@hZ Player: Johnson1118 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:30:28.ttyrec Time: (1756315828) Wed Aug 27 17:30:28 2025 @hx [?1051l[?1052l[?1060l[?1061h@h| V)0[?7h[?25l[?1c@h@hAlJohnson1118 the GrapplerTroll of Okawaru ******Health: 143/143 ========================Magic: 20/20 ========================AC: 12Str: 36EV: 8Int: 8SH: 19Dex: 14XL: 14 Next: 92% Place: Dungeon:14Noise: ---------  Time: 21064.9 (0.0)-) ClawsThrow: 16 large rocks#..# #.......# #÷## #.......# ##.##.......# ...########.......# #.........'.......# ##.########.......# #..##.......# #.###.......# #.##.....@.# ..####'##### '######..# .....#########+##### @h$m} .....'...)..#......# .....######.'......#   .....# ###......#   .....##......#   .....##......#  Welcome back, Johnson1118 the Troll Monk.Okawaru says: Bring me glory in combat!@h[ _Press ? for a list of commands and other information.@hI@h4@h@h= _Done exploring.@h@hWrInventory: 50/52 slots Missiles (go to first with ()g - 9 boomerangs  J - 2 darts of disjunction  K - 16 large rocks (quivered)O - 2 javelins Armour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}a - a +0 robe  c - an orb of lightI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat @h Wands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@hC[  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}  a - a +0 robe  c - an orb of light  I - +0 steam dragon scales @hJewellery (go to first with "=)l4 ring of protection (worn)  Nring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}  P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat @h6)Wands (go to first with /)  m - a wand of mindburst (12)  s - a wand of iceblast (18)  w - a wand of quicksilver (25)  y - a wand of flame (31)  z - a wand of paralysis (10) @h{ D - a wand of digging (3)  Wpolymorph (6) Scrolls (go to first with ?)@hǸ817%@h2  a - a +0 robe  d - 15 scrolls of teleportationh - 3 scrolls of silence22@h(   n - 2 scrolls of butterflies5@h8  V - a ring of magical power  t - 3 scrolls of vulnerability  u - 3 scrolls of noise  v - a scroll labelled CUAKOTT AMUSK  A - 2 scrolls of tormentC - 2 scrolls of amnesia40@hI3 U V - a ring of magical power @h3  X - an amulet of the acrobat  E - a scroll of poison  H - 2 scrolls of immolation5@hr D - a wand of digging (3)M - 5 scrolls of revelation  R - a scroll of fogT - 2 scrolls of identify  U - a scroll of blinking Potions (go to first with !)@hrpb - 5 potions of ambrosia62@h} h - 3 scrolls of silence  e - 4 potions of moonshine  f - 6 potions of attraction  i - 10 potions of curing  k - 6 potions of mutation  o - a sedimented white potion77@h_ A - 2 scrolls of tormentp - 4 potions of brilliance  q - 2 potions of enlightenment  r - 4 amethyst potionsx - a potion of invisibility88@hS  A - 2 scrolls of torment  C - 2 scrolls of amnesia  B - a blue potion91@hW   F - a potion of heal wounds4@hXL C - 2 scrolls of amnesia  M - 5 scrolls of revelation Miscellaneous (go to first with })  S - a +0 tin of tremorstones (1/2)bot@h< @hvM A - 2 scrolls of torment  E - a scroll of poison  M - 5 scrolls of revelation97%@hM v - a scroll labelled CUAKOTT AMUSK4@hL M u - 3 scrolls of noise  C - 2 scrolls of amnesia  E - a scroll of poison1@hxM t - 3 scrolls of vulnerability  A - 2 scrolls of torment  C - 2 scrolls of amnesia88@hw T - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all @h9 things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.@hIdentify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled CUAKOTT AMUSK Potions (select first with !)  o - a sedimented white potion  r - 4 amethyst potions @h B - a blue potion [?] describe selected@h7-  #..# #.......#  Johnson1118 the Grappler#÷## #.......#  Troll of Okawaru ****** ##.##.......#  Health: 143/143 ======================== ...########.......#  Magic: 20/20 ======================== #.........'.......#  AC: 12Str: 36 ##.########.......#  EV: 8Int: 8 #..##.......#  SH: 19Dex: 14 #.###.......#  XL: 14 Next: 92% Place: Dungeon:14 #.##.....@.#  Noise: ---------  Time: 21064.9 (0.0) ..#@h- [40m###'#####  -) Claws '######..#  Throw: 16 large rocks .....#########+##### .....'...)..#......# .....######.'......#   .....# ###......#   .....##......#   .....##......#  Welcome back, Johnson1118 the Troll Monk.Okawaru says: Bring me glory in combat! _Press ? for a list of commands and other information. _Done exploring. #..# #.......#  Johnson1118 the Grappler#÷## #.......#  Troll of Okawaru ****** ##.##.......#  Health: 143/143 ======================== ...########.......#  Magic: 20/20 ======================== #.........'.......#  [@hJ 33mAC: 12Str: 36 ##.########.......#  EV: 8Int: 8 #..##.......#  SH: 19Dex: 14 #.###.......#  XL: 14 Next: 92% Place: Dungeon:14 #.##.....@.#  Noise: ---------  Time: 21064.9 (0.0) ..####'#####  -) Claws '######..#  Throw: 16 large rocks .....#########+##### .....'...)..#......# .....######.'......#   .....# ###......#   .....##......#   .....##......#  Welcome back, Johnson1118 the Troll Monk.Okawaru says: Bring me glory in combat! _Press ? for a list of commands and other information. @hK _Done exploring.  As you read the scroll of identify, it crumbles to dust.5.9 (1@hxM L _r - 4 potions of lignification@h @h Read which item? Scrolls  d - 15 scrolls of teleportationh - 3 scrolls of silence  n - 2 scrolls of butterflies  t - 3 scrolls of vulnerability  u - 3 scrolls of noise  v - a scroll labelled CUAKOTT AMUSK @hR > A - 2 scrolls of torment  C - 2 scrolls of amnesia  E - a scroll of poison  H - 2 scrolls of immolationM - 5 scrolls of revelation  R - a scroll of fogT - a scroll of identify @h  U - a scroll of blinking [!] read|quaff|evoke[?] describe selected@hY  d - 15 scrolls of teleportation  v - a scroll labelled CUAKOTT AMUSK@h @h @h! h #..# #.......#@h" r  Johnson1118 the Grappler#÷## #.......#  Troll of Okawaru ****** ##.##.......#  Health: 143/143 ======================== ...########.......#@h"   Magic: 20/20 ======================== #.........'.......#  AC: 12Str: 36 ##.########.......#  EV: 8Int: 8 #..##.......#  SH: 19Dex: 14 #.###.......#  XL: 14 Next: 92% Place: Dungeon:14 #.#@h" #.....@.#  Noise: ---------  Time: 21065.9 (0.0) ..#@h"# ###'#####  -) Claws '######..#@hC#  Throw: 16 large rocks .....#########+##### @hb# \.....'...)..#......# .....######.'......# @h# n  .....# ###......# @h# M  .....##......# @h# M  .....##......# @h# r Welcome back, Johnson1118 the Troll Monk.@h# Okawaru says: Bring me glory in combat! _Press ? for a list of commands and other information. @h$ u_Done exploring.  As you read the scroll of identify, it crumbles to dust. @h;$ ?_r - 4 potions of lignification@h& @hF( Identify which item? (\ to view known items) Scrolls (select first with ?)  v - a scroll labelled CUAKOTT AMUSK Potions (select first with !)  o - a sedimented white potion @h( w B - a blue potion[?] describe selected@hq @hy #..# #.......#  Johnson1118 the Grappler#÷## #.......#  Troll of Okawaru ****** ##.##.......#  Health: 143/143 ======================== ...########.......#@hz   Magic: 20/20 ======================== #.........'.......#  AC: 12Str: 36 ##.########.......#  EV: 8Int: 8 #..##.......#  SH: 19Dex: 14 #.###.......#  XL: 14 Next: 92% Place: Dungeon:14 #.##.....@.#  Noise: ---------  Time: 21065.9 (0.0) @hL{"..####'#####  -) Claws '######..#  Throw: 16 large rocks @h{.....#########+##### .....'...)..#......# .....######.'......# @h{  .....# ###......#   @h|m.....##......#   .....##......# @h@| Welcome back, Johnson1118 the Troll Monk.Okawaru says: Bring me glory in combat! @hy|_Press ? for a list of commands and other information. @h|u_Done exploring.  As you read the scroll of identify, it crumbles to dust. @h|?_r - 4 potions of lignification@hEF ..# ###'#####-) Claws '##### #..# Throw: 16 large rocks@h#########+####'...)..# #####.'## .....# #......#  @h| As you read the scroll of identify, it crumbles to dust.@h~@h$6.9 (1@h_@h/4 _v - a scroll of enchant weapon@h} @h Inventory: 49/52 slots Missiles (go to first with ()g - 9 boomerangs  J - 2 darts of disjunction  K - 16 large rocks (quivered)O - 2 javelins Armour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}a - a +0 robe  c - an orb of lightI - +0 steam dragon scales @h Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat @h1 Wands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18) @h܈ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@hd  a - a +0 robe  c - an orb of lightI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}  P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat Wands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18)  w - a wand of quicksilver (25)  y - a wand of flame (31)  z - a wand of paralysis (10)  D - a wand of digging (3)  W - a wand of polymorph (6) Scrolls (go to first with ?)  d - 15 scrolls of teleportation  h - 3 scrolls of silence  n - 2 scrolls of butterflies26%@h W - a wand of polymorph (6)  t - 3 scrolls of vulnerability  u - 3 scrolls of noisev - a scroll of enchant weapon  A - 2 scrolls of tormentC - 2 scrolls of amnesia  E - a scroll of poison  H - 2 scrolls of immolationM - 5 scrolls of revelation @ha_ R - a scroll of fog52@hτV W - a wand of polymorph (6) @h:6 h - 3 scrolls of silence  U - a scroll of blinking Potions (go to first with !)b - 5 potions of ambrosia61@h  h - 3 scrolls of silence  n - 2 scrolls of butterflies  e - 4 potions of moonshine@hr.4@h@h@hJ #..# #.......#  Johnson1118 the Grappler#÷## #.......#@hO8  Troll of Okawaru ****** ##.##.......#  Health: 143/143 ======================== ...########.......#  Magic: 20/20 ======================== #.........'.......#  AC: 12Str: 36 ##.########.......#@h  EV: 8Int: 8 @hL#..##.......#  SH: 19@h*Dex: 14 #.###.......#  XL: 14 Next: 92% Place: Dungeon:14 @ha#.##.....@.#  Noise: ---------  Time: 21066.9 (0.0) ..####'#####@h0>  -) Claws '######..#  Throw: 16 large rocks .....#########+##### .....'...)..#......#@h .....######.'......#   .....# ###......#   @h.....##......#   .....##......#   _Press ? for a list of commands and other information. _Done exploring.  As you read the scroll of identify, it crumbles to dust. @h<_r - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _v - a scroll of enchant weapon@hI@h@h@h@h @hC Read which item? Scrolls  d - 15 scrolls of teleportationh - 3 scrolls of silence  n - 2 scrolls of butterflies  t - 3 scrolls of vulnerability  u - 3 scrolls of noise  v - a scroll of enchant weapon  A - 2 scrolls of torment  C - 2 scrolls of amnesia @h  E - a scroll of poison  H - 2 scrolls of immolationM - 5 scrolls of revelation  R - a scroll of fog  U - a scroll of blinking @h [!] read|quaff|evoke[?] describe selected@h  d - 15 scrolls of teleportation  E - a scroll of poison@h @h @h  #..# #.......#  Johnson1118 the Grappler#÷## #.......#  Troll of Okawaru ****** ##.#@h #.......#  Health: 143/143 ======================== ...########.......#@h .  Magic: 20/20 ======================== #.........'.......#  AC: 12@h: Str: 36 ##.########.......#  EV: 8@hV >Int: 8 #..#@hp #.......#  SH: 19Dex: 14 @h M#.###.......#@h   XL: 14 Next: 92% Place: Dungeon:14 #.#@h Z#.....@.#@h   Noise: ---------  Time: 21066.9 (0.0) ..####'#####@h x  -) Claws '######..#@h  Throw: 16 large rocks .....#########+#####@h$ ; .....'...)..#......#@h< Y .....######.'......#   @hU n.....# ###......#   @h m.....##......#   .....##......# @h   _Press ? for a list of commands and other information. @h _Done exploring.  As you read the scroll of identify, it crumbles to dust. _r - 4 potions of lignificationAs you read the scroll of identify, it crumbles to dust. _v - a scroll of enchant weapon@h Done exploring.  As you read the scroll of identify, it crumbles to dust. _r - 4 potions of lignification  As you read the scroll of identify, it crumbles to dust. _v - a scroll of enchant weapon@h 8  Okay, then.@h @hI @h . _@hfQ@h@h@h, @h  @h` @h 7_Done exploring.@h @hO @h @hF @h, 27.9 (1 _@hf @hq ##+## .  ##...##...  #......R.. 5 @h6#.@.......  #######...   @heR   efreet (asleep) @h9@h`RR@hk-8.7 (1.8@hL%@h/0} _You climb downwards. _There is a stone staircase leading up here.@h6L (((( You throw a large rock. The large rock hits the efreet!@h%  @hKThe efreet is moderately wounded.@hg.R○..@h27==70.2 (1.5@hQ05@h@hA' _You hear a shout!@h  You throw a large rock. The large rock hits the efreet!!!  You kill the efreet!@hD c()(( @h @h .(°......BB   boulder beetle@h2 BOkawaru accepts your kill.@h 531.8 (1.6@h 04@h| @hz a _A boulder beetle comes into view.@hѓ (((((( You throw a large rock.  The large rock hits the boulder beetle!!!@h v  The boulder beetle is severely wounded.@hw: ......BcB(rolling)c   centaur warrior (launcher)The large rock hits the boulder beetle!!!  The boulder beetle is severely wounded.  You hear a shout!  A centaur warrior comes into view.boulder beetle curls into a ball and begins rolling!  The centaur warrior wields a +0 shortbow.((((..B((@hH ......B..====3.43@h O _The centaur warrior shoots an arrow. You block the arrow.@h+b& @h_bw((((((B  You throw a large rock. The large rock hits the boulder beetle!@h@h .....B○BThe boulder beetle is almost dead.@hV((((.B((@hlv@hz@h{@h(...B°c°...@h1-=---4.9 (1.52@hX9°@hN _The centaur warrior shoots an arrow. The arrow hits you.@h  You throw a large rock.  The large rock hits the boulder beetle!!  You kill the boulder beetle! (((†@hk[u ...(Okawaru accepts your kill.@hdeF(((((@hV ...(°The centaur warrior shoots an arrow. You block the arrow.@hF(((((@h;...(.c(3=5=--6.41 _The centaur warrior shoots an arrow. You block the arrow.@hjJ ((((((  You throw a large rock.@hX ...(.cThe large rock closely misses the centaur warrior.@hl]F(((((@h@h_...(c.@hM`-7.90@h$@hO _The centaur warrior shoots an arrow. You block the arrow.@hx (((( You throw a large rock.  The large rock hits the centaur warrior!!!@h0 ...(The centaur warrior is almost dead.@h E((((@h&( ...(The centaur warrior shoots an arrow. You block the arrow.@h, E((((@h c....(@hl y26---=====9.4@h =9 large rocks @h @hѻ N _The centaur warrior shoots an arrow. The arrow hits you!@hOJ ((((((  You throw a large rock.@h@O@h[Ug ...(c.cc 2 centaur warriors (1 launcher)The large rock barely misses the centaur warrior.A centaur warrior comes into view.@hZE((((@h@h ...(cc(  The centaur warrior shoots an arrow. The arrow hits you!@hE((((@hOh,@hnqc...c(.@ho0----==---80.9@hBo08@h;t@hրO _The centaur warrior shoots an arrow. You block the arrow.@hH  You throw a large rock.  The large rock hits the centaur warrior!!!  You kill the centaur warrior!@h((()   centaur warrior@h4 ...(launcher)Okawaru accepts your kill.The centaur warrior wields a +0 shortbow.@h:L((((@h .(..  The centaur warrior shoots an arrow. You block the arrow.((((@hQP.(..@hmY 3-7---2.5 (1.67 _The centaur warrior shoots an arrow. The arrow hits you but does no damage.@h`@hbk _Your Evocations skill increases to level 4!@hqY (((((((  You throw a large rock.@h_ ..(c..  The large rock closely misses the centaur warrior.@hwdL((((@h .(..  The centaur warrior shoots an arrow. You block the arrow.@hL((((@h.(..6=-@hl@4.0 (1.56@h9@hO _The centaur warrior shoots an arrow. You block the arrow.@h\ (((( You throw a large rock.  The large rock hits the centaur warrior!@h6 .(..  The centaur warrior is moderately wounded.@h; L((((@h .(..  The centaur warrior shoots an arrow. The arrow hits you!@h L((((@hLQ.(..08---=5.55@hV@hYN _The centaur warrior shoots an arrow. The arrow hits you!@hj ((((  You throw a large rock.  The large rock hits the centaur warrior.@h .(..  The centaur warrior is moderately wounded.((((@h .(..  The centaur warrior shoots an arrow. The arrow hits you!@h<M(((((@h- .(@..  The centaur warrior shoots an arrow. The arrow barely misses you.@h#L((((@h7.(..96/143 -----7.0@h04@h@hO _The centaur warrior shoots an arrow. You block the arrow.@h (((( You throw a large rock.  The large rock hits the centaur warrior!!@h .(..  The centaur warrior is almost dead.You hear two shouts!@h L((((@h/ .(..  The centaur warrior shoots an arrow. The arrow hits you!@h5 L((((@h .(..8----8.6 (1.6@hd 03@h @h$ O _The centaur warrior shoots an arrow. You block the arrow.@h[You hear two shouts!  The centaur warrior shoots an arrow. The arrow hits you! _The centaur warrior shoots an arrow. You block the arrow.throw a large rock.large rock hits the centaur warrior!!!  You kill the centaur warrior!(()(( @h_P.(..@hg9--990.1 (1.52@h@hpP _Okawaru accepts your kill.@hK3@hK@hUV91=@hXa3=@hI^@h`@h|a95@hc@hf@h7gL7=@hj@hn@hp100/143=@hte102=@hw@h4=@hy;6@h@ha8=@h@h10=@h@h%2@hK@hɠa4=@hH@hp6=8@hb20=@hy@hM2=4@h96@h(=@h;@h)@h<U8=@h@h@hG302=4=68=@h40=@h23=@hw1 _HP restored.@h@h @h@h@h#,@h-%@hA(@h7.#.##.<.#...#@hvz##+## ...# ##...##..(# #.....()..###.<..@)(.(..l--#######.........##.#l   basilisk (wandering) 119.1 (29.0)  A basilisk comes into view.Found an escape hatch in the ceiling.l.l--20.1 (30 _The basilisk hisses angrily. You hear two shouts!@h @h @h @h _ _A basilisk is nearby!@h+ ((((( You throw a large rock. The large rock hits the basilisk!!@hnx@hc}@ho#)(.l.(@h{==1.7 (1.6)large rock @h@h@ha _The basilisk is severely wounded.@hjh  You throw a large rock. The large rock hits the basilisk!!!  You kill the basilisk!@hPn R(((( @h :)(.@h. @hH Johnson1118 the Grappler.#Troll of Okawaru ******.##Health: 143/143 ========================.<.#Magic: 20/20 ========================...#AC: 12Str: 36##+## ...#EV: 8Int: 8@h Q##...##..(#SH: 19Dex: 14#.....()..##.XL: 14 Next: 100% Place: Dungeon:15#.<..@)(.(.(.@h Noise: ==-------  Time: 21123.2 (1.5)#######......-) Claws@h  .....Nothing quivered.##.# @h5 _The basilisk hisses angrily. You hear two shouts! _A basilisk is nearby!@h[ You throw a large rock. The large rock hits the basilisk!! _The basilisk is severely wounded.@h| You throw a large rock. The large rock hits the basilisk!!!  You kill the basilisk!@h( _Okawaru accepts your kill.You have reached level 15!@h /  --more--@hp  Your experience leads to an increase in your attributes!Your base attributes are Str 26, Int 6, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? @h N9/1491/2195 0% @h@h @hG_You feel stronger. x3@h?@h?@h1A@hE@hH@hL: _@hU}  K - 2 large rocksThings that are here:@hpV@h}X@he...# ...## ..<.# ....# ##+## ...# ##...##..(# #.....()..##.#.<...@(.(.(.@he--#...Throw: 2 large rocks...##.+### .@hfp M .#< ....# ##+## ...#...##..(# .....@)..##...<...)(.(.(#######....... _a +0 shortbow; a boulder beetle corpse@h25.2 (2.0--6.2 (3@h38  K - 3 large rocks (gained 1)7.2 (43 _You see here a +0 scimitar of flaming.@hZM3@h@R@hS@hZB@h`  K - 8 large rocks (gained 5)@hEb@hf@ _You see here a +0 shortbow.@hi3@hEk@h}p@hp@h,r@hwk _K - 9 large rocks (gained 1)@h:}3@h~@h_@hӄ@h@hӆ@hl  K - 14 large rocks (gained 5)@ho@h@hd _You see here a basilisk corpse.@h @h0@hԘ@hJ@hB@h7,@h@h @hf_K - 15 large rocks (gained 1)@h3@hm,@h@h@h@hG@hI@h....##...# ......##...##......O#..<.#.....#@h=A+....#.....####+###...# .......##...##...# .....#@h`X#.....))..##.....##.<...)..†.@.....# @h#######..........#  #..........# 15 large rocks@h)#...##.....'#+### ..##.#### # @h\O   ogre (wandering)@ha039.2 (12.0)@h| OO   ogre mage (polearm, wandering)O   ogre (wandering)  An ogre comes into view. It is wielding a +0 giant spiked club.@h9-40.2 (13@h@h" _An ogre mage comes into view. It is wielding a +0 spear. _You see here a large rock.Ah*l  K - 16 large rocks (gained 1)AhAh'O.O) Ah:==1.0)AhG06AhAh@ _The ogre mage shouts! You hear two shouts!Ahv ` ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# .....O. ##...##...# .....#Ah  #.....))..##.....# #.<...)..†@......# #.# #.# #...##.....'.Ah  #+### ..##.#. ### #Ah ,AhY7  The ogre mage points at something and mumbles some strange words.--2Ah@ AhC < _You hear a shout! You hear two shouts!Ah ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# .....O. ##...##...# .....# #.....))..##.....# #.<...)..@.......# #.# #.# #...##.....'. #+### ..##.#. ### #Ah8Ah:O.O   ogre mage (polearm)Ah"--AhĿ3AhAhu _You see here a basilisk corpse.AhN ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....# #.<...).@†.......# #.# #.# #...##.'. #+### ..##.#. ### #4 _Ah0SAh'TAh6 ^ ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O..Ah  ##...##...# .....# #.....))..##.....# #.<...)@.†.......# #.# #.#Ah  #...##..'. #+### ..Ah #.#.  ### #AhI Ah &5Ah} Ah! Ahj  ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....#Ahk  #.<...@..†.......# #.# #.# #...##...'. #+### ..##.#. ### #Ah;u Ahu &6Ah{ Ah  Things that are here: _a +0 shortbow; a boulder beetle corpseAh> ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....# #.<..@)..†.......# #.# #..# #...##....'. #+### ..##.#.  ### #Ah|EAhF-7 _AhvMAhPAh"<: ....# #...# ......# #...##......' #..<.#.....#Ah<q +....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....# #.<.@.)..†.......# #Ah<x.# #...# #...##Ah-=.....'. #+### ..##.#.  ### #AhEAhMF&8AhVLAhZNAh5\C ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....#Ah\| #.<@..)..†.......# #.# #....# #...##.....'. Ah\d #+### ..##.#. Ah\d ### #AhgAh%h&9AhnnAhz ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O..Ah{ ##...##...# .....# #.....))..##.....# #.@...)..†.#Ah<|y #.# #....#  #...##.....'.  #+### ..##.#.  ### #AhAho'50AhAh2 Ahړq_There is a stone staircase leading up, spattered with blood here.AhO ....# #...# ...... #...##...... #..<.#.....# +....#..... ##+###...# ....O ##...##...# .....# #.....))..##.....#Ah  #@<...)..†.# #.# #.# #...##.....' #+### ..##.#  ### #Ah6Y1 _Ahe7Ah ]....# #...# ......##...##......'#..<.#.....# +....#.....###+###...# ....O.##...##...# .....# #.....))..##.....# #.@...)..O.# AhF #.# #.# #...##.....'.#+### ..##.#.### # O   ogre mage (polearm)Ah Ah 8O†Ah@ &2Ahh Ahh w _There is a stone staircase leading up, spattered with blood here.VAhC!  Offhand : G - a +2 tower shieldArmour : L - the +1 troll leather armour of Ponahaq {Regen+ Str+5}Helmet : (nothing)VAhJVAhjLz _Cloak : j - a +1 cloakVAhg ((((( You throw a large rock. The large rock hits the ogre mage!!VAhI ...).The ogre mage is heavily wounded.VAhi8*VAh   The ogre mage gestures wildly while chanting.The ogre mage flickers and vanishes!VAhY 8{VAhZ f==3.7 (1.55VAh_ VAhc _Deactivating autopickup; reactivate with Ctrl-A.WAhWAhWAhWAh,H _No target in view!YAh(....#Johnson1118 the Grappler#...# ......# Troll of Okawaru ******#...##......' Health: 149/149 ========================#..<.#.....# Magic: 21/21 ========================+....#.....## AC: 12Str: 39##+###...# ....O.. EV: 8Int: 8##...##...# .....# SH: 19Dex: 14#.....))..##.....# XL: 15 Next:  0% Place: Dungeon:15#.@...).{†.......# Noise: ==-------  Time: 21153.7 (0.0)#######..........# -) Claws#..........# Throw: 15 large rocksAh17X#...##.....'.#+### ..##.#.### #The ogre mage flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  Throw: 15 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZAhJW+@.ZAhm ....#Johnson1118 the Grappler#...# ......# Troll of Okawaru ******#...##......' Health: 149/149 ========================#..<.#.....# Magic: 21/21 ========================+....#.....## AC: 12Str: 39##+###...# ....O.. EV: 8Int: 8##...##...# .....# SH: 19Dex: 14#.....))..##.....# XL: 15 Next:  0% Place: Dungeon:15#.@...).{†.......# Noise: ==-------  Time: 21153.7 (0.0)#######..........# -) Claws#..........# Throw: Ahcn Z10;1m15 large rocks#...##.....'.#+### ..##.#.### # _No target in view!  Throw: 15 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a large rock.  Okawaru accepts your kill.ZAhS| ((((()  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou throw a large rock.  Okawaru accepts your kill.Reactivating autopickup.You feel a bit more experienced.ZAh{ ZAh...).)OO   two-headed ogre (wandering, fast)ZAhI m1-5.2 (1.54ZAhZAh _A two-headed ogre comes into view. It is wielding two +0 giant clubs.]Ah ....#  #...#  #..<  ##+###...#  ]Ah##...##...#   #.....))..  #.@...).)  #######...    #+###  ### # ]Ah3]Ah`G7 ....#  #...#  #..<  ##+###...#  ##...##...#   #.....))..  #.@...).)  #######...  ]AhG  #+###  ### # ]AhPN-]Ah X]AhZ ]AhZX_A two-headed ogre is nearby!]Ah+ ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....# #.<@..).)O.# #.# #....# ]Ah Z### # ]Ah]AhJO†]Ah<2-60 ]AhW _]Ah]Ah6 ^Ah/....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....# #.<.@.).O†.O.....# ^Ah#....O.....# #....# #...## ### # OO 3 two-headed ogres (wandering, 1 fast)^Ah  2 two-headed ogres come into view.^Ah-^AhO.)†O.O.O^Ah/==7^Ah^Ah  ^Ah 0_The two-headed ogre shouts in stereo! x2^Ahu....# #...# ......# #...##......' #..<.#.....# ^AhXvh+....#.....## ##+###...# ....O.. ##...##...# .....# #.....))..##.....# #.<..@O.)†O.O....# #^Ahv...O......# #...# #...##.#+### ### # O   ogre (wandering)^AhO{,^Ah{^AhFu .O.O.O.  The ogre shouts!  The two-headed ogre hits you with a +0 giant club!32---=8^Ah^Ah= _You block the two-headed ogre's attack._AhB  You claw the two-headed ogre!_Ah _AhL  The two-headed ogre is lightly wounded._AhO†O.O._Ah1U4----_AhV9.1 (0.9_Ah_Ah@ _You block the two-headed ogre's attack. x2`Ah7o  ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....#`Aho V #.....))..##.....# #.<.@.O.O†O......# #.O.# #...#`Aho  #...##.....'. #+### ..##.#.`Aho d ### #`Ahr `Ahr `Ah`s `Ahpu S  The two-headed ogre attacks as it pursues you!`Ah} O)O)O.O.`Ah߁ %6`Ah :--60.1 (1.0`Ah `Ahތ @ _You block the two-headed ogre's attack. x2`Ahw3 ....# #...# ......# #...##......' #..<.#.....# +....#.....## ##+###...# ....O.. ##...##...# .....#`Ah4 #.....))..##.....# #.<@.O)O)O.......# #O.# #....# #...##.....'.  #+### ..##.#.`AhS4d ### #`Ah6`Ah6`Ah97`Ah7`Ah #.# #....@>)# #..# ###'#####hAhGj #'##### #..# .#+##### .'...)..#......# .######.'......# .# ###......# .# #......# .# #......# hAh NhAhN`71=---hAhN&7.2 (1.0hAhShAhX  Things that are here: _a +0 giant spiked club; an ogre corpsehAh! x#..# #.#  hAh! B#÷## #.#  .# #.#  #.hAh" #  #..'.# hAh^" i ##.##.# hAh"  #..# #.# hAh"  #.## #.......#  #.# hAh" v#....)@)#  hAh # ..# ###'#####  hAhI# j'##### #..#  #hAht# s+#####  '...)..#......# hAh#  ######.'......#  # ###......# hAh#  # #......#  # #......#  hAh/ y3-8 _hAh3 hAhZ7 y _There is a stone staircase leading down, spattered with blood here.iAh(V iAhV iAhW iAhZ iAh[ S5=iAh_ w7=iAha iAhe iAhe 29iAhg iAhei j81=iAhj iAhn iAho D3=iAhp iAh)s iAhos 25iAht iAhVx iAhx L7=iAhy iAh| iAh| #9iAh} (=iAh iAh- iAhl :91iAh iAh' iAhp 93iAh iAh iAh! S5=iAh iAh iAhR 57=iAhv iAhՔ iAh| iAhĘ 99iAh iAh iAh֞ iAh J101/149=iAh" iAh iAh 93iAhʤ (=iAh8 iAh iAh 95iAhέ iAh iAh O107=iAh iAh m9=iAh< iAh iAha E12=iAh iAh> iAh U4=iAh iAh ;6iAh^ iAh iAhq D8=iAh iAh iAh: O20=iAhy iAh# iAhf %2iAh iAh iAh %4iAh^ iAh iAh$ K6=iAhn iAh iAhU #8iAhz 2=iAh iAh iAh` &30iAh iAh iAh[ K2=iAh iAh iAh N4=iAh iAh iAh* %6iAh iAh* iAhr 58=iAh iAh  iAhK iAh V40=iAh iAh iAhQ 2iAhr iAh a4=iAh iAh iAh3 N6=iAhO iAh" ;8iAh iAh) _ _You start resting.iAh_0 1215.2 (37.0)iAhm1 Z9=6.2 (38iAho7 iAhq; " _HP restored.iAh iAh iAhW iAh iAh= iAh iAh= ,iAhy iAh ,iAh iAh iAhD #=iAhh iAh iAhL ,iAh iAh iAhT iAh iAh` ,iAh iAh iAh6 iAhN iAh iAh1 iAh3 iAh iAhQ iAhl iAhC ,iAh/ iAh ,iAh iAh\ ,iAh iAh iAh) iAh iAh ,iAh3 iAh_ iAh iAh iAh1 iAhf iAh{ iAh ,iAh iAhI ,iAh iAh5 ,iAh= iAhV ,iAhy iAh ,iAh iAh ! ,iAh" iAh{% ,iAh& iAh* ,iAh, iAh. ,iAh0 iAhV4 ,iAh5 iAh>8 ,iAh9 iAh= ,iAhn> iAhA ,iAhB iAhNE ,iAhF iAh=H ,iAh/I iAhL ,iAhN iAhQ ,iAhFR iAhT ,iAh7U iAhiW ,iAhY iAh \ ,iAh] iAh ` ,iAha iAhd ,iAhi iAhk ,iAhUm iAhp ,iAh r iAht ,iAh!v iAh(z ,iAh{ iAh ~ ,iAhz iAh ,iAh1 iAh ,iAhM iAh ,iAh iAh ,iAhW iAh ,iAhܑ iAhA ,iAh iAh ,iAh9 iAh~ ,iAh iAh ,iAh iAh ,iAh4 iAh ,iAh iAhЯ ,iAh* iAh ,iAh iAh ,iAhӺ iAh+ ,iAh iAh# ,iAh~ iAh ,iAh` iAh ,iAh iAh ,iAh iAh ,iAh iAhj iAh iAh8 iAh ,iAh iAh> ,iAh iAh- ,iAh iAh ,iAh iAh iAh iAhq iAh) ,iAh iAh ,iAh iAh~,iAh iAh ,iAhiAh ,iAh' iAhe,iAhiAh,iAh$iAhF,iAhiAh,iAhiAh",iAh#iAh&,iAh(iAh:+,iAh,iAh3,iAhi4iAh17,iAh8iAh:<,iAh=iAh @,iAhMAiAh+E,iAhFiAh I,iAhxJiAhM,iAhNiAhQiAhPQiAhvRiAhU,iAhjWiAh*Z,iAhB\iAh `,iAh`aiAhc,iAh=eiAhi,iAhjiAhm,iAh`oiAhs,iAhuiAhx,iAh{iAhd,iAhۀiAhhh 315.2 (99 _You start waiting.iAh.6.2 (100.0)iAhiAh # _Done waiting.jAh 4jAh jAhX jAh 17.0)jAh] jAh b ....#  #...# ......# #...##......' #..<.#.....#  +....#.....## ##+###...# ....O.. ##...##...# .....#  #.....))..##.....# 5 #O@)..).[†.......#  #######..........#  #..........#  #...##.....'. #+### ..##.#. ### # O   two-headed ogre jAh jAh jAh0 5=8.7 (2.5jAh  jAh _You climb downwards. You block the two-headed ogre's attack. x2 _There is a stone staircase leading up, spattered with blood here.kAh_al  You claw the two-headed ogre!kAha6==9.5 (0.8kAhdhkAhkj _The two-headed ogre is moderately wounded.kAh . You mangle the two-headed ogre!!  kAh> The two-headed ogre is almost dead.The two-headed ogre closely misses you.kAh T4-====kAh "20.3kAh kAh  kAh :_The two-headed ogre hits you with a +0 giant club.kAhp  You mangle the two-headed ogre!!  You kill the two-headed ogre!kAh C)kAh 5-7==--1.2 (0.9kAh' kAh} P _Okawaru accepts your kill.mAhB=3mAh?mAhF;8mAhHmAhLmAhDLK9=mAhwNmAhsV1 _HP restored.mAhY3mAh[mAhbb  Things that are here:  a +0 giant club; a +0 giant clubmAh fmAhpa _mAhqmAh#smAhxmAhG|mAh|9=mAh~mAh@  You see here a +0 shortbow.mAhmAhm _mAhYmAhtmAhΕ,mAh mAhן  K - 16 large rocks (gained 2)  Things that are here:mAh%mAhbmAhY: _a +0 robe; a +0 spearmAh'3mAhmAh<mAhBmAhmAh,mAhmAhAmAhBmAhmAh,mAhmAh8mAh`,mAhmAhR  There is an escape hatch in the ceiling here.mAhHmAh _mAhmAhJmAh,mAhtmAhmAh,mAhemAh mAhd mAh mAh mAh mAh,mAhmAhXmAh ,mAhmAh(mAh,mAhmAhmAh,mAhYmAhUmAh)!,mAh!mAhq#mAh$,mAh&mAh'mAh|),mAh.*mAh5-,mAh-mAh1O _You now have 1704 gold pieces (gained 16).mAh$33mAh*4mAhd6mAh7,mAh^8mAhy:7 _You open the door.mAh;3mAh<mAh@@  There is an open door here.mAhAmAhA _mAhBmAh-GmAhH,mAh=ImAhKmAhLmAhMmAhNmAhOmAh1Q,mAhQmAhPTmAhU,mAhVmAhzXmAh Z,mAhZmAh[mAh],mAh]mAhV`mAha,mAhmbmAhmdmAhe,mAhfmAh~imAhj,mAhukmAhRmmAhqn,mAhnmAhpmAh r,mAhrmAhju7 _You open the door.mAh w3mAhwmAh,pAh@pAhBpAh(DpAh]DpAhwEpAh'HpAhIpAh=JpAhEKpAhbN7 _You open the door.pAh,P3pAh*QpAhU@  There is an open door here.pAh{WpAhW _pAhXpAhyZpAh4\,pAh\pAh^pAh_,pAh3`pAhtb7 _You open the door.pAh9d3pAhdpAhh@  There is an open door here.pAhipAhVj _pAhjpAhlpAhkn,pAh opAhdppAh)r,pAhrpAhu,pAhupAhxO _You now have 1725 gold pieces (gained 21).pAhzIpAhz|pAh~,pAhy~pAhpAh,pAhpAhwpAh,pAhtpAhpAh,pAhpAhpAh,pAhgpAhpAhΏ,pAh@pAhpAhG,pAhГpAhpAh ,pAhupAhKpAhT,pAhpAh^pAhy,pAhٝpAhpAh),pAhpAhpAh+,pAh|pAhpAh,pAhlpAh0pAhĤ,pAhpAhpAhߦ,pAh4pAh5pAhq,pAhpAhpAh,pAhNpAhpAh,pAh6pAhpAhv,pAhpAhpAhM,pAhpAhpAhs,pAhpAhpAh,pAhʷpAhKpAhcpAhpAhpAhpAh,pAh+pAhpAhBpAhBpAhnO _You now have 1743 gold pieces (gained 18).pAh3pAhopAhpAh,pAh4pAhpAh,pAhpAhpAhpAh.pAhspAhpAh&,pAh]pAhpAh,pAhxpAhpAh?,pAhpAhpAh,pAhfpAhpAh%,pAh#pAhpAh,pAh)pAh=pAh,pAhpAh1pAh,pAhpAh pAh,pAh-pAh,pAh%pAhO _You now have 1762 gold pieces (gained 19).pAh3pAhpAhpAh,pAh*pAhpAh#,pAhpAh>pAhJpAhpAhpAhpAh,pAh,pAhpBpAhpAh,pAhpAh? pAh pAh[ pAh@zAhуmpAhτpAh‰pAh0pAh[r##.....##....#....#.# ÷##....#.##.#.###....#.#..#.##.....#.#.##.# .##.....'.....#.#....# ###..##.#..##+#.######  #### #### #......# ######.# #.@..#.#526.2 (105.0) pAhc#.##.#.# #.#..#.# #.#.##.# #.#....# #.###### #< #. pAhpAh,76pAhpAh(9 _Found a stone staircase leading up.pAh) 3pAhT* pAhh, pAh- ,pAh1 XpAh02 pAh3 pAh4 pAh4 pAhM5 pAhR6 pAhb7 pAh7 pAhL8 pAhz9 pAh: ,pAhH; pAh= pAhK> ,pAh5? pAhX@ pAhA ,pAhA pAhC pAhwD ,pAhD pAhI pAhJ pAhJ pAhVK pAhO 7 _You open the door.pAhJn C #....#.#  #.##.#.# ... #.#..#.# [.. #.#.##.# ..# #.#....#...## #.######....# #<...#......##....#......##....@......#36.2 (9.0)#....#......##############       7.2 (10.0) _Found a leather armour. _There is an open door here.AhUs3Ah4tAh9wAhxAh\}P _Ah~Ah~AhkAhAhAhAh AhAh,AhbAhAhd,AhDAhAh,AhۑAhf  You see here a +0 leather armour.AhAhF _AhAhAhQ,AhAhbAh˯AhAhɰAhAhQAhAhθAhAh|,AhAhAhdAhAhAhAh,AhMAhAh<,AhAhAhGAhwAhaAhN@  There is an open door here.AhAh" _AhHRAh$Ah\ZAh]AhfAhAhAhlBAhmAhn,Ah2oAh8sAhtAh/tAhtAhwAhxAhxAh$yAh~XAhAh,AhAh)Ah,AhkAhAh8,AhAhCAh,AhbAhޗAh,Ah_AhAhvAhAh AhAhAhkAhAhOAhQ,AhϦAh:Ah,AhAhDAh,AhAhAh0AhYAhߴAhAh,AhAh$AhOAhAhAh̿AhAhAhAh%AhBAhAhAhAh,AhkAh.Ahg,AhAhAh,Ah+Ah Ah Ah Ah Ah Ah},AhAhAh6BAhAhAhAh1AhAh,Ah{AhaAh$,Ah\AhAh=!XAh!,Ah-"Aht$Ah6%,Ah%Ah'Ah(AhG(Ah(Ah^*Ahu+Ah+Ah>,Ah-Ah.Ah./Ah/Ah1Ah2,Ah3Ahh5Ah^6Ah6Ah7Ah 9AhP:Ahu:Ah:Ahi<Ah=Ah=Ah,>AhF?Ah]@Ah@Ah AAhAAh+CAhSCAhCAhEAhGFAhFAhGAh-HAhH,Ah8IAhOKAhL,AhLAh%N7 _You open the door.AhO3AhEPAhvS@  There is an open door here.AhTAhVU _AhSVAhWAhxY,AhYAh\Ahc #####  ...g+  .gg  ...  ####g# #######.##'### .## #.....#.@..+ AhUdx[.## #.....#....# ...## #.....'....# ....# ##.....#....# ..######.####.###### ..##..##'####.##.#gggg 4 boggarts (asleep) Ahd......'.....+....# ......#.....#....# AhdQ..##'###.######..#AhXn 631.2 (94  You open the door.  4 boggarts come into view.AhoAhv g.[gggCC   cyclops (missile, summoned)gggg 4 boggarts  The boggart shouts! x3  AhUThe boggart gestures wildly while chanting.AhK====2.2 (95AhAhڌ _The boggart shouts! _Found a scale mail.Ah&Ah)A boggart. A malevolent and dangerous little sprite. The shadowy illusions it summons may not be real, but are deadly all the same. Max HP: ~20Will: +AC: noneEV: +++ Threat: Low Class: Natural Size: V. Small Int: Human Speed: 120% (normally travels faster than you) You have about 68% to hit with your claws. It has about 24% to hit you. Attack Max Damage Ah]*Hit 5 It can see invisible. It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Shadow Creaturesb - Invisibility  c - Blinkd - Abjuration(7) [!]: Description|QuoteAh҂Ah Johnson1118 the GrapplerTroll of Okawaru ******#####Health: 149/149 ========================...g+Magic: 21/21 ========================..[AC: 12Ah; Str: 39.ggEV: 8Int: 8####g#SH: 19Dex: 14 #######.##'###XL: 15 Next:  7% Place: Dungeon:15 .## #.....#.@C.+Noise: ====-----  Time: 21632.2 (95.0) AhlL[.## #.....#....#-) Claws ...## #.....'....#Throw: 16 large rocks Ah....# ##.....#....# ..######.####.###### ..##..##'####.##.#AhĔC   cyclops (missile, summoned) ......'.....+....#Ahgggg 4 boggarts ......#.....#....# ..##'###.######..#AhYou open the door.  4 boggarts come into view.The boggart shouts! x3  Ah5The boggart gestures wildly while chanting. _The boggart shouts! _Found a scale mail.AhAhAhnAh\u ^#######....g+...[# .gg ####g# ## ####.##@### .## ..C.+ [.## .#Ahu ## #.....'..# ##.....#....####.####.########..##'####.##'.....+......#.....#...Ah{w Ahe J.gAh f===-3.2 (1.0)Ah/ Ah x _You block the boggart's attack. _There is an open door here.AhAh5 OO.OgO   two-headed ogre (O   ogre mage (summoned)C   cyclops (missile, summoned)O   ogre (summoned)(…)You completely miss the boggart.The boggart gestures wildly while chanting.The boggart casts a spell.Ah6G-4.1 (0.9Ah=AhLI _The boggart blinks! You block the cyclops's attack.Ah  You mangle the boggart!!  You kill the boggart!Okawaru accepts your kill.AhYAhAhĥ ..O   ogre (summoned)ggg 3 boggarts  The cyclops dissolves into shadows!Ah*(5.0AhAh5 _You block the boggart's attack.Ah  You miss the boggart.The boggart mumbles some strange words.Ah>,AhtAhAh8Ah<.OgO[OOgO 2 ogres (summoned)Ah/--9AhgAhFI _The boggart blinks! You block the boggart's attack.Ah5 z  You mangle the boggart!!  You kill the boggart!Ah89 Ah9 Ah: AhI + C.g..OOC   cyclops (missile, summoned)AhBJ O   ogre (summoned)(…)Okawaru accepts your kill.The boggart gestures wildly while chanting.AhN 1==6.8AhVV AhX > _The boggart hits you but does no damage.AhZAhw[Ah[Ah\Ah$kz OOO.AhkkOO 2 ogres (summoned)  You barely miss the boggart.AhPl-7.6 (0.8AhuAhg _The boggart mumbles some strange words.Ah  You claw the boggart!  The boggart is heavily wounded.Ah!AheAhAhe&  AhjYou block the boggart's attack.  The boggart casts a spell.Ahc..g§gOO 2 ogres (summoned)gg 2 boggarts-8.5 (0.9Ah6AhD) _The boggart blinks!Ahbr####### .....+ O.g[# OO. ####O# #######.##'### .##.....#.@..+ [.##...# ...##.'...g.# ##.....#....######.####.#####..##'####.##.# ....'.....+...#.....#   ogre##'###.######  The ogre mage attacks as it pursues you!...OOgOOg.O 2 ogres (summoned)--9.5 (1.0 _You block the ogre mage's attack.Aha Johnson1118 the GrapplerTroll of Okawaru ******#######Health: 149/149 ========================.....+Magic: 21/21 ========================...[#AC: 12Str: 39OOgEV: 8Int: 8####O#SH: 19Dex: 14 #######.##O###XL: 15 Next:  7% Place: Dungeon:15 .## #.....#.@..+Noise: =--------  Time: 21639.5 (0.0) [.## #.....#..g.#-) Claws ...## #.....'....#Throw: 16 large rocks ....# ##.....#....# Ah..######.####.###### ..##..##'####.##.#O   two-headed ogre (summoned) ......'.....+....#O   ogre mage (summoned) ......#.....#....#OO 2 ogres (summoned) ..##'###.######..#gg 2 boggarts _You block the ogre mage's attack.  Throw: 16 large rocksPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ogre mage, wielding a +0 club and wearing a +0 robe (summoned, 78% to  hit)Ahb"  OgYou can't see that place.Ah3H Ah@  Ah@  Ah? @  AhX @  AhJv ?  Ah% -  AhT t # **Ahc :#+Ah -.+AhM..g.Ah-.  Aim: a boggart (heavily wounded, 63% to hit)Ahx7Johnson1118 the GrapplerTroll of Okawaru ******#######Health: 149/149 ========================.....+Magic: 21/21 ========================...[#AC: 12Str: 39OOgEV: 8Int: 8####O#SH: 19Ah]yDex: 14 #######.##O###XL: 15 Next:  7% Place: Dungeon:15 .## #.....#.@..+Noise: =--------  Time: 21639.5 (0.0) [.## #.....#..g.#-) Claws ...## #.....'....#Throw: 16 large rocks ....# ##.....#....# ..######.####.###### ..##..##'####.##.#O   two-headed ogre (summoned) ......'.....+....#O   ogre mage (summoned) ......#.....#....#OO 2 ogres (summoned) ..##'###.######..#gg 2 boggarts  Shift-Dir - straight lineAhyJAim: a boggart (heavily wounded, 63% to hit)  You throw a large rock. The large rock hits the boggart!!!  You kill the boggart!Okawaru accepts your kill.The ogre mage dissolves into shadows!AhKAhAhYou throw a large rock. The large rock hits the boggart!!!  You kill the boggart!  Okawaru accepts your kill.  The ogre mage dissolves into shadows!The ogre dissolves into shadows! x2two-headed ogre dissolves into shadows!Ah,Ah...'.g   boggartAh,Ahe....g(Ahj====41.0 (1.55 _Ah" _Your Evocations skill increases to level 5!Ah8Ah`=---9 (0.9AhF Ah v _You completely miss the boggart. You block the boggart's attack.Ah}AhʃCC   cyclops (missile, summoned)g   boggartAh:I---2.7 (0.8AhAhr _You barely miss the boggart. You block the boggart's attack.Ah4<  You mangle the boggart!!  You kill the boggart!Okawaru accepts your kill.AhC>.'AhG>8==3.6 (0.9AhPMAhkOY _The cyclops dissolves into shadows!Ah!g {M#######.....+Ahg ...[# ... ####.# ## ####.##@### .## ...+ [.## Ahg .#..( ...## #.....'....#..##Aho Ahp 7---4.6 (1.0Ahu Ahx Q _There is an open door here.Ah_ ####### .....+ ...[# ... ####.# #######.##'### .##.....#.@..+ [.##.(.# ...##.'.....## ..##'###.######..#AhOAh,I---5 _AhCAhAhZ ####### .....+ ...[# ... ####.# #######.##'### .##.....#....+ [.##(.# ...## #.....'....# ##.....#####.# ####..#########..#AhrAh &6Ah߱AhгAh [####### .....+ ...[# ... ####.#  #####.##'### ## #.....#....+ .## #.....#..@.# ## #.....'....# # ##.....#....# ######.# Ah <7Ahx Ah AhD [8.6 (26Ah AhH ] _K - 16 large rocks (gained 1)Ah(3Ahw+AhF.Ah!0,Ah3,Ah5,Ah6Ah97 _You open the door.Ah <3Ahd=Ah@@  There is an open door here.AhBAh`C _AhDAhqFAhPH,AhgIAhK,AhLAhPP _y - a wand of flame (37) (gained 6 charges)AhQAhRAh1SAhTAhV,AhWAhYAhT[Ahx[Ahh\Ah_7 _You open the door.Aha3AhbAhf@  There is an open door here.AhhAhi _Ah jAhlAhmAh nAh\oAhpAhurAhrAhsAhKvAh'x,Ah.yAhF{Ah|,Ah}AhAh,AhAhkAhiAhAhAhϊAh,AhAh-AhBAhėAh,Ah$AhAh,Ah:AhAh,AhAh7 _You open the door.AhΫ3AhAh@  There is an open door here.Ah?Ah _AhβAhAh,AhAhAh,AhAhAh,AhAhz@  There is an open door here.AhxAh _AhAhAh,AhAhAh#..........#####..######....#########..#### #..ß.#......'.....# .H..AhP#.....[#.....# D..#......#.....# ..# Ahs #####.####..## ..###.##'#####'###..#Ahd....#....'.....@..#Ah...#....#........#Ah..'....#........#....#....#........# Ah####.#############.# ####.##.# ##AhD   five-headed hydra (asleep)+....# Ah6H   manticore (asleep)..#....# AhT Ah)779.0) _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A manticore and a five-headed hydra come into view.AhWAh .HH   manticore (wandering)  The five-headed hydra roars!Ah6===8.6 (30Ah9Ah> _The five-headed hydra moves out of view.AhF H #..... ####......#  ..#### #..ß.  '.....# ....  [#.....# H..  ....# ..#  ..## ..# ####'###..# .'.....@..# ..#........# #........# #........# ########.#  ## Ah;Z #..... ####......#  ..#### #..ß.  '.....# ....  [#.....# H..  ....# ..#  ..## ..# ####'###..# .'.....@..# ..#........# #........# #........#########.# ## AhAhGAhAh` _A manticore is nearby!Ahj (((((((  You throw a large rock.Ah.D.....D   five-headed hydra---80.1 (1.5)5 _The large rock barely misses the manticore.Ah,n (((( You throw a large rock.  The large rock hits the five-headed hydra!!!Ah  The five-headed hydra is severely wounded.(D...=====1.64 _You hear a deafening roar!Ah; d ((((((  You throw a large rock.Ah Ah@ P......Ah x-----3.13AhL Ah i _The large rock barely misses the five-headed hydra.Ah% Ah{ Ah Ah Ahg A#..........# ####..######(...#  #..######..ß.  #......'.....#.(...  Ah #.....[#.....#H...  #......#.....#D..#  #####.####..###..# .##'#####'###..# #....'......@.# -----#....#........# '....#........# .##.# ## Ah! D   five-headed hydra+....# H   manticore AhW Ah Ah (0.0Ahx Ah7% ..HD Ah6) +4.1 (1Ah+ Ah - Ah ( You throw a large rock.  The large rock hits the five-headed hydra and shatters for extra damage!!Ah:,Ah:AhF...DHThe large rock hits the five-headed hydra and shatters for extra damage!!  The five-headed hydra is almost dead.block the five-headed hydra's attack.  The five-headed hydra bites you!  The five-headed hydra AhJGPbites you but does no damage.  You block the five-headed hydra's attack.AhGU3--====AhHV5.6 (1.52Ah{Q_ _The five-headed hydra bites you but does no damage.AhI  You throw a large rock.  The large rock hits the five-headed hydra!!!  You kill the five-headed hydra!Ah †H   manticoreAh] ' Ah^ w(Okawaru accepts your kill.You block the manticore's attack. x2Ahb $42Ahb <--97.1Ahb 01Ahh Ahj A _The manticore claws you but does no damage.Ah5  You throw a large rock. The large rock hits the manticore!!!  You kill the manticore!Ah<E†AhC(#Ah5=108.60AhAhP _Okawaru accepts your kill.AhYAhZAhZAh2`7=9=Ah$aAhcAhe,AhfAhil  K - 11 large rocks (gained 1)Ah0jAhjAh/na _You see here a hydra corpse.AhoAhpAhpAhtl  K - 12 large rocks (gained 1)Aht9=AhuAhXxe _You see here a manticore corpse.Ah#zAhEzAhzAh|Ah~Ah8~Ah~AhAhAhAhAhAhsAh$P ##########  ##....#...##  #..........# ##  #..........# .##  #..........##..##  AhW  ####..######(...##  ########..######..ß..#  #......'.....#.@.....#Ah---- Ah #.....[#.....#....##D#  #......#.....#...##Ah2 Ahٌ #####.####..###.'#####'###††# ....#....'........#AhD   ice dragon (trample, wandering)..#....#........#Ah!r..'....#........# ....#....#........#Ahד.97.6 (9.0AhAI----8.6 (10.0)Ah*AhH _An ice dragon comes into view. Ah̝J_You see here a large rock.Ahz3    ##   .##  #..##  (...##  ###..ß..#  #.@.....#  Ah [#....##D#  #...##  ##..##††#...#...#...#AhAC    ##   .##  AhC8#..##  (...##  ###..ß..#  #.@.....#  [AhC#....##D#  #...##  ##..#AhD#††#...#...#...#AhJAh6KAh8Tx _An ice dragon is nearby!Ah  ((((D  )You throw a large rock.  The ice dragon roars deafeningly!  The large rock hits the ice dragon!!!Ah~5 AhD= ...D(#Ah!> =====700.1 (1.5)1AhC Ah"F  AhEF T_The ice dragon is heavily wounded.Ah+5 ((( You throw a large rock. The large rock hits the ice dragon!!!Ah_ ...D., catching breath)The ice dragon is almost dead. *****The ice dragon breathes frost at you.Ah|GAh7Q .@..D(  The blast of cold misses you.AhQX1.60Ahb[Ah^0 _You hear a deafening roar!Ah I (((((  You throw a large rock.Ah Ah/Z.D.Ah===--3.19 large rocks AhAhc _The large rock closely misses the ice dragon.Ahb  You throw a large rock. The large rock hits the ice dragon!!  You kill the ice dragon!Ah/f(†AhKG.(AhRO2--4.68Ah>UAhXP _Okawaru accepts your kill.AhAhAhbAhAh ...##D.9.††.Ah+D   fire dragon (trample, wandering)K - 9 large rocks (gained 1)Ah"^0.0)Ah"5---5.6 (1Ahc'Ah(^ _A fire dragon comes into view.AhD    ##  Ah .##  #..##  (...##  ###..ß..#  #.@.(.((#  AhN[#....##D#  Ah4#...##  ##..#AhQ#††#...#...#...#AhAh0d     ##   .##  #..##  (...##  Ahd ###..ß..#  #.@.(.((#  [#....##D#  Ahd #...##  ##..##††#Ahd V...#...#...#AhCk Ahk :---Ahq Ahs b _A fire dragon is nearby!Ah l (((  You throw a large rock. The large rock hits the fire dragon!Ah& Ah. .(.D(==7.1 (1.58Ah3 Ahb6 9 _The fire dragon is lightly wounded.Ah ((( You throw a large rock. The large rock hits the fire dragon!!!Ah6  ß...(., catching breath)The fire dragon is severely wounded.Ah= *****The fire dragon breathes flames at you.AhAhE.@.(D(Ah37--=====8.7 (1.67AhVAh2 _The blast of flame hits you!Ah (( You throw a large rock. The large rock hits the fire dragon!AhpAhpAhyND((Ahz$40Ahzp--===--10.2 (1.5Ahz06Ah"Ah_ _The fire dragon is almost dead.Ah_H  You throw a large rock. The large rock hits the fire dragon!!  You kill the fire dragon!Okawaru accepts your kill.AhR C[Ah $(3=4====-1.75Ah G _The fire dragon scales are intact enough to wear.Ah Ah Aho Ah Ah k5=Ah AhK %7Ah Ah Ahԓ 59=Ah Ah Ahz Ah ,Ah_ AhG  K - 6 large rocks (gained 1)  Things that are here:Ah Ahz Ah p _+0 fire dragon scales; a fire dragon corpseAh 3Ah Ah k  K - 7 large rocks (gained 1)Ah 9=Ah Ah g _You see here an ice dragon corpse.Ah? Aht Ah Ah ,Ah Ah k _K - 8 large rocks (gained 1)Ah ####  ##....#...##  #....####  #....Ah& _##.##  #....##..##  ####..######(...## #####..######..ß..# AhK ....'.....#..[†.@(# ----20.7 (9.0 Ah '...[#.....#....##(# ....#.....#...## (# Ah #8 ##.####..###..# ..'#####'###††# #.. #....'........# Ah .$# #....#........# .$# '....#........# Ah ?.$# Ah Ah I----1.7 (10.0)Ah Ah/ 4 _Found 4 stones.Ah i2.7 (1110 large rocksAh AhX ] _K - 10 large rocks (gained 2)Ah|<AhFBAhIl _K - 11 large rocks (gained 1)AhN3AhpPAhSAhSAhtUAhjZl _K - 13 large rocks (gained 2)Ah\Ah\Ah^Ahc;  You see here 4 stones.Ah`fAhf _AhhAh(jAh$p..........#### ..........##.## ..........##..## ###..######(...## ###..######..ß.. Ah\p..'.....#..[†...# .[#.....#....##.# ..#.....#...###(## ####..###..##..@# 8.7 (6Ahp.0) '#####'###††#..#..#'........#$.#.$3 ...#........#$.#.$# Ahp...#........#$.#.$# Ahp...#..#$.#.$#Ahq##########.##...## .# #####>#Ah6q7# .#AhzAh΁+9.7 (7AhOL _Found a staircase to the Depths.AheN 3Ah'Q Ah]X Ah8[ Ah[ Ah_ Aha %  Aha You see here 4 stones.Ahe AhYf  _Ah$h Ahtn Ahp Ah7p Ahq Aht Ah5w Ahsw Ah@y Ah{ AhL Ah ,Ah Ah < Ah ####  ##....#...##  #..........#### AhF } #..........##.##  #..........##..## Ahd y ####..######@...##36 Ah ########..######..ß..# Ah #......'.....#..[†...#5 Ahߗ #.....[#.....#....##.# Ah #......#.....#...###(## #####.####..###..##...#Ah2 .##'#####'###††#..#..# ...#....'........#$.#.$# .Ah ..#....#........#$.#.$#Ah= Ahd Ah ] _K - 15 large rocks (gained 2)Bh3BhBh@Bh*,Bh!Bh$BhG(,Bh)Bh3-Bhv3BBh3Bhb9,BhS;Bh?Bh3,BhQBh);  You see here 4 stones.Bh Bh  _Bh BhBhB,BhBhBh,BhBh,Bh Bh$O _You now have 1783 gold pieces (gained 21).BhM'Bhz'Bh*BhD/,Bh1Bh5O _You now have 1797 gold pieces (gained 14).Bh83Bhs:Bh >,Bh @BhqCO _You now have 1823 gold pieces (gained 26).BhEBhEBhGBhJ,BhKBhRN _You now have 1831 gold pieces (gained 8).BhS3BhTBhWBhX,BhYBh[Bh[],Bh^Bh7`BhbBh'bBhAcBhe,BhfBh-mN _You now have 1834 gold pieces (gained 3).Bh9o3BhpBhs,BhuBhyO _You now have 1859 gold pieces (gained 25).Bh{3Bhn}Bh(,BhjBhO _You now have 1872 gold pieces (gained 13).Bh83Bh8Bhf,BhUBh֫ _You now have 1888 gold pieces (gained 16).BhBhF,BhڷBhǾBh,BhBh:;  You see here 4 stones.BhRBh _Bh<BhBh3,BhBhzXBhmBh,BhBhBh@,BhBhBh,BhBhIBh  You see here a hydra corpse.Bh&K _BhBh,BhBh$BBh&Bh-Bh^/,Bh3Bh'7Bh9,Bh4<BhBBhD,BhCFBhJBhL,BhMBh`U@  There is an open door here.BhWBh[X _BhYBh_Bha,BhbBhgBh&i,BhjBhlBhm,BhnBhNpBh9q,BhqBhuw@  There is an open door here.Bh,}Bh} _Bh~BhBhm,BhBhNjBhl,BhOBhBh,BhVBhBh,Bh7BhtBhҞ,BhyBhhBh/,BhBh@  There is an open door here.BhBh _BhBhBhBh6Bh;Bh@  There is an open door here.BhBhѾ _BhBhBh(,BhaBh@  There is an open door here.BhBhg _BhBhBh>,BhBhBh>,BhBh'Bhb,BhBhBhu,BhBhBh,BhBhBh-,BhBhBh",BhBhABh,BheBhBh,BhBhBh_,Bh?BhMBh,BhBhE Bh ,Bh Bh Bh ,BhiBhBhA,BhBhBh,BhBhBh*,BhBh JThere is an open door here.  Bh""Bh" _Bh2#Bh$Bh&,Bh|&BhG'Bh!(BhB(Bh(Bh*Bh+,Bh+Bh_-Bhe.,Bh.Bh0Bh2,Bh2BhE52You open the door.Bhc63Bh6Bh@@  There is an open door here.BhEBBhB _BhlCBh]FBhG,BhVHBhJBhK,BhLBhNBhO,BhPBhRBhS,BhTBh X@  There is an open door here.BhGYBhY _Bh\ZBh\Bhh^,Bhf_BhaBhc,BhJeBhGhBhj,Bh{lBhpBhit,BhuBhwBhx,BhyBh{Bh(},BhBhBh7BhhBhPBhcBh),Bh{BhiBh#,BhܘBhɝpYou open the door. _There is an open door here. _You open the door.Bh3BhUBh֧Bhb,BhBh_You open the door. _There is an open door here. _You open the door.  There is an open door here.Bh׹Bh _BhɼBh,BhBhYou open the door. _There is an open door here. _You open the door. _There is an open door here. _d - 16 scrolls of teleportation (gained 1)Bhs3BhBhBh<,Bh!Bh(Bhu,BhBhBh,BhSBhBh,BhBhBh,BhaBh'Bh(,BhBhhBh=,BhBhTBh,BhtBh[Bh ,Bh Bh@  There is an open door here.Bhe< _BhY>BhEBBhJBhQ,BhSBhZ@  You see here a +0 shortbow.Bh_Bh_ _Bh;cBh4lBho,BhrBhwBh{,Bh~BhBh,Bh}BhLBh,Bh*BhBh,BhdBhBh,BhGBhBhQ,BhZBh)Bh,BhBhjBh  There is an open door here. _Bh|BBhXBh6BhBh,Bh!BhBhh,BhBhSBhBhBhBhBhu,BhrBhvBh ,BhBhBh,BhBh Bh ,Bho Bho Bh,BhBhFBhZ,BhBh7 _You open the door.Bh3BhBh@  There is an open door here.Bh!Bh&" _Bhq#Bh&BhX&Bhe'Bh)+N _You now have 1897 gold pieces (gained 9).Bh-3Bh/0Bh1Bh53,Bh4Bh^`#....#....#.... ####. ######.. # ########. ###......# #.###......'. #.'.###### .._. #.....[#. #########.#......#..# #......#. ..##......######@...# #####.###888.7 (152.0) .........########...######.##'### ...#....## #..##.....#....' .........#...[.## #.##.....#....# ...#......## ###.....'....# ..##.....#.......# Bha[40m##.....#....###.....##....######.####.########.....##....##..##'####.##.# .<#......#..'.....+....#93 _Found a glowing golden altar of the Shining One.Bh _Bh XBh ,Bh Bh Bh; Bh Bhs Bh Bh^ ,Bh' Bh Bh ,Bh[ Bh] Bh$ ,Bh Bh Bh ,Bha Bh Bh ,Bh Bh BhJ ,Bh Bh+ ##########....#####....##.##....... ##..# #....... ##...# ####..#########....### ########..###  ###......#..#.###......'....  #.'.#######.@_.##.....[#.....98.7 (9.0) #####.#......#..#.###......#.....######....### #####.####..#########...######.##'#####'#....####..##.....#....'.......#...[.####.##.....#....#....  .....#......######.....'....#....Bh,  ...#.......# ##.....#....#....  .....##....######.####.########## Bh4 BhL8 E _Done exploring.Bh IBh .0.........Bh Bh Bh E _Done exploring.BhqX X[?25h[?0c  Search for what [? for help]? Bh1 [?25l[?1cBh Bhw 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position Bh L a - [carried] K - 15 large rocks (quivered)Bhȟ Bh Bhg ######## Johnson1118 the Grappler##....#.. Troll of Okawaru ******####........ Health: 149/149 ========================##.##........ Magic: 21/21 ========================##..##........ AC: 12Str: 39##...#####..### EV: 8Int: 8######....### ########..### SH: 19Dex: 14###......#..#.###......'..... XL: 15 Next: 14% Place: Dungeon:15#.'.#######.@_.##.....[#..... Noise: ---------  Time: 21898.7 (0.0) #####.#......#..#.###......#.....Bh  -) Claws ......######....### #####.####..# Throw: 15 large rocks .....########...######.##'#####'# .....#....####..##.....#....'.... .....#...[.####.##.....#....#....  .....#......######.....'....#....  .....#.......# ##.....#....#....  .....##....######.####.##########  _There is an open door here. _You now have 1897 gold pieces (gained 9). _Found a glowing golden altar of the Shining One. _Done exploring. _Done exploring.  Search for what [? for help]? rockBhH Bhǵ BhT Bh . _Bh 3Bh Bh1 Bh2 Bh8 Bh; E _Done exploring.Bh:Bh;Bh6;BhABh CBhBF: _BhGBhH,BhHBhLBhMN,Bh*OBhSBh T,BhnTBhWBhWBhWBh,BhBh@  There is an open door here.BhBh _BhBhBhk,BhrBhBh,BhBhBh,Bh BhBhx,Bh}BhBhf,BhBhBhBh&BhBhBh,BhVBhBh],Bh BhBhBBhBhBhVR  There is an escape hatch in the ceiling here.Bh"5 _Bh$Bh)Bh/,Bhn1Bh~6Bh9,Bh;Bh@BhB,Bh DBhLGBh8J,BhLBh^PBhR,BhSBh.XBh[,BhO^Bh~bBhc,BhdBhgBhh,BhjBhpBhq,BhrBhuBhv,Bh`wBhzBh|,BhIBhBh),BhBhBhB,Bh BhBh`BBhBh,Bh7BhߜBhb,BhBhBhBBhȡBhhBhBhBhBh,BhPBhҽ@  There is an open door here.BhBh9 _BhBhBh,BhBh@  There is an open door here.Bh5 _Bh+nBh@  There is an open door here.BhSBh _BhBhBhU,BhBh=Bh,BhiBhBh,BhGBhBh,BhBhGBh,BhBhBBh0BhCu  There is an open door here. _BhBhBh-BhMBhRBhBh,Bh*BhBh`,BhBh Bh,BhaBh_@  There is an open door here.BhyBh _BhBhaBh,BhBhBhjBhBhBhiBh[,BhmBh#####..######....## ### ########..######..ß..# Bh#.###......'.....#..[†...# ._.##.....[#.....#....##.# #.###......#.....#...###(## BhX### #####.####..###..##...## ######.##'#####'###÷÷#..#..# Bh=##.....#....'........#..#..# ##.....#....#...@....#..#..# 970.7 (72.0)Bh;.....'....#........#..#..# BhY##.....#....#........#..#..# #.####.#############.##...## Bhx!#'####.##.# #####>## .....+....# ###Bh# #.######..# ########..#Bh7Bh%BhBheopen door  You see here a hydra skeleton.BhK _BhBhXBh,BhBhBh,BhܪBh#Bh/,BhBhBhԳ,BhŴBhBh,BhʹBhp  You see here 4 stones. _Bh1BhBh,Bh$Bh\BhBhBhBhBh,Bh>BhBh,BhBhGBh1,BhBhBh?,BhBhWBhBhBh Bhu...#.....#...###(## .####..###..##...## '#####'###÷÷#..#..# ....'........#..#..# ....#........#..#..# Bh,y....#........#..#..# ....#........#..#..# ##########.##...## .# #####@## 88.7 (18 ..# ### ..# ..BhO# ..# ..######....######BhnT.#....#.#BhBhwBh^ _There is a staircase to the Depths here.Bh< Bh Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  Bh( n# - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  BhX HQ - Quit and abandon characterBhBh...#.....#...###(##Johnson1118 the Grappler #.####..###..##...##Troll of Okawaru ****** #'#####'###÷÷#..#..#Health: 149/149 ======================== ....'........#..#..#BhMagic: 21/21 ======================== ....#........#..#..#AC: 12Str: 39 ....#........#..#..#EV: 8Int: 8 ....#........#..#..#SH: 19Dex: 14 ############.##...##XL: 15 Next: 14% Place: Dungeon:15 #.######@##BhȕNoise: ---------  Time: 21988.7 (0.0) ..####BhC-) Claws ..#Bh bThrow: 15 large rocks ..# ..# Bh,8..###### .......# ######.# #....#.# BhX|_There is an open door here. _There is an open door here. _There is an open door here. Bhy_You see here a hydra skeleton. _You see here 4 stones. _There is a staircase to the Depths here.BhBBhBhBhtBh܊Johnson1118 the Grappler (Troll Monk)Turns: 22096, Time: 00:50:48 Health: 149/149 AC: 12 Str: 39 XL: 15 Next: 14% Magic: 21/21EV:  8 Int:  8 God: Okawaru [******] Gold: 1897SH: 19 Dex: 14 Spells: 14/14 levels left rFire . . .- Claws Bh5rCold + . . G - +2 tower shield rNeg . . .L - +1 troll leather armour of Ponahaq {Regen+ Str+5} rPois .(no helmet) rElec .j - +1 cloak rCorr .(no amulet) SInv .l - +4 ring of protection Will +....BhN - ring of Coiwnor {*Corrode rC+ Str+5 Int+2 Dex+2} Stlth + HPRegen 2.04/turn MPRegen 0.17/turn %: corrode self (3%) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 Bh6  BhA ...#.....#...###(##Johnson1118 the Grappler #.####..###..##...## Bh]A Troll of Okawaru ****** #'#####'###÷÷#..#..#Health: 149/149 ======================== ....'........#..#..# BhyA cMagic: 21/21 ========================  BhA ....#........#..#..#AC: 12 BhA Str: 39 ....#........#..#..# BhA -EV: 8 BhA Int: 8 ....#........#..#..# BhA YSH: 19Dex: 14  BhA e############.##...## BhB XL: 15 Next: 14% Place: Dungeon:15 #.# Bh'B O#####@## Bh:B Noise: ---------  Time: 21988.7 (0.0) ..# BhMB O###-) Claws  BhaB ..# BhtB YThrow: 15 large rocks ..#  BhB ..# ..######  BhB .......# ######.#  BhB #....#.#  BhB Z_There is an open door here. _There is an open door here.  BhB "_There is an open door here.  BhB E_You see here a hydra skeleton.  BhB f_You see here 4 stones. _There is a staircase to the Depths here. BhC  BhPG  BhH !Bh\u!Bh:w{ Ability - do what?CostFailure !Bhw  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--14%  !Bhw,W - Receive WeaponNone0% !Bhxg[?] toggle between ability selection and description."Bh4 "Bh48 "Bh+= ...#.....#...###(##Johnson1118 the Grappler #.####..###..##...##Troll of Okawaru ****** #'#####'###÷÷#..#..#"Bh= !Health: 149/149 ======================== ....'........#..#..#Magic: 21/21 ======================== ....#........#..#..#AC: 12Str: 39 "Bh= ....#........#..#..#EV: 8Int: 8 ....#........#..#..#SH: 19Dex: 14 ############.##...##"Bh= XL: 15 Next: 14% Place: Dungeon:15 #.######@##"Bh > Noise: ---------  Time: 21988.7 (0.0) ..####"Bh@> C-) Claws ..#"Bhb> bThrow: 15 large rocks ..# ..# "Bh> *..###### .......# ######.# "Bh> F#....#.# _There is an open door here. "Bh> _There is an open door here. _There is an open door here. _You see here a hydra skeleton. "Bh> f_You see here 4 stones. _There is a staircase to the Depths here."BhB P  Okay, then."BhBC "Bh.F "BhG . _#Bh-#BhInnate Abilities, Weirdness & MutationsYou are too large for most types of armour.#Bha - You have claws for hands.b - Your natural rate of healing is unusually fast.c - You are covered in fur. (AC +1)#Bh`d - You have tough skin. (AC +1)0BhB 0Bh 0Bhʶ ...#.....#...###(##Johnson1118 the Grappler #.####..###..##...##Troll of Okawaru ****** #'#####'###÷÷#..#..#Health: 149/149 ======================== ....'........#..#..#0BhI Magic: 21/21 ======================== ....#........#..#..#AC: 12Str: 39 ....#........#..#..#EV: 8Int: 8 ....#........#..#..#SH: 19Dex: 14 ############.##...##0Bhp XL: 15 Next: 14% Place: Dungeon:15 #.######@##0Bh Noise: ---------  Time: 21988.7 (0.0) ..####0Bh -) Claws ..#Throw: 15 large rocks 0Bhַ @..# ..# ..###### .......# 0Bh v######.# #....#.# _There is an open door here. _There is an open door here. 0Bh b_You see here a hydra skeleton. _You see here 4 stones. 0Bh4 _There is a staircase to the Depths here. _Okay, then.0Bh 0Bh. 0Bh 0Bh 4Bh*4Bh:<4Bh;4BhO>B4Bh*?,4Bh?4BhGD4BhE4BhE4BhF4BhG,4BhH4BhI,4Bh9J4BhKB4BhMB4BhN,4BhO4BhqP4BhP4Bh}Q4BhyR,4BhS4Bh]T,4BhT4BhX4Bh@Y4BhhY4BhY4Bh[,4Bh[4Bh\,4BhY]4Bhr^,4Bh&_4Bho`,4Bh]a4Bhb,4Bh/c4Bhsd,4Bhd4Bhf4BhPf4Bhf4Bhg,4Bh_h4Bhi,4Bh#j4Bhk,4Bh$l4Bhm,4Bh n4Bhn,4Bho4Bhp,4Bh)q4Bhmr,4Bh7s4Bht,4Bhu4Bhv,4Bhv4Bhw,4Bhw4Bhx,4Bh6y4Bh z4Bh;z4Bhz4Bh|B4Bh|,4BhH}4Bh~,4Bh~4Bhr,4Bh34Bh,4Bh}4Bha,4Bh͂4Bh4Bh4Bh4Bh4Bh4Bhr4Bhi,4Bh4Bh,4Bh94Bh4BhC4Bh4Bh~4Bh4Bh(4Bh ,4Bh4Bh[4Bh4Bh4Bh,4Bh34BhB4BhQ,4Bhԓ4Bh,4BhX4Bh,4Bh}4Bhʗ,4BhƘ4Bhؙ,4BhA4BhV,4Bh͛4Bh:,4Bhٞ,4Bh 4Bh4BhǠ,4Bhy4Bh,4Bhw4Bh,4BhO4BhB4Bh.,4Bh4Bh,4Bh4Bh" .###(.##...÷÷#..#.........2087.7 (99.0) _You start waiting.8.7 (100.0)4BhX4Bhg# _Done waiting.4Bh34Bh4BhU4BhB4Bh4Bh,,4Bh4Bhw4BhB4Bh4Bh4Bh4Bh4Bh;4Bh,4Bh4Bh4Bh,4Bh4Bh4Bh,4Bh4Bh24Bh,4BhW4Bh;  You see here 4 stones.4Bh4Bh<  _4BhP 4Bh4Bh,4Bh4Bh4Bh4Bh4Bh4Bh 4BhK!4Bh!4Bh##4Bh&4Bh',4Bh*4Bh,4Bh-4Bh-4Bh.4Bh!24Bh"4,4BhwI  You see here a hydra skeleton. _  There is an open door here. _4Bhgy4Bh}X4Bh.4Bh}  There is an open door here. _4Bh4BhZB4Bh4Bh4Bhѓ4BhP4Bhn4Bh4BhQ4Bh,4BhP4Bh6[.####.##.....#....#........#..#. ...######.....'....#........#..#. ....# ##.....#....#........#..#.######.####.#############.##...##..##'####.##.# 4Bh#####>#..'.....+....# ###..#.....#....# ..##'###.######..# 4Bh###..#########.@# 122.7 (34.0)......#...#...######......'...#........#......#...#.######.##.....##..###....#.#...4Bh˨O..#######.##.#.###......#....#.#..#.# ..##......'....#.#.##.# 4BhI.<.#.....##....#.#....#4Bh4Bh4BhbBh bBhR E2 javelins bBh bBhʯ cBhII iZap: wand of mindburst (12)cBhM cBhN dBh( dBh( 3iceblast (18)dBh- dBh)/ eBh&Iquicksilver (25)eBh ,eBhP cflame (37)fBh<fBh'paralysisfBh (10)fBhJfBhfBhKhfBhh2olymorph (6)fBhBmfBhnfBh? fBhM@ VEvoke: +0 tin of tremorstones (1/2) fBhD fBhE fBh3 fBh EAbil: HeroismfBh, fBhFgBhulEvoke: +0 tin of tremorstones (1/2) gBh gBhgBhy gBhʂ RZap: wand of polymorph (6)gBh3 gBh gBhMFaralysis (10)gBh gBh hBhFflame (37)hBhhBhbhBh hBh 3quicksilver (25)hBhhBhlhBh hBhL 3iceblast (18)hBh, hBhC iBhiBh1mindburst (12)iBhoiBhiBhiiBhj_Throw: 2 javelinsiBhxmiBhxnjBhR[15 large rocksjBhWjBhXkBhͳ SHIFTmBh- mBh mBhն mBh pBhݒqBh.qBh/qBh4qBhW5F _Unknown command.rBh` SHIFTsBhGsBhGsBhKHsBh>IsBhjJsBhMl _sBh/NsBhNsBhOsBhP,sBhYQsBhU###....### #####.####..###..##... ####...######.##'#####'###÷÷#..#. .####..##.....#....'. [.####.##.....#....#........#..#..######.....'....#........#..#.# ##.....#....#........#..#.######.####.#############.##...sBh0Vi..##'####.##.#####># ......'.....+..###5.0)....#.....#....# sBhSV^#'###.######..# ####..#########..# ..#......#...#...###### ..#......'...#........#sBhuV#sBhVsBhYsBhZuBhuBh uBhuBhuBhr 4uBh8v uBhfw vBhyIvBhl}vBh},vBhV~vBhDvBhbvBhvBh,vBhvBh,vBhvBh",vBhvBh`,vBhvBh ,vBhvBh[vBhvBhvBhvBh܈vBh vBh,vBh։vBh^,vBhvBh̋,vBhRvBh,vBh.vBh?,vBhvBhِ,vBhLvBht,vBhvBhvBhvBhvBhtvBhݕvBhvBh=,vBhvBhxvBhvBhvBh,vBh^vBh?vBhkvBhϛvBhvBh̜vBh;vBh vBhUvBhvBhvBhΟvBhBvBh7,vBhvBhzvBhvBhvBhE,vBhˤvBh,vBhvBh,vBhWvBh-vBhdvBhvBhvBhvBhvBhU,vBh٫vBhvBhɬvBh=vBh7,vBhvBhvBhïvBh0vBhvBhCvBhvBhxvBhvBh vBh,vBhvBhxvBhvBh vBhvBhvBh{vBhVvBhvBhvBhvBh߹vBhDvBhvBhJvBhvBh~vBhvBhvBhvBh/vBhvBh}vBhvBh vBhvBh vBhtvBhGvBhpvBhvBh,vBhfvBh<vBhfvBhvBhvBhvBhvBh`,vBhvBhvBhvBh%vBh,vBhvBh,vBhvBhvBhvBhdvBh^vBhvBhvBhvBhvBh;vBh),vBhvBh(,vBhvBh,vBh%vBh,vBhkvBhZ,vBhvBhvBhvBhvBhevBhvBhvBhvBhvBhCvBh=vBhhvBhvBhvBhvBhOvBh=,vBhvBh,vBhBvBhvBh:vBhvBh,vBhFvBh(vBhNvBhvBhvBhvBh,vBh,vBhvBh`vBhvBhvBhvBhvBhKvBhSvBh}vBhvBh,vBhKvBh;,vBhvBh,vBhvBhpvBhvBhvBhvBhvBhfvBhIvBhfvBhvBhvBhvBh(vBh-,vBhvBhlvBhvBhvBhvBhvBh}vBh[vBhvBhvBhvBhvBhPvBh%vBhRvBhvBhvBhvBhvBhLvBhtvBhvBhvBhvBhBvBhvBhMvBhvBhvBhvBh vBh 224.7 (99.0)... _You start waiting.vBh.5.7 (100.0)vBhxvBh!# _Done waiting.vBh #....### #####.####..###..###...######.##'#####'###÷÷#..# ..####..##.....#....'.#..# .[.####.##.....#....#.#..#.######.....'....#.#..#.# ##.....#....#.#..#.######.####.#####.##.##..##'####.##.# #####>.'.....+..@.# .#.....#....#.##'###.######..# #####..##..# ...#......#...#...######.#......'...#........#.#......#...#.######.# ...##.....##..###....#.# ...##.....#.##.#.#vBh vBhT 16.0)vBh vBh wBhd######.##'#####'###÷÷#..# .##.....#....'........#..#. [##.....#....#.#..#. ...######.....'....#.#..#. ##.....#....#.#..#.######.####.#############.##...wBhDg##..##'####.##.# #####>#...'.....+....#  ####.....#...@#  ##'###.######..# ####..#########..# ..#......#...#...#######......'...#........##......#...#.######.#wBhm###..###....#.###.....#######.##.#.#wBh>##.....#.#..#.#wBhwBhe&7wBhwBhwBh  .####..##.....#....'........ [.####.##...# ...######.....'.# ##.....#######.####.#############.##....##'####.##.# #####>#....'.....+... ###.....#wBhv  ##'###.###### ####..######## ..#......#...#...###### ..##......'....#.#.##.#wBh <8wBh wBhS xBhM[.####.##.....#....#.#..# ....######.....'....#.#..#..# ##.....#....#.#..#######.####.#############.##.xBh.##..##'####.##.# #####>.....'.....+....# #.#.....#....# ##'###.######..# #####..#########@.# ...#......#...#...######.#......'...#........#.#......#...#.#####xBh#.#.##.....##..###....#.#.##.....#######.##.#.#.##......#....#.#..#.#.##......'....#.#.##.#<.#.....##....#.#....#xBhxBhxBh9xBhk"xBh#yBh#yBhm,Drink which item? Potions  b - 5 potions of ambrosia  e - 4 potions of moonshine  f - 6 potions of attraction  i - 10 potions of curing yBh k - 6 potions of mutation  o - a sedimented white potionp - 4 potions of brilliance  q - 2 potions of enlightenment  r - 4 potions of lignificationyBhdx - a potion of invisibility  B - a blue potion yBh4 F - a potion of heal wounds yBh[!] read|quaff|evoke[?] describe selectedzBh zBh7.[.####.##.....#....#........#..# Johnson1118 the Grappler ....######.....'....#........#..# Troll of Okawaru ****** .....# ##.....#....#........#..# Health: 149/149 ======================== ...######.####.#############.##.. Magic: 21/21 ======================== ...##..##'####.##.######> AC: 12Str: 39 .......'.....+....#zBh_## EV: 8Int: 8 .......#.....#....#SH: 19Dex: 14 ...##'###.######..#zBh=XL: 15 Next: 14% Place: Dungeon:15 #####..#########@.#Noise: ---------  Time: 22229.7 (0.0) ...#......#...#...######-) Claws ...#......'...#........#Throw: 15 large rocks ...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.# ...##......'....#.#.##.# ..<.#.....##....#.#....# _You see here a hydra skeleton. _There is an open door here. _There is an open door here. _Unknown command. _You start waiting. _Done waiting.zBh%  zBh@+Okay, then.zBh@zBhD _zBhntzBh#vWield which item (- for none)?  - - Claws (current attack)zBh^vc[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip {Bhk"{Bh.{Bh6.[.####.##.....#....#........#..# Johnson1118 the Grappler ....######.....'....#........#..# Troll of Okawaru ****** .....# ##.....#....#........#..# Health: 149/149 ======================== ...######.####.#############.##.. Magic: 21/21 ======================== ...##..##'####.##.######> AC: 12Str: 39 .......'.....+....#{Bh7_## EV: 8Int: 8 .......#.....#....#SH: 19Dex: 14 ...##'###.######..#{Bhk7+XL: 15 Next: 14% Place: Dungeon:15 #####..#########@.#Noise: ---------  Time: 22229.7 (0.0) ...#......#...#...######-) Claws ...#......'...#........#{Bh7Throw: 15 large rocks ...#......#...#.######.# {Bh)8...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.# ...##......'....#.#.##.# ..<.#.....##....#.#....# _There is an open door here. _There is an open door here. _Unknown command. _You start waiting. _Done waiting. _Okay, then.{BhQ8{Bh>P  Okay, then.{BhG?{BhbD{BhF. _{Bh{{Bh89Equip which item?  - - Claws (current attack) Armour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn) {Bhh L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}a - a +0 robe  c - an orb of lightI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn) {Bh N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  Q - a ring of magical power  {BhFV - a ring of magical power  X - an amulet of the acrobat{Bh[?] describe selected [!] equip|wield|wear|put on{Bhy[tab] equip|unequip BhOBh BhP.[.####.##.....#....#........#..# Johnson1118 the Grappler ....######.....'....#........#..# Troll of Okawaru ****** Bh.....# ##.....#....#........#..# Health: 149/149 ======================== ...######.####.#############.##.. Magic: 21/21 ======================== Bh ...##..##'####.##.######> AC: 12Str: 39 Bh#.......'.....+....### EV: 8Int: 8 BhK.......#.....#....#SH: 19Dex: 14 ...##'###.######..#BhuXL: 15 Next: 14% Place: Dungeon:15 #####..#########@.#BhNoise: ---------  Time: 22229.7 (0.0) ...#......#...#...######Bh -) Claws ...#......'...#........#Throw: 15 large rocks ...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.# Bh-P...##......'....#.#.##.# ..<.#.....##....#.#....# BhP_There is an open door here. _Unknown command. _You start waiting. Bhrp_Done waiting. _Okay, then. _Okay, then.BhBhP  Okay, then.BhLBh> Bh!. _BhyBhYPut on which piece of jewellery? Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  BhqX - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip BhuBh9Bh@.[.####.##.....#....#........#..# Johnson1118 the Grappler ....######.....'....#........#..# Troll of Okawaru ****** .....# ##.....#....#........#..# Health: 149/149 ======================== Bh...######.####.#############.##.. Magic: 21/21 ======================== ...##..##'####.##.######> AC: 12Str: 39 Bh.......'.....+....### EV: 8Int: 8 BhS.......#.....#....#SH: 19Dex: 14 ...##'###.######..#BhuXL: 15 Next: 14% Place: Dungeon:15 #####..#########@.#BhNoise: ---------  Time: 22229.7 (0.0) ...#......#...#...######Bht-) Claws ...#......'...#........#Throw: 15 large rocks ...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# Bh <...##......#....#.#..#.# ...##......'....#.#.##.# BhF ..<.#.....##....#.#....# _Unknown command. _You start waiting. Bhe v_Done waiting. _Okay, then. _Okay, then. Bh 6_Okay, then.Bh>'P  Okay, then.Bh'Bh-Bh.. _Bh Bh@ Bh f _You don't know any spells.BhBhInventory: 49/52 slots Missiles (go to first with ()g - 9 boomerangs  J - 2 darts of disjunction  K - 15 large rocks (quivered)O - 2 javelins Armour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}a - a +0 robe BhF c - an orb of lightI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat BhkWands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18) Bh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]BhBhbBh .[.####.##.....#....#........#..# Johnson1118 the Grappler ....######.....'....#........#..# Troll of Okawaru ****** .....# ##.....#....#........#..# Health: 149/149 ======================== ...######.####.#############.##.. Magic: 21/21 ======================== ...##..##'####.##.######> AC: 12Str: 39 .......'.....+....### EV: 8Int: 8 .......#.....#....#SH: 19Dex: 14 ...##'###.######..#XL: 15 Next: 14% Place: Dungeon:15 #####..#########@.#BhٖNoise: ---------  Time: 22229.7 (0.0) ...#......#...#...######-) Claws ...#......'...#........#Throw: 15 large rocks ...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.# ...##......'....#.#.##.# ..<.#.....##....#.#....# _Done waiting. _Okay, then. _Okay, then. _Okay, then. _Okay, then. _You don't know any spells.BhBhGBhBhBht m####..##.....#....'.#..#. [.####.##.....#....#.#..#.######.....'....#.#..#..# ##.....#....#........#..#######.####.#############.##...##..##'####.##.# #####>'.....+....# ###...#.....#....# ..##'###.######.@# Bh? ####..#########..# #......#...#...###### #......'...#........##......#...#.######.###.....##..###....#.###.....#######.##.#.###......#....#.#..#.###......'....#.#.##.#Bh Bh] 330.7 (1 _Bh Bh Bh#.######.##'#####'###÷÷#..# ..##.....#....'.#..# .[.####.##.....#....#.#..######.....'....#.#..#...# ##.....#....#........#..#.######.####.#############.##..##..##'####.##.######>.'.....+....###BhnA.....#.....#..@.# ...##'###.######..# #####..#########..# .#......#...#...######.#......'...#........#..#...#.######.#.##.....##..###....#.#.########.##.#.#Bh3.##......#....#.#..#.#Bh4Bh&1Bh8Bh+Bh1  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.Bh1#####...######.##'#####'###÷÷#..# Johnson1118 the Grappler ..####..##.....#....'........#..# Troll of Okawaru ****** .[.####.##.....#....#........#..# Health: 149/149 ======================== ....######.....'....#........#..# Magic: 21/21 ======================== .....# ##.....#....#........#..# AC: 12Str: 39 ...######.####.#############.##.. EV: 8Bh"Int: 8 ...##..##'####.##.######> SH: 19Dex: 14 .......'.....+....### XL: 15 Next: 14% Place: Dungeon:15 Bh.......#.....#..@.#Noise: ---------  Time: 22231.7 (0.0) ...##'###.######..#-) Claws #####..#########..#Throw: 15 large rocks ...#......#...#...###### ...#......'...#........# ...#......#...#.######.# Bho...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.#Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetBh#####...######.##'#####'###÷÷#..# Johnson1118 the Grappler ..####..##.....#....'........#..# Troll of Okawaru ****** .[.####.##.....#....#........#..# Health: 149/149 ======================== ....######.....'....#........#..# Magic: 21/21 ======================== .....# ##.....#....#........#..# AC: 12BhPStr: 39 ...######.####.#############.##.. EV: 8Int: 8 ...##..##'####.##.######> SH: 19Dex: 14 .......'.....+....#Bh## XL: 15 Next: 14% Place: Dungeon:15 .......#.....#..@.#Noise: ---------  Time: 22231.7 (0.0) ...##'###.######..#-) Claws Bh#####..#########..#Throw: 15 large rocks ...#......#...#...###### ...#......'...#........# BhT...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.#r - Retreat!s - Stop attacking.g - Guard the area.Bh9f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetOkay, then.BhBhP. _Ch   What are your orders?t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ChKn  Okay, then.ChQChR. _Ch24ChTChkCh:> Ch? KWarmaster Okawaru ChF? Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to Che? enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any Ch? ~means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Ch? ~Title - Victor of a Thousand Battles Favour - A prized avatar of Okawaru Ch? 7Granted powers:(Cost)Ch? Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)Ch@ You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. ChD@ Okawaru will grant you a choice of weapons... once. [!]: Overview|Powers|WrathCh#####...######.##'#####'###÷÷#..# Johnson1118 the Grappler ..####..##.....#....'........#..# Troll of Okawaru ****** .[.####.##.....#....#........#..# Health: 149/149 ======================== ....######.....'....#........#..# Magic: 21/21 ======================== .....# ##.....#....#........#..# AC: 12Str: 39 ...######.####.#############.##.. EV: 8Int: 8 ...##..##'####.##.######> SH: 19Dex: 14 .......'.....+....### XL: 15 Next: 14% Place: Dungeon:15 .......#.....#..@.#Noise: ---------  Time: 22231.7 (0.0) ...##'###.######..#ChC-) Claws #####..#########..#Throw: 15 large rocks ...#......#...#...###### ...#......'...#........# ...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.#t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.ChChCh4ChrChzP _You have 1897 gold pieces. ChY ChY ChN] Ch^O _Char dumped successfully."Ch[n _You have 1897 gold pieces. _Char dumped successfully.  Your movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight))."Chr\"Chda"Ch SH: 19Dex: 14 .......'.....+....### XL: 15 Next: 14% Place: Dungeon:15 .......#.....#..@.#Noise: ---------  Time: 22231.7 (0.0) ...##'###.######..#0Ch-) Claws #####..#########..#Throw: 15 large rocks ...#......#...#...###### ...#......'...#........# ...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.#Annotate which branch? (. - D:15, ? - help, ! - show branch list)(D) Dungeon(T) Temple(L) Lair(A) Shoals  (P) Snake Pit(M) Slime Pits (O) Orcish Mines (V) Vaults  (U) Depths _Okay, then. _Unknown command. Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to game  S - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character0Chբ0Ch`A#####...######.##'#####'###÷÷#..# Johnson1118 the Grappler ..####..##.....#....'........#..# Troll of Okawaru ****** .[.####.##.....#....#........#..# Health: 149/149 ======================== ....######.....'....#........#..# Magic: 21/21 ======================== .....# ##.....#....#........#..# AC: 12Str: 39 ...######.####.#############.##.. EV: 8Int: 8 ...##..##'####.##.#0Ch5#####> SH: 19Dex: 14 .......'.....+....### XL: 15 Next: 14% Place: Dungeon:15 .......#.....#..@.#Noise: ---------  Time: 22231.7 (0.0) ...##'###.######..#-) Claws #####..#########..#Throw: 15 large rocks ...#......#...#...###### ...#......'...#........# ...#......#...#.######.# ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.#Annotate which branch? (. - D:15, ? - help, ! - show branch list)(D) Dungeon(T) Temple(L) Lair(A) Shoals  (P) Snake Pit(M) Slime Pits (O) Orcish Mines (V) Vaults  (U) Depths _Okay, then. _Unknown command.0Ch0Chҩ0Ch0Ch6SChCSChSChSChSChSCh$: _SChZ(A...######.##'#####'###÷÷#..#. .####..##.....#....'.#..#. [.####.##.....#....#.#..#.######.....'....#.#..#.# ##.....#....#.#..#.######.####.#####.##.##..##'####.##.# #####>#'.....+....# ##.....#...@# 2.7 (1##'###.######..# SCh)O..##..# #......'...##......#...#.######.# SCh7.SChN/TCht{TCh{TChB|TChX}TChӃBTChpM. #####.####..###..##.. ####...######.##'#####'###÷÷ .####.' [.####.#####'..# ##.....#....#........#..#####.####.#############.##...TCh##..##'####.#######>'.....+...###3....#.....#.... ..##'###.##### ####..#########..#TChTChǎTChCTCh)ITChTChTCh;TChZTChTChTCh@TCh ,TChTCh...######.....'....#........#..# ....# ##.....#....#........ ..######.####.#############.##.. ..##..##'####.##.# #####>#...'.....+....# ###..#.....#....#'##..# #########.. #......#...#..@###### 7.7 (4#......'...#........#......#...#.######.# ..##.....##..###....#.########.##.#.#......#....#.#..##......'....#.#. .<...#.#........#.#####UChA3UCh4,UChJUChUCh|UCh$G.######.....'....#.#..#.# ##.....#....#.#..#.######.####.#####.##.##..##'####.##.#UChK #####>.'.....+....# .#.....#....#.##'###.######..##..###..#.#......#...#.@.######8.7 (1.#......'...#.#UChm.#......#...#.######.# ...##.....##..###....#.# ...##.....#.##.#.# ...##......#....#.#..#.# ...##......'....#.#.##.# ..<.#.....##....#.#....# ....#.....##....#.######UChUChUChUCh UCh "Where to? (Tab - D:15 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairA - Shoals  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaults  UCh U - DepthsWChkWChv....######.....'....#........#..# Johnson1118 the Grappler .....# ##.....#....#........#..# Troll of Okawaru ****** ...######.####.#############.##.. Health: 149/149 ======================== ...##..##'####.##.######> Magic: 21/21 ======================== .......'.....+....### AC: 12Str: 39 .......#.....#....#EV: 8WChWxInt: 8 ...##'###.######..#SH: 19Dex: 14 #####..#########..#XL: 15 Next: 14% Place: Dungeon:15 ...#......#...#.@.######Noise: ---------  Time: 22238.7 (0.0) ...#......'...#........#-) Claws ...#......#...#.######.#Throw: 15 large rocks ...##.....##..###....#.# ...##.....#######.##.#.# ...##......#....#.#..#.# ...##......'....#.#.##.# ..<.#.....##....#.#....# ....#.....##....#.######(D) Dungeon(T) Temple(L) Lair(A) Shoals  (P) Snake Pit(M) Slime Pits (O) Orcish Mines (V) Vaults  (U) Depths _Okay, then. _Unknown command.Okay, then.WCh yWCh}WCh\. _WChv WCh~ Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  g - 9 boomerangsJ - 2 darts of disjunction  K - 15 large rocks (quivered)O - 2 javelins Wands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18)  w - a wand of quicksilver (25)  y - a wand of flame (37)  z - a wand of paralysis (10)  D - a wand of digging (3)  W - a wand of polymorph (6) Scrolls (go to first with ?)h - 3 scrolls of silence  n - 2 scrolls of butterflies  t - 3 scrolls of vulnerability  A - 2 scrolls of torment  E - a scroll of poison  H - 2 scrolls of immolation  U - a scroll of blinkingXChKXCh@....######.....'....#........#..# Johnson1118 the Grappler .....# ##.....#....#........#..# Troll of Okawaru ****** ...######.####.#############.##.. Health: 149/149 ======================== XChU...##..##'####.##.######> Magic: 21/21 ======================== .......'.....+....### AC: 12Str: 39 .......#.....#....#EV: 8Int: 8 ...##'###.######..#SH: 19Dex: 14 #####..#########..#XChQdXL: 15 Next: 14% Place: Dungeon:15 ...#......#...#.@.######Noise: ---------  Time: 22238.7 (0.0) XCh}...#......'...#........#-) Claws ...#......#...#.######.#XChThrow: 15 large rocks ...##.....##..###....#.# ...##.....#######.##.#.# XCh̞n...##......#....#.#..#.# ...##......'....#.#.##.# ..<.#.....##....#.#....# XChG....#.....##....#.######(P) Snake PitXChm(M) Slime Pits (O) Orcish Mines (V) Vaults  (U) Depths _Okay, then. XCh=u_Unknown command. _Okay, then.Okay, then.XChXCh8D _YChH% _[.####.##.....#....#.#..#.######.....'....#.#..#..# ##.....#....#........#..#######.####.#############.##...##..##'####.##.# #####>'.....+....# ###...#.....#....# ..##'###...# ####..#########.@# 9.7 (1#......#...#...###### #......'...#........# #......#...#.######.###.....##..###....#.###.....#######.##.#.###......#....#.#..#.###......'....#.#.##.#<.#.....##....#.#....#YCh)Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  g - 9 boomerangsJ - 2 darts of disjunction  K - 15 large rocks (quivered)O - 2 javelins Wands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18)  w - a wand of quicksilver (25)  y - a wand of flame (37)  z - a wand of paralysis (10)  D - a wand of digging (3)  W - a wand of polymorph (6) Scrolls (go to first with ?)h - 3 scrolls of silence  n - 2 scrolls of butterflies  t - 3 scrolls of vulnerability  A - 2 scrolls of torment  E - a scroll of poison  H - 2 scrolls of immolation  U - a scroll of blinkingZCh [.####.##.....#....#........#..#. Johnson1118 the Grappler ...######.....'....#........#..#. Troll of Okawaru ****** ....# ##.....#....#........#..#. Health: 149/149 ======================== ..######.####.#############.##... Magic: 21/21 ======================== ..##..##'####.##.######># AC: 12Str: 39 ......'.....+....#### EV: 8Int: 8 ......#.....#....#SH: 19Dex: 14 ..##'###.######..#XL: 15 Next: 14% Place: Dungeon:15 ####..#########.@#Noise: ---------  Time: 22239.7 (0.0) ..#......#...#...######-) Claws ..#......'...Ch 0m#........#Throw: 15 large rocks ..#......#...#.######.# ..##.....##..###....#.# ..##.....#######.##.#.# ..##......#....#.#..#.# ..##......'....#.#.##.# .<.#.....##....#.#....#(U) Depths _Okay, then. _Unknown command. _Okay, then. _Okay, then.Okay, then.ZCh ZCh . _[Ch0[Chm1,40.7 (1[Ch 6[Ch7 _Okay, then. _Unknown command. _Okay, then. [Ch-8Y___You drop a scroll of teleportation.\Chx\ChSave game and exit? Y - Yes  N - No]ChK]Ch][.####.##.....#....#........#..#. Johnson1118 the Grappler ...######.....'....#........#..#. Troll of Okawaru ****** ....# ##.....#....#........#..#. Health: 149/149 ======================== ..######.####.#############.##... Magic: 21/21 ======================== ..##..##'####.##.######># AC: 12]Ch^oStr: 39 ......'.....+....#### EV: 8Int: 8 ......#.....#....#SH: 19Dex: 14 ..##'###.######..#XL: 15 Next: 14% Place: Dungeon:15 ####..#########.@#Noise: ---------  Time: 22240.7 (0.0) ..#......#...#...######-) Claws ..#......'...#........#Throw: 15 large rocks ..#......#...#.######.# ..##.....##..###....#.# ..##.....#######.##.#.# ..##......#....#.#..#.# ..##......'....#.#.##.# .<.#.....##....#.#....# ]Ch^_Unknown command. _Okay, then. _Okay, then. _Okay, then. ]Ch(_l_You drop a scroll of teleportation.  Okay, then.]Chs`]Chd]Ch@f. _]Ch&h]Chh+1.7 (1]Chl]Chn _Okay, then. ___You drop a scroll of teleportation. ]Ch@n_Okay, then. _d - 16 scrolls of teleportation (gained 1)_Ch[_Ch]\_Chra_ChbP _You don't know any spells._Ch E_ChzLLevel 15 of the Dungeon <<<<>_(Press ? for help) #....##......######....### #####.####..###..##...##_ChLs #...........########...######.##'#####'###÷÷#..#..# _ChL#...........#....####..##.....#....'........#..#..# #...........#...[.####.##.....#....#........#..#..#_Ch3M #...........#......######.....'....#........#..#..# #....##.....#.......# ##.....#....#........#..#..# #'#####.....##....######.####.#############.##...##_Ch{M #....##.....##....##..##'####.##.######>## #...<#......#.........'.....+....#_ChM@### #....#......#.........#.....#....#_ChM; #..####.###'###...##'###.######..# _ChMV#'#####.##..########..#########.@# _ChNW#..#..............#......#...#...###### _Ch!N;#..'..............#......'...#........# _ChAN;#####...#######...#......#...#.######.# _ChbN7#...##...##...##.....##..###....#.# _ChNa#...##...#....##.....#######.##.#.# #........##...##......#....#.#..#.#_ChNK #.......(##...##......'....#.#.##.#_ChNX #.........#..<.#.....##....#.#....# _ChN`##..##....'....#.....##....#.###### ######+###...##...........#......#_ChOJ ##...##...##.....##....######.#aChbaCht6[.####.##.....#....#........#..#. Johnson1118 the Grappler ...######.....'....#........#..#. Troll of Okawaru ****** ....# ##.....#....#........#..#. Health: 149/149 ======================== aCh..######.####.#############.##... Magic: 21/21 ======================== ..##..##'####.##.######># AC: 12Str: 39 ......'.....+....#### EV: 8Int: 8 ......#.....#....#aChEcSH: 19Dex: 14 ..##'###.######..#XL: 15 Next: 14% Place: Dungeon:15 ####..#########.@#Noise: ---------  Time: 22241.7 (0.0) ..#......#...#...######aCh|-) Claws ..#......'...#........#Throw: 15 large rocks aCh..#......#...#.######.# ..##.....##..###....#.# ..##.....#######.##.#.# ..##......#....#.#..#.# aCh}..##......'....#.#.##.# .<.#.....##....#.#....# _Okay, then. _Okay, then. _You drop a scroll of teleportation. _Okay, then. _d - 16 scrolls of teleportation (gained 1) aChB_You don't know any spells.aChaCh?aChaCh 4aChy l _There's nothing to close nearby.bChbChpEvoke which item? Wands  m - a wand of mindburst (12)s - a wand of iceblast (18)  w - a wand of quicksilver (25)  y - a wand of flame (37)  z - a wand of paralysis (10)  D - a wand of digging (3)  W - a wand of polymorph (6) Miscellaneous  S - a +0 tin of tremorstones (1/2) [!] read|quaff|evoke[?] describe selectedcChxcCh~cCht[.####.##.....#....#........#..#. Johnson1118 the Grappler ...######.....'....#........#..#. Troll of Okawaru ****** ....# ##.....#....#........#..#. Health: 149/149 ======================== ..######.####.#############.##... Magic: 21/21 ======================== ..##..##'####.##.#cCh#####># AC: 12Str: 39 ......'.....+....#### EV: 8Int: 8 ......#.....#....#SH: 19cChyDex: 14 ..##'###.######..#cCh XL: 15 Next: 14% Place: Dungeon:15 ####..#########.@#cCh4uNoise: ---------  Time: 22241.7 (0.0) cChK}..#......#...#...######cCha.-) Claws cChtS..#......'...#........#cCh>Throw: 15 large rocks cChc..#......#...#.######.# cChN..##.....##..###....#.# ..##.....#######.##.#.# cChӆ:..##......#....#.#..#.# ..##......'....#.#.##.# cCh1.<.#.....##....#.#....# cCh_Okay, then. cChSY_You drop a scroll of teleportation. _Okay, then. _d - 16 scrolls of teleportation (gained 1) _You don't know any spells. _There's nothing to close nearby.cChˍP  Okay, then.cCh cChcCh5. _dCh  _......# ##.....#....#..#..######.####.#############.##..##'####.##.# #####......'.....+....# #......#.....#....# #...##'###.######..# ######..#########..#..#......#...#...###### ....#......'...#@.......#3.7 (2 #...#......#...#.######.# #...##.....##..###....#.#..##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......#dChcdChfChĵ3fChEfCh]5..0fChɼfChfChfChzN fChR  Spells (Memorise)TypeFailure Level  a - FreezeIce69% 1b - Magic DartConjuration69%fChR 1  c - Grave ClawNecromancy83% 2  d - Mercury ArrowConjuration/AlchemyfChS 83% 2  e - ScorchFire83% 2  f - Searing RayConjurationfCh:S j83% 2  g - Sublimation of BloodNecromancyfChZS 83% 2  h - Dazzling FlashHexes/Fire96% 3  i - Frozen RampartsfChS rIce96% 3  j - HailstormConjuration/IcefChS 96% 3  k - Stone ArrowConjuration/Earth96% 3  l - Vampiric DrainingfChT Necromancy96% 3  m - Brom's Barrelling BoulderConjuration/EarthfCh9T 100% 4  n - Flame WaveConjuration/Fire100% 4  o - Fulminant PrismfChT Conjuration/Alchemy100% 4  p - Ignite PoisonFire/Alchemy100% 4  q - Iskenderun's BattlesphereConjuration/Forgecraft 100% 4  r - Rending BladeConjuration/Forgecraft 100% 4  s - FireballConjuration/FirefChT 100% 5  t - Conjure Ball LightningConjuration/Air100% 6  u - StarburstfChT Conjuration/Fire100% 6 14 spell levels left fCh#U ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitgCh ......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.###### Health: 149/149 ======================== ........'.....+....## Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Dex: 14 ....#......#...#...######XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#-) Claws #...##.....##..###....#.#Throw: 15 large rocks ....##.....#######.##.#.# #...##.....gCh /.#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......# _You drop a scroll of teleportation. _Okay, then. _d - 16 scrolls of teleportation (gained 1) _You don't know any spells. _There's nothing to close nearby. _Okay, then.gChF n  Okay, then.gCh? gCh . _hChٰ4hCha _You can't go up here!iCh8 _You can't go down here!jChjChDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents jChobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.jChExploring the Dungeon :: Browse character notesE.jChExperience and Skills #: Browse character dumpF.Monsters ~: Macros helpjCh 'G.Items &: Options helpH.Spellcasting %: Table of aptitudesjChHI.Targeting /: Lookup descriptionJ.Religion Q: FAQjChtK.Mutations V: Version informationjChL.Licence, Contact, History !: Display diagnosticsjCh[M.Macros, Options, Performance jChHome: This screenN.PhilosophyjCh1.List of Character Species2.List of Character BackgroundsjCh+3.List of Skills4.List of Keys and CommandsjChJ5.Inscriptions6.Dungeon sprint modesuCh50Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off anduChP6Ctrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: uCh 7^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:uCh7E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase uCh7/ Dir., Shift-Dir.: long walk;: examine occupied tile andyCh3yChs8yCh>......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.###### Health: 149/149 ======================== ........'.....+....#yCh># Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Dex: 14 ....#......#...#...######XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) yChS?7#...#......#...#.######.#-) Claws #...##.....##..###....#.#Throw: 15 large rocks ....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......# _You don't know any spells. yCh?_There's nothing to close nearby. _Okay, then. _Okay, then. _You can't go up here! _You can't go down here!yChCyCh/DyChHyChIzCh[1can't go up here!You can't go down here!  Your movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)).zChzChzCh6e _Your base attributes are Str 29, Int 6, Dex 12.|ChT|ChX; Spells (Memorise)TypeFailure Level  a - FreezeIce69% 1b - Magic DartConjuration69%1  c - Grave ClawNecromancy|ChX83% 2  d - Mercury ArrowConjuration/Alchemy83% 2  e - ScorchFire83% 2  f - Searing RayConjuration83% 2  g - Sublimation of BloodNecromancy83% 2  h - Dazzling FlashHexes/Fire|ChY396% 3  i - Frozen RampartsIce96% 3  j - HailstormConjuration/Ice96% 3  k - Stone ArrowConjuration/Earth|ChZYI96% 3  l - Vampiric DrainingNecromancy96% 3  m - Brom's Barrelling BoulderConjuration/Earth100% 4  n - Flame WaveConjuration/Fire|ChY100% 4  o - Fulminant PrismConjuration/Alchemy100% 4  p - Ignite PoisonFire/Alchemy|Ch;Zb100% 4  q - Iskenderun's BattlesphereConjuration/Forgecraft 100% 4  r - Rending BladeConjuration/Forgecraft 100% 4  s - FireballConjuration/Fire100% 5  t - Conjure Ball LightningConjuration/Air100% 6  u - StarburstConjuration/Fire100% 6 |ChjZ14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitChy Ch......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.###### Health: 149/149 ======================== ........'.....+....#ChI# Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Dex: 14 ....#......#...#...######XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) Ch#...#......#...#.######.#-) Claws #...##.....##..###....#.#Throw: 15 large rocks ....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# Ch'....#.....##....#.###### #...##...........#......# _You can't go down here!  Your movement speed is average.  Ch-Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12.ChP  Okay, then.ChChD _Ch3 Ch|8 _Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview Ch8 aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Ch 9 Exploring the Dungeon :: Browse character notesE.Ch19 kExperience and Skills #: Browse character dumpChW9 F.Monsters ~: Macros helpCh9 G.Items &: Options helpCh9 KH.Spellcasting Ch9 %: Table of aptitudesI.Ch9 ^Targeting /: Lookup descriptionChT: GJ.Religion Ch: @Q: FAQCh: 9K.Ch: Mutations Ch: V: Version informationL.Ch ; oLicence, Contact, History !: Display diagnosticsCh; M.Macros, Options, Performance Home: This screenN.Ch; lPhilosophy1.List of Character SpeciesCh; 2.List of Character Backgrounds3.Ch< OList of Skills4.Ch2< ZList of Keys and Commands5.ChR< MInscriptions6.Chp< Dungeon sprint modesCh9 Ch Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/Ch 2\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen Chn y% : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set WaypointCh _</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andChPChVCh\......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.###### Health: 149/149 ======================== ........'.....+....## Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Ch]Dex: 14 ....#......#...#...######XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#-) Claws #...##.....##..###....#.#Ch]Throw: 15 large rocks ....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......#Your movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12. _Okay, then.Ch!bChbChfChK Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit ChK kuse the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the gameChK  \|/\|/ 4-5-6Ch'L h-.-lPlayer Character Information: ChNL m/|\ /|\@ : display character statusChwL p 1 2 3 b j nm : show skill screen ChL % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations Ch M 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orCh0M JM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour ChM when 100 turns over (numpad-5)" : display worn jewelleryChM $ : display gold in possession Extended Movement:E : display experience info ChM o: auto-explore G: interlevel travelChN ^Dungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walkChrN S;: examine occupied tile andChCh~ChٕP......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** Ch4....##..##'####.##.###### Health: 149/149 ======================== ........'.....+....## Magic: 21/21 ======================== ........#.....#....#Ch}1AC: 12Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#ChSH: 19Dex: 14 ....#......#...#...######ChXL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#Ch -) Claws #...##.....##..###....#.#Throw: 15 large rocks ....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......#Your movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12. _Okay, then.ChChjChtCh^ChRunes of Zot (0 collected) & Orbs of Power Runes of Zot barnacled rune of Zot (the Shoals) serpentine rune of Zot (the Snake Pit) Chwsilver rune of Zot (the Vaults) abyssal rune of Zot (the Abyss) slimy rune of Zot (the Pits of Slime) demonic rune of Zot (Pandemonium) glowing rune of Zot (Pandemonium) magical rune of Zot (Pandemonium) fiery rune of Zot (Pandemonium) dark rune of Zot (Pandemonium) bone rune of Zot (Tartarus) obsidian rune of Zot (Gehenna) icy rune of Zot (Cocytus) Ch}ciron rune of Zot (the Iron City of Dis) golden rune of Zot (the Tomb of the Ancients) Orbs of PowerThe Orb of Zot (the Realm of Zot) [!/^]: Show GemsChTCh! Chf' Chg, 3......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.###### Health: 149/149 ======================== Ch$- ........'.....+....## Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Dex: 14 ....#......#...#...######XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#ChJ. -) Claws #...##.....##..###....#.#Throw: 15 large rocks ....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......#Your movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12. _Okay, then.Ch1 Ch;2 Cho5 Ch6 Ch Ch  Spells (Memorise)TypeFailure Level  a - FreezeChT Ice69% 1b - Magic DartConjuration69%1  c - Grave ClawNecromancy83% 2  Chz jd - Mercury ArrowConjuration/Alchemy83% 2  Ch le - ScorchFire83% 2  f - Searing RayCh kConjuration83% 2  g - Sublimation of BloodCh dNecromancy83% 2  h - Dazzling FlashCh gHexes/Fire96% 3  i - Frozen RampartsCh$ [Ice96% 3  j - HailstormChF iConjuration/Ice96% 3  k - Stone ArrowChj qConjuration/Earth96% 3  l - Vampiric DrainingCh MNecromancy96% 3  Ch vm - Brom's Barrelling BoulderConjuration/Earth100% 4  Ch n - Flame WaveConjuration/Fire100% 4  o - Fulminant PrismChZ Conjuration/Alchemy100% 4  p - Ignite PoisonFire/Alchemy100% 4  q - Iskenderun's BattlesphereConjuration/Forgecraft 100% 4  r - Rending BladeConjuration/Forgecraft 100% 4  s - FireballCh Conjuration/Fire100% 5  t - Conjure Ball LightningConjuration/Air100% 6  u - StarburstConjuration/Fire100% 6 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitCh2ACh Ch! Chl ......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.#Ch ##### Health: 149/149 ======================== ........'.....+....## Magic: 21/21 ======================== ........#.....#....#AC: 12Ch 1Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Ch Dex: 14 ....#......#...#...######Ch= XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Chb Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#Ch -) Claws #...##.....##..###....#.#Throw: 15 large rocks Ch 1....##.....#######.##.#.# Ch -#...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......#Your movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12. _Okay, then.Ch }attack delay is about 0.8 (and is slowed by your shield).damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12.Okay, then.  Ch D _ChDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplChay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesCh.ZMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u Ch" and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nChSm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orChJM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour Ch when 100 turns over (numpad-5)" : display worn jewelleryCh͹$ : display gold in possession Extended Movement:ChE : display experience info o: auto-explore ChG: interlevel travelDungeon Interaction and Information: Ch7Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set WaypointCh[ </> : use staircase / Dir., Shift-Dir.: long walkCh|S;: examine occupied tile andChP * Dir., Ctrl-Dir. : attack without movepickup part of a single stackx: eXamine surroundings/targets Autofight:X: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessaryin view Ch #Shift-Tab, p : trigger quivered action; |: toggle view layersif targeted, aims atCtrl-O : show dungeon Overviewnearest monsterCtrl-A : toggle auto-pickup Item types (and common commands)Inventory management:Ch6A "ChA ) : hand weapons (wield)i : show Inventory list ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g) [ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read)d : Drop an itemCh ! : potions (quaff)d#: Drop exact number of items = : rings (Put on and Remove)D : Drop the last item(s) you picked upChH " : amulets (Put on and Remove)Ch`  % : talismans (eVoke)Item Interaction:Chj  / : wands (eVoke){ : inscribe itemChg[ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read) d : Drop an item ! : potions (quaff)d#: Drop exact number of items Ch&/= : rings (Put on and Remove)D : Drop the last item(s) you picked up" : amulets (Put on and Remove) % : talismans (eVoke)ChUItem Interaction: / : wands (eVoke){ : inscribe item : : books (Memorise, zap, Zap,Chf : Fire the currently quivered action  pick up to add to library) F : select an item and Fire it | : staves (wield)Q : select action to be Quivered } : miscellaneous items (eVoke) ] : swap between most recent quiver actCh$ : gold ($ counts gold) Chq : Quaff a potion 0 : the Orb of Zot ChMr : Read a scrollCh$Carry it to the surface and win! w : Wield an item (- for none) ChB' : wield item a, or switch to b Other Gameplay Actions:  (use = to assign slots) Chra : use special Ability (a! for help) v : attack with wielded item Ch{z : cast spell, abort without targets V : eVoke wand and miscellaneous item Z : cast spell, no matter whate/c : EChtquip or Unequip an item I : list all memorised spellsChrW/T : Wear or Take off armour M : Memorise a spell from your library P/R : Put on or Remove jewellery Cht : tell allies (tt to shout) ` : re-do previous commandAdditional helpCh7: Ins: repeat next command # of timesMany commands have context sensitiveChxhelp, among them X, x, f (or any form oNon-Gameplay Commands / Infotargeting), Ctrl-F, and G. F1: game menuYou can read descriptions of your Ctrl-P : show Previous messagescurrent spells (I), skills (m?) and Ctrl-R : Redraw screenabilities (a!).Ch&W"ChhWCtrl-C : Clear main and level maps Ctrl-E : quick add macro Ctrl-D : edit macrosChC! : annotate the dungeon level # : dump character to fileChaChY Ch Item types (and common commands)Inventory management: ) : hand weapons (wiei : show Inventory list ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g) Ch4 [ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read)d : Drop an item ! : potions (quaff) ChW ad#: Drop exact number of items = : rings (Put on and Remove) D : Drop the last item(s) you picked upCh ," : amulets (Put on and Remove) % : talismans (eVoke) Ch Item Interaction: / : wands (eVoke) Ch L{ : inscribe item Ch : : books (Memorise, zap, Zap, f : Fire the currently quivered action  pick up to add to library)F : select an item and Fire it Chd ,| : staves (wield) Q : select action to be Quivered } : miscellaneous items (eVoke) ] : swap between most recent quiver act$ : gold ($ counts gold)Ch Mq : Quaff a potion Ch P0 : the Orb of Zot r : Read a scroll  Carry it to the surface and win! w : Wield an item (- for none)ChP ` ' : wield item a, or switch to b Chq Other Gameplay Actions: (use = to assign slots) Ch a : use special Ability (a! for help) v : attack with wielded item z : cast spell, abort without targets V : eVoke wand and miscellaneous item Ch Z : cast spell, no matter whate/c : Equip or Unequip an item Ch I : list all memorised spells W/T : Wear or Take off armour ChI M : Memorise a spell from your library P/R : Put on or Remove jewelleryCh nearest monsterCtrl-A : toggle auto-pickupCh)Ch4ChAChI : list all memorised spellsW/T : Wear or Take off armour M : Memorise a spell from your library P/R : Put on or Remove jewellery Chht : tell allies (tt to shout) ` : re-do previous commandAdditional help: Ins: repeat next command # of timesMany commands have context sensitivehelp, among them X, x, f (or any form oNon-Gameplay Commands / Infotargeting), Ctrl-F, and G. F1: game menuYou can read descriptions of your Ctrl-P : show Previous messagesChxcurrent spells (I), skills (m?) and Ctrl-R : Redraw screenabilities (a!). Ctrl-C : Clear main and level mapsChՊ Ctrl-E : quick add macro Ctrl-D : edit macros ! : annotate the dungeon level # : dump character to file : : add note (use ?: to read notes)ChIJMovement:Game Saving and Quitting: To move in a direction or to attack, S : Save game and exit use the numpad (try Numlock off and Ctrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u and quit the game \|/ \|/ Ch$4-5-6 h-.-l Player Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest:ChO ^ : show religion screen . : wait a turn (also s, Del)Ch~A : show Abilities/mutations 5 : rest and long wait; stops when \ : show item knowledgCheHealth or Magic become full orM : show your spell library Chɳ something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour Ch3 when 100 turns over (numpad-5)" : display worn jewellery $ : display gold in possession Extended Movement:E : display experience info o : auto-explore G : interlevel travelDungeon Interaction and Information: ChZCtrl-F : Find items O/C : Open/Close door Ctrl-W : set Waypoint </> : use staircase Ch/ Dir., Shift-Dir.: long walk ;: examine occupied tile and8DhH8Dh{O8Dh[U......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.#8DhVr##### Health: 149/149 ======================== ........'.....+....## Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 #...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Dex: 14 ....#......#...#...######XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#8Dh:V"Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#-) Claws 8DhV#...##.....##..###....#.#Throw: 15 large rocks ....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# 8DhV#..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......#Your attack delay is about 0.8 (and is slowed by your shield).  8DhW"Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12. _Okay, then. _Okay, then.8Dh[8DhY\8Dh`8Dhb8DhJb _Okay, then. _Okay, then.  Your movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)).8DhuK8DhO8DhRe _Your base attributes are Str 29, Int 6, Dex 12.:DhA:Dh]  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting  10.0    -2   h - Spellcasting   0.0    -5           b - Unarmed Combat  12.0     0      :Dh c - Throwing  12.0    -1   i - Invocations  10.0    -1      j + Evocations:Dh5.5  100%  -3      :Dh "     d - Armour   0.0    -2  :Dh-"     e - Dodging   2.4    -2  :DhOT    :Dhr$ f - Shields  12.0    -1      :Dh1 g - Stealth   0.0    -5      :DhiR                                    :Dhn    :Dh        :Dh        :DhFThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;Dh ;Dh( ......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.###### Health: 149/149 ======================== ........'.....+....## Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 #...##'###.######..#EV: 8;Dh 'Int: 8 ######..#########..#SH: 19Dex: 14 ....#......#...#...######;DhD XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#-) Claws #...##.....##..###....#.#Throw: 15 large rocks ....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# ;Dh #..<.#.....##....#.#....# '....#.....##....#.###### #...##...........#......# _Okay, then.Your movement speed is average.  ;Dh Your attack delay is about 0.8 (and is slowed by your shield).  Your damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  ;Dhܥ l(Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12.;Dh ;Dh ;DhȰ ;Dhn @Dh @Dha'Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves  b - staves of air  c - staves of conjuration  d - staves of death  e - staves of earth Jewellery (select all with "=)@Dh'Qf + unknown amulets  g - amulets of the acrobat  h + unknown rings  i + rings of magical power  j + rings of protection Wands (select all with /)k + unknown wands  l + wands of digging  @Dh (om + wands of flame  n + wands of iceblast  o + wands of mindburst  p + wands of paralysis  @Dh-(;q + wands of polymorph  r + wands of quicksilver @DhX([Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit @Dh~(Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]BDhBDhgBDhB......# ##.....#....#........#.. Johnson1118 the Grappler ....######.####.#############.##. Troll of Okawaru ****** ....##..##'####.##.###### Health: 149/149 ======================== ........'.....+....## Magic: 21/21 ======================== ........#.....#....#AC: 12Str: 39 BDh#...##'###.######..#EV: 8Int: 8 ######..#########..#SH: 19Dex: 14 ....#......#...#...######XL: 15 Next: 14% Place: Dungeon:15 ....#......'...#@.......#Noise: ---------  Time: 22243.7 (0.0) #...#......#...#.######.#-) Claws #...##.....##..###....#.#Throw: 15 large rocks BDh1....##.....#######.##.#.# #...##......#....#.#..#.# #...##......'....#.#.##.# #..<.#.....##....#.#....# BDhY['....#.....##....#.###### #...##...........#......# _Okay, then.BDhYour movement speed is average.  Your attack delay is about 0.8 (and is slowed by your shield).  BDhYour damage rating with unarmed combat is about 42 (Base [9 + 12 (UC)] x 172%  (Str) x 116% (Fight)). _Your base attributes are Str 29, Int 6, Dex 12.BDh5BDhBDhBDhBDh>qj.  Select layers to display:(m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealthPress 'a' to toggle all layers. Press any other key to exit.CDh @Okay, then.CDh CDhF! . _DDhmY[2 javelins DDhz]DDh^EDh  Offhand : G - a +2 tower shieldArmour : L - the +1 troll leather armour of Ponahaq {Regen+ Str+5}Helmet : (nothing)EDheEDhEDh EDh;l_Cloak : j - a +1 cloakGDh> _No target in view!HDhWHDh XHDhXHDhtHDh~tHDhxHDh2{E _Done exploring.bDhbDhbDhnbDh U _There's nothing to open nearby.dDh dDh6 dDh dDh= dDhp dDh _dDh dDh 4######.....'....#..#..#dDh d ##.....#....#........#..######.####.#############.##...##..##'####.##.# #####>dDh '.....+....# ### ......#.....#....# ..##'###.######..# ####..#########..# #......#...#..@###### dDh< [5.7 (2 ..#......'...#........# ..#......#...#.######.# ##.....##..###....#.# dDhB 4..##.....#######.##.#.# ..##......#....#.#..#.# ..##......'....#.#.##.# .<.#.....##....#.#....# ...#.....##....#.#####dDh 8#dDhR dDhm eDhF.0. eDhS?_Done exploring.fDhDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:9  Shoals (0/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5  Orc (0/2) D:11 Vaults (0/5) D:14 Depths (0/4) D:15 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($689)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:6 ?*(* D:10 DhA0;10;1m( D:12 *!:? Annotations: (press ! to add a new annotation) D:5 1 runed translucent door, Crazy Yiuf D:13 RupertDhDh2J...######.....'....#........#..#. Johnson1118 the Grappler ....# ##.....#....#........#..#. Troll of Okawaru ****** ..######.####.#############.##... Health: 149/149 ======================== Dh7..##..##'####.##.######># Magic: 21/21 ======================== ......'.....+....#### AC: 12Str: 39 ......#.....#....#DhEV: 8Int: 8 ..##'###.######..#DhSH: 19Dex: 14 ####..#########..#XL: 15 Next: 14% Place: Dungeon:15 Dh..#......#...#..@######Noise: ---------  Time: 22245.7 (0.0) ..#......'...#........#-) Claws ..#......#...#.######.#Throw: 2 javelins ..##.....##..###....#.# ..##.....#######.##.#.# ..##......#....#.#..#.# ..##......'....#.#.##.# .<.#.....##....#.#....# Dh...#.....##....#.######Helmet : (nothing) _Cloak : j - a +1 cloak _No target in view! _Done exploring. Dh\V_There's nothing to open nearby. _Done exploring.DhޭDhzDhDh5DhZInventory: 49/52 slots Missiles (go to first with ()g - 9 boomerangs  J - 2 darts of disjunction  K - 15 large rocks  O - 2 javelins (quivered) DhArmour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}a - a +0 robe  c - an orb of lightI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  DhQ - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat Wands (go to first with /)Dh( Zm - a wand of mindburst (12)  s - a wand of iceblast (18) Dhn [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dh. ...######.....'....#........#..#. Johnson1118 the Grappler ....# ##.....#....#........#..#. Troll of Okawaru ****** ..######.####.#############.##... Health: 149/149 ======================== ..##..##'####.##.######># Magic: 21/21 ======================== ......'.....+....#### AC: 12Str: 39 ......#.....#....#EV: 8Int: 8 ..##'###.######..#SH: 19Dex: 14 ####..#########..#XL: 15 Next: 14% Place: Dungeon:15 ..#......#...#..@######Noise: ---------  Time: 22245.7 (0.0) ..#......'...#........#-) Claws ..#......#...#.######.hL0 }33m#Throw: 2 javelins ..##.....##..###....#.# ..##.....#######.##.#.# ..##......#....#.#..#.# ..##......'....#.#.##.# .<.#.....##....#.#....# ...#.....##....#.######Helmet : (nothing) _Cloak : j - a +1 cloak _No target in view! _Done exploring. _There's nothing to open nearby. _Done exploring.Dh(8 4Dh9 Dh{; Dh DhvRDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.DhOverview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.DhMonsters ~: Macros helpG.Items Dh5z&: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionDhbJ.Religion Q: FAQDhHK.Mutations DhV: Version informationL.DhoLicence, Contact, History !: Display diagnosticsDh[M.Macros, Options, Performance DhHome: This screenN.PhilosophyDhD1.List of Character Species2.DhotList of Character Backgrounds3.List of SkillsDhZ4.List of Keys and CommandsDh5.Inscriptions6.Dungeon sprint modesDhy =Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k uDh?z ?  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nDhmz m : show skill screen % : character overview Rest: Dhz ^ : show religion screen . : wait a turn (also s, Del)Dhz A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge Dhz Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected Dh{  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn Dhw{ jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsDh{ 0O/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andDhDhDhs...######.....'....#........#..#. Johnson1118 the Grappler ....# ##.....#....#........#..#. Troll of Okawaru ****** ..######.####.#############.##... Health: 149/149 ======================== ..##..##'####.##.######># Magic: 21/21 ======================== Dh\......'.....+....#### AC: 12Str: 39 ......#.....#....#EV: 8Int: 8 Dh1..##'###.######..#SH: 19Dex: 14 ####..#########..#DhUXL: 15 Next: 14% Place: Dungeon:15 ..#......#...#..@######DhwNoise: ---------  Time: 22245.7 (0.0) ..#......'...#........#Dh-) Claws ..#......#...#.######.#Throw: 2 javelins Dh..##.....##..###....#.# ..##.....#######.##.#.# ..##......#....#.#..#.# ..##......'....#.#.##.# Dh.<.#.....##....#.#....# ...#.....##....#.######Helmet : (nothing) Dh3_Cloak : j - a +1 cloak _No target in view! _Done exploring. DhV_There's nothing to open nearby. _Done exploring.DhDhDhDh@Dhj4bJohnson1118 the Grappler (Troll Monk)Turns: 22353, Time: 00:58:28 Health: 149/149 AC: 12 Str: 39 XL: 15 Next: 14% Magic: 21/21EV:  8 Int:  8 God: Okawaru [******] Gold: 1897Dh5fSH: 19 Dex: 14 Spells: 14/14 levels left rFire . . .- Claws rCold + . . G - +2 tower shield rNeg . . .L - +1 troll leather armour of Ponahaq {Regen+ Str+5} rPois .(no helmet) rElec .j - +1 cloak rCorr .(no amulet) SInv .l - +4 ring of protection Dh5Will +....N - ring of Coiwnor {*Corrode rC+ Str+5 Int+2 Dex+2} Stlth + HPRegen 2.04/turn MPRegen 0.17/turn %: corrode self (3%) @: no status effects Dh6A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1Dh;T Dh6^ ...######.....'....#........#..#. Johnson1118 the Grappler Dh^ ....# ##.....#....#........#..#. Troll of Okawaru ****** ..######.####.#############.##... Health: 149/149 ======================== ..##..##'####.##.######># Magic: 21/21 ======================== ......'.....+....#### AC: 12Str: 39 ......#.....#....#Dh^ EV: 8Int: 8 ..##'###.######..#SH: 19Dh^ yDex: 14 ####..#########..#Dh^ ~XL: 15 Next: 14% Place: Dungeon:15 DhH_ B..#......#...#..@######Noise: ---------  Time: 22245.7 (0.0) ..#......'...#........#-) Claws ..#......#...#.######.#Throw: 2 javelins ..##.....##..###....#.# Dhl_ W..##.....#######.##.#.# ..##......#....#.#..#.# ..##......'....#.#.##.# Dh_ .<.#.....##....#.#....# ...#.....##....#.######Helmet : (nothing) Dh_ U_Cloak : j - a +1 cloak Dh_ w_No target in view! _Done exploring. Dh_ V_There's nothing to open nearby. _Done exploring.Dh` Dhzd Dhf DhX; Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (15/15) Temple (1/1) D:7 Lair (5/5) D:9  Shoals (0/4) Lair:3 Snake (0/4) Lair:3 Slime (0/5) Lair:5  Orc (0/2) D:11 Vaults (0/5) D:14 Depths (0/4) D:15 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($689)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:6 ?*(* D:10 h~< 0;10;1m( D:12 *!:? Annotations: (press ! to add a new annotation) D:5 1 runed translucent door, Crazy Yiuf D:13 RupertDhDhDh Where to? (Tab - D:15 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairDh*iA - Shoals  P - Snake PitM - Slime Pits O - Orcish Mines V - Vaults  U - DepthsDh>Dh# [?25h[?0cDhzP...######.....'....#........#..#. Johnson1118 the Grappler ....# ##.....#....#........#..#. Troll of Okawaru ****** Dhc..######.####.#############.##... Health: 149/149 ======================== ..##..##'####.##.#Dh#####># Magic: 21/21 ======================== ......'.....+....#Dh### AC: 12Str: 39 ......#.....#....#DhEV: 8Int: 8 ..##'###.######..#SH: 19DhEyDex: 14 ####..#########..#DhfXL: 15 Next: 14% Place: Dungeon:15 ..#......#...#..@######DhiNoise: ---------  Time: 22245.7 (0.0) ..#......'...#........#-) Claws ..#......#...#.######.#DhThrow: 2 javelins ..##.....##..###....#.# ..##.....#######.##.#.# Dh..##......#....#.#..#.# ..##......'....#.#.##.# .<.#.....##....#.#....# ...#.....##....#.###### Dh0_Cloak : j - a +1 cloak _No target in view! _Done exploring. _There's nothing to open nearby. Dhc_Done exploring.  What level of the Shoals? (default 1, ? - help) Dhc [?25l[?1cDh 41Dh Dh Dh( Dho [ _Dh ,Dh Dh6 Dh ,Dh Dh Dh BDhu Dh Dh( Dh Dhk 7 _You open the door.Dh Dh5 Dh Dhf @  There is an open door here.Dh Dh`!  _Dh! Dhw% DhD& Dh]& Dh& Dh) Dh) Dh) Dh) Dh, Dh, ,Dh, Dh]/ Dh0 BDh4 Dh6 Dh-6 DhA7 Dh: @  There is an open door here.Dh= Dh=  _Dhk> Dh@ Dh#B Dh;B DhC DhE @  There is an open door here.DhwF DhF  _DhG Dh$I DhI ,DhVJ DhK DhuL DhL DhL DhN Dh4O ,DhO DhR DhfS ,DhS DhU Dh W ,DhW DhY Dh,[ ,Dh\ Dh] Dh ` Dh6` Dha Dhc DhKe Dhne Dhxf Dh$h Dhi ,Dhj Dhl Dhm ,Dhn Dh-q Dhs ,Dh u Dhw Dhhy ,Dhz DhQ| Dh} ,Dh Dh؂ Dh ,Dhs DhM Dh ,Dh Dh %  Dhґ AYou see here a basilisk skeleton.Dh DhJ  _Dh Dh W  Things that are here:  a +0 robe; a +0 spearDh Dht  _Dh Dh+ Dh" ,Dh$ Dh @  You see here a +0 shortbow.DhȰ Dh  _DhX Dh DhN ,Dhy Dh1 Dhj Dh Dh Dh b  Things that are here:  a +0 giant club; a +0 giant clubDh Dh@  _Dh Dh m  There is a stone staircase leading up, spattered with blood here.DhM Dh : _Dh Dh4Dh9DhDhDhDh _You climb upwards.  There is a stone staircase leading down, spattered with blood here.DhkDh _DhxDhDh,DhODh&Dhe,DhDh[DhDh%Dh\DhDhDhDhDhDhDhDhDhDhDh-DhDhDhDhDhKDhRDhDh,DhDhDh~DhDhDDhDhDh+DhDhlDhDhDhkDhDhJ,DhDhDhk,DhDhDhjDhDhDh=m  There is a stone staircase leading up, spattered with blood here.DhDheDh$ _DhDhnd 3  You climb upwards.DhoDhZpDhpDh. _Level annotation: RupertThere is a stone staircase leading down here.  You see here an ugly thing skeleton.DhDh2 _DhDhi  You see here an ugly thing skeleton.Dh\Dh _DhDh W  There is a stone staircase leading up here.DhsDhDh:$ _DhmDhS;2DhUDh`UDhVDhvel _You climb upwards.  There is a stone staircase leading down here.DhAhDh{h _DhSjDhra  You see here a +0 ring mail.Dh0uDhu _DhwDh/{Dh2~DhU~DhRDhQDhυ,DhCDhDh,DhDhDhDh7DhDhDh,DhDhDhh,Dh=DhsDhyDhDh,Dh$Dh Dh1DhDhDh{DhDhDhߢDhDhDhBDh'DhG,DhbDhDhDhDhDhDh!Dh6DheDh`Dho,DhʭDhDh|,DhۯDhDh[Dh}Dh±DhW  There is a stone staircase leading up here.DhyDhDh´$ _DhDh|;1Dh}Dh}Dh?~Dhl _You climb upwards.  There is a stone staircase leading down here.DhDhэ _DhDh DhDhɏDhDh@  There is an open door here.Dh2Dhq _DhӒDhDhDhDhڔDh DhQ There is a stone staircase leading up here.DhoDhDhO$ _DhDhA;0DhDhDhDhl _You climb upwards.  There is a stone staircase leading down here.Dh5 _DhDhHDhy,DhDhvDhK,DhDhDDh,DhjDhDh,DhDhcDhJ,DhDh!Dh,DhVDhDhO,DhDhDh,Dh.DhvDh<,DhDhDh,Dh-DhUDh,DhtDhDh8,Dh-DhDh,DhDhDh,DhCDhoDh7,DhDhDhJ,DhDhDh9,DhDhrDh,Dh|DhADh,DhDDhW  There is a stone staircase leading up here.DhTDhDh8$ _DhDho>9Dh,DhDhbup _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.Dh9Dh _DhLDh Dh ,DhdDh> Dh,Dh0Dh'Dh,DhDh Dh",Dh=$Dh*Dh+,Dh,Dh3Dh5,Dh6DhP>DhMA,Dh9BDhpGDhI,DhJDh$SDhT,Dh~UDhYDhg[,Dh[Dh_Dha,DhaDheDhXg,DhgDhmDh}p,Dh+qDhRtDhv,DhbvDhzDh~,DhDhDh,DhDhDh̗,DhݙDhDh,DhӤDhDh,DhDhïDh+,DhdzDhHDhɽ,DhDh Dh,DhDhDh\,DhDh;down here. _There is a stone staircase leading up here. _You climb upwards.down here.  Things that are here:  3 stones; a +0 short swordDhDh _DhDhDh-BDh   There is an open door, spattered with blood here.  Items here: (( )) ÷.Dh Dh  _DhDhDh,DhFDh`Dh,Dh2 Dh%#Dh%,Dh(Dh,DhB4BDh5Dhe8,Dh9DhH;Dh>,Dh$?Dh@DhB,DhCDhEDh:G,DhHDhdJR  There is a staircase to the Lair here.DhsKDhNDhnN$ _DhIODhGCLair:1DhH,DhIDhu^ _You climb downwards. Welcome back to the Lair of Beasts!  There is a staircase back to the Dungeon here.DhaDha _DhcDhfDhwgDhgDhhDhfkY  There is a stone staircase leading down here.DhmDh pDh_p$ _DhErDhJ2 _You climb downwards.  There is a stone staircase leading up here. _DhXDhÐDhDh,DhDh{Dh,DhDh!DhDhDh;Dh:DhDhݢDhDh;Dh,DhDhDhDh)DhDhTDhDhDh^DhDhDhDhGDhDhDhDhDhDh8,DhDhDhDhοDhDhDh,DhDh o  There is a stone staircase leading down, spattered with blood here.Dh!Dh: _DhMDh ;3Dh\ Dh Dh3 Dh l _You climb downwards.  There is a stone staircase leading up here.Dh K _Dh f  You see here a bullfrog skeleton.Dh1 Dh|  _Dh Dh Dh Dh Dh Dh Dh Dh Dho Dh Dh ,Dh^ Dh Dhy ,DhD Dh$ Dh ,Dh Dh Dh Dh DhK Dh Dhn Dh Dh Dh! Dh& DhR DhU Dh Dh ,Dh Dh Dh ,Dh DhN Dh Dh Dh Dh DhO ,Dh Dh Dh Dh Dh\ Dh Dh Dh Dh Dh' Dh Dh Dh Dh Dhx ,Dh, DhT DhZ Dhy Dh DhG Dh; ,Dh Dhq Dh ,Dh DhT DhS ,Dh DhI Dh ,Dh2 Dh T  There is a staircase to the Shoals here.Dh Dh Dh $ _Dh^ Dh]m Generating dungeon...o\\Dhr /o/ building the Orcish Mines \o\Dh_ < /o/DhGt building a lair branch \o\Dh`< /o/Dh< \o\DhҤ< /o/Dh?ubuilding another lair branch \o\DhDhUZJohnson1118 the GrapplerTroll of Okawaru ******Health: 149/149 ========================Magic: 21/21 ========================AC: 12Str: 39EV: 8Int: 8SH: 19Dex: 14XL: 15 Next: 14% Place: Shoals:1Time: _You climb downwards. _There is a stone staircase leading up here. _You see here a bullfrog skeleton. _There is a staircase to the Shoals here.  You climb downwards. Welcome to the Shoals!  This branch is noisy: sounds don't travel as far here.Dh.VDh` one staircase leading up here. _You see here a bullfrog skeleton. _There is a staircase to the Shoals  You climb downwards. Welcome to the Shoals!  This branch is noisy: sounds don't travel as far here.  This branch contains the barnacled rune of Zot.Dh`DhaDhUc _Kirke shouts! The hog squeals angrily. You hear an angry squeal.  There is a staircase back to the Lair here.Dh Dh  ≈≈≈~~~~~.  ≈≈≈~~~~..  ≈≈≈~~.... .  ≈≈≈~....# .. Dh ≈≈~~....## #.@.  ≈≈~~~....#....h  ≈≈≈~~~......≈##  ≈≈≈~~~.@..≈≈≈≈≈DhNoise: ==------- 22442.0 (196.3) Dhh ≈≈≈~~~~~..≈≈≈≈≈Dh->-) Claws DhN ≈≈≈~~~~~~≈≈≈≈≈≈Throw: 2 javelins Dhpj ≈≈≈≈≈~~~≈≈≈≈≈≈≈ Dh ≈≈≈≈≈≈~~≈≈≈≈≈≈≈  ≈≈≈≈≈≈~~≈≈≈≈≈≈≈Dh@   Kirke  ≈≈≈≈≈~~~≈≈~...≈Dhgh   hog DhT ≈≈≈≈≈~~~≈~~##.≈DhDh+z _There are monsters nearby!Dhp {Kirke, Weaver of Myths A master of transformation and treachery. Beware, or you may be the next swine to join her herd! Max HP: ~112 Will: +++AC: noneEV: ++ Threat: Lethal Class: Natural Size: Medium Int: Human You have about 73% to hit with your claws. She has about 44% to hit you. Attack Max Damage Hit 18 She can see invisible. She can open doors. She has mastered the following spells, which are affected by silence and antimagic:  a - Porkalator(58%) (7) b - Slow(58%) (7)  c - Monstrous Menageried - Invisibility [!]: Description|QuoteDh Dh Johnson1118 the Grappler  ≈≈≈~~~~~.Troll of Okawaru ******  ≈≈≈~~~~..Health: 149/149 ========================  ≈≈≈~~.... .Magic: 21/21 ========================  ≈≈≈~....# ..AC: 12Str: 39 DhQ ≈≈~~....## #.@.EV: 8Int: 8  ≈≈~~~....#....hSH: 19Dex: 14  ≈≈≈~~~......≈##XL: 15 Next: 14% Place: Shoals:1  ≈≈≈~~~.@..≈≈≈≈≈Dh>Noise: ==-------  Time: 22442.0 (196.3)  ≈≈≈~~~~~..≈≈≈≈≈-) ClawsDh?  ≈≈≈~~~~~~≈≈≈≈≈≈Throw: 2 javelins Dh_ ≈≈≈≈≈~~~≈≈≈≈≈≈≈  ≈≈≈≈≈≈~~≈≈≈≈≈≈≈Dh}m  ≈≈≈≈≈≈~~≈≈≈≈≈≈≈Dh@   Kirke  ≈≈≈≈≈~~~≈≈~...≈DhHh   hog  ≈≈≈≈≈~~~≈~~##.≈You climb downwards. Welcome to the Shoals!  This branch is noisy: sounds don't travel as far here.  This branch contains the barnacled rune of Zot. _Kirke shouts! The hog squeals angrily. You hear an angry squeal.  There is a staircase back to the Lair here. Dh'O_There are monsters nearby!DhlDhDho Dh (((((((You throw a javelin. The javelin pierces through Kirke!Dh%P >  Kirke is lightly wounded.DhQ Dhr[ @....h...DhX s--3.0 (1.0)javelin Dh Dh / _You hear an angry squeal.Dh   ≈≈~~~.~  ≈≈≈~~~~~.  ≈≈≈~~~~..  ≈≈≈~~.... .. ≈≈≈~....# .(Dh { ≈≈~~....## #@..# ≈≈~~~....#...h.# ≈≈≈~~~..@...≈##  ≈≈≈~~~.<..≈ ≈≈≈~~~~~..Dh  ≈≈≈~~~ ≈≈≈≈≈~~~≈Dh  ≈≈≈≈≈≈~~≈ ≈Dh ≈≈≈≈≈≈≈ ≈≈≈≈≈~~~≈≈~...≈Dh" ] ≈≈≈≈≈~~~≈~~##.≈Dh Dh Dh ~.@h.Dh A--4Dh% Dh( Dh  Offhand : G - a +2 tower shieldArmour : L - the +1 troll leather armour of Ponahaq {Regen+ Str+5}Helmet : (nothing)DhDhDhz _Cloak : j - a +1 cloakDht Dh> Dh? Dh F _Unknown command.Dh7 (((((( You throw a javelin. The javelin pierces through Kirke!!Dh>Gk  Kirke is moderately wounded.DhIDhS~......@hDhBT0===5DhtT8Nothing quiveredDh\Dh^ Dh _)_You hear an angry squeal.Dh@Dh7ADh_FDhIG _Nothing quivered!DhDh&Inventory: 48/52 slots Missiles (go to first with ()g - 9 boomerangs  J - 2 darts of disjunction  K - 15 large rocks Armour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}a - a +0 robe  c - an orb of lightI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat Wands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18)  w - a wand of quicksilver (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dh^  K - 15 large rocks. A very large and very heavy stone. Base damage: 20 Base attack delay: 2.0 This projectile's minimum attack delay (0.7) is reached at skill level 26.  Your skill: 12.0; use (s) to set 26.0 as a target for Throwing.  At 100% training you would reach 26.0 in about 5.1 XLs. Damage rating: 64 (Base [20 + 12 (Thrw)] x 172% (Str) x 116% (Fight)). Dh It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {god gift} {Throwing} {missile} Menu/colouring prefixes: identified missile _________________ “Well, I run to the rock and I hide my face  The rock cried out, No hiding place  There's no hiding place down here.”  -Negro spiritual. 19th cent. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Dh Dh Johnson1118 the Grappler  ≈≈~~~.~Troll of Okawaru ******  ≈≈≈~~~~~.Health: 149/149 ======================== Dh ≈≈≈~~~~..Magic: 21/21 ========================  ≈≈≈~~.... ..AC: 12Str: 39  ≈≈≈~~...# .((EV: 8Int: 8  ≈≈~~~...## #...#SH: 19Dex: 14Dh0  ≈≈~~~....#.....#XL: 15 Next: 14% Place: Shoals:1  ≈≈≈~~~..@.@h≈##DhxNoise: ===------  Time: 22445.0 (0.0)  ≈≈≈~~~.<..≈≈≈≈≈≈-) Claws  ≈≈≈~~~~~..≈≈≈≈≈≈DhThrow: 15 large rocks  ≈≈≈~~~~~~≈≈≈≈≈≈≈Dhr  ≈≈≈≈≈~~~≈≈≈≈≈≈≈≈ Dh)^ ≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈@   Kirke  ≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈Dhn0h   hog  ≈≈≈≈≈~~~≈≈~...≈≈  ≈≈≈≈≈~~~≈~~##.≈ Dh6_Cloak : j - a +1 cloak _Unknown command.You throw a javelin. The javelin pierces through Kirke!!  Kirke is moderately wounded. _You hear an angry squeal. Dh2_Nothing quivered!DhDhDhVDhDhhDh@o Inventory: 48/52 slots Missiles (go to first with ()g - 9 boomerangs  J - 2 darts of disjunction  K - 15 large rocks (quivered) Armour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}a - a +0 robe  c - an orb of lightI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat Wands (go to first with /)m - a wand of mindburst (12)  s - a wand of iceblast (18)  w - a wand of quicksilver (25) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]DhA K - 15 large rocks (quivered). A very large and very heavy stone. Base damage: 20 Base attack delay: 2.0 This projectile's minimum attack delay (0.7) is reached at skill level 26.  Your skill: 12.0; use (s) to set 26.0 as a target for Throwing.  At 100% training you would reach 26.0 in about 5.1 XLs. Damage rating: 64 (Base [20 + 12 (Thrw)] x 172% (Str) x 116% (Fight)). It may be destroyed on impact. Stash search prefixes: {inventory} {throwable} {god gift} {Throwing} {missile} Menu/colouring prefixes: identified equipped missile _________________ Dh2“Well, I run to the rock and I hide my face  The rock cried out, No hiding place  There's no hiding place down here.”  -Negro spiritual. 19th cent. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.DhRInventory: 48/52 slots Missiles (go to first with ()  g - 9 boomerangs  J - 2 darts of disjunction  K - 15 large rocks (quivered) Dh,Armour (go to first with [)  j - a +1 cloak (worn)  G - a +2 tower shield (worn)  L - the +1 troll leather armour of Ponahaq (worn) {Regen+ Str+5}  a - a +0 robe  c - an orb of light  DhxI - +0 steam dragon scales Jewellery (go to first with "=)  l - a +4 ring of protection (worn)  N - the ring of Coiwnor (worn) {*Corrode rC+ Str+5 Int+2 Dex+2}  P - a ring of magical power  Q - a ring of magical power  V - a ring of magical power  X - an amulet of the acrobat Wands (go to first with /)  m - a wand of mindburst (12)  Dh Is - a wand of iceblast (18)  w - a wand of quicksilver (25) Dh-[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Dh Dh m Johnson1118 the Grappler  ≈≈~~~.~Troll of Okawaru ******  ≈≈≈~~~~~.Health: 149/149 ========================  ≈≈≈~~~~..Magic: 21/21 ========================  ≈≈≈~~.... ..AC: 12Dh !Str: 39  ≈≈≈~~...# .((EV: 8Int: 8  ≈≈~~~...## #...#SH: 19Dex: 14  ≈≈~~~....#.....#XL: 15 Next: 14% Place: Shoals:1  ≈≈≈~~~..@.@h≈##Noise: ===------  Time: 22445.0 (0.0)  ≈≈≈~~~.<..≈≈≈≈≈≈-) ClawsDh   ≈≈≈~~~~~..≈≈≈≈≈≈Throw: 15 large rocks  ≈≈≈~~~~~~≈≈≈≈≈≈≈  ≈≈≈≈≈~~~≈≈≈≈≈≈≈≈ Dhz  ≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈@   Kirke  ≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈h   hog  ≈≈≈≈≈~~~≈≈~...≈≈  ≈≈≈≈≈~~~≈~~##.≈ _Cloak : j - a +1 cloak _Unknown command.Dhč You throw a javelin. The javelin pierces through Kirke!!  Kirke is moderately wounded. _You hear an angry squeal. _Nothing quivered!Dh Dh( Dhv Dh8 Eh" B  ≈≈~~~.~  ≈≈≈~~~~~. . ≈≈≈~~~~.. .. ≈≈≈~~.... .. ≈≈≈~~...# .((# ≈≈~~~...####...#  ≈≈~~~....#.....# Eh" l ≈≈≈~~~...@@h≈##  ≈≈≈~~~.<..≈ ≈≈≈~~~~~..≈ ≈≈≈~~~~~~≈ ≈≈≈≈≈~~~≈ ≈≈≈≈≈≈~~≈ ≈≈≈≈≈≈~~≈ ≈≈≈≈≈~~~≈≈~...≈≈. Eh) Eh; h.  You throw a javelin. The javelin pierces through Kirke!!  Kirke is moderately wounded. _You hear an angry squeal. _Nothing quivered!  You block the hog's attack.  Kirke says, "Can we stop fighting? I have some good wine for you..."Eh< 5---6.0 (1EhC EhG / _You block Kirke's attack.Ehx Ehy!Ehy~EhFz3You barely miss Kirke.  Ehz0Kirke is moderately wounded.Eh={Eh}EhV---9 (0.9Eh; _The hog bites you but does no damage.Eh   You eviscerate Kirke!!!  Kirke is heavily wounded.You hear an angry squeal.Eh3 h#h 2 hogs  Kirke barely misses you. You block the hog's attack.  A hog comes into view.EhG====7.8EhA~~~~~~~Eh'R~~~~~~~~~~Eh2. _The hog squeals angrily.Eh]<  You eviscerate Kirke!!!Eh8 ~EhEn.h~ ~Ehi?Kirke is almost dead.Eh[(8.7Eh!~Eh<~~~~Eh~~~~~~~~~~~~ _You block the hog's attack. Kirke closely misses you.EhO n  You mangle Kirke!!  You kill Kirke!Eh W _  Okawaru accepts your kill.Eh\ .p.p   human (wandering)Eha M 7----Eha q9.7 (1.0 _No longer under Kirke's spell, the hogs return to their human forms!Eh6f ~~~~~~~~~Ehtf _~~~~~~~~~~Ehf 5~~~Ehh p _Your +0 tin of tremorstones (2/2) has regained one charge.Eh΂    ≈≈~~~~~  ≈≈≈~~~~~. .  ≈≈≈~~~~.. ..  ≈≈≈~~~... ...  ≈≈≈~~...# .((#  ≈≈~~~...####...#EhH   ≈≈~~~~...#p....#  ≈≈≈~~~..@...≈##  ≈≈≈~~~.<..≈  ≈≈≈~~~~~~.≈   ≈≈≈~~~~~~≈   ≈≈≈≈≈~~~≈Eh   ≈≈≈≈≈≈~~≈   ≈≈≈≈≈≈~~≈  ≈≈≈≈≈~~~≈≈~~..≈≈.   ≈≈≈≈≈~~~≈~~##.≈Ehӌ Eh R.ppEh R==--50Eh ~~~~~~~~~~~~~Eh 9 _The human shouts! You hear a shout!Ehwb  You claw the human!EhDx-1.6 (0.9Eh~b~~~~~~~~Eh~L~~Eh] _The human is heavily wounded.Ehͤ   You claw the human!  You kill the human!.-2.5~~~~~~~~~~~~~ _That felt strangely unrewarding.Eh L   ≈≈~~~~~  ≈≈≈~~~~~. .  ≈≈≈~~~~.. ..  ≈≈≈~~~... ...  ≈≈≈~~...# .((# EhL  ≈≈~~~...####...#  ≈≈~~~~...#.....#  ≈≈≈~~~...@..≈##  ≈≈≈~~~.<..≈  ≈≈≈~~~~~~.≈ EhM  ≈≈≈≈≈~~~≈≈~~..≈≈. Eh[ EhW\ 0--Eh\ &3.5 (1.0Ehb I~~~Ehhe Ehr Ehc ] ..###.. ≈≈~~~~~ p..... ≈≈≈~~~~~. ..... ≈≈≈~~~~.. >... ≈≈≈~~~... .....#  ≈≈≈~~...# p.((#  ≈≈~~~...####...#  ≈≈~~~~...#.@...# - ≈≈≈~~~......≈###  ≈≈≈~~~.<..≈≈≈≈≈≈≈  ≈≈≈~~~~~~. ≈≈≈~~~~~~≈ ≈≈≈≈≈~~~≈≈pp 2 humans (wandering) ≈≈≈≈≈≈~~≈≈ ≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈ ≈≈≈≈≈~~~≈≈~~..≈≈.Eh] 4  2 humans come into view.Found a stone staircase leading down.Eh u.p.pEht J====5.5 (2Eh7 Eh * _The human shouts! x2Eh2W  ...###..~ ≈≈~~~~~ #.~ ≈≈≈~~~~~. ##p......~ ≈≈≈~~~~.. .>......  ≈≈≈~~~... ......# Eht3R ≈≈≈~~...# #..((#  ≈≈~~~...####p..#  ≈≈~~~~...#..@..#  ≈≈≈~~~......≈###  ≈≈≈~~~.<..≈  ≈≈≈~~ ≈≈≈~~ ≈≈≈≈≈~~~≈ Eh <EhF8.pEhHJ----6.5 (1EhOA~~EhT< _The human hits you but does no damage.Eh;  You mangle the human!!EhU( >p  The human is severely wounded.Eh(X===-7.4 (0.9Eh1EhH43 _You block the human's attack.Ehv  You mangle the human!!  You kill the human!EhwEhy.p†   humanEhU2---8.3EhqEhD6 _That felt strangely unrewarding.Eh/ ## .~ ...###  ~.###.~~.. ..>.......~... ......#≈ #p.((#...####@.~~~~...#.....#~......≈### .<..Eh.~~~~~~~≈≈~~≈≈≈≈≈≈≈≈≈≈.Eh~---9.3 (1.0EhEhw _You block the human's attack. _You see here a human corpse.Eh= Ehf> .60.2 (0.9Eh#B Eh1E o _You closely miss the human. You block the human's attack.EhA ~~ You claw the human!  The human is moderately wounded.EhIB (1.1EhmF Eh=H 3 _You block the human's attack.Eh ~You closely miss the human.The human is moderately wounded.Eh(2.0Eh EhN3 _You block the human's attack.EhDv  You mangle the human!!  You kill the human!Eh8d†==8 (0.8 _That felt strangely unrewarding.EhpM. ~ ~.##  ~~ ...### ≈≈~~~~~ ~~.###.~~.....>.......~... #......#≈ #@.((#...####†..##~~~~...#.....#   ≈≈≈~~~......≈###~~<.~~~~~~~~EhEh76--3.8 (1.0Eh-Ehr _You see here a human corpse.EhM~~~.  . ~~ ~.## . ~~ ...### ≈≈~~~~~ ~~~~.###.~~~~....>.......~... #.@....#≈ ##†.((##...####†..##   ≈≈~~~~...#.....#..~.Eh)~~~~Ehb Eh H--4 _Eh3EhEhT  ~~~~. ~~ ~~.. ~~ ~ ~~.## .~ EhsV ~~ ...###.~  ≈≈~~~~~ #......~  ≈≈≈~~~~~.###.~  ≈≈≈~~~~~....>.~  ≈≈≈~~~... #..@...#  ≈≈≈~~...# ##†.((##  ≈≈~~~...####†..##  ≈≈≈~~~......≈###  ≈≈≈~~~~<..  ≈≈≈~~~~~~.  ≈≈≈~~~~~~ Eh_ Eh` &5Ehm Eh24~~~~~. ~~~~~.. ~Eh5~ ~~.## .~~~ ...###.~≈≈~~~~~ #......~≈≈≈~~~~~.###.~≈≈≈~~~~~....>.~≈≈≈~~~... #...@..# ≈≈≈~~...# ##†.((## Eh5≈≈~~~...####†..## ≈≈~~~~...#.....#≈≈≈~~~....≈≈≈~~~~<.≈≈≈~~~~~  Eh  Eh&6 EhJ~~~~~~ Eh  EhK9 ~~~~~. ~~~~ ~~~.. .~ ~~.## .~~~~~ ...###.~~~~≈≈~~~~~ #.....≈~.## Eho....>.~~... #......# ...# ##†.@(##~###†..## ~...#.....# ..~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈ Eh Eh&7 EhP~~~~~ Eh Eh+8.8 (2 Eh~~~~~~~ Eh# _O - a javelin Eh~~~~~. ~~~~ ~~~.. .~~~~~~ ~~.## .~~~~~~~ ...###.~~~≈≈~~~~~ #......~~~~≈≈≈~~~~~.###. Eh0~~~  ≈≈≈~~~~~....>.......~~  ≈≈≈~~~... #......#  EhF≈≈≈~~...# ##†..@##  EhZs≈≈~~~...####†..##  Ehln≈≈~~~~...#.....#  Eh≈≈≈~~~......≈###  Eh≈≈≈~~~~~ Eh!  Ehŕ9≈≈≈~~~~~  EhG≈≈≈≈≈~~~  Eh> EhУ+9.8 (1 Eh~~~~~~~70.8 (2~~~~~~~~~ _O - 2 javelins (gained 1) Eh} 3 Eh  Ehޜ  EhE g~~~~~. ~~~~~~ ~~~.. .~~~~~~ ~~~.## .~~~ ~~ [...###.~~ Eh ]~~~~~ #......~~~~~~ ≈≈≈~~~~~.###.......~~~~~ ≈≈≈~~~~~....>.......~~~~ ≈≈≈~~~... #.....@# 0 ≈≈≈~~...# ##†...## ≈≈~~~...####†..# ≈≈~~~~...#.....# ≈≈≈~~~......≈### ≈≈≈~~~~<.. ≈≈≈~~~~~~. Eh/  ≈≈≈~~~~~~ ≈≈≈≈≈~ Eh  Eh +1.8 (1 EhS ~~~~~~ Eh ~~~~~~~~ Eh  Eh I _Found a chain mail. Eh5 Eh Eh, Eh, Eh Eh  Eh~ ~~~≈≈~~~~~~~~~. ~~~~~~~~~ ~~~.. ..~~~~~~~ EhU~ ~~~.## #.~~~~~~~ ~~ .[...###.~~~~~~~~~~ #......~~~~~~~ Ehx~~~~~.###.......~~~~~~~~~~....>....@..~~~~~ Eh~ Ehd#......##.~~~~~ Eh...# ##†...## .~~~~ Eh>~~~...####†..## .c~~~~~~...#.....# .c~~~~......≈### .~cc 2 fauns (1 polearm, 1 wandering, 1 as…)~~~~<..≈ ~~~~~~~. Ehc1~~~~~~ Eh" Eh)o 2  2 fauns come into view. Eh) Eh* Eh8 ccccc 3 fauns (1 polearm, 2 wandering)The faun shouts! Eh83=3.8 (2 EhRD=~~~~~~~~~~~~~~~~~~~~~~~ EhTq _A faun comes into view. It is wielding a +0 club. Eh"jq ~~ ~~~≈≈~~~~  ~~~~~. ~~~~~~~~~  ~~~.. ..~~~~~~~  ~ ~~~.## #.~~~~~~~  ~~ .[...###.~~~~~~~  #......~~~~~~~ ##.......~~~~~~ ..>....@..~~~~~ #......##.~~~~~  ##†...## .~~~~ #†..## .c~~ .....# cc~ ..≈### .~ < ~  Eh| ~~ ~~~≈≈~~~~  ~~~~~. ~~~~~~~~~  ~~~.. ..~~~~~~~  ~ ~~~.## #.~~~~~~~  ~~ .[...###.~~~~~~~  #......~~~~~~~  EhлE##.......~~~~~~ ..>....@..~~~~~ #......##.~~~~~  ##†...## .~~~~  Eh>I#†..## .c~~.....# cc~..≈### .~ < ~ Eh Eh  Eh Ehd _There are monsters nearby!Eh ~~ ~~~≈≈~~~~~~~~. ~~~~~~~~~Eh!% ~~~.. ..~~~~~~~~ ~~~.## #.~~~~~~~ ~~ .[...###.~~~~~~~Eh7!≈≈~~~~~ #......~≈~~~~~.###.......~~~~~~Ehz!≈~~~~~....>.......~~~~~≈~~~...##.....@##.~~~~~≈Eh! ##†...## .~~~~~...####†..## .c~~Eh!s≈~~~~...#.....# cc~Eh!$≈≈~~~......≈### .~≈~~~~<..≈≈≈≈≈≈≈ ~Eh"n≈~~~~~~.≈≈≈~~~~~~Eh%"≈≈≈≈≈~~~EhC"(≈Eh/Eh0:-4.8 (1 _EhD7(~~Ehl7;~~Eh;9Eh] 9Eh̒ @-59Eh) P~~~~~~~9Eh 9Eh 9Eh{ &69EhQ9Eh:Eh  ~~ ~~~≈≈~~~~ ~~~~~. ~~~.. ..~ ~ ~~~.## #.~ ~~ .[...###.~ ≈≈~~~~~ #......~  ≈≈≈~~~~~.###.~~~~~~  ≈≈≈~~~~~....>.~~~~~  ≈≈≈~~~...##....@.##.~~~~~  ≈≈≈~~...# ##†...## .~~~~  ≈≈~~~...####†..## .c~~  ≈≈~~~~...#.....# cc~  ≈≈≈~~~......≈### .~  ≈≈≈~~~~<..≈ ~  ≈≈≈~.≈  ≈≈≈~≈  :Eh ?≈≈≈≈≈~~~≈:Ehn :Eh" ..cc   faun:Eh# &7:Eh+ :Eh. :Eh\  ~~ ~~~≈≈~~~~ ~~~~.. ~~~ ~~~~.. ..~ ~ ~~~.## #.~:Eh  ~~ .[...###..~~~~~~ ≈≈~~~~~ #......~ ≈≈≈~~~~~.###.~~~~~~ ≈≈≈~~~~~....>......c~~~~~ ≈≈≈~~~...##...@..##.~~~~~:Eh  ≈≈≈~~...# ##†...## .~~~~ ≈≈~~~...####†..## .c~~ ≈≈~~~~...#.....# cc~:Eh  ≈≈≈~~~......≈### .~:Ehj J ≈≈≈~~~~<..≈ ~ ≈≈≈~~~~~~.≈ ≈≈≈~~~~~~≈ :Eh \ ≈≈≈≈≈~~~≈:Eh .(launcher)The faun unwields a +0 quarterstaff. The faun wields a +0 sling.:Eh} L((((:Eht_B....:Eh`_33---=8:Ehg:EhlP _The faun shoots a sling bullet. The sling bullet hits you!;Eh ~~ ~~~≈≈~~~~ ~~~~.. ~~~~~~~~~ ~~~~.. ..~ ~ ~~..## #.~ ~~ .[...###..~~~~~~ ≈≈~~~~~ #......~ ≈≈≈~~~~~.###.~~~~~~;Eh$ ≈≈≈~~~~~....>......c~~~~~ ≈≈≈~~~...##..@...##.~~~~~ ≈≈≈~~...# ##†...## .~~~~ ≈≈~~~...####†..## .c~~ ≈≈~~~~...#.....# cc~ ≈≈≈~~~......≈### .~ ≈≈≈~~~~<..;EhS≈ ~ ≈≈≈~~~~~~.;Ehw≈  ≈≈≈~~~~~~≈  ≈≈≈≈≈~~~;Eh ≈;Eh7.;Eho#5;Eh;----9;Eh5 ;EhO;Eh( ((((( You throw a large rock. The large rock hits the faun!;Ehl .....The faun is moderately wounded.;EhqM(((((;Eh .....The faun shoots a sling bullet. You block the sling bullet.;Eh M(((((;EhO W.....;Eh #8;Eh֎ K=-81.4 (1.6;Eh 04;Ehq ;Eh Q _The faun shoots a sling bullet. You block the sling bullet.=Eh~~~~~.. ~~~~~~..~~ ~~..## #.~ .[...###..≈≈~~~~~ #.....≈=EhN~.##~~....>c...##......##.~...# ##†@..## .~###†..## .c=Ehw~...#.....# cc≈~~~......≈### .=Eh.<..≈≈≈≈≈≈≈ ~~~=EhS≈ ~~~≈=EhYQ≈≈≈~~~≈≈=Eh*=Ehw  The faun gestures at you while chanting.=Eh){40=20=Eh 0=Eh*3 =EhD3+_You resist with significant effort.=Eh] z~~~~.. ~ ~~~~.. ..~ ~ ~~..## #.~ ~~ .[...###..~~~~~~ ≈≈~~~~~ #.=Eh ~~~~~~ ≈≈≈~~~~~.###.~~~~~~ ≈≈≈~~~~~....>......c~~~~~ ≈≈≈~~~...##......##.~~~~~ =Eh ≈≈≈~~...# ##†.@.## .~~~~ ≈≈~~~...####†..## .c~~ ≈≈~~~~...#.....# cc~ =Eh` W≈≈≈~~~..≈≈≈~~~.≈≈≈~~~~~~.≈ ≈≈≈~~~~≈≈≈≈≈~~ =Eh) =Eh0 O(((((((=Eh q....†.@=Eh0 %2=EhV 3=Eh =Eh d _The faun shoots a sling bullet. The sling bullet closely misses you.=Eh >EhR~~~~.. ~ ~~~~.. ..~ ~ ~~..## #.~ >EhfRn~~ .[...###..~~~~~~ ≈≈~~~~~ #.~~~~~~  ≈≈≈~~~~~.###.~~~~~~  >EhR≈≈≈~~~~~....>......c~~~~~  >EhR?≈≈≈~~~...##......##.~~~~~  ≈≈≈~~...# ##†..@## .~~~~  >EhR≈≈~~~...####†..## .c~~  >EhR≈≈~~~~...#.....# cc~  ≈≈≈~~~......≈###>EhSj  ≈≈≈~~~~~~.≈>Eh2S8  ≈≈≈~~~~~>EhMS=  ≈≈≈≈≈~~~>EhfS+ >Eh]>Ehdmc(c   faun (launcher)4=4>Ehq>Eh8t>Eh>Eh=>Ehֿ>EhK>Ehz  ~~ ~~~≈≈~~~ ~~~~.. .>Eh 9 ~~..## #.~ ~~ .[...###  .~~~~###......c~~~~~~....>......(~~~~...##....@.##.~>Eh ≈ ##†...## .~~...####†..## .c~~~~~...#.....cc.....≈### .>Eh `.<. ~>Ehێ ,.>Eh I~~~~~~~>Ehs >Eh, A((>Ehb4 7..>Eh4 U39-5>Eh= >Eh C P _The faun shoots a sling bullet. The sling bullet hits you!>Ehc_ ~~ ~~~≈≈~~~~ ~~~~.. ~~ ~~~~.. ..~ ~ ~~..## #.~ >Eh_w~~ .[...###..~~~~~~  ≈≈~~~~~ #.~~~~~~ ≈≈≈~~~~~.###......c~~~~~~ >Eh_≈≈≈~~~~~....>......(~~~~~ ≈≈≈~~~...##.....@##.~~~~~ >Eh`L≈≈≈~~...# ##†...## .~~~~ ≈≈~~~...####†..## .c~~ >Eh/`≈≈~~~~...# ≈≈≈~~~......≈##>EhW` ≈≈≈~~~.<..≈ >Eh|`a~ ≈≈≈~ >Eh`D≈≈≈~ >Ehs>Eh{ (The faun shoots a sling bullet.>Eh8.>Eh641->Eh(==6>Eh:>Eh >Eh5_The sling bullet hits you but does no damage.@EhN ~~ ~~~≈≈.. ~~ ~~~~.. . ~~..## #.~ ~~ .[...###   .@Eho"###......c~~~....>...@..(~~~~~...##......##.~~~~≈ ##†...## .~~~...####†..## .c.@EhL~#.....cc@Eh.....≈### ..<.@Eh: ~.@EhN~~~~~~@Eh^@Ehz@Ehb..cc.c 2 fauns (1 launcher, 1 wandering)@EhT4=--@EhA 7@Eh)~~≈≈~~~~~~~@EhR @Eh`  The faun shouts!  You eviscerate the faun!!!  You kill the faun!@Eht )c   faun (launcher)Okawaru accepts your kill.@Eh]tNThe faun unwields a +0 club. The faun wields a +0 sling.@Eh{R(((((((@Eh-f@)..~~~@Ehs w5=8===8.3 (0.9@EhL!~@Eh{v~~≈≈~~~~~~~~~@Eh~~~@Eh@EhB @Eho_The faun shoots a sling bullet. The sling bullet completely misses you.@Eh.N ~~ ~~~≈≈~~~~ ~~~~.. .~~~~~~~~ ~~~~.. ..~~~~~~~ ~ ~~..## #.~~~~~~~ ~~ .[...###..~~~~~~ ≈≈~~~~~ #.~~~~~~ ~~~~~.###.~~~~~ ~~~~~....>....@.(~~~~. ~~~...##......##.~~~~. ~~...# ##†...## .~~~~ ~~~...####†..## .~c~~~~~...#.....# ..~~~~......≈### [4@EhN 0m.. ~~~.<..≈ ~~~~~~~. @Ehh 7.@Ehp  The faun points at you and mumbles some strange words.@Eh @Ehd %7@Eh| ---9.3 (1.0@EhR~≈≈~~~~~~~~~~~~~~~~@EhV~~~~~~@Eh.  _You resist with significant effort.  Things that are here: _a +0 sling; a +0 quarterstaffAEh$ ~~ [~~~≈≈~~~~~~~.. .~~~~... ..~~~~~AEhN% ~ ~~..## #.~~~~~~~~ .[...###..~~~~~~.~~~~~ #.AEhn% b~~~~~~AEh% C~~~~~.###.~~~~~cAEh% .~~~~~....>....)@(~~~~.~~~~...##......##.~~~~.~~~...# ##†...## ..~~~~ AEh& D~~~...####†..## #..~c~ ~~~~...#.....# #...~~AEh0& ~~~......≈### >...~AEhC& rcc 2 fauns (1 polearm, 1 launcher, 1 wan…)AEhV& G~~~.<..≈AEhi& R .~~~~~~~~.≈AEh& u ~~~~ AEh8 z  Found a helmet. Found a stone staircase leading down.AEhE .c.c..c)AEh7F AEhgF b9=---90AEh R ~~≈≈~~~~~~~~AEhR ~~~~~~~~~~~~AEhR &~~AEhY & _The faun shouts!AEh= ~~ .[~~~≈≈~~~~~.~~~~.. >.~~.~~~... ..~~~~~.~~ ~~..## #.~~~~~~~~.~~ .[...###..~~~~~~. ~~~~~ #.~~~~~~~. ~~~~~.###.~~~~~c~ ~~~~~....>....).@~~~..~~ ~~~...##......##.~~~~.~ ~~...# ##†...###..~~~~~~...####†..## ##..c.~~...#.....# #....~~ ~~~......≈### AEh> >...~~ ~~~.<..≈ ..~~~~ ~~~~~~.≈ .~~~~ AEhnR ...~~~~c.AEhR ;Found a stone staircase leading down.AEh\Y 8*AEh4m  The faun casts a spell at you.AEh\8@AEh޼T1Will/2 AEh_~~~~~~~~~~~~~~~~~~~.~~~~~~~~~~~~~AEhAEhx _Your willpower is stripped away! _You see here a large rock.CEh1q ~~ .[~~~≈≈~~~~~. ~~~~.. >.~~~~~~~~~. ~~~... ..~~~~~.~~. ~ ~~..## #.~.. ~~ .[...###..~~~~~~.. ≈~~~~~ #.~~~~~~~. ≈~~~~~.###.~~~~c. ≈~~~~~....>....)@(~~~..~~ ≈~~~...##......##.~~~~.~~ ≈~~...# ##†...###..~~~~~~CEhq~...####†..## ##..c.~~~~...#.....# #....~~ ≈~~~......≈### >...~~ ≈~~~.<..≈ ..~~~~ ≈~~~~~~.≈ .~~~~~ ≈~~~~~~≈CEh6 .launchers)The faun unwields a +0 spear. The faun wields a +0 sling.CEhݏN((((((CEh, ~~~(~~The faun shoots a sling bullet. You block the sling bullet.CEh #J(((CEhͯJ..~CEhS6-2CEhF#~~~.~~~~~~~~~~~~~~..~~~~~~~ _The faun shoots a sling bullet. The sling bullet hits you.CEh' ~~ .[~~~≈≈~~~~~. ~~~~.. >.~~~~~~~~~. ~~~... ..~~~~~.~~. ~ ~~..## #.~.. ~~ .[...###..~~~~~~..≈~~~~~ #.~~~~~~~.≈~~~~~.###.~~~~c.CEh(/≈~~~~~....>....@.(~~~..~~≈~~~...##......##.~~~~.~~≈~~...# ##†...###..~.~~~~ ≈~~~...####†..## ##..c.~~~ ≈~~~~...#.....# #....~~≈~~~......≈### >...~~   faun (launcher)≈~~~.<..≈ ..~~~~≈~~~~~~.≈ .~~~~~ ≈≈~~~~~~≈CEhe<CEh9DJ((((CEh)CEh~.(~~~.c..~c 2 fauns (launchers)CEhG-=3CEha>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~CEhK _The faun shoots a sling bullet. The sling bullet hits you.  Things that are here: _a +0 sling; a +0 quarterstaffCEh  ~~ .[~~~≈≈~~~~~. ~~~~.. >.~~~. ~~~... ..~~~~~.~~. ~ ~~..## #.~~~~~~~.. ~~ .[...###..~~~~~~..  ≈≈~~~~~ #.~~~~~~~.≈~~~~~.###.~~~~~.≈~~~~~....>...@).(~~~.c~~≈~~~...##......##.~~~~.~~CEh ≈~~...# ##†...###..~.~~~~≈~~~...####†..## ##..c.~~~≈~~~~...#.....# #....~~≈~~~......≈### >...~~≈~~~.<..≈ ..~~~~≈~~~~~~.≈ .~~~~~ ≈≈≈~~~~~~≈CEh$ ,CEh .c.c.cc 2 fauns (launchers)CEh <8-4 _CEh$ Y~~~~~~~~~CEhb* DEh~~ .[~~~≈≈~~~~~.~~~~.. >.~~~~... ..~~~~~.~ ~...## #~~.~ .[...###..~~~~~≈≈~~~~~ #.....~ ≈.##..~~c...>....).(~~~..~~...##.....@##.~~~~...# ##†...###..c.~~~###†..## ##....~...#.....# #....≈...≈### >DEhZ<..≈≈≈≈≈≈≈ ..~~   faun (launcher)~~~≈ .~≈≈≈≈~~~≈DEh{9=-5DEhF~~DEhRPDEhM& ~~ .[~~~≈≈~~~~~. ~~~~.. >.~. ~~~... ..~~~~~.~~. ~ ~...## #.DEhM7~.. ~~ .[...###..~~~~~~.. ≈≈~~~~~ #.~.  ≈≈≈~~~~~.###.~~c~~.  ≈≈≈~~~~~....>....).(~~~..~~ DEhM$ ≈≈≈~~~...##....@.##.~~~~.~~  ≈≈≈~~...# ##†...###..c.~~~~ DEhM* ≈≈~~~...####†..## ##....~~~  ≈≈~~~~...#.....# #....~~ DEhN ≈≈≈~~~......≈### >...~~ DEhkNm ≈≈≈~~~.<..≈ ..~~~~  ≈≈≈..≈ .~~~~~  ≈≈≈~≈ DEhN[ ≈≈≈≈≈~~~≈DEhZDEhe.c~c   faun (launcher)DEhf%6DEhfoDEhsEEhmN ~~~... >.~~~~~ ..~~~~~.~ ~...## #EEhi~~.~ .[...###..≈≈~~~~~ #.....~≈.##..~c...>....).(~~~..~~...##......##.~~~~...# ##†..@###..c.~~~###†..## ##....~...#.....# #....≈~~~......≈### ><..≈≈≈≈≈≈≈ ..~~≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈EEhEEEh%7EEhIEEhFEh FEhh..cc   faun (launcher)FEh%8FEh"FEh&FEhQ%FEh3c.c 2 fauns (launchers)FEhv;G((FEhG).FEhA=9FEh]FEhQ _The faun shoots a sling bullet. You block the sling bullet.GEhp ~~ .[~~~≈≈~~.... >.~~~~~~~ ~~~... ..~~~~~.~~ ~...## # ~~ .[...###..~~~~~~.  GEh*~~~###........c.~~~~.~~....>....)c(~~~.~...##....@.##.~~~~.≈ ##†...###..c.~...####†..## ##....~GEh ~~~~...#.....# #......≈### >...GEh@.< .... .~~~~~GEhb?~~~~~~~GEhHGEhP..cGEhC((GEhYC).GEhZ'500GEhdGEh gQ _The faun shoots a sling bullet. You block the sling bullet.GEhO#~~ .[~~~≈≈~~~~~. ~~.... >.~. ~~.... ..~~~~~.~~. ~ ~...## #..~~~~.~.. ~~ .[...###..~~~~~~..  ≈≈~~~~~ #.~~~~~~. ≈≈≈~~~~~.###.~~~~. ≈≈≈~~~~~....>....)cc~~~..~~ GEh#≈≈≈~~~...##.....@##.~~~~.~~ ≈≈≈~~...# ##†...###..c.~~~~ ≈≈~~~...####†..## ##....~~~ ≈≈~~~~...#.....# #....~~ ≈≈≈~~~......≈##GEh[$@ ≈≈≈~~~.<..≈ ..~~~~ ≈≈≈~~~~~. ≈≈≈~ GEhU,,GEh5?..GEh5%1GEh<GEh?GEh  ~~ .[~~~≈≈.. >.~~~~~~~ ~~.... ..~~ ~...## #. ~~ .[...###..~~~~~~.   ~.~~###..........~.~~.~~....>...@)cc~~~.~...##......##.~~~..≈ ##†...###..~.....####†..## ##....~~#.....# #......≈### >....< .... .~~~~~~~~~~~GEhI GEh 9c(GEh %2GEhF GEh GEh ~~ .[~~~≈≈~~~~~. ~~.... >.~.~. ~~.... ..~~~~~..~. ~ ~...## #..~~~~.... GEh8 !~~ .[...###..~~~~~~.. ≈≈~~~~~ #.~.~~~~. GEh ~~~~~.###......c...~.~~. ~~~~~....>....@c(~~~..~~ ~~~...##......##.~~~..~~ ~~...# ##†...###..~..~~~ ~~~...####†..## ##....~~~ ~~~~...#.....# #....GEh ,~~GEh I~~~......≈### >...~~ ~~~.<..≈ ..~~GEh h~~~~~~~.. GEh} ..1 polearmThe faun unwields a +0 sling. The faun wields a +0 spear.  You block the faun's attack. The faun unwields a +0 sling.GEhG %3GEh GEh _The faun wields a +0 club. You block the faun's attack.  Things that are here: _a +0 sling; a +0 quarterstaffHEhm& ..You mangle the faun!!  The faun is heavily wounded.38--==4.2 (0.9HEh.{HEh~8 _The faun hits you with a +0 spear!HEhiy  You eviscerate the faun!!!  You kill the faun!HEhЉb ...)   faunOkawaru accepts your kill.1---9=5.1HEhHEh#7 _The faun hits you with a +0 club!HEhc~~ .[.~~≈≈~~~~~. ~~.... >.~~~~~..... ~~.... ..~~~~~..~. ~ ~...## #..~~~~.... ~~ .[...###..~~~~~... ~~~~~ #.~.~~~.. ~~~~~.###......c...~..~. ~~~~~....>....)@(.~~...~ ~~~...##......##.~~~...~ ~~...# ##†...###..~..~~~ ~~~...####†..## ##....~~~ ~~~~...#.....# #....~~HEhd~~~......≈### >...~~ ~~~.<..≈ ...~.~~~~~~..≈ ..~~.~ HEh7|<..HEh|q20------6.1 (1.0HEhoHEh _The faun hits you with a +0 club!  Things that are here: _a +0 spear; a +0 sling; a faun corpseHEh HEh e1-----7.0 (0.9HEh ~~≈≈~~~~~~~HEhr$ l _You barely miss the faun. You block the faun's attack.HEhg>....HEh2238 (0.8HEh~~≈≈~~~~~~~~~~~~~~HEhm _You closely miss the faun. You block the faun's attack.IEh7.IEh[16-8.7 (0.9IEh[~≈≈~~~~~~~~~~~~~~~~~~~~~..~~~~IEhq _You barely miss the faun. The faun hits you with a +0 club!IEhZ ....You claw the faun!  The faun is lightly wounded.IEhU8=9.6IEh0~~≈≈~~~~~~~~~~~~~~~~~~~IEhw2 _You block the faun's attack.IEhǘ . ..... You claw the faun!  The faun is moderately wounded.20==10.5~~~~~~~~..~~~~ _The faun barely misses you.IEh1v  You closely miss the faun.The faun is moderately wounded.IEhlw71-1.4IEh[~~~IEhr2 _You block the faun's attack.JEh?0:  You scratch the faun.JEh4J3-2.2 (0.8~ _The faun is heavily wounded.JEhY  You scratch the faun.  The faun is heavily wounded.5JEh)Z2=3.0JEhaJEhxe2 _You block the faun's attack.JEhnB  You scratch the faun.  JEh6oFThe faun is heavily wounded.JEhFpb7=9 (0.9JEh~;  You scratch the faun.  The faun is heavily wounded. _You block the faun's attack.  You scratch the faun.  The faun is heavily wounded. _You block the faun's attack.JEh  claw the faun!  The faun is severely wounded.  You feel your willpower return.JEhP  The faun points at you and mumbles some strange words.JEh*q P84.8JEhXz JEhc~ 2 _You resist with some effort.KEh .. You claw the faun!  The faun is almost dead.30=5.7KEhN KEh ; _The faun hits you but does no damage.LEhHy  You eviscerate the faun!!!  You kill the faun!LEhSC)LEhZ 2=20-6.5 (0.8 _Okawaru accepts your kill.LEhdLEhhk _Your Evocations skill increases to level 6!MEhp3MEh" MEhMEhr4= _MEht ;6MEh_#MEh4)MEh)K8=MEh ,MEh :l40=MEh@MEhoO;2MEhZRMEhVa4=MEhZYMEhek6=MEhhMEhn;8MEhpMEh{MEhb{MEh{D9=MEh ~MEh61 _HP restored.MEhTIMEhЙ,MEh՜MEhl _K - 15 large rocks (gained 1)MEh;3MEhMEh2MEhpO=MEhTMEhMEhd,MEhiMEhMEh@,MEh/MEh^MEho,MEhMEhMEhN ,MEh<MEhMEhj,MEhMEh["MEh6-T.[...###...~~~~....##........~.~~~....~.. .###......)...~..~.....S ....>....))..~~...~~.... .##......##..~~...~~~~~~ # ##†...###..~..~~~~~~≈~ ####†..## ##....~~~~~~≈~ .#.....# ##....~~~~≈≈~ ....≈### #>..@~~~~~≈≈ - ..≈≈≈≈≈≈≈ #...~.~~~~≈≈ ..≈≈≈≈≈≈≈≈≈≈≈..~~..~~~≈≈ 5≈≈≈≈≈≈≈≈≈≈≈≈...~....~≈≈ MEh.≈≈≈≈≈≈≈≈≈≈≈≈≈≈........≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈......~~~≈ S   sea snake (asleep)≈≈≈≈≈≈≈≈≈.≈≈≈......~.~≈≈~~..≈≈.....≈......~.~≈##.≈MEhm8~ 34.5 (18.0)  A sea snake comes into view.MEh:B  The sea snake hisses angrily.MEh;MEh=MEh>MEhGfH,S~~SH   harpy (wandering)5.5 (19MEh)YMEh]X _A harpy comes into view.PEh ~...## #.#.[...###..~~### ~ #........~.~~~....~.. ~.###......)...~..~.....H, ~....>....))..~~...~~.S.. ..##......##.~~~...~~~~~~ .# ##†...###..~..~~~~~~≈~###†..## ##.~~≈~#.....# ##..@.~...≈### #>...~~~~~≈≈ <.. #...~.~~~~≈≈ ~..≈..~~.~~~~≈≈ ~~PEh~~≈≈ ~≈........≈≈ ~≈≈≈≈≈......~~~≈ ~≈≈≈≈≈≈≈≈≈≈.≈≈≈......~.~≈ ~≈≈~~..≈≈.....≈......~.~≈PEhPEhR.SPEhԥ16.0)PEhPEhQEhOO~.... ~.. ~...## #...# .[...###..~~### ~~ #........~.~~~....~.. ~~.###......)...~..~.....H, ~~....>....))..~~...~~.... ...##......##.~~~...~~S~~~ .QEhYP .# ##†...###..~..~~~~~~≈~###†..##~~≈~#.....# ##....~ ......≈### #>...~~~~~≈≈ .<.. #..QEhP.~.~~~~≈≈..≈..~~.~~~~≈≈ ~~~~....~≈≈ ~QEhP~≈........≈≈ ~~≈≈≈≈≈......~~~≈ ~~≈≈≈≈≈≈≈≈≈≈.≈QEhP/≈≈......~.~≈QEh\QEh\QEh%^QEh^QEhk[~~~~~SQEhil&7QEhwQEh;zREhDREh?IWhat do you want to examine? Items  a - ()) a +0 quarterstaffb - ()) a +0 slingSEhCSEhHSEh*Q ~~.... ..~~~~...~..Johnson1118 the Grappler~...## #..~~~~.....#Troll of Okawaru ****** ~ .[...###..~~~~~....###Health: 149/149 ======================== ~~ #........~.~~~....~..Magic: 21/21 ======================== ~~.###......)...~.~~.....H,AC: 12Str: 39 ~~....>....))..~~...~~....EV: 8SEhQInt: 8 ...##......##.~~~..~~~~~~~SH: 19Dex: 14 ..# ##†...###..~..S~~~~~≈~SEhQ'XL: 15 Next: 20% Place: Shoals:1 ..####†..## ##..@.~~~~~~≈~SEhRNoise: ---------  Time: 22537.5 (1.0) ...#.....# ##....~~~~≈≈~-) Claws ......≈### #>...~~~~~≈≈Throw: 15 large rocks .<..≈≈≈≈≈≈≈ #...~.~~~~≈≈ SEh9RP~~..≈≈≈≈≈≈≈≈≈≈≈..~~.~~~~≈≈ ~~~≈≈≈≈≈≈≈≈≈≈≈≈...~....~≈≈S   sea snake SEhsR~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈........≈≈ ~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈......~~~≈ ~~≈≈≈≈≈≈≈≈≈≈.≈≈≈......~.~≈ SEhR_Your Evocations skill increases to level 6! _HP restored. _K - 15 large rocks (gained 1)  A sea snake comes into view.SEh"S|The sea snake hisses angrily. _A harpy comes into view.SEhVg4SEhRrSEhuSEh<  ~~.... ..~~~~...~.. ~ ~...## #..~~~~.....#~ .[...###..~~~~~....###~ #.~.~~~....~..SEh = /~.###......)...~.~~.....H,~....>....))..~~...~~.... ~...##......##.~~~..~.# ##†...###..~..S~~~~~≈~SEh0= .####†..## ##.@..~~~~~~≈~ ~...#.....# ##....~~~~≈≈~ SEhY= ~......≈### #>...~~~~~≈≈ ~.<..SEh= h≈ #...~.~≈≈~..SEh= L≈..~~.~≈≈~SEh= R≈...~....~≈≈~≈SEh= 0.≈≈ ≈~~≈......SEh > B~~≈ ≈~~≈.≈≈≈......~.~≈SEh*> SEhI SEh0V c~~~~SSEhV &8SEh` SEhf TEh ~~.... >..~~~~......  ~~.... ~..~..  ~ ~...## #..~~~~.....#  ~~ .[...###..~~###~ #........~.~~~~...~..~.###......)...~.~~.....H, ~~~~....>....)).~~~...~~.... ~~...##......##.~~~..~~~~~~~ ~...# ##†...###.@~..~~~~~~≈~###†..##S~~~~~~≈~ ~~...#.....# ##....~ ~~......≈### #>..~~≈≈.<.. #...~.~~≈≈..≈..~~.~~~~≈≈~~~~≈≈~≈........≈≈≈~~≈≈≈≈≈......~~~≈TEhSTEh.TEh ~TEh[~TEhTEhTEh9TEh"TEh&TEh_ ~~ .[.~~≈≈~~~~~ ~~.... >~~.... ~~.... ~..~.. ~ ~...## #..~~~~.....#  ~~ .[...###..~~###~ #........~.~~~~...~..~.###......)...~.~~.....H,~~~....>....)).~~~...~~.... ~~~...##......##@~~~..~~~~~~~ ~~...# ##†...###..S..~~~~~~≈~###†..##~~≈~~...#.....# ##....~~......≈### #>...~~~≈≈.<.. #...~~~~~~≈≈..≈..~~~~~~~≈≈ ~~~~~~...~~≈≈~≈........≈≈Ehak9H~~~S~TEhtiTEhj7TEh- 8 40ClawsCorr (-4) TEhTEh~ _The sea snake bites you. Your corrosive artefact corrodes you!UEhqn ~~ .[~~~≈≈~~~~~ ~~.... >~~.... ~~.... ~..~.. ~ ~...## #..~~~~.....#  ~~ .[...###### ≈~~~~~ #........~~~~~~...~.. ≈~~~~~.###......)...~~~~.....H, ≈~~~~~....>....)@.~~~...~~.... ≈~~~...##......##.S~~..~~~~~~~ UEh o'≈~~...# ##†...###..~..~~~~~~≈~###†..##~~≈~~...#.....# ##....~ ≈~~~......≈### #>...~~~~~≈≈ ≈~~~.<.. #...~~~~≈≈ ≈~~~~~..≈..~~~~~~~≈≈~~~~~~~....~≈≈UEhyUEhj~S~UEh׈S9=1UEhΖUEh  Things that are here: _a +0 spear; a +0 sling; a faun corpseVEh ~~ .[~~~≈≈~~~~~. ~~.... >.~... ~~~... ..~~~~~..~..VEh  ~ ~...## #..~~~~.....# ~~ .[...###..~~~~~~...###≈~~~~~ #.~~~~~~...~..≈~~~~~.###......)...~~~~.....H,≈~~~~~....>....@)S~~~...~~....≈~~~...##......##.~~~..~VEhR≈~~...# ##†...###..~..~~~~~~≈~ VEh/≈~~~...####†..## ##....~~~~~~≈~ ≈~~~~...#.....# ##....~~~~≈≈~VEh≈~~~......≈### #>...~~~~~≈≈≈~~~.<..≈ #...~~~~~≈≈≈~~~~~..≈..~~~~~~~≈≈ ≈≈~~~~~~≈...~....~≈≈VEhbVEh ~S.The sea snake attacks as it pursues you!VEh%2VEhVEh _You block the sea snake's attack.  Things that are here: _a +0 sling; a +0 quarterstaffWEhDh~~~~~.~~~~~WEh,3.4 (0.9WEh$WEh*  _You barely miss the sea snake. The sea snake barely misses you.WEh( ~ You mangle the sea snake!!  The sea snake is moderately wounded.WEh0==4.3WEhWEh7 _You block the sea snake's attack.WEhLy ~~You mangle the sea snake!!  WEhKThe sea snake is heavily wounded.WEhfL=--5.2WEhQh~≈≈~~~~~~~WEhWEh{7 _You block the sea snake's attack.WEhM v _You block the sea snake's attack.  You mangle the sea snake!!  The sea snake is heavily wounded. _You block the sea snake's attack.  You barely miss the sea snake.  The sea snake is heavily wounded.WEh G--6.2 (1.0WEh ~~≈≈~~~~~~~~~~~~WEh y _You block the sea snake's attack. The sea snake closely misses you.WEhN ~ The sea snake is heavily wounded. _You block the sea snake's attack. The sea snake closely misses you.  You claw the sea snake!  The sea snake is severely wounded.The sea snake bites you.  You are poisoned.WEhO WEhP 3====-=7.1 (0.9Pois Corr (-4) WEh,[ -~≈≈~~~~~~~~~~~~~~~~~~.~~~WEh^ 0 _The sea snake poisons you!XEhap~ You are poisoned. _The sea snake poisons you!  You claw the sea snake!  The sea snake is almost dead.You feel extremely sick.XEhebb36---8.0XEhAl~~≈≈~~~~~~~~~~~~XEhlc~~~~~~XEhq7 _You block the sea snake's attack.XEhv~  You mangle the sea snake!!  You kill the sea snake!XEhф )~  Okawaru accepts your kill.XEh܈i2--1-8 (0.8XEhK~~~~~~~~~XEh~~~~~~~~~~~~XEhXEhf XEhE_You feel very sick.XEh~~ .[~~~≈≈~~~~~. ~~~... >.~~~~~~~~~.. XEh.~~~... ..~~~~~.~~.. ~ ~~..## #.~...# ~~ .[...###..~~~~~~...### ~~~~~ #.XEhZ~~~~~~~...~.. XEh~~~~~.###......)..~~~~~.....H, XEh:~~~~~....>....)@.~~~..~~~.... ~~~...##......##.~~~~.~ ~~...# ##†...###..~XEh≈~ ~~~...####†..## ##..~.~~~~~~≈~ XEh6.~~~~...#.....# ##....~~~~......≈### #>...~XEhd~~~.<..≈ #..~~~XEh~~~~~..≈.~~~~ XEh#?~~XEh628-XEh7-9.8 (1.0XEh$~~~.~~~~~~~~~~~~~XEha~~~..~~~~~~~XEh  _You feel very sick. _Items here: )) ††.XEh 9 ~~ .[~~~≈≈~~~~~. ~~~... >.~~~~~~~~~.. ~~~... ..~~~~~.~~..XEh= ~ ~~..## #.~..#XEhR ~~ .[...###..~~~~~~...###≈~~~~~ #.~~~~~~~...~..XEh6≈~~~~~.###......).~~~~~~.....H,≈~~~~~....>....@).~~~..~~~....XEh≈~~~...##......##.~~~~.~≈~~...# ##†...###..~≈~ XEh%C≈~~~...####†..## ##..~.~~~~~~≈~ ≈~~~~...#.....# ##....~~~~≈≈~XEh{7≈~~~......≈### #>...~~~~~≈≈≈~~~.<..≈ #..~~XEh~~~~~≈≈≈~~~~~..≈.~~~~~~~~≈≈ ≈≈~~~~~~≈...~....~≈≈XEhwC~~~XEh5T5-50XEh~~~~~~~~~~~~~~~~~~~~~~~XEhmC~~~~~~XEh  _You feel very sick.Things that are here: _a +0 sling; a +0 quarterstaffYEh>YEh[? ~~ .[~~~≈≈~~~~~.YEh.@u ~~~~.. >.~~~.. ~~~... ..~~~~~~~~..YEh@ ~ ~~..## #.~~~~~~~~..# ~~ .[...###..~~~~~~...### YEhA ≈≈~~~~~ #.~~~~~~~...~..≈~~~~~.###......).~~~~~~.....H,≈~~~~~....>...@)).~~~~.~~~....YEhBt≈~~~...##......##.~~~~.~YEhBY≈~~...# ##†...###..~~~~~~~~~≈~≈~~~...####†..## ##..~.~~~~~~≈~YEhBt≈~~~~...#.....# ##...~~~~~≈≈~YEhqC,≈~~~......≈### #>...~~~~~≈≈≈~~~.<..≈ #..~YEhG~~~~~~≈≈≈~~~~~..≈.~≈≈ ≈≈≈~~~~~~≈...~....~≈≈YEhp~3=-1~~~~~~~~~~~~~~~YEhat YEhtE_You feel very sick.YEhB ~~ .[~~~≈≈~~~~~.~~~~.. >.~~~~... ..~~~~~~~ ~~..## ##~ .[...###..~~~~~~...###≈≈~~~~~ #.....~...~.. YEh≈.##.).~..H,...>....)).~~~~.~~~.... ...##.....@##.~~~~.~~~~~~~...# ##†...###..~~~~~~~~~≈~###†..## ##..~.~...#.....# ##...~~~~~≈# YEh\g≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈........≈≈YEh)i2-2YEhfF~~~YEhS _You feel very sick.YEhr YEhzs YEhWz YEh4| [Eh[Ehn[Ehn[Eh[EhЪ,[Ehs[Eh[Eh[Eh$[Eh{9=[EhC[Eh[Eh1U3=[EhO[EhrZ~~~~~~~[Eh1 6.8 (4 _You start resting. You feel sick. x4  [EhfEYou are no longer corroded.[Eh18412 [EhQ7.8 (5Claws[Eh[Eh$ _You feel sick.^Eh3^Eh^Eha-5==^Eh8^EhF9%6^Eh;^EhF^EhFU7=^EhI^Eh~aV8~~^Ehnx 60.8 (3 _You start resting. You feel sick. x4^Eho51.8 (4^Ehx^EhS|[ _You are no longer poisoned.^Ehy~^Eh~^Eh4^Eh^Eh`<30^EhR^EhK2=^Eh^Ehߝ^Eh U4=^Eh^Ehܫ^Eh %6^Eh^Eh^EhB58=^Eh^Eh^Eh^EhV41=^Eh^Eh^EhjK3=^Eh^Ehk5=^EhC^Eh@^Eh%7^Eh^Eh ~~~9=~^Eh9 ~~~~~~~~~~~~~ _You start resting.^Eh!,70.8 (9^Eh?=1.8 (1^Eh 0.0)^Ehh~~~~~~~~~~~~~^Eh" _HP restored.^Eh3^Eh ^Eh^Eh^EhC^EhF,^EhK^Eh,^Eh^Eh^Eh5^EhH^Eh,^Eh^EhW,^EhM^Eh,^Eh^Eh,^Eh^Eh,^Eh^Eh$ ,^Eh ^Eh ^Eh? ^Eh ^Eh|( B^Eh. ,^Eh1 ^Eh< ,^EhUD ^Eh;N ,^Eh4O ^Eh-Z ,^Eh>[ ^Ehd ^Ehe ^Ehf ^Eho ^Eho ^Ehp ^Ehv ,^Ehw ^EhP ^Eh ^Eh ^EhH ^Ehf ^EhX ^Eh5 B^Eh ,^Ehw ^Eh ,^Eh ^Eh ,^EhR ^Eh5 ^Ehf ^Eh: ^Ehn ,^Eh ^Ehz ,^Ehz ^Eh ,^EhM ^Eh ,^Eh ^Eh ,^Eh ^Eh  ,^Eh; ^Eh  ,^Eh ^EhH) ,^Eh* ^EhI0 ,^Eh\2 ^Eh%> ,^Eh@ ^Eh'H ,^Eh*J ^EhT ,^EhHm ^Eh'r ^Ehz ,^Eh| ^Eh& ,^Eh ^Eh@ ,^Eh ^Eh ,^Eh ^Ehd ,^Eh ^EhF ,^Eh ^Ehʹ ,^Eh ^Eh ,^Ehn ^Eh8 ^Ehg ^Eh ^Eh ,^Eh ^Eh ,^Eh% ^Eh ,^Eh ^Eh ,^Ehq ^Eh ,^Eh ^Eh< ,^Eh ^Ehw ,^Eh ^Eh ,^Eh ^Eh. ,^Eh3 ^Eh ,^Eh! ^Eh( ,^Eh) ^Eh1 ,^EhT2 ^Eh=: ,^Ehi; ^EhC ,^EhD ^EhPO ,^EhDP ^EhW ,^EhW ^Eh'` ,^Eh5a ^Ehg ,^Eh h ^Ehq ,^Eh`s ^Eh~ ,^Eh ^Eh3 ^Eh} ^Eh ^Ehʞ ^Eh ^Eh- ^Ehn ^Eh ^Eh ^Eh ,^Eh ^Eh ^Eh* ^Eh. ^Eh ^Eh ^Eh ^Eh B^EhA ,^Eh. ^Eh ,^Eha ^Eh ,^Eh ^Eh ^Eh! ^Eh ^Eh ^Eh ^Eh ^Eh* ,^Eh+ ^Eh4 ,^Eh6 ^Ehq? ,^Eh#C ^EhK ^EhL ^EhN ^EhZ ,^Eh[ ^Eh?b ,^Eh`c ^Ehm ,^Ehn ^Ehz ,^Ehu{ ^Eh ,^Ehl ^Ehx ,^Eh@ ^Ehږ ,^Eh ^Eh ,^Eh ^Eh ,^Eh ^Eh ^Eh3 ^Eh1 ^Eh7 ,^Eh/ ^Eh ^Eh ^Eh ^Eh ^Eh ^Eh ^Eh ,^Eh ^Eh  ~~~~~~~~~~~~~^Eh2 b670.8 (99÷ _You start waiting.^Eh .1.8 (100.0)^Eh ~~~~~~~~~~~~~^Eh # _Done waiting.EhIEh,Eh+'Eh*,Ehv0Eh6Eh 7EhD9Eh<EhFEhHFEhHEhNEhU,EhWEhk[Eh7eEhqeEh7hEhtEhL|,EhEhEh@,EhbEhEh ,EhEhEh6,EhǺEhiEh,Eh|EhfR  There is a stone staircase leading down here.EheEh _Eh*EhDEhE,EhEhR  There is a stone staircase leading down here.EhEhJ _EhEhEhc',Eh.Eh3EhY@,EhXCEhgFEhQ,EhTEhYEhcd,EhfEhwb  You see here a +0 chain mail.Eh/5 _EhEhEh(,EhEhEh,EhòEhEhRWater EhEhA _You enter the shallow water.EhEhMEhEhEhEhEhUEhEhj,EhEh]Eh,EhEhEh! Eh Eh Eh7 EhW! ,Eh)# Eh5( Ehe1 Eh1 Eh2 Eh7 EhA EhB Eh D EhKI EhpS ,EhmU EhiZ Ehf ,Eh{h Ehtm Ehx >Ehz EhY~ Eh 3Eh Eh` Eh ,Ehz Ehy b  You see here a +0 chain mail.Ehz Eh!  _Eh3 Eh Eh ,Eh Eh EhV ,Eh Eh{ EhF ,Eh Eh Eh ,Eh Eh5 Eh6 Eh< ,Eh= EhxB Eh0M RWater EhYP EhT There is a stone staircase leading down here. _You see here a +0 chain mail.enter the shallow water.see here a +0 chain mail.enter the shallow water.EhX EhY Eh&[ Eh] Ehe  ≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.~... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~... ≈≈≈≈≈~~~~~≈≈≈≈≈≈≈≈≈~~... ~≈≈≈~~~..~~≈≈≈≈≈≈≈~~.... Ehe ~≈≈~~~...~~~≈≈≈≈~~~~...# ~~~~~~...[.~~≈≈~~~~..... Ehf ~~~~.....>..~~~~@......H Eh"f ,~.......##..~~~~...~.... ~......####..~~~~.....## Eh?f Q~~..[...###...~~......### ....##........~..~.....~.. EhZf ...###......)............H, H   harpy (asleep) Ehvf f~.....>....))..~.......... ...##......##..~....~~~.~~ Ehf h..####÷...###..~..~~.~~~≈~Ehp 716.8 (45.0) _You see here a +0 chain mail.enter the shallow water.see here a +0 chain mail.enter the shallow water. EhMp F A harpy comes into view.Ehq ,EhYt Eht EhÅ #.H...H..HH 2 harpies (1 wandering)=7.8 (46Eh Eh  Eh9 _The harpy screeches!Ehoo~..... ~~... ~~... ~~~... ~~~~.... ~~~≈≈≈≈~~~~...# [.~~≈≈~~~~..... ..>..~~~~@...H... .##..~~~~...~...H ~......####..~~~......## ~~..[...###...~~......### ..##...........~.....~.. .###......)............H, >....))..~.......... ..##..~....~~~.~~ ÷ Eh(~..... ~~... ~~... ~~~... ~~~~.... ~~~≈≈≈≈~~~~...# [.~~≈≈~~~~..... ..>..~~~~@...H... Eh.##..~~~~...~...H ~......####..~~~......## ~..[...###...~~......#Eh..##...........~.....~Eh!.###......)............H, >....))..~........Eh{..##..~....~~~.Eh 4÷EhqEhEh<Eh"d _There are monsters nearby!Eh ~.~~...$~~.~~~~~≈~~. ≈≈≈~~~..~~≈~~....# ≈≈~~~...~~~≈≈≈≈~~~~...#...[.~~≈≈~~~~......>..~~~~.@..H...H .##..~~~~...~...H. ......####..~~~......#..[...###....##.....###......).H, H 3 harpies (2 wandering) .....>....))..~..##......##..~....~~~.~~ Eh&  Eh^A harpy comes into view.Found 20 gold pieces.Eh}Eh@EhEhВEhEh4Eh1H..H...H..HHEh18.8 (1.0)EhEhE- _The harpy screeches! x2Eh G  You mangle the harpy!!  The harpy is almost dead.EhGEhgIEhdKE  You block the harpy's attack. x2EhKEhoLEhMEhOg  A harpy comes into view.EhQEhZ...HH....mH..m   merfolk (polearm, wandering)HHHH 4 harpies (1 wandering).Eh{[6==9.7 (0.9EhgEh=vw _A merfolk comes into view. It is wielding a +0 trident.Eha s  You claw the harpy!  You kill the harpy!Eh_ ,EhE Eh _  Okawaru accepts your kill.Eh EhG  You block the harpy's attack. x3; The harpy barely misses you.Eh Eh ~...HH....m.....m.H~Eh; mm 2 merfolk (polearms, 1 missile, 1 wan…) 3 harpies~Ehe :3--20.6Eh Eh w _A merfolk comes into view. It is wielding a +0 trident.Eh"* * ~.~~...$.~~.~~~~~≈~~.~~~..~~≈~~.H..# ~~~...~~~≈≈≈≈~~~~...##....[.~~≈≈~~~~H....m.Eh* .....>..~~~~..@....m.##..~~~~..H~.####..~~~......###. ..[...#####.....###......).Eh* H, >....))..~. Eh+ ##......##..~....~~~.~~ Eh/ ,Ehg/ Eh1 8  The merfolk shouts!Eh}2 Eh2 Ehy3 Eh3 Eh? .H~H...m.H..m..m)Eh @ W---1.6 (1.0EhH EhK 6 _You block the harpy's attack. x4Eh05-≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.......≈≈~~...$.≈~~.....~~~~~≈~~.......~~#Ehk5.~~~≈≈≈≈~~~~...##. ~~~~~...[.~~≈≈~~H~H...m..Eh5.....>..~~~~...H..m... .......##..~~~~.@.~......Eh5?##..~~~......###. Eh5~..[...###...~~......###.##...........~.....~..Eh6O#......)............H, .Eh6)....>....))..~..##......##..~....~~~.~~##÷...###..~...~.~.~≈~ .####÷..## ##....~~~~~~≈~Eh@Eh&f  The harpy attacks as it pursues you! You block the harpy's attack. x2  The harpy completely misses you. The harpy barely misses you.~~...m.HH....H.m~~~~.~~-2Ehu _You block the harpy's attack. The harpy closely misses you.Eha≈~~...$.~~~~~~~~..~~~~....# ~~~...~~~≈≈≈≈~~~~...##. ~~[.~~≈≈~~~~...m.......>..~~~~.HH.... .......##..H.m####..~~~~@....### ~..[...###...~~.## ...##........~..~.....~..#.)............H,...>....))..~.##......##.~~~.~~ .####÷...###..~..~~.~~~≈## ##....~~~.#.....# ##....~~~~≈Eh,EhEh V H..H.~m.HYou block the harpy's attack. x3; The harpy claws you but does no damage.((((EhEhEh~H..H..~EhV35---=Eh 3EhHEhyM _The merfolk throws a boomerang. The boomerang hits you!Eh< ≈~~.....~~~~~≈~~..... ~..~~# ~.~~~≈≈≈≈~~~~...##. ~~~~~~...[.~~≈≈~~~H...m........>..~~~~.......... ~.......##..~~~~H..~m..... ~##..~~~~.H...###. Ehg= $~~..[...###...~~@.....### ....##........~..~.....~..#......)............H, ~.....>....))..~..##......##..~....~~~.~~##÷...###..~..~~.~~~≈~ ..####÷..## ##....~~~~~~≈~ ...#.....# ##....≈≈~....≈### #>...~~~~~≈≈EhM 7~EhT ,  Splash!EhU EhiV Eh1X Ehh[ f  You fall into the shallow water. You block the harpy's attack. x2Eh\ Eh'^ Ehgl ~~...mm.H..H~~EhRm 4---====4Water Ehx :~~~~~Ehx ~≈≈≈≈~~~~≈≈~~~~~~~~~Ehy Q~~~~~~Eh~  Eh~ :_The harpy claws you. You block the harpy's attack.Eh+ 8  You claw the harpy!Eh o  The harpy is moderately wounded.EhJ EhB Eh Eh s....~mH~.mH~H20--=---5.4 (0.8Eho ~~~~~~~≈≈≈≈~~~~~~≈≈~~~~~~~~~~~~~~~~~~~~~~~~~Eh# O _You block the harpy's attack. x4; The harpy claws you! x2Eh  You mangle the harpy!!  The harpy is almost dead.EhEhc  The harpy claws you! You block the harpy's attack. x2; The harpy claws you.  You block the merfolk's attack. You block the harpy's attack.Eh .~~.mmH@..HH.The harpy claws you but does no damage. The harpy claws you!96/149 ------==-6.3 (0.9EhG~~~~~~~≈≈≈≈~~~~≈≈~~~~~~~~~~~~~Eh ,~~~~~~....~~~~~..~~~~~~~~~~~Eh= _The harpy claws you but does no damage.EhT  You scratch the harpy.  The harpy is almost dead.You block the harpy's attack. x4; The harpy barely misses you.Eh{L  The harpy claws you but does no damage.EhEhL .m..HThe merfolk hits you from afar with a +0 trident!!EhW|78---------7.1 (0.8EhS~~~~≈≈~~~~~~~~~~~~~~~~~Ehz _The harpy claws you but does no damage. The harpy barely misses you.EhwEh  You barely miss the harpy. You block the harpy's attack.  The harpy claws you but does no damage. You block the harpy's attack.Eh   The harpy claws you. The harpy claws you but does no damage.  You block the harpy's attack.Eh/ ~@H.H.The merfolk hits you from afar with a +0 trident!!EhÛ50-------=-8.0 (0.9Eh~~~~~~~~~~~..~~~~~~~Eh$H _The harpy claws you! You block the harpy's attack.EhB ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.....  Johnson1118 the Grappler ≈≈≈≈≈~~~~~≈≈≈≈≈≈≈≈≈~~.....  Troll of Okawaru ****** ~≈≈≈~~~..~~≈≈≈≈≈≈≈~~....#  Health: 50/149 ========---------------- ~≈≈~~~...~~~≈≈≈≈~~~~...##.  Magic: 21/21 ======================== ~~~~~~...[.~~≈≈~~~~~......  AC: 12Str: 39 ~~~~.....>..~~~~..........  EV: 8Int: 8 ~.......##..~~~~...~......  SH: 19Dex: 14 ~......####..~~~~.m...###.  XL: 15 Next: 23% Place: Shoals:1 ~~..[...###...~~@Hm...###  EhE Noise: ==-------  Time: 22728.0 (0.9) ....##........~.HH.....~..  -) Claws ...###......)............H,  Throw: 15 large rocks ~.....>....))..~..........  Water ...##......##..~....~~~~~~ ..####÷...###..~..~~~~~~≈~  mm 2 merfolk (polearms, 1 missile) ..####÷..## ##....~~~~~~≈~  HHH 3 harpies ...#.....# ##....~~~~≈≈~ ......≈### #>...~~~~~≈≈ You block the harpy's attack.  The merfolk hits you from afar with a +0 trident!! _The harpy claws you! You block the harpy's attack.  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetEhI*@EhSF=≈*Ehy:~*Ehz=~*Eh\T<.*Eh3)*EhMF.# _The harpy claws you! You block the harpy's attack.  Blink to where?  Press: ? - help, Q - select action, ( or ) - cycleDir - move targetYou can't see that place.  [a rock wall.]EhU *#Eh^D ≈≈≈~~~≈~~~~.....>..~~~~.......... Johnson1118 the Grappler ≈≈≈≈≈≈~~.......##..~~~~...~...... Troll of Okawaru ****** ≈≈≈≈≈~~~......####..~~~~.m...###. Health: 50/149 ========---------------- ≈≈≈≈~~~~~..[...###...~~§Hm...### Magic: 21/21 ======================== ≈≈≈≈~~.....##........~.HH.....~.. AC: 12Str: 39 ≈≈≈≈~~....###......)............H EV: 8Int: 8 ≈≈≈≈~~~~.....>....))..~.......... SH: 19Dex: 14 ≈≈≈≈~~....##......##..~....~~~~~~ XL: 15 Next: 23% Place: Shoals:1 ≈≈≈≈~....####÷..@###..~..~~~~~~≈~ Noise: ==hF m-------  Time: 22728.0 (0.9) ≈≈≈~~....####÷..## ##....~~~~~~≈~ -) Claws  ≈≈~~~....#.....# ##....~~~~≈≈~ Throw: 15 large rocks≈≈≈~~~......≈### #>...~~~~~≈≈ Water ≈≈≈~~~.<..≈≈≈≈≈≈≈ #..~~~~~~~≈≈≈≈≈~~~~~..≈≈≈≈≈≈≈≈≈≈≈.~~~~~~~~≈≈ H   harpy≈≈≈~~~~~.≈≈≈≈≈≈≈≈≈≈≈≈...~....~≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈........≈≈≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈......~~~≈ _The harpy claws you! You block the harpy's attack.  Blink to where?Press: ? - help, Q - select action, ( or ) - cycleDir - move targetEh{L UAs you read the scroll of blinking, it crumbles to dust.EhM EhO EhP EhdR Eh] %Hm.~m   merfolk (polearm, missile)HH 2 harpiesEhM^ a2--9.0 (1.0 _Ehh Ehvj Ehh#≈≈≈≈~~.......##..~~~~...~~......####..~~~~.m...###~~..[...###...~Hm.m...###≈~~.....##........~.H~.....~.≈~~....###......)..........≈~~~~.....>....))..~.EhGih≈~~....##......##..~....~~~~~≈###÷...###..~..~~~~~~≈  ≈≈≈~~....####÷.@## ##....~~~~~~≈  ≈≈~~~....#.....# ##....~~~~≈≈ ≈≈≈~~~......≈### #>...~~~~~≈ ≈≈≈~~~.<..≈≈≈≈≈≈≈ #..~~~~~~~EhiD ≈≈≈~~~~...≈≈≈≈≈~ ≈≈≈~~~~~≈...~....~≈ H   harpyEhi ≈≈≈≈≈~~~≈≈........  ≈≈≈≈≈≈~~EhiY≈~~~ ≈≈≈≈≈≈~~Ehj0.≈≈≈......~.~EhHtEhuEhvEh~wEhzEhzEh{EhP}Eh~Ehy m~§.HHm   merfolk (polearm, missile)HH 2 harpiesEhًEh[44--Eh 30EhEhEhQX#~##..~~~~.m...## #~~..[...###...m~§.m... #≈≈≈≈≈~~.....##........~..~.....~ #≈≈≈≈≈~~....###......H.......... Eh#≈≈≈≈≈~~~~.....>....H)..~ #≈≈≈≈≈~~....##......##..~....~~~~  ≈≈≈≈≈###÷...###..~..~  ≈≈≈~~....####÷..## ##....~~~~~~ ≈≈~~~....#...@.# ##....Eh|" ≈≈≈~~~......≈### #>...~~~~~ ≈≈≈~~~.<..≈≈≈≈≈≈≈ #..~~~~~~~ ≈≈≈~~~....≈≈≈≈≈~ ≈≈≈~~~~~Eh≈...~....~ ≈≈≈≈≈~~~≈≈........ ≈≈≈≈≈≈~~Eh֘≈~~ ≈≈≈≈≈≈~~.≈≈≈......~. ~≈≈~~..≈≈.....≈......~.EhSEh*Eh۟EhEh EhEhFEh1EhEh2~m)HH~H 3 harpiesEh2R6=1EhEhmEh  #≈≈≈≈≈≈~~~......####..~~~~.m...  #≈≈≈≈≈~~~~~..[...###...~~§.m...  #≈≈≈≈≈~~.....##.m~..~.....  #≈≈≈≈≈~~....###......).  #≈≈≈≈≈~~~~.....>....H)..~ Eh  #≈≈≈≈≈~~....##.....H##..~....   ≈≈≈≈≈~....####÷..H###..~..   ≈≈≈~~....####÷..## ##....   ≈≈~~~....#..@..# ##....~~~~   ≈≈≈~~.......≈### #>...   ≈≈≈~~..<..≈ #..   ≈≈≈.Eh ≈.   ≈≈≈~~~~~~≈...~....   ≈≈≈≈≈~~~Eh$ ≈   ≈≈≈≈≈≈~~≈......   ≈≈≈≈≈≈~~Eh ≈.≈≈≈......~   ≈≈≈≈≈~~~≈≈~~..≈≈.....≈......~Eh ,Eh# Eh Eh Eh Ehh Eh Eh7 lm.)H..Eh )HHEh \8=2Ehc, Eh1 . _You block the harpy's attack. x2Eh  You fade into invisibility!Eh+m.HHH.~m, unable to …)HHH(1 unaware, unable to see …)Ehh ((((You block the harpy's attack. x2; The merfolk throws a boomerang.Eh3Eh4Eh4EhLA>.)m...H.m 2 merfolk (polearms, 1 missile, unablwandering, unable to seEhCBx613Invis EhiLEh2P3 _The boomerang hits the harpy.Eh #~~..[...###...~~§.m...  #≈≈≈≈≈~~.....##......m.~..~....  #≈≈≈≈≈~~....###......)m...  #≈≈≈≈≈~~~~.....>....))..~  #≈≈≈≈≈~~....##......##..~....~~  Eh  ≈≈≈≈≈~....####÷H.H###..~..~   ≈≈≈~~....####÷.H## ##....   ≈≈~~~....#.....# ##....   ≈≈≈~~......@≈### #>...   ≈≈≈~~..<..≈≈≈≈≈≈≈≈≈ #..~  Ehbu  ≈≈≈~~..~..≈≈≈≈≈   ≈≈≈~~~~~~≈...~...   ≈≈≈≈≈≈≈..   ≈≈≈≈≈≈~~Eh≈   merfolk (polearm, missile, unable to   ≈≈≈≈≈≈~~.≈≈≈......   ~≈≈....≈≈.....≈......   ≈≈≈≈≈~~~≈~~##.EhCEhEhrEhEhEhM Eh! ,Eh Eh Eht2.H.m).H)m....Hm 2 merfolk (polearms, 1 missile, unablEh7Y63=4Ehi&Ehe(~ _The harpy claws you but does no damage. The harpy completely misses you.EhFG #≈≈≈≈≈~~~~~..[...###...~~§.m #≈≈≈≈≈~~.....##........~..~ #≈≈≈≈≈~~....###...H.m) #≈≈≈≈≈~~~~.....>...H)m..~ #≈≈≈≈≈~~....##......##..~....  ≈≈≈≈≈~....####÷...###..~..  ≈≈≈~~....####÷..## ##....  ≈≈~~~....#..H..# ##....  ≈≈≈~~.....@.≈### #>...  ≈≈≈~~..<..≈ #..  ≈≈≈~~..~..≈.  ≈≈≈~~~~~~Eh H≈...~  ≈≈≈≈≈~~~≈  ≈≈≈≈≈≈~~≈   merfolk (polearm, missile, unable to   ≈≈≈≈≈≈~~≈.≈≈≈  ≈≈≈≈≈~~~≈≈....≈≈.....≈   ≈≈≈≈≈~~~≈~~##.≈EhNEhOEhzPEhQEhREhXREhSEhLTEh]..Hmm)HH.m 2 merfolk (polearms, 1 missile, unablEh^P5=5EhfEh'hEhC #≈≈≈≈≈~~.....##........~..~ #≈≈≈≈≈~~....###.....H).... #≈≈≈≈≈~~~~.....>...mm)..~ #≈≈≈≈≈~~....##....H.##..~  ≈≈≈≈≈~....####÷H..###..~..~  ≈≈≈~~....####÷..## ##....  ≈≈~~~....#.....# ##....  ≈≈≈~~.......≈###≈ #>...  ≈≈≈~~..<.@≈≈≈≈≈≈≈≈≈ #..~  ≈≈≈~~..~..≈≈≈  ≈≈≈~~~~~~≈...~.  ≈≈≈≈≈≈≈..  ≈≈≈≈≈≈~~≈  ≈≈≈≈≈≈~~.≈≈≈   merfolk (polearm, missile, unable to  h49m ~≈≈....≈≈.....≈ 2 harpies (1 wandering, unable to se  ≈≈≈≈≈~~~≈..##.≈≈ Eh,EhbXEhEhZ+H)m..Hm 2 merfolk (polearms, 1 missile, unablEh ,A76Eh4Eh7Eh: #≈≈≈≈≈~~#...H.H).... #≈≈≈≈≈~~~~.....>...m))..~ #≈≈≈≈≈~~....##....m.##..~  ≈≈≈≈≈~....####÷..H###..~..~  ≈≈≈~~....####÷..## ##....Ehc;  ≈≈~~~....#.....# ##....  ≈≈≈~~.......≈###≈ #>...  ≈≈≈~~..<..≈≈≈≈≈≈≈≈≈ #..~  ≈≈≈~~..~@.≈≈≈  ≈≈≈~~~~~~Eh;≈...  ≈≈≈≈≈≈≈..  ≈≈≈≈≈≈~~≈Eh;  ≈≈≈≈≈≈~~.≈≈≈  ~≈≈....≈≈.....≈Eh<y   merfolk (polearm, missile, unable to   ≈≈≈≈≈~~~≈..##.≈≈. H   harpy (wandering, unable to see youEhL<)  ≈≈≈≈~~...## .≈≈ EhCEhEEhwFEhvQm..m.m 2 merfolk (polearms, 1 missile, unabl~EhRY9=7Eh\[EhG^Eh} #≈≈≈≈≈~~.....##........~..~ #≈≈≈≈≈~~....###...H.H).. #≈≈≈≈≈~~~~.....>..m.))..~ #≈≈≈≈≈~~....##......##..~..  ≈≈≈≈≈~....####÷.m.###..~..  ≈≈≈####÷..##Eh  ≈≈~~~....#.....# ##  ≈≈≈~~.......≈###≈ #>..  ≈≈≈~~..@.. #..  ≈≈≈~~..~..≈.~  ≈≈≈~~~~~~  ~≈  ≈≈≈≈≈≈~~≈≈≈≈≈  ≈≈≈≈≈≈~~≈≈≈≈≈≈≈≈≈≈.≈≈≈   merfolk (polearm, missile, unable to   ≈≈≈≈≈~~~≈≈....≈.....≈.. ≈~~~≈..##.≈≈.  ≈≈≈≈~~~..## .≈≈EhEhHH   harpy (unable to see you)EhU((((((EhqEhkx.H......EhyR71=8EhۀEh8 _The merfolk throws a boomerang. _There is a staircase back to the Lair here.EhDEh EEhOEhvRM _You can't go down here!EhN Eh Eh] Eh BEh Eh> Eh Eh {.m.mH~~~m 2 merfolk (polearms, 1 missile, unablH 2 harpies (1 wandering, unable to see…)Ehm H39 _EhG EhO # ##......... #............. ##.......#.#...#.. ###..P..PP.P........ ###.~~.P~.~........... #P.~#~~~.###........ ##.~##~~.~#..#....... EhP ##...~#..~~...........#Lair:3 #.#...~.@..~..#.......#.# ###...#~..~#............# #.~##~#.~##......... ##..~#.~~~~#...........# #...~...~..............# ##...##..#.#...........# ##........#...........# Eh'Q )##.P#...>P.........#.#  ####......#.......... EhR EhX EhG c6=40.5 (2.5Ehs Eh  Eh2 _You climb upwards. Welcome back to the Lair of Beasts! _There is a staircase to the Shoals here.Eh5Eh5EhV7Eh9Eh]=8=80Eh*2=4=68=90=24=6=8100/149=Eh Eh$j 52.5 (12.0) _You start resting.Eh`%2=3.5 (13Invis Eh5)Eh*Y _You flicker for a moment.Ehd3Ehj{4Ehn{106=Eh[pEhpW8=EhqEht<11EhNuEh{EhLk 7.5 (4.0) _You start resting.EhЄc3=8.5 (5Eh Eh[ _You flicker back into view.EhGEhEhEh4Eh#5Eh̨H=EhEhܩ%7Eh5EhMEh59=Eh֭Eh֮Eh*EhfV21=EhܲEhEh^%3EhEh]EhK5=Eh4EhU7=Ehg9Eh,Eha$31Eh(=EhEhEhU3=Eh!Ehe;5EhEhlEhD7=EhEhEhU9=EhEh`Eh&41EhEh;EhEhD3=EhEhEh?5=EhEhEhEhz7EhEh 9= _You start resting.Eh075.5 (17.0)Eh4H=6.5 (18EhEh" _HP restored.Eha 3Eh EhfEhEh9XEh,EhQEh,EhEh,EhEh,EhEh,EhEhaEhEhEh ,Eh Eh!Eh "Eh#EhB$,Eh.%Ehf&Eh&EhD'Eh )Eh`)Eh*Ehw-,EhJ.Eh/,Eh0Eh2,Eh 4Eh5Eh 6EhG7Eh9Eh:Eh;Ehr>,Eh?EhtB,EhCEhEEh FEhGEh5IEhxIEhJEh MEhCMEhBNEhPEhPEhQEhSEh:TEh\UEhWEhWEhYEh/[Ehc[Eh\Ehm^Eh^Eh/`Ehcb,EhcEhf,Eh|gEhiEhAjEhykEh n,EhloEhqEhqEh\sEhmu,EhvEhxEhxEhzEh!|Ehb|Eh}EhEhEhEhiEhEhEh,EhĈEh,EhEheEhEhEhb,EhEhEh(EhEh\,EhEhEh2Eh`EhĠ,EhEhj,Eh¥EhBEhEh EhEh,EhEh,EhJEhEhCEhEhgEhEh EhEh,EhEh,EhEh,EhEh$,EhEhWEh,EhcEh,EhEh,EhAEhb,EhEh,EhEh,EhEhW,EhEh,EhkEh ,Eh2 Ehg ,Eh Ehs,EhEh(EhcEh'Eh,EhEhb,EhtEh,EhEhN!,Eh"Eh>%,Eh&Eh ),Eh*Eh-,Eh.Eh 1,Eh2Eh4,Ehx6Eh9,Eh:Eh<,EhP>Eh@,EhAEhDD,EhEEhZH,EhIEhK,Eh6MEhOEhDOEhPEh2YEhEZEhvZEh[Eh],EhD_Eha,EhbEh/e,EhfEhhEhhEhSjEhLlEhlEhmEh0wh 875.5 (99 _You start waiting.Ehx.6.5 (100.0)EhyEhT# _Done waiting.Eh3EhEh Eh,EhEhEhEh$,EhEh,Eh Eh ,Eh[ EhX ,Eh Eh ,Eh Eh ,Eh Eh Ehp Eh Eh ,Eh Eh ,Eh EhO ,EhR Eh ,EhW Eh ,Eh~ Eh ,Eh Eh ,Eh Eh5! Eho! Eho" Eh# ,Eh$ Eh!' ,Ehg( EhE* ,Eh* Ehu, Eh, Eh{- Eh/ Eh/ Eh0 Eh2 ,Eh3 Eh4 ,Eh6 Eh8 Eh48 Eh9 Eh: Eh: Eh; Eh= Eh?= Eh> Eh? ,EhrA EhA ,EhB EhC ,EhD EhF EhF Eh H EhJ EhJ EhK EhTN EhN EhO EhR EhKR EhgS EhU ,EhV EhX EhX Eh!Z Eh\ ,Eh] Eh` Eh)` EhGa Ehec Ehc Ehe Ehg ,Eh(i EhTk Ehk Ehl Ehn Ehn Ehp EhGr ,Ehs EhF REh@ Ehƫ EhX Eh ,Eh Eh Eh Eh Ehy BEhg ,Eh Eh ,Eh Eh ,Eh7 Eh7 Ehj Eh| Eh Eh Eh Eh Eh Eh EhC Eh} Eh EhZ ,Eh! Eh ,Eh Eh] ,Ehg Eh ,Eh Eh ,Eh4 Eh, ,EhM Eh] ,Eh EhC ,Eh Eh, ,Eh Eh ,Ehz Eh EhF Eh^ EhO Eh Eh Eh Eh Eh Eh| ,Eh Eh7 ,Eh Eh Eh Ehl Ehc Eh Eh Eh< ,Eh Eh Eh" EhD Eh ,Eh Eh ,Eh: Eh< ,Eh Eh ,Eh Eh Eh EhC Eh< ,Eh Ehj Eh Eh EhU ,Eh Eh Eh6 Eh Eh ,Eh Eh n 975.5 (99.0) _You start waiting.Eh .6.5 (100.0)Eh" Eh% # _Done waiting.EhnBEh>CEh|DEhEXEh<[,Eh_EhD`Eh&dEhd<Water EhgEhAn #...##.......#.#...####..P..PP.P........###.~~.P~.~.....#P.~#~~~.###....##.~##~~.~#..#Ehn##...~#..~~...........#..##.#...~.>..~..#.......#.#####...#~..@#......8.5 (2.0).~##~#.~##.....Ehn.##..~#.~~~~#.....###...~...~.....Eho{#..##...##..#.#...##.Eh>oy##........#....##.Eheo##.P#...>P.........#.#..####......#...EhoC... #........#EhoEhpEh~EhՁ2 _You enter the shallow water.Eh Eh0 Eh Eh) Eh+ Eh/ TEh:2 3EhB3 Eh<  ## #............ ##.......#.#...# ###..P..PP.P ###.~~.P~.~... #P.~#~~~.### ##.~##~~.~#..#......... ##...~#..~~...........#. #.#...~.@..~..##Ehc< 80##...#~..~#....# #.~##~#.~##..... ##..~#.~~~~#..#Eh<  #...~...~......# ##...##..#.#....# ##........#...........#Eh=  ##.P#...>P...#.######......Eh= Eh;D EhF ^ _There is a staircase to the Shoals here.Eh2E EhG Dungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon characterEh EhEhEhD [?25h[?0c [?1051l[?1052l[?1060l[?1061l