©]li-kŸ Player: JollyGreen Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2026-01-18.04:12:25.ttyrec Time: (1768709545) Sun Jan 18 04:12:25 2026 ª]liæ´ [?1051l[?1052l[?1060l[?1061hª]liâ¶V)0[?7h[?25l[?1cª]li‹¾ª]liPª]liòÊqWelcome, JollyGreen. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaur k - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Minotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Minotaur Fighter¬]liQâ ¬]li“åPWelcome, JollyGreen the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiator¬]liæj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright ¬]li}æ?Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist ¬]li®æ‰h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist ¬]liÒæŽFighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. ¬]lióæt+ - Recommended background * - Random background # - Recommended character¬]liç’ ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Minotaur FighterÉ]li¦É]li'É]liÁ*ÌWelcome, JollyGreen the Mountain Dwarf Fighter. You have a choice of weapons.a - rapier(-2 apt)  b - flail (+2 apt)  c - war axe (+2 apt)  d - trident (+0 apt)e - long sword(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpTab - war axeÙ]li³aÙ]lihÙ]liÊmWelcome, JollyGreen. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf FighterÛ]liEá RTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.Ý]li»É [ +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience Ý]li Ê  level, 100% being the Human standard.The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  Ý]li*Ê … values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  Ý]liHÊ m experience level, +3 being the Human standard. The abbreviations used for the skills are: Ý]lidÊ ]General skills, Experience Melee and Ranged Combat Spellcasting and Magic Ý]li}Ê „-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingÝ]li–Ê 2Spc - Spellcasting Ddg - DodgingÝ]li¯Ê NCoj - Conjurations Sth - StealthM&F - Maces & FlailsÝ]liÉÊ 8Hex - Hexes Shd - ShieldsAxs - AxesÝ]liáÊ ^Sum - Summonings Shp - Shapeshifting Pla - PolearmsNec - NecromancyÝ]liÍO@-------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsÝ]liP?Ear - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL--- Human 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4Þ]li!Þ]li©Þ]li‡ )WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 ArmataurÞ]liÖ Õ+3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Þ]liû aDemigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 DemonspawnÞ]li Œ-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Þ]liM tDraconian -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1Þ]lit H+1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1Þ]li¥ †+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1Þ]liÉ i+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Þ]liõ L Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Þ]li 2White -- -1 0-1 +1-1Þ]li= . Yellow -- -1 0 0 -1+1 Þ]li^ /Mountain Dwarf +1 -3 -2-2+3Þ]li *-2 +1-1 +4 Deep ElfÞ]liž 2 +2 +3 -2 0Þ]li½ F+1 +1 0 -20% +2 -1 +4 Felid - +3 +4 --Þ]liÞ  0 +1 -- -30% +1 -1 +6Þ]liï– Þ]li6ó ß]li@¼ß]liª¼sFormicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3ß]liІISpriggan-3 +3 +5 -3 +2ß]liÕ†¾0 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalkerß]liø†2-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5ß]lihsß]lil ß]li¦æ]liÞM eMGrey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3æ]li8«Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3ç]li&œç]li…2‡Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1ç]liÜ2$+1 0 -1 +10% 0 -1 +3ç]liÞç]li`Ø tDemigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawnç]liâØ ;-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3ç]liÜ© 4Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5è]liÁ3¬Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------è]liJ LBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpowerè]liØß ÄInv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire Magicè]liWª é]li–W KDemonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 é]li×W –Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 é]liX ÌPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3é]licX White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1é]liÉX Ï-20% +2 -1 +4 Felid -- +3 +4 --+1 -- -30% +16 Formicid1 -1 +3 +3+2+1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1-2é]liéX 3 Gnoll é]liY 9+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 é]li$Y =Kobold 2 +2 +4 -2 -11 +2 +1 -2é]liFY %+ Merfolk-3 +3 +2é]libY ++1 0 +é]liyY  0 +3 Minotaur é]li‘Y )+2 +1 -1 +2 -3 0 -1 0é]li¬Y G-1 Mummy -2 -2 -1 -2 ---1 -2 -2 +é]liÉY .5 Naga-1 -2 +5 -1é]liáY 2 0 +5 é]li÷Y 5Octopode  0 +4+1 0 -é]liZ  0 Onié]li.Z 8 -1-2 -12 -2 0 +3 0 +4ê]li·( Gnoll +8 +8 +8 +8 +79 +8 +8 0 Kobold-2 +2 +4 -2 -1+1 +2 +1 -23 Merfolk 3 +3 +2+2 0 + 0 Minotaur +2 +1 -1 +2 -3 0 -1 0ê]li)²-1 Mummy -2 -2 -1 -2 ---1 -2 -2 +5 Naga -1 -2 +5 -12 0 +5 Octopode  0 +4 0 -ê]liG)* 0 Oni-1-2 -1ê]lik)G2 -2 0 +3 0 +4 Poltergeist +1 +5 -1 --ê]liŒ)9-1 -1 +2 - 0 +4 Revenant -1ê]li¬)$+2 -1 ---1+1 ê]liÍ)BSpriggan -3 +3 +5 -3 +2 0 +3 0 -30% +1ê]liì)/7 Tengu +1 +1 0ê]li *E-1 0 0 -20% +1 0 +3 Troll -2 -5 -1 -1ê]li+*1-1 -3 -1 +30% -13 Vine Stalkerê]liJ*32 -2 +3 -1 -1-1 -1 0 +5 ê]lim*Ž---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ê]li* ê]li·*‹Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Humanê]liÖ*A 0 0 0 0 0 0 0 0 0 Armataurê]liù*X -1 -2 -2 -1 -1 -1 -1 -3 Barachi +2 +1 +1 0 +1ê]li+6 +1 +2 0 Coglin 0 -1 0ê]li8+-1 -1 -1 0 -1ê]li0¬ê]li»  Black +1 0 0 0 0 0 0 0 -1 Green +1 0 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 -1 Pale +1 0 0 0 0ê]liù  0 0 -1 Purple +1 0 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 0 -1 White +1 0 0 0 0 0 0 -1 Yellow +1 0 0 0 0 0 0 0 -1 ê]li& ½Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf2 -3 -2 -3 0 -2 0 Felid  0 -- -- -- -- -- -- -- ê]liH zFormicid 0 0 0 0 0 0 0 Gargoyle+1 00 0 -1 -1 0 ê]lii ”Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolkê]li ‚ +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0ê]li¯ »-2 -2 -2 -2 -2 -2 -2 -2 Naga 0 0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 0 0 0 Oni +3ê]li ¿-1 -1 -1 -3 Poltergeist2 -1 -1 -2 -3 +1 0 -2 Revenant1-1 -1 -1 --1 -1 -3 Spriggan-23 -2 -3 -3 -2 +1 -2 0ê]liw‘ [Tengu0+1 +1 +1 +1 +1 +1 +1 +1 ê]liæ‘ ÆTroll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------ê]li’ cFgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alcê]lih2í]li,¦y------------------------------------------------------------------- Human-1 0 0 0 0 0 00 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1í]li˜-ÀDemigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinnií]liÿ-?+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2Grey -1 0 -1 0 0 0 00 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0Red -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0í]li|ÍDemonspawn-1 0 0 0-1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian 0 0 0 0í]li.Õ 0 0 0 0 0 Black -1 0 -1 0 0 0 0 0 0 +2 -2 0Green -1 0 -1 0 0 0 0 0 0 0 0 +2Grey -1 0 -1 0 0 0 00 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 0 0 0 0 0 0 Red -1 0 -1 0 0 0 0 +2 -2 0 0 0 White-1-2 +2 í]liM>Yellow -1 0 0 0+ 0 0 0 0 0 í]lihHMountain Dwarf -2 -1 0 -2 +1 -2 +22 -1 -3 +1 -2 í]li|BDeep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 + í]liFelid 1í]li¥5+4 0 0 +4 Formicid  0 -1 +2í]li¼7 0 +2 0 0 0 -2 +2 +3 Gargoyleí]liÎI -1 +1 -1 -1 -2 -1 -1 0 0 -2 +2 -2 Gnoll í]liô7+8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 í]li /Kobold 0 0 0 0 í]li!Merfolk -2 0í]li0-2 -2í]liB-3 +1 -2 -2 +3 í]liSfMinotaur -4 -3 -4 -3 -3 -3 -2 -3 -3 -3 -2 -3 Mummy +2 -2í]lie*-2-2 -2 -2 -2 -2 -2 -2 í]livNaga-í]li‹ 0+2 í]li´>Octopode  0 0 0+1 Onií]liÛ8 +1 -1-1 -1 -1 -11 -1 -1 -1 -1í]li·›í]liÑ´ î]livEî]li¹Éñ]li%Ìñ]lišõú]liT› û]liüû]liŠêRevenant +1 -1 -1 -+1 -1 -1 -3 Spriggan -2 -3 -2 -3 -3 -2 -2 0 Tengu  0 +1 +1 +1 +1 +1 +1 +1 +1 Troll -2 -2 -2 -2-2 -2 -4 Vine Stalker  -1 -1 -1-1 -1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng û]li7œ Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human -1 0 0 0 0 0 0 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 - Barachi 0 +1 +1 +2 -1 +1 ++1 +2 +1 0 + Coglin -2-1 0 +2 -1 -1 -1 -1 +1 û]lidODemigod 2 -1-1 -1 -1 -1 -1 Demonspawnû]li‹Ž-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconianû]li±7 0 -1 0 0 0 0 0 0 0 û]liÔEBlack -1 0 -1 0 0 0 0 0 0 +2 0 û]liøDGreen -1 0 0 0 0 0 0 0 0 + û]li9Grey-1-2 +2 0 Paleû]liC-1+1+1û]lifI 0 Purple 0 +1 0 0 0 0 0 0 0 0 0û]liÜÇHMerfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0 Oni+3û]li7Èc0 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2û]li‚† WFormicid+10 0 0 0 0 0 0 0 û]liè† †Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1û]li ‡ (-1 -2 -2 -1 0 +3 -2 +3û]li×s ’Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- --û]liø ü]lim"ü]liõ9Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2ü]liŒx1Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1ü]li \ü]li!Î lDemonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0ü]liŸÎ (-2 -2 -2 -1 0 -1 -1 -2ü]li‚š XMDemigod-1-1 -1 -1 -1 -1 -1 -1 -1ÿ]liõYš Welcome, JollyGreen. Please select your species. Simple  Intermediate Advanced a - Mountain Dwarf  j - Humanÿ]lieZs - Coglin b - Minotaur  k - Koboldt - Vine Stalker c - Merfolk  l - Revenant u - Poltergeist d - Gargoyle  m - Demonspawn v - Demigod e - Draconian  n - Djinniw - Formicid ÿ]liËZØf - Troll  o - Spriggan x - Naga g - Deep Elf  p - Tenguy - Octopode h - Armataur  q - Oniz - Felid i - Gnoll ÿ]liùZ8 r - Barachi A - Mummy ÿ]li [ËMountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. ÿ]liE[j+ - Recommended species * - Random species ÿ]lif[’# - Recommended character  ! - Random character % - List aptitudes ÿ]liŽ[® Space - Pick background first ? - Help   Tab - Mountain Dwarf Fighter^li:= ^liè? £Welcome, JollyGreen the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk^liy@ ðk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter^liª@ x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist^liC ­z - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Fighter^li^li¹£^li:¥bWelcome, JollyGreen the Mountain Dwarf Fighter. ^lic¥‘You have a choice of weapons.  a - rapier(-2 apt)  b - flail ^liˆ¥F(+2 apt)  c - war axe (+2 apt)  d - trident ^li«¥[(+0 apt)e - long sword(-1 apt)  f - unarmed^liÏ¥­(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ^liÿ¥? - Help^liû ^liBð ^liçú ôJollyGreen the Shield-BearerMountain DwarfHealth: 19/19 ========================Magic: 1/1========================AC: 6Str: 18EV: 8Int: 8SH: 4Dex: 9XL:  1 Next:  0% Place: Dungeon:1^liû òNoise: ---------  Time: 0.0 (0.0)a) +0 war axeNothing quivered^li #+#.#####.....####...=...####.$.......####...........+##.............##.............##......@......##.............##.............###.........(.##^lin Þ##.........####.......###+.....####...##^liÜ ^li“ ¶Welcome, JollyGreen the Mountain Dwarf Fighter.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.^li? ^li×g ùPress ? for a list of commands and other information.  Found 5 stones, 11 gold pieces and an encrusted marble ring.^li:o ^liq [ _Found a staircase leading out of the dungeon. ^li¿A ^liÕE¯  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.3   0.7  +2      c + Axes2.4   2.1  +2   ^li°F     d - Polearms   1.1   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour3.2   3.4  +1   ^liêF.     g - Dodging   0.0   1.7  -3   ^lixGÙ    h + Shields3.2   3.4  +1       i - Stealth   0.0   1.4  -2                   ^li­GÀ         ^liH€                 ^li5H    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  ^lifH[?] Help[=] set a skill target  ^liªH}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ^liW× Œ f * Armour   3.2 ^li´! p f - Armour   3.2 ^liÀØŒ h * Shields   3.2 ^liíáp h - Shields   3.2^liŽ ^liO“ ^liO˜ ¡JollyGreen the Shield-Bearer#+#.###Mountain Dwarf##.....##Health: 19/19 ========================##...=...##Magic: 1/1========================##.$.......##AC: 6Str: 18##...........+#EV: 8Int: 8#.............#SH: 4Dex: 9#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#a) +0 war axe#.............#Nothing quivered^li·˜ ##.........(.####.........####.......###+.....####...##Welcome, JollyGreen the Mountain Dwarf Fighter.The heart of this dungeon contains the marvelous artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found 5 stones, 11 gold pieces and an encrusted marble ring. _Found a staircase leading out of the dungeon.^licž 4^liì¢ ^lié¤ ^li1~3^li€^liЃ^li5…^li¿‰P _^li‹^liH‹^liÄ^li•^lim”,^li•^li¯—^li^š,^li(œ^lic ,^liÝ¡^liϤ9 _You now have 11 gold pieces.^li)§3^li¨^liܪ^liI­,^liž®^li³°^li³,^liÒ³^li£ºÈ ###  ..#  #.#  #.#  #+#.###  ##.....##  ##...@...##  ##..^liøºú## ##...+#.............#.............##......<......##.............##.........^li»b....###.........(.##^li@Á28.0 (8^li³Á$9.0 (9^li=Æ^liúÉ3 _e - a +6 ring of intelligence^li¬^liw­ÎPut on which piece of jewellery? Jewellery (go to first with "=) ^liÈ­ e - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on^li®[tab] equip|unequip ^liR ^lidW ^lië] CJollyGreen the Shield-BearerMountain Dwarf###Health: 19/19 ========================..#Magic: 1/1^liN^ ¿========================#.#AC: 6Str: 18#.#EV: 8Int: 8#+#.###SH: 4^li^ VDex: 9##.....##XL:  1 Next:  0% Place: Dungeon:1##...@...##^liÐ^ ›Noise: ---------  Time: 9.0 (0.0)##.........##a) +0 war axe##...........+#^li_ 'Nothing quivered#.............##.............##......<......#^li4_ #.............##.............###.........(.##The heart of this dungeon contains the marvelous artefact, the Orb of Zot.^li__ „Press ? for a list of commands and other information.  ^li‡_ áFound 5 stones, 11 gold pieces and an encrusted marble ring. _Found a staircase leading out of the dungeon. _You now have 11 gold pieces. _e - a +6 ring of intelligence^li4f U  You feel clever.^li~f $14.^liŸf 5 (0.5^lik ^liBm : _e - a +6 ring of intelligence (worn)^li'3^lio^li4^liþ^liŒ,^liß^liÜ,^liþ^li!7 _You open the door.^li<$3^liV%^lik)@  There is an open door here.^liú0 ### ###.. #.$ ..#^liH1è....#..##.# #?...@#.# 12.5 (3.0).)....#'#.### ..#####.....## ^liÀ1à ##.......## ##.........## ##...........+# #.....# #...# #<......#^liè7^li28+3.5 (4^liW=^liÐ?* _Found a short sword.^liÊÆ^li%Ç^li}Ê^li ÌH _No target in view!^li[Î4^liMà^ _No target in view!^li  3^li™ ^lij ^liÜ Z. #######.. #.$...#.#..##.# #?..@.#.#0>.)....#'#.###.#####.....##. ##.......## ##.........##^li0  ##...........+# #.............# #.......# ^li\ t #......<......#^li'& ^li& +4.5 (1^liI, ^li£. ; _Found a stone staircase leading down.^li¬V 3^lihY ^lig\ ^liŠ_ ,^li—c ^liIe ^li•g ,^liÛh ^liul ,^li|m ^li+q M _You now have 24 gold pieces (gained 13).^lis ^lit ^litu ^lix ^liQ ..#.##+###...[..........#######....#.....# #.....#..##.# #?@...#.#8.5 (4^liÙ Ì#.>.)....#'#.###..#####.....####.# ##.......### ##.........## ##...........+# #.............# #.............#  #......<......#^li¦† ^liô† +9.5 (5^li{Œ ^liÊŽ # _Found a robe.^liÉ3^liÍ^lit^lio,^li/#^li¾,p ..# #.#.##+###.#.[......#######.#.....# #.....#..##.# #@....#.# #.>.)....#'#.###^liQ-¨.#####.....###.## ##.##  # ##.##  ##.+#  #.#  #^li„-„.#  #......<......#^liä4,20.5 (1^liQ5+1.5 (2^liÀ:^li6=b _f - a scroll labelled PUFYLO LUPRY^li#ð3^liWñ^liOõ^li±úX^liRû^liˆû^li¼ü^li+^lig,^liJ^liC C  You see here a +0 short sword.^li¸ ^li  _^li ^liŸ^li,^li-^li^li,^liº^li^li(,^li$ ^li#^li7%,^li.&^liü'^liè),^liØ*^liä-^li`2A#.#........########..........#.....#....##.....#..##.# #.......#.....#.###+####.>.)....#'#.###.......#####.....#####.### ##.......##.......#...###.........#.......@.#.##................#.....#............h.. #####.#............. .#......<..... #...... #..... h   jackal (asleep)^li¾2¼ ##..(. ##...# ##..##^li_7w 30.5 (9  A jackal comes into view.^li#=uh.h^liv=8==1.5 (10.0)^liB^lirD8 _The jackal barks! You hear a bark!^liÒë #.#.# #..........#.....# ....##.....#..##.# #.......#.....#.#^liÓÛ#+####.>.)....#'#.###........#####.....##.###.### ##..#...###...#.##.h...#.....#h.... #####.#... .#......<... ### #h 2 jackals (1 wandering) ##.(^likÓz ##. ##.^liØØh  A jackal comes into view.^liÛÙ^li§Ú^liýÜ6  The jackal barks!^liEÝ^liÞ^li´å¤h.h..hh 3 jackals^li;æ12.0)^lieì^li ïY _A jackal comes into view.^liÈ¿ #.#.# #.#.....# ....##.....#..##.# #.#.....#.##+####.>.)....#'#.###.......#####......###.### ##..#...###.h.h.@...#.##.#.....#.h....#####.#..) .#......<.... ###### # ##. ## ##..h.hh.--3 _Found a short sword.^li+,^liY  You miss the jackal.^li^li@£ .h...hThe jackal bites you but does no damage.^li¡V=-4.9 (1.4^liº%^li¡'4 _You block the jackal's attack.^liRÎ  You hit the jackal.  The jackal is moderately wounded.You miss the jackal.^li†M  The jackal bites you but does no damage.^li>lh.6.4 (1.5^li™^li5S _The jackal barely misses you.^li³ô ÃThe jackal barely misses you.  You completely miss the jackal.You hit the jackal. You miss the jackal. You block the jackal's attack.  The jackal barely misses you. The jackal bites you.  8--7.9^liÂû ^liÄý A _The jackal bites you but does no damage. x2^liì˜ ¶  You completely miss the jackal.The jackal is almost dead.You slash the jackal!^li ¥  . 2  You kill the jackal!You closely miss the jackal. The jackal barely misses you.The jackal bites you but does no damage. x2^liZ¨ yTrooper --169.3 (1.4^li•¯ ^li‘± + _The jackal bites you.^li÷±  You closely miss the jackal.The jackal is almost dead.You hit the jackal.^lit· .   jackal  You kill the jackal!^li{73340.8 (1.5^lià^li • _The jackal barely misses you. The jackal completely misses you.^li»P«You kill the jackal! _The jackal barely misses you. The jackal completely misses you.You closely miss the jackal.  The jackal is almost dead.  The jackal bites you but does no damage.^liBQ-2.2 (1.4^liÓV^li§XS _The jackal barely misses you.^lih!–  You barely miss the jackal.The jackal is almost dead.^liÝ!\6--3.5 (1.3^liÑ%^liº(J _You block the jackal's attack. The jackal bites you.^li J 4^li‹P ^liS ] _A jackal is nearby!^liXV8  You hit the jackal.^liœ^g†^libQ--505.0 (1.5^li±k` _You kill the jackal!^li]W3^li§X^li¬[^liÆ_,^li4`,^liÇa^liJda7=^liÔe^li.h,^li¼i^li=l,^li±m^li´o,^liëp^li s^liTs9=^li³t^liÐv^liwK8=^li4x^li‚z,^liÑ{^liw~,^liu€^li#‚,^li«ƒ^li¼†i9===^li ‡^limˆ^liŽ1 _HP restored.^liµ3^li’^li}–^liF™,^li›^lie^li ,^li£^li¼¥^liب^liN©3==^liÑ«^lid°^li«°,^li#²^li̶^liOÄ .. #.#..  ..##.##+###.#.  ...#...[.....  #.#........###### ##..........#..... #....##.....#..##. #b#.......# ######'####.>.)....#'# #.....@........#####- #........###.### ## #..........#...### #.......†....#.##... #........#.....# #........#####.#b   bat (asleep)#.......)# .#<#........# #^liºÄ[34G##########  62.0 (17.0)  You open the door.  A bat comes into view.^lirÌc.bb=^li¸Ì3.0 (18^li0Ó^liïÕ: _The bat hits you but does no damage.^lisü @ .. #.#..  ..##  ...#...[.....  #.# ##. #.. #.# ######'####.>.) #....b@....... #........###.###  #..........#^liòü  #.......†....# #........#.... #........##### #.......)# < #........#   ^lið‘  .. #.#..  ..##  ...#...[.....  #.# ^li\’ Ì##. #.. #.# ######'####.>.) #....b@....... #........###.###  #..........# #.......†....# #........#.... ^li†’ ó#........##### #.......)# < ^li¨’ p#........#   ^liTš 4^li3¨ p _A bat is nearby!^li›$Ÿ .. #.#..  ..##  ...#...[.....  #.# ##. #.. ^li %#.# ######'####.>.) #....b@....... #........###.###  #..........# #.......†....# #........#.... #........##### #.......)# <^li*%K #........#   ^liv½¼ .. #.#..  ..##  ...#...[.....  #.# ##. #.. #.# ######'####.>.) #....b@....... #........###.###  #..........# #.......†....# #........#.... #........##### #.......)# < #........#   ^lióÄ4^liŸÌ^liŸÎZ _A bat is nearby!^li¬F 5  You hit the bat.^limM e.^li¨P 984.5 (1.5)^li‘W ^liZ G _You kill the bat!^liñ]^liP^^lid^li{fH _No target in view!^li´3^liµ^li º^liм^li=À: _^liÐÁ@  There is an open door here.^liÄ^li‡Ä _^li$Å^liòÆ^liÊ,^liœË^li¿Í^liKÐ,^li›Ó^lišÖ^liÁÙ,^liLÛ^liÏÝ^likäX^lieìß###.. # .####.### .# .....#.##. #....?.. ..# #.....[.. #.#..  #.....##.##+###.#. ^liåì+ #....@.#...[..... -70.5 (6.0 ######.#........###### ##.......... #....##.....#..## #.#......#^liíç######'####.>.)....#'##..............#####...^liíe#........###.### ##^li8í/..........#...###^li8ö^li£öE-1.5 (7^li´û^liý# _Found a robe.^li~> 3^liL? ^liA ^li‰B ^li¿F B^li)G ,^liôG ^li>I ^liÆJ ,^li¤K ^liÚP G^liQ  ###  .. # .####.### .# ......#.##.#### ^li8Q ù....... ..#.....[.....# #.#.. #.....##.##+###.#. #......#...[.....^li_Q ######.#........########..........#..... ...##.. .#....^li†Q S '####.^liòU +4.5 (3^liBV +5.5 (4^liËY ^li½[ b _g - a scroll labelled EKELAO KIZYU^lix^liˆx^liÎ}^li€H _No target in view!^liÝÜ4^liè^liêH _No target in view!^lix­ ¯ _^li³ X^li`µ ^liº ,^liI» ^liн ^liÑ¿ ^li À ^liÁ ^liÅ ^li€Ç ,^liÀÈ ^liJÊ ^liÌ ,^li›Ì ^li"Ð ^liàÑ ,^li"Ó ^liÊÔ ^li÷Ö ,^liØ ^liõÚ ^li·Ü ,^livÝ ^li2ß ^li]á ,^liìá ^likä ^li.å ,^li©å ^likç ^liÆè ,^li«é ^lieë ^liõì ,^liÒî ^liVð ^li´ñ ^liàñ ^li£ò ^liCõ ^liYü ¿#....#....#....#....^li«ü Ä..#.... )...... .#### #@......# 89.5 (^liÐü †14.0) #.#####.### ^liôü D #.... #...#  .####.####.# ......#.##.######.^li’ý À #...............# #.....[.....###.# #.....##.##+###.#^liÉý g #......#...[....^liØ ^li( -90.5 (15^liš ^li # _Found a mace.^liL3^lijN^li@R^li>U,^liY^li6Z^li)\,^li[]^liå_^liob,^liuc^liÑe^li h,^li€i^likk^liÓm,^liao^lixv^li’x,^li«y^liÖ}^liÂ,^liÛ€^li ƒ^li…,^li†^liå‡^liƒ‰,^liwŠ^liŽ^li,^liƒ‘^lip“^liÌ”^liû”^li°•^li+˜^li š,^li›^li^liüž^liK ^lif¡^li£^li´¤,^li”¥^li¯ª^lic«,^liì«^li6­^liÍ®,^li·¯^liU±^li%²,^li²^li^³^liW´^li´^liµ^lióµ^liܶ,^li_·^li€¸^lilº,^li2»^liÿ¼^li¿,^limÀ^li©Â^lisÈ‘ .....# #....# #....# #....#.########....#>.#....# #..)@.....# 111.5 (21.0)^liøÈU###.........#########.........###.......##...........#.#####.####........##.#....##...##........##.####.####.# #........##......#.##.##........#####..........######### #.....[^li;ÏB2.5 (22^liiÔ^li×; _Found a stone staircase leading down.^liéz .....# #....# #....# #....##.#....#.>.#....# #...# ###.........## #..###.# #.....#.#####.### #.##.#....##...# #.##.####.####.# #.##......#.##. #.##### # #.....[^liGöG3.5 (1.0)^li&ü^liÆÿM _You see here a +0 mace.^liSJ 3^li£K ^liSM ^liÊN ^lisS P _^liâT ,^li,V ^liÑW ^li5Z ,^li2[ ^li^ ^liq` ,^li@a ^liÝc ^li’j É...#.... .g. .....##.. #....#.. #....# #. #....######.########....#......>@......#....###########..)......#  ^liEk ?###.........##### #.........###..... #...........#.### #........##.#...g   hobgoblin (asleep) #........##.####.# #........### #........#####....^lizq y 7.5 (4  A hobgoblin comes into view.^li t R  The hobgoblin shouts! You hear an angry hiss.^liÕy ÙS.ggS   ball python (constriction)^lihz 5===8.5 (5^lié ^liÕ‚ ^ _A ball python comes into view.^liçdß ...# .... S..   #g.   ..   #.   .#####.########....#  ......>@......#....#  ##########..)......#  ###..... .^liøb ...# ^liñø±.... S..   #g.   ..   ^liùª#.   .#####.########....#  ^li¤ùT......>@......#....#  ##########..)......#  ###..... ^liÅù.^liäù^li‡ÿ^liðÿ^liU^li˜ d _There are monsters nearby!^lihw n#.. .# ...##.......  S... .....##g.. #....# ..# #....# #.# #....# .#####@########....#......>.......#....############..)......#  ###.........####^liÍw ) ####.... #....#.## #.##.#.... #.##.####. #.##..^liåy ^li.......############..).^li4Ž# ###...#######.......#.### S   ball python (constriction)...####^li=’^liŽ˜A.S^lió˜#5^li™a------=--20^liYž^liù B _Found 5 gold pieces. The hobgoblin hits you.^liµ =  You hit the ball python.^li¾¢ .  You kill the ball python!You barely miss the hobgoblin.^liD6==----^liµ/662.0 (1.5^li)^li`C _The hobgoblin hits you but does no damage. x2^liüë   You hit the hobgoblin.  The hobgoblin is heavily wounded.12-----3.4 (1.4^li›ð^li‰ò- _The hobgoblin hits you.^li]  ;  You hit the hobgoblin.^liЧ i.^liMª T-----834.7 (1.3^liw¯ ^liz± M _You kill the hobgoblin!^liƒ}4^li³‚^li÷„H _No target in view! ^li ® ^lih® ^li{¯ ^li^² ^liª¶P _ ^lié½äb3=-b   bat (wandering) ^liC¾  ^li¦Åq50-6.7 (2 ^liïÊ ^liÍV _A bat comes into view. ^liÓ¥K ..##. .# #  ^liw¦º#.#.. .#b#  ....##.#.  .......  #.## .....   #....#...   ^liÛ§÷#$......#   #@#   .#####.#  .>.  ###########..)  ^li<<ª ..##. .# #  ^liŠ< #.#.. .#b#  ....##.#.  .......  ^liª<b #.## .....   ^liÈ<b #....#...   ^liç<m #$......#  ^li=  ^li!=R#@#   ^li>=i.#####.#  ^li[=L.>.  ^lix=L ###########..) ^li•= ^liµ= ^liÔ=  ^liAD ^liD ^liŠJ ^liÇLZ _A bat is nearby! ^li‰ ..##. .# #  #.#.. .#b#  ^liâ„....##.#.  .......  #.## .....   #....#...   ^li E#$......#   #@#  ^li,*  .#####.#  ^liN .>.  ^lip# ###########..)  ^li‘ ^li²* ^liô„ ..##. .# #  #.#.. .#b#  ....##.#.  .......  #.## .....   #....#...   ^li|žy #$......#   #@#   .#####.#  .>. ^li¾žk  ###########..) ^liëž& ^li¦4 ^liE¬ ^liø®Z _A bat is nearby! ^liü¤ ¶ ..##. .# #  #.#.. .#b#  ....##.#.  .......  #.## .....   #....#...   #$......#   #@#   .#####.#  .>.  ###########..)  ^li¦ F ^liä: ‰ ..##. .# #  #.#.. .#b#  ....##.#.  .......  #.## .....   #....#...   ^liz; Õ#$......#   #@#   .#####.#  .>.  ###########..) ^liã;  ^li<  ^li®B 4 ^li”H  ^liK Z _A bat is nearby!!^liÈ:ü ..##. .# #  #.#.. .#b#  ....##.#.  .......  #.## .....   #....#...   #$......#   #@#   .#####.#  .>.  ###########..) !^liÖÏÀ ..##. .# #  #.#.. .#b#  ....##.#.  .......  #.## .....   #....#...   #$......#   #@#   .#####.#  !^li_ÐÎ.>.  ###########..)!^liºÖ!^li×!^liÜ!^li¨ÞZ _A bat is nearby!!^liκ B!^lifÁ h.!^li«Â 27.7 (1 _!^liÈ !^li´É !^li[ !^li¹ !^liSnbb   bat!^liÃ&8!^liÅ!^li""^li^b.==9 _The bat barely misses you."^liž¸ ŒM.! #. .. # ..##. .# # ..#.#.. .#.#.#.....##.#... #........# "^li1¹ ’##.....b..# .....#....##$.....#.#####.#  .#####.########......>.......#....######b   bat"^lií» "^liɽ "^liÅ +.b"^li±Å X14=30"^liÌ "^li­Í _Found a murky sapphire potion. The bat completely misses you.#^li:XY ## .! #. .. #...##. .# # .b.#.#.. .#.#.#......##.#... #.# #.##........# .....# #^liÐXn#....#..@b# #....# #$......### #....# #.#####.# #....# .#####.########......>.......#....############..)# bb 2 bats (1 asleep)###^li@YX..######.###.....#...#.#####^liV\#^li•\#^liÅ]e  A bat comes into view.#^li„^#^liÃ^#^lifP.bb.b#^licf&1#^li’l#^liïoP _The bat barely misses you.#^liÕ “M ##  .! #. .. #...##. .# # ..#.#.. .#.#b##......##.#..... b..# ##....@...# .....#....####^lik Í$......####.#####.##....#bb 2 bats#^liù #^li• #^li/ #^lik #^li #^li” 0..bb#^liï &2#^li` #^liÚ Q _The bat closely misses you.#^li΋ ,#^lik ƒ  You closely miss the bat. The bat hits you but does no damage.#^li#Ž #^lifŽ #^li. #^li¼– [b.4.1 (1.4#^liI #^liÞŸ P _The bat barely misses you.#^lix}p### ..! #. #.. .#...##. #.# # .. .#.#.. ..#.#.## #^li~R......##.#..... #.b# #.##.....@b.# .....# #....#....### #....# #$......### #....# .#####.#......>.#^li;~T#....# ###^li`~J###.##.###.#^li€#^li΀#^li#^liC#^li$†Nb#.b..#^li†p5==5#^lië† 0#^lik#^liöŽ= _The bat hits you but does no damage. x2$^liåhÝM ### . .! #. #.. ..#...##.##.# # ..#.#.. ..#.#.##.......##b#.b...#  ##........# .....#....###$^li|i#$......### #....##.bb 2 bats.#$^li k$^lil$^liIl$^lim$^lidt(.b$^li¼t&6$^likz$^li¥|v _The bat hits you but does no damage. The bat closely misses you.$^li€O‰  You hit the bat but do no damage. You hit the bat. The bat hits you.$^li¨P$^liíP$^liGQ$^liY/.b$^liãY[4-7.5 (1.4$^li a$^li™c= _The bat hits you but does no damage. x3$^liBÿÝ  You miss the bat.The bat is moderately wounded.You barely miss the bat. You block the bat's attack.$^li$^liN$^liŠ$^lió$^liÛ 9b.b.$^li7 (8.9$^lim$^liþv _The bat closely misses you. The bat hits you but does no damage.$^liÇ H  You miss the bat.$^li) ^The bat is moderately wounded.$^liK $^li $^lií $^liq! $^li“( 9b..b$^li) #5$^li‚) 4=40.3$^li¹/ $^li22 V _You block the bat's attack. The bat barely misses you.$^li\2 $^liS‹ H  You miss the bat.$^li¦‹ HThe bat is moderately wounded.$^liÏ‹ $^liô‹ $^limŒ $^liÓ $^li6Ž $^li• -.b$^li – -1.6 (1.3$^li œ $^li™ž S _The bat barely misses you. x2%^li²Y˜  You closely miss the bat.The bat is moderately wounded.%^liKZ%^li,[%^li[%^lig\%^liÍ\%^li}^%^lii,b.%^liôi-3.1 (1.5%^liÇs%^liávx _The bat hits you but does no damage. The bat barely misses you. x2&^liêu˜  You closely miss the bat.The bat is moderately wounded.&^li{v&^li¥w&^lix&^liîx&^liš€'b.&^liï€y6===4.5 (1.4&^li‚ˆ&^li¯Š: _The bat hits you but does no damage.'^liŽ= ### ..! #. #.. ..#...##.##.# # ..  .#.#.. b.#.#.##......##.#.....# #...b....# #.##.........#...#....### #$......### #..bb 2 bats##.........###......'^liŽ,'^liR'^liM'^li:—*..bb'^liz—#5'^li£— 0'^liž'^li V _You block the bat's attack. The bat hits you but does no damage.'^li$~ ü  You miss the bat.The bat is moderately wounded.You barely miss the bat. The bat barely misses you.'^liˆ~ ,'^li¬~ '^li '^liE '^li£‡ 5b..b'^liÿ‡ -6.9 (1.4'^liøŽ '^li‘ : _The bat hits you but does no damage.(^lifo˜  You closely miss the bat.The bat is moderately wounded.(^liq(^liKq(^li¯q(^li?z9.b.b(^liŒz(^li¬zL7===(^liÊz!8.3(^liŠ(^liðƒY _You block the bat's attack. The bat hits you but does no damage. x3)^li$i˜  You closely miss the bat.The bat is moderately wounded.)^li7j%  )^li^jiYou hit the bat but do no damage. The bat hits you but does no damage. x2)^liŠj)^liIk)^li-s¡ .b.@b.  You block the bat's attack. The bat hits you but does no damage.)^li{s(9.7)^li¸z)^liî|P _The bat barely misses you.)^li.õò  You closely miss the bat. The bat closely misses you.)^li#ü3b.)^liwü'51.2 (1.5)^li)^liDu _The bat barely misses you. The bat hits you but does no damage.+^liï7  You slash the bat!+^liO‚  You kill the bat!+^li„&€.b@†   bat+^liš(#8+^liÈ(Y==912.7+^li-0+^lil1 +^liŽ1h_The bat hits you but does no damage. The bat closely misses you.,^li~ÅB,^liTÍ,^liÉÍ-4.0 (1.3,^li'Õ,^li°ãƒ _You miss the bat. The bat closely misses you.,^li;ázb.5.5 (1.5,^li½æ,^li.èw _You closely miss the bat. The bat hits you but does no damage. x2,^liOj ò.b9===6.9 (1.4,^liAm t _You closely miss the bat. The bat hits you but does no damage.-^liQ ›8.4 (1.5-^li>%-^liL'k _You closely miss the bat. You block the bat's attack.-^li’ÿ ,-^liÔ !b.-^li -9.8 (1.4-^li± -^liú v _You barely miss the bat. The bat hits you but does no damage. x2.^liØ ,.^liµ .^liÔ #.b..^li .61.3 (1.5.^liY# .^li% s _You barely miss the bat. The bat hits you but does no damage./^lilU.. ...####. ...! #. #.... ... /^liæUð#...##.##.#.#... .#.#.. ..#.#.##. ......##.#.....# #.# #.##...b..@.# .....# /^li VJ#....#....### #....# #$......### #....# /^lidV#.#####..######......>.#....# ###./^li˜V4##.###./^lib,/^litg..b/^li½gR8--2/^liêg 0/^lim/^li°p' _The bat hits you. /^liÚpb_You see here a bat corpse./^liî  b.  You closely miss the bat. The bat closely misses you.3.8 (1.5/^lij /^li : _The bat hits you but does no damage.0^li×x,0^lim9==5.30^li¾‡0^li@о _You miss the bat. The bat closely misses you. The bat barely misses you.0^liud B0^li,l ’  You miss the bat. The bat closely misses you.0^li€l -6.7 (1.40^liäq 0^liUt : _The bat hits you but does no damage.1^licB1^li6j!.b1^liÂj\8--8.2 (1.51^lir1^liÇsY _You miss the bat. The bat hits you.1^li+{7  You slash the bat!1^liX…o†1^li}JollyGreen the Trooper.. ...Mountain Dwarf####. ...Health: 18/19 ======================--.! #. #.... ...Magic: 1/1========================#...##.##.#.#...AC: 6Str: 18.#.#.. ..#.#.##.EV: 8Int: 14......##.#.....#SH: 4Dex: 9#.......†#XL:  1 Next: 100% Place: Dungeon:1#.##......@.# .....#Noise: =--------  Time: 169.5 (1.3)#....#....### #....#a) +0 war axe1^liÌ[#$......### #....#Nothing quivered#.#####.##....#.#####.########....##......>.......#....############..)......####.........####### #.........###.......  _The bat hits you but does no damage. _You miss the bat. The bat closely misses you. The bat barely misses you.You miss the bat. The bat closely misses you. _The bat hits you but does no damage. _You miss the bat. The bat hits you.  You slash the bat! _You kill the bat!You have reached level 2!1^li“•/  --more--2^lig>k25/26=2/22 0% 2^lirD2^liÏF4 _3^li}n   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   3.4  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.6   0.7  +2      c + Axes2.9   2.1  +2       d - Polearms   1.3   1.0   0       e - Unarmed Combat   0.0   1.0   0 [33^li3o 6m                      f - Armour   3.2   3.4  +1       g - Dodging   0.0   1.7  -3       h - Shields   3.2   3.4  +1       i - Stealth   0.0   1.4  -2                    [39;3^lio )49m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6^lik/‹ a * Fighting   3.66^liq„o a - Fighting   3.66^li6è „TargetTarget--  --  --  --  -- 6^li™è ^ --  --  --  --  -- 6^lié ! a-z] set[-] clear selected targetcost|targets7^li){<[?25h[?0c0 8^limÝ$ [?25l[?1c6.0  +2 current training targets, if any.=] set aall targets8^li•§8^li=®8^li…µúJollyGreen the Trooper.. ...Mountain Dwarf####. ...8^liãµ/Health: 25/26 =======================-.! #. #.... ...Magic: 2/2========================#...##.##.#.#...AC: 68^li$¶RStr: 18.#.#.. ..#.#.##.EV: 8Int: 148^lij¶–......##.#.....#SH: 4Dex: 9#.......†#XL:  2 Next:  0% Place: Dungeon:18^li©¶«#.##......@.# .....#Noise: =--------  Time: 169.5 (0.0)#....#....### #....#8^liî¶a) +0 war axe#$......### #....#Nothing quivered#.#####.##....#8^li8·0.#####.########....##......>.......#....############..)......####.........####### #.........###....... 8^li^·”You miss the bat. The bat closely misses you. _The bat hits you but does no damage. 8^li‰·…_You miss the bat. The bat hits you.  You slash the bat! _You kill the bat! 8^liÇ·D_You have reached level 2!8^liÂ48^liÄ8^liPÆ8^li' 38^liæ' 8^lix) 8^liß- ~6= _8^lio. ,8^li+0 8^liÆ1 8^li75 ,8^li*7 8^lir: 8^liÃ< ,8^lir> 8^liß@ 8^liZC O=8^liáD 8^liG 8^liõH ,8^liêI 8^li L 8^liƒM ,8^li†N 8^lizP 8^liVR ,8^liOS 8^liBU 8^liW ,8^liìW 8^liþZ 8^liÞ] ,8^li_ 8^liâa ,8^liâb 8^li×f L _You now have 29 gold pieces (gained 5).8^liIh 38^liAi 8^lin 8^liQp ,8^li&q 8^lis 8^li±t ,8^li”u 8^li¸w 8^li4y ,8^li z 8^li| 8^liÒ} ,8^liØ~ 8^liÓ€ 8^li¤‚ ,8^lĩ 8^liE… 8^liõ† ,8^liú‡ 8^li“ ‚########  #......#  #......#  #......#  #......+ .. ... #......# ####. ... 8^li0 ®#...@..#.##.... ...- ###...##.##.#.#... #.#.#.....#.#.##. #......##.#.....# #.##.......† 8^lij Ä#.##......†.# .... #....#....### #...#.......### #...8^li— o #.#####.# #8^liÓ• 087.5 (18.0)8^li– F-8.5 (198^li6š 8^liØœ [ _h - a murky sapphire potion9^li;39^lið;9^li?9^li9DX9^li-E,9^lišF9^li I9^li­J,9^liK9^liŸM7 _You open the door.9^licO39^liñO9^li¦T@  There is an open door here.9^li¿V9^liW _9^liœW9^ligY9^li±Z,9^li2[9^liÁ\9^li2^,9^liÓ^9^lij`9^lib,9^lib9^li1d9^lif,9^linf9^liÜg9^liMi,9^liØi9^liÛk9^lis######## ##......# ..#......### ...#......#.# ....9^li t3#......'.# ...... #......#.#####...... #......#.##.@....... ###...##.##.#.#...J# #.#.#.....#.#.##.. #......##.#9^liYtÕ...##.##.......†##.##......†.#.......# J   endoplasm (asleep)9^liœtœ#....#....### ##....##.......### #....##.#####.# #....#9^li©y{ 90  An endoplasm comes into view.9^lik€<J.J9^liߢ 9.5 (11 _The endoplasm quivers.9^li 9 ²   #   ..   ...   ....  .'.# ......  #......#.#####......  #......#.##.@.......  .##.#.#..J.#  ...#.#.##..  9^li|9 ù#......##.#.....#  #.##.......†#.  #.##......†.#..  #....#....### ##....#  .###     9^liÎÌ ¬   #   ..   ...   ....  .'.# ......  #......#.#####......  #......#.##.@.......  .##.#.#..J.#  ...#.#.##..  9^li~Í o#......##.#.. #.##.......†#. #.##......†.#..  #....#....### ## 9^liôÍ c.###   9^liªÓ 49^li× 9^likØ a _An endoplasm is nearby!9^li·«   #   ..   ...   ....  .'.# ......  #......#.#####......  #......#.##.@.......  .##.#.#..J.#  ...#.#.##..  #......##.#.....#  #.##.......†#.  #.##......†.#..  #....#....### ##....#  .###     :^liµc\   #   ..   ...   ....  .'.# ......  #......#.#####......  #......#.##.@.......  .##.#.#..J.#  ...#.#.##..  #......##.#.. #.##.......†#. #.##......†.#..  #....#....### ## .### :^liqd"  :^li`i:^liÃi:^liÚn:^liåpa _An endoplasm is nearby!:^liPc²   #   ..   ...   ....  .'.# ......  #......#.#####......  #......#.##.@.......  .##.#.#..J.#  ...#.#.##..  :^liøcù#......##.#.....#  #.##.......†#.  #.##......†.#..  #....#....### ##....#  .###     :^liúh   #   ..   ...   ....  .'.# ......  #......#.#####......  #......#.##.@.......  .##.#.#..J.#  ...#.#.##..  #......##.#.. #.##.......†#. #.##......†.#..  :^liÏú#....#....### ## .###   :^liØ4:^li¢:^liô a _An endoplasm is nearby!:^liY^y# #######......# .b...#......### ..r.#......#.# ...#......'.# ..#......#.#####.#......#.##.###...##.##.#.#..J.#:^liÅ^#.#.#.....#.#.##.#......##.#.....# .#.##.......†#.#.##......†.#.......# #....#....### ##....# b   bat (asleep)#.:^liñ^Ð### #....# r   rat (asleep) :^liKd„  A rat and a bat come into view.:^li¢d:^liñd:^liqe:^lilô..rb.J.br===200.5 (1.0):^li;r:^li t- _The rat squeaks loudly.:^lia;œ######## ##########......# #.##......### #.......##......#.# #.r.....##......'.# #b##......#.#######......#.##..........+###...##.##.#.#.J..####.#.#.....#.#.##...##......##.#.....##.#:^liî;Å#.##.......†#... . #.##......†.#.......# #....#....######....# #.......###:^lið>:^li;?:^li&F‡.rJ.--1:^liK:^li,Nu _The bat hits you but does no damage. The bat barely misses you.:^li‚ý §  You hit the endoplasm.  The endoplasm is heavily wounded.You slash the bat!:^li n  You kill the bat!You hit the rat.:^li ž †.   You kill the rat!:^li´ ´ 4--6--2.9 (1.4 _The endoplasm hits you.:^li; :^li– e _Your Axes skill increases to level 3!:^li3a =  You slash the endoplasm!:^liÈh 2.:^li l j5=-134.3:^liŽq :^liÐs M _You kill the endoplasm!;^li&È4;^li9Î;^liqÏH _No target in view!;^li 4;^li1;^li_H _No target in view!;^liåŸ;^liZ ;^liÍ ;^liº¢;^li-§| _;^li2¨;^li„¨h6==;^li%©;^lif¬;^li+­;^liQ­;^liÍ­;^li.¯;^liœ°,;^li±;^li“²;^li³;^li­³;^li;´;^li·;^lil¸O=;^lií¸;^li†»;^li½;^li9½;^li[¾;^li½¿;^li]Á,;^liKÂ;^li Ä;^li¯Å,;^li¡Æ;^liÊ;^li»Ë;^li#Ì;^liPÍ;^liàÎ;^lisÐ,;^liRÑ;^litÔ;^li¶Û¾..### #.......# ..#.# #.......#....... ;^liNÜê..'.# #†......#.?.g... ..#.#####.......#....... ..#.##..........+. .##.##.#.#....###. .#.....#.#.##...#. ....##.#.....##.#;^liyÜÌ. #.......†#...##.@.# - ;^li«Ü`#......†.#.......## ..#....######....# .....### #.;^liÕܨ...# ####.# #....# ;^liÝY####.########....# g   hobgoblin (asleep) ....>.......#....# ;^li[Ýš########..)...... ###.........#######;^liûâÔ 16.3 (12.0)  A hobgoblin comes into view.Found a scroll labelled OCHIOV BYQA.;^li”ôÖ.gg==7.3 (13 _The hobgoblin shouts!;^li’l   #.......#.......  #†......#.?..... .......#...g... .......+....... ....###....... .##...#....... ..##.#....... ;^li+m ý†#...##.@.#†.#.......######....# #....# #....##....#>#....#)......#  ;^liÝ |  #.......#.......  #†......#.?..... .......#...g... .......+....... ....###....... .##...#....... ..##.#....... †#...##.@.#†.#.......######....# #....# #....##....#>#....#)......# ;^liþ 4;^li¤$ v _A hobgoblin is nearby!;^liû §  #.......#.......  #†......#.?..... .......#...g... ;^lidû .......+....... ....###....... .##...#....... ..##.#....... †#...##.@.#†.#.......######....# #....# #....##....#;^li‘û 2>#....#)......# ;^li½û - ;^li’@  #.......#.......  #†......#.?..... .......#...g... .......+....... ....###....... .##...#....... ..##.#....... ;^li¹’*†#...##.@.#†.#.......######....# #....# #....##....#>#....#)......# ;^liD“;^liœ›4;^lil¡;^li£` _A hobgoblin is nearby!<^li–?Æ# #.# ### #.......##########.# #.......#...'.# #†......#.?...<^li@#.#####.......#...g.##..........+. ##.##.#.#....###. #.....#.#.##...#. ...##.#.....##.#@....... .#...##...#######....†.#.......#<^liM@Þ#....######....# ....### #....#<^liz@Ù.# #....# ###.########....# <^li@Á...>.......#....# #######..)<^li¾@+#<^li±B<^liKL.g<^liÐK8--8.0) <^liL _<^li[S<^liU<^li¡ # ######### # #.# ### #.########## <^li¢9#.# #.......#... '.# #†#.? #.######.....##..........+..g##.#.#....###...#.#.##...#.##.#.....##.#.........<^liE¢·#...##...########....†.#.......# #....#####<^lij¢ï ...### #....# .# #....<^liæ¢ë# ##.########....# ..>.......#....#<^li7¤<^liÊ«J.g<^li¡¬A--9<^liû³<^liö´<^liüa<^li|b6=20.7 (1.4<^li]j<^liÚl <^lim‘_You closely miss the hobgoblin. The hobgoblin closely misses you.<^liÓÜ «  You barely miss the hobgoblin. The hobgoblin barely misses you.<^liuÝ !2.1<^li¢ã <^lièå  <^li/æ A_The hobgoblin misses you.<^liß g  You completely miss the hobgoblin.<^lii -3.4 (1.3<^li' <^li) @ _The hobgoblin hits you but does no damage.<^li’H( <^li!I‘ You hit the hobgoblin.  The hobgoblin is severely wounded.<^li~I-4.8 (1.4<^li Q<^liÕR@ _The hobgoblin hits you but does no damage.=^li…¬e  #  ##########  #.........  #†#.?....... #......... +......... #.g....... #.@....... #......... †=^li­´...######## †.#.......###....# #....# #....##....#>=^li-Eæ   ##########  #.........  #†#.?....... #......... +......... #.g....... #.@....... #......... †...######## =^liíE•†.#.......##.... #....# #...#...>=^lioN4=^liU=^li€b§  The hobgoblin is severely wounded. _The hobgoblin hits you but does no damage. _A hobgoblin is nearby!  You closely miss the hobgoblin.  The hobgoblin closely misses you.6.2=^li“h=^liýj@ _The hobgoblin hits you but does no damage.=^liôôÎ  You barely miss the hobgoblin.The hobgoblin is severely wounded.7.5 (1.3=^li¹þ=^lir7 _You block the hobgoblin's attack.=^li“U&  =^liùU|You closely miss the hobgoblin.The hobgoblin is severely wounded.=^liˆ\C8.9 (1.4=^li#^7 _You block the hobgoblin's attack.=^li5Ø ­  #  ##########  #.........  #†#.?....... #......... +......... #.g....... #.@....... #......... †...######## †.#.......###....#=^liÜØ l #....# #....##....#>=^li¶m    ##########  #.........  #†#.?....... #......... +......... #.g....... =^litn e#.@....... #......... †...######## †.#.......##....=^li¢n ¹ #....# #...#...=^liÒn O>=^li­v 4=^lic~ =^liåŠ _A hobgoblin is nearby!You slash the hobgoblin!=^liâ’ 1.=^liƒ• 22030.3=^li9› =^li—œ M _You kill the hobgoblin!>^liÍá4>^ligè>^li€êH _No target in view!>^liü¹3>^liº>^li#¼>^li¾>^li¸Â: _>^li2Ã>^li9Å,>^li>Æ>^liâÈ>^liqÊ>^li¦Ê>^liÃË>^li¨Î>^liçÐ,>^li¤Ñ>^liôØ # #########  # ## ########### #....... '.# #†...- #.#####.......#.. >^liRÙt#.##..........+......... #.##.#.#....###......... .....#.#.##...#.........##.#.....##.#......... ......†#...##...######## .....†.#.......## #....#####>^lieÝ-4.3 (4.0>^li¤ÝE-5.3 (5>^liåà>^lieâa _i - a scroll labelled OCHIOV BYQA>^li@ü I>^liÃÿ >^lia ,>^liJ n>^lic >^li' ,>^lip >^li¤ >^li ,>^li‹ >^lio >^li8 ,>^liÀ >^liß >^liD ,>^liÝ >^lif >^li{ ,>^li¾ >^liv >^li  ,>^li` >^li >^li³ ,>^liÛ >^li V ###### .....# .....########### >^li .....#.........# .....#.........# .....#.........### >^liD ).....+..........@+ ...###.........### #...#...........+ .>^lis Æ........#####...#########....## >^li¬ a##....#  #....#  >^liÞ >^li”" “###...#....#.....#'..!...44.3 (9.....#....+..w#..###>^liF# ^w   dart slug (asleep)>^li—% L  As you open the door, it creaks loudly!>^liÂ) sw.w>^li(* O======5.3 (10.0) >^li. >^liB2 ½ _A dart slug comes into view. _Found a bubbling dark potion.>^liƒ• @>^liÔ• %####### ### ......# ...# ........# ....# ......###.....# .......@'..!... ......###.....# ........+ ..w.+ ......### ...# >^liú• >####### ..# ## >^li–     >^li>– ">^lit+ß####### ### ......# ...# ........# ....# ......###.....# .......@'..!... ......###.....# >^liæ+‚........+ ..w.+ ......### ...######## ..###     >^liT24>^lir7>^liä9` _A dart slug is nearby!?^liså####### ### ......# ...# ........# ....# ......###.....# .......@'..!... ......###.....# ........+ ..w.+ ......### ...# ####### ..# ##     ?^li€ªß####### ### ......# ...# ........# ....# ......###.....# .......@'..!... ......###.....# ?^li‹«‚........+ ..w.+ ......### ...######## ..###     ?^liŸ¯4?^liµ?^li]·` _A dart slug is nearby!?^liB~ # ########### ###### #.........# .....# #.........# .....# #.........###.....#+...........@..!.?^liÌå###.###.....#...#.....+...w.+ ##.#.........###.....###...######### .....### ###### ?^li÷?^liÈ ?^liNY------6.0) _?^li›?^liNQ _There is an open door here.?^lihÁ¶ #### ...# ########### ########.........# #.....# #.........# #.....# #..###.....###+..'..!.....###.........###@....## .#...........+...w.+ #.#.........###.....# ##...######### #...## ########  ....# ....# ....#w.------7 _?^li*È?^li°Ê?^liÉG “ # # # #.# #.....# #...# #.....# ?^liQH ö#.###.....#+.'..!. ###.###.@w..## #.+.....+ .#.###.....# ?^liˆH ¨# ###?^li3R ?^liüV t  The dart slug launches a dart at you.?^liaÝ D=8?^limã ?^li9å . _You block the slug dart.?^liµ ™  You hit the dart slug but do no damage.9.7 (1.4?^liº» ?^liž½ A _The dart slug bites you but does no damage.?^liNül  You hit the dart slug but do no damage.?^li·ˆ ``The dart slug launches a dart at you.@^liŽFG.@@^liðF.51.0 (1.3@^li!L@^liNO _The slug dart misses you.@^liR¶  You slash the dart slug!  The dart slug is almost dead.@^liñt  The dart slug launches a dart at you.@^li_¶¡=2.4 (1.4 _The slug dart hits you but does no damage.@^liÆc;  You hit the dart slug.@^li±h1.@^litl934-3.8@^lis@^li»uM _You kill the dart slug!@^ližÖN-@^liBÛ@^li¼ÛH _No target in view!@^liñr 4@^liPx @^li&z H _No target in view!@^lic 3@^lièd @^li®j @^lizl @^li3p : _@^liºt É ## ############ ####### #...# #.....# #...# #.....# @^li u P#.###.....##### .+.....'..@.......- ##...###.....##### .#.@^li2u ].+.....+ .#.........##@^liZu ¤####### #.....#########@^li}u T##@^li£u ,#@^li¾{ q40-5.8 (2@^liY @^lii Z _j - a bubbling dark potion@^liUH@^liI@^liPI@^lišK@^liûL,@^liªPn@^lifVo######## #######........# #.....#........# #.....# .###.....###### ....'........... ..###.....##### .@^liºVÙ..+....@+ ..###.....# ######## #.....# ## ####### ##@^liâV€###@^li<\#####.'......7#####.@^li¸b>======@^lic$8.8 (3@^lig@^li i= _As you open the door, it creaks loudly!A^li¬÷3A^li„øA^liYûA^liÆXA^li,A^li=A^liRA^liÏA^liá ######## ####### # #.....# # #.....# ###.....######..'......@.------###.....######..b........+.....'...... .......###.....######. ######## #.....# #######b   bat (wandering) 60.8 (2------1.8 (3A^li¨A^li”V _A bat comes into view.A^liÀIÈ ####### #.....# #.....##.....######... '......@....... A^li6JÐ#.....######..b +..... #...  #.....# #######A^liàó ####### #.....# #.....##.....######... '......@....... #.....######..b +..... #... #..A^liÂà[ ####### A^li¸å4A^liêA^li–íZ _A bat is nearby!A^liñ ####### #.....# #.....##.....######... '......@....... #.....######..b +.....A^liy‘ #...  #.....# #######A^li$­Â ####### #.....# #.....##.....######... '......@....... A^li·­Œ#.....######..b +..... #... #.. ####### A^liz³4A^li.¸A^liRºZ _A bat is nearby!A^liHÉ  ####### #.....# #.....##.....######... '......@....... #.....######..b +..... A^liÖÉ ~#...  #.....# #######A^liii N ####### #.....# #.....##.....######... '......@....... #.....######..b +..... #... #.. ####### A^li'j 4A^liæo A^liEr Z _A bat is nearby!A^li¢ ½ ####### # #.....# # #.....# ####.....######.'.......A^li¢ «>###.....######..b.+.....'...... .###... #.....######## A^li¦ A^li£¦ A^li9§ A^li­ \b...bA^li¢­ +2.8 (1A^lië² A^liÊ´ ; _Found a stone staircase leading down.B^liQ%. # # #.....# # #.....# #####.....######.'.b...>.###.....######.B^li&Ç+.....'...... ..###.....######. . # .B^li'B^liÂ.b.B^li4/\5-=3B^li 4B^lia6L _The bat hits you but does no damage. The bat hits you.B^liÂÝB^li(ÞB^liAßB^li`ä.bB^li½ä-5.1 (1.3B^libéB^ližël _You miss the bat. The bat hits you but does no damage.B^liÕš¹ # # #.....# # #.....# #####.....######.'.b...>.###.....######.+.....'......#.###.....######. .. #.....# B^li]›?## ..B^liB^li¢žB^li£B^lif£Z6=60B^liƧB^li ©Q _The bat closely misses you.B^liÅ,B^li,B^li‹U..b7.5 (1.4B^livB^li˜Š _You closely miss the bat. The bat barely misses you.B^liRŸ ï # # #.....# # #.....# #####.....######.'.>.###.....######.b.+.....'......#.###.....######.# . #.....# .# .#.# .. ###80B^liÙ¨ f _The bat barely misses you.B^li¬È … # # #.....# # #.....# #####.....######.#'.>...####.....######.b.....#+.....'......#.....#B^linÉ ###.....######.#.....# #.....# #.# ..#.## #.. ..# #### .#.#B^liÁÊ B^liŠË B^liyÒ )b.B^liæÒ 9B^li¥× B^liþÙ Q _The bat closely misses you.B^liµ-,B^li-.B^liÇ4&b.B^li,5J=70.9 (1.4B^li4:B^lin<s _You barely miss the bat. The bat hits you but does no damage.C^liFr7  You slash the bat!C^liÜx3†C^li/|572.2 (1.3C^liyC^li%„G _You kill the bat!C^lifÿ4C^li C^lišH _No target in view!C^liM‡4C^li/C^liEH _No target in view!C^li[S IC^li•W C^lióW : _C^liâ_ nC^li†b BC^liyd C^li¿e C^lig C^liFg C^liÎg C^li–i C^li5k ,C^liÞk C^liØn C^lip C^lidp C^liüp C^li¿r C^li%t C^liXt C^liåt C^li“w C^liSy ,C^liz C^li| C^liW} ,C^li ~ C^li= C^liŽ€ ,C^li, C^li³‚ C^liöƒ ,C^li̇ nC^liX‰ C^li§Š C^li㊠C^lim‹ C^liX C^liŠŽ ,C^li C^li C^liŒ‘ ,C^li&’ C^li‚“ C^lii” C^li©” C^liD• C^liå– C^li˜ C^liT˜ C^li™ C^li'©  _You now have 36 gold pieces (gained 7).C^liCª BC^li)¬ C^li‘¬ C^liѬ C^liN­ C^li˜® C^li˜¯ ,C^liø¯ C^li ² C^li³ C^li:³ C^li˳ C^liµ C^li¶ C^lia¶ C^liå¶ C^libº C^liq» C^li–» C^li ¼ C^lig¾ C^liŒÁ BC^liàC^liÊà ,C^lioÅ C^liaË C^liíË ,C^li?Í C^liMÏ C^liGÑ ,C^liÒÒ C^lièÔ C^li$× ,C^liÀØ C^li|à C^li?á ,C^liôâ C^liÏå C^liŽè ,C^li é C^li³ì C^licï ,C^li ñ C^liôô C^li¾ø ,C^li…ý C^lig XC^li= R  There is a stone staircase leading down here.C^li° C^li  _C^lië C^li" C^liÏ ,C^li8 C^li> C^li." C^li`" C^li9# C^li~% C^liQ' ,C^li£( C^li* C^liÄ+ C^lim, C^li- C^liC/ C^lit0 ,C^li11 C^liÎ5 C^lig7 ,C^li8 C^li¼9 C^lië: ,C^li¬; C^liy= C^li…> ,C^liU? C^liê@ C^li9B ,C^liUC C^lidD C^liHF ,C^liG C^liïH C^lišI C^li J C^likJ C^li¿K C^li¨L ,C^li,M C^li¿N C^liUO ,C^liÒO C^li*Q C^liúQ ,C^liFR C^liÇS C^liT C^li%U C^liÈU C^li·W C^liY ,C^liÖY C^li€[ C^liJc ò......# #.#.............# ####### #.#.............##.##.........(.###..##.........## ##..##.......## C^li¢c °##..#+.....## ##.###...##  #...##  ###@.# - ##wC^liÑc _ ######  C^liòc ow   dart slug (asleep) C^liig 1326.2 (54.0)C^li÷m nw.wC^liRn F-7.2 (55C^li>t C^liEv \ _A dart slug comes into view.C^li›Y #.  #.  #.#(.##  #..#  ##..  ##..  ##.###...##  #...## ###@.# ##.....w.  ####### C^li%ZED^liú¯+ #.  #.  #.#(.##  #..#  ##..  ##..  ##.###...##  #...## ###@.# ##.....w.  #######  D^liŶ4D^liT½D^li¦¿` _A dart slug is nearby!D^lijóÆ #.  #.  #.#(.##  #..#  ##..  ##..  ##.###...##  #...## ###@.# ##.....w.  ####### D^liŽ‹+ #.  #.  #.#(.##  #..#  ##..  ##..  ##.###...##  #...## ###@.# ##.....w.  #######  D^liÕ’4D^li¸˜D^liz›` _A dart slug is nearby!D^li‰kÆ #.  #.  #.#(.##  #..#  ##..  ##..  ##.###...##  #...## ###@.# ##.....w.  ####### D^li‚ #.  #.  #.#(.##  #..#  ##..  ##..  ##.###...##  #...## ###@.# ##.....w.  #######  D^likD^lif 4D^li¢D^li` _A dart slug is nearby!D^liÆ£˜# #.#.#  #.#.# #.##.(.## #..##.## ##..##.## ##..#+.....## ##.###...## #...## ###.@# ##.....w.##D^li «D^li@¬88.2 (1.0) _D^lië±D^li{³D^li= î##### #.#.#  #.#....(.## #......## #....## +.....## ###...## #...##.# ###..#.#####. ##.@...w...########D^li*G D^li M ‰ ```The dart slug launches a dart at you.D^li¶ý Ê...2----=9 _The slug dart hits you.E^li•/0 #.#.# #.##.........(.## #..##.........## ##..##.......## ##..#+.....## ##.###...## #...##.# ###..#.#####.###..@..w...##E^liï9E^li£@ˆ ``The dart slug launches a dart at you.E^liÁÌŠ..1-----30E^li ÓE^li1Öü _ The dart slug launches a dart at you. _The slug dart hits you.  The dart slug launches a dart at you. _The slug dart hits you.E^li9üq #.#.# #.##.........(.## #..##.........## ##..##.......## ##..#+.....## ##.###...## #...##.# ###..#.#####.# ##...@.w...# # -1E^li¶¸ #.#.# #.##.........(.## #..##.........## ##..##.......## ##..#+.....## ##.###...## #...##.# ###..#.#####.# ##....@w...# # 0--=2 _ The dart slug launches a dart at you. _The slug dart hits you.  The dart slug launches a dart at you. _The slug dart hits you.dart slug bites you.E^li@D=  You slash the dart slug!E^liIC† E^liⲡ51=3.5 (1.3 _You kill the dart slug!E^lid¿ 4E^li.À E^liYà H _No target in view!E^liQf 4E^liò} ^ _No target in view!E^liŒ*E^li}+E^li#1E^li¡3H _No target in view!F^liW3F^limZF^li˜[F^liã_f _F^liaF^lifj1=F^liújF^liúonF^li°q,F^li>¯2==F^liˆæ=3=4==F^lií5==F^lin=a6==  You see here a dart slug corpse. _=F^liÎFF^linKF^liLF^liêQF^liUF^liAXF^lièXF^lisZF^liA^F^liMfF^li'gF^lixhF^li pF^liOrF^liKsF^li¼tF^li°† F^liZ¨]_You open the door.  There is an open door here. _F^li;°XF^li‰²F^li¿ºXF^liT½,F^liÛÃXF^liÌÈF^liTËF^liˆÎ,F^li<ÐF^liuÒF^li<×BF^liÛF^liË/‚ _You open the door.F^liÞ0F^liÐ3F^liÈ4F^liÜ6F^li~?@  There is an open door here.F^liáC5 _F^liÎEF^liðQF^liäUF^liŽVF^liXF^liõ^F^lißaF^li¯bF^li°dF^liXlF^lioF^li6pF^liÊnF^liônF^liâ‘F^li“F^liï•F^lirF^liL F^liò®F^liÚ°F^li¡À F^li¡Á6 You see here a +0 robe.F^li¿"! _F^liÛ6F^liG8F^li­:F^liö=F^lit@F^li;AF^liCF^liƒGF^li^IF^lióIF^li7KF^liuMF^liÚQF^li¢RF^li§TF^li WF^li!YF^li¶YF^liíZF^liß\F^liÐ_F^lio`F^liMbF^lifF^liúhF^liÌiF^liÂkF^li;oF^liÈrF^liÎsF^liÞuF^li.......#....############..)......#F^li½g ####.........########F^liz½y#......@..###.......#--F^liÀ½ 412.5 (79.F^li¾ 0)F^liK¾s#...........#.#####.###F^li“¾g#........##.#....##...#F^liܾq#........##.####.####.#F^liÀh#........##......#.##.##F^lilÀ`#........#####..........F^li´À/ F^liøÀ`########## #.....[....F^lirÁ/ F^liÚÁ#.....##.##F^li;Â/ F^li†Â#......#...F^liÎÂ/ F^li ÃF^liÇF^li”È--F^lizÊF^li­ÛF^li'à F^liâF^lilã7_Done exploring.F^liöf IF^li|– ..0.0)...............F^liư F^li—¸ F^lia¹ E _Done exploring.G^li>X}G^liRnG^liÎp G^li2s?_Done exploring.G^liµK G^li"b íLevel 1 of the Dungeon<>>>(Press ? for help)#.#.#.....#.#.##...#...........+.....'......#.....##......##.#.....##.#.........###.....######.#.....##.##.......†#...##...######### #.....# #.#...#.##.##......†.#.......######### #.....#.##....#....######....#####..#.##.......### #....##..#.##.#####.##....##..#.##.#####.########....##....##......>.......#....#####.###############..)......###....#####.........#########..#####......@..###.......###.###...........#.#####.########..##........##.#....##...# ###.....###........##.####.####.# #.#.....##........##......#.##.######.#.....##........#####...............#.....########### #.....[.....###.#....###.....##.##+###.#.#####......#...[......#######.#........#########..........#.....##....##.....#..##.#H^liØ5^>@H^liŒ H^liª™  #.##......†.#.......##JollyGreen the Trooper#....#....######....#Mountain Dwarf#.......### #....#Health: 26/26 ========================#.#####.##....#Magic: 2/2========================#.#####.########....#AC: 6Str: 18#......>.......#....#EV: 8Int: 14###########..)......#SH: 4Dex: 9####.........########XL:  2 Next: 51% Place: Dungeon:1#......@..###.......#Noise: ---------  Time: 412.5 (0.0)#...........#.#####.### a) +0 war axe#........##.#....##...# Nothing quivered#........#^li¾š !40m#.####.####.##........##......#.##.###........#####.......... ########## #.....[.... #.....##.## #......#...  _You open the door. _There is an open door here. _You see here a +0 robe. _Done exploring. _Done exploring. _Done exploring.H^liËÆ H^liBà ê _H^li©á H^liâ H^liðð H^li ô ,H^liÆ H^liM nH^li' BH^liw ,H^li" ,H^li¿'  #.#.#.....#.#.##...#.... #......##.#.....##.#.... #.##.......†#...##...### #.##......†.#.......## #....#....######....# #.......### #....# #.#####.# #....#.#####.########...........#9.5 (7##########..)......#  H^liƒ( •####.........#### #.........###.... #.....#.# #........##.# #........##.#####........##......#........####H^li×* H^li/ H^li*2 c _There is a stone staircase leading down here.I^liRX[?25h[?0c  Search for what [? for help]? J^li…À [?25l[?1cJ^li6ÆJ^li(É=10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:1] a +0 maceJ^liuÉc - [D:1] a robe  d - [D:1] a short sword  e - [D:1] a +0 robe  f - [D:1] a stone staircase leading down  g - [D:1] a +0 short sword  h - [D:1] a staircase leading out of the dungeon  i - [D:1] 5 stones  J^liÔÉ(j - [D:1] a stone staircase leading downL^liZCL^li(IL^liZ#.#.#.....#.#.##...#.... JollyGreen the Trooper#......##.#.....##.#.... Mountain Dwarf#.##.......†#...##...### Health: 26/26 ========================#.##......†.#.......##Magic: 2/2========================#....#....######....#AC: 6Str: 18#.......### #....#EV: 8Int: 14#.#####.##....#SH: 4Dex: 9#.#####.########....#XL:  2 Next: 51% Place: Dungeon:1#......@.......#....#Noise: ---------  Time: 419.5 (0.0)###########..)......#a) +0 war axe####.........#### ^liZ[Ý40mNothing quivered#.........###....#...........#.####........##.#.... #........##.####. #........##...... #........#####...  _You see here a +0 robe. _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here.  Search for what [? for help]? .L^liÓfD _M^liõ4M^liÈ…M^liNŒM^liÛŒ320.5 (1 _M^liÇ‘M^li…´ #+#  ##.#####  #......#  #.b....#  #......# 2 #@#  #......... ########.# M^liMµ¨ b   bat (asleep) M^liF¶M^lin¼WbbM^liÉ-1.3 (1.8M^liÐ M^li©} _You climb downwards. _There is a stone staircase leading up here.M^li»  #+# ##.#####  #......#  #.b....#  #......#  #@#M^li¿» Œ #.........  ########.# M^li:T & #+# ##.#####  #......#  #.b....#  #......#  #@# #.........  ########.#  M^liˆY 4M^lipj p _A bat is nearby!N^liQIÞ #+# #.####.b#.@....##<##### #.........########.#N^livLN^li¦SF.b=N^liT20N^liWN^liáZn _The bat hits you but does no damage. The bat misses you.N^li)B 7  You slash the bat!N^liŠI /. N^likL 553.7 (1.4N^liBP N^litR G _You kill the bat!O^liùÖIO^li•ØO^liUÚO^liªÚO^li\Þ,O^lidßO^li•ßO^liÓßO^liáO^li ã,O^li\ãO^liBåO^li·ç,O^lièO^liê7 _You open the door.O^li3ì3O^li£ìO^li™ð@  There is an open door here.O^li’òO^liëò _O^li¤óO^li>öO^li†ø,O^liùO^liAûO^liDý,O^li½ýO^li7ÿO^liW,O^li*O^liJO^li‘,O^li, O^li& O^li##.####..(...........?.......................## .......$. ........# #+ ..#@# -30.0)#.##.#.# #....#.## #......O^liaŠ##......##......######'####.######......#O^lic\-4.7 (11O^lidO^lia ) _Found 3 boomerangs.O^li§- O^li?. O^li/ O^li1 O^li+6 ,O^liG: ,O^liD BO^liûE ,O^li G O^li[K M _You now have 49 gold pieces (gained 13).O^liÏO 3O^li‹Q O^liËT O^li²W ,O^li9Y O^liE\ O^li—c [ $# # ### #.##>. #. ..##....##.####..(..##.........O^liùc .....?.@........#9.7 (5.0)................##..........####.##...............#...........#####..O^li­d ‰..###+#..#.#. #.##.#.##....#.#.O^liûl B40.7 (6O^lir O^li“u ; _Found a stone staircase leading down.P^li3ß $#. ## ### #.##.>. #. ..##.....##.####..(..##..?.#..##...####.# #.......#..#####...###+#..#P^liÇh.#.. #.##.#.#.. #....#.##  #......#P^li”‰A1.7 (1P^li P^liúP^li¾H Z#.. $#.. ### ### #.##.>. #.. ..##.....##.####..(..##...#.##P^li”I €.####.# #...# .###..#...###+#..#.##... #.##.#.##.. #....#.##  #......#P^lièI P^li&S <2P^li¯Y P^li¥c A3.7 (2P^li[i P^liBl n _f - 2 scrolls labelled PUFYLO LUPRY (gained 1)Q^liô3Q^li>Q^liQ^li}!,Q^li[%Q^liÉ%Q^li*,Q^liE+Q^li@-Q^liù0,Q^liB2Q^lim4Q^li8,Q^li=9Q^lir;Q^li/?,Q^liÏ@Q^li CQ^li8F,Q^liáGQ^li7KQ^liXP,Q^li­QQ^li0TQ^liºW,Q^li.YQ^li¡[Q^li`,Q^liraQ^li«cQ^li?g,Q^liThQ^likox#.# #.# . #$# .. ##########.### .>. #......##..... Q^liÀo‚....##.####..(..######## ......... ................@# 53.7 (10.0) .........# Q^liêo%##..........####.#  #...............# ............#####Q^lip†. ...###+#..#.# .. Q^liUp... #.##.#.# .#. .. #....#.## .... Q^li½pQ^liÆwQ^li9xR^liç$ #.# #.# # #.# #$# .. ##########.###>. #......##..... ##.####..(..########..........@.........##.... ........# . R^li„m###...####.#  #.........#  ............#####.. #...###+#..#.# . #... #.##.#.# .# #..#.## ....R^li!G4.0)R^li”&R^lib(R^li‹@ .# #.# #.#  # #.#  .. #$#  ... ##########.######  ..>. #......##........  .....##.####..(@.########  ........  .##....  ........# ..###..####.# #........#  ............#####..  #...###+#..#.# ..  #... #.##.#.# .#R^li7I<5R^li¬OR^liQR^li>½ ø .# #.# #.# # #.# .. #$# ... ##########.###### ..>. #......##. .....##.####..@..## . .##.... .# .. ###..........####.# #...............# ..#####.. #...###+#..#.# ..  #... #.##.#.# .#.6R^li¿È P _You see here 3 boomerangs.S^liÔYS^ligZw7Throw: 3 boomerangsS^lií^S^liËaP _k - 3 boomerangsS^liÍ+ S^li0    Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.6   3.4  +1   k - Spellcasting   0.0   1.4  -2          S^li•0 ¥ b - Maces & Flails   2.0   0.7  +2      c + Axes3.5   2.8  +2       d - Polearms   1.6   1.0   0      S^liÇ0  e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2  S^li1 }                S^liH1 ‚     g - Armour   3.2   3.4  +1      S^lio1 . h - Dodging   0.0   1.7  -3      S^li–1 . i - Shields   3.2   3.4  +1      S^liR2 Ú j - Stealth   0.0   1.4  -2  S^liT4 ›                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  S^liº4 }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsU^lióU^liáU^li¯ ˆJollyGreen the Trooper.#Mountain Dwarf#.#Health: 26/26 ========================#.#Magic: 2/2========================##.#AC: 6Str: 18..#$#EV: 8U^li ÒInt: 14... ##########.######SH: 4Dex: 9..>. #......##........XL:  2 Next: 55% Place: Dungeon:2.....##.####..@..########U^liK Noise: ---------  Time: 457.7 (0.0).........................a) +0 war axeU^lis ¯..................##....Throw: 3 boomerangsU^li– Ë..................# ..###..........####.#U^li#¦#...............#............#####..#...###+#..#.# ..#... #.##.#.# .#. _Found 3 boomerangs. _You now have 49 gold pieces (gained 13). _Found a stone staircase leading down. _f - 2 scrolls labelled PUFYLO LUPRY (gained 1) U^liJ|_You see here 3 boomerangs. _k - 3 boomerangsU^lieU^liÌU^liuU^li’V^li*-3V^liâ-V^liš/V^li><ÆV^li~@,V^liüHØ _You now have 60 gold pieces (gained 11).V^liJV^li5M,V^li£MV^liáNV^liÜP,V^lieQV^ližRV^liªV,V^liWV^lihXV^liÊZ,V^li4[V^liª\V^li1_,V^li²_V^li*bV^li}d,V^liþdV^liáfV^li=m,V^linV^ligoV^li{r,V^liQsV^li§tV^linw,V^li xV^liŸyV^liî{,V^liÇ|V^li†~V^li,V^li•‚V^lií‚V^lim’V^liÕ“,V^li:”V^liÆ›= ####### #...........# #@###.# #.# #.# #.# #.# # #.# #.# V^liÀœä.. ### #.# ... ##########.######  ..>. #......##........  .....##.####.....######  ....................... V^liÒ¢\720.0)8.7 (21V^liæ¦V^liþ¨^ _l - 2 metallic coppery potionsW^li¹3W^liAW^li$W^livXW^liæ$šW^li—&W^li­(,W^li7)W^li*+W^liô,,W^li‚-W^liR/W^li–1,W^li)2W^li 4W^li6,W^li7W^li½8W^li¦:,W^li;W^lig<W^li >W^lid>W^li§>W^li@W^liÉB,W^liCW^liDW^liêEW^li*FW^liFW^liÁGW^li`J,W^liµJW^liLW^liIN,W^li™NW^liôOW^li„R,W^liÊRW^lipTW^ližW,W^liPXW^liKZW^liÚ\,W^li»]W^lih_W^li”b,W^liicW^liÉdW^li&g,W^liágW^li»iW^li"l,W^liÎlW^liŒnW^liÍu! #.#########.#  #.# #.##.##.##.##.#####.###########.######. . #......##......... W^li.vì..##.####.....########## ................@......# 97.7 (19 ...............##......# ...............# ......# ..........####.# ......# ...............# ......# W^liVvâ..........#####.....<..# .###+#..#.# ......... W^li|vÞ. #.##.#.# .#......##....#.## W^liò}W^liX~,8.7 (20W^liý‚W^li0…9 _Found a stone staircase leading up.W^liol IW^li½o W^liþr W^lijs W^lix ,W^liYz W^li“z W^li{ W^liª~ W^li§€ ,W^li, W^li%ƒ W^lifŠ Å#.# #.#  ### #.# #########.######......##......... .##.####.....########## ......................#.............##......#............##......# ####.### 501.7 (3.0).....##......# #####.....<..# ###+#..#.# ....  #.##.#.# #.#......#  #....#.## .........#  #......# #.........#  #......# #. ..>....#W^li!‹ ...#W^liþ W^li +2.7 (4W^lim” W^li3— ; _Found a stone staircase leading down.X^li]ØIX^liÜX^li äXX^li¿ç,X^li’èX^li£êX^liôôXX^liCø,X^lièøX^li@ûX^li¸þ,X^liíÿX^liÂX^li†,X^liwX^li X^liÐ ,X^lih X^liÓX^liê,X^liŠX^livX^liº,X^lixX^liÖX^li!,X^li›!X^liV$X^li(,X^li )X^liS+X^licC°X^liàDBX^liÍGX^li¸J,X^liiKX^liüLX^li¦P,X^likQX^li½RX^likU,X^liÏUX^li‡WX^lig^XX^li `X^lif`X^liÙ`X^liicX^lij• #......#.#.........# #......#.#....>....#......#...........#####'#####+#.##.#... ##.##### #.# ..... ## #.## .... X^ligk## #..# ... ## #..# ... ##<##### ##@#  #............ ########.#..#.....# # #..#.##### #..# # #..# w   ribbon worm (asleep) #... w..# X^li.o021.7 (19.0)X^li]u~ww.X^liv,2.7 (20X^li{X^li<~^ _A ribbon worm comes into view.X^liH { .  ..>....#  ..  #.   #.# .....   #.## ....   #..# ...   #..# ...  ##<##### ##@# #..................  ########.#..#.....#  # #..#.#####  #..# #  #..# #w.. ...#X^liw® Æ .  ..>....#  ..  #.   #.# .....   #.## ....   #..# ...   #..# ...  ##<##### ##@# #..................  ########.#..#.....#  # #..#.##### #..# # #..# #w.. ...# X^li$µ 4X^li9¹ X^li¨¼ b _A ribbon worm is nearby!Y^li¡@•.>......####'#####+#.##.#.... ##.##### #.# ............# #.## .......# ....#..# .....#<#####.##.#................@.......#######.#..#.....# # #..#.####Y^liiAð #..# # w.....#Y^liVKY^liýK/3.7 (1.0) Y^li/L _Y^lirQY^liESY^li¤ã ......####'#####+#.##.#.... ##.##### #.# ...........# #.## ...#..# ..# #..#..#<#####.##.#.............#######.#.@#.....# # #..#.##### #..# #  w.....#...%+Y^liËï • (catching breath)  Found a masterwork inkwell talisman.Y^lióö æ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Y^liW –... 4  0 4Y^li€ O3 boomerangsHeld Y^li‡ Y^liv‹ j _You are caught in a web! _There is a web here.Y^li6 3Y^liÍ Y^liÅ N _You are caught in a web!Z^liMó3Z^liìøZ^liÍûN _You are caught in a web!Z^li=13Z^li°3Z^liÄ5N _You are caught in a web!Z^liÇ™ l (catching breath)  You struggle to detach yourself from the web.Z^li9  æ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Z^lim' [...5Z^li. Z^liš0 2 _You are even more entangled.Z^lig"w. 8  4 63 boomerangs _The web tears apart.[^li/³|####'#####+#.##.#.... ##.##### #.# ............# #.## .....# #..# .....#.#..#......#<#####.##.#........................#######.#..#.....#[^li´% # #.@#.#### #..# # w.# ......##...%+##...#[^li·[^liÿ½<w.[^li޾&7[^lièÌ[^liêˆ É    You slash the ribbon worm!  The ribbon worm is heavily wounded.[^li´‰ k19-------==9.1 (1.4[^li [^liÈ‘ 0 _The ribbon worm bites you![^li}² ¾ (catching breath)  You barely miss the ribbon worm.The ribbon worm is heavily wounded.[^li€º  The ribbon worm expels a string of sticky webbing.[^li(EL-30.4 (1.3[^liŒK[^li£M6 _You block the stream of webbing.\^liQа   You barely miss the ribbon worm.The ribbon worm is heavily wounded.\^liêÐB-1.7\^liØÖ\^liRÙX _The ribbon worm barely misses you.\^li—†’  You hit the ribbon worm.  The ribbon worm is heavily wounded.\^liO‡q17---------3.0\^li\^lik0 _The ribbon worm bites you.\^liÖ‰¸  You hit the ribbon worm.  The ribbon worm is almost dead.\^lisŠ(4.3\^liÉ\^liOC _The ribbon worm bites you but does no damage.\^liZ ¿ (catching breath)  You barely miss the ribbon worm.The ribbon worm is severely wounded.\^li. »  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.\^liמ L 4  0 \^lizŸ u5.8 (1.53 boomerangsHeld \^liy¦ \^liШ . _You are caught in a web!]^li‡]^li*]^liN]^liW!N _You are caught in a web!]^li¬¿3]^liþÂ]^liRÅN _You are caught in a web!]^liÿ—— _You are caught in a web!]^li|ó   The web tears apart.8=- 8  4 603 boomerangs]^liÄø ]^liªú C _The ribbon worm bites you but does no damage.]^liðE £  You barely miss the ribbon worm.The ribbon worm is severely wounded.]^li~F ]^liØF -8.2 (1.4]^li¨P ]^liBQ 9 _You block the ribbon worm's attack.^^ližæÈ    You hit the ribbon worm.  The ribbon worm is severely wounded.^^li^ç-9.5 (1.3^^liÊí^^li§ð9 _You block the ribbon worm's attack.^^li.å?  You slash the ribbon worm!^^liUèH†^^li¸ë19==640.8^^liò^^liûôO _You kill the ribbon worm!^^li_a µ  ##.##### #.# ........# #.## ....# #..# ....#..#...#<#####.##.#...............#######.#..#.....# # #..#.#### #.@# # .# .#..<..<^^lib 4-10^^lig ^^lilk £ _Found a stone staircase leading up. _You see here a ribbon worm corpse.^^liÈŽ‚ ......# #.## # #..#.#..#.#<#####.##............#######.#..#.....# # #..#.####^^litF #.†# #  ...........######.####.##^^li ™^^li…™!-^^li¸™&2 _^^liÆŸ^^li(¢_^li”I_^liß›B_^liRœ<20_^li†œE==_^liBž_^lià¡,_^liê¢_^li)¦,_^li§_^liœ«_^liâ«_^li"®_^li0±O=_^liæ±_^lim´a1=_^lieµ_^liˆ·,_^li¼¸_^lió¹,_^liOº_^li½,_^li½_^liÀ_^li.Àh2==_^liºÂ_^liÅÃ,_^liGÄ_^liüÆ,_^li Ç_^liÊ,_^liúÊ_^li‹Í93_^liÄÍE==_^li~Î_^liþÐ,_^liÎÑ_^li,Ô,_^lißÔ_^li§×,_^li;Ø_^liÚ94_^li\ÚE==_^liïÚ_^li#Ý,_^li(Þ_^limë5==_^liÎë,_^liˆí_^li*ð,_^ližð_^liöñ_^liò_^li¦ò_^li­÷_ _You start resting._^li›þS68.8 (26.0)6_^liòþT==9.8 (27_^lit_^li=" _HP restored._^li 3_^li… _^liü _^li¡ ,_^li] ,_^li$ ,_^li! _^liÕ" _^li & _^li¸& _^li–' _^li - J#<#####.##.#........#######.## # #..#.##### _^liz- ¥#.†#.##### # #..#......####.#........._^li«- ¯........######.#####........%+ _^liÙ- ¾#####...# ...<..####.##_^li. S .. #._^li-. / #._^li.3  ............#######.#..#.....# # #..#.####_^liq3 G# #.†#.##.#..#......####.#............###########...# .......@+_^li’3 ©#####...# ....<..#._^li¶3 ;#####._^li_; 272.8 (3.0)_^li-< G=3.8 (4_^li…A _^liÈH £ _You see here the inkwell talisman "Umokoqi" {Str+4 Slay+3}.`^liYÓ3`^liôÔ`^liÀÙ`^liºÝ,`^li•áM _You open the door.`^liÆå3`^li!ç`^li¨ë@  There is an open door here.`^li¿î`^li~ï _`^liŒð`^lišò`^liö,`^li?÷`^liìú`^li|ý`^li¨ý`^liµþ`^liØ`^li:,`^liz`^li¤P  There is a stone staircase leading up here.`^li/ `^liÞ  _`^liÔ `^liç`^liÇ,`^liß`^liß`^li¹,`^liÉ`^li«`^li? ,`^liG!`^li#`^liª',`^lit)`^liÞ*`^liƒ/,`^li”3`^liæ5`^li59,`^liÇ9`^liÞ:`^liË<,`^lig=`^liâ>`^liFDî %'# # #####...####...#.....<.......#`^liD<#.####.#####..##......#  #..###.#  #.#. #.#####..#`^li¢D#.#....###........#.............##.##########.#`^li¿DR ..  ..# `^liÜD;h `^li÷Ddh   jackal (wandering) `^liE `^li•G087.8 (14.0)`^liVMuh.h`^li÷M,8.8 (15`^li¯S`^liõXÈ _A jackal comes into view. _You see here a scroll labelled ETAOPL ZUTO.`^liéú`^liæû`^li¸@h.`^li4#9`^liQ.0)`^liš`^li a _m - a scroll labelled ETAOPL ZUTOb^li³›N .%'# # #####...####...# #.....<.......# #.####.#####..# #......## #..###.# #.#.. #.#####..#.#....###..#...b^li뜽.##.#.#. ... .h##.. ..#. #.hh 3 jackals (2 wandering)h #..hb^liW£h  2 jackals come into view.b^li´£,b^li2¤b^li*¦6  The jackal barks!b^lir® h.hh1.h.  A jackal comes into view.b^liö®0==90b^liµb^liÒ·3 _The jackal moves out of view.b^liê‰ ¾ #####...####...# #.....<.... #.####.#####..## #......# #.#..###.# #.#..# #.#####..##..#....###........##........... ....##@##########.##....h......^.. #....##.#######+... ...##. #h#+. #.## h.. ..#b^liI‹ b^li÷‹ b^li0Œ b^lit’ ”.hh.hh.b^li“ &1b^li˜˜ b^liÔš ' _The jackal barks!c^li|ÃO  You closely miss the jackal.  The jackal bites you but does no damage.h.-3.1 (1.3c^licÆc^liÉ4 _You block the jackal's attack.c^liÄ&  c^li/ÄcYou hit the jackal.  The jackal is severely wounded.c^li½Äc^li<Ç´  You barely miss the jackal. The jackal barely misses you.c^liuÎ?h.c^li Î=hh 4 jackalsc^li:ÏB-4.4c^likÕc^li[ØA _The jackal bites you but does no damage. x3c^liá× X  You hit the jackal.  The jackal is almost dead.You hit the jackal. x2; The jackal closely misses you.almost dead.  You hit the jackal. x2; The jackal clos    The jackal misses you.The jackal bites you but does no damage.  The jackal bites you. h.  The jackal stops to sniff the ground.2----5.7 _The jackal bites you.c^li†œ©The jackal stops to sniff the ground. _The jackal bites you.  You closely miss the jackal.  The jackal is almost dead.You closely miss the jackal. You completely miss the jackal.   but does no damage.c^liÇžb  The jackal barely misses you.c^liŸc^li=§@h.c^liƧ-7.2 (1.5c^li®c^li·°A _The jackal bites you but does no damage. x3d^liý=Ôompletely miss the jackal. Youclosely misses you. The jackal bites you.  d^li~>j0------8.5 (1.3d^liöBd^liE4 _You block the jackal's attack.d^limä8  You hit the jackal.d^li¼è&  d^liòèYou kill the jackal!You closely miss the jackal. You barely miss the jackal.d^liÎð6. 3d^li&õ‰Chop1=-729.8d^li¬úd^liIýA _The jackal bites you but does no damage. x4d^liGp _x4  You closely miss the jackal.  The jackal is almost dead.You closely miss the jackal. You hit the jackal. The jackal barely misses you.The jackal bites you.  d^liÛ50-d^liü#601.1d^lib†d^li‰T _The jackal closely misses you.d^liÉ Mompletely miss the jackal.You hit the jackal. You barely miss the jackal.  The jackal completely misses you. The jackal barely misses you.  You block the jackal's attack.d^li: -2.5 (1.4d^liB d^li˜" A _The jackal bites you but does no damage. x2d^liÃÝ Í_The jackal bites you but does no damage. x2  You closely miss the jackal.You closely miss the jackal. You barely miss the jackal. The jackal misses you.barely misses you. The jackal completThe jackal closely misses you. You block the jackal's attack.d^liFÞ #1d^lilÞ 3=3.9d^liµä d^liÈæ > _The jackal bites you but does no damage.e^liÏv±  You closely miss the jackal.The jackal is almost dead.You hit the jackal.e^li†Ý . 2  You kill the jackal!You hit the jackal but do no damage.95.2 (1.3e^li9‹e^liJA _The jackal bites you but does no damage. x4e^li´ h  You barely miss the jackal.The jackal is almost dead.You barely miss the jackal. The jackal barely misses you. x219--6.6 (1.4e^liöe^li5j _The jackal bites you. The jackal closely misses you.e^li¯±  You closely miss the jackal.The jackal is almost dead.You hit the jackal.e^li‹é †   jackal  You kill the jackal!The jackal bites you but does no damage.e^li«p20=-867.9 (1.3e^li&#e^liI%T _The jackal closely misses you.e^liMB ƒYou kill the jackal!The jackal bites you but does no damage. _The jackal closely misses you.You closely miss the jackal.The jackal is almost dead.  The jackal bites you but does no damage.e^li¨B (9.2e^li…G e^liÈI T _The jackal closely misses you.e^liy KThe jackal is almost dead.  The jackal bites you but does no damage. _The jackal closely misses you.You barely miss the jackal.The jackal is almost dead.  The jackal bites you but does no damage.e^liç )10.5e^li+e^libS _The jackal barely misses you.f^liH–  You barely miss the jackal.The jackal is almost dead.f^li Hs1==1.8f^liÿNf^li{Q> _The jackal bites you but does no damage.f^liäñ :  You slash the jackal!f^li•ø 2.f^liû 1933.1f^liÄþ f^liT J _You kill the jackal!g^ligFg^li¾Fg^li•Kg^li«MH _No target in view!g^liÝ 3g^li g^liq „g^li g^liC a2==g^liž! g^liÏ" ,g^li# g^li% ,g^liÊ% g^li„' g^li¥' g^lia( g^liD* ~3==g^li * g^li+ ,g^liç+ g^liÀ, ,g^li- g^li#. ,g^li‡. g^liT/ g^li/ a4==g^lià/ g^li’0 ,g^liý0 g^liÁ1 ,g^li'2 g^liÍ3 ,g^lir4 g^li6 g^li>6 #5g^li\6 E==g^lin7 g^liq8 ,g^li÷8 g^li‘9 g^liÕ9 g^li,: g^li ; ,g^lik; g^li)< g^liH< 9=g^li«< g^liLA h - _You start resting.g^liD 032.1 (19.0)g^liÚD #6g^liúD I=-3.1 (20g^liËI g^liL " _HP restored.h^liÇ€3h^li‚h^li……h^li‡,h^liÁŠ,h^li÷‹,h^li±Œh^liŽŽh^li,h^li~h^liè’h^li3”h^lil”9=h^li3•h^lij–h^li©›Xh^liÓœ,h^libh^liQžh^liR ,h^li“ h^li£h^li¥,h^li”¥h^li5§h^li,¨,h^li¨¨h^liHªh^lil«,h^liÒ«h^lií­h^li¹¯,h^liC°h^li®²h^li.º|#................... #....##.##########.# #.....†.....^.. #....##.######## +............... ##....#.############ +.....#.####........ h^li‚º+##.#......... #......## ###.#### #......)#... h^li¯ºug### ###  h^liк„g   goblin (asleep) h^liïº h^li¿’ 44.1 (11  A goblin comes into view. It is wielding a +0 club.h^liÓÆag.gh^li+Ç,5.1 (12h^liÅÍh^liôÔ# _Found a whip.h^liÃp-   .  †.....^..  .  .  .############  +.....#.####........  ##.#................  #@#   #.....g)#  ... #.#####.#  ### ###h^liq‡   .  †.....^..  .  .  .############  +.....#.####........  ##.#................  #@#   #.....g)#  ... #.#####.#  ### ###  h^li¿h^lih^li'h^lid!] _A goblin is nearby!h^liüÉ   .  †.....^..  .  .  .############  +.....#.####........  ##.#................  #@#   #.....g)#  ... #.#####.# h^lild ### ###h^li§­   .  †.....^..  .  .  .############  +.....#.####........  ##.#................  #@#   #.....g)#  ... #.#####.#  h^li®…### ###  h^li¸4h^li»h^li¾] _A goblin is nearby!h^liTˆJ   .  †.....^..  .  .  .############  +.....#.####........  ##.#................  #@#h^liµˆ°   #.....g)#  ... #.#####.#  ### ###h^liæˆ3h^li‹ c   .  †.....^..  .  .  .############  +.....#.####........  ##.#................  #@#   #.....g)#  ... #.#####.#  ### ### h^li¨ $ h^li¿' 4h^liÜ- h^li0 ] _A goblin is nearby!h^li-’ ï#....##.##########.# #.....†.....^.. #....##.########+............... ##....#.############+.....#.####........ ##.#................ ......####.####### ###.#### #.@...g)# ... #.#####.# ### ### h^li(“ h^liû™ "g.h^lisš #6h^li¤š .0) _h^liø  h^li£ h^li =Q#....##.#.# #.....†.....^.. #....##.# +. ##....#.###### +.....#.####.. ##.#.......... #......####.# h^li>‘###.#### #..@.g.)# ... #.#####.# ### ### h^liÛ?h^li*Eg.h^li~E&7h^liGJh^liïKi^liVi^li·5=8.4 (1.3i^li»i^li u _You miss the goblin. The goblin hits you but does no damage. x2i^liþ{>9.7i^lii^li£ƒ _You barely miss the goblin. The goblin closely misses you.i^li‰·i^li ¸"51.0i^liW¾i^li®À‰ _You miss the goblin. The goblin closely misses you.i^li‚2 ³  You hit the goblin.  The goblin is severely wounded.i^li:3 (2.3i^liK: i^liJ< r _The goblin barely misses you. You block the goblin's attack.i^li{ Á  You miss the goblin.The goblin is severely wounded.3.7 (1.4i^li˜‚ i^li… S _The goblin barely misses you.i^li„% 8  You hit the goblin.i^liÜ+ A) i^liê. 065.1i^liæ4 i^liû6 J _You kill the goblin!j^li¿dj^liej^lixij^lilH _No target in view!j^li˜£4j^liܧj^li\ªH _No target in view!j^li9~3j^liPj^liׂj^lis…j^liÓ…$ _j^lii‰j^liy|  Things that are here:  a +0 club; a goblin corpsej^liïj^liE _j^li‘j^lië“j^li –j^liF–j^li=—j^liI™j^li¿›j^liæ›j^liãœj^liù¢<  You see here a +0 whip.j^lií¤j^li\¥ _j^liO¦j^li)©j^liåªj^li «j^liì«j^liέj^liί,j^liù°j^li´²j^liÕ´,j^li•µj^li·j^li¸,j^li²¸j^li•¹j^liuº,j^li»j^liè»j^li¸¼j^liÙ¼j^liG½j^lið½j^liÖ¾,j^li9¿j^liOÁj^li¢Â,j^li8Ãj^liNÄj^li*Å,j^liºÅj^liêÆj^liÛÇ,j^lizÈj^liNÉj^li Ê,j^li¢Ëj^li&Íj^lilÎ,j^li+Ïj^liÙÏj^licÐ,j^liËÐj^liWÑj^liÂÑj^liâÑj^liÒj^liùÒj^liöÓ,j^lijÔj^liUÕj^liCÖj^lidÖj^liÕÖj^li&Ùj^li%Új^liGÚj^liÛj^liÜj^liåÜ,j^liaÝj^li¯Þj^li:ß,j^lißj^li/àj^li]á,j^li“áj^li âj^li*ã,j^lisãj^liäj^lišä,j^liÛäj^li\åj^liãå,j^li,æj^liîæj^li‰ç,j^liáçj^li“èj^li1é,j^li‡éj^liêj^lië,j^licëj^li:ìj^liÌì,j^liíj^li¯îj^liÄï,j^lirðj^li3ñj^lilò,j^liøòj^liÜôj^liîù.###........# .............+.......+ .##########.##.......# .....^.. #......o .######## ###.....o ......... ....... j^liú¾.#############.... .####............# ................@##########.- .####.#######.#.#........... j^li„úÐ## #...)..)#.#.###.#######.#.#####.#.#.# #.#### #.#.#.# #.##.#.#.# #.#oo 2 orcs (asleep)j^liôú™#.#.#.# #.##.#.#.# #.##.#.#.# #.#j^lix 89.1 (34.0)  2 orcs come into view.j^liáj^liÒk ..  The orc shouts! x2; You hear an angry hiss.j^li!7===90.1 (35j^li9 j^li3 _The orc moves out of view. x2j^liÍ;3j^li1=j^liòAj^lipInM #.##### .######j^li¦I¾............++##########.##....^.. .#j^liæI######## ####......o###........ ........oSo..j^liJ‡#########.......##### j^li8Jé................########## .####.#######.#.#.......... j^libJß## #...)..)#.#.###.#######...#..j^liJšo   orc priest (wandering)..j^liÁJÓoo 2 orcs..S   ball python (constriction, wandering)j^liúJG.#.#.# #.j^li‰T× 0.0)  An orc, an orc priest and a ball python come into view.j^li/[9o.j^lie[ÅS..o.oo)j^li^+1.1 (1j^liçcj^li l, _The orc priest shouts!j^li®° ë #.......# +.......+ #.......# ^.. #.......#  ####.....o.###  ........S.... #####....o.o# .......@#........# ####.#.#.  #...)..)#.#.###j^li,± Ø  #.# #.#  ### #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#   #.# j^liI ´ #.......# +.......+ #.......# ^.. #.......#  ####.....o.###  ........S.... #####....o.o# .......@#........# ####.#.#.  #...)..)#.#.###  #.#   ### #.#.#.# #.#  j^li¾I 1#.#.#.# #.#  #.#.#.# #.#   j^lihS 4j^li \ j^liÿ^ d _There are monsters nearby!j^li° à #.......# +.......+ #.......# ^.. #.......#  ####.....o.###  ........S.... #####....o.o# .......@#........# ####.#.#.  #...)..)#.#.###  #.# #.#  ### #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#   #.# j^li]Iý #.......# +.......+ #.......# j^liŒJè^.. #.......#  ####.....o.###  ........S.... #####....o.o# .......@#........# ####.#.#.  #...)..)#.#.###  #.#   ### #.#.#.# #.#  #.#.#.# #.#  #.#.#.# #.#   j^li+Rj^li–Rj^liÄYj^li®\d _There are monsters nearby!j^liŠ Þ###.# # #.#####..##.# #####.# ...........+.+ ##########.##.# ...^.. #.......# ######## ####.....o.####....... .........S..... #############...@o.o# #####....... ...............##########. ##.#######.#.#........... # #...)..)#.#.###.#######.#.#####.#.#.# #.# ### #.#.#.# #.# j^liÿ ]#.#.#.# #.# j^li7"j^li™",j^liø"j^lio+¥.oSo.o.j^liÙ+/--2j^liK0j^liÖ1X _The ball python barely misses you.k^li‡ø]  You barely miss the orc.k^liùk^liuý–You barely miss the orc.  You hit the ball python but do no damage.  The orc hits you but does no damage.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.The orc priest hits you but does no damage.k^lin€.o.ok^li ±4---1 --3.4 (1.3Constr k^li( k^liÊ6 _The orc hits you with a +0 club.k^li~=  You hit the ball python.k^li#ŒR.  You hit the ball python.  k^li¦Œ]You kill the ball python!  You hit the orc.  You hit the orc priest but do no damage.  You hit the orc but do no damage. The orc barely misses you.The orc priest hits you but does no damage.k^liJk^liö”###.#JollyGreen the Chopper # #.#####..##.......#Mountain Dwarf ###........##.......#Health: 24/26 ======================-- ............+.......+k^li˜•xMagic: 2/2======================== ##########.##.......#AC: 6Str: 18 ....^.. #.......#EV: 8Int: 14 ######## ####.......####SH: 4Dex: 9 ........ .......o.......XL:  2 Next: 100% Place: Dungeon:2 k^liç•#############...@o..#Noise: =--------  Time: 694.8 (1.4) ####............#o......a) +0 war axe ................##########.k^li.–ÐThrow: 3 boomerangs ####.#######.#.#........... # #...)..)#.#.###.#######.#.#####.#.#.# #.#k^li –"o   orc priest### #.#.#.# #.#oo 2 orcs#.#.#.# #.##.#.#.# #.#You hit the ball python.  You kill the ball python!You hit the orc.  k^li¡˜qYou hit the orc priest but do no damage.You hit the orc but do no damage. The orc barely misses you.The orc priest hits you but does no damage. _The orc hits you with a +0 short sword.  You have reached level 3!k^li¢/  --more--l^liD&ã  Your experience leads to an increase in your attributes!Your base attributes are Str 18, Int 8, Dex 9.Increase (S)trength, (I)ntelligence, or (D)exterity? s^li æs8/31-3/3203 0% s^liyís^liÜïU _You feel stronger. x2t^liéÓ Ø  You closely miss the orc priest. You closely miss the orc. x2  The orc priest hits you with a +0 short sword.t^li©Ô f6--6.1 (1.3t^liåÛ t^li¶Þ V _The orc hits you but does no damage. You block the orc's attack.u^liE…áThe orc priest hits you with a +0 short sword. _The orc hits you but does no damage. You block the orc's attack.  You barely miss the orc priest. You closely miss the orc. x2  The orc priest hits you but does no damage.hits you but does no damage. The orc barely misses you.  priest hits you with a +0 short sword.u^liä…B-7.4u^li “u^liŸ– u^li0—u^liy—g_The orc barely misses you. The orc hits you but does no damage.u^liA¶Æ  priest hits you with a +0 short sword. _The orc barely misses you. The orc hits you but does no damage.  You slash the orc priest!  The orc priest is severely wounded.  You barely miss the orc. x2  The orc priest hits you with a +0 short sword.u^liv·c5-=8.8 (1.4u^li½¾u^liÁS _The orc barely misses you. x2u^li‰’ >  You slash the orc priest!u^li.ž 4 )oo 2 orcs  You kill the orc priest!You completely miss the orc. You hit the orc. The orc barely misses you.u^lia£ t 75-700.1 (1.3 _The orc hits you but does no damage.u^li®« u^li® e _Your Axes skill increases to level 4!u^liA .#  #.#####..##.# .##.# +.+ u^liðA#.##.# ^.. #.#  ####.####. .o.#....@..# .#o..##. .#.#.#  #...)..)#.#.#.#####.#.#.# #.# ### #.#.# v^liy v^li+ l6=-10v^liôv^li~ù _The orc hits you but does no damage. The orc closely misses you.Things that are here: _a +0 short sword; an orc corpsev^liLàº.# #.#####..##.# .##.# +.+ .##.# ^.. #.#  ####.####.# .o.#v^liûà#....)@.# .#o...#. .#.#  #...)..)#  #.#####.#.#.# #.# v^li¢ãv^liò.o5-2 _The orc hits you with a +0 short sword.v^li}5 â  You barely miss the orc.The orc is severely wounded.You barely miss the orc. You block the orc's attack.v^li6 -3.4 (1.3v^liî: v^li’= Z _The orc hits you but does no damage. x2; You block the orc's attack.w^li›5  You hit the orc.w^lin†n  You kill the orc!You hit the orc.w^li'T))w^liBc6=84.8 (1.4w^lié•w^liþ—G _You kill the orc!w^li„Qw^li"Rw^libXw^liàZH _No target in view!w^livÉ4w^li%Ïw^liNÑH _No target in view!w^li~Å 3w^lisÆ w^li©É ,w^li=Î Bw^liÂÏ w^li|Ñ ,w^li?Ò w^liÉÔ w^liÕ N7=w^li‹Ö w^li»Ø ,w^liÚ w^libÜ ,w^li¯Ý w^liß ,w^liÄß w^liôà w^li(á K8=w^liÛá w^liã ,w^liä w^li‡æ ,w^liÐç w^liê ,w^liZë w^li¦í w^lißí a9==w^li˜î w^liºï ,w^li¾ð w^liò ,w^liøò w^li:ô ,w^li^õ w^liôö w^li0÷ b30==w^liä÷ w^liù ,w^liÔù w^liû ,w^liOü w^li{þ ,w^liëÿ w^li= h - _You start resting.w^liõ 023.8 (19.0)w^lio w^li– ]1==-w^li· %4.8 (20w^li w^liº " _HP restored.x^liúý3x^liìÿx^liõx^li‘x^liq,x^liö x^li7 ,x^liê x^liX x^li•x^liÀx^liwx^lix^li°x^li 2=x^li×x^li‡x^liÖ,x^li¤x^li–"Ò.%'# # ..####...#.# <##.# #####..##.# .# #.# # #.+ .#####..##.# ..### .........+......@+ #####.##.......# ^.. #.......# ### ####.......####.# ..... ................# ##########....)..###### #............#)........ .............##########. #.#######.#.#...........x^li»%é###.#'....#9.8 (5.0)###.#x^liñ*x^li@+M======30.8 (6x^liF/x^liû0= _As you open the door, it creaks loudly!x^liÐ3x^li­x^li‹x^liÛx^li$x^liÁ Xx^li‹!x^lii#x^lid$x^li”$x^lið$x^liG&x^li'x^li'x^li[(x^lid+7 _You open the door.x^li-3x^liÙ-x^li¦1@  There is an open door here.x^liï2x^liF3 _x^li³3x^li5x^liÕ5,x^liK6x^li:7x^liP8,x^li9x^li±:x^liO<,x^li%=x^liÅ>x^liv@x^li¥@x^lisAx^liSCx^lišD,x^li[Ex^li@Fx^li“G,x^liòGx^liJx^liK,x^li£Kx^li N,x^liÈNx^liòRL _You now have 63 gold pieces (gained 3).x^li™W  ###     ...... x^liëWG #.....########+#.###  ####.....#.....@.......------ .#.......##............B ##.......##....................##.............  #.......##.#+##........  #.......'..# #........x^li$XB   giant cockroach (asleep) ##.#### #........ ##.####.##........ .+.......'....# x^liaX....x^liÿZ044.8 (14.0)x^liÉ`xB.Bx^li^aK------5.8 (15x^liødx^li"gb _A giant cockroach comes into view.x^liªú`  x^liõúØ ########+#.###  #.....@....... #...........B. #............. #.............  x^li&ûb#.#+##........  .'..# #........ .#### #........ x^liHûT.#........ . ... x^liÏŽ x   ########+#.###  #.....@....... #...........B. #............. #.............  x^li6 ×#.#+##........  .'..# #........ .#### #.........#......... x^li’“ x^li” x^liߘ x^li>› f _A giant cockroach is nearby!x^lih`  x^liŽ ########+#.###  #.....@....... #...........B. #............. #.............  #.#+##........  .'..# #........ .#### #........ .#........ . ... y^li2bP   ########+#.###  #.....@....... y^li¨b×#...........B. #............. #.............  #.#+##........  .'..# #........ .#### #.........#.........y^liÏb( y^liiy^lidiy^liny^li¾pf _A giant cockroach is nearby!y^li[*š  ...... #.....#+#.# ####.....#...... #.##....B..y^li×*##....##.. #.##.#+##. #.'..# #..#### #..####.##. +.y^li»,y^li½39B.y^liD486.0) _y^liV9y^liÐ:y^li¢G...... ##.....#+#.#.....#. .##.B. .##. .##. .##.#+##. .'..# #. .#### #. .####.##. y^li+N;B.y^li¢N&7y^liÕSy^liqUy^liãžO+#.#...... .#  #.....#+#.#.....#.B.y^liŸX##.##.##.##.#+##.'..# #.#### #.####.##. y^li2¦y^li’¦.=8y^lixªy^liʬ_ _The giant cockroach barely misses you. x2y^liIú A  You hit the giant cockroach.y^liÿ E†y^liA 6950.1 (1.3y^li‹ y^liA S _You kill the giant cockroach!y^liº 4y^lix y^li¶’ H _No target in view!y^li`ñy^liÐñy^li—÷y^li†úH _No target in view!z^linb¯ _z^li‘gk  You see here a giant cockroach corpse.z^lijz^liëj _z^liWlz^liIrY####†.z^li”rL-.....z^liºr&..z^liyŽ#+#.#.'z^liky2.1 (2.0z^li»z^li]€L======3.1 (3z^liâ…z^liâŠ= _As you open the door, it creaks loudly!z^liíz^li„íz^li îz^li8ñz^li¤òz^liRöBz^li0÷,z^li’÷z^li:øz^li„ù,z^li±ùz^li ûz^li û,z^liþûz^li>þ7 _You open the door.z^liüþ3z^liz^liý@  There is an open door here.z^liŽz^liÉ _z^li6z^liZz^li;,z^li¡z^li z^li« ,z^li& z^liu z^li_ Bz^li¡z^li ,z^li…z^liz^li$,z^li%z^lizz^liUz^liz^li~z^liz^li+šz^liK,z^liÆ-,z^li™.z^liu0z^liÃ1,z^lim2z^li¬3z^liV8„z^liÃ8z^liÕ:z^liª;,z^liJ<z^liÝ=z^liR>z^li>z^li'Az^li–Iz^linRz^li‰S,z^liTz^liUz^li€V,z^liùVz^liwXz^li¨Y,z^liüYz^li™[z^liK\,z^liÚ\z^li ^z^liå^,z^li^_z^liÇ`z^lib,z^liLbz^li@dz^liµdz^liédz^li…ez^li¡jXz^ližlz^liÙm,z^li©nz^li§pz^liçq,z^li.sz^liÄsz^lit,z^li~uz^liywz^li,z,z^li{z^lië|z^li˜~,z^liFz^li@z^liKƒ,z^lif„z^li†z^lii‡,z^li>ˆz^liäˆz^liä‰,z^li1Šz^li ‹z^liû‹,z^li¯Œz^li “Ò    ♣♣####  z^li¡“Š♣♣.#..##   ♣♣......#   ♣.......#   #..@#  ------ ##.##   #.#   z^liõ“+#.#   #.#   ##.#    ##..#    z^li1”.#..##    #############.##   z^li˜˜096.1 (43.0)z^liï˜K------7.1 (44z^li›z^li´œa _n - a scroll labelled VYIBARGHAPSz^li`‡ z^liò‡ 3z^liŠ z^liB‹ ,z^liÃŽ ,z^li ,z^lig z^liJ‘ z^liD’ ,z^liÀ’ z^liÓ” z^li– ,z^liŽ– z^li˜ z^lin™ ,z^liš z^lik› z^liåœ z^li z^li„ z^li_Ÿ z^liß§ ## ♣♣#### )..# ♣♣.#..##  .+.♣♣♣♣......#  ♣..♣.......#  ♣@♣..#...# 803.1 (6.0)z^li˜¨ ý ♣♣♣♣♣##.##  #.#  #.#  #.#  ##.#  ##..#  #..##  # #######.## z^li<¯ A4.1 (7z^liͳ z^li· E _Found a hammer. Found a runed translucent door.z^li»Ð 3z^li[Ñ z^lièÔ z^li Ú z^li¯Ú z^liRÞ ,z^liwå 7 _Crazy Yiuf shouts!z^li¿æ z^liÁè 3z^li×ì ,z^liŠí z^liWï z^liŽï z^liˆð z^liYô z^li»û z^liˆ Bz^liÊ … _Crazy Yiuf yells, "Gum sanguine Orb Guardian!"z^li/ z^liš z^li( z^lið z^li‹ šz^lix z^lik ,z^liþ z^lit z^liÁ! šz^liq# z^li¹$ ,z^li% z^li˜' z^li 5 z^lië5 ,z^li_7 z^liÝ: z^li; z^li„; z^li…< z^liš= z^liË= z^li-> z^li? z^liÅ@ z^li-A ,z^li:B z^liôD Xz^liäE ,z^li)F z^liG z^liòG ,z^li[H z^liAI z^lipJ ,z^li­J z^li­K z^liŒL ,z^liQM z^li0O z^li2P z^liqP z^li.X z^li!Y z^liZ z^liVZ z^lióZ z^liÞ[ z^liã\ z^li%] z^li²] z^liÔ^ z^li½_ z^li` z^liu` z^li#c z^liLd ,z^li›d z^li·f z^lidg ,z^liæg z^liJi z^liHj z^li~j z^liÇj z^lil z^lim z^liem z^liÏm z^lio z^lip ,z^licp z^li¬q z^liÏr ,z^li†s z^li×t z^liøu z^li*v z^li¥v z^lix z^liVy z^liŽy z^li%z z^li{ z^liC} z^li|} z^li~ z^liG€ z^liƒ„ Bz^li¹… 7 _You open the door.z^li‡ 3z^liÕ‡ z^li~‹ @  There is an open door here.z^li z^liˆ  _z^liDŽ z^lid z^li¼‘ z^lií‘ z^li’ z^liÁ” 7 _You open the door.z^li"– z^liQ– z^liê– z^liXš @  There is an open door here.z^lié› z^li`œ  _z^li z^liìž z^liI  ,z^li¡ z^li½£ z^li‹¦ ,z^liQ± „z^liö¶ .### ♣ #### #...#..J. ...# ........#.# ...# ........... ...# ..#.......#.#.# ...# ........#.#.#.# ...# ........#.#.#.# <..## ............... ..... #.....@..#.#.########## ...## .......#..#.#.#......... ...# .#........#.#.#.######## ...# ...######.#'#'#...###### ...# .. #...........#....# ...# . #..............#.# J   endoplasm (asleez^liȹ fp) .#....#...........#.##.# ......###+#+#...........  ..... #.......#.####z^liAº i 49.1 (45.0)  An endoplasm comes into view.z^libº z^liÁ `.JJz^li` -50.1 (46z^liËÇ z^lioÊ ^ _The endoplasm quivers.{^liÇ› Ë...# . .#.#### ♣ ####...#..... J#.#.. #.......#.#.#.#.# ...# #.#.#.# <..## ....... {^li¤œ û.. ##........#.#.########### .......#..........#........#.#.#.##.######.#'#'#...#####..#... ...# ............. .#...........#.##.# .###+#+#...........{^li®ž {^liŒ¥ &.J{^li ¦ 11.1 (1.0){^liŒ« {^li€­ |^lip°M #...+.##. #.S.# ...# . .#.#### ♣ ####...#.....#.#.#.....J... #.......#.#.#.# ...# #.#.#.# <..## ....... .. ##........#.#.########## ...## .......#..#.#.#.........|^li’p S   adder (asleep)......|^li°t|^liu|^lió†3.S.JS2 _An adder comes into view.|^li@3)..#♣ #  +.##. #...# ...# . ....#.S.#### ♣ ####...#.....# ##.#.#..........# |^liÕ3ü#....J..# ...# #.#.#.# <..## ........ .. ##........#.#.########### .......#........#........#.#.#.########.#'#'#...#####..#... ...# .....|^li4|^liÍ6|^li©7|^li A~.S=3|^liðG|^limJW _The endoplasm closely misses you.|^li~‡=  You slash the endoplasm!|^liÿˆ|^liqg.S.|^liy“6924.4 (1.3|^li@š|^liM _You kill the endoplasm!|^li+¥ .M##  )..#♣ #  +.##. #...# #...# . ....#...#.# ### ♣ ####...#.....# .#.#.....S....# ..#....@..#.# ...# |^li¢¥ _#.#.#.# <..## ................#S   adder#......|^li\¯ |^liÔ¯ ,50|^li³µ |^li®· z _The adder barely misses you. The adder bites you but does no damage.|^li Ú C6.7 (1.3|^li­ß |^li8â q _You miss the adder. The adder bites you but does no damage.|^lih=wThe adder barely misses you. The adder bites you but does no damage. _You miss the adder. The adder bites you but does no damage.hit the adder.  The adder is lightly wounded.  The adder bites you. x2  You are poisoned.|^li>®28===---8.0Pois }^liÑ}^liQ, _The adder poisons you!}^liÞDì  You closely miss the adder.The adder is lightly wounded.6----9.2 (1.2}^liçJ}^liMO _You feel sick. The adder bites you but does no damage. x2}^liÓÔFis lightly wounded. _You feel sick. The adder bites you but does no damage. x2  You miss the adder.  The adder is lightly wounded.  You feel sick. The adder bites you.  You are more poisoned.}^li ÖŠ5======--60.5 (1.3}^liŠß}^li?ã, _The adder poisons you!}^li1ÜMYou are more poisoned.The adder poisons you! closely miss the adder.}^liŸ1­22=======---1.7 (1.2Pois }^li¨7}^li–9j _The adder poisons you! The adder closely misses you.~^li¦]You are more poisoned. _The adder poisons you! The adder closely misses you.You closely miss the adder.  is lightly wounded.  You feel very sick.19-----3.1 (1.4Pois ~^li>c~^lifU _The adder barely misses you. x2~^li÷H~^liÛIo8----4.4 (1.3~^liP~^liHRv _You miss the adder. You feel sick. You block the adder's attack.~^li3 Œ  You barely miss the adder. You feel sick. You block the adder's attack.~^li¬ m6--5.8 (1.4~^li! ~^liˆ = _The adder bites you but does no damage.^li|qi  You hit the adder.  ^liÔqGThe adder is heavily wounded.^lidrh5--7.2^li·w^li´z‚ _You feel sick. The adder bites you but does no damage. The adder misses you.^liö­m  The adder is heavily wounded. ^li=®é_You feel sick. The adder bites you but does no damage. The adder misses you.  You miss the adder.  The adder is heavily wounded.^li]®«You feel sick. The adder bites you but does no damage. The adder bites you.  You are more poisoned.^li¯"11^li?¯œ=====----8.4 (1.2Pois ^li*·^li'½, _The adder poisons you!^li?ú ´  ###  #...# #) # #...# #...+ . ##. #...# # . ....#...#.# ###  #...#.....# #  ........#.#.#  .......S....#  ..#....@..#.#.#  ........#.#.#.# ^liÔú Ï ........#.#.#.# <..## .........  ##....... .......#.. .#........ ...######.# ... You closely miss the adder.The adder is heavily wounded.^liÎ ` ###  #...# #) # #...# #...+ ##. #...# #  ....#...#.# ###  #...#.....# #  ........#.#.#  .......S....# ^liÏÎ 5 ..#....@..#.#.#  ........#.#.#.#  ........#.#.#.# <..## .........  ##....... .......#.. .#........ ...######.# ... ^liÚ× H  You feel sick. The adder bites you.^liEØ y8/31 ====-----^litØ %9.7 (1.3^liEì l _* * * LOW HITPOINT WARNING * * *^li3Ï´M_* * * LOW HITPOINT WARNING * * *  You closely miss the adder.  The adder is heavily wounded.You feel sick. The adder bites you but does no damage.7---71.0^li¬Ô^liòÖR _The adder barely misses you.€^li·Ií  You barely miss the adder.The adder is heavily wounded.5---2.3€^liëP€^li&S€ _You feel sick. You block the adder's attack. The adder closely misses you.€^liþ ÿ  ###  #...# #) # #...# #...+ . ##. #...# # . ....#...#.# ###  #...#.....# #  ........#.#.#  .......S....#  ..#....@..#.#.#  ........#.#.#.#  ........#.#.#.# €^liÅ |<..## .........  ##....... .......#.. .#........ ...######.# ... You miss the adder.The adder is heavily wounded.€^li\é ø ###  #...# #) # #...# #...+ ##. #...# #  ....#...#.# ###  #...#.....# #  ........#.#.#  .......S....#  ..#....@..#.#.# €^li+ê  ........#.#.#.#  ........#.#.#.# <..## .........  ##....... .......#.. .#........ ...######.# ... €^liàô H  You feel sick. The adder bites you.€^liõõ ª2=----3.6Pois €^lißû €^li” V _* * * LOW HITPOINT WARNING * * *^li²^liKëDrink which item? Potions  d - 2 potions of might  h - a murky sapphire potion  j - a bubbling dark potion  l - 2 metallic coppery potions [!] read|quaff[?] describe selectedƒ^liÀ8 ƒ^li|@ ƒ^li[H U###JollyGreen the Chopper#...##)..#♣ Mountain Dwarf# #...##...+. Health: 2/31=----------------------- ƒ^liØH .##. #...# ##...#♣ Magic: 3/3======================== .....#...#.#### ♣ AC: 6Str: 20 #### #...#.....# #EV: 8ƒ^liI Int: 14 ...# ........#.#.#SH: 4Dex: 9 ƒ^li>I î...# .......S....#XL:  3 Next: 92% Place: Dungeon:2 ƒ^liiI 0...# ..#....@..#.#.#Noise: =--------  Time: 873.6 (0.0) ƒ^liI ª...# ........#.#.#.#a) +0 war axe ƒ^li¶I ¬...# ........#.#.#.#Throw: 3 boomerangs ƒ^li7J ì<..## ...............Pois ..... ##........#.#.########## ...## .......#..#.#.#......... S   adder ...# .#........#.#.#.######## ...# ...######.#'#'#...###### ƒ^liaJ Ÿ...# ... #...........#....#The adder is heavily wounded. ƒ^li‰J Ä_You feel sick. You block the adder's attack. The adder closely misses you.You miss the adder.The adder is heavily wounded.ƒ^li¯J €You feel sick. The adder bites you. _* * * LOW HITPOINT WARNING * * *ƒ^lióW œ  ###  #...# #) # #...# #...+ . ##. #...# # . ....#...#.# ###  #...#.....# # ƒ^liX # ........#.#.#  .......S....#  ..#....@..#.#.#  ........#.#.#.#  ........#.#.#.# <..## .........  ##....... .......#.. .#........ƒ^liªX [ ...######.# ... ƒ^liÎX |It was a potion of berserk rage.  A red film seems to cover your vision as you go berserk!  ƒ^liïX @You feel yourself moving faster! You feel mighty! You feel sick.ƒ^liv. ƒ^li£B 'A red film seems to cover your vision as you go berserk!yourself moving faster! You feel mighty! You feel sick.  The adder bites you.  * * * LOW HITPOINT WARNING * * *The adder bites you.die...ƒ^li„ ²0/46-3 boomerangsBerserk Pois ƒ^liE“ /  --more--…^liŠj…^li,o^Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) Missiles (go to first with () …^liloî k - 3 boomerangs (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) …^li‹o©Jewellery (go to first with "=)  e - a +6 ring of intelligence (worn) …^liæoûScrolls (go to first with ?)f - 2 scrolls of enchant armour {unknown}  g - a scroll of fog {unknown}  i - a scroll of acquirement {unknown}m - a scroll of identify {unknown}  n - a scroll of immolation {unknown} Potions (go to first with !)…^liýomd - 2 potions of might  h - a potion of curing {unknown} …^lip_ j - a potion of heal wounds {unknown}l - a potion of berserk rageˆ^li5DY  m - a scroll of identify {unknown}ˆ^li ° ^li˜ ^li`˜ ,^liïŸ ^lið© >Goodbye, JollyGreen.65 JollyGreen the Chopper (level 3, 0/46 HPs)Began as a Mountain Dwarf Fighter on Jan 18, 2026.Slain by an adder (1 damage)... on level 2 of the Dungeon.The game lasted 00:02:04 (834 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb  14.22149653 AutarchDCS ReIE-27 escaped with the OrbŽ^li–ŸK [?25h[?0c [?1051l[?1052l[?1060l[?1061l