*i Player: Johnson1118 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-11-07.17:22:31.ttyrec Time: (1762536151) Fri Nov 7 17:22:31 2025 *iP& [?1051l[?1052l[?1060l[?1061h*i' V)0[?7h[?25l[?1c*iZ. *iY2 *i; Welcome, Johnson1118. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formicids are humanoid ants adept at digging. Their limbs are exceptionally strong and they live in a state of permanent stasis. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Formicid Fighter*i; *ii&*i1Johnson1118 the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7*if1SH: 4Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 flail*i16Abil: Dig*i 6###+@+###*i;*i=LWelcome, Johnson1118 the Formicid Fighter.*i>eIf you return without finding the Orb of Zot, so far below, it's all over!*i@A*i%Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.*i *i l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting*i; 3.2   3.4  +1   j - Spellcasting   0.0   1.0   0      *i[ *iy +    b + Maces & Flails 2.0   3.0   0  *iл      c - Axes   1.1   1.0   0      *i  d - Staves   1.1   1.0   0  *i S    *i 8 e - Unarmed Combat   0.0   1.0   0      *i9 ^    *iv         *i |    f + Armour*i 3.2   3.4  +1      *i . g - Dodging   0.0   1.2  -1      *i +h + Shields4.0   3.0  +3      *i6 ; i - Stealth   0.0   0.6  +3      *iZ _    *i         *i         *iν         *i         *i a    *iP The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help*i G[=] set a skill target  *i }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*iY  a - Fighting   3.2 f - Armour   3.2 h - Shields   4.0*iq0Johnson1118 the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1*ir3========================*ir5AC: 6*is.Str: 20*i3s-EV: 8*i_s-Int: 7*is-SH: 4*is.Dex: 13*is###*isXL:  1 Next:  0% Place: Dungeon:1*it*+@+*ift}Noise: ---------  Time: 0.0 (0.0)*it###*it,a) +0 flail*it8Abil: Dig  *iuEWelcome, Johnson1118 the Formicid Fighter.*i6uQIf you return without finding the Orb of Zot, so far below, it's all over!*i\uPress ? for a list of commands and other information. *icxd_Found a staircase leading out of the dungeon.*is4*i*iI*ivInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) *iPotions (go to first with !)d - 2 potions of might*i5=a - a +0 flail (weapon). *i 6A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. *i-6 Your skill: 2.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you reach 14.0 in about 9.2 XLs.*i|6?Current attack delay: 1.3. Damage rating: 13 (Base 10 x 125% (Str) x 109% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a weapon for one hand-pair. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} *i6VMenu/colouring prefixes: identified melee equipped weapon _________________ *i6“Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*i6*iwY*ik\*ic`Johnson1118 the Shield-Bearer FormicidHealth: 18/18 ========================*i`(Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7*i`SH: 4Dex: 13###XL:  1 Next:  0% Place: Dungeon:1*ia+@+Noise: ---------  Time: 0.0 (0.0)###a) +0 flail*i/aAbil: Dig  Welcome, Johnson1118 the Formicid Fighter.If you return without finding the Orb of Zot, so far below, it's all over!*iZaPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.*iXd*id*ig*iii _Setting a skill training target for Maces & Flails at 14.0.*iY *i\ C  Skill  Level Cost  Apt Skill  Level Cost  Apt *iO]  a - Fighting   3.2   3.4  +1   j - Spellcasting   0.0   1.0   0          b + Maces & Flails 2.0   3.0   0       c - Axes   1.1   1.0   0      *i]  d - Staves   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0                       f - Armour   3.2   3.4  +1       g - Dodging   0.0   1.2  -1  *i@^ \     h - Shields   4.0   3.0  +3       i - Stealth   0.0   0.6  +3  *ir^ !            *i^         *i_                     *iV_ '    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  *is_ [?] Help[=] set a skill target  *i_ g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets*i_ *i'*i5*iJohnson1118 the Shield-Bearer FormicidHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 20EV: 8Int: 7SH: 4Dex: 13###XL:  1 Next:  0% Place: Dungeon:1+@+Noise: ---------  Time: 0.0 (0.0)###a) +0 flailAbil: Dig  Welcome, Johnson1118 the Formicid Fighter.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Setting a skill training target for Maces & Flails at 14.0.*i}4*i\*i*i!3*i|*i"*iZ,*i,# _You open the door.*i&V  There is an open door here.*i>' _*i'*i(*i-*,*i**i+*i+-,*i-*i.*iC0,*i0*i)2*i4,*iV4*id5*i6,*i*7*i8*i9,*i[:*i;*i=,*iA=*i]>*i?,*i]@*i)A*iB,*iLC*iC*iwE,*iE*iG*i_H,*iH*iI*iK,*iK*i Qb#####.#+<'.#.##.###.#.##.......########.##....##.#####.#.*iGQE#{{*iU####....#'....+15.0 (15.0)....#...+..#.##*i` {  As you open the door, it creaks loudly! You hear a loud squeak.*iaM======6.0 (16*id*i$g- _You hear an angry hiss.*i>*i*i*iZ*ij#####.# +<'.#.# #.###.#.# #.......# #######.# #....# #.####### #.##....# #..@....+ 0.0)*it####....# ....+ { ....#....#{ ....#.....#)....*ihX {{ *i L------7.0 (1*i*i f _Found a club. _There is an open door here.*i3V *ivV *ibW *iY *iU[ *ic #####.# +<'.#.# #.###.#.# #.# #.# #....# #.####### #.##....# #..'@...+ ------####....# +....+ { #....#{#....##....# l   frilled lizard (wandering)......##l....*ii 0 { { *iyj +8.0 (1*io *ir a _A frilled lizard comes into view.*i8*4*i8/*i2e _A frilled lizard is nearby!*iye  +<'.#.#     #.#######  #.##....#  #..'@...+  ####....#  +....+  { {#....#  #....#  #....#  ...... *ifR ##l.... *i  +<'.#.#     #.#######  #.##....#  #..'@...+  *i ####....#  +....+  { {#....# #....# #....#  ...... *iVD##l.... *i.4*i*ie _A frilled lizard is nearby!*iΘ+<'.#.###.....###### #...#.########.##.....'....+*iq####@...# +....+{ {#....# ......##l.... .....#*i*iz{ { ..l)*ix$9 *i _*ih*il*i- #.###.....###### #...########.##....#..'....+####....# {+@...+{ #....#  ..l....##)....# .....#*i"0 *i7 ?  {{*i8 Wl.§*i8 '20*if@ *i@ *iT .....###### #...#######.....'....+###....# +....+{#@...#{  #.l.......##)....# .§.*i *i/   {#l{ #..BB   giant cockroach.l   frilled lizard1*i *i) b _A giant cockroach comes into view.*i *io Q  {{B*i .*i< 5=2.3 (1.3*i *i _You barely miss the frilled lizard. The frilled lizard barely misses you.*i ,*i/  You barely miss the frilled lizard.A rat comes into view.*iY ,#Br#)r   rat*i$ -3.7 (1.4*i\ *iq [ _The frilled lizard barely misses you.*iq{@  You hit the frilled lizard.*i}*iO,*i {#Br .r   rat  You kill the frilled lizard!*ih1115.1*i9*i\ _The giant cockroach barely misses you.*i+>*ib{ #Br.*i-6.4 (1.3*i*i _You closely miss the giant cockroach. You block the giant cockroach's attack.*i *iC *iYou sock the giant cockroach!*i { †.....#You kill the giant cockroach!337.7*i*i4Q _The rat closely misses you.*iP  You barely miss the rat.The rat twitches its whiskers.*i(9.0*i *iS _The rat barely misses you. x2*i15  You hit the rat.*i'2.*i24430.3*i*ijG _You kill the rat!*i*iP*i*izH _No target in view!*i 4*i*iH _No target in view!*i*i]*i9*iXH _No target in view!*iYg4*i_m*ioH _No target in view!*i14*iT6*i8H _No target in view!*i4*iS*i@ _No target in view!*i@*i*i*in*iÈ4*ii*i*i^ 4*iXc *if *iB@ I*iF *iL ###r'0.0r   rat (wandering)*icQ  As you open the door, it creaks loudly!  A rat comes into view.*iX X.rr*i<\ L======1.3 (1*i^ *i` ' _You hear a shout!*i; =    #.#######  #.##....#  #..'....+  ####....#  #.r....+  #@...#  #†...#  ,#....#  .......  ##)....#  .....#  .....#  .....# *i+    #.#######  #.##....#  #..'....+  ####....#  #.r....+  #@...#  #†...#  ,#....#  ....... ##)....# .....#  .....# .....# *i24*iL8*i:Z _A rat is nearby!*iLZG  *iuZ7  #.####### *iZG #.##....#  #..'....+  *iZU####....#  #.r....+  *iZO#@...#  #†...# *i[? ,#....#  ....... *i0[< ##)....#  .....# *iO[" .....#  *im[7.....# *i_    #.#######  #.##....#  #..'....+  ####....#  #.r....+  #@...#  #†...#  ,#....#  ....... ##)....# .....#  .....# .....# *iH*i*i~*iZ _A rat is nearby!*ij*id=-----2.6 (1.3*i)*it *ig_You closely miss the rat. The rat bites you but does no damage.*iZ *i K-----4.0 (1.4*i *iu w _You barely miss the rat. The rat bites you but does no damage. x2*i3  {You hit the rat.  The rat is heavily wounded.*i4 -5.3 (1.3*iy; *i? ; _The rat bites you but does no damage.*iS 6  You sock the rat!*i^ d†{*ib 6556.7 (1.4*ih *ik G _You kill the rat!*ib *ic *ii *il H _No target in view!*i1 4*i *i/ H _No target in view!*ip4*i6*iwH _No target in view!*i24*i9*i <H _No target in view!*i)`*i`*i5f*ihhH _No target in view!*iHtI*iw*i=iM###.#......#######...# ######....#..'....+####....##.†@...+#.#.# #†,#....#{*i......#*iX[70 -*iw*i _No target in view! _You sense a monster nearby.*i(*ie*i*i*i*i%*ih*i  There is an open door here.  You see here a rat corpse.*im*i _*iz*i6*iq*i*i/*i*i[,*i*i*i-,*i<*i*i',*i*iL*il,*i%*i*i; *i ,*ia *iD *i ,*iR *i*iB*in*i,*i*i*i,*ii*iW*iR,*i*i% *i' #####.#  +<'.#.#   #.###.#.#   #.......#   #######.#  *i'B #....#   #.#######  r############# #.##....#  .......@.....# #..'....+*i(t-  ############.# ####....#  *i%( #.####.†....+   #....#.#....# *iJ(  ####.#.#†...#  *i( #...#....# r   rat (asleep)   ###.......  *i( ####)...   ....*i,x 547.0)  A rat comes into view.*i-3\.rr*i35==5.7 (18*i8*i:- _The rat squeaks loudly.*ip   +<'.#.#        *iۓ  .#############  .r.....@.....#  ############.#  *ip#.####.†. #....#. ####.#.#† #...  ####)*i- X +<'.#.#      .#############  .r.....@.....#  ############.# #.####.†.*i. N#....#.####.#.#†#...####)*i7 *i18 *i2@ *iC Z _A rat is nearby!*i?P    +<'.#.#          .#############  .r.....@.....#  ############.#  #.####.†. #....#. ####.#.#† #...  ####)*i  +<'.#.#     *iz q .#############  .r.....@.....#  ############.# #.####.†.*i Y#....#.*i ####.#.#†#...####)*i{ *i *i *i Z _A rat is nearby!*iF@ P  #####.#  +<'.#.#  #.###.#.#  #.#  #.#*i@  #....#  #. #.# #.##.... *iA #.r....@......# #..'.... #.# ####.... *i0A  #.####.†....  #....#.#....*iA >  ####.#.#†...  #...#....  ###  ####)  *i[D *iK B.r*i{L A--6.0) _*i[S *iU *i  #####.#  +<'.#.#  #.###.#.#  #.#  #.#  #....#  #.  #.*ie# #.##  #..r.# #..'  #.# ####  #.####.† *i #....#.#  ####.#.#† *i #...#  ###  ####) *iװ *iv*i>.r*iA--7*ie*i *iu=  #####.#  +<'.#.#  #.###.#.#  #.#  *i#.#  #....#  #.  #.# #.##  #...r.# #..'*i؄  #.# ####  #.####.† *iv #....#.#  ####.#.#†*iI  #...# *i| ###  ####)  *i*i.=8*i*i4; _The rat bites you but does no damage.*iW  You closely miss the rat. The rat barely misses you.*iW.60.0 (1.3*i]*i2`; _The rat bites you but does no damage.*i*i-1.2 (1.2*i=*iL!k _You closely miss the rat. You block the rat's attack.*iv*iw-2.5 (1.3*iX|*i? *id{_You barely miss the rat. The rat barely misses you.*i>3.8*i#*ië *i4*i|g_You closely miss the rat. The rat closely misses you.*i*ib- M +< #.#############  #...r@........#  #############.#  † †  ####)*i# +< #.#############  #...r@........#  #############.# ††####) *i T_A rat is nearby!*i M +< #.#############  #...r@........#  #############.#  † †  ####)*i+<*i #.############# *i #...r@........#  #############.# *i4!†*iS-*im4†*i*i8####)*i*iJ*i`*iM *ioL_A rat is nearby!*iD +< #.#############  #...r@........#  #############.#  *iDJ† †  *iD-####)*i+< #.#############  #...r@........#  #############.# ††####)*i _A rat is nearby!*i|6  You sock the rat!*i%g†*i(1665.1*i4.*i0G _You kill the rat!*i] 4*i**iH _No target in view!*i2 3*i3 *i4 *i6 *iB7 $ _*i: u  You see here a rat corpse.*i< *i0=  _*i= *i> *i? ,*in@ *i\A *iB *iC *iqC *iD *iE *i(F *iF *iG *i4I *i_I *iI *iJ *i'L ,*iwL *i}M *iO ,*iqO *iP *i R ,*iR *iHS *i+T *iOT *iT *iV *iV ,*i4W *iX *iZ *iZ *iZ *id\ *i] ,*i)^ *i`_ *i` ,*ia *ib *i$d ,*id *ime *if *if *ig *ih *ii ,*ij *ij *iyl *il *i1m *i... .:... .!.  #'# +..  #####@#### #.# *iQa} #........# #.#  ###.###....# #.#  #...# #..).######.# #.### #.....+<'.#.# #.# #####.###.#.# g   goblin (asleep)*i}a  ####.# #.......# #....# #######.# #.####....#*ia!*if 9.1 (4.0)  You open the door.  A goblin comes into view. It is wielding a +0 dagger.*i5n@.gg*in5==90.1 (5*itt*igy _The goblin shouts! You hear a shout!  Found a glowing golden potion and a book of Cantrips. _Found a stone staircase leading down.*idk .........#  .....g..#  .......##  ...>...  .:... .!. #'# +..  #####@#### #.#  #........# #.# *id ###.###....# #.#  #...# #..).#  #.### #.....+<'.#.#  #.# #####.#  *i eK #..   #######.#  *iBe6  *iq .........#  .....g..#  .......##  ...>...  .:...*i .!. #'# +..  #####@#### #.#  #........# #.#  *i)###.###....# #.#  #...# #..).#*i0 #.### #.....+<*i\ #.# #####.# *iH  #.. *i*iN #### *i *i *ie*i*i] _A goblin is nearby!*iM##.......#......g..# #.........####......>....+#.....:....###......!....+  #@# +..#####.####*iD #........####.###....# #.##+g   goblin##*i*i^&.g*i;--1.1 (1 _*i *i2Q _There is an open door here.*i -Mg...# g..###.>....+:....###......@....+ #######'##### +..####.####........# #.###....gg 2 goblins (1 wandering)...#..*i *iҟ ,*i+ A.g.g*iɪ A--2*it *i _A goblin comes into view. It is wielding a +0 club. _You see here a glowing golden potion.*iT| ##.....##.g ...###.g....+:@...##......!....+ #######'##### +..*i| ####.### #....##.###....# ..# #..).####### #.....+<' #####.###.#*i~ *i &.g*iM .=3*in *iS 4 _You block the goblin's attack.*i1A8  You hit the goblin.*irBn  The goblin is severely wounded.*i_M K.gK   kobold (wandering)  The goblin hits you but does no damage.*iN-4.3 (1.2*iV*iYu _A kobold comes into view. It is wielding a +0 dagger.*i!9  You sock the goblin!*i5#*iu#*i,.K.g>   goblinK*i/6775.6 (1.3*iR7*i#:J _You kill the goblin!*i0{  ##.....##K...# g..###.@....+:....##......!....+ #######'##### +..####.### #....##.###....# ..# #..).####### #.....+<'*i~*iF.K*iI,60*i*iO _You kill the goblin! _The goblin hits you but does no damage.re is a stone staircase leading down here.  Things that are here: _a +0 dagger; a goblin corpse  You hit the goblin.*i*i.K)K   kobold*iZ6887.8 (1.2*i"*iIJ _You kill the goblin!*ix  ##.....##.K...# ###.>....+:....##......!....+#######'##### +..####.### #....##.###....# ..# #..).#####*i;*i^F.K*i4-80*iO%*i)M _You see here a +0 club.*iN=100.1 (1.3)*ix'*i*} _You closely miss the kobold. The kobold hits you but does no damage. x2*i*iw(1.4*i*ir} _You completely miss the kobold. The kobold hits you but does no damage.*iS #.....# #.....# ###.....###  #.........#  #.........#  #.........#  #......K..#  #......@..###  *i #......>....+  #.....:....##  #......!....+  #######'##### +..  #####.#### #.#  #........# #.# *i:6 #....# #.#  #...# *ix" *ih #.....# #.....# ###.....###  #.........#  #.........#  #.........#  #......K..#  #......@..###  #......>....+  #.....:....##  #......!....+ #######'#####  #####.#### #.#  *i2#........#  #....#  #...# *i4*ie*i] _A kobold is nearby!*i.v #.....# #.....# ###.....###  #.........#  #.........#  #.........#  #......K..#  *iva#......@..###  #......>....+  #.....:....##  #......!....+  #######'##### +..  #####.#### #.#  #........# #.#  #....# #.#  #...#  *iW  #.....# #.....# ###.....###  #.........#  #.........#  #.........#  #......K..#  #......@..###  #......>....+  #.....:....##  #......!....+ *iQ #######'#####  #####.#### #.#  #........#  #....#  #...# *i *i= *i *i ] _A kobold is nearby!*i[ >2.7*i *i z _You closely miss the kobold. The kobold hits you but does no damage.*ij  #.....# #.....# ###.....###  #.........#  #.........#  #.........#  #......K..#  #......@..###  #......>....+  #.....:....##  #......!....+  #######'##### +..  #####.#### #.# *iwk z #........# #.#  #....# #.#  #...#  *i  #.....# *i\ #.....# ###.....###  #.........#  #.........#  *i o#.........#  #......K..#  #......@..### *i i #......>....+  *i I#.....:....##  #......!....+ #######'##### *iA l #####.#### #.#  #........#  #....#  *im 8#...# *i *i *iy *i ] _A kobold is nearby!*i 8  You hit the kobold.*iC)*i*iUJohnson1118 the Shield-Bearer #.....#Formicid#.....#Health: 18/18 ========================###.....###Magic: 1/1========================#.........#AC: 6Str: 20#.........#EV: 8*iInt: 7#.........#SH: 4Dex: 13#......)..#XL:  1 Next: 100% Place: Dungeon:1#......@..###Noise: =--------  Time: 104.0 (1.3)*i##......>....+a) +0 flail#.....:....##Abil: Dig*i #......!....+#######'##### +..*iC#####.#### #.##........# #.####.###....# #.##...# #..).######.# _You completely miss the kobold. The kobold hits you but does no damage. _A kobold is nearby! _A kobold is nearby! _You closely miss the kobold. The kobold hits you but does no damage. _A kobold is nearby!You hit the kobold.*iK _You kill the kobold!*iE@You have reached level 2!*i/  --more--*i*E24/242/22 0% *i2*i44 _*i 4*i߻ *i} F _Unknown command.*i *i, Dungeon Crawl Stone Soup 0.33.1-8-g8f697b7bc7  Esc - Return to gameS - Save and exit  *iw n# - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  *i HQ - Quit and abandon character*i*i)[?25h[?0cJohnson1118 the Shield-Bearer #.....#Formicid#.....#Health: 24/24 ========================###.....###Magic: 2/2========================#.........#AC: 6Str: 20#.........#EV: 8Int: 7#.........#SH: 4Dex: 13*i9N#......)..#XL:  2 Next:  0% Place: Dungeon:1#......@..###Noise: =--------  Time: 104.0 (0.0)#......>....+a) +0 flail#.....:....##Abil: Dig#......!....+#######'##### +..#####.#### #.##........# #.####.###....# #.##...# #..).######.#You hit the kobold. _You kill the kobold! _You have reached level 2! _Unknown command.Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) *i [?25l[?1c*i!quit*i:  --more--*iQ*iS[Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [) *iT b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)d - 2 potions of might*i@ *idA+*iKGoodbye, Johnson1118.6 Johnson1118 the Shield-Bearer (level 2, 24/24 HPs)Began as a Formicid Fighter on Nov 7, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:23 (97 turns). 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