajS 2aj#T 2ajU 2ajW B2ajj `2ajzn 2ajp B2ajr ,2ajs ,2aj9u 2ajv 2ajSw 2ajw 2aj| 2aj{ 2aj 2ajG 2aj 2aj ,2aj 2ajچ 2ajN 2aj 2ajH 2ajU 2aj ,2ajڗ 2aj 2aj\ 2aj' 2aj 2ajם 2aj 2ajC 2aj 2aj 2ajԢ 2ajI ,2aj 2aj 2ajU 2aj 2aj 2ajj ,2aj 2aj 2aj 2aj 2ajp 2ajݲ 2aj$ 2aj{ 2aj 2aj 2aj B2aj, 2aj* 2aj 2aj% 2aj 2ajK 2aj 2aj 2aj: 2ajd 2aj 2ajq 2aj 2aj 2aj% 2ajU 2aj 2ajz X2aj? X2ajZ 2aj ,2aj[ X2aj 2aj 2aj ,2ajW 2aj B2aj 2aj 2aj ,2aj 2aj\ 2aj 2aj 2aj 2aj 2aj 2aj 2aj^ 2aj 2aj ,2aj> 2aj 2aj[ B2aj+ 2ajw7 2ajH 2aj{J ,2ajjM ,2ajW ,2ajX 2ajf 2ajk ,2aj{l 2ajp 2ajs 2ajYt 2ajt 2ajv 2ajIz 2aji{ ,2ajg   You encounter a wight. It is wielding a +3 mace of freezing.2aj # ###  #<#  #.#  #.#  #.# #######  #.###.....#  #.....###.#########  #########.........#  #.Y.......#.###  #.#######.#.# #.#.....#.#.# 2ajl m..##.#..#.#.# .⌠. #.##.#.#.# .... #......#.# 2aj z   wight (dormant).z.#. ####.###.#  ...##. #.# #.#  #.# #.###  80.0 (55.0)2aj 21.0 (56 _2ajc 2aj 2aj - ###2aj ` #<# #.# #.# #.#   2aj   ########  #########.........#  #.Y.......#.###  #.#######.#.#  #.#.....#.#.#  ..##.#..#.#.#  .⌠. #.##.#.#.#  .... #......#.#  .z.#. ####.###.#  ...##. #.# #.#  #.# #.### 2aj% ### #<# #.# #.# #.#     ########  #########.........#  #.Y.......#.###  #.#######.#.# 2ajۄ #.#.....#.#.#  ..##.#..#.#.#  .⌠. #.##.#.#.#  .... #......#.#  .z.#. ####.###.#  ...##. #.# #.#  #.# #.### 2aj82ajT2aj2ajH 2ajN_A wight is nearby!2aj 4 ### #<# #.# #.# #.#     ########  #########.........#  #.Y.......#.###  #.#######.#.#  #.#.....#.#.#  ..##.#..#.#.#  .⌠. #.##.#.#.#  .... #......#.#  .z.#. ####.###.#  ...##. #.# #.#  #.# #.### 2ajC ### #<# #.# #.# #.#     ########  #########.........#  #.Y.......#.###  #.#######.#.#  #.#.....#.#.#  ..##.#..#.#.#  .⌠. #.##.#.#.#  .... #......#.#  2aj.z.#. ####.###.#  ...##. #.# #.#  #.# #.### 2aj;2aj2aj2ajr\ _A wight is nearby!2ajb4 ### #<# #.# #.# #.#     ########  #########.........#  #.Y.......#.###  #.#######.#.#  #.#.....#.#.#  ..##.#..#.#.#  .⌠. #.##.#.#.#  .... #......#.#  .z.#. ####.###.#  ...##. #.# #.#  #.# #.### 2aj* ### #<# #.# #.# #.#     ########  #########.........#  #.Y.......#.###  #.#######.#.#  2aj #.#.....#.#.#  ..##.#..#.#.#  .⌠. #.##.#.#.#  .... #......#.#  .z.#. ####.###.#  ...##. #.# #.#  #.# #.### 2aj.2aju2aj2aj\ _A wight is nearby!2ajt #<#  #.#  #.#  #.# #######  #.###.....#  #.....###.#########  #########.........#  #.........#.###  #Y#######.#.#  #.#.....#.#.#  ..##.#..#.#.# ⌠.##.##.#.#.# ...##......#.# z.#.#####.###.# ..##.# #.# #.# #... ..# #.# #.###  #.# #...# z⌠2ajXz2aj+ 72.0 (1.0) _2aj| 2aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2ajz.======3 _You bellow for attention! You hear an angry hiss.2aj8 M#<  #########.....# .....###.#################.................#.##########.#... ..##.#.z⌠.##.##.#.#.#  . ... #... ..# z.z   wight------42aj o------2ajF32aj2aj2aj8 6z.2aj? *z2aj mz 2 wights2aj %52ajW 2aj p _You encounter a wight. It is wielding a +0 mace.2aj&S<.#########.........###.#################......... #.........#.#########.#.# 2ajz#.....#z.##.#.⌠.##.##....##......⌠.#.#####.##...##.# #.# #... .## ..2aj .zYou roll towards the wight! You headbutt the wight!  The wight is almost destroyed.The wight is staggered.2aj~ SThe frigid air chills the wight but does no damage.2aj#S   water moccasinzz 2 wights2ajok===6Regen (1) 2aj8#2aj|_ _You encounter a water moccasin.2aj7 )You headbutt the wight! S.  You destroy the wight!The frigid air chills the water moccasin.  The wight completely resists.#   wight85--8 (0.82ajlI## 2aj݉2aj;_The frigid air chills the wight but does no damage.2ajZ2ajlz2ajDPThe frigid air chills the wight but does no damage.2ajit the water moccasin.  2ajDThe water moccasin is moderately wounded.2aj.frigid air chills the wi2ajght but does no damage. 2aj The water moccasin bites you2aj .2aj|2aj#2aj 2aj_Gz 2 wights2aj 2aj2aj22aj-2aja--2aj%7.7 (0.92aj2ajL#S#2ajx2aj 2aj2aj,M_You encounter a wight. It is wielding a +0 flail.2ajx2ajO 2ajP!2ajQ)2aj3R>You headbutt the water moccasin!2ajR`2aja#2ajVbKzz 2 wights2aj c 2ajcM_You encounter a wight. It is wielding a +0 flail.2aj?d@You headbutt the water moccasin!  2ajdFYou kill the water moccasin!2ajneight completely resists 2aje; The frigid air chills the wight but does no damage.  2aj[f The wight completely resists.2ajm2ajn4/842ajo=2ajmp62ajq 802ajq=2ajr 8.62aj|2aj}K##2ajzI _The frigid air chills the wight but does no damage.2aj2aj.2aj #######2aj##.....2aj....###.#########2ajv,########.........2ajc #.........#.##2aj`#.#######.#.# 2aj-R#Y#.....2aj,b......zz##.#2aj..z...⌠.##.##2aj]A........##.....2aj⌠...⌠.#.#####.##2ajn.....##.# #.# 2ajUz 3 wights (1 wandering)2ajj7##... .2aj##2aj]7## ##2aj..2aj8 ##2aj2ajg 2aj   2aj"You roll towards the wight!  2ajQYou encounter a wight. It is wielding a +3 long sword.2ajFBFound a stone staircase leading down.2aj/  --more--2ajK >zYou encounter a wight. It is wielding a +3 long sword.Found a stone staircase leading down.  You barely miss the wight. The wight completely resists.  2ajܦThe frigid air chills the wight but does no damage.  The wight completely resists.  The frigid air chills the wight but does no damage.2aj#76---9.6 (1.022ajW## _The wight closely misses you. The wight hits you with a +0 mace!  Things that are here: _a +3 mace of freezing; a +0 robe; a water moccasin corpse2aj_<  #########.....# .....###.#################.........#.........#.####Y###### #)#.........zz##.#...>z..⌠.##.##.#........##......⌠...⌠.#.#####.## 2.....## ##... ..###.## ###..2ajm z.  The wight completely resists.  The frigid air chills the wight but does no damage.2ajX  The wight resists. The frigid air chills the wight.2aj i3-----902aj##z##2aj9 _The wight hits you with a +0 flail.2aj! v #You closely miss the wight. The wight completely resists.  The frigid air chills the wight but does no damage.  The wight completely resists.5=-1.5 (0.92aj' *##2ajJ( I##2ajP, I _The frigid air chills the wight but does no damage.2aj7 n )You headbutt the wight!2ajԾ w zYou destroy the wight!2aj 3z.2aj| L##2ajy v6=53==2.42aj ##z##2aj& I _The wight resists. The frigid air chills the wight.2ajS 2aj|.zYou hit the wight.  The wight is moderately damaged.The wight resists. The frigid air chills the wight. The wight resists.2aj2aj&8=--3.3### _The frigid air chills the wight. The wight misses you.2aj  You closely miss the wight.The wight is heavily damaged.The wight resists. The frigid air chills the wight. The wight resists.3----4.212ajp## _The frigid air chills the wight. The wight hits you with a +0 mace.2aj# )You headbutt the wight! z.  You destroy the wight!The wight completely resists.   wight4=-46=5.1##Y##z## _The frigid air chills the wight but does no damage.2ajs  You closely miss the wight.The wight is lightly damaged.  The wight resists. The frigid air chills the wight.2ajtg5=-6.02aj(#### _The wight completely misses you.2aj_The wight completely misses you.You closely miss the wight.The wight is lightly damaged.  The wight hits you with a +3 long sword.P: 69/82 (84)--9Drain## _You feel drained.2ajLThe wight hits you with a +3 long sword. _You feel drained.ompletely miss the wight.2ajMz1----=7.8Drain2ajV##z##2ajW> _The wight hits you with a +3 long sword!2ajʿk )You gore the wight!!2aj]S2ajd3---388.72aj##Y##2ajL _You destroy the wight!2ajLq F--9.62aj|v ##Y##)##2ajoy + _You swing at nothing.2aj0 q2--8000.52aj ####2aj( + _You swing at nothing.2aj#F32ajG2ajM2ajrUn2aj2Za3=2aj[2aj?^2aj^2aj_2ajc2ajc2ajd2aj3h2ajhU4=2ajm2ajRn2ajn2ajo2ajr2ajJs2ajs2ajw2aj&x%52ajy2aj}B2ajW _You start resting.2ajo##Y##)##zz   wight (polearm, wandering)2aj010.5 (10.0)2ajV2aja+1.5 (112aj#2ajq _You encounter a wight. It is wielding a +0 spear.2ajCX #<# #.# #.# #.#     ##  #########....  #........  #Y#  #)#  ..#  2ajD..>z..⌠.#  ........#  ⌠..z⌠.#.#  .....##.# #.# #.#  ##... ..# #.# #.###  #.## ### #.# #...# 2aj #<# #.# #.# #.#     ##  #########....  #........  #Y#  #)#  ..#  ..>z..⌠.#  ........#  ⌠..z⌠.#.#  .....##.# #.# #.#  ##... ..# #.# #.###  #.## ### #.# #...# 2aj(2ajP2aj2aj\ _A wight is nearby!2ajn #<# #.# #.# #.#     ##  #########....  #........  #Y#  #)#  ..#  ..>z..⌠.#  ........#  ⌠..z⌠.#.#  .....##.# #.# #.#  ##... ..# #.# #.### 2ajo8 #.## ### #.# #...# 2ajM #<# #.# #.# #.#     ##  #########....  #........  #Y#  #)#  ..#  ..>z..⌠.#  ........#  ⌠..z⌠.#.#  .....##.# #.# #.#  ##... ..# #.# #.### 2aj #.## ### #.# #...# 2ajw2ajl2aj2aj\ _A wight is nearby!2ajŒO #<# #.# #.# #.#     ##  #########....  #........  #Y#  #)#  ..#  ..>z..⌠.#  ........#  ⌠..z⌠.#.#  .....##.# #.# #.#  ##... ..# #.# #.###  #.## ### #.# #...# 2aj*  #<# #.# #.# #.#     ##  #########....  #........  #Y#  #)#  ..#  ..>z..⌠.#  ........#  ⌠..z⌠.#.#  .....##.# #.# #.#  ##... ..# #.# #.###  #.## ### #.# #...# 2aj~1 2aj2 2aj7 2aj: \ _A wight is nearby!2aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2ajv,9z.2aj0Yz)2aj26=======2.5 (1.0)2aj:2aj=/ _You bellow for attention!2aj}M#<  #########.....# .....###.#################.................#.###.####### #)#.........##.#...>z..⌠.##.##.#.#.#  z ... #... ..# 2ajL0z2aj.z   wight (polearm)2ajF------32aj"2aj$2aj~R------2aj2aj2aj 7z.2ajp ;42aj% 2ajR 2ajr Bz⌠2aj 2ajb ]7=52ajq 2ajʀz.62aj"n[<.#########.........###.#################......... #.........#.#########.#.# z#.....#........##.#>z..⌠.##.##......##.....⌠...⌠.#.#####.##.....##.# #.# ##... .## #.## ##..2aj{ #You roll towards the wight! You closely miss the wight. The wight resists.2aj|v8=7Regen (1) Drain2aj A#2ajՆs _The frigid air chills the wight. The wight barely misses you.2aj+Q #You hit the wight.  The wight is lightly damaged.  The frigid air chills the wight but does no damage.2ajQ498.4 (0.92aj ,2aj 2aj 2aj U3=2aj@ 2aj 2aj% 2aj 2aj( 2aj %42ajB 2ajZ 2aj 2aj 2aj1 2aj 2ajN 2aj 2aj= K5=2ajc 2aj- 1 _HP restored.2aj 32aj 2aj  Items here: ))))) [[[[[ †.2ajW 2aj  _2aj# 2ajG 2ajU 2aj 2aj 2aj 2aj  2aj 9=2ajv 2ajV 2aj ,2aj? 2ajH/ ,  There is a dry fountain here.2aj+8  You see red graffiti of a three-way argument between Iltani, Oma, and Qiniselaon the fountain.2aj< 2ajGs  _ #.#  #.# #######  #.###.....#  #.....###.## #########... ##########....... ##.......##.#########...⌠...⌠.#)#.....#..Y..........##.#..--+...⌠...>...⌠.##.##. #.............##.... #...#.⌠...⌠.#.#####. #...##.....##. ##+#####......# j v 0m#. #.###### #. #.# #. #.69.8 (48.0)--70.8 (492ajz 2aj} ? _You now have 426 gold pieces (gained 19).2aj" 2aj" 32aj;* ,2aj>+ 2aj3 2aj25 ,2aj5 2aju8 7 _You open the door.2aj: 32aj; 2ajPB @  There is an open door here.2ajD 2ajE  _2ajE 2ajOG 2ajsa  _You open the door.  There is an open door here.2aj$c 5 _2ajc 2ajKd 2ajf ,2ajf 2aj^m 2ajrt 2ajfu 2ajv 2ajy 2aj} 2aj} 2aj~ 2aj 2aj 2aje 2aju 2aj 2aj[ 2ajь 2aj 2aj 2aj J2aj 2aj B2aj 2aj߯ ,2aj۰ 2aj  .......'...⌠...>...⌠.##.##.#.#.#.......#.............##......#.###.....#...#.⌠...⌠.#.#####.###.########...##.....##.# #.# #.#########'#####......# #.# #.#..........# #.###### #.# ##########.#####.####### #.# #....)................. #.# #.#.######.#####Y######. #.# #.#.........# #.# #.####.####### #.# #.##.##.# #.##.##.# #.##.##.###.##.# #...... ####### 2aj -91.8 (212aj +2.8 (222aj 2aj ~ _t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}2aj͵2aj32aj2aj 2aj2aj2aj2aj2aj-2aj,2ajB2aj2aj,2aj,2aj2ajS,2aj2aj2aj,2aj2aj2ajW 2aj 2aj 2ajn2aj2aj2aj2aj2aj&B2aje _You open the door.  There is an open door here. _2ajOB2aju,2aj,2aj 2aj #.# #.# #... #.# ### #.#  #.#  2ajt#.#  + #######.#  ... #.......#  .....######'#######  <......Y.....# 124.8 (3 +##.#........#  2aj#........#  #........#  #######'## #.# #'#...2ajA5.8 (332aj2aj; _Found an escape hatch in the ceiling.2aj} 2aj(2aj?v2ajIX2ajWS2ajC#.##.# Jingleheimer the Changeling##+#+###.# #######.# Armataur.........# #.......# Health: 85/85 ========================.........######'####### Magic: 9/9========================....<............#AC: 5Str: 29Doom: 12%#.#+##.#........#EV: 15Int: 11#.#........#SH: 0Dex: 10#.#........#XL:  9 Next: 91% Place: Dungeon:8#Y#######'##Noise: ---------  Time: 8131.8 (6.0)+......# #.#-) Horns#..>.### #'#Nothing quivered#.2aj+[40m#.#...Yak # #.# _There is an open door here. _t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv} _You open the door. _There is an open door here. _Found an escape hatch in the ceiling.  Found a stone staircase leading down.  --more--2aj  2.8 (7 _2aj 2aj/ _2aj n2ajK B2aji B2aj 2aj 2aj 2aj 2aj X2aj R  There is a stone staircase leading down here.2aj 2ajֹ  _2aj% 2aj 2ajҿ 2aj ,2aj 2aj 2ajK 2aj 2aj B2aj 7 _You open the door.2aj6 32ajl 2aj 2aj d  You encounter 2 yaks.2ajS ##+#+###.# #### .........# #... .........######'## ....<............# #.#+##.#........#####+###.#.##.#........#.......#.#.##.#........#.......#.#.##.#######'##.......Y......# #.###.....#..>.### #'##..#...#.#.## .... #.Y.#.#.#  ....##.###.##.. #.#YY 2 yaks (asleep)# #Y. #.#... ..##2aj ##43.8 (11.0)Y.Y. YThe yak bellows! x2; You hear an angry growl. You hear a shout!YYY 3 yaks (1 wandering)====4.8 (122aj  _You encounter a yak. _There is an open door here.2ajt.    ....  .... ....< #.# ####+###.# .......#.# .......#.#.##.# .......Y......# #.#  2aj/ @##.....#..>.### #'#  #..#..Y#.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# ###2aj ;   ....  .... ....< #.# ####+###.# .......#.# .......#.#.##.# .......Y......# #.#  2aj F##.....#..>.### #'#  #..#..Y#.#.## ...  . #...#.#.#  ....##.# .##.Y #.# # #.. #.# Y.. ..# ###2aj@ 2aj3 2aj~ 2aj1 d _There are monsters nearby!2aj j   ....  .... ....<2aj  #.# ####+###.# .......#.# .......#.#.##.# .......Y......# #.#  ##.....#..>.### #'#  #..#..Y#.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# ###2aj9   2ajfO....  .... ....< #.# ####+###.# .......#.# .......#.#.##.#2aj؝! .......Y......# #.#  ##.....#..>.### #'#  #..#..Y#.#.## ...  2aj+. #...#.#.#  ....##.# 2ajҞ.##.Y #.# # #.. #.# Y.. ..# ###2ajĥ2aj2aj2ajd _There are monsters nearby!2aj9   ....  .... ....< #.# ####+###.# .......#.# .......#.#.##.# .......Y......# #.#  ##.....#..>.### #'#  #..#..Y#.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# ###2ajY1   ....  .... ....< #.# ####+###.# .......#.# .......#.#.##.# .......Y......# #.#  ##.....#..>.### #'#  #..#..Y#.#.## ...  . #...#.#.#  ....##.# 2aj+2.##.Y #.# # #.. #.# Y.. ..# ###2aj[BI2ajXCd _There are monsters nearby!2aj .........# #.............######'###....<............# #.#+##.## ####+###.#.##.#.# .......#.#.##.#.# .#.#.##.#######'## .'......# #.# 2aj] ##.....#Y.>.### #'# #..#..Y#.#.## ... . #...#.#.#   ....##.### .##.Y #.## #.. #.# Y.. ..# ### 2aja 2aj V----5.0) _2aj 2aj 2ajq #####'###<............#  #.#+##.#####+###.#.#.......#.#.##.#.....2aj#.#######'#......'......# #.# ##.....#..>.###'..#..Y#Y#.## .... #...#.#.#   ....##.###Yak 2aj.Y2aj Y   yak----62aj[2aj2aj<............#  #.#+##.#####+###.#..........#######'#.Y......# #.# ##.....#..>.###'..#..Y#.#.## .... #...#Y#.# 2aj5v  ....##.##.##.Y #.# # #.. Y.. . ## 2ajsE'Y2aj2aj%72aj2aj'2aj #.#+##.#####+###.#........#.#.###.#######'#'......# #.# ##.....#Y.>.##'2aj 7..#..Y#.#.## .... #...#.#.#   ....##Y##.##.Y #.# # #.. Y.. . ##2ajD!2aj4D.Y2aj2aj%82aj2aj2aj8####+###.#........#.#.#.##.#######'#'......# #.# ##.....#..>.##'..#..Y#Y#.## .... #...#.#.#  2ajc ....##.##.##.Y #Y# # #.. Y.. . .###.2ajF(#2ajas.YY2aj+%jY 2 yaks2aj%%92ajA*2aj,2aj6.Y'Y50.7 (0.9 _You swing at nothing.2aj k #You hit the yak but do no damage.The frigid air chills the yak but does no damage.73----==1.6# _The yak gores you!2ajy  .YYou headbutt the yak!  The yak is moderately wounded.#2----2.5# _The frigid air chills the yak! The yak gores you.2ajH  .YYou headbutt the yak!  The yak is severely wounded.Y#Y 3 yaks (1 wandering)3.4# 2ajU 1_The frigid air chills the yak. x22ajBRR  You hit the yak.  The yak is almost dead.The frigid air chills the yak! The frigid air chills the yak.Y'#60----4.3### _The yak gores you!2ajM. _The yak gores you!  You hit the yak.  The yak is heavily wounded.The frigid air chills the yak. x2 jYou kill the yak!The yak bellows!  The yak gores you..Y# 2 yaksj   gnoll2ajn59----085.22aj#.##Y#2ajʩq _You encounter a gnoll. It is wielding a +0 flail.2ajS! .You headbutt the yak!  The yak is almost dead.The frigid air chills the yak!2aj#E.Y2aj0'j#   yak2ajS4####+###.#.##.#........# Jingleheimer the Changeling.......#.#.##.#........# Armataur.......#.#.##.#######'## Health: 60/86 ================--------.......'j.....# #.#Magic: 9/9========================##.....#Y.>.### #'#AC: 5Str: 29Doom: 8%#..#..Y#.#.##...EV: 152aj5ZInt: 11. #...#.#.#SH: 0Dex: 10....##.###XL:  9 Next: 106% Place: Dungeon:8.##.Y #Y#Noise: ===------  Time: 8156.1 (0.9)# #.. #.#-) HornsY.. ..#Nothing quivered.###Yak #.#Y   yakj   gnollThe yak bellows!  2ajS5The yak gores you. _You encounter a gnoll. It is wielding a +0 flail.You headbutt the yak!  The yak is almost dead.The frigid air chills the yak!2aj7 _You kill the yak!You have reached level 10!2ajA/  --more--2ajb Z6/9510/1010 3% 2ajh 2ajj 4 _2aj #.#+####+###.#.#.##.#........#.#.##.#######'##.......'j......#.....#Y.>.### #'##..#..Y#.#.##.... #...#.#. ....##Y### .##.Y #.## #.. #Y.. .. .####.#....<.... #.#+####+###.#.###.#........#.#.##.#######'##.......'j......#.....#Y.>.### #'##..#..Y#.#.##.... #...#Y#. ....##jT40m.### .##.Y #.## #.. #Y.. .. .###.#.Y hYou roll towards the yak!.j2ajzh   black bearj   gnoll68=---7.1 (1.0Regen (2) #Y##.##.# _You encounter a black bear.2ajP  # You closely miss the yak. The frigid air chills the yak.65-=--8.0 (0.9### _The frigid air chills the gnoll. The yak gores you.2aj 5 W)  You closely miss the yak. The frigid air chills the yak. _The frigid air chills the gnoll. The yak gores you.headbutt  The yak is moderately wounded.The frigid air chills the black bear. The frigid air chills the yak!  ! 'hYou kill the gnoll!# 2ajR b7-9###Y## _The yak closely misses you.2ajK ##  You hit the yak.  The yak is severely wounded.The frigid air chills the black bear! The frigid air chills the yak.53---=9.8##Y###2aj# 2aj%2aj%_The yak gores you!2aj[ .  You hit the yak but do no damage.The yak is almost dead.The frigid air chills the black bear! The frigid air chills the yak!2ajdh   black bear2ajm Mimic 4---677-2aj n60.6 (0.81 _You kill the yak!Your Fighting skill increases to level 6!2aj{####2aj|n _Your Shapeshifting skill increases to level 8!2aj5 .....######'###....<.... #.#+####+##..#.........#.#.##.#######'##.......'......#.#.....#h.>.### #'##..#..Y#Y#.##2aj.... #...#.#. ....##.### .##.Y #.## #.. #2ajaY.. .. .###.2aj#2aj6 )  You roll towards the black bear! You completely miss the black bear.The black bear is severely wounded.The frigid air chills the black bear! 6=69-1.6 (1.02 _You kill the black bear!##.##.# _Your Dodging skill increases to level 5!2ajBM #.........######'###....<.... #.#+#####+###.#.##.#.....#.#..............#.#.##.#######'##.......'......#.#.....#Y.>.### #'##..#..Y#.#.##2aj.... #...#.#.# ....##.###.##.Y #.#2aj(2aj{)Z8=-2 2aj)_2aj]/#####2ajV3N _You see here a +0 flail.2aj, 92aj#. 61=12=2aj: O32ajLm 2ajUr 2ajr S4=2aj;t 2ajJz W _You start resting.2ajv 5=j#-#.##.###.#j   gnoll (polearm, wandering)2aj: *7.6 (52aj 2aj< *8.6 (62aj 2aj/ q _You encounter a gnoll. It is wielding a +0 spear.2aj~ 8   .... ....<  #.#  ####+###.#.#  .......#.#.#  .......#.#.##.#  .j.....'......# #.#  #Y.>.### #'#  #.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# .### #.2ajw   .... ....<  #.#  ####+###.#.#  .......#.#.#  .......#.#.##.#  .j.....'......# #.#  #Y.>.### #'#  #.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# .### #.2ajs2ajE'2aj5r _A gnoll is nearby!2ajdc8   .... ....<  #.#  ####+###.#.#  .......#.#.#  .......#.#.##.#  .j.....'......# #.#  #Y.>.### #'#  #.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# .### #.2ajU   .... ....<  #.#  ####+###.#.#  .......#.#.#  .......#.#.##.#  .j.....'......# #.#  #Y.>.### #'#  #.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# .### #.j37m _A gnoll is nearby!2aj8   .... ....<  #.#  ####+###.#.#  .......#.#.#  .......#.#.##.#  .j.....'......# #.#  #Y.>.### #'#  #.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# .### #.2ajM   .... ....<  #.#  ####+###.#.#  .......#.#.#  .......#.#.##.#  .j.....'......# #.#  #Y.>.### #'#  #.#.## ...  . #...#.#.#  ....##.###  .##.Y #.# # #.. #.# Y.. ..# .### #.j%37m2aj2aj2\ _A gnoll is nearby!2ajG  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.2aj U 9j.2ajv j)6======9.6 (1 _You bellow for attention!2ajs / #####'###<............#  #.#+##.#####+###.#.#.......#.#.##.#.j...#.#######'#......'......# #.# ##.....#).>.###'..#..Y#Y#.## .... #...#.#.#   ....##.###.##.Y #.# # #..#2aj/ 0j2aji j   gnoll7------702aj 2aj  2aj j_You encounter a gnoll. It is wielding a +0 club.2aj,<............#  #.#+##.#####+###.#........j....#######'#.....j......# #.# ##.....#).>.###'..#..Y#.#.## ...2aj(-. #...#Y#.#   ....##.##.##.Y #.# # #.. Y.. . .##2ajL-<#. 2aj0O'j2aj72aj7D------12aj<2aj>2aj #.#+##.#####+###.#........#.#.#j##.#######'#.....'......# #.# ##.....#j.>.##'2ajc..#..Y#.#.## .... #...#.#.#   ....##Y##.##.Y #.# # #.. Y.. .2aj)` .###.  2ajN)j2aj~O.j2aj=2ajV68=22aj2aj2ajBz   #.#.#  #.#.  #.#.2aj  '......# #.#  #).>.### #'#  #.#.## ...  . #...#j#.#  2ajh....##Y###  .##.Y #.# # #.. #.#2aj4 Y.. ..# .### 2aj;+#. #2ajY!2ajpS%   #.#.#  #.#.  #.#.  '......# #.#  #).>.### #'#  #.#.## ...  . #...#j#.#  ....##Y###  .##.Y #.# # #.. #.# Y.. ..# .### #. # 2ajU2aj_e2ajm2aj2aj\ _A gnoll is nearby!2ajO )  You headbutt the gnoll! oYou kill the gnoll!2aj#o   orc2ajY=5==3.5 (0.92aj9#2ajs _You encounter an orc. It is wielding a +0 falchion.2aj....<.... #.#+####+###.#.#.##.#........j....#.#.##.#######'##.......'.......#.....#).>.### #'##..#..Y#.#.##.... #...#Y#. ....##.### .##.Y# #.. #Y.. o. .###.#jo.2ajj   gnoll (polearm)o   orc2ajA5--4.5 (1.02ajA#2aj%M _You see here a +0 club.2ajf $.....######'###....<.... #.#+####+##.....#........j....#.#.##.#######'##.......j......#.#.....#).>.### #'##..#..Y#Y#.##...2ajui d. #...#)#. ....##.### .##.Y #.# #.. #oY.. .. .###.#o.2ajs 2ajt O9=-52aj{ 8#2aj R _The gnoll barely misses you.2ajy<............#  #.#+##.#####+###.#........j....#######'#.....j......# #.# ##.....#).>.###'..#..Y#.#.## .... #...#Y#.#   ....##.##.##.Y #o# # #.. #. Y.. . .###.  2aj #.#+##.#####+###.#........#.#.#j##.#######'#.....j......# #.# ##.....#).>.##'2ajW>..#..Y#.#.## .... #...#)#.#   ....##Y##.##.Y #o# # #.. #. Y.. .2ajV .###.  2aj 2ajO'j2ajGe#7062aj;Regen (2) 2ajI2aj³j _You roll towards the orc! The orc barely misses you.2ajLv )You headbutt the orc!2ajO)j2ajB#2ajZ2=7.4 (0.92aj8#2ajG _You kill the orc!2ajé{####+###.#........#.#.#j.##.#######'#.....'......# #.# ##.....#).>.##'..#..Y#j#.## .... #...#)#.#   ....##.##.##.Y #Y# # #.. #.#2aj Y.. . .###.# 2ajN.j2ajd 3=-8.4 (1.0# _You see here a +0 falchion.2aj/ #.#+####+###.#.#..##.#........j....#.#.##.#######'##.......'.......#.....#).>.### #'##..#..Y#.#.##.... #...#j#. ....##Y### .##.Y #)## #.. #Y.. .. .####.# # You roll towards the gnoll! You hit the gnoll.  The gnoll is lightly wounded.6==93 _The frigid air chills the gnoll. The gnoll hits you but does no damage.2aj 2aj3# You closely miss the gnoll.The gnoll is heavily wounded.2aj2aj88=2ajР&80.3 (0.92ajH### _The frigid air chills the gnoll.2ajX  )You closely miss the gnoll.The gnoll is severely wounded.The frigid air chills the gnoll.#80=41.2### 2aj C_You kill the gnoll!2ajC I2ajY 2=4=22aj_ ,2aj` U6=2ajga 2ajf 2aj.g K8=2ajh 2ajm 2ajn U9=2ajp 2ajjs 2aj7t Y9112aju 2aj 2aj$ K2=2ajє 2ajם 3=2ajƞ 2aj )42aj 2aj  _You start resting.HP restored.2aj u###-#2aj 791.2 (10.0)2aj k5=-2.2 (11 _2aj; 2aj-2aj.2aj12aj52aj1<2ajXG,2aj~S@  You see here a +0 falchion.2ajeU2ajW _2ajY2aj\2aja%  2ajTgwYou encounter a centaur. It is wielding a +0 club and carrying a +0 shortbow.2aj[jJ..j....#.#.##.#######'#.......'......# #.# ##).>.### #'# 2ajj#..#..Y#.#.## ... .##...#)#.#  ....##.###  .##.. #)#  2ajj#..#.c.#.# #......Y# 2ajk......## .##.#. # #  c   centaur (launcher, wandering) 2ajx c4.2 (2.0)c)The centaur shouts!  The centaur unwields a +0 club. The centaur wields a +0 shortbow.2aj=))2aj/)..89--====5.2 (3 _The centaur shoots an arrow. The arrow hits you.2ajc?   '......# #.#  #).>.### #'#  #.#.## ...  ..##...#)#.#  ....##.###  .##.. #)# #..#.c.#.# #......Y# ......### .##.#. # #2ajk   '......# #.#  #).>.### #'#  #.#.## ...  ..##...#)#.#  ....##.###  .##.. #)# #..#.c.#.# #......Y# ......### .##.#. # #  2aj32aj _A centaur is nearby!   '......# #.#  #).>.### #'#  #.#.## ...  ..##...#)#.#  ....##.###  .##.. #)# #..#.c.#.# #......Y# ......### .##.#. 2ajU# #2ajF   '......# #.#  #).>.### #'#  #.#.## ...  ..##...#)#.#  ....##.###  .##.. #)# #..#.c.#.# #......Y# ......### .##.#. # #   _A centaur is nearby!2ajX 2aj2aj 2ajZ 2aj2aj'......# #.# 2aj  2aj[2aj#).>.### #'# 2aj 2aj2ajA#.#.## ... 2ajx 2aj ..##...#)#.# 2aj 2aj(....##.### 2aj^ 2aj.##.. #)#2aj 2aj )#..#.c.#.#2ajE 2aj)#......Y#2aj 2aj......###2aj2 2ajj.##.#.2aj 2aj# #2aj 2ajM 2aj2aj 2aj52aj2aj5e   '......# #.#  #).>.### #'#  #.#.## ...  ..##...#)#.#  ....##.###  .##.. #)# #..#.c.#.# #......Y# ......### .##.#. # #  2aj2aj̣2ajN2ajխ2aj 2ajp2ajdz:_A centaur is nearby!2aj2aj   '......# #.#  #).>.### #'#  #.#.## ...  ..##...#)#.#  ....##.###  .##.. #)# #..#.c.#.# #......Y# ......### .##.#. # #2aj k   '......# #.#  #).>.### #'#  #.#.## ...  ..##...#)#.#  ....##.###  .##.. #)# #..#.c.#.# #......Y# ......### .##.#. # #  2aj1 2aj 2aj 2ajV5 ^ _A centaur is nearby!2aj  ..j....#.#.##.#'## .......'......# #.# ##.....#).>.### #'# #..#..Y#.#.## ... ..##...#)#.# ....##.### .##...#)# #..#.c.#.# #.#.###.##.#. # #.#.#...##2aj5 2aj 2ajd ))2aj 2aj^ .Y===-6.2 (12aj  _The centaur shoots an arrow. The arrow completely misses you.2aj  ..j....#.#.##.#' .......'......# #.# ##.....#).>.### #'# #..#..Y#.#.## ... ..##...#)#.# ....##.### .##...#)# #..#.c.#.# #.#.###.##.#.#. #.#.#. #.### #.# ..# ### _A centaur is nearby! _The centaur shoots an arrow. The arrow completely misses you.  The centaur unwields a +0 shortbow. The centaur wields a +0 club.  The centaur hits you but does no damage.  The centaur kicks you but does no damage.  hits2ajZ you with a +0 club.7------72aj U _The centaur kicks you but does no damage.2aj! # You headbutt the centaur!  The centaur is moderately wounded.--8.1 (0.9# _The centaur closely misses you. The centaur barely misses you.2ajԣo )You headbutt the centaur!# -311=9.0 _You kill the centaur!2ajp# _Your Evocations skill increases to level 4!2aj2ajA2ajP^ _No target in view!2ajRI2aj3Z 2ajZ2ajX[:_No target in view!2aj 8= _2ajk 39=902aj }12aj 2aj 2ajf 2aj^ 2aj ,2aj 2aj 2ajC K2=2aj 2aj] ,2aj2 2aj B2aj 932aj" 2=2aj+ 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj %42aj 2ajP 2aj 2ajL 2aj 2aj K5=2aj" 2aj3 2aj'Z 1 .......'......# #. ##.....#).>.### #'# #..#...#.#.## ......##...#)#. ._. ....##.###....##...#)# #..#.).#.##.##.......#...###--220.0 (21.0)#...##.#.# #. #.#.# ..#.#####.# ..# ### 2ajq 2aj"r F--1.0 (222ajy 9_2aj9} 7 _Found a burning altar of Makhleb.2aj1 32aj 2aj 2ajc ,2ajZ ,2aj 2ajB 2aj( 2ajn 2aj# 2ajl 9=2ajC 2aj 2aj ,2aj 2aj 2aj B2aj 2aj ,2aj 2aj 2aj3 ,2aj<> ,2aji   You encounter an orc priest. It is wielding a +0 club. ####+###.#.##.#... ...........#.#.##.#..... ..........#.#.##.###.. ?!.......'......# ...##.##.....#).>.### #..#.#..#...#.#.##..##.....##...#)#.#o....._......##.### #...Y.##...#)# #..#.#..#.).#.#...##.##.......## .........jj 9m...#####.#...##.#.##.#..###.#.#o   orc priest (wandering)# #......#.#########.#..#30.0 (9.0)2ajΘ 1.0 (10.0) __2aj 2ajj .. ........... ... ......... .... ?!.....  ...##.##.....#).>.###  #..#.#..#...#.#.##  ..##.....##...#)#.#  o....._......##.###  #...Y.##...#)#  #..#.#..#.).#.#  #...##.##.......#  # ............###  ##.#...##.#.#  #.#..###.#.#  # #......#.#  ##  ..# 2aj[ .. ........... ... ......... .... ?!.....  ...##.##.....#).>.###  #..#.#..#...#.#.##  ..##.....##...#)#.#  o....._......##.###  #...Y.##...#)#  #..#.#..#.).#.#  #...##.##.......#  # ............###  ##.#...##.#.# #2aj\.#..###.#.#  # #......# ## ..#2ajf2ajg2aj/q2ajrb _An orc priest is nearby!2aj j .. ........... ... ......... .... ?!.....  ...##.##.....#).>.###  #..#.#..#...#.#.##  ..##.....##...#)#.#  o....._......##.###  #...Y.##...#)#  #..#.#..#.).#.#  #...##.##.......#  # ............###  ##.#...##.#.#  #.#..###.#.#  # #......#.#  ##  ..# 2ajg .. ........... ... ......... .... ?!.....  ...##.##.....#).>.###  #..#.#..#...#.#.##  ..##.....##...#)#.#  o....._......##.###  #...Y.##...#)#  #..#.#..#.).#.#  #...##.##.......#  # ............###  ##.#...##.#.# #2ajs.#..###.#.#  # #......# ## ..#2aj2aj2aj.2ajb _An orc priest is nearby!2aj-j .. ........... ... ......... .... ?!.....  ...##.##.....#).>.###  #..#.#..#...#.#.##  ..##.....##...#)#.#  o....._......##.###  #...Y.##...#)#  #..#.#..#.).#.#  #...##.##.......#  # ............###  ##.#...##.#.#  #.#..###.#.#  # #......#.#  ##  ..# 2aj .. ........... ... ......... .... ?!.....  ...##.##.....#).>.###  #..#.#..#...#.#.##  ..##.....##...#)#.#  o....._......##.###  #...Y.##...#)#  #..#.#..#.).#.#  #...##.##.......#  # ............###  ##.#...##.#.# #2aj .#..###.#.#  # #......# ## ..#2aj/ _An orc priest is nearby!2ajf  #.#+##.##.. ...####+###.#.##.##.. ...........#.#.##.#.#... ..........#.#.##.###.... ?!.......'......#...##.##.....#).>.### #..#.#..#...#.#.##...##.....##...#)#.#.o.....Y......##.###...##.....##...#)# #..#.#..#.).#.# #...##.##.......###............######.#...##.#.#2aj1 [37m #.#..###.#.## #......#.#########.#.o2.0) _2ajE u _There is a burning altar of Makhleb here.2ajAi #.#+##.# #... ...####+###.#.##.# #..............#.#.##.# #..............#.#.##. #.... ?!.......'......# ...##.##.....#).>.###' #..#.#..#...#.#.##.##.....##...#)#.#_......##.###.o..##.....##...#)#. #..#.#..#.).#.# #...##.##.......# ##.........### ###.#...##2ajTpe[39;49m.#.# #.#..###.#.# # #......#.#  #.#2aj6o.2ajHDo2ajZ.==32aju_ _The orc priest shouts! You hear a shout!2ajG! #.#+##. #.......####+###.#.##. #..............#.#.##. #..............#.#.##. #.... ?!.......'...... ...##.##.....#).>..'# #..#.#..#...#.#.##.##.....##...#)#.#.o...Y._......##.###.##.....##...#)#.? #..#.#..#.).#.#. #...##.##.# ##...........### ###.#...##.#.#j&37m #.#..###.#.# # #......#.#  #.#2aj65 #.#+## #.......####+###.#.## #..............#.#.### #..............#.#.##.##.... ?!.......'# .. ...##.##.....#).>.#.'#. #..#.#..#...#.#.##+.....##.....##...#)#.##...o..Y.._......##.####.....##.....##...#)##..?. #..#.#..#.).#.##.#.#...##.##.......#o # ##............### ###.#...##.#.# #.#..###.#.#o   orc (wandering)  # #......#.#  #.#j ;937m .oYou roll towards the orc priest!. oYou encounter an orc. It is wielding a +0 dagger.2ajVE  You encounter an orc. It is wielding a +0 hand axe.--4Regen (2) 2ajI9_2ajwf0 _The orc leaves your sight.2ajI? #.#+ #.......####+###.#. #...#.#. # #...#.#.2ajL6 .##.... ?!.' #.......##.##.....#).>.2ajXe #.'#..#..#.#..#...#.#. +.....##.....##...#)#.# #....oY..._......##.### #.....##.....##...#)# #..?..#..#.#..#.).#.# #.#.#...##.##.......#o #.##.###. . ###.#...##.#.## #.#..###.#.#o 2 orcs (wandering)  # #......#.#  #.#2ajZ* )  You roll towards the orc priest! You headbutt the orc priest!  The orc priest is almost dead.The orc priest is staggered. The frigid air chills the orc priest..2aj  oYou kill the orc priest!o.2ajI #2aj#oo 2 orcs (1 wandering)  You encounter an orc. It is wielding a +0 flail.2ajgj2===532aj#_ _The orc leaves your sight.2ajU! #.#+ #.......####+###.#. #.....#.#. # #.....#.#.#.##.... ?!.' #.......##.##.....#).> #.'#..#..#.#..#...#.#. +.....##.....##...#)#. #....Y...._......##. #.....##.....##...#)# #..?..#..#.#..#.).#.# #.#.#...##.##.# o. #.##..###.o .. ###.#...##.#.## ## #.#..###.#.#  # #......#.#  j$"&m#.#2aj;-o.o2aj2ooo 3 orcs (1 wandering)2ajy3--62aj=2ajo? _The orc shouts!2ajBM _You see here a +0 club.2aj #.#.# #.......####+###.#. #.......#.# #. #......#.# #.##.... ?!.' #.......##.##.....#). #.'#..#..#.#..#...#.# +.....##.....##...#)# #...Y)...._......##. #.....##.....##...#)# #..?..#..#.#..#.).#.# #.#.#...##.##.# oo.#.##..2aj.### .o. .. ###.#...##.#.### ### #.#..###.#.# # #......#.#  #.#2aj@oo.oo.oo---7 _#2aj.# #.......####+###. .. #........#. #. #.#. #.##.... ?!.'. #.......##.##.....#) #.'#..#..#.#..#...# +.....##.....##...#) #....)...._......##. #..Y..##.....##...#) #..?..#..#.#..#.).#. #.#.#...##.##.......oo.#.##......#..o ..####.#...##.#.#2ajAC######## #.#..###.#.# # #......#.# ########.# ..#2aj *# .. #........# #. #.# #.##.... ?!.' #.......##.##.....# #.'#..#..#.#..#...# +.....##.....##...# #....)...._......## #.....##.....##...# #.Y?..#..#.#..#.).# #.#.#...##.##.....oo.#.##......#...o...####.#...##.#.######### #.#..###.#.# # #......#.# ########.# ..# ###o.o..o2ajR3--852aj>9#2aj_L/ _You roll towards the orc!2ajdl )You headbutt the orc!2aje o.  You kill the orc!2aj$E.o2ajC%##oo 2 orcs2ajC2=9 (0.92ajm_ _The frigid air chills the orc.2aj2 )You hit the orc.  The orc is severely wounded.The frigid air chills the orc!2aj@? o.  You kill the orc!2ajB#   orc2ajYN'9.82aj O\_#o#2aj>O2ajRG _The frigid air chills the orc but does no damage.2ajQ^  # You hit the orc but do no damage. The frigid air chills the orc.40.742ajOif_##2ajmI _The orc misses you.2aj: )2ajYou hit the orc but do no damage.The orc is heavily wounded.The frigid air chills the orc.2ajS2aj0'1.62aj]7_2ajG _You kill the orc!2aj 2ajA 2aju ^ _No target in view!2aj_ 2aj 2ajZ 2aj H _No target in view!2aj8F 32aj H 2ajsK 2ajDO 2ajV : _2ajZ .. #.#.#. #......#.#.##.... ?!.'.#.......##.##.....#)2aj [ #.'#..#..#.#..#...#.+.....##.....##...#)#....)...._......##.#.....##.....##...#)#..Y..#..#.#..#.).#.-#)#.#...##.##.2ajD[ W...#.##..#.......####.#...##.#.# 2ajf[ x######### #.#2aj[ # #......#.##.#2aj[ \..####2aj0k q2.6 (1.0-3.6 (22aju d_##2ajz / _i - 2 scrolls of identify2aj%2aj"&2aj?(2aj{-2ajs12aj12aj9,2aj;2aj9<2ajO2aj[ 2ajy6 You see here a +0 club.2aj5 _2ajϋ2ajۓ2ajޞ2aj:32ajԼ2aj`,2aj,2aj@:22aj* ##+#+## . . ....<....##+###### #.#+##.#.# #.......####+###.#.##.#.. #..............#.#.##.##. #..............#.#.##.##.##.....Y!.......'......##.......##.##.....#).>.####.'#..#..#.#..#...#.#.## +.....##.....##...#)#.# #....)...._......##.####.....##.....##...#)##.....#..#.#..#.).#.##)#.#..2aj.##.##.......#...#.##............###2aj7,51.6 (82aj*2.6 (92aj 2ajcb _c - a scroll labelled ISUIRU ZIYLI2ajX2ajX2aj\2aj{X2aj##+#+###.#.#.#....<.##+###### #.#+##.#..# #.####+###.#.##.#... #.#.#.##.#.#. #.#.#.##.##.##......Y.'......# #.......##.##.....#).>.### 2aj#.'#..#..#.#..#...#.#.## +.....##.....##...#)#.# #....)...._..#.....##.....##.....#..#.#..#)#.#...##.##.. 2aj+3.6 (12aj*4.6 (22ajI:_2aj` _f - a sedimented sapphire potion2ajdQ2ajQ2ajT2aj(^2ajb2ajjB2ajj2aj'l:12ajl2ajo2aj,|X2ajB2ajQ2aj4T2ajr2aj2aj2aj,2aj   #.# #> #.# #. ###+#+###.# #. ..........# # #. ..........###### #.#.....<.........##+###### ..# #.#+##.#..... .# #.......####'###.#.##.#........ #...........Y..#.#.##.#......60.6 (6  #. #..............#.#.##.########.##..............'......# ##.......##.##.....#).>.### ##.'#..#..#.#..#...#.#.## .+.....##.....##...#)#.#  #....)...._...j9m...##.###  #.....##.....##...#)#  #.....#..#.#..#.).#.# _You open the door. _Found an escape hatch in the floor.2aj TI2aj/^f _2ajdu  There is an open door here. _2ajyf2ajun2aj,2aj2aj_2ajN2ajB2aj2aj!X2aj(7 _You open the door.2aj>! _You open the door.2ajJA@  There is an open door here.2ajyB2ajB _2ajD2ajO  There is an open door here. _2ajvRX2ajq[,2aj_2ajc,2aj{d2ajf2ajj2aj׌2aj2ajI....... Jingleheimer the Mimic#.###.#### Armataur#.##2aj#.#Health: 95/95 ========================...##.# #.#2aj'nMagic: 10/10 ========================###..#.# #.#AC: 6Str: 29Doom: 3%.....<2ajT#.# #.#EV: 15Int: 11......#########.# #.#2aj{SH: 0Dex: 10.....)........#.# #.#2ajXL: 10 Next: 12% Place: Dungeon:8..###Y.####.#.# #.#2ajǜNoise: ---------  Time: 8281.6 (21.0)##># #.#.# #.#2aj-) Horns#.####'#'###.#2ajNothing quivered#.#..........#Yak 2ajCi#.#..........####2ajoY#.#.....<........2aj ##+###### #..###.#+##.#.... 2aj.# #.......####'###.#.##.#.... .. #..............#.#.##.#....2aje  _There is an open door here. 2ajT_You open the door. _You open the door. _There is an open door here. 2aj(F_There is an open door here.  Found a stone staircase leading up.2aj/  --more--2aj 42aj  2ajb K2.6 (22 _2aj 2ajc_2aj,ph  You encounter a bullfrog.2aje.######.### . #. ...... #. #.###.####.###. #.# ...#. #.# #.#####... #.# #.#< #.# #.#..#########.# #.#......)Y.......#.# #.#.....###..####.#.# #.#... ##># #.#.# #.#F #.####'#'###.# #.#..# #.#..........### F   bullfrog (asleep) #.#.....<....... ##+###### #..###.#+##.#...# #####'###.#.##.#...0.0)2ajE"3.6 (1 2aj%_2ajπ0 . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.#  <   .# 2ajp8I . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.# <   .# 2ajaQ _A bullfrog is nearby!2aje$2ajX> . #.  #. #.  2aj?#.###. #.#  ...#. #.# #.# 2aj]F ####... #.# #.#  ......< #.# #.# 2aj( .......#########.# #.#  2aj/W......)Y.......#.# #.#  .....###..####.#.# #.# 2aj$ ... ##># #.#.# #.# 2ajט, F #.#2ajr:  #.#  2aj@<   .# 2ajR . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.# <   .# 2ajf_ _A bullfrog is nearby!2aj . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  2aj!......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.#  <   .# 2aj  . #.  #. #.  #.###. #.#  ...#. #.# #.#  2ajh+ ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.# <   .# 2aj. _ _A bullfrog is nearby!2aj[ 0 . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.#  <   .# 2aj  . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.#2aj d < 2aj =  .# 2aj 2aj_ 2aj 2aj _ _A bullfrog is nearby!2aj 0 . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.#  <   .# 2aj  . #.  #. #.  #.###. #.#  ...#. #.# #.#  ####... #.# #.#  ......< #.# #.#  .......#########.# #.#  ......)Y.......#.# #.#  .....###..####.#.# #.#  ... ##># #.#.# #.#  F #.#  #.# <   .#  _A bullfrog is nearby!2aj  .######. . #.#  #. #.# ###. #.###.# #.# ...#.### #.# #.##..... #.# #.#.<. #.# #.#.#.# #.#..#.# #.#.###..####.#.# #.#.. ##># #.#.# #.#.F.. #.####'#'###.#### #.#.# #.#. #.#.....< ##+###### #..###.#+##.# .# #.####'###.#.##.#2ajl 4 _ _A bullfrog is nearby! __You see here a +0 dagger.2aj .######. . #.#  #. #.# ###. #.###.# # #.# ...#.####.# #.# #.##.....!. #.# #.##.<.. #.# #.##.#.# #.##).#.# #.##......###..####.#.# #.##...... ##># #.#.# #.##.F.... #.####'#'###.##### #.#.# #.#. #.#.....< ##+###### #..###.#+##.# .# #.####'###.#.##.#5 _jP 38H2ajw. #.# ... #. #.#### #.###.# # #. ...#.####.# #.# #.######.....!. #.# #. #.......<.. #.# #. #..#########.# #. #)........#.# #. ####..####.#.# #. #......# ##># #.#.# #. #.F....# #.####'#'###. ######## #.#.......... #.#. #.#.....<....##+###### #..###.#+##.#.# #.......####'###.#.##.#jwm .. #........#.#.##.#.FF.2ajyHF===6 _The bullfrog gives a loud, deep croak!2aj . #.#  #. #.# ### #.###.# # # ...#.####.# #.# # ######.....!. #.# # #.<.. #.# # #.#.# # #.).#.# # #....Y.###..####.#.# # #...F..# ##># #.#.# # #......# #.####'#'### # #.# #.# #.#.....< ##+###### #..###.#+##. .#j8Vm #.####'###.#.##. .. #.#.#.##.--7 _The bullfrog misses you.2aj  You hit the bullfrog.  The bullfrog is lightly wounded.--8.5 (0.92aj92aj _The bullfrog barely misses you. The bullfrog closely misses you.2aj,r  You hit the bullfrog.  The bullfrog is moderately wounded.9.42aj{o _The bullfrog completely misses you.2aj  You headbutt the bullfrog!  The bullfrog is heavily wounded.2ajV-90.2 (0.82aj2ajV _The bullfrog closely misses you.2aj@S  You headbutt the bullfrog!  The bullfrog is almost dead.2aj'Tb4-=1.1 (0.92ajg2ajdle _The bullfrog hits you. The bullfrog misses you.2aj  You closely miss the bullfrog.The bullfrog is almost dead.-2.02aj  2aj  2aj O_The bullfrog barely misses you.2ajR  You barely miss the bullfrog.The bullfrog is almost dead.2aj1T e5=-92aj7[ 2aj_ Y _The bullfrog completely misses you.2ajk .You gore the bullfrog!!2aj S=243.82aj 2aj L _You kill the bullfrog!2aj  _No target in view!2aj _2aj  _2aj   There is a stone staircase leading up here.2aj! 2aj"  _2aj $ 2aj& 2ajm( 2aj( 2aj) 2aj+ 2aj d  ..........# #.. #########.###.# ...).........## #.# .######.####. #.# ........#. #.# ###.######.###.# # #.# .....#.####.#.##.# #.# ######.....Y....##.# #.# -#.......<.....####.# #.# #........#########.# #.# #.......)........#.# #.# #......###..####.#.# #.##......# ##># #.#.# #.# 2aje [15;6H#......# #.####'#'###.# ######## #.#..........#  #.#..#####9.8 (6.0-300.8 (7 _l - a bubbling brown potion2aj Q2aj" 2aj% ,2aj. ,2ajQ/ 2aj/ 2aj0 2aj?; n2aj@ e  You encounter a jelly.2ajK /.#........2aj&L U .......'...⌠...> .......# ###### ##.....#...#.⌠.. #..... #######...## +J.... #########'#####. #..... ..........# #. #.....##########.#####. #.# #Y.#...)..........2ajL 2 ## #.# #..#.######.#####. . #.# #..#.# ......... #. #.#.##.#.# ###.###### ##.###.#....#.# #.# .....#.####.#.##.# #.# J   jelly (asleep)######..........##.# #.#2ajM #.......<.....####.# #.##........#########.# #.#2ajQ a.J9.8 (92aj J10.8 (10.0) _The jelly quivers.2ajf > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.# #.#  .#.##.# #.#  .....##.# #.#  <.....####.# #.#   #.# 2ajEs > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.#  .#.##.# #.#  .....##.#   <.....####.#     _A jelly is nearby!2ajd2aj&  > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.# #.#  .#.##.# #.#  .....##.# #.#  <.....####.# #.#   #.# 2ajs > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.#  .#.##.# #.#  .....##.#   <.....####.#     _A jelly is nearby!2aj > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.# #.#  .#.##.# #.#  .....##.# #.#  <.....####.# #.#   #.# 2ajJz > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.#  .#.##.# #.#  .....##.#   <.....####.#     _A jelly is nearby!2aj  > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.# #.#  .#.##.# #.#  .....##.# #.#  <.....####.# #.#   #.# 2ajQwz > ######  #.....  +.....  #.J...   #.....### #.# #Y.#...) ## #.# #..# . #.# #..#.#  #. #.#.##.#.#  .#.#  .#.##.# #.#  .....##.#   <.....####.#     _A jelly is nearby!2ajTz8 ..########...⌠2ajz 2aj^{.#.......2aj{ 2aj|.'...⌠2aj_| 2aj|.......#.....2aj}I #########.....#...#.⌠2ajY}d #.....# 2aj}...##.2aj}H +.....##########'#####2ajI~ #.J...+..........# #2aj~\#....Y##########.#####2aj? 2aj##.#+#..#...)........2aja## #.# #..#.######.#####2aj . #.# #..#.# ........2aje #. #.#.##.#.# ###2ajρ .#####2aj ##.###.#....#.# #.#2ajE .....#.####.2ajE#.##.# #.#2ajF ######.........2ajW:.##.# #.#2aj' #2aj <....2ajO2.####.# #.#2aj2aj&.2ajJ2aj2aj!2ajҔ2aj12aj .0) 2ajv_2ajP2aje2ajf  ..#...⌠ .# .'...⌠ .# ###.....#...#.⌠ #.....# #...## +.....##' #.....+.#  #..JY.##. ##.#+#..#...) ## #.# #..#.######. . #.# #..#.#  #. #.#.##.#.# ###. ##.###.#....#.# #.# .....#.####.#.##.# #.# ######....##.# #.#  #.<.....####.# #.#2aj;g  2ajh b.  You roll towards the jelly! You headbutt the jelly!2ajq M#2ajVy r5==2Regen (1) 2aj 8#2aj5 I _You kill the jelly!2aj 2aj 2aj$ 2aj 2aj  2ajB 2aj. :_No target in view!2aj%2aj'2ajg(2aj%.2aj2 2aj)32ajv3:_No target in view!2aj~2aj<2aj̚2aj2aj3 2aj2ajz:_No target in view!2aj2aj2aj]2ajt 2ajD% 2aj%2aj9&:_No target in view!2ajg2aji2ajAj2ajs2ajwH _No target in view!2ajY _No target in view! _You open the door. _You open the door.2ajI2ajI 2aj/_You open the door. 2aj There is an open door here.2aj2aj: _2aj2aj2aj2aj2ajP2aj6 2aj 2aj..######2aj 2aj{.......#2aj 2aj,.......'2aj 2ajx.......#2aj 2ajZ3#########.....2aju| ######.....# #######2ajb +..Y.'.....#####2aj8 --2aj_ ######.....+2ajO 2aj]#.....#####2aj^ 2ajfI##.#'#..#...)2aj 2ajvA## #.#.#..#.#2aj 2ajUd. #.#.#..#.# .2aj 2ajI8#. #.#.##.#.#2aj, ##2aj! 2aj##.###.#....2ajY$#.#2aj 2aj+ .....#.####.#2aj  .##.#2aj 2aji(2aj')%20.8 (82ajQ+2aj/>--1.8 (92aj@2ajnG _t - 2 scrolls of teleportation (gained 1)2aj~H2ajR^ _No target in view!2aj32aj2aj12aj2ajn _2aj2aj2aj,2aj7 _You open the door.2aj32aj2aj@  There is an open door here.2aj2aj _2aj2aj2aj 2aj; 2aj2aju2aj!2ajf2aj2aj{2aj2aj2ajA2aj2aj,2aj2aj2aj,2ajR 2aj#2ajW%2aj%2ajy&2ajN,2aj}-2aj-2aj /2ajp02aj12aj12aj22aj32aj52aj52aj52aj-72aj8,2ajD92aj:2ajc<,2aj =2ajeB2ajD2ajE2ajE2ajG2ajI2ajJ2aj_K2ajM2ajO,2ajP2ajdR2aja2ajeiJingleheimer the Mimic####### # ..Armataur....... ##..Health: 95/95 ========================....... #..##### ### Magic: 10/10 ========================....... #.#....######.. AC: 6Str: 29Doom: 2%.......##. #....'....'.. EV: 15Int: 11......... #....######.. SH: 0Dex: 10.......$# #....# #.. XL: 10 Next: 15% Place: Dungeon:8.......Y####....# ##. Noise: ---------  Time: 8340.8 (19.0)######.#...#....##### #. -2ajmj) Horns#>+............# #. Nothing quivered#.#...####.###.# #. Yak #.#...# #.###.###.#.#...# #.......#. #.#...# #######... #.#...# #.......< #...# #........  _There is an open door here. _t - 2 scrolls of teleportation (gained 1) _No target in view! _You open the door. _There is an open door here.  Found a stone staircase leading down.2ajw/  --more--2aj  1.8 (20 _2aj 2aj\ 2aj- 2aj 2ajv B2aj~  ########## # ...#..# #..##### ### #.#....########..#....'....'...##....##### #.............####....# #######.#...#....####>+...........### ###.##.......########...#.<2aj 12.8 (1.0)2aj *3.8 (22aj 2aj  _t - 2 scrolls of teleportation (gained 1) _No target in view! _You open the door. _There is an open door here. _Found a stone staircase leading down. _You now have 450 gold pieces (gained 24).2aj^ 2aj 2aj 2aj 2aj 2aj 2ajV 2aj B2aj B2aj 2aj 2aj8 2aj 2aj$ 2aj8 2aj 2ajp 2aj 2aj4 2aj 2aj 2aj 2aj[ 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2aj 2ajX 2aj 2aj2aj2ajz2ajQ2aj2aj/ 2ajO 2ajT 2ajp2aj2aj2aj2ajd2ajS2ajo2aj/!2aj $2aj%2aj&2aj1)2aj+2aj,2aj-2aj/2aj22aj32aje42aj?72aj92aj:2aj;2aj=2aj@2ajA2ajB2ajD2ajG2ajH2ajI2ajK2ajM2ajLO2aj=P2ajQ2ajFT2ajjU2ajV2ajX2aj\2aj^2aj_2ajb2aj"e2ajif2aj|g2ajBj2ajm2ajn2aj(o2aj8q2aj4t2ajYu2ajv2ajA2aj2aj2aj؊2aj2aj2aj'2ajj2aj2ajМ2aj2aj2aj2aj82aj2ajl2aj'2ajT2aj2ajt2aj;2aj2aj2aj^2aj2aj=2aj`2aj 2aj12aj:2ajU2aj2aj2aj2aj2ajW2aj2aj2aj2aj2aj2aj2aj2aj]2ajZ2aj2aj2aj2aj@  There is an open door here.2aj2ajW _2aj2ajQ3a  There is an open door here. _2aj #####............#.............###########.....#...#.⌠...⌠.#.## ####.....# #######...##.....##.# ...'.....##########'#####......# ####.....+..........# #.###### #.....##########.#####.#########.#'#..#...)............... ### #.#.#..#.######.#####.###### ..# #.#.#..#.##.Y.........# #90.8 (47.0) #.# #.#.##.#.##.###.####### #.###.#....#.##. #.# ....#.####.#.##.# #.# ###..........##.# #.# .....<.....####.# #.#  ......#########.# #.#  .....)........#.# #.# # ....###..####.#.#2ajǣ #.# #. _Key pressed, stopping explore.2aj _2aj~2aj}B2aj12ajCX2aj  You encounter an orc, an orc priest and an orc wizard.The orc priest is wielding a +2 vampiric dagger..###.#....#.##.# #.# .....#.####.#.##.# #.# .....##.# #.# #...<.....####.# #.# # .......#########.# #.# # ......)........#.# #.# .....###..####.#.# #.# # .....# ##># #.#.# #.# #...# #.####'#Y###.# ####### ###### #.#..........# #..... #.#..........######'##### #.#.....<...o..o.....# +###### #2aj,..###.#+##.#.o......#.####'###.#.##.#........# o   orc priest (wandering).......#.#.##.#........# o   orc wizard (wandering).#.#.##.#######'## o   orc (wandering).........'.....#.#2aj_400.8 (10o.2aj- oThe orc shouts! The orc priest shouts!  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!o.2aj$S ooooo 2 orc wizardsoYou encounter an orc wizard. It is wielding a +0 rapier.2aj'g83----===1.8 (112aj*/2ajFv _The orc wizard shouts! _There is an open door here.2ajn.# #.# #.# #.# #.# #.# <#.# #.# #.# #.# )#.# #.# #.# #.#  ##># #.#.# #.#  #Y###.#  #.#..........#  #.#........o.# #.#.....<.....o.  #..###.#+##.#.o. #'###.#.##.#.o. #.#.##.#... #.  #.# 2aj.# #.# #.# #.# #.# #.# <#.# #.# #.# #.# )#.# #.# #.# #.#  ##># #.#.# #.#  #Y###.#  #.#..........#  #.#........o.# #.#.....<.....o.  #..###.#+##.#.o.#'###.#.##.#.o. #.#.##.#... #.  2ajc2aj2ajd _There are monsters nearby!2aj  .# #.# #.# #.# #.# #.# <#.# #.# #.# #.# )#.# #.# #.# #.#  ##># #.#.# #.#  #Y###.#  #.#..........#  #.#........o.# #.#.....<.....o.  #..###.#+##.#.o. #'###.#.##.#.o.2ajd #.#.##.#... #.  #.# 2aj".# #.# #.# #.# #.# #.# <#.# #.# #.# #.# )#.# #.# #.# #.#  ##># #.#.# #.#  #Y###.# 2aj #.#..........#  #.#........o.# #.#.....<.....o.  #..###.#+##.#.o.#'###.#.##.#.o. #.#.##.#... #.  2aj'32ajz _There are monsters nearby!2ajDn.# #.# #.# #.# #.# #.# <#.# #.# #.# #.# )#.# #.# #.# #.#  ##># #.#.# #.#  #Y###.#  #.#..........#  #.#........o.# #.#.....<.....o.  #..###.#+##.#.o. #'###.#.##.#.o. #.#.##.#... #.  #.# 2aj".# #.# #.# #.# #.# #.# <#.# #.# #.# #.# )#.# #.# #.# #.#  ##># #.#.# #.#  #Y###.# 2aj #.#..........#  #.#........o.# #.#.....<.....o.  #..###.#+##.#.o.#'###.#.##.#.o. #.#.##.#... #.  2ajq2aj2aj z _There are monsters nearby!2aj JM #.#.##.#.##.###.####### ##.###.#....#.##. .....#.####.#.##. ####..........##.<.....####..#########..)........#.##..####.#.##># #.#Y#  .....# #.####'#'###.# ####### ###### #.#..........# #......#.#........o.######'##### Yak #....o...#.o.#o..#.#.##.#######'##2aj{ 2aj r4=----2.8 (1.0) 2aj _2aj 2aj 2aj M............. #.#.####.####### ##.###.#... .....#.####.# ####..........<......########.).......2aj##..#####># #.#.#  .....###'#'######### ###### #.#..........# #...... Yak ........<...##.#+##.#.##.#.##.#2ajt3o2aj"o   orc2ajO---32aj2aj2ajE#######.#####.##### ............. #.#.####.####### ##.###.#... .....#.####.# ####..........<......########.).......##..###2aj##># #.#.#  .....###'#'######### ######o...# #...........o.######'##### #.#.....<.... +###### #..###.#+######'##o2aj6o.2aj2ajux5=--42aj2ajN2aj%L ##.#'#..#...)................ #######.#####.##### ............. #.#.####.####### ##.###.#... .....#.####.# ####..........2ajo<......########.).......##..#####># #.#.#  .....###'#o######### ######..# #.........o.######'##### #.#.....<.... +###### #..###.#+2aj7o'2aj1>2ajxtB52aj#### #.#.#..#.######.#####.###### ..............# ######.########.#... #.# .....#.#### ####......... ......<.....##2aj.#####)........###..#### ##># #.#o #.####'#'######## #####............... o.######'#####<.....o......# +###### #..###.#+##.# ......####'###.#.2ajdT..............# ######.########.#... #.# .....#.#### ####......... ......<.....##.#####)........###..#### ##># #.#o #.####'#'##2aj###### #####............... o.######'#####..<.....o......# +###### #..###.#+##.# ......####'###.#.##........2aj1o2aj/2ajFo   orc wizardo   orc=6Regen (2) 2aj#2aj(T _You roll towards the orc! The orc hits you with a +0 scimitar.2aj; $You hit the orc.  The orc is moderately wounded.The frigid air chills the orc.o.2aj *o2aj  #opriesto   orc wizard67.7 (0.92aj!G _You kill the orc!2aj : 1 ######.########.#... #.# .....#.#### ####......... ......<.....##.#####)........###..#### ##># #.#Y# #.####'#o########Nothing quivered.....Yak Regen (2) ...<...##.#+##.#opriest.#o   orc wizard#.#.##.# .............#.#.##.#######'## )You roll towards the orc wizard! You headbutt the orc wizard!2ajy o2ajR -.o#8=6==8.7 (1.03## _You kill the orc wizard! _Items here: $ ) [ †.2aj> Z # You headbutt the orc priest!  The orc priest is heavily wounded.90=--9.6 (0.92ajC Z##2ajI  2ajK 5_The frigid air chills the orc priest.2ajZ Z )You barely miss the orc priest.The orc priest is almost dead.The frigid air chills the orc priest.o.#o   orc wizard2=--10.5##2aj4 N _You kill the orc priest!2ajv h ##.#... #.# .....#.#### ####......... ......<.....##.#####)........###..#### ##># #.#$# #.####'#Y######## ###### #.#......o...# #...... #.#..........######'######.....<............# ..#...#..o   orc wizard.#. .............'......# #.#2aj 8 2aj w5==1.5 (1.02aj[ S##2aj _The frigid air chills the orc wizard. The orc wizard misses you.There is an open door, spattered with blood here.2aj _Items here: )) [[ †.2aj*.....#.#### ####......... ......<.....##.#####)........###..#### ##># #.#$# #.####'#)###.# ###### ###### #.#.....Yo...# #...... ....######'#####<............# +###### #..###.#+##.# ......####'###.#.##.#.........#...#.##.#######'#'......# #.###.##.....#).>.##'2aj8 2aj%22aj q#$##2aj} _The frigid air chills the orc wizard. The orc wizard barely misses you.2aj####......... ......<.....##.#####)........###..#### ##># #.#$# #.# #.####'#)###.# ###### #####......o........ ....######'#####<............# +###### #..###.#+##.# ......####'###.#.##.#.........#.#.##.#...#.#.##.#######'#'......# #.###.##.....#).>.##' .#..#.#..#...#.#.## ...2ajz )The frigid air chills the orc wizard.2ajz(2aj>=7-322aji##)#2aj N _You kill the orc wizard!2aj ......<.....##.#######)........###..####. ##># #.#$# #.# #.####'#)###.# ###### #####......)........ ....######'#####........# +###### #..###.#+##.# ......####'###.#.##.#..........#.#.##.#... .##.....##...#)#.#2aj2aj5?-42aj##)#2ajc _There is an escape hatch in the ceiling here.2aj _No target in view!2ajk I2aj H _No target in view!2aj 32aji 2aj 2aj 2aj $ _2aj}M   There is an open door, spattered with blood here.  Items here: )) [[ †.1 _2aj!  ##.# #.#.##.#.##.###.####### ##.###.#....#.#.####.#.# ####..........#.<.....####.# #.#..#########.# #.# ......)........#.# #.# # .....###..####.#.# #.# .....# ##># #.#Y# #.# # .....# #.####'#)###.# ####### ###### #.#......)...# #...... #.#..........######'##### #.#.....<............ +###### #..###.#+##.#........#...####'###.#.##.#........# .............#.#.##.#........# .............#.#.##.#######'##You now have 461 gold pieces (gained 11).  Things that are here:2aj7 8.5 (49.5 (5 _a +0 scimitar; a +0 ring mail; an orc corpse2aj7 2aj 2aj 2aj 2aj 2aj Z  There is an open door, spattered with blood here.  Items here: )) [[ †. _  Things that are here:2aj   a +0 long sword; a +0 robe _2aj#2aj)(2ajH)2ajy-2aj~12ajz52ajRGB2ajRY2ajz2aj |2aj,~2aj@2ajL2aj=2aje2ajV2ajT2aj2ajb;  There is an open door here. _2aj2aj  There is an open door here. _2aj2ajh  You encounter a bullfrog.2aje......######'#######  .<............#  #+##.#........#  #.##.#..  #.##.#........#  #.##.#######'##  # #.#  .>.#########'######  #.## ...........Y.#  #.# .........###.#   .........# .#  # ......)..# )F  # .........# ###  # ..[......#  F   bullfrog (asleep) 2aj# ..########  ..   2aj037.5 (18.0)2aj28.5 (19 _2aj 2aj 2ajg'. .<............#'## #.# .2aj'>###'######  ...........Y.#  .........###.#  .........# .# # ......)..# )F # 2aj&(} ### # ..[ #  ..2aj. <............#'## #.#>###'######  ...........Y.#  .........###.#  .........# .#  ......)..# )F   ###  ..[  .. _A bullfrog is nearby!2ajZ. .<............#'## #.# .>###'###### 2aj΃! ...........Y.#  .........###.#  .........# .# # ......)..# )F #  ### # ..[ #  ..2aj!2ajC. <............#'## #.#2ajrD>###'######  ...........Y.#  .........###.#  .........# .# 2ajD ......)..# )F  2ajD ###  ..[ 2ajEK ..2ajx2aj _A bullfrog is nearby!. .<............#'## #.# .>###'######  ...........Y.#  .........###.#  .........# .# # ......)..# )F #  ### # ..[ #  ..2aj2aj. <............#'## #.#>###'######  ...........Y.#  .........###.#  .........# .#  ......)..# )F   ###  ..[  .. _A bullfrog is nearby!2ajb2aj. .<............#'## #.# .>###'######  ...........Y.#  .........###.#  .........# .# # ......)..# )F #  ### # ..[ #  ..2aj" . <............#'## #.#>###'######  ...........Y.#  .........###.#  .........# .#  ......)..# )F   ###  ..[ 2aj $ ? ..2aj}6 I2ajk  <............#  +##.#.#  .##.#..#  .##.#........#  .##.#######'##  ....# #.#  >.#########'###### .## .............#  .# .........###Y#  ## .........# #.#   ......)..# #)F   .........# ####  ..[#   ..########   ..     _A bullfrog is nearby!9.0) _2aj+##.# .######'# ....# #.# >.#########'###### .## ............. ....### #  )..# #)F..#...# ######[ ####### 2ajE2aj&402aj2aj2aj<2$† _A bullfrog is nearby! _A bullfrog is nearby! _ The helpless bullfrog fails to defend itself.  You gore the bullfrog!!2aj9s#2aj%B<191.4 (0.92aj=U# _You kill the bullfrog!2aj2aje2aj2ajFH _No target in view!2aj32aj"2aj...⌠.##.##.#.#.#   AC: 6Str: 29Doom: 1% .............##......#.#   EV: 15Int: 11 ...#.⌠...⌠.#.#####.###.#   SH: 0Dex: 10 ...##.....##.#<..#.# #.#   XL: 10 Next: 19% Place: Dungeon:8 #'#####......# #Y#.# #.###   Noise: --------- j9-;49m Time: 8479.4 (38.0) ..# #.###### #.#.# #...#   -) Horns #.#####.########.#.# #.###   Nothing quivered ...............#.#.# #.#   Yak #.#####.######.#.#.# #.#  ........# #.#.#.# #.#    #.####### #.#.#.# #.#    #.##.#.#.# #.#    #.##.#.#.# #.#    _No target in view! _No target in view! _No target in view! _You see here a +0 whip. _You see here a bullfrog corpse.  Found a stone staircase leading up.2ajA/  --more--2aj 42aj R 80.4 (39 _2ajd 2aj I2aj 2ajͽ 2aj ,2aj v2aj B2aj$ 2ajG. n2aj. ,2aj0 2ajv3 2aj4 2aja4 2aj4 2aj7 2aj8 ,2ajN9 2aj < 2ajs= 2aj= 2aj> 2ajA 2aj+B 2ajlB 2ajB 2ajhE 2ajaF ,2ajF 2aj;I 2aj'J 2ajfJ 2aj6K 2ajO B2ajQ 2ajR 2ajFS ,2ajS 2ajU 2ajW B2ajY 2ajZ 2aj[ 2aj[ 2aj^ 2aj^ ,2ajG_ 2ajqa 2ajb ,2ajc 2aj8e 2ajf ,2ajf 2aji 2ajjp 2ajp 2aj(r 2aj^t 2aju 2aj6v 2ajw 2ajy 2ajz 2aj{ 2aj8| 2aj} 2ajO 2aj %2ajD _No target in view!a +0 whip. _You see here a bullfrog corpse.  2aj ?You see here a bullfrog corpse.2aj 2aj  _2aj 2aj߳ 2aj 2aj۵ 2aj 2ajY 2aji 2aj 2aj% 2aj( 2aj 2aj9 2aj 2aj4 2ajS 2aj 2aj 2ajW ,2aj 2aj6$  You see here a +0 dagger. _2ajRB2aj'T2ajX2aj],2aj_2ajn<  You see here a +0 robe.2ajo2aj9q _2ajw2ajy2aj|},2aj2aj82aj8,2aj2aj<  You see here a +0 robe.2aj5 _2aj?2ajܸ9 ......#.#.##.#.# #.# ......#.#'## #.# ......'......# #.# #.# #.....#).>.#########'#######.# #...#.#.###.............##.# 2ajN##...#)#.# #.........###.##.# ..##.### #.........# #.##.# ##...#)#####......)..# #)†..# ..#.).#.##......Y.....# ###### 2aj~531.4 (51 #.......##.....[......# 2ajz......####.....######## ##.#.# #.....###.#.# #)....#2aj%#.# #.....#####.# #.....#  ..# #.....#  ### #.....#2aj]2aj2ajT _Key pressed, stopping explore.2ajI2aj2aj2aj'$ _2aj&,2ajD),2aj5+2aj02aj6B2aj92aj;2aj<2aj,2aj"  There is an open door here. _2aj$2aj*B2ajw+2aj2V  There is an open door here.2aj3 _2ajH52aj82ajA92aj92aj:2aji`2ajj2ajJn2aj2ajFX2aj72ajH,2ajK2aj2aj,2aj2aj"2aj,2aj2aj 2aj=,2ajz2aj2aj},2aj2aj. 2ajL There is a stone staircase leading down here.2aji2aj _2aj2aj2aj,2aj2aj2aj2aj2aje2aj$  Things that are here:2aj:  a +0 spear; a +0 club2aj2ajd _2aj2aj 2ajmB2aj@  You see here a +0 falchion.2ajK _2aj42aj2ajX2aja!2aj'$2aj&2ajZ'2ajK)2aj ,2aj.2aj/2ajr02aj22ajA52aj52aj;92aj<2aj?2aj?2aj@2ajQ##.....##...#)#.# #.........)...._......##.### #.........##.....##...#)#####......).. .....#..#.#..#.).#.##............ )#.#...##.##.......##.....[.......##............####.....###########.#...##.#.# #.....# 2aj:R#### #.#..###.#.# #)....#  # #......#Y# #.....# 63.4 (32 ########.# #.....# ..# #.....# #### #.....# ####### 2ajkR2ajS2ajL[2aj^T _Key pressed, stopping explore.2aj{_2ajP}2ajP _2aj2aj2ajׄ2aj2aj2ajE2aj2aj2aj2aj2ajē,2aj2ajڕ2aj2aj2aj2aj2aj2aj2aj2ajK2ajw2aj2ajȮ2aj 2aj$2ajױ2aj$2aj2aj2aj2aj2aj2aj2ajT2aj2ajo2aj:2aj2ajS2aj2aj2aj 2aj2aja2aji2aj/2aj 2ajR2aj2aj/X2aj2aj42aj2aj2aj;2aj2aj2aj2aj2aj B2aj0 2ajI 2aj 2aj2aj  Items here: ))) [[ ÷. _2aj+2ajP-,2aj.2aj6[  Items here: ))) [[ ÷.2ajC82aj8 _2aj92aj;2aj}>,2aj?2ajrB2ajD2ajE2ajVF2ajJ2ajMn  You open the door.  You encounter a killer bee.2ajN2ajU ##+###### #..## .#.##.......####'## ..##............ 2ajU## #.##......... #y# #.##........ ^^^#.......##.##..... 2aj V^#######.'#..#..#.#..#... +^....'.....##.....##...2ajIV #Y...)...._......# 2ajpV#.....##.....##...#.....#..#.#..#.).2ajVR.#######)#.#...##.##..............#.##............2ajV####.......####.#...##.#. y   killer bee (asleep)2ajV######### #.#..###.#.#.#......#.2aj WQ#.########.2ajP^-89.4 (262aj `390.4 (27 _2ajg9_2ajj2aju   .#.##.... ..##..... ## #.##..... 2ajc#y# #.##..... ^^^#.......# #######.'#..# +^....'.....##. #Y...)...._ #.....##. #.....#) #)#.#...# ..#.##...2ajz ....####. ######### #. #.. #..2aj   .#.##.... ..##..... ## #.##..... #y# #.##..... ^^^#.......# #######.'#..# +^....'.....##. #Y...)...._ #.....##. #.....#) #)#.#...# ..#.##... ....####. ######### #. #.. #.. _A killer bee is nearby!2aj    .#.##.... ..##..... ## #.##..... #y# #.##..... ^^^#.......# #######.'#..# +^....'.....##. #Y...)...._ #.....##. #.....#) #)#.#...# ..#.##... ....####. ######### #. #.. #..2aj,e   .#.##.... ..##..... ## #.##..... #y# #.##..... ^^^#.......# #######.'#..# +^....'.....##. #Y...)...._ #.....##. #.....#2ajVf) #)#.#...# ..#.##... ....####. ######### #. #.. #..2ajYn2ajo2ajv2ajya _A killer bee is nearby!2aj?j   .#.##.... ..##..... ## #.##..... #y# #.##..... ^^^#.......# #######.'#..# 2ajk+^....'.....##. #Y...)...._ #.....##. #.....#) #)#.#...# ..#.##... ....####. 2ajBkD######### #. #.. #..2ajnk2aj  a   .#.##.... ..##..... ## #.##..... 2aj #y# #.##..... ^^^#.......# #######.'#..# +^....'.....##. #Y...)...._ #.....##. 2aj U#.....#) 2aj #)#.#...# 2ajJ I..#.##... ....####. ######### #.2aj  #.. #..2aj 32aj7 w _A killer bee is nearby!2ajJ    .#.##.... ..##..... ## #.##..... #y# #.##..... ^^^#.......# #######.'#..# +^....'.....##. #Y...)...._ #.....##. #.....#) #)#.#...# ..#.##... ....####. ######### #. #.. #..2aj    .#.##.... ..##..... ## #.##..... #y# #.##..... ^^^#.......# #######.'#..# +^....'.....##. #Y...)...._ #.....##. #.....#) #)#.#...# ..#.##... ....####. ######### #. #.. #.. _A killer bee is nearby!2aj  _No reachable target in view!2ajQ #.#. .###+###### #...#.##.......####'# ..##. #####.###y#F#.##........ ^^^#.......##.##. #######.'#..#..#.#..#+^....Y.....##.....##..#######....)...._...^^^#.....##.....##. #z#c#.....#..#.#..#.) .#######)#.#...##.## .........#.##........... c   centau2ajgr (launcher, asleep)####.......####.#...##.# F   rock fish (asleep)######### #.#..###.# y   killer bee (asleep) #.#......# z   wight (polearm, dormant)2aj\ §You encounter a rock fish, a wight and a centaur.The centaur is carrying a +0 orcbow.§ ^.#.F   rock fish (asleep)y   killer bee (asleep)  The centaur disappears! The wight disappears! The wight leaves your sight.1.4 (1.0)_ _The centaur leaves your sight. _There is an open door here.2aj #.# .###+###### #.. .#.##.......####' ..##..# #####.##.#o#y#F#.##^^^^^#.......##.## #######.'#..#..#.#..# +^...Y'.....##.....## #######....)...._^^^§^#.....##.....###y#.#.#.....#..#.#..#. .#######)#.#...##.## ..#.## ####.......####.#...##. yy 2 killer bees (asleep) ######### #.#..###. o   orc wizard (asleep) #.#......j/0m22aj_ _You encounter an orc wizard and a killer bee.2aj #. .###+###### # .#.##.#### ..##.. #######.##.. #o#y#F#.##. ^^^^^#.......##.## #######.'#..#..#.#..# +^..Y.'.....##.....## #######....)...._ ^^^§^#.....##.....## #y#.#.#.....#..#.#..# .#######)#.#...##.## .#.## ####.####.#...## # #.#..### #.#§.   killer bee2ajL3_2aj0 _The killer bee disappears!2ajޗ  # .###+###### # .#.##. ..## #######.## #o#y#F#.##.#^^^^^#.......##.## #######.'#..#..#.#.. +^.Y..'.....##..... #######....)...._#^§^^^#.....##..... #.#.#.#.....#..#.#.. .#######)#.#...##.## .#.## ####.####.#... # #.#.. #.#§§.#.^4_ _The killer bee disappears! The orc wi2ajۙ zard disappears!2ajVY { .###+######  .#.##. ..## #######.## #.#.#F#.## #^§§^^#.##.## #######.'#..#..#.# +^Y...'.....##..... #######....)...._ #^^^^^#.....##..... #.#.#.#.....#..#.# .#######)#.#...##.## .#.## ####.####.#... # #.#.. #.#§.^5_ 2ajDq )_The rock fish disappears!2ajpReally walk onto that alarm trap? Y - Yes  N - No3aj Jingleheimer the Mimic.###+###### Armataur.#.##.......# Health: 95/95 ========================..##........ Magic: 10/10 ========================#######.##........ AC: 6Str: 29Doom: 1%#.#.#.#.##........ EV: 15Int: 11#^§^§^#.......##.# SH: 0Dex: 10#######.'#..#..#.# XL: 10 Next: 19% Place: Dungeon:8+Y....'.....##.... Noise: ---------  Time: 8595.4 (0.0)#######....)...._. -) Horns#3aj4 @[34m^^^^^#.....##.... Nothing quivered#.#.#.#.....#..#.# Yak .#######)#.#...##.#.........#.##...... ####.......####.#.. ######### #.#.. #.#..  _The centaur leaves your sight. _There is an open door here. _You encounter an orc wizard and a killer bee. _The killer bee disappears! _The killer bee disappears! The orc wizard disappears! _The rock fish disappears! *You set off the alarm!3aj  The alarm trap emits a blaring wail!  A sentinel's mark forms upon you.  --more--3ajie^Y ==========6.4 (1Mark _3aj.......... ......###.#$'#...### ..##y^y   killer bee--------- 7_ _You open the door.3aj####### .###+...... .#.##...... ..##....#######.##. .....#.#.#.#.##.. ...#^^^^^#.##..#########.'#..#..#. #.#$Y.....'.y...## #...#########....)...._ ## ...#^^^^^#.....## ###.#.#.#.#.....#..#.#.#######)#.#...##.#..#.## #####.####.#.  # #.#.  #.#. yc3aj]y..3ajTEc   centaur (launcher)y   killer bee---------83ajm 3aj3ajC_There is an open door here.3aj~ #. .###+#........ .#.###........ ..###.......#######.###.......#.#.#.#.###.......#^^^^^#.###.....#########.'#..#..# #.#Y'.....y.....## #...#########c...).... ###...#^^^^^#.....## ###.#.#.#.#.....#..# #.#######)#.#...## #...#.##y   killer bee #####.####.# #[39;3aj'49m #.# #.#y'cFy.3aj.3ajuc   centaur (launcher)3aj]F   rock fish3ajUy   killer bee3aj3aj^9 3aj_3aj<3ajh 3aj3ajD_You see here 19 gold pieces.3ajN_P3ajKzc'y.#Fc.y.600.3 (0.9 _You swing at nothing.3ajW%y..Fc.1.2 _You swing at nothing.3ajV& y.c. .FYou swing at nothing. The killer bee stings you.  You are poisoned.2===-=2.1Pois Yak Mark 3aj53aj<1 _The killer bee poisons you!3aj c.  You miss the killer bee. The frigid air chills the killer bee.  You feel very sick.3ajG.F3aj#..###.##.##..### 3aja89--3.03ajB#3ajx _The killer bee completely misses you. The killer bee barely misses you.3aj Q '  You headbutt the killer bee!3aj ##.#..#...#....#.....#.##...###  You kill the killer bee!3aj )You feel sick. The centaur wields a +0 orcbow. The centaur shoots an arrow.3ajV .F' 2=---3aj}f a20==8 (0.8 _The arrow hits you!3aj>g #3ajg 3aj:k  3ajk 3ajNl M_You feel the doom around you dissipate.3ajl 3aja 3ajk ))You swing at nothing. You feel sick. The centaur shoots an arrow.3aj" G.F3aj Y'0--4.7 (0.93aj ## _The arrow misses you.3aj6 ))You swing at nothing. You feel sick. The centaur shoots an arrow.3ajy{Y'79=-5.6# _The arrow closely misses you. The rock fish misses you.3ajz##. .###+##........ .#.##.#........ ..##.#.......#######.##.#.......#.#.#.#.##.#.......#^^^^^#.##.#.....##F######.'#..#..#.#.#$Yc....'.....##.#...#########....)...._###...#^^^^^#.....##.###.#.#.#.#.....#..#.#.#######)#.#...##.#.#.##.#####.####.#.# #.#.#.#.#  You swing at nothing. You feel sick. The centaur shoots an arrow. _The arrow closely misses you. The rock fish misses you.roll towards the centaur! You headbutt the centaur!  The centaur is moderately wounded.The frigid air chills the centaur! You feel sick.  The centaur unwields a +0 orc3ajY$bow. The centaur closely misses you.2----6.6 (1.0Regen (1) 3aj,'###_ 3aj'3ajI(0_The centaur kicks you. The rock fish bites you.3aj[+ 3aj+3ajp,C_There is an open door here.3ajc )You headbutt the centaur! #######.............................#F   rock fish  You kill the centaur!The frigid air chills the rock fish but does no damage.-2--7.5 (0.93aj##3aj #3aj_3ajX3aj 3aj^3ajB_You feel sick. The rock fish closely misses you.3aj 3aj #FYou barely miss the rock fish.The frigid air chills the rock fish but does no damage.-8.4##### _You feel sick.3ajj-3ajP3ajQ. t       3ajH7 <#### .#.# ^^^^^ #########. #.#FY)....'. #...#########....)...._ ^^^^^ ###.#.#.# #.#######)  3aj _       #### .#.# ^^^^^ #########. #.#FY)....'. #...#########....)...._ ^^^^^ ###.#.#.# #.#######)  3ajt 3aj ` _A rock fish is nearby!3aj # You hit the rock fish.  3aj( NThe rock fish is moderately wounded.3aj h64--==9.33aj= ^#####3aj b _The frigid air chills the rock fish. You feel sick. The rock fish bites you!3ajY '#The rock fish is moderately wounded. _The frigid air chills the rock fish. You feel sick. The rock fish bites you!  You closely miss the rock fish.The rock fish is heavily wounded.The frigid air chills the rock fish. You feel sick.  You are no longer poisoned.---10.23ajv 7###3aj R##3ajî V _The rock fish barely misses you.3ajj $You hit the rock fish.  The rock fish is almost dead.The frigid air chills the rock fish!o3ajpeo   orc wizard3ajpu~53-1.13ajW}######_3ajM _You kill the rock fish!3aj #. .###+ #. .#.## #. ..## #.#######.## #.#.#.#.#.## #3ajhv.#^^^^^#.## #.....#########o'#..#..# #.#Y')....'.....## #...#########....).... ###...#^^^^^#.....## ###.#.#.#.#.....#..# #.#######)#.#...## #.#.##....  #####.####.#  # #.#  #.# 3aj.o3aj.o   orc wizard3aj64-2.1 (1.03ajb######3aj1R _You see here 19 gold pieces.3aj~3aj7-3aj%3ajj'3aj.        # .# ^^^^^ ######### #.#Y').... #...#########....) ^^^^^ .# ###)  3ajj       # .# ^^^^^ ######### #.#Y').... #...#########....) ^^^^^ .# ###)  3aj 33ajFx _An orc wizard is nearby!3aj$#. .###+##. .#.##.#. ..##.#.#######.##.#.#.#.#.#.##.#.#^^^^^#.##.#.....#########.'#..#..#.#.#$Y)....oy....##.#...#########....)...._###...#^^^^^#.....##.###.#.#.#.#.....#..#.#.#######)#.#...##.#.#.##.y   killer bee#####.3aj####.#. o   orc wizard# #.#.#.#.3aj7#. .###+##. .#.##.##. ..##.#.#######.##.#.#.#.#.#.##.#.#^^^^^#.##.##.....#########.'#..#..#.##.#$'Y....oy....##.3aj#...#########....)...._.###...#^^^^^#.....##.###.#.#.#.#.....#..#.##.#######)#.#...##.##.#.##.#####.####.#.# #.#.#.#.3aj/o'3aj33aj}73Regen (2) 3aj######_ _You roll towards the orc wizard!  Things that are here:3ajs _a +0 orcbow; a centaur corpse3aja#. .###+###### #. .#.##.##. ..##.#.#######.##.#.#.#.#.#.##.#.#^^^^^#.##.##.....#########.'#..#..#.#.#.#$')Y..o'y....##.#...#########....)...._.###...#^^^^^#.....##.###.#.#.#.#.....#..#.#.#.#######)#.#...##.##.#.##.#####.####.#.#3aj=Q #.#..##.#.3aj{##. .###+###### ##. .#.##.##. ..##.#.#######.##.#.#.#.#.#.##.#.#^^^^^#.##.##.#.....#########.'#..#..#.#.#.#$').Y.o'y....##.....##...#########....)...._.###...#^^^^^#.....##.....####.#.#.#.#.....#..#.#.3aj1#.#######)#.#...##.##.#.#.##.#####.####.#...## #.#..##.#.3ajy.o.##70=44####_ _You roll towards the orc wizard!3aj>nq )You headbutt the orc wizard!3ajqp*y'3aj/q-y.3ajy########3aj2==4==5.0 (0.93aj.:#3ajN _You kill the orc wizard!3ajh ..#.#..#######You barely miss the killer bee. The frigid air chills the killer bee.3aje5=-93aje###_3ajd _The killer bee completely misses you. The killer bee misses you.3ajJK  zYou hit the killer bee.  The killer bee is lightly wounded.  The frigid air chills the killer bee. The killer bee closely misses you.3aj\ # z   wight (polearm)8=-6.83ajrd ####_3ajf C _The killer bee stings you but does no damage.3ajg .zYou barely miss the killer bee.The killer bee is heavily wounded.The frigid air chills the killer bee.3aj # The killer bee stings you but does no damage.3aj% 80==7.733aju+ h####3aj. P _The killer bee misses you.3aj)The killer bee stings you but does no damage. _The killer bee misses you.You barely miss the killer bee.  The killer bee is almost dead.The frigid air chills the killer bee!3ajuz   wight (polearm)3ajpg2=58.63aj7#3ajN _You kill the killer bee!3aj#.#. .###+###### #.#. .#.##.##. ..##.#.#######.##.#.#.#.#.#.##..#.#^^^^^#.......##.##.#.....#########.'#..#..#.#..##.#$')..Y.z.....##.....##...#########....)...._.###...#^^^^^#.....##.....####.#.#.#.#.....#..#.#..##.#######)#.#...##.##.#.#.##.#####.####.#...## #.#..##.#.3aj#.##. .###+###### #.#. .#.##.####'#. ..##...#.#######.##...#.#.#.#.#.##..#.#^^^^^#.......##.##.#.....#########.'#..#..#.#..#.3aj#.#$')..)Yz.....##.....##.#...#########....)...._.###...#^^^^^#.....##.....##.###.#.#.#.#.....#..#.#..#.#.#######)#.#...##.##.#.#.##.#####.####.#...##.# #.#..###.#.#.3ajM3aj]6=9.6 (1.053aj######_3ajo _You roll towards the wight! The wight closely misses you.3aj^# You kill the killer bee! _You roll towards the wight! The wight closely misses you.You headbutt the wight!  The wight is heavily damaged.  The wight completely resists.  The frigid air chills the wight but does no damage.5=20.5 (0.93ajB#3aj; _The wight hits you with a +0 trident.3aj1#  The frigid air chills the wight but does no damage. _The wight hits you with a +0 trident.  You barely miss the wight.  The wight is heavily damaged.  The sentinel's mark upon you fades away.3ajp2a9=1.43aj:#####_3aj?S _The wight closely misses you.3aj2 ##  You hit the wight.  The wight is heavily damaged.The wight resists. The frigid air chills the wight.3aj3e91=2.2 (0.83aj;@###3aj>S _The wight closely misses you.3ajT The wight resists. The frigid air chills the wight.  You barely miss the wight.completely resists.  The frigid air chills the wight but does no damage.3ajU [5==3.1 (0.93ajc [##_3ajef S _The wight closely misses you.3aj^ l )You headbutt the wight!3ajG+ R3aj0 T==6=4.03aj7 9#3aj2: L _You destroy the wight!3ajy#.#.#. .###+###### #..##. .#.##.......####'##. ..##...#.#######.##..#.#.#.#.#.##.#.#^^^^^#.......##.##.#.....#########.'#..#..#.#..#.#.#$')..).Y.....##.....##.3aj#...#########....)...._.###...#^^^^^#.....##.....##.###.#.#.#.#.....#..#.#..#.)#.#######)#.#...##.##.#..#.##.#####.......####.#...##.########## #.#..###.##.#......#3aj 3ajYh--5.0 (1.043aj/####_3ajyG  There is an open door here.  Things that are here:3ajYM _a +0 trident; a +0 robe3aj133aj33aj:3ajS>3ajFf _3ajxI,3ajX$  Things that are here:3aj^p  a +0 dagger; a +0 robe; a killer bee corpse3aj(`3aj`A3 _3ajc3aje3ajh3aji3aj?k3ajtX3ajhv$  Things that are here:3ajzb  a +0 orcbow; a centaur corpse3aj|3aj}A2 _3aj3aj @  There is an open door here.3aj63aj _3aj_3aj #######. .###+### #........ .#.##...... #........ ..## #.......#######.## #.......#.#.#.#.## #.......#^^^^^#.......## #.....#########.'#..#..# #.#Y')..).)-- 3aj#...#########....) ###...#^^^^^# ###.#.#.#.#.....#..# #.#######)#.#...## #.........#.## #####.......## #########  #3aj,32.0 (73aj*3.0 (83aj3aj? _You now have 480 gold pieces (gained 19).3aj33aj3aj3aj]!3aj!3ajv'3aj(@  There is an open door here.3aj*3ajt+ _3aj73aj:$  Things that are here:3aj-?b  a +0 orcbow; a centaur corpse3ajC3ajvDA1 _3aj2G3ajI3ajK3ajBL3ajM3ajP3ajT3ajzT3ajKV3ajY$  Things that are here:3aj\p  a +0 dagger; a +0 robe; a killer bee corpse3aj`5 _3ajEb3aje3aj;i3aji3aj l3ajboG  There is an open door here.  Things that are here:3aj`s<  a +0 trident; a +0 robe3ajwu3ajv/ _3ajgx3aj{3ajJ3aj̬X3ajx3aj3ajد3ajų3ajT3aj,3aj3ajL3ajf3ajƿ3ajW3aj3aj3aja3aj3aj;3aj3ajv3aj3ajG3ajZ3aj3ajd3aj3aj13aj3aj-3aj 3ajV3aj,3aj3ajH3aj3aj]3aj3ajZ3aj3aj@3aj B3ajj3aj 3aj 3aj 3aj 3ajo3aj3aj3aj3aj"3aj%3aj&3aj](3aj+3aj.,3ajc03aj{23aj33aj 43aj43aj-73aj>83aj83ajZ93aj;3aj<3aj=,3aj@3aj A3ajA3aj;B3ajlD3ajF,3ajzF3ajBI3ajS,3ajS3ajV3ajW3aj2X3ajX3ajsZ3aj[,3aj\\3aj]3aj^3aj^3ajA_3aj`3aji3ajn3ajn3ajqR  There is a stone staircase leading down here.3ajOr3ajx _3aj~y3aj{3aj/}3aj}3aj#~3aj3ajҁ,3aj3ajo`3aj43aj,3ajb3aj3ajÞ,3aj*3ajX3aj%3aj  .............# ##..   ............# #..   ...........###.#   #.........##..#   ###............##   #............####   #............####.   #...#######.#...#.   #Y..# #>+...86.0 (53.0)   #...# #.#...##   #...# #.#...#   #?..# #.#...#  ....# #.#  .....# #.#...#  [15;153aj0H.....# #.#...#  .....# #.#...#  #..... _Key pressed, stopping explore.3aj3aj$ _3aj3aj ##..####............##.#............####............###...#######.#......# #>+.......# #.#...##...# #.#...# .#...# #...#...# #...#....#..#...###.......##.......##.......9.0 (3.0)90.0 (43aj} _e - 2 scrolls labelled BUDUHU OCRUS XOM3aj[ 3aj\ 3aju\ 3aj^ 3aj_ 3ajf 3aji 3aj 3aj    ####### #.....# #.....# #### #.....######### ## #.............# ## #.............# #..### #....Y........###.#...703.0 (13.0) #####.........##..#... ###............##... #............####... #............####... #...#######.#...#... #...# #>+. .# #.#...### 3aj# #...# #.#...# 3ajG 3aj E _Done exploring.3ajM 33aj) 3aj/ 0.0)........3aj8 x _Done exploring.3aj{ 33aj| 3ajF 3aj x _Done exploring.3aj(33aj) 3aj 3aj1$x _Done exploring. 3ajP 3aj_Q 3ajIR 3ajy 3ajx _Done exploring. 3aj'[?25h[?0c _Done exploring.  Search for what [Enter for "@", or ? for help]?  3ajz [?25l[?1c 3aj  3aj[ %32 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:8] a stone staircase leading downb - [D:8] a +0 dagger (3 further duplicates)  c - [D:8] a permanent teleport trap (9 further duplicates)  d - [D:8] a stone staircase leading up  e - [D:8] a +0 orcbow  f - [D:8] a +0 robe (9 further duplicates)  g - [D:8] a +0 trident  3aj< <h - [D:8] a +0 club (2 further duplicates)  i - [D:8] a burning altar of Makhleb  j - [D:8] an escape hatch in the floor  k - [D:8] a +0 shortbow  l - [D:8] a +0 flail (2 further duplicates)  m - [D:8] a +0 hand axe  n - [D:8] a +0 ring mail (2 further duplicates)  o - [D:8] a +0 scale mail  p - [D:8] a +0 falchion  q - [D:8] a +0 spear (1 further duplicate)  r - [D:8] a +0 rapier  s - [D:8] a +0 scimitar  t - [D:8] a +2 vampiric daggeru - [D:8] a stone staircase leading down  v - [D:8] a whip [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] 3aj 3aj 3aj Jingleheimer the Mimic  Armataur  #######Health: 95/95 ========================  #.....#Magic: 10/10 ========================  #.....##### AC: 6Str: 29  #.....######### ##... EV: 15Int: 11  #.............# ##..## SH: 0Dex: 10  #.............# #..### XL: 10 Next: 26% Place: Dungeon:8  #....Y........###.#... Noise: ---------  Time: 8703.0 (0.0)  #####.........##..#... -) Horns  ###............##... Nothing quivered  #.... 3aj{K........####... Yak  #............####...  #...#######.#...#...   #...# #>+.......   #...# #.#...####   #...# #.#...# #  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? @ 3aj 3ajs 3aj 3ajc. _ 3aj* 3aj+ADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information)  3ajxDungeon (8/15) Temple (1/1) D:5  Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($150)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXom 3aj1Yredelemnul ZinThe Shining One  3aj1Shops: (press $ to reach them - yellow denotes antique shop) D:6 :[ 3ajin  3ajx  Jingleheimer the Mimic  Armataur  #######Health: 95/95 ========================  #.....#Magic: 10/10 ========================  #.....##### AC: 6Str: 29  #.....######### ##... EV: 15Int: 11  #.............# ##..## SH: 0Dex: 10  #.............# #..### XL: 10 Next: 26% Place: Dungeon:8  #....Y........###.#... Noise: ---------  Time: 8703.0 (0.0)  #####.........##..#... -) Horns  ###............##... Nothing quivered  #.... 3ajy U........####... Yak  #............####...  #...#######.#...#...   #...# #>+.......   #...# #.#...####   #...# #.#...# #  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ 3ajz  3aj~  3aj  3aj- 3ajQ.Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on 3aj 3aj Jingleheimer the Mimic  Armataur  #######Health: 95/95 ========================  #.....#Magic: 10/10 ========================  #.....##### AC: 6Str: 29  #.....######### ##... EV: 15Int: 11  #.............# ##..## SH: 0Dex: 10  #.............# #..### XL: 10 Next: 26% Place: Dungeon:8  #....Y........###.#... Noise: ---------  Time: 8703.0 (0.0)  #####.........##..#... -) Horns  ###............##... Nothing quivered   3aj[p#............####... Yak  #............####...  #...#######.#...#...   #...# #>+.......   #...# #.#...####   #...# #.#...# #  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ 3aj 3aj= 3ajqF _Clearing quiver. 3ajz  3ajK  3aj  Jingleheimer the Mimic  Armataur  #######Health: 95/95 ========================  #.....#Magic: 10/10 ========================  #.....##### AC: 6Str: 29  #.....######### ##... EV: 15Int: 11  #.............# ##..## SH: 0Dex: 10  #.............# #..### XL: 10 Next: 26% Place: Dungeon:8  #....Y........###.#... Noise: ---------  Time: 8703.0 (0.0)  #####.........##..#... -) Horns  ###............##... Nothing quivered   3aj #............####... Yak  #............####...  #...#######.#...#...   #...# #>+.......   #...# #.#...####   #...# #.#...# #  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _Clearing quiver. 3aj  3aj  3aj7  3ajо _ 3ajl  3aj/  3aj}  3ajI  3aj  3aj+ , 3aj  3ajN  3aj , 3aj  3ajB , 3aj  3aj6  3aj!!   #.............# ##..##########  #.............# #..##### ##  #.............###.#....######.  #####....#..#....'....'. ###............##....######. #............####....# # #............####....#  #...#######.#...#....#####  #...# #Y+............# #12.0 (9 #...# #.#...####.###.# # #...# #.#...# #.###.###  ###...# #.#...# #.......#  #.....# #.#...# #######  3aj! 1 #.....# #.#...# #....  #.....# #.#...# #  #.....# #.#...## #.......  #.....# #......# #...... _There is a stone staircase leading down here. 3ajPR 3ajS 3ajX 3ajv] 3ajceG3.0 (1 _ 3aj^  You climb downwards.  You hear the roar of battle. 3ajR/  --more-- 3aj%9 3aj$i ......$........  .......).......  ..$............  .........  ...............  ...............  ...............  .......Y.......  ###########..##   3ajڶ4.5 (2.5  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. 3aj 3aj: 3aj= 3aj F _Unknown command. 3aj(} 3aj~ 3ajg 3ajF _Unknown command.3aj3ajR  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.2   8.3  -1   i - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1      c + Unarmed Combat 6.4   8.3  -1   j + Evocations4.2   5.0   0  3aj d - Throwing   0.0   1.2  -1   k * Shapeshifting   8.3  12.7  -2           e - Long Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3      g + Dodging5.1  10.1  -3       h - Stealth   0.0   0.7  +2     [403ajm                                                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3ajK&3aj -3aj3Jingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8714.5 (0.0)###########..##-) HornsNothing quivered3aj]4kYak You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. _Unknown command. _Unknown command.3aj93aj;3aje?3ajoA3aj"3ajMQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3ajAw3ajJingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8714.5 (0.0)###########..##-) HornsNothing quiveredYak You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. _Unknown command. _Unknown command.3ajď3ajt3aj 3aj@_Clearing quiver.3ajY/Read which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability  c - a scroll labelled ISUIRU ZIYLI  e - 2 scrolls labelled BUDUHU OCRUS XOM [!] read|quaff|evoke[?] describe selected3aj Jingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8714.5 (0.0)###########..##-) HornsNothing quiveredYak There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. _Unknown command. _Unknown command. _Clearing quiver.  Okay, then. _3ajw  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.2   8.3  -1   i - Spellcasting   0.0   1.4  -2           b - Maces & Flails   0.0   1.2  -1      c + Unarmed Combat 6.4   8.3  -1   j + Evocations4.2   5.0   0   d - Throwing   0.0   1.2  -1   k * Shapeshifting   8.3  12.7  [403ajym-2           e - Long Blades   0.0   1.2  -1               f - Armour   0.0   0.6  +3      g + Dodging5.1  10.1  -3       h - Stealth   0.0   0.7  +2                      [33aj5z7m                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets3aj] 2Jingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8714.5 (0.0)###########..##-) HornsNothing quiveredYak _portal closes forever! _There is a stone staircase leading up here. _Unknown command. _Unknown command. _Clearing quiver. _Okay, then.3ajA "Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3aj WJingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8714.5 (0.0)###########..##-) HornsNothing quiveredYak _portal closes forever! _There is a stone staircase leading up here. _Unknown command. _Unknown command. _Clearing quiver. _Okay, then. _Clearing quiver.3ajRead which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - 2 scrolls of identify  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability  c - a scroll labelled ISUIRU ZIYLI  e - 2 scrolls labelled BUDUHU OCRUS XOM [!] read|quaff|evoke[?] describe selected3aj 3aj 3aj Jingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8714.5 (0.0)###########..##-) HornsNothing quiveredYak _There is a stone staircase leading up here. _Unknown command. _Unknown command. _Clearing quiver. _Okay, then. _Clearing quiver.Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ISUIRU ZIYLI  e - 2 scrolls l3aj pabelled BUDUHU OCRUS XOM Potions (select first with !)  d - 2 pink potions  f - a sedimented sapphire potion  j - a ruby potion  l - a bubbling brown potion[?] describe selected3ajcK3ajyQ3ajXJingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 293aj{Y...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8714.5 (0.0)###########..##-) HornsNothing quiveredYak 3ajY_There is a stone staircase leading up here. _Unknown command. _Unknown command. _Clearing quiver. _Okay, then. _Clearing quiver.3ajk]  As you read the scroll of identify, it crumbles to dust.3ajm*5.5 (13ajs3ajv5 _f -> b - a potion of brilliance3aj3ajRead which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  3aji - a scroll of identify  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability  c - a scroll labelled ISUIRU ZIYLI  e - 2 scrolls labelled BUDUHU OCRUS XOM 3ajc[!] read|quaff|evoke[?] describe selected3ajS3aj3ajkJingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 293aj y...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8715.5 (0.0)###########..##-) HornsNothing quiveredYak _Unknown command. _Clearing quiver. _Okay, then. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _f -> b - a potion of brillianceIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ISUIRU ZIYLI  e - 2 scrolls labelled BUDUHU OCRUS XOM Potions (select first with !)  d - 2 pink potions  j - a ruby potion  l - a bubbling brown potion[?] describe selected3ajf3ajl3aj}rFJingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================3aj0sR...............AC: 6Str: 29...............EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8715.5 (0.0)###########..##-) HornsNothing quivered3ajpsYak _Unknown command. _Clearing quiver. _Okay, then. _Clearing quiver.  3ajs^As you read the scroll of identify, it crumbles to dust. _f -> b - a potion of brilliance3ajR]  As you read the scroll of identify, it crumbles to dust.3aj*6.5 (13aj3aj=Z _j -> g - a potion of magic3aj@3aj7Read which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability  c - a scroll labelled ISUIRU ZIYLI  e - 2 scrolls labelled BUDUHU OCRUS XOM [!] read|quaff|evoke[?] describe selected3aj3ajO$3aj*Jingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............3ajE+EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......3ajw+Noise: ---------  Time: 8716.5 (0.0)###########..##3aj,-) HornsNothing quiveredYak _Okay, then. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _f -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. _j -> g - a potion of magic3ajo.  As you read the scroll labelled ISUIRU ZIYLI, it crumbles to dust.  It is a scroll of amnesia.3ajM:/  --more--3aj_d7.5 (1 3aj%p(_You feel forgetful for a moment.3aj3aj/Read which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  p - a scroll of poison 3ajB V - a scroll of vulnerability  e - 2 scrolls labelled BUDUHU OCRUS XOM [!] read|quaff|evoke[?] describe selected3aj3ajY3ajJingleheimer the Mimic......$........Armataur.......).......Health: 95/95 ========================..$............Magic: 10/10 ========================...............AC: 6Str: 29...............3aj0EV: 15Int: 11...............SH: 0Dex: 10...............XL: 10 Next: 26% Place: Dungeon:9.......Y.......Noise: ---------  Time: 8717.5 (0.0)###########..##-) HornsNothing quivered3ajNYak _f -> b - a potion of brilliance  As you read the scroll of identify, it crumbles to dust. _j -> g - a potion of magicAs you read the scroll labelled ISUIRU ZIYLI, it crumbles to dust.  It is a scroll of amnesia. 3aj͝!_You feel forgetful for a moment.3aj5+  Jingleheimer the Mimic ......$........  Armataur .......).......  Health: 95/95 ========================3aj( ..$............  Magic: 10/10 ======================== ...............  AC: 6Str: 29 ...............  EV: 15Int: 11 ...............  SH: 0Dex: 10 ...............  XL: 10 Next: 26% Place: Dungeon:9 .......Y.......  Noise: ---------  Time: 8717.5 (0.0) 3aj+2###########..##  -) Horns  Nothing quivered  Yak 3aj      3aj  As you read the scroll labelled ISUIRU ZIYLI, it crumbles to dust.  It is a scroll of amnesia. _You feel forgetful for a moment.  As you read the scroll labelled BUDUHU OCRUS XOM, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target3aj Are you sure you want to cancel this blink? Y - Yes  N - No3aj&3ajK: 3ajL Jingleheimer the Mimic ......$........  Armataur 3ajL.......).......  Health: 95/95 ======================== ..$............  Magic: 10/10 ======================== ...............  AC: 6Str: 29 3ajLP...............  EV: 15Int: 11 ...............  SH: 0Dex: 10 ...............  XL: 10 Next: 26% Place: Dungeon:93ajdMu .......Y.......  Noise: ---------  Time: 8717.5 (0.0) ###########..##  -) Horns  Nothing quivered  Yak   3ajM9   3ajM    _You feel forgetful for a moment.  3ajMAs you read the scroll labelled BUDUHU OCRUS XOM, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move targetBlink to where?3ajIN?Press: ? - help, Dir - move target3ajҘ7*Y3aj* GJingleheimer the Mimic.......$........Armataur........).......Health: 95/95 ========================...$............Magic: 10/10 ========================................AC: 6Str: 29................EV: 153aj+ rInt: 11................SH: 0Dex: 10................XL: 10 Next: 26% Place: Dungeon:9.......Y§.......Noise: ---------  Time: 8717.5 (0.0)############..##-) HornsNothing quiveredYak _You feel forgetful for a moment.  As you read the scroll labelled BUDUHU OCRUS XOM, it crumbles to dust.  3aj+ Blink to where?Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move target3aj?> m  As you read the scroll labelled BUDUHU OCRUS XOM, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetBlink to where?  Press: ? - help, Dir - move targetIt was a scroll of blinking.3aj? *8.5 (13ajt I _e -> b - a scroll of blinking3ajr 3ajԣ $3aj Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3aj 3aj| Jingleheimer the Mimic.......$........Armataur........).......Health: 95/95 ========================...$............Magic: 10/10 ========================................AC: 6Str: 29................EV: 15Int: 11................SH: 0Dex: 10................XL: 10 Next: 26% Place: Dungeon:9.......Y§.......Noise: ---------  Time: 8718.5 (0.0)############..##-) HornsNothing quiveredYak Blink to where?Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move targetIt was a scroll of blinking. _e -> b - a scroll of blinking _Clearing quiver.3aj u _3ajZ B3ajX3aj$       ################  #.  #?..  #$........  #).......  #.....  ...................  #...................  3aj{%#...................  #...................  #...........<.......  ################..##   3aj0,23.5 (53aj#2*4.5 (63aj93aj/=? _You now have 491 gold pieces (gained 11).3aj$3aj3aj~3aj@3ajX3aj3ajS3aj3aj*3aj 3aj 3aj!3aj#3aj9 ###################  #........  #?......  #..........  #...........)  #............  #.....  #.......... #......... #................... #...........<....... ################..##3ajB+8.5 (43ajwC*9.5 (53ajJ3ajL? _You now have 509 gold pieces (gained 18).3aj33aj3aj3aj 3aj3ajX3ajy,3aji3aj3aj3aj23aj ,3aj03ajM3aj,3ajW3aj3ajg 3aj 3aj4 3aj3aj3ajr3aj3aj3aj3aj3ajL   ##################  #.........  #Y................  #..........  #..).....  #........  #.........  #........   #........   #..........   #...........<..... 39.5 (10.0)40.5 (11 _c - 3 scrolls labelled QORHAS ITRO3aj/ Read which item? Scrolls  b - a scroll of blinking  t - 2 scrolls of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  p - a scroll of poison  V - a scroll of vulnerability  c - 3 scrolls labelled QORHAS ITRO [!] read|quaff|evoke[?] describe selected3aj3aj3ajU Jingleheimer the Mimic Armataur Health: 95/95 ======================== Magic: 10/10 ======================== AC: 6Str: 29 EV: 15Int: 11 ################## SH: 0Dex: 10 #................. XL: 10 Next: 26% Place: Dungeon:9 3aj#Y................ Noise: ---------  Time: 8740.5 (0.0) #................. -) Horns #...........)..... Nothing quivered #................. Yak  #................. #.................  #.................  #.................  #...........<..... It was a scroll of blinking. _e -> b - a scroll of blinking _Clearing quiver. _You now have 491 gold pieces (gained 11). _You now have 509 gold pieces (gained 18). _c - 3 scrolls labelled QORHAS ITRO3aj_  As you read the scroll labelled QORHAS ITRO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation.3ajc*1.5 (13aj3aj6 _c -> I - 2 scrolls of immolation3aj>p 3ajq 3ajw 3aj;z F _Unknown command.3aj"Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3aj  Jingleheimer the Mimic Armataur Health: 95/95 ======================== Magic: 10/10 ======================== AC: 6Str: 29 EV: 15Int: 11 ################## SH: 0Dex: 10 #................. XL: 10 Next: 26% Place: Dungeon:9 #Y................ Noise: ---------  Time: 8741.5 (0.0) #................. -) Horns #...........)..... Nothing quivered #................. Yak  #................. #.................  #[393ajޟ ;49m.................  #.................  #...........<.....  _c - 3 scrolls labelled QORHAS ITROAs you read the scroll labelled QORHAS ITRO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.  It was a scroll of immolation. _c -> I - 2 scrolls of immolation _Unknown command. _Clearing quiver.3aj( _        ################### #.Y.........2.5 (1 #.. #.. #.) #. #. #. #. #..3ajw3ajB3ajA3ajA3aj3aj3ajm3aj+3aj3aj3aj3aj3aj93aj3aj3aj0 3aj 3ajl 3aj3aj,3aj3aj3aj3ajc3ajo3aj:3aj 3ajj!3aj!3aj#3aj:&3aj&3aj'3aja)3aj,3aj&-3aj-3aj/3aj5B3aj:E ############## ................ 62.5 (20.0) .................####### .................# ......)..........# .................# .................# .................# 3ajx;t.................. ..............3aj;3aj?3ajD3ajoI3ajw3ajw3ajC}| ................## 3aj}).# ##3aj7~_#. 3aj,0.0)3aj*3.5 (13aj@3aj_y _You hear the faint creaking of a very distant portcullis.3aj33aj3aj3aj3aj3aj3ajv3ajB3aj3ajBB3aj3aj3ajB3aj3aj33aj4,3ajD63aj:93aj93aj:3aj;3aj>,3ajO?3aj@3ajdiB3ajWj3ajtX3aju,3ajv3ajw3ajzB3aj.............774.0)###############...#...#3aj>#...##...##...##...#.:.# 3aj 3ajɈ3aj3aj( 3ajQX3ajT3aj,3aj3aj.Z...........80.5 (3.0) ##...### #...#  #...#  #...# #...# #...# .3ajY.:.#3aj3aj\#3ajl%3ajq3aj83aj3aj'3aj3aj9X3aj,3aj3aj3ajc3aj3ajY3aj3ajL3aj3aj3aj ,3aj[ 3aj 3aj 3ajo3aj3aj3ajx,3aj3ajO3aj,3aj3ajC3aj53ajQ9X3aj<,3ajZ=,3aj>3ajB,3ajB3ajwC3ajD3ajBI         ................Y.#  ###.#   .#  <#3ajI  .#  ..   ..   #+    3aj Kc 97.5 (17.0)  Found a stone staircase leading up.3ajNW/  --more--3aj,b 8.5 (18 _3aj3aj3aj      ################## .................#  ################Y#  9.0) #.#  #<#  #.#  #..  #..  ##+     3aj!3aj"3aj#3aj#3aj'3aj'3aj^.3aj72 ################## ................. ################. 800<..#+#3aj2 3aj33ajY73aj93ajӧ3ajs33ajک3ajI3aj&,3aj3ajĶ^ ################## 3ajI................. ################..#3aju- 3ajE 3aj]13ajPa _There is a stone staircase leading up here.3aj  _ ################## ................. ################<2.###+#3ajX 3aj1_3aj$B3aj'  ################# ................#  ###############.#   #.#  #<#  #.# #. 3#..#  ##+#         3aj)3aj~23aj%3aj3aj3aj'3aj3aju ################# ................ ###############<.##..4#+#3aj]3aj3aj3ajp3aj3aj&3aj&.3aj0'#.#ß.##.##$ß#.#ß.#3aj3ajA@5.5 (13aj( _You open the door.3aj3aje3aj3aj3aj3ajOB3aju ################# ................ ###############<.##..##Y# #.3aj ß.##.#$ß##.#  3aju63ajQ _There is an open door here.3ajp_3ajq _ ................ ###############<.##.###'# 7#.ß#.##.#$ß#.ß  3aj]3ajF3aj3aj3aj3aj3aj ###############<.###..#3ajX4###'##.#.#.ß#.#$ß# #.#.3aju ß.#.###∩#3aj  3ajE 3aj;f08.5 (13aj9 - _Found a flagged portal.3aj8  <#.###..###'#.#.ß#.#9#.#$ß.## #.#.# ß.#.##ß#  3ajz _3aj 3aj[ B3aj  <#.##.###'##.#.#.ß.# ##.#.#.#ß.# #.# ß.#..#.# ##.#.ß #3ajB s...  3ajZ '103aj$ *1.5 (23aj 3ajA ? _You now have 525 gold pieces (gained 16).3aj _3aj Y .##.###'##.#.# #.ß.#.##.#.ß #Y#.#2.5 (1#.ß.#.##.#.# ##.#.ß ..#  3aj3ajY .###'#.#.# #ß.#.#.#.##.#.ß.##.#.#.##.ß3#.# .#.ß # #∩#. #ß#.##.##  3aj3aj>3aju3aj3aj3aj ###'#.#.# #ß.#.##.#.#.##.#.ß..#.#ß#.#Y# #.#.ß.#3ajX2# #∩#.# #ß#.#..  3ajg&03aj@4.5 (13ajl _You hear the faint creaking of a portcullis.3ajq33aj3aj3ajU3ajE ###'.#.# #ß.#.#.#.#.ß#.#.##.ß.#.##.#.#.#ß.#5 #∩# #ß#.#Yak ....  3aj3aj3aj3aj3aj233aj3aj3ajC!.#.# #ß.#.##.#.ß#.#.#.#.ß.#.##.#.ß #Y#.# #ß#.#... #...## ...#.... W   shadowghast (wandering)... ...W 3aj! 3aj@"&03aj'3aj06.5 (1 _You encounter a shadowghast.3aj1U _There is a flagged portal here.3ajD 3aj 3aj 3aj- 9W.3aj XW3aj$ ,7 _3aj% 3aj s a Bailey  The world spins around you as you enter the gateway.3aj  ♣≈≈#   ♣≈≈#   ♣≈≈##   ♣...##  ♣....## ♣♣.....# ♣......+ ♣∩.Y...+ ♣......+ ♣♣.....# ♣....##  ♣...## ♣≈≈## ♣≈≈# ♣≈≈# 3aj.C ,9.0 (2.53ajG 3ajI V _You enter a bailey!  Found a gate leading back out of this place.3ajwL c _There is an empty arch of ancient stone here.3ajN3aj5Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 15 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3ajk3ajwYJingleheimer the Mimic♣≈≈#Armataur♣≈≈#Health: 95/95 ========================♣≈≈##Magic: 10/10 ========================♣...##3ajw{AC: 6Str: 29♣....##EV: 15Int: 11♣♣.....#SH: 0Dex: 10♣......+XL: 10 Next: 26% Place: a Bailey♣∩.Y...+Noise: ---------  Time: 8819.0 (0.0)♣......+-) Horns♣♣.....#Nothing quivered3aj~x♣....##Yak ♣...##♣≈≈##♣≈≈#♣≈≈# _You encounter a shadowghast. _There is a flagged portal here.  3ajyThe world spins around you as you enter the gateway. _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.3ajz3aj3aj8F _Clearing quiver.3ajZ3aj8[3aj[3aj^3ajCd3ajbkP _3aj>l3ajl3aj:m3aj?p3ajvs3ajs3ajt3ajtw3aj {3ajT{3ajh|3ajG7 _You open the gate.3aj  You encounter an orc warlord. It is wielding a +4 battleaxe.The orc warlord shouts!  You encounter a kobold. It is quivering boomerangs.3ajڲ♣≈≈# ..ß...♣≈≈# .....#♣≈≈## ....#♣...## ....# =♣....##....#~?♣♣.....#....##ß♣......'.....#.♣∩.∩...Y.....#o♣......'.....#.♣♣.....#....##ß♣....##....#~?♣...## ....# )♣≈≈## ....#o  3ajH[m orc warlord♣≈≈# .....#K   kobold (missile, wandering)♣≈≈# K.ß...3ajܳ,23.0 (43aj3aj&14.0 (5 _3aj3aj,Q _There is an open gate here.3ajH  ♣≈≈# ..ß...  ♣≈≈# .....#  ♣≈≈## ....#  ♣...## ....# =  ♣....##....#~?  ♣♣.....#....##ß  ♣......'.....#.  ♣∩.∩...Y.....#o  ♣......'.....#.  ♣♣.....#....##ß  ♣....##....#~?  ♣...## ....# )  ♣≈≈## ....#  ♣≈≈# .....#  ♣≈≈# K.ß... 3ajO  ♣≈≈# ..ß...  ♣≈≈# .....#  ♣≈≈## ....#  ♣...## ....# =  ♣....##....#~?  ♣♣.....#....##ß  ♣......'.....#.  ♣∩.∩...Y.....#o  ♣......'.....#.  ♣♣.....#....##ß  ♣....##....#~? [133aj ;10H ♣...## ....# ) ♣≈≈## ....#  ♣≈≈# .....#  ♣≈≈# K.ß... 3aj 33aj s _A kobold is nearby!3ajM(  ♣≈≈# ..ß...  ♣≈≈# .....#  ♣≈≈## ....#  ♣...## ....# =  ♣....##....#~?  ♣♣.....#....##ß  ♣......'.....#.  ♣∩.∩...Y.....#o  ♣......'.....#.  ♣♣.....#....##ß  ♣....##....#~?  ♣...## ....# )  ♣≈≈## ....#  ♣≈≈# .....#  ♣≈≈# K.ß... 3aj  ♣≈≈# ..ß...  ♣≈≈# .....#  ♣≈≈## ....#  ♣...## ....# =  ♣....##....#~?  ♣♣.....#....##ß  ♣......'.....#.  ♣∩.∩...Y.....#o  ♣......'.....#.  ♣♣.....#....##ß  ♣....##....#~? [133ajK ;10H ♣...## ....# ) ♣≈≈## ....#  ♣≈≈# .....#  ♣≈≈# K.ß... 3ajB 3aj 3aj+ 3aj ] _A kobold is nearby!3aj  ♣≈≈# ..ß...  ♣≈≈# .....#  ♣≈≈## ....#  ♣...## ....# =  ♣....##....#~?  ♣♣.....#....##ß  ♣......'.....#.  ♣∩.∩...Y.....#o  ♣......'.....#.  ♣♣.....#....##ß  3aj ♣....##....#~?  ♣...## ....# )  ♣≈≈## ....#  ♣≈≈# .....#  ♣≈≈# K.ß...  3ajO5 ♣≈≈# ..ß...  ♣≈≈# .....#  ♣≈≈## ....#  ♣...## ....# =  ♣....##....#~?  ♣♣.....#....##ß  ♣......'.....#.  3ajKQ♣∩.∩...Y.....#o  ♣......'.....#.  ♣♣.....#....##ß  ♣....##....#~?  ♣...## ....# ) ♣≈≈## ....#  ♣≈≈# .....#  ♣≈≈# K.ß...  3aj^ 3aj` 3ajj 3aj8p] _A kobold is nearby! 3ajY♣≈≈# ..ß......#### ♣...##=♣....##....#~?♣♣.....#....##ß......'.....#.∩.∩o♣.......♣.....#....##ß ♣....##....#~?♣...## ....# )≈≈## # .#K.ß.... ....... 3ajTK. 3aj M.o 3ajp-NK) 3aj.15.0 (1 _ 3aj{9 3aj?Q _There is an open gate here.!3aj6♣≈≈# .....# ♣≈≈## .....# ~~♣...##.....#~=.♣....##....#~?.♣♣.....#....##ß.♣......'.....#..♣∩.∩...'.....#.♣......'.....#o♣♣.....#Y...##ß.♣....##....#~?.♣...##.....# ) ♣≈≈##......# !3aj|♣≈≈#.K.K♣≈≈#..ß..ß....♣ #..........#g   goblin (asleep) ##........g#KK 2 kobolds (missiles, 1 wandering)!3ajp _A kobold is nearby!A kobold is nearby! _There is an open gate here.  You encounter a goblin and a kobold.  The kobold is quivering boomerangs.!3ajbM((((!3aj:eiY...!3ajeTK.!3ajsDKK!3aj't-=6!3ajv!3ajDn _The kobold throws a boomerang. The boomerang misses you.!3aj5# .....# ~~♣...##~=.♣....##?♣♣.....#....##ß!3ajE......'.....#.∩.∩........o♣.....#....##ß ♣....##Y...#~?.##.....# ) ≈≈##K #...K....##..ß..ß.... #..........# ##!3ajg ##...ß...#!3aj ...##~=.....##?♣♣.....#....##ß......'.....#.∩.∩.........o♣.....#....##ß ♣....##....#~?.##.Y...# ) ≈≈##K #...K....#ß..ß....+ #..........# ##g ##...ß...#ghobgoblin (asleep) ##.g.g.## gg 2 goblins (asleep)KK 2 kobolds (missiles, 1 wandering)!3aj K'ggwandering)g.gggK)You roll towards the kobold!  You encounter a goblin and a hobgoblin.!3ajJ  The kobold shouts! The goblin shouts!!3ajq ((Something unseen opens the door. The kobold throws a boomerang.!3ajԕ[Y.!3ajRTK.!3aj"Tg.!3ajRg.!3ajXg.!3aj!3aj====7Regen (2) !3aji!3ajt* ( _The boomerang barely misses you.You headbutt the kobold! KYou kill the kobold!!3aj#ggK, 1 wandering)!3aj_=---8 (0.8!3aj7#!3ajRs _You encounter a kobold. It is quivering boomerangs.!3aj=.##?♣♣.....#....##ß......'.....#.∩.∩......o♣.....#....##ß. ♣....##....#~?.##(....# ) ≈≈##.. !3ajo#...K....#ß..ß....K #..........# ##g ##..gßg..# ##.....##  ##...## !3ajQ  (You roll towards the kobold! You headbutt the kobold!!3aj g.You kill the kobold!!3ajOg.!3aj(Vg.!3aj2K'!3aj"|   kobold (missile)!3aj&=--8.8 (1.03!3aj3!3ajH ♣♣.....#ß......'.....#.∩.∩...o.♣.....#....##ß. ♣....##....#~?##(....# ) ≈≈##......## #..#ß..ß...K' #.......g..# ##...gg.. ##...ß...# ##.....##  ##...##  #### _The kobold shouts!!3ajKTg.!3ajPNg.g.!3ajNOIK.!3aj\!3aj].--9!3aj=iA#!3ajmP _You see here 2 boomerangs.!3ajBA ......'.....#.∩.∩....o.♣.....#....##ß ♣....##....#~?##(....# ) ≈≈##......## ...(....###ßY.ßg.K.' #...gg.....# ##.... ##...ß...# ##.....##!3aj g.You roll towards the goblin! You hit the goblin.!3ajh K.The goblin is moderately wounded.!3aj֝2-=-304!3ajܤC∩#!3ajήN .g _The hobgoblin misses you. The goblin hits you with a +0 hand axe.  You barely miss the goblin.The goblin is moderately wounded.!3aj!3ajZ3-1.7 (0.9!3aj]∩#!3aj~~ _The hobgoblin barely misses you. The goblin hits you with a +0 hand axe.!3aj .KYou closely miss the goblin.!3aj KThe goblin is moderately wounded.!3ajf Y #K 2 kobolds (missiles, 1 wandering)You encounter a kobold. It is quivering boomerangs.The goblin barely misses you. The hobgoblin barely misses you.!3aj U5=2.6!3aj9∩!3ajS _The goblin barely misses you.!3aj(g K.You closely miss the goblin.K'!3aji~ g.The kobold shouts!!3ajtNK)!3aju3-=3.53!3aj~9∩!3ajw _The hobgoblin misses you. The goblin hits you with a +0 hand axe.!3ajY.K!3ajMK.!3aj]  You barely miss the goblin. The goblin misses you.!3aj]5=-4.4!3aj9∩!3ajM@ _The hobgoblin hits you but does no damage.!3aj`m )You headbutt the goblin!!3ajc K.You kill the goblin!!3ajeKK.!3ajrrq   goblin!3ajMu]=-5.3!3aj}!3aj _The goblin barely misses you. The hobgoblin closely misses you.!3ajh )You hit the kobold.!3aju .KYou kill the kobold!!3aj {   kobold (missile)!3ajQU4-6.2!3aj;∩!3aj~ _The goblin hits you with a +0 hand axe. The hobgoblin barely misses you.!3ajk  You barely miss the goblin. The goblin barely misses you.The hobgoblin hits you but does no damage.!3ajnp?(((!3aj[Y..!3aj!3ajyU5=7.1!3aj89∩!3ajv _The kobold throws a boomerang. The boomerang closely misses you.!3aj'o )You headbutt the goblin!!3aj+IK.!3ajV?3 K   kobold (missile)  You kill the goblin!2-8.0!3ajF9∩!3aj*H@ _The hobgoblin hits you with a +0 hand axe.!3aj@_m )You hit the hobgoblin.!3aj#lK   kobold (missile)!3ajUp4-92!3aj7y9∩!3aj|M _You kill the hobgoblin!!3aju!♣......'.....#.. ♣∩.∩...'.....#.. ♣......'.....#o. ♣♣.....#....##ß. ♣....##....#~?. ♣...##(....# ) ♣≈≈##......## ♣≈≈#...)....#♣≈≈#..ß.Yß....'.♣ #...))K....#~##.# ##...ß...## ##...## #####!3ajG!3ajZ5=9.9 (1.0!3ajj _The kobold closely misses you.!3ajHj (You hit the kobold.!3ajV)!3ajZ-40.8 (0.9!3ajjp!3ajksJ _You kill the kobold!!3aj!3aj$!3ajP!3ajH _No target in view!!3aj0 3!3ajM7 !3ajS: H _No target in view!!3aj !3aj !3aj !3aj H _No target in view!!3aj8# !3aj$ !3aj, !3aj6E H _No target in view!!3aj !3ajX !3aj !3aj# H _No target in view!!3aj !3aj !3aj !3ajS C _No target in view!!3aj !3aj !3aj !3ajW !3ajd !3aj !3aj& !3aj? !3aj !3aj !3aj !3aj !3aj !3aj !3aj !3aj> !3aj| !3aju} !3aj؅ !3aj4 !3ajI !3aj !3aj !3aj"!3ajo!3ajp!3ajIz!3ajy|!3aj[!3aj!3aj!3aj!3ajr!3aj: _!3ajQ♣∩.∩...'.....#.. ♣......'.....#o. ♣#....##ß. ....##....#~?. ♣...##(....# ) ♣≈≈##......## ♣≈≈#...)###♣≈≈#..ß..ß....'..♣ #...))Y....#~ - ##.........# ß...## !3aj..## ...##### _ l - 16 boomerangs (gained 1)!3aj:-1.8 (1.0!3ajD-2.8 (2!3aj!3ajGS _You see here a kobold corpse."3ajBO"3ajO"3aj{R"3aj`"3ajoe="3ajo"3ajP1"3aj5"3aj@  ♣♣.....#....##ß. ♣......'.....#.."3aj\ ♣∩.∩...'.....#.. ♣......'.....#o. ♣♣.....#....##ß. ♣....##....#~?."3ajT ♣...##(....# )  ♣≈≈##......##  ♣≈≈#...####♣≈≈#..ß..ß....'..♣ #...))†....#~....#...ß...##.....##o   orc warlord##...##"3ajP#####  l - 20 boomerangs (gained 4)"3ajL&4"3aj*5.8 (3"3aj"3ajM _Items here: ) [ ††."3aj\"3ajhe  ♣...##.....#~=. ♣....##....#~?. ♣♣.....#....##ß. ♣......'.....#.. ♣∩.∩...'.....#....'.....#o.♣.....#....##ß. ♣....##....#~?. ♣...## )  ♣≈≈##......##  ♣≈≈#...)....#####♣≈≈#..ß..ß....'..♣ #...))†....#~##.........###[39"3ajdf;49m...ß...####.....####...##l - 22 boomerangs (gained 2)"3ajz`7.8 (28.8 (3"3ajϤi _You see here a kobold corpse."3ajd3"3aj"3aj"3aj,"3ajn"3aj<"3aj ,"3aj"3aj"3aj',"3aj <"3ajpB"3ajnO"3ajWeB"3aj"3ajԗ  You encounter a kobold. It is quivering boomerangs."3ajt ##......K..#  #..........# ≈≈#..ß..ß.... ≈≈#........# ≈≈##......# ~~ ...##.....#~=. "3ajaM♣....##....#~?. ♣♣.....#Y...##ß.♣......'.....#o.♣∩.∩...'.....#.. ♣......'.....#.. ♣♣.....#....##ß♣....##....#~?. ♣...##†....#~). K   kobold (missile, wandering)♣≈≈##......##~~♣≈≈#...)....#####"3aj<K53.8 (5K)"3aj9X(((((("3ajMl......2-=4.8 (6"3aj{b _The kobold throws a boomerang. The boomerang hits you."3aj ##......K..#  #..........#  ♣≈≈#..ß..ß....  ♣≈≈#........#  ♣≈≈##......# ~~  .....#~=.  #....#~?.  #Y...##ß.  ♣......'.....#o.  ♣∩.∩...'.....#..  ♣......'.....#..  ♣♣.....#....##ß.  ♣....##....#~?.  ♣...##†....#~).  ♣≈≈##......##~~  ) "3aj  ##......K..#  #..........#  ♣≈≈#..ß..ß....  ♣≈≈#........#  ♣≈≈##......# ~~  .....#~=.  #....#~?.  #Y...##ß.  ♣......'.....#o.  ♣∩.∩...'.....#..  ♣......'.....#..  ♣♣.....#....##ß. ♣..."3ajx .##....#~?.  ♣...##†....#~).  ♣≈≈##......##~~ )"3aj "3ajL "3aj "3aj ] _A kobold is nearby!"3ajj D ##......K..#  #..........#  ♣≈≈#..ß..ß....  ♣≈≈#........#  ♣≈≈##......# ~~  .....#~=.  #....#~?.  "3aj #Y...##ß.  ♣......'.....#o.  ♣∩.∩...'.....#..  ♣......'.....#..  ♣♣.....#....##ß.  ♣....##....#~?.  ♣...##†....#~).  ♣≈≈##......##~~  ) "3ajE  ##......K..#  #..........#  ♣≈≈#..ß..ß....  ♣≈≈#........#  ♣≈≈##......# ~~  .....#~=.  #....#~?.  "3aj #Y...##ß.  ♣......'.....#o.  ♣∩.∩...'.....#..  ♣......'.....#..  ♣♣.....#....##ß. ♣....##....#~?.  ♣...##†....#~).  ♣≈≈##......##~~ )"3aj "3aj "3aj "3ajY ] _A kobold is nearby!"3aj  ##......K..#  #..........#  ♣≈≈#..ß..ß....  ♣≈≈#........#  ♣≈≈##......# ~~  .....#~=.  #....#~?.  #Y...##ß.  ♣......'.....#o.  ♣∩.∩...'.....#..  ♣......'.....#..  ♣♣.....#....##ß.  ♣....##....#~?.  ♣...##†....#~).  ♣≈≈##......##~~  ) "3ajY; ##......K..#  #..........#  ♣≈≈#..ß..ß....  ♣≈≈#........#  ♣≈≈##......# ~~  .....#~=.  #....#~?.  #Y...##ß.  ♣......'.....#o.  ♣∩.∩...'.....#..  "3aj{[E♣......'.....#..  ♣♣.....#....##ß. ♣....##....#~?.  ♣...##†....#~).  ♣≈≈##......##~~ )"3ajg3"3ajr"3aj4w] _A kobold is nearby!#3ajA`ß...## ##3aj;CK..#  #..........#♣≈≈#..ß..ß....♣≈≈#.. ♣≈≈##......# ~~ ♣...##.....#~=. ....##.Y..#~?. ♣♣.....#....##ß.ß♣......'.....#o♣∩.∩...'.....#.#3ajC♣......'.....#..♣♣.....#....##ß.ß♣....##....#~?.♣...##†....#~)..♣≈≈##......##~~#3ajGU.K#3aj]O-5.8 (1 _#3aji#3ajn#3ajMj.## ß...## #..#  #.......K..#♣≈≈#..ß..ß....♣≈≈#.. ♣≈≈##......# ~~ ♣...##...Y.#~=. #3aj....##....#~?. ♣#....##ß.ß ♣......'.....#o.. ♣∩.∩...'.....#.♣......'.....#....♣♣.....#....##ß.ßj   gnoll (asleep)♣....##....#~?.#3aj%K   kobold (missile)♣...##†....#~)..#3ajY.K#3aj$L.j#3ajWj#3ajy[3--6#3ajn∩ _You encounter a gnoll. It is wielding a +0 hand axe.#3aj4 ##...##  ##.....##  ##...ßj..## #..........#ß..ßK...+#..# ≈≈##. ~~##.=#3aj2 ♣....##....#~?. ♣.....#....##ß.ß......o..∩.∩.....j   gnoll......'.....#....K   kobold (missile)♣♣.....#....##ß.ß..##?...#3aja.K.j#3aj_#3aj%7#3aj9∩#3aj#3aj CQ.j#3aj]K#3aj L4=8.7 (0.9#3ajzS#3ajHWz _You closely miss the kobold. The kobold hits you but does no damage.$3ajvN.j$3aj$3aj/49.6$3aj~$3aj% _You miss the kobold. The kobold misses you.$3ajrm (You headbutt the kobold!$3ajMvK.j$3aj̀($3ajބ-60.4 (0.8$3aj$3ajEJ _You kill the kobold!$3aj )You headbutt the gnoll!7=1.3 (0.9$3aj∩ _You kill the gnoll!$3ajd$3aje$3ajYl$3ajnH _No target in view!$3aj$3aj@$3aj$3aj,H _No target in view!$3aj.S$3ajS$3ajZ$3aj\H _No target in view!$3aj|$3aj}$3ajx^ _No target in view!$3ajg _No target in view!$3aj _No target in view!$3aj>$3aj?$3ajF$3ajI$3aj_$3ajP$3aj$3aj$3aj*&$3aj&$3aj0.$3aj0$3aj$3aj$3ajI$3aj$3aj#$3aj8%$3ajz,$3aj/$3ajӣ$3aj}$3aj$3aj<$3aj{I$3ajw5=$3aj, _HP restored.$3aj@$3aj$3aj$3aje M #####  ##...##  ##.....##  ##...ß...## #..........#ß..ß....+#..# --≈≈##......##~~##.=♣....##....#~?.Yak .....#....##ß.l - 23 boomerangs (gained 1)  Things that are here:$3aj-3.3 (2.0$3ajE--4.3 (3$3aj}9∩$3ajh _a +0 hand axe; a +0 leather armour; a gnoll corpse$3aj 3$3aj $3aj0 $3aj_ $3ajɢ ,$3aj $3aj3 $3aj 9=$3ajh $3ajl $3aj $3aj` $3aj׳ $3aj $3aj $3aj $3ajӺ $3aj $3aj  You open the door.  You encounter a kobold and a gnoll.The kobold is quivering boomerangs.$3ajP ##### ♣##...## K.##.....## ..j##...ß...## ~~~###...# ~~~~##..........#~~~~~#♣≈≈#..ß..ß...Y'.....'$3aj x♣≈≈#.....)..#########♣≈≈##......##~~ ♣...##.....#~=. ♣....##....#~?.♣♣.....#....##ß.ß j   gnoll (asleep)♣......'.....#o.. K   kobold (missile, wandering)♣∩.∩...'.....#....♣......'.....#...$3aj ".$3aj g.K8.3 (4$3aj Kj.$3aj }jwandering)K)$3aj$ 3==9.3 (5$3ajJ 9∩$3aj! ( _The kobold shouts!&3aj%&3ajz*Innate Abilities, Weirdness & Mutationsa - You are an ice-encrusted yak.b - You freeze nearby walls in an area that expands as you fight.You can cast Ice magic more easily.You are amphibious.Your maximum health is increased.You are incapable of wielding weapons or throwing items.Your weapons and armour are melded.c - (Armour fits poorly on your strangely shaped body.)d - (You have extremely tough skin. (AC +3))e - (You have a heavy armoured tail.)f - You regenerate magic and health when rolling toward enemies. (Rampage Regen(): Suppressed. *3aj *3aj sJingleheimer the MimicArmataur#####♣Health: 95/95 ========================##...##*3aj߈ ij.Magic: 10/10 ========================##.....## K..AC: 6Str: 29##...ß...## ~~~#EV: 15Int: 11##.........# ~~~~#SH: 0Dex: 10#..........#~~~~~#XL: 10 Next: 27% Place: a Bailey♣≈≈#..ß..ß...Y'.....'Noise: ==-------  Time: 8869.3 (0.0)♣≈≈#.....)..#########-) Horns♣≈≈##......##~~Nothing quivered♣...##.....#~=.*3aj Yak ♣....##....#~?.♣♣.....#....##ß.ßj   gnoll (wandering)♣......'.....#o..K   kobold (missile)♣∩.∩...'.....#....♣......'.....#....Things that are here: _a +0 hand axe; a +0 leather armour; a gnoll corpseYou open the door.  You encounter a kobold and a gnoll.The kobold is quivering boomerangs. _The kobold shouts!*3ajِ *3aj *3aj *3aj *3aj jj(((((*3aj0 S~~~Y'*3aj} M.j*3aj *3aj$ 3-70.3 (1*3aj^' ;∩*3aj++ v _The kobold throws a boomerang. The boomerang closely misses you.*3ajpY.K*3aj?j.*3ajH*3aj֎N--1*3aj*3ajI+3ajA0K+3ajB7.+3ajyE oYou encounter a kobold. It is quivering boomerangs.+3ajOo   orc warriorK 2 kobolds (missiles, 1 wandering)+3ajP?-2+3ajX9∩+3ajd +3aju_You encounter an orc warrior. It is wielding a +0 hand axe.+3aj0G~K+3aj3Q.o+3ajL42j+3ajk5@~K+3aj>j   gnollKK 2 kobolds (missiles)+3aj?/===3+3ajG+3ajJ( _The kobold shouts!+3ajG~K+3ajM.o+3aj+3aj/---4+3aj;∩+3aj+3aj/ ~j~K---5+3ajS 1o~~K~j6+3aj]W (You hit the kobold but do no damage. The frigid air chills the kobold.~K#   kobold (missile)=7.1 (0.8+3aj\T#∩ +3aj2gD_You kill the kobold!,3aj8V (You swing at nothing. The frigid air chills the kobold.~o~j,3aj4-8.0 (0.9#∩ _You kill the kobold!,3ajb^ ~oYou hit the gnoll but do no damage. The frigid air chills the gnoll!,3ajkh K# ,3ajWi \1--=9,3ajs ^#∩,3ajt < _The gnoll hits you with a +0 hand axe.,3aj j(You closely miss the gnoll.The gnoll is heavily wounded.The frigid air chills the orc warrior but does no damage.,3ajJY# ,3aj,#2,3ajq==-9.8,3ajA###,3aj6 _The frigid air chills the gnoll.-3aj )You swing at nothing. The frigid air chills the orc warrior.  The frigid air chills the gnoll.-3aj M~o-3aj(-3ajL=-80.7-3aj3"L#∩-3ajh$I _You kill the gnoll!-3aj # You closely miss the orc warrior.The orc warrior is lightly wounded.-3aj/=1.6-3ajԐy####∩-3aj _The frigid air chills the orc warrior. The orc warrior barely misses you.-3aj #You closely miss the orc warrior.The orc warrior is moderately wounded.-3aj /32.5-3aj'-3ajI#### _The frigid air chills the orc warrior. The orc warrior completely misses you.-3ajL  You hit the orc warrior.  The orc warrior is severely wounded.-3aj9,3.3 (0.8-3aj~###∩-3ajֹ< _The frigid air chills the orc warrior.-3aj )You hit the orc warrior.  The orc warrior is almost dead.The frigid air chills the orc warrior!-3ajmR94.2 (0.9####∩ _You kill the orc warrior!-3ajqM4-5.1-3ajl|#####-3aja+ _You swing at nothing.-3aj -3aj -3aj -3aj -3aj -3aj -3aj 5=♣♣∩♣♣♣##### .....♣##...## .....##.....## ......###...ß...##~~~~~# ##.#~~~~~# #.)#~~~~~#.♣≈≈#..ß..ß....Y(....'.-8.1 (3.0♣≈≈#.....)..#########.♣≈≈##......##~~ ♣...##.....#~=. ♣....##..  ♣♣.....#.  ♣......'  [3-3aj 4m♣∩ ##9.1 (4-3aj P∩You kill the orc warrior! _You swing at nothing. _Found a gate leading back out of this place.  l - 25 boomerangs (gained 2)  There is an open door, spattered with blood here.  Things that are here:-3ajE +90.1 (5-3aj ∩ _a +0 hand axe; a +0 ring mail; a kobold corpse-3ajjR ♣♣♣∩♣♣♣ ##### ♣.....♣##...## ..###.....##.......# ##...ß...##~~~~~# ##..#~~~~~# #.)#~~~~~#.♣≈≈#..ß..ß....)Y....'.♣≈≈#.....)..#.♣≈≈##......##~~  ♣...##.....#~=. ♣∩  l - 26 boomerangs (gained 1)-3ajt+1.1 (1-3aj>u=-3aju#2.1 (2-3aj-~-3aj -3aj{-3ajԂE_You see here a kobold corpse..3ajY  You enter the shallow water.  You encounter a kobold. It is quivering boomerangs..3ajܼM ♣♣  ♣♣♣∩♣♣♣  ##### ♣♣.....♣♣♣ ##...## .# ##.....##.......# ##...ß...##.........  #.........)#Y~~~~#..ß..ß....)†....'.K.....)..#########..♣≈≈##......##~~.3ajտ Yak .3ajK   kobold (missile, wandering)0.3aj3.1 (1Water _∩.3aj..3ajQ ♣♣  ♣♣♣∩♣♣♣  ##### ♣♣.....♣♣♣   ........#  .......#  #~~~~~#  #~~~~~#  )#Y~~~~#..  .ß....)†....'.K  .)..#########..  ...##~~  =.  ?.∩.3aj9 ♣♣  ♣♣♣∩♣♣♣  ##### ♣♣.....♣♣♣   ........#  .......#  #~~~~~#  #~~~~~#  )#Y~~~~#..  .ß....)†....'.K  .)..#########..  ...##~~  =  ?.∩.3ajLI.3aj] _A kobold is nearby!.3ajaQ ♣♣  ♣♣♣∩♣♣♣  ##### ♣♣.....♣♣♣   ........#  .......#  #~~~~~#  #~~~~~#  )#Y~~~~#..  .ß....)†....'.K  .)..#########..  ...##~~  =.  ?.∩.3aj` ♣♣  ♣♣♣∩♣♣♣  ##### ♣♣.....♣♣♣   ........#  .......#  #~~~~~#  #~~~~~#  )#Y~~~~#..  .ß....)†....'.K  .)..#########..  ...##~~  =  ?.∩.3ajf3.3aj o.3ajs] _A kobold is nearby!.3aj} ♣♣  ♣♣♣∩♣♣♣  ##### ♣♣.....♣♣♣   ........#  .......#  .3aj+<#~~~~~#  #~~~~~#  )#Y~~~~#..  .ß....)†....'.K  .)..#########..  ...##~~  =.  ?..3ajV-∩.3aj ♣♣  ♣♣♣∩♣♣♣  ##### ♣♣.....♣♣♣  .3aj0 ........#  .......#  #~~~~~#  #~~~~~#  )#Y~~~~#..  .3ajn.ß....)†....'.K  .)..#########..  .3aj...##~~  =  ?..3aj∩.3aj.3aj.3aj.3aj9] _A kobold is nearby!.3aj .3aj b♣♣♣♣♣∩♣♣♣##### ♣♣.....♣♣♣##...##.........# ##.....##.# ##...ß...##~~~~~# ##.........#~~~~~# #.........)#~~~~~#... ♣≈≈#..ß..ß....)†Y...'.K. ♣≈≈#.....)..#########... ♣≈≈##......##~~ ♣...##.....#~=. ♣.#~?. ♣.....#....##ß.ß ......'.....#o.. ∩.∩...'.....#.. ....3aj .3aj O.K.3aj .3ajp 74 _.3aj# .3aj 9∩.3aj8♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ ##...##.# ##.....##.# ##...ß...##~~~~~# ##.........#~~~~~# ß#.)#~~~~~#. ≈≈#..ß..ß....)†.Y..'. .3ajV≈≈#.....)..#.K. ≈≈##......##~~ . ...##.....#~=. .....#....##ß.ß .3ajRK..3ajh(.3aj)%5.3aj0.3aj~2/3aj=♣♣ /3ajY`♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ ##...##.# ##.....##.# ##...ß...##~~~~~# ./3aj##.........#~~~~~# .ß.#.)#~~~~~#.#..ß..ß....)†..Y.'..K.#.....)..#.##......##~~ #.##.....#~=. #....##ß.ß /3aj/3aj'♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ ###...##..# .?##.....##./3ajD1# ...##...ß...##~~~~~# .K. ##.#~~~~~# ..ß. #.)#~~~~~#. /3aj#..ß..ß....)†...Y'..K. #.....)..#. ##......##~~ /3aj##.##.....#~=. . /3ajܦ#....##ß.ß K 2 kobolds (missiles, wandering) /3aj3/3ajd K.You roll towards the kobold!  You encounter a kobold. It is quivering boomerangs./3aj KKK)The kobold shouts! You hear a shout!/3aj9J(((((/3ajkZf...Y'/3ajd/3ajek===6Regen (2) /3ajOn/3ajhqu _The kobold throws a boomerang. The boomerang barely misses you./3ajWm|♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ #####...##...##..?#  ##.....##.......##....? /3ajm##...ß...##~~~~~##..K..#~~~~~#...ß..ß .)#~~~~~#. ..ß..ß....)†....Y.K. .....)..#......ß #......##~~ ###. /3aj n##.....#~=. ../3aj,n##....#~?. .#....##ß.ß /3ajJn/3ajx♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ ####  ##...##.........##..?# ##.....##.......##....?#...ß...##~~~~~##..K. .#~~~~~#...ß..ß./3ajzyW)#~~~~~#.ß..ß....)†....'YK.)..#......ß. ......##~~ ####......#~=. . ##....#~?. o.##....##ß.ß /3ajyx.#o   orc warrior (wandering)'.....#o.. #KK 2 kobolds (missiles) /3aj$ .You roll towards the kobold!  You encounter an orc warrior. It is wielding a +0 war axe./3aj .KThe orc warrior shouts! You hear a shout!/3ajŢ}KK 2 kobolds (missiles)/3ajˣX74/3aj;∩/3aj!w _The kobold closely misses you. The orc warrior leaves your sight./3aj  ♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ ####  ##...##.........##..?##  ##.....##.......##....?# ##...ß...##~~~~~##. #.#~~~~~#..Kß..ß..)#~~~~~#. ..ß..ß....)†....Y.K.......)..#......ß. #......##~~ ####..... ##.....#~=. .... .##....#~?. ..# ..#....##ß.ß .# ..'.....#o.. # ..'.....#.... ..'.....#....[39;/3ajÌ 49mK.  The kobold attacks as it pursues you! The kobold barely misses you.((/3ajV C../3aj /3aj \4---8/3ajY 9∩/3aj! E _The kobold throws a boomerang. The boomerang hits you./3aj!$ Q _There is an open door here./3ajP1  ♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ #### ##...##...##..?## ##.....##.......##....?#  ##...ß...##~~~~~##....... ##.#~~~~~#..Kß..ß. #.)#~~~~~#. #..ß..ß....)†...Y'K. #.....)..#......ß. ##......##~~ ####..... .##.....#~=. .... ..##....#~?. ..#.#....##ß.ß .# ...'.....#o.. # ./3aj~3 X..'.....#.... ...'.....#....oK.K.o   orc warriorKK 2 kobolds (missiles)5=--9/3aj: /3aj= r _The kobold attacks as it pursues you! The kobold misses you.03aj+L (You barely miss the kobold. The frigid air chills the kobold.03ajKNKo.03ajY#   kobold (missile)03ajN^03aj`'900.0 (0.903ajjK∩#03ajmJ _You kill the kobold!03aj*>Y.K03ajJK03ajM`-9303ajV9∩03aj,Z+ _You swing at nothing.03aj  $You swing at nothing. The frigid air chills the kobold.03ajE Co.03aj)03ajA-1.803aj#A#03aj%J _You kill the kobold!03ajGHo.03aj 03ajiH=2.6 (0.803aj}A _You swing at nothing.03aj Ao.03aj03aj'3.403ajQ%7#03aj(R _You swing at nothing. The frigid air chills the orc warrior.03aj0  # You hit the orc warrior.  The orc warrior is lightly wounded.  The frigid air chills the orc warrior.03aj!c0--=4.3 (0.903aj-S##03ajk.A _The orc warrior hits you with a +0 war axe.03aj$ #You closely miss the orc warrior.The orc warrior is moderately wounded.The frigid air chills the orc warrior.03ajB& W88--5.203aj0 S##03aj2 A _The orc warrior hits you with a +0 war axe.03ajm # You headbutt the orc warrior!  The orc warrior is severely wounded.03ajm c906.1203ajw \###03aj_z _The frigid air chills the orc warrior. The orc warrior closely misses you.03aj8   You closely miss the orc warrior.The orc warrior is severely wounded.The frigid air chills the orc warrior!82--=7.0## _The orc warrior hits you with a +0 war axe!03aj03aj M) _The orc warrior hits you with a +0 war axe!  You closely miss the orc warrior.  The orc warrior is almost dead.The frigid air chills the orc warrior!4=-32-9# _You kill the orc warrior!13ajKv oYou swing at nothing.13ajXo   orc warrior13ajX5=--8.813ajcL∩#13aj| _You encounter an orc warrior. It is wielding a +0 broad axe.13aj ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ #### 13aj #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... ..)†...Y)........ )..#########......ß. 13aj! ####o.... =. .... ?. ..#  .# 13ajBH # 13ajJ,q ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... 13aj.#~~~~~#...ß..ß. .)#~~~~~#$....... ..)†...Y)........ )..#########......ß.  ####o.... =. .... ?.  .#  13ajg813aj87-13ajB_13ajXac _An orc warrior is nearby!13ajKo.13aj 13ajb79.7113aj&13ajk∩####13aj 13ajR13aj_You swing at nothing.23ajjo.8=10.623aj523aj7##23aj 23aj]23ajf_You swing at nothing.23aj7o.9=1.5## _You swing at nothing.23ajSo.###902.4## _You swing at nothing. The frigid air chills the orc warrior.23ajC #You closely miss the orc warrior.The orc warrior is lightly wounded.  The frigid air chills the orc warrior.85-=3.3## _The orc warrior hits you with a +0 broad axe.23ajq  # You hit the orc warrior but do no damage.The orc warrior is lightly wounded.  The frigid air chills the orc warrior.79---4.1 (0.8∩### _The orc warrior hits you with a +0 broad axe!23aj2  You closely miss the orc warrior.The orc warrior is moderately wounded.23aj= %923aj= ∩23ajn> #23aj> %##23aj!? 23ajC  23ajC 23ajD ._The frigid air chills the orc warrior.23ajP U  You closely miss the orc warrior.The orc warrior is moderately wounded.The frigid air chills the orc warrior but does no damage.4---5.8 (0.923aj ∩23aj $#23aj 23ajw  23aj 23aj_ 5_The orc warrior hits you with a +0 broad axe.23ajX kM_The orc warrior hits you with a +0 broad axe.  You closely miss the orc warrior.  The orc warrior is moderately wounded.The frigid air chills the orc warrior.65---=6.7∩### _The orc warrior hits you with a +0 broad axe!23aj/a  You hit the orc warrior but do no damage.The orc warrior is heavily wounded.The frigid air chills the orc warrior but does no damage.50------7.623aj*#23aj0###23aj223aj 23aj23ajE5_The orc warrior hits you with a +0 broad axe!33aj=-The orc warrior is heavily wounded.  The frigid air chills the orc warrior but does no damage. _The orc warrior hits you with a +0 broad axe!  You closely miss the orc warrior.  The orc warrior is heavily wounded.  The frigid air chills the orc warrior but does no damage.44------8.4 (0.833aj3%#33aj8###33aj33aj, 33aj33aj-5_The orc warrior hits you with a +0 broad axe!33ajo )You gore the orc warrior!!33aj(33aj R-4==9.233ajk'|####33ajf*O _You kill the orc warrior!33aj33aj7---20.1 (0.933ajK###33aj+ _You swing at nothing.33aj$p33ajp_5---1.033ajz∩####33ajX|+ _You swing at nothing.33ajM 33ajEN 33aj=P 33ajU 33ajV 33aj] ,33aj^ 33aje 33ajTh O633ajLj 33ajn 33ajdn 33ajq 33ajw B33aj| O733aj} 33aj_ 33ajā 33aj 33ajއ 33aj. 33aj 33ajY i8=33aj9 33aj ,33aj 33aj[ ,33ajת 33ajҰ 33aj3 59=33aj[ 33aj 33aj 33aj 33ajM 33aj 33ajZ :5033aj' 33aj 33aj 33ajY 33aj 33ajS 33ajM 33ajZ 33aj 9133aj 33ajq 33aj 33aj 33aj 33aj 33aj 33aj% 33aj #233aj 0=33aj 33ajR 33aj 33ajN 33aj 33aj 33aj 33aj" 33aj #333aj (=33aj 33aj 33aj  33ajU 33aj 33aj 33aj 33aj_ 33aj 9433aj 33aj 33aj? 33aje 33aj 33ajF 33ajy 33aj" 33aj$# #533ajN# 33aj% 33aj) 33aj) 33aj+ 33aj0 33aj0 33aji3 33aj6 33aje7 S6=33aj>D 33aj+J 33ajJ 33aj]M 33ajQ 33aj&R K7=33ajT 33ajCX 33ajX 33ajZ 33aj^ 33aj_ 33aja 33ajd 33ajd 9833ajf 33ajj 33ajYj 33ajl 33ajq 33ajJq 33ajr 33aj>u 33aju #933aju 33ajaw 33ajz 33aj({ 33aj} 33aj 33aj 33aj 33ajr 33ajɉ T60=33aj 33ajr 33aj 33aj 33aj? 33aj 33aj 33aj 33aj^ #133aj (=33aj 33aj> 33aj 33ajѨ 33aj 33ajl 33aj 33aj/ 33aj 9233ajj 33aj 33aj 33aj; 33aj; 33aj 33aj 33aj+ 33aj~ 9333ajv 33ajk 33aj8 33ajt 33aj` 33aj S4=33aj 33ajQ ,33ajz 33aj ,33aj 33aj9 33aj K5=33aj 33aj. 33ajk 33aj 33ajo 33aj 33ajR 33aj 33aj 9633ajy33aj33aj33ajD33aj 33aj 33aj33aj^33aj9733aj33aj)33ajk33aj$33aj 33ajL!33ajf#33ajR(33aj(N68=33aj +33aj/33ajZ/33aj133aj433aj'533aj733ajvA_∩#89.0 (68.0)###33ajB33ajI33aj LH _You start resting.33ajXI33aj \33ajr\W9=33aj`B33aj e33ajg,33ajj33aj:n33ajn&7033ajgq33ajd33aj33aj33aj';133ajͩ33aj33aj:33ajٸB33ajzw2=33aj33aj33aj533aj33aj+33ajp33ajY33ajy33aj^U3=33aj33ajE33aj33aj33aj333aj33aj]33aj33aj%433aj33ajM,33aj33aj,33ajn33aj33ajM%533ajD33aj33aj33aj! 33aj33aj33aj 33ajW _You start resting.33aj6=gg   hobgoblin (wandering)33aj .9009.0 (2033aj*33aj*,10.0 (2133ajR39∩43aj x _You encounter a hobgoblin. It is wielding a +0 hand axe.43aj  ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... .)†...Y)........ )..#########......ß. 43aj ####..... =. .... ?. ..#  .#  # 43aj ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... .)†...Y)........ )..#########......ß.  ####..... =. .... ?.  .#43aj   _A hobgoblin is nearby!43ajQ3J ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... .)†...Y)........ )..#########......ß.  ####..... =. .... ?. ..#  .#  # 43aj  ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  43aj#~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... .)†...Y)........ )..#########......ß.  ####..... =. .... ?. 43ajOs .#  43aj43ajd43aj43aji` _A hobgoblin is nearby!43aj,J ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... .)†...Y)........ )..#########......ß.  ####..... =. .... ?. ..#  .#  # 43aj| ♣♣ ♣♣♣∩♣♣♣ 43aj5 #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... 43ajRf.)†...Y)........ )..#########......ß. 43aj ####..... 43aj=. .... ?. 43aj%h .#  43aj43aj43aj43aj` _A hobgoblin is nearby!43aj  ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. .)#~~~~~#$....... .)†...Y)........ )..#########......ß.  ####..... =. .... ?. ..#  .# 43ajH # 43aj, ♣♣ ♣♣♣∩♣♣♣  #####♣♣♣.....♣♣♣ ####  #.........##..?##  #.......##....?#  #~~~~~##....... #~~~~~#...ß..ß. 43aj".)#~~~~~#$....... .)†...Y)........ )..#########......ß.  ####..... =. .... ?.  .#  43aj43aj=43aj43aj` _A hobgoblin is nearby!43aj  ♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ #### ##...##..##..?## ##.....##.##....?# ##...ß...##~~~~~##.......  ##.#~~~~~#...ß..ß.  #.)#~~~~~#$. ≈#..ß..ß..g.)†..Y.)43aj߭ . ≈#.....)..#......ß. ≈##......##~~ ####..... ..##.....#~=. .... ...##....#~?. ..#.#....##ß.ß .# ....'.....#o.. # ∩...'.....#.... ....'.....#....43ajV p ♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ #### ##...##43ajи O.##..?## ##.....##.##....?# ##...ß...##~~~~~##....... ##.........#~~~~~#...ß..ß. #43aj .)#~~~~~#$.≈#..ß..ß..g.)†.Y..).≈#.....)..#......ß.≈##......##~~ ####.....43ajL e.##.....#~=. .... 43aj ....##....#~?. ..#.#....##ß.ß .# .....'.....#o.. # 43aj e.∩...'.....#.... .....'.....#....43ajR L.g43aj 43aj 7=1.0 (1.0)Regen (2) 43aj K _You roll towards the hobgoblin!53ajC ♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ #### ##...##.##..?## ##.....##.##....?# ##...ß...##~~~~~##. ##.........#~~~~~#...ß..ß. #.)#~~~~~#$. ♣≈≈#..ß..ß...g)†Y...). ♣≈≈#.....)..#......ß. ♣≈≈##......##~~ ####..... ♣...##.....#~=. .... ♣....##....#~?. ..# ♣.....#....##ß.ß .# ......'.....#o.. # ∩.∩...'.....#.... ......'.....#....53aj/p ♣♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣ #### ##...##..##..?## ##.....##.##....?# ##...ß...##~~~~~##. ##...#~~~~~#...ß..ß. #.)#~~~~~#$.  ♣≈≈#..ß..ß...g)Y....).  ♣≈≈#.....)..#......ß.  ♣≈≈##......##~~ ####.....  ♣...##.....#~=j&sm. ....  ♣....##....#~?. ..#♣.....#....##ß.ß .# ♣......'.....#o.. # ♣∩.∩...'.....#.... ♣......'.....#.... .gYou roll towards the hobgoblin!g80=====24 _The hobgoblin shouts! _You see here a kobold corpse.53aj9 #53aj6~ You hit the hobgoblin but do no damage. The frigid air chills the hobgoblin.53aj#53aj{353ajãt==---9 (0.953ajz;∩53aj@ _The hobgoblin barely misses you.53aj_53aj% 53aju&"53aj&$#53aj,7You barely miss the hobgoblin.53aj~-yThe hobgoblin is moderately wounded.The frigid air chills the hobgoblin.53aj/53aj07953aj,1-53aj1---53aj1%3.7 (0.853aj<+#53aj>53ajB@ _The hobgoblin hits you with a +0 hand axe.53ajuM#53aj 53ajՓG_The hobgoblin hits you with a +0 hand axe. 53aj&I You barely miss the hobgoblin.  53ajv<The hobgoblin is heavily wounded.53aj:The frigid air chills the hobgoblin.53aj53ajE-53aj%4.6 (0.953aj53ajL∩53ajԦ53ajk 53aj53aj2_The hobgoblin hits you with a +0 hand axe.53aj &9 )You closely miss the hobgoblin.The hobgoblin is severely wounded.The frigid air chills the hobgoblin.#81=5.4 (0.8#### _You kill the hobgoblin!53aj;6_53aj<~4==53aj>53aj6?h7=353ajA53ajE53ajF$9053aj## 53ajk#~~~~~#...ß..ß..## #~~~~~#.53ajx.Y# )†....).53aj$# ......ß...# 53ajj ####......## 53aj. ~#.....## 53aj. .~ .ß ß~ 53ajB 53ajo%&353ajg&*4.4 (253aj+53aj.@ _a - 2 scrolls of enchant armour (gained 1)63ajnu63aju63aj%63aj!% 63ajr  63aj♣♣ 63aj♣♣♣∩♣♣♣63aj-8.....♣♣♣##### 63ajg........##...##63ajJ##.....## 63aj,S#~~~~~##.......##63ajm...ß..ß..##63aj:....... 63aj*8)†....)63ajf#. 63aj#######63ajӊ'ß... 63aj ~ ####......#63ajF Yak 63aj|no   orc warlord63ajʋ;o+...63aj:~+.. 63ajY... 63aj6_The orc warlord shouts!63aj63ajX$5.4 (163aj63aj?#6.4 (263ajA63aj∩63ajФ63aj 63aj63aj60_You now have 550 gold pieces (gained 8).63ajq63aj63aj 63ajz63aj63aj63aj(63aj.63aj463aj?63aj@63ajC63ajQ63ajE]63aj^63ajc63ajTn63ajw,63aje|63aj63aja63ajٚ63aj_63aj63aj,63aj63ajH63aj63aj,63aj 63aj63ajL63aj#63aj'63aj363aj863aj=,63aj4A63ajH63aj{W ...##~~ ~~####......## ...#~=. .~#~~#.....## ...#~?. .....~#....####ß.ß ..ß.ß~##...##o.. .....~~+...# ....#....∩....~~+...# ....#.........~o+...# 63ajWp...##ß.ß...ß.ß~##...# ...#~?.~#Y...#55.4 (9 ...#~).. ..~#~~#.....# ...##~~ ####......#...##### ....ß...#63ajXß....'.. ........$# )†....#~ ........!#....# ...ß..ß.!##ß...## #.......##.##63ajb63ajc.6.4 (10.0)63ajr9∩63ajsB _Found a gate leading back out of this place.63aj363aj63ajG63aj  You encounter a kobold. It is quivering boomerangs.63ajg#~=. .~#~~#.....## #~?. .....~#....## ##ß.ß ..ß.ß~##...# o.. .....~~+...# #....∩....~~+...# #.........~o+...# ##ß.ß...ß.ß~##...# #~?........~#....##~).. ..~#~~#.63aj##~~ ####.### .....ß ß....'.. K.........$# †....#~ ~~#...!# .....# ~ #...ß..ß.!## 63ajtyK   kobold (missile, wandering) ß...## ##.......##..## ##....!## ..##63aj+,0.0)63ajz 63aj3N7.4 (1 _63aj2=.  ?. ....##  ..ß.ß~##...#  .....~~+...# ....~~+...# ....~o+...# .ß.ß~##...# ?........~#....## ).. ..~#~~#.Y...#  ####......#  .....ß...# 63aj K.........$# † ~~#.........!#  ~ #...ß..ß.!##  ##.......##  ##....!## 63aj{"=.  ?. ....##  ..ß.ß~##...#  .....~~+...# ....~~+...# ....~o+...# .ß.ß~##...# ?........~#....## ).. ..~#~~#.Y...#  ####......# 63aj | .....ß...#  K.........$# † ~~#.........!# ~ #...ß..ß.!##  ##.......## ##....!##63aj363aj,63ajߙ 63ajO_A kobold is nearby!63ajwp 63aj{ u=.  ?. ....##  ..ß.ß~##...#  .....~~+...# ....~~+...# ....~o+...# .ß.ß~##...# ?........~#....## ).. ..~#~~#.Y...#  ####......#  .....ß...#  K.........$# † ~~#.........!#  ~ #...ß..ß.!##  ##.......##  ##....!## 63ajR =.  ?. ....##  ..ß.ß~##...#  .....~~+...# ....~~+...# ....~o+...# .ß.ß~##...# ?........~#....## ).. ..~#~~#.Y...#  ####......#  .....ß...#  K.........$# † ~~#.........!# ~ #...ßj 90;10;1m..ß.!##  ##.......## ##....!##63aj 63ajA 63aj% 63aj?)  63aj) 63aj$* 9_A kobold is nearby!63aj\* 63aj_ 63aj =. 63ajR  63aj ?. 63aj ....## 63aj= " ..ß.ß~##...# 63aj ! .....~~+...# 63ajّ ....~~+...# 63aj" ....~o+...# 63ajp .ß.ß~##...# 63aj #?........~#....## 63aj 8).. ..~#~~#.Y...# 63ajc " ####......# 63aj ! .....ß...# 63aj 3 K.........$# 63ajD †63aj ! ~~#.........!# 63aj $ ~ #...ß..ß.!## 63aj8 " ##.......## 63aj # ##....!## 63ajʕ 63aj 63aj5 =.  ?. 63aj6 ....##  ..ß.ß~##...#  .....~~+...# ....~~+...# ....~o+...# .ß.ß~##...# 63aj7 ?........~#....## ).. ..~#~~#.Y...# 63ajI8 K ####......#  .....ß...#  K.........$# †63aj8  ~~#.........!# ~ #...ß..ß.!##  ##.......##63aj= V ##....!##63ajZ  _A kobold is nearby!63ajl $=. 63ajl  63ajm ?. 63ajmm ....## 63ajm " ..ß.ß~##...# 63aj n ! .....~~+...# 63aj\n >....~~+...# ....~o+...# 63ajn .ß.ß~##...# 63ajn #?........~#....## 63ajo 8).. ..~#~~#.Y...# 63ajo " ####......# 63ajo ! .....ß...# 63aj3p 3 K.........$# 63ajlp †63ajp ! ~~#.........!# 63ajq $ ~ #...ß..ß.!## 63aj`q " ##.......## 63ajq # ##....!## 63ajq 63aj>r 63aj5=.  ?. ....##  ..ß.ß~##...#  .....~~+...# ....~~+...# ....~o+...# .ß.ß~##...# ?........~#....## ).. ..~#~~#.Y...#  ####......#  .....ß...#  K.........$# † ~~#.........!# ~ #...ßjj60;10;1m..ß.!##  ##.......## ##....!## _A kobold is nearby!73ajoi73ajEjl.#~?. .....~#73ajj.##ß.ß ..ß.ß~##...#73ajk..#o.. .....~~+...#73ajtk.#....∩....~~+...#73ajk.#.........~o+...#73ajl#ß.ß...ß.ß~##...#73ajtl.#~?........~#....##73ajDm.#~).. ..~#~~#.....##73ajm.##~~ ####Y.....#73ajn..##### #......ß...#73ajonß....'.....K.........$# 73ajnk)†....#~ ~~~#73ajoE.!# 73ajRo......# ~~ #...ß..ß.!73ajuq##73ajqWß...## ##....... 73ajr.73ajXrY ##....!73ajr= ##.$! 73ajr##73aj%s73ajv73ajUw'73ajwK73ajw73aj:73aji73ajދ8 73aj)_73aj73aj֚73ajG.##ß.ß ..ß.ß~##.....#o.. .....~~+...#.#....∩....~~+...#.#.........~o+...##ß.ß...ß.ß~##...#.#~?........~#....##.#~).. ..~#~~#.....##.##~~ ####......# )....##### #..Y...ß...#ß....'.....'.........$# ))†....#~~~~K#.!# .......# ~~~ #...ß..ß.!##ß...## ~ ##........ ##....! # ##.$! ### ## Kj6m~K)===973aj 73aj)73aj,_The kobold shouts! You hear a shout!73ajV73ajWR#....##ß.ß ..ß.ß~##...# 73ajTXb'.....#o.. .....~~+...# 73ajXD'.....#....∩....~~+...# 73ajX'.....#73aj=YI.~o+...# 73ajY\#....##ß.ß...ß.ß~##...# 73ajY!#....#~?73ajiZJ.~#....## 73ajZ†....#~).. ..~#~~#.....##73ajL[^.##~~ ####......# 73aj[.)....##### #.Y....ß...# 73aj\Gß..ß....'.....K73ajJ\A.$# 73aj\W.))†....#~~~~~#73aj\B.!#73aj6].#~~~~ #...ß..ß.!##73aj]4.ß...##~~~ ##73aj]E.## 73aj)^#.....## .. ##....!##73ajm^a#...## . 73aj^s##.$!## 73aj^ #####73aj/_" ####73ajca73ajaK73ajb'73aj1c---6073ajB h (You hit the kobold.73aj I#73aj* V=--1.3 (0.973aj 7#73aj J _You kill the kobold!73aj 73aj ! 73aj) 73aj9, H _No target in view!73aj73ajU 73ajG"73aj%73ajb(73aj/: _73ajN5y .#....##ß.ß ..ß.ß~##...# .'.....#o.. .....~~+...# .'.....#....∩....~~+...# .'.....#.~o+...# .#....##ß.ß...ß.ß~##...# #73aj5Q#....#~?.~#....## #†....#~).. ..~#~~#.....##.##~~ ####......# ..)....##### #Y.....ß...#- 73aj46c.ß..ß....'.....'.$# ..))†....#~~~~~#.!#.#~~~~~#...ß..ß.!## #...ß...##~~~~ ##.## ##.....##..... ##....!## 73aju6h ##...## .... ##.$!##  ##### ♣... ####  73aj6$l - 29 boomerangs (gained 1)73aj?-2.3 (1.073aj@D-3.3 (273aj\I;∩73aj;LS _You see here a kobold corpse.73ajc_73aj3`73ajg73ajiH _No target in view!83aj)83ajz83ajG83aj83aj83aj+: _83aj83aj83ajB83aj83aj83ajy83aj83aj{83aj= 83aj#83aj#83aj%83ajP(83ajA+,83aj,83aj2/83ajs283aj283ajs483ajpAY #~?........~#....## #~).. ..~#~~#.....## ##~~ ####......## #########†.....ß...# ..'.....'.........$# ...#~~~~~#.........!# 83ajB...#~~~~~#...ß..ß.!## ##~~~~ ##.......## ##..... ##....Y## ## .... ##.$!## # ♣... #####  83ajgB 83ajI+9.3 (683ajJ+70.3 (783aj>Q83aj|S< _b - 2 potions of brilliance (gained 1)83ajoI83aj83aj,83aju83aj%] .#~).. ..~#~~#.....## .##~~ ####......## ..#########†.....ß...#...'.....'.........$#.#~~~~~#..!#.#~~~~~#...ß..ß.!###~~~~ ##............ ##..... 83aj ##.$ ♣... ###83aj+1.3 (183ajY*2.3 (283aj'83ajZ _f - a murky coppery potion83aj .#~).. ..~#~~#.....## ..##~~ ####......##.#†.....ß...# ß....'.....'.$# †....#~~~~~#.!#.#~~~~~#...ß..ß.!## ß...##~~~~ ##.##.##..... ##.....## ..## .... ##.Y.### ♣... #####3.3 (14.3 (2 _You now have 568 gold pieces (gained 18).83ajb.......~o+...# ß.ß...ß.ß~##...# ?........~#....## ).. ..~#~~#.....## ~~ ####......## ########†.....ß...# .'.....'.........$# #~~~~~#.........!# #~~~~~#...ß..ß.Y## ~~~~ ##.......## #..... ##.....##.... ##83aj%h...##♣... #####8.3 (49.3 (583ajqr83ajuf _f - 2 murky coppery potions (gained 1)83aj ∩....~~+...# ........~o+...# .ß...ß.ß~##...# ........~#....## .. ..~#~~#.....## ~ ####......## #######†.....ß...# '.....'.$# #~~~~~#.........Y# ~~~~~#...ß..ß..~~~~ ##...... .##.... .... ##... ♣... #####80.3 (11.3 (2∩ _h - 3 potions of haste (gained 1)83ajV1 qM .∩....~~+... ........~o+... .ß...ß.ß~##...# ......## .. ..~#~~#.....## ~ ####......# #######†.....ß... '.....'.......~#...ß..ß..## #~~~~ ##.......##Yak o   orc warlord2.3 (183ajA *3.3 (283ajK 83ajP  83ajVQ 83ajQ 1_You now have 580 gold pieces (gained 12).83aj# 83aju% 83aj( 83aj5 83aj> 83ajn@ 83ajB 83ajF 83ajI 83ajJ 83ajL 83aj8P 83ajS 83ajT 83ajTV 83ajuY 83aj\ 83aj] 83ajC` 83aj)i n83ajt `83aj '.....#o.. .....~~+...#'.....#....∩....~~+...#'.....#.........~o+...# ..#....##ß.ß...ß.ß~##...# .##....#~?........~#....## ##†....#~).. ..~#~~#.....## #......##~~ ####......## ...)....#########†.....ß...# ..ß..ß....'..........#92.3 (9 ...))†....#~~~~~#..........# #.........#~~~~~#...ß..ß..## ##...ß...##~~~~~##.......##  ##.....##...... ##.....##  ##...##....... ##...##  ##### ♣♣.....jO m #####♣♣♣∩♣♣83aj 83aj< .3.3 (10.0)83aj ∩ _Found a gate leading back out of this place. _There is an open door here.83ajy 383aj 83aj 83aj Water  _You enter the shallow water.83aj 83aj CWater 83ajs$ A _You enter the shallow water.83aj* I83aj+ 83aj/ ,83aj1 83ajl4 83aj7 83aj 8 (83ajk: 83aj5@ @  There is an open door here.83ajC 83ajC  _83ajE 83ajI 83ajJL 83ajL 83ajN 83ajzR 83ajU 83ajU 83ajYW 83ajB[ 83ajh`  You encounter an orc warrior. It is wielding a +0 war axe.83ajh w ♣....##....#~?. .....~#... ♣♣..o..#....##ß.ß ..ß.ß~##..83ajh 9 ♣......'.....#o.. .....~~+.. ♣∩.∩...'.....#....∩....~~+.. 83aj;i l♣......'.....#.........~o+.. ♣♣.....#....##ß.ß...ß.ß~##.. 83ajhi b♣....##....#~?........~#... ♣...##÷....#~).. ..~#~~#...83aji  ♣≈≈####~~ ####...83aji  ♣≈≈#...)....#########†.....83ajj 2 ♣≈≈#..ß..ß....'.....'...... 83aj,j ♣ #...))÷....#~~~~~#...... ##.........#~~~~~#...ß.. 83ajnj ##...ß...##~~~~~##..... o   orc warrior (wandering) ##.....##.......##....83ajj  ##...##.........##...#####♣♣♣.....♣♣♣####83ajbk -104.3 (1183aj2u <83ajv 25.3 (12 _83aj} 8∩83ajs 83ajؕ ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#83aja+ .'.....+ #....# ♣....##....#~? ♣...##÷....#~)..  ♣≈≈##.....Y##~~  ♣≈≈#...)....#† ♣≈≈#..ß..ß....'.....' ♣ #...))÷....#~~~~~ ##.........#~~~~~ ##...ß...##~~~~83ajїO ##.....##.... ##...##93ajP# ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#+ .'.....93ajG+ #....# ♣....##....#~? ♣...##÷....#~)..  ♣≈≈##.....Y##~~  ♣≈≈#...)....#† ♣≈≈#..ß..ß....'.....' 93aj,♣ #...))÷....#~~~~~ ##.........#~~~~~ ##...ß...##~~~~ 93aj##.....##.... ##...##93ajA93aj693aj393ajc _An orc warrior is nearby!93aj^= ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#93aj=+ .'.....+ #....# ♣....##....#~? ♣...##÷....#~)..  ♣≈≈##.....Y##~~  ♣≈≈#...)....#93aj\>† ♣≈≈#..ß..ß....'.....' ♣ #...))÷....#~~~~~ ##.........#~~~~~ ##...ß...##~~~~ 93aj?J##.....##.... ##...##93aj ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#+ .'.....+ #....# ♣....##....#~? ♣...##÷....#~)..  ♣≈≈##.....Y##~~  ♣≈≈#...)....#† ♣≈≈#..ß..ß....'.....' ♣ #...))÷....93ajX[39;49m#~~~~~ ##.........#~~~~~ ##...ß...##~~~~ ##.....##.... ##...##93ajt393aja93ajc _An orc warrior is nearby!93aj ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#+ .'.....+ #....# ♣....##....#~? ♣...##÷....#~)..  ♣≈≈##.....Y##~~  ♣≈≈#...)....#93aj|† ♣≈≈#..ß..ß....'.....' ♣ #...))÷....#~~~~~ ##.........#~~~~~ ##...ß...##~~~~ ##.....##.... ##...##93aj# ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#+ .'.....+ #....# ♣....##....#~? ♣...##÷....#~)..  93aj ♣≈≈##.....Y##~~  ♣≈≈#...)....#† ♣≈≈#..ß..ß....'.....' ♣ #...))÷....#~~~~~ ##.........#~~~~~ ##...ß...##~~~~ ##.....##.... ##...## _An orc warrior is nearby! ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#+ .'.....+ #....# ♣....##....#~? ♣...##÷....#~)..  ♣≈≈##.....Y##~~  ♣≈≈#...)....#† ♣≈≈#..ß..ß....'.....' ♣ #...))÷....#~~~93aj~~ ##.........#~~~~~ ##...ß...##~~~~ ##.....##.... ##...##93aja# ?.  ♣♣..o..#....##ß.ß  ♣......'.....#o.. + ♣∩.∩...'.....#+ .'.....93ajb4+ #....# ♣....##....#~? ♣...##÷....#~)..  ♣≈≈##.....Y##~~  ♣≈≈#...)....#† ♣≈≈#..ß..ß....'.....' ♣ #...))÷....#~~~~~ 93ajc##.........#~~~~~ ##...ß...##~~~~ ##.....##.... ##...##93aj&m93ajm93ajPu93ajwc _An orc warrior is nearby!93aj[ ♣.#~=. .~#~~# ♣....##....#~?........~ ♣♣..o..#....##ß.ß...ß.ß~##93aj ♣......'.....#.........~~+ ♣∩.∩...'.....#....∩....~~+ .'.....#.........~o+♣.....#....##ß.ß...ß.ß~## ♣....##....#~?........~#93ajS ♣...##÷..Y.#~).. ..~#~~# ♣≈≈##......##~~ #### ♣≈≈#...)....#########† ♣≈≈#..ß..ß....'.....'♣ #...))÷....#~~~~~#...93aj......#~~~~~#...ßß...##~~~~~..##...##.........##..93aj+ ♣≈≈.##~~ ~~#### ♣...##.....#~=.. .~#~~# ♣....##....#~?........~ ♣♣..o..#....##ß.ß...ß.ß~## ♣......'.....#.........~~+ ♣∩.∩...'.....#....∩....~~+ .'.....#.........~o+♣.....#....##ß.ß...ß.ß~## ♣....##.Y..#~?........~# ♣...##÷....#~)..j7C49m ..~#~~# ♣≈≈##..~~ #### ♣≈≈#...)....#########† ♣≈≈#..ß..ß....'.....'♣ #...))÷....#~~~~~#.........#~~~~~#...ßß...##~~~~~..##.o6.0)Regen (2) ∩ _You roll towards the orc warrior!93aj  ♣≈≈)..#########.. ♣≈≈##......##~~ ~~#### ♣...##.....#~=.. .~#~~# ♣....##....#~?........~ ♣♣.....#....##ß.ß...ß.ß~# ♣....o.'.....#.........~~93aj L ♣∩.∩...'.....#....∩....~~ ♣......'.....#.........~o♣.....#Y...##ß.ß...ß.ß~# ♣....##....#~?........~# ♣...##÷....#~).. ..~#~~# ♣≈≈##..~~ #### ♣≈≈#...)....#########†93aj  ♣≈≈#..ß..ß....'.....'♣ #...))÷....#~~~~~#.........#~~~~~ß...##~~~~~93ajo Z ♣≈≈#..ß..ß....)†....) ♣≈≈#.....)..#########.. ♣≈≈##......##~~ ~~## ♣...##.....#~=.. .~#~~ ♣....##....#~?........~ ♣♣.....#....##ß.ß...ß.ß ♣....o.'.....#.........93aj;  ♣∩.∩...'.....#....∩....~ ♣......Y.....#.........~♣♣.....#....##ß.ß...ß.ß~ ♣....##....#~?........~ ♣...##÷....#~).. ..~#~~ ♣≈≈##..~~ ### ♣≈≈#...)....#########† ♣≈≈#..ß..ß....'.....'93ajv ♣ #...))÷....#~~~~~#......#~~~~~93ajN L.o93aj 93aj, X7493aje 9∩93aj _An orc warrior is nearby! _You roll towards the orc warrior!93aj= t _You roll towards the orc warrior! _There is an open gate here.93aj{ 4#93aj 4=8.2 (0.993aj 9∩93aj( _You closely miss the orc warrior. The orc warrior barely misses you.:3ajCe  You barely miss the orc warrior.:3ajEW83----=:3aj^E9.0 (0.8:3ajPB∩#:3ajRA _The orc warrior hits you with a +0 war axe!:3aj  You headbutt the orc warrior!  The orc warrior is heavily wounded.:3aj[2----9 (0.9:3aj3:3ajA _The orc warrior hits you with a +0 war axe.:3ajA  You hit the orc warrior.  The orc warrior is severely wounded.:3ajl^5=-10.8:3aj B#:3ajQ _The orc warrior misses you.:3aj  You closely miss the orc warrior.The orc warrior is severely wounded.:3aj6?7=:3ajr-1.6 (0.83:3aj{;∩:3ajY _The orc warrior closely misses you.:3aj f  You closely miss the orc warrior.:3aj Z9=2.5 (0.9:3ajB∩#:3ajd _The orc warrior is severely wounded.:3aj  You hit the orc warrior but do no damage.The orc warrior is severely wounded.:3aj `91=3.4:3ajh$ r∩∩#:3aj4' Y _The orc warrior closely misses you.:3aj  You headbutt the orc warrior!  The orc warrior is almost dead.:3aj 404.2 (0.8:3aj `∩∩#:3ajY A _The orc warrior hits you with a +0 war axe.:3aj r )You headbutt the orc warrior!:3aj R:3aj b2=75.1 (0.9:3ajI 8#:3aj O _You kill the orc warrior!:3aj :3aj :3aj :3aj H _No target in view!;3ajR;3ajPS;3ajm;3aj v^ _No target in view!;3ajv;3aj|;3ajd~;3ajJh5== _;3aj0;3aj ;3ajf2;3aj;3aj;3ajw;3aj ;3ajT;3ajy;3aj;3ajT;3ajb;3aj8;3aj$=;3ajB1) Water ;3ajy;3ajf> _You enter the deep water.;3aj;3aj;3aj;3ajS;3aj8;3ajҮ;3ajb;3aj;3aj>;3aj;3ajԷ;3aj;3aj;3ajֻ;3ajټ;3aj;3ajA;3aj*;3aj;3aj;3aj';3aj];3aj{;3aj;3aj;3ajQ;3aj7;3aj;3aj;3aj;3aj;3ajQ;3ajE;3ajJ;3aj4;3aj;3aj;3aj\;3aj;3aj;3aj,;3aj(;3aj;3aj;3ajU;3aj;3ajV;3aj;3aj(;3ajj;3aj;3ajN;3aj;3aj^ ;3ajq ;3aj;3aj;3aj;3ajG;3aj;3aj;3aj;3aj;3aj;3aj;3ajS;3ajH#R  There is an empty arch of ancient stone here.;3aj%;3aj& _;3aj'(;3ajC*;3ajU,;3aj,;3aj-;3aj/;3aj!2;3ajm2;3aj3;3aj5;3aj7;3ajk8;3aj8;3aj;;3aj=;3aj==Water ;3aj ?;3ajA> _You enter the deep water.;3ajQC;3ajC;3aj>E;3ajF;3aj"H;3ajpH;3ajiI;3ajM;3ajO;3aj`O;3aj P;3ajR;3ajkS;3ajS;3ajT;3ajV;3ajW;3ajW;3ajX;3aj[;3aj\;3aj],;3ajSg;3ajh;3ajOi;3ajJl;3ajOr;3ajs,;3ajt;3ajw;3ajy,;3aj[z;3aj<};3aj~;3aj;3aj;3aj;3aj;3aj9;3ajH;3aj;3aj!;3ajj,;3ajd;3aj;3aje(;3aj;3aj̕;3aj;3aj—;3aj;3aj ;3ajI,;3aj  There is an open gate here. _;3ajH;3aj;3aj;3aj;3aj7;3ajp;3aj(;3aj;3aj%;3aj~;3aj] ;3aj  ;3aj3: There is an open door, spattered with blood here.;3aj/^  Items here: )) [[ ÷ †.;3aj;3aj??Water ;3aj4;3aj$ ;3aj_You enter the shallow water.;3aj@;3aj;3ajU ;3aj+` ♣♣;3aj,I♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣#####  ;3aj,♣♣≈≈≈##...##.........##...## ♣♣≈≈≈##.....##.......##.....## ♣≈≈≈##...ß...##~~~~~##.......## ♣≈≈##.........#~Y~~~#...ß..ß..## -68.1 (53.0) ;3aj,♣≈≈#.........)#~~~~~#..........# ♣≈≈#..ß..ß....)÷....)...# ;3aj]-♣≈≈#.....)..#########......ß...# ♣≈≈##......##~~ ~~####......## ♣...##.....#~=.. .~#~~#.....## ♣....##....#~?........~#....## ♣.....#....##ß.ß...ß.ß~##...# ......'.....#..;3aj-N~~+...#;3aj.7-;3aj6;3aj8 ;3aj8F_Key pressed, stopping explore.;3aj6TI;3ajW;3ajQZ;3ajl^: _;3ajv;3ajx;3ajAy;3aj {;3aj};3ajl;3aj߀;3aj;3aj΅;3aj5>;3aj8;3aj@  There is an open door, spattered with blood here.;3aj^  Items here: )) [[ ÷÷÷.;3aj6;3aj _;3aj;3aj;3ajA,;3aj;3ajD;3ajX;3aj[;3aj;3aj;3ajׯ;3aj ,;3ajI;3ajִ;3aj,;3aj;3aj;3ajW;3aj!;3ajm;3aj;3ajh;3aj,;3aj;3ajW;3aj,;3ajY;3aj9;3aja,;3aj;3aj;3aj;3aj8;3aj[;3aj;3aj;3aj;3aj);3aj;3aj;3aj2;3aj;3ajY;3aj ,;3aj ;3aj@  There is an open door, spattered with blood here.;3aj^  Items here: )) [[ ÷÷÷.;3ajU;3aj  _;3aj;3aj;3aj;3aj0 ;3aj!;3aj$;3aj&;3aj1';3aj(;3aj+;3ajW8,;3aj<;3aj?;3ajtB,;3aj6D;3aj@Hd  You see here a kobold skeleton.;3ajK;3ajmL _;3ajN;3ajR@  There is an open door, spattered with blood here.;3ajU^  Items here: )) [[ ÷ †.;3ajY;3ajY _;3aj[;3ajV^;3aja;3aja;3ajc;3aje;3ajh;3ajh;3ajj;3ajsm;3ajo;3ajo;3ajq;3aj7t;3ajv;3ajv;3ajy;3aj|;3aj,;3aj;3aj;3aj,;3ajd;3ajq;3ajn;3ajӹ;3aj<;3aj;;3aj;3aj;3aj;3aj?;3aj;3ajZ;3aj.;3aj;3aj,;3aj ;3ajw;3aj;3aj;3aj;3aj;3aj,;3aj1;3ajp;3aj,;3aj;3aj@  There is an open door, spattered with blood here.;3aji^  Items here: )) [[ ÷ †.;3aj5 _;3ajz;3aj ♣♣♣♣♣♣♣♣♣♣♣∩♣♣♣♣♣≈≈≈#####♣♣♣.....♣♣♣#####♣♣≈≈≈##...##.........##...##;3aj>♣♣≈≈≈##.....##.......##.....##≈≈≈##...ß...##~~~~~##.......##  ♣≈≈##.........#~~~~~#...ß..ß..##  ♣≈≈#.........)#~~~~~#..........# ;3aj, ♣≈≈#..ß..ß....)Y....)..........#207.1 (39 ;3ajTj ♣≈≈#.....)..#########......ß...#  ♣≈≈##......##~~~#~~~####.# ;3aj ♣...##.....#~=.....~#~~#.....#  ♣....##....#~?........~#.;3aj|...##♣.....#....##ß.ß...ß.ß~##.;3aj #.....'.....#.~~+...∩.∩..)'.....#....∩....~o+...# ♣......;3ajD'.....#.~~+...#;3aj]You see here a kobold skeleton.;3ajK;3ajR;3ajT _Key pressed, stopping explore.;3aj4I;3aj4Q;3ajgT;3ajZ: _;3ajv];3aj_;3aj7`;3aj3b;3aj{f;3ajfi;3aji;3ajk;3ajo;3aj)r;3ajmr;3ajt;3ajx;3aj{,;3aj};3ajF@  There is an open door, spattered with blood here.;3aj^  Items here: )) [[ ÷÷÷.;3ajn;3aj$ _;3ajs;3aj;3ajY;3aj;3aj;3aj;3aj;3aj5;3aj;3aj;3ajޛ;3aj;3aj-;3aj;3aj;3aj;3aj;3ajC;3ajڨ;3ajM;3aj ;3aj+;3aj;3aj;3aj;3aj% ß...##~~~~~##.......## .....#~~~~~#...ß..ß..## ....)#~~~~~#..........# ß....)÷....)...# )..#########......ß...# ..##~~~#~~~####......## ..#~=.....~#~~#.....## ..#~?~#....## ..##ß.ß...ß.ß~##Y..# 19.1 (12 ;3aj...#.........~o+...# ...#....∩....~~+...# ...#.........~~+...# ..##ß.ß...ß.ß~##...# ..#~?........~#....## o   orc warlord ..#~).....~#~~#.....## ;3aj..##~~~#~~~####......## ...#########†.....ß...#;3aj;3aj;3aj7;3aj;3aj};3ajX;3aj÷....#......0.0) ;3aj ;3ajIs _Could not explore, unopened runed door.;3ajMw3;3ajKz;3aj2;3aj7;3ajs _Could not explore, unopened runed door.;3aj([ 3;3aj^ ;3aj1 ;3aj ;3aj ;3aj2 ] _Could not explore, unopened runed door.;3aj_ 3;3ajb ;3aj ;3ajH ;3aj+ ;3aj ] _Could not explore, unopened runed door.<3aj\...##.......##.....## ß...###.......## .#...ß..ß..# ....)#~~~~~#. ß....)÷....)....... )..#########......ß...#<3aj]#~~~#~~~####......##=.....~#~.##~?........~#.Y..####ß.ß...ß.ß~##.....~o∩....~.#.........~~+#ß.ß...ß.ß~##<3ajU^}?........~#....##~).....~#~~###~~~#~~~####......#<3ajg<3aj^h220.1 (1 _<3ajo<3aj&q<3aj@..## ....##.......##ß...##~~~~~##.......#~~~~~#...ß..ß..## .....)#~~~~~#.# .ß....)÷....)..........#)..#########......ß...#.##~~~#~~~####......##<3ajA.#~=.....~#~~#Y....##.#~?........~#....###ß.ß...ß.ß~##...#.#.........~o+...#.#....∩....~~+...#..#.........~~+...#.##ß.ß...ß.ß~##...#.#~?........~#....#.#~).....~#~~#<3ajI<3aj~J%1<3ajQ<3ajR<3aj <3ajÝ<3aj<3aj<3ajF M####♣♣♣.....♣♣♣##### ##..##...## ...##.......##.....## ß...##.......## .#~~~~~#...ß..ß..#....)#~~~~~#.ß....)÷....).......<3ajG )..#########......ß...##~~~#~~~####Y.....##=.....~#~.##~?........~#....####ß.ß...ß.ß~## ....#.........~o+...#~.....~#....#<3ajR <3ajS %2<3ajz\ <3aj7^ <3aj ♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣### #..##....##.......##ß...##~~~~~##.......#~~~~~#...ß..ß..## ......)#~~~~~#.# ..ß....)÷....)..........#<3aj )..#########..Y...ß...#.##~~~#~~~####......##.#~=.....~#~~#.....##.#~?........~#....###ß.ß...ß.ß~##...#.#.........~o+...#.#....∩...<3aj٩ .~~+...#..#.........~~+...#.##ß.ß...ß.ß~##...<3aj4 3∩∩<3aj˺ <3aj  ♣♣♣ ♣♣ ♣♣♣∩♣♣♣ ≈#####♣♣♣.....♣♣♣### ##..## #.....##.......##ß...##~~~~~##.......#~~~~~#...ß..ß..##.....)#~~~~~#.# ß..ß....)÷....).Y........#<3aj )..#########......ß...#.##~~~#~~~####......##.#~=.....~#~~#.....## #....#~?........~#..## #....##ß.ß...ß.ß~##...# '.....#.........~o+...# '.....#....∩....~~+...# '.....#.........~~<3aj H+...#<3ajs <3aj %4<3aj D∩∩<3aj =3aj ♣♣♣ ♣♣♣ ♣♣♣∩♣♣♣ ≈≈#####♣♣♣.....♣♣♣### ≈##..## ##.....##.......## #...ß...##~~~~~##.......#~~~~~#...ß..ß..## ........)#~~~~~#.# .=3ajOß..ß....)÷....)..........#)..#########......ß...#.##~~~#~~~####......##.#~=.....~#~~#.....## ##....#~?........~#....## .#....##ß.ß...ß.ß~##...# .'.....#.........~o+...# )'.....#....∩....~~+...#=3aj=3aj;=3aj%5=3aj:X∩∩=3ajW=3aj3=3aj=3aj=3aj3=3aj=3aj~=3aj♣♣♣ ♣♣♣♣♣♣♣∩♣♣♣ ≈≈≈#####♣♣♣.....♣♣♣#####...##.........##...##..##........##ß...##~~~~~..##......#~~~~~#...ß..ß..##)#~~~~~#..........#ß..ß....)÷.....# .....)..#########ß...# #......##~~~#~~~####......## ##.....#~=.....~#~~#. .##....#~?........~#... ..#....##ß.ß...ß.ß~##... ..'.....#.........~o+...# .)'.....#....∩....~~+...# ..'.....#.........~~+...#=3aj2)=3aj)%6=3aj 2D∩∩=3aj5 _Items here: )) [[ ÷÷÷. _Could not explore, unopened runed door. _ There is an open door, spattered with blood here.=3aj7o _Items here: )) [[ ÷÷÷.=3aj  ♣♣♣♣ ♣♣♣∩♣♣♣ ♣≈≈≈#####♣♣♣.....♣♣♣#####≈##...##...##...##≈##.....##.......##.....## ≈##...ß...##~~~~~##.......## ##=3aj .#~~~~~#...ß..ß..## #.)#~~~~~#.# #..ß..ß....)÷...Y).# #.....)..#......ß...# ##......##~~~#~~~####......## .##.....#~=.....~#~~#.....## ..##....#~?.~#....## ...#....##ß.ß...ß.ß~##...# ...'.....#.~o+...# ..)'.....#....∩....~~+...# ...'.....#.~~+...#=3aji =3ajL ,7 _=3aj8 =3ajC =3ajDT  ♣♣♣  ♣♣♣♣♣ ♣♣♣∩♣♣♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣≈≈≈##...##..##...##=3ajT ≈##.....##.##.....##≈##...ß...##~~~~~##.......## ≈##.#~~~~~#...ß..ß..## ≈#.)#~~~~~#.# ≈#..ß..ß....)÷..Y.)=3ajU .# ≈#.....)..#......ß...# =3aj>U ≈##......##~~~#~~~####......## ..##.....#~=.....~#~~#.....## =3ajbU F...##....#~?.~#....## =3ajU l....#....##ß.ß...ß.ß~##...# ....'.....#.~o+...# =3ajU ∩..)'.....#....∩....~~+...# ....'.....#.~~+...#=3aj_ =3aj?` %8=3ajg =3ajh =3ajR( ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣  ♣♣≈≈≈#####♣♣♣.....♣♣♣#####♣≈≈≈##...##.##...## ♣≈≈≈##.....##.##.....##≈##...ß...##~~~~~##.......##=3aj(y≈##.........#~~~~~#...ß..ß..##≈#.)#~~~~~#.#≈#..ß..ß....)÷.Y..).#≈#.....)..#......ß...#≈##......##~~~#~~~####......##.##.....#~=.....~#~~#.....## ....##....#~?.~#....## =3aj)n.....#....##ß.ß...ß.ß~##...# .....'.....#.~o+...# =3aj)).∩..)'.....#....∩....~~+...# .....'.....#.~~+...#=3aj2=3aj~3%9=3ajG;9∩=3aj<>3ajmu ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣#####  ♣♣≈≈≈##...##.##...##♣≈≈≈##.....##.##.....## ♣≈≈≈##...ß...##~~~~~##.## ♣≈≈##.........#~~~~~#...ß..ß..## ♣≈≈#>3aj .)#~~~~~#.# ♣≈≈#..ß..ß....)÷Y...).# ♣≈≈#.....)..#......ß...# ♣≈≈##......##~~~#~~~####......## ♣...##.....#~=.....~#~~#.....## ♣....##....#~?.~#....## ♣.....#....##ß.ß...ß.ß~##...# ......'.....#>3aj9.~o+...# ∩.∩..)'.....#....∩....~~+...# ......'.....#>3ajK.~~+...#>3aj>3aj9&30>3aj9∩>3aj >3ajUQ ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##..##...##  ♣♣≈≈≈##.....##.##.....##  ♣≈≈≈##...ß...##~~~~~##.##  ♣≈≈##...#~~~~~#...ß..ß..##  ♣≈≈#.)#~~~~~#.#  ♣≈≈#..ß..ß....)Y....).#  ♣≈≈#.....)..#......ß...#  ♣≈≈##......##~~~#~~~####......##  ♣...##.....#~=.....~>3ajQ#~~#.....##  ♣....##....#~?.~#....## ♣♣.....#....##ß.ß...ß.ß~##...# ♣......'.....#.~o+...# ♣∩.∩..)'.....#....∩....~~+...# ♣......'.....#.~~+...#>3aj\>3ajj]%1>3aje:∩>3ajTiu _You see here a kobold skeleton.>3aj} ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##...##...## ♣♣≈≈≈##.....##.......##.....##>3ajL{ ♣≈≈≈##...ß...##~~~~~##.## ♣≈≈##..#~~~~~#...ß..ß.. ♣≈≈#.)#~~~~~#. ♣≈≈#..ß..ß....Y÷....). ♣≈≈#.....)..#......ß... ♣≈≈##......##~~~#~~~####...... ♣...##.....#~=.....~#~~#.....##  ♣....##....#~?>3aj.~#....##  ♣♣.....#....##ß.ß...ß.ß~##...#  ♣......'.....#.~o+...#  ♣∩.∩..)'.....#....∩....~~+...#  ♣......'.....#.~~+...#>3aj >3aj ,2 _>3ajl:∩>3ajs@  There is an open door, spattered with blood here.>3ajm _Items here: )) [[ ÷÷.>3ajn ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##.........##...## ♣♣≈≈≈##.....##.......##.....## ♣≈≈≈##...ß...##~~~~~##. ♣≈≈##.#~~~~~#...ß..ß.. ♣≈≈#.)#~~~~~#>3aj ♣≈≈#..ß..ß...Y)÷....) ♣≈≈#.....)..#......ß ♣≈≈##......##~~~#~~~####...... ♣...##.....#~=.....~#~~#..... ♣....##....#~?.~#....## ♣♣.....#....##ß.ß...ß.ß~##...#>3aj ♣......'.....#.~o+...#  ♣∩.∩..)'.....#....∩....~~+...#  ♣......'.....#.~~+...#>3aj>3ajc,3 _>3ajY>3aj >3aj NA ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##.........##...## ♣♣≈≈≈##.....##.......##..... ♣≈≈≈##...ß...##~~~~~##. ♣≈≈##.#~~~~~#...ß..ß ♣≈≈#.)#~~~~~# ♣≈≈#..ß..ß..Y.)÷....) ♣≈≈#.....)..>3ajOe#......ß ♣≈≈##......##~~~#~~~#### ♣...##.....#~=.....~#~~#..... ♣....##....#~?.~#.... ♣♣.....#....##ß.ß...ß.ß~##...#  ♣......'.....#.~o+...#  ♣∩.∩..)'.....#....∩....~~+...#  ♣......'.....#.~~+...# >3aj [;4>3ajPb;∩>3ajc>3aj0 9 ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### 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s♣≈≈#.)#~~~~~#.♣≈≈#..ß..ß....)÷....).♣≈≈#.....)..#########......ß♣≈≈##......##~~~#~~~####.♣...##.....#~=.....~#~~#.♣....##....#~?.~#.♣♣.....#....##ß.ß...ß.ß~##.♣......'.....#.B3aj @~o+.♣∩.∩..)'....Y#....∩....~~+.♣......'.....#.~~+.♣♣.....#....##ß.ß...ß.ß~##.B3aj_ ♣....##....#~?.~#.♣...##÷....#~).....~#~~#.♣≈≈##......##~~~#~~~####.♣≈≈#...)....#########†.....ß♣≈≈#..ß..ß....'.....'.♣≈≈#...))÷....#~~~~~#.B3ajU B3aj %4B3aj B3aj B3aj B3ajq B3aj B3ajD B3ajw  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.C3aj======5 _You bellow for attention!C3ajC3aj5C3ajC3ajţC3ajdC3aj$C3ajeC3ajC3ajC3ajC3ajC3ajC3aj<C3ajvC3aj@C3ajC3ajIC3ajpC3ajeC3ajC3aj8C3ajC3ajC3ajC3ajcC3ajC3ajC3ajTC3ajC3aj C3ajC3aj]C3ajGC3ajC3ajn"C3aj|#C3aj&C3aj*C3aj+C3aj/C3aj3C3aj4C3ajk7C3aj;C3aj<C3aj%@C3ajQEC3ajDFC3ajIC3ajMC3ajNC3ajLRC3ajVC3ajWC3aj[C3aj3`C3aj aC3ajZdC3aj~hC3ajuiC3ajlC3ajc{C3aj|C3ajڈC3ajݎC3aj!C3aj5C3aj0C3ajDC3ajC3ajtC3ajjC3aj֨C3aj0C3ajcC3ajC3ajHC3aj:C3ajC3ajC3ajC3ajC3ajC3ajmC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3ajC3aju C3ajC3ajC3ajC3ajC3aj(C3aj/C3aj?4C3aj7C3aj19C3aj">C3aj@TC3ajTC3ajoC3ajɁC3aj3C3ajC3aj{C3ajC3ajC3ajC3ajC3aj<C3aj̞C3ajC3ajC3ajC3ajC3ajC3ajWC3aj*C3ajC3ajXC3aj6C3ajC3ajC3ajgC3ajC3ajC3ajC3aj C3ajC3ajC3ajC3ajC3ajC3ajYC3aj"C3ajC3ajC3aj)C3ajnC3ajC3aj1C3aj8C3aj C3ajC3ajVC3ajT&C3ajx7C3aj"?C3aj@C3ajFC3ajNC3ajUC3ajfVC3aj[C3ajadC3aj5i,C3ajmC3ajv,C3aj{C3ajP,C3ajjC3aj,C3ajC3aj#,C3ajC3ajι,C3ajC3aj,C3ajNC3aj},C3ajJC3aj,C3ajC3aj#,C3ajpC3aj,C3ajnC3ajC3aj7C3aj@C3aj,C3aj%C3aj4.,C3aj2C3ajU9,C3aj(>C3ajF,C3ajJC3ajQ,C3ajTVC3aj ],C3ajaC3ajj,C3ajnC3ajt,C3ajwC3ajm,C3ajCC3aj,C3ajC3aj,C3ajƞC3aj,C3ajC3aj,C3ajC5C3ajVBC3ajXY,C3aj^C3ajf,C3ajrC3ajt,C3ajwC3aj,C3aj C3ajÍ,C3ajC3ajC3ajC3ajC3ajLC3aj˺C3ajC3ajI,C3aj=C3ajC3aj,C3ajC3ajiC3ajC3ajC3aj/,C3ajC3aj,C3aj,C3aj6>,C3ajDC3ajwM,C3ajQC3ajZ,C3ajaC3aj^rx oo   orc warlord ♣≈≈#...))÷....#~~~~~#....... _You start waiting.C3aj91364.1 (99.0)C3ajP------5.1 (100.0)C3ajC3ajV# _Done waiting.C3aj C3aj Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangsC3ajH e - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|onC3ajd C3ajm ♣≈≈#.........)#~~~~~#....... Jingleheimer the Mimic♣≈≈#..ß..ß....)÷....)....... Armataur♣≈≈#.....)..#########......ß Health: 95/95 ========================♣≈≈##......##~~~#~~~####.... Magic: 10/10 ========================♣...##.....#~=.....~#~~#.... AC: 6Str: 29♣....##....#~?........~#.... EV: 15Int: 11C3aj: ♣♣.....#....##ß.ß...ß.ß~##... SH: 0Dex: 10♣......'.....#.........~o+... XL: 10 Next: 37% Place: a Bailey♣∩.∩..)'....Y#o...∩....~~+... Noise: ---------  Time: 9365.1 (0.0)♣......'.....#.........~~+... -) Horns♣♣.....#....##ß.ß...ß.ß~##... Nothing quiveredC3aj ♣....##....#~?........~#.... Yak ♣...##÷....#~).....~#~~#....♣≈≈##......##~~~#~~~####.... o   orc warlord♣≈≈#...)....#########†.....ß♣≈≈#..ß..ß....'.....'.......♣≈≈#...))÷....#~~~~~#.......r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention! _You start waiting. _Done waiting.C3ajb C3aj C3ajy F _Clearing quiver.D3ajp ♣≈≈##..#~~~~~#...ß ♣≈≈#.........)#~~~~~# ♣≈≈#..ß..ß....)÷....)...... ♣≈≈)..#########.. ♣≈≈.##~~~#~~~#### ♣.#~=.....~#~~# ♣....##....#~?........~ ♣♣.....#....##ß.ß...ß.ß~##D3aj  ♣......'...Y.#.........~o+ ♣∩.∩..)'.....#o...∩....~~+ .'.....#.........~~+♣.....#....##ß.ß...ß.ß~## ♣....##....#~?........~# ♣...##÷....#~).....~#~~# ♣≈≈##......##~~~#~~~####... ♣≈≈#...)....#########† ♣≈≈#..ß..ß....'.....'D3aj Io.D3aj{"D3aj-D3aj%5"6.1 (1 D3aj6_D3ajrD3aj:7≈##...ß...##...#..ß.......)#~~~~~#ß..ß....)÷....)#.....)..#########...≈≈##.#~~~#~~~#####.....#~=.....~#~ ♣....##....#~?........~#.♣.....#...Y##ß.ß...ß.ß~##......o........~o∩.∩..)∩......'.....#.........~~+♣♣.....#....##ß.ß...ß.ß~##.##3aj80G?...........##÷....#~).....~#~~#......##~~~#~~~####.)....#########†D3ajZ;7D3ajzkD3ajpD3aj̅♣≈≈≈##.....##.......##≈##...ß...##...#..ß.......)#~~~~~#ß..ß....)÷....)#.....)..#########...≈≈##.#~~~#~~~#####.....#~=.....~#~ ♣....##...Y#~?........~#.♣.....#....##ß.ß...ß.ß~##......o........~o∩.∩..)∩......'.....#.........~~+♣♣.....#....##ß.ß...ß.ß~##.3aj]0m##?...........##÷....#~).....~#~~#......##~~~#~~~####D3aj׻;8D3aje;∩D3ajYD3ajM ♣♣≈≈≈##...##..##♣≈≈≈##.....##.......##≈##...ß...###...#.#ß.......)#~~~~~#ß..ß....)÷....)#.....)..#########...≈≈##.#~~~#~~~#####.=.....~#~ ♣....##....#~?........~#.♣.....#....##ß.ß...ß.ß~##♣......'.....#o........~o+.. Yak ...... ... .##÷....#~).... D3ajD3aj%9D3aj{9∩D3ajpD3aj?M ♣♣≈≈≈#####♣♣♣.....♣♣♣#### ♣♣≈≈≈##...##..##♣≈≈≈##.....##.......##≈##...ß...##...#D3aj.#ß.......)#~~~~~#ß..ß....)÷....)#.....)..#########...≈≈##.#~~~#~~~#####.=.....~#~ ♣....##....#~?........~#.♣♣.....#....##ß.ß...ß.ß~##.. Yak #.. ...D3ajw?..##....#~?...D3ajD3aj&70D3aj;∩D3ajgE3aj ♣♣♣ ♣♣♣∩♣♣♣ ###♣♣♣.....♣♣♣#####E3aj 2##..#E3aj W♣..##.......E3ajD p♣≈ß...##~~~~~##....♣≈≈#E3aj #~~~~~#...ß..ß♣≈≈#.........)#~~~~~#.♣≈≈#..ß..ß....)÷....).E3aj ♣≈≈#.....).Y#########......ß♣≈≈##......##~~~#~~~####.♣...##.....#~=.....~#~~#.E3ajk ....##....#~?........~#..♣#....##ß.ß...ß.ß~##.♣......'.....#o........~o+.♣∩.∩..)'.....#....∩....~~+.E3aj ♣......'.....#.........~~+.♣♣.....#....##ß.ß...ß.ß~#E3aj<E3aj%1E3aj"M∩∩E3aj$E3ajI ♣♣♣ ♣♣♣ ♣♣♣∩♣♣♣ ###♣♣♣.....♣♣♣##### ##..##♣..##.......#♣≈ß...##~~~~~##.......♣≈≈##~~~~~#...ß..ß♣≈≈#.........)#~~~~~#.♣≈≈#..ß..ß..Y.)÷....)..♣≈≈#.....)..#########......ß♣≈≈##......##~~~#~~~####.♣...##.....#~=.....~#~~#.....##....#~?........~#....#♣#....##ß.ß...ß.ß~##...#♣......'.....#o........~o+...#♣∩.∩..)'.....#....∩....~~+E3ajK[40m...#♣......'.....#.........~~+...#2E3aj:[2∩E3ajgE3ajgUE3aj\♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##.........##...## ♣♣≈≈≈##.....##.......##.....#♣≈≈≈##...ß...##~~~~~##.#♣≈≈##.#~~~~~#...ß..ß.♣≈≈#.)#~~~~~#.♣≈≈#..ß..ß...Y)÷....).♣≈≈#.....)..#......ß.♣≈≈##......##~~~#~~~####.♣...##.....#~=.....~#~~#.....#♣....##....#~?.~#....#♣♣.....#....##ß.ß...ß.ß~##...#♣......'.....#o.~o3aj]_;1m+...#♣∩.∩..)'.....#....∩....~~+...#♣......'.....#.~~+...#E3aj^E3aj7%3E3aj:∩E3ajlE3ajE3aj2♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##.........##...## ♣♣≈≈≈##.....##.......##.....## ♣≈≈≈##...ß...##~~~~~##.#♣≈≈##.#~~~~~#...ß..ß..#♣≈≈#.)#~~~~~#.♣≈≈#..ß..ß....Y÷....).♣≈≈#.....)..#E3aj......ß.♣≈≈##......##~~~#~~~####......#♣...##.....#~=.....~#~~#.....#♣....##..  ♣♣.....#.  ♣......' E3aj(E3ajg)%4E3ajY2:∩E3aj6@  There is an open door, spattered with blood here.E3ajQ9m _Items here: )) [[ ÷÷.E3aj+f ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##...##...##  ♣♣≈≈≈##.....##.......##.....##  E3ajAg ♣≈≈≈##...ß...##~~~~~##.##  ♣≈≈##..#~~~~~#...ß..ß..#♣≈≈#.)#~~~~~#.#♣≈≈#..ß..ß....)Y....).#♣≈≈#.....)..#......ß...#♣≈≈##......##~~~#~~~####......#♣...##.....#~=.....~#~~#.....## E3aj^q E3ajr ,5 _E3aj | <∩E3aj u _You see here a kobold skeleton.E3ajΗ ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣#####  ♣♣≈≈≈##...##..##...## ♣♣≈≈≈##.....##.##.....## ♣≈≈≈##...ß...##~~~~~##.## ♣≈≈##...#~~~~~#...ß..ß..## ♣≈≈#.)#~~~~~#.# ♣≈≈#..ß..ß....)÷Y...).# ♣≈≈#.....)..#......ß...# ♣≈≈##......##~~~#~~~####......## ♣...##.....#~=.....~#~~#.....## 6 _∩∩F3aj7w♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣  ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##.##...## ≈≈≈##.....##.##.....## ≈≈≈##...ß...##~~~~~##.## F3aj)xW≈≈##.........#~~~~~#...ß..ß..## ≈≈#.)#~~~~~#.# ≈≈#..ß..ß....)÷.Y..).# ≈≈#.....)..#......ß...# ≈≈##......##~~~#~~~####......## ...##.....#~=.....~#~~#.....## F3aj3F3aj%7F3ajkN∩∩F3ajF3aj(F3aj_Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail F3aj: s - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs F3ajArmour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of iceF3aj+i - a +0 cloak  F3ajo - a +0 helmet Jewellery (go to first with "=)  j - a +5 ring of evasion (worn)  p - a +6 ring of strength (worn) F3aj t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv} Talismans (go to first with %) F3aj,k c - a rimehorn talisman (worn)b - a quill talisman  F3ajM8d - a storm talisman  h - an inkwell talisman F3aj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]G3aj= G3aj}/Missiles (  e - 3 throwing nets  f - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [) G3ajI n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of ice  i - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  j - a +5 ring of evasion (worn)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv} Talismans (go to first with %)c - a rimehorn talismanG3aj%  b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman  r - a mawbotH3ajL t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}. It is an ancient artefact. rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. H3ajQMMP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance}Menu/colouring prefixes: identified artefact jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, H3ajMtrans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.H3aj8F To do this, you must remove one of the following items: Jewellery (go to first with "=)  j - a +5 ring of evasion (worn)  p - a +6 ring of strength (worn)H3ajJ3ajV♣♣♣Jingleheimer the Mimic♣♣♣♣♣♣♣♣∩♣♣♣Armataur♣♣≈≈≈#####♣♣♣.....♣♣♣#####Health: 95/95 ======================== ♣♣≈≈≈##...##.........##...##Magic: 10/14 =================------- ♣≈≈≈##.....##.......##.....##AC: 6Str: 29 ≈≈≈##...ß...##~~~~~##.......##EV: 10Int: 11 ≈≈##.........#~~~~~#...ß..ß..##SH: 0Dex: 10 ≈≈#.........)#~~~~~#..........#XL: 10 Next: 37% Place: a Bailey ≈≈#..ß..ß....)÷.Y..)..........#Noise: --------- 3ajpm Time: 9377.1 (0.0) ≈≈#.....)..#########......ß...#-) Horns ≈≈##......##~~~#~~~####......##Nothing quivered ...##.....#~=.....~#~~#.....##Yak ....##....#~?........~#....## .....#....##ß.ß...ß.ß~##...# .....'.....#o........~o+...# .∩..)'.....#....∩....~~+...# .....'.....#.........~~+...# _Done waiting. _Clearing quiver.  There is an open door, spattered with blood here. _Items here: )) [[ ÷÷. _You see here a kobold skeleton.  You remove your +5 ring of evasion.8.1 (1J3aj'∩J3ajaJ3aj _J3aj Clearing quiJ3aj$ ver. J3aji There is an opeJ3aj(n door, spattered with blood here. J3aj!_Items here: )) [[ ÷÷J3aj6!. _J3ajnYou see here a kobolJ3aj'd skeleton. J3aj You remove your +5 ring of evaJ3ajO sion. J3ajE_t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}J3ajVFGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}j - a +5 ring of evasion Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a storm talisman  h - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]K3aj GMissiles (  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}  j - a +5 ring of evasion Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman  r - a mawbotN3ajb/N3ajz7N3ajQB♣♣♣Jingleheimer the Mimic♣♣♣♣♣♣♣♣∩♣♣♣Armataur♣♣≈≈≈#####♣♣♣.....♣♣♣#####Health: 95/95 ======================== ♣♣≈≈≈##...##.........##...##Magic: 10/14 =================------- ♣≈≈≈##.....##.......##.....##AC: 6Str: 29 ≈≈≈##...ß...##~~~~~##.......##EV: 10Int: 11 ≈≈##.........#~~~~~#...ß..ß..##SH: 0Dex: 10 ≈≈#.........)#~~~~~#..........#XL: 10 Next: 37% Place: a Bailey N3ajC ≈≈#..ß..ß....)÷.Y..)..........#Noise: ---------  Time: 9378.1 (0.0) ≈≈#.....)..#########......ß...#-) Horns ≈≈##......##~~~#~~~####......##Nothing quivered ...##.....#~=.....~#~~#.....##Yak ....##....#~?........~#....## .....#....##ß.ß...ß.ß~##...# .....'.....#o........~o+...# .∩..)'.....#....∩....~~+...# .....'.....#.........~~+...# _Clearing quiver.  There is an open door, spattered with blood here. _Items here: )) [[ ÷÷. _You see here a kobold skeleton.  You remove your +5 ring of evasion. _t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}N3aj\bN3ajcN3ajoN3ajqN3aj@ ♣♣♣  ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ≈≈≈##...##.##...## ≈≈≈##.....##.##.....## ##...ß...##~~~~~##.......## ##.........#~~~~~#...ß..ß..## #.)#~~~~~#.N3aj# # #..ß..ß....)÷..Y.).# #.....)..#......ß...# ##......##~~~#~~~####......## ##.....#~=.....~#~~#.....## N3aj9 N3ajɲ *9.1 (1N3aj׻ N3aj O3aj♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ≈≈≈#####♣♣♣.....♣♣♣##### ≈≈≈##...##..##...## ##.....##.##.....## ##...ß...##~~~~~##.......## ##.#~~~~~#...ß..ß..## #.)#~~~~~#.# #..ß..ß....)÷...Y).# #.....)..#......ß...# ##......##~~~#~~~####......## ##.....#~=.....~#~~#.....## 3ajPO3ajO3aj&80O3aj(X∩∩O3aj9O3ajm♣♣♣  ♣♣♣∩♣♣♣ O3ajX≈≈≈#####♣♣♣.....♣♣♣##### ##...##...##...## ##.....##.......##.....## ##...ß...##~~~~~##.......## .#~~~~~#...ß..ß..## .)#~~~~~#.# ..ß..ß....)÷....Y.# .....)..#......ß...# ......##~~~#~~~####......## ##.....#~=.....~#~~#.....## ##....#~?.~#....## O3ajO3ajs%1O3ajX∩∩O3ajHh  There is an open door, spattered with blood here. _Items here: )) [[ ÷÷. _You see here a kobold skeleton.  You remove your +5 ring of evasion. _t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}  There is an open door, spattered with blood here.O3ajo _Items here: )) [[ ÷÷÷.O3aj♣♣♣  ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣##### ##...##.........##...## ##.....##.......##.....## ...ß...##~~~~~##.## .#~~~~~#...ß..ß..## )#~~~~~#.# ß..ß....)÷....)# )..#......ß...# O3aj......##~~~#~~~####......## .....#~=.....~#~~#.....## ##....#~?.~#....###....##ß.ß...ß.ß~##...#'.....#o.~o+...# O3ajӷO3aj,2 _O3aj9∩O3ajO3aj ♣♣♣♣♣∩♣♣♣ ≈#####♣♣♣.....♣♣♣##### ##...##.........##... #..##.. ...ß...##~~~~~##.. ........#~~~~~#...ß..ß)#~~~~~#..........# ß..ß....)÷....).O3aj m# ..)..#########.Y....ß...# .##~~~#~~~####......## #~=.....~#~~#.....## #~?........~#....## ....##ß.ß...ß.ß~##...# '.....#o........~o+...# '.....#....∩....~~+...# '.....#..... #....##ß.ß...ß.ß~##...#O3aj. ;3O3aj4 O3aj$6 O3aj  ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣##### ...##.........##...## .....##.......##.....## ß...##~~~~~##.## O3ajY F#~~~~~#...ß..ß..## )#~~~~~#.# ..ß....)÷....).# )..##..Y...ß...# ##~~~#~~~####......## #~=.....~#~~#.....## O3ajÞ -....#~?.~#....## ....##ß.ß...ß.ß~##...# .....#o.~o+...# .....#....∩....~~+...# .....#.~~+...# O3aj O3aj %4O3aj O3aj X∩∩P3ajP3ajS####♣♣♣.....♣♣♣##### ...##.........##... .##..ß...##~~~~~##......#~~~~~#...ß..ßP3aj)#~~~~~#..........# ß....)÷....).# )..#########......ß...# P3ajC.##~~~#~~~####Y.....## #~=.....~#~~#.....## P3ajo#~?........~#....## P3aj<##ß.ß...ß.ß~##...# o........~o+...##....∩....~+...##.........P3aj###ß.ß...ß.ß~##P3ajH...##~?........~#....#P3ajN1=5∩P3ajP3aj'..##.........##...##.. ß...##~~~~~##......#~~~~~#...ß..ß)#~~~~~#..........# ß....)÷....).# )..#########......ß...# .##~~~#~~~####......## #~=.....~#~~#.Y...## #~?........~#....## ##ß.ß...ß.ß~##...# o........~o+...# #....∩....~~+...##.........~+...###ß.ß..P3aj'([40m.ß.ß~##...##~?........~#....###~).....~#~~#.P3aj]/P3aj0%6P3aj6P3ajq8P3aj  .####.....## ß...##~~~~~##.......## ........ß..ß..##)#~~~~~#.......... ß....)÷....). )..#########......ß ..##~~~#~~~####......##P3aj ~=.....~#~~#.....## ?........## #ß.ß...ß.ß~##...# .#o........~o+P3aj ....∩....~~....~.ß.ß~P3aj ..~~#~~#..... ..##~~~#~~~####......##P3aj?X7P3aj  ß...##~~~~~##.......## .....#...ß..ß..##)#.......... ß....)÷....). )..#########......ß ..##~~~#~~~####......##~=.....~#~~#.....## ?........## #ß.ß...ß.ß~##Y..# .#o........~~+P3aj ....∩....~~.....~.ß....~~####...... ...#########†.....ß...#P3aj ;8P3aj P3ajW P3aj_  ........ß..ß..##).......... ß....)÷....).. )..#########......ß ..##~~~#~~~####......##~=.....~#~~#.....## ?........~#....## #ß.ß...ß.ß~##...# .#o........~~+....∩.Yak ~##.....ß... ß....'.....'..........#P3ajܜ W=9P3aj Q3aj*2+ )....... ß....)÷....).. )..#########ß...# ..##~~~#~~~####......##~=.....~#~~#.....## ?........~#....## #ß.ß...ß.ß~##...# .#o........~~+....∩.##ß.ß...ß.ß~##~Yak ~####........# ÷....#~~~~~#..........#90Q3aj4:∩Q3ajS6Q3aj='''Q3ajQ3aj%1Q3ajZ8∩Q3aj( _You open the gate.Q3ajMx   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Q3ajk Q3aj u2========2Q3aj} Q3ajĕ / _You bellow for attention!R3ajA 3R3aj R3ajRR3ajo,R3ajBR3aj! _You start resting.An orc warlord comes into view.R3aj{7∩o------o   orc warlordR3aj"8*5.1 (3R3ajVBR3ajCm==------6.1 (4 _R3ajWL8∩R3aj5MR3aj .ß..ß..# ....)#~~~~~#.. ß....)÷....)....# )..#########......ß...##~~~#~~~####......##=.....~#~~#.....##~?........~#....####ß.ß...ß.ß~##o.....∩o.#.........~~'#ß.ß...ß.ß~##...# ?........~#....##~).....~#~~#.....## ##~~~#~~~####......# ...#########†.....ßR3aj...# ß....'.....'.oR3aj@7.1 (1R3ajR3ajR3aj ß...##.......## ....ß..ß..# ....)#~~~~~#.. ß....)÷....)....... )..#########......ß...##~~~#~~~####......##=.....~#~~#.....##~?........~#....####ß.ß...ß.ß~##o......∩.o.#.........~~'#ß.ß...ß.ß~##?........~#....## ~).....~#~~###~~~#~~~####......# ...#########†.....ßR3ajm [9;17H.o8R3aj @....##.......## .ß...##~~~~~##.......#~~~~~#...ß..ß..## .....)#~~~~~#..# .ß....)÷....)..........#)..#########......ß...#.##~~~#~~~####......##R3aj p.#~=.....~#~~#.....##.#~?........~#Y...###ß.ß...ß.ß~##...#R3aj; .#o........~~'...#R3aje .#....∩..o.~~'...#..#.........~~R3aj '...#.##ß.ß...ß.ß~##...#R3aj`# .#~?........~#....#.#~).....~#~~#.~~~#~~~####......##o.3==9∩R3ajߛ ##..##...## ...##.......##.....## ß...###.......## .#...ß..ß..#....)#~~~~~#..ß....)÷....).......R3aj; )..#########......ß...##~~~#~~~####......##=.....~#~.##~?........~#....####ß.ß...ß.ß~##R3ajw o.......o~∩.....#.........~~'R3aj N#ß.ß...ß.ß~##?........##~).....~#~~#R3ajQ p.oR3aj R3aj% '400R3aj' :∩R3ajq S3aj3S3aj)S3aj0S3aj####♣♣♣.....♣♣♣##### ##..##...## ...##.......##.....## ß...##.......## .#~~~~~#...ß..ß..#....)#~~~~~#.ß....)÷....).......)..#########......ß...##~~~#~~~####Y.....##=.....~#~.##~?........~#....####ß.ß...ß.ß~##o........~∩...o~.#.........~~'#ß.ß...ß.ß~##3aj;49m?........~#.o1S3ajo♣ ♣♣♣∩♣♣♣ #####♣♣♣.....♣♣♣### #..##....##.......##ß...##~~~~~##.......#~~~~~#...ß..ß..## ......)#~~~~~#.# ..ß....)÷....)..........#)..#########..Y...ß...#.##~~~#~~~####......##.#~=.....~#~~#.....##.#~?........~#....###ß.ß...ß.ß~##...#.#o........~~'...#.#....∩....o~'...#..#.........~~'...#.##ß.ß...ß.ß~##...2S3aj'4 ♣♣♣ ♣♣ ♣♣♣∩♣♣♣ ≈#####♣♣♣.....♣♣♣### ##..## #.....##.......##ß...##~~~~~##.......#~~~~~#...ß..ß..##.....)#~~~~~#.# ß..ß....)÷....).Y........#)..#########......ß...#.##~~~#~~~####......##.#~=.....~#~~#.....## #....#~?........~#..## #....##ß.ß...ß.ß~##...# '.....#o........~~'...# '.....#....∩....o~'...# '.....#.........~~'...#S3ajS3ajB==3S3ajS3ajS3ajm ` ♣♣♣♣ ♣♣♣∩♣♣♣≈#####♣♣♣.....♣♣♣##### ≈##...##.........##...###.....##.......##.....## #...ß...##~~~~~##.##.#~~~~~#...ß..ß..##.)#~~~~~#.# .ß..ß....)÷....).#.)..#......ß...#.##~~~#~~~####......## #.....#~=.....~#~~#.....## ##....#~?.~#....## .#....##ß.ß...ß.ß~##...# .'.....#o.~~'...# )'.....#....∩....o~'...# .'.....#.~~'...#S3ajw S3ajy %4S3aj S3aj S3aj8  ♣♣♣♣ ♣♣♣∩♣♣♣≈#####♣♣♣.....♣♣♣#####≈##...##.........##...## S3aj:9 +≈##.....##.......##.....## ##...ß...##~~~~~##.## #.#~~~~~#...ß..ß..##.)#~~~~~#.# ..ß..ß....)÷.....#.)..#......ß...# #......##~~~#~~~####......## ##.....#~=.....~#~~#.....## .##....#~?.~#....## ..#....##ß.ß...ß.ß~##...# ..'.....#o.~~'...# .)'.....#....∩....o~'...# ..'.....#.~~'...#S3aj^D S3aj|E %5S3ajY ;∩S3aj]_ @  There is an open door, spattered with blood here.S3aja o _Items here: )) [[ ÷÷÷.S3aj ♣♣♣♣ ♣♣♣∩♣♣♣ ♣≈≈≈#####♣♣♣.....♣♣♣#####≈##...##...##...##≈##.....##.......##.....## ≈##...ß...##~~~~~##.......## ##.#~~~~~#...ß..ß..## #.)#~~~~~#.# #..ß..ß....)÷...Y).# #.....)..#......ß...# ##......##~~~#~~~####......## .##.....#~=.....~#~~#.....## ..##....#~?.~#....## ...#....##ß.ß...ß.ß~##...# ...'.....#o.~~'...# ..)'.....#....∩....o~'...# ...'.....#.~~'...#4==6 _S3aj#@∩T3aj>Y% ♣♣♣  ♣♣♣♣♣ ♣♣♣∩♣♣♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣≈≈≈##...##..##...##≈##.....##.##.....##T3ajY≈##...ß...##~~~~~##.......## ≈##.#~~~~~#...ß..ß..## ≈#.)#~~~~~#.# T3aj Z≈#..ß..ß....)÷..Y.).# ≈#.....)..T3aj9Z #......ß...# ≈##......##~~~#~~~####......## ..##.....#~=.....~#~~#.....## T3aj^Zk...##....#~?.~#....## ....#....##ß.ß...ß.ß~##...# T3ajZ....'.....#o.~~'...# T3ajZ{∩..)'.....#....∩....o~'...# ....'.....#.~~'...#T3ajZT3ajldT3aje%7T3aj(<∩T3ajT3ajx0 ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣  ♣♣≈≈≈#####♣♣♣.....♣♣♣#####♣≈≈≈##...##.##...## ♣≈≈≈##.....##.##.....##≈##...ß...##~~~~~##.......##≈##.........#~~~~~#...ß..ß..##≈#.)#~~~~~#T3aj1.#≈#..ß..ß....)÷.Y..).#≈#.....)..#......ß...#≈##......##~~~#~~~####......##.##.....#~=.....~#~~#.....## ....##....#~?.~#....## .....#....##ß.ß...ß.ß~##...# .....'.....#o.~~'...# T3aj\1.∩..)'.....#....∩....o~'...# .....'.....#.~~'...#T3ajF33oT3aj,=o   orc warlordT3aj>%8T3ajAGN∩∩T3aj&LT3aju ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣#####  ♣♣≈≈≈##...##.##...##♣≈≈≈##.....##.##.....## ♣≈≈≈##...ß...##~~~~~##.## T3aj;♣≈≈##.........#~~~~~#...ß..ß..## ♣≈≈#.)#~~~~~#.# ♣≈≈#..ß..ß....)÷Y...).# ♣≈≈#.....)..#......ß...# ♣≈≈##......##~~~#~~~####o.....## ♣...##.....#~=.....~#~~#.....## T3aj_N♣....##....#~?.~#....## ♣.....#....##ß.ß...ß.ß~##...# ......'.....#o.~~'...# ∩.∩..)'.....#....∩....o~'...# ......'.....#.~~'...#T3ajdo.o   orc warlord9∩ ∩∩T3ajN W ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##..##...##  ♣♣≈≈≈##.....##.##.....##  ♣≈≈≈##...ß...##~~~~~##.##  ♣≈≈##...#~~~~~#...ß..ß..##  ♣≈≈#.)#~~~~~#.# T3aj+  ♣≈≈#..ß..ß....)Y....).#  ♣≈≈#.....)..#..o...ß...#  ♣≈≈##......##~~~#~~~####......##  ♣...##.....#~=.....~#~~#.....##  ♣....##....#~?.~#....##♣.....#....##ß.ß...ß.ß~##...# ♣......'.....#o.~~'...# T3ajq ♣∩.∩..)'.....#....∩....o~'...# ♣......'.....#.~~'...#T3aj 0oT3ajd .o   orc warlordT3aj C==10T3aj% D∩∩T3aj@ u _You see here a kobold skeleton.T3ajH D ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##...##...## ♣♣≈≈≈##.....##.......##.....## ♣≈≈≈##...ß...##~~~~~##.## ♣≈≈##..#~~~~~#...ß..ß.. ♣≈≈#.)#~~~~~#.T3aj  ♣≈≈#..ß..ß....Y÷....).o. ♣≈≈#.....)..#......ß... ♣≈≈##......##~~~#~~~####...... ♣...##.....#~=.....~#~~#.....##  ♣....##....#~?.~#....##  ♣♣.....#....##ß.ß...ß.ß~##...#  ♣......'.....#o.~~'...#  ♣∩.∩..)'.....#....∩....o~'...#  ♣......'.....#.~~'...#T3aj 0oT3aj .o   orc warlordT3ajN ,1 _T3aj <∩T3aj @  There is an open door, spattered with blood here.T3ajy  T3aj g_Items here: )) [[ ÷÷.U3ajxR ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##.........##...## ♣♣≈≈≈##.....##.......##.....## ♣≈≈≈##...ß...##~~~~~##. ♣≈≈##.#~~~~~#...ß..ß.. ♣≈≈#.)#~~~~~# ♣≈≈#..ß..ß...Y)÷....)o ♣≈≈#.....)..#......ß ♣≈≈##......##~~~#~~~####...... ♣...##.....#~=.....~#~~#..... ♣....##U3ajS[0;10;1m....#~?.~#....## ♣♣.....#....##ß.ß...ß.ß~##...#  ♣......'.....#o.~~'...#  ♣∩.∩..)'.....#....∩....o~'...#  ♣......'.....#.~~'...#oU3aj^W.o   orc warlordU3ajX,2 _U3ajdc:∩U3ajpeU3aj ♣♣♣ ♣♣♣♣♣ ♣♣♣∩♣♣♣ ♣♣≈≈≈#####♣♣♣.....♣♣♣##### ♣♣≈≈≈##...##.........##...## ♣♣≈≈≈##.....##.......##..... ♣≈≈≈##...ß...##~~~~~##. ♣≈≈##.#~~~~~#...ß..ß ♣≈≈#.)#~~~~~# ♣≈≈#..ß..ß..Y.)÷....o ♣≈≈#.....)..#......ß ♣≈≈##......##~~~#~~~#### ♣...##.....#~=.....~#~~#..... ♣....##...3aj 4m.#~?.~#.... ♣♣.....#....##ß.ß...ß.ß~##...# ♣......'.....#o.~~'...#  ♣∩.∩..)'.....#....∩....o~'...#  ♣......'.....#.~~'...# U3aj@0oU3ajhQ)o   orc warlord3∩∩∩U3aj{♣♣♣♣♣♣♣♣∩♣♣♣≈≈≈#####♣♣♣.....♣♣♣#####...##.........##...#..##.. ß...##~~~~~.U3ajl ♣......#~~~~~#...ß..ß ♣≈≈)#~~~~~#...... ♣≈≈#..ß..ß....)÷...o) ♣≈≈#.....).Y#########ß ♣≈≈##......##~~~#~~~####... ♣...##.....#~=.....~#~~# ♣....##....#~?........~#U3aj/♣.....#....##ß.ß...ß.ß~##... .'.....#o........~~'... ♣∩.∩..)'.....#....∩....o~'...  ♣......'.....#.........~~'... U3ajd ♣♣.....#....##ß.ß...ß.ß~##... U3aj2oU3aj.o   orc warlordU3aj%4U3aj"b∩∩∩U3aj$U3ajr≈≈≈#####♣♣♣.....♣♣♣####...##.........##.....##. ß...##~~~~~ ♣......#~~~~~#...ß ♣≈≈)#~~~~~#...... ♣≈≈#..ß..ß....)÷..o.) ♣≈≈#.....)..######### ♣≈≈##.....Y##~~~#~~~####... ♣...##.....#~=.....~#~~# ♣....##....#~?........~#♣.....#....##ß.ß...ß.ß~## .'.....#o........~~' ♣∩.∩..)'3aj?9;49m.....#....∩....o~' ♣......'.....#.........~~'..  ♣♣.....#....##ß.ß...ß.ß~##..  ♣....##....#~?........~#... U3ajU3ajTe5∩U3aj< ...##.........##....## ß...##~~~~~ ♣......#~~~~~#...ß ♣≈≈)#~~~~~#... ♣≈≈#..ß..ß....)÷..o.) ♣≈≈#.....)..######### ♣≈≈##......##~~~#~~~#### ♣...##...Y.#~=.....~#~~# ♣....##....#~?........~#♣.....#....##ß.ß...ß.ß~## .'.....#.........~~' ♣∩.∩..)'.....#....∩....o~' 3aj m♣......'.....#.........~~' ♣♣.....#....##ß.ß...ß.ß~## ♣....##....#~?........~ ♣...##÷....#~).....~#~~#U3aj0% U3aj% %6U3aj/ U3aj1 U3aj ..## ß...##~~~~~ ♣......#~~~~~#...ß ♣≈≈)#~~~~~#... ♣≈≈#..ß..ß....)÷..o.) ♣≈≈#.....)..######### ♣≈≈##......##~~~#~~~#### ♣...##.....#~=.....~#~~#U3aj  ♣....##.Y..#~?........~#♣.....#....##ß.ß...ß.ß~## .'.....#.........~~' ♣∩.∩..)'.....#....∩....o~' ♣......'.....#.........~~' ♣♣.....#....##ß.ß...ß.ß~## ♣....##....#~?........~ ♣...##÷....#~).....~#~~# ♣≈≈##......##~~~#~~~####U3aj U3aj~ %7U3aj <∩U3aj U3aj\4 , ≈≈≈##...ß...##~~~~~##.##............ß.)#.ß..ß....)÷..o.)...)..###########......##~~~#~~~####...##~=.....~#~~U3ajQ5 .##....#~?........♣♣.....#.Y..##ß.ß...ß.ß~##......'.....#.........~~'∩.∩..)∩....oYak ##......##~~~♣≈≈#...)....#########†... U3aj\A U3ajrB %8U3ajL :∩U3ajN V3aj%{ ♣......#~~~~~ ♣≈≈#)#~~~~~#... ♣≈≈#..ß..ß....)÷..o.) ♣≈≈#.....)..######### ♣≈≈##......##~~~#~~~#### ♣...##.....#~=.....~#~~# ♣....##....#~?........~#♣.....#....##ß.ß...ß.ß~#V3aj&| ♣......'Y....#.........~~ ♣∩.∩..)'.....#....∩....o~ ♣......'.....#.........~~ ♣♣.....#....##ß.ß...ß.ß~#V3aj-& ♣....##....#~?........~V3ajP&  ♣...##÷....#~).....~#~~#V3aj& ♣≈≈##......##~~~#~~~#### ♣≈≈#...)....#########†. ♣≈≈#..ß..ß....'.....'V3aj4;9V3ajmQV3aj/RV3ajH ♣≈≈)#~~~~~# ♣≈≈#..ß..ß....)÷..o.) ♣≈≈#.....)..######### ♣≈≈##......##~~~#~~~### ♣...##.....#~=.....~#~~ ♣....##....#~?........~♣.....#....##ß.ß...ß.ß~ ♣......'.....#.........~ ♣∩.∩..)Y.....#....∩....o ♣......'.....#......... ♣♣.....#....##3ajII8mß.ß...ß.ß ♣....##....#~?........~ ♣...##÷....#~).....~#~~ ♣≈≈##......##~~~#~~~## ♣≈≈#...)....#########†. ♣≈≈#..ß..ß....'.....' ♣≈≈#...))÷....#~~~~~#V3ajJ2oV3ajAWo   orc warlordV3ajX&20V3ajOd;∩V3ajfQ _There is an open gate here.V3aj ♣≈≈#..ß..ß..o.)÷..o.) ♣≈≈#.....)..######### ♣≈≈##......##~~~#~~~## ♣...##.....#~=.....~#~ ♣....##....#~?........♣.....#....##ß.ß...ß.ßV3aj ♣......'.....#......... ♣∩.∩..)'.....#....∩.... ♣.....Y'.....#......... ♣♣.....#....##ß.ß...ß.ß ♣....##....#~?........ ♣...##÷....#~).....~#V3ajh ♣≈≈##......##~~~#~~~## ♣≈≈#...)....#########†V3aj ♣≈≈#..ß..ß....'.....'. V3aj" ♣≈≈#...))÷....#~~~~~#.  ♣≈≈##.........#~~~~~#. V3aj,2oV3aji.o   orc warlordV3ajB,1 _V3aj.V3aj\ ♣≈≈#.....).o######### ♣≈≈##......##~~~#~~~# ♣...##.....#~=.....~ ♣....##....#~?.......♣.....#....##ß.ß...ß ♣......'.....#........ ♣∩.∩..)'.....#....∩ ♣......'.....#.... ♣♣...Y.#....##ß.ß...ß ♣....##....#~?....... ♣...##÷....#~).....~# ♣≈≈##......##~~~#~~~# ♣≈≈#...3aj]5m)....####### ♣≈≈#..ß..ß....'.....' ♣≈≈#...))÷....#~~~~~#  ♣≈≈##.........#~~~~~#  ♣≈≈≈##...ß...##~~~~~# V3aj+_2oV3ajh.o   orc warlordV3ajhV3aj"i%2V3ajsV3ajP' ♣≈≈##.....o##~~~#~~~ ♣...##.....#~=.....~ ♣....##....#~?......♣.....#....##ß.ß...ß ♣......'.....#...... ♣∩.∩..)'.....#....∩ ♣......'.....#.... ♣♣.....#....##ß.ß...ß ♣..Y.##....#~?..... ♣...##÷....#~).....~ ♣≈≈##......##~~~#~~~ ♣≈≈#...)....####### ♣≈≈#..ß..ß....'.....V3aj' ♣≈≈#...))÷....#~~~~~ ♣≈≈##.........#~~~~~  ♣≈≈≈##...ß...##~~~~~  ♣♣≈≈≈##.....##...... V3aj2)2oV3aj}6.o   orc warlordV3aj)7%3V3aj>W∩∩V3ajR@V3aj  ...##....o#~=.....♣....##....#~?......♣♣.....#ß.ß...ß......'.....#.......∩.∩..)'....∩♣......'.....♣♣.....#....##ß.ß...ß ♣....##....#~?......♣..Y##÷).....~≈≈##......##~~~#~~#...)....########ß..ß....'......))÷....#~~~~~♣♣ ♣♣≈≈≈##...##....... oV3aj1 .o   orc warlordV3aj& %4V3aj$ 9∩V3aj V3aj  ♣....##..o.#~?.....♣.....#....##ß.ß ♣......'.....#...... ♣∩.∩..)'.....#....∩ ♣......'.....#.... ♣♣.....#....##ß.ß ♣....##....#~?..... ♣...##÷....#~) ♣≈Y##......##~~~#~ ♣≈≈#...)....####### ♣≈≈#..ß..ß....'.... ♣≈≈#...))÷....#~~~~V3aje L ♣≈≈##.........# ♣≈≈≈##...ß...## ♣♣≈≈≈##.....##.....  ♣♣≈≈≈##  ♣♣≈≈≈#####♣♣♣.... V3aj; 2oV3aj, .o   orc warlordV3aj`- S5Water V3ajz8 V3aj: / _You enter the deep water.V3ajl , ♣♣.....#..o.##ß.ß......'.....#...♣∩.∩..)'...∩♣......'...♣.....#....##ß.ß ♣....##....#~?..♣...##÷)V3aj ≈≈##......##~~~#~~...)....#######ß..ß....'.....))÷....#~~~~#.....≈##...ß...#♣ ♣♣♣♣♣♣♣♣∩♣ V3aj 2oV3aj:.o   orc warlordV3ajQ%6V3ajX∩∩V3aj{X3ajg ♣♣.....#....##ß.ß ♣......'.o...# ♣∩.∩..)'.....#....∩ ♣......'.....# ♣♣.....#....##ß.ß ♣....##....#~? ♣...##÷....#~) ♣≈≈##......##~~~# ♣Y≈#...).... ♣≈≈#..ß..ß....' ♣≈≈#...))÷....# ♣≈≈##.# ♣≈≈≈##...ß...## ♣♣≈≈≈##.....## ♣♣≈≈≈##...##X3aj? ♣♣≈≈≈#####♣♣♣ ♣♣♣♣♣ ♣♣♣∩.o7∩X3ajf "Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|onY3ajY3aj♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### Y3ajn[33mNoise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _Items here: )) [[ ÷÷÷. _You see here a kobold skeleton.  There is an open door, spattered with blood here. _Items here: )) [[ ÷÷. _There is an open gate here. _You enter the deep water.Y3aj1Y3aj$Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 3 potions of haste  r - a potion of resistancea - a potion of ambrosia  b - 2 potions of brilliance  e - a potion of enlightenment  k - 2 potions of moonshine  d - 2 pink potions  f - 2 murky coppery potions  l - a bubbling brown potion [!] read|quaff|evoke[?] describe selected[3aj [3aj [3ajǔ ♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### jZ ;[33mNoise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _Items here: )) [[ ÷÷÷. _You see here a kobold skeleton.  There is an open door, spattered with blood here. _Items here: )) [[ ÷÷. [3aj <_There is an open gate here. _You enter the deep water.[3aj P  Okay, then.[3aje [3aj [3ajy . _\3aj\D\3ajG#Drink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 3 potions of haste  r - a potion of resistance\3ajeGa - a potion of ambrosia  b - 2 potions of brilliance  e - a potion of enlightenment  k - 2 potions of moonshine  d - 2 pink potions  f - 2 murky coppery potions \3ajG l - a bubbling brown potion [!] read|quaff|evoke[?] describe selected]3ajg ]3aj]3aj9♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11]3aj!♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### Noise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ ]3ajJ_You see here a kobold skeleton.  There is an open door, spattered with blood here. _Items here: )) [[ ÷÷. _There is an open gate here. _You enter the deep water. _Okay, then.]3aj:)P  Okay, then.]3aj*]3aj4D _]3aj]3aj;Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation ]3aje< V - a scroll of vulnerability  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selected]3aj.3^3aj♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### ^3aj Noise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩There is an open door, spattered with blood here. _Items here: )) [[ ÷÷. _There is an open gate here. _You enter the deep water. _Okay, then. _Okay, then.  Okay, then.^3aj ^3aj'^3aj). _^3aj^3ajv Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangs^3aje - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on_3ajM_3aj8♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### _3aj[33mNoise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##....._3aj♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _Items here: )) [[ ÷÷. _3aj_There is an open gate here. _You enter the deep water. _Okay, then. _Okay, then. _3ajE6_Okay, then._3aj_3aj_3aj)`3aj "Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|ona3ajQa3ajQl♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================a3ajl♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### Noise: ---------  Time: 9427.1 (0.0)a3ajmV♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivereda3ajam♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....a3ajm♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _Items here: )) [[ ÷÷. a3ajmh_There is an open gate here. _You enter the deep water. _Okay, then. a3ajm\_Okay, then. _Okay, then.a3aj5oa3aj_xa3ajo{a3ajRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - a scroll of vulnerability  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selectedh3ajߥ h3aj+ h3aj3 ♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================h3aj ♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0h3aj .Dex: 10h3aj ♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Baileyh3aj ♣Y≈#...)....###### Noise: ---------  Time: 9427.1 (0.0)h3aj$ ♣≈≈#..ß..ß....'... -) Hornsh3ajE Y♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water h3ajd 7♣≈≈≈##...ß...##~~~h3aj ♣♣≈≈≈##.....##.... o   orc warlordh3aj [♣♣≈≈≈##...##.....h3aj͸ b♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ h3aj v_Items here: )) [[ ÷÷. _There is an open gate here. h3ajN _You enter the deep water. _Okay, then. _Okay, then. _Okay, then.h3aj P  Okay, then.h3aj h3aj h3aj . _i3ajYi3ajRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of necromancy Jewellery (select all with "=)c + unknown amulets  d + unknown rings  e + rings of evasion  f + rings of strength Wands (select all with /)g + unknown wands  h + wands of paralysis Scrolls (select all with ?)i + unknown scrolls  j + scrolls of acquirement (very rare)  k + scrolls of amnesia (uncommon)  l + scrolls of blinking (uncommon)  m + scrolls of enchant armour (uncommon)  n + scrolls of enchant weapon (uncommon)  o + scrolls of fear (uncommon)  p + scrolls of identify (very common)  q + scrolls of immolation (uncommon) i3aj[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]i3ajItems not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of cold  staff of conjuration  staff of earth  staff of fire Jewellery  amulet of chemistry  amulet of dissipation  amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  amulet of wildshape  ring of dexterity  ring of flight  ring of intelligence  ring of magical power  ring of poison resistance [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]j3ajξ  ring of slaying  ring of willpower  ring of wizardry Wands  wand of acid  wand of digging  wand of flame  wand of iceblast  wand of lightwand of mindburst  wand of polymorphwand of quicksilverwand of rootswand of warping Scrollsscroll of brand weapon (rare)  scroll of fog (uncommon) Potionspotion of attraction (uncommon)  potion of berserk rage (rare)  potion of cancellation (rare)  potion of experience (very rare)87%j3aj2k wand of polymorph  potion of experience (very rare)  potion of heal wounds (common)  potion of invisibility (rare)  potion of might (uncommon)  potion of mutation (uncommon)botk3ajgj k3ajp+k3aj3qs♣♣.....#....##ß.ß.. Jingleheimer the Mimick3ajq♣......'.....#..... Armataurk3ajqZ♣∩.∩..)'o....#....∩ Health: 95/95 ========================k3aj_r♣......'.....#..... Magic: 14/14 ========================k3ajr♣♣.....#....##ß.ß.. AC: 6k3aj!s.Str: 29k3ajps♣....##....#~?.... EV: 10k3ajs.Int: 11k3ajs♣...##÷....#~).... SH: 0k3aj:t.Dex: 10k3ajt♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Baileyk3aj♣Y≈#...)....###### Noise: ---------  Time: 9427.1 (0.0)k3aj♣≈≈#..ß..ß....'... -) Hornsk3aj♣≈≈#...))÷....#~~~ Nothing quiveredk3aj♣≈≈##.........#~~~ Yak Water k3aj!♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlordk3ajǭ♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ k3aj_There is an open gate here. _You enter the deep water. _Okay, then. _Okay, then. _Okay, then. _Okay, then.k3aj&k3ajk3aj"k3aj4l3ajll3ajvRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of necromancy Jewellery (select all with "=)c + unknown amulets  d + unknown rings  l3ajvMe + rings of evasion  f + rings of strength Wands (select all with /)g + unknown wands  h + wands of paralysis Scrolls (select all with ?)i + unknown scrolls  j + scrolls of acquirement (very rare)  k + scrolls of amnesia (uncommon)  l + scrolls of blinking (uncommon)  m + scrolls of enchant armour (uncommon)  n + scrolls of enchant weapon (uncommon)  l3aj wo + scrolls of fear (uncommon)  p + scrolls of identify (very common)  q + scrolls of immolation (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page upl3aj?wY[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]l3ajl3ajl3ajhItems not yet recognised:(_ for help) Magical Staves  staff of air  staff of alchemy  staff of cold  staff of conjuration  staff of earth  staff of fire Jewellery  amulet of chemistry l3ajWg amulet of dissipation  amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  amulet of wildshape  ring of dexterity  ring of flight  ring of intelligence  ring of magical power  ring of poison resistance l3aj[PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]l3aj` ring of protection l3aj}G ring of protection from cold  ring of protection from fire  ring of resist corrosion  ring of see invisible  ring of slaying  ring of willpower  ring of wizardry Wands  wand of acid  wand of digging l3ajj wand of flame  wand of iceblast l3ajƵq wand of light  wand of mindburst  wand of polymorph l3ajH wand of quicksilver  wand of rootsl3ajswand of warping Scrollsl3ajFscroll of brand weapon (rare)  scroll of fog (uncommon)71%l3ajym3aj6 wand of flame Potions  potion of attraction (uncommon)  potion of berserk rage (rare)  potion of cancellation (rare)  potion of experience (very rare)  potion of heal wounds (common)  potion of invisibility (rare)  potion of might (uncommon)  potion of mutation (uncommon)botm3ajm3ajm3aj%♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### m3aj')[33mNoise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _There is an open gate here. _You enter the deep water. _Okay, then. _Okay, then. _Okay, then. _Okay, then.m3aj/m3aj0m3ajFm3ajM! m3aj# Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|onn3aj_n3aj♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### n3aj>c[33mNoise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _There is an open gate here. _You enter the deep water. _Okay, then. _Okay, then. _Okay, then. _Okay, then.n3ajn3ajQRead which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - a scroll of vulnerability  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selectedq3aj=| q3aj q3ajՐ ♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10q3aje ♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### Noise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _There is an open gate here. _You enter the deep water. _Okay, then. _Okay, then. _Okay, then. _Okay, then.q3aj You enter the deep water. _Okay, then.  q3ajp q3aj q3ajè . _r3aj Gr3ajLHQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|onr3ajt r3ajc ♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### r3ajɝ -[33mNoise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _You enter the deep water. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.r3aj r3aj r3aj s3aj'$s3aj(Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - a scroll of vulnerability  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evokes3aj(G[?] describe selectedt3ajLMt3ajUt3aj_♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29t3aj `♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10t3ajF`♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### Noise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Hornst3aj`♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣t3aj`♣♣♣∩ t3aja_You enter the deep water. _Okay, then. _Okay, then. t3ajDaL_Okay, then. _Okay, then. t3aja6_Okay, then.t3ajjV _Okay, then.  t3aj lt3ajbtt3ajpv. _v3ajtDrink which item? Potions  c - 3 potions of curing  g - a potion of magic  h - 3 potions of haste  r - a potion of resistancea - a potion of ambrosia  b - 2 potions of brilliance  e - a potion of enlightenment  k - 2 potions of moonshine  d - 2 pink potions  f - 2 murky coppery potions  l - a bubbling brown potion [!] read|quaff|evoke[?] describe selectedw3ajE ♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....######3aj 7m Noise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.   _w3aji w3ajm Read which item? Scrolls  b - a scroll of blinking w3ajon  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - a scroll of vulnerability w3ajn  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selectedw3aj♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....######3aj7m Noise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.   _x3aj x3aj Gear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=) x3ajǵ  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}j - a +5 ring of evasion Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a storm talisman  h - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]z3aj5  s - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  e - 3 throwing nets  f - 29 poisoned darts  g - 6 javelins  lboomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of ice  i - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}  j - a +5 ring of evasion Talismans (go to first with %)  c - a rimehorn talisman (worn)  b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa66%z3aj  p - a +6 ring of strength (worn)  k - an inkwell talismanr - a maw talismanbot|3ajNd - a storm talisman. Lightning trapped, impossibly, in a bottle. Lets the wearer walk through the airas a raging, lightning-filled tempest. The wearer's melee attacks are electrified and strike all adjacent foes. The wearer also flies, gains immunity to poison, miasma, petrification, constriction, and sticky flame, and also resists electricity. They can launch themselves as a lightning bolt, blasting through everything in their way. |3ajZ____________________________________________________________  Skill HP UC Base Dmg ACEV Blinkbolt Dmg ------------------------------------------------------------------- Min 23 +0% +24 +12.0 +20.01d113 Max 27 +0% +30 +15.0 +27.0 1d131 |3ajlfCur 8.4 -90% +2 +1.1 +0.0 1d46 Class: Nonliving rPois: ∞ rElec: + Melds: All Weapons and Armour Mutations Suppressed: Anatomy, Substance, Blood, Bones (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3aj8. This transformation would significantly lower your maximum hit points. Transform anyway?  Y - Yes  N - No3ajTc ♣♣.....#....##ß.ß.. ♣......'.....#..... ♣∩.∩..)'o....#....∩ ♣......'.....#..... ♣♣.....#....##ß.ß.. ♣....##....#~?.... ♣...##÷....#~).... ♣≈≈##......##~~~#~ ♣Y≈#...)....###### ♣≈≈#..ß..ß....'... ♣≈≈#...))÷....#~~~ ♣≈≈##.........#~~~ ♣≈≈≈##...ß...##~~~ ♣♣≈≈≈##.....##.... o   orc warlord 3ajc♣♣≈≈≈##...##..... ♣♣≈≈≈#####♣♣♣... ♣♣♣♣♣ ♣♣♣∩3ajk ♣......'.. ♣∩.∩..)'o. ♣......'. ♣♣.....# 3aj*♣....#? ♣...##÷) ♣≈≈# ♣Y≈#...) ♣≈≈# 3ajm♣≈≈#...))÷ ♣≈≈# 3aja♣ ♣♣ 3ajg♣♣ ♣♣3ajV ♣♣♣♣♣ 3aj  Still begin transforming?   Y - Yes  N - No3ajeh 3ajr♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'o....#....∩ Health: 95/95 ========================3aj6♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....###### Noise: ---------  Time: 9427.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣j'834m≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩ _Okay, then. _Okay, then. _Okay, then. _Okay, then. _Okay, then.An orc warlord is nearby!.o8.1 (1 _∩3ajiU'o3aj_@9.1 (23ajP@ ∩.o3ajJ A30.1 (33ajV ∩∩.o3aj\ 3aj] *1.1 (43aje D∩∩3ajl 8/8 1Storm fists  Your transformation has ended.  HP restored. 3ajSl Your +1 ring mail of cold resistance unmelds from your body.  You feel resistant to cold.  You turn into a lightning-filled tempest!  Your +1 ring mail of cold resistance melds into your body.3ajZm Eo.3aj0x 7v3ajy C2.1 (5Stor3ajdy Mm Fly Water 3aj! <∩3ajk 6 _You feel less resistant to cold.3aj 3ajCmQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison) 3aj c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (21) Abilities ([,] to cycle)  f - Abil: Blinkbolt [*/%] inventory [^] all abilities3ajz[!] focus mode: off|on3aj♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'.....#....∩ Health: 8/8========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 1Str: 29♣....##....#~?.... EV: 10Int: 11♣.o.##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣v≈#...)....######3aj Noise: ---------  Time: 9432.1 (0.0)♣≈≈#..ß..ß....'... -) Storm fists♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Storm Fly Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩HP restored.  Your +1 ring mail of cold resistance unmelds from your body.  You feel resistant to cold.  You turn into a lightning-filled tempest!  Your +1 ring mail of cold resistance melds into your body. _You feel less resistant to cold.3ajL FGear: 20/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace} Missiles (go to first with ()  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}j - a +5 ring of evasion Talismans (go to first with %)  d - a storm talisman (worn)b - a quill talisman  c - a rimehorn talisman  h - an inkwell talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3ajP  Missiles (  e - 3 throwing nets  f - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of ice  i - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}  j - a +5 ring of evasion Talismans (go to first with %)d - a storm talisman (worn)  b - a quill talisman  c - a rimehorn talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa  r - a mawbot3aj=|h - an inkwell talisman. A small bottle filled with mystical ink. Transforms the wearer into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. 3aj|Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________  3aj|zSkill MP Spell Skill Boost ---------------------------------------- Min 0 +4 +0.5 3aj|pMax 7 +9 +4.0 Cur [7] +9 +4.0 3aj}3aj)}sClass: Nonliving Size: Tiny rF: x.. rPois: ∞3ajQMelee damage: -50% Melds: All Weapons and Armour (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3ajGear: 20/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  e - 3 throwing nets  f - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded) 3aj;| a - a +0 helmet of ice  i - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv} 3aj j - a +5 ring of evasion Talismans (go to first with %) 3ajj d - a storm talisman (worn)  b - a quill talisman 3aj} c - a rimehorn talisman  h - an inkwell talisman  k - an inkwell talisman 3aj8 q - a medusa talisman  r - a maw talisman 3ajI[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]3aj۷d - a storm talisman (worn). Lightning trapped, impossibly, in a bottle. Lets the wearer walk through the airas a raging, lightning-filled tempest. The wearer's melee attacks are electrified and strike all adjacent foes. The wearer also flies, gains immunity to poison, miasma, petrification, constriction, and sticky flame, and also 3ajt"resists electricity. They can launch themselves as a lightning bolt, blasting through everything in their way. ____________________________________________________________  Skill HP UC Base Dmg ACEV Blinkbolt Dmg ------------------------------------------------------------------- Min 23 +0% +24 +12.0 +20.01d113 Max 27 +0% +30 +15.0 +27.0 1d131 Cur 8.4 -90% +2 +1.1 +0.0 1d46 Class: Nonliving rPois: ∞ rElec: + Melds: All Weapons and Armour 3ajMutations Suppressed: Anatomy, Substance, Blood, Bones (r)emove, (d)rop, (=)adjust, or (i)nscribe.3ajfGear: 20/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()  e - 3 throwing nets  f - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of ice  i - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}  j - a +5 ring of evasion Talismans (go to first with %)  d - a storm talisman (worn)  b - a quill talisman  c - a rimehorn talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman  r - a maw talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]3aj:b c - a rimehorn talisman. A crude ornament carved from the horn of a rare arctic beast - so cold to the touch that ice still clings to it. Transforms the wearer into a rime yak, a hardy ungulate that is highly resistant to cold and whose breath is so frigid that it freezes the walls around itself as it fights. Being so attuned to arctictemperatures also makes it easier for the wearer to cast Ice magic. ____________________________________________________________  Skill HP UC Base Dmg AC Frigid Wall Dmg ------------------------------------------------------------- Min 8 +15% +4 +6.02d5 Max 14 +15% +4 +12.02d9 Cur 8.4 +15% +4 +6.4 2d5  Size: Large rF: x.. rC: ++. Melds: All Weapons and Armour 3ajb Mutations Suppressed: Anatomy ____________________________________________________________ (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3aji ♣♣.....#....##ß.ß.. ♣......'.....#..... ♣∩.∩..)'.....#....∩ ♣......'.....#..... ♣♣.....#....##ß.ß..3aj-j ♣....##....#~?.... ♣.o.##÷....#~).... ♣≈≈##......##~~~#~ 3ajej♣v≈#...)....###### ♣≈≈#..ß..ß....'... ♣≈≈#...))÷....#~~~ 3ajj♣≈≈##.........#~~~ ♣≈≈≈##...ß...##~~~ ♣♣≈≈≈##.....##.... +6o   orc warlord3ajjd ♣♣≈≈≈##...##..... ♣♣≈≈≈#####♣♣♣...3ajjo ♣♣♣♣♣ ♣♣♣∩3ajB ♣......'.. ♣∩.∩..)'.. ♣......'. ♣♣.....# ♣....#? ♣.o.##÷) ♣≈≈# ♣v≈#...) 3ajqT♣≈≈# ♣≈≈#...))÷ ♣≈≈# ♣ ♣♣ ♣♣ ♣♣ ♣♣♣♣♣ ♣♣♣∩3aju Still begin transforming?   Y - Yes  N - No3aj3ajF3ajf%♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'.....#....∩ Health: 8/8========================♣......'.....#..... Magic: 14/14 ========================♣♣.....#....##ß.ß.. AC: 1Str: 29♣....##....#~?.... EV: 10Int: 11♣.o.##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣v≈#...)....######j%1m Noise: ---------  Time: 9432.1 (0.0)♣≈≈#..ß..ß....'... -) Storm fists♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Storm Fly Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...3ajy&♣♣♣♣♣♣♣♣∩Your +1 ring mail of cold resistance unmelds from your body.  You feel resistant to cold.  You turn into a lightning-filled tempest!  Your +1 ring mail of cold resistance melds into your body. _You feel less resistant to cold.  An orc warlord is nearby!3aj6(Eo.3ajZ03ajs113.1 (1 _3aj9X∩∩3ajC3ajJ*4.1 (23ajN9∩3ajY3ajY*5.1 (33ajzb3ajn3ajo*6.1 (43ajv3aj{8/83----------------------7 9Nothing wielded _An orc warlord is nearby! _You begin transforming. You continue transforming. x3  Your transformation has ended.unmelds from your body.    You fall into the water!3aj/  --more--3aj  95----------------------610Horns  You feel resistant to cold.  You fall into the water!  You can't survive in this terrain! You fly above the water, but the process is  draining.turn into an ice-encrusted yak.r +1 ring mail of cold resistance melds into your body.3aj. YYou feel less resistant to cold. You float gracefully downwards.  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JS4=3ajJ3ajL3ajVL3aj4M3ajN3ajN3ajO3ajP3ajQK5=3ajQ3aj7S3ajS3aj`T3ajqV,3ajUW3ajY3aj\Y963ajZZ3aj[3aj[3aj\3aj]3aj]3aj^3ajT`3aj`973aja3ajc3ajjc3ajd3aj/f3ajofN68=3ajg3aji3ajQi3ajSj3ajk3ajl3ajbm3ajo3ajyoW9=3ajp3ajr,3ajs3aj2u,3ajv3ajx3ajix&703ajLy3ajz3aj%{3aj,|3aj}3ajK~3aj?3ajԀ3aj*%13aj83ajN3aj`3ajՉK2=3aj3ajԌ,3aj3aju,3aj3aj:3ajU3=3aj3aj,3aj3ajB3aj3aj'3aj3ajޜ%43aj 3aj,3aj3aj3aj3%53aj3aj,3ajS3ajר3aj(3aj43aj֫3ajEK6=3aj3ajL3aj3aj3ajL,3ajl3ajk7=3aj3ajҸ3aj$3aj3ajY3aj3aj3aj;83aj3aj3ajr3ajb3aj3aj3aj3aj3ajK%93aj&3aj3ajE3aj93aj,3ajU3ajL80=3aj3aj3ajH3aj3ajD3aj/3aj3aj3aj3ajU1=3ajV3aj,3ajp3aj;23aj[40m3aj3aj'3aj3aju,3aj3aj;33aj3aj3aj33aj93aj3aj3aj3aj 3ajV K4=3ajW 3aj& 3aj 3aj3aj,3aj3aj3aj8?5=3ajd3aj3ajA3aj3aj3aj`3aj3aj3aj3aj%63ajO3aj 3aj !3ajq"3aj$3aj7%3ajP&3aj'3aj(%73aj)3aj@+,3aj,3aj.,3aj/3aj)13aj}1#83aj1(=3aj33aj4,3aj63aj?9=3aj&A3ajER903ajG3ajlG3ajH3ajJ3aj K3ajbL3ajN3aj@O%13ajsP3ajR3ajS3ajIT3ajDV3ajV3ajsW3ajoY3ajY3ajYD2=3ajl[3aj],3aj^3ajJa,3ajb3aj2d3ajdU3=3aj-f3ajh3ajh3aji3aj2l3ajwl3ajm3ajo3ajp%43ajq3ajs3aj$t3ajnu3ajw3ajx3ajFy3aj}k _You start resting.HP restored.3aj}3aj 2683.1 (240.0)3aj^55=3aj+41 _3ajݤA∩3aj{ A ♣....##....#~?....... ♣..o##÷....#~).....~ ♣≈≈##..~~~#~~~# ♣≈≈#...)....######### ♣≈≈#..ß..ß....'.....' ♣≈≈#...))÷....#~~~~~#3aj{  ♣......#~~~~~ ß...##~~~~~♣..##♣♣≈≈≈##...##........♣♣≈≈≈#####♣♣♣.....♣♣♣♣♣♣♣♣♣∩♣♣♣♣♣♣3aj 3ajn 05.1 (1.0)3ajG :∩3ajً 3ajG ♣.....#....##ß.ß...ß ♣....##....#~?...... ♣..o##÷....#~).....~ ♣≈≈##..~~~#~~~ ♣≈≈#...)....######## ♣≈≈#..ß..ß....'..... ♣≈≈#...))÷....#~~~~~ ♣......#~~~~~ ß...##~~~~~♣..##♣♣≈≈≈##...##.......♣♣≈≈≈#####♣♣♣.....♣♣♣♣♣3aj J♣♣∩♣♣♣♣♣3ajL ;63aj 3aj 3ajʡ  .'.....#......♣♣.....#....##ß.ß ♣....##....#~?..... ♣...##÷....#~)..... ♣≈≈##..~~~#~~ ♣≈≈#...)....####### ♣≈≈#..ß..ß....'....3ajOQ ♣≈≈#...))÷....# ♣......# ß...##~~~~♣..##♣♣≈≈≈##...##.≈≈≈#####♣♣♣....♣♣♣♣♣♣∩♣♣♣♣3aj3aj%%73ajk3aj&3ajx ♣∩.∩..)'.....#....∩ ♣......'.....#..♣♣.....#....##ß.ß ♣....##....#~? ♣...##÷....#~).... ♣≈≈##..~~~#~3aj ♣≈≈#...)....###### ♣≈≈#..ß..ß....'... ♣Y≈#...))÷....# ♣......# ß...##~~~♣..##♣≈≈≈##...##.≈≈≈#####♣♣♣...3aj^♣♣♣♣♣♣♣♣∩♣♣3aj9=3aj83aj 7∩3aj 3aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.3aj \======93aj0 5∩3aj A _You bellow for attention! You hear a shout!3aj M.......∩.∩..)'.∩......'.....#...♣♣.....#ß.ß♣....##?...##÷....#~)....#......##~~~#~.)....######ß..ß....'......))÷##.........≈≈≈##...ß...##~~~♣♣≈≈≈##.....##....# # 3aj 3aj G------903aj 3ajwNhM♣.....#....##ß.ß......'...∩.∩..)'..∩......'.....#...♣♣.....#....##ß.ß♣....##?...##÷....#~)....#......##~~~#~.)....######ß..ß....'......))÷##.........♣≈≈≈##...ß...##~~~♣♣♣♣3ajiV3aj.WD------13aj^;∩3aj`3aj2SM ♣....#~?..♣♣.....#....##ß.ß.......3aj3∩.∩..)'..∩......'.....#...♣♣.....#....##ß.ß♣....##?...##÷....#~)....#......##~~~#~.)....######ß..ß....'...3aj83...))÷♣≈≈##.........#~~~♣3aj6<3aj>=%23ajD9∩3ajTI3aj M##.= ♣....#~?..♣♣.....#....##ß.ß♣.......∩.∩..)'..∩3aj+ I......'.....#...♣♣.....#....##ß.ß♣....##?Y..##÷....#~)....#......##~~~#~.)....######ß..ß....'...3ajO ♣≈≈#...))÷....#~~~♣3aj! F33aj@ 3ajnM≈≈##.#~~~#~♣...##.....#~= ♣....##....#~?..3ajroq♣.....#....##ß.ß♣.......♣∩.∩..)∩3ajo^......'.....#...♣♣.....#....##ß.ß♣Y...##?3ajIp...##÷....#~)....#......##~~~#~♣≈≈#...)....###### Yak ♣♣3aj'z3aj{%43aj3aj3aj♣≈≈#.....)..#######♣≈≈##......##~~~#~~3ajd♣...##.....#~=.....##....#~?...♣♣.....#....##ß.ß♣......'.....#......♣∩.∩..)'.....#....∩♣......'.....#....♣♣.Y...#....##ß.ß3ajV♣....##....#~?.♣...##÷....#~).....♣≈≈##......##~~~#~~♣≈≈#...)....#######♣≈≈#..ß..ß....'....♣≈≈#...))÷....#~♣≈≈##.........#~3aj9♣≈≈≈##...ß...##~~~~3aj3aj(%53aj3ajç3ajfMß..ß....)÷..o.....)..#######♣≈≈##......##~~~#~~♣...##.....#~= ♣....##....#~?..♣.....#....##ß.ß......3ajښO.♣∩.∩..)∩♣..Y...'.....#...♣♣.....#....##ß.ß♣....##?3ajK♣...##÷....#~)..... Yak ♣≈≈#3ajO3ajr%63ajǮ3ajJ3ajt M.......)#~~~~ß..ß....)÷..o.....)..#######♣≈≈##......##~~~#~~♣...##.....#~= ♣....##....#~?..♣.....#....##ß.ß.......♣∩.Y..)∩......'.....#...♣♣.....#....##ß.ß♣....##....#~?♣...##÷....#~).....♣≈≈#3aj 2o3ajV o   orc warlord (wandering)3aj/ %73aj& 3aj) c _There is an empty arch of ancient stone here.3aj;_3aj` Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangs3aj7ae - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3aj73aj#5♣≈≈#.........)#~~~~ Jingleheimer the Mimic♣≈≈#..ß..ß....)÷..o Armataur♣≈≈#.....)..####### Health: 95/95 ========================♣≈≈##......##~~~#~~ Magic: 14/14 ========================♣...##.....#~=..... AC: 6Str: 29♣....##..o.#~?..... EV: 10Int: 113ajg♣♣.....#....##ß.ß... SH: 0Dex: 10♣......'.....#...... XL: 10 Next: 37% Place: a Bailey♣∩.Y..)'.....#....∩. Noise: ---------  Time: 9697.1 (0.0)♣......'.....#...... -) Horns♣♣.....#....##ß.ß... Nothing quivered♣....##....#~?..... Yak ♣...##÷....#~).....3aj ♣≈≈##......##~~~#~~ o   orc warlord (wandering)♣≈≈#...)....#######♣≈≈#..ß..ß....'....♣≈≈#...))÷....#~~~~3aj0Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.3ajOdf - Follow me.Anything else - Cancel. _You bellow for attention! You hear a shout! 3ajuN_There is an empty arch of ancient stone here.3aj3aj,3ajF _Clearing quiver.3ajvß..ß....)÷..o...)..########......##~~~#~~♣...##.....#~=.....♣....##..o.#~?♣♣.....#....##ß.ß......'.....#...∩.∩..)∩♣..Y....♣.....#....##ß.ß ♣....##....#~?..♣...##÷....#~)≈≈##......##~~~#~~3ajMw...)....#######ß..ß....'.....))÷....#~~~~#.....3aj>xEo.3aj Oo3aj^18.1 (1 _3aj;∩3aj3ajw 8...)..########......##~~~#~~♣...##.....#~=.....♣....##.o..#~?♣♣.....#....##ß.ß......'.....#...∩.∩..)∩♣.......♣♣.Y...#....##ß.ß ♣....##....#~?..♣...##÷)3ajw ≈≈##......##~~~#~~...)....#######ß..ß....'.....))÷....#~~~~#.....≈##...ß...#3ajx Q.o3ajf 3aj %93aj 9∩3aj 3aj #......##~~~#~~♣...##.....#~=.....♣....##....#~?♣♣.....#o...##ß.ß......'.....#...∩.∩..)∩3ajU ♣.......♣♣.....#....##ß.ß ♣.Y..##....#~?..♣...##÷)≈≈##......##~~~#~~...)....#######ß..ß....'.....))÷....#~~~~3ajy [#.....≈##...ß...#♣≈≈≈##.....##.....3ajd Q.o3aj> 3ajy '7003ajo* E∩∩3aj, 3aj ...##~=.....♣....##....#~?♣♣.....#ß.ß......o.....#...∩.∩..)'∩♣......'....♣♣.....#....##ß.ß ♣....##....#~?..♣.Y.##÷)≈≈##......##~~~#~~...)....#######ß..ß....'.....))÷....#~~~~#.....≈##...ß...#♣≈≈≈##.....##..... ♣♣≈≈≈##...##.3aj Q'o3aj 3aj %13ajؕ 9∩3aj̗ 3aj`3aj`L ♣....##....#~?3ajba{♣.....#....##ß.ß3aja ♣......'.....#..3aj(b ♣∩.∩..)o.....#....∩3ajb ♣......'.....#....3ajBc ♣♣.....#....##ß.ß3ajc ♣....##....#~?.3ajc ♣...##÷....#~)3ajRds ♣Y≈##......##~~~#~3ajd ♣≈≈#...)....######3aj em ♣≈≈#..ß..ß....'...3ajie ♣≈≈#...))÷....#~~~3ajf ♣≈≈##.........# ♣≈≈≈##...ß...## ♣♣≈≈≈##.....##.... ♣♣≈≈≈## ♣♣≈≈≈#####♣♣♣3ajgiU'o3ajr3ajrS2Water 3ajH{M∩∩3aj}/ _You enter the deep water.3ajv♣♣.....#ß.ß♣......'.....#...∩.∩..)∩.....o'...♣.....#....##ß.ß ♣....##....#~?..♣...##÷)≈≈##......##~~~#~...)....######ß..ß....'....))÷....#~~~#.....≈##...ß...#♣≈≈≈##.....##.... ♣♣≈≈≈##...##. ♣♣≈≈≈#####♣♣♣ ♣♣♣♣♣ ♣♣♣∩3ajwQ.o3aj3aj%33aj+D∩∩3aj3ajx 3ajQ Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison) 3aj 8 c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3aji ♣♣.....#....##ß.ß.. Jingleheimer the Mimic♣......'.....#..... Armataur♣∩.∩..)'.....#....∩ Health: 95/95 ========================♣......'.....#..... Magic: 14/14 ========================♣♣...o.#....##ß.ß.. AC: 6Str: 29♣....##....#~?.... EV: 10Int: 11♣...##÷....#~).... SH: 0Dex: 10♣≈≈##......##~~~#~ XL: 10 Next: 37% Place: a Bailey♣Y≈#...)....######3aj]j [m Noise: ---------  Time: 9703.1 (0.0)♣≈≈#..ß..ß....'... -) Horns♣≈≈#...))÷....#~~~ Nothing quivered♣≈≈##.........#~~~ Yak Water ♣≈≈≈##...ß...##~~~♣♣≈≈≈##.....##.... o   orc warlord♣♣≈≈≈##...##.....♣♣≈≈≈#####♣♣♣...♣♣♣♣♣♣♣♣∩g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention! You hear a shout! _There is an empty arch of ancient stone here. _Clearing quiver. _You enter the deep water.3aj♣♣.....#....##ß.ß.♣......'.....#.♣∩.∩..)'.....#....∩.♣......'.....#.♣♣...o.#....##ß.ß.♣....##....#~?.3ajH♣...##÷....#~).♣≈≈##......##~~~#~♣≈Y#...)....#♣≈≈#..ß..ß....'.♣≈≈#...))÷....#~♣≈≈##.#~♣≈≈≈##...ß...##~♣♣≈≈≈##.....##.♣♣≈≈≈##...##.♣♣≈≈≈#####♣♣♣.♣♣♣♣♣ ♣♣♣∩♣3ajȺ;.o3aj3aj3aj*4.1 (13aj3aj3aj Q.o3aj 3aj %53aj F∩∩3aj 3ajf3ajg Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangs3ajhe - Zap: wand of paralysis (21) [*/%] inventory[!] focus mode: off|on3ajH3ajV{♣♣.....#....##ß.ß... Jingleheimer the Mimic♣......'.....#...... Armataur♣∩.∩..)'.....#....∩. Health: 95/95 ========================♣......'.....#...... Magic: 14/14 ========================♣♣.....#....##ß.ß... AC: 6Str: 293aj+♣....##....#~?..... EV: 10Int: 11♣.o.##÷....#~)..... SH: 0Dex: 10♣≈≈##......##~~~#~~ XL: 10 Next: 37% Place: a Bailey♣≈Y#...)....####### Noise: ---------  Time: 9705.1 (0.0)♣≈≈#..ß..ß....'.... -) Horns♣≈≈#...))÷....#~~~~ Zap: wand of paralysis (21)♣≈≈##.........#~~~~ Yak Water ♣≈≈≈##...ß...##~~~~3aj♣♣≈≈≈##.....##..... o   orc warlord♣♣≈≈≈##...##......♣♣≈≈≈#####♣♣♣....♣♣♣♣♣♣♣♣∩♣g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention! You hear a shout! _There is an empty arch of ancient stone here. _Clearing quiver. 3aj_You enter the deep water.3aj3aji3aj3aj ♣♣.....#....##ß.ß... Jingleheimer the Mimic ♣......'.....#...... Armataur ♣∩.∩..)'.....#....∩. Health: 95/95 ======================== ♣......'.....#...... Magic: 14/14 ======================== 3aj~♣♣.....#....##ß.ß... AC: 6Str: 29 ♣....##....#~?..... EV: 10Int: 11 ♣.o.##÷....#~)..... SH: 0Dex: 10 3aj♣≈*##......##~~~#~~ XL: 10 Next: 37% Place: a Bailey ♣≈Y#...)....####### Noise: ---------  Time: 9705.1 (0.0) 3aj6N♣≈≈#..ß..ß....'.... -) Horns ♣≈≈#...))÷....#~~~~ Zap: wand of paralysis (21) ♣≈≈##.........#~~~~ Yak Water  ♣≈≈≈##...ß...##~~~~ 3ajlp♣♣≈≈≈##.....##..... o   orc warlord ♣♣≈≈≈##...##...... ♣♣≈≈≈#####♣♣♣....3aj ♣♣♣♣♣ ♣♣♣∩♣ _You enter the deep water.  Aiming: Paralyse3ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3ajAim: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (chance to affect: 26%)3ajz♣♣.....#....##ß.ß... Jingleheimer the Mimic♣......'.....#...... Armataur♣∩.∩..)'.....#....∩. Health: 95/95 ========================♣......'.....#...... Magic: 14/14 ========================♣♣.....#....##ß.ß... AC: 6Str: 29♣....##....#~?..... EV: 10Int: 11♣.*.##÷....#~)..... SH: 0Dex: 10♣≈≈##......##~~~#~~ XL: 10 Next: 37% Place: a Bailey♣≈Y#...)....####### Noise: ---------3aj{6[40m  Time: 9705.1 (0.0)♣≈≈#..ß..ß....'.... -) Horns♣≈≈#...))÷....#~~~~ Zap: wand of paralysis (21)♣≈≈##.........#~~~~ Yak Water ♣≈≈≈##...ß...##~~~~♣♣≈≈≈##.....##..... o   orc warlord♣♣≈≈≈##...##......♣♣≈≈≈#####♣♣♣....♣♣♣♣♣♣♣♣∩♣ _You enter the deep water.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (chance to affect: 26%)3ajaN Xo(paralysed)3aj o  Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (chance to affect: 26%)  The orc warlord becomes paralysed!===6.1 (10 _3aj D∩∩3aj 3aj_ 3ajc Read which item? Scrolls  b - a scroll of blinking  t - 3 scrolls of teleportationa - 2 scrolls of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - a scroll of vulnerability 3ajd  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selected3aj_3aj~3ajd♣♣.....#....##ß.ß... Jingleheimer the Mimic♣......'.....#...... Armataur3aj♣∩.∩..)'.....#....∩. Health: 95/95 ========================♣......'.....#...... Magic: 14/14 ========================♣♣.....#....##ß.ß... AC: 6Str: 29♣....##....#~?..... EV: 10Int: 11♣.o.##÷....#~)..... SH: 0Dex: 10♣≈≈##......##~~~#~~ XL: 10 Next: 37% Place: a Bailey♣≈Y#...)....####### Noise: ===------  Time: 9706.1 (0.0)♣≈≈#..ß..ß....'.... -) Horns♣≈≈#...))3aj÷....#~~~~ Zap: wand of paralysis (20)♣≈≈##.........#~~~~ Yak Water ♣≈≈≈##...ß...##~~~~♣♣≈≈≈##.....##..... o   orc warlord (paralysed)♣♣≈≈≈##...##......♣♣≈≈≈#####♣♣♣....♣♣♣♣♣♣♣♣∩♣Aiming: Paralyse3ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (chance to affect: 26%) _The orc warlord becomes paralysed!3aj ♣♣.....#....##ß.ß... Jingleheimer the Mimic♣......'.....#...... Armataur♣∩.∩..)'.....#....∩. Health: 95/95 ========================♣......'.....#...... Magic: 14/14 ========================♣♣.....#....##ß.ß... AC: 6Str: 29♣....##....#~?..... EV: 10Int: 11♣.o.##÷....#~)..... SH: 0Dex: 10♣≈≈##......##~~~#~~ XL: 10 Next: 37% Place: a Bailey♣≈Y#...)....####### Noise: 3ajp===------  Time: 9706.1 (0.0)♣≈≈#..ß..ß....'.... -) Horns♣≈≈#...))÷....#~~~~ Zap: wand of paralysis (20)♣≈≈##.........#~~~~ Yak Water ♣≈≈≈##...ß...##~~~~♣♣≈≈≈##.....##..... o   orc warlord (paralysed)♣♣≈≈≈##...##......♣♣≈≈≈#####♣♣♣....♣♣♣♣♣♣♣♣∩♣Aim: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (chance to affect: 26%) _The orc warlord becomes paralysed!  Press: ? - help, Dir - look around, f - activateLook: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (paralysed, susceptible)3aj:♣♣.....#....##ß.ß... Jingleheimer the Mimic♣......'.....#...... Armataur♣∩.∩..)'.....#....∩. Health: 95/95 ========================♣......'.....#...... Magic: 14/14 ========================♣♣.....#....##ß.ß... AC: 6Str: 29♣....##....#~?..... EV: 10Int: 11♣.o.##÷....#~)..... SH: 0Dex: 10♣≈≈##......##~~~#~~ XL: 10 Next: 37% Place: a Bailey♣≈Y#...)....####### Noise: 3aj|===------  Time: 9706.1 (0.0)♣≈≈#..ß..ß....'.... -) Horns♣≈≈#...))÷....#~~~~ Zap: wand of paralysis (20)♣≈≈##.........#~~~~ Yak Water ♣≈≈≈##...ß...##~~~~♣♣≈≈≈##.....##..... o   orc warlord (inner flame, paralysed)♣♣≈≈≈##...##......♣♣≈≈≈#####♣♣♣....♣♣♣♣♣♣♣♣∩♣(chance to affect: 26%) _The orc warlord becomes paralysed!  Press: ? - help, Dir - look around, f - activateLook: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (paralysed, susceptible)  As you read the scroll of immolation, it crumbles to dust.---7.1 (1 _The orc warlord becomes paralysed!  Press: ? - help, Dir - look around, f - activateLook: an orc warlord, wielding a +4 battleaxe and wearing a +4 chain mail  (paralysed, susceptible)  As you read the scroll of immolation, it crumbles to dust. _The creatures around you are filled with an inner flame!3ajbU ♣....#~?..♣.....#....##ß.ß♣......'...3ajc,.♣∩.∩..)'..∩......'.....#...♣♣.....#....##ß.ß♣....##?.o.##÷....#~).....#......##~~~#~~.)....#######3aj,cß..ß....'.......))÷##.........≈≈≈##...ß...##~~~~3ajuc♣♣≈≈≈##.....##♣♣≈≈≈##...##..♣♣≈≈≈#####♣♣♣....3ajc3aj#  You roll towards the orc warlord!  The helpless orc warlord fails to defend itself.  3aj$You headbutt the orc warlord! Flame seeps out of the orc warlord.  The orc warlord is lightly wounded.  The frigid air chills the orc warlord but does no damage.  The orc warlord is engulfed in blazing flames.---8Regen (1) Water o#o _Flame seeps out of the orc warlord.3aj #The helpless orc warlord fails to defend itself.  You hit the orc warlord. Flame seeps out of the orc warlord.  The orc warlord is moderately wounded.3aj*9 (0.83ajlko#o3aj` _The frigid air chills the orc warlord. Flame seeps out of the orc warlord.3aj  The helpless orc warlord fails to defend itself.  You hit the orc warlord but do no damage.The orc warlord is moderately wounded.3ajV'9.73ajM :#3ajC` _The frigid air chills the orc warlord. Flame seeps out of the orc warlord.3ajz _The frigid air chills the orc warlord. Flame seeps out of the orc warlord.  The helpless orc warlord fails to defend itself.  You headbutt the orc warlord! Flame seeps out of the orc warlord.  The orc warlord is moderately wounded.  The frigid air chills the orc warlord but does no damage.  The orc warlord is engulfed in blazing flames.3aj/-10.6 (0.93aj9A#3aj9 _Flame seeps out of the orc warlord.3ajZ M_Flame seeps out of the orc warlord.it the orc warlord.heavi3aj` ,1.4 (0.83aj ~o##o3aj 9 _Flame seeps out of the orc warlord.3ajCM_Flame seeps out of the orc warlord.rd. Flame seeps out of the orc warlord.2.3 (0.93aj∩o##o3aj9 _Flame seeps out of the orc warlord.3aj !M _Flame seeps out of the orc warlord.eadbutt the orc warlord! Flame seeps out of the orc warlord.  The orc warlord is severely wounded.3aj'3.23aj B∩#3aj9 _Flame seeps out of the orc warlord.3aj ○The orc warlord is engulfed in blazing flames. _Flame seeps out of the orc warlord.almost dead.3aj| ########The orc warlord is engulfed in blazing flames.  The orc warlord explodes!3aj*§§§§§§§Y3aj 80/96----58=======4.13ajH∩§§##3ajU6 _The fiery explosion engulfs you!3aj ♣♣.....#ß.ß......'.....#...♣∩.∩..)'...∩♣......'...♣.....#....##ß.ß ♣§§§.##....#~?..♣§§§##÷)§§##......##~~~#~~≈Y#...)....########..ß..ß....'.....))÷....#~~~~#.....♣3ajq♣♣♣♣♣♣♣♣∩♣ 3aj§§§§§§3ajL-------5.1 (1.03aj\∩§§§§§##∩3aj;3ajp  ......'.....#...♣∩.∩..)'..∩......'..♣.....#....##ß.ß ♣§§§.#~?..♣§§§##÷)§§##......##~~~#~~≈≈#...)....########..ß..ß....'.....))÷....#~~~~#.....≈##...ß...#♣♣3aj/q W♣♣♣ 3aj{ x§§§§§§3aj}{ E-------63aj؁ §§§§§§∩3aj] 3aja  ∩.∩..)∩.......♣.....#....##ß.ß ♣§§§.#~?..♣§§§##÷)§§##......##~~~#~~≈≈#...)....########..ß..ß....'.....))÷....#~~~~#.....≈##...ß...#Yak Water ♣♣3aji h§§§§#3ajj V1----73ajdq o∩§§∩3aj[s 3aj 3aj+ 3ajG 3aj 3aj n3aj^ 3aj %23ajR 3ajx 3aj 3aj 3aj 3aj 3ajP 3ajg ;33aj 3aj ,3aj0 3aj7 3aj K4=3aj! 3aj" 3aj%# 3aj$ 3ajz& ,3aj8' 3aj( 3aj) U5=3aj* 3aj, ,3ajT. 3ajW0 3aj^1 3aj1 3aj,3 3ajb3 %63aj5 3aj6 3aj'7 3aj8 3aj: 3aj; 3aj=< 3aj4> ;73aj@ 3ajB 3ajFB 3ajD 3ajbF ,3ajG 3ajJ 3ajJ K8=3ajL 3aj4N 3ajbN 3ajP 3ajR 3ajR U9=3ajWT 3ajV 3ajW 3ajX 3ajLZ 3aj6[ 3aj\ 3aj5^ 3ajj^ &903ajt` 3ajkb ,3aj$d 3ajRf ,3ajD 3aj=F 3aj~P B3aj&U 3ajFY 3aj[[ 3aj\ 3aj] 3ajb 3ajd 3aj!e 3ajf 3ajXl @  There is an open door here.3ajn 3ajNo  _3aj&q 3ajt 3ajy B3aj| 3aj6~ 3aj~ 3aj 3ajA 3aj ,3ajj 3aj 3aj 3aj 3ajG 3aj 3aj 3aj6 3aj 3aj @  There is an open door here.3aj 3aj  _3ajg 3aj7 d  You see here a kobold skeleton.3aj 3ajg  _3aj 3aj 3ajH 3aj 3aji 3aj 3aj 3aj­ 3aj 3aj 3aj] 3aj 3aj) 3ajʹ 3ajݵ 3aj< 3aj 3aj 3aj 3aj 3aj} 3aj% 3aj 3aj 3aj 3ajt L  There is an open translucent gate here.3aj 3aj ?Water 3aj 3aj@ A _You enter the shallow water.3aj 3aja 3ajz 3ajT 3aj >3aj 3aj 3aj4 3ajr 3ajc 3aj 3ajJ 3aj 3aj 3aj 3ajk 3aj 3aj 3aj 3aj ,3aj 3aj 3aj? 3ajw 3aj 3aj 3aj_ ,3aj 3aj 3ajU 3aj 3aj" 3aj 3ajI! 3ajs! 3aj" 3ajC* j♣≈≈##......##~~~#~~~####.....♣...##.....#~=.....~#~~#♣....##....#~?........~#....##♣♣.....#....##ß.ß...ß.ß~##...# ♣......'.....#.........~~'...# 3aj* ♣∩.∩..)'.....#....∩....~~'...# ♣......'.....#.........~~'...# ♣♣.....#....##ß.ß...ß.ß~##...# 3aj* ♣....##....#~Y........~#....##♣.).##÷....#~).....~#~~#.....#3aj* ♣≈≈##......##~~~#~~~####......♣≈≈#...)....#########÷.....ß♣≈≈#..ß..ß....'.....'...3aj* ♣≈≈#...))÷....#~~~~~#......... ♣≈≈##.........#~~~~~#...ß..ß.. 3aj+ ♣≈≈≈##...ß...##~~~~~##.......# ♣♣≈≈≈##.....##.......##.....## 3ajd+ 3aj1 1800.1 (41.0)3aj2 +1.1 (423aj8 9∩3aj': Q _A - a scroll of acquirement3ajҎ 3aj 3aj 3aj 3aj 3aj› ,3aj9 o  You see here a +4 rapier of electrocution.3aj 3aj  _3aj2 3aj 3aj 3ajh 3aj۶ 3ajd 3aj ,3aj 3aj 3aj" ,3aj 3aj 3aj 3aj 3aj 3aj 3aj 3aje 3aj8 3aj 3aj 3aj 3aj 3aj ♣≈≈≈##.....##.......##.....##≈≈≈##...ß...##~~~~~##..≈≈##.........#~~~~~#...ß..ß..3aj   ♣≈≈#.........)#~~~~~#......... ♣≈≈#..ß..ß....)÷..o.)......... ♣≈≈#.....)..#########......ß..3aj,  ♣≈≈##......##~~~#~~~####......3ajN  ♣...##.....#~=.....~#~~#.....#3ajp v..##....#~Y........~#..3aj ♣♣.....#....##ß.ß...ß.ß~##...# 3aj ♣......'.....#.........~~'...# 3aj 4♣∩.∩..)'.....#....∩....~~'...# 3aj ♣......'.....#.........~~'...#3aj) ♣♣.....#....##ß.ß...ß.ß~##...# 3aj} ....##....#~.........~#....##.).##÷....#~).....~#~~#≈≈##......##~~~#~~~####......3aj 19.1 (8.0)3ajW +10.1 (93aj  3aj, i _t - 4 scrolls of teleportation (gained 1)3aj[ 3aj\ 3aj^ 3aje 3ajgh 3ajun ,3aj[t hM ♣♣≈≈≈##...##..##...## ♣≈≈≈##.....##.......##.....#≈##...ß...##.......##.ß..ß.......)#~~~~~#ß..ß....)÷..o.)3ajt ......)..#########......ß≈≈##.#~~~#~~~###.##.3ajt :~#~.3ajt  ♣....##....#~.........~#....##3aju ♣.....#....##ß.ß...ß.ß~##......'.....3aj\u s♣∩.∩..)'.....#....∩....~~'...#. 3aju ....3aju R....#~).....~#3aj{ +1.1 (13aj| *2.1 (23aj, <∩3aj q _u - the ring of Fabanuuv {rC+ Str+3 SInv}3aj+3ajo3aj93aja0.3aj"33aj%E _Done exploring.3ajII3ajU3aj\3aj]3aj_E _Done exploring.3ajy3aj.3aj3aj3ajn3ajr3ajiE _Done exploring.3ajI3aj3aj3aj3aj E _Done exploring.3aj403aj03aj23ajxK3ajK3ajS3ajUE _Done exploring.3aj3aj$3aj3aj;3aj3aj5@ _Done exploring.3ajO b[?25h[?0c  Search for what [Enter for "@", or ? for help]? 3ajo [?25l[?1c3ajy3aj|9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a +0 hand axe (5 further duplicates)3aj|sb - [Bailey] a +0 leather armour (5 further duplicates)  c - [Bailey] a +0 ring mail (1 further duplicate)  d - [Bailey] a +0 broad axe  e - [Bailey] a +0 chain mail (1 further duplicate)  f - [Bailey] a +0 war axe (2 further duplicates)  g - [Bailey] a +4 rapier of electrocution  h - [Bailey] a +4 battleaxe 3aj|3 i - [Bailey] a +4 chain mail3ajA bailey∩∩∩∩∩(Press ? for help) ♣≈≈#..ß..ß....)÷..o.)..........#  ♣≈≈#.....)..#########......ß...#  ♣≈≈##......##~~~#~~~####......##  ♣...##.....#~Y.....~#~~#.....##  ♣....##....#~.........~#....##  ♣♣.....#....##ß.ß...ß.ß~##...#  ♣......'.....#.........~~'...#  ♣∩.∩..)'.....#....∩....~~'...#  ♣......'.....#.........~~'...#  ♣♣.....#....##ß.ß...ß.ß~##...#  ♣....##....#~.........~#....##  ♣.).##÷....#~).....~#~~#.....##  ♣≈≈##......##~~~#~~~####......##  ♣≈≈#...)....#########÷.....ß...#  ♣≈≈#..ß..ß....'.....'..........#  ♣≈≈#...))÷....#~~~~~#..........#  ♣≈≈##.........#~~~~~#...ß..ß..##  ♣≈≈≈##...ß...##~~~~~##.......##  ♣♣≈≈≈##.....##.......##.....##  ♣♣≈≈≈##...##.........##...##  j2;28H♣♣≈≈≈#####♣♣♣.....♣♣♣#####  ♣♣♣♣♣♣♣♣∩♣♣♣  ♣♣♣3aj 3aj Jingleheimer the MimicArmataurHealth: 96/96 ========================Magic: 14/14 ========================AC: 6Str: 29EV: 10Int: 11SH: 0Dex: 10XL: 10 Next: 58% Place: a BaileyTime:Yak _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? @3aj 33aj 3aj 3aj 3aj : _3aj! 3ajQ% 3aj% 3ajS( 3aj, 3ajs/ 3aj/ 3ajf2 3aj6 3ajm: ,3aj: 3ajv< 3aj=> 3aj> 3aj@ 3ajC 3ajF 3aj{F 3ajH 3ajJ 3aj`M 3ajM 3ajpO 3ajQ 3ajRT 3ajT 3aj V 3aj4\ $♣...##.....#~......~#~~#.....#♣....##....#~.........~#....##3aj~\ N♣♣.....#....##ß.ß...ß.ß~##...#♣......'.....#.........~~'...#♣∩.∩..)'.....#....∩....~~'...#♣......'.....#.........~~'...#3aj\ ♣♣.....#....##ß.ß...ß.ß~##...#3aj\ ♣....##....#~.........~#....##♣.).##÷....#~Y.....~#~~#.....# Noise: --------- 3aj"] )9820.1 (8.0)3ajF] ♣≈≈##......##~~~#~~~####...... -) Horns♣≈≈#...)....#########÷.....ß.. Nothing quivered3ajj] ♣≈≈#..ß..ß....'.....'.........♣≈≈#...))÷....#~~~~~#.........3aj] [♣≈≈##.........#~~~~~#...ß..ß..♣≈≈≈##...ß...##~~~~~##.......#3aj] s♣♣≈≈≈##.....##.......##.....##♣♣≈≈≈##...##.........##...##3aj^ 3ajMf 3ajth _You see here a +4 rapier of electrocution.3aj;@1.1 (13aj3ajV _v - a +4 rapier of electrocution3ajj[?25h[?0c  Search for what [Enter for "@", or ? for help]? 3ajo [?25l[?1c3aj۠3aj*8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Bailey] a +0 hand axe (5 further duplicates)b - [Bailey] a +0 leather armour (5 further duplicates)  c - [Bailey] a +0 war axe (2 further duplicates)  d - [Bailey] a +0 chain mail (1 further duplicate)  e - [Bailey] a +0 broad axe  f - [Bailey] a +0 ring mail (1 further duplicate) 3aj^ g - [Bailey] a +4 battleaxe  h - [Bailey] a +4 chain mail3aj3ajÔ3aj} ♣...##.....#~......~#~~#.....# Jingleheimer the Mimic♣....##....#~.........~#....## Armataur♣♣.....#....##ß.ß...ß.ß~##...# Health: 96/96 ========================♣......'.....#.........~~'...# Magic: 14/14 ========================♣∩.∩..)'.....#....∩....~~'...# AC: 6Str: 29♣......'.....#.........~~'...# EV: 10Int: 11♣♣.....#....##ß.ß...ß.ß~3ajڞ##...# SH: 0Dex: 10♣....##....#~.........~#....## XL: 10 Next: 58% Place: a Bailey♣.).##÷....#~Y.....~#~~#.....# Noise: ---------  Time: 9821.1 (0.0)♣≈≈##......##~~~#~~~####...... -) Horns♣≈≈#...)....#########÷.....ß.. Nothing quivered♣≈≈#..ß..ß....'.....'......... Yak ♣≈≈#...))÷....#~~~~~#.........♣≈≈##.........#~~~~~#...ß..ß..♣≈≈≈##...ß...##~~~~~##.......#♣♣≈≈≈##.....##.......##.....##3ajO♣♣≈≈≈##...##.........##...## _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _You see here a +4 rapier of electrocution. _v - a +4 rapier of electrocutionSearch for what [Enter for "@", or ? for help]? 3aj3ajK3ajï3aj. _3aj3ajA bailey∩∩∩∩∩(Press ? for help)3ajC ♣≈≈#..ß..ß....)÷..o.)..........#  ♣≈≈#.....)..#########......ß...#  ♣≈≈##......##~~~#~~~####......##  ♣...##.....#~......~#~~#.....##  3ajG♣....##....#~.........~#....##  ♣♣.....#....##ß.ß...ß.ß~##...# 3ajgI ♣......'.....#.........~~'...#  3aj}♣∩.∩..)'.....#....∩....~~'...#  3aj♣......'.....#.........~~'...#  ♣♣.....#....##ß.ß...ß.ß~##...# 3ajL ♣....##....#~.........~#....##  3aj♣.).##÷....#~Y.....~#~~#.....##  3aj5♣≈≈##......##~~~#~~~####......##  3aj♣≈≈#...)....#########÷.....ß...#  ♣≈≈#..ß..ß....'.....'..........#  3aj7`♣≈≈#...))÷....#~~~~~#..........#  3aj[e♣≈≈##.........#~~~~~#...ß..ß..##  ♣≈≈≈##...ß...##~~~~~##.......## 3ajw@ ♣♣≈≈≈##.....##.......##.....##  3aj♣♣≈≈≈##...##.........##...##  ♣♣≈≈≈#####♣♣♣.....♣♣♣#####  ♣♣♣♣♣♣♣♣∩♣♣♣  ♣♣♣3ajy_3aj3aj3ajL∩Y3ajz ♣...##.....#~......~#~~#.....# Jingleheimer the Mimic♣....##....#~.........~#....## Armataur♣♣.....#....##ß.ß...ß.ß~##...# Health: 96/96 ========================♣......'.....#.........~~'...# Magic: 14/14 ========================♣∩.∩..)'.....#....∩....~~'...# AC: 6Str: 29♣......'.....#.........~~'...# EV: 10Int: 11♣♣.....#....##ß.ß...ß.3ajß~##...# SH: 0Dex: 10♣....##....#~.........~#....## XL: 10 Next: 58% Place: a Bailey♣.).##÷....#~Y.....~#~~#.....# Noise: ---------  Time: 9821.1 (0.0)♣≈≈##......##~~~#~~~####...... -) Horns♣≈≈#...)....#########÷.....ß.. Nothing quivered♣≈≈#..ß..ß....'.....'......... Yak ♣≈≈#...))÷....#~~~~~#.........♣≈≈##.........#~~~~~#...ß..ß..♣≈≈≈##...ß...##~~~~~##.......#♣♣≈≈≈##.....##.......##.....##♣♣≈≈≈##...##.........##...## _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _You see here a +4 rapier of electrocution. _v - a +4 rapier of electrocution _Search for what [Enter for "@", or ? for help]? j9;49m _3ajX3aj B3aj43aj3ajvB3ajg"3aj9#3aj&3aj2 3aj)8f≈≈#.........)#~~~~~#..........# 3aj%9≈≈#..ß..ß....)÷..o.)..........# 3aj9~≈≈#.....)..#########......ß...# 3aj:≈≈##......##~~~#~~~####......## 3aj:...##.....#~......~#~~#.....## 3aj:....##....#~.........~#....## 3aj;5.....#....##ß.ß...ß.ß~##...# 3aj<.....'.....#.........~~'...# 3aj<.∩..)'.....#....Y....~~'...# 3aj"= 6.1 (5 3aj=.....'.....#.........~~'...# 3aj>A.....#....##ß.ß...ß.ß~##...# 3ajq>....##....#~.........~#....## 3aj>,.).##÷....#~......~#~~#.....## 3aj%?≈≈##......##~~~#~~~####......## 3ajj?_≈≈#...)....#########÷.....ß3aj?#...# 3aj@.≈≈#..ß..ß....'.....'..........3aj`@ # 3aj@W≈≈#...))÷....#~~~~~#..........3aj A"#3ajB3ajPC3ajmL3aj;P 3ajP3ajEQ\_There is a gate leading back out of this place here.3aj 33aj 3aj4 3aj 17.1 (1 _3ajA 3aj Dungeon:9 #.#.# #   #.ß.#.#   #.#.#.#   #.#.ß.#   #.#.#.#   #.ß.#.#   #.#.#.#   #.#.ß.#   # #Y#.#   #ß#.#   .W. #   ...##   ...##   ....  W   shadowghast .....  ......j d4X   3ajBG ,8.6 (2.53ajM 3ajN + _Welcome back to the Dungeon!3aj7Q c _There is an empty arch of ancient stone here.3aj:3ajQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (20) [*/%] inventory[!] focus mode: off|on3ajk3ajOvV#.#.# #  Jingleheimer the Mimic#.ß.#.#  Armataur#.#.#.#  Health: 96/96 ========================#.#.ß.#  Magic: 14/14 ========================#.#.#.#  AC: 6Str: 29#.ß.#.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.#.ß.#3ajwQ  XL: 10 Next: 58% Place: Dungeon:9# #Y#.#  Noise: ---------  Time: 9828.6 (0.0)#ß#.#  -) Horns.W. #  Nothing quivered...##  Yak ...## ....  W   shadowghast..... ......  _You see here a +4 rapier of electrocution. _v - a +4 rapier of electrocution _Search for what [Enter for "@", or ? for help]? _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.3ajEx3aj}3ajBF _Clearing quiver.3aj 3aj" Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution Missiles (go to first with () 3aj  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet 3aj Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}j - a +5 ring of evasion 3aj{  u - the ring of Fabanuuv {rC+ Str+3 SInv} Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3ajJ9  e - 3 throwing nets  f - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour [  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery"=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}  j - a +5 ring of evasion  u - the ring of Fabanuuv {rC+ Str+3 SInv} Talismans%)c - a rimehorn talisman  b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman 3aj2Lm q - a medusa talisman  r - a mawbot3ajS3aj  j - a +5 ring of evasion  u - the ring of Fabanuuv {rC+ Str+3 SInv}3aj3ajS3aj3aj[ j - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 2 of the Dungeon. 3aj.Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3aj+  To do this, you must remove one of the following items: Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}3aj3ajD3ajU:#.#.# #  Jingleheimer the Mimic#.ß.#.#  Armataur#.#.#.#  Health: 96/96 ========================#.#.ß.#3ajde  Magic: 14/14 ========================#.#.#.#  AC: 6Str: 29#.ß.#.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.#.ß.#  XL: 10 Next: 58% Place: Dungeon:9# #Y#.#  Noise: ---------  Time: 9828.6 (0.0)#ß#.#  -) Horns.W. #  Nothing quivered...##  Yak ...## ....  W   shadowghast.....3aj ......  _Search for what [Enter for "@", or ? for help]? _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. _Clearing quiver.  Okay, then.3ajS3aj3aj3ajx. _3aj3Gear: 22/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution Missiles (go to first with ()  e - 3 throwing netsf - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}j - a +5 ring of evasion  u - the ring of Fabanuuv {rC+ Str+3 SInv} Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3ajh  e - 3 throwing nets  f - 29 poisoned darts  g - 6 javelins  l - 29 boomerangs Armour [  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet Jewellery"=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}j5 ring of evasion  u - the ring of Fabanuuv {rC+ Str+3 SInv} Talismans%)c - a rimehorn talisman  b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman  r - a mawbot3aj Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution Missiles (go to first with ()  a - a +0 helmet of icetop3aj 3aj 3ajp :#.#.# #  Jingleheimer the Mimic#.ß.#.#  Armataur#.#.#.#  Health: 96/96 ========================#.#.ß.#3ajA   Magic: 14/14 ========================#.#.#.#  AC: 6Str: 29#.ß.#.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.#.ß.#  XL: 10 Next: 58% Place: Dungeon:9# #Y#.#  Noise: ---------  Time: 9828.6 (0.0)#ß#.#  -) Horns.W. #  Nothing quivered3ajw ...##  Yak ...## ....3aj   W   shadowghast..... ......3aj u  _Search for what [Enter for "@", or ? for help]? 3aj t_There is a gate leading back out of this place here. _Welcome back to the Dungeon! 3aj _There is an empty arch of ancient stone here. _Clearing quiver. _Okay, then.3aj 3aj 33aj! 3aj< 3ajb3ajfRead which item? Scrolls  b - a scroll of blinking 3ajf t - 4 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - a scroll of immolation  V - a scroll of vulnerability  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke3ajfG[?] describe selected3aj 3aj #.#.# #  Jingleheimer the Mimic#.ß.#.#  Armataur#.#.#.#  Health: 96/96 ========================#.#.ß.#  Magic: 14/14 ========================#.#.#.#  AC: 6Str: 29#.ß.#.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.#.ß.#  XL: 10 Next: 58% Place: Dungeon:9# #Y#.#  Noise: ---------  Time: 9828.6 (0.0)#ß#.#  -) Horns.W. #  Nothing q3aj uivered...##  Yak ...## ....  W   shadowghast..... ......  _Search for what [Enter for "@", or ? for help]? _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here. _Clearing quiver. _Okay, then.3aj Choose an item to acquire.  a - the amulet "Turueph" {Regen+ Int+2}b - a manual of Fire Magic  c - a +1 demon trident of flamingd - 1272 gold pieces (you have 580 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit3aj3ajvw#.#.# #  Jingleheimer the Mimic#.ß.#.#  Armataur#.#.#.#3aj  Health: 96/96 ========================#.#.ß.#  Magic: 14/14 ========================#.#.#.#  AC: 6Str: 29#.ß.#.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 103aj1a#.#.ß.#  XL: 10 Next: 58% Place: Dungeon:9# #Y#.#3ajT  Noise: ---------  Time: 9828.6 (0.0)#ß#.#3ajw  -) Horns.W. #  Nothing quivered3aj...##  Yak ...##3aj ....  W   shadowghast3aj\..... ......3aju  _Search for what [Enter for "@", or ? for help]? 3aj*t_There is a gate leading back out of this place here. _Welcome back to the Dungeon! 3ajL_There is an empty arch of ancient stone here. _Clearing quiver. _Okay, then.3ajm3ajp3aj3aj3ajT [?25h[?0c _There is a gate leading back out of this place here. _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.Clearing quiver.Okay, then. 3aj Q Search for what [Enter for "@", or ? for help]? 3aj [?25l[?1c3aj 3aj $3aj2 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Gapneg's Vocational Training 3aj E b - [D:6] Ykamaut's Armour Emporium*3ajZ Fview 3aj) -Welcome to Gapneg's Vocational Training! What would you like to do?a - 1120 gold a manual of Evocations  b - 1120 gold a manual of Invocations You have 580 gold pieces. [Esc] exit[a-b] examine item 3aj [/] sort (type) [Enter] describe[A-B] put item on shopping list3aj3f" 3ajzf*2 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]a - [D:6] Gapneg's Vocational Training  b - [D:6] Ykamaut's Armour Emporium*3ajA  a - [D:6] Gapneg's Vocational Training  b - [D:6] Ykamaut's Armour Emporium*3ajS3ajLY3aj^#.#.# #  Jingleheimer the Mimic#.ß.#.#  Armataur#.#.#.#  Health: 96/96 ========================#.#.ß.#  Magic: 14/14 ========================#.#.#.#  AC: 6Str: 293aj-_~#.ß.#.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.#.ß.#  XL: 10 Next: 58% Place: Dungeon:93aj_# #Y#.#  Noise: ---------  Time: 9828.6 (0.0)3ajE`#ß#.#  -) Horns.W. #  Nothing quivered...##  Yak ...## ....  W   shadowghast..... ...... 3ajt`} _There is a gate leading back out of this place here. _Welcome back to the Dungeon! 3aj`_There is an empty arch of ancient stone here. _Clearing quiver. 3aj`q_Okay, then.Search for what [Enter for "@", or ? for help]? shop3aje3aj+f3aj]j3ajl. _3aj3aj3ajط3aje3aj3)3aj*~Quiver which action? ([-] to clear) 3aj+ a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangs3aj7+e - Zap: wand of paralysis (20) [*/%] inventory3ajS+z[!] focus mode: off|on3ajY 3ajG {#.#.# #  Jingleheimer the Mimic#.ß.#.#  Armataur#.#.#.#  Health: 96/96 ========================#.#.ß.#  Magic: 14/14 ========================#.#.#.#  AC: 6Str: 29#.ß.#.#  EV: 10Int: 11#.#.#.#3aj   SH: 0Dex: 10#.#.ß.#  XL: 10 Next: 58% Place: Dungeon:9# #Y#.#  Noise: ---------  Time: 9828.6 (0.0)#ß#.#3aj   -) Horns.W. #  Nothing quivered...##  Yak ...## ....3aj   W   shadowghast..... 3ajB B......  3ajd t_There is a gate leading back out of this place here. _Welcome back to the Dungeon! 3aj _There is an empty arch of ancient stone here. _Clearing quiver. _Okay, then. 3aj __Search for what [Enter for "@", or ? for help]? shop3ajn 3aj| 3aj F _Clearing quiver.3aj3  #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  3aj #.#.#.#  #.#.ß.#  # #Y#.#  #ß#.#  .W. #  ...##  ...##  3ajΤ (.... .....3aj 9 ......3aj :  #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  #.#.#.#  #.#.ß.#  # #Y#.#  3ajI; #ß#.#  .W. #  ...##  ...##  .... ..... ......3ajh? 3aj? 3ajC 3ajF b _A shadowghast is nearby!3ajUW % #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  #.#.#.#  #.#.ß.#  # #Y#.#  #ß#.#  .W. #  ...##  ...##  .... ..... ......3aj  #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  #.#.#.#  #.#.ß.#  # #Y#.#  #ß#.#  .W. #  ...##  ...##  .... .....3aj # ......3aj 3ajG 3aj 3aj b _A shadowghast is nearby!3aj% #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  #.#.#.#  #.#.ß.#  # #Y#.#  #ß#.#  .W. #  ...##  ...##  .... ..... ......3ajV5 #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  #.#.#.#  #.#.ß.#  # #Y#.#  #ß#.#  .W. #  ...##  ...##  .... ..... ......3aj[3aju\3aj`3ajcb _A shadowghast is nearby!3ajs% #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  #.#.#.#  #.#.ß.#  # #Y#.#  #ß#.#  .W. #  ...##  ...##  .... ..... ......3aj #.#.# #  #.ß.#.# 3aj #.#.#.#  #.#.ß.#  #.#.#.#  #.ß.#.#  #.#.#.#  #.#.ß.#  # #Y#.#  #ß#.#  .W. #  ...##  ...##  3ajK.... ..... ......3aj2 3aj 3aj!3ajb _A shadowghast is nearby!3aj4a)##'# #.# ß#.#.##.#.ß.#.#.#.#ß.#.#.#Yß.## #∩#.##ß#.# .W. # ...## ...##3ajay .. ........3aji3aji19.6 (1 _3ajGn3ajo3aj- #..##'# #.# #.ß.#.##.#.ß#.#.#.##.ß.#.##.#.#.ß# #∩#.3ajA.u#ß#.# .W. # ...## ...## .. 3aj63aj7&303aj*<3aj,>3aj5d #..###'# #.# ##.ß.#.##.#.#..#.ß##.ß#.#.#.##.#.ß.## #∩#.##ß#. .W. # ...##3ajdl ...## 3ajt3aj"u%13ajqz3ajZ|3aja 3ajc Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangs3ajc e - Zap: wand of paralysis (20) [*/%] inventory[!] focus mode: off|on3aj[} 3aj #..#  Jingleheimer the Mimic#..#  Armataur###'#  Health: 96/96 ========================#.#.# #  Magic: 14/14 ========================#.ß.#.#  AC: 6Str: 29#.#.#.#  EV: 10Int: 11#.#.ß.#  SH: 0Dex: 10#.#.#.#  XL: 10 Next: 58% Place: Dungeon:9#.ßY#.#  Noise: ---------  Time: 9831.6 (0.0)#.#.#.#  -) Horns#.#.ß.#  Nothing quivered# #∩#.# jB 39;49m Yak #ß#.# .W. #  W   shadowghast...## ...## .... _Search for what [Enter for "@", or ? for help]? shop _Clearing quiver. _A shadowghast is nearby! _A shadowghast is nearby! _A shadowghast is nearby! _A shadowghast is nearby!3ajύ 3aj Clearing quiver.A shadowghast is nearby! __Clearing quiver.3aj& D #..#  #..#  ###'#  #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ßY#.#  #.#.#.#  #.#.ß.#  # #∩#.#  #ß#.#  .W. #  ...##  ...##  ....3aj #..#  #..#  ###'#  #.#.# #  #.ß.#.#  #.#.#.#  #.#.ß.#  #.#.#.#  #.ßY#.#  #.#.#.#  3ajw#.#.ß.#  # #∩#.#  #ß#.#  .W. #  ...##  ...##  ....3aj3aj3ajN3ajA shadowghast is nearby! __Clearing quiver.A shadowghast is nearby!3aj?v# #..###'# #.# ß.#.##.#.#.##.#.ß.##.#ß.#.##.#.ß.# #∩#.##ß#.# .W. # ...## ...##3aj 3ajd 12.6 (1 _3aj3aj3aj<# # #..####'# .#.# #ß.#.#ß.##.#.#.##.ß.#.##.#.#.#.ß# #∩#ß#. .W. # ...##3aj*3aj0%33aj 3aj 3aj{M.#<# # #..####'# #.#.# ##.ß.#.##.#ß#.#..ß.#.##.#.#.# #. #.W. 43aj M##############.#<# #.# #..###'# #.# #.ß#.#.#.#3aj#.#.ß.##.#.##.ß.#.# #ß#3ajM3aj\%53aj<3aj3aj3f3ajf3aj+g3aj+j3aj[sn3aj1t,3aj{  There is an open door here. _3aj|3ajC,3aj3ajQ3ajW3aj3aj23ajӆ3aj3aj43aj^3ajP  There is a stone staircase leading up here.3aj+3aj _3aj3ajn3aj3aj3aj(3aj3aj3aj3aj3aj3aj,3aj]3aj3aj3aj(3aje3aj3aj,3ajA3ajإ3aj3aj&3ajk3aj3aj3ajI3aj3aj3aj3ajخ3aj3aj3ajձ3aj!3ajT3aj3aj3ajD3aj3aj3ajT3aj3aj3ajr3aj!3aj3aj3ajս3aj3aj3aj:3aj3aj3aj3aj3aj+3aj3aj3aj3aj3aj]3aj3aj3aj3aj3aj3aj3aj63aj73aj3aj\,3aj$3ajh3aj&3aj3aj3ajg3aj 3ajj3aj3ajC3aj3aj[3aj3aj3aj3aj 3aj3aj3aj3aj3aj3aj13aj:3aju3aj,3aj?3aj{3aj 3ajJ3aj4 3aj^ 3aj 3aj 3aj 3aj 3aj 3aj[ 3aj/ 3aj  3aj m  You encounter a centaur. It is carrying a +0 orcbow.3aj 3aj= "................................. ############...###################...#  ##...#  #3aj #...#  ##...#  ######...#  #......:.#########3aj 3 ##.........Y......c #.................. #.######...########3aj  #.#...#  #.#...# 3aj  #.#...#  #. c   centaur (launcher, asleep)3ajx #...#  #......  #. #3aj 070.6 (35.0)3aj 21.6 (36 _3aj% 3aj- 3aj k................... #...# #...# 3aj #...# #...# #####...# ......:.#########  .........Y......c  .................  ######...######## 3aj3 3 #...# #...# 3ajU )#...# #...#3aju % ..... # 3aj 3ajx+ ................... #...# #...# #...# #...# #####...# ......:.#########  .........Y......c  .................  ######...########  #...# #...# #...# #...# ..... #3ajf/ 3aj0 3aj4 3ajw7 ^ _A centaur is nearby!3ajF ................... #...# #...# #...# #...# #####...# ......:.#########  .........Y......c  .................  ######...########  #...# #...# #...# #...# ..... # 3aj ................... #...# #...# #...# #...# 3aj #####...# ......:.#########  .........Y......c  .................  ######...########  #...# 3aj g#...# #...# #...# ..... #3aj 3aj 3aj 3ajA ^ _A centaur is nearby!3ajN.....................#.#...# #.#...# #<#...# #.#...# #.#####...# #.......:.##...c.#.#.#.ß######...##.##...# #.##...# #.##...# #.ß#...# #.#3aj..... #.## #3aj#...#.##...# #.##...# #<##...# #.##...# #.#####...# #.......:.#3aj###'.c.#.#..#.ß.######...##.#.#...# #.#.#...# #.#.#...# 3ajJ#.ß.#...# #.#...... #.#.3ajyC# #∩3ajC cc)You roll towards the centaur!  The centaur shouts! You hear two shouts!3aj: )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.3aj'L..Y....3ajv===2.6 (1.0)Regen (2) 3ajf3ajR _The arrow barely misses you.3ajB:# ...#.# #...# #.# #...# #<# #...# #.##...# #..######...# #..#......:.#3aj###'#.c.#.#.#.#.ß.#######...##.#.##...# #.#.ß#...# #.#.##...# #.ß.##...# 3aj!;#.#.#..... 3ajM|#.#.ß# #∩#3aj# ...#.# #...# #.# #...# #<# #...# #.## #...# #..# #####...# 3aj(#..# ......:.####'# .c...O #.#.# .#.ß.#.######...##.#.#.#...# #.#.ß.3ajeG#...# #.#.#.#...# #.ß.#. O   two-headed ogre (wandering)#...# 3ajR#.#.#. c   centaur (launcher)..... #.#.ß.# #∩#.3aj) c.  You roll towards the centaur!  You encounter a two-headed ogre. It is wielding a +0 giant spiked club and a +0giant club.3aj1O.3aj The two-headed ogre shouts in stereo!3aj;>)))))))3ajL.....Y.3ajX343aj3aj͔o _The centaur shoots an arrow. The arrow barely misses you.3ajџ# ...#.# #...# #.# #...# #<# #...# #.## #...# #..# 3aj#####...# #..# ......:.####'# .c...O.. #.#.# #.#.ß.#.#######...##.#.#.##...# #.#.ß.##...# #.#.#.##...# #.ß.#.#3ajƠ#...# #.#.#.#..... #.#.ß.## #∩#.#3aj O.  You roll towards the centaur! You barely miss the centaur.3ajM # The centaur is staggered. The frigid air chills the centaur.  The centaur unwields a +0 orcbow. The centaur hits you.3aj44---453aj# _The centaur closely misses you.3ajj O.  You hit the centaur but do no damage.The centaur is moderately wounded.3aj2 #The frigid air chills the centaur. The centaur hits you.3ajT 55-3aj .--5.4 (0.83aj 3ajH U _The centaur closely misses you.3aj O. _The centaur closely misses you.  You headbutt the centaur!  3ajI The centaur is severely wounded.  The frigid air chills the two-headed ogre.!  The centaur hits you but does no damage.3aj \# 3aj #63aj ?==6.3 (0.93aj M###3aj ? _The centaur kicks you but does no damage.3ajW3aj YQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison) 3ajY8 c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (20) [*/%] inventory[!] focus mode: off|on3aju3aj.............................#Jingleheimer the Mimic #######...##################.#Armataur#...##.#Health: 96/96 ========================#...##<#3aj@Magic: 14/14 ========================#...##.##AC: 6Str: 29#...##..#EV: 10Int: 11#####...##..#3ajn SH: 0Dex: 10......:.############## ###'#3ajXL: 10 Next: 58% Place: Dungeon:93ajV..............YcO..... #.#.# # Noise: ==-------  Time: 9876.3 (0.0)3ajz...................... #.ß.#.# -) Horns######...############# #.#.#.# Zap: wand of paralysis (20)#...#3aj%#.#.ß.# Yak Regen (5) #...##.#.#.#3ajP#...##.ß.#.# O   two-headed ogre#...#3ajv#.#.#.# c   centaur (launcher).....#.#.ß.#3aj# #∩#.#You headbutt the centaur!  3ajThe centaur is severely wounded.The frigid air chills the two-headed ogre.  The frigid air chills the centaur!  The centaur hits you but does no damage. 3aj*_The centaur kicks you but does no damage.3ajj3ajK3aj03ajP i )You hit the centaur.3aj O.  You kill the centaur!3ajn L#3aj p60-7.2 (0.943ajn X####3aj! @ _The frigid air chills the two-headed ogre.3ajo9.............................#  Jingleheimer the Mimic #######...##################.#  Armataur #...##.#  Health: 96/96 ======================== #...##<#  Magic: 14/14 ======================== #...##.##  AC: 6Str: 29 #...##..#  EV: 10Int: 11  #####...##..#  SH: 0Dex: 10 3aj}o ......:.############## ###'#  XL: 10 Next: 60% Place: Dungeon:9  ..............YO...... #.#.# # Noise: =--------  Time: 9877.2 (0.0)  ...................... #.ß.#.# -) Horns  ######...############# #.#.#.# Zap: wand of paralysis (20) #...##.#.ß.# Yak Regen (4)  #...##.#.#.# #...##.ß.#.# O   two-headed ogre #...##.#.#.# .....#.#.ß.# 3aj # #∩#.# _The frigid air chills the two-headed ogre.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, chance to affect: 43%)3aj{.............................#Jingleheimer the Mimic #######...##################.#Armataur#...##.#Health: 96/96 ========================#...##<#Magic: 14/14 ========================#...##.##AC: 6Str: 29#...##..#EV: 10Int: 11#####...##..#SH: 0Dex: 103aj......:.############## ###'#XL: 10 Next: 60% Place: Dungeon:9..............Y*...... #.#.# # Noise: =--------  Time: 9877.2 (0.0)...................... #.ß.#.# -) Horns######...############# #.#.#.# Zap: wand of paralysis (20)#...##.#.ß.# Yak Regen (4) #...##.#.#.##...##.ß.#.# O   two-headed ogre#...##.#.#.#.....#.#.ß.## #∩#.# 3aj _The frigid air chills the two-headed ogre.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, chance to affect: 43%)3aju3ajlO  Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, chance to affect: 43%)  The two-headed ogre resists with some effort.  3ajnThe frigid air chills the two-headed ogre!  The two-headed ogre hits you with a +0 giant spiked club!!3ajV<70-------3ajL====8.2 (1193aj`####3aj ] _The two-headed ogre closely misses you.3ajߒ  You headbutt the two-headed ogre!  The two-headed ogre is heavily wounded.3aj #23aj, |=------==--9.1 (0.93aj L##3ajn @ _The frigid air chills the two-headed ogre.3aj.............................#  Jingleheimer the Mimic #######...##################.#  Armataur #...##.#  Health: 72/96 ==================------ #...##<#  Magic: 14/14 ======================== #...##.##  AC: 63ajeStr: 29 #...##..#  EV: 10Int: 11  #####...##..#  SH: 0Dex: 10  ......:.############## ###'#  XL: 10 Next: 60% Place: Dungeon:9  ..............YO...... #.#.# # Noise: ==-------  Time: 9879.1 (0.0)  ...................... #.ß.#.# -) Horns  ######...############# #.#.#.# Zap: wand of paralysis (19) 3aj#...##.#.ß.# Yak Regen (4)  #...##.#.#.# #...#3aj#.ß.#.# O   two-headed ogre #...##.#.#.# .....#.#.ß.# # #∩#.# 3ajaz_The frigid air chills the two-headed ogre.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3ajAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, chance to affect: 43%)3aj[+.............................#Jingleheimer the Mimic #######...##################.#Armataur#...##.#Health: 72/96 ==================------#...##<#Magic: 14/14 ========================#...##.##3ajPAC: 6Str: 29#...##..#EV: 10Int: 11#####...##..#SH: 0Dex: 103aj@......:.############## ###'#XL: 10 Next: 60% Place: Dungeon:93ajm..............Y*...... #.#.# # Noise: ==-------  Time: 9879.1 (0.0)...................... #.ß.#.# -) Horns######...############# #.#.#.# Zap: wand of paralysis (19)#...#3aj#.#.ß.# Yak Regen (4) #...##.#.#.##...#3aj6#.ß.#.# O   two-headed ogre#...##.#.#.#.....#.#.ß.## #∩#.# 3ajZ_The frigid air chills the two-headed ogre.  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycle3ajAShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  3ajiR(heavily wounded, chance to affect: 43%)3ajh3ajVs;.YO  Shift-Dir - straight line: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (heavily wounded, chance to affect: 43%)  The two-headed ogre resists with some effort.  The frigid air chills the two-headed ogre!  The two-headed ogre hits you with a +0 giant spiked club!!55-----=80.1 (18### _The two-headed ogre misses you.3aj  You hit the two-headed ogre.  The two-headed ogre is almost dead.3aj/K8=----3aj.--1.0 (0.93ajU###3aj)@ _The frigid air chills the two-headed ogre!3aj v )You headbutt the two-headed ogre!3aj R3aj 61==753aj( u--9 _You kill the two-headed ogre!3aj8 L##3aj k _Your Evocations skill increases to level 5!3aj,o3ajo3ajp3aj^t3ajt#43aj{==36=3aj]|3ajM3aj=8=3aj3ajn3aj3ajNX71=3aj3aj3ajRK3=3aj3aj3ajhh5=23aj3aj׎3ajK7=3aj3ajՐ3ajU9=3aj3aj3aj4L80=3aj3aj^3ajN2=3aj3ajL4=3ajD213aj3aj3ajU5=3ajܜ3aj3aj%63aj3aj3ajѡ%73aj3aj83ajV8=3aj3aj 3ajQ3aj3ajF3aj3ajh3ajb3ajU9=3aj3aj3ajj3aj3aj>3aj3ajη3ajP3aj&903ajN3aj,3aj3aj3aj&%13aj3aj,3ajW3aj83aj3aj13ajr3aj#23aj"(=3aj3aj,3aj3aj4,3aj3ajx3aj+U3=3aj>3aj3ajn%43ajf3aj>,3aj 3aj3ajS3aj3aj3aj%53aj3ajx3aj3aj3ajTk _You start resting.HP restored.3ajC####-3aj1917.9 (36.0)3ajr6=-8.9 (37 _3aj 3aj 3aj%8-Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (18) (quivered) [*/%] inventory[!] focus mode: off|on3aj3aj(.............................#Jingleheimer the Mimic #######...##################.#Armataur#...##.#Health: 96/96 ========================#...##<#Magic: 14/14 ========================3aj#...##.##AC: 6Str: 29#...##..#EV: 10Int: 11#####...##..#3ajSH: 0Dex: 10......:.############## ###'#3ajXL: 10 Next: 75% Place: Dungeon:93aj6..............Y)...... #.#.# # Noise: ---------  Time: 9918.9 (0.0)3ajB...................... #.ß.#.# -) Horns######...############# #.#.#.# Nothing quivered3ajD{#...##.#.ß.# Yak #...##.#.#.#3aj"#...##.ß.#.# #...##.#.#.# .....#.#.ß.# # #∩#.#  _The frigid air chills the two-headed ogre!  You headbutt the two-headed ogre! _You kill the two-headed ogre! _Your Evocations skill increases to level 5! 3ajj \_You start resting. _HP restored.3aj7 3aj3aj 3ajI8_Clearing quiver.3aj93aj5:3aj]:3ajp<3ajr>3ajE _  Things that are here:  a +0 giant spiked club; a +0 giant club; a +0 orcbow3aj{IK _3ajK3ajM3ajM3aj0N3ajO3aj'Q,3ajQ3ajR3ajT,3ajEU3ajuV3ajt[B3aj[3aj^3aj}^3aj^3aj`3ajb3ajLc3aj1d3aj 3aj> 3ajD 3ajF ` _A rock fish is nearby!3ajS 3 : ...............). ................ ######...# #...# #...# #...# #####...#######  +......Y.......  #####..........  #.'..........  #.###........  ... #........  #.. +........  #. #........  ###F!.... 3aj3ajO 3aj3aj:3aj  3aj_...............).3aj 3ajAJ................3aj 3ajO######...#3aj 3aj[#...#3ajS` #...#3aj #...# #####...#######  +......Y.......  #####..........  #.'..........  #.###........  ... #........ #.. +........  #. #........  ###F!.... 3aj3ajp3aj$3aj` _A rock fish is nearby!3aj+!3 : ...............). ................ ######...# #...# #...# #...# #####...#######  +......Y.......  #####..........  #.'..........  #.###........  ... #........  #.. +........  #. #........  ###F!.... 3ajs : ...............). ................ ######...# #...#3ajst #...# #...# #####...#######  +......Y.......  #####..........  #.'..........  #.###........  ... #........ #.. +........ 3ajt #. #........  ###F!.... 3aj{3ajj|3ajт3aj7` _A rock fish is nearby!3aj܊~.........)........#...........#.######...################. #...##.#...# #.#...# #.#####...#########.+...............#.3ajx######  #.'. #.###... #..#.. +...#. #... ###F!.. ..... 3ajԏ4F.3aj1DF3aj74.0) _3ajȜ3aj3aj\ .######...############### #...######...########+...............#####  #.' ###... #.#.. +. #.F.FF 2 rock fish (1 asleep)##F....3ajv9 ######...############### #...######...########+...............3aj6#####  #.' #.###... #.#.. +.3ajɹ #.F. ###.!3aj. ...##F3aj ) .  You roll towards the rock fish!3ajһ7F.3ajQ8F.3ajDF3ajK5Regen (2) 3aj3aj3ajZ _You encounter a rock fish.3aj 3  #...######...########+...............#####  #.' #.###... #.#.. +.F3aj3 b. #... ###.!. .F.##  3aj6 7F.3aj>  You roll towards the rock fish! You barely miss the rock fish.3ajb? `=633ajE 3ajG V _The rock fish barely misses you.3aj;, 4F.3aj5 3aj 6 3aj.6 T0--7.8 (0.93aj%= 3aj? m _You barely miss the rock fish. The rock fish bites you.3aj x F.  You headbutt the rock fish!3aj 3aj h2=-=8.73aj 3aj b _The rock fish is severely wounded.3aj@######...################ #...# # #...#3aj@8 # #...#  # #####...######## #3ajA +.... ######.#3aj'A #.'.. #.###.3ajA  ... #..  #.. +FF. 3ajBz#. #......... ###.!.....  ....... ....##.....3ajCBP ..........3ajC4F.3ajF7 F3ajBFN.  The rock fish attacks as it pursues you!3aj%N3ajNl5=-9.7 (1.03ajB3aj43ajɪ2+...'.......... ... Jingleheimer the Mimic###...###........Armataur#.......#........Health: 96/96 ========================#+#...#'#........3ajMagic: 14/14 ========================#...#..........AC: 6Str: 29##'############EV: 10Int: 113aj:#...#SH: 0Dex: 103aj\;#+##...#XL: 10 Next: 78% Place: Dungeon:9#...Y..#3ajNoise: ---------  Time: 9964.9 (1.0)####...#3aj-) Horns#...#Nothing quivered#...#3ajZYak #...##...#.....>..... _j - a fuming golden potion _There is an open door here. 3aj&[_You open the door. _There is an open door here. _i - a scroll of identify  3ajK%Found a stone staircase leading down.3aj)/  --more--3ajHA3ajH3ajNP 5.9 (2 _3ajP3aj I3aj 3aj  3ajQ% 3ajs' 3aj) 3aj) 3ajo* 3aj, 7 _You open the door.3aj|2 _3aj4 3aj$5 3aj5 3aj8 @  There is an open door here.3aj< 3aj&=  _3aj= 3aj> 3ajB  You encounter an orc wizard. It is wielding a +0 dagger.3ajH #. #. #####.... +...'....3ajNH  #####...###........+.#.......#........###.#+#...#'#........#.....#...#..........+.....##'############3ajsH .##...#.#'##...#+.#......#3ajH h######...# 3ajH #...# #..o#o   orc wizard (wandering)3ajH c #...# #...#.....3ajH 3ajI ,71.9 (63ajQ 3ajGS 12.9 (7 _3ajX 3aj] 3aj r #.  ## +. ###.#+# 3ajh #.....# +.....# #...Y.##...#  ###.#'##...#  +.#......# 3aj ; ######...#  #...# 3aj 4 #..o#  3aj 1#...#  #...# 3aj 0 ..... 3aj}|  #.  ## +. ###.#+# #.....# +.....# #...Y.##...#  ###.#'##...#  +.#......#  ######...#  #...# #..o#  #...# #...# .....3aj~ 3aj 3aj 3aj b _An orc wizard is nearby!3aj  #.  ## +. ###.#+# #.....# +.....# #...Y.##...#  ###.#'##...#  +.#......#  ######...#  #...#  #..o#  #...#  #...#  ..... 3aj52 #.  ## +. ###.#+# #.....# +.....# #...Y.##...#  ###.#'##...#  +.#......#  ######...#  #...# #..o#  #...# #...# .....3aj@73ajR9b _An orc wizard is nearby!3ajTl #.  ## +. ###.#+# #.....# +.....# #...Y.##...# 3ajl ###.#'##...#  +.#......#  ######...#  #...#  #..o#  #...#  3ajlF#...#  ..... 3aj+i #.  ## +. ###.#+# #.....# 3aj+.....# #...Y.##...#  ###.#'##...#  +.#......#  ######...#  #...# #..o#  #...#3aj.: #...# 3aj\/.....3aj 3aj4 3aj@3ajb _An orc wizard is nearby!3aj#Level 9 of the Dungeon<<>∩(Press ? for help)  #####..............  # #∩#.#  #.'..............   #ß#.#   #.###............   .W. #   ... #............   ...##  #.. +............   ...##  #.   #............ ....   #####.......... .....   +...'.......... ......   #####...###........   +.#.......#........  ###.#+#...#'#........   #.....#...#..........   +.....##'############   #...Y.##...#  ###.#'##...#   +.#......#   ######...#  #...#  #..o#  #...#   #...#   .....   >..... 3aj#8<<<<>>>>_ #####.........##..#....'....'.....##########'#####......###.#.# #.###  ###............##....######.....+..........# #.###### #.#.# #...#  #............####....# #.....##########.#####.########.#.# #.###  #............####....# ##.#'#..#...).....#.#.# #.#  #...#######.#...#....##### #.#.#..#.######.#####.######.#.#.# #.#  #...# #>+............# #.#.#..#.##...# #.#.#.# #.#  #...# #.#...####.###.# #.#.##.#.##.###.####### #.#.#.# #.#  3aj$#...# #.#...# #.###.###.#....#.##.# #.# #.#.#.# #.#  ###...# #.#...# #.......#.####.#.##.# #.# #.#.#.# #.#  #.....# #.#...# #######..........##.# #.# #.#.#.###.###  #.....# #.#...# #.......<.....####.# #.# #.#.#.......#  3aj$*#.....# #.#...# #........#########.# #.# #.#.#########  3aj$#.....# #.#...## #.......)........#.# #.# #.#.....# 3aj %#.....# #......# #......###..####.#.# ##.#..##.#3aj7%& 3aji%#.....# #......# #......# ##># #.#)# ##.#..##.#3aj%$ #.....# #......# #......# #.####'#)##########.#####.##  3aj%#.....# #......# ######## #.#......)#.......#......# 3aj,& ####### #......########.#..........######'#######.######3aja&n  #......#.....##.#.....<............# #.# ########......#.###+###### #..###.#+##.#........# #.#3aj& #.............#.##.......####'###.#.##.#........# #.# 3aj&#...............##..............#.#.##.#........# #.# #.......#######.##..............#.#.##.#######'## #.#3aj&"3ajw3aj5. #. #............ Jingleheimer the Mimic #####.......... Armataur +...'.......... Health: 96/96 ======================== #####...###........ Magic: 14/14 ======================== +.#.......#........ AC: 6Str: 29 ###.#+#...#'#........ EV: 10Int: 11 #.....#...#.......... SH: 0Dex: 10 3aj+.....##'############ XL: 10 Next: 78% Place: Dungeon:9 #...Y.##...#  Noise: ---------  Time: 9972.9 (0.0) ###.#'##...#  -) Horns +.#......#  Nothing quivered ######...#  Yak  3aj#...#  #..o#  o   orc wizard (wandering) #...#  #...# 3ajj ..... _You open the door. _There is an open door here. 3aj?_You encounter an orc wizard. It is wielding a +0 dagger. _An orc wizard is nearby! 3aj_An orc wizard is nearby! _An orc wizard is nearby!3ajT #.          #...# #..o#  #...# #...# .....3ajp8##+.###.#+##.....#+.....##...Y.####.#'#+.#...######..3ajN..#o##3aj3aj3aj~ _There is an open door here. _You encounter an orc wizard. It is wielding a +0 dagger. _An orc wizard is nearby!3aj(3ajPQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 29 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (18) [*/%] inventory[!] focus mode: off|on3ajs3aj #. #............ Jingleheimer the Mimic#####.......... Armataur+...'.......... Health: 96/96 ========================#####...###........ Magic: 14/14 ========================+.#.......#........ AC: 6Str: 29###.#+#...#'#........ EV: 10Int: 11#.....#...#.......... SH: 0Dex: 10+.....##'############ XL: 10 Next: 78% Place: Dungeon:9#...Y.##...#Noise: ---------  Time: 9972.9 (0.0)###.#'##...#-) Horns+.#......#Nothing quivered######...#Yak #...#jF 4;20H#..o#o   orc wizard (wandering)#...##...#..... _There is an open door here. _You encounter an orc wizard. It is wielding a +0 dagger. _An orc wizard is nearby! _An orc wizard is nearby! _An orc wizard is nearby! _An orc wizard is nearby!3aj3aj}F _Clearing quiver.3aj  ##### +...'. #####...### +.#.......#. ###.#+#...#'#. #.....#...#... +.....##'############ #.....##...# ###.#Y##...#  +.#......# ######...#  #...# #..o##...# #...#.....3ajG :>3aj 7o.3aj Do3aj 4===3.9 (13ajP 3aj : _The orc wizard shouts! You hear a shout! x43ajB Q _There is an open door here.3ajZ +...'. .#####...### +.#.......#. ###.#+#...#'#. #.....#...#... +.....##'############ #.....##...# ###.#'##...#  +.#.Y....# ######...# 3aj  #.o.# #...# #...##...# .....> 3aj 7o.3aj 3aj7 6---4 _3ajE 3aj 3ajO +...'. .#####...###. +.#.......#. ###.#+#...#'#. #.....#...#. 3aj >+.....##'#### #.....##...# ###.#'##...# +.#..Y...# ######o..# #...# #...# #...##...# .....>.....3aj oThe orc wizard hits you with a +0 dagger.3ajo   orc (wandering)3aj#53aj@Z-=--53aj3aj' _You encounter an orc. It is wielding a +2 dagger of electrocution.3ajq  o.  You closely miss the orc wizard. The frigid air chills the orc wizard.3aj  oThe orc wizard barely misses you.3aj oYou encounter an orc. It is wielding a +0 hand axe.3aj#ooo 3 orcs (1 wandering)3aj1,6.8 (0.93ajV3ajR*q _You encounter an orc. It is wielding a +0 dagger.3ajo o.  You closely miss the orc wizard.The orc wizard is lightly wounded.3aj/8o.3aj.3aj# o 2 orcs3aj'7.73ajB#3aj~ _The frigid air chills the orc wizard. The orc wizard closely misses you.3aj o.  You hit the orc wizard.  The orc wizard is heavily wounded.The frigid air chills the orc wizard.3aj} +o3aj 9o.3aj= oThe orc wizard hits you but does no damage.3aj # oo 4 orcs (1 wandering)3aj U6=8.63aj B###3aj o _You encounter an orc. It is wielding a +0 club.3aj )You barely miss the orc wizard.The orc wizard is severely wounded.The frigid air chills the orc wizard.3aj!:o.3aj1o.3aj=:o.3aj1o.3aj#oooo 4 orcs (1 wandering)3ajpC=9.53ajg####3ajN _You kill the orc wizard!3aj' +...'.  #####...###. +.#.......#. ###.#+#...#'#. #.....#...#. +.....##'#### #.....##...# ###.#'##...# +.#.Y....# ######)..#3aj #...# #..o# #.o.# #..o#   orc ..... >...o.3aj9o.3ajz3aj95-80.5 (1.03ajq####3aj3ajN P+...'. .#####...###. +.#.......#. ###.#+#...#'#. #.....#...#. +.....##'#### #.....##...# ###.#'##...# +.#..Y...# ######)..# #.o.# #o..# #.o.##...# ooo 4 orcs (1 wandering)...o.>.....3aj 9o.3aj 7o.3aj Uo.o3ajD .3ajd 3aj ?-13aj e###3aj" 3aj`7 $ +...'.  #####...###. +.#.......#. ###.#+#...#'#. #.....#...#. +.....##'#### #.....##...# ###.#'##...# +.#.Y....# ######o..# #o..# #.o.# #...# #..o#   orc ..... >.....3ajG> u )The frigid air chills the orc!3ajz? 0o3aj@ 0o3ajF ..o 2 orcs3ajMJ %23ajR S###3ajT G _You kill the orc!3aj7+...'. .#####...###. +.#.......#. ###.#+#...#'#. #.....#...#. +.....##'#### #.....##...# ###.#'##...# +.#..Y...# ######o..# #.o.# #...# #..o##...# 3aj\o 3 orcs (1 wandering).....>.....3aj|u )The frigid air chills the orc!3ajͮS.o3aj9o.3aj |#o 23aj-933ajS###3ajG _You kill the orc!3aj.o!!  You hit the orc but do no damage.  The frigid air chills the orc but does no damage.3aj$C#3aj%4=4.4 (0.93aj,####3aj0I _The orc misses you.3aji )You gore the orc!!3ajS.o3ajo   orc (3aj'5.33ajVy####3ajWG _You kill the orc!3ajV#####...### +.#.......#. ###.#+#...#'#. #.....#...#... +.....##'############ #.....##...# ###.#'##...#  +.#......# ######Y..#  #...# #...# #...# #...#..... 3ajX>....o#####..3aj.Y.3aj_)3aj7`4-6.3 (1.03ajOe>##3aj _Items here: )))) [[ †.3ajD3aj*7-3ajf!3aj#H _No target in view!3ajJ3aj63aj3aj3aj3ajTP _3ajf  An orc comes into view.3aj)###.#+#...#'#.....#...#..+.....##'############.....##...# ###.#'##...#  +.#... ######) #. #......>......######...oo   orc (wandering) .... ...73aj3aj18.3 (2 _3ajQ##3aj%3aj,k   ...  #'###  #...#  ...# 3ajel +.#......#  ######)..#  #...#  #Y..#  #...#  #...#  ......  >......  ######...o  ....  ... 3aj8   ...  #'###  #...#  ...#  +.#......#  ######)..#  #...#  #Y..#  3aj#...#  #...#  ......  >...... ######...o  .... ... 3ajg3aj3aj 3aj3[ _An orc is nearby!3aj=#.....#...#... +.....##'############ #.....##...# ###.#'##...#  +.#......# ######)..#  #...# #...# #.Y.# #...# .......3aj...>.#########.o. ....cc   centaur (launcher, wandering)o   orc (wandering)..?3aj c.  You encounter a centaur. It is carrying a +0 shortbow.3ajP.o3aj!a#c)3aj"3==9.3 (13aj&3aj') _The centaur shouts!3aj+.....##'############ #.....##...# ###.#'##...#  +.#......# ######)..#  #...# #...# #...# #..Y# ..............>....>....#########...... ...co........?....3aj7  #Found a staircase to the Lair. The centaur wields a +0 shortbow.3ajF))))3aj@4....3aj ))))The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.3aj&9o.3ajn-+...3aj- .3aj.^88---903aj6A#3aj8) _The arrow hits you.3ajۺ~#.....##...# ###.#'##...#  +.#......# ######)..#  #...# #...# #...# ####...########........Y.....>.....>.#########...o ...c.........?.......3aj7#3aj?)))3aj`J S.o3aj8U ...ooThe centaur shoots an arrow. The arrow hits you but does no damage.3ajV -=13aj\ 3aj_ % _The orc shouts!4ajbPh###.#'##...#  +.#......# ######)..#  #...# #...# #...# ####...#########..............>......>.######### #...co#......#...?#.....#.#.4ajY4ajc4ajyiB)))))))4ajF ....Y..  The centaur shoots an arrow. The arrow barely misses you.4aj:))4aju9o.4aj..6---=24ajx4aj0F _The centaur shoots an arrow. The arrow hits you.4aj +.#......# ######)..#  #...# #...# #...# ####...##########..............>.......>.#########.Y.o #...c.#.....#...?#.....#.#.#.4aj54aj .)4aj/o.4aj|4aj#54ajE0-34aj4ajF _The centaur shoots an arrow. The arrow hits you.4ajM j )You headbutt the orc!4ajVO 0c.4ajW )4aj[ 5--4.1 (0.84ajic 4aje G _You kill the orc!4aj" W  You headbutt the orc! _You kill the orc!  You headbutt the centaur!  The centaur is heavily wounded.  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.4ajT$ N=-94aj+ 4aj4. ? _The centaur kicks you but does no damage.4ajګ  You hit the centaur.  The centaur is severely wounded.The centaur hits you but does no damage.4aj&d79---5.8 (0.94aj% _The centaur closely misses you. The centaur hits you. The centaur kicks you.4aj#n )You headbutt the centaur!4ajOC(4ajQ --781-6.7 _You kill the centaur!4ajD _Your Shapeshifting skill increases to level 9!4aj(34aj4ajH _No target in view!4aj@34ajLN^ _No target in view!4aj _No target in view!4ajVI4aj...  ....>.............  #.Y)......  #.........  #........W  #...?.....  #.........  #.........  #.........  #......... 4aj   ######)..# #...# #...# #...# ####...##########  ..............>...  ....>.............  #.Y)......  #.........  #........W  #...?.....  #......... #.........  #......... #......... 4ajo 4aj b _A shadowghast is nearby!4aj J  ######)..# #...# #...# #...# ####...##########  ..............>...  ....>.............  #.Y)......  #.........  #........W  #...?.....  #.........  #.........  #.........  #......... 4aj   ######)..# #...# #...# #...# ####...##########  ..............>...  ....>.............  #.Y)......  #.........  #........W  #...?.....  #......... #.........  #......... #.........  _A shadowghast is nearby!4aj׳ J  ######)..# #...# #...# #...# ####...##########  ..............>...  ....>.............  #.Y)......  #.........  #........W  #...?.....  #.........  #.........  #.........  #......... 4aj]  ######)..# #...# #...# #...# ####...##########  ..............>...  ....>.............  #.Y)......  #.........  #........W  #...?.....  #......... #.........  #......... #......... 4aj^b _A shadowghast is nearby!4ajS###.#'##...# +.#......#######)..# #...# #...# #...#  ####...########## ....>... ....>....Y..#########..)...... #.. #........W #...?..... #. #. #.#.........W4ajH.W   shadowghast (wandering)4aj19.7 (1 _4aj4aj Y ###.#'##...# +.#......# ######)..# #...# #...# #...# ####...# .>... ....>. #..)...... #.W. #. #...?.. #. #.. #..  #.4aj 4aj 110000.7 (1.0)4aj 4aj 4aj'  ###.#'##...# +.#......# ######)..# #...# #...# #...#.####...# .>... ....>. #..)...... #.......W. #... #...?... #....... #........ #.........  #.1=14aj'4= ###.#'##...# +.#......# ######)..# #...#4aj4 #...# #...##.####...#.>....>.#..)...... #.......W. #......... #...?..... #......... #.........  #.  #.4ajz?4ajA%24ajfJ4ajL4aj ###.#'##...# +.#......# ######)..# #...# #...# #...###.####...#.>....>.#..)...... #.......W. #.........  #...?.....  #.  #.  #.  #.4ajUC234aj4aj ###.#'##...# +.#......# ######)..# #...# #...## #...#+##.####...#.>.....#..)...... #.......W. #.  #...?.....  #.  #.  #.  #.4aj4aj%44aj4aj c _There is a stone staircase leading down here.4ajN ###.#'##...# +.#......# ######)..# #...# #...# # #...##+##.####...#.>...>..#..)...... #.W. #.  #...?.....  #.  #.  #.  #.4ajL4aj_5 _4aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.4aj% z3======64aj 4aj / _You bellow for attention!4aj 4=5= _You start resting.A shadowghast comes into view.6------WW   shadowghast (wandering)13.7 (7------4.7 (8 _4aj9   .#  )..#  #...#  #...#  # #...#  #+##.####...###  ..................>...  .......Y>......  .############W.)      #...?.....         4aj...  .......Y>......  .############W.)      #...?     4ajD _A shadowghast is nearby!4aj_###.#'##...# +.#......# ######)..# #...# #...# # #...# #+##.####...# .>... .. .#W.)...... #.W. #. #. 4aj${W.5.7 (1 _4aj4ajc _There is a stone staircase leading down here.4aj5{###.#'##...# +.#......# ######)..# #...# #...# # #...# #+##.####...# .>... .>Y..W. .#..)...... #.......W. #. #. ###.#'##...# +.#......# ######)..# #...# #...# # #...# #+##.####...# .>... .>.Y4aj|[40m.W. .#..)...... #.......W. #......... #. 4ajV-W.4aj%WW4aj!8=6Regen (2) 4ajLM _You roll towards the shadowghast!4ajbTB# _There is a stone staircase leading down here. _You roll towards the shadowghast!  You headbutt the shadowghast!  The shadowghast is heavily damaged.  The shadowghast completely resists.  The frigid air chills the shadowghast but does no damage.1--==7.6 (0.9#4aj>W0 _The shadowghast claws you!4aj6\ M#  The frigid air chills the shadowghast but does no damage. _The shadowghast claws you!  You closely miss the shadowghast.4aj] ^3---8.54ajd :#4ajog 0 _The shadowghast claws you.4aj< #  The frigid air chills the shadowghast but does no damage. _The shadowghast claws you.  You headbutt the shadowghast!  The shadowghast is almost destroyed.shadowghast completely resists.  The frigid air chills the shadowghast but does no damage.4==9.44aj ## _The shadowghast misses you.4ajR%M .  You hit the shadowghast.4aj1C#4ajR3u5=5-20.2 (0.84aj### _You destroy the shadowghast!4ajoC4ajMD7-4ajW^ _No target in view!4aj34aj4aj4aj,7 _4aj9=14aj4aj9V90=4aj4ajQ4ajP%14aj 4aj a2=4aj 4aj[4aj`3=4aj{4aj,4aj]4aj4aj74aj4aj';44ajJ*4aj-,4aj04ajU34ajI44aj54aj84ajc8%54aj@X4ajBa6=4aj3D4ajMG _HP restored.4ajQN4ajN4ajQ4ajU,4ajVW4ajZ4aj ^,4aj``4ajac4aj g4aj^g9=4ajWn4aj[4ajq,4aj} #...# # #...# #+##.####...############ ..................>..... ........>............... .############..)........ #...........  #...  #.. - #........... #........... #........... #...........#...........#......$....############ 40.2 (20.0)-1.2 (214ajz _b - 2 scrolls of blinking (gained 1)4aj4ajI4aj4aj4ajý4ajN4ajn4aj`4aj4ajg #.............. #.............. #.............. #......... #...... #.......#.......#.......#...############### 4aj [7.2 (6.0)8.2 (74aj;T _You now have 585 gold pieces (gained 5).4ajw4aj4ajp4ajm4aj 4ajQ4ajr4aj4ajc4aj=4aj64aj:4aj4ajS4aj4ajY4aj4aj@4aj4aj4aj4aj4aj4aj(X4aj[4aj4aj4aj4aj,4ajs4aj4aj4aj4aj:4aj4aj4aj;4aj4ajc4aj 4aj,4aj4ajK4aj,4aj4aj^"4ajR%4aj%4aj'4aj,K  There is a staircase to the Lair here.4ajr44aj;K _4ajN=,4aj?4ajtA4ajR4ajOU,4aj_V4ajjX4ajZ4aj=[4aj^4aj_4ajc4ajef,4aj|h4ajj4ajk4ajl4ajn4ajq4ajnr4ajes4ajw4aj{4ajh{4aj|4aj}4aj 4ajq4aj4ajA4aj4ajc4aj4aj4aj4aj4ajv4aj[4aj&4ajB4aj] _You open the door. 4aj: There is an open door here.4aj4ajj _4aj4aj54aj=4aj4aj 4aj4aje,4aj),4ajU4aj4aj4aj4aju,4aj4ajq\ #####...###... +.#.......#... ###.#+#...#'#... #.....#...#..... +.....##'####### #.....##...# #####.#'##...# +...+.#......# ###Y..######)..# #.......# #...##+#...#'# #...##...#.# #...###+##.####...######................. #........>........ #...############..). ####.... 87.2 (39.0)8.2 (404aj4ajd _b - 3 scrolls of blinking (gained 1)4aj8:4aj:4ajB;4aj@4ajB4ajC,4ajbI _You open the door.4ajO@  There is an open door here.4aj~Q4aj S _4aj[S4aj#U4ajQW4ajW4ajJX4aj5Z4aj\4aj_]4aj]4aj b4aj}c4ajc4aj6d4ajf4ajxh4ajh4ajOi4ajk7 _You open the door.4aj?n34ajn4aj[r@  There is an open door here.4aj _4aj,4ajln4aj4ajG ###.+ +.#..+#.#####.#+....#.....#. ##+##.....+.....##'.. #...#.....#.....##..#'#...#'#.#####.#'##..#.......#.'...+.#.....###..Y#####...######).4aj]+...+ #.......# #..#### #+#...#'# #.. #...#.# #.. ##+##.####.. #........... #........> #...####4ajZ3 ###4ajӘ100.2 (12'.#.#.....#..#+#4aj4aj(L======1.2 (134aj4aj_= _As you open the door, it creaks loudly!4aj u4aj   There is an open door here.  You encounter a kobold demonologist. It is wielding a +0 dagger.4ajA #.+ +.#....#+#.#####.#+#...#'#.....#.....#...#.. ##+##.....+.....##'###.. #...#.....#.....##...#K#...#'#.#####.#'##...##.......#.'...+.#......####...#####...######)..#+...'Y#.......# #...#------#####.#+#...#'# #...# ....#...#.# #...#.....##+##.####...##.?...#...........###.#+#..>K   kobold demonologist (wandering)+.#...#################  #2.0)4aj f------3.2 (2 _4aj 4aj 4aj + #.+ 4aj y ..  .. # #K#. #.... ###...###) +...'Y#  #####.#  ...  ..... #.?...# ###.#+#> +.# ##### 4ajh  #.+  ..  .. # #K#. #.... ###...###) +...'Y#  #####.#  ...  ..... #.?...# ###.#+#> +.# 4ajAi b##### 4ajp 4ajjq 4ajw 4ajy j _A kobold demonologist is nearby!4ajڣ  #.+  ..  .. # #K#. #.... ###...###) +...'Y#  #####.#  ...  ..... #.?...# ###.#+#> +.# ##### 4aj? #.+  ..  .. # #K#. #.... ###...###) +...'Y#  #####.#  ...  ..... #.?...# ###.#+#> +.# ##### 4aj4aj _A kobold demonologist is nearby!4ajF #.+  ..  .. # #K#. #.... ###...###) +...'Y#  #####.#  ...  ..... #.?...# ###.#+#> +.# ##### 4aj #.+  ..  .. # #K#. #.... ###...###4aj6) +...'Y#  #####.#  ...  ..... #.?...# ###.#+#>4ajw +.# ##### 4aj4ajO4aj _A kobold demonologist is nearby!4aj . ##K#.#....#...+...+####4aj *4.2 (14ajc 4aj ) _You close the door.4aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.4aj4ajF======54aj׎4aj/ _You bellow for attention!4aj}I4aj~4aj+,4aj^B4aj4ajY _You start waiting.. ##'#.#....#...+..K'------####K   kobold demonologist (wandering)7.2 (2------8.2 (3 _A kobold demonologist opens the door.4aj  #.+ +.# #+#.#####.#+#...# #.....#.....#...# .. ##+##.....+.....##' .. #...#.....#.....##... #'#...#'#.#####.#'##... #.......#.'...+.#...... ###...#####...######).. +..KY.#.# #... #####.#+#...#'# #... ....#...#.# #... .....##+##.####... #.?...# ###.#+#.> +.#... #####  # You roll towards the kobold demonologist!  You completely miss the kobold demonologist.The k4aj obold demonologist is staggered.=9.2 (1Regen (1) # _The frigid air chills the kobold demonologist!4aj Q _There is an open door here.4aj)  #You hit the kobold demonologist.  The kobold demonologist is moderately wounded.The frigid air chills the kobold demonologist!4ajx* -10.0 (0.84aj0 B#4ajP4 ` _The kobold demonologist barely misses you.4ajT # You completely miss the kobold demonologist.4ajZThe kobold demonologist is heavily wounded.The frigid air chills the kobold demonologist!9 (0.94ajQc## _The kobold demonologist hits you but does no damage. 4aj3az )You headbutt the kobold demonologist! 4ajmA# 4ajN~ 911.8 _You kill the kobold demonologist! 4aj2f### 4aj}o _Your Unarmed Combat skill increases to level 7! 4aj!8 #.+ +.# #+#.#####.#+#.... #.....#.....#... .. ##+##.....+.....##' .. #...#.....#.....## #'#...#'#.#####.#'## #.......#.'...+.# ###...#####...######) +..Y'.#.# # #####.#+#...#'# # ....#...#.# # .....##+##.#### #.?...# ###.#+#.> +.#... ##### 4aj@ 4aj B;-2.8 (1.0 _ 4ajHM## 4ajX$  Things that are here: 4ajZ} _a +0 dagger; a +0 robe; a kobold corpse 4ajmx 4ajx 4ajL} 4aj 4aj[ 4aj`z _  There is an open door here. 4aj, 4aj/ _ 4aj 4aj 4aj g.. #...#.....#.....###'#...#'#.#####.#'# #.......#.'...+.#... ###...#####...######).. +..)'.#.......# #. #####.#+#...#'# #. #.....#...#.# # +.....##+##.####.. #.Y...#....- ###.#+#........>.+.#...################  4ajU7.8 (58.8 (6 4aj 4ajT_ _V - 2 scrolls of vulnerability (gained 1) 4ajlF _You open the door. 4aj  There is an open door here. _ 4aj˅ 4ajχ 4ajB, 4aj 4ajG 4aj0 4aj 4aj 4aj@ 4aj 4aj 4aj8 4aj 4ajs 4aja 4aj 4ajB 4aj 4aju .. #...#.....#. Jingleheimer the Mimic## #'#...#'#.#### Armataur#. #.......#.'... Health: 96/96 ========================#. ###...#####... Magic: 14/14 ========================#. ##.+..)'.#..... AC: 7Str: 29#< #[.#####.#+#... EV: 10Int: 11######. #.####.....#... SH: 0Dex: 10.......###.##.'.....##+# XL: 10 Next: 91% Place: Dungeon:9.......Y......#.....#... Noise: ---------  Time: 10127.8 (9.0)#################.#+#... -) Horns+.#...## Nothing quivered[12 4aj$ ;26H#####Yak _a +0 dagger; a +0 robe; a kobold corpse _There is an open door here. _V - 2 scrolls of vulnerability (gained 1) _You open the door. _There is an open door here.  Found a stone staircase leading up.  --more-- 4ajH 4ajN 4ajW[ 8.8 (10.0) _ 4aj 4aj\ 4aj 4aji 4aj 4ajֿ 4ajh 4aj~ 4aj 4aj 4ajx 4aj 4ajg 4aj= 4ajJ_There is an open door here. _V - 2 scrolls of vulnerability (gained 1) _You open the door 4ajX. _There is an open door here.  There is a stone staircase leading up here. 4aj 4aj} _ 4aj: 4aj _You open the door.  There is an open door here. 4aj 4aj[ _ 4aj 4aj 4aj;, 4aj\ 4aj= 4aj 4aj* 4ajw 4aj 4aj1  4aj  4aj  4ajF  4aj 4ajT 4aj 4aj@  There is an open door here. 4aj5 _ 4aj5 4aj 4aj6", 4ajh, 4aj. 4aj0 4ajq0 4aj^2 4aj3 4ajJ5 4aj5 4aj6 4aj8 4aj;  You encounter a kobold brigand and a kobold.The kobold brigand is quivering poisoned darts. 4ajpG* #  .#' ##  K... ...  4aj1H ####K..#####.. # #..'...+.#... #######Y######.#'# #+#...........#.....# #...........'.....##+##..############.....#...#..####.#'#...#'# 4ajH#..'.#.......# K   kobold brigand (missile, asleep)#..#####...### K   kobold (asleep)#.####.+..)'.##<# #[.#####.# 4ajH 4ajxO[.K46.8 (18 4aj`PQ.K 4aj<[vK)K 4aj[5===7.8 (19 4ajTc 4ajpB _The kobold brigand shouts! You hear a shout! 4aj6 #  .#' ##  .... ...  ####K..#  #..K...+.#...  #Y#  ...........# 4ajp  ...........'... ############... ####. #..'. #. #.) #<# #[ 4ajv" #  .#' ##  .... ...  ####K..#  #..K...+.#...  #Y#  ...........#  ...........'... 4ajM# ############... ####. #..'. #. #.) #<# #[ 4aj* 4ajE+ 4aj2 4aj5d _There are monsters nearby! 4aj^J #  .#' ##  .... ...  ####K..#  #..K...+.#...  #Y#  ...........#  ...........'... ############... ####. #..'. #. #.) #<# #[ 4aj #  .#' ##  .... ...  4aj####K..#  #..K...+.#...  #Y#  ...........#  ...........'... 4aj############... ####. 4aj<#..'. 4aj(j#. #.) 4ajW #<# #[ 4aj3 4aj3 4ajd _There are monsters nearby! 4ajg #  .#' ##  .... ...  ####K..#  #..K...+.#...  #Y#  ...........#  ...........'... ############... ####. #..'. #. #.) #<# #[ 4aj!  #  .#' ##  .... ...  ####K..#  #..K...+.#...  4ajϙ  #Y#  ...........#  ...........'... ############... ####. #..'. #. 4aj  #.) #<# #[ 4aj\  4aj  4aj  4ajE d _There are monsters nearby! 4ajU S# . #'# ##  ....# ... ####K..#####.. # #.YK...+.#... #.#######.######.#'# #+#...........#.....# #............'.....##+##.############.....#...#...####.#'#...#'#.#..'.#.......#.#..#####...####.####.+..)'.#. 4ajj KK KThe kobold hits you but does no damage.K 2 kobolds--8.0) 4ajUr  4ajx q _You encounter a kobold. It is wielding a +0 whip. 4aj) .KYou gore the kobold brigand!!  The kobold brigand is severely wounded. 4aj+ .KThe frigid air chills the kobold brigand. 4aj3 J#  4ajG4 c2-==9.6 (0.8 4aj: :# 4aj< H _The kobold brigand hits you with a +0 short sword. 4aj )You hit the kobold brigand.  The kobold brigand is almost dead. 4ajoFThe frigid air chills the kobold brigand. 4aj )  You kill the kobold brigand!The frigid air chills the kobold. x2 4ajF0K. 4aj#K   kobold 4ajl3-3--50.5 (0.9 4ajQ## 4aj,J _You kill the kobold! 4ajTh )You hit the kobold. 4aj]v# 4aj]aB--1.4 4ajgQ## 4ajhJ _You kill the kobold! 4aj 4aj 4aj^ _No target in view! 4ajA 4ajA 4ajH 4aj/KH _No target in view! 4aj 4aj" 4aj 4ajuH _No target in view! 4aj93 4aj< 4aj>H _No target in view! 4aj 4aj 4aje 4ajH _No target in view! 4aj2  4aj3  4aj!:  4aj< C _No target in view! 4aj9  4ajޗ  4aj  4aj  4aj*  4ajl+  4aj1  4aj4  4aj4  4aj.  4aj=  4aj  4ajv  4aj  4aj+  4aj  4aj3 3 4aj:  4aj]@  You encounter a kobold. It is wielding a +0 short sword and quivering stones. 4aj6M KK   kobold (missile, wandering) 4aj\N 00 4ajV  4aj`Y 9-2.4 (1 _ 4aj3a 8# 4ajdi  4aj3 # .  .#'# ##  .K..# ...  ####)..#  #.Y)...+.#...  #.######.#'#  ........ 4aj4w  ........ ########  ) 4aj # .  .#'# ##  .K..# ...  ####)..#  4ajR#.Y)...+.#...  #.######.#'#  ........  ........ ######## 4ajG ) 4aj 4ajV7- 4aj 4ajA] _A kobold is nearby! 4aj # .  .#'# ##  .K..# ...  ####)..#  #.Y)...+.#...  #.######.#'#  ........  ........ ########  ) 4aj!2 # .  .#'# ##  .K..# ...  ####)..#  #.Y)...+.#...  #.######.#'#  ........  ........ ######## ) 4aj _A kobold is nearby! 4aj$#+## ....# ....#'# ## ..K..# ... ####)..#####.. ##..Y...+.#... #.+#######.######.#'# #+#.#...........#.....# #............'.....##+##.############.....#...#.####.#'#...#'#.##..'.#.#.'#..#####...##.####.+..)'.#..K 4ajNK) 4aj443 _ 4aj%####  There is an open door, spattered with blood here.  Things that are here: 4aj3c _a +0 whip; a +0 short sword; 5 poisoned darts 4aj.##+## .#...# .. +#...#'# ## ......# ... ####)K.#####.. ### #..)Y..+.#... #.+ #######.######.#'# #+#.#...........#.....# #............'.....##+##.######.....#...#.####.#'#...#'#.# 4ajq#..'.#.#.'.#..#####...#####.#.####.+..)'.#. 4aj< 4aj53=4 4ajy#### 4aj1@ _The kobold hits you with a +0 short sword. 4ajzF 8# 4ajPG ,5.3 (0.9 4aj?N d### 4ajQ y _You barely miss the kobold. The kobold hits you but does no damage. 4ajP  .  ##+## ..  #...# ..  +#...#'# ##  4ajxQ ......# ...  ####)K.# ###  #..)Y..+.#... #.+  #.######.#'#    4ajQ F ) 4aj .  ##+## ..  #...# ..  +#...#'# ##  ......# ...  ####)K.# 4aj ###  #..)Y..+.#... #.+  #.######.#'#    4aj5 ) 4aj"3 4aj 4ajq] _A kobold is nearby! 4aj>; .  ##+## ..  #...# ..  +#...#'# ##  4aj;......# ...  ####)K.# ###  #..)Y..+.#... #.+  #.######.#'#    4aj;0 4aj#<+ ) 4aj .  ##+## ..  #...# ..  +#...#'# ##  ......# ...  ####)K.# ###  #..)Y..+.#... #.+  #.######.#'#    ) 4aj] _A kobold is nearby! 4ajk#46.2 4ajw## _You hit the kobold but do no damage. The kobold barely misses you. 4ajm )You headbutt the kobold! 4aj,R 4aj,7.0 (0.8 4aj# 4ajYJ _You kill the kobold! 4aj]  4aj  4aj@  4aj_ ^ _No target in view! 4aj  4aj  4ajj H _No target in view! 4aj  4aj  4aj|  4aj H _No target in view! 4ajn  4ajo  4aj{  4aj H _No target in view! 4ajI  4ajv  4aj ^ _No target in view! 4ajE  4ajmF  4ajYN  4aj4P C _No target in view! 4aj  4ajX  4aj\  4ajӦ : _ 4aj }5 4aj  4aj|  4aj  4aj  4aj) D6= 4ajķ  4aj 1 _HP restored. 4aj 3 4aj  4aj5 b  . ##+## .. #...# .. +#...#'# ## ......# ... ####)).#####.. ### #..Y...+.#... #.+- #######.######.#'# #+#. ...........#.....# # ...........'.....##+## ######.....#...# ####.#'#...#'#. #..'.#.#.' #..#####...##### #.####.+..)'.# 4aj f - 34 poisoned darts (gained 5)  There is an open door, spattered with blood here.  Things that are here: 4aj2 .62.0 (5.0 4ajD D-3.0 (6 4ajx  4aj6 1 _a +0 whip; a +0 short sword 4ajMf  4ajf  4ajah  4ajl  4aj2p  4ajx , 4ajy <  You see here a +0 whip. 4aj{  4aj| @= _ 4ajT~  4aj_  4ajN  4aj  4aj  4aj 7 _You open the door. 4aj  4aj  4aj  4aj^ @  There is an open door here. 4ajc  4aj  _ 4aj\  4aj  4ajB , 4aj  4aj}  4aj  4aj  4aj  4aj  4aj , 4aj  4aj  4aj  4aj  4aj,  4aj  4aj  4aj  4ajm  4aj  4aj"  4aj  4aj  4ajl  4aj ...........<........ Jingleheimer the Mimic ###############..### Armataur#..#Health: 96/96 ========================#..####Magic: 14/14 ========================#..#..AC: 7Str: 29######..#.#EV: 10Int: 11..........#SH: 0Dex: 10...>......#XL: 10 Next: 93% Place: Dungeon:9#Y..#Noise: ---------  Time: 10174.0 (11.0)#####.#'#-) Horns#.....# ...Nothing quivered#.##+## ...Yak #.#...# ....##'#...#'#[39;4 4aj 9m ####.......# ...####)).#####.. ####..)...+.#... #.+Things that are here: _a +0 whip; a +0 short sword _You see here a +0 whip. _You open the door. _There is an open door here.  Found a stone staircase leading down. 4ajP /  --more--4aj 4aj4aj; 5.0 (12 _4aj 4aj"4aj9y4ajy4aj{4aj~4ajp4ajo4ajin4aji4aj4aj4aj=4ajg4aj4aj4aj4ajі4aj44aj4aj4aj4aj4aj4ajG4aj4aj4aj4aj(4aj4ajƤ4aj"4aj}4aj@_a +0 whip; a +0 short swordsee here a +0 whip. _You open the door. _There is an open door here.  There is an open door here.4aj_4aj _4aj4aj4aj4aj.4aj4aj4ajN4aj4aj%4aj4aj,4aj4ajh4aj4aj4ajd4aj@  There is an open door here.4aj4ajq _4aj,4aja4aj ,4aj'4aj#4aj4aj4ajB4aj4aj@  There is an open door here.4aj4aj5 _4aj;4ajX4aj4aj,4ajT4aj4ajZ4aj4aj   There is an open door here. _4ajC!4aj!4aj"4aj$4aj%4aj%4aj?&4aj)4aj+,4aj+4aj30j _You open the door.4aj34aj 4@  There is an open door here.4aj+64aj9K _4aj=@X4ajA,4ajB4ajrD4ajE,4ajkF4ajG4aj)I4ajrI4ajI4aj-K4ajQl ).# #...# ............# #...# ............# #...# ............# #####...# 4ajQ............. ......:.### ......... ### ........... .<....... #.+ ........... #####..## #+#.#########...###..#..# #...##..######+##.....# #...#4aj8R#..#...#...#.....# #...# #####..#.#'#...#+#.#########...## .........#.......#.'...+......... 4ajkR?..>......###...#####...#####.....  ######...#.'...+.#.......#.'.....4ajR #####.#'#.#####.#'#...#'#.###... #.....#.....#.....#...#... #... 4ajZ######........#..#'208.0 (334aj`4ajaL======9.0 (344ajg4ajo= _As you open the door, it creaks loudly!4ajaR 34aj%S 4ajU 4ajW 4aj`   There is an open door here. _4aja ,4ajb 4aje 4ajfg ,4aj{h 4aji 4ajk 4ajk 4aj/l 4ajm 4aj1o 4ajo 4aj{p 4ajq 4ajts ,4ajIt 4ajx 4ajy 4aj?z 4ajz 4aj| 4aj 4aj 4aj, 4ajI 4aj 4ajM 4aj 4aj 4ajB 4ajn ,4aj 4aj ,4ajy 4aj 4aj 4ajU 4aj˚ 4ajě 4aj؜ 4aj, 4aj 4aj 4aj 4aj 4aj 4aj& 4aj 4aj 4aj 4ajس 7 _You open the door.4aj 4aj 4ajm 4ajù @  There is an open door here.4aj 4aj  _4aj 4aj 4aj ,4aj 4aj1 4aj ,4ajl 4aj 4aj 4aj 4aj- 4aj 4aj @  There is an open door here.4aj 4aj  _4aj 4aj9 4aj 4ajB 4aj 4ajb 4ajY ,4aj 4aj= X4ajJ 4aj 4aj 4aj 4aj 4aj 4aj 4ajk 4aj @  There is an open door here.4aj. 4aj  _4aj 4aj 4aj 4aj 4ajb 4aj 4aj 4aj 4aj4 4aj 4aj, There is an open door here. _You open the door. _There is an open door here. _You open the door.4aj I4aj You open the door. _There is an open door here. _You open the door.  There is an open door here.4aj/ 4aj(  _4aj 4aj1 4aj 4aj 4aj% 4aj& 4aj' 4ajk' 4aj * ,4aj* 4aj+ 4aj0 There is an open door here. _You open the door. _There is an open door here.  4aj1 4aj2  _4aj3 4aj5 4aj9 ,4aj: 4aj; 4ajNC  #.....#.....#...#.....#.... #.##+##.....'.....##'##.....+.... #.#...#.....#...#.....#.... #'#...#'#.#####.#+#...#'#.#####.. ##.'...'.#.......#.+...'.. ###)).#####...#####...#####...### ..)...+.#..... #.'...+.## .######.#'# . #+#.#####.#+#...#' ....#.....# #.Y...#.....#...#..------ ....'.....##+##.....+.....##'#### #####.....#...#.....#.....#  ####.#'#...#'#.#####.#'  #..'.#.......#.'...+.##  #..#####...#####...######)..# 4aj D  #.####.+..)'.#.......# #...#  #<# #[.#####.#+#...#'# #...# ####.# #.####.....#...#.# #...#4ajL .###.'......##.).'50.0 (414ajY 4ajZ L======1.0 (424ajd 4aj h = _As you open the door, it creaks loudly!4aj0 4aj1 4aj2 4aj7 4ajC   There is an open door here. _4ajD 4aj1G ,4aj/H 4aj|l <  You see here a +0 club.4ajn 4ajo  _4ajp 4ajt @  There is an open door here.4ajv 4aj8x  _4ajz 4aj} 4aj 4aj? 4ajB 4aj 4aj ,4aj 4ajU 4ajc ,4ajq 4ajm  There is an open door here. _4aj* 4aj 4ajؤ 4ajާ @  There is an open door here.4aj 5 _4aj߬ 4aj" 4aj 4ajS 4aj 4aj 4ajy 4aj0 4ajj 4aj 4aj 4aj 4aj 4ajٿ 4aj 4aj 4aj_ 4aj 4aj@ ,4aj 4aj 7 _You open the door.4aj 34ajz 4aj @  There is an open door here.4ajv 5 _4aj 4aj& 4aj 4aj) 4aj 4aj 4aj 4aj 4aj$ 4aj 4ajR 4aj 4aj# 4ajv& 4aj( 4aj[) 4aj5* 4aj], 4ajM ,4ajO 4ajZ j ################.#+#........> #.'.#...########### #.#####  #...# #...# #...# #...# #...# #.Y.#------ #...# #...#  ##### 4aj ` -77.0 (264aj` J------8.0 (274aje 4ajo \ _I - 2 scrolls of immolation (gained 1)4aj݃ 4aj| 4aj1 4aj 4aj܌ 4ajS 4ajy 4ajՏ 4aj 4ajE 4aj ,4aj 4aj 4ajS 4aj 4aj} 4aj 4aj ,4aj 4aj  4ajS  There is an open door here. _4ajF 4aj 4aj 4aj6 4aj 4aj 4ajq 4ajv 4aj 7 _You open the door.4aj 34aj 4aj 4aj 4ajW 4aj< 4ajI 4aj ,4aj 4aj 4aj 4ajT 4aj 4aj @  There is an open door here.4aji 4aj  _4aj< 4aj 4aj 4aj8 4aj^ 4aj! 4aj# 4aj# 4aj$ 4aj^' 4aji) 4aj5* 4ajJ+ 4aj- 4ajD/ 4aj/ 4aj|1 4aj2 4aj4 4aj05 4aju6 4aj,8 4ajD X4ajH ,4ajH 4ajJ 4aj3L 4ajL 4ajJM 4ajN 4aj!Q 4aj{Q 4ajR 4ajT 4ajU ,4aj\ 4aj] 4aj*_ 4aj_ 4ajE` 4aja 4ajb 4ajb 4ajuc 4ajd 4aj#j 4ajj 4ajWl ,4ajm 4ajmn 4ajn 4ajqo 4ajo 4aj/q 4aj(r 4ajbr 4ajr 4aj|    ############.....#   ####.#'   #..'.#..   #..#####   #.####.+   #<# #[.#  ################.# #.##  #................###.##  4aj| w#.....Y................  #.#####################          4ajp .310.0 (324aj +1.0 (334aj' 4aj ? _You now have 598 gold pieces (gained 13).4aj7  #  #< ################.# #................ #................. #.###############  #.#  #.#  #Y#  #.# #.# #.# #.# #.# [4aj _16G#.# #.#20.0 (9.0)1.0 (10.0) _You now have 603 gold pieces (gained 5).4aj4aj4aj>4aj4aj4aj4aj,4ajѥ4aj4aj4aj4aj4ajv4aj4ajc4aj4aj 4ajHB4aj4aj94aj4aj4aj4ajO4aj4aj4aj4aj4ajB4aj4aj4aj4aj,4aj9,4aj4aj4aj4aj,4aj4aj4aj,4aj4aj4aj& 4aj 4aj 4aj' 4ajm ,4aj 4ajQ4aj4ajl4aj4aj4aj4ajg4aj4aj4ajc4aj4aj64ajn4ajJ4aj4aj" 4aj"4aj#4ajV$4aj$4aj&4aj',4aj(4aj+P  There is a stone staircase leading up here.4aj /K _4aj04aji24aj24aj34aj64aj74aj984ajN94aj4=@  There is an open door here.4aj?4aj@ _4ajB4ajgD4ajF4ajF4aj\H4ajbU4ajY4ajCZ4aj \4aj^4aja,4aj9b4ajf@  There is an open door here.4aju _4aj8w4ajYy4aj{4aj|4aj|4aj~4aj,4aj4ajp4ajU,4aj4ajE4aj1,4aj4ajۍ4aj.,4aj4aj*4aj,4aj14aj4aj4aj(4ajk4ajk4ajj4aj4aj4ajh4ajn,4aj4aj4aj,4aj4aj4ajߡ4ajL,4aj4aj4aj:,4ajO4aj$4aj4aj4aj4aj4aj,4aj>4ajq4ajۯ,4aj4aj4ajձ4aj4aj`4ajͳ4aj 4ajG4aj4ajt4ajͶ4aj 4ajG4aj4aj4ajj4aj4aj:4aj4aj4aj54aj4aj,4aj4ajg4aj4aj4aj4aj,4aj4aj5X4ajn4aj,4ajX4aj=4aj4aj#4aj4ajQ4aj,4aj4aj!4ajR#4aj4 #....................... #....................... #...........<........... ################..#####.  #..# #  #..  #..#...#. ################..#.#'#. #......Y............#... #............>......###. #.###############...#.'. #.# #####.#'#.## #.# #.....#..... #.# #.##+##.....  #.# #.#...#.....4aj5d  #.# #'#...#'#.##  #.##.......#.'. 4aj_>,81.0 (64aj?+2.0 (614ajE4ajS1 _p - a wand of polymorph (6)4ajC34aj4aj 4aj+4aj4aj\,4aj]4aj4aj,4aj!4aj"4ajI#4aj#4ajh+4aj3B4aj54aj74ajx74aj84aj]?4aj@4aj@4ajrA4aj>JR  There is a stone staircase leading down here.4ajK4ajL _4aj3M4ajV4ajCW4ajW4ajX4ajj^4aja,4aja4ajmh4aj|j4ajj4ajk4ajr4ajt,4aju4ajֈ4aj4aj4aj:4aj@  There is an open door here.4aj4aj8 _4ajf4aj4aj,4ajȫ4ajv4aj4aj4aj4aj14aj@4aj4aj 4aj 4ajL4aj4aj4aj@  There is an open door here.4ajY4aj _4aj.4aj4ajt4aj4aj4aj4aj4aj4aj4aj24aj4aj4aj4aj4ajy4aj4ajN4aj@  There is an open door here.4aj4aj _4ajn4ajy4aj{4aj 4aj4aj4aj4ajF4aj4aj 4aj 4aj4aj4aj4aj94aj4aj4aj4aj,4aj4aj@  There is an open door here.4aj54aj 5 _4ajA#4aj(%,4aj%4ajF(4aj),4aj|*4aj.@  There is an open door here.4aj04ajs1 _4aj!24aj44aj54ajR64aj74ajlO`4ajR4ajT4ajSU4ajU4aj-X4aj%Z4ajZ4ajZ[4aj]4ajw4ajǃ.................)........#.#.# # Jingleheimer the Mimic ..........................#.ß.#.# Armataur ########...################.#.#.# Health: 96/96 ======================== .# #...##.#.ß.# Magic: 14/14 ======================== .# #...##.#.#.# AC: 7Str: 29 .# #...##.ß.#.# EV: 10Int: 11 ########...############# #.#.#.# SH: 0Dex: 10 ...+.................... #.#.ß.# XL: 10 Next: 93% Place: Dungeon:9 4aj...#####........Y......> # #∩#.# Noise: ---------  Time: 10421.0 (39.0) .....#.'................ #ß#.# -) Horns ...#'#.###.............. .W. # Nothing quivered ...#.....#.............. ...## Yak #'##.....+.............. ...## ...#.....#.............. .... ...#'#.#####................. .....#.+...'................. ...#####...###........ _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.  Found a stone staircase leading down.4ajp/  --more--4aj{4aj4ajI; 2.0 (40 _4aj4aj6% I4aj. 4ajm0 4aj 1 4aj8 n4aj : 4aj ; 4ajp; 4ajB< 4aj2> 4aj@ 4ajq@ 4ajRA 4aj>C 4aj?G B4ajG 4ajjI 4ajI 4ajJ 4ajN 4ajP 4ajQ 4ajR 4ajfY B4ajZ 4ajU\ 4aj_^ 4aj^ 4aj` 4ajb 4ajd 4ajte 4ajf 4ajk 4ajl 4ajgm 4ajn 4ajVq 4ajs 4ajt 4ajju 4ajQx 4ajz ,4aj| 4aj+ 4aj ,4aj 4aj 4aj ,4aj 4aj 4aj 4aj 4ajV 4aj 4aj ,4ajL ~ #........# #............### +...................## #...................# ###.................# .'.................# ..###.............[.# .#....# #'#...........Y...# ..#.....# '####################  ...# )..##40.0 (184ajl +1.0 (194aj 4aj < _b - 4 potions of brilliance (gained 2)4aj\ 4aj 4aj{ 4aj 4ajŰ 4ajj F  You see here a +0 leather armour.4aj 4aj  _4aj 4aj 4aj 4aj 4aj 4aj 4ajK 4aj 4aj= 4ajm 4aj ,4aj 4ajq 4aj| 4aj 4ajh 4ajD 4aj 4aj? 4aj 4aj' 4aj 4aj 4ajs 4aj 4ajB ,4aj 4aj 4aj 4aj| 4aj 4ajw 4aj{ 4aj 4ajV 4ajP#  #..#  ##############'###  ..)..#.#.#.#  ...#.ß.#.#  #########.#.#.#   #.#.ß.#   #.#.#.#   #.ß.#.#  4aj(% z############.#.#Y#  53.0 (12...#.#.ß.#  ........>..#.#∩#.#  ........#.#ß#.# ..............# ............###   ..............##  ...........#  ...........#  4aj& 4aj%+ 4aj%. E _Done exploring.4aj 4aj 34aj 0.0)........4aj 4aj [ _Done exploring.4aj=34aj>4aj^4ajjgx _Done exploring.4aj4aj?34ajZ4aj4aj=[ _Done exploring.4ajD4ajE34ajxb4aj1d4ajk[ _Done exploring.4aji [?25h[?0c _Done exploring.  Search for what [Enter for "shop", or ? for help]? 4aj3E [?25l[?1c4aj$y 4ajz $4aj{ '2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Gapneg's Vocational Training  b - [D:6] Ykamaut's Armour Emporium*4aj@4aj 4aj#..#  Jingleheimer the Mimic ##############'###  Armataur ..)........#.#.#.#  Health: 96/96 ======================== ...........#.ß.#.#  Magic: 14/14 ======================== ############.#.#.#  AC: 7Str: 29#.#.ß.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.ß.#.#  XL: 10 Next: 93% Place: Dungeon:9 ############.#.#Y#  Noise: ---------  Time: 10453.0 (0.0) ...........#.#.ß.#  -) Horns ........[374ajbm>..#.#∩#.#  Nothing quivered ...........#.#ß#.#  Yak .................# ...............###   ..............##   ..............#   ..............#   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "shop", or ? for help]? 4aj4aj4aj,4ajF. _4aj 4aj BQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (18)  f - Zap: wand of polymorph (6) [*/%] inventory[!] focus mode: off|on4aj) 4ajv #..#  Jingleheimer the Mimic ##############'###  Armataur ..)........#.#.#.#  Health: 96/96 ======================== ...........#.ß.#.#  Magic: 14/14 ======================== ############.#.#.#  AC: 7Str: 29#.#.ß.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.ß.#.#  XL: 10 Next: 93% Place: Dungeon:9 ############.#.#Y#  Noise: ---------  Time: 10453.0 (0.0) ...........#.#.ß.#  -) Horns ........[374aj m>..#.#∩#.#  Nothing quivered ...........#.#ß#.#  Yak .................# ...............###   ..............##   ..............#   ..............#   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "shop", or ? for help]? 4aj 4aj F _Clearing quiver.4ajG4aj+Read which item? Scrolls  b - 3 scrolls of blinking  t - 4 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selected4aj 4aj#..#  Jingleheimer the Mimic ##############'###  Armataur ..)........#.#.#.#  Health: 96/96 ======================== ...........#.ß.#.#  Magic: 14/14 ======================== ############.#.#.#  AC: 7Str: 294aj-W#.#.ß.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.ß.#.#  XL: 10 Next: 93% Place: Dungeon:9 ############.#.#Y#  Noise: ---------  Time: 10453.0 (0.0) 4ajy...........#.#.ß.#  -) Horns ........>..#.#∩#.#  Nothing quivered ...........#.#ß#.#4ajH  Yak .................# ...............###   4aji..............##   ..............#   ..............#   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "shop", or ? for help]? _Clearing quiver.4ajP  Okay, then.4aj4aj4aj. _4aj Level 9 of the Dungeon <<<>>>>∩(Press ? for help) #...........)..........##...##<#  #......................##...##.##  #......................##...##..#  #......................###############...##..#  #......................................:.###################'###  #...........................###.................)........#.#.#.#  #...........<...............#.'..........................#.ß.#.#  ################..#####.###'#.#########...################.#.#.#  #..# #..##.....# #...##.#.ß.#  #..######+##.....# #...##.#.#.#  #..#...#...#.....# #...##.ß.#.#  ################..#.#'#...#+#.#########...################.#.#Y#  #...................#.......#.'...+......................#.#.ß.#  #............>......###...#####...#####...............>..#.#∩#.#  #.###############...#.'...+.#.......#.'..................#.#ß#.#  #.######.#'#.#####.#'#...#'#.###......................#  #.##.....#.....#.....#...#.....#....................###  #.##.##+##.....'.....##'##.....+...................##  #.##.#...#.....#.....#...#.....#...................# 4aj #.##'#...#'#.#####.#+#...#'#.#####.................#  #.##.......#.'...'.#.......#.+...'.................#  #.#####)).#####...#####...#####...###.............[.#  #.##..)...+.#.....).#.'...+.#.......#...............#4aj) .#.......#.'...+......................#.#.ß.#>###...#####...#####...............>..#.#∩#.################...#.'...+.#.......#.'..................#.#ß#.## #####.#'#.#####.#'#...#'#.###......................## #.....#.....#.....#...#.....#....................# #.##+##.....'.....##'##.....+....### #.#...#.....#.....#...#.....#...#.# #'#...#'#.#####.#+#...#'#.#####.................##.##.......#.'...'.#.......#.+...'.................##.#####))...#####...#####...###.............[.##.##..)...+.#.....).#.'...+.#.......#...............#..#####'.#+#...#'#...............##.....#...#.....#.....#...#...#...'.....##+##.....+.....##'#####################..#...#.....#.....##...#  ####.#'#...#'#.#####.#'##...#  #..'.#.......#.'...+.#......#  #..#####...#####...######)#  #.####.+..)'.#.......#4aj; ! #...#  #<# #[ ...################.# #.####.....#...#.# #...#...............###.##.'.....##+##.####...#################......................#.....#...........>4aja4aji#..#  Jingleheimer the Mimic ##############'###  Armataur ..)........#.#.#.#  Health: 96/96 ======================== ...........#.ß.#.#  Magic: 14/14 ======================== ############.#.#.#  AC: 7Str: 29#.#.ß.#  EV: 10Int: 11#.#.#.#  SH: 0Dex: 10#.ß.#.#  XL: 10 Next: 93% Place: Dungeon:9 ############.#.#Y#4aj  Noise: ---------  Time: 10453.0 (0.0) ...........#.#.ß.#  -) Horns ........>..#.#∩#.#  Nothing quivered ...........#.#ß#.#  Yak .................# ...............###   ..............##   ..............#   ..............#   _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "shop", or ? for help]? _Clearing quiver. 4aj=_Okay, then.4aj4aj<4ajnf _4ajݢX4aj4aj,4aj4aj14aj4ajR4ajI4ajV4aj4aj4aj4aj4ajh4aj4aj 4aj4aj4aj14aj4aj#4aj4aj4aj4ajH4aj54aj4aj4aj}4aj?4aj4aj4aj"4aj,4aj4aje 4aj,4aj4aj4ajt,4aj4aj&4aj})4aj)4ajM,4aj24aj44aj44aj]54aj:<4aj=4ajZ>4ajE4ajF4ajH4ajH4ajI4aj,S,4ajS4ajT4aj\4aj@^4aj^4aj_4ajf4ajKh4aj*i4ajSt4ajg  There is an open door here. _4aju4ajW _You open the door.4ajD4aj'4aj4aj  There is an open door here. _4ajiB4aj4ajX4aj*4ajc4aj4aj4aj_7 _You open the door.4aj24aj4aj4aj@  There is an open door here.4aj4aj _4aj4aj4aj4aj4aje4ajf4ajw,4aj 4aj 4aj4aj4aj4aj4aj4aj4ajy4ajThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  4aj%4aj _4ajx 4aj#4aj %4ajm%4aj&4aj)4aj+4ajV+4aj,4aj-4aj/,4aj14ajo44ajV6,4ajV74ajc94aj#<4aj|<4ajc>4ajBYou open the door. _There is an open door here. _You open the door. _There is an open door here. 4ajB 4ajE4ajPF _4aj,H4ajJ4ajM4ajvM4ajO4ajQ4ajzS4ajS4ajU4ajXThere is an open door here. _You open the door. _There is an open door here.  4ajWZ5 _4aj[4aj\4aj]4ajA^4aj^4aj_4aj=a4aja4ajVk4ajx] #.##########.######.#'#...#'#.### #...............#.....#...#.....# #.......'.....##+##.....' #################.....#...#.....# ####.#'#...#'#.### #..'.#.......#.'..4aj-y #..#####...#####.. #.####.+..)'.#.... #Y# #[.#####.#+#..505.0 (52.0) ################.# #.####.....#.. #.........###.##.'.....##+ #.............#.....#.. #.#########################.#'#.. #.#4aj`y#.'.#...# #.# #.####### #.# 4ajy#...# #.# #...#4aj{z4aj@4aj a _There is a stone staircase leading up here.4ajL4aj߂4aj4ajC4ajM6.0 (1.0) _4aje%84ajL ##### #.#......)...# #...... ## #.#..........######'#### .# #.#.....<............# + #..###.#+##.#........# ......####'###.#.##.#........# .............#.#.##.#........# 4ajL.............#.#.##.#######'## .............'......# #.# ...##.##.....#).Y.#########'##### .#..#.#..#...#.#.###........... .##.....##...#)#.# #.........###. )...._##.### #.........# # .##.....##...#)#####......)..# #) .#..#.#..#.).#.##............# # ...##.##.......##.....[......#...........####.....######## ###.#...##.#.# #.....#4aj,7.5 (2.54aj%9_4aj+&! _You climb upwards.4aj)c _There is a stone staircase leading down here.4aj$34aj*4aj34ajj;I8.5 (1.0 _4aj<%94aj>>>∩(Press ? for help) #.##.......#.'...'.#.......#.+...'.................#  #.#####)).#####...#####...#####...###.............[.#  #.##..)...+.#.....).#.'...+.#.......#...............#  #.##########.######.#'#...#'#.#####.#'#...#'#...............#  #...............#.....#...#.....#.....#...#.................#  #...............'.....##+##.....'.....##'####################  #################.....#...#.....#.....##...#  ####.#'#...#'#.#####.#'##...#  #..'.#.......#.'...'.#......#  #..#####...#####...######)..#  #.####.+..)'.#.......# #...#  4aj%F#Y# #[.#####.#+#...#'# #...#  ################.# #.####.....#...#.# #...#  #................###.##.'.....##+##.####...##################  #.......................#.....#..................>..........#  #.#########################.#'#........>....................#  #.##.'.#...############..).............#  #.##.########................#  #.##...##................#  #.##...##................#  #.##...#4aj%#................#  #.##...##................#  #.##...##................#4aj..............###############...##..#.....................................:.###################'###..........................###..........)#.#.#.#..........<...............#.'..............#.ß.#.################..#####.###'#.#########...################.#.#.##..# #..# #...##.#.ß.##..######+# #...# #.#.#.#..#...#...#.....# #...# #.ß.#.#################..#.#'#...#+#.#########...################.#.#.##...................#.......#.'...+......................#.#.ß.##............>......###...#####...#####...............>..#.#∩#.##.###############...#.'...+.#.......#.'...4ajw...............#.#ß#.#.# #####.#'#.#####.#'#...#'#.###......................## #.....#.....#...#.....#....................#### #.##+##.....'#'##.....+.## #.#...#.....#.....#...#.....##'#...#'#.#####.#+#...#'#.#####....#.......#.'...'.#.......#.+...'.####)).#####...#####...#####...###[#..)...+.#.....).#.'...+.#.......##########.######.#'#...#'#.#####.#'#...#'#..............#.....#...#.....#.....#...#...............'.....##+##.....'.....##'###################4ajj<4ajW[#.##########.######.#'#...#'#.### Jingleheimer the Mimic #...............#.....#...#.....# Armataur #...............'.....##+##.....' Health: 96/96 ======================== #################.....#...#.....# Magic: 14/14 ========================####.#'#...#'#.### AC: 7Str: 29#..'.#.......#.'.. EV: 10Int: 11#..#####...#####.. SH: 0Dex: 10#.####.+..)'.#.... XL: 10 Next: 93% Place: Dungeon:94aj\#Y# #[.#####.#+#.. Noise: ---------  Time: 10510.0 (0.0) ################.# #.####.....#.. -) Horns #................###.##.'.....##+ Nothing quivered #.......................#.....#.. Yak #.#########################.#'#.. #.##.'.#...# #.##.####### #.##...# #.##...# _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. 4aj\_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.4aj]4aj%^4ajYj4aj_l4ajr: _4ajs4aju4aj v4ajw4aj|4ajl4aj4aj84aj stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. 4aj n open door4aj4ajI _4aj!4aj4aj4aj4aj4ajN4ajB4aj4aj4aj?4aj4aj4aj4aj4aj 4ajZ@  There is an open door here.4aj4aj _4ajW4ajt4aj4ajI4aj44aj4aj4aj4ajV4aj@  There is an open door here.4aj4ajk _4aj4aj44aj4aj4ajO4ajA4aj4aj4aj4ajk4aj(4aj|4aj 4ajm4ajp4aj"  There is an open door here. _4aj$,4ajy&4aj1(4aj)4aj*4aj*4aj-4aj+/,4aj/4aj14aj834aj^8n4aj:4aj:4aj>B4aj\?4ajA4ajB4aj4aj*4aj4aj4aj4aj 4aj8 4aj 4aj 4aj$4aj,4aje4ajz4aj4aj&4aj4ajX"  #......................###  #......................#  #...........)..........#  #......................# #......................# #......................#######..........................#...........................##...........Y...............#38.0 (28.0)  ################..#####.###'# 4aj#8#..# #..##.. #..######+# #..#...#...  ################..#.#'#...#+#   #...................#.......#   #............>......###...###   #.###############...#.'...+.# 4aj$4aj*4aj,, _There is a stone staircase leading up here.n open door _ stone staircase leading up here.4aj34aj4ajݔ4ajM9.0 (1.0) _4ajz%84aj#.# ##..#####......# #..##### ###.............###.#....######.#####.........##..#....'....'. ###......##....######.4ajS #............####....# #. #............####....# ## #...#######.#...#....#####  #...# #Y+......#  #...# #.#...####.###.# #...# #.#...# #.###.######...# #.#...# #.......#4aj#.....# #.#...# #######.....# #.#...# #.......#.....# #.#...# #.#.....# #.#...## #.......#.....# #......# #.....4aj-40.5 (2.54ajz4aj]n open door stone staircase leading up here. _You climb upwards.4ajc _There is a stone staircase leading down here.4aj 4aj 4aj 4aj 4aj< I1.5 (1.0 _4aj %94ajh  #.......... #...............#  #...........)..........#  #......................# #................# #......................#######............................#...........................#...........Y.........################..#####.###' #..# #..##..4aj+  #..######+##.. #..#...#... ################..#.#'#...#+# #...................#.# #............>......###...### #.###############...#.'...+4ajt ,3.0 (2.54aj| 4aj} # _You climb downwards.4ajw a _There is a stone staircase leading up here.4ajC4ajtLevel 9 of the Dungeon <<<>>>>∩(Press ? for help) #############################################################  #...........................................................#  #......................###############...##################.#  #......................##...##.#  #...........)..........##...##<#  #......................##...##.##  #......................##...##..#  #......................###############...##..# 4aj #......................................:.###################'###  #...........................###.................)........#.#.#.#  #...........Y...............#.'..........................#.ß.#.#  ################..#####.###'#.#########...################.#.#.#  #..# #..##.....# #...##.#.ß.#  #..######+##.....# #...##.#.#.#  #..#...#...#.....# #...##.ß.#.#  ################..#.#'#...#+#.#########...################.#.#.#  #...................#.......#.'...+......................#.#.ß.#  #............>......###...#####...#####...............>..#.#∩#.#  #.###############...#.'...+.#.......#.'..................#.#ß#.#  #.######.#'#.#####.#'#...#'#.###......................#  #.##.....#.....#.....#...#.....#....................###  #.##.##+##.....'.....##'##.....+...................##  #.##.#...#.....#.....#...#.....#...................#4aj...................#.......#.'...+......................#.#.ß.#>###...#####...#####>..#.#∩#.################...#.'...+.#.......#.'..................#.#ß#.## #####.#'#.#####.#'#...#'#.###......................## #.....#.....#.....#...#.....#....................#### #.##+##.....'.....##'##.....+..................# #.#...#.....#.....#...#.....#...................## #'#...#'#.#####.#+#...#'#.#####.................## ##.'...'.##.+...'.................#4aj# ####)(.#####...#######...###.....[.## #..)...+.#.....)+.##...#..######.#'#....#'#...#'#...............##...............#.....#........#...#.................##...............'.....'.....##'#####################################.......##..4ajOc.####'.#'##...##..''.#.##..###).##.####.+..[' #...#  #<# #[+ ...#4aj\###############.# #.#### #...#...............###.##+##.####...##################........................>4ajo;...........#....###############...##################.#.....................# #...##.#..........)..........# #...##<#.....................# #...##.##.....................# #...##.......................###############...##..#.....................................:.###################'###...................###.................)#.#.#.#..........Y...............#.'..............#.ß.#.################..#####.###'#.#########...################.#.#.#4ajq3#..# #..##.....# #...##.#.ß.##..######+# #...##.#.#.##..#...#...# #...##.ß.#.#..#.#'#...#+#.#########...################.#.#.##...................#.......#.'...+......................#.#.ß.##............>......###...#####...#####...............>..#.#∩#.##.###############...#.'...+.#.......#.'..................#.#ß#.##.######.#'#.#####.#'#...#'#.###......................##.##.....#.....#.....#...#.....#....................###.# #.##+##.....'#'##.....+...................### #.#...#.....#...#.....#...................# #'#...#'#.#####.#+#...#'#.#####.4ajI 4aj$  #......................###### Jingleheimer the Mimic#......................#Armataur#...........)..........#Health: 96/96 ========================#......................#Magic: 14/14 ========================#......................#AC: 7Str: 29#......................###### EV: 10Int: 114aj #............................ SH: 0Dex: 10#...........................# XL: 10 Next: 93% Place: Dungeon:9#...........Y...............# Noise: ---------  Time: 10543.0 (0.0)################..#####.###'# -) Horns#..# #..##.. Nothing quivered#..######+##.. Yak #..#...#...#..################..#.#'#...#+# #...................#.......# #............>......###...### #.###############...#.'...+.#  _There is an open door here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.4aj 4aj 4ajt 4aj4 4aj P _4aj ,4aj 4aj 4aj,4aj.4aj4aj7,4aj4aj4aj ,4aj 4ajX4aj,4ajv4aju4aj4ajh4aj4aj4aj*4aj,4aj4aj# 4aj 4aj!4aj#4aj$4aj$4aj<%4aj&4aj',4aj>(4ajS)4aj)4aj *4ajN*4aj+4aj,4aj,4aj--4aj0X4aj24aj24aj034ajr34aju54aj64aj9X4aj:4aj;4aj;4aj<,4ajh<4ajA=4aj=,4aj9>4aj6?4aj?4aj&@4aj@4ajB4ajE,4ajE4ajKX4ajL4ajM4ajBQ4ajR4aj&T4ajVB4ajX4ajfZ4ajZ4aj[4aj]4aj_4aj`4aj`4aj{b4ajid,4aje4aj^g4ajOi4aji4ajdj4ajl4ajn4ajn4ajGo4ajp4ajtr4ajr4aj;s4ajt4ajHw,4ajw4ajy4aj{4ajn{4aj|4aj}4aj14ajl4aj4ajƁ4aj^,4ajR4aj4aj܆4aj4aj4aj4aj4aj4aj;4ajŌ4aj4aj4aj=4aj4aj4aj4aj04aj4aj4ajS4ajԓ4ajS4ajY,4aj4ajȗ4ajܘ4aj$4aj4aj4aj4aj˛4aj24aj~4ajG4aj4ajޞ4aj4aj4aj44aj4aj4aj:4aj,4aj;4aj4aj4aj+4aj4aj4ajb4ajĦ4ajE4aj,4aj4aj24ajܪ4aj4ajw4ajd        ##################  .................#  ################.#   #.#   #Y#  92.0 (49.0) #.##  #..#  #..#  #################'###  .....)........#.#.#.#  .....#.ß.#.#  ###############.#.#.#   #.#.ß.#  4aj4aja4aj stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _4aj4ajb4aj4aj94aj3M3.0 (1.0) _4aj%84aj{#.# ####### #.###.....# #.....###.####### #############........ ...# ##########.........#.# ...# ##.......##.#######.#.# 4aj0...##...⌠...⌠.#[#.....#.#.# ........#.............##.#..#.#.# ........'...⌠...Y...⌠.##.##.#.#.# ........#.............##......#.# ###.....#...#.⌠...⌠.#.#####.###.# # #######...##.....##.#<..#.# #.#'#####......###.#.# #.# +..........# #.###### #.#.# #.. ##########.#####.########.#.# #.# 4aj..#...).................#.#.# #.# ..#.######.#####.######.#.#.# #.#4aj0,4.5 (2.54ajs74aj9! _You climb upwards.4aj|;c _There is a stone staircase leading down here.4ajO4aj>4ajZ4aj0.0  _Done exploring.4ajhF4ajFG4ajG4aj s;4ajy[ _Done exploring.4aj 34aj{ 4aj Q4aj E _Done exploring.4ajs 4aj 4aj 4aj  _Done exploring.4aj w 4ajw 34aj ;4aj 4aj) E _Done exploring.4ajA Level 8 of the Dungeon <<<<>>>>_(Press ? for help)#<##.##.##.# ########.###.....##.....###.######### ##################.........# #.......###########.........#.### ########.......###.......##.#######.#.# #.....##.......########...⌠...⌠.#[#.....#.#.# #.....#############............#.............##.#..#.#.# #.....######### ##.......................'...⌠...Y...⌠.##.##.#.#.# #.............# ##..##########............#.............##......#.# #.............# #..##### #########.....#...#.⌠...⌠.#.#####.###.# #.............###.#....######.....# #######...##.....##.#<..#.# #.# #####.........##..#....'....'.....##########'#####......###.#.# #.### ###............##....######.....+..........# #.###### #.#.# #...# [4aj!C (19;9H#............####....# #.....##########.#####.########.#.# #.### #............####....# ##.#'#..#...).................#.#.# #.# #...#######.#...#....##### #.#.#..#.######.#####.######.#.#.# #.# #...# #>+............# #.#.#..#.##...........# #.#.#.# #.# #...# #.#...####.###.# #.#.##.#.##.###.####### #.#.#.# #.# #...# #.#...# #.###.###.#....#.##.# #.##.#.#.# #.# 4ajI.Y4ajΡ4aj#.# #######Jingleheimer the Mimic#.###.....#Armataur#.....###.####### Health: 96/96 ======================== #############........ Magic: 14/14 ======================== ...###########.........#.# AC: 7Str: 29 ...###.......##.#######.#.# EV: 10Int: 11 ...########...⌠...⌠.#[#.....#.#.# SH: 0Dex: 10 4aj"........#.............##.#..#.#.# XL: 10 Next: 93% Place: Dungeon:8 ........'...⌠...Y...⌠.##.##.#.#.# Noise: ---------  Time: 10594.5 (0.0) ........#.............##......#.# -) Horns ###.....#...#.⌠...⌠.#.#####.###.# Nothing quivered # #######...##.....##.#<..#.# #.# Yak ##########'#####......###.#.# #.# +..........# #.###### #.#.# #..  ##########.#####.########.#.# #.#  ..#...).................#.#.# #.#  ..#.######.#####.######.#.#.# #.#  _[4aj smThere is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.4ajc4aj4aj4aj: _4aj #.# # #.###.....# #.....###.# #.# ##.#..# ##.##.#.#..#...⌠...⌠.#[#.....#.#..#.##.#..#.#.4aj .'...⌠..Y>...⌠.##.##.#.#.5.5 (1.#.##......#.#.....#...#.⌠...⌠.#.#####.###. .# #...##.....##.#<..#.# #. .##'#####......###.#.# #. .+.# #.###### #.#.# # .4ajJ#.#####.##.#.# #. #..#...)..........#.#.# #. #..#.######.#####.######.#.#.# #.4aj4aj4aj4aj[?25h[?0cDone exploring. _ Search for what [Enter for "shop", or ? for help]? 4ajU [?25l[?1c4aj(4aj3'2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Gapneg's Vocational Training  b - [D:6] Ykamaut's Armour Emporium*4ajTLevel 6 of the Dungeon <<<>>>___∩∩4ajkf(Press ? for help) 4aj#.# #.#..........#........................## ###.#####.###....##............................##....#........######...#...#...........)......#####............######..##....................###................#..##........#.#..........#####..#..###........##..........#......#.####..##...#....######...........<.##..#.##.......>#.#...#..#.............##....###.............#..#.............##....#########........#.....######...................###........#.......#..#............#######.###...#.#####.....#..#............#.....#.###.........#..#.....#####........#.∩.>.#..###........#..#.......#..........#.....#..#####.....######.....#..........#######..#4aj#............#..#....................#.##............#..#...#..................###...........######........##.....#######.......##...#.!...#...#....#.#.########.###...##.#......##.########## ##.....###.....#.###...## #....######### ######4aj 4aj 4ajh Jingleheimer the MimicArmataurHealth: 96/96 ========================Magic: 14/14 ========================AC: 7Str: 29EV: 10Int: 11SH: 0Dex: 10XL: 10 Next: 93% Place: Dungeon:84aj Time:Yak _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "shop", or ? for help]? 4aj 4ajB 4aj 4aj P _4ajf B4aj: 4aj 4aj 4aj< ,4ajA 4aji 4aj 4aj ,4aj 4aj ,4aj 4ajG" 4aj# 4aj$ 4aj$ 4aj=) @  There is an open door here.4aj* 4aj+  _4ajW, 4aj/ 4aj0 4ajR1 4aj-2 4aj5 4aj'6 4aj6 4aj>7 4aj0: 4aj/; 4aj; 4aj2< 4aj> 4aj? 4aj@ 4aj@ 4ajC 4aj8D 4ajD 4ajE 4ajZ <  You see here a +0 whip.4aj]\ 4aj\  _4aj] 4aj_ 4ajb ,4ajc 4aje 4ajf 4aj8g 4ajg 4ajIj 4ajLl ,4aj*m 4ajo 4ajp ,4ajI 4ajt B4aj B4aj ,4ajR B4aj 4aj 4ajV 4aj 4ajӥ ^ 4ajL Q There is a stone staircase leading up here.4ajh 4aj 4ajy $ _4aj/ 4aj %74aj ,4ajY 4aj ! _You climb upwards.4aj R  There is a stone staircase leading down here.4aj` 4ajR 5 _4aj 4aj 44aj 4aj 4aj 4ajO 4aj 4ajl 4aj- ,4aj 4aji 4aj[! ,4aj! 4ajw# 4aj & 4aj& ,4aj( 4aj+ 4aj+ 4aj+ 4aj. 4aj~1 4aj2 4aj2 4aju4 4aj7 4aj8 4ajm8 4aj: 4ajZ= 4aj= 4aj> 4aj? 4ajA ,4ajKB 4ajD 4aj"F 4ajF ,4ajH 4ajxJ ,4ajtK 4ajqL 4aj^N 4ajN 4aj)O 4ajP 4ajR 4ajGS 4ajS 4ajT 4ajkX ,4ajY 4ajT[ W  There is a stone staircase leading up here.4aj\ 4aj_ 4aj^` $ _4aja 4ajr;64aj?t,4ajw! _You climb upwards.4aj9zR  There is a stone staircase leading down here.4ajz4ajl{ _4aj/|4aj~4aj4aj74ajҀ4ajوm .....#.#..........# .......#......#.### ........<.##..#.# 4aj ..........##....# ..........##....###### ##...................## .#............#######.# .#............#.....#.## .#####........#.Y.>.#..#Noise: --------- 10647.5 (52.0) ...#..........#.....#..#-) Horns ...#..........#######..#Nothing quivered #....................#.# #...#..................# ###........##.....###### !...#...#....#.#.## .#......##.####### .###.....#.#4ajԊ4aj'4ajk _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here. _n entrance to Ykamaut's Armour Emporium here.4ajj M4aj\n Welcome to Ykamaut's Armour Emporium! What would you like to do? 4aj*o  a -  84 gold a +0 chain mailb -  84 gold a +0 chain mail  c -  322 gold a +8 chain mail of ponderousnessd -  28 gold a +0 leather armour  e -  161 gold a +0 pair of gloves of stealthf -  252 gold a +0 plate armour  g -  56 gold a +0 ring mail  h -  12 gold a +0 robe  i -  224 gold a +1 scale mail of cold resistance You have 603 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase 4ajo [/] sort (type)[A-I] put item on shopping list4aj 4aj4aj.....#.#..........#Jingleheimer the Mimic .......#......#.###Armataur ........<.##..#.#Health: 96/96 ======================== ..........##....#4ajXMagic: 14/14 ======================== ..........##....######AC: 7Str: 29 ##...................##EV: 10Int: 11 .#............#######.#SH: 0Dex: 10 .#............#.....#.##XL: 10 Next: 93% Place: Dungeon:6 .#####........#.Y.>.#..#Noise: ---------  Time: 10647.5 (0.0) ...#..........#.....#..#-) Horns ...#..........#######..#Nothing quivered #....................#.#Yak 4aja+#...#..................# ###........##.....###### !...#...#....#.#.## .#......##.####### .###.....#.# _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Ykamaut's Armour Emporium here.4ajp34aj4aj` 4ajt 4aj~ ~.....#.#..........#Jingleheimer the Mimic .......#......#.###Armataur ........<.##..#.#Health: 96/96 ======================== ..........##....#Magic: 14/14 ======================== ..........##....######AC: 7Str: 29 ##...................##EV: 10Int: 11 .#............#######.#SH: 0Dex: 10 .#............#.....#.##4aj XL: 10 Next: 93% Place: Dungeon:6 .#####........#.Y.>.#..#Noise: ---------  Time: 10647.5 (0.0) ...#..........#.....#..#-) Horns ...#..........#######..#Nothing quivered #....................#.#Yak #...#..................# ###........##.....###### !...#...#....#.#.## .#......##.####### .###.....#.# _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Ykamaut's Armour Emporium here.4ajI 4aj 4aj 4aj, 4aj _4aj #.#..# #......#.### <.##..#.# ##....# 4aj} \##....###### .....## .#######.# .#.....#.## ####..#.∩.Y.#..# 9.5 (2#..4aj #.....#..# #..#######..# ....#.# ..#.........#.. 4aj G..#...#. 4ajg 4aj 4aj c _There is a stone staircase leading down here.4aj 4ajT 4aj 4aj 4aj H50.5 (1 _4aj-%74aj%v  #####..# ##..###)## ######  #...### ##.## ##)#####...##  ##.....#####..# ##)##.......  #..##.........# #..<..##...  ##.###..########## ##..#####.# ###.## #..# ##..#####..# #.# #..## #..# ##..........# #.### #..#####..####.....# ##. ..######........Y# ##.....## #.# ....##.....#########.......####.# 4aj&}#.....##..## ###...#.....#..## #..######.# #....#...##...## ##.# #.# ##...#..####...#  #.# #.# ##......## ##...#  #.# ##.## ##.......# #....###  ##.# #...###.......#####.###.##  #..# #.......#....####..## #... 4aj',2.0 (2.54aj4aj# _You climb downwards.4aja _There is a stone staircase leading up here. 4ajb  4ajd{  4aj a #####..# ##..###)## ###### Jingleheimer the Mimic#...### ##.## ##)#####...## Armataur##.....#####..# ##)##....... Health: 96/96 ========================#..##.........# #..<..##... Magic: 14/14 ========================##.###..########## ##..#####.# AC: 7Str: 29 ###.## #..# ##..#####..# #.# EV: 10Int: 11  4ajݞ 8#..## #..# ##..........# #.# SH: 0Dex: 10 ..## #..#####..####.....# ##. XL: 10 Next: 93% Place: Dungeon:7 ..######........Y# ##.....## #.# Noise: ---------  Time: 10652.0 (0.0) ....##.....#########.......####.# -) Horns #.....##..## ###...#.....#..## Nothing quivered #..######.# #....#...##...## Yak ##.# #.# ##...#..####...##.# #.# ##......## ##...##.# ##.## ##.......# #....###  ##.# #...###.......#####.###.## 4ajb   #..# #.......#....####..## #...  _You climb upwards. _There is a stone staircase leading down here. _There is an entrance to Ykamaut's Armour Emporium here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. 4aj  4ajj  4aj  4aj  4aj P _ 4aj%  4aj  4aj  4aj9  4aj , 4ajI  4aj  4aj  4aj  4aj  4ajl X 4aj  4ajh  4aj  4aj  4aj  4ajy  4aj  4ajb  4aj  4aj  4aj3  4aj9  4aj  4aj;  4aj  4aj  4aj  4aj X 4aj , 4ajT  4aj.  4aj  4aj  4ajU  4aj  4aj  4ajQ  4aj  4aj  4aj! X 4aj#  4aj$  4aj$  4aj&  4aj) B 4aj+  4ajk. , 4aj.  4ajU0  4aj2  4aji2  4aj6 B 4aj@7  4aj7  4aj`= )  ####...## #...### #.#.#...## ##.....##...#....# #..## 4aj= R###.>...# ##.###..#### ##.....### ###.## #..#  #........# ##..## #..#  4aj= #.....#..## ##..## #..### #....###..###...######...... 4aj!> ##...# #...Y......##.....##71.0 (19.0)  4ajQ> y ##.#### ##....##.....##..##  ###.## #######..######.#  ##..## ## 4aj>  ##.# #.#  #...### #.# # 4aj> U.###......## #.# ##.## # ##......# ##.# #  #......# #..# #......  #......# ###..# #... 4aj @  4aj_D  4ajG c _There is a stone staircase leading down here.!4aj3!4aj!4ajW!4ajM2.0) _!4ajl%8!4aj .####....# #.....##########.## .####....# ##.#'#..#...)...... #...#....##### #.#.#..#.######.## +............# #.#.#..#.##....... #...####.###.# #.#.##.#.##.###.## #...# #.###.###.#....#.##.# #.# #...# #.......#.####.#.##.# #.# #...# #######..........##.# #.# #...# #.......Y.....####.# #.# #...# #........#########.# #.# #...## #.......)........#.# #.# .....# #......###..####.#.# #.# .....# #......# !4aj[40m##># #.#)# #.# .....# #......# #.####'#)###.# .....# ######## #.#......)...# .....#######.#..........## .....# #.#.....<!4ajC,3.5 (2.5!4aj< _You climb downwards. stone staircase leading down _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here."4aj"4aj"4ajx.####....# #.....##########.## Jingleheimer the Mimic .####....# ##.#'#..#...)...... Armataur #...#....##### #.#.#..#.######.## Health: 96/96 ======================== +............# #.#.#..#.##....... Magic: 14/14 ======================== #...####.###.# #.#.##.#.##.###.## AC: 7Str: 29 "4aj#...# #.###.###.#....#.##.# #.# EV: 10Int: 11 #...# #.......#.####.#.##.# #.# SH: 0Dex: 10 #...# #######..........##.# #.# XL: 10 Next: 93% Place: Dungeon:8 #...# #.......Y.....####.# #.# Noise: ---------  Time: 10673.5 (0.0) #...# #........#########.# #.# -) Horns #...## #.......)........#.# #.# Nothing quivered .....# #......###..####.#.# #.# Yak .....# #[39;49"4aj1wm......# ##># #.#)# #.# .....# #......# #.####'#)###.#  .....# ######## #.#......)...#  .....########.#..........##  .....#.....##.#.....<......  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here."4aj"4ajm,"4aj"4aj$ _"4ajAn"4ajX"4aj"4aj,"4aj"4aj4-###.# #.#.##.#.##.###.### #.###.###.#....#.##.# #.# .# #.......#.####.#.##.# #.# .# #######..........##.# #.# .# #.......<.....####.# #.# .# #........#########.# #.# .## #.......)........#.# #.# ..# #......###..####.#.# #.# ..# #......# ##Y# #.#)# #.# "4aj7.5 (4 ..# #......# #.####'#)###.# ..# ######## #.#)...# ####### #.#..........######.....# #.#.....<.........#.###+###### #..###.#+##.#.....#.##.......####'###.#.##.#.....##..............#.#.##.#..... ###.#.........#.#.##.######"4aj;"4ajv"4ajh _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. _n escape hatch in the floor"4ajI"4aj%'"4ajB.####.###.# #.#.##.#.##.###.##### Jingleheimer the Mimic .# #.###.###.#....#.##.# #.#Armataur .# #.......#.####.#.##.# #.#Health: 96/96 ======================== .# #######..........##.# #.#Magic: 14/14 ======================== .# #.......<.....####.# #.#AC: 7Str: 29 .# #........#########.# #.#EV: 10Int: 11 .## #.......)........#.# #.#SH: 0Dex: 10 ..# #......###..####.#.# #.#XL: 10 Next: 93% Place: Dungeon:8 ..# #......# ##"4ajDY# #.#)# #.#Noise: ---------  Time: 10677.5 (0.0) ..# #......# #.####'#)###.#-) Horns ..# ######## #.#......)...#Nothing quivered ..########.#..........##### Yak ..#.....##.#.....<......... ..#.###+###### #..###.#+##.#.....  ..#.##.......####'###.#.##.#.....  ....##..............#.#.##.#.....  ###.##..............#.#.##.######  _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is an escape hatch in the floor here."4ajE"4ajQ"4ajR"4aj"ZP _"4aj["4aj\"4aj&]"4aja"4ajkc"4ajc"4aj)e"4ajg"4aji"4ajj"4aj l"4ajo"4ajr"4ajs"4ajP"4aj9"4aj,"4ajI"4aj@  There is an open door here."4ajW"4aj _"4aj"4aj"4aj"4aje"4aj"4aj"4ajÛ,"4ajS"4aj@  There is an open door here."4aj"4aj: _"4aj"4aj#=  You see here a +0 flail."4aj+"4ajЭ _"4aj"4aj"4aj"4aj""4aj"4aj- ###### #.#......)...# #...... ## #.#..........######'##### #.#.....<............# +###### #..###.#+##.#........# ......####'###.#.##.#........# .............#.#.##.#........# ."4aj............#.#.##.#######'##...........'......# .##.##.....#).Y.#########'#####89.5 (12.0)#..#.#..#...#.#.###............. .##.....##...#)#.# #.........###. )...._......##.### #.# #. .##...#)#####......)..# #)#..#.#..#.).#.##............# ##.##.##.......##.....[......# #.....####.....########...##.#.# #.....#"4aj"4aj("4ajc _There is a stone staircase leading down here."4ajBY "4aj8Z "4ajfb "4ajj "4ajs 890.0) _"4ajuw 9_"4ajr 9 .##########.######.#'#...#'#.### #...............#.....#...#..... #...............'.....##+##.....' ###########.....#...#.....# ####.#'#...#'#.### #..'.##.'.. #..#####...#####.. #.####.+..['.#.... #Y# #[.#####.#+#.. ################.# #.####.....# #................###.##.'.....##+ #.................#.....#. #.#########################.#'#.. #.##.'.#... #.##.#########...#.# #...#"4aji ,2.0 (2.5"4aj_ "4aj # _You climb downwards."4aj a _There is a stone staircase leading up here.#4ajs#4aj[Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (18)  #4aj)f - Zap: wand of polymorph (6) [*/%] inventory[!] focus mode: off|on#4ajF#4ajQ #.##########.######.#'#...#'#.### Jingleheimer the Mimic #...............#.....#...#.....# Armataur #...............'.....##+##.....' Health: 96/96 ======================== #################.....#...#.....# Magic: 14/14 ========================####.#'#...#'#.### AC: 7Str: 29#..'.#.......#.'.. EV: 10Int: 11#..#####...#####.. SH: 0Dex: 10#.####.+..['.#.... XL: 10 Next: 93% Place: Dungeon:9#Y# #[.#####.#+#.. Noise: ---------  Time: 10692.0 (0.0) #4ajOR################.# #.####.....#.. -) Horns #................###.##.'.....##+ Nothing quivered #.......................#.....#.. Yak #.#########################.#'#.. #.##.'.#...# #.##.####### #.##...# #.##...# _There is an open door here. _There is an open door here. _You see here a +0 flail. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.#4ajR#4ajW#4ajNZF _Clearing quiver.#4aj /Read which item? Scrolls  b - 3 scrolls of blinking  t - 4 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selected#4aj?#.##########.######.#'#...#'#.### Jingleheimer the Mimic #...............#.....#...#.....# Armataur #...............'.....##+##.....' Health: 96/96 ======================== #################.....#...#.....# Magic: 14/14 ========================####.#'#...#'#.### AC: 7Str: 29#..'.#.......#.'.. EV: 10Int: 11#..#####...#####.. SH: 0Dex: 10#.####.+..['.#.... XL: 10 Next: 93% Place: Dungeon:9#Y# #[.#####.#+#.. Noise: ---------  Time: 10692.0 (0.0) ################.# #.####.....#.. -) Horns #..............[3#4aj9;49m..###.##.'.....##+ Nothing quivered #.......................#.....#.. Yak #.#########################.#'#.. #.##.'.#...# #.##.####### #.##...# #.##...# _There is an open door here. _You see here a +0 flail. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.#4aj   Okay, then. _$4aj0$4aj;)Level 9 of the Dungeon <<<>>>>∩(Press ? for help) #.##.......#.'...'.#.......#.+...'.................#  #.#####)(.#####...#####...#####...###.............[.#  #.##..)...+.#.....).#.'...+.#.......#...............#  #.##########.######.#'#...#'#.#####.#'#...#'#...............#  #...............#.....#...#.....#.....#...#.................#  $4aj=`#...............'.....##+##.....'.....##'####################  #################.....#...#.....#.....##...#  ####.#'#...#'#.#####.#'##...#  #..'.#.......#.'...'.#......#  #..#####...#####...######)..#  #.####.+..['.#.......# #...#  #Y# #[.#####.#+#...#'# #...#  ################.# #.####.....#...#.# #...#  #................###.##.'.....##+##.####...##################  #.......................#.....#..................>..........#  #.#########################.#'#........>....................#  #.##.'.#...############..).............#  #.##.########................#  #.##...##................#  #.##...##................#  #.##...##................#  #.##...##................#  #.##...##................#$4aj`  #..#...#...#.....# #...##.ß.#.################..#.#'#...#+#.#################.#.#.#....................#.#.ß.#...........>......###...#####...#####......>..#.#∩#.################...#.'...+.#.......#.'....#.#ß#.## #####.#'#.#####.#'#...#'#.###......................#.# #.....#.....#.....#...#.....#....................####.##.##+##.....'.....##'##.....+...................###.##.#...#.....#.....#...#.....#...................##.##'#...#'#.#####.#+#...#'#.#####.................##.##.......#.'....+...'.................##.#####)(.#####...#####...#####...###.............[.#.# #..)...+.#.....).#.'...+.#.......#...............###########.######.#'#...#'#.#####.#'#...#'#...............#.....#...#.....#.....#...#...............'.....##+##.....'.....##'###################$4aja@################.....#...#.....#.....##...# ####.#'#...#'#.#####.#'##...# #..'.#.......#.'...'.# #..#####...#####...######)..# #.####.+..['.#.......# #...# #Y# #[.#####.#+#...#'# #...################.# #.####.....#...#.# #...#%4aj@%4aj`aa#.##########.######.#'#...#'#.### Jingleheimer the Mimic #...............#.....#...#.....# Armataur #...............'.....##+##.....' Health: 96/96 ======================== #################.....#...#.....# Magic: 14/14 ========================####.#'#...#'#.### AC: 7Str: 29#..'.#.......#.'.. EV: 10Int: 11%4aj#c#..#####...#####.. SH: 0Dex: 10#.####.+..['.#.... XL: 10 Next: 93% Place: Dungeon:9#Y# #[.#####.#+#.. Noise: ---------  Time: 10692.0 (0.0) ################.# #.####.....#.. -) Horns #................###.##.'.....##+ Nothing quivered #.......................#.....#.. Yak #.#########################.#'#.. #.##.'.#...# #.##.####### #.##...# #.##...# _You see here a +0 flail. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.%4ajCd%4ajq%4aj)s%4ajs$ _%4aj{,%4aj|,%4aj}%4aj%4aj8,%4ajP%4aj@  There is an open door here.%4aj%4aj _%4aj%4aj[%4aj%4aj%4aj%4aj%4aj%4ajQ%4ajN%4aj%4ajc%4aj%4aj%4aj%4aj˺%4ajL%4aj~%4aj@  There is an open door here.%4ajN%4aj _%4ajW%4aj%4aj%  There is an open door here. _%4ajB%4aj0%4aj#%4ajE%4aj%4aj!%4aj%4aj,%4aj}%4aj%4aj %4aje%4ajQ%4aj(  There is an open door here. _%4aj)%4ajv*%4aj*%4aj,%4aj.,%4aj.%4ajT0%4aj/2,%4aj2%4aj34%4ajy5%4aj5%4ajA6%4aj7%4aj8%4ajK9%4aj9%4ajH  #...........................  #<...............#.  ################..#####.###'#. #..# #..##... #..######+##... #..#...#...#.################..#.#'#...#+##...................#.......##............Y......###...####714.0 (22.0)  #.###############...#.'...+.#  #.# #####.#'#.#####.#'  #.# #.....#.....#...  #.# #.##+##.....'...  #.##.#...#.....#.....   #.##'#...#'#.#####.#+%4ajIr   #.##.......#.'...'.#.   #.#####)(.#####...#### %4ajMJ%4ajN%4ajPc _There is a stone staircase leading down here.%4aj5%4ajp%4aj%4ajm$%4aj-M5.0 (1.0) _%4ajr (10 .......... .........#.........#.........#.........# .........# # .# ...............  ####...........  #......#....  #......# ... #......# .. #......# . #......# %4aja ,6.5 (2.5%4ajOg %4ajh # _You climb downwards.%4ajIk a _There is a stone staircase leading up here.%4ajУ %4aj Jingleheimer the Mimic..........Armataur.........#Health: 96/96 ========================.........#Magic: 14/14 ========================.........#AC: 7Str: 29.........#EV: 10%4ajY Int: 11.........#SH: 0Dex: 10.........#XL: 10 Next: 93% Place: Dungeon:10.......Y.#Noise: ---------  Time: 10716.5 (0.0)...............-) Horns####...........Nothing quivered#......#....Yak #......# ...#......# ..#......# .%4aj̮ O#......# _There is an open door here. _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.%4aj %4aj %4aj F _Clearing quiver.%4aj6 Read which item? Scrolls  b - 3 scrolls of blinking  t - 4 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation  V - 2 scrolls of vulnerability %4aj  c - a scroll labelled FUPHEUWKUH [!] read|quaff|evoke[?] describe selected&4aj} &4aj &4aj Jingleheimer the Mimic..........Armataur.........#Health: 96/96 ========================.........#Magic: 14/14 ========================.........#AC: 7Str: 29.........#EV: 10Int: 11.........#SH: 0Dex: 10.........#XL: 10 Next: 93% Place: Dungeon:10&4aj 9.......Y.#Noise: ---------  Time: 10716.5 (0.0)...............-) Horns####...........Nothing quivered#......#....Yak #......# ...#......# ..#......# .#......# _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.&4aja &4aje Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled FUPHEUWKUH Potions (select first with !)  d - 2 pink potions  f - 2 murky coppery potions &4aj$ j - a fuming golden potion  l - a bubbling brown potion[?] describe selected'4aj^ '4ajeJingleheimer the Mimic..........Armataur.........#Health: 96/96 ========================.........#Magic: 14/14 ========================.........#AC: 7Str: 29.........#EV: 10Int: 11.........#SH: 0Dex: 10.........#XL: 10 Next: 93% Place: Dungeon:10.......Y.#Noise: ---------  Time: 10716.5 (0.0)...............'4ajPfp-) Horns####...........Nothing quivered#......#....Yak #......# ...#......# ..#......# .#......# _There is an open door here. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.'4ajx]  As you read the scroll of identify, it crumbles to dust.'4aj z*7.5 (1'4aj_'4ajX _c -> g - a scroll of fog'4aj '4aji ~Quiver which action? ([-] to clear) '4aj  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangse - Zap: wand of paralysis (18)  f - Zap: wand of polymorph (6) [*/%] inventory[!] focus mode: off|on'4aj)'4aj/Jingleheimer the Mimic..........Armataur.........#Health: 96/96 ========================.........#Magic: 14/14 ========================.........#AC: 7Str: 29.........#EV: 10Int: 11.........#SH: 0Dex: 10.........#XL: 10 Next: 93% Place: Dungeon:10.......Y.#Noise: ---------  Time: 10717.5 (0.0)...............-) Horns####...........Nothing quivered#......#....Yak #......# ...#......# ..#......# .#......# _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _c -> [0;10;1'4aj1Rmg - a scroll of fog'4aj2'4ajt5F _Clearing quiver.'4aj-'4aj'4ajx'4aj'4aj'4ajP _'4aj,'4aj'4aj'4aj'4aj,'4aj'4aj'4aj'4aj'4ajO'4aj-'4aj'4aj'4ajw'4aj,'4aj'4ajv'4ajt,'4aj'4aje'4aj'4aj5'4aj'4ajo'4aj'4ajh'4aj^'4aj~'4ajX'4aj'4aj '4ajM '4aj)'4aj'4aj'4aj'4aj9'4aj'4ajH'4aj'4aj['4aj'4aj'4aj'4aj'4aj% '4aj!'4aj;#'4aj{%,'4aj&'4aj('4aj+'4ajx+'4aj},'4ajg.'4ajq0'4aj0'4aj 2'4aj95'4ajZ7'4aj7'4aj8'4ajy;'4aj='4aj>'4aj?'4aj`A(4aj#,(4aj>(4aj(4aj!(4ajq(4aj+(4ajZ(4aj/ (4aj (4aj& (4aj7f##############.........# #.#...# #.#...# #.#...# # #.......#...# .# #.......#...##.##.......#....:.#...........#...........#.........###..)..#(4aj'b.........# #.....# # .........# #.....#####.# (4aj039.5 (22.0)(4aj>,40.5 (23(4aj!(4aj#. _w - a +5 ring of evasion(4ajI(4aj(4aj½,(4aj4(4ajv(4aj(4aj(4aj(4aj,(4aj(4aj(4aj!,(4aj(4aj(4ajK,(4ajO(4aj"(4aj(4aj@(4aj(4aj(4aj (4aj(4aj=(4aj[(4ajz(4aj(4ajJ(4aj#(4aj,(4aj(4aj(4aj(4aj,(4aj(4aj-(4aj(4aj5(4aj(4aj(4aji(4aj(4aj(4aj(4ajK(4aj(4aj#(4aj(4aj(4aj(4aj(4aj(4aj(4aj(4aj(4aj>(4aj(4aj(4aj(4aj(4ajJ(4aj(4ajs(4aj(4aj (4aj(4aj'(4aj(4ajM (4aj (4aj (4aj (4ajW (4aj (4aj7(4ajv(4aj(4ajW(4aj(4aj(4ajZ(4aj(4aj(4aj6(4aj(4aj(4ajw(4aj(4ajn(4aj(4ajq(4aj (4aj:!(4aj!(4aj*$(4aj%(4aj:&(4aj '(4aj)(4aj*,(4aj,(4aj.(4aj/(4aj/(4aj0(4aj3(4aj4(4ajJ5(4ajI6(4aj8(4aj:,(4aj;(4aj=(4aj?,(4aj"A(4aj+4aj?4-9 _+4ajD+4ajOF+4ajV  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me. +4aj]W Anything else - Cancel.+4aj&+4aj'G======90+4aj+8#+4aj.P _You bellow for attention! You hear an angry buzzing noise.+4ajS+4ajlT+4ajkU+4aj/`B+4ajec+4ajc+4aj!e+4aji+4aj]j(+4ajk+4ajKp+4ajNq+4ajq+4aj$v,+4ajw+4aj=|,+4aj}+4aj΀+4aj-+4aj+4ajn+4ajԆ+4ajD+4ajW _You start waiting.+4ajF------#F   rock fish (wandering)+4ajA*8.5 (8+4ajx+4aj3I------9.5 (9+4aj+4ajZ _You encounter a rock fish.+4aj| 7#F+4ajK~ 0F+4ajK KYou encounter a rock fish.+4aj FF 2 rock fish (1 wandering)K   kobold+4aj ,800.5 (1+4aj +4aj, q _You encounter a kobold. It is wielding a +0 whip.+4aj~ 7#F+4aj G.F+4aj MK$+4aj< 9#F+4ajy +4ajz %1+4ajo +4aj ,4aj .F#F,4aj?K),4aj.DF,4aj%2,4aj0,4ajL,4aj8 O )  You headbutt the kobold!,4aj 8#F,4aj K.F,4aj E#,4ajC 4=3.4 (0.9,4aj B#,4ajD" J _You kill the kobold!,4ajY .FYou hit the rock fish.  The rock fish is lightly wounded.,4aj 9#,4aj V0--4.3,4aj 8#,4aj S _The frigid air chills the rock fish! The rock fish bites you.,4aje #You barely miss the rock fish.The rock fish is severely wounded.The frigid air chills the rock fish but does no damage.,4ajb '5.2,4aj @##,4aj) A _The rock fish bites you but does no damage.,4ajk #You hit the rock fish.,4ajcK.F,4aje#  ,4ajf1--5-6.1,4aj$`###,4aji&M _You kill the rock fish!-4aj _..##.#.##.#.##.#.##.#.##.#.##.#....##.#..F##.#.# #........# -4ajx`#).#####..#  #).# #.# K.....$..# #.#.........# ...K.......# .......####...#.-4ajm  You roll towards the rock fish! You hit the rock fish but do no damage.-4ajmx0=7.1 (1.0Regen (1) -4aj8tB#-4ajv. _The rock fish bites you.-4ajz0K-4ajK   kobold brigand (missile, wandering)F   rock fish-4aj*9 (0.8-4ajvY###-4aj _You closely miss the rock fish. The rock fish closely misses you.-4aji K$You hit the rock fish but do no damage.-4ajqQK)-4ajr81==8.7-4ajky:#-4ajT|c _The kobold brigand shouts! You hear a shout! You hear an angry buzzing noise.-4aj   You barely miss the rock fish.The frigid air chills the kobold brigand!-4ajw1 ((The rock fish misses you. The kobold brigand throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.-4aj}/.)-4aj~80=----9.6 (0.9Slow Pois Yak Regen (1) -4aj\####-4ajԅ\ _You feel yourself slow down.-4aj   You headbutt the rock fish!  The rock fish is heavily wounded.The frigid air chills the kobold brigand!-4aj\ ((The rock fish is heavily wounded.The frigid air chills the kobold brigand!  You feel sick. The rock fish bites you. The kobold brigand throws a dart.  The dart hits you.  You are more poisoned.  You have difficulty breathing.-4aj\ .)  You feel as though you will be slow longer.-4aj] 7==-----=-11.0 (1.4-4ajd Q##-4aj[g W _The rock fish closely misses you..4ajg #.## #.## #.## #.## #.## #.## #..F.## #...#  #.#.4ajE #).#####.# #K.# #..#K.....$..# #.# .........#  .K.......#  ..####...#  . #...# #...#.4aj8 )The frigid air chills the kobold brigand!.4aj .FYou kill the kobold brigand!.4aj~ KYou feel very sick..4ajF   rock fishK   kobold (wandering).4aj66==----6--2.5 (1.5.4ajd9#.4aj x _You encounter a kobold. It is wielding a +0 short sword..4ajnVd##.F .#Y.#####.#).# #.K.....$........  K...K ......####.4ajWl  )..4aj]ZG.F.4aj[I.K.4aj(f{ ##You feel very sick..4ajbg3--=-4.0.4ajn9#.4ajpO _The rock fish barely misses you..4aj!rM _You see here a +0 whip..4aj3....... #F.......).#####.#Y.# .....K$........  ..... ..... ..####K. #. KK 2 kobolds (wandering)). .4ajuE K.  You encounter a kobold. It is wielding a +0 short sword.You feel very sick..4ajF.K.F.4aj0H K.  The kobold shouts! x2; You hear an angry buzzing noise..4ajqQT#K.4ajKV55=---====5.5.4ajX.4aj[O _The rock fish bites you. The kobold hits you but does no damage..4aj^ _Items here: (( )) ††./4ajc............. .....F).#####..#####).# ......K.K.#  . ..... ####  )../4ajo )You roll towards the kobold! You gore the kobold!!/4ajp y  You kill the kobold!The frigid air chills the rock fish! The frigid air chills the kobold.  You feel sick./4ajOrS.y#F/4aj| y   vampire mosquitoF   rock fishK   koboldYou encounter a vampire mosquito./4aj|=--=---7.0Regen (1) /4aj/4ajL _The kobold misses you./4ajlk #You miss the kobold.The kobold is severely wounded.The frigid air chills the rock fish./4aj" $You kill the rock fish!The frigid air chills the kobold. .y  You kill the kobold!.y.y#/4aj^8---8.3 (1.3/4ajtT##/4ajO$ _You feel sick.04aj #. #.. #.......04aj. #........ #......# #.....# #).#####.#.#####).# #.#.y.Y..# #.#.).# ..# ......####...#.. #...#. #...#  #..). #.....04aj*7 #. #....... #...... #..... #...... #...... #).#####..#####).# #._.....yY$..# #..).# .#.# .....#...####...##.. #...##. #...## 04aj{#..). #.....04ajJyYou kill the kobold! _You feel sick.  You roll towards the vampire mosquito!  Found an ornate altar of the Wu Jian Council.  The frigid air chills the vampire mosquito!  04aj! y.  You encounter a vampire mosquito.04aj$ _yThe vampire mosquito barely misses you. The vampire mosquito bites you.04aj. y 2 vampire mosquitoes (1 wandering)The vampire mosquito draws vitality from your injuries!04aj^06=9.8 (1.5304aj6S#_04aj9H _The vampire mosquito bites you but does no damage.04aj0 @.y _The vampire mosquito bites you but does no damage.  You hit the vampire mosquito but do no damage.The vampire mosquito is heavily damaged.You are no longer poisoned.04aj Z .y  The vampire mosquito buzzes angrily.04aj h .y  The vampire mosquito bites you but does no damage.04aj t#y04aj o8==21.2 (1.404aj L##_04aj a _The vampire mosquito closely misses you. x204aj .y  You barely miss the vampire mosquito.The vampire mosquito is severely damaged.04aj i .y  The frigid air chills the vampire mosquito. x204aj C #04ajr vThe vampire mosquito closely misses you.The vampire mosquito bites you.04aj P7-2.5 (1.304aj j####_04ajm M _The vampire mosquito draws vitality from your injuries!14aj\Y †  You headbutt the vampire mosquito!14ajDo&    vampire mosquitoYou destroy the vampire mosquito!The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!14ajp14ajzJ#............... Jingleheimer the Mimic#............... Armataur#............... Health: 54/96 =============-----------#............... Magic: 14/14 ========================#............... AC: 7Str: 29#............... EV: 10Int: 11.#).#####........ SH: 0Dex: 10....#####).# #........ XL: 10 Next: 101% Place: Dungeon:10_.....†Y$..# #........ Noise: =--------  Time: 10823.7 (1.2)14aj{......y..).# ....... -) Horns#..........# .....Nothing quivered#...####...#Slow Yak Regen (2) #.. #...##. #...#y   vampire mosquito##..).#.....  The vampire mosquito bites you. _The vampire mosquito draws vitality from your injuries!  You headbutt the vampire mosquito!  You destroy the vampire mosquito!The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!14ajJ} _The vampire mosquito bites you but does no damage.  You have reached level 11!14aj8/  --more--14aj 8/104-5/151 0% 14aj 14aj 4 _24ajs#.##.......##......##.....##......##.....#. 24aj#).#####.#....#####).# #.#_.....†.Y..# #.#......y..).# . #.# ..... #...####...# #.. #...##. #...# # #..).#.....y.24ajIM_You have reached level 11!  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!  The vampire mosquito bites you!24ajc4--5.2 (1.524ajJ#_24aj!c _The vampire mosquito draws vitality from your injuries!  Things that are here:24aj,# _13 gold pieces; a +0 short sword; a kobold corpse24aj3# You completely miss the vampire mosquito.frigid air chills the vampire mosquito!.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!24aj5o3----6.6 (1.424aj<Z#_24aj?V _The vampire mosquito misses you.24ajLR .  You headbutt the vampire mosquito!  The vampire mosquito is almost destroyed.The frigid air chills the vampire mosquito!24ajW(24aj\x5=-2=8.024ajcp###_24aj*fW _You destroy the vampire mosquito!24aj #. #....... #...... #..... #...... #.....24aj  . #).#####. ....#####).# #. _.....†Y$..# #. .).# . #.# ..... #...####...# #.. #...# #. #...# # #..). #.....24ajB(24ajg)v8==--9.5 (1.524aj3\###24ajI) # # #..... #..... #..... #..... #).#####.#####).# #24ajZ._.....Y.$..# #.).# ..#.# ..... #...####...# #... #...# #.. #...# #. #..).#. #.....24aj3##24aj50=--31.0124ajAS#_24aj'} _You see here a vampire mosquito corpse.24aj 24aj 24aj 24aj 24aj|$ 2=3=24aj& 24aj|) 24aj'* D524ajo+ 24aj. 24aj/ 24aj0 24aj3 24aj:4 9624aj5 24aj8 24aj9 24aj3; 24aj= 24aj%> S7=24aj? 24ajUB W _You start resting.24ajH 8=#_24ajP 041.5 (10.5)24ajQ f3.0 (12.0Yak 24ajW 24ajY [ _You feel yourself speed up.24ajI24ajzB24aj&,24aj)24aj-24aju.9924aj^024aj324aj*424aj524aj[824aj824ajw:24aj=24aj >:6024ajxA24aj!C,24ajD24ajMH24ajHS1=24ajbJ24ajK,24ajL24ajN,24aj P24ajR9224ajR(=24ajZT24ajW,24ajY24aj~[24aj[24aj\24aj^O324aj7`24ajb24ajWc24ajd24aj)h,24aj1j24ajm24aj{m9424ajn24ajr24ajr24ajs24aj\v24ajvS5=24ajx24aj |24aj|24aj+~24aj,24aj24aj24ajK6=24aja24aj24aj24aj&24ajQ24aj24aj24aj24aj9724aj24aj%24aj24ajp24ajF24ajԢ9824aj24ajr,24aj24ajn24aj24aj_24aj}24aj9924ajv24aj24aj24aj'24aj߼24ajk24aj24aj24ajT70=24aj]24aj$24aj24aj24ajI24ajK1=24ajo24aj24aj724aj24aj24ajN24aj24aj24ajn9224aj24ajR,24aj)24aj,24aj24aj24aj9324aj*24aj,24aj24aj24ajn24aj%24aj= d74=24aj% 24aj ,24aj24aj824ajW5=24aj24aj424aj24aj@24aj,24aj24ajM"24aj"%624aj]$24aj',24ajn)24aj,,24aj.24aj1;724aj324ajW6,24aj 824aj;24aj;K8=24ajH=24aj?24aj9@24ajA34aj,34ajR34aj34ajUU9=34aj34aj 34aj 34aj34aj34aj`34aj34aj<8034aj8 34aj#,34ajK%34aji)34aj)134aj*34aj-34aj>.34aj/34ajs>,34aj%?34ajR34ajSU4=34aj6T34ajU34ajV,34ajW34ajY34ajtY%534ajHZ34aj$\34aj\34aj/]34aj^34aj_34aj`34ajd34ajd%634aje34ajh34aj0i34aj]j34ajm34ajm34ajo34ajq34ajrK7=34ajv34ajw,34ajy34aj0{34aj{#834aj|2=34ajh}34aj8,34ajC34aj34aj 34ajP34aj);934ajb34aj 34ajl34aj/34ajh,34aj34ajt34aj&9034ajb34ajc34ajǗ34aj934aj;,34ajM34aj34ajD1=34aj34ajE34aj34aj34aj34ajU2=34aj34aj;34aj34ajf34ajū,34aj34ajn;334aj34ajsJ_938.0 (9534ajL34aj34ajT _Key pressed, stopping explore.34ajK_34ajf _34aj34aj\34aj%434aj34aj,34aj'34aj?34aj%534aj34aj34aj34aj^34ajT34aj34aj34aj79634aj(=34ajc34ajN34aj34aj&34aj,34aj34aj 7=34aj34aj 34aj34aj34aj%834aj34aj]34aj34aj`34ajQ34aj34ajc34aj!34aj8%934aj34aj"34ajx"34aj#34aj&34aj&34ajf)34aj=-g100/104=34ajJ.34aj/,34ajT134ajT334aj334ajB534aj834ajz834aj8N1=34aj:34aj<34aj:=34aj=34aj?34aj%@%234ajA34ajD34ajE34ajG34ajK,34ajL34ajuP34ajP%334ajR34ajU34ajZV34ajW34aja34ajb34aj;d34ajg34ajghK4=34ajj34ajfl1 _HP restored.34ajpn34ajn34ajo34ajq34ajs34aj7t34aju34aj #..##.......##.......##.......##.....#. #....#... #).#####..#.....#####).# #..#34aj\._.....†.Y..# #..#..).# ....... .#..# ..... #...####...# #... #...##.. #...##. #..).#. #.....  You now have 628 gold pieces (gained 13).  Things that are here:34ajω-70.0 (3234aj+1.0 (3334aj34aj5W _a +0 short sword; a kobold corpse34aj#334ajĕ34aj34aj:34aj֜9=34aj34ajK #.##.##.##.##........# #......# 34ajL. #........# ... #).#####.# .....#####Y.# #.# ._.....†.)..# #.#...).# ...#..........# .....#...####...##...#.. #...##. #..).#. #.....34aje6x - a curare-tipped dart34aj׶12.0 (1.0)34aj*3.0 (234aj9_34ajN _Items here: ( )) ††.34ajݬ Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (10/15) Temple (1/1) D:5 Lair (0/5) D:9  Bailey (visited)  Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($229)HepliaklqanaKikubaaqudgha MakhlebNemelex Xobeh34aj |OkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:6 :[44aj}n44ajw44ajzWhere to? (_ - list branches, Tab - D:9 @ (x,y), ? - help)  A - Ashenzari  C - CheibriadosD - Dithmenos  E - ElyvilonG - GozagH - Hepliaklqana  K - Kikubaaqudgha M - MakhlebN - Nemelex Xobeh  O - OkawaruQ - QazlalR - Ru  44ajR{S - Sif MunaT - TrogU - Uskayaw  V - VehumetW - Wu JianX - Xom  Y - YredelemnulZ - Zin1 - the Shining One 44aj44aj_#...............## Jingleheimer the Mimic#...............## Armataur#...............## Health: 104/104 ========================44ajj#...............## Magic: 15/15 ========================#...............## AC: 7Str: 29#...............# EV: 10Int: 11.#...............# SH: 0Dex: 10...#).#####........# XL: 11 Next:  2% Place: Dungeon:10.....#####Y.# #........# Noise: ---------  Time: 10973.0 (0.0)._.....†.)..# #........# -) Horns..........).# .......Nothing quivered.#..........# .....Yak #...####...##... #jgZm...##.. #...##. #..).#. #..... _HP restored.  You now have 628 gold pieces (gained 13).  Things that are here: _a +0 short sword; a kobold corpsex - a curare-tipped dart _Items here: ( )) ††.44aj44aj44aj2"44aj;)  Things that are here:  a +0 short sword; a kobold corpse44ajm,44aj - _44aj.44aj144aj444aj544aj644ajW;l  You see here a vampire mosquito corpse.44aj=44aj{> _44aj4@44ajLC44ajVF44ajF44ajH44ajK44ajO,44ajsQ44ajZH _Found a blossoming altar of Fedhas.44aj_344aj,`44ajc44aj:e44aje44aj&f44ajg44aji44aj;j44ajMk44aj4w   #..   .. #..##..# #..   ..##...#..# #..   ..........# #..   ..._......# #..   ..........# #..   .....ß....## #).#####. 44ajx  ...........#####).# #.   #.....Y.....†.)..# #.82.0 (9   #..............).# .   ###...#..........#   ##..#...####...#   #..#...# #...#   ...#...# #...#   ....#...# #..)..   ##...#...# #.....  44ajx44aj_44aj$k _There is an ornate altar of the Wu Jian Council here.44aj Z  You bow your head before the altar of Wu Jian.44aj /  --more--44aj The Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra [J/Enter]: join religion54ajG54ajS54aj5X #........ Jingleheimer the Mimic   .. #..##..# #........ Armataur   ..##...#..# #........ Health: 104/104 ========================   ..........# #........ Magic: 15/15 ========================   ..._......# #........ AC: 7Str: 29 54ajX(  ..........# #........ EV: 10Int: 11   .....ß....## #).#####. SH: 0Dex: 10   ...........#####).# #. XL: 11 Next:  2% Place: Dungeon:10  #.....Y.....†.)..# #. Noise: ---------  Time: 10982.0 (0.0)  #..............).# . -) Horns 54ajsY ###...#..........#Nothing quivered  ##..#...####...#Yak  #..#...# #...#  ...#...# #...#  ....#...# #..).. 54ajY ##...#...# #.....  Things that are here: _a +0 short sword; a kobold corpse _You see here a vampire mosquito corpse. _Found a blossoming altar of Fedhas. 54aj@Z_There is an ornate altar of the Wu Jian Council here.  You bow your head before the altar of Wu Jian.54ajO[o  The Council welcomes you!54ajd/  --more--54aj  OYou can now perform damaging attacks by moving towards foes.54ajO   two-headed ogre (wandering)54ajW of Wu Jian ......3.0 (154ajV54ajg  You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.54ajL54ajiNQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (18)  g - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on54ajS54ajb #........ Jingleheimer the Mimic   .. #..##..# #........ Armataur of Wu Jian ......   ..##...#..# #........ Health: 104/104 ========================   ..........# #........ Magic: 15/15 ========================   ..._......# #........ AC: 754ajcStr: 29   ..........# #........ EV: 10Int: 11   .....ß....## #).#####. SH: 0Dex: 10   O..........#####).# #. XL: 11 Next:  2% Place: Dungeon:10  #.....Y.....†.)..# #. Noise: ---------  Time: 10983.0 (0.0)  #..............).# . -) Horns  ###...#..........#Nothing quivered  ##..#...####...#54ajdYak  #..#...# #...#  ...#...# #...#O   two-headed ogre (wandering)  ....#...# #..)..  ##...#...# #.....  _There is an ornate altar of the Wu Jian Council here.  You bow your head before the altar of Wu Jian.  The Council welcomes you!You can now perform damaging attacks by moving towards foes.You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant _spiked club.54ajDf54ajm54ajmpF _Clearing quiver.54aj .. #..##..#  ..##...#..#  ..........#  ..._......#  ..........#  .....ß....## #) 54ajO..........#####).#  #.....Y.....†.)..#  #..............).#  ###...#..........#  ##..#...####...#  #..#...# #...#  ...#...# #...#  ....#...# #..)..  ##...#...#  54aj} t .. #..##..#  ..##...#..#  ..........#  ..._......#  ..........#  .....ß....## #) O..........#####).#  #.....Y.....†.)..#  #..............).#  ###...#..........# 54aj~  ##..#...####...#  #..#...#  ...#...# #...#  ....#...# #..) ##...#...# 54aj/ 54aj 54aj 54aj f _A two-headed ogre is nearby!64aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.64ajKJ.O64aj3VEO64aj.WK======4.0 (164aj]64aj`U _You bellow for attention! The two-headed ogre shouts in stereo!64aj  #. .. #..##..# #. ..##...#..# #. .# #. ..._......# #. .# #. .....ß....## #).#####. .O.#####).# #. #....._Y....†.)..# #. #.).# . ###...#.# . ##..#...####...#  #..# 64aj *...#...# #...#  ....# ##...# 64aj Q.O64ajX 64aju F------564aj 9_64aj 64aj  @ #. .. #..##..# #. ..##...#..# #. .# #. ..._......# #. .# #. .....ß....## #).#####. .#####).# #. #O...._.Y...†.)..# #. #.).# . ###...#.# . ##..#...####...#  64aj #..#...# #...# ...#...# #...#  .. ##. 64ajd H.O64aj 64aj D------664aj 64aj 64aj0 $ 64aj! A#.   .. #..##..# #.   ..##...#..# #.   .# #.   ..._......# #.   .# #.   .....ß....## #).#####.   .#####).# #.   #.O..._..Y..†.)..# #.   #.).# .   ###...#.# .  64aj7 / ##..#...####...#  #..#...# #...# ...#...# #...#  64aj H.O64aj 64aj %764ajП A_64aj{ 64ajz #. .. #..##..# #. ..##...#..# #. ..# #. ..._......# #. .# #. 64aj.....ß....## #).#####. .#####).# #. #..O.._...Y.†.)..# #. #.).# . ###...#.# . ##..#...####...#  #..#...# #...# ...#...# #...#  ....#...# #..).64aj{. ##...#...# 64ajH.O64ajv%64ajX&%864aj-9_64aj$/74ajp#... #..##..# #...##...#..# #.....# #...._......# #...# #......ß....## #).#####..#####).# #.74aj#...O._....Y†.)..# #.#.).# .###...#.# .##..#...####...# #..#...# #...#...#...# #...# ....#...# #..)..##...#...# #.....74ajH.O74aj;974ajA_74aj74ajE7#... #..##..# #...##...#..# #...........# #...._......# #.....# #......ß....## #).#####..#####).# #.#....O_.....Y.)..# #.#.74ajj).# .###...#.# ..... ##..#...####...# ...#...# #...# ....#...# #..)..##...#...# #.....74ajH.O74aj74aj`&9074aj:74aj} _You see here a vampire mosquito corpse.74ajU^#... #..##..# #...##...#..# #.......# #........._......# #.........# #.........ß....## #).#####..#####).# #.#.....O.....†Y)..# #.#.).# . ###...#.# ..... ##..#...####...# #..#......#...# #...# ....#...# #..)..##...#...# #....._O74aj_74aj,1 _74aj74aj74aj #.#.. #..##..# #.......#..##...#..# #......#.# #.....#..._......# #......#.# #.....#.....ß....## #).#####.#.#####).# #.##....._O....†.Y..# #.##.).# . ###...#.# ..... ##..#...####...# #..#...# #...#...#...# #...# ....#...# #..)..##...#...# #.....74aj C.O74aj=74aj%274ajS74ajw$  Things that are here:74ajg$w _a +0 short sword; a kobold corpse74aj #.# .. #..##..# #..# ..##...#..# #........# .# #........# ..._......# #......# .# #.....# 74aj /.....ß....## #).#####.# .#####).# #.#  #....._.O...†.)Y.# #.#  #.).# .  ###...#.# ..... ##..#...####...# #..#....#...# #...#  74aj |##...#...# #.....74ajx H.O74ajh 74aj,3 _74ajj8_74ajk84aj84aj޿Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins 84aj d - Throw: 29 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (18)  g - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on:4aj:4aj#...............## Jingleheimer the Mimic .. #..##..# #...............## Armataur of Wu Jian ...... ..##...#..# #...............## Health: 104/104 ======================== ..........# #...............## Magic: 15/15 ======================== ..._......# #...............# AC: 7Str: 29 ..........# #...............# EV: 10Int: 11 .....ß....## #).#####........# SH: 0Dex: 10 ...........#####).# #........# XL: 11 Next:  2% Place: Dungeon:10  #....._..O..†.)[:4aj43mY.# #........# Noise: ---------  Time: 10993.0 (0.0)  #..............).# .......-) Horns###...#..........# .....Zap: wand of paralysis (18)##..#...####...#Yak #..#...# #...#...#...# #...#O   two-headed ogre....#...# #..)..##...#...# #.....g - Guard the area.f - Follow me.Anything else - Cancel. _You bellow for attention! The two-headed ogre shouts in stereo! _You see here a vampire mosquito corpse.  Things that are here: _a +0 short sword; a kobold corpse:4aj:4aj:4ajv#.##. . #..##..# #........##. .##...#..# #.......##.# #......##._......# #.....# # #....# ß....## #).#####.# #####).# #.# #....._..O..†.).Y# #.# #.).# . ###...#.# ..... ##..#...####...# #..#.....#...# #...# .O:4aj:y:4aj_z*4.0 (1:4ajG_:4aj1{ :4aj} :4ajߊ ;4ajpE #...............##. Jingleheimer the Mimic . #..##..# #...............##. Armataur of Wu Jian ...... ;4ajLr.##...#..# #...............##. Health: 104/104 ======================== .........# #...............##. Magic: 15/15 ======================== .._......# #...............#  AC: 7Str: 29 .........# #...............#  EV: 10Int: 11 ....ß....## #).#####........#  SH: 0Dex: 10 ..........#####).# #........#  XL: 11 Next:  2% Place: Dungeon:10 #....._...O*****Y# #........#  Noise: ---------  Time: 10994.0 (0.0) #..............).# .......  -) Horns ###...#..........# .....  Zap: wand of paralysis (18) ;4ajes ##..#...####...# Yak  #..#...# #...#  ...#...# #...# O   two-headed ogre  ....#...# #..)..  ##...#...# #..... _a +0 short sword; a kobold corpseAiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 45%);4ajuV#...............##. Jingleheimer the Mimic . #..##..# #...............##. Armataur of Wu Jian ...... .##...#..# #...............##. Health: 104/104 ======================== .........# #...............##. Magic: 15/15 ======================== ;4ajw.._......# #...............#AC: 7Str: 29 .........# #...............#EV: 10Int: 11 ....ß....## #).#####........#SH: 0Dex: 10 ..........#####).# #........#XL: 11 Next:  2% Place: Dungeon:10 #....._...*.†.).Y# #........#Noise: ---------  Time: 10994.0 (0.0) #..............).# .......-) Horns ###...#..........# .....Zap: wand of paralysis (18)##..#...####...#Yak #..#...# #...#...#...# #...#Oj;y<39;49m   two-headed ogre....#...# #..)..##...#...# #..... _a +0 short sword; a kobold corpseAiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 45%);4ajLXO(paralysed);4aj<O  Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (chance to affect: 45%)  The two-headed ogre becomes paralysed!===5.0 (17 _;4aj?_;4ajc  #.## .. #..##..# #........## ..##...#..# #.......##.# #......##._......# #.....#.# #....#.ß....## #).#####.#;4ajd T.#####).# #.#  #....._...O.†.)Y.# #.#  #.).# .  ###...#.# ..... ##..#...####...# #..#...# #...# ...#...# #...#  ....#...# #..)..  ##...#...# #.....;4ajl y #.  .. #..##..# #..  ..##...#..# #........  ;4ajXn o.# #........  ..._......# #......#  .# #.....#  .....ß....## #).#####.#  .#####).# #.# #....._...O.†.Y..# #.# #.).# . ###...#.# ..... ##..#...####...# #..#...# #...# ...#...# #...#  ....#...# #..).. ##...#...# #.....;4ajw ;4ajx k---6Regen (2) ;4aj܀ ;4aj Q _You roll towards the two-headed ogre!  Things that are here:;4ajÅ w _a +0 short sword; a kobold corpse;4aja&  #. .. #..##..# #....... ..##...#..# #...... .# #..... ..._......# #...... .# #..... .....ß....## #).#####. .#####).# #. #....._...O.†Y)..# #. #.).# . ###...#.# ..... ##..#...####...# #..#...# #...# ...#...# #...# ....#...#j' m #..).. ##...#...# #.....;4ajn/ $ # .. #..##..# # ..##...#..# #..... .# #..... ..._......# #.... ....# #...;4ajc0  .....ß....## #).##### .#####).# # #....._...O.Y.)..# # #.).# . ###...#.# ..... ##..#...####...# #..#...# #...# ...#...# #...# ....#...# #..).. ##...#...# #.....;4aj; ;4ajH< t---74;4ajfD ;4ajJ _You roll towards the two-headed ogre! _You see here a vampire mosquito corpse.;4aj  # .. #..##..# # ..##...#..# # ..........# # ..._......# # ....# # .....ß....## #).##### .#####).# # #....._...OY†.)..# # #.).#  ###...#.# ..... ##..#...####...#  #..#...# #...# ...#...# #...# ....#...# #..;4aj ).. ##...#...# #.....;4aj$ ##  You gore the two-headed ogre!;4aj A!  The two-headed ogre is heavily wounded.e helpless two-headed ogre fails to defend itself.  You headbutt the two-headed ogre!  The two-headed ogre is severely wounded.  The two-headed ogre is staggered.;4aj X85;4aj p##_;4aj @ _The frigid air chills the two-headed ogre!;4aj`u)The two-headed ogre is staggered. _The frigid air chills the two-headed ogre!helpless two-headed ogre fails to defend itself.  You gore the two-headed ogre!!  You kill the two-headed ogre!;4ajkA#;4ajo299 (0.9;4ajWwS#_;4ajy^ _The Council accepts your kill.<4ajg<4ajϻ<4ajZ<4ajH _No target in view!<4aj<4aj<4aj<4ajAH _No target in view!<4aj<4aj^<4aj<4ajH _No target in view!<4aj<4ajQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins  d - Throw: 29 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (17) (quivered)  g - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on<4aj#<4aj<#............. Jingleheimer the Mimic.. #..##..# #............. Armataur of Wu Jian ........##...#..# #............. Health: 104/104 ========================<4aj..........# #............. Magic: 15/15 ========================..._......# #............. AC: 7Str: 29..........# #............. EV: 10Int: 11.....ß....## #).#####...... SH: 0Dex: 10...........#####).# #...... XL: 11 Next:  9% Place: Dungeon:10#....._...)Y†.)..# #...... Noise: ---------  Time: 10998.9 (0.0)#..............).# ...... -) Horns###...#..........#[<4aj^`40m ..... Nothing quivered##..#...####...#Yak Regen (5) #..#...# #...#...#...# #...#....#...# #..)..##...#...# #.....  You gore the two-headed ogre!!  You kill the two-headed ogre! _The Council accepts your kill. _No target in view! _No target in view! _No target in view!<4aj <4aj'<4aj*F _Clearing quiver.<4aj9<4aj<4aj<4aj(<4ajS<4aj;$ _<4ajʪ,<4ajV<4aj<4ajn<4aj3<4ajж<4ajp:4<4aj:<4aj<4aj<4aj^<4aj<4aj<4aj;<4aj<4aj<4aj<4aj<4ajQ....ß....## #).#####........#Jingleheimer the Mimic ..........#####).# #........#<4ajArmataur of Wu Jian ...... #....._...).†.)..# #........#Health: 104/104 ======================== #..............).# .......Magic: 15/15 ======================== ###...#..........# .....AC: 7Str: 29##..#...####...#EV: 10Int: 11#..#...# #...#SH: 0Dex: 10...#...# #...#####..XL: 11 Next:  9% Place: Dungeon:10....#...# #..Y.......Noise: ---------  Time: 11003.9 (5.0)  ##...#...# #..........-) Horns#...####..$Nothing quivered#[3<4aj7m...# ..Yak Regen (4) #...#....#.....#..<...# _The Council accepts your kill. _No target in view! _No target in view! _No target in view! _Clearing quiver.  Found a stone staircase leading up.<4aj/  --more--=4ajd=4ajm=4ajexP 4.9 (6 _=4ajO _You see here a +0 dagger.=4aj3=4aj=4ajܷ=4aj_=4aj]A3 _=4aj,=4ajgB=4aj=4ajHi  You encounter a rock fish.=4ajOd...#####).# #........# _...).†.)..# #........# ............).# ....... ...#..........# ..... ..#...####...# ... #..#...# #...# .... ...#...# #...#####..... ...#...# #..)........ ...#...# #..... #...####..$#...# .....#...# .F......# .........# ..F   rock fish (asleep)...<...# .#####..=4ajM6.9 (2F.=4ajDF=4aj17.9 (3 _=4ajc=4aj=4ajVe).#  _...).†.)..#  ...).# ....... .....# ..... #...# ...  #...# ....  #...#####.....  #..)..........  #.....Y.......  #...####..$...  #...# .....  #...# F...   ...   ..  ...<...# .  =4ajd).#  _...).†.)..#  ...).# ....... .....# ..... #...# ...  #...# ....  #...#####.....  #..)..........  #.....Y.......  #...####..$...  #...# .....  #...# F...   ...  ..  ...<...# .   _A rock fish is nearby!).#  _...).†.)..#  ...).# ....... .....# ..... #...# ...  #...# ....  #...#####.....  #..)..........  #.....Y.......  #...####..$... [1=4ajf1;10H #...# .....  #...# F...   ...   ..  ...<...# .  =4aj').#  _...).†.)..#  ...).# ....... .....# ..... #...# ...  #...# ....  #...#####.....  #..)..........  #.....Y.......  #...####..$...  #...# .....  #...# F...   ...  ..  ...<...# .  =4ajr3=4ajAv _A rock fish is nearby!=4aje).#  _...).†.)..#  ...).# ....... .....# ..... #...# ...  #...# ....  #...#####.....  #..)..........  #.....Y.......  #...####..$...  #...# .....  #...# F...   ...   ..  ...<...# .  =4ajM h).#  _...).†.)..#  ...).# ....... .....# ..... #...# ... =4aj}Q  #...# ....  #...#####.....  #..)..........  #.....Y.......  #...####..$...  #...# .....  #...# F...   ...  ..  ...<...# .  =4aj߀  _A rock fish is nearby!=4ajl ).#  _...).†.)..#  ...).# ....... .....# ..... #...# ...  #...# ....  #...#####.....  #..).......... =4aj X #.....Y.......  #...####..$...  #...# .....  #...# F...   ...   ..  ...<...# .  =4ajqI )).#  _...).†.)..#  ...).# ....... .....# ..... #...# ...  #...# ....  #...#####.....  #..)..........  #.....Y.......  #...####..$...  #...# .....  #...# F...   ...  ..  ...<...# .  =4aj|} $ _A rock fish is nearby!#####).# #.# _...).†.)..# #........# ..).# ....... #..........# ..... ..#...####...# .. ..#...# #...# ..#...# #...#####.#...# #..).#...# #......#...####..$.#...# ..#...# ..F......# ..........# .....F 2 rock fish (1 asleep)...<...# F.....#####.. ..#####=4aj 7F.=4aj| @8.9 (1=4aj =4aj _You encounter a rock fish. _A rock fish is nearby! _You encounter a rock fish.>4aj.#####).# #.#._...).†.)..# #........#...).# ........#..........# ..... #..#...####...# ..... #..#...# #...# .......#...# #...#####.......#...# #..)..#...# #. #...####..$.... #...# .F..... #...# ....... .....# ....... ......# .......   rock fish ...<...# F...... #####>4ajk.. ..#####F.>4aj>4aj?%9>4aj>4aj>4aj|.#####).# #.#._...).†.)..# #.#...).# ....... #...#..........# ..... ##..#...####...# .....  #..#...# #...# ......  ...#...# #...#####.......#...# #..). #...#...# #. #...####F.$.... #...# ....... #...# ....... .....# ....... ......# ....... ...<...# F......  #####.. ..#####>4aj_F.F#>4aj͟<10>4aj>4aj8>4ajGG# _A rock fish is nearby! _You encounter a rock fish.  You barely miss the rock fish.  The frigid air chills the rock fish but does no damage.>4aj4=1.8 (0.9>4aj*>4aj/ >4aj0>4aj}13_The rock fish bites you but does no damage.>4aj0 # You hit the rock fish but do no damage. The frigid air chills the rock fish!>4aj/22-2.72>4aj@S_#>4ajC. _The rock fish bites you.>4aja F# You barely miss the rock fish.The rock fish is moderately wounded.>4ajf99/104 --3.6>4ajq_###>4ajS _The frigid air chills the rock fish! The rock fish bites you.>4aji .  The rock fish is moderately wounded. _The frigid air chills the rock fish! The rock fish bites you.  You hit the rock fish but do no damage.The rock fish is severely wounded.The frigid air chills the rock fish!  You kill the rock fish!>4ajZ C#>4aj D 102/105=>4aj$ x104.5 _The Council accepts your kill.>4aj |_####>4aj= i _Your Fighting skill increases to level 7!>4ajhT >4aj@V >4aj^ >4aj`` H _No target in view!>4aj3 >4ajS >4aj >4aj >4aj) 3= _>4aj! h5=1>4aj >4aj >4aj >4aj >4ajP >4aj >4aj: k  A rock fish comes into view.>4ajt #####).# #..# _...).†.)..# #........# ..).# ....... ..#..........# ..... ..#...####...# ..... ..#...# #...# ...... >4aj Q..#...# #...#####...... #...# #..).. ..#...# #...... -#...####..$.... #...# ....... #...# ....... .....# .............# ....... F   rock fish (asleep)...<...# F......#####.. ..#####>4aj: V7.5 (3.0#>4aj K-8.5 (4 _>4aj~K_#>4aj?4ajx).#  _...).†.)..# #........# ).# .......  ..... #...# .....  #...# ......  #...#####......  #..)...........  #......Y.......  #...####..$....  #...# .......  #...# .......   .......   .......  ...<...# F......   ..##### ?4ajy%).#  _...).†.)..# #........# ).# .......  ..... #...# .....  #...# ......  #...#####......  #..)...........  #......Y....... ?4ajf'E #...####..$....  #...# .......  #...# .......   .......  .......  ...<...# F......  ..##### ?4aj@0?4ajd1?4ajW9?4ajv<` _A rock fish is nearby!?4ajNx).#  _...).†.)..# #........# ).# .......  ..... #...# .....  #...# ......  #...#####......  #..)...........  #......Y.......  #...####..$....  #...# .......  #...# .......   .......   .......  ...<...# F......   ..##### ?4ajk).#  _...).†.)..# #........# ).# .......  ..... #...# .....  #...# ......  #...#####......  #..)...........  #......Y.......  #...####..$....  ?4ajV#...# .......  #...# .......   .......  .......  ...<...# F......  ..##### ?4aj3?4aj3?4aj,` _A rock fish is nearby!?4aje).#  _...).†.)..# #........# ).# .......  ..... #...# .....  #...# ......  #...#####...... ?4aj #..)...........  #......Y.......  #...####..$....  #...# .......  #...# .......   .......   .......  ...<...# F......   ..##### ?4ajմ).#  _...).†.)..# #........# ).# .......  ..... #...# .....  #...# ......  #...#####......  #..)...........  #......Y.......  #...####..$....  #...# .......  #...# .......   .......  .......  ...<...# F......  ..##### ?4ajV?4ajS?4aj'?4aj` _A rock fish is nearby!?4aj;  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.?4ajo<-f - Follow me.  Anything else - Cancel.?4ajBY 9F.?4aj2b N##F?4ajKd K======9.5 (1?4ajik 8_?4ajm / _You bellow for attention!?4ajg _...).†.)..# #.# ........).# ....... #.# ....... #...####...# ..#...# #...# ..#...# #...#####.#...# #..)......#...# #.... #...####Y.$#...# #....#...# #......# #.......# #.F.....[...<...# #...?4ajX #####.. #..###### #..#?4ajl 4F.?4aj ?4aj8 d=------20?4aj| ?4ajM ?4ajW.........).#  #.#### ...#####..)........... #...####..$ #Y....F..[...<.#####.. #..###### #..#?4aj#.#### ####)......... #...####..$ #.....F..[...<.#####.. #..###### #..# ?4ajC #You roll towards the rock fish! You lunge at the rock fish.  You hit the rock fish but do no damage. The frigid air chills the rock fish.?4ajb3-=-----?4ajfZ1Regen (2) ?4aj :#?4ajm. _The rock fish bites you.@4ajX# #You hit the rock fish.  The rock fish is lightly wounded.  The frigid air chills the rock fish but does no damage.@4aj$Z4-2.3 (0.8@4aj/Z##@4aj0V _The rock fish barely misses you.@4ajֲ  # You headbutt the rock fish!  The rock fish is heavily wounded.The frigid air chills the rock fish but does no damage.@4aj:b0-=3.2 (0.9@4aju###@4aj. _The rock fish bites you.@4aj! .  You headbutt the rock fish!  You kill the rock fish!@4aj(B#@4aj-]1=14.1@4aj3####@4aj6^ _The Council accepts your kill.@4aj@4aj4@4aj@4aj H _No target in view!@4ajê@4ajбI@4ajۼr3= _@4aj5=1@4aj@4aj@4aj@4aj@4aj@4ajC@4aj@4ajM@4aj|V ..).†.)..# #..# ........).# #...........# #....####...# #....# #...# #..# #...##### ...# #..)......... ...# #.........#...####..@4aj*--#...# #..#...# #.....# #........# #.......[....<...# #.........######.. #..######.##..# .##..#@4aj0]8.1 (4.0##@4aj/E--9.1 (5@4aj)@4ajA? _You now have 645 gold pieces (gained 17).@4aj @4aj @4aja @4ajy @4aje @4aj/ =@4aju @4aj @4aj @4ajT @4aj @4aj @4aj @4aj @4aj3 @4aj; @4ajֱ @4aje @4aj5 @4aj< @4aj @4aj7 @4aj @4aj{ @4ajG @4ajӻ @4aj^ @4ajh @4aj @4aj @4aj @4aj @4ajB @4ajT @4aj @4aj @4aj @4ajz @4ajL @4aj5 @4aj @4aj @4aj @4aj @4ajo @4ajt @4aj4 ,@4aj @4aj+ @4aj @4aj @4aj @4aj @4aj @4aj~ @4aj ,@4aj @4aj( @4aj 9  #..######.# #.#  #..# #.# #.# @4ajg  #..# #.# #.#  #..# #.###.#  #.....#  ####.....# ..> ..........###..#  ......# ........# 44.1 (15.0)@4aj Z........../.....# .........#  ........#  ........# ..... ....###......#.... #....... @4ajM @4aj +5.1 (16@4ajm @4ajb 9 _Found an escape hatch in the floor.@4aj @4aj} @4ajJ @4aj9 @4aj @4aj @4ajp (  #...##. #......####....>..........###..# ....... .... #........@4aj 16.0)@4ajF *7.1 (2@4aj @4aj E _e - a wand of paralysis (21) (gained 4 charges)@4ajG @4ajG @4ajI @4ajM @4ajO @4ajaW n@4ajW @4aj([ @4ajd X@4ajj @4ajCl @4ajm @4ajo ,@4ajp @4ajs @4aj{u ,@4ajv @4ajNy @4ajz @4aj{ @4ajs| @4ajA @4aj9 @4aj .........##......#.... Jingleheimer the Mimic .........# #...# #......#.... Armataur of Wu Jian ...... .......... #...####......#.... Health: 105/105 ======================== @4ajP ...[.###. #. #........#Magic: 15/15 ======================== .....# .# #.##........#AC: 7@4ajp Str: 29 ####.# #.# #.##........#EV: 10@4aj Int: 11#.# #.# #.##....$...#@4aj PSH: 0Dex: 10@4aj˕ #.# #.# #.##........#XL: 11 Next: 11% Place: Dungeon:10@4aj #.###.# #.##.Y......#Noise: ---------  Time: 11055.1 (8.0)@4aj #.....# #............-) Horns @4aj0 ####.....# #...>........Nothing quivered @4ajL .........###..#.........Yak @4ajj p..............#......... @4aj $..............#..####... ..............#..# ... @4ajÖ ..............#..# >. ..............#..# @4aj 4_The Council accepts your kill. _No target in view! _You now have 645 gold pieces (gained 17). _Found an escape hatch in the floor. _e - a wand of paralysis (21) (gained 4 charges)  Found a stone staircase leading down.@4aj /  --more--A4aj! A4ajuA4aj: 6.1 (9 _A4ajA4aj6A4aj:3A4aj;A4ajf=A4aj`>A4ajDA4ajuGA4aj J,A4ajKA4ajR# #......#...# #... #......#...A4ajR# #...# #......#......# #...# #......#......... #...####......#....... A4aj S[.###. #. #........# A4aj/S..# .# #.##........# A4ajSS#.# #.# #.##........# A4ajtS#.# #.# #.##....Y...# A4ajS#.# #.# #.##........# A4ajS.###.# #.##........# #.....# #......A4ajS. #.....# #...>..A4ajT###..#............#.........#A4aj-T..#..####...#.#..# ...#A4ajPTA4ajZ+9.1 (3A4aj]+60.1 (4A4aj]aA4ajc _No target in view! _You now have 645 gold pieces (gained 17). _Found an escape hatch in the floor. _e - a wand of paralysis (21) (gained 4 charges) _You now have 662 gold pieces (gained 17).A4aj& A4aj& A4aj;( A4aj, A4aj. ,A4aj4 ,A4ajc8 ,A4aj9 A4aj< A4aj= A4aj7> A4ajq? A4ajA A4ajB A4ajC A4ajD A4ajPG A4ajH A4ajHI A4ajJ A4ajL A4aj O e  You encounter a troll.A4ajS }# #...# #......#.......#  #...####......#.......#  #. #........# .... A4aj T # #.##........# ... # #.##........# ..# A4aj1T S# #.##........# .T# # #.##........# ..# A4aj^T  #.##........###..#  #.............Y..# A4ajT #...>............# ##..#.............# A4ajT f.....#...#...# A4ajT D.....#..####...#.....#..# #...#...#.. A4ajU pT   troll (asleep)A4aj1U #..# #.>.#...#..##..# #...#...# .#A4ajRU ,#A4ajX Y.T5.1 (5A4aj>^ WTA4aje_ I====6.1 (6A4ajc A4ajf ' _The troll shouts!A4aj  #...#  . ..#.  #.  .... #  ... #  ..# # A4aj .....# ..# # .....# T.# # .....###..# # .......Y..# # #...>............# A4aj" `..........# ......#...# ###...#..... A4aj7 @ #...#...#..  #.>.#...#..# A4ajP A #...#...# .# A4ajj  #...#   ..#.  #.  ....   ...   ..#  .....# ..# A4aj}k  .....# T.#  .....###..#  .......Y..#  #...>............# ..........# ......#...# ###...#....A4ajk  #...#...#.. A4ajk #.>.#...#..A4ajk #...#...# .#A4ajYq A4aj r A4ajv A4ajz \ _A troll is nearby!A4aj  #...#  . ..#.  #.  .... #  ... #  ..# # A4aj .....# ..# # .....# T.# # .....###..# # .......Y..# # #...>............# A4aj ..........# ......#...# ###...#.....  #...#...#.. A4ajJ a #.>.#...#..#  #...#...# .# B4aj #...#   ..#.  #.  ....   ...   ..#  .....# ..#  B4aj8.....# T.#  .....###..#  .......Y..#  #...>............# ..........# ......#...# B4ajo###...#.... #...#...#.. B4aj #.>.#...#..B4aj  #...#...# .#B4ajp B4aj B4ajB4aj\ _A troll is nearby!B4aj F.# #...# #......#.# .. #...####......#.# . #. #........# .... .# #.##........# ... .# #.##........# ..# B4aj? /.# #.##........# ..# .# #.##........# T.# .# #.##........###..# .# #...Y...# B4ajd .# #...>.# .###..#B4aj =.#.#B4aj .#...#.#..####...#.....B4aj .#..# #...#...#..B4aj !.#..# #.>.#...#..#.#..# #...B4aj #...# .# ......#B4aj 0TB4aj .T   trollB4ajK P----7.1 (1 _B4aje B4aj C4aj(.# #...# #......#.#. #...####......#.# #. #. #........# ....  .# #.##........# ... #.# #.##........# ..# #.# #.##........# ..# #.# #.##..# ..# #.# #.##.###T.#.# #.#.# #...>.#.###..#.#.#.#...#.#..####...#......#..# #...#...#...#..# #.>.#...#..#C4ajQ).#..# #...#...# .# .#C4aj*K.TC4aj)2X----8C4aj:@C4ajCC4aj8# #...# #......#.#  #...####......#.# . #. #........# .... .# #.##........# ... .# #.##........# ..# .# #.##........# ..# .# #.##..# ..# .# #.##.C4aj'###..# # #.T..# # #...>.# ###..#.# #.#...# #..####...#.....#..# #...#...#.. #..# #.>.#...#..#C4aj#..# #...#...# .##C4aj=## A troll is nearby!  You roll towards the troll! You lunge at the troll. You headbutt the troll!  The troll is moderately wounded.  You gore the troll!!  The troll is severely wounded.  The frigid air chills the troll. The troll bites you! The troll misses you.C4aj92/105 ---===9Regen (1) C4ajB##C4aj= _The troll claws you but does no damage.C4aj޽ [You hit the troll.  You kill the troll!The Council accepts your kill.C4ajC#C4ajk3---4--9 (0.8C4ajU###C4ajH _The troll leather armour is intact enough to wear.C4aj6 C4aj6 8--C4ajG C4ajH H _No target in view!C4ajf C4aj/ C4aj C4aj8 H _No target in view!C4ajF C4aj|G C4ajM C4ajN H _No target in view!C4ajTC4ajTC4ajYC4ajO\H _No target in view!D4aj<D4aj7=D4aj>D4ajNAD4aj!H}4 _5D4ajHD4aj KF6D4ajELD4aj*OD4ajbOD4aj7=8=9100/1051=2=345=  Things that are here: 4aje123d a +0 troll leather armour; a troll corpse _=D4ajBD4ajD4ajD4ajD4aj.,D4ajD4ajD4aj D4ajk D4ajUD4ajD4ajKD4aj%D4ajdD4ajD4aj+D4aj D4ajDD4ajD4ajK D4aj#D4aj%,D4aj='D4aj)D4aj4,D4aj},D4aj .D4aj0D4aj2,D4ajw4D4aj6D4ajT8D4aj8D4aj9D4ajZ;D4aj?BD4ajD  #......#.......#   #......#.......#   #......#.......#  # #......#.......#  # #......#.......#  ####......#.......# # .....# #....####.# .....# #........# .D4aj F....# #..##....Y...?..# -....# #..##...........# .....# #..##...........# ###..##...........# .[..##...........# ....##...........#  ....##.........  .##..........   ###...#................#  D4aj`L1113.9 (44.0)D4aj0NE-4.9 (45D4ajRD4ajMg5 _y - a ring of poison resistanceD4ajD4ajFD4ajD4ajyD4ajvD4ajBD4ajD4aj D4aj D4ajn"D4aj$D4aj%D4ajq&D4aj.(D4aj"*D4aj\*D4aj+D4aj2P ......#.......#  ......#.......#  ......#.......#  ......#.......#  ......#.......# # ......#.......# .#  .D4aj3# #....####.#  .# #....#  .# #..##........Y..#  .D4ajl3F# #..##...........#  .# #..##...........#  .###..##...........#  [..##...........#  ##...........#  D4aj3##...........#  #...##.....#  D4aj3\..#..........#  D4aj0918.0)D4aj9*9.9 (5D4aj<D4ajq>i _t - 5 scrolls of teleportation (gained 1)D4aj3D4ajD4ajD4ajsD4aj'D4aj/D4ajD4aj4D4ajD4ajD4ajeD4ajD4aj D4ajD4aj,D4ajD4aj"D4ajD4ajD4ajD4ajD4ajD4aj]D4ajD4ajD4ajD4ajD4ajED4ajD4aj|D4ajD4ajD4aj%D4ajD4aj?D4ajD4ajD4ajD4ajD4ajD4ajD4ajD4aj9D4ajD4ajD4ajD4ajD4ajD4ajID4ajD4ajD4aj{D4aj4D4aj,D4ajD4ajD4ajD4ajD4ajD4ajD4ajD4ajD4ajD4ajD4ajpD4ajD4ajED4ajD4ajD4ajD4ajD4aj D4aj( ,D4aj D4aj2 D4aj@ D4ajt D4ajD4ajCD4aj1D4ajTD4aj!D4ajWD4ajD4aj1D4ajD4ajD4ajD4ajD4ajD4aj,D4ajD4aj`D4ajD4aj3D4aj3D4ajdD4ajXD4ajlD4ajzD4ajD4ajb D4aj!D4aj"D4aj#D4aj#D4aj)&D4aj2'D4ajt'D4aj(D4aj)D4aj]*D4aj*D4aj*D4aj+D4ajT,,D4aj,D4aj6D4ajCD4ajZDD4ajFD4ajH,D4aj'ID4aj KD4aj|L,D4aj}MD4aj*QD4ajQ,D4aj SD4ajUD4ajkW,D4ajWD4ajZD4aj\D4aj\D4ajZ^D4aj`D4ajAbD4ajvcD4ajcD4ajhBD4ajhD4ajkD4ajlD4ajlD4aj_oD4ajoD4ajEqD4ajqD4ajrD4ajOuD4ajЃD4ajBD4ajD4ajÌD4ajD4aj͎D4aj\D4ajD4aj'D4ajdD4ajD4aj;D4ajD4ajnD4ajD4ajD4aj,D4ajD4ajD4ajD4aj!D4ajBD4ajD4aj֭D4ajD4ajgD4ajD4aj,D4ajLD4ajWD4ajcXD4aj,D4ajD4ajD4ajD4aj3D4ajD4ajD4ajCD4ajD4ajD4aj....##..# #..#..# #...........##..# #..#..# #...........##..# #..#..# #...........##..# #..#..# #...........##..###.....####...........##..................... ..........##..................... ..........##D4aj8r.............# ##........##....Y...............#  #........##.............#  #........##.............#  #...................#  #......D4aj.............#  #.................<.#  #......###................ ##......# #......####.......# #......# #......D4ajP079.9 (60.0)D4aj,80.9 (61D4aj2D4aj- _b - a wand of light (5)D4ajFD4ajD4ajD4ajD4ajҍD4aj!D4aj"D4ajD4ajݘD4ajD4aj`D4aj D4ajYD4ajOD4ajD4aj[D4ajD4aj٤D4ajD4ajf,D4ajD4ajPD4ajɬD4ajD4ajD4ajD4ajAD4ajD4ajD4aj(D4aj_,D4ajD4ajD4ajD4ajGD4ajD4ajZD4ajD4ajSD4ajD4ajQD4ajD4aj/D4ajD4ajD4aj,D4ajD4aj)D4aj(D4ajD4aj D4ajD4aj>,D4ajJD4ajD4aj~D4aj ,D4aj#XD4ajvD4ajD4aj,D4ajD4ajdBD4ajD4aj?D4ajD4aj,D4ajD4ajD4aj#D4ajfD4ajXD4ajD4aj7D4ajyD4ajLD4ajD4aj D4aj% D4aj D4ajf D4ajD4ajD4ajD4ajD4ajD4ajsD4ajD4ajD4ajD4ajTD4ajD4aj4D4ajD4ajeD4ajD4ajD4ajD4ajD4aj}D4ajm D4aj D4aj>!D4aj!D4aj%D4aj&D4aj 'D4aj'D4aj0D4aj2,D4ajS3D4aj4D4ajB6D4aj6D4ajQ7D4aj8D4ajG:D4aj:D4aj;D4aj<=D4aj*?,D4aj?D4ajBD4ajCD4ajDD4ajDD4ajuFD4ajHD4ajlHD4aj5ID4ajaKD4aj|LD4ajLD4ajMD4aj4OD4ajP,D4ajQD4ajUD4aj8WD4ajWD4aj+XD4ajO[D4aj\D4aj\D4aj]D4aj8_D4ajt`D4aj`D4ajaD4ajqfD4ajhBD4aj kD4ajql,D4ajOmD4aj(oD4aj q,D4ajU3E4ajUE4ajjXE4ajZE4ajaE4ajicE4ajFdE4ajdE4aj1eE4aj>gE4ajh,E4ajiE4ajlE4aj n,E4ajoE4ajqBE4ajws,E4aju,E4aj vE4ajwE4ajcy,E4ajyE4ajzE4aj|,E4ajh}E4aj}E4aj,E4ajE4aj$E4ajE4aj4E4ajE4ajE4ajAE4ajBE4ajE4aj,E4ajZE4ajE4ajWE4ajE4ajE4ajӏ,E4ajYE4ajE4ajpE4ajE4ajE4ajNE4aj?E4ajE4aj-E4ajE4aj,E4ajE4ajE4ajE4ajߛE4ajE4ajE4ajϞE4ajE4ajE4ajE4ajE4ajJE4ajE4aj?E4ajE4ajNE4ajE4aj%E4aj,E4ajE4ajްE4aj`E4ajE4ajE4ajE4ajs,E4aj@E4ajE4ajE4ajػE4ajE4ajjXE4ajE4ajE4ajE4ajE4ajE4ajE4aj,E4ajE4ajE4ajE4ajE4aj'. #...####...................#  #...# #.....##...#........# E4aj# #...# #.....##...#..####..#  #...# #.....##...#..# #..#  #...# #.....##...#..# #<.#  #.....##...#..# #..#  #.....##...#..# #..#  #.....##...#..# #..#  ###....Y##...#..####..#  ......).##...#........#  ......................#  ####################### E4aj-69.9 (30E4aj,70.9 (31E4ajE4ajsK_a +0 troll leather armour; a troll corpsey - a ring of poison resistance _t - 5 scrolls of teleportation (gained 1) _b - a wand of light (5) _You now have 683 gold pieces (gained 21).E4ajE4aj.E4ajE4ajE4ajE4aj #,E4aj+>  You see here a +0 dagger.E4aj-E4aj- _E4aj.E4aj0E4aj1,E4aj2E4aj4E4aj6E4aj6E4aj7E4aj9E4aj;E4aj;E4aj=E4aj>?E4aj@E4aj@E4ajAE4ajCCE4ajbDE4ajDE4ajEE4aj6HE4ajiIE4ajIE4ajJE4aj=LE4ajM,E4ajcNE4aj6QE4ajlRE4ajRE4aj'SE4ajTE4ajUE4ajUE4aj~VE4ajWE4ajXE4ajXE4aj`YE4ajT\E4aj],E4ajX^E4aj_E4aj`E4aj`E4ajpaE4ajcE4ajcE4aj`d,E4ajfE4ajh,E4ajNhE4ajiE4ajjE4ajjE4ajPkE4ajF4aj1 _The howler monkey hits you.G4aji  You barely miss the howler monkey.The howler monkey is moderately wounded.G4ajU4-4.4G4ajG4ajD _The howler monkey hits you but does no damage.G4ajt yYou headbutt the howler monkey!  The howler monkey is severely wounded.G4aj{  y   killer bee  You encounter a killer bee.G4aj?|#5G4ajk|E==5.3G4aj^G4ajڃD _The howler monkey hits you but does no damage.G4aj+r .yYou hit the howler monkey.G4aj08 yG4ajpq.  The howler monkey is almost dead.G4aj9 G4aj/-6.2G4ajG4ajZ _The howler monkey barely misses you.G4ajo .yYou barely miss the howler monkey.G4ajq .yThe howler monkey is almost dead.G4ajzG4aj}F-7.0 (0.8G4ajׁG4ajD _The howler monkey hits you but does no damage.G4aj .You gore the howler monkey!!  You kill the howler monkey!G4aj<.yG4aj sy   killer beeG4ajNI=58G4ajG4aj^ _The Council accepts your kill.G4ajo #.....#  #..####..######.....#  #. # # # #?G4aj3p#.y.†.<#.### #.# # #.# # #.#  #.#  #.#  ..#####.# #..#G4ajz †You roll towards the killer bee! You lunge at the killer bee.  You gore the killer bee!!  You kill the killer bee!G4aj| yThe Council accepts your kill.G4ajI}:.yG4ajLy(wandering)G4ajq==8.8 (1.0Regen (1) G4aj"G4aj[ _You encounter a killer bee.G4aj #.....# #..####..######.....# #. # # # #?#.Y.G4ajc.y.....†.<#.### #.# # #.# # #.# G4aj #.#  #.# G4ajZ ..#####.# #..G4ajA.yG4aj3y.G4ajG4aj/---9G4aj|G4ajw _You see here a killer bee corpse.G4ajH\ #..... #..####..######..... #. # # # #?#.y...Y†.y.†.<#.### #.# # #.# # #.# yy 2 killer bees (wandering) #.# #.# ..#####.# #G4aj$c2  # #..####..###### # # #G4ajcz # #?#.y..Y.†..y.†.<G4ajc.####.### #.# # #.# #G4ajc #.# #......#G4aj dp #......# ..#####G4aj+da.# #You roll towards the killer bee!G4aj~h .yYou encounter a killer bee.G4aji4y.G4ajwj@.yG4ajj=.yG4ajrDyyG4ajNs==-203G4ajwG4ajOz4 _The killer bee buzzes angrily.G4aj yYou headbutt the killer bee!  The killer bee is severely wounded.The frigid air chills the killer bee. The killer bee stings you!G4aj@.yG4ajmW y.  G4ajMYou encounter a killer bee.G4aj[@.yG4ajc#y 3 killer bees (1 wandering)G4ajb94/105 ---1.7 (0.9G4ajG4aj0 _The killer bee stings you.G4ajj†  You encounter a killer bee. _The killer bee stings you.  You closely miss the killer bee.  The killer bee is almost dead.  The frigid air chills the killer bee.  You kill the killer bee!G4ajlA .yG4ajTlPThe Council accepts your kill.G4ajl@.yG4ajm.G4ajuV   killer beeG4ajy]5---6-G4ajy 2.6G4ajnA#G4ajV _The frigid air chills the killer bee! The killer bee stings you.G4ajڑ #..####..# #......... #......... #......... #......... #?........ ######......... ......yY.†..... ..........†.<.. .####.......... #..........  #..........  #..........  #..........  #..........   G4aj$E #..####..# #......... #......... #......... G4aj %'#......... #?........ ######......... ......yY.†..... ..........†.<.. .####.......... #..........  G4aj?%#..........  #..........  #.......... G4ajc%P#..........  G4aj+G4ajz,7-G4aj2G4ajQ5a _A killer bee is nearby!G4aj`u #..####..# #......... #......... #......... #......... #?........ ######......... G4aju......yY.†..... ..........†.<.. .####.......... #..........  #..........  #.......... G4ajv$ #..........  G4aj)v/#..........   G4ajKvG4aj*  #..####..# #......... #......... #......... #......... #?........ ######......... G4aj _......yY.†..... ..........†.<.. .####.......... #..........  #..........  #..........  #.......... #..........  G4ajG4ajG4ajG4aja _A killer bee is nearby!G4aj †The Council accepts your kill. _The frigid air chills the killer bee! The killer bee stings you. _A killer bee is nearby! _A killer bee is nearby!  You headbutt the killer bee!  You kill the killer bee!G4aj RG4aj< ]7==3.5G4aj$ G4ajy ^ _The Council accepts your kill.G4aj: G4ajP G4ajN G4aj H _No target in view!G4aj6G4aj7G4aj~=G4aj?H _No target in view!H4aj^H4ajs^H4aj_H4ajdcH4ajjx100/105= _H4ajxnH4ajn#2H4ajnE=2H4ajHpH4ajJsH4ajs#4H4ajs2=H4ajuH4ajya5=H4ajizH4aj{H4aj|H4aj}:1H4aj}H4aj0H4ajՁH4ajSH4ajhH4aj#..# #.#  #..# #..# #.##H4aj6 #..# .. # #..####..###### #H4ajD  # # # #Y...-- ######......H4ajl.......†..†.........H4aj†.<.....####.#H4aj #.# #.#H4ajً~ #.##........#H4ajߑ-9.5 (6.0H4ajNF--30.5 (7H4ajQH4ajd _b - 4 scrolls of blinking (gained 1)H4aj>G3H4ajGH4ajmLH4ajOH4ajV=H4ajhVH4ajXH4aj[,H4aj[H4aj]H4ajE_H4aj_H4aj_H4aj#aH4ajmcH4ajcH4ajdH4aj}fH4aj@hH4ajhH4ajiH4ajoH4ajOqH4ajqH4ajrH4aj5tH4ajuH4ajvH4ajvH4ajwH4ajyH4ajzH4ajzH4aj|H4aj ~,H4ajs~H4ajH4ajMH4ajH4ajFH4ajH4ajH4aj6H4ajH4ajcH4ajLjH4aj%H4ajH4ajH4ajHH4ajuH4ajH4aj͎H4aj,H4aj H4aj8H4aj H4ajLH4ajH4aj,H4aj*H4ajiH4ajΕH4ajH4ajH4ajH4ajH4ajH4ajH4aj۞H4aj؟H4ajLH4aj~H4ajH4ajgH4ajH4aj ,H4ajXH4ajH4ajH4ajŮH4ajѯH4ajH4aj/H4aj|H4ajH4aj#H4aj,H4aj?H4ajH4aj,H4ajH4ajH4ajH4aj&H4ajH4ajH4aj}H4ajH4aj H4ajDH4ajH4ajH4ajH4ajtH4ajH4aj>H4ajH4ajWH4ajjH4ajH4ajH4ajvH4ajH4aj,H4ajNH4ajH4ajH4aj H4ajMH4aj,H4ajH4ajLH4ajH4ajH4ajH4ajH4ajH4ajH4aj}H4aj` #.....###...#...# #. #.....# #...#...# #. #.....# #...#...# # H4ajf#.....# #...#...#### #.....# #...#..... #.....###...#....... H4aj.#......<.  #...........######H4ajZ ####.....# # H4ajD #..# #..#..# #  #..# #..#..# # H4aj #..# #..#..# # H4ajA #..# #..#..#  H4ajt^ #..# #..#..# #   #..# #..#..# #H4aj0   #... #  # H4ajM065.5 (35.0)H4ajg+6.5 (36H4ajtH4aj> _You now have 692 gold pieces (gained 9).H4aj3H4aj?H4ajH4ajH4aj'H4ajH4ajH4ajlH4aj H4aj H4aj H4aj H4ajxH4aj H4aj7H4ajH4ajvH4aj8,H4ajH4ajH4ajBH4ajvH4ajH4aj%H4ajH4aj,H4aj_H4ajH4aj2 H4aj!H4aj!H4aj"H4ajd(H4aj)H4aj*H4aj*H4aj8-H4aj.H4aj/H4aj3nH4aj5H4aj7H4aj7H4aj8H4aj:H4aj;H4aj<H4aj<H4aj>H4ajF@H4aj@H4ajAH4ajBH4ajCH4aj(DH4ajDH4ajHH4ajJ,H4aj!LH4ajNH4ajPH4aj7QH4aj%RH4ajTH4ajWH4ajiWH4ajqXH4aj\P  There is a blossoming altar of Fedhas here.H4aj~^H4aj _ _H4aj`H4aj/bH4aj0dH4ajdH4ajeH4ajUgH4ajhH4ajiH4ajiH4ajlH4ajmH4aj#nH4ajnH4ajrH4ajs,H4ajtH4ajvH4ajx,H4ajzH4aj8|H4aj~H4ajH4ajQH4ajLH4aj)H4ajZH4ajnH4aj7H4aj,H4ajŎH4ajܐH4ajhH4ajH4ajJH4ajH4ajH4ajH4aj^H4ajH4aj,H4ajH4aj,H4aj|H4ajœH4aj(H4ajeH4aj H4ajCH4ajYH4ajH4ajH4ajߦH4ajH4aj H4aj}H4ajϪH4aj-H4aj3H4aj*H4ajtH4ajbH4aj>H4ajH4ajH4aj޷H4ajƺH4ajлH4aj H4ajH4ajnH4ajH4aj!H4ajH4ajH4ajH4ajH4ajNH4aj3H4ajz,H4ajUH4ajH4ajH4ajH4aj{H4ajH4aj,H4aj4H4ajJH4ajH4ajH4ajH4ajH4ajH4ajH4ajtH4aj9H4ajH4ajH4ajPH4ajH4aj,H4aj]H4ajH4aj,H4aj=H4ajH4ajVH4ajH4ajH4aj+H4ajH4ajH4ajH4ajH4ajRH4ajH4ajuH4ajH4aju,H4ajG H4aj H4aj ,H4ajH4ajH4aj<H4ajrH4ajdH4ajH4aj$,H4ajH4aj|H4aj},H4aj+H4ajH4aj,H4aj@H4aj%!H4ajI"H4aj"H4aj#H4aj$H4aj`'XH4aj(,H4aj)H4aj*H4ajg,H4aj,H4aj^-H4aj.H4aj0H4ajV0H4aj1H4aj2H4aj"4H4aja4H4aj 5H4aj_6H4aj7,H4aj8H4aj1:H4aj~;H4aj;H4ajE<H4aj=H4aj9?,H4aj?H4aj@H4ajAH4aj!BH4ajDBH4aj+CH4aj/DH4ajuDH4ajDH4ajFH4ajGH4aj>GH4ajGH4ajIH4ajrbH4ajFg #.....# #...#...### Jingleheimer the Mimic #.....# #...#...... Armataur of Wu Jian ...... #.....###...#...... Health: 105/105 ======================== #..#........#...... Magic: 15/15 ======================== #..#...........#### AC: 7Str: 29 H4ajg#..#..####.....#EV: 10Int: 11 #..#..# #..#..#SH: 0Dex: 10 #..#..# #..#..#XL: 11 Next: 16% Place: Dungeon:10 H4ajhm#.Y#..# #..#..#Noise: ---------  Time: 11436.5 (70.0) #..#..# #..#..#H4ajvh-) Horns #..#..# #..#..#Nothing quivered #..#..# #..#..#Yak  #..#... #..#H4ajha #..#H4ajh #.>##### H4ajh? .....  H4ajiH_No target in view! _No target in view! H4aj6i_b - 4 scrolls of blinking (gained 1) _You now have 692 gold pieces (gained 9). _There is a blossoming altar of Fedhas here.  H4ajXi%Found a stone staircase leading down.H4ajt/  --more--H4aj^ 4H4aj} X 7.5 (71 _I4aj7I4ajI4ajI4ajI4aj!I4ajc'I4aj(I4ajK)I4aj~)I4aj*I4aj ,I4ajR,I4aj-I4aj].I4aj"/I4aje/I4aj/I4aj1I4ajs3I4aj3I4aj4I4aj\6I4aj,8I4aj8I4aj9I4aj=_No target in view! _b - 4 scrolls of blinking (gained 1) _I4aj'>You now have 692 gold pieces (gained 9). _There is a blossoming altar of Fedhas here.  There is a stone staircase leading down here.I4aj@I4ajmA _I4ajBI4ajAEI4ajGI4ajGI4ajHI4ajKI4ajMI4ajNI4aj}OI4ajdRI4aj`I4ajf% #..#..# #..#..# #. Jingleheimer the Mimic #..#..# #..#..# #. Armataur of Wu Jian ...... I4ajfg#..#..####..#..# #. Health: 105/105 ======================== #..#.........#. Magic: 15/15 ======================== #..#.........#. AC: 7Str: 29 #..#.........#. EV: 10Int: 11 I4ajg0#.>#......... ######. SH: 0Dex: 10 #...........> .......† XL: 11 Next: 16% Place: Dungeon:10I4ajg #.##.Y.[..... ........ Noise: ---------  Time: 11447.5 (10.0) #. #......... ..####.. -) HornsI4ajg #. #...$.....#.. Nothing quivered I4ajh#. #.........#.. Yak I4aj@h #. #..(......#..I4ajchq #. #.......###.. I4ajhK#. ........##.. I4ajhQ ........#. I4ajh_b - 4 scrolls of blinking (gained 1) _You now have 692 gold pieces (gained 9). _There is a blossoming altar of Fedhas here. I4ajha_Found a stone staircase leading down. _There is a stone staircase leading down here.  I4aji%Found a stone staircase leading down.I4ajut/  --more--I4ajI4ajgI4ajd; 8.5 (11 _I4aj-I4ajv _I4aj! I4aj*  #..#..# #..#..# #.. Jingleheimer the Mimic #..#..####..#..# #.. Armataur of Wu Jian ...... #..#..........#.. Health: 105/105 ========================I4ajo+  #..#..........#.. Magic: 15/15 ======================== #..#..........#.. AC: 7Str: 29 #.>#.......... ######.. EV: 10Int: 11I4aj+  #...........>........†. SH: 0Dex: 10I4aj+  I4aj+ >#.##...[............... XL: 11 Next: 16% Place: Dungeon:10 I4aj+ #. #..Y.........####... Noise: ---------  Time: 11448.5 (0.0) #. #...$...... #... -) HornsI4aj+  #. #.......... #... Nothing quiveredI4aj,  I4aj*, #. #..(....... #... Yak  I4aj@, #. #.......##. #... I4ajU, #. ........##... y   killer bee (wandering)I4ajj, W  .........#..I4aj, Y  .....y....#I4aj,  I4aj, w_You now have 692 gold pieces (gained 9). _There is a blossoming altar of Fedhas here. I4aj, `_Found a stone staircase leading down. _There is a stone staircase leading down here. I4aj, ^_Found a stone staircase leading down.  A killer bee comes into view.I4aj, I4aj5 /  --more--J4ajJ4aj <J4ajJ4aj3W 9.5 (1 _J4aj J4aj J4aj J4aje J4aj@  J4aj @_Unknown command.J4aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.K4ajp8y.K4ajٯ6y.K4ajDyK4ajG======50K4ajd _You bellow for attention! The killer bee buzzes angrily.K4aj #..#..# #..#..# # #..#..# #..#..# # #..#..####..#..# # #..#. # #..#. # #..#. # #.>#... ###### #...........>† #.##.Y.[.... #. #......#### #. #...$...... # #. #... # #. #..(....... # #. #.......##. # #. ...y....##  ..#. 4ajyr7m ..........#y.K4ajK4ajF------1K4ajK4ajK4aj1q #..#..# #..#..# # #..#..# #..#..# # #..#..# #..#..# # #..#..####..#..# # #..#. # #..#. # #..#. # #.>#... ###### #...Y.......>K4aj2 #.##...[.... #. #......#### #. #...$...... # #. #... # #. #..(....... # #. #..y....##. # #. .##  .#K4aj38y.K4aj3@y(K4ajq:K4aj:D------2K4aj-HK4ajEx  #..#..# #..#..#  #..#..# #..#..#  #..#..# #..#..# K4ajx * #..#..####..#..#  #..#.  #..#.  #..#.  #.>#.  #.> #.##...[ #. #.#### #. #...$...... #K4ajx #. #.y. # #. #..(K4aj"y . # #. #.##. # #. ..# #   .#K4ajbz 7y.K4ajz 7y.K4aj K4ajށ %3K4aj K4aj0 K4ajN c #..#..# #..#..# #..#..# #..#..# #..#..# #..#..# #..#..####..#..# #..#.... #..#... #..#..K4ajOO  #.>#.  #.> #.##...[ #. #y. #. #...$......  #. #....K4ajO \ #. #..(....... #. #.......##. #. ........K4ajO f#   .#K4ajO K4aj+Q 1yK4ajQ 4y.K4ajX w.y   killer beeK4ajY %4K4ajj K4aj i #..#..# #..#..# #..#..# #..#..# #..#..# #..#..# #..#..####..#..# #..#.......... #..#.......... #..#..K4ajq ?. #.>#.  #Y.y.> #.##...[ #.##... #.##...$...... #.##.......... #.##..(....... #.##.....K4aj ..##. #...#   .#K4aj* -y.K4aj K4aj -=5K4aj K4aj= C _The killer bee stings you but does no damage.K4aj)  # You completely miss the killer bee. The frigid air chills the killer bee!  The killer bee misses you.K4aj,6.4 (0.9K4aj8#K4ajC _The killer bee stings you but does no damage.L4aj$.  The killer bee misses you.The killer bee stings you but does no damage.  You hit the killer bee.  The killer bee is severely wounded.  The frigid air chills the killer bee.  You kill the killer bee!L4aj~K#L4ajڞ/77.3L4aj L4ajХ^ _The Council accepts your kill.L4ajS:L4aj:L4ajS@L4ajaBH _No target in view!L4ajr3L4ajL4ajH _No target in view!L4aj L4aj Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins L4aj d - Throw: 29 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (21)  g - Zap: wand of light (5)  L4aj: ,h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|onL4aj L4aj' V #..#..# #..#..#Jingleheimer the Mimic #..#..# #..#..#Armataur of Wu Jian ...... #..#..# #..#..#Health: 105/105 ======================== L4aj #..#..####..#..#Magic: 15/15 ======================== #..#..........AC: 7Str: 29 #..#..........EV: 10Int: 11 #..#..........SH: 0Dex: 10 L4aj' #.>#.......... ### XL: 11 Next: 17% Place: Dungeon:10 #Y..........>..... Noise: =--------  Time: 11457.3 (0.0) L4ajW #.##...[.......... -) Horns #.##............## Nothing quivered L4aj #.##...$......Yak  #.##.......... #.##..(....... #.##.......##. #..........# L4aj/  .........#The killer bee is severely wounded.The frigid air chills the killer bee.  You kill the killer bee! _The Council accepts your kill. _No target in view! _No target in view!L4ajm L4aj L4aj F _Clearing quiver.L4aj1 L4aj L4aj L4ajr L4ajB L4aj P _L4aj ,L4ajV L4aj L4ajf L4aj L4aj L4aj L4aj L4aj L4aj L4aj L4ajBL4aj[L4aj}L4ajL4ajSL4ajn#..#..####..#..# #...#..#........... #...#..#........... #...#..#........... #...#.>#...........######...L4aj#...........>..†..#.##...[........#.##......####....#.##... #L4ajC-#.##........... ##.##..(........ #....#.##.......##.. #....L4ajSn#..........# . #.... ..........# ..##..........##..........#L4aj L4aj,63.3 (6L4ajD-4.3 (7L4aj|L4aj? _You now have 707 gold pieces (gained 15).L4aj:3L4aj=L4aj4@M4ajM4ajM4aj,M4ajM4ajVM4aj* M4aj #..#........... # #..#. # #.>#.###### #..>........† #.##...[...... #.##.....####. #.##.... # #.##...M4ajc # #.##... # #.####.. # #..........# . # #...#  #.# #.#  #.# M4ajq #.# M4aj*+6.3 (2M4ajv*7.3 (3M4aj>M4ajc!2 _l - 32 boomerangs (gained 3)M4aj'M4ajN(M4aj)M4aj.M4aj4M4aj 5M4ajP;,M4aj#<M4ajy<M4aj @M4ajAM4ajCM4ajBDM4ajEM4ajUHM4aj:JM4ajJM4aj+LM4ajNM4ajsPM4ajPM4aj^RM4ajfTM4aj$VM4ajsVM4ajWM4ajYM4aj[M4aj\M4ajQ]M4aj_M4aj`M4aj`M4ajaM4ajdM4ajfM4ajmfM4ajgM4ajaiM4ajjM4ajjM4ajkM4aj(sx #..#...........# #.........  #.>#...........######.........  #...........>........†..†.....  M4ajs#.##...[.................†.<...  #.##............####...  #.##............# #.........  #.##............# #.........  #.##............# #.........  #.##.......##..Y# #.........  M4ajs#.........# #.........  #..........##...# ..#####.  M4ajs#..........##...# #..  #..........##...# #....  M4ajt#..........##...# #....   M4aj{t#..........##...# #....    #...# #....    #.... M4ajtM4ajz077.3 (10.0)M4aj{+8.3 (11M4ajDM4ajT _f - a scroll of fearM4aj.IM4ajM4ajaM4aj3,M4ajM4aj\M4ajM4ajQM4ajM4aj^M4ajM4aj,M4ajM4ajM4ajG ,M4aj M4ajW M4aj1 M4ajt M4aj M4ajFM4ajTM4ajM4ajM4ajM4ajM4aj9M4ajM4aj$nM4aj,M4ajM4aj=M4ajM4ajLM4ajM4aj+ M4aj M4aj'!M4aj!M4aj#M4aj#M4aj?$M4aj$M4aj&M4aj'M4aj_'M4aj'M4aj)M4aj6*M4ajl*M4aj*M4ajU/M4aj0M4ajV0M4aj0M4ajA2M4aj2M4aj@3M4aj3M4aj4M4aja5M4aj5M4aj 6M4aj6M4ajC7M4ajq7M4aj7M4aj=8M4aj8M4aj8M4aj9M4aj9M4aj+;M4ajz;M4aj<M4aj|=M4aj>M4aj>M4aj{?M4aj@M4ajAM4ajBM4ajBM4ajRDM4aj+EM4ajEM4aj0FM4ajDGM4aj3HM4aj}HM4aj/IM4aj4MM4ajN,M4ajsOM4ajzQM4ajQM4ajRM4ajnRM4ajSM4aj TM4aj7TM4ajTM4ajXM4ajXM4ajYM4aj|YM4aj[M4aj7\,M4aj\M4aj_M4aj`,M4ajaM4ajLeM4ajhfM4ajfM4aj{gM4ajjM4ajlM4ajulM4ajmM4ajpM4aj rM4ajCrM4ajrM4ajFuM4ajvM4ajvM4ajwM4ajzM4aj$|M4ajf|M4aj}M4ajˀM4ajM4ajM4aj|M4ajM4aj΄M4aj M4ajM4ajM4aj,M4ajM4ajM4aj,M4ajbM4ajM4aj,M4ajUM4ajߡM4ajEM4ajM4ajM4ajϦM4ajM4ajM4ajtM4ajgM4ajM4ajMM4ajM4ajM4ajڱM4ajM4ajdM4ajGM4aj M4ajrM4ajM4aj˺M4ajBM4ajM4ajCM4ajsM4ajM4aj=BM4ajuM4ajqM4aj M4aj5M4ajM4ajFM4ajtM4ajM4ajzM4ajM4ajZM4ajM4aj!M4aj,M4aj,M4ajEM4ajk  You see here a howler monkey skeleton.M4ajM4aj8 _M4ajM4aj~M4ajM4aj&M4ajM4ajR  There is an escape hatch in the ceiling here.M4ajM4ajr _M4ajXM4ajM4ajM4ajM4aj{M4ajM4aj,M4ajtM4ajM4ajM4ajM4ajM4ajM4ajM4aj,M4ajM4ajM4aj}M4aj2M4aj>M4aj:,M4ajTM4ajM4ajM4ajM4aj*M4aj]M4aj#M4ajiM4aj`M4aj`M4ajM4ajM4ajM4aj M4aj: M4aj M4aj M4ajM4ajM4aj9M4aj*M4ajM4aj*M4ajnM4aj0M4ajtM4aj1 ,M4aj M4aj#M4aj$M4aj$M4aj%M4aj)M4aj*M4ajO+M4aj,M4aj0M4ajZ1M4aj1M4aj1M4aj4M4aj4M4aj4M4aj5M4ajv9M4aj:,M4aj;M4aj >M4aj>M4aj>M4aj`?M4ajyA,M4ajAM4ajBM4ajtCM4aj#DM4ajRDM4ajDM4ajFM4ajFM4ajGM4ajoGM4ajHM4aj1J,M4ajKM4aj\NM4ajPM4ajIPM4aj]QM4ajRM4ajTM4aj^UM4ajVM4aj9YM4ajp[M4aj[M4aj ]M4ajK^M4ajxaXM4ajaM4ajbM4ajbM4ajr ........<.###### ...###..................# ...# #......####..............# ...# #......# #......#.......# ...# #.##...# #......## ...# #.##...# #......## ...# #.##...# #......## ...###.##...# #......## .......##...####Y.....## 563.3 (85 ##.###.##........###....###  #.# #.##........# #.........  #.# #.##........# #..##.....  #.# #.##........# #..##....M4ajn.  #.# #.##........# #..##..... ##.# #.##........###..##..... ...# #.............[..##..... ...# #...>............##.....M4ajўM4aj٠E _Done exploring.M4ajM4ajTM4ajM4ajJ!0.0)........M4aj-(x _Done exploring.M4aj 3M4aj M4aj ;M4aj [ _Done exploring.M4aj M4ajL M4aj M4aj7! _Done exploring.N4ajm[?25h[?0c  Search for what [Enter for "shop", or ? for help]? N4aj [?25l[?1cN4aju N4ajK 2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Gapneg's Vocational TrainingN4aj 9b - [D:6] Ykamaut's Armour EmporiumO4ajO4ajIO4aj...................<.###......### Jingleheimer the Mimic ...###........................#Armataur of Wu Jian ...... ...# #......####..............#Health: 105/105 ======================== ...# #......# #......#.......#Magic: 15/15 ======================== ...# #.##...# #......#.......#AC: 7Str: 29 O4aj...# #.##...# #......#.......#EV: 10Int: 11 ...# #.##...# #......#.......#SH: 0Dex: 10 ...###.##...# #......#.......#XL: 11 Next: 17% Place: Dungeon:10 .......##...####Y.....#.......#Noise: ---------  Time: 11563.3 (0.0) ##.###.##........###..........### -) HornsO4aj#.# #.##........# #............. Nothing quivered#.# #.##........# #..##......... Yak #.# #.##........# #..##.........#.# #.##........# #..##.........  ##.# #.##........###..##.........  ...# #.............[..##.........  ...# #...>............##.........  _There is an escape hatch in the ceiling here. _Done exploring. _Done exploring. _Done exploring. O4aj@_Done exploring.  Search for what [Enter for "shop", or ? for help]? O4ajt(IO4ajB). _O4aj, m[?25h[?0c  Search for what [Enter for "shop", or ? for help]? P4aj_ [?25l[?1cP4aj$jP4ajl$P4ajlR18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] a +0 troll leather armourb - [D:10] a stone staircase leading up  c - [D:10] an escape hatch in the floor  P4ajld - [D:10] a stone staircase leading down  e - [D:10] a great sword  f - [D:10] a ring mail  g - [D:10] a stone staircase leading up  P4aj'mh - [D:10] an escape hatch in the ceiling  i - [D:10] a +0 dagger (1 further duplicate)  j - [D:10] 5 stones  k - [D:10] a +0 short sword (3 further duplicates)  P4ajlml - [D:10] a +0 whip  m - [D:10] a stone staircase leading up  n - [D:10] a stone staircase leading down  o - [D:10] an ornate altar of the Wu Jian Council  p - [D:10] a blossoming altar of Fedhas  q - [D:10] a scale mail  P4ajm)r - [D:10] a stone staircase leading downQ4ajQ  a - [D:10] a +0 troll leather armour  n - [D:10] a stone staircase leading downQ4aj?j Q4ajn Q4aju ...................<.###......### Jingleheimer the Mimic ...###........................#Armataur of Wu Jian ...... ...# #......####..............#Health: 105/105 ======================== ...# #......# #......#.......#Magic: 15/15 ======================== Q4ajv ...# #.##...# #......#.......#AC: 7Str: 29 ...# #.##...# #......#.......#EV: 10Int: 11 ...# #.##...# #......#.......#SH: 0Dex: 10 ...###.##...# #......#.......#XL: 11 Next: 17% Place: Dungeon:10 .......##...####Y.....#.......#Noise: ---------  Time: 11563.3 (0.0) Q4ajv ##.###.##........###..........### -) Horns#.# #.##........# #............. Nothing quiveredQ4ajw #.# #.##........# #..##......... Yak #.# #.##........# #..##.........#.# #.##........# #..##.........Q4aj1w   ##.# #.##........###..##.........  Q4aj\w $...# #.............[..##.........  ...# #...>............##.........  Q4ajw _Done exploring. _Done exploring. _Done exploring. Q4ajw _Done exploring. _Search for what [Enter for "shop", or ? for help]? Search for what [Enter for "shop", or ? for help]? @Q4aj~ Q4aj~ Q4aj Q4aj . _Q4ajQ4ajQ4aj...................<.###......### Jingleheimer the Mimic ...###........................#Armataur of Wu Jian ...... ...# #......####..............#Health: 105/105 ======================== ...# #......# #......#.......#Magic: 15/15 ======================== ...# #.##...# #......#.......#AC: 7Str: 29 ...# #.##...# #......#.......#EV: 10Int: 11 ...# #.##...# #......#.......#SH: 0Dex: 10 Q4aj|...###.##...# #......#.......#XL: 11 Next: 17% Place: Dungeon:10 .......##...####Y.....#.......#Noise: ---------  Time: 11563.3 (0.0) ##.###.##........###..........### -) Horns#.# #.##........# #............. Nothing quivered#.# #.##........# #..##......... Yak #.# #.##........# #..##.........#.# #.##........# #..##.........  ##.# #.##........###..##.........  ...# #.............[..##.........  ...# #...>............##.........  _Done exploring. _Done exploring. _Done exploring. _4aj40mDone exploring. _Search for what [Enter for "shop", or ? for help]? _Search for what [Enter for "shop", or ? for help]? @Q4ajQ4ajQ4ajDQ4ajUQ4aj# _Q4ajQ4ajQ4ajQ4ajQ4ajQ4ajQ4ajQ4ajQ4ajQ4aj=Q4ajrQ4ajQ4ajQ4ajQ4ajQ4ajuQ4ajCQ4ajQ4aj*Q4ajQ4ajQ4ajXQ4aj~Q4ajQ4aj##...####......#....[.###.###.##..###.........# #.# #....# #...... #####.# #.# #.##........# #..##..  #.# #.# #.##........# #..##..  #.# #.# #.##........# #..##..  #.###.# #.##........###..##.. Q4ajAh #.....# #.............[..##.. #####.....# #..........##..71.3 (8 ..........###..#....##.. ...............#.........#...## ...............#..####...# ...............#..# #...#...#..# Q4aji...............#..# #.>.#...#..# ...............#..# #...#...#..#............#..# #...#...#..#............#..# #...#...#..#Q4ajQ4ajTQ4aj-Q4aja _There is an escape hatch in the floor here.R4aj0 R4aj= R4ajZ ..............##...####......#... Jingleheimer the Mimic ....[.###.###.##........###...... Armataur of Wu Jian ...... ......# #.# #.##........# #...... Health: 105/105 ======================== #####.# #.# #.##........# #..##.. Magic: 15/15 ========================#.# #.# #.##........# #..##.. AC: 7Str: 29#.# #.# #.##........# #..##.. EV: 10Int: 11#.###.# #.##........###..##.. SH: 0Dex:R4aj[ [40m 10#.....# #.............[..##.. XL: 11 Next: 17% Place: Dungeon:10 #####.....# #...Y............##.. Noise: ---------  Time: 11571.3 (0.0) ..........###..#.............##.. -) Horns ...............#.........#...##.. Nothing quivered ...............#..####...#....... Yak ...............#..# #...#...#..# ...............#..# #.>.#...#..#  ...............#..# #...#...#..#  ...............#..# #...#...#..#  ...............#..# #...#...#..# 4ajL\ m _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "shop", or ? for help]? _Search for what [Enter for "shop", or ? for help]? @ _There is an escape hatch in the floor here.R4aj\ R4ajf R4aj$g R4ajo _R4ajp R4ajp ,R4ajq R4ajr R4ajs R4ajt R4ajt R4aju R4ajv R4ajw R4ajw R4ajx R4ajuy R4ajy R4aj............##....... ...###..#.............##....... ........#.........#...##....... ........#..####...#............ ........#..# #...#...#..###... ........#..# #.Y.#...#..# #..###9.3 (8#..# #...#...#..# #..# #..# #...#...#..# #..# R4ajW #..# #...#...#..# #..# ###..####...#...#..# #..#  #.........#...#..# #..#  #.............#..###..#  #.....##.....................##  #.....##...####.................R4aj؂ R4ajJ R4aj c _There is a stone staircase leading down here.R4aj R4ajG R4aj R4aje R4aj H80.3 (1 _R4aj%B 1  You climb downwards.R4ajj,  #...#  ##...#  .O..)#  O.O.####  R4aj,.>.....#  #O.....#  #.O....#  #Y..#  #OO..#  R4aj,G#....#  #....#  ##...# ##### R4aj)-O   Lodul (asleep) OOOOOO 6 ogres (asleep) R4ajQ- You encounter Lodul the Thunderous and 6 ogres.Lodul is wielding a +0 dire flail of holy wrath.R4ajJ/  --more--S4ajӀS4aje OO.OOOOOOOOOOOO2 wandering)Found an escape hatch in the floor.S4ajdK====1.8 (2.5S4aj9S4ajT _Lodul shouts! The ogre shouts! x3; You hear a shout! The ogre shouts!S4aja _There is a stone staircase leading up here.S4ajZS4ajI[S4ajcS4ajgF _Unknown command.S4aj Jingleheimer the Mimic#...#Armataur of Wu Jian ......##...#Health: 105/105 ========================.O..)#Magic: 15/15 ========================O.O.####AC: 7Str: 29.>.....#EV: 10Int: 11#O.....#SH: 0Dex: 10#.O....#XL: 11 Next: 17% Place: Dungeon:11#Y..#Noise: ====-----  Time: 11581.8 (0.0)#OO..#-) Horns#....#Nothing quivered#....#Yak ##...######O   LodulOOOOOO 6 ogres (2 wandering)Found aS4aj Vn escape hatch in the floor. _Lodul shouts! The ogre shouts! x3; You hear a shout! The ogre shouts! _There is a stone staircase leading up here. _Unknown command.Press: ? - help, v - describe, . - travelA stone staircase leading up.S4aj .......O...O..>...........O...................S4ajݽ Jingleheimer the Mimic#...#Armataur of Wu Jian ......##...#Health: 105/105 ========================.O..)#Magic: 15/15 ========================O.O.####AC: 7Str: 29.>.....#EV: 10Int: 11#O.....#SH: 0Dex: 10#.O....#XL: 11 Next: 17% Place: Dungeon:11#Y..#Noise: ====-----  Time: 11581.8 (0.0)#OO..#-) Horns#....#Nothing quivered#....#S4aj Yak ##...######O   LodulOOOOOO 6 ogres (2 wandering) _Lodul shouts! The ogre shouts! x3; You hear a shout! The ogre shouts! _There is a stone staircase leading up here. _Unknown command.Press: ? - help, v - describe, . - travelA stone staircase leading up.  Placed new exclusion.S4aj S4aj S4ajt . _T4ajS{T4aj|Enter next level anyway? Y - Yes  N - NoT4ajT4aj0Jingleheimer the Mimic#...#Armataur of Wu Jian ......##...#Health: 105/105 ========================.O..)#T4aj71Magic: 15/15 ========================O.O.####AC: 7Str: 29.>.....#EV: 10Int: 11#O.....#SH: 0Dex: 10T4ajS1#.O....#XL: 11 Next: 17% Place: Dungeon:11T4ajq1#Y..#Noise: ====-----  Time: 11581.8 (0.0)#OO..#T4aj1-) Horns#....#Nothing quivered#....#Yak T4aj2##...######O   LodulOOOOOO 6 ogres (2 wandering) _There is a stone staircase leading up here. _Unknown command.Press: ? - help, v - describe, . - travelA stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!T4aj2T4aj=9T4aj+B' T4ajB.OUnknown command.  Press: ? - help, v - describe, . - travel  A stone staircase leading up. _Placed new exclusion.  T4ajBfThis staircase is marked as excluded!The ogre shouts! x2T4ajrC-.OT4ajCT4ajDD.OT4ajDD.OT4ajEF& T4ajvFOThe ogre barely misses you. The ogre closely misses you. The ogre misses you.T4ajO...OOOOOOOO 7 ogresT4ajGU*2.8 (1T4ajwXT4ajDW .0. _You encounter an ogre. It is wielding a +0 giant spiked club.T4aja #.# #.##........# #..##......... ##.# #.##........###..##......... ...# #.............[..##......... ...# #...>............##......... ...###..#.............##......... ........#.........#...##......... ........#..####...#.............. ........#..# #O..#...#..###..... ........#..# #.Y.#...#..# #..### ........#..# #.O.#...#..# #..# ........#..# #...#...#..# #..# ........#..# #...#...#..# #..# ##......#..####...#...#..# #..##................#...#..# #..#OO 2 ogres#....................#..###..#  #.....##.....................####.....##...####.................4ajbmT4ajK----4.3 (2.5T4aj0T4aj! _You climb upwards.T4aj!c _There is a stone staircase leading down here.U4aj@* ###.# #.##.###..## ....# #.............[..##.# #...>............##.###..#......##......#.........#...##.#..####...#.....#..# #O..#...#..###.#..# #.>.#...#..# #..##.#..# #YO.#...#..# #..# .#..# #...#...#..# #..#.#..# #...#...#..# #..# ###......#..####...#...#..# #..# # #................#...#..# #..# # #.........#..###..# # #.....##....................U4aj* .## # #.....##...####........ # #.....##...# #.....##...#U4aj/ U4aj0 P----5.3 (1.0 _U4aj!6 U4aj 7 U4ajb\....# #.....[>...........##..#.....#####.. #O#..###.> #..##O . ##### # ........###.....................######....... #.....##...#####U4aj6dD.OU4ajJlU4ajl-=6U4ajqU4ajrR _The ogre closely misses you.V4aj-Qi###.# #.#####..........[. #...>.###.....####........##....O>#O ... ##..##### ...............#..###..# .........#####...............V4ajN]) _The ogre closely misses you.You roll towards the ogre! You lunge at the ogre. You barely miss the ogre.  You gore the ogre!!  The ogre is almost dead.  The frigid air chills the ogre!  You kill the ogre!V4aj[f ##   ogreThe Council accepts your kill.V4ajkk97/105 --8==7Regen (1) V4ajq9#V4aj[tD _The ogre hits you with a +0 giant spiked club!V4aj7V4aj8  ###.# #.##........###............[. #...>..........###.....##V4ajr9 ###........##....#Y>#O ... ##..#####V4aj> .....#..###..#.........####......V4ajbBV4ajC^8-----8V4ajI=##V4ajLz _You see here a +0 giant spiked club.V4aj ... #..# ###.# #.##........###..#..........[..# #...>...........###...........V4ajoV#####.......##....#)>#O ... ##..##### ..V4ajb...#..###..#....##V4aj64O.V4ajV4aj8i9---9 _V4ajB#V4ajYV4aj #. # #. # ###.# #.##..###....V4aj'.[..# #...>.....####..#............#......#####......#..##....#O>V4ajVK# ... #V4ajY#..##### ..#..###..V4aj!#V4aj5O)V4aj9 V4aj\&90V4aj:#V4aj65 _The frigid air chills the ogre!V4ajah # You headbutt the ogre!  The ogre is heavily wounded.V4aj}i B100/105=1.2 (0.9V4ajq R##V4ajr r _The frigid air chills the ogre. The ogre closely misses you.W4aj% )You headbutt the ogre!  You kill the ogre!W4aj@.)W4aj279=2.1W4aj97#W4ajL;^ _The Council accepts your kill.W4aj #.##.## ....# #.......[.>......###..#......#.....#.........#..#..####.. ##..####)> #..###.. .....  # #.....##.....................## W4ajy1=--3.1 (1.0W4ajZ##W4ajq$  Things that are here:W4aj| _a +0 giant spiked club; an ogre corpseW4aj{ #...##..# ....# #.............[..#>............###..#....................#.W4aj[{/####.. #)#..####Y> #..###.. W4aj|{...... # #.....##...####................ W4aj{W4ajW4ajmG--4 _W4ajlQ##W4ajz _You see here a +0 giant spiked club.X4ajbX4aj~nWhere to? (Tab - D:10 @ (x,y), ? - help) X4ajR D - Dungeon  T - Temple L - LairX4aj=X4ajN[?25h[?0c# #.# #.##........# #..##........ Jingleheimer the Mimic X4ajN###.# #.##........###..##........ Armataur of Wu Jian ...... X4ajO....# #.............[..##........ Health: 101/105 =======================- ....# #...>............##........ Magic: 15/15 ======================== X4ajoOF....###..#.............##........ AC: 7Str: 29 .........#.........#...##........ EV: 10Int: 11 .........#..####...#............. SH: 0X4ajOMDex: 10 .........#..# #)..#...#..###.... XL: 11 Next: 19% Place: Dungeon:10 X4ajOT.........#..# #Y>.#...#..# #..## Noise: ---------  Time: 11594.1 (0.0) X4ajP.........#..# #...#...#..# #..# -) Horns .........#..# #...#...#..# #..# Nothing quivered X4ajBPO.........#..# #...#...#..# #..# Yak ###......#..####...#...#..# #..# X4ajjP# #................#...#..# #..#  # #....................#..###..#X4ajP+  # #.....##.....................##  # #.....##...####................ X4ajPYou kill the ogre! _The Council accepts your kill.Things that are here: X4ajP_a +0 giant spiked club; an ogre corpse _You see here a +0 giant spiked club.  What level of the Dungeon? (default 10, ? - help) X4aj QX4aj [?25l[?1cX4aj/ 11X4aj=0 X4aj,2 X4aj9P X4ajR X4ajY  __The Council accepts your kill.  Things that are here: _a +0 giant spiked club; an ogre corpse _You see here a +0 giant spiked club.  Things that are here:X4ajd  a +0 giant spiked club; an ogre corpseX4aj]h X4aj@i ,2 _X4ajj X4ajuv X4ajVy X4ajy X4aj}{ X4aj X4aj X4ajy X4aj X4aj X4ajޚ X4aj" %3X4ajޜ X4aj X4aj X4ajK X4aj1 X4ajs X4ajP D4  There is an escape hatch in the floor here. _X4aj8 ,X4ajV K5=X4aj X4ajt 1 _HP restored.X4aj X4aj X4aj X4aj X4aj X4aj X4aj X4aj&X4ajAX4ajX4ajX4aj?X4aj X4aj# 9=X4ajI X4aj;X4ajX4ajMX4ajrX4aj;X4ajX4aj4X4aj1 X4aj'X4ajs)X4aj)X4aj+X4aj5XX4aj;X4ajx=X4aj=X4aj>X4aj"EX4ajGX4ajZGX4ajHX4ajNX4ajPX4ajPX4aj1RX4ajZWX4ajYX4ajYX4ajS\X4aj]`X4ajbX4ajobX4aj^dX4ajoiX4ajkX4ajkX4ajsmX4ajLsX4ajuX4ajZvX4ajywX4aj|X4ajA~X4aj~X4ajX4ajX4ajgX4ajX4ajX4ajUX4aj:X4ajpX4ajzX4ajX4aj`X4ajX4ajÖX4ajX4ajX4ajX4ajNX4ajX4ajfX4ajŢX4ajX4ajX4ajX4ajبX4ajX4ajX4aj1X4ajX4ajX4aj$X4ajX4ajX4ajX4ajX4ajiX4ajƸX4ajX4ajX4aj)X4ajuX4ajX4ajX4aj,X4ajiX4ajlX4ajX4ajX4ajX4ajX4ajX4ajX4aj5X4ajX4ajuX4ajX4ajX4ajpX4ajX4aj]X4ajX4ajX4ajX4ajX4ajsX4aj Y  There is a stone staircase leading down here.X4ajX4ajgX4aj$ _X4aj]Y4aj 1  You climb downwards.  Level annotation: exclusion: staircase, LodulY4aj<Y4ajY4ajY4aj _You encounter a gargoyle. It is wielding a +0 mace.There is a stone staircase leading up here.Y4ajY4aj[2;9H .... ....###########  $.......  )..............  ...$...........  ............... Y4aj`& ...............  .......Y....... 638.6 (44.5) ...9...........  .#...##########  Y4ajg#.. ## Y4aj9   gargoyle (dormant) Y4ajޔY4ajʖY4aj3Y4ajo_ _A gargoyle is nearby!Y4aj9 Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 6 javelins  d - Throw: 32 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (21)  g - Zap: wand of light (5)  h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|onY4aj Y4aj Jingleheimer the Mimic....Armataur of Wu Jian ..........###########Health: 105/105 ========================$..............Magic: 15/15 ========================)..............AC: 7Str: 29...$...........EV: 10Int: 11...............SH: 0Dex: 10...............XL: 11 Next: 19% Place: Dungeon:11.......Y.......Noise: ---------  Time: 11638.6 (0.0)...9...........-) Horns.#...##########Y4aj Nothing quivered#..Yak ##9   gargoyle (dormant) Y4ajB f_There is a stone staircase leading down here.  You climb downwards.  Y4aje Level annotation: exclusion: staircase, Lodul _You encounter a gargoyle. It is wielding a +0 mace.Y4aj There is a stone staircase leading up here. _A gargoyle is nearby!Y4aj1 Y4aj/ Y4aj:" F _Clearing quiver.Z4ajzN........############$...............)....$.......<...9.#...############.. ## Z4aj5#Z4ajֈ19.6 (1 _Z4ajZ4aj | .... ....# $. ). ...$. . . .<. ...9. .#...#Z4aj  #.. ##Z4aj  .....#.$..)..$...?.<.Z4aj3 .9..#...# #.. ##Z4aj .9Z4ajL [9Z4aj b40Regen (2) Z4aj J _You roll towards the gargoyle!Z4aj!K .....#.$..)..$....?.<.(.....9..#...#Z4ajB"l #... ####Z4aj2< ## You roll towards the gargoyle! You lunge at the gargoyle.  You completely miss the gargoyle. You hit the gargoyle.  The gargoyle is lightly damaged.Z4aj2`=13Z4aj9:#Z4aj<T _The gargoyle is staggered. The frigid air chills the gargoyle![4ajqi)  The gargoyle is lightly damaged. _The gargoyle is staggered. The frigid air chills the gargoyle!headbutt the gargoyle!  The gargoyle is almost destroyed.frigid air chills the gargoyle.  You destroy the gargoyle![4ajD& [4aju>23==2.5 (0.9[4ajB#[4ajQ ^ _The Council accepts your kill.[4aj\s [4ajs [4ajv [4ajz [4aj3 [4aj[ B[4aj P2[4aj [4ajӎ [4aj ,[4aj [4aj] [4aj [4aj [4aj [4aj < ####  #...### ###.....# ############[4aj $.....)................[4aj ---.....................................[4ajD ...?.......<..........(.....)...........##...#...###########[4aju ^#####...######[4aj -6.5 (4.0[4aj F---7.5 (5[4aj [4aj > _You now have 716 gold pieces (gained 9).\4ajm\4ajwL #### #  ####.....# ##........############$..8.5 (1)....................∩.....................?.......<........∩...(.....)...........####...#...################...#\4ajd\4aj*9.5 (2\4aj\4aj2 _Found Jaekh's General Store.\4aj$_\4aj\4ajP1\4aja ##### #...### ####.....##.#.Y...)...\4aj...∩..?\4aj.<..∩...(.....)....#...#...\4aj-a#  #####...#\4aj؞,50.5 (1\4aj*1.5 (2\4aj<\4aj? _You now have 731 gold pieces (gained 15).\4ajf\4ajg\4ajg\4ajj\4aj+q\4ajwB\4ajQ\4ajӆEJingleheimer the MimicArmataur of Wu Jian ......#####Health: 105/105 ========================#...###\4ajgMagic: 15/15 ========================####.....#AC: 7Str: 29#####........########### EV: 10Int: 11........................ SH: 0Dex: 10\4aj@.........).............. XL: 11 Next: 23% Place: Dungeon:11\4aj.......Y................ Noise: ---------  Time: 11652.5 (1.0)........................ -) Horns.∩.∩.................... Nothing quivered........?.......<....... Yak Regen (1) >∩.∩...(.....)..........\4aj#######...#...###############...######You destroy the gargoyle! _The Council accepts your kill. _You now have 716 gold pieces (gained 9). _Found Jaekh's General Store. \4aj@V_You now have 731 gold pieces (gained 15).  Found a stone staircase leading down.\4aj/  --more--]4aj]]4ajh]4ajp: 3.5 (2 _]4aj{]4aj~]4ajn]4ajJo]4ajr]4ajv]4aj7|]4aj|]4aj,]4aj]4aj]4aj]4aj]4aj=]4aj(]4ajf]4aj=]4aj]4ajʨ]4aj%]4aj|]4aj#####.....#]4ajAS#####........###########]4aj|?........................]4ajµi.........)..............]4aj1_........................]4ajt_........................]4ajt∩.∩......]4aj2.?.]4aj2<]4ajtA>∩.∩]4aj )]4ajt#######...#...##########]4aj) ]4ajaN#####...# ]4ajظ ]4aj4##### ]4ajP]4aj]4aj]4aj ]4aj]4ajN7.5 (48.5 (5]4aj]4aj!_The Council accepts your kill. _You now have 716 gold pieces (gained 9). _Found Jaekh's General Store. _You now have 731 gold pieces (gained 15). _g - 9 javelins (gained 3)]4aj-j]4ajj]4ajVl]4ajo]4ajxp #...### ####.....# ################....)........∩.∩.....<......Y.?.......<0.>∩.∩.........).........########...#...##############...#]4aj\x######]4ajk]4aj@9.5 (1]4ajk; _Found an escape hatch in the ceiling.]4aj 3]4aj ]4aj# ]4aj* ,]4aj\1 ,]4aj4 ]4ajT5 ]4aj6 ]4aj9 ]4ajv@ ,]4ajC ]4ajH ]4ajQ Welcome to Jaekh's General Store! What would you like to do?  a -  78 gold a +0 chain mail  b -  520 gold a lightning rod (4/4)  c -  520 gold a lightning rod (4/4)d -  52 gold a +0 orcbow  e -  58 gold a +0 pair of gloves  f -  520 gold a phial of floodsg -  234 gold a +0 plate armour  h -  613 gold the +4 quarterstaff of the Throat {elec, rPois rCorr Int+3 Dex-i -  52 gold a +0 ring mail You have 731 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping lista4aj #####Jingleheimer the Mimic#...###Armataur of Wu Jian ......####.....#Health: 105/105 ========================#########........####### Magic: 15/15 ========================........................ AC: 7Str: 29.!...........).......... EV: 10Int: 11........................ SH: 0Dex: 10........................ XL: 11 Next: 23% Place: Dungeon:11.....∩.Y................ Noise: ---------  Time: 11662.5 (3.0)...<........?.......<... -) Horns....>∩.∩.........)...... Nothing quivered..#########a4aj3[m...#...###### Yak ######...###### _Found Jaekh's General Store. _You now have 731 gold pieces (gained 15). _Found a stone staircase leading down. _g - 9 javelins (gained 3) _Found an escape hatch in the ceiling.  There is an entrance to Jaekh's General Store here.a4ajD _a4aja4aj<a4ajCa4aja4aja4aj^P _a4ajoa4aja4aja4aj'a4aj,a4ajna4aja4aja4ajSa4ajZa4aj^a4aja4aja4aj#a4aja4aja4ajxa4ajxa4ajY   a4aj0    a4ajYu#####  #...###a4ajF ####.....# a4aj) ~ ###########  #a4aje   #.Y...)  #........  #...............  #........∩.∩..........  #......<........?.....  ###.....>∩.∩.........)  a4aj #...#########...#...  #####a4aj #####...  #### a4aj+8.5 (6a4aj*9.5 (7a4ajVa4aju_You now have 731 gold pieces (gained 15). _Found a stone staircase leading down. _g - 9 javelins (gained 3) _Found an escape hatch in the ceiling. _b - 5 potions of brilliance (gained 1)a4ajZa4aja4aja4aja4ajua4aj-Ba4aja4aj?a4aja4ajR!a4aj'a4ajl'a4aj(a4ajU,a4aj1a4aj1a4aj2a4aj5a4aj4=a4ajm=a4ajr>a4ajAa4ajxIa4ajIa4ajfKa4ajTNa4ajVa4ajMVa4ajWa4ajs[a4ajda4ajda4ajFfa4ajia4aj-pa4ajpa4ajqa4ajua4aj|a4aj|a4aj~a4ajρa4aj9,a4aja4ajWa4ajXa4aj,a4aj*a4aja4ajla4ajǶa4aja4aj4a4ajia4aja4aja4aja4ajfa4aja4ajra4aj\a4aja4aja4ajxa4aja4aja4aj@a4aja4aja4aj,a4aj+a4aja4aja4aj2a4aj%a4aja4aja4ajVa4ajPa4aja4aj  You encounter a kobold. It is wielding a +0 short sword and quivering poisoneddarts.a4aj? ##### #...###  ####.....# #####........############ ......................... .........)............... ............... a4aj{................Y........ a4aj.∩.∩..................... ........?.......<......K. >∩.∩.........)..... a4ajE~#######...#...########### #####...#K   kobold (missile, wandering) a4ajK##### a4ajk090.5 (21.0)a4ajna4aj21.5 (22 _a4aj$a4aj0a4ajM~$ ##### #...###  ####.....#....############ ................ )............... ................ ................Y........ .∩.∩..................... ?.......<......K. >∩.∩.........)........... .#...###########  #####...# #####a4ajL  ##### #...###  ####.....#....############ ................ )............... a4aj ................ ................Y........ ∩.∩..................... ?.......<......K. >∩.∩.........)........... .#...########## #####...# ##### a4ajE a4ajk a4aj% a4aj) ] _A kobold is nearby!a4aj5I  ##### #...###  ####.....#....############ ................ )............... ................ ................Y........ .∩.∩..................... ?.......<......K. >∩.∩.........)........... .#...###########  a4ajI W#####...# #####a4ajf  ##### #...###  ####.....#....############ ................ )............... ................ ................Y........ ∩.∩..................... ?.......<......K. >∩.∩.........)........... .#...########## #####...# ##### a4ajp a4aji a4aj a4aj ] _A kobold is nearby!a4ajT I ##### #...###  ####.....#....############ ................ )............... ................ ................Y........ .∩.∩..................... a4aj ?.......<......K. >∩.∩.........)........... .#...###########  #####...# #####a4aj"  ##### #...###  ####.....#....############ ................ )............... ................ ................Y........ ∩.∩..................... ?.......<......K. >∩.∩.........)........... .#...########## a4aj# #####...# ##### a4aj) a4aj4* a4ajC0 a4aj>2 ] _A kobold is nearby!b4aj5######...#######.....# ####........############ ................ ) .  ∩.∩............. ......?<K. b4ajq∩.∩.........)..... ######...#...###########  #####...# ##### b4aj8 KK)The kobold shouts! You hear a shout! x2b4ajrM(((((((b4aj5Q.Y.....b4aj9==2.5 (1.0)b4ajb4ajk _The kobold throws a dart. The dart barely misses you.b4ajl #...#######.....# ###........############H ................). .∩ ......?<K.K∩.........).....K b4aj #####...#...###########  #####...#  ##### H   manticore (wandering)KKK 3 kobolds (2 missiles, 2 wandering)b4aja iK...b4ajL I.Hb4aj+ J    kobold (missile)You encounter a manticore and 2 kobolds.A kobold is wielding a +1 vampiric short sword. A kobold is quivering stones.b4aj .--3b4aj b4aj! 6 _The kobold leaves your sight. x2b4aj̆ ####.....# ##........############.. .............H.?).. ∩^....?<.....K...K b4aj ∩.........).....Y......K ####...#...###########  #####...#  ##### KKK 3 kobolds (2 missiles, 2 wandering)b4ajl K.Kb4aj .b4ajc *Kb4aj .b4aj G.Hb4ajK KK 2 kobolds (1 missile)You encounter a kobold. It is wielding a +0 short sword.b4aj @--4b4aj2 b4ajl 6 _The kobold leaves your sight. x2b4aj`####.....# .#.?.).H. .^K?.<.KK .).K....#...#.#####...# ##### K   kobold brigand (missile, wandering)KKK 3 kobolds (1 missile, 1 wandering)b4ajt)  You closely miss the kobold.kobold brigand. It is wielding a +0 whip and quivering poisoneddarts.  You completely miss the kobold. The kobold is staggered.  The frigid air chills the kobold!  You kill the kobold!b4aj* KThe Council accepts your kill.b4aj/I.Kb4ajG.Kb4ajwD K###K)K2The kobold brigand shouts! You hear an angry buzzing noise. You hear a bellow!b4aj `````  The manticore flicks its tail.b4aj@U.Kc4aj `....Yc4ajKk===5Regen (1) c4aj`###c4ajV _The volley of spikes misses you.c4aj_ #...### ##.....# ...#############...#..?)H...^.K?.......<....Y....K.K ........).......)...KKK ##...#...###########....  #####...# c4aj`...#####.KKKKK 5 kobolds (3 missiles, 4 wandering)c4aj{ yYou encounter 2 kobolds.A kobold is quivering stones. A kobold is quivering stones.The kobold shouts! x2c4aj|c4aj;}c4aj KYou encounter a killer bee. x2c4aj<G.Kc4aj:.K.c4aj4K.c4aj81K.c4ajH.Kc4ajdK.Hc4ajӈ1K.c4ajpc y   killer bee (wandering)KKKKK 6 kobolds (3 missiles, 2 wandering)You encounter a kobold. It is wielding a +0 whip.c4aj--6c4aj|B#c4aj7 _The killer bee leaves your sight.c4ajv#####  #...### .... ##.....# ...# ############...##.?).H.......y...^K.y?.......<.......K..K.y .......).......)...K.KK c4aj(#...#...###########.K #####...# )...#####.....##.#yy 3 killer bees (wandering)Kc4ajw y.  You encounter a killer bee.c4ajR4y.c4aj4y.c4aj yThe killer bee buzzes angrily. The kobold shouts! x2; You hear a shout!c4aj y§The killer bee enters a dispersal trap! The killer bee blinks!  You encounter a killer bee.c4aj.§c4ajK§Hc4ajT2§c4ajI §The killer bee blinks! x2; The manticore blinks! The kobold brigand blinks!c4ajG2§c4ajH§Kc4aj1§c4aj0§c4aj###.....#...# ........############...## .....................?...)...............y....§...........§.y§§.?<§.yK..)...Hc4aj|§.§§. ##...#...###########.§...  #####...# ).K.. ##### .... .## .# yyy 3 killer bees (1 wandec4ajring) K   kobold (missile) c4ajc4aj5y.c4ajF.yc4aj>K.Kc4aj{ yyThe kobold blinks! x6; You blink.c4ajz `````  The manticore flicks its tail.c4aj , ..y...Y..y  The volley of spikes misses you.The killer bee buzzes angrily.c4aj8-=7c4ajb###c4ajM _The killer bee leaves your sight.  Things that are here:c4aj9 _a +0 short sword; 8 poisoned darts; a kobold corpsed4ajb#.....# ...# #.#...##.?....)..y.....§..§...yy§..?.<.§......)...H..Y)...§K§§.#...#...###########..... #####...# ).K.. ##### ....  .##d4ajc@ .#d4aj|k ####.....# ...# ##.#...##.?....)..y.....§. ∩.§...yy§..?d4aj(l.<.§..... ∩.)...H.Y.)...§K§§.#...#...###########..... #####...# ).K.. ##### ....  .## .# 2d4aj{'^yy.y.y.y.y.K.Hd4aj.y..^§.y 3 killer beesd4aja--83d4ajTd4aj5 _You roll towards the manticore!d4aji y§You hit the manticore.  The manticore is lightly wounded.d4ajjK.yd4aj|k/y.d4ajmvy..yd4aj0n/y.d4ajo1Kd4ajƂ K.  The frigid air chills the manticore. The manticore barely misses you.The manticore claws you.d4aj####K 2 kobolds (1 missile)d4ajm2---9.4 (0.9d4ajM##d4ajA _The manticore claws you but does no damage.e4aj` y.  You barely miss the manticore.The manticore is lightly wounded.e4ajךUy)ye4aj%Gy.e4aj/y.e4ajƝ .yThe frigid air chills the killer bee! The frigid air chills the manticore.e4aj͞2K.e4ajğ*Ke4aj K.  The killer bee stings you.  The manticore bites you but does no damage.e4aj#y 4 killer beesK 3 kobolds (1 missile)e4aj´H-700.2 (0.8e4ajm####e4ajLD _The manticore claws you but does no damage. x2e4aj8 y.  You headbutt the manticore!  The manticore is heavily wounded.e4aj9 1y.e4ajwG . # The frigid air chills the killer bee. x2; The frigid air chills the manticore.  The killer bee stings you!  You are poisoned.e4ajH 97/105 =-=1.0Pois Yak Regen (3) e4ajQ 8#e4ajT 1 _The killer bee poisons you!f4aj y.  You headbutt the manticore!  The manticore is almost dead.The frigid air chills the killer bee. x2; The frigid air chills the manticore.y)y.f4aj K.  You feel very sick.f4aj+K.f4aj/Kf4aj  K.  The killer bee barely misses you. The manticore bites you.  The manticore claws you but does no damage.f4aj /y.f4aj's K   kobold brigand (missile)yyyy 4 killer beesKK 3 kobolds (1 missile)The killer bee barely misses you. The manticore bites you.  f4aje(The manticore claws you but does no damage.manticore claws you!  The killer bee stings you but does no damage.closely misses you. The killer bee stings you.  You are more poisoned.f4aj)79==-----9 (0.92f4aj3a####f4aj^61 _The killer bee poisons you!g4aj†You are more poisoned. _The killer bee poisons you!  You barely miss the manticore.  The manticore is almost dead.  The frigid air chills the killer bee!  You kill the killer bee!g4aj †The Council accepts your kill.The frigid air chills the manticore.  You kill the manticore!g4aj+@ .yg4ajsiThe Council accepts your kill.You feel very sick.g4ajh7K.g4ajBKKg4ajig4aj-K.g4ajc5K.g4aj7y)g4aj ^K   kobold brigand (missile)yyy 3 killer beesKKK 3 kobolds (1 missile)  The killer bee barely misses you. x2; The killer bee stings you.  You are more poisoned.g4aj5==-----8-2.8g4aj}####g4aj=] _The killer bee poisons you! The killer bee barely misses you.g4ajg4aj: ####.....# ...##.#...##.?....)g4aj ...§. .∩.^§§..?.<..yyK. .∩g4aj.)....Y.y).K.KK§§.g4aj(J#...#...###########..... #####...# ).K.. #####g4ajV ....  .## .# 2g4aj{g4aj .yThe frigid air chills the killer bee!  You feel very sick.g4ajq K.  The killer bee stings you.  g4aj-0The killer bee attacks as it pursues you!g4aj,K.g4ajؒ1K.g4ajR.y.g4aj-R  The killer bee stings you but does no damage.g4ajwS71==---g4aj%3.8 (1.0g4ajC####g4aj.Q _The killer bee closely misses you.g4aj"v _You see here a manticore corpse.h4aj^† _The killer bee closely misses you. _You see here a manticore corpse.  You miss the killer bee.  The killer bee is almost dead.  The frigid air chills the killer bee. h4ajC You kill the killer bee!h4ajY †The Council accepts your kill.The frigid air chills the killer bee!  You kill the killer bee!h4ajW K.  The Council accepts your kill.You feel very sick.h4ajm.Kh4aj.Kh4ajT1K.h4aj`   killer beeKK 4 kobolds (2 missiles)h4ajX (The killer bee barely misses you. The kobold throws a stone.h4aj߂v †The stone hits you but does no damage.h4aj 69--94.7 (0.9 h4aj:5_The killer bee stings you but does no damage.h4aj<###h4ajh _Your Dodging skill increases to level 6!h4aj M####.....# ...# .#...## ?... ). Y... §. ∩.K^§§. ?.<.y.K.....Y... ∩.)....†Y†K.K...§§. ...#...###########K.... #####...# ).K.. ##### .... .#YY 2 yaks (wandering) ####.....# ...# .#...## ?... ). Y... §. .K^K§. ?4aj m.<.y.K.....YY.. .)....††YK.K....§. ...#...###########K.... #####...# ).K.. ##### .... .# Y 3 yaks (wandering) 5 kobolds (3You roll towards the kobold! )You encounter 2 yaks.You lunge at the kobold. You headbutt the kobold!  You kill the kobold! .yThe Council accepts your kill.You encounter a yak.You feel very sick.K. y§The yak bellows! x2§§§ K§The kobold enters a dispersal trap! The killer bee blinks! The yak blinks! x3K§K##§4ajH 7mK§§KK  #####...#  #...### ....# ##.....# ...# ############...## .......?... )K.. ........K§... ..KK..yY.....§. ...................§§... ..?.......<...§.....§§.. .......)....†§§KK....... #...#...###########§.... #####...#).... K   kobold brigand (missile)#####....y   killer bee..##KKKKK 5 kobolds (3 missiles).#h4aj _[39;49mK§.KY.K.Kh4aj : ....h4aj .Y   yakK   kobold brigand (missile)h4aj( y   killer beeKKKKK 5 kobolds (3 missiles)h4ajF RThe kobold brigand blinks! The kobold blinks! x4; You blink.h4aj= 6-=5.7 (1.04h4aj h4aj #####h4ajR N _The killer bee stings you. The yak leaves your sight. x2j4ajK=#####...#...###....# ##........# ..###########...##.............?...)..KK..y..K..j4aj=EK...Y..§§...?<...§.K.........)....†§§K. #...#...###########§####...# )...Y  #### .... ..## .# j4ajG $You roll towards the kobold! You lunge at the kobold. You headbutt the kobold!  You kill the kobold!j4ajPR)You roll towards the kobold! You lunge at the kobold. You headbutt the kobold!  You kill the kobold!  The Council accepts your kill.  The frigid air chills the kobold!  You kill the kobold!  The Council accepts your kill.j4aj_  3 kobolds (2You can now lightly attack monsters by moving around them.You feel very sick.j4ajZh (((The killer bee barely misses you. The kobold brigand throws a dart.  The dart hits you!j4aj<K§j4aj2Y.j4aj!K.Kj4aj@.Kj4aj ...YK..§...j4ajGH.  You are more poisoned.j4aj| p*=65j4aj j4aj M##j4aju X _The killer bee closely misses you.k4aj/ ##### ...# #...### ....##.....# ...#.#...##.?....)..K§....K..y..K.Y.K..§....?.<...§.$k4ajލ..)....†§§). ##...#...###########.....  #####...# )..Y. ##### .... ..## .#k4aj  ##### ...# #...###k4ajU ....##.....# ...# #.k4ajx7#...##k4ajb.?....).k4ajX.K§...k4ajf.K..y.k4aj'/.KY..K..§....?.<...§.$.k4ajOY.)....†§§).k4ajw#...#...###########..... #####...#k4aj[ )..Y. #####k4aj ....K   kobold brigand (missile)k4aj ..##y   killer bee .#k4ajmKKK 3 kobolds (2 missiles)  k4aj(@You roll towards the kobold! You spin and attack the killer bee.k4aj"8KKYou roll towards the kobold! You spin and attack the killer bee.  You barely miss the killer bee. You lunge at the kobold.  You barely miss the kobold. You spin and attack the killer bee.  You headbutt the killer bee!  The killer bee is almost dead.  You feel very sick.k4ajҤ1K.k4ajզ1Yk4aj\qK..Kk4aj0 .^.††#.Y   yakK   kobold brigand (missile)y   killer beeKKK 3 kobolds (2 missiles)The killer bee stings you but does no damage.k4aj3-77k4aje`###k4aj0 _The killer bee stings you.l4ajA##### ...# #...### ....# .....# ...# .#...## ?... ).l4ajPB K..... K.y. K.YK...^... ?.<.....$.l4aj~Bc )....†††). l4ajF...#...###########.....  #####...# ).Y..##### .... ..## .# l4ajM $You roll towards the kobold! You lunge at the kobold. You headbutt the kobold!  You kill the kobold!l4ajU.KYou roll towards the kobold! You lunge at the kobold. You headbutt the kobold!  You kill the kobold!The Council accepts your kill.  You spin and attack the killer bee. You hit the killer bee.  The killer bee is almost dead.  You feel very sick.l4ajgXK.Kl4ajX1Yl4ajZ2Y.l4ajZ-Yl4aj\@.Kl4aj4i#YY 3 yaks 2 kobolds (l4ajmf1---l4ajNm8l4ajHxV###l4ajyk _The killer bee misses you. The killer bee stings you.m4ajb .KYou headbutt the kobold brigand!  The kobold brigand is heavily wounded.m4aj$c7Y.m4ajKe.m4aje.Y.m4ajr2 ###Y 2 yaks You feel sick. The killer bee stings you. The kobold brigand barely misses you.m4ajtj0-=9.6 (0.9m4ajzm4aj|{ _The kobold hits you with a +0 whip. The killer bee barely misses you.n4aj2 )You headbutt the kobold brigand!  You kill the kobold brigand!n4aj YThe Council accepts your kill.You feel sick. The killer bee stings you.  You are more poisoned.n4aja.Y.n4aj1Y.n4aj9)Y 3 yaksy   killer beeKK 2 kobolds (missiles) n4ajN593010.5n4ajn4aj \ _The killer bee poisons you! The kobold hits you but does no damage. x2o4ajM $You gore the kobold!!  You kill the kobold!o4aj Y.  The Council accepts your kill.o4aj/Y^o4aj7Y.o4aj    kobold (missile)You feel sick. The killer bee misses you. The killer bee stings you.o4aj/-1.4o4ajo4aj  o4aj?E_The kobold barely misses you.p4ajb;  Y.  You miss the killer bee.The killer bee is almost dead.You feel sick. The killer bee barely misses you.Y.Y.p4aj4B p4ajB c61-2.2 (0.8p4aj I p4aj!K C _The killer bee stings you but does no damage.q4aj6Q##### ...#  #...### ....# .....# ...# #...## ?... ).  Ky. ).Y.Y.^... ?.<.....$YY..... )....†††).q4aj,7 ...#...#..... #####...# )....##### .... ..## .# q4aj †You roll towards the yak! You spin and attack the killer bee.  You headbutt the killer bee!  You kill the killer bee!q4ajS##### ...# #...### ....# .....# ...# #...#q4aj?.).K†.).$YY.^.?.<.....$YY.)....†††). ...#...#....# ).q4aj##### ....#K   kobold (missile)..#q4ajz.KYou kill the killer bee!  The Council accepts your kill.  You lunge at the yak. You hit the yak.  The yak is lightly wounded.q4ajspin and attack the yak. You headbutt the yak!  The yak is moderately wounded.q4ajv ^You feel sick. The yak gores you but does no damage. The yak barely misses you.q4ajXs55-1=3.2 (1.0q4ajq4aj2( _The yak gores you!r4aj ##### ...#  #...### ....# ##.....# ...#.#...###.?.....)...†.r4ajy.)KY.Y.^.... ..?.<.....$YY.......)....†††). #...#...#......#...# )..... ##### ...... ..### ..#r4aj )You roll towards the kobold! You lunge at the kobold. You gore the kobold!!  You kill the kobold!r4ajW4 Y.  The Council accepts your kill.You spin and attack the yak. You barely miss the yak.The yak is moderately wounded.r4aj r4ajQr4aj(r4ajWQ9=-4r4ajr4ajY _You feel sick. The yak closely misses you.r4aji _Items here: $ ( )).t4ajt4ajThe Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Title - Young Crane Favour - Wu Jian is aware of your devotion. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)t4ajY[!]: Overview|Powers|Wrath|Extrat4aj~t4aj%t4ajZ1 #####...#Jingleheimer the Mimic#...###....#Armataur of Wu Jian *..... ##.....#...#Health: 59/105 =============----------- .......############...###Magic: 15/15 ======================== ....................?....AC: 7Str: 29 t4aj...).....................EV: 10Int: 11 .........................SH: 0Dex: 10 ...............†.........XL: 11 Next: 31% Place: Dungeon:11 ..............))YY..^....Noise: =--------  Time: 11714.2 (0.0) t4aji..?.......<.....$YY......-) Horns .......)....†††).........Nothing quivered #...#...###########......Pois Yak Regen (7) #####...#).....#####......t4ajYYY 3 yaks..###..#t4aj^You kill the kobold!The Council accepts your kill.t4aj/You spin and attack the yak. You barely miss the yak.The yak is moderately wounded. _You feel sick. The yak closely misses you. _Items here: $ ( )).t4aj)t4aj?*t4aj1t4aj3u4aj ...###. ##.....# ..###########...###.............?....)..†))$Y..^?<.....YYY.......)....†††)... #...#...###############...# )  ####.. ..###.# u4aj.Y _You feel sick. The yak closely misses you. _Items here: $ ( )).You headbutt the yak!  You spin and attack the yak. You hit the yak but do no damage.  The yak is moderately wounded.u4ajCu4aj" >0--u4ajM +=5.2 (1u4aj+u4ajQ. u4aj.y_You feel sick. The yak gores you! The yak barely misses you.Things that are here:u4aj/1 _20 gold pieces; a +0 short sword; a kobold corpsev4ajv##.....# ..###########...###.............?....)..v4ajw†))$Y..^?<.....$Y........)....†††) #...#...###############...# ).  ####....v4aj>wQ ..#### v4ajcw v4ajR .YThings that are here: _20 gold pieces; a +0 short sword; a kobold corpse  You spin and attack the yak. You barely miss the yak.  You spin and attack the yak. You headbutt the yak!  The yak is heavily wounded.  The frigid air chills the yak! You feel sick. The yak gores you!v4ajI##v4aji46---6v4aj26v4ajv4ajaP _The yak barely misses you.w4ajK[M-w4aj%bw4ajc^ _You are too injured to fight recklessly!w4ajf .You headbutt the yak!  You kill the yak!w4aj* # 2 yaksThe Council accepts your kill.The frigid air chills the yak but does no damage.w4ajn0j9=37.1 (0.9w4aj:N###w4aj2> _You feel sick. The yak barely misses you. The yak closely misses you.w4aj-- #You headbutt the yak!  The yak is severely wounded.53===8.0w4aj i####w4aj+4 _The frigid air chills the yak.x4ajJq†yak is severely wounded. _.  You hit the yak but do no damage.  The yak is almost dead.The frigid air chills the yak!  You kill the yak!x4ajc    yakThe Council accepts your kill.x4aji5=5--8 (0.8x4ajD###x4ajGJ _You feel sick. The yak gores you but does no damage.x4aj"r`#.....# ...#.#...###.?.....)...†..))$...^.....?.<.....Y...)....†††Y.†. ##...#...#####......  #####...#x4ajr  )..... ##### ......  ..### ..#x4aj# The Council accepts your kill. _You feel sick. The yak gores you but does no damage.  You spin and attack the yak. You headbutt the yak!  The yak is severely wounded.You feel sick.  You are no longer poisoned.x4aj6=-9.8 (1.0Yak Regen (5) x4aj l#####x4aj! _The yak gores you.x4aj֕ _Items here: (( ))) ††.y4aj  You barely miss the yak.The yak is severely wounded.4--20.7 (0.9y4ajV###y4aj'( _The yak gores you!y4aj $You gore the yak!!  You kill the yak!y4aj (y4aj5 k8--71.5 (0.8y4aj( Z#####y4aj_ ^ _The Council accepts your kill.y4ajB  #...### . ##.....# ...# ############...### .?.... ) . †......... ....))$...^..h. ?.......<.....Y.. .......)....†††).†....... #...#...###########...... #####...# )..... #####........###y4ajC h   howler monkey (wandering)..#y4ajF 3h.y4ajU Ehy4ajSV l52=--2.5 (1.0y4aj_c h###y4ajg W _You encounter a howler monkey.y4ajFj m _Items here: $ ) ††.z4aj:(  ....#  ...# ##########...### ...........?.... )..................... ................ ......†......... .....))$...^.h.. ?.<.....Y........ )....†††).†....... ##########......  ).....  ##### ......  ..###  z4ajA=..# z4aje  ....#  ...# ##########...### ...........?.... )..................... ................ ......†......... z4aj}&.....))$...^.h.. ?.<.....Y........ )....†††).†....... ##########......  ).....  ##### ..... ..###  ..# z4aj z4ajz4aj8--z4aj0z4ajW z4aj@_A howler monkey is nearby!z4aj z4aje  ....#  ...# ##########...### ...........?.... )..................... ................ ......†......... .....))$...^.h.. ?.<.....Y........ )....†††).†....... ##########......  ).....  ##### ......  ..###  ..# z4aj  ....#  ...# ##########...### ...........?.... )..................... ................ ......†......... .....))$...^.h.. ?.<.....Y........ )....†††).†....... ##########......  ).....  ##### ..... ..###  ..# z4aj3z4ajz4aj!d _A howler monkey is nearby!z4aj9  #...### ....##.....# ...#.#...###.?.....)...†.z4aj: .))$...^.h...?.<....Y$...)....†††).†. ##...#...###########......  #####...# )..... ##### ..... ..###  ..#z4aj< 3h.z4ajB P.hz4ajQ #6==34 _z4aj] D###z4aj_ z4ajV o #...### ....##.....# ...# #.#...###.?.....)...†..))$...^.....?.<...Y.$...h.....)....†††).†.z4ajz #...#...###########...... #####...# )..... ##### ...... ..###  ..#z4aj% #(catching breath)  The howler monkey hoots and howls with incredible vigour!z4aj&9==========4z4aj28#z4ajP< _You hear a shout! x3; You hear a roar!{4ajƉ#...### ....# .....# ...# .#...### ?.... ).  †. ))$...^.... ?.<....Y$...h.... )....†††).†. ...#...###########......  #####...# )..... ##### ........### {4aj۔#...### ....# .....# ...# #...### ?.... ).  †. {4aj))$...^.... ?.<.....Y...h.... )....†††).†. ...#...###########...... #####...# )..... ##### ......{4ajK..### {4aj'1h.{4aji8#{4aj 63==--------56{4ajuN###{4ajߵ2 _You roll towards the howler monkey!{4aj$m _Items here: $ ) ††.{4ajs(#...### ....# .....# ...# #...### ?.... ).  †. ))$...^.... ?.{4ajt<.....$Y.h..... )....†††).†. ...#...#####...... ...# )..... ##### ........### ..#.#{4ajʓT...### ....# .....# ...# #...#?.).†.))$...^. ?.<.....$.Yh.)....†††).†.#...#####.{4aj+...# ).....###### ......#...#...#...#{4aj #  You roll towards the howler monkey! You lunge at the howler monkey.{4ajƨ8===-------67{4aj{4aj _You barely miss the howler monkey. The howler monkey barely misses you.{4ajr  You headbutt the howler monkey!  The howler monkey is heavily wounded.{4ajvtv72===7.4 (0.9{4ajQ# _The howler monkey misses you.{4ajG .  You gore the howler monkey!!  You kill the howler monkey!{4aj+[ ({4ajq] u77==8.3{4aj[r {4aj8u 0#{4ajUy  {4ajy {4ajoz :_The Council accepts your kill.{4ajz {4aj  ### ....# # #...# #...#?. ).†.))$...^. .<.....$..)....†††).†.#...###....# #).....#.  ##### ###...##...#{4aj* {4aj+ 82==--9.3 (1.0{4aj8 {4aj={4aj={4aj?|4ajy 7==|4aj |4aji91==|4aj|4ajd|4aj6==6|4aj|4aj#101/105===|4aj$|4aj'k _You start resting.HP restored.|4aj15===--#|4aj>,33.3 (4|4aj>A#=|4ajA*4.3 (5 _|4ajq|4ajg 3|4aj |4aj|4ajP5|4ajW _You start waiting.|4aj+WW   wraith (wandering)|4aj,*5.3 (1|4aj:@6.3 (2|4ajiE|4aj,eW _You encounter a wraith.|4ajMy ....#  #W..# #######...##### ........?...... )............... ............... ...†........... ..))$...^...... <.....$..Y....... )....†††).†......... #######........  #).....#.  ##### #......#  #...####  #...#  #...# |4aj ....#  #W..# #######...##### ........?...... )............... ............... ...†........... ..))$...^...... <.....$..Y....... )....†††).†......... #######........  #).....#.  ##### #......# #...####  #...# #...# |4aj}|4aj,|4aju|4aj~] _A wraith is nearby!|4aj]d|4ajyfQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 9 javelins  d - Throw: 32 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (21)  g - Zap: wand of light (5)  h - Zap: wand of polymorph (6) |4ajf[*/%] inventory [^] all abilities[!] focus mode: off|on|4ajR |4aj ..###....#Jingleheimer the Mimic ....##W..#Armataur of Wu Jian *..... ....############...#####Health: 105/105 ======================== .................?......Magic: 15/15 ======================== ).......................AC: 7Str: 29 ........................EV: 10Int: 11 |4aj R............†...........SH: 0Dex: 10 ...........))$...^......XL: 11 Next: 37% Place: Dungeon:11 .......<.....$..Y.......Noise: ---------  Time: 11736.3 (0.0) ....)....†††).†.........-) Horns .#...###########........Nothing quivered ##...#|4aj[ X#).....#.Yak Regen (5) ######......##...####W   wraith (wandering)#...##...# _The Council accepts your kill. _You start resting. _HP restored. _You start waiting. _You encounter a wraith. _A wraith is nearby!|4aj |4aj |4ajl F _Clearing quiver.|4aj5 ###  ##....# #W..# ############...##### .? )..†.....|4aj5 2....))$..Y^...<.....$....)....†††).†. .#...###########....... ##...).  #####...|4aj5 A####...#|4ajB y ### ###....# #W..# ############...##### .|4ajC ? )..†...Y.....))$...^...<.....$....)....†††).†. |4aj7D .#...###########....... ##...).  #####...###|4ajgG $.W|4ajU [W|4ajV ]7.3 (17|4ajqc |4aj g 2 _You roll towards the wraith!|4aj #..... ### ###.# #...# ############W..##### .? )..†.........))$...^|4aj,...<.....$....)....†††).†. .#...###########....... ##...).  #####...###|4aj. #..... ### ###.# #...# ############W..##### .? )..†.........))$...^|4aj...<.....$....)....†††).†. .#...###########....... ##...).  #####...|4aj.$.W|4aj!|4aj"%8|4aj+|4aj.2 _You roll towards the wraith!}4ajJ #You hit the wraith but do no damage. The wraith completely resists.  The frigid air chills the wraith but does no damage.}4ajWK4=9.2 (0.9}4ajVUA#}4ajXS _The wraith barely misses you.}4ajgt  You barely miss the wraith. The wraith resists.}4aj(40.1}4aj}4aj_ _The frigid air chills the wraith. The wraith hits you but does no damage.}4aj-  You closely miss the wraith.The wraith is lightly damaged.}4ajǜs9 (0.86}4aj*J _The frigid air chills the wraith but does no damage.}4aj\) The frigid air chills the wraith but does no damage.  You gore the wraith!!  The wraith is severely damaged.  The wraith completely resists.frigid air chills the wraith but does no damage.  The wraith hits you. The wraith drains your vigour!}4aje*2-==1.8 (0.9Slow Yak Regen (6) }4aj"4}4aj7\ _You feel yourself slow down.}4aj!  The wraith hits you. The wraith drains your vigour! _You feel yourself slow down.You hit the wraith but do no damage.resists. The frigid air chills the wraith! The wraith hits you!wraith hits you. The wraith drains your vigour!}4aj" u92/105 -----3.2 (1.4}4aj- 7#}4ajr0 k _You feel as though you will be slow longer.}4aj$  You barely miss the wraith.The wraith is almost destroyed.The wraith resists. The frigid air chills the wraith.}4ajF n7=---4.4 (1.2}4ajG 9#}4aj$ S _The wraith barely misses you.}4aj .resists. The frigid air chills the wraith. _The wraith barely misses you.  You destroy the wraith!}4aj (}4aj 103/105==95.7 (1.3}4aj@ 7#}4aj ^ _The Council accepts your kill.~4ajf~4ajB~4ajP~4aj5==5~4aj~4aj;1 _HP restored.~4aj~4aj*~4ajXe  Lodul comes into view.~4ajg#-O   Lodul (wandering)O~4aj3-8.7 (3.0~4aj!~4aj(N-50.2 (4.5 _~4ajZ~4aj~4ajU #......  #.....  #....#  #....#  #...# #######...##### ........?...... ).......Y....... ............... ...†........... ..))$...^...... <.....$.......... )....†††).†......... #######........  #O.....#.  #####  ~4aj #......  #.....  #....#  #....#  #...# #######...##### ........?...... ).......Y....... ............... ...†........... ..))$...^...... <.....$..........~4ajt)....†††).†......... #######........ #O.....#.  ##### ~4aj~4aj"~4aj~4aj)Z _Lodul is nearby!~4aj #......  #.....  #....#  #....#  #...# #######...##### ........?...... ).......Y....... ............... ...†........... ..))$...^...... <.....$.......... )....†††).†......... #######........  #O.....#.  #####  ~4aj #......  #.....  #....#  #....#  #...# #######...##### ........?...... ).......Y....... ............... ...†........... ..))$...^...... <.....$..........)....†††).†......... ~4aj#######........ #O.....#.  ##### ~4aj~4aj~4ajb~4ajZ _Lodul is nearby!~4aj #......  #.....  #....#  #....#  #...# #######...##### ........?...... ).......Y....... ............... ...†........... ..))$...^...... <.....$.......... )....†††).†......... #######........  #O.....#.  #####  ~4ajxr #......  #.....  #....#  #....#  #...# #######...##### ........?...... ).......Y....... ............... ...†........... ..))$...^...... <.....$..........)....†††).†......... #######........ #O.....#.  ##### ~4ajڃ~4ajk~4aj~4ajZ _Lodul is nearby!~4aj, #...... #### ..####..# ###########...#####.............?...... ). .†))$...^<.....$....)....†††).†#...########### ##...# #O.....#  ####.~4aj 3 #...###~4aj y #### ..####..# ###########...#####.............?...... ). .†~4aj} i))$...^<.....$....)....†††).†#...########### ##...# #O.....#  ####. #...###~4aj u O)  You roll towards Lodul!~4aj` XO~4aj g===1.7 (17~4aj% ~4aj$( 5 _Lodul shouts! You hear a shout!4aj}4ajVQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 34 darts (poison)  c - Throw: 9 javelins 4aj d - Throw: 32 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (21)  g - Zap: wand of light (5)  h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on4aj 4aj#.....Jingleheimer the Mimic ####....#Armataur of Wu Jian *..... ..####....#Health: 105/105 ======================== ....##...#Magic: 15/15 ======================== ....############...#####AC: 74aj_Str: 29 .................?......EV: 10Int: 11 ).......................SH: 0Dex: 10 ........................XL: 11 Next: 39% Place: Dungeon:11 ............†...Y.......Noise: ===------  Time: 11751.7 (0.0) ...........))$...^......4aj-) Horns .......<.....$..........Zap: wand of paralysis (21) ....)....†††).†.........Slow Yak Regen (7) .#...###########O....... ##...##).....#.4aj-O   Lodul######......##...#####...# 4aj]_Lodul comes into view. _Lodul is nearby! _Lodul is nearby! 4aj_Lodul is nearby!You roll towards Lodul! _Lodul shouts! You hear a shout!4aj<4aj4aj4ajp #.....  Jingleheimer the Mimic ### #....#  Armataur of Wu Jian *..... ..### #....#  Health: 105/105 ======================== ....# #...#  Magic: 15/15 ======================== ....############...#####  AC: 7Str: 29 .................?......  EV: 10Int: 11 ).......................  SH: 0Dex: 10 ........................  XL: 11 Next: 39% Place: Dungeon:11 ............†...Y.......  Noise: ===------  Time: 11751.7 (0.0) ...........))$..jp40m*^......  -) Horns .......<.....$..*.......  Zap: wand of paralysis (21) ....)....†††).†.*.......  Slow Yak Regen (7) .#...###########O....... ##...# #).....#.  O   Lodul  ##### #......#  #...####  #...# You roll towards Lodul! _Lodul shouts! You hear a shout!  Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Lodul, wielding a +0 dire flail of holy wrath (chance to affect: 46%)4aj #.....Jingleheimer the Mimic ####....#Armataur of Wu Jian *..... ..####....#Health: 105/105 ======================== ....##...#4ajo Magic: 15/15 ======================== ....############...#####AC: 7Str: 29 .................?......EV: 10Int: 11 ).......................SH: 0Dex: 10 ........................XL: 11 Next: 39% Place: Dungeon:11 ............†...Y.......Noise: ===------  Time: 11751.7 (0.0) ...........))$...^......-) Horns .......<.....$..........Zap: wand of paralysis (21) ....)....†††).†.........Slow Yak Regen (7) 4aj .#...###########*....... ##...##).....#.O   Lodul######......#4aj #...#####...#You roll towards Lodul! _Lodul shouts! You hear a shout!  4aj/ Aiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Lodul, wielding a +0 dire flail of holy wrath (chance to affect: 46%)4aj8d `O(paralysed)4aj FO _Lodul shouts! You hear a shout!  Aiming: Paralyse  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Lodul, wielding a +0 dire flail of holy wrath (chance to affect: 46%)  Lodul becomes paralysed!4aj <3.2 (1.50 _4aj 4aj^<#### ..####..# ###########...#####.............?...... ). .†))$..Y^<.....$....)....†††).†#...###########O ##...# #).....#  ####4ajf_.  #...###4ajAj9..###..# ###########...#####.............?...... ). .†))$...^<.....$..Y.)....†††).†#...###########O ##...# #).....#  ####4ajj?. #...### OOO 3 ogres (wandering)OOO 4aj.qu O.  You roll towards Lodul!4ajq5O.4ajr)O4ajs3O.4ajct7O.4ajրqOOO 4 ogres4aj؁/-4.74ajd4aj) _The ogre shouts! x24aj4J..# ###########...#####.............?...... ). .†))$...^<.....$....)....†††).†#...###########O ##...# #).....#  ####.  #O..###O# .O.O 5 ogres (1 wandering).O4aj;O.  You gore Lodul!!  Lodul is moderately wounded.The helpless Lodul fails to defend himself.  You hit Lodul but do no damage.Lodul is moderately wounded.  The frigid air chills Lodul.O.4aj;5O.4ajO<6O/4ajK=kO.O.4aj>3O.4aj?2O.4aj?1O.4ajOS## O4ajSA-6.24aj_:#4aja& _The ogre shouts!4aj O.  The helpless Lodul fails to defend himself.  You hit Lodul.  Lodul is heavily wounded.4aj3O.4aj2O.4aj8O.4aj%8O.4ajS4aj5--7.5 (1.34aj[##4ajE 4ajL_The frigid air chills Lodul. The frigid air chills the ogre!4ajVMO) _The frigid air chills Lodul. The frigid air chills the ogre!  The helpless Lodul fails to defend himself.  You gore Lodul!!  Lodul is almost dead.4aj+O.4aj=2O.4aj1O.4aj68O.4aj6O.4aj9 4ajG--8.9 (1.44aja:#4ajFU _The frigid air chills Lodul. The frigid air chills the ogre! x24aj $x2  You hit Lodul but do no damage.  !  You kill Lodul!4aj2 O.  The Council accepts your kill.4ajh3O)4aj+O.4aj2O.4aj O.  The frigid air chills the ogre! x2; The ogre closely misses you.4ajt~OOOOO 5 ogres4aj91/105 ----46==60.364aj( B#4aj } _The ogre completely misses you. The ogre hits you with a +0 giant club!4aj&.# #...#.#...#####.?...... .)...†..))$...^...... ?.<.....$...)....†††).†Y.O...... ..#...##OOO.....#...# #O.....#. ##### #......# #...####4ajް #...# #...# #../#4aj O.  You spin and attack the ogre. You headbutt the ogre!  The ogre is severely wounded.4aj0O.4ajv #The frigid air chills the ogre. The frigid air chills the ogre!4ajro7==---1.8 (1.54ajU##4aj9J _The ogre misses you.4aj[w#.....# #...#.#...#####.?...... ..)...†..))$...^...... .?.<.....$...)....†††).Y.OO.......#...###OO......#...# #O.....#. ##### #......#4aj1 #...#### #...# 4 #...# #../#4ajH $The frigid air chills the ogre!  You kill the ogre!4ajٟ .OThe Council accepts your kill.4ajU7O.4ajС0O.4aj%5O.4aj1O4aj?O$4aju8#)4aj  104/105===7--3.35 _The frigid air chills the ogre.4ajb:#4ajZ  Your Evocations skill increases to level 6!4ajp _You see here a yak corpse.4aj #.....# #...#.#...#####.?.......)...†..))$...^...... ..?.<.....$O..)....†††)Y†OO. #...#...##$O......#...# #).....#. #####4aj!A #......# #...#### #...#  #...#  #../#4ajx+ )You spin and attack the ogre. You headbutt the ogre!  You kill the ogre!4aj/ O.The Council accepts your kill.4aj$20O.4aj21O.4ajA3/O.4ajWGq# 34aj(K5==8==4.84ajGRX###4ajET8 _The frigid air chills the ogre! x24ajo )You gore the ogre!!  You kill the ogre!4aj5z 3$ _The frigid air chills the ogre! x2  You gore the ogre!!  You kill the ogre!  The Council accepts your kill.  The frigid air chills the ogre!4aj #   ogreThe Council accepts your kill.4aj Q=506.1 (1.34aj' 4ajp Q _The ogre barely misses you.4ajv^#.....# #...#.#...#####.?.......)...†..))$...^.......?.<.....$O..)....†††Y.)... ##...#...#####$.  #####...# #).....#. ##### #......# 4aj #...#### #...#  #...#  #../#4aj6G)O4ajq .The ogre attacks as it pursues you!4aj81/105 ------====7.6 (1.54aj\a####4ajT> _The ogre hits you with a +0 giant spiked club!!4aj3 _Items here: (( ))) ††.4aj#.....# #...# #.#...#####.?.......).4ajȇA..†..))$...^.......?.<.....$)..)....††Y)O)...#...#...#####$. #####...# #).....#. #####4ajo' #......#  #...#### #...#  #...#  #../#4aj )The frigid air chills the ogre!!  You kill the ogre!4aj #  The Council accepts your kill.4aj>7=-----2----9.1Yak Regen (4) 4ajB#4ajq _You feel yourself speed up.Things that are here:4ajP~ _a killer bee corpse; a killer bee corpse4ajC .....# #...# .#...##### ?...... ).  †. ))$...^...... ?.<.....$). )....†††Y))... ...#...#####$.  #####...# #).....#. ##### #......# 4ajZ 2#4aj^ 90==----700 _4aj5g B#4ajw o #f - 42 poisoned darts (gained 8)4ajy u3==1.1 (24aj 4aj } _Items here: ( ))) ††.4aj .....# #...# #...##### ?...... ).  †. ))$...^...... ?.<.....$). )....†††)Y)... ...#...#$. #####...# #).....#. ##### #......# 4aj+ 4ajO b6=2.1 (14aj2 4aj $  Things that are here:4aj | _a +0 giant spiked club; an ogre corpse4ajW4ajiX4ajL[4ajSjw9=4ajXk4ajk102/105==34ajm4ajxs4ajsU4=4ajQu4ajyk _You start resting.HP restored.4aj_4aj+5.1 (34aj_5=6.1 (4 _4aj)4aj4aj4ajN4aj4aj4ajC,4ajC,4aj4aj@B4ajk4ajL=24ajl4aj,4aj!4aj&,4ajJ)4ajs.,4aj)14aj54aj54aj84aj2?P14ajYB4aj^G,4ajjJ4aj1Y,4aj\4aja4ajTb(4aje4ajj4ajZk4ajm4ajtW _You start waiting.4ajo@@   Harold (missile, wandering)4aj0089.1 (13.0)4aj  You encounter Harold the Weathered. He is wielding a +0 flail and quivering 2throwing nets.4aj[/  --more--4ajЫ 4aj 4ajʺ < 90.1 (14 _4ajr 4aj 4ajbY#.....# #...#.#...#####.?..@....)...†..))$...^.......?.<.....$)4ajz..)....†††Y))... ##...#...#$.  #####...# #).....#. ##### #......#  #...#### #...#  #...# 4aj_W #../#4ajI2@4aj .@   Harold (missile, wandering)4aj01.0)4aj5(4aj/ _Items here: ( ))) ††.4aj^#.....# #...# #.4aj#...#####.?.@.....)...†..))$...^.......?.<.....$)..)....††Y)))...#...#...#$. #####...#4aj, #).....#. ##### #......#  #...#### #...#  #...#  #../#4aj2@4aj'.@   Harold (missile, wandering)4aj,2 _4aj4aj$  Things that are here:4ajS~ _a killer bee corpse; a killer bee corpse4ajC ####.....# #...# ##.#..@#####.?.......)...†. ∩.))$...^.......?.<.....$). ∩4aj.)....†Y†)))...#...#...#$. #####...# #).....#. ##### #......#  #...#### #...#  #...#  #../#4aj4aj,3 _4aj4ajZw _You see here a killer bee corpse.4ajOm ####.....# #...##.#..@#####.?.......)...†. .∩.))$...^......4ajm.?.<.....$). .∩.)....Y††)))...#...#...#$. #####...# #).....#. ##### #......#  #...####  #...# 4aj#n #...#  #../#4aj|4aj},4 _4aj _You see here a manticore corpse.4aj ####.....# #...##.#..@#####.?.......)...†. ∩.∩.))$...^.......?.<.....$). ∩.∩.)...Y†††)))..#...#...4aj#$. #####...# #).....#. ##### #......#  #...####  #...#  #...#  #../#4aj4aj%5 _4aj4aj 4aj0 ####.....# #...##.#..@#####.?.......)...†. .∩.∩4aje.))$...^.......?.<.....$). >∩.∩.)..Y.†††))).#...#...#$. #####...# #).....#. ##### #......# 4ajk #...####  #...# 4aj #...#  #../#4aj4aj/%64aj4aj4aj = ####.....# #...##.#..@.?.).†.∩.∩.))$...^ <.?.<.....$) 4aj V.>∩.∩.).Y..†††)))#...#...#$ #####...# #).....# ##### #......#  #...####  #...#  #...#  #../#4aj 4aj %74ajM 4ajϴ 4ajG ####.....# #...##.#..@.?.).†.∩.∩.))$...^ .<.?4ajA.<.....$).>∩.∩.)Y...†††)))#...#...#$ # #####...# #)..... ##### #...... #...  #...#  #...#  #../#4aj;84aj04aj 4aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.4aj7 4ajO8 F======94ajF W _You bellow for attention! You hear a shout!4ajtX########........############..@## .....................?...)..†∩.∩))$...^<........?<.....$).. ...>∩.∩.........)....†††)))#########...#..Y###########$ #####...# #) ##### #4aju #...## #...#  #...# #../# 4ajx4ajH------8004ajB4aj. .....................?...).............†∩.∩...))$...^<........?<.....$)...4aju.>∩.∩.........)....†††))#########...#...###########$ ## #####..Y# #) ####. #...## 4aj4ajD------14ajr 4aj 4aj\MWhat are your orders?4ajT4aj}F======24aj$4aj 'A _You bellow for attention! You hear a shout!4ajJ34aj4aj"n4ajS4aj,4aj4aj,4ajm4aj4aj#4aj4aj4aj4aju4aj ,4aj 4aj,4aj4aj4ajR4ajG4aj,4aj(4aj4aj+4aj4aj!4aj"4ajo#4ajC',4aj24ajN74aj74aj-:4aj=4aj=4aj)?4ajB,4aj6D4ajG4aj2H4ajuI4ajgL4ajL4ajM4ajP,4ajaR4ajV,4aj&W4ajY4ajY4aj:[4ajv^,4aj_4aj%c,4ajd4ajg4aj1h4aji4ajk4ajl4ajm4ajq,4ajr4ajv,4ajw4aja{% 4aj{$_You start waiting.4aj{AHarold comes into view.4ajn@------@   Harold (missile, wandering)4ajB/29.1 (27.0)4aj)=)4ajR------30.1 (28 _4ajE4aj4aj^% 4aj1' >Quiver which action? ([-] to clear)  a - Throw: 3 throwing nets  b - Throw: 42 darts (poison)  c - Throw: 9 javelins  d - Throw: 32 boomerangs  e - Throw: dart (curare)4aj' f - Zap: wand of paralysis (20) (quivered)  g - Zap: wand of light (5)  h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on4ajM4ajro.............................?... Jingleheimer the Mimic ............).................... Armataur of Wu Jian *..... ................................. Health: 105/105 ======================== ........................†........ Magic: 15/15 ======================== ....∩.∩............@...))$...^... AC: 74ajStr: 29 ..<........?.......<.....$)...... EV: 10Int: 11 ...>∩.∩.........)....†††)))...... SH: 0Dex: 10 4aj&.#########...#...###########$.... XL: 11 Next: 52% Place: Dungeon:11 ##4aj.D#####..Y#4ajB#).... Noise: ---------  Time: 11830.1 (0.0)#####4ajT]#..... -) Horns4ajgT#...## Nothing quivered4aj}_#...# Yak #...#4aj#../# @   Harold (missile)r - Retreat!4aj3s - Stop attacking.g - Guard the area.4aj2f - Follow me.Anything else - Cancel. 4aj}_You bellow for attention! You hear a shout! _You start waiting. _Harold comes into view.4ajk4aj4aj F _Clearing quiver.4ajgI####################..@##.......?)..............†.......∩.∩.....@...))$...^<........?.......<.....$4ajJ ..>∩.∩.........)....†††))).. .#########...#..Y###########$ #######...)#####..#.#../#4ajh4aj su  Harold gestures at you while chanting.4ajK4aj3==1.1 (14aj 4aj ( _You barely resist.4aj.34aj4ajY4ajV] !.....................?...).............†∩.∩4aj] @...))$...^<........?<.....$)....>∩.∩.........)....†††))4aj] '#########...#...###########$ ## #####..Y# #) 4aj^ )####.4aj)^ P #...## 4ajI^ 1/ 4aj` U.@4ajl 4ajNm .--24ajo{ 4aj.?.).......†.∩.∩....))$...^.<........?......@<.....$).>∩.∩.........)....†††))).#...#...##$# #####.Y.# #) ##### # #...4aj{ #...#  #...# #../#4ajl4aj, ((Harold throws a throwing net. The throwing net hits you.4aji3-..4aj*4  5  =-34aj]4,Held 4aj=4aj@6 _You become entangled in the net!4aj .@You tear a large gash into the net.4ajD4aj+@-44aj4aj _Harold says, "Ah, this is what I got into this business for!"4ajU.@4aj4aj_10 -54ajM _You shred the net and break free!4aj #You headbutt Harold!  Harold is lightly wounded.4ajV 4=6.0 (0.94aj 4aj 3 _The frigid air chills Harold.4aj #You hit Harold but do no damage.Harold is lightly wounded.98/105 --8 (0.84ajuA#4ajGT _The frigid air chills Harold. Harold hits you with a +0 flail!4ajD # You completely miss Harold.  Harold is lightly wounded.4aj'7.64aj :#4aj#n _The frigid air chills Harold. Harold closely misses you.4aj #You gore Harold!!  Harold is heavily wounded.4ajvl89----==8.44ajQ##4aj@T _The frigid air chills Harold. Harold hits you with a +0 flail!4ajvO; #4ajO You headbutt Harold!  Harold is severely wounded.4aj2Qo2-----9.3 (0.94aj[####4aj^T _The frigid air chills Harold. Harold hits you with a +0 flail!4aj3  You hit Harold.  Harold is severely wounded.4aj$774ajh-----40.24ajuh####4ajT _The frigid air chills Harold! Harold hits you with a +0 flail.4ajO. )You gore Harold!!  You kill Harold!The Council accepts your kill.4aj:J (4aj.O R-60=1.14ajDW #####4ajGY  Harold falls down, and clutches his wounds. "But I was going to get a horse _ranch..."4aj ####################..@##.?)....†.......∩.∩.........))$...^<........?.......<.....$)..>∩.∩.........)....†††)))... .#########...#..Y###########$. ##4ajY #####...# #)######.....#...# #...##../#4aj 4aj4 =8--2.1 (1.04aj z####4aj   e - 4 throwing nets (gained 1)  Things that are here:4aj E--3.1 (24aj]_####4ajK1 _a +0 flail; a +0 chain mail4aja34ajAb4ajf4ajKgK9=4ajgn4ajo,4ajq4aj#v4aj~v4aj^x4aj|4aj9}$804aj[}2=4ajR4aj4ajK4aj)4ajM,4aj84ajQ4aj%14aj͒4ajS4aj4aj 4aj4ajO%24aj4aj)4aja4ajU4ajr,4aj4ajػ4aj2%34aj4aj4ajF4ajf4aj94ajr4ajH4aj4aj8K4=4ajZ4aj4aj4ajW4ajk4aj#54aje2=4aj4aj*4aji4aj4ajE4aj4ajo4aj4aj%64aj4aj4aj!4aj\4aj4aj4ajW4aj 4aj %74aj 4aj,4aj4ajq,4aj4aj!4aj "K8=4ajf$4aj(4aj)4aj+4aj/4aj304ajY0N9=4aj24aj64aj64aj 94aj>,4aj.@4ajC4ajD&904aj~F4ajJ,4ajrM4ajP4ajP4ajR4ajBW4ajW%14ajY4aj]4aj*^4aj_`4ajxn4ajnK2=4ajs4ajEx4ajx4ajC{4aj$4aj]4ajt4aj4aj?3=4aj4ajLj4ajӍ4aj&4ajo4aj4aj4aj4aj;44aj4aj4aj$4aj4aj4ajͩ54aj4aj^4aj4aj4ajX4aj4aj4aj4aj"%64aj4aj4ajH4aj4aj,4aj4ajb4aj#74aj(=4aja4aj=4aj4aj4aj,4aj4ajk8=4aj4aj,4ajJ4aj4aj%94aj4aj4aj4ajw4aji4aj4aj4aj A100/1054aj(4ajS4aj4aj4aj4aj4ajE'4ajc,4aj,K1=4aj04aj4,4aj 74aj:4ajC;U2=4aj=4aj}A4ajA4ajC4ajG,4ajI4ajiM4ajM%34ajP4ajS4aj T4ajV4ajpZ,4aj\4aj^4aj _%44ajEa4ajAg,4ajTi4aj1n,4ajIp4ajtk _You start resting.HP restored.4aj G#####4aj1914.1 (71.0)4aj`5=5.1 (72 _4aj4aj4aj@4aj4aj4ajo4aj4aj4X4ajt4aj4ajw4aj4aj9=4aj34aj4ajH4ajd4aj4aj4aj4aj,4ajb4ajq4aj4aj94aj4aj 4aj7"4aj!&4aj&4aj(4aj6,4ajt,4aj.4aj34ajO34ajY54aj'94ajn94aj;4aj?4ajN@4ajB4ajF4ajvG4ajkI4aj3P,4aj:R4ajU4aj V4ajW4ajg[4aj[4aj]4ajb,4ajd4ajh,4ajk4ajVqW _You start waiting.4aj#zD÷..D   acid dragon (wandering)4aj{,35.1 (204aj 4ajچ+6.1 (214aj4ajs] _You encounter an acid dragon.4aj....................?...).........................................†∩.∩................D)$...^<..?.......<.....$)>∩.∩.........)....÷..)))#..Y#$ #####...# #) #####  #...#  #...#  4aj6#../# 4ajɕ ....................?...).........................................†∩.∩................D)$...^<..?.......<.....$)>∩.∩.........)....÷..)))#..Y#$ #####...# #) #####  #...# #...#  #../# 4ajȠ4ajD4ajH4ajc _An acid dragon is nearby!4aj_ 4aj_ Quiver which action? ([-] to clear)  a - Throw: 4 throwing nets  b - Throw: 42 darts (poison)  c - Throw: 9 javelins  d - Throw: 32 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (20)  g - Zap: wand of light (5)  4aj ,h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on4aj 4ajq 3########........############..@## Jingleheimer the Mimic .............................?... Armataur of Wu Jian *..... ............).................... Health: 105/105 ======================== ................................. Magic: 15/15 ======================== ........................†........ AC: 7Str: 29 ....∩.∩................D)$...^... EV: 10Int: 11 4aj f..<........?.......<.....$)...... SH: 0Dex: 10 ...>∩.∩.........)....÷..)))...... XL: 11 Next: 60% Place: Dungeon:11 .#########...#..Y###########$.... Noise: ---------  Time: 11936.1 (0.0) #######...##).... -) Horns######..... Nothing quivered#...## Yak 4aj 5#...##...# D   acid dragon (wandering)#../# _a +0 flail; a +0 chain mail _You start resting. _HP restored. _You start waiting. _You encounter an acid dragon. _An acid dragon is nearby!4aj 4aj) 4ajA F _Clearing quiver.4aj  .....................?...).............†∩.∩...D)$...^<........?<.....$)....>∩.∩.........)....÷..))#########...#..)###########$ ## #####..Y# #) ####. #...## 4aj + 4aj+ 17.1 (1 _4aj3 4ajT5 4ajo   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.4ajV4ajSF======84aj4aj @ _You bellow for attention! You hear a roar!4aj4ajk4aj94ajԩ4ajL4ajB4aj4aj]4aj4ajp4aj _You start waiting.An acid dragon comes into view.4aj`D------D   acid dragon (wandering)4aj+41.1 (34aj54ajP------2.1 (4 _4ajZ4aj4aj{jk####################..@##.......?).............†.......∩.∩.........))$...^<........?.......<.....$..>∩.∩.........)D...÷..))).. 4ajjF.#########...#..Y###########$ #######...)#####..#.#../#4aj,y DDcatching breath)The acid dragon roars!4ajZq  The acid dragon spits acid at you.4aj4aj94/105 --- 3 ======3.1 (14ajCHornsCorr (-4) 4aj:$4aj& _The splash of acid hits you! The acid corrodes you!Things that are here:4aj{)Q _a +0 flail; a +0 chain mail4aj # You headbutt the acid dragon!  The acid dragon is heavily wounded.4aj5---==----9 (0.84aj4aji< _The frigid air chills the acid dragon.4aj  # You barely miss the acid dragon.The acid dragon is severely wounded.The frigid air chills the acid dragon. The acid dragon bites you!4aj{ 82-------4.8 (0.9##4aj 0 _The acid dragon claws you.4aj ] [ _The acid dragon claws you.  You hit the acid dragon but do no damage.The acid dragon is almost dead.  The frigid air chills the acid dragon!  You kill the acid dragon!  The Council accepts your kill.4aji (4ajn S---1-5.74ajx 8#4ajz G _The acid dragon scales are intact enough to wear.4aj  ####.....# #...# ###################..@###.?)............∩.∩.........))$...^<........?.......<.....$). ..>∩.∩.........)Y...÷..)))...#######...#..)###########$. ######...# #)######......#...### #...##../#4aj׹ 4aj ]3--6.7 (1.04ajt 4aj $  Things that are here:4ajm _+0 acid dragon scales; an acid dragon corpse4aj! #...### #. ####.....# #...# ##################..@####.?)...4ajw....... ..∩.∩.........))$...^ <........?......Y<.....$). 4aj.>∩.∩.........)[...÷..)))... ########...#..)###########$.4aj#####...# #).....######4aj#......#...#4aj 9### #...4ajb##../#4ajf64aj/<F-7 _4ajD4ajF4ajl ####.....# # #######........############..@### ....................?....)..∩.∩))$...^<........?4aj <.....$).. ..>∩.∩.........)Y...÷..))) #########...#..)###########$ #####...# #) ##### #......4aj  #...## #...#  #...#4ajY ` #../# 4aj ;84ajY :#4aj+ $  Things that are here:4aj _+0 acid dragon scales; an acid dragon corpse4aj` 2#4ajt S4=94aj? 4aj / _z - +0 acid dragon scales4ajT4aj~Quiver which action? ([-] to clear) 4aj^ a - Throw: 4 throwing nets  b - Throw: 42 darts (poison)  c - Throw: 9 javelins  d - Throw: 32 boomerangs  e - Throw: dart (curare)4aj;f - Zap: wand of paralysis (20)  4aj g - Zap: wand of light (5)  4ajʔh - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities4ajz[!] focus mode: off|on4aj4aj####.....##...#Jingleheimer the Mimic #######........############..@### Armataur of Wu Jian *..... ............................?.... Health: 84/105 ===================----- ...........)..................... Magic: 15/15 ======================== ................................. AC:  3  Str: 29 ................................. EV: 10Int: 11 4aj ...∩.∩................))$...^.... SH: 0Dex: 10 .<........?.......<.....$)....... XL: 11 Next: 61% Place: Dungeon:11 ..>∩.∩.........)Y...÷..)))....... Noise: ---------  Time: 11949.7 (0.0) #########...#..)###########$..... -) Horns ######...##)..... Nothing quivered######...... Yak Corr (-4) #...####...##...##../# _The acid dragon scales are intact enough to wear.  Things that are here: _+0 acid dragon scales; an acid dragon corpseThings that are here: _+0 acid dragon scales; an acid dragon corpse _z - 4ajt2+0 acid dragon scales4aj4ajWF _Clearing quiver.4aj4ajP4aj4aj4aj( : _4aj 4ajS!4aj#4aj(4aj(%54aj+4aj:,4aj>4ajB4aj#C%64ajE4ajiJ4ajJ4ajM4aj1P4ajoP4ajQR4ajIV4ajV%74aj|X4aj]4aj]; 7 4aj(`4ajej _You are no longer corroded.4aje4aj*h4ajla8=4aj1n4aj*r4ajr4aj`u4ajNy4aj{y4aj{4aj4ajC?9=4ajZ4ajx4aj4aj.4ajO4aj!4aj&904aj=4aj,4ajC4aj84ajf4aj4aj;14aj4aj4ajU4aj4aj4aj4aj4aj<4ajr52=4aj4aj(4ajh4aj4aj4ajk3=4ajT4aj,4ajo4aj4aj4aj44aj4ajC%44aj4aj,4aj4aj:,4aj4aju4aj%54aj4ajy4aj4aj%4aj)4ajV%64aj4aj4aj&4ajp4aj(4ajO4aj4aja7=4aj4aj=,4aj4aj,4aj4ajO4ajU8=4aj4aja,4ajo4aj4aj4aj#4aj4ajK %94aj!4ajS&4aj&4aj&)4aj[,4aj,+100/1054aj-4ajr24aj24ajA54aj}9,4aj;4aj=4aj%>K1=4aj?4aj B4ajMB4ajD4ajH4ajH4ajJ4ajzM4ajM?2=4ajM4aj P4ajU4ajU4ajvX4aj\4ajV]%34aj_4ajie4aje4ajh4ajk,4ajm4aj p4ajMp%44ajq4ajt4aj,t4aju4ajz4aj{4ajΆ4aj14aj#54aj(=4ajo4ajS1 _HP restored.4ajv4aj̛4aj4aj 4ajԦ4aj.4aj4aj4aj4aj4aj4aj4aj!4ajǼ4aj2=4ajj4ajR4aj4aj84aj4aj4aj,4ajF4ajV   ##### #....#  #...### #....# ####.....# #...# #############...##### ?4aj ) .......... .4ajd............ ....4aj....Y)$...^...... 4aj....?.......<.....$)......... Horns 4aj.........)†...÷..)))......... ###...#..)###########$....... #####...##).....#.######......##...#####...#4ajp#...#f - 45 poisoned darts (gained 3)  Things that are here:4aje22012.7 (63.0)4aj+3.7 (644aj7 4aj R _a +0 whip; a kobold skeleton4aj34ajY#4aj)4aj`.  You encounter an orc priest. It is wielding a +0 hand axe.4aj_8F##### #....# #...### #....# .....# #...# .#...##### ?...... ). o....  ...)Y$...^...... ?.<.....$). )†...÷..)))...4aj8 ...#..)#$.  #####...# #).....#.##### #......# o   orc priest (wandering)#...#### 4aj&9 4aj;M0.0)o4aj<E.o4ajc? oYou encounter an orc warrior. It is wielding a +0 battleaxe.4aj`Kyo   orc warrior (wandering)o   orc priest (wandering)o   orc wizard (wandering)4ajQ*4.7 (14ajY4ajd _You encounter an orc wizard. It is wielding a +0 short sword.Things that are here:4ajg| _a +0 whip; 2 stones; a kobold skeleton4ajC$ #####    #....#  #...# ###########...##### ............?...... )....................... ................... ..............o.... ......)Y$...^...... ?.......<.....$)......... )†...÷..)))....o.... )###########$..o....   #).....#.  ##### #......#  #...####  #...#  #...# 4aj.  #####    #....#  #...# ###########...##### ............?...... )....................... ................... 4aj ..............o.... ......)Y$...^...... ?.......<.....$)......... )†...÷..)))....o.... )###########$..o....  4aj P #)... ##### #......#  #...####  #...# 4aj 4 #...#4aj/ 4ajf 4aj 4aj2 d _There are monsters nearby!4aj  #####    #....#  #...# ###########...##### ............?...... )....................... ................... ..............o.... ......)Y$...^...... ?.......<.....$)......... 4ajW )†...÷..)))....o.... )###########$..o....   #).....#.  ##### #......#  #...####  4aj F#...#  #...# 4aju  #####    #....#  #...# ###########...##### ............?...... )....................... ................... ..............o.... 4aj ......)Y$...^...... ?.......<.....$)......... )†...÷..)))....o.... )###########$..o....   #)... ##### #......#  #...####  4aj2 j#...#  #...#4aj3 4aj 4aj: 4aj d _There are monsters nearby!4aj r #...### #....# ####.....# # #........############...#####..............?......)...4aj  .o....))$...^......?<...Y.$)...4ajI .......)†...÷..)))....o.... ###...#..)###########$..o.... 4ajr  #####...# #).....#. #####4aj  #......# #...#### #...#4aj  #...# #../#4aj 0o4aj/o4aj ..o   orc priest (wandering)o   orc wizard (wandering)4aj,5 _4aj#+4aj-4ajz ####.....# #........############...##### ...............?......)...o............ ∩))$...^......?<.....$)... ∩.........)†...÷Y.)))....o.... ####...#..)###########$.  #####...# #).....#. ##### #......# #...#### #...# #...# #../# 4aj| 0o4aj} /o4aj ..o   orc priest (wandering)o   orc wizard (wandering)4aj7 %64aj 4ajv 4ajy ####.....# #...##.#...#####.?.......)..o....... .∩4aj.))$...^.......?.<.....$). .∩.)†...Y..)))....o....#...#..)4aj##$o...... #####...# #).....#. #####4ajJh #......#  #...####4ajq #...# #...#  #../#4aj4ajƎ0o4aj:.o   orc priest (wandering)4aj%74ajҧ4aj]x _You see here a manticore skeleton.4ajȼ ####.....# #...##.#...#####.?.......).o... ∩.∩.))$...^.......?4ajc.<.....$). ∩.∩.)†..Y÷..)))....o....#...#..)#$o...... #####...# #).....#. ##### #......#  #...#### #...# 4aju #...#  #../#4aj0o4aj|.o   orc priest (wandering)4aj,8 _4aj4aj4aj#& ####.....# #...##.#...#####.?.......).o... 4ajn#.∩.∩.))$...^.......?.<.....$). >∩.∩4aj#w.)†.Y.÷..)))....o....#...#..)#$o...... #####...#4aj# #).....#. ##### #......# 4aj#~ #...#### #...# 4aj$u #...#  #../#4aj%0o4aj2|.o   orc priest (wandering)4aj3%94aj"?4ajK@4ajo^ #...### #. 4ajo. ####.....# #...# ################...##### ...? 4aj$p)o  ............... ∩.∩......4ajpf...))$...^ .......?.......<Y....$)......... ∩.∩.........)†...÷..)))....o.... ######...#..)###########$o...... #####...# 4ajp#).....#.######......#4ajp#...#### #...##../#4ajq4aj w1o.4ajro==204ajH4aj> _The orc priest shouts! You hear a shout!4aj;r w##### #....#  #...### #.  ####.....# #...# ###############...##### ....? )o  ............... ∩.......Y.))$...^ 4aj)s ......?.......<.....$)......... .∩.........)†...÷..)))....o.... #####...#..)###########$o...... #####...# #).....#.######......# #...#### #...#4aj" 4aj 4ajE! 4ajI" .--14aj/ 4aj@1  _The orc priest begins to cast a cantrip, but forgets the words!4aj ~ #..... ##### 4aj #....#  #...### #.  ####.....# #...# ##############...##### ....? )o4ajʹ   ......o...... 4aj ∩.........))$...^ 4aj/ ....?.......<.....$)......... ∩.........)†...÷..)))....o.... 4ajZ ####...#..)###########$..#####...# 4aj k#).....#.######......# 4aj o   orc (missile, wandering)#...#### 4aj K.o4aj V.o4aj5 4aj @--24aj 4aj _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs.4aj #..... ##### #....# #...### #....# ####.....# #...# .#...##### ?...... ). o.  .4aj ))$..o^...... ?.<.....$). .)†...÷..)))....o.... ...#..)#$.......#####...# #).....#. ##### #......# 4ajaoo)4ajF$ (((((The orc priest closely misses you. The orc throws a boomerang.4ajaY....4ajE4aj<4aj=4ajt34aj4ajFV _The boomerang barely misses you.4ajGS  You headbutt the orc priest!  The orc priest is heavily wounded.4ajZ4aj'4o.4aj4aj,4.6 (0.94aj4ajxm _The orc priest looks encouraged for a moment.4aja5 )You headbutt the orc priest!  You kill the orc priest!4aj61o4ajE o   orc warrior (wandering)The Council accepts your kill.4ajN@((((4ajjY.$.4aj0o4ajeowizardo   orc (missile)4aj4aj/=5.54aju4ajs _The orc throws a boomerang. The boomerang closely misses you.4aj5#..... ##### #....# #...### #....# .....# #...# .#...##### ?...... ). ). o..... ))$.o.^...... 4aj?.<.....$)...o..... )†...÷..)))......... ...#..)#$.......  #####...# #).....#. ##### #......# #...#### 4aj#.....  ##### #....#  #...### #....# .....# #...# #...##### ?...... ). ).4aj o..... ))$.o.^...... ?.<.....$)...o..... )†...÷..)))... ...#..)#$....... #####...# #).....#. ##### #......# 4ajd#...#### 4aj2o.4ajg0o.4aj 6o.4aj4ajUq--6.5 (1.0Regen (2) 4aj;4aj6 _You roll towards the orc wizard!4ajXr o.  You hit the orc.  The orc is lightly wounded.4aj s@.o4ajHs4ajs-o.4ajEo4aj6===7.3 (0.84aj4aj- _The orc warrior shouts!4ajzM o.  You barely miss the orc.4aj NEoo4ajVO4ajL_@  The orc is lightly wounded.4aj`c3---8.2 (0.94ajs4ajv: _The orc hits you with a +0 hand axe.4aj p o.  You hit the orc.4aj͠ 0o.4aj 9  4aj FThe orc is severely wounded.4ajղ H5=--4aj? 9.14aj 4ajA Q _The orc closely misses you.4aj ]  You barely miss the orc.4aj ]9 (0.814aj 4aj \ _The orc is severely wounded.4ajy .oYou closely miss the orc.The orc is severely wounded.4aj- R  The orc warrior hits you with a +0 battleaxe.4aj= <97/105 --4ajh !30.74ajM 4aj4 : _The orc hits you with a +0 hand axe.4aj: $You headbutt the orc!  You kill the orc!4ajy   The Council accepts your kill.4aj [8--1.6 (0.94aju4aj _The orc warrior closely misses you. The orc wizard misses you.4aj4  You completely miss the orc warrior.The orc wizard hits you but does no damage.4aj(U4-2.54aj4ajC _The orc warrior hits you with a +0 battleaxe.4aj1  You closely miss the orc warrior.The orc warrior hits you with a +0 battleaxe.1--3.3 (0.84aj"4ajA _The orc wizard hits you but does no damage.4aj6  You headbutt the orc warrior!  The orc warrior is moderately wounded.The orc warrior hits you with a +0 battleaxe!!4aj 7k71-----==4aj@74.2 (0.94ajDOW _The orc wizard hits you but does no damage.4ajr  You headbutt the orc warrior!  The orc warrior is severely wounded.4ajf's  The orc wizard casts a spell at you.4aj74aj t68------5.14ajV4ajq _The magic dart hits you. The orc warrior barely misses you.4aj $You headbutt the orc warrior!  You kill the orc warrior!4ajjo   orc wizard4ajС -83-6.0 4aj`P_The Council accepts your kill.4aj4ajOo _Your Shapeshifting skill increases to level 10!4ajo d  You barely miss the orc wizard.4ajr 2-8 (0.84aj 4aj A _The orc wizard hits you but does no damage.4aj: d  You barely miss the orc wizard.4aj ]9-7.64aj 4aj( A _The orc wizard hits you but does no damage.4ajZd  You barely miss the orc wizard.4aj[C88.44aje4ajg{  You barely miss the orc wizard. _The orc wizard hits you but does no damage.  You barely miss the orc wizard. _The orc wizard hits you but does no damage.  You barely miss the orc wizard. _The orc wizard hits you with a +0 short sword.4ajL, )You gore the orc wizard!!  You kill the orc wizard!4ajH)4ajK4=9.3 (0.94ajQ4ajS^ _The Council accepts your kill.4aje4aj4ajc'4aj)H _No target in view!4aj4aj4aj[4ajH _No target in view!4aj4ajE4ajp4ajw4ajL@9 _4aj4aj4aj4aj(4aj4aj)4aj<4aj4aj[T70=4aj4aj,4aj 4aj4ajRK1=4aj 4aj,4aj4aj,4aj24aj\4aj 924aj#4aj'4ajI(4aj+4aj'0,4aj34ajZ84aj8934aj;4aj?,4ajA4ajDO44ajF4aj4J,4ajM4ajQ,4ajS4ajwWd75=4aj"f4ajl,4ajo4ajs4ajt4aj>w4aj|4aj}W6=4aj4ajԅ4ajD4aj4aj,4ajœ4ajƙ;74aj4ajD4aj4ajL4aj;84ajů4ajJ,4aj4aj|4aj4aj4ajE4ajK9=4aj4aj,4aj4aj,4aja4aj-4ajO80=4aj 4aj4ajX4aj4aj4aj%14aj+4aj ,4aj 4ajA ,4aj: 4aj ;24aj+ 4ajk ,4aj 4aj$ 4aj}% 4aj' 4aj, 4aj- %34aj70 4aj5 ,4aj9 4aj= 4ajQ> K4=4ajAA 4aj^F ,4ajI 4ajV ,4aj+\ 4aja 4aj3b N5=4aje 4ajsj 4ajj 4ajn 4ajt ,4ajv 4ajz 4aj0{ %64aj3 4aj ,4aj߅ 4aj ,4ajȎ 4aj- 4aju %74aj 4ajd 4aj 4ajӛ 4aj^ 4aj D8=4ajף 4aj 4aj 4ajk 4aj^ 4aj 4aj 4ajf 4aj N9=4aj 4aj 4aj 4aj 4aj$ 4ajm 4aj 4aj 4aj &904aj 4aj 4aj 4aj 4aj} 4aj %14aj 4aj 6--99.3 (60.0)4ajE 8--4aj 4aji T _Key pressed, stopping explore.4aj7 34aj$ 4aj 4aj% : _4aj* 4aje* 4aj . 4ajA3 4aj3 K2=4aj7 4aj'= 4aj= 4aj A 4ajFE 4ajE 4aj'S 4ajW 934aj]W 2=4aj+Y 4ajC] 4aj] 4aj` 4aje 4aje %44aji 4ajl ,4ajo 4ajt 4ajiu 4ajx 4aj| 4aj>} %54ajZ 4aj 4aj3 4aj؉ 4aj ,4aj 4aj 4ajF %64aj/ 4aj› ,4aj˝ 4aj: ,4aj 4aj a7=4ajA 4aj} ,4aj 4aj 4aj N8=4aj: 4aj ,4aj 4aj 4aje 4ajM 4ajp 4aj %94aj 4aj ,4aj9 4aj 4aj 4aj 4aj A100/1054aj 4aj ,4ajb 4aj 4aj= K1=4aj 4aj ,4aja 4aj@ 4aj 4aj 4ajD 4aj U2=4aj 4aj) ,4aj. 4aj1 ,4aj3 4aj5 4aj6 %34aj8 4aj> ,4aj@ 4ajC ;44ajE 4ajpH ,4aj_J 4ajL ,4ajN 4aj|Q a5=4ajzS 4ajU 4ajX ,4ajZ 4ajhg  #..... ##### #....# #...### #....# .....# #...# #...##### ?...... ). ). .Y. ))$)..^...... ?.<.....$). )†...÷..)))... ...#..)#$..........# #).....#.##### 4ajg #......##...####  You now have 742 gold pieces (gained 11).  Things that are here:4ajp .138.3 (394ajKq +9.3 (404aj# 4aj 5 _a +0 battleaxe; a +0 chain mail4aj 4ajj 4aj[ 4aj 4aj0 4aj ,4ajM   ##### #....#  #...### #....# ##.....# #...# .......############...#####..............?......)...)....).4aj ))Y)..^......?<.....$)... .......)†...÷..)))... 4aj 5#...#..)###########$. #####...# #)#.  ##### #......#4aj7  #...#### #... 4ajf #...#You now have 765 gold pieces (gained 23).  l - 33 boomerangs (gained 1)4aj 240.3 (1.0)4aj$ F=1.3 (24ajk 4aj J _Items here: ( ))) [.4aje% 4aj% 4aj) 4aj1 4aj5 4aj< ,4ajI a ...### ##.....4aj # ..###########...#####.............?......)..)4aj ..)))))..^?4aj |<.....Y)...4aj .....)†...÷..))).. #...#..)###########$Yak ...##../#You now have 785 gold pieces (gained 20).  Things that are here:4aj3 +2.3 (14ajh *3.3 (24ajԛ 4aj _a +0 short sword; a yak skeleton; a kobold skeleton4aj4aj<4aj4ajY4aj4aj\4aj4aj$  Things that are here:4ajO  a +0 giant spiked club; a yak skeleton4ajT5 _4aj84aj 4aj4aj<4aj 4aj20 ....############...#### .................?...... )................. ).... ..) ))))..^ <.....))... )†...÷..)))......... #..)###########Y. ##...# #).....#.  ##### #......#  #...####  #...##...##../##...#  You now have 1106 gold pieces (gained 321).4ajU#+6.3 (34ajM$*7.3 (44aj-4aj>0m _Items here: ))) ÷.4aj34ajD4aj4aj|4ajB4aj4aj4aj4aj4aj8,4aj!4aj4aj\4aj4aj:4aj4aj,4aj!4aj$4aj&4aj4'4aj(4aj/.<.....))...........)†...÷..)))........... ..)###########)........## #).....#. #### #......#  #...#### 4aj0z #...#  #...#  #..Y#  #...#  #...# #...# #...###...#....)#.....####O>O....#4aj8,53.3 (64aj8*4.3 (74aj2?4aj@@ _b - a wand of light (9) (gained 4 charges)4aj4aj4aj4aj4aj4aj8,4ajh4ajm4aj4aj;4ajv4aj64ajv4aj94ajc4aj4aj4aje4aj64aj 4ajF4aj4aje4aj4aj84aj4aj4aj4aj24aj4aj94aj$4ajd4aj 4aj 4aj4aj4 4aj}%4aj*4ajt/,4aj54aj94aj*?,4ajB4ajG4ajL4ajL4ajP4ajT4ajBY4ajY4aj\4aji #......#  #......  #.....   #....# .### #....# ...# #...# ...############...####### ................Y........ ......................... ...........)............. .............)........... ..........))))..^........ ......<.....))........... 4ajj...)†...÷..)))........... #..)###########)........# #...# #).....#.[.4aju067.3 (13.0)4ajiv+8.3 (144aj4ajq. _i - a scroll of identify4aj54ajH64aj94ajD4ajGI4ajJ4ajP,4ajS4aj'T4ajV4ajY4aj\,4aj^4ajf4aj=h4ajh4aji4ajk4aj)m4ajm4ajtn4aj,4aj4ajc4aj4aj4aj4aj$4ajy4ajZ4aj4aj,4aj4aj4aj4aj+4aj<4aj4aj4ajW4ajb4aj 4aj 4aj 4aj 4aj4ajP4ajB4aj",4aj$4aj)4aj.4ajc.4aj014aj74ajA:4aj:4aj>4ajB4ajU4ajb#...####Jingleheimer the Mimic#......#Armataur of Wu Jian *.....#......#Health: 105/105 ========================#......#Magic: 15/15 ========================#....###AC: 8Str: 29 ##....#EV: 10Int: 11 ##...##SH: 0Dex: 10 ############...#######..XL: 11 Next: 63% Place: Dungeon:11 ................Y.......Noise: ---------  Time: 12212.3 (44.0) ........................-) Horns ........)..............>Nothing quivered ..........).............Yak .......))))..^jbj49m.......... ...<.....))............. )†...÷..)))............. )###########)........### .##).....#.[. _a +0 giant spiked club; a yak skeletonYou now have 1106 gold pieces (gained 321). _Items here: ))) ÷. _b - a wand of light (9) (gained 4 charges) _i - a scroll of identify  Found a stone staircase leading down.4aji/  --more--4ajk4ajbv4aj}; 3.3 (45 _4aj{4aj4aj@4aj]A4ajxN4ajW4aj\4ajOb,4ajc4aj{g4ajg4ajk4aj,p4aj/r4ajr4aju4ajfx4aj'{4ajc{4aj"}4aj4aj4ajA4ajU4ajٌ #... #...# #...# #...# #...#### #......# 4ajk#......# #......# ## #.Y..### 8.3 (5.0)### #....# # #...## ############...#######....................................... 4aj...........).......> .............)...... .4ajt.........))))..^..........4aj4ajw4aj4aj34ajS4aj4aj[I4ajx4aj4aj\!4aj!4aj#4ajv#4aj0$4aj%4aj&4aj&4ajD'4aj+ #......# #......# #......# #...#### #...#  #...#  #...#  #...#  ##22.3 (4 #......# #......# #......# ### #....###### #....## #...##############...######4aj<,9#..........4aj,4aj04aj24aj+ 4aj 4ajh 4aj 4aj34aj4aj4aj4aj4aj4aj4aj 4aj4aj~4aj4aj4aj4aj4aj,4aj4aj{# # ...####......#......#......# ###....### ..###....# ....# 8.3 (6 ....############...#######.. ............................ )........................... ............)..............>............)....................))))..^..........4aj~%...<.....))...........)†...÷..)))4aj 4aj 4aj4aj`34ajhd4ajm4ajq4ajw,4ajy4aj+,4aj4aj4ajY4aj4aj4aj4aj4aj4aj4aj14aj4aj;4aj4aj>4aj4ajU4aj4aji ###.### ..###.# ....## ....############...#######.. ...................... )..................... ............)..............>............)....................)))).Y^..........4aj34...<.....))...........)†...÷..)))......... .#..)###########)### ##...# #).....#.[  ##### ##... #...#### . #...# #...#4ajw4ajk4aj+4aj8H 4ajI 4ajL 4aj4T 4aj^ B4aja` 4aje ,4ajh 4ajrl 4ajp 4aj1q 4ajzt 4ajK| z You now have 1106 gold pieces (gained 321). _Items here: ))) ÷. _b - a wand of light (9) (gained 4 charges) _i - a scroll of identify  Items here: ))) ÷.4aj? 4aj  _4aj= 4aj <  You see here a +0 mace.4aj 4ajh  _4aj 4ajG 4ajg ,4aj 4aj a ............)..............>............)....................))))..^.............<.....))...........)†...÷..))).. .#..)###########)### ##...# #).....#.[.  ##### ##...  #Y..#### . 40 4aj #...#  #...#  #...#  #...# #...#...##...4aj 4aj 4ajͶ 4aj34ajh4aj4ajѺ4ajB4aj,4aj4aj4aj4aj?4aj 4ajt4aj4aj4aj4aj=4aj4aj4aj4ajw[ #..)###########)### ##...# #).....#.[.  ##### #......#...  #...#### .  #...# 4aj #...#  #...#  4aj#...#  5.3 (5...4aj+##...4aj....).....####.>.....#4ajQ##......# #4aj29O.....#4aj^4aj4aj4ajEUK.#..)###########)........###Jingleheimer the Mimic ##...##).....#.[.Armataur of Wu Jian *.....######......#...Health: 105/105 ========================#...#### .Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10#...#XL: 11 Next: 63% Place: Dungeon:11#Y..#Noise: ---------  Time: 12245.3 (0.0)#...#4ajU -) Horns#...#Nothing quivered##...#Yak ....)#.....####.>.....###......##O.....# _i - a scroll of identify _Found a stone staircase leading down. _Items here: ))) ÷. _You see here a +0 mace.  Press: ? - help, v - describe, . - travelThe floor.4ajy \Y>An escape hatch in the floor.4ajaq O>.T4ajm.#..)###########)........###Jingleheimer the Mimic ##...##).....#.[.Armataur of Wu Jian *.....######......#...Health: 105/105 ========================#...#### .Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10#...#4aj8XL: 11 Next: 63% Place: Dungeon:11#Y..#Noise: ---------  Time: 12245.3 (0.0)#...#-) Horns#...#Nothing quivered##...#Yak 4ajc....)#.....####.>.....###......##O.....# _i - a scroll of identify _Found a stone staircase leading down. 4aj8}_Items here: ))) ÷. _You see here a +0 mace.  4ajSZPress: ? - help, v - describe, . - travelThe floor.4ajj4aj| 4aj . _4aj ##...# #).....#.[.  ####......#.. #...#### ...# .......#....).#.#<..#4aj4aj16.3 (1 _4aj8)4aj4ajA ##...##).....#.[.Jingleheimer the Mimic######......#...Armataur of Wu Jian *.....#...#### .Health: 105/105 ========================#...#Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10#...#XL: 11 Next: 63% Place: Dungeon:114aj #Y..#Noise: ---------  Time: 12246.3 (0.0)#...#-) Horns##...#Nothing quivered....)#Yak .....####..>.....###......##......#4ajr ~#<..# _Items here: ))) ÷. _You see here a +0 mace.  Press: ? - help, v - describe, . - travel _The floor.  Press: ? - help, v - describe, . - travelThe floor.4ajc :Y.4aj, ;..4aj* ;..4ajH&;..4aj:7..4ajӛ .<You see here a +0 mace. _Press: ? - help, . - travel4aj]You can't see that place.  [a stone staircase leading up.]4ajQ$...............>.................<..4ajJ <Reduced exclusion size to a single square.  Removed exclusion.4aj .<, v - describe, . - travelThe floor.4aj9..4aj%!##...##).....#.[.Jingleheimer the Mimic######......#...Armataur of Wu Jian *.....#...#### .Health: 105/105 ========================#...#Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10#...#XL: 11 Next: 63% Place: Dungeon:11#Y..#Noise: ---------  Time: 12246.3 (0.0)#...#-) Horns##...#Nothing quivered4ajx!k....)#Yak .....####..>.....###......##......#4aj!#<..# 4aj!(_The floor.  4aj!:Press: ? - help, v - describe, . - travel4aj! The floor.4aj#4aj)4aj+. _4ajW64aj<##...##).....#.[.Jingleheimer the Mimic######......#...Armataur of Wu Jian *.....#...#### .Health: 105/105 ========================4aj4=6#...#Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 104aj^=#...#XL: 11 Next: 63% Place: Dungeon:11#Y..#4aj=Noise: ---------  Time: 12246.3 (0.0)#...#-) Horns4aj=##...#Nothing quivered....)#Yak 4aj>.....####..>.....###......##......##<..# _The floor.  Press: ? - help, v - describe, . - travel _The floor.4ajˑ4ajP##...##).....#.[.Jingleheimer the Mimic######......#...Armataur of Wu Jian *.....#...#### .Health: 105/105 ========================4aj#...#Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 114aj#...#SH: 0Dex: 104ajÙ#...#XL: 11 Next: 63% Place: Dungeon:114ajי#Y..#Noise: ---------  Time: 12246.3 (0.0)4aj`#...#-) Horns4ajJ##...#4ajZNothing quivered....)#4aj$mYak .....####4aj8Q..>.....#4ajK;##......#4aj]Y#......##<..# 4ajza_The floor.  Press: ? - help, v - describe, . - travel 4aj+_The floor.4ajek 4ajk 4aj{m 4aj4  _4aj 4aj  #...#  #...# #...# #...# #...# #...# #...# ###...# #....Y# 9.3 (3#.....#####..>.....####......##......##<..####4aj #....##....##....#4ajX 4aj 4ajG _You see here the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}.4aj4aj+50.3 (14ajy4ajr _A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}4aj4ajQuiver which action? ([-] to clear)  a - Throw: 4 throwing nets 4ajl b - Throw: 45 darts (poison)  c - Throw: 9 javelins  d - Throw: 33 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (20)  g - Zap: wand of light (9)  4ajh - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities4aj z[!] focus mode: off|on4aj4aj/ }#...#Jingleheimer the Mimic#...#Armataur of Wu Jian *.....#...#Health: 105/105 ========================#...#Magic: 15/15 ========================#...#AC: 84aj~ Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10###...#4aj XL: 11 Next: 63% Place: Dungeon:11#....Y#Noise: ---------  Time: 12250.3 (0.0)#.....####4aj -) Horns#..>.....#Nothing quivered###......#Yak #......##<..#####....##....#4aj1 w#....# _The floor.  Press: ? - help, v - describe, . - travel 4ajU _The floor. _You see here the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. 4aj e_A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}4aj 4ajo4aj> _Clearing quiver.4aj 4aj ;Read which item? Scrolls  b - 4 scrolls of blinking  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportation  A - a scroll of acquirement4aj a - 2 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - a scroll of poison  I - 2 scrolls of immolation 4aj) V - 2 scrolls of vulnerability [!] read|quaff|evoke4ajI G[?] describe selected4ajW 4aj~\ %#...#Jingleheimer the Mimic#...#Armataur of Wu Jian *.....#...#Health: 105/105 ========================#...#Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10###...#4aj\ jXL: 11 Next: 63% Place: Dungeon:11#....Y#Noise: ---------  Time: 12250.3 (0.0)#.....####-) Horns#..>.....#Nothing quivered###......#4aj\ Yak #......##<..####4ajl^ '#....##....##....# _The floor.  Press: ? - help, v - describe, . - travel _The floor. _You see here the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. _A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} _Clearing quiver.4aj_ 4aja QIdentify which item? (\ to view known items) Potions (select first with !)  d - 2 pink potions  f - 2 murky coppery potions  j - a fuming golden potion 4aj6b l - a bubbling brown potion[?] describe selected4aj 4aj&Z#...#Jingleheimer the Mimic#...#Armataur of Wu Jian *.....#...#Health: 105/105 ========================#...#Magic: 15/15 ========================#...#4ajpAC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10###...#4ajXL: 11 Next: 63% Place: Dungeon:11#....Y#4ajNoise: ---------  Time: 12250.3 (0.0)#.....####-) Horns4aj#..>.....#Nothing quivered###......#4ajbYak #......#4aj|#<..#####....#4aj7D#....##....# 4ajVa_The floor.  Press: ? - help, v - describe, . - travel 4aj_The floor. _You see here the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. 4aj_A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} _Clearing quiver.4ajI%]  As you read the scroll of identify, it crumbles to dust.4aj%*1.3 (14aj)4aj,7 _j -> C - a potion of cancellation4aj@4ajQuiver which action? ([-] to clear)  a - Throw: 4 throwing nets  b - Throw: 45 darts (poison)  c - Throw: 9 javelins  d - Throw: 33 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (20)  g - Zap: wand of light (9)  h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on4ajp#...#Jingleheimer the Mimic#...#Armataur of Wu Jian *.....#...#Health: 105/105 ========================#...#Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 11#...#SH: 0Dex: 10###...#XL: 11 Next: 63% Place: Dungeon:11#....Y#Noise: ---------  Time: 12251.3 (0.0)#.....####-) Horns#..>.....#Nothing quivered###......#Yak #......##<..#####....##....##....# _The floor. _jjmYou see here the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}. _A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} _Clearing quiver.  As you read the scroll of identify, it crumbles to dust. _j -> C - a potion of cancellation4aj4aj# 4aj F _Clearing quiver.4aj p  Annotate which branch? (. - D:11, ? - help, ! - show branch list)4aj m[?25h[?0c  New annotation for D:11 (include '!' for warning): 4aj4 [?25l[?1c4ajD11 leech4aj4ajS4aj. _4ajR 4ajJ Quiver which action? ([-] to clear)  a - Throw: 4 throwing nets  b - Throw: 45 darts (poison) 4aj c - Throw: 9 javelins  d - Throw: 33 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (20)  g - Zap: wand of light (9)  4aj& ,h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on4ajxQ 4aj/Z <#...#Jingleheimer the Mimic#...#Armataur of Wu Jian *.....#...#Health: 105/105 ========================#...#Magic: 15/15 ========================#...#AC: 8Str: 29#...#EV: 10Int: 114ajZ #...#SH: 0Dex: 10###...#XL: 11 Next: 63% Place: Dungeon:11#....Y#Noise: ---------  Time: 12251.3 (0.0)#.....####-) Horns4ajZ #..>.....#Nothing quivered###......#Yak #......#4ajZ |#<..#####....#4aj[ r#....##....# _Clearing quiver.  4ajb[ As you read the scroll of identify, it crumbles to dust. _j -> C - a potion of cancellation _Clearing quiver.  4aj[ Annotate which branch? (. - D:11, ? - help, ! - show branch list) _New annotation for D:11 (include '!' for warning): D11 leech4aj:] 4ajIa 4ajc F _Clearing quiver.4ajH I4aj 4ajE 4aj2 _4ajr P  There is an escape hatch in the floor here.4aje 4aj׸ _4aj׹ 4ajغ 4aj. 4aj3 4aj  There is a stone staircase leading up here. _4aj 4aj B4aj 4aj 4ajU 4aj 4aj 4ajc 4aj 4aj 4aj 4aj 4ajr 4aj: 4aj 4ajT 4aj 4ajw 4aj 4aj 4ajM 4aj 4aj 4aj 4aj0 4aj 4aj` 4aj 4aj 4aj 4aj 4aj ,4aj 4aj 4aj 4aj4 4aj 4aj 4aj 4ajF 4aj 4ajZ 4aj ,4aj 4ajJ 4aj 4aj2 4aj| 4ajt 4aj# 4aj# 4aj' 4aj<+ 4aj?0 4ajA n4ajzD 4aje   You encounter a cyclops.4ajw ###########...#######.. ......................C. ........................ .......)..............>. .........).............. 4ajx ......))))..^........... ..<.....)).............. †...÷..))).............. ###########)....Y...### #4ajOx #).....#.[.# ##......#...##...#### ..#4ajwx =#...# .##...# #C   cyclops (missile, wandering)4ajx #...##...##...4ajy ,#4aj C74.3 (23.0)C)4aj 4==5.3 (244aj 4aj ) _The cyclops shouts!4aj  .............C. ............... )..............>. ).............. ))))..^........... <.....)).............. †...÷..))).............. #)....Y...### # #).....#.[.# # #......#...#  #...#### ..#  #...# .#  #...# #  #...# #...# #...#4ajM .............C. ............... )..............>. ).............. ))))..^........... <.....)).............. †...÷..))).............. #)....Y...###  #).....#.[.#  #......#...#  #...#### ..#  #...# .# #...# #  #...# #...# #...#4ajN4ajJY4ajf[ 4aj[P_A cyclops is nearby!4ajyn .............C. ............... )..............>. ).............. 4ajn))))..^........... <.....)).............. †...÷..))).............. #)....Y...### # #).....#.[.# #4ajzo #......#...#  #...#### ..#  #...# .#  #...# #  #...# #...# #...#4ajb .............C. ............... )..............>. ).............. ))))..^........... <.....)).............. †...÷..))).............. #)....Y...### 4aj^ #).....#.[.#  #......#...#  #...#### ..#  #...# .# #...# #  #...# #...# 4ajC#...#4aj!4aj4aj 4aj!^ _A cyclops is nearby!4ajF6 .............C. ............... )..............>. ).............. ))))..^........... <.....)).............. †...÷..))).............. #)....Y...### # #).....#.[.# # #......#...#  #...#### ..#  #...# .#  #...# #  #...# #...# #...#4ajP .............C. ............... )..............>. ).............. 4ajO))))..^........... <.....)).............. †...÷..))).............. #)....Y...### 4ajwy #).....#.[.#  #......#...# 4aj  #...#### ..#  #...# .# #...# #  #...#4aj< #...# #...#4aj4ajR4aj4aj/^ _A cyclops is nearby!4aj .............C. ............... )..............>. 4ajW).............. ))))..^........... <.....)).............. †...÷..))).............. #)....Y...### # #).....#.[.# # #......#...#  #...#### ..#  #...# .# 4aj@ #...# #  #...# 4aj>#...# #...#4ajZ .............C. ............... )..............>. ).............. ))))..^........... <.....)).............. †...÷..))).............. #)....Y...###  #).....#.[.#  #......#...#  #...#### ..#  #...# .# #...# #  #...# #...# #...#4aj\4ajȬ4aj4ajn^ _A cyclops is nearby!4aj...#.. C.).>.).)))))..^.<.....)). 4aj...÷..)))...#).###  #).....#.[.#  #......#...# #...####....# #...# #...##...# ...# #...# #####...##...4aj!#4aj4aj'>(((((4aj'(4aj;E......4ajc62/105 ----------======6.3 (1.0)4aj 4ajQ _The cyclops throws a large rock. The large rock hits you!!!4aj....................C...)>.).)))))..^. <.....))..... .÷..)))..... #########)........###  4aj#).....#Y[.# #......#...# #...####.#...# ##...# #...# ...##...# #####...# 4aj'2C4ajN.C   cyclops (missile)4ajCF------74aj^4aj4aj=C....).....>.....).....).))))..^.... <.....))........ ..÷..))).............. #########)........###  #).....#.[.# ..####....# ## ###4aj$4aj%q3----------------84aj:44ajEs g)>... .)..). ))))..^..... .))........ .÷..)))..... ########)........###  #).....#.[.# #......#...##...####.#...# ##...# #...# #...# #...# ##### #...# ###...#4ajPx 4ajx %94aj 4aj 4aj).>... )........). ))))..^............. ))............... ÷..)))............... )........### 4ajE#).....#.[.# #......#...## #...####..Y.# #...# ##...# #...# #...# #...# ##### 4ajՔ 4aj 4ajB4804ajG4aj4aj}z).>... 4aj~)......). ))))..^............. ))...... ..)))............... )........### #).....#.[.# 4aj_~#......#...## #...####...Y# 4aj~m#...# ##...# #...# #...# #...# ##### 4aj4ajɈ%14aj#4aj4aj4ajΏ _You start resting.A cyclops comes into view.4aj5CC   cyclops (missile)4ajC%24ajb4aj13.3 (2 _4aj4ajϼ4aji k.C....).....>... .....)........).))))..^...............))C..... ÷..)))............... #######)........### #).....#.[. #......#..Y## #...####....# #...# ##...# #...# #...# #...# ##### #...# 4aj0  #...#  #...# #...#4aj  O.C4aj+ @4.3 (14aj!2 4aj3 4ajɸ%.........)....>.......).......).))))..^....... .....))....... .÷..))).........C..... ########)........### #).....#.Y.# #......#...## #...####....# #...# ##...# #...# #..4ajǹ.# #...# #####  #...#  #...#  #...#4aj4aj%54aj4ajM _You see here a +0 robe.4aj########...#######.. ........4ajUk)..>.......)....)..))))..^.........)........ 4aj.÷..))).........C....... ########).......Y###).....#.[.# .....#...##..####....###...#####4ajܜ# You see here a +0 robe.  You roll towards the cyclops! You lunge at the cyclops.  You headbutt the cyclops4ajB!  The cyclops is moderately wounded.  You hit the cyclops but do no damage.  The cyclops is moderately wounded.4ajke6===64aj;Regen (1) 4aj'A#4ajw _The frigid air chills the cyclops. The cyclops barely misses you.4ajn  You gore the cyclops!!  The cyclops is severely wounded.4aj ob7==7.2 (0.94ajw7#4ajy8 _The frigid air chills the cyclops.4aj :  You barely miss the cyclops.The cyclops is severely wounded.4ajv;g1----8.14ajG4ajANN _The frigid air chills the cyclops. The cyclops hits you!4aj  You barely miss the cyclops.The cyclops is severely wounded.2=-4ajg,--9 (0.84aj(4aj8 _The frigid air chills the cyclops.4aj" (  The cyclops is severely wounded. _The frigid air chills the cyclops.  You hit the cyclops but do no damage.  The cyclops is almost dead.  The frigid air chills the cyclops.  You kill the cyclops!4ajj* (4aj. b3=89.8 (0.94aj8 A#4ajb; ^ _The Council accepts your kill.4ajH M  ########...#######..)..>.....)...)))))..^....). .÷..))).........Y....... ########)........#######).....#.[.# ....#...##...####....#.4aj}S 4aj8T Q4-90.8 (1.04aj]] 4aj` q _You see here 4 large rocks.4ajJ4ajQuiver which action? ([-] to clear)  a - Throw: 4 throwing nets  b - Throw: 45 darts (poison)  c - Throw: 9 javelins 4aj  d - Throw: 33 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (20)  g - Zap: wand of light (9)  4aje,h - Zap: wand of polymorph (6) [*/%] inventory [^] all abilities[!] focus mode: off|on4ajF4aj\X#...##Jingleheimer the Mimic ########...#######......Armataur of Wu Jian *..... ........................Health: 64/105 ==============---------- ........................Magic: 15/15 ======================== ....)..............>....AC: 8Str: 29 ......)..............)..EV: 10Int: 11 ...))))..^..............SH: 0Dex: 10 .....)).................XL: 11 Next: 68% Place: Dungeon:11 .÷..))).........Y.......Noise: ---------  Time: 12290.8 (0.0) 4aj Y########)........#######-) Horns#).....#.[.#Nothing quivered#......#...##Yak Regen (1) #...####....##...# ##...##...# #...##...# ######...#You hit the cyclops but do no damage.4aj#ZMThe cyclops is almost dead.The frigid air chills the cyclops.  You kill the cyclops! _The Council accepts your kill. _You see here 4 large rocks.4aj[4ajb4aj!dF _Clearing quiver.4ajO34ajR,4ajXa5 _4aj1Z4ajZ4ajj\4aj^4aj!_S6=4ajna4ajd,4ajg4aji4ajFi4aj>k4ajm4ajmK7=4ajx4aj{4aj?|4aj~4aj4aj984aj4ajF4aj4ajD4aj4ajF4aj4aj4ajސ994ajM4aj,4aj4aj4ajٚ4aj4aj 4ajsT70=4aj4aj4ajJ4ajx4aj4ajoK1=4aja4aj,4aju4aj,4ajE4aj4aj924aj4ajӹ,4ajg4ajֽ4aj4aj4ajN4aj934ajW4ajn4aj4aj4aj4aj944ajG4aj4aj4aj 4aj4,4ajJ4aj4ajN75=4aj4aj4aj4aj94aj4aj4aj4aj4aj;W6=4aj#4ajK,4aj<4aj1,4aj4ajp4aj%74aj4aj1,4aj4ajd4aj%84aj{4aj,4aj4aj4aj4aj4ajo4ajK9=4ajt4aj,4aj 4aj ,4aj 4aje l80=4aj4aj4aj4aj<4aj!4aj%14ajj4aj4aj4ajL 4aj|"4aj"4aj$4ajv%4aj%%24aj5'4ajx(,4aj)4aj.,4aj04aj14aj$2%34aj34aj64aj64aj84aj:4aj:K4=4aj=4ajR@,4ajLB4ajE,4ajF4ajH4ajoIU5=4ajK4ajvN,4aj4O4ajQ4ajQ4ajS4ajV;64ajW4aj Z,4aj`4ajb,4ajd4ajf4aj=g%74aj>h4ajj4aj=k4ajm4ajp4ajXqK8=4ajs4aju4ajv4ajw4ajAz,4aj|4aj9=4aj;4aj4aj;4aj14aj4ajK4ajM4aj&904ajV4ajї4aj4ajɚ4aj;14ajQ4aj^4aj4aj6B4aj̨4aj4aj:K2=4aj4ajW4aj4aj4aj4ajζ4aj/4aj 4aj|#34aj2=4ajϾ4aj4aj4aj(4aj,4aj?4aj;44aj?4aj4ajT4ajh4ajF4aj%54aj]4aj4aj4aj4aj4aj.4aj4aj>;64ajD4aj`4aj4aj4aj4aj@4aj4aj4aj2K7=4aj4aj4aj4ajm4aj4ajU8=4aj4aj4aj4aj4aj4aj4aj 4ajR 4aj %94aj 4ajP4aj4ajc4aj,4aj 4ajN4aj+100/1054aj}4aj4ajA4ajW4aj4aj+K1=4ajd4aj4aj4aj4aj4aj4aj(4ajN 4aj ?2=4aj 4aj!4ajT#4aj#4aj%4aj'4aj?(4ajZ)4aj*4aj*%34aj+4aj-4aj<-4ajg.4ajl/4aj/4aj04aj24aj2%44aj54aj74ajL84aj94aj:4aj;K5=4aj0<4ajK1 _HP restored.4ajPN4ajN4aj(P4ajT4ajX4ajqX4aj)Z4aj c4ajwe4aje4aj+h4ajlk4ajm4ajCn9=4ajo4aj;t4ajdž4ajS #....###Jingleheimer the Mimic#....# #####Armataur of Wu Jian *.....#...## #...#### .Health: 105/105 ======================== ###...#######......###..4aj Magic: 15/15 ======================== ........................AC: 8Str: 29 ........................EV: 10Int: 11 ..............>.........4ajYSH: 0Dex: 10 4ajВ.)..............).......XL: 11 Next: 68% Place: Dungeon:11 4aj))..^...........Y......>4ajNoise: ---------  Time: 12402.8 (112.0) 4aj5))......................-) Horns 4aj5)).........(.........?.?Nothing quivered ###)........############Yak 4aj#).....#.[.##......#...##4aj͓H#...####....##...# ##...#4ajY#...# #...#You kill the cyclops! 4aj_The Council accepts your kill. _You see here 4 large rocks. _Clearing quiver. 4ajD9_HP restored.  Found a stone staircase leading down.4aj/  --more--4aj_| 4ajy 4ajz ; 33 _4ajx 4ajx 4aj 4ajf 4aj" 4aj 4ajn 4aj  #....# #####Jingleheimer the Mimic#...## #...#### ...Armataur of Wu Jian *..... ##...#######......###...4aj Health: 105/105 ======================== ........................Magic: 15/15 ======================== ........................AC: 8Str: 29 4aj7 .............>..........EV: 10Int: 11 4aj\ )..............)........SH: 0Dex: 10 4aj~ 7)..^..................>.XL: 11 Next: 68% Place: Dungeon:11 4aj )...............Y......<Noise: ---------  Time: 12403.8 (0.0) ).........(.........?.?$-) Horns 4aj ##)........#############Nothing quivered#).....#.[.#4aj3 EYak #......#...##4ajP H#...####....##...# ##...#4ajz #...# #...##...# ##### _The Council accepts your kill. 4aj _You see here 4 large rocks. _Clearing quiver. _HP restored. _Found a stone staircase leading down.  Found a stone staircase leading up.4ajt /  --more--4aj 4aj4aj: 4.8 (1 _4aj4aj4aj34aj 4aj_%4aje(4aj//B4aj?04aj5B4aj64aj.74aj84aj_;4ajh=4aj=4ajL?4ajG( .## #...#### ... .#######......###.....## ...............>4aj+H).. ....> ...........<... 4ajPH......(...Y.?$.... 4ajvH0.################# 4ajH....#.[.# ....#...## .####....4ajHs# .# ##...# 4ajH.# #...# .# ####4ajI+# .4aj6I"#4ajO+8.8 (44ajpP*9.8 (54ajHV4ajaX. _i - a scroll of identify4aj(4aj4aj~4aj74aj4ajX4aj4aj4aj  # #...#### ... ######......###.....##..>..)..>.......<..(.....Y$..###.[.# 4aj} ]#...## 4ajV V11.8 (22.8 (34aj[ 4aj ` _f - 2 scrolls of fear (gained 1)4aj& 4aj 4ajg 4ajه 4aj| 4ajU ,4ajk C  #...#### ... ......###.....##.>.).4aj >.<.(...Y.# .4ajǑ v#.[.# #...## 4aj 4aj +3.8 (14ajl *4.8 (24ajC 4aj` @ _You now have 1123 gold pieces (gained 17).4aj 34aj 4ajk 4aj 4ajd   There is a stone staircase leading up here.4aj0  _4aj 4aj 4aji ,4aj 4ajn 4aj 4aj0 4aj4 4aj 4aj 4aje 4ajY 4ajQ# 4aj% ,4ajn' 4aj( 4ajJ* ,4ajh+ 4aj- 4aj. 4aj. 4aju/ 4aj 1 4aj2 ,4aj5 4ajM  #########  #...#...# ##### ##.......### #...#### #..........# ####.....##...####.#....#23.8 (9>.......................)..................#..........>...........# 4aj'N ............<........^.# .......................# ######################## .# .##4aj{O 4ajU 4ajiW E _Done exploring.4aj4ajʧ4ajר4ajv....0...<.4ajx _Done exploring.4aji4aj4aj4ajB4aju34ajE _Done exploring.4aj&4aj4aj4aj4aj34aj(E _Done exploring.4aj4ajO4aj4ajŷ4ajB4aj&[ _Done exploring.4aj( [?25h[?0c _Done exploring.  Search for what [Enter for "@", or ? for help]? 4aj [?25l[?1c4aj<4aj&l36 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a stone staircase leading upb - [D:11] a stone staircase leading down  c - [D:11] an alarm trap  4ajhd - [D:11] a dagger  e - [D:11] a stone staircase leading down  f - [D:11] a +0 robe  g - [D:11] a dispersal trap  h - [D:11] a +0 dire flail of holy wrathi - [D:11] a +0 mace (1 further duplicate)  4aj|j - [D:11] a stone staircase leading up  k - [D:11] an escape hatch in the floor  l - [D:11] a +0 battleaxe  4aj]m - [D:11] a +0 chain mail (2 further duplicates)  n - [D:11] a +0 leather armour  4ajo - [D:11] a +0 short sword (4 further duplicates)  p - [D:11] 5 stones (6 further duplicates in 2 piles)  q - [D:11] a +0 hand axe (1 further duplicate)  4ajr - [D:11] a +0 whip (2 further duplicates)  s - [D:11] a +0 scale mail  t - [D:11] a +1 vampiric short sword4aj _u - [D:11] a stone staircase leading up  v - [D:11] a +0 flail 4ajC[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]4ajN  o - [D:11] a +0 short sword (4 further duplicates)  p5s (6 further duplicates in 2 piles)  q +0 hand axe (1 further duplicate)  r4aj۫+0 whip (2 further duplicates)  s+0 scale mail  t - [D:11] a +1 vampiric short swordustone staircase leading up  v - [D:11] a +0 flail  wfalchion  x - [D:11] a scroll of noise  yJaekh's General Store  zchain mail (78 gold)  4ajKAorcbow (52 gold)  Bpair of gloves (58 gold)  4aj-vCplate armour (234 gold)  D - [D:11] a +0 ring mail (52 gold) 4ajV E - [D:11] a lightning rod (4/4) (520 gold)  F - [D:11] a lightning rod (4/4) (520 gold)  G - [D:11] a phial of floods (520 gold) 4aj H - [D:11] the +4 quarterstaff of the Throat {elec, rPois rCorr Int+3 Dex-4} (6Idown  Jn escape hatch in the ceiling4aj8bot4aj?  D - [D:11] a +0 ring mail (52 gold)  E - [D:11] a lightning rod (4/4) (520 gold)4aj 4aj Jingleheimer the MimicArmataur of Wu Jian *.....#########Health: 105/105 ========================#...#...#Magic: 15/15 ======================== ##### ##.......###AC: 8Str: 29 #...#### #..........#EV: 10Int: 11 #......###.....##...####SH: 04aj Dex: 10 .......................#XL: 11 Next: 68% Place: Dungeon:11 ................Y......#Noise: ---------  Time: 12423.8 (0.0) ..>....................#-) Horns ....)..................#Nothing quivered ...........>...........#Yak ............<........^.# .......................# ######################## .# .## _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  4aj QSearch for what [Enter for "@", or ? for help]? @4aj 4aj 4aj 4aj . _4ajY 4aj!4aj$BJingleheimer the MimicArmataur of Wu Jian *.....#########Health: 105/105 ========================#...#...#Magic: 15/15 ======================== ##### ##.......###AC: 8Str: 29 #...#### #..........#EV: 10Int: 11 #......###.....##...####SH: 0Dex: 10 4aj%Z.......................#XL: 11 Next: 68% Place: Dungeon:11 ................Y......#Noise: ---------  Time: 12423.8 (0.0) ..>....................#-) Horns ....)..................#Nothing quivered ...........>...........#Yak 4ajN%/............<........^.# .......................# ######################## .# .## 4ajs%_Done exploring. _Done exploring. _Done exploring. 4aj%l_Done exploring. _Done exploring. 4aj%c_Search for what [Enter for "@", or ? for help]? @4aj&4aj (4aj\/4ajs14aj7f _4aj[84aj94aj;4ajd=4aj=4aj>4aj@4ajB4ajB4ajD4ajF4ajH4ajI4ajJ4ajS ####...#...# # ##### ##.......### # #...#### #..........# ######......###.....##...#### 4ajS............................# ............................# .>....................#).........#...........#8.8 (5.4ajS<........^.#(.....#########################4aj Ti#.[.##...##4aj0T^....#  ##...#  4aj^T. #...#4ajU4aj\4aj_c _There is a stone staircase leading down here.4aj4aj4aj 4aj[4ajG9.8 (1 _4aj%24aj`V               4aj  #########.#   #..Y.......   #....   #$   #..........   #.......... 4aj*  ###########      4aj'-31.3 (2.54aj*4aj# _You climb downwards.4aja _There is a stone staircase leading up here.4aj?V4ajV4ajZ,4aj,[4ajP`| _4aj`4ajVf>     4ajfP #########.# #..<.......  #..........  #..4aj.g  #..  #..  ###########  4ajTg<   4ajl,304ajm*4.3 (34aj.q4ajt@ _You now have 1144 gold pieces (gained 21).4ajɗ4ajSLevel 12 of the Dungeon<(Press ? for help)   #########.# 4aj` #..<.......  #..........  #Y.........  #.......... 4aj? #..........  ########### 4aj$4aj/4aj 4ajI<Y4ajť Jingleheimer the Mimic Armataur of Wu Jian *..... Health: 105/105 ======================== Magic: 15/15 ======================== AC: 8Str: 29 #########.#EV: 10Int: 11 #..<.......SH: 0Dex: 10 #..........XL: 11 Next: 68% Place: Dungeon:12 #Y.........Noise: ---------  Time: 12434.3 (0.0) #..........-) Horns #..........Nothing quivered ###########Yak  _Done exploring. _Search for what [Enter for "@", or ? for help]? @ _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase lea4ajding up here. _You now have 1144 gold pieces (gained 21).          #########.#  #.. 6.3 (2 #..  #..  #..........  #.......... ###########4ajw _There is a stone staircase leading up here.4aj/ 4ajy0 4aj\4 4aj8 4aj:? G7.3 (1 _4ajy G 1  You climb upwards.4aj^ ? ### #...#...# # ##### ##.......### # #...#### #..........# ######......###.....##...#### ............................# ............................# .......>....................# .........)..................# ..................# .................<..^.# ....(..........4aj B....# .....######################## ..#.[.# ..#...## ###....#  ##...#  #...#4aj8a ,8.8 (2.54ajg 4ajh T _Level annotation: D11 leech4aj!k c _There is a stone staircase leading down here.4ajZ6 4aj`] 4aj5p ####...#...#Jingleheimer the Mimic # ##### ##.......###Armataur of Wu Jian *..... # #...#### #..........#Health: 105/105 ======================== ######......###.....##...####Magic: 15/15 ======================== ............................#AC: 8Str: 29 ............................#EV: 10Int: 11 .......>....................#SH: 0Dex: 10 .........)..................#4ajq 3XL: 11 Next: 68% Place: Dungeon:11 ................Y...........#Noise: ---------  Time: 12438.8 (0.0) .................<........^.#-) Horns ....(.......................#Nothing quivered .....########################Yak ..#.[.# ..#...## ###....###...##...# _There is a stone staircase leading up here. _You now have 1144 gold pieces (gained 21). _There is a stone staircase leading up here.  4ajWq You climb upwards. _Level annotation: D11 leech _There is a stone staircase leading down here.4ajr 4ajs 4aj.w 4ajtx 4aj f _4aj 4ajr 4aj 4aj 4ajD 4ajw 4aj 4aj 4aj 4aj 4aj 4aj 4ajڐ 4aj 4aj 4aj 4aj 4aj 4aj7 4aj| 4aj 4ajj 4ajH 4aj$ 4ajy 4aj 4aj 4ajb ,4aj 4aj S  #......#  #......# #########  #....### #...#...#  #....# ##### ##.......#  #...## #...#### #......... #####...##########.....##.............. .)................47.8 (9).).............. ))))..^>.......))......................<...... .))).........(................... #####)........###################  #).....#.[.# #......#...## #...####....# _There is a stone staircase leading down here.4ajW4ajg4aj4aj4aj 18.8 (1 _4ajp4ajVI 2  You climb downwards.4aj ≈≈..  ########≈≈.#  4ajXZ≈≈≈≈≈≈≈≈≈.#  ≈≈≈≈≈≈≈≈≈≈.  .......... #.z..z...# #+ +4aj.# #....$...# #####+####4ajp  zz 2 skeletal warriors4ajC Z   manticore draugr 4ajaG-50.3 (2.54ajM4ajbr _You encounter a manticore draugr and 2 skeletal warriors.4ajcea _There is a stone staircase leading up here.4aj£Jingleheimer the Mimic≈≈..Armataur of Wu Jian *.....########≈≈.#Health: 105/105 ========================Z≈≈≈≈≈≈≈≈≈.#Magic: 15/15 ========================≈≈≈≈≈≈≈≈≈≈.AC: 8Str: 29..........EV: 10Int: 11#.z..z...#4aj2SH: 0Dex: 10#........+XL: 11 Next: 68% Place: Dungeon:12+......Y.#Noise: ---------  Time: 12450.3 (0.0)#....$...#-) Horns#####+####Nothing quiveredYak zz 2 skeletal warriorsZ   manticore draugr _There is a stone staircase leading down here.  You climb downwards. _You encounter a manticore draugr and 2 skeletal warriors. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.4aj@C≈≈..≈≈.≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈............z..z.................Y.....$...4aj69Jingleheimer the Mimic≈≈..Armataur of Wu Jian *.....########≈≈.#Health: 105/105 ========================Z≈≈≈≈≈≈≈≈≈.#Magic: 15/15 ========================≈≈≈≈≈≈≈≈≈≈.4aj>7DAC: 8Str: 29..........EV: 10Int: 11#.z..z...#SH: 0Dex: 10#........+XL: 11 Next: 68% Place: Dungeon:12+......Y.#Noise: ---------  Time: 12450.3 (0.0)#....$...#4aj7 -) Horns#####+####Nothing quiveredYak zz 2 skeletal warriors4aj7Z   manticore draugrYou climb downwards. _You encounter a manticore draugr and 2 skeletal warriors. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up.  Placed new exclusion.4ajo94aj?4ajB. _4ajFe 4ajf Enter next level anyway? Y - Yes 4aj'g ' N - No4ajj4aj r4ajIsEnter next level anyway? Y - Yes 4ajs\ N - No [Y]es or [N]o only, please.4aj 4aj4ajEnter next level anyway? Y - Yes 4aj&\ N - No [Y]es or [N]o only, please.4ajJ4ajb Jingleheimer the Mimic≈≈..Armataur of Wu Jian *.....########≈≈.#Health: 105/105 ========================Z≈≈≈≈≈≈≈≈≈.#Magic: 15/15 ========================≈≈≈≈≈≈≈≈≈≈.AC: 8Str: 29..........EV: 10Int: 11#.z..z...#SH: 0Dex: 10#........+XL: 11 Next: 68% Place: Dungeon:12+......Y.#Noise: ---------  Time: 12450.3 (0.0)#....$...#-) Horns#####+####Nothing quivered4ajdYak zz 2 skeletal warriorsZ   manticore draugr _You encounter a manticore draugr and 2 skeletal warriors. _There is a stone staircase leading up here.  Press: ? - help, v - describe, . - travelA stone staircase leading up. _Placed new exclusion.  This staircase is marked as excluded!4aje4ajl4ajknG.z4ajo=.z4aj^pW≈Z4ajG≈..z..1.3 (1 _4ajG 1  You climb upwards.4aj#......##......# ##########....### #...#...##....# ##### ##.......##...## #...#### #......... #####...#######......###.....##.. ................................. ................................. .)..............Y................ ...)..............).............. ))))..^..................>....... ..))......................<...... .))).........(................... #####)........####################).....#.[.##......#...###...####....#4ajL ,2.8 (2.54aj#4ajCT _Level annotation: D11 leech4ajc _There is a stone staircase leading down here.4aj 4ajr [Level 11 of the Dungeon <<<<>>>>∩∩∩∩(Press ? for help) #...#  #...####  #......#  #......#  #......##########  ######....####...#...#  #...####....# ##### ##.......###  ####.....##...## #...#### #..........#  ##########........############...#######......###.....##...####  #.............................................................#  #.............)...............................................#   ####.........................)..............Y....................#   #..............................)..............)..................# 4aj Y  #........∩.∩................))))..^..................>...........#   #......<........?.......<.....))......................<........^.#   ###.....>∩.∩.........)†...÷..))).........(.......................#  #...#########...#..)###########)........########################  ##########...##).....#.[.#  ######......#...##  #...####....#  #...# ##...#  #...# #...#  #...# #####4aj5U OY>4aj >  #...#  #...#  #...#  #...#  ###...#  #.....#  #.....####  #..>.....#  ###......#  #......#  ##<..####4ajJ>>4ajY4ajIZ4ajvW #......#Jingleheimer the Mimic#......########## Armataur of Wu Jian *.....#....####...#...# Health: 105/105 ========================#....# ##### ##.......# Magic: 15/15 ========================#...## #...#### #......... AC: 8Str: 29 #####...#######......###.....##.. EV: 10Int: 11 4ajw`................................. SH: 0Dex: 10 ................................. XL: 11 Next: 68% Place: Dungeon:11 .)..............Y................ Noise: ---------  Time: 12452.8 (0.0) ...)..............).............. -) Horns ))))..^..................>....... Nothing quivered 4aj%x ..))......................<...... Yak .))).........(................... #####)........####################).....#.[.##......#...###...####....#A stone staircase leading up. _Placed new exclusion. 4ajgx_This staircase is marked as excluded!You climb upwards. _Level annotation: D11 leech _There is a stone staircase leading down here.4ajnz4aj |4aj)4ajɆ4aj: _4aj+4aj]4aj94aj4aj4aj$,4aj͞4ajr4aj,4aj4aj.4aj4aj-4ajT4aj:4aj4aj^4aj?4aj4aj)4aj4aj4aj4aj4aj^4aj4aj4aj,4aj4aj 4ajV,4ajL4aj'4aj,4aj,4aj04aj64ajx;4aj;4aj@4ajE4aj!J4ajWK4aj8N4aj!Q$  Things that are here:4ajW  a +0 giant spiked club; a yak skeleton4aj#\4aj] _4aj a4ajc$  Things that are here:4aji  a +0 giant spiked club; an ogre skeleton4aj\n4aj o _4aj+s4aj|  Items here: ( ))) ÷÷.4ajz4aj> _4aj44aj 4aj̞4aj14aj4ajQ4aj,4aj64ajkg  You see here a manticore skeleton.4aj4ajQ _4ajv4aj4aj4ajF4aj4aj4aj,4aj4aj4aj4aj=4aj24aj-%  4ajEYou see here an acid dragon skeleton.4aj4aj _4aj4aj; <  You see here a +0 mace.4aj5 4aj _4aja4aj4aj,4aj#4aj+4aj.4aj/4aj14aj44aj74aj 84aj;4aj=4ajk@4aj@4ajB4ajeE4ajG4ajdH4ajNJ4ajN4ajP4ajhP4ajR4ajvU4ajW4ajW4ajcY4aj[4aj^,4aj&`4ajb4aj_e4aje4ajl4aj9 4ajZ< = _As you open the door, it creaks loudly!4aj ?   You encounter a shadowghast.4ajC oM. #####+#######..#..#.!....##...........+#...........#4ajC #........W..#.# .###...#'W   shadowghast (wandering).......'...4ajMG FW.0.0)4aj?M <4ajbT h------8.3 (1 _4ajW Q _There is an open door here.4aj4 . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #.......W...#  #Y# #.# #.# #.###  #...#  #######'###       4ajtI . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #.......W...#  #Y#4ajJa #.# #.# #.###  #...# 4aj)N#######'###     4ajWT4ajU<------4ajbx _A shadowghast is nearby!4aj A . #####+#######..#...........# .!..# #....+#...........##.......W...# #'# .4ajd ##..#######'### #####<...###.........+4aj\ 4ajc ,9 _4aj 4aj C . #####+#######.#........... .!.......... #...........+..........#.....W #'# .4ajV ##..'Yak ....4ajv ..#.+ ......#### #.........#4ajX 0W4aj W   shadowghast4aj &204aj 4aj 4aj" #####+######..#...........!...........#..........+......#.....W.W...#' ## #...# ######'## .. #####..#  ####...'.# #####<...##+.W4aj#;14aj&4aj()4aj #You hit the shadowghast but do no damage.The shadowghast completely resists.4aj4=2.1 (0.84aj7#4aj;O _The frigid air chills the shadowghast but does no damage.4aj#  The shadowghast completely resists. _The frigid air chills the shadowghast but does no damage.  You hit the shadowghast.  The shadowghast is lightly damaged.  3.0 (0.94ajJ7#4ajY _The shadowghast closely misses you.4aj#  _The shadowghast closely misses you.You headbutt the shadowghast!  The shadowghast is heavily damaged.shadowghast completely resists.  The frigid air chills the shadowghast but does no damage.4aj:*4aj (invisible)The shadowghast slips into darkness.4ajyr8W4ajr-=94ajx[##4aj{I _The shadowghast flickers and vanishes for a moment.4ajNA#The shadowghast slips into darkness. _The shadowghast flickers and vanishes for a moment.  You completely miss the shadowghast.4aj\4-4.7 (0.84aj A#4aj0 _The shadowghast claws you.4aj . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  #W# #Y# #.# #.###  #...#  #######'###   4ajUm    < 4ajƊ  . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  #W# #Y# #.# #.###  #...#  #######4aj7 ~     <4aj 4aj 7-4aj 4aj b _A shadowghast is nearby!4aj% E . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  #W# #Y# #.# #.###  #...#  #######'###       < 4ajS  . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  #W# 4aj 3#Y# #.# #.###  4aj| #...#  #######   4aj R  <4aj 4aj 4ajɑ 4aj* b _A shadowghast is nearby!4aj:1 # _A shadowghast is nearby! _A shadowghast is nearby!You closely miss the shadowghast.4aj>2 [0--5.6 (0.94ajD7 #W##Y##4ajB9 0 _The shadowghast claws you.4aj1#  The frigid air chills the shadowghast but does no damage. _The shadowghast claws you.  You hit the shadowghast.  The shadowghast is severely damaged.shadowghast completely resists.  The frigid air chills the shadowghast but does no damage.4aj13'6.54aj8#W##Y#4aj;Q _The shadowghast misses you.4ajE . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  #W# #Y# #.# #.###  #...#  #######'###       < 4ajQl . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  #W# #Y# #.# #.###  #...#  #######     <4ajz4aj4aj 4ajT_A shadowghast is nearby!4aj5_The shadowghast misses you. _A shadowghast is nearby!You closely miss the shadowghast.4aj6'7.44aj;<r#Y##4aj:?Y _The shadowghast closely misses you.4ajF  The frigid air chills the shadowghast but does no damage. _The shadowghast closely misses you.You hit the shadowghast.  The shadowghast is almost destroyed.shadowghast completely resists.  The frigid air chills the shadowghast but does no damage.4aj:*4aj (invisible)The shadowghast slips into darkness.4ajT 8W4ajU `1=-8.34aj \ ##Y##4aj^ I _The shadowghast flickers and vanishes for a moment.4aj)  . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  4aj^) #W# #Y# #.# #.###  #...# 4aj) 0 #######'###  4aj) <    4aj) C < 4aj  . #####+#######  ..#...........#  .!...........#  #...........+  #...........#  #......  #W# #Y# #.# #.###  #...#  4ajI #######     <4ajJ 4aj 4aj 4aj b _A shadowghast is nearby!4aj '  You headbutt the shadowghast!  You destroy the shadowghast!4ajV (4aj Q=709.1 (0.84ajN #'##Y#4aj< ^ _The Council accepts your kill.4aj 4ajN 4aj 4aj 4aj }24ajn 4aj 4aj 4aj ,4aj 4ajٮ ;34aje 4aj ,4aj۱ 4ajV 4aj~ 4ajP 4aj 4aj %44aj( 4aj ,4ajN 4ajX 4aj K5=4aj 4aj 1 _HP restored.4aj 34aj 4aj @  There is an open door here.4aj 4aj  _4ajv 4aj 4aj ,4aj= 4ajm 4aj 4aj 9=4ajk 4ajf 4aj 4aje 4aja 4aj 4aj 4aj 4aj 4aj 4aj 4aj 4aj 4ajT #....$...######+#### .##### ......# .......#####+#######.......#...........#4aj .......Y...........#-......##...........+..... #...........#.... #...........#4aj ### #####'####### 4aj Y#.# #.#4aj 2 #.###4aj H #...#4ajv 046.1 (17.0)4aj~ E-7.1 (184aj 4aj < _b - 6 potions of brilliance (gained 1)4aj4aj8 4aj\!4aj'$4aj%(4aj#.B4aj/4aj04aj14aj24aj64aj74aj84aj;4aj=4aj?>4aj>4ajA4ajD4ajHE4aj F4ajG4ajJ4ajFK4aj%L4ajN4ajQ4aj4R4ajVS4ajU4ajX4ajX4ajY4aj5[155.1 (8.0)4ajo` #..z.....# #........++......<.##....$...# #####'#### #.. 4aj`A#.#  ####.######  ##...Y.....##  #............#####+#####..........#.........4aj`# #.................... #.........##.........4aj`#.........##.........#.........##.........##########4ajab######'#### #.#4aj!d4aj}k34ajk4ajn4ajyX4ajg|B4aj}4aj4aj4aj4aj4ajǖ#........+Jingleheimer the Mimic+......<.#Armataur of Wu Jian *.....#....$...#Health: 105/105 ========================#####'####Magic: 15/15 ========================#..AC: 8Str: 29#.#EV: 10Int: 11####.######SH: 0Dex: 10###.........##XL: 11 Next: 70% Place: Dungeon:12#..Y.........#####+# Noise: ---------  Time: 12558.1 (3.0)+>....#..........#...... -) Horns##### #................. Nothing quivered#.........##...... Yak #4aj٠r.........##......#.........##...... ################'# #.# #.# You destroy the shadowghast! _The Council accepts your kill. _HP restored. _There is an open door here. _b - 6 potions of brilliance (gained 1)  Found a stone staircase leading down.4ajˡ/  --more--4ajp:4aj A4ajHP 9.1 (4 _4ajQ4aj34aj4aj<4aj04aj(X4aj,4ajs4ajͰ4ajٱ4aj4aj4aj4ajw4aj4ajF4aj4aj4aj4ajQ4aji4aj4ajP4aj$_The Council accepts your kill.HP restored. _There is an open door here. _b - 6 potions of brilliance (gained 1)  There is a stone staircase leading down here.4ajR +......<.# #....$...# #####'#### #.. #.# ####.###### ###.........## #####............# +Y....#.......... #######..... #..## #.........## #.........## ############ 4aj9##.#.#...'65.1 (6####4aj}4aj&K======6.1 (74aj~4ajO= _As you open the door, it creaks loudly!4ajW4aj4aj~4ajP4ajS4ajl  There is an open door here.4aj 4aj _4aj4ajc4ajB4ajg4aj 4ajr4aj4aj: #..z.....# #........+ +......<.##....$...######'#### #..  #.# ## ### ####.#### .. #Y# ###.........------4ajp #.#.#####.....#...'>....#..###########.. #.. #.........#.........##########4aj70.1 (4------1.1 (5 _i - 2 scrolls of identify (gained 1)4aj4aj4aj"4aj4aj4ajx4aj4aj4aj14aj4aj4ajm4ajϛ4aj4aj,4aj 4aj4aj 4aj: #..... +..... #....$ #####' #.. #.####+### ####.# #...#.# ###..... #Y#.#.#####.....6 #.#...'>....# #(########### #.. ##.# ##.< #### ###### 4aj'4aj?*7.1 (64aj4ajT; _Found an escape hatch in the ceiling.4aj^ 34aj… 4aj 4aj0 ,4aj X4aj} 4aj $#####' #.. #.####+### ####.##...#.# ###......#.#.#####.......4ajߗ (.#...'>....#...##########.......# .##### Yak 4aj V9.1 (280.1 (34aj 4ajϰ 6 _f - 49 poisoned darts (gained 4)4aj34aju4aj!4ajp#4ajF)4aj*4ajX*4aj*4ajd/  There is an escape hatch in the ceiling here. _4aj24aj24ajP34aj57 _You open the door.4ajD834aj94aj;@  There is an open door here.4aj2>4aj)? _4aj|?4aj@4ajB4ajC4aj8C4aj(D4ajF4ajF4ajsG4ajH4ajJ4aj=K4ajK4ajZN4ajP4ajP4aj*Q4ajR7 _You open the door.4ajT4aj-U4ajsU4aj]W4ajMZ4ajZ4aj[4aj^@  There is an open door here.4aja4ajb _4ajmc4ajse4ajh,4ajzi4aj2k4ajon4ajn4ajLo4ajt#.##### #.........#.<...# #.........4aj:t###'### ###########.# 4ajatC#.#4ajt##.##..# 4ajt#####.# ###'#### ....... #.....Y# 4ajt....... #......# ### ....... #......# 4ajt### ....... #......# ########<...# 4aju....... +......+ ......... ####### #......# ##########4ajAu0########4aj|[96.1 (16.0)7.1 (174aj4aj1- _B - a fortress talisman4aj4ajT4aj4aj4ajB4aj4ajƐ4aj04ajّ4aj#4aj4aj 4aj4aj7 _You open the door.4aj4ajK4aj4ajW4aj;4aj4ajC4aj4aj4aj4aj4ajF4aj(4aj4aj"4aj4aj4ajn4aj&4aj4aj54ajw4aj4aj4aj<X #.# 4ajek ##.#  4ajV#..#  4ajf#########.# ###'####4ajƽ#..<....... #......##.......... #......#4aj#.......... #......## 4aj+ #.......... #......###########  #.......... +Y.....'.......... 4aj6 ########### #......######## 4ajVL########  4ajv4aj;....##......#.'600##4ajy4ajP4aj<L======8.1 (114aj4aj = _As you open the door, it creaks loudly!4ajͣ4ajT4aj4aj)4aj4ajql  There is an open door here.4aj4aj _4aj4aj84aj[4aj4aj4aj4aj #.#.# #.#.> ##.# #. #..# #########.# ###'####4ajп #..<....... #......# #.... #......#  #.####......#  #..........Y..#......#######------11.1 (34aj8P.0)  #..........##.'......'......########### ###......###############4ajY4ajI------2.1 (44aj4aj9 _Found an escape hatch in the floor.4aj34aj4aj24aj4aj14ajB4ajk~  You encounter an orc. It is wielding a +0 club.4aj+##'### o #.# .## #.# .># ##.# #.# #.. #########.## ###'#### #..<.......# #......# #..# #......# #.####......#  #4ajk.....#......##### #..........##.'......'....###############......#############o   orc (asleep)4aj+3.1 (14ajo14.1 (2 _4aj 4aj4ajV .<...#.###'###o # .># #.# #..# ########.## ###'###< .#### ...#......#####..........##.'......'....4ajV ###############......#############4aj[ d oThe orc shouts!4aj]\ O.o4ajd owizard (wandering)o   orc4ajd 3==5.1 (14aji 4ajs x _You encounter an orc wizard. It is wielding a +0 dagger.4ajh9 ####.<...#o###'####. o# .># #.# #..# ########.## ###'###< ### ...######..........##.'......'....4aj9 ###############......##### oo 2 orc wizards (wandering)########4ajE .oYou encounter an orc wizard. It is wielding a +0 dagger.4ajF O.o4ajwG E.o4ajP Vo1 wandering)4ajP %64ajV 4aj1Y , _The orc wizard shouts!4ajar....####..<...o###'####o #.# .o# 4aj7#.# #..# ########Y## ###'###< ### ...######..........##.''....###############......#############4ajF ]#########....####..<...o###'###o #.# #.o# #Y# #..# ########.## ###'###.<.......#.........# .........####......######..........##.''....###############......#############4aj, >You roll towards the orc! You lunge at the orc. You closely miss the orc.The frigid air chills the orc!  You kill the orc!4ajn0 .oThe Council accepts your kill.4aj1D.o4aj8z#o4aj-=i=7Regen (2) 4ajB4ajfE, _The orc wizard shouts!4aj...'>...#########....####.<....###'### o# #.# 4ajz##.# #..# ########.## ###'###<.......#.....# ......### ..........######..........##.''....###############......#####4aj4ajt4ajp4aj.--84aj8#4aj _The orc wizard hits you but does no damage.  There is an escape hatch in the floor here.  Things that are here:4ajn _a +0 club; an orc corpse4aj )You headbutt the orc wizard!  You kill the orc wizard!4ajD.o4aj#   orc wizard4ajU=-9.0 (0.94ajB#4aj^ _The Council accepts your kill.4ajĹ )You headbutt the orc wizard!  You kill the orc wizard!4aj.#4aj-194aj3\##4aj 4aje You headbutt the orc wizard!  You kill the orc wizard! 4ajv_The Council accepts your kill.  You headbutt the orc wizard!  4aj {You kill the orc wizard! _The Council accepts your kill.4aj&4aj4 4aj95 4aj: 4ajl=  You kill the orc wizard! _The Council accepts your kill. 4aj= ~ You headbutt the orc wizard!  You kill the orc wizard! 4aj= ~_The Council accepts your kill. _No target in view!4ajP I4ajbQ H _No target in view!4aj 4ajv 4aj0 4aj H _No target in view!4ajIWhere to? (Tab - D:11 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair4aj#.#...'>... Jingleheimer the Mimic#.#.######### Armataur of Wu Jian *.....#.#.....#Health: 105/105 ========================#.#.#####Magic: 15/15 ========================#.#.<...#AC: 8Str: 29#.###'###EV: 10Int: 11#.#.#SH: 0Dex: 10#)###.#XL: 11 Next: 71% Place: Dungeon:12#.Y# ##.#Noise: ==-------  Time: 12619.9 (0.0)##.# #..#-) Horns#########.## ###'####Nothing quivered#..<.......#4aj #......#Yak Regen (2) #..........# #......##..........####......##.............#......##### #..........##.'......'.... ###############......##### You kill the orc wizard! _The Council accepts your kill. _No target in view! _No target in view! _No target in view!  Okay, then.4ajr4aj. _4aj 4aju 4aj 4aj# 4aj 4ajn 1 _4ajr   Items here: )) [[.4aj 4aj  _4aj 4ajd 4aj 4aj4 4aj 4aj 4aj 4aj& 4ajU 4aj 4aj 4ajH 4aj 4aj 4ajC 4aj (4aj 4aj 4ajP 4ajz 4ajQ 4aj 4ajA X4aj B4ajO 4ajF 4aj 4aj 4aj! 4aj X4ajH 4aj} 4aj 4aj 4aj! 4ajC" 4aj" 4ajV% 4ajR' 4aj' 4aj' 4aj) 4aj5+ 4aj+ 4aj+ 4aj, 4aj. 4aj/ 4ajq/ 4aj3 4ajS5 4aj5 4ajy6 4ajp8 7 _You open the door.4aj;: 4aj: 4aj*; 4aj< 4aj> 4ajl? 4ajV@ 4ajC @  There is an open door here.4ajF 4ajG  _4ajH 4ajJ 4ajM 4aj9N 4aj(O 4ajsR 4aj%V  You encounter an orc warrior, an orc wizard and an orc priest.The orc warrior is wielding a +2 mace of holy wrath.4aj\  .ooo  .≈≈## . ###+####.≈≈.#.. #........≈≈.'## 4aj4] #........≈ß≈≈≈≈ #........ß≈≈≈≈≈ #.........?.... #......Y.# --#........#  #........# 4aje] ####'#####  #..# 4aj] 8##.# o   orc warrior (asleep) #.##4aj] <o   orc priest (asleep) #..# ###+### o   orc wizard (asleep)4aj#^  ##.# #...#.#4ajg h.o41.9 (22.0)4ajq O o.  The orc warrior shouts! The orc priest shouts! You hear a shout! x2  The orc priest sings a few bars from the Orcish anthem.The orc priest invokes the aid of Beogh against you.4ajL} oooowandering)Beogh smites you!4aj~ =93/105 ---4aj~ -==2.9 (234aj4 4ajҏ ' _You hear a shout!4aj = .o.o  o≈≈## .  ###+####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #.........?....  #......Y.# #........# #........# ####'##### #..# ##.# #.##4aj: S #..#   ##.#  4aje  .o.o  4ajf o≈≈## .  ###+####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #.........?....  #......Y.#4ajCf  #........# #........#4ajnf U ####'##### 4ajf #..# ##.# 4ajf #.## #..#   4ajf M##.# 4aj`n 4ajo 4ajsv 4ajlx d _There are monsters nearby!4aj  .o.o  o≈≈## .  ###+####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #.........?....  #......Y.# #........# #........# ####'##### #..# ##.# #.## #..#   ##.#  4aj4aj .o.o  4aj.o≈≈## .  ###+####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #.........?....  #......Y.# #........# #........# ####'##### #..# ##.# #.## #..#   ##.#  _There are monsters nearby!4aj .o.o  o≈≈## .  ###+####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #.........?....  #......Y.# #........# #........# ####'##### #..# ##.# #.## #..#   ##.#  4aj .o.o  o≈≈## .  ###+####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #.........?....  #......Y.# #........# #........# ####'##### 4ajĦ#..# ##.# #.## #..#   ##.# 4aj\4aj*4ajٵ4aj@d _There are monsters nearby!4ajFp .o.o o≈≈## .4ajp 2###+####.≈≈.#.. #........≈≈.'## #.≈ß≈≈≈≈ #.ß≈≈≈≈≈ #..?....4ajp  ##  #.#4ajp  #........# ####'#####4ajq  #..#  ##.#4aj)q X #.## #..#4ajLq ###+### ##.# #...#.# #.## #.#.#.###4ajlq 4ajv ;.o4ajv 4aj~ 4ajm &--4aj 3.9 (1.0) _4aj 4aj 4ajE   .≈≈## .  ###+####o≈≈.#..   #........≈≈.'##   #.≈ß≈≈≈≈  4ajF  #.ß≈≈≈≈≈   #..?....   ##   #.#   #4ajF .#   ####'#####   #..# 4ajF  4ajAG j ##.#   #.## 4aj_G @  #..####+### 4ajuG Y  ##.# #...#4ajG a.#   #.## #.#.#4ajG .##  4ajG  #..# #.#...'>4ajK Q.o4ajkV 4ajzW #44ajW ;-----44aj~] 4aj_ 4aj2 ###+####.≈≈.#..   #.......o≈≈.'##   #..≈ß≈≈≈≈   #4aj).ß≈≈≈≈≈   #..?....   ##   #4aj.#  #.# 4ajc ####Y#####  4aj #..#   ##.#4aj$s  #.##  4ajFX #..####+###  4ajg  ##.# #...#.#  4aj #.## #.#.#.#  4aj #..# #.#...'   ##.# #.#####4aj4aj>N.o4aj4aj%54ajQ4aj9Q _There is an open door here.4ajQm #........≈≈.'##  #......o.≈ß≈≈≈≈  #........ß≈≈≈≈≈  #.........?....  #........#  #........#  4aj#........#  ####'#####   #.Y#  ##.#  .##   4aj#..# ###+###   ##.# #...#.4ajn# .## #.#.#.##4aj+) 4aj[(#..# #.#...'> ##.# #.######   4ajX.# #.....#4aj0 4aj456 _4aj|4aj!4ajjt o.≈ß≈≈≈≈..ß≈.?....## #.#..###'#### #..# ## #.##.###+####Yak .#  #.# #.#####4ajE4aj%74ajLJ4aj`4aj( / ..ß≈#.?....#.# ..###'#### #..# ## #Y##.####+####.#...#.Yak #.#  #.# #.<...#4aj_5 4aj)6 %84aj; 4aj= 4aj!  .?.....# .4ajf *.###'#### #..# # #.##.#4aj C###+####...#.4aj b #.###.#.##4aj [Yak .#  4aj L#.# ###'###4aj 4aj -694aj 4aj 4ajm 4ajn 4ajr 4ajHt 4ajv 4aj 4aj54ajI  You start resting.4ajIIAn orc warrior comes into view.4ajoo   orc warrior4aj%04aj54ajt'O50.9 (1 _4ajß≈≈≈≈≈..?...........o....####'#####.##.# ## .##+####.# ..#.# #4ajS#.##..#...'>########....####.<...4ajO.o4aj)4aj*%14aj/4aj24ajmo.≈ß#ß≈≈≈≈≈#..?..............####o######.##Y# ##4aj' ..###+####.# ..#.# ##.##..#...'>##.#######....####4ajO'o4aj4aj4aj2L7=24aje4aj4aj # You hit the orc warrior but do no damage.The frigid air chills the orc warrior.4aj@ f85---==3.7 (0.84ajW 4aj\ L _The orc warrior hits you with a +2 mace of holy wrath!4ajT W)  The frigid air chills the orc warrior. _The orc warrior hits you with a +2 mace of holy wrath!  You gore the orc warrior!!  The orc warrior is almost dead.  You kill the orc warrior!4aj=, I#4aj1 X---2=4.6 (0.94aj6 7#4ajm9 ^ _The Council accepts your kill.4aj 4ajr 4aj 4aj H _No target in view!4aj4aj4aj54ajH _No target in view!4aj%4aj&4aj-4aj\/H _No target in view!4aj^4ajM^4aj_4ajf4ajnB6 _4ajmn4ajn4aj-p4ajx4ajx%74ajz4aj҂,4aj4aj'm  An orc priest comes into view.4ajo##---o   orc priest8.6 (4.04ajn4ajM---9.6 (5 _4aj̟4aj4ajKV   #....  #.........?....  #........#  #........#  #...4ajV  ####'#####  #.)# ##Y# #.## #..#   4ajV3##.#   #.##  4ajW-#..# > ##.# 4aj;W  #.#   4ajZW+#.#  4aj   #....  #.........?....  #........#  #........#  #...  ####'#####  #.)# ##Y##.##4ajW#..#  ##.#  #.## #..# >4aj##.# #.# 4aj7#.# 4aj4aj4ajs4ajb _An orc priest is nearby!4aj   #....  #.........?....  #........#  #........#  #...  ####'#####  #.)# ##Y# #.## #..#   ##.#   #.##  #..# > ##.#  #.#   4aj #.# 4aj  4ajȥ   #....  #.........?....  #........#  #........#  #... 4aj ####'#####  #.)# ##Y##.##4ajq/#..#  ##.#  #.## 4ajr#..# >4aj##.# 4ajܦM#.# 4ajD#.# 4aj 4aj4aj4aj4ajܶb _An orc priest is nearby!4ajA   #....  #.........?....  #........#  #........#  #...  ####'#####  #.)# ##Y# #.## #..#   ##.#   #.##  #..# > ##.#  #.#   #.#  4aje    #....  #.........?....  #........#  #........#  #...  ####'#####  #.)# ##Y##.###..#  ##.#  #.## #..# >##.# #.# #.# 4aji 4ajl b _An orc priest is nearby!4aj| ..≈≈.'##o.≈ßß≈≈≈≈≈#.?....4aj| #.#.......o....####'######.4ajY} ##.# # ..###+####.# ..#.###.##....'>4ajy} t##.#######....4aj E.o4aj; 4aji `8=60.6 (1 _4aj! 4ajz $  Things that are here:4aj j _a +2 mace of holy wrath; a +0 plate armour4ajh #You closely miss the orc priest. The frigid air chills the orc priest.4ajK #74ajq ?-=1.4 (0.84aj A#4aj- = _The orc priest hits you with a +0 club.4aj : # You hit the orc priest.  The orc priest is moderately wounded.4aj: '2.24aj|A W#o#4ajC ; _The frigid air chills the orc priest.4aj! )You gore the orc priest!!  You kill the orc priest!4ajrM#4ajQ*8=4aj%3.1 (0.94aj_#)#4aj _The Council accepts your kill. You can now perform airborne attacks.4ajI4ajm  An orc wizard comes into view.4ajoo   orc wizard (wandering)4aj%04aj))o4aj so 2 orc wizards (wandering)4aj-4.1 (1##4aj\-x _You encounter an orc wizard. It is wielding a +0 dagger.4ajn    #..  #....  #.........?....  #........#  #........#  #........#  ####)#####  #.Y# ##.# #.## #..#   ##.#   #.##  #..# >4aj F ##.#  #.#  4ajġ   #..  #....  #.........?....  #........#  #........# 4aj#; #........#  ####)#####  #.Y# ##.##.##4ajLq#..#  4ajqf##.# 4aj g#.## 4ajZ3#..# >##.# #.# 4aj4aj^7-4aj4ajOd _There are monsters nearby!4aj%  oo..o.≈ß≈≈≈≈......ß≈4aj0& X.?....## 4ajO& #.#..4aj& u###)####4aj& q #.)# 4aj& >##Y#4aj& V #.##4aj& .4aj' K###+####.#4aj7' ...#.4ajT' X #.###.#.4ajr' 2##.# 4aj'  4aj' 6#.# #.#####4aj' 4aj+ 0o4aj5 .o   orc wizard (wandering)4ajh7 ,5 _4aj@= 7#4aj? 4aji9= ..ß≈#.........?....#.# ..###)####4aj9 #.)# ##.# #Y##.####+####.#...#.4aj9 #.###.#.##.4aj:L..'>#4aj!:.#  #.# #.<...#4ajD:4ajh4aj]9=64aj x#)##4aj4ajQ .......?.....# ..###)#### #.)# #.# #.##.####+####...#. #.###.#.##Yak .#  #.# ###'###4aj2#4aj͚%74ajA#4aj4aj64ajy74aj8=4aj|@4aj6  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.4aj8#4ajF======84aj4ajD _You bellow for attention! You hear a shout! x54aj٩4aj34aj4ajׯW  You start resting.4ajĶo90o   orc (wandering)4aj%04aj:4ajHa------9.1 (14aj} _You encounter an orc. It is wielding a +2 war axe of electrocution.4aj7 Q.o4aj8A 4ajA E------704ajIH 4ajSK 4aj /{oo.4aj6oowizardo   orc114aj:4ajdp _You encounter an orc. It is wielding a +0 flail.4aj.G.o4aj.O.o4aj/,o4aj8u.o 2 orcs4ajp9%24aj3C4ajoo)o.4ajo   orc4ajD%34aj4aj$4ajT E.o4aj]T O.o4aje o.o 2 orcs2=44ajhg 4ajXi 4aj o.....ß≈≈≈≈≈..?...........o....####o#####.)##o# ## .##+####.# ..#.# ##.##..#...'>########....####.<...4ajb )You roll towards the orc! You lunge at the orc. You headbutt the orc!  You kill the orc!4aj .4aj A)o4aj Zo#4aj f3==54aj ;Regen (1) 4aj 8#4aj ^ _The Council accepts your kill.4aj o.≈ß#ß≈≈≈≈≈#..?.............o...4aj &####)######.o##Y# #.## #..###+####.# ..#.# ##.##..#4aj r...'>##.#####4aj 7##....####4aj o _The Council accepts your kill.  You roll towards the orc wizard! You lunge at the orc wizard.  You hit the orc wizard.  The orc wizard is moderately wounded.  You hit the orc wizard.  The orc wizard is heavily wounded.4aj}  .## o   orcThe frigid air chills the orc wizard.4ajl  The orc wizard points at you and mumbles some strange words.4aj_ 4aj3` 51-4aj`` Q624aje q###4ajg  4ajg 4ajg 5_The magic dart hits you.  Things that are here:4ajk P _a +0 flail; a +0 ring mail4ajqs )You headbutt the orc wizard!  You kill the orc wizard!4ajs4ajUyQ )o4ajy;The Council accepts your kill.4ajM#o  4ajb3=37.0 (0.94aj@<##4ajm#4ajz4 _The frigid air chills the orc.4aj )You gore the orc!!  You kill the orc!4aj@ HThe Council accepts your kill.#H   manticore (wandering)4aj ]4=94aj=`###4ajZ _You encounter a manticore.4aj R......≈≈.'##o.≈ßß≈≈≈≈≈#.?....#.#..........####H######.Y###)# #.#4ajr #..###+####.# ..#.###.##....'>##.#######....4aj HHThe frigid air chills the manticore! The manticore bites you.  The manticore claws you but does no damage.4ajV83---=4aj8.9 (1.04aj#####4aj'' _The manticore claws you!4aj) _Items here: ))) [[ †.4ajW* # You gore the manticore!!  The manticore is heavily wounded.The frigid air chills the manticore! The manticore bites you!4aj69------=9.8 (0.914aj#H###4ajVo _The manticore claws you. The manticore barely misses you.4aj \  # You barely miss the manticore.The manticore is severely wounded.The frigid air chills the manticore! The manticore bites you!4aj\x46---------80.74aj7c#H####4ajf1 _The manticore claws you! x24aj.7   #....  #....  #.........?....  #........#  #........#  #........#  ####H#####  #.Y# ##)# #.## #..#   ##.#   #.##  #..# > ##.#  #.#  4aj   #....  #....  #.........?....  #........#  #........#  #........#  ####H#####  #.Y# ##)#4aj#.###..#  ##.# #.## #..# >##.# #.# 4aj4aj&7-4aj4aj` _A manticore is nearby!4ajB   #....  #....  #.........?....  #........#  #........#  #........#  ####H#####  #.Y# ##)# #.## 4aj#..#   ##.#   #.##  #..# > ##.#  #.#  4ajr R   #....  #....  #.........?....  #........#  #........#  #........#  ####H#####  #.Y# ##)##.##4ajژ 7#..#  ##.# #.## #..# >##.# 4ajL 7#.# 4aj# 4aj 4aj 4aj! ` _A manticore is nearby!4aj̪ 4aj 4aj 4aj ^ _You are too injured to fight recklessly!4ajTY## _A manticore is nearby! _You are too injured to fight recklessly!  You closely miss the manticore.  The manticore is almost dead.  The frigid air chills the manticore. The manticore closely misses you.  The manticore claws you but does no damage.4ajZi4------1.64ajJe~####4ajOh. _The manticore claws you.4ajs)  The manticore claws you but does no damage. _The manticore claws you.  You barely miss the manticore.The manticore is almost dead.frigid air chills the manticore.  You kill the manticore!4ajhC#4ajt6/1067-2.54aj##.Y##)##4ajv"^ _The Council accepts your kill.4aj 4aj 4aj 4aj] 4aj O74ajD O84aj 4aj! 4ajT S9=4aj5 4ajר m50=4aj 4ajp ,4ajV 4aj$ O14aj 4aj5 4aji 4aj 4aj0 W _You start resting.4aj sl#)###.Y#-#)##l   komodo dragon (wandering)4aj ,9.5 (7.04aj 4aju E-90.5 (84aj 4aj ^ _You encounter a komodo dragon.4aj "   #....  #....  #.........?....  #........#  #........#  #...  ####)#####  #.Y# ##)# #.## #..#   ##.#   #.##  #..# > ##.#  #.#  4aj]   #....  #....  #.........?....  #........#  #........#  #...  ####)#####  #.Y# ##)##.###..#  ##.# 4ajS^#.## #..# >##.# #.# 4aje4ajQf4ajl4ajod _A komodo dragon is nearby!4aj"   #....  #....  #.........?....  #........#  #........#  #...  ####)#####  #.Y# ##)# #.## #..#   ##.#   #.##  #..# > ##.#  #.#  4ajU   #....  #....  #.........?....  #........#  #........#  #...  ####)#####  #.Y# ##)##.###..#  4ajj##.# #.## #..# >##.# #.# 4aj{4aj4ajF4ajd _A komodo dragon is nearby!4aj,o.≈ß≈≈≈≈..ß≈.?....## #.#...l###)#### #.)# ## #.##.###+####.#...#. #.###.#.##...'>###### #.#....#####4ajxO.l4aj Ol4ajzO2==1.5 (14aj4ajqM _The komodo dragon hisses angrily.  Things that are here:4aj"P _a +0 flail; a +0 ring mail4ajm..ß≈#.?....#.# ..###l#### #.)# ##) #Y##.####+####.#...#. #.###.#.##...'>#.###### #.#....4aj}nm#####<...4aj.pK)l4ajy4aj {5--2 _4ajm4ajV Mo.≈ß#ß≈≈≈≈≈#..?..............####)#####4aj 9#.l##Y# ## ..###+####.# 4aj ..#.# ##.##..#...'>4aj ##.#######....####4aj$ ##  You roll towards the komodo dragon! You lunge at the komodo dragon.  You headbutt the komodo dragon!  The komodo dragon is moderately wounded.  You headbutt the komodo dragon!  The komodo dragon is moderately wounded.  The frigid air chills the komodo dragon!4aj% 3===3Regen (1) 4aj-+ [##4aj- p _The komodo dragon barely misses you.Things that are here:4aj!1 P _a +0 flail; a +0 ring mail4aj- oYou barely miss the komodo dragon.The komodo dragon is heavily wounded.The frigid air chills the komodo dragon.4ajC # (slow)o   orc wizard (wandering)4ajO b4=-4.4 (0.94aj 9#4aj< _The komodo dragon seems to slow down. The komodo dragon closely misses you.4aja)e frigid air chills the komodo dragon. _The komodo dragon seems to slow down. The komodo dragon closely misses you.You headbutt the komodo dragon!  The komodo dragon is almost dead.!  You kill the komodo dragon!4aj o#o   orc wizard  The Council accepts your kill.4ajY581=5.2 (0.84ajb####4aj, _The orc wizard shouts!4aj   #...  #.........?....  #........#  #........#  #........#  ####)#####  4ajEr#.)# ##Y# #.## #..#   4ajO##.#   #.##  #..# > 4aj1##.#  #.#   4aj+#.#  4aj   #...  #.........?....  #........#  #........#  #........#  ####)#####  #.)# ##Y##.###..#  ##.#  #.## #..# >##.# #.# #.# 4aj`x _An orc wizard is nearby!4ajV o....ß≈#.........?....#.# ..###)#### #.)# ##)# #Y##.####+####.#...#. #.###.#.##...'>4aj[#.#  #.# #.<...#4aj0o4aj.o   orc wizard4aj/X6--6.2 (1.0 _4ajˬL##4aj84aj}  o......?............# 4aj ..###)#### #.)# #)#4aj  #.##.####+####4aj ...#. #.###.#.##...'>4aj3 #.######.#  #.# ###'###4aj[ 4ajd 0o4ajO .o   orc wizard4aj g7--74aj a###4aj; 4ajϪ 34aj 4aj 4aj! #...o....#  #........#  #........#  ####)#####  #.)#  ##)#  #.# #..# ###+### ##Y# #...#.#  #.## #.#.#.### #..# #.#...'>. 4aj˲##.# #.####### #.# #.....# #.# #.##### #.# #.<...# #.# ###'### #.# #.#4ajP0o4aj.o   orc wizard4aj%84aj@##4aji4ajc o...###)#### #.)# #) #.###..###+#####...#. #Y###.#.###.#..'>.#.####### #....# ####.##)###.#4aj0o4aj.#o   orc wizard4ajr[8=94aje7#4aj^4aj o###)#### #.)# #) #.###..###+####...#. #.###.#.###.#..'>.####### #....# ####<...##.># ##.#4aj0o4aj.#o   orc wizard4aj'7004aj4ajԤ4aj ####o#####  #.)# ##)# #.##..# ###+#####.# #...#.# #.##.#.#.#####..# #.#...'>..##Y# #.########.# #.....# #.# #.##### #.# #.<...# #.# ###'###4aj% #.# #.##)###.># ##.###.# #..#4aj 0o4aj )o   orc wizard4aj %14aj 4ajP 4ajBI   #o)# #) #.###..###+####...#. #.###.#.#####....'>..######### ....# ####<...##'##. #.###.#########.## ###'####4ajM 0o4ajT .o   orc wizard4ajU S9=24aj[ 4aj] 4aj { #o #.##.###+####...#. #.###.#.#####..4ajn ..'>..######## ....# ####<...##'##. #.# )##.#..<.......# #......#4aju0o4aj)o   orc wizard4aj-%34aj/4aj14ajSF  #o##..###+####...#. #.###.#.####...'>..######## ....# ####<...##'##. #.# )##.>#..#..........# #......#4aj0o4aj1.o   orc wizard4ajپ%44aj4aj4aj{  o.###+####...#. #.###.#.####...'>..######## ....# ####<...##'##. #.# )##.>##..#4aj \..#..........####......#4aj0o4aj.o   orc wizard4aj;B6054ajl4aj4ajXA #o...#. #.###.#.####...'>..######## ....# ####<...##'## #.# )##.>##.#.4ajA#########.## ###'####..##.............#......####4ajAD 4ajI0o4ajhO.o   orc wizard4ajP%64aj}V4ajX4aj  #o###.#.####....'>..######## ....# ####<...##'##. #.# #.># ##.#.#########.## ###'####..<.......# #......#... #..........##.'......'... 4aj0o4aj.o   orc wizard4aj %74ajķ4ajh _Items here: )) [[.4ajĔ ##.# ..#.# .##.####o...'>..#########....####.<....###'### )## .>## ##.# #..# ########.## ###'###<## ####...#####4aj E.o4ajݟ 4ajo H18 _4ajq 4ajӨ 4aj=.##+####.# ..#.# ##.####.....'>..##o########....####.<...###'###.# )# .>## ##.# #..#########.## ###'###<# ####4ajA# .##+####.# ..#.# ##.####.....'>..##o########....4aj)B####.<....###'###.# )# .>#4ajOB ##.# #..# 4ajqB########.## ###'###< 4ajFD.o4aj N4ajN3=9Regen (2) 4ajR4ajT6 _You roll towards the orc wizard!4ajb##)# # .##+####.# ..#.# ##.####....'>..##.########o....####.<....###'###.# )# .># ##.# #..#########.## ###'###4aj(<4aj## _Items here: )) [[. _You roll towards the orc wizard!  You roll towards the orc wizard! You lunge at the orc wizard.  You closely miss the orc wizard. You hit the orc wizard.  The orc wizard is lightly wounded.  The frigid air chills the orc wizard.4aj51-=1034ajgS##4aj"E _The orc wizard hits you with a +0 quarterstaff.4aj+ )You headbutt the orc wizard!  You kill the orc wizard!4ajw5E#4aj89j3==1.0 (0.84aj.?Q##4ajA^ _The Council accepts your kill.4ajM.)##)# # .##+####.# ..#.# #.##.####....'>..##.##########Y#....#####.<....###'####.##.#.4aj4ajXc5=--2.0 (1.04ajJ##4aj$  Things that are here:4aj[R _a +0 quarterstaff; a +0 robe4ajM####)#####.)##)# #.# .##+####.# ..#.# #.##.#####....'>..##Y##########)#....#####.<...#.# ###'#####.4aj,+4aj,7=--32 _4aj3{#)##4aj54ajĥcM........####)#####.)##)# #.# .##+####.# ..#.# ##.#####....'>..##.##########)#....#####4aj#.# #.<...##.4aj4ajcS9=44ajvK##4aj]4ajCT4ajT4aj]V4ajW\4aj|dj71=4ajd4ajCe^2=14ajf4ajl4ajfn934ajn4ajs4ajt944ajt4ajy4ajFzD54aj{4aj4aj?N76=4aj4aj,4ajj4aj)m7=4ajo4aj4aj4ajQ4aj7  You encounter an orc. It is wielding a +0 flail.4ajo#)##o   orc (wandering)23.0 (94ajA4aj54.0 (10.0) _4aj}4ajQ4aj'a   ####o##### #.)# ##)# #.##4ajqa  #..#   ##.#   #.##  #.Y# >4aja ( ##.#  #)# 4aja (  #.#  4aj(b $ #.# #.<...#  4ajDb 7#.#   #.# #.# 4ajab S #)## #.#  #.># ##.# 4aj   ####o##### #.)# ##)# #.## #..#   ##.#   #.##  #.Y# > ##.#  #)#  4aj4  #.#   #.# #.< #.#   #.# 4aj ] #)##  #.>#  _An orc is nearby!4aj7 '  ####o##### #.)# ##)# #.## #..#   ##.#   #.##  #.Y# 4aj7 > ##.#  #)#   #.#   #.# #.<...#  #.#   #.# #.# 4aj8 S #)## #.#  #.># ##.# 4aj   ####o##### #.)# ##)# #.## #..#   ##.#   #.##  #.Y# > ##.#  #)#   #.#   #.# #.<4aj ^ #.#   #.#  #)##  #.># 4aj 4ajT 4aj 4aj [ _An orc is nearby!4ajI   ####o##### #.)# ##)# 4aj <#.## #..#   ##.#   #.##  #.Y# > ##.#  #)#   #.#   #.# #.<...#  #.#   #.# #.# 4ajO S #)## #.#  #.># ##.# 4ajIk  ####o##### #.)# ##)# #.## #..#   ##.#   #.##  #.Y# > ##.#  #)#   #.#   4ajXJ#.# #.< #.#   #.#  #)##  #.># 4ajQ4aj|R4ajX4aj\[ _An orc is nearby!4ajpt #.# #........#####o##### #.)###) #.##  #..# ###+#####. #...#.#  #Y## #.#.#.### #..# #.#...'>.4aj!q3#.# #.####### #)# #.....# #.# #.##### #.# #.<...# #.# ###'### #.# #.# #)## #.#4ajsM)o4ajz4aj{?85.0) _4aj4aj4ajs.........####)#####.o##)# #.# #.##+####Y# ..#.# ###.###..#4aj...'>.##.#######)....####4ajmv.<....###'###.# 4ajK)o4aj4aj%64aj 4aj 4ajb.?.............####)#####.)##o# # #.##+##4aj##.# ..#.# ##.###..#...'>.##.########)....####4ajME.<...###'###4ajK)o4aj{To4aj%74aj4aj4aj~ # You barely miss the orc. The frigid air chills the orc.4aj=:9=9 (0.94aj64ajQ _The orc closely misses you.4aj )You headbutt the orc!  You kill the orc!4ajqH#4aj,8.7 (0.84ajL##4aj^ _The Council accepts your kill.4aj_4aj2`4ajf4ajwiH _No target in view!4ajp 34aj 4aj 4aj| $ _4aj x80=4aj 4aj 4ajj 4aj 4ajc B4aj5 1=4aj ,4aj' 4ajh& Q24aj+ 4ajb, 4aj- 4aj3 ,4aj24 4aju7 4aj7 %34ajK9 4aj; 4aj< 4aj< 4ajv@ ,4ajA 4ajG 4aj)H K4=4ajI 4ajM 4ajN 4ajO 4aj^U 4ajU U5=4ajzV 4ajMZ ,4aj[ 4ajij ,4ajm 4aju 4ajdu %64ajv 4aj{ 4aj%| 4aj} 4aj ,4aj 4aj[  You encounter a centaur. It is carrying a +0 orcbow.4aj c7##-c   centaur (launcher, wandering)4aj /48.7 (20.0)4aj0 4ajƚ L-9.7 (21 _4ajM 4aj 4aj˳  ?....  #...  #........#  #........#  ####)#####  #.)# ##)# #)## #.Y#   ##.#   #.##  #..# > 4aj[ ##.#  #)#   #.#   #.# #.<...#  #.#  4ajK  ?....  #...  #........#  #........#  ####)#####  #.)# ##)# #)## #.Y#   ##.#   #.##  #..# > 4ajM ##.#  #)#   #.#  #.# #.< #.# 4ajT 4aj;U 4aj\ 4aj_ ^ _A centaur is nearby!4aj%  ?....  #...  #........#  #........#  ####)#####  #.)# ##)# #)## #.Y#   ##.#   #.##  #..# > ##.#  #)#   #.#   #.# #.<...# 4aj 1 #.#  4ajH ?....  #...  #........#  #........#  ####)#####  #.)# ##)# #)## #.Y#   ##.#   #.##  #..# > ##.#  #)#   #.#  #.# #.< #.# 4ajq34aj4aj^ _A centaur is nearby!4aj+" ?....  #...  #........#  #........#  ####)#####  #.)# ##)# #)## #.Y#   ##.#   #.##  #..# > ##.#  #)#   #.#   #.# #.<...#  #.#  4aj ?....  #...  #........#  #........#  ####)#####  #.)# ##)# #)## #.Y#   ##.#   #.##  4ajR#..# > ##.#  #)#   #.#  #.# #.< #.# 4aj4aj|4ajP4aj^ _A centaur is nearby!4ajW,  #ß≈≈≈≈≈   #.........?....   #...c....#   #........#   #........#  ####)#####   #.)#  ##)   #Y##   #..# ###+###  4aj-#.# #...#.#   #.## #.#.#.##   #..# #.#...'>  #.# #.######   #)# #.....#   #.# #.#####   #.# #.<...#4ajn;v cc)  The centaur shouts!4ajM )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.4aj..)))Y.4aj:==50.7 (1.0)4aj*4ajh _The arrow barely misses you.Things that are here:4ajU _a +0 flail; a +0 leather armour4ajEuo.≈ß#ß≈≈≈≈≈#.........?.......c.........####)#####4ajt#.)##Y# )## ..###+####.# ..#.# #4ajj#.##..#...'>4aj##.#######)....####4aj4ajD))))4aj##.#######)....4aj{0c4aj/ c 2 centaurs (launchers)  You encounter a centaur. It is wearing a ring of see invisible and carrying a+0 shortbow.4aj >))4ajG.c4ajhF.)4ajЗ-=24aj_4aj R _The centaur shoots an arrow. The arrow hits you but does no damage.4ajԦ _Items here: ))) [[ †.4aj   ###+####.≈≈.#..   #........≈≈.'##   #......c.≈ß≈≈≈≈   #...c....ß≈≈≈≈≈   #.........?....   #........# 4ajJ  #...c....#  #........# ####Y#####   #.)# #)# 4aj}  #)##   #..# ###+###  4aj #.# #...#.c 3 centaurs (launchers, 1 wandering) 4aj  X #.## #.#.#.#   #..# #.#...'  #.# #.#####4ajJ0 )  You encounter a centaur. It is carrying a +0 orcbow.The centaur shouts! You hear a shout!4aj6 E)))4ajn G.c4aj9 .Y.  The centaur shoots an arrow. The arrow closely misses you.4aj )))))The centaur wields a +0 orcbow. The centaur shoots an arrow.4ajL { oThe arrow hits you but does no damage.4ajV y .....o   orc warrior (polearm, wandering)ccc 3 centaurs (launchers)  You encounter an orc warrior. It is wielding a +0 glaive.4aj`\ 8)4aj " o.o)The centaur shoots an arrow. The arrow hits you.1-=4aj 34aj 4aj" { _The orc warrior shouts!  There is an open door, spattered with blood here.  Things that are here:4aj  _a +0 club; a +0 scale mail; an orc corpse4ajw+ # .≈≈## ##'####.≈≈.#....≈≈o'##c.≈ß.....ß≈≈≈≈≈c.....?.....c#...Y....#####)#####.)###)# )##..###+####.# .##.#....'4ajv5 )Things that are here: _a +0 club; a +0 scale mail; an orc corpse  You roll towards the centaur! You lunge at the centaur. You hit the centaur. centaur is lightly wounded.  You gore the centaur!!  You kill the centaur!4aj(? #)# 2  The Council accepts your kill.4aj:C )The centaur wields a +0 shortbow. The centaur shoots an arrow.4aj G.c4aj .4aj' o.cc 2 centaurs (launchers)4aj K))))4aj2\ c.Y).4aj7a 75---24Regen (1) 4aji B#4ajl | _The arrow hits you! The centaur shoots an arrow. The arrow misses you.4ajUE Yo.o  #. .≈≈## ##'####.≈≈.#..≈.o##..≈ß...c.ß≈≈≈≈≈c.....?.............####)#####.)###)#)# .##+####.# .##.#4ajU  # ...o  #. .≈≈## ##'####.≈≈.#..≈.o##..≈ß...c.ß≈≈≈≈≈c.....?....)........4aj}V ####)#####.)##)# )# o   orc (wandering).##+####.# .4aje [ ooYou roll towards the centaur! You lunge at the centaur. You hit the centaur.  The centaur is moderately wounded.You encounter an orc. It is wielding a +0 whip.4aji 9))4ajL .cThe centaur shoots an arrow. The arrow hits you!  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.4ajD 3o.4ajR %.4aj 69----534ajX#)#4aj? _The centaur kicks you but does no damage.4ajS .cYou headbutt the centaur!  The centaur is severely wounded.The centaur closely misses you.4ajs! 3o.4aj, 4aj- u71=-6.6 (0.94aj6 j#)#4aj,: ? _The centaur kicks you but does no damage.4aj )You headbutt the centaur!  You kill the centaur!4ajO .oThe Council accepts your kill.The centaur unwields a +0 orcbow. The centaur hits you.4aj oThe centaur closely misses you.4aj#   centaur (launcher)o 2 orcs (1 missile)4ajr0-3-7.4 (0.84aj4aj _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.4ajoThe centaur closely misses you. _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.You hit the centaur but do no damage.hits you but does no damage.  The centaur kicks you but does no damage.  The centaur closely misses you.4aj oThe centaur kicks you but does no damage.4aj7Q.o4ajQ.o4aj'o   orc warrior (polearm)c   centaur (launcher)ooo 3 orcs (1 missile, 1 wandering)4ajt2=-8.3 (0.94aj:#4aj$p _You encounter an orc. It is wielding a +0 flail.4aj 9 o# o)You gore the centaur!!  The centaur is almost dead.The orc shouts!4aj? ^4===9.24aj 4ajG _The centaur closely misses you. The centaur barely misses you.4ajc )You gore the centaur!!  You kill the centaur!4aj.4ajkR.o4aj3o.4ajQ.o4aj"o4ajuoo 2 orcs (1 missile)4aj 76=4--60.0 (0.824aj4ajO 4ajX_The Council accepts your kill.4aj,  ## ..o.. .≈≈## .###'####o≈≈.#.......o.≈≈.o##..≈ß≈≈≈≈ß≈).....?....4aj  .)...# ..###)#### #.)# #)##.  #.## #.#.#.#4aj 2o4aj` .o.o4aj" 'o 3 orcs (1 missile)4aj 7=---1.0 (1.04aj{ 4aj#" O _You see here a +0 orcbow.4ajn). .≈≈## .###'####.≈≈o#.4aj)......o.≈≈.'##ß≈≈≈≈..ß≈).....?.....)...# ).4aj).###)####4aj.* #.)# #)# #)##..###+####...#. #.###...'4aj,U.o4aj-N.o4aj.Q.o4aj/,o4aj;{o 4 orcs (1 missile, 1 wandering)4aj<U9-24aj4G4aj\q _You encounter an orc. It is wielding a +0 dagger.4aj###'####.≈≈o#.........≈≈o'##o.≈ß≈≈≈≈o..ß≈).....?.....)...# )..####Y##### #.)# #)#4aj #)##..###+####.#...#. 3 orcs (1 missile) #.###...'#####4ajQ.o4aj..4ajGU.o4ajfo 24ajT81=34aj4aj]  There is an open door, spattered with blood here.  Things that are here:4aj _a +0 club; a +0 scale mail; an orc corpse4aj........≈≈.o##ß≈≈≈≈o.ß≈)o....?....#....)...# #...)....##........#####)##### #Y)# #) #)##..###+####.#...#. #.###...'##### #)....4ajU.o4ajѠ4ajǧJ(((((4aj+,X....)4aj44ajI5\79-=44aj=4ajAI _The orc throws a boomerang. The boomerang hits you.4aj&Y #.≈ß≈≈≈≈  #......o.ß≈≈≈≈≈  #...).....?....  #...o)...#  #...)....#  #........#  ####)#####   #.)#  ##Y#  )##   #..# ###+###   ##.# #...#.#  .## #.#.#.#   4aj7'd#..# #.#...'> o   orc   ##.# #.######   )# #.....# #.# #.#####4aj(K.o4aj54ajL6\81=-54ajn>4aj@$  Things that are here:4ajbBP _a +0 flail; a +0 ring mail4ajP o.ß≈#...).....?....#....)...# ...o....###)#### #.)# 4aj##) #Y##..####+####.#4aj...#. #.###.#.##...'>4aj/#.###### #)#....#.####<...4ajK)o4aj_4aj3=-61 _4aj4aj$  Things that are here:4ajU _a +0 flail; a +0 leather armour4aj ).....?........)...# ..)...o###)#### #.)# #) #)##.####+####...#. #.###.#.##...'>#.###### #)....# .4aj/ X####<...##'##4aj. K.o4aj 4aj Z4=7 _4aj> 4aj 4aj  #.#  #...)....#  #........#  ####o#####  #.)#  ##)#  #)# #..# ###+### ##Y# #...#.#  #.## #.#.#.### #..# #.#...'>. ##.# #.####### #)# #.....# 4aj #.# #.#####  #.# #.<...# #.# ###'### #.# #.#4aj L)o4aj /o4ajO no 2 orcs (1 missile)4aj{ ]5=84aj 4ajƅ )...o###)#### #o)# #) #)###..###+#####...#. #Y###.#.###.#..'>.#.####### #)....# .####<...##'##. #.#)##4aj߆ L.o4aj8 K.o4aj_ 4aj͘ 8694ajO 4aj^ 4ajJ.###o#### #.)# #o #)###..###+####...#. #.###.#.###.#..'>.####### #)....# .####<...##'##. #.#)##.>#4aj#MK)o4ajNL)o4ajX4aj Y&704aj&a4aj"4aj"4aj=*4ajM,4ajk####)#####  #.o# ##)# #o##..# ###+#####.# #...#.# #.##.#.#.#####..# #.#...'>..##Y# #.########)# #.....# #.# #.##### #.# #.<...# #.# ###'####.# #.# #)###.># ##.###.# #..#4ajoM)o4ajpK)o4aj!tJ)o4ajK~4aj(%14aj4aj4aj7 #.)# #) #o###o.###+####...#. #.###.#.#####....'>..######### ....# .####<...##'##. #.#)##.>##..#########.## ###'####4aj:P.o4aj>J)o4ajDJ4aj@L-724ajS4ajFU$  Things that are here:4ajWR _a +0 quarterstaff; a +0 robe4aj"#) #)##.o###+####...#. #.###.#.#####....'>..######## #)....# ####<...##'##. #.# 4ajZ"_)##.>##..#########.## ###'####..<.......# #......4aj$O.o4ajW/4aj]0,3 _4ajG4ajI4ajN #)##.o###+####....#. #o###.#.####....'>..######## #)....# .####<...##'##. #.# )##.>##..#########.## ###'####..<.......# #.......4ajQ.o4ajO.o4ajT4ajo%44aj4aj*4aj ..###+####o...#. #.###.#.####o...'>..######## #)....# .####<...##'##. #.# )##.>##..#########.## ###'####..<.......# #.......##.o.o4aj N.o4aj 4aj -854ajG 4aj؜ 4aj #...#. #o###.#.####....'>..######## #o....# .####<...##'## #.# )##.>##.#4aj ;.#########.## ###'####..<.......# #.......###...####4aj Q.o4aj J)o4aj 4aj %64ajv" 4ajl% 4ajM.##+####o# ..#.# ##.####.o...'>..##.########)....o####4aj".<...###'###.# )# .>####.# #..#4ajo   orc warrior (polearm)..#4aj3)# ..##+####o# ..#.# ##.####.o...'>..##.########)....o####.<....###'###.# )# .># 4ajz ##.# #..# ########.## ###'###< 4aj $You roll towards the orc! You lunge at the orc. You gore the orc!!  You kill the orc!4ajO.o4ajuP.o4aj#   orc (4ajc90==7Regen (2) 4aj&:#4aj)^ _The Council accepts your kill.4aj+##)# )# .##+####.# ..#.# o##.####.....'>..##o########)4ajv\....#####.<...#.###'###.# )# .># ##.# #..# ########.## ###'###<4aji.)##)# )# .##+####.# ..#.# #o##.####.....'>..##o########....$#####.<...#.###'###.# )# .>4aj# ##.# #..#########.## ###'###4aj .oYou roll towards the orc! You lunge at the orc. You barely miss the orc.4ajZ# 4ajR3==4aj٤Q844aj9#4ajfo _The frigid air chills the orc. The orc hits you but does no damage.  Things that are here:4ajR _a +0 quarterstaff; a +0 robe4aj)Things that are here: _a +0 quarterstaff; a +0 robe  You hit the orc but do no damage.  The orc is severely wounded.e frigid air chills the orc warrior. The frigid air chills the orc.  You kill the orc!4aj, #  The Council accepts your kill.4ajy.b5=8 (0.84ajo64aj39X _The orc warrior barely misses you.4aj####)#####.)##)# #)# .##+####.# ..#.# #.##.#####.o#...'>..##Y##########)....$#####.<...#.###'###.# )# .># ##.# #..#4aj$ _The orc warrior barely misses you.You roll towards the orc warrior! You lunge at the orc warrior.  You headbutt the orc warrior!  The orc warrior is severely wounded.You headbutt the orc warrior!  You kill the orc warrior!4ajW##4aj:9=5=9.8 (1.054aj~###4aj2 _The Council accepts your kill.l - 36 boomerangs (gained 3)  Things that are here:102/106==--80.8 (24aj r#Y##4aj ` _a +0 dagger; a +0 ring mail; an orc corpse4aj|M........####)#####.)##)# #)# .##+####.# ..#.# ###.####4aj#.Y#...'>..##)##########)....$#####.# #.<...##.4ajH4aj(#6==--1.8 (14#4aj+l  You now have 1162 gold pieces (gained 18).  Things that are here:4aj(,*2.8 (24aj1T##4aj34 _a +0 glaive; a +0 plate armour4ajY~4aj/4ajȆ4ajۈ4aj 34aj(% 4aj( 4aj p 4ajp 4aj)x 4ajy 4ajq 4aj 4aj! 4aj/ B4ajI1 ,4ajr4 4ajB9 4aj: L=34aj< 4ajA 4ajA 4ajD 4aj.J 4ajJ 4ajLM 4ajR ,4ajFU 4ajZ 4ajI[ :24aj] 4ajm ,4ajr 4aj[y ,4aj| 4aj _You start waiting.An orc comes into view.4aj o##)##o   orc4aj +91.8 (94aj K2.8 (10.0) _4aj@ 4ajѠ 4ajty  ####o##### #.)# ##)# #)## #..#   4ajyy##.#   #.##  #.Y# > ##)#  4ajy5#)#   #$#  4ajy #.# #.<...# 4ajz #.#  4ajz #.# #.# 4ajJzS #)## #.#  #.># ##.# 4ajT  ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# > ##)#  #)#   #$#   #.# #.< #.#   #.#  #)##  #.># 4ajZ4aj4aj"4ajq%[ _An orc is nearby!4aj.  ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# > ##)#  #)#   #$#   #.# #.<...#  #.#   #.# #.#  #)## #.#  #.># ##.# 4aj;  ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# > ##)#  #)#   #$#   4aj#.# #.< #.#   #.#  #)##  #.># 4aj4aj4aj)4aj[ _An orc is nearby!4aj<.  ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# > ##)#  #)#   #$#   #.# #.<...#  #.#   #.# #.#  #)## #.#  #.># ##.# 4aj  ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# > ##)#  4aj#)#   #$#   #.# #.< #.#   #.#  #)##  #.># 4aj4aj4aj84aj[ _An orc is nearby!4ajӱ  ####o##### #.)# ##)#4ajS #)## #..#   ##.#   #.##  #.Y# > ##)#  #)#   #$#  4aj~A #.# #.<...#  #.#   4ajm#.# #.#  #)## #.#  #.># ##.# 4aj!J  ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# > ##)#  #)#   #$#   #.# #.< #.#   #.#  #)##  #.># 4ajPS4ajT4aj[4ajw][ _An orc is nearby!4ajVo.  ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# > ##)#  #)#   #$#   #.# #.<...#  #.#   #.# #.#  #)## #.#  #.># ##.# 4ajZ   ####o##### #.)# ##)# #)## #..#   ##.#   #.##  #.Y# 4aj > ##)#  #)#   #$#   #.# #.< #.#   #.#  #)##  #.># 4aj 34ajn 4aj [ _An orc is nearby!4aj< 4  4aj< ####o##### #.)# ##)# #)## 4aj< -#..#   ##.# 4aj= $  #.##  4ajA= A#.Y# > ##)# 4ajj= " #)#   4aj= <#$#   #.# #.<...#  4aj= 7#.#   #.# #.# 4aj= = #)## #.#  #.># ##.# 4aj= 4aj   ####o##### #.)# ##)# #)## 4aj N#..#   ##.#   #.##  #.Y# > ##)#  #)#   4aj #$#   #.# #.<4aj ~ #.#  4ajF X #.#  4ajh ]#)##  4aj L#.># 4ajy  _is nearby!4aj  #...)....# #........#####o##### #.)###) #)##  #..# ###+#####. #...#.#  #Y## #.#.#.### #.)# #.#...'>.#)# #.#######4aj  #)# #.....# #$# #.##### #.# #.<...# #.# ###'### #.# #.# #)## #.#4aj M)o4aj( 4aj #34ajH .0) _4aj  4aj+t .)..)........####)#####.o##)# #)# #.##+####Y# ..#.# ###.###.)#...'>.##)#######)....$####.<....###'###.# 4aju K)o4ajW| 4aj} X414aj 4ajd 4aj.).....?.....)..)........####)#####.)##o# )# #.##+####.# ..#.# ##.###.)#...'>.##)########)....$####4aj/E.<...###'###4aj0K)o4ajv=4aj>%54aj4aj ) _ You headbutt the orc!  You kill the orc!4aj*@#4aj-=6==6.7 (0.94aj 3A#4aj5^ _The Council accepts your kill.4ajW4aj/4aj4ajH _No target in view!4ajo4ajp4ajy4ajn|H _No target in view!4ajmV4ajW4aj+X4aj`4aj&f4ajj$ _4ajSk4ajn4ajt4ajcu4ajXw4ajz4aj~4aj?4aj+4ajO$  Things that are here:4aj؈C  a +0 glaive; a +0 plate armour4ajr4aj5 _4ajl4aj$  Things that are here:4ajo  a +0 dagger; a +0 ring mail; an orc corpse4aj4aj/ _4aj4aj̣$  Things that are here:4ajݦA  a +0 quarterstaff; a +0 robe4ajr4aj« _4aj4aj;P  ##)#  #)##  #..# ###+### ##.# #...#.# #.## #.#.#.#### #.)# #.#...'>.. ##)# #.######## #)# #.....# ##.##### -- #.<...#  ###'### .# #.# )# #.##.>##.###.#.##########.## ###'#####..<.......# #......#  You now have 1184 gold pieces (gained 22).  Things that are here:4aj/802.7 (6.04ajE--3.7 (74aj4aj_ _a +0 whip; a +0 chain mail; an orc corpse4aj3} I4aj> B4aj {  Things that are here:  a +0 quarterstaff; a +0 robe4aj$ 4ajݗ  _4aj 4ajK $  Things that are here:4aj o  a +0 dagger; a +0 ring mail; an orc corpse4aj 4ajh  _4aj 4ajڬ 4aju 4ajܯ 4ajа 4aj% 4aj  You encounter an orc priest. It is wielding a +0 club.4ajp #....)...##...o....##........# ####)##### #.)###)##)# #.. ###+#### #...#.#.## #.#.#.###.)# #.#...'>.#)# #.####### #)# #.....# #)#.#####o   orc priest (wandering) #.#4aj .<...# #.# ###'### #.# #.#4aj U)o7.7 (44aju (4ajB 3==8.7 (54aj 4aj , _The orc priest shouts!4aj 3 #....)...#  #...  #..o.....#  ####)#####  #.)# ##)# #)## #..#   ##Y#   #.##  #.)# > ##)#  #)#   #)#   #.# #.<...#  #.#   #.# #.# 4aj<  #....)...#  #...  #..o.....#  ####)#####  #.)# ##)# #)## #..#   ##Y#   #.##  #.)# > ##)#  #)#  #)#   #.# #.< #.#  #.# 4ajG 4ajG 4ajP 4ajoS b _An orc priest is nearby!4ajc  #....)...#  #...  #..o.....#  ####)#####  #.)# ##)# #)## #..#   ##Y#   #.##  #.)# > ##)#  #)#   #)#   #.# #.<...#  #.# 4aj^d =  #.# #.# 4aj  #....)...#  #...  #..o.....#  ####)#####  #.)# ##)# #)## #..#   ##Y#   #.##  #.)# > ##)#  #)#  #)#   #.# #.< #.#  #.# 4ajq 4aj0 4aj4ajb _An orc priest is nearby!4aj-'3 #....)...#  #...  #..o.....#  ####)#####  #.)# ##)# #)## #..#   ##Y#   #.##  #.)# > ##)#  #)#   #)#   #.# #.<...#  #.#   #.# #.# 4ajw{ #....)...#  #...  #..o.....#  ####)#####  #.)# ##)# #)## #..#   ##Y#   #.##  #.)# > ##)#  #)#  #)#   #.# #.< #.#  #.# 4aj134ajM4ajb _An orc priest is nearby!4aja  #..?....   #....)...#   #...)....#   #..o.....#  ####)#####   #.)#  ##)   #)##   #Y.# ###+###  #.# #...#.#   #.## #.#.#.##  4aj #.)# #.#...'>  #)# #.######   #)# #.....#   #)# #.#####   #.# #.<...#   #.# ###'###4ajF.o4aj4aj:--9.7 (1 _4aj4ajj4aj...o.ß≈≈≈≈≈...).....?.......)..)........####o#####.)##)# ## .##+####.# ..#.# ##.##.)#...'>##)######)....)####.<...4ajA)o4aj4ajA--104aj4ajh _Items here: )) [[.4ajm8..≈ß#......o.ß≈≈≈≈≈#...).....?........)..)........####)######.o##Y# )## ..###+####.# ..#.# ##.##.)#...'>##)#######)....)####4aj )You roll towards the orc priest! You lunge at the orc priest.  You gore the orc priest!!  You kill the orc priest!4aj,"L#4aj_'j==1Regen (1) 4aj/8#4ajF3t _The Council accepts your kill.Things that are here:4aj7P _a +0 flail; a +0 ring mail4aj _No target in view!4aj 7 4aj7 4ajD 4aj8G H _No target in view!4aj 4aj 4aj 4aj 4ajr 4aj : _4ajc  Items here: )))) [[ †.4aj" j  You encounter a marrowcuda.4aj* d  ###'####.≈≈o#..   #........≈F.o##   #........≈ß≈≈≈≈   #........ß≈≈≈≈≈   #...).....?....  4aj+  #....)...#  #...)....# #........# ####Y#####-- 4ajD+ #.)# #)#  4ajl+  #)##  .4aj+ ###+#  #.# #...#.# F   marrowcuda (wandering)4aj+   #.## #.#.#.  4aj+ j.)# #.#...'  #4aj, `)# #.#####4aj. \≈F24aj^6 EF4aj7 L--3.7 (2 _4ajA 4ajC ]  There is an open door, spattered with blood here.  Things that are here:4ajE  _a +0 club; a +0 scale mail; an orc corpse4ajn   #. .≈≈## .  ###'####.≈≈.#..  #.≈≈.'##  #.Fß≈≈≈≈  #........ß≈≈≈≈≈  4ajp #...).....?....   #....)...#  #...)....#  #....Y...#  ####)##### #.)#  ##)#  #)4ajap \## #..# ###+###  ##.# #...#.# #.## #.#.#.##   4ajp #.)# #.#...'>4ajr S≈F4aj@} 4aj. <4.7 (1 _4ajK 4aj 4aj #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #.......Fß≈≈≈≈≈  #...).....?....  #....)...#  #...)....#  #....Y...#  ####)#####  #.)# ##)# #)## #..#   ##.#   #.##  #.)# >4aj~ #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #.......Fß≈≈≈≈≈  #...).....?....  #....)...#  #...)....#  #....Y...#  ####)##### 4aj'D #.)# ##)##)#..#  ##.# #.## #.)# >4aj'34ajpV4ajWa _A marrowcuda is nearby!4ajq #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #.......Fß≈≈≈≈≈  #...).....?....  #....)...#  #...)....#  #....Y...#  ####)#####  #.)# ##)# #)## #..#   ##.#   #.##  #.)# >4aj_ #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈ 4ajz #.......Fß≈≈≈≈≈  #...).....?....  #....)...#  #...)....#  #....Y...#  ####)#####  #.)#4aj ##)##)#..#  4ajF##.# 4aj/#.## #.)# >4aj 34aj 4aja _A marrowcuda is nearby!4aj# #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #.......Fß≈≈≈≈≈  #...).....?....  #....)...#  #...)....#  #....Y...#  ####)#####  #.)# ##)# #)## #..#   ##.#   #.##  #.)# >4ajG# #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #.......Fß≈≈≈≈≈  #...).....?....  #....)...#  #...)....#  #....Y...# 4aj͹# ####)#####  #.)# ##)##)#..#  ##.# #.## 4aj|#.)# >4ajb4aj4aj#4aja _A marrowcuda is nearby!4ajT~  ## ..o.  #. .≈≈## .  ###'####.≈≈.#..  #.≈≈.'##  #.≈ß≈≈≈≈  #.......Fß≈≈≈≈≈  #...).....?....4aj' B #....)...#  #...).Y..#  #........#  ####)##### #.)# 4aj k ##)# #)##   #..# ###+### ##.# #...#.# 4aj Y#.## #.#.#.###4aj U.F4aj T.F4aj$ 4aj@ ,5 _4aj 4aj< 4ajדe  You closely miss the marrowcuda.4ajӔ4=6.6 (0.94aj4aj&B _The marrowcuda bites you but does no damage.4ajv  You hit the marrowcuda.  The marrowcuda is moderately damaged.4aj0w,7.4 (0.84aj"m _The marrowcuda barely misses you.4aj5  You hit the marrowcuda.  The marrowcuda is moderately damaged.4ajS6 ,8.3 (0.94aj< 4aj? X _The marrowcuda closely misses you.4aj  You barely miss the marrowcuda.The marrowcuda is moderately damaged.4aj ,9.1 (0.84aj 4aj X _The marrowcuda closely misses you.4aj  You closely miss the marrowcuda.The marrowcuda is moderately damaged.4aj %94aj 4aj B _The marrowcuda bites you but does no damage.4aj   You hit the marrowcuda but do no damage.The marrowcuda is moderately damaged.The marrowcuda bites you but does no damage.4ajR-20.8 (0.94aj4ajP _The marrowcuda misses you.4aj  You headbutt the marrowcuda!  The marrowcuda is almost destroyed.4ajr4=1.6 (0.84aj34ajW _The marrowcuda barely misses you.4aj| FF 2 marrowcudas (1 summoned)  You barely miss the marrowcuda.The marrowcuda is almost destroyed.The marrowcuda bites you.4aj]}]3--2.44aj\4aj(? _Another marrowcuda is drawn to the feast!4aj+ .FYou closely miss the marrowcuda.The marrowcuda is almost destroyed.4aj8\-3.3 (0.94ajB?4ajAX _The marrowcuda closely misses you.4aj: §4ajMYou hit the marrowcuda.  You destroy the marrowcuda!The Council accepts your kill.4aj4aj<.4aj? R4aj]4-74.24ajk"4aj%c _The marrowcuda disappears in a puff of smoke!4aj@M4aj]# ....  #. .≈≈## ##'####.≈≈.#..≈.'##≈ß4aj.....ß≈≈≈≈≈).....?....4aj?.)Y.)..§........####)#####4ajc[#.)##4aj4ajY§.§#4ajY4aj54-5.2 (1.04aj4aj4aja:M 4aja.≈≈### ....  #. .≈≈## ##'####.≈≈.#..≈.'##≈ß.....ß≈≈≈≈≈4aj#b]).Y...?....4ajPb.)...###.#)#.....§..#4ajsb@Yak 4ajKmO..#4ajfn?-64ajqu4ajXw4aj4ajB4aj^ _No target in view!4ajĂ 4ajQ 4aj2 4aj# 4aj X5 _4aj| 4aj@ 4ajܜ 4aj8 4aj 4aj< 4aj 4ajѥ D6=4ajg 4aj 1 _HP restored.4aj% 4aj 4aj 4ajj 4aj& ,4ajz 4ajG d    .≈≈##   ## .....   #. .≈≈## .   ###'####.≈≈.#..   #4aj ..≈≈.'##   #..≈ß≈≈≈≈   #..ß≈≈≈≈≈   #...Y.....?....  4aj  #....)...###.#  4aj-  #...)....#  4aj\  #........#  4aj  ####)#####   #.)#   ##)#4aj   4aj E #)## 4aj* ]  #..# ###+###4aj[ . 4aj 9C - a ring of see invisible4aj ,32.2 (64ajD *3.2 (74ajh G _You see here a +0 shortbow.4aj _4ajʧ e=4aj 4aj  You encounter an orc. It is wielding a +0 hand axe.4ajf  o≈≈## 4ajӻ  ## .....  #. .≈≈## .  ###'####.≈≈.#..  #..≈≈.'## 4ajT ~ #..≈ß≈≈≈≈  #..ß≈≈≈≈≈  #...).Y...?.... 4aj|  #....)...###.# 4aj  #...)....#  #........# 4ajؼ b  #.)# 4aj o   orc (wandering) ##)#4aj# M #)## 4ajH \#..# ###+###4aj *4.2 (14aj G5.2 (2 _4aj 4aj 4aj o≈≈##  ## .....  #. .≈≈## .  ###'####.≈≈.#..  4aj.F#........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #...).Y...?....  #....)...###.#  #...)....#  #........#  ####)##### 4ajO #.)# 4ajo##)# 4aj#)## 4aj.#..#  4ajeu. o≈≈##  ## .....  #. .≈≈## .  ###'####.≈≈.#.. 4aju" #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #...).Y...?....  #....)...###.#  #...)....#  #........#  ####)##### 4ajv#.)# ##)# #)## #..# 4aj4ajq4aj4ajm[ _An orc is nearby!4ajO+ o≈≈##  ## .....  #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈ 4ajҡ  #........ß≈≈≈≈≈  #...).Y...?....  #....)...###.#  #...)....#  #........#  ####)#####  #.)#4ajI ##)# #)## #..#  4aj<4aj9 o≈≈##  4aj9## .....  #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #...).Y...?....  4aj:#....)...###.#  #...)....#  #........#  4ajI:####)##### #.)# ##)# 4aj:#)## #..# 4ajQB4aj0C4ajaI4ajK[ _An orc is nearby!4ajHX o≈≈##  ## .....  #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  #........ß≈≈≈≈≈  #...).Y...?....  #....)...###.#  #...)....#  #........#  ####)#####  #.)# ##)# #)## #..#  4aj< o≈≈##  ## .....  #. .≈≈## .  ###'####.≈≈.#..  #........≈≈.'##  #........≈ß≈≈≈≈  4ajH1#........ß≈≈≈≈≈  #...).Y...?....  #....)...###.#  #...)....#  #........#  ####)##### #.)# ##)# #)## #..# 4aj4ajq4aj4ajf[ _An orc is nearby!4aj.≈≈.  o≈≈## ## .....  #. .≈≈## . ###'####.≈≈.#.. #.≈≈.'## #.≈ß≈≈≈≈ 4ajE#......Y.ß≈≈≈≈≈ #...).....?....#....)...###.###...)....# #........#####)######.)###)##)##4ajQ.o4aj`4aj16.2 (1 _4aj4aj4aj'. . .≈≈##.## o....  #. .≈≈## .##'####.≈≈.#..≈.'##≈ß.....ß≈≈≈≈≈).....?.....)...###.##)..........# #####)#####.##)#.o74ajk 4ß≈≈≈4ajy ;' . . .≈≈##..## .....  #. o≈≈## .##'####.≈≈.#..≈.'##≈ß.....ß≈≈≈≈≈4aj q).....?.....)...###.##)..........# #####)#####.4aj 4aj4 J.o4aj o====84aj % _The orc shouts!4ajw )4ajʌ !An orc is nearby! _The orc shouts!  You hit the orc.  The orc is heavily wounded.  The frigid air chills the orc.  You kill the orc!4aj } oThe Council accepts your kill.4aj A#4aj a=---9.1 (0.94aj 7#4aj p _You encounter an orc. It is wielding a +0 flail.4aj ....ß≈≈...≈ß≈≈≈...≈≈.' #4ajz ..≈≈. .. ..≈≈##.o.## #......  #. #.≈≈## . ###'####Y≈≈.#.. #.≈≈.'## #.4aj :≈#........ß≈≈≈≈≈≈#...).....?.....#....)...###.###4aj ^#...)....# ...#........# ######)#####4ajq 3o.4aj 4aj 2----4ajD &40.1 (1.04ajK' +#4aj' 4ajD)  4aj])  Things that are here:4aj+  4aj+ d_a +0 hand axe; an orc corpse4aj.......).......^.....ß≈≈.......≈ß≈≈≈ .......≈≈.' ##.....≈≈. . ...≈≈##o...## #......... #. #.Y≈## . ###'####)≈≈.#.. #........≈≈.'## #........≈ #........ß≈≈≈≈≈≈≈#...).....?......#....)...###.###.#...)....# ...#........# ##4ajU.o4aj<4ajm-1Water 4aj4aj/ _You enter the deep water.4aj..4aj|i)...... .^.....ß≈≈≈≈≈ .≈ß≈≈≈ .≈≈.' ##4ajt......≈≈. .....≈≈##.4aj|## #....o.4aj#. #.≈Y## . 4aj###'####)≈≈.#.. 4aj$#........≈≈.'## #4ajP#........≈ß≈≈≈≈≈ ≈#.ß≈4ajt ≈#...).....?.4aj.4ajO#....)...###.###.##...)....# ... .#4ajp##.# ## +4aj 4aj 2o.4aj64aj~%24aj3:#4aj} 4aj#4aj .......)......  .^.....ß≈≈≈≈≈  .......≈ß≈≈≈  .......≈≈.' ###  ......≈≈. ....  4aj7%....≈≈##.....  4ajZ## #...o......  #. #.≈Y## . 4aj|) #)≈≈.#.. 4aj/ #........≈≈.'##  4ajC#........≈ß≈≈≈≈≈  #........ß4ajՋ;  #...).....?.......  4ajG#....)...###.###..  #...)....# ... .# 4aj:  ## 4aj$. .......)......  .^.....ß≈≈≈≈≈ 4aj% .......≈ß≈≈≈  .......≈≈.' ###  ......≈≈. ....  ....≈≈##.....  4ajO%X## #...o......  #. #.≈Y## .  4aj~%#)≈≈.#..  4aj% #........≈≈.'##  #........≈ß≈≈≈≈≈ 4aj%e #........ß 4aj)& #...).....?.......  #....)...###.###..  4ajZ&#...)....# ... .#   ## 4aj/4aj_14aj94aj<[ _An orc is nearby!4ajZ) _You enter the deep water. _An orc is nearby!  You headbutt the orc!  The orc is almost dead.  The frigid air chills the orc!  You kill the orc!4ajV#4aj2=9 (0.84aj8#4aj-^ _The Council accepts your kill.4aj]I4ajH _No target in view!4aj94aj4aj(4ajbH _No target in view!4aj 4aj| 4aj 4aj H _No target in view!4aj 34aj` 4aj 4aj 4aj* E _4ajy 4aji ~  You encounter an orc. It is wielding a +0 whip.4aj .^.....ß≈≈≈≈≈.≈ß≈≈≈ .......≈≈.' ####.....≈≈. ....o ....≈≈##......4aj ## #...)...#. #.≈≈## ###'####)≈≈.##........≈≈Y'## ##-#........≈ß≈≈≈≈≈≈≈≈≈≈#........ß≈≈≈≈≈≈≈≈≈≈Z4aj #...).....?..........#....)...###.###..!#.4aj *#...)....# ... .###. o   orc (wandering)4aj+ .#........# ### # +.####)##### 4ajR #. #.)# ##4aj ,3.9 (1.04aj| 4aj K-4.9 (2 _4ajc 4aj9 4aju c .^  .......≈ß≈≈≈ 4aj#v .......≈≈.' ####  ......≈≈. ....o  .......  ## #...).......  #. #.≈≈## .....  ###'####)≈≈.#...... 4ajv  #........≈≈Y'##  #........≈ß  #........ß  #...).....?........  #....)...###.###..!  #...)....# ... .## 4ajv A #........# ### #  ####)#####4ajv + #.)#4aj .^  .......≈ß≈≈≈ .......≈≈.' ####  ......≈≈. ....o  .......  ## #...).......  #. #.≈≈## .....  ###'####)≈≈.#......  4aj'#........≈≈Y'##  #........≈ß  #........ß  #...).....?........  #....)...###.###..!  #...)....# ... .##  4ajW#........# ### #  ####)##### #.)#4ajJ,4aj,4aj54ajG7 4aj~7M_An orc is nearby!4ajWY .^  .......≈ß≈≈≈ .......≈≈.' #### 4ajZ ......≈≈. ....o  .......  ## #...).......  #. #.≈≈## ..... 4ajRZ ###'####)≈≈.#......  #........≈≈Y'##  #........≈ß4ajZZ  #........ß  #...).....?........ 4ajZr #....)...###.###..!  #...)....# ... .##  #........# ### # 4ajZ0 ####)##### #.)#4aj[4aj@a .^  .......≈ß≈≈≈ .......≈≈.' ####  ......≈≈. ....o  .......  4aj## #...).......  #. #.≈≈## .....  ###'####)≈≈.#......  #........≈≈Y'##  #........≈ß  #........ß  #...).....?........  #....)...###.###..! 4ajbo #...)....# ... .##  #........# ### #  4aj####)##### #.)#4aj4aj]4aj4aj[ _An orc is nearby!4ajb> .^  4aj.......≈ß≈≈≈ .......≈≈.' ####  ......≈≈. ....o  ....4aj<...  ## #...).......  4aj O#. #.≈≈## .....  ###'####)≈≈.#...... 4aj3> #........≈≈Y'## 4ajV) #........≈ß 4ajz+ #........ß  4ajG#...).....?........  #....)...###.###..! 4aj+ #...)....# ... .##  4aj<#........# ### #  ####)#####4aj + #.)#4aj8z .^  .......≈ß≈≈≈ .......≈≈.' ####  ......≈≈. ....o  .......  ## #...).......  4ajzx#. #.≈≈## .....  ###'####)≈≈.#......  #........≈≈Y'##  #........≈ß  #........ß 4aj{{y #...).....?........  #....)...###.###..!  #...)....# ... .##  #........# ### #  4aj{####)##### #.)#4aj4aj4aj#4ajؓ[ _An orc is nearby!4aj #.^.....ß≈≈≈≈≈ .≈ß≈≈≈ .≈≈.'######......≈≈. .....o.....≈≈##....## #...)....#. #.≈≈##..###'####)≈≈.#.#.≈≈.Y## 4aj###.≈ß≈≈#.ß≈≈Z≈#...).....?..#....)...###.###..!.#.#...)....# #... .##.4aj##........# #### # +.####)##### #.#.)# #4aj2$4aj.4aj015.9 (1 _4aj74ajh>Q _There is an open door here.4ajH.......).......^.....ß≈≈.......≈ß≈≈≈ .......≈≈.'########......≈≈.#.....o ....≈≈##.## #...).. #. #.≈≈##.###'####)≈≈.#Y....... #.≈≈.'######## #####.≈ ≈≈≈#........ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈#...).....?......... ..#....)...###.###..!. #..z#...)....# #... .####.#........# #### #+.####)#####4aj\I+#...4aj2KJ.o4ajOU4ajJW,6 _4ajY^4aj+a4aj.......).......^.....ß≈≈.≈ß≈≈≈ 4aj.......≈≈.'#########......≈≈.#......o ....≈≈#### #...)..o4aj #. #.≈≈##.###'####)≈≈.#......... 4aj#........≈≈.'######### ######........≈ ≈≈≈4aj #........ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈≈4aj1#...).....?......... ..... oo 2 orcs (wandering)4aj]6#....)...###.###..!. #..z#...)....# #... .###4aj|w#.#........# #### #4aj)+.4aj J.o4aj-U.o4aj4ajX%74aj4ajp _You encounter an orc. It is wielding a +0 flail.4aj .## .......).......^.....ß≈≈.......≈ß≈≈≈ .......≈≈.'##########......≈≈.#.o ....≈≈#### #...)...ß #. #.≈≈##.o###'####)≈≈.#.........?  4aj#.≈≈.'########## #######..≈ ≈≈≈#........ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈≈≈#...).....?......... .....#....)...###.###..!. #..z#...)....# #... .####.4aj3o.4aj|7o.4ajYoo4aj/===84aj.4ajF; _The orc shouts! x2; You hear a shout!4ajl  .## .......).......^.....ß≈≈.4ajڼ *≈ß≈≈≈ .......≈≈.'###########......≈≈.#......o ....≈≈##....## #...).......o..ß #. #.≈≈##.. ###'####)≈≈.#.........?. #.≈≈.'########### ####### #.≈4aj  ≈≈≈ #........ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈≈≈≈ #...).....?......... ..... #....)...###.###..!. #..z4ajD 3o4aj U.o4ajN 3o.4ajV co 3 orcs4aj /---94aj 4aj 4aj% .##  .)......  .^.....ß≈≈≈≈≈  .≈ß≈≈≈  .≈≈.'#......≈≈.#.....≈≈##....Yo.  ## #...)......o...ßo.  #. #.≈≈##.'####)≈≈.#.?. 4aj ?.≈≈.'## .≈ß≈ ≈ .ß≈ ≈Z≈ ...).....?.4aj  . ....)...###.###..!. #..z.4aj )You roll towards the orc! You lunge at the orc. You gore the orc!!  4ajq 8You kill the orc!4ajk 6o.4aj  2 orcsThe Council accepts your kill.4aj =--50Regen (1) 4aj 4aj8 Q _The orc closely misses you.4ajs 1o.4aj 4ajB ,1.8 (0.94aj 4aj _You barely miss the orc. The orc closely misses you.4aj421o.4aj<4ajZ=i98/106 --=2.6 (0.84ajF4ajeIp _You barely miss the orc. The orc hits you with a +0 flail!4aj<o.7----3.5 (0.9 _You closely miss the orc. The orc hits you with a +0 flail.4aj )You gore the orc!!  You kill the orc!4aj. oThe Council accepts your kill.4ajS3o.4ajo   orc warrior (wandering)o   orc4ajlw8=-4.3 (0.84ajw4ajv} _You encounter an orc warrior. It is wielding a +0 long sword.4aj ooYou barely miss the orc.4aj֪4=5.2 (0.94ajy4aj- _The orc warrior shouts!4ajN )You headbutt the orc!  You kill the orc!4ajP4o.4ajY)4aj\/-6.14ajXe4ajh^ _The Council accepts your kill.4aj.## .......)...... .^.....ß≈≈≈≈≈ .......≈ß≈≈≈ .≈≈.'#############≈≈.#............. ....≈≈##.....) ## #...)......Y...ß #. #.≈≈##....o.o 4aj#'####)≈≈.#.?..≈ .......≈≈.'#####################≈≈ß≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈ß≈≈ ≈Zo 2 orc warriors (1 wandering)).....?......... .........)...###.###..!. #..z)....# #... .### #....4ajB 6o.4aj 0o.4aj|$ Fo4aj% 9=--7.1 (1.04aj0 4aj3 _You encounter an orc warrior. It is wielding a +0 dire flail.Things that are here:4ajB6 _a +0 flail; a +0 leather armour; an orc corpse4aji 4aj .## )...... ^.....ß≈≈≈≈≈ ≈ß≈≈≈ ≈≈.'# ......≈≈.#.....≈≈##.....). #...)......)Y..ß.o. . #.≈≈##.o. '####)≈≈.#.?.≈≈≈.'#≈≈ß≈ ≈ß≈ ≈Z≈).....?. .)...###.###..!. #..z.....# .)....# #... .### #.+o.o.4aj 4ajx F-8 _4aj: 4aj 4aj* .## )...... .....ß≈≈≈≈≈ 4aj ≈ß≈≈≈ ≈≈.'#≈≈.#.  ....≈≈##.....)....o.  #...)......).Yoß. 4aj s #.≈≈##. ####)≈≈.#.?.≈≈.≈≈.'#≈≈.≈ß≈ ≈.ß≈4ajW  ≈Z≈. 4ajX o.  You roll towards the orc warrior! You lunge at the orc warrior.  You closely miss the orc warrior.4aj@ n  You hit the orc warrior but do no damage.4ajƤ 2--==9Regen (1) 4aj 4ajӰ D _The orc warrior hits you with a +0 long sword!4aj 2o.4aj'n  You hit the orc warrior but do no damage.4aj6n3=--60.0 (0.94aj4ajX _The orc warrior barely misses you.4ajl  You closely miss the orc warrior.The orc warrior hits you with a +0 dire flail!4ajY`75-----=4aj 8 (0.84aj4aj"D _The orc warrior hits you with a +0 long sword.4ajze  You barely miss the orc warrior.4aj?{r67------1.7 (0.94aj4ajD _The orc warrior hits you with a +0 dire flail!4aj   You hit the orc warrior but do no damage.The orc warrior completely misses you.1----2.64aj 4aj=D _The orc warrior hits you with a +0 dire flail!4aj54ajk7-4aj@4aj^ _You are too injured to fight recklessly!4aj8N4ajTO4ajcW4ajY^ _You are too injured to fight recklessly!4aj< .## .)...... ^.....ß≈≈≈≈≈.≈ß≈≈≈ .≈≈.'############### ......≈≈.#.............≈≈##.....)Y.o...... # #...))..oß..... . #.≈≈##....... '####)≈≈.#.........?..... ≈≈.≈≈.'#####################≈≈.≈ß≈ ≈≈ ......ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈≈≈≈≈≈≈).....?......... .......... ..)...###.###..!. #..z.....#4aji4o.4aj o.  The orc warrior attacks as it pursues you!4aj&4ajx49----=3.6 (1.04aj4aj D _The orc warrior hits you with a +0 long sword!4ajr .## .......)...... .^.....ß≈≈≈≈≈.≈ß≈≈≈ .≈≈.'###############......≈≈.#.....Y.o.  ....≈≈##.....).o....... ## #...))...ß..... #. #.≈≈##4ajx ....... #'####)≈≈.#.........?..... .≈≈.'#####################.≈ß≈ ≈......ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈≈≈≈≈≈).....?......... .........4aj#o..o4aj)4aj*q50----44aj04aj34aj .##  .)......  .^.....ß≈≈≈≈≈  .≈ß≈≈≈  .≈≈.'# ......≈≈.#....Y.o. ....≈≈##.....)o.  ## #...)......)...ß.....  #. #.≈≈##. ##'####)≈≈.#.?......≈≈.'#.≈ß≈ .ß≈ ≈Z.).....?. o. o.  The orc warrior attacks as it pursues you!40--==54aj4aj _You are too injured to fight recklessly!  The orc warrior attacks as it pursues you! _hits you with a +0 long sword!  attacks as it pursues you! _hits you with a +0 long sword!4ajR#  The orc warrior attacks as it pursues you! _The orc warrior hits you with a +0 long sword!  You closely miss the orc warrior. The frigid air chills the orc warrior.  The orc warrior closely misses you.4ajc37----6.4 (0.84aj4ajD _The orc warrior hits you with a +0 dire flail.4aj6   .##  )  .^    ≈.'###############  #....Yo.........  #.....o.........  ## #...)......)...ß.....  #. #.≈≈##............... )≈≈.#.........?..... .'############ß≈≈ ≈≈ ? You headbutt the orc warrior!  The orc warrior is heavily wounded.The frigid air chills the orc warrior.4aj .##  )  .^    ≈.'###############  #....Yo.........  #.....o.........  ## #...)......)...ß.....  #. #.≈≈##............... )≈≈.#.........?...'############ß≈≈ ≈≈ ?  #The orc warrior hits you with a +0 long sword!28---=7.3 (0.9# _* * * LOW HITPOINT WARNING * * *4ajF'4aj-Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (20)  g - Zap: wand of light (9)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump [*/%] inventory [^] all abilities[!] focus mode: off|on4ajD 4aj Jingleheimer the MimicArmataur of Wu Jian **....Health: 28/106 ======------------------.##Magic: 15/15 ========================.......)......AC: 8Str: 29  .^.....ß≈≈≈≈≈EV: 10Int: 11  .......≈ß≈≈≈SH: 0Dex: 10  .......≈≈.'###############XL: 11 Next: 87% Place: Dungeon:12......≈≈.#....Yo.........Noise: ==-------  Time: 12867.3 (0.0)....≈≈##.....o.........-) Horns## #...)......)...ß.....4aj Zap: wand of paralysis (20)  #. #.≈≈##...............Yak ##'####)≈≈.#.........?..... ........≈≈.'##################### oo 2 orc warriors ........≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ........ß≈≈≈≈≈≈≈≈≈≈≈Z≈≈≈≈≈≈ ...).....?................. _The orc warrior hits you with a +0 dire flail.  You headbutt the orc warrior!  The orc warrior is heavily wounded.The frigid air chills the orc warrior.  The orc warrior hits you with a +0 long sword! _* * * LOW HITPOINT WARNING * * *4ajҞ 4aj 4aj$ 4aj]  Jingleheimer the Mimic  Armataur of Wu Jian **....  Health: 28/106 ======------------------ .## Magic: 15/15 ========================  .......)...... AC: 8Str: 29 4aj .^.....ß≈≈≈≈≈ EV: 10Int: 11  .......≈ß≈≈≈ SH: 0Dex: 10  .......≈≈.'###############  XL: 11 Next: 87% Place: Dungeon:12  ......≈≈.#....Yo.........  Noise: ==-------  Time: 12867.3 (0.0) 4ajEn ....≈≈##.....o.........  -) Horns  ## #...)......)...ß.....  Zap: wand of paralysis (20)  #. #.≈≈##...............  Yak 4aj##'####)≈≈.#.........?..... ........≈≈.'##################### oo 2 orc warriors ........≈ß≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈ 4aj........ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈≈≈≈≈ ...).....?......... ........ _* * * LOW HITPOINT WARNING * * *4ajXAiming: ParalysePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 chain mail  (severely wounded, chance to affect: 64%)4aj~oodire flailplate armour4ajJJingleheimer the MimicArmataur of Wu Jian **....Health: 28/106 ======------------------.##Magic: 15/15 ========================.......)......AC: 8Str: 29  .^.....ß≈≈≈≈≈4ajEV: 10Int: 11  .......≈ß≈≈≈SH: 0Dex: 10  .......≈≈.'###############XL: 11 Next: 87% Place: Dungeon:12......≈≈.#....Yo.........Noise: ==-------  Time: 12867.3 (0.0)....≈≈##.....*.........-) Horns## #...)......)...ß.....Zap: wand of paralysis (20)  4aj>##. #.≈≈##...............Yak ##'####)≈≈.#.........?..... 4ajwj........≈≈.'##################### oo 2 orc warriors ........≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ........ß≈≈≈≈≈≈≈≈≈≈4aj≈Z≈≈≈≈≈≈ ...).....?................. 4aj_* * * LOW HITPOINT WARNING * * *Aiming: Paralyse4ajtPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (chance to affect: 64%)4ajOZo(1 paralysed)4ajz )The orc warrior becomes paralysed!  The frigid air chills the orc warrior!  You kill the orc warrior!4ajoo   orc warrior (4ajRD8=8.3 (1194ajL##4aj^ _The Council accepts your kill.4aj #The helpless orc warrior fails to defend itself.  You hit the orc warrior.4ajo6---9.1 (0.84ajsM###4aj9 _The orc warrior is lightly wounded.4ajBo # The helpless orc warrior fails to defend itself.  You hit the orc warrior.4ajp[9---70.0 (0.94aj?yM###4aj{f _The orc warrior is moderately wounded.4aj  The helpless orc warrior fails to defend itself.  You gore the orc warrior!!4aj %94aj`####4aj_ _The orc warrior is almost dead.4ajK  .## .)...... .^.....ß≈≈≈≈≈ .≈ß≈≈≈ .≈≈.'######## ......≈≈.#...Y.). ....≈≈##.....o. ## #...)......)...ß..... #. #.≈≈##.#'####)≈≈.#.?.... #.≈≈.' #.≈ß≈ #.ß≈ ≈Z #...).....?. 4aj 4ajP ,1.9 (1.04aj] N####4ajd 4aj*%.##  .)......  .^.....ß≈≈≈≈≈  .≈ß≈≈≈  .≈≈.'######## ......≈≈.#....Y). ....≈≈##.....o.  ## #...)......)...ß.....  #. #.≈≈##. '####)≈≈.#.?..... .≈≈.'# .≈ß≈ ≈ .ß≈ ≈Z≈ ...).....?. .3024ajĻ|####4aj4aj:w  The helpless orc warrior fails to defend itself.  You hit the orc warrior but do no damage.4ajx,3.7 (0.84ajL##4ajc_ _The orc warrior is almost dead.4aj )The helpless orc warrior fails to defend itself.  You headbutt the orc warrior!  4ajAYou kill the orc warrior!4ajS4ajE/94.54ajr####4aj^ _The Council accepts your kill.4aj+4aj4ajv4ajq"4aj(_1=4aj)4aj3*4aj.,4aj0,4aj24ajF64aj6S2=4aj84aj.=4aj=4aj?4ajC4ajD4ajME4ajjI4ajI734ajK4ajN4ajcO4ajP4ajT4ajT744aj W4aj8g54ajh4ajn,4aj64aj84aj;4aj;4aj14ajO 4aj S9=4ajj450=14aj B4ajCEe24aj\I4ajI4aj7K4ajN,4ajP4ajT4ajUS3=4ajV4aj;Z4ajZ4aj[4aj`4aj`K4=4ajmb4aje4aje4ajMg4ajk4ajSl4ajm4ajp4ajq954ajr4ajv4ajw4ajx4aj{4aj|4ajc}4aj-4ajE964aj4ajŅ4aj)4ajm4aj4aja974aj4aj4aj4aj:4ajɕ4aj34aj4ajZ4ajS8=4aj 4aj?4aj4aj|4ajC,4aj4aj<4ajŸK9=4aj4ajֽ4aj34aj4aj,4aj24ajP604aj4aj,4aj14aj4aj914aj4aj4aj04aj4aj4aj4ajT4aji2=4ajh4aj,4ajO4aj/,4aj.4aj4ajrK3=4aj4aj,4aj454aj,4ajK4aj[4aj964aj3!4aj$4aj&%4aj&4aj)i7=4aja+4ajc/4aj/4ajuQ8=4aj1S,4ajV,4ajW994ajY4aj*],4aj^4aja4ajb4ajc4aj|g4ajg:704aji4ajl4ajm4ajn4ajr4aj~rS1=4ajt4aj1w4ajw4ajy4aj|4aj|4aj~4ajV4ajK2=4ajt4aj4ajl4aj4aj,4aj4ajO34aj4aj̕4aj*4aj4ajY;####990.5 (116.0)4aj4aje4aj H _You start resting.4ajjI4aj4aje44aj}4ajr4aj4ajF4aj{4aj4aj954aj,4aj5,4aj4ajV4aj4aj4aj4aj+N76=4aj4aj4aj4aje4ajf4ajW7=4ajj4aj4aj4ajd4aj4aj4ajh4aj$4ajp%84aj44aj4aj4ajQ 4aj# ,4aj 4aj+4ajy%94aj4aj4ajK4aj4aj4aj)4aj4ajb80=4ajB"4aj)B4aj+k1=4aj,4ajP0,4aj14aj44ajN54aj64aj:4ajp;%24ajk<4aj?,4ajaA4aj&GB4ajKJ;34ajXN4ajO4aj7P4ajoQ4ajT4aj:UK4=4aj+W4ajZ4aj[4aj~\4ajA_4aj_4ajk4ajp4ajq?5=4ajJq4ajs4ajv4ajw4ajx4aj|4ajV|4aj}4aj"4aj%64aj4aj4aj܆4aji4aj34aj%74aj4aj4aj4aj4aj?4aj4ajޖ4ajG4aj%84aj4aj4ajI4ajĠ4ajb4aj4aj4aj4ajK9=4aj4aj4ajg4ajѯ4aj4ajӲ4ajT4ajѷ4aj!O90=4aj4ajZ4aj4aj 4aj)4ajs%14aj4aj4aj^4aj4aj4aj4aj4aj`4aj%24aj-4aj4ajI4aj 4aj84aj4aj4aj4ajTK3=4aj4aj4aj'4aj4aj4aj[U4=4ajT4aj,4aj 4aj74aj4aj4aje 4aj %54aj 4aj4aj?4aj4aj4aj4aj_4ajV4aj%64aj+4aj: 4aj 4aj!4aj%,4aj'4aj*4aj}*%74aj',4aj04ajH04aj14aj44aj5K8=4aj74aj:4aj;4aj<4aj?4aj5@4ajA4ajE4ajEU9=4ajG4ajJ4ajEK4ajL4ajP,4ajKR4ajJU4ajU+100/1064ajW4ajz[,4aj]4aj_4aj1`%14ajxa4aje,4ajBg4aji4ajJj4ajk4ajo4ajpK2=4ajq4ajJt4ajt4ajgv4ajNz4ajz4aj{4aj)k3=4aj74aj.,4aj{4aj4aj%44ajp4aj4aj,4aj%4aj4ajǠ4aj64ajX;54ajU4aj,4ajp4ajS4aj4aj94ajLk _You start resting.HP restored.4aj4aj53077.5 (87.0)4aj%`6=8.5 (88 _4ajk4aj4aj4aj4aj4aj4ajX4ajl4aj 4aj0 4aj 4aj4ajR9=4aj4aj4aj4aj4aj4aj 4aj4aj4aj4ajP!4ajF$4aj$4ajT&4aj@)4aj)4aj +4aj{-4aj-4ajc/4aj14aj14aj^34aj64ajL64aj74ajC,4ajF4ajJ4aj3K4ajM4aj0P4ajP4ajR4ajT4ajXU4ajfW4ajY4aj6Z4aj[4ajv^4aj^4ajQ`4aj c4ajc4aj)e4ajg4ajg4ajmi4aj@l4ajl4ajm4ajkq,4aj8s4ajv,4ajx4ajz4aj{4aj|4ajW4aj4aj4aj4aj4ajf4aj,4ajt4ajL4aj4aj:4aj4aj4aj4aj4ajM4aj4ajd4aj4aj4aj4ajY4aj4aj4aj4aj~4aj$B4aj4aj4aj@4aj4aj4aj 4ajJ4aj4aj54ajB4ajs4aj4aj84ajB4aj4aj<4aj4aj4aj/4aj4aj4ajJ4aj4aj ,4aj 4ajB4ajan4aj B4aj4ajt 4aj 4aj"4aj %4aj]%4aj&4aj+B4aj.4ajV.4aj04aj24aj34ajE44aj64aj,74aj84aj;,4aj=4ajJ,4ajAM4ajQ,4ajS4ajeV4ajV4ajEX4ajZ4ajZ[4aj\4aj_4aj_4ajNa4ajd4ajed4ajaf4ajh4ajh4ajIj4ajem4ajm4aj:o4ajXr,4aj_s4ajPv4ajv4ajw4ajz4ajz4aj6|4aj$4aj}4aj4aj4aj4aj4aj,4ajA4aj4aj4ajƎ4aj4aj4aj4ajX4aj4aj4ajE4aj4aj4aj4ajJ4aj4aj4aj4ajs4aj4ajF4aj4aj,4aj94aj?4aj4aj4aj4aj4ajk4ajd4ajȻ4aj14aj4aj4ajg4aj,4aj!4aj4aj>4aj4aj44aj4aj4aj4aju4aj4ajB4aj4ajs4aj 4ajO4aj4aj4ajV4aj4aj4aj^4aj4aj@4aj4aj24aj4aj4ajK4aj4ajW _You start waiting.4aj.177.5 (994aj)/8.5 (100.0)4aj@"4aj=$# _Done waiting.4aj 4aj,mQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison) 4aj c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19) (quivered)  g - Zap: wand of light (9)  h - Zap: wand of polymorph (6) 4ajAbilities ([,] to cycle)  i - Abil: Wall Jump [*/%] inventory [^] all abilities[!] focus mode: off|on4ajJ 4ajS Jingleheimer the MimicArmataur of Wu Jian **....Health: 106/106 ========================.##Magic: 15/15 ========================.......)......AC: 8Str: 29  .^.....ß≈≈≈≈≈EV: 10Int: 11  .......≈ß≈≈≈SH: 0Dex: 10  .......≈≈.'###############XL: 11 Next: 89% Place: Dungeon:12......≈≈.#....Y).........Noise: ---------  Time: 13178.5 (0.0)4aj ....≈≈##.....).........-) Horns## #...)......)...ß.....Nothing quivered#. #.≈≈##...............Yak ##'####)≈≈.#.........?..... ........≈≈.'#####################  ........≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ........ß≈≈≈≈≈≈≈≈≈≈≈Z≈≈≈≈≈≈  ...).....?.................  _The Council accepts your kill. _You start resting. _You start resting. _HP restored. _You start waiting. _Done waiting.4aj# 4aj 4ajQ F _Clearing quiver.4ajY 4aj 4aj 4aj 4aj  4ajR : _4ajl [  Items here: ))) [[ ÷.4ajw) 4aj*  _4aj}. 4aj0 4aj95 4aj5 4aj9 4aj: 4aj> ,4aj~@ 4ajC 4ajG 4ajG 4ajI 4aj5W ...)...... ...ß≈≈≈≈≈ ...≈ß≈≈≈ ...≈≈.'################# 4ajW A...≈≈.#.....)........... ...≈≈##.....)...........  #...)......)...ß.......  #.≈≈##................. ##)≈≈.#.........Y. ≈≈.. ...≈≈.'#####################≈≈.# ...≈ß≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈.# ...ß≈≈≈≈≈≈≈≈≈≈ ≈Z≈≈≈≈≈≈≈≈. ....?......... ..........4ajX ###.###..!. #..z.....# #... .### #........+# #### # +......<.# #####....$...#4ajOc ,83.5 (54ajd *4.5 (64ajn 4ajt _ _V - 3 scrolls of vulnerability (gained 1)4aj4 34aj 4aj# 4aj 4aj6 B4aj 4aj3 4aj 4aj 4aj 4aj 4ajT ,4ajl ,4aj 4aj 4aj~ 4aj 4aj 4aj 4aj@ 4aj 4aj 4aj 4aj ,4aja 4ajh 4aj 4aj 4aj! 4aj# 4aj- ,4aj/ 4aj2 4aj5 4aj6 4aj7 4aja; @  There is an open door here.4aj? 4aj|? =Water 4ajA 4ajAD > _You enter the deep water.4aj{G 4ajG 4aj2I 4ajK 4ajN 4ajN 4ajP 4ajX  ......≈≈.#.....)........ ....≈≈##.....)........ ## #...)......)...ß.... #. #.≈≈##.............. 4ajaY ###'####)≈≈.#.............. ...≈≈.'############## #........≈ß≈≈≈≈≈≈≈≈≈≈ .ß≈≈≈≈≈≈≈≈≈≈≈ #...)....... . 4ajY #....)...###.###..!. # #...)....# #... .### # 4ajY G#........# ##### # + ####)###### #.)#  #  ##)#4aj'Z  #)## #..###+### # 4ajl [97.5 (13.0)8.5 (144ajs 4aju : _i - 3 scrolls of identify (gained 1)4aj4ajl4ajΕ4aj4aj4aj4aj4aj4aj4aj#4aj4aj4aj{4aj4aj4aj&4aj4aj4aj4aj4aj4aje4ajL4aj4aj64aj4aj|4aj04aj*4ajx4aj 4aj[4ajb4aj4aj4aj....≈≈##.....)........... ## #...)......)...ß....... #. #.≈≈##................. #'####)≈≈.#.......... ≈ .......≈≈.'#####################≈ .......≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .......ß≈≈≈≈≈≈≈≈≈≈≈Z≈≈≈≈≈≈ ..).............................. 4aj>...)...###.###..Y..#.# #..z.... ..)....# #.. #........ .......# #####.# .. +......<. ##)##### #.# ## #....$...#.)# #..#####'####)# ####.. #)## 4aj3#.##..# ###+### ####.######.# #...#.# ###........4aj93206.5 (8.0)4aj:'7.5 (9 _c - 5 potions of curing (gained 2)4aj]4aj4aj4aj64aj~4aj4ajr4aj4aj4aj4aj 4aj4aj4ajX4aj4aj+4aj4aje7 _You open the door.4ajf4aj  There is an open door here. _4aj4aj ≈≈##................. ≈≈.#........... ≈≈.. 4aj≈≈.'#####################≈≈.# ≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈. .................... 4aj6Z###.###.....#.# #..z.....# # #.....###.#.####........+ 4ajg# #####.# #...'.Y+......<.# # #.# ########....$...# 4aj #.. #####'####  ### #..  4ajA#.#  4aj ###+### ####.######  #...#.# ###.........## 4aj  #.#.#.#####............# #.#...'>....#..........#4aj017.5 (10.0)4aj+8.5 (114aj4aj6@ _You now have 1201 gold pieces (gained 17).4aj=$34aj$4aj&,4aj-4aj34aj"5@  There is an open door here.4ajk64aj*7 _4aj>84aj:4ajY@B4aj@4ajB4aj1C4ajC4ajF4ajdJ,4ajmK4ajN4aj?Q4ajQ4aj$R4ajS4aj_V4ajV=Water 4ajW4aj}[> _You enter the deep water.4ajE^4aj^4aj$`4ajBc4ajf4aj g4ajh4ajyk4ajn4ajn4ajxp4aj|4aj 4ajW4aj4ajH4aj>4aj4aj@  There is an open door here.4aj4aj _4ajґ4aj4aj4aj4ajݗ4aj4ajܛ4aj 4ajϝ4ajϠ4aj,4aj4aj&4aj4aj4ajl4aj4aj4aj4ajq4aj#4aj4ajg4aj4ajg4ajb4ajŻ4aj4ajc4aj4aj4ajg4aj4aj,4aju4aj,4aj4ajz4aj4aja ..)...... ..ß≈≈≈≈≈ ..≈ß≈≈≈ ..≈≈.'################## ..≈≈.#.....)............ ≈≈##.....)............ ...)......)...ß........ .≈≈##.................. )≈≈.#..........Y....... ≈≈..4ajk42.5 (24 ..≈≈.'#####################≈≈.# ..≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ..ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈. ............................. ..###.###.....#.####..z.....# ..# #.....###.#.####........+ ..# #####.# #...'..+......<. ### #.# ########....$...4aj4aj4ajw4aj4ajN4aj4aj4aj44aj4aj,4aj}  You encounter an orc priest and an orc wizard.4aj ## )...... ß≈≈≈≈≈ ≈ß≈≈≈ ≈≈.'#################### ≈≈.#.....)......≈o ≈≈##.....)4aj## ..)......)...ß..> ≈≈##..................## ≈≈.#..................≈o ≈≈.. ≈≈.'#####################≈≈.# ≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈. o   orc priest (wandering).................. o   orc wizard (wandering) 4aj.###.###.....#.####..z.# #.....###.#.####........+4ajA o3.5 (1.0)oooFound a staircase to the Orcish Mines.  The orc priest shouts! The orc wizard shouts!4ajY ******The orc wizard casts a spell at you.4aj1Y .....§  The puff of flame hits you.4aj4aj 4aj #04aj ?--==4.5 (24aj& 4aj;> m _The orc priest looks encouraged for a moment.4aj¬ ...... ≈≈≈≈≈ ß≈≈≈ .'#.#.....).4aja4≈o###.....).#)......)...ß.>###.......#.#..§o#≈≈.. .'#≈≈.# 4aj≈≈. . 4aj4ajöU1----4aj 5.5 (14aj4aj 4aje  ≈≈≈ .'# .#.....).≈o# ##.....).### )......)...ß.># ##.### .#.§o#≈≈.. .'#≈≈.# ≈. . 4ajW§##4aj@--64aj4ajF    '# #.....).≈o# .....).### ......)...ß.># .§### #.4ajߌ (§o#≈≈.. '##≈≈.# ≈. . 4aj 4ajq %74aja 4aj 4aj׾    # .....).≈o# .....).### )...ß.># .§### .§o#≈≈.. ###≈≈.# ≈. 4aj b.≈o##4ajJ xo   orc wizard4aj S2=84aj+ 4ajF .. #################### ).≈o# 4ajB).....### )...ß># ### .................≈o#≈≈.. ####################≈≈.#≈.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈. 4ajQ................. ##.....#.####..z.....#4ajn4ajy%94aj4aj7 _The orc wizard leaves your sight.4ajo . ################### ).Yo# ).....### )...ß.># ### 4ajUp................≈o#≈≈.. ###################≈≈.# ≈.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ................4ajQ=50Water 4ajxq _You enter the deep water. The orc priest barely misses you.4ajM # You barely miss the orc priest. The frigid air chills the orc priest!4ajNZ0-1.4 (0.94aj3V4ajY= _The orc priest hits you with a +0 club.4aj( )  You gore the orc priest!!  You kill the orc priest!4aj1J#4aj6R-90=2.34ajB# _The Council accepts your kill.4aj<### ).≈Y# ).### )...ß...># ..### ...#### 4aj4aj@--3.3 (1.04ajR##4ajM _You see here a +0 club.4ajݜ  .####.).Y)#.).###.)...ß...>#...###....≈o#≈≈..########≈≈.# ≈≈.# ≈≈. ..4aj6 1--4Water 4aj 7#4aj / _You enter the deep water.4aj!. ≈####.)Y≈)#.).###.)...ß..>#.###.≈o#≈≈..####≈≈.# ≈≈.# ≈≈. ..4ajF+4aj,054aj1Z##4aj34ajv .. ≈  #################### ....)............≈))###ß.>.....###Yak ##.....#.####..z.....#4ajo#2=64aj4aj&4ajp .. ≈  #################### ....)............≈)#)##ß.>#.....##≈o#≈≈..#Yak ...###.#.####........+4aj$#4aj%74aj4aj4ajY .. ≈  #################### ....)............≈))###ß.>.....###≈o#≈≈..#Nothing quiveredYak o   orc wizard ##.# #...'..+......<.#4ajU;84ajݥ4ajT4aj . ################### ...)............≈)# ).### )...ß.># .....### Yo#≈≈.. ###################≈≈.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ≈. ..................... 4ajl #.....#.####..z.....# ..###.#.####........+ #.# #...'..+......<.#.# ########....$.#4aj]>  You enter the deep water.4aj:*4aj (invisible)The orc wizard gestures wildly while chanting.4ajM8o4ajN#34ajV=====9Water 4ajYH _The orc wizard flickers and vanishes for a moment.4aj )You headbutt the orc wizard!  You kill the orc wizard!#=---60.2 (0.9# _The Council accepts your kill.4ajX####### )....≈)# )...### )...ß...># ### ≈Y#≈≈.. ###≈≈.# ≈.# ≈. 4aj¦x----1.2 (1.04aj  Things that are here: _a +0 dagger; a +0 robe; an orc corpse4ajc4ajQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)4ajR&f - Zap: wand of paralysis (19)  g - Zap: wand of light (9)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump 4ajv[*/%] inventory [^] all abilities[!] focus mode: off|on4aj 4aj+ Jingleheimer the MimicArmataur of Wu Jian **....Health: 103/106 =======================- ##################Magic: 15/15 ======================== ..)............≈)#AC: 8Str: 29 ..)............###EV: 10Int: 11 ..)...ß.........>#SH: 0Dex: 10 ...............###XL: 11 Next: 90% Place: Dungeon:12 ...............≈Y#≈≈..Noise: ---------  Time: 13261.2 (0.0) ##################≈≈.#-) Horns ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#4ajZ, Nothing quivered ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.Yak .................... .....#.####..z.....# .###.#.####........+ .# #...'..+......<.# .# ########....$...# 4aj,- _The orc wizard flickers and vanishes for a moment.  You headbutt the orc wizard!  You kill the orc wizard! _The Council accepts your kill.Things that are here: _a +0 dagger; a +0 robe; an orc corpse4aj. 4aj5 4aj8 F _Clearing quiver.4aj% 4aj 4aj6 4aj 4aj 4 _4aj ,4aj 4aj 4aj %54aj 4aj ,4aj 4aj- 4aj K6=4aj_ 4aj 1 _HP restored.4aj! SWater 4ajy" 4aj( > _You enter the deep water.4aj|, 4aj, (4aj. 4ajS2 4ajh7 ,4aj8 4aj[= 4aj@ 4ajAA 9=4ajB 4aj9F 4ajI 4aj>J 4ajK 4ajO 4ajR 4aj7S 4aj>T 4ajX 4ajY] 4aj] 4aj_ 4ajc 4aj6g 4aj}g 4aji 4ajl 4ajo 4ajp 4ajq 4ajt 4aj;x 4ajx 4ajz 4aj} 4aj 4ajʀ 4aj( 4aj' 4aj* 4ajq 4aj 4aj' 4aj 4ajY 4aj 4aj 4ajc 4aj 4ajߛ 4aj $  Things that are here:4aj v  a +0 long sword; a +0 chain mail; an orc skeleton4aj 4aj  _4aj 4aj 4aj 4aj 4aj 4aj; 4aj ,4aj 4aj 4aj ,4aj 4aj 4ajP 4aj 4ajN 4aj 4aj ,4aj 4ajs @  There is an open door here.4aj[ 4aj =Water 4aj2 4aj > _You enter the deep water.4aj 34ajN 4aj+ 4aj 4ajq (4aj 4aj 4ajM 4aj 4ajM 4ajx 4aj' 4ajz 4aj 4aj- 4aj 4aj 4aj 4aj 4ajH ,4ajM 4aj 4aj 4aj 4ajh! 4aj" 4aj % 4ajb% 4ajS& 4aj( 4aj) 4aj>* 4ajH+ 4aj- 4aj. 4aj/ 4ajv/ 4aj1 4aj3 ,4aj4 4aj6 4aj8 4aj8 4aj9 4ajh; 4ajk< 4aj< 4aj= 4aj@ 7 _You open the door.4aj=E 4ajE 4ajG 4ajFP  ######### #.......# #.......+ #.......# #.......# #.......# #Y# 302.2 (41.0) #.#  #.##  #..### #### ##...# ....#########.#######  .......)................  .^.....ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ 4ajP  .......≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈There is an open door here.4ajS 4aj?n 4ajo T _Key pressed, stopping explore.4aj _4aj 4aj f _4aj 4aj. 4aj 4aj 4aj 4aj 4ajמ 4ajT 4aj 4aj 4aj 4aj 4ajؤ 4aj 4aj 4aj8 ,4ajƨ 4ajɪ 4aj 4aj׬ 4ajC 4ajY 7 _You open the door.4aj 4ajC 4aj 4aj @  There is an open door here.4ajG 4aj۵  _4aji 4aj# 4aj 4ajJ 4ajӹ 4aj: 4aji 4aj 4aj 4ajп 4aj 4ajL 4aj 4aj 4aj 4aj Jingleheimer the MimicArmataur of Wu Jian **....Health: 106/106 ========================Magic: 15/15 ========================AC: 8Str: 29EV: 10Int: 11######### #########SH: 0Dex: 10#.......#####........XL: 11 Next: 90% Place: Dungeon:12#.......'....Y.......Noise: ---------  Time: 13314.2 (12.0)#.......#####......$.4aj -) Horns#.......# #........Nothing quivered#.......# #.......>Yak ##'###### #####.####.#.##.####..#####...# _You open the door.  There is an open door here. _Key pressed, stopping explore. 4aj a_You open the door. _There is an open door here.  Found a stone staircase leading down.4aj /  --more--4ajޖ4aj4ajئQ 5.2 (13 _4ajէ4aj4aj)4aj4aj(4ajn4aj_4aj'4aj4aj,4aj4aj4ajjp  You encounter a vampire mosquito.4aj ######## ########### .......#####........$# .......'.............## .......#####....Y.$....y .......# #.........### .......# #.......>.# #'###### #####.##### #.# #.# #.## #.# y   vampire mosquito (dormant) #..### ..# ##...# .## ####.####### y8.2 (3.0)  The vampire mosquito buzzes angrily. You hear an angry buzzing noise.y.y.yy 2 vampire mosquitoes (1 wandering)==9.2 (44aj-w _You encounter a vampire mosquito.4ajK  ########### ###........$# ............##. #....Y.$...yy  #.........###  #.......>.#  #####.#####  #.# #.# ..# .##4aj.  ########### ###........$# ............##. #....Y.$...yy  #.........###  #.......>.#  #####.#####  #.# #.# ..# .##4aj6 34aj< 4aj(? d _There are monsters nearby!4aj$  ########### ###........$# ............##. #....Y.$...yy  #.........###  #.......>.#  #####.#####  #.# #.# ..#4aj ; .##4ajs$ a ########### ###........$# ............##. 4aj$ #....Y.$...yy  #.........###  #.......>.#  #####.#####  #.# #.#4aj$ w ..# .##4aj/- 4aj- 4aj3 4aj5 d _There are monsters nearby!4aj)  ######### ########### #.#####$# #.'.......Y.....##. #.#####$...yy 4aj} #.# #...### #.......# #.......>.##'###### #####.#####  #. #.#4aj    vampire mosquito  #.##  4aj #.#  #..### ..#  ##...# .##4aj 4aj y.4aj 4aj ;--20.2 (1 _4ajf 4aj 4ajZ  # #  #.#####.$#  #.'.##.  #.#####......$..y.y  #.# #.###  #.# #.>.#  ##'###### #####.##### #.# #.#  #.## #.#  #..### ..#  ##...# .##y.y.4aj`4aja@--14ajl4ajZ # # #.#####.$# #.'.y.##. #.#####......$....y #.# #.### #.# #.>.# ##'###### #####.##### #.# #.# #.## #.# #..### ..#  ##...# .##4ajy.4aj.y4ajy.4ajy 2 vampire mosquitoes (1 wandering)4aje%24aj 4aj{4aj # # #.#####.$# #.'.y...##. #.#####......$.y..y4aj #.# #.### #.# #.>.# ##'###### #####.##4aj #.# #.#   vampire mosquito  #.## #.#  #..### ..#  ##...# .##4ajf1y4ajy.4aj//y.4ajKy.4aj.y 2 vampire mosquitoes (1 wandering)4aj<%34aj!4aj4ajri0 # ## #.#####.$# #.'4aji.y.....##. #.#####......$....y #.# #......y..### #.# #4ajjd.>.# ##'###### #####.### #.# #.# #.## #.#  #..### ..#  ##...# .##4ajk y.4ajly.4ajmAy.y.4ajdty44ajz4aj}4ajE ######### ### #.#####.$# #.'..Y..y.##. #.#####....y.$....y #.......# #..### #4ajnF.# #.......>.# ##'###### #####.#### #.# #.#  #.## #.#  #..### ..# # ##...# .##4ajG?y.y.4ajoIy.4ajJy.4aj0b4ajc%54ajui4ajnk4aj V ######### #### #.#####.$# #.'.Y.y.##. #.#####..y...$....y #.......# #...### #.......# #.......>.# ##'###### #####.##### #.# #.#  #.## #.#  #..### ..# ## ##...# .##4aj y.y. y.  The vampire mosquito attacks as it pursues you!4aj  The vampire mosquito misses you. The vampire mosquito bites you.4aj [4-=64aj 4aj# M _The vampire mosquito draws vitality from your injuries!4ajx  ######### ##### #.#####.$# #.'Y.y.y.##. #.#####......$....y #.......# #.........### #.......# #.......>.# ##'###### #####.##### #.# #.#  #.## #.#  #..### ..# ### ##...# .##4ajy y.4ajn{ y.4aj| y.4aj` 4aje [5--74ajÈ 4aj1 4aj-  You closely miss the vampire mosquito.The frigid air chills the vampire mosquito.4aj 4aj @#4aj 4=8.0 (0.84aj 8#4aj ^ _The vampire mosquito closely misses you.4aj#frigid air chills the vampire mosquito. _closely misses you.  You headbutt the vampire mosquito4aj΂!  The vampire mosquito is heavily damaged.x2  barely misses you. The vampire mosquito bites you!4aj6b96/106 --=84aj:#4ajM _The vampire mosquito draws vitality from your injuries!4aj †  You headbutt the vampire mosquito!  You destroy the vampire mosquito!4ajC~ y.  The Council accepts your kill.4aj)  #   vampire mosquitoThe frigid air chills the vampire mosquito!  The vampire mosquito bites you.4ajYb5/108--19.64ajX`###4ajM _The vampire mosquito draws vitality from your injuries!4ajo1# _The vampire mosquito draws vitality from your injuries!  You hit the vampire mosquito.  The vampire mosquito is heavily damaged. but does no damage.  bites you.4ajpc0--30.5 (0.94ajuM##4ajyM _The vampire mosquito draws vitality from your injuries!4aj †  You headbutt the vampire mosquito!  You destroy the vampire mosquito!4aj+?#4ajQ-3=1.44aj-T###4aj^ _The Council accepts your kill.4ajd4ajze4ajAk4ajnH _No target in view!4aj4aj4aj4ajH _No target in view!4ajxK 4ajK 4ajP 4ajS H _No target in view!4aj 4ajO 4ajc 4ajP H _No target in view!4ajDQ  _No target in view!4aj 34aj 4aj C _No target in view!4aj. 4aj. 4ajc3 4aj5 4aj 4aj 4aj 4ajh 4aj 4ajS 4aj# 4aj% 4aj 4aj 4aj 4aj 4aj 4aj 4aj 4aj4 4ajE 4aj=F 4ajF 4ajJ 4ajfQ _ _ You encounter a vampire mosquito.4aj}V ]1y--###y   vampire mosquito (wandering)2.4 (1.0y.4ajh\ <4aj] L--3.4 (2 _4ajb q####4ajd 4aj+, ######### #####  #.......#####........$#  #.......'Y†....y.  #.......#####......$....y  #.......# #....  #.......# >.#  ##'######   #.# #.#  #.## #.#   ..#   .## 4aj| ######### #####  #.......#####........$#  #.......'Y†....y.  4aj}h#.......#####......$....y  #.......# #....  #.......# >.#  ##'######  #.# #.#  #.##     4aja4aj4aj%4ajVg _A vampire mosquito is nearby!4aj. ######### #####  #.......#####........$#  #.......'Y†....y. 4aj= #.......#####......$....y  #.......# #....  #.......# >.#  ##'######   #.# #.#  #.## #.#   ..#   .## 4ajeT 4ajjf######### #####  #.......#####........$#  #.......'Y†....y.  4ajfj#.......#####......$....y  #.......# #....  4ajf#.......# >.#  4ajf##'######  #.# #.#  4ajIg#.##     4ajm4ajon4ajt4ajvg _A vampire mosquito is nearby!4ajه, ######### #####  #.......#####........$#  #.......'Y†....y.  #.......#####......$....y  #.......# #....  #.......# >.#  ##'######   #.# #.#  #.## #.#   ..#   .## 4aj2'v ######### #####  #.......#####........$#  #.......'Y†....y.  #.......#####......$....y  #.......# #....  #.......# >.#  ##'######  #.# #.#  #.##     4aj*4aj*4aj04aj2g _A vampire mosquito is nearby!4ajC######### ##### #.#####.$# #.'.Y....y......##. #.#####....y.$....y[39;49m 4ajD#.......# #.........### #.......# #.......>.# ##'###.# #.# y 2 vampire mosquitoes (1 wandering) 4ajKW ######### #### #.#####.$# #.4ajK'.†Y...y......##. #.#####....y.$....y #.......# #...### 4ajKn#.......# #.......>.# ##'###### #####.######.# 4ajKv#.#  You roll towards the vampire mosquito!4ajrO y.  You encounter a vampire mosquito.4ajAP<y.y.4ajPy.4aj.Xv#y4ajYw3==4.4 (1Regen (2) 4aje^V####4ajra: _The vampire mosquito buzzes angrily.4ajH ######### ### #.#####.$# #.'.†.Yy.y......##. #.#####......$....y #.......# #..### #.# #.......>.# ##'###### #####.######.# #.#  4aj$ .  You gore the vampire mosquito!!  The vampire mosquito is almost destroyed.  You closely miss the vampire mosquito.The vampire mosquito is almost destroyed.The frigid air chills the vampire mosquito!  You destroy the vampire mosquito!4aj* y.4aj y.4aj ######   vampire mosquito4ajy 5=4====534ajl V####4aj2 ^ _The Council accepts your kill.4ajH 0# 4ajaI Y_The Council accepts your kill.  You headbutt the vampire mosquito!  The vampire mosquito is heavily damaged.to.  The vampire mosquito bites you.  The vampire mosquito draws vitality from your injuries!4ajK 6===--6.2 (0.84ajP s#####4ajS ^ _The vampire mosquito closely misses you.4aj׵  You closely miss the vampire mosquito.The vampire mosquito is severely damaged.The frigid air chills the vampire mosquito.4aj Y8---7.04aj: W#####4aj V _The vampire mosquito misses you.4aj' †  You gore the vampire mosquito!!  You destroy the vampire mosquito!4aj/(4aj3100/108=6-9 (0.94ajM4224aj8X######4aj;^ _The Council accepts your kill.4aj4aj4aj4ajH _No target in view!4ajy4aj4aj4ajH _No target in view!4ajI4ajJ4ajP4ajbSH _No target in view!4aj_4aj?4aj+^ _No target in view!4ajUA4ajA4ajF4aj3IH _No target in view!4aj4aj{4aj4ajC _No target in view!4aj&4ajC'4ajO,4aj.4aj34aj,4aj4aj M4ajN4ajZT4ajX4aj~Y4ajpZ4aj\4aj.d1= _34ajf4ajgh5=14ajg4aj\k4ajk#64ajk2=4ajm4ajo4ajo%74ajp4ajs4ajXtV8=4aju4ajw4ajz4ajbz4ajz4aj}4ajT4aj4aj4aj4aj4aj4aj4aj 4ajv4aj9=4ajQ4ajB4ajg4ajK4aj$4ajx4ajt4aj&4aj4ajۥ4aj¦4ajڭp ###### ########### .....#####........$# .....'.†..†........##... .....#####......Y.....# - .....# #.........#### 4aj<V.....# #.......>.# ###### #####.##### # #.# ## #.# .### .4ajl.# ...# .## ##.#####4aj###4aj050.9 (13.0)4ajE-1.9 (144aj 4ajھ7_You now have 1214 gold pieces (gained 13).4aj34aj4aj 4ajW#4aj+4aj0 #### ########### #####........Y# '.†..†........##... #####............# ...# #.........#### ...# #.......>.#4aj'1E## #####.##### #.# #.# ..#4aj713.9 (2.0)4aj8*4.9 (34aj>4aj5@@ _You now have 1226 gold pieces (gained 12).4ajI4ajQ4ajI4aj n4aj#4aj4ajY4aj4ajg4aj4aj4aj4ajg4aj4aj4ajG4aj4aj4aj!4ajz!4aj!4aj$4aj&4aj&4ajh'4ajJ)4ajB+4aj+4ajJ,4aj-4aj04aj|04aj14aj=34ajS<4aju=4aj>4ajI ########## ######## .........#####......# †........##.....Y...#.........##......# ......#####..........4ajnJu....>.# #......###. ####.##### #......#  #.# #......##.# #####.##..# .#  .##4ajV[64.9 (10.0)5.9 (114ajZX4ajZ@ _You now have 1246 gold pieces (gained 20).4aj34aj}4aj4aj,4aj4aj,4aj  You encounter a two-headed ogre. It is wielding two +0 giant clubs.4aj ######## ######## .......#####......# .......##.........# ..##......####.. .#####....Y.......>.# #......###.#. ##.##### #......#  #.# #......#  #.# #####.##  ..#  O.# O   two-headed ogre (wandering).##  '## . 4ajd6.9 (1.0)O.4aj]FO4aj4===7.9 (24ajq4aj; _The two-headed ogre shouts in stereo!4ajo  ###########......#.........##......####.. #....Y....... >.# #......###.#.  #......#  #.# #......#  #.# #####O##  ..# ..#  .## '## .4aj9L  ###########......#.........##......####.. #....Y....... >.# #......###.#.  #......#  #.# #......#  #.# #####O## 4ajM ..# ..#  .## '## . 4aj|R 4aj!S 4aj Y 4ajJ] f _A two-headed ogre is nearby!4ajm; # #####......# ##.........# ##......####..+#####.>.# #......###.#.#.##### #......# #.# #......# ..# ..# .## '###.4aj8O.4aj>4aj,;---8.9 (1 _4ajR4ajf!4aj! ## #####......# ##.# ##......####..+.#####./>.# #......###.#.# .##### #......# .# #....O.# .# #####.### ..# ## #'## O.4aj#W---94aj})4aj|*4aj- ######## #####......# ##..# ###......####..+.######./.>.# #......###.#.# ##### #.....O# .. 4aj .# #......# .# # #####.## .. # ..# ## #'###.4aj02O4aj7.O   two-headed ogre4aj8&704aj >4aj!@4ajLA  ######## #####......# ##...# ## ##......####..+.#.#####./.>.# #.....O###.#.# #......# ...  #......# #?.#  #####.## #... ..# .###  #'## .#. ##O.4ajC 4ajC %14ajI 4ajK 4ajS(# ########.#####......#.##...# ##.##......####..+.#..#####......OY...../.. ..>.# #......###.#.##### #......# ... # #......# #?.# # #####.## #... #4aj(, ..# .### # #'## . #. ##4ajl7##  You hit the two-headed ogre.  The two-headed ogre is lightly wounded4aj7.  You headbutt the two-headed ogre!  The two-headed ogre is moderately wounded.  The frigid air chills the two-headed ogre.  The two-headed ogre hits you with a +0 giant club!!4aj8Y68/108 ---------4aj8y====2Regen (1) 4ajK>B#4aj?H _The two-headed ogre hits you with a +0 giant club!4aj # You headbutt the two-headed ogre!  The two-headed ogre is severely wounded.4ajua==--3.7 (0.84ajQ##4aj @ _The frigid air chills the two-headed ogre!4aj)The two-headed ogre is severely wounded. _The frigid air chills the two-headed ogre!  You hit the two-headed ogre.  The two-headed ogre is almost dead.The frigid air chills the two-headed ogre!  You kill the two-headed ogre!4ajK#4aj 4ajJingleheimer the MimicArmataur of Wu Jian **....Health: 69/108 ===============---------Magic: 15/15 ======================== ##### ########AC: 8Str: 29 ....#####......#EV: 10Int: 11 ....##.........# ##SH: 0Dex: 10 .......##......####..+.#.XL: 11 Next: 104% Place: Dungeon:12 ....#####......)Y...../..Noise: =--------  Time: 13374.6 (0.9) 4aj'..>.# #......###.#.####-) Horns ##### #......# ...Nothing quivered ##......# #?.#Yak Regen (1) ######.## #... #..# .### ##'##.#.## _The frigid air chills the two-headed ogre!  4aj^4You hit the two-headed ogre.  The two-headed ogre is almost dead.The frigid air chills the two-headed ogre!  You kill the two-headed ogre! _The Council accepts your kill.4ajH9 -4aj~The two-headed ogre is almost dead.  The frigid air chills the two-headed ogre!  You kill the two-headed ogre! 4aj_The Council accepts your kill.Your Unarmed Combat skill increases to level 8!You have reached level 12!4aj+4ajr/  --more--4ajBQ74/1166/1624aj2 2% 4aj4ajpP _You feel clever.4aj~34aj4aj4ajm5 _74aj4aj<4aj^8=4aj 4aj 4ajy4aju4ajR4aj4aj4aj=4ajK9=4aj4ajA4aj4aj4aj&4ajs4aj4ajw4ajJ:804aj4ajh4aj4aj4ajf4aj914aj 4aj 4ajD 4aj~ 4aj 4aj 4aj 4aj 4aj5 #24ajZ 4aj 4aj( 4ajh 4aj 4aj 4aj N83=4ajw 4aj 4ajD 4ajv 4aj! 4aj5" 4aj# 4aj% 4ajA& A4=4ajj& 4aj' 4aj* ,4aj>+ 4aj, 4aj_- %54aj. 4aj@2 4aj2 4aj 4 4aju6 4aj6 4ajW8 4aj; 4aj:< %64aj= 4aj@ 4aj@ 4ajBB 4aj G 4ajYG 4ajG D7=4aj,I 4ajKK 4ajK 4ajL 4ajP 4ajRP 4ajQ 4ajU 4aj_U N8=4ajV 4aj7Z 4ajvZ 4aj[ 4aj^ 4aj]^ 4aj_ 4aj+4ajs+4aj,4aj ;4aj@#.######.## ##.......#Jingleheimer the Mimic ..##..# #.#####.#Armataur of Wu Jian **.... .###'### #.......#4aj8AHealth: 116/116 ========================#...### #.#####.##Magic: 16/16 ========================#.#.'.###........#AC: 8Str: 29#.#.#..##.#####..#EV: 10Int: 12#.####.##........#4ajASH: 0Dex: 10 ######...##...........#XL: 12 Next:  2% Place: Dungeon:12 ..≈)####Y#####........#4ajANoise: ---------  Time: 13520.6 (31.0) ..###4ajAS#..>..# #####.####-) Horns ...>###'#####.#4ajIBNothing quivered ..#####.#Yak ..≈)#≈≈..#.# #####≈≈.#4ajBD#.# ≈≈≈≈≈≈≈.#.# 4ajB≈≈≈≈≈≈≈. ....... _Key pressed, stopping explore. _b - a wand of light (14) (gained 5 charges) _You now have 1260 gold pieces (gained 14). 4ajBa_You open the door. _There is an open door here.  Found a stone staircase leading down.4ajEL/  --more--4ajG 4aj 4aj Q 1.6 (32 _4aj 4aj 4aj 34aj n4aj"& _b - a wand of light (14) (gained 5 charges)now have 1260 gold pieces (gained 14). _You open the door. _There is an open door here.  There is a stone staircase leading down here. _4aj& 4aj3,   There is an open door here.4aj/ 5 _4aj:3 4aj.5 4aj7 4aj7 4aj:8 4aj@9 4ajC; 4aj; 4aj< 4ajB? 4ajA 4aj]A 4aj*B 4ajD 4ajF 4ajF 4ajG 4ajJ 4ajL 4aj*M 4ajN 4ajpP 4ajR 4ajS 4aj.T 4ajUV 4ajX 4ajY 4ajZ 4aj` ....≈)# #.###.#####........#..###4aj6a .>..# #####.#### .....>##'#### # ....###4ajXa  #..### #.# 4ajya ....≈)#≈≈.. ##...# #.# 4aja #######≈≈.# ######.### #.# 4aja ≈≈≈≈≈≈≈≈≈.# #........# .# ≈≈≈≈≈≈≈≈≈.###........# 4aj/b ......... #.....Y....# ..z.....# #.#........# ........+ . #........# ......<.# #........# 4ajb P....$...# #........#'#### #........#  #.. #######.##  #.# .# ###.######4aji ,33.6 (14ajJk +4.6 (134aj\p 4ajs X _p - 2 scrolls of poison (gained 1)4aj, 4aj 4aj! 4ajT 4ajd 4ajn B4aj 4aj^ 4aj8 4aj 4aj- ,4aj 4aj 4ajf 4aj 4ajr 4aj  4aj 4ajF 4aj 4aj' 6.....### #..>..# #### ß.........># ##'#### ....### #..### #.....≈)#≈≈.. ##...# # ############≈≈.# ######.### # ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# #........# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.###........# .............. #..........# .####..z.....# #Y#........#9.6 (54aj' -.0) .####........'...#........# .'..+......<.#####........# #####....$...# #........#  #####'#### #........# #.. #######.## #.#.# ####.######  ###.........##4aj( 4ajY. 4ajc0 i _You're in a travel-excluded area, stopping explore.4aj{ 4aj 4aj 4aj4 e.....04aj i _You're in a travel-excluded area, stopping explore.4ajҋ4aj>4ajō4ajQ4aji _You're in a travel-excluded area, stopping explore.4ajg!4aj"Where to? (Tab - D:12 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lair4ajF#O - Orcish Mines 4aj4ajD>[?25h[?0c.........###4aj}#..>..# ##### Jingleheimer the Mimic ß.........>###'##### Armataur of Wu Jian **.... .........####..###4ajp# Health: 116/116 ======================== .........≈)#≈≈.. ##...## Magic: 16/16 ======================== 4aj(############≈≈.# ######.### # AC: 8Str: 29 4aj.@≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# #........#EV: 10Int: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.###........#SH: 0Dex: 10 .............. #..........#4ajSXL: 12 Next:  2% Place: Dungeon:12 .####..z.....# #Y#........#Noise: ---------  Time: 13539.6 (0.0) 4aj.####........'...#........#-) Horns .'..+......<.#####........#Nothing quivered #####....$...# #........#Yak #####'#### #........##..4ajC#######.###.#.#4aj ####.#########.........## _There is an open door here. _p - 2 scrolls of poison (gained 1) _You're in a travel-excluded area, stopping explore. _You're in a travel-excluded area, stopping explore. _You're in a travel-excluded area, stopping explore.  What level of the Lair of Beasts? (default 1, ? - help) 4ajY4aj [?25l[?1c4aj 414aj 4ajo ;4aj 4aj O _p - 2 scrolls of poison (gained 1) _You're in a travel-excluded area, stopping explore.  What level of the Lair of Beasts? (default 1, ? - help) _You're in a travel-excluded area, stopping travel.5aj~ ≈)# #.###.#####..... .### #..>..# #####.># ##'#### #.### #..### #. ........≈)#≈≈.. ##...# #. 5aja ###########≈≈.# ######.### #.≈.# #.# . ≈≈≈≈≈≈≈≈≈≈≈≈≈.#### ............ #.Y........# ####..z.....# #.#........# ####..'...#........# 5aj Q'..+......<.#####........# ####....$...# #........#5aj #####'#### #.......##.. #######.# #.# .# ####.######5ajg ^40.6 (1 _5aj 5aj5ajWhere to? (Tab - Lair:1, ? - help) D - DungeonT - Temple5ajJF L - Lair  O - Orcish Mines 5aj5ajl_[?25h[?0c........≈)#5ajVz#.###.#####..... Jingleheimer the Mimic ........####..>..# #####. Armataur of Wu Jian **.... .........>###'#####. Health: 116/116 ======================== ........####..####. Magic: 16/16 ======================== ........≈)#≈≈.. ##...##. AC: 85aj*Str: 29 ###########≈≈.# ######.### #. EV: 105ajInt: 12 ≈≈≈≈≈≈≈≈≈≈≈≈≈.# #........#5aj. SH: 0Dex: 10 ≈≈≈≈≈≈≈≈≈≈≈≈≈.###........#5ajXL: 12 Next:  2% Place: Dungeon:12 ............. #.Y........#Noise: ---------  Time: 13540.6 (0.0) 5aj8####..z.....# #.#........#5aj^-) Horns ####........'...#........#Nothing quivered 5aj'..+......<.#####........#Yak 5ajɸ ####....$...# #........######'#### #........#5ajD#..#######.###.#.#####.###### _You're in a travel-excluded area, stopping explore. _You're in a travel-excluded area, stopping explore. _You're in a travel-excluded area, stopping explore.  5ajjWhat level of the Lair of Beasts? (default 1, ? - help) _You're in a travel-excluded area, stopping travel.  What level of the Lair of Beasts? (default 1, ? - help) 5aj5aj [?25l[?1c5aj 415aj 5aj 5ajM 5aj% E _5aj' 5aj* 5ajW* 5ajr+ 5aj2 5aj5 ,5aj5 5aj; 5aj= 5ajj= 5aj'> 5aj%E 5aj G 5aj_G 5ajH 5ajM 5ajPQ ,5aj T 5ajX[ 5aj] 5aj<^ 5aj^ 5aje 5ajh 5ajfh 5ajh 5ajyt X5ajBz P_You're in a travel-excluded area, stopping explore.  What level of the Lair of Beasts? (default 1, ? - help) _You're in a travel-excluded area, stopping travel.  There is an open door here.5ajY| 5aj}  _5ajt} 5ajׅ R  There is a stone staircase leading down here.5ajׇ 5aj;  _5aj 5ajЎ 5ajy 5aj͐ 5aj` 5aj՗ 5ajR ,5ajƙ 5aj 5aj 5aj& ,5ajQ 5aj ,5aj 5aj& 5aj` 5aj 5ajJ 5ajJ 5aj ,5aj 5aj) 5aj 5aj 5aj 5aj+ @  There is an open door here.5ajO 5aj  _5aj 5aj: 5aj_ ,5aj 5ajq 5aj 5ajN 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5ajH 5aj: 5aj; 5aj 5ajI 5aj 5aj< ,5aj 5aj 5aj` ,5aj 5aj# 5ajJ$ ,5aj$ 5aj ( 5aj) ,5ajo) 5aj2 5aji4 5aj4 5ajL5 5aj: 5aj< 5aj= 5aj= 5ajOC 5ajE 5ajE 5ajWF 5ajK 5ajM 5aj N 5ajN 5ajT 5ajV 5ajV 5ajW 5ajI] 5aj_ 5ajN_ 5aj` 5aj] 5aj 5aj* B5aj 5ajM   There is an open door here. _5aj B5ajU 5aj 5aj ,5aj 5aj 5aj 5aj 5aj 5ajW 5ajX 5ajN ,5aj 5aj 5aj, 5aj: 5aj @  There is an open door here.5ajF 5aj  _5aj 5aj 5ajM 5aj 5aj 5aj 5aj=5aj5aj5ajF 5aj> 5aj 5aj 5aj5ajV5aj5aj5aj5aj5aj5aj5aj$5aj(  You enter the deep water.  You encounter a wraith.5aj0 #.......# #.. ##'###### #####.## #.# #.#  #.## #.#  5aj1#..### ..#  #### ##...# .##  ....#########.######  .......W.........  .^.....ß≈≈≈≈≈≈Y≈≈≈≈≈≈≈≈≈  .......≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ 5aj1M .......≈≈.'####################  ......≈≈.#.....)............≈) ....≈≈##.....)............##5aj1## #'#...)......)...ß.........> W   wraith (wandering)#. . #.≈≈##...........5aj*2.......## ###'####)≈≈.#..................≈) #........≈≈.'####################5ajO25aj4J)W96.6 (56.0)5ajJ[W5ajL`7.6 (57Water _5ajX5ajsZ5aj 5aj mQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison) 5aj e c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (14)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle) 5aj B i - Abil: Wall Jump [*/%] inventory [^] all abilities[!] focus mode: off|on5aj 5aj #.......# #....... Jingleheimer the Mimic##'###### #####.## Armataur of Wu Jian **....#.##.# Health: 116/116 ========================#.###.# Magic: 16/16 ========================5aj@ #..###..# AC: 8Str: 29#### ##...#.## EV: 10Int: 12....#########.#######SH: 0Dex: 10.......)W...............5ajj XL: 12 Next:  2% Place: Dungeon:12.^.....ß≈≈≈≈≈≈Y≈≈≈≈≈≈≈≈≈5aj Noise: ---------  Time: 13597.6 (0.0).......≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈5aj -) Horns.......≈≈.'#################### Nothing quivered5aj ......≈≈.#.....)............≈) Yak Water ....≈≈##.....)............##5aj ## #'#...)......)...ß.........> W   wraith5aj2 #. . #.≈≈##..................## ###'####)≈≈.#..................≈) #........≈≈.'#################### 5ajU l_There is a stone staircase leading down here. _There is an open door here. 5ajw d_There is an open door here. _There is an open door here.  You enter the deep water. 5aj B_You encounter a wraith.5aj 5ajh 5aj F _Clearing quiver.5aj35aj "5aj#5aj #.......# # #.......# #......#'###### #####.# #. #.# #.##  #.# #..### ..# #### ##...# .## ....#########.####### .......)W....Y.......... .^.....≈ .≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ .≈≈.'###################......≈≈.#.....).≈ ....≈≈##.....)...# ## #'#...))...ß..  #. . #.≈≈##.#  ###'####)≈≈.#..................≈.W5aj 5aj<8.6 (1 _5aj;5ajL5aj5aj5aj5ajԱF _Unknown command.5aj= 5ajz 5aja \ _Unknown command.5aj݌ #.# # #.# # ##'###### #####. #.# #. #.## #. #..### .. #### ##...# . ....#.# .).W. .^.....ß≈ .≈ß≈ .≈≈.' ......≈≈.#.....)5ajME. ....≈≈##.....). ## #'#...)......)...ß #. . #.≈≈##. ###'####)≈≈.#.5aj= #.# # #.# # ##'###### ##### #.# # #.## # #..###  #### ##...#5aj> . ....#.# .).W. .^.....ß≈ .≈ß5ajwH≈ .≈≈.' ......≈≈.#.....) ....≈≈##.....)5aj ## #'#...)......)...ß #. . #.≈≈## ###'####)≈≈.#5aj.W5aj5ajٚa9Regen (2) 5aj5aj2 _You roll towards the wraith!5aj?3 #You hit the wraith but do no damage.The frigid air chills the wraith but does no damage.5aj46=600.5 (0.95aj;9#5aj*== _The wraith hits you but does no damage.5aj*7#  The frigid air chills the wraith but does no damage. _The wraith hits you but does no damage.  You hit the wraith.  The wraith is lightly damaged.  ! The wraith drains your vigour!5aj09--1.4Slow Yak Regen (2) 5ajA#5aj\ _You feel yourself slow down.5ajq| # You gore the wraith!!  The wraith is severely damaged.The wraith resists. The frigid air chills the wraith.5aj}12=-==2.8 (1.415ajӉ# _The wraith barely misses you.5ajQN# resists. The frigid air chills the wraith. _The wraith barely misses you.You hit the wraith but do no damage.The wraith hits you.  The wraith drains your vigour!5ajRd08---4.1 (1.35aj3hj####5ajkk _You feel as though you will be slow longer.5aj .  You headbutt the wraith!  You destroy the wraith!5ajW R5aj׍ 9-4--5.3 (1.25aj _###5aj ^ _The Council accepts your kill.5aj  #.# # #.# # ##'######  #.#  #.##  #..###  #### ##...#  ....#########.5ajY :# .). .^.....ß≈ .≈ß≈ 5aj .≈≈.' ......≈≈.#.....) ....≈≈##.....)5ajʾ  ## #'#...)......)...ß #. ..#.≈≈##.. ###'####)≈≈.#5aj 5aj =11-6.8 (1.55ajY T##5aj 5aj?  #.# # #.# # ##'######  #.# #.## #..####### ##...#5aj R.#########.# .). .^.....ß≈ .≈ß≈ .≈≈.' ......≈≈.#.....).≈≈##.....) ####'#...)......)...ß #. ..#.≈≈##... ###'####)≈≈.#5aj 5#5aj r3=-8.35aje a###5aj 5aj5ajWhere to? (Tab - Lair:1, ? - help) D - DungeonT - Temple5ajNF L - Lair  O - Orcish Mines 5aj*5aj[?25h[?0c#.......# #.. Jingleheimer the Mimic#.......# #.. Armataur of Wu Jian **....##'###### ### Health: 113/116 =======================-#.#Magic: 16/16 ========================#.##AC: 8Str: 29#..###EV: 10Int: 12##### ##...#SH: 0Dex: 10.....#########.#######XL: 12 Next:  4% Place: Dungeon:12.......).Y..............Noise: ---------  Time: 13608.3 (0.0).^.....ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈-) Horns.......≈ß≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Nothing quivered.......≈≈.'###############5ajd[40m Slow Yak ......≈≈.#.....)..............≈≈##.....)......... ####'#...)......)...ß..... #. ..#.≈≈##............... ###'####)≈≈.#............... The wraith drains your vigour! _You feel as though you will be slow longer.You headbutt the wraith!  You destroy the wraith! _The Council accepts your kill.What level of the Lair of Beasts? (default 1, ? - help) 5aj2 [?25l[?1c5aj415ajM5aj5ajM5ajSWater 5ajm _You feel as though you will be slow longer.You headbutt the wraith!  You destroy the wraith! 5aj _The Council accepts your kill.  What level of the Lair of Beasts? (default 1, ? - help) _You enter the deep water.5ajX$5aj$%45ajz&5aj.5aj25ajW3(5aj/55aj85ajC<5aj<%55aj|>5ajB5ajE5ajE5ajG5ajRL5aj&O5ajzOK6=5ajQ5ajU5aj Y5ajWY5aj[5aj `5ajdc5ajc5aje5aj\h$  Things that are here:5ajmc  a +0 hand axe; an orc skeleton5ajjp5ajp _5aj r5ajt5ajw5aj]x9=5ajxz5aj]5ajB,5aj15ajג5aj$5aju5ajg5aj@  You see here a +0 shortbow.5ajy5aj _5ajp5aj5ajؤ5aj55ajڦ5aj>  You see here a +0 orcbow.5aj5aj _5aj 5aj5aj²5aj @Yak 5aj5aj' _You feel yourself speed up.There is an open door, spattered with blood here.  Things that are here:5ajrp  a +0 club; a +0 scale mail; an orc skeleton5aj5ajӻ _5aj 5aj  Items here: )))) [[ ÷. _  Things that are here:5aj?  a +0 flail; a +0 ring mail5aj5aj# _5ajI5aj4W  Items here: )) [[.5aj5aj _5ajK5aj5aj'5aj5aj5aj5aj<5aj5ajo5aj5ajx5aj5aj 5aj $  Things that are here:5ajQC  a +0 glaive; a +0 plate armour5aj5ajR _5aj5aj$  Things that are here:5ajq  a +0 dagger; a +0 ring mail; an orc skeleton5aj5ajH _5aj!5aj"$  Things that are here:5aj &A  a +0 quarterstaff; a +0 robe5aj*5 _5aj,5aj/$  Things that are here:5aj3p  a +0 whip; a +0 chain mail; an orc skeleton5aj75aj8 _5ajs:5aj<5aj?5aj@@5aj!K5ajN5aj!S5aj|S5ajV5ajX5ajt[5aj[5ajP]5ajbW  Items here: )) [[.5aj$f5aj^f _5ajg5aj;kW  There is an escape hatch in the floor here.  Things that are here:5ajm_  a +0 club; an orc skeleton5ajq5ajmq _5ajr5aj u5ajx,5ajy5aj{5aj~5ajg~5aj5aj5aj 5ajT5ajz5aj>5aj,5aj5aj5aj5aj5aj`,5ajl5ajW  There is a stone staircase leading up here.5aj5aj5aj$ _5aj5aj@G 1  You climb upwards.5aj5aj5ajd5ajUT _Level annotation: D11 leech5ajCR  There is a stone staircase leading down here.5aj5ajk _5aj5ajW  There is a stone staircase leading up here.5aj5aj65aj$ _5aj5ajN'%05ajT)5aj)5ajl+5aj,! _You climb upwards.5aj@HR  There is a stone staircase leading down here.5ajuJ5ajSK _5ajL5ajR5ajT5ajT5ajW5aj\5aj^5aj^5ajva5ajUe5ajg5ajh5ajj5ajWo5ajp5aj_q5ajr5aj5aj`,5ajϙ5aj5aj՟5aj:5aj5aj5ajq5ajۦ5ajק5aj5ajh5aj5aj5aj5aj-5aj5ajX5ajP5aj,5aj5ajS5ajB5aj5ajJ5aj5ajŽ,5ajW5ajH5aj45aj5aj5aj5aj=5aj5aj5aja5ajt5aj5aji5aj5aj~5ajW  There is a stone staircase leading up here.5aj5aj5aj$ _5aj5ajK(95ajw5aj)5aj5aj/ _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.5aj up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards.  There is a stone staircase leading down here.5aj5ajG _5aj5aj 5ajk ,5aj 5ajX5aj,5aj'5aj5ajn,5aj'5aj75ajx5aj5ajE!5aj#5aj%5aj1&5aj'5ajj)5aj*,5aj,5aj/5aj 15ajU15aj25aj 55aj(7,5aju85ajh<5aj<5aj=5ajj>5aj@You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  aircase to the Lair5aj"B5aj5D5ajE$ _5aj0F5aj-Generating dungeon...o\\/o/ building the Dungeon \o\5ajw< /o/5ajIH< \o\5aj$tbuilding the Lair of Beasts /o/5ajڮ 5aj Jingleheimer the MimicArmataur of Wu Jian **....Health: 116/116 ========================Magic: 16/16 ========================AC: 8Str: 29EV: 10Int: 12SH: 0Dex: 10XL: 12 Next:  4% Place: Lair:1Noise: ---------  Time:-) HornsNothing quiveredYak _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts!  You feel a wave of frost pass over you.5aj /  --more--5aj5aj.......................##...........P........?..#...........#.....!.....#...........#.......Y...#...........#...........#............#...........##...........#.$.........#...........#5aj213697.3 (89.0)5aj5ajRt  There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!5ajZd _There is a staircase back to the Dungeon here.5ajʑ5aj5aj 5ajF _Unknown command.5ajС5ajТThe Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Title - Young Tiger Favour - Wu Jian is pleased with you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra 5ajo  5aju  5aj} jJingleheimer the Mimic............Armataur of Wu Jian **...............##Health: 116/116 ========================...........PMagic: 16/16 ========================........?..#AC: 8Str: 29...........#EV: 10Int: 12.....!.....#SH: 0Dex: 10...........#XL: 12 Next:  4% Place: Lair:1.......Y...# 5aj~ Noise: ---------  Time: 13697.3 (0.0)...........#-) Horns...........#Nothing quivered............#Yak ...........##...........#.$.........#...........#You climb downwards. Welcome to the Lair of Beasts!  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a staircase back to the Dungeon here. _Unknown command. 5ajS  5aj  5aj  5aj  5aj֕  5aj Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  5aj g - Zap: wand of light (14)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump [*/%] inventory [^] all abilities[!] focus mode: off|on 5aj  5aj Jingleheimer the Mimic............Armataur of Wu Jian **...............##Health: 116/116 ========================...........PMagic: 16/16 ========================........?..#AC: 8Str: 29...........#EV: 10Int: 12.....!.....#SH: 0Dex: 10...........#XL: 12 Next:  4% Place: Lair:1.......Y...#Noise: ---------  Time: 13697.3 (0.0)...........#-) Horns...........#Nothing quivered............#Yak ...........##...........#.$.........#...........#You climb downwards. Welcome to the Lair of Beasts!  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts! _There is a staircase back to the Dungeon here. [2 5aj 33d_Unknown command. 5aj¿  5aj  5aj F _Clearing quiver. 5ajV 5aj&Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - 3 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation  5aju V - 3 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected 5ajX  5aj  5aj ;Jingleheimer the Mimic............Armataur of Wu Jian **...............##Health: 116/116 ========================...........PMagic: 16/16 ========================........?..#AC: 8Str: 29...........#EV: 10Int: 12.....!.....# 5ajq SH: 0Dex: 10...........#XL: 12 Next:  4% Place: Lair:1.......Y...#Noise: ---------  Time: 13697.3 (0.0)...........#-) Horns...........#Nothing quivered............#Yak ...........## 5aj _...........#.$.........#...........#You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  5aj _There is a staircase back to the Dungeon here. _Unknown command. _Clearing quiver. 5aj  P  Okay, then. 5aj`  5aj  5aj . _ 5aj  5aj6  5aj  5aj  5aj0  5ajt# BJingleheimer the Mimic............##Armataur of Wu Jian **.................Health: 116/116 ========================............##Magic: 16/16 ========================............P#AC: 8Str: 29.........?..#EV: 10Int: 12............#SH: 0Dex: 10......!.....#XL: 12 Next:  4% Place: Lair:1 5aj $ .......Y....#Noise: ---------  Time: 13697.3 (0.0)>.......<...#-) Horns............#Nothing quivered............#Yak .............#............##............#..$.........#...........#  5aj;$ _portal melts! _There is a staircase back to the Dungeon here. _Unknown command. _Clearing quiver.  5ajg$ b_Okay, then.Found a stone staircase leading down. 5aj1 /  --more-- 5ajZ 5ajd  5ajkJ8.3 (1 _ 5ajq 5aj 5aj  5aj 5ajX 5aj#.###..#.###....P##?..##............##.##.....##><...##.#P#..##.###...#$.# 5ajK&9 5ajӼ,700.3 (2 5aj 5aj|=There is a staircase back to the Dungeon here.Unknown command. _Clearing quiver. _Okay, then. _c - 6 potions of curing (gained 1) 5aj! _ 5aj i  You encounter a death yak. 5aj yY ## ..## # ..## #...P#. 5ajT ?..# #.# #............# #.....# #><...# #P.# Y   death yak (asleep)#.##. 5aj B##... 5ajR X.Y0 5aj> OY 5aj I==1.3 (1 5aj ? _The death yak bellows! You hear a bellow! 5aj-  .............  #.Y..........#  .............##  #.............#  .............##  #............P#  #.........?..#  #.......Y....#  #............#  #............#  #>.......<...#  #............#  P............#  #.............#  #............##    5aj"  .............  #.Y..........#  5ajX#  .............##  #.............#  .............##  #............P#  #.........?..#  #.......Y....#  #............#  5aj# #............#  #>.......<...#  5aj# #............# P............#  #............. 5aj$ i #............##  5aj*  5aj+  5aj.  5ajl1 ` _A death yak is nearby!5ajl.............#.Y# ....### ..## #P# #.?..# #...# #.# #......# #>5ajl$<...# #.....# P.#.##.###.5ajmm#..$5ajqM.Y5aj{K--2 _5aj5ajF5aj ]#.# ...Y##....# ..## #P# #.5aj ?..# #...# #.# #.# #><...# #.....# P.5aj y# #.##.## 5aj #.#..$5aj M.Y5aj 5aj~ @--35aj= 5aj 5ajq "..##...Y# ......## #P# #.5aj ?..# #...# #.# #.# #><.Y.# #.....# P.5aj # #.##.###.# ..$ 5aj M.Y5aj 5aj %45ajy 5aj 5aj2# .....Y## #......P# #.?..# #...# #.# #.# #><...# #....Y# P.# #.##.## #.#..$# . 5aj M.Y5aj5ajP%55aj5aj5aj.##.....YP....?..# .>5aj* <..P#.###  ..$ .. 5ajM.Y5ajQ65ajb5aj#PY..?..# ....><..P##.##  ..$ .. 5ajAM.Y5aj05aj%75aj5aj5aj8?..# Y...><..P##.##  ..$ .. 5aj:M.Y5ajB5ajAD%85ajj5ajY .Y.><..P##.###  ..$ .. .5ajZ M.Y5ajh ;95ajl 5ajAq 5aj Y><..P##.##  ..$ .. .^S.S.YS   water moccasin (wandering)105ajD 5aj _ _You encounter a water moccasin.5aj:><.#Y..# P#5ajow.##.....$.........S#.S   water moccasin.^F........5aj=r?S.5ajYt.Y.S5ajF|5aj%25aj5aj5aj..><#...# PY..##.##...........$.....S...#..^5ajYAS.5ajF.Y5aj5aj%35ajg5aj5ajdF3?Y..><# P..##Y..#5ajG...Y###...S..$...Y 2 death yaks (1 wandering)#.5ajO S.You encounter a death yak.5ajKQ .YThe death yak bellows! You hear a bellow!5ajR8 Y5ajRHThe death yak closely misses you.5ajx[YY 3 death yaks (1 wandering)5aj\.==45ajh5ajj 5ajJkL_You encounter a death yak.5aje#...P#.....Y...?..# #.....Y......# #.Y....# #.....# #><...# #.# P..## #.5ajLY.Y# #.S.##....# ..$# ....#.# Y 4 death yaks (2 wandering).# .#5ajs1.#5aj S.You encounter a death yak.5aj SYThe death yak bellows! x25ajyM.Y5aj6L.Y5ajJ.Y5ajPYY5aj%55ajr5ajF _The water moccasin bites you but does no damage.5aj2 .SYou headbutt the death yak!  The death yak is lightly wounded.5aj@#5ajM\08--6.2 (0.95ajZ 5aj S _The frigid air chills the death yak! The death yak gores you!5ajZ5aj^wRead which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  5aj(_i - 3 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 3 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected5aj 5aj* #............P#Jingleheimer the Mimic#.........?..#Armataur of Wu Jian **....#......Y.....#Health: 108/116 ======================--#......Y.....#Magic: 16/16 ========================#........Y...#AC: 8Str: 29#>.......<...#EV: 10Int: 12#............#SH: 0Dex: 10P............##XL: 12 Next:  4% Place: Lair:1#...........YY#Noise: ==-------  Time: 13716.2 (0.0)#...........S##-) Horns#............#Nothing quivered..$.........#Yak ...........#........#[14;5ajg`38HYYYY 4 death yaks........#S   water moccasin........#........#You encounter a death yak.5ajThe death yak bellows! x2 _The water moccasin bites you but does no damage.  You headbutt the death yak!  The death yak is lightly wounded. _The frigid air chills the death yak! The death yak gores you!5aj"5aj]$Really read the scroll of poison? Y - Yes  N - No5aj 5aj  #............P#Jingleheimer the Mimic#.........?..#Armataur of Wu Jian **....#......Y.....#Health: 108/116 ======================--#......Y.....#Magic: 16/16 ========================#........Y...#AC: 8Str: 29#>.......<...#EV: 105aj Int: 12#............#SH: 0Dex: 10P............##XL: 12 Next:  4% Place: Lair:1#...........YY#Noise: ==-------  Time: 13716.2 (0.0)#...........S##-) Horns#............#Nothing quivered..$.........#Yak ...........#........#5aj NYYYY 4 death yaks........#S   water moccasin........#........#The death yak bellows! x2 _The water moccasin bites you but does no damage.  You headbutt the death yak!  The death yak is lightly wounded. _The frigid air chills the death yak! The death yak gores you!  Okay, then.5aj 5aj# 5aj . _5ajm,Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - 3 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 3 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected5aj] 5aj5aj6 #............P#Jingleheimer the Mimic#.........?..#Armataur of Wu Jian **....#......Y.....#Health: 108/116 ======================--#......Y.....#Magic: 16/16 ========================#........Y...#AC: 8Str: 29#>.......<...#EV: 10Int: 12#............#SH: 0Dex: 10P............##5ajpcXL: 12 Next:  4% Place: Lair:1#...........YY#Noise: ==-------  Time: 13716.2 (0.0)#...........S##-) Horns#............#Nothing quivered..$.........#Yak ...........#........#YYYY 4 death yaks........#S   water moccasin........#........#The death yak bellows! x2 _The water moccasin bites you but does no damage.  You headbutt the death yak!  The death yak is lightly wounded. _The frigid air chills the death yak! The death yak gores you! _Okay, then.5aj ") .YAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.The frigid air chills the water moccasin.5aj#y YThe frigid air chills the death yak.5aj &J.Y5ajy&J.Y5ajw2 Y 5 death yaks (1 wandering)You encounter a death yak.5aji395/116 ---7.2 (1Tele Yak 5ajV:8#5aj=t _The water moccasin barely misses you. The death yak gores you!5aj} .YYou encounter a death yak. _The water moccasin barely misses you. The death yak gores you!  You headbutt the death yak!  The death yak is heavily wounded.  The frigid air chills the water moccasin.  The water moccasin seems to slow down. The frigid air chills the death yak!5aj~ .Y.Y5aj k YThe death yak bellows!5aj :5aj% 1 #YY 6 death yaks (1 wandering) (slow)  You encounter a death yak.5aj ,8.1 (0.95aj B#5aj F _The water moccasin bites you but does no damage.5ajq.Y _The water moccasin bites you but does no damage.  You hit the death yak but do no damage..5ajr.Y.Y5aj>sF.Y5ajsJ.Y5aj} #YThe death yak barely misses you.5aj ~Z6---9 (0.85ajT###5ajއF _The water moccasin bites you but does no damage.5aj[U.Y _The water moccasin bites you but does no damage.  You hit the death yak.  The death yak is severely wounded.frigid air chills the death yak but does no damage.5aj\J.Y5ajk]M.Y5aj]J.Y5ajl: #The death yak gores you!! The death yak closely misses you.72-----====9.8 (0.95ajIp7#5ajrF _The water moccasin bites you but does no damage.5ajh # The death yak gores you!! The death yak closely misses you. _The water moccasin bites you but does no damage.  You headbutt the death yak!  The death yak is almost dead.frigid air chills the water moccasin!  The frigid air chills the death yak!5aj  .# .# #:.. ....... .# #... ....... .# #...♣....P.. .# ....PP....ß Y## # ...[.[ß... Y.# #.♣P.....P.P S## ##...P....P.. 5aj ~.# #....Y..ß...i .# ##........P.. .# #........... .# #....P...ß... .# ##..♣..P.P..ß .# #..♣P..P..P.i   spriggan rider (polearm, missile, asl…).# #.. ......P .. ... ....... .^The frigid air chills the death yak but does no damage.5aj) O  Your surroundings suddenly seem different.5ajE  FYou encounter a spriggan rider. It is wielding a +0 spear and quiveringcurare-tipped darts.The spriggan rider shouts! You hear a bleat! You hear an angry hiss.5ajQH Ei?5ajK Ai.5ajhL C.F5ajX i)F   bullfrog (wandering)5ajZ ==--20.6 (0.8Yak 5ajc 5ajo Y _You encounter a bullfrog.5ajs.#.# #:... ..# #.......F... ..# #...♣....P.. Y.##....PP....ß .Y## #....[.[ß... .Y.# #.♣P.....P.P .S## ##...P....P.. ..# #.ß.i.? ..# ##.P.. ..# #. ..# #....P...ß... ..# ##..♣..P.P..ß ..# #..♣P..P..P. ..# #.. P......P. ... ♣. 5aj*..^5aj;.F.5ajR9.i5aj5ajΩCF5ajҪT3=------5aj)%1.6 (1.05aj5aj< _The bullfrog croaks. You hear a bleat!5ajr.#.# #:.. Y..# #....# #...♣..F.P.. .Y.# #....PP....ß .5aj.Y## #....[.[ß... ..Y.# #.♣P.....P.P ..S## ##...P....P...# #.ß...?.#5aj8 ##.iP...# #5aji..# #....P...ß...5ajl.# ##..♣..P.P.ß.#5aj #..♣P..P..P..# #...P......P5ajH. ....♣.. 5ajJ+...^5ajt 9.F5aj+5ajh4T (((((5aj4The spriggan rider throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.5aj;.F.5aj=.....5aj6==---2Slow Pois Yak 5aj 5aj\ _You feel yourself slow down.5aj+ x.#.# #:.......... .Y..# #..... <...# #...♣....P.. ..Y.# #....PP....ß.Y## #....[F[ß....Y.# #.♣P.....P.P.S## ##...P....P...# #5aj .ß...?.# ##.iP...# #..# #....P...ß....# ##..♣..P.P..ß.# #..♣P..P..P..# #...P......P. ....♣5ajB 5... ....^5aj ;.F.5aja Ci.5aj/! b  You feel very sick.5aj) ((((( _You feel yourself slow down.You feel very sick.  The spriggan rider throws a dart. The dart hits you.are more poisoned.You have difficulty breathing.5aj 1F.5aj >.....5aj 50====------4.1 (1.5Pois 5aj6 5aj k _You feel as though you will be slow longer.5aj5ajRead which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  g - a scroll of fog  t - 4 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - 3 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison 5aj[$ I - 2 scrolls of immolation  V - 3 scrolls of vulnerability [!] read|quaff|evoke[?] describe selected5aj 5ajS 5aj& >....#Jingleheimer the Mimic ....##:..........Armataur of Wu Jian **.... .Y..#5ajC' #...........Health: 50/116 ==========-------------- <...##...♣....P..Magic: 16/16 ======================== ..Y.##....PP....ßAC: 8Str: 29 ...Y###....[.[ß...5aj' 'EV: 10Int: 12 ...Y.##.♣PF....P.PSH: 0Dex: 10 ...S##5aj/( ##...P....P..XL: 12 Next:  4% Place: Lair:1 ....##.Y.....ß...?Noise: =--------  Time: 13724.1 (0.0) ....###......i.P..-) Horns ....##...........Nothing quivered 5aj( M....##....P...ß...Slow Pois Yak ....###..♣..P.P..ß ....##..♣P..P..P.5aj( i   spriggan rider (polearm, missile) ....##...P......P5aj( F   bullfrog .........♣....... 5aj) }....^ _You feel yourself slow down.You feel very sick.5aj0) The spriggan rider throws a dart. The dart hits you.  You are more poisoned.You have difficulty breathing. 5aj) V_You feel as though you will be slow longer.5aj- 8 .5aj=. FAs you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable.5aj1 Fi.5aj> ]  You feel extremely sick.5aj=P   #:..........  #........... <...# #...♣....P..  #....PP....ß  #....[.[ß...  #.♣P.....P.P  ##..FP....P..  #.Y((...ß...?  ##...((i..P.. 5ajP  #...........  #....P...ß...  ##..♣..P.P..ß  #..♣P..P..P.  #...P......P  ....♣....... ^The spriggan rider throws a dart. The dart hits you.  You are more poisoned.5aj1 ` #:..........  #........... <...# #...♣....P..  #....PP....ß  #....[.[ß...  #.♣P.....P.P  ##..FP....P..  #.Y((...ß...?  ##...((i..P..  #...........  #....P...ß...  ##..♣..P.P #..♣P..P..P.  #...P......P  ....♣....^5ajs6  You have difficulty breathing.  * * * LOW HITPOINT WARNING * * *5aj$ ;.F.5aj ;...5aj 33===----5.6 (1.5Tele Slow Pois Yak 5ajB 5aj k _You feel as though you will be slow longer.5ajO 5aj 7Drink which item? Potions  c - 6 potions of curing  g - a potion of magic  h - 3 potions of haste  r - a potion of resistancea - a potion of ambrosia  b - 6 potions of brilliance  e - a potion of enlightenment  C - a potion of cancellation  k - 2 potions of moonshine  d - 2 pink potions  f - 2 murky coppery potions  l - a bubbling brown potion [!] read|quaff|evoke[?] describe selected5ajn 5aj4t....#Jingleheimer the Mimic ....##:..........Armataur of Wu Jian **.... .Y..##...........Health: 33/116 ======------------------ <...##...♣....P..Magic: 16/16 ======================== ..Y.##....PP....ßAC: 8Str: 29 ...Y###....[.[ß...EV: 10Int: 12 ...Y.##.♣P.....P.PSH: 0Dex: 10 ...S####...P....P..XL: 12 Next:  4% Place: Lair:1 ....##.YF....ß...?Noise: =--------  Time: 13725.6 (0.0) ....###.....i..P..-) Horns ....##....5ajt.......Nothing quivered ....##....P...ß...Tele Slow Pois Yak ....###..♣..P.P..ß ....##..♣P..P..P.i   spriggan rider (polearm, missile) ....##...P......PF   bullfrog .........♣....... ....^You feel extremely sick.The spriggan rider throws a dart. The dart hits you.  5ajHuYou are more poisoned.You have difficulty breathing.  * * * LOW HITPOINT WARNING * * * _You feel as though you will be slow longer.5ajxFi.5ajX i.You feel better. The bullfrog hits you.5aj; SThe bullfrog hits you but does no damage.5ajS   water moccasin (wandering)F   bullfrog5aj 8====7.1 (1.5Yak 5ajy5aj_ _You encounter a water moccasin.5aja.# Y....# #:.......... ..Y..# #........... .<...# #...♣....P...Y.# #....PP....ß.Y## #....[.[ß....Y.# #.♣P.....P.P.S## ##...P....P...# #Y.F.i..ß...?.# ##.P...# #.S....# #....P...ß....# ##..♣..P.P..ß.# #..♣P..P..P..# #...P......PF   bullfrog. ....♣....... .....^F.5aju>i.5aji1S5aj#w SThe bullfrog misses you.5ajEi.5aj S.You encounter a water moccasin.The spriggan rider hits you but does no damage.5ajE.S5aj.SS 2 water moccasins (wandering)F   bullfrog5aj]7=8.65aj5aj2, _The bullfrog hits you.5aj H# 5aj; t  #........ 5ajC G #####........  ...........  ....?..P#  ......#  5aj .....#  #....# 5ajۿ  #Y...#  P......P...# 5aj B#:.............P.P♣.# #................P. # 5aj #...♣....P.......... #....PP....ß........# #....[S[ß.....ßP...♣. #.♣P.....P.P..P......# 5aj t#...P....P..You barely miss the bullfrog. The frigid air chills the bullfrog!5ajc 5aj 5aj Z8-9.8 (1.25aj V _Your surroundings suddenly seem different. 5aj+ #. #.######....................?..P..........#  5aj ..........# #.Y..#  #....#  P......P...# :.....P.P♣.# ..........P..# ...♣....P........ ....PP....ß........##  5ajB ....[S[ß.....ßP...♣. .♣P.....P.P..P......# 5aj) 9=-31.3 (1.5 5aj0  5aj2 !5aj^#....#####. #..######.......?..P.# ........Y.# ..#.#....#  #....#  P......P...# ....P.P♣.#......P..#♣....P...........PP....ß........## ...[S[ß.....ßP...♣.!5aj$j5=-4.5 (1.0+5aj*:#+5ajs-+5aj3#### ### #.P#.#........Y.Y...###....#########.#....###.#.... ##.....# #.+5aj3#.... ##....## .#P.... #......# .##.... ##....## +5ajC!:.Y+5aj!8.Y+5aj,+5ajs-H8==+5aj-c-53+5aj3####+5aj64 _The frigid air chills the yak.+5aj$ #### ### #.P#.    ......Y.Y.+5ajW ###....#########.#....### #.... ##.....# # #.... ##....##  #P.... #......#  ##.... ##....##  ..... ##....# +5ajգ{ #.....#  ##....#+5aj٩ #### ### #.P#.  +5ajF  ......Y.Y. ###....#########.#....### #.... ##.....# # #....+5aj ##....##  #P.... #......# ##.... ##....##  ..... ##....#  #.....#  ##....#+5ajf7.Y+5ajj8.Y+5aj+5aj,82=65+5ajcu####+5ajcN _You roll towards the yak! The frigid air chills the yak.+5aj +5aj&.YYou barely miss the yak.The yak is moderately wounded.The frigid air chills the yak! The frigid air chills the yak.+5aj} A#+5aj Q78=7.4 (0.9+5aj s####+5aj ( _The yak gores you!+5aj' /†  ! The frigid air chills the yak. _The yak gores you!  You headbutt the yak!  The yak is almost dead..  You kill the yak!+5aj* .YThe Council accepts your kill.+5aj2 x   yak+5aj^7 T816=8.3+5aj(< N###+5aj<> 4 _The frigid air chills the yak.+5aj\ Z†The Council accepts your kill. _The frigid air chills the yak.  You gore the yak!!  The yak is severely wounded.The frigid air chills the yak!  You kill the yak!+5aj (+5ajY 84=7=9.24+5aj; k####+5aja ^ _The Council accepts your kill.,5ajc #### ### #.P#.    . ###....#########.#....###,5ajd #.... ##.....# # #.... ##....##  #P.... #......#  ##.... ##....##  ..... ##....#  #.....#  ##....#,5aj^s,5ajt7==---10.2 (1.0,5ajnz;####,5aj~p _You see here a yak corpse.,5aj #### ### #.P#.    † ###....#########.#....### #.... ##.....#  #.... ##....## #P.... #......# ##.... ##....##  ..... ##....#  #.....#  ##....#90=---1 _,5ajyE #### ### #.P#.    .† ###....#########.#.... #....,5ajUF ##.....# #.... ##....## #P.... #......# ##.... ##....## ..... ##....###.... #.....#  ##....#,5ajT8#,5ajUS3=2,5aj\j###,5aj_,5aj ,5aj ,5aj ,5aj} ,5ajP ,5aj 6=3,5aj ,5aju K9=,5aj ,5aj ,5aj2 ,5aj [101/116=,5aj ,5aj ,5aj ,5aj} h3=2,5aj ,5aja '## #### .####.P####.....†6.2 (4...####....#########.#.. #....# ##... #....# ##..,5aj  #P....# #... ##....# ##..  .....# ##..  ##..... #...  ##.. ,5aj ,5aj ,5aj] ,5aj ,5ajT ,5aj ,5aj ,5ajټ ,5ajs 5=,5aj ,5ajr K7=,5ajM ,5aj ,5aj ,5aj+ U9=,5ajh ,5aj ,5aj[ <10,5ajH ,5ajg ### ### ####..###.####.P....†20###....####....##########.... #....# ##.... #....# #.... #P....#,5ajG 2#.... ##....##.... .....##.... ##..... ,5aj ,5ajg ,5ajv ,5aj ,5ajH ,5aj ,5ajԕ ,5ajv ,5aj K2=,5aj ,,5aj 4=1,5ajB ,5aj ,5aj %5,5aj ,5aj ,5aj ,5ajE K6=,5aj ,5aj 6  #### ### #####..###.##(....†4,5ajn ...####....####.... #....# #....#  #....# #....# #.....##P....# #....####....# #....# .....# #....P ##..... ,5aj +_HP restored.,5aj ,5ajP ,5aj -5aj?n-5aju-5ajv,-5ajw-5ajz-5aj],-5aj-5aj-5ajO=-5ajܑ-5aj6K #### ### ####..###. # #....( #.8 ##....####....####....#..... #....# #....#-5ajǘ##.... #....# #....##.... #.....##P....##.... #....####....##.... #....# .....##.... #....P ##.....-5aj-5aj-5aj-5aj-5aj-5aj< -5aj -5ajEX-5aj9!-5aj!-5aj#-5aj$-5aj,,-5aj,-5aj /-5aj5-5aj6-5ajc7-5ajv> #### ### #####..###. .. # #....( #32 ##....####....####. #......# #....# #. ##....## #....# #. #....# #.....##P. #....# #....####. #....# #....# .. #..... #....P ##-5aj,@-5ajE-5aj H-5aj  #### ### #.###########..###.#####....#......#..Y.(..#..................##....####....####.#......# #....# #.##....## #....# #.#....# #.P.. #....# #....####.. #....# #....# ... #..... #....P ##.. -5ajm -5aj @3.2 (1-5aj .5aj{ #### ### ##.###########..###.####..... #.Y.. #....( #................ ##....####....#### #......# #....# ###....## #....# # #....# #.....##P #....# #....#### #....# #....# 4.5aj.5aj #### ### ##.###########..###.###......#######.... #....( #................ ##....####....#### #......# #....# ###....## #....# # #....# #.....##P #....# #....####5.5aj!## #### #####.##.###..###....8.2 (3### #....( #.... ##....####.... #......# #.... ##....## #.... #....# #..... #....# #.....5aj'3.5aj(.5aj6*.5aj1.5aj/;,.5aj?         ### ####  #.##.#..###  ..9.2 (1  .#   #....(   #....   ##....####....   #......# #....   ##....## #....   #....# #   #....# #.....5aj)W:.5ajd        ## ### ###   #####.##.##..   #.41.2 (2  #.##  #....(  #   ##....####   #......# #   ##....## #   #....# #   #....# #.5aj         ######   #####.##.#..  #.2.2 (1  #.#  #....(  #  ##....####  #......# #  ##....## #  #....# #  #....# #.5aj( .5aj) 3.5aj* .5aj1 .5ajH .5aj}N V       .5aj P W ######   #####.##.##  #.Y...5.2 (3  #.### #. #....( #. # #. ##....## #. #......# #. ##....## ## #....#  #....#.5aja .5ajv /5aj8I/5ajJ        ######  #####.##.  #Y...6.2 (1  #.#  #.# #....(  #.# #  #.+ ##....  #.# #......   #.+ ##....#   ### #....#   #....# /5aj:/5aj2/5aj3/5ajW4/5aj5/5aj7/5aj=+ ###########.##.#########.................########## #....(#.+#....# #....# /5ajvJ&0/5ajQ*7.2 (1/5ajaQ/5ajoT~ _You hear the faint crackling of a melting archway very nearby./5ajm/5aj:S###########.##.##########..................##########......# #....(# 9.2 (2+#....# #...../5ajv /5aj /5aj1 /5ajk /5aj B/5aj  ###########.##.#########.................##########.# #....(#.+#....#50.2 (1#......+#....### /5ajO /5aj 05aj ##'.#......##.4..4   ice devil (asleep)05aj 4.You open the door.05ajj+ 41 _You encounter an ice devil.15ajJ F  ###### ####.##.#########..........#########......# (###15ajSJ ......'.# ##....##...... #.......+.##4.. #### # ..15ajzJ ,##.....15ajO S4.15ajb[ 15aj[ %215ajb 15ajd 15aj^ M  ###### ####.##.#########..........#########.....# (###......'.# ##....##..4...... #.+.##... ##....#15aj+ 15aj[- %315aj2 15aj4 15aj<M  ###### ####.##.#########..........#########.....# (##...... 15aj#.'.###....# Yak 15ajY`# #15aj 15aj["%415aj(15ajM)25ajJ# 25aj?$ 325aj$(  You start waiting.An ice devil comes into view.25aj. 44   ice devil25ajq/ &025aj? G5.2 (1 _25ajPI 35ajF >4'35aj 35aje ,6.0 (0.835aj8 35ajh + _You swing at nothing.35ajE Q4.35ajN 35aj *9 (0.935ajc 35ajN + _You swing at nothing.35ajk= # You headbutt the ice devil!  The ice devil is heavily wounded.The frigid air chills the ice devil but does no damage.35aj}>g04---===7.7 (0.835ajIDA#35ajGT _The ice devil hits you! The ice devil freezes you. You resist.45ajE#  The frigid air chills the ice devil but does no damage. _The ice devil hits you! The ice devil freezes you. You resist.  You hit the ice devil but do no damage.moderately wounded.ice devil completely resists.  The frigid air chills the ice devil but does no damage45aj.45ajݧe5-----8.6 (0.945aj9#45aj@ _The ice devil hits you but does no damage.45aj7#  The frigid air chills the ice devil but does no damage. _The ice devil hits you but does no damage.  You headbutt the ice devil!  45ajBkThe ice devil is severely wounded.ice devil completely resists.  The frigid air chills the ice devil but does no damage.=-9.4 (0.8#Y## _The ice devil barely misses you.45aj #You closely miss the ice devil.The ice devil is severely wounded.The frigid air chills the ice devil but does no damage.45aj5-60.3 (0.945aji#Y#45ajW _The ice devil closely misses you.45aj  You hit the ice devil but do no damage.The ice devil is severely wounded.The ice devil completely resists.45aj|\6-1.1 (0.845aj@x#Y##45ajM _The frigid air chills the ice devil but does no damage.45aj6 .You gore the ice devil!!  You kill the ice devil!45ajHZ#45ajS<9=2.0 (0.945aj\To##Y#45ajW^ _The Council accepts your kill.45aj --8 (0.8##.# _You swing at nothing.45ajy# 45ajU$ 57=45aj$ 3--3.645aj) 2##45aj%* 0#45aj, + _You swing at nothing.45aj# 45aj '4.445aj o##Y#45aj + _You swing at nothing.55ajZ ###########.##.##########.................#.########## #....(#.###.'.#....#Yak ## #..... 55aj>###55aj1,5.4 (1.055ajkS##55aj55ajN  ###########.##.#########.................#.###########.# #....(###.'.##....##...... #......#Yak 55ajf##8=655aj55aj 55ajf    ###### #####.##.########## #.................. #.########## #.# #....( 55ajf #.####...... #.Y.# ##....## #.#......∩ #.. #.+.##.... ##....## ##### ....#  55ajf #  #..... 55ajy ;755aj} 55aj & _Found a frozen archway.55aj_ Q _There is an open door here.55ajq   ####### #####.##.########### #................... #.########## #.# ##....( #.### ..##...... #.'.##.4..###....### #.#Y.....∩##......#  #.+.##....###....##  ##### ...# #....#   ## #....#   #..... 4   ice devil (asleep)55ajHr -  55ajx M4.55aj 49855aj? 55aj [ _You encounter an ice devil.65aj  ###### # #####.##.#. #. #.#. #.# ####....(. #.### =..##.65ajQv #.'.##4...###....# #.#.Y....∩##......# # #.+.##....###....## #65aj  ##### ...# #....# # 65aj### #....# # #....# # 65ajf#..... #   65aj.4965aj!x   #.# ####....( 65ajwp#.### =..# #.'.##....# #.#∩#  #.+.##....#  65aj ##### ...#   65aj###   65aj   65aj65aj65aji      #.# ####....( #.### =..# #.'.##....# #.#65ajj∩#  #.+.##....#  ##### ...#  ###   65aj{j0 65ajq65ajzr65ajzy65aj}|a _An ice devil is nearby!65ajas   #.# ####....( #.### =..# #.'.##....# #.#∩#  #.+.##....#  ##### ...#   ###      65aj !      #.# ####....( #.### =..# #.'.##....# #.#∩#  #.+.##....#  ##### ...# 65aj4 ###    65ajc 65ajŏ 65aj 65aj+ a _An ice devil is nearby!65aj    #.# ####....( #.### =..# #.'.##....#65aj  #.#∩#  #.+.##....#  ##### ...#   ###     65ajʬ  65aj *65ajHE       #.# ####....( #.### =..# #.'.##....# #.#∩# 65ajE  #.+.##....#  ##### ...#  ###    65ajF 65ajM 65ajLN 65ajT 65ajkX a _An ice devil is nearby!65ajj    #.# ####....( #.### =..# #.'.##....# 65ajMk u#.#∩#  #.+.##....#  ##### ...#   ###  65ajtk    65ajOl : 65aj       #.# ####....( #.### =..#65aj   #.'.##....# #.#∩#  #.+.##....#  ##### ...#  65aj4 Z###   65ajY  65aj 65aj 65aj 65aj. 65aj> a _An ice devil is nearby!65aj$fc  You barely miss the ice devil.65ajig5=70.2 (0.865aj6m65ajoM _The frigid air chills the ice devil but does no damage.75aj! 75ajJ> You barely miss the ice devil. _The frigid air chills the ice devil but does no damage.  You headbutt the ice devil!  The ice devil is heavily wounded.The ice devil completely resists.  75aj-75aj^95/116 ---=1.075aj 75ajT _The ice devil hits you! The ice devil freezes you! You resist.75aj+M  _The ice devil hits you! The ice devil freezes you! You resist.  The ice devil is almost dead.75aj}89----8 _The ice devil hits you. The ice devil freezes you. You resist.75ajbMThe frigid air chills the ice devil but does no damage...  You barely miss the ice devil.75ajc/-2.675aj*o75aj+u@ _The ice devil hits you but does no damage.75ajM The frigid air chills the ice devil but does no damage. _The ice devil hits you but does no damage.  You hit the ice devil.75aj)s73----=3.475ajZ75ajT _The ice devil hits you! The ice devil freezes you. You resist.75aj/  You hit the ice devil but do no damage.The ice devil is almost dead.The ice devil completely resists.75aj0/-4.275aj>c _The frigid air chills the ice devil but does no damage.75ajXice devil completely resists.frigid air chills the ice devil but does no damage.closely miss the ice devil.  65------5.075ajT _The ice devil hits you. The ice devil freezes you! You resist.75aj[0 M _The ice devil hits you. The ice devil freezes you! You resist.hit the ice devil but do no damage.75aj1 %875aj> 75aj> V _The ice devil barely misses you.75ajM The frigid air chills the ice devil but does no damage. _The ice devil barely misses you.75ajy50-----=6.7 (0.975aj275aj'T _The ice devil hits you! The ice devil freezes you! You resist.85ajM The frigid air chills the ice devil but does no damage. _The ice devil hits you! The ice devil freezes you! You resist.  You hit the ice devil.85aj/-7.685aj85aj_@ _The ice devil hits you but does no damage.85ajP .You headbutt the ice devil!  You kill the ice devil!85ajՠ(85aj ---11-8.4 (0.8 _The Council accepts your kill.85aj85aji _Your Fighting skill increases to level 8!85aj85ajP1-9.3 (0.985aj85aj+ _You swing at nothing.85aj}) v  ###### # #####.##.#. #. #.#. #.# ######....(. #.### .=..##. #.'.##....###....####. #.#..Y...∩##......# #. #.+.##....###....## #. ##### ....# #....# #. ##### #....# #. #....# #. #..... #.   85aj8 85aj.; G-80.3 (1.085ajA 85ajF 85aj^       ###### #### #####.##.###########..# #............ #.##########...... #.# #######....( #.####.=..##.......... #.'.##Y...###....####. #.#......∩##......# #. #.+.##....###....## #. ######....# #....# #. ###### #....# #.85aj  #....# #. #..... #..  85aj 85aj A2185aj 85aj 95aj3       ###### ####  95aj#####.##.###########..## #............ #.##########...... 95aj"#.# #######....( #.####.Y..##..........95ajݢ #.'.##....###....####. 95ajj#.#......∩##......# #. #.+.##....###....## #.95aj4 ######....# #....# #. 95aj^###### #....# #. #....# #. 95aj~[#..... #... 95aj95aj%295aj!95ajv95aj *3.3 (295ajp95aj1 _D - a ring of magical power95aj   ########## #   #####.##.###########..###   #........................  95aju #.##########   #.# #######....( #.####....##......   95aj#.'.##..Y.###....####   95aj?#.#......∩##......# #.   95aja#.+.##....###....## #.   95aj######....# #....# #.   95aj ###### #....# #.    #....# #.  95ajĝZ #..... #.  95aj& 95ajJ95aj}#395aj#4.3 (195aj 95aj95aji  ########## ## #####.##.###########..###. #......................... #.########## #.# #######....(95aj 7 #.####....##...... #.'.##....###....####....# #.#......Y##......# #....# #.+.##....###....## #....# 95aj F######....# #....# #. ###### #....# #....#95ajB v #....# #....# 95aje \#..... #....P 95aj 95aj ;595aj^! k _There is a frozen archway here.:5ajR<:5ajBGear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail :5ajlBj s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()  e - 4 throwing nets:5ajB_f - 49 poisoned darts  g - 9 javelins  l - 36 boomerangs  :5ajBx - a curare-tipped dart Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of ice:5ajB`i - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales :5ajCJewellery (go to first with "=)  p - a +6 ring of strength (worn) :5aj4Cy t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}j - a +5 ring of evasion :5ajYCL u - the ring of Fabanuuv {rC+ Str+3 SInv} :5aj~C[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top];5ajz  a - a +0 helmet of ice  icloak  o - a +0 helmet  z - +0 acid dragon scales Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}  j - a +5 ring of evasion  u - the ring of Fabanuuv {rC+ Str+3 SInv}w - a +5 ring of evasion  y - a ring of poison resistance  C - a ring of see invisible  D - a ring of magical power Talismans (go to first with %)  c - a rimehorn talisman (worn);5aj&b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman  r - a maw talisman  B - a fortress talismanbot;5ajr ) u - the ring of Fabanuuv {rC+ Str+3 SInv}. It is an ancient artefact. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. You found it in a bailey. Stash search prefixes: {inventory} {artefact} {artifact} {sInv} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.;5ajz To do this, you must remove one of the following items: Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash (worn) {rElec rF+ Will+ MP+4 SInv}=5aj֚ =5ajX =5ajI Jingleheimer the Mimic########## ## Armataur of Wu Jian **....#####.##.###########..###. Health: 53/116 ==========--------------#......................... Magic: 12/12 ========================#.##########.............. AC: 8Str: 32=5aj #.# #######....(......... EV: 10Int: 12#.####....##.............. SH: 0Dex: 10=5ajȨ ?#.'.##....###....####....# XL: 12 Next: 11% Place: Lair:1=5aj X#.#......Y##......# #....# Noise: ---------  Time: 13885.3 (0.0)=5aj #.+.##....###....## #....# -) Horns######....# #....# #..... Nothing quivered=5ajB ###### #....# #....# Yak #....# #....#=5ajo #..... #....P _You swing at nothing. _D - a ring of magical power _There is a frozen archway here.  =5aj You remove the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}.  You feel your magic capacity decrease.  You feel stronger.=5ajv =5ajI ;4==5aj #6.3 (1=5aj =5aj S _D - a ring of magical power _There is a frozen archway here.  You remove the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}.feel your magic capacity decrease.  You feel stronger. _u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}=5aj0 =5aj@ Gear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()  e - 4 throwing netsf - 49 poisoned darts  g - 9 javelins  l - 36 boomerangs  =5aj x - a curare-tipped dart Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}=5aj j - a +5 ring of evasion  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv} =5aj [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]>5aj_  a - a +0 helmet of ice  icloak  o - a +0 helmet  z - +0 acid dragon scales Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}j - a +5 ring of evasion >5aj` t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}w - a +5 ring of evasion  y - a ring of poison resistance  C - a ring of see invisible  D - a ring of magical power Talismans (go to first with %)  c - a rimehorn talisman (worn)>5ajI`b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman >5ajp`; q - a medusa talisman  r - a maw talisman >5aj`[ B - a fortress talismanbot>5aj @5aj[@5aj; @5ajJingleheimer the Mimic########## ## Armataur of Wu Jian **....#####.##.###########..###. Health: 54/116 ===========-------------#......................... Magic: 12/12 ========================#.##########.............. AC: 8Str: 32@5aj;#.# #######....(......... EV: 10Int: 12#.####....##.............. SH: 0Dex: 10@5aj#.'.##....###....####....# XL: 12 Next: 11% Place: Lair:1#.#......Y##......# #....# Noise: ---------  Time: 13886.3 (0.0)@5aj#.+.##....###....## #....# -) Horns######....# #....# #..... Nothing quivered@5ajH###### #....# #....# Yak #....# #....##..... #....P _D - a ring of magical power _There is a frozen archway here.  You remove the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}.  You feel your magic capacity decrease.  @5ajiYou feel stronger. _u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}@5aj;@5aj@5aj$@5aj&A5ajA5ajA5ajA5ajA5aj8A5ajA5ajA5aj~ A5aj !A5aj)A5aje*95A5aj*A5aj3,A5aj75A5aj=A5aj9>A5aj?A5ajEA5ajF96A5ajFA5ajOA5ajSPA5ajHQA5ajXA5ajnX97A5ajYA5aj,B5aj?B5ajGO2B5ajIB5ajLB5ajIMB5ajNB5ajWi3=B5ajXB5aj_,B5aj&aB5ajh,B5ajoiB5ajLpB5ajqK4=B5ajqB5ajy,B5ajTzB5ajB5aj1B5ajB5aj9B5aj95B5aj7B5aj,B5ajB5ajB5aj796B5ajB5ajb,B5ajB5ajB5aj/B5ajB5ajqB5aj97B5aj˷B5aj,B5aj,B5aj=B5ajS8=B5ajB5aj,B5ajnB5aj,B5ajB5aj^a9=B5ajB5ajC,B5ajB5ajB5aj:70B5ajBB5aj,B5ajB5aj+ ,B5aj% B5aj B5aj91B5aj7B5ajB5aj8B5ajB5aj$B5aj$%B5aj&B5aj,B5ajn-92B5aj-B5aj5,B5aj6B5aj >B5aj>S3=B5aj?B5ajHB5ajHB5ajIB5ajaSB5ajSB5ajTB5ajga4=B5aj_iB5ajps,B5ajtB5aj }B5ajY~95B5ajB5ajx,B5ajVB5ajB5ajDB5ajB5ajO6B5ajB5ajH,B5ajUB5ajO7B5aj"B5aj,B5ajzB5aj,B5ajB5ajW _You start resting.B5ajB5aj;947.3 (508=8.3 (51B5ajB5ajXl _You hear the crackling of a melting archway.C5ajIC5ajT,C5aj#C5aj'C5ajP(C5aj)C5ajl1w9=C5ajH9,C5ajv;C5ajpAC5ajA:80C5aj&CC5ajxK,C5ajKC5ajSC5aj(TC5ajwUC5ajc\C5aj\91C5aj]C5aj+2C5ajz83=C5ajC5ajǒC5ajC5ajC5aj{W4=C5aj~C5ajϣC5ajC5ajdC5ajnC5aj߬C5ajC5ajC5ajs%5C5ajC5aj,C5aj˽C5ajC5ajI%6C5aj\C5ajBC5aj7=C5ajC5ajS,C5aj,C5aj|C5aj88=C5aj#C5aj#C5ajQ$C5aj/C5aj@1%9C5aj1C5aj9:,C5ajW;C5aj|BC5ajDC5aj EC5ajiJC5aj"K&90C5ajKC5ajSC5ajGT,C5aj"ZC5ajZ%1C5ajG[C5ajeBC5ajUl,C5aj2mC5ajua2=C5ajwC5aj~,C5aj\C5aj.k3=C5ajC5ajU,C5ajC5ajC5ajC5ajC5ajО;4C5ajƟC5ajC5ajC5aj:C5aj,C5ajC5ajC5ajC;5C5ajBC5aj;6C5aj'C5ajC5ajC5ajC5ajUBC5aja7=C5ajnC5aj,C5ajXC5ajW _You start resting.C5ajC5aj,90C5ajc8=9.3 (51C5ajZC5aj  _You start resting. _You hear the crackling of a melting archway.You start resting. _You hear the crackling of a melting archway.You start resting. _You hear the steady crackling of a melting archway.C5ajC5ajSC5ajC5aj!_4000.3 (1.0)C5aj7  an Ice Cave  The world spins around you as you enter the gateway.  You enter an ice cave!C5ajK  ..   #.##   #..#   ##.5Z   ZZ.##   #...#   #...#   #.Y.#   ##..#   #.∩.#   ##..#  ###  C5aj   Z   naga simulacrum (constriction)  Z   two-headed ogre simulacrum  Z   troll simulacrum  5   ufetubus (asleep)C5ajj91.8 (2.5  You encounter an ufetubus, a troll simulacrum, a two-headed ogre simulacrum and_a naga simulacrum.Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.D5ajHQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (14)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump [*/%] inventory [^] all abilities[!] focus mode: off|onD5ajJD5aj_-  Jingleheimer the Mimic..  Armataur of Wu Jian **....#.##  Health: 99/116 ====================----#..#  Magic: 12/12 ========================##.5ZD5aj52  AC: 8Str: 32ZZ.##  EV: 10Int: 12#...#  SH: 0Dex: 10#...#  XL: 12 Next: 11% Place: an Ice Cave#.Y.#  Noise: ---------  Time: 14001.8 (0.0)##..#  -) HornsD5aj:#.∩.#  Nothing quivered##..#  Yak ###   Z   naga simulacrum (constriction)  Z   two-headed ogre simulacrum  Z   troll simulacrum  5   ufetubus (asleep)The world spins around you as you enter the gateway.  You enter an ice cave!  You encounter an ufetubus, a troll simulacrum, a two-headed ogre simulacrum and_a naga simulacrum.Found an ice covered gate leading back out of this place. D5aj˰Y_There is an ice choked empty arch of ancient stone here.D5ajD5ajD5ajF _Clearing quiver.D5aj ..#.##.##.5Z ZZ.###...∩##D5aj  #.∩.##. ##D5aj J.5D5ajW5D5ajR4===2.8 (1D5aj{D5aj * _The ufetubus shouts!E5ajt#.## #..#  ##..Z  ZZ5## #...#  #...#  #.∩.#  ##..# #. ##..#  ##    E5aj    5   ufetubusE5ajw.5ZE5ajH.ZE5ajH.ZE5ajM.5E5aj .Z   troll simulacrum5   ufetubusE5aj/---3E5ajE5aj w _There is an ice covered gate leading back out of this place here.E5aj .##... ..Z###ZZ...5#.∩.##..## #.∩.## ###.5.Z.Z100/116E5aj V---4 _F5aj F5aj Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (14)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump F5ajT [*/%] inventory [^] all abilities[!] focus mode: off|onG5ajsG5aj#..#  Jingleheimer the Mimic##...  Armataur of Wu Jian **.......##  Health: 100/116 ====================----#.ZZ#  Magic: 12/12 ========================#.Z.#  AC: 8Str: 32#.∩5#  EV: 10Int: 12##..##  SH: 0Dex: 10#.∩.#  XL: 12 Next: 11% Place: an Ice Cave##Y.#  Noise: ---------  Time:G5ajL[39;49m 14004.8 (0.0)####  -) Horns  Zap: wand of light (14)  Yak    Z   naga simulacrum (constriction)  Z   two-headed ogre simulacrum  Z   troll simulacrum  5   ufetubus _a naga simulacrum.Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here. _Clearing quiver. _The ufetubus shouts! _There is an ice covered gate leading back out of this place here.G5ajG5ajH5aj= #..# Jingleheimer the Mimic ##... Armataur of Wu Jian **.... ...## Health: 100/116 ====================---- #.ZZ# Magic: 12/12 ======================== #.Z.# AC: 8H5ajStr: 32 #.∩5# EV: 10Int: 12 ##.*## SH: 0Dex: 10 #.*.# XL: 12 Next: 11% Place: an Ice Cave ##Y.# Noise: ---------  Time: 14004.8 (0.0) H5aj(#### -) Horns  Zap: wand of light (14)  Yak   Z   naga simulacrum (constriction)  Z   two-headed ogre simulacrum H5ajн Z   troll simulacrum  5   ufetubus _The ufetubus shouts! _There is an ice covered gate leading back out of this place here.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (57% to hit)H5ajUZ*5 two-headed ogre simulacrum (100% to hit)H5ajUkbZZnaga simulacrum (91H5aj  #..# Jingleheimer the Mimic ##...H5aj  Armataur of Wu Jian **.... ...## Health: 100/116 ====================---- #.☼Z# Magic: 12/12 ========================H5ajc  #.Z.# AC: 8Str: 32 #.∩5# EV: 10Int: 12 H5aj ##..## SH: 0H5aj =Dex: 10 H5aj B#.∩.# XL: 12 Next: 11% Place: an Ice CaveH5aj  ##Y.#H5aj# 6 Noise: ---------  Time: 14004.8 (0.0) #### -) HornsH5ajB p  Zap: wand of light (14)H5aja I  Yak H5aj|  H5aj  Z   naga simulacrum (constriction) H5aj  Z   two-headed ogre simulacrum H5aj  Z   troll simulacrum H5ajE ' 5   ufetubusThe bolt of light hits the two-headed ogre simulacrum!  The two-headed ogre simulacrum is moderately damaged.H5ajr yThe two-headed ogre simulacrum is blinded.  The bolt of light hits the naga simulacrum!  H5aj ~The naga simulacrum vaporises!The Council accepts your kill.H5ajn   #..#  ##...  ...##  #.*Z#  #.*.#  #.*5#  ##.*##  #.*.#  ##Y.#  ####  Z  (blind)  H5ajt .5.Z.5.Z○2====5.8 (13 _H5ajzv H5aj| I5aj #..# Jingleheimer the Mimic ##... Armataur of Wu Jian **.... ...## Health: 100/116 ====================---- #.○.# Magic: 12/12 ======================== #..Z# AC: 8Str: 32 #.Z.# EV: 10Int: 12 ##..## SH: 0Dex: 10I5aj #.5.# XL: 12 Next: 12% Place: an Ice Cave ##Y.# Noise: ====-----  Time: 14005.8 (0.0) I5aje#### -) Horns  Zap: wand of light (13)  Yak   Z   two-headed ogre simulacrum (blind)  Z   troll simulacrum I5aj 5   ufetubusI5ajThe naga simulacrum vaporises! _The Council accepts your kill.Aiming: Bolt of LightI5aj/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (57% to hit)I5ajJ] #..#  Jingleheimer the Mimic##...  Armataur of Wu Jian **.......##  Health: 100/116 ====================----#.○.#  Magic: 12/12 ========================#..Z#  AC: 8Str: 32#.Z.#  EV: 10Int: 12##..##  SH: 0Dex: 10I5aj] #.5.#  XL: 12 Next: 12% Place: an Ice Cave##Y.#  Noise: ====-----  Time: 14005.8 (0.0)####  -) HornsI5aj-^ !  Zap: wand of light (13)  Yak    Z   two-headed ogre simulacrum (blind)  Z   troll simulacrum  5   ufetubus _The Council accepts your kill.I5ajZ^ Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (57% to hit)  Okay, then.I5ajx^ I5aj{` I5ajif I5aji . _J5aj^Y-  You hit the ufetubus.  The ufetubus is lightly wounded.  The ufetubus resists. The frigid air chills the ufetubus.=---6.7 (0.9J5aj\Z9#J5aj] _The ufetubus misses you. The ufetubus barely misses you.J5aj7J ∩You headbutt the ufetubus!  You kill the ufetubus!J5ajLK.ZJ5ajMR∩ZJ5ajWJ°#J5ajX^1---7.5 (0.8J5aj]R###J5aj_a^ _The Council accepts your kill.J5ajO #..# Jingleheimer the MimicJ5ajy ##... Armataur of Wu Jian **.... J5aj...## Health: 101/116 ====================---- J5ajǜ#.°.# Magic: 12/12 ======================== J5aj<#...# AC: 8Str: 32 #.∩Z# EV: 10Int: 12 ##.Z## SH: 0Dex: 10J5ajiG #.*.# XL: 12 Next: 12% Place: an Ice CaveJ5aj ##Y.#J5aj Noise: =--------  Time: 14007.5 (0.0) ####J5ajѝ -) Horns  Zap: wand of light (13)J5aji  Yak  J5aj Z   two-headed ogre simulacrum (blind) J5aj8 Z   troll simulacrumJ5ajWvYou kill the ufetubus! _The Council accepts your kill.J5ajyJAiming: Bolt of LightJ5ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineJ5ajAim: a two-headed ogre simulacrum (moderately damaged, blind, 100% to hit)K5aj[#..#  Jingleheimer the Mimic##...  Armataur of Wu Jian **.......##  Health: 101/116 ====================----#.°*#  Magic: 12/12 ========================#..*#  AC: 8Str: 32#.∩*#  EV: 10Int: 12##.*##  SH: 0Dex: 10#.*.#  XL: 12 Next: 12% Place: an Ice Cave##Y.#  Noise: =--------  Time: 14007.5 (0.0)5aj\N6H####  -) Horns  Zap: wand of light (13)  Yak    Z   two-headed ogre simulacrum (blind)  Z   troll simulacrum (blind)  Shift-Dir - straight lineAim: a two-headed ogre simulacrum (moderately damaged, blind, 100% to hit)  The bolt of light hits the two-headed ogre simulacrum!!  The two-headed ogre simulacrum is almost destroyed.K5aj\The bolt of light hits the troll simulacrum!  The troll simulacrum is severely damaged.K5ajD.ZAim: a two-headed ogre simulacrum (moderately damaged, blind, 100% to hit)  The bolt of light hits the two-headed ogre simulacrum!!  The two-headed ogre simulacrum is almost destroyed.  The bolt of light hits the troll simulacrum!  The troll simulacrum is severely damaged.  The troll simulacrum is blinded.K5ajK.ZK5aj8..K5ajY====8.5 (12 _K5ajK5ajK5aj  ☼You headbutt the two-headed ogre simulacrum!  The two-headed ogre simulacrum vaporises!The Council accepts your kill.K5aj K.ZK5aj^ u.#  troll simulacrum (blind)K5aj *2=3=---9.4 (0.9K5aj;% R###K5aj9( p _You can now briefly move at supernatural speeds.L5aj; ☼You gore the troll simulacrum!!  The troll simulacrum vaporises!L5aj(@r○#L5ajE`=---10.3L5ajI####L5ajM^ _The Council accepts your kill.L5ajr 3L5aj 45L5aj BL5aj! L5aj! %6L5aj' 7=L5aj)( L5aj, 8=L5aj^, L5aj- L5aj- L5aj. L5ajv/ L5aj/ %9L5aj?0 L5aji1 L5aj1 L5aj 2 L5aj4 BL5ajw5 L5aj5 <10L5aj77 L5ajd7 L5aj7 L5ajW9 L5aj9 L5ajT: L5aj; ;1L5aj< L5aj= ,L5aj= L5aj? L5aj? K2=L5aj_@ L5ajA L5ajA L5ajB L5ajC L5ajcD ,L5ajF 3=L5ajG L5ajG L5ajH L5ajI L5ajI %4L5ajDJ L5ajK L5ajK L5ajFL L5ajM L5ajM L5ajN L5ajO L5ajO %5L5aj

BL5aj? L5aj'@ L5aj@ L5ajB L5ajiB L5ajB L5ajD ,L5ajE L5aj0G BL5ajH L5ajI L5ajyI L5ajXK ,L5ajK L5ajM L5ajM L5ajGN L5ajP L5ajJP L5ajP L5aj:R L5ajzR L5aj S L5ajVT L5ajT L5aj#U L5ajV L5ajW L5ajW L5ajBY ,L5ajY L5ajC[ L5aj[ ,L5aj] L5aj] L5aj=^ L5aj_ ,L5aj:` L5ajma L5aja L5ajb L5ajpc L5ajc L5ajc L5aj e L5ajhe L5aj)f L5ajg L5ajg L5ajFh L5aji L5ajj ,L5ajk L5ajl L5ajyl L5ajn ,L5ajn L5ajUp ,L5ajp L5ajar ,L5ajr L5ajt L5ajwt ,L5ajv ,L5ajv L5ajwx L5ajx L5ajy L5ajz L5ajz L5ajA{ L5aj} ,L5aj} L5aj~ L5aj" L5aj L5aj L5aj L5aj6 L5aj2 L5aj L5aj L5aj ,L5aj L5aj; ,L5aj L5ajى L5aj ,L5aj_ ,L5aj L5aju L5aj L5aj L5aj L5ajN L5aj L5ajR ,L5aj L5aj L5aj L5ajc L5aj ,L5aj L5aj| L5aj̚ L5aj L5aj L5ajÜ L5aj* L5aj͞ ,L5aj L5ajנ L5ajD L5aj L5aj L5ajH L5aj L5aj` L5aj L5aj L5aj[ L5aj L5aj L5ajJ L5aj L5aj L5ajV L5aj L5aj L5ajZ L5aj L5aj L5aj[ L5aj L5aj L5aj| ,L5ajS L5aj ,L5aj L5aj1 L5ajj L5aj׵ L5ajm ,L5aj L5ajj ,L5aj L5ajJ L5aj ,L5aj ,L5ajŹ L5aj9 L5ajp L5aj L5aj) L5ajU L5aj L5ajy ,L5aj L5aj ,L5ajֽ L5ajԾ ,L5aj L5aj L5aj7 ,L5aj L5aj. L5aj L5aj L5aj L5aj% L5aj L5aj9 L5aj L5aj L5aj ,L5aj L5ajj L5aj L5aj} ,L5aj L5ajw ,L5aj L5aj L5aj L5aj> L5aj L5ajj ,L5aj L5aj. L5aj L5aj L5aj L5aj~ L5aj L5aj L5ajv L5aj L5aj L5aj L5aj L5aj L5aj$ L5aj ,L5aj( L5ajj L5aj L5aj= L5aj ,L5ajZ L5aju BL5aj0 L5ajl ,L5aj9 ,L5ajt L5ajD L5ajq L5aj L5aj W _You start waiting.L5aj& .144.3 (99L5aj /5.3 (100.0)L5aj L5ajf # _Done waiting.L5ajw"L5aj#3L5aj,L5aj-L5aj-L5ajo.L5aj0L5ajB0L5ajt0L5aj,2,L5aj2L5aj64L5ajt4L5aj4L5aj(6L5aj6,L5aju8,L5aj8L5ajB:L5aj&;,L5aj<,L5aj0>L5aj>L5aj>L5ajU?L5aj@L5aj@L5aj(BL5ajCL5ajCL5ajRDL5ajEL5ajEL5ajNFL5ajGL5aj=HL5ajHL5aj}J,L5ajJL5ajKL5ajKL5aj&LL5ajL5ajL5aj-,L5ajL5ajL5aj,L5ajL5ajaL5ajL5ajL5aj6L5aj}L5ajL5ajQL5ajL5ajL5aj2L5ajoL5ajL5ajZL5ajL5aj=L5aj L5ajJL5ajL5aj0,L5ajL5ajL5ajL5ajQL5ajhL5ajL5ajL5ajbL5ajL5aj)L5ajL5ajʳL5aj8L5aj,L5ajFL5ajٷL5ajL5ajL5ajL5aj L5ajqL5ajL5ajL5ajeL5ajL5ajL5ajKL5ajL5ajL5aj[L5aj,L5ajL5ajL5aj,L5ajL5aj4L5ajkL5aj=L5ajoL5aj5L5aj,L5ajL5aj,L5ajL5aj,L5aj:L5ajlL5ajL5aj(L5aja,L5ajL5aj0L5ajmL5ajL5ajBL5aj,L5ajL5aj,L5ajL5ajL5ajL5aj"L5ajL5aj L5aj4L5ajL5ajL5aj]L5aj),L5ajL5ajW _You start waiting.L5aj'4244.3 (99.0)L5aj/5.3 (100.0)L5aj9L5aj# _Done waiting.M5ajM5aj\Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  M5ajg - Zap: wand of light (12) (quivered)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump  j - Abil: Serpent's Lash [*/%] inventory [^] all abilities[!] focus mode: off|onM5ajM5ajnW#..#  Jingleheimer the Mimic##...  Armataur of Wu Jian ***......##M5aj  Health: 116/116 ========================#...#  Magic: 12/12 ========================#...#M5ajB  AC: 8Str: 32#.∩.#  EV: 10M5ajInt: 12##..##  SH: 0Dex: 10M5aj:C#.∩.#  XL: 12 Next: 13% Place: an Ice CaveM5ajaB##Y.#  Noise: ---------  Time: 14245.3 (0.0)####M5aj  -) Horns  Nothing quivered  Yak       M5aj    _You start resting. M5aj v_HP restored. _You start waiting. _Done waiting. M5ajEG_You start waiting. _Done waiting.M5aj y _Clearing quiver.M5ajoM5ajKJingleheimer the Mimic (Armataur Shapeshifter) Turns: 14267, Time: 00:17:19 Health: 116/116 AC:  8 Str: 32 XL: 12 Next: 13% Magic: 12/12EV: 10 Int: 12 God: Wu Jian [***...] Gold: 1260SH:  0 Dex: 10 Spells: 11/11 levels left rFire x . . (150%) - Horns rCold + + + (20%) (offhand unavailable) M5ajrNeg . . . (100%) n - melded +1 ring mail {rC+} rPois .(100%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv + (barding unavailable) Will .....(no amulet) Stlth +M5ajE,p - +6 ring of strength HPRegen 0.39/turnu - ring of Fabanuuv {rC+ Str+3 SInv} MPRegen 0.13/turnM5ajѰc - rimehorn talisman %: roll @: yak-form A: frigid aura, ice wizardry, amphibious, boosted hp, large, (deformed body), (tough skin 3), (armoured tail 2), rollpage 2N5aj N5ajԲ #..#  Jingleheimer the Mimic##...  Armataur of Wu Jian ***......##  Health: 116/116 ========================#...#  Magic: 12/12 ========================#...#  AC: 8Str: 32#.∩.#  EV: 10Int: 12##..##  SH: 0Dex: 10#.∩.#  XL: 12 Next: 13% Place: an Ice Cave##Y.#  Noise: ---------  Time: 14245.3 (0.0)####N5aj#   -) Horns  Nothing quivered  Yak           _HP restored. _You start waiting. _Done waiting. _You start waiting. _Done waiting. _Clearing quiver.N5aj N5ajP N5aj) O5ajO5ajGear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()  e - 4 throwing netsf - 49 poisoned darts  g - 9 javelins  l - 36 boomerangs  x - a curare-tipped dart O5aj-Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}j - a +5 ring of evasion  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv} O5aj[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]O5aj   a - a +0 helmet of ice  icloak  o - a +0 helmet  z - +0 acid dragon scales Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}j - a +5 ring of evasion  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}w - a +5 ring of evasion  y - a ring of poison resistance O5aj+ C - a ring of see invisible  D - a ring of magical power Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman  r - a maw talisman  B - a fortress talismanbotQ5aj  j - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Q5ajj To do this, you must remove one of the following items: Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}R5ajqR5ajuR5ajx#..#  Jingleheimer the Mimic##...  Armataur of Wu Jian ***......##  Health: 116/116 ========================#...#  Magic: 12/12 ========================#...#  AC: 8Str: 29#.∩.#  EV: 15Int: 12##..##  SH: 0Dex: 10#.∩.#  XL: 12 Next: 13% Place: an Ice CaveR5ajyV##Y.#  Noise: ---------  Time: 14245.3 (0.0)####  -) Horns  Nothing quivered  Yak           _You start waiting. _Done waiting. _You start waiting. _Done waiting. _Clearing quiver.  You remove the ring of Fabanuuv {rC+ Str+3 SInv}.R5ajR5aje*6.3 (1R5ajoR5aj _Done waiting. _You start waiting.Done waiting. _Clearing quiver.  You remove the ring of Fabanuuv {rC+ Str+3 SInv}. _j - a +5 ring of evasion (worn)R5ajKR5ajĆJingleheimer the Mimic (Armataur Shapeshifter) Turns: 14268, Time: 00:17:24 Health: 116/116 AC:  8 Str: 29 XL: 12 Next: 13% Magic: 12/12R5aj?EV: 15 Int: 12 God: Wu Jian [***...] Gold: 1260SH:  0 Dex: 10 Spells: 11/11 levels left rFire x . . (150%) - Horns rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) n - melded +1 ring mail {rC+} rPois .(100%) (helmet unavailable) rElec .(100%) (cloak unavailable) rCorr .(100%) (gloves unavailable) SInv .(barding unavailable) Will .....(no amulet) Stlth +R5ajp - +6 ring of strength HPRegen 0.39/turnj - +5 ring of evasion MPRegen 0.13/turnc - rimehorn talisman %: roll @: yak-form A: frigid aura, ice wizardry, amphibious, boosted hp, large, (deformed body), (tough skin 3), (armoured tail 2), rollpage 2S5ajSS5aj]#..#  Jingleheimer the Mimic##...  Armataur of Wu Jian ***......##  Health: 116/116 ========================#...#  Magic: 12/12 ========================#...#  AC: 8Str: 29#.∩.#  EV: 15Int: 12##..##  SH: 0Dex: 10#.∩.#  XL: 12 Next: 13% Place: an Ice Cave##Y.#  Noise: ---------  Time: 14246.3 (0.0)####S5aj[^  -) Horns  Nothing quivered  Yak           _Done waiting. _You start waiting. _Done waiting. _Clearing quiver.  You remove the ring of Fabanuuv {rC+ Str+3 SInv}. _j - a +5 ring of evasion (worn)S5aj_S5ajIdS5aj fS5aj)ZS5ajxaGear: 30/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()  e - 4 throwing netsf - 49 poisoned darts  g - 9 javelins  l - 36 boomerangs  S5ajwbpx - a curare-tipped dart Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales Jewellery (go to first with "=)  j - a +5 ring of evasion (worn)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}  u - the ring of Fabanuuv {rC+ Str+3 SInv} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]T5aj  a - a +0 helmet of ice  icloak  o - a +0 helmet  z - +0 acid dragon scales Jewellery (go to first with "=)  j - a +5 ring of evasion (worn)  p - a +6 ring of strength (worn)  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}  u - the ring of Fabanuuv {rC+ Str+3 SInv}w - a +5 ring of evasion  y - a ring of poison resistance  C - a ring of see invisible  D - a ring of magical power Talismans (go to first with %)  c - a rimehorn talisman (worn)b - a quill talisman  d - a storm talisman  h - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman  r - a maw talisman  B - a fortress talismanbotT5aj w  d - a storm talisman  k - an inkwell talismanU5ajO 0M n - a +1 ring mail of cold resistance (melded)  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}  k - an inkwell talisman92%W5aj^, u - the ring of Fabanuuv {rC+ Str+3 SInv}. It is an ancient artefact. rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. You found it in a bailey. Stash search prefixes: {inventory} {artefact} {artifact} {sInv} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Here is my secret. It is very simple: It is only with the heart that one can  see rightly; what is essential is invisible to the eye.”  -Antoine de Saint Exupéry, _The Little Prince_. 1943. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.W5aj] \ To do this, you must remove one of the following items: Jewellery (go to first with "=)  j - a +5 ring of evasion (worn)  p - a +6 ring of strength (worn)Y5ajN Y5aj!+Y5aj$#..#  Jingleheimer the Mimic##...  Armataur of Wu Jian ***......##  Health: 116/116 ========================Y5ajC%#...#  Magic: 12/12 ========================#...#  AC: 8Str: 32#.∩.#  EV: 10Int: 12##..##Y5ajw%  SH: 0Dex: 10#.∩.#Y5aj%  XL: 12 Next: 13% Place: an Ice Cave##Y.#  Noise: ---------  Time: 14246.3 (0.0)####Y5aj%)  -) Horns  Nothing quivered  Yak   Y5aj&        Y5aj&_Done waiting. _Clearing quiver.  You remove the ring of Fabanuuv {rC+ Str+3 SInv}. _j - a +5 ring of evasion (worn)  You remove your +5 ring of evasion.  You feel stronger.Y5aje,Y5aj--*7.3 (1Y5aj1Y5ajz5< _Clearing quiver.  You remove the ring of Fabanuuv {rC+ Str+3 SInv}. _j - a +5 ring of evasion (worn)  You remove your +5 ring of evasion.  You feel stronger. _u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}Y5aj Y5ajs $Y5aj hJingleheimer the Mimic (Armataur Shapeshifter) Turns: 14269, Time: 00:17:31 Y5aj Health: 116/116 AC:  8 Str: 32 XL: 12 Next: 13% Magic: 12/12Y5aj \EV: 10 Int: 12 God: Wu Jian [***...] Gold: 1260SH:  0 Dex: 10 Spells: 11/11 levels left Y5aj) XrFire x . . (150%) - Horns rCold + + + (20%) (offhand unavailable) rNeg . . . (100%) n - melded +1 ring mail {rC+} Y5ajV rPois .(100%) (helmet unavailable) rElec .(100%) (cloak unavailable) Y5aj rCorr .(100%) (gloves unavailable) SInv + (barding unavailable) Y5aj$ mWill .....(no amulet) Stlth +Y5ajh ,p - +6 ring of strength HPRegen 0.39/turnu - ring of Fabanuuv {rC+ Str+3 SInv} MPRegen 0.13/turnY5aj c - rimehorn talisman %: roll @: yak-form Y5aj A: frigid aura, ice wizardry, amphibious, boosted hp, large, (deformed body), (tough skin 3), (armoured tail 2), rollpage 2Y5aj6q Y5ajmz #..#  Jingleheimer the Mimic##...  Armataur of Wu Jian ***......##  Health: 116/116 ========================#...#  Magic: 12/12 ========================#...#  AC: 8Str: 32#.∩.#Y5aj1{ b  EV: 10Int: 12##..##  SH: 0Dex: 10#.∩.#  XL: 12 Next: 13% Place: an Ice Cave##Y.#  Noise: ---------  Time: 14247.3 (0.0)####  -) Horns  Nothing quivered  Yak     Y5aj{ '      _Clearing quiver.  You remove the ring of Fabanuuv {rC+ Str+3 SInv}. _j - a +5 ring of evasion (worn)  Y5aj{ You remove your +5 ring of evasion.  You feel stronger. _u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}Y5aj| Y5aj Y5aj? Z5aj?Z5ajQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (12)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump  j - Abil: Serpent's Lash [*/%] inventory [^] all abilities[!] focus mode: off|onZ5aj{_#..#  Jingleheimer the Mimic##...  Armataur of Wu Jian ***......##Z5aj2  Health: 116/116 ========================#...#  Magic: 12/12 ========================#...#  AC: 8Str: 32#.∩.#  EV: 10Int: 12##..##  SH: 0Z5ajhqDex: 10#.∩.#  XL: 12 Next: 13% Place: an Ice CaveZ5ajB##Y.#  Noise: ---------  Time: 14247.3 (0.0)####Z5aj  -) Horns  Nothing quiveredZ5aj  Yak         Z5aj  _Clearing quiver.  You remove the ring of Fabanuuv {rC+ Str+3 SInv}. Z5aj(s_j - a +5 ring of evasion (worn)  You remove your +5 ring of evasion.  You feel stronger. Z5ajJG_u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}Z5ajZ5ajzZ5ajF _Clearing quiver.Z5aj"3Z5aj#Z5aj %Z5aj'Z5aj.| _Z5aj*/Z5aj0Z5ajM2Z5aj2Z5ajh3Z5aj4Z5aj6Z5aj6Z5aj7Z5aj9Z5ajB;,Z5aj;Z5aj<Z5aj>Z5aj>Z5aj{?Z5ajyAZ5ajBZ5ajgE,Z5ajAFZ5ajLnZ5ajLZ5ajMZ5ajNZ5ajPZ5aj!QZ5ajQZ5ajRZ5ajTZ5aj UZ5ajUZ5ajXZ5ajZ,Z5ajuZZ5aj[Z5aja]Z5aj4^,Z5aj`Z5ajbZ5ajgnZ5ajiZ5ajjZ5aj&m,Z5ajmZ5ajoZ5aj!vZ5ajvZ5ajxZ5ajzZ5aj{Z5ajp{Z5aj|Z5aj~Z5aj~Z5ajZ5aj Z5ajg  You encounter a polar bear simulacrum, a troll simulacrum, a wolf simulacrumand a death yak simulacrum.Z5aj ##  ##ZZ  #Z.Z...#  #... #..#  ###... ...  ##...# ##.. ..# ##..##  #Y.###..#.# Z5ajЋq..##....# Z5aj<###..##..## #......#..## #...:#.####..######### ##.## Z   wolf simulacrum (dormant)Z5aji#..## Z   death yak simulacrum (dormant)##...# Z   polar bear simulacrum (dormant)Z5aj#...## Z   troll simulacrum (dormant)Z5ajd.Z620.0)Z5aj§§Z8.3 (21 _Z5aj$ ##  ##ZZ  #  #..Z #..# Z5aj ###... ...  ##...# ##..  #...#   #Y.#  #..#  ###..##..## Z5aje #....§§#..##  #...:#.####..#  ## ##.## Z5ajF #..##  ##...#  #...## Z5ajZ5ajr ##  ##ZZ  #  #..Z #..#  ###... ...  ##...# ##..  #...#   #Y.#Z5ajZs  #..#  ###..##..##  #....§§#..##  #...:#.####.. Z5ajs## ##.##  #..##  Z5ajs##...#  #...## Z5ajX{9§Z5ajZ5aj1Z5aj{d _There are monsters nearby!Z5ajљ^ ##  ##ZZ  #  #..Z #..#  ###... ...  ##...# ##..  #...#   #Y.#  #..#  ###..##..##  #....§§#..##  #...:#.####..#  ## ##.##  #..##  ##...#  #...## Z5aji.  ##  ##ZZ  #  #..Z #..#  ###... ...  ##...# ##..  #...#   #Y.#  Z5ajF/ #..#  ###..##..##  #....§§#..##  #...:#.####.. ## ##.##  #..##  ##...#  #...## Z5aj37 Z5aj8 Z5aj}? 9§Z5ajC d _There are monsters nearby!Z5ajgR ^ ##  ##ZZ  #  #..Z #..#  ###... ...  ##...# ##..  #...#   #Y.#  #..#  ###..##..##  #....§§#..##  #...:#.####..#  ## ##.##  #..##  ##...#  #...## Z5aj  ##  ##ZZ  #  #..Z #..#  ###... ...  ##...# ##..  #...#   #Y.#  #..#  ###..##..##  #....§§#..##  #...:#.####.. ## ##.##  #..##  ##...#  #...## Z5aj 3Z5ajX ;§§Z5aj7 d _There are monsters nearby![5ajE ####ZZ #Z.....##..Z #..# ###... ... ##...# ##.. #...# ##..#####..#.# [5aj|E #.Y##....# ###..##..## #....§§#..#...:#.####..# ######## ##.# [5ajE a#..####...#[5ajE a#...####...#[5ajL :☼[5ajN 79.3 (1.0) _[5ajR ;§[5ajU [5aj R ##ZZ#Z.....##..Z ####... ... ##...# ##.. #...# ##..## #..###..#.#....# ###Y.##..#[5aj #....§☼#..###...:#.####..##Yak #...#[5ajH<☼[5aj&70[5aj$[5aj\5aj #Z.....##..Z ####... ... ##...# ##.. #...# ##..## #..###..#.#..##....# ###..##§.##..Y.§☼#..###...:#.####..\5ajG####### ##.##Yak #.∩.#\5aj6○\5aj%1\5aj\5aj\5ajp   What are your orders? t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.\5aj~ 2Z\5aj §○Z   death yak simulacrum\5aj\ F======2\5ajC U§§\5aj / _You bellow for attention!]5aj\MWhat are your orders?]5aj2Z]5aj*K.Z]5ajO.Z]5aj\*§°Z   wolf simulacrumZ   death yak simulacrum]5aj)%3]5ajH]5ajU/ _You bellow for attention!]5aj N.Z]5aj J§§]5aj M------4.1 (0.8]5aj 8§]5aj> + _You swing at nothing.]5aj K.Z]5aj F.Z]5aj [§.]5aj D------9]5ajX :§]5aj% + _You swing at nothing.]5aj K.Z]5aj J.Z]5aj B§]5aj '5.7]5aj A§§]5aj  + _You swing at nothing.]5ajJ.Z]5ajN ☼§You swing at nothing. The wolf simulacrum bites you.]5ajŠc1--=6.6 (0.9]5aj8§]5ajB _The wolf simulacrum freezes you. You resist.^5ajoZ  You swing at nothing. The wolf simulacrum bites you. _The wolf simulacrum freezes you. You resist.  You hit the wolf simulacrum.  The wolf simulacrum is lightly damaged.  The wolf simulacrum completely resists.  The frigid air chills the wolf simulacrum but does no damage.^5aja2Z^5ajC .ZYou encounter a harpy simulacrum.^5ajKZ.^5aj#§Z   polar bear simulacrumZ   harpy simulacrum (wandering)^5ajBW07--7.5^5aj^☼§^5aja _The wolf simulacrum bites you. The wolf simulacrum freezes you. You resist.^5aj .ZThe death yak simulacrum completely resists.  The frigid air chills the death yak simulacrum but does no damage.  The harpy simulacrum completely resists.^5aj .ZThe frigid air chills the harpy simulacrum but does no damage.^5aj,Z^5aja .ZThe wolf simulacrum bites you but does no damage.  The harpy simulacrum closely misses you.^5ajk#ZZ##○☼ZZZZ 5a (1 wandering)^5ajLU4-8.4^5aj7#^5ajc _The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.^5ajn Z.harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.  The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.wolf simulacrum bar  The harpy simulacrum closely misses you.^5ajfoL.Z^5ajvp#Z^5ajwl93/116 ---9.2 (0.8^5aj}^5aj. _The harpy simulacrum barely misses you. The wolf simulacrum misses you._5aj4 ☼You headbutt the wolf simulacrum!  The wolf simulacrum vaporises!_5ajFK○§Z   death yak simulacrumZ   polar bear simulacrumZ   harpy simulacrumZ   troll simulacrumfrigid air chills the harpy simulacrum but does no damage.  The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.  The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.  The death yak simulacrum gores you! The death yak simulacrum freezes you.resist.  The harpy simulacrum claws you but does no damage._5ajUK71-------4=80.0_5ajQB§_5ajT] _The harpy simulacrum barely misses you._5ajs ☼You gore the harpy simulacrum!!  The harpy simulacrum vaporises!_5ajv  .ZThe Council accepts your kill.The polar bear simulacrum completely resists.  The frigid air chills the polar bear simulacrum but does no damage._5aj}w K.Z_5aj } °○Y.○§Z   troll  The frigid air chills the death yak simulacrum but does no damage.  The death yak simulacrum gores you! The death yak simulacrum freezes you._5ajP }56--------5=8_5aj [##§#_5ajm ! _You resist.b5aj.ZThe death yak simulacrum gores you! The death yak simulacrum freezes you. _You resist.  You hit the death yak simulacrum but do no damage.polar bear simulacrum completely resists.frigid air chills the polar bear simulacrum but does no damage. b5aj,4 The death yak simulacrum completely resists.b5ajd°Z#§b5ajh7-----1.6b5aj\s#°Z#§b5ajX _The frigid air chills the death yak simulacrum but does no damage.b5ajI.Z  The death yak simulacrum is moderately damaged.The polar bear simulacrum completely resists.frigid air chills the polar bear simulacrum but does no damage.troll simulacrum completely resists.frigid air chills the troll simulacrum but does no damage.  The death yak simulacrum completely resists.b5ajv` #.°Y.°☼ The frigid air chills the death yak simulacrum but does no damage.  The death yak simulacrum gores you! The death yak simulacrum freezes you.b5ajty45--=-2.5 (0.9b5aj@##b5aj! _You resist.c5ajL5.ZThe death yak simulacrum is severely damaged.The polar bear simulacrum completely resists.  The frigid air chills the polar bear simulacrum but does no damage.c5ajU    #..Z #..#  ###... ...  ##...# ##..  #...#  c5ajU1 #..#  #.Z##....#  ###ZZ##..##  #.°Y.°☼#..## c5ajV< #...:#.####..#  c5aj8Vc######## ##.##  #..##  c5ajYV  c5ajwV-   c5ajV  c5ajV,#...#  #.∩.# c5ajVThe frigid air chills the death yak simulacrum but does no damage.  The polar bear simulacrum closely misses you.c5ajPWMThe polar bear simulacrum claws you but does no damage.c5aj,q   #..Z #..#  ###... ...  ##...# ##..  #...#   #..#c5ajq,  #.Z##....#  ###ZZ##..##  c5aj,#.°Y.°☼#..##  c5aj,#...:#.####..#  c5aj,######## ##.##  #..##  c5aj- c5aj)-  c5ajK- c5aj|- #...#  #.∩.#c5aj$5-    #..Z #..#  ###... ...  ##...# ##..  #...#   #..#c5aj5  #.Z##....#  ###ZZ##..##  #.°Y.°☼#..##  c5aj5#...:#.####..#  ######## ##.##  #..##  c5aj6+   c5aj(6   c5ajN6,#...#  #.∩.# c5ajo6The polar bear simulacrum misses you. The death yak simulacrum gores you!!  * * * LOW HITPOINT WARNING * * *c5aj   #..Z #..#  ###... ...  ##...# ##..  #...#   #..#  #.Z##....#  ###ZZ##..##  #.°Y.°☼#..##  #...:#.####..#  ######## ##.##  #..##       #...#  #.∩.#c5aj%  c5aj1The death yak simulacrum freezes you. You resist.c5ajb21-------=3.4c5aj###ZZ#☼c5ajV _* * * LOW HITPOINT WARNING * * *c5aj% c5aj2 Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  g - a scroll of fog  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - 3 scrolls of identify  c5aj r - a scroll of revelation  w - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 3 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedd5ajd5ajd5ajA#Z.....#Jingleheimer the Mimic#..Z #..#Armataur of Wu Jian ***...###... ...Health: 21/116 ====--------------------##...# ##..Magic: 12/12 ========================#...# ##..##AC: 8Str: 32#..###..#.#d5ajEV: 10Int: 12#.Z##....#SH: 0Dex: 10###ZZ##..##XL: 12 Next: 15% Place: an Ice Cave#.°Y.°☼#..##Noise: ===------  Time: 14283.4 (0.0)#...:#.####..#-) Horns######## ##.##Nothing quivered#..##d5ajNYak ##...##...##d5aj?Z   death yak simulacrum##...#d5ajhZ   polar bear simulacrum#...#Z   troll simulacrumd5ajl#.∩.#The polar bear simulacrum closely misses you.d5ajThe polar bear simulacrum claws you but does no damage.  The polar bear simulacrum misses you. The death yak simulacrum gores you!!  d5aj~* * * LOW HITPOINT WARNING * * *The death yak simulacrum freezes you. You resist. d5ajA_* * * LOW HITPOINT WARNING * * *d5ajP  Okay, then.d5ajd5aj C☼d5aj . _d5aj· d5aj WDrink which item? Potions  c - 5 potions of curing  g - a potion of magic  h - 3 potions of haste  r - a potion of resistancea - a potion of ambrosia  d5aj> b - 6 potions of brilliance  e - a potion of enlightenment  C - a potion of cancellation  k - 2 potions of moonshine  d - 2 pink potions  f - 2 murky coppery potions  l - a bubbling brown potion d5aj [!] read|quaff|evoke[?] describe selectede5aj e5aj( e5aji $#Z.....#Jingleheimer the Mimic#..Z #..#Armataur of Wu Jian ***...###... ...Health: 21/116 ====--------------------##...# ##..Magic: 12/12 ========================#...# ##..##AC: 8Str: 32#..###..#.#EV: 10Int: 12e5aj 0#.Z##....#SH: 0Dex: 10###ZZ##..##XL: 12 Next: 15% Place: an Ice Cave#.°Y.°☼#..##Noise: ===------  Time: 14283.4 (0.0)#...:#.####..#-) Horns######## ##.##Nothing quivered#..##Yak ##...##...##Z   death yak simulacrum##...#Z   polar bear simulacrum#...#Z   troll simulacrum#.∩.#The polar bear simulacrum claws you but does no damage.  The polar bear simulacrum misses you. The death yak simulacrum gores you!!  e5aj * * * LOW HITPOINT WARNING * * *The death yak simulacrum freezes you. You resist. _* * * LOW HITPOINT WARNING * * * _Okay, then.e5ajQ P  Okay, then.e5aj e5ajv g☼ _e5ajG e5ajt Read which item? Scrolls  b - 4 scrolls of blinking  f - 2 scrolls of fear  g - a scroll of fog  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 2 scrolls of enchant armour  i - 3 scrolls of identify  r - a scroll of revelation  e5ajI pw - a scroll of enchant weapon  p - 2 scrolls of poison  I - 2 scrolls of immolation  V - 3 scrolls of vulnerability [!] read|quaff|evoke[?] describe selectedg5ajtg5ajg5ajQ#Z.....#Jingleheimer the Mimic#..Z #..#Armataur of Wu Jian ***...###... ...Health: 21/116 ====--------------------##...# ##..Magic: 12/12 ========================#...# ##..##AC: 8Str: 32#..###..#.#EV: 10Int: 12#.Z##....#SH: 0Dex: 10###ZZ##..##XL: 12 Next: 15% Place: an Ice Cave#.°Y.°☼#..##Noise: ===------  Time: 14283.4 (0.0)#...:#.####..#-) Horns#####5ajӮ0m### ##.##Nothing quivered#..##Yak ##...##...##Z   death yak simulacrum##...#Z   polar bear simulacrum#...#Z   troll simulacrum#.∩.#The polar bear simulacrum misses you. The death yak simulacrum gores you!!  * * * LOW HITPOINT WARNING * * *The death yak simulacrum freezes you. You resist. _* * * LOW HITPOINT WARNING * * * _Okay, then. g5aj6_Okay, then.g5aj2 #Z.....#  Jingleheimer the Mimic #..Z #..#  Armataur of Wu Jian ***... ###... ...  Health: 21/116 ====-------------------- ##...# ##..  Magic: 12/12 ======================== #...# ##..##  AC: 8Str: 32 #..###..#.#  EV: 10Int: 12 #.Z##....#  SH: 0g5ajDex: 10 ###ZZ##..##  XL: 12 Next: 15% Place: an Ice Cave #.°Y.°☼#..##  Noise: ===------  Time: 14283.4 (0.0) #...:#.####..#  -) Horns ######## ##.##  Nothing quivered #..##  Yak  ##...#  g5aj,#...##  Z   death yak simulacrum ##...#  Z   polar bear simulacrum #...#  Z   troll simulacrum #.∩.# The death yak simulacrum freezes you. You resist. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.Blink to where?Press: ? - help, Dir - move targeth5ajbI*Yi5ajb7*.i5aj ##ZZ  Jingleheimer the Mimic#Z.....#  Armataur of Wu Jian ***...#..Z #..#  Health: 21/116 ====--------------------###... ...  Magic: 12/12 ========================##...# ##..  AC: 8Str: 32#...# ##..##  EV: 10Int: 12#..###..#.#  SH: 0Dex: 10#.Z##Z...#  XL: 12 Next: 15% Place: an Ice Cave###ZZ##Y.##  Noisei5aj : ===------  Time: 14283.4 (0.0)#.°§.°☼#..##  -) Horns#...:#.####..#  Nothing quivered######## ##.##  Yak #..## ##...#  Z   naga simulacrum (constriction, wander…)#...## ##...# #...# The death yak simulacrum freezes you. You resist. _* * * LOW HITPOINT WARNING * * * _Okay, then. _Okay, then.Blink to where?Press: ? - help, Dir - move target ##ZZ  #Z.....#  #..Z #..#   ...   ##..  #...# ##..##  #..###..#.#  #.Z##Z5aj ;10m...#  #Y.##  #.°§.°☼#..##  #...:#.####..#  ######## ##.##  #..##  ##...# ) #...##    #...# Blink to where?  Press: ? - help, Dir - move target  You encounter a naga simulacrum.  As you read the scroll of blinking, it crumbles to dust.  The naga simulacrum completely resists.  The frigid air chills the naga simulacrum but does no damage.i5aj  ##ZZ  #Z.....#  #..Z #..#   ...   ##..  #...# ##..##  #..###..#.#  #.Z##Z...#  #Y.##  #.°§.°☼#..##  #...:#.####..#  ######## ##.##  #..##  ##...#  #...5ajˀ 1m##    #...#   ##ZZ  #Z.....#  #..Z #..#   ...   ##..  #...# ##..##  #..###..#.#  #.Z##Z...#  #Y.##  #.°§.°☼#..##  #...:#.####..#  ######## ##.##  #..##  ##...#  #...##    #...# The naga simulacrum hits you.  * * * LOW HITPOINT WARNING * * *i5ajcE  ##ZZ  #Z.....#  #..Z #..#   ...   ##..  #...# ##..##  #..###..#.#  #.Z##Z...#  #Y.##  #.°§.°☼#..##  #...:#.####..#  ######## ##.##  #..##  ##...#  #...5ajeJ 1m##    #...#  ZThe naga simulacrum freezes you. You resist.i5aj]V ..Z..○polar bear simulacrumZ   naga simulacrum (constriction)18---4.4 (1i5aj] # _* * * LOW HITPOINT WARNING * * *j5aj(#Z.....# #..Z #..#  ###... ...  ##...# ##..  #...# ##..## ###..#.#  #.Z##Z...#  ###.Z##..##  #..Z..○ #...:#.####..#  ######## ##.##  #. ##...#  #...##  naga simulacrum (constriction)##...#  ...#  #.∩.#   .ZThe naga simulacrum completely resists.j5aj/j5aj2O---5j5aj79#j5aj@>S _The frigid air chills the naga simulacrum but does no damage.k5ajҜQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (12)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump  j - Abil: Serpent's Lash [*/%] inventory [^] all abilities[!] focus mode: off|onl5ajѤl5aj7#Z.....#  Jingleheimer the Mimic#..Z #..#  Armataur of Wu Jian ***...###... ...  Health: 18/116 ===---------------------##...# ##..  Magic: 12/12 ========================#...# ##..##  AC: 8Str: 32#..###..#.#  EV: 10Int: 12#.Z##....#  SH: 0Dex: 10###.Z##Z.##  XL: 12 Next: 15% Place: an Ice Cave#..Z..○#Y.##  Noise: ---------  Time: 14l5aj285.4 (0.0)#...:#.####..#  -) Horns######## ##.##  Zap: wand of light (12)#..##  Yak ##...# #...##  Z   naga simulacrum (constriction)##...# #...# #.∩.# The naga simulacrum hits you.  * * * LOW HITPOINT WARNING * * *The naga simulacrum freezes you. You resist. _* * * LOW HITPOINT WARNING * * *The naga simulacrum completely resists. _The frigid air chills the naga simulacrum but does no damage.l5ajԵl5ajYl5ajl5ajJ  #Z.....#  Jingleheimer the Mimic #..Z #..#  Armataur of Wu Jian ***... ###... ...  Health: 18/116 ===--------------------- ##...# ##.. Magic: 12/12 ======================== #...# ##..##  AC: 8Str: 32 #..###..#.#  EV: 10Int: 12 #.Z##....# SH: 0Dex: 10 ###.Z##Z.## XL: 12 Next: 15% Place: an Ice Cave #..Z..○#Y.##  Noise: ---------  Time: 14285.4 (0.0) #...:#.####5aj m..#  -) Horns ######## ##.##  Zap: wand of light (12) #..##  Yak  ##...#  #...##  Z   naga simulacrum (constriction) ##...#  #...#  #.∩.# The naga simulacrum completely resists. _The frigid air chills the naga simulacrum but does no damage.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a naga simulacrum (91% to hit)m5ajރ5#Z.....#  Jingleheimer the Mimic#..Z #..#  Armataur of Wu Jian ***...###... ...  Health: 18/116 ===---------------------##...# ##..  Magic: 12/12 ========================#...# ##..##  AC: 8Str: 32#..###..#.#  EV: 10Int: 12#.Z##....#  SH: 0Dex: 10###.Z##Z.##m5aj„  XL: 12 Next: 15% Place: an Ice Cave#..Z..○#Y.##  Noise: ---------  Time: 14285.4 (0.0)#...:#.####..#  -) Horns######## ##.##  Zap: wand of light (12)#..##  Yak ##...# #...##  Z   naga simulacrum (constriction)##...# #...#m5aj #.∩.# _The frigid air chills the naga simulacrum but does no damage.  m5aj-7Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem5aj]kAim: a naga simulacrum (91% to hit)  Okay, then.m5ajm5ajˋm5ajO. _n5ajT " Ability - do what?CostFailure  a - Wall JumpNone0%  Invocations -X - Renounce ReligionNonen5ajU 0%  b - Serpent's LashPiety-, Exhaustion, Instant 0% [?] toggle between ability selection and description.p5aj[Hp5ajNp5ajU#Z.....#  Jingleheimer the Mimic#..Z #..#  Armataur of Wu Jian ***...###... ...  Health: 18/116 ===---------------------##...# ##..  Magic: 12/12 ========================#...# ##..##p5aj.Wt  AC: 8Str: 32#..###..#.#  EV: 10Int: 12#.Z##....#  SH: 0Dex: 10###.Z##Z.##  XL: 12 Next: 15% Place: an Ice Cave#..Z..○#Y.##  Noise: ---------  Time: 14285.4 (0.0)#...:#.####..#  -) Horns######## ##.##  Zap: wand of light (12)#..##  Yak ##...# #...##p5ajW  Z   naga simulacrum (constriction)##...# #...# #.∩.# _The frigid air chills the naga simulacrum but does no damage.  p5ajWAiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a naga simulacrum (91% to hit) _Okay, then.p5aj'^p5aj^ULash (2) Yak p5ajdp5ajhg} _Your muscles tense, ready for explosive movement...q5ajQ=#..Z #..#  ###... ...  ##...# ##..  #...# ##..## ###..#.#  #.Z##....#  ###.Z##Z.## q5aj> #..Z..○#. #...:#.####Y.#  ######## ##.##  #. ##...#  #...##  ##...#  ...# q5aj9> #.∩.#  ##..# q5aji>q5ajD7○q5ajEB1q5aj}Kq5ajMq5aj###... ...  ##...# ##..  #...# ##..## ###..#.#  #.Z##....#  ###.Z##Z.##  q5aj#..Z..○#○ #...:#.####..#  ######## ##Y##  #. ##...#  #...##  ##...# q5ajv #...#  #.∩.#  ##..## .∩.#  q5aj 7○q5aj!KExh Yak q5aj&q5aj*V _Your supernatural speed expires.s5aj  ###... ... Jingleheimer the Mimic ##...# ##.. Armataur of Wu Jian ***... #...# ##..## Health: 18/116 ===--------------------- #..###..#.# Magic: 12/12 ======================== #.Z##....# AC: 8Str: 32 ###.Z##Z.## EV: 10Int: 12 #..Z..○#*.## SH: 0Dex: 10  #...:#.####*.# XL: 12 Next: 15% Place: an Ice Cave s5aj  ######## ##Y## Noise: ---------  Time: 14285.4 (0.0) #..##  -) Horns ##...#  Zap: wand of light (12) #...##  Exh Yak  ##...#  #...#  Z   naga simulacrum (constriction) #.∩.# s5ajZ R ##..##  #.∩.# _Your muscles tense, ready for explosive movement... _Your supernatural speed expires.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a naga simulacrum (91% to hit)t5aj###... ...  Jingleheimer the Mimic##...# ##..  Armataur of Wu Jian ***...#...# ##..##t5aj#  Health: 18/116 ===---------------------#..###..#.#  Magic: 12/12 ========================#.Z##....#  AC: 8Str: 32###.Z##Z.##  EV: 10Int: 12t5aj#..Z..○#○.##  SH: 0Dex: 10#...:#.####○.#t5aj   XL: 12 Next: 15% Place: an Ice Cave######## ##Y##  Noise: ---------  Time: 14285.4 (0.0)t5ajC #..##  -) Horns##...#t5aj  Zap: wand of light (12)#...##  Exh Yak ##...# #...#  Z   naga simulacrum (constriction)#.∩.# t5aj##..## #.∩.#t5aj1  _Your supernatural speed expires.  Aiming: Bolt of Lightt5ajV Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet5aj kAim: a naga simulacrum (91% to hit)  Okay, then.t5aj t5ajot5aj~. _x5aj##...# ##.. ...# ##..## #..###..#.Z##....# ###.Z##Z.#..Z..○#○.###...:#.####○.####### ##.## x5aj8#Y.####...#...###...# #...#∩#..##x5ajs| #.∩.#.x5ajqx5ajUK96.4 (1 _x5ajx5ajx5ajb  ...# ##..## #..###..#.Z##....# ###.Z##Z.#..Z..○#○.###...:#.####○.####### ##.## #..####Y..##...###... #...#∩#..# ####  x5aj" C.°x5aj %7x5ajѢ x5aj x5aj   #..###..#.Z##....# ###.Z##Z.#..Z..○#..###...:#.####°.####### ##.## #..####...#.Y.###... ∩###  x5aj! 2.x5aj3 ;8x5aj< y5aj! Z##....# ###.Z##Z.#..Z..○#..##y5ajp#...:#.####..####### ##.## #..####......#y5aj##Y..# y5ajs∩#..##y5aj1 y5ajD y5aj0Zy5ajZ   naga simulacrum (constriction)y5ajR20=9y5ajhy5aj5y5ajC###.Z##Z.#..Z..○#..###...:#.####Z.####### ##.## #..####...##...#y5aj##... ∩#..## #.∩.##..# ###y5aj2K.Zy5ajy5aj.&90y5ajy5aj0y5aj ..Z..○#..###...:#.####..####### ##Z## y5aj #..####...##...###... y5aj ∩y5ajI #..## #.∩.##.y5aj| i ###y5aj y5aj !1y5aj :=1y5aj y5aj y5ajl#...:#.####..#  ######## ##Z# y5ajl #..## ##...#  y5ajmP#...##  y5aj5m~##...#  y5ajTm}#...#  y5ajm#.∩.#  ##Y.##y5ajm .∩.#  y5ajm##..#  ##  y5ajm,  y5ajm  y5ajn%  y5ajLqM.Zy5ajvy5ajw%2y5aj*}y5ajz5ajN%####### ##.## #Z.####...#...###... #.∩##..## #Y∩.##. ###z5ajRz5ajS%3z5ajXz5ajZz5ajtK z5aj,N Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (12) (quivered)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump z5ajjN G j - Abil: Serpent's Lash [*/%] inventory [^] all abilities[!] focus mode: off|on|5aj|5aj ######## ##.##  Jingleheimer the Mimic#Z.##  Armataur of Wu Jian ***...##...#  Health: 21/116 ====--------------------#...##  Magic: 12/12 ========================##...#  AC: 8Str: 32#...#  EV: 10Int: 12#.∩.#  SH: 0Dex: 10##..##  XL: 12 Next: 15% Place: an Ice Cave#Y∩.#  Noise: ---------  [40|5ajmTime: 14293.4 (0.0)##..#  -) Horns####  Zap: wand of light (12)  Exh Yak    Z   naga simulacrum (constriction)   _Your supernatural speed expires.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a naga simulacrum (91% to hit) _Okay, then.|5aj7|5ajӟ|5ajg|5aj ######## ##.## Jingleheimer the Mimic #Z.## Armataur of Wu Jian ***... ##...# Health: 21/116 ====-------------------- #...## Magic: 12/12 ======================== ##...# AC: 8Str: 32 #...# EV: 10Int: 12 #.∩.# SH: 0Dex: 10 ##..##  XL: 12 Next: 15% Place: an Ice Cave #Y∩.#  Noise: ---------  Time: 14293.4 (0.0)|5aj ##..#  -) Horns ####  Zap: wand of light (12)  Exh Yak   Z   naga simulacrum (constriction)|5ajAim: a naga simulacrum (91% to hit) _Okay, then.Aiming: Bolt of Light|5aj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|5ajۇ  ######## ##.##  Jingleheimer the Mimic#Z.##  Armataur of Wu Jian ***...##...#  Health: 21/116 ====--------------------#...##|5ajQ o  Magic: 12/12 ========================##...#  AC: 8Str: 32#...#  EV: 10Int: 12|5aj߈ #.∩.#  SH: 0Dex: 10##..##  XL: 12 Next: 15% Place: an Ice Cave#Y∩.#  Noise: ---------  Time: 14293.4 (0.0)##..#  -) Horns####  Zap: wand of light (12)  Exh Yak    Z   naga simulacrum (constriction) |5aj  Aim: a naga simulacrum (91% to hit) _Okay, then.|5aj' 4Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.|5aj |5ajt |5ajg . _|5ajU|5aj(Z#Drink which item? Potions  c - 5 potions of curing  g - a potion of magic  h - 3 potions of haste  r - a potion of resistance|5ajwZUa - a potion of ambrosia  b - 6 potions of brilliance  |5ajZPe - a potion of enlightenment  C - a potion of cancellation |5ajZz k - 2 potions of moonshine  d - 2 pink potions  f - 2 murky coppery potions |5ajZ l - a bubbling brown potion [!] read|quaff|evoke|5aj [G[?] describe selected~5aj~5aj~5aj6 ######## ##.##  Jingleheimer the Mimic#Z.##  Armataur of Wu Jian ***...##...#  Health: 21/116 ====--------------------#...##  Magic: 12/12 ========================##...#  AC: 8Str: 32~5aj#...#  EV: 10Int: 12#.∩.#  SH: 0Dex: 10##..##  XL: 12 Next: 15% Place: an Ice Cave~5aj#Y∩.#~5aj  Noise: ---------  Time: 14293.4 (0.0)##..#~5aj4  -) Horns####  Zap: wand of light (12)~5ajWz  Exh Yak  ~5aju  Z   naga simulacrum (constriction)  ~5ajW Aim: a naga simulacrum (91% to hit) ~5ajC_Okay, then.Aiming: Bolt of Light~5ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line ~5aj6_Okay, then.~5ajM.Z~5aj,Z~5aj}M Z   polar bear simulacrum~5ajW9==4.4 (1~5ajT~5ajp_Okay, then.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line ~5aj)W_Okay, then. _You feel better.~5aj ######## ##.## Jingleheimer the Mimic #Z.## Armataur of Wu Jian ***... ##Z..# Health: 29/116 ======------------------ #...## Magic: 12/12 ======================== ##...# AC: 8Str: 32 ~5aj#...# EV: 10Int: 12 #.∩.# SH: 0Dex: 10 ##..##  XL: 12 Next: 15% Place: an Ice Cave ~5aj#Y∩.#  Noise: ---------  Time: 14294.4 (0.0) ##..#  -) Horns ~5aj;####  Zap: wand of light (12)  Exh Yak  ~5aj`B Z   polar bear simulacrum  Z   naga simulacrum (constriction) ~5ajG_Okay, then. _You feel better.  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle~5aj6Shift-Dir - straight line5aj{-0 ######## ##.##  Jingleheimer the Mimic#Z.##  Armataur of Wu Jian ***...##Z..#  Health: 29/116 ======------------------#...##  Magic: 12/12 ========================5aj7.X##...#  AC: 8Str: 32#...#  EV: 10Int: 12#.∩.#  SH: 0Dex: 10##..##  XL: 12 Next: 15% Place: an Ice Cave#Y∩.#5ajb.  Noise: ---------  Time: 14294.4 (0.0)##..#5aj.  -) Horns####5aj.  Zap: wand of light (12)  Exh Yak  5aj.G  Z   polar bear simulacrum  Z   naga simulacrum (constriction) 5aj.W _Okay, then. _You feel better.  5aj/0Aiming: Bolt of Light5aj@/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.5aj05aj55aj8. _5aj&  #Z ##Z..#  #...##  5ajl##...#  #...#  #.∩.#  5ajض##..# #.∩.#  ##Y.#  5ajg##   5aj  5aj:   5ajY,  5aj¹2Z5ajM. Z   polar bear simulacrum5aj>15.4 (1 _5aj<5aj5aj #..## Jingleheimer the Mimic ##ZZ.# Armataur of Wu Jian ***... #...## Health: 29/116 ======------------------ ##...# Magic: 12/12 ======================== #...# AC: 8Str: 32 #.∩.# EV: 10Int: 12 ##..## SH: 0Dex: 10 #.∩.# XL: 12 Next: 15% Place: an Ice Cave5aj7 ##Y.# Noise: ---------  Time: 14295.4 (0.0) #### -) Horns  Zap: wand of light (12)  Exh Yak   Z   polar bear simulacrum 5aj Z   naga simulacrum (constriction)Shift-Dir - straight line 5aj(\_Okay, then.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5aj#..##  Jingleheimer the Mimic##ZZ.#  Armataur of Wu Jian ***...#...##  Health: 29/116 ======------------------##...#  Magic: 12/12 ========================#...#  AC: 8Str: 325aj#.∩.#  EV: 10Int: 12##..##  SH: 05ajDex: 10#.∩.#5aj8  XL: 12 Next: 15% Place: an Ice Cave5ajZ##Y.#  Noise: ---------  Time: 14295.4 (0.0)5aj~####  -) Horns5aj  Zap: wand of light (12)  Exh Yak  5aj  Z   polar bear simulacrum5aj  Z   naga simulacrum (constriction)  Shift-Dir - straight line 5ajY_Okay, then.Aiming: Bolt of Light5ajIPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5ajs!Okay, then.5aj5aj 5aj. _5ajm M.Z5ajZr 5ajYs 16.4 (1 _5aj,w 5ajy 5ajP #..## Jingleheimer the Mimic ##.Z.# Armataur of Wu Jian ***... 5ajF#..Z## Health: 29/116 ======------------------ ##...#5aj, Magic: 12/12 ======================== 5ajR#...# AC: 8Str: 325aj #.∩.# EV: 105aj=Int: 12 5aj##..## SH: 0Dex: 105aj #.∩.#5aj XL: 12 Next: 15% Place: an Ice Cave 5aj2##Y.# Noise: ---------  Time: 14296.4 (0.0)5aj\ #### -) Horns5aj  Zap: wand of light (12) 5ajc Exh Yak 5aj  Z   polar bear simulacrum 5aj" Z   naga simulacrum (constriction)5ajWShift-Dir - straight line _Okay, then.Aiming: Bolt of Light5aj~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5aj5aj9;#..##  Jingleheimer the Mimic##.Z.#  Armataur of Wu Jian ***...#..Z##  Health: 29/116 ======------------------5aj##...#  Magic: 12/12 ========================#...#  AC: 8Str: 32#.∩.#  EV: 10Int: 12##..##  SH: 0Dex: 105aj#.∩.#  XL: 12 Next: 15% Place: an Ice Cave##Y.#5aj?  Noise: ---------  Time: 14296.4 (0.0)####5aj\  -) Horns  Zap: wand of light (12)5ajx|  Exh Yak  5ajJ  Z   polar bear simulacrum  Z   naga simulacrum (constriction) 5aj8 Shift-Dir - straight line 5ajY_Okay, then.Aiming: Bolt of Light5ajPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.5aj95ajr5aj5aj<. _5ajQ.Z5aj,Z5ajM Z   death yak simulacrum5ajrL307.4 (1 _5aj/5ajL5aj -.Z.Z.Z85aj 5aj #..## Jingleheimer the Mimic ##...# Armataur of Wu Jian ***... #..Z## Health: 30/116 ======------------------ ##ZZ.# Magic: 12/12 ======================== #*..#5aj@, AC: 8Str: 32 #.*.# EV: 10Int: 12 ##*.## SH: 05ajfDex: 10 #.*.#5aj+ XL: 12 Next: 15% Place: an Ice Cave ##Y.#5aj Noise: ---------  Time: 14298.4 (0.0) 5aj#### -) Horns  Zap: wand of light (12)5aj   Exh Yak   Z   death yak simulacrum5aj+  Z   polar bear simulacrum 5ajE Z   naga simulacrum (constriction)5aj`\Shift-Dir - straight line _Okay, then.5aj}8Aiming: Bolt of Light5aj;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a polar bear simulacrum (98% to hit)5aj#b #..## Jingleheimer the Mimic ##...# Armataur of Wu Jian ***... #..Z##5aj Health: 30/116 ======------------------ ##☼Z.# Magic: 12/12 ======================== #...# AC: 8Str: 32 #.∩.# EV: 10Int: 12 5aj##..## SH: 0Dex: 10 5ajB#.∩.# XL: 12 Next: 15% Place: an Ice Cave5aj= ##Y.#5aja Noise: ---------  Time: 14298.4 (0.0) ####5aj -) Horns  Zap: wand of light (12)5ajr  Exh Yak 5ajʤ  Z   death yak simulacrum 5aj Z   polar bear simulacrum 5aj Z   naga simulacrum (constriction)Aiming: Bolt of Light5ajLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line5ajsAim: a polar bear simulacrum (98% to hit)  The bolt of light hits the polar bear simulacrum!!  5ajKThe polar bear simulacrum vaporises!5aj  #..##  ##...#  #..Z##  ##*Z.#  #*..# 5aj: #.*.#  ##*.##  #.*.#  ##Y.#  5ajT#### 5ajª 5ajުNnaga simulacrum (constriction) 5aj5aj1.ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a polar bear simulacrum (98% to hit)  The bolt of light hits the polar bear simulacrum!!  The polar bear simulacrum vaporises!The Council accepts your kill.5aj5☼.∩.∩5aj;s1====9.4 (11 _5ajA5ajD5ajf +5ajb  5aj x#..## Jingleheimer the Mimic 5ajG K##...# Armataur of Wu Jian ***... #..Z## Health: 31/116 ======------------------5aj  ##☼..# Magic: 12/12 ========================5aj  #..Z# AC: 85ajb Str: 32 #.∩*# EV: 10Int: 125aj  5aj 4##.*## SH: 0Dex: 10 #.*.# XL: 12 Next: 15% Place: an Ice Cave5aj  ##Y.# Noise: ====-----  Time: 14299.4 (0.0) #### -) Horns  Zap: wand of light (11)  Exh Yak  5aj: M Z   death yak simulacrum  Z   naga simulacrum (constriction)5aj The polar bear simulacrum vaporises! _The Council accepts your kill.5aj Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycle5aj' `Shift-Dir - straight lineAim: a naga simulacrum (91% to hit)5ajW< #..## Jingleheimer the Mimic ##...# Armataur of Wu Jian ***... #..Z## Health: 31/116 ======------------------ ##☼..# Magic: 12/12 ======================== #..○# AC: 8Str: 32 #.∩.# EV: 10Int: 12 ##..## SH: 05aj<Dex: 10 #.∩.# XL: 12 Next: 15% Place: an Ice Cave ##Y.#5ajR=9 Noise: ====-----  Time: 14299.4 (0.0) #### -) Horns  Zap: wand of light (11)  Exh Yak  5aj~= Z   death yak simulacrum 5aj= Z   naga simulacrum (constriction)Aiming: Bolt of Light5aj>hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a naga simulacrum (91% to hit)  The bolt of light hits the naga simulacrum!!  5aj>EThe naga simulacrum vaporises!5ajB #..##  ##...#  5aj1C#..Z##  ##☼.*#  5ajWC#..*#  #.∩*# 5aj}C ##.*## 5ajC #.*.# 5ajC ##Y.# 5ajCG #### 5ajD5aj=D 5ajaD5aj[.ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a naga simulacrum (91% to hit)  The bolt of light hits the naga simulacrum!!  The naga simulacrum vaporises!  The Council accepts your kill.5aj%○°..∩5ajn300.4 (10Yak 5ajY5ajjX _You feel less exhausted.5ajy5ajL5aj5ajQN _There are no items here.5ajJ.Z5aj;0○..5ajK----1 _5aj%5aj5aj' .5ajl .Z5aj, 6°..5aj T2----25ajX 5ajM 5aj].Z.35aj b5ajc5aj?f r345aj4 J.Z5aj: 5aj; ,5.2 (0.85aj> 5ajB + _You swing at nothing.5aj ○You gore the death yak simulacrum!!  The death yak simulacrum vaporises!5aj]°#5ajE87==6.05aj:#5aj.^ _The Council accepts your kill.5aj 4=--85aj+ _You swing at nothing.5ajZ:∩--7.6#5aj{< 5aj<_You swing at nothing.5ajQ 5=5ajmW 5ajX 765ajX 5ajuZ 5ajZ 5ajR[ 5aj] 5aj] 775aj^ 5aj` 5aj` 5aj` 5ajb 5ajb 5ajc 5aje 5aj f 785ajf 5ajh 5ajh 5ajgi 5aj`k 5ajk I9=5ajVl 5ajZn 5ajn 5ajo 5ajp 5ajp 5ajlq 5ajs 5ajt T40=5ajt 5ajZv 5ajv 5ajw 5ajz _You start resting.A troll simulacrum comes into view.5aj ZZ   troll simulacrum (wandering)5aj /23.6 (16.0)5aj 5ajc 24.6 (17 _5aj_ 5aj 5aj.M.Z5aj3EZ5aj4J15.0)5aj85aj;5aj5aj.%65aj5aj:5ajǟK.Z5aj͢5aj0?275aj05aj5ajs K.Z5aj:x 5ajy %85aj} 5aj. 5aj4FK.Z5ajK5aj]L%95ajQ5ajRS5aj$Q∩Z5aj*5aj+!35aj+305ajx05aj35ajA######## ##.##  #..###...#...###..#.∩.# ##.Z##.##..####5aj# _A troll simulacrum comes into view.  You roll towards the troll simulacrum! You lunge at the troll simulacrum.  You barely miss the troll simulacrum.  You hit the troll simulacrum but do no damage.  The troll simulacrum is staggered.  The troll simulacrum completely resists.5ajZ4==15aj";Regen (1) 5aj5ajHM _The frigid air chills the troll simulacrum but does no damage.5ajuw _There is an ice covered gate leading back out of this place here.5aj!#5aj.Q _There is an ice covered gate leading back out of this place here.  You hit the troll simulacrum.  The troll simulacrum is moderately damaged.   The troll simulacrum bites you. The troll simulacrum freezes you. You resist.5ajUO39-2.4 (0.85ajZ###5aj?K _The troll simulacrum claws you but does no damage. x25aj,  You barely miss the troll simulacrum.The troll simulacrum is moderately damaged.The troll simulacrum completely resists.5aj-T40-3.25aj2l###5ajG6T _The frigid air chills the troll simulacrum but does no damage.5ajuv  _The frigid air chills the troll simulacrum but does no damage.  You headbutt the troll simulacrum!  The troll simulacrum is severely damaged.  The troll simulacrum barely misses you. x2; The troll simulacrum claws you.5ajwJ36-4.05ajx|=##5ajtC _The troll simulacrum freezes you. You resist.5aj  ○You gore the troll simulacrum!!  The troll simulacrum vaporises!5aj Y7-=85aj T##5aj ^ _The Council accepts your kill.5aj`5aj5aj5aj5aj785aj9=5ajT40=5ajY5aj2 5aj 5aj 5aj"5aj#5aj%$5aj%5aj)&715aj&5aj'5aj'5aj'5ajp)5aj)725aj_*5aj+5aj5,5aj,5aj}.5aj.5aj/5aj^15aj1!35aj15ajD25aj#45aj45aj45aj65aj87I4=5aj75ajq95aj:5ajm:5aj<5ajZ<5aj<5aj>5aj>!55aj&?2=5ajx?5ajRA5ajA5aj&B5ajzD,5ajD5ajF5ajF765aj{G5ajCI5ajI5ajI5ajIK5ajK775ajL5ajkN5ajN5aj!O5ajP5aj5aj 5ajR5aj5aj5aj975aj5aj5aj,5ajp,5aj 5aj 5ajcS8=5aj5aj5aj&5ajd5aj}5ajK9=5aj.5aj 5aja5aj5aj5aj5aj5ajP705aj5ajk5aj5ajW5aj5aj,5aj5ajd915aj5ajy,5aj5aj5aj5ajK225aj5aj5aj05aj5aj5aj5aj@5aj`5ajwi3=5aj65aj5aj5aj5aj#45aj(=5aj5aj,5aj=5aj@ 5aj 5aj 5aj 5ajF 955aj5aj5aj#5aj5aj5aj965ajv5aj5aj5ajz5aj5aj5aj95aj5ajN975aj5aj5aj5ajj5aj\ 5aj 5aj/!5aj'#5ajz#S8=5aj $5aj%5aj &5aj&5aj(5aj)K9=5aj)5ajD+5aj+5aj',5aj-5aj7.5aj.5aj#15ajg1$805aj15aj 25aj35aj?45aj45ajh65aj6915ajg75aj 95ajX95aj95aj;5aj;5ajC<5aj">5ajo>925aj?5aj@5ajA5ajA5ajYC5ajCN83=5aj5D5ajE5ajF5ajF5ajtH5ajH5aj5I5aj!K5ajpKW4=5ajL5ajM5aj0N5ajN5ajPP5ajP5ajQ5ajR5ajKS%55aj/T5ajU5ajV5aj\V5ajJX5ajX%65ajnY5ajZ5ajM[5aj[5aj^,5ajq^5ajH`5aj`5aj`D7=5aja5ajb5ajNc5ajc5ajf5ajgf5ajfN8=5ajg5aj]j,5ajj5aj"m5ajm,5ajo5ajo%95ajp5ajr5ajr,5aju5aju&905ajOv5ajGx5ajx5ajdy5ajz5ajz5ajX{5ajO}5aj}%15aj ~5ajS,5aj5aj5ajK2=5ajރ5aj,5aj5aj!5ajg5ajՈ5aj̸Q3=4567=8=95aj 5aj,5aj,100/11612=3=5ajQ45aj5ajn5aj5ajY5aj5aj5aj5aj%55aj5aj5aj=5aj5aj5aj?%65aj5ajm5aj5ajH5aj 5ajc5aj5aj5aj K7=5aj5aj8=5aj5aj 5ajk5aj5ajoW _You start resting.5ajSZ#.#--5ajZ   anaconda simulacrum (constriction, wa…)5aj1512.8 (178.0)5aj*G.Z5aj)5aj F--395aj5aje _You encounter an anaconda simulacrum.5aj#zn #..####Z..#...###... #.∩##..## #.∩.## ###5aj|M.Z5ajMZ)5aj894.0)5aj\5aj؊5ajP.Z.Z5ajQ%55ajV5ajY5aj}J.Z5ajt~.5aj~.Z5aj5aj%65aj5aj75aji' J.Z5aj- 5aj. .1075aj3 5aj@6 5aj[ #You closely miss the anaconda simulacrum.The anaconda simulacrum completely resists.  The frigid air chills the anaconda simulacrum but does no damage.5aj4=8.6 (0.85ajN5ajK _The anaconda simulacrum bites you but does no damage.5ajta #  5ajgrabs you. The anaconda simulacrum bites you!  The anaconda simulacrum freezes you. You resist.  The anaconda simulacrum constricts you. The anaconda simulacrum bites you!  The anaconda simulacrum freezes you. You resist.5ajI84/116 -----  0  =9.5 (0.9Constr 5ajiA#5ajFg _The anaconda simulacrum constricts you.5ajqa# _The anaconda simulacrum constricts you.  You hit the anaconda simulacrum.  The anaconda simulacrum is moderately damaged.  The anaconda simulacrum completely resists.frigid air chills the anaconda simulacrum but does no damage.  The anaconda simulacrum bites you! The anaconda simulacrum freezes you.70---------20.3 (0.8#### _You resist. The anaconda simulacrum constricts you.5aj: #5aj9 but does no damage.  The anaconda simulacrum constricts you. The anaconda simulacrum bites you.  The anaconda simulacrum freezes you. You resist.5ajy58------1.2 (0.95ajd~###5aj  5ajaY_The anaconda simulacrum constricts you.5aj5ajJ 5aj95aj^ _You are too injured to fight recklessly!5aj ○You gore the anaconda simulacrum!!  The anaconda simulacrum vaporises!5aj \°#5aj 9--10 8==2.15aj ^####5ajJ ^ _The Council accepts your kill.5ajI5aj5aj5aj605aj5aj5ajj5aj,5aj5aj5aj915ajX5aj,5ajh5ajE5ajO25aj5aj5ajh5aj5aj5aj15ajk5ajS3=5ajk5aj5aj,5aj5aj54=5ajC5aj5aj5ajH 5aj 5ajy5675aj&B5ajN5ajS8=5aj,5aj!,5ajj"5aj#5ajs#K9=5aj#5aje'5aj(,5aj-705ajh.,5aj.5aj05ajv0915aj05aj925aj25aj25ajY45aj45aj55aj6O25aj75aj85aj+95aj95aj;5ajT;#35aj;0=5aj<5aj=5aj=5aj>5aj?5ajl@,5ajA5ajBa4=5ajD5ajPD5ajD5aj?F5ajF255ajF5ajCH5ajzH5ajH5aj9J5ajJ5ajK5ajL5ajL965ajtM5ajO5ajEO5aj{O5aj$Q5ajzQ5ajQ5ajES5ajS975ajS5ajU5ajU5aj2V5ajW5ajXS8=5ajX5ajY5aj.Z5ajZ5aj[5aj*\5aj\5aj]5aj^K9=5aj^5ajc`5aj`5aj`5ajmb5ajb:805ajc5ajd5aje5ajue5ajf5aj4g5ajg5ajh5ajDi915aji5ajk,5ajTl5ajm5ajBn925ajn5aj(p5aj[p5ajp5ajFr5ajr5ajs5ajt5ajt&835ajt(=5ajiu5ajv5aj(w5ajw5ajx5aj1y5ajy5aj4{5aj{%45aj{2=5aj|5ajy}5aj}5aj0~5aj5aj%55aj5aj5aj85ajd5ajl5aj„5aj5ajl5aj%65ajE5aj_5aj5aj5aj5aj%K7=5aj5aj5ajs5ajՍ5aj,5aj5ajY5aj#85ajב2=5aj55aj5ajߓ5ajO5aj5aj%95ajr5aj 5ajG5ajŘ5aj5aj#5ajb5aj 9012=3=4565ajPB5aj7=5aj!5ajg5aj5ajk8=5aj75aj B5aj;5ajv5aj5aj25aj%95aj,5aj5aj5aj!5aj~5aj5aj5aj5aj+100/1165aj5ajk5aj,5aj5aj;15aj,5aj5aj5ajO5aj5aj5ajM#25aj(=5aj5ajI,5aj5aj-5aj#35aj2=5aj5aju5aj5aj35aj,5aj5aj5aj%45aj5aj5aj%5aj|5aj+5aj%55aj5aj65aj5aj5aj5aj"5aj5ajL5aj%65aj5aj=5ajo5aj5aj@5ajq5aj5aj%5aj57=5aj5ajX5aj5aj5aj5aj5ajU8=5aj5aj,5aj5aj5aj5aj5ajt5aj$5aj^%95aj5aj< 5aj 5aj 5ajL 5aj &105aj% 5ajB5aj5aj5aj&5aj5aj%15ajg5aj5aj5aj5aj5ajK2=5ajF5aj5aj;5ajs5aj5aj5aj5aj5ajz#35aj2=5aj5aj5ajE ,5aj[!5aj!%45ajw"5aj#5aj$5ajz$5ajF&,5aj&5aj'5aj`(%55aj(5aj@*5aj*5aj+5ajG,5aj,5aj-5aj /% 5aj7/F_You start resting.HP restored.5aj3#∩#---#5aj82668.1 (146.0)5aj':t6=---97 _5aj=>5aj7@5ajt=5ajF%5aj%5aj'5ajx'5aj'5aje),5aj)5ajs+5aj+5aj9,5aj-5ajs.5aj.5aj05aj05aj15aj25aj35aj35aj45aj#55aj55aj575ajw75aj75aj-95ajq95aj95ajI;5ajs;5aj <5aj=5aj=5aj*>5aj?,5aj@5ajoA,5aj@B5ajC5ajD5ajUD5ajE5aj-F5ajF5ajmH,5ajH5aj=J5ajqJ5ajJ5ajL5ajL5aj>M5ajN5ajVO5aj}O5ajP5aj:Q5ajQ5aj`e5ajf,5ajg,5ajbh5aji5aj2j5ajj5aj'l5ajl5ajl5ajn,5ajfo5ajEq5ajq5ajq5ajs5ajs5ajs5ajx5aj>y5ajy5ajy5aj{5aj{5ajx|5aja~5aj~5aj~5aj5aj̀5aj,5aj5aj˂5ajL5aj5aj5ajl5aj5ajU5aj5aj+5ajy5aj 5ajʋ,5aj5aj֍5aj5aj^5ajK5aj5aj5aj5ajߒ5ajx5aj5aj15aj5aj5aj5aj85aj5aj5ajM5aj5aj5aj5ajM,5aj5ajj5aj5ajZ5ajM5aj5aj5aj5aj5aj55aj5aj5ajj5ajҨ5aj15aj5aj5ajW5aj 5ajw5aj˭5ajK5aj5aj5aj`5ajϱ5aj5ajh5ajγ5aj 5aj5aj5aj85aj5aj/5ajp5aj5aj75aj5aj5aj,5aj5aj5aj65aj5ajI5aj5aj5aj5aj5ajZ5aj5aj5aj5aj5aj~5aj5aj{5aj5aj5aj5aj5aj5aj,5ajD5ajP5aj5aj5ajh5ajc5aj5aj5aj5ajt5aj,5aj5ajG,5aj5aj5aj,5aj5aj.5aj5ajT5aj5aj5ajX5aj5aj%5aj5aj 5aj5aj45aj~5aj5aj5ajE5aj5aj,5aj5aj_5aj5aj5aj5aj5ajW5aj5aj5ajB5aj5aj5ajG5aj5aj5ajX5aj5aj5ajc5aj5aj,5aj5aj W _You start waiting.5aj 4768.1 (99.0)5aj+ /9.1 (100.0)5aj 5aj} # _Done waiting.5aj 5aj$ 5aj 5aj 5aj0 5aj ,5aj( 5ajo B5aj 5ajg n5ajO 5aj 5aj ,5aj[ ,5aj 5aj 5aj 5ajb 5aj 5aj 5aj 5aj= 5aj 5aj 5aj 5aj< 5aj 5aj% 5ajT& 5aj& ,5aj*( 5ajr( 5aj( 5aj) 5ajJ* 5aj* 5aj+ 5aj, 5ajs, 5aj- 5aj. 5aje. 5ajw/ 5aj/ 5aj@0 5aj`1 5aj1 5aj%2 5aj3 ,5aj+4 5aj_5 5aj5 5aj5 5ajh7 5aj7 5aj7 5aj8 5ajn9 5aj9 5aj>; 5aj; 5aj; 5aj= 5ajo= 5aj'> 5aj? 5ajz? 5aj@ 5ajgA 5ajA 5ajA 5ajuC ,5ajC 5ajAE ,5ajE 5ajF 5aj"G 5ajG 5aj5I ,5ajI 5ajK 5ajkK 5ajK 5ajM 5ajhM 5ajM 5ajLO 5ajO 5ajO 5ajP 5ajP 5ajQ 5ajQ 5ajQ 5aj!R 5aj'S 5aj]S 5ajS 5aj'T 5aj]T 5ajT 5ajVU 5ajU 5ajU 5ajMV 5ajV 5ajV 5ajVW 5ajW 5ajW 5ajRX 5ajX 5ajX 5ajYY 5ajY 5ajY 5ajZ 5ajZ 5ajZ 5aj[ 5aj[ 5aj\ 5ajW] 5aj] ,5aj4_ B5aj` ,5ajF` 5aja ,5ajda 5ajWb ,5ajb 5ajYd 5ajd 5ajd 5ajKf 5ajf 5ajf 5aj#h 5ajch 5ajh 5ajj 5aj[j 5ajj 5aj!l 5ajl 5ajl 5ajVn 5ajn 5aj o 5ajp 5ajp 5aj[q 5ajr 5ajr ,5ajs 5ajs 5ajt 5ajt ,5aju 5aju 5aju 5aj(v 5ajv 5aj(w 5ajKw 5ajw 5ajw 5aj0x 5aj=y ,5ajy 5aj>z 5ajz ,5ajG{ 5aj{ 5aj{ 5ajw| 5aj| 5aj| 5aj} 5aj0~ ,5aj~ 5aj  5ajO 5aj 5aj 5aj 5ajz 5aj 5aj 5aj B5aj 5aj݄ ,5aj 5aj 5aj߅ 5aj{ 5aj 5ajۆ 5ajv 5aj 5aj 5aj 5ajۈ 5aj 5ajlj 5aj ,5aj ,5aj- 5ajË 5aj ,5ajԌ 5aj 5aj4 5ajߍ 5aj 5ajC 5aj 5aj3 5aj_ 5aj B5ajy 5aj ,5aj 5aj 5aj 5aj 5aj 5aj 5aj ,5aj 5aj ,5aj 5aj- 5aj} ,5ajb 5aj ,5aj 5aj֚ 5aj 5ajB W _You start waiting.5aj 4868.1 (99.0)5ajU /9.1 (100.0)5ajH 5aj| # _Done waiting.5aj 5aj 5aj9 5aje 5aj 5ajA ,5aj֒ 5aj8 5ajÔ 5aj. 5aj 5aj 5ajl 5ajݘ ,5aj 5aj 5aj 5aj} 5ajȜ 5aj 5ajr 5aj 5aj֞ 5aj: 5aj' 5ajw 5aj 5aj 5ajߣ 5aj 5aj 5aj8 5aj 5ajۧ 5aj 5ajO 5aj ,5aj 5ajn 5aj 5aj, 5aj 5aj 5ajJ 5aj 5aj' 5aj 5aj" 5aj[ 5ajƲ 5ajQ ,5aj 5ajH 5ajt 5ajĵ 5aj ,5aj 5ajz 5aj 5aj 5aj 5aj 5aj7 5aj B5aj ,5aj 5ajN 5aj 5aj 5aj ,5aj[ 5aj 5aj 5aj0 5aj 5aj 5aj 5aj B5aj 5aj 5ajr 5aju ,5aj 5aj 5aj 5aj 5ajD ,5aj 5aj: ,5ajp 5aj\ 5aj ,5ajk 5aj ,5ajz 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5ajP B5aj/ ,5aj 5aj2 5ajT 5aj 5aj 5aj 5ajC 5aj 5aj= 5aj{ 5aj B5aj B5ajI ,5aj 5ajX 5aj 5aj 5ajD 5ajp 5aj 5ajU 5aj 5aj 5ajQ 5aj 5aj 5aj ,5aj 5aj 5aj 5aj 5aj 5aji ,5aj 5ajz 5aj 5aj 5ajK 5aj ,5aj 5aj 5aj0 5aj 5ajX 5aj 5aj 5aj< 5ajt 5aja 5aj 5aj 5aj ,5aj 5ajx 5aj ,5aj 5ajA 5aj 5ajw 5aj 5aj 5aj 5aj 5ajq 5aj 5aj 5ajK 5aj ,5aj 5aj ,5ajP 5aj 5aj 5aj( 5aj 5aj* 5aj 5aj 5aj` 5aj 5ajg 5aj ,5ajP 5aj 5aj 5ajf 5aj 5aj8 5aj ,5aj! 5ajT" 5aj" 5aj" 5aj# ,5aj$ 5aj$ 5aj$ 5aj% 5aj' ,5aj( 5aj * ,5ajd* 5aj+ 5aj+, 5aj, 5aj!. 5ajt. 5aj. 5ajf0 5aj0 5aj@1 5aj3 5ajh3 5aj3 5aj65 5aj5 5aj5 5ajX7 5aj7 5aj8 5ajq9 5aj9 5aj(: 5ajf; 5aj; 5aj/< 5aj > 5aj>> 5aj> 5aj!@ 5aj@ 5aj A 5ajzB 5ajB 5aj%C 5ajD 5ajE 5ajyE 5aj?J W _You start waiting.5ajvN 4968.1 (99.0)5ajO /9.1 (100.0)5aj9R 5ajnT _You start waiting.Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting.5ajA5ajsC9Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets 5ajC b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (10) (quivered)  h - Zap: wand of polymorph (6) 5ajCAbilities ([,] to cycle)  i - Abil: Wall Jump  5aj D&j - Abil: Serpent's Lash [*/%] inventory [^] all abilities[!] focus mode: off|on5aj)5ajv2#..##  Jingleheimer the Mimic##...#  Armataur of Wu Jian ***...#...##  Health: 116/116 ========================##...#  Magic: 12/12 ========================#...#  AC: 8Str: 32#.∩.#  EV: 10Int: 125aj3A##..##  SH: 0Dex: 10#.∩.#  XL: 12 Next: 18% Place: an Ice Cave##Y.#  Noise: ---------  Time: 14969.1 (0.0)####  -) Horns  Nothing quivered  Yak           _You start waiting. _Done waiting. _You start waiting. _Done waiting. _You start waiting. 5aj3$_Done waiting.5aj}55ajJ85aj; _Done waiting. _You start waiting.Done waiting. _You start waiting.Done waiting. _Clearing quiver.5aj35aj 5aj5aj f _5ajX5ajb5aj5aj5aj5ajr5aj5aj55aj5ajL5aj5ajI5aj5aj5aj5aj 5aj!5aj^#5aj#5aj#5aj_%5aj&5ajF'5aj(5aj(5aj*5aj%+5ajp+5aj .5aj.5aj/5aj/5aj05aj735ajo35ajo45aj55ajc75aj75ajf85aj95aj;5aj;5aj<5aj=5aj?5aj@5aj%A5ajfB5ajBD5ajD5ajE5ajF5ajaH5ajH5ajbI5aj K5ajML5ajL5aj,M5ajSL##ZZ  #Z.....#  #..Z##..#  ###... #...  ##...# ##..  #...# ##..## ## #..###..#.##5ajFT| #.Z##°...#..#$ ###.Z##..##.#Y#  #......#..##$#[ #...:#.####..#####  5ajsT######## ##.## #..## ##...#5ajTY #...## ##...# 5ajT=#...# 5aj[086.1 (17.0)5aj[+7.1 (185ajq`5ajb@ _You now have 1291 gold pieces (gained 31).5aj(5aj5ajH5aj5ajB5aj ##  #ZZ  Z.....#   #..Z##..# 5aj#... #. #  #...# ##..#####  #..###..#.##.##  .Z##°...#. ###.Z##..##.#.##  5aj #......#..##$#[#  #...:#.####..#####  ######## ##.##  ..##  ##...#  #...##  ##...#  5aj18.0)5ajt*9.1 (25aj5aju@ _You now have 1310 gold pieces (gained 19).5ajЂ5ajm5ajЄ5aj"5aj5ajҍX5aj0,5aj#Z.....##..Z##..####... #... ##...# ##.. #...# ##..##### #..###..#.##.##5ajN #.Z##°...#..#.####.Z##..##.#.#......#..##$ #...:#.####..### ######## ##.##  5aj#..## #...#  5ajΗ{#.∩.#  5aj'915aj*2.1 (35aj5ajO _E - a scarf of resistance5aj5aj 5aje5aj 5aj#5aj5aj #Z.....#  #..Z##..#  ###... #...  ##...# ##..  #...# ##..#####  #..###..#.##.##  #.Z##°...#..#.#  ###.Z##..##.#.##  #......#..##Y#.#  #...:#.####..#####  ## ##.##  #..##  ##...#  #...##  ##...#  #...#  #.∩.# 5aj +4.1 (25aj*5.1 (35aj5aj@ _You now have 1325 gold pieces (gained 15).5aj 5aj 35aj 5aj 5aj 5aj ,5aj 5aj 5aj 5aj 5ajH 5ajL 5aj 5aj' 5aj 5ajO 5aj 5aj 5aj[ 5aj2 5aj ,5ajG 5ajK ,5aj 5aj2 5aj< 5aj ,5aj3 5aj 5ajE 5ajp 5aj 5aj 5aj 5aj, 5aje 5aj7 5aj 5aj@ 5aj2 5aj 5ajo$  . #####  ###...##  ##......#  5ajR% Q##...##..#  ###Y..##...#  ##...####..##  #...####..##### ##..###..#.##.##  #..##☼☼☼.#..#.###.Z##§§##.#.##......#..##.#.##...:#.####..############# ##.##5aj+ 25008.1 (13.0)5ajW, 5aj;1 5ajZ4 n _You can no longer move at supernatural speeds.5ajUV 5ajV 5ajW 5ajSZ 5aj\ 5ajb B5ajc 5ajyc 5aj.d 5aje 5ajbg 5ajg 5ajh 5ajIi 5ajej 5ajj 5ajxk 5ajl 5ajo 5ajo 5aj}p 5ajr 5aj t 5ajht 5aju 5ajLv 5ajw 5ajw 5aj,x 5ajhy 5aj7| 5aj| 5aj| 5aj} 5aj 5aj9 5aj 5aj 5aj5 5aj 5ajG 5aj 5aj 5ajK 5aj' 5aj 5ajv 5ajˍ 5aj 5aj> 5ajƔ g  You encounter a three-headed hydra simulacrum.5aj 5aj 3##########...##. # ##......#Z#[ ##...##..#5ajC ###.# ###...##...##...####...####..###.⌠.##...####..######...##..###..#.##.# #.Y# #..##☼☼☼.#..#. #..####..##§.##.#.#5ajo  ##..#...§○°#..##.#. ##...:#.####..#### ######## #5aj #.## #..## Z   three-headed hydra simulacrum (wander…)5aj֛ f ##...# #...##5aj I ##...#5aj ,20.1 (125aj 5aj 21.1 (13 _5aj 5aj 5ajB35aj:Gear: 31/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (go to first with ()  e - 4 throwing netsf - 49 poisoned darts  g - 9 javelins  l - 36 boomerangs  5aj;Kx - a curare-tipped dart Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales  E - a scarf of resistance Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}j - a +5 ring of evasion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5aj<  x - a curare-tipped dart Armour (go to first with [)  n - a +1 ring mail of cold resistance (melded)a0 helmet of ice  i - a +0 cloak  o - a +0 helmet 5aj" z - +0 acid dragon scales  E - a scarf of resistance Jewellery (go to first with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}  j - a +5 ring of evasion  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}  w - a +5 ring of evasion 5aj y - a ring of poison resistanceC - a ring of see invisible  D - a ring of magical power Talismans (go to first with %)  c - a rimehorn talisman (worn)  b - a quill talisman  d - a storm talisman  h - an inkwell talisman5aj871%5aj y - a ring of poison resistance  k - an inkwell talisman  q - a medusa talisman  r - a maw talisman  B - a fortress talisman5ajU8bot5ajA u  c - a rimehorn talisman (worn)  B - a fortress talisman5aj[5ajm5ajv#####Jingleheimer the Mimic#####...##Armataur of Wu Jian **..... # ##......#Health: 116/116 ========================Z#[ ##...##..#Magic: 12/12 ========================###.# ###...##...#AC: 85aj3wZStr: 32#...####...####..##EV: 10Int: 12#.⌠.##...####..##### SH: 0Dex: 10#...##..###..#.##.# XL: 12 Next: 18% Place: an Ice Cave5aj x#.Y# #..##☼☼☼.#..#. Noise: ---------  Time: 15021.1 (0.0)#..####..##§.##.#.# -) Horns##..#...§○°#..##.#. Nothing quivered##...:#.####..#### Yak ######## ##.###..## Z   three-headed hydra simulacrum (wander…)##...##...####...# _You now have 1291 gold pieces (gained 31). _You now have 1310 gold pieces (gained 19). _E - a scarf of resistance _You now have 1325 gold pieces (gained 15). 5ajMx_You can no longer move at supernatural speeds. _You encounter a three-headed hydra simulacrum.5ajr5aj5aj5ajU5ajÃ5ajQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (10)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump [*/%] inventory [^] all abilities[!] focus mode: off|on5ajc35aj@#####Jingleheimer the Mimic##5aj8A###...##Armataur of Wu Jian **..... # ##......#Health: 116/116 ========================Z#[ ##...##..#Magic: 12/12 ========================###.# ###...##...#AC: 85ajA2Str: 32#...####...####..##EV: 10Int: 12#.⌠.##...####..##### SH: 0Dex: 105ajaB#...##..###..#.##.# XL: 12 Next: 18% Place: an Ice Cave#.Y# #..##☼☼☼.#..#. Noise: ---------  Time: 15021.1 (0.0)#..####..##§.##.#.# -) Horns##..#...§○°#..##.#. Nothing quivered##...:#.####..#### Yak ######## ##.###..## Z   three-headed hydra simulacrum (wander…)5ajOC##...##...####...# _You now have 1291 gold pieces (gained 31). _You now have 1310 gold pieces (gained 19). _E - a scarf of resistance _You now have 1325 gold pieces (gained 15). _You can no longer move at supernatural speeds. _You encounter a three-headed hydra simulacrum.5aj:D5ajrK5ajM31019 _E - a scarf of resistance _You now have 1325 gold pieces (gained 15). _5aj:NYou can no longer move at supernatural speeds.encounter a three-headed hydra simulacrum _Clearing quiver.5aj ##### ###...## . # ##......# Z#[ ##...##..# ###.# ###...##...#..####...####..## 5ajv⌠.##...####..### #Y..##..###..#.# #..###..##☼☼☼.#. #..####..##§.#...§○°#..##....:#.####..########### ## #..## ##...# #...##5aj9.ZZ2.1 (1 _5ajp5aj ! ##### ## ###...# # ##.... .#[ ##...####Z# ###...##...#...####...####..## #.Y.##...####..####5aj H##...#..#.##.##..##☼☼☼.#..#..####..##§.##.#.##..#...§○°#..##.##...:#.####..########### ##.## #..##...5aj  ##### ### ###...#.. ## ##.... .#[ ##...####Z# ###...##...5aji t#..Y####...####..## ##.⌠.##...####..######...#..#.##.##..##☼☼☼.#..#..####..##§.##.#.##..#...§○°#..##.##...:#.####..########### ##.## #..#5aj^ <#Z#  The three-headed hydra simulacrum is heavily damaged.  You hit the three-headed hydra simulacrum.  The three-headed hydra simulacrum is heavily damaged.  The three-headed hydra simulacrum completely resists.  The frigid air chills the three-headed hydra simulacrum but does no damage.  The three-headed hydra simulacrum bites you but does no damage. x25ajr 0===35aj ;Regen (2) 5ajo A#5aj k _The three-headed hydra simulacrum closely misses you.5aj ☼You gore the three-headed hydra simulacrum!!  The three-headed hydra simulacrum vaporises!5aj☼#5aj=!5204.0 (0.95aj'V#☼5aj*^ _The Council accepts your kill.5ajReally walk into that cloud of freezing vapour? Y - Yes  N - No5aj 5aj Jingleheimer the MimicArmataur of Wu Jian **....Health: 116/116 ========================#####Magic: 12/12 ========================######...## AC: 8Str: 32.. ## ##......# EV: 10Int: 125aj y.#[ ##...##..# SH: 0Dex: 10###☼# ###...##...# XL: 12 Next: 20% Place: an Ice Cave#..Y####...####..## Noise: ===------  Time: 15024.0 (0.0)##.⌠.##...####..#### -) Horns##...##..###..#.##. Nothing quivered#..###..##☼☼☼.#..# Yak Regen (2) 5aj #..####..##§.##.#.##..#...§○°#..##.# ##...:#.####..### ######## ##.## #..## The three-headed hydra simulacrum bites you but does no damage. x2 5aj O_The three-headed hydra simulacrum closely misses you.You gore the three-headed hydra simulacrum!!  The three-headed hydra simulacrum vaporises! _The Council accepts your kill.Okay, then.5ajG 5aj C☼5aj . _5aj35aj_5aj5aj5aj5ajw:15aj:5ajd,5aja5ajR5aj5ajX5aj5aj5aj 5aj5aj 5aj 5aj",5aj$5aj%5aj &(5aj'5aj2)5aj)5ajn*5aj-,5aj.5ajW05aj05ajm15aj_35aj35aj45aj65aj65aj75aj:5aj:5ajI;5aj=5ajf=5ajF>5ajT@5aj@5ajA5ajC,5ajD5ajF,5aj,G5ajAH5ajH5ajH5ajJ5ajzK5ajK5ajM5ajN5ajN5ajpP5ajP5aj|Q5ajhS5ajS5ajeT5aj4V5ajuV5ajW5ajX5aj/Y5ajMZ5aj[5aj#\5aj]5aj^5aj^5aj_5aja5ajEb5ajc5ajd5ajd5aje5ajg5ajg5ajh5aj{j5ajj5ajk5ajm5ajm5ajn5ajsp5ajp5ajq5aj|s5ajs5aj|5ajG~5aj~5aj^5aj,5aj5ajȆ5aj5ajT5aj.5ajw5ajy5ajK5aj5aj5ajX5aj5ajm5aj5ajN5aj5aj5ajB5aj5aj5aj5ajٙ5aj5ajߛ5ajМ5ajD5aj5aj͟5ajw,5ajZ5aj5ajs5aj25aj@5aj5aj5aj5aj5ajb5aj5ajܭ5aj5ajb5aj5aj5aj55aj5aj5ajt5aj5aj5aj5aj:5aj5aj@,5aj5ajǿ5aj5aj5aj5aj5aj)5aj5aj25aj85aj5aj5aj5aj5aj5aj5aj5ajN5aj5aj5aj+5aj*5aj5aj)5aj5aj[5aj5ajv5aj5aj5aj5ajc5aj5aj5aj75aj5aj5ajG5aj5aj\5aj,5aj 5aj,5aj5ajj5aj5aj5ajG5aj5aj_5aj%5ajc5aj5aj5ajP5aj5aj5aj&5aj5aj5ajc5aj\5aj X5ajp5ajV5aj:5aj5ajb5ajA 5aj 5ajt 5aj 5aji5aj5aj^5aj5aj5aj5aj5aj 5ajU5aj5aj5ajn5aj5aj35ajX5aj5aj 5aj"5aj"5aj+5aj-5aj*.5aj/5aj#25ajs25aj<45aj65aj65aj75aj95aj:5aj_;5aj=5aj=5aj>5aj@,5ajA5ajC5ajXD5aj-E5ajF5ajG5ajG5ajI5ajJ5ajJ5ajL5ajL5ajM5ajWA5ajgW;#.## _The three-headed hydra simulacrum closely misses you.You gore the three-headed hydra simulacrum!!  The three-headed hydra simulacrum vaporises! 5ajW_The Council accepts your kill. _You start waiting.5aj^1123.0 (99.0)5aj|_9---4.0 (100.0)5aj[d5ajf 5ajf_Done waiting.5ajEa35aja5ajZd5ajg5ajHn5aj|L  You see here a +0 troll leather armour.5aj5aj _5ajـ5ajK5aj5aj5aj5ajL  You see here a +0 troll leather armour.5aj5aj _5ajH5aj5aj5aj05aj5ajy5aj(5ajt5aj5aj5ajc5aj5ajn5aj55aj٥5ajC5aj5aj=5aj֫o  You encounter a naga simulacrum.5aj # ###### ###5aj ####....## ##.. #Y..##.#[## ##...---...#####.#.####...#..## #...####...###..## ##.⌠.##...###5aju#.Z ##...##..#### #..###..##☼☼ Z   naga simulacrum (constriction, dormant)5aj #.§ ##..#...§○°###...:#.###5ajĴM30.0)Z5aj).5ajYZ)5aj^25.0 (11 _5aj5ajs5aj?  ######  ####....##  #Y..##.#[##  5aj~@ #...#####.#. #..## #... .Z##  #..  ##   ##...:5aj { ######  ####....##  #Y..##.#[##  #...#####.#. #..## #... .Z##  #..  ##   ##...:5aj< 5aja 5aj 5ajH f _A naga simulacrum is nearby!5aj+.  ######  ####....##  5aj. #Y..##.#[##  #...#####.#. #..## #... .Z##  #..  ##   ##...:5aj. 5aj<  ######  ####....##  #Y..##.#[##  5ajS @#...#####.#. #..## #... .Z##  #..  ## 5aj Y  ##...:5aje 35aj| 5ajk f _A naga simulacrum is nearby!5aj 2 ######  ####....##  #Y..##.#[##  #...#####.#. #..## #... .Z##  #..  5aj K##   ##...:5ajy5aj85aj5ajԑN ######  ####....##  #Y..##.#[##  #...#####.#. #..## #... .Z##  #..  ##   ##...:5aj _A naga simulacrum is nearby!5aj####### ###.####....## ##.#.Y.##.#[## ##...##...#####.#.####...##..## #...####...#.Z## ##.⌠.##...####.#.. ##...##..###.## #..###..##☼5aj{#..####..##§.##..#...§○°#.##...:#.#5aj(5aj76.0 (1.0) _5aj5aj@5aj,{####### ###.####....## ##.#..Y##.#[## ##...##...#####.#.####...##.#..## #...####...####..Z## ##.⌠.##...####.#.. ##...##..###..### #..###..##☼☼☼.#..####..##§.###..#...§○°#.##...:#.####.5aj.MZ.5aj65aj17%75aj#=5aj?5ajܩL #### ###### #####Y...## ..5ajO #...##.#[## #...#####.#.####...##.#Z.## #...##..## ##.⌠.##...##..##...##..###..####..###..##☼☼☼5ajnH#..####..##§.####..#...§○°#..#5aj$Z5aj&).5aj5aj%85ajj5ajS5ajK <####### ###...#####.Y..## ##.#...##.#[## ##...##.#.Z.#####.#.####...##.#..## #...####...####..#..## ##.⌠.##...####..##.. ##...##..###..#.### #..###..##☼☼☼.#.#..####..##§.##.##..#...§○°#..#95ajYL 5aj Q##### ###### ###...#####..Y.## ##......##...##.#[## ##...##..##.Z.#####.#.####...##...##..## #...####...####..#..## ##.⌠.##...####..##.. ##...##..###..#.### #..###..##☼☼☼.#.#..####..##§.##.###..#...§○°#..##..Z5aj 5aj &405aj,% 5aj8' 5ajc##### ###### ###...## ####...Y## ##......# #...##.#[## ##...##..# #..Z#####.#.####...##...# #..## #...####...####..## ..## ##.⌠.##...####..##.. ##...##..###..#.##.5aj7## #..###..##☼☼☼.#..# #..####..##§.##.#. ##..#...§○°#..##.# 5aj5aj%15aj5aj5aj%35ajX&5aj)  You start waiting.A naga simulacrum comes into view.5ajb-ZZ   naga simulacrum (constriction)05aj 36.5aj:N2.0 (1 _5aj ;35aj|" 5aj$ 5aj4 G.Z5aj 5aj %45aj 5ajQ 5aj^5aj%55aj5aj5ajHZ.5aj5aj.%65aj5aj5ajhA c ##### ###### ###...## ####Z.Y.## ##......# #...##.#[## ##...##..# #...#####.#.####...##...# #..## #...####...####..## ..## ##.⌠.##...####.. #.. ##...##..###..#.## ## #..###..##☼☼☼.#..5ajA  #..####..##§.##.# ##..#...§○°#..##.5ajE { ##### ###### ###... ####ZY..## ##...... #...##.#[## ##...##..5ajIF a #...#####.#.####...##... #..## #...####...####.. ..## ##.⌠.##...####.. #.. ##...##..###..#.5ajBG  ## #..###..##☼☼☼.# #..####..##§.##. ##..#...§○°#..##5ajJ  ○You roll towards the naga simulacrum! You lunge at the naga simulacrum.  You gore the naga simulacrum!!  The naga simulacrum vaporises!5aj$P °#5ajS j==7Regen (2) 5ajU 8#5ajX ^ _The Council accepts your kill.5aj_35ajc5ajfH _No target in view!5aj-5aje.5aj#65aj6H _No target in view!5aju5aj5aj5ajH _No target in view!5ajƣ5aj?5aj 5aj5aj\5aj5ajh:15ajf5ajl5aj5aj5aje5aj5ajp5aj-5ajû5ajF5aj5aj95aju5aj5aj<(5aj5aj5aj5aj5aj,5ajo5aj],5aj5aj~,5aj&5aj%,5aj5aj5aj(5aj5aj,5aj5aj,5aj5aj$5ajO5aj5ajB5aj5aj5aj5ajR5aj5ajF5aj,5aj5aj5aj5aj5aj5aj5aj5aj,5aj5ajj5aj5aj[5ajc,5aj5aj5aj,5aj=X5ajB,5ajI5aj+L,5ajM5ajQP,5ajDQ5ajS,5ajV5ajX5ajsL5aj*,5ajk5aj>5aj,5aj5aj,5aj5aj,5ajA5aj,5aj5ajI,5aj5ajL5aj5aj|5aj,5aj5aj5ajb5aj/5aj1,5aj5aj,5aj5aj>5aj5aj5aj,5aj5aj,5aj5aj,5aj 5aj:,5aj5aj_,5aj-Z .# _You start waiting.246.0 (99.0)--7.0 (100.0) _Done waiting.5aj 5aj_ 5aj 5aj 5aj= 5aj 5ajA X5aj 5aj p  You encounter a troll simulacrum.5aj ##############....## ##..#.##...##.#[## ##... #..Y#####.#.####...#-- #..## #...####...###5aj = Z..## ##.⌠.##...#### ##.. ##...##..###. ## #..###..##☼☼ #..##§ Z   troll simulacrum (dormant) ##..#...§○°# ##...:#.### ########5aj " 50.0 (3.0).ZZ1.0 (4 _5ajd  ######  ####....##  #.##...##.#[##  #..Y# #..##  .Z.##  ##.. 5aj g ##   ##...:  5ajLi  ######  ####....##  #.##...##.#[##  #..Y# #..##  .Z.##  ##..  5aj j ##   ##...: 5aj#q 5ajq 5aj{w 5ajz g _A troll simulacrum is nearby!5aj  ######  ####....##  #.##...##.#[##  #..Y# 5aj #..##  .Z.##  ##..  ##   ##...:  5aj"~ ######  ####....##  #.##...##.#[##  #..Y# #..##  .Z.##  ##..  ##   ##...: 5aj"I5aj"$g _A troll simulacrum is nearby!5ajY` ###### # ####....## #.##.Y.##.#[## #...#####.#.####...5ajD #..## #...##.Z.## ##.⌠.##...###..##...##..###..###..###..##☼☼☼#..####..##§.##..#...§○°#.##...:#.####5ajG.Z5ajG2.0 (1 _5aj5aj!5aj ####### ###.####....## ##.#.##..Y##.#[## ##...##...#####.#.####...##.#..## #...####...####...Z## ##.⌠.##...####.##.. ##...##..###..### #..###..##☼☼☼.#..####..##§.###..#...§○°#.##...:#.####.Z.5aj\ ;35aj# 5aj^ 5aj 5aj %45aj6 5ajQ 5ajG.Z5ajX55ajLZ.5aj)5aj%65aj5aj5ajd #### ###### # ####Y...## ..#.##...##.#[## #..Z#####.#.####...##. #..## #...##...## ##.⌠.##...#5aj3e##..##...##..###..####..###..##☼☼☼#..####..##§.####..#...§○°#..#5ajfLZ.5aj]l5ajLm%75ajs5aj9u5aj####### ###...#####.Y..## ##.#.##.Z.##.#[## ##...##.#...#####.#.####...##.#..## #...####...####..#...## ##.⌠.##...####..#5aj=##.. ##...##..###..#.### #..###..##☼☼☼.#.#..####..##§.##.##..#...§○°#..#5ajG.Z5aj5aj%85aj/5aj'5ajHZ##### ###### ###...#####..Y.## ##......##.##..Z##.#[## ##...##..##...#####.#.####...##...##..## #...####...####..#5ajI...## ##.⌠.##...####..###.. ##...##..###..#.### #..###..##☼☼☼.#.#..####..##§.##.###..#...§○°#..##.5ajKGZ.5ajlQ5ajQ%95ajV5aj Y5aj ##### ###### ###...## ####Z..Y## ##......# #.##...##.#[## ##...##..# #...#####.#.####...##...# #..## #...####...####..## ...## ##.⌠.##...####..###.. ##...##..###..#.##.## #..###..##☼☼☼.#..##..####..##§.##.#.##..#...§○°#..##.#5ajRB.Z5aj 5aj&605aj5aj5aj<  ##### ###### ###...##5aj _ ####.ZY.## ##......# #.##...##.#[## ##...##..# #...#####.#.####...##...# #..## #...####...####..##5aj  ...## ##.⌠.##...####.. ##.. ##...##..###..#.## ##5aj * #..###..##☼☼☼.#.. #..####..##§.##.# ##..#...§○°#..##.5aj # A troll simulacrum is nearby!A troll simulacrum is nearby! 5aj U You roll towards the troll simulacrum! You lunge at the troll simulacrum.  You barely miss the troll simulacrum. You hit the troll simulacrum.  The troll simulacrum is moderately damaged.  The troll simulacrum completely resists.5aj i=1Regen (1) 5aja S##5ajI T _The frigid air chills the troll simulacrum but does no damage.5aj  You headbutt the troll simulacrum!  The troll simulacrum is severely damaged.The troll simulacrum completely resists.5aj 2=8 (0.85aj @##5aj T _The frigid air chills the troll simulacrum but does no damage.5aj○The troll simulacrum is severely damaged.  The troll simulacrum completely resists. _The frigid air chills the troll simulacrum but does no damage.  You headbutt the troll simulacrum!  The troll simulacrum vaporises!  The Council accepts your kill.5ajU°5aj5P*-2.7 (0.95aj?z####5aj_p _You can now briefly move at supernatural speeds.5aj- _No target in view!5ajw35aj/5aj:%0 5aj35aj_ _Partly explored, can't reach some places.5aja5aj35ajQ5aj_ _Partly explored, can't reach some places.5aj5aj!5ajV"5ajq% 5aj%H_There are no items here.5aj5ajJ5aj5ajN _There are no items here.5aj5aj5ajT5aj8N _There are no items here.5aj5aj5aj+5aj\YPartly explored, can't reach some places.There are no items here.5aj5aj5aj5aj)There are no items here.5aj^ 5aj_ 9-3.7 (1 _5ajNe ####5aj g 5aj *.5aj ?-45ajp \##5aj 5aj 5aj 055aj+ A#5aj 5aj?#5aj%65aj 5aj| 5ajw;75aj5aj5aja5aj^b5ajb5aje5ajo5aj=p5ajq5aj1r5ajs5ajt5ajv5ajw5ajow5aj*y5ajz5aj<{5ajn5ajF5aj}5ajG,5aj5aj5aj؈5aj:5ajS5aj5aj45aj5aj5ajThere are no items here. _ You encounter 2 naga simulacra.5ajݙ######## ####....## ###.##...##.#[## ####.#...#####.#.####.#..#..## #...####......### ##.⌠.##...5ajC ##.Y# ##...## ##..# #..# ##..# #..####.. 5aj##.. ##..#...§ #.. ##...:#. ..# #####ZZ 2 naga simulacra (constriction, dorma…) ..Z .Z 5ajo76.7 (9Z.5ajڟO.Z5ajťZZZ)5aj157.7 (10.0) _5ajӶ5aj5aj8&   ## ####....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  ##..#  ##.. 5ajc9 #.. ##...: ..#  .Z.  Z. 5ajv   ## ####....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  .Z. Z. 5aj5aj@5aj5aj\d _There are monsters nearby!5aj   ## ####....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..# 5aj ##..#  ##..  #.. ##...: ..#  .Z.  Z. 5aj.   ## ####....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  .Z. 5ajQZ. 5ajy5aj 5aj5ajd _There are monsters nearby!5aj   ## ####....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  .Z.  Z. 5ajq    ## ####....##  5aj.r <##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  5ajor ##..#  ##..  5ajr #.. ##...: ..#  .Z. Z. 5aj`y 5ajy 5aj3 5aj d _There are monsters nearby!5aj    ## ####....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  .Z.  Z. 5ajc( '   ## ####....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  5aj( X##..#  ##..  #.. ##...: ..#  .Z. Z. 5aj!0 5aj0 5aj5 5aj8 d _There are monsters nearby!5ajw  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5ajz ZYou bellow for attention!5aj/Z5aj3Z.5aj$5aj?Z.5ajS W   elephant simulacrum (trample)Z   spriggan simulacrumZZ 2 naga simulacra (constriction)5ajJQ======8.0)5ajF5ajm _You encounter an elephant simulacrum. You encounter a spriggan simulacrum.5aj ######  ## ####....##  ##.##...##.#[## ###.#...#####.#.#####..## #...####...#..Y### ##.⌠.##.##..# ##...##..# ..###..# #..####..##.. ##..#...§#.. ##...:#. Z   spriggan simulacrum.Z# ####### Z   naga simulacrum (constriction).Z.ZZZZ j0m2 naga simulacra (constriction).------95ajP ######  ####....## ##.##...##.#[## 5ajP##.#...#####.#.#####..#Y.## #...###...### ##.⌠.##...###..# ##...##..###..# #..###..####..# #..####..###.. ##..#...§○#.. ##...:#.#.Z# ########ZZ.5ajeX5ajYE------805aj:^5aja5ajS ###### ## ####....## #.##...##.#[## ##.#.Y.#####.#.####...#..#..## #...###...### ##.⌠.##...###..# ##...##..###..# #..###..##☼##..# #..####..####.. ##..#...§○°#.. ##...:#.5aj K.Z# ########5aj5aj%15aj&5aj5aj ~####### ### ####....## ##.##.##...##.#[## ##.##.#..Y#####.#.####...##..#..## #...####...##...### ##.⌠.##...###..# ##...##..###.##..# #..###..##☼##..# #..####..##§##.. ##..#...§○°##.. ##...:#.# 25ajm ###### ## ####....## ##.Y.##.#[## ##.#...#####.#.####...#..#..## #...###...### ##.⌠.##...#5ajq##..# ##...##..###..##..# #..###..##☼☼☼ ##..# #..####..##§. ##.. ##..#...§○°#. #.. ##...:#.#### 5aj5ajq%35aj5aj5aj{F####### ###.## ####....## ##.##.##..Y##.#[## ##...###.#...#####.#.####...##.#..#..## #...####...####.#...### ##.⌠.##...####.##..# ##...##..###..###..# #..###..##☼☼☼.##..# #..####..##§.###.. ##..#...§○°#.#.. ##...:#.####.45aj}5ajz~5aj<! #### ###### # ####Y...## ..##...##.#[## ##.#...#####.#.####...##.#..#..## #...###...### ##.⌠.##...###..# ##...##..###..###..# #..###..##☼☼☼##..# #..####..##§.####.. ##..#...§○°#..#5ajs>5ajD?%55ajI5aj ####### ###...### ####.Y..## ##.##.##...##.#[## ##...##.##.#...#####.#.####...##.#..#..## #...####...####..##...### ##.⌠.##...####..###..# ##...##..###..#.###..# #..###..##☼☼☼.#.##..# #..####..##§.##.5ajհ W##.. ##..#...§○°#..#5aj 5aj} %65aj 5aj 5aj c##### ###### ###...### ####..Y.## ##......###.##...##.#[## ##...##..###.#...#####.#.####...##...##..#..## #...####...####..##...### ##.⌠.##...####..###..# ##...##..###..#.###..# #..###..##☼☼☼.#.##..# #..####..##§.##.###.. ##..#...§○°#..##.5aj 5ajT %75ajR 5aj 5aj+3##### ###### ###...## ## ####...Y## ##......# ##.##...##.#[## ##...##..# ##.#...#####.#.####...##...# #..#..## #...####...####..## #...### ##.⌠.##...####..###..# ##...##..###..#.##.##..# #..###..##☼☼☼.#..###..# #..####..##§.##.#.##.. ##..#...§○°#..##.#5ajm<5aj[=%85ajB5ajoE5ajČ5aja5aj5aj5aj-pWhat are your orders?t - Bellow!5aj5ajhF======95aj5aj/ _You bellow for attention!5ajg5ajG5ajq5aj,5ajX5ajQ5ajй5ajú5ajk5aj5aj5ajL _You start waiting.A spriggan simulacrum comes into view.5aj------ZZ   spriggan simulacrum5aj,93.7 (45ajMHZ.5ajF5ajP------4.7 (5 _5aj5aj5aj G.Z5aj6 @5.7 (15aj4# 5aj{ rZ.Z5aj Z   naga simulacrum (constriction)5aj3 %65aj 5aj 5aj2Z.5aj75ajTB.Z5aj5aj%75ajL5aju5ajj ##### ###### ###...## ## ####.ZY.## ##......# ##.##Z..##.#[## ##...##..# ##.#...#####.#.####...##...# #..#..## #...####...####..## #...### ##.⌠.##...####..5ajI ##..# ##...##..###..#.## ##..# #..###..##☼☼☼.#.. ##..# #..####..##§.##.# ##.. ##..#...§○°#..##.5aj>.ZYou lunge at the spriggan simulacrum. You headbutt the spriggan simulacrum!  The spriggan simulacrum is heavily damaged.  5ajŮYou headbutt the spriggan simulacrum!  The spriggan simulacrum is almost destroyed.  The spriggan simulacrum is staggered.  The spriggan simulacrum completely resists.5aj7h## 5ajDj==8Regen (1) 5aj~B##5ajW _The frigid air chills the spriggan simulacrum but does no damage.5aj\ ☼You gore the spriggan simulacrum!!  The spriggan simulacrum vaporises!5ajx_ 3Z5aj` G.Z5ajh ○#Z   elephant simulacrum (trample)5ajLm <1-9.6 (0.95ajs B#5aju ^ _The Council accepts your kill.5aj##### ###### ###...## ## ####.○.Y## ##......# ##.##..Z##.#[## ##...##..# ##.#...#####.#.####...##...# 5ajU#..#Z.## #...####...####..## #...### ##.⌠.##...####..###..# ##...##..###..#.##.naga simulacrum (constriction)##..# #..###..##☼☼☼.#..###..# #..####..##§.##.#.##.. ##..#...§○°#..##.#5ajT3Z5aj.elephant simulacrum (trample)Z   naga simulacrum (constriction)5ajW--300.6 (1.05aj28#5aj5ajr HZ.5aj) HZ.5aj 9°5aj[ ?-15aj R#.#5ajG 5ajWL  The naga simulacrum completely resists.5ajY025aj4^T##5ajaS _The frigid air chills the naga simulacrum but does no damage.5ajPf G.Z5ajg F.Z5ajm E##5ajdn %35ajs 5aj]v 5ajVP ##### ###### ###...## ## ####.ZY.## ##......# ##.##.Z.##.#[## ##...##..# ##.#...#####.#.####...##...# #..#..## #...####...####..##5ajW #...### ##.⌠.##...####.. ##..# ##...##..###..#.## ##..# #..###..##☼☼☼.#.. ##..# #..####..##§.##.# ##.. ##..#...§○°#..##.5aj9]☼  You roll towards the naga simulacrum!lunge at the naga, in a flurry of attacks.  You hit the naga simulacrum. 5aj] The naga simulacrum is moderately damaged.You gore the naga simulacrum!!  The naga simulacrum vaporises!5aj`G.Z5ajiN##5ajsnj==4Regen (1) 5aju@##5ajx^ _The Council accepts your kill.5aj`5aj5ajI5ajR _No reachable target in view!5aj _No reachable target in view!5aj= ##### ###### ###...## 5aj=> ## ####.☼.Y## ##......# ##.##..Z##.#[## ##...##..# ##.#...#####.#.####...##...# #..#..## #...####...####..## #...### ##.⌠.##...####..#5aj> *##..# ##...##..###..#.##.##..# #..###..##☼☼☼.#..###..# #..####..##§.##.#.##.. ##..#...§○°#..##.#5aj@ HZ.5ajH `○--5ajI 5 _5ajN B##5ajSP 5aj8 .ZThe elephant simulacrum completely resists.5ajB?5aj?@--65ajE\##5aj;HW _The frigid air chills the elephant simulacrum but does no damage.5ajw ##### ###### ###...## ## ####.ZY.## ##......# ##.##...##.#[## ##...##..# ##.#...#####.#.####...##...# #..#..## #...####...####..## #...### ##.⌠.##...####..5aj> ##..# ##...##..###..#.## ##..# #..###..##☼☼☼.#.. ##..# #..####..##§.##.# ##.. ##..#...§○°#..##.5ajM#You lunge at the elephant simulacrum. You hit the elephant simulacrum.  5ajThe elephant simulacrum is lightly damaged.  You hit the elephant simulacrum.  The elephant simulacrum is lightly damaged.  The elephant simulacrum is staggered.5aj=72###5ajUW _The frigid air chills the elephant simulacrum but does no damage.5aj4 ##### ###### ###...## ## ####.Z.Y## ##......# ##.##...##.#[## ##...##..# ##.#...#####.#.####...##...# #..#..## #...####...####..## #...### ##.⌠.##...####..###..# ##...##..###..#.##.5ajރ  ##..# #..###..##☼☼☼.#..###..# #..####..##§.##.#.##.. ##..#...§○°#..##.#completely resists _The frigid air chills the elephant simulacrum but does no damage.  You hit the elephant simulacrum.  The elephant simulacrum is moderately damaged.  5aj| °ZThe elephant simulacrum tramples you! You stumble backwards!5ajd 707--5ajŒ -=8.5 (0.95ajF t######5aj ` _The elephant simulacrum barely misses you.5aj5  . You headbutt the elephant simulacrum!  The elephant simulacrum is severely damaged.The elephant simulacrum completely resists.5aj5 [8--9.3 (0.85aj; ######.#5ajy> W _The frigid air chills the elephant simulacrum but does no damage.5aj*J # _The frigid air chills the elephant simulacrum but does no damage.almost destroy  The elephant simulacrum barely misses you.5aj+11010.15aj0#####.#5aj72Q _The elephant simulacrum trunk-slaps you but does no damage.5aj ○You headbutt the elephant simulacrum!  The elephant simulacrum vaporises!5ajb#°5aj 12-9 _The Council accepts your kill.5ajU#######.#5ajk _Your Evocations skill increases to level 7!5aj- _No target in view!5ajt4 5aj!5 5aj5 5aj8 5aj? 3=14=5aj>B 5ajB %55aj/C 5ajE k _You start resting.HP restored.5aj K ####.-##.#5ajQ -3.9 (3.05ajlS t6=-4.9 (4 5ajS _5aj^X ####.#5ajZ 5aj 5aj* I5aj 5aj8 X5aj ,5ajb 5aj 5aj 9=5aj 5ajn 5aj 5ajJ 5aj 5aj_ 5aj3 5aj3 5aj 5ajE 5aj 5aj ,5aju 5aj 5aj 5aj! 5aj! 5aj;" 5aj( X5aj6) 5aj2* 5aj, 5aj, 5aj~- 5aj/ ,5aj0 5aj 3 5aj3 5aj84 5aj5 5aj 6 5aja6 5aj8 ,5aj9 5aj: ,5aj; 5aj< ,5aj<= 5aj? 5aj.@ 5ajA 5ajC ,5ajD 5ajnG ,5aj@H 5aj(K ,5aj|K 5ajTN 5ajN 5aj>O 5ajiQ ,5ajqR 5ajT 5ajU 5ajU 5ajX 5ajX 5ajY 5aj[ ,5aj\ 5aj_ ,5aj ` 5ajSb ,5aj 5aj 5aja 5aj 5aj ,5ajn 5aj 5aj$ 5aj  5ajY 5aj 5ajZ 5ajq 5aj 5ajU 5aj 5aj 5aj 5ajg 5aj 5ajQ 5aju 5aj 5ajZ 5aj 5aj 5aj 5aj 5aj# 5aj 5aj6" ,5aj" 5aj$ 5aj % 5aj% 5ajO( 5aj( 5ajm) 5ajz+ ,5aja, 5ajc/ ,5ajY0 5ajz2 5aj2 5ajl3 5aj5 5aj5 5aj6 5ajr8 5aj8 5aj9 5aj; 5aj; 5aji< 5aj> 5aj>? 5aj@ 5ajF ##.# _You start waiting.5ajL 1413.9 (99.0)5ajM /4.9 (100.0)5ajQ 5ajU # _Done waiting.5aj] 5aj 5aj< 5aj5ajvX5ajX5aj5aj 5aj 5aj"5aj(%5aj~%5ajs&5aj[(5ajw+,5ajj,5ajA.5ajX15aj15aj25aj35aj55ajT65aj65aj75aj=95aj95aj95ajI;5aj,=5aj=5aj=5aj@5ajA5ajTB5ajB5ajC5ajF5aj^F5ajF5ajEH5ajpJ5ajJ5aj`K5ajL5ajOq  A naga simulacrum comes into view.5ajS5ajcT#############....## #5ajT##.##...##.#[## ####.#...#####.#.####.#..#..## #...####... #...### ##.⌠.##...# ##.Y# ##..# ##..# #..###..#5aj6U< ##..# #..####.. ##.. ##..#...§ 5ajhU#.Z ##...:#. 5ajU?..# ####### Z   naga simulacrum (constriction, wander…) ...5ajyV` .. 26.9 (125ajV.0)5aj]5aj_27.9 (13 _5ajd5ajg5ajG   #######....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  5aj ##..#  ##..#  ##..  #.Z ##...: ..#  ...  .. 5ajQX   #######....##  ##.##...##.#[##  ##.#... #..#..##  #...###  5aj-Y,##.Y#  ##..#  ##..#  ##..  #.Z ##...: ..#  ... .. 5aj^5aj_5aje5ajhf _A naga simulacrum is nearby!5ajy   #######....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.Z ##...: ..#  ...  .. 5aj/&1   #######....##  ##.##...##.#[##  ##.#... #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.Z ##...: ..#  ... .. 5aj(5aj)5aj/5aj2f _A naga simulacrum is nearby!5aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj. bZZ)5aj Q======8.0)5aj. 5aj / _You bellow for attention!5aj ######  #######....##  ##.##...##.#[## ###.#...#####.#.#####..## #...####...#..Y### ##.⌠.##.##..# ##...##..# ..###..# #..####..##.. ##..#...§5aj#.Z ##...:#...# #######...5aj5ajF------95aj'5aj}g ###### #####....## ##.##...##.#[## ##.#...#####.#.#####..#Y.## #...###...### ##.⌠.##...###..# ##...##..###..# #..###..####..# #..####..###.. ##..#...§○#.Z ##...:#...# ########...5aj5ajE------305aj5aj5aj H ###### #######....## #.##...##.#[## ##.#.Y.#####.#.####...#..#..## #...###...### ##.⌠.##...###..# ##...##..###..# #..###..##☼##..# #..####..####.. ##..#...§○°#.Z ##...:#...# ########5aj5aj%15aj5aj(f ###### #######....## ##Y..##.#[## ##.#...#####.#.####...#..#..## #...###...### ##.⌠.##...###..# ##...##..###.##..# #..###..##☼☼ ##..# #..####..##§ ##.. ##..#...§○°# #.Z ##...:#.### 5ajl5ajl%25ajq5ajs5aj ####### ###.#######....## ##.##.##.Y.##.#[## ##...###.#...#####.#.####...##..#..## #...####...##...### ##.⌠.##...####.##..# ##...##..###.##..# #..###..##☼##..# #..####..##§.##.. ##..#...§○°#.#.Z ##...:#.#5aj 5aj %35aj 5aj 5aj\MWhat are your orders?5aj75aj8F======45aj(=5aj{?/ _You bellow for attention!5aj95aj:5ajO;5ajZ>5ajhEn5ajNH _You start waiting.A naga simulacrum comes into view.5ajM------ZZ   naga simulacrum (constriction)5aj3N+6.9 (25ajU5ajVP------7.9 (3 _5ajf]5aj_5aj)   ###### ### #######....## ## ##.##Y..##.#[## ##... ##.#...#####.#.####... #..#..## #...####... #..Z### ##.⌠.##...#### ##..# ##...##..### ##..# #..###..## ##..# #..####..##§ ##.. ##..#...§○°# #.Z ##...:#.8.9 (15aj* 5aj 5aj|P##############....##.#.##...##.#[###.Y.#####.#.## #..#..## #...####...# #..Z### ##.⌠. ##..# ##...##.. ##..# #..###..##☼ ##..# #..####..## ##.. ##..#...§○° #.Z ##...:#.# ..# ########5ajAU##############....####.##...##.#[###.#...#####.#.## #..#Y.## #...####...# #..Z### ##.⌠. ##..# ##...##..5ajV{ ##..# #..###.. ##..# #..####..# ##.. ##..#...§○ #.Z ##...:#.# ..# ###### ...5ajc _A naga simulacrum comes into view.  You roll towards the naga simulacrum! You lunge at the naga simulacrum.  You headbutt the naga simulacrum!  The naga simulacrum is almost destroyed.  The naga simulacrum completely resists.  The frigid air chills the naga simulacrum but does no damage.5ajdj==9Regen (2) 5aj)i9#5ajqlF _The naga simulacrum hits you but does no damage.5aj ○You headbutt the naga simulacrum!  The naga simulacrum vaporises!5aj ZThe Council accepts your kill.5ajiZ   spriggan simulacrum (wandering)5aj 5-40.7 (0.85aj &7#5aj(d _You encounter a spriggan simulacrum.5ajRM-5aj5ajR _No reachable target in view!5aj 5aj 5aj 5aj R _No reachable target in view!5ajJZ.5aj!r°Z5aj;-1.7 (1.0 _5ajb9#5ajً5aj ###### #######....## #.##...##.#[## ##.#.Y.#####.#.####...#..#..## #...##5aj*y#..°### ##.⌠.##...###.Z# ##...##..###..# #..###..##☼##..# #..####..####.. ##..#...§○°#.Z ##...:#...# ########5aj Z.The spriggan simulacrum completely resists.5ajKZ°5ajw5aj?-25ajB#5ajW _The frigid air chills the spriggan simulacrum but does no damage.5ajmA #.The frigid air chills the spriggan simulacrum but does no damage.  You hit the spriggan simulacrum.  The spriggan simulacrum is lightly damaged.  The spriggan simulacrum hits you. The spriggan simulacrum freezes you.5aj]nd07--=3.6 (0.95ajjs?##5aj8u! _You resist.5aj) # You headbutt the spriggan simulacrum!  The spriggan simulacrum is almost destroyed.The spriggan simulacrum completely resists.5ajd8--==4.4 (0.85ajZ###5ajBW _The frigid air chills the spriggan simulacrum but does no damage.5ajG9 #The frigid air chills the spriggan simulacrum but does no damage.  You hit the spriggan simulacrum but do no damage.  The spriggan simulacrum hits you. The spriggan simulacrum freezes you.5aj2---5.215aj####5ajֱ! _You resist.5aj ○You headbutt the spriggan simulacrum!  The spriggan simulacrum vaporises!5aj I#°5aj c3---6.1 (0.95aj. ######5ajU ^ _The Council accepts your kill.5aj4e 5aje 5ajh 5ajj H _No target in view!5aj5ajv5aj 5aj5aju455aj5ajc%65aj5aj5aj 67=5aj5  5aj 5aj$W _You start resting.5ajP)#-.##Z5aj)Z   spriggan simulacrum (wandering)5aj>*.50.1 (4.05ajX/5aj/D-1.1 (55aj25aj04d _You encounter a spriggan simulacrum.5aje ######  #######  ##.##...##.#[##  ##.#.Y.# #..#..## 5ajf #...###  ##.Z#  ##..#  ##..#  ##..  #.Z ##...: ..#  5aj> ######  #######  ##.##...##.#[##  ##.#.Y.# 5aj#..#..##  #...###  ##.Z#  ##..#  ##..#  ##..  #.Z ##...: ..# 5ajJ 5aj5aj35ajL5ajj _A spriggan simulacrum is nearby!5aj4mKZ.5ajtn#Z5ajui8=2.1 (1 _5aj{5aj^}5aj%##############....####.##...##.#[###.#...#####.#.## #..#Y.## #...####...# #..Z### ##.⌠. ##..# ##...##.. ##..# #..###.. ##..# #..####..# ##.. ##..#...§○ #.Z ##...:#.# ..# ###### ...5aj ○You roll towards the spriggan simulacrum!  You lunge at the spriggan simulacrum. You gore the spriggan simulacrum!!  The spriggan simulacrum vaporises!5aj^ \#°5ajO93====3Regen (1) 5aj7#5aj^ _The Council accepts your kill.5aj 5aj5aj5aj H _No target in view!5ajs5aj<5aj5ajPH _No target in view!5aj 4 5aj4 5aj>: 5ajE; H _No target in view!5aj=   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj..10==45ajf45ajJ7/ _You bellow for attention!5ajL5aj5ajI5aj(5aj015aj2=5aj,5aj 5aj\5aj´5aj5aj4U3=5aj5ajS5aj5aj 5ajڻ5ajL5aj5aj5aj;45aj5aj ,5aj5ajS;55aj#5aj,5aj5aj ,5aj]k _You start resting.HP restored.5aj^Y#------5aj0673.0)5ajbw6=------8.1 (14 _5ajR5aj:5aj5ajE35aj5aj}5aj  You encounter a two-headed ogre simulacrum.5aj#############....## ###.##...##.#[## ###.#...#####.#.####.5ajB#..#..## #...####.. #...### ##.⌠.##...# ##.Y# ##...## ##..# #..###.. ##..# #..####.. ##.. ##..#...§ #.. ##...:#. ..# ####### Z   two-headed ogre simulacrum (wandering) ... Z. 5aj 5aj"19.0)5aj5ajm270.1 (2 _5ajz5aj5aj    ######  ##.##[##  ## #..#..##  #...###  5aj ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  ...  Z. 5aj[   ######  ##.##[##  ## #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  ... Z. 5ajbb5ajPc5ajg5aj"jq _A two-headed ogre simulacrum is nearby!5ajb   ######  ##.##[##  ## #..#..##  #...###  ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  ... 5aj/] Z. 5aj1    ######  ##.##[##  ## #..#..##  #...### 5aj3 9 ##.Y#  ##..#  ##..#  ##..  #.. ##...: ..#  ... Z. 5aj9 5aj9 5aj? 5ajB q _A two-headed ogre simulacrum is nearby!5aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.5ajzlZ.Z======1.1 (15ajcsE _You bellow for attention!5ajҕ\MWhat are your orders?5ajwlKZ.5ajr5ajsA=25ajy5ajN/ _You bellow for attention!5ajh5ajiF------35aj@o5aj5aj.YZ.Z5ajjnaga simulacrum (constriction)Z   two-headed ogre simulacrum5ajkD------45ajlq5aju` _You encounter a naga simulacrum.5aj/KZ.5ajr85aj(9%55aj>5aj@5aj##############....####.##...##.#[## ##.##.#...#####.#.####..#..#..## #...####...##...### ##.⌠.##...####..## ##...##..#..###..##..##Z. ##..#...§○ #....:#.#..## ########. Z##..5aj[###############....##.##.##...##.#[## ##..##.#...#####.#.####..#..#..## #...####...###...### ##.⌠.##...####..## ##...##..#..###..##☼#..##Z.# ##..#...§○° #...# ##...:#.##5ajL..## ######## .#.Z##...#5ajZ. _You encounter a naga simulacrum.  You roll towards the two-headed ogre simulacrum!  You lunge at the two-headed ogre simulacrum.  You gore the two-headed ogre simulacrum!!  The two-headed ogre simulacrum is almost destroyed.  The two-headed ogre simulacrum completely resists.5aj)#  The two-headed ogre simulacrum is almost destroyed.The two-headed ogre simulacrum completely resists.  The frigid air chills the two-headed ogre simulacrum but does no damage.  The two-headed ogre simulacrum hits you!  The two-headed ogre simulacrum freezes you.  You resist.5aj*5ajx+03---====6Regen (2) 5aj$19#5ajg4Q _The two-headed ogre simulacrum hits you but does no damage.5aj% ☼You gore the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises!5aj >#5aj* 5---4=---7.0 (0.95aj8 !#5aj| 2#5aj ^ _The Council accepts your kill.5aji #### # #######....## ## ##.##...##.#[## ## ##.#...#####.#.####.. #..#..## #...####...5ajY #...### ##.⌠.##...#...##..#### #....# #..####..####☼.# ##..#...§○#...# ##...:#.#.## ######## .Z.#..#...##.5ajKZ.5ajh=○5aj_6----8.0 (1.05aj\##5ajy5aj  ####  #######....## #5aj M ##.##...##.#[## ## ##.#...#####.#.####. #..#..## #...####... #...### ##.⌠.##...#...##...## #....# #..####..5aj ###○.# ##..#...§#...# ##...:#.Z## ####### ...#..#...5aj KZ.5aj# 5aj$ e8=-95ajs) \##5aj , 5aj9P  ####  #######....##  ##.##...##.#[## # ##.#...#####.#.#### #..#..## #...####.. #.Y.### ##.⌠.##...#...##...## #....# #..####.###○.# ##..#..#Z..# ##...:## ###### ...#°10=805ajR B##5ajT 5aj.q35ajt5ajuR _No reachable target in view!5aj5ajv5aj5ajMR _No reachable target in view!5ajo KZ.5aj A#5aj 52=5ajF X11 _5aj$ 8#5aj ' 5aj#############....###.##...##.#[## ####.#...#####.#.####.#..#..## #...####...#...### ##.⌠.##...###.Y## ##...##..#..###..#.# #..##Z.# ##..#...§5ajV #...# ##...:#..## ######.#..#.5ajM##############....####.##...##.#[## ##.##.#...#####.#.####..#..#..## #...####...##...### ##.⌠.##...####..## ##...##..#5ajX..###..#.# #..##Z.# ##..#...§○ #...# ##...:#.#..## ########. #..##...#.5ajA#5aj4=235aj5ajP; _You roll towards the naga simulacrum!5ajZ###############....##.##.##...##.#[## ##..##.#...#####.#.####..#..#..## #...####...###...### ##.⌠.##...##5aj[##..## ##...##..#..###..##☼ #..##Z.# ##..#...§○° #...# ##...:#.##..## ######## .#..##...Z   troll simulacrum (wandering)#Z 5aj^ ☼You roll towards the naga simulacrum! You lunge at the naga simulacrum.  You headbutt the naga simulacrum!  5ajR_FThe naga simulacrum vaporises!5aj;c Z.The Council accepts your kill.5ajjc☼troll simulacrum5ajjoU6====5ajp;345aju5ajya _You encounter a troll simulacrum.5aj>15aj15aj675aj9:R _No reachable target in view!5ajͥ5aj5aj5aj֮R _No reachable target in view!5aj%5aj5aj5ajR _No reachable target in view!5ajB   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5ajX =○5ajY F======45ajZ^ 8#5aja / _You bellow for attention!5aj\MWhat are your orders?5ajKZ.5aj;○5ajX535aj:#5aj9/ _You bellow for attention!5ajc #### # #######....## ## ##.##...##.#[## ## ##.#...#####.#.####..5ajOe #..#..## #...####... #...### ##.⌠.##...#...##..### #....# #..####..####○.# ##..#...§○#...# ##...:#.### ######## ...#.Z#...##.5ajfKZ.5ajl:°5ajmF------65ajs8#5aju5ajop  ####  #######....## # ##.##...##.#[## ## ##.#...#####.#.####. #..#..## #...####... #...### ##.⌠.##...#...##...## #....# #..####..###°.# ##..#...§#...# ##...:#..## ####### .Z.#..#...5ajr KZ.5ajv V#.5ajw `=------75aj} 5aj7 5aj s  ####  #######....##  ##.##...##.#[## # ##.#...#####.#.#### #..#..## #...####.. #.Y.### ##.⌠.##...#...##...## #....# #..####.5ajs ###..# ##..#..#...# ##...:Z## ###### ...#5aj{ 5aj| %85aj 5ajȃ 5ajNKZ.5ajT5ajV%95aje_5ajKZ.5aj5aj&905aj65aj5aj`KZ.5aj5ajX125aj#5aj#############....###.##...##.#[## ####.#...#####.#.####.#..#..## #...####...#...### ##.⌠.##...###.Y## ##...##..#..###..#Z# #..##..# ##..#...§5aj #...# ##...:#..## ######death yak simulacrum (wandering)Z Z   troll simulacrum#..#.5aj# ##############....####.##...##.#[## ##.##.#...#####.#.####..5aj{#..#..## #...####...##...### ##.⌠.##...####..## ##...##..#..###..#Z# #..##..# ##..#...§○ #...# ##...:#.#..## ########Z #..##...5ajH#.  You roll towards the troll simulacrum!5ajd○ _You bellow for attention!  You roll towards the troll simulacrum!  5aj You encounter a death yak simulacrum.  You lunge at the troll simulacrum, in a flurry of attacks.  You gore the troll simulacrum!!  The troll simulacrum vaporises!5ajFZ.5aj? #○5aj j5===245aj| 7#5aj ^ _The Council accepts your kill.5ajX 5aj, 5aj 5aj R _No reachable target in view!5aj 5aj 5ajڠ 5aj R _No reachable target in view!5aj O5ajO5ajT5ajWR _No reachable target in view!5aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.5aj 0f - Follow me.  Anything else - Cancel.5ajKZ.5aj:°5ajF======35aj5ajӤ/ _You bellow for attention!5ajn# \MWhat are your orders?5aj KZ.5ajZ 9.5aj: %45ajeA#5aj/ _You bellow for attention!5aj  ####  #######....## # ##.##...##.#[## ## ##.#...#####.#.####. #..#..## #...####... #...### ##.⌠.##...#...##...## #....# #..####..###..# ##..#...§#Z..# ##...:#.## ####### ...#..#...5aj!355ajT(5   ufetubus5aj)F------55aj/5ajq1Z _You encounter an ufetubus.5aj2 ####  #######....##  ##.##...##.#[## # ##.#...#####.#.#### #..#..## #...####..5aj 3 #.Y.### ##.⌠.##...#...##...## #....# #..####.###..# ##..#..#Z..# ##...:## ###### ..5#5aj3355aj4KZ.5aj>525.5aj55aj:5   ufetubus.5ajD<D------65aj@5aj0B5ajB #### #######....##  ##.##...##.#[##  ##.#...#####.#.### #Y.#..## #...####5aj- #...### ##.⌠#...##.## #....# #..#######Z.# ##..#..#...# ##...:5## ##### ...5aj5.Z.5aj735aj5|#############....##.##...##.#[## ###.#...#####.#.#####..#..## #...####..#.Y.### ##.⌠.##..##..## ##....###.5ajH}Z# #..##..# ##..#... #5..# ##...:#..## ######.#..#5aj`#############....###.##...##.#[## ####.#...#####.#.####.#..#..## #...####...#...### ##.⌠.##...###.Y## ##...##..#..###..#Z# #..##..# ##..#...§ #5..# ##...:#..## ######. Z   two-headed ogre simulacrum (wandering)#.Z#5ajT5   ufetubus.5ajE 5.You roll towards the death yak simulacrum!5ajZ.Z.5ajĐ5.5aj$X855aj5ajk _You encounter a two-headed ogre simulacrum.5aj* 5ZYou headbutt the death yak simulacrum!  The death yak simulacrum is lightly damaged.  The death yak simulacrum completely resists.5aj5 5ajx 4#5aj 3==8 (0.85ajɫ 5aj X _The frigid air chills the death yak simulacrum but does no damage.5ajH] # Z.You hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus resists. The frigid air chills the ufetubus.5aj^ FZ.5aj|e G# 5ajJf ]2--9.65ajfm S##5ajkp / _The ufetubus hits you. x25aj( q.You barely miss the ufetubus.  The ufetubus is severely wounded.  The death yak simulacrum completely resists.  The frigid air chills the death yak simulacrum but does no damage.  You kill the ufetubus!5ajB* KZ.5aj* KZ.5aj1 A#5aj6 n6=-500.5 (0.95aj< Y##5aj> ^ _The Council accepts your kill.5aj4. Z.You hit the death yak simulacrum.  The death yak simulacrum is moderately damaged.The death yak simulacrum completely resists.5ajNV# 5aj_Z1.445aj####5aj\ X _The frigid air chills the death yak simulacrum but does no damage.5aj' ^# The death yak simulacrum completely resists. _The frigid air chills the death yak simulacrum but does no damage.gore the death yak simulacrum!!  The death yak simulacrum is severely damaged.  5aj+ 5==2.2 (0.85ajU##5ajZ _The death yak simulacrum misses you.5ajz 1 Z.You headbutt the death yak simulacrum!  The death yak simulacrum is almost destroyed.The death yak simulacrum completely resists.5aj| # The frigid air chills the death yak simulacrum but does no damage.  The death yak simulacrum gores you! The death yak simulacrum freezes you.5aj~ k99/116 -----3.1 (0.95ajb #Z.##5ajP ! _You resist.5ajo%MZ. _You resist.  You hit the death yak simulacrum but do no damage.  The two-headed ogre simulacrum completely resists.5ajy  The frigid air chills the two-headed ogre simulacrum but does no damage.  The death yak simulacrum gores you! The death yak simulacrum freezes you!5ajwzq83--------9 (0.85aj7b#####5ajE! _You resist.5ajR+ ☼You headbutt the death yak simulacrum!  The death yak simulacrum vaporises!5aj3 H ○  two-headed ogre simulacrum  The Council accepts your kill.The two-headed ogre simulacrum completely resists.5aj8 l6---6-4.8 (0.95aj7K ###○Z##5ajTN ^ _The frigid air chills the two-headed ogre simulacrum but does no damage.5aj>Y  The frigid5aj6? air chills the two-headed ogre simulacrum but does no damage.two-headed ogre simulacrum!  The two-headed ogre simulacrum is moderately damaged.  The two-headed ogre simulacrum hits you but does no damage.5ajL@^9==5.75aj8A235ajN#### _The two-headed ogre simulacrum closely misses you.5ajr ☼You gore the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises!5ajczV°○5ajp91=7=6.65ajm##°○#5aj_^ _The Council accepts your kill.5ajeReally walk into that cloud of freezing vapour? Y - Yes  N - No5aje5aj]Jingleheimer the MimicArmataur of Wu Jian ***...######Health: 91/116 ==================------#######....## # Magic: 12/12 ========================##.##...##.#[## ## AC: 8Str: 32##.#...#####.#.####. EV: 10Int: 12#..#..## #...####... SH: 0Dex: 10#...### ##.⌠.##...# XL: 12 Next: 27% Place: an Ice Cave##.Y## ##...##..# Noise: ===------  Time: 15506.6 (0.0)##°○## #..###..# -) j0mHorns##..# #..####.. Nothing quivered###..# ##..#...§ Yak Regen (3) #...# ##...:#...## #######...#..##...The two-headed ogre simulacrum hits you but does no damage. _The two-headed ogre simulacrum closely misses you.You gore the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises! _The Council accepts your kill.Okay, then.5ajU5aj5ajR. _5aj-5aj.5aj@/5ajP25aj93=5=5aj;5aj <K8=5aj=5ajA_The two-headed ogre simulacrum closely misses you.You gore the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises! 5ajA_The Council accepts your kill. _You start resting.5ajhG100/116=#---#.°#5ajHZ   two-headed ogre simulacrum (wandering)Z5ajH+9.6 (35ajhN9.5ajyOz---10.6 (425ajU##..##5ajBXk _You encounter a two-headed ogre simulacrum.5aj"  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj@KZ.5ajrs##Z5ajV2=======5aj#1.6 (15aj^8#5ajj/ _You bellow for attention!5aj~ \MWhat are your orders?5aj` Z.#5aj ]4=25aj E _You bellow for attention!5ajF1FMWhat are your orders?5aj25aj;Z.535aj#/ _You bellow for attention!5aj\MWhat are your orders?5ajP 5aj T7=45aj 215aj 5aja / _You bellow for attention!5aj^ ##############....####.##...##.#[## ##.##.#...#####.#.####..#..#..## #...####...##...### ##.⌠.##...####..## ##...##..#..###..#.# #..#5aj_ #..# ##..#...§○ #Z..# ##...:#.#..## ########. #..##...#.5ajf ###############....##.##.##...##.#[## ##..##.#...#####.#.####..#..#..## #...####...###...### ##.⌠.##...####..## ##...##..#...###..##☼ #..##..# ##..#...§○° #Z..# ##...:#.##..## ######## .#..#5ajg v#...#. 5ajh KZ.5aj6o 5ajo ?9=5ajFp h------535aju 5ajx F _You roll towards the two-headed ogre simulacrum!5ajh _You bellow for attention! _You roll towards the two-headed ogre simulacrum!  You gore the two-headed ogre simulacrum!!  The two-headed ogre simulacrum is severely damaged.  The two-headed ogre simulacrum completely resists.  The frigid air chills the two-headed ogre simulacrum but does no damage.5ajcj~11====--6.5 (0.95ajXo9#5ajjrT _The two-headed ogre simulacrum hits you but does no damage. x25ajo ' # You hit the two-headed ogre simulacrum.  The two-headed ogre simulacrum is almost destroyed.The two-headed ogre simulacrum completely resists.5aj 3==---7.3 (0.85ajA#5aj^ _The frigid air chills the two-headed ogre simulacrum but does no damage.5aj ○You gore the two-headed ogre simulacrum!!  The two-headed ogre simulacrum vaporises!5aj ?#5aj+]5=85aj9---8.2 (0.95ajEM##5ajG^ _The Council accepts your kill.5aj 5aj5aj5ajH _No target in view!5aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj' :°5aj 6=======9.2 (1.025aj _###5aj / _You bellow for attention!5ajV5ajSG------205aj>[##5aj5ajM?6.5ajW@D------15ajE5ajCG5aj8#5ajX215aj+#8#5aj$5aj= <#5ajn? A=35ajD 5ajJ 5aj 5aj 35aj 5aj 5ajk X5ajK 5ajG 5aj% 5aj 5aj 5aj. 5aj 5aj- (5aj 5ajC 5aj 5aj ,5aj 5aj3 ,5aj 5ajP 5aj 5ajW 5aj 5aj 5aj 5aj 5ajr 5aj 5aj` 5aj 5aj[ 5aj 5ajH 5aj2 ,5aj 5aj 5aj 5aj 5aj 5aj 5aj =Water 5aj 5ajN > _You enter the deep water.5ajn 35aj 5aj 5aj 5aj9 ,5aj 5ajR u  You encounter a polar bear simulacrum.5aj ##...# ##...:#.####....###.######## ##....# # # ###..#####.# ## #≈##......# #..5aj g #≈≈###..##..# ##. #≈≈≈≈≈### #. ##≈≈≈≈# #. ##Y### #Z...#.# ###... #.. #### ###  Z   polar bear simulacrum (dormant) 5aj ! w385.0)ZZ5ajV" =9.2 (16 _5aj' 5aj( 5aj0  ##...# ##...: #..  ##....# #  ###..#####.#  #≈##......#  #≈≈###.  #≈≈≈≈≈###  ##≈≈≈≈#  ##Y###  #Z...#.#  5aja##... #..  #### ### 5ajb% ##...# ##...: #..  ##....# #  ###..#####.#  #≈##......#  #≈≈###.  #≈≈≈≈≈###  ##≈≈≈≈#  ##Y###  #Z...#.#  ##... #..  #### ###  5aj5h5aji5aj}m5ajpl _A polar bear simulacrum is nearby!5ajɡ ##...# ##...: #..  ##....# #  ###..#####.#  #≈##......#  #≈≈###.  #≈≈≈≈≈###  ##≈≈≈≈#  ##Y###  #Z...#.#  ##... #..  #### ### 5aj¢35aju:% ##...# ##...: #..  ##....# #  ###..#####.#  #≈##......#  #≈≈###.  #≈≈≈≈≈###  ##≈≈≈≈#  ##Y###  #Z...#.#  ##... #..  #### ###  5aj@5aj A5aj7F5ajHl _A polar bear simulacrum is nearby!5aj=9G.Z5aj @5aj#A840.0) _5ajG5ajxI5ajPM #..###.######## ## ##....# # # ###..#####.## #≈##.....  #≈≈###..##..# ###. #≈≈≈≈≈### ##.5###≈≈≈≈#  ##5..##.### ##.Z.Y#.  ##....#..  #########  5   white imp (asleep)5   ufetubus (asleep).Z5aj5aj%15aj5ajYj _You encounter a white imp and an ufetubus.5aj You encounter a white imp and an ufetubus.  You barely miss the polar bear simulacrum.  The frigid air chills the polar bear simulacrum but does no damage.  The polar bear simulacrum completely misses you.  The polar bear simulacrum claws you but does no damage.  The polar bear simulacrum claws you. The polar bear simulacrum freezes you.5aj c1--=2.1 (0.95ajǰ 5aj ! _You resist.5ajkA 2 .5You hit the polar bear simulacrum but do no damage.The polar bear simulacrum completely resists.  The frigid air chills the polar bear simulacrum but does no damage.5ajB R.55ajH 555ajI l2=-==9 (0.85ajM 9#5ajP @ _The white imp shouts! The ufetubus shouts!5aj .5You completely miss the polar bear simulacrum.The polar bear simulacrum completely resists.5aj΃55 _The white imp shouts! The ufetubus shouts!  You completely miss the polar bear simulacrum.polar bear simulacrum completely resists.  The frigid air chills the polar bear simulacrum but does no damage.  The polar bear simulacrum barely misses you.  The polar bear simulacrum completely misses you.5ajԄ5ajS1#5aj75--3.8 (0.95aj?I##5aj[ _The polar bear simulacrum misses you.5aj.5The polar bear simulacrum completely misses you. _The polar bear simulacrum misses you.  You hit the polar bear simulacrum but do no damage.  The white imp completely resists.  The frigid air chills the white imp but does no damage.  The polar bear simulacrum completely resists.5ajZ5The frigid air chills the white imp but does no damage.  The polar bear simulacrum completely resists.  The frigid air chills the polar bear simulacrum but does no damage.polar bear simulacrum bites you. The polar bear simulacrum freezes you.  You resist.  The polar bear simulacrum closely misses you.5aju5aj5ajj06----4.75ajd5ajb _The polar bear simulacrum barely misses you.5ajJ##...# ##...:#.####..#..###.######## ##.##....# # .5ajH###..#######≈##......# #.. #≈≈###..##..# ##.#. #≈≈≈≈≈####.#..###≈≈≈≈# #.#..Z##Y#####.55.#.# #5aj@r##....#.. ##########5   ufetubus 5aj' 5ajz55The frigid air chills the white imp but does no damage.5ajaI.55aj6,Z5ajw.Z   polar bear simulacrum5   ufetubus5ajm7=--5.7 (1.05aj9#5aj$O _The ufetubus resists. The frigid air chills the ufetubus.5aj###..#####..#...§○°#...# ##...:#.## #..###.######## ## ##....# # # ###..#####.# ## #≈##......#  #≈≈###..##..# ## #. #≈≈≈≈≈### ####Y≈≈≈# 5aj#...##.### #.Z5.#.# ##.5..#..######### 5aj5ajHm-6Water 5ajw8#5aj/ _You enter the deep water.5aj*5aj"5aj5ajRH _No target in view!5ajwII5ajL  You start resting.A white imp comes into view.5ajR8=55   white imp5ajR&05ajW5aj]7.7 (1 _###5aj0_5aj 5.You hit the white imp.  The white imp is moderately wounded.5aj,55aj# 5   ufetubus5aj$4=8.6 (0.95aj8#5ajQ _The white imp resists. The frigid air chills the white imp.5aj' 5aj≈You gore the white imp!!  You kill the white imp!5aj  The Council accepts your kill.The ufetubus resists. The frigid air chills the ufetubus.5aj1,9.4 (0.85ajtJ###5ajY _The ufetubus closely misses you. x25ajX .  The ufetubus resists. The frigid air chills the ufetubus. _The ufetubus closely misses you. x2  You closely miss the ufetubus.ufetubus is severely wounded.  You kill the ufetubus!5ajy\ ' 5aja 89950.25ajf ##.##5ajJk ^ _The Council accepts your kill.5aj ) 5aj) 5aj- 5ajn0 H _No target in view!5ajK 5aj¸ 5ajO 5aj  You start resting.A polar bear simulacrum comes into view.5aj |ZZ   polar bear simulacrum5aj &05aj 5aj O-1.2 (1 _5aj? 5aj] ☼You gore the polar bear simulacrum!!  The polar bear simulacrum vaporises!5aj =☼ 5ajC10/117===2.1 (0.95aju##☼#5ajC^ _The Council accepts your kill.5ajB☼5aj15aj:☼5ajH _No target in view!5aj6hB☼5aji5ajn5ajqH _No target in view!5aj+8☼5aj,5aj1<☼5ajs4H _No target in view!5aj 35aj 5aj 5aj 15ajA 5ajq 5aj %25aj 5aj 5aj 5aj 5ajD 5aj K3=5aj 5ajQ 5aj 5aj 5aj 5aj 5aje 5aj 5aj| U4=5aj 5ajj 5aj 5aj' 5aj 5aj %55ajn 5aj 5ajJ 5aj 5aj ,5aj 5ajZ 5aj %65aj/ 5aj 5ajA 5ajI 5ajt ,5aji 5aje k _You start resting.HP restored.5aj v---#.5aj 068.1 (16.0)5aj t7=---9.1 (17 _5ajD 5aj 5aj}5aj~5aj5ajH _No target in view!5aj35aj5aj5aj%5aj _5ajo5aj5ajO=5aj 5aj!5aj!5aj9"5aj#5aj%,5aj&5aj'5aj:)5ajq)5aj)5aj/n5aj0,5aj15aj25aj'4,5ajB55aj55ajx7,5aja5ajc,5ajd5ajf5ajg,5ajh5aji5ajk,5aj;l5aj#n5ajo5ajo5ajSp5ajq5ajvs,5ajs5aj4v5ajxB5ajy5aj{,5aj{5aj}5ajD~5aj~5aj5aj5aj5aj5ajX5aj;5aj5aj̅5ajW5aj5ajd,5aj 5aj5aj5aj=Water 5ajώ5aj> _You enter the deep water.5aj5aj5aj5aj85aj>5aj.5ajL5aj_5aj5aj5aj45ajN5aj5aj 5aj'5aj5ajs5aj͞5ajǟ5ajI,5aj(5aj5aj5aj5aji5aj5ajɦ5aj 5aj~5ajǨ5aj{5ajΩ5aj95aj5aj5aj+5aj5aj;5aj)5ajw5ajܰ5aj5aj5aj5ajo5aj5aj5ajB5aj 5ajʻ5aj˽,5aj5aj5aj5aj5aj5ajh5ajT5aj5aj,5ajl5aj`5aj5aj/ ## #...### ##.⌠.##.# ##..## ##...###.# ##..## #..##..####..### #..###..# ###..#####..#.#..### ##...####..######...## #..###.###..?.$....####....#....#.!.⌠.Y.#..####..#####.##.?.".##...#≈##......#######..###≈≈###..##. ##..##≈≈≈≈≈##### #..###≈≈≈≈#######...##.###..##5ajv{ ##....#.#.#.#. ##....#..##.# ############ 5aj.613.1 (445aj+4.1 (455aj5aj : _i - 4 scrolls of identify (gained 1)5aj* 5ajv 5aj 5aj{ 5aj B5aj x .# ##..## ##...# #.# ##..## # #..####..### #.. #..# ###..#####.. #..### ##...####.######...## #..###.### #..?.$....####....#... #.!.⌠...#..####..##### ##.?.Y.##...#≈##...... #######..###≈≈###..# ##..##≈≈≈≈≈#### #..###≈≈≈≈ ##...##.###..5aj  ##....#.#.#.# ##....#..##. ########### 5aj$ 15.1 (1.0)5aj *6.1 (25aj 5aj 0 _F - an amulet of wildshape5aj]c 35ajd 5ajf 5aj i 5ajdq 5ajw ` #..#..## #...#### #...### ##.⌠.# ##..## ##...#.# ##..## #..##..####..### #..## #..# ###..#####.. #..### ##...#########...## #..###.5ajdx #..?.Y....####....##.!.⌠...#..####..#####.?...##...#≈##......#######..###≈≈###..## Yak ##..##≈≈≈≈≈####5ajH P89.1 (35ajɅ 5aj& @ _You now have 1372 gold pieces (gained 47).5aj<35aj5aj+5aj5aj5aj5aj5aj5aj5ajH5aj #..#..## #... ## #...### ##.⌠. .# ##..## ##.. #.# ##..## #.. #..####..### #.. #..# ###..#####. #..### ##...#### ######...## #..###. #..Y......####....# #.!.⌠...#..####.. ##.?...##...#≈## #######..###≈≈###.. ##..##≈≈≈≈≈ #..###≈≈≈≈ ##...##.###. ##... ##....#..#5aj,21.1 (25aj*2.1 (35aj"5ajQi _t - 4 scrolls of teleportation (gained 1)5aj 5aj& 5aj 5aj 5aja* B5ajC+ ## #...### ##.⌠ .# ##..## ## #.# ##..## # #..####..### # #..# ###..##### #..### ##...#########...## #..###. #.........####...5ajN,  #.Y.⌠...#..####..## ##.?...##...#≈##... #######..###≈≈### ##..##≈≈≈≈≈# #..###≈≈≈≈ ##...##.# ##....#. ##....#.. #######5aj3 +3.1 (15ajI4 *4.1 (25aj: 5aj> : _a - 3 potions of ambrosia (gained 2)5aj 5aj5aj9B5aj5aj5aj5aj5aj@5aj(5aj~5aj5aj5ajp5aj5aj35ajd,5aj 5aj5ajH,5aj5ajt5ajw  You encounter a spriggan simulacrum, a troll simulacrum and 3 naga simulacra.5aj ###### #######....#5aj ##.##...##.#[ ##.#...#####. #..#..## #...#5ajy##### #...### ##.⌠.5ajf#..Y####..## ##..#.Z.##.####..## #5aj#ZZZ# #..####..### #.##Z ##..# ###..#####.#..### ##...#########...## #..###.# Z   spriggan simulacrum (dormant)#.........####...ZZZ 3 naga simulacra (constriction, dorm…)5aj:#...⌠...#..####..### Z   troll simulacrum (dormant)##.?...##...#≈##....5ajx33.1 (9ZZ4.1 (10.0) _5aj 5aj; 5aj^N#############....##.##...##.#[##.#...#####.#.#..#..## #...###### #...### ##.⌠#...####..## ##..#.Z.##..##ZZZ# #..# #..###Z ##..# ###..#### 5aj_1#..### ##...######...## #..###.#.........####....#..#...⌠...#######.?...##...#≈##..... #####..###≈≈###..# 5ajf5ajeg05.0)5ajm5ajOo5aj7I #############....##.##...##.#[##.#...#####.#.#..#..## #...######## #...### ##.⌠#...####..## ##..#.Z.##..###ZZZ# #.# #..###Z ##..# ###..#### #..### ##...######...## #..###.####.........####....#...#...⌠...########.?...##...#≈##......#####..###≈≈###..## ≈≈≈≈≈###5ajN ;65ajR 5ajT 5aj}  #######....####.##...##.#[####.#...#####.#...#..## #...####### #...### ##.⌠....####..## ##...#.Z.##.####..## #..##ZZZ# #..####..####Z ##Y.# ###..#####.. #..### ##...####..######...## #..###.####Yak ####..###≈≈≈≈#### 75ajy 5ajJ 5aj##.##...##.#[##.#...#####.#.#..#..## #...######## #...### ##.⌠.##.#...####..## ##..#.Z.##5ajI..###ZZZ# #.# #..###Z ##..# ###..#####..#.5aj" #.Y### ##...5aj.######...## #..###.#####.........####....#....#...⌠...########.?...##...#≈##......######..###≈≈###..## ##..##≈≈≈≈≈###..#5ajƫ3###...##.###..5aj5aj3%85aj5ajNF ##.#...#####.#.####..#..## #...####.##### #...### ##.⌠.##..#...####..## ##..#.Z.##..###.#ZZZ# #.# #..###Z ##..# ###..#####..#.. #..### ##....:######.Y.## #..###.######.........####....#....#...⌠...######.###.?...##...#≈##......#######..###≈≈###..##.. ##..##≈≈≈≈≈###..####...##.###...#.#.#.#..5ajN 5ajO %95aj*U 5aj3W 5aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj`5ajG======405aj{5aj/ _You bellow for attention!5aj&\MWhat are your orders?5aj%- 5aj- %15aj3 5aj6 / _You bellow for attention!5ajTG\MWhat are your orders?5aj9;25aj5aj/ _You bellow for attention!5ajb\MWhat are your orders?5ajO 5aj* %35ajv 5aje / _You bellow for attention!5aj \MWhat are your orders?5ajs2Z5ajZ   naga simulacrum (constriction)45aj)5aj/ _You bellow for attention!5aj!F #..#..## #...####..##### #...### ##.⌠.##..#..Z####..## ##..#.Z.##...###.#ZZZ# #..## #..###Z ##..# ###..#####..#... #..### ##....:#######...## #..###.#######.......Y.####....#....# #...⌠...######.###.?...##...#≈##......#..#####..###≈≈###..##..# ##..##≈≈≈≈≈###..##########...##.###..###.#....#.#.#.#....##.#.#5aj~H M.Z5ajN 5ajEO F------55aj]U 5ajW 5ajc6m##### #...### ##.⌠.##...##...####..## ##...##..##.Z.##Z#..###..##ZZZ# #..## #..###Z ##..# ###..#####..#...§ 5aj6#..### ##....:#######...## #..###.#######.........####....#....# #...⌠...######.#####.?...##...#≈##......#..5aj7######..###≈≈###..##..## ##..##≈≈≈≈≈#####...#..##########...##.###..###...#.#.#.#...#.##.#.##############5aj\=5ajJ]a------65ajR...####..## ##...###.Z.##Z####..## #..##ZZZ# #..####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# 5ajKS⌠...#..####..#####.####.?...##Y..#≈##......#.. #######..###≈≈###..##..# ##..##≈≈≈≈≈#####... #..######...##.###..###.5aj{S) ##....#.#.#.#...# ##....#..##.#.# ############5ajS+## 5ajZVM.Z5aj]5ajO^%75ajkd5ajAf5ajgHe #.Z.##.####..## #..##ZZZ# #.Z####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#..####..#####.####.?...##...#≈##......#.. #######.Y###≈≈###..##..# ##..##≈≈≈≈≈#####... #..######...##.###..###. ##....#.#.#.#...##5ajO5ajP%85aj~V5ajuX5aj  #ZZZ# #.Z####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######5aj .........####....#....# ⌠...#..####..#####.####.?...##...#≈##......#.. #######..###≈≈###..##..# 5aj4 ##Y.##≈≈≈≈≈#####... #..###5ajS c###...##.###..###..5ajo :Yak #5aj ##5aj5ajW%95aj^5aj+5ajlv  #Z ##..# ###..#####..#...§ 5ajv #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#..####..#####.###5aj w #.?...##...#≈##......#.. #######..###≈≈###..##..# ##..##≈≈≈≈≈#####... #Y.#####5aj1w #...##.###..###. ##....#.#.#.#...#5ajWw 5Yak 5aj~ 5aj &505aj 5aj 5aj` \MWhat are your orders?5aja5ajZF======15ajE _You bellow for attention!5ajk5ajPk5ajAl5ajn5ajtn5aju5ajv5ajv5ajyx5ajx5ajHy5aj{,5aj{5aj},5ajv~5aj5ajЀ5ajn5aj95aj}5aj55aj5aj5ajՐ5aj5aj5aj۔5aj _You start waiting.A naga simulacrum comes into view.5ajӬeZ------Z   naga simulacrum (constriction, wander…)60.0)------2.1 (11 _5ajU5ajв5aj?ZZ)3.1 (1.0)5aj5aj5aj K.Z5ajΛ 5ajO %45aj< 5aj 5ajZZZ# #.Z####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##...#≈##......#..#######..###≈≈###..##..##5ajO=##Y.##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.################5aj #.Z.##.####..## ..#ZZZ# #.Z####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##...#≈##......#..5aj}#######.Y###≈≈###..##..####..##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.################5ajJ.Z5aj&w5Regen (2) 5ajJ3Q _You roll towards the naga simulacrum!5aj3  You completely miss the naga simulacrum.The naga simulacrum completely resists.5ajA4 2=9 (0.85aj7: 9#5aj< S _The frigid air chills the naga simulacrum but does no damage.5aj 5 #You hit the naga simulacrum.  The naga simulacrum is lightly damaged.  The naga simulacrum completely resists.6.7# 5aju M_The frigid air chills the naga simulacrum but does no damage.5ajUg _The frigid air chills the naga simulacrum but does no damage.  You hit the naga simulacrum.  The naga simulacrum is moderately damaged.completely resistsfrigid air chills the naga simulacrum but does no damage.  The naga simulacrum hits you! The naga simulacrum freezes you. You resist.5aj\hP95/117 ----- 5ajhF 0  =7.55ajh8Constr 5ajoa###5aj r _The naga simulacrum grabs you. The naga simulacrum constricts you!5ajaX ☼You headbutt the naga simulacrum!  The naga simulacrum vaporises!5aj`F☼#5ajYf6-----10 8.4 (0.95ajln##☼#5ajo^ _The Council accepts your kill.5ajj$ Z #ZZZ# #.Z####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# 5aj$ ⌠...#..####..#####.####.?...##☼..#≈##......#.. #######..###≈≈###..##..# ##Y.##≈≈≈≈≈#####... #..#####5aj% #...##.###..###. ##....#.#.#.#...#5aj&% C###5aj- 6○5aj. 8=--9.4 (1.015aj3 a####5aj5 5aj3 5aj#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######5ajNK.........####....#....# ⌠...#..####..#####.####.?...##○..#≈##......#.. #######..###≈≈###..##..# ##..##≈≈≈≈≈#####...5ajj #Y.#####5ajt#...##.###..###.5aj ##....#.#.#.#...#5aj ##....#..##.#.#5aj5aj9y9=--705ajRQ##5aj5aj  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5ajs9°5ajltj100/117======15ajgza###5aj }/ _You bellow for attention!5ajm5aj n5ajn5ajq5ajx125aj{w3=5aj}5aj}#45aj~==5aj25aj$ _You start resting.A naga simulacrum comes into view.5ajo5Z#.5aj#------Z   naga simulacrum (constriction, wander…)5.4 (45aj ;)5ajP------6.4 (5 _5aj>5aj'5ajWhat are your orders?t - Bellow!  Orders for allies: a - Attack new target.5aj05ajK======7.4 (15ajx5aj/ _You bellow for attention!5aja% \MWhat are your orders?5ajc .Z85aj 5aj / _You bellow for attention!5ajv ZZZ# #.Z####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##...#≈##......#..#######..###≈≈###..##..####Y.##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.################5aj #.Z.##.####..## ..#ZZZ# #.Z####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# 5aja#...⌠...#Z.####..#####.####.?...##...#≈##......#..#######.Y###≈≈###..##..####..##≈..5aj..###≈≈≈≈#########...##.###..###..5aj##....#.#.#.#...##....#..##.#.##5ajY##############5aj J.Z5aj5aj7------9Regen (2) 5ajQ _You roll towards the naga simulacrum!5ajM  You hit the naga simulacrum.  The naga simulacrum is moderately damaged.The naga simulacrum completely resists.5ajD#85ajke==-----80.2 (0.85aj9#5ajS _The frigid air chills the naga simulacrum but does no damage.5ajs  #You hit the naga simulacrum but do no damage.The naga simulacrum is moderately damaged.The naga simulacrum completely resists.10=1.0# _The frigid air chills the naga simulacrum but does no damage.5ajC # You headbutt the naga simulacrum!  The naga simulacrum is almost destroyed.  1=85ajG u###5aj= _The naga simulacrum closely misses you. The naga simulacrum barely misses you.5aj< ○You gore the naga simulacrum!!  The naga simulacrum vaporises!Z°# 5ajj2-2.615aj 5aj C##5ajU^ _The Council accepts your kill.5ajL#ZZZ# #.Z####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######5ajWM6.......Z.####....#....# ⌠...#..####..#####.####.?...##°..#≈##......#.. #######..###≈≈###..##..# 5ajM ##Y.##≈≈≈≈≈#####... #..#####5ajMV#...##.###..###. ##....#.#.#.#...# ##....#..##.#.#5aj1N ############## 5ajW5ajIX3=--3.6 (1.05aj^a###5aj`S _The frigid air chills the naga simulacrum but does no damage.5aj#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######5aj.......Z.####....#....# ⌠...#..####..#####.####.?...##°..#≈##......#.. #######..###≈≈###..##..# 5aj##..##≈≈≈≈≈#####... #Y.#####5ajH#...##.###..###. ##....#.#.#.#...#5ajv ##....#..##.#.# ##############5ajrK.Z5aj2.5aj?4=5aj8-45aj s####5aj`S _The frigid air chills the naga simulacrum but does no damage.5ajZZZ# #.Z####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.##5ajTM##.?...##...#≈##......#..#######..###≈≈###..##..####Y.##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...5aj΀##....#..##.#.################5ajT #.Z.##.####..## ..#ZZZ# #.Z####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##...#≈##......#..#######.Y###≈≈###..##..####..##≈5aj....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.################5ajr  You roll towards the naga simulacrum! The naga simulacrum completely resists.5ajĖ7=535aj/5ajͭK###5ajS _The frigid air chills the naga simulacrum but does no damage.5ajN #...####..## ##... #.Z.##.####..## ..#ZZZ# #..####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##Y..#≈##......#..#######..###≈≈###..##..####..##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...5ajKO##....#..##.#.################5ajNS☼ _The frigid air chills the naga simulacrum but does no damage.  You roll towards the naga simulacrum! The naga simulacrum completely resists.  You roll towards the naga simulacrum! You lunge at the naga simulacrum.gore the naga simulacrum!!  The naga simulacrum vaporises!5aj[@☼5ajl`=30===645ajif8#5aj5i^ _The Council accepts your kill.5aj335aje5ajH _No target in view!5aj_ 5aj2 5aj 5aj= H _No target in view!5ajh 5ajNi 5ajo 5ajq H _No target in view!5ajG6P #.Z.##.####..## #..##ZZZ# #..####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#☼.####..#####.####.?...##...#≈##......#.. #######.Y###≈≈###..##..#5aj6 ##..##≈≈≈≈≈#####... #..######...##.###..###.#5aj>6○5aj@6---7 _5ajE9#5ajG5aj  #ZZZ# #..####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#○.####..#####.####.?...##...#≈##......#.. #######..###≈≈###..##..# ##Y.##≈≈≈≈≈#####... #..######...##.###..###. ##....#.#.#.#...####5aj0Z5aj5aj%-○Z   naga simulacrum (constriction)---8#5aj(` _You encounter a naga simulacrum.5ajk#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.......Z.####....#....# ⌠...#○.####..#####.####.?...##...#≈##......#.. #######..###≈≈###..##..# 5ajX##..##≈≈≈≈≈#####... #Y.######...##.###..###. ##....#.#.#.#...# ##....#..##.#.#5aj ##############5aj °#The naga simulacrum completely resists.5ajX935ajQ##5ajS _The frigid air chills the naga simulacrum but does no damage.5aj.   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.5aj .ZYou bellow for attention!  The naga simulacrum completely resists.5aj$ 5aj% G======905aji: m###5aj>> S _The frigid air chills the naga simulacrum but does no damage.5ajZZZ# #..####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##...#≈##......#..#######..###≈≈###..##..####Y.##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.################5ajЪ #.Z.##.####..## ..#ZZZ# #..####..### #..####..5aje##Z ##..# ###..#####..#...§5aj #..### ##...####...:#.#####...## #..###.#######5ajM......####....#....# ...⌠...#Z.####..#####.##5aj##.?...##...#≈##......#..#######.Y###≈≈###..##..####..##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.##5aj߫Y##############5ajJ.Z5ajB##5aj_y------155aj Q _You roll towards the naga simulacrum!5aj~  You headbutt the naga simulacrum!  The naga simulacrum is almost destroyed.The naga simulacrum completely resists.5ajY==----2.5 (0.95aj5ajؖS _The frigid air chills the naga simulacrum but does no damage.5ajf ☼You gore the naga simulacrum!!  The naga simulacrum vaporises!5ajH○#5aj-3.4## _The Council accepts your kill.5ajM5ajO7-5aj!U5aj4XH _No target in view!5ajt 35aj 5aj H _No target in view!5aj7J  #ZZZ# #..####..####..5ajJ #Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#..####..#####.####.?...##○..#≈##......#.. #######..###≈≈###..##..# ##Y.##≈≈≈≈≈#####... #..######...##.###..###. ##....#.#.#.#...##5ajJ ##5aj`S 5ajuT ;-4.4 (1.0 _5ajY 5aj[ 5ajM #Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#..####..#####.####.?...##○..#≈##......#.. #######..###≈≈###..##..# ##..##≈≈≈≈≈#####... #Y.######...##.###..###. ##....#.#.#.#...# ##....#..##.#.#5aj9r°-55aj+$Q##5aj'5aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5ajZ?B#5aj@y======645ajF9#5aj/I/ _You bellow for attention!5aj; 5aj:< 5ajn= 5ajI ,5ajQ 5ajQ 5ajST 5ajT 5ajU 5ajZ _You start waiting.A spriggan simulacrum comes into view.5aj_ *Z#.------Z   spriggan simulacrum (wandering)700.4 (45ajYa G.Z5aj g :5aji ------1.4 (53 _5ajn 5ajq 5ajT | ##Z ##..#  #..### : ##  ##  # ##.?...## .## ##..# #Y.# ##...# ##....# ##....# ###### 5ajE ; ##Z ##..#  #..### : ##  ##  # ##.?...## .## ##..# #Y.# ##...# ##....# ##....# ######5aj E 5aj 5aj} 5aj 5aj{ j _A spriggan simulacrum is nearby!5ajZZZ# #..####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##...#≈##......#..#######..###≈≈###..##..##5aja=##Y.##≈....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.################5ajZ #.Z.##.####..## ..#ZZZ# #..####..### #..####..##Z ##..# ###..#####..#...§ #..### ##...####...:#.#####...## #..###.#######......####....#....# ...⌠...#Z.####..#####.####.?...##...#≈##......#..#######.Y###≈≈###..##..####..##≈5aj ....###≈≈≈≈#########...##.###..###..##....#.#.#.#...##....#..##.#.################5ajJ.Z5ajv2.4 (15 _You roll towards the spriggan simulacrum!5aj̀  You closely miss the spriggan simulacrum.The spriggan simulacrum completely resists.  The frigid air chills the spriggan simulacrum but does no damage.5aj4=3.3 (0.95aj5ajJ _The spriggan simulacrum hits you but does no damage.5aj$D#  The frigid air chills the spriggan simulacrum but does no damage. _The spriggan simulacrum hits you but does no damage.  You headbutt the spriggan simulacrum!  The spriggan simulacrum is severely damaged.spriggan simulacrum completely resists.  The frigid air chills the spriggan simulacrum but does no damage.5aj@E/=4.25ajdKS##5ajcNJ _The spriggan simulacrum hits you but does no damage.5ajQ#  completely resists.  The frigid air chills the spriggan simulacrum but does no damage. _The spriggan simulacrum hits you but does no damage.  You closely miss the spriggan simulacrum.  The spriggan simulacrum is severely damaged.  completely resists.5aj24-5.0 (0.85aj?##5ajW _The frigid air chills the spriggan simulacrum but does no damage.5ajp ○You headbutt the spriggan simulacrum!  The spriggan simulacrum vaporises!5ajxE°#5ajȅD-9 (0.95aj*Y###5aj^ _The Council accepts your kill.5ajv@ #ZZZ# #..####..####..#Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#..####..#####.####.?...##°..#≈##......#.. #######..###≈≈###..##..# ##Y.##≈≈≈≈≈#####... #..######...##.###..###.5aj ##....#.#.#.#...####5aj5aj4-6.9 (1.05aj?##5aj5ajT #Z ##..# ###..#####..#...§ #..### ##...####...:#.######...## #..###.#######.........####....#....# ⌠...#..####..#####.####.?...##°..#≈##......#..5ajU #######..###≈≈###..##..# ##..##≈≈≈≈≈#####... #Y.######...##.###..###. ##....#.#.#.#...#5aj2U ##....#..##.#.#5aj[2.5ajA]r-745ajJbM####5ajd5aj'5ajH(5aj-5aj[05aj>I  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5ajh$H##5ajO%F======85ajQ+5aj-/ _You bellow for attention!5ajדI5aj5aj5aj5ajp5aj45aj5aj#5ajզ5aj5ajΨ5aj5aj5ajޭP35aj5aj5ajM5aj5ajV5aj"5aj,5aj5aj5aju5aj5aj5aj5aj5aj,5aj%5aj5aj5aj1:25aj,5ajq5ajh,5aj5aj5aj5aj5ajk5aj5aj5aj25aj5aj:5ajv5aj:15aj5aj5aj5aj5ajf5aj5aj5aj5aj[5aj{5aj`5aj5aj35aj5aj5aj(5aj5aj45aj5aj5aj5aj5aj5aj5aj5ajf5ajB5aj5aj#5aj!5aj5aj\5aj5aj]5aj/5aja5aj#5aj 5ajT 5aj 5aj 5aj 5aja 5aj 5aj 5aj6 5ajr ,5aj 5aj 5aj! 5ajm 5aj  5aj 5aj ,5aj 5aj 5aj 5aj 5aj! 5aj># 5aj, 5aj, 5ajh- 5aj`/ 5aj}1 5aj 2 5aj4 5aj5 5aj7 5ajN8 5aj8 5aj; 5aj_= 5aj= 5ajr> 5aj? 5aj@A 5ajA 5ajB 5ajD 5ajAH  You enter the shallow water.  A troll simulacrum comes into view.5ajDT 6 ##...##.........##≈Z≈ #..###...⌠...#..# ≈≈≈ ###..##.?...##... ≈≈≈≈ ##..#########..## ≈≈≈≈≈ #..### ##.. ≈≈≈~~# ##...# #. #~~~# ##..## ##..#~~##.#..## ##Y.#....# ##------####### # Z   troll simulacrum (wandering)5ajV e≈Z42.9 (34.0)5aj)^ EZ5aj_ ------3.9 (35Water _5aje 5ajh 5ajآ  ##... ≈≈≈ #... ≈Z≈ ###..##.?...##. ≈≈≈≈ ##.. 5ajã ,≈≈≈≈≈ #..### ##. ≈≈≈~~# ##...# #. #~~~# ##..##  #~~##.#..##  #Y.#....#  ######### 5aj; n ##... ≈≈≈ #... ≈Z≈ ###..##.?...##. ≈≈≈≈ ##.. ≈≈≈≈≈ #..### ##. ≈≈≈~~# ##...# #. #~~~# ##..##  #~~##.#..##  #Y.#....#  #########   5ajaA 5ajA 5ajG 5aj0K g _A troll simulacrum is nearby!5aju  ##... ≈≈≈ #... ≈Z≈ ###..##.?...##. ≈≈≈≈ ##.. ≈≈≈≈≈ #..### ##. ≈≈≈~~# ##...# #. #~~~# ##..##  #~~##.#..##  #Y.#....#  5ajv m######### 5ajn ##... ≈≈≈ #... ≈Z≈ ###..##.?...##. ≈≈≈≈ ##.. ≈≈≈≈≈ #..### ##. ≈≈≈~~# ##...# #. #~~~# ##..##  #~~##.#..##  #Y.#....#  #########   5aj5aj*5aj5aj/g _A troll simulacrum is nearby!5aj(, ##... ≈≈≈ #... ≈Z≈ ###..##.?...##. ≈≈≈≈ ##.. ≈≈≈≈≈ #..### ##. ≈≈≈~~# ##...# #. #~~~# ##..##  #~~##.#..##  #Y.#....#  ######### 5aj|n ##... ≈≈≈ #... ≈Z≈ ###..##.?...##. ≈≈≈≈ ##.. ≈≈≈≈≈ #..### ##. ≈≈≈~~# ##...# #. #~~~# ##..##  #~~##.#..##  #Y.#....#  #########   5aj35aj5aj5ajg _A troll simulacrum is nearby!5aj3  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj94 5You bellow for attention! You hear a shout!5aj!5O≈Z5aj=5   ufetubus5ajW>Q======4.9 (1.0)5ajC5ajEZ _You encounter an ufetubus.5ajt pWhat are your orders?t - Bellow!5aj9d F~55aje N≈Z5ajg x ZYou bellow for attention!5aj n MZ   cane toad simulacrum5ajo %55ajtt 5ajw e _You encounter a cane toad simulacrum.5aj .pWhat are your orders?t - Bellow!5ajKF~55ajA~Z5aj҉M≈Z5aj5aj%65aj5aj/ _You bellow for attention!5aj\MWhat are your orders?5aj6M~55ajH~Z5ajx 5You bellow for attention!5aje5 2 ufetubi5aj/%75aj?5aj+Z _You encounter an ufetubus.5aj~ZYou hit the ufetubus but do no damage.  The cane toad simulacrum completely resists.  The frigid air chills the cane toad simulacrum but does no damage.  The ufetubus completely resists.  The frigid air chills the ufetubus but does no damage.  The ufetubus hits you.5aj#6#5aj5-=-----8.7 (0.85ajq5ajv@ _The ufetubus splashes around in the water.5aj! ~You gore the ufetubus!!  You kill the ufetubus!5aj ~5The Council accepts your kill.The cane toad simulacrum completely resists.5aj 5The frigid air chills the cane toad simulacrum but does no damage.~5aj@ /Z5aj 5ajW r-=----9.6 (0.95aj A#5aj Z _You encounter an ufetubus.5aj+ p~5 _You encounter an ufetubus.You headbutt the troll simulacrum!  The troll simulacrum is moderately damaged.trolltroll  The cane toad simulacrum completely resists.5ajQ A~55ajv 8 5aj =6-50.4 (0.85aj W###5aj X _The frigid air chills the cane toad simulacrum but does no damage.5ajM` Z5frigid air chills the troll simulacrum but does no damage.ufetubus resists. The frigid air chills the ufetubus.  The troll simulacrum closely misses you.The troll simulacrum barely misses you.5ajǫ5ajͲ,#5ajA-1.25aj̻M###5ajH _The troll simulacrum claws you but does no damage.5aj~You barely miss the ufetubus.  The ufetubus is heavily wounded.troll simulacrum completely resists.  The frigid air chills the troll simulacrum but does no damage.  The ufetubus resists. The frigid air chills the ufetubus.  You kill the ufetubus!5aj Z5The Council accepts your kill.The cane toad simulacrum completely resists.5ajL5ajD~Z5aj 5The frigid air chills the cane toad simulacrum but does no damage.5ajOF~Z5ajI'M#5   white imp   ufetubus5aj,2.1 (0.95ajl###5ajZ _You encounter a white imp.5ajZZ5You headbutt the cane toad simulacrum!  The cane toad simulacrum is heavily damaged.The troll simulacrum completely resists.frigid air chills the troll simulacrum but does no damage.cane toad simulacrum completely resists.  The frigid air chills the cane toad simulacrum but does no damage.5ajF[N~55ajMc8 5ajc]7==3.05aji#####5aj&lO _The ufetubus resists. The frigid air chills the ufetubus.5aj Z5  The ufetubus completely misses you. The ufetubus hits you.5aj8 5aja2---8 (0.85aji######5aj@ _The ufetubus splashes around in the water.5ajt ~You headbutt the ufetubus!  You kill the ufetubus!5ajx  ~ZThe Council accepts your kill.The white imp resists. The frigid air chills the white imp.  The cane toad simulacrum completely resists.5ajOyA~Z5ajz ZThe frigid air chills the cane toad simulacrum but does no damage.5ajQQZ   death yak simulacrumZ   cane toad simulacrumZ   troll simulacrum5ajF-4.7 (0.95aj####5ajfe _You encounter a death yak simulacrum.5aj * Z5The frigid air chills the troll simulacrum but does no damage.  The cane toad simulacrum hits you! The cane toad simulacrum freezes you.  You resist.5aj4 5aj p01----=5.5 (0.85aj #######5aj t _The white imp picks up a beetle and eats it.5aj M~ZThe troll simulacrum completely resists.  The frigid air chills the troll simulacrum but does no damage.  The white imp completely resists.frigid air chills the white imp but does no damage.5aj 5ajc /-6.35ajE #### _The white imp closely misses you.5aj4  white imp is lightly wounded.troll simulacrum completely resists.troll simulacrum but does no damage.5aj} white imp resists. The frigid air chills the white imp.cane toad simulacrum completely resists.  The frigid air chills the cane toad simulacrum but does no damage.5aj A-7.15aj[ t####5aj W _The white imp closely misses you.5aj  ~You gore the white imp!!  You kill the white imp!5ajN ~ZThe Council accepts your kill.The troll simulacrum completely resists.  The frigid air chills the troll simulacrum but does no damage.5ajY 4 5aj[T2--95aj|j###5ajoX _The frigid air chills the cane toad simulacrum but does no damage.5aj=Q~Z _The frigid air chills the cane toad simulacrum but does no damage.  You hit the cane toad simulacrum.cane toad simulacrum is almost destroyed.  The cane toad simulacrum completely resists.5ajA~Z5aj>  The frigid air chills the cane toad simulacrum but does no damage.5aj>'8.75ajxm#####5aja _The cane toad simulacrum barely misses you.5ajiZThe troll simulacrum completely resists.frigid air chills the troll simulacrum but does no damage.death yak simulacrum completely resists.frigid air chills the death yak simulacrum but does no damage.cane toad simulacrum completely resists.  The frigid air chills the cane toad simulacrum but does no damage.5aji Z   spriggan simulacrumZ   troll simulacrum  You encounter a spriggan simulacrum.The cane toad simulacrum hits you! The cane toad simulacrum freezes you.5ajai88/117 --=9.6 (0.95ajYj###5ajz! _You resist.5aj ☼You hit the cane toad simulacrum.  The cane toad simulacrum vaporises!5aj~ZYou hit the cane toad simulacrum.  The cane toad simulacrum vaporises!  The Council accepts your kill.  The troll simulacrum completely resists.  The frigid air chills the troll simulacrum but does no damage.  The death yak simulacrum completely resists.5aj○  spriggan simulacrumZ   troll simulacrum 5ajX--1-60.4 (0.85aj\######5ajVX _The frigid air chills the death yak simulacrum but does no damage.5aj=M-5ajC5ajER _No reachable target in view!5aj35ajŗ5aj&R _No reachable target in view!5ajbF 5ajF 5ajM 5ajP R _No reachable target in view!5ajq 5ajVr 5ajxw 5aj R _No reachable target in view!5aj~Z _No reachable target in view! _No reachable target in view!  The troll simulacrum completely resists.  The frigid air chills the troll simulacrum but does no damage.~Z5ajR9-1.4 (1.05aj######5ajX _The frigid air chills the death yak simulacrum but does no damage.5aj   The death yak simulacrum completely resists.  The frigid air chills the death yak simulacrum but does no damage.  The spriggan simulacrum completely resists.frigid air chills the spriggan simulacrum but does no damage.troll simulacrum bites you. The troll simulacrum freezes you. You resist.  The troll simulacrum barely misses you.83-=2.2 (0.85aj ######5aj H _The troll simulacrum claws you but does no damage.5aj$B ☼You headbutt the troll simulacrum!  The troll simulacrum vaporises!5aj$G~ZYou headbutt the troll simulacrum!  The troll simulacrum vaporises!  The Council accepts your kill.  The death yak simulacrum completely resists.  The frigid air chills the death yak simulacrum but does no damage.  The spriggan simulacrum completely resists.5ajN& 5ajTk84-2=3.1 (0.95ajX######5aju[W _The frigid air chills the spriggan simulacrum but does no damage.5aj ☼You gore the spriggan simulacrum!!  The spriggan simulacrum vaporises!5aj ~ZThe Council accepts your kill.The death yak simulacrum completely resists.5aj& 5aj /=4.05aju####5ajmX _The frigid air chills the death yak simulacrum but does no damage.5aj߮ death yak simulacrum but does no damage.headbutt the death yak simulacrum!  The death yak simulacrum is lightly damaged.  The death yak simulacrum gores you! The death yak simulacrum freezes you.5aj_l64-----8 (0.85aj#######5aj! _You resist.5aj)5aj*7-5aj/5aj&1^ _You are too injured to fight recklessly!5ajd5aje5aj]k5ajm^ _You are too injured to fight recklessly!5ajv  _You resist. _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You headbutt the death yak simulacrum!  The death yak simulacrum is heavily damaged.  The death yak simulacrum completely resists.5----5.7 (0.95ajqw *##5ajw F###5aj& 5ajDE73=6.65ajI######5ajL^ _The Council accepts your kill.5aj5aj5aj5aj5aj65ajR5aj5aj5aj5aj̭975ajV5ajV5aj5aj5ajRO85aj5aj$5aj]5aj5aj5aj5aj|5aj$5aj̺S9=5aj 5aj5aj5aj65aj5ajML70=5aj5aj5aj55aj5aj5ajM5aj5ajc5aj915aj!5aj5aj5aj5ajv5aj#25aj5aj_5ajq5aj5aj5aj|B5ajO35aj5aj,5aj.5aj5aj5aj?5aji4=5aj5aj ,5ajF5aj45ajlK5=5aj5aj5aj_5aj5aj5aj5aj5ajQ5aj965ajD5aj5ajF5aj5aj5aj975ajg5aj 5aj\5aj5ajR5aj5aj95aj5aj #85aj+0=5aj5aj5ajD5aj5aj5ajR#95aj(=5aj5aj+5ajw5aj5ajX5aj5aj 5aj5aj$805aj5aj5aj5ajR5aj5aj5aj915aj-5aj5aj)5ajm5aj5aj5aj5ajC5aj925aj5aj5ajh5aj5ajX5aj S3=5aj 5ajj 5aj 5aj 5aj X84=5aj ,5aj&5aj`,5aj'5ajV5aj|5aj5aj%55aj5aj5ajH5aj5aj5aj%65ajq5aj5ajb5aj5aj5ajb5aj5aj@5aj%75aj5aj5aj5ajp 5aj!5aj"5aj$"D8=5aj"5ajA$5aj$5aj%5aj1&5ajp&5aj&5aj'5aj'#95aj'2=5aj(5aj(5aj )5ajL)5aj *5aj3*5aju*5aj,5aj,&905ajT-5aj2/5ajc/5aj 05aj915aj1%15aj25aj35aj45ajW45aj55ajC65aj65aj75ajn8%25aj85aj{:5aj:5ajN;5aj<5aj<K3=5ajC=5aj=5aj=5aj&>5aj?,5aj?5ajA5ajBk4=5ajD5ajoD5ajD5ajF5ajF%55ajG5ajH5ajI5ajI5ajJ,5ajK5aj?L;65ajqL5ajM,5ajwN5ajWP,5ajP5ajR5ajAR%75ajS5aj;T5ajpT5ajT5aj_V5ajV5ajVD8=5ajW5ajDY5aj}Y5ajY5aj+[5ajY[5aj[5ajx]9=5aj_,5ajn100/1175aj1o5ajp5aj q5ajq5ajr;15ajr5ajHt,5ajt5aju5ajv%25aj]v5aj"w5ajRw5ajw5ajnx5ajx5ajx5ajvy5ajy53=5ajy5aj>z5aj {5aj5{5ajq{5aj7|5aj|5aj|84=5aj|5aj<}5aj5aj5ajH5aj5aj΁5aj5aj5aj?%55aj~5aj5aj5aj5aj5aj܅5aj 5aj5aj@%65ajƇ5aj75ajc5aj5ajm5aj%75ajc5ajr,5aj5ajx5aj5aj5aj5ajAK8=5aj5ajZ5aj5ajȓ5ajɔ5aj*5ajLN9=5ajٕ5aj,5aj(5aj,5aj5aj5ajJ&105aj5ajD5ajt5aj5aj5aj%15aj65ajB5aj,5ajZ5aj5ajf5aj25aj5ajy5aj5aj5aj5ajϣ5aj 5aj-a3=5aj5ajϦ5aj5ajP5aj5ajLU4=5aj5aj5ajĩ5aj5ajת5aj5aj=5aj5aj5%55aju5aj5aj5aj5aj$5ajs%65aj5aj5aj5ajA5aj5ajO5aj5ajBk _You start resting.HP restored.5aja.........5ajH...# ##..~##.#.#Y.#...5ajF---#5ajI5aje2898.6 (132.0)5ajt7=---93 _5aj5aj5aj 5aj 5ajI 5aj ,5aj| 5aj( 5aj O=5ajN ,5aj 5ajy 5aj 5aj 5aj 5aj 5ajG 5aj 5ajI 5aj 5aj6 5ajb 5aj 5aj ,5aja 5aj 5aj1 5aj 5aj7 5aji ,5aj 5aj! ,5aj 5aj 5aj~ 5ajA 5ajn 5aj 5aj ,5aj 5aj` 5aj 5aj 5aj 5aj 5aje 5aj 5aj 5aj 5ajz ,5aj 5aj 5ajc 5ajl 5ajK 5aj ,5aj 5aj 5aj) 5aj 5aj 5aj 5aj 5aj[ 5aj 5aj 5aj 5aj 5aj@ 5ajx 5aj 5aj< 5aj 5aj 5aj 5aj ,5aj 5aj! 5aj;! 5aj! 5aj~# 5aj# 5aj8$ 5aj% 5aj% 5ajN& 5aj( 5ajR( 5aj( 5ajP* 5aj* 5ajv+ 5aj, 5aj;- 5aj- 5aj/ 5aj`/ 5aj/ 5aj1 5ajc1 5aj1 5aj3 5aj3 5ajE4 5aj5 5ajJ6 5aj6 5aj7 5ajC8 5aj8 5aj9 5aj/: 5aj: 5aj; 5aj < 5ajq< 5aj= 5aj= 5ajg> 5aj? 5aj? 5ajn@ 5ajA 5ajB 5ajB 5ajD ,5ajNE 5ajTF 5ajF 5aj&G 5ajH 5ajH 5aj+I 5ajrJ 5ajJ 5ajvK 5ajL 5aj$M 5ajUM 5ajN 5aj%O 5ajO 5ajP 5ajP 5ajIQ 5ajDS B5ajT 5ajT 5aj^U 5ajV 5ajW 5ajW 5ajBY 5ajY 5ajZ 5ajN[ 5aj[ 5aj \ 5aj] 5aj] 5ajX^ 5aj_ 5aj>` 5aj` 5ajb ,5ajFc 5ajd 5aje 5aj}e 5ajf 5ajg ,5aji ,5aji 5ajuk 5ajk 5ajl 5aj^m 5ajm 5aj 5aj? 5aj @ 5ajtA 5aj&B 5aj]B 5ajB 5ajD 5ajDD 5aj6E 5ajgG B5aj#I 5ajvI 5ajJ 5ajK 5ajK 5aj?L 5ajM 5ajM 5ajeN 5aj(P ,5ajP 5ajR ,5ajR 5ajT 5ajKT 5ajT 5ajW 5aj:W 5ajW 5aj?Y 5ajoY 5ajY 5aj0[ 5aj[ 5aj[ 5aj;] 5ajn] 5aj] 5aj_ 5ajG_ 5aj_ 5ajYa ,5aja 5ajGc 5ajc 5ajc 5aj$f ,5ajf 5ajch ,5ajh 5ajl X5ajAm 5ajm 5ajSo ,5ajo 5aj q ,5ajPq 5aj&s ,5ajot 5aj v ,5ajv 5ajw ,5ajy 5ajy 5ajz 5ajz 5aj| B5aj:~ ,5aj~ 5aj 5ajY 5aj 5aj ,5aj 5ajf 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj, 5aj ,5aj 5aj ,5aj 5aj ,5ajM 5aj+ ,5aj{ 5aj+ 5ajm 5aj 5aj ,5aj 5aj ,5ajb 5aj 5ajB 5aj 5aj 5ajY 5aj 5aj 5ajE 5aj 5aj՝ 5aj 5aj 5aj ,5aj 5ajޡ 5aj. 5aj 5aj 5aj ,5ajD 5ajn 5aj 5aj3 5aj| 5aj 5aj ,5aj? 5aj; 5ajh 5ajެ 5aj` 5aj 5aj 5aj^ 5aj 5aj 5aj 5ajЯ 5aj 5aj 5aj< 5aj 5aj@ ,5aj 5ajn 5aj 5ajڴ 5aj B5aj ,5aj 5ajb B5ajһ 5aj- 5aj 5aj 5aj 5ajw 5aj 5aj- 5aj 5aj 5aj 5ajv 5aj ,5aj 5aj 5aj 5aj- 5aj 5aj 5ajH 5ajM 5aj 5aj 5aj6 5ajN 5aj 5aj? 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5ajt 5aj 5aj 5aj 5aj 5ajd 5aj' 5ajI 5aj 5aj ,5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj 5aj< 5aj 5aj 5ajU 5aj ,5ajl 5aj8 5aje 5aj 5ajx 5aj 5aj 5aj 5aj 5aj 5aj 5aj% 5ajF 5aj 5aj 5aj 5aj 5aj 5aj* 5aj W _You start waiting.5aj 56098.6 (99.0)5aj /9.6 (100.0)5ajc 5aj # _Done waiting.5aj135ajy25aj45aj@65aj<5aj=5ajV?5aj?5ajD@5ajSB5ajJD5ajD5ajOE5aj,G5ajI,5ajJ5ajcL5ajYN5ajN5aj0O5ajP5ajhR5ajR(5aj/S5ajT5ajZX5ajJ\p  You encounter a troll simulacrum.5ajJb,##≈≈≈≈≈≈##...##.... ##≈≈≈≈≈≈≈≈#..###...⌠ #≈≈≈≈≈≈≈≈≈###..##.? ##≈≈≈≈≈≈≈##..##### ##≈≈≈≈≈≈≈##..### .Z# #≈≈≈≈≈~~####...# ....######~~~####..## #.....##..##~~##.#..## #.....Y######~.#....# 5ajb######## ######### Z   troll simulacrum (wandering)5ajiZ107.6 (8.0)Z5ajk18.6 (9 _5ajo5ajq5aj| #? # # #  5aj .Z# ~##  ....######~~~  #.....##..##~~  #5aj5######~  5ajQ%########  5ajl5aj5aj*5ajjp #? # # #  .Z# ~##  ....######~~~  #.....##..##~~  #######~  ########    5aj[r5ajvtg _A troll simulacrum is nearby!5ajm #? # # #5aj  .Z# ~##  ....######~~~  #.....##..##~~  #######~5aj(4  ########  5ajT$5ajy*5aj+h #? # # #  .Z# ~##  ....######~~~  #.....##..##~~  #######~  ########    5aj/5aj+05ajC55aj7g _A troll simulacrum is nearby!5aj:F# #? # # #  .Z# ~##  ....######~~~  #.....##..##~~  #######~ 5ajFW ########  5aj G!5ajC #? # # #  .Z# ~##  ....######~~~  #.....##..##~~5aj%  #######~  ########    5ajo5aj}5ajo5aj=g _A troll simulacrum is nearby!5ajw  What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!5ajx hs - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5ajxF M.Z5ajM 5ajN K======9.6 (15aj2T 5ajW / _You bellow for attention!5ajT\MWhat are your orders?5ajM.Z5ajT5aj&105aj5aj/ _You bellow for attention!5ajG\MWhat are your orders?5ajk F.Z5aj 5aj@ %15aj 5aj / _You bellow for attention!5ajn\MWhat are your orders?5ajGM.Z5ajL5aj`M%25ajUE _You bellow for attention!5ajtH ##≈≈≈≈≈≈##...## ##≈#..###... #≈###..##.? ##≈##..# ##≈##..###.# #≈≈≈≈≈~~####...##....######~~~####..## #.....##..##~~##.#..## #...ZY.######~.#....# # #☼ _You bellow for attention!  You roll towards the troll simulacrum! You lunge at the troll simulacrum.  You headbutt the troll simulacrum!  The troll simulacrum is severely damaged.  You headbutt the troll simulacrum!  The troll simulacrum vaporises!5ajwe☼#### 5ajC4==----3Regen (1) #### _The Council accepts your kill.5aj#P----5aj5ajH _No target in view!5ajY 5aj 5aj 5aj H _No target in view!5aji~ 5ajL 5ajŃ 5ajM H _No target in view!5aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj;○======4# _You bellow for attention!5ajM:35aj:5aj<5ajP5ajR,5ajBV,5aj+W5ajW5aj*X5aj\  You encounter a troll simulacrum.5ajb ########.# ###≈≈≈##..## ##≈≈≈≈≈≈##... ###≈≈≈≈≈≈≈≈#.. #.#≈≈≈≈≈≈≈≈≈###. Z# ##≈≈≈≈≈≈≈##.. #####. ##≈≈≈≈≈≈≈##..# #....###≈≈≈≈≈~~####.. #.Y..######~~~####.------ ##.....##..##~~##.#5ajbQ##......######~.#.######## #####Z   troll simulacrum (wandering)5ajcd^.Z8.6 (45aji(5ajjP------9.6 (5 _5aj q5ajr5ajt ## # .#  #####Z  #....###5ajD #.Y..# ##.....# ##......# ######## 5ajq R ## # .#  #####Z  #....### #.Y..# 5aj~ ##.....# ##......# ########  5aj} 5ajB 5ajC 5ajş g _A troll simulacrum is nearby!5aj \ ## # .#  #####Z  #....### #.Y..# ##.....# ##......# ######## 5ajD  ## # .#  #####Z  #....### #.Y..# ##.....# ##......# ########  5ajeE 5ajL 35aj:Q 5aj6S g _A troll simulacrum is nearby!5aj+ ##. ########. ###≈≈≈##..## ####... ###..##.#≈≈# .####5aj≈##..####Z.##≈≈≈≈≈≈≈##..##...Y###≈≈≈≈≈~~####.#...#....######~~~####.#.. ##.....##..##~~##.#. ##......######~.#.######## #####5aj:m  The troll simulacrum closely misses you.5aj3=20.6 (15aj$5ajc&K _The troll simulacrum claws you but does no damage. x25aj6]y  You headbutt the troll simulacrum!  5aj]The troll simulacrum is almost destroyed.The troll simulacrum completely resists.5aj{^5==1.5 (0.95ajpc7#5ajYfT _The frigid air chills the troll simulacrum but does no damage.5aj> #it the troll simulacrum.  The troll simulacrum closely misses you.The troll simulacrum claws you but does no damage.5aj@0--2.45ajD7#5aj4G^ _The troll simulacrum closely misses you.5aj ☼You hit the troll simulacrum.  The troll simulacrum vaporises!5aj;# 5ajG--3.2 (0.85ajT#☼5aj^ _The Council accepts your kill.5ajK 35aj= ^ _No target in view!5ajb 7☼5ajec 5ajh C☼5ajj H _No target in view!5aj 5aj{ 5aj 5aj 5aj 5aj _5aj95aj5aj5aj5aj 5ajH 5aj 5aj 5aj 5aj 5aj5ajp5aj5aj5aj5ajJ5aj5aj5ajX5aj5ajW5ajE5aj5aj5aj5ajd5aj5ajQ5aj!5aj!k  You encounter an ice statue.5ajS&} ##≈≈≈   ###≈≈≈≈  5aj& #.#≈≈≈≈≈   .####≈≈≈  # #####..##≈≈≈≈  5aj&##. ###....###≈≈≈≈≈  #:.I ##...#....###### 5aj@'E #...###..####.....##..  ..## ##......##-   ######## ########        I   ice statue (unaware)    5ajK* -32.2 (9.0  Marking area around an ice statue as unsafe for travelling.5ajF3/  --more--5ajj..I......I5ajqO 3.2 (10.0) _5ajs5ajx d ##≈ ###≈ #.#≈ .####≈ # #####..##≈5ajx  ##. ###....###≈≈≈≈≈~ #:.I ##...#....######~ #...###..####.....##..# #....Y.## ##......# # #       5ajE 5aj 04.0)5ajυ 5aj 5ajp5aj35aj.5aj5aj5aj=5aj5aj5ajl5aj5aj,5aj 5ajS5aj5aj<5aj5aj/5aj,5ajT5ajQ5aj5aj5aj_5aj5aj~5aj5aj5ajz5aj`5aj5aj5aj'5aj~o  You encounter a wolf simulacrum.5aj ## ###. # #... 5aj>.## ##.. #..#########.## ###.Z###≈≈≈##..### ###...##≈≈≈≈≈≈##. 5aj#..Y###≈≈≈≈≈≈≈≈#.. 5ajJ#..#.#.#≈≈≈≈≈≈≈≈≈###.. #.. ##.####≈≈≈≈≈≈≈##..# 5ajs3 ## #####..##≈≈≈≈≈≈≈##..##  ##. ###....###≈≈≈≈≈~~####... 5aj; #:.I ##...#....######~~~####.. Z   wolf simulacrum (wandering) 5aj #...###..####.....##..##~~##.#.  #......## ##......######~.#.. 5aj ######## ######## ######5ajcZ.40.0)5ajb5aj25.2 (11 _5aj+ 5aj 5aj8? #  .##  #.Z# ###..# ###...# #..Y# #..#.#.# #.. ##.##  # # #####.  ##. ###....  #:.I ##..  .  #......##    5ajU #  .##  #.Z# 5aj'###..# ###...# #..Y# #..#.#.# #.. ##.##  # # #####.  ##. ###....  #:.I ##..  .  #......##    5aj5ajJ5aj55ajbf _A wolf simulacrum is nearby!5ajn #  .##  #.Z#5aj t ###..# ###...# #..Y# #..#.#.# #.. ##.## 5ajW # # #####.  ##. ###....  #:.I ##..  .  #......##   5aj! 5ajЗe #  .##  #.Z# ###..# ###...# #..Y# #..#.#.# #.. ##.##  # # #####.  ##. ###....  #:.I ##..  .  #......##    5aj5ajw5ajȢ5aj>f _A wolf simulacrum is nearby!5aj4 #  .##  #.Z# ###..# ###...# #..Y# #..#.#.# #.. ##.##  # # #####.  ##. ###....  #:.I ##..  .  #......##    5aj\I5ajP #  .##  #.Z# ###..# ###...# #..Y# #..#.#.# #.. ##.##  # # #####.  ##. ###.... 5ajWZ #:.I ##..  .  #......##    5ajjY5ajY5aj_5ajIc 5ajc5ajcB_A wolf simulacrum is nearby!5ajJd5aj   What are your orders?  t - Bellow!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.5aj2UQ.Z5ajVP.Z5aj\WZ5ajڃQ======6.2 (1.0)5aj֔5aj/ _You bellow for attention!5aj!  ### # #5aj"E .##5aj#* ##5ajN#F #..#5aj##.5aj# ###..###≈≈≈##..5aj% ###..Z##≈≈≈≈≈≈##...5ajK& #.Y.###5aj'≈#.. #..#.#.#≈### #..# ##.####5aj'≈##.. # #######..##≈##.. ##. ###....###≈≈≈≈≈~~#### #:.I ##...#....######~~~####5aj*K #...###..####.....##..##~~##.# #......## ##......######~.# # # 5aj+(Z.5aj\+5aj~55aj65ajJ7!------5aj775aj#B5ajA  #5ajR # .## ## #..##. ###..###≈≈≈##..5ajxE ###.Z.##≈≈≈≈≈≈## #Y..###5aj≈#.. #..#.#.#5aj ≈###5ajޗ #..####.####≈##5aj # #######..##≈##..5aj! ##. ###....###≈≈≈≈≈~~####5aj #:.I ##...#....######~~~#### #...###..####.....##..##~~##.5aj #......## ##......######~.# 5aj)V# # 5ajQ.Z5ajEZ.5ajS5ajD------85aj5aj5aj W #You closely miss the wolf simulacrum. The wolf simulacrum completely resists.  The frigid air chills the wolf simulacrum but does no damage.5ajFX4=9.1 (0.95aj^9#5aj`U _The wolf simulacrum misses you.5aj)K #You closely miss the wolf simulacrum. The wolf simulacrum completely resists.  The frigid air chills the wolf simulacrum but does no damage.5aj)L(50.05ajS>#.#5ajUG _The wolf simulacrum bites you but does no damage.5ajL #You barely miss the wolf simulacrum. The wolf simulacrum completely resists.  The frigid air chills the wolf simulacrum but does no damage.5ajx%95aj x##.#5aj J _The wolf simulacrum bites you but does no damage. x25aj*# The frigid air chills the wolf simulacrum but does no damage. _The wolf simulacrum bites you but does no damage. x2  You headbutt the wolf simulacrum!  The wolf simulacrum is severely damaged.wolf simulacrum completely resists5ajVH.  The frigid air chills the wolf simulacrum but does no damage.5aj4=1.7 (0.85ajr###.#5aj+G _The wolf simulacrum bites you but does no damage.5aj z MnThe frigid air chills the wolf simulacrum but does no damage.  You closely miss the wolf simulacrum.5aj} N #n   bog bodyZ   wolf simulacrumYou encounter a bog body.5aj 4-2.6 (0.95ajE 8##5ajև ] _The wolf simulacrum closely misses you.5ajE M# _The wolf simulacrum closely misses you.  5ajL *****The bog body gestures at you while chanting.The bolt of cold hits the wolf simulacrum.5aj ...YZThe wolf simulacrum completely resists. The bolt of cold hits you. You resist.5aj t5-====3.55aj w#####5aj G _The wolf simulacrum bites you but does no damage.5aj ○You hit the wolf simulacrum.  The wolf simulacrum vaporises!5ajG.n5aj%(5aj+{-=---4.3 (0.85aj1w##.#5aj4^ _The Council accepts your kill.5aj5### .## ##..#######5aj}####n.###≈≈≈##.###...##≈≈≈≈≈≈##.###.○.##≈≈#5aj#n#.Y#.#.≈###..####.####≈# #######..#. ###....##5aj#~~#### #:.I ##...#....######~~~###5aj$ #...###..####.....##..##~~ #......## ##......######~5aj=$ ######## ######## ## 5ajg'2Z5aj'0.n5aj"(5aj2°Z   troll simulacrum----5.3 (1.05aj4[###5aju7a _You encounter a troll simulacrum.5ajB; #  .##  #Z. ###..###≈≈≈## ###.n.##≈≈≈≈≈≈## ###.°.###≈# #Y.#.#.#≈ #..####.####≈ # #######..##≈## ##. ###....###≈≈≈≈≈~~ #:.I ##...#....######~~~ #...###..####.....##..##~~ #......## ##......######~ # # 5ajtCQ.Z5ajM5ajQ7*5aj%{  The bog body gestures at you while chanting.5aj+8Y5aj76-5ajîc6Slow Yak 5ajv9#5aj\ _You feel yourself slow down.5ajv_#.###..##########Z.###≈≈≈# ###.n.##≈≈≈≈≈≈##. ###.°.##≈≈#.##..#.#.≈#.Y####.####≈# #######..#. ###....#~~ #:.I ##...#....######~~~ #...###..####.....##..##~~ #......## ##......##### ######## ######## # n..Z.n5aj}#..7.8 (1.55aj0<##5aj15aj7R   #   .##   #..   ###..###≈≈≈   ## ###.Z.##≈≈≈≈≈≈   #.# ###..n###   #.##..#.#.#   #Y.####.####   # #######..##≈   ##. ###....###≈≈≈≈≈~~   #:.I ##...#....######~~~   #...###..####.....##..##   #......## ##......   # #   5ajUEZ.5ajV;n.5aj']<#5aj]57=5aj^ 9.35aj)cA#5ajd5ajו p       .##   #..####   ###..###   ## ###Z..##  ###.n.###  ##..#.#.#≈   ..####.####   # #######..##≈≈≈≈≈≈   ##. ###....###≈≈≈≈≈  :.I ##...#....######~  ###..####..##  #......## ##......#### ######## ########  5ajL 5aj 760.85aje 5aj        .##   #..####  ###..###  ### ###Z..## ###.n.### 5aj'#..#.##..#.#.#≈  #..####..####.####  ### #######..##≈≈≈≈≈  ##. ###....###≈≈≈≈≈ :.I ##...#....######~ 5aj ###..####.. 5aj1 #......## ##......### ######## ########5aj2=2.35aj5ajt5ajv5ajYw5ajw5aj}  You start waiting.A bog body comes into view.5aju^nn   bog body0.0n.3.8 (1.5 _5aj    # .# #..##### ###..###≈≈≈ ### ###Z..##≈≈≈ #.#####.n.###≈≈ #..#Y##..#.#.#≈≈ #..####n.####.#### ### #######..##≈≈5ajV  ##. ###....###≈≈≈≈≈~~ #:.I ##...#....######~ ...###..####.....##..## ...## .### ######## #####5aj -###5ajF Z  You lunge at the bog body, in a flurry of attacks.  You closely miss the bog body. You hit the bog body.  The bog body is lightly damaged.  You headbutt the bog body!  The bog body is moderately damaged.  The bog body is staggered. The bog body resists.5aj?  ### Z   troll simulacrum  The frigid air chills the bog body! The bog body touches you.5aj 08--==5.3Regen (1) 5ajp [###5aj_ ; _The bog body freezes you. You resist.5aj?u M.The frigid air chills the bog body! The bog body touches you. _freezes you. You resist.  5aju The bog body is almost destroyed.resists. The frigid air chills the bog body!  You destroy the bog body!5ajy Z.The Council accepts your kill.The troll simulacrum completely resists.5ajE |Z   troll simulacrum5aj $105aj2 @--96.7 (1.45aj m###5aj* T _The frigid air chills the troll simulacrum but does no damage.5aj/+ 8 _The frigid air chills the troll simulacrum but does no damage.  You barely miss the troll simulacrum.  The troll simulacrum bites you but does no damage.  The troll simulacrum closely misses you.5aj, G1-8.0 (1.35aj2 S##5aj4 V _The troll simulacrum misses you.5aj]ZThe troll simulacrum is severely damaged.The troll simulacrum barely misses you. The troll simulacrum claws you.  The troll simulacrum freezes you. You resist. The troll simulacrum claws you.  The troll simulacrum freezes you. You resist.5ajrZ   harpy(wandering)Z   troll simulacrum5aj$025ajH@--=9.2 (1.25ajp##Y#5aja _You encounter a harpy simulacrum.5ajZrZZ The harpy simulacrum completely resists.frigid air chills the harpy simulacrum but does no damage.bites you but does no damage.  The troll simulacrum misses you. The troll simulacrum claws you.5aj3)97/117 5ajkG----70.45ajy####5ajC _The troll simulacrum freezes you. You resist.5ajB^ ○You gore the troll simulacrum!!  The troll simulacrum vaporises!5aj` Z.The Council accepts your kill.The harpy simulacrum completely resists.5ajim #  The frigid air chills the harpy simulacrum but does no damage.  The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.5ajri89---1.65aj}### _The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.5ajGThe frigid air chills the harpy simulacrum but does no damage.  The harpy simulacrum barely misses you. The harpy simulacrum claws you.freezes you. You resist.  The harpy simulacrum closely misses you.  5ajEm68------2.85ajq##Y#####5ajV _The harpy simulacrum misses you.5ajUG5ajG5ajK5ajL^ _You are too injured to fight recklessly!5aj5aj5aj"5aj^ _You are too injured to fight recklessly!5ajl _You are too injured to fight recklessly!5aj 35aj4 5aj. ^ _You are too injured to fight recklessly!5ajDT  frigid air chills the harpy simulacrum but does no damage.  The harpy simulacrum claws you! The harpy simulacrum freezes you. You resist.  The harpy simulacrum barely misses you. The harpy simulacrum claws you!  The harpy simulacrum freezes you. You resist.  The harpy simulacrum claws you but does no damage.  The harpy simulacrum claws you. The harpy simulacrum freezes you. You resist.5ajT e39----------=4.05aj`Z ##Y###5aj\ H _The harpy simulacrum claws you but does no damage.5ajoj #  .##  ###  #.## #..#Y# #..####Z.# ### #### ##.  #:.I         _5aj£: but does no damage.  You hit the harpy simulacrum.  The harpy simulacrum is severely damaged.ompletely resists.frigid air chills the harpy simulacrum but does no damage.  . The harpy simulacrum freezes you. You resist.5ajFz# .##  ###  #.## #..#Y# #..####Z.# ### #### ##.  #:.I      5aj0  #  .##  ###  #.## #..#Y# #..####Z.# ### #### ##.  #:.I      5aj The harpy simulacrum claws you.  * * * LOW HITPOINT WARNING * * *5ajHZ# .##  ###  #.## #..#Y# #..####Z.# ### #### ##.  #:.I      5ajc  #  .##  ###  #.## #..#Y# #..####Z.# ### #### ##.  #:.I       The harpy simulacrum freezes you. You resist.  * * * LOW HITPOINT WARNING * * *5aj6# .##  ###  #.## #..#Y#5aj71 #..####Z.# ### #### ##.  #:.I      5ajh  #  .##  ###  #.## #..#Y# #..####Z.# ### #### ##.  #:.I       The harpy simulacrum claws you.  * * * LOW HITPOINT WARNING * * *5aj0# .##  ###  #.## #..#Y# #..####Z.# ### #### ##.  #:.I      5aj;sfreezes you. You resist.claws you.freezes you. You resist.5ajM=d24----------5.25ajAA#####5aj8D] _The harpy simulacrum barely misses you.5aj 5aj mQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison) 5aj  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)f - Zap: wand of paralysis (19)  g - Zap: wand of light (10)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump  j - Abil: Serpent's Lash [*/%] inventory [^] all abilities[!] focus mode: off|on6aj6aj> Jingleheimer the Mimic  Armataur of Wu Jian ***...  #Health: 24/117 ====--------------------  .##Magic: 12/12 ========================  #..##### AC: 8Str: 32  ###..###≈≈≈ EV: 10Int: 12  ### ###Z..##≈≈≈≈≈ SH: 0Dex: 10  #.#####.n.###≈≈≈≈≈≈ XL: 12 Next: 39% Place: an Ice Cave  #..#Y##..#.#.#≈≈≈≈≈≈≈ Noise: =--------  Time: 16175.2 (0.0)  6aju#..####Z.####.####≈≈≈≈≈ -) Horns  ### #######..##≈≈≈≈≈≈ Zap: wand of light (10)  ##. ###....###≈≈≈≈≈~~ Slow Yak  #:.I ##...#....######~~  #...###..####.....##..## Z   harpy simulacrum  #......## ##......####  ######## ########  * * * LOW HITPOINT WARNING * * *The harpy simulacrum claws you.  * * * LOW HITPOINT WARNING * * *The harpy simulacrum freezes you. You resist.  * * * LOW HITPOINT WARNING * * * _The harpy simulacrum barely misses you.6aj6aj6aj+6ajP'  Jingleheimer the Mimic  Armataur of Wu Jian ***... #  Health: 24/117 ====-------------------- .##  Magic: 12/12 ======================== #..##### AC: 8Str: 32 ###..###≈≈≈ EV: 10Int: 12 ### ###Z..##≈≈≈≈≈ SH: 0Dex: 10 #.#####.n.###≈≈≈≈≈≈ XL: 12 Next: 39% Place: an Ice Cave #..#Y##..#.#.#≈≈≈≈≈≈≈ Noise: =--------  Time: 16175.2 (0.0) #..####Z.####.####≈≈≈≈≈ -) Horns6aj( ### #######..##≈≈≈≈≈≈ Zap: wand of light (10) ##. ###....###≈≈≈≈≈~~ Slow Yak  #:.I ##...#....######~~ #...###..####.....##..## Z   harpy simulacrum #......## ##......#### ######## ######## * * * LOW HITPOINT WARNING * * * _The harpy simulacrum barely misses you.Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a harpy simulacrum (severely damaged, 91% to hit)6ajpJ.  Jingleheimer the Mimic  Armataur of Wu Jian ***... #  Health: 24/117 ====-------------------- .##  Magic: 12/12 ======================== #..##### AC: 8Str: 32 ###..###≈≈≈ EV: 106ajDKInt: 12 ### ###Z..##≈≈≈≈≈ SH: 0Dex: 10 #.#####.n.###≈≈≈≈≈≈ XL: 12 Next: 39% Place: an Ice Cave #..#Y##..#.#.#≈≈≈≈≈≈≈ Noise: =--------  Time: 16175.2 (0.0) #..####○.####.####≈≈≈≈≈ -) Horns 6ajK### #######..##≈≈≈≈≈≈ Zap: wand of light (10) 6ajK##. ###....###≈≈≈≈≈~~ Slow Yak  #:.I ##...#....######~~ 6ajK#...###..####.....##..## Z   harpy simulacrum #......## ##......####6ajK- ######## ######## 6aj-L7Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6ajLAim: a harpy simulacrum (severely damaged, 91% to hit)  The bolt of light hits the harpy simulacrum!!  The harpy simulacrum vaporises!6ajQ=# .##  ###    6ajRu* ###  ##.  #:.I      6ajt°Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a harpy simulacrum (severely damaged, 91% to hit)  The bolt of light hits the harpy simulacrum!!  The harpy simulacrum vaporises!  The Council accepts your kill.6aj5=40====6.7 (1.59) _6ajA#######6aj6aj ; _You start resting.6=###Y#----##.Z#Z   spriggan simulacrum (wandering)8.2Z.----9.7 (3.06aj z _You encounter a spriggan simulacrum.6aj ○You gore the spriggan simulacrum!!  The spriggan simulacrum vaporises!6aj86aj`#°6aj7===81.1 (1.46aj7#6aj^ _The Council accepts your kill.6aj I6aj 6aj 776aj X6ajr 6aj 786aj 6aj M96aj 6aj 6aj 6aj 6aj 6aj 30=1=26ajh! ,6aj# 6aj, W _You start resting.6aj_ 3#---.96.1 (15.0)---7.6 (16.5Yak  _You feel yourself speed up.6ajI6aj6ajn6ajg6aj746aj6ajw6aj6ajQ6aj6aj35=6aj6aj`6aj6aj6aj6ajU6aj6ajv6aj6ajB=6=6ajl6ajN6aj6aj6aj 6aj 6aj !76aj/ 6aj 6aj$6ajt6aj6ajJ6aj6ajn6aj/M86aj6aj6aj6aj6aj6ajI9=6aj6aj"B6aj$6ajy$6aj%6aj'6ajI(T40=6ajG)6aj +,6aj ,6ajt.6aj.716ajX/6aj0,6ajA16aj:5W _You start resting.6aj9nn   bog body (wandering)6aj:0218.6 (21.06aj B6ajwB+9.6 (226ajH6ajKY _You encounter a bog body.6ajP6ajզ~Quiver which action? ([-] to clear) 6aj,GItems ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare)6aj[f - Zap: wand of paralysis (19)  g - Zap: wand of light (9) (quivered)  h - Zap: wand of polymorph (6) 6ajAbilities ([,] to cycle)  i - Abil: Wall Jump  6ajj - Abil: Serpent's Lash [*/%] inventory [^] all abilities6ajƧz[!] focus mode: off|on6aj6aj,g Jingleheimer the Mimic  Armataur of Wu Jian ***...  #Health: 41/117 ========----------------  .##Magic: 12/12 ========================  #..##### AC: 8Str: 32 6ajp-  ###..###≈≈≈ EV: 10Int: 12  ### ###Z..##≈≈≈≈≈ SH: 0Dex: 10  #.#####.n.###≈≈≈≈≈≈ XL: 12 Next: 40% Place: an Ice Cave  #..#Y##..#.#.#≈≈≈≈≈≈≈ Noise: ---------  Time: 16219.6 (0.0)  6aj-#..####.n####.####≈≈≈≈≈ -) Horns  ### #######..##≈≈≈≈≈≈ Zap: wand of light (9)  6aj.##. ###....###≈≈≈≈≈~~ Yak  #:.I ##...#....######~~  #...###..####.....##..## n   bog body (wandering) 6aj.R #......## ##......####  ######## ########  The spriggan simulacrum vaporises! _The Council accepts your kill. _You start resting. _You feel yourself speed up. _You start resting. _You encounter a bog body.6aj 06aj166aj76aj.  Jingleheimer the Mimic  Armataur of Wu Jian ***... #  Health: 41/117 ========---------------- .##  Magic: 12/12 ======================== #..##### AC: 8Str: 32 ###..###≈≈≈ EV: 106ajvInt: 12 ### ###Z..##≈≈≈≈≈ SH: 0Dex: 10 #.#####.n.###≈≈≈≈≈≈ XL: 12 Next: 40% Place: an Ice Cave #..#Y##..#.#.#≈≈≈≈≈≈≈ Noise: ---------  Time: 16219.6 (0.0) #..####*n####.####≈≈≈≈≈ -) Horns 6ajX?### #######..##≈≈≈≈≈≈ Zap: wand of light (9) ##. ###....###≈≈≈≈≈~~ Yak  6aj #:.I ##...#....######~~ #...###..####.....##..## n   bog body (wandering) 6ajU#......## ##......#### ######## ######## 6ajC _You start resting. 6aj _You encounter a bog body.Aiming: Bolt of Light6ajRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line6ajɫYAim: a bog body (wandering, hasn't noticed you, 77% to hit)6ajdn Jingleheimer the Mimic  Armataur of Wu Jian ***...  #Health: 41/117 ========----------------  .##6ajUMagic: 12/12 ========================  #..##### AC: 8Str: 32  ###..###≈≈≈ EV: 10Int: 12  ### ###Z..##≈≈≈≈≈ SH: 06aj@pDex: 10  #.#####.n.###≈≈≈≈≈≈ XL: 12 Next: 40% Place: an Ice Cave  6ajr@#..#Y##..#.#.#≈≈≈≈≈≈≈ Noise: ---------  Time: 16219.6 (0.0)  6aj#..####**####.####≈≈≈≈≈ -) Horns  6aj### #######..##≈≈≈≈≈≈ Zap: wand of light (9) 6ajж 6aj##. ###....###≈≈≈≈≈~~ Yak  6ajv#:.I ##...#....######~~  6ajT.#...###..####.....##..## n   bog body (blind)  #......## ##......####  6ajG######## ########  Aiming: Bolt of LightPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bog body (wandering, hasn't noticed you, 77% to hit)  The bolt of light hits the bog body!!  The bog body is heavily damaged.6aj>;n.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bog body (wandering, hasn't noticed you, 77% to hit)  The bolt of light hits the bog body!!  The bog body is heavily damaged.  The bog body is blinded.6ajD2====20.6 (18 _6ajI6aj}L6aj| #You hit the bog body.  The bog body is heavily damaged.The bog body resists. The frigid air chills the bog body.6aj **The bog body points at you and mumbles some strange words.6aj G.Y6aj G391.5 (0.96ajF6aj< _The bolt of cold hits you. You resist.6aj 6aj\†You catch the helpless bog body completely off-guard!  6ajYou gore the bog body!!  6ajAYou destroy the bog body!6aj$)6aj+ 40/11895----6aj+2.3 (0.8 _The Council accepts your kill.Your Dodging skill increases to level 7!6aj]# _Your Shapeshifting skill increases to level 11!6ajg126aji,6aji6ajmB6aj(oM36ajo6ajq,6ajr6ajJwc46ajx,6ajy6ajb|,6aj|6aj6ajgI5=6aj6ajت%6=784950=6aj6aj{B6aja1=6aj'2345=6=6aj76aj7976aj86aj0;6ajw;6aj<6aj?O86ajh@6ajB,6ajB6ajZF,6ajF6ajH996aj%I0=6ajI6ajM,6ajM6aj'Pb60=6aj}P6ajOT6ajT6ajU6ajW,6ajW6ajZ6aj}Z916aj[6ajz]6aj]6aj^6aj`6aja926aja6ajb6aj10 6aj~? 6ajA, 6aj5B 6aj} 6aj%1 6aj 6ajE 6aj 6aj 6ajE 6aj%2 6aj:  6aj  6aj  6aj  6aj9  6aj  6aj`3 6aj. 6aj 6ajn 6aj 6aj4 6ajK4= 6ajT 6aj 6aj 6aj 6aj 6aj9?5= 6aji 6ajs 6aj", 6aj# 6aj$ 6aj% 6aj% 6aji' 6aj'%6 6aj( 6aj,. 6aj. 6ajj/ 6aj3 6aj4%7 6aj 5 6aj6 6aj7 6aj8 6aj9 6aj: 6aj: 6aj=}  You gore the cane toad simulacrum!!  The cane toad simulacrum vaporises!  6aj>_The Council accepts your kill. _Okay, then. _You start resting.  HP restored. 6ajBB.--- 6ajF049.7 (22.0) 6ajyGu8=---50.7 (23 _ 6ajgJ 6ajK 6ajp 6ajqQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 4 throwing nets  b - Throw: 49 darts (poison)  c - Throw: 9 javelins  d - Throw: 36 boomerangs  e - Throw: dart (curare) 6aj:rXf - Zap: wand of paralysis (19)  g - Zap: wand of light (8) (quivered)  h - Zap: wand of polymorph (6) Abilities ([,] to cycle)  i - Abil: Wall Jump  j - Abil: Serpent's Lash [*/%] inventory [^] all abilities[!] focus mode: off|on 6aj?9  6ajF  Jingleheimer the Mimic  Armataur of Wu Jian ***...  # 6ajF Health: 118/118 ========================  .##Magic: 12/12 ========================  #..##### AC: 9Str: 32  ###..###≈≈≈ EV: 10Int: 12  ### ###Z..##≈≈≈≈≈ SH: 0 6ajjG fDex: 10  #.#####.n.###≈≈≈≈≈≈ XL: 12 Next: 48% Place: an Ice Cave  #..#Y##..#.#.#≈≈≈≈≈≈≈ Noise: ---------  Time: 16550.7 (0.0)  #..####÷.####.####≈≈≈≈≈ -) Horns  ### #######..##≈≈≈≈≈≈ Nothing quivered   6aj%H _##. ###....###≈≈≈≈≈~~ Yak  #:.I ##...#....######~~  #...###..####.....##..##  #......## ##......####  ######## ########  You gore the cane toad simulacrum!!  The cane toad simulacrum vaporises!  6ajH _The Council accepts your kill. _Okay, then. _You start resting. _HP restored. 6aj9J  6ajO  6ajT F _Clearing quiver. 6ajv I 6aj  6aj6 f _ 6aj+ J 6aj$2 f  You see here a bog body skeleton. 6aj3  6aj25 5 _ 6aj7  6aj8  6ajM9  6aj9  6aj;  6aj`=  6ajI> , 6aj@  6ajKB  6ajB  6ajC  6ajF  6aj5I B 6aj;L X 6aj _ B 6aj_  6aj&a  6ajc  6ajed  6ajd  6ajg  6ajj j  You encounter an ice devil. 6ajo  ... .4. ### 6ajp $ ..# ###.. ..# ###... ..## #...### ..## ##..#  ##..#########.###  ###.Y###≈≈≈##..######  6ajp  ### ###...##≈≈≈≈≈≈##...##..  ###.#####...###≈≈≈≈≈≈≈≈#..###..  6aj.q } #..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##. #..####÷.####.####≈≈≈≈≈≈≈##..####  6ajgq ## #######..##≈≈≈≈≈≈≈##..### 4   ice devil (wandering) . ###....###≈≈≈≈≈~~####...# .I ##...#....######~~~#### 6ajq ]..## ...###..####.....##..##~~##.#..## 6ajt k.463.7 (13.0) 6aj{ W4 6aj8} 24.7 (14 _ 6aj  6aj  6aj;L  ... ... 4.#  ..#  ..##  ..## ##..#  6ajM  ##..#  ###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###       6aj+  ... ... 4.#  ..#  ..##  ..## ##..#  ##..# 6ajP #  ###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###     6aj  6aj  6aj  6ajJ a _An ice devil is nearby! 6aj  ... ... 4.#  ..#  ..##  ..## ##..#  6aj&  ##..#  ###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###       6aj* ... ... 4.#  ..#  ..##  ..## ##..#  ##..#  ###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###     6aj6 6aj 6ajо 6aj.a _An ice devil is nearby! 6aj ... ... 4.#  ..#  ..##  ..## ##..#  ##..#  6aj4###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###      6aj0/ ... ... 4.#  ..#  ..##  ..## ##..# 6ajM1_ ##..#  ###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###   6aj1 6ajG _An ice devil is nearby!6ajS ... ... 4.#  ..#  ..##  ..## ##..#  ##..#  ###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###      6aj ... ... 4.#  ..#  ..##  ..## ##..#  ##..#  ###.Y#  ### ###...##  ###.#####...##  #..#.##..#÷.###    6ajc6ajz6aj6ajUa _An ice devil is nearby!6ajH g... ...## 4.####. ..####. ..## #...# ..## ##..# ##..#########.####≈≈≈##..######## ###..Y##≈≈≈≈≈≈##...##.###.#####...#≈≈#..### #..#.##..#.#.≈###..###..####÷.####.####≈# ### #######..###. ###....#~~####...# :.I ##...#....######~~~####..##  #...###..####.....##..##~~##.#..#   #......## ##......######~.#.... 6aj 6aj 75.0) _6ajf 6aj 6aj ... ...  4.# ### ..# ### ..## #... ..## ##..# ##..##.### ###..###≈≈≈##.. ### ###.Y.##≈≈≈≈≈≈##...##6aj ###.#####...###≈#..### #..#.##..#.#.#≈###.. #..####÷.####.####≈##..  ### ######..##≈##..### ##. ###....###≈≈≈≈≈~~####...# #:.I ##...#....######~~~####..  #...###..####.....##..##~~##.#.. #......## ##......######~.#6aj6aj%66ajs6ajc6ajԱ ... 4.## ..####. ..## #. ..## ##..##..#########.###≈≈≈##.### ###...##≈≈≈≈≈≈##...###.#####..Y##≈≈# #..#.##..#.#.≈###..#..####÷.####.####≈## #######... ###....#~~####...  #:.I ##...#....######~~~####..  #...###..####.....##..##~~##.#. #......## ##......######~ ######## ######## ######76aj6ajݶ6ajU  ... 4.#  ..# ### ..## # ..## ## ##..##. ###..###≈≈≈##.. ### ###...##≈≈≈≈≈≈##... ###.#####.Y.###≈#.. #..#.##..#.#.#≈### #..####÷.####.####≈##.. ### #######..##≈##.. ##. ###....###≈≈≈≈≈~~#### #:.I ##...#....######~~~#### [406ajM $m#...###..####.....##..##~~##.# #......## ##......######~.# # # 6ajY 6aj %86aj 6aj 6aj [ ... 4.#  ..#  ..## # ..## ##6ajb ] ##..##. ###..###≈≈≈##.. ### ###...##≈≈≈≈≈≈## ###.#####Y..###≈#..6aj  #..#.##..#.#.#≈###6ajˬ  #..####÷.####.####≈## ### #######..##6ajR ≈##.. ##. ###....###≈≈≈≈≈~~#### #:.I ##...#....######~~~#### #...###..####.....##..##~~##. #......## ##......######~.# # # 6aj :46ajǵ 4   ice devil6ajͶ %96aj" 6aj 6ajlg6ajh6ajkm6ajo6aj! 4.# ..## ..##  ..## ###4.##########..###≈≈≈##.### ###...##≈≈≈≈≈≈##.###.#####...##≈≈# #..#.##.Y#.#.≈###..####÷.####.####≈6aj## #######... ###....##~~#### #:.I ##...#....######~~~### #...###..####.....##..##~~ #......## ##......######~ ######## ######## ## 6aj2Y.46aj66aj&706aj6ajg... 4.#  ..# #..## #...##  ##..######### ###4.###≈≈≈##..# ### ###...###.###.#####Y..###.. #..#.##..#.#.#≈≈≈#..####÷.####.### #######..#≈≈##..##. ###....###≈≈≈≈≈~~####.#:.I ##...#....######~~~###...###..####.....##..##~~###......## ##......######~.######## ######## ####6ajMhY.46ajn6aj(o%16ajs6aju6ajY.46ajN6aj~%26ajx6aj6aj]... 4.# #..# #..## #...## ##.##..##.####..###≈≈≈##..#### ###...##≈≈≈≈≈≈##.###.#####.Y4###≈#..##..#.##..#.#.#≈###.6ajW#..####÷.####.####≈##.### #######..##≈##..###. ###....###≈≈≈≈≈~~####.#:.I ##...#....######~~~####.#...###..####.....##..##~~##.#6aj#......## ##......######~.#.# # #6aj?y##  You headbutt the ice devil!  The ice devil is lightly wounded.  You hit the ice devil.  The ice devil is moderately wounded.  The ice devil completely resists.  The frigid air chills the ice devil but does no damage.6aj_05---==3Regen (1) 6ajA#6ajT _The ice devil hits you! The ice devil freezes you. You resist.6aj2MThe frigid air chills the ice devil but does no damage. _hits you! The ice devil freezes you. You resist.  You closely miss the ice devil.6ajo93/118 ------4.6 (0.96ajOo###6ajT _The ice devil hits you! The ice devil freezes you. You resist.6ajhM#  The frigid air chills the ice devil but does no damage. _The ice devil hits you! The ice devil freezes you. You resist.  You gore the ice devil!!  The ice devil is almost dead.6ajs|89---====5.4 (0.86aj#4##.#6ajPT _The ice devil hits you. The ice devil freezes you. You resist.6ajJ  You closely miss the ice devil.The ice devil is almost dead.6ajK j90=---6.3 (0.96ajR ###.#6ajV M _The frigid air chills the ice devil but does no damage.6ajqh  You barely miss the ice devil.The ice devil is almost dead.The frigid air chills the ice devil but does no damage.6aj$i ^1---7.1 (0.86ajdn [##6ajp V _The ice devil barely misses you.6aj5 The frigid air chills the ice devil but does no damage. _The ice devil barely misses you.ice devil completely resists.  The frigid air chills the ice devil but does no damage.6aj` e80--=96aj n####6ajx T _The ice devil hits you! The ice devil freezes you. You resist.6ajQ .You headbutt the ice devil!  You kill the ice devil!6ajXR6aj\z1--50-8.76ajZb[##6ajd^ _The Council accepts your kill.6aj6aj7-6aj6ajYH _No target in view!6ajqD6ajVE6ajJ6ajqMH _No target in view!6ajJ36aj 6aj6ajo26aj6aj6ajզ6aj6ajh936aj6ajM,6aj6ajh,6aj6ajK6ajN84=6aj!6aj?6aj6aj 6ajO6ajW5=6aj-6aj׵6aj*6ajm6ajU,6aj6ajY;66aj6aj6aj*6aj 6ajD6aj6aj$6aj6aj`%76aj6aj6aje6aj6ajI6aj%86aj6ajE6aj6aj6ajU6aj6aj'6aj6aj#96aj,(=6aj6aj6ajh6aj6aj6aj@90=6ajT6aj6aj36aj6aj6aje,6aj6aj96aj%16aji6aj 6ajW6aj6aj6ajd%26aj6aj6ajV6aj6ajt6aj6aj6aj36aj6aj54=6aj6aj\6aj6aj6ajn6aj6aj#56aj'2=6aj6aj6aj-6aj6aj:6ajw6aj#6ajt6aj%66aj26aj6aj6ajB6aj6ajC%76aj6aj6aj6ajn6aj2,6aj6aj6aj!%86aj6ajN6aj6aj6aj/6ajK9=6aj6aj6aj6aj6aj6aj96aj! 100/118=6aj 6aj1 ,6aj 6aj6aj%16aj%6aj6aj6aj6aj;;26aj6aj6ajI6aj6ajD6aj6aja6aj6aj!%36ajw6aj6ajl6aj6aj6ajHK4=6aj6aj!6aja!6aj!6aj"#6ajf#6aj#6aj$6aj %d5=6aj%6aj%6aj"&6aj&6aj&%66aj+'6aj'6aj (6ajN(6aj(6aj)6ajb)6aj%*6ajb*%76aj*6aj+B6aj-;86aj0.6aj/6aj/6aj06aj2,6ajK36aj46aj?5D9=6aj56aj66aj/76aj76aj86aj86aj|96aj:6aj ;V10=6ajU;6aj<6ajD<6aj<6aj A16ajdB,6ajB6aj3C%26ajbC6ajxD6ajD6ajjE6ajF6ajF%36ajG6ajH6ajH6ajzI6ajxJ6ajJ6ajQK6ajM6ajNK4=6ajN6ajO6aj}P6ajP6aj8R6ajRU5=6ajS6ajgT6ajT6ajU6ajpV,6ajW6ajMX6ajX%66ajX6ajY,6ajY6ajZ6ajZ6aj1[6aj>\6aj]%76aj]6aj^6aj3_6aj`6ajbk _You start resting.HP restored.6ajGgR##-6ajgk#.#6ajm1672.7 (94.0)6ajnr8=-3.7 (95 _6ajt6ajv6aj^w6ajx36ajz6aj{6aj=6ajZ6aj6aj6aj6ajم6ajU6aj6ajB6aj6ajW6ajĊ,6ajE,6ajŒ6aj6ajo6ajώ6aj6aj6aj^6ajݒB6ajB6aj6aj6aj6aj6ajo6aj6aj#6ajt6aj6aj*6aj6aj6aj6aj96aj6aj6aj6ajx6aj6ajf6ajˢ6aj,6aj6ajڤ6aj6aj_6aj6aji6aj6aj6aj6aj6aj{6aj6aj6aj6aj6aj6aj6aj6ajF6aj6aj6ajc6aj6aj6aj6aj$6aj,6aj6ajx,6aj6aj6ajh6aj6aj^6aj,6ajV6aj?6aj6aj6ajL6aj6aj6aj,6aj6aj}6aj6aj 6ajL6aj6aj6aj 6aja6aj6aj6aj 6aj^6aj6aj6aj+6aj6ajj6aj6aj6aj6aj:6aj6aj6aj`6aj 6ajl6aj6ajE6aj6aj16ajO6aj6aj6aj;6aj6aj6aj,6aj=6aj6aj6ajg6aj#,6aj6ajP6aj,6aj,6aj=6ajp6aj6ajA6aj6aj6aj6aj6aj6aj@6aj]6aj6aj6ajR6aj6aj6aj6ajf6aj6ajk,6aj6aj6ajE6aj|6aj6aj6ajO6aj6aj6aj#6ajP6aj6aj6ajU6aj6aj6aj!6aj6aj6ajY,6aj6aj;,6aj6aj! 6ajb 6aj 6aj 6aji 6aj 6aj ,6aj 6aj6aj6aj16aj:6aj6aj6aj&6ajw6aj6aj6ajB6aj6aj6aj6aj6ajf6aj6ajE6aj`6aj6aj6aj6ajt6aj6aj36aj6aj6ajm,6aj6aj#!,6aj!6aj"6aj"6ajt#6aj$6aj$6aj@%6aj&6ajG'6aj|'6aj(,6ajo)6ajK*6aj*6aj*6ajz,,6aj-6aj.6ajM.6aj.6aj/6ajM06aj06aj'2,6aj26aj36aj36aj846aj56aj166aj66aj7,6aj86aj96aj96aj=:6ajg;6aj;6aj_<6aj;=6aj=6aj=6ajDW _You start waiting.6ajbKR772.7 (993.7 (106ajK 0.0)6ajP6ajR# _Done waiting.6aj&S6ajS6ajT6ajHV6ajV,6aj]6aj]6aj`,6aj`6ajb6ajVc6ajc6aje6aj(f6ajf6ajh6ajih6aji6ajXj6ajj6aj?k6ajl6ajm6ajm6aj o6ajbo6ajo6ajOq6ajq6aj5r6ajs6ajs6ajyt6ajru6aju6aj)v6aj;w6ajw6ajx6ajIy6ajy6ajz6aj_{6aj{6aj |6aj?}6aj}6ajM~6aj6aj6aje6aj6aj6ajF6aj6aj6ajk6aj6aj6aj+6ajg6aj6aj56aj|,6aj6ajC6aj6aj 6ajU6aj6ajD6aj6ajU6aj6aj6ajC6aj6aj6aj6aj:6ajZ6aj6aj 6aj-6ajx6aj6aj6aj]6ajΙ6aj 6ajY6ajț6aj56aj6aj6ajj6aj,6aj6aj6ajJ6aj6aj 6aj6ajĤ6aj6aj}6aj6ajĦ6ajC6ajs6aj6aja6aj6aj6ajM6aj ,6aj6ajӮ6aj6aj6aj۰6aj.6aj6ajȲ6aj6aju6aj6aj6ajT6aj6aj6ajv6aj6aj6aj`6aj,6ajDX6ajX6ajC6aj6ajB6ajI6aj6aj6ajM6aj6aj.,6ajr6aj6ajW6ajY6aj6aj6aj6aj6aj6aj6aj6aj6aj6aj-,6aj+6aj,6aj=6aj6aj#6ajV6aj6aj6aj-6aj~6aj6aj.6aj6aj6ajg6aj 6ajr6aj,6ajt6aj6aj6aj6aj6ajG6aj6aj56aj6aj6aj6ajf6aj6aj6aj?6aj6aj6aj6aj6aj6aj<6aj6ajB6ajb 6aj 6ajL 6aj: ,6aj 6aj; 6aj 6aj5 ,6aj 6aj, 6ajx 6aj] 6aj 6aj 6aj@ 6aj 6aj 6ajh 6aj 6aj 6aj+ 6aj B6aj^$ W _You start waiting.6aj+ c872.7 (99.0)3.7 (100.0)6aj0 6ajD3 # _Done waiting.6aj I6ajq 6aj 6ajH 6aj n6aj 6ajq 6aj! ,6aj" 6aj# 6aj'$ 6ajo$ 6aj@% 6aj4& 6aj& ,6aj' 6ajm( 6aj( 6aj( 6aj) 6aj* 6aj+ 6ajK+ 6ajj- 6aj. 6ajN/ 6aj/ 6ajO2 6ajB4 6aj4 6aj5 6aj? 6ajbF ,6ajI 6ajuM 6ajS ,6aj)U 6ajZ 6aj^ 6aj _ 6ajc 6ajbg 6ajk 6ajl 6ajo 6ajs 6ajw 6ajXx 6aj{ 6aj 8 ##########  #.Y$$$|?}#  ####...$$$[[)  6ajч 2.##.......$$))#  #........#$$###  ##......##### ##.....## ## ###....## ###. ###...## #.. ###..## ##..6aj 387.7 (14.0)6aj +8.7 (156ajk 6aj @ _You now have 1387 gold pieces (gained 15).6aj 6ajI 6aj 6aj 6aj 6aj" ,6aj: # #..Y$$|?}# ####...$$$[[)#.##.......$$))##..#$$### ##......##### ###.....## ####....## ###.###...## #...####..## ##..#6aj 19.0)6ajt +90.7 (26aj 6aj0 @ _You now have 1406 gold pieces (gained 19).6aj 6aj 6aj, 6ajC 6aj# 6aj ,6ajN # #...Y$|?}# ####...$$$[[)# .##.$$))## #.#$$### 6aj N##......##### ###.....## ###.###....## ###...###...## #...#####..## 6aj 0##..#6aj +1.7 (16ajA *2.7 (26aj 6aj @ _You now have 1427 gold pieces (gained 21).6aj^/_6aj6,6ajM>6ajnB# #....Y|?}# ####...$$$[[)# .##.$$))## #.#$$### ##......##### ###.....## ###.###....## ###...#6aj4C###...## #...# 6aj]+3.7 (16aj^*4.7 (26ajj6ajl@ _You now have 1450 gold pieces (gained 23).6ajy~6aj26aj6aj6ajB6aj2b  You see here a staff of fire.6aj6aj֤ _6aj6aj## #.....|Y}# ####...$$$[[)# .##.......$$))## #..#$$### ##......##### ####.....## ###...# ###....## ###...##. ###...## #...####. ###..## ##..# ##6ajVE 6aj.&66aj*7.7 (36aj6aj< _r - 2 scrolls of revelation (gained 1)6ajRE36ajO6aj[6aj`6ajg,6ajn# #.....|.Y# ####...$$$[[)# .##.$$))## #.#$$### ##.....## ###...#6ajp###....## ###...##.####...## #...####.###..## ##..# ##.6ajEy+8.7 (16ajz*9.7 (26aj6ajX _g - a +0 phial of floods6aj6aj6aja6aj/6ajS,6aj  You see here a +1 robe of resistance.6ajj6ajT _6aj6aj  You see here the +2 dagger of Salt {freeze, Dex+4}.6aj6ajι _6ajU6aj<o  You see here a +0 eveningstar of freezing.6ajj6aj _6aj6ajY  You see here the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}.6aj5 _6aj%6aj^########## #.....|..######...$$Y[[)#.##.......$$))## .#$$###6aj ##......###### ##.....## ... ###....## ###...##6aj ## ###..## ##..# # ##..#########.###6ajCW904.7 (55.7 (66aj36aj@ _You now have 1468 gold pieces (gained 18).6aj%I6aj)6aj-6aj-6aj36aj8f ##########.....|..######...$$.[[)6ajq9.##.......$Y))###..#$$### ###### ####Yak ##6aj9[ ###..###≈≈≈##..#######6aj9E 6ajC+6.7 (16ajC*7.7 (26ajK6ajN@ _You now have 1482 gold pieces (gained 14).6aj 6ajt 6aj 6aj  6aj ,6aj% 6ajY.  ##########.....|..######...$$.[[).##.......$.))###..6aj. R#$Y### ###### #### ### ###...6aj. Yak ### ###...##≈≈≈≈≈≈##...##...6aj. E 6aj 8 +8.7 (16aj8 *9.7 (26ajT@ 6ajdB @ _You now have 1494 gold pieces (gained 12).6aj 36aj0 6aji 6aj 6aj] 6ajg 6aj  # #.....|..## ####...$$.[[)# .##6ajB .$.))## #.#Y.### ##......#####  ##.....## ###6ajf  ###....## ###... ###...##6aj+  #... ###..## ##..#  ##..#.### ###..###≈≈≈##.. ### ###...##≈≈≈≈≈≈##...##6aj ,10.7 (16ajy *1.7 (26aj 6ajK @ _You now have 1513 gold pieces (gained 19).6aj+ 6aj+ 6aj. 6aj3 6aj*7 6aj> ,6ajC M#########  #.....|..# ####...$$.[[)#6ajC .##.Y.))##..#..### 6ajD :##.####6aj2D  #####.....#####.. Yak ##6aj[D F#6ajD E 6ajnM +2.7 (16ajN *3.7 (26aja 6ajzb @ _You now have 1528 gold pieces (gained 15).6aj$6aj6ajϼ6aj6aj6ajx,6ajM#########  #.....|..# ####...$Y.[[)#.##6aj+...))##..#..### ##......######## Yak #6aj%+4.7 (16aj*5.7 (26aj6aj@ _You now have 1559 gold pieces (gained 31).6aj36aj|6aj[#6aj'6ajP0,6aj4& # #.....|..## ####...Y..[[)# .##...))## #.#..### ##......#####  ##.....## ### ###....##6ajq5e ###... ###...## #...  ###..## ##..#  ##..#.###6aj=+6.7 (16aj>*7.7 (26ajF6ajDI@ _You now have 1576 gold pieces (gained 17).6aj936aj\<6ajA6ajKX6ajX,6ajc6ajyf6aji6ajHj6ajm6ajo6ajr6aju6ajv6ajx6ajkz6ajz6aj{6aj6ajE,6ajă6aj 6aj6aj6aj*6ajʈ6ajɉ6aj)6aj6aj6aj,6aj]6ajD6aj       ###  ∩...# ##########  #....### #.....|..##  6aj7 #.Y######......[[)#26.7 (9   ###.##.........))##   ##........#..###  ##......#####  6ajP##.....##   ###....##   ###...##   ###..##   ##..#### 6ajF6aj'7.7 (10.0)6aj6ajgO _Found an ice covered gate leading back out of this place.6aj26ajI6aj6ajB6aj B6aj6aj,6aj6ajF6aj,6aj,6ajS,6aj6ajk*            ###   #∩..Y### ######32.7 (5.0)6aj!+  ###....### #.....| #####..######......  ###.##.........  ##........#..  ##......####  ##.....## ..## 6aj+"#...6ajI16aj56aj7_ _Partly explored, can't reach some places.6aj[6aj 36aj80...6ajٖ..6aj36aj_ _Partly explored, can't reach some places.6ajY6ajtY6ajZ6ajm6ajn6ajuu _Partly explored, can't reach some places.6aj 6ajB 6ajq 6aj 9  _Partly explored, can't reach some places.6aj 6ajC!6ajx!6aj`"6aj#6ajY+ _6aj@1      ###### #∩...############# ###....### #.....|..# #####Y.######......[[)5.7 (36aj1 ###.##.........))#  ##........#..### ......#####  ##.....## 6aj1###....##  #...##  6aj1i ###..##   ##..#6aj36ajW86aj96aj 6aj 6ajڔ 6aj/ 6ajC 6aj 6aje 6aj 6ajڢ 6aj 6aj - ###### #∩...############# 6ajҪ ###....### #.....|..## #####..######......[[)# 6aj ###.##.........))##  6aji ##........#..###  ##Y.....##### 9.7 (4 ##.....## 6aj  ###....## 6aj h ###...## 6aj . ###6aj۫ Y..## ##..#######6aj @ ###..###≈≈≈##6aj  ### ###...##≈≈≈≈≈≈# 6aj5 O###.#####...###≈≈≈≈≈≈≈≈6aj 6aj߳ 6ajZ 6ajA 6aj 6ajE 6aj 6aj6aj6aj6aj#6aj 6ajn6ajX6aj6aj{,6aj-!6aj%6aj )6ajI)6aj+6aj.6aj26aj26aj46aj76aj:6aj;6aj`<6ajHs ∩...############# ##....### #.....|..#######..######......[[)###.##.........))##  ##........#..###  ##......##### ###.....## ######....## ###..###.Y.## #...#45.7 (6###..## ##..#..#########.######..###≈≈≈##..####### ###...##≈≈≈≈≈≈##...#####.#####...###≈≈≈≈≈≈≈≈#..6aj^I#..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..#..####÷.####.####≈≈≈≈≈≈≈##..#### #######..##≈≈≈≈≈≈≈##..###6ajI6ajR6ajS6ajH 36aj 6aj 6aj 36ajL 6aj 6aj 6ajY 6ajT 6aj* 6aj 6aj 6aj 6aj@ 6aj| 6aj 6ajB 6aj 6aj 6ajU 6ajk 6aj} 6aj 6ajX 6aj 6aj| 6aj 6aj 6aj] X6aj 6aj 6aj 6ajY 6ajK 6aj 6aj- 6aje 6aj' 6aj 6aj 6aj 6aj f  You see here a bog body skeleton.6aj 6ajy  _6aj 6aj` 6aj 6aj) 6aj 6ajo     ##......#####  ##.....##  ###....##  ###...##  ###..##  ##..###  ###..###≈≈   ### ###...##≈≈≈≈   ###Y#####...###≈≈≈≈≈58.7 (16ajI 3.0)  #..#.##..#.#.#≈≈≈≈≈≈  #..####÷.####.####≈≈≈≈  ### #######..##≈≈≈≈≈   ##. ###....###≈≈≈≈≈~   #:.I ##...#....######~   #...###..####..... 6aj (  #......## ##......###   ######## ########6aj 6aj 6aj 6aj'Lv  ##.....##   ###....##  ###...##  ###..##  ##..### ###..###≈ 6ajvLl### ###...##≈ ###.#####...#  #.Y#.##..#.#. 6ajL#..####÷.####.#### ### #######..6ajM: #. ###....#  #:.I ##...#....######  #...###..####.....##.. 6aj9M #......## ##......#  ######## ######## 6ajT6ajU09.0)6ajZ6ajf\6aj Really walk into a travel-excluded area? Y - Yes  N - No6ajN6ajxqV ##.....##Jingleheimer the Mimic ###....##Armataur of Wu Jian ***... ###...##Health: 118/118 ======================== ###..## Magic: 12/12 ======================== ##..## AC: 9Str: 32 ###..### EV: 10Int: 12 6ajr### ###...##≈≈ SH: 0Dex: 10 ###.#####...###≈≈≈ XL: 12 Next: 50% Place: an Ice Cave #Y.#.##..#.#.#≈≈≈≈ Noise: ---------  Time: 16959.7 (0.0) #..####÷.####.####≈≈ -) Horns ###. #######..##≈≈≈ Nothing quivered ##... ###....###≈≈≈≈ Yak  #:.I. ##...#....##### 6ajs#...###..####.....##. I   ice statue (unaware) ##......## ##......# 6ajfs######## ######## _Found an ice covered gate leading back out of this place. 6ajs_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. 6ajsr_Partly explored, can't reach some places. _You see here a bog body skeleton.6ajآCII6aj^60.7 (16ajv j  ###....##  ###...##  ###..##  ##..# # ### ###...##≈ ###.#####...# ###..#.##..#.#. #.Y####÷.####.#### ###..# #######.. #...## ###....#  #:.I.[ ##...#....####  #...###..####.....  ##......## ##.....  ######## ######  1 _The ice statue glitters chillingly in the dim dungeon light.6ajj + ###...## ###..## ##..###..#### ###...##≈###.#####...###≈###..#.##..#.#.#≈..####÷.####.#######Y.# #######..##≈##...## ###....###≈#:.I.[ ##...#....######...###..####.....#......## ##...... ######## #######6aj+ 6aj %26aj= 6ajD 6aj`2  ###..#  ##.. # ### ###. ###.#####...# ###..#.##..#.#.  #..####÷.####.#### ##..# #######.. #.Y.## ###....#  #:.I.[###...#....###  ##...###..####.....  ##......## ##.....  ######## ######    6ajk:6aj ;%36ajO6aj6ajQ #You headbutt the ice statue!  The ice statue is lightly damaged.6ajT *The ice statue gestures at you.6aj8Y6ajdy5-====4.5 (0.86ajA#6aj%< _The bolt of cold hits you. You resist.6ajc  You headbutt the ice statue!==--5.3# _The ice statue is moderately damaged.6ajT " YY   ice beast (summoned)  You hit the ice statue but do no damage.The ice statue is moderately damaged.6ajX 6----6.16aj+` 7#6aj b X _The ice statue gestures.6aj  You headbutt the ice statue!  The ice statue is moderately damaged.6aj= n  The ice statue gestures at you.6aj 00---==7.0 (0.9##6aj F _The shard of ice hits you! You partially resist.6aj" Y[You hit the ice statue but do no damage.  The ice statue is moderately damaged. *The ice statue gestures at you.6ajhY97/118 ----====96ajp9#6aj/r< _The bolt of cold hits you. You resist.6aj T _The bolt of cold hits you. You resist.  You hit the ice statue.  The ice statue is heavily damaged.  The ice beast completely resists.  The frigid air chills the ice beast but does no damage.  The ice beast hits you but does no damage.6ajn  The ice statue gestures at you.6ajE88---===-8.86aj A#6ajF _The shard of ice hits you! You partially resist.6aj9The ice statue gestures at you. _The shard of ice hits you! You partially resist.  You hit the ice statue but do no damage.5-----9.6 (0.86aj͇6ajT _The ice beast hits you. The ice beast freezes you. You resist.6aj The frigid air chills the ice beast but does no damage. _The ice beast hits you. The ice beast freezes you. You resist.  You hit the ice statue but do no damage.  The ice statue is heavily damaged.  The frigid air chills the ice beast but does no damage.6aj r81---70.46aj :##6ajo T _The ice beast hits you. The ice beast freezes you. You resist.6ajL ~ice beast completely resists.  The frigid air chills the ice beast but does no damage.6aj *The ice statue gestures at you.6aj? t YThe bolt of cold hits you. You resist.6ajA 78--====1.26ajG 7#6ajI @ _The ice beast hits you but does no damage.6aj\YhYY 2 ice beasts (summoned) _The ice beast hits you but does no damage.  You hit the ice statue..=---2.1 (0.96aj\A#6aj^@ _The ice beast hits you but does no damage.6aj  You hit the ice statue.  The ice statue is heavily damaged.---3.06ajo6ajM _The frigid air chills the ice beast but does no damage.6aj 6aj"6ajcY6aj.6aj9You headbutt the ice statue!  6aj<>The ice statue is severely damaged.6ajUThe frigid air chills the ice beast but does no damage.6aj 6aj3!6ajY6ajw.6ajޣ 6aj!-Y 6ajq3 ice beasts (summoned)  6ajä#The ice beast misses you.6aj6aj6ajަ96aja=6ajw&=96ajL##6ajX _The ice statue gestures.6aj33 Y.  The ice beast misses you. _The ice statue gestures.  You hit the ice statue but do no damage.The ice statue is severely damaged.  The ice beast completely resists.  The frigid air chills the ice beast but does no damage.6ajh: *.6ajF; /-4.86ajKB A#6aj2D @ _The ice beast hits you but does no damage. 6ajwThe ice beast hits you but does no damage.  You hit the ice statue.   6ajRF-5.6 (0.8 6ajX7# 6aj _The ice beast barely misses you. The ice beast completely misses you. 6aj"P'M_The ice beast barely misses you. The ice beast completely misses you.x25-6.5 (0.9 6ajX 6ajZT _The ice beast hits you. The ice beast freezes you. You resist. 6aj  The ice beast hits you but does no damage. x2 _The ice beast hits you. The ice beast freezes you. You resist.  You headbutt the ice statue!  The ice statue is almost destroyed.completely resists.  The frigid air chills the ice beast but does no damage. 6aj *The ice statue gestures at you. 6ajgw YThe bolt of cold hits you! You resist.  The ice beast hits you but does no damage. x2 6ajYx 68---====7.3 (0.8 6aj A# 6ajH O _The ice beast misses you.!6aj7m _The ice beast misses you.  You hit the ice statue but do no damage.  The ice statue is almost destroyed.frigid air chills the ice beast but does no damage.  closely misses you. The ice beast hits you.!6aj.n4--=---8.1!6ajt9#!6ajv< _The ice beast freezes you. You resist.!6aj+8 _The ice beast freezes you. You resist.  You hit the ice statue but do no damage.The ice statue is almost destroyed.completely resists.  The frigid air chills the ice beast but does no damage.  The ice statue glitters chillingly in the dim dungeon light.!6aj> `The ice statue gestures at you.!6aj)t YThe shard of ice misses you.!6ajk5==-9!6ajA#!6aj@ _The ice beast hits you but does no damage.!6ajS 3 _hits you but does no damage.  You headbutt the ice statue!  The ice statue is almost destroyed.  The ice beast completely resists.  The frigid air chills the ice beast but does no damage.  !6ajU /-9.7!6aj?[ 9#!6aj] V _The ice beast barely misses you.!6aj §You gore the ice statue!!  You destroy the ice statue!The Council accepts your kill.!6aj§!6ajD§.!6aju............!6aj Y3--80.5!6aj8##!6ajee _The ice beast disappears in a puff of smoke! x3"6ajQ ##..###..#### ###...####.#####...###≈###..#.##..#.#.#≈..####÷.####.#######..# #######..##≈##..§## ###....###≈#:§Y§[###...#....####...###..####..... ##......## ##..... ######## ######"6aj@§.."6ajq6--1.5 (1.0"6aj"6aj"6ajNi "6aji "6ajj "6ajp B"6ajw 7"6ajs| "6aj~ ,"6aj "6aj+ "6ajׂ 98"6aj "6aj "6aj$ "6aj "6aj "6aju "6ajE "6aj\ "6aj5 i9="6ajב "6aj 70="6aj "6aj "6ajI B"6aj÷ "6aj "6aj 91"6aj1 "6ajx "6ajE "6aj "6aj2 N23"6ajc "6aj B"6aj "6ajI "6aj "6ajI "6aj S4="6aj "6aj "6aj "6aj& "6aj` "6aj D5="6aj "6ajw "6aj "6aj "6ajs "6aj "6aj "6aj "6aj 96"6aj "6aj "6aj "6aj "6aj "6aj 97"6aj5 "6aj "6ajr "6ajS "6aj, ,"6ajU "6aj% "6aj 98"6aj{ "6ajd "6aj "6aj  "6ajd "6aj S9="6aj "6aj "6ajD "6aj] "6aj "6aj% "6aj= "6aj "6aj> L80="6aj^ "6ajA "6aj "6aj "6ajV "6aj 91"6aj "6ajv "6aj "6aj "6aj "6aj "6aj "6aj "6aj; 92"6aj| "6aj! ,"6aj" "6aj$ "6aj;% "6ajN& "6aj!( "6aj( 93"6aj) "6aj+ "6aj+ "6aj- "6aj. "6aj"/ N84="6ajC0 "6aj2 "6aj&3 "6aj,4 "6aj5 "6aj6 "6aj>7 "6aj(9 "6aj9 W5="6aj: "6ajV< "6aj< "6aj= "6ajB? "6aj? %6"6ajjA "6ajB "6ajC "6aj,D "6ajAE "6ajE "6ajF "6aj G "6ajMG %7"6ajG "6ajH "6ajI "6ajI "6ajJ "6ajpK ;8"6aj]L "6ajN ,"6aj6] 9=90="6ajL` B"6ajg Q1"6ajhl B"6aj'm "6ajm "6ajm "6aj*o "6ajio %2"6ajGp "6ajq "6ajr "6ajs "6ajt "6ajnu %3"6ajv "6ajrx "6ajx "6ajSz "6aj)| "6ajv| "6aj} "6aj1 "6aj~ #4"6aj (="6aj* "6aj "6aj "6aj "6ajx "6aj+ U5="6aj "6aj܉ "6aj6 "6aj7 "6aj ,"6aj "6aj "6ajP %6"6aj "6aj) ,"6aj "6aj 7"6ajg "6ajX ;8"6aj[ "6ajJ ,"6aj` "6aj "6ajI "6aj* "6aj "6aj2 K9="6aj5 "6ajŪ ,"6ajʫ "6aj "6aj )100/118"6ajۮ 2="6aj "6aj ,"6aj "6ajy "6aj "6aj "6aj; "6aj %1"6aj\ "6ajܸ ,"6aj "6aj "6aj %2"6aj "6aj "6aja "6aj "6aj "6aj "6aj "6aj} "6aj %3"6aj "6ajQ ,"6aj= "6aj "6aj7 K4="6aj[ "6aj ,"6aj "6aj "6ajD "6ajr "6aj "6aj ?5="6aj: "6ajQ "6ajt "6aj "6aj "6aj "6aj "6aj "6ajO "6aj %6"6aj "6aj "6aj "6aj "6ajQ "6aj %7"6aj "6aj ,"6aj "6aj "6aj "6aj "6aj~ "6aj %8"6aj@ "6aj0 "6aj "6aj"6aj"6ajK9="6aj*"6aj"6aj"6aj/"6aj"6aj"6aj "6aj "6aj V10="6aj "6aj,"6aj"6aj;1"6aj"6aj"6aj*"6aj"6aj"6aj"6ajw"6aj"6aj 2"6aj"6aj<,"6aj"6aj"6aj"6aj "6aj!"6aj #%3"6aj#"6aj%,"6aj&"6aj("6aj(K4="6aj_*"6ajT,"6aj,"6aj-"6aj/,"6aj0"6aj72"6aj2#5"6aj22="6aj3"6ajY5"6aj5"6aj6"6aj8"6ajk9%6"6aj:"6aj;"6ajU<"6ajl="6aj>,"6aj?"6aj@"6ajA%7"6aj8B"6ajC"6aj-D"6ajGE"6ajG"6ajGK8="6ajfI"6ajN1 _HP restored."6ajP"6ajTP"6ajQ"6aj4YT ##..# ###..# ### ###...##≈ ###.#####...###≈ "6ajMZm###..#.##..#.#.#≈ #..####÷.####.####≈ ###..# #..##≈ ##...## ###....###≈ #:..Y[###...#....#-711534.0) ##...###..####.....# ##......## ##. ######## #"6ajZ;     "6aj["6aja"6aj&dT _Key pressed, stopping explore."6ajuI"6aj#w"6ajy"6aj~: _"6ajˑQ  ##..# ###..# ### ###...##≈ ###.#####...###≈ ###..#.##..#.#.#≈ #..####÷.####.####≈ ###..# #"6ajC..##≈ ##...## ###....###≈ #:...Y###...#....#6.0) ##...###..####.....##. ##......## ##......# ######## #      "6aj ZYou see here a +2 tower shield of cold resistance."6ajA"6aj2"6ajE _Done exploring.#6ajZ#6aj#6aj#6aj@.0#6aj#6aj#6ajE _Done exploring.#6aj#6aj͹3#6aj*#6aj#6aj[ _Done exploring.#6aj3#6aj #6aj#6aj#6aj"[ _Done exploring.#6aj #6aj#6ajp#6ajp#6aj##6ajx[ _Done exploring.#6aj  [?25h[?0c _Done exploring.  Search for what [Enter for "@", or ? for help]? #6aj [?25l[?1c#6aj} #6aj 9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] #6aj| 8Results at your position ([,] to cycle)  a - [right here] a +2 tower shield of cold resistance Results elsewhere ([,] to cycle)  b - [IceCv] a rapier  c - [IceCv] a +0 eveningstar of freezing  d - [IceCv] a +1 robe of resistance  e - [IceCv] the +0 chain mail of Impermeability {rF++ Int+3 Stlth+} #6aj  f - [IceCv] a staff of fire  g - [IceCv] the +2 dagger of Salt {freeze, Dex+4}  h - [IceCv] a scroll of noisei - [IceCv] a +0 troll leather armour%6aj %6ajn %6aj : ##..## Jingleheimer the Mimic ###..### Armataur of Wu Jian ***... ### ###...##≈≈ Health: 118/118 ======================== ###.#####...###≈≈≈ Magic: 12/12 ======================== ###..#.##..#.#.#≈≈≈≈ AC: 9%6ajB Str: 32 #..####÷.####.####≈≈ EV: 10Int: 12 ###..# #######..##≈≈≈ SH: 0Dex: 10 %6aj @##...## ###....###≈≈≈≈ XL: 12 Next: 53% Place: an Ice Cave %6aj$ o#:...Y###...#....##### Noise: ---------  Time: 17116.5 (0.0) ##...###..####.....##. -) Horns ##......## ##......# Nothing quivered ######## ######## Yak %6aja %6aj  _Done exploring. _Done exploring. _Done exploring. %6ajo _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? %6aj %6aj3 %6aj . _%6ajΤ @7.5 (1%6aj %6aj ^ _G - a +2 tower shield of cold resistance&6aj3&6ajF&6aje&6ajْ j[?25h[?0c  Search for what [Enter for "@", or ? for help]? &6ajML [?25l[?1c&6ajR &6ajY 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a rapier  b - [IceCv] a +0 eveningstar of freezing  c - [IceCv] a +1 robe of resistance  d - [IceCv] the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}  e - [IceCv] a staff of fire  f - [IceCv] the +2 dagger of Salt {freeze, Dex+4}  g - [IceCv] a scroll of noiseh - [IceCv] a +0 troll leather armour&6aj IAn ice cave∩∩∩(Press ? for help) ###### ##### &6ajh G#∩...### ########## #########...## ###....### #.....|..## #######....## ##......# #####..######......[[)#&6aj  ##.##...##.#[## ##...##..# ###.##.........))####.#...#####.#.####...##...# ##........#..####..#..## #...####...####..## ##......##### ##### #...### ##.⌠.##...####..##### ##.....## ###...####..## ##...##..###..#.##.#####....##&6ajj ###...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.#####..####..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...## #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..##&6aj ###.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.?...##...#≈##......#..# #...###..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..#####..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...#&6aju #..###≈≈≈≈#######..# #.∩.##:...Y###...#....######~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..####....#.#.#.#...## #.∩.#&6aj %##......## ##......######~.#....###....#..##.#.## ##..######### ######## ###########################'6ajN H 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a rapier  b - [IceCv] a +0 eveningstar of freezing  c - [IceCv] a +1 robe of resistance  d - [IceCv] the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}  e - [IceCv] a staff of fire  f - [IceCv] the +2 dagger of Salt {freeze, Dex+4}  g - [IceCv] a scroll of noise  h - [IceCv] a +0 troll leather armour(6ajefAn ice cave∩∩∩(Press ? for help) ###### ##### #∩...### ########## #########...## ###....### #.....|..## #######....## ##......# #####..######......[[)###.##...##.#[## ##...##..# ###.##.........))####.#...#####.#.####...##...# ##........#..####..#..## #...####...####..## ##......##### (6ajvf##### #...### ##.⌠.##...####..##### ##.....## ###...####..## ##...##..###..#.##.#####....#####...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.#####..####..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...## #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..#####.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.?...##...#≈##......#..# #...##(6ajf#..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..###(6ajf##..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...#(6aj;g#..###≈≈≈≈#######..# #.∩.##:...Y###...#....######~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..####....#.#.#.#...## #.∩.###......## ##......######~.#....###....#..##.#.## ##..######### ######## #########(6ajRg4##################(6aj(6aj/(6ajGJingleheimer the MimicArmataur of Wu Jian ***...Health: 118/118 ========================Magic: 12/12 ========================AC: 9Str: 32EV: 10Int: 12SH: 0(6ajKDex: 10XL: 12 Next: 53% Place: an Ice CaveTime:Yak (6ajp_Done exploring. _Done exploring. _Done exploring. (6aj_Search for what [Enter for "@", or ? for help]? _G - a +2 tower shield of cold resistanceSearch for what [Enter for "@", or ? for help]? (6aj(6aj* (6aj (6aj (6aj (6ajf _(6ajh(6aj=(6aj(6aj(6aj(6aj(6aj(6ajd,(6aj$(6aj` (6ajj!(6aj!(6aj"(6ajv$(6aj%(6aj&(6aj&(6aj((6aj)(6aj+*(6aj*(6aj,(6aj-,(6aj/.(6aj1SSearch for what [Enter for "@", or ? for help]? _G - a +2 tower shield of cold resistance _Search for what [Enter for "@", or ? for help]?  You see here a bog body skeleton.(6ajS3(6aj3 _(6ajN4(6aj5(6aj6(6aj)7(6aj7(6aj(9(6aj%:(6ajY:(6aj:(6aj<(6ajE=(6aj|=(6aj=(6ajE?(6ajW@(6aj@(6aj A(6ajA(6ajHB(6ajxB(6ajB(6ajHC(6ajMD(6ajD(6aj0E(6ajrF(6ajG(6ajG(6ajIH(6ajJ(6aj5L(6ajL(6ajM(6ajP(6ajIS(6ajS(6aj~U(6aj`X(6aj[,(6ajo](6aj`(6ajc(6ajc(6ajlf(6ajri(6aj|l(6ajl(6aj/o(6ajr(6ajvu(6aju(6aj?x(6aj{(6aj~,(6aj`(6aj(6ajI,(6aj(6aj(6aj(6ajL(6ajݠ(6ajӣ(6aj,(6aj(6ajn(6aj(6ajy(6aj(6aj?(6aj+>  You see here a +0 rapier.(6aj{(6aji _(6aj(6ajO ############ .### #.....|..## #..######......[[)# ###.##.........)Y##Noise: --------- 17145.5 (28.0)##........#..###-) Horns##......########## Nothing quivered##.....#####...#####....#####...##.####...###...####.. ###..####..# ##. ##..#########.### #. ###..###≈≈≈##..######### (6aj(6aj _You see here a +0 eveningstar of freezing.(6aj (6aj 06.5 (1.0)(6aj (6aj V _H - a +0 eveningstar of freezing)6aji j[?25h[?0c  Search for what [Enter for "@", or ? for help]? )6ajSM [?25l[?1c)6aj]_ )6aj` $)6aja k7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +0 rapier  b - [IceCv] a +1 robe of resistance  c - [IceCv] the +0 chain mail of Impermeability {rF++ Int+3 Stlth+} )6aj@a d - [IceCv] the +2 dagger of Salt {freeze, Dex+4}  e - [IceCv] a staff of fire  f - [IceCv] a scroll of noise)6ajpa ;g - [IceCv] a +0 troll leather armour*6aj1 nAn ice cave∩∩∩(Press ? for help) ###### ##### #∩...### ########## #########...## ###....### #.....|..#########....## ##......# #####..######......[[)###.##...##.#[## ##...##..# ###.##.........)Y####.#...#####.#.####...##...# ##........#..### #..#..## #...####...####..## ##......##### ##### #...### ##.⌠.##...####..#######.....#####...####..## ##...##..###..#.##.#####....#####...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.##*6aj ###..####..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...## #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..#####.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.?...##...#≈##......#..# #...###..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..#####..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...##..###≈≈≈≈#######..# #.∩.##:....###...#....######~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..##*6aj ##....#.#.#.#...## #.∩.###......## ##......######~.#....###....#..##.#.## ##..######### ######## ###########################*6aj6 *6aj *6aj Jingleheimer the MimicArmataur of Wu Jian ***...Health: 118/118 ========================Magic: 12/12 ========================AC: 9Str: 32EV: 10Int: 12SH: 0Dex: 10XL: 12 Next: 53% Place: an Ice Cave*6ajG {Time:Yak _Search for what [Enter for "@", or ? for help]? _You see here a bog body skeleton. _You see here a +0 rapier. _You see here a +0 eveningstar of freezing. *6ajv _H - a +0 eveningstar of freezingSearch for what [Enter for "@", or ? for help]? *6aj *6ajg *6aj *6aj *6aj] *6aj+ : _*6aj  ############ .### #.....|..## #..######......[Y)#Noise: --------- 17147.5 (1.0) ###.##.........).##-) Horns##........#..###Nothing quivered*6ajf ##......############.....#####...#####....#####...##.# ###...###...####.. ###..####..# ##. ##..#########.### #. *6ajH! *6aj8( *6aj* { _You see here a +1 robe of resistance.+6aj&+6aj'%8+6aj.+6aj~0Q _I - a +1 robe of resistance+6aj3j[?25h[?0c  Search for what [Enter for "@", or ? for help]? +6aj.K [?25l[?1c+6aj_M+6ajGO$+6ajOo6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +0 rapier  b - [IceCv] the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}  c - [IceCv] the +2 dagger of Salt {freeze, Dex+4} +6ajOa d - [IceCv] a staff of fire  e - [IceCv] a scroll of noise+6ajP;f - [IceCv] a +0 troll leather armour-6aj7An ice cave∩∩∩(Press ? for help) ###### ##### #∩...### ################ ###...## ###....### #.....|..#########....## ##......# #####..######......[Y)###.##...##.#[## ##...##..# ###.##.........).####.#...#####.#.####...##...# ##........#..### #..#..## #...####...####..####......########## #...### ##.⌠.##...####..#######.....#####...####..## ##...##..###..#.##.#####....#####...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.#####..####..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...##[4-6aj8 0m #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..#####.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.?...##...#≈##......#..# #...###..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..#####..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...##..###≈≈≈≈#######..# #.∩.##:....###...#....######~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..####....#.#.#.#...## #.∩.###......## ##......######~.#....###....#..##.#.## ##..######### ######## ###########################-6aj-6aj%-6ajJingleheimer the MimicArmataur of Wu Jian ***...Health: 118/118 ========================Magic: 12/12 ========================AC: 9Str: 32EV: 10Int: 12SH: 0Dex: 10XL: 12 Next: 53% Place: an Ice CaveTime:Yak _You see here a +0 eveningstar of freezing. -6ajq_H - a +0 eveningstar of freezing _Search for what [Enter for "@", or ? for help]? _You see here a +1 robe of resistance. _I - a +1 robe of resistanceSearch for what [Enter for "@", or ? for help]? -6aj3-6aj;-6ajb-6aj6-6aj>$ _-6aj!-6aj? ############## ..### #.....|..## ##..######......Y.)#Noise: --------- 17149.5 (1.0)  ###.##.........).##-6ajj-) Horns##........#..###Nothing quivered##......############.....#####...####....#####...##. ###...###...####. ###..####..# ## ##..#########.### # -6aju-6aj-6ajP _H - a +0 eveningstar of freezing _Search for what [Enter for "@", or ? for help]? _You see here a +1 robe of resistance. _I - a +1 robe of resistance _Search for what [Enter for "@", or ? for help]? -6aj_You see here the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}.-6aj(-6aj)&50-6aj/-6ajs1 _J - the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}-6aj- [ # ### #.....|..## ..######.)# ###.##.-6aj. ).## ##.#..### ##......##### ##### ##.....## ###...####....## ###...##.####...## #...####.###..## ##..# ##.##..#.### #.-6aj8 ;1-6ajH -6ajg K ## ### #.....|..## ..######.# .##.).## ###.#..### ###......##### ##### ###.....## ###...####....## ###...##.####...## #...####..####..## ##..# ##.##..#.### #.-6aj> -6aj %2-6aj -6aj _You see here the +2 dagger of Salt {freeze, Dex+4}..6aju.6aj%3.6aj.6ajq _K - the +2 dagger of Salt {freeze, Dex+4}.6ajKj[?25h[?0c  Search for what [Enter for "@", or ? for help]? .6aj [?25l[?1c.6aj .6ajR 4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +0 rapier .6aj  b - [IceCv] a staff of fire  c - [IceCv] a scroll of noised - [IceCv] a +0 troll leather armour/6ajT An ice cave∩∩∩(Press ? for help) ###### ##### #∩...### ###################...## ###....### #.....|..#########....## ##......# #####..######........Y# ##.##...##.#[## ##...##..####.##.........).####.#...#####.#.####...##...###........#..####..#..## #...####...####..####......########## #...### ##.⌠.##...####..#######.....#####...####..## ##...##..###..#.##.#####....#####...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.#####..##/6aj Y##..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...## #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..#####.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.?...##...#≈##......#..# #...###..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..#####..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...##..###≈≈≈≈#######..# #.∩.##:....###...#....######~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..####....#.#.#.#...## #.∩.###......## ##......######~.#....###....#..##.#.## ##..######### ######## ###########################06aj06aj06aj 5Jingleheimer the MimicArmataur of Wu Jian ***...Health: 118/118 ========================Magic: 12/12 ========================AC: 9Str: 32EV: 10Int: 12SH: 0Dex: 10XL: 12 Next: 53% Place: an Ice CaveTime:Yak 06ajS_Search for what [Enter for "@", or ? for help]? _You see here the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}. _J - the +0 chain mail of Impermeability {rF++ Int+3 Stlth+} 06aj9_You see here the +2 dagger of Salt {freeze, Dex+4}. _K - the +2 dagger of Salt {freeze, Dex+4}Search for what [Enter for "@", or ? for help]? 06aj306aj806aj06aj06aj _06aj>  You see here a +0 rapier.06aj06aj$ _06aj06ajK06aj_06aj06aj06aj"06aj$06ajh$06aj%06aj(06aj*06aj+06aj7,06aja/06aj106aj106aj306aj506aj706aj6806ajM906aj-=06aj>06aj2?06aj1@06ajB06aj|D06ajD06ajE06ajH06ajJ06ajK06aj=L06ajN06aj'P06ajP06aj'Q06ajES06ajGT06ajT06ajT06ajRW06aj*X06ajxX06ajY06ajO[06aj\06ajq]06aj)^06aj6`06ajda06aja06aja06ajQe06aje06ajk06ajm06ajo,06ajo06ajq06ajs,06ajt06ajv06ajx06ajnx06ajx06aj{06aj|06aj|06aj8}06ajq06ajՁ,06ajb06ajy06ajׅ06aj-06aj06aj06ajv06aj06aj+06aj06aj,06aj.06aj06aj06aj06aj06aj06aj06aj?Water 06ajU06ajA _You enter the shallow water.06aj06ajc06aj06aj06aj06aj06aj 06aj06aj!,06aj06aj06aj&,06ajį06aj006aj->06aj06aj?06aji06aj06aj\06aj06aj,06ajn06aj>06aj06ajG06aj06aj06aj,06ajd06ajS06aj06aj006aj06aj06aj06ajr06ajr06ajP06aj506aj{06ajz06aj06aj u  You encounter a polar bear simulacrum.06ajl.....#..####..#..# ....########## #...### ....#####...####..## #....#####...##.####..## ###...###...####..####..####..####Z.# ##..# ###.##..#########.### #..### ##06aj###..###≈≈≈##..#########...## # ###...##≈≈≈≈≈≈##Y..##.........### Noise: --------- #...###≈≈≈≈≈≈≈≈#..###...⌠...#..## -) Horns .#.#.#≈≈≈≈≈≈≈≈≈###..##.?...##...# Nothing quivered ###.####≈≈≈≈≈≈≈##..#########..### 06aj###..##≈≈≈≈≈≈≈##..#####..## ...###≈≈≈≈≈~~####...##..## Z   polar bear simulacrum (wandering) #....######~~~####..####... ##.....##..##~~##.#..####..##......######~.#....###.17193.5 (40.0)06aj906ajF24.5 (41 _06aj06aj06aj̎06aj06ajH06ajdN _There are no items here.16aj....).###.#.....#..### #..#...##### ##### #...### ....##  ###...####..## ....## ##...##.####..# ###...## ...####..####..####..## ##Z.# ##..# ###. ##..#########.### #..### #  ###..###≈≈≈##.Y#########...## ##...####...##.........# #...###..###...⌠...#..# .#.#.#≈≈16aj###..##.?...##....####≈##..#########..# ###..##≈≈≈≈≈≈≈##..### ...###≈≈≈≈≈~~####...# ..## #....######~~~####..## ##. ##.....##..##~~##.#..###.16ajQ.Z16aj16aj%75.5 (1.0) _16aj16aj916aj ☼You gore the polar bear simulacrum!!  The polar bear simulacrum vaporises!16ajj○16aj06===6.3 (0.816aj16ajn^ _The Council accepts your kill.16aj16aj.16aj16ajH _No target in view!16ajA+ 16aj+ 16aj 1 16aj2 H _No target in view!26aj 0 26aj0 26aj1 26ajv< B026ajw 26ajU 26aj 26aj N _There are no items here.36ajM336aj36aj. F _Unknown command.36aj 36ajR 36aj 36aj 36aj 46aje6 46aj6 46aj7 46ajKA ,46ajC 56aj'i56ajlj;---7.3 (1 _56ajPp56ajq56aj°---8#56aju56ajIr56ajs%956ajy9#56aj{56aj5.56ajY'20056aj!56aj66ajŌ _66aj 66aj֜ 66aj_ 66aj 66aj2 66ajy 66ajX 66aj( ,66ajţ 66ajѤ 66aj 66aje 66aj 66ajާ ,66aj 66ajE B66aj 66aj X66aj԰ 66aj` 66aj 66aj 66ajײ 66ajz 66aj 66aj 66aj 66aj 66ajr 66aj 66aj_ 66aj 66aj0 ,66aj% 66aj R  There is a fountain of clear blue water here.66aj 66aj  _66aj 66aj ! ###...####..## ## ###...##.####..## #.. # #...####..####..### #.. ## ##..# ##..# ###..#####. .#########.### #..### ##...##≈≈≈##..#########...## #..### #≈≈≈≈≈≈##...##.........####.... ≈≈≈≈≈≈≈≈#..###...⌠...#..####..# ≈≈≈≈≈≈≈≈###..##.Y...##...#≈##....155.0)≈≈≈≈≈≈≈##..#########..###≈≈###.. ≈≈≈≈≈≈≈##..### ##..##≈≈≈≈≈ ≈≈≈≈~~####...# #..###≈≈≈≈##~~~####..## ##...##.###.66aj4 \..##~~##.#..## ##....#.#.#######~.#....# ##....#..### ######### ######### 66aj 66ajN 66aj u _You see here a scroll of noise.66aj (66aj(06.0)66aj-66aj6/K _N - a scroll of noise76ajr{j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 76ajw [?25l[?1c76aj76ajD83 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +0 rapierb - [IceCv] a +0 troll leather armour 76aj< c - [IceCv] a staff of fire86ajAn ice cave∩∩∩(Press ? for help) ###### ##### #∩...### ########## #########...## ###....### #.....|..#########....## ##......######..######.........###.##...##.#[## ##...##..####.##.........).####.#...#####.#.####...##...###........#..####..#..## #...####...####..####......#####86aj##### #...### ##.⌠.##...####..#######.....#####...####..## ##...##..###..#.##.#####....#####...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.#####..####..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...## #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..#####.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.Y...##...#≈##......#..# #...###..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..#####..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...##..###≈≈≈≈#######..# #.∩.#86aj*#:....###...#....######~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..####....#.#.#.#...## #.∩.#86aj_%##......## ##......######~.#....###....#..##.#.## ##..######### ######## ###########################86aj86aj86ajJingleheimer the MimicArmataur of Wu Jian ***...Health: 118/118 ========================Magic: 12/12 ========================AC: 9Str: 32EV: 10Int: 12SH: 0Dex: 10XL: 12 Next: 53% Place: an Ice CaveTime:Yak _There are no items here. _Unknown command. _There is a fountain of clear blue water here. _You see here a scroll of noise. _N - a scroll of noiseSearch for what [Enter for "@", or ? for help]? 86aj"86aj^86aj]86aj86aj86aj)86aj": _86aj<  There is a fountain of clear blue water here.86aj  You briefly muse on the need to flow like the water through this fountain.86ajW86ajQ _86aj86aj86ajBB86aj86aj86aj86aj86ajU86aj=86aj,86aj86aj,86aj86aj86ajj86aj86aj=86aj986aj86aj/86aj86aj86aj,86ajA86ajU86aj86ajN86aj?86aj86ajh86aj86aj86aj86aj86aj86aj86aj86ajf,86aj86ajq86aj086aj86aj86aj 86aj 86aj) ,86aj: 86aj 86aj86aj86aj86aj 86aj,86aj86aj,86aju86aj>86aj86ajo,86aj86aj86aj86aj86aj86aj,86ajk86ajM!86aj!86aj",86aj$86ajP%86aj%,86aj=3cWater  _You enter the shallow water.86aj386aj586ajP586aj686aj786ajg:B86aj;86aj<86aj-=86aj=86aj@86aj AT86ajB86ajsC86ajC86aj/D86ajE86ajWF86ajF86ajG86ajkH86aj&I86ajI86ajI86ajLB86ajL86ajAN86ajN86ajKO86ajO86aj)Q86aj SB86aj)T86ajT86ajT86aj}U86ajV86ajW86ajW86ajJX86aj'Y86ajY86aj5Z86ajZ86aj[86ajT\86aj\86aj]86aj ^86aj _86ajR_86aj_86aj*h86aj0j86ajk86ajZk86aj-l86aju86ajgv86ajhx,86ajy86aj{86aj|86aj7}86aj~86aj86aj,86ajx86ajƒ86aj86aj,86aj86ajT86aj86ajԌ86ajF86aj%B86ajG86aj86ajo86aj86ajy86aj86ajŢ. ############## ..### #.....|..## ##..######.........####.##.........Y.##Noise: --------- 17271.3 (55.0)##........#..###-) Horns86ajFS##......########## Nothing quivered##.....#####...####....#####...##.###...###...####. ###..####..# ## 86aj##..#########.### # ###..###≈≈≈##..######## 86aj86aj86ajO _You see here a +0 rapier.86aj F2.3 (1.0)86ajO 86aj % _L - a +0 rapier96aj&  ### ######## ...### #.....|..## ###..######.....Y...####.##...........##...#..### ..##### ###....96aj ###...###... ###...#####.. #...#######..## ##..# ##..#########.###96ajg96aj %396aj96aj96ajM ##  ### ########## ...### ## ###..######.###.##.....####........#..###Yak #96aj# 96aj96aj%496aj96ajs _You see here a staff of fire.96aj,n 96ajn %596ajIr 96ajt I _M - a staff of fire:6aj _There are no items here.:6aj7j[?25h[?0c  Search for what [Enter for "@", or ? for help]? :6aja[?25l[?1c:6ajۖ1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +0 troll leather armour:6aj^An ice cave∩∩∩(Press ? for help) ############∩...######################...#####....### #.....Y..#########....## ##......######..######.........###.##...##.#[## ##...##..####.##...........####.#...#####.#.####...##...###........#..###:6aj #..#..## #...####...####..####......########## #...### ##.⌠.##...####..#######.....#####...####..## ##...##..###..#.##.#####....#####...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.#####..####..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...## #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..##:6ajd###.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.....##...#≈##......#..# #...###..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..#####..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...#:6aj0#..###≈≈≈≈#######..# #.∩.##:....###...#....######~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..####....#.#.#.#...## #.∩.###......## ##......######~.#....###....#..##.#.## ##..######### ######## ###########################;6ajO;6ajY;6ajt5Jingleheimer the MimicArmataur of Wu Jian ***...Health: 118/118 ========================Magic: 12/12 ========================AC: 9Str: 32EV: 10Int: 12SH: 0Dex: 10XL: 12 Next: 53% Place: an Ice CaveTime:Yak ;6ajޠv_You see here a +0 rapier. _L - a +0 rapier _You see here a staff of fire. _M - a staff of fire _There are no items here.  Search for what [Enter for "@", or ? for help]? ;6aj;6ajK;6aj;6aj;;6aj: _;6ajn;6aj ;6ajn;6aj;6ajg;6aj&;6aj{;6ajĺ;6ajr;6aj ;6aj;6aj;6ajw;6aj;6aj*;6ajq;6aj;6aj,;6aj;6ajo;6ajg;6ajV;6aj;6ajh;6aj];6aj^;6aj;6aj;6ajv;6aj6;6aj;6aj;6aj9;6aj!,;6aj;6ajm;6aj;6ajv;6aj;6aj";6aj;6ajN;6aj;6ajp,;6aj;6aj`;6aj ;6aj;6aj9;6aj;6aj3;6aj.;6ajp;6aj;6aj;6aj,;6aj;6aj+;6aj-;6ajt;6aj;6aj;6aj;6aj:;6aj;6aj;6ajx;6aj;6aj;6aj ;6aj ;6aj ;6aj ;6aj;6aj@,;6aj;6ajL;6aj;6ajZ;6aj;6ajn;6aj,;6aj^;6aj*;6aj~;6aj?Water ;6aj;6ajV"A _You enter the shallow water.;6aj~#;6aj#;6ajX$;6aj';6aj(;6aj(;6aj);6ajQ,;6aj[-;6aj-;6aj-.;6aj0;6aj1;6aj1;6ajL2;6ajW5;6aj5;6ajY6(;6aj6;6aj8;6aj9;6aj :;6aj]:;6aj=;6aj]=;6aj=;6aj>;6aj'@;6ajXA,;6ajA;6ajD;6ajE;6ajE;6ajOF;6aj4I;6ajI;6ajJ;6ajJ;6aj1M;6ajM;6ajN;6ajN;6aj]Q;6aj'R;6ajmR;6ajR;6ajU;6aje^B;6aj_;6aj`;6aj`;6aj.a;6ajc;6ajd,;6aj5e;6aj\iB;6aji;6ajl;6ajlm,;6ajm;6ajZp;6ajmrB;6ajr;6ajs;6ajYt;6ajt;6aj%w;6ajw;6ajw;6ajw;6aj7y;6ajy;6ajy;6ajy;6aj{;6ajx{;6aj{;6aj{;6aj|;6aj`},;6aj};6aj~;6aja;6aj;6aj;6ajJ,;6aj,;6ajd;6aj<;6aj;6aj;6aj;6ajA,;6aj;6aj;6aj;6ajٌ;6ajT;6ajY;6aje;6aj;6aj;6ajI;6aj;6aj[;6aj;6aj;6aj[;6aj;6aj;6aj;6aj,;6ajb;6aj;6ajK;6aj;6aj۞;6aj7;6aj),;6aj;6aj;6aj,;6ajv;6ajq;6ajj,;6aj;6ajD;6ajr,;6aj ;6aj;6ajASWater ;6aj;6aj> _You enter the deep water.;6ajQ3;6aj`;6aj;6aj;6ajB(;6ajU;6aj;6ajľ,;6aj0;6aj;6aj,;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj,;6aj~;6aj;;6aj,;6aj;6aj;6ajt;6aj;6aj};6aj3;6aj;6ajX;6aj;6aj;6ajv;6aj;6aj;6ajH;6aj,;6ajF;6aj;6aj;6aj;6aj^;6aj;6aj;6aj;6ajh;6ajx;6aj;6aj;6aj;6aj;6aj,;6aj;6aj;6aj;6ajP;6aj-;6aj ;6aj;6aj;6aj;6aj ;6aj;6aj;6aj;6aja;6aj;6aj;6aj;6aj;6aj ;6aj/ ;6aj ;6aj ;6aj,;6aj;6aj##############...#########....## ##......###.##...##.#Y## ##...##..#Noise: --------- 17360.3 (85.0)##.#...#####.#.####...##...#;6aji-) Horns#..#..## #...####...####..##Nothing quivered ## #...### ##.⌠.##...####..##### .####..## ##...##..###..#.##.# #.####..## #..###..##☼☼☼.#..#.  #..####..### #..####..##§.##.#.#  ;6ajW##..# ###..#####..#...§○°#..##.#. #..### ##...####...:#.####..####;6ajE ;6aj;6aj;6ajs ] _You see here a +0 troll leather armour.;6aj;6ajo01.3 (1.0);6aj;6aj3 _N - a +0 troll leather armour;6ajX ;6aj" An ice cave∩∩∩(Press ? for help)############∩...######################...#####....### #........#########....## ##......######..######.........###.##...##.#Y## ##...##..####.##...........####.#...#####.#.####...##...###........#..####..#..## #...####...####..####......########## #...### ##.⌠.##...####..#######.....#####...####..## ##...##..###..#.##.#####....#####...##.####..## #..###..##☼☼☼.#..#.####...###...####..####..### #..####..##§.##.#.#####..##;6aj< ##..# ##..# ###..#####..#...§○°#..##.#.###..#########.### #..### ##...####...:#.####..########..###≈≈≈##..#########...## #..###.######## ##.##### ###...##≈≈≈≈≈≈##...##.........####....#....##..#####.#####...###≈≈≈≈≈≈≈≈#..###...⌠...#..####..#####.### ##...####..#.##..#.#.#≈≈≈≈≈≈≈≈≈###..##.....##...#≈##......#..# #...###..####÷.####.####≈≈≈≈≈≈≈##..#########..###≈≈###..##..### ##...####..# #######..##≈≈≈≈≈≈≈##..#####..##≈≈≈≈≈#####...## #...###...## ###....###≈≈≈≈≈~~####...##..###≈≈≈≈#######..# #.∩.##:....###...#....####;6aj ##~~~####..####...##.###..###..## ##..####...###..####.....##..##~~##.#..####....#.#.#.#...## #.∩.###......## ##......######~.#....###....#..##.#.## ##..######### ######## ###########################;6ajn 5Y∩;6aj;6ajˠJingleheimer the MimicArmataur of Wu Jian ***...Health: 118/118 ========================Magic: 12/12 ========================AC: 9Str: 32;6aju#####EV: 10Int: 12#########...##SH: 0Dex: 10#######....## ##......#XL: 12 Next: 53% Place: an Ice Cave##.##...##.#Y## ##...##..#Noise: ---------  Time: 17361.3 (0.0)##.#...#####.#.####...##...#-) Horns;6aj#..#..## #...####...####..##Nothing quivered ## #...### ##.⌠.##...####..##### Yak .####..## ##...##..###..#.##.# #.####..## #..###..##☼☼☼.#..#.  ;6ajc#..####..### #..####..##§.##.#.#  ##..# ###..#####..#...§○°#..##.#. #..### ##...####...:#.####..####  _There are no items here. _Search for what [Enter for "@", or ? for help]? _You enter the shallow water. ;6aj_You enter the deep water. _You see here a +0 troll leather armour. _N - a +0 troll leather armour;6ajH;6aj;6ajޥ;6aj5;6ajB;6aje,;6aj;6aj;6aj;6ajA;6aj;6ajX;6aj6,;6aj˸;6ajX;6ajJ;6aj;6aj;6aj;6ajB;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6ajZ;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj?;6aj ;6aj;6aj;6aj?;6aj;6aj;6aj^;6ajJ;6aj;6aj;6aj;6aj ;6ajK ;6aj ;6aj2 ;6aj;6aj;6aj;6aj;6aj ;6aj5;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6aj;6ajo;6ajg;6aja;6aj ,;6aj!;6aj";6aj#;6aj#;6aj8$;6aj%;6aj&;6aj&;6ajf';6aj(;6aj-);6ajd);6aj);6ajB*;6aj*;6aj*;6aj+;6aj|0 #.######## ##.## .#....##..## #####.### ##...# .....#..# #...##;6aj"1 #..##..### ##...# ≈#####...## #...# ≈#######..# #.∩.#  ##..###..## ##..##  #.#.#...## #.Y.#  87.3 (26.0) ..##.#.## ##..#  ######## ####  ;6ajP1     ;6aj{1     ;6aj1K  ;6aj2;6aj~7;6ajm9w _There is an ice covered gate leading back out of this place here.<6aj <6ajs <6aj~ y8.3 (1.0) _<6aja -Lair:1<6aj 6 ######  #### ## #####.##.###########..###. #......................... #.##########.............. #.# #######....(......... #.####....##.............. #.'.##....###....####....# #.#......Y##......# #....# #.+.##....###....## #....# <6aj ######....# #....# #.....###### #....# #....##....# #....##..... #....P <6ajG ,9.8 (2.5<6ajN <6ajO 2 _Welcome back to the Lair of Beasts!<6ajR Y _There is a collapsed entrance here.=6aj=6aj& Drop what? (Left/Right/Tab to switch category) 40/52 gear slots (_ for help) Hand Weapons (select all with ))  m - a +0 flail  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+}  H - a +0 eveningstar of freezing  K - the +2 dagger of Salt {freeze, Dex+4}L - a +0 rapier Missiles (select all with () =6aj  e - 4 throwing netsf - 49 poisoned darts  g - 9 javelins  l - 36 boomerangs  x - a curare-tipped dart Armour (select all with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  =6aj _o - a +0 helmet  z - +0 acid dragon scales  E - a scarf of resistance =6aj [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit =6aj. Letters toggle [.|Space] toggle selected[top]>6aj|  1 i m + a +0 flail[Enter] accept (1 chosen)@6aj^2  m + a +0 flail  H + a +0 eveningstar of freezing2A6aj63  H + a +0 eveningstar of freezing  K + the +2 dagger of Salt {freeze, Dex+4}3A6aj^ 4  K + the +2 dagger of Salt {freeze, Dex+4}  L + a +0 rapier4B6ajJingleheimer the Mimic########## ## Armataur of Wu Jian ***...#####.##.###########..###. Health: 118/118 ========================#......................... Magic: 12/12 ========================#.##########.............. AC: 9Str: 32#.# #######....(......... EV: 10Int: 12#.####....##.............. SH: 0Dex: 10#.'.##....###....####....# XL: 12 Next: 53% Place: Lair:1#.#......Y##......# #....# Noise: ---------  Time: 17389.8 (0.0)#.+.##....###.B6ajN ...## #....# -) Horns######....# #....# #..... Nothing quivered###### #....# #....# Yak #....# #....##..... #....P _You enter the deep water. _You see here a +0 troll leather armour. _N - a +0 troll leather armour _There is an ice covered gate leading back out of this place here. _Welcome back to the Lair of Beasts! _There is a collapsed entrance here.B6ajn"B6aj8B6aj?+90.8 (1B6aj@B6ajQ9 _You drop a +0 flail.B6aj!S*1.8 (2B6ajXB6ajhK _You drop a +0 eveningstar of freezing.B6ajh*2.8 (3B6ajoB6ajR|T _You drop the +2 dagger of Salt {freeze, Dex+4}.B6aj}*3.8 (4B6ajB6ajNB6aj B6aj)+ _You drop a +0 rapier.B6aj> B6ajC Drop what? (Left/Right/Tab to switch category) 36/52 gear slots (_ for help) Hand Weapons (select all with ))  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (select all with ()  e - 4 throwing netsf - 49 poisoned darts  g - 9 javelins  l - 36 boomerangs  x - a curare-tipped dart B6ajeD 0Armour (select all with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales  E - a scarf of resistance  G - a +2 tower shield of cold resistance  I - a +1 robe of resistance  J - the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}N - a +0 troll leather armour B6ajD w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]E6ajs 1 i s - the +7 Throatcutter {drain, coup de grace}  l + 36 boomerangs[Enter] accept (1 chosen)E6aj 2  g + 9 javelins  l + 36 boomerangs2F6aj3  E - a scarf of resistance  G - a +2 tower shield of cold resistanceI1 robe of resistance  J - the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}  N - a +0 troll leather armour Magical Staves (select all with |)  M - a staff of fire Jewellery (select all with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}  j - a +5 ring of evasion  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}  w - a +5 ring of evasion  y - a ring of poison resistance  C - a ring of see invisible  D - a ring of magical power  F - an amulet of wildshape Talismans (select all with %)  c - a rimehorn talisman (worn)  b - a quill talisman  d + a storm talisman376%F6ajXy t2  d - a storm talisman2G6ajG6aj2Jingleheimer the Mimic########## ## Armataur of Wu Jian ***...#####.##.###########..###. Health: 118/118 ========================#......................... Magic: 12/12 ========================#.##########.............. AC: 9Str: 32#.# #######....(......... EV: 10Int: 12#.####....##.............. SH: 0G6ajDex: 10#.'.##....###....####....# XL: 12 Next: 53% Place: Lair:1#.#......Y##......# #....# Noise: ---------  Time: 17393.8 (0.0)#.+.##....###....## #....# -) Horns######....# #....# #..... Nothing quivered###### #....# #....# Yak #....# #....##..... #....P _Welcome back to the Lair of Beasts! _There is a collapsed entrance here. _You drop a +0 flail. G6ajy_You drop a +0 eveningstar of freezing. _You drop the +2 dagger of Salt {freeze, Dex+4}. _You drop a +0 rapier.G6ajHG6aj G6ajLG6aj!*4.8 (1G6aj("G6aj19 _You drop 9 javelins.G6aj2*5.8 (2G6aj8G6aj8G6aj>G6ajA- _You drop 36 boomerangs.G6ajG6ajDrop what? (Left/Right/Tab to switch category) 34/52 gear slots (_ for help) Hand Weapons (select all with ))  s - the +7 Throatcutter {drain, coup de grace}  v - a +4 rapier of electrocution  A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (select all with ()  e - 4 throwing netsf - 49 poisoned darts  x - a curare-tipped dart Armour (select all with [)  n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales  E - a scarf of resistance  G - a +2 tower shield of cold resistance  I - a +1 robe of resistance  J - the +0 chain mail of Impermeability {rF++ Int+3 Stlth+}N - a +0 troll leather armour Magical Staves (select all with |)  M - a staff of fire [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]H6ajt3 A - the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Missiles (select all with ()  e - 4 throwing netsf - 49 poisoned darts  x - a curare-tipped dart Armour (select all with [) H6aj3 n - a +1 ring mail of cold resistance (melded)  a - a +0 helmet of icei - a +0 cloak  o - a +0 helmet  z - +0 acid dragon scales  E - a scarf of resistance  G - a +2 tower shield of cold resistanceI1 robe of resistance  J - the +0 chain mail of Impermeability {rF++ Int+3 Stlth+} H6aj4  N - a +0 troll leather armour Magical Staves (select all with |)  M - a staff of fire Jewellery (select all with "=)  p - a +6 ring of strength (worn)  u - the ring of Fabanuuv (worn) {rC+ Str+3 SInv}15%H6ajr  a - a +0 helmet of ice  i - a +0 cloakj - a +5 ring of evasion21I6ajB  i - a +0 cloak  o - a +0 helmet  t - the ring of Arghiovash {rElec rF+ Will+ MP+4 SInv}w - a +5 ring of evasion  I6ajWB `y - a ring of poison resistance36I6aj   o - a +0 helmet  z - +0 acid dragon scalesC - a ring of see invisible42L6aj0 1 i n + a +1 ring mail of cold resistance (melded)  z - +0 acid dragon scales[Enter] accept (1 chosen)N6ajӯ2  n + a +1 ring mail of cold resistance (melded)  o + a +0 helmet2O6ajÇ 3  o + a +0 helmet  M + a staff of fire3P6aj@ M + a staff of fire  j - a +5 ring of evasionD - a ring of magical power  F - an amulet of wildshape Talismans (select all with %)  c - a rimehorn talisman (worn)63P6ajo j - a +5 ring of evasion  w - a +5 ring of evasionb - a quill talisman  d - a storm talisman7P6ajU ) w - a +5 ring of evasion  D - a ring of magical powerh - an inkwell talisman  k - an inkwell talisman  q - a medusa talisman89P6aj  D - a ring of magical power  b - a quill talismanr - a maw talisman  B - a fortress talismanbotP6ajcvQ6ajy w  b - a quill talisman  h - an inkwell talismanQ6aj z  h - an inkwell talisman  k - an inkwell talismanS6ajmS6aj.z Jingleheimer the Mimic########## ## Armataur of Wu Jian ***...#####.##.###########..###. Health: 118/118 ========================#......................... Magic: 12/12 ========================#.##########.............. AC: 9Str: 32#.# #######....(......... EV: 10Int: 12#.####....##.............. SH: 0Dex: 10#.'.##....###....####....# XL: 12 Next: 53% Place: Lair:1S6ajz-#.#......Y##......# #....# Noise: ---------  Time: 17395.8 (0.0)#.+.##....###....## #....# -) Horns######....# #....# #..... Nothing quivered###### #....# #....# Yak #....# #....##..... #....P _You drop a +0 flail. _You drop a +0 eveningstar of freezing. _You drop the +2 dagger of Salt {freeze, Dex+4}. _You drop a +0 rapier. S6aj2{3_You drop 9 javelins. _You drop 36 boomerangs.S6aj{}S6ajTS6ajS6aj @6.8 (1S6ajܢ: _You drop a +0 helmet.S6aj*7.8 (2S6ajS6ajr _You drop a staff of fire.  Your +1 ring mail of cold resistance is melded into your body!S6aj%. _W6ajAW6ajIW6ajOD [?25h[?0c [?1051l[?1052l[?1060l[?1061l