**i Player: Johnson1118 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.17:19:38.ttyrec Time: (1762535978) Fri Nov 7 17:19:38 2025 +*i v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c+*iw +*i +*i Welcome, Johnson1118. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter,*i ,*iE ,*i Johnson1118 the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flailAbil: Dig,*i` 5#### # # .####... . . ...##.### #+# ###.##.#PP #.# PP#..#P⌠P#.#P⌠P#PP#.#PP#.#####.#####.#+....@....+#.#####.#####..,*i PP#.#PP#P⌠P#.#P⌠P##.#PP #.# PP#.##.### #+# ###..,*i #... . . ..?##### # . ####,*i ,*i Welcome, Johnson1118 the Formicid Fighter.The heart of this dungeon contains the astounding artefact, the Orb of Zot.,*ia,*i~QPress ? for a list of commands and other information.  Found a scroll labelled USMIOZEUCI. _Found a staircase leading out of the dungeon.F*iF*i|F*iF*i%F*i;F*i@: _F*i0lF*irpF*ipF*i|tF*i|F*i ..#  ...##  .... ####### #...####...... .[....#F*iW#.#####+#####.##PPP#.#PPP#..F*i#.#P⌠P#@#P⌠P#.#2.0 (2#PPP#.#PPP#?#F*i'#.#####.#####.#F*iڊ. +....<....+ .F*ip#.#####.#####..#PPP#.#PPP#.#P⌠P#.#P⌠P#..F*ic#.#PPP#.#PPP#.##.#####+#####..F*iRF*i+3.0 (3F*ifF*i֣% _Found a leather armour.F*i F*iF*i,F*iF*i#F*i$F*i0BF*i4F*iT9,F*i<F*iUB7 _You open the door.F*i\H3F*iQKF*iQ@  There is an open door here.F*iW5 _F*ixF*iF*iَBF*i1..##....## . ..... #######.#...### #........[....# #.#####+#####.## #.#PPP#.#PPP#.. #.#P⌠P#.#P⌠P#.# #.#PPP#.#PPP#@# #.#####.#####.#.# . +....<....'...# #.#####.#####...##.#PPP#.#PPP#...##.#P⌠P#.#P⌠P#...##.#PPP#.F*i#PPP#.#.##.#####+#####.....#............?#.###F*i:013.0 (10.0)F*i֥,4.0 (11F*iAF*id _e - a scroll labelled DOUPLON LAIDABG*iwG*i  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.0   0  G*i8        b + Maces & Flails 2.0   3.0   0       c - Axes   1.1   1.0   0  G*i      d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0                  G*i"    f + Armour3.2   3.4  +1       g - Dodging   0.0   1.2  -1      h + Shields4.0   3.0  +3       i - Stealth   0.0   0.6  +3                                      *ib#18;2H        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsI*i. a - Fighting   3.2 f - Armour   3.2 h - Shields   4.0J*iT..#Johnson1118 the Shield-Bearer #....##Formicid. .....Health: 18/18 ========================#######.#...###Magic: 1/1========================#........[....#AC: 6Str: 20#.#####+#####.##EV: 8Int: 7#.#PPP#.#PPP#..SH: 4Dex: 13#.#P⌠P#.#P⌠P#.#XL:  1 Next:  0% Place: Dungeon:1#.#PPP#.#PPP#@#Noise: ---------  Time: 14.0 (0.0)#.#####.#####.#.#a) +0 flail*iU=0;10m. +....<....'...#Abil: Dig#.#####.#####...##.#PPP#.#PPP#...##.#P⌠P#.#P⌠P#...##.#PPP#.#PPP#.#.##.#####+#####.....#............?#.###Found a scroll labelled USMIOZEUCI. _Found a staircase leading out of the dungeon. _Found a leather armour. _You open the door. _There is an open door here. _e - a scroll labelled DOUPLON LAIDABJ*iX4J*icJ*i&hJ*iInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  e - a scroll labelled DOUPLON LAIDAB Potions (go to first with !)d - 2 potions of mightK*i,oa - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you reach 14.0 in about 9.2 XLs.  Current attack delay: 1.3. Damage rating: 13 (Base 10 x 125% (Str) x 109% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.L*iL*iL*i..#Johnson1118 the Shield-Bearer #....##Formicid. .....Health: 18/18 ========================#######.#...###Magic: 1/1========================L*i#........[....#AC: 6Str: 20#.#####+#####.##EV: 8Int: 7#.#PPP#.#PPP#..SH: 4Dex: 13#.#P⌠P#.#P⌠P#.#XL:  1 Next:  0% Place: Dungeon:1#.#PPP#.#PPP#@#Noise: ---------  Time: 14.0 (0.0)L*ih#.#####.#####.#.#a) +0 flail. +....<....'...#Abil: Dig#.#####.#####...##.#PPP#.#PPP#...##.#P⌠P#.#P⌠P#...##.#PPP#.#PPP#.#.##.#####+#####.....#............?#.###Found a scroll labelled USMIOZEUCI. _Found a staircase leading out of the dungeon. _Found a leather armour. _You open the door. _There is an open door here. _e - a scroll labelled DOUPLON LAIDABL*i _Setting a skill training target for Maces & Flails at 14.0.L*iL*i+L*iL*iL*iL*io: _L*iL*in,L*i L*iL*i,L*iL*iL*i,L*ieL*iL*it,L*iL*iL*i #.#PPP#.#PPP#...##.#P⌠P#.#P⌠P#.#.##.#PPP#.#PPP#.#.#.#####.#.#. +....<....'...##.#####...#L*iPPP#...#.#P⌠P#...#..#+#####.......##............?#.###.r#..#####.# ##.  ## r   quokka (asleep) L*i+9.0 (5L*ir.rL*i,20.0 (6L*iT$L*i'Y _A quokka comes into view.L*iF _A quokka is nearby!L*i7y   #.#P⌠P#.#.#  #.#PPP#.#.#  .#####.#.#  . +....<....'...#  #.#####...#  #.#PPP#...#  #.#P⌠P#...#  #@#.#  L*i8##.......#  ...?#.###r.  ..#####.#  ##. #  ##L*i98L*i    #.#P⌠P#.#.#  L*i #.#PPP#.#.#  .#####.#.#  . +....<....'...#  #.#####...#  #.#PPP#...#  L*i #.#P⌠P#...#  #@#.#  ##.......#  ...?#.###r.  ..#####.# L*i: ##. # ## L*i^ L*i 4L*i L*i  L*i. O_A quokka is nearby!L*i y   #.#P⌠P#.#.#  #.#PPP#.#.#  .#####.#.#  . +....<....'...#  #.#####...#  #.#PPP#...#  #.#P⌠P#...#  #@#.#  ##.......#  ...?#.###r.  ..#####.#  ##. #  ##L*i    #.#P⌠P#.#.#  #.#PPP#.#.#  .#####.#.#  . +....<....'...#  #.#####...#  #.#PPP#...#  #.#P⌠P#...#  #@#.#  ##.......#  ...?#.###r.  ..#####.# ##. # ##*iщ 249m L*i L*i} L*i L*iٜ ] _A quokka is nearby!L*ik #.#P⌠P#.#P⌠P#.#.# #.#PPP#.#PPP#.#.# #.#####.#####.#.# . +....<....'...# #.#####.#####...# #.#PPP#.#PPP#...# #.#P⌠P#.#P⌠P#...# #.#PPP#.#PPP#.#.###.##.#####+#####.@.....##............?#.###r.+#######...#####.#  ##. .##L*i> Q ##L*imr.1.0 (1 _M*iX]#.#P⌠P#.#P⌠P#.#.#  #.#PPP#.#PPP#.#.#  #.#####.#####.#.#  . +....<....'...#  #.#####.#####...#  #.#PPP#.#PPP#...#  #.#P⌠P#.#P⌠P#...#  #.#PPP#.#PPP#.#.###.#  #.#####+#####..@.r..#  #.?#.###..+  #...#####.# ##. ..### ###M*i~e:r.M*i{f&2M*i-nM*ipM*iVl5----=M*iW3.3 (1.3M*il}M*i#g _You barely miss the quokka. The quokka bites you.M*i;M*i(4.6M*iWM*iY _You closely miss the quokka. The quokka closely misses you. x2M*i:Y6.0 (1.4M*iFs _You barely miss the quokka. You block the quokka's attack. x2M*i| M*i| J----7.3 (1.3M*i8 M*i k _You completely miss the quokka. The quokka bites you.M*i   You barely miss the quokka. You block the quokka's attack.M*i( b12----8.6M*iZ M*ib + _The quokka bites you.M*i! `  You barely miss the quokka.M*i (9.9M*i M*i > _The quokka bites you but does no damage.M*iv  You miss the quokka. The quokka barely misses you.13=---31.2M*i4$ M*i+  M*i|, 0_The quokka bites you but does no damage.M*ij M*i؅ (2.5M*i M*in _You closely miss the quokka. The quokka closely misses you.M*i?  You miss the quokka.The quokka bites you but does no damage.M*i? -3.9 (1.4M*iH M*iVL T _The quokka closely misses you.M*i?  You barely miss the quokka. The quokka closely misses you.11---5.2 (1.3M*iM*i^+ _The quokka bites you.M*iA>6.5M*iM*i _You barely miss the quokka. The quokka barely misses you.N*iNe:  You thump the quokka!N*ijM† N*izo6227.9 (1.4N*i;vN*iyJ _You kill the quokka!N*i8N*i9N*i@N*iDH _No target in view!N*i4N*iN*i H _No target in view!N*id}N*i ~N*iN*iH _No target in view!N*iG 3N*iN*iN*i: _N*iN*i_2==-N*i\N*i,N*i!N*i+nN*i-N*i9113===N*i;4N*i*7,N*ic9N*iS<N*i<N*i>N*iB,N*idDN*iEHN*iIj4==N*ipMN*iN,N*iQN*iDa,N*i4ya=5==N*i|N*i6===7===8== _HP restored.N*in,N*iN*i  #.#PPP#.#PPP#.#.# #.#####.#####.#.# . +....<....'...# #.#####.#####...# #.#PPP#.#PPP#...# #.#P⌠P#.#P⌠P#...#N*i) #.#PPP#.#PPP#.#.###.# #.#####+#####...†...# #............@#.###..+-  #######...#####.#  ##. ..# ## ### N*iHQ67.9 (30.0)-N*i%8.9 (31N*i+N*i` _f - a scroll labelled USMIOZEUCIN*i,O*i?O*iAO*iCBO*iF7 _You open the door.O*iJ3O*iKO*iO@  There is an open door here.O*iQ5 _O*i>RO*iYTO*iVO*i]O*iW^BO*i`O*ima,O*iaO*ibO*icO*i dO*icdO*i fO*i+gO*iQgO*igO*iiO*ij,O*i0kO*ilO*i\mO*imO*inO*ipO*ir,O*irO*iDtO*iju,O*iuO*i\wO*ix,O*iyO*iXzO*i{O*i|,O*i~O*iA,O*iO*i7O*i,O*iIO*i6O*iX,O*ilO*i|O*iĉ,O*i8O*i<O*i,O*iO*i)O*i,O*iO*iO*iՕ,O*i)O*iqO*i,O*ihO*i֚O*i,O*iO*iO*i,O*iO*iO*i,O*iCO*i_O*i,O*iSO*iaO*i O*iwO*iO*iO*i,O*iO*iO*iO*iVO*iDO*ilO*i,O*iO*iþO*iJ,O*i O*i/O*i,O*iZO*i!O*i,O*iO*iO*i,O*i<O*iO*i(,O*iO*iO*i,O*iO*iiO*i,O*iO*iO*i,O*iO*iO*iO*iO*iO*ieO*iO*iQO*iO*ieO*i~O*iO*i%O*i'O*iv,O*i!O*iO*iO*iO*iO*iO*ifBO*iO*i,O*iO*iO*iO*iO*iJO*iO*i#,O*iO*i]O*i^BO*i2O*iO*iO*iO*ivO*iHBO*i O*i. O*ig O*iW O*iI O*iBO*iO*iO*i"O*iO*iO*iO,O*iO*iUO*i,O*iO*iO*i,O*iO*i!O*i#,O*i%O*if&O*i(,O*is)O*i+O*i-,O*i.O*i1O*i<3,O*i*4O*i6O*i8,O*i8O*i;O*i<,O*i=O*iU?O*i%A,O*iAO*iCO*i9E,O*iEO*iI,O*iHJO*iMM _You now have 18 gold pieces (gained 10).O*iQO*iR3O*ijTO*i.V,O*iVO*iXO*ipZ,O*i[O*i]O*i^O*id_O*iP`O*ibO*ic,O*idO*ifO*iiBO*ikO*i9m,O*imO*ioO*i]q,O*iZrO*isO*iu,O*i.vO*iwO*iF{BO*iy}O*iL~,O*iO*i,O*ixO*iM _You now have 28 gold pieces (gained 10).O*iݐ_O*iBO*iO*ix,O*iOO*iO*iל,O*i@O*iO*iO*iO*iO*iէO*iN,O*i۬O*iO*iO*ifO*iO*iO*i,O*iO*iO*i4,O*iO*iO*i,O*ihO*i-O*ikO*iO*iO*iO*i",O*ipO*iO*i,O*iO*iO*i- #.###.#### #..## # #.# #..# #.###.######..# #.............# ####.#######... ######.# .... #...#..# ... #######.#....####O*i# >......@........+190.9 (107.0) .#######.#...#### #........[....# #.#####+#####.## #.#PPP#.#PPP#...##.#P⌠P#.#P⌠P#.#.##.#PPP#.#PPP#.#.# .# #.#####.#####.#.# .# . +....<....'...# ##.##O*i`E O*iB18O*iHO*i; _Found a stone staircase leading down.O*i3O*iIO*iO*idO*i"BO*i$,O*i$O*i<(O*i)O*i)O*i*O*i,O*i/,O*i!0O*i:1O*i%7O*i8O*iA:O*i:O*iM;O*iP?R  There is a stone staircase leading down here.O*iB5 _O*iBO*i EO*iIBO*iJO*iWLO*iLO*iMO*iNO*iPO*iQO*iQO*iSO*iUO*i&ZBO*iZ,O*i[O*i]O*i&`,O*i'aO*ie,O*ieO*ii _e - 2 scrolls labelled DOUPLON LAIDAB (gained 1)O*ik3O*ifmO*i_oO*ip,O*iqO*isO*i"tO*iWtO*itO*i1vO*ivw,O*iwO*ixO*i&z,O*izO*iXO*iO*i&,O*iłO*i*O*i,O*i؅O*i=O*iO*iˈO*iRO*iO*iʔ #..##.#####+ #.#.##.#PPP#.# .#P⌠P#.# #.##.#PPP#.# #..#.#####.# #....+....<.. #.##.#####.#>...#########.##.#PPP#.#.....##.#P⌠P#.#215.9 (24.0)#.########.#PPP#.# #.#####+# #........ #######.. ##. ## O*iWO*i՛,6.9 (25O*iƢO*i; _Found a stone staircase leading down.O*iR _No target in view!O*i-4O*i02O*i5H _No target in view!P*i3P*iP*iP*iLP*i$ _P*id,P*i2 #..##.#### #.#.##.#PPP ###.##.#P⌠P #.##.#PPP# # #..#.####..#. #....+....... #.##.####..>...##.##.#PPP......##.#P⌠Pg.#.##.#PPP #.#### # ####### # g   goblin (asleep) P*i 7.9 (1.0)  A goblin comes into view. It is wielding a +0 club.P*ip.gg==8.9 (2P*iP*i ( _The goblin shouts!P*ig  # #  ..#.  .....  ..>...######### .......@....... .g#.###########  P*i\a  # #  ..#.  .....  ..>...######### .......@....... .g#.###########P*ia0 P*i'hP*ihP*ioP*iq] _A goblin is nearby!P*i  # #  ..#.  .....  ..>...######### .......@....... .g#.########### P*i^R P*i  # #  ..#.  .....  ..>...######### .......@....... .g#.###########  _A goblin is nearby!P*iD=  # #  ..#.  .....  ..>...######### .......@....... .g#.###########  P*i*P*iv 2  # #  ..#.  .....  ..>...######### .......@....... .g#.########### P*i} 4P*i P*i   #..##. #.#.##.#PPP ###.##.#P⌠P# #.##.#PPP# #. #..#..#.# #....+.# #.##..>...#.##.#PPP...##.#P⌠P.g#.#.#PPP #. #  _A goblin is nearby!P*i P*i- *g.g...P*iq ;--9.9 (1 _P*iâ P*i Q*iʋ #..##. #.#.##.## ###.##.#P⌠ #. #.##.## #. #..#..#.# #....+.## #.##..>...#.##.#.g.##.#P⌠.#.#.#. # #. # Q*iQ*i^.g.--20Q*iQ*ipQ*i7z #..##. #.#.##.# #+ ###.##.#P #. #.##.#.#####. #..#..#.## #....+.## #.##..>...#.##.#.g.##.#P.#.#.#.. #. #.. #. ##. #.#.#.Q*iD=1Q*iGQ*i= _The goblin hits you but does no damage.Q*i_:  You thump the goblin!Q*iKfC)Q*iTi6333.2 (1.3Q*ipQ*i/tJ _You kill the goblin!Q*iXb _No target in view!Q*i.Q*i5Q*iġQ*i^ _No target in view!Q*iQ*i?Q*iH _No target in view!Q*iu _No target in view!Q*ik4Q*ilQ*iGpH _No target in view!Q*i4Q*iQ*iC _No target in view!Q*ie 3Q*iޛ Q*io Q*iS Q*i $ _Q*i~ Q*i z _ Things that are here:  a +0 club; a goblin corpseQ*i Q*i޽  _Q*i Q*i Q*i ,Q*i Q*i Q*i BQ*i Q*i Q*i> Q*i Q*i1 Q*i ,Q*i Q*iY Q*i XQ*i Q*i1 Q*i Q*iD Q*i ,Q*i Q*i Q*i ,Q*i Q*iQ Q*i BQ*i_ Q*iX ,Q*i Q*i Q*i Q*i Q*i] Q*i Q*i Q*i! Q*i Q*i Q*i Q*iT Q*i Q*i Q*i ,Q*i Q*ir Q*i    #. .  #.##.  #.#..   #.#.## #   #....##.#{   #...... {   #...#  Q*i  #@#-   ##.##   #...#   #####.##### #+#  #.........# #.#  #.###.###.#####.#   #.#.......#.##   #.#..........##  #.........>...#### Q*iL% 040.2 (17.0)Q*i& 8-Q*i, Q*i. [ _You sense a monster nearby.Q*ia IQ*i Q*i Q*i> Q*iT nQ*i Q*i Q*iݏ Q*im Q*iّ Q*i  .#. {.. .. .# #. .# #.##.# #.##.#@## ##....##.#{#.......+ { ##...#### ##.## #...#Q*i #####.##### #+##.........# #.#Q*i 14.2 (4.0)Q*i Q*i Q*i> [ _You sense a monster nearby.R*i3R*i*R*iR*i  #.#  #.#. S..  ...   #.#  #. #.#  #.##.#  #.#.@#  #.#.## #  #....##.#{  R*iL#.......+ { ##...#### ##.## S   ball python (constriction, asleep) ##.##  #...#R*iߗb #####.##### #+#R*iv 0  A ball python comes into view.R*i'R*i.SS)5.2 (1R*iR*i5 _The ball python hisses angrily.R*i #.# #.#. ... ... #S# #. #.# #.##.# #.#.@# #.#.## #  #....##.#{  #.......+ {  ##...####  ##.## ##.## #...#  #+# R*iEn #.# #.#. ... ... #S# #. #.# #.##.# #.#.@# #.#.## #  #....##.#{  #.......+ { ##.. ##.## ##. #..  R*iK4R*iQR*ieTb _A ball python is nearby!R*iec; #.# #.#. ... ... #S# #. #.# #.##.# #.#.@# #.#.## #  #....##.#{ R*i(d #.......+ {  ##...####  ##.## ##.## #...#  #+# R*i #.# #.#. ... ... #S# #. #.#R*i #.##.# #.#.@# #.#.## #  #....##.#{  #.......+ { ##.. ##.## ##. #..  R*i4R*iR*idb _A ball python is nearby!R*iC?.$.##.#.... #S ##..# .#.## # #....##.#{#.......+ {##...######.# #...#R*i`FR*i}LF.SR*iL&6R*i.RR*iU* _Found 7 gold pieces.S*iDnS*iS*i(?S*i?S*i9AS*iYB,S*iBS*iCS*iDS*iDS*i=ES*imFS*iGS*iGS*imHS*iIS*iJS*i&KS*iKS*iNS*iNS*iOS*iOS*i?QS*iS,S*ieSS*iTS*iV,S*iVS*iiZBS*iZS*i^S*i^S*i_S*i_S*iaS*iMc,S*icS*iKeS*ifS*igS*igS*iiS*i8kS*i~kS*ilS*imS*ioS*ivoS*iGpS*iqS*ijs,S*isS*i}uS*ivS*i8wS*iwS*iyS*i{,S*iK|S*i*~S*iB,S*iۀS*izS*iFS*iS*iS*iXS*i',S*i~S*iS*io #.......####### S*i,#.####........# #.# #..#####.# #.####..#####.#. #.##............ #.##.#..####....# S*i #.##.#..# ..g #.##.#..####...# #........@....#- S*i#.......#####.# #.##.##.#  #.##.##.# #.##.##.# # #.#..##.# {#.g   hobgoblin (asleep) #.#.###.# S*ic#.# #....##.#{ #.# #.......+ {#.S*i+~ 82.8 (34.0)  A hobgoblin comes into view.S*iݢmg.gS*iZ5==3.8 (35S*i)S*i{+ _The hobgoblin shouts!S*iP #......  #.####..  #.# #..  #.####..  #.##.....  #.##.#..#  #.##.#..# .g.  #.##.#..####...#  S*iZ#........@....#  #.......#####.#  #.##.##.# #.##.##.# #.##.##.# #   { #.   #.#  {   { S*ij ] #......  #.####..  #.# #..  #.####..  #.##.....  #.##.#..#  #.##.#..# .g.  #.##.#..####...#  #........@....#  #.......#####.#  #.##.##.# #.##. #.##.##.#   { #.    {   { S*in S*i3o S*is S*iv ` _A hobgoblin is nearby!S*iG + #......  #.####..  #.# #..  #.####..  #.##.....  #.##.#..#  #.##.#..# .g.  S*i #.##.#..####...#  #........@....#  #.......#####.#  #.##.##.# #.##.##.# #.##.##.# #   { #.  S*i s #.#  {   { S*i  #......  #.####..  #.# #..  #.####..  #.##.....S*i   #.##.#..#  #.##.#..# .g.  #.##.#..####...#  #........@....# S*i  #.......#####.#  S*i" #.##.##.# #.##. #.##.##.# S*iA  S*i_ e { #.  S*i{  S*i  S*i B{  S*iц 6 { S*iH S*i S*iN S*i ` _A hobgoblin is nearby!T*i #......  #.####..  #.# #..  #.####..  #.##.....  #.##.#..#  #.##.#..# .g.  #.##.#..####...#  #........@....#  #.......#####.#  #.##.##.# #.##.##.# #.##.##.# #  T*iX { #.   #.#  {   { T*iU #......  #.####..  T*i V#.# #..  #.####..  #.##.....  #.##.#..#  T*iaV #.##.#..# .g.  #.##.#..####...#  #........@....#  T*iV#.......#####.#  #.##.##.# T*iVC#.##. T*iVW#.##.##.# T*iVr  { #.  T*iW T*i1WB { T*iPWC  { T*ix4T*iB|T*i` _A hobgoblin is nearby!T*iVt#.......# #.####........# #.# #..#####.# #.####..#####.#.###.##..............#.##.#..####....#T*ig+#.##.#..# ..g.#.##.#..####...# #.........@...# #.......#####.# #.##.##.# #.##.##.##.##.#.#..##.# { #. #....##.#{ #.##.+ { #.>T*iXT*i8g.T*iyA--4.8 (1.0) _T*iT*i-T*i? #.# #.####..# ##.# #..#####.#.##.####..#####.#.##.##....... #.##.#..####....##.##.#..# ..g.#.##.#..####...# #.# #.#####.# #.##.##.# # #.#..##.# { #. #....##.#{ #.##.+ { #.>.T*i#M T*iR .g--5T*iW T*iZ T*iO#.# #.####..#.# #.# #..#####.#.# #.####..#####.#.### #.##........ #.##.#..####....### #.##.#..# ........ T*ip#.##.#..####.g.# #.# #.#####.# #.##.##.# .# #.##.##.# +# #.#..##.# { #. #....##.#{ #.##.+ { #.>.T*i T*ib.=6T*i T*i#@ _The hobgoblin hits you but does no damage.T*i;  You hit the hobgoblin.T*ig†T*i6668.1 (1.3T*izT*inM _You kill the hobgoblin!U*iU*iU*iU*ioH _No target in view!U*iƗJU*i}H _No target in view!U*iU*iU*i%U*iH _No target in view!U*iU*iU*iU*iʨH _No target in view!U*inU*inU*isU*ivH _No target in view!U*i9U*i9U*iAU*iCC _No target in view!U*i2U*iU*iPU*ioU*ilU*i\P _U*i,U*i-U*i9d _ You see here a hobgoblin corpse.U*iDU*i _U*iFU*inU*i,U*iU*iU*iMU*iU*i,U*iU*i,U*iU*iU*i,U*iU*i5U*i,,U*iU*i[U*ir,U*iU*iVU*itU*iU*iU*iU*i,U*iU*iWU*i,U*iU*iU*iU*iU*iU*i+U*i,U*iU*iU*i>,U*iyU*i{U*i,U*i"U*igU*iU*iU*inU*i U*i,U*iPU*iyU*i,U*iX U*i: U*i ,U*iA U*i U*iSU*izU*iU*iU*iU*iU*iU*i2,U*i U*iM _You now have 51 gold pieces (gained 16).U*iU*i/U*iU*i;  There is a shaft here.U*i 5 _U*i!U*i"U*i#,U*i~$U*i%U*i-',U*i (U*i[)U*i*U*i*U*iT+U*i,U*i-,U*i?.U*im/U*i0U*i0U*i)1U*iz3U*i4,U*i_4U*i4U*i6BU*i6U*i8BU*i9BU*iT:U*i:U*i;,U*i;U*i<U*i<,U*iH=U*iN>U*i>,U*i>U*i@U*i?AU*ilAU*iAU*iCBU*iB,U*iBU*iCU*i%D,U*iZDU*iNFU*iL...........## #.......# #. .....#####.# #..^....# # #.##.# #.# #.......# #. #.##.# #+# ###...### #. #.##.# ... #...### U*i2M..##.# .K.. #.### #### .###.# ..... ##.###... ..##.#{ ......####.#.########.#. .....+ {'@..###.>.........- ..#### ......##.## ##.#######.# .## ..... ##.###.##........ .## .... ##.#..##.#####+# ..# ... ##.#.##.U*icMo#PPP#.# .##### #+# ###.##.#P⌠P#.# K   kobold (asleep) .....# #.# U*iM~#.##.#PPP#.# .###.#####.# #..#.#####.#U*izN .#.......#.## #....+....<U*iR 328.1 (40.0)  You open the door.  A kobold comes into view. It is wielding a +0 dagger.U*iSU*iZK .KJ,J   endoplasm (wandering)K   kobold  The kobold shouts!==U*iZ9.1 (41U*i_U*ib] _An endoplasm comes into view.U*iR..## #..  #..^....# #  #.# #.......#  #+# ###...###  ... #...#  .... #.###  ..K.. ##.## { J.....####.#. ,......'@..###.>U*i} ......##.##  ..... ##.# .... ##.# ... ##.# #+# ### #.#   <U*i# k..## #..  #..^....# #  #.# #.......#  #+# ###...###  ... #...#  .... #.###  ..K.. ##.## { J.....####.#. ,......'@..###.> ......##.##  ..... ##.# .... ##.# ... ##.#U*i ! #+# ### #.#   <U*i U*i< U*i% U*i' d _There are monsters nearby!U*i@ ..## #..  #..^....# #  #.# #.......#  #+# ###...###  ... #...#  .... #.###  ..K.. ##.## { J.....####.#. ,......'@..###.> ......##.##  ..... ##.# .... ##.# ... ##.# #+# ### #.#   <U*i p..## #..  #..^....# #  #.# #.......#  #+# ###...###  ... #...#  .... #.###  ..K.. ##.## { J.....####.#. ,......'@..###.> ......##.## U*i[  ..... ##.# .... ##.# ... ##.# #+# ### #.#   <U*i3 U*i U*i U*i_ d _There are monsters nearby!V*i...## #.......# #.#####.# #..^....# # ##.##.# #.# #.......# # ##.##.# ##+# ###...### # ##.##.# #...# #...# #..##.#V*i Q.# #.### #.###.# ...K..# ##.## #.##.#{ .J.....####.#.#.#.+ .@...###.>.####V*iB.##.## ##.#. #.##V*il .# ##.###.## #.##.# ##.#..##.#####+V*i.# #...# ##.#.##.#PPP#. #.##### ##+#V*i ###.##.#P⌠P#..# #.# #.##.#PPP#. V*iO#.###.#####.# #..#.#####. #.#V*ig.#.## #....+....<V*iV*iV*i d..J.KJV*i;--30.1 (1.0)V*igV*i _The endoplasm quivers. _There is an open door here.V*iBQ.## #.# .#####.# #..^....# .##.##.# #.# #.# .##.##.# ##+# ###...### .##.##.# ##...# #...# .#..##.# #.....# #.### V*iC\.#.###.#.## ##.## #.##.#{...J.K..####.#.#..+'...###.> #...####.##.## ##.# ##.##.####.###.## ##.## #.....# ##.#..##.##### #...# ##...# ##.#.##.#PPP# ##.##### ##+# ###.##.#P⌠P#.# #.# #.##.#PPP# #V*iC#.###.#####.# #..#.#####  #.#.#.## #....+....V*iEV*iGV*iGV*iaO"...S...J.KS   ball python (constriction, wandering)K   koboldV*i9PA--1V*iVV*iX^ _A ball python comes into view.V*ibK  You closely miss the kobold.V*iobV*icD  The ball python hisses angrily.V*ii.S...JS)V*i ^ _You are too injured to fight recklessly!V*i 3V*il V*is ^ _You are too injured to fight recklessly!V*iY3V*i`V*ic^ _You are too injured to fight recklessly!V*iG2IV*iB4^ _You are too injured to fight recklessly!W*i3W*iW*ijY _You are too injured to fight recklessly!W*i{3W*i؂W*i݄W*i% @## #.# ######.# #..^....# # ##.##.# #.# #.W*i?& &# # ##.##.# ##+# ###...### # ##.##.# ##...# #...# # #..##.# #.....# #.### # #.###.# .## ##.## #.##.#{.####.#.#.#W*i& + ......S.@...###.>. ...#### ......J.##.## ##.#. #.## .####.###.##. #.## #.....# ##.#..##.#####+ W*i+, ...# ##...# ##.#.##.#PPP#. #.##### ##+# ###.##.#P⌠P#.# #.# #.##.#PPP#. #.###.#####.# #..#.#####. #.#.#.## #....+....<W*i/ $J.JW*iB0 2 8 -8W*ir0 0W*i6 W*i9 Y _You escape the ball python's grasp.There is an open door here.W*i (## #.# #.#####.# #..^....# # .##.# #.# #.# #. #.##.# ##+# ###...### #. #.##.# ##...# #...# # ..##.# #.....# #.### # .###.# .## ##.## #.##.#{.W*ig ####.#.#.#.+ ......SJ'@..###.>.#### .##.## ##.#.# .## .####.###.##. .## #.....# ##.#..##.#####+#W*i # ##...# ##.#.##.#PPP#.# .##### ##+# ###.##.#P⌠P#.## #.# W*i #.##.#PPP#.# .###.#####.# #..#.#####.# .#.#.## W*i Y#....+....<.W*i W*i M  The endoplasm attacks as it pursues you!W*i4 D)SJW*i 10/18=---=9W*ig W*i-  W*iu 2_The endoplasm hits you but does no damage.X*i^  You hit the endoplasm.  The endoplasm is moderately wounded.X*i`_.40.9 (1.4X*iypp _The endoplasm completely misses you.X*i<  You sock the endoplasm!X*i'X*i .SS   ball python (constriction)  You kill the endoplasm!X*ipX*i...........## #.......# #. Johnson1118 the Shield-Bearer .....#####.# #..^....# # Formicid X*iWe#.##.# #.# #.......# #. Health: 9/18============------------ #.##.# ##+# ###...### #. Magic: 1/1======================== X*i~#.##.# ##...##...### AC: 6X*iStr: 20 ..##.# #.....# #.### #### EV: 8X*i(Int: 7 .###.# .......## ##.###... SH: 4Dex: 13 X*i+*..##.#{........####.#.########.#. XL:  1 Next: 100% Place: Dungeon:1 X*in.....+ ......).S@..###.>......... Noise: =--------  Time: 342.3 (1.4) ..#### ........##.## ##.#######.# a) +0 flail .## .......####.###.##........ Abil: Dig X*i.## #.....# ##.#..##.#####+# ..# ##...# ##.#.##.#PPP#.# .##### ##+####.##.#P⌠P#.# S   ball python (constriction) .....# #.##.##.#PPP#.# .###.#####.##..#.#####.# .#.......#.##X*iN'#....+....<. _The endoplasm hits you but does no damage.  You hit the endoplasm.  The endoplasm is moderately wounded. _The endoplasm completely misses you.X*ikYou sock the endoplasm!  You kill the endoplasm!X*i _The ball python bites you. The ball python barely misses you.You have reached level 2!X*i/  --more--Y*i,12/24-2/22 0% Y*i4Uball python (constriction)Y*i74 _Y*i  You barely miss the ball python. The ball python completely misses you.The ball python grabs you. The ball python constricts you.Y*i#-1 3.5 (1.2Constr Y*iY*i8!z _The ball python bites you. The ball python constricts you.Y*i >  You sock the ball python!Y*il Y*il `†Y*i  8 54.9 (1.4 _You kill the ball python!Y*i(t.## #.# #Y*iN).#####.# #..^....# # ##.##.# #.# #.# # ##.##.# ##+# ###...### # ##.##.# ##...# #...# #..##.# #.....# #.### #.###.# .## ##.## #.##.#{.####.#.#.#.+ ......).@...###.>.#### .##.## ##.#. #.## .####.###.## #.## #.....# ##.#..##.#####+.# ##...# ##.#.##.#PPP#. #.##### ##+# ###.##.#P⌠P#.Y*i"*.# #.# #.##.#PPP#. #.###.#####.# #..#.#####. #.#.#.## #....+....<Y*i2J-50Y*i9Y*iQ  There is an open door here. _You see here a ball python corpse.Z*i.## #.# .#####.# #..^....# .##.##.# #.# #.# .##.##.# ##+# ###...### .##.##.# ##...# #...# .#..##.# #.....# #.### .#.###.# .## ##.## #.##.#{.####.#.#..+ ......)@†...###.> #...#### .##.## ##.# ##.## .####.###.## ##.## #.....# ##.#..##.##### #...# ##...# ##.#.##.#PPP# ##.##### ##+# ###.##.#P⌠P#.# #.# #.##.#PPP# ##.###.#####.# Z*i9[34m#..#.#####  #.#.#.## #....+....Z*i43=-6 _Z*iZ*i@Z*ij 3Z*io XZ*iks XZ*is Z*iu Z*iv Z*iv ^4==Z*i?x Z*iy ,Z*iz Z*i| ,Z*i} Z*iF ,Z*iŀ Z*i O=Z*i Z*ig Z*ią S5=Z*i Z*ii ,Z*iN Z*i ,Z*i Z*i ,Z*i~ Z*i Z*i ^6==Z*iM Z*iV :7==Z*iG Z*i Z*i[ ,Z*i+ Z*i 18==Z*i< Z*i~ BZ*i ,Z*i- Z*i ,Z*i Z*i Z*i h9==Z*i Z*iö ,Z*i Z*i( nZ*i Z*i Z*iپ i20==Z*iȿ Z*i ,Z*iq Z*iS ,Z*i Z*i ,Z*i Z*i1 Z*i~ 9=Z*i{ Z*i Z*i D1=Z*i Z*i Z*iN Z*i- Z*i ,Z*i Z*ir ,Z*in Z*i Z*iE h2==Z*i Z*i ,Z*i Z*i ,Z*i@ Z*i ,Z*i Z*i1 Z*i h3==Z*i Z*iL ,Z*iQ Z*i ,Z*i Z*i< Z*iq Z*i5 Z*i Z*i #4Z*i1 E==Z*i Z*i Z*it ,Z*i Z*i Z*iQ ,Z*i` Z*i Z*i ,Z*i Z*iZ*i?Z*i9=Z*iZ*i Z*i,Z*ioZ*iZ*i-BZ*iZ*i,Z*iPZ*i7 _You open the door.Z*i3Z*iN Z*iI#@  There is an open door here.Z*i$Z*iU% _Z*iJ&Z*i[(Z*i*,Z*iP+Z*i,Z*i-,Z*i.Z*i0Z*i1,Z*i!2Z*i3Z*i4,Z*i5Z*i!7Z*i\8,Z*i9Z*id:Z*i;Z*i;Z*iy<Z*i=Z*i>,Z*id?Z*i@Z*iA,Z*iAZ*iCZ*iC,Z*iCDZ*i)EZ*i@F,Z*iFZ*iGZ*ijHZ*iHZ*iHZ*iOZ*iP,Z*iPZ*iQSZ*i1T,Z*iTZ*iVZ*iX,Z*iXZ*iZZ*i[,Z*i|\Z*i^Z*i`,Z*i4aZ*icZ*ie,Z*ieZ*ihZ*ii,Z*ijZ*i%mZ*in,Z*i|oZ*i#te  You see here a hobgoblin corpse.Z*i[uZ*iu _Z*ivZ*iqyZ*iV{,Z*i|Z*i~Z*irZ*iǀZ*iZ*iZ*ij,Z*i]Z*i@  There is an open door here.Z*iٌZ*iV _Z*iZ*iKZ*i%,Z*i:Z*iZ*i,Z*iZ*iZ*i?,Z*ioZ*i]Z*i,Z*iZ*i*7 _You open the door.Z*iZ*iZ*iZ*i@  There is an open door here.Z*iZ*ir _Z*i Z*iZ*iڰ,Z*iyZ*iFZ*iZ*iIZ*iZ*iZ*i[Z*iBZ*iZ*iZ,Z*i]Z*i=Z*i~,Z*iZ*iZ*iZ*iZ*iFZ*iZ*i;Z*inZ*iZ*iZ*iZ*iZ*iZ*iZ*i,Z*iZ*iZ*iz,Z*iZ*iZ*iZ*iZ*inZ*iZ*i,Z*i"Z*i]Z*iZ*iZ*i*Z*iZ*i~,Z*iZ*ivZ*i,Z*i:Z*ixZ*i2,Z*iyZ*iZ*iZ*iZ*iZ*iJZ*iZ*i!Z*iZ*iZ*iZ*iZ*i8Z*iJZ*iZ*iZ*i`Z*iZ*i Z*i) Z*i Z*i Z*iGZ*iZ*iZ*i#Z*i ,Z*i)Z*iZ*iw,Z*igZ*iZ*i,Z*iZ*i!Z*i#,Z*i$Z*i&Z*i(,Z*iW*Z*i,Z*iu-Z*i-Z*i/Z*i0Z*i2Z*i2Z*i4Z*i6Z*i7,Z*i8Z*i:Z*i <,Z*i<Z*i>Z*iA@,Z*i...#########.##.#  #.# ###........)............##.# [*i4 #.# #.......#.##############.#  #.#####.......#.# #.#  #.............#.# #.. [*ie ###############.# # #.#  [*i #.# #@#[*ij46923.0) #.#[*iJu ... #..## #..# #... .... #.>. [*i[*i$70[*i> 4[*i[$[*id'; _Found a stone staircase leading down.[*i+[*i[*i,[*ij[*i[*i:[*i,[*iE[*i[*i #.# #.# ##.#######  #........#  #..#####.#  [*ir#..# #.##...####.####..............####.>@####.####........#[*iP##.########+#  { [*i19.9 (9.0)[*io[*iI[*i[ _You sense a monster nearby.[*iP3[*i[*i—[*i,[*iƝ,[*i[*i[*i[*io.......### #..#####.#.. #..## #.##...####.####..............####.>.####.### #........#  ##.#######  #@#  #'#  ... ....K..............>.K   kobold (missile, asleep)+.........+#.........#[*i* 82.9 (3  You open the door.  A kobold comes into view. It is wielding a +0 short sword.[*i~K.K)[*iDJ====3.9 (4[*iC[*is _The kobold shouts! _Found an escape hatch in the floor.[*i ####### ..#  #.##...####.###.............###.>.####.### #........# #.###### #.# #..K##.....##.......##.>.#+..+####[*i 3-=---4.9 (1[*i [*i _The kobold hits you with a +0 short sword. _There is an open door here.\*i;  You barely miss the kobold.The kobold hits you with a +0 short sword.\*i;q1------6.2 (1.3\*i A\*i8DW _The kobold completely misses you.\*i>:  You thump the kobold!\*iDD)\*i_J6107.6 (1.4\*iL\*iOJ _You kill the kobold!\*i^4\*i%\*iH _No target in view!\*i,4\*i\*iH _No target in view!\*i[\*i]\*ic\*ifH _No target in view!\*i)'4\*i-\*i&0H _No target in view!\*iN4\*i^\*iH _No target in view!\*i4\*i*\*i8C _No target in view!\*i\*i\*i[\*i 2=- _\*i\*i ,\*i\*i,\*io\*ic\*ia3==\*i|\*i%\*i]\*i \*i,\*it\*iD,\*i\*i \*ivh4==\*i3\*i\*i,\*iY\*im\*i\*i\*i\*i\*i\*i\*i \*i \*i \*i 9=\*i \*i O _ There is an escape hatch in the floor here.\*i \*ij  _\*i \*i \*i \*i \*i \*i- \ _You open the door.  There is an open door here. _#........# ##.####### #.###'####..)## ##.....## # #.......## .# #.......>.####.#.###+.........'.@.......-#.........####...#####.......## ..###.....## ...##...## .#.##+# {# \*ie1 i505.6 (18.0)-\*i*4 \*i6  \*i7 M_You sense a monster nearby.\*iz 3\*i \*io \*i #.# ##.# #.# ##'## ##..)## ###.....## .# #.......## #.# #.>.####.#.#+.'.#.####...###.......## #..# ##.....## ....##...## \*i ]..#.###+# #g# #g   goblin (asleep).##\*i 0.0)  A goblin comes into view. It is wielding a +0 club.\*i bg.g\*i 5===6.6 (1\*i5 \*i ( _The goblin shouts!\*ik   #.# ##'## ##..)## #   .#  #.......## #.#  ..>.####.#.####  ....'..@.......  ....####...####  \*iŸ...## #..#   ....   .g#.#  ##+# #.# #  .#  # ]*i=o   #.# ##'## ##..)## #   .#  #.......## #.#  ..>.####.#.####  ....'..@.......  ....####...####  ]*i...## #..#   ....  .g#.# ##+# #.# #  .# # ]*iD4]*ib]*i] _A goblin is nearby!]*i   #.# ##'## ##..)## #   .# ]*iIf #.......## #.#  ..>.####.#.####  ....'..@.......  ....####...####  ...## #..#   ....   .g#.#  ##+# #.# # ]*iR .#  # ]*i ~   #.# ##'## ##..)## #   .#  #.......## #.#  ..>.####.#.####  ....'..@.......  ....####...####  ...## #..#   ....  .g#.# ##+# #.# #  .# # ]*i(]*i]*i]*i7] _A goblin is nearby!]*i ##.####### .# .###'#.###..).###......# #..##.##.......>.####.#.#####+..'...........#.........####@..#### #..## ##..# .## .....## #.g#.#+# #.# # .# # g.---7 _]*i{ .# .###'#.# ##..).# ##......# #..##.###.......>.####.#.#####+...'...........  #.]*iJ ..####...####  ### ##@.# ## #....g...### #.###..#.#+# ## # .#.# .#]*i ]*i֡ P=--8]*i` ]*iA = _The goblin hits you but does no damage.]*i ]*ib -9.8 (1.2]*i ]*i3 y _You barely miss the goblin. The goblin hits you but does no damage.]*i&  You closely miss the goblin. The goblin hits you with a +0 club.2--]*im''11.1 (1.3]*i,]*id/= _The goblin hits you but does no damage.]*i  You hit the goblin.  The goblin is heavily wounded.]*i(2.4]*i]*i+= _The goblin hits you but does no damage.^*iJ  You hit the goblin.)3=-53.8 (1.4 _You kill the goblin!^*iW4^*i'Y^*iBiH _No target in view!^*i'^*i^*i^*i7 H _No target in view!^*i3^*i^*i^*i: _^*i,^*i^*i,^*i^*i4==^*iI^*iɱ,^*i!^*iθ|  Things that are here:  a +0 club; a goblin corpse^*iE^*i˻ _^*iԼ^*i^*i,^*i^*i^*i{=^*i,^*i^*i^*i,^*i^*i^*i,^*i^*i^*i.,^*iJ^*ie^*iM,^*i(^*i^*i[,^*i^*i^*i^*i^*i^*i_^*it,^*iy^*ib^*i##.....## #....)...###...## #.###..#.# ##+# # ##.#.# #.#.# #.####.#.# #........#  #.####.###  ^*i#.#.###.#  #...@..#- #...#####  g..?.  ####  g   hobgoblin (asleep) ^*i 029.8 (16.0)^*i\.gg^*i{G-30.8 (17^*i ^*i\ _A hobgoblin comes into view.^*i^  #....)...#   .#.#  ##+# # ##.#.#  #.#.#  .#.#  #........#  #.####.###  #.#.###.#  #...@..#  #...#####  .g.?. ####^*i~  #....)...#   .#.#  ##+# # ##.#.#  #.#.#  .#.#  #........#  #.####.###  #.#.###.#  #...@..#  #...#####  .g.?. ####  ^*i4^*iL^*i ^*i`R_A hobgoblin is nearby!^*ie   #....)...#   .#.#  ##+# # ##.#.#  #.#.#  .#.#  #........#  #.####.###  ^*i> #.#.###.#  #...@..#  #...#####  .g.?. ####^*in   #....)...#   ^*i y.#.#  ##+# # ##.#.#  #.#.#  .#.#  ^*i6 t#........#  #.####.###  #.#.###.#  ^*ix #...@..#  #...#####  ^*i .g.?. ####  ^*i/ 4^*i ^*ie   ##.....## #....)...# ##...## #.###..#.# ##+# # ##.#.# #.#.# #.####.#.# #........# #.####.### #.#.###.# #..@...# #...#####.g.?.### _A hobgoblin is nearby!^*i@ G.g^*iI 81.0) _^*ij ^*i _*i ## #.###..#.# ##+# #. ##.#.# #. #.#.##.####.#.# #........##.####.###.###.# .....######_*iT....g?.## ##### _*i_*i9:g._*i&2_*i/_*i _*i2~ ##...## #.###..#.# ##+# #. ##.#.# #. #.#.# #.####.#.# #.# ##.####.####.#.###.# #.#......# #g@.#####.?.##_*iD.#######_*i=3 _The hobgoblin barely misses you._*iT  You hit the hobgoblin but do no damage. The hobgoblin closely misses you._*i,#2_*i--_*ik&5.2 (1.4_*i_*i _*i_The hobgoblin hits you._*iV  You hit the hobgoblin.  The hobgoblin is moderately wounded._*iW-6.5 (1.3_*i]_*iV`7 _You block the hobgoblin's attack._*i=$<  You sock the hobgoblin!_*i+i._*iB/527.9 (1.4_*iE5_*i7M _You kill the hobgoblin!_*iܪ_*ij_*ib_*i#{ _No target in view!_*iS_*i=_*i3=- __*i_*i޾_*i(_*i̿_*i,_*i_*i_*ia4==_*i_*i_*iK_*i_*iO_*i4,_*i_*ij{ _f - 2 scrolls labelled USMIOZEUCI (gained 1)_*i ##+# #. ##.#.# #. #.#.# #.####.#.# #........#{ ##.####.### ##.#.###.. #.#......##...####...#####_*i#......@..## -######## _*i.45.9 (8.0_*iK8-_*iy_*iJ _*iU_You sense a monster nearby._*i _*ik _*i _*i =_*i& _*ig  ##+# #. ##.#.##. #. #.#.####.# #.####.#.#.... #........## ##r.. ##.####.####.#.... ##.#.###.#...$.. #.#......# #...####...##### #...@.....###......#############r   rat (asleep)_*i +7.9 (2_*iQ P.rr_*i _*i$ +8.9 (3_*i _*i,  _*iw H_A rat comes into view._*i ##+# #.   #. #. #.#.#  ###.#   ....   # ##...  _*ij #.#..r.   ....$.. #.#......#  #...####...#####  #...@.....##  #......#######  #######`*iv ##+# #.   #. #. #.#.#  ###.#   ....   # ##... `*i  #.#..r.   ....$.. #.#......#  #...####...#####  #...@.....##  #......####### `*iSI ####### `*i`*ij`*i`*i D _A rat is nearby!`*iH`*inq ##+# #.   #. #. #.#.#  ###.#   ....   # ##...  `*iKr #.#..r.   ....$.. #.#......#  #...####...#####  #...@.....##  #......#######  #######`*i}!M ##+# #.   #. #. #.#.#  ###.#   ....   # ##...   #.#..r.   ....$.. #.#......#  #...####...#####  #...@.....##  #......#######  #######  _A rat is nearby!`*i1 ##+# #.   #. #. #.#.#  ###.#   ....   # ##...  `*i1 #.#..r.   ....$.. #.#......#  #...####...#####  #...@.....##  #......#######  #######`*i ##+# #.   #. #. #.#.#  ###.#   ....   # ##...   #.#..r.   ....$.. #.#......#  #...####...#####  #...@.....##  #......#######  ####### `*i`*iZ _A rat is nearby!`*i12...## #.###..#.###+# #. ##.#.# #. #. #.#.####.## #.####.#.# ....# #........# # ##...## ##.####.#####.#..r.. ##.#.###.#`*i2.....$..# #.#......# #..@####...##### #.........## #......###############`*iv4`*i]:F.r`*i;29.9 (1 _`*i?`*i@`*i;`*i;6=51.3 (1.4`*iA`*iD `*iDr_You hit the rat but do no damage. The rat bites you but does no damage. x2`*i 5  You hit the rat.`*ie.`*i#L302.6 (1.3`*iU)G _You kill the rat!a*iݳa*ia*i$ a*i:_No target in view!a*i M4a*iRa*iTH _No target in view!a*ia*ia*i! a*if"H _No target in view!a*i4a*ia*iH _No target in view!a*iŋ3a*ia*iSa*iwa*i| _a*ia*i,a*isa*i L _You now have 52 gold pieces (gained 1).a*iޘ3a*i4a*i)a*i,a*ia*i:a*i,a*i|a*i<a*i,a*i a*ia*iN,a*ia*iXa*iZa*i,a*ia*ia*iͮ,a*ia*iva*i,a*i0a*ia*i,a*ia*i*a*ia*i6a*ia*ia*i,a*iZa*ia*i,a*i2a*ia*i,a*ia*i0a*iy,a*ia*iea*i,a*ia*ia*i,a*ia*ia*i!,a*ia*i,a*it,a*ia*iya*ia*ia*iVa*ia*i,a*ipa*ia*i,a*i^a*ia*i ,a*iOa*iWa*ij,a*i a*ia*i,a*ia*ia*i8,a*ia*iMa*i,a*i;a*iia*ia*ia*ia*ia*i,a*iXa*ia*ia*ia*i$a*ia*iea*ia*iUa*ia*i,a*ia*ia*ia*i!a*ia*ia*ipBa*ia*i,a*ia*ia*i ,a*iy a*i6 ,a*i a*iM _You now have 63 gold pieces (gained 11).a*i3a*ia*iHa*ih,a*ia*ia*i)a*i]a*ia*i`a*i,a*ia*iba*ii,a*i4 a*i!a*iN#,a*i $a*i%a*i&a*i"'a*i'a*i)a*i*,a*ia+a*i,a*i.,a*i.a*i/a*in0,a*i1a*i4a*i5,a*i'6a*i8a*i9Ba*iY;a*i<a*i<a*iV=a*i>a*i @,a*i@a*iUBa*iC,a*iVDa*iEa*iF,a*icGa*i;Ia*iJ,a*iLKa*iaLa*iN,a*iNa*i8Qa*i:Ra*iRa*iqSa*iUa*iWBa*iXa*i_a*iba*ica*ica*iida*i?fa*ig,a*iha*i ja*i6ka*ika*ila*ipa*i q,a*iqa*isa*iu,a*iua*iwa*i y,a*iya*iF{a*i|,a*ii}a*ia*iy,a*ia*i‚a*ig,a*i,a*i ,a*ia*ia*ia*ia*ica*i:a*ia*i@a*ia*ia*i*,a*ia*iʩa*i'a*i/,a*ia*ina*ia*iǵ,a*i3a*ia*i,a*ia*ia*ix,a*iǹa*iha*iv,a*ia*isa*ie,a*ia*ia*i,a*ia*i!a*iaa*ia*ixa*ia*i,a*i]a*ia*ia*i&a*iPa*ia*i#a*ia*iUa*iKa*i5,a*ia*ia*i[,a*i<a*i#a*i,a*ia*ia*iG,a*ia*ia*ia*iOa*i a*ia*ia*ia*ia*iLa*i,a*ia*i#a*ia*iSa*ia*iYa*i/a*ipa*ia*ia*i,a*iwa*ia*ia*ia*ia*i<a*i a*iEa*ia*ia*i,a*iUa*ia*i ,a*if ,a*i a*i$a*ia*iOa*ia*ia*iHa*ia*ia*ia*ia*iKa*iua*ia*ia*ia*i,a*ia*i a*i!,a*i"a*iH%a*i.........# #.# #.####### #.# #.##.# #'###.# ..)## #.# ....## #.# .....## ##.## a*i/G....>.####.#.########### ......'.........@......[ -663.6 (111.0) ......####...########### .....######..#### ....## #....)...# ...## #.###..#.# #+# #. ##.#.# #.# #. #.#.# #.## #.####.#.# ...# #........#a*i7\-42a*i=a*i@( _Found a ring mail.a*i@.Ia*i?2a*i7Ba*i8a*iw:,a*i<a*i>a*iJ# #.# ##### #.#  #.#  #.# ## #.# ## #.# ## ##.## >.####.#.###...'...a*iK[..g####...###...######..####  #. ##.#.# g   goblin (asleep) a*iP 6.6 (2.0)  A goblin comes into view. It is wielding a +0 club.a*iXg.{ga*i$Y4==7.6 (3a*i_a*iq( _The goblin shouts!a*iƾ9 #.# #.# #.# # #.# #.# #.# ##.## .>.###########... .......@...[.g. .###########... a*i #....)...#   #.  {  #. #.#.# #  # a*i[p U #.# #.# #.# #.# #.# #.# ##.##>.###########... .......@...[.g. .###########...  #....)   #.  {  #.    _A goblin is nearby!a*i!  #.# #.# #.# # #.# #.# #.# ##.## .>.###########... .......@...[.g. .###########...  #....)...#   #.  {  #. #.#.# #  # a*ip  #.# #.# #.# #.# #.# #.# ##.##>.###########... .......@...[.g. .###########...  #....) a*izq   #.  {  #.   a*i'y 4a*i a*i~ ] _A goblin is nearby!a*ix #.# #.# #.# # #.# #.# #.# ##.## .>.###########... .......@...[.g. .###########...  #....)...#   #.  {  #. #.#.# #  # b*i #.# #.# #.# #.# #.# #.# ##.##>.###########... .......@...[.g. .###########...  #....)   #.  {  #.   b*i b*i b*ib*iq] _A goblin is nearby!b*i@4b*i45T# #.# b*i5+ #.# b*i-6*#.# b*i6 b*i7*#.# b*ip7. #.# b*i7P## #.# b*i58Q## ##.## b*i:# b*i0;%>.####.#.#b*i;*...#b*i;<'.b*i<q...@..[.g.b*i3=$####...#b*i=+...#b*i>5######..#### b*i># b*i>b*ik? b*i@w#. ##.#.# { b*iB3b*iLb*i_M g.b*iM {b*iNb*iPb*iR--b*iR 8.6 (1 b*ijS _b*i[b*ifb*i# #.#  #.# #.# #.#  #.#  #.# ## ##.## b*i## .####.#.#...#'.[g.####...#...# ######..#### ##  #. ##.#.# { b*ipb*iSg.{ b*i%A--9b*iFb*ib*i # #.#  #.# #.# #.# #.#  #.# # ##.## .## ####.#.#...# '.g. ####...#...#..#### .##  #....)...# #  #. ##.#.# b*i n{ =70b*i b*i S _The goblin barely misses you.b*iA M {b*i -1.9 (1.3b*i b*iܢ y _You hit the goblin but do no damage. You block the goblin's attack.b*i,V  b*iQW !b*iIY {You hit the goblin but do no damage. The goblin barely misses you.b*iY !3.2b*i` b*ic  b*iUd b*id /_The goblin hits you but does no damage.b*i.    You hit the goblin.  The goblin is heavily wounded.b*i/ -4.6 (1.4b*i_5 b*iR8 T _The goblin closely misses you.b*i 9  You sock the goblin!b*i )56.0b*i 4 _You kill the goblin!b*i$ b*iU 4b*i ^ _No target in view!b*i7[b*i[b*i"bb*isdH _No target in view!b*iQ'b*i'b*i.b*i\1H _No target in view!c*ic*i\c*iQc*iPc*ic*iz$ _c*ic*i  Things that are here:  a +0 club; a +0 ring mail; a goblin corpsec*i¯c*i0 _c*iec*ic*iS,c*ihc*ic*i?c*ic*ic*ic*i}c*ic*ic*iCc*iLc*ic*ic*ihc*ic*izc*i,c*ic*i9c*ic*ic*ic*iDc*ic*iDc*i4c*ic*ic*ic*i,c*i.c*ic ..# ##.. #.#...## #.# ##+ #.#....#.# #.#...## ### #...... ..# #.....# .# #.....# .# #.....# #.# #....@# -c*i.# ###.### .# #.# #.# #.# #.# #.## #.## #..## .#.###########...#### .............)......+ ...###########...####c*i=087.0 (11.0)c*iF-8.0 (12c*ic*i V _g - an amethyst potionc*i>c*i5?c*i?c*iBc*i7Dc*i HBc*iaH,c*iHc*i,Jc*iKc*i Lc*izLc*iMc*iOc*i=Oc*iOc*iRc*iSc*iTc*iTc*i.Vc*iW,c*iVXc*iD[c*il],c*i^c*i3`c*ia,c*iibc*i;cc*iQd,c*idc*iTfc*idg,c*i hc*iic*ik,c*ilc*inc*ipc*iQpc*itqc*irc*iHs,c*isc*iuc*iyw,c*ixc*iVzc*iP|c*i|c*i}c*iAc*ic*irc*iSc*ic*i,c*iʊc*ic*i ,c*i`c*iߓc*iЕc*ic*ic*ic*i,c*iQc*ic*i,c*i4c*ic*iVc*ic*ic*iMc*ic*ic*iUc*i2c*ic*ic*ic*iج7 _You open the door.c*i;c*ic*iMc*iѳ@  There is an open door here.c*ic*iB _c*i;c*i.c*iD,c*ic*iRc*i',c*ic*i~c*i,c*ic*izc*il,c*i_c*ic*iN,c*i-c*i[7 _You open the door.c*i3c*iNc*iXc*i@  There is an open door here.c*ic*i. _c*ic*i3c*ii.# ##.#######  .##.# ###.# .  ##'## .#c*i  ##...## ... # ##.....## .... ## #.......## ..... .####.........####.....g ....+.........'.@....... c*i.####.........####...##. ## ##.......## .## # ##.....## ..  ##...## ##  ..#+#   g   hobgoblin (asleep) c*i#.      c*i.722.0 (34c*img.gc*i,3.0 (35c*ic*i\ _A hobgoblin comes into view.c*iI~`.# ##. .# #.# #.# .  ##'## .#  ##...## ... # ##.....## ....  #.......## ..... .....####....g. .....'.@....... c*i~.....####...##.  ##.......## .## # ##.....## ..   ##  ..#+# #.c*iT.# ##. .# #.# #.# .  ##'## .#  ##...## ...  ##.....## ....  #.......## ..... .....####....g. .....'.@....... .....####...##. c*i< ##.......## .##  ##.....## ..   ##  ..#+# #.c*i4c*i"c*i$` _A hobgoblin is nearby!c*iw # ##.#  # #.# ##.### # #.# ..... ##'## #....# ##...## ....  ##.....## ... # #.......## .. ####..####....g.# +.'..c*i  ####.####...##.# # ##.......## #.##   ##.....## ...  ##...## ###  ..#+#  #.    c*i c*i J.gc*ij 84.0 (1.0) _c*i c*i ! d*i | ##.#   #.# ##.### d*i#}b  #.# ......  ##'## ##....# ##...## #.# ##.....## #.#  #.......## #.# .d*i ~####......# +.'...@..g. .####...##.#  ##.......## ##.##  ##.....## ...  ##...## ####  ..#+#  #.  d*i~%  d*ipd*i/3g.d*i[&5d*iQd*i&f##.#  #.# ###.###  #.# #......  ##'## ##....###  d*ig##...## #.#  ##.....## #.#  #.## #.#  .####......# .+.'....@g. .####...##.# ##.## ##.##  ##.....## .... d*ig ##...## .####  ..#+# #. #. #. #.  d*iAuD=6d*i0yd*i{@ _The hobgoblin hits you but does no damage.d*iBd*iB-7.3 (1.3d*iDId*i#Lv _You barely miss the hobgoblin. You block the hobgoblin's attack.d*io  You barely miss the hobgoblin.8.5 (1.2d*id*iK@ _The hobgoblin hits you but does no damage.d*i*<  You sock the hobgoblin!d*ire.d*i&049.7d*id*iNM _You kill the hobgoblin!d*iKBd*iBd*iqId*iKH _No target in view!d*iW~Id*id*iod*ic: _d*id*id*iad*id*iNd*iMd*id*ikd*id*iݒd*id*iדd*iBd*id*i_d*id*id*id*iUd*id*i3d*id*i9d*id*i9d*iƤd*id*i1d*ind*id*iǨd*i3d*iqd*iԪd*id*id*iRd*id*id*id*i!d*id*id*i<,d*id*id*i",d*id*ild*ied*i ,d*id*imBd*id*i?,d*i'd*id*i ,d*id*id*i.,d*id*id*iQd*id*id*id*id*iCd*id*iRd*id*i%d*id*id*iBd*id*i,d*id*id*id*iYd*id*id*i9,d*id*id*ix| #..## ##.......## ##.###. #.## ##.....## #...... #.#d*i#...## #.##### ... ..#+# #.#  #.. #.#.# #.#  #.. #.#.# #.#  d*i1# # #.#.## #.#  d*iq..(.#.#....## #.#  #......@....## #.# -55.7 (26.d*i;0) #..##.#......#####.#  .....#..#.......#  ..##.####...####### d*i2## ... ##### ###  d*ir,d*id*iF-6.7 (27d*id*i) % _Found 9 stones.d*i_ 3d*i d*i Bd*iO d*i= d*i ,d*i d*i d*i ,d*i" d*iU, ,d*i2 ###########...####.........####. #### #..## ##.......## ## ...# #.## ##.....## #.. .#.# #.#########...## #.# .#.# ...... ....#+# #.# .#.# #..#.. ..#.#.# #.# d*i2 .#.# #{.#.. #.#.#.# #.# ...# #.S#..##.#.#.## #.# .### #....(@#.#....## #.# .# ##.#...........## #.# .# #..##.#......#####.# ##d*i2 v #.........#..#.......# ......##.####...############....# #####d*i3 S   ball python (constriction, wandering)###### d*iE; K.9.7 (3.0)d*i; ,60.7 (4d*iB d*iE ^ _A ball python comes into view.d*i  #..##   #.##   #.####  ......   #..#.. d*in *  #..#..   #.S#..##  #....(@#.  ##.#...........##  #..##.#.... #.........#.. ......##.### #####....# ##### d*i H ###### d*i  #..##   #.##   #.####  ......   #..#..   #..#..   #.S#..##  #....(@#.  ##.#...........##  #..##.#.... #.........#.. ......##.### #####....# #####  ## d*i d*i d*it d*i/ b _A ball python is nearby!d*i #..##   #.##   #.####  ......   #..#..   #..#..   #.S#..##  #....(@#.  ##.#...........##  #..##.#.... #.........#.. ......##.### #####....# #####  ###### e*iwH #..##   #.##   #.####  ......   #..#..   #..#..   #.S#..##  #....(@#.  ##.#...........##  #..##.#.... #.........#.. ......##.### #####....# #####  ## e*iKe*iQLe*iNSe*iTb _A ball python is nearby!e*i.#...####.#### .#### #..## ##.## ## e*i)...# #.## ##.....## # ..#.# #.#########...## #. #.#.# ...........#+# #. #.#.# #..#.....#.#.# #. #.#.# #..#..##.#.#.# #..# #.S#..##.#.#.## #. #.### #....@.#.#....## #. #.# ##.#...........## #. ..# #..##.#......#####.#e*i #.........#..#. ......##.####... #####....# ##### ######e*ie*i".S{S)e*i21.7 (1 _e*ie*iL _You see here 9 stones.e*i~ .#...####.#### ..#### #..## ##.## .)...# #.## ##.....## # #..#.# #.#########...## # ##.#.# ...........#+# #  #.#.# #..#.....#.#.# # #e*iS #.#.# #..#..##.#.#.# #.# #..#..##.#.#.## # ##.### #..S@(.#.#....## # ##.# ##.#.## #.# { # #..##.#......######e*i  #.........#..# ......##.####... #####....# ##### ######e*i e*i6 .=2e*i e*i _The ball python closely misses you. The ball python barely misses you.e*iR n  You hit the ball python..e*i  504.0 (1.3 _You kill the ball python!e*i e*i _Your Maces & Flails skill increases to level 3!e*i e*i] e*i H _No target in view!e*i e*i e*i e*iG H _No target in view!e*iQ  _No target in view!e*iye*ize*ie*iHH _No target in view!f*ih f*i\ f*if*i{H _No target in view!f*if*i~f*i[9No target in view!f*iIf*i6f*if*i : _f*i f*iO,f*if*if*i:f*if*if*if*if*if*if*ief*i!,f*iw"f*iA$f*i&,f*i (f*ix+f*i3#. ##.#.# ....#+# #. #.#.# #.#..#.....#.#.# #.####.#.# #.#..#..##.#.#.# f*i(4:......# #.#..#..##.#.#.## .####.### #.#....(.#.#....## .#.###.# #.##.#...........# #......# #J #.#..##.#......##### #.##.........#..#.. ..## f*i4 #.@.....##.####...-#  #######....# #### ######  f*i4 J   endoplasm (asleep)f*i?.70.0 (6.0f*iB@.JJf*iCE-1.0 (7f*i]Xp _An endoplasm comes into view.f*iN    #.#.# #.  #.  #.  #.#....(.#  #.##.#.... #. #.#..## #J##...... #.@.....# #######....# f*iA  f*i?f*if    #.#.# #.  #.  #.  #.#....(.#  #.##.#.... #. #.#..## #J##...... #.@.....# #######....#   f*i1 _An endoplasm is nearby!f*i'    #.#.# #.  #.  #.  #.#....(.#  #.##.#....f*i( #. #.#..## #J##...... #.@.....# #######....#   f*i     #.#.# #.  #.  #.  #.#....(.# f*iX #.##.#.... #. #.#..## #J##...... #.@.....# #######....#   f*iLf*i#f*if*ia _An endoplasm is nearby!f*i ;  You hit the endoplasm.f*i& .6=2.4 (1.4 _You kill the endoplasm!g*iB4g*ihg*i(H _No target in view!g*iO"3g*iz#g*i 'g*i*g*i/P _g*iv0g*i0g*i1g*i6g*iy8,g*i:g*i|Eg*iFg*icGg*i7Hg*iKg*i1M,g*i?Ng*invg*i#g*i,g*i:g*iWM _You open the door.g*i%3g*ig*iڪ@  There is an open door here.g*i߫g*i? _g*i7g*ig*i޸g*iXg*ig*ig*i,g*ig*ig*i9,g*ig*ig*it,g*igg*ing*iW,g*ig*i@  There is an open door here.g*i-g*i5 _g*iGg*id,g*ig*ig*i,g*ig*ig*i,g*iyg*iFg*ilBg*i7g*i*...#####.# ##.#...ß...#...### .......# #.##.#.....#.## ######### #(###.ß...ß.## .#####.# ##.....## .######.#.....# ##...## g*i..##.#.###.######+## .#..........#.#......# #...##.#.#.........#### ......#.......@......r - .....######.........#### .....# ##........# .....# ##.####### g*i.....##.####.### ##.### #.# #...... r   quokka (asleep)  #.# ##'## ##....###  #.# ##...## #.......#  #.## ##.....## #.......#g*i 1801.4 (29.0)g*i?r.rg*iF-2.4 (30g*ig*iY _A quokka comes into view.g*i g     #(     .###.######+## ...#.#......# .#.........#### .......@.....r. ##.........#### g*i  ##........#  ##.#######  #.#   #.#   #.# ##'##   #.# ##...##   #.## ##.....##  g*i?      #(     .###.######+## ...#.#......# .#.........#### .......@.....r. ##.........#### g*i@ ##........#  ##.####### #.#  #.#   #.# ##'##   #.# ##...##   #.## ##.....## g*iqJ4g*i[Qg*iT] _A quokka is nearby!g*ic{ g     #(     .###.######+## ...#.#......# .#.........#### .......@.....r. ##.........#### g*i]|  ##........#  ##.#######  #.#   #.#   #.# ##'##   #.# ##...##   #.## ##.....##  g*i      #(     .###.######+## ...#.#......# .#.........#### .......@.....r. ##.........####  ##........#  ##.####### #.#  #.#   #.# ##'##   #.# ##...##   #.## ##.....## g*i 4g*ii: s _A quokka is nearby!g*i      #(     .###.######+## ...#.#......# .#.........#### .......@.....r. ##.........####  ##........#  ##.#######  #.#   #.#   #.# ##'## g*i l  #.# ##...##   #.## ##.....##  g*i=     #(     .###.######+## ...#.#......# .#.........#### .......@.....r. g*i>c##.........####  ##........#  ##.####### #.#  #.#   #.# ##'##   #.# ##...##   #.## ##.....## g*iPHg*iHg*iOg*i7R] _A quokka is nearby!h*igk#####.# ##.#...ß...#...### .# #.##.#.....#.##  #(###.ß...ß.## #####.# ##.....## ######.#.....# ##...## #...##.#.###.######+## #.#.#......# #...##.#.#.##.r.######.........## ##........# # ##.# #..### #.# #...... #.# ##' #.# ##.. #.## ##..h*i-h*i >r.h*ii83.4 (1.0) _h*i^h*ih*iG!#####.# ##.#...ß...#...### # #.##.#.....#.##  #(###.ß...ß.## #####.# ##.....## .#.....# ##...## ...##.#.###.######+## .#.#......# ...##.#.#.##.r.######.#####.# ##.# h*i.### #.# #...... h*ih*i9cr.4h*i:h*ih*i-\A#####.# ##.#...ß...#...### # #.##.#.....#.##  #(###.ß...ß.## #####.# ##.....## .#.....# ##...## ##.#.###.######+## #.#......# ##.#.#.##.r.....#######.h*iE]#####.## ##.# # # ### #.# #...... h*iggh*iMhh*i"iU3-=5h*ioh*i2r+ _The quokka bites you.h*iNT  You closely miss the quokka. You block the quokka's attack.h*i]U h0----6.8 (1.4h*i[ h*i _ + _The quokka bites you.h*i 16-------8.1 (1.3h*i h*i _You barely miss the quokka. The quokka barely misses you. The quokka bites you.h*iQ %  h*i <You closely miss the quokka.h*i} J7=---h*i &9.3 (1.2h*i T _The quokka bites you but does no damage.h*i ?10.5h*i h*i t _You closely miss the quokka. You block the quokka's attack. x2h*ie C1.8 (1.3h*im h*ip _You hit the quokka but do no damage. The quokka barely misses you.h*iX  You closely miss the quokka. You block the quokka's attack.h*ie (3.1h*i h*i{ S _The quokka barely misses you.h*i 18==4.4h*i h*i _You closely miss the quokka. The quokka closely misses you.h*i^     #(     ######+## #.#......#........####### .......@r.....# ........#####.#  ##........# ##.####### #.#   #.#  # ##'##  #      i*i     #(     ######+## #.#......#........####### .......@r.....# ........#####.#  ##........# ##.####### #.#  #.#   ##'##     i*i4i*iAs _A quokka is nearby!i*i>y     #(     ######+## #.#......#........####### .......@r.....# ........#####.#  ##........#i*i? ##.####### #.#   #.#  # ##'##  #      i*i     #(     ######+## #.#......#........####### .......@r.....# ........#####.#  ##........# ##.####### #.#  #.#  i*i% ##'##     i*ibi*iG _A quokka is nearby!i*i ^     #(     ######+## #.#......#........####### .......@r.....# ........#####.#  ##........# ##.####### #.#   #.#  # ##'##  #      i*iO^     #(     ######+## #.#......#........####### .......@r.....# ........#####.#  ##........# ##.####### #.#  #.#   ##'##   i*ip+  i*iӥ4i*i i*i] _A quokka is nearby!i*i ?     #(     ######+## #.#......#........####### .......@r.....# i*i* ........#####.#  ##........# ##.####### #.#   #.#  # ##'##  #      i*i ^     #(     ######+## #.#......#........####### .......@r.....# ........#####.#  ##........# ##.####### #.#  #.#   ##'##   i*i +  i*i9 i*i> i*i i*i ] _A quokka is nearby!i*i09  You sock the quokka!i*iY71.i*iQ75.7 _You kill the quokka!j*ij*ij*ij*i~j*ij*i9==j*i`j*ijj*ij*ij*i,j*ij*i,j*ij*ij*iwb20==j*i!j*i,j*iSj*i,j*iRj*i,j*i.j*i~1==j*ij*i,j*ij*ix,j*ilj*i! ,j*i! j*i j*ia 9=j*i# j*ij*i K2=j*ij*i[,j*ilj*if,j*ij*iA,j*iNj*ij*irh3==j*i{j*i,j*ij*if ,j*io!j*it#,j*i$j*i6(~4==j*i(j*i,j*i}-j*i-j*i.j*i0j*i1Bj*i~3j*iv4j*i4j*i5j*i<6j*iB7O=j*i7j*i@9j*iN:,j*i:j*i;<j*i]=,j*i=j*iAj*iBj*i Cj*iSCj*i\HXj*iHj*iJ,j*iJj*iLj*iMj*iMj*i*Nj*iOj*iQ,j*iFRj*iUj*iPV,j*iWj*i...............+.........  #.## #l*iś#.#######.#...####......... 40.1 (181.1 (19 _i - a ring of protection from coldl*iwl*ix3l*il*i,l*ĭnl*il*i,l*i|l*iVl*i,l*il*il*il*i,l*il*i),l*il*il*i,l*il*i̘l*iX,l*iޙl*i_l*i6l*il*il*iml*iL,l*il*inl*i,l*iVl*il*i,l*i}l*il*in,l*il*itl*i,l*iCl*il*io,l*iIl*iMl*i.,l*il*i l*il*i,l*i<l*il,l*il*il*i7,l*iͽl*il*iRl*i,l*il*iJl*il*il*il*iKl*il*il*iil*iK,l*il*ivl*i l*iXl*il*il*il*iQl*il*iGl*il*il*iRl*i l*i,l*il*i>l*il*il*il*iSl*i,l*iJl*il*ir,l*il*il*il*i l*ial*ibl*il*ifl*il*il*i9l*iql*il*i l*i!,l*il*il*iUBl*i/l*i,l*i l*il*i,l*il*il*i,l*il*il*il*i,l*il*i,l*il*il*il,l*il*il*iM,l*il*il*i,l*il*il*i,l*il*il*i,l*iZl*il*i) l*i~ l*i l*iw),l*i9*,l*i0l*iF1l*i1l*i1l*i8l*iQ9l*i9l*i9l*is@l*irA,l*iRBl*iIl*i+J,l*iJl*iQl*i R,l*iRl*iXl*iY,l*iZl*i`l*ial*ial*ibl*ihl*ih,l*i;il*i^ol*ipl*iQpl*ipl*ivl*iIw,l*iwl*i}l*ih~l*i~,l*il*ie,l*il*i7 _You open the door.l*i3l*igl*i@  There is an open door here.l*iUl*i _l*i֞l*iߥl*i,l*i l*izl*iBl*i߸l*icl*iºl*il*il*i),l*iYl*il*i,l*il*i'@  There is an open door here.l*il*im _l*il*i"l*i,l*i0l*il*i(,l*i*l*i;  You see here 6 stones.l*il*i _l*il*i;l*iBl*il*i*l*il*il*i@l*il*il*i,l*ii-~l*i^  Things that are here:  a +0 club; a +0 ring mail; a goblin skeletonl*i_5 _l*iU`l*iDbl*icl*idl*idl*iel*ifl*i]gl*igl*i%il*ij,l*ikl*i6ml*in,l*iol*iql*is,l*iVtl*iul*ivl*ifwl*ixl*i-yl*imzl*izl*i!{l*iN|l*i},l*i]l*il*i,l*il*il*il*iQl*iڅl*ixl*i,l*iWl*il*i,l*il*il*i,l*iLl*iޔl*il*il*il*il*i,l*il*ivl*il*il*il*il*i%l*iol*il*il*i,l*il*il*i/,l*i)l*il*i9,l*il*il*i,l*il*isl*i̻l*i'l*i˼l*i@  There is an open door here.l*i`l*iX _l*ijl*il*i`,l*il*il*i,l*iql*il*if,l*iPl*iU#.....# ##'###.# #l*iD$.....# ##..)## #.# ###.### ##.....## #.#  #.#.## ##.......## ##.## #....####.......>.####.#.###.......+.........'.............#.........####...### # #.#..# ##.......######..## # #.##.# ##...@.## #....)...#1058.1 (117.0) l*i# #..#.# ##...## #.###..#.# # ##.#.# ##+## #.# ##.#. ####.##.# #.# #.#.# l*i%&.......# #####.## #.####.#.# ####.### #......# #........#  #.# #.##...## ##.####.###  #.######.#.....###.#.###.#  #.............###.#......#l*ihl*il*iE _Done exploring.l*in l*i8 l*i l*i '.............####......## #...0.0)  _Done exploring.l*i= 3l*ir l*i l*id l*i l*if E _Done exploring.l*iO4l*iLl*iAH _No target in view!m*ic4m*igm*igH _No target in view!m*i$4m*i)m*i8,Y _Done exploring.No target in view!m*i2t3m*ikum*i4m*i"m*i{9No target in view!Done exploring.m*i m*iq m*i m*i5 m*i m*i2 m*i$ 9No target in view!Done exploring.m*im*im*i- m*iFJJm*iK9No target in view!Done exploring.~*i_I~*icjDone exploring.*iP3*i*i*iE*i: _*ix*i\*i*iO*i:*i*i*iW*i*i;*i*i*i##### ####.>.####.###.# ....# #........# #.# ....# ##.####### #.# *iG....# #.# #.# ....# ##'## #.# # ##..)## #.# .### ### #.# *i .#.## ##.......## ##.## ....####....##.#.########62.1 (4 *i........+.........'.............. #....####.........####...######## #*i7.#..# ##.......######..#### #.##.# ##.....## #....)...#*i..#.# ##...## #.###..#.# ##. ##+## #.# ##.#.# ##.#.# #.# #.# #. *iy.....# #####.## #.####.#*i*i*iI6yDone exploring. __There is an escape hatch in the floor here.*i9 *i~: *i@ *iBG *iJ 23.1 (1 _*iN *i®  #. ...#  +. ..#  #.. ..#  #.. ..#  #...#.#  ..#.#.#.# ##.#  .....#. 2 .....>  $.#.####.  #.#####.# #  #.# #.# +.. #.. #.# *i *i +8 (1.7*i *i _You slide downwards. The hatch slams shut behind you. _Found 10 gold pieces. Found a stone staircase leading down.*if_*iSl#. ...# +.._..# #.....## #.....##. #...#.# ##..#.#.#.# ##.##........#....#.g.......>#$#.####.##.#####.# #  #.#  #.# +.. #..g   goblin (asleep) #.##r   rat (asleep) r#*iq1 0.0  *i0rwA goblin and a rat come into view.Found a glowing silver altar of Zin.*ius*iA{\.ggr*i|:r.*iǀ4==4.8 (1*i*ie- _The rat squeaks loudly.*iN= #. ...# +.._..# #.....# # #.....# #. #...#.# #  #..#.#.#.# ##.#  #........#....#.  ...............>  #g.....@.#  ##.#####.# #  #.# #.# +.. #.. #r##  .#*i+ #. ...# +.._..# #.....# # #.....# #. #...#.# #  #..#.#.#.# ##.#  #........#....#.  ...............>  #g.....@.#  ##.#####.# #  #.# #.# +.. #.. #r##  *ï5.# *i*i*i*iBd _There are monsters nearby!*i)  #. ...# +.._..# #.....# # #.....# #. #...#.# #  #..#.#.#.# ##.#  #........#....#.  ...............>  #g.....@.#  ##.#####.# #  #.# #.# *i+ +.. #.. #r##  .#*icM  #. ...# +.._..# #.....# # #.....# #. #...#.# #  #..#.#.#.# ##.#  #........#....#.  ...............>  #g.....@.#  ##.#####.# #  *iN #.# #.# +.. #.. #r##  .# *ifV *iW *ie z _There are monsters nearby!*i? = #. ...# +.._..# #.....# # #.....# #. #...#.# #  #..#.#.#.# ##.#  #........#....#.  ...............>  #g.....@.#  ##.#####.# #  #.# #.# +.. #.. #r##  .#*i  #. ...# +.._..# #.....# # #.....# #. #...#.# #  #..#.#.#.# ##.#  #........#....#.  ...............>  #g.....@.#  ##.#####.# #  #.# #.# +.. #.. #r##  .#  _There are monsters nearby![39*i< ;49m*i5 #. ...# +.._..# #.....# # #.....# #. #...#.# # #..#.#.#.# ##.#.#.#....#...> #g.#.####. ##.#####.# # #.# #.# +.. #..*ip #r## .#*i*ia$g{*i6--5 _*i*i+*ii #. ...#.. +.._..#. #.....# #. #.....# #..#...#.# # #..#.#.#.# ##.#.#.#....#..> #$g..@...#.####. ##.#####.# # #.#  #.#  +.. #{.  #r##  .#*i*i\.g{.*iHA--6*i*i*i #. ...# ... +.._..# .. #.....# #..#.....# #..#...#.# #. #..#.#.#.# ##.#.#.#....#..> #$.g@....#.####. ##.#####.# #.. #.#... #.#... +{...*i #... #r##  .#*iw{.=7*i֔*iǠ {. _You block the goblin's attack.*i-9.2 (1.4*i*ip _You barely miss the goblin. You block the goblin's attack.*i7 *i= r.r   rat*i .70.5 (1.3*i *i _You barely miss the goblin. The goblin closely misses you.*i *i *ih <r#.*iO (1.8*iG *i u _You miss the goblin. The goblin hits you but does no damage. x2*i 8  You hit the goblin.*i r. The goblin is heavily wounded.*iO C3.0 (1.2*iV = _The goblin hits you but does no damage.*i V  You closely miss the goblin.The goblin is heavily wounded.4.3 (1.3 _The goblin hits you but does no damage. The rat barely misses you.*i 8  You hit the goblin.*i )r   rat  You kill the goblin!*iv 6805.5 (1.2*i" *ie% T _The rat completely misses you.*i y  You barely miss the rat. You block the rat's attack.*i< -6.9 (1.4*i *i ; _The rat bites you but does no damage.*i(y5  You hit the rat.*i1.*i558.2 (1.3*i] _You kill the rat!*i _No target in view!*i,X4*i[[*iWaH _No target in view!*i@*iB*iH*iQ^ _No target in view!*iQ*i"]^ _No target in view!*iF  _No target in view!*i֙*i*i*i@ _No target in view!*i'd*iKe*ij*i #$.@.....#.####.0.0 ##.#####.# # ... #.# ..... #.#.... +....... #....)... #r##....... .#*it*iz3-9.2 (1*ij|*i^ _Found a spear. Found a stone staircase leading up.You see here a +0 club.*i3*i*i|*ik*i.$ _*i^*i*i #. ...###.g ....+.._..#.... ...#.....#..... #..#.....#.... #..#...#.# #..<...#..# ##.#..#..#....#...> #@.).....#.####.- ##.#####.# #*i ..... #.# .........#.# ...........+.. ...........#..g   goblin (asleep) ...).......#r## ...........#.#*i*'80*i`.gg*i+1.2 (2*i*i _A goblin comes into view. It is wielding a +0 club. _You see here 10 gold pieces.*i ~ #. ...#  ##.. ....+.._..#  ...g ...#.....#  ..... #..#.....#  ..... #..#...#.# #  ..<...#..#.#.#.# ##.#  ......#........  ...............>  #@.).....  ##.#####.# #  ..... #.#  .........#.#  .....+..  .....#..  ...).......#r##  .....#.# *i@  #. ...#  ##.. ....+.._..#  ...g ...#.....#  ..... #..#.....#  ..... #..#...#.# #  ..<...#..#.#.#.# ##.#  ......#........  ...............>  #@.).....  ##.#####.# #  ..... #.#  ......... .....+ .....#..  ...).......# .....# *i H 4*i$O *iR ] _A goblin is nearby!*ir #. ...#  ##.. ....+.._..#  ...g ...#.....#  ..... #..#.....#  ..... #..#...#.# #  *is..<...#..#.#.#.# ##.#  ......#........  ...............>  #@.).....  ##.#####.# #  ..... #.#  .........#.#  .....+..  .....#..  ...).......#r##  .....#.# *i  #. ...#  ##.. ....+.._..#  ...g ...#.....#  ..... #..#.....#  *i ..... #..#...#.# #  ..<...#..#.#.#.# ##.#  ......#........  ...............>  #@.).....  ##.#####.# #  ..... #.#  ......... .....+*i  .....#..  ...).......# .....# *i7*i%*i*i"] _A goblin is nearby!*iV ##### ..#. ...####.......+.._..#g.....#.....#..#..#.....# .....#..#...#.# #<...#..#.#.#.# ##.###....#.*i{.......@..............>*i###.####$.).....#.####. ##.#####.# # ..... #.# .........#.# ...........+.. ...........#.. ...).......#r##...........#.#*i*iG*.g..*ip22.2 (1 _*i*i*i8  ..  #####...#. ...#####.......+.._..#.......#.....#g..#..#.....# .....#..#...#.# #<...#..#.#.#.# ##.##........#....#........................>####.####$.).....#.####.# ##.#####.# # ..... #.# .........#.# ....+.. ...........#.. ...).#r##*i8 L.g3*i *i . ..  #####...#. .####+.._... ..g..#.# <#.#.#.# ##.# #........#....#........................>####.####$.).....#.####.#. ##.#####.# #. ..... *i w+ .........#.#.+...*i =4 _The goblin hits you but does no damage.*i   You sock the goblin!)905.5 (1.3 _You kill the goblin!*iM*i*i*iH _No target in view!*i4*i *i$H _No target in view!*iڲ*i~*iǿ^ _No target in view!*i;*iD*i*i=H _No target in view!*iM4*i!W*iYH _No target in view!*i4*iJ*iC _No target in view!*i^3*i*i*iC _ _You now have 73 gold pieces (gained 10).*iD*i*i*i'X*i*ik,*i/*i"*i&,*i(*i9*i;*i=7 _You open the door.*i@*i&E3*iE@  There is an open door here.*iQJ5 _*i_L*ibP*iJQ*iQ*iiR*i{]X*is^*iTa,*ia*i8d*i+f*if*if*ih*iRj,*i?l*in*ix..#..#.#.#.####.# ..#........#....#.#  .................># ###..).....#.####.#  ####.#####.#.# .#  .........#.#.# .#  .........#.#.# .#  .........'...####.##  .........#......@..#  -102.5 (17.0) .).......#.######..#  .........#.# ..#  *iy.........#.# %.#  .........### ..#  ########## ..#    .##    .#      *i*iȁF-3.5 (18*i؇*iC0 _Found an inkwell talisman.*iQ*i X*irB*iQ*i9*i~,*i*i1F  You see here an inkwell talisman.*i; *i  _*i"*iE&,*i&*ii'*i)*i,,*i*-*i/*i,1,*i2*i3*i;$..........#.#.# #.# ..#.# #.# .'...####.## ..............# ...).......#.######..# ......#.##< #..# .....#.##. #%.# ....####.###..#  ########### #.@....#*i= 10 #####.##  #.#  #.# #.# #.# #.# ..# *iC*iD,4.5 (11*iI*iL9 _Found a stone staircase leading up.*i}C *ibH ,*i*M X*iN ,*iO *iQ *iPS ,*iFT *iU *iX ,*ibY *i6f *ioh B*in B*io *i:r *iK{ #.##.# #%.#  ####.###..#  ######### #......#   #####.##   #.#   #.#   #.#   #.#  *i9|  #@#  23.5 (9.0)....:...#  ......###  ..(...  ..###  .           *i *iń &4.5 (10.0) *i *iZ % _Found 3 stones.*iF9 *iT: *i: *i7= *iA B*iF B*iJ ,*idM ,*iN *iP *iZ ...####.###..#  ########### #......#  #####.##  #.#*i"\   #.#  #.# ##########.# #........#.# .......@...# 7.5 (3.0).....### (...# >....#####..##### *i c *ic +8.5 (4*ii *ir _Found a stone staircase leading down.  You pick up a book of Fire and begin reading...*is +9.5 (5*it| *i \ _You add the spells Foxfire, Plasma Beam and Starburst to your library.*i*i*iq*iJ*i,*iy,*i}  You see here 3 stones.*i*i5 _  There is a stone staircase leading down here.*i#a _*iD ,*i4 *i0 *i,*i*i*if*i*i-*i*i,*iU*i*i4< #. #.# #... ##########.... ###........#....#####............ #....##..........## ####.........(...# #.@.....>....##### #.#####.....## #. ####### #. #. #.b   bat (asleep)#b#? 41.5 (12.0)  A bat comes into view.bb.2.5 (13*i <{ _Found a scroll labelled SIF TY SAUZO.*i%  ## # ..########## ... ###........# ...#####.. #....##....# ####..(... #.......>....##### #@#####.....##  #.# ##### #b#  #.# #.# #.# #?# ..#*i *i (b.*ih 8=3.0) *i*i[u _The bat barely misses you. The bat hits you but does no damage.*i' *i -4.8 (1.3*i$ *i v _You barely miss the bat. The bat hits you but does no damage. x2*ii 6  You sock the bat!*i>p 2.*is 556.0 (1.2*ix *iz G _You kill the bat!*i*i*i*i:^ _No target in view!*iM*ip*iH _No target in view!*ig4*iۊ*i^H _No target in view!*iH4*iR *iVB_No target in view!*i 4*i*iH _No target in view!*i4*i*i@ _No target in view!*i3*iS*i*i>*iP _*i[,*ie*i",*i5#*i'*i(*i#+,*i+*iN-*iS0,*iD1*i3*i5,*i6*ic?####.........(... #.......>....#### #.#####.....##  #.#####  #.#*i#@]#.#.#.# -........# ######## *iG.52.0 (6.0*iaHE-3.0 (7*ioL*iO_ _j - a scroll labelled SIF TY SAUZO*irI*it*izX*i]{,*i{*i}*i|,*i*ii*i ,*i*i *i ,*i*iڈ*iu,*i *i7*iEa #.>... #.#####..... #.# ###### #.#  #.#{ #.# #.##.###########.##......@......#*i"6###############*i'60*i*i*i[ _You sense a monster nearby.*i5 I*i6 *i= *i? ,*i5@ *i@ *iB ,*iPC *i:D *iT  #...#. #.######. #.# #. #.##. #.# #S #.##. #.# #.#####.# #......# #####S   adder (asleep) 4.0 (4  An adder comes into view..SS==5.0 (5*iX *i` / _The adder hisses angrily.*i5  #.  #. #.#  #. #.#  #. #.#  #. #.#  #S #.#  #.###########.#  #.@...........#  ############### *i9  #.  #. #.#  #. #.#  #. #.#  #. #.#  #S #.#  #.###########.#  #.@...........#  ###############   *it< 4*i@ *i'J x  #### ... #..... #.. #.### #.# #.# #.# #.# #.# #.# #.# #.# #S# #.# #@###########.#*iJ  #.............################ _An adder is nearby!*iR *iS b2---6.0 (1*i]Y *im] R _The adder bites you. The adder bites you but does no damage.*ii  You hit the adder.  The adder is heavily wounded.*ijG-7.2 (1.2*io*iqS _The adder closely misses you.*iY9  You thump the adder!*idM{. *i,i+*in####.. Johnson1118 the Shield-Bearer ...#..... Formicid#..*iu#.#### Health: 23/24 =======================-{ #.##.#Magic: 2/2========================#.##.#AC: 6Str: 20#.##.#EV: 8Int: 7#.##.#SH: 4Dex: 13#.##.#XL:  2 Next: 160% Place: Dungeon:2#@###########.#Noise: =--------  Time: 1168.4 (1.2)#.............#a) +0 flail###############Abil: Dig _An adder is nearby! _The adder bites you. The adder bites you but does no damage.  You hit the adder.  The adder is heavily wounded. _The adder closely misses you.You thump the adder! _You kill the adder!You have reached level 3!*i~/  --more--*i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? *iԝb8/29=3/3*i2330% *i *i U _You feel stronger. x2*i*i$3*i*i $ _*i:*ia9=*iK*iX1 _HP restored.*i3*ii*i*i,*ij*iM*i... ....#...####{ ...#... ...####..........### -.# #.# #.#.###########.##.............################*i}.75.4 (7.0*i8-*i*i6[ _You sense a monster nearby.*ijV 3*i]W *i=Y *i` M ... ...  ....# .b ...###{....#......##P###.........*ia ###.#.##.#.b   bat (asleep)*i2e &0*iKf *iij ,*io ^ r.,{r   rat (wandering)A bat comes into view. A rat comes into view.*ip G=6.4 (1*i*u *ix 0 _The bat moves out of view.*iQ  ..  .....# .. ...  r...# ..  ,....#..  ...#P{  ....  #..  #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #..  ### *i $ ..  .....# .. ...  r...# ..  ,....#..  ...#P{  ....  #..  #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.#  #.# #..  ### *i0 _A rat is nearby!*i ..  .....# .. ...  r...# ..  ,....#..  ...#P{  ....  #..  #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #..  ### *i ..  .....# .. ...  r...# ..  ,....#..  ...#P{  ....  #..  #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.#  #.# #..  ###  _A rat is nearby!*iQ5M# ......... ... .. .......# ... ... ..r...# ..[. ...###.....#..... #....#....#Pb.###*iWs.....##P# #............###.#.##.#b   bat*i*i*iX*i*i.r.br*i &7*i1*i~A# _Found a robe.*i *i %  *i You barely miss the bat. The bat barely misses you. The bat hits the plant.*i3 *i K.r*ic 5=8.7 (1.3*i *i1 . _The plant begins to die.*iڇ 6  You sock the bat!*i *i *i} .r†r   r*i͔ 529.9 (1.2*iw *i G _You kill the bat!*iS D81.2 (1.3*iX *iQ[ t _You barely miss the rat. The rat bites you but does no damage.*i> 5  You hit the rat.*i0F C.*igI 052.5*iUP *iY ] _You kill the rat!*iZ *iSa *i+d H _No target in view!*iĶ *i *i *i H _No target in view!*i*i*i*iH _No target in view!*in*i*id#*i-,H _No target in view!*i _No target in view!*i _No target in view!*izQ*i] _A nearby plant withers and dies.*i|!_  You see here a bat corpse.*i.*i/(*ic1 *i2c#######g.# *i2 ..*i2.P...# *i4n.... ...... .... ........ .........# ..[.. ...####.........#......*i67#.........####.........@...##P#P #.....-...####.†....... #.####.#########.##.##.##.#g   goblin (asleep)#..*iP 4.5 (2.0  A goblin comes into view. It is wielding a +0 club.*iY*i[.*i\ g*i/^ g*i_*i_*iea*itC==5.5 (3*i9 _The goblin shouts! You hear a bark!*in #######..# .......g.# P...#  *i ..........   .........#   .........# ..[..  .........#......  .........#.....  .......@...##P#P  ...####.†.......  #.######## #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#   *iע #######..# .......g.# P...#  ..........   .........#   .........# ..[..  .........#......  .........#.....  .......@...##P#P  ...####.†.......  #.######## #.#  #.#  #.#  #.# #.#  #.#  #.# *iu4*i*i] _A goblin is nearby!*iS P #######..# .......g.# P...#  ..........   .........#   .........# ..[..  .........#......  .........#.....  .......@...##P#P  ...####.†.......  #.######## #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#   *io  #######..# .......g.# P...#  ..........   .........#   .........# ..[..  .........#......  .........#.....  .......@...##P#P  ...####.†.......  #.######## #.#  #.#  #.#  #.# #.#  #.#  #.# *i; *i+ *iQ s _A goblin is nearby!*i8 ( *i`9 J#######..# .......g.# P...#  ..........   .........#   .........# ..[..  .........#......  .........#.....  .......@...##P#P  ...####.†.......  *i9 |#.######## #.#  #.# #.#  #.# #.#  #.# #.#  *i: b#.# #.#  #.#   *i:  #######..# .......g.# P...#  ..........   .........#   .........# ..[..  .........#......  .........#.....  .......@...##P#P  ...####.†.......  #.######## #.#  #.#  #.#  #.# #.#  #.#  #.# *i 4*i *i   #...#######..## g.#. P...# .  ......  ..[.. ...###...... #....##..... ####*iq ........##P#P #........####.†....... #.####.####### ########### _A goblin is nearby!*im *i &.g*i* ;--6.5 (1 _*i}*i?*i$r######## #... #######..### ..#. P...# g..  ......  ..[.. ...###. #....##..... ####........##P#P #.......####.†.......####..#######. *i&*iV'*i":Ah.gh   jackalg   goblin--7*iz<Y _A jackal comes into view.*i ......... ######h## . #... ..#######..###.# #..P...# ....  g.# ........ *i ..[.. ...###. #....##..... ####........##P#P #......####.†.......####.#######.*i*i"F.h*i.=8*i$*i'S _The goblin barely misses you.*i:  You thump the goblin!*i*i *i].h)*i579.7 (1.2*i*iJ _You kill the goblin!*is......... #########  #... ..#######..###.#P h.#..P...# ....P...... ......  ..[.. ...###. #....##..... ####........##P#P #......####.†....... #.####..#######..*i[*i;{.h-900*i8*iOM _You see here a +0 club.*iMz  You hit the jackal.  The jackal is severely wounded.*iI hh 2 jackals (1 wandering)  The jackal bites you but does no damage.  A jackal comes into view.*in 5=1.9 (1.2*ii *i S _The jackal barely misses you.*iN  You barely miss the jackal.The jackal is severely wounded.*iP 6  The jackal barks!*iS T  The jackal barely misses you.*i.T CA jackal comes into view.*i\ ehhh 3 jackals (1 wandering)*iN] 5=3.2 (1.3*ie *ih > _The jackal bites you but does no damage.*i `  You barely miss the jackal.*if n  The jackal is severely wounded.*i3 *ie C  You block the jackal's attack.*i7 `.hh*i 0-4.5*i( *i* > _The jackal bites you but does no damage.*i | #..  #..  #h### .  #... ..  #######h.###.#P  .........#..P...#  .......h...P......  .......@.#   .........# ..[..  .........#  .........#.....  ..........  ...####.†.......  ... #.######## #.#  .. #.# #.#  #.# #.# *i}  #..  #..  #h### .  #... ..  #######h.###.#P  .........#..P...#  .......h...P......  .......@.#   .........# ..[..  .........#  .........#.....  ..........  ...####.†.......  *i~ ... #.########  .. #.#  #.# *if *ix 1-*ȋ *i d _There are monsters nearby!*i #..  #..  #h### .  #... ..  *i#######h.###.#P  .........#..P...#  .......h...P......  .......@.#   .........# ..[..  .........#  .........#.....  ..........  ...####.†.......  ... #.######## #.#  .. #.# #.#  #.# #.# *i #..  #..  #h### .  #... ..  #######h.###.#P  .........#..P...#  .......h...P......  .......@.#  *iX .........# ..[..  .........#  .........#.....  ..........  ...####.†.......  ... #.########  .. #.#  #.# *i5*ib*i%*id _There are monsters nearby!*i8  You hit the jackal.*it*i7,*igc.h† 2*i6425.9 (1.4*iz*iJ _You kill the jackal!*i4M......... ######### . #... ..#######h.###.#P h.#..P...# ..P...... ).#......... *i5 ..[.. ...###.........#...... #....#hh 2 jackals... #.#*i97*iy?F.h*iX@\6---60*i G*iM _You block the jackal's attack. The jackal bites you. _You see here a jackal corpse.*i :  You thump the jackal!*i 4 †   jackal  You kill the jackal!The jackal bites you.  The jackal pauses to sniff the ground.*i Q---78.1 (1.2*iI% *i' > _The jackal bites you but does no damage.*iD *iV !9.3*i *i _You closely miss the jackal. The jackal barely misses you.*i"  You completely miss the jackal.The jackal bites you but does no damage.*i#/200.6 (1.3*i .j _The jackal closely misses you.*ijw  You closely miss the jackal. The jackal bites you.*iQ(1.9*i*iT _The jackal closely misses you.*i+  You closely miss the jackal. The jackal barely misses you.*i, -3.1 (1.2*i7 *i8 > _The jackal bites you but does no damage.*iީ 4.3 _You barely miss the jackal. The jackal barely misses you.*i5  You barely miss the jackal. The jackal barely misses you.*i7[7=5.6 (1.3*i^>*iXi _The jackal bites you but does no damage.  You sock the jackal!*i[1.*i_1526.9*ii*i` _You kill the jackal!*iׁ*i*i(H _No target in view!*i84*i:*iH _No target in view!*iD*i*i5*iHH _No target in view!*iL _No target in view!*it 4*iW ^ _No target in view!*i\ 4*ic *if C _No target in view!*i 4*i *i *i 3*i$ *i *i $ _*i* *ig ,*i, *i *i h8==*i_ B*iF *i ,*i( *iU ,*iL *i *i 9=*i *i a9=*iC *i *i ,*i *i *ir ,*i *ik *i ,*i *i *i O=*iK *i$ *ia& ,*i( *i+ *i. ,*i1 *i4 *i7 ,*i;; *iv< *iu? *i@ *iA *i\E *iG ,*ikI *iL *iO ,*iQ *iT *ifX ,*iZ *i-_ *i7a ,*ic *iVn #.#####.#####.##.....#####............#.#####.........+............#.#.............#............'...............#............#...............#....).......#.#............#............#.##*i'o ..#............#.##.......@# ...........###-#........## ############.#####...... #............########..###.#P##..#......†..#..P...#.........†...P.......# ##### .......).#.........# ###....*ip  .........#...[.. ...#####...... *iX~ v26.9 (20.0)-7.9 (21*i *i Q _k - an orange potion*i 3*if*i *i,*i*i*i*i/*i*i*i,*i#*i=**i+,*iy,*i90*i_1,*i1*i3*i5,*iM7*i<*i<,*im>*iXB*iC,*iTE*iH*i*iw*iX*if*iâ,*i*iH*i,*i*i*i*i,*i*ib,*i*i"*iB*i*i,*i*iB*i*i*iC ... ..........  # ## *i<> .....##   #.....#####  #####...+  #...... ###...... .......@.........57.9 (30 #####..................# #.....#####........# #.....# #........# #.....# #........# ####### #.#####... #......... #######..###.#P# ......†..#..P..*iA*iI,8.9 (31*iV*i$9 _Found an escape hatch in the floor.*iMI*iNB*iSX*iV*i<[*iD],*i^*i`*ib*ic*id*iWg*ih,*ih*ij*iH{ ## {..######### .... ...## .... ...# ......# ## .....## ........# #.....###........# #####.................# #.....................###.....................................######..........#.....#####........#.....# #.......*i^}P64.9 (6.0)*i*iٙ _You sense a monster nearby. _There is an escape hatch in the floor here.*i3*iA*i*i*i$ _*iI,*i~X*i,*i*i-v*iS6.......  {."..... #### ....... ####. ....... .....{ ....... .....#############....... ......).................... ....<..........####@....... ..................+........ ...............####.......# ####.##*iv79.......># #.......## #.##........# ####.....#####........# #####.........+........# #.............#........###.............#........................#*i)Y72.9 (8 _You sense a monster nearby.*i X 3*ia *i6c *i~ b.#... w.".....[ #####<.#### ##.. { ....#############......).................<........####......+.. .........####.## ####.#.># #.......## #.###.# ####.....#####.w   ribbon worm (asleep).# #####..+.b   bat (asleep).# #......#......####.....*i  0  A bat and a ribbon worm come into view.*iW ,*i *i ..wbwb*i +3.9 (1*i&  _Found a masterwork ring mail. Found a stone staircase leading up.*i  .........  #........  ..".....[  wb.......  *i t##........  { .........  #######........ )  .......@....... ....<  ..####.........  +.........  #.......##  ># #.......##   ####.....#   #####......   #..........  *i, .........  #........  ..".....[  wb.......  ##........  { .........  #######........ )  .......@....... ....<  ..####.........  +.........  #.......##  ># #.......##   ####.....#   #####......   #..........  *i@74*iA*iYCd _There are monsters nearby!*i\< .........  #........  ..".....[  wb.......  ##........  { .........  #######........ )  .......@....... ....<  ..####.........  +.........  #.......##  ># #.......##   ####.....#   #####......   #..........  *il .........  #........  ..".....[  wb.......  ##........  { .........  #######........ )  .......@....... ....<  ..####.........  +.........  #.......##  ># #.......##   ####.....#   #####......   #..........  *i4*i2*ib #.##........ ..".....[ ##### wb####*i: ####### { ........#############..).....<..####...+.. .........#### ###># #.......## #.### ####.....#########+ _There are monsters nearby!*i*i*i.b8-=4*i= _The bat hits you.*i ,*i .b(catching breath)  You miss the bat. You block the bat's attack.*i; ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.*ia .. 4  0 6.1 (1.2Held *ia D _You are caught in a web!*io *i *iZ *i N _You are caught in a web!*iv 3*iR *i. N _You are caught in a web!*iP3*ib^d _You are caught in a web!*i 3*i*iN _You are caught in a web!*il3*iu*iFwP _You are caught in a web! _*i~83*iA*iD. _*i3*i&*i*iC3*ik*i7*i3*i*in*i3*i *if*iN3*iU*iW*iB*iT<wb.*ih9= 8  4 *i`70*i*iG _The web tears apart. The bat hits you but does no damage.*i X*iҍ _.bw*i -8.4 (1.3*i *i _You closely miss the bat. The bat closely misses you.*i  You hit the ribbon worm but do no damage.*iP  The bat hits you but does no damage. The ribbon worm bites you!2------9.6 (1.2*il *i 1 _You block the bat's attack.*i!  You sock the ribbon worm!  The ribbon worm is severely wounded.*i+ 3=-----=80.8*i`3*i5 _The bat hits you but does no damage. x2; The ribbon worm closely misses you.*io  You barely miss the ribbon worm.The ribbon worm is severely wounded.*ip*iL{Qb.. *ik|0-2.0*id*iu _You block the bat's attack. The ribbon worm closely misses you.*ig>  You sock the ribbon worm!*iA*i*i ..b†b   bat  You kill the ribbon worm!*i^60-3.3 (1.3*i*iV _The bat hits you but does no damage. You block the bat's attack.*i)##..##### .+##........ ...".....[ ##### <#### #######. { ......b.#############..)*iZ......<####...+.. .........#### ###># #.......## #.### ####.....#########+*i*i*ic{40*i  _The bat barely misses you. _You see here a ribbon worm corpse.*i~,*i*i(b.4=5.5 (1.2*im _You closely miss the bat. The bat barely misses you.*it ###..#### { #. .. +##. ...".....[  <. #####b.  {†.  #. ......) ... ....< .####..  .+..  .####.......## ####. *i.># #.......## #. .# ####.....##### .# #####.+*i",*ib.60 _You block the bat's attack.*i  ..#  ###..#### { #.  .. #+##........ ....".....[ ##### #<..b..... ############@. . {........†*i  ..#############. ......)...... ....<.####.. ....+... .........####.......## ####.#.># #.......## #.###.# ####.....#####.*i *iu *i %b.*iP &7*i *i P _The bat barely misses you.*i 5  You hit the bat.*ih k†*i 528.7 (1.2*i ] _You kill the bat!*i%4*iu"*ik$H _No target in view!*i>4*i:G*iIH _No target in view!*i:*i*id*iH _No target in view!*iq4*iA*iH _No target in view!*i3*iK*iOh5= _*i*i,*i*i,*i*ik,*i9*iF96*iE==*iP *ie ,*i*i,*iB*i,*i*i*ih7==*i] *i%*i&*iY(*i+,*i-*i1,*ig3*iW798*i7E==*is9*i<*i<*iO@*iDB,*iE*iO*iO*izQ*iX~9==*i \*i`*ii+## ... .< ..# ..###..#####{.# ...#+##......... .#....".....[. ##### #<.####-########... {........†..##############*ij......).#.........<...#.####.r.# r   quokka (asleep)...+.............####.#######.####.># #.......## #.####*in| 305.7 (17.0)  A quokka comes into view.*i:x{r.r*i yF-6.7 (18*i*iP _Found an escape hatch in the ceiling. _You see here a bat corpse.*ir +## ...  {.< ..#  ..###..#####  {.#.........  ..........  #+##......... *iu #....".....[.  #<.@....... ##......... {..†........  ###.........)  ........r.....<  #..........  +..........  #.......###  >#  *ip +## ...  {.< ..# *iyq ..###..#####  {.#.........  ..........  #+##.........  #....".....[.  #<.@....... ##......... {..†........  *iqn###.........)  ........r.....<  #..........  +..........  #.......### *ir^ >#  *iy*iz*i{*iV] _A quokka is nearby!*iM .####+##..b.< ..# .....###..#####.J.# *i  ..+##......... #...[. ##### ###<.†#### ########..{........†................##J   endoplasm (asleep)#b   bat (asleep)#.......###*i*ir*i=*i"*i*i...bJr.Jb7.0) *is*i _An endoplasm and a bat come into view. _You see here an amulet of faith.*iX*i] ..Jbr*ib.  l - an amulet of faith=8*i*i1 _You block the bat's attack.*i,*i8,*i*i*i .Jb.r.  You barely miss the bat. The bat closely misses you.=9.9 (1.2 _The endoplasm barely misses you.*i D=  You thump the endoplasm!*iG  You kill the endoplasm!The bat hits you but does no damage. The bat barely misses you.*iH*iU3..br.r   quokkab   bat*iDY6711.2 (1.3*ib*iSd: _The bat hits you but does no damage.*iW9  You sock the quokka!*i»Y  You kill the quokka!*i*ib..b   bat*iT1722.5*i*i= _The bat hits you but does no damage. x2*iw2   .####+##.< ..# .....###..#####.....#.. .......b#+##*iV3 .. ..........[. ##### ###<.†#### ########.. {........†.#############..)....<#####...+............*i5 *i6 *i? &b.*i? ,30*iF *iL : _The bat hits you but does no damage.*iFG   .####+##...< ..# ..###..######.b ......#.#+##.. #..........[. ##### ###<.†#### ########.. {........†.#############..)....<#####.b8-4 _The bat hits you. The bat hits you but does no damage.*i7  You thump the bat!*i8†55.8 (1.3 _You kill the bat!*i<J*i{>H _No target in view!*iت4*i*iH _No target in view!*iv|#.# #.# #.### #+## #... ...< #..# .....###..#.....#.#.......#.#.#+##.#.#..*ix8[.# #####.###<.†.####.########.{..†.#.###.).#...<...#..####.#.*i;-*i60 _*i*i݊p _You see here a bat corpse.*i #.# #.# #.### #+## #... ...< #..# .....###..###### .....#.# .†# .#.#+##.# .. #.[.# #####.###<.†.####.########.{..†.#. ###.).#. .*i p.<...#. .####.#.*iY *iM G-7 _*i& *iO) *ibj y#.# #.# #.### #+## #... ...< #..# .....###..###### .....#.# .†.@....# ... #.#+##.# .. #.[.# #####...####<.†.####.+########..#{........†.#..####.).#..#.<...#..#####.#.*i4q *iq T9=8*ix *i=z *iM!#.# #.# #.### #+## #... ...< #..# .....###..###### .....#.# .†..@...# ... *iN#.#+##.# .. #.[.# #####...#.###<.†.####.+.########..#.{........†......#..#..).#..#..<...#..#.####.#.*iW*iX&9*i!_*i|`*i +#.# #.# #.### #+## #... ...< #..# .....###..###### .....#.# .†...@..# ... #.#+##.# *i`.. #.[.# #####...#. ###<.†.####.+.#...#.{.†.......#..#.....).#..#..<...#..#.#####.#.*i=20*i*i*i],4 *i|-+#.##.####+## #... ...< #..#..###..######............†...#.#+##...  #...[.# #####...#.Abil: Dig................... ........+........................ *i}7*iL8&1*i?*iGA*i* #.####+## #... ...< #..#..###..######............†...#.#+##... *i #...[.# #####...#.##<.†.......####.......+...Abil: Dig................. .....####.......#######.####..).. *i*ir#=*i2*i*i*iY ^#.# #.### #+## #... ...< #..# *i ?.....###..###### .....#.# .†......# ... #.#+##.# .. #..# #####...#. .*i }###<.†.####.+.._  #*iC S...#. {.*in †.....#..#..).#..#.*i R<...#..#.#.####.#.*i +.####.#*iܴ F.####..).*iO <3*iC *i _You see here the +0 ring mail of Zixkel {Will+}.*i *i &4*iw *i n _m - the +0 ring mail of Zixkel {Will+}*iInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  m - the +0 ring mail of Zixkel {Will+} Jewellery (go to first with "=)i - a ring of protection from cold  l - an amulet of faith Scrolls (go to first with ?)  e - 2 scrolls labelled DOUPLON LAIDAB  f - 2 scrolls labelled USMIOZEUCI  j - a scroll labelled SIF TY SAUZO Potions (go to first with !)d - 2 potions of might  g - an amethyst potion  h - a fizzy yellow potion  k - an orange potion*i)m - the +0 ring mail of Zixkel {Will+}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 *iWill+: It increases your willpower. If you switch to wearing this armour: Your AC would decrease by 1.1 (6.8 -> 5.7). *i 9Your EV would increase by 0.8 (8.5 -> 9.3). *i,}This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. *iOaStash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} *irPMenu/colouring prefixes: identified artefact armour _________________ *i|“Nought can Deform the Human race (w)ear, (d)rop, (=)adjust, or (i)nscribe.*i8*iB*iM#.#Johnson1118 the Shield-Bearer #.###Formicid#+## #...Health: 29/29 ========================*iN#...< #..#Magic: 3/3========================.....###..######*iINAC: 6Str: 22.....#.........#EV: 8*iiN,Int: 7*iNU........†......#...*iNZSH: 4Dex: 13*iNR#.#+##.........#..*iNXL:  3 Next: 75% Place: Dungeon:2*i`O#..........@.# #####...#. . Noise: ---------  Time: 1324.8 (0.0)###<.†.......####.......+.._ a) +0 flail########....................#... Abil: Dig *iO#{........†................#..#... #########...............).#..#... ......................<...#..#.#.*iOn  ....####..................#......*iOn  .......+.........................*iOn  ....####.......#######.####..)...*iP-  *i7Pq_You kill the bat! _No target in view! *iP_No target in view! _You see here a bat corpse. _You see here the +0 ring mail of Zixkel {Will+}. *iPY_m - the +0 ring mail of Zixkel {Will+}*i[*i[*ic*iNpd  You start removing your armour.*it+5.8 (1*iky*iŃ*i`+6.8 (2*i*i*i+7.8 (3*iџ*i*id+8.8 (4*i߱*iA9.8 (5*i*i& *i010 *iU_You continue removing your +0 scale mail. x5*i*ia*i  You finish removing your +0 scale mail.  You start putting on your armour.*i,30.8 (6*ik*i*i+1.8 (7*i *iE*i+2.8 (8*i/ *if*i+3.8 (9*i^ *i+*iB,-4.8 (10.0) *i4*i}7- 5*i7o 9 _You continue putting on the +0 ring mail of Zixkel {Will+}. x5*i`8*i5A*iDo _You finish putting on the +0 ring mail of Zixkel {Will+}.*i 3*i *ị *i *i P _*i ,*i *it *i ,*iв *i *i ,*i *i *ii ,*iҸ *iT *i_ *i *i *i *i ,*i *iF *iy ,*iA *i0 *i" ,*i *i/ *i ,*ih *i *i ,*iI *id *iI *iw *i; *i *i ,*i7 *i *i ,*i *i. *i *i *ia *i *i{ ,*i *iI *i ,*i *i5 *i *i *i\ *i *i ,*i, *i *i *i *i *i *i6 *i *i *i *i *i *i *ib *i' *i *iu *i ,*i *i *iG$  ### #.# #.##### #.....#*i$  #.###.# ####.# #.#  #....# #.#  #@#### #.#########*i"% 58.8 (24 #'## #.......... ...< #..######## ......###..###### *iQ% #.........# ..†......#  *iy% #####.#+##.........#  *i% #(#............#  *i% ###<.†.......### _You open the door.*i* M _Found 3 poisoned darts.*iI*i*iJ*iI : _*iw @  There is an open door here.*i-*i _*i*i#*i,*i*i*il *i *i!*i$*ie',*i(*iP+*is,,*i-*iK/*ic2B*i(6C  You see here 3 poisoned darts.*i^8*i8 _*i9*i;*i=,*i?*i$C*iF,*imG*iJ*iK*iK*iM*iN*iP,*iQ*iS*iV,*iW*icY*iG[*i[*i\*i^*ic`*i`*ia*ib*iSd,*id*iNg*iCh,*ih*i#j*ick*ik*i l*iom*i3t#.#####~.# #####'####*it#~⌠.#{ #......<.#~.#. #........##..⌠ #........#.~. #..........*itN#' #####.#+##.*it#.#.#.###########(#....#.....@...........###<.*iu#...#.#################. #. ........†*i?uL## #######.*i]u; ..............*i{u; ........####..*iu; ...........+..*iIv ........####.. .......># #..*i|-77.8 (19*iD}*iǂ*i[ _You sense a monster nearby.*ibI*i*i~% #.#### #~.# #.~ #####'#### #~⌠.#S⌠ #......<.# ~.#.#. #........ ..⌠. #........# ~.~ #....# #'# #####.#+## #.#.#.#(# #...........###< #...#.# #.# #.. .*ij# #### #  .####. S   ball python (constriction, asleep) .+. .####. .># #.*i,0.0)*il.SS)*i+8.8 (1*iR*iѧ^ _A ball python comes into view.*i({  #~.# #.~  #~⌠.#.⌠ < ~.#S#.  ..⌠.  ~.~ *i{  # #'#  #.#.#.###########( #....@.......< #...#.#######*i{  #.# #..  *i{ !# #### *i{ *i|  *i"| !># *i/  #~.# #.~  #~⌠.#.⌠ < ~.#S#.  ..⌠.  ~.~  # #'#  #.#.#.###########( *i #....@.......< #...#.####### #.# #..  # ####  *i 5># *i  *i *i *i b _A ball python is nearby!*i...#K ~# #.#~.# #.~# #####'####~⌠.#.⌠~#<~.#S#.~..⌠..# ~.~......... # #'# #####.#+##*i#.#.#@###########(#.................###<..#.################.#.#.. ........# # #### #############....####. K   kobold (wandering)*i-...+.###*iˏ  A kobold comes into view. It is wielding a +0 short sword.*i*i<~K.SK*i5/==9*i*ie( _The kobold shouts!*iz###... ~# #.K# #.~# #####'###*ix#~⌠.#.⌠~#<#~.#.#.~##~..S..~##*i#~~~.~~~# #......... # #@# #####.#+##*i:#.#.#.###########(#...#.................###<#...#.################*i1#.#.#.. ........# # #### #############....*in-####...+*i*ig*i , .*i-!6K⌠S*iO!^The ball python closely misses you. The ball python grabs you.*i"K 0 -80*i>"8Constr *i'(*ij+ _The ball python constricts you. _There is an open door here.*i?&  *itYou barely miss the ball python.The ball python bites you but does no damage.*iTJ⌠K*iF-2.1 (1.3*i $*i'_ _The ball python constricts you.*ig  You barely miss the ball python.The ball python bites you but does no damage.*ifp .KThe ball python constricts you. The ball python completely misses you.*ip58-*i4q%3.3 (1.2*i|u _The ball python constricts you.*iR*i .KYou barely miss the ball python.The ball python bites you but does no damage.*ie7--4.6 (1.3*i!*i_ _The ball python constricts you.*is>  You sock the ball python!*i †K   kobold  You kill the ball python!*ir8= 9 75.9*i*it= _The kobold hits you but does no damage.*iu  You sock the kobold!  You kill the kobold!*i e)*i)"6807.1 (1.2*i)*i,( _You hear a splash.*i%*i*ip*iH _No target in view!*i4*i*i}H _No target in view!*i%54*iu;*i=H _No target in view!*i4*i*iA *i*iM:_No target in view!*i _No target in view!*iש _No target in view!*i)h *ih *icn *iv *iov *i{ *i~ *i *i) *i *i *i *id *i *i *i _9==*i1 ,*i *iO *i3 *ia f _ You see here a ball python corpse.*i  You enter the shallow water.Water *i{ N _Moving in this stuff is going to be slow.*i >*i/ *i *i  #.## #....{  #.####+#### ####.# #~~~ ~~~# #....# #~..⌠..~# #.#### *i i#~.#!#.~# #####'#### #~⌠.#.⌠~# #......<.# ##~.#.#@~# #........#-#~..⌠..~# #........#*i O#~~)†~~~# #....####'#### #####.#+##..#.#.#.###########(#*iP #.................###<.†#...#.#################.#.#.. ........†# # #### #############.*i{ .93.7 (6.6*i T=-*i *ii [ _You sense a monster nearby.*i 3*i *i *i *i2 *i ,*i *i *ih *ic   #.# #. *i #.. {  #. ####+#### ####. #~~~.~~~# #.... #~..⌠..~# #.### #~.#@#.~# #####'# #~⌠.#.⌠~# #*iW N<.# #~.#.#.~# ## #~..⌠..~# #........# #~~)†~~~# #.... ####'#### #####.#+##*i  #.#.#.(#. #...........*i g###< #...#.###*i -5.7 (2.0*i +6.7 (3*i *i!U _n - a sapphire potion*iJ_*i,*i~  There is a fountain of clear blue water here.*iE _*i8*iB*i%,*i*i7 _You open the door.*ig##*i#########  #..#...g...#  #.###@#### ####.~~.~~~# #...*ih#~..⌠..~##.#### Abil: Dig#~.#.#.~# #####'####*i?#~⌠.#.⌠~# #......<.#.g   goblin (asleep)..⌠..*i=2####'####*i 9  A goblin comes into view. It is wielding a +0 dagger.*iV[.gg*i&====*i&400.7 (4*i*i/k _The goblin shouts! _There is an open door here.*ik #########  *i#....g..#  ####@####  #~~~.~~~#  #~..⌠..~#  #~.#.#.~#  *i'"#~⌠.#.⌠~# < *iE-#~.#.#.~#  #~..⌠..~# *ic #~~)†~~~#  *i~' *iz*ih{*i{ *i(|*im|*i| *i } *iV};######### *i} *i}\#....g..# *i~ *ik~w####@#### *i~ *i~K#~~~.~~~# *i *iy#~..⌠..~# *i+ *ius#~.#.#.~# *i *ih#~⌠.#.⌠~# *i[<*i *iځs#~.#.#.~# *i *i]I#~..⌠..~# *i *i߂]#~~)†~~~# *i *iR*i *i5*i~*i*iv*i(] _A goblin is nearby!*ifW #*i #. # ######### #.#....g@.#  #.#.#####'#### ####.*i  #~~~.~~~# #.... #~..⌠..~# #. #~.#.#.~# #####'##*iI# #~⌠.#.⌠~# #<. #~.#.#.~# #.*iz #~..⌠..~# # #~~)†~~~# #........*i_*i<=---*i$1.7 (1*i *i = _The goblin hits you but does no damage.*i18  You hit the goblin.*ie9e)*i<_2---2.9 (1.2*iS*igJ _You kill the goblin!*i4*i*iNH _No target in view!*i4*i*i8H _No target in view!*i4*i^ _No target in view!*i9H*iH*iN*iO *iO:_No target in view!*i3*i*iA*i*i: _*ih>  You see here a +0 dagger.*iS*i _*i*i*i,*i,*i,*iN*i2*i5*i7*i8*i:*iN:*i;*iAX*iB*iaD,*iD*i9F*iDG,*iH*i*I*iLB*ioL*i~NB*iP*iTn*iU*iX,*iYX*iZ,*i|[*i^*i`,*i`*i|b*i;c,*i d*ie*i4g,*im,*i/o,*io*i]r*ivB*iQx*i|,*in*in*iX*i #.####....#~⌠.#.⌠~# #... #......#.##~.#.#.~# #...  ########.##~..⌠..~# #... #.##~~)†~~~# #... #.#####'#### ## #.#.#.#.########## #.#..............  #.#...#.##########  #@#.#.#...-  #.# # #### #######  #.# ...  #.# .......  #*i3.# .......  #.# ......  ...{   ...   38.9 (36.0)-*i[ _You sense a monster nearby.*iI*i:*im,*i,*i,*ip*i*iq,*i6*i*i*iۚ*i*i*iL #.#.#.#.########## #.#............ #.#...#.##########.#.#..  # #### ### .......  ....... .....#...S..# .......#....####....##....##....#S   ball python (constriction, asleep)#....##....#######.*i2 #.*i242.9 (4.0)*iyS.S)*iA3.9 (5*i^ _A ball python comes into view.*i g  #.# #.# #.#  #.# # ####  #.#  #.#  #.#  #@#  #..S...#  #....###  #....#  #....#  #....#  #....#  #....# *i   #.# #.# #.#  #.# # ####  #.#  #.#  #.#  #@#  #..S...#  #....###  #....#  #....#  #....#  #....#  #....# *i 4*i *i b _A ball python is nearby!*i6  #.# #.# #.#  #.# # ####  #.#  #.#  #.#  *i%7 #@#  #..S...#  #....###  #....#  #....#  #....#  #....# *iJ7 : #....# *i   #.# #.# #.#  #.# # ####  #.#  #.#  #.#  #@#  #..S...#  #....###  #....#  #....#  #....#  #....#  #....# *i  *i# *ii >_A ball python is nearby!*i *i>  You sock the ball python!*ih†*iK=5=5.2 (1.3*iU*iO _You kill the ball python!*i24*i~6*i8H _No target in view!*iR _*iVX*i...........   ##.##........###-50.2 (5.0 #..†...# .......>#  #....### ........#  #....# ........# #   #....# ........# #   #....# ........###   #....# ....   #....# ######....   #....##....*it*i!u!-*iUu$1.2 (6*iz*i}; _Found a stone staircase leading down.*i& I*i *i ,*i` *i *ib ,*i *i *i ,*iL *iö *i ,*i *iz *i ,*i *i^ *i *i ,*i *i@ ,*i *i *iA ,*i *i *i *i *i *ig B*i *i *i ,*i *i *i ,*iV *iO *i *i *i *i *iR ,*i *i *i *i *i *i *ip ,*i 4*i5 *ip *iL *i9 *i ,*i *i *i *i *ip *i9 *i *i *i *ie *i} *i *i$ *i *i B*iz *iR ,*i *i *iS ,*i *i/ *ig&   #....# #........#   #....# #*i& '.   #....# #........   #....# #...  *i&  #....# ...  *i '  #....# #  *i0'  #....# #...   #....# #  *iR' H  #...*iu' #   #......# *i'   #......# *i' {  #......#*i' {  #......#*i' ~  #......#*i.( l   frilled lizard (asleep)   #......#*im(   #....l.#  *i, 78.2 (27.0)  A frilled lizard comes into view.*i2 Hll*i3 .*iu3 ,9.2 (28*iL8 *iZ; 8 _The frilled lizard hisses angrily.*i* G #....#  #....# *iS+  #....#  #....#  #....#  #....#  #....#  *iy+ O#....#  #...@#  *i+ a#......#  #......#  #......# *i+ D #......#  #......# *i+ ; #...l..#  *i, <#......# *i# #....#  #....#  #....#  #....#  #....#  #....#  #....#  #....#  #...@#  #......#  #......#  #......# #......#*iE #......#  #...l..# #......#*i4*ix*ie _A frilled lizard is nearby!*iv4 #....#  #....#  #....#  #....#  #....#  #....#  *i)5L#....#  #....#  #...@#  #......#  #......#  #......#  #......#  #......#  #...l..#  *i]5<#......# *ih #....#  #....#  #....#  #....#  #....#  #....#  #....#  #....#  #...@#  #......#  #......#  #......# #......# #......#  #...l..# #......#*iT4*iq*iߗe _A frilled lizard is nearby!*iqU....*ih.######. ..*i.######..# l*i&L.######*i*iW:l.*i4080.2 (1.0) *i` _*i*i~*i;   #....#  #....#  #....#  #....#  #....#  #....#  #....###  *i#...@..#  #......#  #......#  #......#  #...l..#  *i#......#  #......#  ######## *i/a   #....#  #....#  #....#  #....#  #....#  #....#  #....### *ia* #...@..#  #......#  #......#  #......# #...l..# #......#  #......# ########*i^g*ig*i *iA R _You kill the frilled lizard!*i *i *iL *i H _No target in view!*i *i; *i *ia H _No target in view!*ig *ig *il *i4o H _No target in view!*i I*i *i} *iB : _*iA *i ,*i *i *i *iS *i1 *i *i ,*iF *i *i ,*ic *i> *i ,*i *iF *i ,*i *i *i ,*i *i *i% ,*i *i *iN ,*i *i *i ,*i *i *i ,*i^ *i*iN,*i*ir*i,*i*iT*i*iP *i *i( *i1 ,*i *i*iU,*i9*i*i ,*i*i*in,*iN*i*i^*i*i`*i*i ,*i!*i$*ir&,*i'*i)*i0+,*if,*i<.*i(0,*i1*i@*iVB*i|B*ipC*i-J*iK,*iyL*iiS*iT,*iU*i^\*i6^*ia^*im_*ib*i!d,*i`g*i5k*il*il*ifp*iu*iw,*ix*i~*i?,*iN*i*iT,*i\*i*ir,*i*i^*i,*i*i*i,*i*i@*iP,*i?*iĪ*i,*i*iu*i,*i#*ij*i,*i*i?*i!,*i*iB*ix,*i*i*i,*i1*i*i,*i*i*i,*iL*i*id,*i"*iC*i*i.*i*i]*i,*i+*i*i1,*i:*i\*i,*i*in*i,*i*i7 _You open the door.*i3*i*iP@  There is an open door here.*i*i _*i *iI*i,*iE*i*ii,*iL *i#*i1',*iF)*i -*iJ/,*i1*i3*i5*i5*iK7*iW:*iK<,*i!=*i?*i1,*i+*io*i,*i*i *i,*i*i *iG*iv*i*i*i,*i*iD *i!,*i"*iH%*id',*ic(*i**i-,*i}.*i@0*i2,*i3*ib7*i8,*i :*i;*il=,*i*>*i?*ibA*iA*ikB*i?F*iG,*i3H*iI*i:K,*iK*iM*i O*iQO*iO*i5S*igT*iT*inU*iY*iZ,*iN[*i]*iN^*i^*i^*i`*i`*ia*ixa*ib*iKc*iuc*ic*iQe*if,*ig*i/h*ili,*ii*im*iMn*izn*in*ip*iq,*ijq*i3r*i2s*iqs*is*iu*iu*iEv*iv*iw*ix,*iy*i{*i{,*i|*i}*i~,*i}*i*i,*iU*i*iƄ,*i&*ip*iG*is*i*i*iM,*i*i*iב,*iQ*iR*i!,*i*i*i4,*i*i%*iI*iy*i *i*iӠ*i*i*iأ*iޤ,*i*iC*i',*i*iث*iz*i*i*i*i,*i%*i;*i*i#*iF*i*i,*i*i*i>,*il*in*i*i<*iT*i *i*i*i*i*iX*i^*i*i*i*il,*iE*i*i ,*i*i*i,*i]*i-*i*i*i*i!*i #*i<#*iK$*i)*i*,*i**ij.*iH0,*i1*i6*i8*i8*iP;*i?*iFX*iG*iFH*ijL*ixB*i=y*i}*iI,*i*i[P  There is a stone staircase leading up here.*i*i݊ _*iÌ*i*iA,*iL*i*i,*iv*i*i,*i*iS*i,*it*i*i_*i*i*ib@  There is an open door here.*i*ic _*iM*i*i*i*i/*i(*i,*i3*id*ie,*i*i*ih*i*i*iL*i*B*i*i,*i*i6*i^,*i*i*i*i*i*i+*i;,*i*i/*iQ,*iU*id  You see here a jackal skeleton.*i*iL _*i*i*i; #........................#....)  #######..................#.. #.....#####........#.. #.....# #........#.. #.....# #........###### ####### #.#####......#  #............# ##########..###.#P##..# .......@.÷..#..P...#..#-621.4 (138.0) ....÷...P.......# ....).#.........## *i......#...[......# ......#......#.#.. ............#......#.###  (.............##P#P#.#..  ......####.÷.........#.#  ... #.###########.# *i\-29*i$*i&% _Found 7 stones.*i O*iO*iQ*iwX*i [,*i{^*i_*ib,*i$d*if*ij,*ik*im*imx #.....# #........#### # ####### #.#####. # #....... # ############..###.#P## # #..........÷..#..P...#.. # #...........÷...P....... ##...........).#.. #.............#...[..... ##......#......#.#5.4 (3.0) #....##.#(......##P#P#.####.÷... #.########### #.# . #.# #..). #.#  #.# *ie*i+6.4 (4*i*iq% _Found a dagger.*iB3*i3Q*iPW*ioZ*iA^,*i_*ia,*id*i>g*ip#############..###.#P##..#..........÷..#..P...##...........÷...P...........).#............#...[..........#......#.#.*iq=.#.# ..(..##P#P#.# .####.÷..8.4 (2 ##.##########*i r.##.# ..##.# ).##.# .#.##.##########[####............###########*ipy*iy+9.4 (3*i~*i) _Found a chain mail.*iW 3*i_ *i. *i *iJ ,*iP *iХ ,*iާ *im *ig ,*i *iv *i ,*iy *i *i ,*i *i *i ,*i *i *i *i *i *i *i2 ,*it *i ,*iq *iv M _You now have 83 gold pieces (gained 10).*iC 3*i *i *i ,*in *i0 *i ,*i6 *i *i #### ..............#... #S..(.............##P# #.####.÷ #...##.####### #*i ...##.#  #...........##.#  #.........).##.#  #...........##.# *iE Q #....@......##.###### #.[.......####........*il  #...# ######## ########### *i { S   ball python (constriction, asleep) *i &*i *i$ 41.4 (12.0)  A ball python comes into view.*i j.SS)*i& ,2.4 (13*i *ii 5 _The ball python hisses angrily.*i  #...(...... #.S.......####.÷ #...........# #...........##.#  #...........##.#  #.........).##.#  #...........##.#  #....@......#*iF  #.[.......### #.........#  ########### *iF *i   #...(...... #.S.......####.÷ #...........# #...........##.#  #...........##.#  #.........).##.#  #...........##.#  #....@......# #.[.......### #.........#  ###########  *i 4*i *i b _A ball python is nearby!*iaq  #...(...... #.S.......####.÷ #...........# #...........##.#  #...........##.#  #.........).##.#  #...........##.#  #....@......# #.[.......### #.........#  ########### *iq**iE  #...(...... #.S.......####.÷ #...........# #...........##.#  #...........##.#  #.........).##.#  #...........##.#  #....@......# #.[.......### #.........#  ###########  *i4*if*ib _A ball python is nearby!*ic*i.....#*i_) #*i.# *iK###### #...*i......#....*i&} #...(.............##P*i #.S.......####.÷.....*i' #*i`4....##.######*i' #*i/....##.#*iY' #*i/....##.#*i' #*igO..).##.#*i' #*i K....##.# *ifH #...........##.######*i #.[.......####.......*i~ #.........# ########*i###########*iZ*i%*ig*iH..S*i/3.0) *i _*i$*iF*ix [ .....## ######.#....(.............##P####.÷......#####S.) ...##.######[###.......*i~x .........# ###################*iy *i F.S*i( &4*i *i؍ *ic =  You hit the ball python.*in C.*ir >90=5.6 (1.2*iz *i| O _You kill the ball python!*i8*i8*iLM^ _No target in view!*i4*ia*i9H _No target in view!*iZ4*ia*icH _No target in view!*i,*ie-*i 5*i~7H _No target in view!*i4*i8*iH _No target in view!*is*iIt*i*iA(0.0*i*i*i\ _No target in view!Done exploring.*i`I*i4*i~*i Done exploring.*ie3*ip*i4*i(*iV Done exploring.*i 3*i< *i *ii *i *i Done exploring.*iI3*i*i&4*iW'*i( Done exploring.*iY3*i3\*ivh*iuk*ik$ _*i+p*ir*iSu,*iw*ic|*i,*i\*i*i;,*i*i*iL*i*i*i,*i*iw*iV,*iA*i7*i,*iLDone exploring. _ You see here a bat skeleton. _ ############..###.#P##..#  #..........÷..#..P...#..#  #...........÷...P# #...........).### ###.............#...[......##### ###.............#......#.#....##. #...............#......#.####.... #...(.............##P#P#.#....... #.........####.÷...#.#####.-57.6 (12.0) #...........##.########### #...........##.# #.# #...........##.# #.# #.........).##.# #.# #...........##.# *iBO4 #.# #...........##.###########.# #.[.......####.............# #.........# ###############-*i? 3*i_ *id *iTe *i}e *ig *im *im ,*i2p *i0} <  You see here a +0 robe.*i~ *i  _*i n*iu *ic *i *i *i *i ,*i *i] *iا B*i] *id *i *iݬ *i6 *i< ,*i` *i< *i( ,*i *i? *i ,*iG *i *i( *i *i۽ *i *i ,*i *i^ *i ,*i *i *i B*ii P.........##.# ##.#P##..##.# ..P...#..##.# .P.# ##########.# ...*i ## ###........#.# ...[......#####............# ......#.#....##..........### ......#.####.........(...# .##P#P#.#.......@....##### 74.6 (17 ..#.#####.....## *iG s########.# #######  *il   *i  *i s#.#########.# .*i "#*iV *ix *i#  *iZ U_There is a stone staircase leading down here.*i*i*ḭ*i*i85.0) _*iH*iLV ### 3 #@#  #.#  #..  #### *irYA{{*i5-6.4 (1.8*iF*iN} _You climb downwards. _There is a stone staircase leading up here.*i 3*i *i *i *i* | _*i *i *iإ ,*i^ *i *i *i ,*iz *i ,*i *i *i ,*i *i{ *i ,*i8 *i+ *i ,*it ,*i3 ####<..##....#.#####....#..#........#.......###.#....#K........##..@.#####.##<##.##.##.#....#######*i K   kobold (missile, asleep){*i 7 84.4 (8.0  *i UA kobold comes into view. It is wielding a +0 short sword.*i 9Found a stone staircase leading up.*i f.KK)*ia 4==5.4 (9*iK *i ( _The kobold shouts!*ip ####<..#  #....#.##  ###....#..  #........  #.......*ip ###.#....# .K.......# #..@.# ####.# #<##.# #.##.# *i0qU#....# ###### {*i_q*i ####<..#  #....#.##  ###....#..  #........  #....... ###.#....# .K.......#*i+! #..@.# ####.# #<##.# #.##.# #....# ###### *ih9 { *i*i*i*ix] _A kobold is nearby!*iW ####<..#  #....#.##  ###....#..  #........  #....... ###.#....# .K.......# #..@.# ####.# #<##.# #.##.# #....# ###### {*i ####<..#  #....#.##  ###....#..  #........  #....... ###.#....# .K.......# #..@.# ####.# #<##.# #.##.# #....# ######  *i<4{ *iͻ4*i*i] _A kobold is nearby!*iyN ####<..# #....#.### ###....#.... #.. #........#.#....#.K.# #.@..# ####.# #<##.# #.##.# #....# ######  {*iF.K*i;--6.4 (1 _*i *i=w ####<..# #....#.### ###....#.... #..# #.#.#....#.K......# #@...# ####.# #<##.#  #.##.#  #....# ######  {*ieE*i MT.{*iMA--7*iQ*iS*iJ4*i|^ _No target in view!*im4*iq*i:tH _No target in view!*i:-4*i1*i75H _No target in view!*i*i*i *i _A kobold is nearby! __No target in view!*i4*i*i!` __No target in view!*i*i*iC _No target in view!*iI*iv*iJM ### ###<..#  .#####....#....*i:@#.# #..........#####.#.......####.K#...*i#. ####.## #<##.#K   kobold (missile)*iM&0*i8(*i:n&.*in3=8.4 (1*it*ivO _The kobold throws a stone. The stone hits you but does no damage.*i(.  ###  ####<..#  #....#.###  ###....#....  #.........#  #..........  #####.#....#  .......@...#  ####.K#....#  #. ####.# *i.  # #<##.#        {*i g ###  *i3 ####<..#  #....#.###  ###....#....  #.........#  #..........  *i] #####.#....#  .......@...#  *i ####.K#....#  #. ####.#  *i # #<##.#  *i ,   *i7 ; {*i *iF *iN *i   ### ####<..# #....#.###*i  ###....#.... #...# #...#.#....#l.#*i$ Q#.K#....#*iF  #..####.# #..#<##.##..#.##.#*ig #..#....#...######l   frilled lizard (wandering)*i ### *i w { _A kobold is nearby!*i p  A frilled lizard comes into view.*i .llThe frilled lizard hisses angrily.*i~ &9*i *i T _The kobold closely misses you.*i*iB.l*i.90.7 (1.3*i=*iKz _You closely miss the kobold. The kobold hits you but does no damage.*iy_9  You sock the kobold!*iba*ih.l)l   frilled lizard*ik521.9 (1.2*iq*iuJ _You kill the kobold!*iI ### ####<..# #....#.### ###....#.... #.........# #....*i%#.#....#.l.##.)#....# #..####.# #..#<##.# #..#.##.# #..#....# ...######*ir ####  {*i*i>.l*i%-*i>20*im*is*i ### ####<..# #....#.### ###....#.... #.........# #..........#.#....#.l.##.)#....# #..####.#  #..#<##.#  #..#.##.# #..#....#  ...######  ####  {*iw*i.=3*iT*i̴[ _The frilled lizard barely misses you.*iT@  You hit the frilled lizard.*i]E†*is`555.2 (1.3*if*iiR _You kill the frilled lizard!*i!*iJ*i*i^ _No target in view!*i*i*iH _No target in view!*i(Z4*iy`*igdH _No target in view!*i$4*io+*i.H _No target in view!*i*iq| _No target in view!*i03*i2*iK7*i9*iD:$ _*i>*i?*i5B*iB*i"T,*iV,*iW*iPZ*iD\,*i]*i_*i|k#.........##..........########.#....# ......†.......# #######.)#....# #..####.# #..#<##.#  #..#.##.# #@.#....#-9.2 (4.0(........##########.##### .. {#.#. *iCq*iqG-700.2 (5*iLv*i9xa _No target in view! _Found 5 stones.*i֨3*i*i*ip #...########.#....#  ......†.......# #######.)#....# #..####.# #..#<##.# #..#.##.##########..#....##.(....@...######2.2 (2#.####.#####  ..> {#.##. .. ..## ##3.2 (3 _Found a stone staircase leading down.*i *i 3*i> *i ,*i *i *ik *i *i *i *i7 f......†.# .) #..#### #..#<##.#########..#...#.(........######.####.#####  #...>@..# { 5.2 (2 #.##.#....#.. .....##.# ###).#..# .. #.. .$. . #. ...# ####*i3 *iD +6.2 (3*i" *i % $ _Found a spear.*ib 4*ih *ik H _No target in view!*i*i<*i*iTH _No target in view!*i>4*i*iH _No target in view!*imX*iY*i_*iaH _No target in view!*i(*i(*i)2*i5H _No target in view!*i_*i#######.)#....#  #..####.# #..#<##.# #..#.##.# #########..#....# #.(........###### #.####.#####  #...>...###{#.##.#@...# ........##.# ###).##..# .. #.. ..$. .*i#. .....# .#+#### {.. {..*i+7.2 (1*iY *i *i  _No target in view! _You sense a monster nearby.*iB$ 3*i$ *i& *iu,  #..####<.#########..#....(........#########.#####  #...>...###{##.##.#....# .......@##.####).##..# ..*i,  #..#..$. .#..........#+####. {.... {..... ## *i2 &8*i67 *i8 *i: S _You sense a monster nearby.*i_3*ia*id*il8<.#########..#....(........#########.#####  #...>...###{##.##.#....# ........##.####).##.@# .. #..#..$....................#..#+####...S..... {...... ##.#S   adder (asleep).  . *iq0 _You sense a monster nearby.  An adder comes into view.*ir*ia{V Sr...,Sr   quokka (wandering)  The adder hisses angrily.9.2 (1*i*iY _A quokka comes into view.*iSr #..#<##.#      #.(  #.####.#####  #...>...###{  ##.##.#....#  ........##.#  ###).##.@# ..  #..#..$....... *i( #..........S..  #..#+####r....  .... ,.....  ... ##.#  .. . *i #..#<##.#      #.(  #.####.#####  #...>...###{  *i,##.##.#....#  ........##.#  ###).##.@# ..  #..#..$.......  #..........S..  *is#..#+####r.... .... ,..... ... ##.#  *iճP.. . *i4*iL*id _There are monsters nearby!*i#..#.##.# #########..#....# #.(........###### #.####.#####  #...>...###{##.##.#....# #........##.#.#..###).##..##...... #..#..$@.......#..........S*iu#..#+####r....... ,..... ##.##..  *i)*iޗ*in*igSr....r*iW.10 _*i*i*i/ *i*9 S.  You hit the quokka but do no damage. You block the quokka's attack.*i9 5=1.5 (1.3*i@ *iC > _The quokka bites you but does no damage.*ix  You miss the adder. The adder bites you but does no damage.2.7 (1.2*i? *i _The quokka closely misses you. The adder bites you but does no damage.  You thump the adder!*i> .r   quokka  You kill the adder!*i *iJ #..#.##.#Johnson1118 the Cudgeller#########..#....#Formicid#.(........######Health: 29/29 ========================#.####.#####Magic: 3/3========================*i[ #...>...###{AC: 5Str: 22##.##.#....# #EV: 9Int: 7........##.#.#..SH: 4Dex: 13###).##..##......XL:  3 Next: 127% Place: Dungeon:3#..#..$@.......Noise: ==-------  Time: 1713.9 (1.2)#.......r......a) +0 flail#..#+####......Abil: Dig.... ,.........##.##...#*i r   quokka. _The quokka bites you but does no damage.  You miss the adder. The adder bites you but does no damage. _The quokka closely misses you. The adder bites you but does no damage.  You thump the adder!  You kill the adder! _The quokka bites you but does no damage.*i-  _The quokka closely misses you. The adder bites you but does no damage.  You thump the adder!  You kill the adder! _The quokka bites you but does no damage.  *iu vYour Maces & Flails skill increases to level 4!You have reached level 4!*i< /  --more--*i 35/354/4845% quokka _You feel clever.*i %  *iYou sock the quokka!*ir2.*i88-5.1*i` _You kill the quokka!*iղN-*i*iH _No target in view!*iC 4*iI *iL H _No target in view!*i 4*i7 *i H _No target in view!*i *i *i[ *i4 *i *i $ _*i) X*i L _You now have 87 gold pieces (gained 4).*iͨ *i *iz *iQ *iŰ ,*i *i *i d#########..#....# #.(........###### #.####.##### . #..>...###g# .###.##.#....#.# ..#........##.#.#...####).##..##......*i !..#............##........#-#..#+#####.... ...... ..###.####.. ... ..# .... ... g   hobgoblin (asleep)####. ..#. ...*iQ 9.1 (4.0  A hobgoblin comes into view.Found a robe.*i [gg===20.1 (5*i *i + _The hobgoblin shouts!*iAc S   #.(###  #.### . #  #...>...###[# .#  ##.##.#....#g# ..#  ........##.#.#...#  ###).##..##........  #..#............#  *ic U#........@......#  #..#+####.......#  .... .........  ... ..###.####  .. ... ..#  .... ...  ####. ...  #. ... *i   #.(###  #.### . # *ikq #...>...###[# .#  ##.##.#....#g# ..#  ........##.#.#...#  ###).##..##........  #..#............# *ix #........@......#  #..#+####.......#  .... .........  *i}... ..###.#### .. ... ..# .... ...  ####. ... #. ... *i&*i*i *i` _A hobgoblin is nearby!*ie   #.(###  #.### . #  #...>...###[# .#  ##.##.#....#g# ..#  ........##.#.#...#  ###).##..##........  #..#............#  #........@......#  #..#+####.......#  .... .........  ... ..###.####  .. ... ..#  .... ...  ####. ...  #. ... *i{( *i~=  #.(###  #.### . #  #...>...###[# .#  ##.##.#....#g# ..#  ........##.#.#...#  ###).##..##........  #..#............#  #........@......#  #..#+####.......#  .... .........  ... ..###.#### .. ... ..# .... ...  ####. ... #. ... *i*i*i*i` _A hobgoblin is nearby!*i]   #.(###  *i[#.### . #  #...>...###[# .#  ##.##.#....#g# ..#  ........##.#.#...#  ###).##..##........ *iN #..#............#  #........@......#  #..#+####.......#  .... .........  ... ..###.####  .. ... ..#  .... ...  ####. ...  #. ... *i   #.(###  #.### . # *i #...>...###[# .#  ##.##.#....#g# ..#  ........##.#.#...#  ###).##..##........  #..#............#  #........@......#  #..#+####.......#  .... .........  *ip}... ..###.#### .. ... ..# .... ...  ####. ... #. ... *i(4*i*i` _A hobgoblin is nearby!*i #..#.##.# #########..#....# #.(........###### #.####.##### .. # ...>...###[# .# ##.##.#....#g# ..# ........##.#.#...####).##..##.#..#......# *io#.........# #..#+##### ..........###.#####.. ..# .... ....####. #....#. ...*i*ip.g---1.1 (1 _*i*i*id < #..#.##########..#....(........###### #.####.##### .. # #...>...###[# .###.##.#....#.# ..# *ir  ........##.#g#...####).##..##..##...... #..#+#####. ........... ..###.#####.. .# .... ....####. #.*iX *i9 2---=--2*i *i - _The hobgoblin hits you.*i*ik27------3.4 (1.3*i*i+ _You completely miss the hobgoblin. The hobgoblin hits you. x224-----4.6 (1.2 _You hit the hobgoblin but do no damage. The hobgoblin hits you.*io;  You hit the hobgoblin.*i 1.*iq1215.8*i) *iUM _You kill the hobgoblin!*i _No target in view!*iz _No target in view!*i~4*i *iH _No target in view!*iI*in*iv25=- _*iל,*i*i',*in*i*i;*i*i*iOW6=*i*i,*i=*i*i*i7=8==*i*i6,*i*iL*i*id*i*i*i*ik9=*i!*ib*i*i*in*iD*ib30=*i*i,*ir*i*iW*i*i*iX*i*i*i0h1==*il*i,*i*i,*i\*i!,*i*i 92*i 2=*i *ib,*i*i,*i*i,*i5*i'w3=*i|2 4==*iE3h5==*i,4*i4*iw91 _HP restored.*i=I*i>*i@,*iA*iE*i{G,*iH*iJ*iALO=*iyM*i'O*iP,*iQ*iS*iU,*i W*iY*i[,*i]*i _*i`,*ib*ic*ie,*if*imh*ij,*iPk*io*iCq,*ir*it*i|*i}*i*í*i΄,*i{*iB*i*i*i,*i\*i*iЙ,*i*i*iB,*i@*i5*inI##.######.....#.# ..>...###[###.#.#...[..) ##.#....#.#...#.#....... *iٴ.....##.#.#...#.#....... .##..##.........#....... .#............###....... ..............# ....... *iq.#+####.......###?..... . ...........-83.8 (58.0)...###.#####...... #..# ##........... ..... .##+###*i####. .##.... .##... ... .. ..*iq ... *ij*iݿF-4.8 (59*i*i8 _Found a leather armour and a club.*i3*i*i *ia*i*i *i*i,*i*i#0......########.# #.######.....#.#........ .>...###[###.#.#...[..) #.#....#.#...#.#....##.#.#...#.#. ##..##.........#. #....###.*i[$0............# #.. #+####.......###..........###.#####...... #..# ##............ ..... ..##+########. .##.... #.##... ... #.. *i$,....*i,16.8 (2.0)*i-+7.8 (3*iI4*i.7a _o - a scroll labelled CINWOEMOIXT*i *i@ *ia X*i *i B*i! *i~( ##..##.........#..............#. .............# #........ #+####.......###........  ....................  ...###.#####......... *i9)  .... #..#####........  .... .........##+####  ####. .##.....#@# 91.8 (4#.....#....#..$ ...#..# *ip) .. ###.. . ........... *i%* #...$......> .#.............########. *i2 A2.8 (5*iA7 *i[< ; _Found a stone staircase leading down.*ib3*i[d*ie*ik*ill*i3n*is,*it*ix*ify*iy*i~N _You now have 100 gold pieces (gained 13).*i*iK*i&*i*i,*i.*i*i,*i*iZ*i,*i**i_,*i.*iRN _You now have 119 gold pieces (gained 19).*i3*i*in*i,*iE*i`*i,*iU*i*iB*i*i,*i*i*i,*iv*i%*i*i3*i*i\*iO,*i*i*i,*i=*i*i,*i *i _You open the door.*i I*iZ@  There is an open door here.*i5 _*i*i*i' *i *i**iQ,,*i,*i.*ij0*i0*iC1*ic5*i17,*i7*i:*iD<,*i =*iV?*i@,*iA*iC*iE,*iSF*i-H*iI,*i~J*i%L*iM,*i#N*iwO*iP,*i~Q*iV*iW,*i[\,*i\,*i^*i_*i6b,*id*iCjB*ik*iv| ........##.#.#...#.#... ###).##..##.........#... #..#............###... #...............# #... ###..#+####.......###... ........................ ...........###.#####.... .....###..#####... .......@...#..........##829.8 (37.0) ####.#####.#.##.....#.## #.....#....#... ###....#..#.... #....###..... #...###......  #..#..#......  ###.#....#..... #...#.....##.## *i~*i *iڎ _Key pressed, stopping explore.*i“*i^ _No target in view!*i*i֢*iH _No target in view!*i^) 4*iU. *i1 H _No target in view!*iZ 4*i *i H _No target in view!*i& *i *iY *iR H _No target in view!*iڈ *ig *i *i #No target in view!*iPY 4*ios *ih 4*iX *i *i *i *i*iS*i*i*i *iS4*iY*i\*iTu*iO: _*i%*i*iw *iQ *i ,*i *iO*i,*i*iC*i,*i*iz*i,*i!*i*i,*iR*i=$*i]%,*i%*i'*i~),*i)*i+*i -*iL-*i-*i/*iY1,*i82*i8X*i:*i<,*i=*i@*i-C,*iG,*iJ,*iL*i]O*iQ,*iS*iW*i/Z*iZ*i#\*i_*i h  #..#.##.# #   #########..#....# # *ith&  #.(........########   #.####.######.....#   { #...>...###[###.#   ##.##.#....#.#...# *ihU  ........##.#.#...#   ###).##..##......   #@.#.. *ih  #...............#  #####..#+####.......##  *i i#....................  #............###.#####  *iiu#..........####  #............#......  ######.#####.#.##...  #.# ....*io-48.8 (19*ip*iw*ixX _You sense a monster nearby.*i`3*iLd*ih*ik,*io*ix=  You see here a +0 spear.*iz*i{z _*iT|*i$~*i,*iP*i>*i,*i*iX*iq*ik,*i\*iX*iX*i*i͠,*i*iS*iǤ,*i*i*iG,*iE*iK*iI,*i *iB*iY*i*iͶ,*i=*i*iϺ,*i4*i*i6,*i*i*i*iW*i*i *i,*ih*i*iu,*i*i'*i*iR*i,*i*i*i*i*i*i*i,*i*iu*iR,*i*i(*i,*i*i*i,*i *iU*iW*i*i*i8*ik,*i*i*i9,*i*i0*i^*i*i*i*i,*iB*i*i,*i*i*i,*i+*i*i,*iI*i*iy,*i*i*in*i*i%*il*i#,*iv*i*ii,*i*i*i,*i*i*i,*i *i *i ,*ip *ig *i: *i *i *i]*iJB*in*ig,*i*iF*iB,*i*iB*i?*i*i,*i3*i*i ,*iS!*iS"*i#,*i$*if&*i'*iB'*i'*i**i,,*i.*i0*i1,*i2*iR4*i<6,*i=7*i%;X*iY=*i?,*i?*iFA*iB,*iC*ibE*iHB*i>I*iJ,*ijK*iQk *ibR######################## ................@....... #######################.   ###  ####<..#  #....#.### *iR8 ###....#....*iXZ908.8 (609.8 (61*i]*i_R _p - a green potion*ic3*id*ie*ig,*iln*im*isn,*in*ip*iq,*iYq*ir*is*it,*iu*iVw,*iw*ix*i*z,*iz*i},*i,~*i~*id*i,*i*in*i&,*i*il*i,*i*ie*iB*is*i,*iY*i'*i=,*iE*ig*i*i*iR*i*i,*i*i8,*i*iҥ _You now have 126 gold pieces (gained 7).*i *i1B*i`*i,*ia*i$*iq,*iV*i *i*iR*i*i*iT*i*i:*i*i ,*i*i:*i,*in*ia*i,*i*iA*iB*i*ix47 #.# #.# ## #######.# ..# #.......# #.### #.####### #.... #.# ...#.####.############.# ........................ # .#......######@....#.# # ## #.....# #......+ ###.....# # #..#.....+ # #.# #..!..# # #.# {#...... ###.# #....... ..#.#....41.8 (32 _You sense a monster nearby.*iA 3*ijB *iPE *iG ,*iK *i L *iN ,*iO *iX X*i[ *i] ,*i_ *ia *iAd ,*ie *it ... #.# .# .#.####.############.## ....................... .#......######.....#.#  #############.....# ...........+ ######.....# #.. #.....+ .# #..@..# .# {#...........##.....#........ #.##........#...[..). #. ........#........ #. ........#........ #. $.....# ..#........ ####.. ##*i}w 16.8 (5.0)*i/x +7.8 (6*i[ m _q - a fizzy puce potion*i3*i*i*iA#.####.############.# ...................... #######.....#.# #############.....#  ...........+ *iF######.....# .. #.....+ .# #.....####.. .# {#...@....... .# #. .#........ #.## .#...[..). #. #. .#........ #. #. .#. #. .$.....#+@   Jessica (asleep) .#.*i ####.#... ##.  .#@  *i' 0  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club.*iP*F  Jessica shouts! You hear a shout!*i2j   gnoll@@   Jessica..j*i634==8.8 (1*i;*iAs _A gnoll comes into view. It is wielding a +0 flail.*i0Q .......... #.....#.# ###.....# ...........+ ######.....# #.....+ #.....####..  {#...@.......  #........... *iW1- #.##........ [..). #. #........  #. #........  #. .$.....#+  ####.#@..  .#..j  *ib .......... #.....#.# ###.....# ...........+ ######.....# #.....+ #.....####..  {#...@.......  #...........  #.##........ [..). #. #........ #. #........*i.4 #. .$.....#+  ####.#@..  .#..  *iy4*ib*igd _There are monsters nearby!*i~ .......... #.....#.# ###.....# ...........+ ######.....# #.....+ #.....####..  {#...@.......  #...........  #.##........ [..). #. #........  #. #........  #. .$.....#+  ####.#@..  .#..j  *i,, .......... #.....#.# ###.....# ...........+ ######.....# #.....+ #.....####..  {#...@.......  #...........  #.##........ [..). #. #........ #. #........ #. .$.....#+  ####.#@..  .#..  *i3*i3*i :*i<d _There are monsters nearby!*iUK M.. #.# .# #.####.############.## ................ #......#####.# #############.....#...........+ ######....+ *iPL  ####..{ .##...........Abil: Dig.#@   Jessica .####.#@.. #.#..j*iO *i0R *i[ j   gnoll@@   Jessica.j.*i\ 6--9 _*ic *ie *iM######## .. #.# .# #.####.############.## ................ #......#####.# #############.....#...........+ *i9'######.+  ####..{.... .##...........@   Jessica#. .$....@#+ .####.#.j*i8'*i^  Something unseen breaks down the door.  Jessica gestures wildly while chanting.*iu§--*i 50*i*i% _Jessica blinks!*i}M #....... ######## # .. #.# .# #.####.############.## .*i4............... #......#####.# #############.....#...........+ ######.+  #### .#{#.....................$....§#*i*i&1*i*iQ*iN!# #.## #.# #. #.# .# .#.####.#####.##...... .#......######.....#.#  #.....# .+ ######..@..# #.. #.....+ #.#*ixOj #.....####.. #.# {#........... #.# #..... #.#. #.##........ #.#...[..). #. #........ #.#. #. #.. #.#. #. .$....§#'*iQ*iZj   gnollj*ij<2*il*i3.# #.# .### #.# #. #.# .#.#.####.#####.##..... *iڿ .#......######.....#.# #.....# .+ ######.@...#  #.. #.....+  #.# #.....####..  #.# {#..... ##.# #.... *i2.#.#. #.##. .#.#...[..). #. #.. .#.#. #. #.....j.. *il.#.#. #. .$....§#'*i*i@j.*i&3*i*iH*i /.# #.# #.### #.# # #.... #.# .#.#.####.######.##.... # .#......######.....#.# # #.....# #.+ # ######@....# # #.. #.....+ # #.# #.....####.. # #.# {#.....#.# #... ..#.#. #.##. #.#.#...[..). #.##....j... ..#.#. #.##... ..#.#. #. .$....§#'*i *i @j.*i$ &4*i *i *i- ## ###### ..# #....... ######### # #.... #.# .# #.####.############.## ....................#......#####.##############.....#.......@....+ #######.+  #### # {. ###.# #....... .....*i. #...j #[..)##........*i@0 *i; @j.*i; &5*iD *iF *iD4|# #.# <..# #.# .#.### #.# # .#.... #.# .#.#.####.############.##... .# .#......######.....#.# .# #.....# .#.+ .##.....# .# #.. #.....+ .# #.# #.....####.. .# #.# {#.....#.# #.....j......#.#. #.##.... ##.#.#...[..). #.##.... ...#.#. #.##.*i<@j.*i<&6*i*i*iG ### #.# #<..# #.# ..#.### #.# # ..#.... #.# .#.#.####.############.##.... ..# .#......######.....#.# ..# #.....#.#.+ #.##.....# #.# #.. #.....+ #.# #.# #.....####.. ..# #.# {#....j.....#.# #......#.#. #.##.......#.#.#...[..). #.##........ #...#.#. #.##.*iSH*iP;j.*iQ&7*i  ..#.#...#.#. #.##. *i(*i@.@   Jessica*i>&2*i *iP *iD### #.# ####<..# #.# #....#.### #.# # ....#.... #.# .# #.####.#.##  #....# .#......######.....#.# ##.#.....# #....##.).+ ####.#@....# #<##.# #.. *if#.....+ #.# #. *i*iv @.{1==3*iH *i*is ### #.# <..# #.# ....#.### #.# # ....#.... #.# .# #.####.#.##  ....# .#......######.....#.# ##.#.....# ....##.*it ..@.....+ .#.....# <##.# #.. #.{...+ .# #. *iv *ix *i *@.j.j   gnoll (wandering)@   Jessica4*i *i0 ] _A gnoll comes into view. It is wielding a +0 flail. *i H_You see here a +0 flail.*i} ### #.# <..# #.# #.### #.# # #.... #.# .# #.####.#.## ..... # .#......######.....#.# ##.#.....# ##.)@@......+ .#*i~ Ij....# ##.# #.. #.....+ ##.# #.# #..... .# #. .....#.#. #.##. *iL `  The gnoll shouts! You hear a shout! You hear a loud squeak.*i ~j.j*i; E====5*i *iT 1 _You block Jessica's attack.*i`<C  You hit Jessica.  Jessica is moderately wounded.25----=---7.2 (1.3*iD*i+H6 _Jessica hits you with a +0 club.*iT6  You sock Jessica!*iRX*iY*ihI j.j{j 2 gnolls (1 wandering)  You kill Jessica!A gnoll comes into view. It is wielding a +0 whip.*ik20--------94=--8.4 (1.2*it*iy9 _The gnoll hits you with a +0 flail.*i*i{.{.   gnoll*i?|15--------9.5 (1.1*i *i t _You barely miss the gnoll. The gnoll hits you with a +0 flail.*i,Z 7  You hit the gnoll.*if j{..j 2 gnolls  The gnoll is moderately wounded.*is 13------80.8 (1.3 _The gnoll hits you with a +0 flail.*iO 7  You hit the gnoll.*i C  ###  <..#    #  #.# .#  .....  ...#.# ##########.....# *i ......)@j......+ ##########.j...#  #.. #.....+  #.# #..{..  #.# {     [[..).   *i Q The gnoll is heavily wounded.*ii ###  <..#    #  #.# .#  .....  ...#.# ##########.....# ......)@j......+ ##########.j...# *i$ #.. #.....+  #.# #..{.. #.# {    [[..).  *im j{..The gnoll hits you with a +0 flail!*ip4/35 --------=1.9 (1.1*i*iV _* * * LOW HITPOINT WARNING * * **irxd  You sock the gnoll!*i ).j.You kill the gnoll!*iɆ*i ##########.#Johnson1118 the Cudgeller ##<..# #.......#Formicid ...#.### #.########Health: 4/35==---------------------- ...#.... #.#.#Magic: 4/4======================== ......#.####.############.##AC: 5Str: 22 ............................EV: 9Int: 8 ...# .#......######.....#.#SH: 4Dex: 13 ...##.#############.....#XL:  4 Next: 112% Place: Dungeon:3 ...##..........)@).j....+Noise: =--------  Time: 1983.2 (1.3) ##.################.j...#a) +0 flail ##.# #..#.....+Abil: Dig ##.# #.##....[*im.####.. ...# #.#{#...j....... ######.##...........jj 2 gnolls .....#.#........ #.##........ [###.#.#...[..). #.##........ .#...#.#........ #.##........You hit the gnoll.  The gnoll is heavily wounded.The gnoll hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * *You sock the gnoll!  You kill the gnoll! - _A gnoll comes into view. It is wielding a +0 club.You have reached level 5!*i/  --more--*iFV5/415/55 6% *iO*iU4 _*i ### #.##<..# #.#.#.### #.# #.#.... #.# .#.#.####.#.##.......# .#......######.....#.#.##.#.....#.##.@.).j....+#.#.j...# <##.# #.. #.....+ .##.# #.# #.....####.. ....# #.# {#...j*ih.#.# #. #.....#.#. #.##. #[###.#.#...[..). #.##. #.#...#.#. #.##.*i,*ijj.j.*iY;-40 _*i*iN _You see here a +0 flail.*i} ### #.##<..# #.# #....#.### #.# # #....#.... #.# .#.#.####.#.##. #....# .#......######.....#.#.##.#.....# #....##).)j.....+#.#j....# #<##.# #.. #.....+ #.##.# #.# #.....####.. #....# #.# {#...j.#.# #. ##.....#.#. #.##. ##[###.#.#...[..). #.##. .#.#...#.#. #.##.*i*ip*i.*iT @j.*i >-5 *i5  _*i*i'*ig  ### #.#  ####<..# #.#  #....#.### #.# # ##....#.... #.# .#.#.####.#.##. .#....# .#......######.....#.#.##.#.....# )#....##.)j)j.....+ .####.#.....# .#<##.# #.. #.....+ .#.##.# #.# #.....####.. .#....# #.# {#...j. .#.# #. ###.....#.#. #.##. ###[###.#.#...[..). #.##. ..#.#...#.#. #.##.*i ,*i j.j.6*i *i *i" ### #.# ####<..# #.# #....#.### #.# ##....#.... #.# .# #.#.####.#.## #. #.#....# .#......######.....#.#.##.#.....# .)#....##.j.j......+ ..####.#.....# ..#<##.# #.. #.....+ ..#.##.# #.# #.....#### ..#....# #.# {#...j ..#.#*i@ ##.....#.#. #.## .###[###.#.#...[..). #.##.#.#...#.#. #.##*i*iHj)*iR6=7*ip*iK*i ### #.# ####<..# #.# #....#.### #.# #  ###....#.... #.#*i .#  #.#.####.#.##  #. ##.#....# .#......######.....#.# †.##.#.....# #.)#....##.jj)......+ #..####.#.....# #..#<##.# #.. #.....+ *i*#..#.##.# #.# #.....#### #..#....# #.# {#...j.#.# ##.....#.#. #.## ..###[###.#.#...[..). #.##.#.#...#.#*icD. #.##*i*i@*i!7jj.*ii"&8*i)*i+*i; ### #.# ####<..# #.# #....#.### #.# # ###....#.... #.# .# #.#.####.#. #*i T#.#....# .#......######.....#.# .†.##.#.....# ##.)#....##.jj.)......+  #..####.##.....#  #..#<##.# #.. #.....+  #..#.##.# #.# #..... ##..#....# #.# {#...j.#.# ##.....#.#. #.##.###[###.#.#...[..). #.## #....#.#...#.#. #.##*ip*i*i7jj)*i&9*ie*i*i& F ### #.# ####<..# #.# #....#.### #.# *it O ###....#.... #.# . #.#.####.#. ##.#....# .#......######.....#. ..†.##.#.....##.)#....##.jj).)......+ #..####.##.....# #..#<##.# #.. #.....+ #..#.##.# #.# #.....#..#....# #.# {#...j.#.# # .######.....#.#. #.## *i >...###[###.#.#...[..). #.## .#....#.#...#.#. #.##*i *i *i# ^jj.90*i *io *iw H ### #.# ####<..# #.# #....#.### #.# ###....#.... #.#  #.#.####.# ##.#....# .#......######.....#.†*ix 1.##.#.....##.)#....##.jj.).)......+ #..####.##.....# #..#<##.# #.. #.....+ #..#.##.# #.# #.....#..#....# #.# {#...j.#.# # #.######.....#.#. #.## *ix .>...###[###.#.#...[..). #.## #.#....#.#...#.#. #.##*iz *i{ *iQ jj.7==1*i *i *iv ### #.# ####<..# #.# #....#.### #.# ###....#.... #.# #.#.####. ##.#....##.#......######......†.##.#.....*i)#.)#....##..@...jj..).)...... #..####.##..... #..#<##.# #.. #..... #..#.##.# #.# #.....#..#....# #.# {#...j.#.# # ##.######.....#.#. #.## ..>...###[###.#.#...[..). #.## ##.#....#.#...#.#. #.##*iA*i*i7jj.*i&&2*i*i*i#~ ### #.# ####<..# #.# #....#.### #.# ###....#.... #.# #...#.####. #..#.#....##.#......######.†.##.##.)#....##.@...jj...).) #..####.##*id #..#<##.# #.. # #..#.##.# #.# ##..#....# #.# {#...j.#.# ##.######.....#.#. #.##.>...###[###.#.#...[..). #.## .##.#....#.#...#.#. #.##*i*i*i"7jj.*i#&3*i+*i-*i#  #.# # ### #######.# # ####<..# #.......# # #....#.#### #.####### # ###....#....# #.# # #.#.####.######### #..................... *i########.#....##.#......###### ......†.......##@############# #######.)#....##....jj....).) #..####.################ #..#<##.# #.. # #..#.##.# #.# #... #######..#....# #.#{# (........########.# #.. *iM####.######.....#.#........ #.## #...>...###[###.#.#...[..). #.##*i !*i!,*i (gj.j.*i(&4*i,4*i6*ieM   ### *ikf##########<..# #....... #....#.###########....#....# #.# #........#.####.######### #...................... ########.#...... *if*......†...############# #######.)#....##..j.j.....).).#..####.################...*if(*i&i*ipj.{j   gnoll*iq\8=5*ix*i,z*i    ### #########<..# #....... #....#.#### #.#########....#....# #.# ##.####.######### #........@............. ########.#....##.#...... ......†.......##.############# #######.)#....##.j.{j.....).).###.###############<. #..#.## #######..#....# { (........########.# #...*i! *i' ij.{.*i( &6*iC. *iC0 *iT###########################   ### #########<..# #....... #....#.###########....#....# #.# ##.####.######### #................ *iU########.#....##.#...... ......†.......##j############# #######.)#....##..{.j.....).).####.###############<. #..#.## #######..#....# {*icW*iW*i`^j.j.j 2 gnolls*i^&7*io*ikM............................. ############################   #### ##########<..# #....... #....#.###########....#.@..# #.# ##.####.##########......................... Abil: Dig......#.jj 2 gnolls#*i ,*itj.j.*i-&8*i*i*iYJ############################### ...............................# .#############################.# .# #.# .# #.# .#  #.# .# ##### #######.# .#*i*KD ####<..# #.......# .# #....#@#### #.####### .# ###....#....# #.# ## #.........#.####.######## #........j............  ########.#....##.#......######  ......†.......##j####################.)#....##....j.....).) #..####.################ #..#<##.# #.. #*iM*i_N*iTtj.j.*iTUR9=9*i[*i ^*i _### #.############################### #...............................# #.#############################.# #.# #.# #.# #.# #.##.# #.# ##### #######.# #.# ####<@.# #.......# *i #.# #....#.#### #.####### ..# ###....#....# #.# ### #.......j.#.####.####### #..................... ########.#....##j#......###### ......†.......##.####################.)#....##....j.....).) #..####.################*i, *i *i xj.j.*i )2000*i *i *iܘ  ###  #.  #.  #.#.  #.# #.  #.# #.  #.# #.  #.# ##### #.  #.# ####@..# #. ##.# #....#.#### #..# ###....#j...# #.## #.........#.####.*i 0 #........j.... ##.#....##.#......######  ......÷.......##.#####  #.)#....##....j.....).)  #..####.# *ih *iG j.{j   gnoll*i &1*iq *iC a _There is a stone staircase leading up here.*iA*ivB*i3I*iJ*iQwj.{.*iR}10/41=2 _*iY*iiV...............#.# #...#.....####.#.#  ....+.._..# #.#.#  *iQjn....#.....# #.#.#  .#..#.....# #.#.# .#..#...#.# #.#.# .#..#.#.#.####.#.# .#........#....#.#  2 ................@#  .).....#.####.#  ###.#####.#.# #.#  *ij........#.#.# #.#  ........#.#.# #.#  ........'...####.##    ........#.........#    ).......#.######..#    ........#.##<# #..#   *il*is*i-3.7 (2.5*i*i} _You climb upwards. _There is a stone staircase leading down here.*i*iZ*i*i*in*i*iI1=*i*iB*iP,*i*it,*i**i2==*i,*i*i,*iz*i*i S3=*i*i,*i *i ,*iz *iG *i *i *i *iO I4=*i *i *i; *i *i) ,*i *i ,*i *i4 i5=*i *i *i *iO *i ,*i# *i$1 6=17=8=9==*i#6 ,*i6 *i8 b20=*i9 *iS; B*i< ,*i:= *i> ,*i? *i@ 1=*iA *iYB *iB *iD ,*iD *iE ,*iCF *i7G *iG K2=*i!H *i.I ,*iI *iJ ,*i K3=*i *i ,*iɚ *i[ *i *ie U4=*i *i] *i *i- *i ,*i *i ,*ig *i a5=*i *i ,*iA *ib ,*id *i *i *ik *i? 96*iò E==*i3 *i۴ ,*ip *iն ,*iۼ 7=*i *i ,*i *i ,*i# *i *i K8=*i *i ,*i *iI ,*i *ij k9=*i X*ia B*i ,*i2 *i~ *iA L40=*i *i ,*i *i ,*iT *i ,*i *i _ _You start resting.*i 2120.7 (117.0)*i w1==18*i *iX " _HP restored.*iq 3*i+ *ip *i ,*i *i: *i 9=*i *i3 ,*iӳ *i+ ,*i *i ,*i *iԸ ,*iX *ih ,*i *iI ,*iռ *i ,*i *iп ,*ie *i *i *iH *ij *i *i *if ,*i *i4 ,*i *i ,*i *i ,*iH *i ,*i9 *iU ,*i *i ,*i *i ,*iS *iw ,*i *i ,*i *i ,*i *i *i *i *i9 ,*i *i ,*i *i ,*il *i *i *iB *i ,*i; *ia ,*i *i ,*i *i ,*i *i ,*il *i ,*i *i5 *in *i *i ,*i *i *i *iu *i *i *iL *iZ ,*i *iE *i *i *i# ,*i *i% ,*i *i ,*i *i ,*iC *i ,*i1 *i7 ,*i *i ,*i *i ,*i *i ,*iQ *i} ,*i *i ,*i *i *i *i *i: ,*i *i ,*ia *i ,*i *i_ ,*i *i ,*iW *i ,*iB *im ,*i7 *i ,*i *i ,*i| *i ,*iG *i~ ,*i'! *ia" ,*i # *i$ ,*i$ *i& *i`& *i& *i( *ij( *i( *iG* ,*i* *i, ,*i- *i- ,*io. *i/ ,*i 0 *ia1 ,*i2 *i3 ,*i 4 *i"5 ,*i=6 *i6 *ie7 *i7 *i9 B*i< B*iY= ,*i= *ir? ,*i@ *i~A ,*iA *iwC ,*i8D *iE ,*ieF *iG ,*iWH *i4I ,*iI *i L B*iM ,*iM *iO ,*iO *iQ ,*iQ *i%S ,*iS *iU ,*iU *i,W ,*iW *iX ,*iY *iZ *i[ ,*i\ ,*in] *iub *i c ,*ic *ik n 220.7 (99.0) _You start waiting.*ik -1.7 (100.0)*io *ir # _Done waiting.*iM3*i.*i *i-!*iv%X*i1&,*i&*i(,*iP)*i +,*i+*i -,*i-*i./,*i60*is1,*iJ2*i3,*i4*i5,*i6*iE8,*iX9*i:,*i;*i=*i=*i[>*i@,*i@*i_B,*iC*iqD,*iRE*iF,*iG*iZI,*iJ*iK,*iL*isN,*iO*iP,*iQ*i:S,*iT*iW*is,*iX*i,*i;*i,*i*i,*i*i,*i>*i,*i*i[,*i*i*i*i*iG,*i7*in*i *iT ,*i' *i ,*iq*i,*i*i$,*i*i,*iV*i,*i*i,*i*i,*i>*i,*i2*i ,*i$*im&,*i:h*iAA*i *iB*iB*i~B*i*i*i@*i B,*iB*i)Jn 320.7 (99.0) _You start waiting.*iJ-1.7 (100.0)*ixO*iQ# _Done waiting.*iq4*ie*i1*i#02.0) *i*i_ ###  #.##############################  #...............................  #.#############################.  #.# #.  #.# #.  #.# #.  #.# ##### #######.3  #.# ####@..# #.......*i1q# #...j#j#### #.###### ...# ###....#{...# #.# #### #.........#.####.###### #........j.............  ########.#....##.#......###### jj 2 gnolls  ......÷.......##.#############  #######.(#....##....j.....).). #..####.################*i*i*i5 j..You climb downwards. The gnoll hits you with a +0 whip.*if37---=4.2 (2.5*i#*i _You block the gnoll's attack. _There is a stone staircase leading up here.*i14*i*i*imi3-----5.2 (1.0*i*iS ...............#.# #...#.....####.#.#  ....+.._..# #.#.#  ....#.....# #.#.#  .#..#.....# #.#.# .#..#...#.# #.#.# .#..#.#.#.####.#.# .#........#....#j#  2 ................@#  .).....#.####j#  ###.#####.#.# #.#  ........#.#.# #.#  ........#.#.# #.#  ........'...####.##  ........#.........#  ).......#.#####*iK[40m#..#  ........#.##<# #..# _The gnoll hits you with a +0 whip. You block the gnoll's attack.--*i^*i=4-6.7 (2.5*i*i}"} _You climb upwards. _There is a stone staircase leading down here.*iZ  You closely miss the gnoll. The gnoll barely misses you.27----=7.9 (1.2 _The gnoll hits you with a +0 club!*i@   You hit the gnoll.  The gnoll is lightly wounded.  The gnoll hits you with a +0 whip. The gnoll hits you with a +0 club.0--------9.1*ivD *iE < _The gnoll hits you but does no damage.*iv 4*i# *i ^ _You are too injured to fight recklessly!*i4*i*i^ _You are too injured to fight recklessly!*iM*iN*iT*iW^ _You are too injured to fight recklessly!*i>4*i,*iD^ _You are too injured to fight recklessly!*iH~ _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the gnoll but do no damage.  The gnoll is lightly wounded.14-------30.4 (1.3*i*iJ_ _The gnoll hits you but does no damage. The gnoll hits you with a +0 whip.*i)K  #.# _..# #.#.#  #.#.#  #.#.#  #.#.# ####.#.# .#....#j# .......@# ).....#.####j#  #.#  #.#  #.# #.## ...# )#..# <# #..# You hit the gnoll.  The gnoll is heavily wounded.The gnoll hits you but does no damage. You block the gnoll's attack.*i #.# _..# #.#.#  #.#.#  #.#.#  #.#.# ####.#.# .#....#j# .......@# ).....#.####j#  #.#  #.#  #.# #.## ...# )#..# <# #..# *i@  The gnoll hits you with a +0 club.8/41 -------1.5 (1.1*ih*iV _* * * LOW HITPOINT WARNING * * **i 8  You sock the gnoll!*i   #.# _..# #.#.#  #.#.#  #.#.#  #.#.# ####.#.# .#....#)# .......@# ).....#.####j#  #.#  #.#  #.# #.##    gnoll...# )#..# <# #..# You kill the gnoll!*im  #.# _..# #.#.#  #.#.#  #.#.#  #.#.# ####.#.# .#....#)# .......@# ).....#.####j# *i o #.#  #.#  #.# #.## ...# )#..# <# #..# *i] G  The gnoll hits you with a +0 club.*i g2-------12.7 (1.2*iI *i V _* * * LOW HITPOINT WARNING * * **i, j#...####...### .............. #...#.....###+.._....#.# ##.#.#.####.#.#.#....# ................>..).....#.####j ###.#####.#.# #.# *i<- '...####.# ....... )###*i/ *i> j.  The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.  You die...*i L0----*i /  --more--*i=3Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  c - a +0 buckler (worn)  m - the +0 ring mail of Zixkel (worn) {Will+}b - a +0 scale mail Jewellery (go to first with "=)i - a ring of protection from cold  l - an amulet of faith Scrolls (go to first with ?)e - 2 scrolls of revelation {unknown}  f - 2 scrolls of identify {unknown}  j - a scroll of teleportation {unknown}  o - a scroll of torment {unknown} Potions (go to first with !)d - 2 potions of might  g - a potion of resistance {unknown}  h - a potion of lignification {unknown}k - a potion of brilliance {unknown}  n - a potion of curing {unknown}  p - a potion of moonshine {unknown}  q - a potion of berserk rage {unknown}*ii Goodbye, Johnson1118.112 Johnson1118 the Cudgeller (level 5, 0/41 HPs)Began as a Formicid Fighter on Nov 7, 2025.Slain by a gnoll... wielding a +0 club(3 damage)... on level 2 of the Dungeon.The game lasted 00:02:42 (2296 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb*ig L7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb*i'% *i' *i) ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l