ޤµj … ¡ Player: Jingleheimer Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-09-24.22:30:38.ttyrec Time: (1790289038) Thu Sep 24 22:30:38 2026 �¤µj»v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c�¤µjlÎ�¤µjwÕ�¤µjxð‚Welcome, Jingleheimer. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode ShapeshifterᤵjÄM ⤵jô ⤵j�YJingleheimer the RuffianOctopodeHealth: 14/14 ========================Magic: 1/1========================AC: 1Str: 13EV: 12Int: 12SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) TentaclesNothing quiveredQuill Gem (9000) #+#..#...#.##.##.##.##.####.###..@......+###.####..##.###.#Lua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?⤵jô[⤵jv²‹Press ? for a list of commands and other information.⤵jf¸⤵j»»[ _Found a staircase leading out of the dungeon.⤵jZÔ⤵jÅØ&  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   e - Spellcasting   0.0   1.2  -1          b + Unarmed Combat 3.0   4.0   0          ⤵j„Úf + Shapeshifting 3.0   4.8  -1          c + Dodging2.0   3.0   0       d - Stealth   0.0   0.5  +4                                                  ⤵jüÚî                    ⤵jaÛã                The relative cost of raising each skill is in cyan.  ⤵j ܾThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets⤵jþ¡ í a - Fighting   2.0 b - Unarmed Combat   3.0 c - Dodging   2.0⤵j<• ⤵j8  Jingleheimer the Ruffian#+#Octopode..#Health: 14/14 ========================...Magic: 1/1========================#.#AC: 1Str: 13#.#EV: 12Int: 12#.#SH: 0Dex: 11#.##.####.##XL:  1 Next:  0% Place: Dungeon:1#..@......+Noise: ---------  Time: 0.0 (0.0)###.####..#-) Tentacles#.#Nothing quivered##.Quill Gem (9000) #Lua error: /dgldir/rcfiles/crawl-0.34/Jingleheimer.rc:127: or '...'expected near '*'Welcome, Jingleheimer the Octopode Shapeshifter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of comm⤵jñ  …ands and other information. _Found a staircase leading out of the dungeon.⤵jH¡ ⤵jÒ¥ ⤵j3¨ 㤵j£3㤵j™ª㤵jÉQ _You have nothing to quiver.㤵jfgP㤵jú㤵jœ3㤵jÂ㤵jÅ㤵j[%ü8999 _8㤵j¦&X7㤵j#'㤵jÉ(㤵j*㤵jr*B6㤵j‡+㤵j¢,㤵j.X5㤵jÓ.㤵jt0㤵j·1㤵j(2B4㤵j¦2㤵jl4㤵jö8X3㤵j†9㤵j�;㤵jÀ=㤵j1>P2㤵j?㤵jy@㤵jÐ@B1㤵jVA㤵jeC㤵j…DX0㤵j$E㤵j×F㤵jtH㤵jÔHC89㤵jYI㤵j?K㤵jšL㤵j�MB8㤵j¹M㤵juQ㤵jÙR㤵jISB7㤵j"T㤵j×h #+# ..# . ...# #. #.#.# ####. #.##.# ....#. #.# #.## .~~~.#.##.####.##.~...~#..<.....@'.~._.~13.0 (13.0)###.####..##~...~#.###.#.# ~~.##.#.##.# ###.###.#.#.##.##.# #.#.##. #..#. ..+ 㤵jñk€[37m_You open the door. _Found a faded altar of an unknown god.㤵jô3㤵j9㤵jT!㤵jò"㤵j½*Ÿ6 _  There is an open door here.㤵j¡,c  You encounter a rat.㤵jq2 #+# ..#  . ...#  #. #.#.# #####. #.##.# ...#. #.# #.####.~~~.###.##.####.##.~...~..#..<......'@~._.~# ###.####..##~...~# #.###.#.# .~~~.# ##.#.##.# .#.### ##.###.# ...##.#.##.# .# #㤵j)3?r   rat (asleep)#.# #.#.# r##. #..# .# 㤵j :14.0)㤵j¸:l5.0 (25 _㤵jƒ@%_㤵jŒB㤵j¢þ #+#..# #. . .. #. #.#.#########.#........ #.# #.####.~~~.#####.####.##.~...~....<......'.~._.~# ###.####..##@...~#  #.###.#.##.~~~.# ##.#.##.##.#.### ###.##...# 㤵j"ÿ ?#.#.##.##.# ##.# #.#.##r# #. #..##.#. ..+..### .##㤵jÍ 㤵jñ è6.0 (1Water Gem (8984) _ _You enter the shallow water.䤵j�Á#..#. ..# #. #.#.# .########  #.#.# ........  #. #.# #.####.~~~.### #.##.####.##.~...~... #..<......'.~._.~# ##.####..##~.. #.###.#.##@~~~.#.#.##.##.#.## ##.#..# .#.####.# #.#.##r# #..##.. ..+.#### .#䤵jÒ̃7Gem (8983) 䤵jsÎ%_䤵jÑ䤵j$9 ..# #. #.#.# .########  #.#.# ........  䤵jp9M #. #.# #.####.~~~.### #.##.####.##.~...~...䤵j—9² #..<......'.~._.~# ##.####..##~.. #.###.#.##.~~~.#.#.##.##@#.###䤵jÆ9‘ ##.#..# .#.##䤵jç9­#.# #.#.##r#  #..##.䤵j :l. ..+.####䤵j0:r .# #.. 䤵jíA䤵jIB`82䤵jwM>_䤵j6Äš#. #.#.# .########  #.#.# ........  #. #.# #.####.~~~.### #.##.####.##.~...~... #..<......'.~._.~# ##.####..##~... #.###.#.##.~~~.##.#.##.##.#.### ##.#..# .#.###.# #.#.##r#  #..##.. ..+.#### .# #.. ##䤵jhÆ䤵j߯`91䤵j Ì䤵j‡Í䤵jñ., #.#.# ........  #. #.# #.####.~~~.### #.##.####.##.~...~... #..<......'.~._.~# ##.####..##~...~䤵jf/” #.###.#.##.~~~.##.#.##.##.#.## ##.#..# .#.####.# #.#.##r#  #..##.. ..+.####䤵j¨/  .# ##.. ## 䤵j7>w .  The rat squeaks loudly.  The rat is struck by your quills.䤵jµ@)䤵j–Cˆ1====200䤵jÞC䤵j³H䤵jäJG _You kill the rat!䤵jN¤䤵j:¥䤵j©䤵j ¬H _No target in view!䤵ju䤵j–䤵jP䤵jYH _No target in view!䤵jЉ䤵j*Š䤵j¤Ž䤵j¹‘H _No target in view!䤵jz3䤵j¹䤵jõ H _No target in view!䤵jš=䤵j >䤵j8>䤵jµ@䤵jÏB䤵jJä79 _8䤵jBK䤵jŽL䤵jÞLB7䤵j¤M䤵j�O䤵jùP䤵j3QB6䤵jæQ䤵jMS䤵jsT䤵j«TB5䤵jzU䤵jÂV䤵jûW䤵j4XB4䤵jûX䤵jÕZ䤵j\䤵jU\B3䤵j=]䤵j_䤵jø`X2䤵jb䤵jëc䤵jSe䤵jÍeB1䤵juf䤵jäme  #.#.##.##.###  #.# #.#.##.#  #. #..##.#  . ..+..#  .##..##  .# ##..#  ##.#  ###.##### #..@....#---- #.......# #.......#䤵jVnY .........# ###.......# ........###.......##........  You pick up a parchment of Discord and begin reading...䤵jÊs+9.0 (9䤵jctq----30.0 (10.0)0䤵jŒt䤵jŒx䤵jN{@ _You add the spell Discord to your library.䤵j2C3䤵j)D䤵j†F䤵j^L #.#.##.#  #. #..##.# . ..+..### .##..## .# ##..# ##.####.#####䤵j¶Lµ #.......# #.#0.0) #.#..####.# .#䤵jßL{##.# #... 䤵jM1.>..䤵jÅY’1.0 (169䤵j[9 _Found an escape hatch in the floor.䤵j´é I䤵j)ë 䤵j?í 䤵j½í B8䤵j÷ °7䤵j—ø 䤵júø B6䤵jèù 䤵jÙû 䤵jlý 䤵jÏý B5䤵j¬þ 䤵jF 䤵j 䤵j| B4䤵j0 䤵jF n3䤵j© 䤵jÞ 䤵jÎ Ü21䤵jÈ ,䤵jV X0䤵jé 䤵jÇ X ## .##..## .# ##..# ##.# ###.##### #.......# #.......#+#######.......##.............#######.......#........##.########.......# ## #......... .>........ #.?#.##.# #..#.# .# 䤵jþ ,40.0 (9䤵j— j1.0 (10.0)59䤵j?$ 䤵j�& 2 _You now have 12 gold pieces.䤵j°¹ 䤵j�º 䤵j/À 䤵j[à H _No target in view!夵jµI夵jÞ夵jü"_8 _夵j)š7夵j¯*夵j¦,夵jü,B6夵j<.夵jï3„5夵jG6夵jµ;„4夵jö<夵jü=B3夵j >夵jÅA夵j D夵j|DB2夵jóE夵jmH夵j÷J夵jFKB1夵j¨M夵jO夵jˆQ夵jÕQB0夵jäR夵j×T夵jgXY49夵jY夵jgR #.......# #+#######.......# #.#.............# #..######.......# #...............# #.########.......## ## ####......... #...>........ #.##.@#.##.#. # #..#.# .# ..... # #.##..## .. #...## #..##.###.夵jBh&5夵jêhf2.0 (118夵jÚm夵jopb _c - a scroll labelled AMUNOV MEOKK夵jðw夵jZx夵j1y夵jj|夵j²}夵j…Ü76夵jü†夵j͈夵j‰B5夵j3Š夵jZŒ夵j¬Ž夵jøŽB4夵j_�夵jn’夵j7”夵j£•X3夵jz—夵jå™夵j(šB2夵jh›夵jøœ夵jœ¨夵jf¯ž#...>........Jingleheimer the Ruffian#.##..#.##.#.Octopode#.##..#.# .#Health: 14/14 ========================#.......# #Magic: 1/1========================#.##..####.#AC: 1Str: 13.. #.......#EV: 12夵jæ¯$Int: 12## #..#.##.#SH: 0Dex: 11#.##.#夵j+²ŒXL:  1 Next: 10% Place: Dungeon:1#. #@#Noise: ---------  Time: 58.0 (6.0).>.......#夵jn²p-) Tentacles..........#Nothing quivered...........#Quill Gem (8942) .#.....#.#.#夵j#³ý....... ...#.#..... .# #...... .# _You add the spell Discord to your library. _Found an escape hatch in the floor. _You now have 12 gold pieces. _No target in view! _c - a scroll labelled AMUNOV MEOKKFound a stone staircase leading down.夵j‡Å/  --more--夵j!g 夵j¦m 夵j«n u 9.0 (71 _夵jüw 夵jŠ| 夵jæ› f60.0 (80夵j–« 夵jĬ :_Found an escape hatch in the floor. _You now have 12 gold pieces. _No target in view! _c - a scroll labelled AMUNOV MEOKK _d - a scroll labelled ISYIZX NUEPAR夵jxÇ 夵jUÈ 夵j�È 夵jWÐ 夵j®Ó 夵j©Ú o39夵jPÝ €  You encounter a goblin. It is wielding a +0 club.夵jjå :#.##..#.##.#. #.##..#.# .# #.......# # #.##..####.# .. #.......# ## #..#.##.#  #.##.##[# #.##.##.#.#.>...........#.....#.#.# ...........#.#.....#.#.# g   goblin (asleep).........#..夵jdæ h####...g.. .夵jûì +1.0 (1夵j²í l2.0 (28 _夵j{ó 夵j‡ö 夵j޲3夵jz»夵j]¾] _A goblin is nearby!椵jU‚    .#   #  ####.#  .. #.......#  ## #..#.##.#  #.##.##[#  #.##.##.#.# .>......@# ..........# ...........#  .#.....#.#.#  ...........#  .#.....#.#.#  .........#..  ####...g.. . 椵jô¬o    .#   #  ####.#  .. #.......#  ## #..#.##.#  #.##.##[#  #.##.##.#.# .>......@# ..........# ...........#  .#.....#.#.#  ...........# .#.....#.#.#  椵jõ®ø.........#.. ####...g.. . 椵j¶椵jð·椵jV½椵jð¿] _A goblin is nearby!椵jF!£ .# ......# ##..####... #.......### #..#.##. #.##.##[##.##.##.#.# .>.......#.......@.#.##.....#.#.........#.....#.#.........#..椵j}"Ñ####...g.. . ## ###椵j:)椵jZ*l3.0 (17 _椵jw2椵jë3椵j–á Ê......# ##..####... #......## #..#.##.# #.##.##[##.##.##.#.# .>.......##..#.#.##.....#.#..........#.....#.#.#........#..####...g.. .# ### ### ## 椵j9ì v46椵j ñ 椵jëò 椵jóq X##..####... #......## #..#.## #.##.##[# ##.##.##.#.# #.#.>.......## ....#.#.# #.....#@#.#.........#.....#.#.........#...####...g.. .## ####### # 椵jAx 椵jûx `55椵jÉ~ 椵j‡€ 椵j^Þ .. #......## #..#.## #.##.##[# ##.##.##.#.# #.#.>.......## .. .........#.# .....# #.....#.#.......@..##.....#.#........#...####...g.. .## ####### ##椵j–å 椵j�æ `64椵j«ë 椵jáí 椵j€J Ú## #..#.## #.##.##[# ##.##.##.#.# ##..>.......###.. .........#.# ......# #.....#.#..........#.....#@#.#........#...####...g.. .## ########## g.椵jŒ_ g====73 _The goblin shouts!椵j Þ T )  You tentacle-slap the goblin.椵jáß i g  You kill the goblin!椵jxç 椵jÞï �2=---82椵jc ‰ _You encounter a goblin. It is wielding a +0 dagger.椵jc R .. #.......### #..#.##.#  # #.##.##[# # #.##.##.#.# ##.#椵j.......###.. ...#.# ...........# .#.....#.#.# .g.....@...# .#.....#.#.# ........)#...####...... .############椵je .g椵j�l 椵j+m ‹----91椵j°s 椵j'u 椵j6Ø # .. #.# ### #..#.##.#椵jüØ 0 #. #.##.##[# ##.##.##.#.# ##.##.>.......###..#....#.#.....##.#.....#.#.#.g.##.#.....#.#.##..)#...#...... .## ##########椵j~Ú .g椵j¢ä ‘-700椵j�è 椵jŠê 椵j¨_椵jW`� .. #.# ### #..#.##.# #. #.##.##[# # ##.##.##.#.# ##.# #.>.###..#..#.#....##.#.....#.#.#.g.#椵jÎ`“#.#.....#.#.# #.)#... #####........## ####椵jb.g椵jliw129椵jˆž椵jBÒr )You tentacle-slap the goblin.椵jÚ& 椵jLÝ_Changeling3=9 (0.9椵jHä椵j;çJ _You kill the goblin!礵jYI礵j礵jÉ礵jhB8礵j„7礵j¤礵j¡"礵jj)礵jü)B6礵j¯+礵jŽ0礵j®2礵j!3B5礵j;4礵j/9R  There is a stone staircase leading down here.礵j¯;礵jy<I4 _礵jÐ=礵j]@礵jIBX3礵jXC礵j E礵j»F礵j.GB2礵jWH礵jÐI礵j½K礵j.LB1礵jLM礵jÎO礵jUQ礵jÊQB0礵jOS礵jU] .##.......# ..###.##..#.##.# ..# #.##.##.##[# #.###.##.##.#.# ##礵je^ #.##.>.......###.. #.###.##..........#.# #..................# #####.##.#.....#.#.# #.)......#- ####.#.....#.#.# #........)#... #####........## ##########礵jÂd.80.9 (9.0礵jye„-1.9 (10.0)19礵jÓj礵j§sS _You now have 17 gold pieces (gained 5).礵j]t礵jåy礵jÛ{H _No target in view!礵jl²_礵j‹´礵j˜Ä_8 _礵jþÆ礵j‰È礵j ÉB7礵jºÉ礵j.Ì礵jGÓ礵jôÓB6礵jmÔ礵j Ý54礵jšßj  You encounter an endoplasm.礵j•è #.##..#.##.J... #.......##.....## #.##..####...........##......... ..###.##..#.## ... ..# #.##.##.## #.# #.###.##.##.#. #.# #.##.>.......####.##...........................#####.##.#.....#.# #.......).....####.#.....#.##........)# J   endoplasm (asleep)#####......#######礵jrñ�6.9 (5.0)7.9 (63 _礵j3ò礵j_ô礵j {-  礵ju{l #.J...   #.....##  ..... ...  礵j-|5... ..#  #.#  #.# #.##.>礵jw|q #@# #........ #####.##. #.)礵j–| )礵j³|9礵js   #.J...   #.....##  ..... ...  ... ..#  #.#  #.# #.##.> #@# #........ #####.##. #.) ) 礵jû礵j·礵jÆ礵j¨"a _An endoplasm is nearby!礵j-3J##.#### #.##..#J...# #.......# ##.....## #.##..####...........##......#......###.##..... ..# ##.##.##.#.礵jß3« #.##.>#.###.##..................#####.##.#.....#.#.......).....####.#.....#.........)######......#######礵j¶9礵jŒ:l8.9 (12 _礵jð?礵jäA礵j<‘ ²..>..... #.# #礵jÈ‘ #.#### #.##..# #.J...# #.......# ##.....####.##..####...........##......######......###.##..............# ##.##.##.#. #.##.>####.##.................礵jð‘ ž#####.##.#.....#.#.......).....####.#.....#.........)#礵j’ (#####......礵jU™ 礵jØ™ `91礵jÑž 礵jÅ¡ 礵js D## ####...>..... #.# ##.#### #.##..#礵j “# #.J...# #.......# #.##.....####.##..#### r.....##......########.##.........@....# ########.###.###.##.##.#. #.##.>####.##.................#####.##.#.....#.#.......)..... r   rat (asleep)####.#.....#.........)#礵jŽ y .J  You encounter a rat.礵jÌ 1J礵jM a900礵j¯ 礵j7 ^ _The endoplasm quivers.礵je¨ ô #.######## .## #### #.# #...>.... #.# #.##..#.# ##.#### #.##..#.# # #.....# #.......#.##.J...####.##..### #.r.....##..... ######@.....###.##..#..............# #.##.##.#########.###.###.##.##礵jk© ä #.# #.##.> #.###.## #................#####.##.#.....# #.......)....####.#.....#.礵joª ).J.礵jx± 礵jþ± a109礵ji· 礵j¶¸ 礵j�(�  You tentacle-slap the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.2----=2.8 (0.98礵jÃ,礵jì.% _You are frozen.礵j¢É .  You tentacle-slap the endoplasm but do no damage.You tentacle-slap the endoplasm. You squeeze the endoplasm.礵j¡©•r   rat (asleep)礵j\­Œ----53.8 (1.07礵j”´礵jð¶M _You kill the endoplasm!礵jhË #....... #.######## .## #### #.# #...>... #.# #.##..#. ##.#### #.##..#. # #.....# #....... #.##.....####.##..## #.r礵jRx.....##.... ######......###.##..#. .............# #.##.##.########.###.###.##.## #.# #.##.> #.###.## #..............#####.##.#.....# #.......)..礵jq礵jXh-46礵j°礵j$褵jïK .  The helpless rat fails to defend itself.  You tentacle-slap the rat.褵jóPR褵jïSÆ3==6-5.7 (0.95褵jóX褵j„[G _You kill the rat!褵jQ¾3褵j*Ã褵jsÅH _No target in view!褵j5褵jõ5褵j ;褵jS=H _No target in view!褵j°²3褵jÊ·褵jVºH _No target in view!褵j6&3褵j>+褵j8/^ _No target in view!褵jÉ/褵j 0褵jB2褵j.?褵j_Eˆ#........... Jingleheimer the Changeling>. #.########... Octopode.. .## ####... Health: 13/14 ======================--.. #.# #...>.. Magic: 1/1========================#. #.# #.##..# AC: 1Str: 13#. ##.#### #.##..# EV: 12Int: 12#. #.....# #...... SH: 0Dex: 11褵jmGŠ#.##.....####.##..# XL:  1 Next: 60% Place: Dungeon:1#.@...........##... Noise: ---------  Time: 95.7 (0.0)######......###.##..# -) Tentacles.............# #.##.## Nothing quivered########.###.###.##.## Quill Gem (8905) #.# #.##.>.....#.###.##....... #.............. #####.##.#..... #.......)..  _You kill the rat! _No target in view! _No target in view! _No target in view! _No target in view!  Found a stone staircase leading down.褵j¢P/  --more--褵j‡e 褵jžj 褵jwk u 6.7 (14 _褵j§t 褵j‡� 褵jmŽ 3褵j…‘ 褵jd™ š3褵j› X2褵jƒœ 褵jž 褵j†¡ X1褵jÒ¢ 褵jÖ¤ 褵j.¥ q4==0褵j« ] _HP restored.褵jÄ« Z899褵j­ 褵j‹® 褵jý® B8褵jJ¯ 褵j± 褵jº 7==6褵jl» 褵j(½ X5褵jÖ½ 褵jD¿ 褵jÃÇ n4褵j«Ê Å ### #+###### ..# #.#.. #.. #..##### #.##### #....... #.#>..# #.###### #.....# .## ### #.#...##.# #.. #@##.###.# #.# #.##.###.#### # ..##.##.....# #.. Throw: 6 darts (atropa) #####.##.....####..............#######......###.#....# #.#####.###.## #.##.>褵j2Ï 1106.7 (10.0)褵jÕÏ f7.7 (113褵j½Ó 褵j¸Õ Y _c - 6 atropa-tipped darts褵j¦_ ·2褵j}h °1褵jj X0褵jÁj 褵jl 褵jn 褵jõn C89褵jPo 褵jpp 褵jÍq 褵jPr B8褵jër 褵j|t 褵jv X7褵jw 褵jÉw 褵jóx 褵jMy B6褵jÜy 褵jòz 褵jý{ 褵jR| B5褵jè| 褵j� „4褵jL‚ 褵jŠƒ 褵jçƒ B3褵jó‡ „2褵jxˆ 褵jèˆ 褵jMŠ 褵j—Š B1褵j-‹ 褵j£Œ 褵j� n0褵j‘ ,褵j©‘ C79褵j’ 褵jë’ 褵j” 褵jn” B8褵jî” 褵j – 褵jT— 褵jÖ— B7褵j˜ 褵jJ™ 褵jN› X6褵jÓ› 褵jž 褵j„  i  You encounter a hobgoblin.褵jÃ¥ 2 ###  g. ..#  ##..  # #.#####   #.#>..# #   #.....# .  褵j§ ò# #.#...##.  .# #.##.###.#  #####.##.##  .........##.##...  ######.#####.##.   #.# #......   #.########...   #...... g   hobgoblin (asleep)   ###########.#     #.#褵jά -24.7 (17褵jb® m5.7 (185 _褵jв 褵jj´ 褵jGôº ###  #g. ..#  #.# #..  #.#   #.# #.#>..#  #.#   #.#  #.# #. #@#. #......... ######.## #.#  #. #.餵jÜEÉ### #g. ..# #.# #.. #.#  #.# #.#>..# #.#  餵j‰F‰#.# #.# #.#@#.#.........######.###.# #.#.餵jíF6餵jM餵jŠM餵j..# ....# .#... #..#######.##.###.#.........######.#####.##.# #....########............##########餵jj�ˆ6.0)4 _餵jË•餵jÂ? ´ ## ##g. ..#. #### #>..# ....# ... ########.#.........######.#####.## #...########............##########餵jýF 餵jèG `73餵jcM 餵jbO 餵jA¸ ð ## ##g. ..#. #### 餵jB¹ ±#>..# ....# ... ########.#.........######.#####.## #...########............餵j«½ D.g餵jsÄ Cg餵jÆ j===82餵jèË 餵jYÎ + _The hobgoblin shouts!餵j€<  ## ##.. ..#g. #### #>..# ....# ... ########.#.........######.#####.## #...########.餵j3= $g餵j"D €---91餵j-I 餵jºJ 餵j^Ÿ �  You closely miss the hobgoblin. You grab the hobgoblin.餵jš  ‹=--300餵jᥠ餵jW§ s _You constrict the hobgoblin. The hobgoblin barely misses you.餵j‡& ë .You tentacle-slap the hobgoblin.  The hobgoblin is heavily wounded.You constrict the hobgoblin.餵jë/ R餵j…3 i8169餵j¤7 餵j¦: M _You kill the hobgoblin!餵jÒ“ 餵j–• 餵j9› 餵jþž H _No target in view!餵j< 餵j 餵jæ 餵jñ H _No target in view!餵j„Ä 3餵jNÅ 餵j«Æ 餵jÈ 餵j[Ð Q8 _76餵j³Ñ 餵jFÓ 餵jŽÔ X5餵jÕ 餵jGÖ 餵j§× 餵jØ B4餵j‚Ø 餵jqÛ 餵j‹Ü X3餵j8ë Œ210餵j0ì 餵j0õ 0 #.# #. . ##### ...  #.##  ####...#  ........   - #####.##### #+# #.........# #.#. #.#######...# #. #.# #.##### #... #.# #.#>..# #.### #.# #.....#  #.# #.#...##.# #.# #.##.###.#餵jÉû °40.7 (9-1.7 (10.0)59餵j¡ 餵jÊ … _d - 2 scrolls labelled ISYIZX NUEPAR (gained 1)餵jÍ 餵jñ 餵jZ H _No target in view!ꤵj!K3ꤵjMNꤵj¦PH _No target in view!ꤵj’3ꤵjz¡8 _ꤵjo*76ꤵj+X5ꤵj†+ꤵj|,ꤵj).ꤵj².B4ꤵj/ꤵjÿ0ꤵjj2ꤵj3B3ꤵjW3ꤵjƒ4ꤵji6X2ꤵjX7ꤵjÎ8ꤵj:ꤵjˆ:B1ꤵjÊ:ꤵj\<ꤵjA=ꤵjW>X0ꤵj0FꤵjËGꤵj3HC49ꤵj‰Hꤵj£K7 _You open the door.ꤵjÁMꤵj8NB8ꤵjOꤵjhS@  There is an open door here.ꤵjWꤵj—WI7 _ꤵj×XꤵjA[ꤵjc„6ꤵj_eB5ꤵjËeꤵjëfꤵjiꤵj kꤵjnkB4ꤵjzlꤵj™nꤵjÂpꤵjqB3ꤵj×rꤵjÐtꤵjvꤵjnvB2ꤵjÅwꤵjš{n1ꤵj}ꤵj_“0+#...##. ...# #. #. #.#. #. #. #.## #.#. #.# ##.####.# #.##.## +........ #..<...# .# ###.## #.#.# #.#. #.# .#.##.# #.# #.# ##. #.##.#.# #.# #.#.# .# #.# ####..####.# #. #..'........ꤵjX–¸ .#.#####.###.####.# ##60.7 (19ꤵj?—g1.7 (2039ꤵj/�z _e - a scroll labelled PYLUWE TOFOMEKꤵjÕ ꤵj‘ 3ꤵjƒ ꤵj� ꤵj B8ꤵj‘ °7ꤵji ꤵjÇ B6ꤵjL ꤵj› ꤵjª ꤵj  B5ꤵj† ꤵjt ,ꤵjá B4ꤵj  ꤵjo ꤵjÑ ꤵjH B3ꤵj¦ ꤵj§ ꤵjf ꤵj  B2ꤵj? ꤵjQ ꤵjÀ! ꤵj"" B1ꤵjÖ" ꤵjE% ꤵj·& ꤵj' B0ꤵj( ꤵj * 7 _You open the door.ꤵjE+ ꤵj£+ C29ꤵjÌ+ ꤵjÕ. @  There is an open door here.ꤵj0 ꤵjp0 I8 _ꤵjC1 ꤵjf2 ꤵjº3 ꤵj-4 X7ꤵjÝ5 ꤵj7 ꤵjA7 :6ꤵj>8 ꤵj; ꤵjU> œ  You encounter a kobold. It is wielding a +0 short sword and quivering stones.ꤵj*D R##.K.#  .#####.#### ꤵj‹D �#..@....# #.#...#...# #'#######+# ##.........# #. ##...#####...# .##.#.#.# #.#.# .## K   kobold (missile, asleep)##.##.##.# #.##.# ꤵj³D 5...##.###.# #.# #.# #.####.~ ##.####.## #.##.####.##.~.ꤵjtL -74.7 (13ꤵjˆM m5.7 (145 _ꤵj#R ꤵj.U ꤵjç½ ó ## .K .# .# ####.####  #..@....#  #.#...#...#  #'#######+#  ##. #.  ##.. .  ##.#.#.# #.#.#  ##.   ##.###.# #.# #.#  ##. ꤵjæV 8 ## .K .# .# ####.####  #..@....#  #.#...#...#  #'#######+#  ##. #.  ##..  ##.#.#.# #.#.#  ##. ꤵj6X Ú  ##.###.# #.# #.#  ##. ꤵjV] 3ꤵjgc ꤵj7f ] _A kobold is nearby!ꤵjé¿ ### #.K #.#  #.# ####@#### #.......# #.#...#...# #'#######+# .........# #....#####...# . .#.#.# #.#.# .###.##.##.# #.##.# .....###.# #.# #.# #.####.~~ꤵjŒÃ ꤵj‘Ä r6.0)4 _ꤵj×É ꤵj&Ì 뤵jÅj�###K #@# ####.#####.......# #.#...#...# #'#######+# ##.........# # ##...#####...#  ##.#.#.# #.#.# .### ##.##.##.# #.##.# ....뤵j7q뤵jÕq`73뤵j w뤵jx뤵jµó########K.....) #.# ###.###......# .#...#... #'#######+  ##.........# # ##...#####...#  ##.#.#.# #.#.# .###뤵j8ý뤵jþ`82뤵jÁ 뤵j� 뤵jãk 뤵j»m!뤵j7n)뤵j‘nHThe helpless kobold fails to defend itself.  뤵jÖn$You tentacle-slap the kobold.뤵j˜x뤵jy뤵jSy뤵j“y뤵j{ 뤵jp{뤵j:�뤵jk‚9뤵jÙ‚ 9뤵jUƒ$1뤵j¢ƒ뤵j’Ž뤵jã�J _You kill the kobold!뤵jÂú‘ _No target in view!뤵j~\뤵jã\뤵j1c뤵j dH _No target in view!뤵jä3뤵j[é뤵jÐí^ _No target in view!뤵j&î뤵j-ï뤵jçñ뤵jô뤵jyôI0 _뤵jëû›19뤵jZþ$  Things that are here:뤵jÿ >  a +0 short sword; a stone뤵jU 뤵j§ I8 _뤵jï 뤵j¾ 뤵j 뤵jJ B7뤵jL 뤵j 뤵j™ 뤵jà B6뤵j· 뤵jd 뤵j 뤵j` B5뤵jG 뤵jQ 뤵jW X4뤵jô 뤵jI 뤵j‚ 뤵jÉ B3뤵j 뤵jí <  You see here a +0 club.뤵j¾ 뤵jB I2 _뤵jE 뤵jÍ! 뤵j�" 뤵j±" B1뤵j # 뤵j$ 뤵jÆ$ 뤵j$% B0뤵j…% 뤵j ( 뤵j•) Y09뤵j* 뤵jÐ* 뤵jŠ+ 뤵j¿+ B8뤵jû+ 뤵jº, 뤵jE- 뤵j- B7뤵jÆ- 뤵jz. 뤵j/ 뤵jJ/ B6뤵j�/ 뤵jß0 뤵j3 X5뤵j¡3 뤵já6 뤵jî7 뤵jJ8 B4뤵jT9 뤵jf; 뤵jº< 뤵j = B3뤵jç= 뤵j…? 뤵j(A 뤵joA B2뤵jôA 뤵jpE 뤵jçF 뤵joG B1뤵j€H 뤵jôI 뤵jCK 뤵j|K B0뤵jL 뤵jªM 뤵j×N 뤵jO D799뤵j‘O 뤵j4Q 뤵jrR 뤵j£R B8뤵jxS 뤵jOU 뤵j*Y 뤵jsY \Water Gem (8797) 뤵j-Z 뤵jÃ\ A _You enter the shallow water.뤵j_ eGem (8796) 뤵j£a 뤵j\… s5Water Gem (8794)  _You enter the shallow water.Gem (8793) 210898뤵jVˆ ,뤵jLj B7뤵j‰ 뤵j»Š 뤵jT‹ 뤵jž‹ B6뤵j Œ 뤵j� 뤵j Ž 뤵jTŽ B5뤵jºŽ 뤵j� 뤵j0‘ X4뤵j†‘ 뤵jÍ’ 뤵jë“ X3뤵jË” 뤵jÁ• 뤵j~— X2뤵j˜ 뤵j�˜ 뤵j¦™ 뤵jñ™ B1뤵jjš 뤵j£› 뤵j � 뤵jã� X0뤵jQª ¹7987뤵jΪ B6뤵j-« 뤵jz¬ 뤵j­ 뤵jl­ B5뤵jå­ 뤵jù® 뤵jݯ 뤵j-° B4뤵j¹° 뤵j¥± 뤵jв 뤵j2³ B3뤵j•³ 뤵jŸ´ 뤵jU¶ X2뤵jª¶ 뤵j¸ 뤵jÖ¸ 뤵j1¹ B1뤵jš¹ 뤵j§º 뤵j°» 뤵j¼ B0뤵jм 뤵jZ¾ 뤵jM¿ 뤵j§¿ C69뤵jÀ 뤵jqÁ 뤵jà X8뤵j‚à 뤵jØÄ 뤵j#Æ 뤵jwÆ B7뤵jÇ 뤵jƒÈ 뤵jèÛ 뤵j¿â GJingleheimer the ChangelingOctopode############Health: 14/14 ========================#..........#Magic: 1/1========================#.########.#AC: 1Str: 13#.##.#EV: 12Int: 12#.##.#SH: 0Dex: 11#.##.#XL:  1 Next: 90% Place: Dungeon:1뤵jžã /#.##@#Noise: ---------  Time: 233.7 (54.0)#.# #>......#-) Tentacles #######.# #....##.#Throw: 6 darts (atropa) ........# #...## #Quill Gem (8767) ~~~.########...# ...~........... ._.~########... ...~###.. ~~~.#Things that are here: _a +0 short sword; a stone _You see here a +0 club. _You enter the shallow water. _You enter the shallow water.  뤵jÓã %Found a stone staircase leading down.뤵jÈõ /  --more--줵jé×줵jÞ줵j‘ç“ 4.7 (556 _줵jUø줵jÖø줵jnù줵jMû줵j+þn5줵jŸô_a +0 short sword; a stonesee here a +0 club. _You enter the shallow water.  You encounter a bat.줵j(&#############..........# #.##.# # #.# #.# # #.# #.# # #.# #.# # #.# ####.#### # #.# #>......# ########.# #..@.##.# .........# #...## # .~~~.########...#b ~...~........... .. ~._.~########. .## ~...~# ##.. ..b   bat (asleep) .~~~.# ##. ###.### #. ...#줵jw15.7 (1.0)줵j’l6.7 (24 _줵jè7_줵jæ줵jDÐÊ  .# .# # #.# #.# # #.# #.# # #.# #.# # #.# ####.#### # #.# #>......#  #..@.##.#  #...## # #...#b..... ..###... .##  ##.. ..줵jÑQ ##. ## #.줵jŒw˜  .# .# #.# #.# #.# #.# #.# #.# #.# ####.####  #.# #>......#  #..@.##.#  #...## # #...#b..... ..###... .## ##.. .. ##. ## #. _A bat is nearby!줵j´Œ  .# .# # #.# #.# # #.# #.# # #.# #.# # #.# ####.#### # #.# #>......#  #..@.##.#  #...## # #...#b..... ..###... .##  ##.. .. ##. ## #.줵j `  .# .# #.# #.# #.# #.# #.# #.# #.# ####.####  #.# #>......#  #..@.##.#  #...## # #...#b..... ..###... .## ##.. ..줵j\• ##. ## #.줵j "줵j�"줵jE(줵jÉ)Z _A bat is nearby!줵jªRé..........######## # ####.####>......# #######....##.# ........## ~~~.########...#b...... ~...~........... ..#.###_.~########... .##..~# ##.. .. .~~~. ##. ###.## ..# ##줵jZ줵jÆZl7.7 (13 _줵j}`%_줵j½aí¤µjóý. _A bat is nearby! _A bat is nearby!  The helpless bat fails to defend itself.  You tentacle-slap the bat. Your grab misses the bat.  The bat is heavily wounded.  The bat closely misses you. The bat hits you. The bat is struck by your quills.í¤µj()í¤µj®í¤µjÊ ‘#..........#Jingleheimer the Changeling#.########.#Octopode ##.##.#Health: 13/14 ======================-- ##.##.#Magic: 1/1======================== ##.##.#AC: 1Str: 13 ##.# ####.####EV: 12Int: 12 í¤µjì##.# #>......#SH: 0Dex: 11 ########.# #....##.#XL:  1 Next: 100% Place: Dungeon:1 .........# #..@## #Noise: =--------  Time: 238.7 (1.0) .~~~.########...#.......-) Tentacles ~...~........... ..#.###Throw: 6 darts (atropa) ~._.~########... .##Quill Gem (8762) ~...~###.. .. .~~~.###. ## .#.####. ...##. .### _A bat is nearby! _A bat is nearby!The helpless bat fails to defend itself.  You tentacle-slap the bat. Your grab misses the bat.The bat is heavily wounded.The bat closely misses you. The bat hits you. The bat is struck by your quills._You kill the bí¤µjJat!You have reached level 2!í¤µj/  --more--í¤µj9‰j8/19--2/22 0% í¤µj³Ší¤µjõŽ4 _í¤µj¤Ñ 3í¤µj°Ò í¤µj,Õ í¤µj× í¤µjÚÞ ã1 _0í¤µj{ß í¤µjá í¤µj¨á r9==59í¤µjTâ í¤µj÷ä ,í¤µjÞå B8í¤µjOæ í¤µjxè í¤µjVê í¤µj±ê B7í¤µjë í¤µj í í¤µjÄî X6í¤µjaï í¤µjñ í¤µjvò í¤µjûò U==5í¤µjÈó í¤µjcõ í¤µj·ö í¤µj÷ B4í¤µjƒ÷ í¤µjù í¤µjsú í¤µjÔú B3í¤µj9û í¤µjý í¤µj‚þ í¤µjðþ B2í¤µjŒÿ í¤µj: í¤µjZ í¤µj¿ B1í¤µj0 í¤µjà í¤µj í¤µjb B0í¤µjº í¤µj í¤µjÎ o49í¤µjK š8í¤µjw „7í¤µje í¤µjÊ B6í¤µjÚ í¤µjw í¤µjö í¤µjs B5í¤µjÑ í¤µj í¤µj  í¤µj B4í¤µjQ í¤µj\ í¤µj{ X3í¤µj' í¤µj, í¤µj0 í¤µj‰ B2í¤µjÝ í¤µjQ! í¤µjs" í¤µjj# X1í¤µjz$ í¤µj÷% í¤µj@& :0í¤µjn& í¤µjy( í¤µj/* Y39í¤µjâ* í¤µjW, í¤µj@- í¤µjÍ- B8í¤µjû- í¤µj�0 í¤µjÛ1 í¤µjJ2 B7í¤µja3 í¤µj75 í¤µj8 i  You encounter a hobgoblin.í¤µj–> #########...#.##.# ##.......#  ##.#######  #.# ##.## #.####.#.## #.....###.#  ######.#.##  ##.##  #@# - #.#  #.#  #.# ##  #.##  ... g   hobgoblin (asleep)  ).##  .g#í¤µjÖE 063.7 (25.0)í¤µj–F ‡-4.7 (266 _í¤µj³L í¤µjFN í¤µjEß .##.# # ##.......# # ##. # #.# ##.## #.####.#.##  #.....###.#  .#.##  ##.## #@# #.# #.# #.# #.# ... ).# .g#í¤µjwv w.##.# ##.......# ##. #.# ##.## #.####.#.##  #.....###.#  .#.##  ##.## #@# #.# #.# #.# #.# ... ).# .g#í¤µjU{ í¤µj.| í¤µj%‚ í¤µj2„ ` _A hobgoblin is nearby!í¤µj.˜ .##.# # ##.......# # ##. # #.# ##.## #.####.#.##  #.....###.#  .#.##  ##.## #@# #.# #.# #.# #.# ... ).# .g#í¤µjÑ+%.##.# ##.......# ##. #.# ##.## #.####.#.##  #.....###.#  .#.##  ##.## #@# #.# #.#í¤µj¤,R #.# #.# ... ).# .g#í¤µj÷1í¤µj�2í¤µjÆ7í¤µj¼:` _A hobgoblin is nearby!jO ^ ##...... ##.####### #.# ##.## #.####.#.##.....###.######.#.# ##.##  #.# ## .j €...).#.g...jôj5r5.7 (1.0)5 _jj¹j|ᇠ##.####### #.# ##.## #.####.#.##....###.#####.#.# ##.##  #.# ## ....).##.g...#.#64jAHÎ #.# ##.## #.####.#.##....###.#####.#.# ##.##  #.# ## ....#).###.g...#.#jVIH#jSQjÜQJ73jRj}WjöXj¹¾ #.####.#.##....###.#####.#.# ##.##  #.# ## .#.........#).#######.g# ...##.##...j)ÃjÄ`82jôÇj�Éjæ= M....###.#####.#.# ##.##  #.# ####.####... .#.@.......).#######.g# ...##.# #. #...jc? jý? `91jÂE j;G jª­ Ñ#####.#.# ##.##  #.# ####.####... .......)@#######.g# ....###.# #.#...jG® :##jdº š ggThe hobgoblin shouts! You hear an angry hiss.j » €====700jî¿ j V _The hobgoblin barely misses you.jï% ¤  You closely miss the hobgoblin. Your grab misses the hobgoblin.j' –=---129j�7 jK;  j!< ji< 2_The hobgoblin barely misses you.j¡< j¶° ³ †You tentacle-slap the hobgoblin. You grab the hobgoblin.  You squeeze the hobgoblin.j>· )j§º ’8---28j!À jVà M _You kill the hobgoblin!jÜ j0 j1$ j^& H _No target in view!j‘‹ 3j�” ^ _No target in view!j° Ij H _No target in view!jßu jfw jÍ ^ _No target in view!j•ì jŸí jÿù ^ _No target in view!jäZ jz[ j.a j•c C _No target in view!jlÖ j× jŽá jÝQjÔRjÝ\j÷Çj€Èj£Íj£Ô蘆j� 3蘆jf 蘆j­蘆j w蘆jãw蘆j¶�蘆j"ë蘆j{ì蘆jËñ蘆jÚú蘆j0M蘆j½M蘆j­N蘆joQ蘆jTf  You encounter a frilled lizard.蘆jQZ^ # #.# #.# #.# #.# 蘆jÄZ™####.####... ..# #......... ..# #).####### ..# #@†# .#蘆jO[X#.l....#.##.###.##.# #..## ..#... ..#l   frilled lizard (wandering).#..# #.#.蘆j}[l #...  .#蘆jä\I0.l蘆j²g¯-3.7 (17 _蘆jÉn蘆j—üx ##.##  #.# #.# #.# 蘆jý÷#.# ##.####...  #.........  #).#  #@†# #..l...# #.###.##蘆j’ý§ #.# ..# ..# #..# #...  .#蘆j‹• ¼ ##.##  #.# #.# #.# #.# ##.####...  #.........  #).#  #@†# #..l...# #.###.## #.# ..# ..# #..# #...  .#蘆j’� M-蘆jø¢ 蘆j{¥ e _A frilled lizard is nearby!蘆jŒ·  ##.##  #.# #.# #.# #.# ##.####...  #.........  #).#  #@†# #..l...# #.###.## #.# ..# ..# #..# #...  .#蘆jïI ¼ ##.##  #.# #.# #.# #.# ##.####...  #.........  #).#  #@†# #..l...# #.###.## #.# ..# ..# #..# #...  .#蘆jTO 蘆jôO 蘆j.U 蘆jqW e _A frilled lizard is nearby!蘆jTÑ 1 #. #.# #.# #.# #####.####... ...# #..........# #).#######.#蘆jéÑ -#####.†# .##..l@..#.# #.###.##.# #..## ..#... 蘆jÒ ˆ..#.#..# ##.#.蘆j™Ò ã #... .# #. # #蘆jKÜ {  The frilled lizard is struck by your quills.蘆jøÜ #8蘆j<Ý t--=46蘆j£ò I _The frilled lizard bites you.ð¤µjA‰ï  You barely miss the frilled lizard. Your grab misses the frilled lizard.The frilled lizard is heavily wounded.ð¤µjÊŠg5.6 (0.95ð¤µjX�ð¤µjT’T _The frilled lizard misses you.ð¤µj‚Ò†  The frilled lizard is heavily wounded. _The frilled lizard misses you.  You tentacle-slap the frilled lizard but do no damage.r grab misses the frilled lizard. Your squeeze misses the frilled lizard.  The frilled lizard is struck by your quills.ð¤µj° (ð¤µj¶Ÿ9==126.6 (1.04ð¤µjÐð¤µjuR _You kill the frilled lizard!ð¤µjrð¤µjÇrð¤µjÎwð¤µj zH _No target in view!ð¤µjáæð¤µj”çð¤µjóìð¤µj‹ïH _No target in view!ð¤µj5eð¤µj¥gð¤µjGhð¤µj[sð¤µjnvH _No target in view!ð¤µjUÙð¤µjÄÚð¤µj–Ýð¤µj"ßH _No target in view!ð¤µjÐí_ð¤µj ïð¤µj4õÉ3 _  You see here a frilled lizard corpse.ð¤µjýöð¤µj¼÷I2 _ð¤µj•øð¤µjÜùð¤µjœûX1ð¤µjüð¤µj½üð¤µj þð¤µjUþU==0ð¤µjÿð¤µjáÿð¤µjŠð¤µjÎC19ð¤µjð¤µjïð¤µjšð¤µjìB8ð¤µjð¤µjð¤µjuð¤µj|B7ð¤µjèð¤µjKð¤µj ð¤µj^ B6ð¤µj¨ ð¤µj˜ ð¤µjv ð¤µj¶ B5ð¤µj ð¤µjÙ ð¤µjš ð¤µjÑ B4ð¤µjDð¤µjÅð¤µjað¤µj™B3ð¤µjéð¤µjð¤µjèð¤µjRB2ð¤µj ð¤µjgð¤µj×ð¤µj:X1ð¤µjÑ=0  You encounter an endoplasm.#####.†#  #..†...#  #.###.##  ####.###.# ##  # #........# ..  . #.#####..# .#  . # #..## J#  . #...##.####..  #.#..@......# - #.###########  ..#   ##.#   #.#   # ...   J [30ð¤µjR@gm  endoplasm (asleep) ...  ..     .J904.0)ð¤µjrBÙJ-1.6 (1509 _ð¤µjFOð¤µj⇠†# #..†...# #. ####.###.# ## #ð¤µj,ã¡ #........# .. . #..# .# . # #..## .# . #...##J####..  #.#..@......#  #.###########  ..# ##.# #.#  # ... ...ð¤µjAz   †# #..†...# #. ####.###.# ##  #........# ..  #..# .#  # #..## .#  #...##J####..  #.#..@......#  #.###########  ..# ##.# #.#  # ... ...ð¤µjä ð¤µj〠ð¤µj… ð¤µjQˆ a _An endoplasm is nearby!ð¤µjÁ ½ †# #..†...# #. ####.###.# ## # #........# .. . #..# .# . # #..## .# . #...##J####..  #.#..@......#  #.###########  ..# ##.# ð¤µjöÁ k#.#  # ... ...ð¤µj‹Y Æ †# #..†...# ð¤µjóY F#. ####.###.# ##  #........# ..  #..# .#  # #..## .# ð¤µjCZ T #...##J####..  #.#..@......#  #.###########  ð¤µjsZ ™..# ##.# #.# ð¤µjŸZ › # ... ...ð¤µjôZ ð¤µjëh Ið¤µjùk a _An endoplasm is nearby!ð¤µjŒ� n  You tentacle-slap the endoplasm.  The endoplasm is lightly wounded.ð¤µjý� ]7---=2.5 (0.9ð¤µju� F)8ð¤µjN• ð¤µj_� - _The endoplasm hits you.ñ¤µj×lð  You tentacle-slap the endoplasm. Your squeeze misses the endoplasm.The endoplasm is severely wounded.ñ¤µj´m�6----3.47ñ¤µj�rñ¤µjJu- _The endoplasm hits you.ñ¤µjHç¨ .  You tentacle-slap the endoplasm but do no damage.You squeeze the endoplasm.ñ¤µjýìRñ¤µjÌðž7=204.4 (1.06ñ¤µjöñ¤µjjøM _You kill the endoplasm!ñ¤µj‰3ñ¤µj�ñ¤µj’H _No target in view!ñ¤µj®ßñ¤µjxàñ¤µj9çñ¤µjöèH _No target in view!ñ¤µj#Pñ¤µjÛPñ¤µjÏUñ¤µj`XH _No target in view!ñ¤µjBÇñ¤µj‘Èñ¤µjüÍñ¤µjÐÖH _No target in view!ñ¤µj=4ñ¤µjÆ5ñ¤µj¼:ñ¤µjJ=H _No target in view!ñ¤µjaŠñ¤µj.‹ñ¤µj„‹ñ¤µj$Žñ¤µjY�ñ¤µj³˜ù5 _4ñ¤µjû™ñ¤µješB3ñ¤µj›ñ¤µj—œñ¤µjüž£8==2ñ¤µj£ ñ¤µj3¡ñ¤µja£ñ¤µjÏ£B1ñ¤µj^¤ñ¤µjë¥ñ¤µj‚¬ #.#   ##.####...  #.........  #).#######  #####.†#   #..†...#   #.###.##   ####.###.# ######  ñ¤µj°­Å#........# #.@..#  -9.4 (5#.#####..# #.##.#  # #..###.#∩.# #...##.####... #.#.........#  #.###########  ..#   ##.#  #.# ñ¤µjU³ñ¤µj´�-300.4 (60ñ¤µj´¸ñ¤µj%»q _No target in view! _Found Niryip's Jewellery Emporium.ñ¤µjï| ñ¤µjŸ} ñ¤µjá} ñ¤µjt ñ¤µjW� ñ¤µj3ˆ *6999===8ñ¤µjx‰ ñ¤µj·Š ñ¤µjüŠ B7ñ¤µj™‹ ñ¤µj� ñ¤µju– JWelcome to Niryip's Jewellery Emporium! What would you like to do?  a -  360 gold an amulet of reflection (unknown)b -  360 gold an amulet of wildshape (unknown)  c -  432 gold a +6 ring of intelligence (unknown)  d -  240 gold a ring of poison resistance (unknown)  e -  240 gold a ring of poison resistance (unknown)  ñ¤µjò– Ãf -  240 gold a ring of positive energy (unknown)  g -  240 gold a ring of positive energy (unknown)  h -  240 gold a ring of resist corrosion (unknown)  i -  240 gold a ring of resist corrosion (unknown) You have 17 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listñ¤µj‘‰ Ábuy|examineexamine item[Enter] describeó¤µj{A ~b $  You are short 343 gold pieces for the purchase.ô¤µjöÅ ô¤µjeË ô¤µj¾Ð #.........  Jingleheimer the Changeling#).#######  Octopode#####.†#  Health: 19/19 ========================#..†...#ô¤µj%Ñ T  Magic: 2/2========================#.###.##  AC: 1Str: 13####.###.# ######  EV: 12Int: 12#........# #....#  SH: 0Dex: 11#.#####..# #.##.#  XL:  2 Next: 20% Place: Dungeon:1# #..###.#@.#  Noise: ---------  Time: 303.4 (3.0)#...##.####...ô¤µjHÑ l  -) Tentacles#.#.........#  Throw: 6 darts (atropa)#.###########  Quill Gem (8697) ..#ô¤µjdÑ ˆ ##.#  #.#   ô¤µj€Ñ #... ô¤µj™Ñ =  #...ô¤µj´Ñ 2   ô¤µjÍÑ h_No target in view! _No target in view! ô¤µjæÑ 9_No target in view! ô¤µjaÒ |_No target in view! _Found Niryip's Jewellery Emporium.  There is an entrance to Niryip's Jewellery Emporium here.ô¤µj«Ù 3ô¤µj-Û Æ _Found Niryip's Jewellery Emporium.  There is an entrance to Niryip's Jewellery Emporium here. _You can access your shopping list by pressing '$'ô¤µjƒÛ .õ¤µjÈ3‚Quiver which action? ([-] to clear) õ¤µjû4 a - Throw: 6 darts (atropa) (quivered) [*/%] inventory[!] focus mode: off|onõ¤µjyrõ¤µj~#.........  Jingleheimer the Changeling#).#######  Octopode#####.†#  Health: 19/19 ========================#..†...#  Magic: 2/2========================#.###.##  AC: 1Str: 13####.###.# ######  EV: 12Int: 12#........# #....#  SH: 0Dex: 11#.#####..# #.##.#  XL:  2 Next: 20% Place: Dungeon:1# #..###.#@.#  Noise: ---------  Time: 303.4 (0.0)#...##.####...  -) Tentacles#.#.........#  õ¤µj †Nothing quivered#.###########  Quill Gem (8697) ..# ##.#  #.#   #...   #...   _No target in view! _No target in view! _No target in view! _Found Niryip's Jewellery Emporium.  There is an entrance to Niryip's Jewellery Emporium here. _You can access your shopping list by pressing '$'.õ¤µjCˆF _Clearing quiver.õ¤µjF3Ô6 _õ¤µjÚ;54õ¤µj=õ¤µjÐ>õ¤µjš?B3õ¤µj#@õ¤µjé@õ¤µjbBõ¤µj CB2õ¤µjºCõ¤µj(Eõ¤µj�Eõ¤µjFB1õ¤µjvFõ¤µj›Gõ¤µjßHõ¤µjXIB0õ¤µjÂIõ¤µjÜJõ¤µjÐKõ¤µj4LC89õ¤µj�Lõ¤µjÌMõ¤µjOõ¤µj£OX8õ¤µj$Qõ¤µjýQõ¤µjVRB7õ¤µjœRõ¤µj�Sõ¤µj´Tõ¤µj UB6õ¤µj\Uõ¤µjŽVõ¤µjäWX5õ¤µjkXõ¤µj\Yõ¤µjOZõ¤µjÜZX4õ¤µjà[õ¤µjÒ\õ¤µj4]B3õ¤µj�_„2õ¤µjþ_õ¤µj*aõ¤µj‹bX1õ¤µjåbõ¤µjíoõ¤µjetX0õ¤µjþtõ¤µjÄuõ¤µjtwõ¤µjúwQ79õ¤µj>yõ¤µjzõ¤µjÔzX8õ¤µj"|õ¤µjõ|õ¤µjX}B7õ¤µj¦}õ¤µjø~õ¤µj’õ¤µjéB6õ¤µjn€õ¤µj‚õ¤µj†€  You encounter a goblin. It is wielding a +0 club.õ¤µjH”####.#.##  ##.## #.#  #.#  #.#   #.# #.##   ##.####...g####   #.............#   #).####### #@#  ####.†# #.#  ..†...# #.#  .###.## #.#  .###.# ###### #.#  .....# #....# #.#  g   goblin (asleep) ###..# #.##.# #.#  #..###.#∩.####.#õ¤µjM–*  #...##.####....#24.4 (21.0)5.4 (225 _õ¤µjÙšõ¤µjvžõ¤µj.p à  ##.##  #.#  #.#  #.#  #.# #.##  #...g####  ........#  #) #@# †# #.# †...# #.#  #.#   #.#  #....# #.#  #.##.# #.#  .#∩.####.#  .####....# õ¤µj5ý õ  ##.##  #.#  #.#  #.#  #.# #.##  #...g####  ........#  #) #@# †# #.# õ¤µjºÿ ñ†...# #.#  #.#   #.#  #....# #.#  #.##.# #.#  .#∩.####.#  .####....# õ¤µj» õ¤µj õ¤µj¿ õ¤µjå ] _A goblin is nearby!õ¤µjÏc Á.....###.# #####.#.## #.##  #.#  #.#  #.#   #.# #.## õ¤µjÖd ñ ##.####...g####  #...........@.#  #).#######S##.# #####.†# # #.# #..†...# #.# #.###.## #.# #.###.# ###### #.# ......# #....# #.# S   ball python (constriction, asleep) ####..# #.##.# #.#  #..###.#∩.####.# õ¤µjùl õ¤µjîm k6.4 (1.0)4õ¤µjlu õ¤µjpv \ _You encounter a ball python.ö¤µjÀÒ#.....###.# #.#.##  ##.##  #.#  #.#  #.# #  #.# #.###  ##.####...g####  #.#  #).#S##.#  #####.†# #. #.#  #..†...# #. #.#  #.###.## #. #.# #.###.# ######. #.# .# #....## #.# #..# #.##.# #.#  #..###.#∩.####.# ö¤µj�ö¤µj<`73ö¤µjÝ!ö¤µj–#ö¤µj„… )  The helpless goblin fails to defend itself.  You tentacle-slap the goblin.ö¤µj®Š¨S   ball python (constriction, asleep)ö¤µjÝ�o58.3 (0.92ö¤µjù` _You kill the goblin!ö¤µj5 †The helpless ball python fails to defend itself.  You tentacle-slap the ball python.ö¤µjð8j99.21ö¤µjÒ<ö¤µjÔ>O _You kill the ball python!ö¤µjlö¤µj»lö¤µj½rö¤µjµtH _No target in view!ö¤µjCä3ö¤µjÇéö¤µj_ìH _No target in view!ö¤µjäSö¤µj£Tö¤µjd]^ _No target in view!ö¤µj2ßö¤µjâßö¤µj&åö¤µjôçH _No target in view!ö¤µjTI 3ö¤µj‡O ö¤µjQ H _No target in view!ö¤µj º 3ö¤µjqÀ ö¤µj&à C _No target in view!ö¤µj7 3ö¤µjo= ö¤µjt? ö¤µjjª 3ö¤µj!´ ö¤µj¶ ö¤µjmÕ Y0 _69ö¤µjNä Å _ You see here a ball python corpse.8 _ö¤µjÍå ö¤µjgë ö¤µj¿ì ö¤µj·ï X7ö¤µjQø °6ö¤µjUû X5ö¤µjçÿ „4ö¤µj· 4ö¤µjÜ P3ö¤µj^ ö¤µjˆ X2ö¤µj_ ö¤µj[ ö¤µjÅ ö¤µj( B1ö¤µj� ö¤µj· ö¤µj  ö¤µj… B0ö¤µjI ö¤µj€ ö¤µjê Ý598ö¤µj‚ ö¤µj= ö¤µj‹ ö¤µjò B7ö¤µj?! ö¤µj„" ö¤µjô# ö¤µj^$ B6ö¤µj% ö¤µj·& ö¤µj( ö¤µjn( B5ö¤µjl) ö¤µjö* ö¤µj5, ö¤µj- B4ö¤µj�- ö¤µj¡/ ö¤µjÚ0 ö¤µjC1 B3ö¤µj2 ö¤µjá3 ö¤µj¶5 ö¤µj16 B2ö¤µj7 ö¤µj®8 ö¤µj(: ö¤µj‡: B1ö¤µjX; ö¤µj*= ö¤µj|> ö¤µjÁ> B0ö¤µjì? ö¤µjßA ö¤µjhC Y49ö¤µjéC ö¤µjJE ö¤µjÅF X8ö¤µj®G ö¤µj˜H ö¤µj(J ö¤µj�J B7ö¤µj0K ö¤µjáL ,ö¤µjMM B6ö¤µjN ö¤µjÏP j  You see here a frilled lizard corpse.ö¤µj8R ö¤µjÂR I5 _ö¤µj«S ö¤µj[T ö¤µjsU X4ö¤µj&V ö¤µjùV ö¤µjX ö¤µjgX B3ö¤µjÓZ ,ö¤µje\ X2ö¤µj] ö¤µje^ ö¤µj¾_ X1ö¤µja` ö¤µj¡a ö¤µjc ö¤µjðc X0ö¤µj€e ö¤µjÏf ö¤µj6g C39ö¤µj‚h ö¤µjÇi ö¤µj%l i  You encounter a hobgoblin.ö¤µj€r O #.......# #..........  #.......# #).#######† ##.......#####.†# #. .........##..†...# #. ##.......##.###.## #. .........# ####.###.# ######. ##.......## #........# #....## ö¤µj(s &##......... #.#####..# #.##.# ..>........ #@# #..###.#∩.## ##..#.##.#....g..# #...##.####. ##..#.# .##...##.# #.#......... ......# ###. #.# #.########## ##..####.# # #.. ..#......# ### ##.# g   hobgoblin (asleep) ##..#.##.# #.#ö¤µjwt .##.##[# # ... ##.##.#.# ##.# ...ö¤µj½y S61.2 (32.0).gö¤µj½€ Ngö¤µjc� …====2.2 (338ö¤µjˆ ö¤µjŠ + _The hobgoblin shouts!ö¤µj÷‹ 7  #..........   #).† #####.†#  #..†...#  #.  ####.###.#  #...  #.#  > #@# ∩#.....g.#  .##...##.#  ###. #.#  # #.. ..#  ### ##.#  #.# [# # ...  ##.# ... ö¤µj…%O  #..........   #).† #####.†#  #..†...#  #.  ####.###.#  #...  #.#  > #@# ∩#.....g.#  .##...##.#  ###. #.#  # #..  ### ##.#  [# #  ##.# ö¤µjÈ-3ö¤µj€5ö¤µj§7` _A hobgoblin is nearby!ö¤µjØ+ rYou tentacle-slap the hobgoblin. You grab the hobgoblin.  The hobgoblin is heavily wounded.You constrict the hobgoblin.ö¤µj<s  r   ratYou encounter a rat.=---3.2 (1.0)7ö¤µjo=ö¤µj¦@V _The hobgoblin barely misses you.÷¤µjÑßy †You tentacle-slap the hobgoblin.÷¤µjöâ9r.÷¤µjöè�r   rat÷¤µjóëš37---4.1 (0.96÷¤µjñ÷c _You kill the hobgoblin!÷¤µjÇIç #.# #).####### ###.######.†# # ..÷¤µjoJ~.# #..†...# # ###.# #.###.## # ...# ####.###.# ###### ###.### #........# #....##..... #.#####..# #.##. ÷¤µjìJÂ...>...........##.# #..###.#∩.# .##..#.##.#.....@.# #...##.## .##..#.# .##..r##.# #.#....... .......# ###. #.# #.######### .##..####.# # #.. ..# .##.......# #### ##.# ÷¤µj�Kj.##..#.##.# #.# .##.##.##[# # ... .##.##.#.# ##.# ... >.......###..÷¤µjM2r.÷¤µjŒT÷¤µj"Uo-5.1 (1.05÷¤µjU[÷¤µj‰^v _You see here a hobgoblin corpse.÷¤µjÚÇ£ †You closely miss the rat. You grab the rat. You constrict the rat.÷¤µjVÏ(÷¤µjLÒq41=64÷¤µjøØ÷¤µj£ÙG _You kill the rat!÷¤µj£F ÷¤µjaG ÷¤µjEX ÷¤µjZ H _No target in view!÷¤µj  3÷¤µjªË ÷¤µj@Í H _No target in view!÷¤µj•/ 3÷¤µj”6 ÷¤µjÖ8 H _No target in view!÷¤µjYŸ ÷¤µj÷  ÷¤µj/¦ ÷¤µjm¨ H _No target in view!÷¤µjŠ$ 3÷¤µj¶' ÷¤µjÈ* H _No target in view!÷¤µj–Œ 3÷¤µj“ ÷¤µj’• @ _No target in view!÷¤µj( 3÷¤µjë ÷¤µj…’ ÷¤µj‘“ ÷¤µjÔœ ÷¤µjX» ÷¤µjú ÷¤µjGÿ ÷¤µjš ÷¤µjz ÷¤µj r 3÷¤µjµx ÷¤µjPz ÷¤µj>3÷¤µjÑK|÷¤µjyM÷¤µjQS½3 _ _ You see here a rat corpse.÷¤µjµT÷¤µjmUI2 _÷¤µj|V÷¤µjõW÷¤µjÞY÷¤µj>ZB1÷¤µjÐZ÷¤µj(]÷¤µjò^÷¤µj|_B0÷¤µjx`÷¤µjDb÷¤µjÈc÷¤µj+dC29÷¤µjGe÷¤µjli÷¤µj’j÷¤µjôjB8÷¤µjãk÷¤µjºm÷¤µjCo÷¤µj¯oB7÷¤µjžp÷¤µjr÷¤µj(uX6÷¤µj¿x÷¤µjt†÷¤µjª‡÷¤µj¼ˆB5÷¤µj݉÷¤µj`�÷¤µjá�÷¤µji�B4÷¤µji‘÷¤µj“÷¤µj •÷¤µj³•B3÷¤µjX–÷¤µj_˜÷¤µjä™X2÷¤µj·š÷¤µj$¡š1÷¤µjš¤n0÷¤µjk©÷¤µj+ª÷¤µj­ªC19÷¤µjÍ«÷¤µjÓ°f  You see here a +0 leather armour.÷¤µjî²÷¤µjª³I8 _÷¤µjõ´÷¤µj\¸÷¤µj(º÷¤µj�ºB7÷¤µj�»÷¤µj¸½÷¤µj`¿÷¤µjæ¿B6÷¤µj¢Á÷¤µj2Ä÷¤µj¦Å÷¤µj ÆB5÷¤µjõÏ÷¤µjÙÒ÷¤µjÕ÷¤µjžÕB4÷¤µjØ÷¤µj¸Ù÷¤µjžÜ÷¤µjÝB3÷¤µj�Þ÷¤µjâ÷¤µjÊã÷¤µj<äB2÷¤µj4æ÷¤µj+ç÷¤µjé÷¤µj‹éB1÷¤µjAê÷¤µjáë÷¤µjbí÷¤µj,îB0÷¤µjSï÷¤µjñ÷¤µjóC09÷¤µjkó÷¤µj ô÷¤µjö÷¤µjh÷÷¤µjØ÷B8÷¤µjù÷¤µj‚ü÷¤µj®ý÷¤µjþB7÷¤µj“þ÷¤µj÷¤µjn÷¤µjéB6÷¤µjÅ÷¤µj„÷¤µj¹X5÷¤µj÷¤µjÏ÷¤µj© k  You encounter a ball python.÷¤µjË`#.......# #.# #### ##.# ..#.##.# #.###.## #.##.##[###.#..... .##.#.#.##.# #....S ###...# #...... .......#.##.# ..... . ........###.# ... ... .#.#.# #.#####.#..... )......# #.....@....... -...#.#.# #######.#..... )#... ... ..: #........## #### # ########## ÷¤µj›ªS   ball python (constriction, asleep) ÷¤µj)095.1 (29.0)÷¤µjC‡-6.1 (304 _÷¤µj…%÷¤µjC'ø¤µjá‹ .# #.# #### ##.# .# #.# ##.## [###.# ..... .##.# #....S ...# #...... .##.# ..... . .# ... ...  #.#####.#..... .) #.....@.......  #######.#..... )#... ... ..:  #### # ø¤µjÆ!Å.# #.# #### ##.# .# #.# ##.## [###.# ..... .##.# #....S ...# #...... .##.# ..... . .# ... ...  #.#####.#..... )ø¤µj¹"º #.....@.......  #######.#..... )#... ... ..:  #### #  ø¤µjì/3ø¤µj¨2ø¤µj>5b _A ball python is nearby!ø¤µjFR..####.# #.# #.. ..# .......# #.# #### ##.# ..#.##.# #.# ##.### .##.##[###.# .....###.#.#.##.# S####...# ##......#.##.# #........###.# #.....#.#.# #.#####@#..... )......# #.............##.#.# #######.#.....# ....)#... .......: ........######### #########ø¤µjLUK.Sø¤µjåUJ.Sø¤µjs\NS)ø¤µj4]k7.1 (1.0)3ø¤µj¨aø¤µjed5 _The ball python hisses angrily.ø¤µj‘¦ c.##.###.###.# #.########### .####.# #.# #.. ..# ....# #.# #### ##.# .##.# #.# ##.### ø¤µjq§ õ##.##[###.# .....# ##.#.#.##.# #####...# ##.....#.##.# #....S...#...###.# #.@......# ..#.#.# #.#####.#.....#...# #.............# #.#.# #######.#.....# )#... .......:# .......######### ########ø¤µjG© K.Sø¤µj(² v82ø¤µjȸ ø¤µj2º ø¤µj‰7 ]##.###.###.# #.# ####.# #.# #.... ..# # #.# ####.##.# #.##.# #.# .##.### .##[###.# ......# .#.#.##.# ##.....####...# ##.#.##.# #.# ###.# #..@S....# #.#.# #.#####.#.....## # #.............# #.#.# #######.#.....# )#... ...## ##########  ø¤µj¿9 ^ .  The ball python is struck by your quills.ø¤µjC (ø¤µjõG h591ø¤µj±K ø¤µjzQ O _You kill the ball python!ø¤µj¤´ ‘ _No target in view!ø¤µj! 3ø¤µj2 ø¤µjQ H _No target in view!ø¤µjú� 3ø¤µj°ˆ ø¤µjአH _No target in view!ø¤µj'ú 3ø¤µj ÿ ø¤µj8 H _No target in view!ø¤µj;o 3ø¤µjñv ø¤µjäx H _No target in view!ø¤µj§î ø¤µjœï ø¤µj!ö ø¤µjUø C _No target in view!ø¤µj@n Pø¤µjFÞ ø¤µjß ø¤µj(å ø¤µjAç ø¤µjfW3ø¤µj£_ø¤µjÄ`ø¤µjèÍ3ø¤µjaÔø¤µj ×ø¤µjJø3ø¤µjÿ‹0 _ø¤µjø¤µjÙœ599ø¤µjàò87ø¤µj6D [###.# ......# .##.# ##.....#### ##...# ##.......... #........# .###.# #........# ø¤µjÀR.# #.#####.#.....## # #.............# # #######.#.....#  ........@# .## ########### ### ø¤µjS_ You pick up a parchment of Volatile Blastmotes and begin reading...ø¤µj|!’403.1 (44.1 (56ø¤µj #ø¤µj‰&L _You add the spell Volatile Blastmotes to your library.ù¤µjõoù¤µjÙ”ù¤µjZª©[###.# ......#Jingleheimer the Changeling #.##.# ##.....####Octopode ##...# ##..........Health: 19/19 ======================== #.##.# #........#Magic: 2/2======================== .###.# #........#AC: 1Str: 13 .# #.#####.#.....##EV: 12Int: 12 .# #.............#SH: 0Dex: 11 ù¤µjò«>.# #######.#.....#XL:  2 Next: 45% Place: Dungeon:1 ... ........@#Noise: ---------  Time: 404.1 (0.0) ..## ###########-) Tentacles ###Nothing quiveredQuill Gem (8596) _No target in view! _No target in view! _No target in view! _No target in view!  You pick up a parchment of Volatile Blastmotes and begin reading... _You add the spell Volatile Blastmotes to your library.ù¤µj¸¬ù¤µjÿ¬ù¤µjͶù¤µjÊ·X5ù¤µj_°4ù¤µj�ÄX3ù¤µj=Åù¤µjÉù¤µjËX2ù¤µj9Ìù¤µjEÏù¤µjÞÐX1ù¤µj·Ñù¤µjrÕù¤µjÜÖX0ù¤µjÔ×ù¤µjÛù¤µj!Üù¤µj¶ÜC89ù¤µjÜÝù¤µj]àù¤µjsáù¤µjÅáB8ù¤µjxâù¤µj—åù¤µjçù¤µjeçB7ù¤µjDèù¤µj²ëù¤µj÷ìù¤µjLíB6ù¤µj%îù¤µj#ñù¤µjÖòù¤µjIóB5ù¤µjSôù¤µj£ùù¤µjšúù¤µjûB4ù¤µj4üù¤µjn3ù¤µjÓù¤µjvù¤µjŽù¤µjB2ù¤µjù¤µj] ù¤µjÚ ù¤µj@ B1ù¤µjóù¤µj‡ù¤µj¹ù¤µj+:0ù¤µj_ù¤µjù¤µjüY79ù¤µjZù¤µjqù¤µj4ù¤µj–B8ù¤µjîù¤µjx$f  You see here a +0 leather armour.ù¤µj'ù¤µj�(I7 _ù¤µj>)ù¤µj,ù¤µjq.X6ù¤µj2ù¤µj'3ù¤µjÊ5X5ù¤µj8ù¤µjâ;ù¤µjm=ù¤µjÜ=B4ù¤µjZ?ù¤µjgBù¤µjóDù¤µjlEB3ù¤µj Gù¤µj/Jù¤µj~Lù¤µjæLB2ù¤µjvNù¤µjHQù¤µj†SX1ù¤µjáX,ù¤µj•Yù¤µjûYB0ù¤µj¡[ù¤µj×]ù¤µj`Y69ù¤µjwaù¤µjåi† #.##.###.# #.##..#.##.#....††##.#### #.##..#.##.##...## ..##.##.....# #.......##.###.### ####.##.....####.##..####.# #.# #  #.............##.......# #.# # #######......###.##..#.##.# #.# .............# #.##.##.##[###.# ù¤µj–j########.###.###.##.##.#.#.##.# #.# #.##.@.......###...#31.1 (27.0) #.###.##..........#.##.# #..................###.######.##.#.....#.#.# #.####.......)......# #....####.#.....#.#.# ######........)#...ù¤µjÁk¾#####........## ###########ù¤µj$sù¤µjuc _There is a stone staircase leading down here.ù¤µjõX[?25h[?0c  Search for what [? for help]? ù¤µjÀî [?25l[?1c21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 daggerc - [D:1] a +0 club (2 further duplicates)  d - [D:1] an escape hatch in the floor  e - [D:1] a stone staircase leading down  f - [D:1] a mace  g - [D:1] Niryip's Jewellery Emporium  h - [D:1] a +6 ring of intelligence (unknown) (432 gold)  i - [D:1] a faded altar of an unknown god  j - [D:1] a ring of poison resistance (unknown) (240 gold)  k - [D:1] a ring of poison resistance (unknown) (240 gold)  l - [D:1] a ring of positive energy (unknown) (240 gold)  m - [D:1] a ring of positive energy (unknown) (240 gold)  n - [D:1] a ring of resist corrosion (unknown) (240 gold)  o - [D:1] a ring of resist corrosion (unknown) (240 gold)  p - [D:1] a staircase leading out of the dungeon  q - [D:1] an amulet of reflection (unknown) (360 gold)  r - [D:1] an amulet of wildshape (unknown) (360 gold)  s - [D:1] a stone staircase leading down  t - [D:1] a +0 short sword [Up|Down] select [PgDn|>ù¤µj û] page down [PgUp|<] page up [Esc] exit[top]ú¤µj·�ú¤µjt†ú¤µjƒŠ|#.##.###.# #.##..#.##.#....†† Jingleheimer the Changeling #.##.###.#### #.##..#.##.##...## Octopode ..##.##.....# #.......##.###.### Health: 19/19 ======================== ####.##.....####.##..####.# #.# # Magic: 2/2========================#.............##.......# #.# # AC: 1ú¤µj‹¬Str: 13 #######......###.##..#.##.# #.#EV: 12Int: 12 .............# #.##.##.##[###.#SH: 0Dex: 11 ########.###.###.##.##.#.#.##.#ú¤µjÞ‹”XL:  2 Next: 45% Place: Dungeon:1#.# #.##.@.......###...#Noise: ---------  Time: 431.1 (0.0)#.###.##..........#.##.#-) Tentacles#..................###.#Nothing quivered#####.##.#.....#.#.# #.### Quill Gem (8569) #.......)......# #....ú¤µjIŒ####.#.....#.#.# ######........)#...#####........## ########### _No target in view!  You pick up a parchment of Volatile Blastmotes and begin reading... ú¤µjŸŒ_You add the spell Volatile Blastmotes to your library. _You see here a +0 leather armour. _There is a stone staircase leading down here.  Search for what [? for help]? @ú¤µj·”3ú¤µj]›ú¤µjœ. _ú¤µj޾ú¤µj¹Àú¤µj×Çú¤µjÏú¤µj*Ù‚2.1 (18 _ú¤µjáÏ %2ú¤µjüÔ â         ú¤µjÚ ì      ######   #...@#   #.####                    ú¤µjÿ4 3.6 (2.57 _You climb downwards. _There is a stone staircase leading up here.ú¤µjCá ú¤µjÔâ ƒQuiver which action? ([-] to clear)  a - Throw: 6 darts (atropa) [*/%] inventory[!] focus mode: off|onú¤µjG‘ú¤µjT›  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 433.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8567)           _You add the spell Volatile Blastmotes to your library. _You see here a +0 leather armour[40ú¤µjÚœ&m. _There is a stone staircase leading down here. _Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here.ú¤µj�žú¤µj²¢F _Clearing quiver.û¤µjº6û¤µjÈ:ëRead which item? Scrolls  c - a scroll labelled AMUNOV MEOKK  d - 2 scrolls labelled ISYIZX NUEPAR  e - a scroll labelled PYLUWE TOFOMEK [!] read|quaff|evoke[?] describe selectedû¤µj×øû¤µjkþû¤µj_  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12û¤µjJN  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 433.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8567)           _You see here a +0 leather armour. _There is a stone staircase leading down here. _Search for what [? for help]? @ û¤µjZž_You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.û¤µj= m  Okay, then.û¤µjˆû¤µjÈ. _û¤µjj û¤µjº ãRead which item? Scrolls  c - a scroll labelled AMUNOV MEOKK  d - 2 scrolls labelled ISYIZX NUEPAR û¤µj:  e - a scroll labelled PYLUWE TOFOMEK [!] read|quaff|evoke[?] describe selectedû¤µj»Öû¤µjèß’  Jingleheimer the Changelingû¤µj}â  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 433.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8567)           _There is a stone staircase leading down here. _Search for what [? for help]? @ _You climb downwards. _There is a stone staircase leading up here. _Cleû¤µj�ãIaring quiver. _Okay, then.û¤µjå’  As you read the scroll labelled ISYIZX NUEPAR, it crumbles to dust.  It is a scroll of identify.û¤µj2î/  --more--ü¤µjê ü¤µjªIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled AMUNOV MEOKK  e - a scroll labelled PYLUWE TOFOMEK[?] describe selectedü¤µjÇß ü¤µj¥ä @  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 433.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8567)         ü¤µj¿è ‰  _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.As you read the scroll labelled ISYIZX NUEPAR, it crumbles to dust.  It is a scroll of identify.ü¤µj ÷ ü¤µj¬÷ e4.6 (16ü¤µjÑû ü¤µjÌþ � _e -> t - a scroll of teleportation; d -> i - a scroll of identifyý¤µjFOý¤µj¢QÞRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify ý¤µj.R c - a scroll labelled AMUNOV MEOKK [!] read|quaff|evoke[?] describe selectedþ¤µjªL þ¤µjƒó  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 434.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8566)           _There is a stone staircase leading up here. _Clearing quiver. _[40þ¤µjëúpmOkay, then.As you read the scroll labelled ISYIZX NUEPAR, it crumbles to dust.  It is a scroll of identify. _e -> t - a scroll of teleportation; d -> i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled AMUNOV MEOKK[?] describe selectedþ¤µjòŒ þ¤µjJ“ þ¤µjX™ §  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 434.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8566)   þ¤µj¢š Y        _There is a stone staircase leading up here. _Clearing quiver. _Okay, then.As you read the scroll labelled ISYIZX NUEPAR, it crumbles to dust.  It is a scroll of identify. _e -> t - a scroll of teleportation; d -> i - a scroll of identifyþ¤µj�§ ]  As you read the scroll of identify, it crumbles to dust.þ¤µjˆ¨ e5.6 (15þ¤µj/­ þ¤µj*° ] _c -> b - a scroll of blinkingþ¤µjEX äGear: 3/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()c - 6 atropa-tipped darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talismanÿ¤µjžÑÿ¤µjvÞ  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 435.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8565)           _Okay, then.As you read the scroll labelled ISYIZX NUEPAR, it crumbles to dust.  It is a scroll of ÿ¤µj¥ßidentify. _e -> t - a scroll of teleportation; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinkingÿ¤µjÈàÿ¤µj]áÿ¤µjT襵jRÙ‡Quiver which action? ([-] to clear)  a - Throw: 6 darts (atropa) [*/%] inventory[!] focus mode: off|on¥µjûm  Jingleheimer the Changeling  Octopode  Health: 19/19 ========================  Magic: 2/2========================  AC: 1Str: 13  EV: 12Int: 12  SH: 0Dex: 11######  XL:  2 Next: 45% Place: Dungeon:2#...@#  Noise: ---------  Time: 435.6 (0.0)#.####  -) Tentacles  Nothing quivered  Quill Gem (8565)           _Okay, then.As you read the scroll labelled ISYIZX NUEPAR, it crumbles to dust.  It is a scroll¥µjwo… of identify. _e -> t - a scroll of teleportation; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking _Clearing quiver.¥µj Øê4 _¥µjeà`321¥µjW᥵jÃ᥵j^㥵jÜãX0¥µjžä¥µj極jAæC59¥µj祵j»ç¥µjE饵jžéX8¥µj¯ê¥µj5í¥µj–íB7¥µjãí¥µj 掠jCðX6¥µj¥ð¥µjò¥µjXôn5¥µjöô¥µj•ö¥µj÷B4¥µju÷¥µjLø¥µjàún3¥µjéû¥µj§ý¥µj þP2¥µjÿ¥µj¥µj^B1¥µjº¥µj¥µjí¥µj;B0¥µj ¥µj¨¥µjw¥µjãC49¥µj7¥µjF ¥µjA B8¥µj‹ ¥µj» ¥µj„ ¥µjY ¥µj² B7¥µjå ¥µj§¥µjÑ¥µj•X6¥µjÅ¥µj®¥µjB5¥µjT¥µje¥µjÓ¥µj4B4¥µj�¥µj¯¥µjín3¥µjò¥µjl¥µj®B2¥µjÝ¥µjÄ¥µjã&w1039¥µjd(¥µjë4¥µjè9¸Jingleheimer the ChangelingOctopodeHealth: 19/19 ========================Magic: 2/2========================AC: 1Str: 13#########EV: 12Int: 12#.......####SH: 0Dex: 11..........>#XL:  2 Next: 45% Place: Dungeon:2#......@##¥µj:,Noise: ---------  Time: 461.6 (26.0)######...#.#-) Tentacles#.#.#.######Nothing quivered#.#.#.#...<#Quill Gem (8539) #.#.#.#.#####.#.#.#.##.#.#.#.#..#.#.#.##.#.....#It is a scroll of identify. _e -> t - a scroll of teleportation; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking ¥µj;S_Clearing quiver.  Found a stone staircase leading down.¥µj"E/  --more--¥µj\U ¥µjvf © 2.6 (278 _¥µjƒö ¥µj1÷ ¥µj`ø ¥µjìù ¥µjNý ¥µjjþ X7¥µjw ¸654¥µjÉ X3¥µj¹ n2¥µjž ¥µj; ¥µj8 ¥µjQ X1¥µjH ¥µj£ ¥µj1 B0¥µj¢ ¥µjŽ ¥µjk! ¥µj×! C29¥µj(" ¥µj|# ¥µjU& X8¥µj™' ¥µjœ( ¥µjU* ¥µjA+ X7¥µjþ, ¥µj+/ X6¥µj³/ ¥µj/2 ¥µj ; „5¥µj< X4¥µj= ¥µj‹> ¥µjMA ¥µj9B B3¥µj¢B ¥µj¤D ¥µjH ¥µj�H B2¥µj©I ¥µjL ¥µjúO ¥µj�P B1¥µjPQ ¥µjAX ;###################.......####...................>######...##.......##.# #...#######...#.# ##...### #.#.#.###### #......# #.#.#.#...<# #.....@# #.#.#.#.#### #......# #.#.#.#.##......# #.#.#.#.#¥µjY Ê#....... ..#.#.#.##.......# #.#.....##.......########.####................#........########.# #.#¥µj„_ ,79.6 (1¥µj` g80.6 (180¥µjZd ¥µj t - a scroll of teleportation; d -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _c -> b - a scroll of blinking _Clearing quiver. _i - a scroll of identify¥µj1ý ¥µj9þ 3¥µjž¥µj߀  You encounter a goblin. It is wielding a +0 club.¥µjŽ ˜ ###################.......####............>#####...##.......##. #...#######...##...### #.#.#.######.........<...###. . .# #.#....g   goblin (asleep)#g.########¥µjZ +#.#¥µj‚,0.0)¥µj܃1.6 (119 _¥µj% ¥µj®ƒó   #######  .......>#  #####...  #...  ##...###  #......# < #......#  #.....@#   #......#   #.......   #.......#   #.......#  #........  #........#¥µj„o  g.######## #.#  #.# ¥µj�Ð   #######  .......>#  #####...  #...  ##...###  #......# < #......#  #.....@#   #......#   #.......   #.......#   #.......# #........  #........# g.########  #.#¥µj¢#3¥µjH*¥µj5/] _A goblin is nearby!¥µj6PA##########.......#### ............># #####...####.# #...#######...#.##...### #.#.#.##### #......# #.#.#.#...< #......# #.#.#.#.## #......# #.#.#.#.#  #....@.# #.#.#.#.# #............#.#.#.# #.####.#.....# #.########.### #..........#########.#.g.######## ¥µjÁP¢ #.####  #.#  #.#¥µjöY¥µj«Zg28 _¥µjh`¥µj‡c¥µjP; ~ ............># #####...####.# #...#######...#.##...### #.#.#.#### #......# #.#.#.#... #......# #.#.#.#.## #......# #.#.#.#.#  #......#####.#.#.#.# #...@........#.#.#.# #####.#.....# #.########.### #..........# ########.#.g.######## #.#####  #.# #.#  #.#¥µj�K Œ37¥µjÏL ¥µjÀ ï #####...####.# #...#######...#.##...### #.#.#.### #......# #.#.#.#.. #......# #.#.#.#.# #......# #.#.#.#. #......#####.#.#.#.# #............#.#.#.# #####.#.....# #.########.### #..........# ########.#.g.######## #.#####  #.# #.#  #.#  #.#¥µj½É ¥µjYÊ `46¥µj Ð ¥µjPÓ ¥µjÞ5 ¬ #...#######...#.##...### #.#.#.## #......# #.#.#.#. #......# #.#.#.# #......# #.#.#.#. #......#####.#.#.#. #............#.#.#. #####.#..... #.########.# #..........# ########.#.g.######## #.#####  #.# #.#  #.#  #.# .#¥µjâ8 3r¥µjtA ør   quokka (wandering)g   goblin (asleep)¥µjàA `55¥µj¡G ¥µjLK W _You encounter a quokka.¥µj¢® 9#...### #.#.#.# #......# #.#.#. #......# #.#.#.# #......# #.#.#.# #......#####.#.#.# #............#.#.# #####.#... #.########.# #..........########.#rg.######## #.#####  #.# #.# #.# #.# .# ¥µjIº Èrr64¥µjÀ ¥µjØÂ ¥µjs(  #......# #.#.#. #......# #.#.#. #......# #.#.#. #......#####.#.#. #............#.#. #####.#... #.#########..........########.♣~./rg.######## #.....#####  #...  #. #. #. . ¥µjS2 v73¥µjÓ7 ¥µj < ¥µj•Ÿ ‡ )  The helpless goblin fails to defend itself.  You tentacle-slap the goblin.¥µjÄ¢ M.r¥µjw² ¥µjÿ³ !¥µjóº ¥µjl» 50¥µj«» 8.5 (0.9¥µjã» $2¥µj¼ ¥µj^à ¥µjúÉ J _You kill the goblin!¥µj1  )  You tentacle-slap the quokka. You grab the quokka.  The quokka is moderately wounded.You constrict the quokka. The quokka is struck by your quills.¥µj“" )¥µj' r8=9.41¥µj- ¥µj`D J _You kill the quokka!¥µj‰ 3¥µj” ^ _No target in view!¥µj¥µjŽ¥µjY ¥µj… H _No target in view!¥µjÏN3¥µjGP¥µj1S¥µjßU¥µj�_Î0 _09¥µj©`¥µjd<  You see here a +0 club.¥µjbi_8 _¥µj_j¥µj$l¥µjWp¥µj­pB7¥µjâq¥µjÿzd #......# #.# #......# #.# #......#####.#~♣ #............#~~~ #.......####.#~~~~ #.......######~~~~~ ##............~P~~~~♣###.######♣~.@.).######## -.......#####  .##  .. P~#P ¥µj߃.93.4 (4.0¥µj�„-4.4 (56¥µjò‰¥µjâŽ. _g - a wand of flame (31)¥µj7祵ju襵j_饵jÛí¥µjþø„5¥µjuûX4¥µj—ý¥µjÑ¥µj»MWater Gem¥µj1% (8503) ¥µjÁ¥µj» A _You enter the shallow water.¥µj X2¥µjD¥µjÇ¥µj-¥µj˜B1¥µjS¥µjù!¥µj &¥µjY&OGem (8500) ¥µjV(¥µj`,¥µj{0¥µjˆ1D499¥µj’2¥µj‹6¥µjÊ;X8¥µjÞ=¥µjø@¥µjSDi  You encounter a dart slug.¥µjyLÄ~~~~~♣♣♣# #.......~~~~≈~~~~~♣♣## #.......~P~~~≈~~~~~~P## #.......~~~~~~~~~~P~P###.wP♣~P~~P~~~~♣###...........~...P~~♣~...).#.............##### ...........### ~~~..~.@..## ~~~~~~P~### ¥µj8MF~♣♣~P♣P## ♣♣ ♣#  w   dart slug (asleep)¥µjX™502.4 (83.4 (97 _¥µj‹_¥µjda¥µj±R/ ~~~# #P~~~~~~♣♣♣# #~♣♣## #P~~~≈~~~~~~P## #~~~~~~~~~~~~P~P###wP♣~P~~P~~~~♣###.......~...P~~♣~...).######.....#####......@....###..~....##~~~~~~P~###~~♣♣~P♣P##♣ ♣♣♣♣##¥µjÝe¥µj|fe4.4 (16¥µjÈn¥µjTq¥µjŠ9x  #♣~~~## #♣~P~~~~~~♣♣♣# #♣~~♣♣## #~~P~~~≈~~~~~~P## #P~~~~~~~~~~~~P~P###¥µj:G~.wP♣~P~~P~~~~♣###......~...P~~♣~...).#####....#####...........###P~~~~..~....##~~~~~~P~###~~♣♣~P♣P##♣♣ ♣♣♣♣##¥µjuG¥µj H`55¥µjQ¥µj|S¥µj�#„ ~#  ~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  ♣~~~~~≈~~~~~♣♣##  ~~~P~~~≈~~~~~~P##  P~~~~~~~~~~~~P~ ~.wP♣~P~~P~~~~♣ .....~...P~~♣~...) .......@.......#####  ~~...........###  ¥µj$ÊP~~~~..~....##  ~~~~~~~~P~###  ♣~~♣♣~P♣P##  ♣♣ ♣♣♣♣##¥µjR¼{ ~#  ~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  ♣~~~~~≈~~~~~♣♣##  ~~~P~~~≈~~~~~~P##  P~~~~~~~~~~~~P~ ~.wP♣~P~~P~~~~♣ ¥µjÛ¼.....~...P~~♣~...) .......@.......#####  ~~...........###  P~~~~..~....##  ~~~~~~~~P~###  ♣~~♣♣~P♣P## ¥µjK½�♣♣ ♣♣♣♣## ¥µj Ä¥µjÅ¥µj,Í¥µjYÐ` _A dart slug is nearby!¥µjéæ© #..♣♣♣♣♣ #.~P~~♣~~~## # ♣~P~~~~~~♣♣♣# # ♣~~♣♣## #♣~~~P~~~≈~~~~~~P## #P~~~~~~~~~~~~P~P###~~.wP♣~P~~P~~~~♣###.....~@..P~~♣~...).####.....#####~~~...........###PP~~~~..~....##~~~~~~P~###¥µjuèû♣♣~~♣♣~P♣P##♣♣♣ ♣♣♣♣##¥µjó¥µj)ôg64 _¥µjÊû¥µj˜þ¥µj^� Ù # ..♣♣♣♣♣~## # .~P~~♣~~~## # ♣~P~~~~~~♣♣♣# ##♣~~~~~≈~~~~~♣♣## ##♣~~~P~~~≈~~~~~~P## #♣~P~~~~P~P###♣~~.wP♣~P~~P~~~~♣###.@...P~~♣~...)..#####~.###♣PP~~~~..~....##♣♣~P~### ♣♣~~♣♣~P♣P##  ♣♣♣ ♣♣♣♣##7Water Gem (8493) ¥µj'Ž 2 _You enter the shallow water.¥µjÉE Œ # ..♣♣♣♣♣~## # .~P~~♣~~~## # ♣~P~~~~~~♣♣♣# # #♣~~~~~≈~~~~~♣♣## # #♣~~~P~~~≈~~~~~~P## # ♣~P~~~~~P~P###.♣~~.wP♣~P~~P~~~~♣###¥µjêF @~...P~~♣~...)..#####~.###♣♣PP~~~~..~....## ♣♣~P~### ♣♣~~♣♣~P♣P## ♣♣♣ ♣♣♣♣##¥µjÆT ƒ8Gem (8492) ¥µj�] ¥µjˆa ¥µjôA # ..♣♣♣♣♣~## # .~P~~♣~~~## # ♣~P~~~~~~♣♣♣# # #♣~~~~~≈~~~~~♣♣## # #♣~~~P~~~≈~~~~~~P## # ♣~P~~~~~~P~P###g.♣~~.wP♣~P~~P~~~~♣###.~...P~~♣~...)..#####P~~~~~.###¥µjt8♣♣♣PP~~~~..~....## ♣♣~P~## ♣♣~~♣♣~P♣P## ♣♣♣ ♣♣♣♣##¥µj±}g   goblin (asleep)¥µjñ`91¥µj¨¥µj˜¥µjq _You encounter a goblin. It is wielding a +0 club.¥µjæôG ww    The helpless dart slug fails to defend itself.  You tentacle-slap the dart slug. You grab the dart slug.  The dart slug is moderately wounded.¥µjÍõh10.3 (0.90¥µjûþ¥µjx2 _You constrict the dart slug.¥µj,;‡ ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~~~♣♣##  #♣~~~P~~~≈~~~  ♣~P~~~~~~~~~~ g.♣~~.wP♣~P~~P~ .......@.~...P~) ............... P~~~~~...........###  ♣♣♣PP~~~~..~....##  ♣♣~~~~~~~~P~###  ♣♣~~♣♣~P♣P##  ♣♣♣ ♣♣♣♣## ¥µjhÕ| ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~~~♣♣##  #♣~~~P~~~≈~~~  ♣~P~~~~~~~~~~ g.♣~~.wP♣~P~~P~ .......@.~...P~) ............... P~~~~~...........###  ♣♣♣PP~~~~..~....##  ♣♣~~~~~~~~P~# ♣♣~~♣♣~P♣P##  ♣♣♣ ♣♣♣♣## ¥µjñÞ3¥µj½ç¥µj±êd _There are monsters nearby!¥µj¦² ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~~~♣♣##  #♣~~~P~~~≈~~~  ♣~P~~~~~~~~~~ g.♣~~.wP♣~P~~P~ .......@.~...P~) ............... P~~~~~...........### ¥µj¢ Õ ♣♣♣PP~~~~..~....##  ♣♣~~~~~~~~P~###  ♣♣~~♣♣~P♣P##  ♣♣♣ ♣♣♣♣## ¥µjô¦| ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~~~♣♣##  #♣~~~P~~~≈~~~  ♣~P~~~~~~~~~~ g.♣~~.wP♣~P~~P~ .......@.~...P~) ............... P~~~~~...........###  ♣♣♣PP~~~~..~....##  ♣♣~~~~~~~~P~# ♣♣~~♣♣~P♣P##  ♣♣♣ ♣♣♣♣## ¥µjØ­¥µjE®¥µjýµ¥µj³¹d _There are monsters nearby!¥µj²ÓU .  You tentacle-slap the dart slug.¥µjXã˜g   goblin (asleep)¥µj�åy70=1.3 (1.089¥µj j2ñM _You kill the dart slug!¥µjµ Ò # ..♣♣♣♣♣~## # .~P~~♣~~~## # ♣~P~~~~~~♣♣♣# # #♣~~~~~≈~~~~~♣♣## # #♣~~~P~~~≈~~~~~~P## # ♣~P~~~~~~~~~~~~P~P###¥µjÝ Ê.g.♣~~..P♣~P~~P~~~~♣###.~...P~~♣~...)...P~~~~~.###.♣♣♣PP~~~~..~....## ♣♣~P~###¥µj3 ♣♣~~♣♣~P♣P## ♣♣♣♣♣♣♣♣##¥µj“D-2¥µjÚ:8¥µj'¥µj°)¥µjš?j ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~  #♣~~~P~~~≈~~  ♣~P~~~~~~~~~ .g.♣~~..P♣~P~~P .......@..~...P) ............... .P~~~~~........  .♣♣♣PP~~~~..~....##  ♣♣~~~~~~~~P~###  ♣♣~~♣♣~P♣P##  ♣♣♣♣♣♣♣♣## ¥µjÙª ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~  #♣~~~P~~~≈~~  ♣~P~~~~~~~~~ .g.♣~~..P♣~P~~P .......@..~...P) ............... .P~~~~~........ ¥µj4Ú{ .♣♣♣PP~~~~..~....##  ♣♣~~~~~~~~P~ ♣♣~~♣♣~P♣P##  ♣♣♣♣♣♣♣♣## ¥µjúâM-¥µjšê¥µj•î] _A goblin is nearby!¥µjü Æ ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~  #♣~~~P~~~≈~~  ♣~P~~~~~~~~~ .g.♣~~..P♣~P~~P .......@..~...P) ............... .P~~~~~........  .♣♣♣PP~~~~..~....##  ¥µj‡ Žâ™£â™£~~~~~~~~P~###  ♣♣~~♣♣~P♣P##  ♣♣♣♣♣♣♣♣## ¥µjÈ ¥µj›  ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~  #♣~~~P~~~≈~~  ♣~P~~~~~~~~~ ¥µjŸœ .g.♣~~..P♣~P~~P .......@..~...P) ............... .P~~~~~........  .♣♣♣PP~~~~..~....##  ♣♣~~~~~~~~P~ ♣♣~~♣♣~P♣P##  ♣♣♣♣♣♣♣♣## ¥µj ¥ ¥µj€¦ ¥µj:¬ ¥µjšº Œ  ..♣♣♣♣♣~##  .~P~~♣~~~##  ♣~P~~~~~~♣♣♣#  #♣~~~~~≈~~~~~♣♣##  #♣~~~P~~~≈~~~~~~P## . ♣~P~~~~~~~~~~~~P~P.g.♣~~..P♣~P~~P~~~~♣###.~...P~~♣~...)..P~~~~~.###¥µj;¼ u.♣♣♣PP~~~~..~....##. ♣♣~P~### ♣♣~~♣♣~P♣P## ♣♣♣♣♣♣♣♣## _A goblin is nearby!¥µjÊÄ '.g¥µj�Æ [ g  The goblin shouts! You hear a shout!¥µjQÒ Vgg 2 goblins¥µjûÓ j===37¥µjòÚ ¥µjÒé s _You encounter a goblin. It is wielding a +0 dagger.¥µj« 3 ..♣♣♣♣♣~## .~P~~♣~~~## ♣~P~~~~~~♣♣♣# #♣~~~~~≈~~~~~♣♣##. #♣~~~P~~~≈~~~~~~P##(.. ♣~P~~~~~~~~~~~~P~P.♣~~..P♣~P~~P~~~~♣.g.~...P~~♣~.....P~~~~~.###.g♣♣♣PP~~~~..~....##. ♣♣~P~###. ♣♣~~♣♣~P♣P## ♣♣♣♣♣♣♣♣##¥µj  B.gg.¥µj` €---46¥µj$$ ¥µj\& ¥µj]|  ..♣♣♣♣♣~## .~P~~♣~~~## ♣~P~~~~~~♣♣♣#### #♣~~~~~≈~~~~~♣♣##... #♣~~~P~~~≈~~~~~~P.(... ♣~P~P~P.♣~~..P♣~P~~P~~~~♣.g@.....~...P~~♣~..gP~~~~~.###.♣♣♣PP~~~~..~....###.. ♣♣~P~####. ♣♣~~♣♣~P♣P##. ♣♣♣♣♣♣♣##¥µj®ƒ 'g.¥µj/Œ Ñ6----=--55¥µj• ¥µj–˜ ^ _The goblin is struck by your quills. The goblin hits you with a +0 club.¥µjë²¥µjoµ¤Quiver which action? ([-] to clear)  a - Throw: 6 darts (atropa)b - Zap: wand of flame (31) [*/%] inventory[!] focus mode: off|on¥µj&× ¥µj_ã •Jingleheimer the Changeling..♣♣♣♣♣~##Octopode.~P~~♣~~~##Health: 16/19 ====================----♣~P~~~~~~♣♣♣#Magic: 2/2========================### #♣~~~~~≈~~~~~♣♣## AC: 1Str: 13.... #♣~~~P~~~≈~~~~~~P# EV: 12Int: 12.(... ♣~P~~~~~~~~~~~~P~P SH: 0Dex: 11......♣~~..P♣~P~~P~~~~♣# XL:  2 Next: 70% Place: Dungeon:2......g@.....~...P~~♣~.. Noise: =--------  Time: 515.3 (0.0)....g..................# -) Tentacles¥µj³ä Ì....P~~~~~...........### Nothing quivered....♣♣♣PP~~~~..~....##Quill Gem (8485) #.. ♣♣~~~~~~~~P~####. ♣♣~~♣♣~P♣P##gg 2 goblins.♣♣♣♣♣♣♣♣## _You kill the dart slug! _A goblin is nearby! _A goblin is nearby!The goblin shouts! You hear a shout! _You encounter a goblin. It is wielding a +0 dagger. _The goblin is struck by your quills. The goblin hits you with a +0 club.¥µj’å ¥µjµë ¥µj î ¥µjñß R )  You tentacle-slap the goblin.¥µj>ä u gYou kill the goblin!¥µjå &g.¥µjáõ ¥µjWg(1 wandering)¥µjº–7=56.2 (0.94¥µj奵jp  ¥µj'"¥µjã#O_You encounter a goblin. It is wielding a +0 dagger.¥µj%¥µjP/.. ..♣♣♣♣♣~##.. .~P~~♣~~~##.. ♣~P~~~~~~♣♣♣###. #♣~~~~~≈~~~~~♣♣..##♣~~~P~~~≈~~~~~~P.(....♣~P~P~.♣~~..P♣~P~~P~~~~♣.g.~...P~~♣~#.#....P~~~~~.#...g♣♣♣PP~~~~..~....###... ♣♣~~P~### #.. ♣♣~~♣♣~P♣P###.. ♣♣♣♣♣♣♣♣##...¥µjFY&g.¥µjèm gThe goblin shouts! You hear an angry hiss. You hear a shout!====7.2 (1.03¥µj‚vc _The goblin closely misses you.¥µjÙzM _You see here a +0 club.¥µj‡Kr )You tentacle-slap the goblin.¥µj¦S&g.¥µjý_r   goblin¥µj{bÀ=9=---8.1 (0.92¥µjåj¥µj$nJ _You kill the goblin!¥µjì�~ ... ..♣♣♣♣♣~## ... .~P~~♣~~~## .. ♣~P~~~~~~♣♣♣##. #♣~~~~~≈~~~~~♣♣¥µjÓ‚Î.##♣~~~P~~~≈~~~~~~#..(....♣~P~P.♣~~..P♣~P~~P~~~~#......@)......~...P~~♣~#....g #....P~~~~~. #....♣♣♣PP~~~~..~....## ##... ♣♣~~~P~### #... ♣♣~~♣♣~P♣P## #... ♣♣♣♣♣♣♣♣## ....¥µj �¥µj×�ƒ---9.1 (1.01¥µj!—¥µjv™j _The goblin closely misses you.Things that are here:¥µj¨œr _a +0 dagger; a goblin corpse¥µj�t )You tentacle-slap the goblin.¥µjáš)¥µjZže8=8320.0 (0.9¥µj—Ÿ:0¥µj¨¥µjÓ«J _You kill the goblin!¥µjúÁ3¥µjÝÇ¥µjÆËH _No target in view!¥µj.v¥µjLw¥µj'‚¥µjâ�^ _No target in view!¥µjÆ‘¥µjЛ¥µjŸH _No target in view!¥µj¨¯ 3¥µj1¹ ^ _No target in view!¥µj–P ¥µjvQ ¥µj»S ¥µj�Y ¥µjš] ¥µjg v79 _¥µjÝi ¥µjbj B8¥µjSr ,¥µj˜u X7¥µjÈw ¥µjbz ¥µj¶~ ¥µj° Ž9===6¥µj:� ¥µj‹ œ  ..#  ....#  ....#..♣♣♣♣♣~# ....#.~P~~♣~~~## ...# ♣~P~~~~~~♣ #.#######.# #♣~~~~~≈~~~ #...##♣~~~P~~~≈¥µj^Œ  ##..@....♣~P~~~~~~~~-............♣~~..P♣~P~~P.####......))~...P ##....)............. #....P~~~~~........ #....♣♣♣PP~~~~..~..  ##.... ♣♣~~~~~~~~P~  #..... ♣♣~~♣♣~P♣P# #.... ♣♣♣♣♣♣♣♣##  _HP restored.¥µjœ¡ -4.0 (4.0¥µjA¢ -5.0 (55¥µjM­ ¥µj㯠; _c - 10 atropa-tipped darts (gained 4)¥µjƒp¥µj#q¥µjt¥µjºy¥µjj€X4¥µj(Š,¥µjŒ¥µj~ŒB3¥µj¸Ž¥µjБ¥µj0 ¥µj*© Jingleheimer the Changeling.>.Octopode###.##Health: 19/19 ========================#....#Magic: 2/2========================¥µj¿©ï#....#AC: 1Str: 13#....#..♣♣♣♣♣~##EV: 12Int: 12#....#.~P~~♣~~~##SH: 0Dex: 11#....# ♣~P~~~~~~♣♣♣# XL:  2 Next: 83% Place: Dungeon:2¥µjå©#.#######@# #♣~~~~~≈~~~~~♣ Noise: ---------  Time: 527.0 (2.0)¥µjIªí#.........##♣~~~P~~~≈~~~~~ -) Tentacles####.......♣~P~~~~~~~~~~~~ Nothing quivered............♣~~..P♣~P~~P~~~ Quill Gem (8473) .####......))......~...P~~♣##....)................¥µjzª( #....P~~~~~........... #....♣♣♣PP~~~~..~....#¥µj°ªÅ ##.... ♣♣~~~~~~~~P~###  _No target in view! ¥µj媷_No target in view! _No target in view! _HP restored. _c - 10 atropa-tipped darts (gained 4)  Found a stone staircase leading down.¥µjÅ·/  --more--¥µjüÉ¥µj?Õ¥µjúÕu 8.0 (32 _¥µj×Þ¥µj#3¥µjÞ%¥µj}*¥µjK.¥µj49Æ10¥µj+:¥µjµ<¥µjW@¥µjÊ@C69¥µjB¥µjXC¥µj�G¥µjHB8¥µjUH¥µjJ¥µjM¥µjpMB7¥µjN¥µjP¥µjSÀ_No target in view! _HP restored. _c - 10 atropa-tipped darts (gained 4)  ¥µjgSRYou encounter a quokka and an endoplasm.¥µjBZQ ### .... ..########r.### .......>.....J#  ###@## #....# #....# #....#..♣♣♣♣♣~##  ¥µjõ\#....#.~P~~♣~~~## #....# ♣~P~~~~~~♣♣♣# J   endoplasm (asleep)#.#######.###♣~~~~~≈~~~~~♣ r   quokka (asleep)#.........##♣~~~P~~~≈~~~~~####.......♣~P~~~~~¥µjîh,33.0 (5¥µj‰il4.0 (66 _¥µj5o¥µj6q¥µj±áº ###  ....  ..########r.###  ¥µj“â........>.....J#  ###@## #....# #....# #....#  #....#  #....#  ###.## ..#¥µjžz — ###  ....  ..########r.###  .......>.....J#  ###@## #....# #....# #....#  #....# #....#  ###.## ¥µji{ =..#¥µj‚ 3¥µjð‡ ¥µj)‹ d _There are monsters nearby!¥µjZ¡ T ### ¥µjP¾ ” ....  ..########r.###  .......>.....J#  ###@## #....# #....# #....#  #....#  #....#  ###.## ..#¥µj]  ###  ....  ..########r.###  .......>.....J#  ###@## #....# #....# #....#  #....# #....#  ###.## ..#¥µjUd ¥µjòg d _There are monsters nearby!¥µjzw #### .... ..########r.### .......>@....J#.#####.##....##....# ...##....# ..# #....#..♣♣♣♣~###....#.~P~~♣~~~##  #....# ♣~P~~~~~~♣♣♣# ¥µjKx ”#.#######.###♣~~~~~≈~~~~~♣♣#.........##♣~~~P~~~≈¥µjv€ ¥µj*� l5.0 (15 _¥µjä† ¥µjïˆ ¥µj' ¶##### #.... ..#r.### .>.@...J# .#####.##....# #....#....# #....#....# #....#..♣#....#.~P~~♣~~~## #....#.♣~P~~~~~~♣♣♣# #.#######.###♣~~~~~≈~~~~~♣♣##.##♣~~~P~~~≈~~~~~~P¥µjó ¥µj²¥µj÷=}64¥µjNzJ. _There are monsters nearby!There are monsters nearby!  The helpless quokka fails to defend itself.  You tentacle-slap the quokka. You grab the quokka.  The quokka is heavily wounded.  You constrict the quokka.¥µjÍU rJr  The endoplasm quivers.¥µj§Vh=73¥µj¿[¥µj_T _The quokka closely misses you.¥µjé›ã .You tentacle-slap the quokka but do no damage.The quokka is almost dead.You constrict the quokka.¥µj]�J.¥µj¤(¥µjV§3919 (0.9¥µj>¬¥µj?¯J _You kill the quokka!¥µjŒJ§##### ###.... ...#..### #.>..@J..# .#####.##....# #....#....# #....#....# #....##....#.~P~~♣~~~## #....#.♣~P#.#.###♣~~~~~≈~~~~~♣♣##.##♣~~~P~~~≈~~~~~~P#¥µjŠUi  The endoplasm freezes you.¥µjÊV£4--------8.9 (1.02¥µjˆ\¥µj7`% _You are frozen.¥µjëÃå  You tentacle-slap the endoplasm but do no damage.=9.8 (0.91¥µjÊ¥µj…ܘ _You are frozen.  You tentacle-slap the endoplasm but do no damage.The endoplasm hits you but does no damage.  You tentacle-slap the endoplasm. You squeeze the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.¥µjjݰ13--------40.8 (1.00¥µjR⥵jÉä% _You are frozen.¥µj•ù<  You barely miss the endoplasm.The endoplasm is moderately wounded.14=1.7 (0.959¥µjšý¥µj-Z _The endoplasm completely misses you.¥µj¥Ë  You completely miss the endoplasm.The endoplasm is moderately wounded.13¥µj¦u-2.68¥µj‹ª¥µj®- _The endoplasm hits you.¥µjçK¤ #####  ##....  ..########..###  .......>..@J..#  .#####.##....#  #....#....#  #....#....#  #....#..♣♣♣♣♣~##  #....#.~P¥µjDMi  #....#.♣~  ##♣~~  ¥µj æ= #####  ##....  ..########..###  .......>..@J..#  .#####.##....#  #....#....#  #....#....#  #....#..♣♣♣ #....#.~P  #....#.♣~  ##♣~~  ¥µjFî3¥µjô¥µj«öa _An endoplasm is nearby!¥µj c  You barely miss the endoplasm.¥µj b3.57¥µj² ¥µjâ d _The endoplasm is moderately wounded.¥µjÐV  #####  ##....  ..########..###  .......>..@J..#  .#####.##....#  #....#....#  #....#....#  #....#..♣♣♣♣♣~##  #....#.~P  #....#.♣~  ##♣~~  ¥µjMð Æ #####  ##....  ..########..###  .......>..@J..#  .#####.##....#  #....#....#  #....#....#  #....#..♣♣♣ #....#.~P  #....#.♣~¥µj°ñ w  ##♣~~  ¥µjxø ¥µjKú ¥µj ¥µj^ a _An endoplasm is nearby!¥µj® p .  You tentacle-slap the endoplasm. You squeeze the endoplasm.¥µjù% R¥µj"' ¥µjí/ Jingleheimer the ChangelingOctopodeHealth: 13/19 ================--------Magic: 2/2========================AC: 1Str: 13###### EV: 12Int: 12##..... SH: 0Dex: 11..########..#### XL:  2 Next: 100% Place: Dungeon:2.......>..@...#Noise: =--------  Time: 544.4 (0.9).#####.##....#-) Tentacles#....#....#Nothing quivered#....#....#Quill Gem (8456) #....#..♣♣♣♣♣~###....#.~P~~♣~~~###....#.♣~P~~~~~~♣♣♣##.#######.###♣¥µj•0 -~~~~~≈~~~~~♣♣## #.........##♣~~~P~~~≈~~~~~~P#  _The endoplasm hits you. _An endoplasm is nearby!You barely miss the endoplasm. _The endoplasm is moderately wounded. _An endoplasm is nearby!You tentacle-slap the endoplasm. You squeeze the endoplasm.¥µj33 Ž _You kill the endoplasm!You have reached level 3!¥µj> /  --more--¥µjø0®  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ¥µjYy‡7/24=3/333 0% ¥µjí~¥µjA�R _You feel agile. x2 ¥µj=Ù ¥µj0Ú¥Quiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)b - Zap: wand of flame (31) [*/%] inventory[!] focus mode: off|on ¥µjI^ ¥µjÖfJingleheimer the ChangelingOctopodeHealth: 17/24 =================-------Magic: 3/3========================AC: 1Str: 13###### EV: 12Int: 12##..... SH: 0Dex: 13..########..#### XL:  3 Next:  0% Place: Dungeon:2.......>..@...#Noise: =--------  Time: 544.4 (0.0).#####.##....#-) Tentacles#....#....#Nothing quivered#....#....#Quill Gem (8456) #....#..♣♣♣♣♣~###....#.~P~~♣~~~###....#.♣~P~~~~~~♣♣♣##.#######.###♣ ¥µj......#Noise: ---------  Time: 576.4 (32.0).....#####.##....#-) Tentacles.%. #....#....#Nothing quivered<#....#....#Quill Gem (8424) #....#..♣♣♣♣♣~###....#.~P~~♣~~~## #....#.♣~P~~~~~~♣ #.#######.###♣~~~~~≈~~~ #.........##♣~~~P~~~≈~~ Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? [2 ¥µjA´0d_You feel agile. x2 _Clearing quiver. _There is a stone staircase leading down here.  Found a stone staircase leading up. ¥µj/M/  --more-- ¥µj 8- ¥µjß ¥µjKv 7.4 (333 _ ¥µj+ ¥µj´ ¥µjÍo ¥µjsp ¥µj�q ¥µjÜt ¥µjIx7 ¥µjßx1 Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Clearing quiver. _There is a stone staircase leading down here.  You encounter a hobgoblin and a quokka. ¥µj]€`.#..r... g.... ##.........#...#..#?..>......##.....#####.##....#.%.# #....#....#.<. #....#....## #....#..♣♣♣♣♣~## #....#.~P~~♣~~~# r   quokka (asleep) #....#.♣~P~~~~~~ g   hobgoblin (asleep) #.#.###♣~~~~~≈~~ #.##♣~~~P~~~≈~ ¥µjÔ…T.g0.0) ¥µj³ˆt oThe hobgoblin shouts! ¥µjŠY.r ¥µj&’^o   orc (wanderingr   quokkag   hobgoblin ¥µj“n==8.4 (12 ¥µjoš ¥µj^žq _You encounter an orc. It is wielding a +0 dagger. ¥µj&pñ .# ... ...r  og...  ###...########. #?.....@...>......#  #.....#####.##....#  ..%.#   .<.   #  ¥µj}  .# ... ...r  og...  ¥µjLÁ###...########. #?.....@...>......#  #.....#####.##....#  ..%.#   .<.   #  ¥µj” ¥µj ¥µjÁ ¥µjÂd _There are monsters nearby! ¥µj+2—### #..##.##.....#...r.♣ #og.... ## ###...#.. #?....@....>......# #.....#####.##....#.%.## #....#....#.<. #....#....#.## #....#..♣♣♣♣♣~ #....#.~P~~♣~~~ #....#.♣~P #.#.###♣~~~~~≈ #.##♣~~~P~~~≈ ¥µjÝ3Y.r ¥µj5@.g ¥µjÍ5. ¥µj}7W.r ¥µj©>ør   quokkag   hobgoblin ¥µj´?p--91 _ ¥µjF ¥µj¢G ¥µj$uù ## # #. ..##.# #..... #.....♣  #..g...  ###..r######## #?....@....>......#  #.....#####.##....#  ...%.##   ..<.   .##  ¥µjÅ ## # #. ..##.# #..... #.....♣  #..g...  ###..r######## #?....@....>......#  #.....#####.##....#  ...%.##   ..<.   .##  ¥µj6 ¥µj&8-- ¥µjæ& ¥µj¬*d _There are monsters nearby! ¥µj[:  ¥µj";®.gYou tentacle-slap the quokka. Your grab misses the quokka. ¥µj@F}  The quokka is almost dead. ¥µjGp=80.3 (0.90 ¥µj‰O ¥µj³PT _The quokka closely misses you. ¥µj$t™## # #. ..##.# #..... #.....♣ ##...... ##.###g.r#..##?.>......# #.....#####.##....# ...%.## #....#....# ..<. #....#....# .## #....#..♣♣♣♣♣~##....#.~P~~♣~~~##....#.♣~P~#.#.###♣~~~~~≈~#.##♣~~~P~~~≈~ ¥µjÃx@.g ¥µj†U.r ¥µj&‡ ¥µj"‰—2--1.3 (1.019 ¥µj� ¥µj�“Q _The quokka attacks as it pursues you! The quokka bites you. ¥µj‘<i## # #. ..##.# #..... #.....♣ ##...... ##.###.g.#..##?....r.@..>......# #.....#####.##....# ...%.## #....#....# ..<. #....#....# .##....#.~P~~♣~~~##....#.♣~P~~~~~~♣#.#.###♣~~~~~≈~#.##♣~~~P~~~≈~ ¥µjÅ>G.g ¥µj£?R.r ¥µjxJ~-28 ¥µj¡Q ¥µjGS ¥µj>6/ .  ¥µj™6�You tentacle-slap the quokka but do no damage.Your grab misses the quokka. You squeeze the quokka. ¥µj\8<.g ¥µj_@�g   hobgoblin ¥µj¶Do --4=3.2 (0.9 ¥µjEu7 _You kill the quokka! ¥µjôJ ¥µj–Nn _Your Shapeshifting skill increases to level 4! ¥µjqv_ ## # #. ..##.# #..... #.....♣  #...... ## ###...#.. #?....g@...>......# #.....#####.##....# ...%.## #....#....# ..<. #....#....# .## #....#..♣♣♣♣♣~## #....#.~P~~♣~~~ #....#.♣~P~~~~~~ #.#.###♣~~~~~≈ #.##♣~~~P~~~≈ ¥µjv€ ¥µjõ€g4.2 (1.06 ¥µjç† ¥µj ‰V _The hobgoblin barely misses you. ¥µjGEà ## # #. ..##.# #..... #.....♣  #......  ###...########. #?....g@...>......#  #.....#####.##....#  ...%.##   ..<.   .##  ¥µj&åK ## # #. ..##.# #..... #.....♣  #......  ###...########. #?....g@...>......#  #.....#####.##....#  ...%.##   ..<.   .##  ¥µj‹è3 ¥µjtôv _A hobgoblin is nearby! ¥µjVà ## # #. ..##.# #..... #.....♣  #......  ###...########. #?....g@...>......#  #.....#####.##....#  ...%.##   ..<.   .##  ¥µjߣ+ ## # #. ..##.# #..... #.....♣  #......  ###...########. #?....g@...>......#  #.....#####.##....#  ...%.##   ..<.   .##  ¥µjq¤  ¥µj2«3 ¥µjÁ° ¥µjɨ† _A hobgoblin is nearby! _A hobgoblin is nearby!  You tentacle-slap the hobgoblin. You grab the hobgoblin.  You tentacle-slap the hobgoblin.  The hobgoblin is almost dead.  You constrict the hobgoblin. ¥µjÈÊR ¥µjlÎ�3=85.1 (0.95 ¥µj¦Ó ¥µjÖM _You kill the hobgoblin! ¥µj$çI ¥µj…è ¥µjÔìf  An orc comes into view. ¥µj¼òT ## # #. ..##.# #..... #.....♣  #o..... ## ###...#.. #?....@....>......# #.....#####.##....# ¥µj�óã ...%.## #....#....# ..<. #....#....# .## #....#..♣♣♣♣♣~ #....#.~P~~♣~~~ o   orc (wandering) #....#.♣~P #.#.###♣~~~~~≈~ #.##♣~~~P~~~≈ ¥µjFô%0 ¥µj×û ¥µj` t-6.1 (14 _ ¥µjÚ  ¥µju Í  .## ## ..## #. ~~...##.# ~♣# #..... ~. #.....♣~ ########o.....# ##....... ¥µj9 á ###..@########..###### #?....†....>......# #.....#####.##....##...%.### #....#....##..<.. #....#....##.##.. #....#..♣♣♣♣♣# .. #....#.~P~~♣..# #....#.♣~P~~~ ¥µjq — #.#######.###♣~~ _You see here a hobgoblin corpse. ¥µj² 9o. ¥µj´  ¥µj6 �-73 _ ¥µj  ¥µjg!  ¥µjÓ£  .##  ## .. ## #. ~~ ...##.# ~♣#  #..... ~. #.o...♣~  #......#  ###..@# #?....†....>.  #.....#####.#  #...%.###   #..<..   #.##..  # ..  ..#  ¥µjÕC = .##  ## .. ## #. ~~ ...##.# ~♣#  #..... ~. #.o...♣~  #......#  ###..@# #?....†....>.  #.....#####.#  #...%.###   #..<..  #.##..  # ..  ..#  ¥µjâY ¤ _An orc is nearby! ¥µjtk p .##  ## .. ## #. ~~ ¥µjåk ¢ ...##.# ~♣#  #..... ~. #.o...♣~  #......#  ¥µjl (###..@# ¥µjl #?....†....>.  ¥µj0l  #.....#####.# ¥µjGl   ¥µj\l #...%.###   ¥µjrl  #..<..  ¥µjˆl   ¥µj�l #.##..  ¥µj³l # ..  ¥µjÈl  ..#  ¥µjßl ! ¥µjr r .##  ## .. ## #. ~~ ...##.# ~♣#  #..... ~. #.o...♣~  #......#  ###..@# ¥µj] Ë#?....†....>.  #.....#####.#  #...%.###   #..<..  #.##..  # ..  ..#  ¥µjl 3 ¥µjy  ¥µj$&  # ..## ## ...#### #. P~~ ¥µj' —#...##.#P~♣# #.....P~.#  #.o...♣~♣ ########....@.# ##.........###...########..##### #?....†....>......# #.....#####.##....# #...%.### #....#....# #..<.. #....#....#  #.##.. #....#..♣♣♣♣♣#. ..? #....#.~P~~♣..# #....#.♣~P~~~ _An orc is nearby! ¥µjû* I.o ¥µjÙ3  ¥µjØ4 g82 _ ¥µj‚<  ¥µj?  ¥µjØT é ###  ..##  ## ...#  ### #. P~~  #...##.#P~♣#  #.....P~.#  #..o..♣~♣  #....@.#  ...###...# #?....†....>  #.....###  #...%.###   #..<..  ¥µj‡U b  #.##..  #. ..?  ..#  ¥µj3o ###  ..##  ## ...#  ### #. P~~  #...##.#P~♣#  #.....P~.#  #..o..♣~♣  #....@.#  ...###...# #?....†....>  #.....###  #...%.###  #..<..   #.##..  #. ..?  ..#  ¥µjÐ #..## ##....# #### #..P~~# #...##.#P~♣# #.....P~.# #..o..♣~♣  #...@..# ##.###...##... #?....†....>......# #.....#####.##....# #...%.### #....#....# #..<..# #....#....# #.##..# #....#.. #. ..?# #....#.~P~~♣ ..# #....#.♣~P _An or ¥µjPZc is nearby!o. ¥µj% ¥µj¯%R4== ¥µjç%`91 _ ¥µj=. ¥µjÇ0 ¥µj)E ####  ¥µjÖ(...##  ##....#  #### #..P~~#  #...##.#P~♣#  #.....P~.#  #.o...♣~♣  #...@..#  ....###...# ¥µj* . #?....†....>  ¥µj22#.....####  #...%.###  ¥µjl@  #..<..#   #.##..#  ¥µjŒ #. ..?#  ¥µj«%..#  ¥µjNžb ####  ...##  ##....#  #### #..P~~#  #...##.#P~♣#  ¥µjñž #.....P~.#  #.o...♣~♣  #...@..#  ....###...# . #?....†....>  #.....####  ¥µjAŸ #...%.###  #..<..#   ¥µjÔŸ#.##..#  #. ..?#  ..#  ¥µj¦¨ ¥µj1© ¥µj~° ¥µjx´[ _An orc is nearby! ¥µj�Èa ####  ...##  ¥µj÷ÈÌ##....#  #### #..P~~#  #...##.#P~♣#  #.....P~.#  #.o...♣~♣  ¥µj'É\#...@..#  ....###...# . #?....†....> ¥µj[É)  #.....####  ¥µj‚É7 #...%.###   #..<..#  ¥µj§É%  #.##..#  ¥µjËÉ<#. ..?#  ..#  ¥µjwdŒ ####  ...##  ##....#  #### #..P~~#  #...##.#P~♣#  #.....P~.#  #.o...♣~♣  #...@..#  ....###...# . #?....†....>  #.....####  #...%.###  #..<..#   #.##..#  #. ..?#  ..#  ¥µjñl ¥µj}m ¥µjCu ¥µjöн    ####   ...##   ¥µjkŒ, ##....#   #### #..P~~#   #...##.#P~♣#   #.....P~.#   #.o...♣~♣   #..@...# ##  .###...##..  .# #?....†....>......#   #.....#####.##....#   #...%.### #....#....#   #..<..# #....#....#   #.##..# #....#..   ¥µjŽ’z #. ..?# #....#.~P~~   ..# #....#.♣~P _An orc is nearby!o. ¥µjPž ¥µj¢©h900 _ ¥µjÚ³ ¥µji¶ ¥µjƒÉ5   ####  ...##  ##....#  ¥µj3ÊC #### #..P~~#  #...##.#P~♣#  #.....P~.#  #o....♣~♣   #.@....# ##   ¥µjŠÊñ#.....###...##..  #..#. #?....†....>......  # .. #.....#####.##....   ¥µj¸Ê## #...%.### #....#....   #..<..# #....#....   ¥µjåÊ  #.##..# #....#..   #. ..?# #....#.~P   ¥µj Ër ..# #....#.♣~P ¥µj,Ôw109 ¥µj¢Ü ¥µj½Þ ¥µj¹H& ####  ...##  ##....#  #### #..P~~#  #...##.#P~♣#  #.....P~.#  #o....♣~♣  #.@....#  #.....###...# #..#. #?....†....> # .. #.....### ## #...%.###  #..<..#    #. ..?#  ..#  ¥µj9õð#### ...## ##....#  #### #..P~~#  #...##.#P~♣#  #.....P~.#  #o....♣~♣  #.@....#  #.....###...# #..#. #?....†....> # .. #.....### ## #...%.###  #..<..#    #. ..?#  ..#  ¥µjhù ¥µjú ¥µjñ ¥µj©² _An orc is nearby! ____ ¥µjœOoo __ You barely miss the orc.  The orc shouts!  Your grab misses the orc. You squeeze the orc.  The orc is lightly wounded. ¥µji µ2--====2.0 (0.98 ¥µj…( ¥µj9ã _The orc hits you with a +0 dagger.  You barely miss the orc. Your grab misses the orc.The orc is lightly wounded. ¥µjÑ9Z=---9 ¥µjx@ ¥µj#DQ _The orc closely misses you. ¥µjàs& ####  ...##  ##....#  #### #..P~~#  #...##.#P~♣#  #.....P~.#  #o....♣~♣  #.@....#  #.....###...# #..#. #?....†....> # .. #.....### ## #...%.###  #..<..#    #. ..?#  ..#  ¥µjõ q####  ¥µjã :...## ##....#  #### #..P~~#  #...##.#P~♣#  #.....P~.#  #o....♣~♣  #.@....#  #.....###...# ¥µjî E #..#. #?....†....> # .. #.....### ## #...%.###  #..<..#    #. ..?#  ..#  ¥µjº  ¥µj# 9--- ¥µj!  ¥µjK [ _An orc is nearby! ¥µjaB – )You tentacle-slap the orc. You grab the orc. You squeeze the orc. ¥µjNL R ¥µjøO ©3=-143.9 (1.07 ¥µjæV  ¥µjÌZ G _You kill the orc! ¥µjÊl I ¥µj²n  ¥µjv X6 ¥µj^} , ¥µj X5 ¥µjÉ€  ¥µjäƒ  ¥µj0‰  ¥µj°‰ B4 ¥µjº‹  ¥µjŽ  ¥µjY’  ¥µj8“ �4==3 ¥µj�”  ¥µj­ž g...####....##### #..P~~##...##.#P~♣ #.....P~. #)....♣~♣ #####......# ##...#.....###...########..#..#. #@....†....>...-# .. #.....#####.##.... ## #...%.### #....# #..<..# #....#.##..##. ..?##...#.#  # .#.#######.###♣~~   #.........##♣~~~  ¥µjV¤ +7.9 (4 ¥µjΤ -8.9 (52 ¥µjHª  ¥µju­ : _i - 2 scrolls of identify (gained 1) ¥µj*e  ¥µj·e  ¥µjgg  ¥µjsj  ¥µjMo  ¥µjÎo B1 ¥µj‘v , ¥µj2{ X0 ¥µj}  ¥µj† ;  #### #..P~~#  #...##.#P~♣#   #.....P~.#   #)....♣~♣ #####   #......# ##....   #.....###...########..    ¥µj¼† å#..#. #.....†....>......#   ##....#.....#####.##....   # #...@.### #....#....#    #..<..# #....#....#    #.##..# #....#..♣♣♣    ¥µj»‡ 9#. ..?# #....#.~P~~   #...#.# #....#.♣~P~   # #.#.#######.###♣~~    #.#.........##♣~~    #.####.......♣~P~   ...♣~~..P ¥µjà‘ -600.9 (2 ¥µjx’ ƒ=1.9 (3399 ¥µjô¢  ¥µj,© ) _d - a hive talisman ¥µj´% 3 ¥µjð,  ¥µj0 H _No target in view! ¥µj@d  ¥µjëd  ¥µjØf  ¥µjûi  ¥µjsn  ¥µjúo I8 _ ¥µjüv , ¥µj9x  ¥µjýx B7 ¥µjDz  ¥µj|  ¥µj‰  ¥µj€ B6 ¥µjÛ€  ¥µj‰ : #)....♣~♣ ###### .# #......# ##..... #.....###...########..#### #..#..#.....†....>......#  ##....#.....#####.##....#  ¥µj$Š Š## #.....### #....#....#  #..<..# #....#....#  #.##..# #....#..♣♣♣♣ #....@# #....#.~P~~♣ #...#.# #....#.♣~P~~ ###.#.#######.###♣~~~~ #.#.........##♣~~~P #.####.......♣~P~~~ ............♣~~..P♣ .####))...... ##....)........ ¥µjÑŠ Q #....P~~~~~... ¥µj®‘ &4 ¥µj5’ e5.9 (45 ¥µjq•  ¥µj‰— c _c - a scroll labelled LAONUAJ LANAS ¥µjøÇ  ¥µj®È  ¥µjjÏ  ¥µjßÑ H _No target in view! ¥µjš% ¥µj'& ¥µjž& ¥µj=, ¥µjÍ. ¥µjÄ5u4 _ ¥µj¸6 ¥µjù6B3 ¥µj‘7 ¥µj(9 ¥µj2< ¥µjñ<B2 ¥µjR= ¥µjñ> ¥µj&BX1 ¥µjÃB ¥µjòC ¥µjÂE ¥µjFB0 ¥µj„F ¥µj¶J ¥µj(MY89 ¥µjN ¥µj‚O ¥µj SX8 ¥µjÈS ¥µj•U ¥µj·V ¥µjWB7 ¥µjkW ¥µj¬X ¥µjs[ ¥µjÑ[B6 ¥µjD\ ¥µj�] ¥µj aX5 ¥µj“a ¥µjÅb ¥µjãdX4 ¥µjye ¥µjµf ¥µjmš3 ¥µjÐmX2 ¥µjŒo ¥µj‚q ¥µjüqB1 ¥µj-s, ¥µj)wB0 ¥µj|w ¥µj�~›79 ¥µjÞ ¥µjÚ‚X8 ¥µj>ƒ ¥µjÝ„ ¥µjE… ¥µj~…B7 ¥µjì… ¥µj$ˆ ¥µjÜŠ ¥µj^‹B6 ¥µj"Œ ¥µj£Ž ¥µjå’ ¥µj�“B5 ¥µj7” ¥µjΖ ¥µjò›„4 ¥µjÛ¡X3 ¥µj £ ¥µj¥ ¥µj©X2 ¥µj¥© ¥µj^¬ ¥µj”® ¥µjö®B1 ¥µjI¯ ¥µj^° ¥µj`´ ¥µjß´B0 ¥µjáµ ¥µjÆ· ¥µjo½rWater Gem (8369)  ¥µjø½ ¥µj®ÅA _You enter the shallow water. ¥µjÑÊeGem (8368)  ¥µj6Ì ¥µjüÏ ¥µjøÔX7 ¥µj Ö ¥µjbÙ ¥µjžÝ ¥µjÞB6 ¥µjÑÞ ¥µjüá ¥µj8å ¥µj¥åB5 ¥µjcæ ¥µjWé ¥µj+íX4 ¥µj»ï ¥µjýð ¥µjýön3 ¥µj0ÿ  #............♣~  #.####......))  #.# ##....)...  #.# #....P~~~ ¥µjg1 #.# #....♣♣♣P  #.# ##.... ♣♣  ###.# #..... ♣  ##...# #....   ##### ##@.### .... 37.9 (32.0)  ##~~~####..##  #~P~~.....##  ♣~PP~...### #~~~PP...# ¥µjE¤#~~~~....# ##♣~~....#  #P♣♣####  ## ¥µjÁ ¥µj¤ ¥µjž T _Key pressed, stopping explore. ¥µj% ¥µjÛ% ¥µj}/^ _No target in view! ¥µjÉ ¥µj¨ ¥µjø ¥µj´H _No target in view! ¥µjˆ  ¥µj:  ¥µjª  ¥µj  ¥µj³‹2 _ ¥µj‚„1 ¥µj„! ¥µj"B0 ¥µj�" ¥µjá# ¥µj@(o59 ¥µj…) ¥µjó, ¥µjD-B8 ¥µjº- ¥µjY/ ¥µjC1X7 ¥µj³1 ¥µj3 ¥µj5X6 ¥µj‘5 ¥µjÚ6 ¥µjº9 ¥µjþ9B5 ¥µj’: ¥µjð; ¥µj^> ¥µj£>B4 ¥µj ? ¥µjH@ ¥µj®BX3 ¥µj=C ¥µjiD ¥µj¬GX2 ¥µj4H ¥µjìJ, ¥µj@KB1 ¥µj£K ¥µjèL ¥µjWN ¥µj·NB0 ¥µjnO ¥µj›P ¥µjöRY49 ¥µj^S ¥µj¿U ¥µjïWX8 ¥µj=Y ¥µjþZ ¥µjj^ ¥µjÅ^B7 ¥µjÑ_ ¥µjÛa ¥µj_d ¥µj¨dB6 ¥µj¥e ¥µj‡g ¥µjòi ¥µjRjB5 ¥µj......# ##....#.....#####.##....# ####.....### #....#....# #..<..# #....#....# ¥µjÓå ¥µj­ë ¥µjîT _Key pressed, stopping explore. ¥µj¶ ¥µj` ¥µj9 ¥µjÍH _No target in view! ¥µj~ ¥µjŸ~ ¥µj2‡ ¥µjù‡Ð _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view! ¥µj²� ¥µj5ž ¥µj+  ¥µj»§ ¥µjä« ¥µjµu1 _ ¥µj‘¶X0 ¥µj‰¹ ¥µjê» ¥µjtÀ ¥µjüÀC29 ¥µjj ¥µjlÅ ¥µjeÎn8 ¥µjÄÎ ¥µjnÒ ¥µj%ÓB7 ¥µjÔ ¥µjÖ ¥µjÚ ¥µjnÚB6 ¥µj*Û ¥µj¦Ý ¥µjœá ¥µjâB5 ¥µj3ã ¥µj©ë„4 ¥µjzì ¥µjbï ¥µjÜïB3 ¥µjñ ¥µjó ¥µj,õ ¥µj‡õB2 ¥µj8ö ¥µj2ø ¥µj<û ¥µj”ûB1 ¥µjü ¥µj+þ ¥µj] ¥µjÑB0 ¥µjŽ ¥µjô ¥µj’ ¥µjßC19 ¥µjÌ  ¥µj4  ¥µj ¥µjÎB8 ¥µjL ¥µjÕ ¥µjf ¥µjÞB7 ¥µj ¥µjt ¥µj© ¥µj�* ¥µj±? ####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~## Health: 24/24 ========================#.....# #....#.~P~~♣~~~# Magic: 3/3========================#...#.# #....#.♣~P~~~~~~ AC: 1Str: 13###.#.#######.###♣~~~~~≈~~ EV: 12Int: 12#.#.........##♣~~~P~~~≈~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~ XL:  3 Next: 14% Place: Dungeon:2#......@.....♣~~..P♣~P~~ Noise: ---------  Time: ¥µj‹@Ç683.9 (15.0)#.####......))@.....~... -) Tentacles#.# ##....)............ Nothing quivered#.# #....~~~~~~....... Quill Gem (8316) #.# #....♣♣♣~P~~~~..~.#.# ##.... ♣♣~~~~~~~~P @   Sigmund (polearm, wandering)###.# #..... ♣♣~~♣♣~P♣P##...# #......# ♣♣♣♣♣♣♣♣# ### ##..### .... _No target in view! _No target in view! _Key pressed, stopping explore. _No target in view! _No target in view!  You encounter Sigmund the Dreaded. He is wielding a +0 scythe of flaming. ¥µjÌQ/  --more--¥µj[x¥µj³‚¥µjzƒ¥µj¸‘¥µjm˜; 4.9 (16 _¥µj蟥µjµj™Æz####.....### #....#....# #..<..# #....#....# #.##..# #....#..♣♣♣♣♣~## #.....# #....#.~P~~♣~~~##...#.# #....#.♣~P~~~~~~♣###.#.#.###♣~~~~~≈~#.#.........##♣~~~P~~~≈~#.####.......♣~P~¥µjXÇî#.♣~~..P♣~P~~P#.####......))@.....~...P#.# ##....).#.# #....~~~~~~.#.# #....♣♣♣~P~~~~..~.#.# ##.... ♣♣~P~###.# #..... ♣♣~~♣♣~P♣P###...# #......# ♣# ¥µj-Ì4@.¥µjÕQ@)¥µjãÕt==5.0)5¥µjÝ¥µj+à% _Sigmund shouts!¥µj•ß ####.....### #....#....# #..<..# #....#....# #.##..# #....#..♣♣♣♣♣~## #.....# #....#.~P~~♣~~~## #...#.# #....#.♣~P~~~~~~♣###.#.#.###♣~~~~~≈~#.#.##♣~~~P~~~≈~#.####.♣~P~#.♣~~..P♣~P~~P~#.####......)@......~...P~#.# ##....).#.# #....~~~~~~.#.# #....♣♣♣~P~~~~..~.¥µjnà “#.# ##.... ♣♣~P~####.# #..... ♣♣~~♣♣~P♣P###...# #......# ¥µjæ 6@)¥µj4ð ¥µjeñ i--64¥µj¬ø ¥µj‚û x _Sigmund says, "You will soon forget everything."¥µj Ž Ž####.....### #....#....# #..<..# #..S.#....# #.##..# #....#..♣♣♣♣♣~## #.....# #....#.~P~~♣~~~## #...#.# #....#.♣~P~~~~~~♣###.#.#.###♣~~~~~≈~#.#.##♣~~~P~~~≈~#.####.♣~P~#.@♣~~..P♣~P~~P~#.####......))......~...P~#.# ##....).#.# #....~~~~~~.#.# #....♣♣♣~P~~~~..~.#.# ##.... ♣♣~P~#¥µjÿŽ þ###.# #..... ♣♣~~♣♣~P♣P## S   adder (wandering)##...# #......# ♣♣♣ ¥µjÄ� .¥µj„œ Ù S  You encounter an adder.Sigmund hits you from afar with a +0 scythe of flaming.¥µjt� n16--------=-¥µj<ž Y73¥µj3¥ ¥µj.¨ E _Sigmund burns you. The adder leaves your sight.¥µjU^ ####.....### #....#....# #..<..# #....#....# #.##..# #.S..#..♣♣♣♣♣~## #.....# #....#.~P~~♣~~~## #...#.# #....#.♣~P~~~~~~♣♣♣####.#.#.###♣~~~~~≈~~~~~♣#.#.##♣~~~P~~~≈~#.####.♣~P~#.@♣~~..P♣~P~~P~#.####......))......~...P~~♣#.# ##....).#.# #....~~~~~~.#.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~P~####.# #..... ♣♣~~♣♣~P♣P## S   adder (wandering)##...# [¥µj¦_ *40m#......# ♣♣ .S.S¥µj°h ‡ SThe adder hisses angrily.¥µjLi `82¥µjjq ¥µj u I _Sigmund misses you.¥µjñó ³ .SYou tentacle-slap Sigmund. You grab Sigmund.  Sigmund is lightly wounded.¥µj¤þ 8 ¥µjfÿ §7=-------91¥µjh¥µj , _You constrict Sigmund.¥µjÍkƒDrink which item? Potions  L - a potion of lignification [!] read|quaff|evoke[?] describe selected¥µjôõ ¥µjýî####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 17/24 =================-------#.....# #....#.~P~~♣~~~##Magic: 3/3¥µj;þ========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 1Str: 13###.#.#######S###♣~~~~~≈~~~~~♣ EV: 12Int: 12#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~~~~~ XL:  3 Next: 14% Place: Dungeon:2#..........@@♣~~..P♣~P~~P~~~ Noise: =--------  Time: 689.9 (0.0)#.####......))......~...P~~♣ -) Tentacles#.# ##....)................ Nothing quivered#.# #....~~~~~~........... Quill Gem (8311) #.# #....♣♣♣~P~~~~..~....#[¥µjíþo14;6H#.# ##.... ♣♣~~~~~~~~P~### @   Sigmund (polearm)###.# #..... ♣♣~~♣♣~P♣P##S   adder##...# #......# ♣♣♣♣♣♣♣♣####..### .... _Sigmund burns you. The adder leaves your sight.  The adder hisses angrily. _Sigmund misses you.You tentacle-slap Sigmund. You grab Sigmund.  Sigmund is lightly wounded. _You constrict Sigmund.¥µj ¥µjU ¹Really quaff the potion of lignification? Y - Yes  N - No¥µjò’ ¥µjx© \####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 17/24 =================-------¥µjÿ© °#.....# #....#.~P~~♣~~~##Magic: 3/3========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 1Str: 13¥µjúª `###.#.#######.###♣~~~~~≈~~~~~♣ EV: 12Int: 12#.#........S##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~~~~~ XL:  3 Next: 14% Place: Dungeon:2#..........@@♣~~..P♣~P~~P~~~ Noise: =--------  Time: 689.9 (0.0)#.####......))......~...P~~♣ -) Tentacles#.# ##....)................ Nothing quivered¥µj[« #.# #....~~~~~~........... Quill Gem (8311) #.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~### @   Sigmund (polearm)###.# #..... ♣♣~~♣♣~P♣P##S   adder¥µj¬« q##...# #......# ♣♣♣♣♣♣♣♣####..### .... _Sigmund misses you.You tentacle-slap Sigmund. You grab Sigmund.  ¥µjù« ÞSigmund is lightly wounded. _You constrict Sigmund.  Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground.¥µjtº 4♣¥µj[» 26/362  2  90.9 (1BranchesTree Gem (8310) ¥µj—Å ¥µj�È l  You tentacle-slap Sigmund. You grab Sigmund.  Sigmund is lightly wounded. _You constrict Sigmund.  Your quills recede back into your body.You turn into a tree. Your roots penetrate the ground. _You lose your grip on Sigmund. Sigmund hits you but does no damage.¥µjX.w .SYou smack Sigmund!¥µjS=q  Sigmund is severely wounded.¥µjü=CSigmund hits you with a +0 scythe of flaming.¥µjœ>·18-----=109¥µj H¥µj6KP _Sigmund burns you. The adder bites you but does no damage.¥µj|‹  You barely miss Sigmund.  Sigmund is severely wounded.¥µjSo-2.8 (0.98¥µjC ¥µj²= _The adder bites you but does no damage.¥µj·tg )You smack Sigmund!¥µjú�ê S   adder  You kill Sigmund!¥µji„¥µjÂ�\####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 18/36 ============------------¥µjâŽF#.....# #....#.~P~~♣~~~##Magic: 3/3========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 21Str: 13###.#.#######.###♣~~~~~≈~~~~~♣ EV:  2 Int: 12#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.....S.♣~P~~~~~~~~~~~~ XL:  3 Next: 483% Place: Dungeon:2#..........♣)♣~~..P♣~P~~P~~~ Noise: ==-------  Time: 693.8 (1.0)#.####......))......~...P~~♣ -) Branches¥µj¦�)#.# ##....)................ Nothing quivered#.# #....~~~~~~........... Tree Gem (8307) #.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~### S   adder###.# #..... ♣♣~~♣♣~P♣P####...# #......# ♣♣♣♣♣♣♣♣####..### ....¥µj�(You barely miss Sigmund.  Sigmund is severely wounded. _The adder bites you but does no damage.  You smack Sigmund!  You kill Sigmund! _The adder bites you but does no damage.¥µj,’F _The adder bites you but does no damage.  You smack Sigmund!  You kill Sigmund! _The adder bites you but does no damage.  Your Shapeshifting skill increases to level 5!You have reached level 4!¥µjaž/  --more--¥µjè— ¥µjqž §####.....### #....#....#Jingleheimer the Changeling¥µjÿž y#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 22/43 ============------------#.....# #....#.~P~~♣~~~##Magic: 4/4========================¥µjŒŸ ½#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 22Str: 13###.#.#######.###♣~~~~~≈~~~~~♣ EV:  2 Int: 12#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.....S.♣~P~~~~~~~~~~~~ XL:  4 Next: 221% Place: Dungeon:2¥µjÆ  ó#..........♣)♣~~..P♣~P~~P~~~ Noise: ==-------  Time: 693.8 (1.0)#.####......))......~...P~~♣ -) Branches#.# ##....)................ Nothing quivered#.# #....~~~~~~........... Tree Gem (8307) #.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~### S   adder###.# #..... ♣♣~~♣♣~P♣P##¥µjK¡ ##...# #......# ♣♣♣♣♣♣♣♣####..### .... _The adder bites you but does no damage.  You smack Sigmund!  You kill Sigmund! _The adder bites you but does no damage.  Your Shapeshifting skill increases to level 5!You have reached level 4!¥µjA¢ O  You have reached level 5!¥µj|¢ ¥µjG¬ /  --more--¥µjz5_6/515/54565% ¥µj@>¥µjÅHR _You feel stronger.¥µjê(;-¥µj`*J4.7 (0.96¥µjˆ1¥µj+5x _You barely miss the adder. The adder bites you but does no damage.¥µjºS¥µj2U|-5.65¥µj„^¥µjÛa^ _You miss the adder. The adder bites you.¥µjªø¥µjYùb6.54¥µj£ ¥µjÁ | _You closely miss the adder. The adder bites you but does no damage. x2¥µjÇ© }7.5 (1.03¥µjļ ¥µjÀ x _You barely miss the adder. The adder bites you but does no damage.¥µj\¿   You smack the adder!  The adder is almost dead.=8.4 (0.92¥µjzÉ ¥µj­Ë = _The adder bites you but does no damage.¥µj�y ”  You barely miss the adder.The adder is almost dead.¥µj‚z †7-9.31¥µjò„ ¥µjœˆ = _The adder bites you but does no damage.¥µj�)�  You miss the adder.The adder is almost dead.¥µja+~-700.20¥µj¢4¥µjƒ8@ _The adder bites you but does no damage. x2¥µj¬_•  You closely miss the adder.The adder is almost dead.¥µjú`d1.1299¥µjäh¥µj´k= _The adder bites you but does no damage.¥µj`çI .  You smack the adder!¥µjÂò(¥µj÷¡  742.08¥µj’þ¥µjõI _You kill the adder!¥µj{H ¥µj;I 0¥µj¡Q ¥µjóS F _You cannot move.¥µjEß i  ¥µjâ ¥µj«æ ¥µjÈî ´8=7¥µj¯ï ¥µj"ð B6¥µjó ¥µj4ø X5¥µj}ú ¥µjýý ¥µjZþ f9=4¥µj� ¥µjd X3¥µj ¥µj$ X2¥µjç ¥µj–" )130=0¥µj& Y89¥µj1+ n8¥µj�- |1=7¥µj¡/ ¥µj˜3 X6¥µj±5 ¥µjæ8 X5¥µjd: ¥µjž< ¥µjê< B4¥µj$? ¥µjÏB ¥µjãC x2=3¥µj&E ¥µjQJ X2¥µjºL ¥µjaP ¥µjQ B1¥µj¹R ¥µj:_ |3=0¥µj_b ¥µjlk Y79¥µjµm ¥µjÆp X8¥µjãr ¥µjw ¥µjuw B7¥µjÃy ¥µjË| ¥µj¯} x4=6¥µjð ¥µjº„ X5¥µjm† ¥µjÛ‰ B4¥µj9Š ¥µjÆ‹ ¥µjk� X3¥µj¨’ ¥µjÖ |5=2¥µjò— ¥µjaš X1¥µj¢› ¥µj½� X0¥µjçž ¥µjŒ¢ ¥µjä¢ U669¥µjú¤ ¥µjm¨ X8¥µjä© ¥µj,¶ ¥µj¿ í####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 36/51 ================--------#.....# #....#.~P~~♣~~~##Magic: 5/5========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 22Str: 14###.#.#######.###♣~~~~~≈~~~~~♣ EV:  2 Int: 12¥µjAÀ M#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~~~~~ XL:  5 Next: 74% Place: Dungeon:2#..........♣)♣~~..P♣~P~~P~~~ Noise: ---------  Time: 732.0 (30.0)#.####......))......~...P~~♣ -) Branches#.# ##....)................ Nothing quivered¥µj|À Ó#.# #....~~~~~~........... Tree Gem (8268) ¥µjÀÀ ##.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~######.# #..... ♣♣~~♣♣~P♣P##¥µj:Á ##...# #......# ♣♣♣♣♣♣♣♣####..### .... _The adder bites you but does no damage.  You smack the adder! _You kill the adder! _You cannot move. _You start resting.Your transformation is almost over.¥µj£Î /  --more--¥µjOŽ y 7 _¥µj¡— n6¥µjj˜ ¥µj“œ ¥µj×� s37=5¥µjsŸ ¥µjú£ X4¥µjO¦ ¥µj « X3¥µj¬ ¥µjÙ° ¥µjX± r8=2¥µj*³ ¥µj¨¶ ¥µj· B1¥µj¯º ¥µj<È ¥µjéÎ B0¥µj~Ò ¥µjÝ o59¥µjEÞ †9=8¥µjÞå ,¥µjäì 8-¥µjR÷ › @42.0 (4  You feel less wooden.¥µjÒø ù4/34======= 112 3.0 (41TentaclesQuill Gem (8257) ¥µjÉ¥µjê; _Sharp quills grow all over your body.¥µj¬L ¥µjÙN Gear: 4/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()c - 10 atropa-tipped darts Talismans (go to first with %) ¥µjxO { a - a quill talisman (worn)b - a protean talisman  d - a hive talisman¥µj}¥µjp¥µj ####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 34/34 ========================#.....# #....#.~P~~♣~~~##Magic: 5/5========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 1Str: 14###.#.#######.###♣~~~~~≈~~~~~♣ EV: 12Int: 12#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~~~~~ XL:  5 Next: 74% Place: Dungeon:2#..........@)♣~~..P♣~P~~P~~~ Noise: ---------  Time: 743.0 (0.0)#.####......))......~...¥µjÓ&P~~♣ -) Tentacles#.# ##....)................ Nothing quivered#.# #....~~~~~~........... Quill Gem (8257) #.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~######.# #..... ♣♣~~♣♣~P♣P####...# #......# ♣♣♣♣♣♣♣♣####..### .... _You kill the adder! _You cannot move. _You start resting. _Your transformation is almost over.You feel less wooden. _Sharp quills grow all over your body.¥µjˆ¥µjƒ¥µjz1¥µj%3¥µj¹8¥µjá:¨  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   3.0   4.0   0       c - Throwing   0.0   1.0   0   g - Evocations   0.0   0.8  +1      h + Shapeshifting 5.8   7.1  -1  ¥µj­<         d - Dodging   2.0   3.0   0       e - Stealth   0.0   0.5  +4                                                          [39;4¥µj=ø9m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets¥µj¸9¥µj;¥µj\J####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 34/34 ========================#.....# #....#.~P~~♣~~~##Magic: 5/5========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 1Str: 14###.#.#######.###♣~~~~~≈~~~~~♣ EV: 12Int: 12#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~~~~~ XL:  5 Next: 74% Place: Dungeon:2#..........@)♣~~..P♣~P~~P~~~ Noise: ---------  Time: 743.0 (0.0)#.####......))......~...¥µjK&P~~♣ -) Tentacles#.# ##....)................ Nothing quivered#.# #....~~~~~~........... Quill Gem (8257) #.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~######.# #..... ♣♣~~♣♣~P♣P####...# #......# ♣♣♣♣♣♣♣♣####..### .... _You kill the adder! _You cannot move. _You start resting. _Your transformation is almost over.You feel less wooden. _Sharp quills grow all over your body.¥µjÌQ¥µjUR¥µjÂZ¥µj]¥µjì¶ þGear: 4/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()c - 10 atropa-tipped darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman  d - a hive talisman¥µjµí " Evocable Items:  Wands /g - a wand of flame (31) Baubles  a - 3 flux baubles¥µj²¼‘a - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill EV Contam Dmg ----------------------------------- Min 5+6.02d15 Max 14 +16.02d33 Cur 5.8 +6.9 2d15 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.¥µj³ž¥µj&¥¥µj[¯ª####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 34/34 ========================#.....# #....#.~P~~♣~~~##¥µjm°YMagic: 5/5========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 1Str: 14###.#.#######.###♣~~~~~≈~~~~~♣ EV: 19Int: 12#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~~~~~ XL:  5 Next: 74% Place: Dungeon:2#..........p)♣~~..P♣~P~~P~~~ Noise: ---------  Time: 743.0 (0.0)#.####......))......~...P~~♣ -) Tentacles#.# ##....)................ Nothing quivered¥µjİö#.# #....~~~~~~........... Flux Gem (8257) #.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~######.# #..... ♣♣~~♣♣~P♣P##¥µj2±>##...# #......# ♣♣♣♣♣♣♣♣####..### .... _Your transformation is almost over.You feel less wooden. _Sharp quills grow all over your body.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body.¥µjº»¥µj^¼e4.0 (16¥µjÔÃ¥µj2ÇW  You feel less wooden. _Sharp quills grow all over your body.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body. _Your body destabilises.¥µj Ó¥µjæÔôQuiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)b - Zap: wand of flame (31) [*/%] inventory [^] all abilities[!] focus mode: off|on¥µjÞj¥µjÄ|¡####.....### #....#....#Jingleheimer the Changeling#..<..# #....#....#Octopode#.##..# #....#..♣♣♣♣♣~##Health: 34/34 ========================#.....# #....#.~P~~♣~~~##Magic: 5/5========================#...#.# #....#.♣~P~~~~~~♣♣♣# AC: 1Str: 14###.#.#######.###♣~~~~~≈~~~~~♣ EV: 19¥µj¼~Int: 12#.#.........##♣~~~P~~~≈~~~~~ SH: 0Dex: 13#.####.......♣~P~~~~~~~~~~~~ XL:  5 Next: 74% Place: Dungeon:2#..........p)♣~~..P♣~P~~P~~~ Noise: ---------  Time: 744.0 (0.0)#.####......))......~...P~~♣ -) Tentacles#.# ##....)................ Nothing quivered#.# #....~~~~~~........... Flux Gem (8256) #.# #....♣♣♣~P~~~~..~....##.# ##.... ♣♣~~~~~~~~P~######.# #..... ♣♣~~♣♣~P♣P####...# #......# ♣♣♣♣♣♣♣♣###¥µj@€‘#..### ....You feel less wooden. _Sharp quills grow all over your body.  You crush the flux bauble in your tentacle and feel its energy flooding your  body.  Your quills recede back into your body. _Your body destabilises.¥µj“ˆ¥µjŒF _Clearing quiver.¥µjd¥µjK¥µjð¥µj¥µjv¥µj�I5 _¥µjŠ$:  Things that are here:¥µj±<¦  a +0 scythe of flaming; a +0 robe; the human corpse of Sigmund4 _3¥µj D,¥µj_Y21¥µjÛ\X0¥µjà]¥µjzc¥µjDh¥µjØhC49¥µjl¥µjr¥µjXv¥µjôvB8¥µjÌ|¥µj"¥µj�X7¥µj“¥µjZ•¥µjóžX6¥µj�¡¥µjþ£¥µj]©X5¥µj‹½¥µjþÀ¥µjCÆ¥µjäÆB4¥µjFÉ¥µjÞØ  #.# #....~~~~~~......... #.♣♣♣~P~~~~..~... ##.....♣♣~~~~~~~~P~# ###.# ##.....#♣♣~~♣♣~P♣P## ##...# ##......# ♣♣♣♣♣♣♣♣## # ##..### #.......# ####..## #......## .....## #......# ...### #...p..# ...# #!.....# ...# #...?..# ...# #...)..$. [1¥µj¥ÙI3d#### #......... #########..# ###  You pick up a parchment of Ozocubu's Armour and begin reading...¥µj©ä056.0 (12.0)¥µj~åf7.0 (133¥µjLjÌÿI _You add the spell Ozocubu's Armour to your library.¥µjÕú 3¥µj  ¥µj' H _No target in view!¥µjå _¥µjú ¥µj$ u2 _¥µj& ¥µj' B1¥µj®' ¥µj 0 É#.....♣♣~~~~~~~~P~#####.....#♣♣~~♣♣~P♣P####...# ##......# ♣♣♣♣♣♣♣♣## # ##..### #.......# ####..## #......## .....## ¥µj1 ½...# ...###  # ! ...)..$...# ###.......#Flux Gem (8241) #¥µjŸ9 19.0 (2.0)¥µjm: f60.0 (30¥µjrA ¥µj K c _d - a scroll labelled LARIZI CUDAKK¥µj–È 3¥µjºÏ ¥µj(Ó H _No target in view!¥µjÉß3¥µj)䥵jlçH _No target in view!¥µj˜¥µjJ¥µjÇ¥µj5 ¥µjb¥µj?v39 _¥µj¥µjÜB8¥µj&¥µj ¥µj¥µjÉB7¥µj4!¥µj©)¦###.# ##.....#♣♣~~♣♣~P♣P##  ##...# ##......# ♣♣♣♣♣♣♣♣## ##..### #.......#..## #......## ..## #......# ### #......# # #!.....# ¥µjr**# #......##### # #...)..p...# # #..........#  #########..#  ### ¥µj©2&3¥µjf3e4.0 (46¥µjâ8¥µjT;= _You now have 25 gold pieces (gained 8).¥µj¡œ3¥µjVž¥µj2¡¥µj�¤¥µj‰¬„5¥µj|­B4¥µj箥µjô°¥µjû´¥µj•µB3¥µjM·¥µjý¸¥µj±¼¥µj-½B2¥µjã½¥µj§À¥µjXÄ¥µjÙÄB1¥µj2Ç¥µjýÇ¥µjË¥µj¤ËB0¥µj7Ð¥µj0ÔÏ #.# #....♣♣♣~P~~~~..~ #.# ##.....♣♣~~~~~~~~ ###.# ##.....#♣♣~~♣♣~P♣ ¥µjÕe##...# ##......# ♣♣♣♣♣♣♣♣ #### ##..### #.......# ~~~####..## #......## P~~.....## #......# PP~...### #......# ~PP...# #p.....# ~~....# #......##### ~~....# #...)......# P♣♣#####..........# ##########..####¥µj¬Ý,70.0 (6¥µj—Þf1.0 (729¥µj䥵j­çT _f - a coppery potion¥µjŽ93¥µjdF^ _No target in view!¥µj«I¥µj(°¥µj„³¥µj9¼‹8 _¥µj|¾X7¥µj·¿¥µjÃ¥µj“ÃB6¥µj¤Ä¥µj˜Ën5¥µjëÌ¥µjÏ¥µj Ñ¥µjpÑB4¥µjÓ¥µj6Õ¥µjò×¥µjbØB3¥µjõÙ¥µjaÛ¥µjSÞ¥µjÖÞB2¥µj­ß¥µj‰á¥µj°äX1¥µjk奵jêj›ñX0¥µjúò¥µjüö¥µj ¥µj- C19¥µj¼ ¥µj`¥µjE¥µj2B8¥µj¥µjG¥µjË¥µjØB7¥µj9¥µjU ¥µj5#¥µj“#B6¥µj%¥µj)¥µjŽ+X5¥µjÙ,¥µjÞ/¥µj4X4¥µj6¥µj“9¥µj­=X3¥µj)@¥µj?K„2¥µj»L¥µjôP¥µj�QB1¥µj€S¥µj¡W¥µju[X0¥µj+^¥µj´`¥µjÂd¥µj.eC09¥µj(h¥µjÃtžWater Gem (8208) ¥µjã~¦ _You enter the shallow water.Gem (8207) ¥µjF€¥µj}ƒ¥µj¸ˆ¥µjn‰B6¥µj‰‹¥µj@‘<  You see here a +0 club.¥µjF—¥µjÜ—\Water Gem (8205) ¥µjý™¥µjÝ�A _You enter the shallow water.¥µj²¡¥µj£¢B4¥µjj¥¥µj¯¨¥µj ®¥µjM¯B3¥µj×±¥µjnµ¥µjÞº¥µjm»B2¥µj’½¥µjhÀ¥µjxÆ¥µj'Ç:1¥µjÉ¥µjÌ¥µj™Ð¥µj ÑB0¥µj0Ô¥µjÖ¥µj1Ø¥µj¼ØD199¥µjgÚ¥µj3Ü¥µjÙÞ¥µjrßB8¥µjòॵjꥵjîX7¥µjÞð¥µj9ü ## ##........................ ########..###########...#####...# †....>......# ##### #...# #####.##. ##...# # #....#....##.....  #....#....# ### #.....  #....#..♣♣♣♣♣~## #..... ¥µjLýæ #....#.~P~~♣~~~## #.....  #....#.♣~P~~~~p~♣♣♣# #.....803.0 (32.0) #####.###♣~~~~~≈~~~~~♣♣## #..... ......##♣~~~P~~~≈~~~~~~P## #..... .......♣~P~~~~~~~~~~~~P~P###..... ......)♣~~..P♣~P~~P~~~~♣###...... ......))......~...~~~♣~.¥µjéýp..).##### #....)..................##### #....~~~~~~...........### #....♣♣♣~P~~~~..~....##¥µj×þ¥µjZj _Key pressed, stopping explore.¥µj�D¥µj“E¥µjP¥µjìSH _No target in view!¥µjÌ3¥µjÎ¥µjÑØ¥µj¬Ü¥µjÝI6 _¥µjÕå,¥µjoèX5¥µjjꥵj|í¥µj4ò¥µjŸòB4¥µjÆô¥µjø¥µjéûX3¥µj+þ¥µj奵jœ¥µjB2¥µjV¥µjó¥µjž„1¥µjp¥µjÅOGem (8190) ¥µj�¥µja¥µjߥµj@C89¥µjD¥µj‘¥µjÙ ¥µjQ!B8¥µj#¥µj:$¥µj‹&X7¥µjí'¥µjÉ+<  You see here a +0 club.¥µjã._6 _¥µjÑ/¥µj¿1¥µj“4¥µj–5B5¥µjg6¥µj48¥µj$;¥µju<B4¥µjæ<¥µj7?¥µj4A¥µjÆAB3¥µj«B¥µjE¥µjG¥µjGB2¥µjgH¥µj‘J¥µjM¥µjSNX1¥µjFP¥µjpS¥µjÌSB0¥µjÀT¥µjMV¥µjaX¥µj½XC79¥µjnY¥µj[¥µj]¥µj~]B8¥µj^¥µjn`¥µj/a¥µjrcn7¥µj)e¥µj=fX6¥µjmQ ##...### #.#.#.######  #......# #.#.#.#...<#  #......# #.#.#.#.####  #......# #.#.#.#.#  #......#####.#.#.#.# # #............#.#.#.# ♣♣## #.......####.#.....# ~~P## #.......########.### ~P~P###.........p......# ¥µjnä24.0 (21 ~~♣###........########.# ♣~...).######## #.# ##### #.# ####.# ###.##.# .# ¥µjrn¥µj¯t¥µjjvT _Key pressed, stopping explore.¥µj®‘ _No target in view!¥µjêꥵj¦ë3¥µjûø5 _4¥µje 32¥µjn X1¥µj ¥µjç ¥µj$ 069¥µjÒ ¥µjP B8¥µj¡ ¥µj’ ¥µj ¥µjô B7¥µjk ¥µj  ¥µj– ¥µjõ B6¥µjÛ ¥µj  ¥µj{ j  You encounter an endoplasm.¥µjC! –#.......####.#.....# #.......########.### #................# ........########.# ¥µj" ž.######## #.# # #.#  #.#  #.#  #p#  #.#  #.#  #.#  #.# ... J   endoplasm (asleep)¥µjy" W .....J¥µj) -34.0 (10¥µjð) O5.0 (115 ¥µj:* _¥µjà. ¥µj=1 ¥µj§# ×####.##.........# .################ #. ## . #......J..).#¥µjŸ) ¥µjN* k6.0 (1.0)4¥µjÓ2 ¥µjs: ª ..##.# #.# #.# #.# #.# #.# #p# #.# #.# #.# ... ... ..J ..).#¥µj¸Í  ..##.# #.# #.# #.# #.#¥µj¤Î T #.# #p# #.# #.# #.# ... ... ..J ..).# ¥µjòÕ ¥µj¬Ö ¥µj¥Ü ¥µj÷ß a _An endoplasm is nearby!¥µjÅò q.........# .################ ## ......J#..).#......¥µjfû ¥µjvü g73 _¥µjp ¥µj ¥µjln‘.######## .######## ## .......#....J#....).h.......h   jackal (wandering).♣.♣.♣♣:#.¥µj8sr   You encounter a jackal.¥µjós`82¥µjx{¥µjŠ~3 _The jackal leaves your sight.¥µj»J7######## ## #........##........##.......J.......).#h........♣.♣.♣.♣♣:#h   jackal (wandering)~~♣~♣~ ~♣¥µj‚LI.h¥µj]T]J.h.¥µjbURJ¥µjEV`91¥µjþ\¥µjœ`^ _The endoplasm quivers.¥µj‡›/## #######.###......p.#J..)#h........♣.♣.♣.♣♣:##~~♣~♣~ ~♣ ~ ~~ ~~h.¥µj"Ÿ¥µj®Ÿ¥µj䟑2--=400¥µjਥµjî©- _The endoplasm hits you.¥µjä¼ h.  You completely miss the endoplasm. You squeeze the endoplasm.¥µj?û-  The endoplasm is heavily wounded.The endoplasm freezes you.27-----9 (0.9¥µjãü% _You are frozen.¥µjH´~ #.# #.# #.# #.# #.# #.# #.# #######.## #......p.# #......J.# #h.......# .......).# ¥µj�µ¡#......... ♣.♣.♣.♣♣:##  ~~♣~♣~ ~♣ ~ ~~ ~~¥µj3OD #.# #.# #.# #.# #.# #.# #.# #######.## #......p.# #......J.# #h.......# .......).# ¥µj÷P#......... ♣.♣.♣.♣♣:##  ~~♣~♣~ ~♣ ~ ~~ ~~ ¥µjùV3¥µj4^¥µjù`d _There are monsters nearby!¥µj:sÕ h.  You tentacle-slap the endoplasm but do no damage.The endoplasm begins to glow.¥µjêu¿ .hThe endoplasm is heavily wounded.The endoplasm freezes you.¥µj0~@(contam)¥µjOŸ5-----1.859¥µj†¥µj‰% _You are frozen.¥µjÔ© #.# #.# #.# #.# #.# #.# #.# #######.## #......p.# #......J.# #.h......# .......).# #......... ♣.♣.♣.♣♣:##  ~~♣~♣~ ~♣ ~ ~~ ~~¥µjMD x #.# #.# #.# #.# #.# #.# #.# #######.## #......p.# #......J.# #.h......# .......).# #......... ♣.♣.♣.♣♣:##  ~~♣~♣~ ~♣ ~ ~~ ~~ ¥µjøH 3¥µjDM ¥µj€O d _There are monsters nearby!¥µjú] , .hYou tentacle-slap the endoplasm. The endoplasm glows dangerously bright.  You squeeze the endoplasm, but do no damage.The endoplasm is almost dead.¥µjsi   heavy contam)hThe jackal barks! You hear an angry hiss.  The endoplasm freezes you.¥µj±j ®23---==2.78¥µjHq ¥µj¾s % _You are frozen.¥µjåª  #.# #.# #.# #.# #.# #.# #.# #######.## #......p.# #......J.# #..h.....# .......).# #......... ♣.♣.♣.♣♣:##  ~~♣~♣~ ~♣ ~ ~~ ~~¥µjxD x #.# #.# #.# #.# #.# #.# #.# #######.## #......p.# #......J.# #..h.....# .......).# #......... ♣.♣.♣.♣♣:##  ~~♣~♣~ ~♣ ~ ~~ ~~ ¥µjN ¥µjO ¥µjÃU ¥µjX d _There are monsters nearby!¥µj´l W .  You tentacle-slap the endoplasm.¥µj\n 5h.¥µjúo x lYou kill the endoplasm!¥µjæw éh   jackall   frilled lizard¥µj{ ’-5--3.7 (1.07¥µjƒ ¥µj¥… _ _You encounter a frilled lizard.¥µjïÿ # #.# #.# #.# #.# #.# #.# #.# #.## #.# #...h....# #.#.).#.#.¥µj À ♣.♣.♣.♣♣:##~~♣~♣~ ~♣♣~ ~♣l~ ~~¥µj^ 2h.¥µjö 1h¥µj]   h.  You encounter a jackal.¥µjñ Cl~¥µjà rh 2 jackals (1 wandering)¥µj ª0----46¥µj A _The jackal bites you.¥µj²- h #.# #.# #.# #.# #.# #.# #.# #######.##  #....hp..#  #........#  #........#  .h......).#  .#.........  ♣.♣.♣.♣♣:##  ~~~♣~♣l ~♣  ♣~ ~♣~~ ~~ ¥µj/ËÌ #.# #.# #.# #.# #.# #.# #.# #######.##  #....hp..#  #........#  #........#  .h......).#  .#......... ¥µjnÌ♣.♣.♣.♣♣:##  ~~~♣~♣l ~♣  ♣~ ~♣~~ ~~ ¥µj“Ó¥µj1Ô¥µj Ýz _There are monsters nearby!¥µj>3¥µj¥µj· ^ _You are too injured to fight recklessly!¥µjX$3¥µj²(¥µj×+^ _You are too injured to fight recklessly!¥µjŠ • #.# #.# #.# #.# #.# #.# #.# #######.##  #....hp..#  #........#  #........#  .h......).#  ¥µjC Ó.#.........  ♣.♣.♣.♣♣:##  ~~~♣~♣l ~♣  ♣~ ~♣~~ ~~ ¥µjg¦ #.# #.# #.# ¥µj§#.# #.# #.# #.# #######.##  #....hp..#  #........#  #........# ¥µj›§� .h......).#  .#......... ♣.♣.♣.♣♣:##  ¥µjA¨D~~~♣~♣l ~♣  ♣~ ~♣~~ ~~ ¥µjh¾¥µju¿¥µjðÇ¥µjÞÊd _There are monsters nearby!¥µj$᥵j⥵jÂ饵j¼ì^ _You are too injured to fight recklessly!¥µjµ¥µj˜¥µj¥µj) _There are monsters nearby!You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!¥µj2ò¥µjfó¥µjú¥µjý³You are too injured to fight recklessly!There are monsters nearby!You are too injured to fight recklessly!¥µjBÁ Ö h.  You closely miss the jackal. You grab the jackal. You constrict the jackal.l~1--5.6 (0.95¥µjûÐ L _The jackal misses you.¥µjpë .  You barely miss the jackal. You squeeze the jackal.  The jackal is almost dead.You constrict the jackal. SYou kill the jackal!.hS~S   adder (wandering)h   jackal (wandering)l   frilled lizard66.54¥µj$  ¥µjýI_You encounter an adder.¥µj‰¥µjãŠ+ _You swing at nothing.¥µjl? TS.hl..Sh   jackal (wandering)¥µjî@ Ýl   frilled lizard28¥µj@G ¥µj0J + _You swing at nothing.¥µjÀä æ h.  You barely miss the frilled lizard. Your grab misses the frilled lizard.¥µj:ý x3===37 _Your squeeze misses the frilled lizard. The frilled lizard barely misses you.¥µjöx Í †You closely miss the frilled lizard. You grab the frilled lizard.  You constrict the frilled lizard.¥µj? ¤ S.  You kill the frilled lizard!¥µjä ;.h¥µj�’ h=7====4.3 (0.96¥µj › f _The jackal barks! You hear a bark! You hear an angry hiss.¥µjò«(contam)  You kill the frilled lizard! _The jackal barks! You hear a bark! You hear an angry hiss.  You tentacle-slap the adder. The adder begins to glow.  Your grab misses the adder.  You squeeze the adder, but do no damage.  The adder is lightly wounded.¥µj Î1--=---5.25¥µjN(¥µjµ+g _The adder bites you. The adder barely misses you.¥µj؆þ hYou tentacle-slap the adder. The adder glows dangerously bright.  Your grab misses the adder.The adder is lightly wounded.¥µj�º heavy contam)h 2 jackalsYou encounter a jackal.¥µj«Ž¨0-----6.2 (1.04¥µj.—¥µj`½* _The adder bites you.¥µj$Fß †You tentacle-slap the adder.  The adder shudders as magic cascades through it!h.¥µjIt lYou kill the adder!¥µjªL7¥µjwSØhh 2 jackalsl   frilled lizard (wandering)¥µjlZq85-73¥µjÒ`¥µjÑl_ _You encounter a frilled lizard.¥µj×i †You tentacle-slap the jackal. The jackal begins to glow. You grab the jackal.  The jackal is moderately wounded.You constrict the jackal.¥µj:o’ h.  You kill the jackal!¥µjMp9l.¥µjŠzš   jackall¥µjò~Œ17=82¥µjω¥µj¯�8 _The frilled lizard hisses angrily.¥µjI0Ò l.  You tentacle-slap the jackal. The jackal begins to glow. You grab the jackal.  The jackal is lightly wounded.¥µjƒ:S (contam)¥µj�=`91¥µjÏC¥µj8H¤ _You constrict the jackal. The jackal misses you. The jackal barely misses you.¥µj ‘ †You tentacle-slap the jackal. The jackal glows dangerously bright.  The jackal is almost dead.You constrict the jackal.¥µjÈ“9l.¥µj?ž˜l   frilled lizard¥µj¨ÌÐ860.1 (0.90 _You kill the jackal!¥µjQõ8l.¥µj¸þ¥µjÐÿp-1.1 (1.039¥µj, ¥µjô + _You swing at nothing.¥µj³ 7l.¥µjë¹ ¥µj&» ¨2=-28¥µjqà ¥µjwÆ + _You swing at nothing.¥µj±Á 6l.¥µjùÇ ¥µj=É `37¥µjÏ ¥µj8Ò + _You swing at nothing.¥µjay g† _You swing at nothing. _You swing at nothing.  You tentacle-slap the frilled lizard. The frilled lizard begins to glow.  You grab the frilled lizard.  The frilled lizard is heavily wounded.  You constrict the frilled lizard.¥µjŒ‚ )¥µjC… „==46¥µjþŽ ¥µj� R _You kill the frilled lizard!¥µj<ú¥µjHûh-55¥µjC¥µj¨+ _You swing at nothing.¥µj¥µj<¡3=-64¥µjò¥µjô+ _You swing at nothing.¥µjJ°¥µj…±ôQuiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)b - Zap: wand of flame (31) [*/%] inventory [^] all abilities[!] focus mode: off|on¥µjb¥µj}© ¥µjÜÆ ........########.#Jingleheimer the Changeling .#########.#Octopode ###.#Health: 23/34 ================--------#.#Magic: 5/5========================#.#AC: 1Str: 14#.#EV: 19Int: 12#.#SH: 0Dex: 13#.#XL:  5 Next: 88% Place: Dungeon:2#p#Noise: ---------  Time: 866.1 (0.0)#######†##-) Tentacles#........#Nothing quivered#........#Flux Gem (8134) #........#.h......).#.#.........♣.♣.♣.♣♣:##~~~♣~♣~¥µjœÈ Í[39;49m ~♣You grab the frilled lizard.  The frilled lizard is heavily wounded.You constrict the frilled lizard. _You kill the frilled lizard! _You swing at nothing. _You swing at nothing. _Clearing quiver.¥µj} 8  You encounter a bat. ######## ## .#######p###........##........##.......#.b   bat (wandering)♣~~~♣~♣~ b♣♣~ ~♣~~ ~~~¥µj˜% Ž7.1 (13¥µjàS ® _The bat leaves your sight. _Items here: ††††.¥µjX-¥µj˜6¥µjæE^ _No target in view!¥µjvŒ¥µjfŽ¥µjH�¥µj]’¥µj–¥µj¾Ÿu2 _¥µjÇ¡¥µj{ü1  A bat comes into view. #.#  #.# #.# 4#.# #.# #######†##........#.......#.......p# ........).# .#. ♣.♣.♣.♣♣:#~~~♣~♣~ ♣~♣♣~ ~♣~~ ~~~ b   bat (wandering) ~≈ ~~♣ ~≈ b~~ 9.1 (270.1 (30 _¥µj2þ[9;17H¥µjgŸ#######†##............)#......# ♣.♣.♣.♣♣:###.#~~~♣~♣~ ♣~♣ ♣~ ~♣~~ ~~~ ~≈ ~~♣~≈ b~~ ≈≈~P¥µj€hC~b¥µjÌi$b~¥µjɽ¥µjù¿¥µj€À~¥µjÚÀb¥µj'Á¥µj¯Ï|1.1 (129¥µjáÓ¥µjF¥µj‡,$ #.# #.# #.# #.# #######†## #........# #........# #........# ........)p# .#............#  ♣.♣.♣.♣♣:###.#  ~~~♣~♣~ ♣~♣ ♣~ ~♣~~ ~~~ ~≈ ~~♣ ~≈ ~~~ ≈≈bP¥µj?З #.# #.# #.# #.# #######†## #........# #........# #........# ........)p# .#............#  ♣.♣.♣.♣♣:###.#  ~~~♣~♣~ ♣~♣ ♣~ ~♣~~ ~~~ ~≈ ~~♣ ~≈ ~~~ ≈≈bP ¥µjfÙ¥µj4± _A bat is nearby! #.# #.# #.# #.# #######†## #........# #........# #........# ........)p# .#............#  ♣.♣.♣.♣♣:###.#  ~~~♣~♣~ ♣~♣ ♣~ ~♣~~ ~~~ ~≈ ~~♣ ~≈ ~~~ ≈≈bP¥µj°¦) #.# #.# #.# #.# #######†## #........# #........# #........# ........)p# ¥µj¿§n.#............#  ♣.♣.♣.♣♣:###.#  ~~~♣~♣~ ♣~♣ ♣~ ~♣~~ ~~~ ~≈ ~~♣ ~≈ ~~~ ≈≈bP ¥µjN°¥µjɰ¥µj ¹¥µj„¼Z _A bat is nearby!¥µj=Є #.# #.# #.# #.# #######†##¥µj…Ѓ #........# #........# #........# ........)p# ¥µjªÐP.#............#  ♣.♣.♣.♣♣:###.# ¥µjÈÐ) ~~~♣~♣~ ♣~♣ ¥µjåÐ9♣~ ~♣~~ ~~~ ~≈ ~~♣¥µj¥Ñk ~≈ ~~~ ≈≈bP¥µj.k ´ #.# #.# #.# #.# #######†## #........# #........# #........#¥µjÐk : ........)p# .#............#  ♣.♣.♣.♣♣:###.#  ~~~♣~♣~ ♣~♣ ♣~ ~♣~~ ~~~ ~≈ ~~♣ ¥µjŽl ©~≈ ~~~ ≈≈bP ¥µj²t 3¥µjÿ| ¥µjšŠ ¸ #######†##..........).######.p....# ♣.♣.♣.♣♣:###~~~♣~♣~ ♣~♣ ♣~ ~♣~~ ~~~¥µj‹ T ~≈ ~~♣~≈ ~~~~ ≈≈bP≈≈~~~ _A bat is nearby!¥µju� Cb~¥µj^Ž Db~¥µjîŽ Db~¥µj— Ob¥µj@˜ g28 _¥µjš  ¥µjû¡ ¥µj’¸ ¡#######†##..........).######...... ♣.♣.♣.♣♣p###.#~~~♣~♣~ ♣~♣ ¥µjû¸ Š♣~ ~♣~~ ~b~ ~≈ ~~~♣~~≈ ≈~~~~♣~ ≈≈≈≈~P ~P≈≈≈≈~~~ ~~≈≈≈≈≈≈~~ P~¥µjj¼ Cb~¥µjàÅ ¥µj»Æ .=3¥µjéÆ :7¥µj}Ï ¥µj§Ð ~ _The bat closely misses you. The bat misses you.¥µjÓ X _You see here a parchment of Gloom.¥µjü· ò †You barely miss the bat. You grab the bat.  You squeeze the bat, but do no damage. You constrict the bat.¥µjÁ )¥µjÚÅ ’ 25=94.0 (0.96 ¥µj\Æ O_You kill the bat!¥µj·Î ¥µj^Ò n _Your Shapeshifting skill increases to level 6!¥µj “ ¥µjÞ” ¥µjS— ¥µjР b  You pick up a parchment of Gloom and begin reading...¥µj°¨ “0-5.0 (15¥µj;± ¥µj›± > _You add the spell Gloom to your library.¥µjÌ M-¥µj¬Í ¥µj)Ò H _No target in view!¥µj®x¥µj y¥µjÁz¥µj~¥µjê‚¥µj7Š�Water Gem (8124)  _You enter the shallow water.¥µjŽŠ_  You see here a bat corpse.¥µj玥µjÅ�I3 _¥µj·‘¥µjF”¥µjK˜¥6==2¥µjß™¥µj®œ¥µj�Ÿ¥µj B1¥µjÆ¡¥µj�¦¥µj¿©¥µjª,0¥µj6ª¥µj³¬¥µjB°¥µj›´¥µjªµC19¥µjD·¥µj—º¥µjϽ¥µj¸¾�7==8¥µjhÀ¥µjÄ¥µj�Ç¥µjîÇB7¥µjéÉ¥µjÇÌ¥µj¢Ð¥µjàÐ,6¥µj'Ñ¥µjHÓ¥µjÐØ¥µj"Û¥µj§ÛB5¥µj¹Ý¥µj€à¥µj#㥵j ã@8=¥µjÊã04¥µj3極j襵jꥵjôêB3¥µj“쥵j=j•ð¥µjÒðB2¥µjˆò¥µjDö¥µj!ø¥µjfø,1¥µj’ø¥µjOú¥µj²ü¥µjÔþ¥µjÔÿp9=0¥µj*¥µj¥µjÇ¥µjVC09¥µjÏ¥µj®¥µj«¥µjÕ¥µjó:8¥µj "¥µj–#¥µj&¥µjR&B7¥µjé'¥µjX)¥µj5+¥µj§+Ž30==6¥µj´0,¥µj‚2X5¥µjZ4¥µjë5¥µjO7¥µj78OGem (8104) ¥µj:9¥µjA=¥µjð>¥µj2?B3¥µjî?¥µjëA¥µj㥵jp1=2¥µjÍ¥µj£ Ó~~~~≈≈≈≈≈≈≈≈~~~~~~~~~~~≈~≈≈≈≈≈≈≈≈≈~~~~~P~~ ~ ~~~≈~≈≈≈≈≈≈≈≈~~~~~~~P ~~ ~~♣~~≈≈≈≈≈≈≈~≈P~~~~P♣ ~~~~~~~≈~~≈~≈≈~~~~~~~~♣ ♣~ ♣~~~~~~~~~~~~~~P~~♣ . ~~ ♣♣~~~~~~~~~♣♣♣♣♣♣. ....♣.♣~♣♣~~♣♣♣♣P~♣ . .......p..♣♣♣ ♣♣##¥µj à ....###........# . ########## ¥µjj–98.0 (23.0)9.0 (241¥µjÖ¥µj|> _You now have 42 gold pieces (gained 17).¥µjbÝ3¥µjD㥵jþåH _No target in view!¥µj!W¥µj�W¥µjX¥µj\^¥µjvr¥µj¾vð~~~~≈≈≈≈≈≈≈≈~~~~~~~~ Jingleheimer the Changeling~♣~~~~≈~≈≈≈≈≈≈≈≈≈~~~~~P~ Octopode~~~♣~~~≈~≈≈≈≈≈≈≈≈~~~~~~~ Health: 31/34 =====================---~~~~~♣~~≈≈≈≈≈≈≈~≈P~~~~P Magic: 5/5========================¥µj%w~~~~~~~≈~~≈~≈≈~~~~~~~~ AC: 1Str: 14. ♣~~♣~~~~~~~~~~~~~~P~~ EV: 19Int: 12... ~~~♣♣~~~~~~~~~♣♣♣♣♣♣ SH: 0Dex: 13.....♣.♣~♣♣~~♣♣♣♣P~♣¥µjNw‹XL:  5 Next: 89% Place: Dungeon:2.......p...♣♣♣ ♣♣##Noise: ---------  Time: 899.0 (0.0)¥µjvw:/....###........#-) Tentacles>.. ##########Nothing quivered.¥µjªw}Flux Gem (8101) _No target in view! ¥µjÍwd_You enter the shallow water. _You see here a bat corpse. ¥µjìwŽ_You now have 42 gold pieces (gained 17). _No target in view!  Found a stone staircase leading down.¥µjª†/  --more--¥µjú¥µj¼¥µj¶ w 900.0 (10 _¥µj¾¥µjà� ¥µjr‘ ¥µj­’ ¥µjy— ¥µjš ¥µjÌ¢ ö0992=8¥µj†£ ¥µj»§ ¥µj±© ¥µjª B7¥µjÝ« ¥µjˆ® ¥µj}° ¥µj ± B6¥µjî² ¥µj¶ ¥µj±· ¥µj%¸ B5¥µjÓ¹ ¥µjv¼ ¥µjȾ ¥µjP¿ #3¥µj–¿ j==4¥µjUÁ ¥µjÈ n3¥µj�È ¥µjðÐ ! ~♣~~~~≈~≈≈≈≈≈≈≈≈≈#....♣ ~~~♣~~~≈~≈≈≈≈≈≈≈≈#....$♣♣~~~~~♣~~≈≈≈≈≈≈≈......~P~~~~~~~≈~~≈~≈≈~¥µjUÑ –. .......♣♣~~♣~~#.##......♣~~~♣♣~~~~~~#...........♣.♣~♣♣~~ #..............♣♣♣ ♣ #...p....###........#¥µjŽÑ ­ #...>....# ##########....###.##### ### #.##$#¥µj·Ñ V#.##.#¥µjáÑ A#.#¥µjÝ �7.0 (78.0 (82¥µjßß ¥µjªæ :enter the shallow water.see here a bat corpse. _You now have 42 gold pieces (gained 17). _No target in view! _Found a stone staircase leading down. _e - a wand of paralysis (11)¥µj`f I¥µj…l ¥µj§n ¥µj w ª1  There is a stone staircase leading down here.¥µj-x £4==0¥µjb~ ¶ _HP restored.89¥µjÒ ¥µj � ¥µjp� B8¥µj‚ ¥µj‰ f. .......♣♣~~♣~~~~~~~~~~#.##......♣~~~♣♣~~~~~~~~#...........♣.♣~♣♣~~♣♣♣♣ #..............♣♣♣ ♣ #........###........# #...>....# ##########....###.##### ### #.#¥µj׉  #p# #.# #.# .¥µj6� ‘12.0 (43.0 (57¥µj©• ¥µj®˜ > _You now have 53 gold pieces (gained 11).¥µjÕ± I¥µjnµ H _No target in view!¥µjÇW ¥µj....# ########.....###.#####¥µjE® –23.0 (10.0)4.0 (116¥µj¼³ ¥µje¶ > _You now have 80 gold pieces (gained 27).¥µjÈ ¥µjqÈ ¥µj0Î ¥µjØÐ H _No target in view! ¥µj�<3 ¥µjlB ¥µjÜDH _No target in view! ¥µjý)3 ¥µj¨/ ¥µj[2H _No target in view! ¥µjÁ  ¥µjŠ¡ ¥µjå¤, ¥µj(¦ ¥µj­u5 _ ¥µjÆ­ ¥µj•®B4 ¥µj5¯ ¥µjв ¥µjn´ ¥µjÖ´B3 ¥µj¶ ¥µj-¸ ¥µj3¼rWater Gem (8072)  ¥µj©½ ¥µj€ÀA _You enter the shallow water. ¥µjUÄX1 ¥µjÐÅ ¥µjˆÇ ¥µjÉ ¥µjwÉB0 ¥µj²Ê ¥µj3Î ¥µj�Ï ¥µjÚÏC69 ¥µj Ñ ¥µjúÒ ¥µjÊÔ ¥µjMÕB8 ¥µj × ¥µjÐØ ¥µj|Ú ¥µjêÚB7 ¥µjÌÛ ¥µjSß ¥µjá ¥µj;áB6 ¥µjoâ ¥µjŒä ¥µjqæ ¥µjôæB5 ¥µj è ¥µjê ¥µj…ìX4 ¥µj5í ¥µj�ñ ¥µj&ó ¥µj�óB3 ¥µjðô ¥µjêù ¥µjÄú ¥µjlûOGem (8062)  ¥µj-ü ¥µj-„1 ¥µj? ¥µj n0 ¥µj�  ¥µj.  ¥µjp C59 ¥µjf  ¥µjV ¥µjUn8 ¥µjç ¥µjG ¥µj‡\Water Gem (8057)  ¥µjm! ¥µj¨%A _You enter the shallow water. ¥µj.)X6 ¥µj + ¥µjµ. ¥µjÛ1 ¥µj+2bWater 5 ¥µjU4 ¥µjÐ8 ¥µjQ; ¥µj!<B4 ¥µjO= ¥µj@ ¥µjµBX3 ¥µjÉC ¥µjXF ¥µjüH ¥µjYIB2 ¥µj3K ¥µjiN ¥µjÒP ¥µjVQB1 ¥µjÌS ¥µjÒV ¥µjeYX0 ¥µj†[ ¥µjI^ ¥µjá` ¥µj4aC49 ¥µj’c ¥µjµf ¥µji ¥µj’iZWater 8 ¥µjTk ¥µjt ¥µjhw ¥µjÌwB7 ¥µjìy ¥µjn6 ¥µj6€ ¥µjp„ ¥µj!ˆ ¥µj£�X5 ¥µj°–å ~~~♣~~~♣~~P~~~♣~~.♣.##  ~P~~~~≈~≈~~~~♣~P~P~..##  ~~P~~≈~≈~≈~~~~♣~~~~...##   ¥µj—ÞP~~~≈≈≈≈≈≈≈≈~PP~P~~P~..  ~~~≈≈≈≈≈≈≈≈~~~~~~~~~~♣.  ~≈~≈≈≈≈≈≈≈≈≈~~~~~P~~♣♣   ¥µjD—~~≈~≈≈≈≈≈≈≈≈~~~~~~~P♣  ~♣~~≈≈≈≈≈≈≈~≈P~~~~P♣♣   ¥µjp—�~~~~≈~~≈~≈≈~~~~~p~~♣  55.0 (3  ¥µj²—8~♣~~~~~~~~~~~~~~P~~♣  ~~♣♣~~~~~~~~~♣♣♣♣♣♣..#   ¥µj…˜ó♣.♣~♣♣~~♣♣♣♣P~♣ .##  ......♣♣♣ ♣♣## #  ###........#   # ##########   #      ¥µj'™ ¥µjìŸ ¥µjñ¢° _No target in view! _You enter the shallow water. _Key pressed, stopping explore. ¥µjÀ3 ¥µjÇ ¥µjÉH _No target in view! ¥µj>Þ ¥µj)ß ¥µjìà ¥µjOæ ¥µjµè ¥µj[ñã4 _3 ¥µjzó ¥µjxõ ¥µjöOGem (8042)  ¥µjs÷ ¥µj5ú ¥µj=û ¥µjœû,1 ¥µjŽý, ¥µj×ý ¥µj]ÿ ¥µjÊÿB0 ¥µjF ¥µjy ¥µjÅ ¥µj>C39 ¥µj‡ ¥µj‹  ¥µjf  ¥µj² X8 ¥µj¦ ¥µjñ ¥µj]B7 ¥µj¾ ¥µjÖ ¥µju ¥µjÔB6 ¥µjp ¥µjO ¥µj ¥µjs ¥µjšTWater Gem (8035)  ¥µjF" ¥µj›%A _You enter the shallow water. ¥µj�( ¥µj)B4 ¥µjÀ* ¥µj£. ¥µj1 ¥µj¤1B3 ¥µj 3 ¥µj`6 ¥µj_=n2 ¥µjk> ¥µj@@ ¥µjÊ@B1 ¥µjgB ¥µj¡E ¥µjfHX0 ¥µjyK ¥µj:i ¥µjám ¥µj—nC29 ¥µj¦o ¥µj-y  ~~~~~~P~~≈~≈~≈~~~~♣~~~~...## ~♣~P~~~≈≈≈≈≈≈≈≈~PP~P~~P~..# ~~~~~≈≈≈≈≈≈≈≈~~~~~~~~~~♣.# ♣~~~~≈~≈≈≈≈≈≈≈≈≈~~~~~P~~♣♣.# ♣~~~≈~≈≈≈≈≈≈≈≈~~~~~~~P♣♣.# ~~~~♣~~≈≈≈≈≈≈≈~≈P~~~~P♣♣..# P~~~~~~~≈~~≈~≈≈~~~~~~~~♣..## .♣♣~~♣~~~~~~~~~~~~~~P~~♣.## ..♣~~~♣♣~~~~~~~~p♣♣♣♣♣♣..# 71.0 (16  ¥µj;{‹....♣.♣~♣♣~~♣♣♣♣P~♣♣....## ..........♣♣♣ ♣♣######## ....###........#  # ############ # ¥µj?‚ ¥µjÞ„ó _You enter the shallow water. _Key pressed, stopping explore. _No target in view! _You enter the shallow water. _Key pressed, stopping explore. ¥µjŠœ ¥µj†� ¥µjb¤ ¥µjǦì _Key pressed, stopping explore. _No target in view! _You enter the shallow water. _Key pressed, stopping explore.No target in view! ¥µj� ¥µj#Ž ¥µj©” ¥µjè˜ì _Key pressed, stopping explore. _No target in view! _You enter the shallow water. _Key pressed, stopping explore.No target in view! ¥µj,T  ¥µj0U  ¥µj°b ^ _No target in view! ¥µj� 3 ¥µjö•  ¥µj™ H _No target in view! ¥µj¬Ò3 ¥µj·Ù ¥µj#ÜH _No target in view!!¥µj×!¥µj–+!¥µjE~~~~~~P~~≈~≈~≈~~~~♣~~~~...##Jingleheimer the Changeling ~~♣~P~~~≈≈≈≈≈≈≈≈~PP~P~~P~..#Octopode ~~~~~~~≈≈≈≈≈≈≈≈~~~~~~~~~~♣.#Health: 34/34 ======================== ♣~~~~≈~≈≈≈≈≈≈≈≈≈~~~~~P~~♣♣.#Magic: 5/5======================== ~~♣~~~≈~≈≈≈≈≈≈≈≈~~~~~~~P♣♣.#AC: 1Str: 14 ~~~~~♣~~≈≈≈≈≈≈≈~≈P~~~~P♣♣..#EV: 19Int: 12 P~~~~~~~≈~~≈~≈≈~~~~~~~~♣..##SH: 0Dex: 13 .♣♣~~♣~~~~~~~~~~~~~~P~~♣.##!¥µj°F/XL:  5 Next: 89% Place: Dungeon:2 ..♣~~~♣♣~~~~~~~~p♣♣♣♣♣♣..#Noise: ---------  Time: 971.0 (0.0) ....♣.♣~♣♣~~♣♣♣♣P~♣♣....##-) Tentacles ..........♣♣♣ ♣♣########Nothing quivered ....###........#Flux Water Gem (8029) ....# ########## ##### ###_Key pressed, stopping explore. _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!!¥µj’H!¥µj1S!¥µjU!¥µjR]u8 _!¥µjg^X7!¥µjà_!¥µjc!¥µjæe!¥µj�fB6!¥µj¡g!¥µjNk!¥µjAm!¥µj«mB5!¥µj o!¥µj™q!¥µjÝr!¥µj\sB4!¥µjwt!¥µj¦v!¥µj^x!¥µjyB3!¥µj“y!¥µj–|!¥µj'{Gem (8022) !¥µj=‚n1!¥µjM‡š0!¥µj�±19!¥µj\œv876!¥µj—§54!¥µj©B3!¥µj‚©!¥µj4«!¥µjã¬!¥µjŸ­B2!¥µju¯!¥µjµœ . #....♣♣~~~♣~~~≈~≈≈≈≈≈≈≈≈ !¥µj!¶‘#.#.....♣♣~~~~~♣~~≈≈≈≈≈≈≈~ #........~P~~~~~~~≈~~≈~≈≈~ ............♣♣~~♣~~~~~~~~~~ .###.##......♣~~~♣♣~~~~~~~~ #...........♣.♣~♣♣~~♣♣♣♣ #.##..............♣♣♣ ♣ # #........###........# #...p....# ##########88.0 (17.0) .....###.#####  ####. #.#  #. #.# #. #.# !¥µj|¶#.# #.# #.# #.#!¥µj!·!¥µjÔ¼!¥µjÀ~No target in view! __There is a stone staircase leading down here.!¥µj£>j[?25h[?0c  Search for what [Enter for "@", or ? for help]? !¥µj«ž [?25l[?1c!¥µjj¤!¥µj†¦10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle) !¥µjާ§ b - [D:2] a spearc - [D:2] a whip  d - [D:2] a +0 dagger (2 further duplicates)  e - [D:2] a +0 club (1 further duplicate)  f - [D:2] a +0 scythe of flamingg - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading down  j - [D:2] a stone staircase leading down!¥µj½% !¥µj . !¥µj!5 . #....♣♣~~~♣~~~≈~≈≈≈≈≈≈≈≈ Jingleheimer the Changeling#.#.....♣♣~~~~~♣~~≈≈≈≈≈≈≈~ Octopode#........~P~~~~~~~≈~~≈~≈≈~ Health: 34/34 ========================............♣♣~~♣~~~~~~~~~~ Magic: 5/5========================.###.##......♣~~~♣♣~~~~~~~~ AC: 1Str: 14!¥µj*7 #...........♣.♣~♣♣~~♣♣♣♣ EV: 19Int: 12#.##..............♣♣♣ ♣ SH: 0Dex: 13# #........###........# XL:  5 Next: 89% Place: Dungeon:2#...p....# ########## Noise: ---------  Time: 988.0 (0.0).....###.#####-) Tentacles####. #.#Nothing quivered#. #.#Flux Gem (8012) #. #.##.##.##.##.# _No target in view! _No target in view! _No target in view! _No target in view! _There is a stone staircase leading down here.  Search for what [Ente!¥µjŒ7 1r for "@", or ? for help]? !¥µjT= !¥µj#> !¥µj C !¥µjYF . _!¥µjrï!¥µjƒð!¥µjSö!¥µjUû!¥µj¾ül9.0 (11 _!¥µj±"¥µjð<%3"¥µjœBÌ #.##########  #..p...$...  #.########## "¥µjó‰h90.5 (2.50"¥µjÃŽ"¥µjJ‘# _You climb downwards."¥µj3“a _There is a stone staircase leading up here."¥µj…­"¥µjk¯Quiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)b - Zap: wand of flame (31)  c - Zap: wand of paralysis (11) [*/%] inventory [^] all abilities[!] focus mode: off|on"¥µj3O"¥µj(£"¥µjU "¥µj¤( Jingleheimer the ChangelingOctopodeHealth: 34/34 ========================Magic: 5/5"¥µjè) .========================AC: 1Str: 14EV: 19Int: 12SH: 0Dex: 13#.##########XL:  5 Next: 89% Place: Dungeon:3#..p...$...Noise: ---------  Time: 990.5 (0.0)#.##########-) TentaclesNothing quiveredFlux Gem (8010) _No target in view! _No target in view! _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here."¥µjó* "¥µj{. "¥µj•0 #¥µjär#¥µjtuDRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - 2 scrolls of identify  c - a scroll labelled LAONUAJ LANAS #¥µjv d - a scroll labelled LARIZI CUDAKK [!] read|quaff|evoke[?] describe selected#¥µj~‡#¥µj—�#¥µj½’žJingleheimer the ChangelingOctopodeHealth: 34/34 ========================Magic: 5/5========================AC: 1Str: 14EV: 19Int: 12SH: 0Dex: 13#.##########XL:  5 Next: 89% Place: Dungeon:3#..p...$...#¥µjR”ªNoise: ---------  Time: 990.5 (0.0)#.##########-) TentaclesNothing quiveredFlux Gem (8010) _No target in view! _No target in view! _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here.#¥µj•#¥µj—JIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LAONUAJ LANAS  d - a scroll labelled LARIZI CUDAKK #¥µjz—÷Potions (select first with !)  f - a coppery potion[?] describe selected$¥µjH<$¥µjõC$¥µj2KuJingleheimer the ChangelingOctopode$¥µjÐK­Health: 34/34 ========================Magic: 5/5========================AC: 1Str: 14EV: 19Int: 12SH: 0Dex: 13#.##########XL:  5 Next: 89% Place: Dungeon:3$¥µj(L~#..p...$...Noise: ---------  Time: 990.5 (0.0)#.##########-) TentaclesNothing quivered$¥µjŽL¨Flux Gem (8010) _No target in view! _No target in view! _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here.$¥µj-Y]  As you read the scroll of identify, it crumbles to dust.$¥µj/Zf1.5 (109$¥µj€`$¥µj4c0 _f -> m - a potion of might$¥µjðy $¥µj ~ CRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - a scroll of identify  c - a scroll labelled LAONUAJ LANAS $¥µj  d - a scroll labelled LARIZI CUDAKK [!] read|quaff|evoke[?] describe selected$¥µjø $¥µjÓü $¥µj. fJingleheimer the ChangelingOctopodeHealth: 34/34 ========================Magic: 5/5========================AC: 1Str: 14EV: 19Int: 12SH: 0Dex: 13$¥µj¯ Ò#.##########XL:  5 Next: 89% Place: Dungeon:3#..p...$...Noise: ---------  Time: 991.5 (0.0)#.##########-) TentaclesNothing quiveredFlux Gem (8009) _There is a stone staircase leading down here. $¥µjç _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might$¥µjà $¥µj­ ªIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LAONUAJ LANAS  d - a scroll labelled LARIZI CUDAKK[?] describe selected$¥µj„ $¥µjY$¥µjîVJingleheimer the ChangelingOctopodeHealth: 34/34 ========================Magic: 5/5========================AC: 1Str: 14EV: 19Int: 12SH: 0Dex: 13#.##########XL:  5 Next: 89% Place: Dungeon:3#..p...$...Noise: ---------  Time: 991.5 (0.0)#.##########-) TentaclesNothing quiveredFlux Gem (8009) _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might$¥µj¶]  As you read the scroll of identify, it crumbles to dust.$¥µjse2.5 (18$¥µj%$¥µj&P _c -> N - a scroll of noise%¥µj %¥µj-£ÿRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportation  N - a scroll of noise %¥µj¦£ d - a scroll labelled LARIZI CUDAKK [!] read|quaff|evoke[?] describe selected&¥µji¬&¥µj µ&¥µjÙº9Jingleheimer the ChangelingOctopodeHealth: 34/34 ========================Magic: 5/5========================AC: 1Str: 14EV: 19Int: 12SH: 0Dex: 13#.##########XL:  5 Next: 89% Place: Dungeon:3#..p...$...Noise: ---------  Time: 992.5 (0.0)#.##########-) TentaclesNothing quiveredFlux Gem (8008) _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _c -> N - a scroll of noise&¥µjíÏW ,,,,,,*****,****** ******* ##.############ *,,,,##.############ *,***##.############ *,* ******** ##.############ *,* ,,,,,,,**##.############ *,* **,,,,,,*##..########### *,* **,***,,*##.*****,* ,,,,,,,,,..##,,,,,,* **,***,**##.********,* *,* ##..###########*,* *,* ##..###########** **,***,* ##.............,** &¥µjÎЋ,,,,,,,* ###.###########,**  ,,,,**** ###.###########,**  ***,,** ###.###########,**  *,,,,,* *,**,** As you read the scroll labelled LARIZI CUDAKK, it crumbles to dust.&¥µjŸÑe3.5 (17&¥µj›×&¥µj\ÚY _You feel aware of your surroundings. It was a scroll of revelation.&¥µjž(&¥µjG+úGear: 4/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()c - 10 atropa-tipped darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman  d - a hive talisman'¥µj‹Ø'¥µj8à'¥µjí,,,,,,*****,****** Jingleheimer the Changeling ******* ##.############ *,,,, Octopode##.############ *,*** Health: 34/34 ========================##.############ *,*Magic: 5/5======================== ******** ##.############ *,*AC: 1Str: 14 ,,,,,,,**##.############ *,*EV: 19Int: 12 **,,,,,,*##..########### *,*SH: 0Dex: 13 **,***,,*##.#.##########*****,*XL:  5 Next: 89% Place: Dungeon:3 ,,,,,,,,,..###..p...$...,,,,,,*Noise: ---------  Time: 993.5 (0.0) **,***'¥µjïí<,**##.#.##########*******-) Tentacles*,* *,* ##..###########Nothing quivered*,* *,* ##..###########**Flux Gem (8007) **,***,* ##.............,** ,,,,,,,* ###.###########,**  ,,,,**** ###.###########,**  ***,,** ###.###########,**  *,,,,,* *,**,** As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _c -> N - a scroll of noiseAs you read the scroll labelled LARIZI CUDAKK, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.'¥µjò3'¥µjYô'¥µjCý'¥µjg¶ '¥µjÉ· Quiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)b - Zap: wand of flame (31)  c - Zap: wand of paralysis (11) [*/%] inventory [^] all abilities[!] focus mode: off|on'¥µjàÞ '¥µj5æ !,,,,,,*****,****** Jingleheimer the Changeling ******* ##.############ *,,,, Octopode##.############ *,*** Health: 34/34 ========================##.############ *,*Magic: 5/5======================== '¥µjàæ š******** ##.############ *,*AC: 1Str: 14 ,,,,,,,**##.############ *,*EV: 19Int: 12 **,,,,,,*##..########### *,*SH: 0Dex: 13 **,***,,*##.#.##########*****,*XL:  5 Next: 89% Place: Dungeon:3 '¥µjç ·,,,,,,,,,..###..p...$...,,,,,,*Noise: ---------  Time: 993.5 (0.0) **,***,**##.#.##########*******'¥µj’ç -) Tentacles*,* *,* ##..###########Nothing quivered*,* *,* ##..###########**Flux Gem (8007) **,***,* ##.............,** ,,,,,,,* ###.###########,**'¥µj»ç Ä  ,,,,**** ###.###########,**  '¥µjè Í***,,** ###.###########,**  *,,,,,* *,*'¥µj³è *,** As you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might  As you read the scroll of identify, it crumbles to dust. _c -> N - a scroll of noise'¥µjé £As you read the scroll labelled LARIZI CUDAKK, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.'¥µj­é '¥µj¿î '¥µjmñ F _Clearing quiver.'¥µjü 3'¥µj‘ý '¥µjóÿ '¥µjM '¥µj Í6 _5'¥µj… '¥µj½ '¥µjë '¥µj% X4'¥µjÐ „3'¥µjw S*****,* **** ##.############# *,,,,##.############# *,****##.############# *,* *'¥µjà ‰ ##.############# *,* ***##.############# *,* * ,,,,*##..############ *,* *,*##.#.####,* *..###..<...p.......,,* *##.#.####'¥µj  **##..############ *,##..############* *, ##..............* ****,'¥µj� Ð* ###.###########.* *,,,, **** ###.###########.* *,** ,** ###.###########.* *,,,, ,,* *,* *,* ****,'¥µjX +7.5 (4'¥µjÖ e8.5 (52'¥µj '¥µjÓ! > _You now have 91 gold pieces (gained 11).'¥µj?ý'¥µjµý'¥µjnþ'¥µj ÿ'¥µjØÿ'¥µj3y107999'¥µjÚ'¥µjB8'¥µjY'¥µjæ'¥µj9'¥µj^B7'¥µj¬'¥µjb '¥µj¾ X6'¥µj '¥µjx '¥µj X5'¥µjR '¥µjÚ '¥µjà '¥µjB4'¥µjV'¥µj'¥µj'¥µjNB3'¥µjš'¥µj]'¥µjX2'¥µjŒ'¥µj}'¥µjÆX1'¥µj4'¥µjß'¥µjá'¥µj7B0'¥µjô'¥µj1'¥µjl'¥µj­C89'¥µje'¥µjÆ'¥µjÁ '¥µj!B8'¥µjÙ!'¥µj+#'¥µj¶$'¥µjì$B7'¥µj™%'¥µjŠ)„6'¥µj>0S  * ############ #* ############ #.'¥µjÝ0¨,* ############ #.# *,* ############ #.# *,* ############ #.# *,* ############ #.# *,* .#########.# *,* #..<.............# *,* '¥µjH1 .################# **,**  You pick up a book of Geomancy and begin reading...'¥µj|6˜1014.5 (16.0)5.5 (175'¥µjP:'¥µjÿ=] _You add the spells Sandblast, Stone Arrow and Passwall to your library.(¥µj_w(¥µjêw(¥µj8|(¥µj|H _No target in view!(¥µjwÚ3(¥µj7Û(¥µj�Ý(¥µjß(¥µj)åã4 _3(¥µjâå(¥µjç(¥µjçB2(¥µjÛç(¥µj�é(¥µjƒê(¥µj×êB1(¥µjWë(¥µj‚ì(¥µjMîX0(¥µj¡î(¥µj*ð(¥µjâð(¥µj,ñC79(¥µjòñ(¥µj·ò(¥µj±ó(¥µj ôB8(¥µjkô(¥µjéõ(¥µj ÷(¥µjW÷B7(¥µj¡÷(¥µjù(¥µj0ú(¥µj�úB6(¥µjÞú(¥µjòü(¥µj þ(¥µjaþB5(¥µj,(¥µjmX4(¥µjè(¥µj^(¥µjl(¥µj­B3(¥µj[(¥µjq(¥µj�(¥µjB2(¥µj®(¥µjË (¥µjo X1(¥µj¬ (¥µjô (¥µjuX0(¥µjá(¥µj(¥µjL(¥µj­C69(¥µj (¥µjÑ(¥µjÛ(¥µjYB8(¥µjË(¥µjU(¥µjp(¥µj´B7(¥µj$(¥µj;n6(¥µjù(¥µj(¥µjtX5(¥µj/ (¥µjD!(¥µj-"(¥µjW"B4(¥µjÌ"(¥µj™$(¥µjG%(¥µj˜%B3(¥µj1&(¥µjo'(¥µjy((¥µjË(B2(¥µj)(¥µjÝ*(¥µj-+(¥µj[+B1(¥µjñ+(¥µj÷,(¥µjz.X0(¥µjº.(¥µj›0(¥µjJ1(¥µj†1C59(¥µj2(¥µjˆ3(¥µjY4X8(¥µjß4(¥µjù5(¥µj+7X7(¥µj�7(¥µj�8(¥µjÏ9(¥µjH:B6(¥µjt:(¥µj!<(¥µjS=X5(¥µjQ?,(¥µj�?(¥µjï?B4(¥µjp@(¥µjiA(¥µj‹B(¥µjëBB3(¥µj2C(¥µj©D(¥µj5F(¥µj¯FB2(¥µj_G(¥µjBH(¥µjÄIX1(¥µjJ(¥µjYK(¥µj%L(¥µjœLB0(¥µj®M(¥µjUN(¥µjpO(¥µj PC49(¥µj9P(¥µj8Q(¥µjÿQ(¥µjkRB8(¥µjóR(¥µjxT(¥µjÅT(¥µjýTB7(¥µj{U(¥µjþV(¥µjXX6(¥µj˜X(¥µjÝY(¥µjŸZ(¥µjóZB5(¥µj?[(¥µjH\(¥µj*](¥µjt]B4(¥µjâ](¥µjò^(¥µjœ`n3(¥µj·a(¥µj–b(¥µjÊbB2(¥µjMc(¥µj†d(¥µjve(¥µjÇeB1(¥µj8f(¥µjþg(¥µjOi(¥µjŠiB0(¥µj.j(¥µjik(¥µj§l(¥µjèlC39(¥µjlm(¥µjhn(¥µjWo(¥µj¢oB8(¥µjp(¥µj q(¥µjÑq(¥µj6rB7(¥µj·r(¥µjt(¥µj·uX6(¥µj\v(¥µj‡w(¥µjL‰(¥µjéŽ *,*#.#.#  Jingleheimer the Changeling*,*#...#  Octopode ***,*##.##  Health: 34/34 ======================== ,,,,*#.#  Magic: 5/5======================== *****#.#  AC: 1Str: 14 ,********#.#  EV: 19Int: 12 ,,,,,,,,*#.#  SH: 0Dex: 13 ,,,****,*#.##  XL:  5 Next: 89% Place: Dungeon:3 ,,,,* *,*#p.#  Noise: ---------  Time: 1064.5 (49.0) ,,,,* *,*##.#  [40(¥µj2�Zm-) Tentacles ,,,,***,*********.#  Nothing quivered ,,,***,,,,,,,,,**.#  Flux Gem (7936) ,,**,,,,******,**.# ,,<,,,,,* *,**.#   ,***,,,,* *,**.#   ,* *,**** *,**>#   ,* *,**,,,,*   _Clearing quiver. _You now have 91 gold pieces (gained 11).  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _No target in view!  Found a stone staircase leading down.(¥µj�¡/  --more--(¥µjà´ (¥µj º (¥µjUà “ 5.5 (505 _(¥µjÀd (¥µj|e 3(¥µj.g (¥µjèh X4(¥µjñp 32(¥µjíq (¥µjt n1(¥µjðt (¥µjv (¥µjRv B0(¥µjìv (¥µj/x (¥µj÷x (¥µj2y C29(¥µj«y (¥µjO{ (¥µj²{ (¥µjú{ B8(¥µjh| (¥µju} (¥µj5~ (¥µjn~ B7(¥µjÖ~ (¥µjI� ü_You now have 91 gold pieces (gained 11).  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. (¥µjš� G_No target in view!  There is a stone staircase leading down here.(¥µj¢‚ (¥µjGƒ I6 _(¥µjÞƒ (¥µjˆ „5(¥µjpˆ (¥µjg‰ (¥µj¤‰ B4(¥µj‘Š (¥µjI‹ (¥µjlŒ X3(¥µjÑŒ (¥µjÁŽ (¥µj<� (¥µj›� B2(¥µjÒ� (¥µjò� (¥µj’ (¥µjA’ B1(¥µj„’ (¥µj_“ (¥µj›” (¥µjà” B0(¥µj• (¥µj– (¥µjó– (¥µjP— C19(¥µjÅ— (¥µjµ˜ (¥µjš (¥µj’š X8(¥µj › (¥µjœ (¥µjIœ B7(¥µj¹œ (¥µj³ž (¥µj§Ÿ X6(¥µj  (¥µj$¡ (¥µj ¢ (¥µj_¢ B5(¥µj±¢ (¥µjÒ£ (¥µjç¤ (¥µj&¥ B4(¥µj~¥ (¥µjΦ (¥µj´ (¥µjôº *,,,,,*#.#Jingleheimer the Changeling * **,*****#.#Octopode * **,,,********#.#Health: 34/34 ======================== * **,,,,,,,,,,,*#.#Magic: 5/5======================== ***,,,,,,,****,*#.##AC: 1Str: 14 **,,,,,,,,,* *,*#..#EV: 19Int: 12 ,,,,,,,,,,,* #,*##.#SH: 0Dex: 13 **,,,,,,,,,*##.#########.#XL:  5 Next: 89% Place: Dungeon:3 ***,,,,,,,**#...p.....##.#Noise: ---------  Time: 1086.5 (21.0) * **,,,,,*#....######.##.#-) Tentacles * **,,,,<....,* #.##.#Nothing quivered [(¥µj¼ A12d* ***,*##..,,* #.##.#Flux Gem (7914) * *,,,* #.**** #.##># * *,*,* #,*#....# * *,*,* *,*###..# *****,*,* *,*#..# ,,,,*,*,***,**********#..#You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading down here.  Found a stone staircase leading up.(¥µjÆ /  --more--)¥µj`")¥µj¨%)¥µjL&v 7.5 (223 _)¥µjµ-)¥µjno)¥µjp3)¥µj¡s)¥µj†wm_You add the spells Sandblast, Stone Arrow and Passwall to your library. _No target in view! _Found a stone staircase leading down. _There is a stone staircase leading down here.  You encounter an orc. It is wielding a +0 short sword.)¥µjˆ* *,,,,,* #.# ** **,***** #.# ,* **,,,*****##* #.# ,* **..* #.# ,***,***#o* #.## ,**,* #.* #..#,* #.* ##.# ,**,*##.##.# ,***,**#..p......##.# ,* **,,,,,*#....######.##.# )¥µjT€7,* **,,,.<.....* #.##.# ,* ***,###....* #.##.# ,* *,,,* #.###* #.##># ,* *,*,* #.* #....#o   orc (asleep) ,* *,*,* #,* ###..# ,*****,*,* *,* #..# ,,,,,*,*,***,*#..#)¥µjˆ,0.0))¥µj‘‚8.5 (12 _)¥µjC“)¥µjmÖ,* *****,*#.## ,* *,,,,,* #.#* **  #.# ,,* **,,,*****### #.# *,* **,,,,,,,,,..# #. *,*****#o# #.## *,**,* #.# #..# ,,,,* #.# ##.# ,,,,*##p#########.# ,,*,,**#.........##.# ,,*,,*#....######.##.# ,,* **,,,.<.....# #.##.# ,,* ***,###....# #.##.# ,,* *,,,* #.#### #.##># ,,* *,*,* #.* #....# ,,* *,*,* #.*###..#*****,*,* *,* #..#[39;)¥µjÜØP49m91)¥µjÛ)¥µjKÝ)¥µjú^/  ##.##   #.#   #.#  ### #.#  ..# #.# #o# #.##  #.# #..#  #.# ##.# #p# #.........##.#  ....######.##.#  <.....#   ***,###....#   *,,,* #.#### #.##>#  *,*,* #.*  )¥µjª_X *,*,* #.*   *,* #..# )¥µjt÷   ##.##   #.#   #.#  ### #.#  ..# #.# #o# #.##  #.# #..#  #.# ##.# #p# #.........##.#  ....######.##.#  <.....#   ***,###....#  *,,,* #.#### #.##>#  *,*,* #.*  *,*,* #.*  *,* )¥µj ý )¥µj…ý )¥µjÒ Ë _An orc is nearby! ...****##.## *,,,,, ,** **,***** ,,* **,,,*****## **,,,.. ****#o# *,**.,, #p# ,,*##.#######**,,,,,,,**#.........**,,,,,*#....#####**,,,.<.**,###.....,,* #.######>.. #.##)¥µjÅ$ ›900 _)¥µjt Š *,* #...#   ##.##   #.#   #.#  ### #.#  ..# #.# #o# #.##  #.# #..#  #p# ##.# #.# ...  ...##  <.....#   #....#   *,,,* #.#### #.##>#  *,*,* #.*   *,*,* #.*  )¥µj+ ˜ *,* #...#   ##.##   #.#   #.#  ### #.#  ..# #.# #o# #.##  #.# #..#  #p# ##.# #.# ...  ...##  <.....#  #....#   *,,,* #.#### #.##> *,*,* #.*  *,*,* #.* )¥µjo )¥µjo )¥µj© )¥µj [ _An orc is nearby!)¥µj[/ # ...****##.## *,,,,, ,** **,***** ,,* **,,,****### **,,,.. ****#o# *,**.,, #.# ,,*##.#######**,,,,,,,**#........**,,,,,*#....#####**,,,.<..**,###.....,,* #.######>)¥µjí/ 1..)¥µjx7 )¥µj8 h109 _)¥µj= )¥µj+? )¥µj¶C b)An orc is nearby!  The helpless orc fails to defend itself.  You tentacle-slap the orc. The orc begins to glow. You grab the orc.  You squeeze the orc.  The orc is almost dead.  You constrict the orc.)¥µj J ()¥µj ^ Í912.4 (0.98 _You kill the orc!*¥µjË/3*¥µjÉ6*¥µjü;^ _No target in view!*¥µj�<*¥µj`=*¥µjÁ@*¥µj˜B*¥µjèKF7 _  Things that are here:  a +0 short sword; an orc corpse6 _*¥µj>M*¥µj’]Œ543*¥µj `*¥µjna*¥µj×a:2*¥µj4f,*¥µjÕgX1*¥µj´h*¥µjk*¥µjÂm*¥µjnB0*¥µj¶o*¥µj?w˜ * ###.###########.* #....#. * *,* *,* ####.#. * *,* *,* #.#. * *,* *,* #... * *,* #****,* ##.# * *,* #.,,,,* #.# * *,** ##.#**** #.# * *,,* ##...######## #.# **¥µj½w **,* *#....p......# #.# * *,**#.......####)# #.# * **,*#.........# #.# #.. * *,,,..:.......# #.# ##. *¥µjx¹*,,*#.........###.#########. *,,*##..$....###.........##.  *,,* ##.....##....######.##.*¥µj¢xÍ  *,,* ##....<.....# #.##.  *,,* ***,###....# #.##. *¥µj€–100.4 (8.01.4 (9899*¥µj†*¥µj£ˆ? _You now have 103 gold pieces (gained 12).*¥µj63*¥µj =*¥µjIB^ _No target in view!*¥µj»B*¥µj½D*¥µjG*¥µjLK_8 _*¥µjÓQš7*¥µjT*¥µj�U*¥µjëUB6*¥µj3W*¥µj]Y*¥µjF[*¥µj�[B5*¥µjz\*¥µj!^*¥µj„`X4*¥µj²a*¥µjKlø ,,,* *,* #..,,,* ,,,* *,** ##.##*** ,,,* *,,* ##...######## ,,,* **,* ##...........# ,,* #,*##.......####)# ,,,* *#.##.........# #.# ,*** *.....:.......# #.# ,* *..##.........###.###### ,* *,,*##..p....###......... ,* *,,* ##.....##....######. ,* *,,* ##....<.....# # *¥µjmº,* *,,* ###.###....# ,* *,,* *,,.# #.#### ,* *,,* *,*.# #.* ,* *,,* *,*.# #.* ## ,********,,*****,*,* *,* ,,,,,,,,,,,,,,,*,*,***,***********¥µj³t+6.4 (5*¥µj*ue7.4 (63*¥µj%{*¥µj}? _You now have 117 gold pieces (gained 14).*¥µj'93*¥µjû@*¥µj%CH _No target in view!*¥µj´p3*¥µjr*¥µju*¥µj5x*¥µju2 _*¥µj÷X1*¥µjÓ€*¥µjA‰A ,,* *,* *,*,,* *,* ####*,*,,* *,* #..,,,* ,,* *,** ##.##*** *¥µjÖ‰&*,,,* *,,* ##...########,,* **,* ##...........# ***,,* #,*##.......####)# ,,,,,* ##.##.........# #.# **,*** #......# #.#  *,* #..##.........###.#####  *,* *,,*##.......###......  *,* *,,* ##.....##....##### *¥µjPŠ *,* *,,* ##....<.....#  *,* *,,* ###.###....#  *,* *,,* *,,.# #.####  *,* *,,* *,*.# #.*  *¥µjB‹ì*,* *,,* *,*.# #.*You pick up a parchment of Sublimation of Blood and begin reading...*¥µjÈ�+9.4 (2*¥µjí“f10.4 (30*¥µj…˜*¥µj?šM _You add the spell Sublimation of Blood to your library.*¥µj1ï*¥µjùï*¥µj?ð*¥µjPöo89*¥µjgÿ°8*¥µj¨i  You encounter a dart slug.*¥µj0,,,* *,* *,*,,,* #.* ####*,* *,,,,,,,* #.* #...,,* ***,,,,,* *.#* ##.##*** ,****,,,* *..* ##...########,,,* *#.* ##...#***,,* #.*##.......####)#,,,* ##.##...# #.#***,*** #..p..........# #.# *,* #..##...###. *,* #..*##.......### *,* #..* ##.....##.... *,* #w.* ##....[*¥µjÏ32m<.....# *,* #..* ###.###....# w   dart slug (asleep) *,* #..* *,,.# #.#### *,* #..* *,*.# #.*  *,* *,,* *,*.# #.*2.4 (2w.*¥µjNw*¥µjl3.4 (37 _*¥µj *¥µjˆ ,* #.* ####*,* **,* #.* #...,,* ****,,,,,* *.## ##.##*** ,,****,,,* *..# ##...######## ,,,,,,,,,* *#.#........# *******,,* #.#####)# <,,,,,,,,* ##.##..# #.# ******,*** #....# #.# * *,* #.p##.........###.# * *,* #..###...... * *,* #.w# ##.....##....# *,* #..# ##....<..... *,* #..# ###.###....# *,* #[39;*¥µj« l49m..# *,,.# #.#### *,* #..# *,*.# #.* *,* #..# *,*.# #.* *,********,,*****,*,* *,**¥µj�*¥µj“e4.4 (16*¥µjí*¥µjõ*¥µjå# **...,***.## ##.##** ,,****.# ##...########,,,,#.# ##........... ******* #.###.......####) <,,,,,,##.##.........# #. ******,**......... * *,* ##.........##*¥µjÆ$ 0####...w# ##.....##....# .# ##....<. ###.###*,,.# #.###*.# #.* ******#..#****,*,* *,,,,,,,,,,,,,,,*,*,***,*****¥µj†- ~=55*¥µjp3 *¥µj-6 V _The dart slug barely misses you.*¥µjs % #.*   *.##   *..#  *#.#  #.#) < ##.##  #... * *,* #..# * *,* #.p# * *,* #.w#  *,* #..# < *,* #..#  *,* #..# *,,.#  *,* #..# *,*.# #.*  *,* #..# *,*.# #.*  #..# *,* *¥µjH  #.*   *.##   *..#  *#.#  #.#) < ##.##*¥µjÏ I  #...  *,* #..# *,* #.p# *,* #.w#  *,* #..# *¥µj ®< *,* #..#  *,* #..# *,,.#  *,* #..# *,*.# #.*  *,* #..# *,*.# *¥µj ~ #..# *¥µjw 3*¥µj% *¥µj8 ` _A dart slug is nearby!*¥µj¡W % #.*   *.##   *..#  *#.#  #.#) < ##.##  #... * *,* #..# * *,* #.p# * *,* #.w#  *,* #..# < *,* #..#  *,* #..# *,,.#  *,* #..# *,*.# #.*  *,* #..# *,*.# #.*  #..# *,* *¥µjï ó #.*   *.##   *..#  *#.#  #.#) < ##.##  #...  *,* #..# *,* #.p# *,* #.w#  *¥µjÅï •*,* #..# < *,* #..#  *,* #..# *,,.#  *,* #..# *,*.# #.*  *,* #..# *,*.#  #..# *¥µj‚ð *¥µjG÷ 3*¥µjïû *¥µjŒÿ ` _A dart slug is nearby!*¥µjL î  (contam)You tentacle-slap the dart slug. The dart slug begins to glow.  You grab the dart slug.  The dart slug is lightly wounded.*¥µjé g6.3 (0.94*¥µjF *¥µj w _You constrict the dart slug. The dart slug completely misses you.*¥µj1Í Ã †You tentacle-slap the dart slug. The dart slug glows dangerously bright.  You squeeze the dart slug.*¥µjÀÓ S*¥µjP× o47.3 (1.03*¥µjIÞ *¥µjáà M _You kill the dart slug!+¥µjW3+¥µj7Z+¥µjƒ]H _No target in view!+¥µj4$+¥µj³$+¥µjO%+¥µjÑ(+¥µj0ã2 _1+¥µjÌ0+¥µjµ7š0+¥µjR8+¥µj›8C79+¥µj9+¥µjÊ:+¥µj<X8+¥µjˆ<+¥µj.=+¥µj§>+¥µjú>B7+¥µj¸?+¥µjk@+¥µjôAX6+¥µj¸B+¥µjG+¥µjÂIn5+¥µj§K+¥µj?MX4+¥µjFN+¥µjYO+¥µj#QX3+¥µjÆQ+¥µj“S+¥µj1UX2+¥µjOV+¥µj6W+¥µjtX+¥µjfYX1+¥µj:[+¥µj"\+¥µj„\B0+¥µj']+¥µj"_+¥µj'`+¥µjs`C69+¥µj=a+¥µjc+¥µj&d+¥µjqdB8+¥µjhe+¥µjÊf+¥µj!iX7+¥µjƒi+¥µj"k+¥µjÇl+¥µjmB6+¥µjãm+¥µjMp+¥µjXr+¥µj¬rB5+¥µj³s+¥µjƒu+¥µjYw+¥µj·wB4+¥µj0y+¥µj=|+¥µj`}+¥µjµ}B3+¥µj/~+¥µjÈ+¥µjð€+¥µjJ�B2+¥µj ‚+¥µjŠƒ+¥µj$„+¥µjo„B1+¥µjZ…+¥µjJ‰+¥µjº‰+¥µj^ŠB0+¥µj­Š+¥µj-Œ+¥µjÂ�+¥µj2ŽC59+¥µjvŽ+¥µj�+¥µjy‘+¥µjÍ‘B8+¥µjW–š7+¥µjµ™+¥µj œl  You encounter 2 ball pythons.+¥µj΢Y *,* #..###.......###.......  *,* #.†# ##.....##....#####  *,* #..# ##....<.....#  *,* #..# ###.###....#  *,* #..# #...# #.#### +¥µjŒ£² *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  *,******##..#####.#.# *,*  *,,,,,,,.......p#.#.###.#*******-  ********###....#.........,,,,,,, *,,...S..###.....#.#***,******,*###.>S,*..##..#,****,***+¥µjÚ£/*,,,* #.#,*....,.....,,,,,,,*,*** #.*,##....,...#***,*** SS 2 ball pythons (constriction, asleep)*,* #,,,,...##.,###***,*** +¥µjñ¤V* *,* ***,*##.#*..,,,,,,,,,, * **,** *,* #..,,..*****,***+¥µjI¦� -43.3 (26.0)  Found a stone staircase leading down.+¥µjè²/  --more--+¥µj4 8S.+¥µjØ 8S.+¥µjä 9S.+¥µj$ PSS)+¥µj% o==4.3 (276+¥µjR, +¥µj3- 8 _The ball python hisses angrily. x2+¥µj'4 o *,* #..###.  *,* #.†# ##.  *,* #..# ##....<  *,* #..# ###.  *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  ##..#####.#.# *,*  .......p#.  ###.S.S#....... *,,......###.....#  ***,*###.>.,*..##..#  *,,,* #.#,*....,...  *,*** #...  *,* ##. * *,* .. * **,** *,* +¥µj.Ë  *,* #..###.  *,* #.†# ##.  *,* #..# ##....<  *,* #..# ###.  *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  ##..#####.#.# *,*  .......p#.  ###.S.S#....... *,,......###.....#  ***,*###.>.,*..##..#  *,,,* #.#,*....,...  *,**+¥µj«Î 7* #...  *,* ##. *,* .. **,** *,* +¥µjwÒ +¥µjÓ +¥µjÆÙ +¥µj½Û d _There are monsters nearby!+¥µjOù Á. _The ball python hisses angrily. x2 _There are monsters nearby!You tentacle-slap the ball python. The ball python begins to glow.  You grab the ball python.  The ball python is moderately wounded.  You constrict the ball python.S.+¥µj¬ë   ball python-5.2 (0.9)5+¥µj˜+¥µj, O _You kill the ball python!+¥µj‚Ë *,* #..###.### *,* #.†# ##.....##.... *,* #..# ##....<.....# *,* #..# ###.###....# *,* #..# #...# #.#### *,* #..# #.#.# #.* *,* #..# #.#.# #.* *,#..#####.#.# *,* *.Sp.#.#.###.# #....#.. *+¥µj¦8.###.....#.#***, ***,####.>.,*..##..#,****, *,,,* #.#.*....,..... *,*** #.#.##....,...#***, *,* #,..,...##.,###***, ** *,* **#.*##.#*.. ,* **,** *,* #..,,..*****,+¥µjÊ&‚  The ball python barely misses you. The ball python grabs you.+¥µjÍ'ð3-  9  -6.2 (1.0Constr Gem (7854) +¥µj.+¥µj{0_ _The ball python constricts you.,¥µj×mç †You barely miss the ball python. Your grab misses the ball python.You squeeze the ball python.,¥µjŸtR,¥µj*x´-19 57.1 (0.9Gem (7853) ,¥µjÏ},¥µj €O _You kill the ball python!,¥µj…•3,¥µjÓý2  You encounter a goblin. It is wielding a +0 dagger. *,* #..# ##....<.....#  *,* #..# ###.###....#  *,* #..# #...# #.#### *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  *,****####..#####.#.# *,* *,,,,,.......†..#.#.###.#***** *##....#.........,,,,, *.p###.....#.#***,- ***.####.>..#..##..#,****,**,,,* #[,¥µjí é40m.#.#....,.....,,,,, *,*** #.#.##....,...#***, *,* #.......##.,###***,* *** *,* #*#.###.#*..,,,,,,,, g   goblin (asleep) ,,* **,** #.# #..,,..*****,*,****,,,* #g# **##,*,,,,,,,,*******,* ***********8.1 (1.0-9.1 (21 _,¥µjF36 *,* #..# <  *,* #..#   *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  ###..#####.#.# *,*  .....†..#  #####....# *.......p# ***.####.>..# *,,,* #.#.#.. *,*** #.#.##... *,* #.......## *,* #*#.###.# **,** #.# #.. #g# **## ,¥µjË *,* #..# <  *,* #..#   *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  ###..#####.#.# *,*  .....†..#  #####....# *.......p#,¥µjœÌe ***.####.>..# *,,,* #.#.#.. *,*** #.#.##... *,* #.......## *,* #*#.###.# **,** #.# #.. #g# **## ,¥µjHÓ,¥µj-Ô,¥µjºÞ,¥µjMà] _A goblin is nearby!,¥µjKò ###.###.# #...# #.###.#.# #.* ***####..#####.#.# *,,,,,.......†..#.#.###.#**********#####....#.........,,,,, *........###.....#.#***,****.####.>p.#..##..#,*,,,* #.#.#..........,,,,,*** #.#.##........#***,* #.......##.,## ***#*#.###.#*..,,,,,,,, ,,* **,** #.# #..,,..*****,* *,****,,,g# **##,,,,,,,, ,,,,,,,,,******#.# ********** *,¥µj«ó),,,,,,,,*,¥µju%Pg.g4===50.1 (10 _The goblin shouts!,¥µjƒ1* *,* #..#   *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  ##..#####.#.# *,*  ....†..  #####.... *........## #.>p.# *,,,* #.#.#...... *,*** #.#.##..... *,* #.......##. *,* #*#.###.# **,** #g#  #.# #.# ,¥µj?Ê *,* #..#   *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  ##..#####.#.# *,*  ....†..  #####.... *........## #.>p.# *,,,* #.#.#...... *,*** #.#.##..... *,* #.......##. *,* #*#.###.# **,** #g#  #.# #.#,¥µjŠË, ,¥µjôÒ3,¥µj[Ù,¥µj Û] _A goblin is nearby!,¥µjßî¾...# #.####.# #.* ***####..####*,,,,,.......†..#.#.###.#**********#####....#.........,,,,, *........###.....#.#***,****.####.>..#..##..#,*,,,* #.#p#..........,,,,,*** #.#.##........#***,* #.......##.,## ***##.###.#*..,,,,,,,, ,,* **,** #g# #..,,..*****,* ,¥µj¿ï?*,****,,,.# **##,,,,,,,, ,,,,,,,,,******#.# ********** *,,,,,,.****************,¥µj{ó#g.,¥µj|ø,¥µjGùq--149 _,¥µj¶,¥µjF,¥µj�*K *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  #..#####.#.# *,*  ...†.  ####.... *........## #.>..# *,,,* #.#p# *,*** #.#.# ,¥µjQ+±*,* #.... *,* ###g## **,** #.#  #.# #.# ..#,¥µjç ÿ *,* #..# #...#   *,* #..# #.#.# #.*  *,* #..# #.#.# #.*  #..#####.#.# *,*  ...†.  ####.... *........## #.>..# *,,,* #.#p# *,*** #.#.# ,¥µjÇÄ !*,* #.... *,* ###g## **,** #.#  #.# #.# ..#,¥µjFË ,¥µjèË 8--,¥µjèÐ ,¥µj”Ó ] _A goblin is nearby!,¥µjçå ³#.# #.* ***####..####*,,,,,.......†..#.#.###.#**********#####....#.........,,,,, *........###.....#.#***,****.####.>..#..##..#,*,,,* #.#.#..........,,,,,**#,¥µj/ç ¢#***,* #.......##.,## ***###g###.#*..,,,,,,,, ,,* **,** #.# #..,,..*****,* *,****,,,**##,,,,,,,, ,,,,,,,,,******#.# ********** *,,,,,,.**************## ,¥µj}î #g.,¥µj¾õ ,¥µj_ö g28 _,¥µj7ü ,¥µj%þ ,¥µjø¦ Ø )You barely miss the goblin. Your grab misses the goblin.You squeeze the goblin.,¥µj]° ),¥µjG´ Œ=6=37,¥µj» ,¥µjI½ J _You kill the goblin!,¥µjŒˆ 3,¥µj� ,¥µjø‘ H _No target in view!-¥µj8-¥µjã-¥µjF-¥µjñH _No target in view!-¥µjuà3-¥µj7æ-¥µjŽéH _No target in view!-¥µjö€3-¥µj£‚-¥µj¨…-¥µj¿‡-¥µjï�ã6 _5-¥µjÙ�-¥µjž™î4  You encounter an endoplasm.-¥µjHžh,****####..#####.#.# *,* ,,,,,.......†..#.#.###.#********* *****#####....#.........,,,,,,,,* *........###.....#.#***,***,***.####.>..#..##..#.****,***,**,,,* #.#.#..........,,,,,,,,,-¥µjCŸv*,*** #.#.##........#***,*,* #..)....##.,###***,***,**,* ###.###p#*..,,,,,,,,,,,,-  **,** #.# #......#****,****,,,* #.# ####....J,,,,* ,,,******#.# **####***** ,,,,,,,,,,,..# ***********###J   endoplasm (asleep) -¥µj!¢-6.1 (3J.-¥µj¨RJ-¥µjܨ-7.1 (43-¥µj?¯-¥µj@²^ _The endoplasm quivers.-¥µj»),,,.......†..#.#.###.#*********# ****#####....#.........,,,,,,,,*#  *........###.....#.#***,***,*#***.####.>..#..##..#.##**,***,*#*,,,* #.#.#..........,,,,,,,,,.*,*** #.#.##........#***,***,***,* #..)....##..####**,***,**,* ###.###.##......,,,,,,,,, **,** #.# #.p....#****,****** *,,,* #.# ####...J..,,,* ,,,,******#.# **#####**** ,,,,,..# -¥µjF¼C**********###-¥µj~½"J.-¥µj È{8.1 (12-¥µjöÍ-¥µjfÐ-¥µjù«†...#..  .###.  >..#..##  *,,,* #.#.#..........  *,*** #.#.##........  *,* #..)....##..####  *,* #.##...... #.# #.p...J# #.# ####......,,,*  **#####**** -¥µj7[ †...#..  .###.  >..#..##  *,,,* #.#.#..........  *,*** #.#.##........  *,* #..)....##..####  *,* #.##...... #.# #.p...J# #.# ####......,,,*  **#####****  -¥µjÜa3-¥µj]h-¥µj£oa _An endoplasm is nearby!-¥µj^£.†..#.#.###.#*#.#####....#.........,*#.*.###.....#.#***,***,*#. ***.####.>..#..##..#.##**,***,*#. *,,,* #.#.#..........,. *,*** #.#.##........#***,***,**, *,* #..)....##..#####*,***,**, *,* ###.###.##.,** #.# #..p..J#****,* ,,,* #.# ####.* ******#.# *## ..# -¥µjë€J.-¥µju‡-¥µjˆg91 _-¥µjŸŽ-¥µj\�-¥µj ¥”†.....  ..#.#>..#.## ..... #.#.##........ #..)....##..##### #.##....... #.# #..p.J.# #.# ####.......,,*  *#######*** -¥µjÞ9†.....  ..#.#>..#.## ..... #.#.##........ #..)....##..##### #.##....... #.# #..p.J.# #.# ####.......,,*  *#######***  -¥µjÜA3-¥µjÑH-¥µjÂKa _An endoplasm is nearby!-¥µj[_X.†..#.#.###.#*#.#####....#.........,*#.*.###.....#.#***,***,*#..####.>..#..##..#.##**,***,*#. ,,,* #.#.#..........,. ,*** #.#.##........#***,***,**,* ,* #..)....##..######,***,**,* ,* ###.###.##.* ,** #.# #...pJ.#****,** #.# ####.* ******#.# ## ..# -¥µjÔki  The endoplasm freezes you.-¥µjm‘0---600-¥µjÈs-¥µjv% _You are frozen.-¥µjg¥   (contam)You tentacle-slap the endoplasm. The endoplasm begins to glow.  You squeeze the endoplasm.  The endoplasm is severely wounded.-¥µj)§ p=1.0 (0.939-¥µj»­ -¥µj± O _The endoplasm misses you.-¥µjä7 Œ†......  ...#.#>..#..##..#.# ..... .... #..)....##..###### #.##........ #.# #...pJ.# #.# ####........,*  #########** -¥µj³Ï ¾†......  ...#.#>..#..##..#.# ..... .... #..)....##..###### #.##........ #.# #...pJ.# #.# ####........,*  #########**  -¥µjøÔ 3-¥µjôÚ -¥µjÞ a _An endoplasm is nearby!-¥µjDó U .  You tentacle-slap the endoplasm.-¥µjÂú & -¥µjéý Ÿ1---72.0 (1.08-¥µj-¥µjåM _You kill the endoplasm!-¥µj‰I-¥µj†‹-¥µjüŒ-¥µj6’Ü76-¥µjŽ“-¥µjé”-¥µjI•B5-¥µjÁ•-¥µj~™-¥µj›-¥µj"œp2=4-¥µj‹œ-¥µjž-¥µjsŸX3-¥µjþŸ-¥µjZ¡-¥µj|¢-¥µjö¢B2-¥µj ¤-¥µjѤ-¥µjˆ¦-¥µjǧX1-¥µjv©-¥µjÛª-¥µjP«�3==0-¥µj¬-¥µj=­-¥µj®-¥µjä®C29-¥µjp¯-¥µjN²,-¥µj¡²B8-¥µjj³-¥µjE´-¥µjµ-¥µj^µ-¥µj�µ:7-¥µj¶-¥µj�·-¥µj¹-¥µj¹¹£4==6-¥µj0¼1 _HP restored.-¥µjF½-¥µj°½B5-¥µj:¾-¥µjBÚ4-¥µjÄX3-¥µjyÄ-¥µjÁÅ-¥µjäÆ-¥µjhÇT=2-¥µjªÇ-¥µj¯É-¥µj‹Ê-¥µjùÊB1-¥µjnË-¥µjÑÌ-¥µj-Î-¥µj¶ÎB0-¥µj2Ï-¥µjªÑ-¥µjŒÒ-¥µjÓC19-¥µj�Ó-¥µj‘Ô-¥µjÕ-¥µj(ÖB8-¥µjtÖ-¥µjm×-¥µjQØ-¥µjÙB7-¥µjQÙ-¥µj£Ú-¥µj»Û-¥µj0ÜB6-¥µjˆÜ-¥µjTá-¥µj½âX5-¥µjuã-¥µjµå-¥µj¥æ-¥µj çB4-¥µj‰ç-¥µj é-¥µjê-¥µjwêB3-¥µjÉê-¥µjlì-¥µjKí-¥µj¯íB2-¥µjî-¥µj›ï-¥µj‚ð-¥µjÛðB1-¥µjxñ-¥µjó-¥µj$ô-¥µj|ôB0-¥µjòô-¥µjÚö-¥µj¹÷-¥µjøC09-¥µj ù-¥µjJú-¥µjœûX8-¥µj3ü-¥µjpý-¥µjuþ-¥µjÏþB7-¥µjJÿ-¥µj -¥µj¥-¥µj0B6-¥µjÜ„5-¥µjM-¥µjÂ-¥µj´-¥µjH B4-¥µjÎ -¥µj-¥µjuX3-¥µj¸-¥µj]-¥µj`-¥µjûB2-¥µj®-¥µjˆ-¥µjŠX1-¥µjÒ -¥µjM#-¥µj°%-¥µj&B0-¥µj'-¥µjŽ)-¥µjk0p799-¥µjÔ4n8-¥µj<°7-¥µjÞ=X6-¥µjÐ>-¥µjŸA-¥µj BX5.¥µjÈ.¥µjõy  *,* #..# #.#.# #.#  *,****####..#####.#.# #.#  *,,,,,.......†..#.#.###.#######  ******#####....#............... *........###.....#.####.## ***.####.>..#..##..#.####.## .¥µj» à*,,,* #.#.#................ *,*** #.#.##........####.## *,* #..)p...##..######.##-205.0 (43.0) ** *,* ###.###.##........... ,* **,** #.# #......#####.## ,****,,,* #.# ####.........# ,,,,,,,,******#.# ########### ,,,,,,,,,,,,,,..# **************###-.¥µjí.¥µjöT _Key pressed, stopping explore..¥µj¨&.¥µjj'.¥µj�,.¥µjB/H _No target in view!.¥µjny.¥µj:{3.¥µj€.¥µj~‚.¥µjïŠù4 _3.¥µj4Œ.¥µj ŒB2.¥µj~�.¥µjªŽ.¥µjš�X1.¥µjy‘.¥µjÜ’.¥µj"”.¥µjm”B0.¥µjj•.¥µjë–.¥µjm˜.¥µj͘C89.¥µj‰™.¥µjÿ›.¥µj?�.¥µj¥�B8.¥µjKž.¥µjïŸ.¥µjê .¥µj5¡B7.¥µjùª.¥µj—­,.¥µjL®B6.¥µj§®.¥µjoºó *** ***.####.>..#..##..#.## ,,* *,,,* #.#.#........... *,* *,*** #.#.##........ *,* *,* #..)....##..#### *,***** *,* ###.###.##...... ,,,,,,* **,** #.# #......# *,***,***#,,,* #.# ####...... *,,,,,,,,....#######.# ##### *****,,,,.......p....# 14.0 (9.0)  *****#############  .¥µjl».¥µj3Á.¥µj˜ÄT _Key pressed, stopping explore..¥µjUØ3.¥µjäÝ.¥µj¤àH _No target in view!.¥µj†,.¥µjA-.¥µjí..¥µj²1.¥µj53.¥µj':ã5 _4.¥µj�;.¥µjŠ=.¥µj>B3.¥µjÝ>.¥µjA.¥µjMC _Key pressed, stopping explore. _No target in view!  You encounter 2 orcs.  An orc is wielding a +2 falchion of electrocution..¥µj½\**** ***.####.>..#..##..,,,,* #.,,* #.#.# *****,* #.*** #.#.##......  *,* #.* #..)....##.. *****,***** #.* #.##,,,,* ##.## #.# #..... **o####..)# #.# ####  *,,,,o.......#######.#  *****....# ####oo 2 orcs (asleep).o7.0 (3o.oo1 wandering)==8.0 (42.¥µj `.¥µjte7 _The orc shouts! You hear a shout!.¥µj}1!* ***.####.>..#..##,* #..,* #.#.#*,* #.#** #.#.## * *,* #.# #..)....##*,***** #.# ###.###.##,* ##.## #.# #*,**#o####..)# #.# #### *,,,..o......#.#  ****#.........# .¥µj]2(#.¥µj55e..o.¥µj¸Eo   orc--9.0 (11.¥µjÉšr > #..,*  #.#** * *,* #.# #..) #.#  ##.## #.# #.####..)# #.#  *,,,...o.....#######.#  ****#......p.........#  ################## .¥µj�›E.¥µj¥2‡ > #..,*  #.#**  *,* #.# #..) #.#  ##.## #.# .¥µjO3;#.####..)# #.#  *,,,...o.....#######.#  ****#......p.........#  ##################  .¥µjÃ3$ .¥µjÞ;.¥µj­<8--.¥µj‚B.¥µjeF[ _An orc is nearby!.¥µjWXÄ* ***.####.>..#..##,* #..,* #.#.#*,* #.#** #.#.## ,* *,* #.# #..)....## ,******,***** #.# ###.###.##.¥µjÃYl,o,* ##.## #.# #*,*##.####..)# #.# #### *,,....o.....#.#  ****#.# #.¥µjL[P.o.¥µjf.¥µjáfh200 _.¥µjàl.¥µjq.¥µj äº > #..,*  #.#**  *,* #.# #..) #.#  ##.## #.# ##.####..)# #.#  *,,..........#######.#  ****#...o.p..........#  ################## .¥µj{ § > #..,*  #.#**  *,* #.# #..) #.#  ##.## #.# ##.####..)# #.#  *,,..........#######.#  ****#...o.p..........#  ################## .¥µjM| B  .¥µj+‚ .¥µjÁ‚ .¥µjQ‰ .¥µj�Œ [ _An orc is nearby!.¥µjzŸ ¥* ***.####.>..#..,* #..,* #.#.#*,* #.#** #.#.## ,,* *,* #.# #..).... *,******,#**** #.# ###.###. *.¥µj:  óoo,* ##.## #.# #*,###.####..)# #.#  *.#.#  ****#...o.# #oo 3 orcs (1 polearm, 2 wandering).¥µj¡« ­ .oYou encounter an orc. It is wielding a +0 trident.The orc shouts!.¥µj�ã )o)===179 _The orc barely misses you..¥µj‡ê ¡ .oYou tentacle-slap the orc but do no damage..¥µjÕì ± .oThe orc begins to glow. Your grab misses the orc..¥µjWõ Cm, 1 contam).¥µjø f28-------9 (0.9.¥µjÓþ .¥µj 6 _The orc hits you with a +0 whip..¥µj>� Õ .oYou tentacle-slap the orc. The orc glows dangerously bright. You grab the orc.  The orc is lightly wounded..¥µje� Q.o.¥µj¿˜ E heavy contam).¥µj|™ }--2.88.¥µjg  .¥µj£ k _You constrict the orc. The orc completely misses you..¥µj`ä ¥ )You tentacle-slap the orc.  The orc shudders as magic cascades through it!.¥µj1å Q.o.¥µjêå J.o.¥µj¶ì \ 2 orcs (1 polearm).¥µjžï �-----9-3.77.¥µj õ .¥µjø G _You kill the orc!.¥µjÔ—à .oYou tentacle-slap the orc but do no damage.The orc begins to glow. You grab the orc. You squeeze the orc.  The orc is heavily wounded.m, 1 contam)=4.66.¥µj=¡} _You constrict the orc. The orc barely misses you./¥µjÊo )You tentacle-slap the orc./¥µj•     orc (polearm)You kill the orc!/¥µj^#*************.####.>..#..# Jingleheimer the Changeling ,,,,,,,,,*#..,* #.#.#.... Octopode ********,*#.#** #.#.##... Health: 29/34 ====================---- ,,* *,*#.# #..)....# Magic: 5/5======================== *,******,#**** #.# ###.###.# AC: 1Str: 14 *,,,,,,,,,..,* ##.## #.# #.. EV: 19Int: 12 ********,###.####..)# #.# ### SH: 0Dex: 13*,...........#######.#XL:  5 Next: 101% Place: Dungeon:3****#[/¥µj±$¤40m..o)p...........#Noise: =--------  Time: 1225.6 (1.0)##################-) TentaclesNothing quiveredFlux Gem (7775) o   orc (polearm)You tentacle-slap the orc but do no damage.The orc begins to glow. You grab the orc. You squeeze the orc.  The orc is heavily wounded. _You constrict the orc. The orc barely misses you.You tentacle-slap the orc.  You kill the orc!/¥µjÇ%’ _The orc closely misses you.You have reached level 6!/¥µjf0/  --more--/¥µjèët33/39=6/66 0% /¥µjhñ/¥µjýó4 _/¥µjv R,* ***.####.>..#..,* #..,* #.#.#*,* #.#** #.#.##,* *,* #.# #..).... **,******,##*** #.# ###.###.  *,..,* ##.## #.# #  *.###.####..)# #.#  *.#.# ****#..o.# #/¥µjJ v64/¥µjæ… /¥µj͉ J _The orc closely misses you./¥µjºŒ ’ _Items here: )) [ ††./¥µj\ü E  m, contam)You tentacle-slap the orc but do no damage.The orc begins to glow. You grab the orc. You constrict the orc.7.5 (0.93/¥µjí /¥µj¯ I _The orc misses you./¥µj_"' )  The orc begins to glow. You grab the orc. You constrict the orc. glows dangerously bright.  The orc is almost dead.You constrict the orc./¥µj,& /¥µj‹/r418.42/¥µjª5/¥µj&8G _You kill the orc!0¥µjë#30¥µj¬*0¥µj-H _No target in view!0¥µj@¦30¥µjš¨0¥µj§­0¥µj¸ù1 _00¥µjõÃ0¥µj¾Æ0¥µj€ÇC690¥µj?É0¥µjbÌ0¥µj…Îq  You encounter a bombardier beetle.0¥µjØš* *,* ***#####..  *,*  *........#  *,********** ***.####.>  *,,,,,,,,,,* #..,* #.#.#****,* #.#** #.#.# ,,,,,,* *,* #.# #..) *****,***###.##### #.# ###.*,,,,....B...# ##.## #.#*******#.###p####..)# #.#0¥µj8ÙÆ-#............#.######..))............###################B   bombardier beetle (wandering)0¥µjÛ`.B31.4 (3.00¥µjÃáOB0¥µj ã¬5=-2.4 (48 _0¥µjê0¥µj ì0¥µj¸«•,***,* *,,,,,.......† ** *,*******#####... * *,*  *...... * *,********** ***.####.>. * *,,,,,,,,,,* #..,* #.#. *************,* #.#** #.# ,,,,,,,* *,* #.# #..) ******,**####.##### #.# ###. *,,,......Bp.# ##.## #.0¥µj�¬³****####.###.####..)# #. #............#######.#####..))............#################0¥µjµ0¥µjðµe3.4 (170¥µj�¾0¥µjÕ¿0¥µj¡fß † *,* * *,* *  > *  #..,*  #.#**  *,* #.# #..)####.##### #.#  *,,,......Bp.# ##.##  ****####.###.####..)#  #....... #####..)). #######0¥µj˜Š † *,*  *,*  >  #..,*  #.#**  *,* #.# #..)####.##### #.#  *,,,......Bp.# ##.##  ****####.###.####..)#  #....... #####..)). #######  _A bombardier beetle is nearby!0¥µj�Rß † *,* * *,* *  > *  #..,*  #.#**  *,* #.# #..)####.##### #.#  *,,,......Bp.# ##.##  ****####.###.####..)#  #....... #####..)). #######0¥µjõëÙ † *,*  *,*  >  #..,*  #.#**  *,* #.# #..)####.##### #.#  *,,,......Bp.# ##.##  ****####.###.####..)#  #....... #####..)). ####### 0¥µj·ñ0¥µjfò0¥µj‘ù0¥µj ûh _A bombardier beetle is nearby!0¥µj: ß † *,* * *,* *  > *  #..,*  #.#**  *,* #.# #..)####.##### #.#  *,,,......Bp.# ##.##  ****####.###.####..)#  #....... #####..)). #######0¥µj=¤Ù † *,*  *,*  >  #..,*  #.#**  *,* #.# #..)####.##### #.#  *,,,......Bp.# ##.##  ****####.###.####..)#  #....... #####..)). ####### 0¥µjT¬0¥µjÿ¬0¥µj_³0¥µj4Á  _A bombardier beetle is nearby!You barely miss the bombardier beetle. You grab the bombardier beetle.  You constrict the bombardier beetle.0¥µjÜÁh=460¥µj‡È0¥µjàÊ^ _The bombardier beetle barely misses you.0¥µj¬âb(contam)  You constrict the bombardier beetle. _The bombardier beetle barely misses you.  You tentacle-slap the bombardier beetle but do no damage.The bombardier beetle begins to glow.  You squeeze the bombardier beetle, but do no damage.  The bombardier beetle is moderately wounded.5.3 (0.950¥µjé0¥µjë: _You constrict the bombardier beetle.0¥µjšì T  heavy contam)You tentacle-slap the bombardier beetle but do no damage.The bombardier beetle glows dangerously bright.  The bombardier beetle is heavily wounded.0¥µj‡í •3-6.3 (1.040¥µjYõ 0¥µj–ø [ _You constrict the bombardier beetle. The bombardier beetle bites you.0¥µjä Î †You tentacle-slap the bombardier beetle.  The bombardier beetle shudders as magic cascades through it!!0¥µjj & 0¥µj ‹-16-730¥µjõ 0¥µj½ U _You kill the bombardier beetle!0¥µjt• M-0¥µjO˜ 0¥µjš H _No target in view!0¥µjü 30¥µj:Ä 0¥µj©Ç 0¥µjæÉ 0¥µj�Ê I2 _0¥µjzÓ ø  You see here a bombardier beetle corpse.1 _0¥µjƒ× 0¥µj…Ø 0¥µjÙ `400¥µjÑÛ 0¥µjQÝ 0¥µjß 0¥µjaß C590¥µjDà 0¥µjâ 0¥µjJã 0¥µj§ã B80¥µjXä 0¥µj¡í 0¥µjÜî 0¥µjð X70¥µjdñ 0¥µj‡ó 0¥µjúó p5=60¥µj¯ô 0¥µjªõ 0¥µjøö 0¥µjR÷ B50¥µjÍ÷ 0¥µj4ú 0¥µj¾û X40¥µj{ü 0¥µj�ý 0¥µj�þ 0¥µjïþ B30¥µjŽÿ 0¥µj´0¥µjŒ0¥µjè�6==20¥µj­0¥µjF T  *,,,,,,,,,,,* *,**  *****,,,***,* *,,, **,** *,* **** *,* *,*  *,* *,*******### * 0¥µjþ �*,* *,,,,,,,,..# # *.########**** # *........#  # *******#p######.##### # #.........†..# ## ########.###. # #####..))..#######0¥µj–048.3 (11.0)0¥µjf9.3 (1210¥µjã0¥µjöU _d - a sapphire potion1¥µjKÊ1¥µjË1¥µjÀÐ1¥µj ÓH _No target in view!1¥µjE\1¥µjä\31¥µj¶^1¥µjË_1¥µjo`I0 _1¥µj gÉ7=491¥µj¢g1¥µjfiX81¥µjói1¥µjÚj1¥µjl1¥µj”lX71¥µjßm1¥µjÀn1¥µjoB61¥µjƒo1¥µjŽp1¥µj�q1¥µjæqp8=51¥µj`r1¥µj�s1¥µjqt1¥µjâtB41¥µjsu1¥µjÎv1¥µjöw1¥µj±xX31¥µjz1¥µj¦z1¥µjY|B21¥µj¾|1¥µj³~1¥µj¸1¥µj €S9==1¥µjP€:11¥µj­€1¥µj‚1¥µjWƒ1¥µj¤ƒB01¥µj„1¥µj�…1¥µj’1¥µja˜é *,*,****,****,*Jingleheimer the Changeling  *,*,,,,,>.,,,,*Octopode  *,******.#*****Health: 39/39 ========================  1¥µj#™*,* ####.#Magic: 6/6========================  *,*##....#***AC: 1Str: 14  *,,,.....,,,*EV: 19Int: 12  *****...***,*SH: 0Dex: 13  *#.#* *,*1¥µjU™æXL:  6 Next: 16% Place: Dungeon:3  #p# *,*1¥µjƒ™'Noise: ---------  Time: 1260.3 (11.0)  #.# *,*******### -) Tentacles 1¥µj9šJ #.# *,,,,,,,,..# Nothing quivered  #.########****#.# Flux Gem (7740)  #........# #.#  ########.######.##   #.........†1¥µjqš¨   ########.##   #...  1¥µj½šI_You kill the bombardier beetle! _No target in view! _You see here a bombardier beetle corpse. _d - a sapphire potion _No target in view!  Found a stone staircase leading down.1¥µjL¨/  --more--1¥µj0 1¥µj  1¥µjE ” 1.3 (1239 _1¥µjdj 1¥µjFk 31¥µjÏl 1¥µj“n 1¥µj8o B81¥µjw Æ71¥µjÙw X61¥µj y 1¥µjÈz 1¥µj>{ B51¥µj�{ 1¥µjÃ| 1¥µjþ} 1¥µjt~ B41¥µj+ 1¥µj+� 1¥µjS‚ 1¥µjÜ‚ B31¥µj<ƒ 1¥µjê„ 1¥µjÄ… 1¥µj;† B21¥µj«† 1¥µjå‡ 1¥µjåˆ 1¥µjL‰ B11¥µj®‰ 1¥µjèŠ 1¥µjö‹ 1¥µjgŒ B01¥µjÃŒ 1¥µjÍ� 1¥µj—Ž 1¥µjðŽ C291¥µj>� 1¥µj1‘ ,1¥µj´‘ X81¥µj¥’ 1¥µjh“ 1¥µjË“ B71¥µj” 1¥µj• 1¥µjÑ• 1¥µj/– B61¥µjÍ– 1¥µj|š 1¥µj› 1¥µj›› B51¥µjë› 1¥µj]� 1¥µjè� 1¥µjYž B41¥µj½ž 1¥µj­Ÿ 1¥µjî  n31¥µjè¡ 1¥µjš¢ 1¥µj £ B21¥µjU£ 1¥µjE¤ 1¥µj¥ 1¥µj_¥ B11¥µj¶¥ 1¥µj“¦ 1¥µjê§ 1¥µjc¨ B01¥µjШ 1¥µj¿© 1¥µj˪ 1¥µj(« C191¥µj�« 1¥µjì¬ 1¥µjý­ 1¥µju® B81¥µjË® 1¥µj¼° 1¥µjj± X71¥µjý± 1¥µj'³ 1¥µj–´ X61¥µjµ 1¥µj¹ 7_No target in view! _You see here a bombardier beetle corpse. _d - a sapphire potion _No target in view!  There is a stone staircase leading down here.1¥µj_º 1¥µj» I5 _1¥µj•» 1¥µjν 1¥µjÀ X41¥µjýÀ 1¥µjáÁ 1¥µjTà 1¥µj¹Ã B31¥µj—Ä 1¥µj/Æ 1¥µjcÇ 1¥µjßÇ B21¥µjCÈ 1¥µj¬Ê 1¥µjÍ c  You encounter a bat.1¥µjÒÒ  *,* *,,,,,,****,,,, *,* **,,,****,,,,,,****,, *,* *,****,,,,**,,,,**** *,* *,,,,,,,,***,,,,,,,, *,************,** *,,****** *,*,,,,,,,,,,,,* **,<,,,,, *,*,*********,** *,****** 1¥µj“Ó 4*,*,* ######.####**,* * *,*,* #..p?.....b,,,* * *,*,* #.####.####**** * *,#.####.####.# * *,#.....>.....# * *,######.###### * *,* ####.#1¥µj�Ô )* b   bat (asleep) #.###....#### * #...........# * #####...###.# *1¥µjvÖ Pb.88.3 (27b.1¥µjúÖ b.1¥µjÕÚ Nb1¥µj¯Û m9.3 (281 _1¥µj¾â 1¥µjiä 1¥µjÏW *,* *,,,,,,****,,****,*,* **,,,****,,,,,,****,*,* *,****,,,,**,,,,****,*,* *,***,*,*,** *,,**,*,* **,<,*,*,*,#* *,******,*,*,* ######.#####*,* *,*,*,* #...p..b....,,* *,*,*,* #.####.# *,*,#.####.####.# *,1¥µjKY Þ*,#.....>.....# *,*,######.###### *,*,* ####.# *,#.###....#### *,#.....# *,#####...###.# *,1¥µjÔY b.1¥µj¢c b.1¥µjOk 1¥µjHl ¢8-=90.3 (1.0)01¥µjjr 1¥µj_} Õ  *,*  *,*  *,*  *,*     **,< #*  *,*,* ######.#####*,*  *,*,* #...pb......,,*  *,*,* #.####.#####***  #  >    *,*       _The bat hits you. _You see here a scroll of blinking.1¥µjZÞ *,*  *,*  *,*  *,*     **,< #*  *,*,* ######.#####*,*  *,*,* #...pb......,,*  *,*,* #.####.#####***  #  >1¥µjÐä    *,*       1¥µj.1¥µj;1¥µj½!1¥µj·&Z _A bat is nearby!1¥µj0<È .  You tentacle-slap the bat but do no damage.The bat begins to glow. You grab the bat. You constrict the bat.1¥µjðAR1¥µj.....# *,**,######.###### *,**,* ####.# *,* K   kobold (asleep)#.###....#### *,*#.# *,*#####...###.# *,,2¥µjZ~&02¥µjl3.3 (17 _2¥µjÓ‡2¥µjƒ‰2¥µj3å*,* *,,******,,,*,* *,,,,,,**##.,****,,,*,* **,,,***#..,,,,****,,,*,* *,****,..(**,,,,*****,* *,,,,,,..***,,,,,,,,,,*,*********###.#* *,,********,*,,,,,,,,,.=K* **,<,,,,,,,,*,*,********#.#* *,******,**,*,* ######p######,* *,* *,*,* #.............* *,* 2¥µjJæ *,*,* #.####.#######* *,* *,#.####.####.# *,* *,#.....>.....*,######.######*,* *,* ####.# #.###....####...........# *,**2¥µj‰ï2¥µj^ð‡9=462¥µjÜ÷2¥µjú2¥µjðÞª *,*  *,* ##.  *,* #..  *,* ..(  *,* ..  ###.#*  .=K* **,<  #.#*  *,*,* ######p# *,*  *,*,* #.............* *,*  *,*,* #.####.#######* *,*  #.# *,*  >.....# *,* 2¥µjsà� ### *,*  *,* *,*   *,*   2¥µj{ *,*  *,* ##.  *,* #..  *,* ..(  *,* ..  ###.#*  .=K* **,<  #.#*  *,*,* ######p# *,*  *,*,* #.............* *,*  *,*,* #.####.#######* *,*  #.# *,*  >.....#   ### *,*  *,*       2¥µj�‚32¥µjAˆ2¥µj)‹] _A kobold is nearby!2¥µjÑš,,**###*,,,,,,,,**##..****,,**,,,***#...,,,****,,****,..(****2¥µjŠ›÷ *,,,,,,..***,,,,,,,,,***########.#* *,,*******,,.......=K# **,<,,,,,,,,*******#p#* *,******,**######.######,#.............*,* #.####.#######*####.####2¥µjõ›.....>.....#######*,* ####.# ###....###*2¥µjt¢2¥µjW£g55 _2¥µjʨ2¥µjåª2¥µj‰½H *,*  *,* ###  *,* ##..  *,* #...  *,* ..(  *,* ..  ########.#*  .......=K# **,<  #p#*  *,*,* ######.# *,*  *,*,* #....... *,*  *,*,* #.####.## *,*  #.# *,*  >.....# *,*  ### *,*  *,* *,*   *,* 2¥µj1S G *,*  *,* ###  *,* ##..  *,* #...  *,* ..(  *,* ..  ########.#*  .......=K# **,<  #p#* 2¥µj�_ Ù *,*,* ######.# *,*  *,*,* #....... *,*  *,*,* #.####.## *,*  #.#   >.....# *,*  ###   *,*    2¥µj&g 2¥µjþj ] _A kobold is nearby!2¥µj‘ H *,*  *,* ###  *,* ##..  *,* #...  *,* ..(  *,* ..  ########.#*  .......=K# **,<  #p#*  *,*,* ######.# *,*  *,*,* #....... *,*  *,*,* #.####.## *,*  #.# *,*  >.....# *,*  ### *,*  *,* *,*   *,* 2¥µjÔƒ  *,*  *,* ###  *,* ##..  *,* #...  *,* ..(  *,* ..  ########.#*  .......=K# **,<  #p#*  *,*,* ######.# *,*  *,*,* #....... *,*  *,*,* #.####.## *,*  #.#   >.....# *,*  ###   *,*     _A kobold is nearby!)A kobold is nearby!A kobold is nearby! [2¥µjʘ 39;49m The helpless kobold fails to defend itself.  You tentacle-slap the kobold. The kobold begins to glow. You grab the kobold.  The kobold is severely wounded.  You constrict the kobold.=64 _You kill the kobold!2¥µjœ• 32¥µj%Ÿ 2¥µjº  H _No target in view!3¥µjçO3¥µjšP3¥µjÆV3¥µjÛXH _No target in view!3¥µjQ{3¥µj�}çGear: 4/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()c - 10 atropa-tipped darts Talismans (go to first with %)  a - a quill talisman (worn)b - a protean talisman  3¥µj7~d - a hive talisman3¥µj¹¥b - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, attempting to put this on will transform it into a random one of: Rimehorn, Scarab, Medusa, or Spore talismans.) Your skill: 6.3 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (p)ut on, (d)rop, (=)adjust, or (i)nscribe.3¥µjÕô3¥µjøý3¥µj�[ *,* *,,,,,,,,******,,,,,,,,, Jingleheimer the Changeling*,* *,,,,,,,,**###*,,,,,,,,, Octopode*,* *,,,,,,**##..****,,,,,,, Health: 39/39 ========================3¥µjÊ*,* **,,,***#...,,,****,,,,, Magic: 6/6========================*,* *,****,..(**,,,,****,,, AC: 1Str: 14*,* *,,,,,,..***,,,,,,,,,,, EV: 19Int: 12*,****########.#* *,,*******,, SH: 0Dex: 133¥µj� *,*,,,.......=)# **,<,,,,,,,, XL:  6 Next: 17% Place: Dungeon:3*,*,********#p#* *,******,** Noise: ---------  Time: 1296.3 (0.0)*,*,* ######.######,* *,* -) Tentacles*,*,* #.............* *,* Nothing quivered3¥µj[Œ*,*,* #.####.#######* *,* Flux Gem (7704) *,#.####.####.#*,**,#.....>.....#*,**,######.######*,**,* ####.#*,*#.###....####*,*You constrict the kobold. _You kill the kobold! _No target in view! _No target in view!  Your protean talisman responds to your shapeshifting skill and transforms into  a spore talisman!3¥µj’ 3¥µjè 3¥µjü3¥µj!e _You kill the kobold! _No target in view! _No target in view!  Your protean talisman responds to your shapeshifting skill and transforms into  a spore talisman! _You need to leave your temporary form first.3¥µj]J3¥µjÚKìQuiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)b - Zap: wand of flame (31)  3¥µjuL-c - Zap: wand of paralysis (11) [*/%] inventory [^] all abilities[!] focus mode: off|on4¥µj¶õ4¥µjwø *,* *,,,,,,,,******,,,,,,,,, Jingleheimer the Changeling*,* *,,,,,,,,**###*,,,,,,,,, Octopode*,* *,,,,,,**##..****,,,,,,, Health: 39/39 ========================*,* **,,,***#...,,,****,,,,, Magic: 6/6========================*,* *,****,..(**,,,,****,,, AC: 1Str: 14*,* *,,,,,,..***,,,,,,,,,,, EV: 19Int: 12*,****########.#* *,,*******,, SH: 04¥µjÑ Dex: 13*,*,,,.......=)# **,<,,,,,,,, XL:  6 Next: 17% Place: Dungeon:3*,*,********#p#* *,******,** Noise: ---------  Time: 1296.3 (0.0)*,*,* ######.######,* *,* -) Tentacles*,*,* #.............* *,* Nothing quivered*,*,* #.####.#######* *,* Flux Gem (7704) *,#.####.####.#*,**,#.....>.....#*,**,######.######*,**,* ####.#*,*#.###....####*,* _You kill the kobold! _No target in view! _No target in view!  Your protean talisman responds to your shapeshifting skill and transforms into  a spore talisman! _You need to leave your temporary form first.4¥µj€ [m4¥µjK4¥µjFF _Clearing quiver.4¥µjYá4¥µj+â4¥µj.ã4¥µj»æ4¥µj�ë_3 _4¥µj‚ò4¥µj|ôÛM*****,,,,,****,,****,,,,*****,,**###*,,,,,,,,**##..#***,,4¥µjøô**,,,***#....,,****,,****,..(#*,,,,**** *,,,,,,..#**,,,,,,,,,***########.#* *,,*******,,.......p)# **,<,,,,,,,,*#######.## *,******,**#####.######,............4¥µjÜõ¯*,*,* #.####.#######* *,*4¥µjÈû+7.3 (14¥µj$üe8.3 (224¥µj}4¥µjÞ0 _e - a +6 ring of dexterity4¥µjÄ Í14¥µjGZ  *,******,,,,,****,,****,,,,**,**,* *,******,**,* *,**###*,**,* *,,,,,,**##..#***,*4¥µj!g*,* **,,,*###....,,****,,,,,**,* *,***#...(#*,,,,****,,,**,* *,,,,,...#**,**,****#.#* *,,*,,**,*,,,..p# **,<,**,*,**#.## *,******,**,*,* ######.######,* *,* 4¥µj•l*,*,* #.............* *,* *,*,* #.####.#*,#.####.####.#*,#.....>.....#*,######.######  4¥µjôoc - a scroll labelled WUYSIB FOESThings that are here:4¥µjç"+9.3 (14¥µj¾#g300.3 (204¥µjÌ)4¥µj­,W _a +0 short sword; a kobold corpse4¥µj¡�4¥µj“Ž4¥µjù“4¥µj—H _No target in view!4¥µja4¥µj�4¥µjK4¥µj¢4¥µj. 4¥µj K699 _4¥µjçÆ84¥µj’X74¥µjš4¥µj˜4¥µj0B64¥µj|4¥µj &² *,**,,,,,,,,,,,**,,,,,,,,**** ****,**,,****,,,,,,,,,,****,,** *,,,,**,,,,****,,,,,,****,,,,,* *,******,,,,,****,,****,,,,**,* *,* *,,,,,,,,******,,,,,,,,,* *,* *,,,,,,,,**###*,,,,,,,,,* *,* *,,,,,,*###..###** *,* **,,,*###......#***,,,,,* *,* #.####...p#*,,,,****,,,* *,* #........##*,,,,,,,,,,,* *,****########.## *,,*******, *,*,,,........)# **,<,,,,,,, 4¥µjUdí*,*,**#######.## *,******,** *,*,* ######.######,* *,*,* #.............* *,*,* #.####.#######* *,#.####.####.#4.3 (45.3 (55 _f - 3 poisoned darts4¥µjçÃ34¥µj[Ë4¥µj´ÏH _No target in view!4¥µjh3 4¥µjK4 4¥µj 9 4¥µjº< H _No target in view!4¥µjÁn ¾4 _4¥µj?y °34¥µjc„ 4¥µjjŒ  *,**,,*****,,,****,,,,,,,,,,* ## Jingleheimer the Changeling*,**,,,,,,,,,,,**,,,,,,,,**** ## Octopode **,**,,****,,,,,,,,,,****,,** ## Health: 39/39 ======================== ,,,**,,,,****,,,,,,****,,,,,*Magic: 6/6======================== ******,,,,,****,,****,,,,**,*AC: 14¥µj=� ×Str: 14 * *,,,,,,,,******,,,,,,,,,*EV: 19Int: 12 * *,,,,,,,,*####*,,,,,,,,,*SH: 0Dex: 13 * *,,,,,,*###..###*,,,,,,,*XL:  6 Next: 17% Place: Dungeon:3 * **,,,*###...p..#***,,,,,*Noise: ---------  Time: 1307.3 (2.0) * #.####....##....#***,,,*-) Tentacles * #........##*.......,,,,*Nothing quivered ****########.## *..#####**,,*4¥µjŽ ÛFlux Gem (7693) *,,,........)# *#.<,,,,,,,,* *,**#######.## *.##****,*** *,* ######.######.# *,* *,* #.............# *,* *,* #.####.#######* *,* _a +0 short sword; a kobold corpse _No target in view! _f - 3 poisoned darts _No target in view! _No target in view!  Found a stone staircase leading up.4¥µj3š /  --more--5¥µj3ª45¥µjÓ¸’ 8.3 (32 _5¥µj¯35¥µjš5¥µjÎ H _No target in view!5¥µjjœ5¥µj3�5¥µjá�5¥µjó 5¥µj¹¢5¥µj«ã1 _05¥µjú¬5¥µjq®5¥µjà®C895¥µj¼¯5¥µja±5¥µjì²5¥µjJ³B85¥µj)´5¥µjz¸5¥µjй5¥µj>ºB75¥µj3»5¥µj¹½5¥µjð¿n  You encounter a frilled lizard.5¥µj•ÅÑ*,,****,,,,,,,,,,****,,** ###. *,,,,********,,,,,* #.# ,,****5¥µj¨Æ†,* #.# *,,,,**,,,,,,,,,* #.# *,,,,,,,,*####*,,,,,,,,,* #.# *,,,,,,*###..###*,,,,,,,* #.# **,,,*###......* #.##  #.####....##....####.$l* #..#  #.............* ##.# ########.## #..#######..* #.# ........)# ##.<......,,* ##.# #######.## #.######.*** #...  ######.######.# *,* #..# 5¥µj Ǻ #.............# *,* #..# l   frilled lizard (asleep)  #.####.######## *,* #.†# ##.####.# *,* #..# ..>.....# *,* #..#5¥µj>ÌZ.l13.3 (55¥µj°ÒMl5¥µjVÓO4.3 (665¥µj£Ó5¥µjzÙ5¥µjºÞ8 _The frilled lizard hisses angrily.5¥µjfÄ  #.#  #.#  #.# ## #.# ##..## #.# ......###  #....####.$.*  #...p.....l.* 5¥µj£Ìø #..#######..* )# ##.<     *,*   *,*   *,* #.† *,* > *,* 5¥µjÊb à  #.#  #.#  #.# ## #.# ##..## #.# ......###  #....####.$.*  #...p.....l.*  #..#######..* )# ##.<     *,*   *,*   *,* #.† *,* > *,* 5¥µjmk 35¥µj*t { _A frilled lizard is nearby!5¥µjÁ… í,,****,****,,** ###.# ,,,,****,,,,,,****,,,,,* #.# ,,,,,****,,****,,,,**,* #.# ,******,* #.# ,*####*,* #.# 5¥µj‡ p,,,,,,*###..###*,* #.# ,,,*###......###*,,,,,# #.## #.####....##....####.$.# #..# #.###....p....l.# ##.# .## #..#..# #.#)# ##.<......,,* ##.#.## #.######.*** #. ######.######.# *,* #..# #.# *,* #..# 5¥µj{‰ /l.5¥µj�� 5¥µj¦� l5.3 (15 _5¥µj0– 5¥µjö— 5¥µjò ò  #.#  #.#  #.# ## #.# #..# #.# .....### #.## #....####.$.# #..# #....p...l..# ##.#  #..#######..# )# ##.<    *,*  *,*  *,* #.†#  *,* #..# .> *,* #..# 5¥µj#¦   #.#  #.#  #.# ## #.# #..# #.# .....### #.## #....####.$.# #..# #....p...l..# ##.#  #..#######..# )# ##.<    *,*  *,*  *,* #.† *,* > *,* 5¥µjé¬ 5¥µj_® 5¥µjû³ 5¥µj¸· e _A frilled lizard is nearby!5¥µj]Ê º****,****,,** ###.#****,,,,,,****,,,,,* #.# ,,,,,****,,****,,,,**,* #.# ******,* #.# *####*,* #.# *###..###*,* #.# ,,,*###......###*,,,,.# #.## .####....##....####.$.# #..# .###.l..# ##.# #.## #..#..# #.#)# ##.<......,,* ##.##..## #.######.*** #..######.# *,* #..##. .# *,* #..# .####.# *,* #.†# # 5¥µjøË /l.5¥µj–Ì -S5¥µjOÓ S   ball python (constriction, wandering)l   frilled lizard5¥µj4Ô `645¥µjÚ 5¥µj"Ý \ _You encounter a ball python.5¥µjÒ   #.#  #.#  #.# # #.# ..# #.# ....#.# #.## #....####S$.# #..# #.....p.l...# ##.#  #..#######..# )# ##.<    *,*  *,*  *,* #.†#  *,* #..# > *,* #..# 6¥µjL'u  #.#  #.#  #.# # #.# ..# #.# ....#.# #.## #....####S$.# #..# #.....p.l...# ##.#  #..#######..# )# ##.<    *,*  *,*  *,* #.†#  *,* 6¥µj�(ƒ > *,* 6¥µjŽ.36¥µjç46¥µj07d _There are monsters nearby!6¥µjQL****,****,,** ###.#****,,,,,,****,,,,,* #.# ****,,****,,,,**,* #.# ******,* #.# *####*,# #.# *###..###*,,,,,,.# #.# *###......###*,,,..# #.## ####....##....####S$.# #..# ####.l...# ##.# #.## #..#..# #.###.)# ##.<......,,# ##.##..## #.######.*** #..######.# *,* #..##.# *,* #..###. ####.# *,* #.†# # ####.# *,* #..# [46¥µj“Mq0m# .S6¥µj3T6¥µjUh=736¥µjóY6¥µjÎ\\ _The frilled lizard closely misses you.6¥µjtùñ  #.#  #.#  #.# # #.# ..# #.# .....# #.## #....####.$.# #..# #......plS..# ##.#  #..#######..# )# ##.<#    *,*  *,*  *,* #.†#  *,* #..#  *,* #..# 6¥µj} u  #.#  #.#  #.# # #.# ..# #.# .....# #.## #....####.$.# #..# #......plS..# ##.#  #..#######..# )# ##.<#    *,*  *,*  *,* #.†#  *,* #..#  *,*  _There are monsters nearby!6¥µjw¹§ †You tentacle-slap the frilled lizard.S.6¥µj±¾YS)6¥µjßÂ`826¥µjPÍh _You kill the frilled lizard!6¥µjгŒ†  You tentacle-slap the frilled lizard. _You kill the frilled lizard!  You tentacle-slap the ball python. The ball python begins to glow.  You grab the ball python.  The ball python is moderately wounded.  You constrict the ball python.6¥µjµ¹(6¥µj­¼h8916¥µj‘Á6¥µjÃÃO _You kill the ball python!6¥µjŸÂ6¥µj¨Ã6¥µj$É6¥µjÌH _No target in view!6¥µjä6¥µjÑä6¥µj;å6¥µjÉé46¥µj«êA0 _6¥µjnòÌ  Things that are here:  a ball python corpse; a frilled lizard corpse6¥µjÉó6¥µj�ôJ79 _6¥µjLõ6¥µj•ö6¥µj_ø6¥µjÄøB86¥µjÀù6¥µjšU ,,,,,,**,,**** ###.### *,,,,,,,,,,*###,,## ###.######## ***,,,,,,*###..,,.# #.# ****,,**##....##.# #.# ******.........# #.# *####*.........# #.# ## ,*###..####.......# #.# #.......####.....# #.## ##. #....##....####.p.# #..# ##..- ....###.......†...# ##.# ##.. ##.## #..#######..# #.###.. 6¥µjv5..)# ##.<........# ##.## #.## #.######.### #....... #.######.# #.* #..##.....  .........# #.* #..###....  #.######## #.* #.†# ##...  #.# *,* #..# ##.. 6¥µjœ ,22.3 (36¥µj9 -3.3 (476¥µjE6¥µjì? _You now have 129 gold pieces (gained 12).6¥µjŒ½36¥µj³Ä6¥µjºÆH _No target in view!6¥µj0Þ6¥µjß6¥µj”ß6¥µjûâ6¥µj(ä6¥µjoëù6 _56¥µjwìX46¥µjÙì6¥µjgî6¥µjiï6¥µjêïB36¥µjñ6¥µjµó6¥µj´ô6¥µjõB26¥µj`õ6¥µjA÷6¥µj•ùg  You encounter an iguana.6¥µjAÿ¹*###..####.......# #.# ###......####.....# #.## ##....##....####...# #..# ##. .....###.......†...# ##.# ##.. ###.## #..#######..# #.###... 6¥µj^Ê...)# ##.<........# ##.##.... ##.## #.######.### #........######.# #.# #..##... ..........# #p# #..###. ##.######## #.# #.†# ## #.# .# ##.# #.# #..# ## #### #.# #..# # #.# #..# #. l   iguana (asleep) ## #.# #..# #.6¥µj& .# #l#***####..#####. .#  *,,,,,.......†..#.6¥µjéS8.3 (5l.6¥µjéXl6¥µj¹l9.3 (61 _6¥µjƒ6¥µj°6¥µjãl ;*###......##### # ##....##....####...#.# ##. .....#...†...#.# ##. ###.## #..#######..# #.###. ...)# ##.<.......##.##. ##.## #.######.##....####.# #.# ## 6¥µjrn /..........# ##.#######†# ## .# ## .. ## ###. ##l ..#***####..####.,,,.......†..*****#####....#.6¥µj[o 5l.6¥µj±x |30.3 (106¥µj| 6¥µjÃ} 6¥µjºÈ  #.## ..# #..# †...# ##.#  ##..# )# ##.<........#  #.###  #.#  #.#  #p# #.†#  #.# #..#  #.# #..#  #.# #..#  #l# #..#  #.# #..#  #.# #..† 6¥µj)a è #.## ..# #..# †...# ##.#  ##..# )# ##.<........#  #.###  #.#  #.#  #p# #.†#  #.# #..#  #.# #..#  #.# #..#  #l# #..#  #.# #..#  #.# #..† 6¥µjuf 6¥µjMg 6¥µjím 6¥µjšp ^ _An iguana is nearby!6¥µj�‚ � #.## ..# #..# †...# ##.#  ##..# )# ##.<........#  #.###  #.#  #.#  #p# #.†#  #.# #..#  #.# #..#  #.# #..#  #l# #..#  #.# #..# 6¥µj]ƒ c #.# #..† 6¥µj  #.## ..# #..# †...# ##.#  ##..# )# ##.<........#  #.###  #.#  #.#  #p# #.†#  #.# #..#  #.# #..#  #.# #..#  #l# #..#  #.# #..# 6¥µjj Í #.# #..† 6¥µjó! 36¥µj1( 6¥µj91 Þ ##....##....####.# ##. .....#...†...#.# ##. ###.## #..####### #.###. ...)# ##.<......##.##. ##.## #.######.##....####.# #.# ## .........6¥µj 2 t# ##.#######†# ## .# ## .. ## ###. #l ##. .***####..####.,,,.......†..##***#####....#. *........### _An iguana is nearby!6¥µjg3 5l.6¥µjÏ9 6¥µj^: h169 _6¥µj‰? 6¥µj4A 6¥µj¦R ß.....#...†#.# ##. ###.## #..####### #.###. ...)# ##.<......##.##. ##.## #.######.##....####.# #.# ## .........# ##.#######†# ## 6¥µj´S .# ## .. ## ###l. #. ## .***####..####.,,,.......†..##***#####....#. *........############***.####.>..#.6¥µjqb t  The iguana hisses menacingly.6¥µjPc h=286¥µj†h 6¥µj½k S _The iguana barely misses you.6¥µje#“  You completely miss the iguana. You grab the iguana. You constrict the iguana.6¥µjU%`376¥µjí*6¥µjÙ,T _The iguana closely misses you.7¥µj~<  (contam)You tentacle-slap the iguana but do no damage.The iguana begins to glow. You squeeze the iguana.  The iguana is heavily wounded.7¥µjˆ~4.2 (0.9Flux 67¥µjZ#7¥µjG%q _You constrict the iguana. The iguana completely misses you.7¥µjrÕÿ†...# ##.#  ##..# )# ##.<........#  #.###  #.#  #.#  #.# #.†#  #.# #..#  #p# #..#  #l# #..#  #.# #..#  #.# #..#  #.# #..† ### >7¥µjKnj†...# ##.#  ##..# )# ##.<........#  #.###  #.#  #.#  #.# #.†#  #.# #..#  #p# #..#  #l# #..#  7¥µjšoA#.# #..#  #.# #..#  #.# #..† ### >7¥µjCw37¥µj7¥µj=‚^ _An iguana is nearby!7¥µj~˜uM heavy contam)You constrict the iguana. The iguana completely misses you. _An iguana is nearby!glows dangerously bright.  You squeeze the iguana, but do no damage. 7¥µjB™g The iguana is severely wounded.7¥µj‚™`5.2 (1.057¥µjïž7¥µj¡f _You constrict the iguana. The iguana misses you.7¥µjpŽ¿ .  You tentacle-slap the iguana but do no damage.The iguana shudders as magic cascades through it!!7¥µj ˜Ô2030-6.1 (0.947¥µjÉ $ 7¥µj#¬<_You kill the iguana!7¥µj¶;327¥µj%·7¥µjÀ4107¥µj˜ÁY597¥µj�Ͱ87¥µjüÎX77¥µjÐ7¥µjÑ7¥µjSÑB67¥µjÞÑ7¥µjxÔ,7¥µjþÔB57¥µjcÕ7¥µjØ7¥µjdÙ7¥µjþÙB47¥µjñÚ7¥µjÛÜ7¥µjß7¥µj‚ßB37¥µj‚à7¥µj6â7¥µjÄã7¥µj#äB27¥µjµä7¥µj“æ7¥µjè7¥µj—èB17¥µj6é7¥µj�ë7¥µj?í7¥µj·íB07¥µj·î7¥µj ñ7¥µj·ò7¥µj?óC497¥µj/ô7¥µj¡ö7¥µjGø7¥µjjùB87¥µjuú7¥µjÐü7¥µjòþX77¥µj7¥µjý7¥µj^„67¥µj´ n57¥µjå 7¥µjC7¥µjÐB47¥µj¬7¥µj‘7¥µjÑ7¥µjTB37¥µje7¥µjè7¥µjÛ7¥µjxB27¥µj47¥µj((7¥µjà,X17¥µj½-7¥µj17¥µjû27¥µjŸ3B07¥µj‰47¥µj«77¥µjb;7¥µj<C397¥µjò<7¥µj×?7¥µjºA7¥µjLBB87¥µj C7¥µjAO7¥µj@QX77¥µjÎS7¥µjBV7¥µjÝW7¥µjXXB67¥µjFY7¥µjz^,7¥µj_B57¥µjðh°47¥µjLln37¥µj×w217¥µj¢zn07¥µjü|…297¥µj�‚ò877¥µjí„,7¥µj1‡„67¥µj?ˆ7¥µj¦ˆB57¥µj0‰7¥µj#‹7¥µjŒX47¥µjZ’°37¥µj”n27¥µj –7¥µj_—X17¥µj6˜7¥µj²™7¥µj´œn07¥µj��7¥µjçžY197¥µj礰87¥µj÷¥7¥µj’¦B77¥µj�§7¥µj!©7¥µj(ª7¥µjˆªB67¥µjN«7¥µjï¬7¥µj×­7¥µjz®B57¥µjÕ®7¥µj°7¥µj ±7¥µjˆ±B47¥µj²7¥µj~´7¥µj–µ7¥µj¶B37¥µjI¶7¥µjÓ»7¥µjœ¼7¥µj½B27¥µjƒ½7¥µj·¿7¥µjªÀ7¥µjFÁX17¥µj.Ã7¥µj×Ã7¥µj<ÄB07¥µj¡Ä7¥µjHÛ09876547¥µj`Ý„37¥µj›âò217¥µjwã7¥µj|ä7¥µj)å7¥µj–åB07¥µjôå7¥µjŸç7¥µj èZ5997¥µjøè7¥µjþé7¥µj,ën87¥µjrì7¥µjKí7¥µj¿íB77¥µjhî7¥µjhï7¥µjð7¥µj†ðB67¥µjôð7¥µj ò7¥µjÏò7¥µj7óB57¥µj}ó7¥µj7õ7¥µjön47¥µj�÷7¥µj`ø7¥µj¯øB37¥µj2ù7¥µjØú7¥µjKûX27¥µj“û7¥µjpý7¥µjMþ7¥µj¯þB17¥µjüþ7¥µjC7¥µj47¥µj0X07¥µj×7¥µjÎ7¥µj*C897¥µjƒ7¥µjk7¥µjÿ7¥µjHB87¥µj¼7¥µjª7¥µj˜ 7¥µjý B77¥µjE 7¥µj> 7¥µjí 7¥µj` B67¥µjä 7¥µj7¥µjá7¥µj,B57¥µj‹7¥µjB7¥µjÈ7¥µjB47¥µjê7¥µj¨7¥µjŽn37¥µj±7¥µjø7¥µjjB27¥µj7¥µjn7¥µj°7¥µj B17¥µjÈ 7¥µj†"7¥µjf$7¥µjÆ$B07¥µjS&7¥µjK'7¥µj{>798 *****,,,,,,,,,,,,,,,,,,*****,*  *,*******,********** ##.####  *,* *,* ##.####  *,* *,* ##.####  *,* *.########### ##.#### *** *,* #?..........####.#### ,,* *,* #.,*###......###..### *,***,***####..####.###..###.#.## ,,,,,,*,,.......p...........###..- ,,*****,*#####.####.###.####.#.## ,,,,,,,,* #,* #.# #.# ##..### ,^******* *,* #.# #.# ##..### ,,* ***** *,***#.#*#.#[39;497¥µj”��m ##..... ,,*****,,,****,,,,...,..# ###.### ,,,,,,,,,,,**,,,,,...*##* ###.### ,,****,,,,,,,,,,*###.,## ###.### ,,,,****,,,,,,*###.....# #.#422.1 (86.0)3.1 (877 _You now have 134 gold pieces (gained 5).654327¥µj²ƒ ***,**≈~~≈~~~~~*,* ******,,,,*****###***,* ********* ,,,,,,,********#.#**,,***,,,,,,,* ,*******,,,,,,,...,,,,,,,,*****,* ,* *,******#.#********* ##. ,* *,* #.# ##. ,* *,* #.# ##. ,* *,* #.########### ##. ,***** *,* #p..........####.#,,,* *,* #..####......###.. ****,***,*######..####.###..###.  *,,,,,,#..................... ***,,****#.######.####.###.####.#,,,,,,,,,* #.# #.# #.# ##..  ,**,^******* #.# #.# 7¥µjë�i#.# ##..  ,**,,* ***** #.#**#.#*#.# ##..  ,**,,*****,,,***#..,,...,..# ###. 8.1 (5.0)9.1 (617¥µj ˜` _e - a scroll labelled GIAGOIHORY7¥µjб‘ _No target in view!7¥µj³ü7¥µjõý37¥µjV 7¥µjÐ 7¥µj¬ ~0 _6987¥µjÕ 7¥µjW B77¥µjô ,7¥µj0 7¥µj X67¥µj„ 7¥µj- 7¥µj˜ B57¥µj 7¥µjŠ 7¥µjB X47¥µjÒ 7¥µjð 7¥µjø 7¥µjh B37¥µjÎ 7¥µjò 7¥µjÚ 7¥µjN B27¥µj¯ 7¥µjk 7¥µjù X17¥µjŒ! 7¥µj£" 7¥µj$ X07¥µj™$ 7¥µjü% 7¥µjÖ& 7¥µjD' C597¥µj®' 7¥µj) 7¥µj®) 7¥µj * B87¥µjþ* 7¥µj‡+ 7¥µjt, 7¥µjó, B77¥µjw- 7¥µjF/ 7¥µj÷/ 7¥µj‰0 B67¥µj1 7¥µjÓ2 7¥µjô3 X57¥µj‡4 7¥µj6 7¥µj7 7¥µjÃ7 B47¥µj;8 7¥µjD9 7¥µj±: X37¥µjT; 7¥µj^< 7¥µjØ> n27¥µjÁ? 7¥µjE@ 7¥µjÕ@ B17¥µjQA 7¥µjWH  ###########  ####~~≈≈~≈~~≈###  #......p.......# 49.1 (20.0) **#.##≈~~≈~~~~~#.#  *******,,,,###########.# ********,**#######.###..###...,,, 7¥µj€I \ *,*******,.................#****  *,* *,#######.########## ##  *,* *,* #.# ##  *,* *,* #.# ##  *,* *,* #.########### ##7¥µj÷R j _Key pressed, stopping explore.7¥µje 37¥µj^i 7¥µj/l H _No target in view!7¥µj— …0 _497¥µjU `8767¥µjn „57¥µj  7¥µjo 7¥µj³ B47¥µjf 7¥µj¸ 7¥µj’ ò327¥µj© 7¥µjÜ X17¥µjc 7¥µj 7¥µjÄ 7¥µjd B07¥µj9 7¥µjí 7¥µj8 7¥µj! Y397¥µj„" 7¥µj�# 7¥µj$ B87¥µjî$ 7¥µj�% 7¥µjû& X77¥µjº' 7¥µju( 7¥µjì. 657¥µj-> 437¥µj^@ n27¥µjˆF 107¥µj›G 7¥µjÓH 7¥µjXI C297¥µj¯I 7¥µj,L 7¥µjFO n87¥µj·P 7¥µjNR X77¥µj(T 7¥µj V 7¥µj{V 7¥µjÂV B67¥µjlW 7¥µjUY 7¥µjqZ 7¥µjÆZ B57¥µj[\ 7¥µj&] 7¥µjÍ^ X47¥µjÚ_ 7¥µjha 7¥µjéb 7¥µj_c B37¥µjêc 7¥µjðe 7¥µjºg 7¥µj°h B27¥µjäi 7¥µjšp ¨#.......#########.###.#.#######,............#.# *,#######.#####.# *,* #.##.# *,* #.#7¥µjOq þ#.# *,* #.#####.##### *,* #..... #.....# *,* #..### #####p#**,*######..### #......#........... ***#..#####.######.### *,,....,,,,,* #.#  *,##.^#****** #.# 7¥µjÆr Ð*,*#..# ***** #.#** *,*#..#****,,,***#..,, *,*#...,,,,,,,,**...,, ****,**,,****,,,,,,,...*7¥µjÕv -78.1 (297¥µjew f9.1 (3017¥µj| 7¥µj ~ a _h - a scroll labelled BIFFER GAMU7¥µjÙð 7¥µjºñ 7¥µjÄö 7¥µjný H _No target in view!7¥µj³!7¥µj…"7¥µjs+7¥µjÇ.H _No target in view!8¥µjW338¥µj¯88¥µj°:H _No target in view!8¥µjÂr8¥µj2t8¥µj3x8¥µjzH _No target in view!8¥µj"�8¥µjñ£8¥µj˽«#.......#########.###. Jingleheimer the Changeling#.#######,............ Octopode#.# *,#######.#### Health: 39/39 ========================#.# *,* #.#Magic: 6/6========================#.# *,* #.#AC: 1Str: 14#.# *,* #.#### EV: 20Int: 12#.##### *,* #..... SH: 0Dex: 13#.....# *,* #..### XL:  6 Next: 30% Place: Dungeon:38¥µjÛ¿M#####p#**,*######..### Noise: ---------  Time: 1479.1 (0.0)#......#........... -) Tentacles***#..#####.######.### Nothing quivered*,,....,,,,,* #.#Flux Gem (7521) *,##.^#****** #.#*,*#..# ***** #.#** *,*#..#****,,,***#..,, *,*#...,,,,,,,,**...,, ****,**,,****,,,,,,,...*#  _No target in view! _h - a scroll labelled BIFFER GAMU _No target in view! _No target in view! _No target in view! _No target in view!8¥µjmÀ8¥µj Á8¥µjÔÉ8¥µjHË8¥µjòÓä0 _198¥µjúÖ8¥µjJØ8¥µjËØB88¥µj™Ù8¥µjqÜ8¥µj)Þ8¥µjÀÞB78¥µjZß8¥µjÊåY  There is a shaft here.8¥µjýæW6 _8¥µjŽé8¥µjFë8¥µjìB58¥µj{ì8¥µjï8¥µj”ñX48¥µjó8¥µj0÷„38¥µjÞù8¥µjì2100988¥µjV8¥µjU8¥µjÚB78¥µjý8¥µjC8¥µj;8¥µjÅB68¥µj 8¥µj"8¥µj¬#8¥µj{$B58¥µjk%8¥µjÈ'8¥µj-)8¥µj¤)B48¥µjo*8¥µj-8¥µjM.8¥µj`/B38¥µjì/8¥µj28¥µjõ38¥µj{4B28¥µj+58¥µj~78¥µj98¥µj¡9B18¥µjª:8¥µj›<8¥µje?8¥µjý?B08¥µjÅC,8¥µjhD8¥µjÃDD4998¥µjÄE8¥µjÇG8¥µjiI8¥µjâIB88¥µjÒJ8¥µjlM8¥µj‹N8¥µjúNB78¥µjøO8¥µjR8¥µj S8¥µjsTB68¥µjV8¥µj!W8¥µj|YX58¥µj(Z8¥µj¿[8¥µjê\8¥µjV]B48¥µjL^8¥µj·_8¥µj!a8¥µj¦aB38¥µjRb8¥µjŒc8¥µje8¥µjýeB28¥µjsf8¥µj–g8¥µji8¥µj‡iB18¥µjbj8¥µjÈk8¥µj²mB08¥µjBn8¥µj°n8¥µjv?*,* #........###.....*,****##.## #..####*,*,,,........)# ##.<...*,*,**#######.#####*,*,* ######.#####*,*,* #.............# 8¥µjæv*,*,* #.####.######## *,#.####.####.# *,#.....p.....# 510.1 (31.0)*,######.###### *,* ####.##.###....#### #...........######...###.# ##.## #.# #.# #.# #.# #.##########8¥µjlx8¥µjí~8¥µj�c _There is a stone staircase leading down here.8¥µjˆs j[?25h[?0c  Search for what [Enter for "@", or ? for help]? 8¥µj]Ê [?25l[?1c8¥µj½Ð 8¥µj¿Ó Õ15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a +0 short sword (1 further duplicate)c - [D:3] 9 gold pieces  d - [D:3] a stone staircase leading up  e - [D:3] a +0 trident  8¥µj‚Ô ‡f - [D:3] a +0 whip  g - [D:3] a +2 falchion of electrocutionh - [D:3] a shaft  i - [D:3] 10 gold pieces  j - [D:3] a trident  k - [D:3] a stone staircase leading down  l - [D:3] a +0 dagger  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading up  o - [D:3] a stone staircase leading down:¥µjÉu�Level 3 of the Dungeon <<<>>>^(Press ? for help) #......#.....................###..<.............# #.# ####..#####.######.####.###.####.#.################# ##.## #..........$# #.# #.# #.# ##..#############...# :¥µjîx#.##.^####### #.# #.# #.# ##..##############.#.# #,*#..# ***** #.#**#.#*#.# ##..............#####.#.####  *,*#..#####..,***#..,,...,..# ###.###########.##....#....#  *,*#.........,,**...,,...*##* ###.###########.##.#######.#  ****,*#..####...,,,,...*###.,## ###.###########.##....#....#  *,,,,*#....###*,,,,,,*###.....# #.##.#####.#.####  *,****##.....###*,,**##....##.# #.##.##.#.# *,* #........#*****.........# #.##.##...# *,* #$.......#####*.........# #.# #####.###.## *,* #......####..####.......# #.#[39;4:¥µjúy9m #.....##.# *,* ##...####......####.....# #.## ##.######.# *,* #.####....##....####...# #..# ##...#########.# *,* #........###.......†...# ##.# ##...........##.# *,****########.## #..#######..# #.###.......####)##.##*,*,,,........)# ##.<........# ##.##.........# #.##..#*,*,**#######.## #.######.### #.............# #.###.#*,*,* ######.######.# #.##..##.........###.#########.#*,*,* #.............# #.##..###.......###.........##.#*,*,* #.####.######## #.##..# ##.....##....######.##.#*,#.####.####.##.##..# ##....<.....# #.##:¥µj {$.#:¥µjçµ:¥µjÔ:¥µj§Õ:¥µj‡ØJingleheimer the ChangelingOctopodeHealth: 39/39 ========================Magic: 6/6:¥µj—Ùg========================AC: 1Str: 14EV: 20Int: 12SH: 0Dex: 13XL:  6 Next: 30% Place: Dungeon:3Time:Flux Gem (7490) _No target in view! _No target in view! _No target in view! _There is a shaft here. _There is a stone staircase leading down here.  Search for what [Enter for "@", or ? for help]? :¥µjbÚ:¥µjŒÛ:¥µj?Ü:¥µj¼Ý:¥µjýå:¥µjóé`89 _:¥µj%óš8:¥µjñô:¥µj¦õ[40m:¥µj÷B7:¥µj“÷:¥µj¨ù:¥µj0ün6:¥µjþ:¥µj˜ÿ:¥µjB5:¥µjø:¥µjŠ:¥µj:¥µj™B4:¥µj–:¥µj§:¥µjœ :¥µj< B3:¥µj¯:¥µjQ:¥µjL:¥µjâB2:¥µj* :¥µjÒ$:¥µjÉ(X1:¥µjŽ):¥µjl/$  Things that are here::¥µj�1h  a +0 short sword; a kobold skeleton:¥µjW4:¥µj�5I0 _:¥µj7:¥µjI9:¥µjû::¥µjm;C79:¥µjø<:¥µjª>:¥µjž@:¥µjAB8:¥µjB:¥µjµC:¥µj F:¥µj#GB7:¥µj•G:¥µjI:¥µjÔJ:¥µjRKB6:¥µjL:¥µjñM:¥µjtO:¥µjóOB5:¥µj6Q:¥µjS:¥µjºU:¥µjPVB4:¥µj¼V:¥µj-X:¥µjÑY:¥µjSZB3:¥µj[:¥µjT]:¥µj°^:¥µjÛ_B2:¥µj¦`:¥µjyb:¥µj•dX1:¥µjÄe:¥µj§h:¥µjiB0:¥µjj:¥µj)tÆ#.##.^####### #.##,*#..# ***** #.#**,*#..#####..,***#..,*,*#.........,,**...,****,*#..####...,,,,...**,,,,*#....###*,,,,,,*##*,****##.....###*,,**##.*,* #........#*****...*,* #p.......#####*... Noise: --------- 1530.1 (20.0)*,* #......####..####. -) Tentacles*,* ##...####......### Nothing quivered*,* #.####....##....#*,* #........###.....:¥µj{u©*,****########.## #..###*,*,,,........)# ##.<..*,*,**#######.## #.###*,*,* ######.######.#:¥µj2{:¥µj›}> _You now have 143 gold pieces (gained 9).;¥µjKBj[?25h[?0c  Search for what [Enter for "@", or ? for help]? ;¥µjÉ| [?25l[?1c;¥µjy„;¥µjц$;¥µja‡`14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 short sword (1 further duplicate)b - [D:3] a shaft  c - [D:3] 10 gold pieces  d - [D:3] a stone staircase leading down  e - [D:3] a stone staircase leading up  f - [D:3] a trident  g - [D:3] a +0 trident  h - [D:3] a +0 whip  i - [D:3] a +2 falchion of electrocutionj - [D:3] a stone staircase leading down  ;¥µjgˆžk - [D:3] a +0 dagger  l - [D:3] a stone staircase leading up  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading down;¥µja�Level 3 of the Dungeon <<<>>>^(Press ? for help) #.......#########.###..###...,,,,*  #.#######,.................#****,*########### #.# *,#######.########## ##.############# #.........# #.# *,* #.# ##.############# #.#######.#;¥µj‚bš #.# *,* #.# ##.############# #.# #.# #.# *,* #.########### ##.############# #.# #.# #.##### *,* #...........####.############# #.# #.# #.....# *,* #..####......###..############ #.# #.# #####.###.#######..####.###..###.#.###############.# #.# #......#.....................###..<.............# #.# ####..#####.######.####.###.####.#.################# ##.## #..........$# #.# #.# #.# ##..#############...# #.##.^####### #.# #.# #.# ##..#############;¥µjc#.#.# #,*#..# ***** #.#**#.#*#.# ##..............#####.#.#### *,*#..#####..,***#..,,...,..# ###.###########.##....#....# *,*#.........,,**...,,...*##* ###.###########.##.#######.# ;¥µjpc****,*#..####...,,,,...*###.,## ###.###########.##....#....# *,,,,*#....###*,,,,,,*###.....# #.##.#####.#.#### ;¥µj»cò*,****##.....###*,,**##....##.# #.##.##.#.#*,* #........#*****.........# #.##.##...#;¥µjÿco*,* #p.......#####*.........# #.# #####.###.##*,* #......####..####.......# #.# #.....##.#;¥µj�dÞ*,* ##...####......####.....# #.## ##.######.#<¥µjú¬<¥µjé¯<¥µjk±žJingleheimer the ChangelingOctopodeHealth: 39/39 ========================Magic: 6/6========================AC: 1Str: 14EV: 20Int: 12SH: 0Dex: 13XL:  6 Next: 30% Place: Dungeon:3Time:Flux Gem (7470) _There is a stone staircase leading down here. <¥µjí±=_Search for what [Enter for "@", or ? for help]? Things that are here: _a +0 short sword; a kobold skeleton _You now have 143 gold pieces (gained 9).  Search for what [Enter for "@", or ? for help]? <¥µjó³3<¥µjô´<¥µjå½<¥µjÉ¿<¥µjÌR69 _87<¥µjÁÍ<¥µjgÏ<¥µjÌÐX6<¥µjGÑ<¥µjJÓ<¥µjÇÓ<¥µjÏÕX5<¥µj×<¥µj¹×<¥µj*ØB4<¥µj^Ù<¥µjîÙ<¥µj\Ün3<¥µj�Ý<¥µjÖÞX2<¥µj á<¥µjâÇ _Search for what [Enter for "@", or ? for help]?  Things that are here: _a +0 short sword; a kobold skeleton<¥µjƒãËYou now have 143 gold pieces (gained 9). _Search for what [Enter for "@", or ? for help]?  There is a shaft here.<¥µj˜äI1 _<¥µj†ç,<¥µjòèn0<¥µjê<¥µjƒë<¥µjíQ59<¥µjµî,<¥µjÙðn8<¥µj€ñ<¥µj óX7<¥µjÉô<¥µj�ön6<¥µjöýn5<¥µjÿ×#.# *,* #.##.# *,* #.##.# *,* #.###########.##### *,* #...........#.....# *,* #..####.....#####.###.#######..####.###.#......#.................####..#####.######.####.###.#..........p# #.# #.# #. Noise: --------- <¥µj¢1545.1 (15.0)#.##.^####### #.# #.# #. -) Tentacles#,*#..# ***** #.#**#.#*#. Nothing quivered*,*#..#####..,***#..,,...,..*,*#.........,,**...,,...*##****,*#..####...,,,,...*###.,## *,,,,*#....###*,,,,,,*###.....# *,****##.....###*,,**##....##.# *,* #........#*****.........# <¥µjó<¥µj² ? _You now have 153 gold pieces (gained 10).<¥µjJ›<¥µj»<¥µjÕN#.# *,* #.#Jingleheimer the Changeling#.# *,* #.#Octopode#.# *,* #.########## Health: 39/39 ========================#.##### *,* #........... Magic: 6/6========================#.....# *,* #..####..... AC: 1Str: 14#####.###.#######..####.###. EV: 20Int: 12#......#................. SH: 0<¥µj­ÖDex: 13####..#####.######.####.###. XL:  6 Next: 30% Place: Dungeon:3#..........p# #.# #.# #. Noise: ---------  Time: 1545.1 (0.0)#.##.^####### #.# #.# #. -) Tentacles#,*#..# ***** #.#**#.#*#. Nothing quivered*,*#..#####..,***#..,,...,.. Flux Gem (7455) *,*#.........,,**...,,...*##****,*#..####...,,,,...*###.,## *,,,,*#....###*,,,,,,*###.....# *,****##.....###*,,**##....##.# *,* #........#*****.........# Things that are here: _a +0 short sword; a kobold skeleton _You now have 143 gold pieces (gained 9). _Search for what [Enter for "@", or ? for help]? _There is a shaft here. _You now have 153 gold pieces (gained 10).<¥µjZ×<¥µjÓ×<¥µjšá<¥µjœâ<¥µjbëò43<¥µj8ìn2<¥µjï<¥µjÇï<¥µj8ðB1<¥µjùð<¥µj*ó<¥µj,ô<¥µj¢ôB0<¥µjõ<¥µjà÷<¥µjù<¥µj‚ùC49<¥µjñù<¥µjâý;  There is a shaft here.<¥µjÿ<¥µj»ÿI8 _<¥µj€<¥µjá<¥µj<¥µj�B7<¥µjè<¥µj<¥µj<¥µjyB6<¥µjß<¥µjÎ <¥µjô <¥µji B5<¥µj <¥µjÕ <¥µjø<¥µjäB4<¥µji<¥µjÃ<¥µjÖ<¥µjB3<¥µjõ<¥µj4<¥µj <¥µj«:2<¥µj4<¥µj¨<¥µj<¥µj’B1<¥µjs<¥µjä <¥µj_"<¥µjÃ"B0<¥µj$<¥µj“%<¥µj&<¥µj_&C39<¥µj³&<¥µjz(<¥µjö)<¥µjn*B8<¥µj+<¥µjí,<¥µj6.<¥µj«.B7<¥µj‹/<¥µj(1<¥µjf2<¥µjÝ2B6<¥µjw3<¥µj:5<¥µjt6<¥µjê6B5<¥µjó8<¥µjS=<¥µjƒ@<¥µjAB4<¥µjB<¥µjD<¥µjF<¥µjGB3<¥µjiH<¥µj“J<¥µjrL<¥µjùLB2<¥µjÇM<¥µjÆO<¥µj(RX1<¥µjãR<¥µj@T<¥µj½U<¥µjvVB0<¥µj'W<¥µj¹X<¥µj=Z<¥µjËZC29<¥µj{[<¥µj÷\<¥µj¤^<¥µjP_B8<¥µjn`<¥µjQa<¥µj›b<¥µj¿cX7<¥µj”e<¥µj�f<¥µj*gB6<¥µj±g<¥µjËh<¥µjµjX5<¥µj‘k<¥µj¼l<¥µjªn<¥µj6oB4<¥µjÎo<¥µjq<¥µjBr<¥µjÒrB3<¥µj‰s<¥µj±t<¥µjv<¥µj›vB2<¥µjDw<¥µj˜~& *,* #........###...... *,****########.## #..#### *,*,,,........)# ##.<... *,*,**#######.## #.#### *,*,* ######.######.#  *,*,* #.............# <¥µj¯6*,*,* #.####.########  *,#.####.####.#  *,#.....p.....# 78.1 (33.0) *,######.######  *,* ####.# #.###....####  #...........# #####...###.# ##.## #.# #.# #.# #.# #.##########<¥µj�€<¥µjÓ…<¥µjÞˆc _There is a stone staircase leading down here.<¥µj„ j[?25h[?0c  Search for what [Enter for "@", or ? for help]? <¥µjøµ [?25l[?1c<¥µjª» <¥µj;½ 13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle) <¥µjs¾  b - [D:3] a +0 short sword (1 further duplicate)c - [D:3] a stone staircase leading up  d - [D:3] a +0 trident  e - [D:3] a +0 whip  f - [D:3] a +2 falchion of electrocutiong - [D:3] a shaft  h - [D:3] a trident  i - [D:3] a stone staircase leading down  j - [D:3] a +0 dagger  k - [D:3] a stone staircase leading up  l - [D:3] a stone staircase leading up  m - [D:3] a stone staircase leading down=¥µjº‘=¥µjþ’=¥µj^˜„*,* #........###...... Jingleheimer the Changeling*,****########.## #..#### Octopode*,*,,,........)# ##.<... Health: 39/39 ========================*,*,**#######.## #.#### Magic: 6/6========================*,*,* ######.######.#AC: 1Str: 14*,*,* #.............#=¥µj"™ÿEV: 20Int: 12*,*,* #.####.########SH: 0Dex: 13*,#.####.####.#XL:  6 Next: 30% Place: Dungeon:3*,#.....p.....#Noise: ---------  Time: 1578.1 (0.0)*,######.######-) Tentacles*,* ####.#Nothing quivered#.###....####Flux Gem (7422) #...........######...###.###.## #.##.# #.##.# #.########## _Search for what [Enter for "@", or ? for help]? _There is a shaft here. _You now have 153 gold pieces (gained 10). _There is a shaft here. _There is a stone staircase leading down here.  =¥µjù™PSearch for what [Enter for "@", or ? for help]? =¥µjGž3=¥µjþ£=¥µj>¥. _=¥µjÁú=¥µj¼û=¥µj´=¥µj =¥µjNl9.1 (11 _=¥µjn=¥µj3­%4=¥µj�²ò #.#......  ....... ...... . #....## #  #.###.....#.##.  #..............  ............... #  #.##..######  #.. =¥µj ´â #..  ... .....##.#.. #. =¥µjlh80.6 (2.50=¥µjœ*9 _You climb downwards.=¥µj,a _There is a stone staircase leading up here.=¥µjݨ =¥µjª LQuiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)  b - Throw: 3 darts (poison)c - Zap: wand of flame (31)  d - Zap: wand of paralysis (11) [*/%] inventory [^] all abilities[!] focus mode: off|on=¥µjïM=¥µj~Z3Jingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###.....#.##.EV: 20Int: 12#..............SH: 0Dex: 13...............XL:  6 Next: 30% Place: Dungeon:4#.....p....#=¥µjà\ÎNoise: ---------  Time: 1580.6 (0.0)#.##..######-) Tentacles#..Nothing quivered#..Flux Gem (7420) ........##.#.. #. _You now have 153 gold pieces (gained 10). _There is a shaft here. _There is a stone staircase leading down here. _Search for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here.=¥µjda=¥µj.dF _Clearing quiver.>¥µj=Ó>¥µjÖ$>¥µj ×eRead which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportation  N - a scroll of noise  c - a scroll labelled WUYSIB FOES  e - a scroll labelled GIAGOIHORY  h - a scroll labelled BIFFER GAMU >¥µjžÙÝ[!] read|quaff|evoke[?] describe selected>¥µj"• >¥µj› >¥µj?© Jingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###.....#.##.EV: 20Int: 12#..............SH: 0Dex: 13...............XL:  6 Next: 30% Place: Dungeon:4#.....p....#Noise: ---------  Time: 1580.6 (0.0)#.##..######-) Tentacles#..Nothing quivered#..Flux Gem (7420) ........##.#.. #. _There is a shaft here. _There is a stone staircase leading down here. _[40>¥µj»ª ëmSearch for what [Enter for "@", or ? for help]? _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.>¥µjí· 0 ...## #§.#.##.§§....§§§§§§p§>¥µj¹ ݧ§§#..........##.#.. #.As you read the scroll labelled WUYSIB FOES, it dissolves into smoke.>¥µjš¹ f1.6 (119>¥µj‹¾ >¥µjñÄ - _It was a scroll of fog.>¥µjJ� 3>¥µj‘ >¥µj:” F _Unknown command.?¥µj2Ø?¥µj|ç?Read which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportation  N - a scroll of noise  e - a scroll labelled GIAGOIHORY  h - a scroll labelled BIFFER GAMU [!] read|quaff|evoke[?] describe selected?¥µj'?¥µjë,?¥µj~3áJingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#.......§§.....SH: 0Dex: 13......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#....§p§...#?¥µj�5hNoise: ---------  Time: 1581.6 (0.0)#.##.§######-) Tentacles#§§Nothing quivered#..Flux Gem (7419) ........##.#.. #. _You climb downwards. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled WUYSIB FOES, it dissolves into smoke. _It was a scroll of fog. _Unknown command.?¥µjo6L  This is a scroll of acquirement!?¥µjrE/  --more--?¥µjÛ,?¥µjÑ0&Choose an item to acquire.  a - a manual of Dodging  b - the +1 bardiche of Welfare {drain, rPois Stlth+} ?¥µjÌ2ý c - the granite talisman of the Heavens {Will- Int+6 SInv}d - 1098 gold pieces (you have 153 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit?¥µjMB?¥µjwªE¥µj²ê E¥µjNø áJingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#.......§§.....SH: 0Dex: 13......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#....§p§...#E¥µj>ú qNoise: ---------  Time: 1581.6 (0.0)#.##.§######-) Tentacles#§§Nothing quivered#..Flux Gem (7419) ........##.#.. #. _There is a stone staircase leading up here. _Clearing quiver.  As you read the scroll labelled WUYSIB FOES, it dissolves into smoke. _It was a scroll of fog. _Unknown command.This is a scroll of acquirement!E¥µjÏþ E¥µjš V _e -> A - a scroll of acquirementE¥µjɘ E¥µjLŸ DRead which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportation  A - a scroll of acquirement  N - a scroll of noise  h - a scroll labelled BIFFER GAMU [!] read|quaff|evoke[?] describe selectedF¥µjÓF¥µjçX F¥µj£\ áJingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#.......§§.....SH: 0Dex: 13......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#....§p§...#F¥µjg^ INoise: ---------  Time: 1581.6 (0.0)#.##.§######-) Tentacles#§§Nothing quivered#..Flux Gem (7419) ........##.#.. #. _Clearing quiver.  As you read the scroll labelled WUYSIB FOES, it dissolves into smoke. _It was a scroll of fog. _Unknown command.This is a scroll of acquirement! _e -> A - a scroll of acquirementF¥µj#` F¥µjud ÛChoose an item to acquire.  a - a manual of Dodging  b - the +1 bardiche of Welfare {drain, rPois Stlth+}  c - the granite talisman of the Heavens {Will- Int+6 SInv}d - 1098 gold pieces (you have 153 gold) F¥µj²e H[!] acquire|examine items [a-d] select item for acquirement[Esc] exitG¥µjŸb–+ Acquire the granite talisman of the Heavens {Will- Int+6 SInv}? (y/N)H¥µjAÍH¥µj Ú%Jingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#......§§§.....SH: 0H¥µjOÛáDex: 13......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#....§p§§..#Noise: ---------  Time: 1581.6 (0.0)#.##.§######-) Tentacles#§§Nothing quivered#..Flux Gem (7419) ........##.#.. #. _Clearing quiver.  As you read the scroll labelled WUYSIB FOES, it dissolves into smoke. _It was a scroll of fog. _Unknown command.This is a scroll of acquirement! _e -> A - a scroll of acquirementH¥µjøÛe2.6 (18H¥µjáH¥µj¸ã3 _Something appears before you!H¥µj.¡H¥µj×¢`37H¥µjT¦H¥µj1ª‚ _g - the granite talisman of the Heavens {Will- Int+6 SInv}H¥µjg§ H¥µjÊ« Read which item? Scrolls  b - 2 scrolls of blinking  t - a scroll of teleportation  N - a scroll of noise  h - a scroll labelled BIFFER GAMU [!] read|quaff|evoke[?] describe selectedI¥µj·CI¥µj#GI¥µj¤MÐJingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#......§§§.....SH: 0Dex: 13......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#....§p§§..#Noise: ---------  Time: 1583.6 (0.0)#.##.§######-) Tentacles#§§Nothing quivered#..Flux Gem (7417) ........##.#.. #. I¥µjÃOj_It was a scroll of fog. _Unknown command.This is a scroll of acquirement! _e -> A - a scroll of acquirement _Something appears before you! _g - the granite talisman of the Heavens {Will- Int+6 SInv}I¥µjYUm  Okay, then.I¥µjYZI¥µjŽ]. _I¥µj*yI¥µjA}Gear: 7/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()c - 10 atropa-tipped darts  f - 3 poisoned darts Jewellery (go to first with "=)e - a +6 ring of dexterity Talismans (go to first with %)  a - a quill talisman (worn)b - a spore talisman  d - a hive talisman  g - the granite talisman of the Heavens {Will- Int+6 SInv}J¥µjŸ ze - a +6 ring of dexterity. A ring that increases the dexterity of its wearer. J¥µjª gIt affects your dexterity (+6). If you were wearing this ring: Your EV would increase by 0.5 (20.0 -> 20.5). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Dex+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.â€�  -Oscar Wilde, “Chansonâ€�. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.J¥µj^” J¥µj ™ J¥µjä¢ Jingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================J¥µjÚ£ . #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#......§§§.....SH: 0Dex: 19......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#....§p§§..#Noise: ---------  Time: 1583.6 (0.0)J¥µjy¤ #.##.§######-) Tentacles#§§Nothing quivered#..Flux Gem (7417) ........##.#.. #.This is a scroll of acquirement! _e -> A - a scroll of acquirement _Something appears before you! _g - the granite talisman of the Heavens {Will- Int+6 SInv} _Okay, then.You feel agile.J¥µj(° b#.#............§#...§#.##§#4.1 (0.56J¥µjh± J¥µj9µ { _e -> A - a scroll of acquirement _Something appears before you! J¥µjص _g - the granite talisman of the Heavens {Will- Int+6 SInv} _Okay, then.  You feel agile. _e - a +6 ring of dexterity (worn)K¥µj3ðK¥µjCô   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   f - Spellcasting   0.0   1.2  -1          K¥µj£õ b - Unarmed Combat   3.0   4.0   0       c - Throwing   0.0   1.0   0   g - Evocations   0.0   0.8  +1      h + Shapeshifting 6.4   8.3  -1           d - Dodging   2.0   3.0   0       e - Stealth   0.0   0.5  +4               K¥µj§öŸ                                       K¥µj\÷£                        The relative cost of raising each skill is in cyan.  K¥µjø¾The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsK¥µj† K¥µj…! K¥µj) ´Jingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#.....§§§§.....SH: 0K¥µjª, ¥Dex: 19......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#...§§p§§..#Noise: ---------  Time: 1584.1 (0.0)#.##§§######-) Tentacles#§§Nothing quivered#..Flux Gem (7416) ........##.#.. #. _e -> A - a scroll of acquirement _Something appears before you! _g - the granite talisman of the Heavens {Will- Int+6 SInv} _Okay, then.You feel agile. _e - a +6 ring of dexterity (worn)K¥µjH2 K¥µjÜ4 K¥µj7 K¥µj>9 K¥µj@ƒ K¥µjH… LQuiver which action? ([-] to clear)  a - Throw: 10 darts (atropa)  b - Throw: 3 darts (poison)c - Zap: wand of flame (31)  d - Zap: wand of paralysis (11) [*/%] inventory [^] all abilities[!] focus mode: off|onK¥µj^*K¥µj6™Jingleheimer the Changeling#.#......Octopode.......Health: 39/39 ========================......Magic: 6/6========================. #....## #AC: 1Str: 14#.###...§.#.##.EV: 20Int: 12#.....§§§§.....SH: 0Dex: 19......§§§§§....XL:  6 Next: 30% Place: Dungeon:4#...§§p§§..#Noise: ---------  Time: 1584.1 (0.0)K¥µje7À#.##§§######-) Tentacles#§§Nothing quivered#..Flux Gem (7416) ........##.#.. #. _e -> A - a scroll of acquirement _Something appears before you! _g - the granite talisman of the Heavens {Will- Int+6 SInv} _Okay, then.You feel agile. _e - a +6 ring of dexterity (worn)K¥µj8K¥µj|=K¥µj¢?F _Clearing quiver.L¥µj×î3L¥µj8ðL¥µjƒñL¥µjLõL¥µjNöI5 _L¥µj°°4L¥µjŠf  You encounter an adder.L¥µjO �........ #. #....## ##.###...§.#.##.##....§§§§§.....#....§§§§§§§.... #..§§§§§§..#  #.##§§######  #§p#  #§§# ..§§§.?....#..##.##S. #S   adder (wandering)#.#L¥µjI ^6.1 (2S.L¥µj4FSL¥µjÆl7.1 (33 _L¥µjáL¥µj”L¥µj)   .   #.  #        #..§§§§§§..#  #.##§§######  #§p# #§§# ..§§§ .?.... #.S##.# #.. #. #. #L¥µj¡œÐ   .   #.  #        #..§§§§§§..#  #.##§§######  #§p# #§§# ..§§§ .?.... #.S# #.. #. #. # L¥µjù¥3L¥µjà©L¥µjë¬] _An adder is nearby!L¥µjà+)   .   #.  #        #..§§§§§§..#  #.##§§######  #§p# #§§# ..§§§ .?.... #.S##.# #.. #. #. #L¥µjÄ6   .   #.  #        #..§§§§§§..#  #.##§§######  #§p# #§§# ..§§§L¥µj­Ëš .?.... #.S# #.. #. #. # L¥µjƒÎL¥µj„ÏL¥µjëÖL¥µjFÙ] _An adder is nearby!L¥µj²ïg. ...... #. #....## # #.###...§.#.##.#....§§§§§..... §§.... #..#  #.##§§###### #§§#  #p§#.......§§§.g..?.....#L¥µjNñÓ###.S##.#.# #.. #.... #. #.#.#. # ... ...g   goblin (wandering) #.# # ##L¥µjƒö:S.L¥µjè÷@.gL¥µjYX......####L¥µjÅe8.1 (12L¥µjáL¥µj s _You encounter a goblin. It is wielding a +0 dagger.L¥µjèB† #. #....## # #.###...§.#.##.#....§§§§§..... §§.... #..#  #.##§§###### # #§§# #####.##§§#.......p§§......g.?S....#########..##.#.#  #.. #....# #. #.#.#.# #. ........ # #.# #.## #. L¥µjEI.gL¥µjò\{######.......###L¥µjŒ^—7--=91L¥µjhdL¥µj gg _The adder barely misses you. The adder bites you.L¥µjâl × .gYou tentacle-slap the adder. The adder begins to glow.  Your grab misses the adder.L¥µj�z [ .(contam)  The adder is lightly wounded.L¥µjb| š8=-900L¥µjRƒ L¥µjK† K _The adder misses you.L¥µj;¯ � #.  #        L¥µjb½ î    # #§§#  #####.##§.#####  .......p........  .....?S....#####  ####..##.#.#  #g. #....#  #. #.#.#.#  #. ........  # #.# #.##  #. ## L¥µjL  #.  #            # #§§#  #####.##§.#####  .......p........  .....?S....#####  L¥µjÛM ³####..##.#.#  #g. #....#  #. #.#.#.# #. ........  # #.# #.##  #. ## L¥µjyT L¥µjV L¥µjß[ L¥µjþ^ d _There are monsters nearby!L¥µjfp ! g.  You tentacle-slap the adder. The adder glows dangerously bright.  Your grab misses the adder. Your squeeze misses the adder.L¥µjV{ ®  heavy contam)  The adder is moderately wounded.L¥µj�| h1.0 (0.909L¥µjµ‚ L¥µjÕ† V _The adder completely misses you.L¥µj)! �g.  The adder is moderately wounded. _The adder completely misses you.You closely miss the adder. You grab the adder.  The adder is moderately wounded.  You constrict the adder.  The goblin shouts!L¥µj&( m gL¥µj;* D====9L¥µj‚. L¥µj>1 V _The adder completely misses you.L¥µj Û L¥µjŽÞ"L¥µjÓ߆L¥µj¹à9You tentacle-slap the adder.  L¥µjUæ8The adder shudders as magic cascades through it!L¥µj9êL¥µj.ëgL¥µjúë?L¥µj¸ìL¥µj÷ù~g   goblinL¥µj(þÀ=4----2.9 (1.08L¥µj­_ _You kill the adder!M¥µjÆLÁ )You tentacle-slap the goblin. The goblin begins to glow. You grab the goblin.  You squeeze the goblin.M¥µjÊU�§§.§.M¥µj)^Á9=5=---37M¥µjZaM¥µj±cJ _You kill the goblin!M¥µj£)3M¥µjí+M¥µjk.M¥µj>2M¥µj¢9º6  You see here an adder corpse.M¥µj=M¥µjg>I5 _M¥µj ?M¥µjFÐ #.###...§.#.##. ##....§§§§§..... #....§§§§§§§.... #..§§§§§§..# #.##.§###### #.##.§# #######.##..#####........).........#......p†....#####-M¥µjÜFü#.####..##.#.#  #..##....# #..##.#.#.# #..#........ #..##.# #.## #..# #. ##....M¥µj·Oª5.9 (2-6.9 (34M¥µj[VM¥µj;Xi _t - 2 scrolls of teleportation (gained 1)M¥µj‹3M¥µj[M¥µj0H _No target in view!M¥µjœ6M¥µjD8M¥µj9M¥µjC<M¥µjª?M¥µj…G‡=3 _M¥µjVHX2M¥µjˆIM¥µjLM¥µjµNM¥µj]OB1M¥µjòOM¥µjlRM¥µj'WX0M¥µj XM¥µjÇYM¥µjñ_M¥µjLaZ399M¥µjscM¥µjÆgM¥µjkhB8M¥µjMiM¥µj®kM¥µjêoX7M¥µj�qM¥µjÌtM¥µj´xX6M¥µjYzM¥µj’}M¥µj �€  You encounter a goblin. It is wielding a +0 club.M¥µjôˆˆ ...!..  ......  ....g. ## #.#...... ###. ........ ..$#........  #...##....## # #p###.....#.##. ##..............#..........§....#.....<....#.).#.##..######M¥µj!Š#####.##..# g   goblin (asleep)#######.##..#####........).........#.......†....#####M¥µjáŒb 604.9 (8  Found a stone staircase leading down.M¥µjâš/  --more--M¥µjl G>gM¥µjÉt QgM¥µjƒv n==5.9 (95M¥µj¬� M¥µj·† ( _The goblin shouts!M¥µj´È] ...!..  ......  ....>.  ## #.#.g....  ###. ........  ..$#........  #...# #  #p#  ##........  #.........  #.#.....<....#  .).#.##..######  #####.##..#  .##..#####  .).........  .† N¥µj”)Ü ...!..  ......  ....>.  ## #.#.g....  ###. ........  ..$#........  #...# #  #p#  ##........  #.........  #.#.....<....#  .).#.##..## #####.##..#  .##..# .).... .†N¥µj/,N¥µjÒ1N¥µjß4] _A goblin is nearby!N¥µjÍxÙ..#. ........ ...!... .......> ....>..  ##.#.#.g...#.###.......... .....$#........ #..p##....## # ##.###.....#.##. ##.............. #..........§....N¥µjz®#.#.....<....#.).#.##..###### #####.##..########.##..#####..).........N¥µj {Q  Found a stone staircase leading down.N¥µjoˆ/  --more--N¥µj5D ).g.N¥µjÇI N¥µjÈJ ~ --6.9 (14 _N¥µj]R N¥µjHT N¥µjÜÑ Ÿ....#.#..5..#.#..............!...........#.>.....>...  ##.#.#..N¥µjXÓ ò#.###.....g.....$#.p....... #...##....## # ##.###.....#.##. ##.............. #...............#.#.....<....# 5   ufetubus (asleep).).#.##..######g   goblin #####.##..########.##..#####N¥µj × ).g.N¥µjêà N¥µj÷á {--73N¥µjê N¥µjí Z _You encounter an ufetubus.N¥µj�Ì ð ....#.#........  .5..#.#........  .........!....  .............  #.>.....>...  ##.#.#......  #.###...........  .....$#.pg......  #...##....## #  ##.###.....#.##.  ##.............. N¥µjüÍ · #........  #.<....#  .)###  ###   N¥µjÞië ....#.#........  .5..#.#........  .........!....  .............  #.>.....>...  ##.#.#......  #.###...........  .....$#.pg......  N¥µjWkC#...##....## #  ##.###.....#.##.  ##..............  #.... #.<....#  .)###  ### N¥µjësN¥µjRuN¥µj2~N¥µj¹€d _There are monsters nearby!N¥µje¥�  You barely miss the goblin. Your grab misses the goblin.N¥µj¹¦h=82N¥µj%®N¥µj±T _The goblin closely misses you.N¥µj¦K ....#.#........  N¥µj».5..#.#........  .........!....  .............  #.>.....>...  ##.#.#......  #.###...........  .....$#.pg......  #...##....## #  ##.###.....#.##.  ##..............  #........  #.<....#  .)###  ###N¥µj™E   O¥µj]]. ....#.#........  .5..#.#........  .........!....  .............  #.>.....>...  ##.#.#......  #.###...........  .....$#.pg......  #...##....## #  ##.###.....#.##.  ##..............  #.... #.<....#  .)###  ### O¥µj‰eO¥µjgO¥µjnO¥µjÅpd _There are monsters nearby!O¥µj¬„Á .5You closely miss the goblin. You grab the goblin. You constrict the goblin.O¥µjˆ‘¯ 5 The ufetubus shouts! You hear a shout!O¥µjî’o=9.8 (0.91O¥µj–™O¥µj�L _The goblin misses you.O¥µj!+: ....#.#........  ....#.#........  .5.......!....  .............  #.>.....>...  ##.#.#......  #.###........... O¥µj€.m .....$#.pg......  #...##....## #  ##.###.....#.##.  ##..............  #........  #.<....#  .)###  ###   O¥µjéΑ ....#.#........  ....#.#........  .5.......!....  .............  #.>.....>...  O¥µjÒÐ�##.#.#......  #.###...........  .....$#.pg......  #...##....## #  ##.###.....#.##.  ##..............  #.... #.<....#  .)###  ### O¥µj†Ü3O¥µj”ãO¥µj,æd _There are monsters nearby!O¥µjwþr )You tentacle-slap the goblin.O¥µjØÿp.5.O¥µj/5O¥µj¼ (O¥µj1p-10.8 (1.00O¥µjDO¥µjŸJ _You kill the goblin!O¥µjƒo...... )....#.#.............#.#..............!................. #5>.....>... ##.#.#...... #.###..p.......$#..)...... #.###...##....## # O¥µjð  ##.###.....#.##. ##...... #............... #.#.....<....#o   orc (wandering) .).#.##..###### #####.##..#O¥µjHŸ .5You encounter an orc. It is wielding a +0 dagger.O¥µjßn 5The orc shouts!O¥µjÙƒ oYou encounter an ufetubus.O¥µjòL.oO¥µjï¡ oYou encounter an orc wizard. It is wielding a +0 dagger.O¥µj¦ ßo   orc priest (wandering)o   orc wizard (wandering)55 2 ufetubi (1 wandering)o   orcO¥µj["i=189O¥µjX+O¥µj'2z _You encounter an orc priest. It is wielding a +0 hand axe.O¥µjŽ?õ.5  The ufetubus begins to glow.  The last of your unstable energy dissipates and you return to your previousform.  Your body stabilises again.Sharp quills grow all over your body. You grab the ufetubus.  You constrict the ufetubus. The ufetubus barely misses you.O¥µjÆ@& O¥µjBQSThe ufetubus misses you.O¥µjÈC+ .O¥µj½D_5You encounter a ball python.O¥µjÇEL.oO¥µj´FC.oO¥µj[HC.SO¥µjÐTk@, 1 contam)(…)O¥µjV½2-------12-2TentaclesQuill Gem (7388) O¥µjvWO¥µjfaO¥µj²c/ _The ufetubus hits you. x2O¥µjw�¦ .  You tentacle-slap the ufetubus but do no damage.You squeeze the ufetubus.O¥µj’”� .5You kill the ufetubus!O¥µjŸ•?.SO¥µjÒ–3o.O¥µju—J.oO¥µj˜C.oO¥µjÄš& O¥µjÓ›moThe ufetubus shouts! The ball python hisses angrily.O¥µjܨf oo   ufetubuso 2 orcs (1 wandering)You encounter an orc. It is wielding a +0 hand axe.O¥µj¡­˜-------7==3.7 (0.97O¥µj¤¹O¥µjq¾, _The orc priest shouts!O¥µjs» ’........#..##.#.oo.....#).S..#.#.....o.#.#.........o5.......!................. #.>.....>... ##@#.#...... #.###..... .....$#..)...... #.###...##....## #  ##.###.....#.##. ##. #............... #.#.....<....# .).#.##..######O¥µjOÀ s.5.O¥µj< ¼S.5.oO¥µj`à Q.oO¥µjçà C.oO¥µjÚÄ Q.oO¥µjÑ Èo 4.7 (1.06O¥µj1Ú O¥µjÜ P¥µj+Ï ........#..##.#.#........)oo..#.#....S..#.#.  ..o.......!....  o............ #5>.....>... ##.#.#...... #.###..@........ .....$#..) #.###...##....## # ##.###.....#.##.##..............#.. #.#.....<....# .).#P¥µjFÒ •.##..###### #####.##..# .5.S.o.o.o.o---55P¥µj‰Ú P¥µjÜ P¥µjÇ£….#........)....#.#....oo.#.#........  .S.o......!....  .o........... #.>.....>... ##5#.#...... P¥µjI¥@#.###........... .....$#.@) #.###...##....## # ##.###.....#.##.##.............. #.......#.#.....<....# .).#.##..###### #####.##..# #######.##..#####P¥µjR¦P.5P¥µjܦ1.SP¥µjL¨g.oP¥µjö¨D.oP¥µj|©5o.P¥µj—«J.oP¥µjl¯R26----P¥µj °You encounter an orc. It is wielding a +0 hand axe. _The orc priest shouts!  The ufetubus misses you. The ufetubus hits you.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!"  (press Y on the ability menu to convert to Beogh)P¥µj¿/  --more--Q¥µjú Q¥µj ƒ =6Beogh Gem (7384) _Q¥µj¬ Q¥µj` Q¥µj©4 .#. .)o...#.#........#.#........o......!.So.......#o>.....>.##.#.#.#.###..5......$#..@.#.###...##....##.# ##.###.....#.##. ##....... #...............#.#.....<....# .).#.##..###### 5   ufetubus#####.##..# o Q¥µjÜ8 Å[30m  orc#.##..##### S   ball python (constriction).5.o.o.S0-----73Q¥µj� ó _The ufetubus attacks as it pursues you! The ufetubus hits you. x2  Things that are here: _a +0 club; a goblin corpseR¥µjô(R¥µjü‚Drink which item? Potions  m - a potion of might  d - a sapphire potion [!] read|quaff|evoke[?] describe selectedR¥µjåJ R¥µjrN R¥µj†Y <........#.......Jingleheimer the Changeling.)o...#.#.........Octopode......#.#.........Health: 20/39 ============------------...o......!.....R¥µjÁZ Magic: 6/6========================.S............AC: 1Str: 14#o>.....>....EV: 12Int: 12##o#.#.......SH: 0Dex: 19#.###............XL:  6 Next: 37% Place: Dungeon:4.....$#.5@.......Noise: =--------  Time: 1617.7 (0.0)#.###...##....##.#-) Tentacles##.###.....#.##.Nothing quivered##..............Quill Beogh Gem (7383) #...............#.#.....<....#o   orc priestR¥µjh[ ÷.).#.##..######5   ufetubus#####.##..#o   orc#######.##..#####S   ball python (constriction)The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" _(press Y on the ability menu to convert to Beogh) _The ufetubus attacks as it pursues you! The ufetubus hits you. x2  Things that are here: _a +0 club; a goblin corpseR¥µj°i m  Okay, then.R¥µjcm R¥µjop . _R¥µjñ= R¥µj[@ sRead which item? Scrolls R¥µjYA § b - 2 scrolls of blinking  t - 2 scrolls of teleportation  N - a scroll of noise  h - a scroll labelled BIFFER GAMU [!] read|quaff|evoke[?] describe selectedS¥µjTcS¥µjSlS¥µjjw........#.......Jingleheimer the Changeling.)o...#.#.........Octopode......#.#.........Health: 20/39 ============------------...o......!.....Magic: 6/6========================.S............S¥µjjx•AC: 1Str: 14#o>.....>....EV: 12Int: 12##o#.#.......SH: 0Dex: 19#.###............XL:  6 Next: 37% Place: Dungeon:4.....$#.5@.......Noise: =--------  Time: 1617.7 (0.0)#.###...##....##.#-) Tentacles##.###.....#.##.Nothing quiveredS¥µjãx£##..............Quill Beogh Gem (7383) #...............#.#.....<....#o   orc priest.).#.##..######5   ufetubus#####.##..#S¥µj”y‚o   orc#######.##..#####S   ball python (constriction)and be reborn!" _(press Y on the ability menu to convert to Beogh) _The ufetubus attacks as it pursues you! The ufetubus hits you. x2  Things that are here: _a +0 club; a goblin corpse S¥µjœz,_Okay, then.S¥µjz…P  Okay, then.S¥µj‡S¥µjŽS¥µjf�. _S¥µjsk f.)o...#.#........#.#... ...o......! .S........#o>.....>##o#.#....#.###...........$#.5)#.###...##@...##.# ##.###.....#.##.##.............. #...... #.#.....<....#.).#.##..###### #####.##..# #######.##..#####........)..........5S.S¥µj,m .S¥µj'n .S¥µjXo /oS¥µjío 0oS¥µj^z _o5   ufetubusoo 2 orcsS   ball python (constriction)S¥µj#| �-8.7 (1Gem (7382)  _S¥µjñ‹ T¥µjüq>......#.#. ...oS.....! ..........#oo.....>##.#.#....#.###..o........$#..5. #.###...##....##.#  ##.###.@...#.##.##.............. #..... #.#.....<....## .).#.##..###########.##..# #######.##..#####........).........#†....#####T¥µjàvX)5.S.5o.oT¥µj0zQ.oT¥µj¸‡S>o   orc priest5   ufetubusoo 2 orcsS   ball python (constriction)-9Beogh Gem (7381) T¥µjß�T¥µj°’T¥µjؘÐ ...o......!. ...S..... #.>o....>##o#.#...#.###...o........$#..).. #.###...##....##.# ##.###5....#.##.#.....@.......#.#.....<....## .).#.##..###### #####.#########.##..#####........).........#†....#####   orc####..##.#.# .T¥µj0›D.oT¥µjœN.oT¥µj/§BST¥µj3¨¢16---=200T¥µj°T¥µjq²e _The ufetubus misses you. The ufetubus hits you.T¥µjP� ¸ .... #.S.....>...... ##o#o#......... #.###.............. .....$#..o........ #.###...##....##.#  ##.###5....#.##.##.............. #.. #.#.....<....##. .).#.##..###### #####.##..# #######.##..#####........).........#†....##### #.####..##.#.#  #..##....5.oT¥µj6… J)oT¥µj[† 0oT¥µjÅ‘ bo 2 orcsT¥µj“ a179T¥µjkœ T¥µjrŸ š _The ufetubus completely misses you. The ufetubus closely misses you.U¥µjnM #.S.....>#o#.#.......#.###...oo...........$#..)........ #.###...##o...##.# ##.###.....#.##.....5...............###..).#.##..###### #####.##..# ######........).........#†....#########..##.#.#  #..##....##.#.#U¥µj;OO.5U¥µj‰PG.oU¥µjæRN.oU¥µjŒSQ.oU¥µj«^;-U¥µj;`C28U¥µjiU¥µj la _There is a stone staircase leading up here.U¥µj–HU¥µjEJ7-U¥µjPbU¥µjwÆ _The ufetubus completely misses you. The ufetubus closely misses you. _There is a stone staircase leading up here.  The ufetubus hits you. The ufetubus barely misses you.  The orc priest calls down the wrath of Beogh upon you.  Beogh smites you!  You die...U¥µjrU-1------------U¥µjÙ/  --more--V¥µj-ÅV¥µjzÈ9Gear: 7/52 gear slots (Left/Right/Tab to switch category) Missiles (go to first with ()c - 10 atropa-tipped darts  f - 3 poisoned darts V¥µj·ÉñJewellery (go to first with "=)  e - a +6 ring of dexterity (worn) Talismans (go to first with %)  a - a quill talisman (worn)b - a spore talisman  d - a hive talisman  g - the granite talisman of the Heavens {Will- Int+6 SInv}V¥µjh¾8V¥µjÃV¥µj‹ÇØGoodbye, Jingleheimer.302 Jingleheimer the Changeling (level 6, -1/39 HPs)Began as an Octopode Shapeshifter on Sept 24, 2026.Killed by divine providenceV¥µj¢È@... invoked by an orc priest(14 damage)... on level 4 of the Dungeon.The game lasted 00:01:54 (1628 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.18830641 raguzCoGl-27 escaped with the Orb5.18230528 raguzCoGl-27 escaped with the Orb6.17664546 platinum DECj-27 escaped with the Orb7.16484428 raguzCoGl-27 escaped with the Orb8.16465487 therodimus VSBr-27 escaped with the Orb9.16422369 raguzCoGl-27 escaped with the Orb  10.16376138 DocSulfur FoNe-27 escaped with the Orb  11.16227342 hulksmash1 OpSh-27 escaped with the Orb  12.15776188 Krim260 GrGl-27 escaped with the OrbW¥µjŽ#W¥µjŠOW¥µj(R? [?25h[?0c [?1051l[?1052l[?1060l[?1061l