Ȁ:j Player: Johnson1118 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.12:49:12.ttyrec Time: (1782218952) Tue Jun 23 12:49:12 2026 ɀ:j [?1051l[?1052l[?1060l[?1061hɀ:jV)0[?7h[?25l[?1cɀ:jɀ:jvJohnson1118 the CutterKobold of Trog *.....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 14EV: 13Int: 8SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredɀ:j^ j########......#.@....#......####.>....##ɀ:j8f ɀ:jgh Welcome back, Johnson1118 the Kobold Berserker.Trog says: Kill them all!ɀ:j%l ɀ:j ɀ:j ɀ:j _Press ? for a list of commands and other information.ˀ:j ˀ:j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1               b - Unarmed Combat   0.0   1.0   0              c + Short Blades 4.0   3.0  +3       d - Long Blades   1.3   1.4  -2           [ˀ:jT 34m   e + Armour1.5   2.8  -2      f + Dodging2.4   2.1  +2       g - Stealth   0.0   0.5  +4                                                   ˀ:j [34m           The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets΀:jK, a * Fighting   3.2΀:jTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets΀:j2<[?25h[?0c0 ΀:j[+ [?25l[?1c΀:j=/710.0  +1  current training targets, if any.=] set aall targetsπ:j  a - Fighting   3.2  10.0  e - Armour   1.5 f - Dodging   2.4Ѐ:j~ c * Short Blades   4.0Ѐ:jMa-z] setselected targetЀ:j <[?25h[?0c0 Ѐ:j%/[?25l[?1c10.0  +3  =] set aall targetsр:j = a + Fighting 3.2р:j_w р:jN} р:j Johnson1118 the CutterKobold of Trog *.....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 14EV: 13Int: 8#######SH: 0Dex: 14#......XL:  1 Next:  0% Place: Dungeon:1#.@....Noise: ---------  Time: 0.0 (0.0)#......a) +0 short sword####.>.Nothing quivered...##Welcome back, Johnson1118 the Kobold Berserker.Trog says: Kill them all! _Press ? for a list of commands and other information.р:j р:j( р:j6 р:j! Ҁ:jҀ:jҀ:jҀ:j_Ҁ:jҀ:jq _Ҁ:j~nҀ:jҀ:jBҀ:jҀ:j,BҀ:j@Ҁ:jh,Ҁ:jҀ:j%Ҁ:j,Ҁ:jҀ:j,Ҁ:jҀ:jҀ:jҀ:jJҀ:j<Ҁ:jBҀ:jҀ:j,Ҁ:jҀ:jҀ:jҀ:jKҀ:jҀ:jҀ:jbҀ:jҀ:jrҀ:jҀ:j<Ҁ:jҀ:j0Ҁ:j,Ҁ:j,Ҁ:j, Ҁ:jq Ҁ:j Ҁ:jw Ҁ:j;nҀ:jҀ:j,Ҁ:jҀ:jҀ:jҀ:j|Ҁ:j,Ҁ:j$Ҁ:j &Ҁ:j&Ҁ:jn',Ҁ:j*,Ҁ:j+Ҁ:j-8 _You now have 6 gold pieces.Ҁ:je.3Ҁ:j.Ҁ:ju0Ҁ:j1BҀ:j3Ҁ:j3Ҁ:j5,Ҁ:j)8Ҁ:jK9HYou encounter a quokka.Ҁ:j*>########### #.........# #.#######@# ########.###.r...# ...........#...... ...........#.....## ...........#.....# #####......#r   quokka (asleep)#......#Ҁ:j>\#.....####.....Ҁ:jmG032.0 (32.0)Ҁ:j#I33.0 (33 _Ҁ:jMҀ:jOҀ:j>4Ҁ:jCҀ:jEU _A quokka is nearby!Ҁ:j ########### #.........# #.#@#.###.r...#.....#............##.......#.  #.  #.....  ####.....Ҁ:j ########### #.........# #.#@#.###.r...#.....#............##.......#.  #.  #.  ####.Ҁ:j]Ҁ:jØҀ:jҀ:j] _A quokka is nearby!Ҁ:j  ########### #.........# #.#@#.###.r...#.....#............##.......#.  #.  #.....  ####.....Ҁ:j  ########### #.........# #.#@#.###.r...#.....#............##.......#.  #.  #.  ####.Ҁ:j- 4Ҁ:j Ҁ:jį ] _A quokka is nearby!Ӏ:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1               b - Unarmed Combat   0.0   1.0   0               c * Short Blades   4.0   3.0  +3       d - Long Blades   1.3   1.4  -2        Ӏ:jt       e - Armour   1.5   2.8  -2       f - Dodging   2.4   2.1  +2       g - Stealth   0.0   0.5  +4                                                Ӏ:j [39;49m              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsԀ:jZ a * Fighting   3.2Ԁ:j Ԁ:j, Ԁ:j> (  Johnson1118 the CutterKobold of Trog *.....Health: 14/14 ========================Magic: 1/1========================AC: 2Str: 14EV: 13Int: 8###########SH: 0Dex: 14#.........#XL:  1 Next:  0% Place: Dungeon:1#.#######@#Noise: ---------  Time: 33.0 (0.0) Ԁ:jI z########.###.r...#a) +0 short sword ...........#......Nothing quivered ...........#.....## ...........#.....# #####......#r   quokka (asleep)#......##.....####..... _Press ? for a list of commands and other information. _You now have 6 gold pieces. _You encounter a quokka. _A quokka is nearby! _A quokka is nearby! _A quokka is nearby!Ԁ:j 4Ԁ:j/Ԁ:jՀ:j/!########### #.........# #.#######.#########.###.r.@.#  ...........#........  ...........#.....##.  ...........#.....  #####......#.....# #......# #####..... .........4.0 (1 _Հ:jS  ### #..# #.#######.# #.###.r@..# .#. .#.....##.  .#.....#  #####......#.....# #......#  #.....  ####.....  .5Հ:jL . _A quokka is nearby! _A quokka is nearby! _A quokka is nearby!  The helpless quokka fails to defend itself.  You puncture the quokka!  You kill the quokka!Հ:jT (Հ:jW 4228 (0.8Հ:jZb m _Trog accepts your kill.Հ:j Հ:j Հ:jX ^ _No target in view!Հ:j Հ:j; Հ:j ^ _No target in view!Հ:jaT Հ:jT Հ:j~Z Հ:j^ H _No target in view!Հ:j-Հ:j$.Հ:j=^ _No target in view!Հ:jՀ:j9Հ:jՀ:jaH _No target in view!ր:j[ր:j͎ր:jaր:jր:j _No target in view!  You encounter a bat.ր:j2############.........# #.#######.#  ########.###.....##.  ...........#...@....  .#.....##.  .#.....#  ##### #......#b#..... b   bat (asleep)###......... ######....#ր:j&0ր:jf26.8 (1 _ր:jր:jր:j) ## .# #.#######.#  #.....##.  #...@....  #.....##.  #.....#  #.....# #b.....     ր:j^ ## .# #.#######.#  #.....##.  #...@....  #.....##.  #.....#  #.....# #b.....     ր:j _A bat is nearby!ր:jW! ## .# #.#######.#  #.....##.  #...@....  #.....##.  #.....#  #.....# #b.....     ր:jր:jW ## .# #.#######.#  #.....##.  #...@....  #.....##. ր:jl> #.....#  #.....# #b.....     ր:jmր:jր:jր:jZ _A bat is nearby!ր:ju########### #.........# #.#######.#########.###.....##. ...........#........ .#..@..##. .#.....#  ր:j #####......#.....# #......#b...... #..... #####.#.####..... ......... #######....# ............ր:jݶC7 _ր:jր:jր:jA########### #.........# #.#######.#########.###.....##. ...........#........ .#.....##. .#.@...#  #####......#.....# #......#b...... #..... #####.#.####..... .# ......... ########....# #............ #.<##8׀:j1׀:j###########.........###############.###.....##..............## ##### b...... #####.#### .׀:j5.... ########....# #............<׀:j5Y##...׀:js&9׀:j. ׀:j ׀:jz †  The helpless bat fails to defend itself.  You puncture the bat!  You kill the bat!׀:j)׀:j73340.6 (0.8׀:j׀:jW _Trog accepts your kill.׀:j`?4׀:jE׀:j^JH _No target in view!׀:j5c׀:jc׀:j7i׀:j| _No target in view! _No target in view!׀:j׀:j,׀:jŧ׀:j H _No target in view!׀:j׀:j׀:j>׀:j׀:j\׀:jf _׀:j׀:j׀:jw׀:j׀:j׀:jH׀:j׀:j׀:j\׀:j׀:jt׀:j׀:j\׀:j׀:j׀:jA#.........##.#######.# ######.###.....##. .........#.......... .........#.....##.... ...#.....##...> ####.....#..... ##†..........#..... #####.#@..# 5.6 (5.0 ###..... #.#$..# ........ #.#...# ׀:j###....# #.#...# ........ #.#...# ......## >.###### ..#׀:j*׀:j+6.6 (6׀:j׀:j; _Found a stone staircase leading down.׀:jgB3׀:jOC׀:jD׀:jF׀:jKn׀:jvMM _You now have 21 gold pieces (gained 15).׀:jN׀:jN׀:jZO׀:j}Q׀:jR׀:jaR׀:jT,׀:jFWk  You encounter a ball python.׀:j\,########### #.........#  #.#######.# ###.###.....##. #.............S#.....##......# ......#.....##...>..# ......#.....#... ׀:j2]......#†........@.... ..... #####.#...#.#.. #.#...#.# ..... #.#...#.## #.#...#׀:j]_.# #.#...#S   ball python (constriction, asleep)## #...# ..... #####׀:jz,50.6 (4׀:j{21.6 (5 _׀:jۂ׀:jk׀:j 4     #........S #......# ##...>..# #........ †........@....  #...#.#.. ׀:j' #.#...#.# #.#...#.# #.#...#.#  #...#׀:j )     .......S #......# ##...>..# #........ †........@....  #...#.#..  #.#...#.# #.#...#.# #.#...#.#   _A ball python is nearby!׀:jZ   ###########  #.........#  #.#######.# ##.###.....#####.............S.#.....##......# ׀:j #.....##...>..###.....#....#†............ #####.#...#.#... #.#...#.#.." #.#...#.# ..# #.#...#.#. #.#...### #...# ....׀:jp A2.6 (1׀:j ׀:jA ^ _Found a blackened blue amulet.؀:j(U ########### #.........# .#######.# ####### #.###.....######.............S.#.....##......# #.....##...>@.## #.....##†............ #####.#...#.#.... #.#...#.#.." #.#...#.# ..# #.#...#.#. #.#...### #...#3؀:j{= ######### .........# .#######.# ####### ###.....#######.............S...#.....##.....@# #.....##...>..## #.....#.. #†............... #####.#...#.#.... #.#...#.#.." #.#...#.# .. .# #.#...#.# .. #.#...#4؀:jzK ؀:jN†The helpless ball python fails to defend itself.  You puncture the ball python!  You kill the ball python!؀:jaR؀:jX؀:jY ؀:j/^؀:j _44؀:js_5.4 (0.8؀:je؀:jj ؀:j%k؀:jk3_Trog accepts your kill.؀:jl؀:j9{؀:j{؀:j؀:j/H _No target in view!؀:j؀:jk؀:j܍؀:j$H _No target in view!؀:jJ؀:jA؀:j؀:jcH _No target in view!؀:j9؀:jݫ؀:jE؀:juH _No target in view!؀:jOx ؀:jx ؀:j ؀:j H _No target in view!؀:jfU ؀:jV ؀:j[ ؀:ja C _No target in view!؀:je ؀:j) 3؀:j ؀:j ؀:j $ _؀:j' B؀:j ؀:j ؀:j ؀:j ,؀:j} ؀:j+ $######.# ####### ##.....##......#### .#.............†... .#.....##......# .#.....##...>..######؀:j+, o.....#.............؀:jl, z†...............#.. ؀:j, g #####.#...#.#.... ؀:j, f#.#...#.#..@.... ؀:j, F#.#...#.#....... ؀:j- #.#...#.#.###.## #.#...# #. ...؀:jG-  #...# # ## ؀:jk- ؀:j- ؀:j}< Y60.4 (5.01.4 (6؀:j> ؀:jA - _c - an amulet of chemistry؀:j9I؀:ji:؀:j;,؀:jA؀:jB؀:jC؀:jDB؀:jE؀:j_F؀:jF,؀:jG؀:j&H؀:jaH؀:jH؀:jdJ؀:jJ,؀:jJ؀:jK؀:jJL؀:jL؀:jL؀:jM؀:j'N؀:jqN؀:jN؀:jO؀:jO؀:j6P؀:jvP؀:jQ؀:j3R؀:jR؀:jR؀:jT؀:j~U؀:jU؀:jtV؀:jcW؀:j?X؀:jX؀:jY؀:jY؀:jZ؀:jZ؀:j[؀:j\؀:j]؀:j]؀:jn^؀:j_؀:j`؀:ja؀:j}a؀:j~b؀:jUc؀:jc؀:jc؀:je؀:je؀:j8f؀:jf؀:jg؀:jh,؀:jl؀:js. #.#...# #.#....... # #...# # #.#####. .#....# #####.# ؀:jt###. #.# ....####.# #..#....# #..#.#### ؀:jt#.@.#  ...####  ## ؀:jy080.4 (19.0)؀:j/z,1.4 (20؀:j1~؀:jÀQ _d - 2 red potionsـ:j3ـ:jـ:j7ـ:jـ:jـ:jـ:j,ـ:jـ:j)ـ:j1ـ:jـ:jـ:jxـ:jـ:jـ:j*ـ:jـ:jxـ:jـ:j3ـ:jـ:jـ:j)ـ:jـ:j<ـ:jـ:jـ:jZ #..#....#  #..#.####  .####...#  .....#### ####.### .......## .###....# # ......#.# .###..@..#8.4 (7.0) #...###......##.....#:.....ـ:jـ:j+9.4 (8ـ:jgـ:j ] _Found a book of Spontaneous Combustion.ـ:jـ:j3ـ:jـ:jH _No target in view!ـ:j|4ـ:jzـ:jH _No target in view!ـ:jo44ـ:jh:ـ:j>H _No target in view!ڀ:j24ڀ:j~ڀ:jCH _No target in view!ڀ:jͣڀ:jڀ:jAڀ:j$H _No target in view!ڀ:jo4ڀ:jtڀ:j-wC _No target in view!ڀ:j!H4ڀ:jNڀ:jPڀ:j4ڀ:j<ڀ:jڀ:jڀ:j0ڀ:j,ڀ:jGP _ڀ:jڀ:jڀ:jڀ:jڀ:j,ڀ:jEڀ:jPڀ:j Bڀ:j"ڀ:j"ڀ:jE#ڀ:jWPڀ:jSnڀ:jT,ڀ:jPUڀ:jX`ڀ:jaڀ:j2b,ڀ:jVcڀ:jd,ڀ:jdڀ:j|eڀ:jfڀ:jfڀ:jfڀ:jhڀ:j!iڀ:jfiڀ:jiڀ:jfjڀ:jkڀ:jckڀ:jkڀ:j?lڀ:jmڀ:jemڀ:jmڀ:jxnڀ:j,oڀ:jdoڀ:joڀ:j'qڀ:jhv# _ڀ:jvB You encounter a quokka.ڀ:j}1.####...# #.###.#.....########.#...#####...#.###.......##.#####.#.###....#.#.###.#####......#.#.........#.###.....#.##......##...###.##......#...... #@###########.....#.# ڀ:jH~U#:......# ...#.r..#r   quokka (asleep)ڀ:j:1123.4 (34.0)ڀ:j=34.4 (35 _ڀ:jڀ:jR _You see here 16 gold pieces.ڀ:jܐ/  #.###.#  .#...#  .....#.###  .#####.#  .#.###.#####  .#.........#  ...#.#  #.#   #@#  #.# #:......# ...# .r..#ڀ:j( =  #.###.#  .#...#  .....#.###  .#####.#  .#.###.#####  .#.........#  ...#.#  #.#   #@#  #.# #:......# ...# .r..# ڀ:j/ 4ڀ:j*5 ڀ:j7 ] _A quokka is nearby!ڀ:j /  #.###.#  .#...#  .....#.###  .#####.#  .#.###.#####  .#.........#  ...#.#  #.#   #@#  #.# #:......# ...# .r..#ڀ:j =  #.###.#  .#...#  .....#.###  .#####.#  .#.###.#####  .#.........#  ...#.#  #.#   #@#  #.# #:......# ...# .r..# ڀ:j̻ 4ڀ:j s _A quokka is nearby!ڀ:j4 /  #.###.#  .#...#  .....#.###  .#####.#  .#.###.#####  .#.........#  ...#.#  #.#   #@#  #.# #:......# ...# .r..#ڀ:j9  #.###.#  .#...#  .....#.###  .#####.#  .#.###.#####  .#.........#  ...#.#  #.#   #@#  #.# ڀ:j%!#:......# ...# .r..# ڀ:j\4ڀ:jڀ:j] _A quokka is nearby!ڀ:j....########.#...####.####.....#.##.......##.#####.# ###....#.#.###.##### ......#.#..........###.....#.##... #...###....... #$##########.....#@#  #:..... .....r...ڀ:j*ڀ:j85.4 (1.0) _ڀ:j#ڀ:j;ۀ:jw ####.####.....#.### .......##.#####.#  .###....#.#.###.##### ......#.#.........####.....#.##......# #...###.##......#.......#$######### ##.....#.#  #:....@.# ......#r..#....#l....##l   frilled lizard (asleep)ۀ:j#<6ۀ:jۀ:j޼_ _You encounter a frilled lizard.ۀ:jmw.......##.#####.# ###....#.#.###.##### ...........###.....#.## #...##.......#$##########.....#.#  #:..... r.l....#.....!ۀ:j<7ۀ:jۀ:jW _Found an orange potion.ۀ:j .  The helpless quokka fails to defend itself.  You puncture the quokka!  You kill the quokka!ۀ:j 5 ۀ:j 6668.2 (0.8ۀ:j ۀ:j!* p _Trog accepts your kill. .###....#.#.###.##### ......#.#.........####.....#.##......# #...###.##......#.......#$######### ##.....#.#  #:......# .#.#.#l....##......!#.....##l.l==9.2 (1.0ۀ:j|0 ۀ:j:   .###....#.#.###.##### ......#.#.# .###.....#.##......# #...###.##......# .#$## ##.....#.# #:......##.##.#.l....#.##.!.##.....## _The frilled lizard hisses angrily.ۀ:jjD ۀ:j [ /-30ۀ:jif ۀ:joh T _The frilled lizard misses you.ۀ:j 3---1.0 (0.8ۀ:j۾ ۀ:j x _You closely miss the frilled lizard. The frilled lizard bites you.ۀ:j <8ۀ:j ۀ:j\ b _You hit the frilled lizard but do no damage.ۀ:jQ L4==ۀ:jR !2.6ۀ:jhY ۀ:ja _You closely miss the frilled lizard. The frilled lizard barely misses you.ۀ:jT          .......#$#  ##.....#.#  #:......#  #.......#  #...@...#  ...l....#  .......##  .......!.  ##.....## ۀ:j2         .......#$#  ##.....#.#  #:......#  #.......#  #...@...#  ...l....#  .......##  .......!. ##.....## ۀ:j84ۀ:jnۀ:jUe _A frilled lizard is nearby!܀:j=         .......#$#܀:j=o  ##.....#.#  #:......#  #.......# ܀:j=; #...@...#  ܀:j>S...l....#  .......## ܀:j>' .......!.  ܀:j4>$##.....## ܀:jL>܀:je>!܀:j         .......#$#  ##.....#.#  #:......#  #.......#  #...@...#  ܀:jq_...l....#  .......##  .......!. ##.....## ܀:j4܀:j܀:jWe _A frilled lizard is nearby!܀:j'oa  You miss the frilled lizard.܀:jo(3.4܀:jłu _The frilled lizard completely misses you.܀:j}܀:j6~&4.1 (0.7܀:j܀:j _You miss the frilled lizard. The frilled lizard misses you.܀:j(܀:ju)+9 (0.8܀:j/܀:j*2Z _You closely miss the frilled lizard.݀:j^ †You hit the frilled lizard.  You kill the frilled lizard!݀:jE' ݀:jS==775.6 (0.7݀:j/݀:jW _Trog accepts your kill.݀:j24݀:jm݀:jH _No target in view!݀:j|4݀:j*݀:jH _No target in view!݀:jy.4݀:j 6݀:j8H _No target in view!݀:j1  _No target in view!݀:j4݀:jd݀:j ݀:j:_No target in view!݀:j4݀:j݀:jC _No target in view!݀:jz݀:j{݀:j݀:j4݀:jv ݀:j ݀:j{ ݀:j`݀:j݀:j$ _݀:jI$݀:j*B݀:ju+݀:j-݀:j.݀:j.݀:j0݀:j8 #...###.##......# .......#$######### ##.....#.# #:......# #.......# #.......# ...†....# .......#### ݀:jr8....# -##.....##.# .|..... # ......݀:j@r8.6 (3.0-9.6 (4݀:jD݀:jDGQ _f - an orange potion݀:je 3݀:j f ݀:ji ݀:jl ݀:jr ݀:jx ݀:j} ݀:j ,݀:jz ݀:j9  ##.....#.#  #:......#  #.......# #.......# #...†....# ........#### ..........# .##.....##.# ...|@......# ............݀:j؋  ...###...... ... #......#. #.....݀:j3  ##.....#.# #:......# #.# #.# #...†....# ..#### ..........#.##.....##.#.@.......#..###....... #......#.# #.....43݀:j +4.6 (5݀:j ݀:j s _You see here a staff of fire.݀:j I݀:j ݀:j | _݀:jh ݀:j ݀:j ݀:jX ݀:j ݀:j ݀:j ݀:je ݀:j ݀:j ݀:j ݀:j-! ݀:jy! ݀:j! ݀:j]# ݀:j>$ ݀:j$ ݀:j$ ݀:j& ݀:j ' ݀:j( ݀:j;( ݀:j) ݀:j* ,݀:j+ B݀:j- ,݀:j7 ݀:j8 ݀:j8 ݀:j< M _You now have 37 gold pieces (gained 16).݀:j> ݀:jB> ݀:j> ݀:jX@ ݀:j(B ݀:jaB ݀:jB ݀:jD ݀:jhF ݀:jG ݀:j.G ݀:jJ B݀:j\N ݀:jGP ݀:jQ ,݀:jR ݀:jT ݀:j'V ,݀:joX ,݀:jZ ,݀:jZ ݀:jM\ ݀:j{] ݀:j] ݀:jg^ ݀:jb ݀:j8c ݀:jc ݀:jd ݀:je ݀:jf ݀:j|g ݀:jg ݀:j'i ݀:joj ݀:jq ݀:jx ݀:jy ,݀:j2z ݀:jx~ X݀:j ݀:j@ ,݀:j ݀:j ݀:jԂ ,݀:j4 ݀:jC ݀:j΅ ݀:j+ ݀:jl ݀:jk ݀:j B݀:j ݀:j 4݀:jמ ݀:j ݀:j^ ݀:j ݀:j ݀:ja ݀:j ,݀:j ݀:j8 ݀:j ~####..... #.#...#.#.......#......... #.#...#.#........ ######....# #.#...#.#.###.### ........... #.#...# #.#...... <........## #. #...# # #.##### ........... #. #....# ݀:j s##.>.###### ###. ####.##...#..### ###.# #.####### ....####.##80.6 (36.0)݀:j' }$.#.# #..#....##>...#.# #..#.######.# .####...# #݀:j ...#.# .....#########.######.####.... #.##.......##.### #.##.###....#.#.# #.##........#.#.. ݀:j B1.6 (37݀:j ݀:j ; _Found a stone staircase leading down.ހ:j"^ހ:j_ހ:j?_ހ:j-`ހ:jHbL _You now have 46 gold pieces (gained 9).ހ:j@cހ:jcހ:j dހ:j{eހ:jXfހ:jfހ:j!gހ:jhހ:j=i,ހ:jiހ:jkހ:jclހ:jm,ހ:j-pހ:j"q,ހ:jcqހ:jrހ:jsBހ:jCuހ:jyހ:j7zހ:jzހ:j{ހ:j|ހ:jY},ހ:jS~ހ:j,ހ:jހ:jTހ:j%,ހ:jހ:j ހ:jހ:jޅހ:j ހ:jހ:jXހ:jހ:jހ:jހ:jހ:jXހ:jހ:jހ:jV,ހ:jŽހ:jހ:j{ހ:jހ:jހ:j ހ:j,ހ:j ހ:j3ހ:jހ:j/ހ:j|ހ:j]ހ:j1ހ:jeހ:jėހ:jހ:jBހ:j^ހ:j ހ:jSހ:jӞހ:jހ:jހ:jހ:jvހ:jހ:jդހ:jހ:jťހ:jހ:jAހ:jހ:jߨހ:jހ:j[ހ:jހ:joހ:jހ:jgހ:jހ:jހ:j ......... #.#...#.#. ########....# #.#...#.# #............ ###.#...#.#. #.<........## #...#...#.#  ހ:j i#............ #.###...#.#  ####.>.##########........ #...#..........#########. ހ:j4%#####.##.........# .... #@......#.# #..ހ:jW#......>...#.# #..####.......#.# .####.ހ:jw #.......#.# ..... #.......#.ހ:jN #.##.. ހ:jS#.##.###.. #.##......ހ:jN .##.....###ހ:j5209.6 (28ހ:j"&10.6 (29ހ:jaހ:j\ _j - a bubbling orange potionހ:j _No target in view!ހ:j ހ:jj 3ހ:j$ ހ:j ހ:j | _ހ:j ހ:j ހ:jg ހ:j ހ:j ހ:jl ހ:jN ހ:j ހ:j- ހ:jg ހ:j ހ:j ހ:j ހ:j ހ:jE Bހ:j\ ހ:j< ހ:jl ހ:j ހ:j ހ:j ހ:j ހ:j* ހ:jT ހ:j ހ:jF ހ:j ހ:j ހ:j ހ:j) ހ:j ހ:j ހ:j ހ:j ހ:jg ހ:j ހ:j ,ހ:j ހ:jO ހ:j. ހ:je ހ:j ހ:j ހ:j ,ހ:jU ހ:jB ހ:jH ހ:j ހ:j ހ:jH ހ:j< Bހ:j ހ:j ހ:jf ހ:j+ ހ:j ހ:j ހ:j ހ:jg ހ:j ހ:j j  You encounter an endoplasm.ހ:j  ............##.###...# .....#......##....... .....#......######... .....#......# #:... .....#......# #.... .....#.... ##....ހ:j-  .....#...J #...† .....#.... .......@.... ....######.... ..##. .... ....|. .... ....... .... ....##ހ:ja  .... # J   endoplasm (asleep) .#.# # ހ:j ހ:jY$ `28.6 (189.6 (19 _ހ:j* ހ:j, ߀:jI ...... ..... ..... ..... #: .....#......#  .....#....  .....#...J #...† .....#....  .....@....  ######....  ߀:j.... ....| ....  ....  ....  .#.# ߀:j(?F ...... ..... ..... ..... #: ߀:j?.....#......#  .....#....  .....#...J #...† .....#....  .....@....  ######....  .... ....| .... ߀:j@L ....  ....  ߀:j<@>.#.# ߀:jZ _An endoplasm is nearby!߀:j) ...... ..... ..... ..... #: .....#......#  .....#....  .....#...J #...† .....#....  .....@....  ######....  .... ....| ....  ....  ....  .#.# ߀:jMY ...... ..... ..... ..... #: .....#......#  .....#....  .....#...J #...† .....#....  .....@....  ######....  .... ....| ....  ....  ....  .#.# ߀:jg4߀:jM߀:jĂa _An endoplasm is nearby!߀:jN ...... ..... ..... ..... #: .....#......#  .....#....  .....#...J #...† .....#....  .....@....  ######....  .... ....| ....  ....  ....  .#.# ߀:jA ...... ..... ..... ..... #: .....#......#  .....#....  .....#...J #...† .....#....  .....@....  ######....  .... ....| ....  ....  ....  .#.# ߀:jg߀:j߀:j8߀:ja _An endoplasm is nearby!߀:j3###.#...##.....###.................##.###...##.....#......##..........#......######.......#......# #:.....#......# #......#..... ##.........#...J#...†.....#..........######...##..#.....|#............. ....###..... #..#.# #.߀:jN߀:j930.0) _߀:j:'߀:jv*:j###.#...##.....###.....#.##.###...#.....#......##.#.....#......######.....#.....#......# #:......#......# #......#.##......#...J.. #...†......#....######...##.#.....|.#...... ....###..... #..#.# #.:jʣY1:jrw###.#...##.....###.....#..##.###...###......#......##.#......#......######.....#......#......# #:......#......# #......#......# ##......#...J... #...†......#.:jTs.#..######...##.....##.....|.#...... ....###..... #..#.# #.:jz:j {2:j:jk:jVN. _An endoplasm is nearby! _An endoplasm is nearby!An endoplasm is nearby! :jN The helpless endoplasm fails to defend itself.  You puncture the endoplasm!  You kill the endoplasm!:j9V,:jR]###.#...##.....###.....#. Johnson1118 the Cutter............##.###...###. Kobold of Trog *..........#......##.........#. Health: 14/14 ========================:j].....#......######.....#. Magic: 1/1========================.....#......# #:...... AC: 2Str: 14:j].....#......# #....... EV: 13Int: 8.....#......# ##....... SH: 0:j]2Dex: 14.....#....... #...†.... XL:  1 Next: 100% Place: Dungeon:1:j ^.....#..@.... ........# Noise: ---------  Time: 233.3 (0.7)............. ......... a) +0 short sword:j2^######....... ..##.....# Nothing quivered#....... ....|.....:jS^#....... .............. ....###....... #...:j^:.#.# #... _An endoplasm is nearby! _An endoplasm is nearby! _An endoplasm is nearby!The helpless endoplasm fails to defend itself.  :j^CYou puncture the endoplasm!  You kill the endoplasm!:j^:j` _Trog accepts your kill.You have reached level 2!:jGj/  --more--:j 9/192/22 0%  _:jA3:j:jl:jq:j| _:j ,:j^:j:jA:j`:jg:j:j9:j:jO,:j:jB:j:jN:j[:j:j:j:j8:j:jL _You now have 54 gold pieces (gained 8).:jb.....#......# #.......# .....### ##.......# .....#.......# #...†....# .....#.......###........#### ...........................# ######........#..##.....##.# #.............|.......# #......................  ......### 41.3 (8.0 ....#..... #  .......#.# #..... :jƹ..$...####>... .. :jA2.3 (9:j7:jD; _Found a stone staircase leading down.:jq _You now have 64 gold pieces (gained 10). #.......|.# #......... .......###...... ......#..... #......  .........#.# #.....  ##......####  #>......#  #......##.∩  # 8.3 (6#......#### #....... ######## :j:j$9.3 (7:jE:j7 _Found Bika's Antique Armour Shop.:jK< :jSs wWelcome to Bika's Antique Armour Shop! What would you like to do?  a -  243 gold a glowing chain mail  b -  297 gold an ichor-stained chain mailc -  54 gold a leather armour  d -  54 gold a leather armour  e -  189 gold a glowing ring mailf -  108 gold a ring mail  g -  108 gold a ring mail  h -  24 gold a robe You have 64 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list:jP:j2X:j_####........#..##.....##.#Johnson1118 the Cutter#.............|.......#Kobold of Trog *.....#......................Health: 19/19 ========================.............###......Magic: 2/2========================......#..... #......AC: 2Str: 14.........#.# #.....EV: 13Int: 8##......######SH: 0Dex: 14#>......#...#XL:  2 Next:  0% Place: Dungeon:1#......##.@.#Noise: ---------  Time: 253.3 (4.0)#..............a) +0 short sword#......########Nothing quivered#.......######## _You have reached level 2! :j`_You now have 54 gold pieces (gained 8). _Found a stone staircase leading down. _You now have 64 gold pieces (gained 10). _Found Bika's Antique Armour Shop.  There is an entrance to Bika's Antique Armour Shop here.:je:jf:j@j. _:j=:j3:j:j:jk _:jG:jN:j:jߑ:jf:j:jm:j:j:jM:j:j:j:jǛ:j:jO:j]:j:j :jM:j,:jH:j_You now have 54 gold pieces (gained 8). _Found a stone staircase leading down. _You now have 64 gold pieces (gained 10). _Found Bika's Antique Armour Shop. _You now have 68 gold pieces (gained 4).:j-:j3:jѫ:j:jڬ:j:j:j:j:jg:j.:j:j:j7:j:j|,:j:j:j:jֶ:j%:j:j:jи:j:j:j!:ja:j:jҽ:j.:jw:j(:jɿ:j::jw:j:j:j,:j:j:j:ju:j:j:j :j:j &:j':j+:j,,:jT.:j3:jg9:j:,:jo::jn<:j>>:j>:jl?:j@:jB,:j5Q:jT:jaU:jU:j!V:jOV:jW:jY:jY:jY:jo:jt:jyR  There is a stone staircase leading down here.:j{:jk|5 _:j:j,:jӏ:j/:j:jU:jY  There is a stone staircase leading down here. _:j6,:j:jnB:j:j,:jn:j:j:jD:j":jE:j,:j4:j:j:j/:j:j:j:jB:jw:j:j:j&:j:jdB:j:jY:j:j0:j:j':j]:j!:jz:j:j%:jW:j:j,:j5:j:j #.......#.###### ##.#...##.##.... #.#...##.##.### #.#...##.##.... ...[###.#...##.....## ................##.## .........#......##... .........#......##### ....@....#......#329.3 (76.0) .........#......# .........#......## # .........#.......# ## .........#.......###...................... ##########........#.. #........... #........... :j C30.3 (77:j:j ( _Found a ring mail.:j I:jc :j X:j B:j? :jf :jf :j :jw B:j :j/  You see here a +0 ring mail. _:j B:j= :jd B:j. ####.>.##########........#...#..........############.##.........# .#.##.......#.#  #......>...#.#  ####.......#.#  #.......#.# #######.......####.#...##.##...# #.#...##.##.### #.#...##.##...[###.#...##..........#.....###............#####..........##..........##:jGD 7.3 (7.0)8.3 (8 _c - a scroll labelled YRIOMO TEDEU:j 3:j :jV :j :j` 4:j X:j :j :j ,:j ,:j X:j ,:j  #...#. #####.##...... :jq =#.##..... #......>.. ####......######### #..............#######...:j .............###.#...........# #..........# #.#...###.........[###. #.................. .......:j .#.. ....#..  ....#.. :j  ....#..  ....#..:j E :j3' '46:j' +7.3 (9:j, :j1/ d _e - a scroll labelled GAPEQO MAPHAGH:j{:jN|:j|:jя`:j3:j:j͙:jx:jԚ:j":jp:j!,:j:jݞ:jk:j:j :j:jn:j:j :j:j:jͥ:jN:j:j.:jp:j:j:jB.............# #.#...##.............# #.#...#####.........[###.#...######................................#.....###...........#.....# #...........#########...........#............#..59.3 (12.0)..#........#..:jҴJ......).###########... #... #... #... #...:j9:jۻ-60.3 (13:jp:j' _Found a hand axe.:j4:j_:juH _No target in view!:j< _:jܗ :jk $ _:jw :j :jc :j) :j :j :j :j" :jd :jw :jˮ :j :j :j :jh :j :j :jO :jݸ :j :j5 :jJ ,:j۽ :j :j ,:j :j :j~ ,:j :jd :j ,:j :j :j :j@ :j :j :j :j :j :j :j" ,:jJ :j :j" ,:j :j :jK :jZ :j :j X:j :j ,:jl :j :j :j :j :jX :j :j :j :j :j' :j :j :j1 B:j n:j% :j :j :jB :j :j ,:j :jx :j] :j :j: :jS! :j" ,:j# :jy$ :j% :j% :j/& :jE' :j0( :j|( :jV) :j* :j+ :j+ :j, :j- :jq/ ,:j7 :j8 :j09 :j|9 :j: :j4< ,:j< :j4= :j> :j? :jh^ :jj ,:jn ,:jt :ju :jQv :jv :j| ,:j>} :jK~ :j :j< :j :jߙ ,:jH :jפ :j :jU :jï :j :j :jԸ :jQ B:j :jg :j :jx :j B:j :ji :jj :j :j :j :jQ :j :j X:j :j5 :j B:j :j4 :j :jR :jr :jl :j :jM :j :jt :j% :j :j| :jc :j :jD :je :js :j& :jR :j :j1 :j :j :j :j% :j :j5$ n:j% :j`% :j' :j ( :jT( :j( :j, :jy- :j- :jY. :j/ :j0 :j1 ,:jl3 :j4 :jq4 :j4 :j6 :j6 :j77 :jd7 :j8 :j9 :j': :jS: :jl; :j.< :je= ,:j= :j@ X:jj B:jk :jk :jVl ,:jXm :jYn B:jp :jq :jq :j3r :jas :js :j t :jAt :j'u :ju ,:j8v :jhw :jw :j/x :jx :j :j :jX ,:j :jQ :j :jn ,:j :j :j :j :jH :j :j :jn :j :j :jY :j :j :jW :j :jĒ :j :j” :j} :j ,:jm ,:j (......# #####.# ####### #.....##......#### #.............†... #.....##......# #.....##...>..####### #.....#............... #†...............#.... #####.#...#.# 449.3 (89#.#...#.#.......#. #.#...#.#.. #.#...#.#.###.####:j ###.#...#.#.#.......#...#...#.#.#.#####.#.###...#.#.#....# ###.........#.####.# ....#########.# #.#:j :j :j[ T _Key pressed, stopping explore.:jD :j :j :j :j :jf _:j :j :jA :j) :j :j B:j :j ## .# .# ####### .###### .........†... .##......# .##...>..############ .#......$ ............#...@#.# 53.3 (4.0) :j .#...#.#...........# .#...#.#.......#..## .#...#.#........... .#...#.#.###.####.#( .#...#.#.#....... .#...#.#.#.#####....#.#.#....#...#.####.#:j A4.3 (5:jD :j - _Found 5 poisoned darts.:jJ3:jK:jwM:jO,:jSn:jT:jU:jV:jV:jW:jX:jX:jKY:jy[:j[:j\:j^L _You now have 76 gold pieces (gained 8).:j_:j`:j`:jMa:ja:jb,:j(d:jd:j'e:jf:jh:j o,:j5p:jp:jq:j!r:jr:j2t:jt:j)u:ju:jRw:jx:jx:jqy:jz:j{:j{:j|:j}:j~:j :j:j<:j:j&:jU:jv:j:j::j:j,:j:j:j:jb:j:jЕ:j:jO:j:jI:j:j:j6:j_:j|:j˝:jj:j:j,:j:j٣:j:jU:j:j%:jD:j:jA:ji:j:jѭ:j:j@:j˰:j:j:jʲ:j:j$:j:jյ:j:jζ:j]:j-:j:j:j^:j:j-:jl:j:jXB:j:j:j,:j:j:j:jB:j:j:j:jq:j:j:j:j':jX:jB:j:j`,:j:jj:j:j":jo:j-:j:j:j9:j|,:j:j]:j:jw:j:j:js:j$B:j6:j:jX:j:j:jK:j,:j:j:j ,:j:j:jJ:j:j3:j:jM,:j!:j:j:j:j:j<:j:j:jh,:j:j*:j&:j:j:j3:jn:j:j4:jr:ju:j#:jq:j:j:j*:jv:j:j:jB:j:j:j:j:j:j:j,:j:jr:j:j:j:jH:j:j:j:j:j_:j:j3:j:j:j3:j:j\:j:j:j:j ,:j :jx :j& :j :j\ :jZ:j:jF:j:j:j,:jG:j4:j/,:j:j:j:j":j:jv:j:j:j!:j_":j":j#:j#:j$:j$:j)%:j+n:je+:j+,:j!/:j/:j70:j0:j!2:j|2:j2:j2:j|4:j4:j 5:jl5:j6:jW7:j7:j7:j9:j-::js::j::j>i  You see here a ball python skeleton.:j>:j? _:j?:j@:jA:j+B:jd:j(:j:j:jm:j:j' :j :j :j :j ,:j :j:jX:j:j:j:j>:jz:j:jk:j:j:j:jB:j:j:j:j:j,:j:j:j*:jy:j:j":jz:j:j:j:j :j :j!:j":js":j":j":j $:jx$:j$:j$:j%:j&:j':jf':jP(,:j|(:j(:j):jM*:j*:j*:j+:ja,:j,:j,:j.:j.:j.:j`/:j0:j<1:j`1:j1:j43:j3:j3:jU4:jt5:jE6,:j6:jy7:j!8:j_8:j8:j;:j;:j;:jV<:j=:j>:j>:j ?:j@:j@:j A:jA:jB:jWC:jC:jC:jF:jF:jF:jVG:jH:j[I:jI:j+J:jK:jLB:jM:j)N:jbN:jN:jO:j6P:jxP:jP:jQ:jCR:jR:jR:j{S:j T:j:T:jT:jCV:jV:jW:j>>>∩(Press ? for help) ####.>.##########.........#.####.##.......##....# #...#..........#########.# #.################ #####.##.........##......####.######## #.##.......#.##.###..#....##.....# #......>...#.##.# #..#.#####.###.# ####.......#.##.####...# #.###.# :jRa########### #.......#.##.....########.#...# #.........#######.......#.######.####.....#.### #..............###.#...##.##.......##.#####.# #..............# #.#...##.##.###....#.#.###.##### #..............# #.#...##.##........#.#.........######.........[###.#...##.....###.....#.##......#######......................##.###...###.##......##....................#......##.........#.##########......###...........#......######.....#.##......# #...........#......# #:......###########...........#......# #.......##..................#......## ##.......##..................#.......# ##...†....# ######..................#.......###........#####...##........................................##...##......).###########........#..##.....##.##...##........##.............|.......##...####:j :j¤+:jJohnson1118 the CutterKobold of Trog *.....Health: 7/20========----------------Magic: 2/2========================AC: 2Str: 14EV: 13Int: 8SH: 0Dex: 14XL:  2 Next: 65% Place: Dungeon:1Time: _There is a stone staircase leading up here.  You feel sick. _You are no longer poisoned. _You climb upwards. _There is a stone staircase leading down here.  Search for what [? for help]? arm _8=9==[40:jYm:j~B:j:jB:j%=10/20==:j,:j,:j:j:j:j@:jy:j :j:j:jR  There is a stone staircase leading down here.:jY :jQ }1=== _:jQ:jk:j:j':j,:j-:jLL2===3=#.##.......#.##.###......>...#.##.#####.......#.##.############# #.......#.##...#.........#######.......#.######..............###.#...##.##...#..............# #.#...##.##.###..............# #.#...##.##...#####.........@###.#...##.....# Noise: --------- 652.4 (27.0)  ######......................##.# a) +0 short sword#....................#.:jM;.....##.. Nothing quivered#......###...........#......#####......# #...........#......###########...........#......##..................#......###..................#.......# # #..................#.......### :jQR _You see here a +0 ring mail.:j :j 13.4 (1.0):jy :jX ( _d - a +0 ring mail:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  b - a +0 animal skin (worn)d - a +0 ring mail Jewellery (go to first with "=)c - an amulet of chemistry:j?nd - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.2 (2.1 -> 5.3). Your EV would decrease by 1.4 (13.9 -> 12.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j@ :j+:j#.##.......#.##.## Johnson1118 the Cutter#......>...#.##.# Kobold of Trog *.....####.......#.##.## Health: 13/20 ===============---------########### #.......#.##... Magic: 2/2========================#.........#######.......#.##### AC: 2Str: 14#..............###.#...##.##... EV: 13Int: 8#..............# #.#...##.##.## SH: 0Dex: 14#..............# #.#...##.##... XL:  2 Next: 65% Place: Dungeon:1#####.........@###.#...##.....# Noise: ---------  Time: 653.4 (0.0)  ######......................##.# a) [:jj0;10;1m+0 short sword#....................#......##.. Nothing quivered#......###...........#......#####......# #...........#......###########...........#......##..................#......###..................#.......# # #..................#.......###  _You climb upwards. _There is a stone staircase leading down here. _Search for what [? for help]? arm _There is a stone staircase leading down here. _You see here a +0 ring mail. _d - a +0 ring mail:j:jc:j8:j%  :j)FYou start removing your armour.:j:4.4 (1:jJ:ja4=5.4 (2:j:j:jm+6.4 (3:j:j!A7.4 (4:j:ja:j+8.4 (5:j :j 0 _You continue removing your +0 animal skin. x5:jG:ju:j  You finish removing your +0 animal skin.  You start putting on your armour.:jz15===9.4 (6:j :j`:j,60.4 (7:j":j:j+1.4 (8:jm!:j@(A2.4 (9:j;:jA:jnBK==3.4 (10.0) :j}G:jYJ 52 _You continue putting on your +0 ring mail. x5:j[O:jkQ^ _You finish putting on your +0 ring mail.:j:j8"}Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  d - a +0 ring mail (worn)b - a +0 animal skin Jewellery (go to first with "=)c - an amulet of chemistry:jQac - an amulet of chemistry. An amulet which allows the wearer to extract small amounts of magical energy from any potion they drink and also enhances the power of their alchemy spells. The magic restoration effect requires the amulet to attune itself to the wearer's body while their reserves of magic are full. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Chemistry} {jewellery} Menu/colouring prefixes: identified jewellery (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j7:j:j#.##.......#.##.## Johnson1118 the Cutter#......>...#.##.# Kobold of Trog *.....####.......#.##.## Health: 15/20 ==================------########### #.......#.##... Magic: 2/2========================#.........#######.......#.##### AC: 5Str: 14#..............###.#...##.##... EV: 12Int: 8#..............# #.#...##.##.## SH: 0Dex: 14#..............# #.#...##.##... XL:  2 Next: 65% Place: Dungeon:1#####.........@###.#...##.....# Noise: ---------  Time: 663.4 (0.0)  ######......................##.#:j'[40m a) +0 short sword#....................#......##.. Nothing quivered#......###...........#......#####......# #...........#......###########...........#......##..................#......###..................#.......# # #..................#.......### You start removing your armour. _You continue removing your +0 animal skin. x5  You finish removing your +0 animal skin.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.:j:j _:jS:j4f  You start putting on your amulet.:j#Y6=4.4 (1:j:jA5.4 (2:jl,:j*:6.4 (37.4 (47==8.4 (5:jv/You finish putting on your +0 ring mail.  You start putting on your amulet. _You continue putting on your amulet of chemistry. x5  You finish putting on your amulet of chemistry.  You feel a deeper understanding of alchemy.  c - an amulet of chemistry (worn):j2:j84j _The amulet throbs as it attunes itself to your body.:j:jGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  d - a +0 ring mail (worn)b - a +0 animal skin Jewellery (go to first with "=)  c - an amulet of chemistry (worn):jbb - a +0 animal skin. A large piece of thick skin covered in fur, cut from the corpse of an animal andworn as a primitive garment. It offers rudimentary protection against harm, but,having never been tanned, it carries a light stench of rotting flesh. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.2 (5.3 -> 2.1). Your EV would increase by 1.4 (12.5 -> 13.9). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “He killed the noble Mudjokivis.  Of the skin he made him mittens,  Made them with the fur side inside, (w)ear, (d)rop, (=)adjust, or (i)nscribe.:jۏ :j!#.##.......#.##.## Johnson1118 the Cutter#......>...#.##.# Kobold of Trog *.....####.......#.##.## Health: 17/20 ====================----########### #.......#.##... Magic: 2/2========================#.........#######.......#.##### AC: 5Str: 14#..............###.#...##.##... EV: 12Int: 8#..............# #.#...##.##.## SH: 0Dex: 14#..............# #.#...##.##... XL:  2 Next: 65% Place: Dungeon:1#####.........@###.#...##.....# Noise: ---------  Time: 668.4 (0.0)  ######......................##.#:j[40m a) +0 short sword#....................#......##.. Nothing quivered#......###...........#......#####......# #...........#......###########...........#......##..................#......###..................#.......# # #..................#.......### You start putting on your amulet. _You continue putting on your amulet of chemistry. x5  You finish putting on your amulet of chemistry.  You feel a deeper understanding of alchemy.  c - an amulet of chemistry (worn) _The amulet throbs as it attunes itself to your body.9.4 (1 _You drop a +0 animal skin.:j% Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon :j^:j[?25h[?0c#.##.......#.##.## Johnson1118 the Cutter#......>...#.##.# Kobold of Trog *.....####.......#.##.## Health: 17/20 ====================----########### #.......#.##... Magic: 2/2========================#.........#######.......#.##### AC: 5Str: 14#..............###.#...##.##... EV: 12Int: 8#..............# #.#...##.##.## SH: 0Dex: 14#..............# #.#...##.##... XL:  2 Next: 65% Place: Dungeon:1#####.........@###.#...##.....# Noise: ---------  Time: 669.4 (0.0)  ######......................##.#[:j`40m a) +0 short sword#....................#......##.. Nothing quivered#......###...........#......#####......# #...........#......###########...........#......##..................#......###..................#.......# # #..................#.......### You finish putting on your amulet of chemistry.  You feel a deeper understanding of alchemy.  c - an amulet of chemistry (worn) _The amulet throbs as it attunes itself to your body. _You drop a +0 animal skin.  What level of the Dungeon? (default 1, ? - help) :j U[?25l[?1c2:jG , _8==9=:jPj ; You feel a deeper understanding of alchemy.  c - an amulet of chemistry (worn) _The amulet throbs as it attunes itself to your body. _You drop a +0 animal skin.  There is a stone staircase leading down here.20===:j] ` ==2 :jJ^ _HP restored.:j` :ja :jb :jf } _You climb downwards.  Found a scroll labelled FULYSCH TESHRIK.:jĠ % .....  #... #.. #.# #@#82.9 (13.5) #....?  ####.#  #  _There is a stone staircase leading up here.:j^Read which item? Scrolls  c - a scroll labelled YRIOMO TEDEU  e - a scroll labelled GAPEQO MAPHAGH [!] read|quaff[?] describe selected:jZf:jm:j}Johnson1118 the CutterKobold of Trog *.....Health: 20/20 ========================Magic: 2/2========================.....AC: 5Str: 14#...EV: 12Int: 8#..SH: 0Dex: 14#.#XL:  2 Next: 65% Place: Dungeon:2#@#Noise: ---------  Time: 682.9 (0.0)#....?a) +0 short sword####.#Nothing quivered# _What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. _HP restored. _You climb downwards.  Found a scroll labelled FULYSCH TESHRIK. _There is a stone staircase leading up here.:j+5  Johnson1118 the Cutter  Kobold of Trog *.....  Health: 20/20 ========================  Magic: 2/2======================== .....  AC: 5Str: 14 #... EV: 12Int: 8 #.. SH: 0Dex: 14 #.# XL:  2 Next: 65% Place: Dungeon:2 #@# Noise: ---------  Time: 682.9 (0.0) #....?  a) +0 short sword ####.#  Nothing quivered # :jU^         _You climb downwards.  Found a scroll labelled FULYSCH TESHRIK. _There is a stone staircase leading up here.  As you read the scroll labelled GAPEQO MAPHAGH, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target:j+E*@:jJohnson1118 the CutterKobold of Trog *.....Health: 20/20 ========================Magic: 2/2========================#.#:jǦAC: 5Str: 14#.# #EV: 12Int: 8##.##.#SH: 0Dex: 14###......XL:  2 Next: 65% Place: Dungeon:2....@....Noise: ---------  Time: 682.9 (0.0)###......a) +0 short sword#......Nothing quivered:j#.#....#§##...#....?:j<####.## _You climb downwards.  Found a scroll labelled FULYSCH TESHRIK. _There is a stone staircase leading up here.  :jiAs you read the scroll labelled GAPEQO MAPHAGH, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target:j:jy.+3.9 (1:jC  Found a scroll labelled FULYSCH TESHRIK. _There is a stone staircase leading up here.  As you read the scroll labelled GAPEQO MAPHAGH, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move target _It was a scroll of blinking.:j:jpn:j:j:j:j:jS:j:j:j :j{# :j$` You encounter an adder.:j:#.# .###.##.######.....................###.......###........#.#.....# #<##....# ## ####.#### # S S   adder (asleep) 7.9 (48.9 (5 _ _You see here a scroll labelled FULYSCH TESHRIK.:j  #.# .#     .....  ###.......##  #........#  #.#.....#  #<##....#  #....@..#  ####.####  #.# #. #S:j) #.# .#     .....  ###.......##  #........#  #.#.....#  #<##....#  :j#....@..#  ####.####  #.# #. #S :j4:jB:j<] _An adder is nearby!:jJ #.# .#     .....  ###.......##  :jlKZ#........#  #.#.....#  #<##....#  #....@..#  ####.####  #.# #. #S:j #.# .#     ..... :jM  ###.......##  #........#  #.#.....#  #<##....#  #....@..#  ####.####  #.# #. #S :j:j:j:jq :jhW_An adder is nearby!:j# #.##.######......... ... ###.## #........# #.#. #<##....# #....?..#:jS$  ####@#### #.#  #.# #S# #.#:jG* :j6N O9.9 (1 _:j;###............##### .#.....# #<##....##....?..#####.#### #@# S.S. SThe adder hisses angrily.==90 _The adder closely misses you.:j  You hit the adder.  The adder is heavily wounded.:j5-1.7 (0.8:j/:jS _The adder closely misses you.:jE  You barely miss the adder.The adder is heavily wounded.-2.5:j?^S _The adder bites you but does no damage.:jE  You barely miss the adder.The adder is heavily wounded.:j(3.3:j/:jK _The adder misses you.:j{  You completely miss the adder.The adder is heavily wounded.4.0 (0.7:jh _The adder barely misses you.:j=  You hit the adder.  The adder is severely wounded.:j8 (0.8 _The adder closely misses you.:j*W:  :jFl You hit the adder.  The adder is almost dead.19--5.6 _The adder bites you.:jBThe adder is almost dead. _The adder bites you.  You hit the adder.  The adder is almost dead.The adder bites you.  You are poisoned.8=====---6.4Pois :j#D, _The adder poisons you!:j         #.#.....#  #<##....#  #....?..#  ####.####  #@# #S# #.# #.# #.#:j  "         #.#.....#  #<##....#  #....?..#  ####.####  #@# #S# #.# #.# #.# :jj$ M-:j; :j? ] _An adder is nearby!:jp          #.#.....#  #<##....#  #....?..#  ####.####  #@# #S# #.# #.# #.#:jt "         #.#.....#  #<##....#  #....?..#  ####.####  #@# #S# #.# #.# #.# :jQ% :j& :j^J s _An adder is nearby!:jB .You hit the adder.  You kill the adder!:j|Lr  Trog accepts your kill.:jQ;###.........Johnson1118 the Cutter............Kobold of Trog *.....###.......##Health: 17/20 ====================----#........#Magic: 2/2========================#.#.....#AC: 5Str: 14#<##....#EV: 12Int: 8#....?..#SH: 0Dex: 14####.####:jykXL:  2 Next: 125% Place: Dungeon:2#@#Noise: =--------  Time: 697.2 (0.8)#.#a) +0 short sword#.#Nothing quivered#.#Pois #.# _The adder poisons you! _An adder is nearby! _An adder is nearby!You hit the adder.  You kill the adder!Trog accepts your kill. - _You feel sick.  You have reached level 3!:jR/  --more--:jr  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? :jR 21/24=====3/363% :j :j R _You feel agile. x2:jLI:jTw0-:jW3 _You feel sick.:jrXW19--:jX:j`] _You feel sick.8--:j^:jbI _You feel sick.  You feel sick.:jNcB-:jXd:jfj _You are no longer poisoned.:jg:jh:j5l,:jl:jn,:j- b.  You hit the bat.  The bat is severely wounded.:j4e 4.6 (0.7:j6:j;Q _The bat closely misses you.:j.#.b@...#.###.# #.##S #.# #.##.# #.# ##.##.###.# ###.#### .S   ball python (constriction, asleep)  ###.######  #.#b..b:j  You encounter a ball python.5.6 (1.0 :jU;_The bat misses you.:j .b  You closely miss the bat.The bat is moderately wounded.:jb.:jc:j-6.4 (0.8:j:j: _The bat hits you but does no damage.:j"I.#.#########..b.....##...@###.##.##S# #.# #.##.# #.##.##.###.####.........#### ....... ######### #..# #.###:j%b.:jk&".b:j/X SS):jZ0:The bat hits you but does no damage.:j11-7.4 (1.0:js7:j:5 _The ball python hisses angrily.:j`.b:jP#  You hit the ball python but do no damage.The ball python bites you but does no damage.==8.1 (0.7:jP$:j(~ _The ball python closely misses you. The bat hits you but does no damage.:jq †  You hit the bat.  You kill the bat!:jC S   ball python (constriction)  Trog accepts your kill.5--9 (0.8 _The ball python completely misses you.:j  You hit the ball python.  The ball python is severely wounded.The ball python barely misses you. The ball python grabs you.:j#Z  2  --:jg^9.6 (0.7Constr :j :je_ _The ball python constricts you.:jс  You completely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.:jz @50.4 (0.8:j :j& _ _The ball python constricts you.:jZS  You hit the ball python but do no damage.The ball python is severely wounded.:j5T V2--1.2:jY :j)] z _The ball python bites you. The ball python constricts you.:jX;  You closely miss the ball python.The ball python is severely wounded.The ball python bites you but does no damage.:j!< b0----2.0:jx :j| _ _The ball python constricts you.:j4 .  You hit the ball python.  You kill the ball python!:j ):j --12 78 _Trog accepts your kill.:ju :j i _Your Fighting skill increases to level 4!:j/ :j :j :j H _No target in view!:j[ 4:j` :jc H _No target in view!:jO.:j/:jQ>^ _No target in view!:j4:j:j&H _No target in view!:j{4:jJ:jiH _No target in view!:j"H:jH:jN:jdQ#No target in view!:j:j:j<:j!":j:j:js:jj:jI:j:j  _1=:j_!:j!:jY":j&2==:j]':j03==:j|1:j2,:jZ2:j4,:j4:j}5:j59=:jK6:j7a4=:jb8:j9:j:,:j;:j<:j=,:jF>:j>:j@:j@:jaA:j:jh:j:j:j:jK:jS:j/:j:j:jЗ:j:ji:j:j,:jН:j0I _You now have 82 gold pieces (gained 6).:j+:jy:j:j:j:j:jg:j!:j:jϥ:jb:jY:j-:j:jި:j;:j::j:j:j,:j:jD:jt:jB:j:j7 _You open the door.:j3:jx:j@  There is an open door here.:j:j _:j:js:j:j,:j:j:jg:j:j:j2:j:j:j:jB:j]:j,:jp:j:j:jN:j:j&:j:j|:j:j6:jB:j:j:j:jr:j+:j:j^:j:j7 _You open the door.:jI:j@  There is an open door here.:j6:j _:j:j0:j[B:j:j:jT:j:j:j:jQ:j:j:jPB:jh:j  _You open the door.:jHopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.:j; .....## #....####.# ####.:j!#.##.##'###.##...## #.) ##.....## #... ##.......## ##.:jl!...###.........####......@'.........+.....:j!-827.8 (75.0)....##.........####..:j"..#. ##.......## #.. # #. #.....## #.#:j" #. ##...## #<# ##'## #.. #.# ### #.#:j"F #.#:j,:j-!-:j-%8.8 (76:j@9 _Found a whip.:j1:j2:j3:j7,:jS8:jC:jHF:jF:jjG:jUH:j*K:j:M:jM:jxN:jO:jR,:j{S:ji:joq  You see here a +0 whip. _:jRp:jq:j:t,:jt:jv:jw:j2x:jy:jz:j{:jV|:j-}:j~:j:j,:jE:j:ja:j:jC:j:j:jq:jl:jb:j:j:jC:j:j:jI:jc:jo:j:j6:j ,:j:jL _You now have 88 gold pieces (gained 6).:j:jt:j:jd:j=:j:j:j:j:jV:jȟ:j֡:j,:j~:jD:jh:jԥ:j:j:j2:j:jѩ:jC:j:jX:j:j:jx:j֯:j3:j:j:jD:j:j:j:j:j\:j;:j,:j:jC:j:j޺:j:j:jp:j,:jS:j:jK:j:js:j,:j+:j:jc:j:j!:j:j:j:jh:j :j,:j:jw:j\:j:j:jw:jy:j:j :j:j:j:jp:j/:jyB:j:j,:j~:js:jF,:jS:j<  You see here a +0 whip.:j:j_ _:j:jX:j:j:jZ:j:j0:j:j:j&:jg:j:jV:jX:jS:j:j:j:j:jo:j:j:j? :jR X:j ,:jN:j:j:j::jw:j:j,:j:j*:j:j:j8:j:jd:j:je:j.!,:j2":j#:j0:j5  #####.# ##.....## #  #.# ##...## #  #.# ##'## #  ##.## #.# #  ###...# #.   #.....# #.#  ####.#...# ...  :j6s#.......##  #.####@♣.# 88.8 (60  # #.....#   #.♣..?♣.  ........  #. ..>...    :j7, :j[>:j?%9.8 (61:jG:jrJ; _Found a stone staircase leading down.:j9 :j :jf :j :j߭ s  You encounter 2 adders and a quokka.:j  #.# ## #< :j; v#.# ##'## #. ##.## #.# # ###...# #.#   #.....# #.#  ####.#...# ... :j ^ #.......##  #.####.♣.## # #..@..#:j9  #.♣..?♣.. #........  #.r..> .S.S.. SS 2 adders (asleep) r   quokka (asleep) :j :jٸ P0.0)r:j/ .:jڻ Cr.:j r90.8 (1 _:jA :j :jȣ :j 5=1.5 (0.7:jܴ :j R _You closely miss the quokka.:j  You hit the quokka.  The quokka is severely wounded.2.3 (0.8:j:jT _The quokka closely misses you.:j_ .  You hit the quokka.  You kill the quokka!:jc ' :j1223.1:j6:j/W _Trog accepts your kill.:j}  #.# ##' #  #.## #. #  :jO~O###...# #.#   #.....# #.#  ####.#...# ...   #.......##   #.####.♣.##   # #.....#   #.♣@.?♣..  .....   #....>....   ..S.S.....  ##.♣...♣     :j9S.:j8S.:jQSS:jt5=4.1 (1.0:j:ju2 _The adder hisses angrily. x2:j;##.## #.# ###... ..####.#...:jT.......## ####.♣.## ##..... ##.♣..?♣..#...@.... SS>..........##.♣...♣ ##...?.:j)  Found a scroll labelled ARINGU GESKIA. The adder bites you but does no damage.  x3:j.-5:j:j(S _The adder closely misses you.:j= :  You hit the adder.  The adder is moderately wounded.-9 (0.8 _The adder closely misses you. x2:jfd  You hit the adder.6.6 (0.7:j:j] _The adder is heavily wounded.:jC  You miss the adder.The adder is heavily wounded.7.4 (0.8:jz:jg _The adder misses you. x2; The adder barely misses you. The adder misses you.:jY  You barely miss the adder.The adder is heavily wounded.:j2V3-8.2:j:jR _The adder bites you. The adder bites you but does no damage.:j'X  You miss the adder.:j(+9 (0.7:j.:j1] _The adder is heavily wounded.:jM †You hit the adder.  You kill the adder!:jY    adderTrog accepts your kill.:j\O-59.7 (0.8:jd:jog= _The adder bites you but does no damage.:j4=900.4 (0.7:j _You hit the adder but do no damage. The adder bites you but does no damage.:jb  You hit the adder.  The adder is heavily wounded.1.1:j :jGK _The adder misses you.:j :jB You barely miss the adder.The adder is heavily wounded.:j(+9 (0.8:jn:j= _The adder bites you but does no damage.:jv  You barely miss the adder.The adder is heavily wounded.2.6 (0.7:jF~:jS _The adder closely misses you.:j)B   You closely miss the adder.The adder is heavily wounded.2--3.3:j=D * _The adder bites you.:j #  You barely miss the adder.The adder is heavily wounded.:j# -4.1 (0.8:j+ :j- R _The adder barely misses you.:jj  You hit the adder.  The adder is severely wounded.:j@ _3=-9:j1 :j K _The adder misses you.:jJ  You hit the adder but do no damage.The adder is severely wounded.5.7:j :jk = _The adder bites you but does no damage.:jd †You hit the adder.  You kill the adder!:jm ):js =856.5 _Trog accepts your kill.:jy :j/} m _Your Short Blades skill increases to level 5!:j8( 4:jK5 :j; H _No target in view!:j :j :j :j H _No target in view!:jx:j.:jR:jH _No target in view!:j; _No target in view!:j'4:j ^ _No target in view!:jϯ:jư:j9:j#No target in view!:j0n:jn:ju:jZy:j3:j:j :j%P _:jO&:j+4=:jO-:j+/,:jF0:j1:j3,:j^Nc #.# ##'## #.. ##.## #.# ### ###...# #.#  #.....# #.#  ####.#...# ... #.......##  #.####.♣.##  # ##.....#  ##.♣..@♣.. - #.........#  #..††>....#  .......... ##.♣...♣.## ##...?. 11.5 (5.0-2.5 (6:jO] _h - a scroll labelled VEUF SINYQ:j/R3:jzS:jV:j1Y:j]e=:jZrJ:jy#.......###.####.♣.####  # ##.....#.. ##.♣...♣...  #.........#  #..††>....# ........... ##.♣...♣.## ##...@.## ##.♣.##  #..##  #:jz].. ### :jԀ+7.5 (5:j+8.5 (6:jL:jc _k - a scroll labelled ARINGU GESKIA:j:j:j`:j:j,:j,:jB:jZ:ji:j:jP:jT:j:j :jU:j :j   You encounter a goblin. It is wielding a +0 club. #..††>....# ........... ##.♣...♣.## ##.....##  ##.♣.##  #..##  #...#### ###..... #@#### #.#  ... ##.## #g.g   goblin (asleep):j% {22.5 (43.5 (5 _ :j\ #..††>....#      ##.....##  ##.♣.## #..## #...####  ###.....  #@####  #.# ... ##.## #g. :jQ3 :j6C #..††>....#      :jD##.....##  ##.♣.## #..## #...####  ###.....  #@####  #.# ... :jUJ ##.## #g.  :j?K :jsL :jY :jZ  :jn[O_A goblin is nearby! :j̟I...........##.♣...♣.## ##.....##  ##.♣.##  #..## ...######..... #.#### ..........###.#### :jСv #g.## :j- :j24.5 (1 _ :jɮ :jO :jH ##.♣...♣.## ##.....##  ##.♣.##  #..## .######..... #.########.###.....@....###.#### #g. ###  :jN  :jO &5 :j U  :jRW  :j2 ~ ##.....##  ##.♣.##  #..## .######..... #.########.###..........###@#### #g....#####  :jE: <6 :j7@  :j3B  :jt )  The helpless goblin fails to defend itself.  You puncture the goblin!  You kill the goblin! :j '  :j 577.2 (0.7 :jq7  :j= W _Trog accepts your kill. :j  :j  :j  :j H _No target in view! :j{ :j| :j :jcH _No target in view! :jU :j :jR :j H _No target in view! :jQ :jj :j :jyH _No target in view! :j _No target in view! :j :j* :j :jC _No target in view! :j_ :jf _ :j##.♣...♣.## ##.....## ##.♣.## #..## #...#### ###..... . #.####.####.###..)......@....8.2 (1.0.###.######).... ###### :j :j8+9.2 (2 :je9 _Found a mace. :j{ :jX :j :j7 :jĄ :j<  You see here a +0 mace. :jՌ :ja _ :j :j :jњ, :j :j :j :j :j :j ##.♣.## .# #..## #.# #...#####.######.........##.####....#######.###..)..................## .###.#####.#.# #)......@.# #######.###  :j7 #+  :j,36.2 (7 :j+7.2 (8 :jOx _l - a scroll labelled BIFIBRA WACU :jyJ 3 :jKK  :j|M  :jO  :jEP  :jT B :j`U  :jV  :jX  :jZ  :j8[  :j!\  :jj^ 7 _You open the door. :j `  :jj`  :ja  :je @  There is an open door here. :jf  :jh  _ :joh  :jai  :jj  :jk  :jKk  :jn  :jQo  :jo  :jOp  :jr  :jt , :j'u  :jw  :jy  :jdy  :jy  :j} , :j~  :j%  :j<  :j?  :j , :j 7 _You open the door. :j҆  :jՇ 3 :j @  There is an open door here. :jύ  :j  _ :j  :j  :j B :jW  :j  :jQ , :j  :j  :ji  :j  :jj  :j~  :jĞ  :j4  :j\  :j? , :j  :j _You open the door. :jթ You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. :jB  :j#  _ :j  :jԭ  :j , :j  :jP  :j  .........'.... .........####. #.......## #.....## ##...##  ##'##  #.#  #.#### :j  #@....58.2 (21.0) #.......##.......##.#...#.##.##[##.# :j"  :j ,9.2 (22 :j"  :j _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a leather armour. :j%  _No target in view! :jt :ju :je{ :jH _No target in view! :j-I :j/ :j1 :j&[ _ :j$k :jmB :j}X :j, :jc :jb :j, :j@ :j: :j܊ :jD :j :j :j3B :j :j :j, :j  :j0 :j :j :j1 :jS, :j :j :j :j3 :j{ :jV :j= :j- :j :jB :j :j :jwB :j :j, :j, :j n :j<  :j] :jc, :j,  :jE*_You now have 100 gold pieces (gained 12). :j; :j0"u :j" :j# :jw% :j%, :j& :jU( :j), :je* :j* :j8+ :jj+ :jl- :j4  .# ## #.# (# #.### :j.5o.. .# ....##. ##.# ....### #.##@# 1012.2 (53.0) .)..... #.#.#.## ....## #....# #.#.#####.# ....# #.# #.####.# #'###.#  :jn:...###.# ....## #####.# :j; :je;,3.2 (54 :j? :jH) _Found 5 boomerangs. :j z  You see here 5 boomerangs. _ :j :j :j :j :je :jȢv :jB :j :j :j :j :j :jE :j :j  :j` :j :jF :j :jb, :j :j :j :j, :j! :j :jU, :j :j :j :j? :j :jD :j& :jd :j :jH :jL :j :jU :j :j :j# :j :j^ :j :jn :j :j{ :jGB :j :j :j5 :j :j :j! :j :jX :j :j2, :j :j :jX :j :jL :j :j, :j :jL :j, :ji :j :j  :jc  :j  :jL  :j  :jo  :j  :j  :jc  :j  :j  :j  :j?  :j  :j  :j  :jy j  You encounter an endoplasm. :j" ###...# #.##.##.....# #.##.# ####.#...# ...#.# #.......###.# #.####.♣.####. J## ## #.# # :j# h ##.....#......#...  ##.♣...♣.....#.#...  #.........#........  #..††>....##.  ...............#####  ##.♣...♣.###.### ##...##  ##.....## #.# ##.###.##  ##.♣.## #.# ##.## ##.## :j# #..## #.# ###.#######(# J   endoplasm (asleep) #...#####.### #.......# #.# ###...... :j.$ 5...# #.#.###.###.# #.####....###.##.##.##.## :j, -50.2 (37 :j- 31.2 (38 _ :j4  :j6:  :j  :j   #.# #.#   #.# #.#  ... #.# #.# #. J## ## #.# # .....#...  ...#.#...  #........  #..††>#@#  .....# #####  ##.### ##...##   #.# ##.###.##   #.# ##.## ##.##  #..## #.# ###.(#  .### #.......# #.#  ..# #.#..#  .###.##.##.##.##  :j) $  #.# #.#   #.# #.#  ... #.# #.# #. J## ## #.#  .....#...  ...#.#...  #........  #..††>#@#  .....# #####  ##.### ##...##   #.# ##.###. :j ]   #.# ##.## ##. #..## #.# ###.(#  .### #.......# #. ..# #.#.. .###.##.##.##. :j 4 :jO  :j a _An endoplasm is nearby! :j ##.#####.######  #..#.# ####.#...# .........## ... .####.♣.####..J## ## #.# # ##.....#......#. :j#.♣...♣.....#.#.......#...@....#..††>....##.#.#### ............... ##### ##.♣...♣.###.### ##...####.....## #. ##.###.####.♣.## #.# ##.## ##.### #.# ###.#######( :j ...#####.### #.......# #.###.........# #.#.###.###. :jS N2.2 (1.0) _ :j :j :j  #.# ##'##....... ##.#####.######  #..#.# ####.#...# #......## .... .####.♣.####..J## ## #.# # ##.....#......#...#.♣...♣.....#@#..........#........ :jU K#..††>....##.#.#### ............... #######.♣...♣.###.### ##...####.....## ##.###.## ##.♣.## ##.## ##.### #.# ###.#######(...#####.### #.......#  :j %.J :j QJ :jȲ &3 :jp  :js ^ _The endoplasm quivers. :jz2--=4.0 (0.8 :j :jdp _You completely miss the endoplasm. The endoplasm hits you. :jU  You hit the endoplasm.  The endoplasm is severely wounded.3=-8 :j{V _The endoplasm hits you but does no damage. :jF .  You hit the endoplasm.  You kill the endoplasm! :j( :jM=925.6 :j :j|W _Trog accepts your kill. :j|4 :jY :jϖH _No target in view! :jd4 :jj :j  :j̓B_No target in view! :j04 :j4 :j??H _No target in view! :j4 :j :j H _No target in view! :jp4 :j :jiH _No target in view! :jÌ :jw _No target in view! :jWQ4 :jUX :j[ :j5Q :j% :j; :j^  :j0 3 :j1  :j | _ :jz a4= :j  :j[  :j  :jS  :j  :j  :jl , :j  :j  :j  :j  :jP  :j  :j  :j6 9= :j  :jE  :j+  :j  :j  :j  :j  :jZ  :j  :j  :jI  :j  :j6  :jK  :jb(  :j)  :j* , :j=+  :j/  :j30  :j0  :j0  :j2  :jf3  :j3  :j&4  :j 5  :j7  :j8  :j8  :jd9  :j?  :jh@  :jqB B :jC  :jE B :j`  _ You encounter a bat.#........#  ####.########   #........#   #..†.###.#   #.##.# #.# #...  #.##.# #.# ....  ##.##.###.# .... ###.........####.... +...............@....- ####.####### # #........# b. #.#.....## . #<##...#.......#  b   bat (asleep)####.#### #.# #.#88.6 (33.0) :jSb M-9.6 (34 _ :j h  :jv #.# ####.# #.# #..†.###.# #.##.# #.# ##...##.##.# #.# ##.  ##.##.###.# ...####. .......#...#  #..# #b.##.#.....## #.##<##....# .##.......# ####.#####.##.# :j"x  :jx 190.6 (1.0) :j  :jʈ  :j2 :j&pGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Armour (go to first with [)  d - a +0 ring mail (worn) Jewellery (go to first with "=)  c - an amulet of chemistry (worn):j :j( #........#Johnson1118 the Cutter ####.########Kobold of Trog *.....#........#Health: 24/24 ========================#..†.###.#Magic: 3/3========================#.##.# #.# ##...#AC: 5Str: 14#.##.# #.# ##.....EV: 12Int: 8##.##.###.# ......SH: 0Dex: 16 ###.........####.....XL:  3 Next: 92% Place: Dungeon:2 ................@....Noise: ---------  Time: 1090.6 (0.0) ###.......#######...#a) +0 short sword#........# #b.#Nothing quivered#.#.....###.##<##....#.##.......#b   b:j at (asleep)####.#####.##.# _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _You encounter a bat.:j2 :jLw##.########  #........# #..†.###.# #.##.# #.# ##...##.##.# #.# ##..  ##.##.###.# .. ##.........####.....# ....... #########@..#  #. ##b.#  #.#.....## .#  #<##....# .#  #.......# #  ####.####  #.# :j}:j5~+1.6 (1:j:jp †  The helpless bat fails to defend itself.  You puncture the bat!  You kill the bat!:j ):j: 52.4 (0.8 _Trog accepts your kill.:j  _No target in view!:j 4:j! ^ _No target in view!:j?  _No target in view!:j :j :j :jv H _No target in view!:j :j :j :jw H _No target in view!:j4:j:jC _No target in view!:j+J:j.:j_d[?25h[?0c  Search for what [Enter for "arm", or ? for help]? :j= [?25l[?1c:j" :jm$ '2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 5 boomerangsb - [D:1] 5 poisoned darts:jNLLevel 2 of the Dungeon<<>(Press ? for help)  ####.#...# ##...###.#  #.......## #.....##.# #.####.♣.####...###### #.# # ##.....#......#...#####.# :jpO##.♣...♣.....#.#.........# #.........#........#######  #..††>....##.#.#####  ...............######  ##.♣...♣.###.### ##...## ##.....## #.###.###.## ##.♣.## #.# ##.## ##.## #..## #.# ###.#######(# #...#####.### #.......# #.# ###.........# #.#.###.###.# #.####....###.##.##.##.##  ####.###..)......###.#.#.##:jO  .............##### ##....#  .###.#####.#.#####.#   #)........##.# #######.###:j#P5#.# ##'###.# :jTP/##...###.# :jPR #.....## #####.#:j{~ Johnson1118 the CutterKobold of Trog *.....Health: 24/24 ========================Magic: 3/3========================AC: 5Str: 14EV: 12Int: 8SH: 0Dex: 16XL:  3 Next: 95% Place: Dungeon:2Time: _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "arm", or ? for help]? thr:j :jd :j ; _:jd :j ,:j1 :j ,:j ,:j :j; :j :j :jn :j :j :j :j :jH :jˤ :jo :j `:j :j ,:j :j :j :j :j :jB :j! :j :j :j :j :jW :ji :j| :j :j ,:j :jA :j ,:j4 :j :jc :j :j{ :jR :j :j :j :j :jC :j :j :j :j :jC :j X:j :ja :j B:j :j :j ,:j :j :j :j5 ,:j :j9 ,:j :j  B:j :j7 :j :j :j :j :jN :j :j :j! :j! :j2" :jx" :j# :jo$ :j$ :j$ :j9& :j& :j& :jC' :j( :jd) :j) :j) :j+ :j, ,:j, :j(- :j. :j1/ :j/ :j0 :j1 :j:2 :j2 :j3 :j4 :j4 :j5 :ja6 :jC7 :j7 :j7 :j 9 :j9 :j,: :j: :j]; :j\< :j< ,:j= :j> :j? :j{? :j@@ :jdA :jA ,:jB :jC :jC :j-D :jD :jE :jF :jWF :jL :jXO ,:jXP :jZQ :jR :jgS :jS :jT :j]V :jV :jCW :j>Y :jjZ ,:j[ :jB\ :j^ ,:jW_ :j_| ...#...#####.# .#.#.........# .......####### .#.##### ...###### .### ##...## .###.###.## .# ##.## ##.## .# ###.#######@#Noise: --------- 1144.4 (52.0) .### #.......# #.#a) +0 short sword ...# #.#.###.###.#Nothing quivered ...###.##.##.##.## )......###.#.#.## ...##### ##....# .#.#####.# ...##.# .###:j} 7#.#:j :j P _You see here 5 boomerangs.:j5.4 (1.0)Throw: 5 boomerangs:jP _b - 5 boomerangs:j :jH 3:j' n:j B:j@ :j ,:j. :j/ :j :j ,:jr :j[ :j :j :j3 :jr :j :jD :j :j :j3 :jp :j@ :j :jG :j :j :j :j} :j :j :j% :j ,:jc :j ,:j :j{ :j ,:j0 :j :j Z:j :j( B:j :j :j| ,:j :j; J:j4O J:jgP ,:jW :jX ,:jmY :jY :jZ :jc[ ,:j\ :jU] :j] :j] :jH_ :j_ :j ` :jY` :j[a :j1b :jb ,:jc :jf X:jg B:jh :ji :ji :j:j :j:k :j=l ,:jl :jm :jGn :jn :jn :jo :jp :jHq ,:jr :j:s :js :js :ju ,:jyu ,:jy :j@z :jz :jz :j{ :j| :j| ,:j]~ :j B:j# :j_ ,:j :j` X:j :j B:j{ :j ,:jn :j :jk ,:j :j :j7 B:jv :j :jN :j ,:jo :jX :jm B:j j  You encounter an endoplasm.:j  J..# ##..# ... #. #. #. #. #.# #.#J   endoplasm (asleep) ###########.###. :jx #...............  ####.########...##.:j 1206.4 (61.0):j 37.4 (62 _:j :j  :jm _You see here a scroll labelled VENNONL TAQYPPE.:jk J..# ##..# ... #.# #@# #.# #.#:j l #.# #.# #.# .###.  #...............  ####....##. :jY :j]  J..# ##..# ... #.# #@# #.# #.# #.# #.# #.# . #...........  ####..:j 4:j5 :j%   J..# ##..# ... #.# #@# #.# #.# #.# #.# #.# .###.  #...............  ####....##. _An endoplasm is nearby!:j  J..# ##..# :jû ... #.# #@# #.# #.# #.# #.# :j! #.# . #........... :jx I ####..:j- :j :j+ :j .... J####..#......#:jb A?.... #.###########.### #.............. _An endoplasm is nearby!:j N8.4 (1.0) _:j :j :j[ #.....##..... J####....@.#####.##? #.###########.###:j :j &9:jD :j .#..##..# ......###?...... #J####......####.##? #.#:j :j~ '10:j :j h _Found a scroll labelled VENNONL TAQYPPE.:j .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!  You kill the endoplasm!:j) (:j 571.1 (0.7:jħ :jx W _Trog accepts your kill.:jm J:jZ H _No target in view!:j+4:j-:j0H _No target in view!:j=:j$:j$:jH _No target in view!:jCv:jhw:j^ _No target in view!:jɦ_:j:j_P _:j ..##..#......###?...... #.####..# ......# ####.## #@#  #.#  #.# .###########.###.#...............####.########...##.4.1 (3.05.1 (4 _m - a scroll labelled VENNONL TAQYPPE:j _No target in view!:j̄  _No target in view!:j>:  _No target in view!:jn4:j:j.H _No target in view!:j:j:j~:jH _No target in view!:j}:j-:j:jC _No target in view!:jT8 _:jA:jC:jC:jkD:jD:jG:jH,:j+K,:jbL,:j-M:j1O:jO:j$P:jQ:juS:j U,:jW _m - 2 scrolls labelled VENNONL TAQYPPE (gained 1):j X:jOX:jY:j>Z:jZ:jZ:j\:jq............... ...#######...# ....# ##†.# ...###.# ...#.##. ...# ##. #### #.. ..# #>#..#### ..# #....@..##..#25.1 (10.0) ###.........### ##.###....... ##. ###...#. ## ####..# # ......# #####.## #.# ###.#:jr,6.1 (11:jw:jۄ; _Found a stone staircase leading down.:j _:jP,:j:j:j#.# #.# ##.....# #.###.# .........####.....#..............#######...# ..# ##†.# ....###.######. ....# .##..<.. ....# ##@#### 9.1 (3.0) .####:jz #...... ..# .##>#..#### ..# .##.......##..# .####.........### .##.###....... .##. ###...#. .##. ####..# .......#:jD:j,30.1 (4:jHQ _Found an escape hatch in the ceiling.:j:j...# #.##..<.. .....# #.##.#### #.#### #.#...... ..# #.# #>#..#### ..# #.# #.......##..# #.# ###.........### #.#  #.###....... #.#  #.# ###...#. #.#  #@# ####..#6.1 (6.#  #..%......# ### ########.## # #### #.#..## #.#[:j2m ###.## #.# # ##.## # #####.# #7.1 (7 _Found a maw talisman.:j :j :j :jl H _No target in view!:j(:j:j":jH _No target in view!:j84:jN:j:H _No target in view!:jxI:j=z:j[|:j|$ _:j+n:j:j9:j:j:j:j:jN,:jy:j:j,:jɍ:jsB:j:j(,:j:j:j,:j:j:jOJ:jK:j ,:j:jp:j:j}:j:j7:j:j:jª:jK:j:jk:j:j:j:jg:jѳ:jB:jۺ _m - 3 scrolls labelled VENNONL TAQYPPE (gained 1):j[3:j:j:j:j1:j:j:j:j:j:ja:j,:jy:j|:j*:j:j:j:j         (#   #####$ .  # #.... ..  .# ....###.#.#$#  .. ......##..@..#  60.1 (23.0)# ........#.......  .. ........+....#..  # ...........#.....  # #.......##.+....  ######......##.#..##   :j ..<.....#.##..    ##.#####..#......    #.........####   :j+:j`,1.1 (24:j:j- _Found 2 poisoned darts.:j?)I:j.,:j$5`    (#.# #####$..>  #.......  # ....###.#.#$#  . ......##...@.#  0.0) # .#... . .+....#.  ....#.....#  #.......##.+...._. ......##.#..##  #..<.....#.##..  #.#####..#......  .........####  :j;:j<+2.1 (1:jA:jF` _Found a faded altar of an unknown god. Found an escape hatch in the floor.:j(; :j\< :j0= :j? :jA :jRB :jpH X:j[J N _You now have 115 gold pieces (gained 15).:j5M :jM :j~N :jP :jS :jyS :jyT :jW :j/X :jX :j`\ M _You now have 122 gold pieces (gained 7).:jz^ :j._ :j@` :j`b :je k  You encounter a ribbon worm.:jzn g    #.#   ###.##   #...?   #.#.#   #(#@###  #####...>  #..........w ###.#.#.#.## ......##.....#.# #  ........#........  w   ribbon worm (asleep)  ........+....#... ...........#.....# ###.+...._.:jo #:jw r8.1 (6ww:jux 29.1 (7 _:j~ 9_:j :jT%r   #.# ###.## #...?  #.#.#  #(#.###..  #####...@...#  #..........w ....###.#.#.#.##.#.  .......#.# #..  .......... . .+....#...  ..#.....#  ##.+...._.  ##.#..##  :j&6w.:jb3B70.1 (1:j]49_:jZ7a _There is an escape hatch in the floor here.:jz :jT{L  #.#  ###.##  #...?  #.#.# ##  #(#.###. #####...>@w.#  #.:j{m ....###.#.#.#.##.#..  ......##.....#.# #...  #........ ..  +....#...  #.....#  ##.+...._.  :j;|U......##.#..##  :jhD=1:j9_:jX _The ribbon worm barely misses you.:jh  You hit the ribbon worm.  The ribbon worm is lightly wounded.:jZ2--9 (0.8:jM:j0 _The ribbon worm bites you.:j g  You hit the ribbon worm.:j -2.6 (0.7:jq 9_:j _The ribbon worm is moderately wounded.You hit the ribbon worm.  The ribbon worm is heavily wounded.:jg b1---3.3:j\ F _The ribbon worm bites you.:j =  You hit the ribbon worm.:j (4.0:j#& 9_:j) c _The ribbon worm is heavily wounded.:jmh (catching breath)  You barely miss the ribbon worm.The ribbon worm is heavily wounded.:jq  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j ):ju   6  75 boomerangsHeld :j f_ _You are caught in a web!:jX :j9Y 0:j_ :jn N _You are caught in a web!:j 3:j d _You are caught in a web!:j 3:j d _You are caught in a web!:j3:jd _You are caught in a web!:jl _You are caught in a web! _:j'3:j:jN. _:j}P:jE:jh:jc:j:jF3:jߌ:jю:jiV:jW:j]:j?`:j3:jW:j:j3:j:j:jP:jo~:js:jy:jq :jVs 2=12 5.7 (1.05 boomerangs:j.  _You disentangle yourself. The ribbon worm completely misses you.:j  You hit the ribbon worm.6.5 (0.8:jc _The ribbon worm is heavily wounded.:j (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.:ji  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jk  6  7.2 (0.75 boomerangsHeld :jq8_:ju. _You are caught in a web!:jf (catching breath)  You struggle to detach yourself from the web.  The ribbon worm expels a string of sticky webbing.:j /-8.2 (1.0 :j7B_The stream of webbing hits you but does no damage.:j/k  You struggle to detach yourself from the web.17-----=9:jQm:jp0 _The ribbon worm bites you.:j18=----12 -805 boomerangs:j8_:jz/ _You disentangle yourself.:j  You hit the ribbon worm.  The ribbon worm is moderately wounded.:j\ 3=9 (0.7:j :j X _The ribbon worm barely misses you.:j e  You hit the ribbon worm.1.6:j :j' c _The ribbon worm is heavily wounded.:j#d  You hit the ribbon worm.  The ribbon worm is heavily wounded.:j=e (2.3:jq g _The ribbon worm misses you.:j9 K (catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded. ````The ribbon worm expels a string of sticky webbing.:j} S..>@:j3=3.1 (0.8_ _The stream of webbing misses you.  You barely miss the ribbon worm.9=8 (0.7_ _The ribbon worm is heavily wounded.:j]1a  You hit the ribbon worm.  The ribbon worm is severely wounded.4.5_ _The ribbon worm bites you but does no damage.:jGw  You hit the ribbon worm.5.3 (0.8:jy :jyV_The ribbon worm is severely wounded.:j> .  You hit the ribbon worm.  You kill the ribbon worm!:j>:jD  Johnson1118 the Cutter  Kobold of Trog *.....  Health: 19/24 ===================-----#.#  Magic: 3/3========================###.##  AC: 5Str: 14#...?  EV: 12Int: 8#.#.# ##   SH: 0Dex: 16#(#.###...   XL:  3 Next: 107% Place: Dungeon:2:j0F#####...>@..#   Noise: =--------  Time: 1286.0 (0.7)#.............   a) +0 short sword....###.#.#.#.##.#..   Throw: 5 boomerangs ......##.....#.# #...  .......#........ ..  .......+....#...   .........#.....#   ......##.+...._.   ......##.#..##  The ribbon worm is severely wounded. _The ribbon worm bites you but does no damage.  You hit the ribbon worm. _The ribbon worm is severely wounded.You hit the ribbon worm.  You kill the ribbon worm!:jGX _Trog accepts your kill.:jmGHYou have reached level 4!:jP/  --more--:j E23/294/44 4% :j7 J _:j@3:j":j:j: _:j;4:j:j:j/:j:j[:j:jX:j:j:j:j:jKD5=:j{:j:j::j :j:j6:j=:j:jw:jr:j:j#6:j4E==:j:j:j9:j:j:j~7==:jR:j`,:jN:j\:j:j :j :jK :j :jf:jh8==:j:jo:j:j:jp:j:j:j:j:j:j:j#=:jY:j:j:j :jT D9=:j!:j#:j%,:j&:j3  There is an escape hatch in the floor here. _:jZ6:j6:jI79=:jh8:j9:j;:jP<:j=:j{p    ..  #.#  #.#  ###.#####  #...@...# - #.#.###.##  :j|#(#.###...  #####...>...#  #.............  ....###.#.#.#.##.#..  ##.....#.# #... ..#........ .. ..+....#... :jE 1314.0 (28.0):j F-5.0 (29:j:jHc _n - a scroll labelled LIP ZELEXTONA:jI:j޿:jB:j:j:j%B:j[,:j:j:j:jz:j:j:j,:j:j:j:j{:j:jH:j,:j:j:j :jk:jz:jD:jS#.#.###.## #(#.###... #####...>...# #............. ....###.#.#.#.##.#.. ......##.....#.#.#...  ........#............  ........+....#...... ...........#....@#... 23.0 (8:jt.0) #.......##.+...._..#. ##......##.#..##..#.. <.....#.##.... #... . ####..#...... :#... ..# ####..#:jl##..####  :j@:j+4.0 (9:j:jVb _Found a parchment of Borgnjor's Vile Clutch.:j3:jo:j:jA (#.###...#####...>...# .................###.#.#.#.##.#......##.....#.#.#...#............ +....#...... ...#.....# ###.+....@..###..##..#.. <.....#.##.... #..... ####..#...... :#... ......#### . ..#. #.......  I - a scroll of immolation5.0 (16.0 (2 _There is a faded altar of an unknown god here.:j_:j4:jB:j:j,:j:j,:j:j:j]:j{ :jX :j:j:jZ!,:j/4:j!2B:j6:jz>:j?:j?:jTv:j!e&:j:i:j-j:jj,:jUh:jɀ:jp:j:j:j :jN,:j,:jhB:j,:j;:j:j:j':j:j:j:j7:jg:j:jү:j]:jI:j:j :j:j:j:j7:j:j`:jW:jd:j:j:j:j:jI:j:j:j:jF:j:jP:j:j :jX:j:j_:j,:jX,:j:jP:j:j:j:j:jk,:jC:j:j:jI:j:j:jm,:j :j&:j:j<,:j_:j:jJ:jB:j:jY:j:j:j):j:j:j:jM:j,:j:jz:j :j :j^:j:jV,:j:j:j,:j:j:j:j:j:js:j:j|:j@:je:j_ :j!,:j":j#:j#:jj$:j%:j&:j&':jG':j,.:j.:j0:jS1:j1:jm2:j3:j^4:j4:j5:j97:j8:j^8:j8:jw9:jG;B:j2<:j@:jk:jnX:joB:jUx:jx:j)y:jE{:j%|:j|:j|:j ~:jB:j:j:jځ:j:j:jP:j5:j:j:j܆:jt :j1_You open the door.:jT:j:j:jː@  There is an open door here.:j^:jE _:j:j8:j:jΗ:je:j:j:j:jv:j :jB:jЩ:jX:j:j:jX:j+B:j:jkX:jt:j:j:jԿ,:j:jI:j:j:j(:jw:j:j:j:j#:j:j:j!:j:j:j,:j:j,:j:j8:j:j:jZ:j:j(:j`:jc:j:j:j::jb:j:jr:j:j :j B:j :j :j:j:jt:jX:j:j:ju,:jj:j ,:j&!:j^":j=#:j$:jF$:j%:j&:j':jX':j(:j(:j"):j):j*:jJ,B:j-:j/,:jD0:j51:j2:jQ2:j2:je3:j5B:j7:j{9,:j::j;:j?X:jO:jDQ#.# #.# ######### #.# ######.......# #.# #.......####.#  #.# #.####..# #.# :jQ####.###.####..####.# ..................#.# ###...##.####..##.#.# :jQ #.....#.# #...@...#  ##...##.. ...##.### :jQ3 ##.###### ## #.#  .# #.#  :jRV#.# :j%R:jW2493.0 (167.0):jOX,48:jQ\:j^T _o - 2 yellow potions:j(:j~:j:j-:j9:jˉ:jt:j`B:j:jT:j[,:j:j ,:jq:jD:jї,:j?:j(,:jf:j:jӢ:j:j:jj:j!:j :j,:jm:j :j]:j:j:j,:j;:jʬ:jc  You encounter a bat.:j#####...##.####..##.#.# . #.....#.####.......# . ##...##.......##.###  ##.########  .#   :jɴ#  #  #### :j. # . #..#:j # #...  :j/; ...... :jL_##....b.:jku  b   bat (asleep):jI   :j1  :j/ :j4508.0 (14.0):jͽ39.0 (15 _:j#:j:j-} . ......# . .##.###  .#  .# #.#  #.#  #.#  #####.# . #.@...# . #..#### # #...  ...... # #....b. :ji @  ......#  .##.###  .#  .# #.#  #.#  #.#  #####.#  #.@...#  #..####  #...  ......  #....b. :j 4:jE p _A bat is nearby!:j < . ......# . .##.###  .#  .# #.#  #.#  #.#  #####.# . #.@...# . #..#### #:j #...  ...... # #....b. :j t  ......#  .##.###  .#  .# #.#  #.#  #.#  #####.#  #.@...#  #..####  #...  ......  #....b. :j :jɷ Z _A bat is nearby!:jd7. #.........#...##.......##.##  ##.############.#  .# #. #..######.# ......#### #.... ........ ###....b.. ##......:j=:jb?910.0) _:jSD:jVF:j ##...##.......##.###   ##.############.#   .# #.#   #.#  #.#  #####.#  #.....#   #..####  #..@...#  ........# ##....b..#  ..# #     :j<1:jJ:j:jy" ##.############.#  .# ####....#######........##....b ##.... ## ###.##:j<2:j:j :j0 †  The helpless bat fails to defend itself.  You puncture the bat!  You kill the bat!:j S:j- 357 (0.7:j_ :jH W _Trog accepts your kill.:jJ :jK :jP :jR H _No target in view!:j :jp :j :j* H _No target in view!:j :j :j :jM H _No target in view!:j! :j :jq :j H _No target in view!:j u :ju :jy :j~ H _No target in view!:j5 3:j :j :j :j $ _:j; :j _No target in view! _ You see here a bat corpse.:j4 :j  _:j :j) :j ,:jQ :j :j :j :j :j :j" :j :j :j :j/ :j| ,:j :j :j :jE :j :j :j :j :jEX:j"F.... ........# ..### ##....†..# .###......# .# ##.....# .# ###.###  #.#  #.# ## ## #######.# ..... #@......# .#... #.......#### .†.....##.## .## #.##. .#[:jfG37m ..##.# <##.# .# .# .....27.7 (15.0)8.7 (16 _p - a bubbling green potion:jl:jm:jm:j`o:jr:jw:jx:jdz:jz:jz:jr|:j }:j}:jN~:j:jj:j8,:j#:j:j4:jń:j:j͟B:j:j,:j?:j:j,:jW:jĦ:j,:j:j:j:j:j?:jd  You see here an adder skeleton.:j:jծ _:jA:j:jְ:j:je:j:jm:j:j&:j8:j:j޵:j:j:j+:jn:j:jv:j#:j|:jG:j:jx,:j:j,:jC,:j:j:j),:jd,:jW:j:j:j:j:j:jM:j:j:j:j:j:jV###.# #.##.# ##.#########  #.# #.##.# .#  #.# #.##.#  #.# #.##.#  #.# #.##.### ###.# #.##.###. #. ....# #........ #. .###########...####.> ##............@.'.. ...59.7 (31#######......####.. ##.. ## #.###.## ##. # #.#...# ## # #.#.#.# # # #.....# #+# # ###.####.# # #.###########.# #####  # #.#........##.#####[30:jYm.... :jC60.7 (32:jYQ _Found a stone staircase leading down.:j(:j3:jy:ji.# #.##.# ##.##.# #.##.# .#  #.# #.##.#  #.# #.##.#  #.# #.##.# #.# #.##.###. .#.# #........ ..#. #...####.>.##.'..<.0.0) #......####.##. # #.###.## ..:j{##. #.#...# .##. #.#.#.# # #.....# #+#  ###.### :j;#.#  #.#.# # #.#.:j(##.#####..:jk:jjA1.7 (1:jT9 _Found a stone staircase leading up.:jS:j:j:jTH _No target in view! :j4 :j :jH _No target in view! :j3 _No target in view! :j3 :j :j :j= :j :j: _ :j @  There is an open door here. :jf :j _ :j :j :j :j :j; :j[ :j, :ju :j :jʠ :j :j :j :jM :j :j :jD :jѧ, :j :j :j :j :j :j :j, :jnk _d - 3 red potions (gained 1) :j_ :j :j :jFX :j :jQ :j, :j^ :j :j, :jX :j :jm :j :j4 :j :jp :j :j; :j# :j :j :j :ju :j :j3 :jZ :jR  There is a stone staircase leading down here. :j :j _ :jN :j :j :j :jY :j@  There is an open door here. :j2 :j _ :j :j< :jS, :j :jW :j, :j& :j :j :j :j} :j :j> :j :j :j :j> :j :j :jf :jD :j :j :j :j, :j :j :j, :j :j :jW :j :j :jY :j; :j{ :j :j :j( :j~ :j :jg  :j  :j_  :j  :j  :jr  :j  :j  :jZ :jM :j :j :j :j :j" :j :j :j :j :jX :j  :j :j, :jv :j :j :j :jW :j :j# :jk :j :j :j  :jX! :j! :j0" :j" :j# :jI# :j!$ :j% :j]% :j% :j,& :j.' :jp' :j' :jH( :j/), :j) :j,* :j* :j/+ :j}+ :j+ :j, :j, :jX- :j". :j. :j$/ :jq/ :j0 :j[1, :j1 :jw2 :j3 :jX3 :j3 :j|4 :j5 :jE6, :jw8P  There is a stone staircase leading up here. :jV9 :j): _ :j`: :jb; :j; :j'< :jb< :j= :j= :jO> :j> :j+? :j? :j;@ :j@ :j D :jD :jD :j4E :jF :jG :jG, :jI :jJ :jJ :jK :j!L :jL :jM :jM :jN :jO :jfO :jO :j"Q :jS :jmT :jT :jU :jV :j.W :jbW :jX :jY :jY :jCZ :jz[ :js\ :j\ :j] :jU^ :j_ :j\_ :j_ :j a :ja :jb, :j]c :j6d :jvd :jd :j f :jf :jg :jgg :jh :jDi :ji :ji :j q :jq :jr, :js :jGs :jHt, :jt :jӁ :jB :jm :jA, :j :j :j0 :j, :j :j :jo, :j :j :j, :j :j :j :jX :j :j :j :j :j̴ :j :j :j% :j :jǻ :j :jQ :j :jk :j :j :j_ :j :j, :ja :j :j, :ji :j7 _You open the door. :jP :j :j :j@  There is an open door here. :j :j _ :jo :jDX :j :jX :j :j :j :j :j :j9 :j :jJ :j :j :j@  There is an open door here. :jT :jw _ :j :j  :j :j :j] :j :j :j' :j :j  :jJ , :j  :j  :j, :j :j :j :j :j\ :j' :j) :j* :j.+ :j+ :j*. :j. :jM2 :jz4 :j8 :j: :j;, :j; :j?X :jc@ :jA :jaA :jA :jC :jD, :jD :jF :jG, :jyH :jJ :j#K :jTNX :jN :jN :jP :jQ, :jQ :jS :jU, :jaU :jNV :j@W :jtW :jW :jY :jgZ, :jZ :j^@  There is an open door here. :j`5 _ :jf :jRg :jh :jYkB :jk :jl, :jm :jn :jo :j_p, :jq :js :jHt :ju :ju :jMwB :jy :jz :j{, :jk| :j/} :j} :j[~ :j :j :j, :j :j, :jH :j@  There is an open door here. :j( :j؋ _ :j# :jK :j, :j :j͐ :jg :j̕ :j  :j& :jB :j :j :jw :j :jK :jœ :js :j}B :jx :jΣ, :jQ :j? :j., :j :j   ##'##  .. ##...##  #.###.....##   . #.##.......##   .....##.#.........   $.......'.........'.   #...##.#.........##   #.##.###.##.......##   ....@....###.....## 70039.0)   #..##.#### ##...##   #. #.# ##'##   # #.# #.#  :j30  #.##.####   ..# ####.......    #.......###   #.......#   #.#...#.# :j :jp :j/T _Key pressed, stopping explore. :j,_ :j :jQ :j #######.###Johnson1118 the Cutter  ##'##Kobold of Trog *.....  .. ##...## :jlqHealth: 29/29 ========================  #.###.....##Magic: 4/4========================  #.##.###.##.......## AC: 5Str: 14  #.....##.#.........## EV: 12Int: 8  $.......'.........'. SH: 0 :j@Dex: 16   :j#...##.#.........## XL:  4 Next:  5% Place: Dungeon:2   :jO`#.##@###.##.......## Noise: ---------  Time: 1700.7 (0.0)  .........###.....##a) +0 short sword  #..##.#### ##...##Throw: 5 boomerangs  :jo #.. #.# ##'##   :j#@ #.##.#  #.##.###### @   Jessica (asleep)  ..# ####.......  #.......###   :j3#.......# _There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here.  :jP_Key pressed, stopping explore.  You encounter Jessica the Apprentice Sorceress. She is wielding a +0 club. :j /  --more--!:jΔ4!:jr!:j; 1.7 (1 _!:j!:jB  ##' .. ##...##  #.###.....## #.##.###...##  #.....##...#  $.......'.' # #...##.#.# ##.##.###.## ....@.....### !:jѠ#..##.#### ##  #.. #.# ##'  #@. #.# #.  #.. #.# #.#####  ..# ####......  #.......##  #.!:je#  #.#...#.#!:j)!:jר!:jl&2!:je!:j  .. ##...##  #.###.....## #.##.###...#  #.....##... !:j x #$.......'. #.#...##.#. ###.##.###.## ...........###  .#.@##.#### ##  #..##.# ##'  #@.##.# #.  #..##.# #.####  #.....# ####.....  #.......#  #.  #.#...#.#  #.##[##.#!:j §Jessica shouts!  Jessica casts a spell.!:j( S!:jӢ E====3!:j !:jھ % _Jessica blinks!":jA":jbB":jG":jJH _No target in view!":j _":jp":j _You now have 139 gold pieces (gained 17).":jg  Jessica comes into view.":jc  #)........#  #######.#  ##'##   #.. .. ##...##  #.# .# #.###.....#  #.##.###.##  #.....##..  #..'........  #@#...##.#........":j---- ####.##.###.##....... ............###.....# .#.#..##.#### ##... #[#@.##.# ##'## # #..##.# #.# @   Jessica (wandering) ":j#..##.# #.### #.....# ####....  #.......":j`8.7 (5":j  Jessica points at you and mumbles some strange words.":j,":j͐H----9.7 (6":j":j( _You barely resist.":j1 ######.## ##'## #.. .. ##...### .# #.###.....#.###.##...........##.#.......'.#...##.#####@##.###.##............###.....#.#.#..##.#### ##...# #[#@.##.# ##'## #. #.# ##...# ####.... #...@.":jl4 ":j4 ,10.7 (1":j: ":j  ##'##  #.. ..  #.# .#  #.##. #... #.. #.# ####@# ......... .#.#@.##.#### ":j  #[#..##.# ##'##  # #..##.# #.#     ":j ##'##  #.. ..  #.# .#  #.##. #... #.. #.# ####@# .........":j  .#.#@.##.####  #[#..##.#  # #..##.#     ":jˤ 4":jV r _Jessica is nearby!#:j  ##'## #.. .. ##...### .# #.###.....#.###.##...........##.#.......'#...##.#####.##.###.##....@.......###.....##.#@.##.#### ##...# #[#..##.# ##'## #  #.# ###...# ####.... #...#...##:j& @*#:j v  Jessica gestures at you while chanting.#:je 8@#:j* `3-----=1#:j #:j< 4 _Pain shoots through your body!$:jX  You hit Jessica.  Jessica is lightly wounded.$:jK-----2.5 (0.8$:j $:j' 6 _Jessica hits you with a +0 club.$:j  You hit Jessica but do no damage.Jessica is lightly wounded.$:j$17$:j?-----3.3$:ji$:j6 _Jessica hits you with a +0 club.$:j-A  You completely miss Jessica.$:j(4.1$:j$:jV1 _Jessica is lightly wounded.$:jdv  You hit Jessica.  Jessica is heavily wounded.$:jew+8 (0.7$:j[$:j: _Jessica hits you but does no damage.$:jQx §@  You hit Jessica.  Jessica is severely wounded.Jessica casts a spell.$:j9 $:j"0=5.5$:j^$:j% _Jessica blinks!$:jc#.. .. ##...### .# #.###.....#.###.##...........##.#....'#...##.#####.##.###.##............###.....#.#.#@.##.#### ##...# #[#..##.# ##'## #  #.# $:j #@###.....# ####.... #...#...##[#$:j#@.$:j$:j`8-------$:j̊6.5 (1.0$:j)$:j$:jC3# .# #.###.....#.###.##...........##.#....'#...##.#####.##.###.##............###.....#.#.#..##.#### ##...# #[$:j ##'##  #@ #.#  #.##...# ####....## #...#...##[#####.##.$:j\$:jO=-7$:j$:jI _Jessica misses you.$:jI )You hit Jessica.  You kill Jessica!Trog accepts your kill.$:j?R S$:jdT }9/30=588.2 (0.7$:jR] $:ja_ n _Trog appreciates your killing of a magic user.$:jn $:jSo $:jt $:j=w H _No target in view!$:j  _No target in view!%:j4%:j%:jE"H _No target in view!%:j4%:j`%:jyH _No target in view!%:j%:j~%:j%:j%:j[| _%:j%:j 20==%:j%:j %:j%:jd1=%:j%:jC%:j,%:j%:j%:j%:jG%:jN22=%:jT%:jn%:j;%:j%:j<%:j"%:j3==%:j%:j,%:jo%:j0%:j%:jC%:j&%:jc%:j%:j{%:j%:j_h4==%:j%:jo,%:jd%:j$,%:j=%:j ,%:j5==%:jZ%:j%:jr%:j,%:j%:jG,%:jB%:jk6=%:j'%:j)%:jd*%:j.%:j1%:jM2%:jA4%:jI6%:j6%:jl8%:j9%:j9K7=%:jp;%:j;=%:j=%:j>%:j@,%:jJB%:jC%:jE,%:jF~8==%:jG%:jI,%:j+K%:jL%:jM%:jN%:jO,%:jP%:j>R%:jRh9==%:jS%:jU,%:jW%:jX%:jPY%:jY%:j[%:j[%:j\%:j|_%:jb30==%:jc%:je,%:j#h%:ji%:jj%:jj%:jl%:jYm%:jwo%:jo%:jp%:jy^  #.. .. ##...  #.# .# #.###  #.##.###.##  #.....##.#  #........'  #.#...##.#  #####.##.###.##.....  #............###.... .#@#..##.#### ##...-  #[#..##.# ##'# %:jz#).##.# #. #..##.# #.# #.....# #### #..## #  #....  #.#..  #.##[#%:j C # .# #.###.#.###.##.....##.#....'.#...##.######.##.###.###............####.#.#..##.#### ##  ##'#.#) #......# ####..## #... ####.##.# %:j065.2 (47.0)%:jub=-6.2 (48%:j6%:jl _You see here a +2 hat.&:jG7.2 (1.0)&:jX _e - a +2 hat&:ja&:j%Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 5 boomerangs (quivered) Armour (go to first with [) &:jl d - a +0 ring mail (worn)  e - a +2 hat Jewellery (go to first with "=)  c - an amulet of chemistry (worn)':j Ae - a +2 hat. A cloth hat. Base armour rating: 0 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 2.0 (5.3 -> 7.3). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.':jʭ #.# .# #.###.... Johnson1118 the Cutter #.##.###.##..... Kobold of Trog *..... #.....##.#...... Health: 30/30 ======================== #........'...... Magic: 4/4======================== #.#...##.#...... AC: 5Str: 14  #####.##.###.##..... EV: 12Int: 8  #............###.... SH: 0Dex: 16  #.#.#..##.#### ##... XL:  4 Next: 58% Place: Dungeon:2 #@#..##.# ##'# Noise: ---------  Time: 1767.2 (0.0) #.#).##.##.#':jo a) +0 short sword #.#..##.##.# Throw: 5 boomerangs #.#.....# ####.. #.#..## #..... #.....  #.#...  #.##[#  ####.##.#  _No target in view! _No target in view! _No target in view! _No target in view! ':j_You see here a +2 hat. _e - a +2 hat':jF':j':j':j':j?+8.2 (1':j':j>':j?+9.2 (2':j':j':j!,70.2 (3':j$':j':j+1.2 (4':j':jA2.2 (5':j$':j5 7 _You start putting on your armour. You continue putting on your +2 hat. x5':j':j':jKX _You finish putting on your +2 hat.):j):jhbRead which item? Scrolls  I - a scroll of immolation  c - a scroll labelled YRIOMO TEDEU  e - a scroll labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - a scroll labelled ARINGU GESKIA  l - a scroll labelled BIFIBRA WACU  m - 3 scrolls labelled VENNONL TAQYPPE  n - a scroll labelled LIP ZELEXTONA [!] read|quaff):jG[?] describe selected*:jx*:js" #.# .# #.###.... Johnson1118 the Cutter #.##.###.##..... Kobold of Trog *..... #.....##.#...... Health: 30/30 ======================== *:jJ#........'...... Magic: 4/4======================== #.#...##.#...... AC: 7Str: 14  #####.##.###.##..... EV: 12Int: 8  #............###.... SH: 0Dex: 16  #.#.#..##.#### ##... XL:  4 Next: 58% Place: Dungeon:2 #@#..##.# ##'# Noise: ---------  Time: 1772.2 (0.0) #.#).##.##.# a) +0 short sword #.#..##.##.# Throw: 5 boomerangs #.#.....# ####.. #.#..## #..... #.....*:j[37m  #.#...  #.##[#  ####.##.#  _No target in view! _No target in view! _You see here a +2 hat. _e - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat.*:jF  As you read the scroll labelled VENNONL TAQYPPE, it crumbles to dust.  It is a scroll of identify.*:j&/  --more--*:jO *:jU Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YRIOMO TEDEU  e - a scroll labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - a scroll labelled ARINGU GESKIA *:jjU d l - a scroll labelled BIFIBRA WACU  n - a scroll labelled LIP ZELEXTONA Potions (select first with !)  d - 3 red potions  f - an orange potion  j - a bubbling orange potion  o - 2 yellow potions  p - a bubbling green potion*:jU ][?] describe selected,:j5,:j,:j #.# .# #.###.... Johnson1118 the Cutter ,:jě#.##.###.##..... Kobold of Trog *..... #.....##.#...... Health: 30/30 ======================== #........'...... Magic: 4/4======================== #.#...##.#...... AC: 7Str: 14  #####.##.###.##..... EV: 12Int: 8  #............###.... SH: 0Dex: 16  #.#.#..##.#### ##... XL:  4 Next: 58% Place: Dungeon:2 ,:j]#@#..##.# ##'# Noise: ---------  Time: 1772.2 (0.0) #.#).##.#,:j,#.# a) +0 short sword #.#..##.#,:jLv#.# Throw: 5 boomerangs ,:jjw#.#.....# ####.. ,:jz#.#..## #..... ,:j9#.....  ,:j'#.#...  #.##[#  ####.##.#  _You see here a +2 hat. ,:jG_e - a +2 hat _You start putting on your armour. You continue putting on your +2 hat. x5 ,:ji_You finish putting on your +2 hat.  As you read the scroll labelled VENNONL TAQYPPE, it crumbles to dust.  It is a scroll of identify.,:jN,:j+3.2 (1,:j _d -> M - 3 potions of mutation; m -> i - 2 scrolls of identify,:j`|,:j׀Read which item? Scrolls  i - 2 scrolls of identify  I - a scroll of immolation  c - a scroll labelled YRIOMO TEDEU  e - a scroll labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - a scroll labelled ARINGU GESKIA  l - a scroll labelled BIFIBRA WACU ,:j n - a scroll labelled LIP ZELEXTONA [!] read|quaff[?] describe selected-:j -:j^ -:j I #.# .# #.###.... Johnson1118 the Cutter #.##.###.##..... Kobold of Trog *..... #.....##.#...... Health: 30/30 ======================== #........'...... Magic: 4/4======================== #.#...##.#...... AC: 7-:j Str: 14  #####.##.###.##..... EV: 12Int: 8  #............###.... SH: 0Dex: 16 -:jǰ A #.#.#..##.#### ##... XL:  4 Next: 58% Place: Dungeon:2 -:j #@#..##.# ##'# Noise: ---------  Time: 1773.2 (0.0) -:j& L#.#).##.#-:jT #.# a) +0 short sword #.#..##.#-:j q#.# Throw: 5 boomerangs -:j r#.#.....# ####..-:j̱ w #.#..## #.....-:j  #.....-:j ;  -:j= 9#.#...  -:j^ P#.##[# -:j~  ####.##.#-:j `  _e - a +2 hat -:jȲ _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat.  -:j LAs you read the scroll labelled VENNONL TAQYPPE, it crumbles to dust.  -:j It is a scroll of identify. _d -> M - 3 potions of mutation; m -> i - 2 scrolls of identify-:jA -:j# Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YRIOMO TEDEU  e - a scroll labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - a scroll labelled ARINGU GESKIA  l - a scroll labelled BIFIBRA WACU -:j  n - a scroll labelled LIP ZELEXTONA Potions (select first with !)  f - an orange potion  j - a bubbling orange potion  o - 2 yellow potions  p - a bubbling green potion[?] describe selected.:jm .:j .:j x #.# .# #.###.... Johnson1118 the Cutter #.##.###.##..... Kobold of Trog *..... #.....##.#...... Health: 30/30 ======================== #........'...... Magic: 4/4.:j ======================== #.#...##.#...... AC: 7Str: 14  #####.##.###.##..... EV: 12Int: 8 .:j  #............###.... SH: 0Dex: 16 .:j  #.#.#..##.#### ##... XL:  4 Next: 58% Place: Dungeon:2 #@#..##.# ##'# Noise: ---------  Time: 1773.2 (0.0) #.#).##.##.# a) +0 short sword .:j #.#..##.##.# Throw: 5 boomerangs .:jM #.#.....# ####.. #.#..## #..... .:js <#..... .:j A #.#... .:j ' #.##[#.:j D  ####.##.#.:j `  _e - a +2 hat .:j _You start putting on your armour. You continue putting on your +2 hat. x5 _You finish putting on your +2 hat.  As you read the scroll labelled VENNONL TAQYPPE, it crumbles to dust.  It is a scroll of identify. _d -> M - 3 potions of mutation; m -> i - 2 scrolls of identify.:j8  As you read the scroll of identify, it crumbles to dust.4.2 (1.:j .:jh, \ _o -> c - 2 potions of curing/:jC/:jG/:jhH/:jI/:j-J/:jK/:jL/:jM/:jN/:jJN/:jO/:jP/:jP/:jyQ/:jER/:jSB/:jlT/:jU,/:jU/:jbe/:jJf/:jf/:jdg/:ji/:ji/:jYj/:jj/:jk/:jl/:j]m/:jm/:jo/:jo/:jp,/:jr/:js,/:jt/:jv,/:jv/:jv/:jy/:jz/:j {/:jv{/:jl|/:j}/:jE~,/:j0/:j/:jV/:j/:j/:j,/:j"/:j/:j/:j,/:jT/:j/:jP/:j/:j/:j/:j+/:jY/:j2/:j%,/:ju/:j/:jX/:j/:j/:jn/:j(B/:j/:j/:jp,/:j/:j(/:j>B/:j~/:j/:ji/:j/:jQ/:j/:j/:j/:j/:j,/:j /:j/:j/:j/:j/:j,/:jK/:j/:j/:j5/:j/:jy/:jB/:j/:jN/:ji/:jC/:j/:jv/:j/:j,/:j/:j/:j!/:jm/:jK/:j/:j/:j/:j/:j/:j/:j/:j/:j/:j,/:j/:j=/:j /:j'/:j(/:j]*/:j+/:j+/:j,/:j./:jG1,/:jc/:jZx  ###...# #.#   #.....# ##.##  ####.#...# ##...## #.......## #.....# #.####.♣.####...## #.###.....#......# #.##.♣...♣.....#.# #.#.........#.. ..÷÷>....##.#.831.2 (57.0) .............. ###.♣...♣.###.## /:j#yI ##.....## #.#  ##.♣.## #.# #..## #.#  #...#####.### ###......... #.####.../:jYz/:j2[ _Done exploring./:joI/:je0.0)........./:jR[ _Done exploring./:j/:j9/:j/:j2*4/:jM0/:j 1E _Done exploring./:jC 3/:jwC /:j2 /:jC /:jم /:j4 E _Done exploring./:j*/:jv+/:j//:j1H _No target in view!0:j 0:jP Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon 0:jDM 0:jY [?25h[?0c ###...# #.#Johnson1118 the Cutter #.....# ##.## Kobold of Trog *..... ####.#...# ##...## Health: 30/30 ======================== #.......## #.....# Magic: 4/4======================== 0:jZ S#.####.♣.####...## AC: 7Str: 14 #.###.....#......# EV: 12Int: 8 #.##.♣...♣.....#.# SH: 0Dex: 16 #.#.........#..... XL:  4 Next: 58% Place: Dungeon:2 #@#..÷÷>....##.#.# Noise: ---------  Time: 1831.2 (0.0) #................# a) +0 short sword 0:j.[ ####.♣...♣.###.### Throw: 5 boomerangs ##.....## #.# ##.♣.## #.# #..## #.# #...#####.###  0:j[ ###.........#  #.####....#  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view!  0:j\ QWhat level of the Dungeon? (default 2, ? - help) 1:j [?25l[?1c1:jO2J31:j<<1:j(=1:jGBq _1:jC,1:jD1:jE1:jF1:jqF1:j\G1:jlI,1:jI1:jMd  You see here an adder skeleton.1:j*N1:jxN _1:jO1:j=Rd  You see here an adder skeleton.1:jaS1:jS _1:jkT1:jVY  There is a stone staircase leading down here.1:jW1:juX1:jX$ _1:jGY1:j`&31:jݿ1:jl1:j1:j# _You climb downwards.1:j{ .#...##  ..... ... #.# #@#9.7 (8.5 1:jg#.# #.# ... ... 1:j1:j1:ja _There is a stone staircase leading up here.1:j 1:j 1:j0 1:j 1:j) 1:jd P _1:j ,1:j 1:j 1:j 1:j 1:j: 1:jo 1:j .## ....# ...#.## #.#...###......@.#42.7 (3.0.#...#.###.##...#<# ....#.1:j # <...#.#......1:j% 1:j z3.7 (4 _Found a stone staircase leading up.1:j 1:jT 1:jĒ 1:jV 1:jN 1:j X1:jr 1:j 1:jy 1:jC 1:jߟ 1:j 1:j? 1:j 1:j 1:j 1:jj 1:j ,1:j 1:j 1:j 1:j4 1:jr 1:j` 1:j% ,1:j 1:j 1:jc 1:j 1:j; 1:j 1:jY 1:j 1:j/ 1:j 1:jƸ 1:j 1:j¹ 1:j 1:jQ m.#? .#.[ #... ...# #..#..#.## #.......# #@##53.7 (10.0)...#.## #.1:j #.#...#######..###........#..........#...#.#.###..#####.##....##..##<##........##.##<...###.##.##.#.##1:j' 1:j ,4.7 (111:j 1:j , _Found a pair of boots.2:ji2:j<2:j 2:jH _No target in view!2:j2:j*2:j[2:j2:j2:jP _2:jr##.......#?..#?_.#.[.....# #..#..# .#..#2:jLQ5.7 (1.0) ....#.## ...#.## #..#  #.#...#######..###.......#..........#...#.#.###..####.##....##..# #<##........# #.##<...###.#2:j2:j+6.7 (22:j2:j6 _Found a sacrificial altar of Ru.3:j33:jo3:jt3:j;3:j!B3:j,3:j3:j*3:jž,3:j3:j4 ####. #  ≈#...#≈ #..#..# ##.......# ?..#@_.#.[ #.......# ##..#..#3:jѧP.## #≈#...#≈....# ####.##...#.## #..#..#...3:j+9.7 (33:jh,60.7 (43:jQ3:jc _d - a scroll labelled AKKIGI TIABRE3:jr 3:j(s 3:js 3:ju 3:j\x 3:j.| B3:j~ k  You encounter a ball python.3:j" .. ####.## ≈#...#≈ ##..#..#####.......#S.?.@#._.#.[####.......#3:j|  ##..#..# .## #≈#...#≈ ....# ####.## ...#.## #..#S   ball python (constriction, asleep)  #.#...#######..### 3:j  ..#..  .#...#.#.###..###3:jy +1.7 (13:je 22.7 (2 _3:j5 3:j 4:j6 .. ####.## ≈#...#≈ ##..#..##.......#.S.?@.#._.#.[#.# ##..#..# .## #≈#.#≈ ....# ####.4:jC74## ...#.## #..#  #.#...#..###  .#.  .#...#.#.###..###4:jB.SS)3.7 (14:j L4:jB  .. ####.## ≈#...#≈ ##..#..##.#.S@..#._.#.[#.# ##..#..# .## #≈#..#≈ ....# ####.## ...#.## #..#  #.#...#..###  .#.  .#...#.#.###..###4:j 4:j  The ball python completely misses you. The ball python barely misses you.The ball python closely misses you. The ball python grabs you.4:j   2  =4Constr 4:j 4:j X _The ball python constricts you.4:j# _You see here a scroll labelled UQAFUI SUORPHY.4:j4:j95.4 (0.7 _You closely miss the ball python.4:jx †You hit the ball python.  You kill the ball python!4:j12 606.1 _Trog accepts your kill.5:j5:j5:jN5:j+H _No target in view!5:jsJ5:jH _No target in view!5:j5:j5:jK5:j@H _No target in view!5:j~5:jh5:j5:jH _No target in view!5:jHA5:j(B5:jG5:j$KH _No target in view!5:j 5:j 5:j5:jC _No target in view!5:j5:jl5:jm5:j5:j[35:j[5:j8^5:j/tX _5:jɊ5:j,5:j&5:j1 _ You encounter an orc wizard and an orc.5:jm.. ####.## .# ≈#...#≈ .# ##..#..##.# ######.......#.# ...†?..#._.#.@.# -######.......#.# ##..#..##.#  .## #≈#...#≈#oo ....# ####.####.## 5:j#/..#.## #.. o   orc wizard (asleep) .#...#######..### o   orc (asleep) 74.1 (8.0-5.1 (9 _5:jh5:jrV _You see here a +0 pair of boots.6:jQz of - a +0 pair of boots  The orc shouts! The orc wizard shouts! You hear a shout!6:j{7o.6:jZroo 2 orcs6:j8J====6.1 (16:j6:js _You encounter an orc. It is wielding a +0 hand axe.6:j$ R..####.## .#6:jv $≈#...#≈#.# ##..#..##.# ######.......#.# ...†?..#._.#...# ######.......#@#  ##..#..##o# .## #≈#...#≈#.o ...# ####.####.###.## #..# #.# #...#######..### ......#......... #...#.#.###..### ##.##....##..#6:j 6:j 6:j: 2o.6:j ^oo   orc wizardoo 2 orcs----76:j2Zoo6:j+<6:j=V=---9 (0.87:j#7:j _You hit the orc but do no damage. The orc barely misses you.7:jИ5  You hit the orc.7:j<-8.6 (0.77:jՠ7:j[ _The orc is heavily wounded.7:jO oYou barely miss the orc.The orc is heavily wounded.7:jg% o 2 orc wizards   orcYou encounter an orc wizard. It is wielding a +0 dagger.7:j27---9.3 _The orc hits you with a +0 hand axe.7:j@3  You hit the orc.  The orc is almost dead.80.07:j: 7:j? P _The orc barely misses you.7:j/  You closely miss the orc.The orc is almost dead.7:j +8 (0.87:j' P _The orc hits you but does no damage.7:jO  )You hit the orc.  You kill the orc!---21.5 (0.77:j9q m _Trog accepts your kill.7:j R..####.## .#7:jɞ 3 ≈#...#≈#7:j* W##..#..#######..........†?..#._.#..######.......# ##..#..# .## #≈#...#≈#oooo...# ####.####.#####.## #..# # #...#######..## ......#......... #...#.#.###..###oo 2 orcs (1 wandering) #7:j# q#.##....##..#  #<..7:j  You encounter an orc. It is wielding a +0 dagger.The orc wizard hits you with a +0 dagger.7:j -2.5 (1.07:j 7:j Q _The orc wizard closely misses you.7:jR Q _You see here a +0 hand axe.7:j ooYou closely miss the orc wizard.The orc shouts!  The orc wizard hits you but does no damage.7:j }  The orc wizard gestures at you while chanting.7:j& 7:jޒ z6-====3.2 (0.77:j 7:jg . _The magic dart hits you.7:j  You closely miss the orc wizard.The orc wizard hits you with a +0 dagger.7:jo 4--=---4.0 (0.87:j 7:j X _The orc wizard closely misses you.7:j  You miss the orc wizard. The orc wizard misses you.---7 (0.77:j7:j, A _The orc wizard hits you but does no damage.7:jP<  You hit the orc wizard.7:j(5.47:j7:j8 _The orc wizard is lightly wounded.8:j>  You closely miss the orc wizard.The orc wizard is lightly wounded.  The orc wizard hits you but does no damage.5=6.18:j&m _The orc wizard barely misses you.8:j  You hit the orc wizard.  The orc wizard is moderately wounded.9 (0.88:jy8:j[ _The orc wizard closely misses you. x28:ji  You hit the orc wizard.7.6 (0.78:j8:jte _The orc wizard is moderately wounded.8:j  You completely miss the orc wizard.The orc wizard is moderately wounded.8:j#8*8:j@s  The orc wizard casts a spell at you.8:j?s @You are confused.8:j]@=8.4 (0.8Confused throw: 5 boomerangsConf 8:j!H8:jJA _The orc wizard hits you but does no damage.8:ja^8:j!_8:jyf8:jhK _You are too confused!8:j38:j58:jK _You are too confused!8:j8:j8:j8:jK _You are too confused!8:j38:j8:j_K _You are too confused!8:j38:j8:jK _You are too confused!8:jVu8:jv8:jD}8:jF _You are too confused!8:j:8:j-;8:jxB8:j3E8:j 8:j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone8:j^ 0%  a - BerserkPiety-7% [?] toggle between ability selection and description.9:j_ 9:j 9:j$ Johnson1118 the Cutter..Kobold of Trog *.....####.## .#Health: 25/30 ====================----≈#...#≈#.#Magic: 4/4========================##..#..##.#AC: 7Str: 14######.......#.#EV: 12Int: 8...†?..#._.#...#SH: 0Dex: 16######.......#.#XL:  4 Next: 62% Place: Dungeon:3##..#..##@#Noise: ==-------  Time: 1888.4 (0.0) .## #≈#...#≈#oooo.a) +0 short sword ...# ####.####.####Confused throw: 5 boomerangs .#.## #..# #.#Conf #...#######..###.[339:j% m# ......#.........oo 2 orc wizards #...#.#.###..###oo 2 orcs ##.##....##..##<##........# _You are too confused! _You are too confused! _You are too confused! _You are too confused! _You are too confused! _You are too confused!9:j( F  Okay, then.9:j) 9:j/1 9:j= . _::j&g  You bump into the rock wall.  The orc wizard hits you with a +0 dagger.4--9.4 (1::jo::jpA _The orc wizard hits you but does no damage.::j@t  You bump into the rock wall.  The orc wizard hits you but does no damage.::jf5=-90::j::jUP _The orc wizard misses you.::jQC  You hit the orc wizard but do no damage.The orc wizard hits you with a +0 dagger.::jD Z4-1.2 (0.8::jL ::jO A _The orc wizard hits you but does no damage.::jdW  You hit the orc wizard but do no damage.The orc wizard is moderately wounded.::jX *9 (0.7::jc` ::jd Z _The orc wizard barely misses you. x2::j   You closely miss the orc wizard.The orc wizard is moderately wounded.2.7 (0.8::j::jD _The orc wizard hits you but does no damage. x2;:j4<  You hit the orc wizard.;:j '3.5;:jbx _The orc wizard is heavily wounded.;:jqUA  You bump into the rock wall.;:jn[  The orc wizard points at you and mumbles some strange words.;:j@  The puff of flame hits you!;:j  The orc wizard points at you and mumbles some strange words.;:jz;:j12-----------=4.5 (1.0 _The magic dart hits you.;:ja[ .. ####.##  ≈#...#≈ ##..#..#######.......#...†?..#._.#..######....... ##..#..##)# ## #≈#...#≈#oooo. ...# ####.####.#### .#.## #..# #...#######..###.# ......#............#.#.###..### ##.##o.;:jGd o.  You feel less confused.The orc wizard attacks as it pursues you!;:je,o;:jWm.o   orc;:jmn-5Throw: 5 boomerangs ;:j!u;:jwW _The orc wizard barely misses you.;:j5  You hit the orc wizard but do no damage.The orc wizard is heavily wounded.;:j6G-6.2 (0.7;:jm>;:jgHA _The orc wizard hits you but does no damage.;:j9  You hit the orc wizard.  The orc wizard is heavily wounded.;:j:&9;:j;Fn _The orc wizard closely misses you.<:j=<:j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-7% [?] toggle between ability selection and description.<:j/  <:jOJohnson1118 the CutterKobold of Trog *.......Health: 12/30 =========---------------####.## .#Magic: 4/4========================≈#...#≈#.#AC: 7Str: 14##..#..##.#EV: 12<:jInt: 8######.......#.#SH: 0Dex: 16...†?..#._.#...#XL:  4 Next: 62% Place: Dungeon:3######.......#@#Noise: =--------  Time: 1896.9 (0.0)##..#..##o#a) +0 short sword .## #≈#...#≈#oo.o.<:jDYThrow: 5 boomerangs ...# ####.####.#### .#.## #..# #.# #...#######..###.#<:jvoo 2 orc wizards ......#.........o   orc #...#.#.###..### <:j##.##....##..#You hit the orc wizard but do no damage.The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  <:jBYou hit the orc wizard.  The orc wizard is heavily wounded. _The orc wizard closely misses you.<:j!K  ..  .# ≈#...#≈#.# ##..#..##.#  ...#.#  ...†?..#._.#...#  <:j!k#@# #o# #oo.o.  #.####  #..# #.#<:j!A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!<:j}#19/45=7.9 (15 boomerangsBerserk <:j-<:jQ[ _The orc wizard completely misses you.=:j^]  You miss the orc wizard.=:j,8.4 (0.5=:j=:jqb _The orc wizard is heavily wounded.=:j]  You barely miss the orc wizard.The orc wizard is heavily wounded.=:ju ;*=:j    orc wizardThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!=:jl {Deactivating autopickup; reactivate with Ctrl-A.=:jm .==9=:jt =:jQw A _The orc wizard hits you but does no damage.=:j)  You hit the orc wizard.--9.5 (0.6=:j/ =:jh1 ^ _The orc wizard is almost dead.=:j  You closely miss the orc wizard.The orc wizard is almost dead.  The orc wizard gestures at you while chanting.>:j8>:j?=  The magic dart hits you!>:j0-------900.1 _* * * LOW HITPOINT WARNING * * *>:j4# )You puncture the orc wizard!  You kill the orc wizard!Trog accepts your kill.>:j%/.>:j/o   orc>:jX6c  Johnson1118 the Cutter  Kobold of Trog *..... .. Health: 11/45 =====------------------- ####.## .# Magic: 4/4======================== >:j6O≈#...#≈#.# AC: 7Str: 14 ##..#..##.# EV: 12Int: 8  ######.......#.# SH: 0Dex: 16  ...†?..#._.#...#>:jM7S XL:  4 Next: 112% Place: Dungeon:3  ######.......#@# Noise: =--------  Time: 1900.6 (0.5) ##..#..##)# a) +0 short sword .## #≈#...#≈#.o.o.  Throw: 5 boomerangs ...# ####.####.####  Berserk >:j~7.#.## #..# #.# #...#######..###.# o   orc ......#......... >:j7#...#.#.###..### ##.##....##..#The orc wizard gestures at you while chanting.The magic dart hits you! _* * * LOW HITPOINT WARNING * * *You puncture the orc wizard!  >:j7jYou kill the orc wizard!Trog accepts your kill.>:jG: _Trog appreciates your killing of a magic user.You have reached level 5!>:jC/  --more-->:j5 _2/515/555 6% >:j= >:jX@ R _You feel stronger.?:jCo.?:j},o?:jco 2 orcs?:jO'1.1?:j?:jc) _You miss something.?:j?:j/*5 (0.4?:jx?:j0 _You barely miss something.?:jj ;9?:j3r ?:jIt _You barely miss something. Something hits you but does no damage.?:j ?:jQ ]3=2.3?:jV ?:j ( _You hit something.@:j܍  You puncture something!  Trog accepts your kill.Trog appreciates your killing of a magic user.@:j4 o.Reactivating autopickup.@:j?o.@:j`6 =33=8 (0.5 _You feel a bit more experienced. _Your Short Blades skill increases to level 6!@:j@:j/-3.3@:jE@:jO _You closely miss the orc.@:jQ )You puncture the orc!  You kill the orc!@:jnEo.@:j`o   orc@:j 26=8 _Trog accepts your kill.@:j@:ji _Your Fighting skill increases to level 5!@:jn  You hit the orc.-4.2 (0.4@:jP@:j[ _The orc is heavily wounded.@:j{ _  You hit the orc.@:j ?-6@:jim _The orc is almost dead.@:j]1  You barely miss the orc.The orc is almost dead.@:j-2x45.1 (0.5Berserk @:jAAA:j)I _The orc misses you.A:jR: )A:jfYou hit the orc.  You kill the orc!A:j]SA:j-86A:jHA:j2W _Trog accepts your kill.A:j# ..####.## .# ≈#...#≈###..#..#######..........†?..#._.#..######.......# ##..#..# .## #≈#...#≈#.......# ####.####.####Berserk #.#  #<##........# A:j3A:ju4-6.3 (0.7A:jA:j s _Items here: ))))) [[[ ††.A:j 3A:j+ A:j W  You start resting.A:j^ 8-A:j &0A:j ,7.0 (0.7A:j A:jJ k _You feel a strong urge to attack something.A:j 3A:j A:j W  You start resting.A:j  ..  .#  .##.#  A:j! 4.#.#  ...†?..#._.#...#  #.# #@# #.....  #.#### A:jL ,5 boomerangsA:jo  #..# #.##.#A:j 2  #<A:j !A:j r 0  You are no longer berserk.A:jB 10/357 (0.7Slow -Berserk A:j A:j _You are exhausted. You feel yourself slow down.A:j(A:jA:jSA:j4!A:j!A:j((1=A:j(A:j*A:j+A:j+A:j-,A:j.A:j0A:jx1f2==A:j`2A:jJ4A:j4A:j,5A:j7A:j7!3A:j72=A:j8A:jP;,A:j)<A:j>A:j>A:j?A:j_AA:jA34=A:jAB:jDB:j,B:j|B:jB:jB:jB:j}B:j_15==B:jB:j B:j? B:j; B:jB:j0K6=B:jB:jB:j/B:jVB:j B:jB:jB:jB:j4S7=B:jB:jB:jB:jB:j!B:j"B:j&B:jv+t8==B:j~,B:j.B:j6/B:j@0B:j2B:j73B:j3B:j699B:j6;==B:j7B:j:B:j:B:j;B:j5>W _You start resting.B:jLDM20=B:j3J046.7 (39.0)B:j9K98.2 (40.5B:jOB:jjS[ _You feel yourself speed up.B:jB:jB:jӵB:jB:jnB:jB:jľB:jB:j}B:jS1=B:jB:jB:jKB:jB:jRB:jB:j{B:jB:jHB:jB:jB:jH2==B:j*B:jB:juB:jB:jB:jB:jB:jB:jv,B:j4B:jVB:jK3=B:jB:j=W _You start resting.B:j4B:js/60.2 (12.0B:j61.2 (13B:j@B:jyc _You recover from your berserk rage.B:jB:jZB:juB:jB:j3XB:jB:jB:j=4=B:jB:jB:j B:jQB:jGB:jB:jB:jB:j4,B:jB:j<25B:jE==B:jB:j_B:jB:jTB:jB:j2B:jB:j,B:jB:j=B:jW6=B:j-B:jB:jB:jB:j[B:jB:jwB:j,B:jB:jB:jK7=B:jB:jbB:jB:jB:j_B:jQB:jB:j,B:jB:jB:jqh8==B:jlB:jBB:jJ,B:jiB:j9=B:j BB:j ,B:j B:j B:j,B:j30=B:j;BB:jB:jbBB:j51==B:j+ BB:j}92=B:j';,B:j=B:j/?B:j?53=B:j?B:j}@B:jhBB:jBB:jDB:jEB:jEB:j?GB:jHB:j3IB:j;JB:jKB:j^L#4B:jLE==B:j8MB:j#OB:j_OB:jOB:jQB:jQB:jRB:jaTB:jTB:jZUB:jWk _You start resting.HP restored.B:j`B:jf/2007.2 (46B:jgu5==8.2 (47 B:jg _B:jlB:jnB:jM .. ####.##  ≈#...#≈ ##..#..#######.......#...†?..#._.#...######....... ##..#..##)# ## #≈#...#≈#..... ...# ####.####.#####.#B:jeG9.2 (1.0)B:jPB:jB:j][M .. ####.##  ≈#...#≈ ##..#..#######.......#...†?..#._.#..######.......#. ##..#..##)# .## #≈#...#≈#.....#B:j#.#B:jB:j'10B:jB:jD:j3D:jD:jZD:j<D:j:BD:j(D:j:9=D:jD:jD:j!D:j!D:jR"D:j#D:jl%D:j%D:j'&D:j&D:j'D:jM(D:j(D:j*D:jk,,D:j-D:jr.D:j 0,D:j0D:j1D:j3,D:ji4D:jr5D:j 7D:jf7D:ji8D:j8D:j:,D:j;D:j>1D:ja>D:j[C #.. ####.####.# #≈#...#≈#.# ##..#..##.# ######.......#.# D:jC...†@..#._.#...#21.2 (11.0) ######.......#.# D:jC##..#..##)# .## #≈#...#≈#..... D:jCG....# ####.####.####D:jDD:j5D ...#.## #..# #.# D:jRDH#.#...#######..###.# D:jnD6#......... D:jD9.#...#.#.###..###D:jED:j1JD:jLd _m - a scroll labelled UQAFUI SUORPHYD:j5D:jM8Gear: 6/52 gear slots (Left/Right/Tab to switch category) D:j8Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 5 boomerangs (quivered) Armour (go to first with [)  d - a +0 ring mail (worn)  e - a +2 hat (worn)f - a +0 pair of boots Jewellery (go to first with "=)  c - an amulet of chemistry (worn)E:jf - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (7.3 -> 8.4). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary E:j*armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.F:j89F:j^@F:jFLJohnson1118 the CutterKobold of Trog *.....Health: 35/35 ========================#..Magic: 5/5========================####.####.#AC: 7Str: 15#≈#...#≈#.#EV: 12Int: 8##..#..##.#SH: 0Dex: 16######.......#.#XL:  5 Next: 38% Place: Dungeon:3...†@..#._.#...#Noise: ---------  Time: 2021.2 (0.0)######.......#.#a) +0 short sword##..#..##)#Throw: 5 boomerangs.## #≈#...#≈#.........# ####.####.####...#.## #..# #.##.#...#######..###.#........#..........#...#.#.###..### F:jG_You feel yourself speed up. _You start resting. _You recover from your berserk rage. _You start resting. _HP restored. _m - a scroll labelled UQAFUI SUORPHYF:jMF:jhMF:jQF:jWf  You start putting on your armour.F:j{\A2.2 (1F:jYaF:jb+3.2 (2F:jfF:jlF:j2m+4.2 (3F:jqF:j5wF:jx+5.2 (4F:j|F:j݁F:je+6.2 (5F:jvF:j: 8 _You continue putting on your +0 pair of boots. x5F:jF:jF:jgb _You finish putting on your +0 pair of boots.F:jIF:jF:jk _  You see here a ball python corpse.F:jxF:jL _F:jF:jF:jeF:jñF:jԳF:jF:j,F:jpF:j6F:jlF:jF:j߹F:jF:j^F:jF:jF:jF:j*F:jF:jjF:jM,F:jF:jF:jF:jF:jF:jF:jF:jFF:jF:jF:jF:j,F:jF:jF:jxj  You encounter an endoplasm.F:j0#.##..#..####.##########.......#..........†...#._.#...#.#.########.......#.....## ##..#..##.#....### #≈#...#≈#........# ####.####......#.## #..# #.###@#...#######..###..J........#..........##$.#...#.#.###..### #.###.##....##..# .. #<##........ F:jSP#.##<...###.#J   endoplasm (asleep) #.##.#.## # ...F:j038.2 (12.0)F:jP9.2 (13 _F:j  #.  ..........†...#._ .#.#. .....##  .#....###  ........#  ......#.## #..#  .###@# ..J...... .##$.#... #.###.#  .. #<#  #.##<      ... F:j / #.  ..........†...#._ .#.#. .....##  .#....###  ........#  ......#.## #..#  .###@# ..J...... .##$.#... #.###.# .. #<# #.##<    ...F:j F:jҶ F:jV F:jq a _An endoplasm is nearby!F:j̶  #.  ..........†...#._ .#.#. .....##  .#....###  ........#  ......#.## #..#  .###@# ..J...... .##$.#... #.###.#  .. #<#  #.##<    F:jH @  ... F:jMf #.  ..........†...#._ .#.#. .....##  .#....###  ........#  ......#.## #..#  .###@# ..J...... .##$.#... #.###.# .. #<#F:jrN #.##<    ...F:jSF:jSTF:j\YF:j\a _An endoplasm is nearby!G:jX|U#.##########....... ..........†...#._.#. .#.#.########..... .....## ##..# .#....### #≈#...#≈ ........# ####.## ......#.## #..# #.###.#...#######..#...J@.......#........##$.#...#.#.###..## #.###.##....##..#  ... #<##........# #.. #.##<...###.#G:j} #.##.#.##  ....... ... G:jG:j940.0) _G:jG:j4G:j# .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!  You kill the endoplasm!G:j) (G:j, 4409 (0.7G:jF2 G:j4 W _Trog accepts your kill.G:j JG:j  G:jl" B_No target in view!G:j| G:jߢ G:j G:j H _No target in view!G:jeo G:jo G:jt G:jw H _No target in view!G:j< G:jS= G:j4B G:jD H _No target in view!G:j5 G:j* G:j G:j H _No target in view!G:jb G:jҨ G:j0 G:j& G:j P _G:j& BG:j J _No target in view! G:jղ ._You now have 145 gold pieces (gained 6).G:ja G:j G:j G:j G:jP G:j ,G:j G:j( G:j G:jU G:ji ,G:j G:j G:jN G:j G:j* G:jL G:j  .#.#.######## .....## ##. .#....### #≈# ........# ### #>.......#.## # #.#.###.#...#### #.............#.... #...##..#...#.#.# #.@.##.###.##....##8.9 (8.0 #.......##<##......#...##..##.##<...##.....##..##.##.#.##....##..#......G:j l.##...######... G:j G:j> +9.9 (9G:j G:j J _Found a stone staircase leading down.G:j2 050.9 (10.0)G:j G:jt > _You now have 149 gold pieces (gained 4).H:jyH:j3H:j)H:jH:jdH:jnH:jH:j_H:jH:jH:jH:jH:j^H:jH:j|H:jDH:jH:jH:jH:jH:jH:j<H:jH:j,H:j]H:jH:j9,H:jH:jH:j*H:jfH:jH:jHH:jH:jH:jH:j H:jH:jH:jH:j+H:j8BH:jH:jH:j,H:jH:jH:jQH:jH:jH:j;H:jH:jH:jE H:j H:jM H:j H:j( H:j H:j H:j: H:j H:j H:j5H:jyH:jH:j,H:jH:jH:jH:jH:jH:jH:jH:j`H:jH:jH:jH:jH:j]H:jP,H:jH:j M _You now have 151 gold pieces (gained 2).H:j!H:j!H:jW"H:jq#H:j$H:j$H:j;%H:j&H:j'H:j(H:j(H:jX)H:j*H:j*H:j*H:j,H:j-H:j-H:j.H:j/H:j{0H:j0H:j0H:j1H:j3H:jD3H:j3H:j95H:j;K ##.### .... .#.#.# .....#. .#....<#.### ...........### #>..........# #.#.###. #@#.# #........80.9 (3 #.#.# #...##..# #.#.## #...## #....## #.......# #.....####.##..# #............##..#.#.....###....##..#.........#...#########..........#H:jBH:jB,1.9 (31H:jGH:jI9 _Found a stone staircase leading up.H:j3H:j@H:jH:jH:j H:jnH:jH:jH:jRH:jH:jXH:jH:jH:jH:jH:jH:j ,H:j H:j # ......## #. ....... ##.#.# ### ..#..@.... ...#.#### .#..##<#.### ....H:jW#.....### #>.....#.......# #.#.###.#.#.#.# #...... #.#.#.#.# #...##. # #.#.#.## #...##.  #.#....## #...... H:jH:j17.9 (6.0)H:j+8.9 (7H:jH:j.Y _o - a smoky purple potionH:jtH:j"uH:juH:jFxH:jzH:j~H:jH:jH:j)H:jH:jH:j,H:j H:jH:jkH:j܉H:j|H:jwH:jH:j7H:jH:j3H:jH:jҏH:j#H:j$H:je,H:jH:jH:j.H:jcH:jH:jH:jH:jH:jZH:jBH:j,H:jH:j*H:jiH:jɟH:jH:j+H:j*H:jaH:jޢH:j'H:j,H:jۥH:jئH:jاH:j&H:j}H:jAH:j@H:jH:jH:jH:jQH:jH:jmH:jH:jDH:jH:jϲH:jH:jdz  #.##.##[# #. ##.##.##.# ####.# .#.##.##.# #≈#...# H:j...#### #.##.# ##..#.. ......#######.##@##########..106.9 (18.0) ...##...................†...#._.# ...###########.#.#.########.. ....... .........## ##..# H:j;#.##### ####.#....### #≈#... #.###.......# ####.## ....### #>.......#.## #..# ......# #.#.###.#...#######..# H:jY#.#.#.# #.............#.H:jVH:jT,7.9 (19H:jH:j( _Found a ring mail.H:jH:jH:jH:jYH _No target in view!I:jMI:jI:jI:j>I:j| _I:j{I:jI:jI:jI:jI:j~I:j I:j* #)   #.###  #)...####  .........  #.# #.##@# #.. 10.9 (3I:jT+?.0) ##.# #.##.# ####.# .#.# #.##.# #≈#...# ...#### #.##.# ......#######.##.##########...... ...##...........†...#._.###########.#.#.########....... .........## ##..#..#### ####.#....### #≈#...#I:jx2I:j2+1.9 (4I:jX _Found two short swords. _You see here a +0 ring mail.I:jI:j!I:j9I:jtI:j*I:j2P _I:j,I:j!I:jQ%I:j$'I:j'I:j(I:jd*I:j.  You encounter a kobold. It is wielding a +0 dagger and quivering stones.I:jX5#) #.#### #)...####### .......@...K  #.##[#######.. # #.##.# ####.####. # #.##.# #≈#...#≈# #### #.##.# ##..#..#######.##.##########.......#. K   kobold (missile, asleep) I:j5J##...................†...#._.#... ###########.#.#.########.......#. .... .........## ##..#..##)I:j >+4.9 (3I:j?25.9 (4 _I:jEI:jLI:jΊ1I:j;a #)  #)...#######  I:jl.......@...K # #.##[####### #.. #  # I:j(   I:j F†...#._  )I:jL#  #)  #)...#######  I:j# .......@...K  #.##[####### #..       †...#._  )I:j* I:j'+ I:j0 I:j3 ] _A kobold is nearby!I:jT 7#) #.#### #)...#........@..K. #.##[##..  #.##.# ####.####.# #.##.# #≈#...#≈#.# #.##.# ##..#..##.##.##.#.#.# #.†...#._.#...#.#.#.#.#.#I:j  .## ##..#..##)#I:j H6.9 (1 _I:j I:j J:j7#) #.#### #)...#.K.#.##[##.. #.##.# ####.####.# #.##.#.#.# J:j>J:j>&7J:jIJ:jKJ:j#) #.#### #)...#.K.#.##[##.. #.##.# ####.####.# #.##.#.#.# J:jJ:j=&8J:j!J:j#J:j )The helpless kobold fails to defend itself.  You puncture the kobold!  You kill the kobold!J:j(J:j2-9.6 (0.7J:j m _Trog accepts your kill.J:jJ:j J:j J:j H _No target in view!J:ja J:jjb J:jh J:jj H _No target in view!J:jm- J:j&. J:j04 J:jE6 H _No target in view!J:j J:jb J:j J:j H _No target in view!J:j J:j J:j J:j H _No target in view!J:j J:jO J:jԠ J:jģ C _No target in view!J:j&j J:jj J:jp J:jDs J:jg8J:j9J:j-@J:jHBJ:jJ:j{J:j~ J:jqK:jގK:j^K:jK:j2K:jlK:j5mK:jroK:jPqK:jsK:jv: _K:jw# _ Things that are here:K:j)  You hit the adder.  The adder is almost dead.M:j)b1---3.1M:jJ/M:jF1* _The adder bites you.M:j †You hit the adder.  You kill the adder!M:jWRM:jh]2--58M:j7M:jW _Trog accepts your kill.M:jM:jM:jM:jH _No target in view!M:juPM:jPM:jQ^ _No target in view!M:j4M:jEM:j !H _No target in view!M:j-4M:jM:jH _No target in view!M:j(M:jܬM:j ^ _No target in view!M:j _No target in view!M:j3M:jD' _3=M:j4==M:j ,M:jv%XM:j%,M:j&M:j(M:j)h5==M:j*M:j+M:j-,M:j.M:j9# ###. ≈#.# .##.#... ..#.# #.# #...# #.# #.# #†# #)#############.# M:jO:≈#.............@.# - ###.###############  #.#  ###.# ....# ###    #M:j:O # M:j A016.8 (13.0)M:jAF-7.8 (14M:jEM:jcI_ _q - a scroll labelled MUV FUUT OLYM:jQM:jeR3M:j[5=  You see here an adder corpse.M:jJb _M:j)cM:jc,M:jeM:j^fM:jfM:jfM:jgM:jJiM:jiM:jiM:jQjM:jrM:js,M:jtM:jzM:j{M:jH{M:jz{M:j"}M:jc  You encounter a bat.M:j #.#          #.   ##.#   #.#  ###.# ## #.## ....# ..# ## ## #.###.#.M:jDŽ  #.#.##.#   #.## b#  # #.# .#  # ##.# b   bat (asleep)#..# #.## .###.####M:j'31M:j32.8 (15 _M:jM:j/M:j * #.#  #.#  #.#  #.#  #.# #.  #.# #.#  #.# #.#  ## #.###  ..# ##@.#  #.###.#.#  #.#.##.#  M:j #.## b# # #.# .# # ##.# # #..#  #.##  .###.#### M:jv  #.#  #.#  #.#  #.#  #.# #.  #.# #.#  #.# #.#  ## #.###  ..# ##@.#  #.###.#.#  #.#.##.#  #.## b#  #.# .#  ##.#  #..#  #.##  .###.####  _A bat is nearby!N:j|M#.#  #.#  #.#  #.# #. #.# #.# #.#  ##.# ####  ...# ..# ##..#  #### #.###.#@#   #.#.##.#  ###b#  #.# #.#   ##.# #.#   #..#   #.##  .###.#### .........  N:j*WN3.0) _N:j[N:j!^N:j #.# #.# ### #.### ....# ##.. #### #.###.# #.#.# #.###b #.#.#.###.####........####.####N:j; R4N:j N:jR R .  The helpless bat fails to defend itself.  You puncture the bat!  You kill the bat!15.5 (0.7N:j W _Trog accepts your kill.N:j< N:j N:jȕ N:j H _No target in view!N:jHD N:jD N:jH N:jIL H _No target in view!N:jN:jEN:jN:j#H _No target in view!N:jN:jN:jCN:jbH _No target in view!O:jrO:jsO:jxO:j{{H _No target in view!O:jhIO:j) _O:jB"O:j",O:j(O:jp(O:j1`O:j3,O:j3O:j4O:j5O:j5O:j6O:j6O:jc7O:j7O:j8O:j9O:j:O:jL:,O:jP>O:j>O:jf?O:j?O:j@O:jAO:jAO:j)BO:jLCO:j&DO:jmDO:jDO:jEO:jFO:jFO:j/GO:jHO:jIBO:jJO:jkKO:jKO:jKO:jLO:jVO:j:WO:juX,O:j4YO:jYO:j'[O:jx[,O:j\O:j _BO:jbO:j dO:jd,O:j?eO:jfO:j4gO:j[gO:jiO:jjO:jkkO:jkO:jlO:j\nO:jnO:jnO:jpO:j@r,O:jrO:jsO:j~tO:jtO:jCuO:jRvO:jxXO:jz,O:j{O:j%|O:jO:j O:j̈́O:jO:j,O:jJO:jlO:jvXO:j  .####  >#.  O:j#     95.5 (60.0)### #####. #.##.O:jē #.# #..... #.# #####. O:j#.# #.# #.# #.# O:j*#.# #.# #.# ##.## O:jO:jMO:jr%6.5 (61O:j _No target in view! _Found a stone staircase leading down.O:jO:jAO:jO:jO:j<O:jeBO:jwO:jO:j5O:jO:jBO:jO:j7O:jO:jO:jx O:j O:jg ,O:j'O:jlO:j,O:j!O:jd,O:jO:jO:j O:j,O:j`O:jO:jO:jO:j"O:jL#O:j#O:j#O:j7/O:j"0,O:jt0O:j2O:j4O:jP4O:j4O:j7O:j8O:j{8O:j8O:jU;O:j <O:j<,O:j?O:j]@O:j@O:j@O:j)CO:jDBO:jGO:jH,O:j&IO:jJO:j=MO:jM,O:jYOO:jPO:jQO:j|QO:j SO:j!TO:jTO:j UO:jWO:jWO:jWO:jXO:j[b  You see here an adder corpse.O:j]O:jb _O:j$cO:jeO:jfO:jg,O:j^hO:jliO:jiO:jjO:jjkO:j mO:jNmO:jmO:jnO:jo,O:j:pO:jjqO:jkrO:jrO:j;sO:jsO:jBuO:j:v,O:jvO:jwO:jwO:jwO:jxO:jy,O:jyO:jzO:j0|,O:j|O:j~O:jd,O:jO:jˀO:jC,O:jYO:jO:jU,O:j O:j)O:j",O:jzO:jO:j,O:jO:jO:jFO:jœO:jO:jO:j,O:jO:jO:jyO:j,O:jO:j,O:j6O:jO:j,O:j9O:j:O:jXO:jģO:jO:jO:j,O:jO:j.O:jb....## ##..#..##)############ #....### #≈#...#≈#............. .......# ####.####.############ .....#.## #..# #.# ###.#...#######..###.# ..........#..........# ##..#...#.#.###..##### ##.###.##....##.. ....##<##....... O:j@341.5 (45 ##..##.##<...###. ##..##.##.#.## # ##..#.......# #. #####... >. O:j,O:j!,2.5 (46O:jO:j; _Found a stone staircase leading down.O:jO:jǂ3O:j"O:jO:jЌXO:jq,O:jtO:jO:jO:jgO:jPO:jO:jO:jUO:jO:jlO:jO:j O:jR  There is a stone staircase leading down here.O:jO:jѠ _O:jaO:joO:j,O:jO:j O:jO:jO:jmO:jsO:j #.#.###.#...#######..###.#  #.............#..........#  #...##..#...#.#.###..#####  #...##.###.##....##..# O:ji #.......##<##........# ##...##..##.##<...###.# .....##..##.##.#.## #.# #....##..#.......####.# #...######O:j1...>.#50.5 (8.0) ....# ##.#.###### #.#.# .).. O:j.#### #####.## ##.####.#O:jH!###O:jO:j0+1.5 (9O:j$ O:j+_Found a mace.O:jn 4O:j O:j# H _No target in view!P:j-@P:j@P:jAP:jEP:jGP:jLP _P:j+MP:jMP:jNP:jOP:jQP:j+RP:j SP:jUP:j7n  You see here a +0 mace. _P:jpP:jqpP:jpP:jrP:jt,P:j[uP:jRwP:jxP:jyP:jzP:j |7 _You open the door.P:j}P:j~P:j~P:j@  There is an open door here.P:jP:jJ _P:jP:jP:j]P:jˇP:jP:jP:jx,P:jP:jP:jP:j P:jP:jOP:jP:jܑP:jQP:jP:jP:jP:jƔP:jRP:j[P:jP:jP:jP:jWP:jP:jۣP:jʦP:jP:jP:jP:j@  There is an open door here.P:jP:j _P:jP:jP:jP:jP:jvP:jP:jP:jպP:jP:jP:jP:j7P:jP:jo<  You see here a +0 mace.P:j0P:j _P:jnP:jP:jP:jSP:jP:jP:jP:jP:jP:j5P:jP:jIP:jP:j=P:j P:jMP:jP:j P:jFP:jP:jP:j P  There is a stone staircase leading up here.P:j[P:j _P:j}P:jVP:jP:jP:j.P:jP:jP:jP:jP:jjP:jRP:jP:jP:jP:jYP:jP:jP:jdP:j]P:j,P:jP:jHP:j{P:jP:jP:jP:jP:jsP:jP:jP:jP:jdP:juP:jP:jP:jIP:jP:j P:j$ P:j[ P:j; P:j ,P:j P:jXP:jKP:jTP:jP:jP:jP:jMP:jP:jP:jP:jP:jP:joP:j P:j P:j!P:j!P:j"P:j#P:j+$P:j%P:j4&P:j'P:jA(P:j(P:j*P:j+P:j ,P:j,P:j4.P:j/P:j/P:j0P:jX2P:j3P:j4P:j4P:j7P:j9,P:j:P:jCC  You see here a +0 short sword.P:jEP:jeF _P:jGP:jIP:jLP:jLP:jtNP:j;UC  You see here a +0 short sword.P:jdWP:jW _P:jXP:jZP:j\P:j\P:j]P:j-_P:j`P:j`P:jaP:j j #.#  #.#  #.#  #.# #. #@# #. #.# #.P:jj #.#. #)###. #.#####... ##)...##########.##  #...........)....##P:jj #. #.###.##[##########.## P:jjy#.##.##.##.##### P:jc  You encounter a bat.P:jC####....#.##.#.#.##.#.# ....@.# P:j[Da.##.#.# #b#.# #.#.##.#.# #.# # b   bat (asleep)P:jDo #.#  P:jD#.#  #.#  P:jKK16.5 (6.0)P:jEL)7.5 (7 P:jtL _P:jQP:jRP:j  ####.. ..#.# #.#.# .##.#.# ....@.# .##.#.# #b#.#P:j  #.#.# #.#.# #.#  #.#  #.#  #.# P:j0  ####.. ..#.# #.#.# .##.#.# ....@.# P:j1 .##.#.# #b#.# #.#.# #.#.# #.#  #.#  #.#  #.# P:j8 P:j8 P:j= P:je@ Z _A bat is nearby!P:jf  ####.. ..#.# #.#.# .##.#.# P:jg #....@.# .##.#.# #b#.# #.#.# #.#.# #.#  #.#  #.#  #.# P:j  ####.. ..#.# #.#.# .##.#.# ....@.# .##.#.# #b#.# P:j #.#.# #.#.# #.#  #.#  #.#  #.# P:j~P:jP:jP:j Z _A bat is nearby!Q:jH####.. ..#.#. #.#.##.##.#.#......# .##@#.# #b#.#Q:jI #.#.# #.#.# ..#.# #.#  #.# #.# #)##Q:jQTbbQ:juR3=8.5 (1Q:jWQ:jYT _The bat closely misses you. x2Q:j †  You hit the bat.  You kill the bat!Q:j= SQ:j. 529.2 (0.7Q:jz Q:j W _Trog accepts your kill.Q:j0 Q:j Q:j Q:j_ H _No target in view!Q:jQ} Q:jn~ Q:ji Q:j҄ H _No target in view!Q:jJ Q:jJ Q:j O Q:jcR H _No target in view!Q:j Q:j Q:j$ Q:jO H _No target in view!Q:j Q:j9 Q:j7 Q:j H _No target in view!Q:jKQ:jQ:jQ:j C _No target in view!R:jER:jFR:jzKR:jNR:jߠ3R:jơR:jFR:jR:j& _R:jR:j,R:jR:j:,R:jR:j R:j}p _ You encounter a bombardier beetle.R:jW. .# #####.# .....B####....#.# ##@###.#.#-#.#.##.#.##.#.......###...##.#.#....###†#.##### #.#.#B   bombardier beetle (asleep) #.#.# ..#.# #.#R:jB23.2 (4.0BR:j L-4.2 (5 _R:jvR:j%R:j .# #####.# .....B####..  .........#.#  ##@#  #.#.##.#.#  #.#.......#  ##...##.#.#  ....###†#.#  #### #.#.#  #.#.#  R:jD..#.#  #.# R:j .# #####.# .....B####..  .........#.#  ##@#  #.#.##.#.#  #.#.......#  ##...##. ....###† #### #.#.#  #.#.# ..#.# #.#R:jWR:jbR:j%R:j1(h _A bombardier beetle is nearby!R:j"H  .# #####.# .....B####..  .........#.#  ##@#  #.#.##.#.#  #.#.......#  ##...##.#.#  ....###†#.#  #### #.#.#  #.#.#  ..#.#  #.# R:j .# #####.# .....B####..  .........#.#  ##@#  #.#.##.#.#  #.#.......#  ##...##. ....###† #### #.#.#  #.#.# ..#.# #.#R:jLR:jaR:jR:j`h _A bombardier beetle is nearby!R:j #####.# B####......@.....###.###. #.#.##.##.#......##...##.....###†#####..R:j R:j] 3=5.2 (1R:jg R:j _ _The bombardier beetle closely misses you.S:j2/m  You hit the bombardier beetle.S:je0+9 (0.7S:jf5S:jb7l _The bombardier beetle is moderately wounded.S:j  You barely miss the bombardier beetle.The bombardier beetle is moderately wounded.S:j(6.6S:jRu _The bombardier beetle closely misses you.S:j C  You hit the bombardier beetle.S:j (7.3S:jS:jwi _The bombardier beetle is heavily wounded.S:j   You closely miss the bombardier beetle.The bombardier beetle is heavily wounded.S:js(8.0S:j5S:j_ _The bombardier beetle closely misses you.S:jC  You hit the bombardier beetle.S:jr&7S:jS:ji _The bombardier beetle is heavily wounded.S:j*m  You hit the bombardier beetle.S:j+(9.4S:j0S:jp3j _The bombardier beetle is severely wounded.S:j/  You hit the bombardier beetle.  The bombardier beetle is severely wounded.S:j)30.1S:jS:j2_ _The bombardier beetle closely misses you.S:j  lYou hit the bombardier beetle.  The bombardier beetle is severely wounded.S:jl   frilled lizard (wandering)S:j&8S:jS:j_ _You encounter a frilled lizard.S:j&  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.S:j-1.4 (0.6S:jzS:jI _The bombardier beetle bites you but does no damage.S:js V l.  S:j WYou hit the bombardier beetle but do no damage.S:js S:j -2.1 (0.7S:j S:jD j _The bombardier beetle is severely wounded.S:j& l.  You hit the bombardier beetle but do no damage.S:j+ S:j, &8S:j5  _The bombardier beetle is severely wounded.S:j ) You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.  You hit the bombardier beetle.  almost dead.S:jd  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.S:j" llYou are covered in liquid fire! Move or burn!S:j/ ]==3.5Fire S:j S:j 8 _The frilled lizard hisses angrily.S:j; .  You hit the bombardier beetle.  You kill the bombardier beetle!S:j .lTrog accepts your kill.S:j l   frilled lizardS:jK h2---86-4.2S:j S:j Z _The liquid fire burns you!S:j  You hit the frilled lizard but do no damage.The liquid fire burns you!S:j 29-------8 (0.6S:jG S:j| F _The frilled lizard bites you but does no damage.S:j †You hit the frilled lizard.  You kill the frilled lizard!S:j r   Trog accepts your kill.S:jA 6----7-5.5 (0.7S:j. S:jq Z _The liquid fire burns you!S:jgS:jhS:jpmS:jpH _No target in view!S:jAS:jS:j)S:joH _No target in view!T:jrT:jjsT:j7xT:jzH _No target in view!T:jI3T:jaMT:jOH _No target in view!T:jz #.# #.# #####.# ......####.. ...†.@...#.# .###.###.#.# #.#.##.#.# #.#.......# ##...##.#.# T:jg P  You shake off some of the fire as you move.T:jh c5---6.5 (1.0T:j T:j Z _The liquid fire burns you!U:jn#.# #.# #####.# ......####.. ...†..@..#.# .###.###.#.# #.#.##.#.# #.#.# ## U:juU:jvJ-7U:jzU:j}^ _You shake off the liquid fire.U:jfP IU:jU U:jV ;6U:jW U:jX ,U:j|Y U:j%Z ,U:j[ U:j[ ,U:j\ U:j4] a7=U:j*^ U:j^ ,U:jy_ U:j"` ,U:jra ,U:ja U:jb U:jFc ~8==U:jc U:jd ,U:je U:jMf ,U:jg U:jg ,U:jh U:j6i U9=U:ji U:jEj U:jk ,U:jk U:jCl ,U:j m U:jm ,U:jo x30=U:j,p ,U:jp U:joq U:jq ,U:jRs U:j*t ,U:jt U:j7u h1==U:ju U:jv U:jw ,U:jy ,U:jy U:jLz U:jz U:j{ U:j{ U:j | U2=U:j| U:jF} U:j} U:j} U:j U:j ,U:j5 ,U:j U:jJ U:j܂ K3=U:jX U:j' U:j ,U:j nU:j U:j 4==U:j BU:jŋ U:jg ,U:jA U:j U:jՍ U:j U:jC h5==U:j U:j ,U:jX ,U:jr U:j ,U:j U:jx U:jP U:j U:j U:jߙ U:jL U:j̛ 9=U:j_ ,U:jK U:j̞ U:j U:jf U:j ,U:jܡ U:j U:jb U:j U:jݦ U:j XU:j< U:j U:jq U:j U:j U:j ,U:j U:jͭ U:j U:j U:jد U:j U:j U:j U:j| U:j U:j U:j, U:j^ U:j U:j U:j U:j^ U:j U:j U:j U:j@ U:j U:j U:jo U:j U:jR U:j U:jX U:j U:j U:j ,U:jG U:j{ U:jC U:jy U:j U:j U:jY U:j U:j U:j U:j' BU:j U:j U:jK U:j U:j U:j< U:j U:j^ ,U:j 3..........###†#.###...##### #.#.##..########.#.##...........#.#.##########.####..##.# .....##.# ###..# #)# ##@# #.#### #|# ##)...## #.# #....... #. #.# ##.##[## #.##.# #.##.# ...#.# #.##.# ......#### #.##.#U:j  .........#######.##.## ......##.............. U:jV   ##...##### #. #..#######..........############..# ...###) ##.#### ##)...##........#.#.##[###.#......###########.#.#. U:j ]501.5 (64.0)2.5 (65U:j U:j| v _You see here a staff of alchemy.U:j9 U:j U:j U:jg U:j U:jB | _U:j U:j͐ U:j ,U:j U:jt U:j U:j U:j* U:j U:jp U:jޟ ,U:j9 U:j U:j ,U:jk U:j BU:j U:j U:jܩ U:j U:jë U:j ,U:j U:j U:jϰ U:j: U:j U:j[ U:jS ,U:j U:j U:j% U:jk U:j$ U:j U:j U:j U:j} U:j U:j ,U:jt U:jA U:j BU:jd U:j ,U:jL U:j U:jm U:j U:j U:j? U:j U:jo U:j U:j U:j U:j U:jE U:j3 U:j U:jZ U:j U:j? U:jU U:j U:j U:j} U:j@ U:j U:j U:j U:j~ ,U:j U:jo U:j U:jE U:j{ U:j U:j U:j ,U:j U:j U:j U:jB U:jf U:j: U:je U:j U:j U:j U:j U:jC U:j U:j U:j U:jE U:j U:j ,U:j U:j U:jL ,U:j U:j U:jy U:j ,U:j U:j U:j U:j\ U:j! U:j U:jY U:j U:j U:j U:j U:j U:j U:j{ U:j U:j U:j U:jo U:j U:j U:j U:jY U:j U:j U:j U:jDU:jU:jU:jU:jJU:jqU:jU:jU:jc  You encounter a rat.U:j,   #...##### #....  #.### #....  #.# #.#.#  #.# #.#.#  # # #.#  # #.#  # #   #  .    #.'   ###r  .. r   rat (asleep)   U:jm-44.5 (42U:jf35.5 (43 _U:jU:j>V:j #...#####  #.###  #.#  #.#  #.# #  #.#  #.# #.# #@#  #.#  #.'  ###r .. V:j} #...#####  #.###  #.#  #.#  #.# #  #.#  #.# #.# #@#  #.#  #.'  ### ..V:jwV:jV:jV:jeZ _A rat is nearby!V:jX #...#####  #.###  #.#  #.#  #.# #  #.#  #.# #.# #@#  #.#  #.'  ###r .. V:j #...#####  #.###  #.#  #.#  #.# #  #.#  #.# #.# #@#  #.#  #.'  ### ..V:jV:jV:j5V:jtZ _A rat is nearby!V:j.### .# #.#.. . . ....'...####r..  ... ..V:jV:j86.5 (1.0) _V:jGV:jsW:j  #.# #.#.# #.# #.#.#. #.# # #.#. #.#  #.#. #.#ol.. #. #.#o..##. #.#o..#.#. #.#.oß#... #.@...#### ###r..#  .. ß #### oo 2 orc priests (asleep) W:joo 2 orcs (1 missile, asleep) l   frilled lizard (asleep) r   rat (asleep)W:j .lYou encounter a frilled lizard, 2 orc priests and 2 orcs.An orc is quivering boomerangs.W:jF.oW:j3D.oW:j oThe orc shouts! The orc priest shouts! x2; You hear a shout!W:j]T.oW:j6r.W:jO.oW:ja* rooo   orc wizardoo 2 orcs (1 missile, 1 wandering)l   frilled lizard(…)You encounter an orc wizard. It is wielding a +0 dagger.W:j*E====7W:jQ2W:jqA& _The rat squeaks loudly.W:jFCQ _There is an open door here.W:j.G.lW:jF.oW:jG.oW:jѲ .rYou barely miss the orc priest. The orc priest closely misses you.W:j P.oW:jXo)W:j[4-8.2 (0.7W:jW:j6 _The orc hits you with a +0 whip.W:j o.  You hit the orc priest.  The orc priest is moderately wounded.W:jF.oW:jDKooW:jW:j  The orc priest barely misses you. The orc misses you.W:j[=---9W:jW:jQ _The rat closely misses you.W:j>W:jI---9.5 (0.6W:jW:j1W _You hit the orc but do no damage.W:j_G.lW:j-`D.oW:jc  You barely miss the orc. The orc hits you but does no damage.W:jez BThe rat bites you but does no damage.W:j;nB   clockroach (wandering, warded)oo 2 orcs (1 missile)W:jn.50.2 (0.7W:juW:jBx[ _You encounter a clockroach.W:jfWl .BYou hit the orc.W:jY ooThe orc is severely wounded.W:jUZW:je`  The orc closely misses you.W:j-kW:j=|  The orc priest looks encouraged for a moment.W:j}@-9W:joW:jI _The rat misses you.W:j G.BW:j&W:jm(1.6W:j~W:jPV _You closely miss the orc wizard.W:jS  You hit the orc wizard.  The orc wizard is lightly wounded.  The orc wizard barely misses you. The orc hits you but does no damage.W:jyV5=2.3W:jW:j7; _The rat bites you but does no damage.W:jT` #.#  #.#  #.# #  #.#  #.#....  #.#...#  #.#ooB#  #.#olß#  #.@oo.#  ###r..#  ....  ß...  ####   W:jd #.#  #.#  #.# #  #.#  #.#....  #.#...#  #.#ooB# W:j #.#olß#  #.@oo.#  ###r..#  ....  ß... ####W:jW:j W:jW:jd _There are monsters nearby!X:jX:jQ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNoneX:j?0% a - BerserkPiety-X:jo5% [?] toggle between ability selection and description.Y:jY:j} Y:jM  #.##.#.#. Johnson1118 the Cutter  #.##.#.#. Kobold of Trog *.....  #.## #.#. Health: 35/35 ========================  #.#Y:j#.#. Magic: 5/5========================  #.#....#. AC: 8Str: 15  #.#...##. EV: 12Int: 8  #.#ooB#Y:j.#. SH: 0Dex: 16  #.#olß#Y:j... XL:  5 Next: 87% Place: Dungeon:3  #.@oo.#### Noise: =--------  Time: 2552.3 (0.0) Y:jA ###r..## a) +0 short sword ....Y:jqThrow: 5 boomerangs ß... Y:j#### oo 2 orc priests Y:j o   orc wizard B   clockroach (wandering, warded)Y:j oo 2 orcs (1 missile)(…)_You closely miss the orc wizard.Y:j$DYou hit the orc wizard.  The orc wizard is lightly wounded.  The orc wizard barely misses you. The orc hits you but does no damage. _The rat bites you but does no damage. _There are monsters nearby!Y:jFn  Okay, then.Y:j%Y:j'. _Z:j Z:j A clockroach. A common dungeon pest that combines the worst features of a scavenging insect and a looming deadline. Time flows strangely around it, rewinding any injuries inflicted upon it unless the source of them is near enough to be caught up in its timestream. Max HP: ~11Will: +AC: +EV: ++  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 68% to hit with your +0 short sword. It has about 41% to hit you. Z:jɭ )Attack Max Damage Bite 4 It has a 18% chance to notice you each turn. It possesses the following magical abilities, which are affected by antimagic [!]: Description|Statuses\:j%   #.##.#.#. Johnson1118 the Cutter  #.##.#.#. Kobold of Trog *.....  #.## #.#. Health: 35/35 ========================  #.##.#. Magic: 5/5========================  #.#....#. AC: 8Str: 15  #.#...##. EV: 12Int: 8  #.#ooB#.#. SH: 0Dex: 16  #.#olß#... XL:  5 Next: 87% Place: Dungeon:3  #.@oo.#[9;3\:j& <1H### Noise: =--------  Time: 2552.3 (0.0)  ###r..## a) +0 short sword ....Throw: 5 boomerangs ß... #### oo 2 orc priests o   orc wizard B   clockroach (wandering, warded) oo 2 orcs (1 missile)(…)You hit the orc wizard.  The orc wizard is lightly wounded.  The orc wizard barely misses you. The orc hits you but does no damage. _The rat bites you but does no damage. _There are monsters nearby! _Okay, then.`:jt`:jwA clockroach. A common dungeon pest that combines the worst features of a scavenging insect and a looming deadline. Time flows strangely around it, rewinding any injuries inflicted upon it unless the source of them is near enough to be caught up in its timestream. Max HP: ~11Will: +AC: +EV: ++ `:jYb rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: High Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 68% to hit with your +0 short sword. It has about 41% to hit you. `:jAttack Max Damage Bite 4 It has a 18% chance to notice you each turn. It possesses the following magical abilities, which are affected by antimagic `:j}[!]: Description|Statusesa:jS# a:j, &  #.##.#.#. Johnson1118 the Cutter  #.##.#.#. Kobold of Trog *.....  #.## #.#. Health: 35/35 ========================  #.##.#. Magic: 5/5========================  #.#....#. AC: 8Str: 15  #.#...##. EV: 12Int: 8  #.#ooB#.#. SH: 0Dex: 16 a:j|- A #.#olß#... XL:  5 Next: 87% Place: Dungeon:3  #.@oo.#### Noise: =--------  Time: 2552.3 (0.0)  ###r..## a) +0 short sword ....Throw: 5 boomerangs ß... #### oo 2 orc priests o   orc wizard a:j- gB   clockroach (wandering, warded) oo 2 orcs (1 missile)(…)You hit the orc wizard.  The orc wizard is lightly wounded.  a:j. The orc wizard barely misses you. The orc hits you but does no damage. _The rat bites you but does no damage. a:jM/ }_There are monsters nearby! _Okay, then.a:j7 a:j8 a:jI b:jq   #.### #...  #.# #.#.#  #.# #.#.#  #.## #.#  #.# #.#  #.#.... #  #.#...# #  #.#ooB# .#  #@#olß# ..b:jr   #.'oo.##  ###r..#  ....  ß... ####   orc priest o   orc (missile) r   rat b:jTu 4o.b:j( b:j b:j! *ob:j)+ a.o   orc wizardo   orc (missile)r   ratb:j> -3.3 (1 _The orc priest looks braver for a moment.c:jYw M..#######....# #..... ooB##.lß...ooo.##  ###r..#...o   orc (missile)r   ratc:jy 6o'c:j| *oc:j G.o   orc wizardo   orc (missile)r   ratc:j c:jl .=4c:j c:j ] _The orc attacks as it pursues you! The orc hits you but does no damage.c:j ##.....# ##<#.#..#######....# #..... .#ooB#o#.lß...o.o.#####r..#.ß...####c:j 7o.c:j 0o'c:j ,oc:jy oo 2 orcs (1 missile)c:j .-5c:j c:j d:jNd:j& Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-5% d:jg[?] toggle between ability selection and description.d:jd:jYd:j%  ###.....# ##<#.# Johnson1118 the Cutter  #...##### #.... Kobold of Trog *.....  #.####.... Health: 35/35 ========================  #.##.#.# Magic: 5/5========================  #.#d:jl&c#.#.# AC: 8Str: 15  #.## #.# EV: 12Int: 8  #.##.# SH: 0Dex: 16d:j&  #.#....# XL:  5 Next: 87% Place: Dungeon:3d:j&  #@#...## Noise: ---------  Time: 2555.3 (0.0)d:j&r  #o#ooB#d:j '.# a) +0 short sword  #o#.lß#d:j0'q.. Throw: 5 boomerangs d:jr' #.o.o.###  ###r..#d:j' ....o   orc wizard ß...oo 2 orcs (1 missile) ####d:j(The orc wizard barely misses you. The orc hits you but does no damage. _The rat bites you but does no damage. d:jq(%_There are monsters nearby! _Okay, then. _The orc priest looks braver for a moment. _The orc attacks as it pursues you! The orc hits you but does no damage.d:j- o'A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!rd:j5p  ##<   #.###  #.#  #.#  #.# #  #.#  #.#....  #@#...#  #o#ooB#  #o#.lß#  #  ###r..# d:jC6 ....  ß...  ####  r   ratd:j6?51/52-d:j7r=6.3 (15 boomerangsBerserk d:j17d:j=d:j>@6 _The orc hits you with a +0 mace.e:jie:jjk46---7 (0.4e:jpe:jso _You barely miss the orc. The orc hits you with a +0 mace.e:j- e:j ,7.2 (0.5e:j e:j W _You hit the orc but do no damage.e:j  You hit the orc.  The orc is severely wounded.e:j< G5---e:j 7e:j e:jg 6 _The orc hits you with a +0 mace.e:j` )You puncture the orc!  You kill the orc!e:j o   orce:j= d6=908.2e:ji e:j& W _Trog accepts your kill.e:jl...##### #....###  #.#  ....e:j  #ooB.o#.lß.or.o.####l.  ....e:jrß####  l   frilled lizard (wandering)r   rate:j s The frilled lizard hisses angrily.e:j2=8 (0.6e:je:j: _The orc wizard hits you but does no damage.e:jUl _Items here: ( ) [ †.f:j`kd  You barely miss the orc wizard.f:jCl4-9.2 (0.4f:jnrf:jt8 _The orc wizard is lightly wounded.f:j  .You closely miss the orc wizard.f:jf l   The orc wizard is lightly wounded.f:jED-7 (0.5f:j~!f:j#A _The orc wizard hits you but does no damage.f:jĖn BYou hit the orc wizard.f:jŝQB   clockroach (warded)o   orcr   ratf:jI=60.1 (0.4f:jf:jA8 _The orc wizard is lightly wounded.f:j.k  You puncture the orc wizard!f:j*6 (0.5f:jhf:j=b _The orc wizard is heavily wounded.f:jaI )You puncture the orc wizard!  You kill the orc wizard!Trog accepts your kill.f:jKEo.f:j@L5r'f:jSSz ß...####f:jTf:jL[ #...##### #.... Johnson1118 the Cutter #.### #.... Kobold of Trog *..... #.# #.#.# Health: 46/52 =====================--- #.# #.#.# Magic: 5/5======================== f:j[#.# # #.# AC: 8Str: 15 #.# #.# EV: 12Int: 8 #.#.... # SH: 0Dex: 16 f:j \#.#...# # XL:  5 Next: 116% Place: Dungeon:3 #@#ooB# .# Noise: =--------  Time: 2561.0 (0.4) #o#.lß# .. a) +0 short sword #r'.l.# ## Throw: 5 boomerangs f:j*\###B..#  Berserk  .... f:jD\ ß...  B   clockroach (warded)f:jZ\ ####  o   orcf:jr\{  r   ratf:j\J _The orc wizard is lightly wounded.  f:j\`You puncture the orc wizard! _The orc wizard is heavily wounded.f:j\bYou puncture the orc wizard!  You kill the orc wizard!f:j\ATrog accepts your kill.f:jX^ _Trog appreciates your killing of a magic user.You have reached level 6!f:j^f:jg/  --more--f:j;X54/606/66 8% f:j Ag:jx4 _g:jbw B.You hit the orc.g:j9 g:j9?4Berserk g:jfg:j_g:jW _The orc is almost dead.g:jzq oYou barely miss the orc.The orc is almost dead.g:jOz %M. ß...  o   orc priest####g:j\{ ;2-g:j{ 8g:j9 g:j 6 _The orc hits you with a +0 whip.g:j#^  You closely miss the orc.g:j'2.2g:jfg:jеW _The orc is almost dead.g:j )You hit the orc.  You kill the orc!g:jK :B'g:j *og:j ..g:j+o r   ratg:jyM-107 (0.5g:jg:joW _Trog accepts your kill.h:j )You puncture the clockroach!  You kill the clockroach!h:jr   rath:j824=3.2h:jh:jfW _Trog accepts your kill.h:jEZ ###  #.#  .... #)#ooB..lß.roo..####... h:jZ ....ß..####o 2 orc priestsh:jKdh:jhh:j6|  The orc priest looks encouraged for a moment.h:j=2-9 (0.7h:j`h:jI _The rat barely misses you.h:jo _Items here: )) [[ ††.h:j=)A  You puncture the orc priest!h:j*r3=-4.4 (0.5h:j;1h:j3c _The orc priest is severely wounded.h:joR )You puncture the orc priest!  You kill the orc priest!h:jT*lh:jU).h:j\_ ol   frilled lizardTrog accepts your kill.h:jc]4/61=409h:jRjh:jl; _The rat bites you but does no damage.h:j` .You hit the rat.  You kill the rat!h:jg)h:jj415.3 (0.4h:joh:jUrW _Trog accepts your kill.h:j )You puncture the frilled lizard!  You kill the frilled lizard!Trog accepts your kill.h:j,oh:j, .o   orc priesth:j A*7h:jh:jz _You can now call upon Trog for regeneration and willpower.h:jsf#.# #.#.##.# #.#.#.#.# # #.#.#.#  #.#.#.#.... #.#.#...# #.#)#...# .#.#)#..ß# ...h:jt #.@.o.# ######...#   .... ß... #### h:j|x  #.#  #.#  #.# #  #.#  #.#....  #.#...#  #)#...#  #)#..ß#  #.@.o.#  ###...#  .... h:j8} ß...  ####   You are no longer berserk.h:j_~36/41-6.4 (0.75 boomerangsSlow -Berserk h:jh:j| _You are exhausted. You feel yourself slow down.There is an open door, spattered with blood here.  Things that are here:h:jƊn _a +0 mace; an orc corpseh:j:d #.# #.#.#.# #.# #.#.#.# #.# # #.#.# #.# #.#. #.#.... #. #.#...# #.h:jg #)#...# .#. #)#..ß# . #.)@o.# ###. ###...# # #. #ß.h:jM ##    h:jP  The orc priest hits you but does no damage.h:j<7=7.9 (1.5h:jh:jW _The orc priest barely misses you.h:jm  You hit the orc priest but do no damage.h:j,8.8 (0.9h:jh:jP _The orc priest misses you.h:jK h:j~ You hit the orc priest.  The orc priest is moderately wounded.h:jh:j,9.8 (1.0h:jGh:jW _The orc priest barely misses you.h:j  You completely miss the orc priest.The orc priest is moderately wounded.h:jP-70.7 (0.9h:jh:j>W _The orc priest barely misses you.h:js _  You hit the orc priest but do no damage.h:jt OThe orc priest is moderately wounded.h:j$u 58=h:jRu %1.8 (1.1h:j{ h:j} X _The orc priest closely misses you.h:j0  You hit the orc priest.  The orc priest is heavily wounded.h:j~1 +20h:j 7 h:j: A _The orc priest hits you but does no damage.h:j  You hit the orc priest.  The orc priest is heavily wounded.h:jl ,3.9 (1.1h:j h:jX X _The orc priest closely misses you.h:jռ  You hit the orc priest but do no damage.The orc priest is heavily wounded.h:jd '5.0h:j h:j A _The orc priest hits you but does no damage.h:jڅ  You hit the orc priest but do no damage.The orc priest is heavily wounded.h:ji c9=60h:j# h:jl   You hit the orc priest but do no damage.The orc priest is heavily wounded. _The orc priest hits you but does no damage.  You hit the orc priest but do no damage.  The orc priest is heavily wounded. _The orc priest hits you but does no damage.h:j L  _The orc priest hits you but does no damage.  You hit the orc priest but do no damage.  The orc priest is heavily wounded. _The orc priest hits you but does no damage.  You hit the orc priest but do no damage.  The orc priest is heavily wounded.h:j'Q h:j= ;7h:j# h:j   You hit the orc priest but do no damage.  The orc priest is heavily wounded. _The orc priest hits you but does no damage.  You hit the orc priest but do no damage.  The orc priest is heavily wounded. _The orc priest looks braver for a moment.h:j/  You hit the orc priest.  The orc priest is heavily wounded.h:jZ6-8.1 (1.1h:jh:j = _The orc priest hits you with a +0 whip.h:j  You hit the orc priest.  The orc priest is almost dead.h:j9e5--9.0 (0.9h:j>h:j= _The orc priest hits you with a +0 whip.i:jǩ )You hit the orc priest.  You kill the orc priest!i:jr(i:jZ 6=5880.0 (1.0 _Trog accepts your kill.i:ji:jm _Your Short Blades skill increases to level 7!i:jٺ3i:jؽi:jH _No target in view!i:ji:j)i:j׭i:j^ _No target in view!i:ji:jai:jH _No target in view!i:j\i:j\i:jfi:jwhH _No target in view!i:ji:j#i:joi:j>H _No target in view!i:ji:ji:ji:jp#No target in view!i:j5i:ji:ji:j{i:j^i:j_i:j'ei:jgi:j8 i:j i:jP i:j i:j Bi:j U7=i:j i:j i:jM i:j i:jJ ,i:j i:j i:j! K8=i:j" i:j$ i:j$ i:j<& i:j) O _You start resting.i:j/ -JJ   endoplasm (wandering)i:j|0 +9.0 (9i:jw8 i:j8 I-90.5 (10.5)i:j? i:jA [ _You encounter an endoplasm.i:j #.#  #.#  #.# #  #.#  #.#....  #.#...#  #)#...#  #)#..ß#  #.)@).#  ###...#  #.....  #ß...J  ###### j:j[O  #.#  #.#  #.# #  #.#  #.#....  #.#...#  #)#...#  #)#..ß#  #.)@).#  ###...#  #.....  #ß...J  ######j:jtW3j:j8^j:j`a _An endoplasm is nearby!j:j0 #.#  #.#  #.# #  #.#  #.#....  #.#...#  #)#...#  #)#..ß#  #.)@).#  ###...#  #.....  #ß...J  ###### j:jK  #.#  #.#  #.# #  #.#  #.#....  #.#...#  #)#...#  #)#..ß#  #.)@).#  ###...#  #.....  #ß...J  ######j:jqRj:jRj:jIYj:j\a _An endoplasm is nearby!j:j mI #.#  #.# j:jo #.# #  #.#  #.#....  #.#...#  #)#...#  #)#..ß#  #.)@).#  ###...#  #.....  #ß...J  ###### j:j   #.#  #.#  #.# #  #.#  #.#....  #.#...#  #)#...#  #)#..ß#  #.)@).#  ###...#  #.....  #ß...J  ######j:jj:jhj:joj:ja _An endoplasm is nearby!j:j  #.# #.#.#.#. #.# # #.#.#. #.#  #.#... #.#.... #. #.#...# #. #)#...# .#. #)#..ß# ... #.).).# ### ###.@.#  ### #.....ß  #ß...J# #######    J.j:j[ 6J.j:j j:jx o9=2.0 (1.5) _j:j j:j, k:j9Fc.An endoplasm is nearby! _An endoplasm is nearby!An endoplasm is nearby!  You strike the helpless endoplasm from behind!  You puncture the endoplasm!  You kill the endoplasm!k:jKPr   Trog accepts your kill.k:j]T69 (0.9k:j\fq _You feel yourself speed up.k:j3k:jk:jĥH _No target in view!k:jt3k:jk:jH _No target in view!k:jTk:jk:jFk:jH _No target in view!k:jT = _40=k:j Xk:jj ,k:j k:j k:j h1==k:j7 k:j 1 _HP restored.k:j k:j k:jP ,k:j k:j >k:j k:j _You recover from your berserk rage.k:jW 9=k:j k:j k:j ,k:jf k:jc ]  There is an open door, spattered with blood here.  Things that are here:k:jW ]  a +0 mace; an orc corpsek:j: 5 _k:j k:jd ^  Items here: )) [[ ††.k:j 5 _k:jE(   b - 6 boomerangs (gained 1)  Things that are here: _a +0 mace; a +0 scale mail; an orc corpsek:j31  Items here: )) [[ ††. _k:j%3 k:jU7 ]  There is an open door, spattered with blood here.  Things that are here:k:j9 ]  a +0 mace; an orc corpsek:j= 5 _k:j@ k:jA k:jF k:jF k:jH k:jJ k:jL k:j!M k:j N k:jT k:jRV Bk:j X k:jY ,k:j,Z k:j[ k:jf] k:j] k:jJ^ k:jf k:jo  #.# #.#....##  #.#.... #.....### #.#...# #..... #)#...# .#.....### #)#..ß# ∩⌠# .. .........# #.).).# ⌠.#... ###.... ###...###.#... ###.#### #.....ß.....#... #ß.....@...ß###614.9 (22.0) ############   6    k:jkw k:jw ,5.9 (23k:j| k:js : _Found The Oracle's Delphic Readings.l:j l:j !l:j!l:j"l:j#l:j+*l:j*l:j*l:jn+l:j(.R  There is a fountain of clear blue water here.l:jkWelcome to The Oracle's Delphic Readings! What would you like to do?  a - 517 gold a book of Dangerous Friends  b - 184 gold a parchment of Hoarfrost Cannonade  c -  58 gold a parchment of Momentum Striked -  75 gold a scroll of enchant armour (unknown)  e -  75 gold a scroll of enchant armour (unknown)  f -  40 gold a scroll of fear (unknown)  g -  40 gold a scroll of fog (unknown)h -  20 gold a scroll of identify  i -  20 gold a scroll of identify l:j> j -  40 gold a scroll of immolation You have 151 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listn:jHqZ  a - 517 gold a book of Dangerous Friends  i +  20 gold a scroll of identify After the purchase, you will have 131 gold pieces.[Enter] buy marked itemso:jfs  h +  20 gold a scroll of identify  i +  20 gold a scroll of identify1q:jd - e -  f +  40 gold a scroll of fear (unknown)  h +  20 gold a scroll of identify7r:jQX Purchase items for 80 gold? (y/N)s:jWd - e - -og  g -  40 gold a scroll of immolation gGs:jQ s:jY s:jga G  #.####.......#Johnson1118 the Cutter   #.##.#.#.#.#Kobold of Trog **....   #.##.#.#.#.#Health: 41/41 ========================   #.## #.#.#.##Magic: 6/6========================   #.##.#....## AC: 8Str: 15   #.#....#.....## EV: 12Int: 8   #.#...######....... SH: 0Dex: 16   #)#...#.⌠.# .#.....## XL:  6 Next: 58% Place: Dungeon:3 s:jb   #)#..ß#⌠@⌠# .. ......... Noise: ---------  Time: 2619.9 (4.0)   #.).).#.⌠.#... ###...... a) +0 short sword   ###...###.#... ###.### Throw: 6 boomerangs  #.....ß.....#....  #ß.........ß#####  ############    Things that are here: _a +0 mace; an orc corpse _Found The Oracle's Delphic Readings. _There is a fountain of clear blue water here.  There is an entrance to The Oracle's Delphic Readings here.  i - 2 scrolls of identify (gained 1); l -> f - 2 scrolls of fear (gained 1)s:ji  _a +0 mace; an orc corpseFound The Oracle's Delphic Readings. _There is a fountain of clear blue water here.  n entrance to The Oracle's Delphic Readings here.  i - 2 scrolls of identify (gained 1); l -> f - 2 scrolls of fear (gained 1)3s:jl s:jv n _Thank you for shopping at The Oracle's Delphic Readings!t:jb3t:jt:jt:jt:j _t:j Bt:j t:jt:jt:j0t:jt:j~t:jlt:jt:jt:jt:jt:jt:jpt:j,t:jBt:jht:jt:jt:j@  There is an open door here.t:j !t:j! _t:j "t:j5#t:j#t:j$t:j~$t:ja)t:j*t:j*t:j+t:j+t:j,t:j,t:jB-t:j/@  There is an open door here.t:j0t:j`1 _t:j1t:j2t:jo8t:j9t:jU9t:j9t:j:t:j;t:j;t:j<t:j<t:j>,t:jf?t:jA  There is an open door here. _  You encounter a hobgoblin. It is wearing an orb of attunement. ####......#### #.##. ##............#######.##. ##..##......##............ #..###......###########.#. #.## #g#..................  #####.# #...#.############.#. :j<40m ###.....# ##<#.### ###  #...##### #.....### #>....  #.### #.@.....# #.#.##  #.# #.#.#.#.# #  #.# #.#.#.#.# #...  #.##############.#.#.## #...##  #.#ß.........ß##.#....## #.....  #.#.....ß.....'..#.....####...## g   hobgoblin (wandering)  #.#...#####...#..#............##  #)#...#.⌠.#...##.#.....###....##  #)#..ß#⌠∩⌠#ß..#..........#...###53.9 (34.0)t:jt:jO34.9 (35 _t:jɕt:jDt:jt   #.## #g#....   #...#.#   ##<#.###   #.....### #>  #.### #.@.....#  #.# #.#.#.#.#  #.# #.#.#.#.#  ###.#.#.##  ......ß##.#  .....'.  ..#..  #).  #)∩⌠#ß.t:j2   #.## #g#....   #...#.#   ##<#.###   #.....### #>  #.### #.@.....#  #.# #.#.#.#.#  #.# #.#.#.#.#  ###.#.#.##  ......ß##.#t:j$C  .....'.  ..#..  #).  #)∩⌠#ß.t:j}t:j t:j۴t:j` _A hobgoblin is nearby!t:j    #.## #g#....   #...#.#  t:jS R ##<#.###   #.....### #>  #.### #.@.....#  #.# #.#.#.#.#  #.# #.#.#.#.#  ###.#.#.##  ......ß##.#  .....'.  ..#..  #).  #)∩⌠#ß.t:jBt    #.## #g#....   #...#.#   ##<#.###   #.....### #>  #.### #.@.....#  #.# #.#.#.#.#  #.# #.#.#.#.#  ###.#.#.##  ......ß##.#  .....'.  ..#..  #)t:jwv . t:j{ w #)∩⌠#ß.t:jv| t:j} t:j> t:jم ` _A hobgoblin is nearby!u:j... #.###u:j5r& #.......# #.#.# #.# #.#.#.#.# #.... #.# #.#.#.#.# #... #.##############.#.#.## #...# #.#ß.........ß##.# #.... #.#.....ß.....'..#.....####... #.#...#####...#..#............ #)#...#.⌠.#...##.#.....###....u:js5g.u:j{u:j}85.9 (1.0) _u:ju:jY ##.# ##...#.#  ########  ##......#######.###..##......##............###g.....###########.# #.## #.#................. #####.# #...#.############.###.....# ##@#.### ###..#######>...##.....#.#.. #.#.#.#.# #############.#.#.## #ß.........ß##u:j## #......ß.....'####.#...#####...#....u:j<.g6 _There is a stone staircase leading up here.u:j u:j u:j u:j8 H _No target in view!u:j u:jI u:j u:jϦ H _No target in view!u:jl 4u:jq u:jNt H _No target in view!u:j5 u:jB6 u:jq; u:j> H _No target in view!u:jj u:j u:j u:j H _No target in view!u:j9 u:j u:j u:j3 #No target in view!u:j u:j u:jl u:j u:jqu:jru:j|u:j6u:jS7u:jn;u:j=v:jV3v:jv:j7v:jc  A hobgoblin comes into view.v:jK #.##.##. ##.##.# #. ##...#.# #. ######## #. ##............#######.# ##..##g.....##.......... #..###......########### #.## #.#................ #####.# #.@.#.############ ###.....# ###<#.### ### #...##### #.....### #>.. #.### #.......# #.# #.# #.#.#.#.# #...v:j7 #.# #.#.#.#.# #... g   hobgoblin (wandering) #.##############.#.#.## #... #.#ß.........ß##.# #... #.#.....ß.....'..#.....####...v:j Dg.0v:jCe7.9 (1 _v:j###.##.# #.. #.##.##. ##.##.# #. ##...#.# #. ####......#### #. ##..g.........####### ##..##......##........ #..###......########### #.## #@#.............. #####.# #...#.############ ###.....# ###<#.### ### #...##### #.....### #> #.### #.......# #.# #.# #.#.#.#.# # #.# #.#.#.#.# # #.##############.#.#.## # #.#ß.........ß##.# #v:jT.v:jZUgv:j>&8v:jv:jLv:j3@ v:j@ v:jD v:jF H _No target in view!v:j v:j v:j v:j H _No target in view!v:j  _No target in view!v:j$v:j>v:j v:jv:jx v:jNv:j:_No target in view!w:j^"w:j#w:j(w:j*H _No target in view!w:jqw:j0w:jTw:jGC _No target in view!w:j3w:jw:jw:jew:j>w:jQ?w:jv?w:jHw:jJc  A hobgoblin comes into view.w:j~P#...##|# ##)###.##.# #...##.# ##.#w:jP##.# #.# ##...#.# #.######## #.#g....#######.###..##......##..........#..###.@....###########w:j}Q #.## #.#................ #####.# #...#.############.###.....# ###<#.### ####...##### #.....### #>..#.###w:jQ#.......# #.#. g   hobgoblin (wandering)#.# #.#.#.#.# #...#.# #.#.#.#.# #...w:j Rh#.##############.#.#.## #...w:jyS!w:jU-.0w:jYUgw:j%_+9.9 (1w:j aw:jMd6 _The hobgoblin leaves your sight.w:j`w:jw:jw:jmH _No target in view!w:jL Iw:jt w:j w:j f _w:j w:j w:j w:jܕ k  A hobgoblin comes into view.w:j. ..........# .# ####.###..# )# #.####.# .#w:j V#...##|# ##)..###.##.# #.... #.##.# ##.#w:j + ##.##.# #.# ##...#.# #.## ####..@...#### #.###gg....#######.##w:jC  ##..##......##.......... #..###......###########.# #.## #.#...............w:j  #####.# #...#.############.# g   hobgoblin (wandering)###.....# ###<#.### ###..#...##### #.....### #>#.### #.......# #.#.#w:j ,61.9 (2w:jɥ ..w:j 22.9 (3 _w:jƬ w:j x:jbfc .# #.# ####.###..# #)# #.####.# #. #...##|# ##) ###.##.# # #.##.# ##. ##.##.# #. ##...#.# #. ####.@....#### #.x:jfg ##.g....#. ##..##......## #..###......#. #.## #.# #####.# #...#.#. ###.....# ###<#.### ### #...##### #.....### #> #.### #.# #.#.x:jmA.gx:j px:jp+3.9 (1x:jOwx:jxx:j .# #. ####.###..# #) #.####.# #. #...##|# ##) ###.##.# # #.##.# ##. ##.##.# #. ##...#.# #. ####@.....#### #. ##..g.#. ##..##......## #..###......# #.## #.# #####.# #...#.# ###.....# ###<#.### ### #...##### #.....### #> #.### #.#:j=140m #.#x:jTggx:j.=4x:jax:j @ _The hobgoblin hits you but does no damage.x:je  You hit the hobgoblin.x:j/-5.5 (0.6x:j!x:ja _The hobgoblin is heavily wounded.x:j $You hit the hobgoblin.  You kill the hobgoblin!x:js Sx:j 596.2 (0.7x:j x:j W _Trog accepts your kill.x:j~y x:jz x:j x:jҁ H _No target in view!x:j x:j x:j x:j H _No target in view!x:j x:j x:j x:j H _No target in view!x:jX x:jר x:j x:j H _No target in view!x:j~ 4x:j x:jl H _No target in view!x:jC4x:jJx:jLC _No target in view!x:j x:j x:jx:jy:j,4y:joy:jy:jA&Iy:ja.y:j3  ####.###..# #   #.####.# #   #...##|##   ###.##.# #.   #.##.# ##  #.##.# #  ..#.# # y:j4= ####......#### #  #......#######  ####.......   #..###......##########   #.## #.#..............  #####.# #...#.###########   ###.....# ###<#.### y:j4  #...##### #.....### #>   #.### #.......# #   #.# y:j4X #.#.#.#.# #.y:jh;&0y:j@:-7.2 (1 _y:j^By:j KK _ You now have 80 gold pieces (gained 9).y:jLE-8.2 (2y:j2Qy:jSX _You see here an orb of attunement.y:j1 3y:j y:j y:j y:j By:j y:j y:j y:j y:j y:j' y:j y:j y:j y:j0 y:j y:j= y:j5 ,y:jt y:j y:j ,y:j" y:j{ y:j y:j+ ,y:jA y:j y:jF y:j y:jk y:j: y:jl y:j y:j y:j= y:jj y:j y:jV y:j y:jF y:j y:j1 y:j ,y:j y:j  y:jr y:j y:j y:j  y:j y:j y:j y:j y:jv y:j y:j y:j y:j   ......   ...†...   #...###.   #...##.#.#  #_# #...#.#...  #.# ###...##...  #.# ..........#   #.# ##...#####   #@# #.# #83.2 (15.0) y:jM  #.# #.# #.   #.# #.# #..   #.###.###..#y:j *  #..........#  #####.###..# y:j F#.####.#y:j    #...##|y:j  V   ###.##.#y:j3 !y:jv y:jy ,4.2 (16y:j! y:j $ 6 _Found a shimmering altar of Xom.z:jkz:jElz:jlz:jnz:jPtz:jt,z:juz:jvz:j|k  #.# #. ####∩. ......# ...†... #...### .#.# #...#.#...7.2 (3.0) ###...##...# .......... z:j}h.###### #.# #..#######.# #.# #.........#.# #.# #..########.###.###..#.........z:jւz:jm+8.2 (4z:jVz:j- _Found Lustroqid's Armour Shop.z:j^ _There is a shimmering altar of Xom here.z:j3z:jz:jJn _z:jz:j& eWelcome to Lustroqid's Armour Shop! What would you like to do?  a -  416 gold the +1 buckler of Liberty {*Slow rF+ Dex+4 Slay+2}  b -  138 gold a +1 pair of gloves  c -  384 gold a +2 plate armour of poison resistance  d -  207 gold the +0 ring mail of Ottea {rElec rF- Str+3}e -  10 gold a +0 robe  z:j f -  10 gold a +0 robe  g -  10 gold a +0 robe  h -  48 gold a +0 scale mail  i -  321 gold the scarf of Qiolegge {Repulsion, rElec Stlth+} You have 80 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase z:j [/] sort (type)[A-I] put item on shopping list:jb :ji :jap : Johnson1118 the Cutter  Kobold of Trog **....  Health: 41/41 ========================  Magic: 6/6========================  AC: 8Str: 15  #.# EV: 12Int: 8  #.# SH: 0Dex: 16  ###### #####.# XL:  6 Next: 59% Place: Dungeon:3  #@.... ......# Noise: ---------  Time: 2692.2 (4.0)  #.#### ...†... a) +0 short sword  #.# #...###.## Throw: 6 boomerangs  #.# #...##.#.#  :jNr `#_# #...#.#...  #.# ###...##...#   #.# ..........##   #.# ##...#####   #.# #.# #..####### You now have 80 gold pieces (gained 9). _You see here an orb of attunement. _Found a shimmering altar of Xom. _Found Lustroqid's Armour Shop. _There is a shimmering altar of Xom here.  There is an entrance to Lustroqid's Armour Shop here.:jv :j'w :jz . _:jz7H[?25h[?0c_You see here an orb of attunement.a shimmering altar of Xom. _Found Lustroqid's Armour Shop. _There is a shimmering altar of Xom here.  Search for what [Enter for "thr", or ? for help]? :j [?25l[?1c:j:j$:j=6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] e - a +2 hat (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [right here] a +1 pair of gloves (138 gold) :jb d - [right here] the +1 buckler of Liberty {*Slow rF+ Dex+4 Slay+2} (416 gold)  e - [right here] the scarf of Qiolegge {Repulsion, rElec Stlth+} (321 gold) :jResults elsewhere ([,] to cycle)  f - [D:3] an orb of attunement:jd2uAn orb of attunement. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of attunement': When worn alongside a magical staff, it doubles the effectiveness of that staff's primary enhancer and causes melee attacks made with it to restore a small amount of MP. You took it off a hobgoblin on level 3 of the Dungeon. Stash search prefixes: {ego} {branded} {Attunement} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} :j2eMenu/colouring prefixes: identified ego armour (g)o to location.:j 6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] e - a +2 hat (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [right here] a +1 pair of gloves (138 gold)  d - [right here] the +1 buckler of Liberty {*Slow rF+ Dex+4 Slay+2} (416 gold)  e - [right here] the scarf of Qiolegge {Repulsion, rElec Stlth+} (321 gold) Results elsewhere ([,] to cycle)  f - [D:3] an orb of attunement :j7:ju` Johnson1118 the Cutter  Kobold of Trog **....  Health: 41/41 ========================  Magic: 6/6========================  AC: 8Str: 15  #.# EV: 12Int: 8  #.# SH: 0Dex: 16  ###### #####.# XL:  6 Next: 59% Place: Dungeon:3  #@.... ......# Noise: ---------  Time: 2692.2 (0.0)  #.#### ...†... a) +0 short sword  #.# #...###.## Throw: 6 boomerangs  #.# #...##.#.#  #_# #...#.#...  #.# ###...##...#   :jad #.# ..........##   #.# ##...#####   #.# #.# #..#######  _You see here an orb of attunement. _Found a shimmering altar of Xom. _Found Lustroqid's Armour Shop. _There is a shimmering altar of Xom here. _There is an entrance to Lustroqid's Armour Shop here.  Search for what [Enter for "thr", or ? for help]? aux _:j :jt :jƕ :j :j. :jT _:j :j :jz :j :j :j2 :j :j :jԣ :jx :jˤ :j* :j+ :jѨ :j( :jv :j :jt :jo ,:j :j ,:j! :j1 :j˰ :jT :j~ :jy :j; :jw :jг :j :j :j2 :j :j :jo :jȸ :jG :j? :j ,:j :jվ :jȿ ,:j :j1 :j :j :j :j :j] :j :j :j :j :jR :j :jV :j :j :j7 :j :ja :j :j :jq :j :j0 :jo :j_ :jM ,:j :j :j :j :j :j :j :j> :jj :j :j3 :jf :j :j :j- :jg :j :j4 :j :j :j :j :j :j) :j\ :js :j% :jh :j :j :j :j :j :j :j :j/ :j^ :j :j: :j :j :j :j :j< :jp :j :j :j :j :jt :j :j< :jq :j :jP :j :j :j :j :jG :j :j :j :j :j :j :jD :j~ :j :je :j :j" :j :js :j :j] :j :j :j :j :j :j :j :jU :j :j :j :j :j :j :j= :j :j :j: :jn :j :j :j :j :j :j :jI :j :jN :j :j :j^ ,:jK :jT :j :jU :j :j :j * #####.  ####.@...# 741.2 (4:je t9.0) ####........ #########.......##.## .......##.##.##.# ..) #####...#.##.##$# ##  ....#......##.#  ###...#.####  ##.##.# #.. ... ...:j` B2.2 (50:jC :j" 2 _Found a mace.:j ,3.2 (51:jK! :j(3 0 _e - a wand of charming (6):j4I 3:jJ :jJ :jL ,:jEQ :jQ :j(R :jR :j`S :j!T :j[T :jT :jV :j6W :jdW :j9Z b _You now have 84 gold pieces (gained 4).:jZ :jZ :j\ :j1] :j] :j] :j^ :jP_ :j_ :j_ :j` :ja ,:jNb :jd :jd :jd :j=e :j(f :jf :j'g :jpg :jh ,:jVi :j~i :jsk :jk :jRl :jl :jm :jNn :jo :jo :jq :j\q :jq :j r :jav :j*w :jw ,:jNy :jz ,:j.{ :j{ :j| :j%} :jl} :j/~ :j  :j_ :j :jf :j! :j :j :j݂ :j :j :jb :j] :j :j^ :j :jz :jI :j :j :jh :jQ :j̭ :j :j :j :jd j  You encounter an endoplasm.:j ####....####.......##############.......##.#...........##.##.##.# .#.########...#.##.##.##.# #.....#......##.##.# #J###...#.#####.# ##########.# #.####.##.#####.### ...........:j ...............# ###.....÷.....#.###############.#  #...###.###.#.# #.#  #...##.#.##.#.# #.#  #...#.#.......# #.# ###...##...##.#.# J   endoplasm (asleep) ..........###†#.##.# ###...##### #.#.##.# # #..########.#.##.#:jn :j -75.2 (32:j 36.2 (33 _:j :j( ####.. . . .#  #.#####.#  #.# #..#  #.# #.#  #.####..#.@...............÷.....#.#####:j(.  #.# #.  #.# #.  ..# #. †#.#  #.#.# #  :jC} ####.. . . .#  #.#####.#  #.# #..#  #.# #.#  #.####..:j~~#.@...............÷.....#.#####.  #.# #.  #.# #.  ..# #. †#.#  #.#.#   :j΃:j::j:j"a _An endoplasm is nearby!:jeT #### #### ####..... ##############.......## #...........##.##.##.# #.########...#.##.##.# #.# #.....#......##.# #.# #J###...#.#####.# ###########.# #@####.##.#####.# ............####................. ####.....÷.....#.###############. #...###.###.#.# #. #...##.#.##.#.# #.  #...#.#.......# #. ####...##...##.#.# #. ...........###†#.# #. .###...##### #.#.# #.:j:j87.2 (1.0) _:j:jG:j!D .  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!  You kill the endoplasm!:jMR:j=P4608 (0.6:jU:jXW _Trog accepts your kill.:j8:j8:j+>:jy@H _No target in view!:j:j:jo:j%H _No target in view!:j:j.:j:jtH _No target in view!:jc:jd:ji:j;lH _No target in view!:j 44:j4:j6H _No target in view!:j:j:j :jC _No target in view!:jA:j:j:j:j*-:j-3:j9 _:je>:jz?:j?:jD@:ji@:jB:jqB:jB:jC:jsD:j'E,:jrE:jF:jF,:jG:j!H:jH,:jTI:jI:jkJ:jJ:j+K:jK:j+L:jmL:jL:j1M:jM:jM:j6N:jN:jGO:j}O:jO:jP:jQ:jMQ:jQ:jqR:jR:j&S:jvS:jT:jU:j*V:jV:j?X:jY,:j Z:j,[:j[:j\:j\:j^:j^:j^:jO_:ja:j2b:jbb:j`} _ You see here a +0 mace. _:j~:jf.#  .#:je#####.#####.....#####........# ###.......##.####### .##.##.##.##..).@..# 99.8 (22.0)#.##.##.#######..## .### #:j#3......##.# #.#_ > ..#.#####.# ### :jo.##.#####.### ## ............# #######.# ### #### #.# #.# #.##.:j #.# #.# #....:j,D800.8 (23:jݑ:jk9 _Found a hazy altar of Hepliaklqana.:j$:j:j]:j:jS:jШ:jv:j,:j:j:jc:j\:j:jJ:jF:jB:j:j9:j!<  You see here a +0 mace.:jD:j _:j:j:j:j:jj:jk:j@:j:j:j:j:j:j:jw:j:j:j:j:je:j:j:j:j :jW:j:jO:j:j:jJ:j:jO:jU,:j:j0:jj:j:j:j:jG:jy:j:j:j,:js:j:j :jR:j=:j:j%:jv:j:j:j:j\:jO:j:j%:j:j:j#:j:j:j:j):jg:j:j?:j:j:j:j:j:j:j,:j*:j:j:j9:j:j:j:jA:j?:j:j:jE:jf:j :jO:j:j:jx:j:j :j:jq:j:j:j> :j :j :jX :jK :j :j, :jz :j? <      ################## #................# #.##############.# #.# #.#  #.# #@#  36.8 (36 #.# #.#   #:j! .# #.#    #.#  ..# ###  .####### #  ..)....##ß.   #####..##.. .####  ##.#_.. >#.#  :j! :j& :j) E _Done exploring.:jI:j V.....................0.0).... ..)......:j:j,:jy[ _Done exploring.:j:jt:j _You see here a +0 mace. _Found a hazy altar of Hepliaklqana. _You see here a +0 mace. _Done exploring.No target in view!:j;\ :j] mWhere to? (Tab - D:3 @ (x,y), ? - help) :j^ 6 D - Dungeon :j:j#  Johnson1118 the Cutter  Kobold of Trog **....  Health: 41/41 ========================  Magic: 6/6:j$======================== ##################  AC: 8Str: 15 #................#  EV: 12Int: 8 #.##############.#  SH: 0Dex: 16 #.##.#  XL:  6 Next: 60% Place: Dungeon:3 #.##@#  Noise: ---------  Time: 2836.8 (0.0) #.##.#  a) +0 short sword #.##.#  Throw: 6 boomerangs ..#:j$#.# ..#### .####### #   ..)....##ß.   #####..##...####  :j$##.#_..>#.#   _Found a hazy altar of Hepliaklqana. _You see here a +0 mace. :j$_Done exploring. _Done exploring. _No target in view!  :j$%+Okay, then.:j>&:jj*:j$-. _:j|" :j#& XGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered) Armour (go to first with [)  d - a +0 ring mail (worn) :j& e - a +2 hat (worn)  f - a +0 pair of boots (worn) Jewellery (go to first with "=)  c - an amulet of chemistry (worn):j  :j:j:jQ  Johnson1118 the Cutter  Kobold of Trog **....  Health: 41/41 ========================  Magic: 6/6======================== ##################  AC: 8Str: 15 #................#  EV: 12Int: 8 #.##############.#  SH: 0Dex: 16 #.##.#  XL:  6 Next: 60% Place: Dungeon:3 #.#:jx#@#  Noise: ---------  Time: 2836.8 (0.0) #.##.#  a) +0 short sword #.##.#  Throw: 6 boomerangs ..##.# ..#### .####### #   ..)....##ß.   #####..##...####  ##.#_..>#.#   _Found a hazy altar of Hepliaklqana. _You see here a +0 mace. _Done exploring. _Done exploring. _No target in view! _Okay, then.:j:j_:j:j|:j:j3:jO4:jB:j?E _Done exploring.:j :j- 3:jV J:j E _Done exploring.:j I:j@ :jH ,:jJ E _Done exploring.:j:jWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon :j :j [?25h[?0c  Johnson1118 the Cutter  Kobold of Trog **....:j   Health: 41/41 ========================  Magic: 6/6======================== ##################  AC: 8Str: 15 #................#  EV: 12Int: 8 #.##############.#  SH: 0Dex: 16 #.##.#  XL:  6 Next: 60% Place: Dungeon:3 #.##@#  Noise: ---------  Time: 2836.8 (0.0) #.##.#  a) +0 short sword #.##.#  Throw: 6 boomerangs :j ..##.# ..#### .####### #   ..)....##ß.   #####..##...####  :j n##.#_..>#.# :j1 v  _No target in view! _Okay, then. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) :jb [?25l[?1c:j4:j3:j,:jE _:ji:jB:j:j:j:jt:j:j:j:j:j.:jY:j:j>,:j:j{:jB:j:j:j3:jf:j2:j:jn ,:j*&:j&:j',:j".:j.:j.:j/:j85:j5:j=6,:jL<:j<:jT=,:jB:jC:jC:j)D:jI:jI:jJ,:jP:j!Q,:jaQ:jgW:jW:j)X:jgX:j ^:j^:j_:j@_:jkX:j2m:jm:jo,:jyt:ju:jKv,:j;|:j}:j~:j:jt:j:jA:j:j:jӍ:jR:j:j/:j.,:j:jĜ:jU:j:j :j:jB:ju:jO:j,:j/:jԱ,:j:j%:j ,:jL:j-:jѾ,:j%:j:jB:jy:j ,:j:jD:jB:j:j,:jH:j\:j:jq,:j:j:j:j$:j:j?:j:j:j:jh:j,:j\:j":j,:j*,:j,:j :jr:j:j::jX:jM :j :j ,:j :j:jv:j:j:je:j,:j:j,:j=:j:jc:j:j:jR:j:j:jE:j!:j",:j>#:ja%:j&:jq&:j&:j(:jw):j):j*:j+:j,:j)-:ja-:j:/:j/,:jX0:j1:j@2:jr2:j2:j4:j4:j5:jQ5:j8i  You see here a ball python skeleton.:j9:j9 _:j:::j.;:j;:j8<,:j=:j'>,:j>:j?:j0@:jo@:j@:jA:j B:jbB:jB:jC:jD:jE:jmE:jF:j  You hit the steam dragon.:j6E*8 (0.5:jK:jTN: _The steam dragon is lightly wounded.:j_  You hit the steam dragon.  The steam dragon is moderately wounded.:je`a7--9.2 (0.4:je:j.gL _The kobold misses you.:jSI  You hit the steam dragon.  The steam dragon is heavily wounded.The steam dragon bites you but does no damage.6:jL :jO Y _The steam dragon barely misses you.:jg  You closely miss the steam dragon.:j(10.0:j2:j{d _The steam dragon is heavily wounded.:jaT  You hit the steam dragon but do no damage.The steam dragon is heavily wounded.The kobold hits you with a +0 whip. The steam dragon bites you.:jUc44-----5 (0.5:jZ:j0]1 _The steam dragon claws you.:jm  You puncture the steam dragon!:j2=9 (0.4:jW:j` _The steam dragon is almost dead.:jy  (catching breath)You closely miss the steam dragon.The steam dragon is almost dead.The kobold closely misses you.:jS ***.#The steam dragon breathes steam at you.:j @§§The ball of steam hits you!!:j 23-------------======1.3:j? :jؗ 0 _You hear an angry hiss. x2:jF:jG:jfM:j!Q^ _You are too injured to fight recklessly!:j:jf:j:j^ _You are too injured to fight recklessly!:j3..####..#....D..# :jKf#..K§@..# #..§.#.§....##§.....# #......# #......# §.§:jL------2.0 (0.7 :jݔ_:j:jΝ:j .You puncture the steam dragon!  You kill the steam dragon!Trog accepts your kill.:j<K.:j..§.§.§§K   kobold:j:j7  Johnson1118 the Cutter  Kobold of Trog **....  Health: 24/61 =========---------------  Magic: 6/6======================== .......  AC: 8Str: 15 .####......  EV: 12Int: 8 ...........  SH: 0Dex: 16 #...K...#  XL:  6 Next: 134% Place: Dungeon:4 #..§§@..#  Noise: =--------  Time: 2912.5 (0.5) :j#.§§......  a) +0 short sword #§.....###  Throw: 6 boomerangs #§§§...# Berserk  #§.....# #......# K   kobold _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You puncture the steam dragon!  You kill the steam dragon!Trog accepts your kill. _You feel the power of Trog in you as your rage grows.:jB  You puncture the steam dragon!  You kill the steam dragon!  Trog accepts your kill. _You feel the power of Trog in you as your rage grows.Your Fighting skill increases to level 6!You have reached level 7!:j/  --more--:j X7/697/777% :j :j 4 _:j:§.:jh'3.0:ja:jQ _You barely miss the kobold.:j )You puncture the kobold!  You kill the kobold!:jB v....§:j *4 (0.4:j :j W _Trog accepts your kill.:jw  . .####................. #...@...# #...§...# #..§...... #§§....### #§§§...# #§.....##......#:j|b§.§.§§§.:j|4-4.0 (0.6:jԁ:j,$  Things that are here::j p _a +0 whip; a kobold corpse:j,*:j*:j+:j%.W  You start resting.:j,48-:jl@0§§§.§<§...6 (0.6Berserk :jD:jFk _You feel a strong urge to attack something.:jMW  You start resting.:jEN:jT:jWf _You are in a cloud of steam!:j  You start resting.:j% f _You are in a cloud of steam!:jc W  You start resting.:j3d :jlh :jk   You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!:j؅ _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You start resting.:jņ:j:j/  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!:jR8 _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You start resting.:j,9:j?:jA  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!:j!C I ...... ....... .####...... . #..@§...# #.§§§.§.# #..<§..... #.§§...###:jC #§§....# #§.....# #......#:j_P  ......  .......  .####......  ...........  #..@)...#  #..§....#  #..<......  #..§...###  #......#   _You are in a cloud of steam! :j Q  You start resting. _You are in a cloud of steam!  You start resting. _You are in a cloud of steam!  You are no longer berserk.:j#R 18/465.3 (0.76 boomerangsSlow -Berserk :j] :ja  :jSb _You are exhausted. You feel yourself slow down.:j::jԋ:jŎ:j-W  You start resting.:j19SS   ball python (constriction, wandering):jS%0:jѬ.§§.§§.)6.8 (1.5:jA:j˰\ _You encounter a ball python.:j{ ......  .S..... :j)H .####......  ...........  #..@)...#  #.......#  #..<§.....  #.§.§..###  #.§....#     :j!:jP=9 ......  .S.....  .####......  ...........  #..@)...#  #.......#  #..<§.....  :jK> #.§.§..###  #.§....#    :jC:jD:jJ:jNb _A ball python is nearby!:j[ ......  .S.....  .####......  ...........  #..@)...#  #.......#  #..<§.....  #.§.§..###  #.§....#     :jC ......  .S.....  .####......  ...........  #..@)...#  #.......#  #..<§.....  #.§.§..###  #.§....#    :j:j:j :jb _A ball python is nearby!:j ......S......####..... #...)...# ..<§.....§.§..###...# #......##......#S   ball python (constriction).S.....8.3 _:j :jn :jF........####S..... #...)...# ............### .S.S:j'9.8:j(:jka _There is a stone staircase leading up here.:j:jDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide:jSGD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting :j/: Lookup descriptionJ.Religion Q: FAQK.Mutations :j1V: Version informationL.Licence, Contact, History !: Display diagnosticsM.:jMacros, Options, Performance Home: This screenN.Philosophy:j31.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions:jM6.Dungeon sprint modes:jY:j@p :jw :j| VJohnson1118 the CutterKobold of Trog **..........Health: 19/46 =========---------------.......Magic: 7/7========================.####......AC: 8Str: 15...........EV: 12Int: 8#..S)...#SH: 0:jB} Dex: 16#.......#XL:  7 Next: 17% Place: Dungeon:4#..@......Noise: ---------  Time: 2919.8 (0.0)#......###a) +0 short sword#......#Throw: 6 boomerangs#......#Slow -Berserk #......#:j} sS   ball python (constriction) _You are exhausted. You feel yourself slow down.You start resting. _You encounter a ball python. :j} _A ball python is nearby! _A ball python is nearby! _There is a stone staircase leading up here.:j :j :j :jT :jι:j:j,:jؿG.S:j :j`l20==21.3 (1.5:j:j5 =3 _The ball python barely misses you. The ball python closely misses you.:jS/ ##...#.##.##.##≈# #......#### #.##.###. [.........#######.##.##########.. #......##............÷...# #......###########.#.#.########.. #.#....................## ##. #...#.############.#....### #≈# ###<#.### ###........# ####.....### #.#.###.......# #.#.###.#...#######.#.#.#.# #.............#...#.#.#.#.# #...##..#...#.#.## #####.#.#.## #...##.###.##....# ..ß##.#....## #.......##<##..... :j}...'..#.....####...##..##.##<...#  ...#..#............##..##.##.#.##  ...##.#.....###....##..#.......## :jm4-3.5 (3.7:j:j! _You climb upwards.:joc _There is a stone staircase leading down here.:j12=:j,:j1:je:j:jO:j#3:j;==:j.:j:j:j):jTa4=:j:j]:j:j:j}:j:j:j3:jS5=:j:js:j:j:j:jK6=:j/:j:j,:jv:j:j:jCW _You start resting.:jKf7=-:j 046.0 (22.5):jv:j27.5 (24.0:j:j[ _You feel yourself speed up.:j 3:jj :j :j 8=:j :j :j* :j :j: :jx :j. :jh :j :jx :j i9=:j :j x30=:jZ W _You start resting.:j' :jW -57.5 (10:j 68.5 (11:j8 :j" c _You recover from your berserk rage.:j= _:jkB 1=:jWC ,:jC :j2D :jkD :jD :jcE :jE :jE :jMF :jF #2:jF (=:jG :jG ,:j5H :jH :jI :j:I :jI :jJ N33=:jhJ :jJ :j.K :jwK :j,L :jjL :jL :jqM :jM :jM :jN :jN W4=:jRO :jO :jOP :jP :j#Q :jrQ :jQ :jXR :jR :jS :jS :jS K5=:jPT :jT :jU :jVU :jU :jV :jrV :j W :jDW :jW :jX :j,Y N6=:jY :jY :jZ :jZ :jZ :j[ :j[ :j\ :jp\ K7=:j\ :j] :jT] ,:j] :j] :j ^ :j>^ :jm^ :j^ :j^ :j _ U8=:j;_ :j}_ :j_ :j_ :j ` :j8` :jg` :j[a :ja :ja :jb :j c K9=:jPc :jc :j7d :jd :j*e :jbe :je :j%f :jf :jf O40=:jf :jg :jg :jh :jh :jh :ji :ji :ji :jj :jj :j1k K1=:jk :j l :jLl :jl :jm :jm :jn :jn :jn :j*o :jo :jp U2=:jsp :jq :jDq :jq :jJr :jr :jr :j"t a3=:jt :jt :j:jo:j:j5:jz:j :jU:j:j@:j:j˂:j\:j:j;:jt:j:j:j:j߅:j:j:jІ:j:j:j:jP:j:j':jc:j݉:j#:jh:j:j`:j͋:j:j:jF:jߍ:jd:j:j;:j:jˏ:jF:j:jɐ:j{:jǑ:j:j:j͒:j:j:j:j<:jݔ:j0:jm:j:jD:ju:j:jL:j:jN:j:jҘ:jr:j:j:jr:j:j:jq:j:j:j:j:j?:j:jL:j:jW:j:jߟ:j:jˠ:j:j:j:j9:jբ:j :j]:j@:jȤ,:jn:j:j:j:j:j1:j:j:j2:jȨ:j :jE:jͩ:j:j]:j:j,:jn:j:jX:j:jg:j:j:j:j׮:j:j:jί:j:j:j:j1:j:j:j+:j:j:j9:j:jf:j:jI:j:jе:j:j۶:j:j:j:j,:j:j9:jv:j:ji:j:j:j:jU:j:ji:j:jd:j:j:j:j:jK:j:j=:j:j5:j:j:j:j:jr:j:j:j5:j:j:jK:j:jP:j:j:j`:j:j0:j:j=:j:j,:jo:j:jq:j:jA:j:j:jn:j:j :j:j :jM:jW _You start waiting.:j-116.5 (9:j-7.5 (100.0):j.:j# _Done waiting.:j 3:j_ :j" ,0.0):j? ,:j[ E _Done exploring.:j>Y :jY :j^ :j` H _No target in view!:j!:j":j(:j/:j028.5 (1 _:j56:j &4:j@% ^  ......    .####......  ...........  #...)...#  #.......#  #.S  #......###  #......#  #...... #......# S   ball python (constriction)  You climb downwards.  The ball python bites you but does no damage.  The ball python closely misses you.The ball python bites you but does no damage.:j 5-  2  =20.0 (2.5Constr :j :jz s _The ball python grabs you. The ball python constricts you.:jh a _There is a stone staircase leading up here.:jj     .####......  ...........  #...)...#  #.......#  #.S@......  #......###  #......#  #......#  #......# :jkG     .####......  ...........  #...)...#  #.......#  #.S@......  #......###  #......#  #......#  #......# :j>:j0:j:jb _A ball python is nearby!:jNtg  You hit the ball python.:jJuX6=6 (0.6:juz:j}d _The ball python is severely wounded.:jH .  You hit the ball python.  You kill the ball python!:j & :js<12 1.2:j:jW _Trog accepts your kill.:jF:j%:jf:jrH _No target in view!:jF :jeG :jH :j%J :jYM :jDR P _:jR :j\S :jS :jfU :j Y O=:jY :jZ :jj] :j] :j^ :j` :jc :jxc ,:jd :jf :j@g ,:j0i :jk ,:j/l :jDm :jo ,:jp :j#r :ju :j0v :jv :jH{ :j} f  You encounter an adder.:j4 ..ß ⌠.#  .. S ...#.#.#  #......  ##@#... -# #............##.###............####......####...........:j ###...)...#S   adder (wandering)#.......##..<......#......###:j -30.2 (9.0:jy :j P-1.2 (10.0) _:j :j :jY1 ...ß ⌠.#  .... .. S  ...#.#.#  #......  ##@#...  # #..........  ..##.###.......  .....####......  ####...  ###...)...#  #..  #..<   :j ...ß ⌠.#  .... .. S  ...#.#.#  #......  ##@#...  # #..........  ..##.###.......  .....####. ####... ###...)...#  #.. #..< :jڴ:j:j:j] _An adder is nearby!:jD1 ...ß ⌠.#  .... .. S  ...#.#.#  #......  ##@#...  # #..........  ..##.###.......  .....####......  ####...  ###...)...#  #..  #..<   :j_ ...ß ⌠.#  .... .. S  ...#.#.#  #......  ##@#...  # #..........  ..##.###.......  .....####. ####... ###...)...#  #.. #..< :jMf4:jk:jn] _An adder is nearby!:j( ...... ...ß.⌠.# ........ S....#.#.##..@.... ##.#...# # #.......... ..##.###............####......####...........###...)...##.......##..<.......S:jo.:j(:j82.0) _:j:j8:j!8 :j8 :j= :js@ H _No target in view!:j' :j :j1 :j H _No target in view!:j& :j :j ^ _No target in view!:j#:j:j:j _An adder is nearby! __No target in view!:j :j 3:je:jM..⌠.>.⌠. #...... #ß.⌠.#............#@#.#.0....... ##.#...# # #............####..:jQ:jA3.2 (1:j"| __No target in view! _Found a staircase to the Ecumenical Temple.:j:j:jN:j8H _No target in view!:jj I:jm :j8p :jt P _:jw h  An adder comes into view.:jK} #.⌠.ß..#.⌠.>.⌠.##....ß.⌠@#.........#.#.#.S #.......# ##.#...### #.......... S   adder (wandering)..##.###.....####......####....:j5~ &4:j :j 25.2 (2 _:j :j :j- d.#.⌠.ß.........#..⌠.>.⌠...##.......#...ß.⌠.#...#.......@....#.#.#.S#.......#.##.#...### #............##.###.....########..... ###...)...#:j0 4S.:j6 :j-7 +6.2 (1:j#< :j> :j]g.#.⌠.ß.. .......#...⌠.>.⌠...#.#.......#....ß.⌠.#...#.#...#.#.#S..##.......#.###.#...## .# #.......:jAu.....##.###. :j@NSS:j.=7:j:jR _The adder barely misses you.:jz1  You hit the adder.  The adder is moderately wounded.8 (0.6 _The adder bites you but does no damage.:j'  You completely miss the adder.The adder is moderately wounded.8.5 (0.7:jO:j= _The adder bites you but does no damage.:j{ _The adder bites you but does no damage.  You completely miss the adder.  The adder is moderately wounded. _The adder bites you but does no damage.  You hit the adder.  The adder is heavily wounded.:j-9.1 (0.6:jW:j = _The adder bites you but does no damage.:j `  You closely miss the adder.:j &7:j :j ] _The adder is heavily wounded.:j  You barely miss the adder.The adder is heavily wounded.:j )40.3:j% :jV = _The adder bites you but does no damage.:jeh  You hit the adder.  The adder is severely wounded.9:jm :jjp R _The adder barely misses you.:jg  You hit the adder.  The adder is almost dead.:jh (1.5:j0n :j} = _The adder bites you but does no damage.:j/( .You hit the adder.  You kill the adder!:j3. ):j1 97/47202.1:j5 :j8 W _Trog accepts your kill.:jA :j :j :j H _No target in view!:j :jN :j :j H _No target in view!:j :j :j :j :j :j{ f _:j :jN :j :j :j\ :j :j:j,B:jJ:jB:jB:j!M _You now have 98 gold pieces (gained 14).:j&$:j$3:j%:j(,:js):jO+:j-,:j.:j:0:jj2:j2:j63:j6:jG7,:j9~ _d - 2 scrolls labelled AKKIGI TIABRE (gained 1):j;3:j<:jm>:j]A,:jA:j4C:jEE:jE:jF:jJG:jI:jKI:j+MB:jzM:jM:jQ,:jR:jUM _You now have 103 gold pieces (gained 5).:j|Z .∩.. ...  .#.⌠.ß.. ...  .......#.. ##.# ..⌠.>.⌠...#.# #@.# -64.1 (22.0) :j [#.......#.....##.## ..ß.⌠.#...###....# ...........#####.## ...#.#.#...# ##..#  #.......#.####...######.#...##..##..#....##..............####.# ##.###..........#:j`:j/aF-5.1 (23:j!e:jrg7 _Found Rioseruc's Armour Emporium.:jN:j=O3:jqP:jR:jVn:jW:j]X:jA[:j[:jV\:j]:j_:j!`:j`:ja:jc:jc:jfd:jk:jKpWelcome to Rioseruc's Armour Emporium! What would you like to do?  a -  138 gold a +0 helmet of intelligenceb -  24 gold a +0 leather armour  c -  24 gold a +0 leather armour  d -  312 gold an orb of guilee -  216 gold a +0 plate armour  f -  48 gold a +0 ring mail  g -  10 gold a +0 robe  h -  10 gold a +0 robe  :jpi -  48 gold a +0 scale mail You have 103 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list:j`6buy|examineexamine item[Enter] describe:jg :jl mJohnson1118 the CutterKobold of Trog **....Health: 47/47 ========================Magic: 7/7========================.#AC: 8Str: 15.#EV: 12Int: 8##.###SH: 0Dex: 16####.....XL:  7 Next: 20% Place: Dungeon:4....@....Noise: ---------  Time: 3170.1 (5.0)####......a) +0 short sword #.⌠.ß.. .......$..Throw: 6 boomerangs ......#.. ####.##### ⌠.>.⌠...#.# #..# ......#.....##.## ß.⌠.#...###....# .........#####.## .#.#.#...# ##..# _No target in view! _You now have 98 gold pieces (gained 14). :jLm _d - 2 scrolls labelled AKKIGI TIABRE (gained 1) _You now have 103 gold pieces (gained 5). _Found Rioseruc's Armour Emporium.  There is an entrance to Rioseruc's Armour Emporium here.:j(r 4:jbt . _:j#:j$3:j#&:jo):j-f _:jn.,:j\2,:j2:jo5Q_You now have 98 gold pieces (gained 14). _d - 2 scrolls labelled AKKIGI TIABRE (gained 1) _You now have 103 gold pieces (gained 5). _Found Rioseruc's Armour Emporium. _You now have 109 gold pieces (gained 6).:j7:j83:jl9:j;,:j<:j=:j*?:j?:j@:j'A:j@C:jC:jC:jD:jFB:jG:jI:jWJ,:jK:jM:jN,:jO:jQ:jdQ:jQ:j[R:jT:j\T:jT:jLV:jW,:jX:jY:j[:j \,:j\:j&_,:j_:ja:jb:jc:jVc:jwd:je:jQf,:jjg:jUi:ji,:jj:jl:jm:jbm:jo:j:jA} _The scorpion closely misses you. The gnoll hits you but does no damage.:jcR _The scorpion closely misses you. The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is severely wounded.The scorpion barely misses you. The gnoll misses you. The scorpion stings you.  You are poisoned.:jTS0====-9Pois :j[:j]/ _The scorpion poisons you!:jӇ  You closely miss the gnoll.The gnoll is severely wounded.:j߈r26===---6.6 (0.7:j^ _You feel sick. The gnoll hits you with a +0 spear.:j The gnoll is severely wounded. _You feel sick. The gnoll hits you with a +0 spear.  You hit the gnoll.  The gnoll is severely wounded.You feel sick.  The scorpion stings you but does no damage.5---7.5 (0.9:j:j* _The scorpion barely misses you. The gnoll closely misses you.:jxMThe scorpion stings you but does no damage. _The scorpion barely misses you. The gnoll closely misses you.You hit the gnoll but do no damage.The scorpion stings you.  You are more poisoned.:jb18=======----8.4Pois :jN:j/ _The scorpion poisons you!:jO---:j:j^ _You are too injured to fight recklessly!:j\:j<:j:j^ _You are too injured to fight recklessly!:j[:j/:j:j^ _You are too injured to fight recklessly!:j_3:jb`:jb^ _You are too injured to fight recklessly!:j%:j&:j-:j/^ _You are too injured to fight recklessly!:j:jw:j:jnV _You are too injured to fight recklessly!:j3:j:j:j :j :j :jm :jі#..... #...... ###.# #. #...# #####. ##.#.###. ..#.$#)##..###. ...j.@))..## #. ...s##)#### ##.##### ...# #.# #.# #.. ..# ##.#.. .... ####.....∩.####..#.⌠.ß.. .# :j)     ###.#   #...# :jٜ  ##.#.#  ..#.$#)##.  ...j.@))..##   ...s##)####   ...# #.# #.#  #.. ..# :j:e .. ....  ....∩   :j̝1  :j3     ###.#   #...#   ##.#.# :j3c ..#.$#)##.  ...j.@))..##   ...s##)####   ...# #.# #.#  #.. ..#  :j4.. ....  ....∩    :j::s.  * * * LOW HITPOINT WARNING * * *  You feel very sick.:jF  The gnoll misses you. The scorpion attacks as it pursues you!  The scorpion stings you but does no damage.:j{GL4--9.9 (1.5:jO:j\Rh _The gnoll barely misses you.Things that are here::j]Uo _a +0 club; a gnoll corpse:j;5FJohnson1118 the SlicerKobold of Trog **....#.....Health: 14/47 =======-----------------#......Magic: 7/7========================###.# #....... AC: 8Str: 15#...# #####....... EV: 12Int: 8##.#.###........... SH: 0Dex: 16:j&6..#.$#)##..###....... XL:  7 Next: 57% Place: Dungeon:4...js@))..## #....... Noise: =--------  Time: 3219.9 (1.5)....##)#### ##.##### a) +0 short sword...# #.##.#Throw: 6 boomerangs#.. ..# ##.###### Slow -Berserk Pois .. .... ####............∩....... s   scorpion####......... j   gnoll (polearm).#.⌠.ß.. ..........###.......#.. ####.######Things that are here: :j6_a +0 club; a gnoll corpseRead: 2 scrolls of fearPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a scorpion (chance to affect: 97%):j0Johnson1118 the SlicerKobold of Trog **....#.....Health: 14/47 =======-----------------#......Magic: 7/7========================###.# #....... AC: 8Str: 15#...# #####....... EV: 12:j]Int: 8##.#.###........... SH: 0Dex: 16..#.$#)##..###....... XL:  7 Next: 57% Place: Dungeon:4:jiq...js@))..## #....... Noise: =--------  Time: 3219.9 (1.5)....##)#### ##.##### a) +0 short sword...# #.##.#Throw: 6 boomerangs#.. ..# ##.###### Slow -Berserk Pois .. .... ####........:j#....∩....... s   scorpion####......... j   gnoll (polearm).#.⌠.ß.. ..........###.......#.. ####.######Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: a scorpion (chance to affect: 97%)  :jIAs you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The gnoll looks frightened! The scorpion looks frightened!:jj ss.j.s.s(fleeing)j, fleeing)1---21.4:j&  Dir - look around, f - activate  Look: a scorpion (chance to affect: 97%)  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage.  The gnoll looks frightened! The scorpion looks frightened! _You feel very sick.:j? #..... #...... ###.# #. #...# #####. ##s#.###. :j|@ ..#.$#)##..###. ..j..)@)..## #. ....##)#### ##.##### ...# #.# #.# #.. ..# ##.#.. .... ####.#....∩.# j   gnoll (polearm, fleeing):jD:jA :j :j :j :j#..... #...... ###.# #. #...# #####. ##.#.###. ..#.$#)##..###. .j...)))s.## #. ....##)#### ##.##### #.. ..# ##.# :jH:s.:jH:s.:j=:j36=:jL!30.4:jb:jY!:jC#..... #...... ###.# #....... #...# #####. ##.#.###s. :j'..#.$#)##..###. .j...)))..## #....... ....##)#### ##.##### #.. ..# ##.# :j$E.s:j:j.%=:jf 1.9:j :jJ A _The scorpion stings you but does no damage.:j.w#..... #...... ###.# #....... #...# #####. ##.#.###.s. ..#.$#)##..###. .j...)))..## #....... ....##)#### ##.##### ...# #.# #.##.. ..# ##.# :jAxE.s:j:jC'3.4:j:j~ _The scorpion attacks as it pursues you! The scorpion closely misses you.:j?f:jhh_ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-2% b - Trog's HandPiety-:jho3% [?] toggle between ability selection and description.:j :jM :j Johnson1118 the SlicerKobold of Trog **....Health: 6/47===---------------------Magic: 7/7========================#.....AC: 8Str: 15#......EV: 12Int: 8###.# #.......SH: 0Dex: 16#...# #####.......XL:  7 Next: 57% Place: Dungeon:4##.#.###..s@.......Noise: =--------  Time: 3233.4 (0.0)..#.$#)##..###.......a) +0 short sword.j...)))..## #.......:j KThrow: 6 boomerangs....##)#### ##.#####Slow -Berserk ...# #.##.##.. ..# ##.#######s   scorpion.. .... ####........#....∩.......#####.........# _You feel sick. _You feel sick.  You feel sick. _You are no longer poisoned. _The scorpion stings you but does no damage. _The scorpion attacks as it pursues you! The scorpion closely misses you.:j P  Okay, then.:j :j :j5 . _:jP :j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-2% b - Trog's HandPiety-3% [?] toggle between ability selection and description.:j :j PJohnson1118 the SlicerKobold of Trog **....Health: 6/47===---------------------Magic: 7/7========================#.....AC: 8Str: 15#......EV: 12Int: 8###.# #.......SH: 0Dex: 16:jG #...# #####.......XL:  7 Next: 57% Place: Dungeon:4##.#.###..s@.......Noise: =--------  Time: 3233.4 (0.0)..#.$#)##..###.......a) +0 short sword.j...)))..## #.......Throw: 6 boomerangs....##)#### ##.#####Slow -Berserk ...# #.##.##.. ..# ##.#######s   scorpion.. .... ####........#....∩.......#####.........# _You feel sick.  You feel sick. _You are no longer poisoned. _The scorpion stings you but does no damage. _The scorpion attacks as it pursues you! The scorpion closely misses you. _Okay, then.:j* ~The scorpion attacks as it pursues you! The scorpion closely misses you. _Okay, then.  Your skin crawls.  You feel strong-willed.  seems to regain its courage.  The scorpion barely misses you.:j+ 8=4.9 (1.5Regen Will++ :j1 :j3 A _The scorpion stings you but does no damage.:j&b  You hit the scorpion.  The scorpion is lightly wounded.:j b9=5.8 (0.9:j:jЏA _The scorpion stings you but does no damage.:j  You hit the scorpion.  The scorpion is moderately wounded.You feel the effects of Trog's Hand fading.:j11/47=6.7Regen Will++ :j':jA _The scorpion stings you but does no damage.:js  You hit the scorpion.  The scorpion is heavily wounded.:jt p2==7.6:j{ :j} A _The scorpion stings you but does no damage.:j?  You hit the scorpion.  The scorpion is almost dead.:j7 ]3=8.5:jK :j Y _The scorpion completely misses you.:j  You hit the scorpion but do no damage.The scorpion is almost dead.:jS4=9.4:j=:j~A _The scorpion stings you but does no damage.:j|  You barely miss the scorpion.The scorpion is almost dead.:ja}^5=40.3:j:j|A _The scorpion stings you but does no damage.:ji  You hit the scorpion.  The scorpion is almost dead.:j S6=1.2:j :j Y _The scorpion closely misses you. x2:j6?  You hit the scorpion but do no damage.The scorpion is almost dead.Your skin stops crawling. You feel less strong-willed.:jq@h7=2.1:jq:jU _The scorpion barely misses you.:jt  You hit the scorpion but do no damage.The scorpion is almost dead.:jP8=3.0:j :jA _The scorpion stings you but does no damage.:jI  You hit the scorpion but do no damage.The scorpion is almost dead.:jV%9:j :jU _The scorpion barely misses you.:j †You hit the scorpion.  You kill the scorpion!:j (:jT L=744.8:j :j W _Trog accepts your kill.:j~ #..... #...... ###.# #....... #...# #####. ##.#.###... ..#.$#)##..###. .j...)))..## #....... ....##)#### ##.##### ...# #.# #.#  #.. ..# ##.#  .. .... ####.#  ....∩.#  ####.#:jo:jZ9-6.3 (1.5:ji:j)T _You feel yourself speed up.:j u _You see here a scorpion corpse.:jN#..... #...... ###.# #....... #...# #####. ##.#.###..† :jvO..#.$#)##..###. .j...)))..## #....... ....##)#### ##.##### ...# #.# #.# :jV:j%XL-70 _:j^:j_:jpC#..... #...... ###.# #. #...# #####. :j@q@##.#.###..†. ..#.$#)##..###. .j...)))..## #. ....##)#### ##.##### :jr:jTy:joz%8:j:j:j #.#...... ###.# #. #...# #####. ##.#.###..†.  :j k..#.$#)##..###.  .j...)))..## #.  ....##)#### ##.#####  ...# #.# #.# :j| :j4 %9:j :j :j5 X #......###.#....# ######.#.###..†.  ..#.$#)##..###:jT j...)))..## ...##)#### ##.#####-Berserk #.# .⌠.ß.. ..........####:j :j2 $20:jW 9=50:jt :jS Á:j #......###.#....# ######.#.###..†.  ..#.$#)##..###j...)))..## Á:j...##)#### ##.###### #.# #.# -Berserk ... .....#.. ####.######Á:j*Á:j%1Á:j"Á:j$Á:jW #......###.#....# ######.#.###..†.  ..#.$#)##..###j...)))..## ...##)#### ##@###### #.# #.#  #.. .##.#######-Berserk Á:jLJ.. .>.⌠...#.# #..#Á:j]Á:jˏ%2Á:jÁ:jÁ:j`e #......###.#....# ######.#.###..†.........#.$#)##..###......j...)))..## #.........##)#### ##.###### #.# #@#  #.. .##.#######Á:j^.. .... ####.........∩...-Berserk #...... .....#.....##.##Á:j.Á:j#1Á:j.=3Á:jÁ:jÁ:jÁ:jÁ:jÁ:j?Á:jÁ:jXÁ:jÁ:jÁ:jMÁ:joW _You start resting.Á:jT2=Á:j+6.3 (3Á:j57.3 (4Á:jÁ:jc _You recover from your berserk rage.Á:j Á:j: Á:j Á:j Á:je Á:j nÁ:j 9=Á:j Á:j Á:j 93Á:j Á:j Á:jQ Á:j Á:j Á:j ,Á:j Á:jQ Á:j Á:jK i4=Á:j Á:j] Á:j Á:j Á:j Á:j Á:j+ BÁ:j- Á:j- =6=Á:j- Á:jg. Á:j.0 Á:jn0 Á:j0 Á:j2 Á:j3 Á:j<3 Á:j5 ,Á:j5 Á:j7 Á:j7 K7=Á:j(8 Á:j9 Á:j: Á:jO: Á:j; Á:jy< ,Á:j> Á:jF> #8Á:je> 0=Á:j> Á:j@ ,Á:jA Á:j C Á:j?C Á:joC Á:jE Á:jIE Á:jE Á:jG Á:jG K9=Á:jiH Á:jJ ,Á:jqK Á:jL Á:j(M Á:jpM Á:jMO Á:j|O Á:jO Á:j1Q Á:jaQ >30=Á:jQ Á:jQ Á:jJS Á:jS Á:jS Á:jT Á:jEU Á:jU Á:jW Á:jW 51=Á:jX Á:j]X Á:jpY Á:jY Á:j*Z Á:j[ Á:j[ Á:j\ Á:j\ Á:j] Á:j/] Á:jB_ Á:jq_ =2=Á:j_ Á:j_ Á:jwa Á:ja Á:ja Á:jc Á:jc Á:j2d Á:je Á:je Á:jf Á:jg Á:jg #3Á:jEh >=Á:ji Á:ji Á:j(j Á:jll Á:jl Á:j!m Á:jn Á:jn Á:j o Á:jp Á:jp &34Á:jq (=Á:jq Á:js Á:js Á:jLt Á:ju Á:j(v Á:jv Á:j$x Á:jx %5Á:jx 2=Á:j(y Á:jz Á:j{ Á:jp{ Á:j%} Á:jQ} Á:j} Á:j ,Á:j Á:j+ Á:j Á:j D6=Á:j Á:j̃ ,Á:j Á:j Á:jȅ Á:j6 Á:j} Á:j܈ Á:j8 Á:j` Á:j Á:jË N7=Á:j: Á:j ,Á:j Á:j[ ,Á:jǐ Á:jE Á:jy 58=Á:j Á:j Á:jz Á:j Á:jڔ Á:j2 Á:jh Á:j Á:jۘ Á:j' Á:j Á:j Á:j( U9=Á:jq Á:j Á:j Á:j Á:jԠ Á:j< Á:j Á:j Á:jX Á:jţ Á:j Á:j Á:j E40=Á:jd Á:jç Á:j Á:j Á:j Á:jѪ Á:j Á:j Á:jF Á:jn Á:j8 Á:j{ Á:j N1=Á:j Á:jG Á:j Á:jױ Á:j Á:jų Á:jZ Á:j a2=Á:j Á:j ,Á:j Á:jѹ ,Á:j Á:j BÁ:j Á:jĽ N3=Á:j5 Á:j\ Á:j Á:jͿ Á:j ,Á:j| Á:jd ,Á:j Á:j# Á:jR #4Á:jo (=Á:j Á:j ,Á:j\ Á:jA Á:js Á:j Á:j Á:j U5=Á:j; Á:j_ Á:j Á:jI Á:jr Á:j Á:j Á:j Á:j Á:j Á:j Á:j #6Á:j (=Á:js Á:j Á:j Á:j? Á:j& Á:jE Á:j} Á:j Á:jf Á:j Á:j k _You start resting.HP restored.Á:jy Á:j 1349.3 (92.0)Á:jt v7==50.3 (93 Á:j _Á:j8 Á:j: Á:j3Á:jÁ:jÁ:jnÁ:jҸ,Á:jÁ:j$Á:jr9=Á:jÁ:j,Á:juÁ:jF,Á:jÁ:j,Á:j6Á:jG,Á:jÁ:jÁ:jIÁ:jÁ:j,Á:jEÁ:j ,Á:jÁ:j,Á:jÁ:jÁ:jÁ:j)Á:j,Á:j.Á:j ,Á:jÁ:j.Á:jXÁ:jÁ:jÁ:jgÁ:jÁ:j,Á:jzÁ:j,Á:j5Á:jWÁ:jÁ:jÁ:jÁ:jGÁ:j|Á:j(Á:jÁ:jÁ:jlÁ:jÁ:jÁ:j|,Á:jÁ:j,Á:j6Á:jBÁ:j,Á:j-Á:jb,Á:jÁ:j{,Á:jÁ:j,Á:jVÁ:jÁ:jÁ:j+Á:jÁ:j,Á:j5Á:j,Á:j Á:j-Á:jÁ:j/Á:jÁ:jÁ:jÁ:jÁ:jÁ:j%Á:jcÁ:jÁ:j7Á:jiÁ:jÁ:j Á:j! Á:j Á:j[ ,Á:j Á:j3,Á:joÁ:jb,Á:jÁ:j*,Á:jwÁ:jÁ:jÁ:jÁ:j,Á:jÁ:j`Á:jÁ:jÁ:j,Á:jÁ:jF,Á:jÁ:j Á:jEÁ:jÁ:j Á:jBÁ:j?BÁ:j@Á:j@Á:jCAā:j,ā:jā:j ,ā:jyā:jā:jā:jLā:jā:jā:j# ā:j ā:j ā:jI ā:jq ,ā:j ā:jxā:jā:jā:j,ā:jā:j{ā:jā:jā:jBā:jf,ā:jā:j,ā:jā:j,ā:jā:jM,ā:jā:j!ā:j!ā:j"ā:j#ā:jk$,ā:j&,ā:j&ā:jT([39;49mā:j(ā:j(ā:j*ā:j*ā:j)+ā:jV-ā:j-ā:j-ā:j/ā:j/ā:jk0ā:j2,ā:j2ā:j3ā:j4ā:jK4ā:j}6,ā:j6ā:jj8ā:j8ā:j9ā:j:ā:j;ā:j;ā:j<ā:j<ā:jV=ā:j?ā:jI?ā:j?ā:jAā:j5Aā:jAā:jB,ā:jgCā:jD,ā:jiEā:jLW _You start waiting.ā:j.S.449.3 (99ā:j(T.50.3 (100.0)ā:jeXā:j+[# _Done waiting.ā:j"jā:jjjā:jjā:jpā:jrā:jFsā:jwXā:j[yā:jl~ā:jÀ,ā:j+ā:jā:jYā:jĈā:j%  ā:j?You see here a scorpion corpse.ā:jā:jՏ _ā:jā:jőā:j ā:jmā:jjā:j:ā:jā:jGā:jā:j0ā:j_ā:jā:jā:jā:jhā:jā:jDā:j<  You see here a +0 whip.ā:jlā:j, _ā:jā:jZ  Items here: )) [[ ÷.ā:jā:jQ _ā:jā:jC$  Things that are here:ā:j`  a +0 club; a gnoll skeletonā:jā:j _ā:j ā:ji,ā:jJā:jeN _You now have 124 gold pieces (gained 15).ā:j\ā:jā:jā:jDā:j}ā:jā:jfā:j ā:jā:jXā:jā:j\ā:jā:jaā:jā:jā:jXā:j/,ā:jā:jā:jā:j<ā:jā:jā:jā:jkā:jā:j#ā:j$ ###.# #. #######...# #####.ā:j% ......##.#.###..†.. ......#..#)##..###.ā:j'% .........)))..## #.ā:jF% ........##)#### ##ā:jg% .####....###.##ā:j% >...#.#......# ## #...@......... ####.72.3 (22.0)ā:j-&" ####.#.#.#... ....∩ #........#. ####..ā:jt& ...#.⌠.ß.. ...... .#..#.. ####.# ā:j&..⌠.>.⌠...#.# #..#  ā:j&#.......#.....##.##  ...ß.⌠.#...###....#ā:j&i  ............#####.##ā:j&E ā:j.ā:j/,3.3 (23ā:jb6ā:j8; _Found a stone staircase leading down.ā:j 3ā:j ā:j ā:jJ ā:j ā:j nā:j ā:j ,ā:j_ ā:j4 ā:j ,ā:j ā:jV ā:j5 ā:jl ā:jį ā:j) ā:j7 ,ā:j ā:j ā:j ā:j4 ā:j# ā:jȽ ā:j( ā:jm ā:j! ā:j ā:j ā:j ā:j ā:j- ā:j ā:j ā:ja ā:jI ā:j ā:jE ā:jd ā:jw ā:j %  ā:j SYou encounter a goblin and a ball python.ā:j : ......#. ........ ........# .####....## >...#.#..... #.#..........gS #.####.#.#.#....######.###........ #..@...#.#...#.⌠.ß. ######.....#.......#ā:jy  ##..#...⌠.>.⌠ #....#.......# #.#....ß.⌠.#.. .............. g   goblin (wandering) ...#.#.#. S   ball python (constriction, asleep) #....... ##.#...#ā:j !ā:j6 Y.g84.3 (11ā:j ā:j *5.3 (12 ā:j _ā:jh ā:ju Ł:j?W h ......#  . .####...... >...#.##.. #.#....S# #.####.#.#.#.g.######.### #.@....#.#...#.⌠.ß ######.....#. ##..#...⌠.>.⌠ #....#.Ł:jW  #.#....ß.⌠.#  ...#.#.# # ##.#...Ł:jY 5g.Ł:j^ Ł:j_ #6Ł:j_ .0)Ł:j$d Ł:jbf Ɓ:j/ ......# #  .......# .####.# >...#.###.. #.#........gS## #.####.#.#....@######.###.....Ɓ:j`...#......#.#...#.⌠.ß.. ######.....#......#..#...⌠.>.⌠ #....#..... #.#....ß.⌠.#...............#.# #..Ɓ:jƁ:jE.gƁ:jm%Ɓ:j&&7Ɓ:jXƁ:jI †The helpless ball python fails to defend itself.  You impale the ball python!!  You kill the ball python!Ɓ:j?.gƁ:jB(Ɓ:j+9 (0.6Ɓ:j Ɓ:j+W _Trog accepts your kill.Ɓ:jm~ gg  You hit the goblin.Ɓ:j5=8.4 (0.5Ɓ:j٩Ɓ:j^ _The goblin is heavily wounded.Ɓ:j )You hit the goblin.  You kill the goblin!Ɓ:jbRƁ:jT559.0 (0.6Ɓ:jƁ:j7W _Trog accepts your kill.Ɓ:jA Ɓ:jwB Ɓ:jsH Ɓ:jJ H _No target in view!Ɓ:j Ɓ:jM Ɓ:j! Ɓ:j$ H _No target in view!Ɓ:jƁ:j  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   6.9   5.9  +1               b - Unarmed Combat   0.0   1.0   0   i - Evocations   0.0   0.7  +2   c - Throwing   0.0   0.8  +1          Ɓ:j     d * Short Blades   8.3   5.3  +3       e - Long Blades   3.1   1.4  -2               f - Armour   1.5   2.8  -2      Ɓ:ji g - Dodging   2.4   2.1  +2       h - Stealth   0.0   0.5  +4      Ɓ:j        Ɓ:jU                    Ɓ:j                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  Ɓ:j }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsǁ:j ǁ:jBǁ:j=......# Johnson1118 the Slicer......# Kobold of Trog **........... Health: 47/47 ========================....... Magic: 7/7========================..#.####.... AC: 8Str: 15#..#>...#.#.. EV: 12Int: 8##..#.#........ SH: 0Dex: 16...†## #.####.#.#. XL:  7 Next: 75% Place: Dungeon:4...)@######.###...... Noise: =--------  Time: 3489.0 (0.0)ǁ:j...#......#.#...#.⌠.ß a) +0 short sword.. ######.....#...... Throw: 6 boomerangs.##..#...⌠.>.⌠#....#......#.#....ß.⌠.# ............ ...#.#. #.....  _The goblin is heavily wounded.You hit the goblin.  You kill the goblin! _Trog accepts your kill. _No target in view! _No target in view!ǁ:jǁ:jT!ǁ:j:&ǁ:j[ȁ:jMȁ:jR=Read which item? Scrolls  f - a scroll of feari - 3 scrolls of identify  I - a scroll of immolation  c - a scroll labelled YRIOMO TEDEU  d - 2 scrolls labelled AKKIGI TIABRE  e - a scroll labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - a scroll labelled ARINGU GESKIA  m - a scroll labelled UQAFUI SUORPHY  n - a scroll labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selectedɁ:j Ɂ:j b......# Johnson1118 the Slicer......# Kobold of Trog **........... Health: 47/47 ========================....... Magic: 7/7========================..#.####.... AC: 8Str: 15#..#>...#.#.. EV: 12Int: 8##..#.#........ SH: 0Dex: 16Ɂ:jg ...†## #.####.#.#. XL:  7 Next: 75% Place: Dungeon:4...)@######.###...... Noise: =--------  Time: 3489.0 (0.0)...#......#.#...#.⌠.ß a) +0 short sword.. ######.....#...... Throw: 6 boomerangs.##..#...⌠.>.⌠#....#......#.#....ß.⌠.# ............ Ɂ:j ...#.#. #.....  _The goblin is heavily wounded.You hit the goblin.  You kill the goblin! _Trog accepts your kill. _No target in view! _No target in view!Ɂ:j Ɂ:j; Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YRIOMO TEDEU  d - 2 scrolls labelled AKKIGI TIABRE  e - a scroll labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - a scroll labelled ARINGU GESKIA Ɂ:j Y m - a scroll labelled UQAFUI SUORPHY  n - a scroll labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY Potions (select first with !)  f - an orange potion  j - a bubbling orange potion  o - a smoky purple potion Ɂ:jŬ p - a bubbling green potion  s - a murky blue potion[?] describe selectedˁ:jZˁ:j,]ˁ:jdb......# Johnson1118 the Slicer......# Kobold of Trog **........... Health: 47/47 ========================....... Magic: 7/7========================..#.####.... AC: 8Str: 15#..#>...#.#.. EV: 12Int: 8##..#.#........ SH: 0Dex: 16ˁ:j7eo...†## #.####.#.#. XL:  7 Next: 75% Place: Dungeon:4...)@######.###...... Noise: =--------  Time: 3489.0 (0.0)...#......#.#...#.⌠.ß a) +0 short sword.. ######.....#...... Throw: 6 boomerangs.##..#...⌠.>.⌠ˁ:je#....#......#.#....ß.⌠.# ............ ...#.#. #.....  ˁ:je_The goblin is heavily wounded.You hit the goblin.  ˁ:jEfYou kill the goblin! _Trog accepts your kill. _No target in view! _No target in view!ˁ:j/v  As you read the scroll of identify, it crumbles to dust.-90.0 (1ˁ:j{ˁ:jp~Q _d -> N - 2 scrolls of noisé:j́:j<́:j̅́:j́:jĺ:jΊ́:jrT  You see here a +0 dagger.́:jԑ́:j _́:jq́:jg  You see here a ball python corpse.́:j#%  ́:jzBA gnoll comes into view.́:j] ### ́:jy . ...j ... #..## .#### #..## >...#.#́:jW ###@.# #.-..†## #.####.#....).######.###́:jؠ....#......#.#...#.....######.....#́:jd.... ##..#...⌠.> j   gnoll (polearm, wandering).... #....#....#.#....ß.⌠́:jC5.....́:j*2.0 (2́:j_́:j©23.0 (3 _́:j́:j́:jd ...  ..j#  #..##  #..## > ###@.#  .....†##  .....).# .....#... .....#### .... > .... ́:jĝ ...  ..j#  #..##  #..## > ###@.#  ́:jb.....†##  .....).# .....#... .....#### .... > .... ́:j́:jć:j́:j\ _A gnoll is nearby!́:j4Z a ...  ́:jZ ..j#  #..##  #..## > ###@.#  .....†##  .....).# .....#... .....#### ́:jZ 8.... > .... ́:j[ !́:j6  ...  ..j#  #..##  #..## > ###@.#  .....†##  .....).# .....#... .....#### .... > .... ́:j ́:j ́:j ́:j \ _A gnoll is nearby!́:j F ### . #... ..j .. .####. #@.## >...# ###..# #.#....́:j l .....†## #.####.# .....).######.###... .....#......#.#...#.######.....#... ....#..#...⌠.... #....#... #.#....ß́:j Ljj)́:j 3=4.0 (1́:j ́:j R _The gnoll barely misses you.΁:j  ####.#.#... ...j##  ...#.@## .#####..## >...# ###..# .....†## #.####.#).######.###........#.#...#.....######.....#..##..#...⌠.......#..5΁:jbS _The gnoll closely misses you.΁:j=΁:j>+6 (0.6΁:j>E΁:jG _You closely miss the gnoll. The gnoll barely misses you.΁:j ΁:j (6.2΁:j ΁:j Q _You closely miss the gnoll.ρ:jH  You hit the gnoll.  The gnoll is moderately wounded.ρ:jGI&8ρ:jOρ:jQR _The gnoll barely misses you.ρ:j)_  You barely miss the gnoll.ρ:j*(7.4ρ:j<0ρ:jd2` _The gnoll is moderately wounded.ρ:j;  You hit the gnoll.  The gnoll is severely wounded.ρ:j(8.0ρ:jρ:jS _The gnoll closely misses you.ρ:j  You barely miss the gnoll.The gnoll is severely wounded.6ρ:jρ:jS _The gnoll closely misses you.ρ:jY`  You closely miss the gnoll.ρ:j,(9.2ρ:jdρ:j^ _The gnoll is severely wounded.ρ:j8  You hit the gnoll.  The gnoll is severely wounded.ρ:j9+7 (0.5ρ:j?ρ:jAS _The gnoll closely misses you.ρ:ja  You hit the gnoll.ρ:j/500.3 (0.6ρ:jρ:jY _The gnoll is almost dead.ρ:jt  You barely miss the gnoll.The gnoll is almost dead.ρ:j^&9ρ:j-ρ:j]V _The gnoll completely misses you.ρ:jM )You hit the gnoll.  You kill the gnoll!ρ:jRρ:j071.5ρ:j^ ρ:j W _Trog accepts your kill.ρ:j-[ ρ:j[ ρ:ja ρ:jRd H _No target in view!ρ:jp ρ:jq ρ:jw ρ:jz H _No target in view!ρ:j ρ:j ρ:j ρ:j H _No target in view!ρ:j ρ:jE ρ:j ρ:j H _No target in view!ρ:j ρ:jc ρ:j ρ:jW H _No target in view!ρ:j c ρ:jc ρ:j-i ρ:jk C _No target in view!ρ:j5ρ:j5ρ:j:ρ:j<ρ:j<ρ:jg=ρ:j}>ρ:j@Ё:jЁ:j:P _Ё:jЁ:jЁ:jЁ:jX < _ You see here a +0 spear.Ё:j1Ё:j _Ё:jeЁ:jЁ:jЁ:jDЁ:jЁ:jЁ:j'  You encounter an adder.#.### ########.#.. ......#.....####......###......###.. .......)##.@..#......-.###..####..S .####...##..## ## >...#.####..# #.#.............†## #.####.#.#.....).######.###...... S   adder (asleep).....#......#.#...#.⌠.ß.....######.....#.......... ##..#...⌠.>.⌠Ё:j,-6.5 (5.0Ё:j.L-7.5 (6 _Ё:j4Ё:j 7Ё:j #.###    .....####  ##......###..  ....)##.@..#  .###..####..S   ## >   .....†##  .....)  .... >Ё:jw #.###    Ё:jkxh.....####  ##......###..  ....)##.@..#  .###..####..S   ## >   Ё:jx.....†##  .....)Ё:jxr  .... >Ё:j4Ё:jЁ:j0] _An adder is nearby!Ё:jEt #.###    .....####  ##......###..  ....)##.@..#  .###..####..S   ## >   .....†##  Ё:jFU.....)  .... >Ё:j\ #.###    .....####  ##......###..  ....)##.@..#  .###..####..S   ## >   .....†##  .....)  .... > _An adder is nearby!Ё:jg##.### ###.#.. ......#Ё:j.....#### ## ......#.##......###......)##..@.# ..###..####..S. .####....###..## #### >...#.#.###..# #.#......†## #.####.#.#.#.....).######.###......#......#.#...#.⌠.ß......######.....#..... ##..#...⌠.>.⌠.Ё:j/Ё:jЁ:j_+8.5 (1 _Ё:jgЁ:jwс:jaz##.### ..#.##.#.. .# ......##......#### .### ......#.##......###...# .....)##...@# .#.###..####..S.. .####....###..#######. >...#.#.###..# #.#......†## #.####.#.#.#......).######.###......#......#.#...#.⌠.ß......######.....#.#.... ##..#...⌠.>.⌠.с:jjс:jQk&9с:jqс:jsс:jO8####.### ..#######..##.#.. .# ......##.#.....#### .### ......#..###......###...# ...)....)##....##.## .##.###..####.@S....####....## ##..#######..>...#.#.....###..# #.#............†## #.####.#.#.#.....).######.###........#.....#......#.#...#.⌠.ß.. .....######.....#.......# ##..#...⌠.>.⌠....... ....#.......#с:jWс:jY'10с:jSaс:j.U †The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder!с:jp]Rс:jwa6801.1 (0.6с:jgс:jEjW _Trog accepts your kill.с:jс:jс:jsс:jH _No target in view!с:jՈс:jPс:j+^ _No target in view!с:jIс:jYJс:jPс:jySH _No target in view!с:jс:j с:j&с:jE*H _No target in view!с:j`с:jс:j]с:jH _No target in view!с:jс:jPс:jhс:jC _No target in view!с:jс:jс:j!с:jс:jbM с:j7N с:jaT с:jV с:jFd[?25h[?0c  Search for what [Enter for "aux", or ? for help]? ҁ:j1% [?25l[?1cҁ:j+8ҁ:jl;;9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] e - a +2 hat (worn)  b - [carried] f - a +0 pair of boots (worn) Results elsewhere ([,] to cycle) ҁ:j< c - [D:4] a +0 kite shield  d - [D:4] a +0 helmet of intelligence (138 gold)  e - [D:4] an orb of guile (312 gold)  f - [D:3] a +1 pair of gloves (138 gold)  g - [D:3] an orb of attunement  h - [D:3] the +1 buckler of Liberty {*Slow rF+ Dex+4 Slay+2} (416 gold)  i - [D:3] the scarf of Qiolegge {Repulsion, rElec Stlth+} (321 gold)ׁ:jhLevel 4 of the Dungeon<>>∩(Press ? for help)   #......   ..  #......      ###.#  #.......  #.###   ..   #######...# #####.......   ##.#..   .#   ......##.#.###..†........   .....####  .###  ......#..#)##..###.......   ##......###...#  .........)))..## #.......   ....)##....##.## ........##)#### ##.#####   .###..####.@†....####....###.##.#   ##..#######..>...#.#......#  ##.#######   ###..#  #.#............. ׁ:ji####........#  .....†## #.####.#.#.#... ....∩.......# .....).######.###........#. ####.........# .....#......#.#...#.⌠.ß.. ..........#### .....######.....#.......#.. ####.###### ....  ##..#...⌠.>.⌠...#.# #..# ....  #....#.......#.....##.##   #.#....ß.⌠.#...###....# ................#####.## ...#.#.#...# ##..# #.......#.####...######.#...##..##..#....# # #..............####.#ׁ:jR ׁ:j }Johnson1118 the SlicerKobold of Trog **....Health: 47/47 ========================Magic: 7/7========================AC: 8Str: 15EV: 12Int: 8SH: 0Dex: 16XL:  7 Next: 80% Place: Dungeon:4Time: _No target in view! _No target in view! ׁ:j. _No target in view! _No target in view! _No target in view!  Search for what [Enter for "aux", or ? for help]? auxׁ:j 4ׁ:j ׁ:jů ׁ:ji Q _ׁ:jָ b  You see here an adder corpse.ׁ:j˹ ׁ:j _ׁ:j\ ׁ:jý ׁ:j ,ׁ:j ׁ:j ׁ:jJ ׁ:j R  There is a stone staircase leading down here.ׁ:j ׁ:j _ׁ:j ׁ:j ׁ:jg ,ׁ:j ׁ:jr ׁ:j ׁ:jN ׁ:j ׁ:jA ׁ:j ׁ:j ׁ:jM ׁ:j ׁ:j+ ,ׁ:j ׁ:j ׁ:j ,ׁ:j Bׁ:j ׁ:jH ׁ:j ׁ:jf ׁ:j ׁ:j ׁ:j ׁ:j ׁ:j ׁ:j ׁ:j ׁ:jBׁ:jGׁ:j,ׁ:jׁ:j$  Things that are here:ׁ:j`  a +0 club; a gnoll skeletonׁ:jxׁ:j< _ׁ:j^ׁ:jl-#........ #......###.# #....... .#######...# #####....... # ......##.#.###..†........ ####.#......#..#)##..###....... ..##.#.........)@)..## #.......Noise: --------- 3528.1 (17.0) #.##.#........##)#### ##.#####a) +0 short sword †....####....###.##.#Throw: 6 boomerangs ##..>...#.#......# ##.#########.#............. ####........##.####.#.#.#... ....∩.......# ###.###........#. ####.........# ..#.#...#.⌠.ß.. ..........#### #.....#.......#.. ####.######ׁ:j-ׁ:j@5ׁ:j7k _Items here: )) [[ ÷.؁:j؁:jYPick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 spear Armour (select all with [)c - a +0 kite shield  d - a +0 ring mail Carrion a gnoll skeleton [Up|Down] select[Esc] exit ؁:j-Letters toggle [.|Space] toggle selected[top]ف:j  c + a +0 kite shield[Enter] accept (1 chosen)ځ:jd&ځ:j /ځ:j8#Johnson1118 the SlicerKobold of Trog **....#......Health: 47/47 ========================.. #......Magic: 7/7========================###.# #.......AC: 8Str: 15 .#######...# #####.......EV: 12Int: 8 # ......##.#.###..†........SH: 0ځ:jI:Dex: 16 ####.#......#..#)##..###.......XL:  7 Next: 80% Place: Dungeon:4 ..##.#.........)@)..## #.......Noise: ---------  Time: 3528.1 (0.0) #.##.#........##)#### ##.#####a) +0 short sword †....####....###.##.#Throw: 6 boomerangs ##..>...#.#......# ##.#########.#............. ####........##.####.#.#.#... ....∩.......# ###.###........#. ####.........# ..#.#...#.⌠.ß.. ..........#### #.....#.......#.. ####.###### _Search for what [Enter for "aux", or ? for help]? aux _You see here an adder corpse. _There is a stone staircase leading down here.  Things that are here: _a +0 club; a gnoll skeleton _Items here: )) [[ ÷.ځ:jzDځ:j$E+9.1 (1ځ:jKځ:jO* _g - a +0 kite shieldځ:jځ:j(Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered) Armour (go to first with [)  d - a +0 ring mail (worn)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)g - a +0 kite shield Jewellery (go to first with "=) ځ:j[L c - an amulet of chemistry (worn)ځ:j' ځ:j ځ:j Johnson1118 the SlicerKobold of Trog **....#......Health: 47/47 ========================.. #......Magic: 7/7========================###.# #.......AC: 8Str: 15 .#######...# #####.......EV: 12Int: 8 # ......##.#.###..†........SH: 0Dex: 16 ####.#......#..#)##..###.......XL:  7 Next: 80% Place: Dungeon:4 ..##.#.........)@)..## #.......ځ:j Noise: ---------  Time: 3529.1 (0.0) #.##.#........##)#### ##.#####a) +0 short sword †....####....###.##.#Throw: 6 boomerangs ##..>...#.#......# ##.#########.#............. ####........##.####.#.#.#... ....∩.......# ###.###........#. ####.........# ..#.#...#.⌠.ß.. ..........#### ځ:j #.....#.......#.. ####.###### _You see here an adder corpse. _There is a stone staircase leading down here.  Things that are here: _a +0 club; a gnoll skeleton ځ:j g_Items here: )) [[ ÷. _g - a +0 kite shieldځ:jh 4ځ:j ځ:je ځ:jgAہ:jy3ہ:j ہ:j ,ہ:jwہ:jY  Items here: )))) ÷.ہ:jYہ:j.+ _ہ:j-ہ:j0ہ:j24,ہ:j 7ہ:jU9ہ:j+=g  You encounter 2 ufetubi.ہ:j HD....5...  5......  ...... #  #....#   ###@# . #######...# #####....... ہ:jEI# ......##.#.###..†........##.#......#..#)##..###....... ..##.#.........)))..##  #.##.#........##)#### ##.##### 55 2 ufetubi (wandering) †....####....###.# #.# ##..>...#.#......# ##.###  ##.#...... ####........#ہ:j~J3.32.1 (3ہ:jKKQ.5ہ:j&LG.5ہ:jVt   ufetubusہ:jV+3.1 (4ہ:jmہ:jq5 _The ufetubus leaves your sight.ہ:j ........  .......  .5....   #....#   ###@#  . #...#  # #.#.###..† #..#)# ...)))..##  )####  † #.# >   ہ:j\ہ:j ........  .......  .5....   #....#   ###@#   #...#   #.#.###..† #..#)#...)))..## )####  †ہ:j >   ہ:jx)4ہ:j2ہ:j4` _An ufetubus is nearby!ہ:jί ........  .......  .5....   #....#   ###@#  . #...#  # #.#.###..† #..#)# ...)))..##  )####  † #.# >   ہ:j J ........  .......  .5....   #....#   ###@#   #...#   #.#.###..† #..#)#...)))..## )####  †ہ:jJ >   ہ:jRہ:j[Sہ:j[ہ:j]` _An ufetubus is nearby!ہ:j ........ ....5.... #@...#  ###.#### . #######...# ##### # ##.#.###..†. ###..#)##..## ..)))..## #....... #.##.#........##)#### ##.##### †....####....### ہ:j # ##..>...#.## ##.######ہ:j 55.ہ:j ہ:j 24.1 (1 _ہ:j ہ:j ہ:ja .5 ....@.......#....  ####.#### . #######...# ##### # #.#.###..†. ###..#)##..## ..)))..## #....... #.##.#........##)#### ##.##### †....####....### #ہ:jc 05ہ:jdd 65.ہ:jd O.5ہ:jqe 75.ہ:jLq 5 2 ufetubi (wandering)5ہ:jv ہ:jx ܁:j#...##W.........55....... ....... #.........#....# # ܁:j#####.#### #. .. #######...# #####. .# ......##.#.###..†. W   phantom (wandering)####.##..#)##..###. 55 2 ufetubi (wandering) ...##.#..)))..## #....... ##.##.#........##)#### ##.#####܁:j, .܁:j[5You encounter a phantom.܁:jL.5܁:jG.W܁:jW55܁:jE====6܁:j܁:jL- _The ufetubus shouts! x2܁:jQ .WYou barely miss the ufetubus. The ufetubus hits you. The ufetubus misses you.The ufetubus slips past you! The ufetubus hits you.܁:j9V..5܁:ji0----=---7 (0.6܁:j ܁:jU _The ufetubus barely misses you.܁:jDS .5You hit the ufetubus but do no damage. The ufetubus slips past you!  The ufetubus misses you.܁:jTD---7.3܁:j]܁:j^B _The ufetubus hits you but does no damage. x3܁:j$ .WYou hit the ufetubus.  The ufetubus is moderately wounded.The ufetubus hits you but does no damage. x3܁:j+[37------܁:j\,$8 (0.5܁:j2܁:j4, _The ufetubus hits you.܁:j  You hit the ufetubus but do no damage.The ufetubus is moderately wounded.The ufetubus hits you but does no damage.܁:j-8.4 (0.6܁:j܁:j _The ufetubus closely misses you. x2; The ufetubus barely misses you.܁:j  _The ufetubus closely misses you. x2; The ufetubus barely misses you.  You hit the ufetubus.  The ufetubus is heavily wounded.  The phantom hits you but does no damage.  The ufetubus misses you.  The ufetubus hits you but does no damage.܁:j a8=-9.0܁:j ܁:j Y _The ufetubus closely misses you. x2܁:jZ gYou hit the ufetubus.  The ufetubus is almost dead.܁:je l g   goblin (wandering)You encounter a goblin. It is wielding a +0 club.The ufetubus closely misses you. The ufetubus hits you.  The phantom hits you but does no damage.܁:jf 57-܁:jf 6܁:j n ܁:jx gg _The ufetubus misses you. The ufetubus barely misses you.You miss the ufetubus.܁:j .40.1 (0.5܁:j5 ܁:j\ \ _The ufetubus is almost dead.܁:j` .  You hit the ufetubus.  You kill the ufetubus!܁:j .g  Trog accepts your kill.The ufetubus slips past you!  The ufetubus hits you but does no damage.܁:j 5.   ufetubus܁:jֱ 8/48=27 (0.6 _The ufetubus misses you. The phantom closely misses you.܁:jY ܁:j i _Your Fighting skill increases to level 7!܁:je a  You barely miss the phantom.܁:j (1.3܁:jq ܁:j5 B _The ufetubus hits you but does no damage. x2܁:jX { .g  You hit the phantom but do no damage.܁:j W§The ufetubus hits you but does no damage. x2܁:j  ###  #...##... ##W......... #..... #....5......  ....g§......  ..#.......... #... .(. #...#....# #... #####.#### #... .. #######...# #####...  ..# ......##.#.###..†....# #.####.#......#..#)##..###...܁:j :33܁:j ;---9܁:jk ܁:j b _The phantom hits you. The phantom blinks! You blink. Found 4 poisoned darts.܁:j@t 45.܁:j| ܁:j} -2.4 (0.5܁:j ܁:j R _You barely miss the phantom.݁:jQ g.  You hit the phantom.݁:j 5.  The phantom is lightly damaged.݁:j;݁:j#o4=--3.0 (0.6݁:j݁:jVM _The phantom misses you.݁:jM P g.  You hit the phantom.݁:j .5The phantom is lightly damaged.݁:j3 %.݁:j͠ &6݁:j ݁:jf > _The phantom hits you but does no damage.ށ:jށ:j1I Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-2%  b - Trog's HandPiety-ށ:j o2% [?] toggle between ability selection and description.ށ:j6ށ:jo?ށ:jIJohnson1118 the SlicerKobold of Trog **....Health: 34/48 =================-------Magic: 7/7========================AC: 8Str: 15###EV: 12Int: 8#...##...SH: 0Dex: 16##W.........XL:  7 Next: 82% Place: Dungeon:4#@g.........Noise: =--------  Time: 3543.6 (0.0)#.5.........a) +0 short sword............Throw: 6 boomerangs..#.......... #....(. #...#....# #...ށ:j`J#####.#### #... W   phantom..#######...# #####... 5   ufetubus..# ......##.#.###..†.... g   goblin ### #.####.#......#..#)##..###...You hit the phantom.  The phantom is lightly damaged. _The phantom misses you.You hit the phantom.  The phantom is lightly damaged. _The phantom hits you but does no damage.ށ:jb ###  #...##...  ##W...  #@g...  #.5...  ......  ..#....  .(. #...    ..   ..# † )The phantom is lightly damaged. _hits you but does no damage.  A red film seems to cover your vision as you go berserk!feel yourself moving faster! You feel mighty!  The ufetubus barely misses you. The ufetubus closely misses you.  The goblin barely misses you.51/724.6 (16 boomerangsBerserk ށ:jl> _The phantom hits you but does no damage.߁:j?  You puncture the phantom!  The phantom is heavily damaged.߁:jj46--=9 (0.3߁:j߁:j<%m _The ufetubus closely misses you. The ufetubus hits you.߁:ja  You barely miss the phantom.߁:jj4-5.4 (0.5߁:j^߁:j_ _The phantom is heavily damaged.߁:jh   You barely miss the phantom. _The phantom is heavily damaged.You hit the phantom.  The phantom is severely damaged.  The goblin hits you with a +0 club. The phantom closely misses you.  The ufetubus hits you but does no damage.߁:j H---9߁:jW ߁:j V _The ufetubus closely misses you.߁:j  You hit the phantom.  The phantom is almost destroyed.߁:j b3-6.3 (0.4߁:j ߁:j8 m _The ufetubus hits you. The ufetubus closely misses you.߁:j  You hit the phantom.  The phantom is almost destroyed.The phantom hits you but does no damage.߁:jݲ *8 (0.5߁:jS ߁:jb = _The goblin hits you but does no damage.߁:j .You puncture the phantom!  You destroy the phantom!߁:j H 5   ufetubusg   goblin  Trog accepts your kill.߁:j$ ߁:jn   Johnson1118 the Slicer  Kobold of Trog **....  Health: 39/72 =============-----------  Magic: 7/7========================  AC: 8Str: 15 ###  EV: 12Int: 8 #...##...  SH: 0Dex: 16 ##..........  XL:  7 Next: 103% Place: Dungeon:4 ߁:j/ #@g.........  Noise: =--------  Time: 3547.2 (0.4) #.5.........  a) +0 short sword ............  Throw: 6 boomerangs ..#.......... #... Berserk  .(. #...#....# #... #####.#### #... 5   ufetubus .. #######...# #####... g   goblin  ..# ......##.#.###..†.... ### #.####.#......#..#)##..###...The phantom is almost destroyed.߁:j The phantom hits you but does no damage. _The goblin hits you but does no damage.  You puncture the phantom!  You destroy the phantom!Trog accepts your kill.߁:jI _The ufetubus hits you. The ufetubus closely misses you.You have reached level 8!߁:jQ /  --more--:j~r43/79-8/88 1% :jM:j 4 _:jT )You puncture the goblin!  You kill the goblin!Trog accepts your kill.:j^   You feel the power of Trog in you as your rage grows.:ja c1-26:jh :jj l _The ufetubus hits you. The ufetubus barely misses you.:jľ:j'8.0:je:jL _You miss the ufetubus.:jN!  You closely miss the ufetubus. The ufetubus misses you.:j!%4:j~(:j+? _The ufetubus hits you but does no damage.:j$F .You puncture the ufetubus!  You kill the ufetubus!:jNS:jRL-=7 (0.3:jX:j[W _Trog accepts your kill.:j3:j":je$H _No target in view!:jt:j#:jS:jH _No target in view!:j :j> :j :jշ H _No target in view!:j :jɁ :jڇ :j H _No target in view!:j{O :j!P :j` :jc H _No target in view!:j" 3:j+ :j, C _No target in view!:j 3:j :j- :js :j? :jl :j :j%3:j:j$:jz2 _You start resting.:j'--:j-9.4 (0.7:jx--50.1 (1.4Berserk :j:j k _You feel a strong urge to attack something.:j(2:j2:j3:j6W  You start resting.:j< ###  #...##...  ##....:j3=  #@)...  #.....  ...... 6 boomerangs :js=..#....  .(. #...    .. :j=  ..# † ):jFt 0.0  You are no longer berserk.:jG28/537 (0.6Slow -Berserk :jL:jV _You are exhausted. You feel yourself slow down.:j҃ 3:j :j :j? :j 9=:jɎ :j0 :j :j :j L30=:j :je :j :j :j` :j S1=:j :j ,:jp :jE :jM ,:jQ :j K2=:jd :j :j֥ :jc :j O3:j :j :jc :j :jj ,:j) :j :j S4=:j X:j| 5=:j :j :j: S6=:j^ :j n:j :j K7=:jv ,:jE :j :j :j$ :j N38=:j :j\  :j Q_You start resting.:j :j( 085.2 (34.5):j 96.7 (36.0:j= :j [ _You feel yourself speed up.:j :jѯ :j :jn :j :j^ 9=:j ,:j{ :j ,:jq 40=:j :j :j| :j :j :j U1=:j :j :j :j :j W _You start resting.:j :j c96.7 (107.7 (11:j :j c _You recover from your berserk rage.:jI3:j3:j}:jB:jFK2=:j::jv,:j:j:j :j>:j:j`U3=:j:j:j:j:jK%4:jp:j7,:j:j:j:j:j5=:j06=:jE,:j-,:jn:j+,:j:j :j K7=:j :j~ :j :j:j :jD:j:j6:jU8=:jL:j:j!:j:jJ:j:j:j,:j:j:jK9=:j`:j:j :j :j!:jW":j$#:j1$:j$$50:j$2=:j%:j&:jr':jE(:j)*,:j +:j,,:j31=:j4:j6,:j7:ja9:j9U2=:j<<:j}>,:jWH:jnJ,:jK:jN:jdN:jO:jRk _You start resting.HP restored.:jX:j].637.7 (40:j#_a3=8.7 (41 _:jd:jf:j:j:j:j7:j:jAX:j:j8:jA:j:je9=:j=:j,:j:j,:j:j0,:je:j,:jO:j:j+:j:j:j:j:j:j_:jq:j :j :j :j] :j :j :j,:jV:j:jK:j:j,:j:j:j :j:jb:j(:j:jT!X:j!:j":jm$:j$:j&:j',:j(:j%+,:j,:j4.,:jX/:j0:j%1:j2:j{3:j3:jM5:j67,:j8:j:,:jm;:j=,:j>:j=@:j@:jtA:j1D,:jD:jtF:jF:jH:jI:j)J:j'K:jL:jAM:j N:jO:jP:j5Q:jR,:jS:jmU,:j[V:jW,:jX:jB\:j\:j^:j_:j`:j/a:jb:jjc:jgd:jZf:jf:jg:j|i:ji:jj:jl,:jm:jPo:jo:jp:j>r:jr:js:j^u:ju:jv:j#x:jtx:jxy:j|,:j|:jC~:j~:j:j+:j}:jy:j!:jt:j:jg:jɇ:jԈ:j:jk:j:j:j:j:jq:j͏:jݐ:j:j:j:j•:j:j:j̘:j:j2:j:jQ:j:ja:j:j:j:j:j:jܥ:j]:j:j:j:j:j:j:j:j|:j:j:j:j:jȿ:j:jA:j*:j :jb:j:j:j;:j0:j3:j:j,:j:j:jS:j:jy:jE:j:jh:j:j:j#:j:j,:j:j:j:j:jD:j:j:j,:j:jN:j:jm:j&,:js:j!:j:j:j :j:jb:j:ji:jj:j5,:j:jz:j :j:j,:j:j::j:jW:j:j:j@:j:jx:j:j:jB:j:j|,:j:j% :jx :j :j :j :jQ:j:j:j:j,:j:j9:j:j:j:jw:jS:j7:j:jQ:jh%W _You start waiting.:jJ,.737.7 (99:j}--8.7 (100.0):j2:jH5# _Done waiting.:j`:jXa:jb:jd:j=e:jQiX:j9k:jk:jHl:jn:jqn:jo:jp,:jq:jAs:js:jt:jxv,:j]w:jy,:jy:j{,:j|:j~:jx~:jB:jˀ:j.:jց:jy:j:j|:j:j:j:jR,:j:j:j:j :jÐ,:jV:j,:jc:jі,:j:jy:jҙ:j:j$,:jS:j,:jҬ:j6,:jm:j:j8:jX:j:j<:j9:j:j:j:j,:jü:j[,:j:j_:j:j:jO,:ju:j:j:j:j,:j:jI:j:jM:j:j:j:j,:j:jD,:j+:j,:j:j:j:j:j:j:j:j;,:j:j,:j :j,:j:j:jc:j.:j:j:j :jd:j:jZ:j,:j:jK,:j8:j:j:j:j:jw:j&:j:j:j:ju:j:j:ji,:j@:j:j:j:j,:j:j,:j:jV:j:jt:j :jQ :j :j| :j :jq :j:j:j:j!,:jR:j,:j:j,:j:jv,:j:jF:j:j:jt,:j:j ,:j!:j?#:j#:j-$:j%:j&:j&:j(:jd(:j2):jP*:j*:jG+:j,:j -:j-:j.,:j/:j0:j1:j2:j3:j3:j4:j6:jd6:j.7:j8:j"9:j9:j ;:je;:j<<:j=:j>:j>:j@:jb@:j_A:jsB:jB:jC:j+E,:jO:jQ:jQ:jkS:jU,:jxX:j.Z,:j[:j]:j]:j^:jQ`,:jua:jb:j.c:j/d:je:jf:jgg:jh,:ji:j2k:jk:jl:jm,:j[n:jo:j$p:j%q:jr:j s:jt:ju:jv:jv:j.x:jx:j=y:jz:j{:j{:jf}:j}:jW~:j=,:j:j:jF:j&:j:jɅ:jՆ:jcW _You start waiting.:j4837.7 (99.0):j-8.7 (100.0):j=:j# _Done waiting.:j3:j:j:jM :j%X:jq&:j&:j':j4),:ju*:j!,:ju,:j-:j}.,:j\/:j0:j1:j1:jt3:j3:jy4:j6,:j7:j<8:j:,:j<:jn<:jQ=:j>,:j?:j B:jB:jC:jp:jq:jr:js:jBt:ju,:jv:j/x:jsx:jy:ji{:j{:j|:j[~:j~:j:j:jR:j:jD:j:jk:j:jN:j\:jZ:j:jz:j::j|:j:j :j,:j:j:j:j:j/:j:j,:j:j:j(:j:j,:j:j:j7:j :j6,:j:j:je:j:j,:j.:j:j:j:j:jp:jƹ:j$:ji:j:j=:j:j}:j:j:j:jB:jl,:j:jh:j:j:j^,:j_:j:j:j:j~:j:j:j,:j:j,:j:j,:j:j:jK:jr:j:j:j:j5:j{:j:j:js:j:jw:j:j:j,:j:j0:j:j_:j:j0:j:jE,:j=:jT :j$ :jl :jp :j :j :j :j: :j :j :j6 :j :j ,:j :j ,:j :j :jB :j^ :j ,:j :j :j :j :j :jF :j :j ,:j :j- ,:j ! :j" ,:j# :j$ ,:j% :j' ,:j( :j,* ,:j+ :j<, :j, :j6- :j~. :j. :j/ :j0 ,:j1 :j2 ,:j3 :j65 :j5 :j6 :jn8 :j8 :j9 :j: :jZ; :jG< :jG ,:j.(.##...#....#.... #####.### ..###...##.#.........)))..## #... :j~ :j, +2.7 (4:jʅ :j, ; _Found a stone staircase leading down.:js3:j:j:j:j!:ja%:j',:j=(:j{):j+,:j+:j.:j.:j;/:j/:j1:jb2:j2:jD4:jq5:j6:j7:j7:j8:j6::jh::j::j<:j>,:j3?:j@:j8B,:jB:jC:jD:j1E:jE:jM:jN:jO:jO:jP:j,Q:jX#.# ######.# ##...###.# ##......#.# #.)..... #.#####....... #............. ##......#......###...>.(.##...#....######.57.7 (1:jYj5.0)#.### #....###.#########...##.#.. )...## #.#......##.#.....######.####.#......#..#)##......###...##.#.........))....)##....##.##.#........##)###..####..†....####....### ##..#######..>...#.#... ###..# ##.#.........:jD`:j`,8.7 (16:jef:j~h% _Found a dagger.:j :jW:j9:j:j:jgB:j:jH:j&:j:j":j:jF:j:j:j:j:j:j:j:j:j :j:j%:j:j:j!:j[:j:j7:j,:j[:j:j:j:j:j<:jq:j:jc:j :j!:j!:jA":j#:j$:j<$:j$:jB':j8:j8:j9:j::jQ<,:jt=:jP@:jA,:jB:jC:jD,:jiE:jGH:jI,:jpJ:jK:jL,:jL:jM:jN,:j O:jAR:jR:j[S:jT:jU:jV,:jV:j+X:jY:jY:jZ:j"[:j\:j1\:j\:j]:j+^:jX^:jn_:j"`:j`:ja:jcn:j.e:je:je:jDf:j=g:j,h,:j~h:j=i:ji:j j:jOj:jk:jsk:jk:jk:j%m:jm:joB:jo:jHp:jp:jr:jr:js:j`s:jt:ju:ju:j>v:jx:jy:jy:j:jy>:j?:j?:jA:jCA:jA:jB:jC:jC:jcD:jF,:jG:jMN _You now have 139 gold pieces (gained 15).:jN3:j[O:jP:jQ:j R:jWR:j S:jT:j3T:jT:jY:j[,:je[:j]:j3go..# ..# (## ## ########### .... ##...##...## .... #..........## .... .)..........#####.... ............##..@....38.7 (33 ...............##.... #..........###......: ##...#....## #....... ######.#### #....... ####...# #####....... ..##.#.###..†........ ..#..#)##..###....... :jgp.....)))..## :jNo:jo,9.7 (34:jv:j9y\ _Found a parchment of Static Discharge.:jV}  You encounter a hobgoblin.:jj# # ##   #....##...## #. ..........## #....: )....#####. ...##......##. .###......:$...#....## #.....#### #.......g...# #####. g   hobgoblin (asleep) :j 0.0)g.  Found 15 gold pieces and a parchment of Momentum Strike.:jg===40.7 (1:jA _The hobgoblin shouts!:j  #.....  #.....  #....: )####..... #...@.... ..##..... ....:$  #......g.  #........   † ) :j :)))..##  :ji  #.....  #.....  #....: )####..... #...@.... ..##..... ....:$  #......g. #........  †))))..## :jq :j?r :jOy :j-| ` _A hobgoblin is nearby!:jW# # ######## #..... ...##...#. ......#....:###...... .##......##.###......:$#....## #......g..###.#### #...........# #####..#.###..†.. #..#)##..###..)))..## ##)#### ##.#####:jY7g.:j`:ja7---1 _:jUj:jSk:j ;  You hit the hobgoblin.:j) W=--2.3 (0.6:jW' :jO* 7 _The hobgoblin is lightly wounded.:j+  You closely miss the hobgoblin.The hobgoblin is lightly wounded.:j +8 (0.5:j :jF W _The hobgoblin closely misses you.:jp e  You hit the hobgoblin.:j (3.3:j :j b _The hobgoblin is severely wounded.:jd  You closely miss the hobgoblin.The hobgoblin is severely wounded.:jZe +9 (0.6:jl :jn V _The hobgoblin barely misses you.:j0 .You hit the hobgoblin.  You kill the hobgoblin!:j8):j;034.5:jA:j^DW _Trog accepts your kill.:j:j :j:jH _No target in view!:j{:jg|:j΂:j#H _No target in view!:j{N:jN:jS:jTH _No target in view!:jR4:jy:jH _No target in view!:j:jn:j>:jH _No target in view!:j)3:j*:j-:j<9:jT:$ _:j@,:jA _No target in view! _ You encounter a goblin. It is wielding a +0 club.:jQ ####### #..... .##...## #...... ....## #..g.:#####.......##......##..###......@$-#....## #.......... ##.#### #.. ...# #####.. .#.###..†... .#)##..###. :jRlg   goblin (wandering) .)))..##  ##)#### ##.##### ##.# #.#:jqS,5.5 (1.0:j|[::j|]L-6.5 (2 _:jd:jm _You see here a parchment of Static Discharge.:j   #..g.:... #........ ......... #........ ....@$...  #...........  #...........  ......... †............ ) .)))..## )#### :j[7 #.#:jS   #..g.:... #........ ......... #........ ....@$...  #...........  #...........  .........†............))))..## )####  :jѬ4:j:j] _A goblin is nearby!:j   #..g.:... #........ ......... #........ ....@$...  #...........  #...........  ......... †............ ) .)))..## )####  #.#:jd    #..g.:... #........ ......... #........ ....@$...  #...........  #...........  .........†............))))..## )####  :jm :jm :ju :jw ] _A goblin is nearby!:j8u  #######  ##...## ...## #..g.:#####.........##...@.......##.:$ .#....## ##.#### ..# #####.###..†..... .#)##..## .)))..## #.......)#### ##.#####:jv %.g:jk :j 27.5 (1 _:j. :j։ :j_ ####### ##...## .## #....:###...g##.......##...........##.:$ .#....## ##.#### ..# #####:j.###..†..... .#)##..## .)))..## #.......:jD=8:j :j T _The goblin closely misses you.:j:ja-9.1 (0.6:j:jR _You closely miss the goblin.:j   You hit the goblin.  The goblin is heavily wounded.:j}&7:j:jS _The goblin barely misses you.:j+ )  You hit the goblin.  You kill the goblin!:js(:j)50.3:j۾:j,W _Trog accepts your kill.:j:j:j9:jgH _No target in view!:j:j:j:jH _No target in view!:j 4:j :j H _No target in view!:j :j :j :j H _No target in view!:j*I :jI :jQ :jjS H _No target in view!:j :jJ :j :j( C _No target in view!:j 3:j :j :jg :jn P _:jc :j :j :j ,:j. :jf K _You now have 154 gold pieces (gained 15).:j   ##### #........ #...## #......... .....## #....:....< ......#####...) ##............#:jm X .##...... ###......:. -3.3 (3.0## #..... .#### #..........  #####.. .###..†...# :jϹ ()##..###.......    ))..## #.    )#### ##.#####    .# #.#  :jN E :j [-4.3 (4:j :j 9 _Found a stone staircase leading up.:js3:j:j:j<h:j@B:j7A:jkC,:jCD:jE:jm,:j*:jՂ:j:j?:j0:jL:jyX:j0:jՔ:j:jX:j:j:jݭ:jS,:jx:j}:jk:j̲:j:j:jD,:j:j:j,:j]:jm:j,:jպ:j[:j׼:j:j,:j4:jI:j:j:j~:jZ:j:j:j:j5:j[:j:j:j:j:jC:j:j:j@:j:j:j1:j:j:j:j:jI:j:j:j:j~,:j:j9:j:j:j:j::j:j:ju:j ,:j]:j:j,:ja:j:j:jH,:j:j7:jk:j:j':j:jE:j:jK :j ,:j :j :ja:j:j:jm:j:jP:j:j:j:j:j`:jZ:j:j:js:j,:j8:j:j(:j():j):j*:jX,B:j,:j-:jv.,:j.:j{/:j/:jK0:jV1:j2:j2:j13:j;4:j4:j5:jP5:js6:j6:j7:jR7:j)8:j8:j8:j&9:j9:j::j::j;:j;:j<:j<:j=:j(?:j@,:jj@:jB:jB:jB:jgC:j;F:juQ..#...#####.###### ⌠...#.####..# ..#.....##.##  #....#  ###.##  #...# ##..#  #.####...#### ### ##..##..#....##...# .....####.#@...( 115.3 (61.0)......# #.. #.........# # ........## ..#)...###.# . .....# ......... <...... :jQ`....###...#:j YB6.3 (62:j`:jnb- _Found 5 poisoned darts.:j3:j:j :jf":j":j"(B:j(:j):j;.B:j/:j0:j2,:j{3:j5:j6:j7:j8:ji9:j ?:jA:jB:jfB:jB:juD:jdE:jE:jF:jG:jH:jH:jbI:j K:jK:jK:jL:jO:j\P:jP:j)Q:j-S:jS:j;T:jT:jU:j[W,:jW:jY:jY:jZ:jZ:jJ]:j]:j7^:j^:ja:jb:j)c:jd:jDe:je:jMf:j g:j7h:j=i:ji:j;j:j9k:jdl,:jl:jNr:jr:js:j t:ju:juv:jv:jw:jx:jy,:j9z:j{:j|:j|:j2}:j:j:j[:j:j~:j:j:jτ:ju:jj:j:j:j}:jŒ:j&:j:jf:j':jw:jʐ:j:j_,:j:jי:jњ:jB:j,:j:j:j:j:j:jj:j:ju:j:jf,:jB:jx:j8:j:jo:jЪ:j1,:j:j.:j=,:j׮:j:j:j(:jܰ:j:j#:j:j::jݼ,:j:j:j:j:j:jQ:ji:j:j:j:j:j:j:j:j:j(:j:j:j:j:j:j:j<,:j:j:j:j>:j:jn,:j:j^ _n - 2 scrolls labelled LIP ZELEXTONA (gained 1):j:j:j9:j{:jU:j:jD:js:j:j:j4:jr:j):j:j:j :j:j .....†#.####.#.#. .....).######.###...... .....#......#.#...#.⌠.ß .....######.....#...... .... ##..#...⌠.>.⌠ ....#....#...... ####.#....ß.⌠.# ####.............. #@....####....#.#.71.3 (55 #...###.# #.##..... #.......## #.###.#.. ...#####..###.##..... >## #.......##.###. #.#........####  #.##.#####.....  #.#..# ###...  #.## #... :j:ji,2.3 (56:j\:j; _Found a stone staircase leading down.:j:j:jD:jH _No target in view!:j~ :j2 :jx :j H _No target in view!:j"W:jW:j3X:j/Z:j}[:jaP _:j0h .....).######.###.... .....#......#.#...#.⌠ .....######.....#..... .... ##..#...⌠.> .... #....#..... .... ####.#....ß.⌠....####.................#.....####....#.##.@.###.# #.##...3.3 (1.0) #.......## #.###.#...#####..###.##..#>## #.......##.###[< #.#........### #.##.#####.... #.#..# ### #.## # .. #:jo:jo+4.3 (2:jt:juwQ _Found a leather armour. Found a stone staircase leading up.:j7:j:jj:j:j:j:jjn:j˝:j/:j:j:jP:j[:j:j9,:jЯ:j(:j:jR  There is a stone staircase leading down here.:j:jN _:j:jzP  There is a stone staircase leading up here.:j:jg _:j :j F  You see here a +0 leather armour.:jP:j _:ju:j:j:j:j :j*:j,:j:j:j\:j:j\:j:j:jU:j:j:j:jR:j:j:j!,:j@:jz:j,:j:j:j:j#:j:j,:j[:jN _You now have 168 gold pieces (gained 14).:j7:j:j@:j:j:j :j:j:j-:j:j:j,:j:j} _c - 2 scrolls labelled YRIOMO TEDEU (gained 1):j:j5:j:j:j:j:j :j :j:j :js:j2:j:j\:j:jy:j:j1:j:j' :j ,:j :j1:j:j:jh:j`:j,:j :ju:jj  You encounter an endoplasm.:jV$ ###..# ##.# .....†## #.# .....).######.# .....#......#.# ..........###### J........ ##..# ........ # #.......# ####.#. #@......####..##.......#.....######..#####...###.# # #..## ###.......##  #.## #...########.# ##>### #..J   endoplasm (asleep)#...####[<# #.#....#...#....## #.##.###...#.#### #.#..#:j0,12039.0):j,34.3 (30 _:j0:j2:j   .....†##  .....) ........ J........  ........  #.......#  #@.... ##..... ##..#####..  #..## ###.  #.## #... ###.# ##>###  #...####[<#  #...#....##  #...#.####  :jE   .....†##  .....) ........ J........  ........  #.......#  #@.... ##..... ##..#####..  #..## ###.  #.## #... :jZF###.# ##>###  #...####[<#  #...#....##  #...#.#### :jM4:jU:joVa _An endoplasm is nearby!:j,..#######..> ###..# #†## ).#####.......#.#...######......J##..#.... #.. ####.# #.###...... ##.......#.....####..#####...###.# #..## ###.......##  #.## #...#####..#####.# ##>### #...####[<.....#....###.##:j5N5.3 (1.0) _:j?:j@:jr.#..†... ##..#######.. ###..#. .....†## #..).######..#......#..######...J.#..... #.#...#.# ####.######.####..... ##.......#.....## ##..#####...###.# #..## ###.......##  #.## #...#####..## ###.# ##>### #. #...####[<# #.#...:jm:j6:j:j:jx .  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!  You kill the endoplasm!:jKR:j+8 (0.5:j&:jXW _Trog accepts your kill.:j:j:j :j H _No target in view!:j:j:j:j>H _No target in view!:j:j:jޟ:jH _No target in view!:j_:j`:je:j(hH _No target in view!:j$2:j3:j(9:j;H _No target in view!:jx :jI :j5:jC _No target in view!:j:j:j[:j:j:j3:j,:j: _:j:ja:j:j,:jp:j:j,:j@:jp:j8:j:jU:jΗ:jo:j,:jL:j͝,:j:jѮ:jc,:j":jϸ:j:jŹ:j=:j:j>,:j:j:jD:j:j:j:j.:j,:j:jUB:j:j:j:j:j*:j:j:j:j):j :j]:j:j:j ,:jx:j:j:jc:j:j:j{:j:jV:jJ:j:j:j :jP:j=:j:jpB:j:jz:j:jq,:j:j4 :j9 h _ You encounter a hobgoblin.:j  ###    .. #...#  ...####.### ####[.g.. ...#....#   .....####   .....##   ......##  .....#### .....##...... ..... #.##### .....##.#.... ..................### ....#.....#####...... g   hobgoblin (asleep) #########...#....)##.  ##......###..##  #.......# ##..#:j!\41.8 (35.0)2.8 (36:j[(:jV*- _Found a leather armour.:j  ..  ####[.g..   .........   .........   .........   ....@.... ......... ............#  ......... ......... ....#..... ...#....) ##...... #.......# :j` ..  ####[.g..   .........   .........   .........   ....@.... ......... ............#  ......... ......... ....#..... ...#....) ##...... #.......# :jf 4:j n :jLq ` _A hobgoblin is nearby!:jd  ..  ####[.g..   .........  :j׀  .........   .........   ....@.... ......... ............#  ......... .........:j v ....#..... ...#....) ##...... #.......# :jh..  ####[.g..   .........   .........   .........   ....@.... ......... ............#  ......... .........:jIU ....#..... ...#....) ##...... #.......# :jX0 _A hobgoblin is nearby!:jJ    ####  ###... .. #...  #.........####.### ####[.g......#....#  ......#### ......##  .##  ..........##### ......###....... ......:j2# #.###### ............###.#....) ..................#### ....#.....#####......# #########...#....)##.. ##......###..##:jj:je83.8 (1.0) _:jֲ:j1:jcS   #### ###... #...## #...###.#######[.g#....#### ## .....#######....... #.#########.#....)..............###....#.....#####......##########...#....)##..:jX :jY &4:j_ :jh :j$ o  #### ###... #...## #...###.#######[.g#....#### ## .....#######....... #.#########.#....)..............###....#.....#####......#:jr, :j- &5:j1 :j3 :j †The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!  You kill the hobgoblin!:j= R:j[-6.4 (0.6:j:jW _Trog accepts your kill.:j:j':j:jH _No target in view!:j%:jg1| _No target in view!:j::jc;:jTA:jCH _No target in view!:j:j:j:jqH _No target in view!:j:jF:j :jjH _No target in view!:j:jK:j:j<C _No target in view!:j&4:jq,:j.:jf4:j:j:j:j>:j:j:j~:jP _:jl:j:jQ:j:jS,:j:jk:j:j:j:j:j1:jp:j:jZ:j:j:jD:j:j[:j:j:j:j:j:j8:jQ:j:j:jP:j:j*:j,:j:jnB:j::j:jG:j:jc:ja          :j*####### ##    ##.....## ##.   ##...@...# #..58.4 (12.0) #.. #..   :j#.) #..   #. #..  :j. #. #   :j]#...... ##.   ##..... ######.   :jy#...... ###......   :jq#........ #...####:jB9.4 (13:jB:j$ _Found a sling.:j`:jɣ:jf:jS:j:j,:j :jZ,:j+:j:j:j0:j:j:j9,:j:j:j:j,:j8:j.:j:j:jp:j:j:j:j:j:j :j:j:j:j:j:j:j:j :j@:j(F  You see here a +0 leather armour.:j:jc _:jB:j:j:j:j:j:j6,:jP:j!:j5:ju:j :j:jR:j:j:j:jw,:j:j :j:j:j@:j:je ,:j :j :j ,:j2 :jr :j_ :j_ ,:jP :j0 B:j< :j :j0 :j :j :j ,:j) :j :j :jG :j :j" :j# ,:j$ :jr& :j& :j@' :j' :jE) :j* :jL* :j* :j, :j, :j- ,:j5 :jB6 :jv6 :j6 :j7 :j-8 :j{8 :j8 :j>: :j-; :jr; :j; :j> :j> :jc? :j? :jA ,:jdA :jA :j:B :jB :jB :j%C :jED :jD :jD :jkE :jJ :jL :jL :j"M :jO :jP :jP :jQ :j&S :jT :jUT :j~T :jU :jPW :jW :jW :jY :jY :j5Z :jZ :j_\ :j] ,:j^ :jr_ :jP` :j` :j` :ja :jb :jb :j c :jd :jod :jf n:jgg :jg :jth :jh :ji :ji :jzj :jj :jk :jk :jOl :jl :jl :jm :j#n :jn :jn :jo :jo :jo ,:jq :jq :j r :j:r :jr :jgs :js :js :j_~ :j! :j :j :jā :j :jc :j :j ,:j„ :j :j, :j :j :j? :jq :j :j :jZ :jA :j :j& :js :j6 :j8 :jw :j :j :j :j] :j :j^ :jߐ :j) :ji :j n:j ,:j[ :j :js :j :jN :jy :j ,:jg :j :jV :j :jJ :jߢ R  There is a stone staircase leading down here.:j :j  _:jC :jR F  You see here a +0 leather armour.:jk :j  _:j :j/ :j ,:j :j :j :j :j :j :j :jE :j :j :j} :jֵ :j) :j :j :jӷ :j" :j _ #..## ###.......## #.## #...#####..# ###.# ##>### #.... #...####[<# #.#.. #...#....## #.##. #...#.#### #.#.. #.....####.#. #...### #.....# #..@# #...###334.4 (75 #...# #####  #...#  :j  #...# ##### :jE :jQ E _Done exploring.:j :jL 3:jc y.......#####.>..[..........0.0):j :j :j E _Done exploring.:j :j:j:jH _No target in view!:jw:jyWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  T - Temple :j-:j8[?25h[?0c#..## ###.......## Johnson1118 the Slicer#.## #...#####..# Kobold of Trog **....###.# ##>### #.... Health: 53/53 ========================#...####[<# #.#.. Magic: 8/8========================:j,#...#....## #.##. AC: 8Str: 15#...#.#### #.#.. EV: 12Int: 8#.....####.#.# SH: 0Dex: 16#...####.....# XL:  8 Next:  3% Place: Dungeon:4#..@#:j#...### Noise: ---------  Time: 4334.4 (0.0)#...######a) +0 short sword#...#Throw: 6 boomerangs#...###### _There is a stone staircase leading down here. _You see here a +0 leather armour. _Done exploring. :j_Done exploring. _No target in view!  What level of the Dungeon? (default 4, ? - help) :j& [?25l[?1c:j45:jC:jL:jP:j _:ju:jj:j:j :j:j:j:jZ:jR:j:j:jqF  You see here a +0 leather armour.:j:j _:j:jJY  There is a stone staircase leading down here.:j:j:j#$ _:j:j?J 5  You climb downwards.:j[A:jA:jdC:jPM _You encounter an orc. It is wielding a +0 hand axe.Found a leather armour and a scroll of blinking.  There is a stone staircase leading up here.:j :j8 #o.. #..# #..#  #?#.[#  .. 43.9 (9.5####:j+  # # #..o   orc (asleep):j:j:j[ _An orc is nearby!:j #o.. #..# #..# #?#.[# :ji....@# ####.# #.# #.#:j' #..:j*:jf #o.. #..# #..# #?#.[# ....@# ####.# #.# :jg#.# #.. :jm:j0n:js:jv[ _An orc is nearby!:j  #o.. #..# #..# #?#.[# ....@# :j. ####.# #.# #.# #..:jP _ #o.. #..# #..# #?#.[# ....@# ####.# #.# #.# #.. :jT :jT :j` q _An orc is nearby!:jVE w #o.. #..# #..# #?#.[# ....@# ####.# #.# #.# #..:jJ #o.. #..# #..# #?#.[# ....@# ####.#:je #.# #.# #.. :j*:j:j:j[ _An orc is nearby!:j 2).o.. #..#?#....<#####..:j:j/m-4.9 (1.0:jt:j3v _Found a flail.:jVyW _You see here a +0 leather armour.:jy...###)...#o.. #?#.[....<#####..:j':j$5 :j _:j:j:j#.#. ....##.)...###o..... #..#?#.[....<#####..:j!:j̯&6:j:jo:jr )The helpless orc fails to defend itself.  You impale the orc!!  You kill the orc!:j (:j -7.5 (0.6:jZ :jx W _Trog accepts your kill.:j :j :j' :jØ H _No target in view!:j :jM :j :jS H _No target in view!:j :j :j :j H _No target in view!:j :j[ :j :j H _No target in view!:j] 4:jg ^ _No target in view!:jZ? _No target in view!:ja:j:jq:j\:jB:j*C:j+E:jH:jK:jPP _:jT,:j7V:j&X:jbZ:jZ:j[:j^:ja:ja:jc:jl#.#.....### ..)...### #.#)..... #.#..# #.#..##.#@#.[#.......<###.####.# #. #.# . #.#:jlU #.. :js.51.5 (4.0:j :j6:j7+5.5 (3:j=:jA; _Found a stone staircase leading down.:j :j 3:j :jڏ :jp :jj ,:jה %  :j AYou encounter an adder.:j ..)...####.#.#).....#.#.#..# ..# .###.#.#.[.........<.###.####. ###.####. #..@..##.....##.........>. :jO >##.....###...S.#S   adder (asleep):j\ +6.5 (1:jg 27.5 (2 _:jw :j :j:jz# ..)  #.#.#).....      .###.#.#.[#  .........<#  .###.####.#  ###.####.#  #..@..##.#  #.....##..  .......>.  ##.....##  #...S.# :j ..)  #.#.#).....      .###.#.#.[#  .........<#  .###.####.#  ###.####.#  #..@..##.#  #.....##..  .......>.  ##.....## #...S.# :j^:j:j:jb] _An adder is nearby!:j6 c#.#.#).......# .##[........<###.####. ###.###.............>. ##.....## #...S###.##8.5 (1 _:j7 :j.I..# .##[........<###.####. ###.###......#......@..>. ##.....## #...S.# ##.## #.#:j><9:j:j:jRv[.##[........<###.####. ###.###......#........>. ##..@..## #...S.# ##.## #.#.60:jI †The helpless adder fails to defend itself.  You impale the adder!!  You kill the adder!:jP' :jT551.1 (0.6:jZ:j\W _Trog accepts your kill.:j8:j9:j>:jAH _No target in view!:jB:j:jC:jH _No target in view!:jf{:j|:j^ _No target in view!:jE:j:jB:jH _No target in view!:js:j\t:jx:j{H _No target in view!:j:js:j:j:j:j| _:j\:j:j`:j:j:j _No target in view! _ There is a stone staircase leading down here.:j:jS _:j:jR:j":ju:j:je :j :j6 :j :j:j:j:j*:j:j,:j&:j:j,:j:jA:j^:j:j:j:j?:j:j:j:jO!:j!:j!:j":jD$,:j$:jt%:jc':j':j':j):j*:jP+:j+:j,:j.:j/:j=/:j/:jZ1:j1:j1:j3:jq5,:j5:j6:j8,:j8:j9:j;B:jM...##...... ...>...##.# ...##.#... .†.##.#.######.#  .####.......##.####  .# ###.###.##....#  .# #.###.##.##.##  #............#  #...######@#.. 83.1 (22.0)#.#.# #.# .#  #.#.# ... #  ..#.# ...## .∩..#         [4:j-N#0m:jFP:jP,4.1 (23:jJU:jW< _Found Vathrerr's Self-Published Books.:j& :j :j :jW :j h  You encounter a scorpion.:ju >...##.# ...##.#... .†.##.#.######.# .####.......##.#### ###.###.##.... #.###.##.##.## #............#:j֐ {...######.#..##.# #@# ......s.#..#.# .....##.# $.∩..# #...s   scorpion (asleep):j 1:j ,0.0):j֜ +5.1 (1:jҝ :j + _Found 15 gold pieces.:j` > .†   #....#  .##.##  ....# :j< , #.#..#  #.#.# #@# .#  #.#.# ......s.#  ..#.# .....##.#  $.∩..# #  .....# :jS {>†   #....#  .##.##  ....#  #.#..#  #.#.# #@# .#  #.#.# ......s.#  ..#.# .....##.#  $.∩..# #  .....# :jx&:j:j:j{:jO_ _A scorpion is nearby!:j9##.#...  †.##.#.######.# ####.......##.#### # ###.###.##....#  # #.###.##.##.##  :j~D#............#  #...######.#..#  #.#.# ###.##.#  #.#.# .....@s.#  ..#.# .....##.#   $.∩..# #  .....#        ss=6:j&H:jsKU _The scorpion barely misses you.:jb  You hit the scorpion.  The scorpion is lightly wounded.:j+6 (0.5:jq:jPU _The scorpion barely misses you.:jY  You hit the scorpion but do no damage.7.1 _The scorpion is lightly wounded.:jg b  You hit the scorpion.  The scorpion is lightly wounded.:j) +7 (0.6:j^ :j A _The scorpion stings you but does no damage.:j  You hit the scorpion.  The scorpion is moderately wounded.:j W0--8.3:j :j . _The scorpion stings you.:j5 :  You hit the scorpion.:j +8 (0.5:j :j c _The scorpion is moderately wounded.:j1 hYou hit the scorpion but do no damage.The scorpion is moderately wounded.:jo: h   hound (wandering)You encounter a hound.:j; ]49--9.4 (0.6:j@ :jB . _The scorpion stings you.:jk t h.  You hit the scorpion.:j  The scorpion is severely wounded.:jW8-90.0:j,D _The scorpion stings you.:jNts h.  You hit the scorpion.:j|9 _The scorpion stings you.  You hit the scorpion.  The scorpion is severely wounded. _The scorpion stings you.  You hit the scorpion.  The scorpion is severely wounded.:j}&6:jD:j\=  You hit the scorpion.  The scorpion is severely wounded. _The scorpion stings you.  You hit the scorpion.  The scorpion is severely wounded. _The scorpion stings you but does no damage.:j3 h∩You barely miss the scorpion.:j:j(1.2:jV:ja _The scorpion is severely wounded.:j< .hYou barely miss the scorpion.The scorpion is severely wounded.:jX:jO+7 (0.5:jM:jVU _The scorpion barely misses you.:j_} .  You closely miss the scorpion.The scorpion is severely wounded.h:j~V9=2.2:jƒ:jԆV _The scorpion closely misses you.:jxWb  You barely miss the scorpion.:j*X+8 (0.6:j^:j(ca _The scorpion is severely wounded.:jE  You barely miss the scorpion.The scorpion is severely wounded.:j(3.4:j:jgU _The scorpion barely misses you.:jJ  You closely miss the scorpion.The scorpion is severely wounded.:j(4.0:j:jY _The scorpion completely misses you.:jqj hYou hit the scorpion.:jh   hound (wandering):j-G=5 (0.5:jZ:ja _The scorpion is severely wounded.:j { †You hit the scorpion.  You kill the scorpion!:j|>.h:jd  :j6135.1 (0.6:j:jW _Trog accepts your kill.:jfb.##.#... .†.##.#.######.# .####.##.#### .# ###.###.##....# .# #.###.##.##.##  #.....#  #...######.#..#  #.#.# ####.##.#  #.#.# ..h.@.†.#  ..#.# .....##.#  $.∩..# #  .....# .#     .h50-6.1 (1.0:jU hhYou closely miss the hound.The hound barks!:j?J====6 (0.5:j:jK _The hound misses you.:js:jb=---7.2 (0.6:jn:j  _You hit the hound but do no damage. The hound closely misses you.:jͤ :jb B---8:j :j y _You closely miss the hound. The hound bites you but does no damage.:jO m48-8.4:j2 :jN i _You completely miss the hound. The hound bites you.:jN  You hit the hound.  The hound is lightly wounded.9=9.0:jJR :jLU = _The hound bites you but does no damage.:j5  You barely miss the hound.The hound is lightly wounded.:ju5 &6:j6; :j= = _The hound bites you but does no damage.:jE  You hit the hound but do no damage.400.2:j :j 3 _The hound is lightly wounded.:j  You hit the hound but do no damage.The hound is lightly wounded.:j +7 (0.5:jc :j R _The hound barely misses you.:j  You hit the hound but do no damage.The hound is lightly wounded.:j۰I=1.3 (0.6:j:jgu  You hit the hound but do no damage.The hound is lightly wounded. _The hound barely misses you.  You hit the hound but do no damage.The hound is lightly wounded. _The hound barely misses you.:j;x _The hound barely misses you.  You hit the hound but do no damage.  The hound is lightly wounded. _The hound barely misses you.  You barely miss the hound.  The hound is lightly wounded.:j~<&9:jB:jES _The hound closely misses you.:j  You closely miss the hound.The hound is lightly wounded.:j!-2.4 (0.5:j:jZ= _The hound bites you but does no damage.:jmQ  You barely miss the hound.:j3The hound is lightly wounded.:j/509:j^:jGK _The hound misses you.:jh  You hit the hound but do no damage.:j(3.4:j:j3 _The hound is lightly wounded.:j*}  You miss the hound.The hound is lightly wounded.:jS+-4.0 (0.6:jU<:j@R _The hound barely misses you.:j.  You closely miss the hound.The hound is lightly wounded.:j/&6:j6:jW:S _The hound closely misses you.:jp  You barely miss the hound.The hound is lightly wounded.5.1 (0.5:j<:j S _The hound closely misses you.:j  You hit the hound.  The hound is lightly wounded.45--6:ji:j* _The hound bites you.:jAya  You hit the hound.:j;zW6--6.1:j:j` _The hound is moderately wounded.:j5  You hit the hound.  The hound is heavily wounded.:jq6&6:j=:jAK _The hound misses you.:j  You closely miss the hound.The hound is heavily wounded.57.1:j* _The hound bites you.:j9  You hit the hound but do no damage.The hound is heavily wounded.:j+7 (0.6:j:jS _The hound closely misses you.:j  You barely miss the hound.The hound is heavily wounded.:jx #2:j 3-8.3:j  :j * _The hound bites you.:jq  You hit the hound but do no damage.The hound is heavily wounded.9:j :j R _The hound barely misses you.:j a  You hit the hound.:j -9.4 (0.5:j :jq ^ _The hound is severely wounded.:j  You closely miss the hound.The hound is severely wounded.:j \3-10.0 (0.6:jƌ :j S _The hound closely misses you.:jD  You miss the hound.The hound is severely wounded.:jE &6:jUK :jrN R _The hound barely misses you.:j  You hit the hound.  The hound is severely wounded.The hound stops to sniff the ground.:j -1.1 (0.5:j&:jK _The hound misses you.:jk .You hit the hound.  You kill the hound!:j{R:j: 77 (0.6 :jJ_Trog accepts your kill.:jM:jm _Your Short Blades skill increases to level 9!:jj:jvk:jq:jtH _No target in view!:je:j:j!:j$H _No target in view!:j:j;:j:jH _No target in view!:js:j:j:jH _No target in view!:j4:jƍ:jŐH _No target in view!:j%X:jX:j/]:j`#No target in view!:j0Q:j:j{:jW:jB:jQ _4:j!:jw:jݸ:j:j:j:j5=6=:jB:j,:jU7=:j:j:j:j0N8=:j:j:j:j :jh:j:jw:j9:jp:j :j:j59=:j:j:j:jO:j:j':jY:j:j:jQ@50=:jr:j5:j:j:j{:jB:ju:j$:j,:jk:j:j51=:j:j:j,:j:j:j:j:j[:jU2=:jL:jR,:j:j,:j:j,:j<:j2:jK3=:j:j1 _HP restored.:j I:j :jC##.####.......##.####  #.# ###.###.##....#  ..# #.###.##.##.##  #............#  #...######.#..#  #.#.######.##.#  #.#.##......†.#  ..#.##.....##.#  :jd;#$.@..# # -46.7 (35.0) #.....# :......# ##### ##. :j   :j  :jP\-7.7 (36:j :j"T _Found a parchment of Kinetic Grapnel.:j$s _There is an entrance to Vathrerr's Self-Published Books here.:j3:j.:jԩ:jWelcome to Vathrerr's Self-Published Books! What would you like to do?  a - 993 gold the Almanac of Violent Unravelling  b - 453 gold Ashenzari's Anthology of Beguiling  c - 361 gold Cheibriados's Quarto of Wasteful Hastiness  d - 594 gold the Compilation of Mystic Impediments  e - 785 gold the Directory of Aperture Sorcery  f - 1135 gold Irhuza's Secrets of the Age of Ice  g - 409 gold the Quarto of Amateur Aromatherapy  h - 976 gold the Secrets of the Grander Grimoire  i - 826 gold Sif Muna's Quarto of the Ennead :j` j - 565 gold the Spellbook of the Thanatonomastikon You have 168 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list:j:j:j##.####.......##.####  Johnson1118 the Slicer#.# ###.###.##....#  Kobold of Trog **......# #.###.##.##.##  Health: 53/53 ========================#............#  Magic: 8/8========================#...######.#..#   AC: 8Str: 15#.#.######.##.#   EV: 12Int: 8#.#.##......†.#   SH: 0Dex: 16..#.##.....##.#   XL:  8 Next: 17% Place: Dungeon:5#$.@..# #   Noise: ---------  Time: 4447.7 (0.0)#.....#  a) :jF[32m+0 short sword:......#  Throw: 6 boomerangs...##### ##.          _No target in view! _No target in view! _No target in view! _HP restored. _Found a parchment of Kinetic Grapnel. _There is an entrance to Vathrerr's Self-Published Books here.:jd:j˼:j:j :j :j :j :j :j P _:j; :j^ :j :jM :j :j% :jO N _You now have 183 gold pieces (gained 15).:jK :j :j~ :j :j :jf :j :jy :j :j :j :j :j B:j{  You see here a parchment of Kinetic Grapnel. _:j :jZ :j :j& :j :j ,:jX :j  :j' f  You encounter a quokka.:j-  #...######.#..#  #.#.######.##.#  #.#.##......†.#  ..#.##.....##.#  #.##..∩..# #  #.##.....#  # ##.:......#  ##.#.....##### ....@###.# ##...# #...  ♣♣♣.. ....  ~♣♣r P ~♣ :j\. r   quokka (asleep) :j76 0510.0):j7 38.7 (11 _:j= :j? :jc      †.#    #.##..∩..# #  #.##.....#  # ##.:......#  ##.#.....#####  ....@###.#  ##...# #...  ♣♣♣.. ....  ~♣♣r P ~♣ :j-j     †.#    #.##..∩..# #  #.##.....#  # ##.:......#  ##.#.....#####  ....@###.#  ##...# #...  ♣♣♣.. .... :jD. ~♣♣r P ~♣ :j4:j5:j::j^>] _A quokka is nearby!:jq     †.#    #.##..∩..# #  #.##.....#  # ##.:......#  ##.#.....#####  ....@###.#  ##...# #...  ♣♣♣.. ....  ~♣♣r P ~♣ :jxr3:jV O     †.#    #.##..∩..# #  #.##.....#  # ##.:......#  ##.#.....#####  ....@###.#  ##...# #...  ♣♣♣.. ....  ~♣♣r P ~♣ :j8:j:j^:jA] _A quokka is nearby!:j ##......†.## ∩..# # #.##.....# #.##.:..##.#.....####.....###.# ##..@# #... ♣♣♣..... ~♣♣r♣# ~P ~♣~~~ ~:j:j/9.7 (1.0) :j _:jw:j:j {#.#.##......†.# ..#.##.....##.#  #.##..∩..# # # #.##.....# :j­ #.##.:......# ##.#.....##### .....###.# ##...###...♣♣♣.@..... ~♣♣r♣## P~P ~♣ ~~~ ~~ ~~:j :j '60:j :jľ :j] .  The helpless quokka fails to defend itself.  You impale the quokka!!  You kill the quokka!:j;. :j2581.3 (0.6:j :j9)m _Trog accepts your kill.:j):j]:jFaH _No target in view!:j4:j-^ _No target in view!:jʡ:j:j!:j:H _No target in view!:jY:jZZ:j;_:jNbH _No target in view!:j.:j0:j1:j::jK> :j>:jm?:_No target in view!:ju:j:j):j :jc :j=_No target in view!:j:j:j#:j:j:j :j-:jg:j:jK :j :j :jU_:j:j\:jJ:j:j:j:j! :jb"_:j" You enter the shallow water.:js#:j#!Water :j#:j %:j ( :j_(:j(*_Moving in this stuff is going to be slow.:j+:j,:jL,:jU-:jj/:jf2:j=3:j^4:j7:jw9:j::j::j{<:j>:j?:j@:j3C:jF:jG:jhI:jvK:j7N:jO:jWP:jo\:j_:j`:ja:jd:j2h:ji:j j:jfm:jo:jp:jq:jr:j u:ju:jw:jdy:j|:j|:j}:j:j:j:jG:jR:j:jˆ:j:j:j:j:j:jP:j:j):j:jJ:j:j:j:j:jک:j:j:j:j0:j:j :jv:j:j:jB:j:j:j{:j:j:j:jU:jO:j:j :jk:j\_e - 3 scrolls labelled FULYSCH TESHRIK (gained 2):j:j:j:j:j9:j:j:j*:j!:j:j:j:j:j:j9:j&:jh:j:jL:j:j:j9:j:jn:j]:j:j:j :j:j:j6:j:j:jN:j:j:j:j:jG:j!:j%:jm:j:j:jl,:j:j :j':j]:j:j:j:jI:j:j:j:jE:j:jB:jV:j:jJ:j:j:j:jo:j:j,:j:j:j,:j:j:jt  You encounter an orc priest. It is wielding a +0 short sword.:j ~~P ≈~~ ≈≈~ ≈≈≈ o~♣~~ ≈≈≈ ~~P~P♣~≈ ~~~ #♣~P~P~~~~≈≈ ~≈~~P~ ###.~♣~~~ PP≈~ ~~~P~P....@♣♣P♣ ~~~ ~~~~♣♣:j8###...♣.♣♣~♣♣♣♣♣♣~~♣♣ ###.....♣♣.♣.♣.♣♣.. #####...........# #############o   orc priest (asleep):jz1515.1 (53.8):jX36.1 (54 _:j:j-%:j o~♣~~  ~~P~P♣~≈  #♣~P  ###.~♣~~~ PP≈~  ....@♣♣P♣ ~~~  ###...♣. ###.....♣♣.♣.♣.♣♣.. #####...........:j` } o~♣~~  ~~P~P♣~≈  #♣~P  ###.~♣~~~ PP≈~  ....@♣♣P♣ ~~~  ###...♣. ###.....♣♣.♣.♣.♣♣.. #####........... :jGj 4:jt x _An orc priest is nearby!:jƩ~~~P~~~~P~P~~♣o~♣~~P ≈≈≈ ~~P~P♣~≈ ~~ #♣~P~P~~~~≈≈ ~≈~~P~###.@♣~~~ PP≈~ ~~~P~P:jL.....♣♣P♣ ~~~ ~~###...♣.♣♣~♣♣♣♣♣♣~~♣♣###.....♣♣.♣.♣.♣♣..#####...........#############:j| oYou enter the shallow water.  :j<_Moving in this stuff is going to be slow.  The orc priest shouts! You hear a shout!:j~ oYou encounter an orc. It is wielding a +0 hand axe.:j:jA~o:j8 o:jM`You encounter an orc. It is wielding a +0 club.:j:j@ ooo   orc wizardo   orcYou encounter an orc wizard. It is wielding a +0 dagger.The orc shouts!====7.7 (1.6)Water :j:j0 _The orc leaves your sight.:jlP~P~~~~P~♣~oPP ♣~~oP~P~~♣♣~~♣~~P ≈≈≈#~ooP~P♣~≈ ~~ #♣@P~P~~~~≈≈ ~≈~~P~###.~♣~~~ PP≈~ ~~~P~P.....♣♣P♣ ~~~ ~~###...♣.♣♣~♣♣♣♣♣♣~~♣♣###.....♣♣.♣.♣.♣♣..#####...........#############o 2 orcs (1 wandering):j_O~o:jI ~oThe orc closely misses you. The orc splashes around in the water.  The orc priest completely misses you.:j/"::j"'9.3:jw*:j!/B _The orc priest splashes around in the water.:j`  You hit the orc priest.  The orc priest is moderately wounded.:jb#0:jFbi--=---9 (0:ji:jl} _The orc priest closely misses you. The orc hits you with a +0 hand axe.:j ~oYou completely miss the orc priest.:j̐-oo:j:j:ja _losely misses you. The orc hits you with a +0 hand axe.  You completely miss the orc priest.  The orc priest is moderately wounded.The orc closely misses you.  The orc priest hits the plant with a +0 short sword.  The plant begins to die.:jNk1=----20.5:j$:jzB _The orc priest splashes around in the water.:jt B1.0 (0.5:j t _You hit the orc wizard but do no damage.:j_1  You hit the orc wizard but do no damage.The orc closely misses you.The orc priest hits the plant with a +0 short sword.:jR2 %5:j: :j= B _The orc priest splashes around in the water.:j K~o:j` e  You closely miss the orc wizard.:j ,2.1 (0.6:j :ja E _The orc wizard splashes around in the water. x2:j  You hit the orc wizard but do no damage.The orc priest hits the plant with a +0 short sword!:j F=6 (0.5:j :j w _The orc closely misses you. The orc splashes around in the water.:j.   You hit the orc wizard.  The orc wizard is moderately wounded.The orc wizard barely misses you.3.1:jǴ :jz E _The orc wizard splashes around in the water. x2:js ~oYou closely miss the orc wizard.:j  The orc wizard is moderately wounded.The orc hits you with a +0 hand axe. The orc splashes around in the water.:jdž :*:j^  The orc priest calls upon Beogh to heal the orc wizard.:jv oThe orc wizard's wounds heal themselves!:jc47--==7 (0.6:j:jvB _The orc wizard splashes around in the water.:j:jg`8-----4.3:j:j'h _The orc wizard splashes around in the water. _Your unstable footing causes you to fumble your attack.  You completely miss the orc wizard.  The orc priest hits the plant with a +0 short sword!splashes around in the water. x2  hits you but does no damage.:j'T=--8 (0.5:j/:j 2B _The orc wizard splashes around in the water.:js ~Your unstable footing causes you to fumble your attack.:j uJo~:jA}:j}/-5.3:j :jV _A nearby plant withers and dies.:jn?@~o:jL  Your unstable footing causes you to fumble your attack.  The orc hits you with a +0 hand axe. The orc wizard closely misses you.:jM57=8:jV:jXB _The orc wizard splashes around in the water.:jvJe  You closely miss the orc priest.:jK,6.4 (0.6:jR:jX ~o _The orc priest is moderately wounded.You hit the orc priest.:jHct  The orc priest is moderately wounded.:jc'7.0:jSj:jlz _The orc splashes around in the water. x3; The orc wizard misses you.:j  Your unstable footing causes you to fumble your attack.  The orc priest hits you but does no damage.:j--86:j:jN> _The orc splashes around in the water. x2:js o~You hit the orc priest.  The orc priest is heavily wounded.The orc wizard hits you but does no damage.:jg{T  The orc wizard splashes around in the water. x2:jS|'8.2:j:jB _The orc priest splashes around in the water.:jn;  You hit the orc priest.  The orc priest is severely wounded.The orc splashes around in the water. x2:j<-78:jD:j2H? _The orc wizard hits you with a +0 dagger.:j:9M) _The orc wizard hits you with a +0 dagger.  You hit the orc priest.  You kill the orc priest!Trog accepts your kill.:jAo   orc wizardoo 2 orcs :jF0229.4:jM:jP( _You hear a splash.:j9 ~oYou barely miss the orc wizard. The orc hits you with a +0 hand axe.  The orc splashes around in the water. x2; The orc wizard barely misses you.:j^!:j#V5-30.0:j*:j-B _The orc wizard splashes around in the water.:j:j0*5 (0.5:j@3:j>7{ _You closely miss the orc wizard. The orc hits you but does no damage.:jKl\  Your unstable footing causes you to fumble your attack.:jlU6-1.0:jt:jvX _The orc wizard closely misses you.:j^ Io~:jei \  Your unstable footing causes you to fumble your attack.:jj *6 (0.6:j~r :jt : _The orc hits you but does no damage.:j4)  Your unstable footing causes you to fumble your attack.4-:j) %2.1 (0.5:j1 :j54 ? _The orc wizard hits you with a +0 dagger.:j  You closely miss the orc wizard. The orc hits you but does no damage.6:j( :j! ; _The orc splashes around in the water.:j ~oYou hit the orc wizard.  The orc wizard is lightly wounded.  The orc wizard hits you but does no damage.:j: :j '3.1:j :j# B _The orc wizard splashes around in the water.:jG f  You hit the orc wizard.  The orc wizard is lightly wounded.:j %6:jn :j z _The orc closely misses you. The orc splashes around in the water. x2:j 1  You closely miss the orc wizard.The orc wizard is lightly wounded.:j6 8*:j oo 2 orcs  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!:jp8{:j4e-====4.2 (0.6:jΡ:j _Deactivating autopickup; reactivate with Ctrl-A.:jIo~:ja   You hit the orc but do no damage. The orc closely misses you.The orc splashes around in the water. Something hits you but does no damage.:j.5==---7 (0.5:jT:j1 _You hear a splashing noise.:j:jW----5.3 (0.6:j+:j4M _Your unstable footing causes you to fumble your attack.:j  Your unstable footing causes you to fumble your attack.  The orc barely misses you. Something hits you.:j`3-=8 (0.5:j:j 1 _You hear a splashing noise.:jO~o:j":j#'6.3:j*:j-W _You hit the orc but do no damage.:jo)  You hit the orc but do no damage. The orc closely misses you.:j*^0--8:jC0:j(3y _The orc splashes around in the water. Something hits you.:j:j\,7.4 (0.6:j:jN _You barely miss the orc.:jj o~Your unstable footing causes you to fumble your attack.:jѱ  The orc closely misses you. The orc splashes around in the water.:ju'8.0:jӹ:j4 _You hear a splashing noise. x3:j"  You hit the orc but do no damage. The orc misses you.:j”S1-6:jț:jb; _The orc splashes around in the water.:jQ}f  You hit the orc but do no damage.:jU~'9.2:jj:j4 _You hear a splashing noise. x2:j7O~o:j  Your unstable footing causes you to fumble your attack.  The orc closely misses you. The orc splashes around in the water.:jQ%8:j:jf _Something hits you but does no damage.:j:j5-40.3 (0.5:j:j\M _Your unstable footing causes you to fumble your attack.:j9E o~Your unstable footing causes you to fumble your attack.  The orc hits you with a +0 hand axe. The orc splashes around in the water.  Something hits you.:jԡ:j٢a38-=9 (0.6:j7:jS1 _You hear a splashing noise.:jcx:jx'1.5:j~:j _You barely miss the orc. The orc barely misses you.:jv/  You hit the orc but do no damage. Something hits you but does no damage.:j-0 U9-2.1:j7 :j: 1 _You hear a splashing noise.:j ~oYour unstable footing causes you to fumble your attack.:j  The orc hits you with a +0 hand axe. Something hits you but does no damage.:j -87:j :jD 1 _You hear a splashing noise.:j J-3.2 (0.5:j :j1 M _Your unstable footing causes you to fumble your attack.:j;  You barely miss the orc. The orc splashes around in the water. x2:j |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!:jkx 35--=8 (0.6:j΀ :j2 . _The magic dart hits you.:j Io~:jv :j ,4.3 (0.5:jR :j3 W _You hit the orc but do no damage.:j  You hit the orc.  The orc is lightly wounded.  The orc splashes around in the water. x2:j %8:jS :j f _Something hits you but does no damage.:j^:j^p6=--5.3:jf:jOiM _Your unstable footing causes you to fumble your attack.:j ~oYour unstable footing causes you to fumble your attack.  The orc hits you with a +0 hand axe. The orc splashes around in the water. x2:j<$:j$h4-=9 (0.6:j%,:j/f _Something hits you but does no damage.:j\5  You hit the orc.:j ,6.4 (0.5:j:jo\ _The orc is severely wounded.:j&  You hit the orc but do no damage.The orc is severely wounded.The orc completely misses you. Something hits you but does no damage.:j%9:j:jY1 _You hear a splashing noise.:jTgIo~:jDr\  Your unstable footing causes you to fumble your attack.:jrm2--7.5 (0.6:j&{:j~` _The orc hits you with a +0 hand axe. The orc splashes around in the water.:jFG )You hit the orc.  You kill the orc!Trog accepts your kill.:j$Un   orc:j;]a  You hear a splash. x2; You hear some strange, mumbled words.:j+:jN-=8.0 (0.5:j:jrn _Something tries to affect you, but you resist.:j~:j!--5:j :j!( _You hit something.:j*K~o:j:j9:j~V3-9.0:j:j _You closely miss something. Something hits you but does no damage.:j_  You hit the orc.:j%5:j:j^ _The orc is moderately wounded.:j  You closely miss the orc.The orc is moderately wounded.:j-50.1 (0.6:jĆ:jLf _Something hits you but does no damage.:jJ  You barely miss the orc.The orc is moderately wounded.:j K*6 (0.5:juR:jtTy _The orc barely misses you. The orc splashes around in the water. x2:j\  Your unstable footing causes you to fumble your attack.:j'1.1:jY:jE :jX_Something hits you but does no damage.:j\  Your unstable footing causes you to fumble your attack.:j~--6:j:j> _The orc splashes around in the water. x2:j \  Your unstable footing causes you to fumble your attack.:jn   You hear some strange, mumbled words.  A puff of flame appears from out of thin air!:j@Q :jQ f0-==2.1:jxY :j[ 1 _The puff of flame hits you.:jJ  _The puff of flame hits you.  You closely miss the orc.  The orc is moderately wounded.are engulfed in a cloud of scalding steam.  The orc barely misses you. The orc splashes around in the water.  Something hits you but does no damage.:j h1=-7 (0.6:jK :j 4 _You hear a splashing noise. x2:j  You hit the orc.  The orc is severely wounded.:j6 A-3.3:jA :j D _You are engulfed in a cloud of scalding steam.:j6  Your unstable footing causes you to fumble your attack.  You are engulfed in a cloud of scalding steam.  The orc barely misses you.:j a29-8 (0.5:j= :j 4 _You hear a splashing noise. x2:j  You closely miss the orc.The orc is severely wounded.:jM n5---4.4 (0.6:j :j D _You are engulfed in a cloud of scalding steam.:j :jH :j :j ^ _You are too injured to fight recklessly!:j/:j]0:j6:j9^ _You are too injured to fight recklessly!:ju:j:j:j^ _You are too injured to fight recklessly!:j:j:j:j^ _You are too injured to fight recklessly!:jg`:j)a:jg:jk^ _You are too injured to fight recklessly!:j$):jt*:j#0:j2Y _too injured to fight recklessly!:jg:j5:j:j:j:j:j:j :j:j.:j!:j`:jC3:j:j|:j:j :j#:jb:j:j~:j{ :j:jS:j:j:j:j3:j:jI:j${ :j{ :j͂ :jp :jK :jfL :jR :jLU :jp :j :j :j :j :ju :j- :j{ :j)  You hit the orc.  You kill the orc!  Trog accepts your kill.:jy   You hear a splash.  You are engulfed in a cloud of scalding steam.:jW20----5.0:j:jl\ _Something barely misses you.:j ♣ P~~  #♣♣♣~~ ♣~~PPP♣~  ~~P~P~~  ♣♣~~♣~~P  ≈≈#~@{)~P♣~≈ ~ ##♣~P~P~~~~≈≈ ~≈~ ###.~♣~~~ PP≈~ ~~~P~ .....♣♣P♣ ~~~ ~~~~###...♣.♣♣~♣♣♣♣♣♣~~♣###.....♣♣.♣.♣.♣♣.#####...........############:j:j[ |  You hear some strange, mumbled words.  A magic dart appears from out of thin air!:jŒ :j_ W1--6.6 (1:j :j : _The magic dart hits you but does no damage.:j k _Items here: )) [ †.:jj  You closely miss something.7.2 (0:j:j4 _You hear a splashing noise. x2:j  Your unstable footing causes you to fumble your attack.  Something hits you.:jM D07 (0.5:j :j 4 _You hear a splashing noise. x2:j ;-:j` 8.2:ja :jׯ  :jr :j ?_Your unstable footing causes you to fumble your attack.:jf7  You hit something.:j  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!:j:j!V18-==8 (0.6:j~:j1 _The puff of flame hits you.:j*u §§@{§  You miss something.:jc4-9.3 (0.5:jM:jD _You are engulfed in a cloud of scalding steam.:jWC  You hit something.  You are engulfed in a cloud of scalding steam.7---8:jBKJ _You hear a splashing noise. x2:j^7  You hit something.:jQ_(60.3:je:jiD _You are engulfed in a cloud of scalding steam.:j. §hear a splashing noise. x2 _ You barely miss something.are engulfed in a cloud of scalding steam.  You hear a splash. x2:j / §  :j2 BReactivating autopickup.:j Y6-58:j :j 6 _You feel a bit more experienced.:j}:jReally walk into that cloud of steam? Y - Yes  N - No:jm:j) ♣~ Johnson1118 the SlicerP~P Kobold of Trog **....~~~ Health: 16/53 =======-----------------~~ Magic: 8/8========================:jقZ#♣♣♣~~~≈~ AC: 8Str: 15♣~~PPP♣~≈≈ EV: 12Int: 8~~P~P~~≈≈ SH: 0Dex: 16♣♣§§♣~~P≈≈ XL:  8 Next: 25% Place: Dungeon:5#§@§)~P♣~≈~~ Noise: =--------  Time: 4560.8 (0.5)##♣§P~P~~~~≈≈ ~≈~~P a) +0 short sword:j݃###.~♣~~~ PP≈~ ~~~P~ Throw: 6 boomerangs.....♣♣P♣ ~~~ ~~~~♣ Water ###...♣.♣♣~♣♣♣♣♣♣~~♣###.....♣♣.♣.♣.♣♣.#####...........############You barely miss something.  You are engulfed in a cloud of scalding steam.  You hear a splash. x2  Reactivating autopickup. _You feel a bit more experienced.  Okay, then.:j5:j:j :jՖ. _:j[:ja\:j5^:j4a:j:jt:jڣ:j,:jm:ja:jS1=:j{:j#:jy:jK:jڹ:j:j:j,:j :jP22:j:jg:j:j:j:jB:j:j2:jS3=:j":j:j:j:jP:j:j:j_:j:je:j:j054=:jF:j:j:jU:jQ:j:j:j|:j:j+S5=:j%:j:j{,:j:j:j:jP:j:j:j/:j#6:j(=:j:j:j:j:j:jX:j:j,:j :j:jm#7:j0=:j:j:j:jO:j+,:j :j:jK8=:j :j#:j#:j&:j5:j+6:j8:j=>,:j>:jA:jBS9=:jC:jF:jF:jFI:j2K:jK:jM:jO:j+PL30=:jQ:jT:jTU:j W:jY:jKZ:j[:j1_,:j`:jxc:j'dS1=:je:jh:jDi:jrk:jm:j6n:j p:jVs:jsK2=:ju:jCx:jx:j'z:j|:je}:j}:j:j:je3:j:j:jR:j%:j&,:j:jI,:j:jm:jŤS4=:je:j6:j:jX:j,:j:j:jճK5=:j!:j:jB:j&:j=:j:j3:j,:j2:jGi6=:j0:j\,:j:j<:j~:j:j:j%K7=:j$:jp:j:jg:j:j:j:j:jV:j>:j:jN38=:jC:j:j:jt:jB:jw:j}:j:jW9=:j:j,:jy:j$,:je:j:j=:j:j:jL40=:j :jR :j :jz:j:jR:j:j:j:j:j:jU1=:j:j :j :j":j&:j`&:j8(:j*:j!+K2=:j,:j/,:j1:j5,:j6:j9:j&::j4<:j?:jO?:jr?N3=:jA:jlD:jD:jgF:jH:jH:jbI:jJ:j2K%4:jHL:jV:jV:jY:jo\:j\:j`:jd,:je:ji:jj#5:j3j(=:jZl:j p:jp:jr:jwu:jv:jw:j({:j{U6=:j}:j:j:j:jU:j:j:j^:j:j:j:jM#7:jp(=:jՔ:j:j/:j:j1,:j~:j,:jn:jT:jU8=:j:j:jT:jq:j:jE:j:j:jK9=:j:jt:j:j:j:j:j1:j:j:ju:j=:jV50=:jE:j\:j:j:j!:j:j:j:j/K1=:j:j:j:j:j`:j:jb:j:j$:j :jo:jU2=:jD:j|:j:jG:jL:j):j,:j`0k _You start resting.HP restored.:j9~~~@)-~:jl@2690.8 (130.0):jNBr3=-11 _:jyH:jJ:j^:j^:j_:jrc:jc:jg:jh:jh:j k:jm:j*n:jo:jjr:jr9=:jt:jx:jUx:jz:j`},:j~:j:j:j:j,:j:jЕ:j:j*:j2:j:j=:j,:j.:j:j:jc:jd:j¨:j_:j$:jr:j :j:j:j,:j/:jZ:j=:j:j:j:j:j϶:j:j:jM:jڼ:j=:jr:ja:j:j:j:j!:jG:j:j,:j:j:jH:j:j,:j:j:j:j:j:j1:j:j`,:jM:j:j:j:j:j :jQ:jU,:j:j:j:j:j:j!:j:j7:j:jL:j:j:j~:j:j{:j:j:j:j:j:jO:jV:j:j+:j:j:j:ju:jw:j:j :jG :j :j:j:j5:j:j,:j6:j,:j:j "B:j'B:jS):j):j3:j{7:j7:j'::j=:j>:j?:jB:jC:jD:j>G:jG:jXI:jK:j2L:jM:j1P:jP:jQ:j.U,:j:j,:jڪ,:j:j`:jW:j:jf,:j(,:j:j:j',:j:j}:j:j:j:j::jA:j :j_:jp:j<:j:j_:j:j:jN:j,:jk:j:js:j :j :je :j :j :j :j :j :j :ji :j  :jZ :j :jW :j :jW :j6 W _You start waiting.:j5% c790.8 (99.0)1.8 (100.0):j)( :j* # _Done waiting.:jL 3:jN :jS :j4V :j[ ,:j] :j   Things that are here:  a +0 dagger; a +0 robe; an orc skeleton _:j; ,:j ,:j؍ X:j :j ,:j[ :j. :jØ :j ,:j :jښ :j* :jv :jS :jA :j :jޟ :j :j :jm :j :jͣ :j :j :jH :j& :j :ja :j :j :j :j ,:j :j˫ :j :jP :j< :j3 :j :j :jg :j~ :jȰ :j :j% :j :j :j :j :j :j :jK :j :j :j߸ :j_ :j) :j) :jq :j :jq :j :j :j :j :j :j :jM :jE :j :j ,:j :j :j :j :j. :jY :j :j :jl :j :j :jm :j :j* :jr :j :j :j ,:j\ :j :j e  You encounter a hound.:j2  # #h#####  .....#   #@#   #.# #.# #.# #.#.#h   hound (wandering)#.##.##.#:jL ;.827.6 (35.8):j (:j> ,8.6 (36:j :jZ 2 _The hound leaves your sight.:j$I:jX%:j&:j*  A hound comes into view.:jU0 #.#####h...@.#..###.# #.# #.# #.# #.#h   hound (wandering) #.# #.# #.#:j1Qh.9.6 (1.0):j'2.:j6(:j7,30.6 (2:j;:j>2 _The hound leaves your sight.:jI:j:j:jx   A hound comes into view.:jT#.#h#..##.#####..#..###.##### #.# #.#:j"} #.# #.#h   hound (wandering)  #.#  #.#  #.#:jJh.1.6 (1:j.:jp(:jL+2.6 (2:j:j) 2 _The hound leaves your sight.:jvg:jȰ7#.##.#< #.# #.##.##### #.@......#5.6 (3...###.##### #.#  #.#  #.#  #.#  #.#  #.#  #.#:jֶ:jy+6.6 (4:j:j2 _The hound leaves your sight.  A hound comes into view. _The hound leaves your sight.  A hound comes into view. _The hound leaves your sight. _Found a stone staircase leading up.:ja :jMb :jb :jd :je :jsi X:jj ,:j@k :jl :jl :j!m :j$n :jo ,:jNp :j-q :jIr :jr :jr :j3t :ju :ju :jv :jv :jx :jUx :jx :jy :jz :jz :j6{ :j{ :j| :j5} :j{} :j؁ X:j n:j :j' :jd :j :j :jw :j :j :j% :j :jċ :jЗ `:jÜ :j X:j X:j :jע :j$ :jF :j :j :jJ :jM :jF :j :j :j :j0 :j :jΫ :j :j :j+ :j~ :ju :j :j :j; :jP :jM :j ,:jz :jI :j :jӵ :j :j :j :jK :j& :j  >._. .. .⌠#######.........  #@#### 67.6 (31.0) #....#  ####.# :j F#.##.##.##.##.###########.##.##.#...........##<##.####..########.##.#####:j :j- :j ,8.6 (32:j :ji ] _Found a blossoming altar of Fedhas. Found an escape hatch in the floor.:j/3:j 0:ji1:j2:j6n:j8,:j=0... ..⌠# #.© >._# #.. ..⌠:j> #.⌠########..@......70.6 (2.0)#####.#### #....#####.# #.#  #.##.##.# ##########.##.##.# ...........##<##.#:jD:jD+1.6 (3:jH:jK* _Found a transporter.:jI:j :j":j':j,;  There is a fountain of sparkling water here.:j-  You take a small sip from the fountain. You feel nauseous for a moment.:j/:j0 _:j1:je2:j3:j,4:j4:j5:j^7:j7:jC8:j@9:j:,:j::jE<:j.=:j=:j=:j?:j?:j[@,:j6A:jB,:jC:juC:jD:jD,:j/F:jG:jaG:jG:jH:jI:j;J:jyJ:jK:jL:jM:jM:jN:jhO:jO:jP:j,Q:jPR:jR:jS:jKT:jHU:jU:jU:jV:jW:j!X:jvX:j [,:j{[:jb]N _You now have 193 gold pieces (gained 10).:j^:j^:j_:j`:ja:j'b:jb:jc:jd:j e:j`e:jf:jg:jEh:jh:ji:j kB:jl:jl:j=m:j~m:j :j:jE:j:j?:jN:j:j4:j:jT:j:j:j:jc!:j!:j":jl$:j&:j':j':j/):j+:j+:j,:j.:j51f  You encounter a quokka.:j;.# #.# .# #.# #.########### #.# #.......)...# #.# ###########.# #.#  #.# #.#  #.# #.# ###.#####.# ...?@......#### .###.#......... #.#.##.##### #♣♣#.# ##.# ♣~~r.. #.# ♣~~#.# ♣♣~ r   quokka (asleep)####.##### #~):j<r.........# ##♣########.######.:j-22.6 (11:jw33.6 (12 _:j :j :jj #.# #.#  #.# #.#   #.#  #.......)...# #.#  #.# #.#  #.# #.#  #.# #.#  ####.#####.#  ...?@....  .###.#...  #.#.##  #.# ##.#  r.. #.#  #.#   #~)  :jq0 #.# #.#  #.# #.#   #.#  :js#.......)...# #.#  #.# #.#  #.# #.#  #.# #.#  ####.#####.#  ...?@....  .###.#...  #.#.##  #.# ##.#  r.. #.#  #.#   #~)  :jy:j{:j:j] _A quokka is nearby!:jí w##########......)...##########. #..####.####...?.......####.###@#.........:j^ - #.#.##.##### #♣♣ ##.# ♣~~r.. .##♣####.##### #~).........# ##♣########.######. #.......:jt :j 84.0) _:j% :j@  :j##########......)...##############.####...?.......####.###.#......... #@#.##.##### #♣♣ ##.# ♣~~r.. #.###♣#. ####.##### #~).........# ##♣########.######. #.......####### :j :j&5 :j2  :j ......)...##############.#### :j...?.......#######.#......... #.#.##.##### #♣♣ ##.# ♣~~...r...#@##.####♣ ####.##### #~).. .........# ##♣@   Sigmund (polearm, asleep)r   quokka (asleep)## :j :jo  You encounter Sigmund the Dreaded. He is wielding a +0 scythe. :j-/  --more-- :j :jE1 6 _ :j :j :ji †The helpless quokka fails to defend itself.  You puncture the quokka!  You kill the quokka! :jn @.  Trog accepts your kill. :jv \@) :jz 7===7.2 (0.6 :j~  :j % _Sigmund shouts! :j5M Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety- :j6o1% [?] toggle between ability selection and description. :jX3  :j8:#.......)...# #.#Johnson1118 the Slicer###########.# #.#Kobold of Trog **....#.# #.#Health: 53/53 ========================#.# #.#Magic: 8/8========================####.#####.#AC: 8Str: 15...?.......####EV: 12 :j:4Int: 8.###.#.........SH: 0Dex: 16#.#.##.##### #♣♣ XL:  8 Next: 25% Place: Dungeon:5#@# ##.# :jO;♣~~ Noise: ===------  Time: 4927.2 (0.0).@.†...##.#♣~~ a) +0 short sword.##.#####.#♣♣~ Throw: 6 boomerangs#. ####.##### #~).. .........# ##♣########.######. @   Sigmund (polearm)#........########.##  :j;_You encounter Sigmund the Dreaded. He is wielding a +0 scythe.The helpless quokka fails to defend itself.  You puncture the quokka!  You kill the quokka! :j;WTrog accepts your kill. _Sigmund shouts! :j? .@A red film seems to cover your vision as you go berserk! :jF )...# #.#   #.#  #.# #.#  #.# #.#  ####.#  :jF ...?..  .###.#  #.#  :j#GD#@# ##.#  :jSG..@†...##.#  .##.#####.#  :jxG#.  :jG= #~) ..   :jGC :jIG79/79--- :jAIj8.2 (16 boomerangsBerserk  :jO :jSG _You feel yourself moving faster! You feel mighty! :je  ###########.# #.# #.# #.# #.# #.#####.#####.# ...?.......#### .###.#......... #.#.##.##### #♣#[###.#.##.# ♣~...@@...##.# ♣#.##.#####.# ♣♣ #.#####.##### # ............# ## #.#########.###### #...... ######## #  :jm 4  Found a helmet. :jo F---8 (0.6 :j>u  :jv d _You feel a strong urge to attack something. :jz s _You see here a quokka corpse. :j6  You puncture Sigmund!  Sigmund is moderately wounded. :j7 5==9.1 (0.3 :jB>  :jA : _Sigmund hits you but does no damage. :jy>  You closely miss Sigmund. :j b-5 (0.4Berserk  :jɤ :jT^ _Sigmund is moderately wounded.:jS=  You barely miss Sigmund.:jD-8 (0.3:j:j^ _Sigmund is moderately wounded.:j:Fd  You puncture Sigmund!:jcG0=30.1:jN:jQQ\ _Sigmund is severely wounded.:j|  You closely miss Sigmund.  Sigmund is severely wounded.:j ****Sigmund gestures at you while chanting.:j4o@...5 (0.4:j!:jS _The puff of flame misses you.:jh 5  You hit Sigmund.:j/i --9:j>p :js \ _Sigmund is severely wounded.:j )You puncture Sigmund!  You kill Sigmund!Trog accepts your kill.:j R:j C 81/81:j 49=1.3 _Trog appreciates your killing of a magic user.:j :j= i _Your Fighting skill increases to level 8!:j. 3:j :j H _No target in view!:j+:j:j:jH _No target in view!:jZ:j[:jb:jseH _No target in view!:jʂI:jD:j _You start waiting.:jG'--:j*A   #.#  #.# #.#  #.# #.#    :j/...?..  .###.#  #.#  #[###.#.##.#  ...)@...##.# 9 (0.6 #.##.#####.#  #.#  ...  #.#  :j\A # :j~i You feel a strong urge to attack something.You are no longer berserk.:j:j54/54--2.6 (1.36 boomerangsSlow -Berserk :j:j:j\ _You are exhausted. You feel yourself slow down.:jeV :jW :jX :j[ :j_ ,:jU` :j` :ja :jd :jWd :jl :jn ,:jo :jr :jlr :jms :ju :ju :jv :j!y :jay :jlz :j:| :j| :j} :j :j :j+ :j :jc :j1 :j ,:j҇ :j :jɉ :jΊ :j :j :jK :j0 :j :j :j ,:j :j :j; :j, :j :jD :j :jÞ :j :j :j ,:jK :jڰ W _You start waiting.:j :jR 064.1 (31.5):j 95.6 (33.0:j :j [ _You feel yourself speed up.:j} :j% :j :j^ :j ,:j{ :jq :j] B:j :j{ :j :jc :jH :j :j :j@ :j :j :jA :j :j! :j :j  :jM :j ,:j7 :jh! :j! :j" :j$ :j7% :j' :j)  :j* Q_You start waiting.:j0 :j8 -76.6 (11:j8 67.6 (12:jD? :jC c _You recover from your berserk rage.:jJ:jK:j)L:jN:jbR,:j"S,:jqT:jeW,:jX:jmZ,:ji[:j]:j,^:j,_:j`:j`:ja:jc:jd:jfe:jf,:jg:ji,:jj:jtl:jl:j4n:jqB:jr:jr:js:ju:jFv:jw:jx,:jy:je|,:j:j:jx:j:jc:j:j":j:jK,:jk:j:j4:j}:jO,:jy:j:j:jk:jܣ:j :j:j,:j:jw:j:j{:j,:jK:j ,:j̮:jݰ:j:j:j:jE:jd:jA:jo:j:jF:j:j:jѽ,:j:j:j:j:j ,:j:j:j:j:j,:jo:j8:j:j:j:j:j=:j/:jw:jL:j+:j:j:j:j:j1:jE:j.:jx:jp:j2:j|:jc:jP:j:j:jf:j:j:j:j :jf:j:j:j:ji,:jX:j@ :j :j :j :j :jB:j/:jsB:j:j,:j:j:j:jA#X:j#:j#:j$:j ':jH':j?(:j(*:j*:j+:j.:jm.:j/:j1:j 2:j"3:j5,:j6:jl8:j8:j9:j;:jG<:j,=:j5?:ja?:ju@:jB:jC:j&D:jE:j:F:jG:jI:j J:j_K:jL:j:M:jbN:juP,:j|Q:j?S,:jrT:jV:jV:jX:jY:j5Z:jB[:jB]:j]:j^:j`:j`:j"b:j9d:jed:je:jg:j\g:jh:jj:jj:j l:jm:j1n:jGo:jEq:jrq:jq:jNs:js:jt:jv:j6w:jx:jYz,:j{:j:jC:j:j:j:jx:j:j:j:j[:j:j:j:j:j:j):jf:js:j}:jԞ:jޟ:jڡ:j:j:j:jc:jV:j:j:j:j:j9:ja:ja:jƯ:j:j²:j5:j.:j>W _You start waiting.:j/5076.6 (99:j/-7.6 (100.0):j:j# _Done waiting.:j:j\:j:j:j,:jy,:jk:j:jH:j:j_:j:j:j:jv:j:j:j:j:j4:jm:j|:j:j:j::jj:j:j:j:j:j#:j,:j:j:j:jM:jX:j:j :j :jI :jn :j:j :j%:j:j:j:jd:j:j :j:j:j^:j:j_:j:j):j):j|+:j.:j4/:j.2:jn4:j4:j5:j8:ji8:j9:j;:j <:jx@X:jUB,:jC:jE:jE:jG:jH:jII:j\J:jPn:j1Q:jbS,:jDT:j YB:j~Y:jY:j [:j\:j8]:jw^:jg`:j`:ja:jc:jOd:j,f:juh:jh:ji:jk:j-l:j3m:jo:j p:jq:jr:js:jt:j[v:jv:j1x:jz:jz:j{:j~,:j€:jJ:j:j:jԅ:j:jF:jw,:j:j:jC:j|:j{,:j:j:j]:j:j:j:jߚ:j:j:j<:j:j:j:jܥ:j#:jw:jf,:j:j:j4:j(:j@:j:j5:j'X:j:jd:jv:j:j;:j,:j:jc,:j:j_:j:j:j:jY:j:j},:j:j:j:j:j5:j:jf:j<:j:j:j,:j:j,:j:j:j :j:j:j :jG:jv,:jE:jN:j:j<:j:j :j :j ,:j:jB:j,:jV:jR:j:j:jb:j:j:j:j~:j :j",:j($:jh&:j&:j':j<*,:jn+:j-:j:.:j.:j0:j1:j2:j 4:jQ4:jH5:ju7:j7:j9:j%<,:jO@B:j@:jB:jB:jD:jwF:jF:jG:jI:jJ:jK:jV,:jY:j\:j]:j^:j`:j`:ja:jd:j^d:jSe:jMg:jg:jh:jyj:jj:jk:jm:jm:j% _h - a +0 helmet:j 3:j :jT X:j/ X:j ,:jx :j N _You now have 203 gold pieces (gained 10).:j) 3:j :jp :j :j# :j ,:j :j\ :j :jl :j :jB :jH ,:j :j :j :jq :j_ k _I - 2 scrolls of immolation (gained 1):jH :j :j :j. n:jP :j :j :jv :j ,:jA :j, d  You see here a quokka skeleton.:j :j  _:j :jf :j :j :j :j@ :j :jn :jA :j4 :jo B:j :j :j: :j :j :j8 :j :j :j :j :j :jZ :j :jG ,:j :j :j :j^ :j :j :j :j :j ,:jk #..#.##.#####.# ♣♣~~#..#.##.#### #~))#.................# ##♣~#.#####.#########.######.~####.## #...........^...# # ########..#####.# .. ### #.##.._ # #.@..# 207.6 (25.0) ###....  ####       :j :j? ,8.6 (26:j# :j% 8 _Found a broken altar of Ashenzari.:j:j:j&:j :jn  You encounter an ice beast.:j#..#.##.#####.##### #~)))#.................# ##♣~P#.#####.#########.######.~♣ ####.## #.........♣..^...# ### #############.# #... ### #.##.._. #....#Y# ###@.... ###### Y   ice beast (asleep) :jy19.6 (1.0):j310.6 (2 _:j$:j&:j^  #~)))     ..^...# ###  #####.# #...  #.##.._.  #....#Y#  ###@....  ###### :jn  #~)))     ..^...# ###  #####.# #...  #.##.._.  #....#Y#  ###@....  ######  :j v:jv:jB|:j a _An ice beast is nearby!:jR 7#..#.##.#####.##### #~)))~#.# ##♣~P~#.#####.#.######.~♣~####.## #.♣..^...# ### #...♣#####.###...####.#.##.._..##....#Y#.###.#:j :j# 21.6 (1 _:j :j7 :j H#..#.##.#####.##### #~)))~P#.# ##♣~P~P#.#####.#.######.~♣~####.## #.♣♣P..^...# #####...♣.#####.###...####.#.##.._.. ##....#Y#.####..@...##:j :j2 &2:jD :ji .  The helpless ice beast fails to defend itself.  You impale the ice beast!!  You kill the ice beast!:jR:j6623.2 (0.6:j:jW _Trog accepts your kill.:j2:j:j+:jUH _No target in view!:jMZ:jZ:j[:j]:jq^:jcP _:jrd:jd:je:jjf:jg:jg:jh:j i:j7j:j}j:jj:jk:jl:jl:jm:jm:jn:j-o:jdo:j0p:jQq:jq:jq:jr:jt:jVt:jt:jBu:jAv:jv:jv:jyx:jy:jz:jz:j{:j|:j}:j}:j~:jG,:jƀ:jȁ:j:j":jJ:j:jt:j:j:j:j(:j\:j:j:j:j,:j1:j:j:j1:j:jK:j:j:j:j&,:j:jI:j:j':jc:j:j:jg:j:j+:jȟ,:j:ju$  Things that are here::j[  a +0 scythe; a +0 robe:j~:jA _:jǧ:jd  You see here a quokka skeleton.:j):j _:j:j:j5:ji:j:jt:jb:j:j]:jݵ:jE:j:j:j]:j,:j :j4:j̼:j:j:j:j:jB:j:jN:j:j,:j:j:j:jj:j5:j8:j:j:j:j:jW:j:j:j|,:j:j]:j:j&:jR:jN:j1:j_:j:j:j:j:jq:j3:j,:j:j :jA,:j:j:j1:ji:j%:j:jI:j,:j:j:j:j:j:j:j:jT:j:j+,:jf:jn:j:j,:j:j:j:jV:j:j:j:jW:j:j:j:jC:j:j,:j:j:j::j:j:j:j-:jf:j:j:j:j:j:j :jj  You encounter an ice beast.:j` #.# ###.###.  #.###. #..... #...## #### ### #.#.## :j-...# ... .#.## ##.########.###..#.#.# ####........#.###.# .........# #.###.# ####.#####...Y #.##.:.#.##.# ##.# ##.#....#.##.#. .....####.##.###...####.##.#♣♣♣.... Y   ice beast (asleep)  #.# #.#♣~♣♣.♣ ##.# #.# P~P~♣~♣ ...########.#♣♣♣ ~~~P~~~:j 066.2 (53.0):jr ,7.2 (54:j:j; _Found a stone staircase leading down.:j  #.#  ..#  ###  ...  #######.###  #.# ####.........#  #.# .........@...# #  #.# ####.#####...Y #.##.:  #.# #.# ##.#  #.# #.# .  #.# #.#  #.# #.#  #.# #.# #.# .#♣♣♣ :j  #.#  ..#  ###  ...  #######.###  #.# ####.........# :j- o #.# .........@...# #  #.# ####.#####...Y #.##.: :jZ < #.# #.# ##.#  #.# #.# . :j} #.# #.#  #.# #.# :j m #.# #.#:jń #.# .#♣♣♣ :jX :j :j :j2 a _An ice beast is nearby!:jl  #.#  ..#  ###  ...  #######.###  #.# ####.........#  #.# .........@...# #  #.# ####.#####...Y #.##.:  #.# #.# ##.#  #.# #.# .  #.# #.#  #.# #.#  #.# #.# #.# .#♣♣♣ :j q #.#  ..#  ###  ...  #######.### :j #.# ####.........#  #.# .........@...# #  #.# ####.#####...Y #.##.:  #.# #.# ##.#  #.# #.# .  #.# #.#  #.# #.#  #.# #.#:j #.# .#♣♣♣ :j :jv :j:ja _An ice beast is nearby!:j#.# ###.###.#..# #.###.##.#...# #### #.#.## #... #.#.##. #.# #.### ..#.##. #.# ####.# #.##. #.# ..........@..# # #.##. #.# ####.#####...Y. #.##.:. #.# #.# ###.## ##.#. #.# #.# ... .....###. #.# #.# ## ##...###. #.# #.# ♣♣♣. #.# #.# ♣~♣♣.♣# #.# #.# P~P~♣~♣~#.#♣♣♣ ~~~P~~~♣:j!:j,88.2 (1.0) _:jW :j":j #.# ###.###.#..# #.###.##.#...# #### #.#.# .# #... #.#.##. .# #.### ..#.##. .# ####.# #.##. .# .:j~ # # #.##. .# ####.#####...Y.# #.##.:. .# #.# ###.### ##.#.....# .# #.# ... .....###.# .# #.# <## ##...###. .# #.# ♣♣♣. .# #.# ♣~♣♣.♣# .# #.# P~P~♣~♣~# .#.#♣♣♣ ~~~P~~~♣P:j~ 7<:jM &9:j :j 9 _Found a stone staircase leading up.:j 2#.# ###.###.##...# #.###.##.#.#...# # #### #.#.# # #... #.#.##. # #.### ..#.##. # ####.:jǼ E# #.##..∩ # .# # #.##. # ####.#####...Y.# #.##.:. # #.# ###.### ##.#.....# # #.# #... .....###.# # #.# #<## ##...###. # #.# ♣♣♣. # #.# ♣~♣♣.♣# # #.# P~P~♣~♣~# #.#♣♣♣ ~~~P~~~♣P~:j XYY:j# /=70:jd :j @ _The ice beast hits you but does no damage.:jS :j :jL $7 (0.5:jp :j ] _You hit the ice beast but do no damage.:j l  You hit the ice beast but do no damage.:j (1.2:jt :j @ _The ice beast hits you but does no damage.:jp] :j^ &7:jc :je T _You barely miss the ice beast.:j  You hit the ice beast but do no damage. The ice beast hits you.:j _46----2.3 (0.6:jF :j 0 _The ice beast freezes you.:jw:jpx+8 (0.5:j~:j|] _You hit the ice beast but do no damage.:jd@:juA-3.4 (0.6:j*:j _You barely miss the ice beast. The ice beast closely misses you.:j[ #.#  ..#  # #### # #... # #######.### # .....# ∩ # :jm\=....@# # # ##...Y.# #.##.: # #.# ###.### # #.# #... # #.# #<## # #.# # #.# # #.#  :j$ #.#  ..#  #### :j #...  #######.###  .....# ∩ ....@# #  :j##...Y.# #.##.: #.# ###.###  #.# #... :j* #.# #<##  #.#  #.# #.# :j+ :jU:j1:j:ja _An ice beast is nearby!:jC #.#  ..# :j[ # #### # #... # #######.### # .....# ∩ # ....@# # # :j##...Y.# #.##.: # #.# ###.### # #.# #... # #.# #<## # #.# #:jZ #.# # #.#  :j3V  #.#  ..#  ####  #...  #######.###  .....# ∩ ....@# #  ##...Y.# #.##.::j WI #.# ###.###  #.# #...  #.# #<##  #.#  #.# #.#  :j]:j*^:jc:j!ga _An ice beast is nearby!:jE:jF\7----9 (0.5:jL:j1P _You barely miss the ice beast. The ice beast completely misses you.:j ;  You hit the ice beast.:j (4.4:j :j7 _The ice beast is lightly wounded.:j=  You hit the ice beast.  The ice beast is moderately wounded.:j)&9:j:jV _The ice beast barely misses you.:j:l  You hit the ice beast but do no damage.:j(5.4:j:jzd _The ice beast is moderately wounded.:j7{  You hit the ice beast but do no damage.The ice beast is moderately wounded.9:j{:j~V _The ice beast barely misses you.:jwl  You hit the ice beast but do no damage.:j(6.4:jc:jd _The ice beast is moderately wounded.:j  You hit the ice beast but do no damage.The ice beast is moderately wounded.:j&9:j:jS :j2_The ice beast hits you but does no damage.:j<  You hit the ice beast but do no damage.8=7.4 _The ice beast is moderately wounded.:j  You hit the ice beast but do no damage.The ice beast is moderately wounded.:j&9:j:j@ _The ice beast hits you but does no damage.:jd  You closely miss the ice beast.:j-8.5 (0.6:j{:jgd _The ice beast is moderately wounded.:jQ  You barely miss the ice beast.The ice beast is moderately wounded.9.0 (0.5:jRV _The ice beast barely misses you.:j;  You hit the ice beast.:jGB=5:j:jd _The ice beast is moderately wounded.:j  You hit the ice beast.  The ice beast is heavily wounded.:jF)80.0:j:j[@ _The ice beast hits you but does no damage.:jl  You hit the ice beast but do no damage.:jC&5:j:j|a _The ice beast is heavily wounded.:ju x  You hit the ice beast.  The ice beast is heavily wounded.:j F91.0:j͖ :j_ W _The ice beast closely misses you.:je c  You barely miss the ice beast.:j?h +6 (0.6:jo :jt a _The ice beast is heavily wounded.:j{X  You hit the ice beast.  The ice beast is severely wounded.2.1 (0.5:jY @ _The ice beast hits you but does no damage.:jI$ %  :j$ GYou hit the ice beast but do no damage.:j% &6:j. :j2 b _The ice beast is severely wounded.:j  You hit the ice beast but do no damage.The ice beast is severely wounded.:j (3.1:j :j O _The ice beast misses you.:j܎   You closely miss the ice beast.7 (0.6 _The ice beast is severely wounded.:jB  You hit the ice beast but do no damage.The ice beast is severely wounded.:jD\50=4.2 (0.5:jJ:jdY@ _The ice beast hits you but does no damage.:jZl  You hit the ice beast but do no damage.:j&7:j#:jn&b _The ice beast is severely wounded.:j1  You hit the ice beast but do no damage.The ice beast is severely wounded.:j|(5.2:j :jO _The ice beast misses you.:jJvl  You hit the ice beast but do no damage.:jv&7:j0~:j~b _The ice beast is severely wounded.:jM  You hit the ice beast.  The ice beast is severely wounded.:jxND=6.2:jU:jY@ _The ice beast hits you but does no damage.:j"l  You hit the ice beast but do no damage.:j"&7:j):j~,b _The ice beast is severely wounded.:j  You hit the ice beast but do no damage.The ice beast is severely wounded.35-------7.2:j :j.H _The ice beast hits you. The ice beast freezes you!:jre  You hit the ice beast.:jl6=------7:j:j] _The ice beast is almost dead.:jX >You hit the ice beast.  You kill the ice beast!:jq_S:jf 5-768.2 _Trog accepts your kill.Training target 10.0 for Short Blades reached!:jk:jyon _Your Short Blades skill increases to level 10!:jR$:j%:j_+:j.H _No target in view!:j4:j:jH _No target in view!:j:j:jj:j,H _No target in view!:j:jB:j:j1:j :j:jɐ:_No target in view!:jcJ :j8K :j4Q :jT H _No target in view!:j :j. :j :j# #No target in view!:j :j :j :j :j :jB :j :jG :j1:j1:j#2:j97= _:j::j;:j;:j<:j=:j>K8=:j>:j<@,:j@:jA:jB:jYB:jC9=:jD:jD:j3E:j F:jYF:jF:jG:j8HX40=:jH:jJ,:jK,:jtM,:jf12=:jg,:jy13=4=5=:j z:jfz:jz:j{:jk|,:j|:j~:j~K6=:j~:j:j:jd:jb:j:j:j߂:j,:j77=:j:j:j:j߈:j2:j:j֊%8:j:j:j,:j :jk,:jՏ:jK9=:j:j:j:j::j:j:j1:jw:j:j:j:jM$50:j2=:j:jН:j ,:jݞ:j#:j:j:jHD1=:j:jӢ:j#:j:j:jE:j:j!:j:j:j):jf#2:j2=:j:jڪ:j.:j:j:jŬ:jM:j':jsK3=:j:j+= _You hear a splashing noise.:jp:jг:j:j6:j:j:jη:j:ji:jɹU4=:je:jy:jƾ,:j55= _HP restored.  There is a stone staircase leading down here.:jk5 _:j:j6:j:j9=:j:jR  There is a stone staircase leading down here.:j:j< _:j:jd:j:j:j:j:j;:j:j :j:j :jy:j#:j:j:j:j:j,:jU:j'I _i - 3 scrolls of identify (gained 1):j:j:j:j:j:j!:j[:j:j:j,:j:j:jR:j-:j$:j:j:j:j :j :j :j :jS:j:j:j:j:j:jj:j:j:j:jT:jr:j:j!A  You enter the shallow water.:ji!?Water :j #:jX$N _Moving in this stuff is going to be slow.:j%:j%&:j&':j):j+:j+:j,:j.:j0:j 1:j"2:j_3:j5:j5:j6:j;:j<:j<:j=:j{?:jB:j :j:j:jO:j:jg:j:j:j :j :j :jq :j(:jK:j5:j:ju:j#:jL:j:jH:j:j:j&:j:jr:j:j:j:j':j!,:j!:j":ja#:j%:j]%:j&:jf(:j):jc*,:j1,:j,:j#-:j-:j.:j/:j50:j~0:jO1:j,2:jy2:j2:j5:jm6:j6:j7:j8:j8:jZ9:j9:j?n:jvA,:jA:jB:jC:jGD:jD:jE:jRGB:jG:jH:jgI,:jEL:jIM:jM:jM:jN:jO:jVP:jP:jUQ:jR:j!S:jS:jZT:jU:jgV,:jV:jX:jkX,:jhY:j9Z:jZ:jZ:jp[:j^\:j\:j]:j]:j^:j_:j]_:j_:j`:j`:j*a:jb:jc:jd:jLd:je:jmf:jgB:jh,:j1i:jj:jYk:jk:jl:jl:j{m:jm:jn:jp:jXq:jq,:jJr:jr:j(s,:js:jt:jQt:jt:j0u:jav:jv:jv:jw:jx:jx:j!y:jr{:j>|:j|:jp~N _You now have 221 gold pieces (gained 18).:j:j:jh:jk:j:j˂:j:j:jЄ:j :jP:j:j:jC,:j::j:j:j:jT:j:jĎ:jP:j:j):jn:j:j:j:jc:j:j:j,:j:j:j,:jΠ:jO:j2:j:j:j:jϨ:j:jk:jh:jƮ:j2:j:j:j1:j:j>:jJ:j:j:jַ:j:jƻ:j:j:j:j¾:j,:j:j>:j}:j:j:j:j>:ji:j:jm:j:j:j9:jX:j:jk:j:j?:jB:j:j:j:j:j1:j :j:j:j:j,:j:j:j:jh:j:j[:j:jd:j:j:jT:j:j:j}:j:j5:jr:j3:jg:j:j:j:j:j:jY:j):j:j:je:jC:jX:j:j:jf:j@:jO ####  #..:  #####.#  :jp..?.@.#-457.6 (169.4) ####..# #..# #.#.#######:j ..###......# #.# ##.###.# ##.###.## #.#:js .#.#.## #.####:j3S #....#####.....:j:js!G-8.6 (170:j':j+_ _Found a parchment of Splinterfrost Shell.:j:j:j:j(:jǶn  You encounter a water moccasin.:j #### #..:#.#S..?@..##..# #..# #.#:j3B.####### ..###......# #.# ##.###.#S   water moccasin (asleep) ##.###.## #.# .#.#.## #.#### #....#####:jw#.....:jT.S0.0):jg9.S:jWS:jt3=9.6 (1:j:j88 _The water moccasin hisses angrily.:jvd ####  #..:  ######.#  :j&eN..S?@..#  #####..#  #..#  #.#.#  ..###.  #.#    #.#      :j ####  #..:  ######.#  ..S?@..#  #####..#  #..#  #.#.# :j..###. #.#       :jn:j:j :j`e _A water moccasin is nearby!:j ####  #..:  ######.#  ..S?@..#  #####..#  #..#  #.#.#  ..###.  #.#    #.#      :jʍ  ####  #..:  ######.#  ..S?@..#  #####..#  #..#  #.#.# ..###. #.#       :j^ 4:j~ :j e _A water moccasin is nearby!:j9l a #### #..:#.#.S@...##..# #..# #.#.####### ..###......# #.# ##.###.#  ##.###.## #.#  .#.#.## #.####  #....#####.....:j$| :j| '60:j :jƆ q _The water moccasin barely misses you.Things that are here::j: s _a scroll labelled YRIOMO TEDEU; a +0 whip:j:jQ-1.1 (0.5:j:jy _You closely miss the water moccasin. The water moccasin closely misses you.:j:jD&6:jM:j,Y _You barely miss the water moccasin.:jn  You hit the water moccasin.  The water moccasin is lightly wounded.:jڣ(2.1:j:jF _The water moccasin bites you but does no damage.:jja  You miss the water moccasin.:jj&6:jp:jsF _The water moccasin bites you but does no damage.:jK:j(3.1:jF:j$ _You closely miss the water moccasin. The water moccasin closely misses you.:j=:j&6:j:jnb _You hit the water moccasin but do no damage.:jn  You hit the water moccasin.  The water moccasin is lightly wounded.:j(4.1:j+:j>[ _The water moccasin barely misses you.:je  You miss the water moccasin.The water moccasin is lightly wounded.:jf V0---6:j5l :jo 3 _The water moccasin bites you.:jR i  You closely miss the water moccasin.:joS b1=--5.1:jAY :j\ < _The water moccasin is lightly wounded.:jL  You closely miss the water moccasin.The water moccasin is lightly wounded.:j &6:j :j [ _The water moccasin barely misses you.:j~  You barely miss the water moccasin.The water moccasin is lightly wounded.:j\ (6.1:j3 :jA F _The water moccasin bites you but does no damage.:j i  You closely miss the water moccasin.:j &6:j! :j < _The water moccasin is lightly wounded.:jO n  You hit the water moccasin.  The water moccasin is lightly wounded.:jP D=7.1:jCV :jX \ _The water moccasin closely misses you.:jh+G  You hit the water moccasin.  The water moccasin is moderately wounded.6 _The water moccasin bites you but does no damage.:j|  You hit the water moccasin.  The water moccasin is heavily wounded.:j!028.1:j:j[ _The water moccasin barely misses you.:jlli  You closely miss the water moccasin.:jm&6:jEr:jeuf _The water moccasin is heavily wounded.:jl<  You closely miss the water moccasin.The water moccasin is heavily wounded.:j@=(9.1:jC:jE\ _The water moccasin closely misses you.:j  You closely miss the water moccasin.The water moccasin is heavily wounded.:j6&6:j":j%F _The water moccasin bites you but does no damage.:jh  You barely miss the water moccasin.:j)70.1:j:jRf _The water moccasin is heavily wounded.:jT  You closely miss the water moccasin.The water moccasin is heavily wounded.:j|&6:jt:jcT _The water moccasin misses you.:jv  The water moccasin is heavily wounded. _The water moccasin misses you.  You hit the water moccasin but do no damage.The water moccasin is heavily wounded.The water moccasin bites you.  You are poisoned.:jw1====1.1Pois :jd}:j5 _The water moccasin poisons you!:j~  You hit the water moccasin.  The water moccasin is heavily wounded.:jS0-6:j݅:j$ _You feel sick.:jNm  You barely miss the water moccasin.The water moccasin is heavily wounded.:jnV49-2.1:jcu:jJxk _You feel sick. The water moccasin closely misses you.:j  You hit the water moccasin but do no damage.The water moccasin is heavily wounded.:jS8-6:jC:jqk _You feel sick. The water moccasin closely misses you.:j  You miss the water moccasin.The water moccasin is heavily wounded.:jU7-3.1:jn:jGj _You feel sick. The water moccasin barely misses you.:j  You hit the water moccasin.  The water moccasin is severely wounded.:jc-66:j:j+$ _You feel sick.:j{9 [The water moccasin is severely wounded. _You feel sick.  You hit the water moccasin.  The water moccasin is severely wounded.The water moccasin bites you.  You are more poisoned.:jK: 4========-4.1Pois :j? :jB 5 _The water moccasin poisons you!:j, Y You are more poisoned. _The water moccasin poisons you!  You hit the water moccasin.  The water moccasin is almost dead.You feel very sick.:j+. _1---6:j4 :j>7 F _The water moccasin bites you but does no damage.:j  You hit the water moccasin.  The water moccasin is almost dead.:j V0--5.1:jW :j $ _You feel sick.:j -  You miss the water moccasin.The water moccasin is almost dead.You feel sick.396Pois :j \ _The water moccasin bites you but does no damage.:jz  You hit the water moccasin but do no damage.The water moccasin is almost dead.:j| ]7-6.1:j :jp k _You feel sick. The water moccasin closely misses you.:j  You completely miss the water moccasin.The water moccasin is almost dead.:jǀ f6--6:j! :j+ $ _You feel sick.:j: †You hit the water moccasin.  You kill the water moccasin!:jCr   Trog accepts your kill.:jLw5/56-917.1:j=T:jU$ _You feel sick.:j:j<:jh:jH _No target in view!:jU:jW:j^:jA`H _No target in view!:j !:j!:j':j)H _No target in view!:jg:j:j7:j5H _No target in view!:j=:jݺ:ji:j)H _No target in view!:j:j:j:j@ _No target in view!:j=X:jY:j^:ja:jS:jT:jU:j[3- _You feel sick.:j\^1--:jL]:j`3 _You feel sick.:j]aM-:jd3 _You feel sick.:jeS0-:je:jh3 _You feel sick.:jiT29-:ji:jl3 _You feel sick.:jm98:jn:jp3 _You feel sick.:jp:jq:jv  7-:jv:j8yj _You are no longer poisoned.:jy:jNz:j{:j=|S8=:j|:j~:j~:jm:jŀ:j#:j:j:j{K9=:j݃:ja,:j:j?:ju:jȇ:j3,:j~:j:j:30:j:j:j{:j:j,:j:j:jS1=:j:jj,:jE:jז:j1:j:jX:j:j:j}a2=:j_:j:jӞ:jK:j:j٠:j:j393:j0=:j1:jѥ,:j_:j',:j:j:j:j:j:j@K4=:jV:jf:j:j6:jU:j:jf:j:jJS5=:j.:j`:j#,:j,:jH:jm,:j*:ja:jK6=:jU:j:j:j&:jH,:j:j:j`O7:j:j:j:jr:j:jy:j:j\S8=:jE:j:j:jm:j:jw:j:jY:j:j;:j:j#9:j(=:j:j,:j:j,:j:j:jcN40=:j:j:j:j~:j:jK,:j?,:j:j]m1=:j:j\:j:j,:j:j:j:j:jxK2=:j#:jR,:j:j,:jI:j:j7:j:j&:jwN3=:jR:j,:j:j,:j:j:j %4:j:jN,:j( :jr ,:j :j :jN :j :j :j K5=:j :j ,:j :j ,:j :j 96:j  2=:j :jd ,:jD :j\ ,:j0 :j :j* :j :j :j K7=:j 8:j! H=:j# ,:j]$ :j% :jA& :j~& :j') :j) K9=:j.* :j< :j= :j\> :jZA :jA :j+C :jF ,:jcG :jI :jJ $50:jVJ 2=:jK :jO :jO :jS X:jV :jV %1:jbW :jY :jY :jqZ :jp\ ,:jZ] :j_ :j_ :ja :j#b :jb K2=:jc :je :je :juf :jg :jh ,:jMj :jj ?3=:jj :jhk :jl :jm :jm :j4o :j~o :jp :jtr :jr :jOs :jt :jRu #4:ju (=:jv :jtw :jw :jx :jz ,:j{ :j:} :j} U5=:jx~ :jB ,:j :j ,:j :j2 B:j: :j :j D6=:j[ :jÎ }  c - 3 scrolls labelled YRIOMO TEDEU (gained 1):j$ :j :j- < _You see here a +0 whip.:jd :j :j͖ :j :j :j? :j :j+ :jE :jԣ 9=:j :j :j ,:j :j+ :jݭ :j+ :j :jD :ji :j :jV :j u  You see here a parchment of Splinterfrost Shell.:j :j  _:j :jz :j :j :j :j :j :j :j :j :j :j :j :j :j :j :jC :j :jA ,:j :jW :jc :j :j5 :j" :j| :j :j :jH :jx :j :jO :j :j :jd :j :j :jJ :j ,:j :j :j :jC :j :jg ,:j :j[ :j :jk :j :j :j :j :j\ :j :j :j :js :j :j :jN :j :j :j :j :j :j? :j ,:j8 :jp ,:j :j v _p - 2 bubbling green potions (gained 1):j :jg :j :j :j :j$ :jp :j, :j! :jl :j :j :j :j :j$ :j^ :j :j6 :jq :j :j~ :j :j :j :j :j :j :j :j B:j n:j n:j ,:jR :jA :j :j :j  :j :j :jm :jV :jo :j :j :j6 :jC :j :j& :j :j :jd :j :j :j! :j(" :j" :j# :j$ :j% ,:jD& :jE' :j' :j' :j( :j* ,:j* :j/ :j3 B:jkA :jC :jC ,:j"E :jbF :jF :jWG :jPH :jI :jI :j;J :jK :jL :jSL :jL :jAM :j6N :jN :jO :jOV  There is a stone staircase leading down here. _:jV :jW :jY d  You see here an adder skeleton.:jK[ :j[  _:jX\ :jC] :jm^ :j^ :j;_ :j_ :j` :ja :jka :jc :jd :jd :j*e :jpf :jg B:jh :ji :ji :jCj :jk :j l :jTl :jl :j"n :j^o ,:jo :jp :jq :jq :j.r :js :j)t :jt :jt :jJu :jIv :jv :jrw :j.x :jSy :jy :jy :j { :j{ :j| :jv| :jJ} :ji~ :j~ :j~ :jE :j_ B###.#### ##.....## ..#.....## #.......>. ##.##.....## ##. #...÷.## ####. ###.#### ##.#....############.# # ##.##.# )...@............#-653.1 (176.0) ##.##.# .################# ##<##.# ##.##.##### ####### ##........# #.....# ......###.# #######.###.# ####### #.# ####.........#.##.# .............#.#.# ####.#####...>.#:j3 :jԑ F-47:jl :j $ _Found a flail.:jr I:jl :j  You encounter a gnoll. It is wielding a +0 whip and quivering 2 throwing nets.:j ⌠:j  ###. ## #..... .. .#..... ## .> :jS .# #.j ##..... .# #.#:j  #...÷. .##.# ###. .##.#:j .#.# .##.##.# .)..@.............# .##.##.# #.# :j g.##<##.# ###.##.##### # ###.# #.....#.###.# #.###.#j   gnoll (missile, asleep) :j3 z# #.# ####.#.#  #.# .#.#  #.# ####.#####...>.#:jq d.j0.0):j* j)5.1 (1 _:j :j# :j#> #..  #j# #...÷ ####.#  .....#### :j .)..@....  #.####### <##.#       #.#   #.#   #.# >.# :jf> #..  #j# #...÷ ####.#  .....####  .)..@....  #.####### <##.#     #.#  #.#  #.# >:jqm4:jNv :jvV_A gnoll is nearby!:jb#> #..  #j# #...÷ ####.#  .....####  .)..@....:j.# :jhc:j> #..  #j# #...÷ ####.#  .....####  .)..@....:j  #.####### <##.#     #.#  #.#  #.# :jEB>:j:j:j :j\ _A gnoll is nearby!:j c_#. ⌠ ##.## ## ..#.....# #.......>..##.... #j...÷. ####.# ###.### ....@############:jY .).................#.################# .##<##.# ###.######### ###....... #.... .......## #######.## ############.............#:j N.j:j :j -6 _:j :j :jB I=6 (0.5:j%:j'P _You barely miss the gnoll.:j  You hit the gnoll.  The gnoll is heavily wounded.:j W2--7.1:j&:j)8 _The gnoll hits you with a +0 whip.:j 7  You hit the gnoll.:j{ &6:j :j ] _The gnoll is heavily wounded.:j݋ ( :jn  :j /You hit the gnoll.  :jD -The gnoll is almost dead.:j :j 8.1 _The gnoll closely misses you.:je _  You barely miss the gnoll.:j" &6:jE :j Y _The gnoll is almost dead.:j+ )You hit the gnoll.  You kill the gnoll!:j (:j _3--39.1:j :j/ W _Trog accepts your kill.:j:jz:j:jH _No target in view!:j:jK:j:jH _No target in view!:j+:jo,:j2:j 6H _No target in view!:j:j0:j:jH _No target in view!:j:jN:j:jH _No target in view!:jl:j:j,:jC _No target in view!:j:jό:j:j:j̕f _:j :j:j:j.:j*:j{K4=:j:j\:j:j:j~:jʡ:j}:j):j?5=:j:j :jk:j:j3:j[:j:j:ji,:jc:j):jK6=:j:j:j:j:j:jgi _ i - 2 throwing nets:j:j:j< _You see here a +0 whip.:jNw  You encounter a gnoll bouda and a gnoll.:j .#........ _.###.## ⌠ :jj ###.##.jj. #.....# .....#. #.#.......> #..###.....:j%  #@# #...÷.#- ####)# ###.###:js .....####. :j a.##.##.# .)................# .##.##.# #.##################.j   gnoll bouda (asleep):jcZj   gnoll (asleep):j072.1 (13.0):j:D-3.1 (14 :jr _:jr:j:j  _## .jj.  ...#  #..# >:jP C #..#  #@# #...÷ ####)#  .....#  .)....  #.#### <##.# #.      :jOg  _# .jj.  ...#  #..# > #..#  #@# #...÷ ####)#  .....#  .).... #.####:j#h <##.# #.    :jr :js :j } :j\ d _There are monsters nearby!:j  .###.#.# ⌠....... _#. ⌠ #....jj##.## ##..jj. ...#.....# #.......>.###.... #.##...÷. :j####)# ###.### .....############.).................################# .##<##.# #. jj 3 gnol:jls (1 polearm, asleep)##.######### ###....... #....:jp  You encounter 2 gnolls.A gnoll is wielding a +2 flail of draining.:jA#=:jw*4.0):j:j; _Found a stone staircase leading down.:jM .  .###.#.# ⌠....... _#..#..#.# . ⌠ h#....jj.##.## ##_...jj.. ......#.....# #.......>.##.... #.##...÷. ####)# ### .....############.).................#################h   howler monkey (asleep) .##<##.# #. jjj 3 gnolls (1 polearm, asleep)##.#########:jCU  .hYou encounter a howler monkey.Found a sparkling altar of Nemelex Xobeh.  The howler monkey howls! You hear a shout! The gnoll shouts! You hear a shout!:jV Q.j:jV -j.:jW M>j:jX N.j:j^ jwandering)hjjj):j` E====5:jj :jm ' _The gnoll shouts!:j jj(catching breath)You completely miss the gnoll.The gnoll bouda shouts!:jxL========6 (0.5:j:jy _The howler monkey hoots and howls with incredible vigour!:jM .jYou hit the gnoll.  The gnoll is heavily wounded.:ja  The gnoll barely misses you.:j:* :jf  The gnoll bouda calls upon its god to heal the gnoll. :j:j :j4-===-----6.1 :j; :jV _The gnoll is healed somewhat. The gnoll hits you with a +0 whip. :jvkv .hYou hit the gnoll. :j=t :jtc5-------- :j%u6 :j| :j̅ jj _The gnoll is moderately wounded.You hit the gnoll. :jx :j .jThe gnoll is moderately wounded. :j. :jÒC--7.1 :jB :j V _The gnoll closely misses you. x2 :jHx .  You hit the gnoll but do no damage. :jsP`jjj 3 gnolls (1 polearm) :j\Q&6 :jX :j0[` _The gnoll is moderately wounded. :j 5The gnoll closely misses you. x2  You hit the gnoll but do no damage. _ You barely miss the gnoll.  The gnoll is moderately wounded.  The gnoll closely misses you. :j_ OYou encounter a shadow imp. :j hThe gnoll closely misses you.  You encounter a shadow imp.  You encounter an ogre. It is wielding a +0 giant club.The gnolls pick up the pace!bar  The gnoll hits you with a +2 flail of draining. :j  O   ogrej   gnoll boudah   howler monkeyjjj 3 gnolls (1 polearm, swift)(…)You feel drained. :j- P: 52/55 (56)-====8.1Drain :j  :j - _You hear an angry hiss. :j< SYou closely miss the gnoll.The gnoll is moderately wounded. :jT S   water moccasinO   ogrej   gnoll boudah   howler monkey :j Z=---6 :j.  :j _ _You encounter a water moccasin.!:j!:jI Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-!:jȋo1% [?] toggle between ability selection and description.":jT":j\":jg#.#.# Johnson1118 the Slicer#.#.# Kobold of Trog **.....###.#.# HP: 52/55 (56) ======================-- ⌠#........ MP: 8/8======================== _#O.#..#.# .###.### AC: 8Str: 15 ⌠.#....>.. ###.### EV: 12Int: 8 ##5.....j.#.....# SH: 0Dex: 16 ..S.hjjj#.#.....# XL:  8 Next: 93% Place: Dungeon:5 ###@.#.......> Noise: =--------  Time: 5678.6 (0.0) .##..###.....#":j"h a) +0 short sword .##.###...÷.# Throw: 6 boomerangs .#####)####.### Drain .##.#.....############.# .##.##.# .)................#S   water moccasin .##.##.# #.#################O   ogre .##<##.# #.j   gnoll bouda ###.##.############h   howler monkey(…)The gnoll hits you with a +2 flail of draining.  You feel drained. _You hear an angry hiss.  You closely miss the gnoll.The gnoll is moderately wounded. _You encounter a water moccasin.":jj .A red film seems to cover your vision as you go berserk!":jm _5You feel yourself moving faster! You feel mighty!":jm@.O":jJq .The gnoll hits you with a +0 whip.  The gnoll bouda hits you but does no damage.  The gnoll hits you with a +2 flail of draining.":jE{l _# ..#..#.#  .#O...>..  _.....j.  #  #@.# > #..#  #.## #...÷ ####)#  .....#  .)":j6|  O   ogre   j   gnoll bouda<##.# #. jjj 3 gnolls (1 polearm, swift)   5   shadow imp":jB}73/79 (84)9.6 (16 boomerangsBerserk Drain":j[":j _You feel drained. The gnoll misses you.":j hYou closely miss the gnoll.":j~ .OThe gnoll is moderately wounded.":j ?5.":j  h   howler monkeyjjj 3 gnolls (1 polearm, swift) (…)The gnoll barely misses you.The gnoll hits you with a +2 flail of draining!  You feel drained. The gnoll bouda completely misses you.":j l61/76---=9 (0.3":jy ":j] S _The gnoll closely misses you.#:j'  You hit the gnoll.2----80.2#:je(^ _The gnoll is severely wounded.#:jyz (catching breath)You barely miss the gnoll.The gnoll is severely wounded.#:jH{G=========5#:j#:j+y _The howler monkey hoots and howls with incredible vigour!#:j۠ )You puncture the gnoll!  You kill the gnoll!#:jC 2 gnolls (1 polearm, swift) #:jy84=--------8#:j#:j .5 _Trog accepts your kill.You puncture the gnoll bouda!  The gnoll bouda is heavily wounded.#:j!5.O#:j h.The gnoll bouda misses you. The gnoll hits you but does no damage.  The gnoll hits you with a +2 flail of draining.#:j 55/76--=-------1.2 (0.4#:j#:jQ _You feel drained.#:j_=r SYou puncture the gnoll bouda!#:jFS   water moccasinO   ogrej   gnoll boudah   howler monkey (catching breath) #:j>G*5 (0.3#:j W   gnoll (#:j  #.#.# Johnson1118 the Slicer #.#.# Kobold of Trog **.... .###.#.# HP: 55/79 (84) ================-------- ⌠#........ MP: 8/8======================== _# ..#..#.# .###.### AC: 8Str: 15 ⌠ .#....>.. ###.### EV: 12Int: 8 ## _...h.j. #.....# SH: 0Dex: 16 #:j= .. ...5O)# .#.....# XL:  8 Next: 100% Place: Dungeon:5 ## #@.# .......> Noise: =--------  Time: 5682.5 (0.4) .# #..# ##.....# a) +0 short sword .# #.## #...÷.# Throw: 6 boomerangs .# ####)# ###.### Berserk Drain .##.# .....############.# #:j L.##.##.# .)................#  O   ogre .##.##.# #.#################  h   howler monkey (catching breath) .##<##.# #. j   gnoll (polearm, swift) ###.##.##### #######  5   shadow impYou hit the gnoll.  The gnoll is heavily wounded.The gnoll barely misses you. The gnoll misses you. _The shadow imp closely misses you.You hit the gnoll.  You kill the gnoll!#:j _Trog accepts your kill.You have reached level 9!#:j% /  --more--$:j   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %:j|60/85 (909/9389 0% gnoll (polearm, swift)%:j~R _You feel agile. x2%:jI SYou puncture the ogre!.h%:j"U S   water moccasinO   ogreh   howler monkey (catching breath)j   gnoll (polearm, swift)(…)%:jU 2=8 (0.3%:j6f %:j"{ \ _The ogre is heavily wounded.&:j)  You puncture the ogre!  The ogre is almost dead.The gnoll closely misses you. The ogre hits you with a +0 giant club!52--3.1 _The shadow imp hits you but does no damage.&:j׍W )You puncture the ogre!  You kill the ogre!.h   howler monkey (catching breath)j   gnoll (polearm, swift)5   shadow imp ealth: 52/91 ---6-4 _Trog accepts your kill.&:j&:jXi _Your life force feels restored.&:jH You barely miss the howler monkey.3--8 (0.4&:jrQ&:jLTD _The howler monkey hits you but does no damage.&:jj )5You completely miss the howler monkey.S&:jh,&S   water moccasinh   howler monkeyj   gnoll (polearm, swift)5   shadow imp47-4.2&:jf&:jhC _The gnoll hits you from afar with a +0 spear.&:j@-  You hit the water moccasin.  The water moccasin is lightly wounded.6&:j:i _The howler monkey misses you.&:j  You closely miss the water moccasin.The water moccasin is lightly wounded.  The water moccasin bites you but does no damage.9 (0.3&:j>&:j+ w _The shadow imp misses you. The gnoll hits you but does no damage.&:j{  You puncture the water moccasin!  The water moccasin is severely wounded.=5.3 (0.4&:jh~ &:j0 S _The howler monkey misses you.&:jy  You miss the water moccasin.The water moccasin is severely wounded.&:j=z t1----6 (0.3&:j &:j _The water moccasin bites you.-&:j &:jh ^ _You are too injured to fight recklessly!&:j}$  _You are too injured to fight recklessly!&:j&  _You are too injured to fight recklessly!&:j  _You are too injured to fight recklessly!&:j3&:j߲&:j^ _You are too injured to fight recklessly!&:j&:j&:j,&:j~/V _You are too injured to fight recklessly!':jP':jmI':j':jD3':jI':jM':j!P':j':j':jt':j':jI':j':jh3':j`':jX':jz3':j':j6':jO':jI:':j3':j':jR(:jN  You closely miss the water moccasin.(:jwv  The water moccasin is severely wounded.(:j%9(:j1 _The gnoll hits you but does no damage. The shadow imp closely misses you.(:j *  You hit the water moccasin.(:j(- q  The water moccasin is almost dead.(:j- j37---6.2(:j8 (:j9 q _The howler monkey misses you. The water moccasin bites you.):j%  )You puncture the water moccasin!  You kill the water moccasin!Trog accepts your kill.):j jh   howler monkeyj   gnoll (polearm, swift)5   shadow imp):j58/93-135Berserk ):j7):jGu _You feel the power of Trog in you as your rage grows.*:j|  You hit the shadow imp. 8Berserk *:j6*:je _The shadow imp is moderately wounded.*:j  )You puncture the shadow imp!  You kill the shadow imp!*:j5r   Trog accepts your kill.*:jm9=4=7.1*:j*:j _The howler monkey barely misses you. The gnoll closely misses you.*:j;   .###.#.# ⌠#....... _#..#..#.# . ⌠ .#....>..##.## ##_.....j.# .....)@h#.....# #..........>## #..##.... #.##...÷. ####)# ###.### .....############.).................################# .##<##.# #. *:j ~6--8 (0.7*:jX *:j * _The howler monkey hits you.*:jB n _Items here: )) [ ††.+:j.  You puncture the howler monkey!+:je  The howler monkey is heavily wounded.4--=8.1 (0.3+:jY _The gnoll hits you from afar with a +0 spear.+:j\ )You puncture the howler monkey!  You kill the howler monkey!+:j]g j   gnoll (polearm, swift)+:jj T-7-5 (0.4+:jv +:jy W _Trog accepts your kill.+:j (#.#.#)#.#.#.#.#.#..###.#.#. # #..#..#.# . # ...#..#.## .###.# .#....>.###.# # _.....j.# #.....# . ...))@# .#.....# # ...#..# .>. # ## #..# ##.....# # #.## +:j6 #...÷.# # ####)# ###.# ##.# .....#.# # ##.##.# .).# ##.##.# #.# ##<##.# #. +:jA +:j -9.2 (0.7 _The gnoll misses you. _You see here a +2 flail of draining.,:j,:j*5 (0.3,:j,:j#P _You barely miss the gnoll.,:jk8 &  You puncture the gnoll!,:ji@ |  The gnoll is almost dead.,:jbO i29-=9 (0.4,:j2[ ,:j^ 9 _The gnoll hits you with a +0 spear.,:j )You hit the gnoll.  You kill the gnoll!,:j R,:j O--90.2 (0.3,:j. ,:jv W _Trog accepts your kill.,:j[...)..#.#.#)#.#.#. #.#.#. #.. .# .###.#.#.[ #..#..#.# .........<...#..#.### .###.####. .#....>.... ###.####. _.....@.# #.....##. ...)))### .#.....## ...#..# .......>.. ## #..# ##.....##. #.##...÷.##. ####)# ###.####. #.# .....############.# ## #.##.# .)................# #.##.# #.#################,:j4h  ...) #.#.#) #.. .# [ #..#..#.# < ...#..#.###  .#....>....  _.....@.#  ...)))###  ...#..# > ## #..#  #.## #...÷ ####)#  ,:ji  .) #.##.# #.#################You are no longer berserk.,:jj19/62--9 (0.76 boomerangsSlow -Berserk ,:js,:j~u _You are exhausted. You feel yourself slow down.Things that are here:,:jwp _a +0 spear; a gnoll corpse-:j%3-:j%-:j-d20-:j.,-:jJ0-:j3-:jo3-:j4-:j27-:j7I1=-:j 9-:j;-:j<-:js-:ju-:j:vS2=-:j5y-:j܂B-:j؃M3-:jօ-:j5,-:j-:j _4=-:j-:j’-:j--:jה-:j-:j-:j-:j-:jxS5=-:j-:j-:j!-:j-:j6-:jT26=-:j`-:j-:ja-:j-:ja7=-:j-:j5B-:j>-:j98-:jq-:jp,-:jx-:jX-:jS9=-:j-:j-:jc-:j-:j,-:j-:j`-:jL30=-:j@-:j-:j-:j-:ji1=-:jj-:j0-:j-:j-:j-:jK2=-:jv-:jv,-:jd-:j{ e3-:jW _You start resting.-:j8--:j&1735.9 (45.0)-:j>'97.4 (46.5-:j0-:j2[ _You feel yourself speed up.-:jF-:j&-:jٝ-:j-:j-:jȦi4=-:jZ-:j-:j-:j(-:jl-:j`,-:j-:j-:jK5=-:j-:jB-:j-:j|-:j6-:j-:jM-:j-:j|-:j#7-:j0=-:j<-:j?-:j-:jY-:jL-:j-:j-:j _You start resting.8=-:j"e51.4 (14.02.4 (15-:jE-:j6c _You recover from your berserk rage.-:j-:jr-:j-:jn -:j -:jX-:jB-:j-:j=9=-:j-:j-:j"-:j"-:j$-:j(-:j6)-:j*-:j.-:j/$40-:j/(=-:j:2-:j F1-:jG-:jJ,-:jK-:jN-:jMO-:jPU2=-:jU-:jX-:j_Y-:jZ-:ju]-:j]-:j<_-:jPq3=-:ju-:jv-:jWz-:jzL4=-:jE|-:jB-:j-:jB-:j-:j-:j-:j-:j-:j-:j45=-:j:,-:j-:jF-:j-:jé-:j@-:j%6-:j-:j\-:j-:j-:j-:j-:j<-:j-:jK7=-:jN-:jF-:j-:j-:jI-:j-:jv-:j-:j?-:j-:j-:jU8=-:j-:j-:j-:j-:j,-:j -:j!-:j%9-:j-:j-:j-:j-:j-:j=-:j-:j-:jNL50=-:j-:jr-:j-:jN-:j-:j-:j-:j ,-:jd -:j -:jc #1-:j 2=-:j -:jq -:j -:jw -:j -:j< -:j -:j -:j -:j. D2=-:j -:j -:j -:j -:jI -:j -:j}! -:jM& -:jA' U3=-:j) -:jq, -:j, -:jM. -:j;1 -:j1 -:jb3 -:j6 ,-:j8 -:jF -:jG %4-:jvJ -:jN ,-:j!Q -:j;S -:jS -:jLU -:jUX -:jX 55=-:j(Y -:jZ -:j^ -:jm^ -:j'` -:jic ,-:jd -:jh k6=-:jcj -:jm -:jm -:jo -:jq -:jq -:jFs -:j9v -:jv -:jw -:jz -:jz K7=-:j| -:jC -:jǁ -:j -:j -:j? -:j -:jč -:jF U8=-:j -:jϒ -:j5 -:j -:j -:j -:j -:j -:j %9-:j9 -:j -:j -:j -:j[ -:j -:j -:jJ -:j -:j -:jL -:j L60=-:jS -:j" -:j -:jԽ -:j* ,-:jC 31= _You start resting.HP restored.831.4 (792=2.4 (80 _-:j* -:jc -:j t=-:j# -:jz$ -:j& -:jE -:j#G -:jkG -:jKJ -:jfL -:jL -:jO -:jQ ,-:j,T -:j9\ n-:j\ -:j_ ,-:jb -:jd ,-:jLf -:jj ,-:jqp X-:js -:jut -:ju -:jMx -:jx -:jz -:j| -:jB} -:j~ -:j -:jq -:j -:j -:j~ -:j -:j ,-:j -:jǫ -:j -:j -:j˱ ,-:j_ -:jU ,-:j+ -:j ,-:jk -:j޾ ,-:j -:j' ,-:j -:j ,-:jL -:j -:j -:j -:jr ,-:j -:j5 -:j` -:j -:j B-:jb -:j -:js -:jr ,-:jh -:j -:j -:j -:j ,-:j -:ji ,-:j -:j -:j -:jA -:j -:j -:j -:j -:je -:jv -:j -:jW -:j -:j -:j -:j)! -:j}# ,-:jO% -:j' ,-:j) -:j+ -:j, -:j- -:j0 -:j 1 -:j42 -:j65 ,-:j7 -:j: ,-:j; -:ja> ,-:j? -:jB ,-:jE -:j\G ,-:jH -:jqK ,-:jL -:jO -:jO -:jQP -:jT ,-:jT -:jV -:jW -:jX -:jZ -:jF[ -:j\ -:j_ ,-:jdm -:j_s ,-:j w -:j{ ,-:j| -:j -:j -:jم -:j -:j -:j -:j -:jS -:jn -:j -:j -:j* -:jE ,-:jL -:j -:j) -:jY -:j -:jv -:jѢ -:j -:j -:j -:jD ,-:j B-:jM -:j B-:j ,-:j -:j> ,-:j -:j& B-:j B-:j- -:j -:jy -:j -:j -:j# -:j' -:jZ ,-:j -:jn ,-:j -:j -:jV -:j -:j0 -:j -:jN -:j ,-:j -:j} -:j -:jq -:j -:jS -:jz -:j -:jD -:j -:jw ,-:j< -:j{ ,-:j -:jW ,-:jx -:j -:ji -:j -:jx" -:j# -:j$ -:j' -:j( -:jK+ -:j/ ,-:jh0 -:j2 -:j3 -:j}5 -:jK8 -:j8 -:j`: -:j< -:jf= -:j> -:j7A -:jB -:jGC -:jFG B-:jZ .931.4 (99-:j[ ,-:j` H _You start waiting.-:jp I-:jes -:jt -:jv| n-:j} -:j~ -:jc -:j -:j -:j& ,-:j -:j? -:j -:j -:j ,-:j# -:j -:jd -:j -:j ,-:j -:j -:j -:jW -:j ,-:jh -:j ,-:jy -:j -:j -:j -:jj -:jܫ -:j -:j} -:jޯ -:j -:jp B-:j8 B-:j -:j -:j\ -:j% ,-:j -:j -:j -:j -:j{ ,-:j -:j ,-:j -:j ,-:j -:j ,-:j -:j ,-:j+ -:j% -:jk -:jN -:j -:j_ -:j -:j -:j -:j,-:j+-:j-:j -:j -:jg -:j-:jO-:j-:jL-:j-:j-:j9-:j-:j-:j-:j-:j -:j#,-:j%-:j'-:j7(-:jd)-:j+-:j+-:ja--:j/-:j/-:jm1-:j3-:j4-:j7-:j:-:jk;-:j<-:j@-:j@-:jPB-:jD-:jE-:jF-:jI-:j[J-:j4O-:jS-:jS-:jU-:jX,-:jZ-:j&]-:j]-:j#k-:jo,-:j`s-:jw,-:jx-:j{-:j|-:j}-:jq,-:jW-:j,-:j-:j-:jm-:j-:j-:j-:j-:j;-:j-:j -:j,-:j%-:jߜB-:j,-:j-:jӡ,-:jj-:j-:j-:jV-:jp-:jש-:j-:j,-:jj-:j-:j-:j_-:j-:j-:ju-:j,-:j-:j-:jo-:j-:j-:j-:j-:jP,-:j -:jB-:jB-:j,-:j-:j-:jv-:j-:j -:jj-:jI-:j,-:j-:j-:jF-:j-:j,-:jx-:j-:jv-:j-:jd,-:jx-:jq-:jO-:j-:jC -:j -:j -:j-:j-:j-:j-:ju-:j-:jo-:j-:j-:j-:j{-:j-:j!-:j"-:j#-:jb&-:j&-:j>(-:j*-:jA+-:j,-:j/-:jt/-:j#1-:j=3-:j3-:j5-:j7-:j8-:jv9-:j;-:j<-:j=-:j?-:jG@-:jA.:j,.:j?.:j.:j.:j.:j .:j^ .:j .:j),.:j.:j.:j.:j.:j,.:j.:j ,.:j.:j.:j.:j!.:j+W _You start waiting..:j3)6030.:j4-1.4 (100.0).:jg=.:j@# _Done waiting..:j3.:j,.:jg,.:j.:ji  You see here a +2 flail of draining..:j.:j( _.:jY.:j.:j .:jc .:jT .:j.:j^.:j.:j.:j.:j.:j.:j( .:jb/Y⌠##..#..#.# ...... _#...#..#.### .###.### ⌠.#....>.... ###.### ##_.....).#....# .....)))### .#.....# ## ...#. .:j0> .# ## #..# ##.....# .# #.## #...÷.# .# ####@# ###.###6.4 (5.0) .##.# .....############.# .##.##.# .).........# .##.##.# #.################# .##<##.# #. ###.##.##### ######........# #.....# .......###.# #######.###.# ######## #.# ####.........#.#.:jp4.:j3=.:j?M _You see here a +0 whip./:j/:j/:jJ/:j~/:j /:j&P _/:jR5..⌠ .#....>.... ###.# #### _.....).# #.... .... ...)))### .#....## ...#. .......# ## #..# ##.....# #.## #...÷  #.#.#####)# ###  #.##.# .......############  #.##.##.# ...)@...............7.4 (1 ##.##.##.# ###.######### ...##<##.# #. #####.##.######. ####### #####........##(#.....# .........###.########.###.# ####### #.# ####.....#  #.# [/:j=640m.............#.#  #.# ####.#####...>.# /:j8/:j9+8.4 (2/:j@/:jJC- _Found 3 poisoned darts.0:jE30:j0:jÓ0:j0:j\0:j|0:jܠ=  You see here a +0 flail.0:jWK _0:j0:jc0:j0:jZ0:j0:j0:j0:jn0:j; 0:j=B0:j0:j0:j;0:j0:jG0:j0:jG0:j,0:j!0:j",0:j &0:j&0:jf'0:j'0:j(0:jJ*,0:j*0:j,0:j{/0:j/0:j00:j10:j30:j140:j40:j80:j=;B0:jE<0:j=0:jc>,0:jt?0:j@0:jA0:jdA0:jI;  There is a fountain of sparkling water here.0:j K  The fountain pulses with strange indigo plaid, and you decide not to drink fromit.0:jN5 _0:j`O0:jRX0:jgU0:jXX0:jY0:jFZ0:jZ0:j]0:j_0:jV`,0:jEa0:jb0:j4c0:jtc0:jd0:j`e0:je0:jg0:jj0:jk0:jk,0:j|l0:jm0:jn,0:j'o0:j-p0:jzp0:jp0:j#q0:j4r0:js0:js0:jt0:jTu0:ju0:ju0:jv0:jZ|0:j0},0:j}0:j}0:j/B0:j0:j0:j,0:jj0:j0:jM0:j0:j0:jH0:jLj0:j0:j30:jf0:j0:jZ0:j0:j40:j0:j0:jp0:j0:jx0:j0:j0:jd0:j0:j0:j ..   ...####   ...... # ...#.# ...†) ....@# #### 0:jc#.#...# #.#...## #.#...## .. ######.#.....# # #.........##.# ##. #.####.##.# .# #.# #.##.##.#.# ..# .##0:j~085.4 (47.0)0:j,6.4 (480:j˴0:jµT _d - a silvery potion0:j~0:j_0:jBX0:j0:j0:j0:j40:j0:j0:jӫ0:j0:jڬ0:j0:j0:j0:jT0:j0:j,0:j 0:j0:j`0:j,0:j0:j0:j,0:j0:j0:j0:j0:jh0:j90:j0:jN0:j0:jn0:j0:j0:jH0:j0:j0:j!0:j0:j0:j20:j0:j&0:j 0:j0:j0:ji0:j0:j0:j0:jZ0:jM0:j0:j0:j0:j0:jn0:j0:j#0:j40:j0:j0:j0:je0:j0:j_0:j 0:j0:jS,0:j0:j0:j0:j;0:j|0:jK0:j,0:j0:j0:j=0:j0:j0:j 0:jD0:j0:j0:j0:j0:j0:jM0:j 0:j0:j0:j0:jQ0:j0:j,0:jz0:j0:j 0:j:!,0:j"0:jl(0:jS)0:jQ1X0:j%2o _d - 2 silvery potions (gained 1)0:j30:j 40:j40:js90:j;0:j;0:j<0:j>>0:j?0:j?0:jK@0:jA0:jB0:jC0:jC0:jG0:jH0:jNI0:jI0:jDK0:jL0:jNM0:jM0:j Q0:jR0:jS0:jT0:jU0:j0W0:jW0:jW0:j[0:j\0:j]0:j~]0:j^0:j_0:j `0:jY`0:jJa0:jb0:jb0:j7c0:jd0:j5e0:je0:je0:jDi0:jPj0:jj0:j'k0:jYl0:jm0:jn0:jn0:jo0:jtp0:jp0:jDq0:jSr0:jr0:jbs0:js0:j$v0:jv0:jCw0:jzw0:j~0:jM0:jՀ,0:j0:j0:jZ0:j0:jN0:jS0:j0:j0:jn0:j|0:jʊ0:j=0:jU0:j0:jn,0:j0:jʏ0:j0:ja0:j0:j"0:jw0:jH0:j:0:jd0:j0:j0:ja0:j0:j'0:j0:j0:j0:j0:j0:jF0:j0:j0:j%0:jC0:j0:jx0:j`0:jd0:j*0:j0:j0:jּ0:jx0:j40:j0:j0:j{0:j0:j0:j\0:jv0:j0:j;0:j}0:jb0:j0:j 0:jL0:j0:j0:j 0:j0:j50:j0:j0:jo0:jV0:j0:j0:j0:j40:j0:j<0:jv0:j,0:j0:j 0:j,0:j0:j0:j0:ju0:j0:j0:j0:j0:jN0:j`0:j0:j0:j.0:j(0:jhB0:j 0:j0:j*0:jl0:jt0:j0:jr0:jO0:j0:j 0:jr0:j0:j!B0:j#0:j?&0:j(,0:j)0:j/  Things that are here:  a +0 spear; a gnoll skeleton0:j?6K _0:j:i  You see here a +2 flail of draining.0:jj=0:j!> _0:j@0:jRG[  Items here: )) [ ÷÷.0:j9J0:j`K _0:jL0:jT<  You see here a +0 whip.0:jW0:j_5 _0:jd0:jf,0:jh0:jj0:jk,0:jm0:jn0:j7q0:jq0:jor0:jgs0:jt0:j u,0:ju0:jv0:jv0:jMw0:j-|0:j|0:jl},0:j,0:jՃ0:j*0:jƄ0:jͅ0:j,0:j[0:j20:jA0:j0:jՉ0:j0:j‹,0:j0:j0:jV,0:j^0:j 0:j$0:j0:jܖ0:j)0:j2,0:j0:j0:j{0:jӛ0:j20:jȜ0:j0:j0:j80:j:0:j40:j,0:jn0:jB0:j0:jע0:jң0:jj0:j,0:j0:jN0:j0:jܦ0:j:0:j0:jP0:j0:j0:jY0:j0:j 0:jM0:j50:j0:j:0:j0:j,0:ji0:j0:jG,0:j0:j|0:jg0:j0:jO0:j60:jL0:j0:j0:j0:j0:j!0:j0:j^0:j/B0:j0:j0:j]0:j0:j0:j0:j0:j_0:j0:j0:j,0:j0:j0:jI0:j0:jB0:j0:jg0:j0:jU0:jd0:j0:j0:j0:j,0:j0:j0:jR0:j0:j,0:j0:j0:jI0:j0:ji0:j0:jK0:j!0:j!0:j0:j0:j0:j0:j0:ja0:j0:j 0:j] 0:j' 0:jZ 0:j 0:jf0:j0:j0:j=0:j0:j)0:j"0:jc0:j0:jS0:j0:j0:j<0:jy0:j0:j0:j)0:j0:j_ 0:j "0:j"0:j?#0:jT$0:j^%0:j%0:j=&0:j'0:jS)0:j)0:j+0:j6C  You see here 3 poisoned darts.0:j70:j85 _0:j;0:j:=0:j6>,0:j@0:jFA0:jA0:jRB0:jC0:jTF,0:jF0:jH0:jXJ,0:jK0:jlL0:jM0:jN0:jN0:jO0:jP0:j=Q,0:jJR0:j"S0:jwS0:jS0:jT0:jPU0:jU0:jU0:jTV0:jV0:j>W0:jyW0:jX0:jX0:j]Y0:jY0:j|Z0:jf[0:j[0:j/\0:j\0:jZ^0:j^0:j_0:j_0:j`0:jZa0:ja0:jb0:jc0:jc0:j1d0:je0:je0:j>f0:jf0:jg0:jg   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1               b - Unarmed Combat   0.0   1.0   0   j - Evocations   0.0   0.7  +2   c - Throwing   0.0   0.8  +1               d - Short Blades  10.0   7.1  +3       e - Long Blades 4:jwj [m  3.8   1.4  -2               f - Armour   1.5   2.8  -2       g - Dodging   2.4   2.1  +2       h - Shields   0.0   1.4  -2       i - Stealth   0.0   0.5  +4                     4:jvk                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets7:j > i + Stealth 0.07:j% {TargetTarget--  --  --  --  7:j --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets8:j;:jd";:j6$;:j&;:j9';:j(;:jp);:j*;:j.+;:j=,;:j-;:j.;:j"/;:j/;:j1;:j2;:j 3;:j3;:j4;:j5;:j!6;:jo6;:jm7;:j#8;:jx8;:j8;:j9;:jr:;:j:;:j;;:j<;:j<;:jQ=;:j=;:j|>;:j_?;:j?;:j?;:j@;:jeA;:jA;:jA;:jB;:jvC;:jC;:jD;:jD;:jE;:jF;:jlF;:jG;:jG;:j*H;:jH;:jKY  There is a stone staircase leading down here.;:joK;:j0L;:jL$ _;:j,M;:jG &6;:j ,;:j ;:j h _You climb downwards.  Found a parchment of Discord.;:j%  .  ##.#  .####.:..  ....@#  318.3 (27.7) #.#.#.#   #. #..  .. ... .#. ## ;:j ;:j& ;:j+ ;:j a _There is a stone staircase leading up here.;:j" ;:j ;:j ;:j>;:j;:jhP _;:j5 h  You encounter a bullfrog.;:j*N###.##...  ###.##.####.@........<##.##.#.#.#.#F# #. #..... .....#. ##F   bullfrog (asleep);:jY9.3 (1.0)F.;:jXF;:jp4=20.3 (2;:j ;:j$G _The bullfrog misses you.;:jیz _You see here a parchment of Discord.<:j= ##  #.##  ...  ###.##.  .####.@....  ....<##F##.  #.#.#.#.# #. #... .. ....  .#. ##<:j$0 ##  #.##  ...  ###.##.  .####.@....  ....<##F##.  #.#.#.#.# #. #... .. .... .#. ## <:j64<:j;<:j=_ _A bullfrog is nearby!<:j ##  #.##  ...  ###.##.  .####.@....  ....<##F##.  #.#.#.#.# #. #... .. ....  .#. ##<:jx1 ##  #.##  ...  ###.##.  .####.@....  ....<##F##.  <:jy#.#.#.#.# #. #... .. .... .#. ## <:jR<:j<:jH<:jL_ _A bullfrog is nearby!<:jb  You hit the bullfrog.  The bullfrog is lightly wounded.<:j+8 (0.5<:jįk _The bullfrog barely misses you.=:j*b  You hit the bullfrog.1.3=:jM=:jh6 _The bullfrog is lightly wounded.=:j #  You closely miss the bullfrog.The bullfrog is lightly wounded.=:j6{8 _The bullfrog hits you but does no damage.=:jR =:j You hit the bullfrog.  The bullfrog is moderately wounded.=:jc(2.3=:j=:jU _The bullfrog barely misses you.=:j 8  You closely miss the bullfrog.The bullfrog is moderately wounded.0-8 _The bullfrog hits you.=:jL   You hit the bullfrog but do no damage.3.3 _The bullfrog is moderately wounded.=:j=  You barely miss the bullfrog.The bullfrog is moderately wounded.=:j&8=:j=:jT? _The bullfrog hits you but does no damage.=:j  You hit the bullfrog.  The bullfrog is heavily wounded.=:j(4.3=:jO=:jV _The bullfrog closely misses you.=:j!  You hit the bullfrog.  The bullfrog is heavily wounded.-8 _The bullfrog hits you but does no damage.=:jI  You hit the bullfrog.5.3 _The bullfrog is heavily wounded.=:jϓ  You hit the bullfrog.  The bullfrog is heavily wounded.=:j.18=:j=:j[U _The bullfrog barely misses you.=:j  You hit the bullfrog.  The bullfrog is severely wounded.=:j (6.3=:j =:j U _The bullfrog barely misses you.=:j  _The bullfrog barely misses you.You hit the bullfrog.  The bullfrog is severely wounded. _The bullfrog barely misses you.You barely miss the bullfrog.  The bullfrog is severely wounded.=:j U58-8=:j@ =:j( , _The bullfrog hits you.=:jy d  You hit the bullfrog.=:jɮ (7.3=:j =:j1 \ _The bullfrog is almost dead.=:jj †You hit the bullfrog.  You kill the bullfrog!=:j 48 _Trog accepts your kill. _Your Stealth skill increases to level 2!=:j? 4=:j8A =:jH H _No target in view!=:j =:j =:j =:j- H _No target in view!=:j_ =:j? =:j =:j H _No target in view!=:j=:j]=:jU=:jڞH _No target in view!>:j(4>:j2+>:j#.H _No target in view!>:j.>:j>:j>:j>:jP _>:j~9->:j>:j>:j>:j>:jL60=>:j>:jm,>:jM,>:j>:jA>:j>:j)U1=>:jU>:j,>:j>:j2=>:j>:jMNo target in view! _HP restored.>:j>:j>:j>:j>:j>:j*>:j>:j!>:jy(## ##.## #.#.# #.@...[-41.8 (14.0) ###.##..####.:..........<##†##.###.#.#.#.# ##. #..... .....#. ##>:jQ/7->:j/%2.8 (15>:j5>:jU7$ _Found a cloak.>:j_>:j{=>:jB>:jU>:jC>:j>:ji>:jڻ>:j>:jĽ>:j,>:j>:j>:j}X>:j,>:j~>:j8>:j:>:j Nv>:je>:jf>:jg>:j$h>:jh>:ji>:jAk>:jk>:j"m>:jo>:jDp>:jp>:jq>:jr>:jTt>:jt>:ju>:j x>:jy>:j0z>:jy{>:j|>:j>:j,>:j>:j>:j>:jކ>:jB>:j>:j >:jq>:jH>:j>:jٟ _You now have 237 gold pieces (gained 16).>:j>:jѠ>:j>:jצ _You now have 248 gold pieces (gained 11).>:j>:j>:jB>:jJ>:j">:jj>:j>:j>:j>:je>:j>:j>:j>:jX>:j>:j>:j>:jN>:j>:j>:j,>:jJ>:j>:j8,>:j>:j>:jZ #.% . #.###.#.###...#.##.....#....##..@...#..96.8 (54 #..##..... #.. #.#..# #.. #.#..# #..##.#..# . ........#.. .###.#..^.. #......#..>:j:#....#.#>:jo>:j,7.8 (55>:jC _Found a spore talisman.>:j53>:j>:j1n>:j>:j>:j>:j2>:j>:j).  You encounter a hound. .# ####.#  #....#  #.#..#  #.@..# .####...... .........## ####.###.%h ......# #.###.#####.###...#.##h   hound (asleep).........#....#.#####......##.....[>:jG/q39;49m410.8 (131.8 (14 _>:j| ~.#####.# #....# #.#..# #....###.####..@.............#######.###.%h ......# #.###.#####.###...#.#.........#....# .#####......#.. #..##.....#..##.#..#>:j @2.0)>:j ?:j8.#####.# #....# #.#..# #....####?:jW+.####................@### ####.###.%h.>......# #.###.# ####.###...#.#.........#....#.#####......#..  #..##.....#..##.#..# 3 _Found a stone staircase leading down.?:j9.#####.# #....# #.#..# #....####.####........ .........#########.###.@h.>......# #.###.# ####.###...#.#.........#....#.#####......#.. #..##..... #..##.#..# ?:j_#..##.#..# .?:j?:j &4?:js?:j7T _You see here a spore talisman.?:j .  The helpless hound fails to defend itself.  You spit the hound like a pig!!!  You kill the hound!. 65.3 (0.5 _Trog accepts your kill. _Your Stealth skill increases to level 3!?:jX?:jX?:j}]?:j%aH _No target in view!?:j-?:jK.?:jH3?:j6H _No target in view!?:jd4?:j ?:j#H _No target in view!?:j4?:j?:j%H _No target in view!?:jR?:j?:j}?:jH _No target in view!?:j`?:ja?:jf?:ji#No target in view!?:jA2 ?:j2 ?:j7 ?:j: ?:j ?:jm ?:j ?:j ?:j3 ?:j̻ ?:j= ?:j ?:jm ?:jB ?:j @:j\d[?25h[?0c  Search for what [Enter for "aux", or ? for help]? @:j [?25l[?1c@:jV @:jY 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] e - a +2 hat (worn)  b - [carried] f - a +0 pair of boots (worn)  c - [carried] g - a +0 kite shield  d - [carried] h - a +0 helmet Results elsewhere ([,] to cycle)  e - [D:6] a cloak  f - [D:4] a +0 helmet of intelligence (138 gold)  g - [D:4] an orb of guile (312 gold)  h - [D:3] a +1 pair of gloves (138 gold)  i - [D:3] an orb of attunement  j - [D:3] the +1 buckler of Liberty {*Slow rF+ Dex+4 Slay+2} (416 gold) @:jY [ k - [D:3] the scarf of Qiolegge {Repulsion, rElec Stlth+} (321 gold)B:jL Level 6 of the Dungeon<>(Press ? for help)  .###.#..^..   #......#..  #....#.#   #......#  .......####   ...........   .........#.   ............ B:jPM&  ........##.#   #...........   .....#.###   ........#  ###  #..##.### ##.## #..##.###.#.###..##.##.#.....[....#B:jMj  ###.##.#..#### .####.:.......#B:jM ....<##†##.##.# #.#.#.#.#.###.# #.##...####.#B:jMN ............# .#.###########B:j)B:jv*B:j,}Johnson1118 the SlicerKobold of Trog **....Health: 62/62 ========================Magic: 9/9========================AC: 8Str: 15EV: 13Int: 8SH: 0Dex: 18XL:  9 Next: 26% Place: Dungeon:6Time: _No target in view! _No target in view! B:j-_No target in view! _No target in view! _No target in view!  Search for what [Enter for "aux", or ? for help]? auxB:j.B:j.B:j/B:j4B:j6B:j(8; _B:j<XB:j@B:jA,B:jQBB:jDB:j FB:jpFB:j$PB:jSB:j/TB:jTB:j^B:jCgB:j.qB:jqB:j>s,B:jzB:ji|,B:j|B:j~B:j&BB:jƂBB:jB:jy,B:j,B:jB:j\,B:jˈB:jLB:j+,B:jvB:j̻#.............##........##.#####....................#.###...........#######..##.#####.## #..##.###.#.###..##.##.#.....@....#Noise: --------- 6440.3 (25.0)###.##.#..####a) +0 short swordB:jļ.####.:.......#Throw: 6 boomerangs....<##†##.##.##.#.#.#.#.###.##.##...####.#............#.#.###########B:j]B:j/B:j N _You see here a +0 cloak.B:jJ B:jK 11.3 (1.0)B:jP B:j4S $ _j - a +0 cloakC:jkmC:jqGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  d - a +0 ring mail (worn)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)g - a +0 kite shield  h - a +0 helmet  C:jqj - a +0 cloak Jewellery (go to first with "=)  c - an amulet of chemistry (worn)D:jj - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (8.4 -> 9.4). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.D:j5 D:j < D:jB #.............Johnson1118 the Slicer##........##.#Kobold of Trog **....####...........Health: 62/62 ========================.........#.###Magic: 9/9========================...........#AC: 8Str: 15######..##.###EV: 13Int: 8##.## #..##.#SH: 0Dex: 18##.#.###..##.#XL:  9 Next: 26% Place: Dungeon:6#.#.....@....#D:jC aNoise: ---------  Time: 6441.3 (0.0)###.##.#..####a) +0 short sword.####.:.......#Throw: 6 boomerangs....<##†##.##.##.#.#.#.#.###.##.##...####.#............#.#.########### _No target in view! _No target in view! _No target in view! _Search for what [Enter for "aux", or ? for help]? aux _You see here a +0 cloak. _j - a +0 cloakD:j3I D:j-J D:jN D:jT D:jnY +2.3 (1D:jZ D:j>` D:j` +3.3 (2D:je D:jol D:jl +4.3 (3D:jq D:jw D:jx +5.3 (4D:j| D:jЂ D:jW +6.3 (5D:j` D:j! 9 _You start putting on your armour. You continue putting on your +0 cloak. x5D:j D:j D:jĒ Z _You finish putting on your +0 cloak.E:jE:jE:jɊE:j*E:jE:j P _E:jE:jE:j>E:jaE:j,E:jE:j]E:jrE:j?E:j\E:jE:jzE:jE:jE:jE:j3E:jE:jE:jt,E:jE:jKE:j:E:jjE:jAE:j.E:j=E:j{E:jPE:jE:ja,E:jE:j]E:jE:jOE:jE:j"E:jE:jGE:j,E:jE:jE:jE:jCnE:jE:j&E:j-nE:jc.E:j.E:jA0E:j3,E:jo4E:j5E:j6E:j6E:j7E:jr;BE:js=~ _n - 3 scrolls labelled LIP ZELEXTONA (gained 1)E:jVE:jVBE:j[nE:j\,E:j\E:j^E:j^,E:j_E:j_E:jlaBE:jaE:j@cBE:jcE:jdE:jeE:jReE:jeE:jf,E:jgE:jhE:jhE:jiE:jliE:j+jE:jjE:j!kE:jbkE:j lE:jlE:j&mE:jomE:j{oE:jp,E:jMqE:jrE:jrE:j*sE:jsE:jRtE:juBE:jvE:j*wE:jzwE:jxE:jxE:jyE:j5zE:jzE:jD1 _You now have 263 gold pieces (gained 15).E:jE:j,E:jE:jDE:jE:jE:jE:jlE:jfE:j֗,E:jE:jE:jE:j+E:jE:jE:jܥXE:jRE:jE:jE:jE:jE:jEE:jE:j[E:j JE:j)E:j.E:j&,E:jE:j,E:j.E:j3E:j,E:jRE:jE:jE:jE:jE:jE:jE:j E:jE:jBE:jk _I - 3 scrolls of immolation (gained 1)E:j`3E:jE:j+E:j,E:jE:jE:j,E:jCE:j,E:jE:jE:jvE:jE:jE:j,E:jBE:jv _p - 3 bubbling green potions (gained 1)E:jwi  You encounter an ufetubus.E:j #.# # #.# .#.##.## #........#. #5# #.#.##.## #.##.########.#.##.# #..................# ................#### #@#####.##.### E:j]#.# #.##.# ####.#####.##.# ...........##.# ####..........# ############5   ufetubus (asleep) E:j524.3 (78.0)5.3 (79 _E:jv #.#  # #.#  ... #. #5# . #.##.####.#  #............#  ................####  #@#####.##.###  #.# #.##.#  ####.#####.##.#  E:j0...........##.#  ####.....E:jsZ   E:jJ #.#  # #.#  ... #. #5# . #.##.####.#  E:j{KU#............#  ................####  #@#####.##.###  #.# #.##.#  ####.#####.##.#  ........... ####.....  E:jLE:jRE:j{ _An ufetubus is nearby!E:ja5 #.#  # #.#  ... #. #5# . #.##.####.#  #............#  ................####  #@#####.##.###  E:j#.# #.##.#  ####.#####.##.#  ...........##.#  ####.....   E:jR #.#  # #.#  ... #. #5# . #.##.####.#  #............#  ................####  #@#####.##.###  #.# #.##.#  ####.#####.##.#  ........... ####..... E:j-. E:jE:jE:jKE:j` _An ufetubus is nearby!E:j   # #.#  .#.##.## #......... #5# .####.########.#.##.#.............@...........########.#####.##.### #.# #.####.#####............######..........############E:jE E:j 86.3 (1.0) _E:j- E:j F:j7  # #.#  .#.##.## #........#. #5# ###.########.#.###...................########.###### #.# ####.#####....######..........############.5F:j? .55The ufetubus slips past you! The ufetubus misses you.F:j@.=7F:jEF:jNV _The ufetubus closely misses you.F:jD4b  You barely miss the ufetubus.F:j 5+8 (0.5F:j9F:j;B _The ufetubus hits you but does no damage. x2F:j(  You closely miss the ufetubus. The ufetubus barely misses you.8.3F:j+V _The ufetubus closely misses you.F:jF:j]&8F:jF:j\ _You hit the ufetubus but do no damage.F:j  You barely miss the ufetubus.The ufetubus hits you but does no damage.F:j(9.3F:jhF:jN _The ufetubus misses you.F:jd  You hit the ufetubus.  The ufetubus is severely wounded.F:je@The ufetubus misses you.F:jf&8F:jkF:jVo? _The ufetubus hits you but does no damage.F:j&r k  You hit the ufetubus but do no damage.F:jOs )30.3F:j]x F:jd{ a _The ufetubus is severely wounded.F:j .  You hit the ufetubus.  You kill the ufetubus!F:jF )F:j9 .78F:j F:j W _Trog accepts your kill.F:j F:j F:j' F:j H _No target in view!F:jk  _No target in view!F:jd  _F:j XF:j  ## . # # #.##.# . #|##.# #..... #@##.# #.#.##- #.##.########.#.## #....................................##.######.#####.##.### #.# #.##.# ####.#####.##.#...........##.#####..........#78 M### ..#  # . .#.##.... ##.########.#.###..................####.5.8 (5.0-6.8 (6 _You see here a staff of conjuration.G:j٘ _G:jXG:jG:jG:jG:jG:j4G:j#.. #.<  #..  #..####  #..@..#  # 9.8 (3...###.##.# .#.#. #|##.# #.... #.##.# #.# #.##.########.#. #...................................######.#####.##.## #.# #.##.#G:jiG:j&,40.8 (4G:jG:j9 _Found a stone staircase leading up.G:jPG:jPQG:jRG:j&UG:jWG:j,X,G:jC\G:j#]G:j^,G:j_G:j~aG:j%bG:j'cG:j9eG:j1l##.##... #.<# #..# #..########.....##...@###.##.# .3.8 (3#.#.$# #|##.# #...## #.##.# #.^. #.##.#######∩... #..............  .######.#####.##.  #.# #.##. ####.#####.##. G:jorG:js+4.8 (4G:jwG:jz3 _Found Wiarabbu's Weapon Shop.G:jIG:jIG:jNG:j#RH _No target in view!G:j _No target in view!G:j3G:jG:jøG:j,j  You encounter a shadow imp.G:jA ##.#...<#.#######.........###.##.#.#.#.@# #|#..## #...^. ######∩.............G:j>..5.....5   shadow imp (asleep)...........##.G:jX05.8 (1 _G:jG:j[R _You see here 12 gold pieces.H:j2 ##.# #... #.<# #..# #..####  ####.....#  #....#  #.#.@# #|##.#  #...##   ..^.  ∩...  ..5. #.# H:jmh ##.# #... #.<# #..# #..####  ####.....#  #....#  #.#.@# #|##.#  #...##   ..^.  ∩...  ..5. #.# H:jH:jH:jWH:ja _A shadow imp is nearby!H:j##.# #... #.<# #..# #..########.....# #....###.##.# #.#.$# #|##.## #..@## #.##.# #^..# #.##.########∩....# #..............5....#.....######.#####.## #.# #.######.#####.## ...........## ####..H:jiH:j-6 _H:jmH:j?I:j ...<#.########.....#....###.##.#.#.$# #|###...## #.#..^@.#######.∩...............5.....#.....######.#####.##$.# #.# ####.####..........####.. ##########I:j"}7 _Found 15 gold pieces.I:j .:<#.########.........###.##.##.$# #|###...## #...^..######.∩...............5.....#.....######.#####.##$.# #.# ##.### ####.####..........####.. ########## I:j.&8I:j@4I:jw6I:j .  The helpless shadow imp fails to defend itself.  You impale the shadow imp!!  You kill the shadow imp!I:j)I:jq-9.3 (0.5I:jI:jW _Trog accepts your kill.I:jI:jOI:jEI:jH _No target in view!I:j:14I:j9^ _No target in view!I:j%TJI:j^H _No target in view!I:j _No target in view!I:jI:j+I:joI:jH _No target in view!I:jI:jI:jA,Y _No target in view!I:jQ>I:j>?I:j,EI:jGI:j"uI:j7f _I:j)I:j#I:jKI:jI:jUI:jI:jI:j I:jI:jK _You now have 275 gold pieces (gained 12).I:jI:jI:jnI:j{I:j;I:jI:jRI:jI:jPI:jI:j>I:jI:jGWelcome to Wiarabbu's Weapon Shop! What would you like to do?  a -  382 gold a +2 arbalest of freezingb -  30 gold a +0 dagger  c -  40 gold 3 darts of disjunction  d -  45 gold a +0 falchion  e -  45 gold a +0 falchion  f -  543 gold a +6 flail of protection  g -  225 gold 5 javelinsh -  82 gold a +0 rapier  i -  82 gold a +0 rapier  I:j9j -  22 gold a +0 sling You have 275 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listM:jh M:j! M:j A #.<#Johnson1118 the Slicer  #..#Kobold of Trog **....  #..####Health: 62/62 ========================  ####.....#Magic: 9/9========================  #....###.##.#M:j EAC: 9Str: 15  #.#..# #|##.#EV: 13Int: 8  ##...## #.##.#SH: 0Dex: 18  M:jH V##..^..# #.##.##### XL:  9 Next: 27% Place: Dungeon:6  M:jx H#.@....# #......... Noise: ---------  Time: 6557.3 (8.0)  M:j #................... a) +0 short sword  M:j #.#.....######.##### Throw: 6 boomerangs  M:j #.#...$.# #.# #  M:j # ###.### ####.#####  .......... M:j1 " ####......  M:jK #######  M:jt h_No target in view! _No target in view! M:j R_No target in view! _No target in view! M:j e_You now have 275 gold pieces (gained 12).  There is an entrance to Wiarabbu's Weapon Shop here.M:j M:j M:ju . _M:j_M:jM:jP _M:jM:jM:jEM:j-M:jG,M:jBM:jM:j@M:j$w _You now have 290 gold pieces (gained 15). #.#..# #|##.# ##...## #.##.# ##..^..# #.##.####### ##.∩....###........... #..................... #.#.....######.#####.# #.#.....# #.# #.# # ###.### ####.#####. #@# ...# #.# #### #.# #### #.# #.# 63.3 (6M:j%+4.3 (7M:j;+M:j};a _l - a scroll labelled ITIUVO YSITN:jIN:j=##...## #.##..^..########.∩....###.....................#.....######.#####.#.....# #.#  ###.### ####.#### #.# ..........####.0 ######### :.5.3 (1 _Found a parchment of Lesser Beckoning.N:jtN:jtN:j&uN:jwN:jy,N:j},N:j,N:jN:jN:jN:j]N:j7N:jqN:jN:jyN:jN:jr  You see here a parchment of Lesser Beckoning.N:j.N:j= _N:jXN:jks _b - 2 scrolls of blinking (gained 1)N:j͕N:jN:jN:j N:jN:jN:jQN:jN:j,N:jN:j'N:j,N:j9N:jN:jĢN:jN:jN:j,N:jIN:jN _You now have 304 gold pieces (gained 14).N:j?N:jN:jN:jN:jN:jN:jJN:jN:jN:j;N:jN:jN:jN:jN:jlN:jN:j]N:jN:jN:jŴN:jpN:jN:jN:jN:jsN:jN:j<N:j N:j   You encounter an orc. It is wielding a +0 dagger.N:j####..#.## .........#  ###..###.#  ##.## #.## #.# #.####.##.#... #.#.#o#o   orc (asleep)N:j| 849.0)oThe orc shouts! You hear a shout! x2N:jN:j7 oYou encounter an orc. It is wielding a +0 club.You hear a shout!N:j6===5.3 (20N:j)N:j0 _The orc leaves your sight.N:ji ......... ###..###.# ##.## .## #.# #.###.## #..#...N:j #.# .#o#o 2 orcsN:j6 7o.N:j̩ O-6.3 (1.0)N:jت N:j O:jG ###..###.# ##.## .##  ###.## #..##...#.#o# .# o.O:j 0oO:j  o.  You encounter an orc. It is wielding a +0 flail.O:jco 3 orcsO:jiO--7O:j&O:j-I _The orc misses you.O:jO:jXE-8 (0.5O:jsO:jW _You hit the orc but do no damage.O:j )  You puncture the orc!  You kill the orc!O:j3o.O:j8o.O:jQ 2 orcsO:j(8.3O:jO:j9W _Trog accepts your kill.O:j5  You hit the orc.O:j&8O:jO:j&^ _The orc is moderately wounded.O:jB o.  You hit the orc.  The orc is severely wounded.O:jI>9.3O:j,MO:jOQ _The orc closely misses you.O:jT] )You hit the orc.  You kill the orc!O:jdo   orcO:jlg&8O:jlO:jqW _Trog accepts your kill.O:jU  ##.## .##  ##.## #..##...#.# o# ....O:jt^ O:j^ \0-90.8 (1.0O:jgd O:jg M _The orc hits you with a +0 flail.  Things that are here:O:jRi { _a +0 dagger; a +0 club; an orc corpseO:jn o _The orc hits you with a +0 flail.  Things that are here: _a +0 dagger; a +0 club; an orc corpse  You hit the orc.  The orc is heavily wounded.  The orc misses you.O:j} co 2 orcsO:j -1.3 (0.5O:j O:j# p _You encounter an orc. It is wielding a +0 flail.O:j8 5  You hit the orc.O:j &8O:j! O:j W _The orc is almost dead.O:j*| )  You hit the orc.  You kill the orc!O:j~ 9o.O:j„ o   orcO:j 082.3O:jێ O:j W _Trog accepts your kill.O:j\L \.##  ##.##O:jM 0 #..#...#.#)#  .o...#.#O:jAO 7o.O:jV O:jV S1--O:jW 3.3 (1.0O:j\ O:jg N _You see here a +0 flail.O:j I=8 (0.5O:j O:j N _You barely miss the orc.O:j  You hit the orc.  The orc is heavily wounded.O:jj 853---O:j )=4.3O:j O:j 7 _The orc hits you with a +0 flail!O:j  )You hit the orc.  You kill the orc!O:j (' O:j+.-8O:jr1O:j34W _Trog accepts your kill.P:jrP:j9s8-P:jxP:j^ _No target in view!P:jU4P:jH _No target in view!P:j <4P:jAP:jCH _No target in view!P:j P:jK P:jGP:jH _No target in view!P:jP:jHP:jP:jH _No target in view!P:jRP:j5P:jP:jC _No target in view!P:j P:jP:jP:j̉P:j"L3P:jMP:j QP:jV4--- _P:jWP:jnZP:jZP:j[P:j,^,P:jl_P:jaP:j:bK5=P:jcP:jeP:jeP:jQgP:j!iP:jYiP:jjP:jlP:jmlU6=P:jmP:j|oP:j+pP:jpP:jr,P:jsP:j vP:jOvP:jvD7=P:jwP:jbP:jπP:jP:jP:jP:j1P:jyP:jމP:jP:jP:jo#8P:j2=P:jP:j%P:jeP:jP:j,P:jP:j%P:j'%9P:j`P:jě,P:jP:j,P:jP:jP:jL60=P:jTP:jP:jP:jP:j'P:jjP:jP:jP:jP:jP:jKP:jU1=P:jP:jqP:jP:j,P:jP:jZP:jP:jRP:jK2=P:jP:j1P:jNP:jP:jP:j{# _ Things that are here:P:j^  a +0 flail; an orc corpseP:jP:j _P:j#P:j(P:jhP:jP:jP:jP:jP:j9=P:jP:j P:j6P:jP:jP:jP:jTz #.#... #.##.# #)# .# #)# )# ####.#####..........####.#####-627.8 (33.0)...<.##### P:j)P:jP:jA!-P:j%8.8 (34P:j P:jr9 _Found a stone staircase leading up.P:j _P:j P:j XP:j P:j P:j P:j P:j P  There is a stone staircase leading up here.P:ji P:j  _P:j P:j P:jR ,P:j P:jC P:jj P:j P:j P:j P:j P:j P:j vP:jF P:j P:jҳ P:j P:j! P:jm ,P:jܶ P:j P:j P:j\ ,P:j P:j P:j P:jz P:j P:j׾ P:j; P:j P:jt P:jR P:j P:j P:j P:j ,P:j P:j\ P:j: P:jx P:j P:j P:j P:jH ,P:jO P:j P:jk P:j P:j P:j P:j P:jo P:j P:jV P:j P:j& P:j P:j P:j- P:js P:j P:j P:jL P:j P:j) P:j P:jG P:j P:j P:jw P:j P:j P:j7 P:j P:j ,P:j P:j^ ,P:j P:j+ P:jS P:j P:j P:jA P:j BP:j BP:jb P:j P:j P:jS P:jN P:jn P:jc P:j P:j P:j P:j P:j8 P:j P:j P:j6 P:jt P:j P:j P:j P:jj P:jJ ,P:jn P:j P:j P:j P:j P:j XP:jw P:jq BP:j XP:j+! P:j" ,P:j" P:j# P:j$ P:j% P:j"% P:jA' P:j' P:j' P:j( P:jC) P:jk* P:j* ,P:j+ P:j, P:j, P:j- P:j- P:j/ P:jM/ P:j/ P:j0 P:jw1 P:j1 P:j1 P:jK3 P:j3 P:j 4 P:jT4 P:j!5 P:j;6 P:j6 P:j6 P:j}7 P:jG8 P:j8 ,P:j: P:j; P:jj; P:j; P:j< P:j= P:j= P:j > P:j> P:j? P:j? P:jM@ P:jA P:j"B P:jdB P:jB P:jD P:jE BP:jF P:jG P:jG ,P:jI P:j8J P:jyJ P:j"K P:j&L P:jL P:jVM P:jM P:j/Q P:j|R ,P:j S P:jT P:jU ,P:j5V P:jW P:jX ,P:j"Y P:j3Z P:ja[ P:j[ P:j4\ P:j] P:j2_ ,P:j_ P:j` P:jb P:jIb P:jnb P:j}c P:jd ,P:j0e P:jf P:j>h P:j~h P:jh P:j,j P:jCk P:jk ,P:jl P:jm P:jm P:jn P:jUp P:jq ,P:jq P:j~ P:j   You encounter an orc. It is wielding a +0 flail.P:j #.# #.## ##.## #..# .... #.#... .......####.##.# .....# ....P:j #)# .# .#.#.### #.#.#)# o......# #.#.#)##..@#.##...####.######..###..# #.#.............. #..# #.#.####.##### #.###..#P:jӋ ##.###.########...#.##########...#P:j. #...<.......##............... o   orc (wandering)###########.##..#########...##.#...###.###.#...##### ###P:j0 `.o703.8 (75P:jK P:j *4.8 (76 P:j _P:j P:je P:j[  #.#  #.##  ##.##  #..# ....   .....#   .....#  #)# .# .#.#.###  #)# .o.....#  #)# #..@#.# #..  ..###..# #.#.   #..# #.   #.###..# ##.  #...#.#.. P:j #...<.......##............  .##. #.#...#  #.#...##### ### P:j C #.#  #.##  ##.##  #..# ....   .....#   .....# P:jC #)# .# .#.#.###  #)# .o.....#  #)# #..@#.# #..  ..###..# #.#.   #..# #.   #.###..# ##.  #...#.#.. P:jM #...<.......##............  .##. #.#...#  #.#...##### P:j4SP:jkU[ _An orc is nearby!Q:j} #.# #.## ##.## #..# .... #.#... .....# .. #.##.# #.....#  #)# .# #.#.#.### #.# #)# ..o.....# #.# #)# #.@.#.# #. ####.######..###..# #.# ... #..# #.# ####.#######.###..# ##. #.#...#.#... #...<.......##........... #.##..#... #.#...# ##.:j1]40m #.#...##### ###Q:jH.oQ:jiN5.8 (1.0) _Q:jQ:jQ:j { )You hit the orc.  You kill the orc!Q:jӐ RQ:jʕ 5=6.3 (0.5Q:j Q:j W _Trog accepts your kill.Q:jo Q:jp Q:jx Q:j݃ H _No target in view!Q:j: Q:j; Q:jG ^ _No target in view!Q:j Q:jH Q:j' Q:j H _No target in view!Q:j3 Q:j Q:j Q:j H _No target in view!Q:jn  _No target in view!Q:jNI4Q:j|WY _No target in view!Q:j Q:jQ:j[Q:jR:jR:jR:jJR:jYR:jqQR:jW;QR:jR:juR:jR:jR:jR:j8| _R:jR:j+R:jUR:jR:j}R:juR:jR:jR:jR:j`R:jwR:jR:jxR:j[ R:j( R:j{ R:j R:j R:j ###..###.# ##.## #.## #.#  #.## ##>...#  ##.## #......  #..# ......  #.#... #.....# . #.##.# #@....# -12.3 (6.0 #)##.###.#.#.###  #)##......)....#  R:j.#)######.#...#.####.######..###..#......# #..# .#.###..# ##.########...#.##########...<.......##...........R:jR:jvE-3.3 (7R:j"R:j%8 _Found a stone staircase leading down.R:jEIR:jJR:j\LR:jXXR:jt1  There is a stone staircase leading down here. _R:ju,R:jHyR:jy,R:jjzR:jn{R:j|,R:j|R:jYR:jрR:j#R:jiR:jR:jσ,R:j(R:jԄR:jR:jօR:j R:jR:jR:jهR:jR:jR:jtR:jR:jR:jЊR:jPR:jR:jϋR:j*R:jR:jюR:jR:jKR:jR:jR:j=R:jԑR:j$,R:jR:jR:j,R:jR:jmR:j5R:jR:jR:jșR:jR:jĚR:j R:jUR:j̜R:j"R:j~R:jR:j,R:j?R:jR:jR:jڡR:jsR:j2R:ji,R:jBR:j;R:jeR:jR:j0R:jR:j,R:jR:jR:jyR:jͰR:j R:j(R:jR:jR:jR:jR:jR:jR:jR:j-R:jӻR:j R:jR:j!R:jR:jR:jR:jR:j,R:jLR:jR:jR:j R:jR:jR:jR:jeR:jR:j,R:j(,R:jtR:jR:jR:jR:jR:jR:jR:jR:j7R:jR:jR:jR:jR:jzR:jR:jbR:jR:jR:jBR:jR:j,R:jR:jR:j,R:jKR:jR:jrR:jR:jFR:jR:jR:jR:jR:jR:jjR:jR:jR:jJR:jR:j@R:jR:jR:jG,R:jR:jR:jR:j$R:jgR:jR:jOR:jR:jR:jR:jR:jRR:jR:jR:jR:jR:j2R:jR:jR:j$R:jR:jPR:j, ,R:j R:j R:jp ,R:j R:j R:j ,R:j R:j R:j R:j R:j; R:j R:jg R:j R:j R:j R:jt R:j R:j  R:j R:j R:j) R:j R:j! R:j~" R:j" R:j# R:j.$ R:j$ R:j% R:j{% R:j& R:j' R:j( R:j( R:j]) R:jH* R:j* R:j* R:j+ R:j, R:j, R:jO- R:j_. R:j}/ R:j/ R:js0 R:j2 R:j?3 R:j3 R:j3 R:j85 R:j5 R:j06 R:j6 R:j7 R:j7 R:j8 R:jL8 R:j8 R:jF9 R:j9 ,R:j; R:j< R:j= R:jE= R:jD> R:j? R:jX? R:j? R:j4@ R:j@ R:j@ R:j1A R:jA R:jWB R:jB R:jB R:jD R:jD R:j-E R:jE R:jKF R:jF R:joG ,R:jH R:jH R:jH R:j6I R:jI R:j9J R:jJ R:jJ R:jL R:jIM BR:jeN R:jN R:j1O R:jwO R:jP R:jP R:jP ,R:jQ R:jQ R:j2R R:j|R R:j+S R:jS R:jET R:jiT R:jHU R:jU R:jU R:j)V R:j^ ,R:j^ ,R:ja R:j)b ,R:jYb R:jd R:j)e ,R:jfe R:jg R:jrh BR:jj R:j'k ,R:j_k R:jm ,R:jn ,R:j%p R:jp R:jp R:jq R:jr R:jgs ,R:js R:ju R:jv BR:jx ,R:j`x ,R:jz R:j[z R:jz R:jz R:ju| R:j<} ,R:j} R:j~ R:j~ R:j% R:je R:jǀ R:j) R:jq R:j R:j R:jt R:j R:j- R:j+ R:j R:j[ R:j R:jA R:j R:j[ R:j R:jq R:jV ,R:j R:j R:j R:j R:jB R:jܒ R:j R:j R:j. R:j r  You see here a parchment of Lesser Beckoning.R:j R:j  _R:j R:j R:jś ,R:jb R:j R:jV R:j R:j@ R:j5 R:j R:j7 R:j R:j R:j" R:j ,R:j~ R:j R:j~ R:j R:jw R:j R:jS R:j R:j R:jG R:j R:j R:j R:j R:j@ R:j R:jԮ R:j/ ,R:j R:j R:jԲ R:j R:j R:j R:j` R:j R:j R:j R:j R:j R:j R:j< R:j R:j\ R:jպ R:j R:jѾ i  You encounter an ufetubus.R:jD V #...  #.< #..##.# #..#####.#####.....##5. # #.#R:j #....###.##.# .#.##.###.#..# #|##.# #........##...## #.##.# #.#.##.####..^..# #.##@########.#.##.###.∩....###..................#R:jV #.........................#####.#.....######.######.####.#.....# #.# #.##.##.###.########.#####.##.#5   ufetubus (asleep)R:j #.# #.##.............##.##.# #.##.#####..........#R:j #.# #.##.# ############R:j 2835.3 (122.0)R:j 363 _R:j R:j2 R:j #.#..<   #..####### ###.....##5. # #.# ...###. .#.##.## #.#..# #|.......R:jD  ##...# # ##..^..# #.##.########.#.###.∩....###...................................####..######.#######.....# #.# ##.########.#####.##......##.##.#####..........R:j R:jt 17.0)R:j R:j S:jP#.#..<   #..######## ###.....##5. # #.# ...###. .#.##.## #.#..# #|....... ##...# # ##..^..# #.##.########.#.###.∩....###.................................#########.######S:jQ.....# #.# ##.########.#####.....##S:jXS:jfY&8S:j_S:jaS:j}*#.#..<   #..########## S:j+###.....##5.... # #.# ...###. .#.##.## #.#..# #|....... ##...# #S:jB+% ##..^..# #.##.########.#.###.∩....###...........................####S:j+#####.#######.....# #.# ##.########.#####S:j: 55The ufetubus shouts!  The ufetubus hits you. x3S:j<x51-----====9S:j DS:j$H? _The ufetubus hits you but does no damage.S:jzK= .5You miss the ufetubus. The ufetubus slips past you! The ufetubus misses you.=---8 (0.5S:jzQS:jS? _The ufetubus hits you but does no damage.S:jƲS:jaE---40.3S:j&S:j\ _You hit the ufetubus but do no damage.S:j  You miss the ufetubus. The ufetubus misses you.S:j&8S:j!S:j? _The ufetubus hits you but does no damage.S:jpU  You hit the ufetubus.  The ufetubus is heavily wounded.The ufetubus hits you but does no damage.S:jV F-----1.3S:j\ S:j_ U _The ufetubus barely misses you.S:j! k  You hit the ufetubus but do no damage.S:jm" &8S:jS( S:jh+ ` _The ufetubus is heavily wounded.S:jD  S:j  You closely miss the ufetubus.The ufetubus is heavily wounded.The ufetubus hits you but does no damage.S:jN (2.3S:j$ S:j V _The ufetubus closely misses you.S:j2 .  You puncture the ufetubus!  You kill the ufetubus!S:jo )S:j T2=8S:j S:j W _Trog accepts your kill.S:j S:j" S:j S:jt H _No target in view!S:jG S:j%H S:jN S:jQ H _No target in view!S:j9~  _3=45=6=S:jb S:j΂ S:j S:j S:jU S:j S:jB S:jɈ K7=S:j S:j0 S:j S:j. S:jY S:j S:j S:j# S:j #8S:j 2=S:jM S:jc S:j S:j6 S:j7 S:j S:j8 S:j- S:j %9S:jO S:jK S:j S:j S:j] S:jˢ S:j\ S:j S:j S:j0 S:jM S:jŨ 660=S:j S:jo S:j߫ S:j8 S:j. ,S:jz S:j S:j S:jt #1S:j 2=S:j/ S:j ,S:jb S:j S:j S:jx S:j S:j #2S:j (=S:j S:j S:j S:j S:j S:j S:j۽ S:j S:j S:jB S:j S:j] S:j S:j S:jn S:j #=S:j S:j2 S:j S:j S:j S:j S:jT S:j S:jJ S:j S:je S:j S:j S:j S:j S:jm S:j ,S:j S:j( ,S:j S:jg S:j ,S:j S:j S:j S:j S:jL S:j S:j S:j S:j~ S:j S:j S:j* S:j[ S:j S:j S:j, S:je S:j S:j S:j S:j/ S:j S:j S:j S:j2 S:jF S:j S:j S:j S:j S:j S:j+ ,S:j S:j S:j S:j S:j S:j S:j S:j= S:j S:j S:j S:j3 S:j S:j S:jH S:j S:j S:j3 S:j S:j S:j S:jG S:j S:j S:j S:j S:jW S:j S:j S:j S:j S:j) S:j+ S:j ######   :....#  -901.8 (59.0) ####.####  ........#  S:j`'####.##.. #.# # #.# .# ####.#### ####.# #........ #....# S:jc#. #.#..#S:jT7-S:j%2.8 (60S:jS:ji _Found a parchment of Maxwell's Portable Piledriver.T:jT:j%T:jT:jjT:jT:jT:jT:jۺT:j#T:jT:j8T:jýT:jT:jT:jT:j}T:jT:jHT:j\  You see here a parchment of Maxwell's Portable Piledriver.T:jT:jt _T:jPT:jT:jT:jT:j{T:jT:joT:jT:j  Johnson1118 the SlicerKobold of Trog **....Health: 62/62 ========================Magic: 9/9========================AC: 9Str: 15EV: 13Int: 8SH: 0Dex: 18################XL:  9 Next: 28% Place: Dungeon:6....@.....:....#Noise: ---------  Time: 6912.8 (10.0)@#############.#a) +0 short sword####.####Throw: 6 boomerangs........#####.##..#.# #@   Edmund (asleep)#.###.#####.#####...#........ _Trog accepts your kill. _No target in view! _No target in view! _Found a parchment of Maxwell's Portable Piledriver. _You see here a parchment of Maxwell's Portable Piledriver.  You encounter Edmund the Younger. He is wielding a +4 dire flail of holy wrath.T:j) --more--U:jU:jeU:jhU:j < 3.8 (11 _U:jѠU:jU:j##...@......:....#.@#.# ####.####  .#  ####.##.. #.# #  #.#  ##.# ####.####  #... #.U:jMU:jW14.8 (1.0)U:j U:j U:j  # #.:....#.@#.### ####.####  .#  ####.##.. #.# #  #.#  ##.# ####.####  #... #.U:jѦ U:jW &5U:je U:jv U:j$i R # #.:....#.@#.### ####. . ####.## #.#  #.# ##.# ####. #...U:ji ? #U:jp U:jq &6U:j6x U:j: 2 @@  The helpless Edmund fails to defend himself.  You skewer Edmund like a kebab!!!  Edmund is almost dead.U:j; h53----==7.3 (0.5U:j!A U:jC I _Edmund hits you with a +4 dire flail of holy wrath!U:jB 4  You hit Edmund.U:jC .-8U:jI U:jJ V _Edmund is almost dead.U:j%|  You hit Edmund.  Edmund is almost dead.U:j&j44-------=U:j& 8.3U:j,U:j1/I _Edmund hits you with a +4 dire flail of holy wrath!U:j6 )You hit Edmund.  You kill Edmund!U:j&SU:j, 37-8 _Trog accepts your kill.U:jB1U:j3h _Your Stealth skill increases to level 4!V:jV:jlG8-V:j]JV:jwMH _No target in view!V:j V:j V:jV:jH _No target in view!V:jͽV:jkV:jV:j1H _No target in view!V:jV:je,V:j H _No target in view!V:jgV:jhV:j1mV:joH _No target in view!V:j-V:j.V:j3V:j5#No target in view!V:jPV:jV:jV:jwV:j3V:jV:jV:j4V:jV:jV:jV:jV:j d[?25h[?0c  Search for what [Enter for "aux", or ? for help]? W:j [?25l[?1cW:j, 6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 short sword (weapon) Results elsewhere ([,] to cycle)  b - [D:6] a +0 dagger (30 gold)c - [D:6] a +0 rapier (82 gold) (1 further duplicate)  d - [D:6] a +0 dagger (8 further duplicates)  e - [D:5] a +0 short sword (2 further duplicates)  f - [D:4] a daggerX:j; X:j> X:jE   Johnson1118 the SlicerKobold of Trog **....Health: 44/62 =================-------Magic: 9/9========================AC: 9Str: 15EV: 13Int: 8SH: 0Dex: 18#################XL:  9 Next: 37% Place: Dungeon:6#.@........:....#Noise: =--------  Time: 6918.8 (0.0)...)#############.#a) +0 short sword####X:jF ####.### Throw: 6 boomerangs........####.##.#.##.###.#####.### #...#.......  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "aux", or ? for help]? shortX:j{L X:jL X:jQ X:jGS . _X:j\B IX:jJ 45 _X:jP 6X:jP ,X:jkQ X:jR X:jR K7=X:jBS X:j|T X:jT X:j>U X:jW BX:jX ,X:j1Y X:j[ 8=X:j \ X:jv\ X:jk] X:j0^ X:ji^ X:j_ X:j:` X:j` %9X:j=a X:jb X:jOb X:jb X:jc X:j8d X:jd X:je X:jf L50=X:jg X:jQh ,X:jh X:ji X:jj X:jj X:jk X:jl X:jm X:j%y f1=2=X:j| X:jJ~ X:j~ X:j X:jw ,X:j[ X:j 3=45=X:j 6=X:j X:j X:jӭ X:j X:j0 K7=X:jԯ X:j( X:ju X:j X:j BX:j X:j U8=X:j X:j X:j^ X:j X:jh ,X:j- X:j X:jq %9X:j< X:j X:jM X:j X:j ,X:j X:j ,X:jp X:j| X:j5 L60=X:jt X:jt X:j X:jZ X:j ,X:jA X:j X:j U1=X:j X:j/ ,X:j nX:j a2=X:j X:j X:j' X:j X:j X:j. X:jo X:j X:jB $  Things that are here:X:j w  a +4 dire flail of holy wrath; a +0 leather armourX:j X:j  _X:j_ X:jj X:ju X:j 9=X:j X:j< X:jS X:j X:jq X:ja X:j X:j X:j} X:j~ X:j@ X:jn X:j@ X:j X:jt X:j X:j3 X:j X:jtX:j,X:jX:jX:jRX:jX:jX:j X:j X:jO X:jW X:j X:j- X:jn X:jh X:j8X:jzX:jX:jX:jsX:jX:jgX:jX:jX:jX:j&X:jX:j"BX:jX:j,X:jX:jX:jX:j#,X:jX:jX:jX:jX:jX:j BX:j"X:j#,X:j5$X:j%X:js&X:j&X:jl'X:j(X:j)X:j)X:jm*X:j;+X:j!,X:jv,X:j,X:j>.X:jk/X:j/X:j0X:j1X:jg2X:j2X:j83X:j; ##.## ################# ##...####..........:....##........)#############.###...##########.######.###.. ........##.##.# ####.##..X:j`<2#.##.##.# ##.# #.# #.# ##.#########@# ####.###-#............# #........X:jV='#.<########### #.##.#### #..##.##.##..################.##.# .#####.....##..........#.##.# ..#....###.##.########.#.##.#######.#..# #|##.##............ ##...## #.##.##.#.##.######X:jtB27001.8 (83.0)X:j CF-2.8 (84X:jGX:jCJR _t - a clear potionY:jRY:jWS3Y:jUY:j6VY:j\[nY:j[Y:j']Y:jQ^Y:j^Y:j/_Y:j`Y:jBaY:jaY:j bY:jcY:jcY:j/d,Y:j^gY:jhBY:jjY:jkY:jkY:j[lY:jmY:j%nY:j=o,Y:jpY:j3qY:juqY:j...> 51.8 (34  #.###.###### ##...#.##  ...#....#   ......#.. ##..... ..##.#..# ..##.#..#   ..##.#..# .:je X 2.8 (35 _Found a stone staircase leading down.Z:jjZ:jF3Z:jRZ:jTZ:jZ:jZ:jZ:jZ:jZ:jZ:j.Z:j  There is a stone staircase leading down here. _Z:j,Z:j Z:jZ:jZ:jwZ:jZ:j2Z:jtZ:jZ:jZ:j,Z:jhZ:jZ:jZ:j   You encounter an ogre. It is wielding a +0 giant spiked club.Z:j#### .....# ##.############# .>.............>.# ##############.# #.## #.# # #.#Z:ju .#.. #.#  .... #@#  #..# O....#  #..# ..##.# #..# . . #.# #.. #.# #..^..  O   ogre (asleep).#.. #.# .# Z:jU61.8 (9.0).OZ:jUOZ:j9===2.8 (10.0)Z:j"Z:j0'& _The ogre shouts!Z:jN5......# #####.############# ..>.............>.# ##.##############.# .#.## #.# ....## #.# #.... #.# .......##.# #..##.O.@.# .#..##..##.# .#..# . #. #.# ....#.. # #.# #..^.. .# ....#.. #.#  ...# .#### Z:jP;.OZ:jUZ:jiV;---3.0)Z:j[Z:j#cZ:j3  >>.#   #.#  # #.#  .. #.#  ...##.#  #..O@.#  #..##.#  . #. #.#  # #.# ^.. .# Z:j >>.#   #.#  # #.#  .. #.#  ...##.#  #..O@.#  #..##.#  . #. #.#  # #.# ^.. .# Z:jZ:j7:---Z:jZ:jz\ _An ogre is nearby!Z:jig  You hit the ogre but do no damage.Z:jSi51-----==4.3 (0.5Z:jZ:jd!D _The ogre hits you with a +0 giant spiked club![:jR  You puncture the ogre!8[:jU[:j\:jH _No target in view!\:j \:j\:j\:j#No target in view!\:j3\:j\:j\:j:$ _\:jZ3\:j\:j-B\:jKQ4\:jwQ5=6=7=8=960=1=\:jR}2= _ You see here a +0 giant spiked club. _=\:jU\:jZXB\:jB\:j #....########  .####...........#   ..######.############# ###.###.%..>.............>.# .....# #.###.##############.# #####.###...#.##  #.# #.........#....##### #######.# #.#####......#.....###....##.# #.# #..##.....@.........##.# - #.# #..##.#..#########..)..# #.# #..##.#..# #..##.# # #..##.#..#[39;\:j{%49m . #.###.## #........#.. #.# #.## #.###.#..^.. ^.# .## #.#......#.. .#.#######.#....#.# ..#.#....#......#\:jYw115.8 (48.0)-6.8 (49\:jس\:jX _u - a gluggy blue potion\:j\:j3\:j^\:jN\:j\:j,\:j\:j\:j\:jB\:jI\:jZ\:j{\:ja\:jO\:j\:j,\:j(\:ji  You see here a +0 giant spiked club.\:j\:j _\:j \:j\:j1,\:j\:j\:j\:j\:j\:jX\:j?\:jm\:j. ,\:j1\:jc\:jFB\:j\:j1\:j\\:j,\:j,\:jX \:j ,\:j|",\:j"\:j#\:jU#\:j$\:j-%,\:j%\:j1&\:j&\:jR',\:j)\:j&*\:j*\:j6+\:jZ,\:j,\:j&-\:jg-\:jn.\:j1\:j2\:j3,\:jE4\:j:5\:j5\:j5\:jK6\:j8\:j9\:jd9\:j9\:j:\:j%;\:jr<,\:j?X\:j@\:jA,\:jA\:jB\:jC\:jC\:jD\:jF\:jG\:jdG\:jG\:j=I\:jI\:jJ\:j8K\:jR,\:jS,\:jtb`\:j^d\:je\:j~e\:je\:jHh\:jkX\:jEmB\:jpX\:jq\:jq\:j#r\:js\:jt\:ju,\:jNv\:j6x\:jx\:j\}\:j~\:j;\:j\:jg\:jҁ\:jw\:jڃ\:j7\:j\:j\:jU,\:j\:jk\:j@\:j),\:j\:j\:j,\:j\:j,\:j|\:j\:jw\:jڎ\:j\:j\:jG\:j\:jM\:jz\:j\:j\:j\:j,\:j,\:j\:j \:j\:jʗ\:j\:j\:j\:jș\:j\:j\:jB\:j\:j\:jʝ\:j\:jE\:j\:jI\:j\:j9\:j\:jҢ\:jU\:j\:j\:j\:jȭ\:j{\:jձ\:j\:j\:j\4 ############ #.# #.#..... #.######.#....# #........#..... #.#######...... ####.# #....... #....# #....... ##.##.# #....... #..#### ##...... #.@# ########.....91.8 (75####### +..'[)#............ .......# #..#+##............ ######.# .... ########..##. .......# ..... ##.## #..##. ...##### ##.#.###..##. ....######## #.#.......... ...........# ###.##.#..########### ..####.:.......# _You open the door.\:j;T _Found a ring mail and a sling.\:jM\:jJ\:j+\:j\:jT n  #.######.......#######.####.# #...........##.##...#### ##?(######## ########+.@'[)#.......0.0) .......#..#+# ######..... ########..###......\:j #+#..#+# ....#....<##†##.##.#\:j A2.8 (1\:j% \:j[ N _Found 2 silver javelins.\:j~ 4\:j ^ _No target in view!]:j4]:j]:jH _No target in view!]:j]:j7]:j3]:jH _No target in view!]:jx]:jBy]:j̀]:jH _No target in view!]:jEF]:jG]:jM]:jPH _No target in view!]:j J]:j C _No target in view!]:j ]:jb ]:j' ]:j ]:j ]:j ]:j ]:j9 ]:j ]:j ]:j% ]:j ]:jh| ]:j| ]:j ]:j? ]:j # ]:j$ ]:j- ]:j7. ]:j<]:jd]:j]:jO]:j#I]:j)f _]:jv4 _ There is an open door here. _]:jQ5]:j6]:jF7]:j:s _b - 3 scrolls of blinking (gained 1)]:j=]:jL=]:j>]:j@JA  You see here a +0 ring mail.]:jVL]:jL]:jM]:jP7 _You open the door.]:j1S]:jsS]:jT]:j&Y@  There is an open door here.]:j.[]:j[ _]:j]]:jg_]:ja]:ja]:jmc]:jd]:jDf]:jxf]:jg]:ju]:jz  You open the door.  You encounter a steam dragon.]:jz#....# #.......##.##.# #..#..#### #..#.(######## ########+..'[)#..... .......# #+#..#'##..... ######.# #.......########..## .......# #.......###.## #..## ...#+#.@#+###.#.###..##]:j[######## +..':$#.# ...........# ##.#=D###.##.#..########### ..####.:.......#.# #....<##†##.##.# ]:j#.#.### #.#.#.#.#.###.# D   steam dragon (asleep))....# #.#.##...####.# #...#.# #...... .###..##.#.##########]:j-201.8 (9]:j>62.8 (10.0) _]:jL]:jgG _Found four items.^:j\.       #..#.( +..'[ #+#..#'## #.......# #.......###.## ^:j. #+#.@# +..':$# ##.#=D# ..####  #....<##†  ^:j/: .)....#   ^:j*/9   ^:j       #..#.( +..'[ #+#..#'## #.......#^:j #.......###.##  #+#.@# +..':$# ##.#=D# ..####^:j #....<##†^:j:  ^:j\)....#  ^:j% ^:j^:j.^:ji^:jAc _A steam dragon is nearby!^:j       #..#.( +..'[ #+#..#'## #.......# #.......###.## ^:jR #+#.@# +..':$# ##.#=D# ..####  #....<##†   .)....#      ^:j3       #..#.( +..'[ #+#..#'## #.......# #.......###.##  #+#.@# +..':$# ##.#=D# ..#### #....<##†  )....#   ^:j\94^:j@^:jCc _A steam dragon is nearby!^:jXQ ##.##.# #.#..#### ##..#.(###### ^:jOZ #######+..'[)#............# ......# #+#..#'##. #####.# #.......########..##.# ......# #.......###.## #..##.###### #+#..#+###.#.###..##.#### +..@:$#.#..........#......# ##.#=D###.##.#..############ #..####.:.......# # ##....<##†##.##.##.#####.#.#.#.#.###.# )....# #.#.##...####.# ..#.# #.............###..# #.#.########### # #..# #.#.....#D?^:j` XD^:j` :==3.0)^:j,h ^:ji / _The steam dragon hisses angrily.^:jk Q _There is an open door here._:j (catching breath)You hit the steam dragon.  The steam dragon is lightly wounded._:j ***  The steam dragon breathes steam at you._:jH+§§@#======_:j-I&4.3 (0.5_:j Q_:juRS _The ball of steam misses you._:jB §§  You hit the steam dragon but do no damage.The steam dragon is lightly wounded._:j0-=-----8_:jZ _You are engulfed in a cloud of scalding steam._:j j _You are engulfed in a cloud of scalding steam.  You hit the steam dragon.  The steam dragon is moderately wounded.  You are engulfed in a cloud of scalding steam.  The steam dragon completely misses you._:j n58-------5.3_:j_:j3D _The steam dragon claws you but does no damage._:j6 .#§.§§  You hit the steam dragon but do no damage._:j7T9-8_:j?_:jBg _The steam dragon is moderately wounded._:jJ  .#§.§..  You barely miss the steam dragon.The steam dragon is moderately wounded._:jm Z48----6.3_:j{_:jM _The steam dragon bites you! The steam dragon claws you._:j  +.§.§+.##.  You hit the steam dragon but do no damage._:j&8_:jZ_:jg _The steam dragon is moderately wounded._:jS +...  You hit the steam dragon but do no damage.The steam dragon is moderately wounded._:jn42------7.3_:ja_:jv _The steam dragon bites you. The steam dragon closely misses you._:jo  You hit the steam dragon but do no damage._:jz&8_:j_:jҡg _The steam dragon is moderately wounded._:jt .You closely miss the steam dragon.The steam dragon is moderately wounded._:jIu(8.3_:j }_:j _The steam dragon closely misses you. The steam dragon misses you._:j}G g  You closely miss the steam dragon._:jyh 8 _The steam dragon is moderately wounded._:jj< xThe steam dragon closely misses you. The steam dragon misses you. _ You hit the steam dragon but do no damage.  The steam dragon is moderately wounded.  The steam dragon bites you but does no damage._:j= _3--9.3_:jF _:jH D _The steam dragon claws you but does no damage.`:j  You closely miss the steam dragon.8`:j=`:jg _The steam dragon is moderately wounded.`:jgi (catching breath)You hit the steam dragon but do no damage.The steam dragon is moderately wounded. ***  The steam dragon breathes steam at you.`:j-:`:jT;§`:j;8+§§@`:jK<6##§`:j>`:jr>28`:j>------`:j)?!======`:jy?"10.3`:jK`:jLP `:jP`:j+Q#_The ball of steam hits you!`:j]`:j`:j`:j3^ _You are too injured to fight recklessly!`:j `:j `:j`:j!^ _You are too injured to fight recklessly!b:jI #....# # ##.##.#  #..####  #..#.(########..... ######## +..'[)# .......# #+#..#'##............ ######.# #.......########..##......# #.......###.## #..##. #+#§@#+###.#.###..##.######## +§§§D$#.#..................# ##§#=?###.##.#..###.######## #..####.:.......# ....# ##....<##†##.##.# #.#.####.#.#.#.#.###.# .)....# #.#.##...####.# #...#.#b:jPJ #.............# .###..# #.#.###########b:jM2D:b:jVnb:jsoU------1.3 (1.0 _b:j?b:j| Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-1% [?] toggle between ability selection and description.c:j, #....# #....... Johnson1118 the Slicer##.##.# #....... Kobold of Trog **....#..#### ##...... Health: 28/62 ==========--------------#..#.(########..... Magic: 9/9======================== ########+..'[)#............ AC: 9Str: 15 .......# #+#..#'##............ EV: 13Int: 8 ######.# #.......########..##. SH: 0Dex: 18 .......# #.......###.## #..##. XL:  9 Next: 43% Place: Dungeon:6 ...##### #+#§@#+###.#.###..##. Noise: ---------  Time:c:j F 7211.3 (0.0) ....######## +§§D:$#.#.......... a) +0 short sword ...........# ##§#=?###.##.#..### Throw: 6 boomerangs ....######## #..####.:.......# ....###....<##†##.##.# #.#.#####.#.#.#.#.###.#D   steam dragon (catching breath) .)....##.#.##...####.# #...#.##.............# .###..##.#.###########You hit the steam dragon but do no damage.The steam dragon is moderately wounded.The steam dragon breathes steam at you. _The ball of steam hits you! _You are too injured to fight recklessly! _You are too injured to fight recklessly!        #..#.( +..'[) #+#..#'## #.......# #.......###.##  #+#§@# +§§D§$# ##§#§?# #..####  <##†   c:j x)....#      A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The steam dragon bites you but does no damage.43/93==2.3 (16 boomerangsBerserk  _The steam dragon closely misses you.d:j  You hit the steam dragon.  The steam dragon is moderately wounded.d:jm ^39-7 (0.4d:j d:j D _You are engulfed in a cloud of scalding steam.d:j* (  You hit the steam dragon.d:jdR `  The steam dragon is moderately wounded.6--3.0 (0.3  You hit the steam dragon.  The steam dragon is moderately wounded. _You are engulfed in a cloud of scalding steam.  You hit the steam dragon.  The steam dragon is moderately wounded. _You are engulfed in a cloud of scalding steam.d:j  The steam dragon is moderately wounded. _You are engulfed in a cloud of scalding steam.  You hit the steam dragon.  The steam dragon is moderately wounded. _You are engulfed in a cloud of scalding steam.  You closely miss the steam dragon.d:j ....##..The steam dragon is moderately wounded.d:j yYou are engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage.d:j_f3--3d:j4d:jY _The steam dragon barely misses you.e:jbY-  You puncture the steam dragon!e:jcdn.§D:§§ e:j"e.==6e:j3pe:jre _The steam dragon is severely wounded.e:j §You puncture the steam dragon!  You kill the steam dragon!e:j$r$#?##e:j+ 5--4.0 (0.4 _Trog accepts your kill.e:j~3e:j5h _Your Stealth skill increases to level 6!e:jh##.##.# #.#..#### ##..#.(###### #######+..'[)#............# ......# #+#..#'##. #####.# #.......########..##.# ......# #.......###.## #..##.###### #+#.§#+###.#.###..##.#### +.§@:$#.#..........#......# ##.#§?###.##.#..############ #..####.:.......# # ##....<##†##.##.# .#.###e:j##.#.#.#.#.###.# )....# .#.##...####.# ...#.# #.............# ###..# #.#.########### # #..# #.#.....# e:j6=e:j$1----7 (0.7e:je:j= _You are engulfed in a cloud of scalding steam.e:jFg _There is an open door, spattered with blood here.e:j 2#..#### ##..#.(###### ######+..'[)#............# .....# #+#..#'##.. ####.# #.......########..##.## .....# #.......###.## #..##.# .##### #+#.§#+###.#.###..##.# e:jO Z### +.§':$#.#..........# ......# ##.#@?###.##.#..#### ######## #..####.:.......# # ##....<##†##.##.# #.#####.#.#.#.#.###.# ....# #.#.##...####.# ..#.# #.............# ##..# e:j ;#.#.###########  #..# #.#.....# #e:j 2#..# ##.#####.# e:jJ :..#e:j q-5.4Berserk e:jW e:jg z _You feel a strong urge to attack something.e:j ,6.1 (1.4e:j e:jy" * _k - a ring of flightf:jf:jf:jof:jf:j<2 f:jQ_You start resting.f:jef:j0    #..#.( +..'[  #... #....  f:j> #+#..#+##  +..':$#  ##.#@?# 8 (0.7 #..####  <##†  f:joR    f:jH  #..#  f:j##..# ##.#####.#  You feel your anger nearly subside. You are no longer berserk.f:j|21/627.5 (1.46 boomerangsSlow -Berserk f:jof:j _You are exhausted. You feel yourself slow down.f:jf:jf:jf:jM,f:jf2f:jf:j 73f:jf:jBf:jif:j<I4=f:jf:jf:j f:j5=f:j,f:jf:j? f:j f:j f:j+ f:j T26=f:jgf:jX,f:j{f:jK7=f:jKf:jLf:jFf:jD(8f:j(S9=f:j.f:j61f:j1f:j3f:jf5f:j5$30f:j5(=f:j6f:j:,f:j<f:j=f:j\>f:j?f:j!BW _You start resting.f:jIT1=f:ja049.0 (31.5)f:jb:50.5 (33.0f:jdnf:jq[ _You feel yourself speed up.f:jf:j f:jvf:jf:jnf:jf:j K2=f:j/f:jqf:j!f:j_f:jnf:jf:jf:je3f:j,f:jf:jEf:jf:jf:jEf:jS4=f:jf:jW _You start resting.f:j9.5 (9.0)60.5 (10.0)f:jf:jc _You recover from your berserk rage.f:j f:jc f:jp f:j f:j" ,f:j6 f:jt9 f:j: f:j= f:j= K5=f:j@? f:jNA ,f:jD f:jD f:jD f:jG f:jDs 67=8=9=40=1f:jb f:j8 Bf:j ,f:j f:jG i2=f:jx _3=4=45=6f:j f:j 7=f:j 8=950=f:j nf:j/ 1=f:jm 2=f:jH f:j ,f:j f:j ,f:j_! f:j( k3=f:j) f:j+ ,f:j, f:j. ,f:j/ f:j0 ;4f:j 2 f:jU4 Bf:j? 5=f:jE f:jH f:j:I f:jJ f:j'V 6=f:jBX Bf:jY ,f:joZ f:j[ f:j7\ K7=f:j<] f:j_ ,f:j_ f:ja f:jRa f:jGb f:jh 8=f:ji ,f:jj f:jll f:jl f:jm f:jn f:jyo %9f:j]p f:jq f:j!r f:jr f:j/t f:jst f:jfu f:jv f:j}w L60=f:jx f:jy f:jy f:jz f:j| ,f:j} f:j~ f:j U1=f:j f:j. f:j f:j; Bf:j  _You start resting.HP restored.f:jH f:j .352.5 (92f:j a2=3.5 (93 _f:jI f:jѣ g:j(\#..#### ##.##..#.(#. +..'[)#.#.## #+#..#'##.#.# #.......#..##.#g:jC# #.......###.## #..##.# ##### #+#..#+###.#.###..##.# # +..':$#.#.# # ##.#.@###.##.#..#### # #..####.:.# # ##....<##†##.##.# g:jUG4.5 (1.0)g:jg:jg:j +5.5 (2g:jU7g:jiAo _k - 2 scrolls labelled ARINGU GESKIA (gained 1)g:j #M#.##...### ##.# #..#.(########........ ##### +..'[)# ...+#..#'##.............. ###.###### ...........###.## ##### #+#..#+###.#.###..## .######## +..':@#.#.......... ........# ##.#..###.##.#..########### #..####.:...... .###....<##†##.##.#g:jy g:j> +6.5 (1g:jp g:jJ g:j; G=7.5 (2g:j g:jS' ? _You now have 321 gold pieces (gained 17).h:j6)h:j"-Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered)  i - 2 throwing nets h:j-Armour (go to first with [)  d - a +0 ring mail (worn)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - a +0 cloak (worn)g - a +0 kite shield  h - a +0 helmet Jewellery (go to first with "=)  c - an amulet of chemistry (worn)k - a ring of flighti:j'k - a ring of flight. A ring that grants its wearer flight. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.j:jXj:j6j:js##.##.# #.......... Johnson1118 the Slicer#..#### ##........# Kobold of Trog **....#..#.(########........ Health: 62/62 ======================== #####+..'[)#............#.# Magic: 9/9======================== ....# #+#..#'##..............# AC: 9j:j<Str: 15 ###.# #.......########..##.### EV: 13Int: 8 ....# #.......###.## #..##.#SH: 0Dex: 18 ##### #+#..#+###.#.###..##.#XL:  9 Next: 53% Place: Dungeon:6 .######## +..':@#.#..........#Noise: ---------  Time: 7357.5 (0.0) ........# ##.#..###.##.#..####a) +0 short sword .######## #..####.:.......#Throw: 6 boomerangs .###....<##†##.##.#Fly .#####.#.#.#.#.###.# ...##.#.##...####.# .#.##.............# #..##.#.########### #..##.#.....# _You recover from your berserk rage. j:j _You start resting. _HP restored. _k - 2 scrolls labelled ARINGU GESKIA (gained 1) _You now have 321 gold pieces (gained 17).  You fly up into the air.j:jj:jH,8.0 (0.5j:jj:jV+ _You start resting.HP restored. _k - 2 scrolls labelled ARINGU GESKIA (gained 1) _You now have 321 gold pieces (gained 17).  You fly up into the air. _k - a ring of flight (worn)k:jy3k:j)|k:jk:jςk:j,k:jވi  You see here a parchment of Anguish.k:jk:j _k:jk:jIV  There is an open door, spattered with blood here.k:jՐk:j05 _k:jk:jk:jck:jk:jk:jk:jk:j;k:jxF _You reach down and open the door.k:jk:jȡk:jUk:j @  There is an open door here.k:jk:j _k:jk:jk:jk:j}k:jYM _You now have 329 gold pieces (gained 8).k:jdk:jk:jqk:jٷk:j'k:jk:jIN _You now have 353 gold pieces (gained 24).k:jXk:jk:jck:jg,k:jk:jR| _l - 2 scrolls labelled ITIUVO YSIT (gained 1)k:jk:jk:jk:j,k:jk:jN _You now have 376 gold pieces (gained 23).k:jxk:jk:jk:j#F _You reach down and open the door.k:jk:j`k:jk:j@  There is an open door here.k:jk:j _k:jk:jk:jBk:jk:jj  You reach down and open the door.  You encounter an orc. It is wielding a +0 trident.k:jE #.####### ####.# #.... #....# # ##.##.# #.... # ####..#### ##... #))#..#.(########.. .########## ?o+..'[)#......... #.........# #'#..#'##......... ##..# #@......########..  #..# #.......###.## #.. ##>...##### ##'#..#+###.#.###.. #......########..'..':.#.#....... ..............#..##.#.#.#.. ##.....###########..####.:....... o   orc (polearm, asleep) ##.....# ##....<##†##.##. #k:j#.#.#.### ##.#.#.#.#.###. ....)....# #.#.##...####.k:jJ076.0 (18.0)k:j27.0 (19 _k:jk:j?G _Found four items.k:j{}      # ####  #))#..#.( ?o+..'[ #'#..# #@....   #..... > ##'#..#..'..':...##.# <##† )....# k:j        ####  #))#..#.( ?o+..'[ #'#..# #@....   #..... > ##'#..#..'..':...##.# <##† )....# k:jC q _An orc is nearby!l:j7v.......# #.########## #... ##.##.. # ###..#### ##. ## #))#..#.(######## .########## #?o+..'[) #........#..#'##....... ##.######.####  #........# #.......###.## #>...##### ##'#..#+###.#.### #########..'..':.#.#..... l:jK8..............#..##.#..###.##.###########..####.:..........# ##....<##†##. ##.#.#.####.#.#.#.#.l:j\c8.0) _l:ja l:jbC_There is an open door here.l:j$ )The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!  You kill the orc!l:jڨRl:ja*5 (0.5l:jbl:jW _Trog accepts your kill.l:jl:jKl:j)l:jf,H _No target in view!l:jl:j2l:j l:jmH _No target in view!l:j  _  Things that are here:  a +0 trident; an inkwell talisman; an orc corpse _l:j0 _m - 2 scrolls labelled UQAFUI SUORPHY (gained 1)l:j l:j l:jN  l:j"  Things that are here:l:j#*  l:j-+  l:j+ :a +0 trident; an inkwell talisman; an orc corpsel:j+ l:j"/ l:jx0 l:j0 l:j_3 l:j;  l:jJ< l:j= "_You reach down and open the door.l:j A l:j=B l:jB l:jD l:j\N  l:j O  l:jcO There is an open door here.l:jnS l:jaU  l:jV _l:j^ l:je l:j6j l:jk l:jin l:jbs l:jxv l:j_w l:jy l:j<~ l:j l:j l:j l:j l:j l:j l:j_ l:j; l:jH l:j l:j" l:j l:j* l:jA l:j! l:j l:jΫ l:j l:j: l:jm l:j l:jб l:j_ l:jc l:j l:jf l:j l:j l:j l:jݺ l:jK l:j4 l:j@ l:j l:jg l:j l:j l:jc l:j l:j l:j l:jd l:j l:j l:j l:j l:j l:jy l:j l:jJ l:j l:j l:jz l:j l:jn l:j5 l:j l:jw l:j l:j l:j l:jw l:j l:j l:j l:j9 l:j l:jX l:j l:j l:jG l:j l:j! l:j l:j= l:j l:j l:j2 l:j l:jq l:j* l:j l:jB l:j' l:j l:jb l:j l:j l:jH l:j l:j1 l:j l:j l:j8 l:j l:j l:j l:j l:jm l:j l:j) l:j l:jw l:j l:j` l:j] l:j& l:j` l:j l:j l:j l:j l:j l:j l:j l:j l:j l:j! ,l:juP l:j Q l:jMQ l:jaT ,l:jT l:j+U l:jU l:jW l:jo\ l:jp^ Bl:j^ l:j)_ l:j;` l:j ,p:j> p:j? p:jA p:j7B p:jbB p:j+D p:j3F j  You encounter a shadow imp.p:jJ        #5  p:jJ #.  #.  #.####  #.  p:j K #####.  #.#  #.#  p:j4K M#.####  #.#..#p:jnK 5   shadow imp (asleep)  #.#..#  p:jK w#.#<.#  #.##.#p:jBS 083.0 (13.0)p:jS 24.0 (14 _p:jZ p:jd[ q:j" #5 #. #. #.#####  #.@...#  #####.#  #.#  #.#  #.####  #.#..#  #.#..#  #.#<.#  #.##.# q:jzY #5 #. #. #.#####  #.@...#  #####.# #.# #.# #.#.#..# #.#.#<#.q:jq:j'q:jq:jaa _A shadow imp is nearby!q:jW      ...  #5#  #.#  #.#   #@#####  #.....# #####.#  #.#  #.#  #.####  #.#..#  #.#..#  #.#<.#q:jc_q:j`75.0) _q:jdq:jgq:jq )#...5 ####.....#### ##.q:j q:jA %6q:j q:j q:j e.###...##...5 ####....######q:j" q:j %7q:j- q:j+ q:j .  The helpless shadow imp fails to defend itself.  You skewer the shadow imp like a kebab!!!  You kill the shadow imp!q:j (q:j.*5 (0.5q:jjq:jW _Trog accepts your kill.r:jbr:j r:jr:j)H _No target in view!r:jbr:j r:j5r:jH _No target in view!r:j"r:jr:j)r:jH _No target in view!r:jrr:j.sr:jGwr:jPzH _No target in view!r:j>r:jb?r:jCr:jHH _No target in view!r:jb3r:jt r:jf C _No target in view!r:jwr:jr:jDr:jVr:jmr:jr:jfr:jr:j.r:jP _r:jr:jr:j*r:jQr:jr:jr:jr:j"Br:j"r:j$r:j&i _ You encounter an ice beast.r:j3=      ... . #. ..#.# #.#####.#.#r:j3 #....##...#Y #.....@.... r:j3#.#.######. # #.#  #.#  r:j3n#.##### #.....# r:j4Y   ice beast (asleep) ####r:j24f#.# #.# r:jh4.#.#r:jt<.91.5 (4.0r:j*>12.5 (5 _r:jBr:jEr:jt ... .  #. ..#.#  #.#.#  #....##...#Y  #.....@....  #.#.######.  # #.# #.#  r:jtV  #.# #.#r:jO ... .  #. ..#.#  #.#.#  #....##...#Y  #.....@....  #.#.######.  # #.# #.#   r:j 3r:jd r:j a _An ice beast is nearby!r:joq  ... .  #. ..#.#  #.#.#  #....##...#Y  #.....@....  r:jq #.#.######.  # #.# #.#   r:j r ? #.# #.#r:j ... .  #. ..#.#  #.#.#  #....##...#Y  #.....@....  #.#.######.  # #.# #.#   r:j 3r:jF r:j a _An ice beast is nearby!r:j<r ......  #. ..#.#  #.#####.#.#  #....##...#Y. #...... #.#.######. # #.#  #.#   #.....#    r:jAr:j,B13.5 (1 _s:jSs:jes:jkf...... #. ...#.# ##.#####.#.# ..#....##...#Y.#.#.#.######.# #.# ..#.# . #.....# s:jjs:j)k%4s:jps:jqs:j=L.........#. ...#.#..#.#.#####.#.#..#....##...#Y.#.#.#.######.# #.# ..#.# ...#.##### ....#.....# s:j/Es:jE%5s:jMs:j4 .  The helpless ice beast fails to defend itself.  You spit the ice beast like a pig!!!  You kill the ice beast!s:j; (s:jA 606.0 (0.5 _Trog accepts your kill.s:jE s:jI h _Your Stealth skill increases to level 7!s:j: s:j_; s:j? s:jC H _No target in view!s:j 3s:jr s:j H _No target in view!s:jV s:j0W s:j [ s:j^ H _No target in view!s:j. 3s:j6 ^ _No target in view!s:j 3s:j s:j H _No target in view!s:jB s:j~ s:j s:j #No target in view!s:j]s:js:js:jes:js:j#3s:js:js:jP _s:j:s:j~s:js:j^s:j*...........#. ...#.#..#.###.#####.#.#.....##....##...#.....##...........#.#.######.@...#8.0 (2.0# #.# #.....#.# #.....##.######.....##.....##.###.:#####.# #.# #.####9.0 (3 _Found a parchment of Petrify.t:jL3t:j^Nt:jPt:jSt:jTt:jX,t:jZt:j+[t:jU\t:j|]t:j`t:jat:jat:jbt:jft:jgt:jgt:jt:jؐ,t:jԑt:jt:j,t:jt:jət:jyt:jt:jt:jʞt:jot:j١t:jt:jt:j],t:jӫt:j|t:jit:jʲt:jt:jt:jm _You now have 396 gold pieces (gained 10).t:jt:jt:j ,t:jt:jnt:jt:jt:j<t:j;t:j,t:jt:j+t:jt:j+,t:jt:jt:j,t:jt:jwt:j@t:jt:jt:jSt:j ,t:j Bt:j t:jt:jt:jat:jt:jOt:jt:jBt:jX,t:jt:jV,t:jt:jt:j,t:j|"t:j$t:j (Bt:j**t:j1 ####.#..# .....##.### ##........# ##......#.# .♣.♣....#.# #.# ...♣....#.######.# ....#####.....##.# PP..# #####..#.### ...## ##..@.?# 5345.0) #### ###.# #.# .. #.# > ..# t:j9t:j:+5.0 (36t:js?t:jC; _Found a stone staircase leading down.t:jyt:j@zt:jt:jՂH _No target in view!t:j)t:j*t:j@/t:j6H _No target in view!u:jN_u:ju:j>P _u:jdu:jw0,u:jEb _m - 3 scrolls labelled UQAFUI SUORPHY (gained 1)u:jFNu:jTXu:jXVu:jVu:jWu:jXu:j[u:j\u:jp\u:j!_R  There is a stone staircase leading down here.u:jbu:jrb _u:jDcu:jh ...#.# #.# #.# ...#.######.###.....##.#  #####..#.### .# u:ji##.....## .# ###.#..##.# #.##..#.#  #.###>@[#  u:jei_..# #.### #.# #.# #.#u:j$n8#.# u:jn#.# #.# #.######.# .....##.# #####..#.### #.# ##.....###.# ###.#..##.# #.##..#.# #.###>.@# ..# #.### #.# #.# #.#u:jw`44.0 (9.0)5.0 (10.0)u:jczu:j+n _You see here a +1 cloak.u:jK3u:ju:ju:jpu:jaP _u:j,u:ju:j߽u:j(,u:ju:ju:j]  You encounter an orc wizard. It is wielding a +0 dagger.u:j##  #.### ....# ..#.# ... ..#.# #.# #..o ..#.######.# ##..# ###.....##.# #..######..#.### ###.....###.###.#..##.##.##..#.##.###>.[#..# #.###u:jo o   orc wizard (wandering)#.##.##.#u:j^ L!8.0 (3.0)u:j(u:jm*9.0 (4u:j u:j!{ _Found an amethyst potion. The orc wizard leaves your sight.u:j u:j u:jB u:jj u:jy u:j Bu:j: u:j u:j u:j u:j u:j u:j u:j u:j u:j 4u:j6 #.. # #.# # #####.##  .......# # #.# ##.. ######.# ##..#. ....##.# #..##. ###..#.### #.###.##.....###.# ...###.#..##.##.##..#.##.###>.[#..# #.###u:j,56.0 (7u:j`*7.0 (8u:ju:j8"V _v - an amethyst potionw:jZIw:j/]w:j3b  You encounter an orc. It is wielding a +1 mace of protection.w:j hM #..# #.# .# #####.## .# .# w:jhP.# #.# ##.@.# .######.# ##..#.#.##.# #..##.##..#.### #.###.# ##.....###.# ..o ###.#..##.#o   orc (wandering)  #.##..#.#  #.###>.[# w:jhm ..# #.###w:ji&0w:jpw:jQu18.0 (1 _w:jnww:jx:j5  ###.. ### #.# ..######.## #.# .......# #.# #.# ##...# #.######.##.# #.....##.# #..##.# #####..#.### #.###.#  ##.....###.# ..o ###.#..##.# #.##..#.# #.###>[# ..# #.### #.#x:j. x:j %9x:j x:j y:j( 3y:jq) y:jK, y:j3 Xy:j 4 y:jU4 y:j4 y:j5 y:j8 y:j9 y:j9 y:j; y:j= ,y:j4> y:j? y:jA y:jB y:jB y:jC y:j>F ,y:j5G y:jL  ..#.#.......# ..#.# #.# ##...# ..#.######.# ##..#.# ###.....##.# #..##.#  #####..#.### #.###.# y:jM L##.....###.# ..o ###.#..##.#  #.##..#.#  #.###>.@# 65.0 (6 ..# #.###  #.#  #.#  # y:j{N y:jR y:j|V n _You see here a +1 cloak.z:jz:j*6.0 (1z:jz:jD _l - a +1 cloakz:j}z:jւ Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  d - a +0 ring mail (worn)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - a +0 cloak (worn)g - a +0 kite shield  h - a +0 helmet  l - a +1 cloak Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  k - a ring of flight (worn){:jo l - a +1 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (9.4 -> 10.4). Your EV would remain unchanged. You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary {:j|p Carmor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.|:jU |:j\ |:jc ...#.#.......#Johnson1118 the Slicer ..#.# #.# ##...#Kobold of Trog **.... ..#.######.# ##..#.#Health: 62/62 ======================== ###.....##.# #..##.#Magic: 9/9========================#####..#.### #.###.#AC: 9Str: 15##.....###.# ..oEV: 13Int: 8###.#..##.#SH: 0Dex: 18#.##..#.#XL:  9 Next: 60% Place: Dungeon:7#.###>.@#|:jd Noise: ---------  Time: 7566.0 (0.0)..# #.###a) +0 short sword#.#Throw: 6 boomerangs#.#Fly #.#You encounter an orc wizard. It is wielding a +0 dagger. _Found an amethyst potion. The orc wizard leaves your sight. _v - an amethyst potion _You encounter an orc. It is wielding a +1 mace of protection. _You see here a +1 cloak. _l - a +1 cloak|:ji |:jj |:jm |:jr |:j$w @7.0 (1|:j @8.0 (2|:j |:j |:jR *9.0 (3|:jƋ |:j W70.0 (4|:j̠ @1.0 (5|:j0  8 _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak.2.0 (6|:j @3.0 (7|:j |:j |:jJ *4.0 (8|:j |:j' |:j *5.0 (9|:jP |:j |:j .6.0 (10.0)|:j |:j 10 _You start putting on your armour. You continue putting on your +1 cloak. x5|:j |:j p _You finish putting on your +1 cloak.|:jR |:jr Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) |:j  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  d - a +0 ring mail (worn) |:j" e - a +2 hat (worn)  f - a +0 pair of boots (worn)  l - a +1 cloak (worn)g - a +0 kite shield  h - a +0 helmet  |:js j - a +0 cloak Jewellery (go to first with "=)  c - an amulet of chemistry (worn) |:j 2 k - a ring of flight (worn)}:j j - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (10.4 -> 9.4). Your EV would remain unchanged. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ }:j“O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe.}:j }:j }:j" ..#.#.......#Johnson1118 the Slicer ..#.# #.# ##...#Kobold of Trog **.... ..#.######.# ##..#.#Health: 62/62 ======================== ###.....##.# #..##.#Magic: 9/9========================}:j# #####..#.### #.###.#AC: 10Str: 15##.....###.# ..oEV: 13Int: 8###.#..##.#SH: 0Dex: 18#.##..#.#XL:  9 Next: 60% Place: Dungeon:7#.###>.@#}:j# Noise: ---------  Time: 7576.0 (0.0)..# #.###a) +0 short sword#.#Throw: 6 boomerangs#.#Fly }:jX$ 3#.# _You see here a +1 cloak. _l - a +1 cloak _You start removing your armour. You continue removing your +0 cloak. x5  You finish removing your +0 cloak. _You start putting on your armour. You continue putting on your +1 cloak. x5 _You finish putting on your +1 cloak.}:j+ }:jw, *7.0 (1}:j0 }:j44 * _You drop a +0 cloak.}:j I}:j }:j }:j X}:j B}:jq }:j }:j{ }:jB }:jM }:j ,}:jo }:j, }:j }:j) }:j }:j }:j6 }:j }:j }:j }:jH ,}:jZ }:jR ,}:j }:j }:j }:j ,}:j. }:j }:jj }:j }:j\ }:j }:jn }:j }:j }:j }:jK }:j }:j- }:jS }:j }:j }:j }:jK ,}:j }:j }:j ,}:j }:j }:j }:j ,}:jm }:j }:jc }:j }:j }:jp }:j }:j }:ja }:j }:j  }:j` }:j }:jj }:j }:j }:j }:jO }:j }:j }:j  }:j }:j1! ,}:j[" }:j$ }:jM% ,}:jV& }:j*( }:jz( }:j( }:j) }:jo+ }:j+ }:j+ }:j)- }:j]. B}:j. }:j/ }:j/ ,}:j0 }:j2 ,}:j4 }:jK5 }:j7 }:j8 ,}:jF9 }:j/< ,}:j< }:jr= }:je@ }:j@ ,}:jRB }:j$D }:j|D }:jD }:jE }:jG }:jG }:jH }:jH }:jM X}:jO }:j[O }:jO }:j&Q }:jYR }:jR ,}:jV ,}:jV ,}:jW }:jY }:jaY }:jY }:jZ }:j\ }:j ] }:jP] }:jF^ }:j` ,}:j4a }:j9b }:jWd }:jd }:jd }:j^f }:jh }:jkh }:jh }:jni }:j+l ,}:jl }:jm }:j X}:jM `}:j޺ B}:j }:jK }:j־ }:j% }:j{ }:jY ,}:jZ }:j }:jB i  You encounter a white imp.}:j@  #..5 ##.. ### #.# ..# ##########.## #.# #........@..# #.# #.#######...# #.######.# ##..#.# #.....##.# #..##.# #####..#.### #.###.###.....###.# ..o5   white imp (asleep)###.#..##.##.##..#.####.###>.[#}:j 1628.0 (51.0)}:j( 29.0 (52 _}:ju }:j% ~:jqG #~:jq..5 ##.. #.# ##########.##  #........@..#  #.#######...# .# ##..#.# .# #..##.# .### #.###.#  ##... ..o  ###. #. ###.###>.[#~:jr ..5 #.. #.# ##########.##  #........@..#  #.#######...# .# ##..#.# .# #..##.# .### #.###.#  ##...~:j) X ..o  ###. #. ###.###>.[~:j- _A white imp is nearby!~:jz #..5 ##.. #.# ##########.##  #........@..#  #.#######...# .# ##..#.# .# #..##.# .### #.###.#  ##... ..o  ###.~:j~V #. ###.###>.[#~:j&..5 #.. #.# ##########.##  #........@..# ~:j7' #.#######...# .# ##..#.# .# #..##.# .### #.###.#  ##... ..o  ###. #. ###.###>.[~:j' ~:jU/3~:j5~:j?8` _A white imp is nearby!~:jHL #(..≈ #..5 #.. ## #.# .# ##########@## .# #...........# .# #.#######...# .######.# ##..#.# .....##.# #..##.# ~:j]I####..#.### #.###.# ##.....###.# ..o###.#..##.# #.##..#.#~:jR~:jS130.0 (1.0)~:jwX~:jB[- _Found 5 poisoned darts.~:jWM..♣5~(..≈~5~~ #...♣ ## #@# #########.##..........# .# #.#######...#Fly ..##.#5   drude (asleep)~:jN .5You encounter a drude.~:jM\.5~:jnA5wander~:jcing)5~:jD====1~:j ;♣~:j$+ _The white imp shouts!:jD 55  You barely miss the white imp.:j_===-5 (0.5:j1;♣:j' _The drude shouts!:j/I5~:j|:l  You hit the white imp but do no damage.:j@m  The white imp gestures at you.:jQ54------2.0♣♣ _The puff of frost hits you!:ja.5--5:jeJ♣♣:jkU _You closely miss the white imp.:jd  You closely miss the white imp.:jm  The white imp gestures at you.:j:jc47------=:jݟ 3.0:jT♣♣:j1 _The puff of frost hits you!:jU.5:jP:j--5:j$`♣♣:jT _You barely miss the white imp.:j^| .5You hit the white imp.:ji  The white imp is moderately wounded.:jiA-4.0:jpL♣♣:jtV _The white imp barely misses you.:j#Td  You closely miss the white imp.:jT%5:j[T♣♣:j_d _The white imp is moderately wounded.:jf%You closely miss the white imp. _The white imp is moderately wounded.You hit the white imp.  heavi  The drude hits you but does no damage. x2; The white imp hits you.:j'l39-----5.0:j -X♣♣:j10 _The white imp freezes you.:j  You hit the white imp.  The white imp is heavily wounded.:j%5:j T♣♣:jQz _The drude closely misses you. The drude hits you but does no damage.:j3 #..♣.~(..≈~...~~55.♣ ##.# .# ##########@##...........########...######.# ##..#......## ####..#.### #.#  ##.....###.# ..o ###.#..##.# #.##..:j"6 N.5:jE8 5.  The drude attacks as it pursues you! The drude completely misses you.:jH {40---6.5 (1.0:jL :jN < _The drude hits you but does no damage.:j \  You hit the drude.  The drude is lightly wounded.:j5 7.0 (0.5 _The drude hits you but does no damage. x2:j]X  You miss the drude.:j^%5:jd:jg3 _The drude is lightly wounded.:j}D}  You miss the drude.The drude is lightly wounded.:jrE'8.0:jK:jNz _The drude hits you but does no damage. The drude closely misses you.:j.a  You hit the drude.:j/%5:j05:j 9` _The drude is moderately wounded.:j  You hit the drude.  The drude is heavily wounded.The drude hits you. Your doom draws closer.:jw38-Doom: 12%9.0:j$:j'< _The drude hits you but does no damage.:j   You barely miss the drude.The drude is heavily wounded.:j[9=5:j:jy _The drude hits you but does no damage. The drude barely misses you.:j-`  You closely miss the drude.:j (40.0:jr:j] _The drude is heavily wounded.:j :j$ You barely miss the drude.The drude is heavily wounded.:j%5:jH!:j$ _The drude completely misses you. The drude misses you.:j?  You hit the drude.  The drude is heavily wounded.1.0:jQ :jQU _The drude completely misses you. The drude barely misses you.:jն X  You miss the drude.:j2 A=5:jb s _The drude is heavily wounded.:j6  You barely miss the drude.The drude is heavily wounded.:jA '2.0:j :jf _The drude misses you. The drude closely misses you.:j &  :j {You hit the drude but do no damage.The drude is heavily wounded.:j %5:j :j _The drude closely misses you. The drude barely misses you.:jr& _  You barely miss the drude.:j' D403.0:jF= :jC ] _The drude is heavily wounded.:j.  You hit the drude.  The drude is severely wounded.:j: %5:j& :jh* U _The drude barely misses you. x2:j$  You closely miss the drude.The drude is severely wounded.:j< '4.0:j :j r _The drude misses you. The drude hits you but does no damage.:jXh  You hit the drude but do no damage.:j.%5:j:jY^ _The drude is severely wounded.:jd?  You hit the drude.  The drude is almost dead.5.0:jRF:jTK _The drude closely misses you. The drude completely misses you.:j' :j[.  You hit the drude.  You kill the drude!:j(5   white imp:j&--25:j4:j 7W _Trog accepts your kill.:j->..♣.~(..≈~...~~ #5..♣ ## #@# #########.##..........# #.#######..#####..# .....##.# #.. ####..#.### #.###.###.....###.# ..o###.#..#  The white imp gestures at you.:j032---=6.5 (1.0♣♣ _The puff of frost hits you!  You barely miss the white imp.The white imp is heavily wounded.-7.0 (0.5:j];♣:j) :jA_The white imp misses you.:j-Z  You hit the white imp.-5♣♣ _The white imp is severely wounded.:jW2m  You hit the white imp but do no damage.The white imp is severely wounded.8.0♣♣ _The white imp hits you but does no damage.:jx  You hit the white imp.---5:j>♣♣ _The white imp is almost dead.:jA .  You hit the white imp.  You kill the white imp!:j(:ju7139.0:jQB♣♣:jsW _Trog accepts your kill.:j| :jӔ :j :j H _No target in view!:j<~I:jH _No target in view!:jD@:j@:jF:jIH _No target in view!:j^[ I:j\ :ja V3 _:jb :jUc :jd :jf :j g :jg :jj :j)k =4=:jVk :jl :jqo :jo :jp :j\s :js :jt :jy w5=:jq{ ,:j<| :j~ :j7 ,:j ,:jV :jU :j 96:jƅ :j :j :j :j :jč ,:j :jW S7=:j :jɔ :j% :jd :jn :j̘ :j` :j{ :j K8=:jM :jB :j :j2 :jG :j :j :j B:jg :j7 S9=:j :jd :j :jj :j :j̼ :jX :j b40=:jg B:j :j> :j :j :j :jG 91:j; :j ,:jB :j ,:je :j B:j :j) L2=:jr :ji ,:j :jb ,:j< :j :jG K3=:j :j ,:jC :j 4=:j :j" :j :j :ji ,:jf 45=:j^ :j :j :j\ :j :j :j :jU %6:j :j :jZ :j[ :j :j :j :j :j 57=:jM :j :j :ja :j: :j] :j :j :jN ,:j :j :j& U8=:j :j# ,:j\% :j* B:j, :j_, %9:j, :j/ :j70 :j0 :j3 :j4 :j4 :j)7 :j7 L50=:jz8 :j; :j; ,:j> :j> :jK? :jC B:jE :j4F #1:jgF 2=:jG :jI :jI :jS :j.X B:jY :jZ #2:j*Z (=:j\ :jc :je :je :ji :jj :jjm :jUq k3=:jr :jZv :jv :jx :j{ :jA| :j} :j2 ,:j :jb :j %4:j :j :j :j :j :j :j :j a5=:jޔ :j :j :j :j. B:jy :j #6:j= 2=:j" :j :jD :j= :j :j% :jέ :jM :j ,:j :j& K7=:j; :jn :jۻ :j :jؿ ,:j :jM :j #8:j 2=:j :j :j :j :j ,:j :j" :j %9:jU :j[ :j :jq :jb :jm :j" :j :j :j :j :j 660=:jp :j :j :j6 :ju :jf :j :j :j :j U1=:j :j ,:j :j~ ,:j9 :j :jT #2:j (=:jS :j 1 _HP restored.:j :jZ :j  :jK :j :j :j :jQ :j` :j :j :j :j :js ;=Water :j :j7 :j :jV :j (:j :j! :j>$ :j$ ?Water :j^% :jo& :j) :j) (:j* :j, :j. :j/ :j/ :j0 :j3 :j3 :j4 :j8 :j8 :j09 :j; N _You now have 413 gold pieces (gained 17).:j> :j> :j? :jg@ :j:j]H _No target in view!:j$ :j :jF :j :j" :j $ _:j& ,:j :j* :j{ :j :ja :j :j :jW :j ,:j] :j1$ P  There is a stone staircase leading up here.:j& :ju'  _:j' :j) :j, j  You encounter a shadow imp.:j 5     .....## #..♣...  5..P#  #♣P..#  :j5 #.@$P#  #.####  #<....  #.####  .###.#  ........# 5   shadow imp (asleep) ...#   #.....#.#   #.....#.#  :j> 3801.0 (5.0):j^? 12.0 (6 _:j$D ♣P♣PP:jsF :jr X[40m .....##  #..♣...  5..P#  #♣P..#  #.@$P#  #.####  #<....  #.####  .###.# :jus  .#  .#     :j  .....##  #..♣...  5..P#  #♣P..#  #.@$P#  #.####  #<....  #.####  .###.#  .#  :j |.#     :j:j]:j:ja _A shadow imp is nearby!:j8 .....##  #..♣...  5..P# :j8 #♣P..#  #.@$P#  #.####  #<....  #.####  .###.#  .#  :j8=.#    :j90 :j .....##  #..♣...  5..P#  #♣P..#  #.@$P#  #.#### :j #<....  #.####  .###.#  .#  .#   :jG  :j:j:j :ja _A shadow imp is nearby!:j!:j:j:jlR _No reachable target in view!:jc8 :j9 :jz? :j4C R _No reachable target in view!:jf :j4 :j :j R _No reachable target in view!:j 3:j :j  _A shadow imp is nearby!No reachable target in view!:j    ##.# ##  ......### .#..♣... :j..5..P#  #♣P@.#  #..$P#  #.####  #<....   #.####  .###.#  ..#  #.......#  #.....#.#  :jS:j13.0 (1 _:j♣P♣PP:jY :j-      .. . ##.#.##   ......### #.#..♣... ...5@.P# ..#♣P..#  #..$P#  #.####  #<....  #.####  .###.#  .#  #.......# :jM %4:j ♣P♣PP:jw :jF.No reachable target in view!No reachable target in view! _ The helpless shadow imp fails to defend itself.  You skewer the shadow imp like a kebab!!!  You kill the shadow imp!:j0R:j&*5 (0.5:j^♣PP:jW _Trog accepts your kill.:jPT 3:jU :j[V :jX] X:j^ :j^ :j_ :jc :j%d :jd :jg N _You now have 424 gold pieces (gained 11).:ji :jYj :j#k :jl :j6o :jo :jFp :jq :jt :jt :ju :jv :jy :jy :jy :jM| :j~ :j( :j :ja :j :j :j :j :jl :j :j :j= :jj :j :j? :jC :jb :j :j :j :jm :jӗ :j :j :j ,:j :jӞ :j :jf :j :jb :j@ :j :jN :jZ :j :j :jF q _c - 4 potions of curing (gained 2):j :j :j :j :jȳ :j$ :jY :j@ :j :jз :jE :j :j ### #.#  #####.#:j   #.....# ####.###.## ...#....#  #.@..#..# 24.5 (20.:j> 0) #.#..#..# #.#..#..### <#..#....# :jf ##..##.#.## ......###:j U #.#..♣...# :j ......P#.# ..#♣P..#.#:j :j +5.5 (21:jB :j 9 _Found a stone staircase leading up.:j|:jV}:j}:j:j+:j:jՇ,:j7:j2,:jԊ:j :j:jN:j7:jg  You encounter a phantom.:j>### #.######.# #.....####.###.## #....#....# #.#....#..#:j #@#.#..#..# #.#.#..#..### #.#<#..#....# #.###..##.#.## W.# ......### #.#..♣...#W   phantom (wandering):j ......P#.# ..#♣P..#.# #.:j$..P#.#:j18.5 (3.0):j):jE19.5 (4 _:j,:j:j* ###  #.#      ####  #...  #.#..  #@#  #.#  #.#<  #.#  W.#          :j ###  #.#      ####  #...  #.#..  #@#  #.#  #.#<  #.#  W.#       _A phantom is nearby!:j?'V###.####....####.###.##....#....#....#.#.###<..##..##.#.##W.# ......###..# #.#..♣.........P##♣P.. #...P###:j2.W30.5 (1 _:jF:j.####....####.###.##....#....#....####<..##..##.#.##..# ......###..W# #.#..♣.......# ......P##♣P.. #...P###<.....W1:jS`[####....####.###.##....#....#....####<..##..##.#.##.....# ......###...#.#..♣.......W# ......P#...... ..#♣P.. #...P###<.....####W.W2:j.....####.###.##....#....#....###### #.#<.....#.###..##.#.##....@# ......###W# #.#..♣....# ......P#. ..#♣P.. #...P###<.....####.###.#§W#.#....##.#.#..#..# #.#.#..#..##### #.#<#..#....#...#.###..##.#.##....§#.. ......###....§#.# #.#..♣...#.....#.#.......P#.#.....@.....#♣P..#.# ....W.%... #...P#.# ##... #.####.# #... ... #<.... #.#:jt9@. .. #.####.###.# ........##.......##.....#.#  The phantom hits you. The phantom blinks! You blink.0-3 _Found a faintly humming inkwell talisman.:j-J=4.0 (0.5:j6:j8 _You completely miss the phantom. The phantom barely misses you.:j?&..:j@%5:jG:j,dR _You barely miss the phantom.:jBF`  You hit the phantom.  The phantom is lightly damaged.:jF'5.0:jwN:jgM _The phantom misses you.:j s .  You hit the phantom but do no damage.:j ?-5:j;:j5 _The phantom is lightly damaged.:jX  You hit the phantom.  The phantom is moderately damaged.16.0:j:j> _The phantom hits you but does no damage.:j9  You hit the phantom.:j%5:j-:j b _The phantom is moderately damaged.:j~ §WYou hit the phantom.  The phantom is heavily damaged.:j9#.#.#..#..###  ## #.#<#..#....#  ...#.###..##.#.##  .....#.. ......###  .....#.#.#.#..♣...#  .....#.#.......P#.#  .....§.....#♣P..#.#  ....§.%....#...P#.#  ....##.W@[#.####.#  #.........#<....  #.#.......#.####  #..###.#  ........#  #.......#  #.....#.#  #.....#.#  ##...(...#  :jɜ:jy/07.0:j:j _The phantom hits you. The phantom blinks! You blink. Found a runed orb.:j lB .  You hit the phantom.:jm%5:jfv:jy_ _The phantom is heavily damaged.:j=  You hit the phantom.  The phantom is severely damaged.:j'8.0:jN:jT _The phantom barely misses you.:jX  You hit the phantom.5:jB ` _The phantom is almost destroyed.:jQ  You hit the phantom but do no damage.The phantom is almost destroyed.:j '9.0:j :j > _The phantom hits you but does no damage.:j*p b  You closely miss the phantom.:jq -15:jqx :j| ` _The phantom is almost destroyed.:j&  You hit the phantom.  The phantom is almost destroyed.:jI( (40.0:j%. :jx1 > _The phantom hits you but does no damage.:j j  You hit the phantom but do no damage.:j %5:j :j ` _The phantom is almost destroyed.:j  You closely miss the phantom.The phantom is almost destroyed.:jx '1.0:j :j > _The phantom hits you but does no damage.:jt  You hit the phantom.5:j*` _The phantom is almost destroyed.:j  You barely miss the phantom.The phantom is almost destroyed.:j '2.0:j:j> _The phantom hits you but does no damage.:jM .  You hit the phantom.  You destroy the phantom!:jR:j(5095:j:j3W _Trog accepts your kill.:j3:j[:jH _No target in view!:j?R:jR:jg:j lH _No target in view!:j%:jk&:j :^ _No target in view!:j:j:j:j;H _No target in view!:j,:j:j :j\H _No target in view!:j3:jR:jC _No target in view!:jP:jZ0:j>1:j9:j<:jZ2_#.#.#..#..###  ## #.#<#..#....#  ...#.###..##.#.##  .....#.. ......###  .....#.#.#.#..♣...#  .....#.#.......P#.#  .#♣P..#.#  ....§.%....#...P#.#  ....##...@#.####.#  #.#<....  #.#.#.####  ##..###.#  ........#  #.#  #.....#.#  #.....#.#  ##...(...#  :j:j42=-3.5 (1.0 _ __You see here an orb of glass.:j)3:j+:j.:j2:j6$ _:jC7:jZ::j>,:j?:jA:jE:jxE:jH:jaNR #.#.#..#..#  #.#.#..#..###  ## #.#<#..#....#  ...#.###..##.#.##  .....#..........###  .....#.#.#.#..♣...#  .....#.#.......P#.# :jO ...........#♣P..#.#  ......%@...#...P#.# - ....##...[#.####.#  #.........#<.... #.#.......#.####  ###..###.# ........# #.......# #.....#.# #.....#.#:j*V4 #.#.#..#..# #.#.#..#..### ## #.#<#..#....# ...#.###..##.#.## .....#..........### .....#.#.#.#..♣...# .....#.#.P#.# .#♣P..#.#:jYP ......@....#...P#.# ....##...[#.####.# #.........#<.... #.#.......#.#### ###..#.#  .#  #.#  #.....#.#  #.....#.#:j}_+6.5 (3:j!eF=7.5 (4:jj:j _You see here the inkwell talisman of the Wilderness {Fly Int+2}.:jH I:j@ :j! :j\ $ _:j :j :j :j :j4 :j* :j. ,:j. :j/ :jH2 ,:j3 :j5 :jo8 B:j: :j< :jw< ,:j`= :j ? ,:j? :j@ :jGA :jA :jB :jzD :j*F :jF :jF :jEG :jH :jI ,:jI :jK ,:jK :j@L :j~M :jM ,:jP :jS ,:jS :jU :jW :jyW :jW :jX :j[ :jr[ ,:j\ :j^ :j_ ,:jb :jmd :jd ,:j@f :jGh :jh ,:j+j :jr l .......%....#.. ......##...[#.# #'#.........#<. ###.#.#.......#.# ....#.####..###.# ....#...........# ........#.......#:js  #+#######.#.....#.# #.@.......#.....#.#65.5 (18.0) #.#########...(...# #. #.....#### #: #.###.##. ## #.....#####...♣♣~♣.#......... #...~≈~~♣#.######## #..♣.~~~.#.##(..≈~~~.#.######## :j| :j| +6.5 (19:j͂ :jb c _Found a parchment of Cigotuvi's Putrefaction.:j :j :jW :j :j :j :j ,:j4 B:j F _You reach down and open the door.:jd :j5 :j :j @  There is an open door here.:jh :j5  _:j :jBn:j*:j,:j:j]" ...#.###..## .....#....... .....#.#.#.# ......#.#.......ß.# ............#♣_..# .......%....#.ß.# ......##...[#. #.# #'#.........#<##@###.#.#.......#.72.5 (6.0).....#.####..###......#...........:j2#>..........#.......#'#######.#.....#. #.........#.....#. #.#########...(... #.# #.....### #:# #.###.#:j+:j\,*3.5 (7:j*2:j33 _Found a glowing silver altar of Zin.:j8Q _There is an open door here.:jI:j| _:jX:jB:j:j #.#....#. #.#.#..# #.#.#..#. ## #.#<#..#....>......#.###..##.#.....#. .....#......:jY[#.....' .#.#.#.....# ......#.#.....#...ß@# .....♣6.5 (3#.ß_..# .......%....#...ß.# ......##...[######.# #'#.........#<##'###.#.#..:j#......#.####..###. #......#........... #..........#....... ##'#######.#.....#. :j:j*7.5 (4:jQ _Found a stone staircase leading down.:j  _No target in view!:j { :jҒ_:jX:jE@  There is an open door here.:jL:j5 _:jޯ:jM,:jn:j  There is an open door here. _:j}:j:j:jX:jR:j&:j:j:j1@  There is an open door here.:j:j  _:jV:j:jz:j,:j :j:j]:j:j:j:j:j:j:j ,:ju:j:j/:j:j:j:j:j:j:jF _You reach down and open the door.:j[e  You encounter a drude.:j #..  #.# #### #.#  .... #.#  ...5 ##'###  ....########....##### ....@......'....>.... ....########.....#.. .... #.....'.. #### #.....#... #...ß.#.. #.ß_..#... 5   drude (asleep) #...ß.#... #####.# #' ##'###.95.5 (18.0)6.5 (19 _:j$g _There is an open door here.:j7K #..  #.#  #### #.#  .... #.#  ...5 ##'###  ....########... ....@......'....> ....#####. .... #.....' #### #..... #...ß. #.ß_  :j #..  #.#  #### #.#  .... #.#  ...5 ##'###  ....########... ....@......'....> ....#####. .... #.....' #### #..... #...ß. #.ß_  :j:jv:j:js\ _A drude is nearby!:jP #..  #.#  #### #.#  .... #.#  ...5 ##'###  ....########... ....@......'....> ....#####. .... #.....' #### #..... #...ß. #.ß_  :j  #..  #.#  #### #.#  .... #.#  ...5 ##'###  ....########... ....@......'....> ....#####. .... #.....' #### #..... #...ß. #.ß_  :j :j| :j :j \ _A drude is nearby!:j  #.. #.####### #.#..# #.# 5# ##'### ########....####.'......'....>.########.....#.....# #.....'###### #.....# #...ß.# #.ß_..# #...ß.#..#####.# #:j :jt 77.0) _:j :j :jR@W. __A drude is nearby! _A drude is nearby!  The helpless drude fails to defend itself.  You perforate the drude like a sieve!!!  You kill the drude!:jgFR:jJA9%718.0 (0.5:jRO:jRW _Trog accepts your kill.:jT:jF:j:jH _No target in view!:jI:jH _No target in view!:jl:js:j:jH _No target in view!:j6l3:jKu^ _No target in view!:j] _No target in view!:j 3:j :j; C _No target in view!:j :j :j :j :jL :jM 3:j :j :j f _:jU :j :j :j :j8 :j :js :j ,:j2 :j :j ,:jb :j :jL :j :j :j, :j. ,:j :j& :j :j] :j :j[ :j ,:j% :jD :jP :j :j :j :j :je ,:j3 :j :j  :j[ :jB :jx e _ You encounter a wyvern.:j ###### ########....# #.....##....###.....# #............### +............'..######............###:j[ .............# ###.#####....######  ..k #.#### #.#. # .... k   wyvern (asleep) :j :j& 1910.0 (12.0):j' 21.0 (13 _:j.- :j/ :j9         #............ +....... ######... ....@....  ###.#####  ..k   #.#. #  ....:ji         #............ +....... ######... ....@....  ###.#####  ..k   #.#. #  .... :jp:jp:jvu:jw~] _A wyvern is nearby!:jo         #............ +....... ######... :jo....@....  ###.#####  ..k   #.#. #  ....:j6p<:jl         #............ +....... ######... ....@....  :j8 ###.#####  ..k   #.#. #  .... :j:jS:j:j] _A wyvern is nearby!:j3###### ####### #....# #.....# #....###.....# #............## +............'.#######............##.........#  ###@#####....######....k# #.#### ##.#.. # .....## #. .##:j:j72.0) _:j@:j4:js †The helpless wyvern fails to defend itself.  You stick the wyvern like a pincushion!!!  You kill the wyvern!:j{ ?# :j 685 (0.5 _Trog accepts your kill.:j5 :j h _Your Stealth skill increases to level 8!:j~ 3:ĵ :je H _No target in view!:j:j :j^ _No target in view!:j3:j:jH _No target in view!:jR:jS:jrX:j{kH _No target in view!:j$:j%:j):jn,H _No target in view!:j:j:j:jc#No target in view!:jm:j`n3:jp:js:jx: _:jbya _ You see here a wyvern corpse.:j{i  You encounter an ufetubus.:j|J#....# #.....#....###........#+............'.######.........# ####.#####....###### †#...#.#### ##.#@.# # .## .#.## 5 #.  #.5   ufetubus (asleep):j-3.5 (1.0:j14.5 (2 _:jŽ:j:j~      ###### ......  ####.####  ....†#...  ##.#@.# #  .....## #.#.## 5 #. #.:jZ       ###### ......  ####.####  ....†#...  ##.#@.# #  .....## #.#.## 5 #. #. :j,:j:ju:j` _An ufetubus is nearby!:jg       ###### ......  ####.####  ....†#...  ##.#@.# #  .....## #.#.## 5 #. #.:j >      ###### ......  ####.####  :js f....†#...  ##.#@.# #  .....## #.#.## 5 #. #. :j :jv :j :j ` _An ufetubus is nearby!:j  #....###.....# #............# +.'#######.# .......#####.#####....###### ....†#...#.#### ###.#..# # #...@.## :j [##.#.5 #.# #.# ...:j :j 15.5 (1 _:j9 :j :j #....###..... #. +. #. ....... #####.#####.... ....†#...#.#### ###.#..# # #..@..## ##.#.## .5.#.#.####.# ...:j:j%6:j":j$:j )M #...... +####### ......#####.#####....#### ....†#...#.#### ###.#..# #  #.....##  ##@#.#c..5.#.#..####.# ... c   centaur (launcher, asleep):jG@;7:j` _You encounter a centaur. It is carrying a +0 orcbow.:j :j.  The helpless ufetubus fails to defend itself.  You spit the ufetubus like a pig!!!  You kill the ufetubus!:j' :j428.0 (0.5:j:jW _Trog accepts your kill.:jm +####### ......#####.#####....### ....†#...#.#### ###.#..# # .# #.....## #..##.#.##c..@.#....####.# ... :jIvB9.0 (1.0:j{:j~:jЅI + #  #####.#####.....# ....†#...#.####. #.###.#..# ##.#.#.....## #..##.#.## #c.@..#.##...####.##... ...#..O.FW.F   sky beast (O   ogre (asleep)W   shadowghast (dormant)c   centaur (launcher, asleep):j:j&20:j:ju _You encounter an ogre, a sky beast and a shadowghast.:j[!  + #  #####.#####....:j! ^.. .##....†#...#.####.##.###.#..# # #.#.#.....## #..##.#.## #c@...#.# #...####.# #...# ... #..O# .FW.#:jt1 W. _Trog accepts your kill. _You encounter an ogre, a sky beast and a shadowghast.The ogre shouts! The centaur shouts! You hear a horrible gurgling sound!  You hear a shout! x2  The centaur closely misses you.  The centaur kicks you but does no damage.:j1 5F.:ja2 8O.:j!=  cFOWc)The centaur misses you. The centaur closely misses you.:j<> D====1:jD :jxH * _You hear two shouts!:j :j^ _=---5 (0.5:j :j [ _You hit the centaur but do no damage.:j  F.  You hit the centaur.  The centaur is lightly wounded.  The centaur hits you but does no damage.O.:j u oThe centaur kicks you.:j <(…):j| k59-----2.0:j :j v _You encounter an orc. It is wielding a +0 short sword.:j  You barely miss the centaur.The centaur is lightly wounded.:j %5:jX :j W _The centaur barely misses you. x2:j  .. .##....† o.##.# #  #.#.#  #..##.#.##  #c@...#.#  #..O####.#  #.F.# ...  #.W.# ....#:j 5  :j. D:j  .. .##....† o.##.# #  #.#.#  #..##.#.##  #c@...#.#  #..O####.#  #.F.# ...  #.W.# ....# c:j :j` :jF :jE  :j V_There are monsters nearby!:j +.#..#####.#####....#.. .##....†#...#.#### :j *o.##.###.#..# # #.#.#.....## #..##.#.## #c.@..#.# #..O####.# #.F.# ... #.W.# ....#:j:jJ  ))))The centaur wields a +0 orcbow. The centaur shoots an arrow.:j*9W.:j4O.:j2F.:j2o:j9s.@..(…):j؛o60=-==3.5 (1.0:j/:jtK _The arrow misses you.:je+.#..#####.#####....#.. .##....†#...#.#### .o##.###.#..# # #.#.#.....## #..##.#.## #cO.@.#.# #..F####.# #..W# ... #...# ....#c   centaur (launcher) :j5c.:j /W:j 7F.:j2o:jG..W   shadowghastc   centaur (launcher)(…):j/---4:j:j:jV+.#..#####.#####....#.. .##....†#...#.#### ..##.###.#..# # #o#.#.....## #.c##.#.## #.OF.@#.# #.W.####.# #...# ... #...# :j|.F.W:j<.O:j0o:jL.(…):jA---5:jH:jI:j=q  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-1% [?] toggle between ability selection and description.:j):j$:j+........... Johnson1118 the Slicer#######........... Kobold of Trog **...................... Health: 60/62 =======================-#####.#####....#### Magic: 9/9========================.. .##....†#...#.####AC: 10Str: 15Doom: 6%..##.###.#..# #EV: 13:j]Int: 8#.#.#.....##SH: 0Dex: 18#oc##.#.##XL:  9 Next: 82% Place: Dungeon:7#..OF@#.#Noise: ---------  Time: 7925.5 (0.0)#..W####.#a) +0 short sword#...# ...Throw: 6 boomerangs#...#Fly ....#:jUiF   sky beastO   ogreW   shadowghastc   centaur (launcher)(…)You barely miss the centaur.The centaur is lightly wounded. _The centaur barely misses you. x2 _There are monsters nearby!The centaur wields a +0 orcbow. The centaur shoots an arrow. _The arrow misses you.:j .cA red film seems to cover your vision as you go berserk!:jA.o:j  .. .##....†:j  ..##.###.#..# #  #.#.#.....##  #.o##.#.##  #.cOF@#.#  #..W####.#  #...# ... :jd@ #...# ....#:j]   You feel yourself moving faster! You feel mighty!:jc91/93=6.5 (16 boomerangsBerserk Fly :j l _The sky beast barely misses you.:jS j  You puncture the sky beast!:jkT 2=8 (0.3:j[ :j^ d _The sky beast is moderately wounded.:j oYou puncture the sky beast!  The sky beast is heavily wounded.The sky beast barely misses you.:j8:j4-7.2 (0.4:jI:jPo _You encounter an orc. It is wielding a +0 club.:jAj  You puncture the sky beast!:jN2=5 (0.3:j1:j`] _The sky beast is almost dead.:j;g  You completely miss the sky beast.:j;2-9 (0.4:jC:jH] _The sky beast is almost dead.:jg .You hit the sky beast.  The sky beast is almost dead.The sky beast hits you.:j 1o:js88--8.2 (0.3:j:jL _The confined air twists around weakly and strikes you.:j=>c  You barely miss the sky beast.:j7?%5:jSF:j}I] _The sky beast is almost dead.:jO .You puncture the sky beast!  You kill the sky beast!:j{7.O:j K.o:j{   o   orc:jƧ 599 (0.4 _Trog accepts your kill.:j5:j_h _Your Stealth skill increases to level 9!:ju oYou puncture the ogre!:jx. o 2 orcs:jQ4=9.2 (0.3:j:jѶ_ _The ogre is moderately wounded.:j16  You hit the ogre.:jL--6 (0.4:j:jP\ _The ogre is heavily wounded.:jY| O.You puncture the ogre!:j̖:j?.o:j8 :j2=9 (0.3:j:jX _The ogre is almost dead.:je )You puncture the ogre!  You kill the ogre!:j f :jj J.o:jr } Trog accepts your kill.:jDy 9*:jP  The shadowghast slips into darkness.The shadowghast flickers and vanishes!:j 9{:j F495-30.3 (0.4:j :j+ _Deactivating autopickup; reactivate with Ctrl-A.:j :j `9-6 (0.3:j_ :j N _You barely miss the orc.:j )You puncture the orc!  You kill the orc!Trog accepts your kill.:j% G.o:j& :j- n   orc:jJ1 ,1.0 (0.4:j7 :j; u _You feel the power of Trog in you as your rage grows.:jlN  + #  #####.#####.... .. .##....†#...#.#### ..##.###.#..# # #.#.#.....## #..##)#.## #.c.@.#.# #..o####.# #...# ...:jN B #...# ....#:jW :jb  MW  W   shadowghastThe centaur shoots an arrow.  The shadowghast strikes at you from the darkness!  Reactivating autopickup.:jd 63------====7 (0.7:jk :jOm 2 _You hear a horrible gurgling sound!:jp T _You see here a +0 short sword.:j2 BYou closely miss the shadowghast.:jd /u:j] u   red ugly thingW   shadowghastc   centaur (launcher)B   bombardier beetle(…):jA a===-2.1 (0.4:jC :j _You encounter a bombardier beetle. You encounter a red ugly thing.:j l  You puncture the shadowghast!:j S--4 (0.3:jF :jۦ f _The shadowghast is moderately damaged.:j/  You hit the shadowghast.  The shadowghast is heavily damaged.:j0N--7:j9:j=0 _The shadowghast claws you.:j| u.You puncture the shadowghast!:j9 :j>.-------:jb%3.1 (0.4:jR":j* .B _The shadowghast is almost destroyed.You barely miss the shadowghast.:j3:j3#4:j45:j7<:j@d _The shadowghast is almost destroyed.:jP uoYou closely miss the shadowghast.The shadowghast is almost destroyed.:jhQ:jZ:j[e55--=9:jb:je0 _The shadowghast claws you!:jr .You puncture the shadowghast!  You destroy the shadowghast!:j>v1.:jPw9.c:joc   centaur (launcher)B   bombardier beetle:jQ1106%-4.3  You puncture the shadowghast!  You destroy the shadowghast! _Trog accepts your kill:j.  Training target 10.0 for Stealth reached!  Your Stealth skill increases to level 10!You need to enable at least one skill for training.:j/  --more--:jq:j{,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1              :jK b - Unarmed Combat   0.0   1.0   0   j - Evocations   0.0   0.7  +2   c - Throwing   0.0   0.8  +1              :j d - Short Blades  10.0   7.1  +3       e - Long Blades   3.8   1.4  -2  :j_    :j^    :j.     f - Armour   1.5   2.8  -2  :jT    :j . g - Dodging   2.4   2.1  +2      :j8 h - Shields   0.0   1.4  -2  :ju     i - Stealth  10.0   6.0  +4          :j!            :jCt                        You need to enable at least one skill.:jn[?] Help[=] set a skill target  :j}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jZ> g + Dodging 2.4:j TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets:jn =[?25h[?0c0 :j [?25l[?1c:j8Q8.0  +2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets:j :j& :j  +.......... Johnson1118 the Slicer #######.......... Kobold of Trog **.... ................. Health: 55/93 ==============---------- #####.#####....### Magic: 9/9======================== .. .##....†#...#.####  AC: 10:j Str: 15Doom: 1% ..##.###.#..# #  EV: 13Int: 8 #.#.#.....##  SH: 0Dex: 18 :j( #B.##)#.##  XL:  9 Next: 106% Place: Dungeon:7 #..c@.#.#  Noise: =--------  Time: 7934.3 (0.4) #..u####.#  a) +0 short sword #..o# ...  Throw: 6 boomerangs #...# Berserk Fly  ....#  u   red ugly thing  c   centaur (launcher)  B   bombardier beetle:j xYou puncture the shadowghast!  You destroy the shadowghast! _Trog accepts your kill.Training target 10.0 for Stealth reached!  Your Stealth skill increases to level 10!You need to enable at least one skill for training.:j :j  +.......... Johnson1118 the Slicer #######.......... Kobold of Trog **.... ................. Health: 55/93 ==============---------- #####.#####....### Magic: 9/9======================== .. .##....†#...#.####  AC: 10Str: 15Doom: 1% ..##.###.#..# #  EV: 13Int: 8 #.#.#.....##  SH: 0Dex: 18 #B.##)#.##  XL:  9 Next: 106% Place: Dungeon:7 #..c@.#.#  Noise: =--------  Time: 7934.3 (0.4) :jC #..u####.#  a) +0 short sword #..o# ...  Throw: 6 boomerangs #...# Berserk Fly :jy _ ....#  u   red ugly thing  c   centaur (launcher):jN %  B   bombardier beetleYou puncture the shadowghast!  You destroy the shadowghast! _Trog accepts your kill.Training target 10.0 for Stealth reached!  Your Stealth skill increases to level 10!You need to enable at least one skill for training.:jJ f  You have reached level 10!:j /  --more--:j d60/10210/10610 3% :j\ :j R _You feel stronger.:jZ ucYou hit the centaur.:j;7:j:j?5 _The centaur is lightly wounded.:j c.You puncture the red ugly thing!.Bo:j.o   orc:j4=5.0 (0.3:j:j< _The red ugly thing is lightly wounded.:jN  You puncture the red ugly thing!  The red ugly thing is moderately wounded.:j O L1=4 (0.4:jX :j[ L _You hear a shout! x2; You hear an angry buzzing noise.:js  You hit the red ugly thing.  The red ugly thing is heavily wounded.39------:j=7 (0.3Berserk :j:j S _The red ugly thing headbutts you! You are engulfed in flames!:j HYou hit the red ugly thing but do no damage.The red ugly thing is heavily wounded.:j@H   manticorec   centaur (launcher)B   bombardier beetle(…)--6.1 (0.4:jZ _You encounter a manticore.:j<i  You closely miss the red ugly thing.:jD-4 (0.3:j:jFf _The red ugly thing is heavily wounded.:j #. +.#######.................. #####.#####....####.. .##....†#...#.####..##.###.#..# ##.#.#.....##.B##@#.#cu).#.# #..o####.# #...# ...#H..# ....#c   centaur (launcher)o   orc:jܾ ^.uB:j .o.cB   bombardier beetle-7.0 (0.6  Things that are here: _a +0 giant club; an ogre corpse:j`V p#....####. +.#######................... #####.#####....#####.. .##....†#...#.####..##.###.#..# ##.#.#..@..##.c##)#.##oBu.#.# #...####.# #...# ...#H..# ....#:j[ 7u):jc :j>d K------6:jk :jn k _You feel a strong urge to attack something.:jN)  #### +####### ................... #####.#####....##### .##....†#...#.####..##.###@#..# ##.#.#.....##c##u#.## #.oB).:j) ####.#...# ...#H....#:jw0 { BYou are no longer berserk.:j1 Cu):jrX :je q   ####### ....... #####.# .. .##....†#  #@#..# #  #.#.#..u..##  #.c##)#.##  #.o.B.#.# #...####.# #...# ... #H..#B   bombardier beetle ....# 26/68 8.3 (0.76 boomerangsSlow -Berserk Fly  _You are exhausted. You feel yourself slow down.:jjg-###### ########....# #.....##....###.....##.# +.'########................... #####.#####....######.. .##...@†#...#.####..##.###.#..# ##.#.#..u.#.c##)#.#o.B.#.##...####.# #...# ...#H..#....#:jy{u.B):j:jF79.8 (1.5:jK:j 6###### ####### #....# #.....# #....###.....# #.## +.'.#######..#...j...............#  #####@#####....######.. .##....†#...#.####..##.###u#..# ##.#.#.....#.c##B#.##o.).#.# #...####.# #...# ...j   gnoll (polearm, wandering)#H..#u. B)You encounter a gnoll. It is wielding a +0 halberd.The gnoll barely misses you.The red ugly thing headbutts you but does no damage.)=41.3:j :j S _The gnoll closely misses you.:j LJohnson1118 the Slicer###### ####### Kobold of Trog **....#....# #.....# Health: 27/68 =========---------------#....###.....# Magic: 10/10 ========================#............## AC: 10Str: 16Doom: 1%+............'. EV: 13Int: 8#######............## SH: 0:jO Dex: 18...j...............# XL: 10 Next:  3% Place: Dungeon:7#####@#####....###### Noise: =--------  Time: 7941.3 (1.5):jy D.. .##...u†#...#.####a) +0 short sword..##.###.#..# #:j Throw: 6 boomerangs#.#.#..B..##:j oSlow -Berserk Fly #.c##)#.###.o.).#.#u   red ugly thing#...####.#:j# B   bombardier beetle#...# ...:jJ }j   gnoll (polearm)#H..#:j| The red ugly thing headbutts you but does no damage. _The gnoll closely misses you.Read: scroll of fear:j Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate:j: Look: a red ugly thing (moderately wounded, chance to affect: 90%):j4o Johnson1118 the Slicer###### ####### Kobold of Trog **....#....# #.....# Health: 27/68 =========---------------#....###.....# Magic: 10/10 ========================#............## AC: 10Str: 16Doom: 1%+............'. EV: 13Int: 8:jXp #######............## SH: 0Dex: 18...j...............# XL: 10 Next:  3% Place: Dungeon:7#####@#####....###### Noise: =--------  Time: 7941.3 (1.5).. .##...u†#...#.####a) +0 short sword..##.###.#..# #Throw: 6 boomerangs#.#.#..B..##Slow -Berserk Fly #.c##)#.###.o.).#.#u   red ugly thing#...####.#B   bombardier beetle#...# ...:jp qj   gnoll (polearm)#H..#Dir - look around, f - activateLook: a red ugly thing (moderately wounded, chance to affect: 90%)  As you read the scroll of fear, it crumbles to dust.  :j0q You assume a fearsome visage.  The bombardier beetle looks frightened! The red ugly thing looks frightened!  The gnoll looks frightened!:j;u M.u:jv 0j.:jy L.u:j(z $.:jJz 1B:jB u(fleeing)B(fleeing)j, fleeing):jބ S28-2.8 _:jp :j9 :jD###### ####### #....# #.....# #....###.....# #.### +.'..##########..j..@.............#  #####.#####....######.. .##....†#...#.####..##.###.#..# ##.#.#.u...###.c##B#.#o.).#.# j   gnoll (polearm, fleeing)#...####.##...# ...:jn.j.:j.:jQ.:j ju-4.3:j.:jL:jY :jBZ :j [ :j5a :jh :jCi =9=:j n B:j;u :ju ,:j| <###### ####### #....# #.....# #....###.....# #....##+...'..#######..##j......# 7.3 (3.0:j| #####.#####....###### .. .##....†#...#.#### ..##.###.#..# # #.#.#u....## :j} :j~ :jӃ :j :j :jt :j :jE:j :j;x30=:j:j:j:j###### ####### #....# #.....# #....###.....# #..##+..'..#######..##j..# 50:jt#####.#####....######  .. .##....†#...#.####  ..##.###.#..# .# #.#.#u....## .# :j:jv :j&:j"):j@3:jkA:jG:j:M:jsRe1:jX:jY:jZ:j`######## ####### ##....# #.....# ##....###.....# ###..##.+..'......'#######..##:j+au.j..# #.3#####.#####....###### #. . .##....†#...#.#### #. .##.###.#..# #.# #. #.#.#u....## #.# #.#.c##B#.## :jZaF## :j9b:jh:jj:jî:j^:j:j:j:jB:j:jS2=:jd:jS#..#.###### ####### #.#....# #.....# #.#....###.....# ##'#..##..+..'......'..#######..##..j..# #..6#####.#####....###### #.. .##....†#...#.#### #.. #.###.#..# #.# #.ß_:ju....## #.# #.. .c##B#.## ####  .o.).#.# #  ..####.# #  ..# ... #:jE :jW:j:j:j`I:jHf:jSh:jlB:js:jtK3=:jt:j{#.. #.# ###### ####### #.# #....# #.....# #.# #....###.....# ##'###..##....#+..'......'....>#######..##..j..# #..:jx|9 #####.#####....###### #.. #....†#...#.#### #...ß ###.#..# #.# #.ß_.. #u....## #.# #...ß ##B#.## #####. .).#.# ##' ####.# :j|#.. # ... #..:jj~:jw:j :j$I:j:j 4=:j ,:jq :j :j8w5=:jb@  There is an open door here.:jj:j _:j:j%@ #..  #.# ###### ####### #.# #....# #.....# #.# #....###.....# ##'###  :jd& #.....########....###### +..'@.....'....>66.8 (7.5..........##.....# ...............#.....'... .#####....#######.....#.. †#...#.#### #...ß.#... :j&..# #.##.ß_..#... .## #.##...ß.#.... :j&#####.# #'# ##'###.#:j<(:j.:j3:j/:j03:j7:jRA:jؔ6 _You feel yourself speed up.7=  There is an open door here.8= _:j<,:j:jܗ:jFly  ########.##.#....#.....##.##.#.#.. ##.....###'### #.#.#.. .......########....###### #.#<#.. .......'......'....>......#.###.. .......########.....#.......#.... .......# #.....'.......#.#.# ..###### #.....#.......#.#.. ### #.@.ß.#.......77.3 (10.5) #.ß_..#........% #...ß.#.......## #####.# #'#.... ##'###.#.#.. #......#.####..# #......#.... #..........#.... ##'#######.#....:j:jc _You recover from your berserk rage.:j:j3:j+:j%:j9  There is a glowing silver altar of Zin here.:j:j5 _:jF:j:j(:j:j:j:j:j40=:j:j :j}:j:jq@  There is an open door here.:j$:j _:je:jK:jr:ja1=:j&S ...# #.....'.......#.#.#.# #### #.....#.......#.#.... #...ß.#.............#♣P #.ß_..#........%.... #...ß.#.......##...[#.# # #'..#< :j##'###.#.#...... #.####..###.# #..@..#84.3 (7.0)#..........#.......###'#######.#.....#.#.........#.##.#########...(...##.# #.....####:# #.###.# #.# ## #.....#####...♣♣~♣.#.....:j:j :j :jY:j:j:j$:j:j,:j,:jh:j:j^:j:j92:j:j:j :ja:j :j:j :jt:j:jj:jw:j,:j:j=!:jG+3=  You encounter an orc wizard. It is wielding a +0 dagger.:j3 #.....'.......#.#.#.#..♣...#  #.....#..#.......P#.# #...ß.#.............#♣P..#.# #.ß_..#........%....#...P#.# #...ß.#.......##...[#.####.# #####.# #'#.........#<.... ##'###.#.#.......#.#### #......#.####..###.# #......#...@.......# #..........# ##'#######.#.....#.# #.........#.....#.# #.#########...o...##.# #.....#### o   orc wizard (wandering)#:# #.###.##.# ## #.....##########...♣♣~♣.#.............#91:jg4=[43mo(:jC=:j>12.3 (8 _:j:j:j(:jN*#.....'.#.#.#.#..♣...#  #.....#.#.#.P#.#  #...ß.#.#♣P..#.#  #.ß_..#.%....#...P#.#  #...ß.#.##...[#.####.#  #####.# #'#.........#<.... ##'###.#.#.......#.#### #......#.####..###.# #......#....# #..........#.# ##'#.#.....#.# #..#..o..#.# #.#########...(...##.# #.....#### :j:,7o.:jR]3.3 (1:j dA#.....#.#..........### #.....'.#.#.#.#..♣...# #.....#.#.#.......P#.# #...ß.#.....#♣P..#.# #.ß_..#........%....#...P#.# #...ß.#.......##...[#.####.# #####.# #'#.........#<.... ##'###.#.#.......#.#####......#.####@.###.# #......#.....# #..........#.......# ##'#######.#.o...#.# #.........#.....#.##.#########...(...# #.# #.....#####:# #.###.##.# ## #.....#########o.:jvi4=4:ji}:jq:j!N....>......#.###..##.#.## .....#.#..........### .....'.#.#.#.#..♣...# .....#.#.#.......P#.# ...ß.#.............#♣P..#.# .ß_..#........%....#...P#.# ...ß.#.......##...[#.####.# ####.# #'#...#<.... ##'###.#.#....@..#.#####......#.####..###.# #......#...........# #..........#.o.....# ##'#######:j V#.........#.....#.# #.#########...(...##.# #.....#####:# #.###.#o.:jd;5:jj:j]m:jd###### #.#<#..#....#  >......#.###..##.#.##  #.#..........###  '.#.#.#.#..♣...#  .#.#.#.......P#.#  ..ß.#.......#♣P..#.#  ß_..#.%....#...P#.#  ..ß.#.......##...[#.####.# ###.# #'#...#<....  ##'###.#.#.......#.#### #......#.####..###.#  #......#.....o.....#  #..........#.......#  :jT##'#######.#.....#.#  #.........#.....#.#  #.#########...(...#  #.# #.....#### :jH.o:j:j%6:j:j:j :j :j- :jh :j i### #.#.#..#..###  ###### #.#<#..#....#  >......#.###..##.#.##  #.:j #..........###  '.#.#.#.#..♣...#  .#.:j #.#.......P#.#  .ß.#.:j: ....#♣P..#.#  _..#.:jY %....#...P#.#  .ß.#.......##...@#.####.#:j ##.# #'#...#<....  :j ##'###.#.#.......#.#### #......#.####..###.#  #......#...........# :j P #..........#.o.....#  :j l  ##'#######.#.....#.#  :j9 l #.........#.....#.#  :jW  #.#########...(...# :j P  :j :j A57:j :j s _You see here an orb of glass.:jAT;8:j[:jhI _j - an orb of glass:j3:j:jC:j:jn:j,:ja:j#6:j)0=:jO:j6:j]X:j:j:j:j:jN:j 57=:j>:j:j:j:jx:j:j:jC :j :j :j :j::j:jg:j:j:jo:j28:j:j&### #.#<#..#....#  >......#.###..##.#.##  .#..........#:j+' .'.......#.#.#.#..♣...#  .#.......#.#.......P#.#  .#..:jM'....#♣P..#.#  .#..:jl'x%....#...P#.#  :j'.#.......##....#.####.#  .# #'#.........#@....  :j'%8007.3 (9 :j'f'###.#.#.......#.#### :j'n .....#.####..###.# :j(d .....#...........# :j:(b ...#.o.....# :je( '#######.#.....#.#  .........#.....#.# :j( :j(r.#########...(...#  :j(f.# #.....####  :j8):j):j 0:j64a _There is a stone staircase leading up here.:j:jGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  d - a +0 ring mail (worn)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  l - a +1 cloak (worn)g - a +0 kite shield  h - a +0 helmet  j - an orb of glass Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  k - a ring of flight (worn):jj - an orb of glass. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of glass': It may vitrify enemies when you injure them, making them more vulnerable to further damage. Your Evocations skill increases the likelihood and duration of vitrification. Vitrify chance: 4% (max 31%) You found it on level 7 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Glass} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.:j:jh:j###### #.#<#..#....#  Johnson1118 the Slicer >......#.###..##.#.##  Kobold of Trog **.... .#.......#..........###  Health: 48/68 ================-------- .'.......#.#.#.#..♣...#  Magic: 10/10 ======================== .#.......#.#.......P#.#  AC: 10Str: 16Doom: 1% .#.............#♣P..#.#  EV: 13Int: 8 .#........%....#...P#.#:j  SH: 0Dex: 18 .#.......##....#.####.#  XL: 10 Next:  3% Place: Dungeon:7 .# #'#.........#@....  Noise: ---------  Time: 8007.3 (0.0) '###.#.#.......#.####  a) +0 short sword .....#.####..###.#  Throw: 6 boomerangs .....#...........#  Fly .........#.o.....# '#######.#.....#.#   .........#.....#.#   .#########...(...#   .##.....####   _There is a glowing silver altar of Zin here. _There is an open door here. _You encounter an orc wizard. It is wielding a +0 dagger. _You see here an orb of glass. _j - an orb of glass :jL_There is a stone staircase leading up here.:j:jh _:jjP♣P:jf  You start putting on your armour.:ja*8.3 (1:jbP♣P:j 9.3 (2P♣P:jf \49=10.3 (3:j`P♣P:j:jV*1.3 (4:j#VP♣P:j-:j{-*2.3 (5:j3VP♣P:jg5z _You continue putting on your orb of glass. x5:j5:j=:j@^ _You finish putting on your orb of glass.:jTI:jt:jKn50=:j5:j:j:j:j::jѦ:j:jSK1=:j٬:j B:j:j3,:j :j|:j:jk2=:jp:jL:j,:je,:j:j.;3:j:jU:j:j:j,:j:j2:jK4=:j :jB:j:j :j :jk5=:jj:j,:j:jE,:j:j&;6:j&:j6,,:j,:j1:j$2:j 3:jR7:j7:ju8:j2>a7=:j>:jD,:j8E:j@J,:jJ:j(O:jOU8=:jCP:j~U:jV:jlV:j[,:j`:jUa:jb;9:jh,:ji:jSn,:jn:jztb60=:j u:jsz,:jz:j,:j:j:j:jۆ:j :jU1=:jg:j,:j:j,:j2:j:jB:j"a3=:j:jڰ,:j:j:jA:j:j]4=:jj,:j:jz,:jI:j,:j#:j:j%5:j:j4B:jB:ja6=:jC:j,:j:j,:j~:jk7=:j:jp:j:jH:j':jo:j:j k _You start resting.HP restored.:j....P.#♣P..#...#.:j0708.0):ji`8=1.3 (59 _:j!!P:j!"?♣P:j$:j~w :jRx :jx :j~ :j ,:jT :j :jd :j{ :j :j :j :j 9=:j :j :j :j :j :j :j֤ :j2 :j :j :jܱ :j= :j :j :j :j :j+ :jÿ :jO :j :j :j :j :j :j] :j ,:j( :jO ,:j :jK :j :jW :j :js :j :j :j :j :j ,:j :j ,:j :j B:j B:j :jZ :j :j ,:j; :j)# ,:j?$ :j* :j+ :j+ :jq1 :j2 :j?2 :jb9 :j9 :jg: :jg@ ,:jA :jVG :jlH :jH :j\O :jO :j2P :jU :j@V :jFW :j\ ,:j] :jc ,:jd :j+j :jj :jk :js :js :jst :jy :jLz :jz :j :j :jt :jɈ :j :j{ :j ,:j :jٕ ,:j :j: B:jȧ ,:jD :j4 ,:jR :j ,:j! :j ,:j :j ,:j# :j :jI :j :j ,:j :j ,:jA :jZ _You start waiting.An orc comes into view.:jB o.P♣Po   orc (wandering):j ,120.3 (4:j :j 21.3 (50 _:j SPP:j :j̋:jcRead which item? Scrolls  b - 3 scrolls of blinkingi - 3 scrolls of identify  I - 3 scrolls of immolation  N - 2 scrolls of noise  c - 3 scrolls labelled YRIOMO TEDEU  e - 3 scrolls labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selected:jc :j :j###### #.#<#..#....#  Johnson1118 the Slicer >......#.###..##.#.##  Kobold of Trog **.... .#.......#..........###  Health: 68/68 ======================== .'.......#.#.#.#..♣...#  Magic: 10/10 ======================== .#.......#.#.....o.P#.#  AC: 10Str: 16Doom: 1% .#.............#♣P..#.#  EV: 13Int: 8 .#........%....#...P#.#  SH: 0Dex: 18 .#.......##....#.####.#  XL: 10 Next:  3% Place: Dungeon:7 .# #'#.........#@....  Noise: ---------  Time: 8121.3 (0.0) '###.#.#.......#.#### [4:j0m a) +0 short sword .....#.####..###.#  Throw: 6 boomerangs .....#...........#  Fly .........#.o.....# '#######.#.....#.#  o   orc (wandering) .........#.....#.# .#########...(...# .##.....#### _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass. _You start resting. _HP restored. _You start waiting. _An orc comes into view.:j P  Okay, then.:j :j:j. _:j.:j1#Wo:j$12.3 (1 _:j)VP♣P:jF,:jR!   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.:j2o:j.o   orc:jZF======3:jBD♣P:jN C _You shout for attention! You hear a shout! x3‚:jn0o‚:joJ.o‚:jyo   orc wizardo   orc‚:jzF------4‚:jVP♣P‚:j‚:js‚:js‚:jw<.o‚:jyw‚:j‚:j0o‚:j7*‚:jL^ o   orc  ‚:j^The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!‚:j\{==----5‚:jlP♣P‚:jM _Deactivating autopickup; reactivate with Ctrl-A.‚:jqR o.o‚:jW .o   orc wizardo   orc‚:jX .--6‚:jG` VP♣P‚:jXb Â:jo~G.oÂ:jÂ:j?S=-8 (0.5Â:j/pP♣PÂ:jN _You barely miss the orc.Â:j Â:jc Â:j '7.3Â:j dP♣PÂ:j _You barely miss the orc. The orc closely misses you.Â:jg K.oÂ:j3o Â:jo %8Â:ju LP♣PÂ:j|y O _You closely miss the orc.Ă:jM.oĂ:j+Ă:jQĂ:j'8.3Ă:jV♣PĂ:j#W _You hit the orc but do no damage.Ă:j= #.#.## ###### #.#<#..#....# >......#.###..##.#.## #.........## .'#.#..♣..#.#.......P#.....#♣P..#.%o.P.......######.# .# #'#..<o... '###.#.#.......#.########..####...... .........#.o.... '####### .........#.....#########...(...Ă:j Ă:j}  The orc wizard gestures at you while chanting.Ă:jiZ  The puff of flame hits you but does no damage.Ă:jJ=9.3 (1.0Ă:j♣P♣PPĂ:j\: _The orc hits you but does no damage.Ă:jh ##### #.#<.. >......#.###..##.#.## .#.......#..........### .'#.#.#..♣... .#......P#......#♣P..#%....#.o.P###### #'#.....o... '###.#.#.#### .....#.####..###.# .............#.o '#######.#.....# ........ .#########...(.. #.....###Ă:j Ă:jU *The orc wizard points at you and mumbles some strange words.Ă:j|+ Z  The puff of flame hits you but does no damage.Ă:j< .30P♣PĂ:j> I _The orc barely misses you.Ă:jA a _There is a stone staircase leading up here.ł:jUK.oł:j]H-8 (0.5ł:j^chP♣Pł:jeW _You hit the orc but do no damage.ł:jRo ł:jp 7-ł:jw ł:j| ł:jz ł:j ,1.8 (1.0ł:j5 VP♣Pł:jŕ .6. _The orc barely misses you. The orc wizard closely misses you.You fly upwards.ł:jk######.#  # #.#  ###### ####.#  ....# #....#  ####.# #.#..#  # #.# #....########  # #.####...........#  # #.........######.############# ########.###.%.o@o............>.# .........# #.############.# ########.###...#.## #.# ł:j_# #..#....##### #######.# # #.#####......#.....###....##.# # #.# #..##...............##.#  #.# #..##.#..#########..)..#  ##.# #..##.#..# .. .. #..##.#  #..# #..##.#..#... ...#.###.#ł:j 4-3.3 (2.5ł:j$ł:j1Q _Reactivating autopickup.ł:j @c _There is a stone staircase leading down here.Ƃ:j  You hit the orc wizard.  The orc wizard is moderately wounded.Ƃ:j0=8 (0Ƃ:jwƂ:jP _The orc barely misses you.Ƃ:j+;  You closely miss the orc wizard.The orc wizard is moderately wounded.Ƃ:j{< '4.3Ƃ:jB Ƃ:j9E A _The orc wizard hits you but does no damage.Ƃ:j3  You barely miss the orc wizard.The orc wizard is moderately wounded.Ƃ:j4 %8Ƃ:j; Ƃ:j= P _The orc barely misses you.Ƃ:j<$  You hit the orc wizard but do no damage.The orc wizard is moderately wounded.Ƃ:j\%'5.3Ƃ:j+Ƃ:j7The orc barely misses you.hit the orc wizard but do no damage.wizardbarely miss the orc wizard.Ƃ:j8T5--8Ƃ:j>Ƃ:j^@D _The orc hits you with a +1 mace of protection.ǂ:jq  You barely miss the orc wizard.The orc wizard is moderately wounded.ǂ:jQ'6.3ǂ:j"ǂ:jd$A _The orc wizard hits you but does no damage.ǂ:jWA  You hit the orc wizard.  The orc wizard is heavily wounded.ǂ:jB%8ǂ:jzHǂ:j\J: _The orc hits you but does no damage.ǂ:j  You hit the orc wizard.  The orc wizard is severely wounded.ǂ:j'7.3ǂ:j|ǂ:j: ǂ:jGǂ:j3_The orc wizard hits you but does no damage.ǂ:j ǂ:jW  ǂ:j9You hit the orc wizard but do no damage.ǂ:j›7The orc wizard is severely wounded.ǂ:j'ǂ:jǂ:j`--ǂ:j8ǂ:jǂ:jԨT _The orc completely misses you.ǂ:jz  You hit the orc wizard but do no damage.The orc wizard is severely wounded.ǂ:j'8.3ǂ:jǂ:jX _The orc wizard closely misses you.ǂ:jb )You hit the orc wizard.  You kill the orc wizard!Trog accepts your kill.ǂ:jul o   orc  Trog appreciates your killing of a magic user.ǂ:jn[6=48ǂ:juǂ:jwT _The orc completely misses you.ǂ:j2G=9.3ǂ:jlYǂ:j[W _You hit the orc but do no damage.ǂ:j ǂ:j%8ǂ:j+ǂ:j _You barely miss the orc. The orc misses you.ǂ:juǂ:jwv(40.3ǂ:j,}ǂ:jW _You hit the orc but do no damage.ǂ:jDǂ:jEA=8ǂ:jKǂ:jN| _You hit the orc but do no damage. The orc hits you but does no damage.ǂ:jP ǂ:j!'1.3ǂ:j;'ǂ:j)R _You completely miss the orc.ǂ:j7f  You hit the orc but do no damage.ǂ:jS3-8ǂ:jǂ:jD _The orc hits you with a +1 mace of protection.ǂ:jb ǂ:jO U4-2.3ǂ:j¼ ǂ:j. W _You hit the orc but do no damage.ǂ:j Q8ǂ:j | _You hit the orc but do no damage. The orc hits you but does no damage.ǂ:j? _  You hit the orc.ǂ:j? '3.3ǂ:jF ǂ:jH [ _The orc is heavily wounded.ǂ:j  You closely miss the orc.The orc is heavily wounded.ǂ:jN %8ǂ:j ǂ:j I _The orc misses you.ǂ:j f  You hit the orc but do no damage.ǂ:j< '4.3ǂ:j ǂ:j [ _The orc is heavily wounded.ǂ:j9  You barely miss the orc.The orc is heavily wounded.ǂ:j %8ǂ:j8 ǂ:jn P _The orc barely misses you.ǂ:jŇd  You hit the orc.55.3ǂ:jǂ:jM[ _The orc is heavily wounded.Ȃ:jP  You hit the orc but do no damage.The orc is heavily wounded.Ȃ:jS0-8Ȃ:j!Ȃ:jX$D _The orc hits you with a +1 mace of protection.Ȃ:jCf  You hit the orc but do no damage.Ȃ:jI'6.3Ȃ:jiȂ:j{[ _The orc is heavily wounded.Ȃ:j  You hit the orc but do no damage.The orc is heavily wounded.Ȃ:j4%8Ȃ:jȂ:j: _The orc hits you but does no damage.Ȃ:jZ_  You hit the orc.Ȃ:j['7.3Ȃ:jdm _The orc is almost dead.Ȃ:j( )You hit the orc.  You kill the orc!Ȃ:j0RȂ:j5?-8Ȃ:j<Ȃ:jJ>W _Trog accepts your kill.Ȃ:jV 3Ȃ:j Ȃ:jH _No target in view!Ȃ:jҸȂ:jȂ:j+Ȃ:jVH _No target in view!Ȃ:j33Ȃ:jۏȂ:jH _No target in view!Ȃ:j.#  #.#  ####.# # #....# .# #.#..#  #.# #....#  #.####.#  #.######.# .###.%.)>@.>.# # #.###.#.# .###...#.## Ȃ:jS#.#  #.#....##### #.#  #.#####......#.  #.# #..##.##.##.# #..##.#..#..)..#  ##.# #..##.#..# .. .. #..##.#  #..# #..##.#..#... ...#.###.#Ȃ:jȂ:jC1-8.8 (1.0 _Ȃ:jȂ:j$  Things that are here:Ȃ:j _a +1 mace of protection; a +3 leather armour; an orc corpseɂ:j #.# # #.## ####.#.# #....##.# #.#..# # #.# #....# # #.####.# # #.######.##.###.%.)@).>.#.# #.###.#.##.###...#.## #.# # #.#....##### #.# # #.#####......#.....###....##.# # #.# #..##.##.#  #.# #..##.#..#..)..# ɂ:j_  ##.# #..##.#..# .. .. #..##.#  #..# #..##.#..#... ...#.###.# ɂ:j ɂ:jl F-9 _ɂ:j ɂ:j3 y _There is a stone staircase leading down, spattered with blood here.ʂ:jPP.#  #.#  ####.# # #....# .# #.#..#  #.# #....#  #.####.#  #.######.# .###.%.)>@.>.# # #.###.#.# .###...#.## ʂ:jQ#.#  #.#....##### #.#  #.#####......#.  #.# #..##.##.##.# #..##.#..#..)..#  ʂ:jWQR##.# #..##.#..# .. .. #..##.#  #..# #..##.#..#... ...#.###.#ʂ:juZʂ:j%[-50 _ʂ:jbʂ:j*e$  Things that are here:ʂ:j. _a +1 mace of protection; a +3 leather armour; an orc corpseʂ:j ʂ:j bPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 mace of protection Armour (select all with [)  b - a +3 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]˂:j҈  b + a +3 leather armour[Enter] accept (1 chosen)̂:jKA-̂:j +[Enter] accept (1 chosen)͂:j3= A +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 0.9 (10.4 -> 11.3). Your EV would increase by 1.0 (13.2 -> 14.2). You took it off an orc on level 6 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803.ς:j9Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 mace of protection Armour (select all with [)  b + a +3 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]Ђ:jA-Ђ:j +[Enter] accept (1 chosen)т:j.т:js5т:j=###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 61/68 =====================--- ....# #....#Magic: 10/10 ======================== т:jr>###.# #.#..#AC: 10Str: 16Doom: 1%#.# #....########EV: 13Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 т:j>#######.###.%.)>@............>.# Noise: ---------  Time: 8150.8 (0.0) ........# #.###.##############.# a) +0 short sword т:j?#######.###...#.###.# Throw: 6 boomerangs#.........#....##### #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.# _No target in view!  т:j?Things that are here: _a +1 mace of protection; a +3 leather armour; an orc corpse _There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +1 mace of protection; a +3 leather armour; an orc corpseт:j6@т:jHт:jJ221.8 (1т:j]Pт:jR  Things that are here: _a +1 mace of protection; a +3 leather armour; an orc corpseThere is a stone staircase leading down, spattered with blood here.  Things that are here: _a +1 mace of protection; a +3 leather armour; an orc corpse _m - a +3 leather armourт:j7p т:jt Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered) т:jSu  i - 2 throwing nets Armour (go to first with [)  d - a +0 ring mail (worn)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - an orb of glass (worn)  l - a +1 cloak (worn)g - a +0 kite shield  h - a +0 helmet  m - a +3 leather armour Jewellery (go to first with "=) т:ju n c - an amulet of chemistry (worn)  k - a ring of flight (worn)҂:j* m - a +3 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It cannot be enchanted further. If you switch to wearing this armour: Your AC would increase by 0.9 (10.4 -> 11.3). Your EV would increase by 1.0 (13.2 -> 14.2). You took it off an orc on level 6 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted armour _________________ ҂:jL “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.ӂ:jn############.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 62/68 =====================--- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 10Str: 16Doom: 1%#.# #....########EV: 13Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 #######.###.%.)>@............>.# Noise: ---------  Time: 8151.8 (0.0) ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....#####[39;ӂ:j$49m #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.#Things that are here: _a +1 mace of protection; a +3 leather armour; an orc corpse _There is a stone staircase leading down, spattered with blood here.  Things that are here: _a +1 mace of protection; a +3 leather armour; an orc corpse _m - a +3 leather armourӂ:jI  You start removing your armour.2.8 (1ӂ:j|ӂ:j>ӂ:j>*3.8 (2ӂ:j~ӂ:jǘӂ:j*4.8 (3ӂ:jӂ:jΨӂ:j[53=ӂ:j#5.8 (4ӂ:jϰӂ:jӂ:j!*6.8 (5ӂ:jWӂ:j  54 _You continue removing your +0 ring mail. x5ӂ:jӂ:jӂ:j  You finish removing your +0 ring mail.  You start putting on your armour.ӂ:j*7.8 (6ӂ:j)ӂ:jӂ:jb4=8.8 (7ӂ:j{ӂ:jMӂ:j*9.8 (8ӂ:jsӂ:j0ӂ:j+60.8 (9ӂ:j`ӂ:jCӂ:jP651.8 (10.0)ӂ:jӂ:j9  11 _You continue putting on your +3 leather armour. x5ӂ:j ӂ:jjӂ:jc _You finish putting on your +3 leather armour.ӂ:jӂ:j IGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 6 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [) ӂ:j e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - an orb of glass (worn)  l - a +1 cloak (worn)  m - a +3 leather armour (worn)d - a +0 ring mail  g - a +0 kite shield  h - a +0 helmet Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  k - a ring of flight (worn)Ԃ:jF ;d - a +0 ring mail. Ԃ:j OA light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 0.9 (11.3 -> 10.4). Your EV would decrease by 1.0 (14.2 -> 13.2). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.Ԃ:j> Ԃ:j6 Ԃ:j7 !###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 65/68 ======================-- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 11Str: 16Doom: 1%#.# #....########EV: 14Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 #######.###.%.)>@............>.# Noise: ---------  Time: 8161.8 (0.0) Ԃ:js ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....##### #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.#You start removing your armour. _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour.Ԃ:jm Ԃ:j? *2.8 (1Ԃ:jt! Ԃ:jr" . _You drop a +0 ring mail.Ղ:jdՂ:jiRead which item? Scrolls  b - 3 scrolls of blinkingi - 3 scrolls of identify  I - 3 scrolls of immolation  N - 2 scrolls of noise  c - 3 scrolls labelled YRIOMO TEDEU  e - 3 scrolls labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY Ղ:j,j[!] read|quaff|evoke[?] describe selectedւ:ju###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 65/68 ======================-- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 11Str: 16ւ:j|wDoom: 1%#.# #....########EV: 14Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 #######.###.%.)>@............>.# Noise: ---------  Time: 8162.8 (0.0) ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....##### #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.# _You continue removing your +0 ring maւ:jx]il. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You drop a +0 ring mail.ւ:j5Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 3 scrolls labelled YRIOMO TEDEU  e - 3 scrolls labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY Potions (select first with !)  d - 2 silvery potions  f - an orange potion  j - a bubbling orange potion  o - a smoky purple potion  p - 3 bubbling green potions  s - a murky blue potion  t - a clear potion  u - a gluggy blue potion  v - an amethyst potion[?] describe selectedׂ:j ׂ:j ׂ:j^ Q###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 65/68 ======================-- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 11Str: 16Doom: 1%#.# #....########EV: 14ׂ:j Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 #######.###.%.)>@............>.# Noise: ---------  Time: 8162.8 (0.0) ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....##### #######.# Fly #.#####......#.....###....##.##.# #..##...............##.#ׂ:jJ #.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.# _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You drop a +0 ring mail.ׂ:j   As you read the scroll of identify, it crumbles to dust.3.8 (1 _c -> t - 3 scrolls of teleportationׂ:jm lRead which item? Scrolls  b - 3 scrolls of blinking  t - 3 scrolls of teleportationi - 2 scrolls of identify  I - 3 scrolls of immolation  N - 2 scrolls of noise  e - 3 scrolls labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selectedق:jچق:jC###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 65/68 ======================-- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 11Str: 16Doom: 1%#.# #....########EV: 14Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 #######.###.%.)>@............>.# Noise: ---------  Time: 8163.8 (0.0) ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....#####ق:j  #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.#You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You drop a +0 ring mail.  As you read the scroll of identify, it crumbles to dust. _c -> t - 3 scrolls of teleportationق:jȥIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled FULYSCH TESHRIK  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY Potions (select first with !)  d - 2 silvery potions  f - an orange potion  j - a bubbling orange potion  o - a smoky purple potion  p - 3 bubbling green potions  s - a murky blue potion  t - a clear potion  u - a gluggy blue potion  v - an amethyst potion[?] describe selectedڂ:jCڂ:jHڂ:jX###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 65/68 ======================-- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 11Str: 16Doom: 1%#.# #....########EV: 14Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 #######.###.%.)>@............>.# Noise: ---------  Time: 8163.8 (0.0) ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....#####[40ڂ:jYm #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.#You start putting on your armour. _You continue putting on your +3 leather armour. x5 _You finish putting on your +3 leather armour. _You drop a +0 ring mail.  As you read the scroll of identify, it crumbles to dust. _c -> t - 3 scrolls of teleportationڂ:jN_]  As you read the scroll of identify, it crumbles to dust.ڂ:j_X6=4.8 (1ڂ:jdڂ:jf ڂ:jAgK_e -> g - 3 scrolls of fogڂ:jڂ:jxURead which item? Scrolls  b - 3 scrolls of blinking  g - 3 scrolls of fog  t - 3 scrolls of teleportationi - a scroll of identify  I - 3 scrolls of immolation  N - 2 scrolls of noise  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selectedۂ:jCۂ:jJۂ:jS###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 66/68 =======================- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 11Str: 16Doom: 1%#.# #....########EV: 14Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 ۂ:jT#######.###.%.)>@............>.# Noise: ---------  Time: 8164.8 (0.0) ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....##### #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.#ۂ:jU#..# #..##.#..#... ...#.###.# _You finish putting on your +3 leather armour. _You drop a +0 ring mail.  As you read the scroll of identify, it crumbles to dust. _c -> t - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _e -> g - 3 scrolls of fogۂ:j ]ۂ:jz^$ۂ:j^3Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY Potions (select first with !) ۂ:j@_ d - 2 silvery potions  f - an orange potion  j - a bubbling orange potion  o - a smoky purple potion  p - 3 bubbling green potions  s - a murky blue potion ۂ:j_ t - a clear potion  u - a gluggy blue potion  v - an amethyst potion[?] describe selected܂:jX܂:j_܂:j&k###########.#Johnson1118 the Slicer#.#Kobold of Trog **.... ##### ####.#Health: 66/68 =======================- ....# #....#Magic: 10/10 ======================== ###.# #.#..#AC: 11Str: 16Doom: 1%#.# #....########EV: 14Int: 8#.####...........#SH: 0Dex: 18#.........######.############# XL: 10 Next:  4% Place: Dungeon:6 #######.###.%.)>@............>.# Noise: ---------  Time: 8164.8 (0.0) ........# #.###.##############.# a) +0 short sword #######.###...#.###.# Throw: 6 boomerangs#.........#....#####[40܂:jkm #######.# Fly #.#####......#.....###....##.##.# #..##...............##.##.# #..##.#..#########..)..###.# #..##.#..# .. .. #..##.##..# #..##.#..#... ...#.###.# _You finish putting on your +3 leather armour. _You drop a +0 ring mail.  As you read the scroll of identify, it crumbles to dust. _c -> t - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _e -> g - 3 scrolls of fog܂:jmx]  As you read the scroll of identify, it crumbles to dust.܂:jy*5.8 (1܂:j܂:j{8 _p -> i - 3 potions of invisibility݂:jHW#.# # #.## ####.#.# #....##.# #.#..# # #.# #....# # #.####.# # #.######.##.###.%.)@[.>.#.# #.###.#.##.###...#.## #.# # #.#....##### #.# # #.#####......#.....###....##.# # #.# #..##.##.#  #.# #..##.#..#..)..#  ##.# #..##.#..# .. .. #..##.#  #..# #..##.#..#... ...#.###.# ݂:j0O;6݂:jIU݂:jXy _There is a stone staircase leading down, spattered with blood here.݂:j3݂:j(݂:jOC0݂:j݂:j݂:j 77.8 (1 _݂:j| %7݂:j5 ݂:j X  #.#<#..#....#݂:jl  >......#.###..##.#.## .#.......#..........### .'.......#.#.#.#..♣...# .#.......#.#.......P#.# .#.............#♣P..#.# .#........%....#...P#.# .#.......##....#o####.#  ݂:j .# #'#.........#@....  '###.#.#.......  .....#.####..###.#  .....#....#  ݂:j .........#.o.....#  '#######.#.....#.#   o   orc wizard .........#.....#.#   .#########...(...#   ݂:j .# #.....####    You fly downwards.݂:j 4=9.3 (2.5݂:jn hP♣P݂:j : _The orc wizard hits you but does no damage.݂:j a _There is a stone staircase leading up here.ނ:jt #.#< >   ..P#.# #♣P..#.# #...P#.# #o####.#  #@.... #.#### #.# ..# ..#   (...#   ނ:j  #.#< >   ..P#.# ނ:j"%#♣P..#.# #...P#.# #o####.#  #@.... #.#### #.# ..# ..#   (...#   ނ:jaނ:j$ނ:jPx _An orc wizard is nearby!ނ:j7 ނ:j7 (8 (0ނ:jD XP♣Pނ:jQ Y _You completely miss the orc wizard.ނ:j m  You hit the orc wizard but do no damage.ނ:jº (70.3ނ:j V♣Pނ:j X _The orc wizard closely misses you.ނ:j  You hit the orc wizard.8P♣P _The orc wizard is lightly wounded.߂:j  You hit the orc wizard but do no damage.The orc wizard is lightly wounded.8=1.3P♣P _The orc wizard hits you but does no damage.߂:jIe  You closely miss the orc wizard.߂:j\8P♣P _The orc wizard is lightly wounded.߂:jf  You hit the orc wizard but do no damage.The orc wizard is lightly wounded.߂:jg '2.3߂:jn `P♣P߂:j P _The orc wizard misses you.߂:j m  You hit the orc wizard but do no damage.߂:j) %8߂:j P♣P _The orc wizard is lightly wounded.߂:j  You puncture the orc wizard!  The orc wizard is severely wounded.߂:jd C=3.3߂:jy D♣P߂:jO A _The orc wizard hits you but does no damage.߂:j  You closely miss the orc wizard.8߂:j PP _The orc wizard is severely wounded.߂:j>I  You hit the orc wizard.  The orc wizard is severely wounded.߂:jI '4.3߂:jP XP♣P߂:j1_  _The orc wizard barely misses you.You hit the orc wizard.߂:j_ %8߂:jf IPP߂:jOj ^ _The orc wizard is almost dead.߂:j  You barely miss the orc wizard.The orc wizard is almost dead.߂:jP }  The orc wizard gestures at you while chanting.߂:jfkE=5.3߂:jwoD♣P߂:js( _You easily resist.߂:jz )You hit the orc wizard.  You kill the orc wizard!Trog accepts your kill.߂:jR߂:jQ*5-8߂:j.jP♣P߂:jn _Trog appreciates your killing of a magic user.:jQM-:j`X:j[H _No target in view!:j|:j2:je%:j(H _No target in view!:ju:j$:j(:j\H _No target in view!:jb3:jk:jH _No target in view!:j:j:j:j:j): _:j,:j,:j:j:j,:j:j(:jR):j*:j,:j02:j2:j3:j6:j;:jK<:j>=:j@:jE,:jI,:j_:jGd,:jd:jo:jB:jWX:j,:j:j:j:j>,:j#:j:j,:j:jS:j:j:j*:j:jD,:j:jI:jX,:j^:jO:j,:j0:j:jJ,:j:j:j7:j,:j(:j:j,:j:j,:j :j :jA,:j:j:j ,:j:j6:jB:jk:j`( ###  ##. #.#  ). #####.#  #. #.....#  #.. #.########.###.##  #.# #.@...#....#....# -203.8 (28.0) ## #.# #####.#.#....#..# # #.# #.#.#.#..#..# # ##'### #.#.#.#..#..### .########....######.#.#<#..#....# .'......'....>......#.###..##.#.# .########.....#.......#.......... #.....'.......#.#.#.#..♣. #.......#.#.......P-4.8 (29 _Found a dagger.:j :jZ :jB :j :j :j ,:j :j ,:jK! :j% :j2& :j& :j( :jl- :j- :j. :jC >  You see here a +0 dagger.:j'I :jI  _:jQJ :jK :jQ :jR :jR :joT :jY :jkY :jZ :jU[ :j` :ja ,:jZi :jm :jn ,:j_r :jw ,:jy :j{ :jǀ :jA :jف :j :j e  You encounter a troll.:j #######.##..).# #### ###.##.# #... #...##.########.##:j[  #.####.....#....#.####### #.# #####.#.#....#.....# #@# #.#.#.#.......# ##'### #.#.#.#.. .......########....######.#.#<#.. .......'......'....>......#.###.. .......########..T..#.......#.... .......# #.....'.......T   troll (wandering).:j X #.....#.......#.#.. :j r### #...ß.#............ :j _#.ß_..#........%...:j -16.8 (12:j H7.8 (13 _:jک :j :jFQ ###    #..).#  ###.##.#  #...##. #.####..  :jQ #.#   #@#  ##'### ...<'....>##..T..    #.ß_:jB ###    #..).#  ###.##.#  #...##. #.####..   #.#   #@#  ##'### :j ...<'....>##..T..    #.ß_:j:j:j:j{\ _A troll is nearby!:jn[?25h[?0c  Search for what [Enter for "short", or ? for help]? :jg [?25l[?1c:j+ :jC 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 short sword (weapon) Results elsewhere ([,] to cycle)  b - [D:7] a +0 dagger (11 further duplicates)c - [D:7] a +0 short sword (3 further duplicates)  d - [D:6] a +0 dagger (30 gold)  :jf ke - [D:6] a +0 rapier (82 gold) (1 further duplicate)  f - [D:6] a short sword  g - [D:4] a dagger:jJohnson1118 the Slicer###Kobold of Trog ***...####.#Health: 68/68 ========================#..).##### Magic: 10/10 ========================###.##.##... AC: 11Str: 16Doom: 1%#...##.########.## EV: 14Int: 8#.####.....#....#. SH: 0Dex: 18  ########.# #####.#.#.... XL: 10 Next:  5% Place: Dungeon:7  #.....##@##.#.#.#.. Noise: ---------  Time: 8217.8 (0.0) ##.....###'### #.#.#.#.. a) +0 short sword .......########....######.#.#<#.. Throw: 6 boomerangs:j7[19X .......'......'....>......#.###.. Fly .......########..T..#.......#.... .......##.....'.......#.#.# T   troll (wandering) ..#######.....#.......#.#.. ####...ß.#............#.ß_..#........%... _No target in view! _Found a dagger. _You see here a +0 dagger. _You encounter a troll. _A troll is nearby!Search for what [Enter for "short", or ? for help]? short _:jej#######...)#######.##.......##.########.######.....#....#.#######.# #####.#.#.........# # ###@### ..#######....######.#.#<'......'....>......#.##########..T..#.......#.. #.....':je#.#######. ### ß... #.ß_.%..ß##:j'vT.8.8 (1 _:jg _There is an open door here.:j k####.# ##..).# ########.##.# #....#...##.########.####.####.....#....#.. ########.# #####.#.#....# #.....# #.# #.#.#.#..# #.....# ##'### #.#.#.#..# ......########..@.######.#.#<#..#'......'...T>......#.###..#########.....#.#...# #.....'.#.#.# .:j n###### #.....#.#.#... ## #...ß.#.... #.ß_..#.%#...ß.#.##.#####.###'#......:j A.T:jG :jz ,9 _:ju# :j & :j d####.# #.#..).# #####.###.##.# #.#...##.#.###.#.####.....#....#. #.# #####.#.#....#. :j '.....# #.# #.#.#.#..#. .....# ##'### #.#.#.#..#.##...@######.#.#<#..#.'......'....T......#.###..##.....#.#.:j # #.....'.#.#.#.# ###### #.....#.......#.#. #:j q #...ß.#.##.ß_..#.:j? ]%....##...ß.#.##....######.###'#.#:j W>T:j|" :j,# &20:j( :j+ :j o..)#######.##.......##.########.#######.....#....#.. #######.# #####.#.#....# .....#.# ###'##########....######.#.#<'......'...@>......#.###..##:j> ########....T#.......#...... #.....'..#.#.# ######.... # ..ß.#.............# #.ß_.%..ß######.###'#..... ##'###.#.#:j I.T:j :j. %1:j` :j :jG###.##.# #.....##...##.########.###.##.####.....#....#... ######.# #####.#.#....# ....# #.# #.#.#.#..#.# ##'### #.#.#.#..#.########....######.#.#<#..#.:jL'......'....>......#.###..#########....@#.......#.......# #.....T.#.#.#.# ##### #.....#.......#.#..... #...ß.#......#♣ #.ß_..#.:jE%....#.#...ß.#.##....#)#####.###'#.........#< ##'###.#.##.#......#.####..###.:j8 TTThe troll shouts!  The troll barely misses you. The troll claws you!:j959----:j=====2:j:j<= _The troll claws you but does no damage.:j  You completely miss the troll. The troll bites you. The troll misses you.:j8----=---3.3 (0.5:j:jT= _The troll claws you but does no damage.:j7  You hit the troll.:jA---8:j0:j3 _The troll is lightly wounded.:j"\  You hit the troll.  The troll is lightly wounded.:j#V1--4.3:j'*:j- _The troll misses you. The troll claws you! The troll closely misses you.:ja  You hit the troll.:j%8:j:j` _The troll is moderately wounded.:j6R  You hit the troll.  The troll is moderately wounded.The troll bites you! The troll completely misses you.:jeSv37-------=5.3:jSZ:j?]S _The troll closely misses you.:jAFh  You hit the troll but do no damage.:j:G--8:jM:jP` _The troll is moderately wounded.:jGQ  You barely miss the troll.:jThe troll is moderately wounded.The troll barely misses you. The troll misses you.:jy i8------6.3:j:j= _The troll claws you but does no damage.:j7  You hit the troll.:j%8:jn :j ` _The troll is moderately wounded.:jw  You closely miss the troll.The troll is moderately wounded.0---7.3:jMz:j}u _The troll misses you. The troll claws you! The troll claws you.:jB:jVC:jLI:jDL^ _You are too injured to fight recklessly!:j:j:j :j ^ _You are too injured to fight recklessly!:j:j:j:j]^ _You are too injured to fight recklessly!:jN3:jյ:jʸ^ _You are too injured to fight recklessly!:jC|:j}:j:j*^ _You are too injured to fight recklessly!:jA:jB:jH:jLY _You are too injured to fight recklessly!:j? :j :jU :j! :j :j :j\ :j :jK :j :j :j :j :j :j :j? :j`L :j;M :jMS :jV :j" :j# :j) :j, :j~ :jM :j :j~ :j  You hit the troll.:j8:j%8:j:j!] _The troll is heavily wounded.:jR  You hit the troll but do no damage.:jt^  The troll is heavily wounded.:jlThe troll bites you but does no damage. The troll claws you but does no damage.:j=a21------=8.3:j:j * _The troll claws you!:j J  You closely miss the troll.:jx :jS --8:j :j ] _The troll is heavily wounded.:jU&  You puncture the troll!:j!c    #.#  #.#  ##'### ....######.#.#<....>........@# #.....T... #.....#... #...ß.#... #.ß_..#... )  <:j"The troll is severely wounded.The troll completely misses you. The troll closely misses you.:jN   #.#  #.#  ##'### ....######.#.#<....>........@# #.....T... #.....#... #...ß.#... :ja0#.ß_..#... ) <:j99  The troll claws you!:j`15-----=9.3:j:j1V _* * * LOW HITPOINT WARNING * * *:jw:j܆ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.:j2:j<;:jaC ###.##.##.....# Johnson1118 the Slicer#...##.########.###.# Kobold of Trog ***...#.####.....#....#.... Health: 15/68 =====------------------- ######.# #####.#.#....#.. Magic: 10/10 ======================== ....##.##.#.#.#..#.. AC: 11Str: 16Doom: 1% ....###'### #.#.#.#..#.. EV: 14Int: 8 ....########....######.#.#<#..#.. SH: 0:jhDDex: 18 ....'......'....>......#.###..##. XL: 10 Next:  5% Place: Dungeon:7 ....########....@#.......#....... Noise: ==-------  Time: 8229.3 (0.0) ....##.....T.......#.#.#.#. a) +0 short sword ######.....#.......#.#..... Throw: 6 boomerangs#...ß.#.............#♣ Fly #.ß_..#........%....#.#...ß.#.......##....#) T   troll#####.###'#.........#<##'###.#.#.......#.:jD#......#.####..###. _The troll is heavily wounded.You puncture the troll!  The troll is severely wounded.:jDThe troll completely misses you. The troll closely misses you.The troll claws you! _* * * LOW HITPOINT WARNING * * *:j4MP  Okay, then.:jM:jOT:jnW. _:jYR  You hit the troll but do no damage.:ja:jMb2-8 (0.5:jmh:jk^ _The troll is severely wounded.:j: !  You hit the troll.:jK     #.#  #.#  ##'### ....######.#.#<....>........@# #.....T... #.....#... #...ß.#... #.ß_..#... ) <The troll is severely wounded.:j    #.#  #.#  ##'### ....######.#.#<....>........@# #.....T... #.....#... :j!#...ß.#... #.ß_..#... ) <:j)    #.#  #.#  ##'### ....######.#.#<....>........@# #.....T... #.....#...:j* #...ß.#... #.ß_..#... ) <The troll bites you!  :j*@* * * LOW HITPOINT WARNING * * *:j_z   #.# :j #.#  ##'### ....######.#.#<....>........@# #.....T... #.....#... #...ß.#... #.ß_..#... ) <:j   The troll claws you.  * * * LOW HITPOINT WARNING * * *:j w4/68 ----=30.3:j&:j= _The troll claws you but does no damage.:jf Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.:jo :j`x :j ###.##.##.....# Johnson1118 the Slicer#...##.########.###.# Kobold of Trog ***...#.####.....#....#.... Health: 4/68:j܁ =----------------------- ######.# #####.#.#....#.. Magic: 10/10 ======================== ....##.##.#.#.#..#.. AC: 11Str: 16Doom: 1% ....###'### #.#.#.#..#.. EV: 14Int: 8 ....########....######.#.#<#..#.. SH: 0Dex: 18 ....'......'....>......#.###..##. XL: 10 Next:  5% Place: Dungeon:7 ....########....@#.......#....... Noise: ==-------  Time: 8230.3 (0.0) ....##.....T.......#.#.#.#. a) +0 short sword ######.....#.......#.#..... Throw: 6 boomerangs#...ß.#[39;4:jg 9m.............#♣ Fly #.ß_..#........%....#.#...ß.#.......##....#) T   troll#####.###'#.........#<##'###.#.#.......#.#......#.####..###.The troll is severely wounded.The troll bites you!  * * * LOW HITPOINT WARNING * * *The troll claws you.  * * * LOW HITPOINT WARNING * * * _The troll claws you but does no damage.:j     #.#  #.#  ##'### ....######.#.#<....>........@# #.....T... #.....#... #...ß.#... #.ß_..#... ) <A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The troll closely misses you.:j .6/102-1.3 (16 boomerangsBerserk Fly :j :j z _The troll claws you but does no damage. The troll barely misses you.:j89!  You hit the troll.:jA:jB^7-6 (0.3:jI:jL^ _The troll is severely wounded.:jR  You hit the troll but do no damage.:jo  The troll is severely wounded.The troll barely misses you. The troll completely misses you.:jK,2.0 (0.4:j3:j= _The troll claws you but does no damage.:j †You puncture the troll!  You kill the troll!:j/ S:jH 513=3 (0.3 _Trog accepts your kill.You feel the doom around you dissipate.:j :j y _Your Dodging skill gained 2 levels and is now at level 4!:jv#...##.########.###.##.####.....#....#... #####.# #####.#.#....#..# ...# #.# #.#.#.#..#..## ##'### #.#.#.#..#..#########....######.#.#<#..#.:j^w9'......'....>......#.###..##.#########.....#.#.......# #.....@.......#.#.#.# #### #.....#.#.#..... #...ß.#......#♣P#.ß_..#.%....#..#...ß.#.......##....#)######.###'#.........#<. ##'###.#.##.##......#.####..###.#:jw1#......#...........#:j:jg<--3.0 (0.7 _:jM:j@  There is an open door, spattered with blood here.:jr _You see here a troll corpse.:j :jp :j :j :jj :j  _You feel a strong urge to attack something.:j :j ?Berserk :j :jʵ  ####.# #####.#.#....#..# ..##.# #.#.#.#..#..# ..# ##'### #.#.#.#..#..#########....######.#.#<#..#....'......'....>......#.###..##.#.#.....#.......#......# #.....†.......#.#.#.#..♣ ### #.....#.#.# #...ß.#.....#♣P--4.2 (1.2 :jO Q#.ß_..#.%....##...ß.#.##....#)#######.###'#.........#< ##'###.#.#.......#.# #......#.####..###.# #......#....# #....#.......# ##'#######.#.....#.# :jM :j) :j= :jZ  You start resting.:jh:jj(0.0:j oF88 (0.6:jq:juc _You feel your anger nearly subside.:j>j3:jk:jmW  You start resting.:jtJ #.#   #.#    <.>......#..... :jt†..... #..... #@.... #.ß_..#..... #.....)6 boomerangs :ju ###'#.< .#    :jCr 0  You are no longer berserk.:j5/68 5.5 (0.7Slow -Berserk Fly :j6:j _You are exhausted. You feel yourself slow down.:j:j3:jou6=:j:je:j:j :jS7=:jK:j ,:j :j  ,:j :jY* 89=:j 0 ,:j0 :j7 10/68=:j@ B:jD c1:j L :jx 2= _You start resting.3=:jz i58.0 (22.5)9.5 (24.0:j; q _You feel yourself speed up.:jB :j 3:jq :j0 ,:j5 4:j B:jE :j ,:j :j0 35=:j7  _You start resting.:je :j 267.5 (8.0):j :j9 d8.5 (9Fly :jJ! :jP% c _You recover from your berserk rage.:ju3:jG:j:j1 S6=:j%:j&:j$':j.(:j+:j),:j.:j2:jxAI7=:j:B:jI,:jJ:j2Q,:jQ:jW:jAXS8=:jY:jw_,:jt9:jz:j"{:j{:j,:j.:j`20=:j:jxB:j#,:j:jٗi1=:jə:j,:jj:j:j,:j[:j٬72:j:js:j,:j:j :j:j_3=:jy:jN:j:ji:jS:j,:j:j,:jQ:jS4=:jK:jm,:j:j:,:j:jaM5:j:jV:j,:j,:j:j 6=7=:j :j}B:j4:jI28:j,:j:j#,:jA$:jP)99:j)0=:j*:jB0,:j0:j6,:j6:j<:jM=L30=:j=:j,:j:jB:j:jCO1:jR,:j:j ,:j:j!:j:$:j$:j):jn+i2=:j0:j1:jF1:j~6,:j6:j;:j<K3=:j<:jTB,:jB:jH,:jUI:jN:jGOi4=:jT:jU,:j2Z,:jZ:jaw5=:j g,:jg:jl:jbm:jm:jr:jKs26:js:jx:jy:jy:j{~:jE,:j:j,:j17=8=940=:jB:jmB:jw1=:j,:j:j:j:j:jZ:j92:j$:j:j,:j:j3:jn:j:j+S3=:j:j:je,:j:jc:j:jd:jK4=:jN:j:jG:j:j B:jN3613.0):jY:jH _You start resting.:j8(I:j):j+.O5:j.:j^/:j/:j4:j75:j5:j9,:j;::j>:jk?S6=:j?:joD,:jD:jJ:j`K,:j'Pa7=:jP:j,X:jX:jY:j ^,:j^:j,dO8:jd:j]i:j,j,:jp:jq:j4r:jxd49=:jy:j,:j:j:j4,:j:j:,:j>:j;X50=:j:j :j:j:j&,:j:ja1=:j:j,:j$:j3,:j:jq:jоU2=:jI:j,:j:j}:j,:j;3:j:j,:j:j:j],:j:jrK4=:j:j,:jn:jv:j,:j},:jN:jk5=:j:jc:j:j:ji:j:j0:j:j<%6:j:j9,:j:j ,:j; :jb:jK7=:j:je:j,:j:j#,:j7:jU8=:j:j#:j$,:jK),:j):jw-,:j-:j-3;9:j3:j6,:jR7:j;,:j<:j?:j@L60=:j@:jD,:jNE:jH:jhH:jH:jL:j9MU1=:jzM:jQ:jQ,:jU,:j,V:j]Z;2:jZ:j_,:ju`:jseB:jj,:jj:jNn:jnK3=:jo:js,:j t:jx,:jXy:j}:ja~U4=:j~:j,:j.:j:j5:jm:jߌ;5:jt:j,:j:j2,:j:jD:jK6=:j4:j,:jo:j7,:jϥ:jk7=:j  _You start resting.HP restored.436.5 (758=7.5 (76 _:j:j3I:jB:jO,:jU,:j:j=:j,:j:j^9=:j:j ,:jE :jb,:j:j,:jt:jP,:j:jX :j ,:jk$,:j%:jq),:j):j.,:j.:j2,:j`3:j7:jh8,:j<,:j=:jjA,:jA:j$G,:jG:j]L:jL:jeM:jQ:j`R:jR:jV:jW:jW:j[,:jk\:j9`,:j`:jeB:jkB:jy:j{,:j|:j,:j :j ,:j:j,:jP:jّ,:jp:j,:jŜ:j:jc,:j,:jx:jͭ,:j:j:jk,:j߸,:j:jx:j:ji:j,:jj:j,:j:j,:jy:j:j:j:j,:jE:j,:j:j,:j:j,:j :j,:j :j :j:j:j:jU:j:j`:j ,:j~B:j$,:jf:j),:j:j#:j{%,:j*,:j3X:jV8B:j=,:j\>:jEC:j~D,:jK:j[L:jL:jQ,:jZR:jW:jX:jY:jh_:j_:j:`:je,:jf:jumB:jr,:jds:js{B:j:jt,:jB:j,:j_:jQ,:j:jT:jt:j.:j,:j+:jް,:jo:jB:jn:ji:j,:jC:j:j,:j,:j!:jB:jn:j:jJ:j:j&:j(:j9),:j-,:j5.:j2:j2:j3:j(8,:j9:jX=:j=,:j Fa ÷ _You start waiting.:jp536.5 (997.5 (100.0) _Done waiting.:jo:jp3:jv:jL{,:j|,:j}:j:j9,:j,:jw:jB:j :jy,:jĖ,:jD:j,:j`:jS:j,:jp:jצ:jB:jB:j-:jt:j̰:j,:j:j,:j:j,:j:jK:j:j:j:j,:j`:j,:jp:j:jW:j:j,:jK:jB:j:j:j:jW,:j:j,:jk:ji:j:j:jS:j:j:j,:j :j,:j:j,:j :jp:j:j:j! :jr :j :j- :j :j :j:jU:j:j-B:j,:j:j,:jz:jB!:j!:j!:j-&:jD':j':jF,,:j,:j/:j0:jn0:j5B:jy8:j8:j9:j>,:j;?:jBGB:jPI:jI:jJ:jIM:jM:jM:jQ:jcR:jR:jV:jaW,:jY:jZ:jYZ:j^,:j_:jc:jc:jc:jg:j*h,:j&l:jl:jl:j q:jxq:jq:jv:jv,:jz,:j{:j}:jW~:j~:j:jO:j:j:jQ,:j ,:jt:j:jr:j:j7,:j:jC:j&,:jĸ,:jf:j,:j:jh:j:j:j:jq:j:j,:jF:j:j:j:j+,:j:jV:j:jt,:j:j,:j,:j:j<,:j:jg,:j:j?:j,:jh:j:j:jY :j :j9 :j :jA :j :j :jA :j :j :j ,:jm :jm! ,:j! :j% ,:jA& :j* ,:j/+ :j2/ ,:j/ :j:3 ,:j?4 :j7 :j7 :j48 :ju< :j< :jj= :j@ ,:jYA :jyE ,:jE :j|N X:jO ,:jT B:jg[ B:j[` W _You start waiting.:jj 4636.5 (99.0):jk /7.5 (100.0):jq :jt # _Done waiting.:j` :ja 3:jVi :jts X:ju :jYv :jv :jx :j| :j&} :j^} :jv @  There is an open door here.:jv :j  _:ja :j :j :jU ,:j :j :j :j :j :j :jZ ,:jQ :j ,:j :jĠ @  There is an open door here.:jy :j7  _:j :j< :j ,:j0 :jD :jz ,:j' :jj :jk :j :j :j Done waiting. _You start waiting.Done waiting. _There is an :jֽ jopen door here.  You see here a parchment of Cigotuvi's Putrefaction.:j :j]  _:j[ :j :j^ :j :jZ :j1 :j :j :j :j :j ,:j| :j :j :j :j :j :j :j =Water :j :j :j- :j ?Water :j :j :jC ,:j :j :jV :j (:j  :j~ :jV :jT ,:j :j :jM ,:j :j= :j :jb ,:jJ :jw" :j" ,:j$ :j' ,:jN( :j>+ :j/ :jT0 ,:jk1 :j5 :j86 :j6 :j7 :j{; :j; ,:j< :j? :j_@ :j@ :jB :jF ,:jTG :jH :j8Q  #.#####.............##  ##########.## #.#.##..###.  #...........# #.#.....# #...#  #.#...# #.####... ....# ###.# ##..#.# #..... ..#..# ##.# #..##.# #..##. .### #.###.####..# .....###.# ........# ###.#..##.# ....@#.## 70.5 (33.0)#.##..#.# .....#.# :j~R ###.###>.[# .....#.# #...# #.### .....#.. #.### #.# #...[. #.##.# #.# #.# ..#####.# #.#:j\ :j\ +1.5 (34:jb :je # _Found a robe.:j*I:j(:j!X:j,:j:jO:jB:j:j ###.# ##..#.# #..... ..#..# .##.# #..##.# #..##. ..#.### #.###.####..# #.....###.# ........# ..##.# .....#.##  #.##..#.# .....#.# ###.###>.[# .....#.#.# #.##:jI'I.#..::jL.### #.# #...@..# 4.0) #.# #.# #.####.#.# #.# #. .# ..#####.# #...#.###.#. ...... ###.  #....5.5 (4 _Found a parchment of Ozocubu's Armour. _You see here a +0 robe.:j):jԟ:j:j :j  You encounter an orc. It is wielding a +0 short sword.:j۸.# ##..#.# #..... ..#..# :j##.# #..##.# #..##. #.### #.###.####..# .....###.# .# .#..##.# .....#.##  #.##..#.# .....#.# ..###>.[# .....#.#.# ...# #.### .....#..:o .### #.# #...[@.# .# #.# #.####.# .# #.# #. .# #####.# .# .#...#.# ...#.#.# o   orc (wandering) .0[:j >9;65H6.5 (1:j>0 _The orc leaves your sight.:j% :j& :jl' :j+ :j. f  An orc comes into view.:jC8 .# ##..#.# #..... ..#..# .# #..##.# #..##. #.### #.###.####..# ###.# .# .#..##.# .....#.###. #.##..#.# .....#.#...###>.[# .....#.#.#o# #.### .....#..:. ### #.# #...[.@# # #.# #.####.# # #.# #. #.# :j9 #####.# #.# #...#.# #...#.#.# o   orc (wandering) :j= ^.o0:jG :j_Q 17.5 (1 _:jZZ :jY] :j3 k.#######...# #.####... ....# .# ##..#.# #..... ..#..# .# #..##.# #..##. .### #.###.####..# ...###.# ........# .# .#..##.# .....#.###.# .##..#.# .....#.#... ###>.[# .....#.#.#.# :j4 .# #.### .....#.@:o.## #.# #...[..#.##.  #.# #.####.#.#  #.# #. #.#..###.# #.#### ...#.# #.. .#.#.# ...:j85 R#.# .###.#:j9 T.o:jD ;8:jL :jO :j$ )You puncture the orc!  You kill the orc!:j oTrog accepts your kill.:j J=9.0 (0.5:j :j s _You encounter an orc. It is wielding a +0 hand axe.:j% v#...# #.####... ....# # ##..#.# #..... ..#..# # #..##.# #..##. ### #.###.####..# ###.# ........# .# :j E#..##.# .....#.###.# ##..#.# .....#.#....o ###>.[# .....#.#.#.# # #.### .....#..@..#  #.# #...[..#)##o.#.# #.####.#.# #.# #. #.#.. .# #.#####.# :j$}#.. o   orc wizard (asleep) #.#.# o   orc (wandering) ..#.# ###.#:j6o.:j%#:j#5-80.0 (1.0:j,:j.q _You encounter an orc wizard. It is wielding a +0 dagger.:jN2 _You see here a parchment of Ozocubu's Armour.:j/Z...# #.####... ....#  ##..#.# #..... ..#..#  #..##.# #..##.  #.###.####..# ###.# .# .# ..##.# .....#.###.##..#.# .....#.#....o >.[# .....#.#.#.#  #.### .....#..:@o#  #.# #...[..#)##.  #.# #.####.#.# ###.# #. #.#.. .# #.#####.# #.. .#.# .#.# ##.#[3:jZ7m:jgXoo:jh-=1:jK~:j%I _The orc misses you.:j_  You hit the orc.:j*5 (0.5:jd:j[ _The orc is heavily wounded.:jc{ )You puncture the orc!  You kill the orc!:j(:juC*2.0:j:jkW _Trog accepts your kill.:j........# #.#.....# #...# #####...# #.####... ....# ##..#.# #..... ..#..#  #..##.# #..##. # #.###.####..##.# ###.# ........##.# .##.# .....#.###.###o ..#.# .....#.#....o.. #>.[# .....#.#.#@# #.### .....#..:.)# #.# #...[..#)##... #.# #.####.#.# .## #:j.# #. #.#.. .# #.# #.####opriest #.# #..o   orc wizard (asleep) #.# #.#:j-3.0 (1.0 _You encounter an orc priest. It is wielding a +0 club.:jeO #####.## #.#.##..###...# .......# #.#.....# #...# ####...# #.####... ....#  ##..#.# #..... ..#..#  #..##.# #..##.  #.###.####..##.# :jOP ##.# ........##.# ##.# .....#.###.###o# .#.# .....#.#...@o... >.[# .....#.#.#.#...# .### .....#..:.)#o..# .# #...[..#)##...## .# #.####.#.# .### .# #. #.#.. .# .# #.#### .# #..o   orc (wandering) :jP ".#:ju\ :o.:jsi :jk ?-4:j0{ :j o _You encounter an orc. It is wielding a +0 whip.:j )You encounter an orc priest. It is wielding a +0 club. _You encounter an orc. It is wielding a +0 whip.The helpless orc wizard fails to defend itself.  You skewer the orc wizard like a kebab!!!!  You kill the orc wizard!  Trog accepts your kill.:j o   orc (wandering):j 245 (0.5:j8 :j( n _Trog appreciates your killing of a magic user.:j )You strike the helpless orc from behind!  You impale the orc!!  You kill the orc!:j ):j '5.0:j :j W _Trog accepts your kill.:jd .## #.#.##..###...# # #.#.....# #...# ...# #.####... ....# ##..#.# #..... ..#..# #..##.# #..##. #.###.####..##.# ..# .##.# .#.# .....#.###.###o# #.# .....#.#....@. :je .[# .....#.#.#.#)..# ### .....#..:.)#...# # #...[..#)##...## # #.####.#.# .### # #. #.#.. .# #:jr :js ,6.0 (1.0:j :j $  Things that are here::j@ { _a +0 dagger; a +0 robe; an orc corpse:jI g.## #.#.##..###...#  # #.#.....# #...#  ...# #.####... ....#  #..#.# #..... ..#..#  ..##.# #..##. #.#. .###.####..##.# ... .# .##.# ..#  :j K .# .....#.###.###o# .# .....#.#....) [# .....#.#.#.#)..#  .....#..:.)#...#   #...[..#)##...##   #.####.#.##.###   #. #.#.. .#   #.#### :j>M   #..    :j6[ :j3] ,7 _:jh :j )The helpless orc priest fails to defend itself.  You perforate the orc priest like a sieve!!!  You kill the orc priest!:jA( R:j;- 255 (0.5:ja6 :j9 W _Trog accepts your kill.:j :j :j:jrH _No target in view!:j :j :j$^ _No target in view!:jI:j5:j:j$ _:j,:jO:j!:j :j$  Things that are here::jr  a +0 club; a +0 leather armour; an orc corpse:ja _:j{:jp :j:j-:j:j:jg,:j( :j-:jF:B:jOS:j4Y,:jZ:j]:jb,:jYd:j f:jk,:jm:jp$  Things that are here::jrr  a +0 club; a +0 leather armour; an orc corpse:jw:jx _:jz:j;}:j:j:jڄ:j  _ Things that are here: _a +0 club; a +0 leather armour; an orc corpse  Things that are here: _a +0 club; a +0 leather armour; an orc corpse  Things that are here::j9  Things that are here: _a +0 club; a +0 leather armour; an orc corpse  Things that are here: _a +0 club; a +0 leather armour; an orc corpse  Things that are here:  a +0 whip; a +0 scale mail:j :j _:j:jh:jO,:j:j:jU:j+:j:j@  You see here a +0 hand axe.:jƹ:j _:j:j:j:j:j&:jr  You see here a parchment of Ozocubu's Armour.:jO:j _:jQ:j:j^:j:j:j:j:j:j:j:j,:jj:j:j,:j :j:jE:j:j:jJ:j4!X:j(,:j):j%+:j0,:jO2:j 4:j9,:j ;:j"A,:j(B:j)FM _You now have 433 gold pieces (gained 9).:jK:jL3:jtN:joS:jT:jU:j$W:j[:jf\:j-]:j#_:jb:j'c:jc:jwe:ji:ji:j2j:jVl:jq,:js:jzB:jjt _o - 2 smoky purple potions (gained 1):jz:j I:j+:j:jm:j.:jm,:j/:j.:j5,:j:j:jn:j:j:j:j,:js:js:j:jc:j:j:j:j:j(:jM<  You see here a +0 robe.:j7:jw _:j[:j::jO:j:j:j*:j,:j:j: `:j :jO  .#.##.....#.#....)......# >.[##.....#.#.#.#)..##### .####.....#..:.)#...#  .# ##...[..#)##...##  # #.####.#.##.###   #.# #.#....#   #.# #.######   #.####......#   #.....#####@#  740.5 (53.0) .# ##.##.## #.#  .# #...P.♣# #.#  .# ##.....# #.#  [40:j&Q m## ##♣.⌠...). .⌠♣♣#.##.. .# ### 1.5 (54 _Found a sling.:jI:jk:jD:jD:jB:j:j:j:jU,:ji:j:j,:j:j :j:j:jf:j]=  You see here a +0 sling.:j1 :j  _:j :j:j:jT,:j:jW:j:j:j):j,-:j.:j.:j3:j07:j7:j\8:j;:j]?:j-A:j^B:jC:jG:jNH:jH:j[:jyeX:jf:ji:jWo,:jp:jt:jy,:jw{:jN~:j':j:jw:j:j:j:j:j:jK:j:jr:j':jz:j؟,:jС:jI:j:j:j::jѫ,:jk:j:j(:j߱,:j{:j2:j,:jQ:j?,:j:j7:jr:j:jr:jX:j:jZ,:j:j:ja:j:j":j:j,:j:j!,:j:j:jc:j6,:j:j:j',:jU:j>,:j:j:j4:j:j:j:jK,:j:jB:jN :j ,:j:j:jd,:j:jG:j,:j4:j:j,:j:j+$:j$,:j%:jb):j),:j&+:jO.:j.,:j0:j3B:j4:jL8:j8,:j9:j=,:j>:j>:jB:jC,:jD:jH,:jJI:jI:j N,:jN:jP:jS  You encounter a gnoll. It is wielding a +0 flail.:j([ ...#  #.j#  #..#  #..:j[ #...## ####.#@.#....... .....##.### #.#..#.## ##........# ######## #.#.....####......#.# #....... ..#.....#..♣.♣....#.# #.###### :jF\.............♣....#.######.# ## j   gnoll (wandering) ###.....#.....#####.....##.# #.#.....#.PP..# #####..#.### #.#.....#....####.....###.:j`Z.j90.5 (49:jg:ji21.5 (50 _:jo:jz:j{Mj.j# ##  #..@## ####.#..# ........ .....##.### #.#..#.## ##........# ######## Fly .#.#.#:jQj   gnoll sergeant (polearm, wandering).......:j .jYou encounter a gnoll sergeant. It is wielding a +2 trident of entangling.The gnoll sergeant shouts! You hear a horrible gurgling sound!:jQ.j:jU0u:j#wu   red ugly thingj   gnoll sergeant (polearm)j   gnoll:jO====2.5 (1.0):j:j< _The gnoll shouts! You hear a shout! x2:jI .jYou completely miss the gnoll.You hear two shouts!:jK:jLa==--3.0 (0.5:jMT:jWK _The gnoll misses you.:j 8u..##..# #.j# #.j##...####.#.@# ....... .....##.### .#..#.## ##........# ######### .#.....####......#.# #........ .#.....#..♣.♣....#.# #.#######..........♣....#.######.# ##. j   gnoll sergeant (polearm) :j( ##.....#.....#####.....##.# #.. j   gnoll  #.....#.PP..# #####..#.### #.#  #.....#....## ##.....###.#:jG! 0u:j" Jjj:j# :j$ <.j:j$ :jm, .u   red ugly thingj   gnoll sergeant (polearm)j   gnoll:j9- W----4.0 (1.0:j"4 :j6 :j ...##u..jj###...######.#.. ....... .....##@### .#..#.## ##........# #########...####......#.# #..........♣.♣....#.######## ............♣....#.######.# ##. :j=##.....#.#######.#..##.#:j#uju.j:j .jThe gnoll sergeant attacks as it pursues you!:j?.u   red ugly thingj   gnoll sergeant (polearm)j   gnoll:jxN=-5:jD♣:j0[ _The gnoll sergeant barely misses you.:j #...###..# ##..# ##uj###..j#####.#..# # ...... .....##.#### :j #..#.## ##......@.# ########## #.....####......#.# #......... #.....#..♣.♣....#.# #.####### .:j, ..........♣....#.######.# ##.. #.....#.....#####.....##.# #..# #:jP .....#.PP..# #####..#.### #.## #.....#....## ##.....###.# :jv #.....#.#### #.#..##.# #.###.:.  #.##..#.#:j :jW G.u:j N.j:j) D.j:jz :j --6:j :j? :j}...##.#..# #.#..# #.#..##(#ju.##.####.#.j# #. ..... .....##.####.:jp}F#.## ##........# ##########. .....####......#@# #.......... .....#..♣.♣....#.# #.####### ..........♣....#.######.# ##..##.....#####.....##.# #..## :j}.....#.PP..# #####..#.### #.## .....#....## ##.....###.##. :j}.....#.#### #.#..##.##. .###.:. :jo~ #.##..#.##. ###.###>.[##.:jG.u:jp,j:jU.j   gnoll:j?-7:jS:j:jH##(j.##.####.#uj ..... .....##.####.## ##........# #########...####......#...........♣.♣#######....#####.# ##..##.....#####.......#PP..# #####..#.### #.#...## ##.....###.##.####  ###.#.. .###.:.  #.##.. ###.###>.[...# #.##.j:jJ>ju:j.K:jU:jV%8:j]:jf`:jv #(j.##.####.#j. ..... .....##u####.## ##........# #########...##:j=#...........♣.♣#######....#####.# ##..##.....#####.....:j`..#PP..# #####..#.### #.#:ja...## ##.....###.##.#### :j* ###.#..:j#.### #.# ## :j:j".u:j.u   red ugly thing:jg%9:j.:j:j #..##(#.j#..####.#j.# #. .... .....##.####.# .#.## ##......u.# ##########.#..####......#.# #..........:jx #..♣.♣....#.# #.#######....♣....#.######.# ##..##.....#####.@...##.# #..##.#.PP..# #####..#.### #.###.#....## ##.....###.##..#.#### #.#..##.##. ###.:.  #.##..#.##. ###.###>.[##.#...# #.####.#.### #.# ##.# #.# #.:j F.u:j :j '800:jH :jk :j#..## #(.#.j.## #.####.#j.# #. .....##.### #.# #.## ##..# #.#####......#u# #.#:jJZ#..♣.♣....#.# #.#...#♣....#.######.# ##..#.##.....#####..@..##.# #..##.##.PP..# #####..#.### #.###.##....## ##.....###.##.:jv#.#### ###.#..##.##..:. #.##..#.##.:j###.###>.[##.#...# #.####...:j #.### #.# ##.. :j #.# #.# #.# :j:j :j %1:jq:j:j9 :jT: :j: :j(B :jiE p  A red ugly thing comes into view.:jK T#..## #(..≈#.j.## #...~####.#j.# #...♣ .....##.### #.# :j.[##.u   red ugly thing:jM #...# #.####....#.### #.# ##...:j9M #.# #.# #.##:jtN %0:jV :jZ 12.0 (1 _:je] :j_ :jj #.j#...~~####.#j.# #...♣. . .....##.####.#### ## ##........# ##########.## ##......#u# #...........# #..♣.♣....#.# #.#######...# ....♣....#u######.# ##..#.# #.....#####.....##.# #..##.# #.PP..# #####@.#.### #.###.### .#....## ##.....###.##..... .#.#### #.#..##.##. .:.  #.##..#.##. ###.###>.[##.#...# #.####.#.### #.# ##...[#.# #.# #.########.# #.# #.#:jmG.u:jo=.u:jw:jx%3:j:j:jPj ####.#j.# #...♣......##.####.##### # ##........# ##########.## ##......#u# #...........# # #..♣.♣....#.# #.#######...# # .....♣....#.######.# ##..#.# # #.....#####..u..##.# #..##.# # #.PP..# #####..#.### #.###.#### #....## ##@....###.##...... #.#### #.#..##.##.....# :jj :.  #.##..#.##.....# ###.###>.[##.....##...# #.####.....##.### #.# ##...[#.# #.# #.#########.# #.# #.# #.....#####.# #.# #:jn @.u:jWx :jx %4:j :j[ :ju####.#j.# #...♣.~......##.### #.#####.  ##.# #.## #.......#u# #.# #. ..♣.♣....#.# #.#...# #.♣....#.######.# ##..#.# #. .....#####...u.##.# #..##.# #. .PP..# #####..#.### #.###.####. ....## ##.@...###.##. .#### ###.#..##.##.....#. . #.##..#.##.....#.###.###>.[##.....#.#...# #.####.....#.#.### #.# ##...[.#.# #.# #.####.#####.# #.# #.# #.#.....#####.:juh# #.# #.:jxG.u:jF:jʂ:j5:j2:js:j####.#j.# #...♣.~. .....##.### #.#####. ##.# #.## #.#......#u# #.# #.# .♣.♣....#.# #.#######...# #.#♣....#.######.# ##..#.# #.:jP#####.....##.# #..##.# #. PP..# #####u.#.### #.###.####.## ##..@..###.##. #### ###.#..##.##.....#.#:j5 #.##..#.##.....#.####.###>.[##.....#.#:j#...# #.####.....#.#.### #.# ##...[..##.# #.# #.####.######.# #.# #.# #.##.....#####.# #.# #.#:jF.u:j:j %6:jg:j :j U.#j.# #...♣.~.##.### #.#####. #.# #.## #.#. #......#u# #.# #.#. :jƿ ♣.♣....#.# #.#######...# #.#♣....#.######.# ##..#.# #.#####.....##.# #..##.# #..# P:j ..# #####..#.### #.###.####..### :j ##u..@.###.##.# :j p###.#..##.##.....#.#:j4 y#.##..#.##.....#.#.:jK ###.###>.[##.....#.#.:jc #...# #.####.....#..::jz #.### #.# ##...[..#):j f#.# #.# #.####.#.:j #####.# #.# #.# #.#.#.....#####.# #.# #.#:j <.u:j :j 7:j :j :je: .#j.# #...♣.~.##.### #.#####. .# #.## #.#.# ......#u# #.# #.#. .♣....#.# #.#...# #.# .♣....#.######.# ##..#.# #.#####.....##.# #..##.# #..# ..# #####..#.### #.###.####..# .## ##.u..@###.##.# ###.#..##.##.....#.##.##..#.##.....#.#.###.###>.[##.....#.#.##...# #.####.....#..:.:jI; #.### #.# ##...[..#)##.# #.# #.####.#.######.# #.# #.# #.#.#.....#####.# #.# #.#:jf\ <.u:jr ;8:jy :j+ :j..##.####.#####.....# ##########.## #.#.###u# #...........# #.#... ♣....#.# #.#######...# #.#### ♣....#.######.# ##..#.# #..... .#####.....##.# #..##.# #..## .# #####..#.### #.###.####..##. ## ##..u..###.##........##. # #.#.@##.##.....#.###. #.##..#.##.....#.#...###.###>.[##.....#.#.##...# #.####.....#..:.)#.### #.# ##...[..#)###.# #.# #.####.#.######.# #.# #.# #.#...#.....#####.# #.# #.#####.###.#...#.# #.####.....:jd?.u:j;9:jk:jN:j` ....# ##########.## #.#.###u# #...........# #.#....#.# #.#######...# #.#### ....#.######.# ##..#.# #...... #####.....##.# #..##.# #..##.# # #####..#.### #.###.####..##.# # ##...u.###.##........##.# ###.#..##.##.....#.###.# #.##.@#.##.....#.#...###.###>.[##.....#.#.#.##...# #.####.....#..:.)##.### #.# ##...[..#)##.#.# #.# #.####.#.##.#####.# #.# #.# #.#....#.....#####.# #.# #.######.###.#...#.# #.####......#.#####.#.#.# #.....#####:ja .u10:jE(#u..............###############.# ##..#.... #####.......###.# # #####..#.### #.###.### ##.....###.##...... ###.#u.##.##.# #.##..#.#....###.###@.[##.#...# #.##.:.)### #.# ##...[..#)##.  #.####.#.#### #.#........###########.#...###......##.#....#####.......#.##.## :j?*F.u:j5;1:j<:jG@c _There is a stone staircase leading down here.:jd *  You hit the red ugly thing.:jq K  The red ugly thing is lightly wounded.:jr 2=5 (0.5:jrz :jk} T _The red ugly thing misses you.:jO, [  You hit the red ugly thing but do no damage.:j7 :j8 '2.0:j> :jA < _The red ugly thing is lightly wounded.:j/S  You closely miss the red ugly thing.:j;K  The red ugly thing is lightly wounded.:j<n39-----------=5 :j :jT _The red ugly thing headbutts you! You are engulfed in flames!! :j1[  You hit the red ugly thing but do no damage. :j= :j=/-3.0 :jCE :jG< _The red ugly thing is lightly wounded. :jgO*  You hit the red ugly thing. :jZK  The red ugly thing is lightly wounded. :j&[?-5 :jb :jf[ _The red ugly thing barely misses you. :j  :j  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0%  :j a - BerserkPiety-1%  b - Trog's HandPiety-0% [?] toggle between ability selection and description. :j  :jp....#u# #...........# #.#.... Johnson1118 the Slicer ....#.# #.#######...# #.####. Kobold of Trog ***... ....#.######.# ##..#.# #...... Health: 39/68 =============----------- #####.....##.# #..##.# #..##.# Magic: 10/10 ======================== # #####..#.### #.###.####..##.# AC: 11 :j-Str: 16 ###.....###.##........##.# EV: 15Int: 8###.#..##.##.....#.###.# SH: 0Dex: 18 :j[!#.##u.#.##.....#.#.... XL: 10 Next: 15% Place: Dungeon:7 :jz4###.###@.[##.....#.#.#.# Noise: =--------  Time: 8813.5 (0.0) :j#...# #.####.....#..:.)# a) +0 short sword :j:j#.### #.# ##...[..#)##. Throw: 6 boomerangs#.# #.# #.####.#.##. Fly #####.# #.# #.# #.#....#.....#####.# #.# #.##### u   red ugly thing#.###.#...#.# #.####......#.#####.#.#.# #.....#####.#.........#.# ##.##.## #.  :jp_The red ugly thing headbutts you! You are engulfed in flames!!  You hit the red ugly thing but do no damage. _The red ugly thing is lightly wounded.  You hit the red ugly thing.  The red ugly thing is lightly wounded. _The red ugly thing barely misses you. :j*         # .### # ##.....# ###.#..##.# #.##u.#.# #@.[# #...# #.###:.) #.### #.# ##...[..#) #.# #.#   #.# #.#   #.#        A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! :je :j %  :jN&$The red ugly thing headbutts you! You are engulfed in flames!!27/102-------=4.5 (16 boomerangsBerserk Fly  :j.8 :j<V _* * * LOW HITPOINT WARNING * * * :j$9/  You puncture the red ugly thing! :jxB :jB*8 (0.3 :jK :jO< _The red ugly thing is lightly wounded. :j*  You hit the red ugly thing. :j   The red ugly thing is moderately wounded.- :j*  5.1 :j :jJ _The red ugly thing headbutts you but does no damage. :j%/  You puncture the red ugly thing! :j :j-=4 :j< :jPf _The red ugly thing is heavily wounded. :j /  You puncture the red ugly thing! :j]  :j E-------7 :j  :j~ f _The red ugly thing is heavily wounded. :j *  You hit the red ugly thing. :j< u  The red ugly thing is heavily wounded. :j 4-6.1 (0.4 :jE  :j T _The red ugly thing misses you. :j/  You puncture the red ugly thing! :j9  :jJ-=5 :j" :jg _The red ugly thing is severely wounded. :jGGr  You hit the red ugly thing.-8 (0.3 :jZ} _The red ugly thing is severely wounded. :j|/  You puncture the red ugly thing! :j  The red ugly thing is almost dead. :jK8=7.1 :j~ :jl_ _The red ugly thing completely misses you. :j *  You hit the red ugly thing. :j  :jw --4 :j#  :j b _The red ugly thing is almost dead.:j_cS  You closely miss the red ugly thing.:jk:jl?-7:jr:jvb _The red ugly thing is almost dead.:j .You puncture the red ugly thing!  You kill the red ugly thing!:jR:j 7298.0 _Trog accepts your kill.:j:jy _Your Dodging skill gained 2 levels and is now at level 6!:j :j 3:j f _:j :je! ,:j! :j# z _You feel a strong urge to attack something.:j& :jB' [9Berserk :j' :j/ # #####.....##.# #..##.##.# # #####..#.### #.###.####..##.# # ##.....###.##........##.# ###.#..##.##.....#.# #.##..#.##.....#.#.... ###.###>.[#.#....# #.###.:.)#.### #.# ##...[..#)##.# #@# #.####.#.##.-9.9 (1.9#####.# #.# #.# #.#....:j0 #.....#####.# #.# #.######.###.#........#####.#.....#####....#.##.## #.######.## #...P.♣# # #.....# ##..... ####### ##♣.⌠...):j1 7-:ji8 :j; :jE :j`F :jF :jI W  You start resting.:jP :j^         #.##..# #>.[ #...# #.#:.) :j__ #.### #.# ##...[..#) #.# #@# 0.0  #.# #.#  :j_ #.# #.#  #.#  :j_ s#.#     :j_ "   :j`   :j#` :j>`  :jX` You feel your anger nearly subside. You are no longer berserk.:je 19/68 20.5 (0.66 boomerangsSlow -Berserk Fly :ji :jJm _You are exhausted. You feel yourself slow down.:j0 :jp 3:j :jc$ ,:j$ :jz% J20=:j% :j'+ :j+ :j+ :j7 1=:jr8 :j< :jp= 72:j> :jhB :jB :jYC :j6H :jH I3=:j I :jN :jqN :jN :jR :jTS S4=:jS :jY :j~Y ,:j] :j^ 75:jQ^ :j&d :jd :j e :jj :jYj I6=:jj :jTq :jq :jq :jMv :jv :jv :j{ :jF| S7=:j| :j6 ,:j :j :j :28:j: :ju :j΋ ,:j W _You start resting.:j T9=:j 050.5 (30.0):j 92.0 (31.5:j8 :j [ _You feel yourself speed up.:j?:j@:jw@:jE:jE:jsJ,:jJ,:joOb30=:jO:j S,:jPS:jV:jV:j,W:j`1:jeB:ji:j(j#2:jMj0=:jj:jamW _You start resting.:ju:j261.0 (9.0):j[o2.0 (10.0)Fly :j:j܉c _You recover from your berserk rage.:j:jn:j53=:j:j':jx,:j:jh:j-,:j:jiS4=:j:j4:j,:jv:j,:j5=67=8=9:jG-40=:jE1=:jGO2:jzG:jKB:jO,:jaP:jU3=:jW:jW,:jZ:j[,:j^:jh_Z4=:jm:jn,:jsB:jye5:jB:jjB:j,:j,:ji6=:j:j:j@,:jB:j:jK7=:j`:j,:j:j,:j:jr:j֤98:j :j":jt:j:jR:j,:j:jѳN49=:j:j,,:j:j*:j,:ji:jQ50=:j:j,:jO:j`,:j:j,:j:j5:jK1=:j:j:j,:jz:j:j:j^:jd2=:jE:j,:j,:j>:j:jo43:j:j,:jN,:j:j!:jK4=:j:j=:j:j:j:jL,:j:j(:j:j%:jN5=:j:j4:j,:j:j ,:jQ6:j:jx:j:jM",:j":j&:jU'K7=:j':j +:jk+,:jR/:j/:j/:jx3:j3?8=:j3:j4:j7:j;8:j8:j<B:j?:j[@%9:j@:jD:jD:jF:j0J:jJ,:jYOB:j9S:jSL60=:j#T:j9X,:juX:j\ _You start resting.A gnoll sergeant comes into view.:j@ijj   gnoll sergeant (polearm, wandering)953.0 (91:jp:jq24.0 (92 _:jZy:j|:j.  #  #   #.##j.# #>.[ #...# #.#:.) :jʃ#.### #.# ##...[..#) #.# #@#   #.# #.#  #.# #.#  #.#  :jG#.#      :j6$    :j_' :j^        #.##j.# #>.[ #...# #.#:.) #.### #.# ##...[..#) #.# #@#  :j! #.# #.#  #.# #.#  #.#  #.#      :j!5     :j):jd*:j&2:j 6e _A gnoll sergeant is nearby!:j\  #  #   #.##j.# #>.[ #...# #.#:.) #.### #.# ##...[..#) :j0]#.# #@#   #.# #.#  #.# #.#  #.#  #.#      :jV]$    :j]' :j        #.##j.# #>.[ #...# #.#:.) :j F#.### #.# ##...[..#) #.# #@#   #.# #.#  #.# #.#  #.#  #.#           :j :jA :j { _A gnoll sergeant is nearby!:j   #  #   #.##j.# #>.[ #...# #.#:.) #.### #.# ##...[..#) #.# #@#   #.# #.#  #.# #.#  #.#  #.#           :jt*       #.##j.# #>.[ #...# #.#:.) #.### #.# ##...[..#) #.# #@#   #.# #.#  #.# #.#  #.#  #.#           :j}3:jم:j4e _A gnoll sergeant is nearby!:j   #####..#.### #.###.### ##.....###.##...... ###.#..#.# #.##j.....###.###>.[#.#...# #.##.:.)### #.# ##...[..#)##.  #.####.#.#### #.#........###########.#...###......##.#....#####.......#.##.## #.⌠♣♣#.## j:j.j   gnoll sergeant (polearm, wandering):j o1=5.0 (1.0) _:j:j:jԢ  ##.....###.##...... ###.#..:j|>#.# #.##......###.###j.[#.#...# #.##.:.)### #.# ##...[..#)##.  #.####.#.#### #.#........###########.#...###......##.#....#####.......#.##.## ######.## #...P.♣###.....#:j;:j%6:jƷ:j(:jHSt  ###.#..#.# #.##......###.###j.[#.#...# #.##.:.)### #.# ##...[..#)##.  #.####.#.#### #.#........###########.#...###......##.#....#####.......#.##.## Fly ..########:ja;7:jg:j$j:j 8  #.##......###.###j.[#.#...# #.##.:.)### #.# ##...[..#)##.  #.####.#.#### #.#........###########.#...###......##.#....#####.......#.##.## ######.## #...P.♣#Fly ###:j Y28:j :jơ r ###.###j.[#.#...# #.##.:.)### #.# ##...[..#)##.  #.####.#.#### #.#........###########.#...###......##.#....#####.......#.##.## ######.## #...P.♣# #....#.....###Fly :j :j %9:j$ :j :j:j3.The floor.:jE :jF ###.###j.[##.....#.#.#.# Johnson1118 the Slicer#...# #.####.....#..:.)# Kobold of Trog ***...#.### #.# ##...[..#)##. Health: 62/68 =====================---:j$G #.# #.# #.####.#.##. Magic: 10/10 ========================#####.# #.# #.# #.#.... AC: 11Str: 16:jeG #.....#####.# #.# #.##### EV: 17Int: 8#.###.#...#.# #.####...... SH: 0Dex: 18:jG #.#####.#.#.# #.....#####. XL: 10 Next: 29% Place: Dungeon:7:jG #.........#@# ##.##.## #. Noise: ---------  Time: 8959.0 (1.0):jH Q#######.###.# #...P.♣# #. a) +0 short sword#.....# ##.....###. Throw: 6 boomerangs####### ##♣.⌠...). Fly #.⌠♣♣#.####.....######## _You recover from your berserk rage. _You start resting. _A gnoll sergeant comes into view. _A gnoll sergeant is nearby! _A gnoll sergeant is nearby! _A gnoll sergeant is nearby!:jP :jP :jHX :jZ :ji:j3=4=56=:jr:j97:j(H=:jB:je,:j:j,:jO:j:jK8=:j|:jV _HP restored.:jg9=:j:j:jB:j:jP :j ,:j :jg  A gnoll comes into view.:jZ....#.# #.#######...# #.####. ....#.######.# ##..#.# #...... #####.....##.# #..##.# #..##.# # #####..#.### #.##.##.# # ##...j.###.##........##.# ###.#..##.##.....#.###. #.##..#.##.....#.# ###.###>.[##.....#.#.#.# #...# #@####.....#..:.)# #.### #.# ##...[..#)##.# #.# #.####.#.#####.# #.# #.# #.#...#.....#####.# #.# #.####.###.#...#.# #.####...... j   gnoll (polearm, wandering)#.#####.#.#.[3:j14m# #.....#####.#.........#.# ##.##.## #.#######.###.# #...P.♣# #.:jX/84.0 (25.0):j":j#:j#+5.0 (26 _:jx*:jw,:jr       #  # .###.# ###.#..##.# #.##..#.# #>.[# #...# #@#:.) #.### #.# ##...[..#) #.# #.#   #.# #.#  #.# #.#  .#  .#  :j>s M.#     :jR          .###.# ###.#..##.# #.##..#.# #>.[# #...# #@#:.) #.### #.# ##...[..#) #.# #.#   #.# #.#  #.# #.#  .#  .#  .#     :j :j :jH :j \ _A gnoll is nearby!:j+3:j4:j8F _Unknown command.:jJu.......... #.#######..#### ....#.#####...... #####.....##.# #..##.# #####..#.### #.###.#### ###...j.###.#...###.#..##.##.# #.##..#....##.###@.[##.#...# #.####.....#..:.)### #.# ##...[..#) .###.#.######.# #.........#####. #.#####.#...#.####.....#####.#.#.# #.....####.........##.##.## :j5j.:j:jg76.0 (1.0) _:j:jc _There is a stone staircase leading down here.:jJA...# ##########.## #.#.##.#u# #...........# #.#.. ♣....#.# #.#######...# #.#### ♣....#.######.# ##..#.# #..... .#####.....##.# #..##.# #..##. .# #####..#j### #.###.####..##. ##.....###.##........##. ####.#..##.##.....#.### #.##@.#.##.....#.#... ###.###>.[##.....#.#.#. #...# #.####.....#..:.) #.### #.# ##...[..#)## #.# #.# #.####.#.## #####.# #.# #.# #.#... #.....#####.# #.# #.####:jB[40m #.###.#...#.# #.####.... #.#####.#.#.# #.....#####j.:jYB7 _:j|:jif##.### #.#####.......# ##########.## #.#.# ......#u# #...........# #.#.. .♣....#.# #.#######...# #.### .♣....#.######.# ##..#.# #... ..#####.....##j# #..##.# #..## ..# #####..#.### #.###.####..## .##.....###.##........## #####.#@.##.##.....#.### #.##..#.##.....#.#. ###.###>.[##.....#.#.# #...# #.####.....#..:. #.### #.# ##...[..#) #.# #.# #.####.#.# #####.# #.# #.# #.#.. #.....#####.# #.# #.###[17:j?g;7H #.###.#...#.# #.####....j.j:jkj 2 gnolls (1 polearm, wandering)8:jx:j###.#j.#  #...♣.~##.### #.#####... #........# ##########.## #.# #......#u# #...........# #.#. ♣.♣....#.# #.#######...# #.##♣....#.######.# ##..#.# #....#####.....##.# #..##.# #.. P..# #####..#j### #.###.####.. ..###.j.@.###.##........ ######.#..##.##.....#.## #.##..#.##.....#.#. ###.###>.[##.....#.# #...# #.####.....#..: #.### #.# ##...[..#) #.# #.# #.####.#[:jm #####.# #.# #.# #.#. #.....#####.# #.# #.##.jj.9:j:j j.jjj)You hit the gnoll.  The gnoll shouts!  The gnoll is lightly wounded.:j!I====5 (0.5:j*:j,9 _The gnoll shouts! You hear a shout!:jr .jYou hit the gnoll.:j  The gnoll is moderately wounded.=---90.0:j:jR _The gnoll barely misses you.:jD  You barely miss the gnoll.---5:jU :j%Y ` _The gnoll is moderately wounded.:jw .jYou hit the gnoll.:j  The gnoll is heavily wounded.1.0 _The gnoll hits you but does no damage.:js`  You closely miss the gnoll.:j|%5:j^$:j 8] _The gnoll is heavily wounded.:j@  You hit the gnoll.  The gnoll is heavily wounded.:jdBV5--2.0:jI:jPv _The gnoll hits you with a +0 flail. The gnoll barely misses you.:jZ`  You closely miss the gnoll.:j%5:j:j ] _The gnoll is heavily wounded.:j  You hit the gnoll but do no damage.The gnoll is heavily wounded.:ji'3.0:j:j| _The gnoll completely misses you. The gnoll closely misses you.:j jYou hit the gnoll. The gnoll becomes as fragile as glass!:j?Xj   gnoll sergeant (polearm)jj 2 gnolls (1 polearm, 1 vitrified)6=-5:jY:j^^ _The gnoll is severely wounded.:j&  You hit the gnoll.  The gnoll is almost dead.:j]'4.0:j :j3r _The gnoll hits you but does no damage. The gnoll misses you.:j<~ .jYou barely miss the gnoll.:j ?:jY@%5:j"J:jMY _The gnoll is almost dead.:j@T  You hit the gnoll but do no damage.The gnoll is almost dead.:jqW '5.0:j^ :ja _The gnoll barely misses you. The gnoll closely misses you.:j  You hit the gnoll but do no damage.The gnoll is almost dead.:j A=5:j_ :jR \ _The gnoll sergeant closely misses you.:jY  You closely miss the gnoll.The gnoll is almost dead.:j޾ '6.0:j= :j _The gnoll closely misses you. The gnoll misses you.:j )You hit the gnoll but do no damage.The gnoll is almost dead.:jS _54----=5:jr :j^ \ _The gnoll sergeant hits you from afar with a +2 trident of entangling!:jN  You hit the gnoll but do no damage.The gnoll is almost dead.:j /-7.0:j :j V _The gnoll closely misses you. x2:j  You hit the gnoll but do no damage.The gnoll is almost dead.:j ?-5:j :j [ _The gnoll sergeant barely misses you.:j; )You hit the gnoll.  You kill the gnoll!:j\    gnollTrog accepts your kill.:jw 0308.0:ja _The gnoll misses you.:jmX----5:j _You barely miss the gnoll. The gnoll sergeant barely misses you.:j3, :j- You hit the gnoll.  The gnoll is moderately wounded.:j=.'9.0:j\9:j=S _The gnoll closely misses you.:j   You hit the gnoll.  The gnoll is heavily wounded.:j ^48---5:j:jz\ _The gnoll sergeant hits you from afar with a +2 trident of entangling.:j  You barely miss the gnoll.The gnoll is heavily wounded.:jg49=--9000.0:jP:jR _The gnoll barely misses you.:j  You completely miss the gnoll.The gnoll is heavily wounded.:jg39----=5:j:j3\ _The gnoll sergeant hits you from afar with a +2 trident of entangling!:j  You hit the gnoll but do no damage.The gnoll is heavily wounded.-1.0:jr:j=S _The gnoll closely misses you.:j  You hit the gnoll.  The gnoll is heavily wounded.:j?-5:j:j[ _The gnoll sergeant barely misses you.:j :  :j2 wYou hit the gnoll.  The gnoll is severely wounded.:ji '2.0:jw :jn K _The gnoll misses you.:jW  You closely miss the gnoll.The gnoll is severely wounded.:jeX B----5:jEb :jf _ _The gnoll sergeant completely misses you.:j>  You barely miss the gnoll.The gnoll is severely wounded.40=3.0:jL:j(S :jS:jT2_The gnoll completely misses you.:jKT:j  You hit the gnoll but do no damage.The gnoll is severely wounded.:j}^33---5:j:jF\ _The gnoll sergeant hits you from afar with a +2 trident of entangling!:jg:j^h:j5r:jZ^ _You are too injured to fight recklessly!:j:jJ:j۞t _You are too injured to fight recklessly!:j :j :j :j9 ^ _You are too injured to fight recklessly!:jk 3:j t _You are too injured to fight recklessly!:j W:jX Ability - do what?CostFailure  Invocations - :jX X - Renounce ReligionNone0% a - BerserkPiety-1%  :jX#b - Trog's HandPiety-:j)Yo0% [?] toggle between ability selection and description.:j :jq :j* ###.#j.##...♣.~... Johnson1118 the Slicer ....##.####.#####... Kobold of Trog ***... #........# ##########.## #.#. Health: 33/68 ===========------------- #......#u# #...........# #.#. Magic: 10/10 ======================== ♣.♣....#.# #.#######...# #.## AC: 11:j Str: 16 ..♣....#.######.# ##..#.# #... EV: 17Int: 8 ...#####.....##.# #..##.# #..# SH: 0Dex: 18 P..# #####..#.### #.###.####..# XL: 10 Next: 30% Place: Dungeon:7 ..####.j)@.###.##........# Noise: =--------  Time: 9003.5 (0.0) ######j#..##.##.....#.## a) +0 short sword:jڹ g#.##..#.##.....#.#. Throw: 6 boomerangs###.###>.[##.....#.#. Fly #...# #.####.....#..:#.### #.# ##...[..#) j   gnoll sergeant (polearm)#.# #.# #.####.#. j   gnoll#####.# #.# #.# #.#.#.....#####.# #.# #.##:j The gnoll is severely wounded. _The gnoll sergeant hits you from afar with a +2 trident of entangling! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!:jV ##      #. #.#  #.#   #####..#.###  ##.j)@.# ###j#..# #.##..# ###.###>.[ #...# #.#: #.### #.# ##...[..#) #.# #.#   #.# #.#   #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! The gnoll misses you.50/1024.5 (16 boomerangsBerserk Fly :j :j \ _The gnoll sergeant closely misses you.:ji3:j:j^ _You are too injured to fight recklessly!:j| :j :jC :j& ^ _You are too injured to fight recklessly!:j :j :jƹ :j ^ _You are too injured to fight recklessly!:j{ 3:jȃ :j ^ _You are too injured to fight recklessly!:jT :jT :j] :ja ^ _You are too injured to fight recklessly!:jR% :j% :j/ :j2 V _You are too injured to fight recklessly!:j :jX :j5 :j :jg:jH:j̿:jV:jZ:j@[:je:j=k:jQ:j:jX:j:j3:jO:j:jb)  You puncture the gnoll!  You kill the gnoll!8 (0.3:j/m _Trog accepts your kill.:jdA:jBu#.#j.# #...♣.~.##.### #.##### ##.# #.## #.# ##......#u# #.# #.# .♣.♣....#.# #.#######...# #..♣....#.######.# ##..#.# #.#####.....##.# #..##.# #.. PP..# #####..#.### #.###.####...## ##.j@..###.##.# ###)#..##.##.....#. #.##..#.##.....#.# ###.###>.[##.....#.# #...# #.####.....#.. #.### #.# ##...[..# #.# #.# #.####.# #####.# #.# #.# #.# #.....#####.# #.# #.:jw  The gnoll sergeant hits you but does no damage.48  7  5.4 (0.6Constr :j _You becomes entangled by vines. The vines constrict you.  Things that are here: _a +0 halberd; a gnoll corpse:j*:j6:7 (0.3:j:j < _The gnoll sergeant blocks your attack.:j *  You hit the gnoll sergeant.:j˟ :j '6.0:jۨ :j < _The gnoll sergeant is lightly wounded.:j@ /  You puncture the gnoll sergeant!:jM  The gnoll sergeant is heavily wounded.:jN h5-=4 (0.4:j3Y :jY t _The gnoll sergeant barely misses you. The vines constrict you.:j/  You puncture the gnoll sergeant!:j9 :jo]6-7 (0.3:j:jb _The gnoll sergeant is almost dead.:jd*  You hit the gnoll sergeant.:j:j/-7.0:jx _The gnoll sergeant is almost dead.:j/R  You barely miss the gnoll sergeant.:j  The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +2 trident of entangling.:jm2--3:j:j. _The vines constrict you.:j )You puncture the gnoll sergeant!  You kill the gnoll sergeant!:j R:j 17 27 (0.4 _Trog accepts your kill.:j :j h _Your Dodging skill increases to level 7! :jɌ3 :j :j :j :j _You start resting.- :j[8.4 (0.7-9.1 (1.4Berserk  :j˳ :jFk _You feel a strong urge to attack something. :j+3= _You start resting. :jR :jy       #.# ####.#  ..##.#   #####..#.###  ##.)@..#7 (0.6 ###)#..# #.##.. ###.###>.[ #...#  #.### #.# ##...[ #.# #.#  :j-  #.# #.#   #.#  You feel your anger nearly subside. You are no longer berserk. :j 28/68 -10.4 (1.36 boomerangsSlow -Berserk Fly  :j :j> _You are exhausted. You feel yourself slow down. :j  :j  :jF  :j 9= :j  :je  :j  :j  :j L30= :jL  :jI , :j  :j e1 :j6 , :js  :j i2= :j  :j" , :j,$  :j* a3= :jV,  :j1 , :j2  :jZ9  :j9 S4= :j:  :j@ , :j9B  :jF , :jH  :jO  :jpO D5= :jP  :j>U  :jU  :jV  :j0\  :jh 6 _You start resting. :jn T7= :jy 035.9 (25.5) :j^z 97.4 (27.0 :j  :j1 [ _You feel yourself speed up. :j :j+ :jr :j& :j*, :j, :j- :j4w8= :jy5 :j9, :j: :j?, :jA!:j!:j 99!:j!:j ,!:j !:jB!:jj40=!:j!:j"W _You start resting.!:j)!:j?46.4 (9.0)7.4 (10.0)Fly !:jnc _You recover from your berserk rage.!:jg!:j)!:j\!:j_!:j!:j!:jx!:j!:j}!:jb!:jK1=!:jX!:j!:j !:jz!:j#2!:j 93!:j 0=!:j !:j,!:j!:jb,!:j!:j!:j K4=!:j!!:j&,!:jC(!:j|,!:j,!:j<.!:j2!:j]395!:j4!:j9,!:j8;!:j@!:jU@!:jA!:jE,!:jF!:jJ!:jWKS6=!:jCL!:jO!:j P!:jP!:jrU,!:jWV!:j&[!:j[K7=!:j\!:j`!:jwa!:jkb!:jcf!:jf!:jRq!:jv!:jw98!:j8y!:j~!:j~!:j!:j>!:j!:jx!:jd49=!:j!:jo!:jǐ!:j`!:j,!:j!:j,!:j3!:j50=!:ja1=!:jF!:jaB!:j!:jS!:j!:jX2=!:jD,!:j'!:j1,!:j !:j !:j}R34=5=6!:j,!:jM!:j,!:jc!:j!:jbK7=!:j]!:jؒ!:jK!:j!:j!:j[!:jm!:j98!:jݞ2=!:j+!:jУ!:j !:j!:j!:j!:jt!:j!:j!:j8!:j;9!:j^!:ju!:jɻ!:j!:j!:j !:j!:j !:jgL60=!:j!:jx,!:j!:jm!:j!:j!:j!:j3U1=!:j%!:j!:j!:j!:ja!:j!:j!:j!:j%2!:jy!:jc!:j!:j!:jK!:j!:j!:jz!:j!:j!:jp!:jK3=!:j !:j ,!:jP!:j!:j!:j!:j4=!:j#,!:jA$!:jp),!:j*!:j.!:j/%5!:jk0!:j>5,!:j6!:j;,!:j<!:jA!:jAD6=!:jQC!:jG,!:jaI!:jM!:jN!:j9O!:j^S!:jSU7=!:jT!:jTY!:jY!:jZ!:j^!:j^!:j `!:j=d,!:je!:j'hk _You start resting.HP restored.!:jp!:jKy.136.4 (89!:j`8=7.4 (90 _!:jb!:j׈!:jC < ####.#j.# #...♣.~  .....##.### #.#####  ##.# #.## #.#......#u# #.# #. ..♣.♣....#.# #.#######...# #.!:jC .♣....#.######.# ##..#.# #.#####.....##.# #..##.# # .PP..# #####..#.### #.###.####.## ##.@)..###.## .#### ###)#..##.##.....#. . #.##..#.##.....#.!:jC  ###.###>.[##.....#. #...# #.####.....# #.### #.# ##...[..!:jD  #.# #.# #.####. #####.# #.# #.# #. #.....#####.# #.# #.!:jGP !:jP 08.4 (1.0)!:j9Y !:j^^ _Items here: ) [[ †.!:jX,!:j.Pick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of entangling Armour (select all with [)b - a +0 kite shield  !:j/c - a +0 ring mail Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]":j ":jF ":jk  ####.#j.##...♣.~. Johnson1118 the Slicer.....##.####.#####. Kobold of Trog ***...##........# ##########.## #. Health: 68/68 ======================== ###......#u# #...........# #. Magic: 10/10 ======================== ..♣.♣....#.# #.#######...# #. AC: 11Str: 16 ....♣....#.######.# ##..#.# #. EV: 17Int: 8 .....#####.....##.# #..##.# #. SH: 0Dex: 18 .PP..# #####..#.### #.###.####. XL: 10 Next: 32% Place: Dungeon:7 ....####.@).":jE g.###.##....... Noise: ---------  Time: 9138.4 (0.0) .#######)#..##.##.....#. a) +0 short sword .#.##..#.##.....#. Throw: 6 boomerangs###.###>.[##.....#. Fly #...# #.####.....#.#.### #.# ##...[.. #.# #.# #.####. #####.# #.# #.# #. #.....#####.# #.# #.  _You start resting. _You recover from your berserk rage. _You start resting. _HP restored. _Items here: ) [[ †.  Okay, then.":jH ":j ":jI ":jD . _#:j?#:j>@#:jA#:jrf _#:jum_You recover from your berserk rage.You start resting. _HP restored. _Items here: ) [[ †.  You see here a +0 flail.#:ji|#:jr} _#:jd~#:j#:jw,#:jd#:jԇ#:j'#:j#:j#:j .♣.♣....#.# #.#######...# #.# ...♣....#.######.# ##..#.# #. ....#####.....##.# #..##.# #. PP..# #####..#.### #.###.####..## ##.))..###.##....... #### ###)#..##.##.....#.##:jМ #:jB#.##..#.##.....#.# ###.###>.[##.....#.# #..@# #.####.....#42.4 (4 #.### #.# ##...[..# #.# #.# #.####.######.# #.# #.# #.##.....#####.# #.# #.##:jѝ#.###.#...#.# #.#####.#####.#.#.# #.....###.........#.# ##.##.###:jX#######.###.# #...P.♣#:j>#:j#:jz#:j! #:j" #:jF C  #:jSQ You see here a +0 flail.#:jW K _#:ji^ ~  Items here: ) [[ †.#:j!c #:jc  _#:je #:j1g #:jl #:j&m #:jn #:j #:j B#:j #:j ,#:ju #:jß #:jã B#:j #:j B#:j #:j ,#:j #:j #:j ,#:j` #:jҴ #:j0 k  You encounter a shadowghast.#:j  ...## #..## #..## #..### #W..######.#..# ...... .....##.### #..#.## ##......@.# ########## #.....####......#.# #......... #.....#..♣.♣....#.# #.#######. ...........♣....#.######.# ##.. #.....#.....#####.....##.# #. #.....#.PP..# #####..#.### #.## W   shadowghast (wandering) #.....#....## ##.))..###.## #.....#.#### ###)#. [34#:j m#.###.:.#.##..#.##.W54.4 (12.0)#:jv #:jK 25.4 (13 _#:j #:jA $:jV ...#  #..#  #..  #.  #.W.##  ####.#..#  ....... .....##@### .#..#.## ##........# ######### .#.....####......#.# #....... .#.....#..♣.♣....#.# #.####### ............♣....#.######.# ##. ##.....#.....#####.....##.# #..  #.....#.PP..# #####..#.### #.  #.....#....##.))..###. ##.....#.#######)#..##.$:jYF.W$:jcF6.0)$:j9wW♣♣$:j{%:j\WW%:j2=9 (0.5%:j:W♣♣%:jW _You closely miss the shadowghast.%:jdmn  You hit the shadowghast but do no damage.%:jw:*%:jpP The shadowghast slips into darkness.The shadowghast flickers and vanishes!%:jkF{7.4♣♣ _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!%:j$Z%:jZ%:j`%:jgH _No target in view!%:j,"3%:jV)%:j,H _No target in view!%:jv|%:jf}%:jI%:jŇH _No target in view!%:jM%:jN%:jS%:jdWH _No target in view!%:j %:j%:j F%:jkJC _No target in view!%:j 3%:j%:jP%:j(%:j÷%:jP%:j%:jώ%:j%:j%:j%:j+[ %:j[ %:j"d %:jg %:j& %:j' %:j@- %:j0 %:j %:j %:j %:j %:j %:j %:j &:j &:jj %9&:j :♣&:j Q _You hit something but do no damage.':jYq WW   shadowghast  #.....#....## ##.))..###.# ##.....#.#### ###)#..##.#You hit something.  The shadowghast strikes at you from the darkness!':j]r'8.4':jw_♣♣':jy{X _Reactivating autopickup.':jX  You hit the shadowghast but do no damage.':j ':j%9':jW♣♣':j9 _The shadowghast is lightly damaged.':jX  You hit the shadowghast but do no damage.':jx HThe shadowghast is lightly damaged.':jۘH   manticore (wandering)W   shadowghast':jÚU7-9.4':jb:♣':j:0 _The shadowghast claws you.':j6W'  You hit the shadowghast.':j`':j~a%9':jh<♣':j k9 _The shadowghast is lightly damaged.':j^ O  You barely miss the shadowghast.':ja ~ .HThe shadowghast is lightly damaged.':ji ':jj (60.4':jbq C♣♣':jt X _The shadowghast barely misses you.':j'  You hit the shadowghast.':j){HH ':jK*%9':j0O♣♣':j4f _The shadowghast is moderately damaged.(:jX  You hit the shadowghast but do no damage.(:jG.H(:ju  The shadowghast is moderately damaged.(:jqA-1.4(:j5W♣♣(:jsQ _The shadowghast misses you.(:jX  You hit the shadowghast but do no damage.(:jk(:j %9(:jHC♣♣(:jf _The shadowghast is moderately damaged.):j]D):jtEd#...###..# ##..# ##..###.H#####.#W.# # ...... .....##.#### #..#.## ##......@.# ########## #.....####......#.# #......... #.....#..♣.♣....#.# #.####### ...........♣....#.######.# ##.. #.....#.....#####.....##.# #..# #.....#.PP..# #####..#.### #.## #.....#....## ##.))..###.# #.....#.#### #)#..##.# #.###.:.  #.##..#.#):jIF.W):jLE.H):jS):jTZ8=2.9 (1.0):j[):j_Y _The shadowghast closely misses you.):jg...##.#..# #.#..# #.#..##(#...##.####.#H.# #. ..... .....##W####.):jh#.## ##........# ##########. .....####......#@# #.......... .....#..♣.♣....#.# #.####### ..........♣....#.######.# ##..##.....#####.....##.# #..## .....#.PP..# #####..#.### #.## .....#....## ##.))..###.##. .....#.#### #)#..##.##. .###.:.  #.##..#.##. ###.###>.[##.):jk@.H):jm@.W):jt):j%u--3):j~):jH*:jp##(.##.*:j.####.#.H ..... .....##.####.## ##......W.# #########...####......#...........♣.♣#######....#####.# ##..##.....#####.......#PP..# #####..#.### #.#...## ##.))..###.##.####  ###)#.. .###.:.  #.##.. ###.###>.[...# #.##.H.W*:jQ*:j!-*:jB4*:j*:j*:j\  #(.##.####.#.. ..... .....##H####.## ##........# #########...###W...........♣.♣....#.#######....#####.# ##..##.....#####.......#PP..# #####..#.### #.#...## ##.))..###.##.####  ###)#..#.### #.# ##*:jU .H*:j D.W*:j >.H   manticoreW   shadowghast5*:j *:j +:j/?  You hit the shadowghast.  The shadowghast becomes as fragile as glass!.H(vitrified)==6.4 (0.5 _The shadowghast is moderately damaged.+:jR '  You hit the shadowghast.+:j4^ r  The shadowghast is heavily damaged.+:jd 8*+:j>   The shadowghast slips into darkness.The shadowghast flickers and vanishes!+:j; 8{+:j %9+:j +:j _Deactivating autopickup; reactivate with Ctrl-A.+:je" +:j_9 7.4 _You hit something but do no damage.,:j WW   shadowghast (vitrified)You closely miss something.  The shadowghast strikes at you from the darkness!,:jrb52------==9,:j,:jB _Reactivating autopickup.,:j,:j*  You hit the shadowghast but do no damage.--8.4 _The shadowghast is heavily damaged.,:jP,:jRI Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-,:jRo0% [?] toggle between ability selection and description.-:j -:j -:jޯ #..##. Johnson1118 the Slicer#..###( Kobold of Trog ***...#...###. Health: 52/68 ==================------####.#..##. Magic: 10/10 ======================== ..... .....##.####. AC: 11Str: 16 ..#.## ##........# ##########. EV: 17Int: 8 .....####......#H# #.......... SH: 0Dex: 18 .....#..♣.♣....#W# #.#######.. XL: 10 Next: 32% Place: Dungeon:7 ..........♣....#@######.# ##..# Noise: =--------  Time: 9168.4 (0.0) .....#.....#####.....##.# #..## a) +0 short sword -:jd [0;10m.....#.PP..# #####..#.### #.### Throw: 6 boomerangs .....#....####.))..###.##. Fly .....#.#######)#..##.##. .###.:.#.##..#.##. H   manticore###.###>.[##. W   shadowghast (vitrified)#...# #.####.#.### #.# ## _You hit something but do no damage.You closely miss something.  The shadowghast strikes at you from the darkness! _Reactivating autopickup.You hit the shadowghast but do no damage. _The shadowghast is heavily damaged.-:jȶ   #..# #..###(   ###  ..# #H# #W# #@# #.....##.#  #####.  ##.)) ###):. >.[ #...#  #.### #.# A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!-:j 79/1029.4 (16 boomerangsBerserk Fly -:j< -:j Y _The shadowghast closely misses you..:jN  You barely miss the shadowghast.8 (0.4.:jc _The shadowghast is heavily damaged..:j4  You puncture the shadowghast!  The shadowghast is almost destroyed..:j :*.:j^   The shadowghast slips into darkness.The shadowghast flickers and vanishes!.:ja 8{.:j 0=70.2.:je .:j _Deactivating autopickup; reactivate with Ctrl-A..:jG .You puncture something!  Trog accepts your kill.You feel the power of Trog in you as your rage grows..:j  Reactivating autopickup.You feel a bit more experienced..:j) `  The manticore flicks its tail.The volley of spikes skewers you!.:j 8..:j 66---8=6Barbs Fly .:jz .:j ? _Barbed spikes become lodged in your body..:j .:j The barbs in your skin will harm you if you move. Continue? Y - Yes  N - No.:j F  Y - Yes  N - No .:j 0:j|*0:jV #..##. Johnson1118 the Slicer #..###( Kobold of Trog ***... #...###. Health: 66/102 ===============--------- ####.#..##. Magic: 10/10 ======================== ..... .....##.### #. AC: 11Str: 16 ..#.## ##........# ##########. EV: 17Int: 8 .....####......#H# #.......... SH: 0Dex: 18 0:jW.....#..♣.♣....#.# #.#######.. XL: 10 Next: 38% Place: Dungeon:7 ..........♣....#@######.# ##..# Noise: ===------  Time: 9170.6 (0.0) .....#.....#####.....##.# #..## a) +0 short sword .....#.PP..# #####..#.### #.### Throw: 6 boomerangs .....#....## ##.))..###.##. Berserk Barbs Fly .....#.#### ###)#..##.##. .###.:.#.##..#.##. H   manticore ###.###>.[##.0:jNWf #...# #.####. #.### #.# ##Reactivating autopickup.0:j~WYou feel a bit more experienced.  The manticore flicks its tail.The volley of spikes skewers you! 0:jW\_Barbed spikes become lodged in your body.  Okay, then.0:j4Y0:j`0:jad. _0:j+  `  The manticore flicks its tail.The volley of spikes skewers you.0:j .3-1.3 (0.70:j 0:jѾ D _More barbed spikes become lodged in your body.1:j1:jG---2.01:jU _You feel a strong urge to attack something.1:j%1:j 1:j `  The manticore flicks its tail.The volley of spikes skewers you.1:jB 8.1:jʀ $581:j g--===7Berserk 1:j 1:j 1:jQ D _More barbed spikes become lodged in your body.2:j5 .HYou feel your anger nearly subside. You are no longer berserk.2:j@ #..# #..###(   ###  2:jH..# #.# #H# #@# #.....##.#  #####.  ##.)) ###)2:jv:. >.[2:j #...#  #.### #.# 2:jI139/68 ----3.46 boomerangsSlow -Berserk Barbs Fly 2:j%!2:j$ _You are exhausted. You feel yourself slow down.2:j~ =--4.2 (0.82:jz ] _You hit the manticore but do no damage.2:jp  You hit the manticore but do no damage. The manticore closely misses you.The manticore claws you but does no damage.2:j=q `4-9 (0.72:jmx 2:j{ . _The manticore claws you.3:j  #..# #..###(   ###  ..# #.# #H# #@# #.....##.#  #####.  ##.)) ###):. >.[ #...#  #.### #.# You puncture the manticore!  The manticore is lightly wounded.3:j #..# #..###(   3:j###  ..# #.# #H# #@# #.....##.#  #####. 3:jP ##.)) ###):. 3:j>.[ #...#  3:jS#.### #.# 3:j  The manticore bites you!  * * * LOW HITPOINT WARNING * * *3:jfh18-------==5.7 (0.83:j3:jMY _The manticore barely misses you. x23:j"X  #..# #..###(   ###  3:juXT..# #.# #H# #@# #.....##.#  #####.  ##.)) ###):. >.[ #...# 3:jX #.### #.# You hit the manticore but do no damage.The manticore is lightly wounded.  3:jX~The manticore completely misses you. The manticore misses you.3:jZ. #..# #..###( 3:j.c  ###  ..# #.# #H# #@# 3:j.#.....##.#  #####. 3:j.r ##.)) ###)3:j/P:. 3:j|/>.[ #...#  #.### #.# 3:jC8=  The manticore claws you.3:j9h4----------6.4 (0.73:j@3:jXDV _* * * LOW HITPOINT WARNING * * *4:jc L  As you read the scroll of teleportation, it crumbles to dust.4:jz  #..# #..###(  4:j{ 4 ###  ..# #.# #H# #@# #.....##.#  #####.  ##.)) ###):. >.[ #...#  #.### #.# You feel strangely unstable. The manticore completely misses you. x24:jw< #..# #..###(   ###  ..# #.# #H# #@# #.....##.#  #####.  ##.)) ###):. >.[ #...#  #.### #.#   The manticore claws you.3----7.9 (1.5Tele Slow -Berserk Barbs Fly  _* * * LOW HITPOINT WARNING * * *6:j6:j  ...#  #..#  #..#  #..##  #...## ####.#..#... ..o..##.### #.#..#.## ##....@...# ####### #.#.....####......#.# #.......#.....#..♣.♣....#H# #.###........♣....#.######.# ## 6:j###.....#.....#####.....##.#  #.....#.PP..# #####..#.### o   orc (wandering)#.....#....## ##.))..# ###.....#.#### ###)#.. .##.###.:. #.##..#.You feel better.6:j6:jH6:jWD.o22===-9.4♣ _Your surroundings suddenly seem different.8:j@KL  As you read the scroll of teleportation, it crumbles to dust.8:joR.o.o8:jZ8:j&[-80.9Tele Slow -Berserk Barbs Fly 8:jJ[8:je♣♣ _You feel strangely unstable.::j ::jՊJ.##.....# .########.###.##  .....#....#....#  ####.#.#....#..#  #.#.#.#..#..# ::j^ #.#.#.#..#..###  ####.#.#<#..#....#  #.###..##.#.##  .......#....###  ::j>.......#.#.#.#..♣..  .....#.#.......P#.#  ::jW4.#♣P..#.#  ........%....#...P#.#  .......##....#)####.#   ##'#.........#<.....#   .#.#.......#.######    ...#.####..###.#   ::j::j::jמ~3====2.4::j^}♣P♣PP::j@ _Your surroundings suddenly seem different.::jR::jJS'3.9::j`♣P♣PP;:jn ;:j ;:j ;:jH ;:j ;:jF ;:j The barbs in your skin will harm you if you move. Continue? Y - Yes  N - No;:jPm;:jT.##.....#  Johnson1118 the Slicer .########.###.##  Kobold of Trog ***... .....#....#....#  Health: 23/68 ========---------------- ####.#.#....#..#  Magic: 10/10 ========================#.#.#.#..#..#  AC: 11Str: 16#.#.#.#..#..###  EV: 17Int: 8 ####.#.#<#..#....#  SH: 0Dex: 18 .....#.###..##.#.##  XL: 10 Next: 38% Place: Dungeon:7 .......#........@.###  Noise: ---------  Time: 9183.9 (0.0) .......#.#.#.#..♣...#  a) [32;:jm+0 short sword .......#.#.......P#.#  Throw: 6 boomerangs .............#♣P..#.#  Slow -Berserk Barbs Fly ........%....#...P#.# .......##....#)####.#   ##'#.........#<.....#   ##.#.#.......#.######   ...#.####..###.#  You feel better. _Your surroundings suddenly seem different.  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _Your surroundings suddenly seem different.  Okay, then.;:j;:jnj. _<:j<:j45.4 (1.5Fly <:j♣P♣PP<:jb_Your surroundings suddenly seem different.  As you read the scroll of teleportation, it crumbles to dust. _You feel strangely unstable. _Your surroundings suddenly seem different. _You carefully extract the barbed spikes from your body.<:j <:j '6.9<:j" ♣P♣PP<:jp% <:jO <:jfP A58.4<:jCW ♣P♣PP<:jY <:j =9.9<:j/♣P♣PP<:j2=:jEh6=91.4=:j$H?♣P=:j_HJ♣PP=:jW=:je=:jf=:jf=:jj=:jp,=:jUq=:jq=:jIr=:jx=:jyx!7=:jx2==:j=:j{=:j =:je=:jo289=30=1 _You start resting.♣P♣PP=:ji1207.9 (16.5)=:j99.4 (18.0=:j =:jT♣P♣PP=:j`[ _You feel yourself speed up.=:j==:j=:j=:jƍ=:j,=:j*2=3==:j,=:j=:j@4==:j=:jf=:j=:j\=:j _You start resting.5=♣P♣PP=:j+,10=:jm20.4 (11Fly =:j}♣P♣PP=:jc _You recover from your berserk rage.=:jR I=:jU =:jZ X=:j[ =:jD^ =:j^ =:j_ =:jc =:jc 96=:j9d =:jh =:jQh =:jIi =:jl =:j;m =:jm =:jq =:j`r S7==:j]s =:jv =:jw =:j=x =:j =:j0 =:j؀ =:j =:jI K8==:j =:jM =:j) ,=:j =:j =:j͏ =:j =:j 99=:jʓ =:jw ,=:j 40=1==:j e2=:jG =:j =:j =:jW ,=:j =:j( =:j S3==:j/ =:j ,=:j =:j ,=:j =:j =:j K4==:j` =:j ,=:jP =:jG =:j =:j =:j =:j =:j] =:j =:j` 95=:jS =:j ,=:j =:j ,=:jn =:j i6==:j =:j =:j< =:j =:j =:j =:j =:jK a7==:j =:jW ,=:j =:j ,=:jm =:j# =:jT$ 98=:j$ =:jm( ,=:j=) =:j, =:j, =:j<- =:j0 =:j0 N49==:j@1 =:j4 ,=:j5 =:j_9 ,=:j= X=:j@ =:jA X50==:jA =:jD ,=:jZE =:jG ,=:jG =:jI =:j.J K1==:j]J =:jK =:jL =:j:L =:jM =:jM =:jN =:jP k2==:jSP =:jR ,=:j S =:jT ,=:jU =:jW =:jXW ;3=:jPY ,=:jY =:j[ ,=:j[ =:j] =:j] =:j] =:j_ =:jV` K4==:j` =:jbd =:jd =:j9e =:j>h =:jh =:j.i =:j;l =:jl U5==:j[m =:jp =:jp =:jq =:jet =:jt =:j"u =:jx =:jsx %6=:j5y =:j{ =:j0| =:j| =:j =:j =:jp =:jf =:j K7==:j[ =:jL =:j =:j. =:jJ =:j =:j =:j =:j U8==:j* =:jG =:j =:j =:j; =:j =:j =:jߛ B=:j Q9=:j =:j =:j =:jD =:j =:j& =:j b60==:jf =:j\ ,=:j =:j ,=:j =:j =:j U1==:j| =:j ,=:j, X=:j =:j %2=:j =:jT =:j =:jK =:j\ n=:j =:j =:j K3==:j =:j B=:j =:j =:jd =:j =:j_ U4==:j =:j =:jf =:j =:j =:j* =:j =:j` =:j %5=:jV =:j =:j =:j[ =:j ,=:j =:j =:j a6==:j; =:j =:j? =:j ,=:j8 =:j =:j =:j =:j =:j #7=:jx 2==:j! =:j% =:jW% =:j& =:j) =:j9* =:j* =:j- k _You start resting.HP restored.=:j 6 ♣P♣PP=:j; 2326.4 (106.0)=:j3= `8=77 _=:j'B ♣P♣PP=:jD =:j =:j٪ =:j =:j =:j =:j B=:j2 =:j =:j =:j| =:j =:jJ 9==:j =:jQ =:j =:j =:jW =:j =:j/ =:j =:ja =:j =:j =:j =:j =:j =:j1 =:j =:j =:j =:j =:j =:j =:j =:j =:j =:ju =:j =:j =:jw =:jR ,=:j =:j(X=:j*=:jC+=:jk1B=:j5,=:j06=:j ;,=:j7<=:j`@,=:jRA=:jD,=:jrE=:jlI,=:j,J=:jmN,=:jnO=:jS,=:jT=:j$X=:jX=:jY=:jQ]=:j]=:j<^=:ja=:jGb=:jHc=:j(g=:jg=:j~h=:jl=:jm=:jm=:jTr=:jr=:jhs=:jx=:jx=:jx=:j|=:j},=:jށ=:jF=:j=:jx=:j=:j=:j=:j|=:j=:j==:j=:j=:jє,=:j=:j@,=:j=:jv,=:j5=:j=:jt=:j=:jͧ,=:j=:j=:j_=:jҬ=:j,=:jH=:jT,=:j=:j,=:jϺ=:j,=:j=:j,=:j=:j,=:j=:j,=:j=:j,=:j=:jy=:jk,=:j,=:j=:j,=:j=:j=:j=:j=:j(=:j=:j =:j*=:j=:j?=:jN,=:j =:jU,=:jM=:j=:j%=:j=:jm=:j=:j9=:j ,=:jk =:j ,=:j=:j,=:jV=:js=:j=:j=:j,=:j=:j =:j!=:j!=:j&,=:j&=:j *,=:j*=:j-=:j7.=:j.=:j1=:j02=:jt2=:j5,=:jk6=:j9=:j8:,=:j+>,=:j>=:j+B,>:jX>:j,>:j >:j ,>:jr>:j ,>:j} >:j,>:j>:j,>:jB>:j,>:j>:j>:j>:j>:j>:j+ >:j >:j#>:jE$>:j$>:j'>:j(>:jD(>:jp+>:j+>:jD,>:j/,>:j|0>:j3,>:jj4>:j=>:j7>>:j ?>:juB>:jB>:j=D>:jHB>:jOB>:jh ♣P♣PP _You start waiting.426.4 (99.0)7.4 (100.0)♣P♣PP _Done waiting.>:jI>:j>:jkB>:j>:j6>:j,>:j>:jr,>:j>:jm>:j>:jV>:je>:j>:j?>:jB>:j>:j>:je>:jֺ>:j>:ji>:j>:j<>:j>:j>:jN>:j,>:j>:js,>:jc>:jV,>:j>:j,>:j>:j,>:j>:j>:j>:j>:j,>:j>:jXB>:j+B>:j>:j>:j>:j>:j,>:j*,>:jM>:j* >:ju >:j >:j* ,>:j;>:j,>:j->:jp>:j>:j >:j,>:j>:j,>:j>:jB B>:j#,>:j$>:jY',>:j(>:jr-B>:j 1,>:j1>:j5>:j5>:j6>:j6=B>:j!?,>:j@>:j:GB>:jMI,>:jI>:jL>:jfL>:jM>:jX>:jpY>:j\,>:j]>:jPt>:j?u>:jv>:jz>:j{>:jQ>:j#n>:jА>:j4,>:j>:j,>:jۛ>:jB>:jۤ,>:jU>:j@,>:jͪ>:j,>:jS>:jB>:j,>:j>:jϽB>:jJ,>:j>:jR>:j>:j >:j,>:jR>:j,>:j>:jI>:j2,>:j>:j,>:jZ>:j{ B>:j,>:jD>:j,>:jt>:jK>:j{,>:j>:j ,>:j1$>:j|$>:j%>:j(>:j)>:j*>:jp.>:j.>:j*/>:j2>:j03>:j3>:j7B>:j\E>:jG,>:jd,>:je>:ji>:j`j>:jj>:jo,>:j8p>:jeyX>:j^>:j>:jE,>:j>:j>:j>:j>:j ♣PP.P _You start waiting.>:j4526.4 (99.0)>:j^/7.4 (100.0)>:j%♣P♣PP>:j"# _Done waiting.>:j! I>:jk >:j >:j >:jM ,>:j̦ ,>:jd >:j   Things that are here:  a +0 dagger; a +0 robe _>:j  ######.#.#<#..#....# >......#.###..##.#.## #.......#..........### .÷.......#.#.#.#..♣...# .#.......#.#.......P#.# .#.............#♣P..#.# .#........%....#...P#.# #.......##....#)####.# ###'#.........#@.....# 33.4 (6.0) '###.#.#.......#.###### #.####..###.#  #.....#  .#.......#  '#######.#.....#.#  .........#.....#.# >:j .#########...(...#  # #.....#### >:jS  _There is a stone staircase leading up here.?:j3?:j?:j\?:j?:j: _?:jK?:j?:j?:j?:j ?:j?:je?:j?:j?:j?:jS?:j?:jR?:jT,?:j3W?:j7[?:j[?:j\?:jo_?:jDgX?:jzk?:jHl?:jl?:jo?:jt?:ju,?:jx?:j~|,?:j}?:j?:j/?:j?:j?:j ?:j?:jD?:j?:j?:j?:j?:j?:j`?:jʗ,?:jP?:jޙ?:jǜ,?:jH?:j?:jO,?:jʢ?:j R  There is a stone staircase leading down here.?:j?:jv5 _?:j?:jY,?:jϱ?:j?:j,?:je?:jf?:jo?:j?:jܾ?:j ?:j?:jP?:j^?:j@  There is an open door here.?:j> _  You encounter a sleepcap. #..).#  ###.##.#  #...##.##### #.####.....# ###### ####### #.# #####.# #....# #.....# #.# #.# #....###.....# ##'### #.# #.....########....######.# +.....f'..@...'....>......# ?:j#............########.....#..............# #.....÷...... ####....###### #.....#......#.#### #...ß.#...... # #.##.ß_..#...... f   sleepcap (wandering) # #.##...ß.#...... #####.###'#.. ##'###.#.#59.4 (26.0)?:j?:j360.4 (27 _?:j?:j@:j, #..).# ###.##.# #...##. #.####.....  ###### #@:jŤ2 #.# #####.  #....# #.....# #.# #.  #....###.....# ##'### #.  #.#....######.  +.f'.@....'....>...... ##.#.....#..# #.....÷..#....###### #.....#... #...#.#### #...ß.#.... .# #.# #.ß_..#..... ## #.# #...ß.# # #####.###'# ##'###.#.@:jw5f.@:juF1.4 (1.0)@:j@:j@:j\ #..).# ###.##.# #...##. #.#### ###### # #.# ##### #....# #.....# #.# # #....###.....# ##'### # #.f.#....###### +.'@.....'....>#.#.....#...# #.....÷ .#####....###### #.....# †#...#.#### #...ß.# ..# #.# #.ß_..# .## #.# #...ß.# ## #####.###'# # ##'###.#@:j~b6f.@:jf@:jlh%2@:jl@:jo@:jW  #..).# ###.##.# #...##. #.#### ###### ####### #.#  #....# #.....# #.#  #....###...f.# ##'### @:j Y  #.#.... +..'....>#.#.....#..# #.....÷ #.#####....###### #.....# .†#...#.#### #...ß.# #..# #.# #.ß_..# ..## #.# #...ß.# .## #####.###' .# ##'###.@:ja[ F.f@:jc ;3@:jn g _There is an open door here.@:j8V  ff  vitrified  You strike the helpless sleepcap from behind!  You puncture the sleepcap!  The sleepcap becomes as fragile as glass!@:jV *9 (0.5@:j] @:j` a _The sleepcap is severely damaged.@:j]  You hit the sleepcap but do no damage.The sleepcap is severely damaged.@:j /=4.4@:jҼ @:j M _The sleepcap releases spores at you but does no damage.@:jz d  You hit the sleepcap.@:j %9@:ju @:jR a _The sleepcap is almost destroyed.@:j^K .  You hit the sleepcap.  You destroy the sleepcap!@:jcT R@:j\ /95.4@:jvb m _Trog accepts your kill.@:jQ. @:j/ @:j%5 @:j7 H _No target in view!@:jQ @:j @:j1 @:j6 H _No target in view!@:jL@:j@:j}@:jwH _No target in view!A:j6A:j7A:jP^ _No target in view!A:jA:j[A:j A:j H _No target in view!A:j@3A:jA:j C _No target in view!B:jWB:jB:jsB:jB:j( B:j$P _B:j&B:j@'B:jg(B:j:)B:j-B:j-B:j.B:j6nB:j9B:j:B:j:B:jo<B:j@,B:jQ@B:jAB:jDB:jDB:jzEB:jI? _ There is an open door here.B:jLB:jQK _B:j8SB:jTB:jsTB:jUB:jYB:jYB:jZB:j[B:j_B:j`B:j1aB:jabB:jfB:jSgB:jgB:joZ#..).#####.####.##.# #.....##...##.########.###.#.####.....#....#. ##### #.# #####.#.#....#.. ....# #.# #.#.#.#..#.. ....# ##'### #.#.#.#..#.. ....########.#.#<#..#.. B:j}p....'......'....#.###..##-77.4 (12.0) ....########.....#.......#....B:jpD# #.....÷.......#.#.#.# ##### #.....#.......#.#.. B:jp-#...ß.#.............#♣ #.ß_..#........%....# B:jp#...ß.#.......##....#) #####.###'#.........#< B:j#q9##'###.#.#.......B:jr7-B:jxB:jZ|c _There is a stone staircase leading down here.B:jz B:j B:j B:j B:j 78.0) _B:j: B:j %8B:j]  .# ...###  ..##.....  ......#  #....#  #.@..#  ######  B:j^ ,9.9 (2.5B:jud B:je ! _You fly downwards.B:jh a _There is a stone staircase leading up here.C:j]uIC:juC:jx  You encounter a kobold. It is wielding a +0 club.C:j~ .K# #.# ...###...##.............# #@...# #.<..#######C:j8~K   kobold (asleep)C:j׆(0.0C:j280.9 (1 _C:jVC:jC:jkT  .# .K#  #.# ...###  ...##.....  ........#  #@...#  #.<..#  ###### C:j W .# .K#  #.# ...###  ...##..... C:j ] ........#  #@...#  #.<..#  ######   C:j7 C:j 3C:j C:j ] _A kobold is nearby!C:j\ .K..!# .# ...K# #.# ...### ...##..........@..# ..#....# #.<..# ######K 2 koboC:jd])lds (asleep)C:jm  You encounter a kobold. It is wielding a +0 whip.C:j}n%1C:jtC:jwY _Found a potion of curing.D:jP7M.....K #.K..!.##...K# #.##...###..##@............##..#... #.<..######D:jK   kobold brigand (missile, asleep)D:j?D:j%2D:jD:jG  You encounter a kobold brigand. It is wielding a +0 whip and quivering _curare-tipped darts.D:j~K.K......K #.K..!.##...K# #.##.@.###D:jj..##.............##..#... #.<..######KK 4 kobolds (1 missile, asleep)D:jD:j%3D:jD:j  You encounter 2 kobolds. _A kobold is quivering poisoned darts.D:jpO )The helpless kobold fails to defend itself.  You stick the kobold like a pincushion!!!  You kill the kobold!D:jYL 3D:jU],4.4 (0.5D:jdD:j gW _Trog accepts your kill.D:j\ <########K.K.#......K# #.K..!# )#  #.##...### ...##...........## ..#....#. #.<..#######D:jn _5.4 (1.0D:jO <M) _Trog accepts your kill.  The helpless kobold fails to defend itself.  You stick the kobold like a pincushion!!!  You kill the kobold!D:j|[ L 2D:j5` *9 (0.5D:j:i D:jk W _Trog accepts your kill.D:j n######## ...K.K.# ......K# #.).@!# .##...)# #.##...### D:jҵ r...##..... ........##..#....# . #.<..# ######D:j D:j> ,6.9 (1.0D:j D:j D:j )The helpless kobold brigand fails to defend itself.  You spit the kobold brigand like a pig!!!  D:jd CYou kill the kobold brigand!D:j/ #KK 2 kobolds (1 missile, asleep)D:j =8417.4 (0.5D:j D:j W _Trog accepts your kill.D:j  ######## ...K.K.#....@.)# ##.)..!# )#  #.##...### ...##...........## ..#....#. #.<..#######D:j D:jI ,8.4 (1.0D:jm D:j: D:j )You spit the kobold brigand like a pig!!!  You kill the kobold brigand! _Trog accepts your kill.  The helplessfails to defend itself.  You perforate the kobold like a sieve!!!  You kill the kobold!D:jC u   kobold (D:j *9 (0.5D:jr% D:j:( W _Trog accepts your kill.D:j; )You perforate the kobold like a sieve!!!  You kill the kobold! _Trog accepts your kill.  The helpless kobold fails to defend itself.  You spit the kobold like a pig!!!  You kill the kobold!D:j (D:j '9.4D:j D:jW _Trog accepts your kill.D:j3D:jD:jFH _No target in view!E:jq)E:j*E:jt1E:j13H _No target in view!E:j_GE:jHE:jNE:jQH _No target in view!E:j cIE:jsE:j##########...@.).#.......)#.##.)..!# )#  #.##...###E:ji ...##...........## ..#....#. #.<..#E:j.&0E:j290.4 (1 _E:jա:  Things that are here:E:jߥ _a +0 whip; 4 poisoned darts; a kobold corpseE:j E:j, E:j! E:jf E:j[ E:jb : _E:jV ##########...).).# ......@)# .##.)..!# .##...)# #.##...###...##.............##..#....#. #.<..#######E:j # #...).).# .......@# .##.)..!# .##...)# #.##...### E:jN+2.4 (2E:j*3.4 (3E:jE:ji $  Things that are here:E:jx  _a +0 whip; a curare-tipped dart; a kobold corpseF:jF:jF:jF:jF:j F:j": _F:j'F:jn'F:j)F:j.q _c - 4 potions of curing (gained 1)F:jB2F:j2F:j4F:j7$  Things that are here:F:j:_  a +0 club; a kobold corpseF:j.?F:j? _F:jAF:jCF:jFF:jGF:jHF:jmF:j|F:j8,F:jF:jF:jF:jF:jF:jƌF:jF:j]F:jF:jBF:jVF:jF:jF:jF:jF:j٬J#...).).#.......)# #......##.)...# #.......##...)# #.......#.##...####..........##.....................###.......F:jӭ3..#....# #.....?.. #.<..# #..@....###### #.###### #+  F:j1605.4 (12.0)F:j!+6.4 (13F:jF:j 1 _f - a wand of mindburst (7)F:jf IF:jei F:jk F:j=p BF:jq ,F:j~r F:j5t F:ju F:j9v F:juw F:j~  ######## ...).).# ......)# #..... F:j~ ##.)...# #...... .##...)# #........# #.##...####........# ...##........+ F:j5 ........###........#  ..#....# #.....@..#  . #.<..# #........# F:jf w###### #.#########+F:j 19.4 (3.0)F:j +10.4 (4F:j F:jj a _c - a scroll labelled FOGUNI XEIZG:j3G:j^ _No target in view!G:jG:jjG:jG:jG:jG:j=| _G:jǔG:j G:j×G:jb,G:jG:j,G:jܟG:jvG:j8 _You reach down and open the door.  There is an open door here. _G:jG:jG:ja%6  G:j"&           ######  ####|.....  ....@....  ####.##.#  #.##.#  #....#### ###.....# #.###.#  ####.#  #....#   ####.####  G:j&+C78 MG:j+ ###### ####@..............####.##.##.##.#  Fly ### G:j1037.4 (27.0)G:j2+8.4 (28G:j6G:j@r _You see here a staff of air.G:jG:jC3G:jG:jG:jLP _G:jG:jG:j~G:jG:jJ,G:j=G:jgG:jG:jG:jG:j8G:jG:j,G:jG:j%G:jG:jG:jG:jG:jG:jG:jG:j8G:j,G:jxG:jrG:jG:jG:jG:j5G:jG:jG:jG:jG:jG:j$G:jG:j,G:jG:jG:jHG:j,G:jG:j}G:jG:jG:jG:j,G:j,G:j_G:jG:j ,G:jZ G:j: ,G:j G:j G:j% G:jq G:j  G:j G:j G:j G:j G:j G:j ,G:j% G:j G:j XG:j% G:j& ,G:j' G:j) G:j.* ,G:j?+ G:j, G:jT- G:j- G:j3/ G:j0 G:j%1 G:jZ1 G:jF2 G:j3 G:j#4 ,G:j 5 G:j{6 G:j6 G:j&7 G:j7 G:jB9 ,G:j9 G:j9< G:j{= ,G:j> G:jkB nG:jC G:jD ,G:jE G:j0G G:jG ,G:jI G:jI G:jlJ G:jJ G:jK G:j$M G:jtM G:jM G:jN G:jO G:j@P G:j~P G:j!R G:jU ,G:jV G:jW G:j[ ,G:j'\ G:j_ BG:jn G:j3q G:jbs ,G:jYt G:ju G:j4w G:jw G:jx G:jx G:jz G:jn{ G:j{ G:j~ G:j BG:j} G:j ### .. #. ########### ..#.######|........# ....@...........##.# 83.4 (45##.######.##.####.#  ... #.##.# #.# :$## #....####.# .. ###.....#.# #.###.#.# ####.# #.#.# #....# #.#.# ######### #.#### #.#.#G:j G:jW +4.4 (46G:j G:j _ _Found a parchment of Leda's Liquefaction.G:j^ G:jj_ 3G:jb G:jc G:j]h BG:jxn ####.> ..#...#.# ############..#.######|........##................##.##.##@######.##.####.#5.4 (1.0)....# #.##.# #.#G:jo C.:$### #....####.#... ###.....#.# #.###.#.#####.# #.#.#  #....# #.#.# ######### #.#### #.#.#   #...).).# ########.# #.#.# G:ju G:jbv *6.4 (2G:jV| G:j ; _Found a stone staircase leading down.H:j _No target in view!H:j _H:j$BH:j%,H:j'H:j)H:jB*H:j*H:j /,H:j,0H:j3N _You now have 444 gold pieces (gained 11).H:jf7H:j8H:j9H:j:H:j=H:j?>H:j>H:jBH:jBH:jCH:jCH:jFH:jHH:jKIH:jIH:jKH:jdQBH:jQH:jTH:jT,H:j WH:j4YH:jYH:jYH:j _You reach down and open the door.H:jH:jH:j׿@  There is an open door here.H:jH:jy _H:j H:jH:jH:jZH:jH:jH:jtH:jH:jH:jH:jH:jQH:jH:jH:jH:jH:jH:jFH:jH:jYH:jH:jH:j,H:j:H:j}H:j: ############........# ..........# ..........######## ....@.....'..>...# 700.0).....#....#.# .........#.#..#.###:.........#............#.#.##.#############......# ##.:.### #...# #...#H:jlA7.4 (21H:j@H:ja _Found a parchment of Forge Lightning Spire.H:jD5 H:j9 IH:j; H:j? H:j@ BH:juA H:jA H:jD H:j-K XH:jIM H:jM H:j~N H:jO H:j R ,H:jR H:jU H:jf F _You reach down and open the door.  There is an open door here. _H:jf H:jh H:j ,H:j nH:j F _You reach down and open the door.H:j 3H:j H:j @  There is an open door here.H:jO 5 _H:j H:jk H:j H:jN ,H:j H:jּ H:j H:j H:j% ,H:j H:j H:jc F _You reach down and open the door.H:jt O ###### ########## #.#####........###...'..........'.30.4 (23#####........###.H:j V ########## #....)######. ## H:j; H:j +1.4 (24H:jD H:jN 2 _You reach down and open the door. _H:j{ gThere is an open door here. _You reach down and open the door. _There is an open door hereH:j 3. _You reach down and open the door. _H:j^ Found a short sword.H:j Q _There is an open door here.H:jg H:j7h H:jh H:jMk H:jn H:jr P _H:jt H:j\u H:ju H:j;x H:j{z H:jz H:j{ H:jZ} H:j ##### ###....#####..........'........4.4 (3.0)....#####...........# ###)......)# ##### H:jt H:j *5.4 (4H:j H:j # _Found a whip.I:jR _No target in view!I:j{I:j{I:j|I:jtI:jӁI:jUP _I:jI:jCI:jI:jAI:jI:j\I:jI:jJI:j>I:jI:jI:jϚI:jI:j2########## ########........#####...............'...'.. ##..........#####.. ##..........# ### #.@.)......)# 41.4 (6 #.#.#########  #.#.# #. ##  .>I:jI:j*2.4 (7I:j-I:j; _Found a stone staircase leading down.I:j'I:jI:jMI:jI:jI:j`,I:jI:jFI:j,I:j I:jI:j1I:jI:j(I:jI:jI:jI:jjXI:juI:jI:jI:jI:jR  There is a stone staircase leading down here.I:jI:j9 _I:jEI:jI:j- ,I:j I:j I:jW I:j I:jRI:jI:j,I:jsI:j/I:j,I:jWI:jI:jI:j"I:jq,I:jI:jI:jI:jI:j!,I:j"I:j#I:j%I:j%I:j_&I:j'I:j(I:jP)I:j+,I:j,,I:jS-I:j.I:j21,I:j2I:j83I:j/;############# ########## #..#####........#####........###...............'...'..........'..##..........#####........##..........# ########## ##...)......)##.:#.#.############ #..#.#.#........@.# ###60.4 (18.0)##.###.########.# #.>.......# #.....###.# .#.....# # <##.....###....#I:j BJ:j+1.4 (19J:jJ:jx 9 _Found a stone staircase leading up.J:j J:j}YJ:jv J:jJ:j< _You reach down and open the door.  There is an open door here. _ _You now have 460 gold pieces (gained 16).J:j>,J:j>J:j?J:j@J:jBJ:j{BJ:jBJ:jCJ:jE,J:jEJ:jBHJ:jIJ:jIJ:jbJJ:jKJ:j%MJ:jwMJ:jMJ:jXR,J:jRJ:jSJ:jTJ:jVJ:jKWJ:jWJ:jXJ:jZ,J:jC[J:j9\J:jQ^J:j^,J:j{cJ:jfBJ:j&gJ:jh,J:jiJ:jlJ:jmJ:jn,J:joJ:jpJ:jKqJ:juqJ:j@sJ:j`tJ:jtJ:juJ:jJ:jWJ:jԋ,J:jJ:jFnJ:jyBJ:jܓJ:jJ:j,J:jJ:jJ:j!,J:jJ:j2J:j,J:jJ:jJ:j"J:jVJ:j>J:jNJ:j,J:jJ:jgJ:jϥJ:jHJ:jڦJ:jϩBJ:jnJ:j,J:jlJ:jJ:j=J:jů,J:jXJ:j~J:j-,J:jJ:jԵ,J:j*J:jJ:jȹJ:jBJ:jJ:j.J:jD,J:jJ:j8J:jJ:j,J:jEJ:jJ:jYJ:j J:jJ:jJ:j,J:jdJ:jJ:jBJ:jJ:jJ:j[,J:jJ:jBJ:jWJ:j,J:j]J:jJ:jJ:jBJ:jJ:jJ:jwJ:jJ:jJ:jJ:jJ:jxJ:jYJ:jRXJ:j1J:jJ:jwJ:jJ:j BJ:j J:jBJ:j,J:j,J:j`J:j?J:jJ:jpJ:jJ:j J:j ,J:j"J:j%J:j',J:jI(J:j*,J:j+J:j,J:j-,J:jJ/,J:j40J:j0,J:j1J:jV2J:j2J:j93J:j4@  There is an open door here.J:j7K _J:j@J:jgBJ:jC,J:jDJ:jUFJ:jFJ:j GJ:jcHJ:jIJ:jJJ:jJJ:jKJ:jRLJ:jMBJ:jO,J:jPJ:jQJ:jhSJ:j@T,J:jBUJ:jW,J:j_XJ:jIYJ:jZJ:j[,J:j^J:jaBJ:jad,J:jK:j}DK:j N#.# .##.)...##.## .##...)####..# #.##...###...## ...##.##....## #..##.....# #)(...# ..#....#.###.....# . #.<.#...#...#.#K:jN#...###.:0#... ####.##.# #.# #<.K:j#.#### #...@# 913.4 (23.0).....##..#..........#.#.#.#.#...>#.#.#.#...#L:jM A4.4 (24L:j L:j ; _Found a stone staircase leading down.M:jXM:jYM:jZM:jf\M:jC`XM:jbBM:j  There is a stone staircase leading down here. _M:j ,M:jxM:jM:jM:j%M:jLM:j _You reach down and open the large door.  There is a large open door here. _  You encounter a bullfrog, a drude, 2 killer bees and a rock fish....##..##...# ........#..# §... .#.#.#...>.###≈.... .#.#.#...#..##≈.§§.§#.#...##..#§§....F...#.###.§§§.....ß..#.# #.'.......###≈.....5 #§.@..≈. #≈.!.... #≈.....y #≈.≈..§. #§.F..y:jm.F   bullfrog (asleep)5   drude (asleep)F   rock fish (asleep)yy 2 killer bees (asleep)M:jn.§.§§#§§30.4 (16#§§≈M:j_1.4 (17Lava _M:jM:j=M:j3....#..# §.....>..  ..#§§....F  .§§......   #.§.§§....  ###≈.....5  #§§@..≈.  #§§!....  #≈.....y  #≈.≈..§.  #≈.F..y. M:jQ ....#..# §.....>..  ..#§§....F  .§§...... M:jR?  #.§.§§....  ###≈.....5  #§§@..≈.  #§§!....  #≈.....y  #≈.≈..§.  #≈.F..y.M:jIS&M:jZM:jw[M:jVfz _There are monsters nearby!P:j #....###.#.###..##...# ........#..# § #.#.#.#...>.###≈.... #.#.#.#...#..##≈.§§.§#.#...##..#§§....F ...#.###.§§......ß..#.# #.§.§§....###≈@....5 #§§≈..≈. #§§!.... #≈.....y #≈.≈..§.#≈.F..y. P:jy&#≈.§§§≈≈§..§§''...2.0) _P:jH #.#### #.#.#  #....###.#.###..##...# ..........#..# § .#.#.#.#...>.###§..§§#.#.#.#...#..##≈.§§§≈#.#...##..#≈§..§§F ...#.###.'§......ß..#.# #.'@......###≈.....5 #§§≈..≈. #§§!.... #≈.....y #≈.≈..§.#≈.F..y.§§≈§§.§§§§.§3P:jJQ:jIQ:j%+Q:j3Q:jiQ:j  There is a large open door here. _ #.#  #.#### #.#.# #....###.#.#  .....##..##...#  ..........#..# §... #...>.###§..§§#.#.#.#...#..##≈.≈.§≈ #.#...##..#≈..§§§F ...#.###@'.......5.4 (2ß..#.# #.'.......###≈.....5 #≈.≈..≈. #§.!.... #≈.§.§.y #≈.≈..§.#≈.F..y.Q:j6 Q:jc Q:jF BQ:j  #.##)# #.# Q:j  #.#  #.#### #.#.# #....###.#.#  .....##..##...#  ..........#..# §....#.#.#.#...>.###§..§§#.#.#.#...#@.##≈.≈.§≈7 #.#...##..#≈..§§§F...#.###.'.......ß..#.# #.'.......##≈.....5 #≈.≈..≈. #§.!.... #≈.§.§.y#≈.≈..§.R:jZ  There is a large open door here.Lava _  A killer bee comes into view.....##..##...# .........#..# §... #.#.#.#...>.###≈...§ #.#.#.#...#..##≈.≈§.≈#.#...##..#≈....§F ...#.###.'...§... ß..#.# #.'.......  ###≈....§5  #§@≈.§§.  #≈§!....  #≈§....y  #≈.≈..≈. #≈.F..y F  :jV[m rock fish (asleep) y   killer bee (asleep) ..≈@§41.4 (4....2.4 (5 _R:jmT:jx.....#..# §... #.#.#.#...>.###≈...§#..##≈.≈§.≈  #..#≈.....F ...#.###.'.......ß..#.# #. ###≈....§5 #≈.§.§§.!.......y≈..≈.F..y≈≈§≈≈T:j\]§3.4 (1T:jT:jLa#.#.#.#...>.###≈...§T:j /#..##≈.≈§.≈  #..#≈.....F ...#.###.'.......ß..#.# #. ###≈....§5 #≈.§.§§.!...§@....y≈.≈..≈.F..y≈≈§≈≈ #F####F 2 rock fish (asleep)§§.§4T:j0p _You encounter a rock fish.U:jTV#..##≈.≈§.≈  #..#≈.....F ...#.###.'.......ß..#.#  ###≈..§§§5 #≈.§..§.!§.....y≈@≈..≈.F..y≈≈§≈≈ #F#### .§.≈§.!...§§≈§5U:jV .  The helpless rock fish fails to defend itself.  You spit the rock fish like a pig!!!!  You kill the rock fish!U:je #§....#§§§§§≈§   U:jNk 239 (0.5U:jr U:ju W _Trog accepts your kill.V:j2M #.#...##..#≈.....F...#.###.'....... ß..#.# #.'.  ###§.....5  #≈.§..≈. #§.!.... #§§....y #≈.§..§. #≈.@§§y. #≈≈§§≈§ ##F#### ≈§#§§§§§≈..y.≈≈≈≈y#yy 3 killer bees (asleep)6.9 (1.0 _You encounter a killer bee.W:j #.#...##..#≈.....F ...#.###.'. ß..#.# #.'. ###§.....5 #≈§§..≈.#§§!.#§§§...y#§§≈..§.#≈..@.y.#≈≈≈≈≈≈y§##F#y 4 killer bees (asleep)W:jH$ .yYou encounter a killer bee..yy≈.y yThe killer bee buzzes angrily. x2; You hear a croak.F#5.yy§y..y.#≈#≈§#§......§.≈..§.§y§5   drude (wandering)F   rock fishyyyyy 5 killer bees (2 wandering)====7W:jW:j![ _You encounter a killer bee.W:j#F#.5y.y≈W:j@ry≈y§W:jNk.§.yyyW:j1W:jEa=---8.4 (0.5W:jW:jw _You barely miss the killer bee. The killer bee barely misses you.X:j;X:j~=I Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-1%  b - Trog's HandPiety-X:j=o0% [?] toggle between ability selection and description.Y:jj Y:jy Y:j  #.#...##..#≈.....FJohnson1118 the Slicer...#.###.'.......Kobold of Trog ***...ß..#.# #.'.......Health: 68/68 ========================###§......Magic: 10/10 ========================#≈§§..≈..AC: 11Str: 16#≈§!....5EV: 18Int: 8#§.......SH: 0Dex: 18#§.≈.y§§.XL: 10 Next: 43% Place: Dungeon:8#≈..@yy§yNoise: =--------  Time: 9948.4 (0.0)F≈≈≈≈y≈≈§a) +0 short sword#########Throw: 6 boomerangsFly 5   drude (wandering)F   rock fishY:j [16;38Hyyyyy 5 killer bees (1 wandering) _Trog accepts your kill. _You encounter a killer bee.You encounter a killer bee.The killer bee buzzes angrily. x2; You hear a croak. _You encounter a killer bee. _You barely miss the killer bee. The killer bee barely misses you.y§You encounter a killer bee. _You barely miss the killer bee. The killer bee barely misses you.A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  The drude shouts! You hear a shout!  The killer bee closely misses you. The killer bee barely misses you.FF#.5 y§The killer bee stings you but does no damage.y.          #§.§..≈.F  #≈.§.....  #§.....5.  #≈.≈y.y..  F≈..@yy§. Y:jc   ≈  #########   F   bullfrog  5   drude  F   rock fish  yyyyy 5 killer bees102/102==9.4 (16 boomerangsBerserk Fly  _The killer bee closely misses you. The killer bee misses you.Z:jG.FZ:jj)F#§≈§§!§.--7 (0.3Z:j-^ _You hit the killer bee but do no damage.Z:jW 5. y§You miss the killer bee. The killer bee closely misses you.y≈.yZ:j( oThe killer bee misses you.Z:je.Z:j1b§≈≈§(…)Z:j}FY--50.0Z:jGq _You encounter an orc. It is wielding a +0 dagger.Z:jr C.FZ:j §..The killer bee misses you. _You encounter an orc. It is wielding a +0 dagger.  You miss the killer bee. The killer bee closely misses you.The killer bee completely misses you. The killer bee stings you.  You are poisoned.  The killer bee poisons you! The killer bee closely misses you.96/102 =--4 (0.4Pois Fly Z:j_ Z:jU W _The killer bee barely misses you.Z:j[  F#You puncture the killer bee!  The killer bee is heavily wounded.5.5--=7 (0.3 _You feel sick.Z:jk  †You puncture the killer bee!  You kill the killer bee! F.Trog accepts your kill. o.You feel sick. The killer bee misses you. The killer bee stings you.  You are more poisoned.The killer bee poisons you! The killer bee barely misses you.Z:j4 Y§§.§ 4 killer bees Z:jЈ [4=51.0Z:jG Z:j [ _The killer bee completely misses you.Z:jC7 @F#Z:j 8 O.5Z:jV  Z:jYY #≈§.≈..§.You barely miss the killer bee. You feel sick.  The killer bee completely misses you. The killer bee barely misses you.Z:jZ f3--4 (0.4Z:jp Z:jBz F _The killer bee stings you but does no damage. x2Z:j ;F.Z:j o≈.≈..§§§!.2Z:j1 @--8Z:j$) n _You miss the drude. You feel sick.Z:j| G.o _stings you but does no damage. x2 _You miss the drude. You feel sick.  You puncture the drude!  The drude is severely wounded.  The killer bee closely misses you. x2  The killer bee stings you but does no damage.F#§≈. Z:j# J=2.1 (0.3Z:j n _The killer bee closely misses you.Z:j F.You miss the drude.The drude is severely wounded.Z:j tYou miss the drude.  The drude is severely wounded.  You feel sick. The drude misses you. The drude barely misses you.  bar  The killer bee stings you but does no damage.  The killer bee closely misses you.1-4 _The killer bee stings you but does no damage.[:j  You miss the drude.The drude is severely wounded.[:jd[0-7[:j[:j1 † _You feel sick.  You puncture the drude!  You kill the drude![:j2@.F[:jMCo.  Trog accepts your kill.  The killer bee stings you.  You are more poisoned.  The killer bee poisons you! The killer bee barely misses you.The killer bee stings you.  You are more poisoned.#[:jlNFyyyy 4 killer beeso   orc[:j7Vv87======-63.0[:j\[:j^w _The killer bee poisons you! The killer bee completely misses you.[:jPYou are more poisoned. [:jM_The killer bee poisons you! The killer bee completely misses you.You closely miss the bullfrog.  You feel very sick.  The killer bee completely misses you. The killer bee closely misses you.  stings you but does no damage.[:jNi4--4 (0.4[:jfq _The killer bee completely misses you.[:j   You puncture the bullfrog!  The bullfrog is heavily wounded.[:jlL-=7 (0.3[:j~ _You feel sick. The bullfrog completely misses you.[:j †You puncture the bullfrog!  You kill the bullfrog! [:jc.oTrog accepts your kill.You feel very sick.The killer bee closely misses you. The killer bee completely misses you.[:j #§§#§§#[:j%o184.1 (0.4  You feel very sick.  The killer bee closely misses you. The killer bee completely misses you. _The killer bee barely misses you. The killer bee completely misses you.Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training.[:j$/  --more--\:jv  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1               b - Unarmed Combat   0.0   1.0   0   j - Evocations   0.0   0.7  +2   c - Throwing   0.0   0.8  +1               d - Short Blades  10.0   7.1  +3       e - Long Blades \:jYw   3.8   1.4  -2               f - Armour   1.5   2.8  -2       g - Dodging   8.0   6.4  +2       h - Shields   0.0   1.4  -2       i - Stealth  10.0   6.0  +4                    [\:jx40m                          You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets]:j > h + Shields 0.0]:jފ TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets]:j1Y =[?25h[?0c0 ^:j& [?25l[?1c^:jQ6.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets_:j_:j_:j #.#...##..#≈.....F  Johnson1118 the Slicer  ...#.###.'.......  Kobold of Trog ***...  ß..#.# #.'.......  Health: 81/102 ===================----- ##F§......  Magic: 10/10 ======================== #≈.§..§..  AC: 11Str: 16 #≈.!.....  EV: 18Int: 8 #≈.......  SH: 0Dex: 18 #≈.≈oy≈..  XL: 10 Next: 48% Place: Dungeon:8 #§§.@y...  Noise: ==-------  Time: 9954.1 (0.4) #§§≈yy≈≈≈  a) +0 short sword #########  Throw: 6 boomerangs[12;3_:jy3H  Berserk Pois Fly   yyyy 4 killer bees  o   orcYou feel very sick.The killer bee closely misses you. The killer bee completely misses you. _The killer bee barely misses you. The killer bee completely misses you.Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training._:j_:j? . __:jҦF §§§§§§#You closely miss the killer bee. You feel sick.  The killer bee closely misses you. The killer bee barely misses you.74====---4 (0.3 _The killer bee misses you. The killer bee stings you.`:j S §§§≈yy≈≈§#You hit the killer bee.  The killer bee is moderately wounded.3---7`:j!`:j2-$ _You feel sick.`:jO9#§≈#The killer bee is moderately wounded. _You feel sick.  You closely miss the killer bee.  The killer bee is moderately wounded.You feel sick. The killer bee misses you. The killer bee stings you.  The killer bee stings you but does no damage. x20-5.0`:jY`:jZI _The orc misses you.`:j0  You hit the killer bee.  The killer bee is heavily wounded.69-3`:j$ _You feel sick.`:jo ≈§§.You barely miss the killer bee.The killer bee is heavily wounded.You feel sick. The killer bee misses you. The killer bee stings you.2===--6Berserk `:j _The killer bee completely misses you. The killer bee closely misses you.`:js FYou miss the killer bee.The killer bee is heavily wounded.`:j'tM≈≈#§.`:j8{F   rock fishThe killer bee is heavily wounded.You feel sick. The orc completely misses you.The killer bee stings you but does no damage.  The killer bee stings you.  You are more poisoned.  The killer bee poisons you! The killer bee completely misses you.55====----9`:j=f _The killer bee misses you.`:j ≈You puncture the killer bee!  You kill the killer bee!Trog accepts your kill.`:j5  3  You feel the power of Trog in you as your rage grows.3--506.2Berserk `:j`:j$ _You feel sick.`:jl≈≈  You feel the power of Trog in you as your rage grows. _You feel sick.  You hit the killer bee.  The killer bee is moderately wounded.You feel sick.  The killer bee stings you but does no damage.49====-5 _The killer bee completely misses you. The killer bee stings you.`:jpM-`:j~t _You are too injured to fight recklessly!`:jjk`:jel`:jzt _You are too injured to fight recklessly!`:jE3`:jUt _You are too injured to fight recklessly!`:j:  _You are too injured to fight recklessly!`:j `:j `:j t _You are too injured to fight recklessly!`:j 3`:j `:j Y _You are too injured to fight recklessly!`:j I`:j `:jY 3`:j!Z `:j@] `:j! `:j" `:j_ `:jAP`:jPa:j3a:j*a:jpa:j[j   You closely miss the killer bee. .FThe killer bee is moderately wounded.§.§§§§88 _You feel sick.a:j3 &  You hit the killer bee.a:j  a:jb P_You feel sick.  You hit the killer bee.  a:j޺ @The killer bee is moderately wounded.a:jJ ;You feel sick.  The killer bea:jS Ge stings you but does no damage.  The killer bee misses a:j 5you. The killer bee stings you.a:j a:j$ 3a:jp H====-7.1a:j a:j  a:j a:j B_The orc barely misses you.b:j]N  You barely miss the killer bee.b:j!§ b:j~_The orc barely misses you.  You barely miss the killer bee.The killer bee is moderately wounded.  You feel sick. The killer bee closely misses you.  The killer bee barely misses you. The killer bee stings you.  You are more poisoned.b:jb:j39=====--4Pois b:jb:j51 _The killer bee poisons you!b:j% .You puncture the killer bee!  You kill the killer bee! !FTrog accepts your kill.#≈§≈.#≈.!.#§§§#§§#§§ 2b:j( 8--2=7 _You feel sick.c:jq  You closely miss the killer bee. You feel sick.6--8.0 _The killer bee completely misses you. x2; The orc completely misses you.c:j I§§§≈o.≈§.5-3 _You barely miss the killer bee. You feel sick.d:j>Y+  You puncture the killer bee!d:j ^ §FThe killer bee is heavily wounded.d:jj§§§§oF≈.§≈≈y≈§≈3-=7 (0.4d:jrd:jub _You feel sick. The killer bee misses you. x2d:jY .You puncture the killer bee!  You kill the killer bee!d:j~ §≈.§§!.§≈oF≈.§§≈§   killer bee  Trog accepts your kill.You feel sick.  The killer bee stings you but does no damage.d:j 2-3-9.1 _The orc completely misses you.d:jod:j h _Your Shields skill increases to level 1!e:jV§.§..§#§§≈≈y≈§#e:jX`1-4 (0.3e:j`e:jb _You miss the killer bee. You feel sick. The killer bee closely misses you.e:jU+  You puncture the killer bee!e:jA §#§§...#≈§§oF≈§. The killer bee is severely wounded.0=7e:j4%e:j?&f _You feel sick. The rock fish closely misses you.e:j O  You closely miss the killer bee.e:jR #≈.≈#≈.§.≈#≈.§@.§§§#§≈#The killer bee is severely wounded.e:j 29--60.0Pois e:jc e:j _You feel sick. The killer bee closely misses you. The orc closely misses you.f:j},  You barely miss the killer bee. ≈≈§.≈≈≈≈y§§§#The killer bee is severely wounded.f:j8--4 (0.4Berserk f:jQf:jPj _You feel sick. The killer bee completely misses you.g:jj ≈You hit the killer bee.  You kill the killer bee!g:j[5 §.§.≈§#o   orc  Trog accepts your kill.You feel sick.g:jT_758g:jA _The rock fish bites you but does no damage.h:jL! §You hit the rock fish but do no damage. You feel sick.61.2h:j3g _The orc closely misses you.h:jr&%  You hit the rock fish.h:jL@ §..§. The rock fish is moderately wounded.5-6 _You feel sick.h:j V  You hit the rock fish but do no damage.h:jh s  The rock fish is moderately wounded.h:j{ h:j §§§§§...§..≈The rock fish bites you.  * * * LOW HITPOINT WARNING * * *h:jc l3==-9 (0.3h:jb P _The orc hits you but does no damage.h:jG V  You hit the rock fish but do no damage.h:jU §.The rock fish is moderately wounded.h:j6 C22.2h:j\] : _You feel sick.i:j *  You puncture the rock fish!i:j  The rock fish is almost dead.i:jc1-=5i:ji:j$ _You feel sick.i:jV  You hit the rock fish but do no damage.i:j i:jءf The rock fish is almost dead.i:ji:jB .§The rock fish bites you.  * * * LOW HITPOINT WARNING * * *i:j!h0--9 (0.4i:jP _The orc hits you but does no damage.i:j- .You puncture the rock fish!  You kill the rock fish!i:j5 g §.§.§§i:j: VTrog accepts your kill.i:jB y197-3.2 (0.3i:jC : _You feel sick.j:j0 5 _You barely miss the orc.j:j  )You puncture the orc!  You kill the orc! §§§§§§.§.§§Trog accepts your kill.j:j A88j:j j:j; $ _You feel sick.k:j!E#...##≈.≈§.≈ #.#...##..#≈.....F...#.##ß..#.# #.'.##F§...§.§§≈§§§§.§.§..≈@.≈..≈......§≈≈≈≈≈≈§#########k:jh##≈.§..≈§§...§....≈9-4.5 (0.7  Things that are here: _a +0 dagger; a bullfrog corpse; a killer bee corpsek:jw>.###≈...§ #...##≈.≈§.≈ #.#...##..#≈.....F...#.##ß..#.# #.'...§###≈.§...≈§§..≈§§§§..@..≈).≈≈.......§≈≈≈≈≈≈≈#########k:j7 >  k:j     #.'...§....  ###≈.§.....  #≈§§..≈.. k:j #§.!§.... k:js #§.§@....  k:j#≈.≈).≈..  #≈....... k:j.A #§ k:jM ######### k:jjk:jO You feel a strong urge to attack something.k:jYou are no longer berserk.You are exhausted. You feel yourself slow down.k:je511/68 =--5.26 boomerangsSlow -Berserk Pois Fly k:jk:j$ _You feel sick.l:j6 l:j6 7-l:j> l:jL ,l:jP Z0Lava l:jU 3 _You feel sick.l:j` r9/68 l:je W  #.#...##..#≈.....F ...#.###.'....... ß..#.# #.'...§.... ###§§...... #§.≈..≈.. #≈.!..... #≈....... #≈.≈).≈.. #≈@......8.2 (3.0 #§≈≈≈≈≈≈≈ ######### l:je l:jn l:jlq $ _You feel sick.l:jPIl:j;f  You start resting. You feel sick.l:j|=.≈§l:jt(S≈§0l:ji.x9.7 (1.5 Fly l:j1m:j [ _You are no longer poisoned.m:j7m:jm:jt d10/681m:j Bm:j\ m:j I2=m:j+ m:ji+ ,m:j- m:j#1 Bm:j43 3=m:j,? F45=m:jA m:jA ,m:jB m:jK m:jxL S6=m:jM m:jzQ m:jR m:jS m:jJW m:jW I7=m:jc 8=m:je m:ji Bm:j m m:j o 79m:jp m:jr m:j8s m:jxt m:jBy m:jy m:jz m:j} m:j~ J20=m:j m:jO m:j m:j m:jv m:jΆ S1=m:j m:jي ,m:jЋ m:jˎ W _You start resting.m:jG &2§§§§...§≈@...§≈≈§≈§§m:j §≈.§..10010.2 (m:j 840.5)≈m:j 91.7 (42.0m:j m:j [ _You feel yourself speed up.m:j` 3=4=m:jg y5m:jj ,m:jk m:jn ,m:jq m:jzr m:jr 36=m:jr m:js m:jw m:jx m:jx m:j| m:jT| m:jz} m:je W _You start resting.m:j §§≈§§§≈§≈≈≈≈m:j -25.7 (14m:j l6.7 (15Fly m:jR m:jŸ c _You recover from your berserk rage.n:j23n:j3n:j|5n:j:n:j@S7=n:jln:j}n:jJn:jjn:jDn:jS,n:j!28n:jy,n:jOn:jn:ji9=n:j],n:j6n:jg,n:j[n:jb30=n:jn:jV,n:jXn:jn:jn:jn:j2,n:jRn:jn:j91n:jpn:jn:j9n:j.n:j,n:jn:jn:jS2=n:jYn:jpn:jn:jn:j3=n:j#,n:jn:j,n:jn:jYn:jS4=n:jn:j|",n:j:#n:j),n:j*n:j':'5=n:j:n:jNEe6n:jU7=8=n:jv940=1=23=n:jn:jpBn:j4=n:jѫBn:j)56=7=n:jm8n:j49=n:j50=n:jQ ,n:jp n:jk1=n:jBn:j. ,n:j"n:j#k2=n:j$n:j|'n:j(n:j?.Xn:j.n:j6,n:j7Q3n:j<n:j=n:j An:jDBn:j~Fa4=n:jGn:j>J,n:jKn:jlNn:jNn:jOn:jfRn:jRU5=n:jSn:jUVn:jVn:jjWn:jYn:jqZn:j[n:j"^n:j^%6n:jn_n:jybn:jcn:jf,n:jIgn:jgn:j"ka7=n:jsn:j-tn:jzXn:j5}k8=n:jفn:jzn:jn:j',n:j,n:j%9n:jn:jn:j^n:j 60=n:jtBn:j_n:jުd1=n:jn:jn:j;2n:jn:j@n:j#§.§..#≈.!.§§§§≈§142.7 (116.0)§≈§ _You start resting.n:j3=n:jan:jBn:j,n:jn:jk4=n:jn:j,n:j$56=n:jn:jn:j&n:jn:jn:j'n:j+k7=n:j-n:j0,n:j1n:jV5n:j5n:j6n:jJk _You start resting.HP restored.n:jlZ#≈.≈#≈.≈..≈≈≈§58.7 (16.0)8=9.7 (17 n:j[_n:jan:jEln:jZn:jc=n:j,e,n:jfn:jkhn:ji,n:jk,n:jln:jpBn:jfqn:j[rn:jrn:ju,n:jAwn:jxn:jyn:j(zn:j|n:j|n:ja~n:j,n:j^n:jLn:jn:j,n:j n:j/n:j(3,n:j3n:j|>n:jDXn:j4Fn:jmFn:jGn:joJ,n:jxn:jXn:j_n:jY,n:j|Xn:j8,n:jen:jn:jn:j,n:jn:j~Bn:j?n:jn:jn:jnn:jn:jn:jOBn:j},n:j_n:jZn:jn:jXn:jA ,n:jd n:j,n:jKn:j&7x §...§≈.≈)§§§.§§≈# _You start waiting.#≈.§§!...§§..§§§.§258.7 (999.7 (100.0) _Done waiting.n:jSq Lava n:jx n:j}y Tn:jz n:j'~ Bn:j ,n:j n:j p _v - 2 amethyst potions (gained 1)n:jo n:j͊ n:jj n:j n:j n:j n:j3 n:j՘ n:j n:j n:j n:j n:j+ n:j% n:js n:jƨ n:jA n:j n:j n:jp  b - 11 boomerangs (gained 5)n:j  n:j _You now have 471 gold pieces (gained 11).n:j n:jE M _You now have 473 gold pieces (gained 2).n:j n:j 3n:j n:j nn:jQ ,n:j n:j\ ,n:j n:j Bn:j M _You now have 481 gold pieces (gained 8).n:j n:j n:j n:j> n:j n:jan:jn:jn:j7n:jsn:j= ,n:j RLava n:j n:jn:jfBn:jBn:jAn:jn:jn:j,n:jn:j"Tn:j(#n:j@%n:jj%<Lava n:j&n:j'n:jK)n:j)(n:j)n:j/-n:jL/n:j/n:j$0n:j1n:jm3n:j34Lava n:j3n:j5n:j6n:jL7(n:j7n:j=;n:j0=n:j=n:j'>n:j?n:jEXn:j Fn:jFn:j Gn:jIL _You reach down and open the large door.n:j'Ln:jP3n:jHVE  There is a large open door here.n:jtWn:j8X _n:jXn:jZn:j\n:ju]RLava n:j_n:j`n:jIan:jan:jdn:jldn:j"e,n:john:jOjn:jjn:jPkn:j1ln:jvpXn:jLava Lava n:jnn:jub  There is a large open door here. _n:jn:jFn:j,n:jn:jn:jn:j n:jn:j[n:jBn:jn:j%n:jn:jn:jn:j7n:jn:jFn:jn:j1n:j~n:jn:jn:jn:j),n:jn:jn:j.n:jgn:j=n:j n:jb n:jEXn:j # #+ . .. ...###### >...@...## 329.7 (70.0)#######..#### ##....#11 boomerangs####.##.##############.# #.#.# ≈§≈≈≈≈§§§≈≈§#.# #.#.# §.....§§...≈#.# #...# .≈....≈..≈.≈#.#n:jn:j,30.7 (71n:j"n:j#9 _Found an escape hatch in the floor.o:j{3o:jo:jfo:jEo:jo:jo:jBo:jHo:jxo:jo:j8o:jo:j.o:j,o:j]o:j%o:j-o:jo:jo:j o:j#,o:j.%,o:jW)Xo:j,o:j,o:jE-o:j/o:j0o:jW1o:jO2o:j5Bo:j5o:jK7o:j9,o:j:o:j<o:jCo:j:Do:j Eo:jPEo:jFo:jQo:jWo:jYo:jZo:jY[,o:j_o:jS`o:j`,o:jbo:jco:jco:jeo:j ho:jejo:jjo:jko:jDmo:joo:joo:jpo:jFo:jXo:j۝o:jo:jo:jxBo:j6o:jQ,o:jo:jo:jJ,o:jo:jo:j o:jo:jKo:jMo:jo:jPo:jo:jo:jXo:jo:j6o:jho:jVo:jo:j0o:j1o:jo:jo:jo:jo:jEo:j,o:jo:jo:jo:j o:jGo:jso:jo:j"o:jo:j,o:j%o:jo:jo:jJo:jo:j}o:j .#.#.#.#...>.###≈....#.#.#.#...#..##≈.≈..#.#...##..#≈........#.###.'§...._..ß..#.# #.'§§... ........# ###§.... #.#.#...# #≈.≈.. #.#.#..## #≈.... #.#@#.#..# #§....81.7 (5..........# #≈.≈).#######...# #≈....##### #§≈§≈§ ###### o:jo:jd+2.7 (52o:j9_o:j 6 _Found an opulent altar of Gozag.o:j^3o:jo:jBo:jo:jo:jBo:jSo:jo:jXo:jo:j"Xo:j#o:j$;o:j<o:jiA,o:jSUno:jao:jeo:jh,o:j>mo:jo:jo:j,o:j£Xo:j  There is a stone staircase leading down here. _  There is a large open door here.Lava _o:jbBo:jo:jo:j o:jCo:j&,o:jo:jo:jBo:jo:j&o:jw>o:jo:jE  There is a large open door here.o:jo:j  _o:jd o:j o:j% ,o:j o:j Xo:j o:jf ,o:j o:j R  There is a stone staircase leading down here.o:jz o:j  _o:j o:j o:jC o:j)E ,o:jE o:j7N Xo:j?O o:jqQ ,o:j(R o:jl o:j*o o:jo o:jo o:jr o:jt o:j7u o:ju o:jw o:j z ,o:jz o:j#| o:j~ o:jW o:j o:jC o:j@ o:j o:jh o:j o:j| o:j o:jc o:jؓ R  There is an escape hatch in the ceiling here.o:je 5 _o:jb o:jQ Bo:jқ o:j1 o:j o:j@ o:jJ no:j o:jH ,o:j o:j o:j" o:j o:ju o:j o:j o:j~ o:j o:j& o:j/ o:j+ ,o:jR o:j o:j8 o:j o:j' o:j o:j o:j o:j8 o:jO Bo:j o:j o:jc o:j o:j o:j_ o:j o:jj o:jA o:j o:j o:j o:jt o:j o:j^ o:jG o:j o:j ,o:ju o:j o:j o:j" o:j% o:jq8 o:jnS `o:jmf   There is a shimmering blue altar of Sif Muna here.o:jB{ a _o:jC `o:j o:j o:j o:jQ o:jʿ Xo:j Xo:j9 o:jD o:j\ o:j o:j o:jd ,o:j o:j Xo:jZ o:j o:j! Bo:j o:j o:j  #.:.........#.#................## #...........#.#.##.######.##.#### #############......# #.##.# ###.:.### #....#####...# ###.....##...# #.###.##...# ####.# #.##...# #....# #.########## #..@# #.#### #.#486.7 (104.0)##...).).# ##.########.# #.##.......)# #........#.# #.###.##.)...# #........#.# #.# ##...##...)# #........#.# #. #.#.#.##...####........#.# #.# .......##..............'.# #.. ..._........###........### ### .......#....# #........#o:j# o:j+ E _Done exploring.p:jԞp:j3p:j21,0.0)........... ..._..... _Done exploring.p:jp:j3p:jp:jep:j!p:j$E _Done exploring.p:j3p:j.p:jnp:jp:j<x _Done exploring.q:j*q:j,Where to? (Tab - D:8 @ (x,y), ? - help)  D - Dungeon  T - Temple r:jr:j#[?25h[?0cr:j#.:.........#.#................## Johnson1118 the Slicer #...........#.#.##.######.##.#### Kobold of Trog ***... #############......# #.##.# # Health: 68/68 ========================##.:.### #....#### Magic: 10/10 ========================#...####.....# AC: 11Str: 16#...##.###.# EV: 18Int: 8#...# ####.# #.# SH: 0Dex: 18#...# #....# #.# XL: 10 Next: 57% Place: Dungeon:8######### #..@# #.#### #.# Noise: ---------  Time: 10486.7 (0.0)##...).r:j4).# ##.########.# #.# a) +0 short sword#.......)# #........#.# #.# Throw: 11 boomerangs##.##.)...# #........#.# #.# Fly ##...##...)# #........#.# #.# #.#.#.##...####........#.# #.# .......##..............'.# #.. ..._........###........### ### .......#....# #........# _There is a shimmering blue altar of Sif Muna here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 8, ? - help) r:jc [?25l[?1cr:j J9r:j r:j r:j [ _r:j ,r:jf r:j Br:j r:j r:j r:j r:j r:j r:j ,r:j6 r:j*"  You see here a parchment of Leda's Liquefaction. _r:jB' ,r:j' r:j* ,r:j+ r:jV1 Xr:jZ6 r:j6 r:jX7 r:j8 r:j< Br:j< r:jz> r:j> r:jL? r:jB Y  There is a stone staircase leading down here.r:jB r:jD r:j7E $ _r:jE r:j  9  You fly downwards. _There is a stone staircase leading down here.  You fly downwards. _You encounter 2 wyverns.  Found Cippisuuh's General Store. Found an escape hatch in the ceiling.  Found a stone staircase leading down.  There is a stone staircase leading up here.r:jr:j4>......<. ....k.... ..∩...... .........  ....@.... 500.2 (13.5) ##...k.#.  #....ß#  #######  kk 2 wyverns (asleep) r:jr:j{d _There are monsters nearby!s:j †The helpless wyvern fails to defend itself.  You skewer the wyvern like a kebab!!!  You kill the wyvern!s:jk.k   wyvernt:jy; 627 (0.5) _Trog accepts your kill. _Your Shields skill increases to level 2!t:jZ..>......<..k∩.....<...##...†.#.....ß#######.k0---==1.7 (1.0t:jHt:j+ _The wyvern bites you!t:js  You hit the wyvern.  The wyvern is lightly wounded.-2.2 (0.5t:jWt:j> _The wyvern bites you but does no damage.t:j  (vitrified)You hit the wyvern. The wyvern becomes as fragile as glass!t:j\?-7t:jt:ja _The wyvern is moderately wounded.t:j  You hit the wyvern but do no damage.The wyvern is moderately wounded.t:jq '3.2t:j t:j 6 _The wyvern misses you.t:j2 t:jY  You puncture the wyvern!  The wyvern is severely wounded.t:j u46--------=7t:j t:j + _The wyvern bites you!u:jj u:jk You closely miss the wyvern.The wyvern is severely wounded.u:jpl/-4.2u:j m _The wyvern completely misses you.u:j (`  You barely miss the wyvern.u:j)g7------7u:j80u:jp2_ _The wyvern is severely wounded.u:j;|M  You hit the wyvern but do no damage.The wyvern is severely wounded.38---=5.2 _The wyvern bites you!u:jݵ  You barely miss the wyvern.The wyvern is severely wounded.u:j--7u:jyu:jW _The wyvern completely misses you.u:jl  You hit the wyvern but do no damage.The wyvern is severely wounded.u:jA-6.2u:j u:jx L _The wyvern misses you.u:jN You closely miss the wyvern.u:jO %7u:jV u:jY _ _The wyvern is severely wounded.u:jO"  You hit the wyvern.  The wyvern is almost dead.u:j& C---7.2u:j3* u:jn- L _The wyvern misses you.u:j M  You hit the wyvern but do no damage.The wyvern is almost dead.97 _The wyvern completely misses you.u:js  You hit the wyvern but do no damage.The wyvern is almost dead.u:j!'8.2u:ju:jL _The wyvern misses you.v:j{88  You hit the wyvern.v:j 9%7v:j?v:jBZ _The wyvern is almost dead.v:j  You barely miss the wyvern.The wyvern is almost dead.v:j!'9.2v:j& v:j S _The wyvern barely misses you.v:j  You hit the wyvern but do no damage.The wyvern is almost dead.v:j%7v:jv:j&L _The wyvern misses you.v:j C  You hit the wyvern but do no damage.The wyvern is almost dead.v:jC _2--10.2v:j:M v:jN + _The wyvern bites you!v:jTT  _You are too injured to fight recklessly!w:jw:jw:jGw:j w:jKP_You are too injured to fight recklessly!w:jww:j) w:jrw:ji^ _You are too injured to fight recklessly!w:j3w:jw:j^ _You are too injured to fight recklessly!x:j  You barely miss the wyvern.7 _The wyvern is almost dead.x:j\  You hit the wyvern.  The wyvern is almost dead.3--1.2x:j;bS _The wyvern barely misses you.x:j5  You closely miss the wyvern.The wyvern is almost dead.7x:j;x:j>W _The wyvern completely misses you.x:j`  You barely miss the wyvern.x:j'2.2x:jp _The wyvern is almost dead.x:jC  You hit the wyvern.  The wyvern is almost dead.x:jD %7x:jJ x:jN W _The wyvern completely misses you.x:j  You completely miss the wyvern.The wyvern is almost dead.3.2x:j W _The wyvern completely misses you.y:j=  You barely miss the wyvern.The wyvern is almost dead.y:j_%7y:jy:jW _The wyvern completely misses you.y:j  You hit the wyvern but do no damage.The wyvern is almost dead.y:j]4=4.2y:j-y:j> _The wyvern bites you but does no damage.y:j/ .You hit the wyvern.  You kill the wyvern!y:j$1& y:j5-77y:j :y:j<W _Trog accepts your kill.z:jz:jXz:jK5=z:js!z:jg#z:j#96z:je$z:jg'z:j'z:j'z:j+z:jU,z:j,z:j~/z:j0,z:js4i7=z:j4z:jO8z:j8z:j"9z:j=z:j=>z:j>z:jpAz:jAD8=z:jBz:jGz:jGz:jIz:jJz:jKz:jCLz:j0Pz:jP99z:jPQz:jYnz:jZz:j\z:jZ]T40=z:jfz:jjz:jBkz:jkz:jZoz:joz:j,pz:jWuz:j#va1=z:jzz:j},z:jz:j$z:jz:jhz:jz:j&z:jz:j92z:jz:jJz:jz:jz:j%,z:j z:jz:jvS3=z:j+z:jz:jz:jz:jUz:jۣz:j(z:j z:jYK4=z:j z:jīz:jz:j|z:jz:j<z:jz:jz:j95z:j۵z:j),z:j0z:jZz:jz:jz:j z:jVz:jz:jz:jS6=z:jz:jJz:jz:jz:j,z:jz:jz:jK7=z:jSz:j8,z:jz:jz:jz:j|z:jJz:j98z:jz:jz:j,z:jsz:jz:jxz:jz:jN49=z:jbz:jz:jz:j&50z:j2=z:jz:jz:jz:jAz:jz:j'z:jz:jz:jz:jz:jwz:jK1=z:jz:jz:jz:jxz:j z:j z:j z:jcz:j#2z:j2=z:j`z:jz:jz:jz:jyz:jz:jQz:jz:jY%3z:jz:j z:jYz:jz:jz:j z:j|!z:j#z:j1$54=z:j_$z:j$z:j'z:jB(z:j)z:j$,z:jy,z:j-z:j.z:jp/z:j/z:j2z:j2#5z:j32=z:j3z:j5,z:j6z:j:,z:j:z:jV=;6z:j=z:jhhz:jaiz:jnXz:jqz:jZrK7=z:jrz:j;vW _You start resting.z:j-{k-k   wyvern (wandering)z:js|/88.7 (74.0)z:j`z:j̓E-9.7 (75z:jm _You encounter a wyvern.z:j@a .........  k......<.  .........  ..∩......  ....@....  ....<....  ##...†.#.  #....ß#  ####### z:ja*z:j+ .........  k......<.  .........  ..∩......  ....@....  ....<....  ##...†.#.  #....ß#  ####### z:jz:jnz:jz:j[ z:j ] _A wyvern is nearby!z:j....k<.........∩@................<....###...†.#. #....ß########z:jJk>z:jk.90.7 (1.0) _z:j{:j .k..... ..><.@.∩.......<...###...†.#.....ß#######k.8=1{:j {:j{:jD.k ..><...∩.......<...###...†.#.....ß#######{:jl9k.{:j.{:j({:j%2{:j${:jf&{:j {:j{:j~{:jBH _No target in view!{:j {:jǷ {:j {:j H _No target in view!{:j{ {:j|| {:jy {:j H _No target in view!{:j4F 3{:jL {:jP H _No target in view!{:j'\ 3{:jd ^ _No target in view!{:j 3{:j {:j C _No target in view!{:j.3{:j/{:j1{:j{:jc{:j{:j|:jw|:j|:j|:jVA  ..........><..∩....<.###...†.#|:jG |:jdH ,3 _|:j,M |:j[O |:j  ..........><..∩@...<.Fly #....ß#|:jh |:j[ -94|:j |:j |:j  ..........><..∩....<.###...†.#Fly #######|:j |:jV! %5|:j' |:j;) |:jq..........><..∩...<.###...†.#|:jX #....ß# ##### |:j|:jY%6|:j|:j'}:jq6.><..∩....<.###.@.†.# #....ß# #####}:jv}:j`%7}:jE}:j}:j}T}:jT}:jDU}:jX}:j\60=}:jl^,}:j^}:jZ`k1=}:j`}:jen}:jcf}:jh;2}:ji}:j8q}:jx _ A wyvern comes into view.3=kk   wyvern (wandering)606.7 (97.7 (10.0) _}:j^        .><.  ..k.......  ...∩......  ..........  .....<....  ###.@.†.#.  #....ß#  ####### }:j^_ *}:j|       .><.  ..k.......  ...∩......  ..........  .....<....  ###.@.†.#.  }:j#....ß#  #######   }:j}:j}:j}:j] _A wyvern is nearby!~:jƌ^ . .  ....><.k.......∩................@.<.....###...†.#. #....ß########~:jȍ6k.~:jLDk>~:j~:j˙78.0) _~:j~:js~:jVJ  . . #.....#.k><.#...........∩............#......<......###...†.#.. #....ß########.k~:jL ~:j3M %9~:jR ~:jT ~:je ß ..k<#.......~:j)f ∩...#......<....###...†.#... #....ß#######~:jh D>k~:ji 8k.~:jp ~:jq B=10~:j$~ ~:j .ß......... ..k.....><#...@...∩...#......<...###...†.#... #....ß#######~:j 9k.~:j ~:j -41~:j ~:j ~:j-e . #.......... #ß....k.... #..... #..><. #........... .....∩...... ~:je ............ #......<.....###...†.#... #....ß#~:je .#######~:jq J.k~:j-s J.k~:j:} ~:j~ %2~:jۄ ~:j i. #. #ß. #.k... #..>..@...<. #. .....∩...... ...... #......<......###...†.#. .k3~:j ~:j ~:j R.#.#ß.#. #..>...@k.<. #. .....∩...... ...... #......<....~:j o..###...†.#. ~:j N.k~:jƛ U.k~:j> ~:jd -54~:jQ ~:j ~:j ]...........#ß..><.......∩.k...#<...###...†.# #....ß#  ###### ~:j L.k~:jD~:jS%5~:j~:j ~:j)d...........#ß..><.......∩..k#<...###...†.# #....ß ###### ~:j~L.k~:jEk<~:jlX6:jv kkYou barely miss the wyvern.The wyvern hisses angrily.===7.2 (0.5:j|L _The wyvern misses you.:jJU:jU\6=--7:j[:j^Z _You hit the wyvern but do no damage.:jX--8.2:j":j & _You hit the wyvern but do no damage. The wyvern barely misses you.:j^  You hit the wyvern.  The wyvern is lightly wounded.:j%7:jb _The wyvern misses you.:jf_  You hit the wyvern.9.2:jm:jp4 _The wyvern is lightly wounded.:j  You hit the wyvern.  The wyvern is moderately wounded.=7:j& :jP* L _The wyvern misses you.:j"<  You hit the wyvern.  The wyvern is moderately wounded.:jS (20.2:jV :jX T _The wyvern closely misses you.:j  You hit the wyvern.  The wyvern is moderately wounded.77:j L _The wyvern misses you.:jni  You hit the wyvern but do no damage.:j'1.2:j/:ja _The wyvern is moderately wounded.:j$5  You hit the wyvern but do no damage.The wyvern is moderately wounded.7 _The wyvern closely misses you.:j*  You hit the wyvern.  The wyvern is heavily wounded.:j'2.2:jA:j9S _The wyvern barely misses you.:j  You hit the wyvern.  The wyvern is severely wounded.:jKy7 _The wyvern bites you but does no damage.:j|a  You closely miss the wyvern.:js}'3.2:j:j_ _The wyvern is severely wounded.:j2-  You closely miss the wyvern.The wyvern is severely wounded.8=7:j\m _The wyvern completely misses you.:jWE  You barely miss the wyvern.The wyvern is severely wounded.4.2:jF> _The wyvern bites you but does no damage.:j*|  You hit the wyvern.  The wyvern is almost dead.7:j :j+T _The wyvern closely misses you.:j  You hit the wyvern but do no damage.The wyvern is almost dead.5.2:jYT _The wyvern closely misses you.:jyb  You hit the wyvern.:jA=7:j):jRZ _The wyvern is almost dead.:j &  You hit the wyvern.  The wyvern is almost dead.:j&'6.2:j-:j/L _The wyvern misses you.:j 2  You closely miss the wyvern.The wyvern is almost dead.:j6%7:j)8:j:S _The wyvern barely misses you.:j †You hit the wyvern.  You kill the wyvern!:j$):j 737.2 _Trog accepts your kill.:j  :j h _Your Shields skill increases to level 3!:j :jp :j :jO H _No target in view!:jqO :jHP :jU :jX H _No target in view!:j>. :j. :jt4 :j7 H _No target in view!:j :j :j ^ _No target in view!:j 3:j ^ _No target in view!:jώ :j :j 9No target in view!:jd;:j;:j:@:jpG:jG:jL:jP:j|P:jP:j$R:jgT:j#YP _:j-Z:j|Z:jZ:j{}:jWelcome to Cippisuuh's General Store! What would you like to do?  a - 632 gold a book of Fire  b -  370 gold a +0 heavy longbow  c -  195 gold a +0 pair of gloves of strength  d -  312 gold a parchment of Silence  e -  145 gold a potion of mutationf -  340 gold a ring of positive energy (unknown)  g -  36 gold a scroll of identify  :jbh -  51 gold a +0 spear You have 481 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list:j6L  a - 632 gold a book of Fire  g +  36 gold a scroll of identify After the purchase, you will have 445 gold pieces.[Enter] buy marked items:jk9X Purchase items for 36 gold? (y/N):jo_-  51+0 spear :jٰgG:jB :jB :j +Johnson1118 the SlicerKobold of Trog ***..............Health: 68/68 ========================#...........:j Magic: 10/10 ========================#ß..........AC: 11Str: 16#...........EV: 18Int: 8#..>......<.SH: 0Dex: 18#...........XL: 10 Next: 73% Place: Dungeon:9.....@......Noise: ---------  Time: 10629.2 (2.0)........†...a) +0 short sword#......<....Throw: 11 boomerangs..###...†.#.Fly .. #....ß######## _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  There is an entrance to Cippisuuh's General Store here.:j# _ There is an entrance to Cippisuuh's General Store here.  i - a scroll of identify:j :jJ j _Thank you for shopping at Cippisuuh's General Store!:j :j7 URead which item? :j^ uScrolls  b - 3 scrolls of blinking  g - 3 scrolls of fog :jw t - a scroll of teleportationi - a scroll of identify  I - 3 scrolls of immolation :j X N - 2 scrolls of noise  c - a scroll labelled FOGUNI XEIZ :j { h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT :j W m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA :j  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selected:jE:j\L:jRJohnson1118 the SlicerKobold of Trog ***..............Health: 68/68 ========================#...........Magic: 10/10 ========================#ß..........AC: 11Str: 16#...........EV: 18Int: 8#..>......<.SH: 0Dex: 18#...........XL: 10 Next: 73% Place: Dungeon:9.....@......:jrS@Noise: ---------  Time: 10629.2 (0.0)........†...a) +0 short sword#......<....Throw: 11 boomerangs..###...†.#.Fly .. #....ß######## _No target in view! _No target in view! _No target in view!  There is an entrance to Cippisuuh's General Store here.  i - a scroll of identify _Thank you for shopping at Cippisuuh's General Store!:jxy:jH}Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled FOGUNI XEIZ  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  m - 3 scrolls labelled UQAFUI SUORPHY  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY Potions (select first with !)  d - 3 silvery potions  f - an orange potion :j} j - a bubbling orange potion  o - 2 smoky purple potions  s - a murky blue potion  t - a clear potion  u - a gluggy blue potion  v - 2 amethyst potions[?] describe selected:jf) :jW Johnson1118 the SlicerKobold of Trog ***...:jZ ...........Health: 68/68 ========================#...........Magic: 10/10 ========================#ß..........AC: 11Str: 16#...........EV: 18Int: 8#..>......<.SH: 0:j\ Dex: 18#...........XL: 10 Next: 73% Place: Dungeon:9.....@......Noise: ---------  Time: 10629.2 (0.0)........†...a) +0 short sword#......<....Throw: 11 boomerangs..###...†.#.Fly .. #....ß######## _No target in view! _No target in view! _No target in view!  There is an entrance to Cippisuuh's General Store here.  i - a scroll of identify _Thank you for shopping at Cippisuuh's General Store!:jcn ]  As you read the scroll of identify, it crumbles to dust.:jq +30.2 (1:jCz P _m -> a - 3 scrolls of enchant armour:j :jP :j :j :j   You encounter an orc. It is wielding a +1 heavy flail............#........... #ß.... #.... #..>......<. ##.... ##.....∩...... #.........†... #@.....<.... .....###...†.#.  #....ß# .......####### ......o# o   orc (asleep)3.2 (34.2 (4 _:jsM#ß..><##....##.....∩##.........†...#......<.....@###...†.#.##....ß# .######o# ##o##o   orc wizard (asleep):j(:j(*5.2 (1:j/:jF2x _You encounter an orc wizard. It is wielding a +0 dagger.:j7#ß #.. #..><. ##..... ##.....∩...... ##.........†... ...#......<.... .....###...†.#. .....ß# .##### ......o# ...##o## #.o.#o 2 orc wizards (asleep):j;6:jN:jx _You encounter an orc wizard. It is wielding a +0 dagger.:j! 8..><##....##.....∩##.........†...#<...###...†.#.##....ß# .######o# ##o## ..#.o. #..:j- :j. %7:j.5 :j~7 :j{ )  The helpless orc fails to defend itself.  You spit the orc like a pig!!!  You kill the orc!:jw' :j&*7 (0.5:j:jW _Trog accepts your kill.:j ><##....##.....∩##.........†...#<...###...†.#.##....ß# .######)# ##o## ..#.o. #...#...#.8.7 (1.0:j :jek)  You kill the orc! _Trog accepts your kill. wizard fails to defend itself.perforate the orc wizard like a sieve!!! wizard!     orc wizard:j'm449.2 (0.5:j;u:jvn _Trog appreciates your killing of a magic user.:j ##....##.....∩##.........†...#<...###...†.#.##....ß# .######)# ..##@## ..#.o. .#...#...#...#..:jjP..##.##..:jp$:j8%-40.2 (1.0:jH  Things that are here: :js>_a +0 dagger; a +0 robe:ja)Things that are here: _a +0 dagger; a +0 robe  The helpless orc wizard fails to defend itself.  You stick the orc wizard like a pincushion!!!!  You kill the orc wizard!  Trog accepts your kill.:j+' :j257 (0.5:jU:j}n _Trog appreciates your killing of a magic user.:j:j:j:j׾..><. ...... ∩...... ##...†... ...#......<.... .....###...†.#.......##....ß# .#######......@# ...##)## ..#.).# #...#. ..#...#....##.##..01.7 (1 _You see here a +1 heavy flail.:j9y:jRz:jz:j~:j6:jQP _:jv:jLj:j:jj:j:j:j:j̑:jY:j:j:j>:j:jԙ:j:j^:j:j:jğ:j:j,:j4:jc:j:j:j0:jE   #...........   #..>......<.   ##...........   ##.....∩......   #....##.........†...   #.......#......<....   #.........###...†.#.  :jO #..........##....ß#   #..@........#######   #..........)#   #.......##)##   #.......#.).#   ####....#...#.   ....#...#..  #....##.##..   :jͷ+9.7 (8:j+50.7 (9:j:j3 _d - a +6 ring of intelligence:j:j4:j:jd:jWX:j:j::j :jT:jW:j:j:j:j:jZ:jh4:j6,:j;7:j;B:j>N _You now have 467 gold pieces (gained 22).:j%A:j:j2B:j:j,:j\:j :j6",:j":jm':j):j?):j):jC+:j{.:j.:j'/:jO:jQ:j-R:jR,:jWS:jV,:jgW:j^X:jZ:j\[,:jl\:jV^:j^:jmR  You encounter an orc wizard and an orc.........# ........# ........# ........#.. ........#.# ........#.# . .....<..#.# .. :jo........#.########..o ∩...............@...o ...†....############# ..<.....# ...†.#... ....ß#.... ###### o   orc wizard (asleep) o   orc (asleep) :jx091.7 (41.0):jy22.7 (42 _:j:j@:j0........#...#..#..#....#.#..#.# . <..#.# .. ..#.########..o ∩...............@...o †######### <†.#....:j9........#...#..#:jcn..#....#.#..#.# . <..#.# .. ..#.########..o ∩...............@...o †######### <†.#... :j:j:jk:jd _There are monsters nearby!:j.......# ..# .# .#.. .#.# .....#.# o..<..#.# ...#.#..o ................@..o.†....# .<.....# †.#...  o 2 orc wizards (asleep)o 2 orcs (asleep):jF3.7 (1.0):j:jg _You encounter an orc and an orc wizard.:j# # # #.. #.# #.#.# #o.<..#.# #.#.#..oo.o.†....# <.....# †.#...  :jN.o:jQoo:jL:jM.o:jh;.o:joo1 wandering)oo:jD====4:jBR _The orc wizard shouts! The orc shouts!:jgM# # # #.. #.# #.....c#.# #.<..#.# #o.#.#...o.oo. †....# .....# †.#... ###c   centaur (launcher, wandering):jPK.c:jQ.o:j o.  You encounter a centaur. It is carrying a +0 orcbow.:j ao.c.:j:jZ=---5:j~:jfW _The orc wizard barely misses you.:jR o.  You hit the orc wizard but do no damage.:jp :  The orc barely misses you. The orc closely misses you.---6.2 (0.5 _The orc wizard hits you but does no damage.:jbm c.  You hit the orc wizard.:ji:jj%7:j=r:j%ub _The orc wizard is heavily wounded.:j .cYou hit the orc wizard.  The orc wizard is almost dead.:j  .oThe centaur shouts!  The orc barely misses you. The orc wizard misses you.:jXc):jMF====7.2:jn:jP _The orc barely misses you.:j :j8A U _The centaur closely misses you.:j{ .  You hit the centaur.  The centaur is lightly wounded.  The centaur barely misses you. x2; The orc hits you with a +0 whip.:j ooo 2 orcs :jׄ U6-9.2:ja :j I _The orc misses you.:j  You hit the centaur.  The centaur is moderately wounded.:j#0:j<---7:j?:j3B _The centaur hits you. The centaur kicks you.:j oYou closely miss the centaur.The centaur is moderately wounded.:j+o   orc wizard (wandering)oo 2 orcs:j,e56----700.2:j7:j:v _The orc completely misses you. The orc hits you with a +0 flail.:jv  You hit the centaur.  The centaur is moderately wounded.7:jQ:j̽ _The centaur closely misses you. The centaur barely misses you.:j7 .ocentaur closely misses you. The centaur barely misses you.heavi  The centaur kicks you but does no damage.:j:j`7=-1.2:je:j)B _The orc closely misses you. The orc barely misses you.You hit the centaur.  The centaur is heavily wounded.7:jc _The centaur barely misses you. The centaur misses you.:j> .o:jYou hit the centaur but do no damage.The centaur is heavily wounded.:j$:j'2.2:j)j _The orc closely misses you. x2:j"k  You barely miss the centaur.The centaur is heavily wounded.7 _The centaur barely misses you. The centaur closely misses you.:jA? .oYou hit the centaur but do no damage.The centaur is heavily wounded.The centaur completely misses you. The centaur closely misses you.:j:jC=3.2:j:j _The orc misses you. The orc barely misses you.:j]s  You hit the centaur but do no damage.The centaur is heavily wounded.The centaur hits you but does no damage.:jt%7:j~}:jU _The centaur closely misses you.:j3` .  You barely miss the centaur.The centaur is heavily wounded.:jaoo 2 orcs 4.2:jnr:j;v _The orc misses you. The orc closely misses you.:jU  You hit the centaur.  The centaur is severely wounded.The centaur misses you.:jvV-87:j]:j`? _The centaur kicks you but does no damage.:joThe centaur misses you. _The centaur kicks you but does no damage.  You hit the centaur but do no damage. completely misses you.  :jBo   orc wizard (wandering)oo 2 orcs5.2:jcn _The orc hits you but does no damage. The orc misses you.:j )You hit the centaur.  You kill the centaur!:jA^ ###:j-87:j# m _Trog accepts your kill.:js o.  You hit the orc.  The orc is lightly wounded.:j} :j ~ '6.2:j :j _The orc closely misses you. The orc misses you.:jV@ 5  You hit the orc.:joA %7:j%J :jL ^ _The orc is moderately wounded.:j; o.  You hit the orc but do no damage.The orc is moderately wounded.:jE :jYF '7.2:jN :jtP = _The orc hits you but does no damage. x2:j[G )You puncture the orc!  You kill the orc!:jS :jT f   orc:jX -97:j` :jb W _Trog accepts your kill.:j o.  You hit the orc.  The orc is heavily wounded.The orc wizard shouts!:j lo :j} d9====8.2:j :j I _The orc misses you.:j )You hit the orc.  You kill the orc!:jd & :j* Z=---7:jI :j W _Trog accepts your kill.:jf  You hit the orc wizard.  The orc wizard is lightly wounded.:jsC---9.2:j<:j A _The orc wizard hits you but does no damage.:jm  You hit the orc wizard but do no damage.:j{%7:jf:j|8 _The orc wizard is lightly wounded.:jJ?  You hit the orc wizard but do no damage.The orc wizard is lightly wounded.:j4@(10.2:jG:jqIW _The orc wizard barely misses you.:jim  You hit the orc wizard but do no damage.:jՏ%7:j:j_8 _The orc wizard is lightly wounded.:jDK  You closely miss the orc wizard.The orc wizard is lightly wounded.60=1.2 _The orc wizard misses you.:j9e  You closely miss the orc wizard.:j9%7:j@:jwC8 _The orc wizard is lightly wounded.:jx  You closely miss the orc wizard.The orc wizard is lightly wounded.:jy'2.2:j܆:jQX _The orc wizard closely misses you.:jKd  You barely miss the orc wizard.:jт%7:jO:j8 _The orc wizard is lightly wounded.:jOH  You barely miss the orc wizard.The orc wizard is lightly wounded.:jM:*:jy%   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!:j8{:jX=====3.2:j:jȹ _Deactivating autopickup; reactivate with Ctrl-A.:j:jP:ja:jH _No target in view!:jM:j:j:jH _No target in view!:j:j:j:jH _No target in view!:j=S :jS :jY :j\ H _No target in view!:j# 3:jL :j H _No target in view!:j :j :j :j C _No target in view!:jK :j :j: :j< :j13:jB:j,E:j@ :j Z=---7:jj :j ( _You barely miss something.:jL:jRMY1---4.2:jS:j/V _You barely miss something. Something hits you but does no damage.:j7;7:j? _You miss something.:j`=5.2:jt:j _You closely miss something. Something hits you but does no damage.:jM:j(%7:j> _You hit something.:j:j/06.2:j:jPf _You hit something. Something hits you.:jM5 )You hit something.  Trog accepts your kill.Trog appreciates your killing of a magic user.:j~>g  Reactivating autopickup.:jyJ;7:jM6 _You feel a bit more experienced.:jR# # # #.. #.# #.#.# #.<..#.# #.#.#)))..@. ....#.# .#...  :j:j <1-7.7 (1.0:j:jh _Items here: )) [[.:j^ # # # #.. #.# #.#.# #. <..#.# #.#.#)))..)#.## #... :j 7#.... :j] :jN F-8 _:jO :j # # # #.. #.# #.#.# #. ..#.# #.#.#)))..).#.## # ... .... :j :j %9:j˜ :jמ :jG # # # #.. #.# #.##.# #. .#.# #.##.#:j H :)))......#.).#.## .#  .# :j/H ..:jS D220:j!X :jY :jX/ 6# # # #.. #.# #.# #.# #. #.# #.# #.#)))......#). #.# # #.#  #.#  #..:j7 :j8 %1:j= :j? :jb  .. .# #.## :j ;.# #.:j\ . :j ;.# #.:j '# :j .#:jJ ;)))......#:j *).:j .#:jE  :j L#.# :j  :j K#.# :jH :j K#..:j :j :jA 2:j :j3 :j i # #.## # #.. # #.# #)))......#)..##.# #.#  #..:jG ;3:jX :j :jC #.##  #...  #.# )))......####.)..##.# #.# :j:j&S3=4:jԩ:j :jA#.........## #..... #..# )))......####.).##.##.# #.# :jI:j;J%5:jO:j)Q:j :j 3:j , ]4=:jA1 }5:j2 :jQ3 ,:j4 :j4 K6=:jP5 :j7 B:j9 ,:j#: :j; ,:j#< :j= :j> #7:j;> 2=:j> :j E :jG :jH K8=:jtH :jM 1 _HP restored.:jRO 3:jO :jDQ :j"T B:jU :jfW :jW :j2X :jY :j[ :j[ 9=:j\ :jk] :j_ :j_ :j` :ja :jc :j(d :jd :je :jm  #....+ .........####....### ........... .........# #....# )))......####...@# 46.7 (:jm 21.0) ..).................> ######.#############.#.# :jm X#.##..:jv :jv +7.7 (22:j| :j^ J _Found a stone staircase leading down.:j +8.7 (23:j :j( ? _You now have 481 gold pieces (gained 14).:j;:j:j&:j:jY:j^B:jוX:j :j^,:jך:j),:j:j1:j:j :j9:jҤR  There is a stone staircase leading down here.:j˦:j _:j:j֨:j|:j:j:jҬ:j  You encounter a gnoll. It is wielding a +0 flail.:jo#....+ .....####....### ............... .....# #....# .....####....#####.......># ##.#############.#  #.# #. :jŴS #.# #  #.. ... ####.#### #.# :j #j# j   gnoll (asleep):jȼ255.7 (7.0):j 16.7 (8 _:j#:j:jhKB ##:jLg .#####....>##.#  #.# #.#  #.# #@#  #.. .........  ####.####  #.# #j#:j;j  .#####....>##.#  #.# #.#  #.# #@#  #.. .........  ####.####  #.# #j# :j:j|3:j\:jL\ _A gnoll is nearby!:j9h  ## .#####....>##.#  #.# #.#  #.# #@#  #.. .........  ####.####  #.# #j#:j P  .#####....>##.#  #.# #.#  #.# #@#  #.. ......... :j 4 ####.####  #.# #j# :j| :j :j :ji \ _A gnoll is nearby!:j[7.....####....###.......... # #....# ######...........> ##.#############.  #.# #.####.####.....@.... :j$####.#### #.# jjjj 3 gnolls (1 polearm, asleep):j':j*7.7 (1:jm _You encounter 2 gnolls.:j*.......... # #....# ######...........> ##.#############.  #.# ####.####.:jx*......... ####@#### #.# j:j +6j##:j9j.j..j:jt=[jjj):jq>D====8:jD:j9G= _The gnoll shouts! x2; You hear a shout!:j>zjYou encounter 2 gnolls. _The gnoll shouts! x2; You hear a shout!  You hit the gnoll.  The gnoll is moderately wounded.  The gnoll misses you.  hits you from afar with a +0 halberd.:j|MDMj   gnoll bouda6-=---9.2 (0.5:jtWv _You encounter a gnoll bouda. It is wielding a +0 club.:j   You hit the gnoll.7----7:j:j^ _The gnoll is severely wounded.:j) )You hit the gnoll.  You kill the gnoll!:jG jjTrog accepts your kill.:j M 2:j 18060.2:j :j K _The gnoll misses you.:j{y # #....# ######...........> ##.#############.  #.# ####.####.......... ####.#### #@# jjj### :j9 s , swift)The gnoll closely misses you.:j> K====1.2 (1.0:j :jӎ r _The gnolls pick up the pace!Things that are here::j p _a +0 flail; a gnoll corpse:j 2 :j2 _=---7 (0.5:j; $ :jE< H_You barely miss the gnoll bouda.:jH- t _a +0 flail; a gnoll corpse _You barely miss the gnoll bouda.  You hit the gnoll bouda but do no damage.The gnoll completely misses you.  The gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.==-2.2Weak Fly :j4 o _The gnoll bouda closely misses you.:j 8=--7:j _ _You hit the gnoll bouda but do no damage.:jF  You hit the gnoll bouda.  The gnoll bouda is lightly wounded.  The gnoll misses you.:j h7---3.2:j :j5> _The gnoll bouda hits you with a +0 club.:jGg  You hit the gnoll bouda.:j%7:j :jݫf _The gnoll bouda is moderately wounded.:j&.  You hit the gnoll bouda but do no damage.The gnoll bouda is moderately wounded.:j.'4.2:jv5:j48 _The gnoll closely misses you. The gnoll bouda closely misses you.:jdn  You hit the gnoll bouda but do no damage.:j% %7:j&:jx)f _The gnoll bouda is moderately wounded.:j.qThe gnoll closely misses you. The gnoll bouda closely misses you. _ You barely miss the gnoll bouda.  The gnoll bouda is moderately wounded.  Your attacks no longer feel as feeble.:jr-5.2Fly :jy:j{ :j{_The gnoll misses you. The gnoll bouda closely misses you.:jr=  You hit the gnoll bouda.:js%7:jz:je}c _The gnoll bouda is heavily wounded.:j=;  You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded.The gnoll hits you from afar with a +0 halberd.:j;X58---6.2:jA:j(D> _The gnoll bouda hits you with a +0 club.:j-n  You hit the gnoll bouda but do no damage.:j.%7:j4:j7c _The gnoll bouda is heavily wounded.:jM  You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded.The gnoll completely misses you.:j ;*:j  The gnoll bouda mumbles some strange prayers to its god.:jwrj=7.2:j1}:j̀9 _The gnoll bouda is healed somewhat.:jzn  You hit the gnoll bouda but do no damage.:j--7:j:jThe gnoll bouda mumbles some strange prayers to its god. _The gnoll bouda is healed somewhat.  You hit the gnoll bouda but do no damage. _The gnoll bouda is moderately wounded.  You hit the gnoll bouda.  The gnoll bouda is heavily wounded.:jͱK----8.2:j:j _The gnoll misses you. The gnoll bouda closely misses you.:j  You closely miss the gnoll bouda.7:j:jc _The gnoll bouda is heavily wounded.:jheavi  You hit the gnoll bouda but do no damage.  complet  :jPThe gnoll bouda gazes fiercely through you!  You feel your attacks grow feeble.:j_9==9.2Weak Fly :jBg _The gnoll bouda misses you.:jf  You closely miss the gnoll bouda.:j.--7:j :ju c _The gnoll bouda is heavily wounded.:jb{  You hit the gnoll bouda.  The gnoll bouda is heavily wounded.The gnoll hits you from afar with a +0 halberd.:j)| #6:jQ| F---70.2:j :j X _The gnoll bouda barely misses you.:jN =  You hit the gnoll bouda.:jJ_ 7 _The gnoll bouda is heavily wounded.:jR  You hit the gnoll bouda but do no damage.The gnoll bouda is heavily wounded.The gnoll misses you.:j< '1.2:j :j _The gnoll bouda hits you but does no damage.  You hit the gnoll bouda but do no damage.:j %7:jl :jt c _The gnoll bouda is heavily wounded.:j< v  You hit the gnoll bouda.  The gnoll bouda is severely wounded.Your attacks no longer feel as feeble.-2.2Fly :j7D :jL _The gnoll misses you. The gnoll bouda closely misses you.:j)~  1 swift)You completely miss the gnoll bouda.The gnoll bouda is severely wounded.7:j 0=7:j :j < _The gnoll is no longer moving quickly.:jP  You hit the gnoll bouda but do no damage.The gnoll bouda is severely wounded.:jxR'3.2:jY:j\ _The gnoll completely misses you. The gnoll bouda barely misses you.:j#n  You hit the gnoll bouda but do no damage.:j>$%7:j+:jQ1 :j1^_The gnoll bouda is severely wounded.:j:  You hit the gnoll bouda.  The gnoll bouda is almost dead.The gnoll closely misses you.:j0F====4.2:j:j\ _The gnolls pick up the pace!:j n=  You hit the gnoll bouda.:jv==---7:jȒu _The gnoll bouda is almost dead.:jc  You hit the gnoll bouda.  The gnoll bouda is almost dead.The gnoll hits you from afar with a +0 halberd!:jc45-----=--5.2:jrj:jTm> _The gnoll bouda hits you with a +0 club.:jKI  You hit the gnoll bouda but do no damage.6=----:jI&-7:jO:jRR_ _The gnoll bouda is almost dead.:j  )You hit the gnoll bouda.  You kill the gnoll bouda!:jL% j.  Trog accepts your kill.:jd; 0--1-6.2 _The gnoll hits you from afar with a +0 halberd.:j،7  You hit the gnoll.:j%7:jS:jі` _The gnoll is moderately wounded.:jT  You hit the gnoll.  The gnoll is heavily wounded.7.2:jȹ:j̼ _The gnoll completely misses you. The gnoll misses you.:j`  You closely miss the gnoll.:jT %7:ji&:j )] _The gnoll is heavily wounded.:j^  You hit the gnoll.  The gnoll is severely wounded.:jB--8.2:j/;:j2= _The gnoll completely misses you. The gnoll barely misses you.:j`  You closely miss the gnoll.:j%7:j`#:j)'^ _The gnoll is severely wounded.:jd|  You barely miss the gnoll.The gnoll is severely wounded.36--9.2 _The gnoll hits you with a +0 whip. The gnoll misses you.:je   You hit the gnoll but do no damage.7 _The gnoll is severely wounded.:j M )You hit the gnoll.  You kill the gnoll!:jW    gnoll (Trog accepts your kill.:j|[ (80.2:jka :jc K _The gnoll misses you.:j< ######...........> ##.#############.  #.# ####.####.......... ####.#### #)# #..j...###. :jB :jvC e26-----=1.2 (1.0:jI :jM 4 _The gnoll hits you with a +0 halberd!:jU k _Items here: )) [ †.:j :j :j :j" ^ _You are too injured to fight recklessly!:j :jV :jn :jX ^ _You are too injured to fight recklessly!:jI :j :jі :jř ^ _You are too injured to fight recklessly!:jj3:jr:jgt^ _You are too injured to fight recklessly!:jB _You are too injured to fight recklessly!:jYou are too injured to fight recklessly!:jԯP:jj]:j.^:jlc:jj:j&3:j,:j/:jn3:j:j:j    You hit the gnoll.:j H-7 (0.5:j8 :j? 3 _The gnoll is lightly wounded.:j Y  You hit the gnoll but do no damage.  The gnoll is lightly wounded.7----2.2 _The gnoll barely misses you.:j/@!  You hit the gnoll.:j)9 :j%7:j :j` _The gnoll is moderately wounded.:j:GR  You hit the gnoll but do no damage.:j[  The gnoll is moderately wounded.3.2:j*a:jc< _The gnoll hits you but does no damage.:jptM  You completely miss the gnoll.:j~:j%7:j:j&` _The gnoll is moderately wounded.:j!K R  You hit the gnoll but do no damage.:joV  The gnoll is moderately wounded.4.2:j\ :j$_ R _The gnoll barely misses you.:jm !  You hit the gnoll.:j*y ^ 7:j؁ t _The gnoll is severely wounded.:jl )You hit the gnoll.  You kill the gnoll!:j ' :j+/25.2:j":jZW _Trog accepts your kill.:jX............># ###.#############.#  #.# #.# #.#####.#### #.. ......... ####.#### #)# ####)##..@.######. #:j:j:jJ28-6.2 (1.0:j":j'p _You see here a +0 halberd.:j :j :j :j" :jP' ,:j( :j( :j.* :j- :j- =9=:j. :je/ :j2 :jv3 :j4 :j7 ,:jYB 30=:jI B:jL e1:jMO ,:jP :jS :jS :jT :jX :jX #2:jX 0=:j4Z :j\ ,:j^ :ja :jb :jc :je :j3f :jcg :jk 93:jk (=:j.m :jo :j-p :jiq :j4u :j~u :jv :j y :jwy S4=:j{ :j~ ,:j :ja ,:jσ :j :ja K5=:jp :j ,:jҌ :j :jD :j :j :j 96:jJ :ji :j :j :j :j6 :j" :j :j :jޣ :j :j S7=:j# :j :j` :j :j :j :jE :j( :jp K8=:j :j :j :jb :j :jR :j :j :j 99:ja :j :jC :ji :jJ :j :j :j :j $40:j 0=:j0 :jG :j :j :jv ,:j :j :j #1:j (=:j :jN :j :j :jm <23=4=56=7=:j 8:j :j :j <49:j (=:j :j :j n50=:j; :jd :j& :j :j ,:j :j ,:j1 :j w1=:j :j; :jU2=:j#:j,:j :j :j):j:j;3:j:j),:ju:j$:jq:jG:j!a4=:j":j&,:j,(:j*:j+:j,:j/,:j1:j24k5=:j>:jB:jVF,:jF:jI,:jL:jeL%6:jM:jV,:jW:j[:j[:j\:j`:jaK7=:j_b:j9hB:jl,:jm:jq:j rN8=:js:j?w,:jx:j:|:jq|:j}:j/,:j :ja:j%9:j!:j,:jދ:j,:j:j:jΓL60=:j3:j,:jљ:j/:jn:j :j:jU1=:j:j:j :j":jN,:j:jG:jp;2:jJ,:j:j,:j6:j:jKK3=:j:j:j:j:j%:jZ:j:j,:j:jk4=:j:j:j:jG:j:js:jw:j;g-90418.0):js  _You start resting.:jQ5:jU,:j_:j,:jq:ju:ja6=:j!,:j]":j%,:j&:j(:j")U7=:j*:jY-,:j.:j1:jT1:j1:j84:jp4:j5:j7k _You start resting.HP restored.:j;:jYA210.0):jb`8=5.2 (11 _:j :j :jd:j:jwA=:jy,:j#{:j~,:j:j,:jUX:j:jW,:j:j6:jl:j,:j:jҠ:j:j:j],:j :jq,:j:j,:j:j,:j:jy:j:j:j:j_:j8:j3:j:jE:j:j+:j:jn:j,:j,:j:j:j:j,:j#:j&$:j &:j;+,:j.:j0,:jZ2:j@4,:j5:j;<B:j>:j?:jA:jB:jUC:jD:jPJB:jpL,:j1N:jS:jBU,:j0W,:jp:jq:j7t,:jRu:j2y,:j{:j}:j}:j:j:j6:j:j,:j^:jw,:j͘:j :j:j::j,:jn:j:j:j?:j:j:j3:j.,:jJ:jB:j:jc:jc:j,:j:j;:j:jN:j,:jI:j:j*:jg:jH:j:j:j:j:j:j:j:j :j0 :j :j:j:jk:j:j3:jo:j:j$:j:jg:j:jk :j!:j0&:j%':j':j;+:j,:j&-:js1:j5:j8:jn;:j<:j<:j?:j?:jN:jzO,:jR:j,:j:jn:jX:j:j,:j:j :j:jײ,:jU:j:jŸ:jv98.2 (83:j:jH _You start waiting.:jW[Read which item? Scrolls  b - 3 scrolls of blinking  g - 3 scrolls of fog  t - a scroll of teleportationa - 3 scrolls of enchant armour  I - 3 scrolls of immolation  N - 2 scrolls of noise  c - a scroll labelled FOGUNI XEIZ  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY [[39;49m!] read|quaff|evoke[?] describe selected:j*y:jk~:j.................>#Johnson1118 the Slicer ###.#############.#Kobold of Trog ***...#.##.#Health: 68/68 ========================#.#####.####:j\Magic: 10/10 ========================#...........AC: 11Str: 16####.####EV: 18Int: 8:j#)#SH: 0Dex: 18####)#XL: 10 Next: 82% Place: Dungeon:9#..@.#Noise: ---------  Time: 10998.2 (0.0)#..####a) +0 short sword#.Throw: 11 boomerangs#:jnFly _Trog accepts your kill. :jMi_You see here a +0 halberd. :js_You start resting. _You start resting. _HP restored. _You start waiting.:jIP  Okay, then.:j:jL:j. _:j:j8Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 11 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - an orb of glass (worn)  l - a +1 cloak (worn)  m - a +3 leather armour (worn)g - a +0 kite shield  h - a +0 helmet Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  k - a ring of flight (worn)d - a +6 ring of intelligence:j~d - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?  Calvin: I think so. I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.:j^ :jf :jo ~.................>#Johnson1118 the Slicer ###.#############.#Kobold of Trog ***...#.##.#Health: 68/68 ========================#.#####.####Magic: 10/10 ========================#...........AC: 11Str: 16####.####EV: 18Int: 14#)#SH: 0Dex: 18####)#XL: 10 Next: 82% Place: Dungeon:9#..@.#Noise: ---------  Time: 10998.2 (0.0)#..####a) +0 short sword#.Throw: 11 boomerangs#Fly _You start resting. _You start resting. _HP restored. _You start waiting. _Okay, then.You feel clever.:j7x :jx *7 (0.5:j~ :j _HP restored. _You start waiting. _Okay, then.  You feel clever. _d - a +6 ring of intelligence (worn):j:j:jq:j :j :j.X:j:jr:j:j\:j:j:jv:j:ja!B:jO$,:jH%:j2):j/ #.# ####.#### #.. ......... ####.#### #) ####)# ##..).#..#### #.## #@# 1003.7 (5.0 #.#  ... .....:j09[......:j6:j7*4.7 (6:j<:j>( _Found a ring mail.:jy:jz:jO{:j~:jW.......... ####.#### #)# #####..)...###.##  0........#.......<#.[......#:j]g.######.#:j:j@5.7 (1:jE9 _Found a stone staircase leading up.:j]aI:jWsX:j:j5,:j:j:jջ:jjZ:jX":j#D:j$:j$:j%:j&:j':j7(:jl(:j*:j0:j0:j1:j\2:j4:j5:jB5:j7:j9:j(::jx::j<:j=:jg>:j>:jA:jB:jB:jB:jC:jE:jE:jNF:jH:jI:jJ:jYJ:jK:jN:jqN:jN:jFO:j^hR:ji:jlx:jn:j,:jR:jB:j:j:js:j :jY:jE,:jĭ:jX:j:j;:j:j:j\:j:j:j5:ju ####.#####.##.##.# ..##.# #/##.# ####.##.# ........# ####.#### #.#  #..  #.##  ###    :j[70.7 (65.0)1.7 (66:j7:jQ _p - a puce potion:j':j:j:j:jb:jB:jE:j:j:j:j:j :j:j:j:j:j:j:j:jY:j:j|.#.##.#### #.##.......#.##.#.##.#.##.#..... #.......... ####.#####.####.##......##.##.#:j ####.##.#........#####.####.#.##.# #.. #.##:jj16.7 (5.0):j*7.7 (6:jm:j/ _d - a wand of digging (8):j;:jv<3:j=:jz?:jD:jD:jF:jG:jKG:juH:jJ:jJ,:jK:jM:jIM:jM:jTN:jO:jP:jP:jQ:jS,:jS:jT:jAV:jV,:jX:jY,:jZ:j[:j\,:j]:j]:j_:j`,:j`:j~b:jb:j!c:jd:jf:jg,:jnh:jjB:jl:jx:jz:jz:j|:j2:j:j,:j:j:ji:jŌ:jM:j:jҖ:j:j:j:jy:j:j[:j':j:j:j:jq:j:j:jP:j:j:j:j:j:j3:jV:jH:jD:j:j:j&:j8:j :j<:jy:j|:j6:jE:j:jy:jD:j:j:j":j:j{:j:j:jG:j:j:j:j:j:j:j:jw:j:j:j:j:jg:j:j:j:j#:j:j:j:j:j:j:j:j_:j~:j:jK:j:j:j:j:j:j:j:j :jR:j:j:j :j4 :j :j:jt:jS:jC:jP:j,:j:jL:jh:j::j:jZ!:jQ":ja#:j$:jV':jX(:j+):j*:jn-:jT.:j/:j0:j3:j]4:j55:j6:j9:j9:j::j#<:j>:jo?:j @:jNA:j^G:jG :jH...#.##:jLH :jH...#...:jH :j I.......:j?I :jsI#......:jIf#....# #......:jIi####....# #......:jEJ_........# #......:jJ...:jJ@# #......:j7K.......@.# #......:jrK125.7 (4:jK 8.0):jK.......#.# #......:j@L{.....###.# :jL......:jLT.....# .. :jL.....# >.. ..#:j1M2.....# :jM :jM#.####:jM1.....# :j5N :jN#....#:jN2.....############..#.#:jO#####....:jWO............#:jO:jV:j?X:jX$6.7 (49:j]:ja :j/b:j|b-_Found a stone staircase leading down.:j:j:j;:j=H _No target in view!:j[:j]3:j^:j`:jhf _:j g:jnh:jh:jh:ji:jtk:jk:j.l:jmm:jtoB:jp:jr,:jr:jLt:ju:jv:j9v:j`w:jx:jy,:j z:ja{:j{,:jn:j,:j:jo:j؅,:ji:j:j:jڈ:j :jE:j :j`:jB:j:j,:j+:j:j,:j:j :j-B:j.,:jy/:j0:j2:j 9:j:<:j<:j?:j A:jA:j6B:jE,:jF:jKN _You now have 496 gold pieces (gained 15).:j O:jyO:jS:jT:jW,:jX:jl[:j^:j^:j_:ja:jc:jTd:jDe:jg:jbi:ji:jn,:jo:jiq:j5r:jzm #....#.. .... # #### # ####.$ ##..) ... #..## #... #.##  #.......... #.#  #...@......# ####.### #........... .. #..........##.......<:j{F #.............[...... #...........#.######. #......####...######.  ......######........  ####.........######.  #.......#.#### #. :jΆX72.7 (463.7 (47:j:jƏ. _i - a scroll of identify:j :jt 3:j7 :ja  .# #.# ### ß#....#.. ... #########.# ###$...#  ##...# . #..#>.....## #.## #. #.# 0.0) #....# ####.## #........... . #..........##. #.............[.... #...........#.#######......####...###### ......######......####.........######:j :jH @4.7 (1:j 9 _Found an escape hatch in the floor.:jX :j :jN :jL :jT :j n:j2 :j :j: B:jD :j ,:j M _You now have 503 gold pieces (gained 7).:jH :j 3:j :j ,:j :j :ju :j :j :j:j:j:j?:j:j^:j:j:j :j? :j :j :j:j4:j:jz:j:j_:j(,:j :j*=X:jRZ:j[:jxR #####)))......####....##### .......).................># #########.#############.# #.#..#.#:jy1#.#.#####.#####.#### #.......#........... ####....####.#### #............. #)#  #######.##.....@....####)#  ........##.....#+####..).#  ........##....... #..####  ..>.....##....##.# #.##  .###..........# .# #.##..........# ####.#####........... ........##..........##.......<:j"z#.............[#:j:jy928.0)'.#.#.#:j:jL======3.7 (19:j:j= _As you open the door, it creaks loudly!:j`:jGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon) Missiles (go to first with ()  b - 11 boomerangs (quivered)  i - 2 throwing nets :j+Armour (go to first with [)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - an orb of glass (worn)  l - a +1 cloak (worn)  m - a +3 leather armour (worn)g - a +0 kite shield  h - a +0 helmet Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  d - a +6 ring of intelligence (worn) :j,2 k - a ring of flight (worn):j] :je :jm #####)))......####....#####Johnson1118 the Slicer .......).................>#Kobold of Trog ***... ###########.#############.#Health: 68/68 ========================#.#..#.#Magic: 10/10 ========================#.#.#####.#####.####AC: 11Str: 16#.......#...........EV: 18Int: 14####..........####.####SH: 0Dex: 18#............. #)#XL: 10 Next: 82% Place: Dungeon:9  #######.##.....@....####)#Noise: ======---  Time: 11193.7 (0.0)  ........##.....#'####..).#a) +0 short sword:jn _........##.......# #..####Throw: 11 boomerangs..>.....##....##.# #.##Fly .###..........# .# #.##..........# ####.#####........... ........##..........##.......<##.............[......# _No target in view! _You now have 496 gold pieces (gained 15). _i - a scroll of identify _Found an escape hatch in the floor. _You now have 503 gold pieces (gained 7). _As you open the door, it creaks loudly!:jv :jv :j} :j :jI:jz:j:jN,:j%@  There is an open door here.:j:j^ _:j:j:j:j,:jm:jڷ:j>:j:j:j:j:j*:jμ:jYB:j0:j5:j,:j;:j:j:j]:j$:j:j0:j:jJ:j#*R:j+,:j,:jA/,:j/:jA:jX:jMY:j^  There is an escape hatch in the floor here. _:jb:j;e:je,:jg:j@j,:jj:jk:jm:jn,:jp:j]sB:js:jxv:jv:jv:jlx:jCz:jz:jz:j{:j},:j~:j΁@  There is an open door here.:j:j _:j,:j9X:jB:j:jߖ:j?:j{:jט:j):j,:jݛ:j,:jf:j:jݞ:jޠ,:je:jH:jΤB:jI:j5,:jp:jŪ:j,:jK:j?:jű,:j:j:j:j޵:j :j:j:j:jY:j:j]:j:j:jz:jC,:j:jc:j:j:jF:j:j,:j:jw:ja,:j:jD:j{X:j:jw:j:j:jJ:j,:j:j:j1:j+:j:jH:j:j:j5:jt:j:j:jH,:j:j :jx:j:j:j:j:j:jH:j:j:,:j:j:j:j:j]:jm:j:j:j:j,:jb,:j:j:j :jZ ,:j :j :j ,:j%:j:jJ:jz:j:jt:j:j:j>:j:ji,:j:j:j6,:j:j :j!,:ja":j$:jt$,:jc%:j',:j(:j):jd6`:j:X:j;,:jn<:j=:j`?,:j?:j@:jB,:j1C:j D:jE:jXE:jE:jeF:jG:jH:j@H:jI:j(K,:jK:jXL:jM:jM,:jO,:j:P:jmP:jMQ:jR,:jPS:jBT:jU:j1V,:jW:jqX:jX,:j^Z:j[:jU[:j[:j\:jL^,:j^:j_:jb,:j_b:jc:j>e,:je:jf:j`h:j i,:ji:jwk,:jk:jl:jn,:jp,:jcq,:jq:jqr:jUt:jt,:ju:j'w:jw,:j2y:j{,:j6|:j}:js~:j:jX:j:j:j:jJ,:j׉:jڊ:j2:j,:ju:j,:j:jv:jqX:j0,:j:j:j:j:jݤ:j:j,:jO:j:j,:j%:j:jO:j:j/:j±:jw,:j:j:j·,:j,:j»,:jq:j          #############  ............#  #####.....#.########   #.###.[.#  ------ #.# #.########.#   #.# ..# #  ...+..# ... ...### .....   ...#   ...#####   ......>#  :j       ......#  .....#.#  #.###.#..#  #.# #.#.#  #.# ..# Y#  +..# ... .#  ### Y#    YY 2 yaks (asleep)# ##### ># :jd  You encounter 2 yaks.:jo2315.7 (122.0):jQ------63 _:j3:jt _You see here an orb of mayhem.:jf_ ...........# .....#.########  ......@.#  #.# #.########.#  #.# ..# Y#  ... .#  Y# >#:jZM ...........# .....#.########  ......@.#  #.# #.########.#  #.# ..# Y#  ... .#  Y# :j R>#:jC3:jm:jd _There are monsters nearby!:j(  ...........# .....#.########  ......@.#  #.# #.########.#  #.# ..# Y#  ... .#  Y# >#:j  ...........# .....#.########  ......@.#  #.# #.########.#  #.# ..# Y#  ... .# :j Y# >#:j_ :j :j/ :j d _There are monsters nearby!:jur  ...........# .....#.########  ......@.# :js #.# #.########.#  #.# ..# Y#  ... .#  Y# >#:j  ...........# .....#.########  :j: ......@.#  #.# #.########.#  #.# ..# Y#  ... .#  Y# >#:j:j:j):jd _There are monsters nearby!:j)    ########### ..........#  ###.....#.########   #.###.#......[.#  #.# #.########@#  #.# ..# #Y#  .+..# ... #.#  .### #Y#  . #Y#  .#  Y :j3 yaks (asleep)##### ..>#  ####.#  :j/:j07.0):j:j T _You encounter a yak.:jt@ †The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!  You kill the yak!:jXS 278.2 (0.5:j8X:j]W _Trog accepts your kill.:jEl ########### .......... ###.....#.########  #.###.#......[. #.########...# .+..# ....### Y.. # .#### ....> ####.  :jN:jO,9.2 (1.0:jT:jWp _You see here a yak corpse.:j=  ########### .......... ###.....#.########  #.###.#......[. #.########...# #† .+..# ... .### Y.. # :j= .#### ....> ####.  ####.####:jNH :j_I -20 _:jP :jR :j x. _Trog accepts your kill. _You see here a yak corpse.  The helpless yak fails to defend itself.  You stick the yak like a pincushion!!!  You kill the yak!:j6 .   yak:j 927 (0.5 _Trog accepts your kill.:jU :j h _Your Shields skill increases to level 4!:j~  ########### .......... ###.....#.########  #.###.#......[. #.########...# #† .+..# ....### .. Y# .#### ....> ####.  ####.#### .........:j :j 31.7 (1.0 _:j :jW :j5 † _Trog accepts your kill. _Your Shields skill increases to level 4!  The helpless yak fails to defend itself.  You perforate the yak like a sieve!!!  You kill the yak!:j? ^#:jC 482.2 (0.5:jH :jJ W _Trog accepts your kill.:jT :jU :j!\ :j^ H _No target in view!:j 3:j :j4' H _No target in view!:j4 3:j ^ _No target in view!:j]:jO^:jud:joH _No target in view!:j.:jw/:j5:j8H _No target in view!:j::j:jb:j_ :j=_No target in view!:j63:j:jؔ:jQ3:jV:j8\:j\:j :j&:j):jٓI:j:j՗:j _ _ You see here a yak corpse.:j:j _:ji:jh:j:j:j:jW:j,:jH:jn:j:j@:jo:j:j ,:jY:j:j:j>:j:j:j!,:j$,:j[C .......#....................# ..........####.#####..####### #)# #...... ..........####)# #...... .....#'####..).# ##..... .......# #..#########.#... ....##.# #.## #.......... ...##.# #.# #.####..... ...######.#####@# #..... 48.2 (26.0)...........##.# #...#. ...##.......<#... ....# ......[......#.$.<.#.######.#...!...######.# ######........# .......######.##.#### #.#:j9.2 (27 _Found a stone staircase leading up.:j3:j:jm:j:jB:j B:j :j,:jg:j,:jK _You now have 519 gold pieces (gained 16).:jWN:jQ:jhR:jTi _M - 4 potions of mutation (gained 1):jW:jfW:jNX:j;Y:jG[:j[:j\:je]:j_:j_:j `:jBa:jc:jc:jfd:je:jg,:jPh:ji:jk:jl:j8l:jDm:jo:jrB:jt:ju,:j7v:jx,:jLy:jz:j|,:jr}:j}:jR,:j:j:j<#..#  [#...<###..#  ######.#.........#  ######.#...#  ..#....##...#  ######.#.........#  #### #.#.........#  # #.# .######.##  # #.# ....@.#  67.2 (18###.##.######..#  #..:jn ...#  #.#....## ###.# ......# [.  ..##.#.....#    ..##.#.##..#   ##.#.##..#   ##.#.##..#   :jΔA8.2 (19:jޙ:j# _Found a robe.:jˬ :jd :jT :j. :j :jt :j ,:j :jo :jJ :j 7  You see here a +0 robe. _:j :j" ,:j# :j& :j\* B:j}- :j. ,:j{1 q _c - 5 potions of curing (gained 1):j=5 :j5 :j#6 :j_7 :j= B:j= :jM@ :j@ ,:j B :jD ,:jE :jF :j#I ,:jFJ :jL :jrN B:jO :jQ :jR ,:j+S :jU B:jV :jX ,:jX :jZ :j] :ja] :j] :j_ :jCb B:jd :je :jf ,:jFg :ji :jk ,:jcl :jn B:jo :jq :jq ,:jt :j v :jv :jv :j~x :jz :jz ,:j{ :j~ ,:j~ :j_ :jI :j| ,:jۄ :jO :jȇ :j) :j :j ,:jZ :j) B:j ,:j B:j :j^ :j :jϥ ,:jG :jl :jC :j :j :jǪ :jԬ :je ,:j :j" ,:j :jF :j' ,:j :j[ :j+ ,:j :j :j< :j :jӻ :j :j :jA :j :jY :jC :j ,:jk :j. :j :j :j :j9 :j :j :j/ :j B:j :j6 B:j :j B:j :j :jw :j B:jF :j :js ,:j# :j :ju :j :j :j :j/ ,:jX :j :j :j% :jK :jT ,:j :j X:j  :j :jc :j :j% :j ,:jH :j! :jK" :j" :j # :j$ :j' ,:jr' :j( :j* ,:j + :j=, :j. :j/ :j/ :jx1 :j.3 ,:j3 :j5 :j7 :j8 :j09 :j: :j> :j> :jA :jH :jI :jIJ :jxJ :jL :jO ,:jP :jR :jMT ,:jAU :jV :jY :jjY :jZ :j` :jd :je :j9f :jv :jy :jxz :j&| :j :j X:jR ,:j :j :jZ :jƔ :j˕ :j֘ :j :j :j3 :ji :j :j :jĤ :je :jʪ :j) :jƫ :jH :j" X:j :j :j ,:jp :jG :j ,:j :j :j :jv ,:j :j ,:j? :j :j ,:j{ :j :j ,:jn :j :jI :j :j :j P  There is an escape hatch in the floor here.:j :j^  _:j :jb :jV :j ,:j ,:j :j :j :j ,:j :ji :j# :j ,:j :j :j :jj :j :jG ,:j :j :jR ,:j :j :j :jV :j :j :jZ :j ,:j :j :j :jl :j :j  :ja :ji ,:j :jG :j :jc :j! :j :jQ :j :j$ :jh$ :j$ :j% :jq( :j( :jC) :j+ :j. :j3/ ,:jcD :jE :jfJ ,:jrK :jM :j*Q :jQ :jR :jV :j \ B:j\ :jZ` ,:ja :jc :jf ,:jg :j1i :j l ,:jl :jn :jq :jq ,:jr :ju :jTv :jw :jw :jz ,:jQ{ :j{| :j ,:j :jd :jq ,:j܂ :j :j؇ ,:ji :j :j  You encounter a wight. It is wielding a +2 great sword of freezing.:j  #.##.#.###.........#  ...#..........######  ...#..........#  ...#..........#  #.##..........#  #.##..........#  ...#........#.#  ...#........#.#  ...#@.......#..  #.##...#######.#  #. #...#  #...#  #..z# #.... ####.... z   wight (dormant) ........:j@ { ........ ........:j 2492.2 (124.0):jן 235 _:j :j :jw #.##.#.......#  ...#....  ...#..........#  ...#..........#  #.##..........#  #.##..........#  ...#........#.#  ...#.....  ...#@....  #.##...##  :j#. #...#  #...#  #..z# :jX #.##.#.......#  ...#....  ...#..........#  ...#..........#  #.##..........#  #.##..........#  ...#........#.#  ...#.....  ...#@....  #.##...##  #. #...#  #...#  #..z# :jd:je:jk:j(o\ _A wight is nearby!:je #.##.#.......#  ...#....  ...#..........#  ...#..........#  #.##..........#  #.##..........#  ...#........#.#  ...#.....  ...#@....  #.##...##:jV  #. #...#  #...#  #..z# :jU #.##.#.......#  ...#....  ...#..........#  ...#..........#  #.##..........#  #.##..........#  ...#........#.#  ...#.....  ...#@....:jV  #.##...##  #. #...#  #...#  #..z# :j:jF3:j^\ _A wight is nearby!:jZ ...#..........###### #...#....# #...#..........# ##.##..........# ##.##..........# #...#........#.# #...#..#.# #...#..#.. #.##.@.#######.##. #...#  #...# #..z# #....#:j .#...# ####....#........#.#..#:j :ji 74.0) _:j5" :jL$ :j #.#...#......#.. #.##...#######.# #.@.#  .#..z#....#..#...###.#.....###:j:jα%5:j#:jy:j#.#...#......#.. #.##...#######.# #...#  ..#..z#....#..#...####.... #.z. zz 2 wights (dormant)### :jV;6:jQ:jټr _You encounter a wight. It is wielding a +0 dagger.:j )The helpless wight fails to defend itself.  You perforate the wight like a sieve!!!!  You destroy the wight!:jy|   wight:j297 (0.5:j":j%W _Trog accepts your kill.:j#.#...#....#.. #.##...#######.# #...#  ....#.@)#....#.###:jk.#.... #.z##..### >:j<:j,7.7 (1.0:j{:jO:j...#.. #.##...#######.#. #...#  ..)#....#..#.@.###.#.... #.z##..#z .z###zz 3 wights (1 polearm, dormant) >#:j;8:j:jW _You encounter 2 wights.:jq...#.. #.##...#######.#.##...#  ....#..)#....#..#...####.... #.z##.z.#z .z.#.#. ..## z 4 wights (1 polearm, dormant)>#:jI:j%9:jb:jv _You encounter a wight. It is wielding a +2 long sword.:j_) _Trog accepts your kill. _You encounter 2 wights. _You encounter a wight. It is wielding a +2 long sword.  The helpless wight fails to defend itself.  You stick the wight like a pincushion!!!  You destroy the wight!:jJ[ 3:jo...#........#.## Johnson1118 the Slicer...#........#.## Kobold of Trog ***......#........#..Health: 68/68 ========================#.##...#######.#Magic: 10/10 ========================#.##...#AC: 11Str: 16..#...#EV: 18Int: 14..#..)##....# SH: 0Dex: 18..#...# ####....# XL: 10 Next: 101% Place: Dungeon:9.##.@.# ........# Noise: ---------  Time: 11500.2 (0.5)#.).# ........# a) +0 short sword#.##.z ......... Throw: [0;1:j,0;1m11 boomerangs#z .z. .......#. Fly .#. .. .....###......# #. zzz 3 wights (1 polearm, dormant).....# #>.....# ##.....# _Trog accepts your kill. _You encounter 2 wights. _You encounter a wight. It is wielding a +2 long sword.The helpless wight fails to defend itself.  You stick the wight like a pincushion!!!  You destroy the wight!:j _Trog accepts your kill.You have reached level 11!:j/  --more--:j[ E72/721/111 0% :j, E3 wights (1 polearm, dormant):jC 4 _:jiC. #.##...#######.#  ....#..)#....#.#...####.... ###.z...#z .z.#..#. .######  :jj>####:j{t:ju31.2 (1.0 _:j|:j\~$  Things that are here::j2L _a +0 dagger; a +0 robe:j ...#.#..  #.##...#######.# #.##...#  ..#...# ..#..)##.... ..#...# ####.... .##...# ........ #.).# . #@##.z. .._.#z# .z. #...#.# .. .....###:j^###### .....# # .  .....# # .....# # z   wight ( .....# .....### #####...:j& :j? %2:j:jA _Found a snail-covered altar of Cheibriados.:j4 )The helpless wight fails to defend itself.  You skewer the wight like a kebab!!!  You destroy the wight!:j(B S:jF 217 (0.5:jOq m _Trog accepts your kill.:j  _No target in view!:jS :jT :j[ :jI^ H _No target in view!:j :jI :j" :j% H _No target in view!:j` 3:j :j H _No target in view!:jO 3:j :j H _No target in view!:j :js :j* :j[ C _No target in view!:jS3:j0[:jY]:j":jG#:j`+:j*-:jS3:jv:jײ:j1:j|2:j4:j@u  A wight comes into view.:j/C...#.#.# #...#........#.. #.##...#######.##.##...# ..#...#  ..#..)# #....#..#...# ####....#.##...# .##.@.# .# #.##.z. ..._.#)# .z. .......#....#.# .. .....###.######.....# #..:j Dd.....# #> zz 2 wights (1 polearm, dormant).....# ##.....#.....####:jN&0:jN13.7 (1 _:j`W:jY$  Things that are here::j[L _a +0 dagger; a +0 robe:jR^...#.#.# #...#.#.. #.##...#.# #.##...# ..#...# ..#..)# #....# ..#...# ####....# .##...# .# #.)@# .##.##.z.# .#._.#)# .z.# .#.#...#.# ...# .....###.####### ...# .....# #.. .....# #>......# # .....#4 _:jAW...#.#..  #.##...#######.##.##...# ..#...# ..#..)# #....#..#...# ####....# .##...# ........#  #.).#### .####.##@z.# ..._.#)##.z.# .#.#....#.##...# .....###.#.#######...# .....# #.... ....# .....# #> .....# ####.....#.....###########......:j:j%5:j:jk:j{ )The helpless wight fails to defend itself.  You skewer the wight like a kebab!!!  You destroy the wight!:jS   wight (:j[426.2 (0.5:j:jW _Trog accepts your kill.:j3WM) _Trog accepts your kill.  The helpless wight fails to defend itself.  You spit the wight like a pig!!!!  You destroy the wight!:j0=S:jA-37:jX:jz\W _Trog accepts your kill.:j:j:j:jH _No target in view!:j:j:j:jCH _No target in view!:j:j:j.:juH _No target in view!:ji:jj:jr:juH _No target in view!:j-:jo.:j6:ji9H _No target in view!:j!:j:j:jC _No target in view!:js3:j :j:j^:jL:j:j?:j* :j :j :jћ :jף ...#.#.. #.##...#.# #.##...# ..#...# ..#..)# #....# #..#...# ####....# #.##...# .# ##.).#### .#:je (#.##.@.# .#.._.#)##.).# .#.#.#...#.##...# .....###.#.########...# .....# #...#. ....# .....# #>......# #.....# :j <.....######.:j% &0:j% 17.7 (1 _:j :j5 # _ Things that are here::j Z _a +2 long sword; a +0 robe:j/-3:j>/:j:j?:jT?:j?:jG:jHB:jI:jNX:j5OB:jP:jLR:jR:jR:jS:jU:j V:jIV:jV:jFYB:j]:j^:jN_,:j`:ja:j5b,:jc:jd:je,:jf:jg:jg,:ji:ji:jaj,:j#k:j6s:js:jLt:j\v:jax:jx,:jgz:j}:j},:j~~:jY,:j΁:j:j:j,:jR:jLX:j:jd:j:jď:j/,:j>,:j:j9,:jP:jؚ,:j.:j:j:j:j;,:jӱ:j:j޶,:jR:j:j:j :j:j:j,:j:j :jB:jF:jc:j:j:j:jB:je:jB:j:jB:jn:ja:j,:jB:jN,:jL:j,:jI:j:jp,:j[:j,:jd0,:j4X:j6:jl7,:j~8:j:,:j%;:j<:j>,:j>:jfCX:jD:jF:jG:j7G:jH:jmJ,:jJ:jK:jM,:jN:jN:j5Q,:jQ:jR:jPU,:jU:j\,:jgX:jTh,:j j:j@nB:jZo:jsr:jr:jTs:j{t:j!}:j}:j~:j:j:ji:j:jD:j:j:j=,:j:jƌ,:j:j:jP:jĐ:jX:j1:j:j˔:j^:j:j):j:jtn:jX:jB:jn:j:j,:j:jB:jj:j:j:j:j:j,:jb:j:j:j9,:j{:jP,:j :j:j,:jO:jR:j5,:j:j8:j,:j,:j:j+:j:j:j:j:jb:jR:jQ:j:j:jQ :j1 ,:j :j:j,:j5:j:j,:j:j :j, :j!,:j[#:j&:j=',:j~*:j.:j,1,:j3?:j+B:jD:j(E,:jF:jdI:jI:j#J:jw:jUy:jy:j}:jހ:j:j*:j:jZ,:j:j֙:j؜:jK:j:jX:j  Things that are here:  a +0 dagger; a +0 robe _  Things that are here:  a +0 dagger; a +0 robe; an orc skeleton _:j:j:j,:j:jp:jB:j":jc:j:j:j:jv,:j:j:j B:j> n:jx!:j":j":jo$:j&:j,':j':j(:j+:j+:j,:j.:j/:j0:j1:j3:j5:jq8:j8:jK:j-NB:jaW:jY:jY:j Z:jb:j1f:jf,:jFo:jq:jr:jfr:jy:j|,:j4}:jU,:jD,:j:jՐ,:jՑ:j\X:jK:jh:j,:jG:j,:j:jĵ:j`,:j:j1:jX:j:j:j:jB:j:j:j:jz:j/,:j:j$  Things that are here::jl  a +0 dagger; a +0 robe; an orc skeleton:j:jH _:j:j$$  Things that are here::j,  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton  Things that are here: _a +0 dagger; a +0 robe; an orc skeleton  Things that are here:  a +0 dagger; a +0 robe:j: :j  _:j :jd:j:j7:j:j:j:je:jO!:j$:jg':j':j(:js0:j2,:j4:jn> #............#...# #............#...####### #ß...........#.####....# #............#.##....# #..>......<..#.# #....# ##............#.####....###.....∩.....#....##.........÷....###.......#.@....<.....######69689.0)#.........###...÷.#........#..........##....ß#........#...........#######........#..........)# #.########.......##)#### ##.......#.).#.# #.###....####....#...#.## #...'....#....#...#..## #####:jt?:jV:jYT _Key pressed, stopping explore.:jC~:j~:jE:j\:j~:jt: _:jg,:jƝ,:jT:j*:j8:j:j:j:j::jҳ:j:j͹:j<:j :jP  There is a stone staircase leading up here.:j:j _:j):j:j:j@:j:j:j7:j:jH:jy:j:jB:j:j:j:jj,:j:j1:j:jF:jr:jS:j:jX:j:j:ja:j:j:j:jp:j:j :jg:j:je:j:j:j:jp:j:j,:jM:jy@  There is an open door here.:jx:j75 _:j:j,:j:j#:j B:j#!:j#,:j#:jU _You reach down and open the door.  There is an open door here. _:jWB:jVX:jZ,:jZ:j[:j],:j ^:j_`:j*b,:jb:jEd:j\f,:jf:jv:jky:jz,:j1:j:j]:j:j:j;:jō:jF:j:ju:j:jO:j:j6:j:j:j:j+:j,:jG:j,:jR:j::j:j:j:j:j:j,:j:j,:ju:j:j,:j\:j:jZ:j! :j" ,:j.$ ,:j& B:je' :jW) ,:j) :j* :j. X:j/ ,:jq0 :j1 :jY4 X:jM6 :j6 :j6 :jRf  _You now have 536 gold pieces (gained 17).:jg B:ji :jLj ,:jj :jm X:jLo :jp ,:jCq :j+r :jt B:ju :jw :j x :jLx :jy :j| X:j} B:j~ :j :j :j :j :j :jЁ :j :j :j^ :j :j :jI :j6 :j{ :j :jn :j B:j :jj :j ,:j> :jq ,:j̋ :j> :j :jL :j :je :j' B:j :jP :j ,:jo :j :jm :j :j :j :j :j :j :j :j :jR :j8 :j( :j ,:j :j :jO :j :jc :j :j :jb :j :jd :j :j :j# :j :j ,:j :jD B:j X:jJ X:j, :j= :j ,:j :j :j5! :j& :jD( :j* :j* :j&+ :jE3 :j6 :j6 :j6 :jz> :jVA :jA ,:jI :jL :j/M :jhM :jU :jX ,:jY :j` :je B:j%i :jHk ,:jk :jy :j B:j  # #.......#.#....#######.##.### #...............# #[.....# #......##.#.....# ######## #......##.#.##..# #......##.#.##..# #......##.#.##..# ###......##.#.....# ...########.#.##..# ##.#### #.#.##@##### 840.7 (144  #....# #.##.......# ##..#.# #.##.#.##.## ......# #.##.#.....# ##.##.# #..........###  #.##.#:j [39;49m ####.#####...#  #.##.#####.##.#.....#.#  #.##.......##.#.###.#.#  #.########.##.#.# #.#.#:jӐ :j T _Key pressed, stopping explore.:j I:j :j :j $ _:jl ,:j :jy ,:j :j- ,:j :j@ :j :j ,:jt :j :j :j] :j :jR :j :j :jN :j{ :j ,:jQ :jB :j :j :j :j :j :jj :j :j :j :jL :j :j :j :j( :j :j :j :j :j! :j% :j% ,:j( :j* :jZ+ ,:jK. :jX2 :j03 ,:j5 :j7 :jJ8 :j8 :jE; :j= :j= :j= :j? :jB ,:jB :jPF P  There is a stone staircase leading up here.:jaH :j[I  _:jI :jK :jM :j;N ,:jP :j^R ,:jR :jT :jV :jhV :jV :jX :j[ ,:jj[ :j\ :j^ ,:jc_ :ja :jsb :jb :j c :jd :jf ,:jPg :j#h :j:j ,:jj :j,l :jm :j>n ,:jo :jq ,:jq :js :jVt :jt ,:j# #..# #.#    ###### #..# #.####    ......# :j s[40m#.# #..# #....#    #####.####..####.###   :j :j E _Done exploring.:jq:j:3:j..0.0)........:j:j:jsE _Done exploring.:j(:j3:j:jz:j:jE _Done exploring.:jߚ n[?25h[?0c  Search for what [Enter for "short", or ? for help]? :j [?25l[?1c:j*:ja,$:j,.8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 short sword (weapon) Results elsewhere ([,] to cycle)  b - [D:9] a +0 dagger (18 further duplicates):j,c - [D:9] a +0 short sword (6 further duplicates)  d - [D:8] a dagger (1 further duplicate)  e - [D:8] a rapier  :j-f - [D:8] a short sword (1 further duplicate)  g - [D:6] a +0 dagger (30 gold)  h - [D:6] a +0 rapier (82 gold) (1 further duplicate):j:j:j<  Johnson1118 the Slicer  Kobold of Trog ***... ##################  Health: 72/72 ======================== .................#  Magic: 11/11 ======================== ##########.....#.########   AC: 11Str: 16 # #....##.###.#......[.#   EV: 18Int: 14 # #....##.#.#.########.#   SH: 0Dex: 18 # #....##.#...###### #†#   XL: 11 Next:  3% Place: Dungeon:9 # #....+..#....@...# #.#   Noise: ---------  Time: 11881.7 (0.0) ####....###########:j".# #.#   a) +0 short sword ....................# #†#   Throw: 11 boomerangs ####....##########..# #.#   Fly ####....##### #..# #.#  ...........># #..# #.#    ###########.# #..# #.####    ......# #.# #..# #....#    #####.#####.######..####.###    _Key pressed, stopping explore. _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "short", or ? for help]? short:j3:jJ:j. _:j :j Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple :j O:jt`:[?25h[?0c  Johnson1118 the Slicer  Kobold of Trog ***... ##################  Health: 72/72 ======================== .................#  Magic: 11/11 ======================== :j2a{##########.....#.########   AC: 11Str: 16 # #....##.###.#......[.#   EV: 18Int: 14 # #....##.#.#.########.#   SH: 0Dex: 18 # #....##.#...###### #†#   XL: 11 Next:  3% Place: Dungeon:9 # #....+..#....@...# #.#   Noise: ---------  Time: 11881.7 (0.0) ####....###########.# #.#   a) +0 short sword :ja....................# #†#   Throw: 11 boomerangs ####....##########..# #.#   Fly ####....##### #..# #.#  ...........># #..# #.#    ###########.# #..# #.####  :jsb  ......# #.# #..# #....#    #####.#####.######..####.###    _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "short", or ? for help]? short  What level of the Dungeon? (default 9, ? - help) :j1 [?25l[?1c:j 510:j :j( :j :j / _:j- ,:j :ji :jp :j :j :j5 :j :j :ja :j ,:j :j :j :js :j :j :jm ,:j" :j :jK ,:j5 :j :j  :jU :j" :j :j :j> :j :j :j ,:j :j| :j ,:j1 :j :j ,:j` :jY ,:j  :jx :j ,:j :j :jO :j :jk! :jQ# :j% :jB& :jF' :j( :ju+ :j+ :j, :j- :j#0 :j0 :j0 :j1 :j3 :jb4 ,:j?5 :j77 ,:j7 :jL: o  There is a stone staircase leading down here.:j< :j = $ _:jS= :jg-H 10  You fly downwards.:jH/,:j0:j[:  You encounter a kobold. It is wielding a +1 dagger of speed and quivering _stones.There is a stone staircase leading up here.:j:j #  ####.#  #.....  #@.... 904.2 (22.5) .........  ##.......  #....##K  .....# K   kobold (missile, asleep) :j:jq:j}] _A kobold is nearby!:j9.#####.##.....+..#<....#.....##....##KK.....# .oo...Ko   orc warrior (asleep)o   orc (asleep)KKK 3 kobolds (2 missiles, asleep):j .  You encounter an orc warrior, an orc and 2 kobolds.A kobold is quivering stones.:j2K.:j4K.:jW| pThe orc shouts! The orc warrior shouts! You hear a shout! x6o. oYou encounter a human.o pp   humano   orc warrioroo 2 orcsKK 2 kobolds (missiles, wandering)You encounter an orc. It is wielding a +0 flail.The human shouts! You hear a shout!:j*:===5.2 (1.0):j(:j3 _The kobold leaves your sight.:j.# ####.## #.....+ ..#<....#..##.....K../#....##..K.o...# K.opo.K. ..   orcKK 4 kobolds (3 missiles, wandering):jF K.  You encounter a kobold. It is wielding a +0 club and quivering stones.Found a long wooden wand.K.:j2K.:j KYou hear a shout! The kobold shouts!  The kobold hits you with a +1 dagger of speed.:j$p.:j$8o.:j1o:j9o.:j@ KKK.o.KK   kobold brigand (missile)oo 2 orcs(…)You encounter a kobold brigand. It is wielding a +0 club and quivering poisoneddarts.:j_r0-====6:je :jM _The kobold shouts! You hear a shout! The kobold shouts!:jn7 `  You barely miss the kobold.:j8 *7 (0.5:jhA :jD M _You hear a shout! You hear a howl! You hear a shout! x3:j oYou hit the kobold.  The kobold is moderately wounded.The kobold completely misses you.:j7K.:j9K.:jLKK:j:j7o.:jG#p.:j oYou encounter an orc priest. It is wielding a +0 dagger.:j8o.:jgko   orc priest:jX\===-7.2:j:j _You encounter an orc. It is wielding a +1 whip of electrocution.:jZ@ .# ####.## #.....+ ..#<....#. . ##.....KK./ #.opo##K.. ..o.K# K.. ...ooK ..:jL9o.:jLY  You encounter a kobold. It is wielding a +0 club and quivering poisoned darts.:j`8(:jko.K:j}IKK:j::jy"p.:j6K.:j47K.:j7 . .The kobold throws a stone. The stone hits you but does no damage.:j:je:o.:j;o.:j:jR1----8.2 (1.0:j:jAi _The orc priest looks braver for a moment.:jR . ####.## #.....+ ..#@....#. .......K...#..opoK../ #.oK.##KK. ...o.# .......oK ..ooo 3 orcs:j7o.:jc5K.:j:js?(((:j1`o.K:j1K:j9K.:j[$p.:jK.oo.o.:j@....o   orc priest:jޢ@--9:j=:jf _The kobold throws a stone. The stone barely misses you.:j>a _There is a stone staircase leading up here.:j^" Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-:j<0%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.Ã:jO Ã:jvJohnson1118 the SlicerKobold of Trog ***...Health: 71/72 =======================-Magic: 11/11 ========================AC: 11Str: 16.#EV: 18Int: 14####.##SH: 0Dex: 18#.....+XL: 11 Next:  3% Place: Dungeon:10..#@....#.Ã:jBpNoise: =--------  Time: 11909.2 (0.0)....opKK...a) +0 short sword##.oKo..K./Throw: 11 boomerangs#...o##K..Fly ...oK# ......... ..p   humano   orc warriorK   kobold brigand (missile)o   orc priest(…)_You encounter an orc. It is wielding a +1 whip of electrocution.Ã:jYou encounter a kobold. It is wielding a +0 club and quivering poisoned darts.The kobold throws a stone. The stone hits you but does no damage. _The orc priest looks braver for a moment. _The kobold throws a stone. The stone barely misses you. _There is a stone staircase leading up here.Ã:j K.A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!Ã:juo.K.Ã:j>K.Ã:j*?K.Ã:j?o.Ã:jF.oÃ:j3 .#  ####.##  #.....+  ..#@.K..#. Ã:j ...KopK....  ##..oo.K../  #.ooK##K..  .....# ...  Ã:jJ ..   Ã:j107/10810.2 (111 boomerangsBerserk Fly Ã:jÃ:j _The orc warrior barely misses you. The human completely misses you.Ã:j Ã:j ((You barely miss the orc warrior. The kobold brigand throws a dart.Ã:j\BK.Ã:j6C@.Ã:j*5 (0.3Ã:j?Ã:jH _The dart misses you. The orc warrior barely misses you.Ã:j K.You puncture the orc warrior!Ã:j&9 Ã:j-=8Ã:jÃ:jpM _The orc warrior is heavily wounded.Ã:jă:jߴ o.You puncture the orc warrior!ă:j϶C K.ă:jgPThe orc warrior is almost dead.ă:j=.oă:j KThe kobold completely misses you.ă:ja1Kă:j  You encounter a kobold. It is wielding a +0 dagger. x2ă:j!8ă:j>?=1.2 (0.4ă:jă:j3K _The human misses you.ă:jv  KKYou hit the orc warrior but do no damage.ă:ju ă:j <K.ă:jH hThe orc warrior is almost dead.The orc warrior completely misses you.ă:j~Kh   wargo   orc warriorK   kobold brigand (missile) ă:jV--6ă:j)ă:jY,U _You encounter a warg.ă:jEf  You closely miss the orc warrior.ă:jFA-2.0ă:jcRă:jfU_ _The orc warrior is almost dead.ă:j ă:ja@o.You hit the orc warrior but do no damage. K.The orc warrior is almost dead.ă:jAo.ă:j Oh.ă:j5"o.K.K.ă:j$?K.ă:j]%HK.ă:j|&BK.ă:ja3@3 (0.3ă:j%Aă:jKT _The kobold closely misses you.ă:jɵ )You hit the orc warrior.  You kill the orc warrior!ă:jK   kobold brigand (missile)o   orc priestă:jq =56 _Trog accepts your kill.ă:jă:j-h _Your Shields skill increases to level 5!ă:ji hoYou puncture the kobold brigand!ă:jiă:j|}f =9ă:jă:ji _The kobold brigand is moderately wounded.ă:jz% .KYou puncture the kobold brigand!.oă:j&;K.ă:j'Eo.ă:j'>o.ă:j+ K.The kobold brigand is severely wounded.ă:jO,7K.ă:j,?K.ă:j/Io.ă:j;9 ă:j='3.2ă:jEă:jHR _The human barely misses you.ă:jg K.You closely miss the kobold brigand.The kobold brigand is severely wounded.-5 _The kobold brigand misses you.ă:j  You barely miss the kobold brigand.-9 (0.4ă:jܩă:jkg _The kobold brigand is severely wounded.ă:jd o.You barely miss the kobold brigand.The kobold brigand is severely wounded.ă:j:e K.The orc barely misses you. The kobold misses you. x2  The orc priest invokes the aid of Beogh against you.K.ă:j92/108 ----=4.2 (0.3ă:j ă:j] _Beogh smites you! The human misses you.ă:j )You puncture the kobold brigand!  You kill the kobold brigand!ă:jX;K.ă:jo   orc priestooo 3 orcsă:j+56-5ă:jă:jW _Trog accepts your kill.ă:j'" 7  You hit the human.ă:j" ?-8ă:j>/ ă:j1 3 _The human is lightly wounded.ă:j6L .You puncture the human!  The human is heavily wounded.The orc hits you with a +1 whip of electrocution.ă:jJM Do.ă:j` oYou are electrocuted! The kobold barely misses you. The kobold misses you.The human hits you.ă:ja Do.ă:je oYou encounter an orc wizard. It is wielding a +0 dagger.ă:jp o owizardo 4 orcsă:jr y80-------=5.2 (0.4ă:j5} ă:j q _You encounter an orc. It is wielding a +0 dagger.ă:j` r K.You hit the human.ă:j ă:jN 2-5 (0.3ă:j= ă:j+ ] _The human is heavily wounded.ă:j9 _  You barely miss the human.ă:j: ?-8ă:j_M ă:jCQ ] _The human is heavily wounded.ă:j. &  You puncture the human!  The human is almost dead.The orc completely misses you. The kobold barely misses you.ă:ja f79---=6.1ă:j ă:j ; _The kobold hits you with a +0 dagger.ă:j .You hit the human.  You kill the human!ă:jf oTrog accepts your kill.The orc hits you but does no damage.ă:j7 9K.ă:j mK.oă:j 7o.ă:j= Xo.ă:j 1.ă:j d hKă:j\ zYou encounter an orc. It is wielding a +0 club.ă:jF h   wargo   orc priesto(1 wandering)809-4ă:j ă:j_ = _The kobold hits you but does no damage.ă:j' K.You puncture the warg!  The warg is moderately wounded.ă:j2o o ă:j3.==7ă:j5>ă:jA7 _The orc shouts! You hear a shout!ă:j *  You closely miss the warg.The warg is moderately wounded.ă:jq+0--7.0ă:jU6ă:j8R _The warg closely misses you.Ń:j" o.You hit the warg.  The warg is moderately wounded.The orc hits you with a +1 whip of electrocution.Ń:jJ oThe kobold completely misses you. The orc barely misses you.The kobold hits you but does no damage.  The orc priest calls down the wrath of Beogh upon you.o.Ń:jIUooŃ:j}.o 5 orcsŃ:j65---=-3Berserk Ń:jUŃ:jO _Beogh smites you! The kobold hits you but does no damage.Ń:j;  You hit the warg.  The warg is heavily wounded.Ń:j<j4----7 (0.4Ń:jFHŃ:j4K) _The warg bites you.Ń:jŃ:j7-Ń:jvŃ:j' o.The orc hits you with a +1 whip of electrocution.Ń:jIooŃ:jFŃ:jr .oThe kobold misses you. The orc misses you. The warg misses you.Ń:j).Ń:j oThe kobold closely misses you.Ń:j oo 2 orc priests 4 orcs You encounter an orc priest. It is wielding a +0 dagger.Ń:jb1-8.4 (0.7Ń:jƃ:jн -).9..). _The kobold hits you but does no damage.ƃ:jK ###### #....##.###.#......[.# .....# #....##.#.#.########.# .....# #....##.#...###### #†# .....# #....+..#........# #.# .....####....###########.# #.# .........................# #†# .....####....##########..# #.# .....####....##### #..# #.# .............ooh@# #..# #.# ##.#############K# #..# #.####  #.#.......# #K# #..# #....#  #.#.#####.#####K######..####.###  #.......#....................# ##..........####.#####..####### ............# #)# #........#oo 2 orcs ##..........####)# #......#.#KKK 3 kobolds (1 missile) ##.....#'####..).# ##.......# You fly upwards.ƃ:joGP2-9.5 (1.8ƃ:jNƃ:jcW _You feel a strong urge to attack something. _There is a stone staircase leading down here.ǃ:jN _  You closely miss the warg.ǃ:j 2=8 (0.3ǃ:jǃ:j\ _The warg is heavily wounded.ǃ:j [.#     #†#   #.#  #.#  #†#  #.# .##### #..# #.# .ooh@# #..# #.# ####K# #..#   #K# #..#  #K#  ...ǃ:j  #)#  )#  ).#   You closely miss the warg. _The warg is heavily wounded.  You barely miss the warg.  The warg is heavily wounded.  You are no longer berserk.  You are exhausted. You feel yourself slow down.ǃ:j41/72 20.2 (0.411 boomerangsSlow -Berserk Fly ǃ:jǃ:jюz _The warg closely misses you. The kobold hits you but does no damage.ǃ:j  You closely miss the warg.The warg is heavily wounded.ǃ:j,1.0 (0.8ǃ:jǃ:ji; _The warg barely misses you.ǃ:jǃ:jsA  You hit the warg but do no damage.The warg is heavily wounded.ǃ:j0B[22------==7 (0.7ǃ:jKǃ:jZNi _The kobold closely misses you. The warg bites you!!ǃ:j*"   [.#     #†#   #.#  #.#  #†#  #.# .##### #..# #.# .ooh@# #..# #.# ####K# #..#   #K# #..#  ǃ:j" ##K#  ...   #)#  )#  ).#  You hit the warg but do no damage.The warg is heavily wounded.ǃ:j  [.#     #†#   #.#  #.# ǃ:j  #†#  #.# .##### #..# #.# .ooh@# #..# #.# ####K# #..#   #K# #..#  #K#  ...  #)#  )#  ).# ǃ:jJ  The warg bites you.  * * * LOW HITPOINT WARNING * * *ǃ:j b0---------2.4ǃ:j ǃ:j9 S _The kobold barely misses you.ǃ:j  You closely miss the warg.The warg is heavily wounded.ǃ:j B--3.1ǃ:jf ǃ:j/ J _The warg misses you.ȃ:jVe  You hit the warg but do no damage.The warg is heavily wounded.ȃ:j}f%8ȃ:j s _The kobold barely misses you. The warg bites you but does no damage.Ƀ:j L  As you read the scroll of teleportation, it crumbles to dust.Ƀ:jگ  [.#     #†#   #.#  #.#  #†#  #.# .##### #..# #.# .ooh@# #..# #.# ####K# #..#   #K# #..#  #K#  ...   #)#  )#  ).#  You feel strangely unstable. The warg barely misses you.Ƀ:j [.#     #†#   #.#  #.#  #†#  #.# .##### #..# #.# .ooh@# #..# #.# ####K# #..#   #K# #..#  #K#  ...  #)#  )#  ).#   The kobold barely misses you. The warg bites you!  * * * LOW HITPOINT WARNING * * *13---=5.3 (1.5Tele Slow -Berserk Fly  _The kobold barely misses you.ʃ:jʃ:j{ Ability - do what?CostFailure ʃ:jS Invocations -  X - Renounce ReligionNone0%  a - BerserkPiety-0% b - Trog's HandPiety-0% [?] toggle between ability selection and description.˃:j ˃:jЍ ˃:j ###### #....##.###.#......[.#Johnson1118 the Slicer .....# #....##.#.#.########.#Kobold of Trog ***... .....# #....##.#...###### #†#Health: 13/72 ====-------------------- .....# #....+..#........# #.#˃:jx LMagic: 11/11 ======================== .....####....###########.# #.#AC: 11Str: 16 .........................# #†#EV: 18Int: 14 .....####....##########..# #.#SH: 0Dex: 18 .....####....##### #..# #.#XL: 11 Next:  9% Place: Dungeon:9 .............ooh@# #..# #.#˃:j0 Noise: ==-------  Time: 11925.3 (0.0) ##.#############K# #..# #.#### a) +0 short sword#.#.......# #K# #..# #....# Throw: 11 boomerangs#.#.#####.#####K######..####.### Tele Slow -Berserk Fly #.......#....................# ##..........####.#####..#######h   warg ............# #)# #........#oo 2 orcs ˃:jw ##..........####)# #......#.#KKK 3 kobolds (1 missile) ##.....#'####..).# ##.......# _The kobold barely misses you. The warg bites you but does no damage.  As you read the scroll of teleportation, it crumbles to dust.  ˃:jؙ EYou feel strangely unstable. The warg barely misses you.The kobold barely misses you. The warg bites you!  * * * LOW HITPOINT WARNING * * * _The kobold barely misses you.˃:j 6  Your skin crawls.˃:j F  ###################### ................# ##############.....#.######## ##### #....##.###.#......[.# # #....##.#.#.########.# # #....##.#...###### #†# ˃:j # #....+..#@.......# #.# ....####....###########.# #.# .................# #†# ....####....##########..# #.# ....####....##### #..# #.# ..ooh># #..# #.# #.#############K# # #.####.## #K# ˃:j # #....#.#.#####.#####K######..####.###You feel strong-willed.˃:j5 ˃:j" ˃:j b5=--6.8 (1.5˃:j vSlow -Berserk Fly Regen Will++ ˃:ji ˃:jE @ _Your surroundings suddenly seem different.̓:jl̓:j̓:j"̓:j̓:ji7=̓:j̓:jI9=̓:j̓:j̓:j1}21==̓:j̓:ji3=̓:jF̓:j%_5=̓:jQ̓:jf7==̓:j̓:j ̓:j i9=̓:jA̓:j̓:jM31=̓:j#̓:j̓:j/^3==̓:j}̓:j̓:j,K5=̓:j̓:j&7=̓:j)t9==̓:j6+̓:j -W _You start resting.̓:j64h41=--̓:j@044.8 (18.0)̓:jBb6.3 (19.5Regen Will++ ̓:j5H̓:jMk _You feel the effects of Trog's Hand fading.̓:j̓:j̓:jϒ̓:j̓:j2=̓:jZ54=̓:j̓:j̓:jW _You start resting.̓:jT6=̓:ji9.3 (3.0)50.8 (4.5̓:j̓:j _Your skin stops crawling. You feel less strong-willed.̓:j̓:j̓:jA̓:jf̓:jb7=̓:j i8=̓:jt̓:jA̓:jr2 ̓:j ̓:j !$_You start resting.̓:j|!+An orc comes into view.̓:j!̓:j*̓:j,9̓:j-=̓:jv.o̓:j/^o   orc (wandering)̓:j/̓:j 1̓:j1%6.8 (6.0̓:j7K.o̓:jFI8.3 (7.5 _̓:jvS̓:jX̓:jA   #  ###.#[.#  #.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†#  #.#  #..# #.# ># #..# #.#  #..#   #K# #..#   ̓:j c  #  ###.#[.#  #.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†# ̓:j  #.#  #..# ># #..# #.#  #..#  #K# #..#  ̓:j ̓:j ̓:ji ̓:j1 [ _An orc is nearby!̓:jo   #  ###.#[.#  ̓:j' T#.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†#  #.#  #..# #.# ># #..# #.#  #..#   #K# #..#   ̓:jO  #  ###.#[.#  #.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†#  #.#  #..# ̓:j Q,># #..# #.#  #..#  #K# #..#  ̓:jbX̓:jNY̓:j`̓:j c[ _An orc is nearby!΃:j9  #  ###.#[.#  #.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†#  #.#  #..# #.# ># #..# #.#  #..#   #K# #..#   ΃:j  #  ###.#[.#  #.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†#  #.# ΃:jZ #..# ># #..# #.#  #..#  #K# #..#  ΃:j΃:j΃:j1΃:j[ _An orc is nearby!΃:j%  #  ###.#[.#  #.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†#  #.#  #..# #.# ># #..# #.#  #..#   #K# #..#   ΃:jI  #  ###.#[.#  #.#o#  #...###### #†#  #@.......# #.# ########.# #.#  #†#  #.#  #..# ΃:jJ!># #..# #.#  #..#  #K# #..#  ΃:jQ΃:jR΃:jZ΃:j^[ _An orc is nearby!σ:j ##################### .....................# #########.....#.####### ######.#......[#o########.##.#@..###### #† #....+..#.......####....###########.# #.....................# #†########....#### ............ooh>###############......# #K# #..# #....σ:j.o9.8 (1 _σ:jσ:j  ##################### .....................# #########.....#.####### ######.#......[#.########.σ:j F##.#..o###### #† #....+..#.......####....###########.# #.....................# #†########....#### ............ooh>###############σ:j .oo.5061.3σ:j [ _You feel yourself speed up.Ѓ:jK.oЃ:jW20Ѓ:j=Ѓ:j_l.o3Ѓ:jnЃ:jzpЃ:jl .Ѓ:j: <oЃ:j+ [1=4Ѓ:j Ѓ:jc Ѓ:j! 3oЃ:jQ .o   orc (wandering)5Ѓ:j Ѓ:j у:j(>4o.у:jEу:jF%6у:j^Mу:jOу:j    ###[.#  #@#  #...###### #†#  #...o....# #.# ########.# #.#  #†#  #.#  #..# #.# ># #..# #.#  #..#  у:j^    ###[.#  #@#у:j6  #...###### #†#  #...o....# #.# ########.# #.#  #†# #.#  #..# ># #..# у:j8 #..# у:jу:jу:jcу:jQ[ _An orc is nearby!у:jE    ###[.#  #@#  #...###### #†#  #...o....# #.# ########.# #.# у:j  #†#  #.#  #..# #.# ># #..# #.#  #..#  у:j    ###[.#  #@#  #...###### #†#  у:jS#...o....# #.# ########.# #.#  #†# #.#  #..# ># #..#  #..# у:jοу:jjу:jу:j[ _An orc is nearby!у:j#E 9o.у:jCK у:jL g52=7 _у:jS у:jU у:js 4o.у:jb у:j %8у:j у:j ҃:jS.o҃:jH҃:j%9҃:j҃:j~҃:ji ###################### ..................... ##############.....#.######## #....##.###.#......[. .....#.########..###### #†+..#.o......# #.###....###########....................# #†####....##########..# #. ........ooh> #.#############K####.......# ...҃:jG1o.҃:j҃:jY.370҃:j҃:j҃:jV )  You catch the helpless orc completely off-guard!  You impale the orc!!  You kill the orc!҃:jN])҃:ja*8 (0.5҃:jg҃:jjW _Trog accepts your kill.҃:jb< ҃:j= ҃:jpD ҃:jlG H _No target in view!҃:j ҃:j ҃:j $ ҃:j :_No target in view!Ӄ:j7[ ###################### ..................... ##############.....#.######## #....##.###.#......[. .....#.########..###### #†+..#@.......# #.###....###########....................# #†-Berserk Fly #.#.#####.#####K######..####.###1.8 (1.0 _ _You see here a +1 whip of electrocution.ԃ:j)3ԃ:j)ԃ:j_-ԃ:j1: _ԃ:jX2ԃ:j2K4=ԃ:j3ԃ:j6,ԃ:jL7ԃ:j;^Fly ԃ:j"=ԃ:j@r _You recover from your berserk rage.ԃ:j+AU5=ԃ:jKBԃ:jNEԃ:jEԃ:jxFԃ:jPIԃ:jIԃ:jJԃ:jLԃ:j6M%6ԃ:jMԃ:j4Qԃ:jrQԃ:jRԃ:jU,ԃ:jVԃ:jXԃ:jkYK7=ԃ:jZԃ:j],ԃ:j6^ԃ:jWaԃ:jaԃ:jbԃ:jeԃ:jeԃ:jeN8=ԃ:jfԃ:jj,ԃ:jxkԃ:j/o,ԃ:j(pԃ:jsԃ:js%9ԃ:jtԃ:jx,ԃ:jyԃ:j},ԃ:j~ԃ:jŁԃ:jL60=ԃ:jƂԃ:j߅,ԃ:jՆԃ:jR1=ԃ:jQ2ԃ:j,ԃ:j ԃ:jԃ:jԃ:jԃ:jժԃ:j;K3=ԃ:jԃ:jԃ:jԃ:jԃ:j?ԃ:jɲԃ:jHԃ:jԃ:j8U4=ԃ:jԃ:j,ԃ:jԃ:j޹ԃ:j6ԃ:jԃ:jԃ:je%5ԃ:jԃ:jԃ:j@ԃ:j$ԃ:jԃ:jԃ:j<ԃ:j a6=ԃ:jԃ:j,ԃ:jLԃ:jԃ:jԃ:jԃ:jԃ:jU7=ԃ:jԃ:j{ԃ:jԃ:jrԃ:jAԃ:juԃ:jԃ:jԃ:j%8ԃ:jmԃ:jjԃ:jԃ:jhԃ:j,ԃ:jԃ:jԃ:jgK9=ԃ:jaԃ:j]ԃ:j~ԃ:jԃ:jԃ:j@ԃ:jԃ:jԃ:jԃ:jԃ:j%ԃ:j@70=ԃ:jԃ:jEԃ:jvԃ:jԃ:jKԃ:jԃ:jԃ:jԃ:j1 ԃ:jq %1ԃ:j ԃ:j,ԃ:jԃ:j,ԃ:jJԃ:jqԃ:jK2=ԃ:j2ԃ:jaE/ 2029.8 (5ԃ:jE8.0) _HP restored.ԃ:jFԃ:jKԃ:jME _Done exploring.ԃ:jrC3ԃ:jzDԃ:jwo,0.0)ԃ:joԃ:j3vԃ:jxE _Done exploring.Ճ:j2Ճ:j6Fire/throw/use which item? Missiles (go to first with ()  b - 11 boomerangs (quivered)  i - 2 throwing nets Wands (go to first with /)c - a wand of warping (10)  d - a wand of digging (8)  e - a wand of charming (6)  f - a wand of mindburst (7) Scrolls (go to first with ?)  b - 3 scrolls of blinking  I - 3 scrolls of immolationՃ:j Ճ:j Johnson1118 the SlicerKobold of Trog ***... ######################Ճ:j Health: 72/72 ======================== .....................#Ճ:j Magic: 11/11 ======================== ##############.....#.########AC: 11Ճ:j Str: 16 ##### #....##.###.#......[.#Ճ:j, YEV: 18Int: 14 Ճ:jU ....# #....##.#.#.########.#SH: 0Dex: 18 Ճ:jz ?....# #....##.#...###### #†#XL: 11 Next:  9% Place: Dungeon:9 Ճ:j !....# #....+..#@.......# #.#Noise: ---------  Time: 12029.8 (0.0) Ճ:j ....####....###########.# #.#a) +0 short sword ........................# #†#Ճ:j Throw: 11 boomerangs ....####....##########..# #.#Ճ:j Fly ....####....##### #..# #.# Ճ:j+ w............ooh># #..# #.# Ճ:jJ f#.#############K# #..# #.#### Ճ:jk #.#.......# #K# #..# #....# #.#.#####.#####K######..####.### Ճ:j d_You see here a +1 whip of electrocution. _You recover from your berserk rage. _HP restored. _Done exploring. _Done exploring.  Okay, then.Ճ:j Ճ:jX Ճ:j . _փ:jփ:jx DLevel 9 of the Dungeon <<<<>>>>_∩(Press ? for help)############.##.........##.#######.##.....# #.####################################.# #...............................#փ:j ##############.# #########################.....#.######## #............#.### ########### #....##.###.#......[.# #............#...# #.........# #....##.#.#.########.# #............#...# #.........# #....##.#...###### #†# փ:j, #............#...# #.........# #....+..#@.......# #.# ###### #ß...........#.### #.........####....###########.# #.# փ:jk #....# #............#.##.............................# #†# #....# #..>......<..#.##.........####....##########..# #.# փ:j #....# ##............#.########)))......####....##### #..# #.# #....###.....∩...................)..............ooh># #..# #.# #....##.........÷....################.#############K# #..# #.#### փ:j G#.......#......<.....##########.#.......# #K# #..# #....# #.........###...÷.#..........##.#.#####.#####K######..####.###փ:j  #..........##....ß#..........##.......#....................# փ:j #...........#######..........# ####..........####.#####..####### #..........)# #.########## #.............# #)# #........# #.......##)#### #.# ############.##..........####)# #......#.# փ:j ************,**,,,,,,,,,**,*******,**,,,,,* *,************************************,* *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***************,* *************************,,,,,#,*********,,,,,,,,,,,,*,*** *********** *,,,,**,###.#,,,,,,[,**,,,,,,,,,,,,*,,,* *,,,,,,,,,* *,,,,**,#.#.#*******,**,,,,,,,,,,,,*,,,* *,,,,,,,,,* *,,,,**,**** *†**,,,,,,,,,,,,*,,,* *,,,,,,,,,* *,,,,+,,,,,* *,******* *ß,,,,,,,,,,,*,*** *,,,,,,,,,****,,,,*****,* *,**,,,,* *,,,,,,,,,,,,*,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,* *†*փ:j& ,*,,,,* *,,>,,,,,,<,,*,**,,,,,,,,,****,,,,**********,,* *,**,,,,* **,,,,,,,,,,,,*,********))),,,,,,****,,,,***** *,,* *,**,,,,***,,,,,∩,,,,,,,,,,,,,,,,,,,),,,,,,,,,,,,,,ooh>* *,,* *,**,,,,**,,,,,,,,,÷,,,,****************,*************K* *,,* *,*****,,,,,,,*,,,,,,<,,,,,**********,*,,,,,,,* *K* *,,* *,,,,**,,,,,,,,,***,,,÷,*,,,,,,,,,,**,*,*****,*****K******,,****,***փ:jX *,,,,,,,,,,**,,,,ß*,,,,,,,,,,**,,,,,,,*,,,,,,,,,,,,,,,,,,,,**,,,,,,,,,,,*******,,,,,,,,,,* ****,,,,,,,,,,****,*****,,*******փ:j~ *,,,,,,,,,,)* *,********** *,,,,,,,,,,,,,* *)* *,,,,,,,,**,,,,,,,**)**** *,* ************,**,,,,,,,,,,****)* *,,,,,,*,*׃:j׃:jJohnson1118 the SlicerKobold of Trog ***... **********************Health: 72/72 ======================== ,,,,,,,,,,,,,,,,,,,,,*Magic: 11/11 ======================== **************,,,,,#,********AC: 11Str: 16 ***** *,,,,**,###.#,,,,,,[,*EV: 18Int: 14 ,,,,* *,,,,**,#.#.#*******,*SH: 0Dex: 18 ,,,,* *,,,,**,#...##**** *†*XL: 11 Next:  9% Place: Dungeon:9 ,,,,* *,,,,+,,#@....,,,* *,*Noise: ---------  Time: 12029.8 (0.0) ׃:jC,,,,****,,,,***######**,* *,*a) +0 short sword ,,,,,,,,,,,,,,,,,,,,,,,,* *†*Throw: 11 boomerangs ,,,,****,,,,**********,,* *,*Fly ,,,,****,,,,***** *,,* *,* ,,,,,,,,,,,,ooh>* *,,* *,* *,*************K* *,,* *,**** *,*,,,,,,,* *K* *,,* *,,,,* *,*,*****,*****K******,,****,*** _You see here a +1 whip of electrocution. _You recover from your berserk rage. _HP restored. ׃:j_Done exploring. _Done exploring. _Okay, then.׃:jR׃:jg _You recover from your berserk rage. _HP restored. _Done exploring.Okay, then.Level map cleared.׃:j*׃:j׃:j ׃:j׃:j ׃:jP _׃:j׃:j׃:jX׃:j;׃:j"׃:j&׃:j '׃:j(׃:j)׃:jS-׃:j-׃:jG.׃:j=/׃:j3׃:j3׃:jG4׃:j7׃:jY<׃:j<׃:j=׃:j?׃:j:C׃:jC׃:jGD׃:jD׃:j)H׃:jiH׃:jH׃:j,K׃:jO׃:jcO׃:j&P׃:jQ׃:j|V׃:jW,׃:jNY׃:jS]׃:j]׃:j~^׃:ji׃:jmm׃:jm׃:jyn׃:jr׃:jw׃:jx׃:jx׃:j}c  You see here an orb of mayhem.׃:j׃:jǂ _׃:jh׃:j҄׃:j׃:jH׃:j׃:j׃:j"׃:jl׃:jd׃:ja  You see here a yak skeleton.׃:j׃:j& _׃:jE׃:j׃:j׃:j׃:j׃:j׃:jФ׃:j׃:j`׃:ja  You see here a yak skeleton.׃:j׃:j _׃:j׃:jF׃:j,׃:j׃:jű׃:jC׃:jw׃:j׃:jg׃:j׃:j(׃:j|׃:j׃:j(׃:j^׃:j׃:j|׃:j׃:j5׃:j׃:j׃:j ,׃:jT׃:j ׃:j׃:j׃:j(׃:j׃:j׃:j׃:j7׃:j׃:j׃:j׃:j׃:j׃:j]׃:j׃:j׃:j׃:j׃:jZ׃:j׃:jC׃:j׃:j,׃:j׃:j,׃:jG׃:j@׃:j,׃:jM׃:j׃:j,׃:j׃:j׃:j@,׃:j׃:j׃:j6,׃:j׃:jg׃:j׃:j׃:j׃:j ׃:j ,׃:j ׃:j׃:jW׃:j׃:j$׃:j׃:j>׃:jw׃:j1׃:j׃:j׃:j׃:j׃:jM!׃:jn%,׃:j&׃:jf)׃:j -׃:jE-׃:jz.׃:jf0׃:j]3׃:j3׃:j4׃:j.5׃:jk8,׃:j8׃:j:׃:jA=׃:jy=׃:j=׃:j@׃:jE׃:jE׃:j)F׃:jG׃:jK,׃:j}L׃:jM׃:jP׃:jQ׃:jpQ׃:jNR׃:j;U׃:jxU,׃:j#X׃:jmYf  An orc comes into view.׃:jc,,,,,* *)* #......,,*  ,,,,,****)* #......*,*  *'****,,),* ##.....,,*  * *,,***######.#...***  *,* *,** #..........*  *׃:jedx,* *,* #.####.....*  *****,****#.# #.....*  ,,,,,##.####...#.*  *,,,,,,,<#......@..#,*  ׃:jd1[,,,,,,#...<###..#,*  *,******,#......,..#,*  ׃:j'e!******,#..####...#,*  *,,,,,,,,#...,**,o.#,***  ******,*,,,,,,,,,*,,,*   o   orc (wandering) *,*,,,,,,,,,***,*  ׃:jOee,,,* *,*,,******,***,*  ׃:jte,,,,,* *,*,,,,,,,,,,**,*  ׃:jic81.8 (52.0)o.׃:jMq׃:js22.8 (53 _׃:jz׃:j$|׃:j, *)* #.. )* #.. ),* ##.  .  *,** #..........*  *,* #.####.....* .# #.....* .####...#.* <#......@..#,* [.<###..#,* ..#,* .o#,* ..#,***        ؃:jz *)* #.. )* #.. ),* ##.  .  *,** #..........*  *,* #.####.....* .# #.....* .####...#.* <#......@..#,* [.<###..#,* ..#,* .o#,* ..#,***        ؃:j؃:j؃:jt؃:jJ[ _An orc is nearby!؃:j****)* #......*,*  '****,,),* ##.....,,*  ,* *,,***######.#...***  ,* *,** #..........*  ,* *,* #.####.....*  ****,****#.# #.....*  ,,,,,,,,##.####...#.*  ؃:j~A<#.........#,*  ,[#...<###@.#,*  ,******,#.........#,*  ,******,#..####..o#,*  ,,,,,,#...,*#...#,***  ,******,*,,,,,....#,,,*  ,**** *,*,؃:j***,*  ,,,,* *,*,,******,***,*  ؃:j,,,,* *,*,,,,,,,,,,**,*  ***,**,******,,**,*  ؃:j:o.؃:j:c3.8 (1.0) _؃:j؃:jP  ooYou closely miss the orc.The orc shouts! You hear a shout!====4.3 (0.5؃:j؃:j:Q _The orc closely misses you.؃:j; )  You puncture the orc!  You kill the orc!؃:jp`=---8 _Trog accepts your kill.ك:jك:j}ك:j8ك:jك:jك:jBك:j@ك:jQك:jeك:jك:j!ك:j{ك:jك:jIك:jك:jك:jك:jvك:jك:jw ,ك:j ك:jC ك:j ك:jCك:jك:j@Bك:jك:jك:j^ك:jك:jك:jك:jك:jك:j2ك:jn ك:j ك:jL!ك:j"ك:j%,ك:j>&ك:j'ك:j*,ك:jT+ك:j,ك:j/ك:jX/ك:j/ك:jR2ك:ju3ك:j3ك:j4ك:j`5ك:j8,ك:j9ك:j;ك:j>,ك:jS?ك:j@ك:jC,ك:jDك:jEك:jJHك:jHك:jQIك:jJك:j]M,ك:j$Nك:jPك:jSك:jSك:jTك:jUك:jX,ك:jYك:jfك:j'hك:jh,ك:jjك:jm,ك:j ك:jځك:j,ك:j/ك:jLك:jك:jك:jك:jNك:jك:j,ك:jك:jrك:j%,ك:jك:j|ك:jR,ك:jك:jك:jUك:jك:jnك:jǥك:jy,ك:jك:j<  You see here a +0 robe.ك:jك:j  _ك:jòك:jك:j+,ك:j2ك:jك:jك:jfك:jك:jك:j,ك:jك:jك:j,ك:jKك:j6ك:j,ك:jzك:jك:jك:j:ك:j;ك:jك:ji,ك:jك:jك:jMك:jك:jك:j,ك:j;,ك:jك:jك:j2ك:jك:jك:jك:jjك:jك:jjك:j<ك:jك:jك:j$ك:jLك:j,ك:jHك:jك:jGك:j}ك:j ك:j! ,ك:j ك:jnك:jك:jEك:jك:jك:jك:jT,ك:jnك:j,ك:j7ك:j"ك:jG%ك:j%ك:j%ك:j'ك:jS)ك:j),ك:j*ك:j-ك:jS-ك:j-ك:jd.ك:j0ك:j0ك:jC1ك:j2ك:jN5ك:j5ك:j5ك:jw6ك:j9ك:j1:,ك:j;ك:j>ك:j>ك:j9?ك:jD@ك:j Cك:jUCك:jCك:j8Dك:jFك:jFك:j@Gك:jHك:jKك:jL,ك:jLك:jDOك:jOك:jOك:j Rك:jT,ك:jdUك:jVك:jqYBك:jl[ك:j\ك:jA]ك:j]ك:j^ك:j8aك:jtaك:jaك:jbك:jdك:jeك:jieك:jfك:jg,ك:j]hك:j0jك:jkك:j'l,ك:jmك:jooك:joك:joك:jpك:js,ك:jYtك:jtك:jv,ك:jvك:jSyك:j1{,ك:jt{ك:jc|ك:jˁك:jf,ك:jvك:jك:jKك:jك:jك:j#ك:jkك:jك:jdك:jߑك:j=ك:jhك:jك:jك:j^ك:jك:jك:jك:jޚ,ك:jك:jĞك:jك:jqك:jك:jh  A kobold comes into view.ك:ju***,,,,,,,,,******,#.........#...  *,,,,,,,*,**** *,#.........###.  *,,,,,,,*,,,,* *,#..######.###.  *,,,,,,,,,,,,* #,#..........##.  **,,**,,,,..,###.##.######..##.  **,,***,,,,...#..............##.  *,,** *,,,,...#.#.K..#######.##.  *,** *,,,,.....# #[... **,* *,,,,,,*#@#.....# #####---- ,,,* *,,,,,,*#.#.##..#  *,,,,,,*#.#.##..# * *,,,,,,*#.#.##..# *,,,,,,*#.ك:j&[33m#.....#,,,,,,,*******#.#.##..# K   kobold (wandering) *******,**** #.#.##.####* *,,,,* #.##.......* *******,,*,* #.##.#.##.#*ك:j/QK.163.8 (79.0)ك:jWك:jL-4.8 (80 _ك:jك:jك:jBh...   *,#.........###.   *,#...###.   #,#..........##.  ..,###.##...##.  ...#....K.........##.  *,,** *,,,,...#.#.....##.  *,** *,,,,...........# #[... #@#.....#  #.#.##..#  #.#.##..#  #.#.##..# #.#.....# .#.##..#  #.#.   #.##..  #.##.#.##.#* ك:j...   *,#.........###.   *,#...###.   #,#..........##.  ..,###.##...##.  ...#....K.........##.  *,,** *,,,,...#.#.....##.  *,** *,,,,...........# #[... #@#.....#  #.#.##..#  #.#.##..#  #.#.##..# #.#.....#.##..#  #.#.  #.##.. #.##.#.ك:j] _A kobold is nearby!ك:j...   *,#.........###.   *,#...###.   #,#..........##.  ك:j..,###.##...##.  ...#....K.........##.  *,,** *,,,,...#.#.....##.  *,** *,,,,...........# #[... #@#.....#  #.#.##..#  #.#.##..#  #.#.##..# #.#.....# .#.##..#  #.#.   #.##..  #.##.#.##.#* ك:jÐ...   *,#.........###.   *,#...###.   #,#..........##.  ..,###.##...##.  ...#....K.........##.  *,,** *,,,,...#.#.....##.  *,** *,,,,...........# #[... #@#.....#  #.#.##..#  #.#.##..#  #.#.##..# #.#.....#.##..#  #.#.  #.##.. #.##.#.ك:jك:j&ك:jك:j] _A kobold is nearby!ك:ji ,,,,******,,,,,,,,#....##...#.### **,,******,#.........#...#*,*,**** *,#.........###.#*,*,,,,* *,#..######.###.#*,,,,,,,,,,,,* #.#..........##.#,,,,..,###.##.######..##.# **,,***,,,,...#....K.........##.# *,,** *,,,,...#.#....#######.##.# *,** *,,,,.....@.....# #[.... *,* *,,,,,.##.#.....# ###### ,,* *,,,,,,*#.#.##..# *** *,,,,,,*#.#.##..# * *,,,,,,*#.#.##..# *******,,,,,,*#.#.....# ,,,,,,,*******#.#.##..# ******,**** #.#.##.####* *,,,,* #.##.......*ك:jn K.Kك:ju MKك:j}v O====5.8 (1.0)ك:j~ ك:jl ( _The kobold shouts!ڃ:j>V******,#....##...#.### ,******,#.#...# *,*,**** *,#.###.# *,*,,,,* *,#..######.###.# *,* #.#...##.# **,,**,,,,..,###.##.######..##.# ,,***,,,,...#...##.# ,,** *,,,,...#.#.K..#.##.# ,** *,,,,.# #[. ,* *,,,,,.##.#.....# # ,* *,,,,,,*#.#.##..#  *,,,,,,*#.#.##..#  *,,,,,,*#.#,,,,,,*#.#.....# =---6ڃ:jڃ:jS _The kobold barely misses you.ڃ:jڃ:jH---7.3 (0.5ڃ:j$ڃ:jQ _You barely miss the kobold.ڃ:jaڃ:ja%8ڃ:jEgڃ:j{& ) _You hit the kobold but do no damage. The kobold misses you.You hit the kobold.  You kill the kobold!ڃ:j(ڃ:j'8.3ڃ:jڃ:jW _Trog accepts your kill.ڃ:j3ڃ:jڃ:jH _No target in view!ڃ:j3ڃ:jGڃ:j$H _No target in view!ڃ:jxڃ:jڃ:jڃ:jH _No target in view!ڃ:j]p ڃ:jnq ڃ:j< ڃ:j H _No target in view!ڃ:j= ڃ:j> ڃ:j,D ڃ:j[F H _No target in view!ڃ:jY 3ڃ:j ڃ:j C _No target in view!ڃ:j\ Pڃ:jg2 ڃ:j2 ڃ:j5 ڃ:ji8 ڃ:j; ڃ:jA P _ڃ:jTD ڃ:jD ڃ:jyE ڃ:jG ڃ:jJ ,ڃ:jM ڃ:j]c ڃ:jg ڃ:jh ڃ:j@i ڃ:j>o ڃ:jp ڃ:jp ڃ:jq ڃ:jr ڃ:j#u ڃ:jru ڃ:ju ڃ:j{ nڃ:jw} ڃ:j} ڃ:j ~ ڃ:j ڃ:j$ ڃ:j ڃ:j݅ ڃ:jD ڃ:j ڃ:j ڃ:j ڃ:j ڃ:j ڃ:jN ڃ:j ڃ:j ڃ:j ڃ:j ڃ:jf ڃ:j ڃ:jԚ ڃ:j! ڃ:j ڃ:j0 ڃ:j ڃ:j ڃ:j5 ڃ:jP ڃ:j ڃ:jc ڃ:jյ ڃ:j ڃ:j ڃ:jr ڃ:j? ڃ:j< ڃ:j ڃ:j ڃ:j ڃ:j ڃ:j ڃ:jz ڃ:j ڃ:j ڃ:jq ڃ:j ڃ:j) ڃ:j ڃ:j Xڃ:j Xڃ:j ڃ:j ڃ:jT ڃ:j ^ _ You see here a +0 halberd.ڃ:j ڃ:j  _ڃ:j ڃ:j ڃ:jj ,ڃ:j ڃ:j Y  Items here: )) [ ÷.ڃ:j ڃ:jG  _ڃ:j` ڃ:jQ $  Things that are here:ڃ:j a  a +0 flail; a gnoll skeletonڃ:j| ڃ:j   _ڃ:jO ڃ:ja ڃ:j ڃ:jw ڃ:j ڃ:jX ڃ:j! ڃ:j! ڃ:j# ڃ:j$ ڃ:jh' ڃ:j' ڃ:j`( ڃ:jQ) ڃ:j+ ڃ:j+ ,ڃ:j, ڃ:jC. ڃ:j. ڃ:j. ڃ:j4 h  There is a stone staircase leading down, spattered with blood here.ڃ:j6 ڃ:j7  _ڃ:j7 ڃ:j8 ڃ:js; ,ڃ:j; ڃ:j< ڃ:jU? ,ڃ:j? ڃ:j@ ڃ:jڃ:j>ڃ:j,ڃ:j ڃ:j| ,ڃ:jڃ:jڃ:jmڃ:jڃ:jڃ:jkڃ:j,ڃ:jڃ:jڃ:j%ڃ:jڃ:jڃ:jڃ:j!,ڃ:j "ڃ:j2#ڃ:j%ڃ:j%ڃ:j)&ڃ:j (ڃ:j)ڃ:jC*ڃ:jn*ڃ:j+ڃ:j.ڃ:j/,ڃ:j.0ڃ:j82ڃ:j2ڃ:j 3ڃ:j4ڃ:j 8ڃ:j8,ڃ:j>:ڃ:j=Bڃ:j>ڃ:jzBڃ:jBڃ:jBڃ:jDڃ:jG,ڃ:jHڃ:jJڃ:jsNBڃ:jLPڃ:j,,,,,,<,,#@# *,,,,,,,,-  **,,,,,,,,,,,,#.#*******))),,,,, **,,,,,∩,,,,,,,...,,,,,,,,,),,,,, *,,,,,,,,,÷,,,.####************,* ,,*,,,,,,<,,,.h**********,* ,,,,***,,,÷,*,,,,,,,,,,**,* h   warg (wandering)**,,,,ß*,,,,,,,,,,**,, ڃ:j,,,,,,*******,,,,,,,,,,* ****,, ,,,,,)* *,********** *,,,,,264.3 (96.0).ڃ:j0hڃ:jG)ڃ:jE-5.3 (97ڃ:jiڃ:jy1 _The warg leaves your sight.ۃ:jVNۃ:jNۃ:j?Oۃ:jTۃ:jfVf  A warg comes into view.ۃ:j^O *************#.# ##############,,,,,,,,,,,,#.### *********...,,,,,,,,..ß.##,ۃ:jT_.# ><**,,,,,,#@#*******))) **,,,,,∩,,,,h........,,,,,,),,,,,,,,,÷,...######**********,* ۃ:jp_n,,*<,,...********* ۃ:j_r,,***,,,÷,#.,,,,,,,,,ۃ:j_Ah   warg (wandering) ,,**)**** *,* ************,**,,ۃ:ja-0.0).ۃ:jl[hۃ:j.q*6.3 (1ۃ:jrۃ:ju1 _The warg leaves your sight.ۃ:jnۃ:jun3ۃ:jsۃ:j|xۃ:j yۃ:j}Bۃ:jH~ۃ:j~~ۃ:jۃ:j߅f  A warg comes into view.ۃ:jT ,,,,,,,,,,,,#.### *********..,,,,,,,,ß##,.,,#.# >ۃ:j`<.  **,,,...#.#####***))) **,,,,,∩,,,,....@.....,,,,,),,,,,,,,,÷h...#######*********,* ,,*ۃ:j<,,h..********* .Fly ۃ:jh   warg (wandering)ۃ:jԎ ,,*,),*,* *,***,,,,,,,,,,,,**,,ۃ:j',8.3 (2.ۃ:j\Sۃ:j**9.3 (3ۃ:j8ۃ:jN  A warg comes into view. _The warg leaves your sight.  A warg comes into view. _The warg leaves your sight.  A warg comes into view. _The warg leaves your sight.ۃ:j^ۃ:j _ۃ:j `ۃ:jdۃ:j hۃ:jfhۃ:jm,ۃ:jmۃ:jnۃ:jnۃ:joۃ:jqsۃ:jtۃ:jJtۃ:jxۃ:j {ۃ:jT{ۃ:jC|ۃ:j }ۃ:jۃ:jǀۃ:jۃ:jۃ:j,ۃ:jۃ:jXۃ:j,ۃ:jۃ:jۃ:jBۃ:jrۃ:jۃ:j0ۃ:jۃ:j£ۃ:jۃ:jzۃ:jۃ:jeۃ:j۩ۃ:jۃ:jۃ:jƭۃ:jۃ:j8ۃ:jۃ:jfۃ:jۃ:j+ۃ:jۃ:j,ۃ:jۃ:jsۃ:j:ۃ:jۃ:jۃ:jۃ:jۃ:j_ۃ:jۃ:j _The warg leaves your sight.  A warg comes into view. _The warg leaves your sight.  A warg comes into view. ۃ:j>_The warg leaves your sight.  There is an open door here.ۃ:j5 _ۃ:jeۃ:j3ۃ:jBۃ:jnۃ:jۃ:jAۃ:jۃ:jۃ:jۃ:jnۃ:jۃ:jۃ:jAۃ:j{ۃ:jۃ:jۃ:jۃ:j}ۃ:jۃ:jCۃ:jۃ:j%ۃ:jۃ:jۃ:jpۃ:jۃ:jۃ:jۃ:jXۃ:jۃ:jۃ:jۃ:j ۃ:j ۃ:j ۃ:j ۃ:jV ,ۃ:j ۃ:j ۃ:j ۃ:j  ۃ:j? ,ۃ:j ۃ:j ۃ:j" ۃ:j" ۃ:j^# ۃ:jp& ۃ:j_) ۃ:jU, Bۃ:j, ,ۃ:j- ,ۃ:j0 ۃ:j 1 ۃ:jY1 ۃ:j 5 ۃ:j8 ,ۃ:j9 ۃ:j; ۃ:j= ۃ:j> ۃ:j|? ۃ:jyA ۃ:jE ,ۃ:j/G ۃ:jI ۃ:jzL ۃ:jL ۃ:j=N ۃ:jQ ۃ:jT ۃ:jU ۃ:j/V ۃ:jW ۃ:j ۃ:j? ۃ:j@ ۃ:jh@ ۃ:jA ۃ:jC ۃ:jD ۃ:jKD ۃ:jE ۃ:j.G ,ۃ:jtG ۃ:jH ۃ:j"J ۃ:jJ ۃ:jJ ۃ:jK ۃ:jM ۃ:jN ۃ:jEN ۃ:j O ۃ:jP ۃ:jP ۃ:jKQ ۃ:jR ۃ:jT ,ۃ:jT ۃ:jV ۃ:jhX ۃ:jX ۃ:j Y ۃ:jY ۃ:j[ ۃ:j[ ۃ:j\ ۃ:j\ ۃ:j^ ۃ:j^ ۃ:jA_ ۃ:jH` ۃ:j4b ۃ:jfb ۃ:jb ۃ:jc ۃ:je ۃ:jf ۃ:jhf ۃ:jg ۃ:ji ۃ:jbi ۃ:ji ۃ:j ۃ:j\ ۃ:je ۃ:j ۃ:j ۃ:jY ۃ:j] ۃ:jŦ ,ۃ:j ۃ:j ۃ:jg ۃ:jũ ۃ:j ۃ:j ۃ:j ۃ:j ,ۃ:j ۃ:j ۃ:j ۃ:j4 ۃ:j ۃ:jR ۃ:j ۃ:jܺ ۃ:j ۃ:j ۃ:j6 ۃ:ju ۃ:j ۃ:j ,ۃ:jE ۃ:jz ۃ:j ۃ:jR ۃ:j ۃ:j ۃ:j ۃ:j' ۃ:jY ۃ:j ۃ:jT ,ۃ:j ۃ:j ۃ:j ۃ:jm ,ۃ:j` ۃ:j ۃ:j2 ۃ:jk ۃ:j^ ۃ:j ۃ:j, ۃ:j ۃ:j ۃ:jL ۃ:j ۃ:j ۃ:j( ۃ:j ۃ:j ۃ:jy ۃ:jl ۃ:jD ۃ:j ۃ:j ۃ:j ۃ:j ۃ:jj ۃ:j ۃ:j ۃ:j ۃ:j? ۃ:j ۃ:j ۃ:j ۃ:j ۃ:jV ۃ:j ۃ:j ۃ:j_ ۃ:j ۃ:j ۃ:j* ۃ:j ۃ:j ۃ:j ۃ:j1 ۃ:j ۃ:j ۃ:j ۃ:jS ,ۃ:j ۃ:jG ۃ:j ۃ:j ۃ:jP ۃ:j ۃ:jI ,ۃ:j ۃ:j ۃ:j ,ۃ:jY ۃ:j  ۃ:j? ۃ:j{ ۃ:j ۃ:j ۃ:j ۃ:j ۃ:j ۃ:j ۃ:j ,ۃ:j& ۃ:j ۃ:j ۃ:j~ ۃ:j ۃ:j ۃ:j ,ۃ:jX ۃ:j! ۃ:j# ۃ:j# ۃ:j$ ۃ:j% ۃ:j[' ۃ:j' ۃ:j' ۃ:j( ۃ:j* ۃ:j* ۃ:j + ۃ:j%- ۃ:j?/ ۃ:jp/ ۃ:j/ ۃ:j0 ۃ:j2 ۃ:jA3 ۃ:j3 ۃ:jx4 ۃ:j6 ۃ:j6 ۃ:jP7 ۃ:j8 ۃ:j#: ۃ:jj: ۃ:j: ۃ:j< ۃ:j> ۃ:j? ۃ:jo? ۃ:j@ ۃ:jC ۃ:jJC ۃ:jC ۃ:jmD ۃ:jF ۃ:jF ۃ:jDG ۃ:jI ۃ:j3K ۃ:jhK ۃ:jK ۃ:jnM ۃ:jO ,ۃ:j)P ۃ:jZR ۃ:jT ۃ:j"U ۃ:jOU ۃ:j ۃ:j ۃ:j Bۃ:j ۃ:jX ,ۃ:j ۃ:j ۃ:jף ,ۃ:j ۃ:j ۃ:j2 ۃ:jq ۃ:j ۃ:jt ۃ:j ۃ:j ۃ:j@ ۃ:j ۃ:j̰ ۃ:j ۃ:jO ۃ:j ۃ:j ۃ:j% ۃ:j ۃ:je ۃ:j* Xۃ:j ,ۃ:jU ۃ:jz ....,,*#.#.##..#....,,*#.#.##..# ###....,,*#.#.....# ...#******#.#.##..# ##.#### #.#.##.#####  #....# #.##.......# ##..#.# #.##.#.##.## ......# #.##.#.....# ##.##.# #....### 503.3 (234.0)  #.##.# ####...#  #.##.#####.##.#.....#.#  #.##.......##.#.###.#.# ۃ:j"  *,*#######.##.#.# #.#.#  *,****####.##.#.###.#.#  *,,,,,........#.....#.#  ******####.##########.# #.# #####.#ۃ:j ۃ:j ۃ:j. T _Key pressed, stopping explore.ۃ:j Iۃ:jU ۃ:jV ۃ:j | _ۃ:j ۃ:j  ۃ:j ۃ:jE ۃ:jl ۃ:j ۃ:j] ۃ:j ۃ:j ۃ:j ۃ:j@ ۃ:j ,ۃ:j ۃ:j ۃ:j ۃ:j% ۃ:j  ۃ:j8 ۃ:jr ۃ:j ۃ:j ! ۃ:j" ۃ:j # ,ۃ:j# ۃ:j$& Bۃ:jd' ۃ:j( ۃ:j) ۃ:jQ) ۃ:j* ۃ:jM+ ۃ:j+ ۃ:j+ ۃ:jS, ۃ:j. ۃ:jJ. ۃ:jv. ۃ:j. ۃ:j)1 Bۃ:jT2 ۃ:jJ4 ,ۃ:j4 ۃ:j,5 ۃ:j 7 ۃ:j^7 ,ۃ:jJ8 ۃ:jc9 ۃ:j9 ۃ:j9 ۃ:jh: ۃ:j< ,ۃ:j= ۃ:j^> ۃ:j@ Bۃ:jB ۃ:jC ۃ:jC ۃ:j;D ۃ:jVE ۃ:j%G ,ۃ:joG ۃ:jH ۃ:jzK   You encounter a gnoll. It is wielding a +0 club.ۃ:j3R ....# #>.........#******#.#.##..# ....# ##########.#### #.#.##.## ....# #....# #.##..... ....######*#####..#.# #.##.#.####......,......j..# #.##.#... #.#####*#####.##.# #........##.# #.##.# ####.#### .....# #.##.#####.##.#...#### #@##.......##.#.## #.########.##.#.# #.########.##.#.## #.............#... ##########.####### #.# ## j   gnoll (wandering) #.# #. #.######. #........ۃ:jT Lj.20.0)ۃ:j[ ۃ:j\ 24.3 (21 _ۃ:ja ۃ:jh ܃:j #>     .j...#  #.##.# #...... #.##.# ####. #.#. #@#. #.#.#.#  #.#. #............ ### #.#  #.# ܃:j[| #>     .j...#  #.##.# #...... #.##.# ####. #.#. #@#. #.#.#.#  #.#. #............ ### #.#  #.# ܃:ja܃:j4b܃:j:h܃:jtk\ _A gnoll is nearby!܃:jY #>     .j...#  #.##.# #...... #.##.# ####. #.#. #@#. #.#.#.#  #.#. #............ ### #.#  #.# ܃:j~ | #>     .j...#  #.##.# #...... #.##.# ####. #.#. #@#. #.#.#.#  #.#. #............ ### #.#  #.# ܃:j ܃:j ܃:j ܃:j \ _A gnoll is nearby!܃:j  f...#######....,,*#.#...>.........#******.##########.###.##.## #....... ....######*#####jj### ####......,.....j..##.#.  #.#####*####........ #### ####.#### .....#####.##.#... ######.##.......##.#.##..#.# .########.##.#.##.............#...##########.#####jj 3 gn܃:j polls (wandering)# ######܃:jD .܃:jh jYou encounter 2 gnolls..܃:jT 0j.܃:jC j.j 2 gnolls (1 polearm, wandering)You encounter a gnoll. It is wielding a +0 spear.܃:j 05.3 (1.0)܃:jĽ ܃:jC 5 _The gnoll leaves your sight. x2݃:j##.#.# *##...#######....,,*#.#...>.........#******.##########.###.##.## #j.j.... ....######*#####.j### ####......,......j.##.#  #.#####*####........ #### ####.#### .....#####.. ######......# ########.##.#.##.............#...jj 4 gnolls (1 polearm, wandering)##########.####### ݃:j.fj.j.݃:j& H.j݃:j݃:j7%6݃:j݃:j݃:jab..#.#.#**##.#.# *##...#######....,,*#.#...>.........#******.##########.###.##.## #jj..#.... ....######*#####j.#.### ####......,.....j.j.# #.##.#  #.#####*####........ #### ####.#### .....#####.. ######......# ########.##.#.##j 5 gnolls (1 polearm, wandering).............#...##########.#######݃:j+ j.  You encounter a gnoll. It is wielding a +0 flail.݃:jF.j݃:j} j.  The gnoll shouts! x2; You hear a shout!݃:j! jjjjjjjj 1 wandering)The gnoll completely misses you.݃:j#D====7݃:j(݃:j+' _The gnoll shouts!݃:j jj)You hit the gnoll.  The gnoll shouts!݃:j˽*8 (0.5݃:j_݃:jJ] _The gnoll is heavily wounded.݃:jm .jYou hit the gnoll but do no damage.݃:jK .jThe gnoll is heavily wounded.  The gnoll misses you. The gnoll hits you with a +0 flail.64---=---8.3 _The gnoll hits you from afar with a +0 spear.݃:j 7  You hit the gnoll.݃:jA---8݃:j݃:jY _The gnoll is almost dead.݃:j )  You hit the gnoll.  You kill the gnoll!݃:j .jTrog accepts your kill.݃:j' H 45---9.3 _The gnoll completely misses you. The gnoll misses you. x2݃:j 7  You hit the gnoll.݃:jl %8݃:j( ݃:jy 3 _The gnoll is lightly wounded.݃:j j.  You hit the gnoll.  The gnoll is moderately wounded.݃:j%  The gnoll closely misses you. The gnoll misses you.݃:jJ& (30.3݃:jj- ݃:j/ < _The gnoll hits you but does no damage.ރ:jJM###.#.#  #...#######..>.........#******#.#.###########.#### # #....#.....#####*#####jj#.##.## ####......,....)jj..#..  #.#####*#####.##.# #..... ####.# ###.#### ....####.##.#... #####.....## #.######## #............#...#########.####### #.# .ރ:j3Z.j.j.j-1.3 (1.0ރ:jȱރ:j2=8 (0.5ރ:jރ:jQ _You closely miss the gnoll. The gnoll barely misses you. x2߃:j*y jYou barely miss the gnoll.߃:j2j   gnoll sergeant (wand, polearm)jjjj 4 gnolls (1 polearm)߃:jo3U6=2.3߃:j:߃:jjE  You encounter a gnoll sergeant. It is wielding a +1 spear of freezing and _carrying a wand of charming.߃:jQ\  You hit the gnoll.  The gnoll is lightly wounded.߃:jUR%8߃:jX߃:jZ _The gnoll misses you. The gnoll barely misses you.߃:jO .jYou hit the gnoll but do no damage.3.3߃:jI _The gnoll is lightly wounded.߃:j  You barely miss the gnoll.The gnoll is lightly wounded.߃:jՀ%8߃:j߃:jي _The gnoll barely misses you. The gnoll misses you.߃:j jjYou hit the gnoll.߃:j߃:jJC=4.3߃:jҟ߃:j(3 _The gnoll is lightly wounded.߃:jn  You hit the gnoll.  The gnoll is moderately wounded.8߃:jv߃:j'y _The gnoll barely misses you. The gnoll completely misses you.߃:j  You hit the gnoll.  The gnoll is severely wounded.5.3߃:jm߃:jB\ _The gnoll sergeant closely misses you.߃:j  You hit the gnoll.  The gnoll is almost dead.߃:j?-78߃:j%߃:j1 _The gnoll misses you. The gnoll closely misses you.߃:jp )  You puncture the gnoll!  You kill the gnoll!߃:j   3Trog accepts your kill.߃:j8*߃:j D  The gnoll sergeant zaps a wand.߃:j U.j߃:j @6.3Confused throw: 11 boomerangsConf Fly ߃:j ߃:j+ _Your will is overpowered! You are confused.߃:j7< ߃:j< ߃:jD ߃:jP a _You are too confused!߃:jUQ ߃:juX ߃:j[ K _You are too confused!߃:jo 3߃:jy ߃:jI| K _You are too confused!߃:j ߃:j ߃:j ߃:j ~ _You are too confused!߃:j ߃:j K _You are too confused!߃:jo8 ߃:j9 ߃:j@ ߃:jC F _You are too confused!߃:j ߃:j ߃:jz ߃:j ߃:jE ߃:j3 ߃:j ߃:j ߃:j1߃:jM߃:jr߃:j:j4/:j/:j>7:j9:j F #...#######..>.........#******#.#.###########.#### # #....#.....#####*#####j.##.## ####......,....jj....  #.#####*#####j##.... ####.# #.###.#### ....####.##.#... #####.....## #.######## #............#...#########.####### #.# .####:j N.j:j3 Kjj:j :j :jp ;-7.3 (1.0 _:j[ :jn :j>.........#******#.#.###########.#### # #....#.....#####*#####..##.## ####......,....jjj...  #.#####*#####j##.... ####.# #.###.#### ....####.##.#... #####.....## #.######## #............#...#########.####### #.# .####......:jĔD)j:j~8.j:j:j~:j>?-8:j:jV:jH#########.#### # #....#.....#####*#####..##.## ####......,....j.j...  #.#####*#####j##.... ####.# #j###.#### .....##.#####.##.#... #####.....## #@######## #............#...#########.####### #.# .####   gnoll......#######:j2:j**:j_C _ The gnoll sergeant zaps a wand.:j 8@:j -89:j:j _Your will is overpowered! You are more confused.:jUi #....#.....#####*#####..##.## ####......,....j.j...  #.#####*#####j##.... ####.# #j###.#### .....##.#####.##.#... :j~V#####.....## #.######## #............#...#########.####### #.# .####.......:jV<##########:j .jThe gnoll sergeant attacks as it pursues you!:juF:jG#9:jCG8==2:jM:jP[ _The gnoll sergeant barely misses you.:jX /j:jte dj 2 gnolls:j^f %3:jyn :jq y _You bump into the rock wall. The gnoll sergeant closely misses you.:j [z######*#####..#.# #.##.#.##.......,....j.j..# #.##.#.#.#####*#####)##.# #..# #.##.# ####.## #j##.#####.##.#. #j##.##.#.##j##.##.#.# #:j \[#.#.##.#.##.#.#.##.# ##.# #.#.######.##.##.# :je:jf%4:j:m:j6p[ _The gnoll sergeant barely misses you.:jt70=5:j4:jq _You bump into the rock wall. The gnoll sergeant misses you.:j"<  You bump into the rock wall.  You feel less confused.:j<6Throw: 11 boomerangs Fly :jD:jH\ _The gnoll sergeant closely misses you.:j######*#####..#.# #.##.#.##.#......,....j.j..# #.##.#.#.#####*#####)##.# #..# #.##.# ####.#####.# #j##.#####.##.#. #j##.##.#.###.#j#.##.#.# #.#.#.##.#.###.#.#.#.##.# #:j#.# #.#.######.##.##.# :jM.j:j.j   gnoll sergeant (wand, polearm):j--7:j:jd:jj, ######*#####..#.# #.##.#.##.# #......,....j.j..# #.##.#.....# #.#####*#####)##.# #.# #.# #.##.# ####.#####.# #j##.#####.##.#.....# #j##.##.#.###.##.#.##.#.# #.##j#.##.#.###.##.#.....##.##.# ##.# #.#.######.##.# .jj:j0 j   gnoll:jV1 U1-8:j8 :j: :j d######*#####..#.# #.##.#.##.## ......,....j.j..# #.##.#.....# .#####*#####)##.# #.# .# :jM #.##.# ####.#####. .# #j##.#####.##.#.....#. #j##.##.#.###.#.#.#:j' .##.#.# #.#.#j#.##.#.###.#.#.j.#.....#.#.#.#.# #####.#.# #.#.######.##.# #.# :j Q.j:j1 =.j:j: :j %9:jԭ :j :j5.######*#####..#.# #.##.#.##.## #......,....j.j..# #.##.#.....# #.#####*#####)##.# #. #.# #.##.# ####.##### ..# #j##.#####.##.#.....## #j##.##.#.###.# #.#.##.#.# #.# #.#.##.#.###.# #j.j.#.....# #.# #.# ##### #.# # #.######. #.# #.#  ###j :j)r.jThe gnoll sergeant hits you with a +1 spear of freezing.:jdj 2 gnolls:jA^63--=50:j:j5 _The gnoll sergeant freezes you.:j .jYou hit the gnoll sergeant.:j&:jP,*8 (0.5:j5:j7< _The gnoll sergeant is lightly wounded.:jL  You hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.  The gnoll sergeant hits you with a +1 spear of freezing.:jc59----1.3:j?:jS5 _The gnoll sergeant freezes you.:j#=K  The gnoll sergeant blocks your attack.:j=%8:jqE:jH< _The gnoll sergeant is lightly wounded.:j;  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded.:j0:jq:j^'2.3:jg:jwY _The gnoll sergeant zaps a wand. You resist with significant effort.:jq  You hit the gnoll sergeant but do no damage.:j%8:j:j< _The gnoll sergeant is lightly wounded.:jk zaps a wand. You resist with significant effort. _ You closely miss the gnoll sergeant.  The gnoll sergeant is lightly wounded.  hits you with a +1 spear of freezing.:j= b3----3.3:j :jq _The gnoll sergeant freezes you.  You hit the gnoll sergeant but do no damage.:j5 %8:j/ :j cThe gnoll sergeant hits you with a +1 spear of freezing. _The gnoll sergeant freezes you.  You hit the gnoll sergeant but do no damage. _is lightly wounded.  You closely miss the gnoll sergeant.:j) ?The gnoll sergeant is lightly wounded.:j :j :jy Y4=-4.3:j܎ :j j _The gnoll sergeant zaps a wand. You resist with significant effort.  You hit the gnoll sergeant.:jR pj 3 gnolls (1 polearm):j %8:j̤ :jK _The gnoll sergeant is lightly wounded.  You hit the gnoll sergeant but do no damage.The gnoll sergeant is lightly wounded.:j '5.3:jm :jD  _The gnoll sergeant misses you.You hit the gnoll sergeant.:j %8:j :jA _The gnoll sergeant is moderately wounded.You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.:j- C=6.3:j :j _The gnoll sergeant misses you.You hit the gnoll sergeant.:j %8:j:j*+The gnoll sergeant is moderately wounded. _The gnoll sergeant misses you.heavi57.3:j2:jB? _The gnoll sergeant misses you.You completely miss the gnoll sergeant.:j9@%8:jG:jJf _The gnoll sergeant is heavily wounded.:jo  You barely miss the gnoll sergeant.The gnoll sergeant is heavily wounded.:jp'8.3:jEw:jy[ _The gnoll sergeant barely misses you.:jGq  You hit the gnoll sergeant but do no damage.:jdH%8:jzP:jSf _The gnoll sergeant is heavily wounded.:j̱  :jDz  :jN "You hit the gnoll sergeant.  :j :The gnoll sergeant is heavily wounded.:j :j$ :jh 9.3:j :jP  :jh :j 8_The gnoll sergeant closely misses you.:j :jf q  You hit the gnoll sergeant but do no damage.:jg %8:jm :j6p f _The gnoll sergeant is heavily wounded.:j The gnoll sergeant closely misses you.You hit the gnoll sergeant but do no damage. _ The gnoll sergeant blocks your attack.  The gnoll sergeant is heavily wounded.  The gnoll sergeant hits you with a +1 spear of freezing!45---60.3 _The gnoll sergeant freezes you.:j%1  You hit the gnoll sergeant but do no damage.6---8:j8:j;f _The gnoll sergeant is heavily wounded.:j  The gnoll sergeant blocks your attack.  The gnoll sergeant is heavily wounded.:j'1.3:j:jRT _The gnoll sergeant misses you.:j>o  You puncture the gnoll sergeant!:j?%8:jPH:j Kg _The gnoll sergeant is severely wounded.:j_  The gnoll sergeant blocks your attack.  The gnoll sergeant is severely wounded.:jp`'2.3:jg:jjT _The gnoll sergeant misses you.:jj  You hit the gnoll sergeant.:jK%8:j-:jjb _The gnoll sergeant is almost dead.:j  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.The gnoll sergeant hits you with a +1 spear of freezing.:j $38:jB <---3.3:j :j 5 _The gnoll sergeant freezes you.:je q  You hit the gnoll sergeant but do no damage.:jf g9=--8:jn :j`q b _The gnoll sergeant is almost dead.:j@(  You hit the gnoll sergeant but do no damage.The gnoll sergeant is almost dead.:j( '4.3:j0 :j2 [ _The gnoll sergeant barely misses you.:jaq  You hit the gnoll sergeant but do no damage.:j%8:j:j֤b _The gnoll sergeant is almost dead.:j  You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.:jD:*:j,D  The gnoll sergeant zaps a wand.:j88@:j95.3Confused throw: 11 boomerangsConf Fly :j@:jYB _Your will is overpowered! You are confused.:jg@  You hit the gnoll sergeant.:jh?=8:jn:j%pb _The gnoll sergeant is almost dead.:j:j_406.8 (1.0:jy _You bump into the rock wall. The gnoll sergeant closely misses you.:j׳ )You hit the gnoll sergeant.  You kill the gnoll sergeant!.j:j' jjj 3 gnolls (1 polearm):jn 5107.3 (0.5:jt :jZ W _Trog accepts your kill.:j######*#####..#.# #.##.#.##.## ......,....j.j..# #.##.#.....# .#####*#####)##.# #.# .# #.##.# ####.#####. .# #j##.#####.##.#.....#. #j##.##.#.###.#.#.#.##.#.# #.#.#j#.##.#.###.#.#j.j.#.....#.#.#.#.# #####.#.# #.#.######.##.# .j)j-8.3 (1.0:j:jS:j-.j.j:j 8:j8%=:j89:jD:jeGp _You're too confused to move! The gnoll closely misses you.:j  You're too confused to move!  You feel less confused.:j^170Throw: 11 boomerangs Fly :j%:jZ)y _The gnoll hits you but does no damage. The gnoll barely misses you.:j* g*#####..#.# #.##.#.##.## ,....j.j..# #.##.#.....# #####*#####)##.# #.# # #.##.# ####.#####...# # #j##.#####.##.#.....#.# # #j##.##.#.###.#.##.#.##.#.# #.#.#:j #.#.##.#.###.#.##.jjj.#.....#.##.#.##.# #####.##.# #.....##.######.##.# :j A.j:j7 :j[ --1:jK :j7 :jk= )jYou puncture the gnoll!:j\AE.j:jI:jJ2=8 (0.5:jQ:jT] _The gnoll is heavily wounded.:j(k  You barely miss the gnoll.The gnoll is heavily wounded.:jkC02.3:js:jz9 _The gnoll hits you with a +0 flail.:j )  You hit the gnoll.  You kill the gnoll!:j!  2Trog accepts your kill.:j & -18:j- :j/ < _The gnoll hits you but does no damage.:jJ)n#*#####..#.# #.##.#.##.##.,....j.j..# #.##.#.....# .#####*#####)##.# #. .# #.##.# ####.#####... .# #j##.#####.##.#.....#. ## #j##.##.#.###.#. #.#.##.#.# #.#. #.#.##.#.###.#. #..jj.#.....#. #.#.:j) #.# #####. #.# #..... #.######. #.#  #.#  ###:j9^13.8 (1.0:jA:jBCL _The gnoll closely misses you.:jEN _You see here a +0 flail.:j<  You puncture the gnoll!:j,4.3 (0.5:j:j] _The gnoll is heavily wounded.:j_%  You hit the gnoll.  The gnoll is severely wounded.:j'%8:j#/:jj1K _The gnoll misses you.:jT $You hit the gnoll.  You kill the gnoll!:jp   gnoll:jp'5.3:j:jW _Trog accepts your kill.:j.######*#####..#.# #.##.#.##.## #......,....j.j..# #.##.#.....# #.#####*#####)##.# #. #.# #.##.# ####.##### ..# #j##.#####.##.#.....## #j##.##.#.###.# #.#.##.#.# #.# #.#.##.#.###.# #..j@).#.....# #.# #.# #####:j2 #.# # #.######. #.#  #.#  ###:j_:jb2=6.3 (1.0:j:jh _The gnoll barely misses you.Things that are here::j _16 gold pieces; a +0 spear; a gnoll corpse:j  (vitrified)You hit the gnoll. The gnoll becomes as fragile as glass!  The gnoll is moderately wounded.:jc*8 (0.5:jz:jvR _The gnoll barely misses you.:j_  You barely miss the gnoll.:j$'7.3:jP:j` _The gnoll is moderately wounded.:jsn  You hit the gnoll.  The gnoll is almost dead.:jo%8:jv:j:yR _The gnoll barely misses you.:j3I`  You closely miss the gnoll.:jIC=8.3:joP:jRY _The gnoll is almost dead.:j5 *  You hit the gnoll but do no damage.The gnoll is almost dead.8 _The gnoll barely misses you.:j )You hit the gnoll.  You kill the gnoll!:j (:j( C39.3:jC# :j]& W _Trog accepts your kill.:jf.######*#####..#.# #.##.#.##. ##......,....j.j..# #.##.#.....  #.#####*#####)##.# #. ##.# #.##.# ####.#####.# #j##.#####.##.#.....# #j##.##.#.###. #.#.##.#.# #. #.#.##.#.###. #..@$).#..... #. #.#  #.# # #.######.  #.#  #.#  ###-80.3 (1.0  e - a wand of charming (8) (gained 2 charges)-1.3 (2:jjl _Items here: )) [[.:j=######*#####..#.# #.##.#.##.# #......,....j.j..# #.##.#.....# #.#####*#####)##.# #.# #.# #.##.# ####.#####.# #j##.#####.##.#.....# #j##.##.#.###.##.#.##.#.# #.##.#.##.#.###.##..)@).#.....##.##.# ##.# #.#.######.# :j>:j?F42.3 (1:j&F:jS  You now have 552 gold pieces (gained 16).  Things that are here:3.3 (2:j X:j,ZP _a +0 spear; a gnoll corpse:jF.######*#####..#.# #.##.#.##. ##......,....j.j..# #.##.#.....  #.#####*#####)##.# #. ##.# #.##.# ####.#####.# #j##.#####.##.#.....# #j##.##.#.###. #.#.##.#.# #. #.#.##.#.###. #..@)).#..... #. #.#  #.# # #.######.  #.#  #.#  ###4.3 (1:ja _Items here: )) [[.:j_3:j:j:j^$ _:jB3:jYL5=:j:j,:jS:j:j>:j:j9:j56=:j:j.:j,:j:j.,:j|:j":j"97:j_$:j':j':j):jQ+,:j-:j/:j0S8=:j1:j3:j4:j[5:j8,:j::jR=:j=#9:j=(=:j?:jB:jB:j0D:j G:jbG:jH:jK:jK:50:jM:jxb1=:jd:j|dX52=:jf:jth:jh:j[j:jl:jKm:jn:jp:j0q:jbr:j u:jru%3:jv:jx:jy:jNz:j||:j|:j}:j#:jb#4:j(=:j:j6:j:j:jM:j:j̈:j[:j#5:j2=:j:jY,:j:j:j;:jN:j/:jz%6:j:jK:j:j:j:j?:j:j:jK7=:j\:jB:j:j:j:j\:jT:j:j{?8=:j:j:j:j:jIJ:j/,:jy:j1:j%9:j`:j,:j{:j:j:jZ:j:jE60=:j|:j4:j:j:j:j:j:j,:j:j:j'U1=:j:jG,:j:j:j:j:j:j=%2:j[:j:j:j$:jz:j:j:j:jK3=:j:j:j':j :j,:j :j@:jU4=:j:j:j:j7 :j ,:j :j:j%5:j :j:j :j0:j2:jq:j:j:jWK6=:j:j,:j:j3":jn":j#:j%:j%U7=:j]':j):j*:j+:j-:j-:j9/:j1:j2%8:j*3:j5:j\5:jB6:j8:j 9:j::j<:j-=:j>:j@:jZA59=:jA:jB:jD:jD:jE:j[H:jH:jI:jK:j^K$70:jK2=:jL:jN:j.O:jP:j:j:jǍ:j:jr:j:jT:j:jƒ:j<:jc:j:jÕ:jJ:j:j:j:jO:jh:j,:j:jɜ:jٝ:j:j:jQ:j4:j:j:jޡ:j:j5:j:js:j=:j:jإ:j:j:jݧ:j-:jި:j:j:j4:j:j:j,:jA:j,:j[:j:jó,:jA:jiX:jjP ,*...#..........# #......... ,*#.##..........# #....... ,*#.##..........# #......### ,*...#........#.# #......### ,*...#........#.##*****#####.. :jv,*...#........#..#*,,,* #.... ,*#.##...#######.#*,,,* #.... ,*#.##...# #.##..,* #..... ,*...#...# #@.'..,** ##..##803.3 (219.0) ,*...#..[# ####....# ##.. ,*...#...# **####....# #..## ,*#.##...# *,........# #.## # ,*#.*#.[.####*,........####.# ,*,,,#.##.[.#*,.........#...# #  ,*,_.#[##.[.#*,.......#.#.### #:j!  ,*,,.#.*#...#*,.....###.#.# #  *****####...#*,.....# #...####### :j:j:j(T _Key pressed, stopping explore.:j)I:j6:j:j2P _:j:j;:j:jk@  There is an open door here.:j:jT _:j:j:j:j:j:j :j~:j:j :jn:j:j:jM:j:j:jo:j:j:jB:jU :j :j :j' :jj :j@ :j :j :j:jE:j:j:j:j:j':j:j:j:j&:j:j(%:j%:ji&:j&:j):j):j):j*:j~+:j+:j',:j`,:ji-:jc.B:jb/:j/:j0,:j0:jF1:j1,:j(2:j}2:j2:j3:jx4:jS5:j5:j6:j6:j7:j7:j78:j09:j9:j@::j|::jB;:j;:j<:j<:j=:jD>:j>:j>:j?:jr@:j@:j@:jA:jBB:jB,:jC:jGD:jD:jD:jE:jF:jF:jFG:jmH:jtI,:jI:juJ:juK:jL:jOL:jAM:jN:jjN:jN:j{O:jP,:jP:jR:jT:jkT:j+U:jV:jjX,:jvY:jmZ:jK[:j[:j[:j\:jy^:j^:j\_:jd:jTe:je:j f:j-g:jg:j:h:joh:jh:ji:ji:j5j:jt:ju,:jv:jv:jw:jx,:j;y:jzz,:jz:jY{:j|:jG|:j|:j(:jۀ:j:j:j$:j]:jۄ,:j(:jۆ:j?:j:jF:j:j:jЉ:j:jً:jP:j:jD:j:jT:j:j:jؐ:j3:j:j:jX:jn:j,:ja:j,:j:j:jq:jʜ,:j5:j$,:j:j:jC:jw:j:jy:j1:j~:jh,:j{,:jͣ:j:jy:jĦ:j:j7:jëX:j:j:j%:j:jz,:j׮:j$:j:jV,:jű:j:j:j9:jk:j:j:j:jm:j:j-:jc:jB:j":j :j[:jȾ:j:j:j:j#:j:j:ju,:j6:j:jl:j:jy:j=,:j:j:jS:j:jz:j:j:j:j_:jH:jM:j:j :j:j:j:j:jS,:j:j:j\:j:j:j:jM:js,:j:jc:j:j:j3:jI:j_:j:j:j:jL,:j;:jX:j 4:j4:j5:j6:j7:j>:jA:jB:jNC:jC:jcE:jF:jbG:j5H:jWQd  You see here a wyvern skeleton.:j\R:j6S _:jS:jU:jXV:jV:jW:jNX:jdY:jY:jVZ:j[:j3\:j\:j\:j]:j^:j._:j_:j`:ja:ja:j!b:jb:jc:j d:jTd:j e:jhf:jf:j@g:jg:jyh:jh:jh:j|o:jp:jXq:jq:jOs:jt,:ju:j2v:jw,:jw:j(y:jy:jz:j|z:jf{:j|:j}:ju}:jM~:jg:j :jV:j:j:j:j:j:j:j/:jm:jׄ:j؅:j`,:j:j:jˇ:j :j:jb:j,:jr:j,:jz:j:j:jG:j:j:j:jZ:j:jj:jZ:j:jU:jG:j֜:jȞ:j:j :jd:jO,:j:j:j{:jԬ:jP:j?>  You see here a +0 orcbow.:j5 _:jD:j3:j:jF:jN:j{:jE:j:jc:j:j:jP:j:j:jg:j:j:j:jN:j:jG:j,:jw:j:jc:j:j9,:j:j:j+:jr:jg:jc:j:j:j\:jQ:j:jP,:j:j:j<:j:j:j :jk :j ,:j ,:jh :j5:jZB:j:j:j!:jK:j:j:j:jm:j:j :j%!,:j=":j|#:j#:j$:j=%:j5(X:j):j):j6*:j*:j,:j9,:jn,:j-:jq/,:jt0:j4n:j5,:j6:j}7:j8:j8:jz9:j::j;,:jS<:jJ>:j?:j?:j@:jA:jRC:jC:j*D:j,E:jF,:jG:jH:jI:jVJ:jQK:j=M:jGN:jN:jO:j~P:jDQ:jQ:jQ:jS:jT:jIU:jU:jov:jw:j7x:jx:j :j:j6:j:j7:j$:jv:jx:j+:jh:j:j:j;:j:j0:jӛ:jˡ:jP:jѣ:jt:j:jg:jҬ:j}:j@:j:j:j:j:j#:ju:j:j%:j:j-:j:js:jm:j:j:j&:j:j:jV:j:jw:j:j:j:j:jz:j:j:j3:j:j:j:j:jh:j:j[:j:j:j>:j:j:j\:j:j:j}:j:j":j\ :j :j( :j :j`:j:j;:j:j:ji:j:j:j :j":j6#:j)$:j(:j+:j+:jY-:j1:jd4:j4:j5:j8:j9:j9:j::j>W  Items here: )) [[.:juA:jB _:jeC:jmF:jG:jG:jI:jL:jN:j+O:jO:jR:jT:jT:jU:jX:jZ:j[:j[:j^:j_:j&`:j`:j)c:j6d:jid:jd:j#g:j@h,:jh:j]j:j=k:j~k:jk:jn:jo:jo:jp:jr:j!t:jxt:jt:jw:jx:j y:jyy:j+|:j}:j}:j~:j܀:j2:jz:j:j:jdž:j.:j:j:j:j:j:j_:j,:jl:j:jQ:jғ:j:jP  There is a stone staircase leading up here.:j:j _:ji:j:j:j֞:jh:j":j;:j:j_:j:ja:j:jW:j:j:j:j:jj:jF:j:jR:jD:j:j1:jg:j::jS:j:jV:j:j,:j):j8:j:j:j:j:j:j:ji:j:j :jg:j:j\:j6:j:j*:j:j :jo:j:j:j:j:j:j:j,:j:j:j:j3:j:j9:j:j:j`:j~:j:j:j:j:j,:j:ji :j :j :j :j :j ,:j* :j3 X:j4 B:jl5 :j< n:j= ,:j= :jo? :j? :jh@ ,:jC :jED :jD ,:jF :j]G :jG :jH :jI :jPK :jK :jK :jM :jN :j8O ,:jP :j`P :jP :jP :jQ :jIR :jR ,:jbS :jS :jqT ,:jU :jU :jU :j0V :jW :jX :joY ,:jZ :j[ :j1\ ,:j.^ :jE_ :j_ ,:j` :ja :jRb ,:jb :jc B:jd :j:e ,:je :jf :jmg :jg :j!h :ji :jk :jk :jl :jm :jeo ,:j4p :j^q :jr :js :js :jwu :jw :jx :jy :jz :j| :j| :j~ :j :j :j :jC :jE :j :j :j :j3 :jn :jȍ :j :j :jْ :j1 :j :j :j{ ,:j :j :j :j :j :j˭ :j4 :j :j :j $  Things that are here::j5 ;  a +0 robe; a +0 dagger:jƹ :jY  _:j :j  #....#...#........#..##...# ####.##.##...#######.##...#  #########.##.##...# #.##...  #.........#...#...# #..'...  #.........#...#..[# ####..  #.........#...#...# ######..  #.........##.##...# #........  #####.###.##.##.[.#####......... #.....#...#@##.[.##.........3089.3 (286:j < ###.#.#._.#[##.[.##........ #.#.#...#.##...##......## #.##########...##......# #.# #..........##......# #.# ##.####....##......# #.# #.# #....##......#  #.# #.# #....##......## #.####.####....########...:j :j :j :j E _Done exploring.:j|& :jv' :j( :jGb ...........'.....................###........[.##..0.0)..[.##......##......##...# #.........# ##.####.:jb ..# #.# #...# #.# #....####.####...:jg :jj :jm E _Done exploring.:j:jLevel 9 of the Dungeon <<<<>>>>_∩(Press ? for help)#....##.##..........##......####...######.#..####...#.##....#...#........#.##......######........#....##...#.### #....#...#........#.############.........######.#.........#...# #....#...#........#..##...# #.......#.#### #.#.........###.# ####.##.##...#######.##...# #.......#....# #.#..######.###.# #########.##.##...# #.##...# #............# #.#..........##.# :j#.........#...#...# #..'...## ##..##.......###.##.######..##.# #.........#...#..[# ####....# ##..###.......#..............##.# #.........#...#...# ######....# #..## #.......#.#.)..#######.##.### #.........##.##...# #.........# #.## #...............# #[.....# #####.###.##.##.[.#####.........####.# #......##.#.....# ######## #.....#...#@##.[.##..........#...# #......##.#.##..####.#.#._.#[##.[.##........#.#.### #......##.#.##..##.#.#...#.##...##......###.#.# #......##.#.##..#:jP #.##########...##......# #...#######......##.#.....##.# #..........##......# #>.........########.#.##..##.# ##.####....##......# ##########.#### #.#.##.######.# #.# #....##......##....# #.##.......##.# #.# #....##......############..#.# #.##.#.##.###.####.####....########...........)....# #.##.#.....##......#.......##.###########)##.# #..........###:j ########.###...########.##.##.# ####.#####...##................##.##.#####.##.#.....#.#:j6 m*,,,,**,**,,,,,,,,,,**,,,,,,****,,,******,*,,****,,,*,**,,,,*,,,*,,,,,,,,*,**,,,,,,******,,,,,,,,*,,,,**,,,*,****,,,,*,,,*,,,,,,,,*,************,,,,,,,,,******,*,,,,,,,,,*,,,**,,,,*,,,*,,,,,,,,*,,**,,,* *,,,,,,,*,**** *,*,,,,,,,,,***,*:j ****,**,**,,,*******,**,,,* *,,,,,,,*,,,,* *,*,,******,***,**********,**,**,,,* *,**,,,* *,,,,,,,,,,,,* *,*,,,,,,,,,,**,**,,,,,,,,,*,,,*,,,* *,,',,,** **,,**,,,,,,,***,**,******,,**,**,,,,,,,,,*,,,****,,,,* **,,***,,,,,,,*,,,,,,,,,,,,,,**,**,,,,,,,,,*,,,******,,,,* *,,** *,,,,,,,*,*,),,*******,**,****,,,,,,,,,**,*:jՑ *,,,,,,,,,* *,** *,,,,,,,,,,,,,,,* *[,,,,,*:j" *****,***,**,*#.[.#****,,,,,,,,,****,* *,,,,,,**,*,,,,,* *********,,,,,*,,,#@#*,[,**,,,,,,,,,,*,,,* *,,,,,,**,*,**,,****,*,**,[,**,,,,,,,,*,*,*** *,,,,,,**,*,**,,**,*,**,,,**,,,,,,***,*,* *,,,,,,**,*,**,,*:jђ Y*,****,,,**,,,,,,* *,,,*******,,,,,,**,*,,,,,**,* *,.,,,,,,,,**,,,,,,* *>,,,,,,,,,********,*,**,,**,* **,****,,,,**,,,,,,* **********,**** *,*,**,******,* *,* *,,,,**,,,,,,**,,,,* *,**,,,,,,,**,* *,* *,,,,**,,,,,,************,,*,* *,**,*,**,***,****,****,,,,********,,,,,,,,,,,),,,,* *,**,*,,,,,**,,,,,,*,,,,,,,**,***********)**,* *,,,,,,,,,,***********,***,,,********,**,**,* ****,*****,,,**,,,,,,,,,,,,,,,,*:j- 5*,**,*****,**,*,,,,,*,*:j:j:j*,,,,*,,,*,,,,,,,,*,,**,,,* Johnson1118 the Slicer****,**,**,,,*******,**,,,* Kobold of Trog ***...*********,**,**,,,* *,**,,,* Health: 72/72 ========================*,,,,,,,,,*,,,*,,,* *,,',,,* Magic: 11/11 ========================*,,,,,,,,,*,,,#..[# ****,,,, AC: 11:j6"Str: 16  *,,,,,,,,,*,,,#...# ******,,,, EV: 18Int: 14  *,,,,,,,,,**,*#...# *,,,,,,,,, SH: 0Dex: 18  *****,***,**,*#.[.#****,,,,,,,,, XL: 11 Next: 11% Place: Dungeon:9*,,,,,*,,,#@#*,[,**,,,,,,,,, Noise: ---------  Time: 13089.3 (0.0)***,*,*._.#[#*,[,**,,,,,,,,* a) +0 short sword:j{*,*,*...#.#*,,,**,,,,,,*** Throw: 11 boomerangs*,***######*,,,**,,,,,,* * Fly :j*,* *,.,,,,,,,,**,,,,,,* **,* **,****,,,,**,,,,,,* * *,* *,* *,,,,**,,,,,,**,* *,* *,,,,**,,,,,,*** *,****,****,,,,********,,,  _Items here: )) [[. _There is a stone staircase leading up here.  Things that are here: :j=_a +0 robe; a +0 dagger _Done exploring. _Done exploring.:jR:j:j( _There is a stone staircase leading up here.  Things that are here: _a +0 robe; a +0 dagger _Done exploring.Level map cleared.:j 3:j6 :j:j- :j !$ _:j%,:j':j(:j1:  Things that are here::j3;  a +0 robe; a +0 dagger:j7:j7 _:j9:jV;:j>:j>:jm@:j?E:jG:jXH:jI:jK:j7N:jN:jO:j,Q:jS:jS:j1U:jV:jY:jY:jZ:j`:j4b:jb:jc:jc:jie:je:jf:jf:jh:jh,:ji:jCk:jjl:j&m:jq:jr:js:j!t:j{t:ju:j2v:jev:jy:jz:j{:js{:j2|:j}:j0~:j~:j*,:j:j:j:j:j:j~:j:jV:j:jՓ:j:j:jx:jӕ:j:jї:j:j:jU:j:j.:j":jt:j:j:jy:jo:j:j:jT:jj:j:j:j:j,:j:j:js,:jh:j:j:j,:j:j:jT:j:j$:jo:j,:jZ:jB:j:j:j:j:jL:jq:j:j:jc,:jm:j7:j:jT:j:j:j,:jW:j:ja:j:jv:j :jM:j:j:j:j:j<:j¿:j:j:j8:j:j:j:j::j:j:j.:jc:jU:j&:jr:j:j>:jt:j:j:jC:jL:j:j:j:j:j:j):j:j,:j:jh:j :j\:j:j:j:j:j:jf:j:jn:j:j:j;:j:j:j+:j :jB:j:j/:j:jo,:jL:j,:jB:j},:j`:jt:j:j:jy:jC:j:j#:j}:j8:j,:j :j:jO :jC :j :j :j:j:j:j@:j:j:j!:j|:j:j:j&,:j:j:j,:jf:j,:jH:j:j :j{ :j :jP#:js$:j$:j$:j%:jW&:j&:j!':j':j(:j:):j):j*:j+:jV+:j+:j-:j.:j/:jn/:jd0:j\1:j1,:j2:jH4f  A warg comes into view.:j@;,#.##.[.#*,,,,,,,,,,*,,,* *,,,, .#[##.[.#*,,,,,,,,*,*,*** *,,,, .#.##...#*,,,,,,***,*,* *,,,, #####...#*,,,,,,* *,,,*******,,,, ,.......#*,,...h* *>,,,,,,,,,**** *###....#*,,....* **********,**** * #....#*,,....* *,,,,* * #....#*,,....#####*******,,*,* ####....#******#@....,,,,,,),,,,* #.......# #.####*******)** :jcA#.###...########.# *,**, #................# *,**, #..############### *,**,, #..#*,**** h   warg (wandering) #..#*,**** ...#*,,))) ##.#******:jA01680.0):jsBK.h:jJ:jwK370.3 (81 _:jR:jU:jx0.##.[ [##.[ . . .....* *>....h* * #......* * #......#####.#@....) #.......# #.####:j.) #.#.# #................# #..### #..# #..# ...#*,,))).#:j .##.[ [##.[ . . .....* *>....h*  #......*  #......#####.:jT #@....).......# #.####).#.# ................# ..### ..#..# ...#*,,))).#:jź :jh :j; :j( [ _A warg is nearby!:js u.##.[ [##.[ . . .....* *>....h* * #......* * #......#####.#@....) #.......# #.####) #.#.# #................# #:j8t |..### #..# #..# ...#*,,))).#:j .##.[ [##.[ . . .....* *>....h*  #......*  #......#####.#@....).......# #.####).#.# ................# ..### ..#..# ...#*,,))).#:j :jx :j :j [ _A warg is nearby!:jV V*#.[.####****,* * ,,#.##.[.#*,,,*,,,* * _.#[##.[.#*,,,,,,,,*,*,*** * ..#.##...#*,,,,,,***,*,* * ######...#*,.....# *,,,*******,,, .,.......#*,.....# *>,,,,,,,,, ,*###....#*,....h# **********,** ,* #....#*,.....# *,,,, ,* #....#*,....@#####*******,,*, ,####....#**#####.....,,,,,,),,,, ,#.......# #.####*******)**, *#.###...########.# *,**,  #................# *,**  #..############### *,**,  #..# *, ##..# *,*** ....# *,,)):j: N.h:j[:jC71.3 (1.0) _:j:j:jvC hh  You catch the helpless warg completely off-guard!  You puncture the warg!  The warg is heavily wounded.:jwd6----==8 (0.5:j:jځ) _The warg bites you!:j\  You hit the warg but do no damage.The warg is heavily wounded.:jO]/-2.3:jzd:jfJ _The warg misses you.:jz  You barely miss the warg.The warg is heavily wounded.:jO{?-8:j:jU _The warg completely misses you.:j  You hit the warg but do no damage.3=---3.3:jr _The warg is heavily wounded.:j  You hit the warg but do no damage.The warg is heavily wounded.:j U58--8:j :jR ) _The warg bites you.:jo  You hit the warg but do no damage.The warg is heavily wounded.:j\ '4.3:jg :j< < _The warg bites you but does no damage.:jl   You completely miss the warg.The warg is heavily wounded.8 _The warg bites you but does no damage.:je g  You hit the warg but do no damage.:j '5.3:j :j \ _The warg is heavily wounded.:j  You hit the warg.  The warg is severely wounded.:j @--8:j :j{ Q _The warg barely misses you.:j  You hit the warg but do no damage.The warg is severely wounded.The warg stops to sniff the ground.:j /96.3:j :j( U _The warg completely misses you.:jӜ  You closely miss the warg.The warg is severely wounded.:jc51--=8:jY:jb) _The warg bites you!:j'g  You hit the warg but do no damage.:j(/-7.3:jv0:j3] _The warg is severely wounded.:j& .You hit the warg.  The warg is severely wounded.32---------==8:j:j* _The warg bites you!!:jr3:j3:jp^ _You are too injured to fight recklessly!:jV:j^:j`:jb^ _You are too injured to fight recklessly!:j:j9:j:j?^ _You are too injured to fight recklessly!:j.:j:j:j^ _You are too injured to fight recklessly!:j:j:j:j-^ _You are too injured to fight recklessly!:j3:j?l _You are too injured to fight recklessly!:jS3:jK]:j^:j:jC:j):j :j :jA :j :j :j=  You hit the warg but do no damage.  The warg is severely wounded.:jy>0--8.3:j$G:jJR _The warg closely misses you.:jSc  You hit the warg but do no damage.The warg is severely wounded.:jd@--8:jk:jnJ _The warg misses you.:j`  You hit the warg.:jm3=------9.3:j:jX _The warg is almost dead.:jE .You hit the warg.  You kill the warg!:jO R:j&T -38:ji\ :jE^ W _Trog accepts your kill.:j/ZM..#  *,** ,*#.[.###:jZ**** ,,#.,,*,,, _.#[##.[,,*,*,*** ..#.**,*,* ######,,,*******,,, .,...:jZ>,,,,,,,,##.# **********,*** *,,, ,* :jZ,.....#####*******,,*###....#**#####.....,,,,,,),,, :j#[,#.......##.####*******)**, Fly :jN[a.# :j{[0:jb:j{c5-80.8 (1.0:ji:jk:jD:jȸ:j:j:j4=:jB:jX:jO5:j*:j}:j:j:jJ:j:j:j`=6=:j,:j:jB:j:j,:j:j:j #7:j?(=:j:jW,:j:j,:j:j:j98:jC:j:j:jk:je:j:j:j[:j:j^:j3:jS9=:ji:j,:jL:j40=12=:j),:j:jK:jK3=:j:j,:j:j:j#:jN:jO4:j:j :j_:j:j,:j:js:jS5=:j:j,:j:j,:j:j96:jb>=:jf:j,:jq,:j:jI:j:j:jO7:j:j:j,:j:j_:j:j 8=:j n:j[ :j K9=:j:j:j:j!:j$,:jz:j:j<:50:j}:jo:j:j:j:jD:j:j:j?S1=:j:j,:j:j,:j:j:j(X52=:j:jg B:j!:jA",:j#:j$;3:jn%,:j%:j':ju':j':j):jl)#4:j)(=:j*:j9+:j+:j),:jy-:j-:jm.:jY/:j0:j0:j62:j2U5=:j3:jA4:j4:j4:j5:jf96:j9:j;:j<:jI<:j=:j%>D7=:j`>:j?,:jO@:jA,:j%C:jC:jCU8=:jfD:jE:jE:j)F:jG,:jH:jI:j'J%9:jJ:jK:j'L:jL:jM:jN:jN:jO:j&P$60:jP>=:jQ:j"R:jWR:jS:jS:jT:j/U:jUU1=:jU:jvWB:jX,:j:j:j8:j:j<  You see here a +0 club.:j:j_  _:j:j:j,:jv:j:j2:j:jC!:jl":jK$:j$:j%:j>':j(:j/):j):jV.:j/:j/:j 1:j{2:j4:j5:j6:j8:j;;:j;:j<:j;>:j9@:j@:jA:jF:jH:j+I:jJJ:jK:jM:jN:j:O:jRB:j _is nearby! __No target in view!:j:jb:j]:jJ __No target in view!:j:j :j:jёJ __No target in view!:jW:jzX:j ^:jF`J __No target in view!:j5:j:j#:j&C _No target in view!:j?:jU:j:j[:j3:j:j0:j:jR:jۏ:j%:j_:j`:jg:jj:j~43:j9:j|<:jI:jv  A kobold comes into view.:j,****** *,,,,** ,,* ***,:j<* ,,* *,,,[,,,,,,* ,,* *,,,,,,,,,,,*,******,*,, ,,* *,,....****,,,******,* *,* *,,....######.,,,,,,,* *,***********#...******,*,**,,,* #.#.##** *,*,, **,**,,,* #:jL#....# *,*,,  *,**,,,* #.....# #.#,.  *,,',,,** ##..##.K.....###.##  ***#....# ##..###K......#...... :j1q*####....# #..## ##.#.) ,.# #.## #.........K   kobold (missile, wandering) :jgn,###.# #......##.#.... ,:j...#...# #......##.#.##. ,.......#.#.### #......##.#.##.:jt&0:jy6.:jEN6.8 (1 _:j y* *,**<*,, ,* *,,,[*, ,* *,*,******,*, ,* *,,....****,,,******,*,,* ,* *,,....######.,,,,,,,*, ,***********#.........******,*, ,,**,,,* #.#.##** *,*,**,,,* #.#....# *,*,,* *,**,,,* #.:j ....# #.#,.. *,,',,,** ##..##.K.....###.##.# ***#....# ##..###.......#...... ####....# #..## #.#.#.)..# ........# #.## #...... .####.# #......##.# ....# #......##.#.## .#.#.### #......##.#.##. .....###.#.# #......##.#.##.:j 5K.:j :j %7:j :jŜ :j'* *,**,<*, * *,[,,,,,,*,,,< * *,*,******,*, * *,,....****,,,******,*,,* * *,,....######.,:j=*, *#.******,*, ,**,,,* #.#.##** *,*, ,**,,,* #.#....# *,*,,* ,**,,,* #....@.K.....# #.#,.., :j$,,',,,** ##..##.###.##.#:jS#....# ##..###.......#.:j6....# #..## #.......#.#.)..## #.## #....#:j####.# #......##.#.....##...# #......##.#.##..##.#.### #......##.#.##..#:jZ###.#.# #......##.#.##..#:jF.K:j :j %8:j:j:j$ *,**,<*, *,[,,,,,,*,,,<* *,*,******,*, *,,....****,,,******,*,,* *,,....######.,*,,,,*#..******,*, **,,,* #.:j#.##** *,*, **,,,* #.#....# *,*,,* **,,,* #.# #.#,.., ,',,,** ##..##..K....###.##.##* *#....# ##..###.#.,....# #..## #.#.#.)..##*:j6# #.## #.....####.# #......##.#.....# :jI.K:j:j%9:jo :j~N*,,,[*,,,<***,*,******,*,,,,,,*,,....****,,,******,*,,*****,,....######.,,,,,,,*,,,, *********#.........#*****,*,,,,,, *,,,* #.#.##** *,*, *,,,* #.#....# *,*,,**** *:j~,,,* #.....# #.#,..,,, ',,,** ##..#####.##.##** #....# ##..###..K....#........,, #....# #..## #.......#.#.)..##** .....# #.## #........# ####.# #......##.#...# #......##.#.##..# #.#.#####.#.# :jIg# #...#######......#*,#.....#:jŀM.K:j!:j'400:j:j#:jh *,******,*,,,,,,....****,,****######.,,,,,,,*,,,, *********#.........#*****,, *,,,* #.##** ...#****......#.#,..,,, ',,,** ##..####.##.##** #....# ##..#........,,..## #.K#.)..##** .## #...............# ###.# ##.#.#..###.#.#####.#.#  #...######*,#...>.........#######*,#.##:jJ.K:jP:j۲%1:j:j:j....****,,****######.,,,,,,,*,,,, *********#.........#*****,, *,,,* #.##** ....#****......#.#,..,,, ',,,** ##..####.##.##** :j#....# ##..#........,,..## #.)..##** .## #K........# ###.# #......##.#.#..###.#.#####.#.#  #...######*,#...:j>.........#######*,#.###########.#### ####:jG.K:jW:j%2:j :j#:j######.,,,,,,,*,,,, *********#.........#*****,, *,,,* #.##** ...#****.....#.#,..,,, ',,,** ##..####.##.##** #....# ##..#........,,..## #.)..##** .## ........# ###.# #K.....##.#.#...:j`U###.#.#####.#.#  #...######*,#...>.........#######*,#.###########.#### #### #....#.......:j=?.K:jM:j%3:j:jf:j8D KK:jh)You hit the kobold but do no damage.The kobold shouts!:j¸K====4.3 (0.5:j:jW _The kobold completely misses you.:jb  You hit the kobold.:jZ=---8:j:ja _The kobold is moderately wounded.:jf )You hit the kobold.  You kill the kobold!:j2m S:jRq C---5.3:jw :jz W _Trog accepts your kill.:jB :jC :jwK :jL H _No target in view!:j :j$ :j :j! H _No target in view!:j1 :j :j :j H _No target in view!:j‚ :jt :j# :j H _No target in view!:j[ :j\ :jb :je H _No target in view!:jB :j :j :j :j :j P _:jo :j :j :j :j :j :ju :j :jz :j :jS :j3 :jF :j :j4 :j :j :jI :j :j :j@ :j :j :j :j :jI :j :j :j :jY :j :jq :jw :j :j :j :jF :j :j :j :j :j :j9 :j9 :jw :j :j :jn _No target in view! _ You see here a +0 ring mail.:j:j5 _:j:jG:j :j :j :j :j :j :j:j:js:j:j:j:j:j:j:jQ:j:j:j~:j&":j#:jH#:jc$:j&:j ),:j*:j1-:j@6X:j77:j7:j8:j9:j;:j;:j=:jp@_  You see here a +0 halberd.:jB:jB _:j%D:jQE:j>G:jG:jH:j0PY  Items here: )) [ ÷.:j R:jR _:jS:jdW$  Things that are here::jXK  a +0 flail; a gnoll skeleton:jkX:jyZ:j6[ _:j\:jx^:j`:j,a:jzh:j'm:jp:jq:jfr:jOy:j'{:jv{:j|:j:jĀ,:j:j:j:j:j3:j:j%:ji:j:jw:jǍ:jZ:j:jߏ:j:jV:j:j5:j2:jv:j:j.:j:jH:j:j4:j`:j:jn:j ,:j:j:jD,:j&:j:jռ:jb:j :jԾ:jy:jǿ:j:j:j:j4:j:jn:j\:j:jm:j:j=:j:j:j:j9:j:j;:jd:j:j :j:j:j:j.:j:jZ:j:j,:j:j:jT,:j:j:j^:j:j:j:j:j:j.:jE:j:j:j:j:j,:jo:j:j:j:j:j:j:j:j:jH:j:jY:j:j:j9:j:j.c  You see here an orb of mayhem.:j:j\ _:j?:jN :j :j :j :j":jk,:j2:j/a  You see here a yak skeleton.:j:j _:j":j;:jk:j:j:jK:jB:j,:j a  You see here a yak skeleton.:j :j  _:j&!:j!:j#,:j#:ju$:jK%:j{%:j%:j&:j=':jw':j':j/):j):j2*:j*:j+:j+:j,:jR,:j71:j1:j1:j!2:j3:j3:j 4:jK4:j|5:j5:jd6:j6:j!7:j7:j=8,:j9:j9:jC::j::jb;:jF<:j<:j=:j=:j>:j!?:j?:j?:j@:j:A:jA:j?B:j:jy,:ju:j]:j:j:j:j B:j- :j :jf :j :j :j3 :js :j :j<:j:j=:j:j:j:j+:j:j:j:j":j1 :j!,:j":j_#:j$:j$:j:%:j%:jw&:j',:j':j(:j(:j+):j,:j,:jL-:j-:j:.:j/:jP/:j/:j0:j1:jG2:j2:j3:j=,:jf>:jkA:juC:jC:jD:j0F:jG:jG:jI:jJ:jJL:jL:j}M:jP:jR:jR:j*S:jZT:jV:jWV:jV:jW:jX:jaY:jY:j[:j\:jT\:j\:j\:jf]:j^:jG^:j^:j_:j_:jK`:j a:ja:j b:jVb:jf:jg:jg:jSh:j3i:ji:j(j:jhj:j-k:jk:j[l:jl:jm:jn:jn:jgo:jp:jp:jQq:jq:jir:j[s:js:j t:ju:j=v,:jv:jv:jw,:jx:jz:jP|,:j|:j}:j~:j~:j\:j$:j,:j:jH:j":jk:jǃ:jO:jʅ:j(,:j:jm,:j͇:j:j/:jy:j̊:j͋:j:j:j:j>:jN:j:j:jԐ:j,:jԒ:j:j',:j:j=:j,:j%:j:jϛ:jO:j:j:js:j:jJ:j':j:jg:j:jŤ<  You see here a +0 robe.:j-:jئ _:j:j:j:j:j/:j:j:jj:jҮ:jܱ:j:j:jK:jh:j:jV:j8n:j:j:j>:j:j:jy:j:j:jI:j":j{:j:j:j:jE:j:j:jK,:j:j:jZ:j,:j:jE:j:j:j:j:j:j:je:jP:j:j<:jo:j:j:jr:j:j:j:jo:j:j:jP:j:j(:j:j:j,:ju:j:j>:j:j:j&:j:j:j{:j:j6:j':jB:j&  ,,,,,..##.......<#.........#.# ,,,,,.....[#...<###..#.# ,,,,,...#.######.#........)#.# ...**##...######.#..####...#.# ...######........#....##...#.### :j #.........######.#.........#...# ...#.#### #.#.........###.# ...#....# #.#..######.###.# #............# #@#..........##.#-565.3 (160.0) ##..##.......###.##.######..##.# #..###.......#..............##.### #.......#.#.)..#######.##.## .## #...............# #[..... .# #.)....##.# ######## ###.#.##..# ## #......##.#.##..# #......##.#.##..#:jA 7-:j:jT _Key pressed, stopping explore.:jAI:jR, _:jS,:j7T:jT:jU,:jW:jW:jX,:jY:jTZ:j\,:j\:j]:jO^:j^:j_:j`:j)a:ja,:jj,:jk,:j>l:jl:jDm:jm:jo:jo,:jo:jp:j6q:jq:jq:jr:jts:js:jt:jt:ju:jMv,:j8w:jw:jW,:jW:jY:jaZ,:jZ:j[:j`\:j\:j\:j]:jL^:j^:j^:j'`:j`:j`:j`:ja:jbB:jd:jd:jd:j?e:jf:jg:jyg,:ji@  There is an open door here.:jbj:jj _:jJk:jk:jm:jWm,:jLn:jn,:j&o:jp:j;q:jq,:jr:jr,:j4s:js:js:jt:j?t:j3w:jw,:jw:jx:j%y,:jy:j"z:jz:jz:j{:j{:j[|:j|:jX}:j:j܂:j,:jX:j:j߅,:j:j:jwB:ji:j:jي,:j`:j):j:j):j:j:j,:j:j,:jU,:j:j,:j3:j*,:j:j:jҙ:j\,:jAg  There is an open door here. _:j,:jm:j,:jh:j:j,:jf:j¨:j,:j-:j:j:j ,:j:jT:j:j:j:jm:jٱ,:j:j`:j:j :j:j:j(:j:j):j:jc:jɻ:j7:j#,:jȽ:j6:j:jZ:j:jU:j:j-:j:j:jz:j,:jH:j,:j:j;:jZB:j3:j:j:j+:jh:j7:j:j:j:j,:jq:j:j:j|:j:jV:j:jt:jW:j:jD:j:j:j:j:j:j:jN>  You see here a +0 orcbow.:j%:j _:j:j:j:j:j9:j@:j,:jH:j:j:je:jr :j[ :j0:j:j:j:j:j:j/:j:jp:j:jM:jw:j:jS:jc:j :j ",:j#:jt#:j$:j1%,:j &:j&:j.':j':j*:j+:j+:j9,:j,:jW-:j-:j).:j;1:j1:j2:jW2:j2:j|3:j04:j4,:j5:j6,:j6:j7:j7,:jW;:jC<,:j<:jd=:j@>:j>:j>:jK@:jcB,:jC:jD:jF:j}F:jGG:jK:jL:j[M:jM:j O:jP:jP:jQ:j:R:jS:j3T:jT:jU:jV:jqV,:jZ:j}^:jm_B:jc,:j d:jTd:jd:jse:je,:jLf:jg:jSg,:jSj:j(k,:jk:jkl:jl:jNm,:jq:jq:jr,:j]s:jBt,:jt:ju:j`v:jv:jv:j%z:jz:j5{:j{:j`|:j},:j}:j~:jj,:j:j:jl:jρ:jT:j:j؅B:j:j+:ju:j:jT:jw:jȉ,:j֍:j,:j:j:jt:j,:j:j,:jU:j\V  There is an open door here.:jΘ _:j:jŝ:j,:j:j :j,:j:j:jޢ:je,:j:j\:j:j:j:j:,:jS:j:j,:j:j:js:j:j:j\B:j8:j:j:j#:j:j:j&:j:j$:j:jA:j:j:j:j+h  There is a stone staircase leading down, spattered with blood here.:j:jx _:j:j&:j:j/:je:j:j:j:jV:j:j5:jw:j:j:j:jD:j:j0:j:jU,:j:j:j:j&:j|:j:j:jG:jx:j/:j:j:j:j,:jw:j@  There is an open door here.:j/:j?5 _:j:j,:j:j#:j :j:j:j:j,:j4:j:jS,:j:j:j:jP:j:jQ:jB:j!X:j% :j :j :j :jk :jS ,:j :j :j :j :j :jE :j :j:j7:j%:j:j:j:j:j :jT:j:j:jB:jv:j:j:j,:jm,:j,:j:j:jE:j:j:j:j,:jY:j:jO,:j2:j:j:j:j:j :j},:j:j :j ,:jz!:j!:j1":jf":j#:j#:j$:j$,:j%:j$&:j^&:j&:jb':j+(,:ju(:j(:j6):jg):j*:j+:jN+:j+:j,:j-:jW-:j-:j .:j.:j.:je/,:j/:jL0:j0:j$1:j1:j/2,:j2:jK3:j3,:jE4:j4:j6:jy6:j6:j7:j7:jE8:j8:j9,:j9:j::j::jJ;,:j;:jO<:j<:j<:j=:j>:jP>:j>:j>:js?:j?:j?:jT@:j@:jA:jTA:jA:jNB:jB:j-C:jC:jD:jD:jE:jE:jF:j\F:jF:jG:jG:jNH,:j\I,:jI,:jJ:j@K:jK:jK:j;L:jL:jM:jbM:jM:jWOB:jO:jLP:jP:jQ:jRV:jWW:jW:jW:joY:jNZ,:jZ:j[:j~\,:j]:j"^:j^:j^,:j_:j}`,:j`:jka:jb:jeb:jb:jc:jdB:jf:jf:jNg:jg:jOh:jBm:jm:j2n:jn:jn:jq:jdr:jr:jgs:ju:jpv:j,w,:jw:jx:jy:jOy:j2z:j{:j{:j},:jR~,:j~:jɂ:j:j.:j:jn:jY,:j:j:jd:j:j :j:jc:j,:j0:j :j),:j:jI:j:j:jJ:j:j{:jݙ:ju:j",:j:jc:j/:j:jߞ:jU:jE,:j:j:j ,:jئ:j-:j,:jX:j:j:j:jG:jbB:j:j:j:jp:jŹ:j:j^:jͼ:j:ji$  Things that are here::j;  a +0 robe; a +0 dagger:j:j= _:j:j`$  Things that are here::jl  a +0 robe; a +0 dagger; an orc skeleton:jJ:j _:j:j:j}:j,:j:j;:jQ,:j :j":jt:j:j:jt:jm:j:j:j:j_:j:j:jt:j):jq:j:j:jH,:j:j;:j :j,:j/:j:ja:j:j:j:j,:j:jE:j:j:j:j:jU:jY:jX:j **'#.#...#..,,...... *,,..#...#..,,...... *,,..##.##..,,...... *,,..##.##..,,..... *,,..#...#..,,.  *,,..#...#..,,#### *,,..#...#..,,....#..##. ***#.##.##..,*######.##.  *********,##@##,,,* #.##.872.3 (307  *,,,,,,,,,#...#...# #..'. :jf *,,,,,,,,.#...#..[# ####.  *,,,,,,,..#...#...# ######.  *,,,,,,,..##.##...# #.....  *****,***,**,*#.[.#####......  *,,,,,*,,,#.##.[.##......  ***,*,*._.#[##.[.##......  *,*,*...#.##...##...... :j*:j:jT _Key pressed, stopping explore.:j]_:j_:jsb: _:jb:jmd:jd:je:jg:ji:ji:jj:j!l:jm:jn:j o:jp:jr:j s:jGt:ju:j'x,:jx:jz:j,|:j|:j}:j:jm:j:j:j<:j,:j:jX  There is a snail-covered altar of Cheibriados here.:jٕ:j^ _:jw:jU:jm,:j:jU:ja:j,:j:j:j:j:jb:j n:j:jԸ:j:j:j,:j:jxB:js:j:jB:jx:j:j:jR,:j+:jIB:j:j,:jk:j':j:j(:j^:jR:j,:j:j:j :jf:j:j+:jB:jB:j:jA:j:j:j5:j:ji:jj:j:j':j2:j:j:j{:j:j :j,,:j?:j$  Things that are here::j  a +0 robe; a +0 dagger; an orc skeleton _:jr:j $  Things that are here::j ;  a +0 robe; a +0 dagger:j]:j, _:j:jW:j:j|:j:j:jB:j:j;:j:j!:j_":jc#:j6(:jI):j):j@*:j+:j1-:j-:j.:j.:jK0:j0:j1:j2:j3:j4:j4:j;,:j =,:j=:ja>:j>:j-?:j?:j@:j@:jhA:jLF:jF:j4G:jG:jrI:j$J:jxJ:jK:jCL:j@M:jM:jN:j5O:jO:jFP:jP:jQ:jgR:jR:jR:jS:j9U:jU:jU:jV:jX,:jX:jQY:jZ,:j[:j`_:jG`:j`:j:a:j&b:jc:jjc:jc:jHl:j2m:jm:jln:jCp:j3r,:jr:js:jVu:ju:jQv:jw:j(y,:jy:j{:j{:j-|:j}:j}:j~:j:j<:jd  You see here a wyvern skeleton.:j؃:jq _:j:j҅:jÆ:j>:j:jX:jd,:j :jx:j:jFX:j:j,:jے:j:j:jM:jX:j:j:j:jե:jw:jB:j:jG:j߰:jޱ:j:j:j2:j,:j:j:j,:j:j_B:j:j:j:jE:j!:j:j5:jn:j.:j:j,:jxu  There is an open door here. _:j;:jn:jD:j:j:j:j:j,:j:jG:j,:j:j :j@ ,:j! :j :je :j :j:ja,:j$"n:jG$:j[&:j',:jE(:j):j/:j=2B:j6:jN9:j.FB:jF:j]G,:jbn:jdB:jYf:jv:jw:jx:j|,:jX:j҉:jȌB:jz:jd,:jސ:j:j:j5:j:jR:jcB:jx:j|:j:jF:j:j:j<:j:j:j:j:j:j:jx:j:j@:j:j:jv:jʭ:j:j԰:jC:j:j:j:jf:j:j:j:je:j:j:jٹ:jI:j:j:j:j:jR:jP  There is an escape hatch in the floor here.:j:j _:j:j:j:jc:j:j:j:j:jG:j?:j:jN:j:j0:jI:j:j:j:j:j:j:j@:j:j:jC:j?:jI:j:jJ:j:j,:j9:j:j:j:j:j:j:jp:j:j:jKh  A kobold comes into view.:jIM##.....###..........##.# #.# #. .......# #..........######.#####. ..###### #....................##. ..##..........##.......<#.. ..##.............[......#.. ..##...........#.######.#.. ..##......####...######.#. #.##......######........#. #.############..@......######.#. #..##...# #.......#.#### #.#.. :j\##.##...# #.......#....# #.#..#.##...# #............# #.#..#..'...## ##.K##.......###.######....# ##..###.......#....K   kobold (wandering) #####....# #..## #.......#.#.) .........# #.## #.............. .........####.# #.).#....:j0X998.3 (126K.:jK :j\!297 _:j):j+:j}@.. #.# .. #. . #. #.< #......[ #...... #...... #......######..@.... #.......  #.......   #...K...:j~   ##..##..    #..## ) #.##  #.):j .. #.# .. #. . #. #.< #......[ #...... #...... #......######..@....:j  #.......  #.......   #...K...   ##..##..    #..## ) #.##  #.):j :je! :j( :j+ ] _A kobold is nearby!:jhv .. #.# .. #. . #. #.< #......[ #...... #...... #......######..@.... #.......  #.......   #...K...   ##..##..    #..## ) #.##  #.):j t.. #.# .. #. . #. #.< #......[ #...... #...... #......######..@.... #.......  #.......   #...K...   ##..##..    #..## ):j } #.##  #.):j :j :j :j$ ] _A kobold is nearby!:j .. #.# .. #. . #. #.< #......[ #...... #...... #......######..@.... #.......  #.......   #...K...   ##..##..    #..## ) #.##  #.):jF!t.. #.# .. #. . #. #.< #......[ #...... #...... #......######..@.... #.......  #.......   #...K...   ##..##..    #..## ):jO"} #.##  #.):j)3:j-1:j3] _A kobold is nearby!:jh.. #.# .. #. . #. #.< #......[ #...... #...... #......######..@.... #.......  #.......   #...K...   ##..##..    #..## ) #.##  #.):jm.. #.# .. #. . #. #.< #......[ #...... #...... #......######..@.... #.......  #.......  :j #...K...   ##..##..    #..## ) #.##  #.):j#:jּ:j:jP] _A kobold is nearby!:jPK.......# #.####.#### ..###### #........... ..# #.##<#.....[.........#.######..####.. #:jLC.######.......###########.........######.##...# #.#### #...  K.....'...## ##..####.#####....# ##..###..... #..## #.) .....## .....###.# #.)....##.#.#...##:jN9K.:jW:jX:4000.0) _:j_:ja:j # #.######.#####.# .###### #.##.# .# #.##.<#. .# #.[......#. .# #...........#.######.#. .# #......####...######.#..# .# #......######.#. :jX .##.######.#. ..##...# #.#.#### #.#. #.##...# #....K..#....# #.#..# #.##...# #.# #.#. #..'...## ##..##.###.##.# ####....# ##..###.#.....# #..## #.#.#.)..## #.## #.####.# #.)....##.#.#...# #......##.#.##.:j I.K:j :j %1:j :j :j U###### #..........##.# # #.##<#.... # #...[#...< # #.#.######.#. # #......####...######.#..## # #......######........#.... :j 7############.........######.#....# #.#.#### #.#. .##...# #.#....# #.#..## .##...# #.....K......# #.#.... ..'...## ##..##.......###.##.## ###....# ##..###.#............# #..## #.#.#.)..## .......# #.## #......####.# #.)....##.#.....#...# #......##.#.##..##.#.### #......##.#.##..#:j I.K:jU :jH %2:j :j :jia #.##<#..... #...[#...<# #.#.######.#..... #......####...######.#..###:ji #......######........#.... ###########.........######.#....# #.#.#### #.#. ##...# #.#....# #.#..### ##...# #.....# #.#..... .'...## ##..##.K.....###.##.### ##....# ##..###.......#.............# #..## #.#.#.)..### ......# #.## #........#:j9=####.# #.)....##.#.....# ...# #......##.#.##..##.#.#####.#.# :jI.K:j^:j=%3:j:j :j...[......#...<##.######.#.....####..#####........#.... ###########.........######....# #.#### ....###.... .'...## ##..####.##.### ##....# ##..###.K...........## #..#.)..### ..## :j~?........# ###.# #.)....##.#.#...###.#.#####.#.#  #...######..:jI.K:j;4:j:j:j#.######.#.....####..#####........#.... ###########.........######....# #.......#.#### ......#....###.......... .'...## ##..##:j##.##.### ##....# ##..#...........## #.K#.)..### ..## #...............# ###.# #.)....##.#.#...###.#.#####.#.#  #...######..>.........########.#.##:jM.K:j:j~%5:jz!:j#:j####..#####........#.... ###########.........######....# #.#### .....#....###........ .'...## ##..####.##.### :j##....# ##..#...........## #.)..### ..## #K........# ###.# #.)....##.#.#...###.#.#####.#.#  #...######..>.........########.#.###########.#### ###:jF.K:j~:j %6:j:jH:j##........#.... ###########.........######....# #.#### ...###.... .'...## ##..####.##.### ##....# ##..#...........## #.)..### ..## ........# ###.# #K)....##.#.#....###.#.#####.#.#  #...######..>.........########.#.###########.#### ### #....:jշ$#......:jF.K:j:jv%7:j>:j:jƀ###########.........######....# #.#### ...###.... .'...## ##..####.##.### ##....# ##..#...........## #.)..### ..## ........# :jW###.# #@)....##.#.#..K.###.#.### #.###.#.#  #...######..>.........########.#.###########.#### ### #....#......###########..##.##:j<KK0-=8:j:j; _The kobold hits you with a +0 dagger.:j )You hit the kobold.  You kill the kobold!:j{S:j*8 (0.5:j]:j m _Trog accepts your kill.:j`:jJ:j*^ _No target in view!:j:j:jH _No target in view!:j:j:j:j*H _No target in view!:jH:jzI:jO:jQH _No target in view!:j':j(:jN.:jg0H _No target in view!:j#:j:j:jC _No target in view!:j :jr :jd :j :jmu 3:j{ :jT~ :j|B :jC :jXH :jJ :j 3:j :j$  _1-2=:jW ,:j :j :j :j# :j :j :jv :j :j$ :j0 :j& :j 9=:jI :j :j :j~ :j :j :ji :j :j= :j* :jS :j :j0 :j :jv :j :j :j  :j  :ja :j :j :j :j :j :j :j& :j :j :j :j :ji :j :j :jJ :j :j :j :jf :j :j :j5 :j ,:jG :j :j :j :j :j :j_ :j :j :j :j  :jy :j :j :j  :j` :j :jx :j$! :j! :j! :j" :jA# :j# :j!$ :j$ :jX% :j% :jG& :j& :jA' :j{' :j' :j;( :j( :j$) :jU) :j) :jp* :j* :j* :je+ :j+ :j, :jY, :j, :j- :j. :jD. :j/ :j/ :j/ :j/ :j1 :j|1 :j1 ,:j2 :j3 :j}3 :j3 :jR4 :j4 :j4 :j"5 :j5 :j6 :jZ6 :j6 :jUP :j?Q B:jY ,:j4Z ,:jb :j0c ,:jqc :juk :j!l :jhl :jm :jt :jNu :jhv ,:jG~ :j B:j? :jLJ :jT :j :j֏ :j_ :j :j8 :j :j9 :jv :j :j :j :j :jN :j4 :j :j :j :jȲ :jS B:j :j :jQ :j :j :jJ :j :j :jg :j ,:j :j' :j ,:j :j :j, :j :j :jE :j :j$ ,:j :j :j ,:j :j :jq :j :j :j :j ,:j :j :jJ :j :j :jI ,:j :jd :jE ,:j :j :jL :j :jC :jX :j :j :j :j9 :j :j :j :jS :jW' ,:jE( :j, :j. :j~. :jm0 :j3 :jQ5 ,:j_6 :jn9 :j: :j; :j; :j:? :jS@ :j@ :jFA :j6D :jsE :jE :jF :jdK ; _ You see here a +0 club.:jBL :jL  _:jM :jP :jR :j[S :j%T :j+W :jX :jaX :j~Y :j[ :j\ :j\ :j] :j_ :j` :ja` :j` :jb :jb :j!c :j]c :j!e :je :je :j4f :jg :j,h :jh :j(i :jzj :jj :jUk ,:j8m :jm :jm :jn :jGo :jo :j'p :j}p :jq :jr B:js :jpt :jt :jDu :j/v :jv :jv :jw :jw :jx ,:jx :jy :j z :jOz :jz :j{ :j| :j| :j } :j~ :j_~ :j~ :j( :j :jV :j :j :jف :jC :j :jǂ :j :j! :jh :j :j :j :jD :j :jU :j :jC :j :jq :j# :jt :jϋ :jm :j :jF :j :jT :j :j :jǑ :j= :j ,:j :j :j :jn :jI :j$ :j4 :j :j :j :j :j; :j :j :jy :jȠ :jd :j :j^ :j :jޥ :ja :j :jE :j :j :j :j :j! :jm :j :j :j :j :jJ :j :j̭ :jW :jî :j ,:j :j :j :j :j$ :j :j :jT :j X:j} :j :j :j: :j) :j :jH :j :j :jz :j :j :jQ :jB ,:j :jԺ :jF :j :jǻ :j :jz :j ,:j :j :j> :j{ :j :jp :j :j :ju :j :jM :j :j :jA :j :j :j :j8 :j :j :j :j. :j{ :j :j/ :j :j :j\ :jV :j2 :j :j :j :j :jh :j :j :jS :j :j' :j :jy :j :j :j :j> :j :j :jQ :j :j& :jf :j :j :j :j< :j :j :j ,:j :j :j :j] :j| :jR ,:j :j :jK ,:j :j :j2 :j :j :jo :j; :j :j :j :j :j :j9 :j   #..)# #.##   #.##[#### #.#   #.#.[.#.# #.   ####....#...#.## #   #....#...#..## #   #....##.##...# ####   #....##.##.#.###... :j  #....#...#..   ##@#.#...#.........-145.8 (137.0)   #....#...#.........   #....##.##.........   #....##.##.........   #....#...#........#   #....#...#........#   #....#...#........#   ###.##.##...######   #########.##.##...#There is an open door here.:jD7-:j$:j&E _Done exploring.:jmTI:j\~0.0)........:j:jĄ:j|E _Done exploring.:j:j:j:j:j:j]:jE _Done exploring.:jpI:jn;:j:jE _Done exploring.:j:j3:j0:j3:jkE _Done exploring.:j;:jwWhere to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple :j :j? [?25h[?0c #..........)# #.## Johnson1118 the Slicer  #.......##[#### #.# Kobold of Trog ***...  #.......#.[.#.# #.## Health: 72/72 ========================  :jw ####....#...#.## #... Magic: 11/11 ========================  #....#...#..## #### AC: 11Str: 16  #....##.##...# #### EV: 18Int: 14  #....##.##.#.###... SH: 0Dex: 18  #....#...#......... XL: 11 Next: 13% Place: Dungeon:9  ##@#.#...#......... Noise: ---------  Time: 14145.8 (0.0)  #....#...#......... a) +0 short sword  #....##.##......... Throw: 11 boomerangs  #....##.##......... Fly  #....#...#........#  #....#...#........#  #....#...#........# :j [16d ####.##.##...######  #########.##.##...# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 10, ? - help) :j` [?25l[?1c:j4K10:jD:jE _:j,:j,:j:j:j:jC:jv:j:j,:j:j:j:j:jF:j :j ,:j :j" :j  :j :jZ! :j $ :j_& :j& :jM( :j* :ji, ,:j- :j0 :j1 ,:j3 :j:5 :j7 :j7 :j8 :j9 :j?; ,:jD< :j= :j= :j!> :j> :j@ :j@ :j@ :jA :jC :jC ,:j^D :jE :j$F ,:jF :jH Y  There is a stone staircase leading down here.:jxI :jJ :jhK $ _:j*N :j &10:j} B:j ! _You fly downwards.:j : .#  .######## ####.##  ....@.... #)....+ 64.3 (18.5) ..........o#<.K..#.  ............).K....  ........##ooKKo.../  ..##....##..o.##... o....#  ......  :j :j :jH a _There is a stone staircase leading up here.:jB:jC3:jF:jK:jQP _:jQm  An orc priest comes into view.:jYH.#.#########.####.##....<......#)....+ ..........K#<.K..#. ..o.).K.... ..##.oKKo.../ ..##....##..o.##...  #.....o....# ...  ............ .. o   orc priest K   kobold (missile):jc15.3 (1.0):jiB((((:j/ ..@.  The kobold throws a stone. The stone closely misses you.:j:j:j2=6.3 (2:j:jm _The orc priest looks encouraged for a moment.:j %.# .# .#.####.## ....<......#)....+ ..........K#<.K..#. .oK).K.... .##.oKKo.../ ..##....##..o.##... #.....o....# ... .......o 2 orc priestsK 2 kobolds (1 missile):jH K.K:j I.K:jy :j :jsF o. M.oo   orc priesto   orcThe orc priest miscasts a cantrip.-7.3 (1:jT M _The orc priest leaves your sight.:j`  .# . .#########.####.## ....<......#)....+ ...#<.K..#. ..Koo).K.... ........##K..Ko.../:ja )..##....##o.o.##... #.....o....#............... ..KK 2 kobolds (1 missile) :jc 4K.:jPe 0K.:jl oThe orc priest invokes the aid of Beogh against you.:j-x Y.o 2 orc priests:jx a55------=8:j :ji ' _Beogh smites you!:jD S .# . .#########.####.## ....<@.....#)....+ ..#<.K..#. ..Koo).K.... ........##o..Ko.../..##....##..o.##... #.....o....# ...KK 2 kobolds (1 missile):j' P............ ..:j` 4K.:j 0K.:jh *o:jG.o   orc priestKK 2 kobolds (1 missile):j;((((:jS.<@.:j%9:jh:jLf _The kobold throws a stone. The stone misses you.:j~ ` .# .# .#.####.## ....@..K...#)....+ .#<.K..#. .Ko.o).K.... .##o..Ko.../ ..##....##..o.##... #.....o....# ...KK 2 kobolds (1 missile) . ..:j 7K.:j\ -o:j 0K.:j$ .o   orc priestKK 2 kobolds (1 missile):j a6-------70:j :j4 a _There is a stone staircase leading up here.:jNK.oo.o 2 orc priests:jK;((((:j^v..@.=1:jKg:jin _The kobold throws a stone. The stone closely misses you.:j4 y.# .# .#.####.## ....<@Koo..#)....+ ......K....#<.K..#. .o.o).K.... .##o..Ko.../ . #.....o....# ... . .. o   orc (wandering)KK 2 kobolds (1 missile):jE J.o:j'I ~ oThe kobold hits you but does no damage.:jJ :jK L.K:jV  oo   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +0 dagger.:jW %2:j_ :jhj 0 _The orc leaves your sight.:jh mo.o.:j:j*8 (0.5:jM :jM# _You hit the kobold but do no damage. The kobold misses you.:j=  You hit the orc priest but do no damage.7=3.3:j=:jS _The kobold barely misses you.:jq .# .# .#.####.## ....@.oo...#)....+ .....KK.o..#<.K..#. .oo).K.... .##o..Ko.../ ..##....##..o.##...:jQ #.....o....# ... . ..:j#2K.:j o.  The kobold attacks as it pursues you! The kobold closely misses you.The orc priest mumbles some strange prayers to Beogh against you.:j#J.o:j! :jD m49---=4.3 (1.0:jy:jH _Beogh smites you! The kobold hits you but does no damage.:ja _There is a stone staircase leading up here.:j:j:j= :jO7o.:j*G.o:j:j --5:jK#:j6; ---9.-. _The kobold hits you but does no damage.:jC #####.# #..##############.# ####............#.####............#...##............#...##............#...####### #ß...........#.####....# #..K.........#.# #....# #.K@......<..#.# #....# ##...#.######....###.....∩..............#....##:jD V.÷....########.......#......<.....########.........###...÷.#......... KK 2 kobolds (1 missile)#..........##....ß#.........#...........#######.........#..........)# #.########:j Q50-6.8 (2.5:j :j  _You fly upwards.:j c _There is a stone staircase leading down here.:jR:j2=7.3 (0:j~:j} _You hit the kobold but do no damage. The kobold misses you.:j-:j.%8:j5:j7 _You hit the kobold but do no damage. The kobold barely misses you.:j :ja '8.3:j/ :jp y _You barely miss the kobold. The kobold hits you but does no damage.:j ;8:j :j _You hit the kobold but do no damage. The kobold hits you but does no damage.:j )You hit the kobold.  You kill the kobold!:j7    koboldTrog accepts your kill.:j ]1=9.3:j] :j L _The kobold misses you.:j= )You puncture the kobold!  You kill the kobold!:jG R:j0L %8:jJS :jlV W _Trog accepts your kill.:jv:j8x:j~:jۀH _No target in view!:j:j:j^ _No target in view!:j`:ja:jg:j*kH _No target in view!:jN:j8P:jV:jXH _No target in view!:js _No target in view!:jw:j:j:jC _No target in view!:j:j:j:j̮:jI:j:j:j:jn:j:j,:jn:j:jv:j:jwX52=:j:j:j:j:j:j&:j:jk;3:j:j>,:jh:j0:j:j:jL:jK4=:jy:jn,:j7:j` :j :jb :j5=6:j,:j :j,:jZ:j:jBK7=:j:j ,:jF!:j":j":j#:j%:jP%U8=:jQ&:j',:j:(:j*,:j"+:j+:j5,%9:j%-:j.:j/,:j0:j[1:j<2:j3:j?4:j4E60=:j'6:j7:j7:j9:j<,:jF>:j@:j@:j@N1=:jB:jUE:jE:jG:j!I:jI:jJ:jM:jN%2:jO:j]Q:jQ:jR:jU:jV:j1W:jX:juYK3=:j8[:j^:j{_:j`:jYc,:jf:jm:jinU4=:jo:jr,:j$s:jNv,:jw:jpy:jz:jz:j;}:j}%5:j1:j:j!:jρ:j,:jx:j:j3K6=:j :jÊ,:jC:jӌ:j?:j:j:jN7=:jf:j:j,:j:j^:jc:jR:j%8:jӚ:j,:j:jL:jà:jɡ:j0a9=:j|:j:j':jϨ:j,:j:jU70=:jm:j,:j:j:jQ%1:j:j:jd:j:j:j:j:je _You start resting.  HP restored.:j&-:jb1243.8 (64.0):j~r2=-4.8 (65 _:j:j  :jd :j :jn :j :j :j :j, :j}B :j`\  There is an entrance to Cippisuuh's General Store here. :j :j _ :jv :jN :j  :j9= :j :jP  There is a stone staircase leading up here. :jB :j _ :jX :j :j :j :j :jA :j :j B :j ..# #..).........#.# #... ..# #.)>......<..#.# #..... ..# ##............#.########)[).. ..###.....∩... :j`....[.. ..##.........÷....############### .....#......<.....######### .......###...÷.#. ........##....ß#. .........#######...# ###54.8 (10 ........)# #.########## #.. .....##[#### #.# ############.#  :j.....#.[.#.# #.###............ #....#...#.## #...'............ #....#...#..## #####......>.....# #....##.##...# #####.....### #....##.##.#.###.........# # #....#...# :j<O....###### #..... :j :jE :j" :j  :j 3 :j  :j  :j  :j  :j- B :j  :j  :j  :js  :j  :j?  :j , :j  :j B :j> @  There is an open door here. :j4  _ :j@  ÷....################.########## <.....######### #.#.......# ÷.#..........# #.#.#####.##ß#..........# ##. ####....# ####..........  #.########## #.............#  #.# ############.##..........#  #.###............##.....#'#### # #...'........@...##.......# #.69.8 (15 ## #####......>.....##....##.# # .# #####.....###..........##.# #. .###.........# #..........######. ... :j:B .....###### #...... ........# #....##..... ........# #.............[ ........# ..#.#### ........# #......####...#### :j I :j  :jګ , :j n :j  :j  :j n :j1  :jD  :j޼  :jM  :j  :j%  :j , :jn  :j  :j  :jI  :j  :jK  :j$ B :j  :j8  :j  :j  :jx , :j  :jF  :jb  :jJ  :j  :j  :j  :jq  :j  :j  :j  :jg  :j  :j  :j   #.........####....###.. ###)[)......####....##### #..# .....[.........># #.. #########.#############.# #..# #.#.......# #.# # .# #.#.#####.#####.###### .# #.......#...... .# ########.#####.. ## #..# #)# #...82.8 (13####.##..........####)# #... .......##.....#'####..).# ##.. .......##.......# #..#########. .>.....##....##.# #.## # ###..........##.# #.# #.#### # #..........######.#####.# # # #.............##.####...  #..........##.< :j O#......... :jT  :j  :j9 :j3 :j :j, :j& B :j , :j :j  :jk :j{ :j :j= :j :j :jr :jU :j :j :j :j, :j5 :j  :j" :j" :ji# :jp$ :jb% :j% :j$& :j& :j\' :j', :j( :jA) :j) :j) :j2 ###### #....##.###.#......[.# .....# #....##.#.####.# # #....##.#...###### #÷# .....# #....'..#).......# #.# .....####....###########.# #.# ........................# #÷# ....####....##########..# #.# ....##### #..# #.# ................@# #..# #.# 90 :j4f.#############.# #..# #.####  #.#.......# #.# #..# #....#  #.#.#####.#####.######..####.###  #.......#....................#...####.#####..####### ......# #)# #........##.####)# #......#.# ##.....#'####..).# ##.# :jC: :j<y _There is a stone staircase leading down, spattered with blood here. :j} :j :j;' :j/ :j1=M3.0) _ :j&10 :j .# .#  .#########.####.##  ....<.oo...#(....+  ...#@....#.  .....o......[......  .##......../  ..##....##....##...  #..........#  ............ .. :j9  :js ,5.3 (2.5 :jr  :j ! _You fly downwards. :j a _There is a stone staircase leading up here. :j :j :jR :jQ :jM .# .# #########.####.##<.oo+ ......#<....#o......[............##......../..##....##....##........# :j(0.0 :j16.3 (1 _ :jm :j$  Things that are here: :jQ _7 poisoned darts; a +0 club:j5:j57:j8:jJ=:j@  You encounter an orc. It is wielding a +0 hand axe.:j'G..# .#.#########.####.##....<.oo...#(....' ...........#<@...#......o......[...... ........##......../ ..##....##....##... :jGn #......o...# ..... .. o   orc (wandering) :j1JX0o.:jT:jU17.3 (1 _:j]:jg:j1[  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.:jz;o.:jUo:jF======8:j:jqS _You shout for attention! The orc shouts! You hear a shout! x5:jV)b..# .#.#########.####.## ....<.oo...#(....' ...........#<....#. .....o......@......:j0+ ........##.o....../ ..##....##....##... #..........# ... o... .. o   orc wizard (wandering)o   orc:j06o.:je9):j.:\=-----9:jB:jEP _The orc hits you but does no damage.  Things that are here::jI _a +0 plate armour; a +0 morningstar; an orc skeleton:j  You hit the orc.-----8 (0.5:jV:j\ _The orc is severely wounded.:j l oYou barely miss the orc.The orc is severely wounded. oThe orc hits you but does no damage.K:j  Mo   orc priesto 2 orcsK   kobold (missile)You encounter an orc priest. It is wielding a +0 hand axe.:j **The orc wizard casts a spell at you.:jg /..:j b65---=300.3:jʍ :j 1 _The puff of flame hits you!:jQ  )You hit the orc.  You kill the orc!:jo.K:j   orcK 2 kobolds (missiles):j--8:j):j,W _Trog accepts your kill.:j#..# K#.#########.####.##...<.oo...#(....'.......#<....#.o..o...[........##.)@...o./##....##....##... #.......o..# ...K..  .).....oo 2 orc priests (1 wandering)   kobold (missile):j( o.  You encounter an orc priest. It is wielding a +0 flail.:j/K:j%@.o:j;.:j=9o.:j0o:j8K.:j1.K 2 kobolds (missiles)6=----1.8 (1.0:j:j"G _Found a dagger. The orc priest leaves your sight.:j . .# .# #########.####K##<.oo...#(....' ......#<....#o..oo..@............##.)...o../..##....##..o.##.#K.# ............. ...)......:jǧjoo.:jco 2 orcs:j:T((((:j@4o.:jB1o:jUS ..@)o 3 orc priests  The kobold throws a dart. The dart completely misses you.The orc priest calls down the wrath of Beogh upon you.Beogh smites you!:ja:j8K.:j3:jR_5----==2:j:j _The orc priest looks encouraged for a moment.Things that are here::j _a +0 plate armour; a +0 morningstar; an orc skeleton:j . .# .# #########.####K##<.oo...#(....' ......#@....#o..oo..[.o..........##.)o...o./..##....##..K.##.#..........# ............o .. 2.)......:j4o.:j8o.:jH.K:jA.o:j1o:j?7o.:jA.o:j8K.:jD[.o 3 orc priests:j35--3 _:j:jUa _There is a stone staircase leading up here.:j`jo.o:jX1K.:j3o:jn8o.:jA.o:j;.o:jI6K.:jo 2 orc wizardso 3 orcs:j7=---=-4:j :jv  _The orc hits you but does no damage. The orc wizard completely misses you.:j`:ja:jj:jk9o.:je{:j3*:j    orc wizard  The orc wizard casts a spell.The orc wizard flickers and vanishes!:j˜T o.  Deactivating autopickup; reactivate with Ctrl-A.The orc completely misses you. The kobold closely misses you.:j4o.:j.:j o{ 2KK 2 kobolds (missiles)The orc priest hits you but does no damage.:j[6-=5:j:j -.9..[. _The kobold hits you with a +1 dagger of speed.  You fly upwards.:jU~ ###### #....##.###.#......[.# .....# #....##.#.#.########.# .....# #....##.#...###### #÷# .....# #....'..#).......# #.# .....####....###########.# #.# .........................# #÷# .....####....##########..# #.# .....####....##### #..# #.# ......Ko@# #..# #.# ##.#############o# #..# #.#####.## #K# #..# #....##.#.#####.#####o######..####.####.......#....................# :jE ##..........####.#####..#######   orc priest ............# #)# #........# ##..........####)# #......#.#   orc ##.....#'####..).# ##.......#:jhc7=--7.3 (2.5:jr:jsQ _Reactivating autopickup.:jBvy _There is a stone staircase leading down, spattered with blood here.:jmM Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-:jto0% [?] toggle between ability selection and description.:j :j :j H###### #....##.###.#......[.#Johnson1118 the Slicer .....# #....##.#.#.########.#Kobold of Trog ***... :j .....# #....##.#...###### #÷#Health: 57/72 ===================----- .....# #....'..#).......# #.#Magic: 11/11 ======================== .....####....###########.# #.#AC: 11Str: 16 .........................# #÷#EV: 18Int: 14 .....####....##########..# #.#SH: 0Dex: 18 .....####....##### #..# #.#XL: 11 Next: 13% Place: Dungeon:9 :jh ..............Ko@# #..# #.#Noise: ---------  Time: 14307.3 (0.0) ##.#############o# #..# #.#### a) +0 short sword:j #.#.......# #K# #..# #....# Throw: 11 boomerangs#.#.#####.#####o######..####.### Fly :j #.......#....................# ##..........####.#####..#######o   orc priest :j 8............# #)# #........#o   orc wizard ##..........####)# #......#.#:jW o   orc ##.....#'####..).# ##.......#KK 2 kobolds (missiles):j The orc completely misses you. The kobold closely misses you.The orc priest hits you but does no damage. _The kobold hits you with a +1 dagger of speed.  You fly upwards. :j _Reactivating autopickup. _There is a stone staircase leading down, spattered with blood here.:j ooA red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!:j\ :j  [.#     #÷#  ) #.#  #.#  #÷#  #.# .##### #..# #.# ..Ko@# #..# #.# ####o# #..#  :j  #K# #..#  #o#  ...   #)#  )#  ).#  :j ^85/108-=:j 8.3 (111 boomerangsBerserk Fly :jw :j : _The orc hits you but does no damage.:j\w ooYou puncture the orc wizard!  The orc wizard becomes as fragile as glass!  The orc wizard is heavily wounded. (vitrified):j]f6==7 (0.4:jg:jjP _The orc barely misses you.:j )You hit the orc wizard.  You kill the orc wizard!Trog accepts your kill.:j o   orcKK 2 kobolds (missiles):j <4-9.0 (0.3:jp :j$ n _Trog appreciates your killing of a magic user.:j& )You puncture the orc!  You kill the orc!:j0 {KK 2 kobolds (missiles):jE4 ?-3:j/= :j? W _Trog accepts your kill.:j # #....##.###.#......[.#.# #....##.#.#.#.#.# #....##.#...###### #÷#.# #....'..#).# #.#.####....#.# #.#.# #÷#.####....#..# #.#.####....##### #..# #.#.K@># #..# #.##.#)# #..# #.  #.#.# #K# #..# #....  #.#.#####.#####o######..####.  #.#.........##.####.#####..#.# #)# #.# .##.####)# #......#.# .##.....#'####..).# ##.#:jg :K.:j :jٕ *9 (0.6:j :j j _The kobold closely misses you.Things that are here::j { _a +0 dagger; a +0 robe; an orc corpse:j )You puncture the kobold!  You kill the kobold!:j {   kobold (missile):j I=10.3 (0.4:jF :j W _Trog accepts your kill.:jD )You puncture the kobold!  You kill the kobold!:j @o.:jJ) ):j- *6 (0.3:jN5 :j7 T  You puncture the kobold!  You kill the kobold! _Trog accepts your kill.  You puncture the kobold!  You kill the kobold! _Trog accepts your kill.:j.(.....# #....##.#.#.########.# # #....##.#...###### #÷# # #....'..#).......# #.# ####....###########.# #.# ...................# #÷# ####....##########..# #.# ####....##### #..# #.# ........))># #..# #.# ##.#############@# #..# #.####  #.#.......# #o# #..# #....  :j%)W#.#.#####.#####.######..####.###  #.......#....................# ##...####.#####..####### ...# #)# #........# ######)# #......#.# ##.....#'####..).# #.# ##.......# #..#########.#...### :j@3f7-1.3 (0.7:j;:j[B  You kill the kobold! _Trog accepts your kill.  You puncture the kobold!  You kill the kobold! _Trog accepts your kill. _Items here: ( )) [ ††.:j{H=7 (0.4:j<:j _You closely miss the orc priest. The orc priest closely misses you.:jn:j o,2.0 (0.3:j:j'V _You closely miss the orc priest.:j ,f  You hit the orc priest.:j,%3:j4:jR7e _The orc priest is moderately wounded.:j $You puncture the orc priest!  You kill the orc priest!:jS:j-=6:jk:joW _Trog accepts your kill.:j:j:jT:jVH _No target in view!:j|:j}:jȉ^ _No target in view!:j-G:jG:jS^ _No target in view!:jp:j:j:jH _No target in view!:j:j:j:jH _No target in view!:jy#3:j^):j+C _No target in view!:j 3:jF :j :j Berserk  _You start resting.:j '--:j -3.3 (0.7:jʿ c8--4.0 (1.4:j :j k _You feel a strong urge to attack something.:j#  You start resting.:j2f    #÷#  ) #.#  #.#  #÷#  #.# .##### #..# #.# ..))># #..# #.# #@# #..#   #$# #..#  :j3#.#11 boomerangs  ... #.# #)# )# ).#  :j@t 0.0  You are no longer berserk.:j B58/72 7 (0.7Slow -Berserk Fly :j:j _You are exhausted. You feel yourself slow down.:j;:je:j1:jW 960=:j1=:j:j;2:j:j|,:j:j:jK3=:jw :j :j ,:j4=:j:j:jz%5:j:j,:j:ja6=:j,:j!,:j#k7=:j %:j{&:jG':j(:jg*:j+%8:j,:jq-:j-:j /:jI1:j22:j3:jQ499:j5(=:jg5:jO8,:jp9:j<l70=:j<:j>:j#?:j@:jBW _You start resting.:jI&1:j2Q052.2 (37.5):jR93.7 (39.0:joY:j[[ _You feel yourself speed up.:jQ:jk _You start resting.HP restored.:jܟ:j14.7 (1.0):jE_2=5.7 (2 _:j:j.:j&:j':j(:j+:j,:j1X:j 5B:j<=:j+=:j>:j>:j?:jUB:jB:jC:jE:jE:jF:j^I:j9J:jJ:jMW _You start waiting.:jAU:j\,64.7 (9:j^o5.7 (10.0)Fly :j@d:jfc _You recover from your berserk rage.:j&) :j<* :j* :j- :j2 n:j4 :j5 :j6 :j7 :j48 :j9 :jC< ,:j< :j? ,:j:@ :jgB :jB :jD :jE ,:jG :jH :j I :j8J :jK :j L :jL :j#O :jO :jP :jnR ,:jS :jV ,:jV :j/X :jX :jzY :j\ ,:jN] :jh B:jjk :j!l :j5n :jpu n:j@v :j1w :jw :jx :j{ :j{ :j| :j} ,:j~ :j :j :jP :j :jh :j :j :j" :j :jb :jʼn :j :j ,:j :ju :j :j :j ,:jN :j :j :j :jw ,:j :jΜ ,:j :j :jѦ :jg :j; :j :j :j :j :j :j :jO :jϰ :j :j} :j :jٴ :j! :jq :j :jݹ :jH :j :j ,:jO :jT :j :j B:j$ :j ,:j2 :j ,:j :j :j :jR :j :ji :j :jB :j :j :j :j :j :j :jL :j> :j :jt :j :j :j :j :j ,:j :j :j :j :j :j :j :j* ,:j :j :jY :j :j- :j :j :j :jr :jl :j ,:j B:j B:jt :j :j :j :j ,:j :jx :j :j :jw :jU! :j(" :j# :j$ :j% :jE' :j' :j( :j{+ ,:j- :j`/ :j?0 :j1 :j3 ,:j4 :j7 :j8 :j9 :j: :j1; :j; :j? ,:j? :jA :jA :j:B :jC :j D :j8E :jF :jYG :jH :j K ,:jL :jYN :jN :jP :jR :j}S :jT :j^V ,:jW :jHZ :jZ :j=\ :j] :j5^ :j_ :jb :jc :j6d :je :jMf :j:g :jdj ,:jk :jl ,:jBn :jp :j3q :jq :js ,:jU} B:j8 :j :j :jI :j? :j7 W _You start waiting.:jǴ .464.7 (99:j /5.7 (100.0):j 9 _Done waiting.:jn . #÷'..#).......# #.###....###########....................# #÷####....##########..# #.#### .........))> ##.#############)###  #.#.......# ...#####.#####.######..####.##......#....................# ##.##Fly #)# ##....##.# #.## #..........#:j:j{06.0):j&:j N  You now have 564 gold pieces (gained 12).:j*7.7 (2:j:j1 _You see here a +0 hand axe.:j[/dM###.##.#...###### #÷ #....'..#)......####....###########.# #.....................# #÷############....#### ..............))> ##.###############......# #)# #..# #....#.#####.#####.######..####.####.......#....................#Fly ##.###)#:j8:j8*8.7 (1:j@:j\G _Items here: ( )) [ ††.:j›:j6Pick up what? 13/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +1 dagger of speed :jhdMissiles (select all with ()c - 2 stones Armour (select all with [)d - a +0 leather armour Carrion a kobold corpse an orc corpse :j[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:j^!  b + a +1 dagger of speed[Enter] accept (1 chosen):j@:j,H:jP.....# #....##.#.#.########.#Johnson1118 the Slicer .....# #....##.#...###### #÷#Kobold of Trog ***... .....# #....'..#).......# #.#Health: 72/72 ======================== .....####....###########.# #.#:jPMagic: 11/11 ======================== .........................# #÷#AC: 11Str: 16 .....####....##########..# #.#EV: 18Int: 14 .....####....##### #..# #.#SH: 0Dex: 18 :jPQ..............))># #..# #.#XL: 11 Next: 14% Place: Dungeon:9 ##.#############@# #..# #.#### Noise: ---------  Time: 14468.7 (0.0)  #.#.......# #)# #..# #....# a) +0 short sword#.#.#####.#####.######..####.### Throw: 11 boomerangs#.......#....................#Fly ##..........####.#####..####### :jQp............# #)# #........# ##..........####)# #......#.# ##.....#'####..).# ##.......# ##.......# #..#########.#...### :jQ _You recover from your berserk rage. _You start waiting. _Done waiting.  You now have 564 gold pieces (gained 12). _You see here a +0 hand axe. :jQ_Items here: ( )) [ ††.:jX:jY*9.7 (1:j]:j^N _n - a +1 dagger of speed:j]O lGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 short sword (weapon)  n - a +1 dagger of speed Missiles (go to first with ()  b - 11 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - an orb of glass (worn)  l - a +1 cloak (worn)  m - a +3 leather armour (worn)g - a +0 kite shield  h - a +0 helmet Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  d - a +6 ring of intelligence (worn)  k - a ring of flight (worn):j@An - a +1 dagger of speed. :jq{A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 :jThis weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 10.0  Current attack delay: 0.3. :jDamage rating: 7 (Base 4 x 120% (Dex) x 140% (Skill) + 1 (Ench)). Speed: Attacks with it are significantly faster. :jZThis weapon falls into the 'Short Blades' category. It is extremely good for :jNstabbing helpless or unaware enemies. It is a one-handed weapon. :j2It can be maximally enchanted to +9. :j*AYou took it off a kobold on level 9 of the Dungeon. :jXpStash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} :jsxMenu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, or (i)nscribe.:j:j<}:j:jȿ.....# #....##.#.#.########.#Johnson1118 the Slicer .....# #....##.#...###### #÷#Kobold of Trog ***... .....# #....'..#).......# #.#Health: 72/72 ======================== .....####....###########.# #.#Magic: 11/11 ======================== .........................# #÷#AC: 11Str: 16 .....####....##########..# #.#EV: 18Int: 14 .....####....##### #..# #.#SH: 0Dex: 18 ..............))># #..# #.#XL: 11 Next: 14% Place: Dungeon:9 ##.#############@# #..# #.#### Noise: ---------  Time: 14469.7 (0.0)  #.#.......# [40:jm#)# #..# #....# n) +1 dagger (speed)#.#.#####.#####.######..####.### Throw: 11 boomerangs#.......#....................#Fly ##..........####.#####..####### ............# #)# #........# ##..........####)# #......#.# ##.....#'####..).# ##.......# ##.......# #..#########.#...### _Done waiting.  You now have 564 gold pieces (gained 12). _You see here a +0 hand axe. _Items here: ( )) [ ††. _n - a +1 dagger of speedYou unwield your +0 short sword. Your hands tingle!70.7 (1 ##.......# #..#########.#...###  You now have 564 gold pieces (gained 12). _You see here a +0 hand axe. _Items here: ( )) [ ††. _n - a +1 dagger of speed  You unwield your +0 short sword. Your hands tingle! _n - a +1 dagger of speed (weapon):jG:jKUGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  n - a +1 dagger of speed (weapon)a - a +0 short sword :jLMissiles (go to first with ()  b - 11 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  j - an orb of glass (worn)  l - a +1 cloak (worn)  m - a +3 leather armour (worn)g - a +0 kite shield  h - a +0 helmet Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  d - a +6 ring of intelligence (worn)  k - a ring of flight (worn):j :j:j.....# #....##.#.#.########.#Johnson1118 the Slicer .....# #....##.#...###### #÷#Kobold of Trog ***... .....# #....'..#).......# #.#:j~7Health: 72/72 ======================== .....####....###########.# #.#Magic: 11/11 ======================== .........................# #÷#AC: 11Str: 16 .....####....##########..# #.#:jYEV: 18Int: 14 :j.....####....##### #..# #.#SH: 0Dex: 18 :j ..............))># #..# #.#:j<XL: 11 Next: 14% Place: Dungeon:9 :jn###.#############@# #..# #.#### Noise: ---------  Time: 14470.7 (0.0)  :j#.#.......# #)# #..# #....# n) +1 dagger (speed):j#.#.#####.#####.######..####.### Throw: 11 boomerangs#.......#....................#:jFly ##..........####.#####..####### :jFy............# #)# #........# :jm##..........####)# #......#.# ##.....#'####..).# ##.......# :jf##.......# #..#########.#...###You now have 564 gold pieces (gained 12). _You see here a +0 hand axe. _Items here: ( )) [ ††. _n - a +1 dagger of speed:jqYou unwield your +0 short sword. Your hands tingle! _n - a +1 dagger of speed (weapon):j(:j_):j1:j;3:jZ:jRead which item? Scrolls  b - 3 scrolls of blinking  g - 3 scrolls of foga - 3 scrolls of enchant armour  i - a scroll of identify  I - 3 scrolls of immolation  N - 2 scrolls of noise  c - a scroll labelled FOGUNI XEIZ  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA :jZ l - 2 scrolls labelled ITIUVO YSIT  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selected:j :j :jH H.....# #....##.#.#.########.#Johnson1118 the Slicer .....# #....##.#...###### #÷#Kobold of Trog ***... .....# #....'..#).......# #.#Health: 72/72 ======================== .....####....###########.# #.#Magic: 11/11 ======================== .........................# #÷#AC: 11Str: 16 .....####....##########..# #.#EV: 18Int: 14 .....####....##### #..# #.#SH: 0:j# Dex: 18 ..............))># #..# #.#XL: 11 Next: 14% Place: Dungeon:9 ##.#############@# #..# #.#### Noise: ---------  Time: 14470.7 (0.0)  #.#.......# #)# #..# #....# n) +1 dagger (speed)#.#.#####.#####.######..####.### Throw: 11 boomerangs#.......#....................#Fly ##..........####.#####..####### ............# #)# #........# ##..........####)# #......#.# ##.....#'####..).# ##.......# ##.......# #..#########.#...###:j You now have 564 gold pieces (gained 12). _You see here a +0 hand axe. _Items here: ( )) [ ††. _n - a +1 dagger of speedYou unwield your +0 short sword. Your hands tingle! _n - a +1 dagger of speed (weapon):j :j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled FOGUNI XEIZ  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 2 scrolls labelled ITIUVO YSIT  n - 3 scrolls labelled LIP ZELEXTONA  q - a scroll labelled MUV FUUT OLY Potions (select first with !)  d - 3 silvery potions  f - an orange potion  j - a bubbling orange potion :j$  o - 2 smoky purple potions  p - a puce potion  s - a murky blue potion  t - a clear potion  u - a gluggy blue potion  v - 2 amethyst potions[?] describe selected :j^  :jɨ  :jƱ .....# #....##.#.#.########.#Johnson1118 the Slicer .....# #....##.#...###### #÷#Kobold of Trog ***... .....# #....'..#).......# #.#Health: 72/72 ======================== .....####....###########.# #.# :j2 Magic: 11/11 ======================== .........................# #÷#AC: 11Str: 16 .....####....##########..# #.#EV: 18Int: 14  :j ;.....####....##### #..# #.#SH: 0Dex: 18 ..............))># #..# #.#XL: 11 Next: 14% Place: Dungeon:9 ##.#############@# #..# #.#### Noise: ---------  Time: 14470.7 (0.0)  :j #.#.......# #)# #..# #....# n) +1 dagger (speed)#.#.#####.#####.######..####.### Throw: 11 boomerangs :j {#.......#....................#Fly  :j+ ##..........####.#####..####### ............# #)# #........#  :jK ##..........####)# #......#.# ##.....#'####..).# ##.......#  :j f##.......# #..#########.#...###You now have 564 gold pieces (gained 12). _You see here a +0 hand axe. _Items here: ( )) [ ††. _n - a +1 dagger of speed :jճ qYou unwield your +0 short sword. Your hands tingle! _n - a +1 dagger of speed (weapon) :j ]  As you read the scroll of identify, it crumbles to dust. :je *1.7 (1 :j  :j, S _n -> x - 3 scrolls of amnesia!:j p !:jp !:jaz !:j} M _You can't go down here!":jY#######.#......[###.##.#...###### #÷ #....'..#)......####....###########.# #.....................# #÷.#############....#### ..............)) ##.#############(###":jSZh......# #)# #..# #....#.#####.#####.######..####.###  #.................... #####.#####..###### .. ......####)# #......##'####..).# ##.......":jve":jf,2 _":j}":jy _There is a stone staircase leading down, spattered with blood here.":j# d ......#.########. #÷'..#).......# #.###....###########....................# #÷####....##########..# #..##### .........))> ##.################  #.#.......# #)...#####.#####.######..####.##Fly #.# ##.......# #..#########.#...###3 _":j% ":j+ o _Items here: ( ) [ ††.#:jEM#######.#......[###.##.#...###### #÷ #....'..#)......####....###########.# #.....................# #÷.#############....#### ..............))#:j ##.#############(###......# #)# #..# #....#.#.#####.#####.######..####.### Fly #:j/)#.##:j#:j,4 _#:j#:jN y _There is a stone staircase leading down, spattered with blood here.#:j0#:j0#:j:#:jB#:j3H,5 _#:j7K#:j h&10#:j1v  .  .# .#  .#########.####.##  ....<.oo...#(o...'  ..o#@....#.  .....o....oo[......  .##.)....../  ..##....##o.o.##...  #..........#  ............ .. oo 2 orc priests .)...... o   orc wizard #:jwxoo 2 orcs  You fly downwards.#:jL~#:ji" 9o.#:j& ooThe orc priest miscasts a cantrip.#:j*' #:jP( .#:j* 8o.#:j+ @.o#:j- ;o)#:j1 0o#:j; 2.#:j 4=7.2 (2.5#:j #:jE n _The orc hits you but does no damage. The orc barely misses you.#:jR a _There is a stone staircase leading up here.$:j (1 vitrified)  You hit the orc priest.  The orc priest becomes as fragile as glass!$:j*5 (0.3$:j$:je _The orc priest is moderately wounded.$:j`F <  You hit the orc priest.$:jF %8$:jP $:jS c _The orc priest is severely wounded.$:j )You hit the orc priest.  You kill the orc priest!$:j o.  Trog accepts your kill.$:j .$:jb o   orc priest   orc$:j; ]0-58.1$:j $:j% z _The orc hits you with a +0 flail. The orc wizard closely misses you.$:j $:j *5 (0.4$:j4 l _You closely miss the orc priest.%:j$%:jC%%9%:j[/%:j 2U _You barely miss the orc priest.%:j-  You hit the orc priest but do no damage.The orc hits you with a +0 flail.%:j38*%:jx   The orc priest mumbles some strange prayers to Beogh against you.%:jK3o%:j̠.#@o 2 orcs%:j$a67--9.3%:jc%:jw _Pain shoots through your body! The orc wizard closely misses you.%:jv @6 (0.3%:jގ %:j_ ^ _You hit the orc priest but do no damage.%:jB C. _Pain shoots through your body! The orc wizard closely misses you. _You hit the orc priest.  The orc priest is lightly wounded.  The orc  The orc priest hits you with a +0 dagger.%:j o   orc%:j [6-80.0 (0.4%:j q _The orc wizard completely misses you.%:j~_ f  You hit the orc priest.%:j` *3 (0.3%:jo %:jVs e _The orc priest is moderately wounded.&:j%<  You hit the orc priest.&:j/277 (0.4&:j/&:j7b _The orc priest is heavily wounded.&:jlxoYou hit the orc priest. _The orc priest is heavily wounded.  The orc priest is almost dead.  The orc completely misses you.  The orc priest hits you with a +0 dagger.&:j. o 2 orcs61.0 (0.3&:j &:jU_The orc wizard completely misses you.&:j7 )You hit the orc priest.  You kill the orc priest!&:jCo   orc wizardoo 2 orcs &:jG-63&:j?P&:jRW _Trog accepts your kill.':jA':j%6':j!':j#U _You barely miss the orc wizard.':j 9 _You closely miss the orc wizard.':jJ .oYou hit the orc wizard.  The orc wizard is moderately wounded.':jXs  The orc hits you but does no damage.':jS`s  The orc wizard casts a spell at you.':jB':j/=2.2':j':j( _You easily resist.':jq   You barely miss the orc wizard.-6 (0.4':j'':j*e _The orc wizard is moderately wounded.':j )  You barely miss the orc wizard.The orc wizard is moderately wounded.The orc barely misses you. The orc hits you with a +0 club.':j)h2---3.0':j1':j5? _The orc wizard hits you with a +0 dagger.':jtm  You hit the orc wizard but do no damage.':j*3 (0.3':j':je _The orc wizard is moderately wounded.':jރa  You hit the orc wizard.6':j':j)b _The orc wizard is heavily wounded.':j%x{ You hit the orc wizard. _The orc wizard is heavily wounded.  You hit the orc wizard.  The orc wizard is severely wounded.  The orc hits you but does no damage.  The orc wizard hits you with a +0 dagger.':jy[1--4.0 (0.4':j':jdT _The orc completely misses you.':j}  You barely miss the orc wizard.4 _The orc wizard is severely wounded.':jd  You barely miss the orc wizard.8':j{c _The orc wizard is severely wounded.':jh _The orc wizard is severely wounded.  You barely miss the orc wizard. _The orc wizard is severely wounded.  You hit the orc wizard.  The orc wizard is severely wounded.  The orc misses you. The orc hits you but does no damage.':j  The orc wizard points at you and mumbles some strange words.':jtt':jt'5.2':j}':j6A _The magic dart hits you but does no damage.':jf  You hit the orc wizard.':j**5 (0.3':j':j^ _The orc wizard is almost dead.':jQ )You hit the orc wizard.  You kill the orc wizard!Trog accepts your kill.':jj\ roo 2 orcs':j` %8':jh ':jk n _Trog appreciates your killing of a magic user.':j^F  You hit the orc.  The orc is moderately wounded.':jF ,6.2 (0.4':j$P ':jS _The orc closely misses you. The orc completely misses you.':j ^  You closely miss the orc.':j= *5 (0.3':j" ':j% ^ _The orc is moderately wounded.':j  You hit the orc but do no damage.28':j ':j _ _The orc is moderately wounded.':j7 zYou closely miss the orc.The orc is moderately wounded.':ju '7.1':j ':j W _The orc completely misses you. x2':jN  You hit the orc but do no damage.4':jvV ':jdY ^ _The orc is moderately wounded.':j/5  You hit the orc.':j0%7':jt8':j;[ _The orc is heavily wounded.':j^ )You hit the orc.  You kill the orc!':j4    orcTrog accepts your kill.08.0  You kill the orc!  Trog accepts your kill.The orc hits you with a +0 flail.  Training target 6.0 for Shields reached!  Your Shields skill increases to level 6!You need to enable at least one skill for training.':j/  --more--(:j (:j5 ,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  10.1  +1              (:j y b - Unarmed Combat   0.0   1.0   0   j - Evocations   0.0   0.7  +2   c - Throwing   0.0   0.8  +1  (:j         (:j>      d - Short Blades  10.0   7.1  +3       e - Long Blades   3.8   1.4  -2      (:jc         (:j . f - Armour   1.5   2.8  -2      (:j g - Dodging   8.0   6.4  +2  (:j \     h - Shields   6.0   9.9  -2       i - Stealth  10.0   6.0  +4  (:j                     (:j _    (:j         (:j a    (:j6         (:j[ You need to enable at least one skill.[?] Help(:j| G[=] set a skill target  (:jT }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets.:j= c + Throwing 0.0.:j TargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets.:jמ<[?25h[?0c0 /:j [?25l[?1c/:jQ8.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets/:jo /:j Johnson1118 the SlicerKobold of Trog ***...Health: 60/72 ====================----Magic: 11/11 ========================.AC: 11Str: 16.# .#EV: 18Int: 14.#########.####.##SH: 0Dex: 18....<.oo...#(o...'XL: 11 Next: 16% Place: Dungeon:10...........#@....#.Noise: =--------  Time: 14488.0 (0.3).....o.....))......n) +1 dagger (speed)........##.)....../Throw: 11 boomerangs..##....##....##...Fly /:jW M#..........# ............... ..o   orc.)......You kill the orc!Trog accepts your kill. _The orc hits you with a +0 flail.  Training target 6.0 for Shields reached!  Your Shields skill increases to level 6!You need to enable at least one skill for training./:j /:j D _/:j _  You hit the orc./:j*4 (0.4/:j /:j4^ _The orc is moderately wounded.0:j,]a  You completely miss the orc.0:j]*7 (0.30:ju0:j{^ _The orc is moderately wounded.0:jg  You hit the orc but do no damage.The orc is moderately wounded.0:jih,9.1 (0.40:j]q0:j: _The orc hits you but does no damage.0:j^  You closely miss the orc.0:j*4 (0.30:j0:j^ _The orc is moderately wounded.0:j 5  You hit the orc.0:j *8 (0.40:j 0:j! [ _The orc is heavily wounded.0:jx  You hit the orc but do no damage.The orc is heavily wounded.0:j 5190.1 (0.30:j 0:jb Q _The orc closely misses you.0:j^ ]  You barely miss the orc.0:j^` %40:jj 0:j$m [ _The orc is heavily wounded.0:j _  You hit the orc.0:j *8 (0.40:j 0:j \ _The orc is severely wounded.0:j4  You closely miss the orc.The orc is severely wounded.1.1 (0.30:j9 0:j< P _The orc barely misses you.0:j f  You hit the orc but do no damage.0:j *5 (0.40:j] 0:j \ _The orc is severely wounded.0:jW )You hit the orc.  You kill the orc!0:jE (0:j *8 (0.30:jN 0:j W _Trog accepts your kill.0:j0:jL0:j0:jBH _No target in view!0:j*0:j++0:j20:j5H _No target in view!1:j1:j1:j1:jH _No target in view!1:j`t1:jt1:j}1:j~H _No target in view!1:j@1:j"Gear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) 1:jk$ n - a +1 dagger of speed (weapon)a - a +0 short sword Missiles (go to first with ()  b - 11 boomerangs (quivered)  i - 2 throwing nets 1:jArmour (go to first with [)  e - a +2 hat (worn) 1:jE f - a +0 pair of boots (worn)  j - an orb of glass (worn) 1:j l - a +1 cloak (worn)  m - a +3 leather armour (worn)g - a +0 kite shield  h - a +0 helmet 1:jbJewellery (go to first with "=) 1:j3 c - an amulet of chemistry (worn)  d - a +6 ring of intelligence (worn)  k - a ring of flight (worn)1:jV2:jG g - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.5 (18.3 -> 16.8). Your SH would increase by 10.7 (0.0 -> 10.7). You took it off a gnoll sergeant on level 4 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ 2:jH I(w)ear, (d)rop, (=)adjust, or (i)nscribe.3:j{3:j<3:j݇ Johnson1118 the SlicerKobold of Trog ***...Health: 61/72 ====================----Magic: 11/11 ========================.AC: 11Str: 16.# .#EV: 18Int: 14.#########.####.##SH: 0Dex: 18....<.oo...#()...'XL: 11 Next: 16% Place: Dungeon:103:jU...........#@....#.Noise: =--------  Time: 14491.8 (0.0).....o.....))......n) +1 dagger (speed)........##.)....../Throw: 11 boomerangs..##....##....##...3:jFly #..........# ............... ...)......3:j݈You kill the orc! _Trog accepts your kill. _No target in view! 3:j_No target in view! _No target in view! _No target in view!3:j3:j,- _3:j3:j23 _Trog accepts your kill. _No target in view! _ You start removing your armour.-2.8 (13:j!3:j223.8 (23:j.3:jp3:j*4.8 (33:j!3:jE3:j-*5.8 (43:jZ3:j3:jQX3=6.8 (53:j3:j x _You continue removing your orb of glass. x53:j 3:j3:jp  You finish removing your orb of glass.  You start putting on your armour.3:j% *7.8 (63:j'3:j13:j1*8.8 (73:juH3:jzY3:jYb4=9.8 (83:jHb3:jxX500.8 (93:j3D1.8 (10.0)3:j#3:j 61 _You continue putting on your +0 kite shield. x53:j3:j6` _You finish putting on your +0 kite shield.3:j=b  _You finish putting on your +0 kite shield.  You are flying. Your flying speed is average.r attack delay is about 0.4 (and cannot be improved with additional weapon  skill) (and is slowed by your shield).  Your damage rating with your +1 dagger of speed is about 7 (Base 4 x 120% (Dex) x 140% (Skill) + 1 (Ench)).3:jc 3:jl 3:j6o e _Your base attributes are Str 16, Int 8, Dex 18.6:j6:j6:jD6:j̧6:j5,5 _6:j86:j6:j6:j6:jX6:j6:j߽6:j6:j=K6=6:ju6:j6:j6:j46:jr,6:j6:j76:jU7=6:jm6:j,6:j 6:j,6:jM6:j6:j%86:j6:j,6:j6:j 6:j#6:j6:j\6:j6:j%6:j -6:jq-K9=6:j>06:jJ56:jV66:jQ76:j0=6:ji=6:jz?6:j|E6:jEV70=6:jH6:jM,6:jVO6:jU6:jXU6:jW6:j^;16:j_6:j&e6:je6:jfg6:j7m6:j}m6:jo6:ju6:juK2=6:jx6:j51 _HP restored.6:jA6:j6:j6:js6:jM6:j6:j6:j6:j6:j 6:jw6:jˢ6:j6:jh9=6:j+6:j6:jB6:jD6:jκ6:j!6:j˻6:jw+..# .# ########.####.####... ..<.oo...#()...'..... .........#<....#..... ...o.....)).......... ......##.)......@.... 6:j##....##....##.......  #..##.......  ................##.. .).........# .. 6:j-30.8 (296:j+1.8 (306:j6:j1 _p - a wand of polymorph (3)6:j+n 6:jn 6:j o 6:ju 6:jy 6:j>~ B6:j 6:j^ 6:j 6:j׀ 6:j" ,6:j΄ 6:j 6:jE ,6:j 6:j 6:j   You encounter a kobold demonologist. It is wielding a +0 dagger.6:j .o.....))...........#. ....##.).............. ....##....##.......... ..........##.........# ...............##....#  .).........##....^ ........... 6:j_ .......... ....@##... ....!# ... ......  .......  ....##K.K   kobold demonologist (wandering)6:jQ 8.8 (7.0)KFound a parchment of Slow.6:j± 6:j 6:K6:j'  K   kobold (wandering)You encounter a kobold. It is wielding a +0 short sword.9.8 (86:j 6:jj @ _The kobold demonologist leaves your sight.6:j a)) ). . .....# ...##....#  .)...##....^  ...........  ..........  ....@##...  ....!# ...  6:jS ...... ....... ....##:K 6:j )) ). . .....# ...##....#  .)...##....^  ...........  ..........  6:j 9....@##...  ....!# ...  ...... ....... ....## 6:j 6:j[ 6:j 6:jڙ ] _A kobold is nearby!7:j)) ). . .....# ...##....#  .)...##....^  ...........  ..........  ....@##...  ....!# ...  ...... ....... ....##:K 7:j&H)) ). . .....# 7:jH...##....#  .)...##....^  ...........  .......... 7:jH ....@##...  ....!# ...  7:jI<...... ....... ....##7:jEI/ 7:jQ7:jBR7:jZ7:j\] _A kobold is nearby!7:jM...##.).....##...........#.....##.  .)##....^ ........... ..........##.. ..... ...##:K. .K.K   kobold demonologist (wandering).K.K7:jE KgeomancerYou encounter a kobold geomancer. It is wielding a +0 dagger.40.8 (17:j 7:jb 9 _The kobold demonologist leaves your sight.7:j _You see here a sedimented brown potion.8:j1 M##....## .....##.# ....##....#  .)##....^  ........... ..... .....##... 8:jR....!##... .....@.... .#....##:..#.... .KK K...K   kobold demonologist (wandering)8:jCKK8:jʝ:.8:jǞK.K8:jK   kobold (wandering) 8:jӨ,1 _8:j:8:j.....##.# ....##....#  .)##....^  ........... ............##.......!##...........# ....##:..# .... #.K.... ..K. KK..K   kobold geomancer (wandering)KK 2 kobolds (wandering)8:j>.K8:j]KK8:j.8:jVM.K8:j KYou encounter a kobold. It is wielding a +0 dagger.8:jn K 2 kobold demonologists (wandering)KK 2 kobolds (wandering)  You encounter a kobold demonologist. It is wielding a +1 dagger of venom.8:j%28:j8:jU= _The kobold geomancer leaves your sight.8:j+.....##  .)^ ........... ..##!##.....# ..##8:j5-).. #..... .. .KK ...K..K..K...>.K   kobold geomancer (wandering)KK 2 kobolds (wandering)8:j/A.K8:j30?.K8:j13K.8:j:20K.8:jS35K.8:j<8:j=%38:jPE8:jI4 _Found a stone staircase leading down.8:jqRw _You see here a parchment of Slow.8:j) .)##....^  ........... .....##.... ....!##.... ........... .........# ....##:..#.#.... #.@...#..K..K.K# ..K..K..#......>.#.....K..'   kobold brigand (missile, wandering)KK 2 kobolds (wandering)8:j89K.8:j?.K8:jy=.K8:j4K.8:jE.K8:j7K.8:j!8:j%48:j`8:jF  You encounter a kobold brigand. It is wielding a +0 short sword and quivering _poisoned darts.8:j)brigand. It is wielding a +0 short sword and quiveringpoisoned darts.  You catch the helpless kobold geomancer completely off-guard!  You spit the kobold geomancer like a pig!!!  You kill the kobold geomancer!  Trog accepts your kill.8:jN K.  Trog appreciates your killing of a magic user.The kobold demonologist shouts! The kobold brigand shouts! The kobold shouts!K>8:j5K.8:jR1K.8:j8:j1K.8:j.)K.KKKKbrigand (missile)KK 2 kobolds 8:j  8====5.2 (0.4 _You hear a shout! The kobold shouts!8:j:8:ji _Your Throwing skill increases to level 1!8:jђE  You hit the kobold demonologist.8:j%68:jj8:j]A _The kobold demonologist is lightly wounded.9:j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0% [?] toggle between ability selection and description.::j&G ::jT ::j^  .).........##....^Johnson1118 the Slicer...........Kobold of Trog ***..............Health: 72/72 ========================.....##....Magic: 11/11 ========================....!##....AC: 11Str: 16...........EV: 16Int: 14.........#SH: 10Dex: 18....##:..#.#XL: 11 Next: 18% Place: Dungeon:10.... #.@KK.#Noise: ====-----  Time: 14545.6 (0.0).....)K.K.#n) +1 dagger (speed).....K..#Throw: 11 boomerangs......>.#Fly ........'KK::j^ [40m 2 kobold demonologistsK   kobold brigand (missile)KK 2 koboldsTrog appreciates your killing of a magic user.The kobold demonologist shouts! The kobold brigand shouts! The kobold shouts! _You hear a shout! The kobold shouts! _Your Throwing skill increases to level 1!You hit the kobold demonologist. _The kobold demonologist is lightly wounded.::jc KKA red film seems to cover your vision as you go berserk!::jOe K.You feel yourself moving faster! You feel mighty!::je <K.::jr 6  .)::js ^      ....!##....  ...........  .........# ....##:..#.#  .... #.@KK.#  .....)KK..#  ....K...#  ......>.#  ........' ::j}t pThe kobold demonologist hits you but does no damage.::jz ::jD ::jZ 108/108=---6.6 (111 boomerangsBerserk Fly ::j ::j u _The kobold demonologist looks satisfied for a moment.;:j KYou puncture the kobold demonologist!  The kobold demonologist is moderately wounded.;:jk! K.You encounter a kobold brigand. It is wielding a +0 dagger and quiveringcurare-tipped darts.The kobold brigand completely misses you.;:j`  The kobold demonologist hits you but does no damage.;:j:;:jsK 2 kobold brigands (missiles);:j^V=--7.0 (0.4;:j';:j44 _You block the kobold's attack.;:j%yo  You puncture the kobold brigand!2 (0.2;:j;:jf _The kobold brigand is heavily wounded.;:jE  You puncture the kobold brigand!;:jޟ*6 (0.4;:jW;:jb _The kobold brigand is almost dead.;:j^ )You puncture the kobold brigand!  You kill the kobold brigand!;:jb K   kobold brigand (missile);:jg :9-8 (0.2;:jny ;:j? K' _Trog accepts your kill.;:jf HKK;:j ;:j K.You barely miss the kobold demonologist.;:je f  The kobold completely misses you.;:jɕ F-8.1 (0.3;:j ;:j3 A _You block the kobold demonologist's attack.;:j m  You barely miss the kobold demonologist.;:j *5 (0.4;:jW ;:jB n _The kobold demonologist is moderately wounded.;:j` E  You hit the kobold demonologist.;:j *8 (0.3;:j ;:j n _The kobold demonologist is moderately wounded.;:jgl K.You hit the kobold demonologist. _The kobold demonologist is moderately wounded.You hit the kobold demonologist.  heaviblock the kobold's attack. The kobold demonologist misses you. ;:jl @ You block the kobold's attack.;:jOx ;:jx '9.1;:j ;:jԄ A _You block the kobold demonologist's attack.;:j  j  You hit the kobold demonologist.4;:j ;:j/ k _The kobold demonologist is heavily wounded.;:j [ E  You hit the kobold demonologist.;:j[ %7;:jf ;:jh l _The kobold demonologist is severely wounded.;:j, K.You puncture the kobold demonologist!;:jU<The kobold demonologist is severely wounded.puncture the kobold demonologist!  The kobold demonologist is almost dead.  The kobold demonologist closely misses you.  You block the kobold's attack. The kobold hits you but does no damage.  The kobold demonologist hits you with a +1 dagger of venom.;:j=4==-=50.0Pois Fly ;:jE;:j\HQ _You are poisoned.;:j  You closely miss the kobold demonologist.The kobold demonologist is almost dead.;:jG--3;:j7;:jѭ$ _You feel sick.<:j6 )You hit the kobold demonologist.  You kill the kobold demonologist!Trog accepts your kill.<:jA    kobold demonologistTrog appreciates your killing of a magic user.<:jG 3-24-5 (0.2 _You feel sick.<:j]<:j"`z _Your Throwing skill gained 2 levels and is now at level 3!<:jet  You puncture the kobold demonologist!<:jL-=8 (0.3<:jR<:jn _The kobold demonologist is moderately wounded.<:j@433   neqoxec (summoned)K   kobold brigand (missile)KK 2 koboldsYou puncture the kobold demonologist! _The kobold demonologist is moderately wounded.  You puncture the kobold demonologist!  The kobold demonologist is heavily wounded.feel sick. The kobold completely misses you.  The kobold demonologist gestures wildly while chanting.<:j T((((<:jb .:@)The kobold brigand throws a dart. The dart closely misses you.<:jcP2=1.0 (0.2<:jFl<:jn4 _You block the kobold's attack.<:jW|  You puncture the kobold demonologist!  <:jThe kobold demonologist is almost dead.1-3 (0.3<:j <:j"$ _You feel sick.<:j*YE  You hit the kobold demonologist.<:jYS--5 (0.2<:jd<:jgg _The kobold demonologist is almost dead.<:jQ  You hit the kobold demonologist but do no damage.The kobold demonologist is almost dead.<:j#0<:jsm-9 (0.4Berserk <:ji<:j$ _You feel sick.<:j+3]K.  You hit the kobold demonologist but do no damage.The kobold demonologist is almost dead.You feel sick.  The neqoxec hits you! The kobold closely misses you.<:j>f  The kobold completely misses you.<:j;?91/108 =--=2.3<:jH<:jJA _You block the kobold demonologist's attack.<:jY  You barely miss the kobold demonologist.The kobold demonologist is almost dead.<:j4b0---7<:j<:j$ _You feel sick.<:j§The kobold demonologist is almost dead. _You feel sick.  You puncture the kobold demonologist!  You kill the kobold demonologist!rog accepts your kill. You can now call in reinforcements.  Trog appreciates your killing of a magic user.<:j-)<:jK   kobold brigand (missile)KK 2 kobolds<:jw *19-9 (0.2 _The neqoxec disappears in a puff of smoke!<:j<:ji _Your Throwing skill increases to level 4!<:j  You hit the kobold brigand.  The kobold brigand is moderately wounded.The kobold hits you with a +0 short sword.<:j S0=3.1<:jO  §)§ _You block the kobold brigand's attack. You block the kobold's attack.  You puncture the kobold brigand!  The kobold brigand is heavily wounded.89-4 (0.3 _You feel sick.<:j ).§§§ You hit the kobold brigand.<:j <:jV 8-7<:j } _The kobold brigand is severely wounded.<:j t ..>You hit the kobold brigand.<:j *9 (0.2<:j <:jf g _The kobold brigand is severely wounded.<:j* )You hit the kobold brigand. _The kobold brigand is severely wounded.puncture the kobold brigand!  You kill the kobold brigand!<:j8  Trog accepts your kill.You feel sick. The kobold hits you but does no damage.<:jW= Y830=4.2 (0.3<:jR <:jV S _The kobold barely misses you.<:jQ; )You hit the kobold.  You kill the kobold!<:jSI r   kobold<:jM 2-6 (0.4<:j&X <:j[[ W _Trog accepts your kill.<:j Z-9 (0.3<:j <:j R _You closely miss the kobold.<:j> )You puncture the kobold!  You kill the kobold!<:j Trog accepts your kill.<:j? C75.2<:j <:j5 $ _You feel sick.<:jw3<:j$<:j<H _No target in view!<:j2<:j3<:j<<:j@H _No target in view!=:j1=:j0=:jD=:jH _No target in view!=:j0~=:j>=:jU=:j"H _No target in view!=:jL=:jCM=:jb=:jfH _No target in view!=:j:3=:jS!=:j#@ _No target in view!=:j=:jR=:j=:j=:j=:j=:jĹ=:j=:jz =:j =:j] =:j =:jr 98=:j =:j O _You start resting.=:jx %-=:j >  .)^      ....!##....  =:jp ...........  .........# ....##:.)#.#  .... #.@)..# 9 (0.7 .....)))..#  ........#  =:j ......>.#  ........'  You feel a strong urge to attack something.You are no longer berserk.You are exhausted. You feel yourself slow down.=:j 57/72 -6.6 (1.411 boomerangsSlow -Berserk Pois Fly =:jG =:j/ $ _You feel sick.=:j~ 3=:j~ =:j f  You start resting. You feel sick.=:j L6-=:j (0.0=:j -8.1 (1.5 Fly =:j2 =:j [ _You are no longer poisoned.=:jO=:j=:jr=:j3=:j=:jd=:j[=:j#7=:j(==:jұ=:jƵ=:j =:j=:j4=:j#8=:j2==:jc=:jG9=:j=:j=:j=:jE60==:j=:j=:j=:j=:jN=:j/U1==:j=:j=:j=:j~=:j;2=:j=:j=:j=:j =:j" 93=:j~ (==:j0 =:j=:j=:j=:j=:j%U4==:j=:j",=:j"=:j /;5=:j2=:j5,=:j8=:jz<=:j<K6=>:jB>:j>:j>:jU7=>:j>:j# ,>:j >:j,>:jq>:j>:j=%8>:jE>:j>:jZ>:j&>:j#a9=>:j(>:j->:j->:j0>:jp4W _You start resting.>:jICW70=>:jG1600.1 (42.0)>:jI91.6 (43.5>:jQ>:jT[ _You feel yourself speed up.>:jZI>:jB>:j>:jX%1>:j>:j,>:jS>:j>:jN>:jt>:j{>:j>:j>:j k _You start resting.HP restored.>:j+>:j 516.6 (5.0)>:j552=>:j#6*7.6 (6 _>:j>>:jA>:jq.).##....^ . . .....##.... ....!##.... .. .........# #....##:.)#.# .... #..@..# .....)))..# .# ......>.# .>:j@8.6 (1>:jD>:jϡ$  Things that are here:>:jҤ _a +1 dagger of venom; a +0 robe; a kobold corpse?:jc3?:jd?:jh?:jm: _?:jo?:j?p?:j!r?:ju?:j]v9=?:jcx?:j|?:j9}?:j~?:j1?:jz?:jڅ?:jm?:j?:j?:jz?:jHFly ?:j?:jí?:j  ........... .. .....##.... ....!##....?:j ........... .........# # ....##:.)#.# ....##..)..#?:j" .....)@)..# ........# ?:jHo>.# ........'?:jjf .# _You recover from your berserk rage.?:j?:jV15.6 (76.6 (8?:j.?:j _Items here: (( )).?:jz?:j?:j?:j ?:j?:j{$ _?:j?:j ?:j ,?:j#?:j(f  You see here a parchment of Slow.?:j^-?:j- _?:j0?:j4?:j :?:j`:?:j=?:j^??:jNB?:jB?:jC?:jM ....##.)... ....##....##.. ..........##.........# ...............##....#.).........##....^ ........... ........... .....##.... ....@##...............# #?:j:N4##:.)#.###..)..#......)))..#.........#.......>.#.........'?:jhX,21.6 (5?:jY*2.6 (6?:j`?:jc] _n - a sedimented brown potion?:j I?:j?:j   You encounter an orc priest. It is wielding a +0 quarterstaff.?:j .##.). #....##....##. #.##.#.##....# .).##....^ ...........##.....##...........# #o....##:.)#.#.##..)..#?:ja ......)))..#o   orc priest (wandering)  .#  .>.#  .'?:j|&0?:j`%?:jQ*13.6 (1 _?:j-?:j6@:jS)     .).........##....^  ...........  ............  ......##....  ....@.##....  ............  ..........# #  o....##:.)#.#  @:j.....##..)..#  )))..#    >.#   @:jA)     .).........##....^  ...........  ............  ......##....  ....@.##....  ............  ..........# #  @:jNo....##:.)#.#  .....##..) )))..#   > @:j@@:j@:j8@:j b _An orc priest is nearby!@:jE $##....##....##.  #..........###  ......##....# .).##....^ ..............##.....##............# #o....##:.)#.#......##..)..#...)))..# .........# >.# ...' .#.o@:jgP @:jQ ,4 _@:j[ @:j\ A:j #..........### ......##....# .).##....^ ..............##.....##...........# #o...##:.)#.#.....##..)..#...)))..###.........# >.# ...' .# A:jElo.5A:jA:j )You strike the helpless orc priest from behind!  You impale the orc priest!!  You kill the orc priest!A:j(A:j416.0 (0.4A:jA:jeW _Trog accepts your kill.A:jZ;3A:jAA:jEH _No target in view!A:j3A:j A:jH _No target in view!A:jA:j!A:j"A:jH _No target in view!A:jA:jA:jmA:jtH _No target in view!A:j zA:j{{A:jlA:jNH _No target in view!A:jeA:jEfA:jvmA:jwpC _No target in view!A:j3A:jA:jA:jcA:jA:jXA:jA:j 3A:jv'  _A:j0 A:jN  ##.)..... ..##....##....##..........#..##.........#.......##....#.)##....^##....................##....>...@..#....9.0 (3.0...........)........# #...##:.)#.#..##..)..#...)))..#...##.........# ...>.#.........'A:jT A:j z +30.0 (4A:j} A:j~ 9 _Found a staircase to the Orcish Mines.A:j4a A:ja A:jc A:jS 1 ..##....##....##. #..........### ......##....# .).##....^ ###............:##....>.##........@..............0.)# #.....##:.)#.#.##..)..#...)))..# ...##.........# >.# ...' .#1.0 (1 _Found a parchment of Stone Arrow.B:jfB:j3B:jH8XB:j8B:jLB:jZ ......... :......##.... .>...##.... ............................)# #.##:.)#.#......)..#...)))..###.#5.0 (4##....# .>.#. #..... .........') ...... ........# .... B:jsz6.0 (5 _Found a flail.B:j 3B:jF B:j B:jr B:j4# BB:j"% B:jy% B:jl& B:j( B:j9+ ,B:j(- B:j3 B:j}7 B:j7 B:j8 B:j: B:jJ= ,B:j> B:j? B:jB ,B:jC B:jF B:jEI B:jI B:j-J B:jK B:jN ,B:jwO B:jP B:jR B:j S B:jwT B:jU B:jTW ,B:j!X B:j6` @  There is an open door here.B:jb B:jhc  _B:jd B:je B:j&h ,B:j+i B:ji B:j   There is an open door here. _B:jQ B:ju ,B:j B:ju B:j ,B:j B:jA B:j" ,B:jX B:jW B:j@ B:j B:j2 B:j7 B:j ,B:j B:jM B:j: ,B:j ,B:j B:j. B:jk B:j B:jO B:j B:jX B:j B:j2 B:j B:j B:j B:j B:j B:j B:j B:jG B:j B:j B:jf B:j B:j B:j B:j! BB:j"$ B:j% B:j( B:j_) B:j+ B:jM. @  There is an open door here.B:j1 B:jQ2  _B:j{3 B:j4 B:j78 BB:j: B:j6; B:ji; B:j@C  _M - 5 potions of mutation (gained 1)B:j$D 3B:jvE B:jG ,B:jlH B:jI B:j K B:jhK ,B:jL B:jN B:j;N B:jsN B:jzS B:jBU ,B:jU B:j:W B:jX B:jY B:j@Y B:jZ B:j` B:j|a B:ja B:jc B:je B:jf ,B:jh B:jj B:j`j B:jj B:jl B:jm B:jn ,B:jo B:j"r ,B:jr B:jLz @  There is an open door here.B:j| B:j\}  _B:j} B:j B:jE B:j߄ XB:jX B:j B:j݋ B:j B:j ,B:jW B:jX B:j B:jf B:j B:j֔ B:j, B:j B:j ,B:j] B:jޛ B:j۝ F _You reach down and open the door.B:j B:j B:j B:j: B:j ,B:j B:jͪ @  There is an open door here.B:j 5 _B:j B:jy B:j B:j B:jľ B:j B:jt B:j B:j B:jQ B:j B:j B:j XB:j B:j B:j B:j B:j B:j B:j ,B:j B:j B:j B:j B:j B:j B:j B:j B:jH B:j ,B:j> B:j B:jS B:j B:j B:jB:jB:jB:j@  There is an open door here.B:j B:j  _B:j B:jCB:jB:jSB:j6B:jCB:jz",B:j#B:jq%B:j0(B:j(B:j)B:j5B:jv9,B:j:B:j=B:jBA,B:j CB:jEB:jRJ,B:jMB:j,PB:jT,B:jVB:j`YB:j-]B:j]B:j4_B:jXg\  Items here: )) [[ ÷÷.B:jk5 _B:jmB:j ]  Items here: ))) [[ ÷÷.B:jB:jd _B:jB:j*B:j+,B:jB:j~B:jĖB:j$B:jϘB:jB:jkB:jdB:jB:j2B:jZB:jB:jΪB:jB:jOB:jB:jB:jxB:j}B:j߹B:jB:jB:jǽB:jB:jVB:j^B:jB:j,B:jLB:jB:jx,B:jB:j,B:jB:jB:j,B:j,B:j,B:jB:joB:jB:j,B:jMB:jTB:j,B:jB:jB:j,B:j@  There is an open door here.B:jE.....#....) .....#..... .....#..... .....#..... .....'@.... 731.0 (95.0)#.##.##..## #'##.################ ..............#.....# ..............#.....#..............#.....#..##...####.####.###### ..#########.####.####.. ....<......#()...'.... B:jB:j'+2.0 (96B:jZ B:j+ _Found a quarterstaff.C:jMbC:jbC:jdC:jhC:jkC:j$o,C:jBpC:j|rC:j)t,C:jvC:jw,C:j{C:j }C:jL,C:jWC:jC:jC:j_C:j_C:j_C:j,C:jQC:j$C:j‘XC:jѓC:jwC:jC:j~C:j,C:j֙C:jܛC:jH,C:jC:jC:jC:j`C:jC:j9C:j,C:jC:jC:jBC:jK,C:j C:jC:jƲC:jIC:jBC:jnC:jbXC:j,C:jRC:jC:js,C:jC:jbC:j,C:jC:j1C:jC:jC:jxC:jUC:jKC:jC:jC:jC:jE C:j C:j@ C:j C:j2C:jC:jC:jC:jC:jC:jC:jC:j%C:j1C:j*4,C:j4C:j|6C:j*:,C:j;C:j;C:jT>C:j>C:jg?C:ji@C:jBC:jCC:jcCC:jE@  There is an open door here.C:j1I5 _C:j^OC:jRWC:jXC:jdYC:jYC:j[C:j2`XC:jb,C:jcC:jdC:jZfC:jfC:jfC:jhC:jj,C:jkC:jnC:jnC:j3oC:jtN _You now have 578 gold pieces (gained 14).C:jZI ##################### ...........#....).... ...........#......... <...@......#.........71.0 (39 ...........#......... ...........'......... #######.##.##..###..# #'##.########## ..............# .............. ..............# ..##...####.###2.0 (40C:j|; _Found an escape hatch in the ceiling.C:jMIC:jDRC:jhU  You encounter a centaur. It is carrying a +0 orcbow.C:j\.#....).#.<.#......#........c.'........#.##.##..###.. #'##. . c   centaur (launcher, asleep) . . ..##...####.##C:jd,0.0)C:jLj13.0 (1 _C:j\C:jpC:j^ 1C:j]  ######### .........) ......... .<..@.... ......... c........ ########.C:jZw  ######### .........) ......... .<..@.... ......... c........ ########.C:j~ C:j ^ _A centaur is nearby!C:jj#####################.............#....)...#....<.#...@..#c.'#########.##.##..### #'##.######## .............   ..##...####.# ..#########.C:j*_4 _D:jz      #.#....)  #.#  #..<.#  #.#  #.c.'  #.##.##..###   #'##.         ..##...####.   ..#.D:j D:jƊ%5D:jmD:juD:jY        #.#....)  #.#   #..<.#   #.#   #.c.'   #.##.##..   #'##.         ..##...####   ..#6D:j )The helpless centaur fails to defend itself.  You stick the centaur like a pincushion!!!!  You kill the centaur!D:j SD:j 224 (0.4D:jӚ D:jH  D:j Q_Trog accepts your kill.D:jy D:jw! { _No target in view!D:j D:jޱ D:j D:j H _No target in view!D:j=  _No target in view!D:jf 3D:ji D:jl H _No target in view!D:jD D:ji D:j) D:j H _No target in view!D:jID:j:(C _No target in view!D:j5{3D:jL,D:j%D:jB _ _ There is an open door here. _D:j,D:jD:jD:j,D:jJD:j,D:jD:jD:jy,D:jD:jD:j7D:jnD:j4D:j'BD:jD:j ,D:j D:j$D:j%D:j+D:j,D:j.,D:j1D:j;4D:j6f  You encounter a wyvern.D:j>n #.............#... #..<..........#... #.............#... #.)...........'... k. ###.##.##.. #'####...####'##.#### ...... ......... D:j@x....@........... ....##...##...##...## #### #...##...##### #...........<... ...... ......ok   wyvern (asleep) ...... ..........##....  #....E:jDb98.4 (22.0)9.4 (23 _E:jE:jE:jF #..< #... E:jL#.)....... k. ##########. #'####...####' .............. ............. ....@........ E:jqI....##...##.. #### #...##.. #...........<E:j E:j-E:j  #..< #... #.)....... k. ##########. #'####...####' .............. ............. ....@........ ....##...##.. #### #...##.. #...........<    E:j%E:jgE:j@E:j ] _A wyvern is nearby!E:j] #..< #... #.)....... k. ##########. #'####...####'E:j^ .............. ............. ....@........ ....##...##.. #### #...##.. #...........< E:jj s  #..< #... #.)....... k. ##########. #'####...####' .............. ............. ....@........ ....##...##.. #### #...##.. #...........<     _A wyvern is nearby!E:j E  #.#  #...#  #..<.#  #.............# .. #.)...........' .k. ##########.##.##. ##'####...####'##.### . ........ ................. .....##...##...##... E:j X#######...##...######  #<  .  o .. ..........##E:j .kkE:ja ;==800.4 (1.0)E:j E:j# 0 _The wyvern hisses angrily.F:j2,  ################  #.#  #...#  #..<.# .. #..# . #.)...........'  ... ##########.##. ###k####...####'##.##   ................ ......##...##...##... ########...##...#####  #<  .  o ..F:jC-1F:jM _You block the wyvern's attack. x2F:j 8  You hit the wyvern.F:jD-8 (0.4F:jHF:j'4 _The wyvern is lightly wounded.F:j  You hit the wyvern.  The wyvern is lightly wounded.2.2F:j4 _You block the wyvern's attack.F:jy  You closely miss the wyvern.The wyvern is lightly wounded.F:jc*7 (0.5F:jF:jU4 _You block the wyvern's attack.F:j8`  You barely miss the wyvern.F:j'3.2F:jF:jbar _ You barely miss the wyvern.  The wyvern is lightly wounded.F:j*6 (0.4F:j>F:jL _The wyvern misses you.F:j|8  You completely miss the wyvern.The wyvern is lightly wounded.F:j@9Z0-4.1 (0.5F:jd?F:jB+ _The wyvern bites you.F:jPU  You barely miss the wyvern.The wyvern is lightly wounded.F:jV%6F:jiJ _You block the wyvern's attack.F:jIb  You hit the wyvern.F:jJ,5.0 (0.4F:jQF:jSa _The wyvern is moderately wounded.F:j#  You completely miss the wyvern.The wyvern is moderately wounded.F:j$ %4F:j) F:jy5 4 _You block the wyvern's attack.F:j\ d  You completely miss the wyvern.F:j? D-9 (0.5F:j w _The wyvern is moderately wounded.F:jQ  You hit the wyvern but do no damage.The wyvern is moderately wounded.F:j '6.4F:j F:j 4 _You block the wyvern's attack.F:jх  You hit the wyvern but do no damage.The wyvern is moderately wounded.F:j -19F:j׍ F:j" S _The wyvern barely misses you.F:jh  You puncture the wyvern!  The wyvern is heavily wounded.F:jY ,7.3 (0.4F:j J _You block the wyvern's attack.F:j?  You closely miss the wyvern.7F:j+E F:jR ^ _The wyvern is heavily wounded.F:j  You barely miss the wyvern.The wyvern is heavily wounded.F:jj ,8.3 (0.6F:jsF:j)4 _You block the wyvern's attack.F:j0The wyvern is heavily wounded.bar  _You block the wyvern's attack.  You closely miss the wyvern.  The wyvern is heavily wounded.F:jK*8 (0.5F:jF:jT _The wyvern closely misses you.G:j9i  You hit the wyvern but do no damage.G:jh:'9.3G:j@G:jC^ _The wyvern is heavily wounded.G:j*  You closely miss the wyvern.The wyvern is heavily wounded.G:j,%8G:j4G:j9L _The wyvern misses you.G:j  You hit the wyvern but do no damage.The wyvern is heavily wounded.G:j[2=10.2 (0.4G:jCG:j"4 _You block the wyvern's attack.G:j3  You hit the wyvern.  The wyvern is heavily wounded.8 (0.6G:jAG:j EL _The wyvern misses you.G:j  You hit the wyvern but do no damage.1.2 (0.4G:j^ _The wyvern is heavily wounded.G:jT=  You hit the wyvern but do no damage.The wyvern is heavily wounded.6G:j6?G:jBL _The wyvern misses you.G:j  You barely miss the wyvern.The wyvern is heavily wounded.G:jf60----=2.1 (0.5G:jEG:j:J+ _The wyvern bites you!G:jC!i  You hit the wyvern but do no damage.G:j0"2-5 (0.4G:j)G:j+^ _The wyvern is heavily wounded.G:jj  You hit the wyvern but do no damage.The wyvern is heavily wounded.G:jk?-9G:jqG:j  _The wyvern closely misses you.You hit the wyvern.  The wyvern is severely wounded.G:jX1----3.3G:j?J _You block the wyvern's attack.G:ja  You closely miss the wyvern.G:j*8 (0.5G:jG:j_ _The wyvern is severely wounded.G:j  You barely miss the wyvern.The wyvern is severely wounded.G:j<'4.3G:j$L _The wyvern misses you.G:jG:j  You hit the wyvern but do no damage.The wyvern is severely wounded.G:j G:j #9 (0.6G:j G:j 4 _You block the wyvern's attack.G:jM  You hit the wyvern.  The wyvern is severely wounded.G:j? ,5.4 (0.5G:j G:j 4 _You block the wyvern's attack.G:jt H The wyvern is severely wounded. _You block the wyvern's attack.  You hit the wyvern.  The wyvern is severely wounded. _You block the wyvern's attack.  You hit the wyvern.G:ju *8 (0.4G:j{ G:j , _You block the wyvern's attack.  You hit the wyvern.  The wyvern is severely wounded. _You block the wyvern's attack.  You hit the wyvern. _The wyvern is almost dead.G:jc  You closely miss the wyvern.The wyvern is almost dead.G:jd /26.2G:jk G:jDn 4 _You block the wyvern's attack.G:j6 a  You closely miss the wyvern.G:j 7 %6G:j< G:j>@ D _The wyvern is almost dead.G:j:M G:ju!  You hit the wyvern.  The wyvern is almost dead.G:jZ"'7.0G:j#(G:j+4 _You block the wyvern's attack.G:j   You hit the wyvern.  The wyvern is almost dead.G:j216 (0.6G:jG:j;+ _The wyvern bites you.H:j>h  You hit the wyvern but do no damage.The wyvern is almost dead.H:jri,8.1 (0.5H:jnH:jlqT _The wyvern closely misses you.H:jJQi  You hit the wyvern but do no damage.H:j^R%6H:jXH:jp[Z _The wyvern is almost dead.H:j7 †You hit the wyvern.  You kill the wyvern!H:j59.0 (0.4H:jW _Trog accepts your kill.H:jѓH:j_H:jH:j\H _No target in view!H:jCH:j^DH:jFIH:jUH _No target in view!H:j]H:jH:jH:jH _No target in view!H:j*H:jH:jH:jH _No target in view!H:j3H:j\H:jKH _No target in view!H:j{H:j^|H:jɂH:jC _No target in view!H:j(n3H:j\oH:jsH:jAyX2 _H:j*zH:j{H:j$~H:jH:jdH:jwH:j΃D3=H:jOH:jH:jH:jlU4=H:jH:j^BH:jH:jH:jǩQ5H:j;H:jkH:jH:jdH:jH:j6=H:j ,H:jܷH:jH:j5H:jH:jH:jN7=H:jH:jH:j'H:jH:jn,H:jH:j,H:jH:jIH:j%8H:jpH:jSH:jH:jqH:j,H:jH:jVH:jK9=H:jH:jH:jAH:j H:jH:jH:jH:jvH:jV70=H:jnH:j,H:jH:jH:jH:jH:j;1H:jH:j_,H:jBH:jH:j,H:j$92H:j(=H:jH:jH:jH,H:j[H:jnH:j`,H:jH:j  _ There is an open door, spattered with blood here.  You see here a wyvern corpse. _H:j| H:jO=H:j)H:j6H:jXH:jQBH:jfH:j,H:jH:jH:j,H:jH:jH:j"BH:j$@  There is an open door, spattered with blood here.H:jD&b  You see here a wyvern corpse.H:j]*K _H:j"4H:j7,H:jC8H:jP:H:j=H:j=H:j>H:j?H:jB,H:jCH:jCH:jG,H:jHH:jHH:jK,H:jKH:jLH:jN,H:jTOH:j`PH:jR,H:jRH:jSH:jUH:jVH:jVH:jgXH:juZj _ There is an open door, spattered with blood here. _You see here a wyvern corpse.  There is an open door, spattered with blood here. _You see here a wyvern corpse.  An orc priest comes into view.H:j7lw #.....#####.##.##.. #####†####...####'##.###### #............ #............... #.............. #.......##...##...##...#### ##########...##...####### .o##...........<..... - o ## .......##....## ..###.... #......  ....... o   orc priest (wandering)  .)  ##  69.0 (50.0)-70.0 (51 _H:j}H:jBH:j_ * #..... #####† #...... #..... ........ #...# #...## .o##.....< ....@.... ......... ......... H:j_ o......... ..###....  .)H:j  #..... #####† #...... #..... ........ #...# #...## .o##.....< ....@.... ......... ......... ......... ..###.... .)H:j H:jy H:j5 H:j9 b _An orc priest is nearby!H:j * #..... #####† #...... #..... ........ #...# #...## .o##.....< ....@.... ......... ......... H:j o......... ..###....  .)I:jU #..... #####† #...... #..... ........ #...# #...## .o##.....< ....@.... ......... ......... ......... ..###.... .)I:jI:j#I:j&b _An orc priest is nearby!I:j3  #.....#.##.##..  #####†####...####'##.  #.....  #....  #.............  #.##...##...##...  ##########...##... .o##.<  .o .I:ji\ .##.... #..###.... #    .    I:j0o.I:jI:j71.0 (1.0) _I:j I:jI:jާ {  #.....#.##.##..  #####†####...####'##.  #  #  #....  #I:j 6.##...##...##...I:js Q  ####...##... .o.##.<  .o . .##.... #..###.... #     I:j I:j/ %2I:j I:j, I:jٻ   #.....#.##.##  #####†####...####'##.  #  #  #  #.##...##...##...  ###...##... ?..o.##.<  .o  I:j .## .##..###.... #     I:j@ =.oI:j Q3I:j d _Found a scroll labelled ITIUVO YSIT.I:j8> )You strike the helpless orc priest from behind!  You skewer the orc priest like a kebab!!!  You kill the orc priest!I:jU 4 (0.4 _Trog accepts your kill.I:jnY I:jZ I:j` I:jn H _No target in view!I:j 3I:j I:jm H _No target in view!I:j3I:j9I:jH _No target in view!J:jJ:jJ:jJ:j"H _No target in view!J:jt3J:jJ:jH _No target in view!J:jJ:j/J:jJ:jtC _No target in view!J:j#3J:j(J:jJ:jTJ:jTJ:jZJ:j]J:jJ:jVJ:j0'J:j.J:jZ|J:jo}J:jhJ:j{J:jJ:jP _J:j!J:juJ:jJ:jJ:jJ:jJ:j“J:j}J:j{J:jBJ:jJ:jJ:jڶJ:j^J:jѻy _l - 3 scrolls labelled ITIUVO YSIT (gained 1)J:jJ:jSJ:jEJ:jJ:jJ:jJ:jJ:j!J:j-J:jJ:jJ:jJ:jJ:jJ:j\J:jJ:jsJ:jJ:jxJ:jyJ:jJ:jJ:jJ:jJ:jkJ:jJ:jJ:jJ:j|J:jJ:jJ:jJ:jJ:jJ:j@J:jJ:jM,J:jgJ:jJ:jJ:jzJ:j+J:jJ:jJ:j J:jJ:jJ:j,J:jJ:jJ:jJ:jJ:jbJ:jJ:j,J:jJ:jJ:jF,J:jJ:jJ:j) J:j J:jW J:j ,J:jYJ:jl _p - 2 puce potions (gained 1)J:j3J:jBJ:j{J:jJ:jJ:j"J:jJ:j,J:j)J:jk,J:j.J:j4/,J:j0J:j2J:jb2J:j2J:jm4J:j"6J:j6,J:jy<J:j=J:j>J:j>J:j@J:jUAJ:jAJ:jBJ:jBJ:jG  You encounter a centaur. It is carrying a +0 shortbow of freezing.J:jFR9 #........................##.)  #..................##....##...  #...##..###........##  #...#######.......  #.... .'....##..... .)  #.... ..#....##..... ###.. ..#........... ..... #..... :.. #..@##...... .> ##..##...... .... ...........   ..... ...c...# ...... J:j:SN.....c   centaur (launcher, wandering) #....... ##....##. ......##.J:jwS1904.4 (31.0)J:j^J:j7`25.4 (32 _J:jgJ:joJ:jQ0 #...)  #...........  .....  ..  #.... .'....##..... .)  #.... ..#....##.....  ..#...........  #........... : #..@# .> ##..#  J:jR.....  .......  ...c...#  J:j) #...)  #...........  .....  ..  #.... .'....##..... .)  #.... ..#....##.....  ..#...........  #........... : #..@# .> J:j##..#  .....  .......  ...c...#  J:j>J:jx3J:j J:j$ ^ _A centaur is nearby!J:jG  #...)  #...........  .....  ..  #.... .'....##..... .) J:jD- A #.... ..#....##.....  ..#...........  #........... : #..@# .> ##..#  .....  .......  ...c...#  J:j  #...)  #...........  .....  ..  #.... .'....##..... .)  #.... ..#....##.....  ..#...........  #........... : #..@# .> ##..#  .....  .......  ...c...#  J:j5 J:j. J:j J:j J:j ^ _A centaur is nearby!K:j8.##..##..###...#####........... .'....##..... .)..#....##.### ...... #.......:.##...>##............. ............ c...## .. ###....##...)....c.K:j)j6.4 (1.0) _K:jIZ##..###..##... .'....##..... .)..#### ..... #.....:##.>###..##.......@....... ...c.... ...## . . ###....##...).....K:j%X cc)The centaur hits you but does no damage.  The centaur kicks you but does no damage.  The centaur hits you but does no damage.K:jX-=7K:jx_K:j]b5 _You block the centaur's attack.K:j<}  You hit the centaur but do no damage. You block the centaur's attack.K:jW~ *9 (0.5K:j8 K:jև ? _The centaur kicks you but does no damage.K:j  You hit the centaur.  The centaur is moderately wounded.K:j ,8.5 (0.6K:j] K:j9 m _You block the centaur's attack. The centaur misses you.K:j a  You barely miss the centaur.K:jh *9 (0.4K:j K:j 5 _The centaur is lightly wounded.K:j{  You hit the centaur but do no damage.The centaur is lightly wounded.K:j| '9.3K:j K:j% m _You block the centaur's attack. The centaur misses you.K:j  You hit the centaur.  The centaur is moderately wounded.K:j *8 (0.5K:j K:j _The centaur barely misses you. The centaur closely misses you.K:j! c  You hit the centaur.K:j -10.2 (0.4K:j K:j b _The centaur is moderately wounded.K:j"  You closely miss the centaur.The centaur is moderately wounded.K:j *8 (0.6K:j K:j t _The centaur barely misses you. You block the centaur's attack.K:jK  You puncture the centaur!  The centaur is severely wounded.K:jT,1.3 (0.5K:jK:jAt _You block the centaur's attack. The centaur barely misses you.L:j6  You hit the centaur.  The centaur is severely wounded.The centaur misses you.L:j|7*7 (0.4L:j?L:jB? _The centaur kicks you but does no damage.L:j L:j L:j'You closely miss the centaur.L:j&L:jL:j%2.2 (0.5L:j]L:j L:jL:j-<_The centaur is severely wounded.L:jL:ju  You hit the centaur.  The centaur is almost dead.7L:jL:jt _The centaur barely misses you. You block the centaur's attack.L:j )You hit the centaur.  You kill the centaur!L:j*L:j)L:j/73.2L:jIL:jW _Trog accepts your kill.L:jIU3L:j\L:jlH _No target in view!L:j5%L:j%L:j,L:jX0H _No target in view!L:jL:jL:j^L:jH _No target in view!L:jL:jHL:jL:jH _No target in view!L:jS3L:j$L:jҠH _No target in view!L:jaL:jGbL:jcL:jiL:jp1 ##... .'....##..... .)..#### ..... L:jpN:#...##...>###..##............... ... ...## . .. #. ##....##.....##'# L:jv&0L:jz9-4.2 (1 _L:j|L:j _No target in view! _ Things that are here: _a +0 shortbow of freezing; a centaur corpseL:jY L:j܁ L:j L:j L:j L:j : _L:jx L:j L:j/ L:j% L:jM L:j L:j L:jˠ L:j L:j L:j L:j` L:j L:j L:jw L:j L:j< L:jt L:j> L:j L:j* L:jp L:jP L:jV ,L:jį L:jְ L:j L:jѲ L:jr L:j L:j ,L:j L:j+ L:ja ,L:j L:j L:jC L:j} L:j L:j L:j ,L:j L:j L:j L:j* L:j L:jp L:j ,L:jY L:j L:jQ L:j} L:j_ L:j L:j L:j L:jq L:j L:jK L:jv L:jI L:j` L:j L:j L:j L:jD L:j} ,L:j L:j L:j L:jS L:j L:j~ L:j L:j L:j+ L:j L:j L:j- L:j L:j L:j L:j' L:j L:j L:j~ L:j L:j L:j L:j ,L:j L:j L:j nL:je L:j L:j! L:j1 ,L:j L:j L:j6 L:ja L:j L:j! L:j" L:j" L:jb# L:j$ L:j% L:j% L:jY& L:j' L:j ) ,L:j) L:j* L:j7, L:j, L:j- L:jX/ L:j7 L:j8 L:j`8 L:j9 L:j: L:j; L:j; L:j_= L:ju> L:j ? L:j? L:j@ L:jA L:jA L:j3B L:jRC L:j'D L:jqD L:jD L:jE L:jKF L:jF L:jF L:jH L:jJ ,L:jK L:j M L:j N L:j7N L:jN L:jO L:j\ L:jQ] L:j>^ ,L:j^ L:j` L:j b ,L:jb L:j#d L:j*e ,L:jf ,L:jwg ,L:jg L:jqh L:jh ,L:j.....#.  .#...##......  ####@###..##.....5012.2 (37  #........  ........)  #...........##.......  M:j#...........##.......  #................##..  #................##..   .. #....................   ...#..... ##...........)M:j2M:j+3.2 (38M:jBM:j4 _Found a stone staircase leading down.M:j9Q _There is an open door here.M:j 3M:j( M:j/, H _No target in view!N:jIN:jN:jN:j: _N:jRN:jN:jVN:jN:j|N:j&,N:jN:jN:jN:jN:jN:jN:jN:j<N:jN:jN:j^N:jN:jN:jN:j  #...##..###........#  #...#######.....  #.........'....##  #.........#....##  #.........#.  #...>.....# N:j;t #.........#...##  #...####'###..##  #..@#......9.2 (6.0)  #...#........)  #...#....N:j##  #...#...........##  #<.(#........  #....   .. #.... N:j   ...#..... ## N:j& \  ###'#..... '.N:jG E N:jEN:j+20.2 (7N:jN:jn _Found 3 large rocks. Found a stone staircase leading up.N:jN:jKN:jN:jbN:jN:jBN:jN:jN:j>N:jN:j N:jsN:j N:jN:jdN:jN:j]N:j`  You see here 3 large rocks.N:jN:j _N:jN:jWN:jTN:jN:jSN:jN:jN:j N:j N:jh N:j N:j/ N:j N:j@  There is an open door here.N:jGN:j _N:jN:jN:jN:j(N:jN:j+N:j7N:jN:jN:jN:jN:jS N:j!N:jj"N:j#N:j$N:jk$N:j(N:j)N:j_*N:j*N:j+N:j/-N:je-N:j-N:j/N:j|0N:j0N:j1N:jF2N:j3N:j3N:j+4N:j}7N:j8N:j8N:j9N:j:N:j$<N:ja<N:j<N:j>N:j?N:j?N:jW@N:jVAN:jBN:jCN:jcCN:j)FN:jGN:jGN:jMHN:j+JN:jKN:jKN:jLN:j-NN:jON:jON:jPN:jQN:j SN:jFSN:jSN:jVN:jlXN:jXN:j!YN:jZN:j_\N:j\N:jG]N:j^N:j_N:jv`N:jaN:jrbN:j>dN:jndN:jdN:jgN:jlN:jlN:j1mN:jJvN:j6xN:jsxN:jyN:j|N:j,N:jN:jkN:j7N:j}N:jlN:jN:jN:jKN:jN:jN:j<N:jN:jN:j=N:j,N:jhN:jXN:jSN:jN:jrN:jN:jN:j.N:jN:j6N:jPN:jN:jN:jpN:j>N:jvN:jN:j N:jN:j5N:jN:jN:jN:jҧN:j:N:j N:jMN:j~N:j٪N:jN:jN:jLN:jN:jN:jN:j(N:jN:jN:jiN:jN:jN:j׺N:jN:jiN:jN:jN:j,N:jN:jnN:jjN:jN:jN:j N:jh,N:jN:jN:jN:jjN:jN:jN:j!,N:jN:j N:jN:jN:jwN:jN:jN:j>N:jN:jN:jN:jN:jN:jN:j}N:jN:jJN:jN:jN:jN:jN:jN:j1 N:j N:j N:j_N:jN:jCN:jN:jpN:jN:jgN:jN:jN:j!,N:j!N:j%N:jg(N:j(N:j)N:j~-N:jf/,N:j0N:j3N:j5N:jQ5N:j6N:j9N:j:N:j;N:j;N:jdABN:j*E,N:jFN:jjGN:jHN:j]LN:j.NN:joNN:jTON:jUSN:jTN:jZUN:j4VN:j+ZN:j.\N:j|\N:j]N:jaN:jvbN:jbN:jdN:jfN:j@hN:jhN:j`iN:jlN:jnN:j[nN:joN:jxqN:jrN:jbsN:jdtN:jvN:j*xN:jexN:j8yN:j{N:j~}N:j}N:joN:jN:j N:jWN:jHN:jN:jN:jZN:jN:j]N:j7N:jtN:jN:jJN:jN:jxN:jN:j;N:jѮN:jBN:jN:jN:jN:jLN:jIN:j>  You see here a +0 dagger.N:jN:j> _N:jN:jN:jN:jHN:jN:jN:jN:j5N:jN:j>N:jnN:jN:jqN:jAN:jN:jN:jN:j@  There is an open door here.N:jVN:jR _N:j N:jk N:j N:j N:j N:j N:j"N:jYN:jN:j|N:jN:jN:jN:jN:jN:j$N:j&N:j,N:jsN:jl"N _You now have 597 gold pieces (gained 19).N:j#N:j $N:jA$N:j%N:j',N:j9(N:j)N:j*N:j*N:jK+N:j 1N:j42N:j2N:jm3N:j4N:jE6N:j6N:jQ7N:j8N:j-:N:jl:N:j:N:j<N:j>BN:jDN:jFN:jFN:j#GN:jHN:jsJN:jJN:jRKN:jLN:jMN:jsNN:jNN:jON:jSQN:jQN:j"RN:j!UN:jV,N:jWN:j\YN:jc ...#....# #........#.#.#. ####....# #..............  #.....# #........#.#.#.  #.....# #.......  ##...## #........#.#.  ##### .....###.....  .....# ######  N:jcr.....# ....@#127.2 (107.0) .....# ######## .....# .......# .....# .......# .:... .......# .......# .......# N:j d3.......#N:jlN:jl#8N:jl8N:j}sN:jyP _Found a parchment of Slow.N:jzN:jN:j+N:jN:jON:jN:j|,N:je  You encounter a troll.N:jEa #..  #....... #...#.....#.#.  ##### .....###.....  .....# ######N:j .....#  ######## .......# .......:TN:jT   troll (asleep) #######N:j19.0)N:j`230.2 (2 _N:jN:jgN:jw  #.....# #..... ##...## ##.# ##### .....###..... .....# #######.....# #.....##.....# ######### #.....# ........# #...@.#.# #.:...#.# #.....#N:j< '.# #.T...#.# #.....#.# .# ######### N:j N:jR *1.2 (1N:jo N:j% O:j?7 ##...## ##.# # ##### .....###..... # .....# ###### ##.....# # #.....# # #.....# ########## #.....# .........# #.....#.# #.:@..#.# #.....#.# #.T...#O:j?.# #.....# .# #.....#.# ########## O:jFO:jG%2O:jRO:j~"# ##### .....###....  ####### ######### .........:.T. ######### O:j)O:j)%3O:j.O:j0O:j1[Found a parchment of Slow. _You encounter a troll.  The helpless troll fails to defend itself.  You stick the troll like a pincushion!!!!  You kill the troll!  Trog accepts your kill.O:j)O:j 417 (0.5 _The troll leather armour is intact enough to wear.O:ji _Your Throwing skill increases to level 5!O:j _No target in view!O:jaO:jaO:jhO:jrH _No target in view!O:jO:j;O:jO:jH _No target in view!O:j3O:j,O:jH _No target in view!O:jТ O:j O:jԩ O:j H _No target in view!O:jn O:jo O:jt O:j #No target in view!O:j8 O:j9 O:jB O:jSC O:jt O:j; O:j O:j O:j% O:jf : _O:j XO:j O:j ,O:j& O:j O:j O:j. O:j O:j O:j ,O:jQ O:j O:j O:j( O:j O:j O:j O:j O:jg O:j O:j O:jO O:j O:j O:jg O:j O:j% O:j O:j5 O:js O:j O:jp O:j O:j O:jR O:j O:jX O:j ,O:j O:j O:j, O:jx O:j O:j\! O:j" ,O:j# O:j$ O:jz& O:j& O:jH' O:j( O:j* ,O:j* O:j%, O:je4 O:j4 O:j5 O:j08 O:jm9 O:j9 O:jM: O:j< O:j2> ,O:j> O:j@ O:jEA O:j|A O:j0B O:jPC O:jD O:jD O:jE O:jZH ,O:jI O:jMP K _You now have 618 gold pieces (gained 21).O:jW e........'....... ........#....... ########...... ............#+#..... .................#.#. ........#.#.#................#.#.#.#.#....................@....57.7 (24.0).....#.#.#........O:j$X ..###.........##..:...# ######....# ... ....# #..... .. ....# ....# ....# O:jSX #....#O:j(_ O:j_ +8.7 (25O:jd O:jtg Z _Found a parchment of Freezing Cloud.O:jO:j]O:j@O:jO:j!O:j%BO:j+(O:jj(O:jM)O:j*O:jQ,O:j,O:j_-O:j0O:j2O:j2O:j3O:j^5O:j7O:jU7O:j!8O:j;9O:j:O:j:O:j;O:j(>O:jn?O:j?O:j%@O:jAP:j,P:jP:jP:jP:j?P:jlP:j;P:jKP:jP:j7 P:j P:j P:j P:j P:jxP:j,P:jSP:jP:jGBP:j$P:jP:j,P:j P:jP:jP:jP:jP:jOP:jP:jP:j+P:j,P:j4P:jP:jP:j P:jz P:j!P:j"P:j"P:jV#P:j$P:j%P:j%P:j &P:jY'P:j(,P:j *P:jM+P:j,P:j-P:j-P:j>/P:j8P:j9P:jhABP:j~C& ....#.#.#.#.#.#... ................##.#.#........+ ####..:#  ######....##...#  #.........#  P:jC.........###+# .........@'84.7 (26 ##+###...## ##...# .>P:j D #....#  #....######## P:jLD#...........# #...........# #...........#P:jDx ############# _You reach down and open the door.P:j'GY _Found an escape hatch in the floor.P:j;P:j<P:jc=P:jR@P:jAP:jNF: _P:jT  There is an open door here. _P:jbUP:jUP:jVP:jXF _You reach down and open the door.P:jZP:j[3P:j-`@  There is an open door here.P:jaP:j{b _P:jcP:jceP:jfP:j8gP:j7hP:jiP:j&k,P:jkP:jsmP:jBoP:joP:jpP:jrP:jZtP:jtP:jwP:jwP:jUyP:jyP:jzP:j|P:j},P:j)P:j"P:jP:jP:jP:jN #  #.......  #  '.......  #. ......... #...... .#.#..... ....#+#.............. .........#.#.#.#..... P:jҊ#.#.#.....@. .........#.#.#.#....# #.#.#...............# .............#......# #.#.#........+......#  ........##..:#......#  P:j  ####....##...#......#   #.........#......#  P:j׋ .........###'####   P:j7-97.7 (13P:jג+8.7 (14P:jhP:jSQ _x - a blue potionP:jc%P:j&P:j*P:j-H _No target in view!P:jaP:jP:jP:j^P:jP:jP _P:jfP:jP:jP:j&P:j,P:jP:jxP:jnP:jP:j2P:jP:j7,P:jP:jCP:jd,P:jP:jP:j P:jnP:jP:jSP:jBP:j}P:jP:jP:jP:j'P:jIP:j:P:jP:j5P:jP:jP:jNP:jP:jP:jB P:j P:jW P:j P:j& P:j P:j P:jA P:j P:jP:jP:jP:jP:jP:jP:jLP:jP:jP:jP:jvP:jP:j,P:jP:jP:jP:jP:jeP:j@ P:jj!P:j!P:j"P:jF'P:j'P:j(P:j(P:jB*P:jc+P:j+P:j5,P:j,P:j.P:jG.P:j.P:j@P:jAP:j/BQ:jzQ:jQ:jqQ:jQ:j8Q:jQ:jQ:jQ:jQ:j Q:j Q:j Q:jp Q:jQ:jbQ:jQ:jQ:jQ:jQ:jXQ:jQ:jFQ:jQ:j*Q:jQ:jQ:jQ:jQ:jHQ:jQ:j Q:j Q:j!Q:j &Q:jz0 #  ################### ..#..#...#...... #.....# Q:j0#.....'...... ...#.....#...... 229.7 (31.......... .........#........... #...##..........>Q:jt1 ....#####............^...'........... ........#........... ........#........... ##......#...........Q:j27Q:j7,30.7 (32Q:jz;Q:jEA; _Found a stone staircase leading down.Q:jQ:jQ:jmQ:j]Q:jBQ:j$XQ:j&Q:j(Q:j)Q:jk*Q:j +Q:j-,Q:ji.Q:ju0Q:j>2Q:j2Q:j{3Q:j:G # ############### #...#......#......'...........#..........#........................##....> ####......'...........#........... ...#...........Q:j?15.7 (5.0)Q:j@*6.7 (6Q:jEQ:j"H. _i - a scroll of identifyQ:jQ:jnQ:j  You encounter a wraith.    ########  ......### .#... .#... .'......@...W .#........ .#... .#...### ##...>.....#  #...   W   wraith (dormant) '...  #...  #...  8.7 (29.7 (3 _Q:jQ:j-Q:j[ ######## ......### ......... ......... ....@...W ......... ......... ......### >.....#  Q:jb0 ] ######## ......### ......... ......... ....@...W ......... ......... ......### >.....#  Q:jm6 Q:j7 Q:j= Q:j-O ] _A wraith is nearby!Q:j&  ######## ......### ......... ......... ....@...W ......... ......... ......### >.....#  Q:jM ] ######## ......### ......... ......... ....@...W ......... ......... ......### >.....#  Q:jS Q:j[T Q:jX Q:j>[ ] _A wraith is nearby!Q:jK     #  ......# #. #. '....@..W. #. #. #.# #.>.....#  .  .  .  .  Q:jQ:j240.7 (1 _Q:j Q:j"R:jܑf    ##  ......# . . .W. . . .# .>.....#       R:jjZ   R:j$R:jҙ%1R:jAR:jߟR:j%c    ##  ......#   W.   # >.....#          R:jIkR:jk%2R:jqR:jrR:j5H .  The helpless wraith fails to defend itself.  You spit the wraith like a pig!!!!  You destroy the wraith!R:jORR:jW433.2 (0.5R:jR\R:j^W _Trog accepts your kill.R:j R:jo R:j R:j H _No target in view!R:j} R:j> R:j~ R:j H _No target in view!R:js 3R:j7x R:jm} H _No target in view!R:j[: R:j; R:j? R:jB H _No target in view!R:jb 3R:j R:jk H _No target in view!R:jy R:j` R:jL R:j C _No target in view!R:j4b R:jb R:jZc R:jse R:jUg R:jl | _R:jyl R:jtn R:jo R:jo R:jbp R:jq R:j s R:jWs R:js R:jt R:j v R:jYv R:jv R:jx R:jey ,R:jy R:jz R:j)| R:jl| R:j| R:j: R:je R:j R:j R:j R:jT ,R:j R:j R:jŅ R:jI R:j R:ju R:j R:jG R:j R:j R:jr R:jǤ ,R:jר R:j R:j R:j R:jD R:jX ,R:j R:jF R:j; R:jr R:jմ R:j] R:j R:j R:j R:j R:jн R:j R:j R:jr R:jg R:j R:j R:j R:j R:j R:j R:j R:j R:j7 R:j R:j R:j ,R:j R:jG R:j R:jS R:j R:j R:j R:j R:j6 R:j R:j R:j< R:jz R:j R:j R:j R:j R:j R:j R:j R:j{ R:j R:j R:j R:j R:j R:j6 R:j R:j R:j R:j R:j< R:j R:j R:jJ R:j> ,R:j R:j ,R:j R:js R:jX R:j R:j+ R:j R:j R:j R:j9 R:j R:jq R:j R:j R:j R:j R:j% R:j R:jR:jR:jAR:jR:jeR:jR:jR:jlR:jTR:j4R:juR:jR:j! R:j R:j R:jw R:j R:j* R:j R:j R:jR:jR:j R:j|R:jR:jR:j$R:jR:j "R:j##R:j#R:j$R:j(R:j)R:j7*R:j*R:j.R:j/R:j0R:j0R:j4R:jz5R:j5R:j56R:j9R:j:R:j:R:jZ;R:j>R:j?R:j%@R:j@R:j(DR:jpER:jER:jFR:jGIR:jJR:j"KR:jKR:jNR:jOR:jPR:jQR:jZSR:jTR:j/UR:jUR:jXR:j+YR:j}YR:j7ZR:j&\R:j}]R:j]R:j^R:j`R:jcbR:jbR:jcR:j%eR:jtfR:jfR:jgR:j iR:jjR:jjR:jkR:jlR:jmR:j=nR:jnR:jpR:jpR:j qR:jqR:jwR:jfxR:jxR:j~yR:jzR:j{R:j |R:js|R:jc}R:j4~R:jl~R:j~R:jR:j8,R:jkR:j #.................#.#.#.#....####........#.#.#...............#  #.....................#......# ##........#.#.#........+......# #.....###.........##..:#......# .....# ######....##...#......# #.....# #.........#......# #.....# #.........###'#### R:j#.....# #...'.....# 306.2 (63.0) #.....# ###'###...##....## #.....# ...##...##..>..# #.:...# .)..#....##.....# #.....# .....#....######## #.[...# #...........# #.....# #...........# R:jU#.....# #...........# #.....# ############# _R:j)You reach down and open the door.R:jF _Found a war axe.S:j]S:j ^S:j_S:jcbS:jcS:j i: _S:jXi@  There is an open door here.S:jl5 _S:jCmS:j6rS:jtS:jotS:juS:jg?  You see here a +0 war axe.S:jDS:j _S:jS:j@S:jS:j&S:jJS:j# ######....##...#......# # .#......## #..###'####  # #..........'.....#  #.....# ####'###...##....##  #.....# #.....##...##..>..#  #.:...#)..#....##.....#  #.....##....########  #.[...#S:j`#...........#11.2 (5.0)  #.....#.....#...........#  #.....# #.....#...........#  #.....# #.....#############  ####### ####### S:jS:j<S:j#E _Done exploring.S:jS:j,S:jS:jy.'.).0S:j(S:jS:jfE _Done exploring.S:j3S:jS:jH _No target in view!T:jT:jDWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - TempleT:jO - Orcish Mines T:j T:j[?25h[?0c #.....# ######....##...#......# Johnson1118 the Slicer#.....##.........#......# Kobold of Trog ****..#.....##.........###'#### Health: 72/72 ========================#.....##..........'.....# Magic: 11/11 ========================#.....# ####'###...##....## AC: 11Str: 16  #.....# #.....##...##..>..# EV: 16Int: 14  #.:...# #..)..#....##.....# SH: 10Dex: 18  #.....# #.....#....######## XL: 11 Next: 43% Place: Dungeon:10  #.[...# #..@..#...........# Noise: ---------  Time: 15311.2 (0.0)  #.....#T:jw[37m #.....#...........# n) +1 dagger (speed)#.....# #.....#...........# Throw: 11 boomerangs#.....# #.....############# Fly ####### ####### _There is an open door here. _You see here a +0 war axe. _Done exploring. _Done exploring. _No target in view!  What level of the Dungeon? (default 9, ? - help) T:j [?25l[?1cT:j 511T:j T:j T:jM T:jD E _T:j T:j T:jk T:j T:j T:jz T:j T:j T:jT:jT:jTT:jrT:jM @  There is an open door here.T:jY T:j  _T:j T:juT:jT:jwT:j/T:jNT:jyT:jT:j-T:j`T:j!,T:j!T:j$T:j&T:j'T:j'T:j*T:j9,T:j,T:j-T:j/T:j71T:j1T:j1T:jB4T:jd5T:j5T:j*6T:jc8T:j9,T:jk:T:j9<T:j3=T:j=T:j>T:j?T:j@,T:jJAT:jBT:jCT:jCT:jNDT:jFT:jQGT:jGT:jGT:j KT:j^KT:jKT:jmLT:jMT:jPT:jXPT:jQT:jU@  There is an open door here.T:jWT:jlX _T:j.ZT:jV\T:j^T:j^T:j`T:j^cY  There is a stone staircase leading down here.T:j~eT:jhT:jh$ _T:jtU:j 8G 1  You fly downwards.U:j=,U:jz?U:jC _You encounter a wraith and an electric eel.Found an amethyst potion.  There is a stone staircase leading up here.U:jkU:j P #♣ ~~~  # #!♣P~  #.#.~S #...P♣♣  ....@W♣ 34.7 (23.5) #......♣  #.##.#.♣  # #..♣♣  .♣♣W   wraithS   electric eel (asleep)U:j U:jU:jd _There are monsters nearby!U:j #♣ ~~~  # #!♣P~ #.#.~S #...P♣♣ ....@W♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣U:j< #♣ ~~~  # #!♣P~ #.#.~S #...P♣♣ ....@W♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣ U:jnDU:jREU:j(hz _There are monsters nearby!U:jT@ #♣ ~~~  # #!♣P~ #.#.~S #...P♣♣ ....@W♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣U:j : #♣ ~~~  # #!♣P~ U:j k#.#.~S #...P♣♣ ....@W♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣ U:j U:j U:j= U:j d _There are monsters nearby!U:jVU:j8=5.1 (0.4)U:jU:jQ _You barely miss the wraith.V:jV:j̴*7 (0.6V:j-V:j  _You barely miss the wraith. The wraith barely misses you.V:j V:j '6.3V:j׈ V:j5 Z _You hit the wraith but do no damage.W:j@7 (0.4W:j|W:j _You hit the wraith but do no damage. The wraith barely misses you.W:jMSSW:jf'7.1W:j-W:j^Z _You hit the wraith but do no damage.W:jW:j=%5W:j1W:jnZ _You hit the wraith but do no damage.W:jEa  You closely miss the wraith.W:jL ***The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.W:jPP@.W:jf64---==8.0 (0.5W:jW:jV _The bolt of electricity hits you! You block the wraith's attack.W:j^W:j^c5-----4 (0.4W:jdW:jEhQ _You barely miss the wraith.W:j   You hit the wraith but do no damage. ***The electric eel shoots out a bolt of lightning at you!W:jݒ H P@W:jL g.  The bolt of electricity hits the plant! The bolt of electricity hits you!W:jZ ?51----W:j '==8W:j' W:j * _The wraith hits you.W:j F--9.2W:jJ W:j Z _You hit the wraith but do no damage.W:j W:j @--6W:j W:j _You barely miss the wraith.You hit the wraith but do no damage.W:j~ ***The electric eel shoots out a bolt of lightning at you!W:jK SThe bolt of electricity hits the plant! The bolt of electricity misses you.W:jV P@.S 2 electric eels  You encounter an electric eel.W:jW 6==40.1 (0.5W:jl^ W:ja T _The wraith closely misses you.W:jw 8  You hit the wraith.W:jx P------5 (0.4W:j~ W:j 4 _The wraith is lightly damaged.W:jf S~You hit the wraith but do no damage.W:j C  The wraith is lightly damaged.W:jc ****The electric eel shoots out a bolt of lightning at you!W:jhg ~~P@The bolt of electricity hits the plant. The bolt of electricity misses you.W:jCh 5==1.1 (0.6W:jo W:jr T _The wraith closely misses you.W:j} i  You hit the wraith but do no damage.W:j <52--5 (0.4W:jǴ W:j 4 _The wraith is lightly damaged.W:j  You hit the wraith.  The wraith is moderately damaged.W:j  ****The electric eel shoots out a bolt of lightning at you!W:j.$ [39;49m~~P@The bolt of electricity hits the plant! The bolt of electricity hits you!  The wraith hits you. The wraith drains your vigour!W:jj/34------==9Slow Fly W:j4W:j7\ _You feel yourself slow down.X:j>X:j?X:jmEX:jI^ _You are too injured to fight recklessly!X:j3X:jT X:jd ^ _You are too injured to fight recklessly!X:jX:jSX:jX:jɓ^ _You are too injured to fight recklessly!X:jOX:jdPX:jiWX:j_Z^ _You are too injured to fight recklessly!X:jX:jX:jeX:jU~~~S~S  A nearby plant withers and dies.--3.4 (1.5Y:j2 ------0.-- _The wraith completely misses you.Y:jJ  ............##......#............ >...........##......#............ ....................#......###### .......)........#####......# ...........##:.)#.#........# ...........##..[..#........# .............[([..#........# # .......##.........#........###### .##....##...#.............. .##.............W.'........#.#.#. ..................#.............. .........##########........#.#.#. ##'#######............#+#........ #....# #.................#.#.#. #....# #........#.#.#.......... #....# #.................#.#.#. .....# #........#.#.#..........Y:jP5-5.6 (3.7Y:jY:jC _You fly upwards.Y:j7c _There is a stone staircase leading down here.Z:j·  You hit the wraith.  The wraith is moderately damaged.Z:j4=6.4 (0.8Z:jZ:j3S _The wraith barely misses you.Z:j=  You hit the wraith but do no damage.The wraith is moderately damaged.Z:jA,7.1 (0.7Z:j-LZ:jO4 _You block the wraith's attack.Z:j![  You closely miss the wraith.6=7 (0.6Z:jA_Z:jaa _The wraith is moderately damaged.Z:j  You hit the wraith but do no damage.The wraith is moderately damaged.8.4 (0.7Z:jMZ:jh Z:j._You block the wraith's attack.Z:jnU  You hit the wraith but do no damage.The wraith is moderately damaged.Z:jV ,9.2 (0.8Z:jx j _The wraith closely misses you.Z:jq  You hit the wraith.  The wraith is moderately damaged.Z:j9 (50.0Z:j Z:j2 L _The wraith misses you.Z:jsf i  You hit the wraith but do no damage.Z:j g U7=7 (0.7Z:j7q Z:jzt a _The wraith is moderately damaged.[:jV  You barely miss the wraith.The wraith is moderately damaged.[:jV'1.4[:j_[:j:a4 _You block the wraith's attack.[:jdg  You hit the wraith but do no damage.The wraith is moderately damaged.[:jh,2.2 (0.8[:j[:jqS _The wraith barely misses you.[:jm   You hit the wraith but do no damage.The wraith is moderately damaged.The wraith hits you. The wraith drains your vigour![:jnb3-3.1 (0.9[:jy[:j|k _You feel as though you will be slow longer.[:j?`  You barely miss the wraith.[:j :4-[:jC#8 (0.7[:j[:jfa _The wraith is moderately damaged.[:j^[  You hit the wraith but do no damage.[:j*wThe wraith is moderately damaged.4.4 (0.6[:j[:j*L _The wraith misses you.[:j  You hit the wraith but do no damage.The wraith is moderately damaged.[:j '5.0[:j [:jL 4 _You block the wraith's attack.\:jGqa  You closely miss the wraith.\:jr%6\:jg~\:j _The wraith is moderately damaged.You hit the wraith.  The wraith is moderately damaged.6.2\:j\:j>You closely miss the wraith. _The wraith is moderately damaged.You hit the wraith.  _You block the wraith's attack.  You hit the wraith.\:j`%8\:j#\:jya _The wraith is moderately damaged.]:j#  You hit the wraith but do no damage.The wraith is moderately damaged.]:jq$C57.4]:jF<]:jv@W _The wraith completely misses you.]:jb  You hit the wraith but do no damage.The wraith is moderately damaged.8.0 _You block the wraith's attack.]:ji  You hit the wraith but do no damage.]:j*7 (0.7]:j]:j>a _The wraith is moderately damaged.]:j.  You closely miss the wraith.The wraith is moderately damaged.]:j,9.3 (0.6]:j4]:jL _The wraith misses you.^:j=(  You barely miss the wraith.The wraith is moderately damaged.^:jvB6=9 _The wraith barely misses you.^:j i  You hit the wraith but do no damage.^:j^ -60.7 (0.8^:j^:j!a _The wraith is moderately damaged.^:j  You closely miss the wraith.The wraith is moderately damaged.1.3 (0.6^:j4J _You block the wraith's attack.^:ju  You hit the wraith but do no damage.The wraith is moderately damaged.^:j#w,2.1 (0.8^:j"b _The wraith misses you.^:jGi  You hit the wraith but do no damage.^:j8^:j}<=7 (0.6^:j; ^:j^a _The wraith is moderately damaged.^:jZ  You hit the wraith but do no damage.The wraith is moderately damaged.You feel yourself speed up.73.3Fly  _You block the wraith's attack.^:ji  You hit the wraith but do no damage.^:j*7 (0.4^:j\^:jߞa _The wraith is moderately damaged.^:j*b  You hit the wraith but do no damage.The wraith is moderately damaged.^:jb ,4.2 (0.5^:jk ^:jn S _The wraith barely misses you._:jf`  You barely miss the wraith._:j@*8 (0.6_:jw _The wraith is moderately damaged._:j?  You hit the wraith but do no damage.The wraith is moderately damaged.5.3 (0.5 _The wraith completely misses you._:j`  You hit the wraith but do no damage.7 (0.4_:ja_:jda _The wraith is moderately damaged._:jK  You hit the wraith but do no damage.The wraith is moderately damaged._:j/NH86.2 (0.5_:jX_:j\4 _You block the wraith's attack._:jTi  You hit the wraith but do no damage._:j'U*8 (0.6_:j__:jDba _The wraith is moderately damaged._:j%  You hit the wraith.  The wraith is heavily damaged._:j&,7.3 (0.5_:j2_:j4W _The wraith completely misses you._:j#i  You hit the wraith but do no damage._:j%8_:j_:jҕ^ _The wraith is heavily damaged._:jm  You barely miss the wraith.The wraith is heavily damaged._:jn ,8.4 (0.6_:jw _:jVz S _The wraith barely misses you._:j$  You hit the wraith but do no damage.The wraith is heavily damaged._:j% '9.0_:j. _:j1 L _The wraith misses you._:j? i  You hit the wraith but do no damage._:j" ^9=4 (0.4_:j\ _:j? ^ _The wraith is heavily damaged._:j&  You hit the wraith.  The wraith is heavily damaged._:j *9 (0.5_:j _:j0 W _The wraith completely misses you._:jق i  You hit the wraith but do no damage._:jу (70.4_:j _:jz ^ _The wraith is heavily damaged._:jT 8  You hit the wraith._:jU *8 (0.4_:j_ ^ _The wraith is heavily damaged._:j` _:j=C  You hit the wraith but do no damage.The wraith is heavily damaged._:j_DH=1.4 (0.6_:jtT_:jW4 _You block the wraith's attack._:jS(  You hit the wraith but do no damage.The wraith is heavily damaged._:j);8-_:j[)#9 (0.5_:j1_:j4* _The wraith hits you.`:j%  You hit the wraith but do no damage.9`:jr&?=2.5 (0.6`:j(?`:jA^ _The wraith is heavily damaged.`:ju  You hit the wraith.  The wraith is severely damaged.9 (0.4`:j`:jxW _The wraith completely misses you.`:jT i  You hit the wraith but do no damage.`:jU ,3.4 (0.5`:j_ `:ja _ _The wraith is severely damaged.`:j&  You barely miss the wraith.The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!`:j{'8-9Slow Fly `:j1`:j44\ _You feel yourself slow down.`:j1  You hit the wraith but do no damage.4.5 (0.6`:jf<`:j>_ _The wraith is severely damaged.a:jc  You hit the wraith but do no damage.The wraith is severely damaged.a:jd,5.4 (0.9a:jsma:jpS _The wraith barely misses you.a:jG  You closely miss the wraith.The wraith is severely damaged.a:jHb9=6.2 (0.8a:jba:jf4 _You block the wraith's attack.a:jQH  You hit the wraith but do no damage.The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!a:j&Ic3--7.1 (0.9a:jTa:jVk _You feel as though you will be slow longer.a:j Ii  You hit the wraith but do no damage.a:jJ*8 (0.7a:jASa:jU_ _The wraith is severely damaged.a:j  You hit the wraith but do no damage.The wraith is severely damaged.a:ji2---8.5a:jca:j* _The wraith hits you.a:jh  You barely miss the wraith.The wraith is severely damaged.a:ji [3=9.2a:jt a:jew = _The wraith hits you but does no damage.a:jP  You hit the wraith but do no damage.The wraith is severely damaged.a:jM -80.0 (0.8a:ja:j4 _You block the wraith's attack.b:ji  You hit the wraith but do no damage.b:j*7 (0.7b:jb:jo_ _The wraith is severely damaged.b:jt@  You hit the wraith.  The wraith is severely damaged.The wraith hits you. The wraith drains your vigour!b:jA`1-1.3 (0.6b:juKb:jWk _You feel as though you will be slow longer.b:jx  You hit the wraith but do no damage.The wraith is severely damaged.b:jx[2-9b:jzb:j= _The wraith hits you but does no damage.b:j!  You closely miss the wraith.2.5b:j0*b:j,_ _The wraith is severely damaged.c:j>  You barely miss the wraith.The wraith is severely damaged.c:j'3.1c:jac:j͸= _The wraith hits you but does no damage.c:j{`  You barely miss the wraith.c:jg%7c:jc:j_ _The wraith is severely damaged.c:jg  You hit the wraith.  The wraith is almost destroyed.c:jh,4.4 (0.7c:jqc:j0tT _The wraith closely misses you.c:je  You hit the wraith but do no damage.The wraith is almost destroyed.c:jf`3=5.2 (0.8c:jpc:jt4 _You block the wraith's attack.c:j .  You hit the wraith.  You destroy the wraith!c:jSc:j269 (0.7c:jm _Trog accepts your kill.c:jЯ2 >...######)#### ....##:.)#.#....[...[(###.......#### .##>.#..........c:j '..#.#.# ...#.....##########..#.#.#c:jSlow Fly  .....# #.....................#. c:jc:j4-7.4 (1.5c:jc:jBd:jUM.>##...........#####)........#####:.)###.. d:j!p......[([ ....#..#########....... .##'#.#.#.........#....... .........##########........#.#.#. Slow Fly d:j>4=-8.9d:jOd:jWy _There is a stone staircase leading down, spattered with blood here.d:jbd:jOcd:jed:jBid:j-jd:j.o,d:jp95d:jrd:jud:j%vd:j=xd:j{d:j{S6=d:j}d:jڀ,d:jud:jd:jK7=d:j68d:jEW _You start resting.d:jT9=d:j1402.4 (13.5)d:jn3.9 (15.0Fly d:jd:j{[ _You feel yourself speed up.d:j) 3d:j- d:j< ,d:jeA d:jC d:j:D d:jF d:jI d:jJ $40d:j?J (=d:jL d:jlO d:jO d:jQ d:jT d:jT d:jV d:jY d:jZ #1d:j-Z d:jz] d:j7` d:jo d:jr i2=d:jy d:jX} ,d:j d:j= d:j d:j d:j d:jۇ D3=d:j d:ji d:j d:j d:j% ,d:jV d:jV d:jG 94d:j d:j ,d:j d:j' ,d:jD d:jI d:j S5=d:j d:j d:jG d:j d:j d:j d:jW d:j d:j K6=d:j d:j 7d:j d:j6 d:j0 d:jb d:j d:j d:j 8=d:j< d:j d:j d:j ,d:j5 d:j[ d:j K9=d:j d:jt d:j d:jS d:je$ d:j$ d:j' d:j6 ,d:j|< d:j@ P50d:jB d:jE ,d:jH d:jHM d:jM d:jgP d:jPT d:jT S1=d:jW d:jZ d:jZ d:j] d:j` ,d:jb d:je d:j#f X52=d:jhh d:jk ,d:jm d:jr d:j2s d:j x d:jBy d:jy %3d:j(| d:j3 ,d:j- d:jޅ d:j_ d:jz d:j d:j[ K4=d:j d:j ,d:jp d:jЙ d:j$ d:j) d:j d:j N5=d:j d:jQ ,d:j d:j d:j1 d:j d:j6 ;6d:j d:j d:j d:j" d:j d:jT d:j d:j9 d:j K7=d:j d:j1 d:j d:j d:j d:j2 d:j d:j% d:j` d:j d:j d:jd U8=d:j d:j d:j d:j d:jt d:j d:j. d:j d:j> %9d:j d:j) d:j| d:jL d:j d:jL d:j d:j! d:j|! L60=d:j$ d:j'* ,d:j.7 d:j< ,d:jB? d:jB d:j(C ?1=d:jKC d:jE d:j^J Bd:jM ,d:jO d:jbR d:jV ;2d:j,X d:jaX d:j^Z d:j] ,d:jP` d:ji a3=d:jn d:jpp d:jfq d:jiv d:jAw d:jw d:jy d:j~ k4=d:j߀ d:j0 d:j| d:j d:jo d:j d:j d:jL d:j %5d:ja d:jn d:jƖ d:jӘ d:j* ,d:jv d:j ,d:j d:j a6=d:js d:jػ ,d:jؽ d:j ,d:j d:jc d:j N7=d:j d:jt d:j d:j d:j d:je d:ji d:jQ d:j %8d:j d:j: ,d:j; d:j d:j1 d:j d:jO d:j K9=d:j d:j ,d:j> d:jU d:j d:j d:j :70d:j 2=d:j, d:j  d:j@ d:j4 d:j7 ,d:j d:jn d:j %1d:j d:j ,d:jB! d:j$ ,d:j' d:j*+ k _You start resting.HP restored.d:j9 d:jB 2505.9 (102.0)d:j"D `2=63 _d:jL d:jN :j_:j:j:j ,0.0):jr:jo:jE _Done exploring.:jR8:j8:j::jz;:j%:j߄E _Done exploring.:ju:j'wWhere to? (Tab - D:11, ? - help)  D - Dungeon  T - TempleO - Orcish Mines :j٧ :j^ O[?25h[?0c............##......#............ Johnson1118 the Slicer >...........##......#............ Kobold of Trog ****.. ....................#......###### Health: 72/72 ======================== .......)........#####......#Magic: 11/11 ======================== ...........##:.)#.#........#AC: 11Str: 16 ...........##..[..#........#EV: 16Int: 14 :j .............[([..#........# # SH: 10Dex: 18 .......##.........#........###### XL: 11 Next: 46% Place: Dungeon:10 .##....##.......@.#.............. Noise: ---------  Time: 15506.9 (0.0) .##...............'........#.#.#. n) +1 dagger (speed) ..................#.............. Throw: 11 boomerangs :j .........##########........#.#.#. Fly ##'#######............#+#........ #....# #.................#.#.#.  #....# #........#.#.#..........  #....# #.................#.#.#.  .....# #........#.#.#..........  _You feel yourself speed up. _You start resting. _HP restored. _Done exploring. _Done exploring.  What level of the Dungeon? (default 11, ? - help) „:jr [?25l[?1c„:jܖ511„:j3„:j,„:j„:jy/ _„:j„:j%1„:jL„:j_You start resting. _HP restored. _Done exploring.  You fly downwards.„:j  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists.„:jZ #♣ ~~~  # #!♣P~  #.#.~S #...S♣♣ ♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣ SS 2 electric eels *7.9 (1*„:jw @.  The bolt of electricity hits you!„:jC ****The electric eel shoots out a bolt of lightning at you!„:j+M@...„:j@h60----===9.4 (2.5„:j„:j.R _The bolt of electricity misses you.„:jw _There is a stone staircase leading up, spattered with blood here.„:j  #♣ ~~~  # #!♣P~ #.#.~S #...S♣♣ ....@.♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣„:j^  #♣ ~~~  # #!♣P~ #.#.~S #...S♣♣ ....@.♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣ „:jƹ „:j „:j „:j d _There are monsters nearby!„:j% #♣ ~~~  # #!♣P~ #.#.~S #...S♣♣ ....@.♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣Ä:jw  #♣ ~~~  # #!♣P~ #.#.~S #...S♣♣ ....@.♣ #......♣  #.##.#.♣  # #..♣♣  .♣♣ Ä:jÄ:j^Ä:jÄ:j.d _There are monsters nearby!Ą:j63Ą:j<Ą:j=ES~Ą:jCĄ:jIo1-------10.4 (1.0 _Ą:j JĄ:j7cO0---Ą:jmm ............##......#............ >...........##......#............ ....................#......###### .......)........#####......# ...........##:.)#.#........# ...........##..[..#........# .............[([..#........# # .......##.........#........###### Ą:jn9.##....##...#.............. .##...............'........#.#.#. ..................#.............. .........##########........#.#.#. ##'#######............#+#........ #....# #.................#.#.#.  #....# #........#.#.#..........  #....# #.................#.#.#.  .....# #........#.#.#.......... Ą:jD,1.9 (2.5Ą:j  You hit the electric eel.DŽ:jR6--50.3 (0.4DŽ:jDŽ:jd _The electric eel is heavily wounded.DŽ:jr &  DŽ:js oYou hit the electric eel.  The electric eel is severely wounded.DŽ:jx ****The electric eel shoots out a bolt of lightning at you!DŽ:j @<..  The bolt of electricity hits you!DŽ:j  ****The electric eel shoots out a bolt of lightning at you!DŽ:jP@...DŽ:jwl41--------==7DŽ:j1DŽ:j;7 _The bolt of electricity hits you!Ȅ:j3g  You closely miss the electric eel.Ȅ:j\0--1.1Ȅ:j׾{ _The electric eel is severely wounded.Ȅ:j! Ȅ:j^#  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--67% Ȅ:j# g[?] toggle between ability selection and description.Ʉ:jt|Ʉ:jăɄ:jڌ5Johnson1118 the SlicerKobold of Trog ****..Health: 41/72 =============-----------Magic: 11/11 ========================P~P~AC: 11Str: 16#♣ ~~~~EV: 16Int: 14# #!♣P~~~SH: 10Dex: 18#.#.SS~~~XL: 11 Next: 46% Place: Dungeon:11#...@♣♣Noise: =--------  Time: 15551.1 (0.0)....<.♣n) +1 dagger (speed)#......♣Throw: 11 boomerangs#.##.#.♣Fly Water Ʉ:j#. #..♣♣.♣♣SS 2 electric eels  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you!  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  You closely miss the electric eel. _The electric eel is severely wounded.Ʉ:jd  P~P~  #♣ ~~~~  # #!♣P~~~  #.#.SS~~~  Ʉ:j`F#...@♣♣ ....<.♣ #......♣  #.##.#.♣  #. #..♣♣  .♣♣Ʉ:jɄ:jƙA red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!Ʉ:je ****The electric eel shoots out a bolt of lightning at you!Ʉ:jT.Z@...Ʉ:j/62/108==2.1 (111 boomerangsBerserk Fly Water Ʉ:jk6Ʉ:jV:Y _The bolt of electricity misses you.ʄ:j76 P  You barely miss the electric eel.ʄ:j= ʄ:j*> 3--4 (0.3ʄ:j,D ʄ:jF e _The electric eel is severely wounded.˄:j(  You hit the electric eel.˄:jo  The electric eel is almost dead.˄:j_ ****The electric eel shoots out a bolt of lightning at you!˄:jW@<..˄:je5--==7˄:jG˄:j7 _The bolt of electricity hits you!˄:j †You puncture the electric eel!  You kill the electric eel!Trog accepts your kill.˄:jbW   electric eel˄:j% =7--3.1 (0.4˄:jK˄:j<( _You hear a splash.̄:jf(  You hit the electric eel.̄:jo9 ̄:jmqE--4 (0.3̄:j-w̄:jzg _The electric eel is moderately wounded.̄:jWP  You barely miss the electric eel.̄:j̄:j%7̄:j̄:jg _The electric eel is moderately wounded.̄:jt ~You puncture the electric eel!  You kill the electric eel!̄:jx R̄:j} J--=4.0̄:j ̄:j} W _Trog accepts your kill.̄:j3 ~~~P~ ~P~P~≈ #♣♣~~~~≈# #!♣P~~~≈#.#.†@~~~~#...~♣♣♣~~̄:j3 ....<.♣ #......♣ #.##.#.♣ #. #..♣♣.♣♣̄:j? ̄:jK@ N3-7 (0.7̄:jD ̄:jMG ̈́:j ̈́:j ̈́:jh ̈́:j ̈́:j6 ̈́:j  _You feel a strong urge to attack something.̈́:j" ̈́:j GBerserk ̈́:j ̈́:ja ~~~P~~~P~P~≈#♣♣~~~~≈# #!♣P~~~≈#.#.†~~~~~ #...~♣♣♣~~̈́:j? s ....@.♣ --6.1 (1.4 #......♣  #.##.#.♣ #. #..♣♣ .♣♣ ̈́:j 7-̈́:j ̈́:jM w _There is a stone staircase leading up, spattered with blood here.΄:jp<I΄:j>W  You start resting.΄:j-D΄:jL      #♣♣~~~~≈  # #!♣P~~~≈  #.#.†~~~~~  #...~♣♣♣~~  ....@.♣0.0΄:jDM #......♣  #.##.#.♣  #. #..♣♣  .♣♣  You feel your anger nearly subside. You are no longer berserk.΄:jQ35/72 8 (0.711 boomerangsSlow -Berserk Fly ΄:j3T _You are exhausted. You feel yourself slow down.΄:j΄:j|΄:j΄:j`΄:jS6=΄:j΄:j΄:j,΄:jR΄:jK7=΄:j΄:j8΄:j΄:jV΄:jP΄:j98΄:j΄:j΄:jd΄:j4΄:jQ΄:j#9΄:j0=΄:j΄:j'΄:j΄:j΄:j΄:j΄:j6E40=΄:j΄:j΄:j΄:j4΄:j΄:jY91΄:jt΄:j` W _You start resting.΄:j ΄:j΄:j΄:jS2=΄:j΄:j΄:j΄:j΄:j< ΄:j #3΄:j (=΄:j!΄:j%΄:j%΄:j&΄:js+΄:j+94΄:j,΄:jH0΄:j0΄:jZ1΄:j6΄:j6=5=΄:j#7΄:j7΄:j;΄:j2<΄:j =΄:jKB΄:jBK6=΄:jC΄:jG΄:jH΄:j-I΄:jNO7΄:jiO΄:jS΄:j}S΄:jvT΄:jeY΄:jY΄:jxZ΄:jp`΄:j`S8=΄:ja΄:je΄:jf΄:jf΄:jk΄:jlK9=΄:j m΄:jo΄:jp΄:jp΄:jr9 _You hear two shouts!΄:jy;50΄:j-1600.3 (43.5)΄:j91.8 (45.0΄:j΄:jN[ _You feel yourself speed up.΄:j ΄:jx!΄:j"΄:jC'΄:j'΄:j+΄:j /΄:jb/#1΄:j/0=΄:j0΄:j5΄:j[5΄:j6΄:je9΄:j9΄:j:΄:j >΄:jc>΄:j?΄:juB΄:jBQ52=΄:jC΄:jIB΄:jIL,΄:jxM΄:jgQ΄:jQ%3΄:jR΄:jU΄:jKV΄:jW΄:j[΄:j \΄:j\΄:j4`΄:j`54=΄:j`΄:ja΄:je΄:j-f΄:jLg΄:jjW _You start resting.΄:jo΄:j14.8 (135.8 (14Fly  _You recover from your berserk rage.΄:jȜ΄:jX΄:j΄:jm΄:j#k5=΄:j[΄:jר΄:j٩΄:jԭ΄:j,΄:j3΄:j΄:j%6΄:j/΄:j΄:ja΄:j^΄:j=΄:jƽ΄:j΄:j΄:jK7=΄:j΄:j΄:jJ΄:j΄:jK΄:j΄:j΄:j΄:jU8=΄:j)΄:j΄:j8΄:j΄:j΄:jp΄:jx΄:j΄:j%9΄:j΄:j΄:j΄:j΄:j΄:jE΄:j"΄:jP΄:j΄:j\΄:j΄:jkL60=΄:j΄:j+΄:j΄:jU΄:j΄:j ΄:j3΄:j΄:jv#1΄:j2=΄:j΄:j ΄:j ΄:j ΄:j ΄:j. ΄:j ΄:j ΄:jE %2΄:jR ΄:j ΄:jt ΄:j ΄:j] ΄:j ΄:jM ΄:jB ΄:j 53=΄:j ΄:j ΄:j ΄:jg ΄:j ΄:j# B΄:j( ΄:jx( U4=΄:j) ΄:j1, ΄:j, ΄:j5- ΄:j0 ΄:ja1 ΄:j2 ΄:j[5 ;5΄:j6 ΄:j: ΄:jw: ΄:j; ΄:j'> ΄:jz> ΄:j? ΄:jC ΄:jD #6΄:j;D (=΄:jYE ΄:jH ΄:jI ΄:j#J ΄:jO ,΄:jP ΄:jQU ΄:jU U7=΄:jV ΄:jh\ ΄:j\ ΄:j] ΄:j6a ΄:ja ΄:jb ΄:jf ΄:jf ΄:jg ΄:jNk ΄:jk %8΄:jl ΄:jo ΄:j6p ΄:j!q ΄:js ΄:jTt ΄:ju ΄:jvx ΄:jx K9=΄:jy ΄:jo| ΄:j| ΄:j} ΄:j- ΄:j} ΄:j ΄:j̆ ΄:j/ $70΄:jX 2=΄:j ΄:jN ΄:j ΄:j ΄:j ΄:j ,΄:jД ΄:j6 %1΄:j ΄:j ΄:jϘ ΄:j_ ΄:j ΄:j ΄:j ΄:j k _You start resting.HP restored.΄:j ΄:j -68.8 (53΄:j 52=΄:j +9.8 (54 _΄:j ΄:j ΄:jw 3΄:j ΄:j' ΄:j@. ΄:j<1 ΄:j!7 ΄:j8 ΄:j ; ΄:j7@ ΄:j@ ΄:jA ΄:jE ΄:jF 9=΄:jQG ΄:jK W _You start waiting.΄:jQ OO   two-headed ogre (wandering)΄:jS 173.8 (4.0)΄:jC[ ΄:j~b @4.8 (5΄:jz _You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs.΄:jc      #♣♣~~O~≈  # #!♣P~~~≈  #.#.†~~~~~  #...~♣♣♣~~  ....@.♣ #......♣  #.##.#.♣  #. #..♣♣  .♣♣΄:j3     #♣♣~~O~≈ ΄:jZ49 # #!♣P~~~≈  #.#.†~~~~~  #...~♣♣♣~~  ....@.♣ #......♣  #.##.#.♣  #. #..♣♣  .♣♣ ΄:j@<΄:j<τ:j|τ:j1f _A two-headed ogre is nearby!τ:jk EO~τ:j G5.8 (1 _τ:j τ:ju Є:j?xЄ:jxЄ:j}Є:jFM~OЄ:jŠ;6Є:j&Є:j%%0Є:j ............##......#............ >...........##......#............ ....................#......###### .......)........#####......# ...........##:.)#.#........# ...........##..[..#........# .............[([..#........# # .......##.........#........###### .##....##...#.............. .##...............'........#.#.#. ..................#.............. .........##########........#.#.#. ##'#######............#+#........ #....# #.................#.#.#. Є:ja#....# #........#.#.#..........  #....# #.................#.#.#.  .....# #........#.#.#.......... Є:j$,8.3 (2.5Є:jj.Є:j / _You fly upwards.Є:jN1y _There is a stone staircase leading down, spattered with blood here.Є:jq 3Є:jP Є:j Є:j' nЄ:j* ,Є:jS, Є:jG/ ,Є:j\1 Є:j4 ,Є:j5 Є:j7 ,Є:j8 Є:jx; ,Є:jE Є:jJ ,Є:jM Є:jP ,Є:jQ Є:jT Є:jbT Є:jV Є:jX Є:jX Є:jZ Є:j1] Є:jk] Є:j_ Є:ja ,Є:jd Є:jf Є:jf Є:jh Є:j3l ,Є:j n Є:jp ,Є:jr Є:j:u ,Є:jLw Є:jy Є:jz Є:j{ Є:jN~ ,Є:j Є:jm ,Є:jj Є:j ,Є:j2 BЄ:j Є:j ,Є:j͒ Є:j ,Є:j[ Є:j ,Є:j/ Є:j Є:j Є:j Є:j Є:je Є:j˯ Є:j ,Є:j Є:jڶ ,Є:j Є:j. ,Є:j Є:j ,Є:j> Є:jf ,Є:j Є:j ,Є:j Є:j^ Є:j Є:j Є:j# Є:jl Є:jM Є:j ,Є:j Є:jl ,Є:jY Є:j ,Є:j Є:j ,Є:jH Є:j ,Є:j Є:j ,Є:j# Є:jn ,Є:jq Є:j,Є:jЄ:jЄ:j-Є:j Є:ju ,Є:j] Є:j,Є:jЄ:j,Є:j[Є:jЄ:j Є:j#,Є:j$Є:j&Є:j*)Є:j)Є:jM+Є:j-Є:jD.Є:jA0Є:j 3,Є:j/5Є:j8Є:jv8Є:j:Є:j=Є:j>Є:j`@Є:jBЄ:jCЄ:jKEЄ:jH,Є:j*JЄ:jLЄ:jJMЄ:jtOЄ:jRЄ:jRЄ:j_Є:jd,Є:jgЄ:ji,Є:jlЄ:j|nЄ:jnЄ:jMpЄ:j?sЄ:jsЄ:juЄ:jwЄ:j?xЄ:jSzЄ:j|Є:j@}Є:jЄ:jЄ:j6Є:jЄ:j,Є:jЄ:jЄ:jЄ:j$Є:jЄ:jЄ:jiЄ:jiЄ:jЄ:jЄ:j+Є:jpЄ:jKЄ:jЄ:jVЄ:jЄ:jЄ:jAЄ:jAЄ:jЄ:jRЄ:jCЄ:jOЄ:jЄ:jЄ:j,Є:j'Є:jЄ:j&Є:jЄ:j Є:j]Є:jyЄ:jЄ:jЄ:jЄ:j,Є:jЄ:jЄ:jЄ:jЄ:j,Є:jЄ:jЄ:j@Є:j!Є:j$Є:j|Є:jЄ:jy,Є:jЄ:jCЄ:jЄ:j~Є:j\,Є:jЄ:jIЄ:jЄ:jЄ:jЄ:jSЄ:jЄ:jmЄ:jЄ:jЄ:j Є:j Є:j Є:j,Є:j<Є:j(,Є:j.Є:j2Є:j2Є:j5Є:j7Є:j7Є:j9:Є:jD=Є:j=Є:j?ф:jSф:jф:jф:jф:j ф:jф:jф:jW _You start waiting.ф:jq(1777.3 (99.0)ф:j=)/8.3 (100.0)ф:j,1ф:j3# _Done waiting.ф:jLф:jپф:j4ф:jф:j,ф:j?,ф:j+ф:jф:jJф:jbф:jOф:jф:jф:jф:jHф:jф:j,ф:j ф:jф:j1ф:j"ф:j,ф:jф:jnф:jф:jф:jPф:jф:jф:jф:j>ф:j4ф:j,ф:j+ф:jф:j ф:j ф:j ,ф:jф:jX,ф:jtф:j%,ф:jф:j,ф:jф:jф:j? ф:j}"ф:j$ф:j$ф:j&ф:j"),ф:j+ф:j).ф:je.ф:j-0ф:j?2,ф:jI3ф:j[<,ф:jI>ф:jc@ф:j@ф:j Bф:jC,ф:jEф:jGф:j4Hф:jIф:jKф:jQKф:jeMф:jO,ф:jQф:jPTф:jTф:jVф:jXф:jYф:j/[ф:j],ф:j_ф:jc,ф:j;fф:jhф:j9hф:jTjф:jmф:j\mф:jxrBф:jtф:j"w,ф:jxф:j{ф:j{ф:j}ф:j,ф:jф:j8ф:j~ф:jqф:jؔ,ф:j$ф:j4,ф:jф:j ,ф:jVф:jRф:jVBф:jф:j!ф:jф:jHф:j{ф:jVф:jф:j ф:jф:jф:jф:jWф:j,ф:jф:j,ф:j6ф:jф:jIф:jф:jHф:jф:jф:j@ф:j}ф:jH ф:j@ ф:jz ф:j0ф:j7,ф:jф:jxф:jф:jф:j,ф:j,ф:j ,ф:j!ф:j$,ф:j&ф:jM),ф:j>+ф:jL-,ф:jg.ф:j/ф:j00ф:j_2ф:j4,ф:j6ф:j9,ф:j(;ф:jc=,ф:jQIф:jN,ф:jQф:jTT,ф:jVф:jYф:jYф:j3\ф:j _ф:j{_ф:jaф:jodф:jdф:jfф:jj,ф:jlф:jo,ф:jqф:juф:jEuф:jTwф:jz,ф:j}ф:jqф:jф:jф:jф:jф:jņф:j,ф:jф:jʎ,ф:jф:j,ф:j&ф:j ,ф:j>ф:jф:j`ф:j4ф:jǢф:jф:jф:j,ф:jVф:jEф:jф:joф:jф:jۿф:jф:jф:jф:jф:jkф:jф:jф:j,ф:jф:j:,ф:j-ф:jG,ф:juф:juф:jф:jф:jW _You start waiting.ф:j|4877.3 (99.0)ф:j/8.3 (100.0)ф:jф:j# _Done waiting.҄:jq҄:j҄:j҄:jm҄:j'҄:j҄:j҄:j ҄:j ҄:j,! ###....### #........##....# '....##).........##....^ #....##.###......... #................ #҄:j-....:......##... #...##....>.....##... ##..##............ ...............).#94.3 (16.0)..)...##:.)###..##..[##..............[([ ...........##..........#. ...........##....##....##.......> ..........##.... ###...........)..... #.......'........########҄:j.҄:j7҄:j8ӄ:jA _ӄ:jS"ӄ:j.nӄ:jY  #.........#<  #o.....))  #......##.).  #..........##....##  #...##..###..##  #...#######.........  #..'....##..)  #...#....#####  #.#....907.3 (13  #...>.....#...:....  #.........#...##...>..  #...####'###..##......  #...#........................  #...#........).........  #...#[15;ӄ:jZ 18H..##  #...#.....##  #<.(#.##.......Մ:j3Մ:jՄ:jՄ:j=Մ:jՄ:jՄ:jQՄ:jՄ:j4Մ:jL@  There is an open door here.Մ:jՄ:j _Մ:jՄ:jՄ:jZՄ:jՄ:jՄ:j%Մ:j!Մ:j^Մ:jՄ:jՄ:j,Մ:jSՄ:jՄ:jPՄ:jzՄ:jՄ:jՄ:jՄ:jՄ:jՄ:j  #..  #......##  #...##..###........##  #...#######.......  #...'....##Մ:j'  #.........#....##  #.........#.......  #...>.....#........  #...@.....#...##16.3 (9.0)  #...####'###..##. Մ:jIa #...#....... Մ:jh #...#........)...  #...#.Մ:jH##  #...###Մ:jm  #<.(#....Մ:j>  #...#.... Մ:j. #...#Մ:j6 ..Մ:jՄ:j Մ:jՄ:j{ GM...........#########.......'....#....##..............#.####'###..##.  #...#........).......#... Մ:jU Մ:j *7.3 (1Մ:j Մ:j c _There is a stone staircase leading down here.ք:jd&3ք:j-ք:j4ք:j`9,8 _ք:j*;ք:j%1ք:j  .♣♣ P~♣......  ♣~...[...    .  .  ....!....  .........  .........  ...>..... ք:j,9.8 (2.5ք:j ք:j ) _You fly downwards.  ք:jw Found a bubbling orange potion and a glowing leather armour.  Found a stone staircase leading down.ք:jGa _There is a stone staircase leading up here.ք:j&ք:jք:j ք:jք:j ք:j: _ք:j",ք:jք:j$ ք:jpS_j - 2 bubbling orange potions (gained 1)ք:jtIք:j ք:jk%,ք:j[ ##.#.♣#..♣♣.♣♣P♣~~~...P~♣♣~...[#..........<........................>...........^...ք:j]M.... ##.#.#..♣♣.♣♣~PS~~P~P♣ք:j^m ~~~P~♣...♣~#.<............S   electric eel (wandering)ք:j gm  You encounter an electric eel.ք:jhb~S24.8 (5.0ք:jToք:jp15.8 (6 _ք:j vք:j< _You see here a +0 leather armour of poison resistance.؄:j'< ......♣ .##.#.♣ . #..♣♣.♣♣~S~ ~♣~~P~~~....PSP♣..... ~~~~...... P~♣. ♣~...[.... #......... .......... ....<..... .S 2 electric eels (wandering)  . .... ...>......~S~S؄:j؄:j*6.8 (1؄:j؄:j ؄:jBP_You encounter an electric eel.؄:jxq.<.♣ #......♣ #.##.#.♣ #. #..♣♣ .♣♣~~~♣..~PS~~....~P~P♣.....~S~~...... P~♣.؄:jfy ♣~...[.... #...<..... .  .  . ؄:jy~ ...>......؄:j|N~S؄:ji}IS~؄:j؄:js%7؄:j؄:jd؄:j~#...~♣♣♣~~ ....<.♣ ....##.#. #. #..♣♣ ≈≈~~≈~~~ .♣♣~~~~♣.. ~~P~~~SPSP♣؄:jyL~~~~.P~♣....♣~...[ #...........<.؄:j,S~S~؄:jW 8Water ل:j8 ...<.♣ . .##.#.♣ . #..♣♣ ≈≈~~≈~~~  .♣♣ ~~~~~~~♣.. ل:j9 j~~SPS~~..~~P~P♣..... ~~~~~...... ل:jZ9 .P~♣.@...D. ل:j9 .♣~...[.... ل:j9 #......... ... ل:j9 .....<...... ل:j : D   acid dragon (wandering). ل:j9: SS 2 electric eels (wandering) ...>ل:j> JS~ل:jl> M~Sل:j? 1D.ل:jG ل:jOH 09ل:jP ل:j T ] _You encounter an acid dragon.ڄ:jL. ##.#.♣  #..♣♣ ≈≈~~≈~~~  .♣♣ ~~~S~~~♣.. ~~~P~~~..~~PSP♣..... ~~~~~...... .P~♣....D.. .♣~...@.... #......... ... .....<..... ...... .    electric eel...>.....^...S~D.ڄ:jڄ:j&30ڄ:j ڄ:j _You see here a +0 leather armour of poison resistance.ڄ:jv+#.#.♣ ..♣♣ ≈≈~~≈~~~ .♣♣ ~~~S~~~♣.. ~~~PS~~..~~P~P♣..~~~~~...P~♣...D.♣~...[..#..ڄ:jJ........<... ...>.....^... ڄ:j2Sڄ:jG.Dڄ:j~S   electric eel (wandering)ڄ:jc,1 _ڄ:jڄ:jۄ:j 7 #..♣♣ ≈≈~~≈~~~  .♣♣ ~~~S~~~♣.. ~~~P~~~.... ~~PSP♣...... ~~~~~. .P~♣.ۄ:j7 .♣~...[.D... #............ .....<...... ..... .  ...>...... .....^ۄ:j\8) ۄ:j>xS.Dۄ:jC~S   electric eel (wandering)ۄ:j.D%2ۄ:jRJۄ:jLۄ:jEx.♣♣ ~~~S~~~♣.. ~~~P~~~....P~P♣......~~S..P~♣.♣~...[ #......Dۄ:j...< ..... >..^... ۄ:jpG.Dۄ:j"ۄ:jA#%3ۄ:j7*ۄ:j+܄:jԌ.♣♣ ~~~S~~~♣.. ~~~P~~~.... ~~P~P♣...... ~~~~S. .P~♣. .♣~...[..... #. .D... .....<.@.... . . ....>......^... ܄:j# DDThe acid dragon roars!====4܄:j܄:jS< _You block the acid dragon's attack. x2܄:jH n  You hit the acid dragon but do no damage.܄:jnI a=---5.3 (0.5܄:j^P ܄:jZ | _You block the acid dragon's attack. The acid dragon barely misses you.܄:jM ܄:j( A---8܄:j ܄:j _ _You hit the acid dragon but do no damage.݄:jp  You hit the acid dragon.  The acid dragon is lightly wounded.  You block the acid dragon's attack.݄:j,6.2 (0.4݄:j݄:jz C _The acid dragon claws you but does no damage.݄:j  You closely miss the acid dragon.7 (0.5݄:j{݄:j9 _The acid dragon is lightly wounded.݄:jS"  You hit the acid dragon.7.1 (0.4݄:j5' ݄:j+* f _The acid dragon is moderately wounded.݄:j (catching breath)You hit the acid dragon.  The acid dragon is heavily wounded.݄:jQ q  The acid dragon spits acid at you.݄:jv ݄:j j38------------======݄:j 5݄:jd ݄:j1 3 _The splash of acid hits you!!݄:j n  You hit the acid dragon but do no damage.݄:j0 \=-----9݄:j ݄:j c _The acid dragon is heavily wounded.݄:j  You hit the acid dragon.  The acid dragon is heavily wounded.݄:j ^9=----------------݄:j6 %8.4 (0.5݄:j ݄:j$ _The acid dragon misses you. The acid dragon closely misses you.݄:j/ n  You hit the acid dragon but do no damage.݄:j0 ݄:j0 9݄:j7 ݄:ja; c _The acid dragon is heavily wounded.݄:j  You hit the acid dragon but do no damage.The acid dragon is heavily wounded.݄:jv,9.3 (0.4݄:ja!݄:j&< _You block the acid dragon's attack. x2݄:ji  You completely miss the acid dragon.݄:j:*8 (0.5݄:j݄:j|c _The acid dragon is heavily wounded.ބ:jhVYou block the acid dragon's attack. x2completely miss the acid dragon. _ You hit the acid dragon.  The acid dragon is heavily wounded.  You block the acid dragon's attack.ބ:jiI=40.2 (0.4ބ:joބ:jmrC _The acid dragon claws you but does no damage.ބ:j<  You closely miss the acid dragon.6ބ:jAބ:jDc _The acid dragon is heavily wounded.ބ:jn  You hit the acid dragon but do no damage.ބ:j,1.1 (0.5ބ:jބ:jc _The acid dragon is heavily wounded.ބ:ji  You hit the acid dragon.  The acid dragon is severely wounded.ބ:jG405 (0.4ބ:j _The acid dragon barely misses you. The acid dragon closely misses you.ބ:jM}=  You hit the acid dragon.ބ:j~%9ބ:j˄ބ:j;d _The acid dragon is severely wounded.ބ:jXC  You hit the acid dragon.  The acid dragon is severely wounded.The acid dragon bites you but does no damage.ބ:j D ,2.4 (0.5ބ:jJ ބ:jM X _The acid dragon barely misses you.ބ:jB f  You closely miss the acid dragon.ބ:jID *8 (0.4ބ:jjJ ބ:j T d _The acid dragon is severely wounded.ބ:j  (catching breath)You hit the acid dragon.  The acid dragon is almost dead.ބ:jq  The acid dragon spits acid at you.߄:j137-======3.2߄:j32 _The splash of acid hits you.߄:j [You hit the acid dragon.  You kill the acid dragon!Trog accepts your kill.߄:j(߄:j 9=-----7 (0.5 _The acid dragon scales are intact enough to wear.߄:j.߄:ji _Your Throwing skill increases to level 6!߄:jQ-----߄:j߄:jH _No target in view!߄:j߄:jݍ߄:j߄:jbH _No target in view!:j;L:jL:jM:jV8-:j(Y:jY:j[:j^:jU_:j`:jd:jdS9=:jAf:jli:ji:jj:jZo:jo:jp:jqu:juL40=:jw:j\{:j{:j|:j,:j:jɂ:jO1:jc:j:jZ:jč:jx:jʒ:j:j:j:j":j:jМ:j:jn:j:j:j:j.:j:jJ:jw:jW _You start resting.:j#\2=-:j` 56.7 (13.0)  Something hits you but does no damage.:j3=7.7 (14:j]:jS _Deactivating autopickup; reactivate with Ctrl-A.:j֖:j:j:jB9:jœ:j:jc3:jW _You start resting.:j&-:jG08.0):j:j j36--=9.7 (2:j:j _Something hits you. Something barely misses you.:j]e :je :jg :j$h 7:j:j :jl :jq j7--:jwr W _You start resting.:jx &-:j)y +60.7 (1:j#{ :j| :jZ 2=1.7 (2:j 7{:j؋ \ _Something barely misses you.:j8  ~~~P~~~.... ~~P~P♣...... ~~~~S. .P~♣. .♣~...[..... #....{.............[... .....<......:j<  ..... . . ...>. .....^ :j .{.{:j9:j`5-2.7 (1:j:j3"S _Something hits you.:j4.♣♣ ~~~S~~~♣ ~~~P~~~ ~~P~P♣...... ~~~~S. .P~♣.........♣~...[..... #.......... ........[...{..... . . .... ...>............^.....{.{{.6=-3 _There is a stone staircase leading up here.:j<:j=7-:j:j.:j:j:jc3-=4:j :jvE -0 _Something hits you.You fly upwards.:jK  #....................  #....................  #............##  #...##..###........##  #...#######..........  #.........'....##.... #....##....:jL>  #...#..........  ##..........  ##...##.....  #...####'###..##.....  #...#................  #...#........).......  #...#...........##...   #...#...........##...  :jEM #<.(#................   #...#................ :jP4-6.2 (2.5:j{:jQ _Reactivating autopickup.:j6c _There is a stone staircase leading down here.:jR:j:jS:j:j% :j :j :jW :j O5:j ,:j= :j :j :jR :j> i6=:j :j :jn :j :jN ,:j :j :j7 K7=:j :j ,:jW :j ,:j :j :j  98:jc :j ,:jg :j ,:jP :j i9=:j :j ,:jf :jv! :j! :j<" :jO# :j# 640=:j?$ ,:j% :j% :js& :j' :j' :j( :j) :j* #1:jA* :j* :j8, :j, :j- :jS. :j. :j/ :j0 :j1 S2=:j1 :j2 :jD3 :j3 :j5 :j_5 :j6 :jI7 :j7 :j8 :js9 :j9 53=:j9 :jy: :j; :j&< :j< :j= :j;> :j> :j@ 94:j@ :jA :j(B :jB :j'C :jD ,:jE :jF :jG S5=:jG :jH :jI :jnI :jJ :jJ :jvK :jM 96:jxM (=:j N :jIO :jO :jP :jQ B:jR :j*S 97:jS :jQU :jU :jU :jnW :jW :j>X :jOY :jY S8=:j4Z :j1[ :jy[ :j[ :jd =9=:jd P50:jqe :jg :jZg :jg :jh :jGi :ji :jj :j?k :jk :j/m :jm S1=:j.n :jYo :jo ,:jHq :jq :jr :j"s :jls X52=:jt :jKu :ju :ju :jPw ,:jw :jx :jy %3:jy :jz :jc{ :j{ :jE} :j} :jf~ :jP :j K4=:j( :j ,:jR :jà :jX :j :j :jG U5=:jW :j :j` :j߈ :jv :j :j֍ :j :j? %6:j :j :jn ,:jR ,:j :j7 97:j (=:jߖ :jJ :j ,:j :jM :j~ :j :j֛ U8=:jL :jV :j :j :jG ,:j֟ :jɠ ,:jO :j3 ;9:jˢ :j :j :jZ :je :j :j :j :jW L60=:j :jר :j :j{ :j" ,:jx :jج :j' N1=:j :j ,:j :jI :j :j :j :j 2:j. :jµ ,:j :j ,:j :j :jo K3=:j :jѺ :j :j :j :jU :j :j :j U4=:jտ :j1 :jz :j :j :j, ,:j :j %5:j :j :j :j& :j B:j :jp K6=:j :j :j ,:j :j3 :jm :j :j2 :j :j :j$ ?7=:jM :j :j; ,:j :j :j :jY :j :j %8:j :j ,:j :j :j :j< :jj :j K9=:j@ :jO :j :j :jg :j :j :jr :j @70=:j :j :j_ :j :j :ju ,:jk :ju :ji ;1:j :j :js :j :j :jI :jF _You start resting.HP restored.-:j 36084.2 (118.0):je X2=59 :j _:j :j\ :j" :j :j :j[ :j :j# :jx 9=:j :j :j :jD :j| :j :j3 :j ,:j :j B:j. ,:j :j :j :je :j ,:je :jG :j :j :j :j[ :j :j@ ,:j :j :jE :jt :j ,:jl :j :j :jc :j ,:j :j[ ,:j :j% :j :j :j  :jV :j :j ,:j :jJ B:j ,:jY :j ,:j$ :j ,:j :j' :jk :j :jD! ,:j! :j" :j" :jO# :jw$ :j% ,:j& :j' ,:j}( :j( :j=) :j* :j1+ :jm+ :jS- :j- :j- :j0 :j0 :jG1 :j2 ,:j3 :j4 :j 5 :j5 :j47 ,:j7 :j9 :jd9 :j9 :j`; ,:j0< :j< ,:j> :j> :jp? :j? :j+A :jzA :jA :jC ,:jD :j,E :jjE :jE :jG :jP 4:jQ B:j&S :jS :jS :j U :j]U :jV :jV ,:j:Z X:jve ,:j#f :jog :jg :jh :j#i :jii :ji :jj ,:jk :jl ,:jm :jn :j:j?:j?:ju:j.:jz:j:j:jl:j:j,:j:j`:j,:j,:j :jY!,:j!:j5',:j;(:jl):j):jW*:j+:j+:j34:j4:j8X:j{8:j;n:jA:jC:j_D:jD:jYF:jF:j1G:j|H:jH:jFI:jJ:jJ:jNX:jN:j.O:jrO:jQ,:jzQ:jR:jS:jFS:j\ _You start waiting.:jc4284.2 (99.0):jf/5.2 (100.0):ji:jl# _Done waiting.:j :j 3:j :j^ ,:j :jg B:js :j :j ,:j @  There is an open door here.:j :j  _:j :j :jŶ ,:j :j :je :j :j :j^ :j :j :j :jn :jo ,:jN :j :jq ,:j :jn :j :js :jj :j   #.........#.  #...>.....#.:  #.........#...##>.....  #...####'###..##........  #...#.................  #...#........)..............  #...#...........##..........  #...#...........##....  #<.(#..........#96.2 (11.0)  #...#.......#....##  #...#......................## :jL y #...#.....###...........) ####'#.....#.......'...... #..........#.......###'### #..........#.......##....# #..........#.######....# #.....########.....#########....#:j :j :j< :jP:jJ:jK:jK:j)^:j_:jdB:je:jge:je:j:h:jJi:ji:ji:jj:j1l:jwl:j0rn:js:jPu:ju:j|v:jhx:jy:jFz:j/{:j|:j~,:jT:j:j:j:jf:j:jB:j:j},:jڈ:j:j,:ji:jь:j܍:j:j^:j@  There is an open door here.:j:j@ _:j:j ...##.##..[..# ...##.......[([..# ........##..........##.........# ........##....##....##>.# ..............##..' ...........)......# .....'................########## ...##'####### ......#..@.# #.310.2 (14 ####...#....# #........# .....#########....# #....... :j.....# #.....# #........# .....# #.....# # .....# ##...## ##........#. .....#### ##### ###... .# # #### ........# #.....#:jy:jX:j:jz3:j5{:jď:j:js,:j&Done waiting. _You start waiting.Done waiting. _There is an open door here.  :j:j _:j:j&:j:j>:jӦ:j:j:jd:j:j:jѶ:jA:jz:j:j:j:j':j:jF:j:j:j5:jB:j:j:jU:j:j:jm,:j:jx:j,:jL:j:jX:j:j:ji:j:j,:j_:jm:j,:jv:j:j,:j\ :j :j:jH:j:j@  There is an open door here.:j:j _:j^:jW:j:j:j:jZ:jW :j :jG!:j":j$:jE$:j$:j%:j ':jx':j':j):j.*,:j*:jR,:j-:j.,:jz/:jm0:j0:j1:j:8} .............'#.#.#.# .....#..........##########........#.#.#.#.. ######............#+#.... .# #.........#.#.#.#.. .:j8e# #........#.#.#... .# #.................#.#.#.#.. .# ..#.#.#.... .# ....@..........#35.2 (25 ##..#.#.#........+.... :j9# #.....###.........##..:#  #.....# ######....##...#....  #.....# #.........# :jB9 #.....# #.........###'##   #.....# #..........'....  :j9H# #.....# ####'###...##....  # #.....# #.....##...##..>. :jy::j@:j"B:jJ>:j>:j?:j8P:jQ:jUX:jev:jz:j{:j|:j:j:j:j:jL:j4@  There is an open door here.:j:ji _:j:j\:j&:j]:j:js:j:jL:j:j3A #.#...............#  ..#......#  .#.#........+......#  .......##..:#......#  ###....##...#......#   #...#......#   #.........###'####   #..........'.....#   ####'###...##..@.##  50.2 (1  #.....##...##..>..#  :j #..)..#....##.....#  #.....#....########  #.....#...........#  #.....#...........#  #.....#...........#   #.....#############   ####### :jC:jS:jģ:j ;There is an open door here.   _:j X:j  :j .........#  .......#.#.#.#...........#  ..#+#.......#  ....#.#.#.#...........#  #.#......................#  .......#.#.#.#....########  #.#...............#  ...........#......#  #.#........+....@.#  6.2 (6.0) ......##..:#......# :j  ##....##...#......#  ....#......#  ....###'####  .....'.....#  ####'###...##....##  #.....##...##..>..#  #..)..#....##.....# :jdw:jy,:j{,:j|:j}:j}:j ~:j!:j:j:j:jȇP ##.....# ###### .......######....# ........#.# .......#.#.#.#.#.#########.:j.......# .......#.#.#.#..@........#63.2 (7#+#.......:j".......# .......#.#.#.#...........# #.#..............# .......#.#.#.#....######## #.#..... ...........#......#........+..... :j[......##..:#.:ji:j:j&:j :j4 n:j& B:j :j2 :j ,:j :jg :j B:jP :j :j :j :j!  .##....^...'.................# ....#.................# ....#.................# ##......#.................# ##......#.................# #......############ ####......###:.)#.####..[..#......@.#75.2 (12.0)..[([..## ###### ..#........######....# .......>.#..........#.# ..'........#.#.#.#.#.##### ...#................. ##########........#.#.#.#...........#+#................. #............#.#.#........:jn) :jQ| 3:j| :j 4:j :jz ,:j> :j :j7 B.....#......# .#.....'......# .#.....#......#....#......#....#.........#########...##....>.....# #####...........#^...'.........#....#.........#82.2 (7.0):j M..#.................# #.................# #.................# #......#################......# .)#.#........# .[..#. ([..## ######:j :j :j :jJ :j$K :j L :jZ :jo :j`u :j-x :jr :jS :jȃ :jE :j :j :j :j :j+ R ######## ######################## #..# #..# '.......# ...#..:j u...........#...#......#...#.######## #...##.# 5.2 (3 #####.........# ^...'....:j # #....# #.................:j! R#..#.................# ....:jO 5.........# ..############ ####:j "#:jG :jQ :je Y _ stone staircase leading down here.:j5:j26:jd>:j~D:jKG6.2 (1 _:j%1:j #....##  #  #....#  #....#  #.@..#  ###.#♣~~~P~~ .~~~P~P~≈ .#♣♣~~~~≈ #.#!♣PO~~≈ #.#.†~~~~~ #...~♣♣♣~~ ....<.♣ #......♣:j',7.7 (2.5:jR/:j0! _You fly downwards.:j{3a _There is a stone staircase leading up here.:j :j 3:j :j :jc P _:j :jj :jE :j :j :j :j :j :j] :j :j :j :j+ :j :j :j :j n:j] B:j :j :j :j _v - 3 amethyst potions (gained 1):jC ,:j$ :j :j! ,:j" :j$ :jj& ,:j& :j) :jO: :j; :j)< :ja? :j^E g  You encounter a cyclops.:jH #....##.<..# ~###.#♣~~~P~~#.~~~P~P~≈ #.#♣♣~~~~≈:j(I . #.#.♣P~~~≈..## #.#.÷~~~~~C!..###...~♣♣♣~~.....<.♣##......♣ #.##.#.♣ #.##..♣♣ ≈≈~:jI r ♣...♣♣ ~~~ ~~~ C   cyclops (missile, asleep) ~~P :jJ [~~~ .P~:jV c402.7 (15.0)3.7 (16 _:jI] :j_ :jJ  #....# #.<..# ~ ###.#♣~~~P~~ #.~~~P~P~≈.. #.#♣♣~~~~≈.. #.#.♣P~~~≈.### #.#.÷~~~~~.C!..###...~♣♣♣~~ #@......<.♣ #####......♣ #.##.#.♣ #.##..♣♣ ≈≈ ♣...♣♣ :jK c  ~~  .P:jW F4.0):j\ :jj_ :j0 #....# #....#  #.<..# ~ ###.#♣~~~P~~#### #.~~~P~P~≈. #.#♣♣~~~~≈. #.#.♣P~~~≈...### #.#.÷~~~~~..C!@.###...~♣♣♣~~.####.......<#####......♣ #.##.#.♣  #.##..♣♣ ≈♣...♣♣    ~:j&SCC):jD====5:jR:j<) _The cyclops shouts!:j #....# #....# #.<..# ~ ###.#♣~~~P~~## #.~~~P~P~≈.# #.#♣♣~~~~≈.# #.#.♣P~~~≈.### #.#.÷~~~~~!..C@..###...~♣♣♣~~#.####.<.♣ #####......♣ #.##.#.♣ #.##..♣♣ ♣...♣♣ =---6:j:jj _Found a potion of mutation. You block the cyclops's attack.:j}| _You see here a clear potion.:j` :j] H---7.1 (0.4:j, :j [ _You hit the cyclops but do no damage.:j5 _You hit the cyclops but do no damage. The cyclops completely misses you.:j:$:j%',8.1 (0.6:j ):j,[ _You hit the cyclops but do no damage.:j:j*6 (0.5:jj:j.[ _You hit the cyclops but do no damage.:j]A:jlB'9.1:j4H:jsL _You hit the cyclops but do no damage. The cyclops completely misses you.:j G5 (0.4 _You hit the cyclops but do no damage.The cyclops completely misses you.The cyclops completely misses you.barely miss the cyclops.:jQ 9  You hit the cyclops.:jhR %9:jX :j\ 5 _The cyclops is lightly wounded.:j9  You hit the cyclops.:j(10.3:j:j)5 _The cyclops is lightly wounded.:jPA,  You hit the cyclops. _The cyclops is lightly wounded.  The cyclops is moderately wounded.60----=8 (0.5:jF:j\I+ _The cyclops hits you!:jPh  You hit the cyclops.-1.3:jk:jb _The cyclops is moderately wounded.:j[ 9  You hit the cyclops.:j@ ?-8:j :j b _The cyclops is moderately wounded.:j_ You hit the cyclops. _The cyclops is moderately wounded.  2.3:jNf :jv X _The cyclops completely misses you.:j!?)  You hit the cyclops but do no damage.----9 (0.6 _The cyclops is moderately wounded.:j99  You hit the cyclops.:j413.4 (0.5:j1:jb _The cyclops is moderately wounded.:j,*  You hit the cyclops.  The cyclops is heavily wounded.:j+%9:jj3:jf65 _You block the cyclops's attack.:jza  You barely miss the cyclops.:j_{'4.4:j:jJ_ _The cyclops is heavily wounded.:j0r  You hit the cyclops.8 (0.4 _The cyclops is heavily wounded.:j You barely miss the cyclops. _The cyclops is heavily wounded.You hit the cyclops.  :j '5.2:j K _You block the cyclops's attack.:jy  You hit the cyclops.7 (0.5:jk_ _The cyclops is heavily wounded.:j&c  You hit the cyclops.:jO,26.3 (0.6 _The cyclops is severely wounded.:j]   You hit the cyclops but do no damage.The cyclops is severely wounded.50----=9:jx:j`+ _The cyclops hits you!:jLj  You hit the cyclops but do no damage.:j/-7.5:jv _The cyclops is severely wounded.:js  You hit the cyclops but do no damage.The cyclops is severely wounded.:jO F-8.0 (0.5:j? :j 5 _You block the cyclops's attack.:jl j  You hit the cyclops but do no damage.:j- %5:j :j ` _The cyclops is severely wounded.:jj  You hit the cyclops but do no damage.:jG----9 (0.4:j:j-` _The cyclops is severely wounded.:j"8You hit the cyclops but do no damage.The cyclops is severely wounded.completely miss the cyclops.  1=9.4 (0.5:j+c _The cyclops misses you.:jFe  You completely miss the cyclops.:jG%9:j :j`? :jc@ :jD :jE :j>F :jK :jSL K6=:jvM :jP :jkQ :jpS :jV :jYW :j`X :j\ :j\ 97:jf X:jj B:jn :jn S8=:jKp :jR{ :j ,:jL :j :j] :jG w9=:jj X:j7 :j :jϭ :jV :50:j :jϳ ,:j7 :j ,:j> :jI 31=52=34=:jNJ U5=:jK :jO ,:j\Q :jT :j8U :j{V :jZ :jyZ %6:j[ :j_ :jM` :ja :j0e :je :j~f :jk :jl K7=:jl :jo ,:jwq :ju :jv :j/w :jyz k8=:j&| :j :j :j* :j] ,:j) 9:j_ ,:j :jR :j 660=:jZ :j :j :j :j :j :j ,:j :j :jp :jn 1=:j} :jb :j :j :j) %2:j :jx :jk :jn :j :jw :j :j :j K3=:j1 :j :j :jC :j# B:j*1 4=:jM4 ,:j5 :j8 :j: ;5:j"A B:jWD :jD :jQF :jpK :jL a6=:jP ,:j)T :jZ :jW[ :jJ] :jH` :ja U7=:jNc :jg :jZh :ji :jn :jso :jq :jw :jw %8:jJy :j?} :j} :j# :jf :jɃ :j7 :j 9=:j :jC :j :j :j :jF :jȚ :j :j :jX O70=:jß :j ,:j :j :j :j :j :j %1:j :jR B:jQ :j :jĽ :j :jQ K2=:j :j 1 _HP restored.:j :jh :j :j ,:j :j m _t - 2 clear potions (gained 1):j :jj :j :j $  Things that are here::jd  3 large rocks; a cyclops corpse:j :j @= _:j :j :j :jy :j :jv:j&:j:j:j :j :j :j i _M - 6 potions of mutation (gained 1):j3:j`:j:j:j:j:j:j:j%:j:j!:j[$:j$:j%:j!':jG+B:j,:j.:jd/:j/:j2:j*6:j}6:js7:j8:j0;:j;:j<:j>>:jgA:jA:jC:jD:jG:jOH:jI:jJ:jMN,:jO:jQ$  Things that are here::jS  3 large rocks; a cyclops corpse:jj _:jj:jgk:jEnl  You encounter an acid dragon.:j|#....# #.<..# ~ ###.#♣~~~P~~ ######### #.~~~P~P~≈ #.......# #.#♣♣~~~~≈ #.......# #.#.♣P~~~≈ #.......### #.#.÷~~~~~ #.....(...###...D♣♣♣~~ ####.####...@...<.♣ -#..#######......♣ :j~##...## #.##.#.♣ ###..# #.##..♣♣ ≈≈~~≈##♣♣ ♣...♣♣ ~~~S~ ~~~P~ D   acid dragon (wandering)~~P~P~~~~S.P~♣.:j\~D567.8 (141.0):jۍ:j2<===82 _:j,:j:jyl#....# #.<..# ~ ###.#♣~~~P~~ # #.~~~P~P~≈ #.# #.#♣♣~~~~≈ #.# #.#.♣P~~~≈ #.:j3m### #.#.÷~~~~~ #.....(...###...~♣♣♣~~ ####.####....@.D<.♣ #..#......♣ ##...## #.##.#.♣ ###..# #.##..♣♣ ≈≈~~≈~##♣♣ ♣...♣♣ ~~~S~~~~P~~~P~P♣~~~~S..P~♣.:jHpF.D:j1x:jx:---9.0):j:ji:j#....# #.<..# ~ ###.#♣~~~P~~ # #.~~~P~P~≈ #.# #.#♣♣~~~~≈ #.:jCV# #.#.♣P~~~≈ #.### #.#.÷~~~~~ #.....(...###...~♣♣♣~~ ####.####.<.♣ #..#..D...♣ ##...## #.##.#.♣ ###..# #.##..♣♣ ≈≈~~≈~##♣♣ ♣...♣♣♣ ~~~S~~~~P~~~P~P♣.~~~~S..P~♣.:j).D---70:j`P:j]:j0e#.<..# ~###.#♣~~~P~~######### #.~~~P~P~≈  #.......# #.#♣♣~~~~≈  #.# #.#.♣P~~~≈  #.### #.#.÷~~~~~  #.....(...###...~♣♣♣~~  ####.####.......<.♣♣  #..#######..@..##...## #.##D#.♣ #..# #.##..♣♣ ≈≈~~≈~~~ ##♣♣ ♣...♣♣♣ ~~~S~~~♣ ~~~P~~~.:j(a~~P~P♣..~~~~S...P~♣...♣~...[:jI.D:j :jC %1:j :j :j֋ ###.#♣~~~P~~ ######### #.~~~P~P~≈ #.......# #.#♣♣~~~~≈ #.# #.#.♣P~~~≈ #.### #.#.÷~~~~~ #.....(...###...~♣♣♣~~ ####.####.......<.♣♣  #..#######......♣ ##...## #.##@#.♣ #..# #.##D.♣♣ ≈≈~~≈~~~ ##♣♣ ♣...♣♣♣ ~~~S~~~♣. ♣♣ ~~~P~~~..~~P~P♣..~~~~S...P~♣...♣~...[#.......D:jn :j` %2:j۞ :jݠ :jQ######### #.~~~P~P~≈ #.......#♣♣~~~.♣P## #.#.÷~~~~~(...###...~♣♣♣ ####.####.......<.♣♣  #..#######......#...## #.##.#.♣ ###..:j.♣♣ ≈≈~~≈~~~ ##♣♣ ♣..D♣♣♣ ~~~S~~~♣. ~~♣♣ P~~~.~ P~P♣.~~S..P~♣.♣~...[ #.......[D.:j:jhB3:jQ #.......# #.#♣♣~~~~≈  #.# #.#.♣P~~~≈  #.### #.#.÷~~~~~  #.....(...###...~♣♣♣~~  ####.####.......<.♣♣  #..#######......♣ ##...## #.##.#.♣ ###..# #.##..♣♣ ≈≈~~≈~~~ ##♣♣ ♣.D@♣♣♣ ~~~S~~~♣ ~~~♣♣~~~P ~~~P~~~ ~OP~ ~~P~P♣~~~~ ~~~~S.... .P~♣ .♣~...[. O   two-headed ogre (wandering) #....D   acid dragon (wandering).[:j40m .....<...D:jO~O:j:j%4:j:j! :j_ #.# #.#♣♣~~~~≈ #.# #.#.♣P~~~≈ #.### #.#.÷~~~~~ #.....(...###...~♣♣♣~~ ####.####.......<.♣♣ #..#......♣ ##...## #.##.#.♣ ###..# #.##..♣♣ ≈≈~~≈ ##♣♣ ♣.@.♣♣♣ ~~~S~~~:j~D♣♣~~~P ~~~P~~~~~ ~~P~ ~~P~P♣P~~~ ~~O~ ~~~~S.... .... .P~♣ .♣~...[ #  .....<:jC~D:j1~:jOD   acid dragon (wandering):jL%5:j:j :j@  #.# #.#.♣P~~~≈ #.### #.#.÷~~~~~ #.....(...###...~♣♣♣~~ ####.####.......<.♣♣  #..#######......♣ ##...## #.##.#.♣ ###..# #.##..♣♣ ≈≈~~≈~ ##♣♣~♣♣...♣♣♣ ~~~S ~~~~@♣♣~~~P ~~~PP~~~D~~~~P~ ~~P~P♣P~~~~~~~~O ~~~~S........... .P~♣~~P~T~P~~ .♣~ #.... T   troll.D   acid dragon (wandering) .....< ....:jD :~T:jE C~D:jM :j|N ]6Water :jEU :jDX V _You encounter a troll.:jaw ## #.#.÷~~~~~(...###...~♣♣♣###.####.......<.♣♣  #..#######......#...## #.##.# ###..# #.##..♣♣ ≈≈~~≈~ ##♣♣~♣♣...♣♣♣ ~~~S~ ~~~~~♣♣~~~PPP~~~@~~~~P~P~P♣~P~~D~~~~~O~~S............ .P~♣.:jx -~~P~~TP~~ .♣~.~♣♣♣♣ #...< .....:j{ B~D:j DDThe troll bites the plant! The plant begins to die. The troll claws the plant!  x2:jȈ -=7:j :jV , _The acid dragon roars!:j; (...###...~♣♣♣###.####.......<.♣♣  #..#######......:j H#...## #.##.# ###..##.♣♣ ≈≈~~≈~ ##♣♣~♣♣...♣♣♣ ~~~S~ ~~~~~♣♣~~~PPP~~~~~~~~P~P~P♣~P~O:j ,~~S.....D...... .P~♣.~~P~~TP~~ .♣~.~♣♣♣♣:j  #. ~♣..<:j3 C .....:jN BT~:jp T(catching breath)The troll shouts! You hear two shouts! x2:j q  The acid dragon spits acid at you.:jw =:jx F======8:j :j( 3 _You block the splash of acid.:j~ y=-----9.4 (0.6:jA :j% _ _You hit the acid dragon but do no damage.:jk (catching breath)You closely miss the acid dragon. The troll completely misses you.The troll misses you. You block the troll's attack.:jJrq  The acid dragon spits acid at you.:j=:j&60---- 7 ======9 (0.5-3 dagger (speed)Corr (-4) Fly Water  _The splash of acid hits you! The acid corrodes you!:j_:jJ`d=-----80.3 (0.4:jf:js_ _You hit the acid dragon but do no damage.:j|S OYou closely miss the acid dragon. You block the troll's attack.  The troll claws you. The troll claws you! The acid dragon misses you.The acid dragon claws you but does no damage.:j-78 M.....< O   two-headed ogre .....:jBy49-------------7:j:j _You encounter a two-headed ogre. It is wielding two +0 giant clubs.:j:jҟ,1.2 (0.5:j:j+V _You barely miss the acid dragon.:jL@6 (0.4:jP:jHS_ _You hit the acid dragon but do no damage.:jA..### #.#.÷~~~.....(...###...~♣♣♣~~####.####.......<.♣..#######.....##...## :jWB#.♣ ###..## #.##..♣♣ ≈≈~~≈##♣♣~♣♣...♣♣♣ S~~~~~♣♣~~~P~P~~P~P~P~P♣~P~~~~~~~~O ~~~~S....DT..... .P~♣P~~~P.♣~~♣♣♣♣~~ #~~O ~♣:j3CJ. T   troll.....< D   acid dragon:jYE4T.:j?H D.  The troll attacks as it pursues you! The troll barely misses you.:j!L OYou block the troll's attack. The troll barely misses you.The acid dragon attacks as it pursues you!:jDQ3O:ja\~~OO 2 two-headed ogresT   trollD   acid dragon:j]f50----2.6 (1.0:jx:j|} _You block the acid dragon's attack. The acid dragon closely misses you.:j #.#.♣P~~~≈..### #.#.÷~~~.....(...###...~♣♣♣~~####.####.......<.♣..#######.....##...## #.##.#.♣ ###..## #.##..♣♣ ≈≈~~≈##♣♣~♣♣...♣♣♣ S~~~~@♣♣~~~P~P~~P~~~~~~~~P~P~P♣~P~~TD~~~~O ~~~~S........O.. .P~♣P~~~P.♣~O♣♣♣♣~~ #   two-headed ogre~~~ ~♣......<:jj`~O.:j (catching breath)A nearby plant withers and dies.:j. **The acid dragon spits acid at you.:jqBT~:j~r2O:j@~O 2 two-headed ogres:jF======3:jH:j_T _The splash of acid misses you.:j^#.# #.#♣♣~~~~≈ #.# #.#.♣P~~~≈ #.......### #.#.÷~~~~~ #.....(...###...~♣♣♣~~####.####.......<.♣♣ #..#######......♣ ##...## #.##.#.♣ ###..## #.##..♣♣ ≈≈~~≈##♣♣~♣♣.@.♣♣♣ ~~~S~~~~~~♣♣~~~P ~~~P~~~P~~~T~~~~P~ ~~P~P♣~P~~~D~~~~O ~~~~S.......O... .P~♣~~PO~~~~~ .♣~...[ T   troll~~~♣♣♣♣~~ #~~~ ~♣............<O[3:j`G7mT~:j(q3 ~O   two-headed ogreT   trollThe troll attacks as it pursues you! The troll misses you.45-=-----4:jv:j_xH _You block the troll's attack. The troll claws you.:j #.# #.#♣♣~~~~≈  #.# #.#.♣P~~~≈  #.### #.#.÷~~~~~  #.....(...###...~♣♣♣~~  ####.####.......<.♣♣ #..#......♣ ##...## #.##.#.♣ ###..## #.##..♣♣ ≈≈~~≈~##♣♣~♣♣..@♣♣♣ ~~~S~~~♣~~~~T♣♣~~~P ~~~P~~~.P~~~~~~~~P~ ~~P~P♣.~P~~~D~~~~~ ~~~~S.....O...... .P~♣.:j7~~P~~~~~~ .♣~...[. T   troll~~~♣♣♣♣~~ #.~~~ ~♣ ......<.:j۲<T~:j:jӼ6-------5:j:j)t######### #.~~~P~P~≈ #.# #.#♣♣~~~~≈ #.# #.#.♣P~~~≈ #.......### #.#.÷~~~~~ #.....(...###...~♣♣♣~~ ####.####.......<.♣♣ #..#######......♣ ##...## #.##.#.♣ ###..## #.##@.♣♣ ≈≈~~≈~~~ ##♣♣~♣♣.T.♣♣♣ ~~~S~~~♣~~~~~♣♣~~~P ~~~P~~~P~~~~~~~~P~ ~~P~P♣~P~~~D~~~~~ ~~~~S....O...... .P~♣....~~P~~~~~~ .♣~...[~~~♣♣♣♣~~ #~~~ ~♣........[:j3O:j<.T:j O   two-headed ogreT   troll:jI?-6:j:j:j# Y ###.#♣~~~P~~ ########~~~P~P♣♣~ #.#.♣P~~~≈..### #.#.÷~~~ #.....(...###...~♣♣♣~~ ####.####.......<.♣..#######......♣##...## #.♣ ###..## #.##..♣♣ ≈≈~~≈~~~ ##♣♣~♣♣..T♣♣♣ S~~~♣~~~~O♣♣~~~P:j3~P~~~P~~~~~~~~PP~P♣~P~~~D~~~~~ ~~~~ST   troll....O...... .P~♣.....P~~~~.♣~...[♣♣♣♣~~ #.:j6T.:j5X7:jP.<..# ~  ###.#♣~~~P~~ ########~~~P~P♣♣~ #.#.♣P~~~≈..### #.#.÷~~~ #.....(...###...~♣♣♣~~ ####.####.......<.♣..#######...@..♣##...## #.##.#.♣ ###..## #.##T.♣♣ ≈≈~~≈~~~ ##♣♣~♣♣...♣♣♣ S~~~♣~~~~O♣♣~~~P~P~~~P~~~~~~~~PP~P♣~P~~~D~~~~~ ~~~~S....O...... .P~♣...P~~~~.♣~...[:jʑ1O:jS5T.:jWO   two-headed ogreT   troll:jשt78:jM ...# .<..# ~  ###.#♣~~~P~~ ########~~~P~P#.#♣♣~~~ #.#.♣P~~~≈..### #.#.÷~~~ #.....(...###...~♣♣♣~~ ####.####.......@.♣♣..#######......♣##...## #.##T#.♣ ###..## #.##..♣♣ ≈≈~~≈~~~ ##♣♣~♣♣..O♣♣♣ S~~~♣~~~~O♣♣~~~P~P~~~P~~~~~~~~PP~P♣~P~~~D~~~~~ ~~~~S:j% U....O...... .P~♣...:j 8O.:j 5T.:j :j %9:j :jM w _There is a stone staircase leading up, spattered with blood here.:jb :j :jW :js :O.:jκ :j d4-=90:jS :j -0. _You block the troll's attack. x2; The troll claws you.:j / ............##......#............ >...........##......#............ ....................#......###### .......)........#####......# ....##:.)#.#........# ....##..[..#........# ......[([..#........# # .......##........T#........###### .##....#.............. .##...............'........#.#.#. ..................#.............. .........##########........#.#.#. ##'#######............#+#....... :jb #....# #.................#.#.#. T   troll #....# #........#.#.#.......... #....# #.................#.#.# .....# #........#.#.#.....:jDu j5=-2.1 (2.5:j :jO  _You fly upwards.:j y _There is a stone staircase leading down, spattered with blood here.:j0 H=5 (0.4:j o _You hit the troll but do no damage.:jkI\  You hit the troll.  The troll is lightly wounded.:jJe3----3.0 (0.5:jR:jTK _You block the troll's attack. The troll claws you. x2:j5:j>:j~:j^ _You are too injured to fight recklessly!:j׻ 3:j :j ^ _You are too injured to fight recklessly!:j :jJ :j# :j ^ _You are too injured to fight recklessly!:j`B :jC :j!M :jO ^ _You are too injured to fight recklessly!:ja 3:j :j! ^ _You are too injured to fight recklessly!:j :j :jG :j Y _You are too injured to fight recklessly!:jn :j1 :j :j :jb\  corroded. You are flying. Your flying speed is average.  Your attack delay is about 0.4 (and cannot be improved with additional weapon  skill) (and is slowed by your shield).  Your damage rating with your +1 dagger of speed is about 7 (Base 4 x 120% (Dex) x 140% (Skill) + 1 (Ench)).:jc:jl:joe _Your base attributes are Str 16, Int 8, Dex 18. :jݟ R  You hit the troll but do no damage. :j` &  :jݭ iThe troll is lightly wounded.  You block the troll's attack. The troll claws you but does no damage. :j *6 (0.6 :j   :j} -_You block the troll's attack. :j,{R  You hit the troll but do no damage. :jI :j,4.1 (0.5 :j@ :j3 _The troll is lightly wounded. :jٟ  You hit the troll but do no damage.  The troll is lightly wounded.  The troll bites you but does no damage. The troll claws you.1-----6 _The troll closely misses you. :j;!  You hit the troll. :j G :jCH'5.1 :jP :jBS3 _The troll is lightly wounded. :j5R  You hit the troll but do no damage. :jC  The troll is lightly wounded.  You block the troll's attack. The troll misses you. :jD%6 :jLN :jP= _The troll claws you but does no damage. :j4o _  You barely miss the troll. :jp 11 6.1+1 dagger (speed)Fly  :jz  :j } [ _You are no longer corroded. :j  You hit the troll but do no damage. The troll bites you but does no damage. :jD-7 (0.6 :jۢ :jji _The troll misses you. You block the troll's attack. :j!  You hit the troll. :j :j,7.1 (0.4 :j :jښ3 _The troll is lightly wounded. :jp !  You hit the troll. :j|  :j} A25 :j  :jƓ 3 _The troll is lightly wounded. :jP!  You hit the troll. :j$The troll is lightly wounded.  block the troll's attack. The troll claws you but does no damage. :j&,8.0 (0.5 :j=< :jW>3 _You block the troll's attack. :j6R  You hit the troll but do no damage. :j:GB  The troll is lightly wounded. :j@HW22---=6 (0.6 :jR :jT] _The troll bites you! The troll claws you. You block the troll's attack. :jL :j+N Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety- :jN0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--69% [?] toggle between ability selection and description. :j2  :j<  :jH ............##......#............ Johnson1118 the Slicer >...........##......#............ Kobold of Trog ****.. ....................#......###### Health: 22/72 =======----------------- .......)........#####......#Magic: 11/11 ======================== ...........##:.)#.#........#AC: 11Str: 16 ...........##..[..#........#EV: 16Int: 14 .............[([..#........# # SH: 10Dex: 18 .......##........T#........###### XL: 11 Next: 56% Place: Dungeon:10 .##....##.......@.#.............. Noise: ==-------  Time: 16598.6 (0.0) .##...............'........#.#.#. n)  :jH +1 dagger (speed) ..................#.............. Throw: 11 boomerangs .........##########........#.#.#. Fly ##'#######............#+#........ #....# #.................#.#.#. T   troll #....# #........#.#.#.......... #....# #.................#.#.#. .....# #........#.#.#..........The troll is lightly wounded.  You block the troll's attack. The troll claws you but does no damage. _You block the troll's attack.  You hit the troll but do no damage.The troll is lightly wounded. _The troll bites you! The troll claws you. You block the troll's attack. :jDn E >) #:.)#.# #..[..# [([..# .....T#....@.#......'........#..#######..    A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! You block the troll's attack.x2 :jM0  The troll claws you.30/108--9.6 (111 boomerangsBerserk Fly  :jXl _* * * LOW HITPOINT WARNING * * *:j &  You puncture the troll!:j 9 :j# h1-=8 (0.2:jN v _The troll is moderately wounded.:j"!  You hit the troll.:j_:j>6-600.1 (0.3:j|:jM` _The troll is moderately wounded.:jE&  You puncture the troll!:j :j -=4:j:j4] _The troll is heavily wounded.:jS&  You puncture the troll!:j|  The troll is almost dead.The troll closely misses you. The troll claws you but does no damage.:jD2=8 (0.4:jC:j3 _You block the troll's attack.:jB [You puncture the troll!  You kill the troll!Trog accepts your kill.:j R:j960--1.2:j^ _The troll leather armour is intact enough to wear.:jx .......#. .##......#.###...........#......#######)........###### ##:.)#.#.# ##..[..#.# .....[([..#.# ......##.#.###### ##....##>.#........ ##'........#.#.#.#........#........ ........##########........#.#.#.# #'#######.#+#........ ....# #.........#.#.#.# ....# #.#.#.#..........# #.........#.#.#.#:jA :j* T---9 (0.7:j :  Things that are here::j@  _a +0 troll leather armour; a troll corpse:jVP M-:j[ :j] :ji  You start resting.:j8'02=2.6 (0.7 _You feel a strong urge to attack something.:jD _You start resting.:jK:j-g3.34.0 (1.4Berserk :ju:jx :j{]_You feel your anger nearly subside.:j   You start resting.:j !)........### :.)#.# ..[..# [([..# ....@#...>.#.....'11 boomerangs.....#.######..   :j)( t 0.0  You are no longer berserk.:j, 21/72 =7 (0.7Slow -Berserk Fly :j1 :j14 _You are exhausted. You feel yourself slow down.:j-:j۹:jȻ:j:j0j234=5=:j,:j)c6:j-7=8=9 _You start resting.:jD?:j027.2 (22.5):j98.7 (24.0:j5 :j[ _You feel yourself speed up.:jF:jF:jNI:j V30=:jjB:jq,:jq:js:jvya1=:j|:jU:j:j:jrA _You start resting.:jۇ:j:j34.7 (6.0)5.7 (7Fly  _You recover from your berserk rage.:j2:j ,:j,:j:j3=:jS,:j,:j84=:j,:jI:jR:j:j!:j(:j)25:j,:j/:j-0:j!?,:j@:jC:j1Y6=:j9aB:jhw7=:jj,:jB:j+:j:j=98:j$A9=40=:j ,:j1:j,:j:jC:j3:j:j:jS2=:jO :j6,:j:ji':j0:j 9,:j:K3=:j<:j2?,:j@:jlC:jC:j)E:jLe4:jN:jO:jQ:jaV,:j?Y:j\:j]_,:jc:jdS5=:jrf:j7i,:jl:jp,:js:j2w:jwK6=:jz:j~,:jg:jЄ:j,:jO7:j:jͲ,:j˴:j,:jW:ji8=:j:j,:j:j):jb:jK:jAa9=:j:j:j5:j:j0,:j:jEP50:j:jF ,:j:j:ju:jk:j:jS1=:j:j,:ja!:j/,:j3:jBn52=:jD:jNB:jP:jQ:jR:joZ,:j[:ja;3:jg:j,:jX:j<w4=:j:j:j7:j,:jگ:j6k5=:j*B:j:jv,:j:jg;6:jY:j2,:j-:jE,:j:jL a7=:jV :j` ,:j1 :j3 :j3 :j/6 :j> k8=:j? :jB :j`C :jF :jI :jkJ :jL :jS :j:U %9:jX :jDc .720.7 (85.0):jd :jl :jm H _You start resting.:j I:j :j :j4 :j. ,:j :jN :jI L60=:j, :j :j0 :jB :j ,:jY :j ,:jϾ :jw k1=:j :j :jH :j6 :j :j :j :jw ;2:j :j' ,:j 3=:j :j :j` :jT 4=5:jW :j\ :j\ :jw^ :jd :j;e :j g :jj 96:j5k (=:jo :j| :j~ :jR U7=:jE :jE :j :jw :jÉ :j :j :jS :j %8:jϑ :j` ,:j̗ :j ,:jN :j, ,:jD :jE 9=70=:j1 :j :j' ;1:jJ :j :j :j0 :j :j4 :j k _You start resting.HP restored.:j= :j -60.7 (40:j `2=1.7 (41 _:j :j`% :ju:j:jBB:j,:j :j&e=:jK4:j8:j?B:jC:jD:jF:jJ:jK:jLN:jQ:j:R:jVT:ja:jsb:j,g:jyj:jj:j;m:jq:jq:jTt:j"x:jx:jf{:j:jg:j:j:j,:jێ:jU:j:j,:jJ:j,:j:j,:j:jD:jө:j:jݴB:j,:j:j:jd:j:jz:j:j:j:j:j:j:j:j:j,:j :j:jS:j~:j!:j:j\:j,:j:jx:j:j :j,:j:j:j|:j:je$:j):jA*:j-:j0:j1:j3:jE,:j?J:jM,:j Q:jDU:jU:jX:js[,:jv]:ja,:jdd:jg,:j)k:jn:jqo:jq:jt:j$u:jrw:j{:j{:j}:j,:jA:jw:j:j:j":j:j:j:j:j:j,:j:j,:jή:j:j:j:j:j:j̼:j:jn:j:j<:j:j:j:j+:j:j:jX:j:j:ja:j:j,:jV:j:j:j:j:jM:j :j:jG:j:j:j:j :j0,:j:j,:jk:j1,:jJ:j:j :j":j&,:j7+:j./:j0:j2:jU7,:j9:jAE:j$F:jH:jMO:j%S:jV:j_:ja:jc:jg,:jql:jr,:jEv:jrz:j{:jj:j:j5:j :j:jd:j$:j:j:jm:j:jĨ:jӪ:j:jJ:j\:j]B:jh,:j!:j,:j:j:jE:jjB:j:j:jO:jg:j,:j:j,:j:j,:jx:jA,:jl:j,:jn:j ,:j:jQ,:j:j)W _You start waiting.:j5.860.7 (99:j6/1.7 (100.0):j?:jA# _Done waiting.:jwI:jB:j}:j( ,:j1 :j ,:j :  Things that are here::jr  a +0 robe; a +1 dagger of venom; a kobold skeleton:j :j  _:j2" :jF) :j . :j. :j1 :j7 :j: :j ; :j< :jA :jE ,:jR :jX :j_ B:jWb :je ,:jjf :ji :j@k :jk :jl :jq :jNt :jt :ju :j x :j*z :jz :j{ :jM :j :j6 :j :jT :j :j :j :j :j^ :jՍ :j\ :j9 :j :j| :jO :jt :j ,:j :ji :j :j :jZ :j :j :j :j :j ##....##....## ####....## ##...## .'....##)...##.... .#....##.###.............. .#....................... .#......:............##.. .#...##..........>...........##.. ###..##................79.7 (18.0) .................)...... ....)...........##:.)##....##..[:jβ F##.....................[([ ............##...##........##....##....##.............##.. .###.....).......:j\ :jw :j:jm:j:j :j\ :jqB:j:j:j:jB:jQ:j :jr&:j):j+,:j3-:j::j;:j>:j?:jC@,:jA:jC:jG:jqN:jO,:j.P:j_Q:jR:jR:j.S:jT:jrU:jU:j9V:jkW:j_X:jX:jic:jie:je:j\f:j(g:jn  #......)##...........<#  #.........#  #o.....)  #......##.)  #..................##....## :jFo #...##..#####  #...#######....  #..'....##.)  #.........#.@..##........###92.7 (13  #..#................  #...>.....#:jo..:...  #.........#...##..>..  #...####'###..##.....  #...#.......  #...#........)........  #...#..##  #...#.....##:jp:j:j:j:j;:ji':jd(:j,n:j-:jt0@  There is an open door here.:j1:j]2 _:j2:j3:j"5:j5:j5:jn7:j.8:j8:jY9:j::j$<,:j<:j=:j)?:j?:j?:jC:jHB:jPPN  #..:jP,.  #.  #.....##  #...##..###..##  #...#######........:jP  #..'....##  #..:j/Q.#....##  #.........#. :joQ #...@.....#...900.7 (8.0)  #.........#...##:jQ  #...####'###..##..  #...#....:jQ...  #...#........)....  #...### :jR #...#.##  #<.(#..... :jRL #...#.....:jCS:jX:j[c _There is a stone staircase leading down here.:jI:j>:j11.7 (1 _:j:j%1:j  ...♣♣♣ ~~~S~~~♣.. O♣♣~~~P ~~~P~~~.... ~~~~~P~ ~~P~P♣ ~D~~~~~ ~~~~S....... O...... .~~♣........ ~~~~~ .♣~...[..... ♣♣♣~~ ..  ~♣ ..[...  .....@......  ..  ...........  :ji...........  ...>....... .....^ :jf,3.2 (2.5:jp8{:jr! _You fly downwards.:jua _There is a stone staircase leading up here.:j  Deactivating autopickup; reactivate with Ctrl-A.:jI.{:j:jb68--=8 (0.6:j:j] _You hit something but do no damage. Something hits you.:jF♣♣~~~P ~~~P~~~.. ~~~~P~ ~~P~P♣.. D~~~~~ ~~~~S....... ...... .~~♣.. ~~~~ .♣~...[..... ♣♣~~ #..........  ~♣ ........[...  .....<......  ......{.... .:jHB.... ...> .....^ {.:jK4{.:jeW:jXXg2----4.8 (1.0:j a:jcS _Something hits you.:jA...♣♣♣ ~~~S~~~♣ O♣♣~~~P ~~~P~~~ ~~~~~P~ ~~P~P♣...... ~D~~~~~ ~~~~S. O...... .~~♣........ ~~~~~.♣~...[..... ♣♣♣~~ #..........~♣ ........[...{... . . .... ...>............^....:jY>.{:jú+{.:j-{.:j:j2f3=--5:j:jTa _There is a stone staircase leading up here.:j:jk7-:jb:j.:jϼ:j:j-=6:j=:j =0 _Something closely misses you.You fly upwards.:j  #....................  #....................  #............##  #...##..###........##  #...#######..........  #.........'....##.... #....##....  #...#..........  ##..........  ##...##.....  #...####'###..##.....  #...#................  #...#........).......  #...#...........##...   #...#...........##...:jFP   #<.(#................   #...#................ :jln<4-8.3 (2.5:jwu:jvQ _Reactivating autopickup.:j[yc _There is a stone staircase leading down here.:jn:jo:j*p:jq:ju5:j|K6=:j|:j}:j}:jg~:j,:jb:j9:jȁU7=:j[:jӃ:jJ,:j#:j}:j͆:jڇ:j+%8:j:j,:jN:jv:j:jH:j:jK9=:j*:jD:j:j:j:jd:j:j:j̒$70:j2=:j:j :j:j:j/:j:j:jߗ:j1%1:j:j:j:jE:j;:j:j:jQk _You start resting.HP restored.:jF8-:j032.3 (24.0):jէ`2=3.3 (25 _:j:jr:j\; NRead which item? Scrolls  b - 3 scrolls of blinking  g - 3 scrolls of foga - 3 scrolls of enchant armour  i - a scroll of identify  I - 3 scrolls of immolation  N - 2 scrolls of noise  x - 3 scrolls of amnesia  c - a scroll labelled FOGUNI XEIZ  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 3 scrolls labelled ITIUVO YSIT :j<  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selected:jxk   b - 3 scrolls of blinking  N - 2 scrolls of noise:jbT ~  N - 2 scrolls of noise  x - 3 scrolls of amnesia:jt  N - 2 scrolls of noise  x - 3 scrolls of amnesia:jW:jZ^:jh  #.................... Johnson1118 the Slicer  #.................... Kobold of Trog ****..  #..................## Health: 72/72 ========================  #...##..###........## Magic: 11/11 ========================  #...#######.......... AC: 11Str: 16  #.........'....##.... EV: 16Int: 14  #.........#....##.... SH: 10Dex: 18  #.........#.......... XL: 11 Next: 60% Place: Dungeon:10  #...@.....#.......... Noise: ---------  Time: 16933.3 (0.0)  #:ji[39;49m.........#...##..... n) +1 dagger (speed)  #...####'###..##..... Throw: 11 boomerangs  #...#................ Fly   #...#........).......  #...#...........##...   #...#...........##...   #<.(#................   #...#................  _Something closely misses you.You fly upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _You start resting. _HP restored.:j:j>-Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled FOGUNI XEIZ  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  l - 3 scrolls labelled ITIUVO YSIT  q - a scroll labelled MUV FUUT OLY Potions (select first with !)  d - 3 silvery potions  f - an orange potion  j - 2 bubbling orange potions  n - a sedimented brown potion  o - 2 smoky purple potions  p - 2 puce potions  s - a murky blue potion  t - 2 clear potions :j u - a gluggy blue potion  v - 3 amethyst potions  x - a blue potion[?] describe selected:js :jz :j   #.................... Johnson1118 the Slicer  #.................... Kobold of Trog ****..  #..................## Health: 72/72 ========================  #...##..###........## Magic: 11/11 ========================  #...#######.......... AC: 11Str: 16  #.........'....##.... EV: 16Int: 14  #.........#....##.... SH: 10Dex: 18 :j n #.........#.......... XL: 11 Next: 60% Place: Dungeon:10  #...@.....#.......... Noise: ---------  Time: 16933.3 (0.0)  #.........#...##..... n) +1 dagger (speed)  #...####'###..##..... Throw: 11 boomerangs  #...#................ Fly   #...#........).......  #...#...........##... :j   #...#...........##...   #<.(#................   #...#................  _Something closely misses you.:j] You fly upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _You start resting. _HP restored.:jٖ ]  As you read the scroll of identify, it crumbles to dust.:j4 *4.3 (1:j :j Y _l -> V - 3 scrolls of vulnerability :j: :j->-Read which item? Scrolls  b - 3 scrolls of blinking  g - 3 scrolls of foga - 3 scrolls of enchant armour  I - 3 scrolls of immolation  N - 2 scrolls of noise  V - 3 scrolls of vulnerability  x - 3 scrolls of amnesia  c - a scroll labelled FOGUNI XEIZ  h - a scroll labelled VEUF SINYQ  k - 2 scrolls labelled ARINGU GESKIA  q - a scroll labelled MUV FUUT OLY [!] read|quaff|evoke[?] describe selected!:j^ !:j   #.................... Johnson1118 the Slicer  #.................... Kobold of Trog ****..  #..................## Health: 72/72 ========================  #...##..###........## Magic: 11/11 ======================== !:j #...#######.......... AC: 11Str: 16  #.........'....##.... EV: 16Int: 14  #.........#....##.... SH: 10Dex: 18  #.........#.......... XL: 11 Next: 60% Place: Dungeon:10  #...@.....#.......... Noise: ---------  Time: 16934.3 (0.0)  #.........#...##..... n) +1 dagger (speed)  #...####'###..##..... Throw: 11 boomerangs  #...#................ Fly   #...#........).......  #...#...........##... [4!:j0m  #...#...........##...   #<.(#................   #...#................  _Reactivating autopickup. _There is a stone staircase leading down here. _You start resting. _HP restored.  As you read the scroll of identify, it crumbles to dust. _l -> V - 3 scrolls of vulnerability!:jW ..............................@.....................As you read the scroll labelled ARINGU GESKIA, it crumbles to dust.  A profound silence engulfs you. It was a scroll of silence.!:jOSilenced 5.3 (1!:j8!:j52 _k -> S - a scroll of silence#:j#:j3#:j<#:j,#:jVn#:j#:joB#:j#:j#:j>#:j#:j   There is an open door here. _#:jm#:j,#:j#:j#:j,n  #.........#....#####  #.........#  #...>.....#:...  #.........#...##...>..  #...####'###..##...  #...#..............  #...#........)...........  #...#...........##.  #...#....##.43.3 (8  #<.(#.........##.  #...#................##....##  #...#............##  #...#.....###...........)  ####'#.....#.......'.......  #..........#.......#.......##'  #..........#.......##  #..........#.#######:j/#:j1$:j3$:j^$:j,$:j)$:jN,$:jO,$:j$:j$:jr$:j( ,$:j%#$:j$,$:j_%$:j'$:jd),$:j*$:jQ,$:j-$:j.$:j.$:j0$:j1$:j2,$:j5$:j6,$:j(8$:j,:$:j;$:j"<$:j<$:jW>$:j?$:jJ@$:jA$:j)C$:jD$:j*E$:jE$:jG$:jH$:jeI$:jI$:j$`=  You see here a +0 flail.$:ja$:jb _$:jd$:jf$:jg$:j}h$:j i$:j w ##..##.......... ......)# ...)...........##:.)# ......##............##..[ ......##.............[([ ...........##..........## ...........##....##....##> .................##... ###...........).@.....57.3 (14.0) #.......'...........###### #.......##'#######....... #.......#....# #....... $:jx #.#####.........#....# #... ###.....#########....# ##.....# #.....# #.......#.....# #.....# #.....##.....# ##...## ##.....$:jZx$:j=$:jR&:jH&:jI&:jMJ&:j`^&:j_&:je,&:jlX&:j}o&:jtq&:jq&:jqr&:jv&:jy&:j2z&:jz&:j:~&:j&:j,&:j&:j>&:jR&:j&:j&:j[&:ju,&:j&:jz&:jy,&:j&:j!&:j,&:jv&:jRd _Your hearing returns.&:j3&:jĝ&:jQ&:jV&:jͤ&:j&:j&:j,&:j&:j&:j&:jJ&:jѸ&:j&:j-,&:jt&:jO&:j",&:j&:j"&:j$&:j&:j&:j  ......### >###.....####&:jv.)##### .........##:.)#.## ..[..#........# ...[([..#........# #..##..[#..###### .##....##.......@.#..--------- 73.3 (16 .##.........'..#.#.#. ...........#....... &:j..##########........#.#.# ##'#######............#+#. #....# #.................#.#.# #....# #........#.#.#... #....# #.................#.#.# .....# #........#.#.#...&:j&:j&:jy _There is a stone staircase leading down, spattered with blood here.':j].':j/':jL8':j9B':jC74.0) _':j!M':jG 1  You fly downwards.':jW  You encounter a two-headed ogre. It is wielding two +0 giant clubs.':j~':j4 #....# #.<..# ~ ###.#♣~~~P~~ ######### #.~~~P~P~≈ ## #.#♣♣~~~~≈ ## #.#.♣P~~~≈ #### #.#.D~~~~~ #.....(...###...~♣♣♣~~ ####.####.......@.♣♣  #..#######O.....♣ ':j ##...## #.##.#.♣  ###..## #.##..♣♣ ≈≈~~≈~~~  ##♣♣~♣♣...♣♣♣ ~~~S~~~♣ ~~~~O♣♣~~~P ~~~P~~~.. O   two-headed ogre P~~~~~~~~P~ ~~P~P♣D   acid dragon (wandering) ~P~~~D~~~~~ ~~~~S.... ....O...... .~~♣':jvK====5.8 (2.5':j':j4 _The two-headed ogre shouts in stereo!':jw _There is a stone staircase leading up, spattered with blood here.(:j DDcatching breath)The acid dragon roars!(:j! ****The acid dragon spits acid at you.(:jP :O.(:j´ ~@..The splash of acid misses you.(:j I==6.8 (1.0(:j (:j * _You hear two shouts!*:jƷ I*:j J(catching breath)*:j ****The acid dragon spits acid at you.*:jCJ.O*:jOS~@..*:j Q%7*:jW+:j7s 0 _The splash of acid misses you.+:jB ............##......#............ >...........##......#............ ....................#......###### .......)........#####......# ....##:.)#.#........# ....##..[..#........# ......[([..#........# # .......##........[#........###### .##.....@.#.............. .##...............'........#.#.#. ..................#.............. .........##########........#.#.#. ##'#######............#+#....... #....# #.................#.#.#+:jUDH #....# #........#.#.#....... #....# #.................#.#.#.  .....# #........#.#.#..... +:jAM------9.3 (2.5+:j+:j _You fly upwards.+:j1y _There is a stone staircase leading down, spattered with blood here.,:j 3,:j B,:j* B,:j ,:j4 ,:j ,:j ,:j ,:j ,:jy ,:j ,,:j ,:j ,:jo ,:j ,:j ,,:jY ,:j ,:j* ,:jN ,:j ,,:j X,:j B,:jg ,,:j. ,:jN ,,:j+ ,:j ,,:j ,:j7 B,:j9 ,:j`: ,:j< ,:j6@ ,,:j3D ,:jaI ,:jJ ,:jL ,:jP ,,:jT ,:jSW ,:jCY ,:jy] ,:j] ,:j<^ ,:ja ,:j8d ,:jd ,:jg ,:jj ,,:jVp ,:js ,:jt ,:jv ,:jz ,:j!{ ,:j} ,:j ,,:j ,:j ,,:jގ ,:j ,,:j ,:jף ,,:j ,:j ,:j\ ,:j ,:j˱ ,,:jڴ ,:j n,:j ,:j ,,:jO ,:j9 ,,:j ,:j ,:j ,:j ,:j ,,:j9 ,:j ,,:j/ ,:j ,,:j ,:jm ,,:j ,:j( ,,:j. ,:jr3 ,,:j5 ,:j: ,:j: ,:jM ,:jO ,:jO ,:jQ ,:j*U ,,:jW ,:j[[ ,:j[ ,:j ^ ,:ja ,,:jc ,:jg ,:jg ,:ji ,:jn ,,:j ,:j ,:j ,:jO ,:j ,:j ,:j ,:j ,,:j- ,:j ,:jw ,:j ,:jX ,:j# ,:j< ,:j ,,:j} ,:jE ,:j ,:j ,:jZ B,:j ,,:jr ,:j ,:j ,:jJ ,:j ,:j5 ,:j+ ,:jV ,:jI ,:jY ,:j} ,,:j ,:j ,,:j ,:j ,,:jy ,:j ,,:jw ,:j ,,:j{ ,:j{ ------7049.3 (70.0) _You start waiting.,:jO* 3,:j. ,:jB2 ,:j7 ,,:ja: ,,:j6? ,:jBC ,,:jI B,:jBK ,:jN ,,:jTS ,:j\W ,:jX ,:jY ,:j] ,,:j!a ,:jb ,:jec ,:je ,:jh ,:ji ,:jm ,:j'q ,:jq ,:js ,:jw ,:j x ,:jz ,:j6 ,,:j ,:j ,,:j* ,:j ,:j ,:j[ ,:ju ,:j ,:j ,:j ,,:j\ ,:j ,,:j' ,:ji ,,:j' ,:j& ,,:j ,:j ,,:j! ,:j ,:jy ,:jf ,:j[ ,:j ,:j ,:j ,:j ,:j ,:j ,,:j X,:j ,,:j ,:j ,,:j ,:j ,:j ,:j5 ,:jD ,:j ,:j ,:j ,:j ,:j ,:j ,:j ,:j ,:j ,:jS ,:jV ,:j ,:j( ,:jR ,:j ,,:j! ,:j$ ,:j% ,:j' ,:j9* ,:j* ,:j, ,:j/ ,,:j1 ,:j4 ,:j?5 ,:j7 ,:jd: ,:j1; ,:j< ,:jI ,,:jM ,:jQ ,,:jS ,:j@W ,:jW ,:jY ,:j\ ,:j\ ,:j^ ,:jb ,,:j_d ,:jFg ,:jg ,:ji ,:jl ,:jCm ,:j[o ,:js ,,:ju ,:j}y ,:jz ,:j|| ,:jX ,,:j ,:j ,,:ja ,:j ,:j ,:ji ,:j ,,:j ,:j ,:j ,:j_ ,:j ,:j, ,:j ,:j3 ,:j ,:j: ,:j' ,:j· ,:j ,:j ,,:j ,:ji ,:j ,:j* ,:j B,:j ,,:j ,:j ,,:j ,:j2 ,:j ,:j ,:j ,,:j= ,:j ,:j ,:j ,:j ,:j ,:j ,:j ,,:jy ,:j ,:jG ,:j ,:j,,:j,:j,,:j,:j),:j,:j,:j",,:j%,:j(,:jg),:j+,:j.,:j/,:j{1,:jI7,:j8,:j9:,:j>,,:jTh,:jTu,:jH{,,:j},:j,:jL,:j,:j:,:j߇,:j։,:j,:j(,:j",:jW,:j,:j,:j],,:jN,:jß,,:j,:j,:j,:j ,:j",:j,:j̭,:jJ,:j$,:j,:j,,:j*,:j,:j,:j,,:j,:jW _You start waiting.,:jn]148.3 (999.3 (100.0),:j,:j# _Done waiting.-:j-:j-:jː-:jG50.0)-:j-:j%1-:j-:j   #....# #.<..# ~ ###.#♣~~~P~~ ######### #.~~~P~P~≈ ## #.#♣♣~~~~≈ ## #.#.♣P~~~≈ #-:j### #.#.÷~~~~~ #.....(...###...D♣♣♣~~ ####.##O♣♣  #..#######......♣  ##...## #.##.#.♣  ###..## #.##..♣♣ ≈≈~~≈~~~  ##♣♣~♣♣...♣♣♣ ~~~S~~~♣ ~~~~O♣♣~~~P ~~~P~~~.. O   two-headed ogre -:jP~~~~~~~~P~ ~~P~P♣D   acid dragon ~P~~~D~~~~~ ~~~~S.... ....O...... .~~♣.....You fly downwards. You block the two-headed ogre's attack.-:jOg61----==1.8 (2.5-:jrX-:jYA _The two-headed ogre hits you with a +0 giant club!-:j[w _There is a stone staircase leading up, spattered with blood here..:joj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - BerserkPiety-0%  b - Trog's HandPiety-0%  c - Brothers in ArmsPiety--71% [?] toggle between ability selection and description./:j /:j#....#Johnson1118 the Slicer#.<..# ~Kobold of Trog ****..###.#♣~~~P~~Health: 61/72 ====================---- ######### #.~~~P~P~≈Magic: 11/11 ======================== #.......# #.#♣♣~~~~≈AC: 11Str: 16 #.......# #.#.♣P~~~≈/:jEV: 16Int: 14 #.......### #.#.÷~~~~~SH: 10Dex: 18 #.....(...###...D♣♣♣~~XL: 11 Next: 60% Place: Dungeon:11 ####.####.......@O♣♣Noise: ==-------  Time: 17151.8 (0.0)#..#######......♣n) +1 dagger (speed)##...## #.##.#.♣Throw: 11 boomerangs###..## #.##..♣♣ ≈≈~~≈~~~ Fly /:j[##♣♣~♣♣...♣♣♣ ~~~S~~~♣.~~~~O♣♣~~~P ~~~P~~~.. O   two-headed ogreP~~~~~~~~P~ ~~P~P♣... D   acid dragon~P~~~D~~~~~ ~~~~S........O...... .~~♣..... _You start waiting. _You start waiting. _Done waiting.  You fly downwards. You block the two-headed ogre's attack. _The two-headed ogre hits you with a +0 giant club! _There is a stone staircase leading up, spattered with blood here./:jK  #.<..# ~     #.#♣♣~~~~≈  #.#.♣P~~~≈  #.#.÷~~~~~ /:jԫt(...###...D♣♣♣~~ ....@O♣♣  #......♣   #.##.#.♣   #.##..♣♣ /:jo  .♣♣♣         /:j׬2_There is a stone staircase leading up, spattered with blood here.  A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty!  You can no longer call in reinforcements. /:j' The acid dragon closely misses you. The acid dragon barely misses you.  The two-headed ogre hits you with a +0 giant club!!/:j.74/108----=2.8 (1/:jRs11 boomerangsBerserk Fly /:j/:jU= _You block the two-headed ogre's attack./:j* (catching breath)You puncture the two-headed ogre!  The two-headed ogre is lightly wounded./:ja/ ****The acid dragon spits acid at you./:j @...The splash of acid misses you./:j M======3.0 (0.2/:j1 /:j - _You hear two shouts! x20:j  You hit the two-headed ogre.  The two-headed ogre is moderately wounded.0:j \=-----20:jf0:je* _You hear two shouts!0:j5A  You hit the two-headed ogre.0:jJC-----40:jV0:jpj _The two-headed ogre is moderately wounded.0:j!A  You hit the two-headed ogre.0:jl*G----7 (0.30:jv0:jx|g _The two-headed ogre is heavily wounded.0:j  You barely miss the two-headed ogre.The two-headed ogre is heavily wounded.0:jC24.00:jy0:jKT _The acid dragon bites you. You block the acid dragon's attack.0:j  You hit the two-headed ogre but do no damage.The two-headed ogre is heavily wounded.0:j%30:j0:j} _You block the two-headed ogre's attack. The two-headed ogre misses you.0:jF  You puncture the two-headed ogre!0:jI3=60:jB} _The two-headed ogre is heavily wounded.0:j/Y  0:jvYou puncture the two-headed ogre!  The two-headed ogre is severely wounded.The acid dragon bites you but does no damage.90:j0:jY _The acid dragon closely misses you.0:jp  You puncture the two-headed ogre!0:j'5.20:jQ 0:jN  0:j ]_The two-headed ogre is almost dead.0:jLZ )You hit the two-headed ogre.  You kill the two-headed ogre!0:j D   acid dragon 71-5 _Trog accepts your kill. _Your Throwing skill increases to level 7!0:jf -9 (0.4 _You barely miss the acid dragon. You block the acid dragon's attack. x20:j$ =  You hit the acid dragon.0:jE B6.1 (0.20:j 9 _The acid dragon is lightly wounded.0:j[a g  You hit the acid dragon.0:jc *4 (0.30:jl | _The acid dragon is moderately wounded.0:j"/ =  You hit the acid dragon.0:jc0 Z8 (0.4Berserk 0:j8 0:j; c _The acid dragon is heavily wounded.0:j (catching breath)You closely miss the acid dragon.The acid dragon is heavily wounded.0:j "q  The acid dragon spits acid at you.0:jű0:j 49------ 7 ======7.0 (0.2-3 dagger (speed)Corr (-4) Fly 0:j0:jt _The splash of acid hits you!! The acid corrodes you!0:j~0:j0:j80:j ^ _You are too injured to fight recklessly!1:jC/31:j51:jZ9^ _You are too injured to fight recklessly!1:j{1:jL1:jUt _You are too injured to fight recklessly!1:j _You are too injured to fight recklessly!1:j{1:j|1:j1:j^ _You are too injured to fight recklessly!1:jd1:jTe1:js1:jJwa _You are too injured to fight recklessly!1:j+x1:j~1:j1:js1:j1:j1:j*1:j21:jp1:j1:j1:j{31:jq1:j 1:jf1:jg1:j>r1:jdu1:j41:j661:j?1:jC1:j 31:jd 1:jQ" 1:j'  You closely miss the acid dragon.50=-----=-----21:ji=1:jIc _The acid dragon is heavily wounded.2:jh\ OYou hit the acid dragon.O   two-headed ogreD   acid dragon (catching breath)-----5 (0.3 _The acid dragon is heavily wounded.2:j  You hit the acid dragon but do no damage.The acid dragon is heavily wounded.2:j!*9 (0.42:jbR _You block the acid dragon's attack. x22:j O.You hit the acid dragon.2:jb9 2:j'8.32:j2:j~d _The acid dragon is severely wounded.2:j   You hit the acid dragon but do no damage.=72:j2:j d _The acid dragon is severely wounded.3:j3:jg3:j3:j O.The acid dragon bites you but does no damage.3:j'3:jC,9.4 (0.73:j3:j4 ~0 _The acid dragon closely misses you.3:j ............##......#............ >...........##......#............ ....................#......###### .......)........#####......# ....##:.)#.#........# ....##..[..#........# ......[([..#........# # 3:j.......##........[#........###### .##....##.......@.#.............. .##..............D'........#.#.#. ..................#.............. .........##########........#.#.#. ##'#######............#+#....... #....# #.................#.#.#. D   acid dragon (catching breath) #....# #........#.#.#.......... #....# #.................#.#.# .....# #........#.#.#.....You fly upwards.  You feel a strong urge to attack something.You are no longer berserk.3:j3:j34/72 -60.4 (111 boomerangsSlow -Berserk Corr (-4) Fly 3:jK3:jX _You are exhausted. You feel yourself slow down.3:jyy _There is a stone staircase leading down, spattered with blood here.5:jxKO  You barely miss the acid dragon.5:j Z  The acid dragon is severely wounded.The acid dragon bites you.5:j"[j2-=1.3 (0.95:jje5:jiC _The acid dragon claws you but does no damage.5:jS  You completely miss the acid dragon.5:jC  The acid dragon is severely wounded.5:j*9 (0.65:j5:jH< _You block the acid dragon's attack. x25:jѦX  You hit the acid dragon but do no damage.5:jB2.6 (0.75:j5:jc _The acid dragon is heavily wounded.5:j\` O  You barely miss the acid dragon.5:jo (catching breath)The acid dragon is heavily wounded.5:jx y >) #:.)#.# #..[..# [([..# .....[#....@.#.....D'........#..#######.. 5:jy j   The acid dragon spits acid at you.5:jO  >) #:.)#.# #..[..# [([..# .....[#....@.#.....D'........#..#######..   5:j!Q 5:jX B  The splash of acid hits you!!5:jx 5:j~ |11--------======3.35:j 5:j5 V _* * * LOW HITPOINT WARNING * * *5:jvO  You barely miss the acid dragon.5:j$r  The acid dragon is heavily wounded.5:j%a=-----9 (0.65:j>5:jA} _The acid dragon closely misses you. You block the acid dragon's attack.6:j (  You barely miss the acid dragon.-----4.6 (0.7 _The acid dragon is heavily wounded.6:j X  You hit the acid dragon but do no damage.6:j  6:j͒ >) #:.)#.# #..[..# [([..# .....[#....@.#.....D'........#..#######..    The acid dragon is heavily wounded.6:j+l  >) #:.)#.# #..[..# [([..# 6:j;m L.....[#....@.#.....D'........#..#######..    6:j}~   The acid dragon bites you!  * * * LOW HITPOINT WARNING * * *4/72 ---------5.4 (0.86:j؀ 6:jL 9 _You block the acid dragon's attack.7:jsX  You hit the acid dragon but do no damage.7:jĶ~ The acid dragon is heavily wounded.7:j,6.0 (0.67:j7:j _The acid dragon barely misses you. The acid dragon closely misses you.=:j ............##......#............ Johnson1118 the Slicer >...........##......#............ Kobold of Trog ***... ....................#......###### Health: 4/72=----------------------- .......)........#####......#Magic: 11/11 ======================== ...........##:.)#.#........#AC:  7  Str: 16 ...........##..[..#........#EV: 16Int: 14 .............[([..#........# # SH: 10Dex: 18 .......##........[#........###### XL: 11 Next: 71% Place: Dungeon:10 .##....##.......@.#.............. Noise: =--------  Time: 17166.0 (0.6) .##..............D=:jD '........#.#.#. n) -3 dagger (speed) ..................#.............. Throw: 11 boomerangs .........##########........#.#.#. Slow -Berserk Corr (-4) Fly ##'#######............#+#........ #....# #.................#.#.#. D   acid dragon #....# #........#.#.#.......... #....# #.................#.#.#. .....# #........#.#.#.......... _You block the acid dragon's attack.  You hit the acid dragon but do no damage.The acid dragon is heavily wounded. _The acid dragon barely misses you. The acid dragon closely misses you.Press: ? - help, Dir - look around, f - activateConfirm quaff: an acid dragon (heavily wounded, will become unable to see you)=:j & .D  You hit the acid dragon but do no damage.  The acid dragon is heavily wounded. _The acid dragon barely misses you. The acid dragon closely misses you.  Press: ? - help, Dir - look around, f - activateYou can't see that place.  [the floor.]=:j X ..>:j9..>:j >..>:j*V.@>:j............##......#............ Johnson1118 the Slicer >...........##......#............ Kobold of Trog ***... ....................#......###### Health: 4/72=----------------------- .......)........#####......#Magic: 11/11 ======================== ...........##:.)#.#........#>:j?AC:  7  Str: 16 ...........##..[..#........#EV: 16Int: 14 .............[([..#........# # SH: 10Dex: 18 .......##........[#........###### XL: 11 Next: 71% Place: Dungeon:10 .##....##.......@.#.............. Noise: =--------  Time: 17166.0 (0.6) .##..............D'........#.#.#. n) -3 dagger (speed) ..................#.............. Throw: 11 boomerangs .........##########........#.#.#. Slow -Berserk Corr (-4) Fly ##'#######............#+#........ #....# #.................#.#.#. D   acid dragon [>:j)34m#....# #........#.#.#.......... #....# #.................#.#.#. .....# #........#.#.#..........You hit the acid dragon but do no damage.The acid dragon is heavily wounded. _The acid dragon barely misses you. The acid dragon closely misses you.Press: ? - help, Dir - look around, f - activate>:jDD(unable to see you, catch…)You fade into invisibility!>:j  The acid dragon spits acid at you.The splash of acid hits you!!  You die...>:jpa-20/72 ->:jօ/  --more--?:j1?:jvGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  n - a +1 dagger of speed (weapon)a - a +0 short sword Missiles (go to first with ()  b - 11 boomerangs (quivered)  i - 2 throwing nets Armour (go to first with [)  e - a +2 hat (worn)  f - a +0 pair of boots (worn)  g - a +0 kite shield (worn)  l - a +1 cloak (worn)  m - a +3 leather armour (worn)h - a +0 helmet  j - an orb of glass Jewellery (go to first with "=)  c - an amulet of chemistry (worn)  d - a +6 ring of intelligence (worn)  k - a ring of flight (worn)A:j<A:j!=Goodbye, Johnson1118.9282 Johnson1118 the Slicer (level 11, -20/72 HPs)Began as a Kobold Berserker on June 22, 2026.Was a Priest of Trog.Killed from afar by an acid dragon (25 damage)... with a splash of acid... on level 10 of the Dungeon on June 23, 2026.The game lasted 00:17:57 (17679 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the OrbC:j C:jP C:jY ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l