-hl  Player: Josephus33 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-17.21:52:27.ttyrec Time: (1758145947) Wed Sep 17 21:52:27 2025 -h%S [?1051l[?1052l[?1060l[?1061h-h$TV)0[?7h[?25l[?1c-h[-h^jWelcome, Josephus33. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Wanderer-h-h!-hf "Welcome, Josephus33 the Human. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderer  s - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker-h# kn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Wanderers start with random equipment and skills. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Wanderer-hE0TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude -h0 +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.-h  +5 exceptional aptitudere are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. -h %- The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - Stealth M&F - Maces & Flails-h. =Hex - Hexes Shd - ShieldsAxs - Axes-hC NSum - Summonings Shp - Shapeshifting Pla - Polearms-hV Nec - Necromancy -hi *Stv - StavesFrg - Forgecraft -h 5Inv - InvocationsUC - Unarmed Combat-h -Trl - Translocations Evo - Evocations-h2 -h)3 Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic -h>3 VMP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy-hh\HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human 0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur +3 -3 +2 +1 -2 0 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3-h9 Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long Blades-h:Ice - Ice Magic-hi GArm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy-ho- The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- -----------------------h֎  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard.-h lthis sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -hd -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude-h6#TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind-h- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. These-h +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per  experience level, +3 being the Human standard. -hRThe abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - Axes-hSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations-h{ >Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy -h WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human 0 0 +1 0 -1+1 0 0 +0% 0 0 +3-hArmataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-h-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 -hlDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1-hbh+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3-h;Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3-h%N Welcome, Josephus33 the Human. Please select your background. Warrior AdventurerMage a - Fighter i - Artificer q - Hedge Wizard b - Gladiatorj - Shapeshifter r - Conjurer -h8c - Monk k - Wanderer s - Summoner d - Hunter l - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealot m - Warperv - Fire Elementalist f - Berserker  n - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight p - Reavery - Earth Elementalist z - Alchemist -hMNBerserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. + - Recommended background * - Random background -hs# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Wanderer.h .h .h3 VWelcome, Josephus33 the Human Fighter. You have a choice of weapons.  a - rapier(+0 apt)  b - flail (+0 apt)  c - war axe (+0 apt)  d - trident (+0 apt)  e - long sword(+0 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help .hh .hg  .h Josephus33 the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 long swordNothing quivered .h #+####..@##+### .hz  .h Welcome, Josephus33 the Human Fighter.A smirking vizier told you that the Orb of Zot is just within this dungeon. .h8  .h=V Press ? for a list of commands and other information. .hT[  .h] [ _Found a staircase leading out of the dungeon..h.hl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting.hQ'3.0  31%   0   i + Spellcasting   0.0    -1          .hx. b + Unarmed Combat   0.0     0      .h        .h c + Short Blades   1.1     0  .h3    d + Long Blades2.0   8%   0          .he{    e + Armour3.0  31%   0      .h$ f + Dodging   0.0     0      .h+g + Shields3.0  30%   0      .h1 h + Stealth   0.0    +1      .h        .hS        .hq_    .ha    .h_    .h        .hn    .h"_    .hK    The percentage of incoming experience used to train each skill is in brown.  .h{Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  .h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  .h[!] training|cost|targets.hJosephus33 the Shield-BearerHumanHealth: 18/18 ========================Magic: 1/1========================AC: 6Str: 16EV: 7Int: 8SH: 4Dex: 12#+###XL:  1 Next:  0% Place: Dungeon:1#..@#Noise: ---------  Time: 0.0 (0.0)#+###a) +0 long swordNothing quiveredWelcome, Josephus33 the Human Fighter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon..h.hY.hߥ.h#.hY ) #+### #.@<# #+####.h_ #.h_ )1.0 (1 #.h_ _#.h,d #.he $.h ) #+### #@.<# #+###$.hŪ<2$.h$.hJ%.hq,x'..#+###%.h/<3%.hK3%.h]6 _You open the door.'.h`#+###..<####..# +## '.h˔'.h=4'.hV'.hI _There is an open door here.'.hQ {#+### #..<#+#'###.#  +###'.h޹ '.hw $5 '.h _'.h '.h +.h$#'#..+##+.h+]======6+.h/+.h2= _As you open the door, it creaks loudly!,.h#+### #..<#+#'#####..# ###..#  +### ,.h]------7,.h,.hQ _There is an open door here.-.he #+### #..<#+#'#####..# +#'###.#  +###-.h:l -.hl L------8 _-.hq -.hss /.h4#'...#.###.#/.h<9/.hu/.h( _You open the door./.hVQ#+### #..<#+#'#####..# +#'#####..# ####...# #.### #. # /.hV/.hW/10.0 (1.0)/.h [/.h^Q _There is an open door here.0.hV #+###..<#+#'####..# +#'####..# ###'####..@# ##. #1 _0.hJ[0.h:]1.hܖ #+### #..<# +#'### ##..# +#'### ##..# ###'### #.@.# #.### #. ##1.h1.hb21.h1.h1.h/i#+### #..<#+#'#####..# +#'#####..# ###'### #...#  #@### #...!# #####.# 1.h<31.h_ 1.h$U _Found 2 ruby potions.2.h2 ruby potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (g)o to location.3.hM/3.h;#+###Josephus33 the Shield-Bearer#..<#Human+#'###Health: 18/18 ========================##..#Magic: 1/1========================+#'###AC: 6Str: 16##..#EV: 7Int: 8###'###3.h<SH: 4Dex: 12#...#XL:  1 Next:  0% Place: Dungeon:1#@###Noise: ---------  Time: 13.0 (1.0)#...!#a) +0 long sword#####.#Nothing quivered _There is an open door here. _As you open the door, it creaks loudly! _There is an open door here. _You open the door. _There is an open door here. _Found 2 ruby potions.3.h{=3.h*I4.h(I4.h)4.h0n4.h74.h<14.h&=4.hCH#..<# +#'### ##..# +#'### ##..# ###'##### #...##.. #.###.# #...@# 7.0 (4#####.#  #.. .#..# ..#4.hDG.#.4.h%D4.hI4.h7LR _e - 2 ruby potions5.h Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)d - 2 potions of might  e - 2 ruby potions<.hbb - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.8 (6.8 -> 0.0). Your EV would increase by 2.0 (7.9 -> 9.9). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.>.hǙ  Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) >.h8 Potions (go to first with !)  d - 2 potions of might  e - 2 ruby potions ?.ha?.hc?.hk#..<#Josephus33 the Shield-Bearer+#'###Human##..#Health: 18/18 ========================+#'###Magic: 1/1========================##..#AC: 6Str: 16###'#####EV: 7Int: 8#...##..SH: 4Dex: 12#.###.#?.h\k5XL:  1 Next:  0% Place: Dungeon:1#...@#Noise: ---------  Time: 17.0 (0.0)#####.#a) +0 long sword#..Nothing quivered.#..?.hk^# ..#.#?.hk. _As you open the door, it creaks loudly! _There is an open door here. _You open the door. ?.h*l_There is an open door here. _Found 2 ruby potions. _e - 2 ruby potions?.hMq4?.hjv?.h6x@.hK #+### #..<# +#'#####..# +#'### ##..# ###'######.##...##.....#@.h #.####....## #####.# #...#..# ..#.#.@.h @.h5 @.h $8.0 (1@.h7 @.h1 B.h8 x#+### #..<# +#'#####..# +#'### ##..# ###'######.# #...##@....##.###.#.#####....###..#####.# ##.##.. #.#..# ..#.#.9B.hF C.h*#+####..<# +#'### ##..# +#'### ##..# ####'######.##...##.....# #.###.#@#### #....###...# #####.# ##.# #.. #.#..# ..# .#C.hϱ C.h=20C.hC.hD.h]#+### #..<# +#'#####..# +#'###  ##..# # ###'######.# #...##..@..# #.###.#.#### #....###...# #####.# ##.##.. #.#..# ..#.#.D.h;D.h&1D.h $D.hP&D.h3<D.h<D.h<D.h@D.hFBD.h0G< _Found a leather armour.D.hTI3D.hkJD.hLD.hOBD.hBT#+### #..<# +#'######..##[#+#'####.# ..# #.# ###'######@# D.hTt4.0 (3#...##.....# #.###.#.#### #....###...######.# ##.D.hT##.. #.#..# ..#.#D.hnUD.hZD.hN\E.hcE.hdA leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. E.hdBase armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ E.h!e“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. E.hMe1(g)o to location.E.h Josephus33 the Shield-BearerHuman#+###Health: 18/18 ========================#..<#Magic: 1/1========================+#'####AC: 6Str: 16##..##[#EV: 7Int: 8+#'####.#SH: 4Dex: 12##..# #.#XL:  1 Next:  0% Place: Dungeon:1###'######@#Noise: ---------  Time: 24.0 (3.0)#...##.....#a) +0 long sword#.###.#.####Nothing quivered#....###...######.# ##.##.. #.#..# ..#.# _There is an open door here. _You open the door. _There is an open door here. _Found 2 ruby potions. _e - 2 ruby potions _Found a leather armour.E.h E.h F.h(IF.hF.hxF.hDF.h,F.h$F.h!>#+####..<# +#'#### ##..##[# +#'####.# ##..# #.####'######.# #...##.....# #.###.#@####7 #....###...# #####.# ##.# #.. # .#.. # ..# F.h`.# . F.hߺF.hF.hG.h#..<# +#'#####..##[# +#'####.# ##..# #.# ###'######.# #...##.....# #.###.#.#### #....###@..# #####.#.##.#  #.. # #.#...## ..#.# .#.#..G.hA8.0 (1G.hPG.hSG.h+#'######..##[#+#'####.###..# #.####'######.# #...##.....# #.###.#.#### #....###...# #####.#@##.# #..# # #.#..  .###..# #.# #.. ####G.h<9G.h^ G.h H.h ##..##[+#'####.##..# ###'#####...##....###.#.###...###...#####.#.##.# #.@# #.......#.###..####..# #.##.# #..... ###### H.h=30H.hH.hH.hT W+#'####.# ##..# #.# ###'######.# #...##.....# #.###.#.#### #....###...# #####.#.##.#  #..##.######.#@.......#.###..#####..# #.# #.# #..... ##### H.hx[ <1H.h_ H.hFa J.h:##..# #.# ###'######.# #...##.....# #.###.#.#### #....###...# #####.#.##.#  #..##.#####.#.#.........#.###@.##### ..# ##.# #.# #..... ##### J.h<2J.h J.hJ.h x###'######.# #...##.....# #.###.#.#### #....###...# #####.#.##.#  #..##.#####.#.#......... #.###..##### ..# ##@# #.# ##....#... ##.#### J.hN <3J.h J.h" N.hٽ Y#...##.....# #.###.#.#### #....###...# #####.#.##.#  #..##.#####.#.#......... #.###..##### ..# ##.##### #.# ##@...#... #.###.# ### #..  #..r..#..#.....r   quokka (asleep)......KK   kobold (missile, asleep)## ....N.h] t  A quokka and a kobold come into view.N.h N.hb r.Kr.K)==4N.hC N.h ( _The kobold shouts!Q.h YQ.hZA kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 50% to hit with your +0 long sword. It has about 60% to hit you. AttacksMax Damage Q.h/[Hit: +0 whip 6 Throw: stones 2 It can open doors. [!]: Description|QuoteR.h2R.h<#...##.....#Josephus33 the Shield-Bearer#.###.#.####Human#....###...#Health: 18/18 ========================#####.#.##.#Magic: 1/1========================#..##.#####.AC: 6Str: 16#.#.........EV: 7Int: 8#.###..#####SH: 4Dex: 12..# ##.#####XL:  1 Next:  0% Place: Dungeon:1#.# ##@...#Noise: ==-------  Time: 34.0 (1.0)... #.###.#a) +0 long sword### #.rNothing quivered#..R.h=...#..#....Kr   quokka.......K   kobold (missile)## .... _There is an open door here. _Found 2 ruby potions. _e - 2 ruby potions _Found a leather armour.  A quokka and a kobold come into view. _The kobold shouts!R.hCR.hoER.h R.hW A quokka. A pesky little marsupial that is a bit like a rat, but not quite. Max HP: ~5Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 45% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Bite 5 [!]: Description|QuoteS.hS.hί#...##.....#Josephus33 the Shield-Bearer#.###.#.####Human#....###...#Health: 18/18 ========================#####.#.##.#Magic: 1/1========================#..##.#####.AC: 6Str: 16#.#.........EV: 7Int: 8#.###..#####SH: 4Dex: 12..# ##.#####XL:  1 Next:  0% Place: Dungeon:1#.# ##@...#S.h߰Noise: ==-------  Time: 34.0 (0.0)... #.###.#a) +0 long sword### #.rNothing quivered#.....#..#....Kr   quokka.......K   kobold (missile)## .... _There is an open door here. _Found 2 ruby potions. _e - 2 ruby potions _Found a leather armour.  A quokka and a kobold come into view. _The kobold shouts!S.h}S.hVS.h[.h 4[.h [.h \.h #...##.....# #.###.#.#### #....###...# #####.#.##.# #..##.#####. #.#......... #.###..##### ..# ##.##### #.# ##.@..# ... #.###.# ### #.r ..#... .....#.. ...#....K ##.......## ....\.h r.r   quokka--5.0 (1\.h \.h ^.h3 ,^.h=4 ^.hA  r.Kgg   goblinK   kobold (missile)  A goblin comes into view. It is wielding a +0 club.7--=-6^.h}H ^.h\L + _The quokka bites you.`.h `.hX `.h HKg.`.h- A6---`.hU &7.3 (1.3`.h `.h" h _You closely miss the quokka. The quokka bites you.a.hK ,a.h ! K..K   kobold (missile)  You closely miss the quokka. You block the quokka's attack.a.h: (8.6a.ha a.h > _The quokka bites you but does no damage.b.h `  You barely miss the quokka.b.hb V7=9.9b.h b.hW > _The quokka bites you but does no damage.c.h4  You closely miss the quokka.The quokka bites you but does no damage.c.h5)41.2c.h`<c.h@4 _You block the quokka's attack.d.hi}  You barely miss the quokka. The quokka bites you.d.h%kW4----2.6 (1.4d.hpd.hsT _The quokka closely misses you.d.hf 11--------3.9 (1.3d.hYm d.hp g _You barely miss the quokka. The quokka bites you.f.h9f.h:2A quokka. f.h?;pA pesky little marsupial that is a bit like a rat, but not quite. Max HP: ~5Will: noneAC: +EV: +++ Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 120% (normally travels faster than you) You have about 45% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Bite 5 f.h|;z[!]: Description|Quoteg.h20 g.hQ  #...##.....#Josephus33 the Shield-Bearer#.###.#.####Human#....###...#Health: 11/18 ==============----------#####.#.##.#Magic: 1/1========================#..##.#####.AC: 6Str: 16#.#.........EV: 7Int: 8#.###..#####SH: 4Dex: 12..# ##.#####XL:  1 Next:  0% Place: Dungeon:1#.# ##r@..#Noise: =--------  Time: 43.9 (1.3)... #K###.#a) +0 long sword### #.. ..Nothing quivered#... .....#.....#....K##g.hFT r   quokka.......K   kobold (missile)## ....You closely miss the quokka.The quokka bites you but does no damage. _You block the quokka's attack.  You barely miss the quokka. The quokka bites you. _The quokka closely misses you. _You barely miss the quokka. The quokka bites you.h.h0   You hit the quokka.  The quokka is almost dead.The quokka bites you but does no damage.5.3 (1.4h.h9h.h4 _You block the quokka's attack.i.hf  You hit the quokka but do no damage.The quokka is almost dead.i.h>(6.7i.hi.h _The quokka barely misses you. The quokka completely misses you.i.hs 8  You hit the quokka.i.h4 i.h i.hB Kgg   goblin  You kill the quokka!i.h) p8/18 ----2i.h 8.0 (1.3i.h i.h 9 _The kobold hits you with a +0 whip.l.h|l.hInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) l.hWArmour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Potions (go to first with !)d - 2 potions of might  e - 2 ruby potionsn.hv$ud - 2 potions of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.o.ho.ho.hQ& #...##.....#Josephus33 the Shield-Bearer#.###.#.####Human#....###...#Health: 8/18==========--------------#####.#.##.#Magic: 1/1========================#..##.#####.AC: 6Str: 16#.#.........EV: 7o.hInt: 8#.###..#####SH: 4Dex: 12..# ##.#####XL:  1 Next: 20% Place: Dungeon:1#.# ##K@..#Noise: =--------  Time: 48.0 (0.0)... #g###.#a) +0 long sword### #.. ..Nothing quivered#... ...Might ..#..o.h...#....K##g   goblin.......K   kobold (missile)## ....You hit the quokka but do no damage.The quokka is almost dead. _The quokka barely misses you. The quokka completely misses you.You hit the quokka.  You kill the quokka! _The kobold hits you with a +0 whip.o.h$  You feel very mighty all of a sudden.9.0 (1o.h -o.h/= _The kobold hits you but does no damage.p.h  You slash the kobold!g.350.4 (1.4p.hep.hJ _You kill the kobold!p.h =1.8p.h8 p.h q _You closely miss the goblin. You block the goblin's attack.r.h>  You closely miss the goblin. You block the goblin's attack.9==3.1 (1.3r.hwC r.hzG S _The goblin barely misses you.s.h :  You slash the goblin!s.h# C)s.h? L==44.4s.hY s.h] J _You kill the goblin!t.hw lWhat do you want to examine? Items  a - ()) a +0 clubb - ()) a +0 whip  c - (†) a quokka corpsed - (() a stonev.h3 v.h/ #...##.....#Josephus33 the Shield-Bearer#.###.#.####Human#....###...#Health: 9/18============------------#####.#.##.#Magic: 1/1========================#..##.#####.AC: 6Str: 16#.#.........EV: 7Int: 8#.###..#####SH: 4Dex: 12v.h?..# ##.#####XL:  1 Next: 40% Place: Dungeon:1#.# ##)@..#Noise: =--------  Time: 54.4 (1.3)... #.###.#a) +0 long sword### #.. ..Nothing quivered#... ...Might ..#.....#....K##.......## .... _You kill the kobold! _You closely miss the goblin. You block the goblin's attack.  You closely miss the goblin. You block the goblin's attack. _The goblin barely misses you.v.hfYou slash the goblin! _You kill the goblin!v.h3v.hfv.hbv.hB 3v.hZI v.hL F _Unknown command.w.h3w.h#w.hTw.hw.h7: _w.hZ  Items here: ( )) †.w.hw.hm _w.hlw.h #.###.#.#### #....###...# #####.#.##.# #..##.#####. #.#......... #.###..##### ..# ##.##### #.# ##)...# ... #@###.#-6.4 (2.0 ### #..# .. #...# ... ..#... ... #...... ## .......##w.hw .## ..... #####.-w.h#w.hx.hf3x.hGx.hԝx.he10/18=x.h8Xx.hǤ,x.hȥx.h,x.hx.hx.hH1==x.h x.hx.h˭,x.hx.hB,x.hAx.h,x.hFx.hu2===x.h x.h,x.hx.h,x.hvx.h",x.h3x.hP==x.hNx.hx.hN13=x.hx.h,x.hx.h,x.hx.hn,x.hx.hx.h"j4==x.h0x.hx.hx.h`x.hKx.hx.hkx.h3,x.hOx.h/5===x.hx.h,x.hx.hx.hKx.hx.h|,x.hx.hP==x.hx.h0x.hK6=x.hyx.hx.hx.hx.h:x.hox.hx.h,x.hMx.hx.ha7==x.hx.h,x.h^x.h^x.hx.hEx.h,x.hx.h h . _You start resting.x.h3 90.4 (34.0)8===1.4 (35x.h x.h " _HP restored.}.h d #....###...# #####.#.##.# #..##.#####. #.#.........##..#####..# ##.######.# ##)...#....###.####.# .. #...# .....#.... ...#......... ##.......########.....# #####. .#}.h2c2.4 (1.0)}.hP > #####.#.##.# #..##.#####. #.#.........##..#####..# ##.######.# ##)...#....###.####.# .. #@..# ...#..#....... ...#.......... ##.......##### ###.....# #####.# .#  .#3~.h* #..##.#####. #.#.........### #.###..#####....# ##.######.# ##)...#....# ##.###.#### #.###..# .. #.#...# ...#.@#....... ...~.h! #... ##.......##### #.###.....# # #####.# .# .# ~.hJ;4~.h~.h~.hr }#####.#.##.#  #..##.#####. #.#.........### #.###..#####....# ##.##### #.# ##)...# ....# ##.###.#### #.###..# ..  #@#...#  #..#....... ... #.......... ## ..#### #.###.....## #####.# .#.#~.h X==5~.h ~.hQ .hKd #....###...######.#.##.#  #..##.#####. #.#.........### #.###..#####....# ##.######.###.# ##)...#.......## ##.###.#### #@###..# .. #.#...#  #..#. ... #.......... ## .......##### #.###.....## #####.# .#.#.hi.hNj%6.h=o.hGq.h #.###.#.#### #....###...######.#.##.#  #..##.#####. #.#.........#####.###..##### ....# ##.#######.###.## ##)...#.......@## ##.###.#########.###..# .. .hR#.#...#  #..#. ... #.......... ## .......##### #.###.....## #####.#  .#.hm.hg%7.h.h.h]O _.hW ,.hZ X.h[ .h^ .hn  #..##. #.#.........#####.###..#####....# ##.##### ##.###.## ##)...# ........## ##.###.# ########.###..# ..  ##.#...# ... #.@#....... ...100.4 (3.0) #.......... ##.......##### #.###.....# # #####.# .# .# .hw .hl3.hm.hfp.hr.h=s.hy,.h2{,.h|.h~~.h,.hā.h#.#......... #####.###..##### ....# ##.##### ##.###.## ##)...# ........## ##.###.# ########.###..# ..  ##.#...#####... #..#........... #....@.......## 3..........####### ##.###.....# # #####.#  .# .#...h.hs.h.h.h&.h[.h.hO.hn.hu,.h,.h[.h#..##.#####.  #.#......... #####.###..#####  ....# ##.##### ##.###.## ##)...# ........## ##.###.# . ########.###..# .. ..# ##.#...#####..... #.. 6 #......................##########.###.....# .h^ # #####.#.#.#.#...hb.h.h.h23.h.h.hC,.h.h J _Found a stone staircase leading down..h3.h.hb.hd,.h.h7 #####.#.##.# #..##.#####...# #.#........... . #####.###..##### .. .#  ....# ##.##### .# ..# ###.## ##)...##.##.>. .....## ##.###.#..... #####.###..# #......#..###.#...###### 9#....  #....  ..........##########.###.....## #####.# .#.h@.h%.h'.h #....###...######.#.##.#  #..##.#####...##  #.#............ .#####.###..##### .. .#  ....# ##.##### .# ..# .###.## ##)...##.##.>.. ......## ##.###.#.......# ######.###..# #.@....#..##.#...#####......# #..#............## .hK#............#### .....########.###.....## #####.#  .#  .#.h(A10.4 (1.h .hi.h #....###...# #####.#.##.# #..##.#####...## #.#... . #####.###..##### .. .# ....# ##.##### .# ..# #.###.## ##)...##.##.>...## ##.###.#.##.###..# #@.....#..# ##.#...#####......# #..#......## #...#### .########  ##.###.....#  # #####.#  .#  .#.h.h;1.h.h/.hW3.h[Y.h1\.h^.h`.hIe,.hkg,.hZh.ho #....###...# #####.#.##.# ...#..##.#####...## #.#..... . #####.###..##### .. .#  ....# ##.##### .# ..# ##.## ##)...##.##.>.. ## ##.###.#.......# .###..# #..@...#..# 3.4 (2##.#...#####......# #..#............## #......####  ..######## .hHp.hu.hw.hFS3.h-U.hOW.hc.h #'######.# ...##.....# .# .###.#.#### .# ....###...# ###.# .#.##.# ##... #  #..##.#####...##.#  #.#............. . ####.###..#####...# .# ....# ##.######@# ..#6.4 (3 ##.## ##)...##.##.>... ....## ##.###.#.......# ####.###..# #......#..# ##.#...#####......## #..#............## #............#### ..........######## ##.###.....#.h".h#.h$.h,(.h>0B.hQ _You feel a little less mighty now. +#'####  ##..##[# ..  +#'####.# .. ##..# #.# .. '######.# .# ..##.....# .# ###.#.#### .# ...###...# ###.# ###.#.##.# ##.@.# # 20.4 (4  #..##.#####...##.###  #.#............###..#####...#...### ...# ##.######.## #.## ##)...##.##.>... ...## ##.###.#.......##. ###.###..#[39;4.hR9m #......#..#  ##.#...#####......##.h}S.h 3.hP .h .h ,.ha .h n.hw ,.h .he #+###  #..<# ...# +#'#### #..#  ##..##[# #. +#'####.# #.. #..# #.# #.. '######.# #.# ##.....# #.# .#.#### #@# 3.4 (3 ..###...# ###.# ##.#.##.# ##...# #  #..##.#####...##.###.  #.#.................. #.h #.###..#####...#...#### ##.######.##...## .## ##)...##.##.>... ..## ##.###.#...h .h .hͦI.h=B.h.hjX.h4.hX.h,.h.h< #.#  #.#  #+### ##.##  #..<# ...#  +#'#### #..### ##..##[# #.... #'####.# #..###### ..# #.# #.@.....#7.4 (4 ######.# #.#...........# #.#.###.## #.#.#### #.#.# .###...# ###.#.#.#.##.# ##...#.#  #..##.#####...##.###.  #.#............... #.###..#####...#...###.h .h.h.h .h4 .h .h ,.hy ,.h% X.hL, .hf.  #.. #.# #. # #+#.##  #..< ...#  +#'#### #..######  ##..##[# #..9.4 (2 +#'####.# #..######..# #.# #.......# '######.# #.#............# #.#.###.## ##.#.#### #.#.# # ..###...# ###.#.# ##.#.##.# ##...#.#  #..##.#####...##.###..h/ ,.h6 .h7 .hz.hRB.h.. #.#  #.#  #+### #######.##  #..<# .......@.# 31  +#'###########..######  ##..##[........ +#'####.##..###### #..# #.##.......#..##.###.#.#.hM.hޕ.h  #.. #.. #.. #.# #.# #.# #+####.## #..<#.# +#'#..###### ##..##[# #........  +#'####.# #..###### ##..# #.# #.......# #'######.# #.#....... ..##.....# #.#.###.###.#.#### #.#.# # .h9 R...###...# ###.#.#.hȳ A2.4 (1.h .h .h1)_ #.. #.. #.. #.# #.# #.# #+#.## #..<#.# +#'#..###### ##..##[# #........ +#'####.# #..###### .h* ##..# #.# #.......# ##'######.# #.#........##.....# #.#.###.## .###.#.#### #.#.# # ....###...# ###.#.#.h3<3.h<8.h:.hc #.. #.. #.. #.# #.# #.# #+###.## #..<#.# +#'###..###### ##..##[# #........ +#'####.# #..#####  ##..# #.# #.hd@.# ###'######.# #.#. #...##.....# #.#.###.## #.###.#.#### #.#.# # #....###...# ###.#.#.hl<4.hr.ht.h$  #.. #.. #.. #.# #.# #.# #+###.## #..<#.# +#'###..###### ##..##[# #........ +#'####.# #..######  ##..# #.# #.#  ###'######.# #.#. .h\%Z #...##.....# #.#.###.##  #.###.#.#### #.#.# #  #....###...# ###.#.#.h-<5.h1.hh4.hk #.. #.. #.. #.# #.# #.# #+###.## #..<#.# +#'###..###### ##..##[# #.  +#'####.# #..######  ##..# #.# #.#  ###'######.# #.#.  #...##.....# #.#.###.##  #.###.#.#### #.#.# #  #....###...# ###.#.#.h<6.h<.h.h 3.h׿ .h& .h; .h B.ho ,.h@ .h .h ,.hR .hL #.. #.. #.. #.# #.# .h #.# #+#####.## #..<#......@...# 9.4 (3+#'#####..###### ##..##[# #........ +#'####.# #..###### .h .h .h .h[ .h3.hf.h.h:.h'B.hS#.. #.. #.. #.# #.# #.# #+###.## #..<#...# .h%42  +#'###..###### ##..##[# #........ #'####.# #..###### ..# #.# #.......#####.# #.#. ##.....# #.#. #.#.#### #.#.# # .hs.h .h .h 3.h. J.h\/ .h6  #..# #..# #..# #..# #..# #..# #..# #6.4 (4 #.#  #.#  #+###########.#  #..<#..........# .ha7  +#'###########..######  ##..##[# #........ +#'####.# #..###### #..# #.# #.......#.hO= .h> .hq.h{ .h .h .h.h.hn.h.h|,.h.h.#9.4 (3.#.##.###.##.#..#...hV!.hr#.h63.h~7.h<.hm=.h=.hBn.hCD.h0H,.hH.h[Os...$.52#..##..##..#.#.#.hwU.h]X* _Found 9 gold pieces..hJ ;#####...$..5...#..#.h .h  .hk .hR 3.hݲ .hG .h ,.h X.hP .h .h ,.h- .h #### .....##########.........$...........8###...hg .h .hE .h g 3.h}  _Found 4 gold pieces.#### .....########### .........# 61.....#........# ### #..####..##..# .$.#..# ##..##..##..#  _You now have 9 gold pieces..h;I.h6.h.h<####.....###########...............# .....## 3.4 (2### #..####..#  #..# .$..#..# #####..##..##..##..# .hD.h.hĘ .hU .h .h ;####.....###########...............#.....#........# ### #..####..#####... #..# #..#9.4 (6 #..# ##.#####...#..# #.# #..# #.##..# #.##..# #.##..# #.##..# #.#  _You now have 13 gold pieces (gained 4)..h+#3.h$.hv(.hw1.h|d # ..########### ....# ...#........# #### # #..####..#####...# #..# #......@.# 73.4 (4#..# ##.#####...# #..# #.# #.###..# #.# .##..# #.# ##..# #.##..# #.##..# #.# .h3 I.h7 .hT    ########### ........#  .## #####  #..####..#####...#   #..# #........#.#  #..# ##.##### 6.4 (3  #..# #.# ##.##  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #..# ..#[16;.h6[ 33H  #..#   .h.hh.h.h.h,.h _Found a sedimented pink potion..h.h########### ..........# .#........# #####  #..####..#####...#  #..# #........#. ##.#####...# #.# ##.## #.# #@# .h}8.4 (2 #.# #!##.###.#  #.#  .h.h.h.h I.h .h B.h% .h ,.hr .h .h ,.h? .hK .#........# #####  #..####..#####...#  #..# #........#.#  #..# ##.#####...# #.# ##.## #.# #.#  #.# #.#  #.# 81.4 (3 . ##!## .h # ## . #....#.h .hF .h.hA sedimented pink potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her .ha The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ .h1(g)o to location..hi.h/U.#........# #####  Josephus33 the Shield-Bearer#..####..#####...#  Human#..# #........#.#  Health: 18/18 ========================#..# ##.#####...#  Magic: 1/1========================.hp#..# #.# ##.##  AC: 6Str: 16  #..# #.# #.#  EV: 7.hInt: 8  #..# #.# #.#  SH: 4Dex: 12  #..# #.# #.#.h)  XL:  1 Next: 40% Place: Dungeon:1  #..# #.# #@#  Noise: ---------  Time: 181.4 (3.0)  #..# #.# #.#  a) +0 long sword#..#..#  Nothing quivered#..###!# #.###.#.h[ #.##.#  #.##.#   ##.##.h#.#   ....#   _You feel a little less mighty now. .hʾ_Found 9 gold pieces. _Found 4 gold pieces. _You now have 9 gold pieces. _You now have 13 gold pieces (gained 4). .hJ_Found a sedimented pink potion..hB.h.hL.hI.h.h.h"n.h#.h%.hB(,.h).h.G.h4 #..# ##.#####... #.# ##.# #.# #.#  #.# #.#  #.# .##### ....... ######5.4 (4## # ##.# ##..###### #.#  #........ #.#  #..######  .h8.h:.hH=\ _f - a sedimented pink potion.h3.hz.h.h.h.hn.he.h,.hR.h.h,.h_.h.h,.hM.h.h,.h4.h] ~ #..# #........#.#  #..# ##.#####...#  #..# #.# ##.##  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#.h    #..# #.# #.#  #..# #.######.#  #..# #.@......# .h 91.4 (6 #..# ########.#  #.## #.#.hF  #.# #.# #.# #.# ########.## #.# ..........# #.# ########..###### #.# .h# #........ #.#.h.h_.hI .h .hd B.h .h B.h .h #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #..# #.######.#  #..# #........#  #..# ########.#  #.## #.#  #.# #.#  #.# #@#  ##.## #.#  ....# #.#  ##..#####.h #.#  #........ #.#   #..###### #.#   g   hobgoblin (asleep)  ## ..#   #.#....... g.#   #.#.###.##  .h .h  .h/ s9.4 (8  A hobgoblin comes into view..h| ugg..h 6==200.4 (9.h5 .h + _The hobgoblin shouts!.h*4.h<.h.hfi $####......######### #. .. ##.## .... ##..######  #........######......g#....... ..###.## ## # .ht .h_z :g..hz 4--1.4 (1.hڇ .h# ####......#########  ##.## .... ##..######  #........######g.......#.......###.## ## # # .h#.hJ+{g.--2.h1.h2.h6 g.gg   goblin (wandering).h6 &3.h!= .hUD u _A goblin comes into view. It is wielding a +0 dagger..hU~  You closely miss the hobgoblin.The goblin shouts!.hdg.g===4.8 (1.4.hْ7 _You block the hobgoblin's attack..h.ht.h[ g.  You barely miss the hobgoblin. The hobgoblin hits you.7----.h6.1 (1.3.h .h@ _The hobgoblin hits you but does no damage..h  You hit the hobgoblin.  The hobgoblin is almost dead..h H--7.5 (1.4.hV .h @ _The hobgoblin hits you but does no damage..hhA hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 58% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Hit 5 It can open doors. [!]: Description|Quote.h.hK #..# #.# #.#  Josephus33 the Shield-Bearer#..# #.######.#  Human#..# #........#  Health: 17/18 ======================--#..# ########.#  Magic: 1/1========================#.###.#  AC: 6Str: 16  #.##.#  EV: 7Int: 8  #.##.#  SH: 4Dex: 12 ##.##.hH{#.#  XL:  1 Next: 40% Place: Dungeon:1 ....##@#  Noise: =--------  Time: 207.5 (1.4) ##..###### #g#  a) +0 long sword#........ #g#  Nothing quivered#..###### #.# #.......# ..# #.#....... ..#  g   hobgoblin  #.#.###.## ###  g   goblin  #.#.# # ##.#.#.h i _You block the hobgoblin's attack.  You barely miss the hobgoblin. The hobgoblin hits you. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage..hº.h.h!.h   You barely miss the hobgoblin.The hobgoblin is almost dead.8==8.8 (1.3.hǿ.hO7 _You block the hobgoblin's attack..hw  You slash the hobgoblin! g.g     You kill the hobgoblin!Trooper ==610.1 _The goblin completely misses you..hp .hHr A goblin. A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. Max HP: ~4Will: noneAC: noneEV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 50% to hit with your +0 long sword. It has about 64% to hit you. AttackMax Damage Hit: +0 dagger 4 It can open doors. [!]: Description|Quote.h.h:  #..# #.# #.#  Josephus33 the Trooper#..# #.######.#  Human#..# #........#  Health: 18/18 ========================#..# ########.#  Magic: 1/1========================#.###.#  AC: 6.hھStr: 16  #.##.#  EV: 7Int: 8  #.##.#  SH: 4Dex: 12 ##.###.#  XL:  1 Next: 60% Place: Dungeon:1 ....##@#.h@  Noise: =--------  Time: 210.1 (1.3) ##..###### #g#  a) +0 long sword#........ #.#  Nothing quivered#..###### #.# #.......# ..#.h} #.#....... ..#  g   goblin  #.#.###.## ### #.#.# # ##.#.# You barely miss the hobgoblin.The hobgoblin is almost dead. _You block the hobgoblin's attack.  You slash the hobgoblin!  You kill the hobgoblin! _The goblin completely misses you..h.h.h.h8.h7A goblin. A short, impatient and unfriendly humanoid. Goblins first appeared only a few years ago, but are now remarkably numerous. Sadly, no number of raucous goblin parties will put them in a welcoming mood toward adventurers. Max HP: ~4Will: none.hzAC: noneEV: +++ Threat: Low Class: Natural Size: Small Int: Human You have about 50% to hit with your +0 long sword. It has about 64% to hit you. AttackMax Damage Hit: +0 dagger 4 It can open doors. [!]: Description|Quote.h.h{# #..# #.# #.#  Josephus33 the Trooper#..# #.######.#  Human#..# #........#  Health: 18/18 ========================#..# ########.#  Magic: 1/1========================#.###.#  AC: 6Str: 16  #.##.#  EV: 7Int: 8  #.##.#  SH: 4Dex: 12 ##.###.#.h&  XL:  1 Next: 60% Place: Dungeon:1 ....##@#  Noise: =--------  Time: 210.1 (0.0) ##..###### #g#  a) +0 long sword#........ #.#  Nothing quivered#..###### #.# #.......# ..# #.#....... ..#  g   goblin  #.#.###.## ### #.#.# # ##.#.#.hA You barely miss the hobgoblin.The hobgoblin is almost dead. _You block the hobgoblin's attack.  You slash the hobgoblin!  You kill the hobgoblin! _The goblin completely misses you..h.hD.hx.hC1.5 (1.4.h.hcz _You closely miss the goblin. The goblin hits you but does no damage..h .hZ T7--20.h .hQ  .h| 5_The goblin hits you with a +0 dagger..h7 k8==3.h < .h> = _The goblin hits you but does no damage..h  You hit the goblin.  The goblin is severely wounded..h-4.9 (1.4.ht.h= _The goblin hits you but does no damage..hY:  You slash the goblin!.h^f).hSb076.3.hh.hSkJ _You kill the goblin!.h .h What do you want to examine? Items  a - ()) a +0 dagger .h Z b - (†) a goblin corpse.h  #..# #.# #.#  Josephus33 the Trooper#..# #.######.#  Human#..# #........#  Health: 18/18 ========================#..# ########.#  Magic: 1/1========================#.###.#  AC: 6Str: 16  #.##.#  EV: 7Int: 8  #.##.#  SH: 4Dex: 12 ##.###.#  XL:  1 Next: 70% Place: Dungeon:1 ....##@#  Noise: =--------  Time: 216.3 (1.4) ##..###### .hճ #)#  a) +0 long sword#........ #.#  Nothing quivered#..###### #.# #.......# ..# #.#....... ..#  #.#.###.## ###  #.#.# #   ##.#.#   _The goblin hits you but does no damage.  You hit the goblin.  The goblin is severely wounded. _The goblin hits you but does no damage.  You slash the goblin! _You kill the goblin!.h 4.hܾ .h .hP.hTB.hU.hU.hgV.hX,.hZY.h[,.h7\.h_,.h`.ha,.hb.hd.he.hf.hh,.hi.h.k,.hk.hn,.hSo.hq,.hq.hs.ht.ht.hv,.hw.hx,.hy.hY{.h{.h<|.h~,.hH.h.h@.h.h,.h.h,.h.h2,.hF.hۍ,.h.h,.h.hN,.hn.h,.h.h\,.h .h,.h.h,.hϠ.h,.h.h,.h.h],.h.h,.he.h.,.h.ho,.hr.hƼ.h.hD,.h3.h,.h.hR,.h.h;,.h#.h,.hF.h,.h.h_,.h7.hq,.hF.h,.h.h,.h.h+,.hy.h.h.hu.h,.h.hB.h4,.h.h,.h.hV,.hh.hm,.h.hi,.hr.h,.h.h,.h.hB.h,.h.h.h.h.h ,.hb .h ,.h .hQ,.h.h,.hu.hB,.h;.h.h.h.h,.h.h .h .he".h#.h#.h/%.h',.h(.h*,.h+.h-,.h/.h1,.h.2.h5,.h6.hR8,.h?9.hl;,.he<.hb>,.h"?.h@,.hB.h-D,.h,E.hQG,.hH.hI,.hJ.hL,.hM.h|O,.hP.hQ,.heR.hSS.hS.hS.hT.h=U.h:V.hZ,.h[.h4^,.h!_.ha,.hb.hd,.h.htW3.hX.hu].h_.h`.hd,.he,.hf.hh.hak,.hhl.h4n.hp,.hq.hu,.hlv.hp|  #.# #.#  #.# #.# #####.## #.# .......# #.# ###..####### #)#  #.......... #.#  #..#######.####.#  .h} #.......##......#  #.#.........@...# 24.3 (5  #.#.###.###.#.###  #.#.# # #.#.#  ###.#.# #.#.##...#.# #.#.#.h8}..##.###. ....#......... ....# .h\}##...#...### ..... ###.##...##.h}.h.hh _f - 2 sedimented pink potions (gained 1).hr3.hY.h.hj.h.h,.he,.h%.h.h,.h.h[.h,.h'.hT @ #..# #........# #..# ########.# #.## #.# #.# #.# #.# #.# #######.## #.# .........# #.# .h #######..######### #)# # #.#8.3 (4 #..#######.####.# #.......##......# #.#.............# #.#.###.###.#.### #.#.# # # #.#.#  ###.#.# ##.#  ##...#.# #.#.##...##.###. ....#.h .h.hE.hsI.hx.h7{,.hҀX.h.h.hP,.h.hڊ.h1,.h.h u _Found 2 scrolls labelled UTINEI VOIME..h3.h.h*######.## #.# ........# #.# .h######..######### #)# #..........# #.# #..#######.####.#  #.......##......#  #.#.............#  #.#.###.###.#.### #.#.# # # #@#.# 33.3 (5###.#.# #.#.# ##...#.# #.#.# ###...##.###. ....# ............. ....# ###...#...### ...... ####.##...## ....? ..##.##.>... ........#.......##..h.hM.hC.hvD2 scrolls labelled UTINEI VOIME. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (g)o to location..h.h2######.###.#Josephus33 the Trooper ........##.#Human ######..######### #)#Health: 18/18 ========================#..........# #.#Magic: 1/1========================#..#######.####.#AC: 6Str: 16#.......##......#.h47EV: 7Int: 8#.#.............#SH: 4Dex: 12#.#.###.###.#.###XL:  1 Next: 70% Place: Dungeon:1#.#.# # # #@#.#Noise: ---------  Time: 333.3 (5.0)###.#.# #.#.#a) +0 long sword##...#.# #.#.#Nothing quivered ###...##.###. ....# ............. ....# ###...#...### ...... ####.##...## ....? ..##.##.>... ....... #.#.......##. _Done waiting.  Things that are here: _a +0 dagger; a goblin corpse _Found a sedimented pink potion. _f - 2 sedimented pink potions (gained 1) _Found 2 scrolls labelled UTINEI VOIME..h5.h-<.h+>.h3.h.h$.h6,9........ ######..######### #) #..........# #.#######.###.....##.....#...........###.###.#.## # # #.#.# ## ##.. ###...##.###. ... ............. ..... .hv-###...#...###.......#.#.g....?..g   hobgoblin (asleep) ..>............# #.#.......##..#.....#..#.h3t 0  A hobgoblin comes into view..h5:  The hobgoblin shouts!.h>g.gbb   bat (wandering).hB5===4.3 (1.hE.hHV _A bat comes into view..hV ######.# ........# #. ######..######### #)........# #######.####......##................##.###.#.### # # ###  ##...#.# #.# ###...##.###. .... ............. .....#...#.g..... ##..##......?.. ..##.##.>..b..##.......##.........#.hV ng.---5.h .hJ .h,.hg.K   kobold (missile, wandering)K---6.hް.hz _A kobold comes into view. It is wielding a +0 short sword..h ,.h^ Qg...hv /==7.h_ .h ( _The kobold shouts!.h/,.hg.KK   kobold (missile).h/--8.hk.h/.h3 .h_ >K..h& 7--=-9.6 (1.3.h .h0 l _You barely miss the hobgoblin. The hobgoblin hits you..h%Q  You hit the hobgoblin..h&,.h/†K.K   kobold (missile).he31940.9.h;.h=M _You kill the hobgoblin!.h......... ######..######### #) #..........# #.#######.###.....##.....#...........###.###.#.## # # #.#.# ## ##... ###...##.###. K.. ............. ..... ###...#...###.......#.#......?..b   bat (wandering) ..>............#K   kobold (missile) #.#.......##.b.#.....#..#.h@.h.h0,.h K.bb.-.h10.h.h9v _You see here a hobgoblin corpse..h.h?.h b.  You closely miss the kobold. The kobold hits you but does no damage..h5=3.3 (1.4.h.h4 _You block the kobold's attack..h0.hU8==4.6 (1.3.h.hQ _You hit the kobold but do no damage. The kobold hits you but does no damage..h .h !5.9.h .hm _You barely miss the kobold. The kobold closely misses you..h  You barely miss the kobold.The kobold hits you with a +0 short sword..h#5.h;----7.3 (1.4.h.hT _The kobold closely misses you..hG .hmH c6=---8.7.h-P .hS  .hS k_You barely miss the kobold. The kobold hits you but does no damage..he8  You hit the kobold..h .hY#Y  You kill the kobold!.h,D).h,.h^5........##.#Josephus33 the Trooper ######..######### #)#Human#..........# #.#Health: 16/18 =====================---#..#######.####.#Magic: 1/1========================#.......##......#.h57AC: 6Str: 16#.#.............#EV: 7Int: 8#.#.###.###.#.###SH: 4Dex: 12#.#.# # # #.#.#XL:  1 Next: 100% Place: Dungeon:1###.#.# #@#.#.h6Noise: =--------  Time: 350.1 (1.4)##...#.# #)#.#a) +0 long sword ###...##.###. .b..#Nothing quivered ............. .....# ###...#...###....... ####.##...##......?..b   bat ..##.##.>............# .h7#.#.......##.........# #......#..#You barely miss the kobold.The kobold hits you with a +0 short sword. _The kobold closely misses you. _You barely miss the kobold. The kobold hits you but does no damage.  You hit the kobold.  You kill the kobold!.h8T _The bat hits you but does no damage. x2  .h8@You have reached level 2!.hC/  --more--.h k22/24=2/22 0% .h .h 6bat.h 4 _ /hM>######.# ........# #. ######..######### #)........# #######.####......##................##.###.#.### # # ###†  ##...#.# #)# ###...##.###. .b.. ............. .....#...#....... ## /h?..##......?.. ..##.##.>.....##.......##.........# /h@, /hB /hJ(b. /hK;-10 _ /hUR /hPU/hY/hWhat do you want to examine? Monsters  a - (b) a bat Items  b - (†) a hobgoblin corpse/h4/h=/hFD######.###.#Josephus33 the Trooper ........##.#Human ######..######### #)#Health: 22/24 ======================--#..........# #.#Magic: 2/2========================#..#######.####.#AC: 6Str: 16#.......##......#EV: 7Int: 8#.#.............#SH: 4Dex: 12#.#.###.###.#.###XL:  2 Next:  0% Place: Dungeon:1/hF#.#.# # # #@#.#Noise: ---------  Time: 351.1 (1.0)###.#.# #b#.#a) +0 long sword##...#.# #)#.#Nothing quivered ###...##.###. ....# ............. .....# ###...#...###.......b   bat ####.##...##......?.. ..##.##.>............# #.#.......##.........# _The kobold closely misses you. _You barely miss the kobold. The kobold hits you but does no damage.  You hit the kobold.  You kill the kobold! _The bat hits you but does no damage. x2 _You have reached level 2!/h O4/hV/hW/h/hxWhat do you want to examine? Monsters  a - (b) a bat Items  b - (†) a hobgoblin corpse/h,)A bat. A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: TinyInt: Animal Speed: 300% (normally travels faster than you) You have about 41% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Hit 1 It is immune to blinding. It can see invisible. It can fly. /h}-z[!]: Description|Quote/h*/h######.###.#Josephus33 the Trooper ........##.#Human ######..######### #)#Health: 22/24 ======================--#..........# #.#Magic: 2/2========================#..#######.####.#AC: 6Str: 16#.......##......#EV: 7/hInt: 8#.#.............#SH: 4Dex: 12#.#.###.###.#.###XL:  2 Next:  0% Place: Dungeon:1#.#.# # # #@#.#Noise: ---------  Time: 351.1 (0.0)###.#.# #b#.#a) +0 long sword##...#.# #)#.#Nothing quivered ###...##.###. ....# ............. .....# ###...#...###......./hnrb   bat ####.##...##......?.. ..##.##.>............# #.#.......##.........# _The kobold closely misses you. /h=_You barely miss the kobold. The kobold hits you but does no damage.  You hit the kobold.  You kill the kobold! _The bat hits you but does no damage. x2 _You have reached level 2!/hd  What do you want to examine? Monsters  a - (b) a bat Items /hZ b - (†) a hobgoblin corpse /hI/hf######.###.#Josephus33 the Trooper ........##.#Human ######..######### #)#Health: 22/24 ======================--#..........# #.#Magic: 2/2========================#..#######.####.#AC: 6Str: 16#.......##......#EV: 7Int: 8#.#.............#SH: 4Dex: 12#.#.###.###.#.###XL:  2 Next:  0% Place: Dungeon:1#.#.# # # #@#.#Noise: ---------  Time: 351.1 (0.0)###.#.# #b#.#a) +0 long sword##...#.# #)#.#Nothing quivered ###...##.###. ....# ............. ./h>....# ###...#...###.......b   bat ####.##...##......?.. ..##.##.>............# #.#.......##.........# _The kobold closely misses you. _You barely miss the kobold. The kobold hits you but does no damage.  You hit the kobold.  You kill the kobold! _The bat hits you but does no damage. x2 _You have reached level 2!/h/h/hMYou barely miss the kobold. The kobold hits you but does no damage.  You hit the kobold.  You kill the kobold! _The bat hits you but does no damage. x2 _You have reached level 2!  You closely miss the bat. The bat closely misses you.=2.5 (1.4/hW/hZu _The bat barely misses you. The bat hits you but does no damage./hQ  You closely miss the bat. The bat hits you but does no damage. x23.9/hϮ/hNQ _The bat closely misses you./h  You hit the bat.  The bat is moderately wounded./h†b3=5.2 (1.3/h/hQ _The bat closely misses you./h%........ ######..######### #) #..........# #.#######.###.....##.....#...........###.###.#.## # # #.#.# ## ##..b ###...##.###. ... ............. ..... ###...#...###.......#.#......?.. ..>............# #.#.......##..#.....#..#/h),/h{1])b6/h2 0/h9/hF> _The bat hits you but does no damage. _You see here a hobgoblin corpse./h|######..######### #) #..........# #.#######.###.....##.....#.......###.###.#.##/h7F # # #.#.# ## #†##.. ###...##.###. #....# .............#...b.# ###...#...###.......##.##...##......?..# ..>......# #.#.......##.....#..###/h8###......#/hC#/h ,Kb.4/h,N==7/hg5/h9 _The bat hits you but does no damage. x2  Things that are here: _a +0 short sword; 5 stones; a kobold corpse/hRx B/h U.b8.6 (1.4/h /hC s _You barely miss the bat. The bat hits you but does no damage./h_ #..........# #.#######.###.....##.....#.......###.###.#.## # # #.#.# ## #†#.###..##)#.# ###...##.###. #.@..# .............#..b ###...#...###.......##.##...##.?..# ..>.... #.#.......##/h`.....#..######......## ## ../hb/huc/hkV.b.90/hs/hvP _The bat barely misses you./hj #..#######.####.# #.......##......# #.#.............# #.#.###.###.#.### #.#.# # # #.#.# ###.#.# #†#.#...#.# ##)#.# ###.###.##....# ..............#.@...# ####...#...###.b.....###.##...##......?..# ...##.##.>......# ##.#.......##.#  #......#..#######......## ## ... ####/h5Mb.60/hG/h1 _You block the bat's attack./h  You hit the bat.  The bat is moderately wounded./h/hOb.=/h&2.0 (1.4/h/hV _You block the bat's attack. The bat hits you but does no damage./h  You slash the bat!†Shield-Bearer43.3 (1.3/h4] _You kill the bat!/hL /h[ =What do you want to examine? Items  a - ()) a +0 short sword  b - (†) a kobold corpsec - (() 5 stones/h /h #..#######.####.#Josephus33 the Shield-Bearer#.......##......#Human#.#.............#Health: 24/24 ========================#.#.###.###.#.###Magic: 2/2========================#.#.# # # #.#.#AC: 6Str: 16###.#.# #†#.#EV: 7Int: 8##...#.# ##)#.#SH: 4Dex: 12 ####...##.###.##.†..#XL:  2 Next:  4% Place: Dungeon:1 ..............#.@...#Noise: =--------  Time: 363.3 (1.3) ####...#...###.......#a) +0 long sword #####.##...##......?..#Nothing quivered ...##.##.>./hՎ...........# ##.#.......##.........##......#..###.......## ####......## ##.....## .........## ##...## ......#### _You block the bat's attack.  You hit the bat.  The bat is moderately wounded. _You block the bat's attack. The bat hits you but does no damage.  You slash the bat! _You kill the bat!/h4/hY/h/hc3/hAf/hl/hXp,/h3v,/hw/h0x/hy/hF|/h ,/hC/hW/hÇ/h/h#.#.............# #.#.###.###.#.### #.#.# # # #.#.#  ###.#.# #†#.# ##...#.# ##)#.# /h/#...##.###.##.†..# ...........#.....## ...#...###.......## ##.##...##......@..# -7.3 (4.0.##.>............# .......##...# ..#..#####......## ##.....## ......## ##...## ...#### #.### #### #. /hl8-/hy _g - 2 scrolls labelled UTINEI VOIME/h9/hq=RInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  g - 2 scrolls labelled UTINEI VOIME Potions (go to first with !)d - a potion of might  e - 2 ruby potions  f - 2 sedimented pink potions!/h^g - 2 scrolls labelled UTINEI VOIME. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control? !/hk Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe."/h "/hO "/h  #.#.............#Josephus33 the Shield-Bearer#.#.###.###.#.###Human#.#.# # # #.#.#Health: 24/24 ========================###.#.# #†#.#Magic: 2/2======================== ##...#.# ##)#.#AC: 6Str: 16 #...##.###.##.†..#EV: 7Int: 8 ...........#.....##SH: 4Dex: 12 #...#...###....§§§##XL:  2 Next:  4% Place: Dungeon:1 ##.##...##.....§@§.#Noise: ---------  Time: 367.3 (0.0) ##.##.>........§§§.#a) +0 long sword "/h #.......##.......§.#Nothing quivered .....#..###.......## #......## ##.....## ......## ##...## ...#### #.### #####.  The bat is moderately wounded. _You block the bat's attack. The bat hits you but does no damage.  You slash the bat! _You kill the bat! _g - 2 scrolls labelled UTINEI VOIMEAs you read the scroll labelled UTINEI VOIME, it dissolves into smoke."/h 5#.#.##.#.##†#.###)#.###.†..#..#..§§§##...§#....§§...###"/h8.3 (1 _You block's attack. The bat hits you but does no damage.  You slash the bat! _You kill the bat! _g - 2 scrolls labelled UTINEI VOIME  As you read the scroll labelled UTINEI VOIME, it dissolves into smoke. _It was a scroll of fog.%/hY(_%/h*/X%/hR0%/h0%/h1%/h4%/h<8%/h8%/h9%/h@ #.#.###.###.#.### #.#.# # # #.#.# ###.#.# #†#.# ##...#.# # ##)#.###...##.###.##.†..# ..............#§§§§§## ####...#...###..§§§§§## #####.##...##...§§§§§.# ...##.##.>......@.§§§.#%/hA71.3 (3.......##.....§§§.#  #..###.......## ####......## ##.....## ...## ##...#### #.### ### #.# %/hA_ #.# #%/hBB%/hH%/hoJ%/h@ 3%/hzG ,%/hN B%/h\S %/hQT %/hT %/h(V %/h7] r# ###.#.# #. #†#.# # ##...#.# #. ##)#.# #####...##.###.##§†..# ...............#§§§§§###...#...###..§§§§§## ######.##...##...§§§§§.# )...##.##.>.....§§§§§§.#%/hf^ .#.......##....§§§§§# # #......#..###.@..§§.##3.3 (2###......## ##.....# ....## ##...## .......#### #.### ######## ####.# .#  .# .# .# .#%/h^ %/hZf %/hWh &/h/I&/h &/h,&/h:n&/hr&/hs,&/h&/h ..............#§§§§§# ####...#...###...§§§§####...##....§§§§.###.##.>.......§§§§.#.#.......##.....§§§§#  #......#..###.....§.## ####......## ##.....## &/h|!^.........## ##...## ......#### #@### 6.3 (3## #.# ##.# ##.# ..# # ### #&/h!&/h?'&/hG)&/hd 3&/he &/hi &/hnp X&/hr B&/hr &/h?u ,&/hu &/hz ##.##.>.......§§§§.#.#.......##......§§§ &/h7{ g #......#..###.....§.# ####......## ##.....## .........## ##...## ......#### #.### ### #.# #&/h{ #.# #  9 .......########&/h{ &/h &/hׁ '/hm^I'/h a'/hic,'/hc'/htin'/hjB'/hn###.#.......##......§§§# .# #..###.....§.## .#####......## ##.....## .....## ##...##'/h{o#### #.### .######## #. ..#  #.#.##########.# '/ho .#.......@..#82  .############  .#'/hoY  .. '/hpp'/ht'/hv'/hN3'/h2'/h,'/h,'/hװn'/h'/hP'/h'/h0'/hB'/h# ##.###.#.......##......§§§# ###..# #......#..###.....§.##...#####......## ##.....###....## ##...##....#### #.### .....######## #.# #.....# #.# #####.#####.# .# #....#'/h6.3 (4  .# #.#### .#  ..'/h3'/hT'/hc '/hD 3'/h '/h '/hU '/h~ X'/h '/h '/h ,'/hO '/hq '/h$ ,'/h '/hp j...## ##.###.#.......##......§§§####..# #......#..###.....§.##  ##.#...#####......## ##.....##  #..#....## ##...## '/h  #....#### #.###....######## #.####.....# #.# # #####.# ####.# .# #....#'/h 90 .# #.####'/hV  .# #  ..'/h '/h '/hF '/h4'/h'/h(/h4(/h(/h(/hk 3(/hl (/hq (/hr (/hr ,(/hx (/hxy (/h~ <#####.###..# #..###.....§.  ##.#...#####......## ##..... #..#......## ##...## #.#### #.###...######## #.  ##.###.....#  #.#  # #####.# #############.# .# #.............#(/h  .# #@#############3.3 (3 .# #.#  .. ..# ####(/hs (/h )/h4)/hK)/h )/h ##.#...#####......## ##.....# #..#............## ##...#.#### #.###  ..........########   ##.###.....#  # #####.# ############ .# #.............############ ..........#.###....g..)/hg   hobgoblin (asleep)#)/h)/htg.g)/h+4.3 (1)/h)/hd\ _A hobgoblin comes into view.+/h[N  #..#............## ##...#.#### #.###  ..........########   ##.###.....#  # #####.# ############ .# #............##############.####.# .......#.### .g .....#+/htY5+/h4  #..#.## ##... #.#### #.### .# #.# ##.###.....# #.# # #####.# ####+/hq5 A#.# .# #...# .# #.###.####.#.#.#.####. .. ......##+/hd8 +/h> lgg   hobgoblin+/h>? &6+/hE +/hG ,/hy#..#.## ##...##.#### #.###  .# #.#  ##.###.....# #.# # #####.# #####.# ,/h{.# #...# .# #.## ###.####.# .# ....#g#### . .. ...,/h!W...## ,/h*,/h#Ag.,/h~7,/h֫,/h -/hY##.#...#####......## ##.....#...## ##...## #............######..........########-/h##.###.....## #####.# #############............-/hĊ .# #.################.####..g..-/h...#.####. .. ......-/h 3##-/hq-/hh.g8-/hy-/h}./h  You hit the hobgoblin.  The hobgoblin is almost dead../h 5=9.7 (1.4./h2 ./hk 7 _You block the hobgoblin's attack.1/h(  You completely miss the hobgoblin.The hobgoblin is almost dead.1/h(/401.0 (1.31/h=/1/h1W _The hobgoblin closely misses you.1/h#  You barely miss the hobgoblin.The hobgoblin is almost dead.2.4 (1.41/h} x _The hobgoblin barely misses you. You block the hobgoblin's attack.2/h";  You hit the hobgoblin.2/h*F†2/h.1123.82/h7c _You kill the hobgoblin!2/hzE A hobgoblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.3/hO  ##.#...#####......## ##.....# Josephus33 the Shield-Bearer#..#............## ##...## Human#............#### #.### Health: 24/24 ========================..........#########.#Magic: 2/2========================##.###.....##.#AC: 6Str: 16# #####.# #############.#EV: 7Int: 8.# #.............#SH: 4Dex: 12.# #.#############XL:  2 Next: 12% Place: Dungeon:1###.####@#Noise: =--------  Time: 403.8 (1.4).......†.#a) +0 long sword3/h....#.####Nothing quivered. ........## _The hobgoblin closely misses you.You barely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin barely misses you. You block the hobgoblin's attack.  3/hXTYou hit the hobgoblin. _You kill the hobgoblin!3/hV3/h3/h3/hD 3/hE 3/hLE 3/hQI 3/hJ 3/hK 3/hP {  You see here a hobgoblin corpse.3/hV  #..#......## ##... #.#### #...######## #. ##.###.....#  #.# # #####.# #############.# .# #.............# .# #.#############3/hW ~####.####.#  .......@†.#- .....#.#### ..# ...  ...#l3/hDW .... #### ##l   frilled lizard (asleep) 3/hjW !3/h_  40  A frilled lizard comes into view.3/h.d ~l.l3/hd &==3/hd 5.8 (23/hj 3/hm 8 _The frilled lizard hisses angrily.4/h a44/hg4/h"i4/hA @A frilled lizard. A lizard with a giant and colourful fringe folded around its neck. It flares itsimpressive frill at its victims while hissing angrily. Max HP: ~2Will: noneAC: noneEV: +++ Threat: Minor Class: Natural Size: TinyInt: Animal You have about 37% to hit with your +0 long sword. It has about 57% to hit you. Attack Max Damage Bite 3 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water.5/hXy5/h~N#..#............## ##... Josephus33 the Shield-Bearer#............#### #.## Human..........#########.# Health: 24/24 ========================##.###.....##.# Magic: 2/2========================# #####.# #############.# AC: 65/hStr: 16.# #.............# EV: 7Int: 8.# #.############# SH: 4Dex: 12####.####.#XL:  2 Next: 12% Place: Dungeon:1.......@†.#5/hSZNoise: ==-------  Time: 405.8 (0.0).....#.####a) +0 long sword..# ..lNothing quivered...#........#### ##l   frilled lizard 5/h_The hobgoblin barely misses you. You block the hobgoblin's attack.  You hit the hobgoblin. _You kill the hobgoblin!5/hYou see here a hobgoblin corpse.  A frilled lizard comes into view. _The frilled lizard hisses angrily.5/h65/h5/hr6/h'y#..#.## ##...##.#### #.#.# #.# ##.###.....# #.# # #####.# ####.# .# #..# .# #.## ####.####.# ..# .....#.#### ..# ..l ...#........#### ##.6/hݒl.l   frilled lizard6/h,4--6.8 (16/h _You see here a hobgoblin corpse.7/hX l.--7 _7/h 7/hq 8/h8  You closely miss the frilled lizard. You block the frilled lizard's attack.=9.2 (1.48/h9 8/h= [ _The frilled lizard barely misses you.8/h Z10.5 (1.38/h _You miss the frilled lizard. The frilled lizard barely misses you.9/hA  You closely miss the frilled lizard.1.8 _The frilled lizard bites you but does no damage.9/hS  You barely miss the frilled lizard.3.19/h-9/h:I _The frilled lizard bites you but does no damage. x29/hi  You closely miss the frilled lizard.9/hL-4.5 (1.49/h 9/hÛF _The frilled lizard bites you but does no damage.9/h  You completely miss the frilled lizard.5.99/hv9/hƷF _The frilled lizard bites you but does no damage.9/hV  You closely miss the frilled lizard. The frilled lizard bites you.3-7.2 (1.39/h] 9/h_ F _The frilled lizard bites you but does no damage.9/h |2--8.6 (1.49/h" 9/hn p _You miss the frilled lizard. The frilled lizard bites you.:/h[?  You hit the frilled lizard but do no damage.The frilled lizard bites you but does no damage.20.0:/hC:/hF\ _The frilled lizard closely misses you.:/h)9B  You slash the frilled lizard!:/h?1.:/hBc3=61.3 (1.3:/hH:/hJR _You kill the frilled lizard!:/hFM #..#.## ##... #.#### #. .# #.# ##.###.....# #.# # #####.# ####.# .# #..# .# #.## ####.####.# :/hW†.# .....#.#### ..# ... ...#. ....... #### ##:/hA-2:/h 0:/hR!:/h#=/hN=/hݶ - _You start resting.=/h*4.3 (24==5.3 (3=/hj" _HP restored.O/hԧ #..#### #.#....######## #. ##.###.....#  #.# # #####.# #############.# #.# #.............##.# #.##################.####.# .........†.# .....#@#### ..#....# #.....#.#........###### ### O/hA6.3 (1O/h*O/hAP/h$....######## #. ##.###.....#  #. # #####.# #############. #.# #............. #.# #.#################.####.# ..........†.# #.....#.####P/h`% ..#..@.# #.....#.#.........########### P/h+P/h,7P/h0P/h2P/hE  ##.###.....#  # # #####.# ############# #.# #........... #.# #.#################.####.#  ..........†.##.#.....#.#####....#....# #....@#.#..........############ P/hL <8P/hR P/hS Q/h+4Q/h1Q/h^3Q/h13Q/hQ/hQ/hQ/h=Q/hUQ/hQ/hL,Q/hQ/hl ##.###.....#  # #####.#  #.# ## #.# #..#######.####.# ............†.# #.#.....#.#### #....#....# #.@...#.#31.3 (3...####Q/hfQ/hQ/hR/h3R/hR/haR/hR/hR/h&nR/hR/h,R/hwR/h}} ..........######## ##.###.....# # #####.# ####### # #.# #...... #. #.# #.##### #.#######.####.# ............†.# #.#.#### #@...#....#4 #.#.....#.# .............###############R/hvR/h<R/hr 4R/h R/ha S/h3S/hS/h#S/h + ##.###.....#  # #####.# ####### ......#.# #.######.#######.####.#  ............† #.#.....#.###....#....# #.....##.g............################ g   goblin (asleep)S/h1 0  A goblin comes into view. It is wielding a +0 dagger.S/h`8\.ggS/h95===5.3 (1S/hr>S/hD: _The goblin shouts! You hear a shout!S/hT # #####.# ###### # #.# #..... #. #.# #.#### #.#######.####.#  ............†.# #.#.....#.#### #....#....# ..#.####.#.....#.##..g..@.........# #################S/hS/h2L.g.---6S/hܱS/hDU/h\U/h!]U/hfg.gg 2 goblins (1 wandering)---7U/hmU/h-qu _A goblin comes into view. It is wielding a +0 dagger.V/hB7  The goblin shouts!V/h.gg==8.6 (1.3V/hV/h _You hit the goblin but do no damage. The goblin hits you but does no damage.V/hF  You hit the goblin.  The goblin is moderately wounded.V/hH V/hGY b..g-40.0 (1.4V/h] V/h` \ _The goblin hits you but does no damage. You block the goblin's attack.V/hJ18  You hit the goblin.V/h2V/hh:.g.)   goblinV/h=Y20-1.4V/hEV/hGJ _You kill the goblin!W/hg # #####.#  # #.# # #. #.# #. #.#######.####.# ......†.# #.#.....#.#### #....#....##..#.####.#.....#.# #..g..# #W/hiW/hfqN.g-20W/hMwW/h{O _You see here a +0 dagger.W/h K=3.7 (1.3W/h W/h0 _You closely miss the goblin. The goblin barely misses you.W/hǿx  You miss the goblin. You block the goblin's attack.W/h@-5.1 (1.4W/hW/hT _The goblin closely misses you.X/h:  You slash the goblin!X/hA) X/h^556.4 (1.3X/hX/h J _You kill the goblin!Y/h=Y/hBA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 1.1At 100% training you would reach 10.0 in about 6.3 XLs.Current attack delay: 0.9. Damage rating: 4 (Base 4 x 105% (Dex) x 107% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon Y/h_________________ “He drew his dagger, that was sae sharp, (g)o to location.Y/hY/h;# #####.# ##### Josephus33 the Shield-Bearer##.# #.... Human#.#.# #.### Health: 24/24 ========================#.#######.####.#Magic: 2/2========================Y/h............†.#AC: 6Str: 16#.#.....#.####EV: 7Int: 8#....#....#SH: 4Dex: 12#..#.####.#.....#.#XL:  2 Next: 25% Place: Dungeon:1#...)@..........#Y/h- Noise: =--------  Time: 446.4 (1.3)#################a) +0 long swordNothing quivered _You see here a +0 dagger. _You closely miss the goblin. The goblin barely misses you.You miss the goblin. You block the goblin's attack. _The goblin closely misses you.You slash the goblin! _You kill the goblin!Y/hD Y/h[ Y/heIY/hjY/hvl,Y/hXrT  You see here a +0 dagger.Y/ht3Y/hvY/hF} # #####.#  # #.# ### #. #.# #..## #.#######.####.#.. ............†.## #.# #.#.....#.#####>. #.. #....#....# #..#.####.#.....#.# #..@))..#-8.4 (2.0 ##Y/h}8-Y/hY/h/; _Found a stone staircase leading down.Z/hj#.###.....#  # #####.# ## # #.# #.## #. #.# #.## #.#######.####. .. ............†. # #.## #.#.....#.####>. #..# #....#....##..#@####.#.....#.# #...))..........##################Z/hFA9.4 (1Z/hZ/h[/h|2 .....#####.###.....#  # #####.# # # #.# ### #. #.# #### #.#######.#### ..# ............† # #.## #.#.....#.###>. #@.# #....#....##..#.####.#.....#.##.#...))..........####################[/h;=50[/hB[/hwD[/h ( ##.###.....#  # #####.# # #.# ## #. #.# ## .### #.#######.##.. ..# ............#. #.## #.#.....#.# #>.##..# #....#.... #.@#.####.#.....#.# #.#...))..........# ################### [/h  <1[/hF" [/hW0 \/hM  ##.###.....# # #####.# # #.## ## #. #.# ##. .### #.#. ..## ..#  #.. #.## #.#.....#. #>.##..# #....#.... #@.#.####.#.....#. #.#...)). ####\/h7U <2\/h0[ \/h\ ]/h .....##.###.....# # #####.# # #.# # ### #. #.##. .### #.#######.#..##...# ......... #..##.## #.#.....##>@##..# #....#..#...##..#.####.#.....#]/h### #.#...)).........#################]/hoY3^/hw 3^/h#^/hl*^/h,,^/h_1h  There is a stone staircase leading down here.^/h43^/h 4 _^/hF4^/hj; ##.###.... # #### # ## ### #.  ##. .### #.###### ..##...# ........#. #..##.## #.##.##>.##..# #....#.#...####.#.5.4 (2^/hE< ###.##.#...))....... ################## ^/h{A^/hB^/hX I^/h \ ^/hc ^/he B^/hvl  ...... ##.###..#. # ###. # #. ###### #.  #.##. .### #.##### #.#..##...# .. #..##..##.## #.#. #@##>.##..# 8.4 (3 #...##..#.####.#.##.#...)).....^/h,m X################^/hr ^/hUt _/h.M ##.......##.###..### #  ###### #. ##.# .### #.######..##...# ....#.@##..##.## #.###.##>.##..# #.....##..#.####.####.##.#...))....._/h"5A9.4 (1_/h:_/h^<_/h]+ H#..# ##. ......... ##.###...#. # #####. # #. ###### #. #.##.# .### #.#######.#@.##...# .....#..##..##.## #.###.##>.##..# #....##...##..#.####.####.##.#...))......#################_/h1 =60_/h6 _/h7 `/h6`/hC;`/h3`/hơ`/hҦ`/h,`/h`/h$X`/hY`/h,`/h[`/h`/h3,`/hC`/h{#..#....#....#. ....###.. ##.###.....# #. # #####.# #. # #.##. ###### #. #.##.##.##.### #.#######.#.#..##@..# ....4.4 (4#..##..##.## #.#.....###.##>.##..# #....#....#...##..#.####.#.....####.##.#...))....#####`/h`/hb/he3b/hGb/h=b/h,b/hnb/hb/hBb/hnb/hs,b/hb/h9b/h,b/hUb/h b/h ,b/h b/h b/h,b/h+b/h" ##.##.# # #.# #.. #.# ....... ... ##.###. #.# # ## #.# #  #.####### #.  #@##.##.### #.####71.4 (7 #.#..##...# .... #..##..##.## #.# ##.##>.##..# #.. #...##..#.####.# ###.##.#...))....###############b/h&)b/hJIb/h$<##.###.## ........## #########.###. ... ##.#. #.# # #.#.#.#.# ## #..#####.#.#.#.>.. ..........!......$.# ##.###. # 4.4 (3 # #.####### #.Nothing quivered#.##.##.### #.#####.#..##...# ......##.. #b/hp . ##.  _Found 16 gold pieces and a blue potion. Found a stone staircase leading down.c/h Ic/h%  ....# ##.#(# ##.###.##  #.#.# ........## # #.#S# ########.###. ..... ##.#. #.#.# #..# #.#.#.# ### ######.#.#.#.>... ..........!....@.$.# ##.###..#######.##### # ####.# # #.####### #.#.##.##.### #.######.#..##...#/h 37m ...... S   ball python (constriction, asleep)#..##..##.## #.#..##.##>.##..# #....#...##..#.####.#..c/h" ( 5.4 (1  A ball python comes into view.Found 4 stones..SS)6.4 (2c/hz K _The ball python hisses angrily.d/h ....# ##.#(# ##.###.## ##.#.# .## ## #.#.# #.###.#. ...S. ##.#.. #.#.# #..#.#.#.#.# ###.#####.#.#.#.>........!.....@$.# ##.###.#.##### # ##.# # #.#.##.##.### #.##.#..##...# .#..##..##.## #.#.##.##>.##..# #....##...##..#.####.#.d/h^ d/h d/h Vg.Sg   hobgoblinS   ball python (constriction)7.4 (1d/h2( r _A hobgoblin comes into view.f/h,f/hf/hS(g.S8f/hf/hg/hU  You slash the ball python!g/hu0.g†9=9.7 (1.3g/hi<g/h@O _You kill the ball python!h/h....# ##.#.#(# ##.###.## ##.#.# .## ##.# #.#g# #.###.#. ..... ##.#.. #.#.# #..#.#.#.#.#######. #.#####.#.#†#.>....!..# ##.###.#.##### # ##.# # h/hW##.# #. ##.##.##.### #.##.#..##...# .#..##..##.## #.#.##.##>.##..# #....#.#...##..#.####.#.h/h7 h/hlf.h/h5-800h/h,gg   hobgoblin-1.7 (2h/h5T _You now have 29 gold pieces (gained 16).h/h*....# ##.##.#(# ##.###.## ##)#.#.# .## ##.#h/hN# #.#.# #.###..##. ..... ##.#...#. #.#g# #..#.#.#.#.#######.# #.#####.#.#†#.>.#...!.# ##.###.#.##### # #####.#.# # #.#.# #. #.#.##.##.### #.#.#.#..##...# . #..##..##.## #.#..... ##.##>.##..# #....#.. #...##..#.####.#..... h/hh/h[+2.7 (1h/hh/hIi/hOiM#####.###. ....# ##.#(# ##.###.## ##) ........## ## #.#.# ########.####. .....##.#...#. #.#g# #..# #.#.#.#######.# #......#####.#.#†#@>..............#...!........#######.###....#######.##########.###.i/hkm<3i/hsi/hui/hON  ....# ###.#(# ##.###.## ##).# ........## ##.##########.###.. ..... ##.#. . #.#g# #..#...#.#.#.#######.# #...#####.#.#g#.>..............#...!.......@#######.###.....#######.##### # #####Nothing quiveredg   hobgoblin#...##..#.####.#.....i/h†g4j/h2 5  You barely miss the hobgoblin. The hobgoblin hits you.2--=6.1 (1.4 _The hobgoblin hits you but does no damage.j/h =  You slash the hobgoblin!j/h g†j/h 1377.5j/h j/h4 M _You kill the hobgoblin!j/h  ....# ##. #.#(# ##.###.## ## #.#.# .## ##. # #.#.# #.###.. #. ..... ##.#... . #.#.# #..# #.#.#.#######.# # #####.#.#†#.>. ...!......@.#######.###j/h c #.##### # ##### #.# # # #.# #. # #.##.##.### #.# #.#..##...#  #..##..##.## #.# ##.##>.##..# #....# #...##..#.####.#j/h 3=--80j/hg _You see here a hobgoblin corpse.k/h* ....# ## #.#(# ##.###.##  #.#.# k/hZ(Y.## ## # #.#.# #.### #. ..... ##.#k/hJ . #.#.# #..# #.#.#.#######.# # #####.#.#†#.> ...!†.#######.### #.##### #  #.# #  #.# #. #.##.##.### #. #.#..##...#  #..##..##.## #.# ##.##>.##..# #....# #...##..#.####.#k/hV]-9 _k/h=k/hol/h 3l/hX l/h l/h nl/h_ _You start resting.l/h",91.5 (2l/hv4==2.5 (3l/hl/h" _HP restored.m/hx3m/hm/hm/hm/hnm/h9m/h ....#  #.#(# ##.###.##  #.#.# ..##  # #.#.# ##.## #. ..... ##.# . #.#.# #. #.#.#.#######.# # #####.#.#†#.> ...!...@..†.#######.###4.5 (2 #######.##### #  #.# # #.####### #.m/hX #.##.##.### #. #.#..##...#  #..##..##.## #.# ##.##>.##..# #... #...##..#.####.#m/hm/hZm/hh3m/hWkm/hqm/htm/hPum/hzy,m/h{m/hA|9=m/h}m/h3m/hj,m/hm/hp .... #.#.#(# ##.###.# #.#.#.# ........ ##.#.#.# ###### #.......  ..#.#.#  #.#.#.#######.# .######.#.#†#.>m/h1#.....!@.....†.#######.#7.5 (3###.##### #  #.# # #.####### #. .### #. #.#..##...#  #..##..##.## # ##.##>.##..# # #...##..#.####m/hm/hm/hn/hk  #.#.#(# ##.###. #.#.#.#  ##.#.#.#  #.......  ..#.#.# #.#.#.#.# #.######.#.#†#.> #.....@......†.#.n/hy #.##### # #.# #  #.# #. #.##.##.### #. #.#..##...#  #..##..##.##  ##.##>.##..# n/h 2 #...##..#.n/h: A8.5 (1n/h8n/hA9.5 (2n/h}"n/h%Q _h - a blue potionr/hIr/hr/h,r/hu,r/h,r/h'r/hJr/hk,r/h~r/hq N #... ##... ....##.#.#(# ##.###.#.#.#.# ........###.#.#.# ########..#####....... ##........#.#.# # #@#.#.#######.# #502.5 (3#.######.#.#†#.>.........r/h y#............†.#######.############.##### ##.# #.####### #. #.##.##.### #.###.#..##...# ...#..##..##.## #.r/h r/hYr/h9r/h[  ##.  ...#### ... .... #.#.#(# ##.### #.#.#.# ....... ##.#.#.## ###########...............@.#.#.#  #.######.#.#.#######.# r/h:\  #.######.#.#†#.>........ #............†.#######.###########.##### # #.# # #.####### #.  #.##.##.### #.# #.#..##...# .r/hw\ r/hq ^3.5 (1s/hI   ##.   ...   ...   #.#.#(#  # #.#.#.#  #. ##.#.#.##   #..#####........   #...@.....#.#.#7.5 (4   ##.######.#.#.#######   #.######.#.#†#.>   #............†.####   ##########.#####   #.#   #.####### s/h[34m  #.##.##.##   #.#..##...#s/h@4s/hWCs/h{Es/h-s/hs/h s/hH s/h,s/h:Xs/h s/hs/h*,s/hxs/hz  #.  #.## ##.  #... ...  #..# ...   #..# #.#.#(# ##  s/h #..# #.#.#.# ..   #..# ##.#.#.## ##   #.@#####........s/hY10.5 (3  #.........#.#.#   ##.######.#.#.#####  s/h  #.######.#.#†#.>..   #............†.###  ##########.#####   #.#   #.####  s/hG #.##.##s/h s/h&s/h(t/hJct/hid3t/hGit/hk,t/h@pnt/hqt/h[r,t/htt/hy0..   ### ##. . ...  ... t/hy  #.#.#(# ##3# #.....# ##.t/hy  #..#####........  t/hHz#.........#.#.#  ##.######.#.#.########t/h|z!t/hzt/ht/ht/hpt/h3t/h\t/h,t/hy _Found a blue potion.t/h_t/hr,t/hYt/hL  .  .#  ..  #.  #.  #. #  t/hY#.###!##### #..@....... 6 #..##......  t/hq#..# ###.#.#(# ##. #..# #.#.#.# ...t/hD #..# ##.#.#.## ### #..#####........ #.........#.#.# t/hi##.######.#.#.######  t/h#.t/h~.#.#†#.>... t/ht/hLt/ht/hTu/hToIu/hqu/hsu/htu/h؍u/h #.# . #.### .# ...#. .. #.##. #. #.##. #. #.# ## #. #.#  #.###@#####.#20.5 (4 #......## #..##........  #..######.#.#(# ##.## #..# #.#.#.# ..... #..# ##.#.#.## ##### #..#####........  #.........#.#.#  ##.######.#.#.#######u/hu/hX] _h - 2 blue potions (gained 1)v/hY v/ha [Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 ruby potions  f - 2 sedimented pink potions  h - 2 blue potionsz/hd z/hoJosephus33 the Shield-Bearer#.#Human. #.### Health: 24/24 ========================.# ...#. Magic: 2/2========================.. #.##. AC: 6Str: 16#. #.##. EV: 7Int: 8#. #.### SH: 4Dex: 12#. #.#XL:  2 Next: 37% Place: Dungeon:1#.###@#####.#Noise: ---------  Time: 520.5 (0.0)#............## a) +0 long sword#..##......... Nothing quivered#z/h p..######.#.#(# ##.###..# #.#.#.# .....#..# ##.#.#.## ##### #..#####........#.........#.#.###.######.#.#.#######.  _You see here a hobgoblin corpse. _You start resting. _HP restored. _h - a blue potion _Found a blue potion. _h - 2 blue potions (gained 1)z/h1s4z/h{zz/h|{/hI{/hj{/h{/ha{/h{/hl,{/h^{/h{/h3{/hI{/h5,{/h{/h[#.###..#. #.# ###'####.# ... #...##.... #.# #.###.#. #.# #....####. #.# ##### #####.#. #.# #...#..#.###.#####.####.##..........@..# #####.##{/h6.5 (6#..##...........# ....# #..######.#.#(#.###.###.## #..# #.#.#.# .........###..# ##.#.#.## ########.###..#####........ ##.#.........#.#.# #..##.######.#.#.#######.# #..#.######.#.#†#.>..........{/h{/hq{/he|/ho I|/hZv |/hx ,|/hj X|/h |/h_ |/hh ,|/h |/h؇ |/h B|/h . #.# ###'######.#.# ... #...##....... #.# #.###.#.#####. #.# #....###...##. #.# ##### ### #####.#.##.#. #.# #... .. #..##.##.###.#####.#####.#..#.............#.# #####.###.#..#.....@# ....# ##.30.5 (4  |/hu y#..######.#.#(#.###.###.## ##)#..# #.#.#.##.........## ##.##..# ##.#.#.###########.###..##..#####........ ##.#...#.........#.#.# #..#...##.######.#.#.#######.# #....#.######.#.#†#.>..............##............†.#######.###|/h |/h }/hg3}/hh}/hdp}/hht}/ht}/hz}/h|v _Found a scroll labelled FIEKUN EPNEPSO.}/hˊ +#'####.#  #.# .. ##..# #.# . #.# #. ###'######.# .# ... #. #...##.....# .. #.# #. #.###.#.#### #. #.# #. #....###...# #. #.# #####.### #####.#.##.# #. #.# #....J..## #..##.# #.###.#####.####@.?# #.#..... #.............#.###.#####.###..## #..##...........# ....# ##.# #..######.#.#(#.###.###.## ##). #..# #.#.#.##.........## ##.# #..# ##.#.#.########}/hQ###.###..# J   endoplasm (asleep) #..#####........ ##.#...## #.........#.#.# #..#.... ##.######.#.#.#######.# #..}/hD J1.5 (1J  An endoplasm comes into view.The endoplasm quivers.}/h3=2.5 (2}/h}/hz@ _The endoplasm hits you but does no damage.~/hC  You slash the endoplasm!.~/h 453.9 (1.4 _You kill the endoplasm!~/hN ##..##[# ### +#'####.# #.# ..# ##..# #.# ~/hj . #.# #.# ###'######.#  .# ... #.# #...##.....#  .. #.#~/h> #.# #.###.#.####  #. #.# #.# #....###...# ~/h #. #.# #####.### #####.#.##.  #. #.# #....@..## #..##.#  #.###.#####.####..?# #.#....  #.....#.###.#####.###.. ~/ho  #..##...........# .....# ##.#  #..######.#.#(#.###.###.## ##)  #..# #.#.#.##.........## ##.#  #..# ##.#.#.###########.###.. ~/h #..#####........#.#...#  #.........#.#.# #..#~/h~/h4-40~/h^~/h/h: 3/hH /h“ /h ,/h( ###+#'####.# #.#..# ##..# #.# #.# #.# ###'######.#  ... #.# #...##.....#  #.# #.# #.###.#.####  #.# #.# #....###...#  #.# #####.### #####.#.##.#  #.# #.......## #..##.### ###.#####.####..@# #.#.......-8.9 (4 ............#.###.#####.###..#### .### ......# ##.### .######.#.#(#.###.###.## ##)... .# #.#.#.##.........## ##.###. .#/h,  ##.#.#.###########.###..# #. .#####........ ##.#...### ........#.#.# #..#...... .######.#.#.#######.# #....../h d _i - a scroll labelled FIEKUN EPNEPSO/h"/h>Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?) /hw g - a scroll of fog  i - a scroll labelled FIEKUN EPNEPSO Potions (go to first with !)d - a potion of might  e - 2 ruby potions  f - 2 sedimented pink potions  h - 2 blue potions/hgi - a scroll labelled FIEKUN EPNEPSO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe./h1(*Identify which item? (\ to view known items) Potions (select first with !)  e - 2 ruby potions  f - 2 sedimented pink potions  h - 2 blue potions [?] describe selected/hW /h_ ###+#'####.#Josephus33 the Shield-Bearer#.#..# ##..# #.#Human#.##.# ###'######.#Health: 24/24 ========================.../h` #.# #...##.....#Magic: 2/2========================#.##.# #.###.#.####AC: 6Str: 16#.##.# #....###...#EV: 7Int: 8#.# #####.### #####.#.##.#SH: 4Dex: 12/hW` J#.# #.......## #..##.#### XL:  2 Next: 45% Place: Dungeon:1 ###.#####.####..@# #.#....... Noise: ---------  Time: 538.9 (0.0) /h` ............#.###.#####.###..#### a) +0 long sword .##...........# ......# ##.#### Nothing quivered /h` .######.#.#(#.###.###.## ##)... .# #.#.#.##.........## ##.###. .# ##.#.#.###########.###..# #.  .#####......../ha ##.#...####  ........#.#.##..#......  .######.#.#.#######.# #.........  _The endoplasm hits you but does no damage.  You slash the endoplasm! _You kill the endoplasm! _i - a scroll labelled FIEKUN EPNEPSO/h'b |As you read the scroll labelled FIEKUN EPNEPSO, it crumbles to dust.  It is a scroll of identify./h7d /hj /hr ###+#'####.#Josephus33 the Shield-Bearer#.#..# ##..# #.#Human#.##.# ###'######.#Health: 24/24 ========================...#.# #...##.....#Magic: 2/2========================#.##.# #.###.#.####/h~s AC: 6Str: 16#.##.# #....###...#EV: 7Int: 8#.# #####.### #####.#.##.#SH: 4Dex: 12#.# #.......## #..##.#### XL:  2 Next: 45% Place: Dungeon:1 ###.#####.####..@# #.#....... Noise: ---------  Time: 538.9 (0.0) ............#.###.#####.###..#### a) +0 long sword .##...........# ......# ##.#### Nothing quivered /hs .######.#.#(#.###.###.## ##)... .# #.#.#.##.........## ##.###. .# ##.#.#.###########.###..# #./ht   .#####........##.#...####  ........#.#.##..#......  .######.#.#.#######.# #........./hst   _The endoplasm hits you but does no damage.  You slash the endoplasm! _You kill the endoplasm! /h9u _i - a scroll labelled FIEKUN EPNEPSOAs you read the scroll labelled FIEKUN EPNEPSO, it crumbles to dust.  It is a scroll of identify./h~ /h1 +9.9 (1/h /h=  .######.#.#.#######.# #.........   You slash the endoplasm! _You kill the endoplasm! _i - a scroll labelled FIEKUN EPNEPSOAs you read the scroll labelled FIEKUN EPNEPSO, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of magic/h/h/h/h/h/hqB/h,/h/h/h B/h< /hV ,/h /hF /hp ,/h /hE /hD ,/h /h /h) ,/h /h ..# ##..# #.# #... #.# ###'######.# #.#. #.# #...##.....# #.#. #.# #.###.#.#### #.#. #.# #....###...# ###.#.#####.### #####.#.##.# ##...#.#.......## #..##.#####...##. ##.####...## ##.#.............. .....#.###.#####@###..#####...#46.9 (7# #......## ##.######.##../h i.#(#.###.###.## ##)...##.##.>.#.##.........## ##.###.#....#.###########.###..# #...... ....... ##.#...#####.......#.# #..#............##.#.#######.# #............####.#†#.>..............########/hE /h% /h& /h3/h/h/h,/hn/h/h ,/hn/h/h,/h/hm/hD,/h/h/ht,/h/hF/h,/h/h$,/h/h5 /h /hX ,/h0,/hX,/h/hX ##..##[# ### +#'####.# ..# ##..# #.#. #.# ###'######.#/h .# ... #.# #...##.....#.. #.# #.# #.###.#.#### #.# #.# #....###...#  #. #.# #####.### #####.#.##.#  #. #.# #....@..## #..##.#56.9 (10.0)  #.###.#####.####...## ##.#..  #.............#.###.#####.###..#  #..##...........# #......## ##.# /h #..######.#.#(###.## ##)  #..# #.#.#.##.........## ##.#   #..# ##.#.#.###########.###..#   #..#####........ ##.#...#   #.........#.#.# #..#... /h5/hC/h /hR3/h(/h/hU/hɺ/hYn/h/h#,/h/h /ha,/h/hG/h,/h{/h/h,/h/h/hS,/h/hk #+## #..< +#' ##..##[ [.######## +#'####. #.#...# ##..# #.63.9 (7.0)  . #.##.######.# ###'###### .# ... #.# #...##..... .. #.# #.# #.###.#.## #. #.# #.# #....###... #. #.# #####.### #####.#.##. #. #.# #.......## #..##. #.###.#####.####...## ##.#.../hr #.....#.###.#####.###/h/hg$ _Found a cloak./hU 3/hY /h\ /ha X/hb ,/hb /hbd /he ,/hf /hMh /hdi ,/h:j /hyl /hn ,/ho /h_r 9 _Found a short sword./hu 3/hv /h} .)..#..##..# #..# #..# #..# #/h}  #[.######## +# #.#.@.......# #9.9 (6 . #.##.######.# ###'# .# .....# #.# #...#/hc~  .. #.####   #. #.# #.# #. #. #.# #####.### ##### #. #.# #.......##  #.##.####...## # #......#.##/h~ /h~ /h /h /h*7/h75A cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {cloak armour} {cloak armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: unidentified armour _________________ /h8“O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, /hK8 Thou kens not clowns from gentlemen:  They are clad in black, green, yellow and blue,  So far above their own degree.  Once in my life I'll take a view; /hw8` For I'll have a new cloak about me.” (g)o to location./h & /h- Josephus33 the Shield-Bearer.)..Human#..#Health: 24/24 ========================#..#Magic: 2/2========================#..#AC: 6Str: 16#..#EV: 7Int: 8#..## SH: 4Dex: 12#[.########+# XL:  2 Next: 45% Place: Dungeon:1#.#.@.......# ##. Noise: ---------  Time: 569.9 (6.0)/hC. =. #.##.######.# ###'# a) +0 long sword.# .....# #.# #...# Nothing quivered.. #.#### #.# #.####. #.##.# #....#. #.# #####.### ##### #. #.# #.......###.###.#####.####...## # /h. #.............#.###.#####  _i - a scroll labelled FIEKUN EPNEPSOAs you read the scroll labelled FIEKUN EPNEPSO, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of magic _Found a cloak. _Found a short sword./hl/ /hm5 /hI7 /h #### .).. #..# #..# #..# #..#  #..#   #@.######## + /hL#.#.........# # . #.##.######.# ###' .# .....# #.# #... .. #.#### #.# #.## #. #.# #.# #... #. #.# #####.### #### #. #.# #.... #.###.#####.####...##/hB70.9 (1/h/hN _You see here a +0 cloak./h/hInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)/hd - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions/h>>Josephus33 the Shield-Bearer####Human.)..Health: 24/24 ========================#..#Magic: 2/2========================#..#AC: 6Str: 16#..#EV: 7Int: 8#..#SH: 4Dex: 12#..#XL:  2 Next: 45% Place: Dungeon:1#@.########+ Noise: ---------  Time: 570.9 (0.0)#.#.........# ## a) +0 long sword. #.##.######.# ###' Nothing quivered.# .....# #.# #..... #.#### #.# #.###. [34/hzxm#.##.# #...#. #.# #####.### #####. #.# #.......###.###.#####.####...##As you read the scroll labelled FIEKUN EPNEPSO, it crumbles to dust.  It is a scroll of identify. _e - 2 potions of magic _Found a cloak. _Found a short sword. _You see here a +0 cloak./hoK A1.9 (1/hN /hQ $ _i - a +0 cloak/h /hInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) /h] c - a +0 buckler (worn)i - a +0 cloak Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions/h{X i - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (6.8 -> 7.9). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe./h  Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak /h: Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions /h /hΞ/h`nJosephus33 the Shield-Bearer####Human.)..Health: 24/24 ========================#..#Magic: 2/2========================#..#AC: 6Str: 16/hd#..#EV: 7Int: 8#..#SH: 4Dex: 12#..#XL:  2 Next: 45% Place: Dungeon:1#@.########+ Noise: ---------  Time: 571.9 (0.0)#.#.........# ## a) +0 long sword/h. #.##.######.# ###' Nothing quivered.# .....# #.# #..... #.#### #.# #.###. #.##.# #...#. #.# #####.### #####. #.# #.......###.###.#####.####...##It is a scroll of identify. /hӧw_e - 2 potions of magic _Found a cloak. _Found a short sword. /hN_You see here a +0 cloak. _i - a +0 cloak/h#4/hij/h/h/hInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)i - a +0 cloak /h#Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions/hI i - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. /h{J If you switch to wearing this armour: Your AC would increase by 1.1 (6.8 -> 7.9). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte? /hJ Now is now, and then was then:  Seek now all the world throughout, (w)ear, (d)rop, (=)adjust, or (i)nscribe./hһ/ho/h/(Josephus33 the Shield-Bearer####Human.)..Health: 24/24 ========================#..#Magic: 2/2========================#..#AC: 6Str: 16#..#EV: 7Int: 8#..#/h_SH: 4Dex: 12#..#XL:  2 Next: 45% Place: Dungeon:1#@.########+ Noise: ---------  Time: 571.9 (0.0)#.#.........# ## a) +0 long sword. #.##.######.# ###' Nothing quivered.# .....# #.# #..... #.#### #.# #.###. #.##.# #...#. #.# #####.### #####. #.# #.......###.###.#####.####...##It is a scroll of identify. _e - 2 potions of magic _Found a cloak. /hi_Found a short sword. _You see here a +0 cloak. _i - a +0 cloak/hZ4/h/h/h$2.9 (1/h/hA3.9 (2/h/hA4.9 (3/h/h(A5.9 (4/h/h&A6.9 (5/h^,/h. 7 _You start putting on your armour. You continue putting on your +0 cloak. x5/h //h5/hW8Z _You finish putting on your +0 cloak./h(/hʒaInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions/hqi - a +0 cloak (worn). A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.1 (7.9 -> 6.8). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, (t)ake off, (d)rop, (=)adjust, or (i)nscribe./h, Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions /h1/h"/h%Josephus33 the Shield-Bearer####Human.)..Health: 24/24 ========================#..#Magic: 2/2========================#..#AC: 7Str: 16#..#EV: 7Int: 8#..#SH: 4Dex: 12#..#XL:  2 Next: 45% Place: Dungeon:1#@.########+ Noise: ---------  Time: 576.9 (0.0)#.#.........# ## a) +0 long sword. #.##.######.# ###' Nothing quivered.# .....# #.# #..... #.#### #.# #.###. #.#[2/h%4G#.# #...#. #.# #####.### #####. #.# #.......###.###.#####.####...## _Found a cloak. _Found a short sword. _You see here a +0 cloak. _i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak./h,4/h3/h5/h| ####.)..#..########+#.#@........##.#.######.# ###'# .....# #.../h v. #.###### ..#####.### #### .......#####.#####.####...##............#.###.#### /h% /h 27.9 (1 _/h /h4 /h  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 long sword is about 11 (Base 10 x 105% (Dex) x /h 6_109% (Skill))./h J/h"F _Unknown command./h/hŗ  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  22%   0   i + Spellcasting   0.0    -1          /h+1 b + Unarmed Combat   0.0     0               c + Short Blades   1.2     0      /h6d + Long Blades2.2  36%   0      /h]        e + Armour3.1  19%   0  /h    f + Dodging0.0   5%   0      /h+g + Shields3.2  18%   0      /h h + Stealth   0.0    +1  /h         /h                    /h,            /ha    /h4        /hXThe percentage of incoming experience used to train each skill is in brown.  /h{Skills enhanced by cross-training are in green.  [?] Help/hG[=] set a skill target  /h՛g[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets/h/h{z ####Josephus33 the Shield-Bearer.)..Human#..#Health: 24/24 ========================#..#Magic: 2/2========================#..#AC: 7Str: 16#..#EV: 7Int: 8#..#SH: 4Dex: 12#..########+ XL:  2 Next: 45% Place: Dungeon:1#.#@........# ## Noise: ---------  Time: 577.9 (0.0). #.##.######.# ###' a) +0 long sword.# .....# #.# #... Nothing quivered.. #.#### #.# #.###./h]|  #.##.# #...#. #.# #####.### #### #. #.# #.......###.###.#####.####...###.............#.###.####  _You start putting on your armour. You continue putting on your +0 cloak. x5 _You finish putting on your +0 cloak.  Your movement speed is average. Your attack delay is about 1.3.  Your damage rating with your +0 long sword is about 11 (Base 10 x 105% (Dex) x _109% (Skill)). _Unknown command./h!/h|"/h#/hv,/hq-/h2f _/h5B/h9,/h9/h;/h=,/h%>/huEl #..# #..# #..###..#..#..##..########## #.#.........##...##.##.######.# ##.#...@...# #.# #.81.9 (4 #...##.#### #.# #. ##. #.# #.# # #. #.# #####.###  #. #.# #.......## #.###.#####.####...##  #.............#.###.## #..##...........# #... #..######.#.#(#.###./h*F/hL/h/P/hq3/h      ####   .)..   #..#   #..#   # #..#   #.####..#   #..@.#..# 6.9 (5   #.##.#..########   ### #.#.........#  ..##.##.######.#   .#.......# #.# #  ..##.#### #.# #/hV  #. #.# #.#    #. #.# #####.### #   #. #.# #.......##/hͿ/h 3/hk" /h) /h, ,/h0 ,/hp2 ,/h 4 /h: l  #.. ##.# ####  ... .)..  ..# #..#  /hz; i#.# #..#   #.# #..#   #.####..#   #@...#..#8.9 (2  #.##.#..##  /h;  ###.##.#..#   #...##.##.######.#/h&= j  .#.......# #.#  #...##.#### #.#   ##.###.# #.#   #. #.# #####.###    #. #.# #.......# /hC /hE /h[3/h/h/h4/hB/he/h/hq/hL/h/h/hQ/hJ... .)....# #..# ..#.# #..##.###.....##.#..###########.##.#.........##..@##.##.######.#91.9 (3#....#.......# #./ho####...##.#### ##.###.###.  #.###.#####.####...   #.............#.###   #..##...........# # /h/h/h/h~ /h /h' /h^ /h'3/h/h#/h$/h?%/h -/h-/hk4  #.# #..#  #.####..#  #....#..#  #.##.#..######## # ###.##.#.........# #.##...##.##.######.#/hf5a #....#.......# #.# ####...##.#### #.#  ##@###.# #.#4  #.# #.# #####.##  #.# #.# #.......  #.###.#####.####..  #.............#.  #..##.....# /h5   #..######.#.#(#.##  #..# #.#.#.##.. /h6p #..# ##.#.#.###/hR6/h1>/h@@/hL~I/hE/h,/hsn/hs/h[B/h֖  ..# #..# #. #.# #..# #. #.# #..# #$ #.####..#   #. #....#..#   #. #.##.#..######  #. ###.##.#........  #.##...##.##.###### #.@..#.......# #7 ####...##.####   ##.###.# #  #.# #.# #####  #.# #.# #....  #.###.#####.###  #.............  #..##........ /hNo #..######.#.#(/h/h* _Found 6 gold pieces./h/h/hL/h/h/hFn/h/h/h,/h/hY/h,/h/h\!/h"/h"/hX#/h9%/h|&/h&/h'/h*B/h41    .#   .# #..   ##.###.# ####  #.. ... .)..  #.. ..# #..#   #.# #.# #..#   #.# #.# #..#   #@# #.####..# 604.9 (7/h2l  #.# #....#..#  #.# #.##.#..#### #.####.##.#....... #.##...##.##.##### #....#.......#  ####...##.####  #.###.# /h12  #.# #.# ###/h2/h7/h);= _You now have 35 gold pieces (gained 6)./hP 3/h4Q /hX /hY /h_Y /h^^ ,/h` /h7` /h.a /hd b _Found a glass ring./hf 3/h-h /hj /hHl /hl /ho /hRt   #.#  #.#  .#  /h9u #  #  #...  ##.###.#######  #.@........).. 8.9 (4 #..=...####..#  #.####.# #..#  /hhu #.# #.# #..# #.# #.####../hu # #.# #....#..#  #.# #.##.#..###### #.####.##.#........ /hv 7#.##...##.##.##/hmv /h /h /h A glass ring. A ring charged with arcane forces of unknown provenance, to be worn as jewellery/h5 #on a finger. Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.” /h{ ] -Oscar Wilde, “Chanson”. 1881. (g)o to location./h; /h1E @ Josephus33 the Shield-Bearer #.#Human #.#Health: 24/24 ======================== #.#Magic: 2/2========================/hE  #.#AC: 7Str: 16 #.#EV: 7Int: 8 #.# #...SH: 4/hE ADex: 12 /h^F ##.###.#######XL:  2 Next: 45% Place: Dungeon:1 #.@........)..Noise: ---------  Time: 608.9 (4.0) /hF #..=...####..#a) +0 long sword /hF #.####.# #..#Nothing quivered /hF #.# #.# #..# /hG ]#.# #.####..# /h+G n#.# #....#..# /hOG #.# #.##.#..######  /h|G z#.####.##.#........  /hH #.##...##.##.###### Your damage rating with your +0 long sword is about 11 (Base 10 x 105% (Dex) x _109% (Skill)). _Unknown command. _Found 6 gold pieces. _You now have 35 gold pieces (gained 6). _Found a glass ring./h&I /h{O /hLQ /hB #.# #.#  #.#  #.#  #.# ## #.# #... ##.###.####### #..........)..  #..@...####..#  #.####.# #..#  #.# #.# #..#  #.# #.####..# #.# #....#..# #.# #.##.#..####### #.####.##.#......... #.##...##.##.###### #....#.......# #./hBA9.9 (1/ha/hB10.9 (2/hk/hX/ _j - a +6 ring of strength/hXJ/h^MInventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)j - a +6 ring of strength Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions/h tj - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.6 (7.9 -> 8.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe./h/h/hx #.#Josephus33 the Shield-Bearer #.#Human #.#Health: 24/24 ======================== #.#Magic: 2/2======================== #.# ##AC: 7Str: 22 #.# #...EV: 8Int: 8 ##.###.#######SH: 4Dex: 12 #..........)..XL:  2 Next: 45% Place: Dungeon:1 #..@...####..#Noise: ---------  Time: 610.9 (0.0) /hv#.####.# #..#a) +0 long sword #.# #.# #..#Nothing quivered #.# #.####..# #.# #....#..# #.# #.##.#..#######  #.####.##.#.........  #.##...##.##.######.  #....#.......# #.  _Unknown command. _Found 6 gold pieces. _You now have 35 gold pieces (gained 6). _Found a glass ring. _j - a +6 ring of strength  You feel stronger./hv/h-1.4 (0.5/h[/h _Found 6 gold pieces. _You now have 35 gold pieces (gained 6). _Found a glass ring. _j - a +6 ring of strength  You feel stronger. _j - a +6 ring of strength (worn)/hM /hN +Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions/hZ/hS/h  #.#Josephus33 the Shield-Bearer #.#Human /h!#.#Health: 24/24 ======================== #.#Magic: 2/2/hC======================== #.# ##/hh_AC: 7Str: 22 /hv#.# #.../hYEV: 8Int: 8/h ##.###.#######SH: 4/h <Dex: 12 /h.N#..........)../hPXL:  2 Next: 45% Place: Dungeon:1 /h#..@...####..#Noise: ---------  Time: 611.4 (0.0)/h #.####.# #..#/ha) +0 long sword #.# #.# #..#/hW[Nothing quivered #.# #.####..# /hD#.# #....#..# /hb#.# #.##.#..####### /h #.####.##.#........./h3  /h#.##...##.##.######./h]  #....#.......# #.  /h__Found 6 gold pieces. _You now have 35 gold pieces (gained 6). /h_Found a glass ring. _j - a +6 ring of strength  You feel stronger. /h<7_j - a +6 ring of strength (worn)/h4/hY /h/h/hh/hH/h,/hn/hRK    #.#  #.#  #.#/h  #.#   #.#   #.# ##   #.# #... /h  ##@###.#######3.4 (2 /hO #..........)..  #......####..#  #.####.# /ht #..#  #.# #.# /h #..# /hB #.# #.####..#   #.# #....#..#  /h  #.# #.##.#..######  #.####.##.#......./hq/h/h/h /h5 /hh /h /h! ,/h n/hs /h ,/ht /h u   #@# 6.4 (3 #.# ##  #.# #... /hx  ##.###.####### #..........).. #......####..#/h l#.####.###./h^ /h /h /h /h ,/h /h /h  #.9   #.# #.# ## #.# #......./h /hm /hx3/h /h/h&/hr/h/h_,/h/h   ###.22 #.# /h#.# #.#.#.#/h/h/h/hP:4/h;/h=/hgb/hb/h/c/hj/h1k/hsk/hon/h!p/hAq,/hq/h4w4    /hw      ########## #.@......./hwY5 #.######## /hw#.#  #.# /hx#.# #.#/h$xS #.#/hDxS #.#/hkx /hx.#.#/hx/h|/h/hj>/h>/h?/h]E/hF/hG/hK/hLB/hQI     /hWQ   ### #...8/hQ #.### #.#  #.# #.# #./hQ# #.# #.# /hQ /hSR/hY/h /h 3/h /h$ ,/h n/hO /h~ ,/h /h c ###.. #...31 #.###.. #.#  /hW \     /hמ /h! /h /hu /hu 3/hs| /h} /h} /h n/hw /h ,/h /h X#####...###...#4#.###...###.# ...#.# /h m# /hn /h /h3/h/h/hS/h/h !,/h~!/h&###...###.## ###...## #...# 7#.###...## #.# ........ #.# #########  #.#  #.#  #.#  #.# /h 'F #.#/h+/h -/hۂ 3/h /h@ /h{ /hnj /h n/h /hG ,/hΓ /h̟ ####### #........ #@# 40 ##.##  ##############...##  #.................#  #.############...###.# ........#.# #########  #.#  #.#/h /h3/ho/hb/h,/hn/h?X/hB############..@.......3#.#######.. ##.## #############...## .................# .############...## .# ........ .# /hR######### .#/h/hR/h. I/h /h /h+ /h$ n/h /h_ ,/h /hM ####...##6#.#######.....##.## ###.....## .# #   /h /hO /h{ /hϽ /hF /h /hX /hl /h /h X/h /h /h ,/h /hV ####...#### 9/h #.#######......##.## ...#####. ......## .[......./h # #....######/h }...## #.#.##/h .........#.############.#/hj /hA /h # _Found a robe./hi3/h/hn/h/hI/hR,/h:,/h[/h/ht,/hK/hl###.# #...# #### 52#.#######........#####.## #...#####.... ......## #.[.... ... .....## #....### # ### #....## #.#.## #./h> .........#.# #. ###########.# #. #./hE /h/h/h/hhw/hw/hxx/h /h-/h/h,/h",/h/h/h^,/h/h#################.##................#. #### #.#######........... ..... ##.## #.@.#####.... .....5 #######...## #.[/h... .... ...........# #....####### # ### ###...## #.#.## .........#.# ###########.# #.# /hٙW#.# /h/hK/hՠ/h/h)A robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location./h6/h @+/h@HJosephus33 the Shield-BearerHuman/h+A:Health: 24/24 ========================Magic: 2/2========================AC: 7Str: 22/hZA#################.#EV: 8Int: 8/hA#................#. #### SH: 4Dex: 12/hA0#.#######........... ..... XL:  2 Next: 45% Place: Dungeon:1/hA.##.## #.@.#####.... ..... Noise: ---------  Time: 655.4 (3.0) #######...## #.[........... .... a) +0 long sword /hBq...........# #....####### # ### Nothing quivered #######...## #.#.##/hB.........#.############.##.##.# _You now have 35 gold pieces (gained 6). _Found a glass ring. _j - a +6 ring of strength  You feel stronger. _j - a +6 ring of strength (worn) _Found a robe./hgC/hH/hVJ/h 03/hW1/h9/h#AB/hB<  You see here a +0 robe./hE/hE _/hF/hSNw#################.##................#. ### #.#######........... ... ##.## ##...#####.... ... #########...## #.[... .............# #@...####### # ##7.4 (2##...## #.#.##  .........#.#  ###########.# #.# #.# .# /hN/hT/hU/h9 3/h} /h /h ,/hN X/h> /h@ /h /hP /h /h /h,/h/hF/h,/h/h k#################.##................#. #.#######........... ##.## ##...#####.... ############...## #.[.... ................# #....####### # ###...####.#.## # .......@...#.# 62.4 (5/hE  .###########.# # #.# # #.# # .# ### ## # #.../hj /h/h/h3/h\/h/hK/h/h/h/hf/h,/h[/h ####### #...... #.#######./hC ##.## ##...#####.  #######...## #.[.  #/h...........# #....######  #.############...####.#.## /h7 #.# #....#.#6.4 (4 /h] #.# #.####.#  #.#/h #.#  #.# #.#  #.# .# /hв #.#  #.#  #.# ##  #.# #.../h/h3/hܹ/h_b.=1.3 (1.30hOE0hF _You completely miss the bat. The bat completely misses you.0h 7.# #.###########.# .# #.# #.# .# #.# 0h #.# .# #.# .# .# 0h #.# ### .# #.# #.. 0h 1.# #######.# #b# .# #.......# #.# 0hc ###.###########@# ...).......# 0h ....####..####### ####.# #..# #+### # #.# #..# #..< # #.####..# +#'# 0h p# #....#..# ##..##[ 0h # #.##.#..######## +#'####. ####.##.#.........# ##..# #.0h 0h' 0h B200hs 0h 1 _You block the bat's attack.0h5/..........########## .#### ..######b #.......# ###.###########....)....... .....####..#########+##  #..<0h5### +#'###...#..#  ##..##[ ####### +#'###0h#9,0h>*b.0h>?T3-30h1G0hH' _The bat hits you.0h ###########...####.#.##..........########## .#######.# b......###### #.......# ###.###########....)....... .....####..#########+##  #..<### +#'###...#..#  ##..##[0h 0h{ 0h! 0hJ" M4=40h' 0h* : _The bat hits you but does no damage.0h!5  You hit the bat.0h(k†0h+Q=85.6 (1.30h10h3G _You kill the bat!0h 0h 0h 0h% 0h& 0h ( B0h/   You see here a bat corpse. _0h47 ..............# #....####### # ###########...####.#.##  #...........#.#  #.###########.#  #.# #.#  #.# #.#  #.# .#  #.# #######.##  #.# #.†@.....#-8.6 (3.0  #######.# #.######...  #.......# #.# ##.###########.#..).......# ...####..#######  ##.# #..# #+####  #.# #..# #..<#..  #.####..# +#'#####-0h7 0h 0h 0hh 0h 0h 0h 0h 0h_ B0h 0h 0h5 0h 0h # #....####### # ###...####.#.## #....#.# #.#####.# #.# #.# #.# #.# #.# #.# #.# #######.## #.# #.†....@.# 12.6 (4 ####.# #.######...# .....# #.# .#+##.# .#).......# .# ###..####### ..  #..# .# #+#### #..# .# #..<#.... ###..# +#'####0hl 0h@ 0h 0hw` 0h` 0ha 0hh 0ho 0ho 0hq B0hx #####...####.#.###  #...........#.# ##.###########.# ##.# #.# ##.# #.# ##.# #.# ##.# #######.## #0hx R#.# #.†......## ##.# #.#######5.6 (3 ...# #.# #.#+# # ########.# #.# # .).......# #.# # #..####### #.. # #0hx ..# #.# #+########### #..# #.# #..<#........ #..# #.# +#'########### #..# 0hy `##..##[# 0h~ 0h 0h!'#..#+#0h/(A6.6 (10h-0h0( _You open the door.0h 40hն 0hط 0h80ht80h80hn=0h>0h>0hB 0hB: There is an open door here.0hXD0hD _0hyE0hJ,.####### #.. .# #.# #.. .# #.# #.. .# #.# #.. .# #######.## #.. 0hvKu.# #.†......####.. .# #.######...#.. .# #.# #.#'#..####.# #.###.8.6 (2....# #.#+#+0hK#. . #.. #. .# #.# #+###########. 0hK.# #.# #..<#.......... .# #.# +#'##0h*L.. .#  ##..##[# # .######## +#'####.# #.. 0hUL........# ##..# #.# #..0hL0hs`0hZ '#..#+#0h A9.6 (10h~ 0hz ( _You open the door.0hg#'...#.#+#.#0h#m0hm'200hp0h,r( _You open the door.0h&\30h _0hf0hg0h^ll  There is an open door here.0hm0h/n _0hn0ht#.# #.# # #.# #.# # #.# #######.## # #.# #.†......### # #.# #.######...# # .0hum.# #.# #.#'### # #######.# #.##..# # ).......# #.#'#'# # ..####### #..@##.. #.0h-u#2.6 (20hNu# #.#+# #+###########. .0hmu.# #.# #..<#......... ..# #.# +#'#. ..#0hu ##..##[# # ..######## +#'####.# # .0hu........# ##..# #.# # #.0hu.# ###'######.# ## #.# #...##.....# #0h[v0h|0h#}0h u'##.#+0h* A3.6 (10h 0h open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.0h30h0h0h0hThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.0h"K _0hO.# #######.##. .# #.†......####. .# #...##. .# #.# #.#'####. ######.# #.##..##.#0h.....# #.#'#'# #.# .# #...##..#.# .# #.#'#+#+###########.# .# #.##@.#..<#.........5.6 (2# #.#+#+#'#. .# 0h ##..##[# # .######## +#'####.# #.0hB......# ##..# #.# #. .######.# ###'######.# #.# .0hh# #.# #...##.....# #.# ## #.# #.###.#.#### #.#0h 0h#.# #....###...# ###.#0h40h0hU y'#..###0h A6.6 (10h 0h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. 0h:J####..' 0h&B<7 0hH 0hK _There is an open door here. _You open the door. _There is an open door here. _You open the door. 0hz # #.# #..# # #######.## #..# # #.†......### #..# # #.######...# #..# # #.# #.#'### #. #####.# #.##..# #.# ......# #.#'#'####.# ####### #...##..# #.# #  0h #.#'#@#+###########.## # #.##..#..<#..........# # #.#+#'#'###########..# # ##..##[# #. ######## +#'####.# #..# . 0h ......# ##..# #.# #... ######.# ###'######.# #.#. # #.# #...##.....# #.#. # #.# #.###.#.#### #.#. 0h <8 0h"  0h$ _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. 0h I 0h8  0hD  0h $ _ 0hܬ , 0h , 0h  0h  #.# #..#  #.# #..#  #######.## #..#  #.†......### #..#  #.######...# #..#  #.# #.#'### #..# ###.# #.##..# #.## ....# #.#'#'### #.# #### #...##.@# #.# 30.6 (2 #.#'#'#+###########.##  #.##..#..<#..........#  #.#+#'#'###########..### ##..##[# #..... ###### +#'####.# #..### .....# ##..# #.#  0h &#.... ####.# ###'######.# #.#..  #.# #...##.....# #.#.## 0h  0h  0hv04 0h6 0h7 0hY #' 0hMZ #..#'##..#### 0h`  0ha $1.6 (1 0hh  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. 0h{ 0h{ 0hM| 0h 0h, 0hHX 0h! 0heThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. 0hp 0h _ 0h 0h|.# #######.## #.. .# #.†......### #.. .# #.######...# #.. .# #.# #.#'### #.. ######.# #.##..# #.#  0h|.......# #.#'#'### #.# .####### #...##..# #.# .# #.#'#'#'###########.#  0hҗX.# #.##@.#..<#.......... .# #.#+#'#'###.. .# ##..##[# #.. .######## +#'####.# #..  0h........# ##..# #.# # .######.# ###'######.# #. .# #.# #...##.....# #.# #.# #.###.#.#### #.# #.# #....###...# ###. 0hJ4.6 (3#'...###+ 0hˤ 0h;E======5.6 (4 0h˪ 0hW _You open the door. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! 0h\+3 0h, 0h5 0h7, 0hp=V  There is an open door here. 0hY>5 _ 0h> 0hD#.# #.######...# # ..# #.# #.#'### # #######.# #.##..# # ).......# #.#'#'### # ..####### #...##..# #.# #.#'#'#'###########. ..# #.##..#..<#......... ..# #.#'#'#'#. ..# 0hEw #..@##..##[# #------7.6 (2.######## ###+#'####.# # .........# ##..# #.# # #..# ###'######.# ## #.# #...##.....# # ### #.# #.###.#.#### #. 0hQE  #.# #....###...# ###.  #####.### #####.#.##.# ##... 0hED#.......## #..##.#####.. 0hE 0h(F=------ 0hM 0hN 0hY u'##.## 0h` A8.6 (1 0h3d  0hh ( _You open the door. 0hO 0h_U 0h\o##.# #.######...# ..# #.# #.#'### ##.# #.##..# ..).......# #.#'#'### ##..####### #...##..#  #..# #.#'#'#'#  #..# #.##..#..<# ##..# 0h] #.#'#'#'# .#..# #@..##..##[# 40.6 (2#..## ###'#'####.# #..# ##..# #.# .##.######.# ###'######.#..# #.# #...##.....# .#### #.# #.###.#.#### .# #.# #....###...# ## .# #####.### #####.#.##.# ## .# #.......## #..##.#####.. 0hLc 0hd 0h 0h)3 0hǹ 0hȺ 0h 0h, 0h 0h%  #.#  #######.##  #.# #.†......### ###.# #.######...# ....# #.#'### #########.##..# ..).......#'#'### ######..##..#  #'#'#'##########3.6 (3  0h: #..# #.##..#..<#....... ##..# #.#'#'#'########## .#..##...##..##[# .#..######## ###'#'####.# .#.........# ##..# #.### 0h  0h 0h;0hIRI0h,c0hfX0h1h,0hh0hjB0hml0hm,0h,n0hXp0hq0hq0hMr0hs0ht,0hCu0h#w0hsy,0h9z0h|0hv}0h}0hf0h0hق0h"0h 0h،, #................#. #### #.#######........... ..... ##.## ##...#####.... .....####...## #.[........... ....0hrO.......# #....####### # ###...####.#.##  #.....#.#  #.#####.#  #.#53.6 (10.0)  #.# 0h #.#  #.# #######.#0h7g#  #.# #.†......### ####.# #.######...#0heR....#  #.#'##0h# ######### #.#..#..).......# #.#'#'0hˎ$###0h<0h0hH0hg40h0hU0ho30h0hE0hۙ0hH0h,0h0h0h|0h{0hu0h0hC0hE0hd,0h0hإ0h0hɦ0h40h=0h,0h}0h0hN  #################.#  #................#. ############.................######.## ##...#####....r......... ###...## #.[....@....... .....#.. .......# #....########## ### #.. ###...####.#.## #.. ...........#.# #.. .###########.# #.. .# #.# #.. r   rat (asleep) .# #.# #.. .# #.# #.. .# #######.###..0h·y 9.6 (6.0)  A rat comes into view.0h .rr==60.6 (70h 0h - _The rat squeaks loudly.0hg,#.###.#.###### #.#######...###.## ##...#####....## #.[.....@....r.......#.# #....#### #..#...####.#.## #..##.# #..# #.# #..# # #.# #..# # #.# #..# # #.# #..# # #.## #..#0h0hhr.--1.6 (10h}0h+0h###.##  #..#.######  #.#######...# ##.## ##...#####....## #.[.r.#.# #....# #..# #...####.#.## #..#  #.# #..#   0hu0htr.--20h̲0hٳ0h88 # ##.## #..#.###### #.#######...  ##.## ##...######...## #.[.r.#0h@.# #....# #.. ##...####.#.## #..# .#.# #..# #.# #..# # #.# #..# # #.# #..# # #.# #..# # #.## #..#0h&0hYr.30h0h<0h # #.## #.#.###### #.#######... ##.## ##...######...## #.[.r.#.# #....# #..#...####.#.## #...#.# #.. .#.# #.. .# #.# #.. .# #.# #.. .# #.# #.. .# #.## #..0hʪ0h(Yr.40h+0h0hlr.50h/0h0h:c 7  You slash the rat!0hwj i.0hm >62=6.9 (1.30hHs 0hu G _You kill the rat!0hT'0h'0hs(0h/0h00hQ40h4,0h40h8o# #######.## #......#.###### #.#######.................### 0h 9#.## ##...#####... ...## #.[.......#...-9.9 (3.0# #....### #..### ...####.#.## #..# 0h09#.# #..# #.# #..#0hR9 #.# #..#0ht9f #.# #..# 0h9#.# #..#  #######.## #..#0h98-0hA=0hk>0hq0hr0hr0hw0hx0h`|0hU}0ho~0h~0h_0h/## #####.## ......#.######## #####.........### # ##...#####... ## 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#.#..# #........# # 0h#.#..# ##.#####.. # #.#..# #.# ##. # #.#..# #.# #.  # #.#..# #.# #.  # 0ht#.#..# #.# #.  #..# #.# #. 0hd0h/0h0hz30h 0h 0h0h30h0h,0h0h0ha,0h0h$#######.## .......#.######## ................########### .#####....................# .................#........# ### .###############.#..####..#####.. ## #.#..# #........# 0hC##.#..# ##.#####.. ##@#..# #.93.9 (4 # #.# # #0hi  #.# #. #.# # ##.0hP .######## ...#0hm #...... .#'### #0h V###### .##..### 0hU0h0h 0h!30h)0hg*,0h.0h0,0h^00hT10hT2,0h20hK8.................#........# ### .###############.#..####..#####.. ## #.#..# #........# ##.#..# ##.#####.. #0h8#.#..# #. # #.# # #  #.# #.###### #.# # ##....... 7 .### ########0h8e#### ...# #...... .#'###0h9B ####### .##..#0h'9 #.## '#'### #.# #..#0hF9l# #'#'###########.## 0h|9\..<#..........0h90hA0h,0h=-30h40h50hD:0hV?[..#..# ..###.#..####..##### #.## #.#..# #. #.# #.#..# ##.##### #.# #.#..# #.# # #.# #.#..# #.# .# #.#..# #.# .#0h?##.#..# #.# .##..#..# #.# 9.9 (2..#####..# #.##### ##...# #..# #  #.#'### #..# #  #.##..# #.##  #.#'#'###0hM@H #.#  #...##..# #.#  #.#'#'#'##.##  #.##..#..<#..#0h0A0h9F0hG0h]D30hE0hM0hgN,0hS0hT,0hU0h\ #.[...#........#  #....###.#..####.. ##.#.## #.#..# # ...#.# #.#..# ##. ####.# #.#..# #.#  #.# #.#..# #.#  #.# #.#..# #.#  #.####.#..# #.# ####.## #...#..# #.#802.9 (3...####.###..# #.###...# #..# # #.#'###0h^ #..#  #.##..# #.##  #.#'#'### #.#  #...##..# #.#  #.#'#'#'###.##  #.##..#..<#...#0hc0hPe0h30h0h20hΑ0h0hn0h0h—,0h>0hڞ.## #.[...#....... ..# #....###.#..####. .####.#.## #.#..# #...#.# #.#..# ###.# #.#..# # #.# #.#..# # #.# #.#..# # #.# ###.#..# ####.## #...#..# #5 0hw#.†......####.###..# .######...# #..# # #.# #.#'### #..# #.# #.##..# #.## ..# #.#'#'### #.# ### #...##..# #.#  #.#'#'#'###.##  #.##..#..<#...#0h0h0h:0hK 0h;L 0hL 0h?S 0h8T 0hT 0h7Y 0hY 0hY 0h]Z 0h` Z#...## #.[...#...# #....###.#..## #...####.#.## #.#..# ...#.# #.#..# 0hf` t###.# #.#..#  #.# #.#..#  #.# #.#..#  #.# ###.#..# 0h` w #######.## #...#..# 8 0h` #.†......####.###..#  #.######...##.#0h`  #..#  #.# #.#'####0h`  #..# ####.# #.##..# #.## 0ha d.....# #.#'#'### #.# 0h;a ###### #...##..# #.#  #.#'#'#'0ha ###.##  #.##..#..<#...#0ha 0hh 0h]i 0h&N0hN0hN0hX0h)Z0hZ,0h^X0h_d##.#.## #.#..# ....#.# #########.# 0hd+##################.## #...........#.†......####.###########.######...##@# 10.9 (2# #.#'#### ####.# #.##..# #0hFe#.#'#'#'###########..## #...##..##[##.... 0hte0hj0hl0h30h0h0h0h0h'0hڞ,0hF0h0hȢ,0h0h?0h,0hڦ0hѨ0h,0hk0hu0h^,0h0hʯ0h,0h<0h&0h%,0h0h<0hm0h0hM0h 0h0h 0h0hG0h0h0hY,0h0h0h0h0h ,0h\0ho0hv0h0h&0h0h,0h@0hb0hG0hi0h0hT0h0,0h0h0hd,0h0hf0hh,0h?0h0h<0ho0h 0hp0hN0hx0h0h0h,0hB0h0h,0h[0hS0hO0hr0h 0h-0h0hP0h0h0hJ0hx0h0hM..............########### ####....................# ...............#........# ##### 0h##############.#..####..#####...# #.#..# #........#.# #.#..# ##.#####...# 0hY6#.#..# #.# ##.## #.#..# #.# # #.#@.# #.# #370h7.0)############.#..# #.# # 0h= #............#..# #.# #. ###.############..# #.####0h##.# .##.# #..# #........# 0h~'#### #..# #.#0h2 #..#0h> #.## #.# 0h_'#'### #.# #.# 0h.##..# #.#  #.#0h0h0h!0ha!0h!0hb !0h(!0h(!0hy0!0h1!0h:2!0hg3!0h3!0h4!0h5!0h_6!0h6!0h7!0hc8!0hd9,!0h8:!0h;!0h2<,!0h<!0h=!0h?,!0h?!0h@!0hD,!0hXE!0hF!0hG!0h H!0hqH!0hJ!0h(K!0h]K!0hK!0hR$##.############..# #.######.#.# #..# #........# #### #..# ########.# ..# #.## #.# #'###!0hS #.# #.# ##..# #.# #.# #'#'###########.## #.# !0hBS|..#..<#..........# #.# #'#'###########.@######### #)# 48.9 (11 !0hgS##..##[# #..........# #.# !0hS8#'####.# #..#######.####.# ..# #.# #.......##......# !0hS######.##.#..... !0hS##.....##.#.###.###.#.###!0hT#.#####.#.# # # #.!0hAT"#.# !0heT.###...# ###.#.# #. #†#.# #.#.##.# ##...#.# #. ##)!0hTD#.#!0h[!0h\"0h۽"0hP"0h;"0hU"0h,"0h,"0h ,"0h"0h"0h"0h"0h"0h5"0h{,"0h"0hk"0h,"0h"0hV"0h,"0h "0h"0hl"0h"0h "0ht"0h,"0hA"0h"0h,"0hm"0h..##[# #..........# #.# '####.##..#######.####.# .# #.##.......##......# #####.##.#.............# .....##.#.###.###.#.### "0hp.#.#####.#.# # # #.#.# ##...# ###.#.# #. #†#.# #.##.# ##...#.# #. ##)#.# "0hB..##.#####...##@###.##§†..# 57.9 (9.0)"0hfr.#............#§§§§§## "0h.###..#####...#...###...§§§§## "0h## ##.######.##...##....§§§§.#"0h ##)...##.##.>.......§§§§.#"0hr ##.###.#.......##......§§§# "0h^W.###..# #......#..###.....§.## #.#...#####......## ##.....#.#............## ##...##"0h"0h #0h/#0h#0h#0h#0h,#0h$,#0h#0hD#0h#0h#0h,#0h#0h#0h#,#0h#0h...#.###.###.#.## .#.####.# # # #.#.# ###..###.#.# #. #†#.# #0hm.#.##...#.# #.###)#.# ##.#####...##.###.##§†..# #.#..................#§§§§§## .###..#####...#...###...§§§§## #0h## ##.######.##...##....§§§§.# ##0h$  ##)...##.##.@.......§§§§.#61.9 (4# ##.###.##0hJ6##......§§§##0hm- #......#..###.....§. #.#...#####......## ##.....###0h..#............## ##...##............#### #.###0h!##0h.....######## #.##.....##.#0h  # #0h4d #####.# #############.##0h#0h#0h c _There is a stone staircase leading down here.'0h 4'0h '0hB (0ht0(0h1/A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. (0h/2=You are here. (>)go down.Q0h( Q0h: #.....##.#.###.###.#.###Josephus33 the Shield-Bearer .#.#####.#.# # # #.#.#Human ###...# ###.#.# #. #†#.#Health: 24/24 ======================== .#.##.# ##...#.# #.###)#.#Magic: 2/2======================== #..##.#####...##.###.##§†..#AC: 7Str: 22 #.#..................#§§§§§##EV: 8Int: 8 .###..#####...#...###...§§§§##SH: 4Dex: 12 ## ##.######.##...##....§§§§.#XL:  2 Next: 62% Place: Dungeon:1 # Q0h< [40m##)...##.##.@.......§§§§.#Noise: ---------  Time: 861.9 (0.0) ## ##.###.#.......##......§§§#a) +0 long sword .###..# #......#..###.....§.##Nothing quivered #.#...#####......## ##.....## #..#............## ##...## #............#### #.### ......#########.# ##.....##.######.# #############.# _You open the door.  A rat comes into view. _The rat squeaks loudly.  You slash the rat! _You kill the rat! _There is a stone staircase leading down here.Q0hC Q0hK Q0hmL 22.9 (1 _Q0h$S Q0hQ0h #.. .  ... ##.  + .. +.# #  #. ..#.#.#  #.. .#.#.  .. ...  ##.#.# 2 #...@#  ####.#  ..#  #... #... #.... +.... #....# Q0hZQ0hQ0hSC3.6 (1.7Q0h"} _You climb downwards. _There is a stone staircase leading up here.S0h `  Your library has no spells.S0hl S0h S0h= . _T0h+T0h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  22%   0   i + Spellcasting   0.0    -1  T0ha=         b + Unarmed Combat   0.0     0          T0hS    T0h? c + Short Blades   1.2     0      d + Long Blades2.3  40%   0              e + Armour3.1  16%   0      f + DodgingT0h^0.0   8%   0      g + Shields3.2  14%   0       h + Stealth   0.0    +1      T0h        T0h_    T0h+        T0hM        T0hp        T0h        T0hT    T0hThe percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] HelpT0h G[=] set a skill target  T0hA}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsY0h$Y0h"Y0hu(Josephus33 the Shield-Bearer#.. .Human... ##.Health: 24/24 ========================+ .. +.# #Magic: 2/2========================#. ..#.#.#AC: 7Str: 22#.. .#.#.EV: 8Y0h)iInt: 8.. ...SH: 4Dex: 12##.#.#XL:  2 Next: 62% Place: Dungeon:2#...@#Noise: ---------  Time: 863.6 (0.0)####.#a) +0 long sword..#Nothing quivered#...#...#....+....Y0hN)#....#You slash the rat! _You kill the rat! _There is a stone staircase leading down here. _You climb downwards. Y0hx)_There is a stone staircase leading up here. _Your library has no spells.Y0h-Y0h}.Y0h,2Y0h4Z0h_#.. .. ##+... +.# ##....#.#.##....#.#.  ...... ##.#.#...<####.........####.....#+....##....#Z0h&Z0h24.6 (1 _Z0hZ0h[0h=E . ##+... +.# ##....#.#.#.  ...... ##.#.##...<...####........####....# #....##....#[0h<5[0hR[0hT[0h  +... +.# ##....#.#.....#.#.  ...... ##.#.#. #...<...####.# #.....#.#..####.@..# #....#[0h <6[0h [0h \0hrI\0h4\0h\0h\0h\0hX\0h#... ##. +... +.#+# #....#.#.# #....#.#.#.......+\0hn ##.#.#.. #...<#.# ...####.#.# ........#@# \0h 8.6 (2..####....# #....# \0hD#....#+....# #....#\0hY\0hx\0h8UM #... ##. +... +.#+#....#.#.#.......+ ##.#. #...<####......#..####..#....###....#\0hA9.6 (1\0h\0h\0h 3\0h \0h \0h1 \0hx \0hw X\0h, \0h n#.. .  ##. +... +.#+#....#.#.##....#. ........+ ##.71.6 (2 #...<#..####.#.........#.#..####....#...+.#....#\0he \0h \0h~ ]0h#####............'S.....S   ball python (constriction, asleep)]0h["  You open the door.  A ball python comes into view.]0h(S.S)==2.6 (1]0hs.]0hn05 _The ball python hisses angrily._0hWt_0hwA ball python. A small snake that can augment its bite by constricting small creatures. Max HP: ~3Will: noneAC: noneEV: ++ Threat: Minor Class: Natural Size: Medium Int: Animal Speed: 120% (swim: 200%) (normally travels faster than you) You have about 62% to hit with your +0 long sword. It has about 54% to hit you. Attacks Max Damage Bonus Bite2 Constrict 0Begin ongoing constriction (1-2 dam) It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Quotea0haJosephus33 the Shield-BearerHuman#.. .Health: 24/24 ========================#... ##.Magic: 2/2========================+... +.#+# #####AC: 7Str: 22#....#.#.#......EV: 8Int: 8#....#.#.#......SH: 4Dex: 12........S......XL:  2 Next: 62% Place: Dungeon:2##.#.#@#Noise: ==-------  Time: 872.6 (1.0). #...<#.#a) +0 long sword...####.#.#Nothing quivered........#.#..####....##....#S   a0hc[34mball python (constriction)#....#+....##....# _You climb downwards. _There is a stone staircase leading up here. _Your library has no spells.You open the door.  A ball python comes into view. _The ball python hisses angrily.a0hɰa0hIa0h  You closely miss the ball python. You block the ball python's attack. x2-3.9 (1.3a0h>a0h\ _The ball python closely misses you. x2a0hF6 ?  You slash the ball python!a0h7 a0h? rr   quokka  You kill the ball python!a0h_C `86-5.2a0hI a0hlL Y _A quokka comes into view.b0hZ  You closely miss the quokka. The quokka barely misses you.b0hW2--6.5b0hb0hL+ _The quokka bites you.b0h d  You hit the quokka.  The quokka is almost dead.b0hj `1---7.9 (1.4b0ho  _The quokka closely misses you. The quokka bites you.c0hj  You closely miss the quokka.The quokka is almost dead.c0h-9.2 (1.3c0h c0hL _The quokka misses you.c0h  You barely miss the quokka.The quokka is almost dead.The quokka bites you but does no damage.2=80.5c0h.c0h:S _The quokka barely misses you.c0h°  You barely miss the quokka.The quokka is almost dead.c0he (1.8c0h c0h T _The quokka closely misses you.d0h  You barely miss the quokka.The quokka is almost dead.d0hW0--3.1d0h;d0hb _The quokka bites you. The quokka misses you.d0h/  You miss the quokka.The quokka is almost dead.1=-4.4d0h3d0h`6S _The quokka barely misses you.d0he  You miss the quokka.The quokka is almost dead.d0h ^18---5.6 (1.2d0hv d0h J _The quokka bites you. You block the quokka's attack.d0h`  You barely miss the quokka.The quokka is almost dead.d0h(6.8d0hd0h> _The quokka bites you but does no damage.e0h8  You hit the quokka.e0hgO†e0hp9=--758.2 (1.4e0hɯe0h~J _You kill the quokka!g0h,V3g0hVg0h\g0h],g0hl^g0h`20==g0hKag0hbg0hcg0hcg0h=e,g0heg0hg,g0h*hg0hig0hih1==g0hrjg0h9l,g0hlg0hn,g0h og0hp,g0h2qg0hrg0hsa2==g0hsg0h+u,g0hug0hw,g0hQxg0hy,g0h2zg0h{g0h{9=g0h|g0h}g0h~K3=g0h~g0h2,g0hjg0h,g0hPg0hdBg0h|x -.. _You start resting.g0h1908.2 (20.0)g0h4==-9.2 (21g0hޑg0h" _HP restored.h0hh0hG3h0hKh0hdh0hh0h/Bh0hwh0h/h0hh0h,h0h]h0hh0hUh0h9=h0hмh0h7 _You open the door.h0h #####+ #..... #...#... ##...r+... +.#@# ##### #....#.#.#...... #....#.#.#...... ..†...... .##.#.#.#....... #...<#.#......r   rat (asleep)...####.#.# .............#.# .......###.... 13.2 (4.0)  A rat comes into view.h0h h0h4 h0h]9r.....rh0hCrr 2 rats (1 wh0handering)h0h-The rat squeaks loudly.h0hh0h)====h0h$4.2 (5h0hh0h h0h h0h1_A rat comes into view. h0h2K_There is an open door here.i0h=^  You closely miss the rat.i0h r.rThe rat squeaks loudly. You hear a shout!i0h<==--i0h&5.5 (1.3i0h!i0h,%; _The rat bites you but does no damage.i0h5  You hit the rat.i0hݮi0h$i0h†..r..   rati0h_9---6.9 (1.4i0hdi0hG _You kill the rat!i0h #####+##### #.#.. #.......#... ##..@..r....+... +.#'#########....#.#.#...... #....#.#.#i0hG ........† .##.#.#.#...... . #...<#.#.........####.#.#........#.# .....i0h>i0h3r.i0hU--70i0h!i0h"p _You see here a rat corpse.j0hb #####+##### #. #.. #. #... ##.@†.r..... +... +.#'# #....#.#.#...... #....#.#.#......  ........†...... .##.#.#.#...... . #...<#.#...... ...####.#.# .....  .#.# .....j0hqr.-8j0hsj0hvf _The rat twitches its whiskers.k0hP 4k0h$ k0h l0hLZ DThe floor. You are here.m0hm0h^Josephus33 the Shield-BearerHumanHealth: 24/24 ========================Magic: 2/2========================AC: 8Str: 22#####+#####EV: 8Int: 8#..........SH: 4Dex: 12#.. #..........XL:  2 Next: 79% Place: Dungeon:2#... ##.@†r......Noise: ---------  Time: 918.9 (0.0)+... +.#'########a) +0 long sword#....#.#.#......Nothing quiveredm0h0#....#.#.#..............†.......##.#.#.#......r   rat. #...<#.#.........####.#.# .............#.# .....The rat squeaks loudly. You hear a shout! _The rat bites you but does no damage.  You hit the rat. _You kill the rat! _You see here a rat corpse. _The rat twitches its whiskers.m0hm0hm0hn0hur.9.9 (1n0h;wn0hP L=21.2 (1.3n0h[T n0hIW _You closely miss the rat. The rat closely misses you.n0hXC2.4 (1.2n0hDn0ht _You barely miss the rat. The rat bites you but does no damage.o0h&  You barely miss the rat. The rat closely misses you.3.7 (1.3o0h,o0hJ/; _The rat bites you but does no damage.o0h+:7  You slash the rat!o0hAE†o0hD1835.0o0hFJo0hMG _You kill the rat!o0h?#####+##### #. #.. #. #... ##..@. +... +.#'# #....#.#.#...... #....#.#.# .##.#.#.#. #...<#.#...####.#.# o0hlo0h4-60o0h/o0h   Things that are here: _a rat corpse; a rat corpsep0hN-p0hp0hp0hAp0hBp0h.Cp0h2Ep0hFp0h-LP _p0hyQ #####+####### #..#.. #............#... ##..†........g+... +.#'#########.#....#.#.##....#.#.#...... p0hQYg   hobgoblin (wandering).......†##.#.#.#....... #...<#.#......p0hWt 7  A hobgoblin comes into view.p0hG_Jg.p0h_4==8.0 (2p0h@ep0hGh+ _The hobgoblin shouts!r0h#####+#########............#.. #.g.##... ##..†...+... +.#'##########....#.#.#......#....#.#.........†...... .##.#.#.#. #...<...####.#.# .....r0hHr0h{hg.--9.0 (1r0hr0h!r0hA.#####+# #.# #.. #.g..# #... ##..†.+... +.#'#.#....#.#.#...... . .†...... r0h,r0hg.gg 2 hobgoblins (1 wandering)--30r0hr0h\ _A hobgoblin comes into view.s0h^ #####+########............#..g...##. ##..†...@.......+... +.#'##########....#.#.#...... g  ........†g   hobgoblin........#.# .....s0hAs0hs0h.gg.g 2 hobgoblins (1 wandering)s0h"&1s0hp s0h"s0hv  The hobgoblin shouts!  You hit the hobgoblin.  The hobgoblin is almost dead.s0hu rg.gs0h 6==2.2 (1.2s0hK s0h V _The hobgoblin barely misses you.t0h@=  You slash the hobgoblin!t0hBt0hH...g.   hobgoblint0hK>91-3.5 (1.3t0hQt0hJSM _You kill the hobgoblin!t0h?#####+# #.# #.. #.##... ##..†.g.+... +.#'#.#....#.#.#...... .. .##.#.#.#...... t0hN3g.t0h0--t0h%40t0h}t0hgt0h= #####+# #.# #.. #.### #... ##..†...@..g..... +... +.#'#.... #....#.#.#...... ..  #....#.#.#......  .†...... .##.#.#.#......  . #...<#.#......  ...####.#.# .....  .#.# .....t0hEt0h>sg.-5t0h"t0h$u0h  ####+#######   #......@.....####... ##..†.....g..+... +.#'#########.....#....#.#.#.......† .##.#. #...<#.#.####u0h u0h# 8g.u0hm &6u0h u0h v0hQ  You barely miss the hobgoblin.The hobgoblin hits you but does no damage.=7.8 (1.3v0h#v0hV _The hobgoblin barely misses you.v0h$r  You slash the hobgoblin!.v0h=*Josephus33 the Shield-BearerHumanHealth: 24/24 ========================Magic: 2/2========================AC: 8Str: 22EV: 8Int: 8#####+########SH: 4Dex: 12#............#v0hj*XL:  2 Next: 100% Place: Dungeon:2#.. #......@.....###v0h*bNoise: =--------  Time: 939.2 (1.4)#... ##..†............a) +0 long swordv0h*+... +.#'#########....Nothing quivered#....#.#.#...... ..#....#.#.#......v0h+........†.......##.#.#.#....... #...<#.#.........####.#.# .....You slash the hobgoblin! _You kill the hobgoblin!You barely miss the hobgoblin.The hobgoblin hits you but does no damage. _The hobgoblin barely misses you.You slash the hobgoblin!v0hf- _You kill the hobgoblin!You have reached level 3!v0h;9/  --more--{0h   Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? 0hRN  Uppercase letters only, please.0h L9/293/343 0% 0h 0h U _You feel stronger. x20h@~  Your library has no spells.0hpF0hH. _0h`D 0hI   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  16%   0   i + Spellcasting   0.0    -1           b + Unarmed Combat   0.0     0               c + Short Blades   1.3     0      d + Long Blades0hfJ 2.3  53%   0              e + Armour3.2  13%   0      f + Dodging0.0   8%   0      g + Shields3.3   9%   0  0hJ +    h + Stealth0.0   1%  +1  0hJ         0hJ a    0hK             0h5K a    0hbK         0hK s                0hK The percentage of incoming experience used to train each skill is in brown.  0hgL Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  0hZM }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets0h{I0hFJ0hTR0h [Josephus33 the Shield-BearerHumanHealth: 29/29 ========================Magic: 3/3========================AC: 8Str: 24EV: 8Int: 8#####+########SH: 4Dex: 12#............#XL:  3 Next:  0% Place: Dungeon:2#.. #......@.....###Noise: =--------  Time: 939.2 (0.0)#... ##..†............a) +0 long sword+... +.#'#########....Nothing quivered#....#.#.#...... ..#....#.#.#..............†.......##.#.#.#....... #...<#.#.........####.#.# .....Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity?0h[ Uppercase letters only, please. _You feel stronger. x2 _Your library has no spells.0hb40hi0h>k0hZ0h_Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?) 0h}`Q g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potions0hv 0h 0h Josephus33 the Shield-BearerHumanHealth: 29/29 ========================Magic: 3/3========================AC: 8Str: 24EV: 8Int: 8#####+########SH: 4Dex: 12#............#XL:  3 Next:  0% Place: Dungeon:2#.. #......@.....###Noise: =--------  Time: 939.2 (0.0)#... ##..†............0h 5a) +0 long sword+... +.#'#########....Nothing quivered#....#.#.#...... ..#....#.#.#..............†.......##.#.#.#....... #...<#.#.........####.#.# .....0hc vYour experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 12.Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. _You feel stronger. x2 _Your library has no spells.0hW 0h 0h; 0h 0h0hdDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen 0h?: List of commandsC.Attributes and Stats 0h^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.0hASpellcasting %: Table of aptitudesI.0he^Targeting /: Lookup description0hJ.Religion Q: FAQK.0hMutations V: Version informationL.0hLicence, Contact, History !: Display diagnosticsM.0h%Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species0hZ2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands0h~5.Inscriptions6.Dungeon sprint modes0h6=0h'?0hGHJosephus33 the Shield-BearerHumanHealth: 29/29 ========================Magic: 3/3========================AC: 8Str: 24EV: 8Int: 8#####+########SH: 4Dex: 12#............#XL:  3 Next:  0% Place: Dungeon:2#.. #......@.....###Noise: =--------  Time: 939.2 (0.0)#... ##..†............a) +0 long sword0h*H+... +.#'#########....Nothing quivered#....#.#.#...... ..#....#.#.#..............†.......##.#.#.#....... #...<#.#.........####.#.# .....Your experience leads to an increase in your attributes!Your base attributes are Str 16, Int 8, Dex 12.0hHIncrease (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. _You feel stronger. x2 _Your library has no spells.0hhO40hU0h[W0hgV#####+######## #............##.. #.### #... ##..†.... +... +.#'#########....0hh #....#.#.#...... .. #....#.#.#. ........†...... .##.#.#.#....... #...<#.#...... ...####.#.#0h6h ..... ........#.# .....0hj0hItJJ   endoplasm (wandering)0ht--40.2 (10h{0hm~] _An endoplasm comes into view.0hC0hF3Unequip which item? Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=) 0hF j - a +6 ring of strength (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip0h0h0hJosephus33 the Shield-BearerHumanHealth: 29/29 ========================Magic: 3/3========================AC: 8Str: 24#####+########EV: 8Int: 8#............#SH: 4Dex: 12#.. #............###XL:  3 Next:  0% Place: Dungeon:2#... ##..†..@.........Noise: ---------  Time: 940.2 (0.0)+... +.#'#########.J..a) +0 long sword#....#.#.#...... ..Nothing quivered#....#.#.#..............†.......##.#.#.#......J   endoplasm (wandering). #...<#.#.........####.#.# .............#.# .....Your base attributes are Str 16, Int 8, Dex 12.0hA[19;2HIncrease (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. _You feel stronger. x2 _Your library has no spells. _An endoplasm comes into view.0hP  Okay, then.0h0h0hy. _0h: 40h*A 0hD V _There's nothing to close nearby.0h 0h Unequip which item? Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) 0hw Jewellery (go to first with "=)  j - a +6 ring of strength (worn)[?] describe selected [!] unequip|take off|remove0h |[tab] equip|unequip0hI0hN0hV=Josephus33 the Shield-BearerHumanHealth: 29/29 ========================Magic: 3/3========================AC: 8Str: 24#####+########EV: 8Int: 8#............#SH: 4Dex: 12#.. #............###0hWXL:  3 Next:  0% Place: Dungeon:2#... ##..†..@.........Noise: ---------  Time: 940.2 (0.0)+... +.#'#########.J..a) +0 long sword#....#.#.#...... ..Nothing quivered#....#.#.#..............†.......##.#.#.#......J   endoplasm (wandering). #...<#.#.........####.#.# .............#.# .....0hWUppercase letters only, please. _You feel stronger. x2 _Your library has no spells. _An endoplasm comes into view. 0hXo_Okay, then. _There's nothing to close nearby.0hn_n  Okay, then.0he0hg. _0h% 0h RDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.0hh Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats 0h ^: Quickstart GuideD.0h Exploring the Dungeon :: Browse character notesE.0h Experience and Skills #: Browse character dumpF.Monsters 0h ~: Macros helpG.Items &: Options help0h! H.Spellcasting %: Table of aptitudes0h fI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations 0h/ V: Version informationL.0hf Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance 0h Home: This screenN.Philosophy0h 1.List of Character Species2.List of Character Backgrounds3.0h List of Skills4.List of Keys and Commands5.0h aInscriptions6.Dungeon sprint modes0hvz?------------------------------------------------------------------------ C.ATTRIBUTES AND STATS ------------------------------------------------------------------------ The stat area to the right of the playing map shows a lot of information. It starts with the character's name and title (determined by the character's highest skill), followed by a line listing the species. If the character worships a god, the name of the deity is also listed in the second line, together with an indicator of piety. Below these two lines follow a lot of numbers. These describe different aspects of the character. Health  A measure of life force. Synonymous with hit points and sometimes  abbreviated as HP. You die if your health drops to zero or less (although  you can die in other ways, too). The main screen shows both your current  and maximum health. Usually, you regain health slowly over time. Pressing  '5' or Shift-Num-5 lets you wait for a longer period. MagicA measure of magic or other intrinsic power. This is used primarily forspellcasting, but is sometimes also used for the evoking and invoking ofmany other special abilities. They are displayed in the same way as0h{health; nothing bad happens if these drop to zero, except, of course,that you can't cast any spells. Resting also restores your reserves of0ht 1h0 magic. 1hoKNext come your defences. For all of them, more is better. Armour Class1h*[t Abbreviated to "AC". Your AC reduces the amount of damage you suffer from1h[most attacks (with a few rare exceptions), and provides some guaranteedminimum protection against damage from melee attacks. EvasionAbbreviated to "EV". This helps you avoid being hit by unpleasant things1hYR (but will not reduce the amount of damage you suffer if you do get hit). ShieldAbbreviated to "SH". This number is a measure of how good your shield (ifany) is at blocking attacks. Your character's primary attributes are Strength, Intelligence and Dexterity: Strength01h5  Abbreviated to "Str". Increases your damage with melee weapons (exceptfor long and short blades), with unarmed combat, and with throwingweapons. Reduces penalties from wearing shields or heavy armour. Intelligence41h: Abbreviated to "Int". Affects your odds of successfully casting spellsand how powerful those spells are. DexterityAbbreviated to "Dex". Increases your accuracy with melee and rangedweapons, and your damage with ranged weapons and long and short blades.51hv" Significantly affects your ability to dodge attacks aimed at you, youreffectiveness with shields, your stealth, and your effectiveness whenstabbing unaware enemies. These primary attributes grow permanently from gaining levels, and mayv1hIpincrease or decrease temporarily from mutations or while using certain artefacts or abilities. Upon gaining levels 3, 9, 15, etc., you may choose an attribute to raise by two points. Most species gain additional attributes at some levels, with the frequency and the attribute to be increased determined by species.v1h %If any attribute drops to zero for some reason, you will experience very unpleasant side-effects, being slowed and suffering some stat-specific negative effects. These effects will persist for a short while even after the attribute is restored.1h}R Finally some additional information about your character and your progress through the dungeon is displayed. Experience LevelAbbreviated to "XL". Starting characters have experience level 1; thehighest possible level is 27. Gaining a level nets additional health andmagic points, and will grant spell slots and sometimes primary1h6S attributes. Place1h  This shows the branch you are currently in, as well as the level withinthe branch. The starting branch is called Dungeon, so that the placeinformation will read "Dungeon:1" for a new character. Noise1h  This is a coloured bar indicating the loudness of noise that you heard onyour last turn. The colour provides a rough guide to how far away thenoise it indicates might be audible. If the bar is gray, the sound isless likely to be audible outside of your line of sight (at least in anopen area); if it is yellow, the sound is likely to be audible outside of1hh 1hpJosephus33 the Shield-BearerHumanHealth: 29/29 ========================Magic: 3/3========================AC: 8Str: 24#####+########EV: 8Int: 8#............#SH: 4Dex: 12#.. #............###XL:  3 Next:  0% Place: Dungeon:21hqr#... ##..†..@.........Noise: ---------  Time: 940.2 (0.0)+... +.#'#########.J..a) +0 long sword#....#.#.#...... ..Nothing quivered#....#.#.#..............†.......##.#.#.#......J   endoplasm (wandering). #...<#.#.........####.#.# .............#.# ..... _You feel stronger. x2 _Your library has no spells. 1hhr_An endoplasm comes into view. _Okay, then. _There's nothing to close nearby. _Okay, then.1hz1h1h1h1h%1h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.2  16%   0   i + Spellcasting   0.0    -1           b + Unarmed Combat   0.0     0          1hø     c + Short Blades   1.3     0      d + Long Blades2.3  53%   0              e + Armour3.2  13%   0      f + Dodging0.0   8%   0      g + Shields3.3   9%   0      h + Stealth0.0   1%  +1   0m                                                   The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  1hO[!] training|cost|targets1hR 1h-YJosephus33 the Shield-BearerHumanHealth: 29/29 ========================Magic: 3/3========================AC: 8Str: 24#####+########EV: 8Int: 8#............#SH: 4Dex: 12#.. #............###XL:  3 Next:  0% Place: Dungeon:2#... ##..†..@.........Noise: ---------  Time: 940.2 (0.0)+... +.#'#########.J..a) +0 long sword#....#.#.#...... ..Nothing quivered#....#.#.#..............†.......##.#.#.#......J   endoplasm (wandering). #...<#.#.........####.#.# .............#.# ..... _You feel stronger. x2 Y0d_Your library has no spells. _An endoplasm comes into view. _Okay, then. _There's nothing to close nearby. _Okay, then.1ha41hh1h q1hqM_#####+# #.# #.. #.### #... ##..†. +... +.#'#.J.. #....#.#.#...... .. .##.#.#.#...... 1hN1hU[J.J1hV+1.2 (11h[1hx^sYour library has no spells. _An endoplasm comes into view. _Okay, then.There's nothing to close nearby.Okay, then. _The endoplasm quivers.1hz9#####+# #.# #.. #.### #... ##..†. +... +.#'#J... 1h{#....#.#.#...... .. .##.#.#.#...... 1h=~1hU)J.1h&21h1h1h  #####+# #.# #.. #.### #... ##..†.J.... +... +.#'#.... #....#.#.#...... ..  #....#.#.#......  .†...... .##.#.#.#......  . #...<#.#......  ...####.#.# .....  .#.# .....1hY"J.1h&31h1h 1h####+#######   #......####... ##..†......J.+... +.#'#########.....#....#.#.#.......† .##.#. #...<#.#.####1h1hD)J.1h&41h1hH1hC5#####+########............#..J...###. ##..†...@........+... +.#'##########....#.#.#...... . ........†##.#.#.#. #...<..####.#.# ....1h*G1hO'.J1hP&51hU1hX1huw =  You slash the endoplasm!1hs~ 1.1h =2=6.5 (1.31h~ 1hΉ M _You kill the endoplasm!1h|C1h/D1hD1hG1hH1hNI1hN,1hN,1h O1hR1hS1hDS1hS1hV7 _You open the door.1hX1hnX1hX1h.a: ######### #..  #####@########-50.5 (4.0 #............# #.. #............### #... ##..†............ +... +.#'#########.... #....#.#.#...... .. .#.#.#...... ........†...... .##.#.#.#......1ha8-1hg1hkQ _There is an open door here.1h, ########## #.@....... #####'########  #............# #.. #............###1h}-L#... ##..†............+... +.#'#########....#....#.#.#...... ..#....#.#.#........†1h`31h321.5 (1 _1h71h:1h 31h8 1hS1h91hnB1h*,1h1hP1hU,1h1h1hC,1hZ1h#n#####.....5.5 (4#####'#####............# #.. #..... #... ##..†.. +... +.#'### #....#.#. #....#.# 1ha$"1h)1h+1hH 1hL 1hLN 1hR 3####.#....9#####'####.#....# 1hR 1hW 1hRY 1hvp 31h)q 1hs 1hiu 1hy 1hz 1h{ ,1hR| 1h} 1h> ,1h 1h w####.# #....# 63 ###'####.# ...# 1h> 1h) 1h 1hA1hB31hE1hG1h,H1hLn1hM1hO,1h%P1h@X####.##.# ##.# .......@# 6.5 (3 '###.# # #.#### #.#. #.# #.... #.#.... .. #...... #.. .....1h`Y1h^1h`1hv 1h$ X1hڐ O ## #9 #. ################. .................# '###############.# ........##.##.#1hg 1h- 1h 1hO 1h 1h_ 1h/ 1h<Q1hr1h1ha1hK1h41h1hH _No target in view!1h$ 31hi% 1h& 1h( P _1hN- n1h- ,1h+. 1hE/ 1h0 ,1hK1 1h2 1h3 1h4 1hq4 1hA: 1 ### #.# #.# ################.# 1h: j.................# '###############. ........#74.5 (5 ........### #. ........... #. 1h4; ;#######.... #. ..... .. #.. . ... .. .....1h|; 1h6@ 1h}B 1hHP31hP1hS1hU1hZB1hZ,1ha[1h|]1h7dV#.##.# ################. ................. '###############. ........# ### # ........... #######.... ......... ....... ..... ......... .....r..........r   rat (asleep)...............  1hHg+6.5 (21hlur.r1hSm+7.5 (31h#r1htV _A rat comes into view.1hTn U ############### ................ '############### ........# ## #.... #. #######.####### ..... ....... .##.....r.......  .1h/p 1hv ir.8.5 (11h{ 1h} 1h ############### ................ '############### ........# ##... ############# ..... ....... +.....r##..... ..  .### 1h 1h" ;r.1h&# &91h( 1h* 1h ................ '############### ........# ##... ############# ..... ....... ##...r+.@...## ....  #.#### #.#+#####1h 1h; o.r801h 1h 1h ################ ................ '############## ### ....... #######..#######.. ##@..+...r##  . . .#...  ....####........#.#+#####1hq ?r.1h 11h 1h 1h  You hit the rat but do no damage. The rat barely misses you.=2.8 (1.31hU1h޶1 _You block the rat's attack.1h7  You slash the rat!1hmE†1h' 544.2 (1.41h&1h(G _You kill the rat!1hƿ ................ '############### ........# ##... ############# ..... ....... ##.†+.@.## ...#.#1hf#.#+#####1hJ-501h_1h/1hwP#.# #'##.#.# #.#.### #.#. #.##.... #.#. .. #.. ##.†....... +.. ##.. ..  ..... ...  ..... .... .... #.... .... ####. #.#+#####1h}1h~@-61h1hȇ1h ##........................'...........####1h <71h 1h ( _You open the door.1h31h1hU1h1h1hV  There is an open door here.1hv1h _1h1h #..# ###'##.#..# #.#..########.# .†.....##.# '##.......##.####### .#.........##........ .#........##.†...... .†.......@'...9.2 (2#........##.. .#................... 1h+.# ..... .######.......... .# ..... #........... .# .... #........... .# .... ####........ .# #.#+##### .#1hT1h1h 1h6K1hK1h"L1hQ1hAS,1hW,1hY,1hZ1h~b #..###'########.# #...# #.# #..########.# #..†........##.# .#'##.......##.########.......##........#.......##.†...... ...†.....1hb..'..91#.......##.. <#.#.................# .......######...........1hc.# ...... #........... ...# .... #....1h:c^....... ...# .... 1hYc####........ ...# #.1hwc"+##### ...#1hc1hMd1hck1hm1h  #.#  #####'########.#  #.# #.#  #.....##.# ##..†.......##.# +.#'#.##.# #.#.#.##. #.#.#.##.†.......†...'. #.#.#.##. .<#.#........ #.#.# .######...... ..#.# ...... #.......# .... #........# .... ####.......# #.#1hD 8+##### ....#1h A2.2 (11hf 1h 1hx31h1h!1hB#,1h',1h(,1h~)1h+1h.,1h.1h?6#.# #.# . #............########.# .. ##..†...............##.# .. +.#'#########.......##.####### ...#.#.#......##........ ...#.#.#........##.†...... .......†....'... ##.#.#.#.....##........ #...<#.#.......5.2 (3###.#.# ####1h6... .....#.#  #..... ###....# ....... #.....  #....# ....... ####........ 1h6 #....# ....... #.#+#####  +....# ....... 1h6 #....# #####..  #....#1hr71h>1h@1h31h1h1h1h1h\,1h1hB1h,1hF1hs,1h"1h#... ##..†........##.# +... +.#'#########.......##.##### #....#.#.#.......##...... #....#.#.#........##.†....  ........†..'  .##...##  #...<#.#....... ..####.#.#..######. .......#.#.# #8 .####....#..# #  #....#..# #### 1hZ #....#... #.#+### +....#...# #....#######...# #....# ##### #....#  #....#1h`1h1h:1h1h 1h1h=!1h"1h-#1h'X1ht(1hM/....#.#.#.##....... ....#.#.#...............##.†..... ........†.......'.. .##.#.#.#.......##...#...<#.#......... .####.#.#.######.... ......#.#........# # ####....#.# #.  #....#.# ####1000.2 (2.0)  #....#. #.#+####+....#. 1h0F#....#######...##....# ######....##....# 1h\61h81h31hC1h1h1hXX1h1h)1h1h1h71h1h61h,1h1h(1hqB1hL1hM1h{1h1hy1h[1h1h1h1h,1hy1h1h|1h1hi1h"1hZ,1hl1hS1h$1h^1h1h1h,1h1h########.##.####### .....##........ .##.†...... ........'......... ...............##........ ........................ ..######........... ........# #........... ........# #..@........ 12.2 (12.0) 1hX........# ####........ .........# #.#+##### .........# ######...# . #####.# .#.#1h1h1h;, 31h, 1h(3 1h4 ,1hO: ,1h= ,1h> 1hA J _Found a stone staircase leading down.1h7D 31hE 1hK ............##........ .##.†. '.........>. ##... ........ ######... # #.... # #..... # ####.. 5.2 (3.0)1hIL `# #.#+#####+# # #.# ###...# #.#  ##### #.# #.##.##.#1h.M 1hS 1hU 1hGD'#.##.##.##.##.##.#1hL1hV+ gg   hobgoblinAs you open the door, it creaks loudly! You hear a shout!======6.2 (11h^1h`\ _A hobgoblin comes into view.1h 1hA hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 58% to hit with your +0 long sword. It has about 54% to hit you. Attack Max Damage Hit 5 It can open doors. 1hK z[!]: Description|Quote1h11h `............##........Josephus33 the Shield-Bearer ............##.†........Human ............'.........>gHealth: 29/29 ======================== ............##..........Magic: 3/3======================== ........................AC: 81heStr: 24 .....######.............EV: 8Int: 8 .....# #.............SH: 4Dex: 12 .....# #.............1hXL:  3 Next:  4% Place: Dungeon:2 .....# ####..@.......Noise: ======---  Time: 1016.2 (1.0) 1h......##.#'#####+#a) +0 long sword ......#1hw#.#.#Nothing quivered ###...#1h#.#.#######.#.##.#.#1h0g   hobgoblin#.#.##.#.# 1hT_You kill the rat! _You open the door. _There is an open door here. 1h_Found a stone staircase leading down.  As you open the door, it creaks loudly! You hear a shout! _A hobgoblin comes into view.1h.1h1h1h ##. ..##.†..'.>g.##.######.# #.# #....# ####...# #.#'#####+## #.#.# 1h ...# #.#.#  ##### #.#.##.#.# #.#.##.#.#1h 1ho L.g1h G------71h 1h 1h̅##. ##.†..'.>.##.g.######.# #.# #.# ####.# #.#'#####+## #.#.# ...# #.#.# ##### #.#.##.#.# #.#.##.#.#1h1hK.g1hcE------81h˗1hg1h$AZ##. ##.†.'.>.##.g...w######.[# #.# #.# ####.# #.#'#####+## #.#.# #.#.# w   dart slug (wandering)#.#.# g   hobgoblin 1hgFk  A dart slug comes into view.1hDZ.g9 _Found a robe.1hf} ##. ##.†.#'.>....###.#w#######.g....[## #.1h} ## #.## ####.## #.#'#####+## #.#.# 1h-~ e#.#.# #.#.# 1h 1h 1h 8w.1hd -.g1hҌ '201h" 1h 1h 4A dart slug. A small invertebrate. It hunts prey considerably larger than itself by firing chitinous darts, using a concealed air bladder to launch them with remarkable range and power. Max HP: ~10Will: noneAC: +EV: +  rF: ... rC: ... rPois: xrNeg: ... rElec: . Threat: Low Class: Natural Size: V. Small Int: Animal Speed: 70% (normally travels slower than you) You have about 94% to hit with your +0 long sword. It has about 54% to hit you. Attack Max Damage Bite 3 It possesses the following natural abilities:  a - Slug Dart(2d3) (7) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) indicates the spell range; shown in red if you are in range.1hQ........##........Josephus33 the Shield-Bearer ........##.†...........#Human ........'.........>....#Health: 29/29 ======================== ........##.............#Magic: 3/3======================== .....................w.#AC: 8Str: 24 .######...............[#EV: 8Int: 8 .# #.........g......#SH: 4Dex: 12 .# #................#XL:  3 Next:  4% Place: Dungeon:2 .# ####......@......#Noise: ---------  Time: 1020.2 (1.0) ..##.#'#####+#####a) +0 long sword ..##.#.#Nothing quivered ..##.#.# ####.#.##1hB.#.#w   dart slug#.#.#g   hobgoblin#.#.# _There is an open door here. _Found a stone staircase leading down.  As you open the door, it creaks loudly! You hear a shout! _A hobgoblin comes into view.A dart slug comes into view. _Found a robe.1h~ ##. ##.†.# '.>....# ##.# w.# ######.[# # #.g......# # #.# # ####.# # #.#'#####+##### # #.#.# #.#.# #.#.# 1h 1h& 1hƓ .w.g11ha 1h 1ht1h&~L.w1h~5=2.5 (1.31h1hr _You barely miss the hobgoblin. The hobgoblin barely misses you.1hW  You hit the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin hits you but does no damage.1h.`.w 1h-3.7 (1.21h1hW _The hobgoblin closely misses you.1hq=  You slash the hobgoblin!1h}{C.1hs084.91hߋ1hM _You kill the hobgoblin!1hC6.3 (1.41h1h: _You hit the dart slug but do no damage. The dart slug closely misses you.1h /  You slash the dart slug!  The dart slug is severely wounded.  The dart slug launches a dart at you.1hi K=7.6 (1.31he 1hӻ @ _The slug dart hits you but does no damage.1hm ;  You hit the dart slug.1h x 1.1hz >16-9.0 (1.41h 1h M _You kill the dart slug!1hC0A robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location.1h%1h55.......##........Josephus33 the Shield-Bearer .......##.†...........#Human .......'.........>....#Health: 29/29 ======================== .......##.............#Magic: 3/3======================== 1h5......................#AC: 8Str: 24 ######...............[#EV: 8Int: 8 # #................#SH: 4Dex: 12 1h6# #................#XL:  3 Next: 16% Place: Dungeon:2 # ####.......@.....#Noise: =--------  Time: 1029.0 (1.4) .##.#'#####+#####a) +0 long sword .#1h564#.#.#Nothing quivered .##.#.# 1hp66###.#.##.#.##.#.##.#.#1h6You slash the dart slug!  The dart slug is severely wounded.The dart slug launches a dart at you. 1h6_The slug dart hits you but does no damage.  You hit the dart slug. _You kill the dart slug!1h61h71h >1h2@1h1hv1h1hN1h1h^B1hԺ,1h1h1h1h1h1h1h,1hz1hH1h,1h1hC#######.# 1hm  #.# 1h/c#######.# ##.#1hK 1hgJ##.#############  1he.....###  .....##.†1h#  .....'>....# 1h^ .....##..#  1h-1h34.0 (5.0...................# 1h^ ####...............[#  #................# 1h #................# ####.............# 1h r #.#'#####+#####  #.#.#   #.#.#  1h8-1h1h2hP2h2hջ2h2h2h 2h,2h2h\2hv2h2h{,2h-2h2h,2h2hP2hg,2hi2h4......##.............# ......##.†...........# ......'.........>....# .##.............# ................#2hj #####......[#  #.........#  #.......#  ####.# 9 # #.#'#####+#####2h"  #.#.#  # #.#.#  # #.#.# 2h  #.#.#   #.#.# 2h!=  #.#.# 2h@ 2h2h2hz2h '#.##.##.##.##.#2h @#.#2hs B40.0 (12h( 2h+ ( _You open the door.2h532hk82h>2hA2hA2hF2hF@  There is an open door here.2hI2hIJ2hK2hN@ _Found a scroll of identify.2hQ32hR2h&Y........# #####...............[#  #................#  #................#  ####.............# 2hY# #.#'#####'##### # #.#.# #.# # #.#.# #@# 3.0 (3#.# #.# 2hYD #?2h1Z2h`2hwb2h2h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.3  14%   0   i + Spellcasting   0.0    -1          2h b + Unarmed Combat   0.0     0               c + Short Blades   1.4     0      d + Long Blades2.5  56%   0              e + Armour3.3  14%   0      f + Dodging0.0   8%   0      g + Shields3.3   7%  [372h9m 0      h + Stealth0.0   1%  +1                                                      The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto2h[40m|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets 2hʛ"25-- c - Short Blades   1.42525 f - Dodging   0.0   25 2h^E h - Stealth   0.0   In manual mode, experience is spread evenly across all activated skills. auto|manualY2hargetarget--  -- -- -- --  --  -- --  -- a-z] set[-] clear selected targettrainingtargetsZ2h<[?25h[?0c0 ]2h @ " ]2hD [?25l[?1c]2h}F 20.0   0  The current training targets, if any.  Skills enhanced by cross-training are in green.]2h*G P=] set aall targetsa2ha-z] setselected targetb2h9<[?25h[?0c0 d2hpZ " d2h^ [?25l[?1cd2h4b 20.0   0 =] set aall targetsg2h g2h%......##.............#  Josephus33 the Shield-Bearer .....................#  Human #####...............[#  Health: 29/29 ========================#................#  Magic: 3/3========================#................#  AC: 8Str: 24####.............#  EV: 8Int: 8 ##.#'#####'#####  SH: 4Dex: 12 ##.#.# #.#g2hO&  XL:  3 Next: 16% Place: Dungeon:2 ##.#.# #@#  Noise: ---------  Time: 1043.0 (0.0) ##.#.# #.#  a) +0 long sword#.#.# #.#  Nothing quivered#.#.# #.# #.#.# #.# g2h&{#.#  #?#  #.#     g2h&_The slug dart hits you but does no damage.  You hit the dart slug. _You kill the dart slug! g2h'm_You open the door.  There is an open door here. _Found a scroll of identify.g2h/4g2h5g2h6n2hs# #.#'#####'#### # #.#.# #.#  #.#.# #.# # #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  50.0 (7. _k - a scroll of identifyo2h` o2hzc =Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fogk - a scroll of identify o2hAd Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 sedimented pink potions  h - 2 blue potionsr2hu>k - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ r2hvJ“This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.s2hIdentify which item? (\ to view known items) Potions (select first with !)  f - 2 sedimented pink potions  h - 2 blue potions [?] describe selectedu2h)##.#'#####'#####  Josephus33 the Shield-Bearer ##.#.# #.#  Human ##.#.# #.#  Health: 29/29 ======================== ##.#.# #.#  Magic: 3/3========================#.#.# #.#  AC: 8Str: 24#.#.# #.#  EV: 8Int: 8#.#.# #.#  SH: 4Dex: 12#.#  XL:  3 Next: 16% Place: Dungeon:2#@#  Noise: ---------  Time: 1050.0 (0.0)#.#  a) +0 long sword#.#2hFH  Nothing quivered#.# #.# #.#  #.#  #.#    You hit the dart slug. _You kill the dart slug! _You open the door.  There is an open door here. _Found a scroll of identify. _k - a scroll of identifyu2h##.#'#####'#####  Josephus33 the Shield-Bearer ##.#.# #.#  Human ##.#.# #.#  Health: 29/29 ======================== ##.#.# #.#u2hw  Magic: 3/3========================#.#.# #.#  AC: 8Str: 24#.#.# #.#  EV: 8Int: 8#.#.# #.#  SH: 4Dex: 12#.#  XL:  3 Next: 16% Place: Dungeon:2u2h#@#  Noise: ---------  Time: 1050.0 (0.0)#.#  a) +0 long sword#.#  Nothing quivered#.# #.# #.#  u2hXz#.#  #.#     _You kill the dart slug! _You open the door.  u2hThere is an open door here. _Found a scroll of identify. _k - a scroll of identify  As you read the scroll of identify, it crumbles to dust.u2hA1.0 (1u2hu2h%     _You open the door.  There is an open door here _Found a scroll of identify. _k - a scroll of identify  As you read the scroll of identify, it crumbles to dust. u2hI_f - 2 potions of curingv2h4v2he[Inventory: 10/52 slots v2h:Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Armour (go to first with [)  b - a +0 scale mail (worn) v2h c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=) v2h j - a +6 ring of strength (worn) Scrolls (go to first with ?) v2h g - a scroll of fog Potions (go to first with !)v2h=bd - a potion of might  e - 2 potions of magic v2h^Q f - 2 potions of curing  h - 2 blue potions}2h? }2hMC##.#'#####'#####  Josephus33 the Shield-Bearer ##.#.# #.#  Human ##.#.# #.#  Health: 29/29 ======================== ##.#.# #.#  Magic: 3/3========================#.#.# #.#  AC: 8Str: 24#.#.# #.#  EV: 8Int: 8#.#.# #.#  SH: 4Dex: 12#.#  XL:  3 Next: 16% Place: Dungeon:2#@#}2h=D  Noise: ---------  Time: 1051.0 (0.0)#.#  a) +0 long sword#.#  Nothing quivered#.# #.# #.#  #.#  #.#     _You open the door.  There is an open door here. _Found a scroll of identify. _k - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of curing}2h%G}2hG}2hJ}2hL~2h ~2h ~2h ~2h ~2h ,~2h7 ~2h> ~2hw ~2h ~2h .# #.#  . . #.4.0 (3.~2hl ?#~2h2hI2h2h4,2hn2h2hn,2hߓ2h2h,2h2h .8.0 (4.###2ha2h2he2h2hPT 32huU 2hX 2hmZ 2hZ 2h_ n2hqc ..#.#####......60.0 (2..######2hc 2hPh 2hi 2hJ32h2h2h#2h2h2h,2h"2h2h,2hm2h #.#  #.#  #.#  #.#  #.#  #.# # #.#  #.#####.#  #..@....# 2ht4.0 (4 #...####### ..... ###.# 2h 2h2h2h2hڴ2hV32hҸ2h-2h2h2h#B2h> #.##.# #.##.# #.##.# #.##.# #.##.# #.# #.# #.# #.# #.# #@#####.#7.0 (3 #.......# #...####### .......#2h<#.###.#..#.####.#2hJ2h2hhA 2hA 2h4B 2hF 2hWH 2hH 2h4M 2hN ,2h?O 2htP 2hQ ,2h/R 2h[W #.#.##.#. 71.0 (4# #.# #.# #.#2hW  #.# #.# #.#####.# #.......##...#######.......##.###.#..2hW 2h?X 2ht\ 2h#^ 2h3u2h74,2h?9n2h9,2h;;2h;2h<2h<2hK=2h:Bg......#'#####'##### ......# ###...#######.#.2hBu#.#.5 # # #.# #. #.# #.# 2hB1#.#####.#2h3C2hdG2hbI2hC42hF2hI2h \ 32h\ 2h^ 2hS` 2ha 2hd 2h*e ,2hh X2hh 2h j ,2hj 2hPk 2h]l ,2hl 2hm 2hn ,2ho 2ho 2h4q ,2hq 2hu  #.# #.#  #. #. #.2hu D #. #. #..###83.0 (8.......##...#######.......#.###.#..#.####.2hu 5# 2hv 2hz 2hu| 2h42h>2hH2hd32hd2hi2hj2hj2hnX2ho2hCt......# #.#####.##.#.......##..#5.0 (2#.......# #.###.#.. #.#2ht2h_w2hx2h 32h 2h 2h ,2h n2hc v##.#.#.#####.#......#####...#######2h #.......#######.###.#@.......7 #.######### #. 2hL 2hG 2h 2hĨ#.# #.# #.# #.# # #.# #.# #.#.# #.# #.#.#####.# #.#.......# #####...####### #.##.###.#.#.##. #2h*A8.0 (12h2hl 6#.# #.# #.# #.# # #.# #.# #.#.# #.# #.#.#####.# #.#.......# #####...# #.##.###.#.#.##. #2ht <92hy 2hz 2h #.# #.# #.# #.# # #.# #.# #.#.# #.# #.#.#####.# #.#.# #####...# #.##.###.#.#.##. 2h +#2h 2h '902hP 2h" 2h #.# #.# #.# #.# # #.# #.# #.#.# #.# #.#.#####.# #.#.2h8# #####...# #.##.###.#.#.##. #2h2h&12h32h2hJ)t#.# #.# #.# #.# # #.# #.# #.#.# #.# 2h)f#.#.#####.# #.#.# #####...# #.##.###.#.#.##. #2h/2h90&22h32h52hR #.# #.#  #.# #.#  # #.# #.#  #.#.# #.#  2h u#.#.#####.#  #.#.#  #####...#  #.# #.###.#. #.# #.  2h 9#    2hC `    2he t   2h2h&32h2h2hR[2h[2h/`2h`2hb2hrc,2hgX2hQi#.# #.#  #.# #.#  # #.# #.#  #.#.# #.# 2hi@ #.#.#####.#  #.#.......#  #####...#######  #.......## #.###.#........ 2hid5.0 (2#.## #. 2h jG #  2h3j   2hYj)  2hj2hfo2hBq2h2hm2h-2h2h,2hn2h#.# #.#  #.# #.#  # #.# #.#  #.#.# #.# 2hez #.#.#####.#  #.#.......#  ####...#######  .......## .###.#.. 7#.##.  #. 2hP #   2h  2h  2h2h2h2hJ2h 2hb 2h  2h 2h 2hK 2h n2hl #.# #.#  #.# #.#  # #.# #.#  #.#.# #.#  #.#.#####.#  2h #.#.......#  ...#######  ## ##.#..#  2h 49  #.##2h .##  #.  # 2h8 %   2hY   2hz 2hT 2h 2h  2hv 2hSw 2hw 2hS| 2h} 2h3 2hL #.# #.#  #.# #.#  .# #.#  .#.# #.#  .#.#####.#  .#.......# 2h a ...#######  ##  .#..#  101 .##.##  . 2h K    2h0 Q    2hu 2h2 2hH2h2h2h2h2hB2h>.# #.#  .# #.# 2h~ .# #.#   #.#  2h]####.#  .......# 2h8 .####### 2hE .##  .2h F.#  #2h+.##   .#  2hK.#  K#  2hl.#  K   kobold (asleep)2hw.# .# 2h 2h#+2.0 (12hChK.K2h2h+3.0 (22h2hu _A kobold comes into view. It is wielding a +0 dagger.2h# #.#  # #.#  # #.#  # #.#  #####.#  # 2hW #  #  ..@.#  .##  #.#  #K#  #.#  2h|..#  ..#  ..#  2h 2hµ2h:K.2hK+4.0 (12h2h2hI #.#   #.#   #.#   #.#  .#  #      #  .##  #K#  #.#  #.#  ..#  ..#  ..#   K.52hv2h2hi :  You slash the kobold!2h۾ f)2h =8=6.3 (1.32h 2h J _You kill the kobold!2hV2h A +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 1.42h&At 100% training you would reach 10.0 in about 5.5 XLs.Current attack delay: 0.9. Damage rating: 4 (Base 4 x 105% (Dex) x 107% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 2 of the Dungeon. 2hUStash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ 2h{k“He drew his dagger, that was sae sharp, (g)o to location.2h2h| #.#  Josephus33 the Shield-Bearer#.#  Human#.#  Health: 29/29 ========================#.#  Magic: 3/3======================== ####.#  AC: 82hOStr: 24 .....#  EV: 8Int: 8 ######  SH: 4Dex: 12 ##################   XL:  3 Next: 18% Place: Dungeon:2 2h................@#   Noise: =--------  Time: 1106.3 (1.3) ###############)##   a) +0 long sword#.#   Nothing quivered2h0#.#  #.#  ..#   ..#   ..#      _k - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _f - 2 potions of curing 2hΚ_A kobold comes into view. It is wielding a +0 dagger.You slash the kobold! _You kill the kobold!2h}2h2h2hZ{ 2h{ 2h| 2h 2h# 2hL ,2h >  You see here a +0 dagger.2h 2hƋ  _2h# 2h # #.# # #.# #####.# ......# ### ################### ..................# #######)##  #@# -8.3 (2.0 #.#  #.#  ..#  ..# #..# #..# #..#  2h4 8-2hՖ 2h 2hֆ2hJ2h2h2hώ,2hn2h]### .....# ################### ..................###)## #.#  #.# 10.......######.##.2h2h2hڡ2h.......# ####### .############# ...................# #################)##  #.#  #.# ########.# .......@.# #######..#  #..#  #..#  #..#  #..#  ...#  ...#  2hjA1.3 (12h2h2h I2hb 2hsB2hX2h `#.......# ..####### ..##### #....# .##)## . #.#  #.# ##.# ...# 3.3 (22h##..#  #..#  #..#  #..#  #..#  ...#  ...#  2h2h%2hQ32h(2h2h,2hn2h,2h,2h2hO  #.#.......# ###...####### ...### ###.#...#  #.###)##  #. #.# # #.# .###.# ....# 6.3 (3.###..# 2h.M #..#  #..#  #..#  #..#  ...#  ...#  2hs2h2hU32h7W2h/]2h_,2hdX2h.e2h.f2hhB2hn #.#.......#  #####...#######  #.......###  #.###.#...#  #.###)##  #. #.#  # #.#  #.###.#  #...# 92ho...###..# . #..#  #..#  #..#  #..#  ...#  ...#  2ho2hu2hv2h32h2hW2h6,2h2h2hiM #.#.......#  #####...#######  #.......##  #.###.#..#  #.##)##  #. #.#  # # #.#  #.##.#  #..@.....# ..##..# ....2h #..# ...K #..# ... #..# .. #..#   K   kobold (asleep)# ...#   ...#    2h+,20.3 (12h} .A kobold comes into view. It is wielding a +2 dagger of draining.2h)+1.3 (22he2h3 _The kobold moves out of view.2hy2hT{2h2hs2h$2h2h]2h2h*z #.#.#  #####...#  #.#  #.###.#.#  #.#######)##  #. .. #.#  # #. #.#  #.#.#  #.@...# .#..# .. #..# .K. #..#..(. #..#..... #..# K   kobold###### ...# ...# 2h&&02h#lK.2.3 (12h H _Found 6 atropa-tipped darts.2h[ #.#.#####.# #.#.......# #####...  #.......####################.###.#...................# #.##################)## #. ..# #.## #.# #.# #@############.# #..............# .......###########..# ......K+ #..# .......# #..# .....(.# #..# .......# #..########2h\W. ...#...#2h\^2hvfAK.2hf32hKn2h_p2h ##### #.#.......#### ......###################.###.#...................#.##################)###......# ############ #..............K##########....+........(.......#########.2h2h `K.42hX2h2h3v # #.# #.# #.#.# #.# #.#.#####.# #.#.......# #####...  #.......####################.###.#...................# #.##################)## #.....@.# #.########.# #.# #.############.# #K.............# .......###########..# .......+ #..# .......# #..# .....(.# #..# .......# #..#2h 62he<dK.52hB2hD2hu  # #.# #.# #.#.# #.# #.#.#####.# #.#.# #####...# #. #.###.#. #.##) #.# #.# #.# #.# #K##.# #..# .......##..#2hv 7 .......+ #..# .......# #..#  .....(.# #..#  .# #..# 2hx 2h K.K   kobold2h. &62h 2h 2he 2h m 8K.2hm &72hu 2hv 2hg2hhA kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +EV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 50% to hit with your +0 long sword. It has about 63% to hit you. Attack2h@iMax Damage Hit: +2 dagger (drain) 6 + 3 (drain) It can open doors. [!]: Description|Quote2hmL2hO# #.# #.#Josephus33 the Shield-Bearer#.#.# #.#Human#.#.#####.#Health: 29/29 ========================#.#.......#Magic: 3/3========================#####...#######AC: 8Str: 24#.......################## EV: 8Int: 8#.###.#................... SH: 4Dex: 122hUP#.##################)# XL:  3 Next: 18% Place: Dungeon:2#....@K.##.# Noise: ---------  Time: 1127.3 (1.0)#######.##.# a) +0 long sword#.############.# Nothing quivered#..............#.......###########..#.......+#..# K   kobold.......##..#.....(.##..#.......##..#You slash the kobold! 2hP_You kill the kobold! _You see here a +0 dagger.  A kobold comes into view. It is wielding a +2 dagger of draining. _The kobold moves out of view. _Found 6 atropa-tipped darts.2hRQ2hY2hs  You completely miss the kobold. You block the kobold's attack.P: 28/28 (29)=8.6 (1.3Drain2hz2h|y _The kobold hits you but does no damage. You feel drained.2hN=9.92hT2hW _You barely miss the kobold. The kobold closely misses you.2h2h-31.3 (1.42hT2ht _You closely miss the kobold. The kobold barely misses you.2h  You hit the kobold but do no damage. The kobold hits you but does no damage.6/262.5 (1.2Drain 2h' 2hj _You feel drained. The kobold hits you but does no damage. You feel drained.2hM5/253.8 (1.32hު2h _You miss the kobold. The kobold hits you but does no damage. You feel drained.2hbt  You hit the kobold but do no damage.The kobold hits you with a +2 dagger of draining.2/24--5.12h|2h}Q _You feel drained.2hn8  You hit the kobold.2h>e)2hP--206.5 (1.42h 2h| J _You kill the kobold!2h32h2h2hw3=2h 2hF2h,2h2h,2h2h h - _You start resting.2hQ40.5 (4.04==-1.5 (52h2h" _HP restored.2h 32h 2h 2h   Things that are here:  a +2 dagger of draining; a kobold corpse2h] 2h  _2hm 2h 2h ,2h 2h 2hN O=2h 2h 2h ,2h" 2h% 2h ,2hB 2h #.......####################.###.#...................##.##################)###.....).# #.# #######.# #.# #.##.#  #######..# ........###..# .......@+ #..# 7.5 (62h 8........# #..# ......(.# #..# ........# #..# ########. ...# . ...# . .# 2h 2hu 2h- 2h2ha6 atropa-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. It is tipped with a substance that causes blindness and brief confusion. The chance of successfully applying its effect increases with Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0At 100% training you would reach 6.0 in about 3.6 XLs. 2hAIt may be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {atropa} {missile}Menu/colouring prefixes: identified missile (g)o to location.2hۍ2h#.......################### Josephus33 the Shield-Bearer#.###.#...................# Human#.##################)## HP: 24/24 (29) ========================#.....).##.#MP: 3/3========================2h;'#######.##.#AC: 8Str: 24#.############.#EV: 8Int: 8#######..............#SH: 4Dex: 12........###########..#2hqgXL:  3 Next: 20% Place: Dungeon:2.......@+#..#Noise: ---------  Time: 1147.5 (6.0)........#2h#..#a) +0 long sword......(.##..#2h!aNothing quivered........##..#Drain ########....#....#..#You hit the kobold. 2hb _You kill the kobold! _You start resting. _HP restored.  Things that are here: _a +2 dagger of draining; a kobold corpse2h2hS2h?2hm 32ho 2hu 2hGx 2hy 2h} ,2hI ,2h 2h  #.#)## #.....).# # #######.# #. #.############.#########..............#2hw ..........#.........+ #..#.# #..#.# #..#9.5 (2.# #..#2h #########.. ...# .#.. ...# 2h .# ## .# 2h 2h| 2h 2hv Y _You see here 6 atropa-tipped darts.2htT6 atropa-tipped darts. A thin piece of metal, typically coated in some harmful substance. When thrown it can deliver its toxins into the bloodstream of a living or demonic being. 2h*UPIt is tipped with a substance that causes blindness and brief confusion. The chance of successfully applying its effect increases with Throwing and Stealth skill. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.Your skill: 0.0At 100% training you would reach 6.0 in about 3.6 XLs. It may be destroyed on impact. Stash search prefixes: {throwable} {ego} {branded} {Throwing} {atropa} {missile}Menu/colouring prefixes: identified missile (g)et.2h2h}#.##################)## Josephus33 the Shield-Bearer#.....).##.# Human#######.##.# HP: 24/24 (29) ========================#.############.# MP: 3/3========================########..............# AC: 8Str: 24.........###########..# EV: 8Int: 8.........+#..# SH: 4Dex: 12.........##..# XL:  3 Next: 20% Place: Dungeon:2.......@.#2h#..# Noise: ---------  Time: 1149.5 (2.0).........##..# a) +0 long sword#########.....# Nothing quivered.#.....# Drain .# ##.# _You kill the kobold! _You start resting. _HP restored.  Things that are here: _a +2 dagger of draining; a kobold corpse _You see here 6 atropa-tipped darts.2h50.5 (1Throw: 6 darts (atropa)2h2hY _k - 6 atropa-tipped darts2h2h|Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic 2hjQ f - 2 potions of curing  h - 2 blue potions2h 2hO #.##################)## Josephus33 the Shield-Bearer#.....).##.# Human#######.##.# HP: 24/24 (29) ========================#.############.# MP: 3/3========================########..............# AC: 8Str: 24.........###########..# EV: 8Int: 8.........+#..# SH: 4Dex: 12.........##..# XL:  3 Next: 20% Place: Dungeon:22h .......@.##..# Noise: ---------  Time: 1150.5 (0.0).........##..# a) +0 long sword#########.....# Throw: 6 darts (atropa).#.....# Drain 2h 2.# ##.# _You start resting. _HP restored.  Things that are here: _a +2 dagger of draining; a kobold corpse 2hl _You see here 6 atropa-tipped darts. _k - 6 atropa-tipped darts2h 2h 2h! 2h 2h 32h' 2h^ 2h 2hW 2h_ 2hi ,2h! 2h$ 7 _You open the door.2h% 2h`& 2h& 2h+ #......# #.###...............# 2h", ;#.##################)## #.....).# #.# #######.# #.#  #.###.# ########..............# 2h, L..###########..# ...@..##..# 4.5 (4...##.##..# 2h, .........# ##..# 2h, .........# #..# #########.. ...#.#2h8- i.....#.# ##.#.#2h- 2h3 2h6 Q _There is an open door here.2h=32h>2hG2hK: _2hP2hKS2hU,2hV2hX2h[,2hy\2hd#.###.#...................#   #.##################)##  #.....).# #.#  #######.# #.#   #.############.#  ########..............#  .........###########..#  ..'..# #..#  .........##@# #..#  7.5 (32hYf.........##.# #..#  .........##.# #..#  #########.......#   .#.....#  .####    .#   .#      2hf2hm2ho2hp32hq2hy2he{,2hB2h@2h2h· #.....).# #.# ######.# #.#  #.############.....................####..........'..# #.....##.# .....##9.5 (2#########........... #.#......... #.######### #.#  # 2h2h2h_2h^#######.# #.#   #.############.#  ########..............#  .........###########..#  .'..# #..#  .##.# #..#  .........##.# #..#  .........##.########..#  #########...@.........#   #.##  #.##########  #.#  .#       2h2h+60.5 (12h2h&2h{o2hp2hp2h!w2hx2hy,2h}2h~2h~2h2h2h,2h2hD #.############.# ########..............#  .........###########..#  .........'..# #..#  ...##.# #..#  ...##.# #..# 2hSd .........##.########..#  #########.............#  #@#...........# 3.5 (3 #.##########  #.#   #.#  #.#.....#### 2h12hx2h2hV32h2hX2hqX2ha..................'..# #.....##.# ....##...##.################........... 2h#.#......... #.##########  5.5 (2 ...#2hX2h2h]2h%I2h'2h7)2h)2h/,2h/,2h402h6.# ..####.################........... #.#......... #.##########   7...........##...[...##.##.####### # 2h72hB<2hG?) _Found a chain mail.2hA chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” 2h5u -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.2h2h .........##.##..#Josephus33 the Shield-Bearer.........##.##..#Human.........##.########..#HP: 24/24 (29) ========================#########.............#MP: 3/3========================#.#...........#AC: 8Str: 24#.##########EV: 8Int: 8#.#SH: 4Dex: 12#.#XL:  3 Next: 20% Place: Dungeon:2#@#Noise: ---------  Time: 1167.5 (2.0)...........#a) +0 long sword#...[...##.#Throw: 6 darts (atropa)#.####### #Drain _a +2 dagger of draining; a kobold corpse 2h$_You see here 6 atropa-tipped darts. _k - 6 atropa-tipped darts _You open the door. _There is an open door here. _Found a chain mail.2h2h2hI2h2hZ2h!2hB2h ...##.########..# #########.............# #.#...........# #.######### #.#  #.# ##########.####..............##...@...##.#71.5 (4 #.####### #2h2h2hS _You see here a +0 chain mail.2hs 2h |Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic 2hK Q f - 2 potions of curing  h - 2 blue potions2hwQ 2hX 2h_ R.........##.########..# Josephus33 the Shield-Bearer#########.............# Human#.#...........# HP: 24/24 (29) ========================#.##########MP: 3/3========================#.#AC: 8Str: 24#.#EV: 8Int: 8##########.####SH: 4Dex: 12..............#XL:  3 Next: 20% Place: Dungeon:22hd` #...@...##.#Noise: ---------  Time: 1171.5 (0.0)#.####### #a) +0 long swordThrow: 6 darts (atropa)Drain _You see here 6 atropa-tipped darts. _k - 6 atropa-tipped darts _You open the door. _There is an open door here. _Found a chain mail. _You see here a +0 chain mail.2hf 2hQg 2h m 2hen 2h2hb*2.5 (12h2h ) _l - a +0 chain mail2h= 2h X Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)l - a +0 chain mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 potions of curing  h - 2 blue potions2h|A~b - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.9 (8.0 -> 1.1). Your EV would increase by 1.5 (8.6 -> 10.1). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.2hT Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  b - a +0 scale mail (worn) 2h- c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  d - a potion of might  e - 2 potions of magic  f - 2 potions of curing  h - 2 blue potions 2hS5l - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.3 (8.0 -> 10.3). Your EV would decrease by 1.3 (8.6 -> 7.3). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.2hJ 2hO 2hW ?.........##.########..# Josephus33 the Shield-Bearer#########.............# Human#.#...........# HP: 24/24 (29) ========================#.##########MP: 3/3========================#.#AC: 8Str: 24#.#EV: 8Int: 8##########.####SH: 4Dex: 12..............#XL:  3 Next: 20% Place: Dungeon:2#...@...##.#Noise: ---------  Time: 1172.5 (0.0)#.####### #a) +0 long swordThrow: 6 darts (atropa)Drain _k - 6 atropa-tipped darts _You open the door. _There is an open door here. _Found a chain mail. _You see here a +0 chain mail. _l - a +0 chain mail2h] 2h^ 2h c 2hi d  You start removing your armour.2ho @3.5 (12hu 2hu *4.5 (22hy 2h 2h *5.5 (32h" 2h 2h[ *6.5 (42h 2h @7.5 (52hu 2hU 110 _You continue removing your +0 scale mail. x52h 2hk 2hƤ  You finish removing your +0 scale mail.  You start putting on your armour.2h% *8.5 (62h 2h @9.5 (72h 2h 2h +80.5 (82h 2h 2hB *1.5 (92h 2hQ 2h* .2.5 (10.0)2h 2h* 10 7 _You continue putting on your +0 chain mail. x52h 2h 2h _ _You finish putting on your +0 chain mail.2h>2h2hf2h֐2h<2hsP _2h,,2h2h2h ,2hl2ht2hȝ2h2hS2h۟2hB2hާ.........##.# #..#  .........##.########..#  #########.......#  #.#...........#  #.########## #.#   #.#  2hl%##########.####  ............@.#  7.5 (5.0)###.......##.#  #.####### .# #2hM.# .# .#  .#  .#    2h|2hٮ2h3h*3h+3ha-3ho/3h3h33h,3h,3hP3h3hh,3h 3h #.#...........#   #.###   #.# #.# ##########.####  ..............# ###.......##.#  #.########.#   # #@#  91.5 (4 #.#   #.#   #.#  ..#  #.#  ###     3h$3h]&3h 33h 3hU 3h ,3h n3hQ 3h 3h  3h= 3hJ@ c ##########.#### ..............####.......##.# #.########. # # 4.5 (3.......########3hA 3h6F 3h>I 3hH##########.####  ..............#  #####.#  #.########.#  # #.#  #.#  #.# ########.# .......@.# ########.#  ### 3hI4 3hCP3haG5.5 (13h 3h 3h 3h 3hRQ3h ###.####  ....#  ###.......##.#  #.########.#  # #.#  #.#  #.#  #.########.#  #....# 8.5 (3 ###.#  ###  3h33hW3h3h3h3h{,3h ###.#### ...# ###.......##.# #.########.# # #.# #.## #.# #.########.# #...#201 ###.# ###3h33h3h̩3h;Y P3h[P3h"I 33hRJ 3h.O 3hPP 3hU 3hV ,3hCW 3h\ I #.#  ##########.#### ..............###.......##.# #.########.##.# #.# #.# #.#3h^  #.# #.# #@########.#4 #..........###########.####3hb 3hfd 3h-33h3hG3hR3hp3h3h]3h3hšE......... ###### #.#  #.# ##########.###.............###.......####### 7# #.# #.########.#..........###########.# ### 3hv3hy 3hH3 3h|I 3hUX 3h\X 3h^J _Found an escape hatch in the ceiling. 3h_I 3h g.........##.# .........##.#########.......... #.#........ #.######### #.#  #.# .#############.####..<....@..........#10.#######.......##.# #.########.# #.# #.# #.# #.# #.# #.##.########.##..........###########.# 3h h 3hYl 3hn 3h 3hN 3h 3h 3hH 3hn 3h 3hTs ..##.# ..##. ## #.# #. #.# #.#..##.####..<..@....#2.5 (2.#######.......##.# #.########.# #.# #.# #.# #.# # 3h.# #.# #.##.# #..#  ##.# 3h 3h 3h 3h{3 3h4 3h 3h, 3h9n 3h 3h, 3hG 3hR  There is an escape hatch in the ceiling here. 3ha 3h5 _ 3h F .........##.###.# .........##.#... ##########... #.##... #.#... #.##... #.# #...####.### #...@<.......6.5 (4 #.#.#######.......##.#. #.########.#. #.# #.#. #.# #.#. #.# #. .. #.########. 3h * ## #....  ####.  3hr  3h?  3h##.# .##. #...# #########... #...# #.# #...# #.## #...# #.#  #...# #.# #...#############.## #....<.............. #.#@######### #.# #.######## #.# #.# # #.# #.# # #.# #.# # ..# #.######## 3hh ### #........ ########## # 3h 3h*7.5 (1 3h 3h3h3hB3h3h3hY3h3h3h,3hK3h3h...# #.# #. #.# #...#############.###....<..............#.#.#######.......## #.#.######## #.# #.#  #.# #.# #3h3 #@# #.# ....w........##........###### ######## w   ribbon worm (asleep)   3hg20.5 (3ww1.5 (43h3hO^ _A ribbon worm comes into view.3hA3hDA ribbon worm. A giant annelid, glistening with slime, with unusually large teeth. It expels fragments of its own innards to ensnare unsuspecting prey. Max HP: ~18Will: +AC: +EV: + 3hME(Threat: Low Class: Natural Size: Small Int: Animal Regen: 1/turn Speed: 80% (normally travels slower than you) You have about 78% to hit with your +0 long sword. It has about 66% to hit you. Attack Max Damage Bite 9 It possesses the following natural abilities:  a - Ensnare(5) To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y) 3h`Findicates the spell range; shown in red if you are in range. [!]: Description|Quote3hX#...##.# Josephus33 the Shield-Bearer#...##.# Human#...#############.## HP: 24/24 (29) ========================#....<.............. MP: 3/3========================#.#.#######.......## AC: 10Str: 24#.# #.######## EV: 7Int: 8#.# #.## SH: 4Dex: 12#.# #.## XL:  3 Next: 20% Place: Dungeon:2#@# #.## Noise: ---------  Time: 1221.5 (4.0)....w...# #.######## a) +0 long sword......### #.......3hZ.. Throw: 6 darts (atropa)################ Drain #w   ribbon wormYou start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _A ribbon worm comes into view.3h_3h3`3hM#. #.# #############.##...<.......#.#.#######........######. # ....w...########......###.........################3h-3h*2.5 (13h;3h3h 3h ww   ribbon worm 3h֖ %33hD 3ha 3h3hX<w.3h%43h(3h3h\J (catching breath)  You hit the ribbon worm.  The ribbon worm is lightly wounded.3hO  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.3h  3  0 =5.8 (1.36 darts (atropa)Held Drain 3hE 3hV . _You are caught in a web!3hR  You struggle to detach yourself from the web.3hd+603h3h]C _The ribbon worm bites you but does no damage. 3hv 7  4 -76 darts (atropa) 3hq* _The web tears apart. 3h^  You slash the ribbon worm!  The ribbon worm is heavily wounded. 3hY 5==9.2 (1.4 3h  3hO F _The ribbon worm bites you but does no damage. x2!3h[ (catching breath)  You barely miss the ribbon worm.The ribbon worm is moderately wounded.!3hb `````The ribbon worm expels a string of sticky webbing.!3hX^....@!3h5-30.5 (1.3!3h!3hW _The stream of webbing misses you.!3h   You hit the ribbon worm.  The ribbon worm is heavily wounded.-1.9 (1.4!3h !3h Y _The ribbon worm closely misses you.$3hh5  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.3.2 (1.3 _The ribbon worm bites you but does no damage.$3h€ (catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded.$3h[&  $3h1The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.$3h7 $3h9  3  0 4.6 (1.46 darts (atropa)Held Drain $3hQ? $3hC . _You are caught in a web!%3hE3%3hN%3h:N _You are caught in a web!%3h.1  You struggle to detach yourself from the web.17-------50%3hF6%3hI90 _The ribbon worm bites you!%3h"  7  4 -66 darts (atropa)%3h %3h( * _The web tears apart.%3h}l   You hit the ribbon worm.  The ribbon worm is heavily wounded.18=------=7.9 (1.3%3hq %3hv C _The ribbon worm bites you but does no damage.%3h0:  You slash the ribbon worm!  The ribbon worm is almost dead.9.2 _The ribbon worm bites you but does no damage.&3h=  You hit the ribbon worm.&3haI.&3h!&3h@ L=940.5&3h&3h4O _You kill the ribbon worm!&3h  .############.##.<..............#.######### #.# #.###### .......######......##........####Drain   &3hj&3h8a9=-10&3hj&3h'3h '3h '3h '3hJ =20='3h '3h5 91'3hg E=='3h '3h ,'3h '3h '3h '3hC '3hd '3h '3h '3h  '3hO h2=='3h '3h ,'3h^ '3h, '3h0 '3h '3h ,'3hi '3h ~3=='3h '3h' '3h - _You start resting.'3ht 061.5 (20.0)'3h v4==2.5 (21'3h# '3hD& " _HP restored..3h# #...# #.# #...#############.# #....<............. #.#.######## #.#.# #.######.#.# #.# #.#.# #.# ######.#.# #.# .......@.# #.######### #........####### ######### .3h.3hN03.5 (1.0).3h .3h /3h܎C #...# #. #...#. #....< #.#.#. #.#.# #. #.#.# #.# #.#.# #.##.#.# #.#.# #..### ### /3h/3h[%4/3hP/3h]/3h/3ho/3hL(+= #...#  #...# #....< #.#.####### #.#.# #. #.#.# #.# #.#.# #.#.#######.#.# #.#....# #.6.5 (2#..### ### 03hw03h' #...# #... #....< #.#.####### #.#.# #. #.#.# #.# #.#.# #.####.#######.#.# #.#S.....# #..###...### # ### S   adder (asleep) 8  An adder comes into view...SS9.5 (303h0,03h-/ _The adder hisses angrily.03hl #...# #... #....< #.#.# #.#.# #.## #.#.# #... #.#.# #.#.#.#.# #.03hF#..S...@........# #..###.### # # 03hp 03hS v.S70.5 (103h 03h 13hw #...########. #....<.....#. #.#.########. #.#.# ####. #.#.# # ... #.#.# ######.#######.#.# # #...S...........# # ..###### # ########### #13h13h2K.S13h֑%113h13h23h_  You slash the adder!  The adder is severely wounded.23hԭ5==2.8 (1.323h̳23h#q _The adder closely misses you. You block the adder's attack.23hk  You barely miss the adder.The adder is severely wounded.23h/-4.123h23hz _The adder bites you but does no damage. The adder barely misses you.23h 9  You slash the adder!23h! e.23hԋ Covered 6--56-5.423hӐ 23h/ I _You kill the adder!43h}343h~~43h43h43hf43hчV5=-43h43h,43hӋ43h,43h̍43h,43h43h<h - _You start resting.43h82.4 (7.06==-3.4 (843h43hˤ" _HP restored.>3hI>3hq>3h2>3h>3h>3hqB>3h< #...#  #.# #...#### #.# #....<.. #.# #.#.### #.# #.#.#  ###.### #.#.#  ..... #.#.#  #####.#######.#.#  #..@............# 6.4 (3......###.........### ##### ###########>3h17 3>3h7 >3h? ,>3h9@ 9=>3hD ,>3h:[ >3h[ >3hc\ >3h] >3h^ ,>3h_ >3hf #.# #...## #.# #....< #.# #.#.## #.# #.#.# ##.### #.#.# ..... #.#.######.#######.#.########...............#.......@###....##9######### ########>3hl ?3h\3?3h\?3hb?3h@mn?3h #.# #... #.# #... #.# #.#. #.# #.#. ###.### #.#. ..... #.#. #####.#######.#.##.....###..##91.4 (2## ##?3h:?3h?3h?3h~?3h,?3hEX?3hQ?3h  #.# # #.# # #.#  #.#  ###.###  .....  #####.######.###..###..3.## #?3hc?3h?3h:?3h ?3h ?3hڦ ?3h= ?3h> ?3h  #.#  #.#  #.#  #.#  ###.###  .....  #####.###### #.## #..###5 #.## ?3h ?3hX ?3h5 ?3h ?3h ?3hg ?3h ?3hW ?3hq  #.# #.# #.# #.# ###.### .....# #####. #.## #..###7 #.## #?3hv ?3h ?3h/#@3hz3@3h{@3h@3h@3h@3h #.##.# #.##.# #.##.# #.##.# ###.###.# ..... #.# #####. #.## #..###9 #.##  ###@3h@3h$@3hhA3h; #.# ###.## ..... #####.###########..............###....########### #######A3hA3h^,300.4 (1A3hA3hA3h[  #.# ###.## ..... #####.###########..............###....########### #######A3hV$A3h/%%1A3hZ+A3h-A3hum.g  #.# ###.## ..... #####.###########..............###....########### #######g   hobgoblin (asleep) A3hwk  A hobgoblin comes into view.A3hݼj.ggA3h.==2A3h|A3h+ _The hobgoblin shouts!A3h`] ##..g  #.# ###.## ..... #####.###########..............###....########### ####### A3h^ A3he F.gA3hf .--3A3hak A3hm B3h2<##.. g #.# ###.## ..... #####.##B3h)3#########..............###....########### #######B3h5B3h:F.gB3h;@--4B3h@B3h.BD3h  .g5D3h D3h E3h\R  You closely miss the hobgoblin. You block the hobgoblin's attack.=6.7 (1.3E3hVE3hW@ _The hobgoblin hits you but does no damage.E3h d  You closely miss the hobgoblin.E3h* ,7.9 (1.2E3h9 E3h @ _The hobgoblin hits you but does no damage.F3h+3F3h3,9.2 (1.3F3hFF3hJw _You closely miss the hobgoblin. You block the hobgoblin's attack.F3hA=  You slash the hobgoblin!F3hE†F3h66010.6 (1.4F3hxF3hM _You kill the hobgoblin!G3h<G3h>A hobgoblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.G3h G3hc NJosephus33 the CoveredHuman###HP: 26/26 (29) ========================..#MP: 3/3========================#.#AC: 10Str: 24#.##.# EV: 7Int: 8#.##.# SH: 4Dex: 12#†##.# XL:  3 Next: 60% Place: Dungeon:2#@##.# Noise: =--------  Time: 1310.6 (1.4)#.####.## a) +0 long sword#.#..... Throw: 6 darts (atropa)G3hE #.######.## Drain #.#########.......#...........###...#.########### ####### _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin. _The hobgoblin hits you but does no damage. _You closely miss the hobgoblin. You block the hobgoblin's attack.  G3h VYou slash the hobgoblin! _You kill the hobgoblin!G3h G3h G3h H3hX3H3hҎH3hH3h,H3hH;  H3h@You see here a hobgoblin corpse.H3hSH3h _H3hHH3hH3h H3hH3hH3h### .H3hi . -3.6 (3.0. #.# † #.# #.##.# Drain #.####.###.#.....H3hJ #..H3hèE H3hC7-H3hۮH3hH3h3H3hH3hH3h H3ha H3h H3h H3h XH3h -.#######....... 5.6 (2###### ..#†##.##.##.# #.#H3h_ H3hw I3hyII3h>!I3h#,I3h9',I3h',I3h(I3h- #.## #..#7 ##.# #.# #. #.#I3h- #. #†# #. #.# #. #.# ###. #.#  #.# #####.I3hK.I3h7I3h3I3hpI3hI3hMI3h- I3hk #.## #..#9 ##.# #.#  #.#I3h   #†# #.#  #.# ## #.#I3hx  #.# ####I3hI3hI3hI3hyA I3hA I3h!B I3h/I I3hN XI3h_T 6#g#.#.#.#.#. #.## #..# ##.# #.# #.# I3hU  #†# #.#g   hobgoblin (asleep) #.# #.# #.# I3h[ z 20.6 (1  A hobgoblin comes into view.I3hb j.ggI3h}b 3==1.6 (2I3hug I3hj + _The hobgoblin shouts!J3h@J3hbAJ3h2EJ3h-GJ3hz #.# #.# #g# #. #.# .. #.###.# #..!..#.. #....... #@######## #........#########.# #.# #.# #†#  #.#  #.# #.#J3hyJ3hF.gJ3h3--2.6 (1J3hJ3hLT _Found a blue potion.K3htN<#. #.# #.# ##.# #..#g# ..#.###.# #..!..#...#.@.....# #.######## K3hN#........# ########.# #.# #†# K3hOK3h!QK3hWF.gK3hX@--3K3ht^K3h`K3hq^ #. #.#  #.# ##.# #..#.# ..#g###.# #..@..#...#.......# #.######## #........# ########.##.# #.##†# K3h$_ A.gK3h` %4K3hg K3hKk { _You see here a blue potion.L3h  You hit the hobgoblin.  The hobgoblin is heavily wounded.L3hd3---=5.8 (1.2L3h-L3h- _The hobgoblin hits you.L3hu  You hit the hobgoblin.  The hobgoblin is almost dead.7.0L3h L3h 7 _You block the hobgoblin's attack.M3hT  You closely miss the hobgoblin.The hobgoblin is almost dead.8.4 (1.4 _The hobgoblin hits you but does no damage.M3h  You barely miss the hobgoblin.The hobgoblin is almost dead.You block the hobgoblin's attack.M3hA4=--M3h%9.7 (1.3M3h$M3hΓ@ _The hobgoblin hits you but does no damage.M3h  You closely miss the hobgoblin.The hobgoblin is almost dead.M3h -31.1 (1.4M3h M3h @ _The hobgoblin hits you but does no damage.N3h;  You hit the hobgoblin.N3h81.N3hfK=42.5N3hN3hM _You kill the hobgoblin!O3hE35=O3h!7XO3h8,O3h9O3hd;,O3h&<P3hsh - _You start resting.P3h-6.5 (4.0P3h-6==-7.5 (5P3hOP3h" _HP restored.Q3h(Q3hA blue potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Q3hMenu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her Q3h, The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” Q3hbd -William Shakespeare, _Romeo and Juliet_ (q)uaff, or (g)et.R3hGR3h\7Josephus33 the CoveredHuman#.HP: 26/26 (29) ========================#.#MP: 3/3R3hE]========================#.##.AC: 10Str: 24#.# #..EV: 7Int: 8#.# ..SH: 4Dex: 12R3hr]<#.###.#XL:  3 Next: 64% Place: Dungeon:2#..@..#...R3h]:Noise: ---------  Time: 1337.5 (5.0)#.......#a) +0 long sword#.########R3h]Throw: 6 darts (atropa)#........#Drain ########.#R3h]7#.##.##†#R3h^A#.#The hobgoblin is almost dead. R3hE^_The hobgoblin hits you but does no damage.  You hit the hobgoblin. _You kill the hobgoblin! _You start resting. R3h._#_HP restored.R3h`j8.5 (1Vertigo Drain R3hgR3hvjC _It was a potion of moonshine. You feel tipsy.X3hX3h9 2 X3hX3h,X3h(X3hX3hʖ,X3hX3h,X3hԘX3h+,X3hX3hڛX3hX3hX3hǝX3hX3hUX3h,X3h X3h_,X3hJX3h,X3h|X3h,X3hX3hT,X3hX3h<,X3hX3hrBX3h,X3hX3h,X3hX3hǮ,X3h&X3hu,X3hX3hb,X3hɲX3h X3h?X3hX3h+,X3hX3hX3huj 60.5 (22.0) _You start waiting.X3hA 7 1.5 (23X3h3X3hY _The world stops spinning.Y3h/dIY3hf,Y3hfY3hBkY3hk,Y3hul,Y3hlY3hnBY3hn,Y3h oY3hp,Y3hfpY3hvqBY3hZr,Y3hsY3hxY3h yY3hHyY3hzY3hzY3hK{Y3h|Y3h|Y3hq}Y3h~Y3h~Y3hjY3hY3hY3h^Y3h,Y3h4Y3hY3hY3hyY3h,Y3hY3hY3hňY3hY3hG,Y3hY3hY3hY3hnY3hY3hY3hY3hl,Y3hY3h,Y3h%BY3hY3hY3hܔY3h4Y3hb,Y3hݖY3h,Y3hY3h,Y3h^Y3h,Y3hY3h,Y3hY3hk,Y3h֟Y3h,Y3hPY3h,Y3h&Y3hi,Y3hY3h,Y3hY3hgY3hY3hY3h,Y3hY3h*,Y3hάY3h,Y3hFY3hݯ,Y3hPY3hBY3hͲ,Y3hY3h,Y3hY3h,Y3h Y3h,Y3h+Y3h_,Y3hY3h>,Y3hY3h,Y3hRY3h~Y3hY3hIY3hX,Y3hFY3hc,Y3hY3hV,Y3hY3hBY3h}BY3h Y3hY3hY3h;Y3hFY3h2Y3hY3h,Y3h3Y3h:Y3hY3hAY3hY3hY3hY3hY3hY3hY3hQY3hKY3h;Y3hY3hY3h Y3h Y3hw Y3h< Y3h Y3h, Y3hf Y3h Y3h Y3h Y3h[ Y3hF Y3h Y3h Y3h Y3hU Y3h Y3h Y3h Y3hL Y3h Y3h Y3h( Y3h Y3hz Y3h Y3h Y3h Y3hD Y3h! Y3h" Y3h># Y3h# Y3hi% Y3hT& Y3h' Y3h") ,Y3h) Y3hs+ ,Y3h+ Y3hI- ,Y3h- Y3h/ ,Y3hS0 Y3h1 ,Y3h12 Y3h`3 ,Y3h3 Y3h5 ,Y3h5 Y3h6 ,Y3hc7 Y3h8 ,Y3h9 Y3hT: ,Y3h: Y3h; ,Y3h@< Y3hx= ,Y3h> Y3h,? ,Y3h? Y3h@ ,Y3hWA Y3hB ,Y3h C Y3h/D ,Y3hD Y3hUF ,Y3hF Y3h7H BY3hI ,Y3hI Y3hhK ,Y3hL Y3hGN BY3hU h 460.5 (99 _You start waiting.Y3h0V /1.5 (100.0)Y3hg Y3hJj # _Done waiting.Y3h% IY3hY3hY3hnY3hj Y3h.##. .##.# .# .#.# ##.# #.. #.# ...#.. #.# #... #.###.# #....@#... 3.5 (2.0)#.......# #.######## #........# ##.# # #.# # #†# # #.# # Y3hoY3h`3hKjI`3hm`3ho,`3htn`3hozq .# `3hz# .# #. .# ..#.##.# #...#.#....#.....#.# #@.......5#.###.####.#.`3h {#.....#...#.......#Drain #.#########`3hA{!`3h|`3hq`3ho { .# .# .# #.#+ .#  #.#. .# ..`3hp M #.#.##.# #... #.#.@..#..... #.###........ #.###.####.#. #.....#... #....... #.######## #........#`3hp c########.# #.#`3h*v `3hv *6.5 (1`3hR{ `3h| a3hޫ3a3h~a3h^a3hDa3hBa3h6,a3ha3ha3ha3ha3ha3h#6 .# .# .#  #.#+# .# a3h #.#@# .# ..9.5 (3 #.#.##.# #... #.#....#..... #.###........ #.###.####.#.a3h #.....#... # #.#########......a3h!..#a3ha3hNa3h[b3hH...+...####+#....##..............'70.5 (1b3hJb3hW( _You open the door.b3hb3h@  There is an open door here.b3hcb3h5 _b3h....#  ...+  ...####+#....##......##......##..@...# 2.5 (2#.#'##.# #.#.# .# .##.# ##.#....#.....#.###.........##b3hb3h+b3h ..#....# ...# ...+  ...### #+#....# #......# #.@....# #......# #.#'##.#  #.#.# .# .. #.#.##.# #...b3h #.#..#..... #.###........ #.###.####.#. #.....#...b3hb3h*3.5 (1b3hb3h3c3h9c3h93c3hYAc3hPBc3hFBc3h%Hc3hhHc3hHc3hL7 _You open the door.c3h'N3c3hNc3hT#.........###..........#.........##.........##.........# #.........+ #.........### #@#....#6.5 (3 #......# #......# #......#  #.#'##.# #.#.# .# .. #.#.##.# #... #.#....#..... #.###.c3hUB.......c3hXc3h~[Q _There is an open door here.d3h # ###. #... #.# #.# #.# #.+ #....@....#########'#....# #......# #......# #....d3hH ..# #.#'##.# #.#.# .# .. #.#.##.# #...d3hK #.#....#.....d3hd3h?17.5 (1 _d3hd3he3he3he3he3h e3hd,e3hne3h֯e3h ,e3hɲe3he3hj,e3he3hܺe3h,e3h`e3h*~You open the door. _There is an open door here.  Found a faded altar of an unknown god.e3he3hF _e3he3h########.# .........### ### #.........##.P #.#...........P♣ P..#.........#.. P.P.#.........#P♣._.P.#.........#.P.♣...#.........@..P..# 83.5 (6#.........####..# ######'#....# #......# #......##......#e3hR#.#'##.##.#.# .# ..#.#.##.# #...e3he3hfPPP♣._Pe3h.Q _There is an open door here.f3h[f3hA petrified tree. An ancient tree, long ago passed from biology into geology. While no longer wooden in a material sense, it retains the spiritual qualities of a tree. It can be dug through.h3h_h3h1mRJosephus33 the Covered########.#Human.........### ###HP: 26/26 (29) ========================#.........##.P #.MP: 3/3h3hm========================#...........P♣ P..AC: 10Str: 24#.........#.. P.P.EV: 7Int: 8#.........#P♣._.P.SH: 4Dex: 12h3hLn#.........#.P.♣...XL:  3 Next: 64% Place: Dungeon:2#.........@..P..#Noise: ---------  Time: 1483.5 (6.0)#.........####..#a) +0 long sword######'#....#Throw: 6 darts (atropa)#......#Drain #......##......##.#'##.#h3hn##.#.# .# ..#.#.##.# #... _There is an open door here. _You open the door. h3hnh_There is an open door here. _You open the door. _Found a faded altar of an unknown god. h3hn<_There is an open door here.h3hoh3hdvPPP♣._.Ph3hxh3hgg h3hh 8A faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. h3hfh mPray here with > to learn more. _________________ h3hh “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and h3hh beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23.z3hAJosephus33 the Covered########.#Human.........### ###HP: 26/26 (29) ========================#.........##.P #.MP: 3/3========================#...........P♣ P..AC: 10Str: 24#.........#.. P.P.EV: 7Int: 8#.........#P♣._.P.SH: 4Dex: 12#.........#.P.♣...XL:  3 Next: 64% Place: Dungeon:2#.........@..P..#Noise: ---------  Time: 1483.5 (0.0)#.........####..#a) 3hwm+0 long sword######'#[39;49m....#Throw: 6 darts (atropa)#......#Drain #......##......##.#'##.##.#.# .# ..#.#.##.# #... _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a faded altar of an unknown god. _There is an open door here.z3hP♣ PPPz3h3h 3h 3h] 3h 3hi  3h _3h ,3h ########.# ..........### ### #.##.........##.P .#.# #...........P♣♣P..# #.........#..PP.P.# #.........#P♣._.P.# #..#.P.♣...# 3h #.........'.@P..# #.........####..# ######'#....# ....#......# .####......# .b#......# ##b   bat (asleep)#.#'##.##.#. 3h +4.5 (13hn 3h! PPP♣._P.  A bat comes into view.3h" *5.5 (23h) -PP3h, 0 _The bat moves out of view.3hu #########.# . ...#########.# #.##.P .#.# #...........P♣♣P..# #.........#..PP.P.# #.........#P♣._.P.# #.........#.P@♣...##.'..P..# #.........####..# ######'#....# ..... #......# #b.####......# .... b   bat#......# ...###.#'##.# ...##.#.# .# ..3h|x3hz3hbz3hPPPPb.3hɂ*6.5 (13hڈP♣♣PP_.P3h&3hA petrified tree. An ancient tree, long ago passed from biology into geology. While no longer wooden in a material sense, it retains the spiritual qualities of a tree. It can be dug through.3hn3hÐJosephus33 the Covered#Human########.#.HP: 26/26 (29) ========================.........#########.#MP: 3/3========================#.........##.P .#.#AC: 10Str: 24#...........P♣♣P..#EV: 7Int: 8#.........#..PP.P.#SH: 4Dex: 123h#.........#P♣._.P.#XL:  3 Next: 64% Place: Dungeon:2#.........#.P@♣...#Noise: ---------  Time: 1486.5 (1.0)#.........'..Pb.#a) +0 long sword#.........####..#Throw: 6 darts (atropa)######'#....# .....Drain #......# #..####......# ....b   bat#......# ...###.#'##.# ...##.#.# .# .. _There is an open door here. _You open the door. _Found a faded altar of an unknown god. _There is an open door here.  A bat comes into view. _The bat moves out of view.3h3hԙP♣♣PPPPP3h3hEv  You closely miss the bat. The bat closely misses you.3hw3h~PPP.b=7.8 (1.33hPPP _You block the bat's attack.3h#########.#..  .........#########.# #.##.P .#.# #..P♣♣P..# #.#..PP.P.# #.#P♣._.P.# #.........#.P.♣...# #.........'..P@.# #.####b.# ######'#....#...... #......#.#..####......#. ....#......#. ...###.#'##.#. ...##.#.# .#. ...##.#.##.# #...3h+PPP♣._.PP..b803h6;PPP.P3h 3h*,_The bat hits you but does no damage.3hp ########.#.. .........#########.#  #.##.P..#.#  #..P♣♣P..#  #.#..PP.P.#  #.#P♣._.P.#  #...#.P.♣...#  #.'..P..#  #.3hq ..####.@#  ######'#....#...b...... #......#.#..#######......#.#.... #......#.#...###.#'##.#.#...# #.#.# .#.#...##.#.##.# #...##.#....#.....3h9} PP♣._.P3h0~ %93h] P♣♣P_P3h v _The bat closely misses you. The bat hits you but does no damage.3h07  You slash the bat!3h9PPPPP..†3hY=5691.1 (1.33hDQPPP3hGG _You kill the bat!3h33h23h3h ### ########.# .. ..#########..##.P..#....P♣♣P..#..#..PP.P.#..#P♣._.P.#.P.♣@..#-3.1 (2.0.........'..P..#.#  #.........####..# #  ######'#....#...†......#......#.#..#######......#.#.....#...##.#...#-3htP♣♣PP3hE 3hGG A faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and  beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23.3h1r3hJosephus33 the Covered###Human ########.#..HP: 26/26 (29) ======================== .........#########.#MP: 3/3========================#.........##.P..#.#AC: 10Str: 24  #...........P♣♣P..#EV: 7Int: 8  #.........#..PP.P.#SH: 4Dex: 12  #.........#P♣._.P.#XL:  3 Next: 66% Place: Dungeon:2  #.........#.P.♣@..#Noise: ---------  Time: 1493.1 (2.0)  #.........'..P..#.#a) +0 long sword#.........####..# #Throw: 3h[40m6 darts (atropa)######'#....#...†......Drain #......#.#..#######......#.#....#......#.#...###.#'##.#.#...##.#.# .#.#...#You closely miss the bat. The bat closely misses you. _You block the bat's attack. _The bat hits you but does no damage. _The bat closely misses you. The bat hits you but does no damage.  You slash the bat! _You kill the bat!3h*3hP♣♣PPP_3hU3hDghPP_.P3hh*4.1 (13hoPP_P3hq3hv M ### ########.# .. ..##########.P..#....P♣♣P.#..PPP♣._@P..#.P.♣..'..P..#.  #.........####..#.#Drain ..##3h 7.#.#...#3h PPP_@PP._3hy %53h\ %P3h5 3h;bP♣♣PP.P_3hb%63hwjP♣♣PPP3hk3h ###  #.# ..  .#########.# #.##.P..#.# #.P♣♣P..# #.#..PP.P.# #.#P♣.@.P.# #.#.P.♣...# #.'..P..#.# #.####..#.# ######'#....#...†......3hFv #......#.#..###### #......#.#.... #......#.#...##  #.#'##.#.#...#3h PP.PPP3hk %73hr;PP.PP3hd _There is a faded altar of an unknown god here.3h} GPP.3h` ,8 _3h$ `PP3h 3hH _You kill the bat!re is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Uskayaw or (c) Vehumet, but you can'ttell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.3h6 3h^9 Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any 3h9 Lmeans. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. 3h9 You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)3h: OYou can enter into single combat with a foe.(7 MP, Piety--)3h1: ~Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. 3hP: 8Okawaru will grant you a choice of armour... once. 3hu: [!]: Overview|Powers|Wrath4h9 4h) wJosephus33 the CoveredHuman###HP: 26/26 (29) ========================########.#..MP: 3/3========================.........#########.#AC: 10Str: 24#.........##.P..#.#EV: 7Int: 8#...........P♣♣P..#SH: 4Dex: 12#.........#..PP.P.#XL:  3 Next: 66% Place: Dungeon:2#.........#P♣.@.P.#Noise: ---------  Time: 1498.1 (0.0)#.........#.P.♣...#a) +0 long sword4h _#.........'..P..#.#Throw: 6 darts (atropa)#.........####..#.#Drain ######'#....#...†......#......#.#..#######......#.#....#......#.#...###.#'##.#.#...# _You kill the bat! _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Uskayaw or (c) Vehumet, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.4hM4hpP Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|WrathQ4hdJosephus33 the CoveredHuman###HP: 26/26 (29) ========================Q4hf########.#..MP: 3/3========================.........#########.#AC: 10Str: 24#.........##.P..#.#EV: 7Int: 8#...........P♣♣P..#SH: 4Dex: 12#.........#..PP.P.#XL:  3 Next: 66% Place: Dungeon:2#.........#P♣.@.P.#Noise: ---------  Time: 1498.1 (0.0)#.........#.P.♣...#a) +0 long sword#.........'..P..#.#Throw: 6 darts (atropa)#.........####..#.#Drain ######'#....#...†......#.4hgKm.....#.#..#######......#.#....#......#.#...###.#'##.#.#...# _You kill the bat! _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Uskayaw or (c) Vehumet, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.S4h3 S4h5 KVehumet S4h(6 mVehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. S4hL6 Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. S4hn6 _You can gain magical power from killing. Vehumet aids your destructive spells. S4h6 ;Vehumet extends the range of your destructive spells. S4h6 [!]: Overview|Powers|Wrathy4hky4h ]Josephus33 the CoveredHuman###HP: 26/26 (29) ========================########.#..MP: 3/3========================.........#########.#AC: 10Str: 24#.........##.P..#.#EV: 7Int: 8#...........P♣♣P..#SH: 4Dex: 12#.........#..PP.P.#XL:  3 Next: 66% Place: Dungeon:2#.........#P♣.@.P.#Noise: ---------  Time: 1498.1 (0.0)#.........#.P.♣...#y4hfa) +0 long sword#.........'..P..#.#Throw: 6 darts (atropa)#.........####..#.#Drain ######'#....#...†......#......#.#..#######......#.#....#......#.#...###.#'##.#.#...# _You kill the bat! _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Uskayaw or (c) Vehumet, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.4h^E4hG^Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. 4h,HGranted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. 4haHOkawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath4hKJosephus33 the CoveredHuman###HP: 26/26 (29) ========================########.#..MP: 3/3========================.........#########.#AC: 10Str: 24#.........##.P..#.#EV: 7Int: 8#...........P♣♣P..#SH: 4Dex: 12#.........#..PP.P.#XL:  3 Next: 66% Place: Dungeon:2#.........#P♣.@.P.#Noise: ---------  Time: 1498.1 (0.0)#.........#.P.♣...#a) +0 long sword#.........'..P..#.#Throw: 6 darts (atropa)#.........####..#0m.#Drain ######'#....#...†......#......#.#..#######......#.#....#......#.#...###.#'##.#.#...# _You kill the bat! _There is a faded altar of an unknown god here.  This altar belongs to (a) Okawaru, (b) Uskayaw or (c) Vehumet, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.4h PPPOkay, then.4h4hmPPPP4h&. _4h !### ########.#.. .........#########.#  #.##.P..#.#  #..P♣♣P..#  #...#..PP.P.#  #.#P♣._.P.#  #.#.P.♣@..#  #...'..P..#.#  #.4h ####..#.#  ######'#....#...†...... #......#.#..#######......#.#....#......#.#...###.#'##.#.#...##.#.# 4h $P4hs 19.1 (1 _4hC JPP4hB 4hh4h!i4hj4hr4hu4hv4h"{,4h{,4hT|4hV#### .# #.. #########.# ..##.P..#.# ..P♣♣P..# ..#..PP.P.# ..#P♣._.P.# ..#.P.♣..@# 4h6g501.1 (2 ..'..P..#.# ..####..#.# #####'#....#...†...... #......#.#..#######......#.#....#......#.#...###.#'##.#.#...# 4hH4hqfPP_P4hs4h34h4h4h,4h4,4h4h4h?4hc4h4h94h.4hl4h,4h4h4h,4h4h4h4h4h4h4hk 4h 4hu 4h#....# #....# ## .. 4hGl####.##### #####.# #.@.......8.1 (7#########.###..#####.P..#.# # 4hp..........P♣♣P..# ........#..PP.P.4h# ........#P♣._.P.# ........#.P.♣...# 4h........'..P..## ........####..#4h#.#4h~4hBP4h4ht 34hu 4h.} 4h~ 4h B4h 4h[ 4h 4h H _Found an escape hatch in the floor.4h 34h 4h #....# #####.# #....# .. #....##.#.#.## ######..#######..$............ ####@######.11.1 (3 ###.# #..........>4h #########.###..#######.P..#.# #.#P♣♣P..# ...#..PP.P.# #####P♣._.P.##.P.♣...#'..P..#.#4h_ 4h * _Found 6 gold pieces.4hT[4h[4h\4h f4hf4hZkB4hk,4hnl4hn4hJo,4ho4h~q4h}r,4hs4h u4hv,4hv4hy,4hy4h #....# # #....# .###....# ..##....# #.# #.# #.## #.#########..########......@............7.1 (6 4h############.######. ########.# #..........>...#########.###..#####  #...##.P..#.# #.#  #...........P♣♣P..# ...  #.........#..PP.P.# ####  #.........#P4h:♣._.P.#  #.........#.P.♣...#4h4h'4h= _You now have 41 gold pieces (gained 6).4ht4hu4hcu4hK}4hh~4hn4hA4h94h4h4h4h4h,4h4h?4h;,4h4hČ4h4h4hL4h4ho,4h4hZ +.... #.... # #.... .###....#+# ..##....#.# #.##.# #.# #.# #. #@#########..#####24.1 (7 4hD#................. ############.##### ########.# #......... .........#########.###..###4hږ #.........##.P..#.# #.# 4hi#...........P♣♣P..# ... 4h##.........#..PP.P.# #### #.........#P♣._.P.#4h4hD8_4h4h 4h 4h6 4h 4h 4h 4hK 4h ,4h 4h/ P..####  + # #.... .###....+..##.... #.# # #.# .# #.## 4h #.#########..##### Drain #.................############.#####4h ...######..#............#....#...'7.1 (34h 4hx K======8.1 (44he 4hت = _As you open the door, it creaks loudly!4hCI4h84hM......##..B ..### .######..####........+#... #.......## #.......##..##..... #.##.##Drain .B   giant cockroach (wandering)4h&04h+ b.B4hK------9.1 (14h4hl _A giant cockroach comes into view. _There is an open door here.4h^ ...####.# #### ........# #... ..#### ..B # ######..### # #... + #.# # #.# # ##....@..# .###......)#'## ..##...######.#.# #.##.#.# #.#.#.# #.###.#.#########..#####.#................ #.############.#### ########.# #.........4hB------30 _Found a short sword.4hz...####.#.##### .#.#... ..####....# #.######..### #.#.....B... +.#.# #.#.4hCO# # #.#.# .###.......)#'## ..##.######.#.# #.# #.#.# #.# #.##.#.##..##.#...#.####.##4hvG.# #.4h 4hpF.B4h%14hu4h 4hkc...####.#.###### .#.##... ..####....#...# #....#######..### #....##.. +....##.....B.# #....##.# # #....##.# .###....#4hXl......)#'## ..##....#######.#.# #.# #.#.# #.# #.#.##.#.##..##.#...#.####.##.# #.4hl4hn4huF.B4hAv%24hn{4h|4h3v  You hit the giant cockroach but do no damage.The giant cockroach bites you but does no damage.=3.5 (1.44hI S _You block the giant cockroach's attack.4h j  You closely miss the giant cockroach.4h ,4.8 (1.34h*4hG _The giant cockroach bites you but does no damage.4h5  You closely miss the giant cockroach. You block the giant cockroach's attack.6.14h4h G _The giant cockroach bites you but does no damage.4hSk5-7.44h4hy _You barely miss the giant cockroach. The giant cockroach bites you.4hj$  You closely miss the giant cockroach.The giant cockroach bites you but does no damage.4h$% ,8.8 (1.44h+ 4h=. = _You block the giant cockroach's attack.4hPz  You hit the giant cockroach.  The giant cockroach is severely wounded.You block the giant cockroach's attack.4hz(40.24ho4hNG _The giant cockroach bites you but does no damage.4h   You barely miss the giant cockroach.The giant cockroach is severely wounded.4haZ6=1.5 (1.34h 4h}G _The giant cockroach bites you but does no damage.4haA  You hit the giant cockroach.4hkg†4h!Q=702.9 (1.44h"'4hE)S _You kill the giant cockroach!4h34h*4h4h$4h4h,4h4h4h4h4hm4h4h4h ...####. ##### ........ #... ..####.. ...# #.. ######..### #.. #......... +.. #.......# #.. #......†# # #.. #...@...# .###..-5.9 (3.0 ?......)#'## ..##.. #######.#.# #.# #.#.# #.# #.#.# #.## #.#.###..4h[ #.# #.####. ########.# #-4hu4hV _Found a scroll of fog.4h 34h 4h~E ##### ..... #... ..#### ...# #######..### # #......... + ## # #......†## #.#####.......# .###..?....@.)#'## ..##7.9 (2#########.#.# #.#  #.#.# #.# #.#.# #.## #.#.#########..# #.#............. #.############.#########.# #..... .........#########.###4h14h4h4h4h,4h,4h-4h4hr4h4h{,4h4h4h? 4hx 4hn 4h>4hx,4hw4hN,4hC4h   #####   #... .   ...#   ######..### 4hKw  #.........  # #.......#  #. #......†# 4hpX  #..#####.......#   #...@......)#'## 4h53.9 (6   #.#########.#.# 4h   #.#.#   #.#.#   #.#.######   #.#   #.# 4h/o  ########.# #  4hRU .........#########4h4h#4h&_ _g - 2 scrolls of fog (gained 1)4h4hInventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) 4hz Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=) 4h j - a +6 ring of strength (worn) Scrolls (go to first with ?) 4h g - 2 scrolls of fog Potions (go to first with !)4h1d - a potion of might 4h8 e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine4h74h)>4hiE ##### . Josephus33 the Covered  #... . Human  ...#HP: 26/26 (29) ========================  ######..###MP: 3/3========================  #.........AC: 10Str: 24  ##.......#EV: 7Int: 8  #. #......†#4hoFDSH: 4Dex: 12  #..#####.......#XL:  3 Next: 70% Place: Dungeon:2  #...@......)#'##Noise: ---------  Time: 1553.9 (0.0)  #.#########.#.#a) +0 long sword  #.#.#Throw: 6 darts (atropa)  #.#.#Drain  #.#.#######  #.#........   #.#########4hGJ   ########.##   .........######### The giant cockroach is severely wounded. _The giant cockroach bites you but does no damage.  You hit the giant cockroach. _You kill the giant cockroach! _Found a scroll of fog. _g - 2 scrolls of fog (gained 1)4hL4hM4h S4hT4hm 4h 4h 4h 4h ,4hA 4hì _Found a stone staircase leading down.4h   #####  #.>. #...  #..# ...# #..# ######..### 4hA #..# #..  #..# #.......#  #..# #......†#  #..#####.......#4h 2  #.@........)#'##5.9 (2  #.##.#.# 4h #. #.#.# #. #.#.# #. #.#. #.4h: #.# #. #. #. ##.#   4hl *..4h5 4h 4hԼ 4hJ #.>. #...  #..# ...#  #..# ######..###  #..# #.........  #..# ##  #..# #†#  #..#####.......#  #..........)#'##4h  #@#########.#.  #.# #.#.#  #.# #.#.#  #.# #.#.####  #.# #.#.....  #.# #.######  #.#########.#   #...........######  #...##.P4hx"4hY#*6.9 (14h)4h+4h 34hn 4h 4h 4h! 4h n4h 4h= ,4h 4h" 4h) ,4h 4h2 4h 4h+ 4h 4h 4h ,4h 4h 4hh ,4h 4h6     ##   #. #. #.##  #...  #..####### #### #.> #...  #.@# ..63.9 (7 #..# ######..### #..# #.........4h " #..# #.......#  #..# #......†# #..#####.......# #..........)#'## #.#########.#.# #.# #.#.#4h 4h 4hʗ4h44h4hM4h4hlX4h4h4hx4h7,4hӬ4h4h4h4h4hA4h ,4h_4h^4hK,4h4h 4h,4h4h,4h4h4hT4h4h,4h#4hj4hT,4h4h #..# #.........  #..# #.......# 4h #..# #......†#  #..#####.......# 4h #..........)#'##  #.#########.#.# 4h" #.# #.#.#  4hj #.# #.#.#  ##.#.####73.9 (10.0)  #.# #.#..... 4h #.# #.###### 4h #.#########.#   #...........##4hd####  ### #..#.P4h"i   #...........P♣4hGg   #.........#..P4hli   #.........#P♣.4hE 4h4h4hI4h/Z 34h9_ 4hYb 4ho4h~p4hp4h+x4h8y4h}4h~4h ,4h4h4h,4h-4h:4h94hh4h4h݊\ #..........)#'##  #.#########.#.#  #.# #.#.#  #.# #.#.#  #.# #.#.###### #.# #.#....... 4h0#.# #.######## #.#########.#  #..@........####8.9 (5.0) #####.........##.P  #...........P♣♣P  #.........#..PP.  #.........#P♣._.  #.........#.P.♣. #.........'..P.. #..####.. ######'#....#..4h4hD4h4h/(I4h14hD34h34h'7,4h+B4hIB4h4hy4h4h(4h^4h,4h4h> 4h ,4hu 4h 4h=4ht4h4h4h,4h4h}4h4hb4h4h   #.###   #...   #..####### #####  #.>....... #...  #..# ...#   #..# ######..###   #..# #.........   #..# #.......#  #.@# #......†# 89.9 (11.0)  #..#####.......#  #..........)#'##  #.#########.#.#  #.# #.#.# #.# #.#.#  #.#4hF!! #.#.##### #.# #.#.... #.# #.#######4hR#4hA%4h4h~4h4hQ4h4h4hԒn4h^4h,4h44hz4h,4h54h4h,4h$4h%R  There is a stone staircase leading down here.4h4h _4h+4hϥ4hȧ,4h^4hҭk       4h3%##   #.. #.# #.#######.# 4ha #..@......# 96.9 (7.0) 4h#..######## #### 4h#.>....... #...  4hѮ#..######. .. #..# ######..4h&### 4hO#..# #......... #..# #.......# 4hz#..# #......†# 4h;#..#####.......#4h%4h4h=4hч4hL4hψ4h4h4hّ4hX4h4h4hט,4hD4hg4h0,4h4hʝ4h4hן4hH4h4h4h4h}4h #.. #... 4h&+... #.... ## #####.... 4hAa#.. ....... 4hYp#.# #.#.##.4hp 4hƩ#.#######.# . #.. #........@# ...###602.9 (6 #..######## ##### ...... 4h#.>....... #... ..####4h #..######. ...# #4h 4h)#..# ######..### # 4h@d#..# #......... +4hWI  4hn#..# #.......# # 4h #..# #......†# # #4hI  4hs#..#####.......# .### 4hت4hj4hb4hѰ4h֕ 4ht 4h 4h 4h2 4hx 4hu ,4hգ ,4hw 4h 4hT ,4h 4hj   #...  +...  #...######### #........@....... ....5.9 (3#.###.### .#########.# . #..#.........#...### Drain #..######## ##### ......#.>....... #... ..#### 4h] 4h84h4h4h^n4hX4h4h4h64h4h`,4h4h4h|,4h4hz4hYB4h#######....#....#... ##..†.4hA+... +.#'###....#.#.#######.#....#.#.##..............4hg[.......†11.9 (6  4h#.#######.###.######.#.##.#.#.4h #.#######.# #.# . #...<#.##.........# #.. ...####.#.#.4h#..######## ##### ........#.##.>....... #... ..####....#.4h#..######. ...# #....#.#..# ######..### #....#.4h$~#..# #......... +....#.4h4h4h4h^4h4h%4h]4hR,4hn4h4h,4h[4h2#..#.. #..#... ## +... +.#' #....#.#####################.#....#.#.#............................4h #.#######.###.######.#.# #.#######.# #@# . #...<#4.9 (3  #.........# #..........### #..######## ########....... #.>....... #... ..####...4hc #... ...# #... #..# ######..### #... #..# #.........4hA +... #..# #....... #... #..# #†#4hb# #...4h 4h 4ht4h4h54hu 4h4h4hn4h4hb,4h4h-4h,4h]4h#.. #...#... ##..†+... +.#'####....#.#.#.. 4h####################.#....#.#.#. #.............................†. #.#######.###.######.#.##.#.#.# #.#######.# #.######.#.#...<#.#. #.........# #...@......####.#.#.4hL#8.9 (4 #..######## ########..#.#. #.>....... #... ..####....#. 4h*#..######. ...# #....# #..# ######..### #....# #..# #......... +....#..4h #..# #.......# #....### 4h(#..# #......†# # #....# #..#####.......# .###....#4hk4h#4h%4h34hG4h4h4h~4h4h4hc4h4hn4h4h4h4hd4hR#.. #....#....##..†....+... +.#'###.#....#.#.#....#....#.#.#... .4h..†... ######.###.######.#.##.#.#.#... ######.# #.######.#.#...<#.#... .# #...4hK####.#.#...21.9 (3####### ########........#.#... 4h....... #... ..####....#... #4h#####. ...# #.# #....#... # ######..### .# #....#... # #... .. +....#... #4h #.......# ## #....### 4h4h 4h4ho 4h"p 4h[p 4h+v 4hw 4h .#########.###..##### ...##.P..#.# #.4hw"#4h4h4h Q _There is an open door here.4hT 4h 4h 4h 4h 4h _4h 4hZ 4h 4h_ 4hK 4h ,4h 4h 4h ,4h 4h @  There is an open door here.4h 4h  _4h 4h 4h ,4hw 4h 4h ,4h 4h B4h 4h 4h ,4h 4h 4h0 ,4h 4h 4h ,4h 4hC 4h5 ,4h 4h 4h ,4h 4h 4h- ,4h 4h! 4h# ,4h% 4h( 4h+ ,4h, 4h/ 4h1 ,4h)3 4h5 4h8 ,4h9 4h< 4h=> ,4hT? 4h*B 4hD ,4hE 4hH 4hJ ,4hlL 4hN 4hP ,4hQ 4hT You open the door. _There is an open door here. _You open the door. _There is an open door here.  4hV 4hV  _4h}X 4h[ 4h] ,4h^ 4h` 4h#d ,4he 4h2g 4h~i ,4hTj 4hm 4ho ,4ho 4hq 4h3t ,4h u 4h2w 4hx ,4hy 4h{ 4h} ,4h~ 4h΀ 4h ,4h 4h 4h ,4h 4h 4hC ,4h 4hw 4h ,4h 4h 4hȑ 4h 4hp 4hs 4h ,4hb 4h՗ 4h: ,4h 4h 4hC ,4h 4hV 4hנ ,4h; 4h 4h@ 4h 4h 4h* 4h ,4hY 4hί  ##### ########........#.#........ ..........####....#........#......######.# #....#........  ######..### #.####....#........  #.........# #....'....#........  #.......#..# ######....#######.. 4h  #......†##..##### #....# ### ##.......# #.....###....# .....)#'## ####@.##....#81.9 (42.0) #####.#.# ##.###'#......  #.#.# #.# #.######.  #.#.# #.###..  #.#.#########..#######  #.#.............4h ......  #.############.######. #####.# #..........>4h ?...#########.###..#####4hԱ 4hܸ 4h 4h( 34hj 4h 4h 4h 4h 4h ,4h2 4hl 4h 4h, 4hs 4h 4h 4hI 4h 4hc 4h ,4h> 4h^ 4hL 4h 4h 4h 4h8 ,4h 4h = ...#..# #######...# †##..##### #....# ##### ...# #.....###....# #'## ####..##....# #.# ##.###'#...... #.# #.# #.######. #.# #.###...#########..#########.# #...............@......# 9.9 (8.0)#######.######..### # #..........> # #########.###..##### ..##.P..#.# #.# ....P♣♣P..# ... ..#..PP.P.# #### ..#P♣._.P.##.P.♣...### 4h 4h~ 4h 4h| 34hj 4h 4h ,4h 4h0 ,4h 4h 4h\ ,4h 4h 4hF ,4h 4h There is an open door here. _You open the door. _There is an open door here. _Found a +6 ring of strength.4h" 34h# 4hO2 L )#'## ####..##....# #.#.# ##.###'#...... #.#.# #.# #.######. #4h2 .#.# #.###...#########..#########.#......................############.######..### #..........> ..#########.###.@#####= 95.9 (6 ....##.P..#.# ##.# 4h3 ......P♣♣P..# #... ....#..PP.P.# ####..#P♣._.P.##.P.♣...#..'..P..#.#..####..#.# '#....#...†......4h4 4hR< 4h< 4hN34h4hZ4hY4h4h#,4h%,4h&4h(4h|-,4h+.4h62 #.# #.# #.######. .#.# #.###.. .#.#########..#########.# .#......................# .#########..### .# #..........>.# .#.###..#####= ...##.P..#.# ##.#####.# ...P♣♣P..# #.@.....#8.9 (3#..PP.P.# ######...<#P♣._.P.# ##.P.♣...# #'..P..#.# #4h.8####..#.# # #....#...†.......#.#..###### .....#.#....4h>4h A9 _Found a stone staircase leading up.4h34h4h4h ,4hɠ,4hƢ,4h4h4ho,4h4h: _Found 12 gold pieces.4hѰ34h?4hC4h,4hv4hw4h׼,4h4h ,4ho4hX  ####..##....# #. ##.###'#......#. #.# #.######.  #.###.. #..#########.# ..................# #.######..###  #..........>.# 4hk#####.###..#####@# 705.9 (74hP..#.# ##.#####.# # P♣♣P..# #.......# #. .PP.P.# ######...<....#. ♣._.P.# #...######. P.♣...# #.$...#####.4h7  .P..#.# #.#.####.....  ##..#.# #.#..#.###.  #...†...... ....###. 4hO4h4h/ _m - a +6 ring of strength4hҘ 4h SInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn) 4h  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn)m - a +6 ring of strength Scrolls (go to first with ?)  g - 2 scrolls of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine5h, m - a +6 ring of strength. A ring that increases the strength of its wearer. It affects your strength (+6). If you were wearing this ring: Your EV would increase by 0.6 (7.3 -> 7.9). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Str+6} {jewellery} Menu/colouring prefixes: identified jewellery 5h ._________________ “That which does not kill us makes us stronger.”  -Friedrich Nietzsche (p)ut on, (d)rop, (=)adjust, or (i)nscribe.5h5h 5h{ ####..##....##. Josephus33 the Covered##.###'#......#. Human#.# #.######.HP: 26/26 (29) ========================#.###..MP: 3/3======================== #######..#########.#AC: 10Str: 30 ...................#EV: 7Int: 8 ########.######..###SH: 4Dex: 12#..........>.#XL:  3 Next: 70% Place: Dungeon:2 #####.###..#####@#Noise: ---------  Time: 1705.9 (0.0) .P..#.# ##.#####.## a) +0 long sword P♣♣P..# #.......##. Throw: 6 darts (atropa) .PP.P.# ######...<....#. Drain5h ♣._.P.##...######. P.♣...##.$...#####.  .P..#.##.#.####.....  ##..#.##.#..#.###.  #...†...... ....###.  _There is an open door here. _Found a +6 ring of strength. _Found a stone staircase leading up. _Found 12 gold pieces. _m - a +6 ring of strength  You feel stronger.5hn5h,6.4 (0.55hұ5h´ +6 ring of strength.a stone staircase leading up. _Found 12 gold pieces. _m - a +6 ring of strength  You feel stronger. _m - a +6 ring of strength (worn)5ht  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   0.0   1.0   0               d - Short Blades   1.5   1.0   0      [39;45h~9me + Long Blades2.6   3.0   0              f + Armour3.4   4.0   0       g - Dodging   0.0   1.0   0      h + Shields3.4   4.0   0       i - Stealth   0.0   0.8  +1                     [45h0m                         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets5h 5h 5h ' ####..##....##. Josephus33 the Covered##.###'#......#. Human#.# #.######.HP: 26/26 (29) ========================#.###..MP: 3/3======================== #######..#########.#AC: 10Str: 30 ...................#EV: 7Int: 8 ########.######..###SH: 4Dex: 12#..........>.#XL:  3 Next: 70% Place: Dungeon:2 #####.###..#####@#5h~ Noise: ---------  Time: 1706.4 (0.0) .P..#.# ##.#####.## a) +0 long sword P♣♣P..# #.......##. Throw: 6 darts (atropa) .PP.P.# ######...<....#. Drain ♣._.P.##...######. P.♣...##.$...#####.  .P..#.##.#.####.....  ##..#.##.#..#.###.  #...†...... ....###.  _Found a +6 ring of strength. _Found a stone staircase leading up. _Found 12 gold pieces. _m - a +6 ring of strength  You feel stronger. _m - a +6 ring of strength (worn)5h' C_5h 7_5h 5h5h͍Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commands5h<C.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.5hRSpellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.5h̐List of Keys and Commands5.Inscriptions6.Dungeon sprint modes5h\Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-l5h^-Player Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour 5h*r when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint5hZ_</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and5hn^5h f5ho ####..##....##. Josephus33 the Covered##.###'#......#. Human#.# #.######.HP: 26/26 (29) ========================#.###..MP: 3/3======================== #######..#########.#AC: 10Str: 30 ...................#EV: 7Int: 8 ########.######..###SH: 4Dex: 12#..........>.#XL:  3 Next: 70% Place: Dungeon:2 #####.###..#####@#Noise: ---------  Time: 1706.4 (0.0) .P..#.# ##.#####.## a) +0 long sword P♣♣P..# #.......##. Throw: 6 darts (atropa) .PP.P.# ######...<....#. Drain5hp ♣._.P.##...######. P.♣...##.$...#####.  .P..#.##.#.####.....  ##..#.##.#..#.###.  #...†...... ....###.  _Found a +6 ring of strength. _Found a stone staircase leading up. _Found 12 gold pieces. _m - a +6 ring of strength  You feel stronger. _m - a +6 ring of strength (worn)5h\v&_5hv5h{7_5h}5h%5hVJosephus33 the Covered (Human Fighter)Turns: 1665, Time: 00:20:52 HP: 26/26 (29) AC: 10 Str: 30 XL: 3 Next: 70% MP: 3/35h6EV:  7 Int:  8 God: Gold: 41SH:  4 Dex: 12 Spells: 2/2 levels left rFire . . .a - +0 long sword rCold . . .c - +0 buckler rNeg . . .l - +0 chain mail rPois .(no helmet) rElec .i - +0 cloak rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlthj - +6 ring of strength HPRegen 0.24/turn m - +6 ring of strength MPRegen 0.08/turn %: no passive effects @: drained A: explore regen55h 55h  ####..##....##. Josephus33 the Covered##.###'#......#. Human#.# #.######.HP: 26/26 (29) ========================#.###..MP: 3/3======================== #######..#########.#AC: 10Str: 30 ...................#EV: 7Int: 8 ########.######..###SH: 4Dex: 1255h #..........>.#XL:  3 Next: 70% Place: Dungeon:2 #####.###..#####@#Noise: ---------  Time: 1706.4 (0.0) .P..#.# ##.#####.## a) +0 long sword P♣♣P..# #.......##. Throw: 6 darts (atropa) .PP.P.# ######...<....#. Drain ♣._.P.##...######. P.♣...##.$...#####.  .P..#.##.#.####.....  ##..#.##.#..#.###.  #...†...... ....###.  _Found a +6 ring of strength. _Found a stone staircase leading up. _Found 12 gold pieces. _m - a +6 ring of strength  You feel stronger. _m - a +6 ring of strength (worn)55h 55h 55h" 75h4bI75h2m75hn75hrB75hs,75ht75hv75h)y,75hJz75hI|75hH #######..#########.# ...................# ########.######..####..........>.# ##.###..#####.# .P..#.# ##.#####.#.## P♣♣P..# #.......#.####.#. .PP.P.# ######...<.....#. 75h♣._.P.# #.@.#######. P.♣...# #.$.....J. #####. .P..#.# #.#.#####. #.... ##..#.# #.#.. #.## #...†...... ....## #.#..###### ##.#.#  J   endoplasm (asleep) #.#...... ..  ##.#...##75h ..#...# ###75hl39.4 (3stone staircase leading up.12 gold pieces. _m - a +6 ring of strength  You feel stronger. _m - a +6 ring of strength (worn)  An endoplasm comes into view.75hJ.J10.4 (475h6_75h|^ _The endoplasm quivers.85hk.................. ########.######..##  #..........>.# ## #####.###..#####.#.. .P..#.# ##.#####.#.## P♣♣P..# #.......#.####.. .PP.P.# ######...<..... ♣._ #...###### P.♣.....J.. #### .P..##.#####. #.... ###... #.### #...†...... ....### #..###### ##.#.# .. .. ..#### ####...85h85h=_J.85h&*1.4 (185h$_85hR _You see here 12 gold pieces.85hv 385h 6_85hX 95hɠ95h12 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ “Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)et.;5hm;5hyg...................#Josephus33 the Covered ########.######..###Human#..........>.# ##;5h.HP: 26/26 (29) ======================== #####.###..#####.#..MP: 3/3======================== .P..#.# ##.#####.#.## AC: 10Str: 30 P♣♣P..# #.......#.####.#. EV: 7Int: 8 .PP.P.# ######...<.....#. SH: 4Dex: 12 ♣._.P.##...######;5h#. XL:  3 Next: 70% Place: Dungeon:2 P.♣...##.@...J... #####. Noise: ---------  Time: 1711.4 (0.0) .P..#.##.#.#####. #..... a) +0 long sword ##..#.##.#...#.###. Throw: 6 darts (atropa) #...†...... ....####. Drain #.#..###### ##.#.##. #.#...... ..## J   endoplasm #.#...###. .. #.#...#;5h#. .#### #.#...#... _m - a +6 ring of strength  You feel stronger. _m - a +6 ring of strength (worn)  An endoplasm comes into view. _The endoplasm quivers. ;5h)E_You see here 12 gold pieces.;5h['J.;5h*2.4 (1;5h 6_;5h> _You now have 53 gold pieces (gained 12).<5hh.# #.######..### ##.>.#### #.###..#####.#.. # P..#.# ##.#####.#.# # # ♣♣P..# #.......#.####. #.# PP.P.# ######...<..... #.# ._.P.# #...##.# .♣...# <5h:#..@.J....# #####. P..#.# #.#.#####.# #. #..#.# #.#... #.###.# ...†...... ....### #.# .#..###### ##.#.# #. .#.... ..... # .#...## #.#.. .#...# <5h#.#.# # .#...# .<5h }J.3_<5hA<5h@ ;  You hit the endoplasm.<5hX i.<5hv 7-5=4.7 (1.3Drain_ _You kill the endoplasm!=5h.  #######.######..##  #..........>.#### ####.###..#####.#.. P..#.# ##.#####.#.## ♣♣P..# #.......#.####.. PP.P.# ######...<.... ._ #...#######♣........# #####.. P..##.#@#####.# #.... ##.#.....# #.###.# ...†...... ....###.# .Drain..###.##...#.... =5h< $_=5hC@ 3-50=5hUI =_B5hB5h>B5hBB5hB5hw7=B5hD^* _HP restored.B5hx..#####.#.. ##.P..#.# ##.#####.#.# ..P♣♣P..# #.......#.####. #..PP.P.# ######...<..... #P♣._.P.# #...####### #.P.♣...# #.........# ### '..P..#.# #.#.#####.# #... ####..#.#########.#.....# #.## ..#...†.........@...###.# -9.7 (4 ..#.#..##########.#.# #.#.... ....... .#.#...## ###.#..... #.#.#...# #.#.##....5hLy49m  .#.#...# #.#.# ..... #.# #...# #.#.# ... . ..#..... #.#.# .. ........ B5hB5hǂC5ho(3C5h)C5h 6C5hZ9C5h99=C5h6?,C5hN@C5h@C5hUAC5h;K..P♣♣P..# #.......#.####. #..PP.P.# ######...<..... #P♣._.P.# #...#######P.♣...# #.........# #### '..P..##.#####.# #... ####..#.#########.#.....# #. ..#...†.............###.# ..#.#..#C5h8L.#.###. #.........21.7 (2.....# ## #.#.##....#   #.#.# .....#.. .####.#.## ##.# .  C5hmL{.#...#...# # C5hMC5hU$_C5hWE5hӾ E5h2 E5hտ E5h E5h} E5h E5h5 nE5hS E5h ,E5hj E5h E5h BE5hz E5hv ,E5h E5h E5hf ,E5h E5h0 9 #...†......##.# # .#.#..##########.#.###.# # .#.#...................# # .#.#...#########.#.....# .#.#...# #.#.##.... ## .#.#...# #.#.# .... .. .# #...# #.#.# ..... .#..... #.#.# ......... #@..# ..7.7 (6 ####.#. ##### ##.# ....  #...# # ..#  #...# ###  #...#.#  #...# ##.# E5h W #...#  #.# #.# #...######  #.# #.# #....<....E5h" E5h F5hf 3F5h g F5h{r F5hs F5ht F5hdy nF5hl{ F5h} ,F5h F5h F5hŃ F5h F5h F5h׆ F5h ,F5h^ F5hi F5h ,F5h` F5hm F5hI F5h~ F5hޒ F5hǔ F5h ,F5h F5h} F5h ,F5h{ F5h F5h8 ,F5h F5h F5hA F5hw F5h F5h F5h BF5h˩ F5h F5hƫ F5h׬ F5hu F5h ,F5hس F5h F5h ,F5h F5hɾ F5h ,F5h F5h F5h, ,F5h F5h F5h ,F5hK F5h F5h. ,F5h F5h F5h ,F5h| F5h  ######'#....#...÷.............## #......#.#..##########.#.## ##.#.................. #......#.#...#########.#.... #.#'##.#.#...# #.#.##. #.#.# .#.#...# #.#.#  #.#.##.#.#...# #.#.#  #.#....#.....#.###. #.#.#  #.###......@....... #...# 47.7 (20.0) #.###.####.#.#.#### #####  #.....#..........  #.....5hR m..##. .#.###  #.########. .#.# #........#. .# # ########.#. .# #.#. .# #.# #.# #.#F5h F5h6 G5h G5h, G5h G5h G5h   #......#.#..##########.#.###.#......#.#...................#......#.#...#########.##.#'##.#.#...# #.#.###.#.# .#.#...# # #.#.# .#.#.##.#.#...#.# #.#.# #.#....#.....#.###.# #.#.# #.###..............# #...# #.###.####.#@#.#### ##### #.....#...........S. #.......##.#.#.#####G5h# $#.########.#.#.# #........#.#.# #########.#.#.# S   ball python (constriction, asleep) #.#.#.# #.##.# #..#†G5hC | 0.0)  A ball python comes into view.G5h G5h 2S.G5hu SG5h )G5h@ G5h *8.7 (1G5he G5hc 5 _The ball python hisses angrily.H5h& #......#.#...................##......#.#...#########.#.....##.#'##.#.#...#.. #.#.###.#.# .#.#...#.# #.#.# .#.#.##.#.#...#.# #.#.# #.#....#.....#.###.# #.#.# #.###..............# #...# #.###.####.#.#.#####.##### ##.....#......@...S... ##.......##.#.#.########.########.#.#.# ##........#.#.#.# #########.#.#.#.# # #.#.#.5h5 |4m#.# #.# ##.# #...# #.# ##†# ## ## #.# ##.# #.# #H5h H5h ZS..9H5hT H5h1 I5h p #......#.#. #......#.#...###.#..... #.#'##.#.#...#.. #.#.## #.#.# .#.#...#.# #.#.#  #.#.##.#.#...#.# #.#.#  #.#....#.....#.###.# #.#.#  #.###..............# #...#I5hf * #.###.####.#.#.#####.#####  #.....#.S.....  #.##.#.#.######  #.#.#.#.#  #.#.#.#.#  #.#.#.#.# #.#.#.#.# #.# I5h  #.# #...# #.# #†# ##### #.# #.# #.#I5hu I5hw 3S.I5h &50I5h I5h J5h̸##########.#.###...............########.#...'##.# ..##.#.#...#.# .....#.....#.###.# #.#..............# #...###.####.#@#.#####.#####.#.......S............##.#.#.##############.#.#.#........#.#.#.######## .#.#.# #...†# #####J5h+J5h8S.J5h-%1J5h%J5hJ5h8   You hit the ball python but do no damage.You block the ball python's attack. The ball python closely misses you.The ball python barely misses you. The ball python grabs you.-2 =3.1 (1.4Constr DrainJ5hV J5h _ _The ball python constricts you.K5h2  You barely miss the ball python.The ball python bites you but does no damage.K5h,4.3 (1.2K5hçK5hg_ _The ball python constricts you.K5hSW  The ball python bites you but does no damage.  The ball python bites you but does no damage.K5hWZ6-5.7 (1.4K5h_K5hta_ _The ball python constricts you.K5he ?  You slash the ball python!K5hmm F†K5h>q h- 7 76.9 (1.2DrainK5hv K5hy O _You kill the ball python!L5h ................#########.##'##.. #.#.##.# # #. ...#.....#.###.# ##..............# #...####.#.#.#####.####....#.....@†....... ...##.#.#.##############.#.#.# #.#.#.#Drain####.##.#L5h!L5h*"+-7L5hO"0L5hy(L5h#*M5hB #########.##'##.#.. #.#.##.# .#.#...#.# #.#.# ...#.....#.###.# ##..............# #..####.#.#.#####.####M5hf....#......†....... ..##.#@#.##############.#.#.# .......#.#.#.#Drain#.####.###M5h-M5hM5h^7=-8M5hk M5hA R5h> 3R5hϘ R5hQ S5hL3S5heMS5hWS5hXS5h?^S5h_S5h"a,S5haS5hbS5hcS5h-d9=S5hdS5heS5h,g,S5hgS5hhS5hj,S5hjS5haq #.#....#.....#.###.# #.#.#  #.###..............# #...#  #.###.####.#.#.#####.#####  #.....#......†.......  #.......##.#.#.######  #.########.#.#.# S5hq #........#.#.#.#  ########.#.#.#.#  .# #.#S5hq/64.9 (6 S5hqX..# #.# S5hry#†#.##### #.#S5h:rq #.#.# S5hgr#.# #.#.# ##.###S5hr #.#.. ..... #.### #####.#### S5hr #.#########.........  #...........###.....S5hrE S5hsS5hyS5h[{T5h"T5h"T5h#T5h-T5h/T5h4T5h6BT5h8T5h9,T5h+:T5h@`......##.#### #####.#.#.# ....... #######.#.#.#.#  #.#.#.#.# #.# #.#.#..#.#T5hA #†#.#####.# #.#.# #.# ###.###8.9 (4......a) +0 long sword######Throw: 6 darts (atropa)Drain#.########### #########T5hBT5hSHT5h%JT5h 3T5h= T5h% T5hL T5h5 T5hY T5h; T5hb T5hJ T5hm T5hH ,T5h T5h* T5h` T5h T5h T5h& #.########.#.#.# #.#........#.#.#.# #.########.#.#.#.# #. #.#.#.#.# #.# #.#.#.#...# #.# #.#†#.##### #.# #.#.#.# #.# #.#.#.###########.### #.#.#....@.......... #.73.9 (5#.#############.#######.#.#########.............#...........#.########### #############   T5h ' T5h' T5h, T5h. U5h# ########.#.#.# #...# .......#.#.#.# #...# ######.#.#.#.# #...# #.#.#.#.# #.# #...###.#.#...# #.# #....<#†#.##### #.# #.#.###.#.# #.# #.#.# #.#.####.### #.#.# #.#.... #.#.# 7.9 (4#.####.#######.#.# #.#########....# #....###.........### #.#### ### U5h*U5h_U5h3U5h]U5hU5h,U5h4,.#.#.# #...# #.#.#.# #.# #...# .#.#.#.# #.# #...#  #.#.#.#.# #.# #...#####.#.#...# #.# #....<....#†#.##### #.# #.#.#####.#.# #.# #.#.#  #.#.####.#####.#.#.#  #.#....#.#.# 81  #.####.#######.#.#  #.#########......#  #....###.........###  #.#### #####  ### U5h1U5hu?V5h>Y3V5hYV5hMcV5heBV5hjXV5hkV5hCm,V5hT C-4Y5h[ Y5hbx Z5hdQ:  You slash the dart slug!  The dart slug is almost dead.6=-==6.3 (1.4Z5h#.###.# #.#.#.> .. ..# #...#.# .. [5h=/D.#.#.#####.#####.# ##.# ..†.......#..†.@# #...# ##[5h/-800.6 (2 .#.#.#######.##### #...# .#.#.# #.# #...#  #.# #...#  #.# #...##[5h/^..# #.# #....<.. .##### #.# #.#.#######.. #.# #.#.# #.##[5h0[5h1[5h87[5h@9\5h \5h \5he \5h ]5h]5h]5h^5hd^5h^5hm^5h^5h,^5h|n^5h1e  You see here a dart slug corpse.^5h^5h  _^5ht^5h^5h^5hO=^5h^5h,^5h^5h^5h^5h^5hn^5h4^5h^5h^5h*^5h^5hR^5hk^5h^5h<^5h^5h^5h(^5h^5h6^5h^^5h^5h^5h^5h^5h{^5h|^5h,^5h ^5h^5h^5h^5h7^5h^5h^5h^5h7^5hp^5h,^5h? ^5h ^5h ,^5h' ^5h ^5h+,^5hq^5h^5h,^5h^5hd #.# #.# #...# #.# #.# #.#.. .#.# #.# #.#...# #.# #.# #.#...############ #.# #.#....<.... #### #.# #.#.#.####### ^5h %#.# #.#.#.# #.#### ##########..#.# #.# .............@#.#.# #.# 18.6 (18.0) ##########.#######.#.# #.# ######...............# #.#### .......###.........### #..... ######## ########### ^5hn| ######^5h^5h? ^5h!_5h3_5hw_5h_5hD_5hH_5hX_5h_5h_5h_5hU_5h0,_5h_5h$_5hƾ,_5h_5h_5h_5h_5h_5h_5h,_5h_5h*.#.#..... .........#.#..... ........##.# #.#.#.>... ........ .......# #...#.#.. ........ .#.#####.#####.#.##.# _5hU;.†.......#..†..#.#...# ######## .#.#######.#####.#.. .#.# #.# #.#.. #.# #.# #@#.. 25.6 (7.0) .#.# #.# #.#.. .#.# #.# #.#...######### #.# #.#....<....._5h #.# #.#.#.#######.....#.# #.#.#.# #.#### ##########.#####.#.#.# #.# .................#.#.# #.# ##########.#######.#.# #.#_5hj_5h_5h_5h. _5h 3_5h _5h _5h n_5h _5h _5h! B_5h" _5h& ,_5h' _5h* 9 _Found 8 gold pieces._5h, 3_5h- _5h5  ............###.#  #.##### ##########.#.###.#.#. #.....)................#.. ####### .#########.#.....#.# # #. #.#.##....#.### ######## .#.# #.#.#.....#.... ........ #.#.#.......... ........##.# #.#.#.>...$.... ........ .......# #...#.#@....... ........_5h 6 l30.6 (5####.#####.#.##.#... ........ .†.......#..†.. #.#######.##### .#...#_5hg6  .#.#..# .#.# #.# #.#...# .#.# #.# #.#...############  _5h6 ...# #.# #.#....<.......... _5h)7 _5h:? _5h@ `5h`5h`5h `5h`5hB`5hX`5hS`5h,`5hǽ`5hx,`5h `5h #######.#.....# #.###.#....... ..........###.#.#.# #.######## #######.#.###.#.#.# #.....).# .............#.... #######.# #######.#.....#.#.# #. . #.#.##....#.############ # #.#.#.....#.## # #.#.#..............' `5ht###.# #.#.#.>....##4.6 (4...# #...#.#............## #####.#####.#.##.#............. ......#..†..#.#...#############.. #######.#####.#...# #.# # #.# #.#...# #.# # #.# #.#...# #.# # #.# #.#...# #. # #.# #.#...#############.#`5hT`5h`5h= _You now have 61 gold pieces (gained 8).a5h3a5ha5ha5h,a5hXa5h,a5h a5h ,a5hǺa5h{9 _Found 6 gold pieces.a5h33a5h̿a5h,...<..... #.#.#####.# #...#######.# #.#....... #.........#.######...####### #.#.#####.#.##.......#######.#.....# #.##.###.#........ .........###.#.#.#$.# #.### ######.#.###.#.#.#.# #.....).# .............#.....# #######.# a5h###.#.....#.#@# #.#8 #.#.##....#.############.... #.#.#.....#........# #.#.#....................'a5h.# #.#.#.>..................##. ...# #...#.#..................##. ####.#####.#.##.#.............##. .....#..†..#.#...#############... #a5h4^#####.#####.#...# #.#.a5ha5h&a5h>b5h\EIb5hNb5hPb5hQb5hhVnb5h'Wb5hY,b5hZb5hDa.#.# # #.# #.# ......#.####. #.#.# #.# ####...<.....#.# #.#.#####.# #...### #.#.......#  #.........#.######...#######  #.#.#####.#.##.......#.....# #.##.###......###.#.#.#$.# #.####.#.###.##.....).# 41.6 (3 ...........#.....# .# b5ha####.#.....#.#.### #.###.#.##....#.############....  #.#.#.....#......#####  #.#.#.............'..# .# #.#.#.>............##.# # #...#.#..................##.# .#####.#.##.#.............##.##b5h/bb5hhhb5h"jb5hM. #####.#.#  ......#.####.  ####...<.....############.# #.#...............#.######  #.#.#####.#.##.......######### ####.#.....# #.##.###.#.......... .......# #.########### ####.#.###.#.#.#.## #.....) ...........#.....# #######.# ####.#.....#.#.###b5haZ#.##### Drainb5hĠ@2.6 (1b5hb5hgb5h*3.6 (2b5h b5hq= _You now have 67 gold pieces (gained 6).d5h\l3d5hld5h2wd5h]xd5ht}d5hd5h,d5hPd5h9d5h,d5hd5hˆd5h,d5hd5hd5h,d5hҐd5hu.# #.# #.# ...# #.#.# #.# ### #.#.# #.# .#### #.#.# #.# .#.. #.#.# #.# .#.# #.#.# #.# .#.####. #.#.# #.# ..<.....#.# #.#.#####.# #######.# #@#.......# 9.6 (6 ........#.######...####### #.#####.#.##.......####### #d5h.....# #.##.###.#............... ..###.#.#.#..# #.################ #.###.#.#.#.## #.....).# ......#.....# #######.# #.....#.#.### #.##########  #.##....#.############..... d5hƘd5hd5hˠd5hb 3d5hb d5hJ d5h d5h d5h Xd5h! d5h d5h ,d5h d5h d5h' ,d5h d5hp d5h ,d5h d5h  #... ##.  #..# ###  #### # #54.6 (5#.. #.#.# #. .#.# #.#.# #.# .#.####. #.#.# #.# <.....#.# #.#.#####.d5h+ [# ..#######.# #.#.......#..#.######...###########.......####....# #.##.###.#....d5h d5h- d5h e5he5he5hBe5h=9 .......# ####.............# ........#'#####'#####.....####...######.. ##. 9 #..# ###  #### # #.##.. #.#.# #.# .#.# #.#.# #.# .#.####. #.#.# #.#f5hf5hf5hf5hf5h$,f5h«,f5hf5hMf5hf5hf5hbf5hf5hf5hf5h1f5hTf5hٶf5hf5h%,f5hf5hmf5hf5h˾f5h\f5hf5ht,f5hf5h5f5h,f5hf5h+f5h9f5hzf5hf5hf5h,f5hOf5hZf5h,f5hf5hf5hA,f5hf5hlf5hof5hf5hf5hJf5h,f5haf5hwf5h=,f5hnf5hf5hA,f5hf5h\f5hf5hf5hf5hxf5h2f5hqf5hf5hf5h,f5hqf5hf5h,f5h,f5hf5h,f5hTf5h#f5hef5hf5h f5h f5h ,f5h. f5hf5hBf5h #########.# #.#.# #.#..# #.#.# #.# f5hZ######..### #.#.# #.# ......>.#### #.#.# #.# f5h..#####.#.. #.#.# #.# #.#####.#.# #.#.# #.# f5h#.......#.####.#.# #.#.# #.# f5h######...<.....#.# #.#.#####.# f5h#...#######@# #.#.......#83.6 (2f5h 4.0)f5hU#.........#.######...####### #.#.#####.#.##.......####### ######.#.....# #.##.###.#........ .........###.#.#.#..# #.######### f5h######.#.###.#.#.#.## #.....).# .............#.....# #######.#f5h ######.#.....#.#.### #.### f5hp #.#.##....#.############.... f5hf5hf5h/'g5hsg5h=g5hwg5hȃ3g5h\g5hg5hg5hLg5hZg5h6,g5hg5hg5h,g5hg5hUg5h,g5h g5hɢg5h,g5hg5h ....# #####. #....##. #....##. ##'#...... #.  #.######. ##. ##.. .. #########.# . ..........# .#.# ######..### .#.# #9.6 (6g5h.0) ......>.#### #.# #.#.# #. ..#####.#.. #.# #.#.# #. #.#####.#.# #.# #.#.# #.# ##.####.#.# #.#.# #...<.....#.# #.#.#####.# #...#######.# #.#.......# #........###...#######.#.##.......#######g5hg5hʱg5hg5h4 3g5h g5h h5h0_h5hEq.........'#####' '....#.........#######...# #....# ##### #....# ....# '#......  #.######.#######.. .......92.6 (3 #########.#####........# ######..## ......>.#### #. ..#####.#.. #. #.#####.#.# #.# # #.......#.####.#.# #.#.# #. ######...<.....#.# #.#.h5hHh5h*Jh5hՊh5h~h5hh5hUh5h,h5hh5hXh5hh5hh5h#h5hh5hPh5hc,h5hh5hN .####....#.........# #.#'## ....'....#.........# #.#.# ####....#######...# #.#.# ## #....# ##### #.#.# ..###....#h5hL #.#.# ##....# #.#.# .###'#...... #.#.#  #.######.######## #.#.#  #.###......# #.#.# 6.6 (4..#########.######.# #.#.# ....# #.# #.#.# h5h(.######..### #.# #.#.# ....>.#### #.# #.#.#h5hs###..#####.#.. #.# #.#.# .# ##.#####.#.# #.# #.#.# .# #.......#.####.#.# #.#.# h5h.# ######...<.....#.# #.#.##h5hMh5hUh5hh5hr3h5hhsh5h%h5h[h5hǀh5hXh5hbh5hh5h,h5hdh5hh5hǍ,h5hh5hh5h,h5hWh5hej ...####....#..#..... ###.# #....#..# ####...  #.####....#.........# #.#'  #....'....#.........# #.#. h5hǘ# ######....#######...# #.#. .##### #....# ...###### #.#. .....###....# #..# #.#. ####..##....###..# #.#. ##.###'## #.#.h5h$901.6 (5 h5hL #.# #.######.######## #.#.  #.###...............# #.#.##..#########.######.# #.#........# #.# #.#. ######.######..### #.# #.#. h5hn #..........>.#### #.# #.#. ###.###..#####.#.. #.# #.#. .h5h.#.# ##.#####.#.# #.# #.#.h5hWh5hh5hi5hq 3i5h@r i5h} Bi5hB~ i5h ni5h+ i5hj i5h i5h i5h1 Bi5h  ####.#.#...<#.#...... .......####.#.#..######. ####....#.# #.... ......####....#.# #... #####.# #....#........# ### ## #.####....#.........# i5hl # #....'....#.........# ..# ######....#######...# #..##### #....#.@..###### 5.6 (4  #.....###....###..# ####..##....###..#  i5h ##.###'#......#  #.# #.######.######## i5hӐ  #.###...............# #######..#########.######.# i5h ...................# #.# ######i5h O#..### #.# i5hё i5hޖ i5hИ t5ht5h8t5ht5h4t5hЫt5h"t5hXt5ht5hαt5h#,t5ht5ht5ht5h;t5hϷt5ht5hXt5ht5h/t5ht5hA,t5hžt5ht5ht5ht5ht5hm  ######....#######...# #.# .##### #....#....###### #.# .....###....###..# #.# ####..##....###..# #.#  ##.###'#......# #. t5h% #.# #.######.######## #.  #.###.........#. #####..#########.#######. ................@# #.# #.12.6 (7 ######.######..### #.# #.t5hY..........>.#### #.# #. ###.###..#####.#.. #.# #. ..#.# ##.#####.#.# #.# #. t5h♣P..# #.......#.####.#.# #. P.P.# ######...<.....#.# #. t5h_.P.# #...#######.# #. ♣...# #.........#.######..t5hpt5hst5h2u5h03u5hu5hu5hu5hMu5h,u5h ,u5hu5hu5hHu5hu5h;u5hu5hu5hSu5heu5h u5h,u5hu5hhu5h,u5hu5hu5h,u5hu5h #.###...............# #######..#########.######.# ..............# #.# ####.##### #.#  #..........>.#### #.# #####.###..#####.#.. #.# u5h .P..#.# ##.#####.#.# #.# P♣♣P..# #.......#.####.#.# PP.P.# ######.@.<.....#.# 9 ♣._.P.# #...#######.# P.♣...# #.........#.##### .P..#.# #.#.#####.#.##.... ##..#.#########.#.....# #.##.## #...÷.......###.#.#.#..#  #.#..####.#.###.#.#.#.##  u5h#.#...................#.....# ## #.#...#########.#.###u5hu5h 7_u5h u5h5E u5hE u5hF u5hQ u5hT ,u5hY Xu5h@Z u5h\ u5h^ u5hq^ u5h_ u5h` u5hb u5hb u5hnc u5hd u5h.g ,u5hg u5h{o  ######.###..#####.#.. #.# # #.P..#.# ##.#####.#.# #.# # .P♣♣P..# #.#.####.#.# # ..PP.P.# ######...<.....#.# # P♣._.P.# #...#######.# # u5hp .P.♣...# #.........#.###### ..P..#.# #.#.#####.#.##... ###..#.#########.#.....# #.##.### .#...÷..........@..###.#.#.#..# #24.6 (5 .#.#..##########.#.###.#.#.#.## # .#.#...................#.....# # .#.#...#########.#.....#.#.### .#.#...#.. #.#.##....#.###### .#.#...#.# #.#.#.....#.......  .#.#...#.# #.#.#.............  .#.....#.###.# #.#.#.>...........u5hp   .............# #...#.#........... u5hq u5hw u5hx v5hyv5hGzv5hzv5hv5h,v5hnv5hfv5h,v5hˑv5hv5hҕ,v5hv5h_v5hR,v5hv5hv5h ,v5h˟v5hrv5h,v5hXv5hv5h,v5hv5hڲ .#########.#.....# #.##.###.#... ÷.............###.#.#.#..# #.### .##########.#.###.#.#.#.## #.....................#.....# ##### ..#########.#.....#.#.### .#.. #.#.##....#.######.# #.#.#.....#........ ..#.# #.#.#.................. ..#.###.# #.#.#.@................32.6 (8v5hҳ.......# #...#.#................ #.#.#####.#####.#.##.#........... ..†.......#..†..#.#...########### #.#.#######.#####.#...# #.#.# #.# #.#...# #.#.# #.# #.#...# #.#.# #.# #.#...# #.#.# #.# #.#...###########v5hfv5hv5hܻv5hc _There is a stone staircase leading down here.w5h3w5hw5hnw5h w5h nA stone staircase leading down. A staircase leading further down. w5h# While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.w5hT 5h5h##.#########.#.....# #.##.###.#... Josephus33 the Covered ÷.............###.#.#.#..# #.#### Human .##########.#.###.#.#.#.## #..... HP: 28/28 (29) ======================== ..................#.....# ###### MP: 3/3======================== ..#########.#.....#.#.###AC: 10Str: 30 5h$..#.. #.#.##....#.########### EV: 7Int: 8 ..#.# #.#.#.....#............ SH: 4Dex: 12 ..#.# #.#.#.................. XL:  3 Next: 83% Place: Dungeon:2 ..#.###.# #.#.#.@................ Noise: ---------  Time: 1932.6 (0.0) ........# #...#.#................ a) +0 long sword #.#.#####.#####.#.##.#........... Throw: 6 darts (atropa) ..†.......#..†..#.#...########### Drain #.#.#######.#####.#...# 5h+%#.#.# #.# #.#...# #.#.# #.# #.#...# 5hY%#.#.# #.# #.#...# #.#.# #.# #.#...###########  5hy%x_You see here a dart slug corpse. _Found 8 gold pieces. 5h%w_You now have 61 gold pieces (gained 8). _Found 6 gold pieces. _You now have 67 gold pieces (gained 6). 5h%N_There is a stone staircase leading down here.5h&5h.5h05h635h5h-F _Unknown command.5hr35hz5h{5hv _There is a stone staircase leading down here. _Unknown command.  Your life force is lightly drained. Your movement speed is average.  Your attack delay is about 1.2.  Your damage rating with your +0 long sword is about 11 (Base 10 x 105% (Dex) x  111% (Skill)).5h5h-5he _Your base attributes are Str 18, Int 8, Dex 12.5h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   4.0   0   j - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0       c - Throwing   0.0   1.0   0               d - Short Blades   1.5   1.0   0       9me + Long Blades2.7   3.0   0              f + Armour3.4   4.0   0       g - Dodging   0.0   1.0   0      h + Shields3.4   4.0   0       i - Stealth   0.0   0.8  +1                      0m                         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets5h 5hQ#.#########.#.....# #.##.###.#... Josephus33 the Covered ÷.............###.#.#.#..# #.#### Human .##########.#.###.#.#.#.## #..... HP: 28/28 (29) ======================== ..................#.....# ###### MP: 3/3======================== ..#########.#.....#.#.###AC: 10Str: 30 ..#.. #.#.##....#.########### EV: 7Int: 8 ..#.# #.#.#.....#............ SH: 4Dex: 12 ..#.# #.#.#.................. XL: 5ht 3 Next: 83% Place: Dungeon:2 ..#.###.# #.#.#.@................ Noise: ---------  Time: 1932.6 (0.0) ........# #...#.#................ a) +0 long sword #.#.#####.#####.#.##.#........... Throw: 6 darts (atropa) ..†.......#..†..#.#...########### Drain #.#.#######.#####.#...# #.#.# #.# #.#...# #.#.# #.# #.#...# #.#.# #.# #.#...# #.#.# #.# #.#...###########  _Unknown command.Your life force is lightly drained. Your movement speed is average.  Your attack delay is about 1.2.  Your damage rating with your +0 long sword is about 11 (Base 10 x 105% (Dex) x5hk  111% (Skill)). _Your base attributes are Str 18, Int 8, Dex 12.5h5hE35h#5h7'5h'5hE.5hZ/5h 5h AA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. 5h +(>)go down.5h 5h #.#########.#.....# #.##.###.#... Josephus33 the Covered ÷.............###.#.#.#..# #.#### Human .##########.#.###.#.#.#.## #..... HP: 28/28 (29) ======================== ..................#.....# ###### MP: 3/3======================== ..#########.#.....#.#.###AC: 10Str: 30 ..#.. #.#.##....#.########### EV: 7Int: 8 ..#.# #.#.#.....#............ SH: 4Dex: 12 ..#.# #.#.#.................. XL: 5hĴ  3 Next: 83% Place: Dungeon:2 ..#.###.# #.#.#.@................ Noise: ---------  Time: 1932.6 (0.0) ........# #...#.#................ a) +0 long sword #.#.#####.#####.#.##.#........... Throw: 6 darts (atropa) ..†.......#..†..#.#...########### Drain #.#.#######.#####.#...# #.#.# #.# #.#...# #.#.# #.# #.#...# #.#.# #.# #.#...# #.#.# #.# #.#...###########  _Unknown command.Your life force is lightly drained. Your movement speed is average.  Your attack delay is about 1.2.  Your damage rating with your +0 long sword is about 11 (Base 10 x 105% (Dex) x5h  111% (Skill)). _Your base attributes are Str 18, Int 8, Dex 12.5hй 5hh 5hE 13.6 (1 _5h 5h2  #.###.# #...o.. #...r..## #..o....#  #.og....# #....$K$#######  #....! 3 #@# #.# #.. ####  o   orc wizard (asleep) oo 2 orcs (1 polearm, asleep) r   quokka (asleep) g   goblin (asleep)(…)5hp3 5hG  oroogKooo)rg You climb downwards.  The goblin shouts! The kobold shouts! The orc shouts! x25h K====4.4 (1.85hâ 5hù _The orc wizard shouts! You hear a shout!  Found a metallic golden potion and 25 gold pieces. _There is a stone staircase leading up here.5h95hmAn orc wizard. An orc who has gained proficiency in the occult arts, using them for martial purposes. Max HP: ~15Will: +AC: +EV: +++ Threat: High Class: Natural Size: Medium Int: Human You have about 50% to hit with your +0 long sword. It has about 67% to hit you. AttackMax Damage Hit: +0 dagger 5 It can open doors. It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart(3d4) (7) b - Throw Flame5h](3d5) (7)  c - Confuse(56%) (7) d - Invisibility To read a description, press the key listed above. (AdB) indicates damage (the sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y)5hxiJosephus33 the Covered#.###.#Human#...o..HP: 28/28 (29) ========================#...r..##MP: 3/3========================#..o....#AC: 10Str: 30#.og....#EV: 7Int: 8#....$K$#######SH: 4Dex: 12#..........!XL:  3 Next: 83% Place: Dungeon:3#@#Noise: ====-----  Time: 1934.4 (1.8)#.#a) +0 long sword#..Throw: 6 darts (atropa)####Draino   orc wizardoo 2 orcs (1 pole5h(jarm)r   quokkag   goblin(…)_Your base attributes are Str 18, Int 8, Dex 12.  You climb downwards.  The goblin shouts! The kobold shouts! The orc shouts! x2 _The orc wizard shouts! You hear a shout!  Found a metallic golden potion and 25 gold pieces. _There is a stone staircase leading up here.5h];5hI@AInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn) 5h@ m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - 2 scrolls of fog Potions (go to first with !)d - a potion of might  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine5h g - 2 scrolls of fog. A scroll that surrounds the reader with a dense cloud of fog, which can block vision temporarily. The fog takes a short time to fully spill out. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified emergency_item good_item scroll _________________ “Calvin: I used to hate writing assignments, but now I enjoy them. I realized that the purpose of writing is to inflate weak ideas, obscure poor reasoning, and inhibit clarity. With a little practice, writing can be an intimidating and impenetrable fog!”  -Bill Watterson, _Calvin and Hobbes_. February 11th, 1993. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.5h 5h 5h Josephus33 the Covered#.###.#Human#...o..HP: 28/28 (29) ========================#...r..##MP: 3/3========================#..o....#AC: 10Str: 30#.og....#EV: 7Int: 8#....§K§#######SH: 4Dex: 12#.§§§§§....!XL:  3 Next: 83% Place: Dungeon:3#@#Noise: ====-----  Time: 1934.4 (0.0)#§#a) +0 long sword#§§Throw: 6 darts (atropa)####DrainK   kobold _Your base attributes are Str 18, Int 8, Dex 12.  You climb downwards.  The goblin shouts! The kobold shouts! The orc shouts! x2 _The orc wizard shouts! You hear a shout!  Found a metallic golden potion and 25 gold pieces. _There is a stone staircase leading up here.5h 5h 5h { §o§Ko   orcK   koboldAs you read the scroll of fog, it dissolves into smoke.5h I----5.4 (15h\ 5h z _An orc comes into view. It is wielding a +2 mace of venom.5ho5hviInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)5h{wd - a potion of might  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine5h} d - a potion of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.5hz5h5ha9Josephus33 the Covered#.###.#Human#...o..HP: 28/28 (29) ========================#...r..##MP: 3/3========================#..o....#AC: 10Str: 30#.og....#EV: 7Int: 8#....§§§#######SH: 4Dex: 12#.o§K§§....!XL:  3 Next: 83% Place: Dungeon:3#@#Noise: ---------  Time: 1935.4 (0.0)#§#a) +0 long sword#§§Throw: 6 darts (atropa)####Might Draino   orcK   koboldThe goblin shouts! The kobold shouts! The orc shouts! x2 _The orc wizard shouts! You hear a shout!  5hWFound a metallic golden potion and 25 gold pieces. _There is a stone staircase leading up here.  As you read the scroll of fog, it dissolves into smoke. _An orc comes into view. It is wielding a +2 mace of venom.5h5h,, #§§ Throw: 6 darts (atropa)####Might Drain o   orcK   kobold  You feel very mighty all of a sudden.5hOuogoo 2 orcsg   goblinK   kobold=6.4 (15hS _The kobold hits you but does no damage.5hPr 5ht  You closely miss the kobold. The orc barely misses you.5h §rr   quokkag   goblinK   kobold7.7 (1.35h 5h = _The kobold hits you but does no damage.5h R#.###.#..o..r..##o....og..§...o§r####### #.goK§§....! #§# §§###   orcK   kobold 5h2 5h 5h  5hN §§gKror   quokkag   goblinK   kobold5h 3-805hQ( 5h* 5h!5h"TWhat do you want to examine? Monsters  a - (o) an orc, wielding a +2 mace of venom Featuresb - (§) a stone staircase leading up5hg>An orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. Max HP: ~7Will: noneAC: noneEV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 58% to hit with your +0 long sword. It has about 63% to hit you. AttackMax Damage Hit: +2 mace (venom) 11 + venom It can open doors.5h5h#.###.#Josephus33 the Covered#...o..Human#...r..##HP: 28/28 (29) ========================#..o....#MP: 3/3========================#.og..§.#AC: 10Str: 30#....o§§#######EV: 7Int: 8#.§gKr§....!SH: 4Dex: 12#o#XL:  3 Next: 83% Place: Dungeon:3#@#Noise: ---------  Time: 1938.7 (1.0)#§§§a) +0 long sword####Throw: 6 darts (atropa)Might Draino   orcr   quokkag   goblinK   koboldAs you read the scroll of fog, it dissolves into smoke. 5hu_An orc comes into view. It is wielding a +2 mace of venom.You feel very mighty all of a sudden. _The kobold hits you but does no damage.  You closely miss the kobold. The orc barely misses you. _The kobold hits you but does no damage.5h What do you want to examine? Monsters  a - (o) an orc, wielding a +2 mace of venom Features  b - (§) a stone staircase leading up 5hJY5h^5hl#.###.#Josephus33 the Covered#...o..Human#...r..##HP: 28/28 (29) ========================#..o....#MP: 3/3========================#.og..§.#AC: 10Str: 30#....o§§#######EV: 7Int: 8#.§gKr§....!SH: 4Dex: 12#o#XL:  3 Next: 83% Place: Dungeon:3#@#Noise: ---------  Time: 1938.7 (1.0)#§§§a) +0 long sword####Throw: 6 darts (atropa)Might Draino   orcr   quokkag   goblinK   koboldAs you read the scroll of fog, it dissolves into smoke. _An orc comes into view. It is wielding a +2 mace of venom.'n$20;2HYou feel very mighty all of a sudden. _The kobold hits you but does no damage.  You closely miss the kobold. The orc barely misses you. _The kobold hits you but does no damage.5hgp5h>:5hs* _An orc comes into view. It is wielding a +2 mace of venom.  You feel very mighty all of a sudden. _The kobold hits you but does no damage.  You closely miss the kobold. The orc barely misses you. _The kobold hits you but does no damage.  You slash the orc!5h-5hB§rr   quokkag   goblinK   kobold 9=40.0 (1.35hD5h>HG _You kill the orc!5h 5h& } Mo#§§§a) +0 long sword###Throw: 6 darts (atropa) Might Drain o   orc _The kobold hits you but does no damage.  You closely miss the quokka. The quokka completely misses you.5h' '1.35hB1 5h5 > _The quokka bites you but does no damage.5h:  You slash the quokka!5h=+ MoK#§§§a) +0 long sword###Throw: 6 darts (atropa) Might Drain o   orc wizardYou kill the quokka!6--932.6 _The kobold hits you with a +0 dagger.5h^C=3.95hF5hJ _You closely miss the kobold. The kobold barely misses you.5h2 8  You hit the kobold.5h۾ §  You kill the kobold!5h` 8*5h s  The orc wizard casts a spell at you.5hmE5hQl§o@5hfU-- 0 5=5.2Confused throw: 6 darts (atropa)Conf Might Drain5ho^5h0bQ _You are confused.5hQ5,5h;z##o.o5h>b7=--605hTH _You bump into the rock wall.5h #...o.. #...r..###..o....# #.og..§.# #....o§§####### #.§go.§....!  #o# #§#########§@§......########## #####§.....#####--75h 5hh+Z#...o.. #...r..## #..o....# #.og..§.# #....o§§# #.§go.§....! #o# #§##########§§@§......########### 5h4§oo   orc wizard85hI5hM5h 5h 6#...o.. 5h 0#...r..## 5h2 0#..o....# 5h 1#.og..§.# 5h #....o§§#5h  5h_ J#.§go.§....! 5h ,#§# 5h #o#5h: E#§§§@.5h # 5h 5h! 5h* §§o.#o   orc wizard5hG, p8==95hr5 5h7 5h,#...o.. #...r..## #..o....# #.og..§.# #....o§§# #.§go.§....! #§# #§##§o.)##5h5h5h o§oo   orc5h &505h5h# _Found a club.5h8tA  You bump into the rock wall.5hv5h/x5hb-o.oo 2 orcs (1 polearm) 4 1Throw: 6 darts (atropa) 5hF5h 5hסI_You feel less confused.5h >  You slash the orc wizard!5h ,5hS 5h% 5h 5h 5h  §###goo)####5h 5h O#...o..Josephus33 the Covered#...r..##Human#..o....#Health: 28/29 =======================-#.og..§.#Magic: 3/3========================#....o§§#######AC: 10Str: 305h #.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#§###########XL:  3 Next: 168% Place: Dungeon:3#goo)@......)Noise: ==-------  Time: 1952.4 (1.2)#############a) +0 long swordThrow: 6 darts (atropa)Might oo 2 orcs (1 polearm) 5h Z_You bump into the rock wall. _Found a club.  You bump into the rock wall. 5h h_You feel less confused.You slash the orc wizard! 5h 9_You kill the orc wizard!5h  You bump into the rock wall. _You feel less confused.  You slash the orc wizard! 5h< _You kill the orc wizard!Your life force feels restored.You have reached level 4!5h /  --more--5hr34/35-4/41439% 5h5hR _You feel stronger.5h5hQWhat do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robe5hw6#...o..Josephus33 the Covered#...r..##Human#..o....#Health: 34/35 =======================-#.og..§.#Magic: 4/4========================#....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#§###########XL:  4 Next: 39% Place: Dungeon:3#goo)@......)Noise: ==-------  Time: 1952.4 (1.2)#############a) +0 long swordThrow: 6 darts (atropa)Might oo 2 orcs (1 polearm) _You feel less confused.You slash the orc wizard! _You kill the orc wizard!Your life force feels restored.You have reached level 4! _You feel stronger.5hE5hx9  #...o.. #...r..## #..o....# #.og..§.# #....o§§# #.§go.§....! #§# #§#### #goo.) ######--30 _5hP i  Things that are here: _a +0 dagger; a +0 robe5h2.  You hit the orc.  The orc is moderately wounded.5h.5h.W5==-5h.%4.6 (1.25h75h:: _The orc hits you but does no damage.5h8 7  You slash the orc!5h^ 5h j§   orc5h06 6/36=436.0 (1.4 _You kill the orc!5hq5h9}§gg   goblin7.2 (1.25hz5hވ _You closely miss the orc. The orc misses you.5h%  #.#.## You hit the orc.  The orc is almost dead.5h&[4--8.5 (1.35h.5h1s _The orc barely misses you. The orc hits you with a +0 dagger.5hG  You closely miss the orc.The orc is almost dead.5h|9.7 (1.2 _The orc hits you but does no damage.5hd7  You slash the orc!5h}g5hp_ §g5h*uP--661.0 (1.35hM}5hcG _You kill the orc!5hD :  You slash the goblin!5h=Q Q.§ 5hU ]5=82.35h] 5h`  5ha <_You kill the goblin!5h5h=What do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 dagger  c - ()) a +0 trident 5h6 d - ([) a +1 ring mail of cold resistance  e - (†) a goblin corpse  f - (†) an orc corpse 5hYT g - (†) an orc corpse5h+OA +1 ring mail of cold resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 'Of cold resistance': it protects its wearer from cold. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 2.5 (10.4 -> 7.9). Your EV would increase by 1.7 (7.9 -> 9.6). You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (g)o to location.5ht What do you want to examine? Items  a - ()) a +0 dagger  b - ()) a +0 dagger  c - ()) a +0 trident  d - ([) a +1 ring mail of cold resistance  e - (†) a goblin corpse  f - (†) an orc corpse  g - (†) an orc corpse 5h,05A +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 5.9 XLs. Damage rating: 14 (Base 9 x 152% (Str) x 106% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (g)o to location.5h5h5hg#...o..Josephus33 the Covered#...r..##Human#..o....#Health: 35/36 =======================-#.og..§.#Magic: 4/4========================#....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#.###########XL:  4 Next: 48% Place: Dungeon:3#..§@.......)Noise: =--------  Time: 1962.3 (1.3)#############a) +0 long swordThrow: 6 darts (atropa)Might The orc is almost dead. _The orc hits you but does no damage.  You slash the orc! _You kill the orc!You slash the goblin! _You kill the goblin!5h35h-5h 5h,5h5h/% #...o.. #...r..## #..o....# #.og..§.# #....o§§# #.§go.§....! #§# #.#### #..@).)-30 ######-5h-5h/ _Items here: ))) [ †††.5hZ5hh|What do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 dagger  c - ()) a +0 trident  d - ([) a +1 ring mail of cold resistance  e - (†) a goblin corpse  f - (†) an orc corpse  g - (†) an orc corpse5hZ A +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 5.9 XLs. Damage rating: 14 (Base 9 x 152% (Str) x 106% (Skill)). 5hŹ |This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (g)et.5ha2 5h9 5hC #...o..Josephus33 the Covered#...r..##Human#..o....#Health: 35/36 =======================-#.og..§.#Magic: 4/4========================#....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#.###########XL:  4 Next: 48% Place: Dungeon:3#..@).......)5hC +Noise: ---------  Time: 1963.3 (1.0)#############a) +0 long swordThrow: 6 darts (atropa)Might _The orc hits you but does no damage.  You slash the orc! _You kill the orc!You slash the goblin! _You kill the goblin! 5hC _Items here: ))) [ †††.5h[N ;45hW 5h%Z & _d - a +0 trident5h~Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +0 long sword (weapon)d - a +0 trident Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine5h d - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 5.9 XLs. Damage rating: 14 (Base 9 x 152% (Str) x 106% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6h+ 6h#...o..Josephus33 the Covered#...r..##Human#..o....#Health: 35/36 =======================-#.og..§.#Magic: 4/4========================6h&#....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 126hJ#.###########XL:  4 Next: 48% Place: Dungeon:36hm~#..@).......)6hNoise: ---------  Time: 1964.3 (0.0)#############6hd) +0 tridentThrow: 6 darts (atropa)6hMight _You kill the orc!You slash the goblin! _You kill the goblin! 6h=_Items here: ))) [ †††. _d - a +0 trident  You unwield your +0 long sword.6h;6h*5.3 (16h6h[  You slash the goblin! _You kill the goblin! _Items here: ))) [ †††. _d - a +0 trident  You unwield your +0 long sword. _d - a +0 trident (weapon)6hVG  You are mighty. Your movement speed is average. Your attack delay is about 1.3.Your damage rating with your +0 trident is about 14 (Base 9 x 152% (Str) x 106%(Skill)).6h H6hHQ6hTe _Your base attributes are Str 19, Int 8, Dex 12. 6h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.0   0   k - Spellcasting   0.0   1.2  -1           b - Polearms   0.0   1.0   0       c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.0   0               e - Short Blades 6h  1.6   1.0   0      f + Long Blades2.9   3.0   0              g + Armour3.6   4.0   0       h - Dodging   0.0   1.0   0      i + Shields3.5   4.0   0       j - Stealth   0.0   0.8  +1        [ 6h37m                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6h^ ++++ e + Short Blades   1.6+ j + Stealth 0.0  In automatic mode, skills are trained as you use them. auto|manual6h---- e - Short Blades   1.6- j - Stealth   0.0manual mode, experience is spread evenly across all activated skills.auto|manual6h$3++++6ho e + Short Blades   1.6+ j + Stealth 0.0automatic mode, skills are trained as you use them.6heauto|manual6h6h6h^ #...o..Josephus33 the Covered#...r..##Human#..o....#Health: 35/36 =======================-#.og..§.#Magic: 4/4========================6h #....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#.###########6h XL:  4 Next: 48% Place: Dungeon:3#..@).......)6h Noise: ---------  Time: 1965.3 (0.0)#############d) +0 trident6hc Throw: 6 darts (atropa)Might You unwield your +0 long sword. _d - a +0 trident (weapon)  6h  You are mighty. Your movement speed is average. Your attack delay is about 1.3.Your damage rating with your +0 trident is about 14 (Base 9 x 152% (Str) x 106%(Skill)). _Your base attributes are Str 19, Int 8, Dex 12.6hd6h6hG6h 6h 6h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.6  17%   0   k + Spellcasting   0.0    -1           b + Polearms   0.0     0       c + Unarmed Combat   0.0     0       d + Throwing   0.0     0               e + Short Blades  6h [32m 1.6     0      f + Long Blades2.9  53%   0              g + Armour3.6  21%   0       h + Dodging   0.0     0      i + Shields3.5   7%   0      j + Stealth0.0   2%  +1          [15;6h s61H                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets 6h=25---- e - Short Blades   1.6255-25 j - Stealth   0.0   In manual mode, experience is spread evenly across all activated skills. auto|manual56h 0 f * Long Blades   2.9  400066h 34 f - Long Blades   2.9   3333<6h#r25 b + Polearms 0.0  25%2525=6h: 0 b * Polearms   0.0  4000M6hp M6hRx M6h #...o..Josephus33 the Covered#...r..##Human#..o....#Health: 35/36 =======================-#.og..§.#Magic: 4/4========================#....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#.###########XL:  4 Next: 48% Place: Dungeon:3#..@).......)M6h Noise: ---------  Time: 1965.3 (0.0)#############d) +0 tridentThrow: 6 darts (atropa)Might You unwield your +0 long sword. _d - a +0 trident (weapon)  You are mighty. Your movement speed is average. Your attack delay is about 1.3.Your damage rating with your +0 trident is about 14 (Base 9 x 152% (Str) x 106%(Skill)). _Your base attributes are Str 19, Int 8, Dex 12.M6hc M6h M6h7 M6h N6hN6hWhat do you want to examine? Items  a - ()) a +0 daggerN6h9b - ()) a +0 dagger  c - ([) a +1 ring mail of cold resistance  d - (†) a goblin corpse  e - (†) an orc corpse N6hT f - (†) an orc corpseO6h3P O6hAW O6h}` u#...o..Josephus33 the Covered#...r..##Human#..o....#Health: 35/36 =======================-#.og..§.#Magic: 4/4========================#....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#.###########XL:  4 Next: 48% Place: Dungeon:3#..@).......)Noise: ---------  Time: 1965.3 (0.0)#############d) +0 tridentThrow: 6 darts (atropa)Might You unwield your +0 long sword. _d - a +0 trident (weapon)  You are mighty. Your movement speed is average. Your attack delay is about 1.3.Your damage rating with your +0 trident is about 14 (Base 9 x 152% (Str) x 106%(Skill)). _Your base attributes are Str 19, Int 8, Dex 12.O6hhh O6hh O6h[o O6hq P6hzP6h~What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robeQ6hQ6h Q6h#...o..Josephus33 the Covered#...r..##Human#..o....#Health: 35/36 =======================-#.og..§.#Magic: 4/4========================#....o§§#######AC: 10Str: 31#.§go.§....!EV: 7Int: 8#§#SH: 4Dex: 12#.###########XL:  4 Next: 48% Place: Dungeon:3#..@).......)Q6hNoise: ---------  Time: 1965.3 (0.0)#############d) +0 tridentThrow: 6 darts (atropa)Might You unwield your +0 long sword. _d - a +0 trident (weapon)  You are mighty. Your movement speed is average. Your attack delay is about 1.3.Your damage rating with your +0 trident is about 14 (Base 9 x 152% (Str) x 106%(Skill)). _Your base attributes are Str 19, Int 8, Dex 12.Q6h3Q6h&Q6h(R6h&#...o.. #...r..## #..o....# #.og..§.# #....o§§# #.§go.§....! #§# #.#### #..)@.) ###### R6h1R6h1_6=6.3 (1 _R6h8R6h=i  Things that are here: _a +0 dagger; a +0 robeS6hٟ 3S6hˡ S6h S6h@ S6h} : _S6h.  Items here: )) [ †††.S6hҸ S6h  _S6h޺ S6hl S6h ,S6h0 S6h  #...o.. #......## #.......# #.og....# #....$.$####### #.§...§....! #<# #.########### #@.)).......)9.3 (3 #############S6h S6h S6h T6he ###.#...... .....#...og....# #....$.$########.§...§....!<# ###########..)).......)#############T6hk T6h G=70.3 (1T6h T6h U6h'3U6h U6hUU6hUU6h',U6h  There is a stone staircase leading up here.  Things that are here:  a +0 dagger; a +2 mace of venom; an orc corpseU6hU6hd _U6hU6hԹ.#. #. #.###.# #...... #......##.......# #.......# #....$.$########...@......! 2.3 (2#.##<####### .########..)).......)#############U6hU6hU6hU6h QM . #. ###.# #...# #....$.@#######..##..........!#.##<####### # #.############..)).......)U6h U6h *3.3 (1U6h5 U6h U6h5 *4.3 (2U6h U6h: = _You now have 75 gold pieces (gained 8).V6hU3V6hV6h˄V6h"V6hi,V6h@V6hO,V6h*V6h(,V6hV6h/# #.# #. #.# #.###.## #......# #......## #.......# #.......# #....@..#######7.3 (3..##..!# #.##<####### #. #.###.. V6h#..)).......)### ######V6hV6hV6h> _You now have 92 gold pieces (gained 17).V6h3V6hV6hV6h0V6hBV6hV6h"V6hV6h<q# #.##. #.# #.###.## #......# #......## #.......# #.......# #.......#######....##...@......! 9.3 (2V6h# #.##<#######  #. #.###########.. #..)).......) ### ############# V6h#V6hV6h!W6hT.###.##.....##.######....##..........!# #.##@####### #. #.###########.. #..)).......)### ############# W6h. W6h +80.3 (1W6hGW6hi_You now have 75 gold pieces (gained 8). W6h3_You now have 92 gold pieces (gained 17).  There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpseW6hK/###.###......#......###.......#...#.......#######....##..........!# #.##<####### #. ####.. #..)).......)### #############W6hRW6hpS,1 _W6hYW6h \W6h} h#......# #......##.# #.# #.#######....##..........! # #.##<#######  #. #.###########.. #.@)).......) ### ############# W6h ;2W6h9 W6h X6h2X6h;BWhat do you want to examine? Items  a - ()) a +0 daggerb - ()) a +0 dagger  c - ([) a +1 ring mail of cold resistance  d - (†) a goblin corpse  e - (†) an orc corpse  f - (†) an orc corpseY6hB7Y6h>Y6hq#......#Josephus33 the Covered#......##Human#.......#Health: 36/36 ========================#.......#Magic: 4/4========================#.......#######AC: 10Str: 31....##..........!EV: 7Int: 8# #.##<#######SH: 4Dex: 12#. #.###########XL:  4 Next: 48% Place: Dungeon:3.. #.@)).......)Noise: ---------  Time: 1982.3 (1.0)### #############d) +0 tridentThrow: 6 darts (atropa)Might _a +0 dagger; a +2 mace of venom; an orc corpse _You now have 75 gY6hwXold pieces (gained 8). _You now have 92 gold pieces (gained 17).  There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpseY6hE Y6hK What do you want to examine? Items  a - ()) a +0 daggerb - ([) a +0 robeZ6hiZ6hZ6h#......#Josephus33 the Covered#......##Human#.......#Health: 36/36 ========================#.......#Magic: 4/4========================#.......#######AC: 10Str: 31....##..........!EV: 7Int: 8# #.##<#######SH: 4Dex: 12#. #.###########XL:  4 Next: 48% Place: Dungeon:3.. #.@)).......)Z6hNoise: ---------  Time: 1982.3 (0.0)### #############d) +0 tridentThrow: 6 darts (atropa)Might _a +0 dagger; a +2 mace of venom; an orc corpse _You now have 75 gold pieces (gained 8). _You now have 92 gold pieces (gained 17).  There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpseZ6hZ6hvZ6h.Z6hXZ6h3Z6hZ6hZ6h,Z6h,Z6h~Z6hZ6hZ6h  There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpse  Z6h3Z6h _Z6hZ6h< # # #. #.#  #.###.# #.. #......##  #.......#  #.......# #.......####### ....##...@......! 5.3 (3# #.##<####### #. #.###########.. #..)).......)### #############Z6hZ6hZ6h}[6h[6hTA metallic golden potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ [6h1(g)o to location.\6h \6h # #.#Josephus33 the Covered#. #.#Human#.###.##Health: 36/36 ========================#......#Magic: 4/4========================#......##AC: 10Str: 31#.......#EV: 7Int: 8#.......#SH: 4Dex: 12#.......#######XL:  4 Next: 48% Place: Dungeon:3....##...@......!Noise: ---------  Time: 1985.3 (3.0)# #.##<#######d) +0 trident#. #.###########\6h Throw: 6 darts (atropa).. #..)).......)Might ### #############There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpseThere is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpse\6h" \6hP$ \6h 3\6h \6h] \6h \6hy \6h ,\6hz ,\6hî \6h& \6h7 \6hV \6hι \6h3 \6h. ,\6hJ \6h \6h ,\6h \6h \6h_ ,\6h \6h \6h ,\6h8 \6h ,\6h2 \6h # #.# #. #.# #.###.## #......# #......## #.......# #.......# #.......###########.# ....##..........# \6hW 93.3 (8 # #.##<####### #. #.########### .. #..)).......) ### ###\6h \6h \6h6 ings that are here: _a +0 dagger; a +2 mace of venom; an orc corpse  There is a stone staircase leading up here.ings that are here: _a +0 dagger; a +2 mace of venom; an orc corpsen - a metallic golden potion]6h$ 3]6hA- ]6h0 ^6hdz3^6hX|^6h^6h&^6hB^6hX^6hk^6h^6h^6h^6hR^6h^6h-^6ht^6hO^6h,^6hʞ^6h^6h,^6h^6hV^6hm^6h^6h^6h # #.# #. #.# #.###.## #......# #......## #.......# #.......# #.......###########.# ....##....@...........#9.3 (6 # #.##<###### #. #.########### ^6h.. #..)).......) ### #############^6h^6hf^6h߾^6h1^6h2^6hp3^6h+6^6ha?X^6hA,^6hnD^6hF^6hJ,^6hL^6hpN^6hP,^6hP^6hV$ # #.# #. #.# #.###.## #......# #......## #.......# #.......# #.......####.# ....##@...............#2003.3 (4 # #.##<#### #.##.#### ..##..)).......) #######^6h`W^6h\^6h^c6h+What do you want to examine? Items  a - ()) a +0 dagger  b - ()) a +2 mace of venom  c - (†) an orc corpse Featuresd - (<) a stone staircase leading upg6h]A +2 mace of venom. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0At 100% training you would reach 14.0 in about 5.9 XLs. Damage rating: 14 (Base 8 x 152% (Str) x 106% (Skill) + 2 (Ench)). Venom:It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {ego} {branded} {Maces & Flails} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (g)o to location.h6h:h6h# #.#Josephus33 the Covered#. #.#Human#.###.##Health: 36/36 ========================#......#Magic: 4/4========================#......##AC: 10Str: 31#.......#EV: 7Int: 8#.......#SH: 4Dex: 12#.......###########.# XL:  4 Next: 48% Place: Dungeon:3....##@...............# Noise: ---------  Time: 2003.3 (4.0)# #.##<############# d) +0 trident#.##.###########Throw: 6 darts (atropa)..##..)).......)Might #6h0m################Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpseThere is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpse _n - a metallic golden potionh6hG' #. #.# #.###.## #......# #......## #.......# #.......# #.......###########.#....##................# # #.##@############# 6.3 (3 #.##.########### ..##..)).......) #################  There is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpsei6hi6hWhat do you want to examine? Items  a - ()) a +0 dagger  b - ()) a +2 mace of venom  c - (†) an orc corpse Featuresd - (<) a stone staircase leading upj6hkA +2 mace of venom. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0At 100% training you would reach 14.0 in about 5.9 XLs. Damage rating: 14 (Base 8 x 152% (Str) x 106% (Skill) + 2 (Ench)). Venom:It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. j6h2Stash search prefixes: {ego} {branded} {Maces & Flails} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (g)et.k6hk6h4k6h#. #.#Josephus33 the Covered#.###.##Human#......#Health: 36/36 ========================#......##Magic: 4/4========================#.......#AC: 10Str: 31#.......#EV: 7Int: 8#.......###########.#SH: 4Dex: 12....##................#XL:  4 Next: 48% Place: Dungeon:3# #.##@#############Noise: ---------  Time: 2006.3 (3.0)#.##.###########d) +0 trident..##..)).......)Throw: 6 darts (atropa)#################Might Things that are here: _a +0 dagger; a +2 mace of venom6hn9;49m; an orc corpse _n - a metallic golden potionThere is a stone staircase leading up here.  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpsek6h@7.3 (1k6h k6hm L _o - a +2 mace of venoml6h/kl6h]qkInventory: 15/52 slots Hand Weapons (go to first with ))  d - a +0 trident (weapon)a - a +0 long sword  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potiono6ho - a +2 mace of venom. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. o6hT: Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 5.9 XLs. Damage rating: 14 (Base 8 x 152% (Str) x 106% (Skill) + 2 (Ench)). Venom: It poisons victims. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{venom} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.y6hjy6h#. #.#Josephus33 the Covered#.###.##Human#......#Health: 36/36 ========================#......##Magic: 4/4========================#.......#AC: 10Str: 31#.......#EV: 7Int: 8#.......###########.#SH: 4Dex: 12....##................#XL:  4 Next: 48% Place: Dungeon:3# #.##@#############Noise: ---------  Time: 2007.3 (0.0)#.##.###########o) +2 mace (venom)..##..)).......)Throw: 6 darts (atropa)#################Might There is a stone staircase leading up here.  Things that are hy6here: _a +0 dagger; a +2 mace of venom; an orc corpse _o - a +2 mace of venomYou unwield your +0 trident.  Your +2 mace of venom begins to drip with poison!8.3 (1  Things that are here: _a +0 dagger; a +2 mace of venom; an orc corpse _o - a +2 mace of venom  You unwield your +0 trident.  Your +2 mace of venom begins to drip with poison! _o - a +2 mace of venom (weapon)|6h  You are mighty. Your movement speed is average. Your attack delay is about 1.4.Your damage rating with your +2 mace of venom is about 14 (Base 8 x 152% (Str)  x 106% (Skill) + 2 (Ench)).|6h|6hQ|6hae _Your base attributes are Str 19, Int 8, Dex 12.6h@  # #.# #. #. #.###.## #...... ## #.# #.#  #.......###########.# ....##..@.............## #.##<############# #.##.########### ..##..)).......)#################9 _6hr6hC  Skill  Level Cost  Apt Skill  Level Cost  Apt 6ha + Fighting3.6   4.0   0   l - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.0   0       c * Polearms   0.0   1.0   0  6h6     d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.0   0          6hz     f - Short Blades   1.6   1.0   0      6h g - Long Blades   2.9   3.0   0              h + Armour6h53.6   4.0   0       i - Dodging   0.0   1.0   0      j + Shields3.5   4.0   0       k - Stealth   0.0   0.8  +1  6h        6h        6hI            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help6hoG[=] set a skill target  6h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  6h[!] training|cost|targets6ho c - Polearms   0.06hr 6h3{ 6h; # #.#Josephus33 the Covered#. #.#Human#.###.##Health: 36/36 ========================#......#Magic: 4/4========================#......##AC: 10Str: 31#.......#EV: 7Int: 8#.......#SH: 4Dex: 12#.......###########.#XL:  4 Next: 48% Place: Dungeon:3....##..@.............#Noise: ---------  Time: 2009.3 (0.0)# #.##<#############o) +2 mace (venom)#.##.###########Throw: 6 darts (atropa)..##..)).......)Might #################6h wYour +2 mace of venom begins to drip with poison! _o - a +2 mace of venom (weapon)  You are mighty. Your movement speed is average. Your attack delay is about 1.4.Your damage rating with your +2 mace of venom is about 14 (Base 8 x 152% (Str)  x 106% (Skill) + 2 (Ench)). _Your base attributes are Str 19, Int 8, Dex 12.6hӎ 6hO 6h 6h 6h6hov  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.0   0   l - Spellcasting   0.0   1.2  -1           b - Maces & Flails   0.0   1.0   0  6hA     c - Polearms   0.0   1.0   0       d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.0   0          6hW     f - Short Blades   1.6   1.0   0       g - Long Blades   2.9   3.0   0      6h        h + Armour6h3.6   4.0   0       i - Dodging   0.0   1.0   0  6h+    j + Shields3.5   4.0   0  6h.     k - Stealth   0.0   0.8  +1  6h6!            6hX        6hy        6hThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help6h[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6h"= b + Maces & Flails 0.06hT 6h\ 6hd # #.#Josephus33 the Covered#. #.#Human#.###.##Health: 36/36 ========================#......#Magic: 4/4========================#......##AC: 10Str: 31#.......#EV: 7Int: 8#.......#SH: 4Dex: 12#.......###########.#XL:  4 Next: 48% Place: Dungeon:3....##..@.............#Noise: ---------  Time: 2009.3 (0.0)# #.##<#############o) +2 mace (venom)#.##.###########Throw: 6 darts (atropa)..##..)).......)Might 6hre #################Your +2 mace of venom begins to drip with poison! _o - a +2 mace of venom (weapon)  You are mighty. Your movement speed is average. Your attack delay is about 1.4.Your damage rating with your +2 mace of venom is about 14 (Base 8 x 152% (Str)  x 106% (Skill) + 2 (Ench)). _Your base attributes are Str 19, Int 8, Dex 12.6hg P6hZ 6h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.0   0   l - Spellcasting   0.0   1.2  -1          b + Maces & Flails 0.0   1.0   0       c - Polearms   0.0   1.0   0       d - Unarmed Combat   0.0   1.0   0      6h=  e - Throwing   0.0   1.0   0               f - Short Blades   1.6   1.0   0       g - Long Blades   2.9   3.0   0              h + Armour3.6   4.0   0       i - Dodging   0.0   1.0   0      j + Shields3.5   4.0   m 0       k - Stealth   0.0   0.8  +1                          6h$     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  6hM }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6h 6h9 6h, `# #.#Josephus33 the Covered#. #.#Human#.###.##Health: 36/36 ========================#......#Magic: 4/4========================#......##AC: 10Str: 31#.......#EV: 7Int: 8#.......#SH: 4Dex: 12#.......###########.#XL:  4 Next: 48% Place: Dungeon:3....##..@.............#Noise: ---------  Time: 2009.3 (0.0)# #.##<#############6h o) +2 mace (venom)#.##.###########Throw: 6 darts (atropa)..##..)).......)Might #################Your +2 mace of venom begins to drip with poison! _o - a +2 mace of venom (weapon)  You are mighty. Your movement speed is average. Your attack delay is about 1.4.Your damage rating with your +2 mace of venom is about 14 (Base 8 x 152% (Str)  x 106% (Skill) + 2 (Ench)). _Your base attributes are Str 19, Int 8, Dex 12.6h 6h` 6h 6h 6h }  Your library has no spells.6hT 6h . _6hmx6h|u  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   4.0   0   l - Spellcasting   0.0   1.2  -1          b + Maces & Flails 0.0   1.0   0  6hI}     c - Polearms   0.0   1.0   0       d - Unarmed Combat   0.0   1.0   0       e - Throwing   0.0   1.0   0               f - Short Blades   1.6   1.0   0      6h} g - Long Blades   2.9   3.0   0              h + Armour3.6   4.0   0      6h~7 i - Dodging   0.0   1.0   0      j + Shields3.5   4.0   0       k - Stealth   0.0   0.8  +1                              The relative cost of raising each skill is in cyan.  6h Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  6hi}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets6hG'TargetTarget20.0 --  --  --  --  --  --  20.0 --  --  --  -- 6h current training targets, if any. [-] clear all targetscost|targets6h Xrain rain 25%    25%           25%   25%   percentage of incoming experience used to train each skill is in brown.6h ]trainingtargets6hIy 0 b * Maces & Flails   0.0  40006hi36h46h=# #.#Josephus33 the Covered#. #.#Human#.###.##Health: 36/36 ========================#......#Magic: 4/4========================#......##AC: 10Str: 31#.......#EV: 7Int: 8#.......#SH: 46h5>Dex: 12#.......###########.#XL:  4 Next: 48% Place: Dungeon:3....##..@.............#Noise: ---------  Time: 2009.3 (0.0)# #.##<#############o) +2 mace (venom)6h^>,#.##.###########Throw: 6 darts (atropa)..##..)).......)Might 6h>=################# 6h> _o - a +2 mace of venom (weapon)  You are mighty. Your movement speed is average. Your attack delay is about 1.4.Your damage rating with your +2 mace of venom is about 14 (Base 8 x 152% (Str)  x 106% (Skill) + 2 (Ench)). 6h>|_Your base attributes are Str 19, Int 8, Dex 12. _Your library has no spells.6hF6hlG6hN6hlQ6h 6h 6h 6hυ 6h >6h 6hϐ q _You feel a little less mighty now.6ht 36h 6h 6hM ,6h 6hs  #.###.## #......# #......## #.......# #.......# #.......###########.#....##................## #.##<#############6h̥ & #@##.##########12.3 (3 ........##..)).......)############ 6h 6h` 6h 6h6h6h?6hK6hw!6h!6hO&6h$'6h(6h)6h*6hP56h7,6h86hTB #......# #......## #.......# #.......# #.......###########....##............... # #.##<###################.##........@..##..)).......)5########################6hB6hJ6hK6h > #......# #......## #.# #.# #. ....## # #.##<#.##....##..)).#6h` A6.3 (16h 6h 6h>, #......# #......## #.# #.# #. ....## # #.##<#.##..##..))#6hG6hH&76hL6hN6h, #......# #......## #.# #.# #. ....## # #.##<#.##..##..))#6h6h &86h 6ho6h״ > #......# #......## #.# #.# #. ....## # #.##<#.##.#.##..))#6h 6h` &96h 6h| 6h& U #......# #......## #.# #.# #. ....## # #.##< #.##. #.##..)) 6hQ/ 6h/ 206hW4 6h5 6h) #......# #......## #.# #.# #. ....## # #.##< #.##. #.##..)) 6hT6hۍ&16h96ho6h8I6h96h <,6h@n6hyE_ #......# #......## #.......# #.......# #....... ....## # #.##< ##.##. #..@....##..))3.3 (2 6hE6hiJ6hL6h%6h%36h@)6h*6h.B6h2/,6h/6h06hb2,6h26hG46h5,6h66h76h96h96h:6hE<6hG>6hw>6hI?6h9A6hC,6hSD6hhF6hH6hH6h&J6hL6hN6hN6hP6hS6hW,6hY6h\6h`,6h c6he6hHg6hm# #.# #. #.# #.###.## #......# #......## #.......# #.......# #.......#####.....##@.......## #.##S6hUn#############.##.############.............##..)).......)############################S   adder (wandering)6h4v034.3 (11.0)6hv,5.3 (126hqz6h4}Y _An adder comes into view.6h K #. #.# #. #. #.###.## #...... ## #.# #.#  #..@....###########.......##................ 6h* ##### #.##S##### #############.##.########### #.............##..)).......)############################6h$ 6h+ zS<S6h., 9=6.0)6h4: 6h: / _The adder hisses angrily.6hk 6h =S.6h( .-76hB 6h 6hJ6hT2S.6hT.=86h[6hw^= _The adder bites you but does no damage.6h:  You barely miss the adder. The adder bites you but does no damage.6h-9.7 (1.46h6hR _The adder barely misses you.6h1 ?41.16h 6h y _You closely miss the adder. The adder bites you but does no damage.6h+   You barely miss the adder. The adder barely misses you.2.56h6h3 _You block the adder's attack.6ha  You hit the adder.  The adder is lightly wounded.4.0 (1.56h$ 6h( { _The adder closely misses you. The adder bites you but does no damage.6h  (very poisoned)  You thump the adder! The adder is poisoned.  The adder is almost dead.6h %=6h 5.4 (1.46h 6h _The adder closely misses you. The adder misses you.6h  You miss the adder.The adder is almost dead.6h{G†6h">63-6.9 (1.56h)6h-I _You kill the adder!6hZI6hzKAn adder corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.6h6hԟJosephus33 the Covered#. #.#Human#. #.#Health: 36/36 ========================#.###.##Magic: 4/4========================#......#AC: 10Str: 31#......##EV: 7Int: 8#.......#SH: 4Dex: 12#.......#XL:  4 Next: 63% Place: Dungeon:36hb#..@†...###########. Noise: =--------  Time: 2046.9 (1.5)......##................ o) +2 mace (venom)##### #.##<############ Throw: 6 darts (atropa)#############.##.############.............##..)).......)############################You thump the adder! The adder is poisoned.  The adder is almost dead. _The adder closely misses you. The adder misses you.You miss the adder.The adder is almost dead. _You kill the adder!6h6hQ6h6h #.# #.# #.# #.# #.###.## #......# #......## #.......# #.......# #@..†...##-8.9 (2.0..##..########.##< ##.##.# #...##..))....... ###-6h 6hN#.# #.# #.# #.# #.###.## #......# #......## #.......# #.#6hӰ#.######...†...#########.......@.##.............########.##<######################.##. #.............##..))...... ########################## 6h 6h|A9.9 (16hT6h)6h6h6h6h6h6hX6h6h #.# #.# #.# #.# #.###.## #......# #......## #.......# #.......#.######...†... #...##51.9 (26hO #...########.##< #####.##. #..##..)) 6ha6h6h)6hhI6hk6h.| #.# #.# #.# #.# #.###.## #......# #......## #.......## #.......# #.#.######...†... #..##3 #...########.##< #######.##. #..##..)) 6hS6hN6h1 36h2 6hA5 6h6 ,6h?; ,6h; ,6h>< 6h*C  #.# #.# #.# #.# #.###.## #......# #......## #.......#### #.......# #.#.######...†... #..##5 #...########.##< #############.##. #..##..)) 6hC 6h#I 6hwK 6h<6h6h6h6h'6h6h6h6h/36h6hT6hX6h! B6h$ #.# #.# #.# #.# #.###.## #......# #......## #.......# ##### #....... #@#.######...†...#7#.........##..... #.#...########.##< .#############.##.####.............##..##################6h%6h{*6h,6h]#.# #.# #.# #.# #.###.## #......# #......# #.......##### #..#.######...†...........##.... #.#...########.##< .#############.##.###.............##. ################# 6hy 6h +8.9 (16hf6hY6h  ##.##......#######.#.######...†.#.........##.########.##<#.#####.###............6h 6hj &96h 6h6" 6hM #.###.# #...... #...... #......## ##### #.###.#.######...†#.#.#.........###.#.#...########.######.## ###.............## ################ 6hZ606h #.# #. #.### # # ### ##### #... .###.#.######...† #.#.#.........##...#...#..#############.###.............###############6h<16h6h6hM ##### ##### #....#.###.#.######...†......##...#.#...##.################.............#6h6h &26h6hZ6hFBs #.# # #.# # #.### # # # ### ##### #...##.#.######...†#.#.#.#.........##.6hBa#.#.#.#...#..###.#############.## ###.............##############6hJ6hOJ&36hN6hP6h#.# #.#  #.# #... # #### ##### #.###.#.######.#.#.........##6hF #.#.#.#...######## .###.####### ###........... ############# 6h6h&46h6h 6h$ #..### #######.###.#.#####.#.#.#.........#########.###.####### ###............6h,)6h)&56h,6h/6h 46h 6h 6h}B #.# #.. # ### ### ##### #.###.###.#.#######.#.#.#.#.........##.#.#.#.#...#######.#### ### ###........... ############ 6h6h^&66h;6h^6h% #. # # # ### ### ##### # .###.###.#.######. #.#.#.#.#..........#.#.#....###.############## ###..........###########6h6h76hX6h6hM## ### ##### #.###.###.#.######.......#.#.#.#...##.###.############## ###..........6h6hU&86h66h6hp # # # # # # ### ### ##### ###.###.#.#######.#.#.#.#.#........#.#.#.#.#.#....###.###.############ ### ###.........6hS'##########6h6h&96he6hs6h8 i### ### ##### .###.###.#.####.#.#.#.#....... #.#.#.#.#.#...#### .###.###.###### ### ###........ ######### 6h= 6h > '706hzA 6hCD 6h ### ### #######.###.###.#.#####.#.#.#.#.#.......#####.###.###.####### ### ###........6h6h&16h&6hz6h ## ### ### #####.###.###.###.#.#####.#.#.#.#.#.#......#.#.#.#.#.#.#...#####.###.#### ### ### ###....... ######## 6h 6h &26h 6hc 6hq6h/{;6h` 2## ### ### #####  .###.###.###.#.### #.#.#.#.#.#.#......#.#.#.#.#....###.###.########## ### ###......#######6hL 6hԠ &36h 6ho 6hru6hwA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong; 6hgw All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.6h"6hwJosephus33 the CoveredHumanHealth: 36/36 ========================Magic: 4/4========================AC: 10Str: 31## ### ### #####EV: 7Int: 8.###.###.###.#.### SH: 4Dex: 12#.#.#.#.#.#.#..... XL:  4 Next: 63% Place: Dungeon:3#@#.#.#.#.#.#...## Noise: ---------  Time: 2073.9 (1.0)##.###.###.####### o) +2 mace (venom)6hqv### ### ###...... Throw: 6 darts (atropa)#######You thump the adder! The adder is poisoned.  The adder is almost dead. _The adder closely misses you. The adder misses you.You miss the adder.The adder is almost dead. _You kill the adder!6hI6h6hx6h!6h!6h%6hp'6hW% 6hB+ hDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  o - a +2 mace of venom (weapon)a - a +0 long sword  d - a +0 trident Missiles (select all with ()  k - 6 atropa-tipped darts (quivered) Armour (select all with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (select all with "=) 6h+  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (select all with ?)  g - a scroll of fog Potions (select all with !)  e - 2 potions of magic  f - 2 potions of curing 6h+  h - 2 potions of moonshine  n - a metallic golden potion [Up|Down] select6h+ [Esc] exit Letters toggle [.|Space] toggle selected[top]6ha - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 6hǁThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.9  At 100% training you would reach 14.0 in about 5.6 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 10 x 105% (Dex) x 111% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. 6h߁RStash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} 6hPMenu/colouring prefixes: identified melee weapon _________________ 6h6h]“While we were at grips with this great army and their dreadful broadswords 6h&Q (maquahuitl [made of obsidian]), many of the most powerful among the enemy 6h9U seem to have decided to capture a horse. They began with a furious attack, and 6hK laid hands on a good mare well trained both for sport and battle. Her rider,  Pedro de Moron, was a fine horseman; and as he charged with three other6hDPDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  o - a +2 mace of venom (weapon)  a - a +0 long sword  d - a +0 trident Missiles (select all with ()  k - 6 atropa-tipped darts (quivered) Armour (select all with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)  b - a +0 scale mail Jewellery (select all with "=)  j - a +6 ring of strength (worn) 6hE m - a +6 ring of strength (worn) Scrolls (select all with ?)  g - a scroll of fog Potions (select all with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]6h| (1 turn)  a + a +0 long sword[Enter] accept (1 chosen)6hH ~  a - a +0 long sword6h (1 turn)  a + a +0 long sword[Enter] accept (1 chosen)6hInOa - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.9  At 100% training you would reach 14.0 in about 5.6 XLs.  Current attack delay: 1.2. Damage rating: 11 (Base 10 x 105% (Dex) x 111% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords 6hn} (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and  laid hands on a good mare well trained both for sport and battle. Her rider,  Pedro de Moron, was a fine horseman; and as he charged with three other6h ZDrop what?15/52 slots (_ for help) (1 turn) Hand Weapons (select all with ))  o - a +2 mace of venom (weapon)  a + a +0 long sword  d - a +0 trident Missiles (select all with ()  k - 6 atropa-tipped darts (quivered) Armour (select all with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)  b - a +0 scale mail Jewellery (select all with "=)  j - a +6 ring of strength (worn) 6hl  m - a +6 ring of strength (worn) Scrolls (select all with ?)  g - a scroll of fog Potions (select all with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine 6h  n - a metallic golden potion [Up|Down] select[Esc] exit 6h Letters toggle [.|Space] toggle selected [Enter] accept (1 chosen) [top]6hq? 6hl@ Josephus33 the CoveredHumanHealth: 36/36 ========================Magic: 4/4========================AC: 10Str: 31## ### ### #####EV: 7Int: 86h@ ?.###.###.###.#.### SH: 4Dex: 12#.#.#.#.#.#.#..... XL:  4 Next: 63% Place: Dungeon:3#@#.#.#.#.#.#...## Noise: ---------  Time: 2073.9 (0.0)##.###.###.####### o) +2 mace (venom)### ### ###...... Throw: 6 darts (atropa)#######The adder is almost dead. _The adder closely misses you. The adder misses you.You miss the adder.The adder is almost dead. _You kill the adder!Okay, then.6h#B 6hD 6h9G . _6h^6hdInventory: 15/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon)a - a +0 long sword  d - a +0 trident Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn) 6hf l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion6hcYd - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 5.7 XLs. Damage rating: 14 (Base 9 x 152% (Str) x 106% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon 6hZ-_________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.6h~] Inventory: 15/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon)  a - a +0 long sword  d - a +0 trident Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)  b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion 6h{ua - a +0 long sword. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 2.9  At 100% training you would reach 14.0 in about 5.6 XLs.  Current attack delay: 1.2. 6hm{Damage rating: 11 (Base 10 x 105% (Dex) x 111% (Skill)). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Long Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “While we were at grips with this great army and their dreadful broadswords  (maquahuitl [made of obsidian]), many of the most powerful among the enemy  seem to have decided to capture a horse. They began with a furious attack, and (w)ield, (d)rop, (=)adjust, or (i)nscribe.6h{6h6h6h[Josephus33 the CoveredHumanHealth: 36/36 ========================Magic: 4/4========================AC: 10Str: 31## ### ### #####EV: 7Int: 8.###.###.###.#.### SH: 4Dex: 12#.#.#.#.#.#.#..... XL:  4 Next: 63% Place: Dungeon:3#@#.#.#.#.#.#...## Noise: ---------  Time: 2073.9 (0.0)##.###.###.####### o) +2 mace (venom)### ### ###...... Throw: 6 darts (atropa)#######The adder is almost dead. _The adder closely misses you. The adder misses you.You miss the adder.The adder is almost dead. 6hpp_You kill the adder! _Okay, then.6hm6hՖ+4.9 (16h6h%/ _You drop a +0 long sword.6h+## ### ### ##### #.###.###.###.#.###..)#.#.#.#.#.#...##.###.###.########## ### ###......#######6hf6h&56h+6h6h3 ### ### ### ##### ##.###.###.#.###.#.#.#.#.#.#.#....#.#)#.#.#.#.#.#....###.###.###.######## ### ### ###.....######6h:<66h=6h%@6h  ### ### ### #####.###.###.###.#.#.#.#.#.#.#.#... #.#)#.#.#.#.#.# .###.###.###.###### ### ### ###.... ##### 6hr 6h 76h 6h! 6hR ### ### ### #######.###.###.###.#..#.#.#.#.#.#.#...)#.###.###.###.####### ### ### ###....6h6h%&86hU6h|6hr#.#.#.#.. ### ### ### #####.###.###.###.###.#.#..#.#.#.#.#.#.#.#..#..#.#)#.#.#.#.#.###.###.###.#### ### ### ### ###... #### 6h{y6hy&96h}6h6h=  #. #. #.#.#6h  .. ### ### ### ### #.###.###.###.###.# #..#.#.#.#.#.#.#.##.@#.#)#.#.#.#.#.#.###.###.###.###.###### ### ### ###..###6h\ =806h9 6ho 6hV #. #. #. #.#.## ..# ### ### ### # #.###.###.###.## #@.#.#.#.#.#.#.#.# #..#.#)#.#.#.#.#.###.###.###.###.##### ### ### ###.##6h<16h6h6hHM #.###..# ### ### ### #####.###.###.###....#.#)#.#.#.#.#.###.###.###.###.##6h6h&26h6h6hu4   #[#   #.#   #.#   #.#   #.#   #.   #.##  .# ### ### ### #  #.###.###.###.##   #..#.#.#.#.#.#.#.  6hv #..#.#)#.#.#.#.#.  ###.###.###.###.#  ### ### ### #  #   6h~6hF&36h76h+ _Found a plate armour.6hx M..[ ##..# ### ### ### ##.###.###.###.###  #..#.#.#.#.#.#.#.6h 6h4 &46hl 6h 6hu. 6h{0 A plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate and6h0 greaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour 6h0 1(g)o to location.6hV 6h  Josephus33 the Covered  #..Human  #[#Health: 36/36 ========================  #.#Magic: 4/4========================  #.#AC: 10Str: 31  #.#EV: 7Int: 8  #.#SH: 46h Dex: 12  #.#XL:  4 Next: 63% Place: Dungeon:3  #@##Noise: ---------  Time: 2084.9 (1.0)  6h '#..# ### ### ### # o) +2 mace (venom)  ##.###.###.###.### Throw: 6 darts (atropa)  #..#.#.#.#.#.#.#.  6h˝ #..#.#)#.#.#.#.#.  ###.###.###.###.#  6h ### ### ### ###  #  You miss the adder.6h The adder is almost dead. _You kill the adder! _Okay, then. 6h( L_You drop a +0 long sword. _Found a plate armour.6h+ 6h 6hѦ 6h5M...[ ##..# ### ### ###  ##.###.###.###.###6h5(6h]><56h?C6hbE6hZM#.#...[ ##  #..# ### ### ### #####6h_<66he6h+g6hLM#.#...[  #.##.##.6h<76h6h6hb ,M#.##...[  #.#..6h 6h &86hS! 6ho# 6h :M #.###......[  #.#.6hN <96h 6h 6h wM###.# .#.######...............#  #.###.6h 6h '906h 6h U _You see here a +0 plate armour.6h3 6he9 iInventory: 14/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon)d - a +0 trident Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn) 6h9  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion6hf8 6h= 6hB > Josephus33 the Covered  #.#Human  #.#Health: 36/36 ========================  #.#Magic: 4/4========================  ###.#AC: 10Str: 31  .#.######.EV: 7Int: 8  .........SH: 4Dex: 12  #.....#XL:  4 Next: 63% Place: Dungeon:3  #@#Noise: ---------  Time: 2090.9 (0.0)  #.#o) +2 mace (venom)  #.#Throw: 6 darts (atropa)  #.#  #.#  6hNC #.#  #.##  #..# ### ### ### #   ##.###.###.###.### The adder is almost dead. _You kill the adder! _Okay, then. _You drop a +0 long sword. _Found a plate armour. _You see here a +0 plate armour.6hE 6h:F 6hBI 6hFK 6h6h#jA +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 2.4 (10.4 -> 12.8). Your EV would decrease by 1.4 (7.9 -> 6.5). You found it on level 3 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour (g)et.6h6h Josephus33 the Covered  #.#6hچHuman  #.#Health: 36/36 ========================  #.#6hWMagic: 4/4======================== 6h' ###.#AC: 10Str: 31 6h .#.######.EV: 7Int: 8  .........SH: 4Dex: 12  #.....#6hՇ>XL:  4 Next: 63% Place: Dungeon:3  #@#Noise: ---------  Time: 2090.9 (0.0)  6h#.#o) +2 mace (venom)  #.#Throw: 6 darts (atropa)  #.#  #.#  #.#  #.##  #..# ### ### ### #   ##.###.###.###.### The adder is almost dead. _You kill the adder! _Okay, then. _You drop a +0 long sword. _Found a plate armour. _You see here a +0 plate armour.1.9 (16hs6hF+ _a - a +0 plate armour6h}p6hv{Inventory: 15/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon)d - a +0 trident Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn) 6hUv1 l - a +0 chain mail (worn)a - a +0 plate armour  b - a +0 scale mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) 6hxvScrolls (go to first with ?)  g - a scroll of fog 6hvPotions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing 6hvh h - 2 potions of moonshine  n - a metallic golden potion6hY b - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 2.3 (10.4 -> 8.1). Your EV would increase by 1.1 (7.9 -> 9.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ 6h2 “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.6h 6hy 6h $ Josephus33 the Covered  #.#Human  #.#Health: 36/36 ========================  #.#Magic: 4/4========================  ###.#AC: 10Str: 31  .#.######.EV: 7Int: 8  .........SH: 4Dex: 12  #.....#XL:  4 Next: 63% Place: Dungeon:3  #@#6h mNoise: ---------  Time: 2091.9 (0.0)  #.#o) +2 mace (venom)  #.#Throw: 6 darts (atropa)  #.#  #.#  #.#  #.##  #..# ### ### ### #6h    ##.###.###.###.###  _You kill the adder! _Okay, then. _You drop a +0 long sword. _Found a plate armour. _You see here a +0 plate armour. _a - a +0 plate armour6hF 6h( +2.9 (16h9 6h  _Okay, then. _You drop a +0 long sword. _Found a plate armour. _You see here a +0 plate armour. _a - a +0 plate armour _You drop a +0 scale mail.6h] 6h_ A +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 2.3 (10.4 -> 8.1). 6hh` ~Your EV would increase by 1.1 (7.9 -> 9.0). Stash search prefixes: {dropped} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.6h6hJ Josephus33 the Covered  #.#Human  #.#Health: 36/36 ========================  #.#Magic: 4/4========================  ###.#AC: 10Str: 31  .#.######.EV: 7Int: 8  .........SH: 4Dex: 12  #.....#XL:  4 Next: 63% Place: Dungeon:3  #@#Noise: ---------  Time: 2092.9 (1.0)  #.#o) +2 mace (venom)  #.#Throw: 6 darts (atropa)  #.#  #.#  #.#  #.##  #..0m# ### ### ### #   ##.###.###.###.###  _Okay, then. _You drop a +0 long sword. _Found a plate armour. _You see here a +0 plate armour. _a - a +0 plate armour _You drop a +0 scale mail.6hf6h7hi7hInventory: 14/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon)d - a +0 trident Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) 7hcArmour (go to first with [)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 chain mail (worn)a - a +0 plate armour Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog 7h Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion7hOMa - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 2.4 (10.4 -> 12.8). Your EV would decrease by 1.4 (7.9 -> 6.5). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour 7hI(w)ear, (d)rop, (=)adjust, or (i)nscribe.7ht  Josephus33 the Covered  #.#Human  #.#Health: 36/36 ========================  #.#Magic: 4/4========================  ###.#AC: 10Str: 31  .#.######.EV: 7Int: 8  .........SH: 4Dex: 12  #.....#XL:  4 Next: 63% Place: Dungeon:3  #@#Noise: ---------  Time: 2092.9 (0.0)  #.#o) +2 mace (venom)  #.#Throw: 6 darts (atropa)  #.#  #.#  #.#  #.##  #[47h 0m..# ### ### ### #   ##.###.###.###.###  _Okay, then. _You drop a +0 long sword. _Found a plate armour. _You see here a +0 plate armour. _a - a +0 plate armour _You drop a +0 scale mail.7h 47h 7h!  You start removing your armour.3.9 (17h& 7h' 7h"( +4.9 (27h3* 7h- 7hP. +5.9 (37h1 7h4 7h:4 +6.9 (47hL6 7h1: 7hv: +7.9 (57h%< 7h/= .  17hO= ]10 _You continue removing your +0 chain mail. x57h= 7h@ 7hkD  You finish removing your +0 chain mail.  You start putting on your armour.7hD +8.9 (67hpG 7hI 7h#J +9.9 (77hK 7hR Y100.9 (87hS 7hT +1.9 (97hW 7hZ 7hI[ /2.9 (10.0)7h] 7h\` 12 6 _You continue putting on your +0 plate armour. x57h` 7hb 7hd a _You finish putting on your +0 plate armour.7ho#... ######.# ....#.#######..............#[##### ##..# ### ### ### 7h/v7hv83.0) _7h |7h~7h"$7h,)kInventory: 14/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon)d - a +0 trident Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)l - a +0 chain mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn) 7h) m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion!7hMd - a +0 trident. A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 5.7 XLs. Damage rating: 14 (Base 9 x 152% (Str) x 106% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 3 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Without noticing the occupations of an intervening day or two, which, as they  consisted of the ordinary sylvan amusements of shooting and coursing, have (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."7h,"7h1"7h': Josephus33 the Covered  ...Human  #.#Health: 36/36 ========================  #.#Magic: 4/4========================  #.#AC: 12Str: 31  ######.#EV: 6Int: 8  ....#.######.SH: 4Dex: 12  #..........XL:  4 Next: 63% Place: Dungeon:3  #@....#Noise: ---------  Time: 2103.9 (0.0)  #[#####o) +2 mace (venom)  #.#Throw: 6 darts (atropa)  #.#  #.#  #.#  "7hU;#.#  #.##  #..# ### ### ### # You start removing your armour. _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour."7hAA4.9 (1"7hF"7hI, _You drop a +0 trident.$7h$7h FInventory: 13/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)l - a +0 chain mail Jewellery (go to first with "=)  j - a +6 ring of strength (worn) $7hP m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion&7h2l - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. &7hIIf you switch to wearing this armour: Your AC would decrease by 2.4 (12.8 -> 10.4). Your EV would increase by 1.4 (6.5 -> 7.9). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.'7hi'7hm'7hrq6 '7hq3Josephus33 the Covered  ...Human  #.#Health: 36/36 ======================== '7h3r #.#Magic: 4/4========================  #.#AC: 12Str: 31  ######.#'7hrEV: 6Int: 8  ....#.######.SH: 4'7hrpDex: 12  #..........'7hrXL:  4 Next: 63% Place: Dungeon:3  #@....#'7hsNoise: ---------  Time: 2104.9 (0.0)  '7h`s#[#####o) +2 mace (venom)  #.#Throw: 6 darts (atropa)  '7hbt#.#  #.#  #.#  #.#  #.##  #..# ### ### ### #  _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour. _You drop a +0 trident.'7h z'7hiz+5.9 (1'7h'7h/ _You drop a +0 chain mail.(7hS(7h̛Inventory: 12/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon) Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) (7hyZArmour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog Potions (go to first with !)  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potion+7h +7hb +7hI  Josephus33 the Covered  ...Human  #.#+7h oHealth: 36/36 ========================  #.#Magic: 4/4========================  #.#AC: 12+7h۠ Str: 31  ######.#EV: 6Int: 8 +7h  ....#.######.SH: 4Dex: 12 +7h/ D #..........+7h[ OXL:  4 Next: 63% Place: Dungeon:3  #@....#Noise: ---------  Time: 2105.9 (0.0) +7h  #[#####o) +2 mace (venom)  #.#+7h Throw: 6 darts (atropa)  #.#  #.#  #.#  #.#  #.## +7h, #..# ### ### ### #+7hX r You finish removing your +0 chain mail.  +7hy You start putting on your armour. _You continue putting on your +0 plate armour. x5 +7h O_You finish putting on your +0 plate armour. _You drop a +0 trident. +7h _You drop a +0 chain mail.+7h +7h +7h +7hM ,7h   .#  ...  #.#  #.#  #.# .#######.#  .......#.######.  ,7h` #.@........  ###[....##  #[#####  #.#  #.#  #.# ,7h #.#  #.# ,7h.E #.##,7h,7h+6.9 (1,7h,7h-,7h      .#  ...  #.#  #.#  #.# #.#######.#  ,7h #......@#.######. #######.......... ###[....##  #[#####  #.# ,7h3 h #.#  #.# ,7h t #.#  #.,7h? ,7hݻ &7,7h; ,7h% -7hY-7h^[    .#-7h^  ...  #.#  #.#  #.#  #.#######.#  #....@..#.######.9.9 (2  #######..  ###[....##-7h^  #[#####  #.#  -7h_p #.#   #.#  -7h3_{ #.#   #.#-7h_-7h=d-7hf-7h' -7hž 3-7hG -7h` -7h -7hŦ -7h۪   ## #. .# #. ... #. #.# #. #.# #. #.#  #.#######.#  #.@.....#.######.12.9 (3  #######... -7h  ###[....##  #[#####   #.#   #.#   #.#   #.#   #.#-7ho .7hî   .  ##.   #.. .#  #.# ...  #.# #.#  #.# #.#  #.# #.#  #@#######.#   #.......#.######. #######.......... ###[....##  #[#####   #.#   #.#   #.#   #.#.7h^3.9 (1.7hw.7hw.7hw.7hz.7h|.7hn.7h.7h*.7h.7h҂.7h,.7hf# .# .#  .# #.# . ... 6.9 (3.7h.# #.# .# #.#  #.#######.# #.......#.######. #######...........7hd.7h.7h07h9 07h[: 307h< 07h> 07h> 07h0C n07hH #  .# #.####.# .......8.9 (2####.... #.# #.# #.# #.#.07hI 07hNM 07hO 17h4t  #.#  #.#  #.#  #.#  #.#  #.#  ##.####.# #.#  #.#####....  #.# #.#  #.# #.# #.# #..17hui ### 17hn{17h|+9.9 (117h17h 17hK  #.#  #.#  #.#  #.#  #.#  #.# 17hL ##.####.# #.#  #.#####....  #.# #.#  #. #. #. #. ## 17hMUS2017hU17h!  #.#  #.#  #.#  #.#  #.#  #.#  ##.####.###  #.#  #.#####. #.# #.#. 17h-17h&117hj17hX17h o  #.#  #.#  #.#  #.#  #.#  #.# # ##.####.###  #.#  #.#####. #.# #.#. #.# #.# JJ   endoplasm (wandering)217h s _An endoplasm comes into view.17h  #.# .# #.# .# #.# .# #.# .# #.# .# #.# .#  ##.####.###  #.# 17h #.#####...J..# #.# ##.#. #.# #.# #  #.#.# 17h$17h*[J.J17hr*&317h/17h2^ _The endoplasm quivers.37h~  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ##.####.###  #.#  #.#####..J...#  #.# ###.#.37hT #.# #.# ## #.# #.# #.#.# 37h!37hV&J.37h&437h"37hs37h   (very poisoned)You hit the endoplasm. The endoplasm is poisoned.  The endoplasm is heavily wounded.The endoplasm freezes you.37h. c5-=6.4 (1.537hI 37h2 g _You are frozen. The endoplasm closely misses you.37h =  You thump the endoplasm!37h 1.37h a7/37=67.937h 37h M _You kill the endoplasm!57h #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# 57h^E ##.####.### # #.........#..# #.#####.@....# #.# ###.#..... #.# #.# #### #.# #.# #.#######.# #.......#.######. #######.........57h'. 57h ###[....##  #[#####57hB;-57h8057h57h57hd" I57h$ 57h& 57h:' 57h+ X57h:, 57h2     #.#  #.# #.#  #.# #.# 57hA3  #.# #.#  #.# #.#  #.# #.#   #.# #.#   ##.####@### #-30.9 (2  #.........#..#   #.#####......#   #.# ###.#.....  #.# #.# ####  #.# #.#  #.#######.# #.......#.######. #######..........57h3 57hK8 57h: 67h67h67h\67h467ho67h9=67h,67hw,67h67h # #..  #.# #@# 2 #.# #.# ##.####.###  67ht#.........#..#  #.#####......##....# ####67h67h} 67h 67h67h67h67h67hQ67hTB67h67h67h67h   # #.. 4 #.# #.#  #.# #.#  ##.####.### #.67h5.67hR67h67ha367hb67hd67hf67hf67hjB67h;k,67hp  ### #.. 6  #.# #.#  #.# #.##..67hDq67h*u67hv77h77hn 77h 77hF#77h}$,77h)77hs+,77h+77h,77h.,77h_/77h077h1,77h277h377h5,77h2677hZ777h8,77h+977h+:77h;,77hi<77h=77h>,77h?77h@77hA,77hA77hB77hD,77hD77hE77hG,77hCH77hI77hoK77hK77hSL77hcN77hHT, #.K #.# #### #.# #..77hT% #.# #.# .# #.# # #.#77hT. #.# 77hUM #.# 77h*UM #.# 77hLUM #.# 77hU ##.####.### #  #.........#..#  #.#####......#K   kobold (wandering)  #.# ###.#.....  #.# 77hV#.# ####  #.# 77h6V, #.#77hCZ 49.9 (13.0)  A kobold comes into view. It is wielding a +0 eveningstar.77h^k.KK77h'_6==50.9 (1477hc77hak( _The kobold shouts!97h97h'?A kobold. A small, greyish creature with the look and temperament of a feral dog. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits. Max HP: ~3Will: noneAC: +97hvEV: +++ Threat: Minor Class: Natural Size: Small Int: Human You have about 55% to hit with your +2 mace of venom. It has about 61% to hit you. AttackMax Damage Hit: +0 eveningstar 15 It can open doors. [!]: Description|Quote<7h<7hҋ. Josephus33 the Covered #..Human #K# ####<7hbHealth: 37/37 ======================== #.# #..Magic: 4/4======================== #.# #.#AC: 12Str: 31 #.# #.#<7hEV: 6Int: 8 #.# #.#<7hiSH: 4Dex: 12 <7h#.# #.#XL:  4 Next: 66% Place: Dungeon:3<7hu #@# #.#<7h+Noise: ==-------  Time: 2150.9 (14.0) <7hKg#.# #.#<7hƍo) +2 mace (venom) #.# #.#Throw: 6 darts (atropa) ##.####.### # #.........#..# <7h#.#####......#K   kobold<7h   <7h-a#.# ###.#..... <7ha#.# #.# #### <7hf#.# #.#The endoplasm freezes you. <7h̎_You are frozen. The endoplasm closely misses you.You thump the endoplasm! _You kill the endoplasm!<7h}A kobold comes into view. It is wielding a +0 eveningstar. _The kobold shouts!<7h<7hQ<7h=7hD#.. K# ####......# #..# #. #.# #.##.####.### ........######......##.# ###.#.....####=7hF.K=7h:--1.0)=7h==7hL =7hkB-#. .# ####K# #.. #.# ##.####.### ........######......####.#.....=7heD=7hNM.K=7hP:--2=7hIT=7hV?7h.K3?7hC7hD 9  You sock the kobold!C7hK C$C7hN =7=5.3 (1.4C7hTR C7hgU J _You kill the kobold!H7hr M#. ###.. #.# #.#H7hs .##H7hy H7hy %-H7hy 60H7hu~ H7hl  You now have 108 gold pieces (gained 16).-7.3 (2 _You see here a +0 eveningstar.O7hM)#. ###.) #.# #.#...8.3 (1 _Found a dagger.O7h(e OM.)##. ###..) #.# #.##.#O7he O7h`f O7hf 9O7hm O7hnp P7hJ.) #####........# ###..) #.# #P7h=60P7hP7hIP7hU#.#).####........# # ####.. #).##.####.### #P7h<1P7h0P7hQ7h/! ).####........# # ####.. #).#.# #.........#..#2Q7h}A +0 eveningstar. The opposite of a morningstar. A balanced mace with a long shaft and a metal head covered in lethal spikes. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 Q7h4nThis weapon's minimum attack delay (0.7) is reached at skill level 16.Your skill: 0.3At 100% training you would reach 16.0 in about 6.5 XLs.At current training (40%) you reach 16.0 in about 10.2 XLs. Damage rating: 24 (Base 15 x 152% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ Q7h“It is said to have been the favourite weapon of the Norman priest, who, (g)o to location.a7h> a7h #.#Josephus33 the Covered #)#Human #.#Health: 37/37 ======================== #.# ##Magic: 4/4======================== #.###....AC: 12Str: 31 #.....#EV: 6Int: 8 #.# ####SH: 4Dex: 12 #.# #..XL:  4 Next: 67% Place: Dungeon:3 #@# #.#Noise: ---------  Time: 2162.3 (1.0) #)# #.#o) +2 mace (venom) #.# #.#Throw: 6 darts (atropa) #.a7h# #.# #.# #.# #.# #.# #.# #.# ##.####.### # #.........#..# _The kobold shouts!  You sock the kobold! _You kill the kobold!You now have 108 gold pieces (gained 16). _You see here a +0 eveningstar. _Found a dagger.a7hXa7ha7h$ ).####........# # ####.. .# #.#3.... #.#####......#a7h%a7h*+a7h$.T _You see here a +0 eveningstar.a7h a7h= a7h a7h b7h.b7h{09A +0 eveningstar. The opposite of a morningstar. A balanced mace with a long shaft and a metal head covered in lethal spikes. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.b7h0SYour skill: 0.3At 100% training you would reach 16.0 in about 6.5 XLs.At current training (40%) you reach 16.0 in about 10.2 XLs. Damage rating: 24 (Base 15 x 152% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. b7h0You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ b7h1“It is said to have been the favourite weapon of the Norman priest, who, (g)et.c7h #)#Josephus33 the Covered #.#Human #.# ##Health: 37/37 ======================== #.###....Magic: 4/4======================== #.....#AC: 12Str: 31 #.# ####EV: 6Int: 8 #.# #..SH: 4Dex: 12 #.# #.#XL:  4 Next: 67% Place: Dungeon:3 #@# #.#Noise: ---------  Time: 2163.3 (0.0) #.# #.#o) +2 mace (venom) #.# #.#Throw: 6 darts (atropa)7h?)X #.# #.# #.# #.# #.# #.# ##.####.### # #.........#..# #.#####......#You sock the kobold! _You kill the kobold!You now have 108 gold pieces (gained 16). _You see here a +0 eveningstar. _Found a dagger. _You see here a +0 eveningstar.c7h+4.3 (1c7hc7h* _b - a +0 eveningstarc7h c7hI Inventory: 13/52 slots Hand Weapons (go to first with ))  o - a +2 mace of venom (weapon)b - a +0 eveningstar Missiles (go to first with () c7h  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=) c7h  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog c7h Potions (go to first with !)  e - 2 potions of magic c7h) f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potione7h۸b - a +0 eveningstar. The opposite of a morningstar. A balanced mace with a long shaft and a metal head covered in lethal spikes. Base accuracy: -1 Base damage: 15 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 0.3; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you would reach 16.0 in about 6.5 XLs.  At current training (40%) you reach 16.0 in about 10.2 XLs. Damage rating: 24 (Base 15 x 152% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “It is said to have been the favourite weapon of the Norman priest, who, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.f7hW f7h_f7hD #)#Josephus33 the Covered #.#Human f7h{#.# ##Health: 37/37 ======================== #.###....Magic: 4/4========================f7h #.....#AC: 12Str: 31 #.# ####EV: 6Int: 8 #.# #..SH: 4f7hGwDex: 12 #.# #.#XL:  4 Next: 67% Place: Dungeon:3 #@# #.#f7hNoise: ---------  Time: 2164.3 (0.0) #.# #.#b) +0 eveningstar #.# #.#Throw: 6 darts (atropa) f7h#.# #.# #.# #.# #.# #.# ##.####.### # #.........#..# f7h%#.#####......# _You see here a +0 eveningstar. _Found a dagger. _You see here a +0 eveningstar. _b - a +0 eveningstar  You unwield your +2 mace of venom.  Your +2 mace of venom stops dripping with poison.f7hQf7h+5.3 (1f7h* _Found a dagger. _You see here a +0 eveningstar. _b - a +0 eveningstar  You unwield your +2 mace of venom.r +2 mace of venom stops dripping with poison. _b - a +0 eveningstar (weapon)h7hF  Your movement speed is average. Your attack delay is about 1.5.  Your damage rating with your +0 eveningstar is about 24 (Base 15 x 152% (Str) x106% (Skill)).h7hĭh7hh7hֵe _Your base attributes are Str 19, Int 8, Dex 12.p7h , K.)  #####........# ###.# #.. #.# ##.####.### ........#p7h/ p7h0 $6 p7h1 _p7h5 p7h8 q7h!M.)  #####........# ###. #.# #.##.#7q7h-q7hVCO .)  #####........# ###. #.# #q7hxJq7hJ&8q7hOq7hRq7h; .)  #####........# ######.q7h|B q7hB q7hB 9q7hH q7h1K r7hb  #.#  #.# r7hC #.#  #)#  #.#  #.# ##r7hn #.###. r7hu#.@...#  r7h=#.#######  #.# #.. r7hl~ #.# #.# r7h#.# #.# #.#r7h׀ #.# #.# #.# #.#r7hO #.# r7hhr7h'70r7hr7hEr7h&  #.#  #.#  #.#  #)#  #.# r7hc #.# ####. #.###. #..@..#  #.####### r7hf #.# #..  r7h#. #. #. #. #.r7h'+ r7hT%r7h%r7h%1r7hi)r7h*r7h  #.#  #.#  #.#  #)#  #.#  #.# #####. r7hs#.###. #...@.#  #.#######  #.# #.. r7hr7hr7h&2r7hչr7hr7h; a    #.# r7h{ f #.#  #.#  r7h }#)#  #.#  r7h. #.# ###### #.###@.......r7hR ` #.....####### r7hr `#.####### r7h Z#.# #.. r7h r7h r7h& r7h& &3r7h* r7h- s7hIs7hӷs7hs7hs7hXs7h\s7hs7h/,s7h>s7h   #.#  #.#  #.#  #)#  #.# ##### #.# ######...s7h #.###...6.3 (3 #.....### #.####### s7h.0s7hs7hs7hs7hޏ 3s7h s7h s7h s7hU s7hL Xs7h s7h$ s7h s7hH s7hϞ s7hk { #.. s7h i#.# #.# #.# #.# #.# #.# #)# #.# #.# #.### s7hѤ #.# ######... #.###...9 s7h #.....### #.#######  s7h   s7h5 0   s7hS s7h s7hV s7h* t7h3t7ht7h?t7h,t7h nt7h! ### #.. #.# #.# #.# #.# #.# #.#  #)# #.#  #.# #@########81.3 (2t7h"j #.# ######......... #.###.............. #.....############# #.####t7hH"### #.# #..  #.# #.# t7hl" #.# #.#  #.# #.#t7hL#t7h(t7h*t7h!Q t7hGR $t7hhR The floor.u7h12 u7h^< Josephus33 the CoveredHuman###Health: 37/37 ========================u7h< #..Magic: 4/4========================u7h< q#.##.#AC: 12u7h$= Str: 31#.##.#EV: 6Int: 8#.##.#SH: 4Dex: 12#)##.#u7hO= XL:  4 Next: 67% Place: Dungeon:3#.#u7hf= 9#@########u7h= Noise: ---------  Time: 2181.3 (2.0)#.# ######.........u7h > ;b) +0 eveningstaru7h> m#.###..............u7h,> Throw: 6 darts (atropa)#.....#############u7hB> #.#######u7hX> ^#.# #..#.# #.#u7hn> ^#.# #.##.# #.#u7h> MYour +2 mace of venom stops dripping with poison. u7h> %_b - a +0 eveningstar (weapon)  u7h> Your movement speed is average. Your attack delay is about 1.5.  Your damage rating with your +0 eveningstar is about 24 (Base 15 x 152% (Str) xu7h> D106% (Skill)). _Your base attributes are Str 19, Int 8, Dex 12.u7h? u7hSD u7hF v7hIv7hv7hv7h'v7h,v7hBv7hѷv7h,v7h#v7hv7hW,v7hWv7hLv7hN,v7hv7hv7hv7hv7hv7hv7hl,v7h%v7huv7h/,v7hv7hv7h,v7hQv7h?v7hMv7hxv7hv7hXv7h~>  You see here a +0 dagger.v7hv7hS _v7h7v7hv7h ,v7hqv7h #.# . #    v7hL###  #..  #.#   #.#96.3 (15.0)  #.# #.#  #)# #.#v7hu  #.# #.####### v7h #.# ######........  v7hx #.###.............  v7hy #.....############  v7hK #.####### v7hCm #.# #..v7h v7hv7hv7h* v7h v7hr v7h, w7hw7hFw7hew7hw7hw7h,w7h,w7h ,w7h w7hH$ w7hs$_Found a stone staircase leading up.w7hw7hw7hw7hw7h,w7hw7hEw7hCw7hw7hw7hw7h,w7hw7hb$2 ##w7h$] .#..<w7h$*  w7h$*  202.3 (6.0)w7h$< . w7h%### .. #.#w7hC%.# #.# #.#)# #.#w7hj%w7h%w7h%*w7h/w7h w7h w7hG w7hA w7h w7h w7hf ,w7h w7h} _Found a stone staircase leading down.  There is a stone staircase leading up here.w7h  #### .... ..... ##...# ....#>##.#...#........<##.K...###. K   kobold (asleep).##..w7h +5.3 (3w7h|K.Kw7hP+6.3 (4w7hTw7hLu _A kobold comes into view. It is wielding a +0 dagger.x7h    #### ... .....  ###...#  #....#>#  ##.#...#. #.@.K. #<##. #.# ## #.# x7h O#.# #.#  #.# #.# x7h x7h? 0K.x7h +7.3 (1x7h x7h {7h B {7hiB {7hG {7hJ F _Unknown command.}7h  You hit the kobold.  The kobold is moderately wounded.=8.8 (1.5}7h}7h@ _The kobold hits you but does no damage. x27h7=  You puncture the kobold!7hY?C)7h B1810.37hE7hH 7h0H<_You kill the kobold!7hƪ7h.What do you want to examine? Items  a - ()) a +0 dagger  b - (†) a kobold corpse7hO> 7hD 7hJ  Josephus33 the Covered Human #####7hJ Health: 37/37 ======================== .....Magic: 4/4========================7hK  .....AC: 12Str: 31 7h?K ###...#EV: 6Int: 8 7hoK #....#>#SH: 47hK Dex: 12 ##.#...#..7hK XL:  4 Next: 68% Place: Dungeon:3 #.@)......7hK Noise: =--------  Time: 2210.3 (1.5) 7h L #<##......b) +0 eveningstar 7h6L #.# #####Throw: 6 darts (atropa) #.# 7hUL 9#.#7hvL > #.#7hL > #.#7hL  7hL A#.#### 7hL #.##.. 7hM H_Unknown command.You hit the kobold.  7h;M The kobold is moderately wounded. _The kobold hits you but does no damage. x2  You puncture the kobold! 7hZM 5_You kill the kobold!7hS 47h!X 7h`] 7hy37h{7hO7h,7h܅7h<~  Things that are here:  a +0 dagger; a kobold corpse7h7h _7h/7h&   #### #... #........ ###...#.. #....#># . ##.#...#...# #..)@......#7hȓ!-2.3 (2.0 #<##.......# #.##### #.# #.7h# #.# #.# #. 7hl8-7h7hT7hŬ 37h4 7ha 7h =   ######### #........# #........  ###...#.. w #....#># .. ##.#...#...#  #..).7h {#  #<##.#  #.##  #.# w   dart slug (asleep) 7h= 7hK &07h  .  A dart slug comes into view.7h' +3.3 (17hy 7h 6 _The dart slug moves out of view.7h{37h7h7hu    ##########  #........# #.........# ###...#...w.# #....#>#.. ##.#...#...#  7h!#..).#  #<##.#  #.##  #.# w   dart slug 7h+&07h/ ````The dart slug launches a dart at you.7h=i....=4.3 (17h7h@ _The slug dart hits you but does no damage.7h=++   ##########  #........##  #.........#  ###...#...w.# #....#>#. ##.#...#...#  #..)...@...#  #<##.#  7h+#.##  #.# 7h4D-57h;7h=7hN      ##########  #........##   #.........#  ###...#...w.### #....#>#....... ##.#...#@..#  #..).# 7h-  #<##.......#  #.##########  #.#  #.# #.# ###7h7h ```The dart slug launches a dart at you.7hs}..@=67hr7hO _The slug dart misses you.7h I  ##########  #........##  #.........#  ###...#...w.#### #....#>#@....... ##.#...#...###### 7hI #..).......#  #<##.......# #.########## #.#    #.#7hOK 7h[U u.w-77hW 7hY 7h+  You thump the dart slug!  The dart slug is almost dead.7h,6==8.9 (1.67h27h98A _The dart slug bites you but does no damage.7h=  You completely miss the dart slug.The dart slug is almost dead.7h `The dart slug launches a dart at you.7hV n@-20.4 (1.57h] 7h_ O _The slug dart misses you.7h<  You sock the dart slug!7hxE†7h^73-2.0 (1.67hD7hM _You kill the dart slug!7h| 7hͷ A dart slug corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse (g)o to location.7hE7hNJosephus33 the CoveredHumanHealth: 37/37 ========================Magic: 4/4========================##########AC: 12Str: 31#........##EV: 6Int: 8#.........#SH: 4Dex: 12###...#.....####7hHOXL:  4 Next: 73% Place: Dungeon:3#....#>#@†......Noise: =--------  Time: 2222.0 (1.6)##.#...#...######b) +0 eveningstar#..).......#Throw: 6 darts (atropa)#<##.......##.###########.##.##.##.#You completely miss the dart slug.The dart slug is almost dead.The dart slug launches a dart at you. _The slug dart misses you.You sock the dart slug! _You kill the dart slug!7hP7h[7h37h/7h7h# #.## #...# ###...#.....##....#>#.@......l##.#...#...##..).......# #<## 7hW#.# l   frilled lizard (asleep) 7h{ 0.0  A frilled lizard comes into view.7hzwl.l7h03-3.0 (17h+7h2 _The frilled lizard hisses angrily. _You see here a dart slug corpse.7h2 # #.## #..# ###...#.....##....#>#.†@....l.##.#...#...##..).......# #<##.##.##7h4 G#.# 7ha5 7h; 4l.7h= G-4 _7hA 7hlD 7hl### #.## #.# ###...#.....#7h $q#....#>#.†.@..l.##.#...#...##..).......# #<##.......##.###########.# 7h!&7h-3l.7h-&57h937h57hH 7hO 7l.7hP 67hU 7hW 7h<  You miss the frilled lizard. The frilled lizard bites you.7hd4--=7.4 (1.47h7h[ _The frilled lizard barely misses you.7hMa  You miss the frilled lizard.7hcN-8.9 (1.57hMT7hWF _The frilled lizard bites you but does no damage.7hK+  You miss the frilled lizard. The frilled lizard barely misses you.30.47h>37hU6< _You block the frilled lizard's attack.7h~ @  You hit the frilled lizard.7h 1.7h d5--42.0 (1.67h 7hn R _You kill the frilled lizard!7h 37h 7h ,7h X7h. 7h K6=7h^ 7h$ ,7h 7h! ,7h 7h ,7hb 7h5 h - _You start resting.7hk -8.0 (6.07h 7==-9.0 (77h 7h " _HP restored.7hε7h37h&7hi7hn7he=7h########## #........## #.........#  ###...#.....####.  #....#>#.†.....43.0 (4 ##.#...#...####. #..).......# #<##.......# #.########## #.# #.# #.# #.#7h7h7h7hm 37hm 7hq 7hs 7ht 7h{x n7hfy 7hz ,7h{ 7h  ### #........## #.........# # #...#.....###...# ...#>#.†.....6.0 (3...#...###...# ).......# # 7hk 7h} 7h7hY37ht7h7h7hdn7h7h,7h7hU ## . ......## .# .# #.## .#.....###...### #>#.†.....$9 .#...###...##.$ .....# #.## .....# .# #7h(7h7hY* _Found 2 gold pieces.7hsU###  .. ## .# # ##.## #.....#...# >#.†....$ #...#...##.$_# ##.##  .#.....##7h͉X50.0 (17hJ _Found a gold piece. Found an opulent altar of Gozag.7h T####  #.. ## #.# # ##.## .....#...#####. #.†.$ ...#...##.$_$# ##.## $# #.# ..#...#..#.##7h+_1_7h@;* _Found 5 gold pieces.7h/ [####  #.. ## #.# # ##.## #...#####. .†.$$$.#...##.$_$.# ##.## $$.# #.# . ..##...##..#.##27h{( @ _Found 2 gold pieces.7hI7hX7h8 _Found a gold piece.7h 37h7h/####  #.. ## #.# # ##.## .##...#####.....@.$$$.# 4.0 (2 ##...##.$_$.. # ##.## .$$$.# # #.# ##.#.. ..# .# #.#... ###..#.##7h7h7ha7h 7h An opulent altar of Gozag. A glittering golden and bejewelled altar to Gozag Ym Sagoz the Greedy, gleaming brightly even in the dim dungeon light. 7h Pray here with > to learn more. _________________ “Mother, I kneel before gold,  my lover and beloved;  and knowing I adore him,  he turns melancholic yellow.  Because he follows his every lust  whether doubloon or dust,  a mighty knight  is Don Dinero.”  -Francisco de Quevedo, _Poderoso caballero es don Dinero_. 1603. 7hO 7trans. Christopher Johnson, 2009.7h7h5Josephus33 the CoveredHumanHealth: 37/37 ========================####Magic: 4/4======================== ###..AC: 12Str: 31 .###.#EV: 67h9Int: 8 ..###.##.SH: 4Dex: 12 ..##########...#####....XL:  4 Next: 74% Place: Dungeon:3 ................@.$$$.#Noise: ---------  Time: 2254.0 (2.0) ############...##.$_$...b) +0 eveningstar ###.## .$$$.#.Throw: 6 darts (atropa) ##.# ##.#... #..# .# #.#... ###..#.## _HP restored. _Found 2 gold pieces. _Found a gold piece. Found an opulent altar of Gozag. _Found 5 gold pieces. 7h/_Found 2 gold pieces. _Found a gold piece.7hw7hZ;_7h7h^K*#### ##.. #.# ! ##.###.###########...#####...................$$$.#.# ###########...##@$_$.... ##.###.$$$.#.# #.# ###.#... ..# .# #.# #... # ###...## 7hT3_7hRU+5.0 (17ha\8_7hb`U _Found a brown potion.7h̷37h=7h7h7ho,7h,7hk7hM _You now have 109 gold pieces (gained 1).7h37h7h #### #### #.. ... ## #.# .. !.  ##.## .##.## #...#####...... $$$.#...##..@$..8.0 (37h3##.###.$$$.##.# ###.#..... ..# #.###.##... ..# ###.. <..#.## #.##.# _Found a stone staircase leading up.7h;7h7h^ _There is an opulent altar of Gozag here.7h/7h&An opulent altar of Gozag. A glittering golden and bejewelled altar to Gozag Ym Sagoz the Greedy, gleaming brightly even in the dim dungeon light. Pray here with > to learn more. You are here. _________________ “Mother, I kneel before gold,  my lover and beloved;  and knowing I adore him,  he turns melancholic yellow.  Because he follows his every lust  whether doubloon or dust,  a mighty knight  is Don Dinero.”  -Francisco de Quevedo, _Poderoso caballero es don Dinero_. 1603. trans. Christopher Johnson, 2009. (>)pray.7h7hJosephus33 the CoveredHuman#### ####Health: 37/37 ========================#.. ... ##Magic: 4/4========================#.# .. !.AC: 12Str: 31##.## .##.##EV: 6Int: 8 #########...#####......SH: 4Dex: 12 ...............$$$.#.#.#XL:  4 Next: 74% Place: Dungeon:3 #########...##..@$......Noise: ---------  Time: 2258.0 (3.0)##.###.$$$.#.#.#b) +0 eveningstar#.# ###.#.....Throw: 6 darts (atropa)..# ѫm#.###.###... ..# ###.. <..#.## #.##.# _Found a gold piece. _Found a brown potion. _You now have 109 gold pieces (gained 1). _Found a stone staircase leading up. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.7h/  --more--7h1 7h4 {Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)7h5 Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (53 gold; you have 109)7hB For Gozag, both flesh and spirit are inferior to wealth, and therefore all monsters are turned to gold upon death. Other monsters may then be briefly distracted by imaginings of great wealth. Stalwarts can purchase immediate help in the form of potions, and may also pay to attract shopkeepers into the dungeon. Particularly well-off adherents may bribe the inhabitants of a branch of the dungeon to turn a blind eye to their presence, or even to change their allegiance. Gozag likes it when you collect gold. Gozag's powers are not affected by the Invocations skill. Overview|Powers$8hg '8h='8h:'8hvJosephus33 the CoveredHuman#### ####Health: 37/37 ========================#.. ... ##Magic: 4/4========================#.# .. !.AC: 12Str: 31##.## .##.##EV: 6Int: 8 #########...#####......SH: 4Dex: 12 ...............$$$.#.#.#XL:  4 Next: 74% Place: Dungeon:3 #########...##..@$......Noise: ---------  Time: 2258.0 (3.0)'8h##.###.$$$.#.#.#b) +0 eveningstar#.# ###.#.....Throw: 6 darts (atropa)..# #.###.###... ..# ###.. <..#.## #.##.# _Found a gold piece. _Found a brown potion. _You now have 109 gold pieces (gained 1). _Found a stone staircase leading up. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.'8h _Found a brown potion. _You now have 109 gold pieces (gained 1). _Found a stone staircase leading up. _There is an opulent altar of Gozag here.  You kneel at the altar of Gozag.  Gozag welcomes you!'8h</  --more--+8hpE+8h%Fy of Gozag  Gold: 569.0 (1+8hN+8hQa _You pay a service fee of 53 gold.-8h'$ #### #### #.. ... ## # #.# .. !. ##.## .##.## ##########...#####...... ................$$$.#.#.# ##########...##.._$...... ##.###.@$$.#.#.# #.# ###.#..... ..# #.###.###... ..# # ##.. <.. #.## #.# #.# .#-8h/ =60-8h5 -8h= 8_-8h> 371.0 (2-8h5E -8hH = _You now have 57 gold pieces (gained 1)..8hm=#### #### #.. ... ###  #.# .. .!.  ##.## .##.###...#####...... ....$$$.#.#.# ...##.._$...... ##.###..@$.#.#.# #.# ###.#.....#..# #.###.##... ..# # #.## ##.##.##.#.8hE.8hG+2.0 (1.8hM.8hU:_.8hV393.0 (2.8hyS _You now have 59 gold pieces (gained 2)..8hH#### ##### #.. .... ### #.# #.. .!. ##.## #.##.### ...#####...... .....$$$.#.#.#...##.._$.##.###...@.#.#.# #.# ###.#.....# ..# #.###.### #... ..# ###.. .<..#.#####.##.##.#.8h.8h+4.0 (1.8hW 8_.8h:_.8h4615.0 (2.8h.8h= _You now have 61 gold pieces (gained 2)..8hu M### ##### . .... ### #.# #.. .!.  ##.## #.##.### ########...#####...... ..............$$$.#.#.## ########...##.._@.......##.###.....#.#.###.# ###.#.....#..# #.###.###.###..8h~ W_6.0 (1.8h .8h 8_.8h 337.0 (2.8h& .8h = _You now have 63 gold pieces (gained 2)./8hE%M### ##### . .... ### #.# #.. .!.  ##.## #.##.### ########...#####......# ..............$$@.#.#.## ########...##.._........##.###.....#.#.###.# ###.#.....####.#./8h ]_8.0 (1/8h;_/8hUI49.0 (2/8hQ9_/8h= _You now have 64 gold pieces (gained 1)./8hE  #### ##### #.. .... ### #.# #.. .!. ##.## #.##.###/8h?!#...#####......#.$@..#.#.###...##.._. ##.###.....#.#.## #.# ###.#.....# ..# #.###.## #... ..# .# ##.. .<.. # #.#####.#  #.#/8h/)/8h),70.0 (1/8h./8h9I51.0 (2/8h</8h>= _You now have 65 gold pieces (gained 1)./8h?4  #### ##### #.. .... ### # #.# #.. .!. # ##.## #.##.####...#####......#.@...#.#.###...##.._. ##.###.....#.#.## #.# ###.#.....#/8h4 [ ..# #.###.### #... ..# .# ##.. .<.. # #.#####.#  #.#/8h[< 6_/8h< +2.0 (1/8hjA ;_/8hG 9_/8hH 363.0 (2/8hL ;_/8hO = _You now have 66 gold pieces (gained 1).08hf@An opulent altar of Gozag. A glittering golden and bejewelled altar to Gozag Ym Sagoz the Greedy, gleaming brightly even in the dim dungeon light. Pray here with > to learn more. _________________ “Mother, I kneel before gold,  my lover and beloved;  and knowing I adore him,  he turns melancholic yellow.  Because he follows his every lust  whether doubloon or dust,  a mighty knight  is Don Dinero.”  -Francisco de Quevedo, _Poderoso caballero es don Dinero_. 1603. trans. Christopher Johnson, 2009.18hO 18hZ >Josephus33 the CoveredHuman of Gozag  Gold: 66Health: 37/37 ========================#### #####Magic: 4/4========================#.. .... ###AC: 12Str: 31 ##.# #.. .!.EV: 618h\ Int: 8 ###.## #.##.###SH: 4Dex: 12 ##########...#####......#XL:  4 Next: 74% Place: Dungeon:3 ................@...#.#.##Noise: ---------  Time: 2273.0 (2.0) ##########...##.._........b) +0 eveningstar##.###.....#.#.##Throw: 6 darts (atropa)#.# ###.#.....#..# #.###.####... ..# .###.. .<.. #18h\ #.#####.##.# _You now have 59 gold pieces (gained 2). _You now have 61 gold pieces (gained 2). _You now have 63 gold pieces (gained 2). _You now have 64 gold pieces (gained 1). 18h\ V_You now have 65 gold pieces (gained 1). _You now have 66 gold pieces (gained 1).18h!^ 18hgd 18hQg 28hr[#### ######.. .... ####.# #.. .!.  ##.## #.##.### #########...#####......# ...................#.#.# #########...##.....  ##.###.....#.#.## #.# ###.#.....# ..# #.###.####... ..# .###.. .<.. #.#####.# #.# 28h^28h-_+4.0 (128hzd28hh 28h rX_There is an opulent altar of Gozag here.48h2U  Unknown command.48h$348hE _Press < or > to pray at altars.78h78hY78h78hf _You offer a prayer to Gozag.88hǭ U  Unknown command.88h 88h! 88h _Press < or > to pray at altars.:8hW:8hYA brown potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion :8hY_________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night, :8hZ To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (g)o to location.;8h ;8hCJosephus33 the CoveredHuman of Gozag  Gold: 66#### #####Health: 37/37 ========================#.. .... ###Magic: 4/4========================#.# #.. .!.AC: 12Str: 31##.## #.##.###EV: 6Int: 8 #########...#####......#;8h>SH: 4Dex: 12 ...................#.#.##XL:  4 Next: 74% Place: Dungeon:3 #########...##..@........Noise: ---------  Time: 2274.0 (0.0)##.###.....#.#.##b) +0 eveningstar#.# ###.#.....#Throw: 6 darts (atropa)..# #.###.####... ..# .###.. .<.. ##.#####.##.##.# ;8hxp_There is an opulent altar of Gozag here.  Unknown command. _Press < or > to pray at altars. _You offer a prayer to Gozag.Unknown command. ;8h_Press < or > to pray at altars.;8h;8h;8h;8h̯ 3;8h! ;8hض ;8h ;8hչ $ _;8h ,;8h ,;8h ;8h2 ;8h] ,;8h ,;8h ,;8h ;8h[ ;8h ,;8ha ;8h ;8h ,;8h ;8h 1;8hT ;8h   #############  #.. #######  #.# #..# 81.0 (7##.## #.##.######.# ####...#####......# ..............#.#.## ####...##.._........##.###.....#.#.####.# ###.#.....#..# #.###.####... ..# #.#;8h ;8hX R _d - a brown potion<8h I<8h' <8hG <8h <8h {##### #.. ..####### #.# #......@...# 3.0 (2  ##.## #.##.######.# <8h ...#####......# .#.#.##...##.._........  ##.###.....#.#.####.# ###.#.....#..# #.###.### <8h( <8h 9_<8h =8hٟI=8hs=8htX=8hɰB=8ht ###### #.. ..=8h####### #.# #..# 5 #.## #.##.######.# ...#####......# .#=8h.#.#.## .. ...##.._.. ## =8hò==8h=8hԷ:_=8hJ=8hd4=8hAh8_=8h+j=8hU 4=8hp =8h* =8h3S =8hS =8hS =8hY =8hZ =8h[ =8h` n=8hf { ########### . ........####### # #....## # #.##.######@# 7 .#####......# #...# .....#.#.##..#... ##.._........#. .### ###.....#.#.#### ##=8hf k ###.#....# #.###.### ..# #.# .<.. ..#=8h/g =8hTl 8_=8hn >8hՐ ########### . ........####### # #..........### #.##.######.## .#####......# #.@.#.......#.#.##..#....o..##.._........#. .#####.#.##o   orc (asleep) >8h.#####.#>8h>8hIo._o>8h+8.0 (1>8hs2_>8hq _An orc comes into view. It is wielding a +0 club.?8hHR  ##########  ........#######  #..........#.##.#########......# #...#####........#.#.##..#@..o...# ##.._........#...##### ##.....#.#.####.##  ###.#.....# #. ?8hS  #.###.### #.  ..# #.# #.  .<.. ..# #. ####.# [.  #.#?8hW ?8h!^ `o._?8h^ &9?8hd ?8hg , _Found a pair of boots.@8h%[;An orc. A subterranean tribe whose forebearers were once scattered across every corner of the surface world. Eons of persecution have taught them the necessity of violence and the importance of having your brethren at your side. Max HP: ~7Will: none@8h[AC: noneEV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 52% to hit with your +0 eveningstar. It has about 65% to hit you. AttackMax Damage Hit: +0 club 6 It can open doors.@8hI @8h. Josephus33 the CoveredHuman of Gozag  Gold: 66Health: 37/37 ======================== ##########Magic: 4/4========================........#######AC: 12Str: 31#..........##EV: 6@8h Int: 8 # #.##.######.##SH: 4Dex: 12 #####......# #...#####..XL:  4 Next: 74% Place: Dungeon:3 @8h .......#.#.##..#@.o....#Noise: ---------  Time: 2289.0 (1.0) ##.._........#...#####..@8h %b) +0 eveningstar ##.....#.#.####.##Throw: 6 darts (atropa)###.#.....# #.@8h0 #.###.### #...# #.# #.o   orc.<.. ..# #. ####.#@8h [.#.# _You offer a prayer to Gozag.Unknown command. _Press < or > to pray at altars. _d - a brown potion _An orc comes into view. It is wielding a +0 club. @8hȿ -_Found a pair of boots.@8hR @8h @8hH A8h0e| ##########  ........#######  #..........##  #.##.######.## #####......# #..@#####.. .......#.#.##..#..o....#A8hec_........#...#####.. ##.....#.#.####.#####.#.....#.###.### ..# #  .<.. ..# # ###[.A8hiA8hn:o.A8hRo'90A8ht4_A8h@xB8h  You hit the orc.  The orc is almost dead.B8h\5=1.4 (1.4B8ha2_B8hV _You block the orc's attack. The orc hits you but does no damage.G8h+  You barely miss the orc.The orc is almost dead.2.8G8h/4_G8h2: _The orc hits you but does no damage.H8h :  You puncture the orc!H8h D$H8h fTrooper66 74.2H8hH8hG _You kill the orc!I8h ######### ........####### #..........#.##.#########......# #...#####... ......#.#.##..#.@.....# #.._........#...#####........#.#.####.## #.#.....# #.  I8h` #.###.### #...# #.# #.  .<.. ..# #. ###.# [.  #.#I8hlI8h4-50I8h8_I8h _You now have 70 gold pieces (gained 4).I8hsb70-6.2 (2I8hI8h- _You see here a +0 club.J8h'J8hJ8hlJ8h<J8h5J8hJ8hJ8hJ8h],J8h,J8h ########### . ........####### # #..........## ## #.##.######.## .#####......###...#####... ........#.#.##..#.).....# .##.._........#.@.#####... ###.....#.#.####.## J8h[ ###.#.....# #.# #.###.### #.# . ..# #.# #.# . .<.. ..# #.#b   bat (asleep) #####.# [.b  #.# .#. J8h/ #.#J8ht+7.2 (1J8h$J8hJ8hUabb.J8h$+8.2 (2J8hJ8hV _A bat comes into view.K8h  ########### . ........####### # #..........## ## #.##.######.## .#####......###...#####... ........#.#.##..#.).....# ##.._........#...#####... ###.....#.#.####@##  ###.#.....# #.#  #.###.### #b . ..# #.# #..<.. . #####.# [..  .# K8hթK8h(b.K8h3=9.2 (1K8hK8h= _The bat hits you but does no damage. x2L8h,L8hlL8h/300.7 (1.5L8h:7_L8h _You barely miss the bat. The bat barely misses you.L8hP;  You bludgeon the bat!!L8hM_$L8h0082.2L8h7_L8h0G _You kill the bat!L8hM ########### L8hd|. ........####### # #..........## ## #.##.######.## .#####......###...#####... ........#.#.##..#.).....# ##.._........#...#####... ###.....#.#.####.## L8h ###.#.....# #@#  #.###.### #. . ..# #.#  ## ##L8ht8_L8h +-3L8h0 0L8hDL8h L8h7L8haZ9-4.2 (2L8h7_L8ho= _You now have 79 gold pieces (gained 9).M8h)IM8h*M8h=0BM8h0M8h6BM8h9X #..........## ## #.##.######.## .#######...#####... ........#.#.##..#.).....#M8h9.._..#...## #####.## M8h9# ###.#.....# #.#  #.###.### #.# M8h:{. ..# #.# 6 M8h2:. .<.. ..# #####.# [.. M8hP: #.# ..#..  .#. .##M8hn:o .### ## M8h: ..M8h: ..M8hL;M8h @M8h/BM8h IM8h M8h M8h U79M8h M8h M8h M8hc .#######...#####... ........#.#.##..#.).....#.._..#.. #####.## # ###.#.....# #.#  #.###.### #.# . ..# #.# M8h ;. .<.. ..# ##.## #####.# #[@.#8  #.# #..#.......  #..#. .#####.M8h  #.### ## ...M8h n...## M8h M8h M8h) N8hA pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. Stash search prefixes: {boots armour} {boots armor} {auxiliary armor} {auxiliaryarmour} Menu/colouring prefixes: unidentified armour (g)o to location.P8hP8h( .#####......###...#####...Josephus33 the Trooper ........#.#.##..#.).....#Human of Gozag  Gold: 79 .##.._........#...#####...Health: 37/37 ======================== ###.....#.#.####.##Magic: 4/4======================== # ###.#.....# #.#AC: 12Str: 31 # #.###.### #.#EV: 6Int: 8 . ..# #.# #.#SH: 4Dex: 12 . .<.. ..# ##.##XL:  4 Next: 78% Place: Dungeon:3 #####.##[@.#P8h2) Noise: ---------  Time: 2308.2 (2.0)#.##..#.......b) +0 eveningstar#.# #..#. .#####.Throw: 6 darts (atropa)#.### ##......## _A bat comes into view. P8hj);_The bat hits you but does no damage. x2 _You barely miss the bat. The bat barely misses you.You bludgeon the bat!! _You kill the bat! _You now have 79 gold pieces (gained 9).P8h+P8h 27_P8h?P8h.#####......###...#####....#.#.##..#.).....# ..##.._.#...#####... .###.....#.#.####.## .# ###.#.....# #.# .# #.###.### #.#. ..# #.# #.#. .<.. ..# ##.## .#####.# #@..# #.# #..#. #.# #..#...#####. #.###.## ... ..P8h ... .$.## ..#..#P8hM6_P8h+9.2 (1P8hP8hTs _Found 12 gold pieces. _You see here a +0 pair of boots.Q8hg Q8hxl Inventory: 14/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Q8hl Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Q8hm Scrolls (go to first with ?)  g - a scroll of fog Q8h/m Potions (go to first with !)  d - a brown potion  e - 2 potions of magic Q8hZm f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potionT8hT8h#T8hH..#####......###...#####...Josephus33 the Trooper .........#.#.##..#.).....#Human of Gozag  Gold: 79 T8hD{..##.._........#...#####...Health: 37/37 ======================== .###.....#.#.####.##Magic: 4/4======================== T8hQ.# ###.#.....# #.#AC: 12Str: 31 .# #.###.### #.#EV: 6Int: 8 .. ..# #.# #.#T8hSH: 4Dex: 12 .. .<.. ..# ##.##XL:  4 Next: 78% Place: Dungeon:3 .#####.#T8h'$#@..#Noise: ---------  Time: 2309.2 (0.0)#.##..#.......T8hLb) +0 eveningstar#.# #..#...#####.T8hnThrow: 6 darts (atropa)#.###.##T8h... ..... .$.### ..#T8h..# _You barely miss the bat. The bat barely misses you.You bludgeon the bat!! T8hء_You kill the bat! _You now have 79 gold pieces (gained 9). _Found 12 gold pieces. T8hA_You see here a +0 pair of boots.T8hT8hǩT8hTU8hB10.2 (1U8h9_U8h", _l - a +0 pair of bootsV8hV8hInventory: 15/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn) V8hR| i - a +0 cloak (worn)l - a +0 pair of boots Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?) V8hq g - a scroll of fog Potions (go to first with !)  d - a brown potion  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a metallic golden potionW8h l - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (12.8 -> 13.9). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.X8h? X8hA ..#####......###...#####...Josephus33 the Trooper .........#.#.##..#.).....#Human of Gozag  Gold: 79 ..##.._........#...#####...X8hA Health: 37/37 ======================== .###.....#.#.####.##Magic: 4/4======================== .# ###.#.....# #.#X8hA AC: 12Str: 31 .# #.###.### #.#X8hB NEV: 6Int: 8 X8h=B .. ..# #.# #.#SH: 4Dex: 12 .. .<.. ..# ##.##X8haB XL:  4 Next: 78% Place: Dungeon:3 .#####.#X8h|B @#@..#X8hB Noise: ---------  Time: 2310.2 (0.0)#.##..#.......X8hB ;b) +0 eveningstarX8hB #.# #..#...#####.Throw: 6 darts (atropa)X8hB #.###.##... ..... .$.X8hC y### ..#..#You bludgeon the bat!! _You kill the bat! _You now have 79 gold pieces (gained 9). _Found 12 gold pieces. _You see here a +0 pair of boots. _l - a +0 pair of bootsX8hJ X8h!K X8h8Q X8hX x _You start putting on your armour.X8h\ +1.2 (1X8hK_ X8he 9_X8he +2.2 (2X8h.k X8h8s X8hs +3.2 (3X8hGx 7_X8h~ 9_X8h- +4.2 (4X8h X8h X8he +5.2 (5X8h 7_X8h 3 _You continue putting on your +0 pair of boots. x5X8hT X8h X8hg b _You finish putting on your +0 pair of boots.i8h;V_i8h7_i8h+j8h j8h~A crystal wall. A wall made from polished crystal and imbued with arcane magics. They prevent its easy destruction, and make it reflect heat and cold.r8hr8h_4..#####......###...#####...Josephus33 the Trooper .........#.#.##..#.).....#Human of Gozag  Gold: 79 ..##.._........#...#####...Health: 37/37 ======================== .###.....#.#.####.##Magic: 4/4======================== .# ###.#.....# #.#AC: 13Str: 31 .# #.###.### #.#r8hEV: 6Int: 8 .. ..# #.# #.#SH: 4Dex: 12 .. .<.. ..# ##.##XL:  4 Next: 78% Place: Dungeon:3 .#####.##@..#Noise: ---------  Time: 2315.2 (0.0)#.##..#.......b) +0 eveningstar#.# #..#...#####.r8hThrow: 6 darts (atropa)#.###.##... ..... .$.### ..#..# _Found 12 gold pieces. _You see here a +0 pair of boots. _l - a +0 pair of boots  You start putting on your armour. _You continue putting on your +0 pair of boots. x5 r8h!M_You finish putting on your +0 pair of boots.r8hr8h7_r8h:s8h1........#.#.##..#.).....###.._........#...#####... #.###.....#.#.####.## #.# ###.#.....# #. ..# #.###.### #.#.. ..# #.# #.# #.. .<.. ..# ##.## #.#####.# ..# #.##....... #.# #..#...#####. #.###.## ... ..# .$.?#### ..### ..# _6.2 (1_ _Found 2 scrolls of identify.s8hR#...##.._........#...#####... ##.###.....#.#.####.##  #.# ###.#.....# #.  ..# #.###.### #.# #... ..# #.# #.# ##.. .<.. ..# ##.##  #.#####.# ..# #.# ###..#....... #.# #.@#...#####. #.###.## ... ..#..... .$.?#####. ..### #. ..##.$.s8h^_7s8h'7_s8h2+ _Found 14 gold pieces.s8h#...##.._.#...#####...  ##.###.....#.#.####.## #.# ###.#.....# #.#s8h< ..# #.###.### #.#  #... ..# #.# #.#  ##.. .<.. ..# ##.## #.#####.# ##...# #.# ###..#. #.# #@.#...#####. #.###.## .... ..# ....... .$.? #####.###..### #.# ..# #.# $.#s8h]_8s8hf s8hj t8hU1  ##.###.....#.#.####.##  #.# ###.#.....# #.# t8h&2..# #.###.### #.##... ..# #.# #.##.. .<.. ..# ##.## #.#####.# ##...# ###..#.........#...##### #@###.## .............#............$.?####..##t8hX2Q.#####t8hv:t8h:&9t8h@t8hqBt8hs  #.# ###.#.....# #. ..# #.###.### #.##... ..# #.# #.# ##.. .<.. ..# ##.## #.#####.# ..# #.# ###..#....... #.# #..#...#####. #.######.###.## #......@......#K$.?########.###..### t8hs #.# .. #.# # $.# K   kobold (missile, asleep) ### t8h~  A kobold comes into view. It is wielding a +0 short sword.t8hg g.KK)t8hq 0==20t8h t8h ( _The kobold shouts!u8h] #.# ###.#.....# #.# ..# #.###.### #.# #... ..# #.# #.# ##.. .<.. ..# ##.## #.#####.# ##...# #.# ###..#. #.# #..#...#####. #.######.###.## #.#.Ku8hA.$.?.#.###..### #.# ..# #.# # $.# ###u8hQ((((((u8h=))......u8hl-1 _The kobold throws a stone. The stone hits you but does no damage.v8h#- ..# #.###.### #.##... ..# #.# #.# ##.. .<.. ..# ##.## #.#####.# ..# #.# ###..#....... #.# #..#...#####. #.######.###.## ###.............#v8h5#..K$.?#.########.###..### #.# ..# # #.# # . $.# v8h^. ### #v8h_ v8h&A.Kv8h&0--v8hz'2v8h+v8h-w8h- ..# #.###.### #.# #... ..# #.# #.# ##.. .<.. ..# ##.## #.#####.# ##...# #.# ###..#. #.# #..#...#####. #.######.###.## ###.# #...K.$.? #.#.###..### #.# ..# ## #.# # .. $.# .. ### ##w8hw8h5:.Kw8h@-3w8hw8hw8h]  You closely miss the kobold.The kobold hits you with a +0 short sword.w8h]]4--=4.7 (1.5w8hdw8hg= _The kobold hits you but does no damage.w8hK =  You puncture the kobold!w8hT C$w8hx^ l79 --96.2w8hcb w8hd J _You kill the kobold!x8h1p ..# #.###.### #.# #... ..# #.# #.# ##.. .<.. ..# ##.## #.#####.# ##...# #.# ###..#. #.# #..#...#####. #.######.###.## ###.# #.....$.? #.#.###..### #.# ..# ### #.# # ... $.# ... ####x8hv;-x8hTw70x8h{x8h i  You now have 84 gold pieces (gained 5).  Things that are here:x8hT845-x8h$8.2 (2x8hlx8ho0 _a +0 short sword; 4 stonesy8h Iy8hi ,y8h Xy8h; y8h K6=y8h y8h@ y8h y8h y8h? ,y8hH y8h ,y8h y8h# _ _You start resting.y8h) ,34.2 (6y8h * #7y8h8* S==5.2 (7y8h}/ y8h1 " _HP restored.z8h3z8hz8hQz8h?,z8hXz8hsz8hHz8h,z8hz8hHz8hq84=z8hfz8hz8h,z8hz8hz8hz8hz8hz8h ##.## #.##.######.## #########...#####......###...#### ...................#.#.##..#.)... #########...##.._........#...######.###.....#.#.####.## #.# ###.#.....# #.# z8hg..#####.###.### #.##........###.# #.###.....<@....# ##.##41.2 (6#.#####.##### ##...#.# ###..#..... #.# #..#...#### #.######.###.## ###......z8h.......# #....).........$.?z8h@#.########.###..####.z8hF#.# ..#z8hzz8h_z8h |8h{ |8h |8hr"|8hO(|8h*,|8hE/,|8h6|8h9|8h;,|8h)<|8hA..## #.# #..........## ...# ##.## #.##.######.##########...#####......### †......................#.#.##..#. .############...##.._........#... .# ##.###.#.####.# |8h8B.######.# ###.#.....# #.# ## |8haB:#####.###.### #.# #...@....###.# #.#5.2 (4|8hB! ##.....<.....# ##.##.#####.##### ##|8hB#. #.# ###..#. ##. #.# #..#... ..|8hB.# #.######.###.#  |8h4C.##. ###.....  .## #....).........$  .# #.########.###.. |8hTC|8hsD|8hJ|8hL|8hb 3|8h]d |8hJj |8hk ,|8h=p X|8hp |8hw 1...# ##.## #.##.####..##########...#####......###. #.†......................#.#.## ...############...##.._...... ...# ##.###.....#.#.#### ...######.# ###.#.....# #### ......#####.###.###  |8h{w #........###.#  ##@....<.....# #7.2 (2 #.#####.##### ##.|8hw  #.# #.# ###### ..# #.# |8hw #.. .### #.######.###  #.#|8hx  #. ###...........  #.# # #....)|8hDx   #.# #.########.### |8hhx #.# #. #.#|8hy |8h |8h }8hTB #########...#####......###. #.†......................#.#.##. ...############...##.._........# ##.###.....#.#.#########.# ###.#.....# ###......#####.###.## #....... }8hB##.....<.....# # #@#####.##### ##. #.# ###.###...#.#.##.########}8h,C).#.#}8hI9_}8hJ+8.2 (1}8h0P}8hR}8hB #.†......................#.#.##. ...############...##.._........# ##.###.....#.#.#########.# ###.#.....# ###......#####.###.## #........###.# #.....<.....# # #.#####.##### ##. #.# ###.####....#..}8h#.#######.### ##...........$.#}8h7_}8hb&9}8h3:_}8h}8h ..############...##.._........#.# ##.###.....#.#.###.######.# ###.#.....# ##### ......#####.###.###  #........###.#  ##.....<.....# #.#####.########.# #.# #####.@.# #.# #..# #.. #.### #.######.## #.# #. ###.......... #.# #. #....) #.# #. #.########.## #.##. #. #.#  #.######## #.  #.# ###......... #. .. }8hF $.# ...# ###}8h` }8h '50}8hT }8h ~8hv=.#...#...##.._..# ##.###.....#.#..# #####.# ###.#.....## ......#####.###.###~8hv #........###.# ##.....<.....#  #.#####.#####  ###.# #.# ### ###~8hw #@..# #.# #.. #.. #.### #.######. #.# #.# ###~8hEwD #.# #.# #....) #.# #.# #.~8hlw#. #.# #.# #.~8hw #.#  #.# #.. . #.#~8hx #. #.# .. $.# . #. ### ~8h~~8h1~8h~8hم~8h 3~8h ~8h ~8h ~8hV ~8h' n~8h k....# #####.# ###.#.....# #####......#####.###.###  #........###.#  ##.....<.....#  #.#####.##### ####.# #.# #######...# #.# #..#...########..# ###.......3.2 (2# #....)......~8hY .########.##.# ~8h ############# #.# ###~8h( ~8h ~8h ~8h3 I~8h ~8h ~8h  #........###.#  ##.....<.....#  #.#####.##### ####.# #.# #######...# #.# #..~8h4 #...#######..# ###.......#~8hV  #....).......########.#5 #.#~8ht ####### #.. . #~8h R... ..... ~8h *.#~8h ~8hK ~8h6 8hdI8hh8hi,8hnn8hs{ #.#####.##### ####.# #.# #######...# #.# #..#..8h1t.#######..# ###.......# #....).......########.#8hatb####.# #.######## #@......# 7 ####......... #.###....8ht$ ............. #.# #. ##8htg#... .#..... 8ht*.#8hu8hj{8h|8h ###.# #.# #####......#######.## ###.............)########.#.#####.# ####### #...... ####......... #@###....8h$ .... #. #### #############  ...........# .#8h8h\+8.2 (18h8h8h ###......#######.## ###.............)########.#####.# ####### #.......# ####......... #.###....$ .... #. #### #############   ... .. ....?#.......#......##.......###.##.##8h 8hQ &98h 8h d _Found a scroll labelled GUUNIE PAHE.8h' ..#######.## ###.............)########.#####.# 8hS(a####### #...... ####......... #.###....$ .... #. #### #############8hu(*  8h(l #......# .. 8h(x#.....?##.8h(_##. #.# 8h().#8h"38h3'608h98h.<8h. !A scroll labelled GUUNIE PAHE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (g)o to location.8hZ8h0i  #..#.### #.######.# Josephus33 the Trooper#.##.# ###......... Human of Gozag  Gold: 84#.##.# #....)...... Health: 37/37 ========================#.##.# #.########.# Magic: 4/4========================#.##.#####.#8hi#.# AC: 13Str: 31#.######## #.......##.# EV: 6Int: 8 ####......... #.###....8hiC$.# SH: 4Dex: 12 ............. #.# #. ##8hi### XL:  4 Next: 79% Place: Dungeon:3 8htj############# #@#Noise: ---------  Time: 2360.2 (1.0) ####......#b) +0 eveningstar ..#.....?#Throw: 6 darts (atropa) .##........ .##......### 8hgkF.#.......# .###.##.### .##. #.# .#You now have 84 gold pieces (gained 5).  Things that are here: _a +0 short sword; 4 stones _You start resting. _HP restored. _Found a scroll labelled GUUNIE PAHE.8hcl8h s8hu8h8h8h 8hVF _Unknown command.8h I8h f _8h B8h 8h 8h ,8h 8hS 18h 8hƜ #.# #.# #....)........#.# #.# #.########.####.# #.#####.# #.#  #.######## #.......# #.# ##......... #.###.... $.# ............ #.# #. ## ### #######..#.###  # #......# 8h  #.....4.2 (4 #.. #......##8h7 t .........# 8hV ###.##.###8hz  #. #.# 8h .. #.# # #. ## #8hd 8h 8hߥ a _p - a scroll labelled GUUNIE PAHE8h,I8hI8hV,8h,8h8hl8h8h #.# #.# #.########.# #.# #.#####.# #. #.######### #.......# #.# ####...........#.###.... $.# 8hL........#.# #. ## ### #############..#.###   #......# 8h.. #......#.# .# #...@....#8h66.2 (2 .#8hA ### .#8h%.... 8h[.# .###.##8h+~### .# #. #. 8hS.# .. #.# .#8h # #.# .### # #.# 8h/...#..#8h)8h8hA8h38hő8h8hz8hș8h<,8hB8h #.# #.# #....).... #.# #.# #.####### #.# #.#####.#  #.###########.......# 8h######...........#.###.... $................#.# #. ### ..#############..#.### ##### #.....  #.. #.#8  #.#8hݧ #........#  #.# #......### 8h| #.# ..........# 8h #.#.###.##.### 8h?f #.# #.8hbx #.#  #.# ..8h #.#  #.# ###8h #.# ##.### #8hب!#.#8h8h?8ha8h38h8h8h,8hX8hB,8h8hA8h8h+ N##########.......# # ######...........#.###.... $ #................#.# #. # ..#############..#.###  8h  #......# #   #.. #......#.#   #.# #........#  #.# ######......#### .......@....# 71.2 (38h +##.###.##.###  #.# .#### #.# .....#..# 8h 8##......####.#.....8h: 8h 8h! 8h8hX8h8hJ8hn8h`8h8hN8h,8h8hIX##................#.# #. ## ...#############..#.###  ##### #......# #   #.. #......#.#  #.8h} #........# #.# .######......### #.# .............#  #.# .##.###.##.###  #.# #@##.# 4  8h #.# #...##.#  #.#8h#.#####.# ###.### # #. #.# 8h!}......#..# ##......# 8hDo ###.#.....  #.# ####8hiG #.#8h8h8h 8h9V38hV8h\8hV^,8hcn8hd8he8hf,8h:l.....#############..#.### ####### #......# # .# #.. . #......#.# .# #.# #. #........# .# #.# .######......### .# #.# ............. .# #.# .##.###.##.### .# #.# #.##.##. .# #.#..##.#8hl 7 .# #.# #.#####.# .####.### # #.# #.# ........#..# #. #####......# # ###.#..... 8hl# #.# #### # #.# #######.#8hm8hs8ht8h9 8h 8h8hz8h`#.###................#.# #. ## #.....#############..#.### #.######## #......# # #.# #.. . ##.# #.# #.# #. #........# #.# #.# ..######......### #.# #.# .............# #.# #.# .##.###.##.### #.# #.###.##.# #.# #.# ##...##.# #.# #.# #.#####.# 8hSa#.####.### # #.# #.# .........#..# #. .#####......# # .# ###.#..... .# #.# #### .# #.#8hiA8.2 (18hn8hp8h1 8h" ;8hߑ.....#############..#.### .######## #......# # .# #.. ..#......#.# .# #.# ##..# .# #.# ..######......### .# #.# .............# .# #.# .##.###.##.### .# #.# #.##.##.# .# #.# ##@..##.# .# #.# #.#####.# .####.### # #.# #.# ........#..# #. #####......# # # ###.#..... # ,4m#.# #### # #.# #######.#98h8h+8h8h8hz#.######## #......# # #.# #.. .. #......#.# #.# #.# #. #........# #.# #.# ..######### #.# #.# .......# #.# #.# .##.###.##.### #.# #.# #.##.##.# #.# #.# ##...##.# #.# #.# #@#####.# #.####.### # #.## #.# .........#..# #. #####......# #. .# ###.#...... .# #.# ####. .# #.# #. .#######.# #. .......#.######.8h{8h|'808h8h8hrS  #.# #.. .. #......#.#  #.# #.# #. #........#  #.# #.# ..#########  #.# #.# .......#  #.# #.# .##.###.##.###  #.# #.# ## #.##.##.#  #.# #.# #.###...##.#  #.# #.# #.#.#####.# ##.####.### # #@## #.#........#..# #.# #.#####......# #.# #.# ###.#....... #.# #.# ####.# #.# #.# #JT ;49m.# #.#######.# #.# #.......#.######.# #######..........8hY 8hZ &18h_ 8ha 8h}Vf # #.. ..####### ....... ##.###.##.#### #.##.##.# #.###...# #.#.### ##.####.### # #.## .........#..# #@# #####.... ###.#.......##.##...###[....##8hN_8h_28hs8hD8h8h8hӍ8h8hh8h5 #.########  ## # #.# #.. .. #......#.# #.# #.# #. #........# #.# #.# ..######......### #.# #.# .............# #.# #.# .##.###.##.### #.# #.# ## #.##.##.#  #.# #.# #.###...##.#  #.# #.# #@#.#####.#4.2 (2  ##.####.### ###.## #.#  #.........#..# #.#  #.#####......# #.  #.# ###.#.......  #.# #.# ####.##  #.# #.#]39;49m #.#  #.#######.# #.##.......#.######.#8hG8h8h48hn8h8hiD #.....#############..#.###  #.######## #......# # #.# #.. . ##.# #.# #.# #. #........# #.# #.# ..######......### #.# #.# .............#8h+jG #.# #.# .##.###.##.### #.# #.# ##.#.##.##.# #.# #.###...##.# #.# #.# ##.#.#####.# ##.####.### ###.## #.# #.........8hjr#..# #.# #.#####......# #.# #.# ###.#....... #.# #.# ####.## #.# #.# #.# #.#######.# #.#8htA5.2 (18h/x8h~8h"d Q8h3J8h68h#.###................#.# #. ###.....#############..#.### #.######## #......# # #.# #.. .. #......#.# #.# #.# #. #..# #.# #.# ..##########.# #.# .............# #.# #.# .##.###.##.####.# #.# ##@#.##.##.# #.# #.# #.###...##.# .# #.# ##.#.#####.#  ##.####.### ###.## #.##.........#..# #.#  #.#####......# #.#  #.# ###.#.......  #.# #.# ####.##.# ,H8hY8h&68hw 8h8hO 8h(P 8hU 8hW 8hQ8h8h=8h8hh8hZ,8h:,8h #.###########.......# ######.............8h................#.# #. ##....#############..#.### ####### # 8hC. .. #.8h;##. #..###...######......###8hZ#.....@..........##B...##.###.##.###8h|#.#.##.#.##.8h#.# #.# .. #.###...##.##.# #.### ##.#.#####.#8hB   giant cockroach (asleep)8h&78hH8hVB.B8h+8.2 (28h68hb _A giant cockroach comes into view.8h; #.# #.#.# #.# ######.#.###.... #.###.#.# #. ## #.....#..#.###8h #.######### #......# # #.# #.. ... #......#.# #.# #.# ##.# #8hF.# #.# #.###...######......### #.# #.##..B.#8h #.# #.##....##.###.##.###8h3Y #.# #.##.#.##.#.##.##.# #.# #.##...#.##8h#...##.# #.# #.###. ##.#.#####.# ##.####.###. ###.## #.# #.#..# #.#  #.#####......# #.# 8hp #.# ###.#.8hl8h":.B8h5+9.2 (18hw8h68hV F  You puncture the giant cockroach!8h2& E$8h* `84 81=90.7 (1.58h3 8h 4 S _You kill the giant cockroach!8h= #.# #.#. #.# ######.#.### #.###.#.# #.  #.....#..#.### #.########## #......# # #.# #.. ... #......#.# #.# #.# ##.## #.# #.# #.###...######......### #.# #.##....# #.# #.##....##.###.##.### #.# #.##.#.##.#.##.##.# #.# #.##...#.###...##.# #.# #.###..##.#.#####.# ##.####.###..###.## #.# #.#..m# #.# #.#####......# #.#  #.# ###.#.8h`-108h{8h b90-2.7 (28h8h= _You now have 90 gold pieces (gained 6).8hZD38hE8h;L8hM8hR8hk #.###................#.# #.  #.....#############..#.###  #.########### #......# #.# #.. ...# #......#.# #.# #.# ##.## #........# #.# #.###...######......### #.# #.##.........#  #.# #.##....##.###.##.###  #.# #.##.#@##.#.##.##.# 4 #.# #.##...#.###...##.#  #.# #.###..##.#.#####.##.####.###..###.## #.#........#..# #.# #......# l0m#.# #.# ###.#....... #.# #.######.## #.# #.# #.#8h 8h 8h 8h 8h;38h;8h=B8h8h18hen8h ######## #......# ## #.. ...# #......#.# #.# ##.##..###...#######..........# ....##.###.##.### 8h #.##.#.##.##.# #.###...##.# #.#6##.####.###..###.## #.........#..# #.# .#.##.#######.# #.##.......#.######.#8h= 8hA8h\8hv8hw8hw8h~}8h8hB8h,8h 8h #.# ##.##..###...######8he#..........# #....##.###.##.### .#.##.#.##.##.# #...#.###...##.# ##.###.####.###..###.## #.........#.@# #.# 88h.#####......# #.# # ###.#........#############...........###[....##8hH8h8hq8h 38h 8h 8h 8h% 8hY ,8h 8h! 8h 8h 8h& 8h 8hN 8h )908h2 8hv t#.# #.##................# #.# #.##....##.###.##.### #.# #.##.#.##.#.##.##.# #.# #.##...#.###...##.# #.# #.###..##.#.#####.#  ##.####.###..###.## #.#  #.........#..# #.#  #.#####......###.######  #.# ###.#....@.......403.7 (5  #.# #.######.#######.# #.# #.#  #.#######.# #.  #.......#.######.#  8hD #######........... ###[....#### #[######.#8hp 8h 8h 8hD38h8h98hz8h8h"n8h8hg8h8h8hy#.# #.##...#.###...##.#  #.# #.###..##.#.#####.# ##.####.###..###.## #.# #.........#..# #.# #.#####......###.######. #.# ###.#............. #.# #.######.###### 8h#.# #.# #.# #.#######.# #@# 6.7 (3 #.......#.######.# #######...........  8h V###[....#### 8h0W#[#####8hN2 #.#8hf #.##.# 8h8h8h#8hs. 8h. 8h[/ 8h6 8hr: ,8h? ` _Found a club and an inkwell talisman.8h*A 38hB 8hD 8hF ,8hG 8hN #.####.###..###.## #.# .........#..# #.# .#####......###.######. .# ###.#............. .# #.######.###### .# #.# #.# .#######.# #.# .......#.######.#####..#8hRO #####..........@....).#9 ###[....########%.. #[#####  #.##.# 8hO H#.#8hRP 8hV 8hX 8h8h^8h8h8h8h8hX8h8h8h,8hW8ho8hY8h8h8h)I#.###..###.## #.# #..# #.# ##......###.######.  ###.#.............  #.######.###### # #  #.# #.# .#.## ####.# #.# #....#.######.#####..# ....8hH....@).# 13.7 (4  ###[....########%.....##[##### #..#..# #.# .... # #.# #.# 8h ###.# #.##.# # #.## #.# #... #.# #... #.## #... 8h)8hz8h{8hE_An inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0+4+0.50 Max 7+9+4.00 Cur 0 +4 +0.50 Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour (g)o to location.8h;A8hOV##.###..###.## #.#Josephus33 the Trooper .....#..# #.#Human of Gozag  Gold: 90 ##......###.######.Health: 37/37 ========================###.#.............Magic: 4/4========================#.######.###### # #AC: 13Str: 31#.# #.# .#.##EV: 6Int: 8 ####.# #.# #....SH: 48hVDex: 12 ...#.######.#####..#XL:  4 Next: 81% Place: Dungeon:3 ##..............@).#Noise: ---------  Time: 2413.7 (4.0)  ###[....########%.....#b) +0 eveningstar#[#####8hX #..#..#Throw: 6 darts (atropa)#.#.... # #.##.####.# #.##.## #.## #.##... #.##... #.###...  _p - a scroll labelled GUUNIE PAHE _A giant cockroach comes into view.You puncture the giant cockroach! _You kill the giant cockroach! _You now have 90 gold pieces (gained 6). _Found a club and an inkwell talisman.8hY8hc8he8h%8h.Inventory: 16/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [) 8h9 a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?) 8hm g - a scroll of fog  p - a scroll labelled GUUNIE PAHE Potions (go to first with !)  d - a brown potion 8hp e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine 8hߘ= n - a metallic golden potion8h p - a scroll labelled GUUNIE PAHE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul 8h  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8hi8h8h.(##.###..###.## #.#Josephus33 the Trooper .....#..# #.#Human of Gozag  Gold: 90 ##......###.######.Health: 37/37 ========================###.#.............Magic: 4/4========================#.######.###### # #AC: 13Str: 31#.# #.# .#.##EV: 68h(ZInt: 8 ####.# #.# #....SH: 4Dex: 12 ...#.######.#####..#XL:  4 Next: 81% Place: Dungeon:3 ##.............g@Kg#8h(Noise: ---------  Time: 2413.7 (0.0)  ###[....########J.....#8h(b) +0 eveningstar#[######..#..#8h)Throw: 6 darts (atropa)#.#.... # #.##.#8h5)i###.# #.##.#8hr)Q# #.## J   endoplasm (summoned)#.##... gg 2 hobgoblins (summoned)#.#8h)8#... K   kobold (summoned)#.###... _A giant cockroach comes into view.You puncture the giant cockroach! 8h)._You kill the giant cockroach! 8h)_You now have 90 gold pieces (gained 6). _Found a club and an inkwell talisman.  As you read the scroll labelled GUUNIE PAHE, it crumbles to dust.8h5A4.7 (18h<8h?Fe  You puncture the giant cockroach! _You kill the giant cockroach! _You now have 90 gold pieces (gained 6). _Found a club and an inkwell talisman.  As you read the scroll labelled GUUNIE PAHE, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning8h#8hzA hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5Will: noneAC: +EV: ++ Threat: Minor Class: Natural Size: Medium Int: Human You have about 52% to hit with your +0 eveningstar. It has about 63% to hit you. Attack Max Damage Hit 5 It can open doors. This monster has been temporarily summoned to this location. If angered it will immediately vanish, yielding no experience or items; it is incapable of using stairs. 8hz[!]: Description|Quote8h8hI##.###..###.## #.#Josephus33 the Trooper .....#..# #.#Human of Gozag  Gold: 90 ##......###.######.Health: 37/37 ========================###.#.............Magic: 4/4========================#.######.###### # #AC: 13Str: 31#.# #.# .#.##EV: 6Int: 8 ####.# #.# #....SH: 4Dex: 12 ...#.######.#####..#XL:  4 Next: 81% Place: Dungeon:3 ##.............g@Kg#Noise: ---------  Time: 2414.7 (1.0)  ###[....########J.....#b) +0 eveningstar#[######..#..#Throw: 6 darts (atropa)wLX#.#.... # #.##.####.# #.##.## #.## J   endoplasm (summoned)#.##... gg 2 hobgoblins (summoned)#.##... K   kobold (summoned)#.###...You puncture the giant cockroach! _You kill the giant cockroach! _You now have 90 gold pieces (gained 6). _Found a club and an inkwell talisman.  As you read the scroll labelled GUUNIE PAHE, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.8h8h8hU8h#i.###..##.#.#####.# #.###..###.## #.# ....#..# #.# .# #......###.######.# ###.#.............. #.######.######(# #  #.# #.# .#.## ###.# #.# ##....# ..#.######.#####@.# #.............g.Kg# ###[....########J.....# #[#######..###.# .....# #.# ##.# .###.# #.# #.# .# # #.####.# .##.#.# #.8h%8h.B.g8h&0&58hN78h:% _Found 5 stones.8h38hz8h8h8hߦ8hu,8hK _You swap places.8hb8hڴ8h^38h8hY...#..# #.# #.# ......###.######.# ##.#.............. #  #.######.######(#.#  #.# #.# #.#.## ##.# #.# ##....# .#.######.#####..# # ...............gg###...# ##[....########J@K...#7.7 (2  #[##### ##..#..#  #.# #.....# #.# #.#.# .###.# #.# #.#.# #.# # #.###.#.# #.# #.....#.# #.# #.....E\2H#.##.# #.#..# ### ### ### ##### #.8h8h& _You swap places.8h 38h 8h 8h 8h 8h 8h ,8h 8hZ 8hW 8hA 8h ,8h 8h ##.#.............. #  #.###(#.#  #.# #.# #.#.## ##.# #.# ##....# # .#.######.#####..# #.# ...............).###...# ##[....########gJ....#  #[##### ##Kg#..#  #.# #@.#.# #.9.# 8h ? #.####.# #.# ## ... ...#.# ### ### ##########.###.###.###.###.#.######...† #..#.#.#.#.#.#.#.#.........##8h 8h 8h* 8he38h!8h(8hm*8h*8h+8h,8h/8hB08hS4,8h68h88h~:8h<8h?8he?8h A8hhM #.# #.# #.#.## ##.# #.# ##....# # .#.######.#####..# #.# ...............).###...# ##[....########%.....#  #[##### ##g.#..#  #.# #gJ...# #.# #..#  #K###.# #.# #.# ##21 8hN... ...#.# ### ### ##########.###.###.###.###.#.######...† #..#.#.#.#.#.#.#.#.........## #..#.#)#.#.#.#.#.#...########.###.###.###.###.#############.#8hO8hZ8h]8h$"8ho$An inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they 8h$hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0+4+0.50 Max 7+9+4.00 8h%Cur 0 +4 +0.50 Class: Nonliving Size: TinyrF: x.. rPois: ∞8h8%Melee damage: -50% Melds: All Weapons and Armour (g)o to location.8he 8h` ^ #.# #.# #.#.##Josephus33 the Trooper ##.# #.# ##....# #Human of Gozag  Gold: 90 .#.######.#####..# #.#Health: 37/37 ======================== ...............).###...#Magic: 4/4======================== 8h ##[....########%.....#AC: 13Str: 31  #[#######g.#..#EV: 6Int: 8  #.##gJ...# #.# #. SH: 4Dex: 12  #.##K###.# #.# #. XL:  4 Next: 81% Place: Dungeon:3  #.#8hR S#@# # #.###. Noise: ---------  Time: 2421.7 (2.0)  #.##.#8h #..... b) +0 eveningstar#.##.#8h ^#..... Throw: 6 darts (atropa)#.###.##.....#..# ### ### ######### #.....##.###.###.###.###.#.######...†. J   endoplasm (summoned)8h+ #..#.#.#.#.#.#.#.#.........##.. gg 2 hobgoblins (summoned)8hw #..#.#)#.#.#.#.#.#...########.# K   kobold (summoned)###.###.###.###.#############.# _Found a club and an inkwell talisman.  As you read the scroll labelled GUUNIE PAHE, it crumbles to dust. 8h _Wisps of shadow whirl around you... It was a scroll of summoning. _Found 5 stones. _You swap places. _You swap places.8h 8h 8h 8h38h8h8h,8h 8hc/_You swap places.8h38h 8h5 _You swap places.8h8h8h8h/8h}8h8h,.#.............. # .######.######(#.#  #.# #.#.## # # #.# ##....##.# .######.#####..# .#.# 8h.............).###... [....########%.....# [#######.g#..# .# #Jg@..# #.# #.# 4.7 (3 8h.# #.###.# #.# #.# .# 8h#K# # #.###.## .# #.# 8h;#......# .# #.# #......# .## #.# #...... ..# ### ### ######### #..... #.###.###.###.###.#.######...†... #..#.#.#.#.#.#.#.#.........##....8hz8h8h8h<I8hA8hA8hB8h C8hC8hE8hF8hPJ,8h M8hJO8hbP8hsQ8hpS,8hT8hU8hW8htX8hZ,8hl[8h'f#####.######(#.#  #.# #.#.## #  #.# ##....##.# #####.#####..# #.#.# ..........).###...# ########%.....# #### ##..#..#  8hf#.KJgg# #.# #.# #.###@# #.# #.# 7 #.# #.# #.###.##  #.# #.# #......#  #.# #.# #......## # #.# #.# #. # ### ### ######### #.......# 8hVgc###.###.###.###.#.######...†...## .#.#.#.#.#.#.#.#.........##...K   kobold (summoned) .#.#)..########.##<##8hg8hq8hs8h38h8he8hL,8h8h8h,8hG8h8h,8h8h7 #.# ##....##.# #####.#####..# #.#. ...........).###.. ...########%.....# #### ##..#..#  #.K..g#.# #.# #.###J#.# #.##.# ###.## 8h0.....#9.7 (2.....## #.# # ### ### #########. ###.###.###.###.#.######...†8hJ## .#.#.#.#.#.#.#.#.........##...... .#.#)#.#.#.#.#.#...########.##< 8hy#.###.###.###.#############.##.## ### ### ### ###.............##..)8h8h8h8hI 38hM 8h*U 8hV 8hY 8hZ 8h^ 8h=_  8he_ /_You swap places.8hc 8h>d 8hf 8h:j 2You swap places.8h4n 38hp 8hy .............. # #(#.#  #.# #.#.##  #.# ##....##.##.#####..# #.#.# ...........).###...# 8hz ....########%..... ######..#.. #...K# #.# 32.7 (3#.###g# #.#  #.# #J8hz ###.##  #.# #g#  #.# #.# ...## # #.# #.# #.......# 8hz /# ### ### ######### #.......# ##.###.###.###.#....†..8hz K   kobold (summoned) .#.#.#.#.#.#.#.###......8h{ 8h 8hņ 8hW38hVY8ha8hc8hf8hj,8h0k8hQn8hq8hs8h|v,8hx8h{8h>~8h8hς8h8h,8hj8h;8h8h8h 8h8h],8h8hN###.## #.# .# #.# #.# .###.######.# ## ............. # .. .######(#.# .#  #.# #.#.## .#  #.# ##....##.#.#####..# #.#.# ..........).###g@.# 8h~6.7 (4 ..########%.....### #####..#.J##.....# #.# #.##.###g# #.# #.# 8hGu#.# #.# #.###.##  #.# #.# #......#  #.# #.# #......## #.# #.# #.......#8h8hY8hQ _Your kobold dissolves into shadows!8h 38hU 8h 8h 8h 8hW 8h 8h 8h 8hG 8hd 8h 8h ,8h 8h #.###...##.# ##.#.#####.# ###.## #.# # #.# #.# .######.# ### ............ # #.. ###.######(#.# #.# 8h { #.# #.#.###.#  #.# ##....##@# 8.7 (2 ###.#####..# #.#g# .........).###...# .########%.....### ####..#.g8h ##.....# #.# #.# gg 2 hobgoblins (summoned)8h' #.###g# #.# #.##.# #.# #.###8hH .###.# #.# #8h 8h 8h 8hӥ38hI8hB8h8h},8h8h8h8h8h18hv8h'8hq8h8h8h"8h8h$8h8h<k _Your hobgoblin dissolves into shadows!8h8h8hE8h~8hy8h`i............###.##.### #.#.##.##.# .###...##.# ..# ##.## #.#  #.# #.# ##.######.# #######.# ........... # #.@.....#8h&42.7 (4.######(#.# #.#######  #.# #.#.###J#  #.# ##....##.#.#####..# #.#g# ........).###...# J   endoplasm ########%.....### 8h?g   hobgoblin (summoned) ###..#.g##.....# #.# #8hp#.#8h8h:8hh8h Q8hl38h8h8h8hDX8h28h8hO8h8ha8h8h8h8h8h8hO# #.##.### .# 8h#...##.# .#####.#  #.# # #.# #8h2####.# #######.#  # #..J.@..# 5.7 (38h?####(#.# #g####### # #.#.###.# # ##....##.####..# #.#g#).###...# 8hG%.....### 8h8h\8hC8h+8h?,8h,8h58h68h78h9,8h=,8hE8h"F8hH,8hH8hKk _Your hobgoblin dissolves into shadows!8hL8hM8hM8h?N8h#W### .......# #.# #.##.###.###.# #.#.##.# #.###.# #.# 8hW4 #.# #.#  #.# #.# ####.# #######@# 8 ...... # #.....J.# ###(#.# #.#######  #.#.###.#  ##....##.# 8hX###..# #.#g# ...).###...# ###%.....####..#.g#8hX8h>_8hia8h8hT38h8h8h8h8hK8h8h8h,8h/8hN #.# .......##.....###......# #.##.### #.# ..# 51  #.# #J  #.# #. ####.# #######.# ...... # #.......##(#.# #.#######  #.#.###  ##....##. ###..# #.#g#8h8hP8h8h; 38h 8h 8hF 8hM 8hn X8h 8h 8h 8h 8hX 8h 8h 8h 8h/ ]...#.###....$.# ...#.# #. ######.###   #.# .......####.....###8h K......# #.##.###4 #.# ..#  #.# #  #.# #. 8h Z####.# #######.# ...... # #.......##(#.# #.#######8h 8hj 8h 8hQy38hy8h8h8h8hZ8h+B8h8hԅ8hv8h8h8hI8hԊ8h #.#####.# #.# ..# ###.......# #.# # ..#.###....$.# ..#.# #. ##### ..#.### ......# # 8hݐm......#.# .# ########.# ......### #.@......#7 ......##J########8h`##.####.# .##.# #.# .##.# #.# ###.# #.#  #.# #.#  #.# #.#.# #######.8h"#8h8hK8hG8h38hA8h28h 8hL8hB8h$8h+%8hd%8h%8h'$ 8h(G_Your endoplasm dissolves into shadows!8h)38h~*8hv,8hx-,8h-8h.8h6/8hP/8h/8h08hj2,8h38h8###.# #.# ..# ....# #.# #..# #.... $.# #.. #. ## ### #.# # #.# # # #.# #.# 8h8V#.## ########.# ### #.......@# 63.7 (6 # #.######## # #.#  #.#8h8u #.# #.# #.8h8^# #.# 8hz98h=8h>8h@ 38h1 8h 8hn 8h 8h n8h 8h 8hF 8h 8h  ###...........  #....).........$.?  #.########.###..### ###..# #..# ....##.# #..# #....$.# #.. ##### #  #6.7 (3.# #. ..########.# ###.......# ######## #8hx "8h 8h8 8h 8hU38hV8hMZ8h \8h`B8hic,8hvd8hgv _Found a scroll labelled UHEKKO TITYREA.8h$j38hk8has%# #.# ###..#....... # #.# #..#...#####. # #.##  ###.............##  #....).........$.?  #.########.###..### ###..# #..# ....##.# #..##.##.....$.# #@.....?.9 ##### #.###.### ## #8hs#.# #.##.# ..# ########.#.8h1t8hz8h|8h438h368hy>8hTA,8hE,8htG,8hI8hK8h~N,8hO8hS9 _Found 6 gold pieces.8hMZ38h\8hk_v _Found a scroll labelled ORGHIFR POJAUM.8h_'1028h`8hf###.###.### #.# .....###.# #.# ...<.....# ##.## ####.##### ##...#  #.# ###..#....... #.# #..#...#####.  #.######.###.##  ###.............#####$  #....).........@.?....74.7 (5  #.########.###..#####.?#.##.# #. ...##.# #..##.##. ....$.# #......?.. . ## ### #.###.#### #.# #  # #.# gnd.# #.#8hn8hq? _You now have 102 gold pieces (gained 12).8h8h:8h8h 8h!8ht8h",8hB8h18h8h.###.### #.# ###.# #.# <.....# ##.## .##### ##...#  #.# ###..#.......  #.# #..#...#####.  #.######.###.## # ##..#####$.. ....)....@..7.7 (3 .##.###..#####.?.. .# #.# #..# .# #.# #..##.##. $.# #... ## ### #.###.# # #.# 8hF8h8h/ _p - 2 scrolls of identify8h 8h 8h 8h 8h ,8hѪ ,8hT ,8h 8hu 8hQ ,8hѲ 8hf 8h ,8h 8hع 8h ,8hy 8h 8h 8h! 8h, 8h@ 8h ,8h' 8h 8h ,8h 8h 8h ,8h 8h 8hF ,8h 8h 8h# ,8h 8h 8hF &168h< 8h  ###.# #.# ###..#.......  #...# #.# #..#...#####.  #.### #.######.###.###  #.# ###.............#####$...#....)...................8h" #.########.###..#####.?...# #.# #..#.########.# #..##.##. .#.###..@.# #......?..89.7 (12.0).# #. ########### #.###.####.####.# # .8h Y....# # #.#...#.# #.# .......# ########.# .....### #........# .....# #.######## ##.###8h B #.#8h 8h0 8h- ? _You now have 116 gold pieces (gained 14).8h= I8h 8h 8h 8h ,8h= 8hl 8h 8h 8h ,8hy 8hh 8h 8h 8h 8h+ 8hx ,8hz 8h 8hD 8h 8hW 8hU 8h? ,8hb 8h 8hR ,8hP 8h 8h ,8h 8h 8h ,8h 8h 8h {#.###.### #.# ..###.# #.# <.....# ##.##  #.##### ##...### #.# ###..#....... #.# #..#...#####. #.####.## ##. ......#####$.... ..)............@....... ########.###..#####.?... # #.# #..# ..g ########.# #..##.##. .....# #......?.. ########## #.###.#### g   hobgoblin (asleep) #.# # #.# 8h z 90  A hobgoblin comes into view.8h }g.g8hx 7==500.7 (118hu 8h* + _The hobgoblin shouts!8hW.###.### #.# ###.# #.# .....# ##.## .##### ##...### # .# ###..#. .# .# #..#...#####. .# .######.###.## .##. .#####$.).............#.###..#####.?.g. #.# #..# ...# #..##.##. ...8h.# #......?.. ... #.###.#### ## 8h8h]";g.8h&#:--1.7 (1.0)8h*8h-8h&###.### #.# ###.# #.# # ##.## # ##### ##...### .## # ###..#. ..# # #..#...#####...# . ######.###.## #.##..######$.).g..# .###..#####.?.#.# #..# ......#8h'<.# #..##.##...# #......?......# #.###.####### 8h.8h]8tg.--28h?8hA8h4.###.### #.# .###.# #.#.# ##.## # .##### ##...### .## .# ###..#. ..# .# #..#...#####...# . .######.###.## #.##..#.#####$...... ..).g...##.###..#####.?..... #.# #..# ......##.# #..##.##........# #......?......## #.###.#########  #.# #  #.#  #.#8h68h/>3g.8h>&38hG8hH8h,, 8h4 0g.8h5 &48h= 8hS? 8hP  You hit the hobgoblin.  The hobgoblin is moderately wounded.=6.1 (1.48hq8h7 _You block the hobgoblin's attack.8h29  You barely miss the hobgoblin.The hobgoblin is moderately wounded.8h*<-7.6 (1.58h D8hEC _The hobgoblin hits you but does no damage. x28h; ;  You hit the hobgoblin.8hTD E$8hG Y116 449.18hT 8hU  8hU G_You kill the hobgoblin!8h7###.### #.# ###.# #.# # ##.## # ##### ##...### .## # ###..#. ..# # #..#...#####...# . ######.###.## #.##..# #####$...... )......# .###..#####.?..... #.# #..# ......# .# #..##.##.......# #......?......# #.###.######### 8h8h5-1008h8h:8h>25-8h$1.1 (28h8h> _You now have 125 gold pieces (gained 9).8h&.....# #.# .### #.# ##.# #.#  ...# ##.## ## ### ##...### .##  ###..#.......#..#  #..#...#####...# . 8h #####.###.## ##.##..##...#####.# )....................# #####.###..#####.?  #.# #..# .......## #####.# #..##.##.. ......# #......?...... ####### #.###.##########.# # 8h8h+2.1 (18hN8h8hH313.1 (28h`8h-> _You now have 131 gold pieces (gained 6).8h 8hD 8h 8h 8h X8hc ,8h 8h` 18h 8h G#.# #.# ..# ##.## ## ### ##...### #. .##  ###..#.......#..#####  #..#...#####...#..... ####.###.## ##.##..## ..........#####.......# ....................#... ####.###..#####.# 6.1 (3  #.# #..### .# #..##.##......... .....# #......?##.# #.###.######### #.# # #.##.# ########.#8h 8h d _q - a scroll labelled ORGHIFR POJAUM8h38h8h(8h*,8h/X8h418h538h5,8h\68h918h*:8h> ###..#.......#..##### # #..#...#####...#.....###.###.## ##.##..## ............#####.......# 8h?u.)....................#...##.###..#####.......# #.# #..##.........## 8h6?5######.# #..##.##......... .......# #......##.20.1 (4 8hf?######## #.###.######### #.# # #  8h?r#.# #.#########.8h?d##........##.########  8h?.#.#8h:@8hD8h{Gd _r - a scroll labelled UHEKKO TITYREA8h'68h{;(Inventory: 18/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom 8h;vMissiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) 8h; l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn) 8h< m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog8h1<p - 2 scrolls of identify  q - a scroll labelled ORGHIFR POJAUM  r - a scroll labelled UHEKKO TITYREA 8hS<Potions (go to first with !)  d - a brown potion  e - 2 potions of magic 8hw< f - 2 potions of curing 8h<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8hk; p - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.8hYIdentify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled ORGHIFR POJAUM  r - a scroll labelled UHEKKO TITYREA Potions (select first with !) 8hLZ d - a brown potion  n - a metallic golden potion [?] describe selected8h8h# ###..#.......#..#####Josephus33 the Trooper # #..#...#####...#.....Human of Gozag  Gold: 131 ######.###.## ##.##..##Health: 37/37 ======================== ............#####.......#Magic: 4/4======================== .)....................#...AC: 14Str: 31 ######.###..#####.......#EV: 6Int: 8#.# #..##.........##SH: 4Dex: 12 8h######.# #..##.##.........XL:  4 Next: 84% Place: Dungeon:3 .......# #......@......##.Noise: ---------  Time: 2520.1 (0.0) ######## #.###.#########b) +0 eveningstar#.# # #Throw: 6 darts (atropa)#.##.#########.##........##.#########.#You hit the hobgoblin. _You kill the hobgoblin! _You now have 125 gold pieces (gained 9). _You now have 131 gold pieces (gained 6). _q - a scroll labelled ORGHIFR POJAUM _r - a scroll labelled UHEKKO TITYREA8h8h 8h# ###..#.......#..#####Josephus33 the Trooper # #..#...#####...#.....Human of Gozag  Gold: 131 ######.###.## ##.##..##Health: 37/37 ======================== ............#####.......#8h*Magic: 4/4======================== .)....................#...AC: 14Str: 31 ######.###..#####.......#EV: 6Int: 8#.# #..##.........##SH: 48hdhDex: 12 ######.# #..##.##.........XL:  4 Next: 84% Place: Dungeon:3 8h.......# #......@......##.Noise: ---------  Time: 2520.1 (0.0) 8hп######## #.###.#########b) +0 eveningstar#.# # #8h7Throw: 6 darts (atropa)#.##.#########.##........##.#########.# _You kill the hobgoblin! 8hW_You now have 125 gold pieces (gained 9). _You now have 131 gold pieces (gained 6). _q - a scroll labelled ORGHIFR POJAUM _r - a scroll labelled UHEKKO TITYREAAs you read the scroll of identify, it crumbles to dust.8h 8hp+1.1 (18h8hO _You now have 125 gold pieces (gained 9).316 _q - a scroll labelled ORGHIFR POJAUM _rUHEKKO TITYREA  As you read the scroll of identify, it crumbles to dust. _d - a potion of enlightenment8h>8h%Inventory: 18/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fogp - a scroll of identify  q - a scroll labelled ORGHIFR POJAUM  r - a scroll labelled UHEKKO TITYREA Potions (go to first with !)d - a potion of enlightenment  e - 2 potions of magic  f - 2 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]8h~  d - a potion of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. 8h Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 8h? T(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.9h |IInventory: 18/52 slots  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) 9h|Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog  9h|p - a scroll of identify  q - a scroll labelled ORGHIFR POJAUM  r - a scroll labelled UHEKKO TITYREA 9h }Potions (go to first with !)  d - a potion of enlightenment 9h6}z e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine 9h[}- n - a metallic golden potion 9h}[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]9hX  p - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.9hf 'Identify which item? (\ to view known items) Scrolls (select first with ?)  q - a scroll labelled ORGHIFR POJAUM  r - a scroll labelled UHEKKO TITYREA Potions (select first with !)  n - a metallic golden potion 9h r[?] describe selected9h 9hu # ###..#.......#..#####Josephus33 the Trooper # #..#...#####...#.....Human of Gozag  Gold: 131 ######.###.## ##.##..##Health: 37/37 ======================== ............#####.......#Magic: 4/4======================== .)....................#...AC: 14Str: 31 ######.###..#####.......#EV: 6Int: 89h۞ #.# #..##.........##SH: 4Dex: 12 ######.# #..##.##.........XL:  4 Next: 84% Place: Dungeon:3 .......# #......@......##.Noise: ---------  Time: 2521.1 (0.0) ######## #.###.#########b) +0 eveningstar#.# # #Throw: 6 darts (atropa)#.##.#########.##........##.#########.# _You now have 125 gold pieces (gained 9). _You now have 131 gold pieces (gained 6). _q - a scroll labelled ORGHIFR POJAUM 9h3 _r - a scroll labelled UHEKKO TITYREAAs you read the scroll of identify, it crumbles to dust. _d - a potion of enlightenment9ht 9h1 9h # ###..#.......#..#####Josephus33 the Trooper # #..#...#####...#.....Human of Gozag  Gold: 131 ######.###.## ##.##..##Health: 37/37 ======================== ............#####.......#Magic: 4/4======================== .)....................#...AC: 14Str: 31 ######.###..#####.......#EV: 6Int: 8#.# #..##.........##SH: 4Dex: 12 ######.# #..##.##.........XL:  4 Next: 84% Place: Dungeon:3 .......# #......@......##.Noise: --------- [9h/ 39;49m Time: 2521.1 (0.0) ######## #.###.#########b) +0 eveningstar#.# # #Throw: 6 darts (atropa)#.##.#########.##........##.#########.# _You now have 131 gold pieces (gained 6). _q - a scroll labelled ORGHIFR POJAUM _r - a scroll labelled UHEKKO TITYREAAs you read the scroll of identify, it crumbles to dust. _d - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust.9hh 9he +2.1 (19hh 9h  _q - a scroll labelled ORGHIFR POJAUM _rUHEKKO TITYREA  As you read the scroll of identify, it crumbles to dust. _d - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _n - a potion of lignification 9h L  9hQ dInventory: 17/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  9hR  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog  q - a scroll labelled ORGHIFR POJAUM  r - a scroll labelled UHEKKO TITYREA Potions (go to first with !)d - a potion of enlightenment  9hjT l e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9h+ q - a scroll labelled ORGHIFR POJAUM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ 9h@,“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.9hn9h9h6# ###..#.......#..#####Josephus33 the Trooper # #..#...#####...#.....Human of Gozag  Gold: 131 ######.###.## ##.##..##Health: 37/37 ======================== ............#####.......#Magic: 4/4======================== .)....................#...AC: 14Str: 31 ######.###..#####.......#EV: 6Int: 8#.# #..##.........##SH: 4Dex: 12 ######.# #..##.##.........XL:  4 Next: 84% Place: Dungeon:3 9hǔ.......# #......@......##.Noise: ---------  Time: 2522.1 (0.0) ######## #.###.#########b) +0 eveningstar#.# # #Throw: 6 darts (atropa)#.#Tele #.#########.##........##.#########.# _r - a scroll labelled UHEKKO TITYREAAs you read the scroll of identify, it crumbles to dust. _d - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _n - a potion of lignificationAs you read the scroll labelled ORGHIFR POJAUM, it crumbles to dust.9h@3.1 (19h9h  As you read the scroll of identify, it crumbles to dust. _d - a potion of enlightenment  As you read the scroll of identify, it crumbles to dust. _n - a potion of lignification  As you read the scroll labelled ORGHIFR POJAUM, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.9hH13149h9h9h,;59hR19h29hE9hE%69hJ9h:L9h2 9h7  #.###########.....###.# # ##...........#.###............# # .............#.# #. ########### # ###########..#.### # # ##### #......#.# # 9h8  ...# #......#.# ###.## #........# ########...######......### #....... #...# #.###### #....##.###. #.# #.#.##.#.##.##.#.# #...#.###...##.##.# ##..##.#.#####.##.# ##..###.#9h8 # #.##.# .#..# #.# #.##.# ....###.######.# #######.# .#.9h8 v............. # #.......#9h= 9hzB 9hB &79hC 9hF 9hI @ _Your surroundings suddenly seem different."9h"9h ZInventory: 16/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog  r - a scroll labelled UHEKKO TITYREA "9hPotions (go to first with !)d - a potion of enlightenment  e - 2 potions of magic  f - 2 potions of curing "9hq h - 2 potions of moonshine  n - a potion of lignification#9hJ  r - a scroll labelled UHEKKO TITYREA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ #9hK “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.$9hQ $9hS $9hW B #.###########.......########.# # Josephus33 the Trooper ##...........#.###............# # Human of Gozag  Gold: 131 .............#.# #. ########### # Health: 37/37 ======================== ###########..#.### ## Magic: 4/4======================== ##### #......#.## AC: 14Str: 31  ...# #......#.## EV: 6Int: 8  ##.## #........# ######## SH: 4Dex: 12 $9hX ##...######......### #....... XL:  4 Next: 84% Place: Dungeon:3 #...............@##.###### Noise: ---------  Time: 2527.1 (0.0) #....##.###.##.####.#b) +0 eveningstar #.#.##.#.##.##.##.#Throw: 6 darts (atropa) #...#.###...##.##.# ##..##.#.#####.##.# ##..###.## #.##.# .#..# #.# #.##.# ....###.######.# #######.# .#.............. # #.......# _n - a potion of lignificationAs you read the scroll labelled ORGHIFR POJAUM, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different.  As you read the scroll labelled UHEKKO TITYREA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.$9ha A8.1 (1$9h,f $9hi   As you read the scroll labelled ORGHIFR POJAUM, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _Your surroundings suddenly seem different.  As you read the scroll labelled UHEKKO TITYREA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.+9hx= #.#####.#  #.###########.......######## ##.#.###............ .............#.# #. #################..#.### #####...# #.#  ##.## ..######## ##...########..................#####...##.###.##.####.##.#.##.##....#.###...##.#.#### ##..###.## .#..# #.#  ...###.######.# #######+9h<9+9h¢+9hף,9h,9hv,9h,9h!,9h,9hF,9h,9h6,9hj,9h,9hQ.# #.# ###............. .# #.# #....).......... .# #.# #.########.###.. .# #.#####.# #.# #.. .,9h[O##.......########.# #.. ...........#.###............# #.. ...........#.# #.############ #. #########..#.###.# #.# #......#@# #.#,9h32.1 (3 ..# #......#. #.## #........########.# ...######......### #........# ...............#.##,9h###### ...##.###.##.###.##.#.##.##.,9h9K.#.###...##,9h[c##.#.#####.# #.#,9h,9hp,9h2-9hl 3-9hm -9hu -9h.w ,-9h{ ,-9h | -9h4| -9h} -9h -9hd ,-9h -9h -9hk ,-9hZ -9hw -9h ,-9h -9h -9h ,-9h -9h -9h ,-9h -9h[ -9h ,-9h -9hڜ -9hn ,-9h -9hD -9h ,-9hm -9h \  Things that are here:  a +0 short sword; 4 stones-9hK -9h٪  _-9h -9h -9hҶ -9h[ -9hp -9h ,-9h" -9h@ -9h ,-9h -9h& -9h0 ,-9hl -9h -9h ,-9h -9h -9h -9h -9h -9h -9h ,-9h -9h -9h? -9ho -9h -9hH -9h -9h -9h8 -9h -9h ,-9h -9ht -9h ,-9h{ -9h v _Found a scroll labelled BOTOTWA GUTITE.-9h[ 3-9h3 -9h =#.# ###..#.......#..##### #.# #..#...#####...#..... #.######.###.## ##.##..## -9h '#.............#####.......# ...)....................#... ########.###..#####.......# # #.# #..##.........## -9hG .# #..##.##......... -9hm .........# #....@........##. 56.1 (24.0) -9h ########## #.###.#########  -9h v#.# #?  -9h Y#.# #. -9h #.# #.#  ########.# #.. -9h" #........# ###  #.######## -9hG -9h -9hH -9h .9hR 3.9h .9h .9h .9h .9h .9h .9h ,.9h .9h .9h| .9h .9hS #####.###.## ##.##..## .............# ...)....................#... ########.###..#### # #.# #..##...##  #..##..9h M..... .........# #.............##.## #.###.#########  #.# #@# 9.1 (3.0) #.# #.# .#.##.#.9h .9h .9h d _p - a scroll labelled BOTOTWA GUTITE/9hnN Inventory: 16/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Scrolls (go to first with ?)  g - a scroll of fog  p - a scroll labelled BOTOTWA GUTITE Potions (go to first with !)d - a potion of enlightenment  e - 2 potions of magic  f - 2 potions of curing  h - 2 potions of moonshine  n - a potion of lignification19h! p - a scroll labelled BOTOTWA GUTITE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.19h 19h19h#.######.###.## ##.##..##,*Josephus33 the Trooper #.............#####.......#,**Human of Gozag  Gold: 131 ...)....................#...,*Health: 37/37 ======================== ########.###..#####.......#,,*Magic: 4/4======================== ##.###..##.........##,,**** AC: 14Str: 31 ########.###..##.##.........,,,,* EV: 6Int: 8 .........###.............##.,**,* SH: 4Dex: 12 ############.###.#########*,,**,* XL:  4 Next: 84% Place: Dungeon:3###.###@####### *,,**,* Noise: ---------  Time:19hd[m 2559.1 (0.0)###.###.####### *,,**,, [40mb) +0 eveningstar###.###.####### *,,**** Throw: 6 darts (atropa)########.###..$..###***,,***#........#####......,,,,,,,*#.############.#.###******,*#.# #########.#.### *,*#.# #########.#.### *,*#.#*,*,*** *,* _It was a scroll of immolation.  Things that are here: _a +0 short sword; 4 stones _Found a scroll labelled BOTOTWA GUTITE. _p - a scroll labelled BOTOTWA GUTITEAs you read the scroll labelled BOTOTWA GUTITE, it crumbles to dust.19h'(19h),60.1 (119h.19h+: _a +0 short sword; 4 stones _Found a scroll labelled BOTOTWA GUTITE. _p - a scroll labelled BOTOTWA GUTITE  As you read the scroll labelled BOTOTWA GUTITE, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation. _Found 12 gold pieces.69hz _69h43#####.###..#####.......#,,*  #.###..##.........##,,**** ######.###..##.##.........,,,,* .......###.............##.,**,* ##########.###.#########*,,**,*  ###.###.####### *,,**,** ###.###.####### *,,**,,,, ###.###.####### *,,*****########.###..@..###***,,*** 5.1 (5#........#####........,,,,,* #.############.#.#####****,* #.# #########.#.### *,*#.# #########.#.### *,*#.# #########.#.### *,*#.# *0m#..,,,*#.# *...,*,*******,*#.# *,,,,,>,,,,,**,* 69h1_You now have 143 gold pieces (gained 12).69h" 69hj Y _Found a stone staircase leading down.69h: ...........##.,**,* ##########.###.#########*,,**, ###.###.####### *,,**,*** ###.###.####### *,,**,,,, ####### *,,******#####.....#####*,,*** #........#####........,,,,,* #.############.#.#####****,* .# #########@#.### *,# #########.#.### * .### ...ooo 2 orcs (asleep) ###.#*.>..*,***,,,*,**** J   endoplasm (asleep) ....###.o.J,,,,,,,,,,,,, #####*************,,,*,**** 7.1 (2  2 orcs and an endoplasm come into view.The orc shouts! x2  The endoplasm quivers.69h  .o   orcoJJ...  You hear a shout!===8.1 (3 _The orc moves out of view.69h` ##########.###.#########*,  **,,,####****#####....##### ........#####........,,,,,############.#.#####**** .#.###  *#..,,,*...o*,******.o>,,,,, ###.>oJ#.***,,,*,**** ooo 3 orcs (1 wandering) ...##......,,,,,,,,,,, #####**** ########*,,,*,****  *,,,,, **,**,*  An orc comes into view. It is wielding a +0 hand axe.oo.J...9.1 (169h  69h7 69hm _The orc shouts!89h  **,,,###****#####....##### ........#####........,,,,,########.#####****   *#.o...#...o#.#*****#.o.J.>,,,,, ###.>..#.#**,,,*,**** ...#.......,,,,,,,,,, #####**** #########,,,*,****  *,,,,, **,**,**** ooJ...--70 _Found a stone staircase leading down. The orc hits you but does no damage.89h̴ ######### ***###,,,, ####### ***#######.###.....#####*,,**..............,,,,####***#########.#.####.o...# *.ooJ#.#****  #.....>,,,,,**,* ###.>..#.#**,,,*,**** ....# ##.......,,,,,,,,,, #####***#########,,,*,****,,,*oo...---199h9  You sock the orc!  You kill the orc!J 2 orcsJ   endoplasm143 7=2.5 (1.4 _The orc closely misses you.99h% 99h, 1.99h, -4.0 (1.599h2 99h4 _You closely miss the orc. The orc closely misses you.:9hA  You hit the orc.  The orc is almost dead.:9hH>5.5:9hP:9hZR _The orc barely misses you. The orc closely misses you.:9h5  You hit the orc.:9h,:9h .J   orcJ   endoplasm:9hj6917.1 (1.6:9h2:9hG _You kill the orc!:9h: :9h #J.:9h\ -8.5 (1.4:9h :9hϴ v _You barely miss the orc. The orc hits you but does no damage. x2;9h;9h&51439.9;9h2$;9hF't _You closely miss the orc. The orc hits you but does no damage.;9h?81.3;9h;9h _You barely miss the orc. The orc barely misses you.;9h  You barely miss the orc. The orc hits you but does no damage.;9hq -2.9 (1.6;9h0 ;9h ; _The orc closely misses you.;9h" ;9h4;9hR5-4.4 (1.5;9h<;9h@s _You barely miss the orc. The orc hits you but does no damage.<9h4E  You hit the orc.  The orc is severely wounded.<9hG(5.9<9hL<9h%P _The orc barely misses you. The orc closely misses you.<9hf:  You puncture the orc!<9hg<9hq J.J   endoplasm  You kill the orc!The endoplasm freezes you.<9hWv143 6-57.4<9h{<9h% _You are frozen.<9hzR  You hit the endoplasm.  The endoplasm is severely wounded.<9h%SV7=8.9<9hW<9hZ@ _The endoplasm hits you but does no damage.=9h The endoplasm is severely wounded. _The endoplasm hits you but does no damage.  You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm hits you but does no damage.  The endoplasm jiggles.=9h)90.4=9h*=9h!Z _The endoplasm completely misses you.=9hCp @  You puncture the endoplasm!=9h@v D$=9hay 561.8 (1.4=9h} =9h M _You kill the endoplasm!>9hH    **,,,###****#####....##### ........#####........,,,,,########.#####****   *#.....#....#.#*****##.#*,***,**,**,*-20>9h9J>9hZWN  You now have 167 gold pieces (gained 24).>9h$X$67>9hVXP=-3.8 (2>9h]>9h`H _Items here: ))) [.>9h~ >9hܦ >9hC >9h >9h۲ >9h l167>9hL >9h/ >9h[ &###.###.#>9h U *,,****########.###.....#####*,,*** *#........#####........,,,,,*  #.>9h #####.#.#####****,* *>9h #.# #########.#.### *,* *#.# >9h o#.#.### *,* *#.# ##)#.### *,* *>9h #.# ##.....# *,* *>9h/ #.# #..@.#.#******,* *5  #.# >9h #.....>$...,**,* * ##.# #.>..#.###.,,*,***** ...# ##.......,,,,,,,,,,,#****########,,,*,*  *,,,,,* **,**,* >9h D *,***,*  *,**,*  *,* *,* ***,**,**,* *,* *,,,,,,>9h >9h >9h * _Found 8 gold pieces.?9h?9hB}What do you want to examine? Items ?9hv a - ()) a +0 falchionb - ()) a +0 hand axe  c - ([) a +0 scale mail  ?9hd - ()) a +0 whipB9h_ ###.###.####### *,,******* Josephus33 the Trooper########.###.....#####*,,*** * Human of Gozag  Gold: 167  #........#####........,,,,,* * Health: 37/37 ========================#.############.#.#####****,* * Magic: 4/4========================#.# #########.#.### *,* * AC: 14Str: 31  #.# #########.#.### *,* * EV: 6Int: 8  #.# #########)#.### *,* * SH: 4Dex: 12 9h |d #.###.....# *,* * XL:  4 Next: 96% Place: Dungeon:3  #.##..@.#.#******,* * Noise: ---------  Time: 2595.8 (2.0)  #.##.....>$...,**,* * b) +0 eveningstar ##.##.>..#.###.,,*,***** Throw: 6 darts (atropa) ...###.......,,,,,,,,,,, ####****#########,,,*,******,,,,,***,**,**,***,**,**,**,* *,****,**,***,* *,**,,,,,,,* _The endoplasm completely misses you.You puncture the endoplasm! _You kill the endoplasm!You now have 167 gold pieces (gained 24). _Items here: ))) [. _Found 8 gold pieces.B9h? B9h B9h B9hn C9h3C9hdC9h C9h C9h,C9hC9hzC9hC9hC9hC9hC9hC9hC9hR  There is a stone staircase leading down here.C9hC9hg _C9h C9h#C9h#&75C9h)%C9h*#####.###....*,,*** *,* ......#####........,,,,,* *,* C9h3+###########.#.#####****,* *,*  #.#.### *,* *,*  C9hQ+ #########.#.### *,* *,*  C9hs+ #########)#.### *,* *,*  C9h+##.....# *,* *,*  #....#.######*,* *,* C9h+ #.....>@....#*,* *,* 600.8 (5 #.>..#.###...#,*****,*  C9h,##.......,,,...,,,,,,* ****#########,,,*.******* C9h=,A,,,*  **,**,C9he,y* **,*  ***,**,*C9h,>* *,,,,,,,C9h,`* *,*,**,**C9hG-C9h2C9h4> _You now have 175 gold pieces (gained 8).D9hD9hdD9h#D9hD9hX D9h D9hH ,D9h ,D9hqD9h^D9h,D9h;D9hD9h%,D9hD9h!...#####........,,,,,* *,* ########.#.#####****,* *,* .#.### *,* *,* ##.#.### *,* *,* ##)#.### *,* *,*  ##.....# *,* *,* #....#.######*,* *,* #.....>.....##,* *,* #.>..#.###@..#,*****,* 4.8 (4D9h!##................,,,* *#########...#.###****   ##.##,# * *.#*,* ***.#* * D9h"9*,,..,,,* * *,*.#*,** * *,*,****D9h#D9hw)D9h^+D9h A ####.#####**** ) ##.........#.######...>.....##D9hB p>..#.###...#.###*#........@.......,, * #########...#.###*** ##.##,# .# #*,*,*D9h D9h +5.8 (1D9h# D9h E9hE9hE9h>E9hE9hE9hE9hnE9h4.#.### *,* *,* )#.### *,* *,*  ##.....# *,* *,*  E9h{#....#.######*,# *,* #.....>.....##.# *,* #.>..#.###...#.####*,* #E9h............,,* ########...#.###****  E9hp##@##,# 7.8 (2 E9h#.#*,*  **#.#*,**E9ho *,...,, E9hhe*,# *,#.#*** *,#.# ***,#.#E9h2*,,,,,*E9hzE9hE9hE9h?NQE9h;VI #....#.######*,# #.....>.....##.#.>..#.###...#.#####................., #########...#.###*** ##.##,#  #.#*,*  ###.##.## #..@....#10.8 (3#.#.##.###.#.#**# #,..# #*,*,### ##*,*,* .#*,*,*E9h!ZE9h][E9hPpE9hpE9hItE9hRuF9hfF9hF9hF9h$F9h3F9hF9h6F9hF9h'F9hF9hA _Found 3 scrolls of identify.F9h F9h/F9hF9hF9h{,F9hMF9h #.>..#.###...#.####*,* ##.................,,* ** #########...#.###**** F9h) ,*##.##,# ,*#.#*,* ,*F9hL  ###.##.## ,*.......# F9ho `,* #.#.##.## ,*F9h [ #@#.#**#3 .# #.#.# .#**#?#.# F9h  M.##*,....# ..# *,#.### ..## *,# ...# *,#. F9h* ...# *,#.#..###########F9hJ ".#,*F9h F9h F9h G9hO;3G9hU<G9hDEG9hFG9hGG9h K,G9hKG9hKG9hLG9hP1G9hgPG9h2W-** ######*** ,*##.##,# , #.#*,* ###.##.##G9hzW#.......#.#..#.#**# .# .#G9hWj**#@#.# 6#G9hWL#.....#.#G9hW#.#.###.###.#.#.#G9hX0#G9h"X5.###########............. G9hCX>##<#G9hXG9hW]G9h`/ _p - 3 scrolls of identifyH9h|H9h(Inventory: 16/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom H9hvMissiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn) H9h l - a +0 pair of boots (worn) Jewellery (go to first with "=) H9h4b j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) H9hUScrolls (go to first with ?)  g - a scroll of fogH9htp - 3 scrolls of identify Potions (go to first with !)H9hd - a potion of enlightenment  e - 2 potions of magic  f - 2 potions of curing H9hq h - 2 potions of moonshine  n - a potion of lignificationK9h|HK9hW**#########...#.###****Josephus33 the Trooper ,*##.##,#Human of Gozag  Gold: 175 ,*#.#*,*Health: 37/37 ======================== ,*###.##.##Magic: 4/4======================== ,*#.......#AC: 14Str: 31 ,*#.#.##.##EV: 6Int: 8 ,*#.#.#**#SH: 4Dex: 12 .##.#.#XL:  4 Next: 96% Place: Dungeon:3 .#**#@#.#Noise: ---------  Time: 2616.8 (0.0) .###.....#b) +0 eveningstar ..##.#.###Throw: 6 darts (atropa) ..###.#.# ...##,#.# ...#*,#9hXm.# ...###########.#.# ...............#.# ##<#############,* _Items here: ))) [. _Found 8 gold pieces. _There is a stone staircase leading down here. _You now have 175 gold pieces (gained 8). _Found 3 scrolls of identify. _p - 3 scrolls of identifyK9hZK9hNZK9h\K9h]L9h L9h= 3L9hV L9h L9h L9h L9h8 L9hQ L9h L9h L9h BL9hx  *,* ###.##.##  *,* #.......#  *,*.##.##  *,* #.#.#**#  #.# #.#.#  #.#L9h ##.#.# ##.##.....# ...### ....## 20.8 (4....#L9h  #.#.#...# #.#.# .†...###########.#.# #................#.# #.##<#############.# #.##.##**,*##..))),,,*#*L9h? !***L9h L9h| L9h{ M9h{53M9hL6M9hU>M9h>M9hnCM9hDM9hE,M9h2FM9hHM9hJ,M9hoXM9hZM9hh\M9h\M9h_]M9hP^M9h"_,M9h_M9hP`M9haBM9hbM9hNcM9hicM9hcM9hdM9hTeM9hueM9heM9hi.# ###.#.# .## #.....# ..# M9hi0#.#.### ..###.#.# ..#.#.# ..M9hj^#.#.# ...###########.#.# ...........#.# ##<#############@# M9hDj9.8 (9 ##.###########*#.# ##..)).......),..# #####M9hnjM#### M9hj M9hjM9hTpM9hqN9hN9h^N9hN9hiN9h,N9h,N9hN9h@N9h;N9hV.#.#.## ..###.# .#.#.# ..#.##########.#.............#. ##<# N9h##.############..)).......)..31.8 (2######### N9h^N9heO9hI QP9hP9h5P9h`P9h֓P9hP9h\BP9hAP9hcP9hKP9h#P9hP9h.P9hUP9hP9hIP9hvP9h7P9hP9hV,P9h&P9hP9hp,P9hP9hP9hP9h P9hذP9hbP9h?,P9hP9hP9h>,P9hP9hNP9h̷P9hP9hP9høP9hչ,P9h5P9hѻP9hP9hżP9hWP9hP9h,P9hP9hP9hP9hJP9hP9hP9hiP9hP9hP9h|P9hyP9hP9h7P9hP9h,P9h&P9h= #.....>.....##.# *,*  #.>..#.###...#.####*,* P9h ##.................,,*  #########...#.###****  ##.# P9h #.#  ###.##.##P9h9  #.......# P9h #.#.##@## 48.8 (17.0) #.#.# #.#.# ###.#.# #.....# #.#.### P9h #.#.#  #.#.#  #.#.#P9h2H  P9hP9hP9hoQ9h"mQ9hpmQ9hmQ9h0vQ9hvQ9hznQ9h5{Q9h|Q9h~,Q9h~Q9h/Q9hR,Q9hQ9hQ9hQ9hQ9h[Q9h6Q9h,Q9h:Q9h4 _Found 6 stones.Q9hŎ3Q9hяQ9hQ9h,Q9hQ9h##.....#####*,,*** ####........,,,..# ####.#.#####***#.# * ####.#.### #(# *, ####.#.### *,* ####)#.### Q9h*,*##.....# #.# *,*#....#.#######.# *,*#.....>.....##@# *,*56.8 (8.0)Q9h@4#.>..#.###...#.#####.###...................##########...#.#######Q9hhB ##.##.# #.##.# ###.##.##Q9h #.......# #.#.##.##Q9hQ9hQ9hAQ9h Q9hQ9h[Q9h͙Q9hC Q9hC Q9hD Q9hM Q9h\O Q9hO Q9h'V nQ9h|V Q9h5X ,Q9hX Q9h[ Q9h\ ,Q9hz] Q9hh_ Q9h b Q9hMb Q9h:c Q9hg  _Found a lead wand.  You see here 6 stones.Q9hi Q9h4j  _Q9h+k Q9hq 9##.........,,,,* ....##.,**,* .##########,,**,* .####### #.,**,*****Q9h7r p.####### #/,**,,,,,.####### #..****** ##.....######..## ####............ ####.#.#####***62.8 (6 Q9hcr ####.#.### #(# *,* ####.#.### #.# *,* Q9hr ####)#.### #.# *,*##.....# *,*Q9hr #....#.#####*,*Q9hr #.....>.....##.# *,*#.>..#.###...#.#####.#Q9hr 4##...................#Q9hs Q9hx Q9hz S9hS9h5A lead wand. S9hAn unusually magical sort of stick. Stash search prefixes: {wand} Menu/colouring prefixes: unidentified wand _________________ S9h8“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which S9hWois added the Mountain Shepherd's Manual_, ch. III. 1837. (g)o to location.X9hm?X9hCM##.##.........,,,,*  Josephus33 the Trooper ...........##.,**,*  Human of Gozag  Gold: 175 ##.##########,,**,*  Health: 37/37 ======================== X9hM?##.####### #.,**,******  Magic: 4/4======================== ##.####### #/,**,,,,,,*  AC: 14Str: 31 ##.####### #..*******,*X9h'N  EV: 6Int: 8 ##.....######..### *,*  SH: 4Dex: 12 ####.............# *,*  XL:  4 Next: 96% Place: Dungeon:3 ####.#.#####***#@# *,*X9h^Nm  Noise: ---------  Time: 2662.8 (6.0) ####.#.### #(# *,*  b) +0 eveningstar X9hN####.#.### #.# *,*  Throw: 6 darts (atropa) ####)#.### #.# *,* X9hN##.....# #.# *,* #....#.#######.# *,*  X9h%O8#.....>.....##.# *,*  #.>..#.###...#.#####.# X9hgO ##...................#   _You now have 175 gold pieces (gained 8). _Found 3 scrolls of identify. X9hO_p - 3 scrolls of identify _Found 6 stones. _Found a lead wand. _You see here 6 stones.X9h{PX9hVX9hXY9hC3Y9hvDY9hLY9hN,Y9hSBY9hSY9h=UY9h_WY9h&YY9hYY9hZY9h\Y9h_,Y9haY9hd< _Found a leather armour.Y9hf3Y9hhY9hkY9hnY9hAnY9hgpY9hrY9ht,Y9huY9h"}7.## ##.##..##,*  #####.......#.##  ............#....#  Y9hr}J..#####.......#..#  ..##.........##.[#***  ..##.##...........,,*  Y9h}.............##..#*,*  .###.##########..#*,*  Y9h}.###.####### #.@#*,****** 9.8 (7 Y9h~.###.####### #/.#*,,,,,,* .###.####### #..#******,* .###.....######..### *,* Y9hV~.#####.............# *,* ###########.# *,* ######.#.### #(# *,* ######Y9h~  #.# *,* ######)#.### #.# *,* Y9h@Y9hY9h{Z9h(Z9hZ9hZ9h}Z9hZ9hZ9h,Z9h,Z9h9Z9hZ9hE,Z9hZ9h-W.###*#.,.## #.......#..#####* #####...#.....* Z9h## ##.##..##.* ###.#.## ..........#....# #####.......#..# Z9hd.##.........##.[####Z9h.##.##.........@...# 72.8 (3Z9h%2............##..##.# ######..#*,* .###.####### #..#*,****** .###.####### #/.#*,,,,,,* Z9hY.###.####### #..#******,*  . Z9h~... #####.Z9h Z9hZ9h\9h`\9h"b\9h}b\9hyd\9hm\9hp\9hku,\9hw\9h@y,\9h+z\9hx|\9h^~\9h~\9hx\9hs\9h-,\9hI\9hކ\9h,\9h\9hȋ\9h,\9hю\9h ##.##..##.* ####.......#.##  .......#....#  ####.......#..#  #.........##.[## #.##..... ........##..##. #.##########..##.#  #.####### #..##@#***** 8.8 (6 \9h0"#.####### #/.##......# #.####### #..#######.# #.......### *,*  ###.............# *,*  ###.#.###.# *,*  ###.#.### #(# *,*  ###.#.### #.# *,*  )#.### #.# *,*  \9h\9h\9h]\9hL3\9hmN\9hV\9h\B\9h]\9hA`,\9hba\9hNd\9hmh,\9hi\9hk\9hTm,\9hn\9hp\9hs\9hs\9h/u\9hwE _Found a potion of enlightenment.\9hxy3\9hsz\9h&|\9h},\9h\9hl\9h ,\9h\9hx\9hp,\9h\9hs.....##.[####  .....#  ##..##.#  ###..##.#  #### #..##.## #\9h### #/.##.. #### #..##### .######..###  ...........# #@#  87.8 (9 .#\9hB#.# #.#  .### #(# #!#  .### #.# #.#  \9h.### #.# #.#  ...# #.# #.#  .#.#######.# #.#  \9hۏ ..>.....##.# #.#  .#.###...#.#####.#  \9h@\9h\9h]9h3]9h#]9h']9h%]9h]9h5,]9h]9h/!z.##. #######..## #### ]9hS!%##### #/.##......######. .######..### #. ]9hv!...........# ###. .### #(90.8 (3 .# #.]9h!B#.# .................#   ######...#.#######  ]9h%]9h'? _d - 2 potions of enlightenment (gained 1)^9h) ^9h ^9hF ^9hq _9hT_9hԶ_9hn_9h_9hh_9h_9h$_9h_9h-,_9h_9h_9h\,_9ho_9h_9h,_9h_9h\_9h,_9hs_9h_9h,_9h_9hZ_9h,_9hY_9h_9h,_9h_9h_9he,_9h_9h_9h,_9h_9h_9hQ,_9hG_9h'_9h,_9h_9h_9h$,_9h_9hP_9hx,_9h_9h F  You see here a +0 leather armour._9h _9hd  __9h_9h_9h,_9h_9h_9h,_9h_9h_9he,_9h_9h4&# #.# *,**,*  #.# #,*,,*  #.# #.*,**   ##.## ##.##*  _9h& ##...###*#...##  ##..#.......#..###### #...#####...#.....# .## ##.##..##.# _9ht'.....#####.....@.#.## 708.8 (18.0)...............#....# ..#####.......#..# ###..##.........##.[######..##.##.............####.............##..##.# ####.###.##########..##.#  ###.###.####### #..##.######  ###.###.####### #/.##......#_9h'_9h+_9h-`9h3`9h=`9h`9h`9h`9h,`9h,`9h`9hY`9h`9h`9hP `9h`9h,`9h`9h`9h,`9h`9h`9h,`9h`9h`9h,`9hW`9h `9h ,`9h8!`9h"`9hB$,`9h$`9hc&`9hm'`9h'`9h;(`9h)`9h+`9h/+`9h+`9h-`9hU/,`9h;0`9hS1`9h*2,`9h2`9h4`9h6,`9h6`9h9k _Found a potion of moonshine.`9hc:3`9h];`9hO<`9hR=,`9h=`9hJ?`9hl@,`9h!A`9hNB`9hC,`9h&E`9hF`9h'F`9hF`9hL......## #.*##.# ######.## ##.##..# ..###...#####...#.#* #.##..#.).....#...# ....#...#####...#.#.####.## ##.##.# `9hLq #.# #.##.# ### #.# #.#..# # #.# #.#@## 27.8 (19 # ##.## ##.### # ##...###*#...##  .......#..######  #..#...#####...#.`9h#M.# ##.###.## ##.##..##.# `9hNM........#####.......#.## ..................#....# ##.###..#####.......#.`9hyM#.#`9h N`9hR`9hT `9h&U__h - 3 potions of moonshine (gained 1)a9hIa9ha9h,a9ha9h,a9ha9ha9ha9ha9h%a9hpa9h~,a9hHa9ha9h,a9haa9ha9h,a9h a9h#( ******  *,,,,***  *,**,,,**  *,,##*,,# **,..**,. ###### **#.***. .....## #.*######.## ##.##@.#34.8 (7.0) .###...#####...#.## .##..#.).....#...# a9hG...#...#####...#.# .####.## ##.##.# .# #.# #.##.# ## #.# #.#..#  #.# #.#.##  ##.## ##.###a9hRa9hb9h4b9h^b9hb9hb9hE3b9hKb9h,b9hsnb9hb9hkb9hb9h˭b9hFb9h,b9h/b9hb9h4,b9h'b9h b9h,b9hb9hlb9hV,b9hb9hܺb9h/,b9hb9hb9h˿,b9hb9h-b9h,b9hUb9hb9hK,b9hb9hb b9h##**** #.,,,*** #.##,,,** b9hp9#.@###,,##45.8 (11.0) ##### ##...#*,.# ....####### ###.#**.#b9h.......## #.###.#.######.## ##.##..# .b9h+.....###...#####...#.## ..#.#.##..#.).....#...# ........#...#####...#.# ..#.#.####.## ##.##.#b9hb9hCb9hc9hq3c9hrc9hxc9hy,c9h~Xc9h~c9hc9h,c9hoc9hc9h,c9htc9hօc9hc9h&c9hc9hic9h֊,c9hc9h###### #....### #.##.@.#* 51.8 (6.0) #..###..## ## ##...##..# ####### ###.#*#.#c9h......## #.###.#######.## ##.##..#.###...#####...#.###.##..#.).....#...#...#...#####...#.#c9h c9hd9he3d9hd9hd9hd9hnd9h d9hId9hC,d9hd9hy#######....####.##...###..###..##...##@.# 4.8 (3 d9h###### ###.###.# .....## #.###.# #####.## ##.##..####...#####...#.##..#.).....#...#...#####...#.####.## ##.##.#d9h# #.# #.##.#d9h;d9hg9h>!4g9h$g9h&g9hi 3g9hk g9h_s g9hVt ,g9hy g9hz ,g9hz g9hJ| g9h| ,g9h~ g9hM g9h ,g9h3 g9hp g9hu ,g9h g9h g9h ,g9h g9h  #..###..## ### ##...##..# ..####### ###.###.# ........## #.###.# #.######.## ##.##..# ....###...#####...#.## #.#.##..#.).....#...# ......#...#####...#.# #.#.####.## ##@##.#61.8 (7 g9hO ....# #.# #.##.# #.### #.# #.#..# #.# #.# #.#.## ..# ##.## ##.### ### ##...###*#...##  ###..#.......#..######  #..#...#####...#.....# ####.###.## ##.##..##.#g9hϔ g9h g9h h9h_3h9h5h9h5h9hs=h9h>h9hB?h9hCBh9hnDh9hDh9h Fh9hG,h9hHh9h.Jh9hKh9hELh9hLh9h\Oh9hPh9hPh9hQh9hSYu.....###...#####...#.## .#.#.##..#.).....#.......#...#####...#.# .#.#.####.## ##.##.# .....# #.# #.##.# ##.### #.# #.#.. ##.# #.# #.#.### ##.## ##.##### ##...###*#@..#h9hZe6.8 (5  ###..#.......#..######  #..#...#####...#.....# #####.###.## ##.#..##.#.........#####.......#.## )....................#....# #####.###..#####.......#..# #.###..##.........##.[#####.###..##.##.............#h9hZh9hah9hci9hI4i9hNi9h;i9h23i9hi9h"i9hd$,i9h(ni9h)i9hQ*,i9h*i9h,i9h-,i9h.i9h.i9h/Bi9h>1i9hJ2,i9h2i9h3i9h4i9h4i9ht5i9h;..#.#.##..#.).....#...# ##.._........#...#####...#.# ###.####.## ##.##.#  ###.#.....# #.# #.##.# i9h<####.###.### #.# #.#..# .....###.# #.# #.#.## ...<.....# ##.## ##.### ####.##### ##...#####...##  #.# ###..#@......#..######73.8 (7#.# #..#...#####...#.....##.######.###.## ##.##..##.#  ###.............#####.......#.##  #....)....................#....#  #.########.###..#####.......#..# .# #.###..##.........##.[#  ...########.###..##.##...........  ............###.##..# i9h=i9h|Gi9hHr9h+3r9h,r9h5r9h.6r9h6r9h<r9h =r9hc>r9h>r9h>r9h4?r9h(Ar9hA,r9hAr9h?Dr9hGE,r9hEr9hHr9hkJ,r9hDKr9hLr9hM,r9h/Or9hRr9hS,r9h^Ur9h3Xr9h5Z,r9he[r9h]r9h_,r9har9hUcr9he,r9hYfr9hhr9hj,r9h lr9hmr9hor9hpr9h.qr9hsr9hur9hur9hwr9h~f#####...#.....# .## ##.##..##.# ...#####.......#.## .............#....# ..#####.......#..# #..##.........##.[#### #..##.##.............# r9h8.............##..##.# #.###.##########@.##.# 88.8 (15.0) r9hn4#.###.####### #..##.###### #.###.####### #/.##......# r9h&#.###.####### #..#######.# #.###.....######..### #.# r9h..#####.............# #.#r9h#####.#.#########.# #.# #######.#.### #(# #.# #######.#.### #.# #.#r9hr9h|r9hr9h13r9h4r9hL>r9hAr9hE,r9hEr9hH,r9h\Ir9hL1r9hMr9hKZ.......#.## .............#....# #.. #..##...##.[####..........#...##..##.r9hZ###.##########..#####.####### ##### .....#91.8 (3.0)#####.....######..### #.r9hZ## #######)#.### #.# #.#r9hZt##.....# #.# #.#r9h[r9h_ar9hqc- _q - a wand of roots (5)t9ht9hInventory: 17/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Wands (go to first with /)t9hbq - a wand of roots (5) Scrolls (go to first with ?)  g - a scroll of fogp - 3 scrolls of identify Potions (go to first with !)d - 2 potions of enlightenment  e - 2 potions of magic  f - 2 potions of curing t9h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]w9h} q - a wand of roots (5). A magical device which fires a magical seed, entangling its target and adjacent foes in quick-growing tree roots. Those entangled will be immobilized and take damage over time until they escape or the roots wither away. The roots will onlysprout from solid ground. Noise: A bit loud You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ “[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.”  -William Youatt, _Sheep: their breeds, management, and diseases; to which is added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.9h4Inventory: 17/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) 9hVnWands (go to first with /)  q - a wand of roots (5) Scrolls (go to first with ?)  g - a scroll of fog  p - 3 scrolls of identify Potions (go to first with !)  d - 2 potions of enlightenment  e - 2 potions of magic  f - 2 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9h 9hN...#####.......#.##Josephus33 the Trooper .............#....#Human of Gozag  Gold: 175 #..#####.......#..#Health: 37/37 ======================== #..##.........##.[####Magic: 4/4======================== #..##.##.............#AC: 14Str: 31 #.............##..##.#EV: 6Int: 8 #.###.##########..##.#SH: 4Dex: 12 #.###.####### #..##.######XL:  4 Next: 96% Place: Dungeon:3 #.###.####### #@.##......#Noise: ---------  Time: 2791.8 (0.0) #.###.####### #..#######.#b) +0 eveningstar #.###.....######..### #.#Thr9h ow: 6 darts (atropa) ..#####.............# #.# #######.#.#########.# #.# #######.#.### #(# #.# #######.#.### #.# #.# #######)#.### #.# #.###.....# #.# #.# _Found a potion of enlightenment. _d - 2 potions of enlightenment (gained 1) _You see here a +0 leather armour. _Found a potion of moonshine. _h - 3 potions of moonshine (gained 1) _q - a wand of roots (5)9h.9h~9h9h9h9h,9hR9h.9h9h<9h9hu9h9hL9hy9h9h9h9h9h 9h9h9h9hV9h9hZ9hE9h@x ###.###.####### #..##...... ###.###.####### #..#######. ######.....######..### #.......#####.............# #.############.#.#########.# #.9h# #########.#.### #(# #. ##.#.### #.# #. ##)#.### #.# #. ##..@..# #.# #.804.8 (13.0) #....#.#######.# #.9h'@ #.....>.....##.# #. #.# #.>..#.###...#.#####. ..# ##...................**** #########...#9h .###### *,,,,,*##.##.# *,***,*#.##.# *,* *,* ###.##.##9h9h9h9h` 9h 9hӺ 9h X9hD X9h= 9h ,9h 9h #........#####.............# #.############.#.#########.#  #.# #########.#.### #(#  #.# #########.#.### #.#  #.# 9hP 5##)#.### #.#  #.# ##.....# #.#  #.# #....#.#######.#  #.# #.....>.....##.# ##.# #.@..#.###...#.####7.8 (3.0) ....# ##................ #9h ####**** #########...#.####  *,,,,,*##.##.#  *,***,*#.##.#  *,* *,* ###.##.##  *,* *,* #.......#  *,* *,*.##.## 9hD  *,* *,* #.#.####9h 9hl 9h, } _d - 2 potions of enlightenment (gained 1) _You see here a +0 leather armour. _Found a potion of moonshine. _h - 3 potions of moonshine (gained 1) _q - a wand of roots (5) _There is a stone staircase leading down here.9h39hz9h9h9hT: _9h9h,9hu9h9hd,9hf9h9hW,9h~9h9h,9h9hn9h8,9h9h9h$,9h9h 9h 9h7!9h!9hq#9h$9h$9hN%9hN'9h_(,9h)9h5*9hP+9h+9h+9hv.9h/,9hL09h29h3,9h39h159h,6,9h9X9h99hz;9hy<,9h=9hA?9h?,9hM@9hB9hD,9hD9h;G9hH,9h.. #.#** #######.# #.>..#.## ...,# #.......# ##....... 9h#(#.# #.########### ######## #.#.###.# #...@.#55.8 (48.0) #....##.# #.###.# ..#*#.#g# *,* #.# ).###...# *,* #.# # %.....### *,* #.# # #..#.g# *,* #.# #9h*  #.....# #.# #.# #  #.###g# #.# #.# ###9hV  #.# #.# #.###.## #.. 9h9h 9h9h*?9h?39hH9hI9hwI9hKN9hN,9hO9hP9hQ,9hR9haS9hUUB9h[{###.# #.# ##....  #.# #.# #....#  #.# #.# #..... ####.#** #######.# #.>.. ......,# #.......# ##.. #9hY\k###(#.# #.########### ###  #.#.###.# #.....#  ##....##.# #.###.# ##..#*#.#g# #@# #.#60.8 (5.0) ...).###...# #.# #.# ###%.....### #.# #.#  ##..#.g# #.# #.#  #.....# #.# #.#  #.###g# #.# #.# 9h\ #.# #.# #.###.##  #.# #.# #......#  #.# #.# #......##9h]9hbb9hc9h 39h 9h 9h 9h5 ,9h 9h ,9h" 9h) 9hS 9h 9hx 9h 9h ,9hx 9h[ 9hA 9h 9h1 9h 9h ,9h 9hN 9h" ,9hm 9h8 9h! ,9h 9h] 9h ,9h 9h5 9h ,9h 9h 9h ,9h} 9h 9h 9h 9h! 9h" 9h$ ,9h& 9h* 9h, ,9h. 9h21 9h2 ,9h3 9h8 9hC? ,9h@ 9h8D 9hE 9hE 9hG 9hK 9h9N ,9hP 9hVT 9hV ,9hDX 9h\ 9h] ,9h_ 9hc 9he 9he 9hf 9hij 9hl ,9hm 9hp 9hr ,9hr 9hu 9hw ,9hx 9hhz 9h{ ,9h| 9h 9h ,9h9 9hz 9h 9hƄ 9h^ 9h? 9h 9hB 9h 9h 9h ,9h% 9h؍ 9h ,9hf 9h: 9h) ,9h 9h 9h 9h' 9hJ 9h) 9h ,9hߕ 9h 9h 9hA 9h 9h 9h ,9h^ 9h 9h ,9hl 9h 9h ,9h 9h: 9h! ,9h 9h 9h ,9hq 9h& B9h 9hv 9hc ,9h 9h- 9h ,9hҹ 9h 9hf ,9h 9h 9hV ,9h 9h 9h# 9hb 9hF 9h 9h ,9h 9h  #........#####.............# #.############.#.#########.# #.# #########.#.###(#  #.# ###.#.####  #.# #########)#.###9h (.#  #.# ##.....# #.# #.# #....#.#######.#.# #.....>.....##.## #.@..#.###...#.####906.8 (46.0).# ##.................9h ###### #########...#.####.....# ##.##.#9h W#.###.# #.##.#9h #.# #.# ###.##.###.# #.# 9h8 #.......##.# #.# #.#.##.###.# #.# 9hl D#.#.####9h 9h 9h c _There is a stone staircase leading down here.9hY 9h 9h 9hf 9h( 9hY* nA stone staircase leading down. A staircase leading further down. 9h* While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. 9h* +(>)go down.9h9h #........#####.............#Josephus33 the Trooper#.############.#.#########.#Human of Gozag  Gold: 175#.# #########.#.### #(#Health: 37/37 ========================#.# #########.#.### #.#Magic: 4/4========================#.# #########)#.### #.#AC: 14Str: 31#.###.....# #.#EV: 6Int: 8#.##....#.#######.#SH: 4Dex: 12#.##.....>.....##.#XL:  4 Next: 96% Place: Dungeon:3 ###.#9hY#.@..#.###...#.#### Noise: ---------  Time: 2906.8 (0.0) ....###................. b) +0 eveningstar ##################...#.#### Throw: 6 darts (atropa)#.....###.##.##.###.##.##.##.# #.####.##.###.# #.##.......##.# #.##.#.##.##9h#.# #.##.#.#### _You see here a +0 leather armour. _Found a potion of moonshine. _h - 3 potions of moonshine (gained 1) _q - a wand of roots (5) _There is a stone staircase leading down here. _There is a stone staircase leading down here.9h9h9h9h 27.8 (1 _9h 9h$^ 9 #  .#  ..  ### ######.#  ....#.......#  #.........# 4 #...@....#  #.!J.....#  #.........O..  #.#.......#.# #. #....l..# # w. #.......# O   ogre (asleep) # .#######. 9h^ l   iguana (asleep) #..# w   dart slug (asleep) J   endoplasm (asleep)9h_ 9hi U JOlwOlwJYou climb downwards.9h 7===8.6 (1.89h6 9h _The iguana hisses angrily. The ogre shouts! You hear a shout!  Found a potion of curing. _There is a stone staircase leading up here.9h9h5An ogre. A large, ugly, and fat creature, distantly related to goblins. It is tremendously strong, and likes fighting alongside its orc friends. Max HP: ~27Will: +AC: +EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human 9hFSpeed: 100% (attack: 66%) You have about 70% to hit with your +0 eveningstar. It has about 63% to hit you. AttackMax Damage Hit: +0 giant club 39 It can open doors. [!]: Description|Quote9h9hJosephus33 the TrooperHuman of Gozag  Gold: 175#Health: 37/37 ========================.#Magic: 4/4========================..#AC: 14Str: 31### ######.##EV: 6Int: 8....#.......#SH: 4Dex: 12#.........#XL:  4 Next: 96% Place: Dungeon:4#...@....#Noise: ===------  Time: 2908.6 (1.8)#.!J.....#b) +0 eveningstar#.........O..Throw: 6 darts (atropa)#.#.......#.##. #....l..# #w. #.......#9h-nO   ogre# .#######.l   iguana#..#w   dart slugJ   endoplasm _There is a stone staircase leading down here. _There is a stone staircase leading down here.  You climb downwards. _The iguana hisses angrily. The ogre shouts! You hear a shout!  Found a potion of curing. _There is a stone staircase leading up here.9h|9h.9hQ9hn9hpoAn iguana. A green lizard with strong jaws and sharp teeth, prized for its flesh. Max HP: ~16Will: +AC: +EV: ++ Threat: High Class: Natural Size: Small Int: Animal You have about 56% to hit with your +0 eveningstar. It has about 66% to hit you. Attack Max Damage Bite 15 It is resistant to drowning. It is cold-blooded and may be slowed by cold attacks. It can travel through water. [!]: Description|Quote9hJosephus33 the TrooperHuman of Gozag  Gold: 175#Health: 37/37 ========================.#Magic: 4/4========================..#AC: 14Str: 31### ######.##EV: 6Int: 8....#.......#SH: 4Dex: 12#.........#XL:  4 Next: 96% Place: Dungeon:4#...@....#Noise: ===------  Time: 2908.6 (0.0)#.!J.....#b) +0 eveningstar#.........O..Throw: 6 darts (atropa)#.#.......#.##. #....l..# #w. #.......#O   9hd[31mogre# .#######.l   iguana#..#w   dart slugJ   endoplasm _There is a stone staircase leading down here. _There is a stone staircase leading down here.  You climb downwards. _The iguana hisses angrily. The ogre shouts! You hear a shout!  Found a potion of curing. _There is a stone staircase leading up here.9h`  You hit the endoplasm but do no damage.The endoplasm freezes you.O.l..w2------10.0 (1.4 _You are frozen.9h~   You sock the endoplasm!  You kill the endoplasm! $l.O..  A giant cockroach comes into view.9h `````The dart slug launches a dart at you.9hc K $....  The slug dart hits you but does no damage.175 ----8--1.49h8 < _The giant cockroach moves out of view.9hhx Q9h]vQ9h A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.9hJosephus33 the TrooperHuman of Gozag  Gold: 175 #Health: 32/37 ====================----.#Magic: 4/4========================..#AC: 14Str: 31### ######.##EV: 6Int: 8....#.......#SH: 4Dex: 12#.........#XL:  4 Next: 98% Place: Dungeon:4#...@....#Noise: =--------  Time: 2911.4 (0.0)#.!$.....#b) +0 eveningstar#.....l.O....Throw: 6 darts (atropa)#.#.......#.##. #.......# #.w #.......#k#8HO   ogre# .#######.l   iguana#..#w   dart slug  You sock the endoplasm!  You kill the endoplasm!A giant cockroach comes into view.The dart slug launches a dart at you.The slug dart hits you but does no damage. _The giant cockroach moves out of view.l.O....Bjj   gnoll (wandering)w   dart slug(…)3=-2.4 (19h69h,z#........#####.............##.############.#.#########.##.# #########.#.### #(#9hk#.# #########.#.### #.##.# #########)#.###.##.# ##.....#.#9h#.# #....#.#######.##.#9hU #.....>.....##.#3 ###.#9h #.@..#.###...#.#### ....# ##................. ######### #########...#.#####.....###.##.##.###.#9hj#.##.##.# #.# ###.##.##9h#.# #.# #.......##.# #.# 9h>m #.#.##.###.# #.#9h(#.#.####9h*T=-9h 9hs5-3.9 (2.59h5A9h)G( _You climb upwards. 9h"HU_There is a stone staircase leading down here.9h4C 9hC 9hD 9hF 9hK 4=9hL 9h:S ,9hxT 9hV 9hV 9hW 9hY ,9h.[ 9hg] 9h] 9h] N5=9h_ 9ha ,9hb 9hd ,9he 9hf 9hf 9h`g 9heh 9hh *1759hh .6=9h[i 9hDj ,9hj 9hk ,9hl 9hn ,9ho 9h{x _ _You start resting.9hC 026.9 (13.0)9h #79h. T==7.9 (149h 9hч " _HP restored.9h9haWhat do you want to examine? Items  a - ()) a +0 falchionb - ()) a +0 hand axe  c - ([) a +0 scale mail  9hd - ()) a +0 whip9h}O9hBX9h` #........#####.............#Josephus33 the Trooper#.############.#.#########.#Human of Gozag  Gold: 175#.# #########.#.### #(#Health: 37/37 ========================#.# #########.#.### #.#Magic: 4/4========================9hxa#.# #########)#.### #.#AC: 14Str: 31#.###.....# #.#EV: 6Int: 8#.##....#.#######.#SH: 4Dex: 12#.##.....>.....##.#XL:  4 Next: 98% Place: Dungeon:3 9h%b###.##.@..#.###...#.#### Noise: ---------  Time: 2927.9 (14.0) ....###................. b) +0 eveningstar ##################...#.#### Throw: 6 darts (atropa)#.....###.##.##.###.##.##.##.# #.####.##.###.# #.#9hYb~#.......##.# #.##.#.##.###.# #.#9hb#.#.####The slug dart hits you but does no damage. _The giant cockroach moves out of view. _You climb upwards. 9hb_There is a stone staircase leading down here. _You start resting. _HP restored.9hj9h\k9hq9hCs9hߍ Inventory: 17/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Wands (go to first with /)q - a wand of roots (5) Scrolls (go to first with ?)  g - a scroll of fogp - 3 scrolls of identify Potions (go to first with !)d - 2 potions of enlightenment  e - 2 potions of magic  f - 2 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9hI:9hQA9h"J #........#####.............#Josephus33 the Trooper#.############.#.#########.#Human of Gozag  Gold: 175#.# #########.#.### #(#Health: 37/37 ========================#.# #########.#.### #.#Magic: 4/4========================#.# #########)#.### #.#AC: 14Str: 31#.###.....# #.#EV: 6Int: 8#.##....#.#######.#SH: 4Dex: 12#.##.....>.....##.#XL:  4 Next: 98% Place: Dungeon:3 ###.##.@..#9h?KZ.###...#.#### Noise: ---------  Time: 2927.9 (0.0) ....###................. b) +0 eveningstar ##################...#.#### Throw: 6 darts (atropa)#.....###.##.##.###.##.##.##.# #.####.##.###.# #.##.......##.# #.##.#.##.###.# #.##.#.####The slug dart hits you but does no damage. _The giant cockroach moves out of view. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.9hR49hmY9hZ9h9h9hC9h9h}9hA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. 9hhUYou are here. (>)go down, or (])view destination.9hn) 9h1  #........#####.............#Josephus33 the Trooper#.############.#.#########.#Human of Gozag  Gold: 175#.# #########.#.### #(#Health: 37/37 ========================#.# #########.#.### #.#Magic: 4/4========================#.# #########)#.### #.#AC: 14Str: 31#.###.....# #.#EV: 6Int: 8#.##....#.#######.#SH: 4Dex: 12#.##.....>.....##.#XL:  4 Next: 98% Place: Dungeon:3 ###.#9h2 #.@..#.###...#.#### Noise: ---------  Time: 2927.9 (0.0) ....###................. b) +0 eveningstar ##################...#.#### Throw: 6 darts (atropa)#.....###.##.##.###.##.##.##.# #.####.##.###.# #.##.......##.# #.##.#.##.###.# #.##.#.####The slug dart hits you but does no damage. _The giant cockroach moves out of view. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.9h4 9h ; 9hB A8.9 (19hI 9h' T #  .#  ..  ### ######.#  ....#.......#  #...O.l...# 4 #...@....#  #.!B.....#  #............  #.#.......#.# #. #.......# # w. #.......# 9h!) O   ogre # .#######. l   iguana #..# w   dart slug B   giant cockroach9h) 9h, 9h2 l  You climb downwards. The iguana bites you. You block the ogre's attack.9hN3 9hD  .wjj   gnoll (wandering) w   dart slug(…)The giant cockroach barely misses you.The giant cockroach bites you but does no damage.9h+ f3---=30.4 (2.59hI 9h( _You block the iguana's attack. _There is a stone staircase leading up here.9hPp  You puncture the iguana!  The iguana is almost dead.  You hear a shout!ogre hits you with a +0 giant club!!  Ouch! That really hurt!  The giant cockroach waves its antennae.9hX  #  .#  ..#  ### ######.##  ....#.......#  #...O.l...#  #...@....#  #.!B.....#  #............  #.#.......#.#  #w #.......# #  .. #.......#  # .#######.   #. j#  j   The giant cockroach bites you but does no damage.9h"0h #  .#  ..#  ### ######.##  ....#.......#  #...O.l...#  9h0&#...@....#  #.!B.....#  #............  #.#.......#.# #w #.......# # .. #.......# 9hp1 # .#######.  #. j#  w9h3:  The iguana bites you.9hhAs w.j9hA^.  * * * LOW HITPOINT WARNING * * *9hB9/37 -------------------==9hB1.8 (1.49h?K9hsNG _The giant cockroach bites you but does no damage.9h4 9hӰ Inventory: 17/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) 9h{ Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Wands (go to first with /)q - a wand of roots (5) Scrolls (go to first with ?)  g - a scroll of fogp - 3 scrolls of identify Potions (go to first with !)d - 2 potions of enlightenment  e - 2 potions of magic  f - 2 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9h9h9hJosephus33 the TrooperHuman of Gozag  Gold: 175#Health: 9/37=====-------------------.#Magic: 4/4========================..#AC: 14Str: 31### ######.##EV: 6Int: 89h ....#.......#SH: 4Dex: 12#...O.l...#XL:  4 Next: 98% Place: Dungeon:4#...@....#Noise: ===------  Time: 2931.8 (0.0)#.!B.....#b) +0 eveningstar#............Throw: 6 darts (atropa)9hY#.#.......#.##w #.......# #.. #.......#O   ogre9h# .#######jl   iguana#..#j   gnollw   dart slug(…)Ouch! That really hurt!The giant cockroach waves its antennae.The giant cockroach bites you but does no damage.  9hThe iguana bites you.  * * * LOW HITPOINT WARNING * * * _The giant cockroach bites you but does no damage.9h9h< 9h!9hE9hg/9h4(Inventory: 17/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom 9h4Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) 9h45iJewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Wands (go to first with /)q - a wand of roots (5) 9hY5Scrolls (go to first with ?)  g - a scroll of fog9h~55p - 3 scrolls of identify 9h5Potions (go to first with !)d - 2 potions of enlightenment  e - 2 potions of magic 9h5 f - 2 potions of curing 9h5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9hև  f - 2 potions of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.” 9hш -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.9hw Inventory: 17/52 slots  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Wands (go to first with /)  q - a wand of roots (5) 9hpx /Scrolls (go to first with ?)  g - a scroll of fog  p - 3 scrolls of identify Potions (go to first with !)  d - 2 potions of enlightenment  e - 2 potions of magic  f - 2 potions of curing  h - 3 potions of moonshine  n - a potion of lignification [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[bot]9h 9hBJosephus33 the TrooperHuman of Gozag  Gold: 175#Health: 9/37=====-------------------.#Magic: 4/4========================..#AC: 14Str: 31### ######.##EV: 6Int: 8....#.......#SH: 4Dex: 12#...O.l...#XL:  4 Next: 98% Place: Dungeon:4#...@....#Noise: ===------  Time: 2931.8 (0.0)#.!B.....#b) +0 eveningstar#............9h.!Throw: 6 darts (atropa)#.#.......#.##w #.......# #.. #.......#O   ogre# .#######jl   iguana#..#j   gnollw   dart slug(…)Ouch! That really hurt!The giant cockroach waves its antennae.The giant cockroach bites you but does no damage.  The iguana bites you.  * * * LOW HITPOINT WARNING * * * _The giant cockroach bites you but does no damage.9h&9h&9h89h'A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.9h 9h Josephus33 the TrooperHuman of Gozag  Gold: 175#Health: 9/37=====-------------------.#Magic: 4/4========================..#AC: 14Str: 31### ######.##9h EV: 6Int: 8....#.......#SH: 4Dex: 12#...O.l...#XL:  4 Next: 98% Place: Dungeon:4#...@....#Noise: ===------  Time: 2931.8 (0.0)#.!B.....#b) +0 eveningstar#............Throw: 6 darts (atropa)#.#.......#.##w #.......# #.. #.......#O   ogre# .#######jl   iguana#..#9h j   gnollw   dart slug(…)Ouch! That really hurt!The giant cockroach waves its antennae.The giant cockroach bites you but does no damage.  The iguana bites you.  * * * LOW HITPOINT WARNING * * * 9h H_The giant cockroach bites you but does no damage.9hJ 9h 9h OThe giant cockroach waves its antennae.The giant cockroach bites you but does no damage.iguana bites you.  * * * LOW HITPOINT WARNING * * * _The giant cockroach bites you but does no damage.  The iguana9h 9hH 9h( w.j.rThe ogre barely misses you.9h-. 4--2.8 (19hG2 9h 0  #........#####.............##.############.#.#########.##.# #########.#.### #(##.# #########.#.### #.##.# #########)#.###.##.# ##.....#.#9h#.# #....#.#######.##.# #..O..>.....##.#3 ###.# #.@..#.###...#.#### ....# ##lB............... ######### #########...#.#####.....###.##.##.###.##.##.##.# #.# ###.##.###.# #.# #.......##.# #.#  #.#.##.##B   giant cockroach#.# #.#9h`#.#.#### _The giant cockroach bites you but does no damage.9h9--9h9hu5-4.3 (2.59h~9h} _You climb upwards. _There is a stone staircase leading down here.:h =  You puncture the iguana!:h $B   giant cockroach  You kill the iguana!  The giant cockroach bites you but does no damage.  The ogre hits you with a +0 giant club!!  Ouch! That really hurt!  You die...  Your body crumbles into a pile of gold.:h3 175 -9/37 ------:h@ /  --more--:hP6 :h/< +Inventory: 17/52 slots Hand Weapons (go to first with ))  b - a +0 eveningstar (weapon)  o - a +2 mace of venom Missiles (go to first with ()  k - 6 atropa-tipped darts (quivered) Armour (go to first with [)  a - a +0 plate armour (worn)  c - a +0 buckler (worn)  i - a +0 cloak (worn)  l - a +0 pair of boots (worn) Jewellery (go to first with "=)  j - a +6 ring of strength (worn)  m - a +6 ring of strength (worn) Wands (go to first with /)q - a wand of roots (5) :h< Scrolls (go to first with ?)  g - a scroll of fogp - 3 scrolls of identify Potions (go to first with !)d - 2 potions of enlightenment  e - 2 potions of magic  f - 2 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] :h` :hQG8 :h&R :h^U:Goodbye, Josephus33.114 Josephus33 the Trooper (level 4, -9/37 HPs)Began as a Human Fighter on Sept 17, 2025.Was an Initiate of Gozag.Mangled by an ogre... wielding a +0 giant club(19 damage)... on level 3 of the Dungeon. :h