r'il Player: Johnson1118 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.17:08:02.ttyrec Time: (1762535282) Fri Nov 7 17:08:02 2025 s'i* [?1051l[?1052l[?1060l[?1061hs'i&!V)0[?7h[?25l[?1cs'i(s'i1Welcome, Johnson1118. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended speciess'ip2 * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Monku'i͇u'iu'i]Welcome, Johnson1118 the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanteru'inx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. + - Recommended backgroundu'ix * - Random background # - Recommended character ! - Random character % - List aptitudesu'i)WSpace - Change species ? - Help Tab - Minotaur Monk{'i{'i{'i~${'iiWelcome, Johnson1118 the Demonspawn Gladiator. You have a choice of weapons. {'ig a - rapier(-1 apt)  b - flail {'iJ(-1 apt)  c - war axe (-1 apt)  d - trident {'i!L(-1 apt)  e - long sword (-1 apt)  f - quarterstaff{'iA8(-1 apt)g - unarmed{'i_(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudes{'i-Bksp - Return to character menu ? - Help{'i~'i 'i'ikJohnson1118 the DuckerDemonspawnHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 8SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailThrow: 3 throwing nets'i|..##.# # # #####.#.#.#.#.#.##$#.#.#.#.##.#.~~~~~.#.##.#≈...≈#.##.≈...≈.##≈.@.≈##.≈≈≈≈≈.##.#.#.#.#.##.#.#.#.#.#.### . # ###.#.#.'iWelcome, Johnson1118 the Demonspawn Gladiator.Will you be the one to retrieve the fabulous Orb of Zot from the depths?'iPress ? for a list of commands and other information.  Found 7 gold pieces. _Found a staircase leading out of the dungeon.'i:''iP*  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   j - Spellcasting   0.0   1.2  -1          'i&+jb + Maces & Flails 2.6   3.6  -1       c - Axes   1.5   1.2  -1       d - Staves   1.5   1.2  -1       e - Unarmed Combat   0.0   1.2  -1      f + Throwing1.7   2.4  -1          'i~+k             g - Armour   0.0   1.2  -1      h + Dodging'i+2.6   3.6  -1       i - Stealth   0.0   1.0   0          'i+        'i",                'i,            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help'i,G[=] set a skill target  'i,}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets'iJ a - Fighting   2.0 f - Throwing   1.7 h - Dodging   2.6'im'i'iA KJohnson1118 the Ducker..Demonspawn##.# # # ####'i Health: 16/16 ========================#.#.#.#.#.#.#Magic: 1/1========================#$#.#.#.#.#AC: 4'i Str: 14#.#.~~~~~.#.#EV: 11'i Int: 8#.#≈...≈#.#SH: 0Dex: 14'i,m#.≈...≈.#XL:  1 Next:  0% Place: Dungeon:1#≈.@.≈#'iQNoise: ---------  Time: 0.0 (0.0)#.≈≈≈≈≈.#a) +0 flail'i4#.#.#.#.#.#Throw: 3 throwing nets#.#.#.#.#.#.### . # ##'iH#.#.'ir#.  Welcome, Johnson1118 the Demonspawn Gladiator.'iWill you be the one to retrieve the fabulous Orb of Zot from the depths?Press ? for a list of commands and other information.  'i9hFound 7 gold pieces. _Found a staircase leading out of the dungeon.'i 'iy'i'i"'i 'iu Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) 'i aMissiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn) 'i - c - a +0 helmet (worn)'i{a - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.6; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you reach 14.0 in about 9.2 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 10 x 110% (Str) x 108% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their  armour scarce enabled them to contend on equal terms with the uncouth but (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.'i 'i/ Johnson1118 the Ducker..Demonspawn##.# # # ####Health: 16/16 ========================#.#.#.#.#.#.#Magic: 1/1========================#$#.#.#.#.#AC: 4Str: 14#.#.~~~~~.#.#EV: 11Int: 8#.#≈...≈#.#SH: 0Dex: 14#.≈...≈.#XL:  1 Next:  0% Place: Dungeon:1#≈.@.≈#Noise: ---------  Time: 0.0 (0.0)#.≈≈≈≈≈['i/ 37m.#a) +0 flail#.#.#.#.#.#Throw: 3 throwing nets#.#.#.#.#.#.### . # ###.#.#.  Welcome, Johnson1118 the Demonspawn Gladiator.Will you be the one to retrieve the fabulous Orb of Zot from the depths?Press ? for a list of commands and other information.  Found 7 gold pieces. _Found a staircase leading out of the dungeon.'i3 'i)} i _Setting a skill training target for Maces & Flails at 14.0.'i223'i2'iz6'ig8'iY<P _'i?,'i@'i)'i?  'i ; You enter the shallow water.'i 'i4 7Water 'ib 'i$N _Moving in this stuff is going to be slow.'iS'i% 'iM'i'i'i'i'i,'i'i%@ _You now have 7 gold pieces.'i3'ij 'i"'i$'iC$'i$'i''i('i('i)'i+'iH-,'i-'i/'iF7#. #. .. #. ##.########## #.##.#.#.#.#.#.# #.#.#.#.#.#.#.#'i7j #.##.#.~~~~~.#.# #.#.#.#≈...≈#.# #.##.#.≈...≈.# #.@.#.#≈.<.≈#.#10.6 (10'i7.6) #.##.#.≈≈≈≈≈.#. #.#.#.#.#.#.#.#'iK8 #.##.#.#.#.#.#.# #)...###.##### #..## #.## #. #.'iXVX1.6 (11'ikZ% _Found a dagger.'iT'i U'iU'i Y'ij]B'ibX'id'ig,'ih'ik'irX'it,'iu'ix'iz,'i{'iN~'i,'i΂'i>  You see here a +0 dagger.'i 'im _'i'i'i,'i'ie'ir,'i'i͛'i'i'i/'i='i['i'i'iӧ'i^'i'i'i'i'i5'i'i'i=,'i'i7'ih'i'i'i'ij'i'i*'i'iK #.##.#.~ #.#.#.#≈ #.##.#.≈ 'i#...#.#≈ #.##.#.≈ #.#.#.#. 'i#.##.#.# ###########)...### #@..........#### #'i6N #.########### # #.## .#J'iz## # J   endoplasm (asleep) 'i 'i/28.6 (17.0'i`,9.6 (18'ig'ig] _An endoplasm comes into view.'i@4'iL'ia _An endoplasm is nearby!'i_o #... #.##. #.#.#. #.##. ###########).. #@..........####  #.###########  #.# .#J ## #'i6 - #... #.##. #.#.#. #.##. ###########).. #@..........####  #.###########  #.# .#J ## #'iv7 $ 'i>= 4'i1C 'iF a _An endoplasm is nearby!'i  #... #.##. #.#.#. #.##. ###########).. #@..........####  #.###########  #.#'it { .#J ## #'i7 Q #... #.##. #.#.#. #.##. ###########).. #@..........####  #.###########  #.# .#J ## # 'i 4'iɚ 'i a _An endoplasm is nearby!'iu .#.#≈#.#...#.###.#..#.#.#.#.############)...##...........#### ###########  .#J ## ## 'iH l30.0) _'i#.#...#.###.#..#.#.#.#.############)...##...........#### ###########  .......#J# ##.#### ## 'i=<1'i?'ir'ir  The helpless endoplasm fails to defend itself.  You sock the endoplasm!'i0. 'iBZCudgeller162.8 (1.2'i'iQM _You kill the endoplasm!'if'ibg'ik'inH _No target in view!'i94'ih?'iBH _No target in view!'i'i6'i]'i<H _No target in view!'i'i$'i~'iH _No target in view!'ie 3'i(f 'ih 'ij 'in _'ip 'i` 'i& 'i B'ix 'i]  #...## #.##.. #.#... #.###. ###########)..#. #...........#g #.########### ..####.####.## .......@...#.# ?.####.####.## #. ###'i ..##.#.g   hobgoblin (asleep)....'i) { 7.8 (5.0  A hobgoblin comes into view.'i +8.8 (6'i= 'if d _Found a scroll labelled OGOUQI LIMA.'ia  ##  ..  ..  #. ) #.  #g   ..####.####.##  .......@...#.#  ?.####.####.##  #. ###  .. ##. #. .. ..'i( ##  ..  ..  #. ) #.  #g   ..####.####.##  .......@...#.#  ?.####.####.##  #. ###  .. ##. #. .. .. 'i@! _A hobgoblin is nearby!'i2 ##  ..  ..  #. ) #.  #g   ..####.####.##  .......@...#.#  ?.####.####.##  #. ###  .. ##. #. .. ..'iM ##  ..  ..  #. ) #.  #g   ..####.####.##  .......@...#.#  'i@?.####.####.##  #. ###  .. ##. #. .. .. 'i:4'iӓ'iȖ` _A hobgoblin is nearby!'iA ##  ..  ..  #. ) #.  #g   ..####.####.##  .......@...#.#  ?.####.####.##  #. ###  .. ##. #. .. ..'iD, ##  ..  ..  #. ) #.  #g   ..####.####.##  .......@...#.#  ?.####.####.##  #. ###  .. ##. #. ..'i'- .. 'iZ3'i3'i:'idG5  #.# #.. ### #.# ... #. ..# #.# #.# ###########). #.# #...........# #g# #.########### ..####@####.##............#.#J?.####.####.## #.# ### ...##.#J   endoplasm #.#g   hobgoblin (asleep) ..#.. _A hobgoblin is nearby!'iQ  An endoplasm comes into view.The hobgoblin shouts! You hear a shout!'iZ 'i \^g.JJg  The endoplasm quivers.3-----====9.8 (1'ib'ie- _The hobgoblin hits you.'i ,'i l  You hit the hobgoblin but do no damage.'i  A hobgoblin comes into view.A goblin comes into view. It is wielding a +0 dagger.The hobgoblin hits you but does no damage.'i 'i| 'iF ggJ?g 2 hobgoblinsg   goblin (wandering)4==---=---41.1 (1.3'i 'i' V _The hobgoblin barely misses you.'iR  The goblin shouts!  You hit the hobgoblin.  The hobgoblin is heavily wounded.'iT 'iT 'iI^ p.gg.Jg'i^ 3--==-2.4'i# #.##.##.##.....# ##.##.##.##@# 8.0).##.##.##.##.##.##.#................##...............##.################## #9.8 (4'it+'i-; _Found a stone staircase leading down.'i 3'i 'i 'id" ,'iU& ,'iK' 'i' 'i) 'i+ 'i- ,'i-> 'i? 'iK 'iN ,'i>P 'iS 'i V ,'iqV 'isX 'i^[ ,'iF] 'i^ 'iug ### #†# #.########### #. ..####)####.## #. ...........#.# ### ..####.####.## ..$ ### #.###### ##.# # .......## #### # ##.#.....# J## ##.###.#.....####.####.# ##.##..#........@.####.# ##..........>####....... ##.##.##.....# #####.# ##.##.##.##.## ####.# ##.##.##.##.# # .# ............##'ig J   endoplasm (asleep) .........##.# ###########.#..'ir ,47.8 (8'i`s +8.8 (9'iz 'i ] _An endoplasm comes into view.'i 8 #†#  #. ) #.  ###  ..$   ##.# #  #### # ##.#.....# J## ....####.####.# .......@.####.# ...>####....... .....# #####.# .##.## ####.#  # .#  #  ..'iev #†#  #. ) #.  ###  ..$  'if ##.#   ####  ##.#.....# J## ....####.####.# .......@.####.# ...>####....... .....# #####.# .##.## ####.# # .# #  ..'ino'io'iu'ixa _An endoplasm is nearby!'i #†#  #. ) #.  ###  ..$   ##.# #  #### # ##.#.....# J## ....####.####.# .......@.####.# ...>####....... .....# #####.# .##.## ####.#  # .# 'iw\ #  ..'i9v #†#  #. ) #.  ###  ..$   ##.#   ####  ##.#.....# J## ....####.####.# .......@.####.# ...>####....... .....# #####.# .##.## ####.# # .#'i: #  ..'i A'iA'inH'iKa _An endoplasm is nearby!'ii #†#  #. ) #.  ###  ..$   ##.# #  #### # ##.#.....# J## ....####.####.# .......@.####.# ...>####....... .....# #####.# .##.## ####.#  # .#  # 'iǾ) ..'iZ #†#  #. ) #.  ###  ..$   ##.#   ####  ##.#.....# J## ....####.####.# .......@.####.# ...>####....... .....# #####.# .##.## ####.# # .# #  ..'i$]'i]'iid'iTga _An endoplasm is nearby!'iD  #†# #.# #. ####)####.## #. #.# ### 'iI ####.####.## ..$  #.###### ##.#  .## #####  ##.#.....# #J## #.###.#.....####.####.##.##..#.........@####.#..>####.'i} A.##.##.....# ######.#.##.##.##.## ####.##'i .##.##.##.# ## .### ## #'i߀ ##.# ## # 'iƅ 'iH g.JJ9.8 (1'iz t _The endoplasm quivers.'iIs   You sock the endoplasm!.## #†# #.########### #.Johnson1118 the Cudgeller .####)####.###.Demonspawn ..........#.####Health: 16/16 ======================== .####.####.##..$Magic: 1/1======================== ## #.###### ##.#AC: 4Str: 14.......## #####EV: 11Int: 8##.#.....# #.## #SH: 0Dex: 14 #.###.#.....####.####.##XL:  1 Next: 100% Place: Dungeon:1 #.##..#.........@####.##Noise: =-----'i t }---  Time: 151.1 (1.3) #..........>####........a) +0 flail #.##.##.....# ######.##Throw: 3 throwing nets #.##.##.##.## ####.## #.##.##.##.# ## .## ...........# ## ## ........##.# ## # ##########.#.. _An endoplasm comes into view. _An endoplasm is nearby! _An endoplasm is nearby! _An endoplasm is nearby! _The endoplasm quivers.You sock the endoplasm! _You kill the endoplasm!You have reached level 2!'i| /  --more--'in 22/222/22 0%  Your demonic ancestry asserts itself...'ie'ir _You feel less encumbered by your armour.'i3'i'i'i'iNP _'i`,'ip'i'i,'i'i'i ;)####.## #. .....#.# ###### #.####.## ..$. #.###### ###.#.#### .......## ######.## #.#.....# #.####.## 'iN #.#.....####.####.##### ..#..........####.###### .......>####....@......#-4.1 (3.0 .##.....# ######.####.# .##.##.## #####.####.# 'i .##.##.# #####.## # .......# #####.#####.# ###[#.##.. ######.# . .# ###'i c .. .. ## 'i'i]E-5.1 (4'i'i_- _Found a leather armour.'i 3'i 'i'i'iS'i,'i,'iD'i 'i!'i"'i"'i$'i','ij('i*'i-,'i.'i1'i4,'i 5'i_8'i8'ip9'if=L _You now have 29 gold pieces (gained 9).'i.?'iY?'i@'iB'imE'iE'iF'iH'iJ,'iK'iM'iUP,'iQ'iOS'iU,'iV'i\Z'i\'i\'i]'i>`'ib'ilb'i[c'if'ih'ii'ik'i3n'ip'ip'iq'is'iKv,'i|w'iy'i},'i~'i'iX'i,'i'i'iߏ,'iȑ'i'i,'iE'i]'i'i/'i3'iQ'i,'i'i 'iɮ,'i'iK'i,'i'i4  #.PP.P  #.  .... 'i^ #. ###..P #. .. ....P  ##.##########... #.#.#.#.#.#.#.. #.#.#.#.#.#.#.#..# #.##.#.~~~~~.#.#@# 'i b#.#.#.#≈...≈#.#..# #.##.#.≈...≈.#.### #...#.#≈.<.≈#.#.# 'ic#.##.#.≈≈≈≈≈.#.## #.#.#.#.#.#.#.#.#.##.#.#.#.#.#.#'i# #)...###.####### 'if..#### #.#'ih081.1 (26.0)'iM,2.1 (27'i'i=W _h - a smoky cyan potion'i{3'iR}'i΁'iˋM .P..j. PP.P. ......  #. ###..PP.. .. ....PPPPP ##.##########....PPPP#.#.#.#.#.#.#........'ik.#.#.#.#.#.#.#.#.~~~~~.#.#..#.#≈...≈#.#.. #.##.#.≈...≈.#.###.≈#..j   gnoll (polearm, asleep).#.'i?.#..##'i 'i, 0.0)  A gnoll comes into view. It is wielding a +0 spear.'il.jj)'i?4==3.1 (1'id= _The gnoll shouts!'iD  .P....  #.PPjP.  #. ......  #. ###..PP..  .. ....PPPPP  ###....PPPP #.#........ #.@##.#.##.#..#.#.###<.≈#.#.#.#.##.#.#.#.#.#.#.## #)'i)# 4 .P....  #.PPjP.  #. ......  #. ###..PP..  .. ....PPPPP  ###....PPPP #.#........ #.@##.#.##.#..#.#.###<.≈#.#.#.##.#.#.#)'i% \ _A gnoll is nearby!'ii .P....  #.PPjP.  #. ......  #. ###..PP..  .. ....PPPPP  ###....PPPP #.#........ #.@##.#.##.#..#.#.###<.≈#.#.#.#.##.#.#.#.#.#.#.## #)'i .P....  #.PPjP.  #. ......  #. ###..PP..  .. ....PPPPP  ###....PPPP #.#........ #.@##.#.##.#..#.#.###<.≈#.#.#.##.#.#.#) _A gnoll is nearby!'i .P....  #.PPjP. 'ir #. ......  #. ###..PP..  .. ....PPPPP 'i ###....PPPP #.#........ #.@##.#.##.#..#'iN<.#.###<.≈#.#.#.#.##'iP1.#.#.#.#.#.#.## #)'i"'i{c .P....  #.PPjP.  #. ......  #. ###..PP..  .. ....PPPPP  ###....PPPP #.#........ #.@##.#.##.#..#.#.###<.≈#.#.#.##.#.#.#)'iod'ik'io\ _A gnoll is nearby!'iaInnate Abilities, Weirdness & Mutationsa - Your movements are slightly less encumbered by armour. (ER -2)'iSturdy frame (level 1/3) Your movements are less encumbered by armour, mitigating penalties to spell success, evasion, and ranged weapon attack speed. Each level of this mutation reduces armour ER by 2.'i6 Innate Abilities, Weirdness & Mutations  a - Your movements are slightly less encumbered by armour. (ER -2)'i-'i'i Johnson1118 the Cudgeller.P....Demonspawn#.PPjP.Health: 22/22 ========================#.......Magic: 2/2'i-i========================#.###..PP..AC: 4Str: 14 #. ......PPPPPEV: 11Int: 8 #. ##.##########....PPPPSH: 0'i^Dex: 14 #.##.#.#.#.#.#.#........XL:  2 Next:  0% Place: Dungeon:1 #.#.#.#.#.#.#.#.@#Noise: ==-------  Time: 183.1 (0.0) #.##.#.~~~~~.#.#.#'i)a) +0 flail #.#.#.#≈...≈#.#..#Throw: 3 throwing nets #.##.#.≈...≈.#.### #...#.#≈.<.≈#.#.# #.##.#.≈≈≈≈≈.#.##j   gnoll (polearm) #.#.#.#.#.#.#.#.# #.##.#.#.#.#.#.## #)...###.####### _h - a smoky cyan potionA gnoll comes into view. It is wielding a +0 spear. _The gnoll shouts! 'il_A gnoll is nearby! _A gnoll is nearby! _A gnoll is nearby!'iY4'i)'i'i  .PPPP .P... # .PPjP#. ....  #. .###..PP.. .. ....P ##.##########....PPPP#.#.#.#.#.#.#@........#.#.#.#.#.#..#####b.#.#.~~~~~.#.#.#.#≈...≈#.#..##.#.≈...≈.#.###..#.#≈.<.≈#.#.#.#.≈≈≈≈≈.#.#b   bat (wandering).#.#.#.#.#.#. #.##.#.#.#.#.#.##'i e  A bat comes into view.'i@$'iZ(.jb.b'iF)4--4.1 (1'i1'i"5I _Something bites the plant. The plant begins to die.'iq K.r. .PPPP .P...  .PP.P#. ..j.  #. #.###..PP.. .. #.....P ##.##########@...PPPP#.#.#.#.#.#.#...b...#.#.#.#.#.#..#####..#.#.~~~~~.#.#.#.#≈...≈#.#..##.#.≈...≈.#.###..#.#≈.<.≈#.#.#.#.≈≈≈≈≈.#.#K   kobold (wandering).#.#.#.#.#.#.r   rat (wandering)'iI|q  A kobold and a rat come into view.'i~'iea  The kobold shouts! The rat squeaks loudly. You hear a shout!'i+'iOE ..rj.b..r   rat #.#.#.#.#.#.#.#.#  The bat hits you but does no damage. The rat bites the plant.'i)/==5'i'i3 _The kobold moves out of view.'i ..r. .PPPP .P... # .PP.P. .j..  #. ###..PP..'i .. #..@..P ##.##########.b..PPPP#.#.#.#.#.#.#.......#.#.#.#.#.#..#####..#.#.~~~~~.#.#..#.#≈...≈#.#..##.#.≈...≈.#.###..#.#≈.<.≈#.#.##.#.≈≈≈≈≈.#.#'i'i'iL'i'i^.jb.'i/--6'i'i1'i/ .######..r....PPPKP....P# # .PP.P.P#. #. ..#. #.###j.PP. . .. 'i0 l#...@.P . ##.####b...P .##.#.#.#.#.#.#. .#.#.#.#.#.#.#..#####. .##.#.~~~~~.#.#.# .# .#.#.#≈...≈#.#..# # .##.#.≈...≈.#.### ...#.#≈.<.≈#.#.# K   kobold .##.#.≈≈≈≈≈.#.## r   rat'i= 'iy? e  A nearby plant withers and dies.'i@ 'i0C b  The bat hits you but does no damage. The rat bites the plant.'iM e..K.b'irN O=-7'iW 'iZ U _The plant begins to die. The gnoll hits you but does no damage.'iox.###..r.#..PPP.P.#.P....Pg  # # #KPP.P.P#. #. #.P#. #.###j.PP...P  .. #....@PPPPPP.  ##.####....PPPPP. ##.#.#.#.#.#.#. #.#.#.#.#.#.#b.#####. ##.#.~~~~~.#.#.# .# #.#.#≈...≈#.#..# # ##.#.≈...≈.#.### g   goblin (wandering)'iy#.#≈.<.≈#.#.# b   bat ##.#.≈≈≈≈≈.#.## K   kobold(…)'iMY  A goblin comes into view. It is wielding a +0 club.The goblin shouts!  A nearby plant withers and dies.'ir.g..PP.P..Kb.14---------=8 _The bat misses you. The gnoll hits you with a +0 spear!'in'iP ....grPPP.P..Kb.  'i_You barely miss the gnoll. The bat hits you but does no damage.'i_r0---------------'i9.3 (1.2'i<'i9 _The gnoll hits you with a +0 spear.'i Z  You sock the gnoll!  The gnoll is severely wounded.The bat misses you. The bat hits you but does no damage.'iaL  .######  ##.......  #..PPPgP.  #rP....P.  # # #.PP.P..P  #. #. #.......P  #. #.###jKPP...P  .. #...b@PPPPPP.  ###....PPPPP. #.......... #..#####.... #.#.# .## 'ib$#.#..# #  ≈.#.###<.≈#.#.#The bat closely misses you. The kobold closely misses you.'iH .######  ##.......  #..PPPgP.  #rP....P.  # # #.PP.P..P  #. #. #.......P  #. #.###jKPP...P  .. #...b@PPPPPP.  ###....PPPPP. #.......... #..#####....#.#.# .###.#..# # ≈.#.###<.≈#.#.# ['iJM..PPPgrThe gnoll hits you with a +0 spear.6/22 ---------=90.6 (1.3'iR'iTV _* * * LOW HITPOINT WARNING * * *'i-  You hit the gnoll.  The gnoll is almost dead.'i0e  A nearby plant withers and dies.'iK9  .######  ##.......  #...PPgP.  #.P....P.  # # #rPP.P..P  #. #. #.......P  #. #.###jKPP...P  .. #...b@PPPPPP.  ###....PPPPP. #.......... #..#####.... #.#.# .## #.#..# #  ≈.#.###<.≈#.#.#'i  .######  ##.......  #...PPgP.  #.P....P.  # # #rPP.P..P  #. #. #.......P  #. #.###jKPP...P  .. #...b@PPPPPP.  ###....PPPPP. #.......... #..#####....#.#.# .###.#..# # 'i ≈.#.###<.≈#.#.#'i  The bat barely misses you. x2; The gnoll hits you with a +0 spear.  * * * LOW HITPOINT WARNING * * *'i89 .PP..P..gr1----------1.8 (1.2'iP] x _The kobold hits you but does no damage. The bat hits you but does no damage.'i   You hit the gnoll but do no damage.The gnoll is almost dead.  The bat misses you. The bat hits you but does no damage. x2'iF l ..PPgr'i ~The gnoll barely misses you.The kobold hits you with a +0 short sword.  You die...'i -2/22 -------  --more--'i}'iTInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn) 'i  c - a +0 helmet (worn) Scrolls (go to first with ?)  f - a scroll of immolation {unknown}  g - a scroll of vulnerability {unknown} Potions (go to first with !)  h - a potion of attraction {unknown}'ix 'iKy ,'i 'i Goodbye, Johnson1118.8 Johnson1118 the Cudgeller (level 2, -2/22 HPs)Began as a Demonspawn Gladiator on Nov 7, 2025.Slain by a kobold... wielding a +0 short sword(3 damage)... on level 1 of the Dungeon.The game lasted 00:00:57 (187 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswn'i MiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb'iI'iK'idL? [?25h[?0c [?1051l[?1052l[?1060l[?1061l