;2jr Player: Johnson1118 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-17.17:02:51.ttyrec Time: (1781715771) Wed Jun 17 17:02:51 2026 <2j [?1051l[?1052l[?1060l[?1061h<2j V)0[?7h[?25l[?1c<2ja <2j <2j Welcome, Johnson1118. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Recommended character?2j1 ?2j ?2j Welcome, Johnson1118. Please select your background. Warrior?2j AdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiator?2j Jj - Shapeshifterr - Conjurer c - Monkk - Wanderer?2j Gs - Summoner d - Hunterl - Delvert - Necromancer ?2j- e - BrigandWarrior-mageu - Forgewright Zealot?2jN mm - Warperv - Fire Elementalist f - Berserkern - Hexslinger?2jl cw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist ?2j Hh - Chaos Knightp - Reavery - Earth Elementalist?2j z - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. ?2j t+ - Recommended background * - Random background # - Recommended character?2j X ! - Random character % - List aptitudesSpace - Pick species first ?2j C? - Help Tab - Recommended characterB2j&TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  B2j~p-2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.B2j- *General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingB2j- Coj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - Shields Axs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwing B2j- hSBl - Short BladesFir - Fire Magic LBl - Long Blades Ice - Ice Magic B2j- gHP - hit points Rng - Ranged WeaponsAir - Air Magic MP - magic pointsB2j- 4Ear - Earth Magic Exp - experienceB2j. 3Alc - Alchemy WL - willpower B2j2.  B2jO. Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- HumanB2j. H0 0 +1 0 -1+1 0 0 +0% 0 0 +3 ArmataurB2j. ~+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3B2j HCoglin-1 -1 -1 -3 -2B2j -2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2B2j F+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -2B2j4 I0 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1B2jY +1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1B2j +1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3B2j Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3C2jC2j/\  Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3C2jC2j7Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1C2jS8+2 -2 0 +30% 0 0 +4 Poltergeist -- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant -1 -1 +2 -1 -- +1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +2 0 +3-30% +1 -1 +7 Tengu 1 +1 +1 0-1 0 -20% +1 0 Troll -2 -2 -5 -1 -1-3 -1 +30% -1 -1 Vine Stalker2 -2 +3 -1 -1 0 -1C2js8-30% +1 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL C2j8 Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- HumanC2j8q0  0 0 0 0 0 0 Armataur -1 -1 -2 -2 -1 -1 -1 -1 -3 C2j8Barachi +2 +1 +1 0 +1 +1 +2 0 Coglin 0 -1-1 -1 -1 0 -1 Demigod -1 -1 -1C2j 9Y-1 -1 -1 -1 -1 Demonspawn 0 -1 -1-1 -1 -1 -1 -1C2jC2j R---------------------------------------------------------------------- Human  0 0 +1 0 -1+1 0 +0% 0 0 Armataur+3 -3 +2 +1 -2 0 0 -1 +13 Barachi+2 +1 0 +1 0-1 +1 0 +3 Coglin 1 -1 -1 -3 -2-2 +3 -1 +5 Demigod 02-- -1 -1 +10% +2 -2 Demonspawn 1 -1 02+3 0 -1 +-1 +3 Djinni  0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian- -1 0 0 -1C2j a+1 0 -1 +10% 03 Black -- -1 01+-1 +10% 0 -1C2j / Green -- -1 0 0+1 0C2j/ 210% 0 Grey -- -1 0 0C2jM (+1 0+10% 0 -1 +3 C2jl Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3C2j bRed -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1C2j g+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 C2j \Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep ElfC2j H-2 +2 +3 -2 +1 +1 0 -20% +2 -1 +4 Felid C2j 8- +3 +4 -- 0 +1 -- -30% +1 -1 +6 C2j9 HFormicid1 -1 +3 +3 +2 +1 0 +0% 0 +1 +4 C2jZ YGargoyle+1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll C2jy L+8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold C2j 3-2 +2 +4 -2 +1 +2 +1 -20% 0 +1 +3C2jx $C2j =Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLD2jw0GnollD2j+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7D2j- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human 0  0 0 0 0 0 0 Armataur -1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi +2 +1 +1 0 +1 +1 +2 0 Coglin 0 -1 0 -1 -1 -1 -1 0 -1migod D2j^-1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni  0 -2 -2 -2 -1 0 -1 -1 -2 Draconian 0 0 0 0 0 0 0 -1D2j-E Black +1 0 0 0 0 0 0 0 -1 D2j-XGreen +1 0 0 0 0 0 0 0 -1 Grey +1 0D2j-K 0 0 0 0 0 -1 Pale +1 0 0 0 0D2j%. 0 0 -1 Purple +1 0 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 0 -1 White +1 0D2jG.b 0 0 0 0 0 -1 Yellow +1 0 0 0 0 0 0 0 -1 D2jh.rMountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf2 -3 -2 -3 0 -2 0D2j.E Felid  0 -- -- -- -- -- -- --D2j}N  Formicid+10 0 0 0 0 0 0 0D2jm4N  Gargoyle+10 -1 -1 0 0 -1 -1 0D2j D2j' jGnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy  022 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 Oni +3 0 0 0 03 Poltergeist-122 -3 +1 0 -2 Revenant+11 -1 -1+13 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -2-2 -2 -4 Vine Stalker --1 -1 -1 -1-1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng  Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human 1 0 0 0 0 0 0 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi  0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin -2 -1 -1 0 0+2 -1 -1 -1 -1 +1D2j Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2Grey -1 0 -1 0 0 0 00 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0Red -1 0 -1 0 0 0 0 +2 -2 0 0 0E2jbE2j(#LGnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga0E2j#0 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 Oni+30 0 0 0 -1 -1 -1 -3 PoltergeistE2j#=-1-2 -1 -1 -2 -3 +1 0 -2 RevenantE2j#+1E2j#(-1 -1 -1 -1 +1 -1 -1 -3F2j6gXMGargoyle+10 -1 -1 0 0 -1 -1 0F2j+F2jF2j,F2jc XMFormicid+10 0 0 0 0 0 0 0F2j G2jwG2j=i G2jW  Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1H2jtH2j.XMFormicid+10 0 0 0 0 0 0 0H2jDeep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- --H2jd \MMountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2I2j_I2jTIK2j!}_ Welcome, Johnson1118. Please select your background. Warrior AdventurerMage a - Fighter K2jl}i - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monk k - Wanderer s - Summoner K2j}Rd - Hunter l - Delvert - Necromancer e - BrigandK2j} K2j}Warrior-mage u - Forgewright Zealot  m - WarperK2j$~~v - Fire Elementalist f - Berserker n - Hexslinger w - Ice Elementalist g - Cinder Acolyte K2jH~bo - Enchanter x - Air Elementalist h - Chaos Knight p - ReaverK2jj~6y - Earth Elementalist z - Alchemist K2j~K2j~Lists the numerical skill train aptitudes for all races. K2j~+ - Recommended background  * - Random background # - Recommended character  ! - Random character % - List aptitudesK2j~ Space - Pick species first ? - Help Tab - Recommended characterS2jFCWelcome, Johnson1118 the Berserker. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Formicid e - Mountain Dwarfn - Djinniw - Naga f - Draconiano - Sprigganx - Octopode g - Trollp - Tenguy - Felid h - Deep Elfq - Oniz - Mummy i - Armataurr - Barachi Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Recommended characterV2jCV2jJV2jLWelcome, Johnson1118 the Kobold Berserker. You have a choice of weapons.  a - short sword(+3 apt)  b - mace V2jzM|(-1 apt)c - hand axe(-2 apt)  d - spear(-2 apt)  e - falchion(-2 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - short swordX2j* X2j X2j Johnson1118 the CutterKobold of Trog *.....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 14EV: 13Int: 8SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredX2j f#.......##........#........#........#...@...?#....:...#........#.).....?#.......#X2jN X2j Welcome, Johnson1118 the Kobold Berserker.Are you destined to find the marvelous Orb of Zot, or to die trying?Trog says: Kill them all!X2jf& X2jo Press ? for a list of commands and other information.  Found four items.X2jv X2juy [ _Found a staircase leading out of the dungeon.[2j[2j%[2j[2j[2js[2j+: _[2j [2j[2j[2j[2j[2j,[2j[2jG[2j[2j^[2j޶[2jн#.......## #........## #.........## #....##...<...@...#[2j#....:.....##.........## #.).....?###.......#[2jV"#[2j+4.0 (4[2jA+5.0 (5[2j[2j"b _c - a scroll labelled ARANYO ISHRI[2j53[2j[2j[2j![2j%B[2jq',[2jX([2j)[2j+,[2j,[2j2#.......###........###.........##...#.<.......#:.....#...## ).....@## ...##  ...#  ..# .#[2j7+8.0 (3[2j7+9.0 (4[2j?[2jBd _d - a scroll labelled HIGHENE AGOCLE[2j 3[2j [2j [2j# [2j#' B[2j' [2j( [2j( [2j* [2j<, [2js, [2j=- [2j. [2j0 ,[2j1 [2j3 [2j5 ,[2j6 [2j7 [2j!9 [2ji9 [2j: [2jR< [2j= ,[2j> [2j? [2j9A ,[2jA [2jB [2j4C [2jIC [2jC [2jF [2j*H %  [2jJH IYou encounter a frilled lizard.[2jL #....:.....#. #.........## #.)......## #....... #.....##  ##...##  ##.##  #.#.##  ..###@# [2j}M 6 ####...l...####.  .#l   frilled lizard (asleep)[2jFR /18.0 (9.0)[2jR 69.0 (10.0) _[2jV [2juX \2jN\2j]R  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1               b - Unarmed Combat   0.0   1.0   0              c + Short Blades 4.0   3.0  +3       d - Long Blades   1.3   1.4  -2      \2jR        e + Armour1.5   2.8  -2      f + Dodging2.4   2.1  +2       g - Stealth   0.0   0.5  +4  \2j)S!                                            \2jMS        \2jkS_    \2jS    The relative cost of raising each skill is in cyan.  \2jSSkills enhanced by cross-training are in green.  [?] Help\2jSG[=] set a skill target  \2jT}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^2j{ a * Fighting   3.2^2jͶTargetTarget--  --  --  --  --  ^2j=--  --  a-z] set[-] clear selected targetcost|targets^2j<[?25h[?0c0 _2j d [?25l[?1c10.0  +1  current training targets, if any.=] set aall targets`2j3  a - Fighting   3.2  10.0  e - Armour   1.5 f - Dodging   2.4a2jB&a-z] setselected targeta2j7e<[?25h[?0c0 a2j [?25l[?1ca2jO10.0  +3 =] set aall targetsc2jG3= a + Fighting 3.2c2j^c2jPfc2jj4#....:.....#.Johnson1118 the Cutter#.........##Kobold of Trog *.....#.)......##Health: 14/14 ========================#.......##Magic: 1/1========================#.....##AC: 2Str: 14##...##EV: 13Int: 8##.##SH: 0Dex: 14#.#.##XL:  1 Next:  0% Place: Dungeon:1..###@#c2jEkNoise: ---------  Time: 19.0 (0.0)####...#a) +0 short swordl...##Nothing quivered.##..#l   frilled lizard (asleep)c2jtk Press ? for a list of commands and other information.  Found four items. _Found a staircase leading out of the dungeon. _c - a scroll labelled ARANYO ISHRI c2jk_d - a scroll labelled HIGHENE AGOCLE _You encounter a frilled lizard.c2joc2joc2jsc2jtc2j Jc2j e _A frilled lizard is nearby!c2j=  #....:    #.)......##  ..##  c2j~ ^#.....## ##...## ##.## #.#.## c2j B..###@# ####...#c2j V l...## .##. .#c2j c2j !c2jb #....:    #.)......##  ..##  #.....## ##...## ##.## #.#.## ..###@# ####...# l...## .##. .#c2j_$ c2jW4c2jmc2je _A frilled lizard is nearby!c2j_ #....:    #.)......##  c2j..##  #.....## ##...## ##.## #.#.## c2jG..###@# ####...# c2j=l...## .##.c2j  .#c2jF<d2j, #....:    #.)......##  ..##  #.....## ##...## ##.## d2j,#.#.## ..###@# ####...# l...## .##. .# d2jw2d2j2d2j7d2j:e _A frilled lizard is nearby!d2j'HX #....:   d2jH #.)......##  ..##  #.....## ##...## ##.## #.#.## ..###@# ####...# l...##d2jH* .##. .#d2jI&d2j2Id2j #....:    #.)......##  ..##  #.....## d2jP##...## ##.## #.#.## ..###@# ####...#d2jx] l...## d2jk.##. .# d2jd2jsd2jmd2jd2j e _A frilled lizard is nearby!d2j #....# #.) #....... #..... ##... ##. #.#.##..###.#####.@.# #l...###.##.# .## .d2jd2j|*20.0 (1 d2j _d2jd2j d2j #.## #.)......## #.## #.....## ##...## ##.## #.#.## ..###.#d2j ####@..# #l...## #.##.# #. .##. #d2jd2jz&1d2jd2jd2j' #.) #. # ## ## #.#.##..###.#####...# #l@..## #.##. #. .## .. #..d2jd2j&2d2j&d2jcd2jk . _A frilled lizard is nearby! _A frilled lizard is nearby! _ The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!  You kill the frilled lizard!. 118 (0.8d2j!  d2j! I_Trog accepts your kill.n2j n2j n2j n2j n2jn n2j Bn2j  n2j ] You encounter a rat.n2j΢  #. # ## ## #.#.##..###.#####...# #....## #@##. #.#.## ...# n2j .##r....r   rat (asleep)n2j+ -3.8 (1.0n2j 24.8 (2 _n2j: n2j o2jdo       ##.##    ..###.#  ####...#  #....##  #@##.#  #.#.##  ...# o2jy...## r....o2j       ##.##    ..###.#  ####...#  #....##  #@##.#  #.#.##  ...# ...## r.... o2j4o2jߙo2j Z _A rat is nearby!o2j˩       ##.##    ..###.#  ####...#  #....##  #@##.#  #.#.##  ...# ...## r....o2j$G F       ##.##    ..###.#  ####...#  #....##  #@##.#  #.#.##  ...# ...## r....  _A rat is nearby!o2jU        ##.##    ..###.#  ####...#  #....##  #@##.#  #.#.##  ...# ...## r....o2j        ##.##    ..###.#  ####...#  #....##  #@##.#  #.#.##  ...# ...## r.... o2j o2j o2j o2j| X    o2j f    ##.##   o2j  ..###.#  ####...#  #....##  #@##.#  o2j@ L#.#.##  ...# ...## o2jh Ar....o2j L _A rat is nearby!o2jA 8       ##.##    ..###.#  o2ju j####...#  #....##  #@##.#  #.#.##  ...# ...## r.... o2j o2j$ o2j o2j Z _A rat is nearby!2j"       ##.##    ..###.#  ####...#  #....## 2j #@##.#  #.#.##  ...# ...## r....2jڟ        ##.##    ..###.#  ####...#  #....##  #@##.#  #.#.##  ...# ...## r.... 2j 42j۪ 2j Z _A rat is nearby!2j[ #.....## #...##  ##.## .#.##..###.####... #....#.##.# .#......# .....##.r......5.8 (1 _2jQ7M ## ## #.#.##..###.## ####...##. #....###.##.##.###.#.#.##....@..# ##r....#b.......#..#b   bat (asleep)2j;Nb.b.2j<&b.2jBOb2jdC&62jH2jK _A rat is nearby! _You encounter a bat.2j b.You hit the bat.  The bat is moderately wounded.2jݑ =7.6 (0.8 _The bat closely misses you.2jr †  You hit the bat.  You kill the bat!2jx 4 2j 228.4 _Trog accepts your kill.2jF ## #.#.##..###.## ####...# #. #....## #.##.##.####†#.#.##........#  #..@..##r....#.......#.#.2jS rrThe rat squeaks loudly.2jS{3--====9.4 (1.02jX2j[( _The rat bites you.2j2j1------=---30.2 (0.82j2jb _You closely miss the rat. The rat bites you.2jU. JYou barely miss the rat. MJ   endoplasm (wandering)  You encounter an endoplasm.The rat twitches its whiskers.---1.02j8f _The rat barely misses you.2j' 2j? You hit the rat.2jZ2==--82j@q _The rat is heavily wounded.2j .JYou hit the rat but do no damage.2j  The rat is heavily wounded.2.62j2j; _The rat bites you but does no damage.2j †You hit the rat.  You kill the rat!2j5@.J2j& 2jN==333.42j) 2j$W _Trog accepts your kill.2j ##.## #.#.## ..###.# # ####...# #. #....## #.##.##.##†#.#.##.J.....# #.@...## #..†....##.#.##.2j.6JJ2jy9/14 -----4.4 (1.02j2j- _The endoplasm hits you.2jJ \  You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.6----------5.2 (0.82j 2j[ % _You are frozen.2j 2je  _You are too injured to fight recklessly!2j02j2jjt _You are too injured to fight recklessly!2j42j2j^ _You are too injured to fight recklessly!2j42j2j^ _You are too injured to fight recklessly!2j"%  You hit the endoplasm.2jF,  ##.##      #   #.   #.##.##.#  #####†#.#.##  ...J.....#  #.@...##  #..†....# 2j, #.........#  ..........#  #.........   2j,wThe endoplasm is severely wounded.The endoplasm freezes you.2j ##.##      #   #.   #.##.##.#  #####†#.#.## 2ju ...J.....#  #.@...##  #..†....#  #.........#  2j$z......... #........ 2jg 4  You are frozen.2j !22j1 >------------6.02jQ2jV _* * * LOW HITPOINT WARNING * * *2j6> .  You hit the endoplasm.  You kill the endoplasm!2j F& 2jIb3==-----442jv8 _Trog accepts your kill.2j1..## # #.#.## ..###.# # ####...#2j #. #....## #.##.##.#######†#.#.##....@.....#####.....## #..† #..# .##.........2j2jg5-7.8 (1.02j2jެ2jA2jK==4=2jL,2j M2j3OB2j2Q2jQ2jR2jTS2jSQ5===2jS2jLT2jb2jff==2jg2jh2jij6==2j.k2jik2jk2jm,2jWn2jo,2jFp2jTq2jq`7====2jBr2jKs2js,2jKu2ju2j3v2jw2jSw2jw2jx2jy:==2jy2j~{2j\}i8=2j~2jF2j2j2j2j52j,2j 2j2jR#92ju<===2j2jVX2j2j22jk2j2j2j2j8:==2j2j2jR10/14==2jG2jߐB2jF1====2==3======2j4== _HP restored.2j,2j  You see here a bat corpse. _2j2j2j:==2j2j2j2j2jn2j2j2j2j:2jF2j`2j2j,2j2j2j2j2j2j2j2j2j2j2j2j|2jc2j2jZ2j2j2j,2ja2j-2j  You encounter a kobold and a goblin.The kobold is quivering stones.2j #..........# #...<....... #....:.....# #.........###. #.)......###g #.......###K #.....## #.########...## #.@......##.##- ########.#.#.## ##...###.# #.####...# #.##....## #.##.##.#g   goblin (asleep)######†#.#.##K   kobold (missile, asleep)..........#####.....##2j099.8 (62.0)2j'/100.8 (63.0) 2jQ _2jv2j2jr #...< #....: #. #.)  #g   #K   #.#####  #.@.....  ########.  ##..  #.  #.  #.  †  ..........#   2j* 2j+)A#...< #....: #. #.)  #g   #K   #.#####  #.@.....  ########.  ##..  #. #. #.  †  ...... 2j>2jV?2jeF2jBId _There are monsters nearby!2j #...< #....: #. #.)  #g   #K   #.#####  2j3#.@.....  2j########.  ##..  #.  #.  #.  †  ..........#   2jZ N #...< #....: #. #.)  #g   #K   #.#####  #.@.....  ########.  ##..  #. 2j #. #.  †  ...... 2j 2j, 2j z _There are monsters nearby!2j< e #...< #....: #. #.)2j=   #g   #K   #.#####  #.@.....  ########.  ##..  #.  #.  #.  †  ..........#   2jN k #...< #....: #. #.)  #g   #K   #.#####  #.@.....  ########.  ##..  #. #. #.  †  ...... 2j% 42ji 2j] d _There are monsters nearby!2jՄ  # #... #...<...... #....:..... #.# #...# #.# #.)......## #g#..## #K# #.....## #@########...## #........#########.#.#.##2j p ##...###.# #.####...# #.##....## #.##.##.# ######†#.#.## ..........#2j 2j 81.8 (1.0) _2jR 2j} 2jrH) _There are monsters nearby! _There are monsters nearby!re are monsters nearby!  The helpless kobold fails to defend itself.  You hit the kobold.  You kill the kobold!2j[l552.6 (0.82jm\ 2j\Q_Trog accepts your kill.2jʣY##.<.2j?:........)......##g# #.......## #.....##########...##........##.## ########.#.#.##...#####......## #.##.##.######†#.#.##2jt ggThe goblin shouts!2jƳL====3.6 (1.02jo2jS _The goblin hits you but does no damage.  Things that are here:2jK _a +0 dagger; 4 stones2jfqx=---4.4 (0.82jx2j^z _You hit the goblin but do no damage. The goblin barely misses you.2jz---5.2 _You closely miss the goblin. The goblin closely misses you.2j  You hit the goblin.  The goblin is heavily wounded.2ja 2j !6.02j 2j/  2j% M_The goblin barely misses you.2j-(  You closely miss the goblin.82j#/ 2j1 ^ _The goblin is heavily wounded.2j.4  You hit the goblin.  The goblin is severely wounded.2j 5(7.62j;2j ?W _The goblin completely misses you.2j  You closely miss the goblin.The goblin is severely wounded.2j [1------8.42j`,Q _The goblin hits you with a +0 dagger.2j؃  You closely miss the goblin.The goblin is severely wounded.0-------9.22jp  You closely miss the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger. 2j You closely miss the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger.2j() _The goblin hits you with a +0 dagger.  You closely miss the goblin.  The goblin is severely wounded. _The goblin hits you with a +0 dagger.  You hit the goblin.  You kill the goblin!2j/(2j_3L-6610.02j;2jZ<W _Trog accepts your kill.2j2j2j2j H _No target in view!2j? 2j 2j  2j! H _No target in view!2j 2j 2j- ^ _No target in view!2j _2jyX2j6B2j#2jbK1=2jp2j1,2jK2j2j92j2j,2j2j52j2j9=2j2ja2jL2==2j2j,2j2j,2j2jy3====2j'2j n2j2js,2jN2j2j{:==2j2j b4==2j2j[2j2j[2j2jt$  Things that are here:2jK a  a +0 dagger; a goblin corpse2j 2jK  _2jV 2j2j2jZ2j2j2j2jQ:==2j2j2j2jp2j2j2j92jo2j2j02j2j2j2j2j`!2j!2j"2j#2j>$2jv$2j$2j%2j (B2j{(2j)2j)2j*2j&+2jx,2j,2j-2j-2j.2j/2jd/2j12j02,2j4@ _You now have 9 gold pieces.2j5632j62j72j8,2j 92j$:2j:2j);2ju;2j8<2jf=2j=2j >2j?2j@2jBA,2j2j2j+2ji2j<2j2jR2j2jY2j22jy2j2j2j2j2j02j 2jX ,2j 2j 2j 2j$2jQ2j2j2j 2js2j2j,2jJ2j2j2jF2j2j2j2j2jZ2j2j2j2j<2j92j2jL2j2j 2j!2j%"2jy"2jh#2jB$2ju$2j$2jE%2jK&2j&2j&2j(2j9)2ju)2j)2j*2j+2j+2jp,2j,2j-2j>.2j.2j1/2j02jO02j02j22j32j32j 42j42j52j62j?62j62j72j82jN82j 92j92jI:2j:2jH;2j,<2j<,2ju=2jq>2j>2j>2j?2j@,2jA2jTB2jC2j^C2jC2jD2jE2j3F2jvF2jvG2jH2jH2j$I2jI2j^K,2jK2j@M2j N2jqN2jN2jO2jP2jP2jQ2j5.62j 2j= _You barely miss the bat. The bat closely misses you.2j@  You barely miss the bat. The bat completely misses you.6.42jG2jIQ _The bat closely misses you.2j] †  You hit the bat.  You kill the bat!2j(d (2jk 1777.22jvo 2jr W _Trog accepts your kill.2j742j ;2jq=H _No target in view!2j( 2j?) 32j) 2jV+ 2j. _  You see here a bat corpse.2jU0 2j0  _2j0 2j`2 2j3 2jH3 2jw3 2jG4 2j5 2jd5 ,2j6 2j7 2j7 2j8 2j8 2j9 2j9 2j$: 2j: 2j; 2j< 2j;< 2j< 2j= 2j> 2j\> 2jq? 2j@ 2jW@ 2j@ 2jA 2jsB 2jB 2jB 2jC 2jsD 2jD 2jD 2jE 2jcF 2jF 2jF 2jG 2jH 2jI 2jRI 2jJ 2jJ 2jJ 2j,K 2jK 2jL 2jL 2jM 2j~N 2jdP ,2jP 2j6R 2j;S 2joS 2jS 2jV 2jV 2jV 2jW 2jX 2jOZ ,2jZ 2j\ 2j] 2jP] 2j] 2jc #.# #.# #.# ####.##  #.# ......####  #.# ##........  #.# #.###.....##  #.# #.# ##.##.##  2jd v#.# #.####.##.##   #.#####.##..###.##   #@.........#.#.###-   #######.#####.# #   #.# ..# #   #.# .. #  #####.##.......#   #.....##........    #.######........2jd     #.# #........   2je  #.# #...<.... 2ji 1207.2 (20.0)2ji F-8.2 (212j m 2jo ` _e - a scroll labelled JUURIEMUEC2jv _2j( 2j n2j 2j 2jv ,2j ,2j 2jR ,2jP 2jE 2j 2j 2j> X2j 2j 2j 2j' 2j 2j 2j 2j3 2j 2j 2j 2jr 2j 2j? 2j 2j 2j 2j 2j6 ,2j 2j ,2j 2j 2j ,2j_ 2jy 2j 2jD 2j 2j  2j ,2j X2jS 2ju 2j 2j 2j 2j% 2ju 2j 2j 2j* ,2j 2j 2j 2j:! 2j! 2jb% 2j& 2j& 2j' 2j2) 2jx* 2j* 2j[+ 2j"- 2j. 2j. 2j/ 2j/ 2j 1 2jg1 2jX2 2jY3 2j4 2j4 2jv5 2ji6 2j7 2j7 2j8 2j)9 2ja: 2j: 2j: 2j; 2j< ,2j^= 2j? 2j@ 2jA 2j?A 2jC 2j\   You encounter a rat.###.##.##.#  #..###.##.# ..#.#.###.# ####.## #.# .  ##...###.# ##.### ##.....##.# #.... #.......#######..#### #........##.......... #.........###..#@##. #..........#.####...r #...<.......## #... #....:.....#.# .## #.........###.# # #.)......## .#-e Xr   rat (asleep) #.......## #  #.....## ###...##40.2 (32r.r===1.2 (332jf - _The rat squeaks loudly.2j  #.. ..#.#.###.#.## #.# .#  ##...###.# ##.### ..##.# #.....###..#### .......... ...#@##. ....#.####..r. <.......## #... : .##  # ) .# #  2j3.. ..#.#.###.#.## #.# .#  ##...###.# ##.### ..##.# #.....###..#### .......... ...#@##. ....#.####..r. <.......## #... : .## #) .# #  2j42j/<42jHp _A rat is nearby!2jG  #.. ..#.#.###.#.## #.# .#  ##...###.# ##.### ..##.# #.....###..#### .......... ...#@##. ....#.####..r. <.......## #... : .##  # ) .# #  2jA.. ..#.#.###.#.## #.# .#  ##...###.# ##.### ..##.# #.....###..#### .......... ...#@##. 2j5....#.####..r. <.......## #... : .## #) .# #  2j2j2j 2jZ _A rat is nearby!2j..###.##.# .#.#.###.# ###.## #.# .#...###.# ##.### #.....##.# #.... .......#######..##### 2j2<........##........... .........###..#.##.## ..........#.####@.r.: ...<.......## #.#... ....:.....#.##.# .### .........###.#. ## .)## .# .......## # ## ##...## .##.##2j -r.2jȪQ---2.2 (1.0)2j2j\ _Found a parchment of Summon Ice Beast.2j^G=--2j_$9 (0.72jd2jgO _You closely miss the rat.2jj  You hit the rat.  The rat is moderately wounded.2jfk-3.7 (0.82jp2jUsI _The rat misses you.2j †You hit the rat.  You kill the rat!2j (2j& 1884.52j 2j W _Trog accepts your kill.2j b 2jb 2jGg 2ji H _No target in view!2jq2j2jڦ2jH _No target in view!2jX2jX2jSY2j[2j=]2j`: _2ja%  2ja:You see here a rat corpse.2jc2j8d _2jd2jf2jg2jh2jpi2jj2jl2jm2jm2jnu" 2ju#.##.# ##.#  #.# .# .###.# ##.### ..##.# #.... ..#######..#####.# 2jMv##............# ###..#.##.##.# #.####.†..@.# -....## #.#.....# :.....#.##.#..###..# ###.#.#.##.#2jzv...## .# #. .. ..## .## 2jv##h - a scroll labelled HEZXAIDYF JYTHO2j,~-8.5 (4.02j~E-9.5 (52j2jc _You see here a parchment of Summon Ice Beast.2j_2j12j2"B2j"2jZ#2j#2jM,2j-2j .2j.2j/2j#4c  You encounter a bat.2j;#.# ##.### ##.# #.... .. .#######..#####.# .2jH<.##............#.###..#.##.##.# .#.####.†..:.# .## #.#.....## #.##.#..###..# 2j<###.#.#.## ##@# ## .# #. #..... .## # ...#.# ## .#.## # 2j<# b##.# b   bat (wandering) #2j=2# 2j=,52.5 (32j"D2jE2j9E+3.5 (4 _2jdJ2jvL2ju  #.... ...##.#†..:.# #.#.....###..#2jmv ##@# .# #. #.....  # ...#.#  .#.## # # b##.# #2jc  #.... ...##.#†..:.# #.#.....###..# ##@# .# #. #.....  # ...#.#  .#.## # b##.#2j)2j2jfp _A bat is nearby!2j5   #.... ...##.#†..:.# #.#.....###..# ##@#2j5 .# #. #.....  # ...#.#  .#.## # # b##.# #2j c  #.... ...##.#†..:.# #.#.....###..# ##@# .# #. #.....  # ...#.#  .#.## # b##.#2jY 2j 2j 2j Z _A bat is nearby!2jg.... .. .#######..#####.# ..##............###..#.##.##.#.####.†..:.## #.#.....###.##.#..###..###.#.#.## ##.###### .# #. #@....## # #...#.# ## ..#.## # # #b## #. . #2j3I.b2j.2j)2j24.5 (1 _2j2jo2j>2jz?2jD2jFH _No target in view!2jN42jR2jXH _No target in view!2j2jG2j2jvH _No target in view!2j2j-2j2jB2j2j : _2j[ 2j5 2jt 2j 2j 2j 2j^ 2jo 2jl 2j ,2j 2j0 T..###.# ##.### ..##.# #.... ....#######..#####.#..##............#..###..#.##.##.#..#.####.†..:.# <.......## #.#.....## .:.....#.##.#..###..#....###.#.#.##@##.#### .2j N....## .# #.#...#..... ....## # ..###...#.# ...##..#...#.## # ..##..##.##.# .###. ..# #2j A.##. ..# ##.# 2j "...#2j +8.5 (42j +9.5 (52j# 2j& _A bat is nearby! __No target in view! _j - a scroll labelled QILAAX ZI PUZ2j_k 2jk 2jl 2jn 2jp 2jt B2ju 2ju 2jv 2jw 2j*y 2jy ,2j{ 2j e  A bat comes into view.2j ....#######..#####.#....##............#.....##.##.#....#.####.†..:.#2j <.......## #.#.....##:.....#.##.#..###..# .#.#.#.##.##.#### ).# .#.#.#...#..... #...@###...#.#2j H #...#...#.## # # #...##.##.# 2j; ###.#..#.#..# #.#.##2j^ #.#b.. ...##.# 2j b   bat (wandering) ##...# ...2j ,.## .##.#2j^ ,62.5 (32j .2j )2j; +3.5 (42jt 2j 0 _The bat leaves your sight.2j 2j 2j 2j H _No target in view!2j2ji2j^ _No target in view!2j2j{2jS2jH _No target in view!2jo. _  You encounter a hobgoblin.2jl..#.##.##.# .####.†..:.# < #.#.....## :.....#.##.#..###..# 2j....###.#.#.##.##.####..## .#.#.#...#.....## #....###...#.# ...## #...#...#.## # ## #...##@##.# ## #.#..#.#..# ## #.#...#...#   .# # ...#  .. g2j?.## g   hobgoblin (asleep).# .## 2jn,#2j 4.5 (1g.  The hobgoblin shouts! You hear an angry hiss. You hear a shout!2jjDg2j5===5.5 (22j2j- _You hear a loud squeak.2j †..:.# <  .: #.##.##.####  .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##@##.#  #.#..#.#..#  #.#...#...#  .# #g .. .. 2j } †..:.# <  : #.##.##.####  .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##@##.#  #.#..#.#..#  #.#...#...#  .# #g .. ..2jw 2j 2jv 2jA ` _A hobgoblin is nearby!2j`  †..:.# <  .: #.##.##.####  .#.#.#...#.....  #....###...#.# 2ja 9 #...#...#.## #  #...##@##.#  #.#..#.#..#  #.#...#...#  .# #g .. .. 2j _ †..:.# <  : #.##.##.####  .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##@##.#  #.#..#.#..# 2j  #.#...#...#  .# #g .. ..2j 42j 2jd ` _A hobgoblin is nearby!2jQ / .#.####.†..: <.## #.#.....## .:.....#.##.#..###.. ......###.#.#.##.##.###### .#.#.#...#.....## #....###...#.### .#...#.## ## ##.##.# ## #..#@#. #.###...#...##. g..# #g.# ..#.. ..###. .#2jG bgg 2 hobgoblins (1 wandering) #2j b2j 6g.2j 7g.2jr /l2j b   bat (wandering)l   frilled lizard2j3 5---6.5 (12j 2jm _You encounter a hobgoblin. You encounter a frilled lizard.2jߢU b.  You hit the hobgoblin.2j .gThe hobgoblin is severely wounded.2jD8l.2j;2j#12j A------=--2j*&7.3 (0.82j2jR _The bat hits you but does no damage. The hobgoblin hits you.2jY3 .  You barely miss the hobgoblin.The hobgoblin is severely wounded.2j5 l.  The bat closely misses you. The bat barely misses you.2j;og   hobgoblin2j`<e2==----8.12j@2j!CO _The hobgoblin misses you.2j  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.92j2j<I _The bat misses you.2j3 b.  You closely miss the hobgoblin.The hobgoblin is severely wounded.2j h gThe bat hits you.2j 1g2j .  You encounter a goblin. It is wielding a +0 club.2j (.b.2j R.#@#lg 2 hobgoblinsg   goblin (wandering)b   bat2j- W1--9.72j 2j O _The hobgoblin misses you.2j2 } b.  You barely miss the hobgoblin.2j2 .2j5 lThe hobgoblin is severely wounded.2j6 .2j{< b#@#.l   frilled lizard2j< )70.52jB 2j D _The hobgoblin barely misses you. The hobgoblin misses you.2jj b  You barely miss the hobgoblin..2jn .  The hobgoblin is severely wounded.2jv l  The hobgoblin closely misses you. The hobgoblin misses you.2jv (1.32jI| 2j~ 0 _The bat leaves your sight.2ju b  You barely miss the hobgoblin.2jt.2jHb2j lThe hobgoblin is severely wounded.2j.#@#.b   batl   frilled lizard2j(2.12jw2j _The hobgoblin misses you. The hobgoblin closely misses you.2jD .  You hit the hobgoblin.  You kill the hobgoblin!2j.2jb2jU   hobgoblin2j2j0"a.......#.####.†..:.#Johnson1118 the Cutter <.......## #.#.....##Kobold of Trog *..... .:.....#.##.#..###..#Health: 12/14 ====================---- ......###.#.#.##.##.####Magic: 1/12j"======================== .....## .#.#.#...#.....AC: 2Str: 14 ....## #....###...#.#EV: 13Int: 8 ...## #...#...#.## #SH: 0Dex: 14 ..##2j"#...##.##.#XL:  1 Next: 111% Place: Dungeon:1 2j"L.###.#..#@#..#2j##Noise: =--------  Time: 272.9 (0.8) #.###.#.bg#.l.#2j8#Na) +0 short sword ##.#2jS#...# #..#Nothing quivered ...##.. ..# 2jo#d..###. .# #.#2j#g   hobgoblin .##b   bat #2j#l   frilled lizard #_The bat leaves your sight.  2j#kYou barely miss the hobgoblin.The hobgoblin is severely wounded. 2j$_The hobgoblin misses you. The hobgoblin closely misses you.You hit the hobgoblin.  You kill the hobgoblin!2jO% _Trog accepts your kill.You have reached level 2!2jE//  --more--2ju6/19==2/22 5% 2juDhobgoblin2jܨ4 _2jY.2jYb2j[/l.2j[.2j\bbl   frilled lizard2jbb13----3.72jvh2j;km _You closely miss the hobgoblin. The hobgoblin hits you.2jb2j$ .  You barely miss the hobgoblin. The hobgoblin closely misses you.2j!4.4 (0.7 _The frilled lizard closely misses you. The bat leaves your sight.2j M b  You hit the hobgoblin.2j̏ .2j  The hobgoblin is severely wounded.The hobgoblin misses you. The frilled lizard bites you.2js s1-------5.2 (0.82j 2j 0 _The bat leaves your sight.2j-g M b  You hit the hobgoblin.2jg .2jk ~ b  The hobgoblin is almost dead.2ju ; . b   batl   frilled lizardThe hobgoblin closely misses you.2jEv j2==-6.02j} 2j F _The frilled lizard bites you but does no damage.2jr2jt Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-7% [?] toggle between ability selection and description.2j 2j.......#.####.†..:.#Johnson1118 the Cutter <.......## #.#.....##Kobold of Trog *..... .:.....#.##.#..###..#Health: 12/19 ===============--------- ......###.#.#.##.##.####Magic: 2/2======================== .....## .#.#.#...#.....AC: 2Str: 14 ....## #....###...#.#EV: 13Int: 8 ...## #...#...#.## #SH: 0Dex: 14 ..###...##.##.#XL:  2 Next:  5% Place: Dungeon:1 .###.#..#@#..#Noise: =--------  Time: 276.0 (0.0) #.###.#.bg#l..#a) +0 short sword ##.#...$3m# #..#Nothing quivered ...##.. ..# ..###. .# #.#g   hobgoblin .##b   bat #l   frilled lizard #The hobgoblin misses you. The frilled lizard bites you. _The bat leaves your sight.  You hit the hobgoblin.  The hobgoblin is almost dead.The hobgoblin closely misses you. _The frilled lizard bites you but does no damage.2j .A red film seems to cover your vision as you go berserk!2jb2j]*.2j †..:.# <  .:  2j# .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##.##.#  #.#.b#@#..#  #.#..g#l..#  ...# #..# 2jm3 #.. ..#  #. .#  l   frilled lizard # 2jYou feel yourself moving faster! You feel mighty! The hobgoblin hits you.2js16/28--7.0 (1Berserk 2jD2j0E _The frilled lizard barely misses you.2jV2j*Q  You completely miss the hobgoblin.2j+b2j4.b   batl   frilled lizard2j>5*5 (0.52j>2j?] _The hobgoblin is almost dead.2j .You hit the hobgoblin.  You kill the hobgoblin!.b b   batl   frilled lizard  Trog accepts your kill.--18.1 (0.6 _The bat hits you but does no damage. The frilled lizard misses you.2jҰ .You puncture the bat!  You kill the bat!2j l   frilled lizard2jU 3206 (0.52j 2j W _Trog accepts your kill.2j †You puncture the frilled lizard!  You kill the frilled lizard!2j S2j N7/3059.12j 2j W _Trog accepts your kill.2j݆32j^2jߌH _No target in view!2j2j=2j2jH _No target in view!2ji2j8j2jo2jqH _No target in view!2jX32j{2jxN _Calm down first, please.2j 2j 2j 2jD N _Calm down first, please.2j72jy72j<2jt?b _No target in view!Calm down first, please.2j2jk2j2j2jCalm down first, please. _You start resting.2j&-2j+8 (0.72jHu8=-80.4 (1.32j2jlk _You feel a strong urge to attack something.2jvR 2jR 32jNZ Berserk  _You start resting.2j+` 2j#i  †..:.# <  :   .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##.##.#  #.#..#@#..# 1.1 (0.7 #.#...#†..#  ...# #..#  #.. ..#  #. .#2ji #You feel your anger nearly subside. You are no longer berserk.2j4l 12/20=7 (1.3Slow -Berserk 2j,p 2jSs _You are exhausted. You feel yourself slow down.2j 2j 2jO 2j W  You start resting.2j rr   quokka (wandering)2ja (0.02j 2j ,3.2 (1.52j. 2j{ W _You encounter a quokka.2j >†..:.# <  .:   .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##.##.#  #.#..#@#..# 2j` #.#...#†..#  ..r# #..#  #.. ..#  #. .# 2jB.†..:.# <  :   .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##.##.#  #.#..#@#..#  #.#...#†..# 2jB ..r# #..#  #.. ..#  #. .#2jI32jCN2jQ] _A quokka is nearby!2j?_†..:.# <  .:   .#.#.#...#.....  #....###...#.#  #...#...#.## # 2j_ #...##.##.#  #.#..#@#..#  #.#...#†..#  ..r# #..#  #.. ..#  #. .# 2j_B2jG†..:.# <  :   .#.#.#...#..... 2j! #....###...#.#  #...#...#.## #  #...##.##.#  #.#..#@#..#  #.#...#†..#  ..r# #..# 2j #.. ..#  #. .#2jg2j2j/2jW] _A quokka is nearby!2j8†..:.# <  .:   .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##.##.#  #.#..#@#..#  #.#...#†..#  ..r# #..#  #.. ..#  #. .# 2j0†..:.# <  :  2j<1 .#.#.#...#.....  #....###...#.#  #...#...#.## # 2jf1 #...##.##.#  #.#..#@#..# 2j1  #.#...#†..#  ..r# #..#  #.. ..#  #. .#2j22j82j92jx@2jSC] _A quokka is nearby!2j;8†..:.# <  .:   .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##.##.#  #.#..#@#..#  #.#...#†..#  ..r# #..#  #.. ..#  #. .# 2jh †..:.# <  :   .#.#.#...#.....  #....###...#.#  #...#...#.## #  #...##.##.#  #.#..#@#..#  #.#...#†..#  ..r# #..#  #.. ..#  #. .#2jr 32jz 2j} ] _A quokka is nearby!2jin<.......## #.#.....## ..:.##.#..###..# ..##.#.#.##.##.#### .#.#.#...#..... #....###...#.# #...#...#.## # #...##.##.# # #.#..#.#..#.## #.#..@#†..# ###.# ...r###..# #...##.. ..##2j— #.. .# ##. ..## # .#2j;3r.2j7r.2jq2jE.4.7 _2j2j2j ..:.##.#..###..#.##.#.#.##.##.#### ) .#.#.#...#..... #....###...#.# #...#...#.## # # #...##.##.# ## #.#.r#.#..#.## #.#...#†..###.# ....@###..#...##...# ..# ....## #..#.# .# .##. ..##.# .#.###?. . ..# # ..# ...#2j? N.r2j2 2j ]3=6.22j+ 2jݺ e _Found a scroll labelled USMIPN WINIS.2j2 .##.#.#.##.##.#### .) .#.#.#...#..... . #....###...#.# # #...#...#.## # ## #...##.##.# .## #.#..#.#..# .#.#.## ##.#..r#†..# ..###.#....###..# ###...# ..#@..# ..# #....## #..#.# .# #.##. ..##.# #.#.###?.# . ...#  ##..# ..2j 5.# ....# ....#2jA 9r.2j Gr.2jm2j'7.72j,2jE2jȈ :.##.#..###..# .#.#.#.##.##.#### ).#.#.#...#..... .#....###...#.# ..#...#...#.## # #..#...##r##.# ##.## #.#..#.#..# #.#.## ##.#...#†..# .###.# #....@###..# #...# ..#...# ..# ....##..#.# .# .##.# ..##.# #.###?.# . ##.. .####2jI 9r.2j .2j >r2j '9.22j" 2j 2j <..# #.#.....## :.##.#..###..# .#.#.#.##.##.#### .#.#.#...#..... #....###r..#.# .#...#...#.## # ..#...##.##.# # .#..#.#..# .## ##.#..@#†..# #.# #.....###..# #...# ..#...# ..# ..##..#.# .# ##.# 2j ..##.# #.###?.# .r   quokka (wandering) ##.. ###2j& .2j+ r4==90.72j2 2j5 3 _The quokka leaves your sight.2jJ*,......#.####.†..:.# <..# #.#.....## :.##.#..###..# #.#.#.##.##.#### .#.#.#...#..... #....###...#.# #...#...#.## # .#...##.##.# # .#..#@#..# .## ##.#...#†..# #.# #.....###..#  ..#...# ..# ..##..#.# .# ..##.###?.# . # ##.. #2j4=2.22jM<2j>2j 2j 32j 2j 2je 15===2j 2jm ,2jͫ ##............# .....###..#.##.##.# .....#.####.†..:.# .## #.#.....## :.....#.##.#..###..# .###.#.#.##.##.#### 2jA ].## .#.#.#...#..... .## #....###...#.# ..## #...#..@#.## #5.2 (3.0 .## ...##.##.#  2j #..#.#..# ## ##.#...#†..# #.# #.....###..# ...#...# ..#..#.# .# .#..##.# ##2jϭ #?.# .2j 2j 2jj 2j. 2j˜ 2jp 2j"- 2j. 2jN; 2j? H _No target in view!2j{c #######..#####.# ##............# ###..#.##.##.# #.####.†..:.# .# #.#.....## .##.#..###..# #.#.#.##.##.#### .#.#.#...#..... #....###@..#.# #...#...#.## ##...##.##.# # .#..#.#..# # ##.#...#†..## #.....###..# ..#...# ..# ##..#.# .# # ..##.#2jxI6.7 (1.5 _2jz2j;~2j ##.# #.... .. #######..#####.# ##............# ###..#.##.##.# #.####.†..:.# # #.#.....## .##.#..###..# #.#.#.##.##.#### .#.#.#...#@.... #....###...#.# #...#...#.## ##...##.##.#  #.#..#.#..# # ##.#...#†..# # #.....###..# ..#...# ..##..#.# .#rr   quokka (wandering)6===8.22j%Z 32jm 2jSP2jW #.... ..†..r.# ..##..##.####  2j3#@....  #...#.#  ..#.## # # #...##.##.# #.#..#.#..# # †..# #  #  ..# #  .#2j #.... ..†..r.# ..##..##.####  #@....  #...#.#  ..#.## #  #...##.##.# #.#..#.#..# †..#     2jɌ] _A quokka is nearby!2j #.### ##.# #.... .. .#######..#######...........###..#.##.###.####.†..r.# .## #.#.....#.#.##.#..###..# .####.##@#### ..## .#.#.#...#..... .##.###...#.##...#.## # #..##.## #.#..#.##.#...#†#.....###..#...# .2j H:r2j Z9.7 _2j 2j!(  .# #.### ##.# #.... .. .#######..#######...........###..#.##.###.####.†..:.# .## #.#..r..#.#.##.#..###.@# .####.##.#### ..## .#.#.#...#..... .##.###...#.# ##...#.## # #..##.## #.#..#.##.#...#†#.....###r.2j[3?301.22j^:2j_2j`2js2jDv# #.# .##.# ##.### .##.# #.... .. ..#..#####.#.##.....#.###..#.##.##.#.#.####.†..r.#.## #.#.....##.#.##.#..###@.#.###.#.#.##.##.####.## .#.#.#...#..... ..## #....###...#.# .## #...#...#.## # ## #...##.##.# # #.#..#.#..# ## ##.#...#†..# .# #.....###..#:r2j~r7===2.72ji _The quokka barely misses you.2j2j2j2j7 9/20 ----------3.9 (1.22jB  _You barely miss the quokka. The quokka bites you. x22j= 2j5 5.12j 2jұ _You miss the quokka. The quokka misses you.2jW  You hit the quokka.  The quokka is heavily wounded.6.32j2jT _The quokka closely misses you.2j  You hit the quokka but do no damage.The quokka is heavily wounded.7------------7.52j: _The quokka closely misses you. The quokka bites you.2j:  You closely miss the quokka.The quokka is heavily wounded.8.72ji _The quokka barely misses you.2jM  You hit the quokka but do no damage.The quokka is heavily wounded.2jhN'9.92jhe _The quokka misses you. x22j  You completely miss the quokka.The quokka is heavily wounded.2j6IThe quokka twitches its whiskers.2j--100 _The quokka bites you.2j E  #.# .#  #.... .......##.##.#†..:.# #.#....r###@.###.####  .....  ..#.#  .## #   #  †..# You hit the quokka but do no damage.The quokka is heavily wounded.2j:  #.# .#  #.... .......##.##.#†..:.# #.#....r###@.###.####  .....  ..#.#  .##    †   The quokka bites you.4----2.1 (1.2 _* * * LOW HITPOINT WARNING * * *2j6c   #.# .#  #.... .......##.##.#†..:.# #.#....r###@.###.####  .....  ..#.#  .## #     †..# You hit the quokka.  The quokka is almost dead.The quokka bites you but does no damage.2j\E  #.# .#  #.... .......##.##.#†..:.# #.#....r###@.###.####  .....  ..#.#  .##    †   The quokka bites you.1-------3.3 _* * * LOW HITPOINT WARNING * * *2jg  The quokka bites you but does no damage.  The quokka bites you. _* * * LOW HITPOINT WARNING * * *You barely miss the quokka.  The quokka is almost dead.  The quokka closely misses you.2jʯ@g   goblin (wandering)4.5 _You encounter a goblin. It is wielding a +0 flail.2jR~ .  You hit the quokka.  You kill the quokka!.g2j!g2=--35.72j2jW _Trog accepts your kill.2j M#   .# ##.### ##.# #.... ..#######..#######...........###..#.##.###.####.†..:.# .## #.#....@##.#.##.#..###..# .####.##.####.## .#.#.#...#....g ..## #....###...#.#.##2jW g-7.2 (1.52j9?l.###.# ## #.# .# .###.# ##.### ..##.# #.... ...#..#####.#.##.....#.###..#.##.##.#.#.####.†..:.#.## #.#...@.## :.....#.##.#..###..#.###.#.#.##.##.####.## .#.#.#...#....g.## #....###...#.# ..## #...#...#.## # .## #...##.##.# ##2j`@ #.#..#.#..# .## ##.#...#†..#2jI2jLA-8.72j^2j2j#.###.# .## #.# .# ..###.# ##.###.##.# #.... ...#..#####.#.##............#.###..#.##.##.#.#.####.†..:.# <.## #.#..@..## .:.....#.##.#..###..#.###.#.#.##.##.####.## .#.#.#...#....g.## #....###...#.# ...## #...#...#.## # ..## #...##.##.# .## #.#..#.#..# #.## ##.#...#†..#3==20.22jnB2j^2jbi.#.###.# #.## #.# .#.###.# ##.###.##.# #.... ...#..#####.#.##............#.###..#.##.##.#.#.####.†..:.# .<.## #.#.@...## .2j3d.:.....#.##.#..###..#.###.#.#.##.##.####.## .#.#.#...#....g.## #....###...#.# ....## #...#...#.## # ...## #...##.##.# #.## #.#..#.#..# .#.## ##.#...#†..#2jn2jn'1.72jOu2jv2j#.#.###.# ##.## #.# .# #...###.# ##.###.##.# #.... ...#..#####.#.##............#.###..#.##.##.#.#.####.†..:.# ..<.## #.#@....##.:.....#.##.#..###..#.###.#.#.##.##.#### )......## .#.#.#...#....g.## #....###...#.# .....## #...#...#.## # #...## #...##.##.# ##.## #.#..#.#..# #.#.## ##.#...#†..#3.22j 2jk 2jX 2j? 2j 32j 2j$ 2j@;M.###. #.#.## #.##  .# #...##.### ##.# #.... ..#######..#####.##............###..#.##.##.#.####.@..:.# <.......## #.#.....#:.....#.##.#..###..# ..###.#.#.##.##.#### )......## .#.#.#...#....g..2jN2jc|4==4.72j& j _You feel yourself speed up.2jp _You see here a rat corpse.2jq*6.###.##.# .#.#.###.#2j*#.## #.# .# ##...###.# ##.### #.....##.# #.... ...#..#####.#.##............#.###..#.##.##.#.#.####@†..:.#.<2j*+'.## #.#.....##.:.....#.##.#..###..#2jV+.###.#.#.##.##.#### .)......## .#.#.#...#....g 2j+.## #....###...#.# #.....## #...#...#.## # ##...## #...##.##.# 2j+T.##.## #.#..#.#..#2j@2j4B250 _2j\2jH32j^2j\P2j5=== #.# ##.##.##.# #.####.##.##.# #.##..###.##.# .....#.#.###.# #####.## #.# .# #.# ##...###.# ##.## #.###.....##.# #.... .. #.##.......#######..#####.###..##..@.........#9.7 (4 ####..###..#.##.##.#  #..........#.####.†..:.#  #...<.......## #.#.....##  #....:.....#.##.#..###..#  #.........###.#.#.##.##.####  #.)....2jhw..## .#.#.#...#....g  #.......## #....###...#.#  #.....## #...#...#.## #2j2j-V6====7=2j0X2j{]Z 2j^l_You recover from your berserk rage.2jaI2j`b2j2dB2jf8==2jps9==2ju,2j =10/20==1=== #.##.........# # #.###.....##.# # #.# ##.##.##.# # #.####.##.##.# #####.##..###.##.# .........#.#.###.# ####.#####.## #.# .#  #.# ##...###.# ##.##  #.###.....##@# #.... ..54.7 (25.0)#.##......2j3[44m.#######..#####.# #.....##..##............# #.######...###..#.##.##.# #.# #..........#.####.†..:.# #.# #...<.......## #.#.....##  #.# #....:.....#.##.#..###..#  #.# #.........###.#.#.##.##.##  #.# #.)......## .#.#.#...#... 2jH4 2j4 2jb; 2jm 2jH Q"2jC "2jn D [?25h[?0c [?1051l[?1052l[?1060l[?1061l