:h Player: Josephus33 Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-09-17.22:47:55.ttyrec Time: (1758149275) Wed Sep 17 22:47:55 2025 :h/ [?1051l[?1052l[?1060l[?1061h:h/V)0[?7h[?25l[?1c:h7:hEWelcome, Josephus33. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Fighter:h :h :h 0Welcome, Josephus33 the Spriggan. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger:h w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character:h5 ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Fighter:hASTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.:hfno- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are: :h#:h$General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - NecromancyStv - Staves:hRuFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations:h/ Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic points:h҇ Ear - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3:h.c Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2:hc -2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3:h#Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +79 +8 +8 Kobold -2 +2 +4 -2 -1+1 +2 +1 -2+ Merfolk-3 +3 +2 0 +2+1 0 Minotaur+2 ++2 -3:h 0 -1 0 +10% -1 -1 +3 Mummy 2 -2 -1 -2 --1 -2 -2 +0% 0 -1 +5 Naga 2 +511+2 0 +5:hOctopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7:h zTengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL:hrBlack -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3:hcOArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3:h>Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower:h<GArm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy:h` vDjinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3:hvZPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0:hZ9+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3:h~Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5:h4 }HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic points:h DEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -2:h k0 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3:hMountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll:h+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy:h\-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1:h+1 0 -1 +20% 0 0 +5:hOctopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 --:h-1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7:hRCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3:hs HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL :hs !---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3:h>G Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long Blades:hGIce - Ice Magic:hGArm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy:h HDjinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3:h White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3:hMountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -2:h0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3:h.~Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5:hx ,HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3:h !Stv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - ThrowingSBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic;hHGArm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy;h| Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3;h } Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3;hPale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1;hK+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid;h4_-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0;ho+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3;hq~Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5;hT8 HP - hit pointsRng - Ranged WeaponsAir - Air Magic MP - magic pointsEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ;h9!---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3;hWStv - StavesFrg - Forgecraft Inv - InvocationsUC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwing;h_SBl - Short BladesFir - Fire MagicLBl - Long BladesIce - Ice Magic;hGXCoglin-1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -23 +1 -2 +1-1 +4 Deep Elf-2 +2 +3 -2 0+1 +1 0 -20% +24 Felid -- +3 +4 -- -2 0;hY&-- -30% +1 -1 +6 Formicid++3 +3 0+2 +1 0+1 +4 Gargoyle+1 -2 +2 +1 -3+1-20% 0 0 +3 Gnoll +8 +8 +8 +8 +79 +8 +8 0 Kobold-2 +2 +4 -2 -1+1 +2 +1 -23 Merfolk 3 +3 +2+2 0 + 0 Minotaur +2 +1 -1 +2 -3 0 -1 0-1 Mummy -2 -2 -1 -2 ---1 -2 -2 +5 Naga -1 -2 +5 -12 0 +5 ;h  Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - ThrowingSBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic points ;h PEar - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -11 0 0 + 0 +3  ;hg VArmataur+3 -3 +2 +1 -2 0 0 -1 +10% 03 Barachi ;h 8+2 +1 0 +1 0-1 0 +0% 0 0 +3  ;h! 7Coglin --1 -3 -2-2 +3 -1 ;hV S 0 +5 Demigod -1 -1 0 -1 -2--+10% +2 -2 +4  ;h̴ Demonspawn-1 -1 0 -1 -23 0 -1-1 Djinni 0 +1 -1 0 -2 0 0 -2 -14 Draconian- -1 0-1 ;h N-1 +1-1 Black -- -1 0 0 -1+1 0 -1 ;h7 R 0 Green -- -1 0 0 -1+1 0 -1 +13 ;hr -Grey -- -1 0 01-1 +3 ;h&The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & FlailsHex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy ;h- The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned inorder to gain a new experience level, +0 being the Human standard. Thesevalues use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. ;h B  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  ;hD N+3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower. - The HP value indicates the percentage of hit points gained per experience  level, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  ;h values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects perexperience level, +3 being the Human standard. The abbreviations used for the skills are:  ;h@XTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all) ;h-\The abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - ArmourFgt - FightingSpc - Spellcasting Ddg - Dodging Coj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - ShapeshiftingPla - PolearmsNec - Necromancy Stv - Staves Frg - Forgecraft Inv - Invocations  ;h\UC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwing SBl - Short BladesFir - Fire Magic LBl - Long Blades ;h.]Ice - Ice Magic HP - hit points Rng - Ranged WeaponsAir - Air Magic MP - magic points Ear - Earth Magic Exp - experienceAlc - Alchemy WL - willpower  ;hl] Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------  ;h]EHuman0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 ;hSCoglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 ;h  Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3  ;hMountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 0 +1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid +1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3  ;hGnoll +8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk ;h-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur +2 +1 -1 +2 -3 0 -1 0 +10% -1 -1 +3  ;hW~Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1-1 +25 ;h/ Minotaur+2 ++2 -3 0 -1 0 +10% -1 -1 +3 Mummy 2 -2 -1 -2 --1 -2 -2 +0% 0 -1 +5 Naga 2 +511+2 0 +5 Octopode-- 0 +41+1 +1 0 0 +3 Oni 1-2 -12 -2 0 +3 0 +4 Poltergeist +1 +5 -1 ---1 -1 +2 - ;h/ 0 +4 Revenant -1+2 -1 ---1+1 Spriggan  -3 +3 +5 -3 +2 0 +3 0 -30% +17 Tengu +1 +1 +12 ;h/ Q-1 0 0 -20% +1 0 Troll -2 -2 -5 -1-1 -3 ;h0 30% -1 Vine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  ;hf0  Fgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------  ;h0 Human  0 0 0 0 0 0 0 0 0 Armataur-1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi ;h0 +2 +1 +1 0 +1 +1 +2 0 Coglin  0 -1-1 -1 -1 -1 0 -1 Demigod  ;h21 p-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn 0 1 -1 -1 -1 -1 -1  ;h1 9Djinni 0 -2 -2 -2 -1 0 -1 -1 -2;h1zVDemigod -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn 0 1 -1 -1 -1 -1 -1 Djinni 0 -2 -2 -2 -1 0 -1 -1 -2 Draconian+1 0 0 0 0 0 0 -1 Black +1 0 0 0 0 0 0 0 -1 ;hz^Green +1 0 0 0 0 0 0 0 -1 Grey +1 0 0 0 0 0 0 0 -1 Pale +1 0 0 0 0 0 0 -1 Purple 0 0 0 0 0 0 -1 Red +1 0 0 0 0 0 0 0 -1 White +1 0 0 0 0;h:{ 0 0 -1 Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0;h{-- -- -- -- 0 -- -- -- Formicid +1 0 0 0 0 0 0 0 0 Gargoyle +1 0 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 ;h{YKobold + 0 +3 -2 + Merfolk1-2 -2 +4 -2;h{Z2 +1 -2 Minotaur+2+2 +2 +2 +2 +1 +1 +2 + Mummy ;h1| 02 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 Octopode 0 0 0 0;hV| 0 0 0;hVine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2;hb+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1;hV] tMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 ;h^ rPoltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu+1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1;he^ $-1 -3 -1 +30% -1 -1 +3;h3Z Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll;hZ +8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3;hV nVine Stalker-2 -2-1 -1 0 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL  Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human 0 0 0 0 0 0 0 0 0 Armataur1 -1 -2 -2 -1 -1 -1 -1 -3 Barachi+2 +1 +1 0 +1 +1 +1 +2 0 Coglin  0 -1 0 -1 -1 -1 0 -1 Demigod  -11 -1 -1 -1 -1 -1 Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni 0 -2 -2-1 0 -1 -1 -2 Draconian+1 0 0 0 0 0 0 0 -1 Black +1 0 0 0 0 0 0 -1 Green +1 0 0 0 0 0 0 0 -1Grey +1 0 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +1 0 0 0 0 0 0 0 -1 White +1 0 0 0 0 0 0 0 -1 Yellow +1-1 Mountain Dwarf ++2 +2 0 +1 0 -22;hVk  Yellow +1 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf -2 -3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle +1 0 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1+3 -2 +3 Merfolk +2+4 -2 +1 +2 +1 -2 Minotaur2 +2 +2 +2+1 Mummy 2 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 0 Octopode  0 0 0 0 0 0 0 0 Oni +3 0 0 0 0 -13 Poltergeist--2 -1 -1 -2 -3 +12 Revenant -1 -1 -1 -1 +1 -1 -1 -3 Spriggan  -2-3 -2 -3 -3 -2 +1 -2 0 Tengu0+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -2-2 -2 -4 Vine Stalker --1 -1 -1 -1-1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng ;hRevenant -1 -1 -1 -1 +1 -1 -1 -3 Spriggan  -2-3 -2 -3 -3 -2 +1 -2 0 Tengu  0+1 +1 +1 +1 +1 +1 +1 +1 Troll-21 -2 -2 -22 -2 -4 Vine Stalker--1 -1 -1 -1-1 -1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng  Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human-1 0 0 0 0 0 0 Armataur-2 -1 -1 -2 -2-2 -1 -1 -1 -1 -1 Barachi 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin 2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod -2 -1-1 -1 -1 -1 -1 -1 Demonspawn1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian1 0 0 0 0 0 0 0 0 0 Black0 0 0 0 0 0 +2 -2 0 Green -1 0 -1 0 0 0 0 0 0 0 0 +2Grey -1 0 -1 0 0 0 0 0 0 -2 +2 0Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0;h Welcome, Josephus33 the Spriggan. Please select your background. Warrior AdventurerMage a - Fighter i - Artificer q - Hedge Wizard ;h b - Gladiator j - Shapeshifter r - Conjurer c - Monkk - Wanderer s - Summoner d - Hunter l - Delvert - Necromancer ;hDe - BrigandWarrior-mageu - Forgewright Zealot;hm - Warper  v - Fire Elementalist f - Berserker n - Hexslinger w - Ice Elementalist g - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - Reaver ;hy - Earth Elementalist z - Alchemist ;hWarpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. ;hJ+ - Recommended background * - Random background # - Recommended character ! - Random character ;h% - List aptitudesSpace - Change species ? - Help Tab - Human FighterU;hU;hU;hJosephus33 the ShooterSprigganHealth: 10/10 ========================Magic: 2/2========================AC: 2Str: 7EV: 16Int: 10SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowU;h#...........#...........#..........#.)......####...........#.≈≈≈≈≈≈≈≈≈≈#.≈####≈≈≈≈≈#.≈#@.#######.≈#..+.....#.≈##+## +###.≈≈#.#...#.≈≈#. ..#..#.≈≈#.#..#..#...+.+ ß#ß.#.≈≈ .# .#..U;hU;hiWelcome, Josephus33 the Spriggan Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?U;h U;hPPress ? for a list of commands and other information.  Found a short sword.U;hXU;h\[ _Found a staircase leading out of the dungeon.^;h ;^;h ?&Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterfliesa;hFW a;h\^ a;hh Josephus33 the Shooter#...........Spriggan#...........Health: 10/10 ========================#..........Magic: 2/2========================#.)......###AC: 2Str: 7#...........EV: 16Int: 10#.≈≈≈≈≈≈≈≈≈≈SH: 0Dex: 18#.≈####≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1#.≈#@.######Noise: ---------  Time: 0.0 (0.0)#.≈#..+.....a) +0 shortbow#.≈##+## +##Fire: a) +0 shortbow#.≈≈#.a;hri +#...#.≈≈#. ..#..#.≈≈#.#..#..#...+.+ ß#ß.#.≈≈ .# .#..  Welcome, Josephus33 the Spriggan Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a short sword. _Found a staircase leading out of the dungeon.a;ho a;hp a;hv a;hx d;h"*Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of butterfliese;h a - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 4.0; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 8.6 XLs.At current training (25%) you reach 14.0 in about 13.7 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 1.2. Damage rating: 10 (Base 8 x 120% (Dex) x 110% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon e;h1!_________________ “You are the bows from which your children as living arrows are sent forth.” (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h;hjb Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  c - a scroll of butterflies o;ho;ho;h,Josephus33 the Shooter#...........Spriggan#...........Health: 10/10 ========================#..........Magic: 2/2========================#.)......###AC: 2Str: 7#...........EV: 16Int: 10#.≈≈≈≈≈≈≈≈≈≈SH: 0Dex: 18#.≈####≈≈≈≈≈XL:  1 Next:  0% Place: Dungeon:1#.≈#@.######Noise: ---------  Time: 0.0 (0.0)o;hH#.≈#..+.....a) +0 shortbow#.≈##+## +##Fire: a) +0 shortbow#.≈≈#.#...#.≈≈#. ..#..#.≈≈#.#..#..#...+.+ ß#ß.#.≈≈ .# .#..  Welcome, Josephus33 the Spriggan Hunter.The Orb of Zot is coveted for many reasons. Will you seize it for your own?o;hPress ? for a list of commands and other information.  Found a short sword. _Found a staircase leading out of the dungeon.o;h4o;ho;hr;hw#...........#.. #.. #.)#####......#.≈≈≈≈≈≈≈≈≈≈≈#.≈####≈≈≈≈≈##.≈#<.########.≈#.@+..... #.≈##+###+## #.≈≈#.#.....#.≈≈#.#..#..##.≈≈#.#..#..##...+.+.ß#ß.+#.≈≈ .#..#..##.≈≈ ..;h{y]0;10;1m#..#r;hH~r;h~26 (0.6 _r;hr;hs;h@ \'.....+###s;hj s;h -1.6 (1.0s;h s;h _You open the door.t;h*'....#.##.#t;ht;hW&2t;ht;h( _You open the door.u;hW u;hY :A granite statue. u;hY A stone statue whose features have long since withered away. It can be dug through. A suitable weapon or spell can reach past it. _________________ “I met a traveller from an antique land u;h)Z Who said: Two vast and trunkless legs of stone  Stand in the desert. Near them on the sand,  Half sunk, a shatter'd visage lies, whose frown  And wrinkled lip and sneer of cold command u;hTZ Tell that its sculptor well those passions read  Which yet survive, stamp'd on these lifeless things,  The hand that mock'd them and the heart that fed.  And on the pedestal these words appear: u;hvZ ‘My name is Ozymandias, king of kings:  Look on my works, ye Mighty, and despair!’  Nothing beside remains: round the decay u;hZ Of that colossal wreck, boundless and bare,  The lone and level sands stretch far away.”  -Percy Bysshe Shelley, “Ozymandias”. 1818.u;hZ x;hx;h1#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......####Magic: 2/2========================#............AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10x;hż#.≈####≈≈≈≈≈#SH: 0Dex: 18#.≈#<.#######XL:  1 Next:  0% Place: Dungeon:1#.≈#.@'.....+Noise: ---------  Time: 2.6 (1.0)#.≈##'###+###a) +0 shortbow#.≈≈#.#.....#Fire: a) +0 shortbow#.≈≈#.#..#..#x;h #.≈≈#.#..#..##...+.+.ß#ß.+#.≈≈#.#..#..##.≈≈#.#..#..#The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a short sword. x;hU`_Found a staircase leading out of the dungeon. _You open the door. _You open the door.x;h<x;hx;hOx;h. A granite statue. A stone statue whose features have long since withered away. It can be dug through. A suitable weapon or spell can reach past it. _________________ “I met a traveller from an antique land  Who said: Two vast and trunkless legs of stone  Stand in the desert. Near them on the sand,  Half sunk, a shatter'd visage lies, whose frown  And wrinkled lip and sneer of cold command  Tell that its sculptor well those passions read  Which yet survive, stamp'd on these lifeless things,  The hand that mock'd them and the heart that fed.  And on the pedestal these words appear:  ‘My name is Ozymandias, king of kings:  Look on my works, ye Mighty, and despair!’  Nothing beside remains: round the decay  Of that colossal wreck, boundless and bare,  The lone and level sands stretch far away.”  -Percy Bysshe Shelley, “Ozymandias”. 1818.y;h#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......####Magic: 2/2========================#............AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈#SH: 0Dex: 18#.≈#<.#######XL:  1 Next:  0% Place: Dungeon:1#.≈#.@'.....+Noise: ---------  Time: 2.6 (0.0)#.≈##'###+###a) +0 shortbow#.≈≈#.;h̫ m#.....#Fire: a) +0 shortbow#.≈≈#.#..#..##.≈≈#.#..#..##...+.+.ß#ß.+#.≈≈#.#..#..##.≈≈#.#..#..#The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a short sword. _Found a staircase leading out of the dungeon. _You open the door. _You open the door.{;h¬A staircase leading out of the dungeon. This staircase leads back out of the dungeon. A staircase leading out of the dungeon. Climbing these stairs will end your quest, whether you carry the Orb with you or not. While standing here, you can exit the dungeon with the < key. _________________ “We shall not cease from exploration  And the end of all our exploring  Will be to arrive where we started  And know the place for the first time.”  -T.S. Eliot, “Little Gidding”, _Four Quartets_. 1943.;hX ;h[b z#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......####Magic: 2/2========================#............AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈#SH: 0Dex: 18;hc #.≈#<.#######XL:  1 Next:  0% Place: Dungeon:1#.≈#.@'.....+Noise: ---------  Time: 2.6 (0.0)#.≈##'###+###a) +0 shortbow#.≈≈#.#.....#Fire: a) +0 shortbow#.≈≈#.#..#..##.≈≈#.#..#..#;hKc Z#...+.+.ß#ß.+#.≈≈#.#..#..#;hc #.≈≈#.#..#..#The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  ;hd zFound a short sword. _Found a staircase leading out of the dungeon. _You open the door. _You open the door.;hgd ;h\j ;h5l ;h 4;hޞ ;h< n _Sorry, you're not good enough to have a special ability.;hU;h V;h\;h_n _Sorry, you're not good enough to have a special ability.;h)Innate Abilities, Weirdness & MutationsYou are very small and have problems with some larger weapons.You are too small for most types of armour.a - You have supernaturally acute vision. (SInv)b - You move with supernatural speed. (Speed+++);hV;hj];hpe#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......####Magic: 2/2========================#............AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈#SH: 0Dex: 18#.≈#<.#######XL:  1 Next:  0% Place: Dungeon:1#.≈#.@'.....+Noise: ---------  Time: 2.6 (0.0)#.≈##'###+###a) +0 shortbow#.≈≈#.#;he[m.....#Fire: a) +0 shortbow#.≈≈#.#..#..##.≈≈#.#..#..##...+.+.ß#ß.+;hf#.≈≈#.#..#..##.≈≈#.#..#..#Found a short sword. _Found a staircase leading out of the dungeon. _You open the door. _You open the door. _Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability.;hm;hn;ht;hlv;hP3;h;h;h;hv: _;h8@  There is an open door here.;h;h _;h;h;h@,;h;h1;h,;h3;h\}#.... #........... #.......... #.)......#####....#.≈≈≈≈;h#.≈####≈≈≈≈≈####≈#.≈#<.#######.ß#≈#.≈#..'..@..+ 5.0 (2.4#.≈##'###+###+ #.≈≈#.#.....#.#≈≈;h#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈;hZ #.≈≈#.#..#..#.#≈;hG;h;hR ;h A granite statue. A stone statue whose features have long since withered away. It can be dug through. A suitable weapon or spell can reach past it. _________________ “I met a traveller from an antique land  Who said: Two vast and trunkless legs of stone  Stand in the desert. Near them on the sand,  Half sunk, a shatter'd visage lies, whose frown  And wrinkled lip and sneer of cold command ;he  Tell that its sculptor well those passions read  Which yet survive, stamp'd on these lifeless things,  The hand that mock'd them and the heart that fed.  And on the pedestal these words appear:  ‘My name is Ozymandias, king of kings:  Look on my works, ye Mighty, and despair!’  Nothing beside remains: round the decay  Of that colossal wreck, boundless and bare,  The lone and level sands stretch far away.”  -Percy Bysshe Shelley, “Ozymandias”. 1818.;h;h*h#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10;hʱ#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ---------  Time: 5.0 (2.4)#.≈##'###+###+a) +0 shortbow;h$#.≈≈#.#.....#.#≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈;hX#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈ _Found a staircase leading out of the dungeon. _You open the door. _You open the door. _Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability. _There is an open door here.;h;;h;h;h=;h]>BA translucent stone wall. ;h>A harder obstacle than rock walls. Only the mightiest magic can shatter stone walls. It has been imbued with arcane magics which render it translucent.;hu ;h #...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0;h SDex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ---------  Time: 5.0 (0.0)#.≈##'###+###+a) +0 shortbow#.≈≈#.#.....#.#≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈;h i#.≈≈#.#..#..#.#≈≈#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈ _Found a staircase leading out of the dungeon. _You open the door. ;hM _You open the door. _Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability. _There is an open door here.;h\ ;h$ ;h ;h L '.####.#..#..#.;hT ;hU +6.0 (1;h>_ ;hB` ( _You open the door.;h%#...........Josephus33 the Shooter#...........Spriggan#..........;hHealth: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7;h:%#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈;hFXL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ---------  Time: 6.0 (0.0)#.≈##'###'###+a) +0 shortbow;h#.≈≈#.#.....#.#≈≈;h ,Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈;h^z#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈;h#.≈≈#.#..#..#.#≈ ;h_Sorry, you're not good enough to have a special ability. _There is an open door here. _You open the door.  ;hFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line;hoL@*.;hI {#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1;hJ _#.≈#..'..@..+Noise: ---------  Time: 6.0 (0.0)#.≈##'###(###+a) +0 shortbow#.≈≈#.#..(..#.#≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈;hEK &#.≈≈#.#..#..#.#≈ _Sorry, you're not good enough to have a special ability. _There is an open door here. _You open the door.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line;h 9'. _There is an open door here. _You open the door.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line  You shoot an arrow.;h 5===7.2 (1.2 ;hW _;h ;hE ;h*n#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ===------  Time: 7.2 (0.0)#.≈##'###'###+a) +0 shortbow#.≈≈#.#.....#.;hao#≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈Press: ? - help, Q - select actionShift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line;h L@*.;h9..;hSmC'..;ht9.#;h A.#;hVp A*..;hv& -..;hZ9..;hC'..;h=A*..;h_ -..;h . The floor.;h! #...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈;h" {XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ===------  Time: 7.2 (0.0)#.≈##'###*###+a) +0 shortbow#.≈≈#.#.....#.#≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈;h# #...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈Press: ? - help, Q - select actionShift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line;h 9..;h؂-..;h#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ===------  Time: 7.2 (0.0)#.≈##'###'###+a) +0 shortbow#.≈≈#.#.....#.;hP#≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈Shift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then.;h;h;h. _;h϶ #...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ===------  Time: 7.2 (0.0)#.≈##'###'###+a) +0 shortbow#.≈≈#.#.....#.;h #≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈#.≈≈#.#..#..#.#≈≈#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line;hdiL@*.;h;*#;hx n'.##;h x E##;h& s****#ß;h= k'...ß.;h s*****..;h g.*.#;hW }'....#.;hX^*****#.;hV.*.+#;h[[*..+;h*.*.ß.;hRB.ß;h. The floor.;h#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########;hMagic: 2/2========================#................AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ===------  Time: 7.2 (0.0)#.≈##'###*###+a) +0 shortbow#.≈≈#.#..*..#.#≈≈Fire: a) +0 shortbow#.≈≈#.#..#*.#.#≈≈#.≈≈#.#jm..#..#.#≈≈#...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈Press: ? - help, Q - select actionShift-Dir - straight line _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line;hY'#...;hWY*#.;h\Z. The floor.;h u#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................;h AC: 2Str: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+Noise: ===------  Time: 7.2 (0.0);h #.≈##'###*###+a) +0 shortbow;h 5#.≈≈#.#.....#.#≈≈Fire: a) +0 shortbow;hD #.≈≈#.#..#..#.#≈≈;hl #.≈≈#.#..#..#.#≈≈;h #...+.+.ß#ß.+.+..#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈Press: ? - help, Q - select actionShift-Dir - straight line ;h# _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action;hU 7Shift-Dir - straight line;h -..;hŗ#...........Josephus33 the Shooter#...........Spriggan#..........Health: 10/10 ========================#.)......########Magic: 2/2========================#................AC: 2;hQCStr: 7#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈EV: 16Int: 10#.≈####≈≈≈≈≈####≈SH: 0Dex: 18#.≈#<.#######.ß#≈XL:  1 Next:  0% Place: Dungeon:1#.≈#..'..@..+;hNoise: ===------  Time: 7.2 (0.0)#.≈##'###'###+a) +0 shortbow#.≈≈#.#.....#.#≈≈Fire: a) +0 shortbow#.≈≈#.#..#..#.#≈≈;hbd#.≈≈#.#..#..#.#≈≈#...+.+.ß#ß.+.+..;h#.≈≈#.#..#..#.# ≈#.≈≈#.#..#..#.#≈;h#Shift-Dir - straight line _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then.;hÚ;h;h. _;h<_;h;h,;hV] _Found 13 gold pieces.  There is an open door here.;h;h` _;h9;h # #.)......######## #......... #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.≈####≈≈≈≈≈####≈ #.≈#<.#######.ß#≈ #.≈#..'.....+..#≈ #.≈##'###'###+## #.≈≈#.#.@...#.#≈≈;h?G---8.4 (1.2 #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈ #...+.+.ß#ß.+.+.. #.≈≈#.#..#..#.#≈≈;hl #.≈≈#.#..#..#.#≈≈ .≈≈#.#....$#.#;h≈≈ .≈##+###+###+##;h:---;hZ;h;h|_;h~,;h,;h ,;hc;h;h,;h;hÒb _You open the door.  Found an escape hatch in the floor.;hy;hՕ _;h:;h5I #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.≈####≈≈≈≈≈####≈ #.≈#<.#######.ß#≈ #.≈#..'.....+..#≈ #.≈##'###'###+##;h< #.≈≈#.#.....#.#≈≈ #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈ #...+.@.ß#ß.+.+..11.2 (2.8);h #.≈≈#.#..#..#.#≈≈;h #.≈≈#.#..#..#.#≈≈ #.≈≈#.#....$#.#≈≈;h #.≈##+###+###+## #.≈#..+.....+.. #.≈#>.#######.∩ ..≈### ≈≈≈≈≈;h;hA;h!Q _There is an open door here.;h ;h& ;h ;h' ;h ;h $ _;h ,;h ,;h0 ;h 7 _You open the door.;h 3;h ;h > #.≈≈ #.≈####≈≈≈≈≈####≈ #.≈#<.#######.ß#≈ #.≈#..'.....+..#≈ #.≈##'###'###+## #.≈≈#.#.....#.#≈≈ #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈ #...@.'.ß#ß.+.+..3.4 (2.2 #.≈≈#.#..#..#.#≈≈;h  #.≈≈#.#..#..#.#≈≈ #.≈≈#.#....$#.#≈≈ #.≈##+###+###+## #.≈#..+.....+.. #.≈#>.#######.∩ ..≈### ≈≈≈≈≈##;h ;h ;h Q _There is an open door here.;h #.≈ #.≈####≈≈≈≈≈####≈ #.≈#<.#.ß#≈ #.≈#..'.....+..#≈ #.≈##'###'###+## #.≈≈#.#.....#.#≈≈ #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈ ;h< #...'@'.ß#ß.+.+.. #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈ #.≈≈#.#....$#.#≈≈#.≈##+###+###+##;hj a#.≈#..+.....+..#.≈#>.######;h ~.∩..≈###;h ;hݖ 44.0 (0.6 _;h ;h ;h #.≈ #.≈####≈≈≈≈≈####≈ #.≈#<.#.ß#≈ #.≈#..'.....+..#≈ #.≈##'###'###+## #.≈≈#.#.....#.#≈≈ #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈ #...@.'.ß#ß.+.+.. #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈;h  #.≈≈#.#....$#.#≈≈ #.≈##+###+#+## #.≈#..+.....+.. #.≈#>.#######.∩ ..≈### ≈≈≈≈≈##6 _There is an open door here.;hd#.≈ #.≈####≈≈≈≈≈####≈ #.≈#<.#.ß#≈ #.≈#..'.....+..#≈ #.≈##'###'###+## #.≈≈#.#.....#.#≈≈ #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈ #...'@'.ß#ß.+.+.. #.≈≈#.#..#..#.#≈≈ #.≈≈;h0#.#..#..#.#≈≈ #.≈≈#.#....$#.#≈≈#.≈##+###+###+###.≈#..+.....+..#.≈#>.######.∩..≈###5.2 _;h"Z An open door. An open wooden door. If closed again, all monsters that can wield equipment, andsome of them that can't, could open it again. If it is closed and reopened by a monster that is aware of you, it has a chance of breaking. While adjacent to it, you can close it by pressing the C key. (C)lose.;hJZ#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈Josephus33 the Shooter#.≈####≈≈≈≈≈####≈Spriggan#.≈#<.#######.ß#≈Health: 10/10 ========================#.≈#..'.....+..#≈Magic: 2/2========================#.≈##'###'###+##AC: 2Str: 7#.≈≈#.#.....#.#≈≈EV: 16Int: 10#.≈≈#.#..#..#.#≈≈SH: 0Dex: 18#.≈≈#.#..#..#.#≈≈XL:  1 ;h{\[33mNext:  0% Place: Dungeon:1#...+@'.ß#ß.+.+..Noise: ---------  Time: 15.2 (0.6)#.≈≈#.#..#..#.#≈≈a) +0 shortbow#.≈≈#.#..#..#.#≈≈Fire: a) +0 shortbow#.≈≈#.#....$#.#≈≈#.≈##+###+###+###.≈#..+.....+..#.≈#>.#######.∩..≈### ≈≈≈≈≈## _You open the door. _Found an escape hatch in the floor. _There is an open door here. _You open t;h!]he door. _There is an open door here. _There is an open door here.6.2 (1.0 _You close the door.;h ;h 3;h ;h^" ;h" ;h& ;h( @  There is an open door here.;h* ;hM+  _;h, ;h3 ;h96 ,;h]7 ;h9 ;h]< ,;h7= ;hw? ;hA ,;hB ;h)E ;hDG ,;hH ;hAP B;h T #.≈#..'.....+..#≈ #.≈##'###'###+##≈# #.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈## #...+.'.ß#ß.+.+.... ;hU #.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#....@#.#≈≈# 20.8 (4.6#.≈##+###+###+##≈.. #.≈#..+.....+..#≈.# #.≈#>.#######.∩#≈.#..≈####≈≈≈≈≈####≈.###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#################.# .#;hU ;h\ ;h ^ 2 _You now have 13 gold pieces.;hy3;h{;h+;h,;h4 _You open the door.#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #.≈####≈≈≈≈≈####≈# #.≈#<.#######.ß#≈# #.≈#..'.....+..#≈# #.≈##'###'###+##≈# #.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈###...+.'.ß#ß.@.+....;h}3.6 (2.8#.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#.....#.#≈≈##.≈##+###+###+##≈..#.≈#..+.....+..#≈.##.≈#>.#######.∩#≈.#..≈####≈≈≈≈≈####≈.###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# _There is an open door here.;hb3;hc;hJf;hh;hnP _;hXo;ho;hp;hms;hu,;hw;h]z;h|,;h~;h7 _You open the door.;hB;h;h};h&#........... #.......... .##.)......#########.#................. #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #.≈####≈≈≈≈≈####≈# #.≈#<.#######.ß#≈# #.≈#..'.....+..#≈# ;h#.≈##'###'###@##≈# 7.0 (3.4#.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈###...+.'.ß#ß.'.+....#;h #.≈≈#.#..#..#.#≈≈##;hX#.≈≈#.#..#..#.#≈≈##.≈≈#.#.....#.#≈≈# #.≈##+###+###+##≈..;h!;hZ;hj;h5Q _There is an open door here.;hp  _;hu X;hv ;hv ;hw ;hz ;h | ;hi| ;h} ;h .≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈####≈≈≈≈≈####≈# ≈#<.#######.ß#≈# ≈#..'.....+..#≈###'###'###'##≈#.#.....#.#≈;h/ ≈#.#..#..#.#≈≈#.#..#..#.#≈≈##..+.'.ß#ß.'@+....#9.4 (2#..#.#≈≈#.#.#≈≈#.#...#. #≈##+###+###+##≈#..+.....+..#≈.##>.#######.∩#.#..≈####≈≈≈≈≈####≈.##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#;hY ;h\ ;h _You open the door.;h9;h2%##'###'###'##;h≈#.#.....#.#≈;h≈#.#..#..#.#≈;hh≈#.#..#..#.#≈≈###;h΢..+.'.ß#ß.'.+....##.#;h.#..##≈##+###+###@##≈....;hK632.8 (3#..+.....+..#≈.####>.#######.∩#≈.# ..≈####≈≈≈≈≈####≈.##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# #################  ;h;hJ;h open the door;h . _;h+There is an open ;hgdoor here. _;hYou open the door;hձ . _;hThere is an open ;hAdoor here. _;hwYou open the door;hѲ . ;h'2_There is an open ;hkdoor here.;h3 An empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular.;h5 #.≈##'###'###'##≈#Josephus33 the Shooter#.≈≈#.#.....#.#≈≈#Spriggan#.≈≈#.#..#..#.#≈≈#Health: 10/10 ========================#.≈≈#.#..#..#.#≈≈###Magic: 2/2========================#...+.'.ß#ß.'.+....#AC: 2Str: 7#.≈≈#.#..#..#.#≈≈#.#EV: 16Int: 10#.≈≈#.#..#..#.#≈≈#.#SH: 0Dex: 18#.≈≈#.#.....#.#≈≈(6Cm#.##XL:  1 Next:  0% Place: Dungeon:1#.≈##+###+###@##≈....Noise: ---------  Time: 32.8 (3.4)#.≈#..+.....+..#≈.###a) +0 shortbow#.≈#>.#######.∩#≈.#Fire: a) +0 shortbow..≈####≈≈≈≈≈####≈.###≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#################.#.## _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.;h>& _#.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈####...+.'.ß#ß.'.+....##.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#.....#.#≈≈#.####.≈##+###+###'##≈.....#.≈#..+.....+..#≈.### #.≈#>.#######.@#≈.# 4.0 (1.2..≈####≈≈≈≈≈####≈.# ,vm##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.# ################.# .# # ;h~= _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _empty arch of ancient stone here.;hCQ;h4*An empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular. You are here.;h= #.≈≈#.#..#..#.#≈≈#Josephus33 the Shooter#.≈≈#.#..#..#.#≈≈###Spriggan#...+.'.ß#ß.'.+....#Health: 10/10 ========================#.≈≈#.#..#..#.#≈≈#.#Magic: 2/2========================#.≈≈#.#..#..#.#≈≈#.#AC: 2Str: 7#.≈≈#.#.....#.#≈≈#.###EV: 16Int: 10#.≈##+###+###'##≈.....SH: 0Dex: 18#.≈#..+.....+..#≈.###XL:  1 Next:  0% Place: ~>I39;49mDungeon:1#.≈#>.#######.@#≈.#Noise: ---------  Time: 34.0 (0.0)..≈####≈≈≈≈≈####≈.#a) +0 shortbow##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#Fire: a) +0 shortbow################.#.## _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _There is an empty arch of ancient stone here.;h _ _You open the door.;hN #.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈### #...+.'.ß#ß.'.+....# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#.....#.#≈≈#.### #.≈##+###+###'##≈..... #.≈#..+.....@..#≈.###6.2 (2.2 40m#.≈#>.#######.∩#≈.# ..≈####≈≈≈≈≈####≈.# ##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#################.# .##;hT ;h;hOC_There is an open door here.;h _ #.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈### #...+.'.ß#ß.'.+....# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#.....#.#≈≈#.### #.≈##+###+###';hN]##≈..... #.≈#..+..@..'..#≈.###8.0 (1.8 #.≈#>.#######.∩#≈.# ..≈####≈≈≈≈≈####≈.# ##≈≈≈.# ###.# .#  #;h%;h #.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈# #.≈≈#.#..#..#.#≈≈### #...+.'.ß#ß.'.+....# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#.....#.#≈≈#.### #.≈##+###+###;hF'##≈..... #.≈#..+@....'..#≈.### #.≈#>.#######.∩#≈.# ..≈####≈≈≈≈≈####≈.# ##≈≈.# ##.#  .#  ###.#.≈###.≈#..'9.2 (1.2;hc======40.2 (2;hA ;h;hJ/_As you open the door, it creaks loudly!;hV  There is an open door here. _You open the door.;hc #.≈##'###'###'##≈# #.≈≈#.#.....#.#≈≈# #.≈≈#.#..#..#.#≈≈ #.≈≈#.#..#..#.#≈≈### #...+.'.ß#ß.'.+....# #.≈≈#.#..#..#.#≈≈#.# #.≈≈#.#..#..#.#≈≈#. #.≈≈#.#.....#.#≈≈#.### #.≈##@###+###'##≈.....------2.4 #.≈fm#..'.....'..#≈.### #.≈#>.#######.∩#≈.#....≈####≈≈≈≈≈####≈.#####≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.#################.# .##------;hk ;hl;hlC_There is an open door here.;h  _  There is an open door here. _;hm3  _You open the door.;h{4 "#.≈##'#;h 5 $≈# ;h5 #.≈≈#.#.....#.#≈≈# ;h6 #.≈≈#.#..#..#.#≈≈# ;h97 #.≈≈#.#..#..#.#≈≈### ;h7 #...+.'.ß#ß.'.+....# ;h{8 #.≈≈#.#..#..#.#≈≈#.# ;h9 #.≈≈#.#..#..#.#≈≈#.# ;h9 #.≈≈#.#.....#.#≈≈#.### ;h9 R#.≈##'#;hJ: h'##≈..... ;h: 5.8 (3.4;h: #.≈#..'.....'..#≈.### ;hK; #.≈#>.#######.∩#≈.# ;h; b....≈####≈≈≈≈≈####;h; 7≈.#;hW< ####;h< ;h%= ####;hn= +.# ;h= ;h> ,#;hI? ;hvE ;hI  ;h/J ;hJ C_There is an open door here. #.≈#>.#######.∩#≈.#....≈####≈≈≈≈≈####≈.# .#######.∩#≈. .#######.∩#≈.5.8#.....≈####≈≈≈≈≈##.#######.∩#.@...≈####≈≈≈≈≈###8.2 (2.4 #.####≈≈≈≈≈≈≈≈≈≈≈≈≈ #. ###############.#.#.#.#.Z  #.≈≈#.#..#..#. #.≈≈#.#..#..#. #...'.'.ß#ß.'. #.≈≈#.#..#..#. #.≈≈#.#..#..#. #.≈≈#.#.....#. #.≈##'###'###' ### #.≈#..'.....'. #@###.≈#>.#######. #.....≈####≈≈≈≈≈## #.####≈≈≈≈≈≈≈≈≈≈≈≈ #.# ############# #.# #.# #.# #.##.8 (0.6.#######.....≈####≈≈≈≈≈##.####≈≈≈≈≈≈≈≈≈≈≈≈ ######60.6 (1.8#.#######.....≈####≈≈≈≈≈##.####≈≈≈≈≈≈≈≈≈≈≈≈.#######......≈####≈≈≈≈≈###≈≈≈≈≈≈≈≈≈≈≈≈# ###########.#######.#######.∩##.....≈####≈≈≈≈≈###.####≈≈#.# ###.# #.# #.# .#######.∩#≈.#.....≈####≈≈≈≈≈####≈.#.####≈≈.#.# ##.#.# .#.# #.# #.###..6.0##.#######.∩#≈.# #.....≈####≈≈≈≈≈####≈.# #.####≈≈.# #.# ##.# #.# .# .#######.∩#≈.# #.....≈####≈≈≈≈≈####≈.# #.####≈≈.# #.# ##.# #.# .#######.∩#≈.# #.....≈####≈≈≈≈≈####≈.# #.####≈≈.# #.# ##.# #.# ^n.#######.∩#≈.# #.....≈####≈≈≈≈≈####≈.# #.####≈≈.# #.# ##.# #.# .#######.∩#≈.#  #.....≈####≈≈≈≈≈####≈.#  #.####≈≈.#  #.# ##.#  .#######.∩#≈.# .....≈####≈≈≈≈≈####≈.# .####≈≈.# .# ##.# .# .# .# # .# .##.# ..# 3.2 #.#######.∩#≈.# ≈####≈≈≈≈≈####≈.# ###≈≈.#  ##.#  .#  #  # #.# # 4.4 .#######.∩#≈.# ≈####≈≈≈≈≈####≈.# ≈≈.# ###.# #.# #.# #.# .# # 5.6 ..∩#≈ .≈####≈≈≈≈≈####≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ###############.#######.∩#≈ .≈####≈≈≈≈≈####≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈9.2 .#######.∩#≈ .#######.∩#≈. .≈####≈≈≈≈≈####≈.#.#.#.#######.∩#≈.# ###≈≈≈≈≈####≈.# ≈.#####.##.##.# 9.4===2.2 (1.2 _$2%3.4-V∩#≈.#####≈.#5^   Josephus33 the Shooter  Spriggan  Health: 10/10 ========================  Magic: 2/2========================.#  AC: 2Str: 7 #####.  EV: 16Int: 10 .....#  SH: 092 =
=######'###??

X?##.##?. ..#.# #.# #.#.# ... ...#.# #.# #..#.#  #..#.# O@....#.#  50.4 (3.0#######.####.#.#  .... ...#.#  ###.###..#.#  #.# #..#.#  #.# #..#.#  ..###..#.#  ... ...#.#  #######.#.#  P.....#.#  Q##............######.## #.# # ###.# #..# #..@###..#4.0 (2.4 #.........R.....#.#  #######.####.#.#  .............#.#  .######.###..#.#  #.# #..#.# # ###.# #..#.# .##...###..#.# ........#.# 5.8 (1.8 ###.#######.#.#  #...........#  ..#######.###  #..# #.# R.....#.#  ########.####.#.#  #.............#.# .######.###..#.#  ..# #.# #..#.#  #.####.# #..#.#  #@##...###..#.# 7.6 #...........#.# ##.#######.#.#  #...........# ..#######.###S: _A kobold comes into view. It is wielding a +0 short sword.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (heavily wounded, 63% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin.Z] e#.@# #.#a. .#.##.##.# #.##.##.#y. .#.# ... #.#z.#{.# .#.##. ...|.##.#.##.##.# .........@..#.##.##.# 7.6 (3.6.############.##.##.# #######. #....##.# .......}.##.#.##.##.# ...... .@.......#.##.##.#100 ..... ###.} key..##.#.##.##.# XL:  1 Next: [39.##.#.##.##.# XL: [.##.#.##. .......... ................#.##. ......... ####.############.##.  )......#########. #....  .##.#.##. .......... ................#.##. ......... ####.############.##.  )......#########.#....  .................#.##.  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######.###  _Found Siwumuul's Magic Scroll Emporium.  Your movement speed is very quick. Your attack delay is about 1.2.  Your damage rating with your +0 shortbow is about 10 (Base 8 x 120% (Dex) x _110% (Skill)). _e - a ring of wizardry _Sorry, you're not good enough to have a special ability..##.#.##. .......... ................#.##. ......... ####.############.##.  )......#########.#....  .................#.##.  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈######.### Your movement speed is very quick. Your attack delay is about 1.2.  Your damage rating with your +0 shortbow is about 10 (Base 8 x 120% (Dex) x _110% (Skill)). _e - a ring of wizardry _Sorry, you're not good enough to have a special ability. _e - a ring of wizardry (worn).##.#.##.. ................#.## .... ####.############.## .)#########. #.. .................. #.[3,  #..... ...............  #..........# ####.####  #.)......##[3. #....  #...## ####.  #.)......##C#..#.#..#... +.....# AC: 2Str: 7#....#....## ###...... EV: 17Int: 10.##............ .............. w   dart slug#..........## ####.##########.)......#########..##............ .............. w   dart slug#..........## ####.##########.)......#########.#..................Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug!  The dart slug is almost dead..##............ .............. w   dart slug.#.# ####+## Josephus33 the Shooter.. #+##. # #.....# Spriggan. .#.#.##..# #.....# Health: 11/11 ========================#. .....#..## #.....# Magic: 2/2========================#..#.#..#... +.....# AC: 2Str: 7#....#....## ###...... EV: 17.##............ .............. w   dart slug. #............ g   goblin (asleep) #..........## ####. #.)......##.  #..#............ ............. g   goblin (asleep)#..........## ####.#########.)......#########.#.................. _A goblin comes into view. It is wielding a +0 club. .#............ ............. g   goblin#..........## ####.#########.)......#########.#.................. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow. The arrow hits the goblin.  The goblin shouts!.#............ ............. g   goblin#..........## ####.#########.)......#########.#..................The goblin shouts! _The goblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 56% to hit).#............ ............. g   goblin#..........## ####.#########.)......#########.#..................Fire: a) +0 shortbowPress: ? - help, Q - select acti #.≈####≈≈≈≈≈####≈# #.≈#<.#######.ß#≈# #.≈#..'.....+..#≈#---M_The bat completely misses you. The bat misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a bat (heavily wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the bat.###...b......)##...#.#... XL:  2 Next:  0% Place: Dungeon:1.......?@.........##.# #. Noise: ===------  Time: 246.7 (1.2).......###...........# ## a) +0 shortbow....... #............... Fire: a) +0 shortbow....... #..........#####....... #.)......#######.!..... #............... b   bat....... #.≈≈≈≈≈≈≈≈≈≈≈≈≈≈....... #.≈####≈≈≈≈≈#####.≈#<.#######.ß#Fire: a) +0 shortbow= _The bat hits you but does no damage. x2
0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. 0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. .####.....≈####≈≈≈≈≈=hE =hݺ =h+ % _Found a dagger. =h0 N .# #.≈≈≈≈≈≈≈≈≈ .....# #.≈#### .....# #.≈#<.##### .#'### #.≈#..'.... ...###.#.#.# #.≈##'###'# ... #.#.#.# #.≈≈#.#.... =h1  .. ###+#+#.# #.≈≈#.#..# #.......# #.≈≈#.#..# #.# #...'.'.ß#ß #.# #.≈≈#.#..# #.# #.≈≈#.#..# #.# #.≈≈#.#.. #.# #.≈##'###'#..### #.≈#..'....##...#+#)#.###.≈#>.##### #### .#.....≈####≈≈≈≈ #.####≈≈≈≈ =ht9  =h: +6 (0.6 =h>  =he@  =h/ =h =h =h =h =hf =h, =h:, =hr =hi7 _You open the door. =h =h, =h? ##.# #.)......# .............# #......... .......# #.≈≈≈≈≈≈≈≈  =h3.......# #.≈####≈≈≈ .............# #.≈#<.### .........#'### #.≈#..' ...###.#.#.# #.≈##'###'... #.#.#.# #.≈≈#.#.... ###+#@#.# #.≈≈#.#..# =h&~7.8 (2.2 #.......# #.≈≈#.#..# #.......# #...'.'.ß# #.# #.≈≈#.#..# #.# #.≈≈#.#.. # =hbE.# #.≈≈#.# #.......# #.≈##'###'.........### #.≈#..'... =hu##...#+#)#.###.≈#>.#### =h  =hQ _There is an open door here. =h 3 =h  =h  =h"  =h5# $ _ =hs' , =h) , =h4+  =h. 7 _You open the door. =hg0  =h0  =hT1  =h8  ##..# #.)..... ....# # .....# #. .....# #.≈#### =h8  ..# #.≈#<. ..#'### #.≈#..' ...###.#.#.# #.≈##'## ... #.#.#.# #.≈≈#.# .. ###@#'#.# #.≈≈#.#.80.0 #.......# #.≈≈#.#. #.......# #...'.'. =h9 - #.......# #.≈≈#.#. #.......# #.≈≈#.#. #.......# #.≈≈#.# #.......# #.≈##'## . =h9 ..### #.≈#..' ##...#+#)#.###.≈#>. =h:  =h>  =hA Q _There is an open door here. =h@3 =hA =h?I =h7K =hL$ _ =hP, =hP, =h R =hX..≈≈≈≈≈≈.......≈####≈.....#<.##.....#'##..'.###.#.#.# #.≈##' #.#.#.# #.≈≈#.# ###'#'#.# =hY≈#.#. #.......# #..@....# #...'.'1.2 (1.≈≈#.###...#+#)###### .#.....≈####≈ #.####≈≈≈≈≈≈  =hY =h` =hKb =hC 3 =h  =hr  =h , =h , =hi  =h  =h  =h .# #.≈#<.###.........#'### #.≈#..'.....###.#.#.# #.≈##'#... #.#.#.# #.≈≈#.#... ###'#'#.# #.≈≈#.#.. #.......# #.≈≈#.#. #.......# #...'.'.ß#.# #.≈≈#.#.#.# #.≈≈#.#.2.4#.# #.≈≈#.#.#.# #.≈##'###...### #.≈#..'.###...#+#)#.###.≈#>.###### .#.....≈####≈≈ .#.####≈≈≈≈≈≈≈ #.#[3 =h 9;49m #########.# =ht3 =hu =hH~ =hs, =hDŽ, =h{ =hÅ =h =hJ...###.#.#.# #.≈##'###'... #.#.#.# #.≈≈#.#... ###'#'#.# #.≈≈#.#.. #.......# #.≈≈#.#..# #.......# #...'.'.ß##.# #.≈≈#.#..# =h#.# #.≈≈#.#..##.# #.≈≈#.#.#.# #.≈##'###'3.6....### #.≈#..'.###...#+#)#.###.≈#>.###### .#.....≈####≈≈≈ .#.####≈≈≈≈≈≈≈≈ #.# ##########.##.#  =h& =h$ =h֔ =hZV3 =hW =h] =h^, =hbn =hc7 _You open the door. =hCgI =hnv ###'#'≈#.#..# #......# #........'.'.ß≈≈#.#...###.....##'###'...## #.≈#..'###...#@#)#.###.≈#>.####5.8 (2 #####.#.#.....≈####≈≈≈ ..#.#.####≈≈≈≈≈≈≈≈ #### #.# ######### #.############ ............  =ho =ht =h>w _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. =hV3 =h1 =hh =h =h$ _ =hX =h> =h #........'.'.ß#.#.......# #.≈≈#.#..#.......#.###.......###'###'..........### #.≈#..'###...#'#)#.###.≈#>.###########.#.#.....≈####≈≈≈.......@#.#.####≈≈≈≈≈≈≈≈7.0 (1 =hҶ######### #.# ######### #.# ############## =hQ =h =hC =h}  #.......# #...'.'. #.......# #.≈≈#.#. #.......# #.≈≈#.#. #.......# #.≈≈#.# ###.......# #.≈##'## ..........### #.≈#..' ###...#'#)#.###.≈#>.##.#.#.....≈####..#.#.####8.2## #.#  #.#  #.#  #.# #. # =h3=he=h8=h,=hlB=h=h=hQ #.......# #.. #.......# #.≈≈ #.......# #.≈≈ #.......# #.≈≈ ###.......# #.≈##' ..### #.≈#. ###...#'#)#.###.≈#>..##.#.#.....≈####..#.#.####9.4## #.#  #.#  #.# =hb #.# #. # =h=hV=h"3=h=h}=h=hn=h =h #.......# #.. #.......# #.≈≈ #.......# #.≈≈ #.......# #.≈≈ ###.......# #.≈# ..### #.≈# ###...#'#)#.###.≈#=h] #.##.#.#.....≈ #..#.#.####90.6 ## #.#  #.#  #.#  #.# #. # =hI=h1=h`=h=h3=h=hfB=hX=hȘ #.......# # #.......# #. #.......# #. #.......# #. ###.......# #.=h/ ..### #.# ###...#'#)#.###. #.##.#.#..... #..#.#.####1.8 ## #.# =h #.#  #.#  #.# #. # =h)=h=hy=hk =h 3=h =h= =h =h X=ho =h[ u #.......#  #.......#  #.......#  #.......# ### ###.......# #.. =h h..###  #.# ###...#'#)#.## #.##.#.# #..#.#.3.0 =h ## #.#  #.#  #.#  #.#=hT w #. # =h =h =h3 =h5I=h=h=he,=hzX=h$.. ###'#'# # ######.......# ............### # ###...#'#)4.2.#########.#.#...#...........#.#.############### #.##.#=hG=h=h=hg 3=hh =ho =hWq =hq =hv n=hw =hx =h&y =h{y =h~ ... #.#.#.# #... ###'#'#.# #.#.......# #.#.......# #.#.......# #.#.......# #. #.......# #.######## #.#..@..........### #.=h 6.0 (1.8#.#####...#'#)#.####.#########.#.#.....#...........#.#.################# #.# ##.# #.# #.# #.####=h: =h =hM =h]3=hd=h=hn,=h,=hJ,=h=hX=h,=h =hl#=h#&,=h&=hS)=hQ,,=h,=h.1=h1,=h2=hY5=h7,=h8=h;=h>B=hCB=hC=hfE=hG=hvG=hH=h_O##...........# #.).................# #...................# #.≈≈≈≈≈≈.............# #.≈####≈.............# #.≈#<.##=hP.........#'### #.≈#..'...###.#.#.# #.≈##'##... #.#.#.# #.≈≈#... ###@#'#.# #.≈≈#.302.0 (6.0.......# #.≈≈#........# #...'.'#.......# #.≈≈#.#.#.......# #.≈≈#.#.#.......# #.≈≈#.#.#######.......# #.≈##'###.............### #.≈#..'.#.#####...#'#)#.###.≈#>.=h W=hYx _There is an open door here. _You open the door. _There is an open door here. _You open the door=hYT. _There is an open door here. _=hc3=hd=hGm=h$o=ho$ _=hGtX=h$u=hw=hy=h%z=hz=h|=h~,=hv=hs=h,=h=h ########..........)## #....... +...........###....... #...........# #....... +...........# #.......=h###...........# #.)..................# #.....................# #.≈≈≈≈≈≈.......@......# #.≈####≈5.0 (3.......# #.≈#<.##..........#'### #.≈#.....###.#.#.##'##.... #.#.#.#... ###'#'#.#=h3 . #.......#≈#.#. #.......# #...' #.......# #.≈≈#.#.=h=h=hu=h@3=hB=hJ=hiPX=hQ=hQ=hR=h U=hyW=hW=h Y=h_\ #... # ########....) #... +...###=hy` #...# # +...# ####...# #.)...........# #....6.8 (1.8=h`..........# #.≈≈≈#..........# #.≈##.............# #.≈#<..........#'### #.≈=h`.....###.#.#.# #.≈##=haO...... #.#.#.# #.≈≈#.......###'#'#.# #.≈≈#=h4ax.... #.......# #.≈≈#=ha=hg=hi=h=3=h=hƴ=hX=h,=hd=hYou open the door. _There is an open door here. _You open the door. _There is an open door here. _=h[You open the door.=h53=h=h~  #) #.=hF # ########..... #... +..### ###..# #=hc( +.@...# #9.0 (2.2 ...###....# #.)=h ............# #.. .........# #.≈ ##................# #.≈ ..................# #.≈=h #.............#'### #.≈ #.......###.#.#.# #.≈#.......# #.#.#.# #.≈=ht=hE=h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.=hÕ =h =h =hF =h~I=h=h: _=h),=h,=h=hEmThere is an open door here. _You open the door.  Found 8 stones.=h}=h _=hK=h6 ..##### #........ #=hC.(..... #....... ########....... #........... +....###.......###..# #.......@.'..# #11.2.......###..# #=hZ..............# #.....................# ######................# # ..................# # #.............#'### # #.......###.#.#.# # #.......# #.#.#.# #=h=h=hDQ _There is an open door here.=h 3=hJ =hT =h =h _=h u  There is an open door here. _=h= =h =h! B=h$ 7 _You open the door.=h9& 3=hn) =hq- .. + ..###### ......##### #..)=h- ....... #...(..... #....... ########..........###............+.@..###..4.6 (3.4.......###..=h. u# #.........'.'....# #.........###...........# #.).....................# #..=h]. }.....................# #.≈#####................# #.≈..................# #.≈#......#'### #.≈=h. =hO4 =hh5 Q _There is an open door here.=h?3=hp =hG=h;=h$ _=h,=h==h=h=hT7 _You open the door.=h =hu!=h@"=h^) .. + ..######.  ..##### #. .......=h)  # .(..... # ....... ######## .......### .......@.'..###6.8 (2.2 .......###..# # .......'.'....# #=hF* .......###...........# # .....................# # .....................# # #####................# #=h* ..................# # #..#'### #=h*=hb0=hr3 _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.=h =h =hb =h=h=h$ _=h,=h!,=h"=h%=hH*,=h+=h2. .. #... ..##### #... ##...###### ##...# ##...(.....# #=hl3#...# #########...###+.'.'...8.6 (1.8#...###...+...'.'.....#=h!4...###....#.......#........###........ ........... #...#'#=h4,=h;=h<=h3=h=h9,=h==hC,=hj`=h p,=hFq=hEzYou open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a white potion.=h"~3=h~=hS4#.........###............+.........'.'...........#.........###...........#+.........'.'...........##.........###...........##.......................##.......................#########......# #!..@.....#22.8 (4.2 #.#.......=h#'### # #.......###.#.#.#  #.......# #.#.#.# #.......###'#'#.# #.## #.#########. ## #.#=hS=hm=hH=h=h=h=h=h 3=hռ =h6 =h X=h ,=hV =h =h =h =h O #... #............... ########....... #!........ #.#.....#'# # ####.#.#.#  ## #.#.#.#  ###'#'#.#  ### 5.8 (3.0 #.#######.......#  #.# #.......# #.# #.......# #.# #.......# #.#######.#  #.#......##  #.#.#####...#'#)#. #.#########.#.#. =h =hE =h3=hp=h=hz=h)=h,=h,,=h=h=h4,=h=h"=h=h=h=h=h,=hW=h=h=h=h=h,=hw=hw  ####   +.........'.'   #.........###  +.........'.'  #.........###.........  #.....................  #.....................  ########..............  .........30.4 (4.6  ......=hZK'  .......###.#.#.  .......# #.#.#.  .......###'#'#.  .......#.......  #######.......   #......   #......=h=hn^ _g - 3 white potions (gained 1)=h3=hO=hy=h=hl,=h X=h!=h",=h#=h$=h&,=h'=h(=h),=h*=h01A...#...#######..... #........ #.#......#' #.#.......###.#.# #.#.......# #.#.# #.#.......###'#'##.......#3.4 (3.0.#######........# #.......# #.......# #......+.#.########.#...... #.#.#####...#'#) #.#########.#=h2=h7=h8=h}3=hʧ=hC=h #.####.#.# #.## #.#.# #.#.###'#'##########.......# #......# #......# #......+@#.######6##.#...... #.#.#####...#'#) #.#########.# #...........# ######  =h'##.#..#...+...'#...#..#(#=h=h$7.4 (1=hQ=h_ _You open the door. _Found 5 stones.=hʪ=hȫ=ht=hi=hϺ=h$ _=h,=h3,=h"=h=h,=h =hf=h,=h=h=h,=h1=h=h,=h =h=h,=h(=h=h/=h,=h=h(,=h=h=h:,=h#=h=h),=h=h=h,=h=h=h,=hY=h_=h,=hQ=h=hW,=h=h=h,=h =h_ =h ,=h =h=hW=h=h=h=hW,=h]=hF=h,=hm=h =hB"=h"=hG$=hu+: #.#.......# #.#.#.#  #.#.......###'#'#.#  #.#.......#.......#  # #.#.#######.......#  =h-#. #.#.# #.......#  #.. #.#.# #.......#  #...#.#.# #.......#  +...'.#.#######.......#  #...###@#.............##50.0 (12.6) #... #.#.#####...#'#)# #(. #.#.#########.#.#. ### #.#........... #.#############  #.. #.  ####.  #.=h/.  #. =h.=h5=hJ7=h&-3=hX.=h8=h2;,=hBX=h<,=h,=h=h # #.#.#######......#. #.#.# #......#.. #.#.# ...#.#.# +...'.#.######.###.#......# #.#.#####...#'#)#.#(. #.#.#########.#.#.## #.#.1.8 (1.8) #.#############  #..  ####  #. #.# =h =h=h=h 4=hu=h "=hM 3=hX =h\ =hy =h& =hh n=hk #.. #.#.# #.# #...#.#.# #.# +...'.#.#######.# #...###.#.......####... #.#.#####...#'#)#.##(. #.#.#########.#.#..### #.#...........#.#.# #.############# #.# =h _#.@....... #.#3.0 (1.2########## #.# #.# #.##.### =hB =h =hq =hl! =hb=hc=he=hn=ho=h~p=hun=hSv=hw=hx=h\x=hy=hz=hK{=h{=h}=hp~=h~=h'=h=h=h=hԄ=hV#.. #.#.# #.......# #.≈≈##...#.#.# #.......# #.≈≈#+...'.#.#######.......# #.≈###...###.#......### #.≈#.#... #.#.#####...#'#)#.###.≈#>=hk#(. #.#.#########.#.#.....≈##### #.#...........#.#.####≈≈≈#.######.#.# ####.......#.# 6.6 (3.6#######.# #.# #.#######......######=h=h=hW=h7 3=h =h =h =h =h X=h =h =h =hj =h =h =h ,=h! =h =h ,=h =h =h ,=h =h #.#.# #.......# #.≈≈#.#..#. #.#.# #.......# #.≈≈#.#.... '.#.#######.......# #.≈##'###' ###.#.......### #.≈#..'...=h #.#####...#'#)#.###.≈#>.#####.#.#########.#.#.....≈####≈≈≈≈.#...........#.#.####≈≈≈≈≈≈#.######.#.# #######......#.# 60.2######.# #.# #.#######......######=hn =h =h' =h<=h=,=hE=hG=hH=hM,=hN,=hO=h$T=hV,=hX=h\=hV^,=hu_=hg>  You see here a +0 dagger.=h\i=hi _=hj=hn=hq,=hFr=h===4.8 (1.2 _ =h& =hO( =h  #.#.......###.#. Josephus33 the Shooter  #...#.#.......# #.#. Spriggan  #...#.#.......###'#' Health: 15/15 ========================  #...#.#.......#..... Magic: 3/3========================  #..w#.#.#######..... AC: 3Str: 7  #..*#.#.# #..... EV: 17Int: 10  #..*#.#.# #..... SH: 0Dex: 18  #..*#.#.# #..... XL:  2 Next:  3% Place: Dungeon:1  +..@'.#.#######..... Noise: == =hh ==------  Time: 384.8 (0.0)  #...###.#........... a) +0 shortbow  #...# #.#.#####...#' Fire: a) +0 shortbow  #(..# #.#.#########.  ##### #.#...........  #.############ w   dart slug  #.............  ##############  You shoot an arrow. The arrow hits the dart slug. _The dart slug is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit) =hت # #.#.......###.#. Josephus33 the Shooter  #...#.#.......# #.#. Spriggan  #...#.#.......###'#' Health: 15/15 ========================  #...#.#.......#..... Magic: 3/3========================  #..w#.#.#######..... AC: 3Str: 7  #..(#.#.# #..... EV: 17Int: 10   =h #..(#.#.# #..... SH: 0Dex: 18  #..(#.#.# #..... XL:  2 Next:  3% Place: Dungeon:1  +..@'.#.#######..... Noise: ===------  Time: 384.8 (0.0)  #...###.#........... a) +0 shortbow  #...# #.#.#####...#' Fire: a) +0 shortbow  #(..# #.#.#########.  ##### #.#...........  #.############ w   dart slug  #.............  ##############  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow.  The arrow hits t =h˭ he dart slug but does no damage. =h-Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow.  The arrow hits the dart slug but does no damage.  The dart slug is heavily wounded. =h4X.w.. =h546.0 (1.2 _ =h< =h>!=h, #.#.......###.#. Josephus33 the Shooter  #...#.#.......# #.#. Spriggan  #...#.#.......###'#' Health: 15/15 ========================  #...#.#.......#..... Magic: 3/3========================  #...#.#.#######..... AC: 3Str: 7  #..w#.#.# #..... EV: 17Int: 10  #..*#.#.# #..... SH: 0Dex: 18  #..*#.#.# #..... XL:  2 Next:  3% Place: Dungeon:1  +..@'.#.#######..... Noise: ===[40!=h2m------  Time: 386.0 (0.0)  #...###.#........... a) +0 shortbow  #...# #.#.#####...#' Fire: a) +0 shortbow  #(..# #.#.#########.  ##### #.#...........  #.############ w   dart slug  #.............  ##############  The arrow hits the dart slug but does no damage. _The dart slug is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)!=h #.#.......###.#. Josephus33 the Shooter  #...#.#.......# #.#. Spriggan  #...#.#.......###'#' Health: 15/15 ========================  #...#.#.......#..... Magic: 3/3========================  #...#.#.#######..... AC: 3Str: 7  #..w#.#.# #..... EV: 17Int: 10  #..(#.#.# #..... SH: 0Dex: 18  #..(#.#.# #..... XL:  2 Next:  3% Place: Dungeon:1  +..@'.#.#######..... !=hO T Noise: ===------  Time: 386.0 (0.0)  #...###.#........... a) +0 shortbow  #...# #.#.#####...#' Fire: a) +0 shortbow  #(..# #.#.#########.  ##### #.#...........  #.############ w   dart slug  #.............  ##############  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is almost dead.!=h:!=hfR.w.!=hU47.2 (1.2 _!=h!=hB"=hP #.#.###.#.# #...#.#.# #.#.# #...#.#.###'#'# #...#.#.#. #...#.#.#. #...#.#.# #. "=h3#..w#.#.# #. #...#.#.# #. +...@.#.#. #...###.#. #...# #.#.#####...#'# #(..# #.#.#.# ##### #.#.# #.# #. # "=h "=h5---8 (0.6"=h"=hմQ _There is an open door here."=h  #.#......#'  #.#.###.#.#. #...#.#.# #.#.#. #...#.#.###'#'# #...#.#.......#. #...#.#.#######. #...#.#.# #. #..w#.#.# #. "=hT #...#@#.# #. +...'.#.####### #...###.#............. #...# #.#.#####...#'#) #(..# #.#.#########.#. ##### #.#...........#.  #.#############.  #...............  ################ "=h "=h K---8.4 _"=h "=h #=h3#=h}#=h#=h#=hn#=h#=h########.......... ......#' .#. #.#.#......###'#'#.......#.#.######9.6 (1.2#..w#.#.# #=hg#...#.#.# #  +...'.#.#######.......  #...###.#.............#... #(. ####=h#=h#=hF #=hS #=h #=hЬ #=h ,#=h n#=h¸ ].......#......#=hp ########.......... ......#' .#. #.#.#......###'#'#......90.8.#.#.######  #..w#.#.# #.......  #=hܹ #...#.#.# #.......#=hn #=h #=h #=h˾#=hο3#=h#=h#=h,#=h X#=hy+'.'###.......#......#=h&########.......... ......#' .#. #.#.#2.0......###'#'#......  #...#.#.#######.......  #...#.#.# #.......#=h$,####=hx#=h #=h$=h$=h,$=h$=h'$=h$=h#n$=hp)+'.'###............#............$=h*########...................... ......#'3.2 .#. #.#.#  #...#.#.......###'#'#.  #...#.#.......#.......$=hw*,#.#$=h*$=h0$=h1$=h3$=h$=hW$=hٗ$=hI$=hn$=h$=hȟ,$=hL$=h$=h,$=h%$=h #......########..... #........ #.#......#'$=hNu #.#.......###.#.#...#.#.......# #.#.##...#.#.......###'#'##...#.......5.6 (2.4#...#.#.#######.......#.# #......w#.#.# #......# +...'##.#.......# #.#.#####...#'#)(..# #.#.#########.#$=h$=h$=h$=hð$=h! $=h" 3$=h) $=h+ $=h!, ,$=hA0 n$=h0 $=hl1 ,$=ha2 $=h3 ,$=h 4 $=h 8  #.##' #.####.#.#$=h8 ...#.#.# #.#.##...#.####'#'##...#.......#...#.#.#######......# #......w#.#.# #......# 8.0$=h8 +...'#...###.#......#...# #.#.#####...#'#)#(..# #.#.#########.###### #.#...........#$=h9  #.############# #............... #######$=h9 $=h> $=h!? %=hNd ###.#.#.#... ##'#'......#...#.#.#######...#.#.# #..w#.#...#.+...'@#.#######...###.#.......# #.#.#####...#'#).##  %=hw_%=h_+6 (0.6%=hg%=hi%=h)h   #.#.###.#.#  #...#.#.# #.#.#  #...#.#.###'#'#  #...#.#.# %=hRi j #..w#.#.#  #...#.#.# #  #...#.#.# #  #...#.#.# #  +...@.#.#  #...###.#  #...# #.#.#####...#'#  #(..# #.#.#.#  ##### #.#.#  #.# w   dart slug%=hi   #   %=h,q %=hq (9.2%=hdw %=hcz Q _There is an open door here.&=h`H #.#.......###.#.# Josephus33 the Shooter  #...#.#.......# #.#.# Spriggan  #...#.#.......###'#'# Health: 15/15 ========================  #...#.#.......#...... Magic: 3/3&=h>`2========================  #..w#.#.#######...... AC: 3Str: 7 &=h_` #..*#.#.# #...... EV: 17&=h~`Int: 10  #..*#.#.# #...... SH: 0&=h`@Dex: 18  &=h`H#..*#.#.# #...... XL:  2 Next:  3% Place: Dungeon:1  &=h`+...@.#.#######...... Noise: ---------  Time: 399.2 (0.0)  #...###.#............ a) +0 shortbow &=h[a #...# #.#.#####...#'# Fire: a) +0 shortbow  #(..# #.#.#########.#  ##### #.#...........#  &=ha#.############# w   dart slug  #..............  &=haV###############  _There is an open door here. &=hah_There is an open door here.  Fire: a) +0 shortbow&=hawPress: ? - help, Q - select actionShift-Dir - straight line&=hbqAim: a dart slug (almost dead, 95% to hit)&=hX w.&=h$ #.#.......###.#.# Josephus33 the Shooter  #(..#.#.......# #.#.# Spriggan  &=hf#.(.#.#.......###'#'# Health: 15/15 ========================  #.(.#.#.......#...... Magic: 3/3========================  &=h)#.(w#.#.#######...... AC: 3Str: 7  #..(#.#.# #...... EV: 17Int: 10  #..(#.#.# #...... SH: 0Dex: 18  #..(#.#.# #...... XL:  2 Next:  3% Place: Dungeon:1  +...@.#.#######...... Noise: ---------  Time: 399.2 (0.0)  #...###.#............ a) +0 shortbow  #...# #.#.#####...#'# Fire: a) +0 shortbow  #(..# #.#.#########.#  ####&=h;[40m# #.#...........#  #.############# w   dart slug  #..............  ###############  _There is an open door here. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line&=hbX3....&=hX'...  You shoot an arrow.&=hf```` _ Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot an arrow.  The dart slug launches a dart at you.&=hDW...@&=h9===400.4 (1.2&=ht&=hO _The slug dart misses you.'=hO #.#.......###.#.# Josephus33 the Shooter  #...#.#.......# #.#.# Spriggan  #...#.#.......###'#'# Health: 15/15 ========================  #...#.#.......#...... Magic: 3/3========================  #..w#.#.#######...... AC: 3Str: 7  '=h#..*#.#.# #...... EV: 17Int: 10  #..*#.#.# #...... SH: 0Dex: 18  #..*#.#.# #...... XL:  2 Next:  3% Place: Dungeon:1  +...@.#.#######...... Noise: ===------  Time: 400.4 (0.0)  '=h=#...###.#............ a) +0 shortbow  #...# #.#.#####...#'# Fire: a) +0 shortbow  #(..# #.#.#########.#  '=heZ##### #.#...........#  '=h#.############# w   dart slug  #..............  '=h^###############  The dart slug launches a dart at you. '=hf_The slug dart misses you.Fire: a) +0 shortbow'=hwPress: ? - help, Q - select actionShift-Dir - straight line'=hqAim: a dart slug (almost dead, 95% to hit)'=hJy #.#.......###.#.# Josephus33 the Shooter  #...#.#.......# #.#.# Spriggan  #...#.#.......###'#'# Health: 15/15 ========================  #...#.#.......#...... Magic: 3/3======================== '=h)s #..w#.#.#######...... AC: 3Str: 7  #...#.#.# #...... EV: 17Int: 10  #...#.#.# #...... SH: 0Dex: 18  #...#.#.# #...... XL:  2 Next:  3% Place: Dungeon:1  '=hZ!+...@.#.#######...... Noise: ===------  Time: 400.4 (0.0)  '=hm#...###.#............ a) +0 shortbow  #...# #.#.#####...#'# Fire: a) +0 shortbow '=h #(..# #.#.#########.#  '=h##### #.#...........#  #.############# w   dart slug '=hJ #..............  ############### '=h/ Fire: a) +0 shortbow'=h;wPress: ? - help, Q - select actionShift-Dir - straight line'=hZAim: a dart slug (almost dead, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  '=h{7You kill the dart slug!'=hs†((('=h;\o...171.6 (1.2 _'=ha'=hc(=h  #.#.......  #####.#.###.#.  #...#.#.# #.#.  #...#.#.###'#'  #...#.#.......#  #..†#.#.#######  #...#.#.# #  #...#.#.# #  #..@#.#.# #  +...'.#.#######  #...###.#...........  #...# #.#.#####...#'  #(..# #.#.#########. ##### #.#...........   #.############   #.............  ############## ---(=h-2.2 (0.6(=h'N  #.  #.#.....  #####.#.###.#  #...#.#.# #.#  #...#.#.###'#  #...#.#.......#  #..†#.#.#######  #...#.#.# #  #.@.#.#.# #  #...#.#.# #  +...'.#.#######  #...###.#..........  #...# #.#.#####...#  #(..# #.#.######### ##### #.#..........  #.###########  #............---8(=h,(=h-(=hn$3(=h}&(=h/(=hP1,(=h26,(=h7,(=h8(=h?#####.####.##...## #.#...'....(=h?;†#.#.#######....# ..#.#.# ..#.#+.@.'.#.######4.0 (1.2##.#......#...# #.#.#(=h?1 (=h?6#############(=hr@(=hF(=hG(=h-! (=h! (=h}" (=h(/ (=h1 (=hK4 ,(=h5 (=h8 ,(=h8 (=h[? ...'....†#.#.#######....#.# .#.#.# .#+...'.#.######(=h? p##.#......#.@.# #.#.#5.2(..# #.#.############.........(=h@ (=hD (=hF )=h s #...#.#.......###'# Josephus33 the Shooter #...#.#.......#.... Spriggan #..†#.#.#######.... Health: 15/15 ======================== #...#.#.# #.... Magic: 3/3======================== #...#.#.# #.... AC: 3Str: 7 )=h< #...#.#.# #.... EV: 17Int: 10 +...'.#.#######.... SH: 0Dex: 18 )=h #...###.#.......... XL:  2 Next: 17% Place: Dungeon:1 #.@.# #.#.#####...# Noise: ---------  Time: 405.2 (0.0) #(..# #.#.######### a) +0 shortbow )=h ##### #.#.......... Fire: a) +0 shortbow #.########### #............ )=h .#############)=h@ Aim: a dart slug (almost dead, 95% to hit)  You shoot an arrow. The arrow hits the dart slug. )=h_ N_You kill the dart slug!Fire: a) +0 shortbow)=h Press: ? - help, Q - select actionShift-Dir - straight line)=hWU.*@*=hY9.'*=h:5*.*=hu6..*=h@.**=h #.*#.*'*.*=hD L#*#+=hNM#..... _You kill the dart slug!Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineYou can't see that place.  [the floor.]+=hZ| ..***+=h9...'.  You can't see that place.  [the floor.]+=hV@..+=h :..+=h'X | ..***+=hI6...'.  You can't see that place.  [the floor.]+=h| ..***,=h|#.*#.*'*.,=h M.#*.,=h:S...*,=hX..*.,=h `...*.,=hbu . The floor.-=ha #...#.#.......###'# Josephus33 the Shooter #...#.#.......#.... Spriggan #..†#.#.#######.... Health: 15/15 ======================== #...#.#.# #.... Magic: 3/3======================== #...#.#.# #.... AC: 3Str: 7 #...#.#.# #.... EV: 17Int: 10 +...'.#.#######.... SH: 0Dex: 18 -=h$#*..###.#.......... XL:  2 Next: 17% Place: Dungeon:1 #.@.# #.#.#####...# Noise: ---------  Time: 405.2 (0.0) #(..# #.#.######### a) +0 shortbow ##### #.#.......... Fire: a) +0 shortbow #.########### #............ ############# _You kill the dart slug!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line-=hUYD...*-=hv M.*.-=h . The floor..=h0 #...#.#.......###'# Josephus33 the Shooter #...#.#.......#.... Spriggan #..†#.#.#######.... Health: 15/15 ======================== #...#.#.# #.... Magic: 3/3======================== #...#.#.# #.... AC: 3Str: 7 #...#.#.# #.... EV: 17Int: 10 +*..'.#.#######.... SH: 0Dex: 18 #.*.###.#.......... XL:  2 Next: 17% Place: Dungeon:1 #.@.# .=hl[40m#.#.#####...# Noise: ---------  Time: 405.2 (0.0) #(..# #.#.######### a) +0 shortbow ##### #.#.......... Fire: a) +0 shortbow #.########### #............ ############# _You kill the dart slug!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line.=h #...#.#.......###'# Josephus33 the Shooter #...#.#.......#.... Spriggan #..†#.#.#######.... Health: 15/15 ======================== #...#.#.# #.... Magic: 3/3======================== #...#.#.# #.... AC: 3Str: 7 #...#.#.# #.... EV: 17Int: 10 +...'.#.#######.... SH: 0Dex: 18 #...###.#.......... XL:  2 Next: 17% Place: Dungeon:1 #.@.# #.#.#####...#.=h Noise: ---------  Time: 405.2 (0.0) #(..# #.#.######### a) +0 shortbow ##### #.#.......... Fire: a) +0 shortbow #.########### #............ ############# _You kill the dart slug!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then..=h.=h].=h. _.=hA.=h. #...#.#.......###'# Josephus33 the Shooter #...#.#.......#.... Spriggan #..†#.#.#######.... Health: 15/15 ======================== #...#.#.# #.... Magic: 3/3======================== #...#.#.# #.... AC: 3Str: 7 #...#.#.# #.... EV: 17Int: 10 .=h,+...'.#.#######.... SH: 0Dex: 18 #...###.#.......... XL:  2 Next: 17% Place: Dungeon:1 #.@.# #.#.#####...# Noise: ---------  Time: 405.2 (0.0) #(..# #.#.######### a) +0 shortbow ##### #.#.......... Fire: a) +0 shortbow #.########### #............ ############# _You kill the dart slug!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line _Okay, then./=h3/=hs/=h?/=h۠/=hP _/=h/=h//=h/=hw  #####.#.###.  #...#.#.# #  #...#.#.......###'  #...#.#.......#  #..†#.#.#######  #...#.#.# #  #...#.#.# #  #...#.#.# #  +@..'.#.#######...6.4 (1.2  #...###.#.........  #...# #.#.##### #(..# #.#. ##### #.#  #. #........... ############ /=hP/=hX/=h1=h! ##.#.'##1=h& 1=h8' ,701=h* 1=h, _You open the door.2=h32=h 2=h@2=h    There is an open door here.2=h|2=h _2=h 2=h~  #####.#.......## #...#.#.......#  #...#.#.......## #...#.#.......# #..†#.#.####### #...#.#.# #  #.#...#.#.# #2=hM  #.#...#.#.# #  #@'...'.#.#######8.6 (1.2  ###...###.#  #...# #.#.#####  #(..# #.#.  ##### #.# 2=h #.  #   2=hݴ2=h2=hQ2=h| 32=h 2=h 2=h$ 2=h B2=h ,2=h_ 2=h 2=hk ,2=h 2=h$ ###.. #.... ..###2=h#% #.#.#.......# .#.#.......##..#.#.........†#.#.#######...#.#.# 10.4 (1.8.#...#.#.# ##.#...#.#.#  2=hp% 2#.'...'.#.#######. ###...###.#....... #...# #.#.#####. .# #2=h% M 2=hn& 2=hN+ 2=h, 2=h 32=h 2=hw 2=h 2=h 2=h 2=ho ,2=h 2=h .........###..........###.. #.... ..####.#.#.......# ......##2.2......†#.#.###### 2=hI #.#...#.#.# #. #.#...#.#.# #. #.#...#.#.# #. .2=h 7 2=h 2=h} 2=h 3=h33=h3=h13=h͕3=h,3=hn3=hN,3=h3=h+'.'####+'.'.........###..........###.. #.... ..4.0####.#.#.......# ......##......†#.#.######3=h#...#.#.# .#...#.#.# ##.#...#.#.# 3=hɧ3=h3=h33=h3=hX3=h՗n3=h,3=h3=h#...(.....#  # #### ####3=h +'.'####+'.'.........###..........5.8###.. #.... #.# #.#......... #.#####.#.......## #.#...#.#.......# . #.#3=h53=h3=hW3=hׅ33=h3=h3=h3=h&3=hX3=h3=hИ3=h{,3=hV3=hCJ #... #...######  #...(.....#  # #### #### +'.'####+'.'7.6.........###.... 3=hZ#.#............... #.########........ #.# #............#.#3=ha3=h3=h-3=h,.....................'.....................###3=hc======803=h3=hO _As you open the door, it creaks loudly! You hear a shout!4=hT44=hZ4=h\4=h!|34=hA}4=h4=hB4=hC@  There is an open door here.4=h #... . #...l  ##...######  #.........# 4=h #...(.....#  #.........# ###### #...###.. +..'.'.. ###@.###..------4=h- #.'..'.'.. #.#...4=h### #.#.... #.#......... #.########.l   frilled lizard (wandering)4=h} #.# #.... #.# #.#.... #.#####.#.......###.4=h-9.2 (0.64=h4=h̨ g..g   goblinA frilled lizard comes into view.A goblin comes into view. It is wielding a +0 dagger.4=hJ------8 (1.24=h4=hz; _The frilled lizard moves out of view.4=hߘ7 ..l.. #.g.. #...#####.(  ########## +'.'#######.''.'####.#.#.......########.l   frilled lizard (wandering).4=hK ...4=hF4=h.20.4 (0.64=hh4=h5=h . Josephus33 the Shooter #...l.. Spriggan #.g..Health: 15/15 ======================== ##.*.######Magic: 3/3======================== #..*......#AC: 3Str: 7 #.*.(.....#EV: 17Int: 10 #.*.......# ###### SH: 0Dex: 18 #.*.......###..... XL:  2 Next: 17% Place: Dungeon:1 5=h+@........'.'..... Noise: ---------  Time: 420.4 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow #.#.........###..... #.#................. #.#................. g   goblin #.########.......... l   frilled lizard (wandering) #.# #............. 5=hi#.# #.#...........A goblin comes into view. It is wielding a +0 dagger. _The frilled lizard moves out of view.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line5=hMAim: a goblin, wielding a +0 dagger (56% to hit)5=h̽d g.*.5=h g*.*Aim: a goblin, wielding a +0 dagger (56% to hit)6=hS . Josephus33 the Shooter #...l.. Spriggan #.g..Health: 15/15 ======================== ##.(.######Magic: 3/3======================== #..(......#AC: 3Str: 7 #.(.(.....#EV: 17Int: 10 #.(.......# ###### SH: 0Dex: 18 6=hPm#.(.......###..... XL:  2 Next: 17% Place: Dungeon:1 +@........'.'..... Noise: ---------  Time: 420.4 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow #.#.........###..... #.#................. #.#................. g   goblin #.########.......... l   frilled lizard #.# #............. #.# #.#...........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow.  The frilled lizard hisses angrily.6=h  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow.  The frilled lizard hisses angrily.  The arrow hits the goblin but does no damage.6=hB6=ho..lg....6=h8>===1.6 (1.2 _6=h^6=h6=hNw . Josephus33 the Shooter #...... Spriggan #....Health: 15/15 ======================== ##.l.######Magic: 3/3======================== #.g.......#AC: 3Str: 7 #.*.(.....#EV: 17Int: 10 #*........# ###### SH: 0Dex: 18 #*........###..... XL:  2 Next: 17% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 421.6 (0.0) 6=hVP###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow #.#.........###..... #.#................. #.#................. g   goblin #.########.......... l   frilled lizard #.# #............. #.# #.#...........The frilled lizard hisses angrily. _The arrow hits the goblin but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)6=hIF  . Josephus33 the Shooter #.(.... Spriggan #.(..Health: 15/15 ======================== ##(l.######Magic: 3/3======================== #.(.......#AC: 3Str: 7 #.(.(.....#EV: 17Int: 10 #(........# ###### SH: 0Dex: 18 6=h.G x#(........###..... XL:  2 Next: 17% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 421.6 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow 6=h|G #.#.........###..... #.#................. 6=hG #.#................. g   goblin 6=hG #.########.......... l   frilled lizard 6=hG #.# #............. #.# #.#...........6=hH sThe frilled lizard hisses angrily. _The arrow hits the goblin but does no damage.  6=h5H |Fire: a) +0 shortbowPress: ? - help, Q - select action6=hYH fShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)6=h _The arrow hits the goblin but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow barely misses the goblin.6=h 6=h( p.....lg..6=h 42.8 (1.2 _6=h 6=h 7=hK . Josephus33 the Shooter #...... Spriggan #....Health: 15/15 ======================== ##...######Magic: 3/3========================7=h L #..l......#AC: 3Str: 7 #.g.(.....#EV: 17Int: 10 7=haL#.*.......# ###### SH: 0Dex: 18 #*........###..... XL:  2 Next: 17% Place: Dungeon:1 7=hL+@........'.'..... Noise: ===------  Time: 422.8 (0.0) 7=hL###.........###..... a) +0 shortbow7=hL 7=hM#.'.........'.'..... Fire: a) +0 shortbow 7=h'Me#.#.........###..... 7=hMMo#.#................. 7=h{M#.#................. g   goblin 7=hM7=hM#.########.......... l   frilled lizard 7=hMJ#.# #............. 7=hN#.# #.#...........Aim: a goblin, wielding a +0 dagger (56% to hit) 7=h'Nn_You shoot an arrow. The arrow barely misses the goblin.Fire: a) +0 shortbow7=hNPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)7=h0y g..*7=h g**.  Aim: a goblin, wielding a +0 dagger (56% to hit)7=h? . Josephus33 the Shooter #...... Spriggan #....Health: 15/15 ======================== ##...######7=hMagic: 3/3======================== #..l......#AC: 3Str: 7 #.g.(.....#EV: 17Int: 10 #.........# ###### SH: 07=hDex: 18 #.........###..... XL:  2 Next: 17% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 422.8 (0.0) ###.........###..... a) +0 shortbow 7=h#.'.........'.'..... Fire: a) +0 shortbow #.#.........###..... 7=h;t#.#................. 7=hw#.#................. g   goblin #.########.......... l   frilled lizard 7=hW#.# #............. #.# #.#...........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!7=h)((l   frilled lizard7=h.7=h07=h7l.l..l 2 frilled lizards (1 wandering)7=ha<6204.0 (1.28=h8=hPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin! _A frilled lizard comes into view.8=h n . Josephus33 the Shooter #...l.. Spriggan #....Health: 15/15 ======================== ##...######Magic: 3/38=hL ======================== #.........#AC: 3Str: 7 #.l.(.....#EV: 17Int: 108=h  #.*.......# ###### SH: 0Dex: 18 8=h 8=h #*........###..... XL:  2 Next: 20% Place: Dungeon:1 8=h +@........'.'..... Noise: ===------  Time: 424.0 (0.0) 8=h" ###.........###..... a) +0 shortbow8=hG  #.'.........'.'..... Fire: a) +0 shortbow8=hk  8=h e#.#.........###..... 8=h j#.#.................8=h  8=h #.#................. ll 2 frilled lizards (1 wandering) 8=h O#.########.......... 8=h8 E#.# #............. 8=h[ _#.# #.#...........You kill the goblin! 8=h 6_A frilled lizard comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)8=h23U . Josephus33 the Shooter #...l.. Spriggan #....Health: 15/15 ======================== ##...######Magic: 3/3======================== #.........#AC: 3Str: 7 #.l.(.....#EV: 17Int: 10 8=h 4=#.........# ###### SH: 0Dex: 18 #.........###..... XL:  2 Next: 20% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 424.0 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow 8=h4#.#.........###..... #.#................. 8=h4#.#................. ll 2 frilled lizards (1 wandering) 8=h4O#.########.......... 8=h4E#.# #............. 8=h5;#.# #.#...........8=h45iShift-Dir - straight lineAim: a frilled lizard (46% to hit)  8=hS5CYou shoot an arrow.  The frilled lizard hisses angrily.  8=hv5eThe arrow hits the frilled lizard!  You kill the frilled lizard!8=h;)((   frilled lizard9=hi{9=h2\.l..9=h5<45.2 (1.2 _9=hΏ9=hn9=hH . Josephus33 the Shooter #...... Spriggan #..l.Health: 15/15 ======================== ##..*######9=h;Magic: 3/3======================== #..*......#AC: 3Str: 7 #.)*(.....#EV: 17Int: 10 #.*.......# ###### SH: 0Dex: 189=hr# #.*.......###..... XL:  2 Next: 24% Place: Dungeon:1 9=h+@........'.'..... Noise: ===------  Time: 425.2 (0.0)9=h ###.........###..... a) +0 shortbow9=h #.'.........'.'..... Fire: a) +0 shortbow9=h! 9=hd#.#.........###..... #.#................. 9=h#.#................. l   frilled lizard 9=hȧO#.########.......... 9=h9=h`E#.# #............. 9=h#.# #.#...........The arrow hits the frilled lizard! _You kill the frilled lizard!9=h|Fire: a) +0 shortbowPress: ? - help, Q - select action9=h_Shift-Dir - straight lineAim: a frilled lizard (46% to hit)9=h-N l..*.*.9=h ~ ..)*.*9=hI vl*Aim: a frilled lizard (46% to hit):=h4 . Josephus33 the Shooter #...(.. Spriggan #..(.Health: 15/15 ======================== ##..(######Magic: 3/3======================== #..(......#AC: 3Str: 7 #.)((.....#EV: 17Int: 10 :=h5|#.(.......# ###### SH: 0Dex: 18 #.(.......###..... XL:  2 Next: 24% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 425.2 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow #.#.........###..... #.#................. :=h6#.#................. l   frilled lizard :=h(6#.########.......... #.# #............. :=hH6@#.# #.#...........:=hv6Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:=h6Aim: a frilled lizard (46% to hit)  You shoot an arrow.  The arrow closely misses the frilled lizard.:=h:=hOo..l.....:=h46.4 (1.2 _:=hP:=h ;=hk . Josephus33 the Shooter #...... Spriggan #....Health: 15/15 ======================== ##.l.######Magic: 3/3======================== #..*......#AC: 3Str: 7 #.*.(.....#EV: 17Int: 10 #.*.......# ###### SH: 0Dex: 18 #*........###..... XL:  2 Next: 24% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 426.4 (0.0) ###.........###..... a) [32;=hm+0 shortbow #.'.........'.'..... Fire: a) +0 shortbow #.#.........###..... #.#................. #.#................. l   frilled lizard #.########.......... #.# #............. #.# #.#...........You shoot an arrow. _The arrow closely misses the frilled lizard.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit);=h  . Josephus33 the Shooter #..(... Spriggan #..(.Health: 15/15 ======================== ##.(.######Magic: 3/3======================== #..(......#AC: 3Str: 7 #.(.(.....#EV: 17Int: 10 #.(.......# ###### SH: 0Dex: 18 #(........###..... XL:  2 Next: 24% Place: Dungeon:1 +@........'.'..... Noise: ===------  ;=h ^[33mTime: 426.4 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow #.#.........###..... #.#................. #.#................. l   frilled lizard #.########.......... #.# #............. #.# #.#...........Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot an arrow.  The arrow barely misses the frilled lizard.;=h ....l..7.6 (1.2 _<=h . Josephus33 the Shooter #...... Spriggan #....Health: 15/15 ======================== ##...######Magic: 3/3======================== <=h#.........#AC: 3Str: 7 #.l.(.....#EV: 17Int: 10 #.*.......# ###### SH: 0Dex: 18 #*........###..... XL:  2 Next: 24% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 427.6 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow <=h!e#.#.........###..... <=hOo#.#................. <=h{#.#................. l   frilled lizard <=h#.########.......... #.# #............. <=h#.# #.#...........You shoot an arrow. _The arrow barely misses the frilled lizard.<=h|Fire: a) +0 shortbowPress: ? - help, Q - select action<=hV_Shift-Dir - straight lineAim: a frilled lizard (46% to hit)<=h[Un .l*.<=hRw.l.*Aim: a frilled lizard (46% to hit)<=hP . Josephus33 the Shooter #...... Spriggan #....Health: 15/15 ======================== ##...######Magic: 3/3======================== #.........#AC: 3Str: 7 #.l.(.....#EV: 17<=hdInt: 10 #.........# ###### SH: 0Dex: 18 #.........###..... XL:  2 Next: 24% Place: Dungeon:1 +@........'.'..... Noise: ===------  Time: 427.6 (0.0) ###.........###..... a) +0 shortbow #.'.........'.'..... Fire: a) +0 shortbow <=he#.#.........###..... <=hҬo#.#................. <=h&#.#................. l   frilled lizard #.########.......... <=hX#.# #............. #.# #.#...........Fire: a) +0 shortbow<=hwPress: ? - help, Q - select actionShift-Dir - straight line<=hAim: a frilled lizard (46% to hit)  You shoot an arrow. The arrow hits the frilled lizard!  You kill the frilled lizard!<=h[)((<=hQ?-..<=hڛY78.8 (1.2 _==hg#.#####.....'######==hnZ======9==hIo 0==hu==hx= _As you open the door, it creaks loudly!==hA 3==h ==h B==hj ==hٚ @  There is an open door here.==h ==h  _==h ==h3 9    #.....   #....  ##...######  #.........#  #.).(.....#  #.==h ..#   #.#####..###  #....@'...'.'------31.0 (1.2  #######..###  #.'...'.'==h q  #.#.........###  #.#...  #.#....  #.########  #.# #==h' p  #.# #.#==h =------==hs ==hE 3==hH ==hR ==hU ,==h^Y ==hZ ==h] ,==h^ ==hMe c   #.....  #....  ##...######  #.........#  #.).(.....#==he   # #.........#   #.#####..###  #..@..'..'.'2.2  #######..###  #.'.........'.'  #.#.........###  #.#....  #.#....==he   #.########  #.# #  #.# #.#==hf ==hk ==hl >=hr3>=h5>=h?>=h3>=h>=h,>=hC>=h>=h>=hC   #.# #.....  #.# #....  #.# ##...######  #.# #..#  #.# #.).(.....#  #.# #.........# >=h&  #.#####..##  #@....'.3.4  #######..##  #.'........  #.#..##  #.#  #.#>=hG  #.##  #.# #>=hjp  #.# #.#>=h>=h>=hI>=h3>=h̟>=h>=hw,>=ht,>=h,>=h>=ha>=h,>=hg>=h^    #.....  #.... #...##### #.. # #.).(.....# 5.2 (1.8.# #.. #.#######>=h %  #.....'.........'.  #######.........## #.'.........'. >=h>=hS>=h}>=h` 4>=hAg >=hh >=h~ >=h >=h >=h >=h` ,>=h1 n>=h\ >=h ,>=h >=hʜ     #.....  #.... 7.0#...#####    #.# #.).(.....#  #.# #.........#  #.#####.........## . >=h 7>=h >=h >=h 3>=h">=h +>=h,,>=h1n>=hi3>=h5,>=h5>=h;...  8.8  #.....   #.# #....  #.# ##...######  #.# #.........# . #.#>=h#<>=h@?=hH?=hHk3?=hk?=hu?=hC|?=h}?=h},?=hA~?=hƒ  #...40.6   #.#  #.#  #.# #......#.#?=hN?=h?=h?=h22I?=h2?=h 4,?=h8?=hy9,?=h9?=h+?   ########..#.........2.4  #.#  #.#  #.#.#.#?=hi@?=hB?=h2D?=h$-  ########.@.......##.#####....?=hD2 ?=h2 &3.0 (0.6?=h6 ?=h8 @=h\4@=hga@=hc@=h!       # ########..#  #....@....# 4.8 (1.8 ##.#####..#  #.# # #.# #.# #.# #.# #.# @=h2 @=h^ % _Found a short sword. Found a stone staircase leading down.  ...> .).. ...# #..# #..# #..#  ########..#  #...# 6.6 ##.#####..#  #.# #..#  #.# ..... #.# ...... #.# #......# #.# ###....# #.# ..... #.# . @=hq QA=h 3A=hK A=h A=h A=h1 A=h BA=h A=hd A=h A=hL A=h A=h A=h " ...##..##..##########........##.#####. #.# ##..##.# #.# #.@....#8.4 #.# #.........#......###.......#  #.# #......#A=h" .  #.# #.......  #.# ##...######A=h" A=h( A=hx* B=hi3B=h{jB=hvB=hq~B=h #..#  #..# # ########..# .# #.........# #.# ##.#####..# ... #.# ##..##.#B=hmB #.# #......#### #.# #.......... #.# #..@...####9.6 (1.2 #.# ###....#  #.# #......#  #.# #......#.. #.# #......#.. #.# #..B=hr #.# ##...###### #.# #.........# #.# #.).(.....B=h΅"#B=hVB=h%B=hՍB=h3B=hǏB=hϚB=h,B=h,B=h,B=hB=hy ########..# .# #.........# ##.#  ##.#####..# ...  #.# ##..##.#  #.# #......#### #.# #..........B=hݮ #.# #......####  #.# ###....###  #.#  50.8 #.# #.... #.# #......# B=hn..## #.# #.. . #.# ##...###### #.# #.........# #.  #.# #.).(.....# #.B=hg  #.# #.........# ########.  #.#####.........###........ B=hүB=hYB=hŷB=hB=h.@ 3B=hA B=h6M B=hzO ,B=hS ,B=hPT B=hT B=h=U B=hV B=heX B=hX B=h>Y B=h_  #..#  #..#  #..# # ########..# .# #.........####.# B=hJ` , ##.#####..##...  #.# ##..##.#  #.# #......######. #.# #.......2.6 (1.8 #.# #......#######  #.# ###....### B=hr`  #.# #......#B=h` 6 #.# #......# .. #.# #......# ..###B=ha  #.# #........ ... #.# ##...###### #. #.# #.# #B=ha B=hwf B=hOh C=hoC=hC=hC=hC=h,C=hnC=hC=h,C=hOC=h~' #..#  #..#  #..# #  ########..# .#  #.........####.#  ##.#####..##...  #.# ##..##.# . C=h #.# #......######...  #.# #........4.4  #.# #......#######...  #.# ###....###  #.# #......#  #.# #......# .. + C=h( #.# #......# ..###  #.# #........ ...  #.# ##...###### #...  #.# #...# #...C=hUC=h=C=hPC=hpC=h^qC=hqC=h{C=h7}C=h}C=h%nC=hYC=h,C=hC=h*6#..# #..# #..# # ######..# .# ## . C=h@..####.# .. .. .#####..##... .###... .# ##..##.# ...... .# #......######... .# #...6.2 .# #......#######... C=h݊h.# ###....### ...## C=h.# #......# ### .# #......# .. +... C=h&.# #......# ..######... .# #........ ... C=hU.# ##...###### #... .# #...# #...C=hC=hЋC=hC=hC=h _C=h #..# #..# #J#..# # #....# .# #.## .####.# ... . #####..##... ..###. # ##..##.# #. # #......######. # #... # #......#. # ###....### ....# # #......# ##### # #......# .. +. # #......# ..######.J   endoplasm (asleep) # #. . # ##...###### #.) # #.# #.C=h (0.0C=h A8 (0.6C=h ] _An endoplasm comes into view.D=h+#..# #J#..# # #. .... ####..# .# #.## ... ......####.# #... ... ####..##... ..###..  ##..##.# #.....  #......######.  #.......  #......####### D=h  ###....### #....####  #......# ######  #......# .. +....#  #......# ..######....#  #...........#   ##...#######)   #.........# #.D=h.   #.).(.....# #. D=hD=hP(7.4D=h}D=hE=hIE=hݰE=h #..#  #..# #J E=hZW #..# # #. .... #####..# .# #.## .... .......####.# #... ..... #####..##... ..###..... # ##..##.# #. # #######. # #............. E=h# #......#######........ # ###....### #....#### # #......# ###### # #......#E=hJ .. +.... # ########.... J   endoplasm (asleep) # #........E=hE... # ##...###### #) # #.........# #E=hS08.0 (0.6E=h}F=hK #..#Josephus33 the Shooter#..##JSpriggan#..# # #* ....Health: 15/15 ======================== #####..# .# #*## ....Magic: 3/3======================== .......####.# #*.. .....AC: 3Str: 7 #####..##... .*###.....EV: 17Int: 10 F=htL# ##..##.# #*........SH: 0Dex: 18 # #......######*........XL:  2 Next: 27% Place: Dungeon:1 # #............@........Noise: ---------  Time: 458.0 (0.0) # #......#######........F=hLa) +0 shortbow # ###....### #....####Fire: a) +0 shortbow # #......# ###### # #......#F=hM.. +.... # #......#..######.... J   endoplasm (asleep) F=h4M# #................... # ##...######F=hbMk#........) # #.........##......... F=hM_Found a short sword. Found a stone staircase leading down. _An endoplasm comes into view.Fire: a) +0 shortbowF=hNPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)F=h  #..#Josephus33 the Shooter#..##JSprigganF=h< .#..# # #. ....Health: 15/15 ======================== #####..# .# #.## ....Magic: 3/3======================== .......####.# #... .....AC: 3Str: 7 F=hr M#####..##... ..###.....EV: 17Int: 10 # ##..##.# #.........F=hSH: 0Dex: 18 # #......######.........XL:  2 Next: 27% Place: Dungeon:1 # #............@........Noise: ---------  Time: 458.0 (0.0) # #......#######........a) +0 shortbow # ###....### #....####Fire: a) +0 shortbow F=hQ# #......# ###### # #......#.. +.... # #......#F=h ..######.... J   endoplasm (asleep) # #................... # ##...######F=hl#........) # #.........##.........F=h|Fire: a) +0 shortbowPress: ? - help, Q - select actionF=hShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm!  F=hF7You kill the endoplasm!F=hba.((((((F=hKF=hAI.......F=hݟG34===9.2 (1.2 _F=hwF=hG=hd3G=hdG=h\kG=h lG=hclG=hepG=hq,G=hqG=hrG=hs,G=hvtG=huG=hw,G=hhwG=hg| #..# #..# #. #..# # #. ....  ########..# .# #.## .... G=h|T #.........####.# #... .....  ##.#####..##... ..###.....  #.# ##..##.# #.........  #.# #......######......... G=h| #.# #.............---G=h|62.2 (3.0  #.# #......#######........ G=h(}O #.# ###....### #....####  #.# #......# ###### G=hG} #.# #......# G=hk}..  #.# #......# ..##### G=h} #.# #........  #.# ##...###### #.... G=h} #.# #.........# #G=h#~:---G=hRG=hɄG=h,3G=hG=hjG=hG=h XG=h G=hS!G=h*#G=h%,G=h%G=h'G=h<)G=h})G=h'*G=h+G=h-G=h?-G=h-G=h3  #..#  #..# #. G=h>4 #..# # #. ..  ########..# .# #.## .. G=he4 #.........####.# #... ... G=h4b ##.#####..##... ..###...  #.# ##..##.# #....... G=h4 #.# #......######.......  #.# #G=h5A...5 G=h'5 #.# #......#######...... G=hM5 #.# ###....### #....##  #.# #.G=hq5.....# ######  #.# #..G=h5E....# .. G=h'6 #.# #......# ..  #.# #........   #.# ##...######  #.# #.........#G=h6G=h;G=h=G=hG=hG=hG=h=G=h,G=h,G=h™,G=hQG=hߞG=hG=hG=hG=h#######.# #.## ..#.........####.# #... ...##.#####..##... ..###.G=h6 #.# ##..##.# #..... #.# #......######.... #.# #................#......##########. #....## #@.....# ###### 7.0 (1.8 #......#  #......# ....... G=hQ #.# #.).(.....#  #.# #.........# #######   #.#####.........###...... G=hG=hG=hG=h3G=hlG=h)G=h+G=h>,G=h0,G=hv2G=h2G=h 4G=hS6G=hA9,G=h:G=h<G=h>,G=h@G=h+BG=hD,G=hFG=h%M1 #.# ##..##.# #.........  #.# #......######.........  #.# #.....................  #.# #......#######........ G=hM{ #.# ###....### #....####  #.# #......# ######  #.# #......# ..  #.# #......####### ..###  #.# #....... ......G=hYN70.0 (3.0  #.# ##...########## #..  #.# #.........# #..  #.# #.).(.....# #...  #.# #.........# ########....  #.#####.........###...........  #.....'.........'.'...........  #######.........###........... G=hNR#.'.........'.'.....G=hUG=hVH=hQH=hЬH=h̲H=hiH=h/83H=hE:H=hjGH=hKXXH=h]XH=h`,H=haH=hdv _Found a scroll labelled FAROHO LEITSUE.H=hfH=h9gH=hhH=h;jH=hn,H=hoH=h}e# ##..##.# #......... # #......######......... # #........... # #......#######........ # ###....### #....#### # #......# ###### # # #......# ..# +.... # #......#######....######.... # #........?.....3 # ##...#####........) # #.........# #..... # #.).(.....# #..... # #.........# ########..... #####.........###..... ....'.........'.'.....### #####.........###.....# ##.'.........'.'.....# #H=h3H=hH=hA H=hgB H=hC H=hW JH=h^ nH=hIe 1H=hf H=ho !..##.# #......... .....######......... .... #. .....#######........ ##. #....### #....#### .. #......# ######## #. #......# #....# +....# # #......#######....######....# # #......####7.0 (4...#####........)..##. .........# #.....## .).(.....# #.....## .........# ########..........)## .........###..........'.'.....###..... .........###.....# #..... .........'.'.....# #.....H=hv H=h\w d _i - a scroll labelled FAROHO LEITSUEJ=hJ=h,Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn) J=hPScrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - a scroll labelled FAROHO LEITSUE Potions (go to first with !)  d - a potion of heal wounds  g - 3 white potions  h - a lumpy green potionK=hW 2i - a scroll labelled FAROHO LEITSUE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play, K=h 5 Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.N=h*mN=hrN=hw..##.# #.........Josephus33 the Shooter .....######.........Spriggan ....................#. Health: 15/15 ======================== .....#######........##. Magic: 3/3======================== #....### #....####.. AC: 3Str: 7 #......# #########. EV: 17Int: 10 N=h{y#......# #....# +....# #. SH: 0Dex: 18 #......#######....######....# #. XL:  2 Next: 34% Place: Dungeon:1 #...............@...........####. Noise: ---------  Time: 477.0 (0.0) #...###############........)..##. a) +0 shortbow .........##...........##. Fire: a) +0 shortbow .).(.....##...........##. Tele .........# ########..........)##. .........###.....................  .........'.'...........###.......  .........###...........# #.......  .........'.'...........# #....... Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! N=h>z_Found a scroll labelled FAROHO LEITSUE. _i - a scroll labelled FAROHO LEITSUEAs you read the scroll labelled FAROHO LEITSUE, it crumbles to dust.N=h@8.0 (1N=h%N=h҈  You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _Found a scroll labelled FAROHO LEITSUE. _i - a scroll labelled FAROHO LEITSUE  As you read the scroll labelled FAROHO LEITSUE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.R=hR=hA%9R=hR=hMR=h <80R=h R=h S=h}S=h@~%1S=h:S=h^S=h#<S=h?} #.# ..  .... ##.# # .... # ...###. .. ..... #.##+#....... .###..... #r........... ... #........###. . #.... ......... #......###... # #.....####..#+#+##. # #....#### #.....+ ...#.#.##..# ######## ##....# #.).....#..##  #....# +....# #..#.#..#... r   rat (asleep) ###....######....# #....#....## ................S=hi~.####..........## ########........)..##.†.##.###..#  Your surroundings suddenly seem different.2 _A rat comes into view.W=hJosephus33 the Shooter#.#Spriggan..Health: 15/15 ========================....##.#Magic: 3/3======================== ## .... # ...###.AC: 3Str: 7 .. ..... #.##+#.......EV: 17Int: 10 .###..... #r*..........SH: 0Dex: 18 ......... #..**....###.XL:  2 Next: 34% Place: Dungeon:1 ......... #....@.......Noise: ---------  Time: 482.0 (0.0) ......... #......###...a) +0 shortbow #........ #....W=h,.####..#+#+##. # Fire: a) +0 shortbow #....#### #.....+ ...#.#.##..# ######## ##....# #.).....#..###....# +....# #..#.#..#... r   rat (asleep) ###....######....# #....#....## .................####..........## ########........)..##.†.##.###..#Your surroundings suddenly seem different. _A rat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 98% to hit)W=hzn r..W=hb.*.*W=h˩a..**.W=h lr*Aim: a rat (asleep, 98% to hit)W=h+ Josephus33 the Shooter#.#Spriggan..Health: 15/15 ========================....##.#Magic: 3/3======================== ## .... # ...###.AC: 3Str: 7 .. ..... #.##+#.......EV: 17Int: 10 .###..... #r(..........SH: 0Dex: 18 ......... #..((....###.XL:  2 Next: 34% Place: Dungeon:1 ......... #....@.......Noise: ---------  Time: 482.0 (0.0) ......... #......###...a) +0 shortbow W=h, *#........ #.....####..#+#+##. # Fire: a) +0 shortbow #....#### #.....+ ...#.#.##..# ######## ##....# #.).....#..###....# +....# #..#.#..#... r   rat ###....######....# #....#....## .................####..........## ########........)..##.†.##.###..#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.W=hr C  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.  The rat squeaks loudly.W=h( M.r..W=h̶ >===3.2 (1.2 _W=h. W=h' X=hJosephus33 the Shooter#.#Spriggan..Health: 15/15 ========================....##.#Magic: 3/3======================== ## .... # ...###.AC: 3Str: 7 .. ..... #.##+#.......EV: 17Int: 10 .###..... #.r..........SH: 0Dex: 18 ......... #..**....###.XL:  2 Next: 34% Place: Dungeon:1 ......... #....@.......Noise: ===------  Time: 483.2 (0.0) ......... #......###...a) +0 shortbow X=hĦC#........ #.....####..#+#+##. # Fire: a) +0 shortbow #....#### #.....+ ...#.#.##..# ######## ##....# #.).....#..###....# +....# #..#.#..#... r   rat ###....######....# #....#....## .................####..........## ########........)..##.†.##.###..#The arrow hits the rat but does no damage. _The rat squeaks loudly.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)Y=haJosephus33 the Shooter#.#Spriggan..Health: 15/15 ========================....##.#Magic: 3/3Y=h/b======================== ## .... # ...###.AC: 3Str: 7 .. ..... #.##+#.......EV: 17Int: 10 .###..... #((..........SH: 0Dex: 18 ......... #..((....###.XL:  2 Next: 34% Place: Dungeon:1 ......... #....@.......Noise: ===------  Time: 483.2 (0.0) ......... #......###...a) +0 shortbow #........ #.....####..#+#+##. # Fire: a) +0 shortbow #....#### #.....+ ...#.#.##..# Y=h4c######## ##....# #.).....#..###....# +....# #..#.#..#... r   rat ###....######....# #....#....## .................####..........## ########........)..##.†.##.###..#The arrow hits the rat but does no damage. _The rat squeaks loudly.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)Y=h_The rat squeaks loudly.  Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight lineAim: a rat (63% to hit)  You shoot an arrow. The arrow completely misses the rat.Y=haM..r.Y=h44.4 (1.2 _Y=hY=hY=h{Josephus33 the Shooter#.#Spriggan..Health: 15/15 ========================....##.#Magic: 3/3======================== ## .... # ...###.AC: 3Str: 7 .. ..... #.##+#.......EV: 17Int: 10 .###..... #............SH: 0Dex: 18 ......... #..r*....###.XL:  2 Next: 34% Place: Dungeon:1 ......... #....@.......Noise: ===------  Time: 484.4 (0.0) Y=h|......... #......###...a) +0 shortbow #........ #.....####..#+#+##. # Fire: a) +0 shortbow #....#### #.....+ ...#.#.##..# ######## ##....# #.).....#..###....# +....# #..#.#..#... r   rat ###....######....# #....#....## .................####..........## ########........)..##.†.##.###..#Aim: a rat (63% to hit) _You shoot an arrow. The arrow completely misses the rat.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)Z=hSJosephus33 the Shooter#.#Spriggan..Health: 15/15 ========================....##.#Magic: 3/3======================== ## .... # ...###.AC: 3Str: 7 .. ..... #.##+#.......Z=hTEV: 17Int: 10 .###..... #((..........SH: 0Dex: 18 ......... #..((....###.XL:  2 Next: 34% Place: Dungeon:1 ......... #....@.......Noise: ===------  Time: 484.4 (0.0) ......... #......###...a) +0 shortbow #........ #.....####..#+#+##. # Fire: a) +0 shortbow #....#### #.....+ ...#.#.##..# ######## ##....# #.).....#..###....# +....# #..#.#..#... r   rat ###....######....# #....#....## .................####..........## ########........Z=h U[40m)..##.†.##.###..#Aim: a rat (63% to hit) _You shoot an arrow. The arrow completely misses the rat.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)Z=h _You shoot an arrow. The arrow completely misses the rat.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (63% to hit)  You shoot an arrow. The arrow closely misses the rat.Z=h' ....rThe rat twitches its whiskers.5.6 (1.2Z=hZ=hQ _The rat closely misses you.[=h.. #.# . .. .... .##.# . .... # ....###. ..... #.##+#. ###..... #..  #.###. #...r. #......###. . #.....####..#+#+##. # ....#### #.....+ ##....#  #....# +....# #..#.#..#... ....######....# #....#....## # ................####.#.)..##.†.##.###..#⌠[=h"M---6.2 (0.6[=h)[=hm+[=hg Josephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3Str: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###..XL:  2 Next: 34% Place: Dungeon:1 ........ #...r*@.......Noise: ---------  Time: 486.2 (0.0) ........ #......###....a) +0 shortbow ........[3[=h V9;49m #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# ####### ##....# #.).....#..###....# +....# #..#.#..#...r   rat ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠The rat twitches its whiskers. _The rat closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)[=h Josephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3Str: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###..XL:  2 Next: 34% Place: Dungeon:1 ........ #...r.@.......[=h Noise: ---------  Time: 486.2 (0.0) ........ #......###....a) +0 shortbow ........ #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# ####### ##....# #.).....#..###....# +....# #..#.#..#...r   rat ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (63% to hit)  You shoot an arrow. The arrow hits the rat!  You kill the rat![=hߥ .([=hi g..g   goblin (wandering)7===7.4 (1.2  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (63% to hit)  You shoot an arrow. The arrow hits the rat!  You kill the rat! _A goblin comes into view. It is wielding a +0 dagger.\=hgJosephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3\=haoStr: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###*gXL:  2 Next: 37% Place: Dungeon:1 ........ #.....@*****..Noise: ===------  Time: 487.4 (0.0) ........ #......###....a) +0 shortbow ........ #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# \=h"T####### ##....# #.).....#..###....# +....# #..#.#..#...g   goblin (wandering) ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠You kill the rat! _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbow\=hڻPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 56% to hit)\=he .g*.\=hm*g..  Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 56% to hit)^=hSJosephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3Str: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###((XL:  2 Next: 37% Place: Dungeon:1 ........ #.....@(((((..Noise: ===------  Time: 487.4 (0.0) ........ #......###....a) +0 shortbow^=h ........ #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# ####### ##....# #.).....#..###....# +....# #..#.#..#...g   goblin (wandering) ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠You kill the rat! _A goblin comes into view. It is wielding a +0 dagger.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 56% to hit)^=hjFire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 56% to hit)You shoot an arrow. The arrow barely misses the goblin.The goblin shouts!......gg8.6 (1.2 _^=hJosephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3Str: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###..XL:  2 Next: 37% Place: Dungeon:1 ........ #.....@****g..Noise: ===------  Time: 488.6 (0.0) ........ #......###....a) +0 shortbow [3^=h 4m........ #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# ####### ##....# #.).....#..###....# +....# #..#.#..#...g   goblin ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠You shoot an arrow. The arrow barely misses the goblin. _The goblin shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)^=hM7 S g.^=h g.  Aim: a goblin, wielding a +0 dagger (56% to hit)_=hX Josephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3Str: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###..XL:  2 Next: 37% Place: Dungeon:1 ........ #.....@((((g..Noise: ===------  Time: 488.6 (0.0) ........ #......###....a) +0 shortbow [0_=h ;10m........ #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# ####### ##....# #.).....#..###....# +....# #..#.#..#...g   goblin ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is heavily wounded._=hj ...g.9.8 (1.2 _`=hJosephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3Str: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###..XL:  2 Next: 37% Place: Dungeon:1 ........ #.....@***g...Noise: ===------  Time: 489.8 (0.0) ........ #......###....a) +0 shortbow `=h[0;10m........ #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# ####### ##....# #.).....#..###....# +....# #..#.#..#...g   goblin ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠You shoot an arrow. The arrow hits the goblin. _The goblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 56% to hit)`=hP Josephus33 the Shooter.. #.#Spriggan. ..Health: 15/15 ========================.....##.# .Magic: 3/3======================== # .... # ....###..AC: 3Str: 7 . ..... #.##+#........EV: 17Int: 10 ###..... #............SH: 0Dex: 18 ........ #........###..XL:  2 Next: 37% Place: Dungeon:1 ........ #.....@...g...Noise: ===------  Time: 489.8 (0.0) ........ #......###....a) +0 shortbow [11`=h R d........ #.....####..#+#+##. #Fire: a) +0 shortbow ....#### #.....+ ...#.#.##..# ####### ##....# #.).....#..###....# +....# #..#.#..#...g   goblin ##....######....# #....#....## # ................####..........### #######........)..##.†.##.###..#⌠Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 56% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!`=hV ((()`=hh (...`=h >4191.0 (1.2 _`=h `=h a=h 3a=h a=hV a=h Xa=h T.... .#.# ... #.. ..... ..##.# ..  .... # ....###...  ..... #.##+#........ ..... #..... . #..###...l #.......@.)...--- #......###..a=h # #.....####..#+#+##. # ##### #.....+ ...#.#.##..# # ##....# #.).....#..## # ....# +....# #..#.#..#... + l   frilled lizard (wandering) ....######....# #....#....## ###...####..###....)..##.†.##.###..#⌠.a=h t6 (0.6---2.2 (1.2a=h' a=h a _A frilled lizard comes into view.a=hx .... .#.# .... #.. .  .... #..##.# ..  .... # .....###... ..... #.##+#........ # ..... #..... .. #.###...l.a=h  #........@).. #......###.# #.....####..#+#+##. # #. .#### #.....+ ...#.#.##..# #. ##....# #.).....#..## #.# +....# #..#.#..#... +.######....# #....#....## ###.####..........###..a=h `)..##.†.##.###..#⌠.⌠.a=h a=h J.la=hB +8 (0.6a=hc a=h4 b=h3'Josephus33 the Shooter.... .#.#Spriggan.... #.. .Health: 15/15 ========================.... #..##.# ..Magic: 3/3========================.... # .....###...AC: 3Str: 7 ..... #.##+#........ #EV: 17Int: 10 ..... #............ ...SH: 0Dex: 18 ..... #........###.....b=h(XL:  2 Next: 41% Place: Dungeon:1 ..... #........@******lNoise: ---------  Time: 492.8 (0.0) ..... #......###.......## a) +0 shortbow ..... #.....####..#+#+##. # #. Fire: a) +0 shortbow .#### #.....+ ...#.#.##..# #. #### ##....# #.).....#..## #. ...# +....# #..#.#..#... +. l   frilled lizard (wandering) ...######....# #....#....## ###. .............####..........###... ####........)..##.†.##.###..#⌠.⌠. =h)37m_You kill the goblin! _A frilled lizard comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 46% to hit)b=hk ...l***.b=h? ***l....  Aim: a frilled lizard (wandering, hasn't noticed you, 46% to hit)b=hJosephus33 the Shooter.... .#.#Spriggan.... #.. .Health: 15/15 ========================.... #..##.# ..Magic: 3/3========================.... # .....###...AC: 3Str: 7 ..... #.##+#........ #EV: 17Int: 10 ..... #............ ...SH: 0Dex: 18 ..... #........###.....b=hXL:  2 Next: 41% Place: Dungeon:1 ..... #........@(((((((Noise: ---------  Time: 492.8 (0.0) ..... #......###.......## a) +0 shortbow ..... #.....####..#+#+##. # #. Fire: a) +0 shortbow .#### #.....+ ...#.#.##..# #. #### ##....# #.).....#..## #. ...# +....# #..#.#..#... +. l   frilled lizard (wandering) ...######....# #....#....## ###. .............####..........###... ####........)..##.†.##.###..#⌠.⌠.=hnb;2HFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 46% to hit)  You shoot an arrow.  The arrow barely misses the frilled lizard.b=h4  Press: ? - help, Q - select action  Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 46% to hit)  You shoot an arrow.  The arrow barely misses the frilled lizard.The frilled lizard hisses angrily.b=hp:)....l.lb=h(;>===4.0 (1.2 _c=hc=hc=hJosephus33 the Shooter.... .#.#Spriggan.... #.. .Health: 15/15 ========================.... #..##.# ..Magic: 3/3========================.... # .....###...AC: 3Str: 7 ..... #.##+#........ #EV: 17Int: 10 ..... #............ ...SH: 0Dex: 18 ..... #........###.....XL:  2 Next: 41% Place: Dungeon:1 ..... #........@*****l.Noise: ===------  Time: 494.0 (0.0) c=hq..... #......###.......## a) +0 shortbow ..... #.....####..#+#+##. # #. Fire: a) +0 shortbow .#### #.....+ ...#.#.##..# #. #### ##....# #.).....#..## #. ...# +....# #..#.#..#... +. l   frilled lizard ...######....# #....#....## ###. .............####..........###... ####........)..##.†.##.###..#⌠.⌠.The arrow barely misses the frilled lizard. c=h _The frilled lizard hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)d=h+Josephus33 the Shooter.... .#.#Spriggand=h9.... #.. .Health: 15/15 ========================.... #..##.# ..Magic: 3/3========================.... # .....###...AC: 3Str: 7 ..... #.##+#........ #EV: 17Int: 10 ..... #............ ...SH: 0Dex: 18 ..... #........###.....XL:  2 Next: 41% Place: Dungeon:1 ..... #........@(((((((Noise: ===------  Time: 494.0 (0.0) d=h1..... #......###.......## a) +0 shortbow ..... #.....####..#+#+##. # #. Fire: a) +0 shortbow .#### #.....+ ...#.#.##..# #. d=h-Z#### ##....# #.).....#..## #. ...# +....# #..#.#..#... +. l   frilled lizard ...######....# #....#....## ###. .............####..........###... ####........)..##.†.##.###..#⌠.⌠.Fire: a) +0 shortbowd=h{Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot an arrow.  The arrow closely misses the frilled lizard.d=hQJd=hVh)...l..d=hW45.2 (1.2 _d=h_d=h`ad=hG Josephus33 the Shooter.... .#.#Spriggan.... #.. .Health: 15/15 ========================d=h .... #..##.# ..Magic: 3/3========================.... # .....###...AC: 3Str: 7 ..... #.##+#........ #EV: 17Int: 10 ..... #............ ...SH: 0Dex: 18 d=h ..... #........###.....XL:  2 Next: 41% Place: Dungeon:1 ..... #........@****l..Noise: ===------  Time: 495.2 (0.0) ..... #......###.......## a) +0 shortbow ..... #.....####..#+#+##. # #. Fire: a) +0 shortbow .#### #.....+ ...#.#.##..# #. #### ##....# #.).....#..## #. ...# +....# #..#.#..#... +. l   frilled lizard ...######....# #....#....## ###. d=h2 .............####..........###... ####........)..##.†.##.###..#⌠.⌠.You shoot an arrow. _The arrow closely misses the frilled lizard.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)e=h:Josephus33 the Shooter.... .#.#Spriggan.... #.. .Health: 15/15 ========================.... #..##.# ..Magic: 3/3========================.... # .....###...AC: 3Str: 7 ..... #.##+#........ #EV: 17Int: 10 ..... #............ ...SH: 0e=hϮDex: 18 ..... #........###.....XL:  2 Next: 41% Place: Dungeon:1 ..... #........@)...l..Noise: ===------  Time: 495.2 (0.0) ..... #......###.......## a) +0 shortbow ..... #.....####..#+#+##. # #. Fire: a) +0 shortbow .#### #.....+ ...#.#.##..# #. #### ##....# #.).....#..## #. ...# +....# #..#.#..#... +. l   frilled lizard e=hG...######....# #....#....## ###. .............####..........###... ####........)..##.†.##.###..#⌠.⌠.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard!e=h((((†e=hBE)...e=hF<46.4 (1.2 _e=hvMe=h Oe=h{ 3e=h e=h e=hL ,e=h e=h ~  Things that are here:  a +0 dagger; a goblin corpsee=hh e=h  _e=hJ e=h e=h ,e=hZ e=h7 e=h ,e=hT e=h: ...... .#.##......####.... #.. '......##.. e=h . #..##.# #......#.# . # .....###...... #. . #.##+#........#'###.# . #...................## . #........###....# . #.........)..@†....#---8.8 (2.4 #......###....####+ . #.....####..#+#+##..# #.... # #.....+ ....#.#.##..# #.... e=hR 3 ##....####.).....#..## #....  +....# #..#.#..#... +.... #####....# #....#....## ###....####..........###...##'# ........)..##.†.##.###..#⌠.⌠.##.#e=h :---e=h! e=h[# f=h}3f=h~f=hȉf=hl,f=hƐf=h^j  You see here a frilled lizard corpse.f=h!f=h _f=haf=hif=h,f=hrf=hf=h?f=h}f=hf=h[........ .#.##......# ####.... #.. '......# # #....  #..##.# #......#.# .####  .....###...... .# ..# ##+#........#'###.# #.## .............#### #.##. ........###....# #.... .........)...†..@.....# ###.f=h501.2.....###....#####+###.. .....####..#+#+##..#####.....#..# .....+.....#.#.##..# #.....#..# #....####.).....#..## #.....#..# +....# #..#.#..#... +.....#).# #....# #....#....######........#####..........###...##'#.#.)..##.†.##.###..#⌠.⌠.##.#.f=hf=hf=h 4f=h' f=h4* f=hY 4f=hf f=hh g=h2p3g=hqg=h|g=h,g=h,g=h,g=hg=hg=h,g=hg=h g=h,g=h1g=hY7 _You open the door.g=h3g=hg=hڢ.... #.. '......# # # . #..##.# #......#.# . . # .....###...... .# . #.##+#........#'###.# . #...................#### # . #.###...........#  #)...†........# # . #......###.............#####+# . #.....####..#@#+##..#####.....g=h4.6 (3 # #.....+.....#.#.##..# #...  ##....####.).....#..## #.....  +....# #..#.#..#... +..... #####....# #....#....######..... .........####..........###...##' ........)..##.†.##.###..#⌠.⌠.##......##...'.........∩..#.......##...#.######.⌠.⌠.##..g=hѪg=h Q _There is an open door here.g=h 3g=h g=h g=h۹ g=h $ _g=h ,g=h ,g=h g=hP 7 _You open the door.g=h 3g=h g=h .... #.. '......# # #..  #..##.# #......#.# .##  # .....###...... .# ..#  #.##+#........#'###.# #.  #............#### #.  #..###..# #..  #..)...†........# ##  #......###.............#####+##  #.....####..#'#@##..#####.....#g=h 6.8 (2.2  #.....+.....#.#.##..# #.....###....####.).....#..## #.....#+....# #..#.#..#... +.....#)....# #....#....######..####..........###...##'#.)..##...##.###..#⌠.⌠.##.##...'...∩..##.##...#.######.⌠.⌠.##...#g=h g=h g=h Q _There is an open door here.i=hK 3i=hL i=hZ i=h] i=h^ $ _i=hRc i=h@d i=hVh ,i=h1j i=hws  ..... .#.##......# ### .... #.. '......# # #..... #..##.# #......#.# .### # .....###...... .# ..# #.##+#........#'###.# #.## #..........#### #. #..###....# #... #.........)...†.@......# ##8.0 (1 i=ht #......###.............#####+## #.....####..#'#'##..#####.....#. #.....+.....#.#.##..# #.....#......####.).....#..## #.....#  +....# #..#.#..#... +.....#). ##....# #....#....######........####..........###...##'#.#.)..##...##.###..#⌠.⌠.##.#.#.i=h8u i=hV} i=h j=hxw3j=hyj=hnj=h0,j=h,j=h1,j=h=j=hj=hj=hj=hɔj=hj=h,j=hpj=h#K.....###......#.#..# # #+#........#'###.# #.####. .................####.## j=h......###...........# #...... .......)...†........# ###.### ....###.............#####+###.... ...####..#'#'##..#####.....#..# ...+.....#.#.##..# #.....#..# ...####.).....#.@## #.....#..# 10.4 (2.4 ...# #..#.#..#......+.....#).# j=hb...# #....#....######... ...####..........###...##'#.#.# ..)..##...##.###..#⌠.⌠.##.#.#.# .....##...'.........∩..##.#.#.# .....##...#.######.⌠.⌠.##...#.###)##...#.#...###....##..##.#.j=hz....##.# #........##..# .#.#j=hgj=hj=h( j=hH) 3j=h3 j=h5 j=hw5 j=hg: nj=h ; j=h^< ,j=h< j=hI +........#'###.# #.####.# # .......#### #.##...######...........# #......)...†........# ###.###### .###.............#####+###....... ####..#'#'##..#####.....#..###### +.....#.#.##..# #.....#..# ####.).....#..#####.....#..# # #..#.#..#....@.+.....#).# 2.2 (1.8 # #....#....######... j=hI e####..........###...##'#.#.# ##...##.###..#⌠.⌠.##.#.#.###...'.........∩.##...#.######.⌠.⌠.##...#.###### .)##...#.#...###....##..##.#......##.# #........##..# .#.##.# #####.#....>.##.#.#j=hwS 3k=hy}3k=h~k=h k=hsk=hk=hXk=h5k=h7 _You open the door.k=h3k=hk=h#'###.# #.####.# #..#### #.##...###.. .###..# #..)...†..# ###.#######. ##..#####+###....#'#'##..#####.....#..#######. ....#.#.##..# #.....#..# #.k=hܞ.).....#..#####.....#..# #.  #..#.#..#......#).# #.4.4 (2.2  #....#....######........# #...........###...##'#.#.# #. ##...##.###..#⌠.⌠.##.#.#.# #. ##...'..∩..##.#.#.# #. ##...#.######.⌠.⌠.##...#.#######. ##...#.#...###....##..##.#....##.##.# #........##..# .#.##.##.# #####.#....>.##.#.##.##.k=hAk=h k=hnopen the door. _There is an open door here. _You open the door. _There is an open k=h{odoor here. _You open the door. _There is an open door here.k=h 3k=h k=h k=h k=h} $ _k=h Xk=h k=h k=hN ,k=h5 k=h! k=h# ,k=h# k=h&+ .# #.............#.# #.# .######.###..#.# .....#.# ..# #.# #..#.# #'###.# #.####.# #..#.# ..#### #.##...###..#.# ...........# #...........#.# k=h!, '†........# ###.#######.#.# ...........#####+###...........# #'#'##..#####...@.#..#######.### 6.8 (2.4 #.#.##..# #.....#..# #.# .....#..#####.....#..# #.# .#..#......'.....#).# #.# ..#....######........# #.# ........###...##'#.#.# #.# .##.###..#⌠.⌠.##.#.#.# #.#k=hz, S'.........∩..##.#.#.# #.##.######.⌠.⌠.##...#.#######.#k=h, k=h!2 k=h3 l=h0#.#...#.##.##.##.#'l=hl=h&7.8 (1.0l=h l=h" _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.l=hl=h l=h<l=hl=hy l=hz l=h~ l=ho l=hY3l=hxl=hul=hl=hl=hl=heYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.l=hl=hz _l=hl=hnl=hgl=hl=hl=h #######.### .......>...l=hV ########.####..............#.# ######.# ....# #.# ##'###.# .####.# #.l=hr#### #.#.##...###..# ...........# #@#...........#.9.6 (1.8 ..†........# #.###.#######.#.#l=h......#####'###...........# #'#'##..#####.....#..#######.### #.#.##..# #.....#..# #.# .....#..#####.....#..# #.#.'.l=h(/###..##'#.#l=hl=hl=hm=h(r3m=h4sm=hm=h́,m=hnm=hOm=hΈ,m=hem=hފm=hT,m=hm=h.##.##.##. ####.. #.#  ## m=h!.......>.......# #######.#####.# #...........#.##.#####@######.###22.0 (2.4....#.##.........# #.# #.#'###.########.#.####.# #..# ...... #.#.##...###..#. ...........# #.#.........m=ho..#.#†........# #.###.#######.#.# ...........#####'###...........# #'#'##..#####.....#..#######.### #.#.##..# #.....#.m=hȐm=hؔm=ham=h={ 3m=h| m=hb Bm=h8 m=h Xm=h@  .............#. ####.##.###..#. #.# ..#.#######.###..#. .......>.....#. ##......# ########.####.#.  '......#.# #.............#.  #......#.##.#####.######.###..#. ##......#.##....@....# #.# #..#.3.2 (1.2#'###.########.#.####.# #..#.........#### #.#.##...###..#. ##.....# #.#...........#. )...†m=h ..# #.###.#######.#....#####'###...........#'#'##..#####.....#..#######.## ..#.#.##..# #.....#..# #. .).....#..#####.....#..# #.#m=h m=h& n=hp4n=hvn=hwn=h=1n=h+23n=h\;n=hAn=hCBn=hXDn=hE,n=h Fn=h7Gn=hG,n=h?Hn=hO ####.##.#... ............# ####.##.###... #.# #.# #######.### n=hO... .......>...#.##......# #.# ########.### '......#.##.# #..........# #......#.##@#####.######.###6.2 (3.0###......#.##.........# #.# ##'###.########.#.####.# # ...#### #.#.##...### ...###....# #.#........)...†........# #.###.###### .n=hP###.............#####'###....... ####..#'#'##..#####.....#..###### +.....#.#.##..# #.....#..#n=hUn=hcWo=ho=hS3o=hUo=ho=ho=ho=h,o=ho=h ............. #.####..... .. ....#.....## ####.##.##...... ..............## ####.##.### # ... #.#  ...#.##.###.########.### o=h...'...@............>...8.0 (1.8  .#.##......#.##.############.##  #.. '......#.##.# #........... ##.# #......#.##.#####.######.### ...###......#.##.........# #.# # ........#'###.########.#.####.# # o=hdo=hYo=ho=h|6 o=h7 3o=hC o=h&K ## .#...... ....#.####.#g..... o=hK h.. ....#.###....## ####.##.##.#........ ......## ####.##.###.# .... #.# ....#.##.###.#.###....'....>. .#.##......#.##.#.# #.. '......#.##.# #. #.# #......#.##.#####.######.###.o=hPL ###......#.##...# #.# #.#'###.########.#.####.# #. g   goblin (asleep)#### #.#.##...###.###.# #.#.)...†.# #.###.#o=hS (0.0o=h Y +6 (0.6o=hRZ o=h^_ V _There is an open door here. _You open the door. _There is an open o=h_ door here. _You open the door. _There is an open door here. _A goblin comes into view. It is wielding a +0 club.o=h4o=ho=hsp=h= ## ........# Josephus33 the Shooter..........#.####.# Spriggang*...... ....#.# Health: 15/15 ========================##*...## ####.##.##.# Magic: 3/3========================...*.... ............ AC: 3Str: 7..*..## ####.##.###. EV: 17Int: 10# .*..#.# . SH: 0Dex: 18...#.##*###.########.###. XL:  2 Next: 44% Place: Dungeon:1...'....@...........>.... Noise: ---------  =h> o0mTime: 528.6 (0.0) .#.##......#.##.############.#### a) +0 shortbow #.. '......#.##.# #............ Fire: a) +0 shortbow #.# #......#.##.#####.######.###. ..###......#.##.........# #.# #. .......#'###.########.#.####.# #. g   goblin (asleep) .............#### #.#.##...###. ..###...........# #.#.......... ...)...†........# #.###.####### _There is an open door here. _A goblin comes into view. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)p=hJ g.#.*.*.*p=h=f J##*p=h\$ g*##*..*.*.  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)r=hB## ........# Josephus33 the Shooter..........#.####.# Spriggang....... ....#.# Health: 15/15 ========================##....## ####.##.##.# Magic: 3/3========================........ ............ AC: 3Str: 7.....## ####.##.###. EV: 17Int: 10# ....#.# . SH: 0Dex: 18...#.##.###.########.###. XL:  2 Next: 44% Place: Dungeon:1...'....@...........>.... Noise: ---------  Time: 528.6 (0.0) .#.##......#r=h.##.############.#### a) +0 shortbow #.. '......#.##.# #............ Fire: a) +0 shortbow #.# #......#.##.#####.######.###. ..###......#.##.........# #.# #. .......#'###.########.#.####.# #. g   goblin (asleep) .............#### #.#.##...###. ..###...........# #.#.......... ...)...†........# #.###.#######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!r=h)((((((r=hG`?......r=hm\8===9.8 (1.2 _r=hUos=hA4s=h.....#. ##......#.##.############.####.#  '......#.##.# #.............  #......#.##.#####.######.###.. ##......#.##.........# #.# #..#'###.########.#.####.# #..........#### #.#.##...###..# ##...........# #.#...........#.---t=h1c4t=hvt=h It=h t=h t=hW t=h] Bt=h ,t=hr t=h8 t=h t=h ,t=h t=h  ## ##### #..... ###.### .###### ## ....... ....... ....#.###t=h B .)..... .. .. ###....##########.##.# .......@...............5.2 (3.0 ........#########.##.### ...#........# #.#  ...#.##.###.########.### ...'................>..  .#.##......#.##.############.###  #.. '......#.##.# #.......... ##.# #......#.##.#####.######.### ...####.##.........# #.# #t=h[ t=h2 u=h=n3u=hou=hu=hu=hu=h`X### ######.###..###.####.##.###### ## ..# ....... ....#.####.# .)..... .. ....#.# ###....##.##.##.##.........6.4 (1.2..##.##.###.....#........# #.# .....#.##.###.##.###.....'.......>.. #.##......#.##.###.####. .. '......#.##.# #.. .# #......#.##.#####.######.###.. .###......#.##..u=hh# #.# #..u=hu=h u=hSu=hu=hu=hu=h}u=hBu=hkBu=hA8 ### ### ######.###.### #............# ###.####.###.### .###### ## ........# #.# ....... ....#.####.# #.# .)..... .......#.# #.# ###....##########.##.##.###.# ..............#.# ........#########.##.###..#.# ...#........# w##.# ..#.# ...#.##.###.########.###..#.# ...'.......>=h3: 34m.....#.# ...#.##.############.####.#.# w   dart slug (asleep).#.##.# #.......#.#..#.##.#####.#..#.#..#.##.........# #.# #..#.#40.0 (3.66 (4.2 _A dart slug comes into view.v=h### ###Josephus33 the Shooter######.###.###Spriggan#............#Health: 15/15 ========================###.####.###.###Magic: 3/3======================== .######## ........# #.#AC: 3Str: 7 ...........#.####.# #.#EV: 17Int: 10 .)............#.# #.#SH: 0Dex: 18 ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1 ................@.........#.#Noise: ---------  Time: 540.6 (0.0) ........#########*##.###..#.#a) +0 shortbow ...#........# w##.#=hqm ..#.#Fire: a) +0 shortbow ...#.##.###.########.###..#.# ...'................>.....#.# ...#.##.############.####.#.#w   dart slug (asleep) ...#.##.# #.............#.# ...#.##.#####.######.###..#.# ...#.##.........# #.# #..#.# _You kill the goblin! _A dart slug comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)w=hP### ###Josephus33 the Shooter######.###.###Spriggan#............#Health: 15/15 ========================###.####.###.###Magic: 3/3======================== .######## ........# #.#AC: 3Str: 7 ...........#.####.# #.#EV: 17Int: 10 .)............#.# #.#SH: 0w=hmRDex: 18 ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1 ................@.........#.#Noise: ---------  Time: 540.6 (0.0) ........#########(##.###..#.#a) +0 shortbow ...#........# w##.# ..#.#Fire: a) +0 shortbow ...#.##.###.########.###..#.# ...'................>.....#.# ...#.##.############.####.#.#w   dart slug ...#.##.# #.............#.# ...#.##.#####.######.###..#.# ...#.##.........# #.# #..#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is moderately wounded.w=hvw=hr@w.w=h>===1.8 (1.2 _w=h* x=h### ###Josephus33 the Shooter######.###.###Spriggan#............#Health: 15/15 ========================###.####.###.###Magic: 3/3======================== .######## ........# #.#AC: 3x=hzStr: 7 ...........#.####.# #.#EV: 17Int: 10 .)............#.# #.#SH: 0Dex: 18 ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1 ................@.........#.#Noise: ===------  Time: 541.8 (0.0) ........#########w##.###..#.#a) +0 shortbow ...#........# .##.# ..#.#Fire: a) +0 shortbow ...#.##.###.########.###..#.# ...'................>.....#.# ...#.##.############.####.#.#w   dart slug ...#.##.# #.............#.# ...#.##.#####.######.###..#.# ...#.##.........# #.# #..#.#You shoot an arrow. The arrow hits the dart slug. x=h]_The dart slug is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)x=h### ###Josephus33 the Shooter######.###.###Spriggan#............#Health: 15/15 ========================###.####.###.###Magic: 3/3======================== .######## ........# #.#AC: 3Str: 7 ...........#.####.# #.#EV: 17Int: 10 .)............#.# #.#SH: 0Dex: 18 ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1 ................@.........#.#Noise: ===------  Time: 541.8 (0.0) ........#########w##.###..#.#a) +0 shortbow ...#........# .##.#x=h ..#.#Fire: a) +0 shortbow ...#.##.###.########.###..#.# ...'................>.....#.# ...#.##.############.####.#.#w   dart slug ...#.##.# #.............#.# ...#.##.#####.######.###..#.# ...#.##.........# #.# #..#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is severely wounded.x=h# C3.0 (1.2x=hx=h@  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (moderately wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is severely wounded. _The dart slug bites you but does no damage.x=hq  ### ### ######.###.### #..# ###.####.###.###  .###### ## ........# #.#  . ....#.####.# #.#  .)..... .......#.# #.#  ###....#.##.##.###.#  ........#.#  .#w##.###..#.#  ...#.# .##.# ..#.#  ...#.##.###.########.###..#.#  ...'.>.....#.#.#.##.#.####.#.# ....#.##.# #.#.# ....#.##.#####.######.###..#.# ....#.##.# #.# #..#.#x=h  K---6 (0.6x=h y=h### ###Josephus33 the Shooter######.###.### Spriggan#............# Health: 15/15 ========================###.####.###.### Magic: 3/3========================.######## ........# #.#AC: 3Str: 7  ...........#.####.# #.#EV: 17Int: 10  .)............#.# #.#SH: 0Dex: 18  ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1  ...............@*.........#.#Noise: ---------  Time: 543.6 (0.0)  ........#########w##.###..#.#a) +0 shortbow...#........# .##.# ..#.#y=hzFire: a) +0 shortbow...#.##.###.########.###..#.#...'................>.....#.# ....#.##.############.####.#.#w   dart slug ....#.##.# #.............#.# ....#.##.#####.######.###..#.# ....#.##.........# #.# #..#.#The dart slug is severely wounded. _The dart slug bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)y=hwT w#y=hUw#Aim: a dart slug (severely wounded, 95% to hit)y=hK4 ### ###Josephus33 the Shooter######.###.### Spriggan#............# Health: 15/15 ========================###.####.###.### Magic: 3/3========================.######## ........# #.#AC: 3Str: 7  ...........#.####.# #.#EV: 17Int: 10  .)............#.# #.#SH: 0Dex: 18  ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1  ...............@(.........#.#Noise: ---------  Time: 543.6 (0.0)  ........#########w##.###..#.#a) +0 shortbow...#........# .##.# ..#.#Fire: a) +0 shy=h05 wortbow...#.##.###.########.###..#.#...'................>.....#.# ....#.##.############.####.#.#w   dart slug ....#.##.# #.............#.# ....#.##.#####.######.###..#.# ....#.##.........# #.# #..#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is almost dead.y=h %. ``Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (severely wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you.y=hL 9@.y=hN 7===4.8 (1.2y=h{T y=hFW O _The slug dart misses you.z=h### ###Josephus33 the Shooter######.###.### Spriggan#............# Health: 15/15 ========================###.####.###.### Magic: 3/3========================.######## ........# #.#AC: 3Str: 7  ...........#.####.# #.#EV: 17z=h4Int: 10  .)............#.# #.#SH: 0Dex: 18  ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1  ...............@*.........#.#Noise: ===------  Time: 544.8 (0.0)  ........#########w##.###..#.#a) +0 shortbow...#........# .##.# ..#.#Fire: a) +0 shortbow...#.##.###.########.###..#.#...'................>.....#.# ....#.##.############.####.#.#z=hFw   dart slug ....#.##.# #.............#.# ....#.##.#####.######.###..#.# ....#.##.........# #.# #..#.#The dart slug launches a dart at you. _The slug dart misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linez=hrAim: a dart slug (almost dead, 95% to hit)z=hb|h .##wz=h5##z=h_*#wAim: a dart slug (almost dead, 95% to hit)z=hue### ###Josephus33 the Shooter######.###.### Spriggan#............# Health: 15/15 ========================###.####.###.### Magic: 3/3========================.######## ........# #.#AC: 3Str: 7  ...........#.####.# #.#EV: 17Int: 10  .)............#.# #.#SH: 0z=hHy"Dex: 18  ###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1  ...............@(.........#.#Noise: ===------  Time: 544.8 (0.0)  ........#########(##.###..#.#a) +0 shortbow...#........# .##.# ..#.#Fire: a) +0 shortbow...#.##.###.########.###..#.#...'................>.....#.# ....#.##.############.####.#.#w   dart slug ....#.##.# #.............#.# ....#.##.#####.######.###..#.# ....#.##.........# #.# #..#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)  You shoot an arrow.  The arrow completely misses the dart slug.z=hgw.6.0 (1.2 _z=h z=h! {=hJ ### ### ######.###.### #.# ###.####.###.### .###### ## .# #.# . ....#.####.# #.# .)..... .......#.# #.# ###....#.##.##.###.# .w.#.# .#.##.###..#.# ...#.# .##.# ..#.#  ...#.##.###.#.###..#.#  ...'.>.....#.#.#.##.#.####.#.# .....#.##.# #.#.# .....#.##.#####.######.###..#.# .....#.##.# #.# #..#.#{=hh---6 (0.6{=hZ### ###Josephus33 the Shooter######.###.### Spriggan#............# Health: 15/15 ========================###.####.###.### Magic: 3/3========================.######## ........# #.#AC: 3Str: 7...........#.####.# #.#EV: 17Int: 10.)............#.# #.#SH: 0Dex: 18###....##########.##.##.###.#{=ho XL:  2 Next: 48% Place: Dungeon:1..............@*w.........#.#Noise: ---------  Time: 546.6 (0.0)........#########.##.###..#.#a) +0 shortbow...#........# .##.# ..#.#Fire: a) +0 shortbow...#.##.###.########.###..#.#...'................>.....#.# .....#.##.############.####.#.#w   dart slug .....#.##.# #.............#.# .....#.##.#####.######.###..#.# .....#.##.........# #.# #..#.#You shoot an arrow. {=hpI_The arrow completely misses the dart slug.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit){=hl ### ###Josephus33 the Shooter######.###.### Spriggan#............# Health: 15/15 ========================###.####.###.### Magic: 3/3========================.######## ........# #.#AC: 3Str: 7...........#.####.# #.#EV: 17Int: 10.)............#.# #.#SH: 0Dex: 18###....##########.##.##.###.#XL:  2 Next: 48% Place: Dungeon:1..............@.w.........#.#Noise: ---------  Time: 546.6 (0.0)........#########.##.###..#.#a) +0 shortbow...#........# .##.# ..#.#{=hX Fire: a) +0 shortbow...#.##.###.########.###..#.#...'................>.....#.# .....#.##.############.####.#.#w   dart slug .....#.##.# #.............#.# .....#.##.#####.######.###..#.# .....#.##.........# #.# #..#.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)  You shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!{=h b(†{=h &.{=h G62===7.8 (1.2 _{=h$ {=h& |=h?|=h@3|=hK|=hL|=hpM,|=hX  You see here a dart slug corpse. _|=h^### ###  ######.###.###  #...#  ###.####.###.###  ###### ###........# #.#  ...... ....#.####.# #.#  )..... .......#.# #.#  ##....###.#.#  ....†@..#.#  ---|=h_9.6 (1.8 .......###.##.###..#.#  ..#........# ..##.# ..#.#  ..#.##.###.########.###..#.#  ..'...>.....#.#  #.##.###.####.#.#   #.##.# #...#.#   #.##.#####.######.###..#.#   #.##...# #.# #..#.#   ---|=he|=hCg|=h@3|=h[|=hB|=h]|=hX|=h|=hCB|=h'(### ###  ######.###.###  #.....#  ###.####.###.###   ####........# #.#   ....#.####.# #.#  ... .......#.# #.#  ...###.#.#  †...#.#  51.4###|=hK)v.##.###..#.#  ......# ...##.# ..#.#  .##.###.########.###..#.#  ..>.....#.#  .##.####.####.#.#  .##.# #.............#.#  .##.#####.######.###..#.#  .##...# #.# #..#.#  |=h)|=h/|=hM4}=h}=hܛ3}=hԪ}=hĬ}=h9}=hh}=h,}=h<}=h}=h.,}=h}=he#............#  ###.####.###.### ###### ####........# #.# ...... ....#.####.# #.# )..... .......#.# #.# ##....##########.##.##.###.# }=hZ............†.........#.# ....#########.##.###..#.# #..#....@##.# ..#.# 3.8 (2.4#.##.###.########.###..#.# '................>.....#.# .#.##.#####.####.#.# #.##.# #.............#.# .#.##.#####.######.###..#.# }=h4R.#.##...# #.# #..#.# ####.#.####.# #..#.# ...#### #.#.##...###..#.# }=hB}=h}=h}=hY 3}=h }=h }=h? ,}=h n}=h X ### ###   ######.###.###   #............#   ###.####.###.###  ##### ####........# #.#  ..... ....#.####.# #.#   .......#.# #.#  #....##########.##.##.###.#  ......†.@.......#.#  5.0 (1.2....#########.##.###..#.#  .#.#.....##.# ..#.#  .}=h( r#.##.###.########.###..#.#  .'..........>.....#.#  .#.##.############.####.#.#  .#.##.# #.............#.#  .#.##.#####.######.###..#.#  .#.##.........# #.# #..#.#  }=hL }=h# ~=hh3~=hi~=ht~=hv~=hv,~=h9|X~=hh ### ###  ######.###.###  #............#  ###.####.###.### ###### #######........# #.# ~=hPm....... ........#.####.# #.# )..... ......#.# #.# 6.2 ###....##.##.##.###.# .......†.........#.# .......#########.##.###..#.#..##.....##.# ..#.#..#.##.###.########.###..#.#..'.......>.....#.#~=h1..#.##.######.####.#.#..#.##.# #.............#.#~=hN~=h~=hp ~=h7s 3~=h~ ~=h ~=h ,~=hu X~=h  ### ### ######.###.### #.....# ###.####.###.###  .########........# #.#  .......~=h ..#.####.# #.#  .)............#.# #.#7.4  ###....##.##.##.###.#  ..†...#.#  ..##.##.###..#.#  ...#..#.....##.# ..#.#  ...#.##.###.########.###..#.#  ...'..>.....#.# .....#.##.##.####.#.# .....#.##.# #..#.#~=h ~=h =hu3=h=hM=h ,=hs&n=h'=h/(,=h(=hD0 ### ## ######.###. #. ###.####.###. .###........# #. ...#.####.# #. .)........#.# #.=h19.2 (1.8 ###....#.###. ...†...#. ........###.##.###..#. ...#........#.....##.# ..#. ...#.##.###.########.###..#.  ...'...>.....#.  ##......#.##.###.####.#.   '......#.##.# #...#. =h7=h;9=hV=h43=h=h{=h ,=hX=hǔ=hі,=h=h # ######.# # ###.####.# .=h)###........# ...#.####.# .)...#.#61.0 ###....#.# .........†. ........=h###.##.## ...#........#.....##.#  ...#.##.###.########.## ...'...>... .#.##......#.##.###.#### #.. '......#.##.# #.=h =h=h=h=h =h =h =hѝ =h3 ,=hr ,=h =h =hè =h =h< =h =h =h O #### # ###.## ##.###...... ...#.## #.)...2.8 ####....# .................†=h D ..........#########.##.# .....#........#.....##.# .....#.##.###.########.# .....'........>. .#.##......#.##.#####. .. #.. '......#.##.# #=h̽ =h =hL =hz =h =h B=h} 5 ### #... ###.###.###...#. #.)=hn A4.6 ####....# .................† ..........####### ......#........#.... ......#.##.###.###### ......'.......  .... .#.##......#.##.### =h  .... #.. '......#.##.# #=h' =h =hI=h^=hu,=hG,=h,=h:=h ###  ###.#  ...# ###.#####.##############.......@...5.8 (1.2=hF#.#####.)............... ####....########## .................† ..........######## ......#........#.... ......#.##.###.##### ......'............. .... .#.##......#.##.#########=h{=h=h^q=hr=hu=hxn=hB=h6 ##=h\ ### ##7.0.###############........................#.#####.)...............####....##########..... .... ....=hV=hV=h=hr 3=h =h =h =h =h =hi ,=h =h q ### #######.# #...@...# 8.8 (1.8 #.#####.#=h # ...... #.#####.) ####.... .... .......... ......#........# ......#.##.###.=hP =h =ho =h I=hD =h =h =h n=h =h ,=hI =h+ d ### #######.# #@......#70.6 #.#####.#=h4  .... #.#.#####.)#.#.# ####....# #.# #.# ...#.# ......#...... ......#.##.#=hL =h2x=hsy3=h=h=h&=hu,=hL=he=h=h=h,=h=h)##########.######.......####...#.#####.##########........................###.#.#@#####.).........=hh2.4#.#.# ####....# #.# #.#... ......'........... .#.##......#.##.###.... #.. '......#.##.#=h=h=hI=h_ I=hK =h ,=hɵ e _Found 7 gold pieces.=ha =h =h=  ### #######.# #####.......#=h .###...#.#####... .###.#@#.#####.)3.6 (1.2 #.#.# ####.... #.#.# .# ...# ......#$#.# ......#.##.# .. ......'  ......#.##......#.##.#  .... #.. '......#.##.# =hS =hg =h =hh =h 3=ha =hǮ ,=hf n=hT =h ,=h =h =hʺ ,=hr =hV =h ,=h =h ,=h =h{ #####.......##.###...#.#####.########.........................###.#.#.#####.).......#.#.# ####....## #.#.# ..........=h  #.#.# .......... #.#.# ......# #@#.# ......#.##.#7.6 (4.0...........'......'.....#.......#.##......#.##.##.....##...'......#.##=hc .... #.##..##.###.##.#.... # #.....###....=h d..... #.##+#........#'###.#### ##..... #.............### ....... #........###....=hM =h =h = _You now have 20 gold pieces (gained 7).=h4=h=h=h 3=hu =hl =h =h ,=h= X=h =h ,=hi =h| #.###...#.#####.###### ...................... .###.#.#.#####.) #.#.# #### #.#.# ........ #.#.#  #.#.# #...=h 8..#.#####.#.##......#.##.......@.....'......'...9.4 (1.8=h #.##.##......#.## #=h +#...'......#.#.... #.##..##.###......#.# ## .... # #.....###......#.# .. ..... #.##+#........#'###.## =h9 .###..... #................... ......... ####...... #...)...†=h ).=h# =hQ =h =h=h3=h=h,=h=hX=h V #.###...#.#####.  .###.#.#.#####.) #.#.# #### #.#.#  #.#.# =hY B. # #.#.# ......#..#.#####.#.##......#...'......'80.6 (1.2..#.#.......#.##......#. #. #.....##...'......#. #. .... #.##..##.###......#. #.## .... #. #.....###......#. #... ..... #.##+#........#'###.  ..###..... #.......... =h+ #.. #........### ##.. #..)...†=h=h==h}=h3=h3=hB=h n=hF =h =h =h ,=h2  #####.......#  #.###...#.#####.##=h  ...............# #.###.#.#.#####.)#. #.# #.#.# #####.. ##.## #.#.# #... ... #.#.# ......... #.# #.#.# ...........#@#####.#.##.....2.4 (1.8...............'..... ....#.#.......#.##.....  #. #. #.#.....##...'..... # #. ..... #.##..##.###..... # #.## ..... #.##.....###..... # #... ..... #.##+#........#'## ..###..... #.....=h P....  #=h) c.. #.###.=h( =h =h 4=h =h =hI=h=h#,=h)J _Found 3 stones.=h+3=h,=h; #### ## # ######  .## .................. #.###.#.#.#####.) #.# #####..####.###.#.#.# #...(..@....#.#.# 3.6 (1.2##.###.#.#.# ...#.#####.#.................'..........#.#.......#.##......#. #.#.....##. . #.##..# .. #.##...... #.##+#...=h>=hT@=h 3=h0 =hd+ =h, =h- =h2 ,=h3 =h4 =hi4 =h< p### ### #######.# ..# #####.......# #.###...#.#####.##.....# #.###.#.#.#####.)..#. #.# #.#.# ####..#..####.###.#.#.# ..#...(....@..#.#.# ..4.8=h= .....##.###.#.#.# ......#......#.#####.#.##......#...........'......'....#.#.......#.##......# #. #. #.#.....##...'......# #. ..... #.##..##.###......# #.## ..... #.##.....###......# #... ..... #.##+#..#'###.=h6> =hC =hD =h3=h=h=h### ### #.# ..# #####.# #.###...#.#####.#.......# #.###.#.#.#####.).#. #.# l#.#.# ####.#..####.###.#.#.# .#...(.....@.#.#.# .=h-.....##.###.#.#.# ......#.......#.#####.#.##......#.#.'......'.....#.#.#.##......#.# . #. #.#.....##...'......#.# l   frilled lizard (asleep) . ..... #.##..##.###......#.# .## ..... #.##.....###......#.# ... ..... #.##+#.#'###.#=h"(0.0=hJ(-5.4 (0.6=hG*=h-a _A frilled lizard comes into view.=h}g ###Josephus33 the Shooter### #######.#Spriggan..# #####.......#Health: 15/15 ========================#.###...#.#####.##### Magic: 3/3========================..................... AC: 3Str: 7# #.###.#.#.#####.).... EV: 17Int: 10#. #.# l#.#.# ####... SH: 0Dex: 18#..####.###*#.#.# ....... XL:  2 Next: 62% Place: Dungeon:1#...(.....@.#.#.# ........ Noise: ---------  Time: 585.4 (0.0).....##.###[=hh 37m.#.#.# ......#.. a) +0 shortbow......#.#####.#.##......#.# Fire: a) +0 shortbow.................'......'......#.#.......#.##......#.# . #. #.#.....##...'......#.# l   frilled lizard (asleep) . ..... #.##..##.###......#.# .## ..... #.##.....###......#.# ... ..... #.##+#........#'###.# _Found 3 stones. _A frilled lizard comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)=h4v b###Josephus33 the Shooter### #######.#Spriggan..# #####.......#Health: 15/15 ========================#.###...#.#####.##### Magic: 3/3========================..................... AC: 3Str: 7# #.###.#.#.#####.).... EV: 17Int: 10#. #.# l#.#.# ####... SH: 0Dex: 18#..####.###.#.#.# ....... XL:  2 Next: 62% Place: Dungeon:1=hx #...(.....@.#.#.# ........ Noise: ---------  Time: 585.4 (0.0).....##.###.#.#.# ......#.. a) +0 shortbow......#.#####.#.##......#.# Fire: a) +0 shortbow.................'......'......#.#.......#.##......#.# . #. #.#.....##...'......#.# l   frilled lizard (asleep) . ..... #.##..##.###......#.# .## ..... #.##.....###......#.# ... ..... #.##+#........#'###.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard!=hT} †(=h &.=h F5===6.6 (1.2 _=h =h =h3=h=hz=h,=h(,=h,=h=h =hy ,=hu =hj  You see here a frilled lizard corpse.=h&=h _=h=h4 ### ### #######.#  ..# #####.......# =h ###.###...#.#####.###### .................# #.###@#.#.#####.)---9.0 (2.4#. #.# #†#.#.# ####..#..####.###.#.#.# ........#...(.......#.#.# ......##.###.#.#.# ......#... ......#.#####.#.##......#.#=h .................'......'... ....#.#.......#.##......#.# =h)c#. #.#.....##...'......#.#=h:---=h#=ha%=h 4=h =hH =h3=h=h =h=h B=h,=h=hS=h,=h'=h9 _Found 7 gold pieces.=h3=h =h ' ### ##### #######.# ...# #####.......# #######.###...#.#####.## .......@...........91.4 #$.####.###.#.#.#####.) #. #.# #†#.#.# #### #..####.###.#.#.#  #...(.......#.#.# ..=h' .....##.###.#.#.# ...... #.#####.#.##... .................'...... ....#.#.......#.##......=h".=h/=hE I=hoQ =hS ,=h W ,=h1n =ho =hq =hQs =hu ,=hu =hw =hz ,=h{ =h} =h ,=h =hނ =h ,=hx =hm ,=hY =hڏ ###### ...# ..###.#########.###...#.##........................ ##.###@.####.###.#.#.##6.0 (4.6 #..# #.# #†#.#.#  =hʐ &#..####.###.#.#.#  #...(.......#.#.# .> .....##.###.#.#.# .. .......#.#####.#.## .# ..................' .# .....#.#.......#.## .##. #. #.#.....##...'=hF =h =h = _You now have 27 gold pieces (gained 7).=h~3=h(=h=hӏ,=h.,=h,=he=hʙ=hѝ,=h=hY=h],=h=h#### #####  #.. ...# #########.#########.###.......@................8.4 (2.4#######.###..####.###.#.# #..# #.# #†#...# #..####.###.#. ...# #...(.......#.  ...>..... .....##.###.#.  .)..#............#.#####.  ...#=hV...............  #..# .....#.#.......=h=h=h 3=h =hb. =h0 ,=h5 X=h6 =h= \ ####  #@...# ####9.6 (1.2#######.#####........................#######.###..####.###.#.=h? #.# #..# #.# #†#......=hE =hG =h^=h_=hs=h0=h=hB=hj=hH### ####...# #####..601.4 (1.8#######.###.###...#.#......#######.###..####.###.#.#.##.# #..# #.# #†#.#.#..# #..####.###.#.#.#...# #...(.......#.#.# ..> ..... .....##.###.#.#.# ).. #...#.#####.#.#=h=hz3=h=hƴ=h=h=h/J############# ##...........# ############..###...........=h!.......3.8 (2.4 #######.###..####.### #.# #..# #.# #†#.# ..# #..####.## ...# #...(.........>..... .....##.##.)..#............#.####  ...# ......................  #..# ......=h=h=h =h 4=h= =hs =h=h5=h=h=h;,=hX=hh=h#=h ,=h=hi%O##############...........# ###########.#########.###...........................=h8&k#######.###..####.###.#. #.#..#.# #..# #.# #†#. ## #..####.###.#5.6 (1.8 #.#....# #...(.......#....> ......... .....##.###.#..).. .#.#............#.#####....# ................. #..# .#.#..........#.#.......=h' #..# #.#..#####.. #.#.....# #..# # #.. ..... #.##..## ###..# .# #.## ..... #.##....=h-.=h2=hA 3=hB =hO =hGR ,=hW ,=h-Y ,=hiZ =h] =h_ ,=h&a =hc =hYf ,=hh =hp %#...........# #####.#######.#########.###...#...........................#######.###..####.###.#.#.=hp k#.#..#.# #..# #.# #†#.##......# #..####.###.#.#.#.#....###...(....... ...> ...............##.###.#. .).. .#.#.....@......#.##8.0 (2.4 ...# .................. #..# .#.#=h*q ...#.#...... #..# #.#..#####...#.#.....##. #..# # #.. ......#.##..##.# =hq <#..# .# #.## ......#.##.....# ...####.# #... .......#.##+#.... #..##... ..###.......#......... #..##.# #......... #........#=hkr =h{ =h{} =h4=h+ =h=h =h=h=h=h=hi =h%B=h%=hi&=hz(=h *,=h*=h-=h.,=h.=hg0=h1,=h2=h4=h5=h5,=h<#. #.#..#.# #..# #.# #† ...#......# #..####.## #.#.#....###...(...> ...............##.##.).. ##.#.#............#.####...# .......................=h=#..# .#.#..........#.#....  #..# #.#..#####...#.#....  #..# # #.@# ......#.##.11.6 (3.6 #####..# .# #.## ......#.## .......####.# #... .......#.##+# #####..##... ...###.......#... # ##..##.# ###......... #..... # #......######......... #..... # #..................... #. # #......#######........ # # ###....### #....#### #.....=h>=hD=hDF=h4=h=h=h#.#....###...(.......#...> ...............##.###.#.).. ##.#.#............#.#####...# ........................#..# .#.#..........#.#......#..# #.#..#####...#.#.....##..# # #..# ......#.##..# ####..# .# #.#### ......#.## ......####.# #..@.+.......#.##+#3.4 (1.8..##...#....###.......#....  ##..##.# ####......... #......  #......######......... #.  #............. #.  #......####### #.....#  ###....### #....#### #.....+ [=hz?40m #......# ######## ##....#  #......# #....# +....#=h=h3=hm=hB=ht=h,=hX=h7 _You open the door.=h3=h=hq#.#.#....###...(.......#...> ....##.###..).. ##.#.#.....#.#####....# ......  =h6#..# .#.#..........#.#.......##..# #.#..#####...#.#.....##.#..# # #..# .......#.##..##...# .# #.####.......#.##..####.# #....@.......#.##+#..5.6 (2.2..##...#....###.......#.. ##..##.# ####...........#.. #......######...........#.. #..=hD..........#......## #......#######..........#.....### ###....### #....#####.#.....+..=h%#......# ######## ##....####......# #....# +....#=h|=hr =hQ _There is an open door here.=ho/ ...#......# #..####.###.#.#. #.#.#....###...(.......#.#. ...> .......##.###.#.#. .).. ##.#.#....#.#####.# ...# ........... #..# .#.#..........#.#....... #..# #.#..#####...#.#.....##. #..# # #..# #.#.##..##.# #..# .# #.#####.##.....# ...####.# #....'.#.##+# #..##...#....###.#.##.# ####.....#.# ......######.....#... ...........#.  ......#######..........#.....####  ##....### #....#####.#.....+... #......# ########[39=h0 i;49m ##....#### =h8 =h9 46.2 (0.6 _=h@ =hZB =h I=h =h B=h  There is an open door here. _=h =h 4=h =h =hK ,=h =h =h ,=hS =h* =h ,=h( =h =hn ,=h =h =h# ,=h' =h  # # #######.###..####.# . .#. #.#..#.# #..# #.# .. ...#......# #..####.# .##.#.#....###...(... ...> ...........##.# .)...##.#.#......#.#=h  ...#.................... #..####.#.#..........#.#.. #..# #@#..#####...#.#..22.8 (6 #..# #.#..# #.......#.# ########..# .#.#.####.#.#.......####.#.#....'.# ##.#####..##...#....###.#  #.# ##..##.# ####.......  #.# #......######...........#.. =hw  #.# #.......................## #................#..=h =h =h> =h^ =h_ 3=hn =ho =hCp =hmv X=hx =hz =hU} ,=h~ =hb & #######.######## ................. . # #########.###..###=hT L.. .#..#.#..#.# #..# # .. ...#......# #..### . #.##.#.#....###...(.. ...> ..........## .)...##.#.#............# ...#...@..............4.6 (1.8 #..####.#.#....=h  #..# #.#.#..##### #..# #.#.#..# #......  ########..# #.#.#.####.......# #.........####.#.#....'.......# ##.#####..##...#....###.......# #.# ##..##.######..# #.# #......######..#=h" =h =h =h4=h=h=hp 3=h{ =h =hw =hI =h X=h! =h# =h & ,=h ( =h.   #.......  ..####### #######.######  #... .... ..............  =h/ U#....#.#########.###..  +......#..#.#..#.# #..   #.........#......# #..#   #....#.##.#.#....###...   #....>.....   #..)..@##.#.#.6.4   #....#....... =hh0 0  ###..####.#.#..........   #..# #.#.#..#####...   #..# #.#.#..# #.....   ########..# #.#.#.####.....   #.........####.#.#....'.....   ##.#####..##...#....###.....   #.# ##..##.######=h0 .=h81 =h7 =hh9 =h3 3=h26 =hD =hxG ,=h3M h  There is a stone staircase leading down here.=hO =hP  _=hQ =hU =hW ,=hY =h9[ =h\ ,=hS^ =h` =hc ,=hUd =hi      =hj ##  #####..  ...###############  #...............  #....#.#########.#  +@.....#..#.#..#.#9.4 (3.0  #.........## =hj  #....#.##.#.#....#  #....>.........  #..)...##.#. =hk  #....#.......  ###..####.#.#  #..# #.#.#..###  #..# #.#.#..# #=h|l =hOr =hs =h' "#.##K.'###K   kobold (missile, asleep)=h5  KK)As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 club.The kobold shouts!=hh: >(((((((=h L.'@....=h M======30.4 (1=h =hh n _The kobold throws a stone. The stone closely misses you.=hoR Josephus33 the Shooter Spriggan Health: 15/15 ======================== ### Magic: 3/3========================  #####.. AC: 3Str: 7  ...###############.# EV: 17Int: 10 #.................. SH: 0Dex: 18 =h #.##....#.#########.# XL:  2 Next: 65% Place: Dungeon:1  #K**@.....#..#.#..#.# Noise: ======---  Time: 630.4 (0.0)  ####.........#......# a) +0 shortbow #....#.##.#.#....# Fire: a) +0 shortbow #....>............ #..)...##.#.#..... #....#............ K   kobold (missile) ###..####.#.#..... #..# #.#.#..###=h #..# #.#.#..# #The kobold shouts! _The kobold throws a stone. The stone closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (56% to hit)=h Josephus33 the Shooter Spriggan Health: 15/15 ======================== ### Magic: 3/3=========================h(  #####.. AC: 3Str: 7  ...###############.# EV: 17Int: 10 #.................. SH: 0Dex: 18  #.##....#.#########.# XL:  2 Next: 65% Place: Dungeon:1  #(((@.....#..#.#..#.# Noise: ======---  Time: 630.4 (0.0) =h| ####.........#......# a) +0 shortbow #....#.##.#.#....# Fire: a) +0 shortbow =h#....>............ #..)...##.#.#..... #....#............ K   kobold (missile) ###..####.#.#..... #..# #.#.#..### #..# #.#.#..# #The kobold shouts! =h?_The kobold throws a stone. The stone closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (56% to hit)=hXL2K.' _throws a stone. The stone closely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 club and quivering stones (56% to hit)  You shoot an arrow. The arrow closely misses the kobold.=hR>(((((((=h=h.K'@....===---=h&1.6 (1.2=h=hn _The kobold throws a stone. The stone closely misses you.=hV    # #### #. ...##.# #... #.##....#.##=hX.# #.K'.@....#..#.#..#.#  ####.........#......#  #....#.##.#.#....# #....>... #..)...##.#.#. #....#.... ###..####.#.#. #..# #.#.#..# #..# #.#.#..# #.=h_=haS------2.2 (0.6=h^f=h i=h Josephus33 the Shooter Spriggan Health: 15/15 ======================== #### Magic: 3/3=========================h  #####... AC: 3Str: 7  ...###############.## EV: 17Int: 10 #................... SH: 0Dex: 18  #.##....#.#########.## XL:  2 Next: 65% Place: Dungeon:1  #.K**@....#..#.#..#.# Noise: ---------  Time: 632.2 (0.0)  ####.........#......# a) +0 shortbow=hC #....#.##.#.#....## Fire: a) +0 shortbow #....>............. =hw#..)...##.#.#...... #....#............. K   kobold (missile)=h ###..####.#.#...... #..# #.#.#..#### #..# #.#.#..# #.You shoot an arrow. The arrow closely misses the kobold. _The kobold throws a stone. The stone closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (56% to hit)=h  Josephus33 the Shooter Spriggan Health: 15/15 ======================== #### Magic: 3/3========================  #####... AC: 3Str: 7  ...###############.## EV: 17Int: 10 #................... SH: 0=hQ Dex: 18  #.##....#.#########.## XL:  2 Next: 65% Place: Dungeon:1  #.K'.@....#..#.#..#.# Noise: ---------  Time: 632.2 (0.0)  ####.........#......# a) +0 shortbow #....#.##.#.#....## Fire: a) +0 shortbow #....>............. #..)...##.#.#...... =hF H#....#............. K   kobold (missile) ###..####.#.#...... #..# #.#.#..#### #..# #.#.#..# #.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 club and quivering stones (56% to hit)  You shoot an arrow. The arrow hits the kobold.  =h@ 4You kill the kobold!=h )((=hb ''.=hf =8===3.4 (1.2 =hag _=h;m =hn =hN 3=h =hu =hV ,=h B=h\ =h =h} =hV ,=h =h =hb ,=h =h      =hh D   #  #######   #...@.###############---5.8 (2.4  ###.#.... ##....#.####### )'......#..#.#..#  ####.........#=h   #....#.##.#.#  #....>....  #..)...##.#.#...  #....#.........=h :---=h =h. =hl_=hjq=h=hb #### ########... #.....###############.## ###.#................... #.##....#.#########.# #.)'......#..#.#..#.#  ####.@.......#......# 8.2 #....#.##.#.#....## ...>............. .)...##.#.#...... #....#........ ###..####.#.#... #..# #.#.#..#### #..# #.#.#..# # ######=h##..# #.#.#.####=hq3=hr=h=h=h-=h,=h ,=h"=h=h,=hz=hC  You see here a +0 short sword.=h=h_ _=h@=h9 #.....###############.### ###.#.................... #.##....#.#########. #.)'......#..#.#..#.# # ####.........#......# =hY #....#.##.#.#....### #....>.............. #..)...##.#.#....... #..@.#........40.6 ###..####.#.#.......  #..# #.#.#..#####  #..# #.#.#..# # ########..# #.#.#.#### #.........####.#.#....' ##.#####..##...#....###.. #.# ##..##.######..... #.# #......######.....=h=hU=h`=h[S=haX=hZ=hj=hl,=hq,=hr,=h^t=hcu=hPv,=hv=hw=h$y=hsy=huz=h ####.........#......# #. #....#.##.#.#....### #....>............... #..)...##.#.#........ #....#......... =h###..####.#.#........  #..# #.#.#..#####  #..# #.#.#..# # ########.@# #.#.#.####3.0 #.........####.#.#....' ##.#####..##...#....###... #.# ##..##.######.....=h  #.# #......######..... #.# #................. #.# #......#######....=hՂS #.# ###....### #....## #.# #......# #######=hY=h=hI=h>J=hpJ=h/R=h)Y=hZ=he]=hd=hi=hj=hm=h=h,=hJ=h=h],=h*=h=h}=h=h=h=h=hޥ=h=h=h=h.=h=h=hǸ=h=hs=hw=h=h=h=hu=h=hZ=h=h=hu=ha=h=hX=h=h,=h=hB=h=h{n=h,=h=h=hx=hX=hf2 #...# #####.... ##########.#########.###...#.#### .................. .#########.###..####.###.#.#.#### .#..#.#..#.# #..# #.# #†#.#.# ....#......# #..####.###.#.#.# .##.#.#....###...(.......#.#.# ..................##.###.#.#.# .##.#.#.........@..#.#####.#.##56.2 (13.2) .....................' ###.#.#..........#.#.......#.## =h #.#.#..#####...#.#.....##...'  #.#.#..# #.......#.##..##.###  #.#.#.####.......#.##.....### ###.#.#....'.......#.##+#.. #...#....###.......#............. #.######...........#........###..=h%=h =hO"=hzS 3=h_T =h+` =ha ,=hif =hAh =hfj ,=hk =hq =hs ,=ht =hw =hy ,=hz =h~ =hH ,=h7 =hb =hԆ ,=hh =h =hЌ ,=h =h =h ,=h =h =h ,=h =h =h =h =hz =hM =h& ,=h =h =h ,=h֧ =h =h =h =h. =h =h =h =hӲ =h @  There is an open door here.=hӸ =h\  _=h =hN =hX =hɿ =h =h =h ,=h =h =h ,=h" =hf B=h =h =h9 ,=h =h& =h ,=h =h =h ,=h =h _ ####### #######.##...  #####.......# ###.## =hZ ##...#.#####.###############..... .............................#.## ##.#.#.#####.)...................  #†#.#.########....##########.## ##.#.#.##..........†.. ...#.#.##....#########.##69.4 ##.#.#.##......##.....##=h #.#.##......#.##.###.######## ........'......'................> .....#.##......#.##.############ ...##...'......#.##.# #...... #=h ...##.###......#.##.#####.######..###......#.##.# # #+#........#'###.########.#.####=h =h =h8 =h 3=h$ =hI =h B=h: =h ,=h =h =h ,=h =h =h5 ,=h =h =h ,=h2 =h =h ,=h =h =h] ,=h =hW =h ,=hL =h =h+ B=h =hY ,=h =h2 =h =h{ =h =h =h ,=he =h e  You see here a dart slug corpse.=h =hN  _=h =h =h_ ,=h =hD =h] =h =h =h =h- ,=h =h9 =h( ,=h =h =h ,=h =h =h ,=h}! =h" =h# ,=hv$ =h% =h& ,=h8' =hD.  ### ###   ######.###.###   #............#   ###.####.###.###  #######..# #.#  ........#.####.# #.#  .............#.# #.#  =h3/ ######.##.##.###.#  .......†........@#.#  82.0 (12.6######.##.###..#.#  ...#.....##.# #..#.#  ##.########.###..#.#  ......>.....#.#  ###########.####.#.#   #.............#.#  ####.######.###..#.#  .......# #.# #..#.#  =h/ =h5 =hN6 =hx3=hAz=h=ho=h·=hn=hK=h,=h$=h=hf,=h=hD=h!,=h=h =h,=h=h==hY,=h=hg############........# #.# .............#.####.# #.# ............#.# #.# ...##########.##.##.###.# ............†.........#.# =h#########.##.###..#.# #.....##.# #..#.# .##.###.########.###..#.# ................@.....#.# 6.2 (4.2) .##.############.####.#.# ##.# #.............#.# .##.#####.######.###..#.# ##.# #.# #..#.# =h..#.####.# #..#.# .#### #.#.##...###..#.# ....# #.#...........#.# # #.###.#######.#.# =hh=he=hc _There is a stone staircase leading down here.=h!d=heAA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. =hjf+(>)go down.=h=h############........# #.#   Josephus33 the Shooter .............#.####.# #.#   Spriggan ..................#.# #.#   Health: 15/15 ======================== ...##########.##.##.###.#   Magic: 3/3======================== ............†.........#.#   AC: 3Str: 7 ....#########.##.###..#.#   EV: 17Int: 10 ........#.....##.# #..#.#   SH: 0Dex: 18 =h.##.###.########.###..#.#   XL:  2 Next: 68% Place: Dungeon:1 ................@.....#.#   Noise: ---------  Time: 686.2 (4.2) .##.############.####.#.#   a) +0 shortbow .##.# #.............#.#   Fire: a) +0 shortbow .##.#####.######.###..#.#  .##.........# #.# #..#.#  .########.#.####.# #..#.#    .#### #.#.##...###..#.#    ....# #.#...........#.#    ....# #.###.#######.#.#  =h  You shoot an arrow. The arrow hits the kobold. _You kill the kobold! _You see here a +0 short sword. _There is an open door here. _You see here a dart slug corpse. _There is a stone staircase leading down here.=h)=h =h&47.2 (1.0 _=h=ho   #..   #..   #..   #..   #..   #.##..##   #......####  2 #.@B..#   #.###.#   ...   #!#.   w..#.   ### #.  w   dart slug (asleep) #.  B   giant cockroach (asleep) #.  =h+9 (1.7=h%=h _You climb downwards.  Found a potion of heal wounds and 5 gold pieces. _There is a stone staircase leading up here.=h4   Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2=hH #.@B..#   Noise: ---------  Time: 687.9 (0.0)#.###.#   a) +0 shortbow...  Fire: a) +0 shortbow#!#. w..#. ### #.  w   dart slug (asleep)#.  B   giant cockroach (asleep)#.  Found a potion of heal wounds and 5 gold pieces. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 98% to hit)=hY  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2=h~Z#.@B..#   Noise: ---------  Time: 687.9 (0.0)#.###.#   a) +0 shortbow...  Fire: a) +0 shortbow#!#. w..#. ### #.  w   dart slug (asleep)#.  B   giant cockroach#.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 98% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is moderately wounded.=hT_Bww=hW7===9.1 (1.2=h=h1  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (asleep, 98% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  =hEThe giant cockroach is moderately wounded. _The giant cockroach bites you but does no damage.=h  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@B..#   Noise: ===------  Time: 689.1 (0.0)#.###.#   a) +0 shortbow...[11=h<;26H  Fire: a) +0 shortbow#!#. w..#. ### #.  w   dart slug#.  B   giant cockroach#.  The giant cockroach is moderately wounded. _The giant cockroach bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)=h.  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3=h 0Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@(((#   Noise: ===------  Time: 689.1 (0.0)#.###.#   a) +0 shortbow...  Fire: a) +0 shortbow#!#. w..#. ### #.  w   dart slug#.  B   giant cockroach#.  [1=h08;2HFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.=h=B..  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.giant cockroach closely misses you.=hL ``````The dart slug launches a dart at you.The slug dart misses you.=haH@B..!.=hI.90.3 (1.2=hN=hQ_ _The slug dart misses the giant cockroach.=h   Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@B..#   Noise: ===------  Time: 690.3 (0.0)#.###.#   a) +0 shortbow...[11=hd ;26H  Fire: a) +0 shortbow#!#. w..#. ### #.  w   dart slug#.  B   giant cockroach#.  The slug dart misses you. _The slug dart misses the giant cockroach.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)=h-D   Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18=h^E #......####   XL:  2 Next: 68% Place: Dungeon:2#.@(((#   Noise: ===------  Time: 690.3 (0.0)#.###.#   a) +0 shortbow...  Fire: a) +0 shortbow#!#. w..#. ### #.  w   dart slug#.  B   giant cockroach#.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow barely misses the giant cockroach.=hE =h =h9 B..$wPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow barely misses the giant cockroach.The giant cockroach misses you.=h -1.5 (1.2=h% $ =hz R_The giant cockroach completely misses you.=h_  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3=h4========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@B..#   Noise: ===------  Time: 691.5 (0.0)#.###.#   a) +0 shortbow...  Fire: a) +0 shortbow#!#. $w.#. ### #.  w   dart slug#.=hk  B   giant cockroach#.  The giant cockroach misses you. _The giant cockroach completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)=hTY  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@(((#   Noise: ===------  Time: 691.5 (0.0)#.###.#   a) +0 shortbow...=h\[  Fire: a) +0 shortbow#!#. $w.#. ### #.  w   dart slug#.  B   giant cockroach#.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.=hAB..w.2.7 (1.2MPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach. _The giant cockroach closely misses you.=h   Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@B..#   Noise: ===------  Time: 692.7 (0.0)#.###.#   a) +0 shortbow...[11=h" ;26H  Fire: a) +0 shortbow#w#. $..#. ### #.  w   dart slug#.  B   giant cockroach#.  The arrow closely misses the giant cockroach. _The giant cockroach closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)=h3  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@(((#   Noise: ===------  Time: 692.7 (0.0)#.###.#   a) +0 shortbow...=h^  Fire: a) +0 shortbow#w#. $..#. ### #.  w   dart slug#.  B   giant cockroach#.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.=hPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.giant cockroach misses you.B..w!3.9 (1.2 _The giant cockroach completely misses you.=h A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. (<)go up, or ([)view destination.=h{   Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 68% Place: Dungeon:2#.@B..#   Noise: ===------  Time: 693.9 (1.2)#.###.#   a) +0 shortbow[40=h m.w.  Fire: a) +0 shortbow#!#. $..#. ### #.  w   dart slug#.  B   giant cockroach#.  Shift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.The giant cockroach misses you. _The giant cockroach completely misses you.=hB =h^ d  The giant cockroach misses you.=h ``The dart slug launches a dart at you.=h ju@.--40=hYn=h. ############........# #.# .............#.####.# #.# ..................#.# #.# ...##########.##.##.###.# ............†.........#.# ....#########.##.###..#.# ........#.....##.# #..#.# .##.###.########.###..#.# 1 ................@.....#.# .##.############B####.#.# .##.# #.............#.# .##.#####.######.###..#.# .##.........# #.# #..#.# .########.#.####.# #..#.# B   giant cockroach .#### #.#.##...###..#.#=h/  ....# #.#...........#.# ....# #.###.#######.#.# _The slug dart misses you.--=h5=hG5-6.4 (2.5=h(O=hfS} _You climb upwards. _There is a stone staircase leading down here.=h.# #.#  #.####.# #.#  ...#.# #.#  #.##.##.###.#  †.........#.#  #.##.###..#.#  #.....##.# #..#.#  ##.###.#.###..#.#  >@....#.#  ##.#B####.#.#  ##.# #.............#.#  ##.#####.######.###..#.#  ##.# #.# #..#.#  #.#.####.# #..#.#  =hl{#### #.#.##...###..#.#  # #.#...........#.#  # #.###.#.#.#  =h*K=7.0 (0.6=h^ =h."U _The giant cockroach misses you.=hٽ.# #.#  #.####.# #.#  ..#.# #.#  .#.##.##.###.#  †.........#.#  #.##.###..#.#  #.....##.# #..#.#  #.###.#.###..#.#  >.@...#.#  #.#=hVB####.#.#  #.# #.............#.#  #.#####.######.###..#.#  #.# #.# #..#.#  .#.####.# #..#.#   #.#.##...###..#.#  # #.#...........#.#  # #.###.#.#.#  =h=h.-6=h=h=h.# #.#  #.####.# #.#  #.# #.#  #.##.##.###.#  †...#.#  .#.##.###..#.#  #.....##.# #..#.#  .###.#.###..#.#  >..@..#.#  .#B####.#.#  .# #.............#.#  .#####.######.###..#.#  .# #.# #..#.#  =hs.#.####.# #..#.#   #.#.##...###..#.#  .# #.#.#.#  .# #.###.#.#.#  =h=h:B.=hB-8.2=h =h=hiR#########........# #.#   Josephus33 the Shooter ..........#.####.# #.#   Spriggan ...............#.# #.#   Health: 15/15 ======================== ##########.##.##.###.#   Magic: 3/3======================== .........†.........#.#   AC: 3Str: 7 .#########.##.###..#.#   EV: 17Int: 10 .....#.....##.# #..#.#   SH: 0Dex: 18 =h.###.########.###..#.#   XL:  2 Next: 68% Place: Dungeon:1 .............>B*@..#.#   Noise: ---------  Time: 698.2 (0.0) .############.####.#.#   a) +0 shortbow .# #.............#.#   Fire: a) +0 shortbow .#####.######.###..#.#  .........# #.# #..#.#  ######.#.####.# #..#.#   B   giant cockroach ## #.#.##...###..#.#  .# #.#...........#.#  .# #.###.#######.#.#  _There is a stone staircase leading down here. _The giant cockroach misses you.Fire: a) +0 shortbowPress: ? - help, [0;=hw10;1mQ - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)=hVR#########........# #.#   Josephus33 the Shooter ..........#.####.# #.#   Spriggan ...............#.# #.#   Health: 15/15 ======================== ##########.##.##.###.#   Magic: 3/3======================== .........†.........#.#   AC: 3Str: 7 .#########.##.###..#.#   EV: 17Int: 10 .....#.....##.# #..#.#   SH: 0Dex: 18 =h.###.########.###..#.#   XL:  2 Next: 68% Place: Dungeon:1 .............>B.@..#.#   Noise: ---------  Time: 698.2 (0.0) .############.####.#.#   a) +0 shortbow .# #.............#.#   Fire: a) +0 shortbow .#####.######.###..#.#  .........# #.# #..#.#  ######.#.####.# #..#.#   B   giant cockroach ## #.#.##...###..#.#  .# #.#...........#.#  .# #.###.#######.#.#  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: [3=h9;49ma giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  You kill the giant cockroach!=hZ.(=h&'..=h*G75===9.4 (1.2 _=h}0=h1=hݲ I=h =h =h B=hJ ###........# #.# ...#.####.# #.# ...#.# #.# ...###.##.##.###.# ...†.........#.# ...###.##.###..#.# ...#.....##.# #..#.# .###.########.###..#.# ...@.....#.# ---701.2 (1.8.###.####.#.# =hb #.# #.......#.# .#####.######.###..#.# ##...# #.# #..#.# .########.#.####.# #..#.# .#### #.#.##...###..#.# ...# #.#...........#.# ...# #.###.#######.#.# =h :---=h =hs c _There is a stone staircase leading down here.=h(9 =h: A stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You can view the location it leads to by examining it with X and pressing ]. =h; UYou are here. (>)go down, or (])view destination.=h=hxz############........# #.#   Josephus33 the Shooter .............#.####.# #.#   Spriggan ..................#.# #.#   Health: 15/15 ======================== ...##########.##.##.###.#   Magic: 3/3======================== ............†.........#.#   AC: 3Str: 7 ....#########.##.###..#.#   EV: 17Int: 10 ........#.....##.# #..#.#   SH: 0=h Dex: 18 .##.###.########.###..#.#   XL:  2 Next: 75% Place: Dungeon:1 ................@.....#.#   Noise: ---------  Time: 701.2 (1.8) .##.############.####.#.#   a) +0 shortbow .##.# #.............#.#   Fire: a) +0 shortbow .##.#####.######.###..#.#  .##.........# #.# #..#.#  .########.#.####.# #..#.#    .#### #.#.##...###..#.#    ....# #.#...........#.#    ....# #.###.#######.#.#=h )   Press: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (moderately wounded, 63% to hit)  You shoot an arrow. The arrow hits the giant cockroach. _You kill the giant cockroach! _There is a stone staircase leading down here.=h=h=h320 _=hh=h   #..   #..   #..   #..   #..   #.##..##   #......####  2 #.@...#   #.###.#   ...   #!#.   w..#.   ### #.  w   dart slug #.  #.  =h =h9  You climb downwards.=hN$w=h # -3.7 (2.5=h * =h, _The dart slug briefly extends its eye-stalks. _There is a stone staircase leading up here.=hP  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ---------  Time: 703.7 (0.0)#*###.#   a) +0 shortbow.*.[4=hSE0m  Fire: a) +0 shortbow#*#. $w.#. ### #.  w   dart slug#. #.  _The dart slug briefly extends its eye-stalks. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)=h .*!#w=h3c*.!#=hU*#!=hv .#*wAim: a dart slug (95% to hit)=h)   Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ---------  Time: 703.7 (0.0)#(###.#   a) +0 shortbow.=h^+ [40m(.  Fire: a) +0 shortbow#(#. $w.#. ### #.  w   dart slug#. #.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot an arrow.  The arrow hits the dart slug but does no damage.=h ..w.===4.9 (1.2 _=h =hw =h  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ===------  Time: 704.9 (0.0)#*###.#   a) +0 shortbow.*=hn.  Fire: a) +0 shortbow#w#. $..#. ### #.  w   dart slug#. #.  You shoot an arrow. _The arrow hits the dart slug but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)=hZ w.=h w.  Aim: a dart slug (95% to hit)=h@  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3=h5BStr: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ===------  Time: 704.9 (0.0)#(###.#   a) +0 shortbow.(.  Fire: a) +0 shortbow#w#. $..#. ### #.  w   dart slug#. #.  =hB\Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is moderately wounded.=hN/..=h46.1 (1.2 _=h=h=hHt +=hu b  Josephus33 the Shooter=h #..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ===------  Time: 706.1 (0.0)#*###.#   a) +0 shortbow.*.  Fire: a) +0 shortbow#=h [30mw#. $..#. ### #.  w   dart slug#. #.  You shoot an arrow. The arrow hits the dart slug. _The dart slug is moderately wounded.=h3 Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)=h)  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ===------  Time: 706.1 (0.0)#(###.#   a) +0 shortbow.[=h*v0;10;1m(.  Fire: a) +0 shortbow#w#. $..#. ### #.  w   dart slug#. #.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (moderately wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is severely wounded.=h=hө=h.=hw=hR:!=h$7.3 (1.2 =h_=h=hZ  Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ===------  Time: 707.3 (0.0)#*###.#   a) +0 shortbow.w=hKj.  Fire: a) +0 shortbow#!#. $..#. ### #.  w   dart slug#. #.  You shoot an arrow. The arrow hits the dart slug. _The dart slug is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)=h =hU!=hcw=h< !=h=h=N w!Aim: a dart slug (severely wounded, 95% to hit)=h:C   Josephus33 the Shooter#..  Spriggan#..  Health: 15/15 ========================#..  Magic: 3/3========================#..  AC: 3Str: 7#..  EV: 17Int: 10#.##..##  SH: 0Dex: 18#......####   XL:  2 Next: 75% Place: Dungeon:2#.@...#   Noise: ===------  Time: 707.3 (0.0)#.###.#   a) +0 shortbow.w=hE Y[39;49m.  Fire: a) +0 shortbow#!#. $..#. ### #.  w   dart slug#. #.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  You kill the dart slug!=h+T x(.=h =h .=hN .=h 89=h 8.5 (1.2 =h _=h =h=h#..# # #..# #. #..# #.##..## #......####  #.#.<...# #######.#.###.# ....# ######@#.# ---12.5 (4.0#...$..#... #.######...#  #...#  #...#  ....#  ##..#  ---=h4g _d - 2 potions of heal wounds (gained 1)=h_=hX=h,=hI=h,=hr=ha# #..#  #. #..#  #.##..##  #......####  #.#.<...# #######.#.###.#  ..........# =h8F ######.#.#  #...@..#... 4.7 (2.2 #.######...#  #...#  #...#  ....#  ##..#   =h=h,=hU= _You now have 32 gold pieces (gained 5).=h_=h=hk=h4,=h=h=hw",=h>#=h)#..#  #..#  #..#  # #..#  #. #..#  .##..##  #......####   #.#.<...#  #######.#@###.#  7.1 (2.4..........#  ######.#.#  =h*&#......#...  #.######...#  #...#  #...# ....# ##..# =h/=h71=h% =h[ Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour =h Potions (go to first with !)  d - 2 potions of heal wounds  g - 3 white potions  h - a lumpy green potion=hgEoc - a scroll of butterflies. A scroll that surrounds its user with a flight of beautiful butterflies, blowingback other creatures nearby with the flapping of their wings. It is a rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “It used to be thought that the events that changed the world were things like  big bombs, maniac politicians, huge earthquakes, or vast population movements,  but it has now been realized that this is a very old-fashioned view held by  people totally out of touch with modern thought. The things that really change  the world, according to Chaos theory, are the tiny things. A butterfly flaps  its wings in the Amazonian jungle, and subsequently a storm ravages half of  Europe...”  -Neil Gaiman and Terry Pratchett, _Good Omens: The Nice And Accurate Prophecies of Agnes Nutter, Witch_. 1990. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.=h!e Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn) =h!0Scrolls (go to first with ?)  c - a scroll of butterflies  f - 2 scrolls of enchant armour Potions (go to first with !)  d - 2 potions of heal wounds  g - 3 white potions  h - a lumpy green potion =h =h "#..#  Josephus33 the Shooter#..#  Spriggan=h/ #..#  Health: 15/15 ========================# #..#  Magic: 3/3========================#. #..#  AC: 3Str: 7#.##..##  EV: 17Int: 10#......####   SH: 0Dex: 18#.#.<...#   XL:  2 Next: 89% Place: Dungeon:2#######.#@###.#   Noise: ---------  Time: 717.1 (0.0)..........#  a) +0 shortbow######.#.#  Fire: a) +0 shortbow=hϠ '#......#... #.######...# #...#  #...#  ....#  ##..# =h֡  Shift-Dir - straight lineAim: a dart slug (severely wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug. _You kill the dart slug! _d - 2 potions of heal wounds (gained 1) _You now have 32 gold pieces (gained 5).=h6 4=h =h- =h =h 3=hx =h =h } #...#....# ##..#   There is a stone staircase leading up here.=h =h  _=h =h =h ,=he =h =h ,=h =h =h ,=hm =h #..#  #..#  #..#  # #..#  #. #..#  #.##..##  =h 9#......####  #.#.<...#  #######.#.###@#  20.1 (3..........# # ######.#.#  #......#.....#  #.######...###  #...#  #...#  ....#  =h c##..#  =h =h =h I=h =h\ =h =h =hh ,=h =h ,=h6 =h =h ,=h =hG ~# #..# #. #..# #.##..##  #......####  #.#.<...# #######.#.###.# ..........# #.# =h\ ######.#.###.#  #......#..@..# 3 #.######...###  #..  #.  .....# ###..#  ...#  ..## =h =h =h =hm =h 3=h =h =h ,=h n=hz ,=h =h =h ,=h =h m #.#.<...# #######.#.###.# ..........# #.# =hd ######.#.###.# #......#.....#  #.######...###  #...#  ######...#  .......@.# 5.5 (2.4 #######..#  ...#  ...##  #### =h ( =hu =h} =hI=h=hX=h\B=hx..........# #.#  ######.#.###.#  #......#.....#  #.######...###  =hE*#...#  ######...# .........#  #######..#  #...@..# 6.7 (1.2!........## .###.#### #      =h*l _Found 2 white potions.=hé =h B=h ,=hZ =he ,=hs =hԷ =h =h =h =hc =hp ,=h =hH  ######.#.###.#  #......#.....#  #.######...###  #...# #####...#  ## .........# =h  .. #######..#  #.###......#  #!.@......## 9.7 (3.0 #.###.#####  # #.#  #.# #.# #.# ..# ### =h =h =h' =h0 =h2 2 white potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her =h3 6 The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (g)o to location.=hNs=h v######.#.###.#   Josephus33 the Shooter#......#.....#   Spriggan#.######...###   Health: 15/15 ========================#...#  Magic: 3/3========================######...#  AC: 3Str: 7## .........#  EV: 17Int: 10.. #######..#  SH: 0=h.Dex: 18#.###......#  XL:  2 Next: 89% Place: Dungeon:2#!.@......##  Noise: ---------  Time: 729.7 (3.0)#.###.#####  a) +0 shortbow# #.#  Fire: a) +0 shortbow#.# #.# #.#  ..#  ###    =hYou shoot an arrow. The arrow hits the dart slug. _You kill the dart slug! _d - 2 potions of heal wounds (gained 1) _You now have 32 gold pieces (gained 5). _There is a stone staircase leading up here. _Found 2 white potions.=h=h=hM=h 3=he =h% =h ,=ht =h X=h ,=h~ =h [ ######.#.###.#  #......#.....#  #.######...### #.# #...# ##.######...#  ##.....# =h P ...#######..#  #.###......#  #@........## 31.9 (2.2 #.###.#####  #.# #.# ..# #.###.# #.##.# #.#... ..#### ### =h =h^ ^ _g - 5 white potions (gained 2)=h=h:=h4=h=h,=h=h=h,=h=h=h,=h=h#.# #...#  ##.######...#  =ht##...........#  ...#######..#  #.###......#  #.........##  #.###.#####  #.# #.#  ..# #@#  5.5 (3.6=h##.# #.#  #.# #.#  ... ..#  ### ###  =h)            =h [ =h =h=h=h=h=hU=h =hY 3=h =h" =h# ,=hJ) n=h* ,=h+ =h, =h. ,=hp/ =hA5 c...#######..#  #.###......#  #.........##  #.###.#### =h5  #.# #.#   ..# #.#  #.# #.#  ####.###.# .......@.# =h6 7.9 (2.4##########     =h07 =h< =h= =h ...#######..#  #.###......#  #.........##  #.###.#####  ##.# #.#  ..# #.#  ##.# #.# .####.###.# ...# 9.7 (1.8###  =h=h0 Q=h>=h3=h=h=h,=h=h(##.=hi_##........#######.......# #.........###.###.#####.#####..K.....# #.# ##@# #.###.####.###.#............##############K   kobold (asleep)=h< K40.3 (0.6KA kobold comes into view. It is wielding a +0 dagger.=h5===9 (1.2=h=hW( _The kobold shouts!=hT##.######...#Josephus33 the Shooter##...........#Spriggan...#######..#Health: 15/15 ========================#.###......#Magic: 3/3========================#.........##AC: 3Str: 7#.###.#####EV: 17Int: 10.######.# #.#SH: 0Dex: 18..K****.# #.#XL:  2 Next: 89% Place: Dungeon:2##@# #.#Noise: ===------  Time: 740.9 (0.0)##.####.###.#a) +0 shortbow............#Fire: a) +0 shortbow#############K   koboldA kobol=hUMd comes into view. It is wielding a +0 dagger. _The kobold shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (56% to hit)=h S K.=h }K*Aim: a kobold, wielding a +0 dagger (56% to hit)=hsS K.=h9..=h\9..=h9..=h9..=hH.@=h^F 7#@=h&z @.#=ht6 7.*=h 7.*=hJ 7.*=h}K*Aim: a kobold, wielding a +0 dagger (56% to hit)=hb##.######...#Josephus33 the Shooter##...........#Spriggan...#######..#Health: 15/15 ========================#.###......#Magic: 3/3========================#.........##AC: 3Str: 7#.###.#####EV: 17=hAInt: 10.######.# #.#SH: 0Dex: 18..(((((.# #.#XL:  2 Next: 89% Place: Dungeon:2##@# #.#Noise: ===------  Time: 740.9 (0.0)##.####.###.#a) +0 shortbow............#Fire: a) +0 shortbow#############K   koboldA kobold comes into view. It is wielding a +0 dagger. _The kobold shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (56% to hit)=hw@}  You shoot an arrow. The arrow closely misses the kobold.=h;IJ.K...=hJ42.1 (1.2 _=h P=hQ=hH 5##.######...#Josephus33 the Shooter##...........#Spriggan...#######..#Health: 15/15 ========================#.###......#Magic: 3/3========================#.........##AC: 3Str: 7#.###.#####=hJ 9EV: 17Int: 10.######.# #.#SH: 0Dex: 18...K***.# #.#XL:  2 Next: 89% Place: Dungeon:2##@# #.#Noise: ===------  Time: 742.1 (0.0)##.####.###.#a) +0 shortbow............#Fire: a) +0 shortbow#############K   koboldAim: a kobold, wielding a +0 dagger (56% to hit) _You shoot an arrow. The arrow closely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (56% to hit)=h-FP##.######...#Josephus33 the Shooter##...........#Spriggan...#######..#Health: 15/15 ========================#.###......#Magic: 3/3=========================h(H#.........##AC: 3Str: 7#.###.#####EV: 17Int: 10.######.# #.#SH: 0Dex: 18...K....# #.#XL:  2 Next: 89% Place: Dungeon:2##@# #.#Noise: ===------  Time: 742.1 (0.0)##.####.###.#a) +0 shortbow............#Fire: a) +0 shortbow#############K   koboldFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the kobold!  You kill the kobold!=hlL`)((( =h+(...=h}=933.3 (1.2 _=h=h Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the kobold! _Your Fighting skill increases to level 2!=hϋI=hٍ=h=h$ _=hMX=h8=h>=h,=h؜=h6< #.# #...# ##.######...# ##...........# ...#######..# #.###......# #.........## #.###.##### #..######.# #.##....)@...# #.#---5.1 (1.8#.###.####.# #.# ##.####.###.# ............##############=h:---=h=h=h$=h8*  Things that are here:  a +0 dagger; a kobold corpse=hO+ _=hE,=h1 ##.######...#.# ##...........#. ...#######..##. #.###......##. #...###.. #.###.######..######.# #.#  #....)....# #.# #.###@####.# #.#6.3 (1.2 ##.####.###.# ............#=h2v ############# =h7=h9=h=h"=hӓ=h=h I=h =h =h B=h ,=h =h0 =h ,=h =h . ...#######.. #. #.###......# #. #.........##. #.. #.###.######.##..######.# #.# =h #....)....# #.#  #.###.####.# #.# #.##.####.###.# #@...........#8.1 (1.8#.##############.# #.##.#...###=h =h+ =h =h>I=h@=hB,=hI=hL=hsO,=hP=hQ=hT,=hU=hX=h]B=hd #.##..######.# #.# #.#....)....# #.# #.###.####.# #### #.##.#...# ##............# ##.##############.## .## ## 50.5 (2.4........# ######### =he=hv=hs I=h =h =h ,=h X=h =h ,=h4 =h =h ,=h8 =h 0 . .. #.  # ##. #.. #.##..  #.##..###### #.#.#....).... #.# #.###.####.###.# #.##.####.##.##.........2.9 #.#.## ##.######### =h #.##.###.###. ##.#.##.. ##.##........##########=hR =h =h5I=h7=hl9=h^:,=h>An=hlCB=hD=hF=hG,=hoI=hd #@.......####.##61.3....###.........#...###### ###########=hFC=hE=h =h B=h 9 _Found 8 gold pieces.=hU  #.#.# #.# ####.#  #..## ######.#.## ##. ...##.##.###.... #####.##.###.#..$...####........####.##.......@..###.........#=h B....###### ###########.B   giant cockroach (asleep)=h p2.5 (1.23.1 (1.8=h b _A giant cockroach comes into view.=hA #.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 15/15 ========================#..## # Magic: 3/3========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10=hC ... #####.##.###.#.# SH: 0Dex: 18.$...####........####.## XL:  2 Next: 93% Place: Dungeon:2....***@..###.........# Noise: ---------  Time: 763.1 (0.0)B***.###### ########### a) +0 shortbow...Fire: a) +0 shortbow.B   giant cockroach (asleep) _Found 8 gold pieces. _A giant cockroach comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 98% to hit)=h .B..**=h( T*.**.=hثyB*Aim: a giant cockroach (asleep, 98% to hit)=hO #.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 15/15 ========================#..## # Magic: 3/3========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10... #####.##.###.#.# SH: 0Dex: 18=hQ ).$...####........####.## XL:  2 Next: 93% Place: Dungeon:2....(((@..###.........# Noise: ---------  Time: 763.1 (0.0)B(((.###### ########### a) +0 shortbow...Fire: a) +0 shortbow.B   giant cockroach  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 98% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is heavily wounded.=h =hK =h HB........=h >===4.3 (1.2 _=h =h~ =hB#.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 15/15 ========================#..## # Magic: 3/3========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10... #####.##.###.#.# SH: 0Dex: 18.$...####........####.## XL:  2 Next: 93% Place: Dungeon:2..B****@..###.........# Noise: ===------  Time: 764.3 (0.0)=hiD .....###### ########### a) +0 shortbow...Fire: a) +0 shortbow.B   giant cockroach  You shoot an arrow. The arrow hits the giant cockroach. _The giant cockroach is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 65% to hit)=h:#.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 15/15 ========================#..## # Magic: 3/3========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10... #####.##.###.#.# SH: 0Dex: 18.$...####........####.## XL:  2 Next: 93% Place: Dungeon:2..B((((@..###.........# Noise: ===------  Time: 764.3 (0.0).....###### ########### a) +0 shortbow...Fire: a) +0 shortbow.B  [3=h7m giant cockroach  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 65% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.=hV ZPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 65% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.  The giant cockroach is heavily wounded..B...5.4 (1.1 _=hk[ =h=] =hs-#.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 15/15 ========================#..## # Magic: 3/3========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10... #####.##.###.#.# SH: 0Dex: 18=h7/.$...####........####.## XL:  2 Next: 93% Place: Dungeon:2...B***@..###.........# Noise: ===------  Time: 765.4 (0.0).....###### ########### a) +0 shortbow...Fire: a) +0 shortbow.B   giant cockroach  The arrow hits the giant cockroach but does no damage. _The giant cockroach is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 65% to hit)=h[#.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 15/15 ========================#..## # Magic: 3/3========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10... #####.##.###.#.# SH: 0Dex: 18.$...####........####.## XL:  2 Next: 93% Place: Dungeon:2=hG]...B...@..###.........# Noise: ===------  Time: 765.4 (0.0).....###### ########### a) +0 shortbow...Fire: a) +0 shortbow.B   giant cockroach  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 65% to hit)  You shoot an arrow. The arrow hits the giant cockroach!  You kill the giant cockroach!=hdb†((( =h(...=h=h #.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 15/15 ========================#..## # Magic: 3/3========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10... #####.##.###.#.# SH: 0Dex: 18.$...####........####.## XL:  2 Next: 100% Place: Dungeon:2...†...@..###.........# Noise: ===------  Time: 766.6 (1.2).....###### ########### a) +0 shortbow...Fire: a) +0 shortbow.  Fire: a) +0 shortbowPress: ? - help, =hz?[37mQ - select actionShift-Dir - straight lineAim: a giant cockroach (heavily wounded, 65% to hit)  You shoot an arrow. The arrow hits the giant cockroach! _You kill the giant cockroach!Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (heavily wounded, 65% to hit)  You shoot an arrow. The arrow hits the giant cockroach! _You kill the giant cockroach!  You have reached level 3!=h/  --more--=h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? =hM8/184/4203 0% =ho=hR _You feel agile. x2=h'  Your library has no spells.=h . _=h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   4.2  -2   g - Spellcasting   0.0   0.7  +2           b - Unarmed Combat   0.0   1.4  -2              c + Ranged Weapons 4.2   5.0   0               d - Armour   0.0   1.7  [=h 39;49m-3      e + Dodging3.2   2.4  +3      f + Stealth2.7   1.3  +5                                                            =h            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>h TargetTarget--  --  --  --  --  --  >h --  current training targets, if any. [-] clear all targetscost|targets>h rain rain 25%     25%  >h # 25% 25% percentage of incoming experience used to train each skill is in brown.trainingtargets >hP  >h#.#.# Josephus33 the Shooter#.# #. Spriggan###.# # Health: 18/18 ========================#..## # Magic: 4/4========================######.#.## ## AC: 3Str: 7....##.##.###. EV: 17Int: 10... #####.##.###.#.# SH: 0Dex: 20.$...####........####.## XL:  3 Next:  0% Place: Dungeon:2...†...@..###.........# Noise: ===------  Time: 766.6 (0.0).....###### ########### a) +0 shortbow...Fire: a) +0 shortbow. _You kill the giant cockroach!You have reached >hflevel 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2 _Your library has no spells. >h >h3 >hU >h >hي, >h _Found a scroll of teleportation. Found a stone staircase leading down. >hp3 >hі >hH _Found a stone staircase leading up. >hœ3 >hٝ >h #.## #.#. ###.# #. #..## ##. ######.#. #.>. ...####...### #####.##.###.#<..$...####........###.?...†@.....###..---8.4 (1.8#.......###### ####...### #...### >h:--- >h >h I >h  >h  >h"  >hG  >h  >h* , >h , >h<  >h  #.#  ##.#  ... ### #.# #.. ##.## #### #.>.# ...##.# ###...### #####.##. #<..@...####.#71.2 (2 >h  #.?...†......###..... #.......###### ###### ###...### #...###### >h'  >hp = _You now have 40 gold pieces (gained 8).>ho3>h>h>h>hB>h>h,>h1>h>h*%#.# ##.## ...# #.#  ##.######## #.>.# ...###...### #####.# #<......####....... #.@...†......###...3.4 (2.2 #.......###### #### ###  #... ##### >h&7>h,>h/] _i - a scroll of teleportation>h:I>h]>h>h+n>hX>h>h,>h>hR  There is a stone staircase leading down here.>hJ>h[5 _>h#.# #.#  #.#  #.#  ##.##   ... # #.# ###@## ######.#5.8 (2.4>.# ...##.###...### #####.##.##<......####........##.....†......###.....#.......###### #########...####...#>hC#####>h5>h>hGrI>ht>h|X>h~,>h >hF #.# #.# #######.###### .......@.....# ##7.0 (1.2#######.####!# #..>hk ##.## #####.>.#...##.####...### #####.##.#......†.#####...###>h>hU _Found a black potion.>h#A3>hC>hAIB>h4On>hTX>hV>h?Y,>hFZ>h[>h^,>h_>h+b>hEd,>hWe>hDj1>hk>hlrf#.##.# #.# # ##.# #.##.# #.##.# #.#.#######.######.# #.............# ###.########.####@# #..## 81.6 (4.6##.## #.# ######.#.## #>hs#.>.# #.. ...##.##.#####...##########.##.###.#.#<......####........###.....†......###.#.......###### ##############...####...#>hy>h{R _j - a black potion>hwo 4>h?u >hv >heQ>h4>h>hT!>h* 3>h2, >h. >h/ >hI0 >h6 >hG8 ,>h?9 >h> #.# # ###.# #.###.# #.##.# #.#######.#######.# #..............####.# ########.####.# #..##  ##.## #.#########.#.## ## #.>.# #.@......##.##.###.3.4 (1.8###...##########.##.###.#.>h @ #<......####........####.#.....†......###.........##.......###### ##############...### #...# ##### >hF >hGH >h>h53>h>hw,>h7>h>h_,>h >h?,>h>h>h ,>h >h >hhB>h>hB>h>h,>h>h>hD,>h>hl>hF,>h>h>h,>h >h!>h-,>hz.>h/>h0B>h/4X>h,6>h9B>h=: _Found 10 gold pieces.>hA3>hB>hJ  #.### #..##.#  #..##.### #..# ##....... )......##### #$##. #.###.. #.##. #...... #.##.. #.###. ##@##..######.# #.#93.0 (9.6 ##.#.#....)....# ### ##.###.###.####.# #. ..# ###.## #.##.####.###.# #.# #..## ##............# #.#########.>hnMW#.## ##.############# #........##.##.###.## ########.##.###.#.## ####........####.##>hT>hV' _Found a hand axe.>hK3>h>h>h>h5>hH>h!>h#>hj$>h %>hB.........######.. #.........# #.######..# #.# ..# ##.#####.######..##.#####.......)........ ...#### #@##. #.###..5.8 (2.8 #.##. #...... #.##.. #.####.##..######.# #.###.#.#....)....# #.# #####.###.###.####.# #.# #.## #.# ..## ##.. #.#### >hD> _You now have 50 gold pieces (gained 10).>hE M####### ........#.#######.........#### #.#  >h #..# ##.###########..##.#####.............)@....... ...############.##..### #.###.##. #.....#.##.. #.###.#.>h >h -6.4 (0.6>h >hߥ >h*>h>h >h3 >hpN3>h`P>hS>h#######.#.#.. .#.# ...#ß..#.# ######.#.#.#... #......#...# ## #.######..#..# #.# #..#..# .# ##.######...######..##.#####.........)....#######.8.2 (1.8#######.##..######.###...#.##..# #...#.##..# #.###.#####.##..###.#.#....)....# #.# ##.###.###.####.# #.# ###.## #.##.####.###.# #..## ##...#>h>h>h *3>h+>h/>h,>hp ,>hM.>h6#######.#.###... .#.#. ...# #.ß..#.#. ######.#.###..#.... #......#......#.## #.######...###..#..# #.# #...# #..##.# ##.######...# .######..##.#####...# ......)...#######..# 800.0#######.##..######.###......# #.##..# #...## >h8g#.##..# #.###.#######.##..###.#.#...##.###.######.##  >h?>hOA>h 3>h >h! >h% ,>h+ ,>h, ,>h. >ho1 J _Found an escape hatch in the ceiling.>h4 3>h5 >h7 >hx9 ,>hu: >hKA % #.##..# ... #..... #.# #.#.< # <.. #######.#.# .#.#.# ..........>h C  ß..#.#.## ######.#.# .#..... #......#.. ...#.## #.######.. #..#@.# #.# #..2.4 (2.4 #..##.# ##.######...######..##.#####.........)............#######.#######.##..######.###..... #.##..# #......... #.##..# #.###.#### ##.##..######.# #.# ##.#.#....)# #.#>hD >h|J >hwL >h}03>h2>h6>h->B>h.@9 _Found 3 gold pieces.>hA3>hB>hiF>hI>hJ,>hNK _Found a faded altar of an unknown god.>hP3>hR>hX # .. .# #. #.ß. $.## #.##..### # ... #...>hY..#_#⌠#.##.## #.#∩#...#.<.. #######.##..ß.#.#.# ......#⌠.ß..#.#.###.# ###### .#@.......# #....4.8 #...#.##### #.##### ##..#..# #.#  #..##.# ##.##### .######..##.#####........)............##### #######.##..######.###..>hZ  #.##..# #......  #.##..# #.###.# >hb>hd>he #  # #. .# #. ß. $.## #.# ..### # ...#...#_#⌠#.##.## # #∩#...#.<.. ####### ##..ß.#.#.# ......#⌠.ß.@#.#.###.# ########...#........# #.....#...###...#.##### #.#####.# ##..#..# #.## #..##.# ##.#### .######..##.#####...... ......[4>hg 0m)............###########.##..######.### #.##..# #.....>hw 5.4 (0.6_>hL >hd A faded altar of an unknown god. An ancient altar, stripped of all identifying characteristics by the passage of aeons. Praying at it will convert you to an unknown god, and the altar's deity >h will greatly appreciate conversion at so ancient a site of worship. Pray here with > to learn more. _________________ “Then Paul stood in the midst of Mars' hill, and said, Ye men of Athens, I  perceive that in all things ye are too superstitious. For as I passed by, and  beheld your devotions, I found an altar with this inscription, TO THE UNKNOWN  GOD.”  -KJV Bible, Acts 17:22-23.>hT>h3SJosephus33 the Shooter.##Spriggan#...##. Health: 18/18 ========================.ß.$.###.# Magic: 4/4========================. ..### # ...#.. AC: 3Str: 7..#_#⌠#.##.### EV: 17Int: 10>h*#∩#...#.<.. ####### SH: 0Dex: 20##..ß.#.#.# ....... XL:  3 Next:  0% Place: Dungeon:2#⌠.ß.@#.#.###.# ###### Noise: ---------  Time: 805.4 (0.6)##...#........# #..... a) +0 shortbow#...###...#.##### #.#### Fire: a) +0 shortbow#.# ##..#..# #.###..##.# ##.####.######..##.#####...... ......)............#### #######.##..######.###. #.##..#>hF #.....  _Found 10 gold pieces. _Found a hand axe. _You now have 50 gold pieces (gained 10). _Found an escape hatch in the ceiling. _Found 3 gold pieces. _Found a faded altar of an unknown god.>hy8_>h+>h >h $>hv MA dry fountain. A dried-up decorative fountain that has seen better days.>hNL>h&Josephus33 the Shooter.##Spriggan#...##. Health: 18/18 ========================.ß.$.###.# Magic: 4/4========================. ..### # ...#.. AC: 3Str: 7..#_#⌠#.##.### EV: 17Int: 10#∩#...#.<.. ####### SH: 0Dex: 20##..ß.#.#.# ....... XL:  3 Next:  0% Place: Dungeon:2#⌠.ß.@#.#.###.# ###### Noise: ---------  Time: 805.4 (0.0)##...#[39;4>h99m........# #..... a) +0 shortbow#...###...#.##### #.#### Fire: a) +0 shortbow#.# ##..#..# #.###..##.# ##.####.######..##.#####...... ......)............#### #######.##..######.###. #.##..# #.....  _Found 10 gold pieces. _Found a hand axe. _You now have 50 gold pieces (gained 10). _Found an escape hatch in the ceiling. _Found 3 gold pieces. _Found a faded altar of an unknown god._ >h}> >h?qA dry fountain. A dried-up decorative fountain that has seen better days.!>h!!>h/Josephus33 the Shooter.##Spriggan#...##. Health: 18/18 ========================.ß.$.###.# Magic: 4/4========================. ..### # ...#.. AC: 3Str: 7..#_#⌠#.##.### EV: 17!>h1Int: 10#∩#...#.<.. ####### SH: 0Dex: 20##..ß.#.#.# ....... XL:  3 Next:  0% Place: Dungeon:2#⌠.ß.@#.#.###.# ###### Noise: ---------  Time: 805.4 (0.0)##...#........# #..... a) +0 shortbow#...###...#.##### #.#### Fire: a) +0 shortbow#.# ##..#..# #.###..##.# ##.####.######..##.#####...... ......)............#### #######.##..######.###. [34!>h2tm#.##..# #.....  _Found 10 gold pieces. _Found a hand axe. _You now have 50 gold pieces (gained 10). _Found an escape hatch in the ceiling. _Found 3 gold pieces. _Found a faded altar of an unknown god.!>h8!>h^:">h 3">h ">h ">hh X">h ,">h ">h ">h$ ,">hS ">h ">h ,">h ">h; E ##   ##.###  #.#... .# ">h ..ß. $.## .ß..######...  ..#@#⌠#.##.## 7.8 (2.4 #∩#...#.<.. #### ##..ß.#.#.# .... #⌠.ß..#.#.###.# ### ##...#........# #.. #...###...#.##### #.# #.## ##..#..# #. # #..##.# ##.#.######..##.#####">h! ">hc ">h d _There is a faded altar of an unknown god here.%>hbfaded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Kikubaaqudgha, (b) Trog or (c) Wu Jian, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.@>h} @>h Kikubaaqudgha Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful bodies, knowledge of dark magic, and protection against necromantic backlash. Favour - Kikubaaqudgha is neutral towards you. Granted powers:(Cost)You can bring forth the wretched and dying.(3 MP, Piety--)Kikubaaqudgha protects you from necromantic miscasts and death curses. Kikubaaqudgha protects you from unholy torment. You can invoke the sign of ruin.(5 MP, Piety-)Kikubaaqudgha will grant you forbidden knowledge or bloody your weapon with pain... once.(Torment) [!]: Overview|Powers|Wrath\>hM\>hJosephus33 the ShooterSprigganHealth: 18/18 ========================##Magic: 4/4========================##.###AC: 3Str: 7#.#....#EV: 17Int: 10#..ß.\>h$.##SH: 0Dex: 20#.ß..######...XL:  3 Next:  0% Place: Dungeon:2..#@#⌠#.##.##Noise: ---------  Time: 807.8 (0.0)#∩#...#.<.. #### a) +0 shortbow##..ß.#.#.# .... Fire: a) +0 shortbow#⌠.ß..#.#.###.# #####...#........# #..#...###...#.##### #.# #.## ##..#..# #.# ##..##.# ##.# .######..##.#####...  _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belo\>hngs to (a) Kikubaaqudgha, (b) Trog or (c) Wu Jian, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel._>hiO _>hER Trog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Favour - Trog is neutral towards you. Granted powers:(Cost)You can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)_>hS Trog will gift you melee weapons as you gain piety. [!]: Overview|Powers|Wrathr>hr>hJosephus33 the ShooterSprigganHealth: 18/18 ========================##Magic: 4/4========================##.###AC: 3Str: 7#.#....#EV: 17Int: 10#..ß.$.##SH: 0Dex: 20#.ß..######...XL:  3 Next:  0% Place: Dungeon:2..#@#⌠#.##.##Noise: ---------  Time: 807.8 (0.0)#∩#...#.<.. #### a) +0 shortbowr>h##..ß.#.#.# .... Fire: a) +0 shortbow#⌠.ß..#.#.###.# #####...#........# #..#...###...#.##### #.# #.## ##..#..# #.# ##..##.# ##.# .######..##.#####...  _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Kikubaaqudgha, (b) Trog or (c) Wu Jian, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.s>hٰ s>hճ UThe Wu Jian Council The Wu Jian Council is a congregation of martial monks, ascended to divinity after battling their way out of the afterlife. Disciples of the Council are ableto execute acrobatic martial maneuvers, such as wall jumps, spinning attacks andpunishing lunges. They will eventually become able to request help in the form of a storm of heavenly clouds. Favour - Wu Jian is neutral towards you. Granted powers:(Cost)You can perform damaging attacks by moving towards foes. You can lightly attack monsters by moving around them. You can perform airborne attacks. You can briefly move at supernatural speeds. (Piety-, Exhaustion, Instant)You can summon a storm of heavenly clouds to empower your attacks. (Piety-----)[!]: Overview|Powers|Wrath|Extra>h =Josephus33 the ShooterSprigganHealth: 18/18 ========================##Magic: 4/4========================##.###AC: 3Str: 7#.#....#EV: 17Int: 10#..ß.$.##SH: 0Dex: 20#.ß..######...XL:  3 Next:  0% Place: Dungeon:2..#@#⌠#.##.##Noise: ---------  Time: 807.8 (0.0)#∩#...#.<.. #### a) +0 shortbow##..ß.#.#.# .... Fire: a) +0 shortbow#⌠.ß..#.#.###.# #####...#........# #..[>h?@14;13H#...###...#.##### #.# #.## ##..#..# #.# ##..##.# ##.# .######..##.#####...  _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Kikubaaqudgha, (b) Trog or (c) Wu Jian, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.>h5P  Okay, then.>h>h >h(. _>h* , ## # ##.###. #...## . #..ß.⌠# $.###.ß.@######...#...#_#⌠#.##.## ....#⌠#∩#...#.<.. ###### ####..ß.#.#.# ... #⌠.ß..#.#.###.# ## ##...#........# #. #...###...#.##### #. #.## ##..#..# #.# #..##.# ##>h'R _8.4 (0.6 _>hqU ##  ##.###.# #.#..@## .#9.6 (1.2ß.⌠# $ #.ß..######. #...#_#⌠#.##.##....#⌠#∩#...#.<.. ###########..ß.# ..# .#.....#>h# ### ##.###@# #.#...## .# #..ß.⌠# $.###.ß..######... #...#_#⌠#.##.##....#⌠#∩#...#.<.. ############..ß.#.#.# ....#⌠.ß..#.#.###.# ### ##...#........# #.>hl_10.2 (0.6>h4>h >h>h֜ m## ### ##.###.# #.#@..## .#2.0 (1.8 #..ß.⌠# $.## #.ß..######... #...#_#⌠#.##.##....#⌠#∩#...#.<.. # ########..ß.#.#.# . #⌠.ß..#.#.###.# ##...#........# #...###...#.#####>h>hC3>h## #####.###.##.#...## .# #..ß.⌠# $.## #@ß..######...3.2 (1.2 #...#_#⌠#.##.##....#⌠#∩#...#.<..########..ß.#.#. #⌠.ß..#.#.###. ##...#........##...###...#.######.## ##..#..# # #..##.#_>h g ## #####.###.#.#...#.# #..ß.⌠# $.##.ß..######... ..#_#⌠#.##.###.....#⌠#∩#...#.<.. #.########..ß.#.#.#...#. .######..##.#### >h% ^_8 (0.6>h+ &_>hg, >h;n## ###.###.# #.#...## .# #..ß.⌠# $.### #.ß..######...#..###...#_#⌠#.##.###....@#⌠#∩#...#.<.. #.########..ß.#.#.# #⌠.ß..#.#.###. ##...#........#...###...#.### #.## ##..#..#  # #..##.# .######..##.####.# ......)........>h)v>hw(4.4>h}&_>h ~>h$ I>h  >h >h B>h&3 #?#. ## ####. ##.###.#####. #.#...## .#.... #..ß.⌠# $.## #.[ #.ß..######... #..###...#_#⌠#.##.## #..@..#⌠#∩#...#.<..5.6 (1.2 #.########..ß.#.#.## #⌠.ß..#.#.## ##...# #...###...#. #.## ##..#..# # #..##.# .######..##. #.# ......)_>hZ` p _Found a robe and a scroll labelled ALOJUI GOLOI.>h>hB>ha>h _Found a clear potion. #?# #.# ## ### #.###.###.# ####.##.#...## . ....# #..ß.⌠# $. #.[# #.ß..######.. #..###...#_#⌠#.##. #@....#⌠#∩#...#.<.6.8 #.########..ß.#.#. #.# #⌠.ß..#.#.!.# ##...##### #...###...#. #.## ##..#. # #..# .######..# #.#[3>h97m ......)_>hA robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location.>h%>h0Josephus33 the Shooter#?#Spriggan#.# ## ###Health: 18/18 ========================#.###.###.#Magic: 4/4========================####.##.#...## . AC: 3Str: 7....# #..ß.⌠# $. EV: 17Int: 10#.[# #.ß..######.. SH: 0Dex: 20#..###...#_#⌠#.##. XL:  3 Next:  0% Place: Dungeon:2#@....#⌠#∩#...#.<. Noise: ---------  Time: 816.8 (1.2)#.########..ß.#.#. a) +0 shortbow>h1[33m#.# #⌠.ß..#.#. Fire: a) +0 shortbow!.# ##...#....#### #...###...#.#.## ##..#. ##..## .######..## #.#......).... tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then. _Found a robe and a scroll labelled ALOJUI GOLOI. _Found a clear potion.>hM-_>h <I>h?>hrB,>hnH,>hO/#.# ## ###.###.###.#####.##.#........# #..ß.⌠# $. #.[# #.ß..######. #..###...#_#⌠#.##.....#⌠#∩#...#.<.########..ß.#.# #⌠.ß..#.#..B...!.# ##...#...>h2k[$######## #...###..B   giant cockroach (asleep)#.########.##.#.##.##. 7.4 (0.6  A giant cockroach comes into view.8.0 (1.2 _Found 11 gold pieces.>h #.# ## ###Josephus33 the Shooter#.###.###.#Spriggan####.##.#...## . Health: 18/18 ========================....# #..ß.⌠# $. Magic: 4/4========================#.[# #.ß..######.. AC: 3Str: 7#..###...#_#⌠#.##. EV: 17Int: 10#.....#⌠#∩#...#.<. SH: 0Dex: 20#.########..ß.#.#. XL:  3 Next:  0% Place: Dungeon:2#@# #⌠.ß..#.#. Noise: ---------  Time: 818.0 (0.0)..B****.# [3>h 4m##...#.... a) +0 shortbow$######## #...###...#. Fire: a) +0 shortbow#.## ##..#.##..##.######..## B   giant cockroach (asleep)#.#......)....#.########.##.#.##.##.A giant cockroach comes into view. _Found 11 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 98% to hit)>h T B.>hyB*Aim: a giant cockroach (asleep, 98% to hit)>h1S #.# ## ###Josephus33 the Shooter#.###.###.#Spriggan####.##.#...## . Health: 18/18 ========================....# #..ß.⌠# $. Magic: 4/4========================#.[# #.ß..######.. AC: 3Str: 7#..###...#_#⌠#.##. EV: 17Int: 10#.....#⌠#∩#...#.<. SH: 0Dex: 20#.########..ß.#.#. XL:  3 Next:  0% Place: Dungeon:2#@# #⌠.ß..#.#. Noise: ---------  Time: 818.0 (0.0)..B(((([>hS 37m.# ##...#.... a) +0 shortbow$######## #...###...#. Fire: a) +0 shortbow#.## ##..#.##..##.######..## B   giant cockroach#.#......)....#.########.##.#.##.##.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 98% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is severely wounded.>h >h _.B..!===9.2 (1.2 _>h >h >h$#.# ## ###Josephus33 the Shooter#.###.###.#Spriggan####.##.#...## . Health: 18/18 ========================....# #..ß.⌠# $. Magic: 4/4========================#.[# #.ß..######.. AC: 3Str: 7#..###...#_#⌠#.##. EV: 17Int: 10#.....#⌠#∩#...#.<. SH: 0Dex: 20#.########..ß.#.#. XL:  3 Next:  0% Place: Dungeon:2#@# #⌠.ß..#.#. Noise: ===------  Time: 819.2 (0.0)...B***.#[39>hZ%);49m ##...#.... a) +0 shortbow$######## #...###...#. Fire: a) +0 shortbow#.## ##..#.##..##.######..## B   giant cockroach#.#......)....#.########.##.#.##.##.You shoot an arrow. The arrow hits the giant cockroach. _The giant cockroach is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)>h#.# ## ###Josephus33 the Shooter#.###.###.#Spriggan####.##.#...## . Health: 18/18 ========================....# #..ß.⌠# $. Magic: 4/4========================#.[# #.ß..######.. AC: 3Str: 7#..###...#_#⌠#.##. EV: 17Int: 10#.....#⌠#∩#...#.<. SH: 0Dex: 20#.########..ß.#.#. XL:  3 Next:  0% Place: Dungeon:2#@# #⌠.ß..#.#. Noise: ===------  Time: 819.2 (0.0)...((((.#>h6 ##...#.... a) +0 shortbow$######## #...###...#. Fire: a) +0 shortbow#.## ##..#.##..##.######..## B   giant cockroach#.#......)....#.########.##.#.##.##.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow barely misses the giant cockroach.>hų..B!20.4 (1.2 __>h6}+#.# ## ###Josephus33 the Shooter#.###.###.#Spriggan####.##.#...## . Health: 18/18 ========================....# #..ß.⌠# $. Magic: 4/4========================#.[# #.ß..######.. AC: 3Str: 7>h`#..###...#_#⌠#.##. EV: 17Int: 10#.....#⌠#∩#...#.<. SH: 0Dex: 20#.########..ß.#.#. XL:  3 Next:  0% Place: Dungeon:2#@# #⌠.ß..#.#. Noise: ===------  Time: 820.4 (0.0).....B*.# ##...#.... a) +0 shortbow$######## #...###...#. Fire: a) +0 shortbow#.## ##..#.##..##.######..## B   giant cockroach#.#......)....#.########.##.#.##.##.You shoot an arrow. _The arrow barely misses the giant cockroach.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)>hO#.# ## ###Josephus33 the Shooter#.###.###.#Spriggan####.##.#...## . Health: 18/18 ========================....# #..ß.⌠# $. Magic: 4/4========================#.[# #.ß..######.. AC: 3Str: 7#..###...#_#⌠#.##. EV: 17Int: 10#.....#⌠#∩#...#.<. SH: 0Dex: 20#.########..ß.#.#. XL:  3 Next:  0% Place: Dungeon:2#@# #⌠.ß..#.#. Noise: ===------  Time: 820.4 (0.0).....B!.[40>hwPm# ##...#.... a) +0 shortbow$######## #...###...#. Fire: a) +0 shortbow#.## ##..#.##..##.######..## B   giant cockroach#.#......)....#.########.##.#.##.##.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  You kill the giant cockroach!.(>h7R.!>h<31.6 (1.2 _>h&_>h>h } n #.###.###.#####.##.#...## ....# #..ß.⌠# $ #.[# #.ß..###### #..###...#_#⌠#.## #.....#⌠#∩#...#.< #.########..ß.#.#########.# #⌠.ß..#.##......@.# ##...#..#$######## #...###...# #.## ##..# # #..# .######..#.#>h0 p ......)... #.# #######.## #.# #.## #.# #.##>hd _---2.2 (0.6_>hT 8_>h G---3.2 (1>h >h0 R _k - a clear potion>h43>h>h>h,>h,>hI,>h ,>h ,>h>h>hW>h>ho,>h!,>h&>h*<  You see here a +0 robe.>h->h/5 _>hT2>ha5,>h6>h8>h]>B>h>>hA,>hB>hHB>hJ>hP1>hS>h^]..... .........#.##.# #.# #@#30.2 (7.0 #.# ## ### #.###.###.# #.#####.##.#...## #.......# #..ß.⌠# $..####.[# #.ß..###### #..###...#_#⌠#.##. #.....#⌠#∩#...#.<.. #.########..ß.#.#.>ht^>hd9_>hib _l - a scroll labelled ALOJUI GOLOI>h>h4Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - a scroll of teleportation  l - a scroll labelled ALOJUI GOLOI Potions (go to first with !)  d - 2 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion>hX= el - a scroll labelled ALOJUI GOLOI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.>hZ0  Josephus33 the Shooter ..... Spriggan ... Health: 18/18 ======================== ... Magic: 4/4======================== ... AC: 3Str: 7 #.# EV: 17Int: 10 #.# SH: 0Dex: 20 #.# XL:  3 Next:  3% Place: Dungeon:2 #@# Noise: ---------  Time: 830.2 (0.0) #.# ## ###  a) +0 shortbow #.###.###.#  Fire: a) +0 shortbow #.#####.##.#...## .# #.......[40>hI16m# #..ß.⌠# $.# ..####.[# #.ß..######...  #..###...#_#⌠#.##.#  #.....#⌠#∩#...#.<..  #.########..ß.#.#.#  _You kill the giant cockroach! _k - a clear potion _You see here a +0 robe. _l - a scroll labelled ALOJUI GOLOIBlink to where?Press: ? - help, Dir - move target>h ;@*>h13C@.>hj;@*>hf<.*>hB>*.>he@.*@>h6*.>h6*.>h;6*.>h9.*>hC-*.>h Are you sure you want to cancel this blink?   Y - Yes  N - No>ht  Josephus33 the Shooter ..... Spriggan ... Health: 18/18 ======================== ... Magic: 4/4======================== ... AC: 3Str: 7 #.# EV: 17Int: 10 #.# SH: 0Dex: 20 >hu#.# XL:  3 Next:  3% Place: Dungeon:2 #@# Noise: ---------  Time: 830.2 (0.0) #.# ## ###  a) +0 shortbow #.###.###.#  Fire: a) +0 shortbow #.#####.##.#...## .# #.......# #..ß.⌠# $.# ..####.[# #.ß..######...  #..###...#_#⌠#.##.#  #.....#⌠#∩#...#.<..  #.########..ß.#.#.#  >hu_You see here a +0 robe. _l - a scroll labelled ALOJUI GOLOIBlink to where?Press: ? - help, Dir - move targetBlink to where?>hv?Press: ? - help, Dir - move target>h I*@>hT -*.>h=V >.*>h>.*>hы>.*>h?.*>h>.*>hy6*.>h6*.>hD76*.>hAu Are you sure you want to cancel this blink?   Y - Yes  N - No>hi   Josephus33 the Shooter ..... Spriggan ... Health: 18/18 ======================== ... Magic: 4/4======================== ... AC: 3Str: 7 #.# EV: 17Int: 10 #.# SH: 0Dex: 20 #.#>hHj & XL:  3 Next:  3% Place: Dungeon:2 #@# Noise: ---------  Time: 830.2 (0.0) #.# ## ###  a) +0 shortbow #.###.###.#  Fire: a) +0 shortbow #.#####.##.#...## .# #.......# #..ß.⌠# $.#>hj | ..####.[# #.ß..######...  >hj `#..###...#_#⌠#.##.#  #.....#⌠#∩#...#.<..  #.########..ß.#.#.# Blink to where?>hk Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move target>hF*@>h>h,*.>hO>.*>hB>.*>h>.*>hU>.*>h,>.*>h6*.>hhv6*.>hL 6*.>h .# ##  >hn`#####.###.$.  ####.......#.#  ............  #...r....#  #........#  ###........#  .......@...#  #.##.......#  >h#...##.####  #.## #.# # #.# #§#r   rat (asleep) #.# ## ### #.###.###.# #.#####.##.#...## >hֽ>h>hJosephus33 the Shooter.# ##Spriggan#####.###.$.Health: 18/18 ========================####.......#.#Magic: 4/4========================............AC: 3Str: 7#...r....#EV: 17Int: 10#........#SH: 0Dex: 20###........#XL:  3 Next:  3% Place: Dungeon:2.......@...#Noise: ---------  Time: 830.2 (0.0)#.##.......#a) +0 shortbow#...##.####Fire: a) +0 shortbow#.## #.## #.##§#>hzr   rat (asleep)#.# ## ####.###.###.##.#####.##.#...## .#Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move targetA rat comes into view.Found 7 gold pieces.  As you read the scroll labelled ALOJUI GOLOI, it crumbles to dust.>hIKBlink to where?  Press: ? - help, Dir - move targetA rat comes into view.  Found 7 gold pieces.  As you read the scroll labelled ALOJUI GOLOI, it crumbles to dust.  It was a scroll of blinking.>hf.rr>hQJ====1.2 (1>h>hJ- _The rat squeaks loudly.>hi Josephus33 the Shooter.# ##Spriggan#####.###.$.Health: 18/18 ========================####.......#.#Magic: 4/4========================............AC: 3Str: 7#........#EV: 17Int: 10#....r...#SH: 0>hj Dex: 20###....*...#XL:  3 Next:  3% Place: Dungeon:2.......@...#Noise: ====-----  Time: 831.2 (0.0)#.##.......#a) +0 shortbow#...##.####Fire: a) +0 shortbow#.## #.## #.##§#r   rat#.# ## ####.###.###.#>hj #.#####.##.#...## .#It was a scroll of blinking. _The rat squeaks loudly.  Fire: a) +0 shortbow>h k Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)>hX [ .r>h'l.rAim: a rat (66% to hit)>hh!Josephus33 the Shooter.# ##Spriggan#####.###.$.Health: 18/18 ========================####...(...#.#Magic: 4/4========================......(.....AC: 3Str: 7#....(...#EV: 17Int: 10>hb#....(...#SH: 0Dex: 20###....(...#XL:  3 Next:  3% Place: Dungeon:2.......@...#Noise: ====-----  Time: 831.2 (0.0)#.##.......#a) +0 shortbow#...##.####Fire: a) +0 shortbow#.## #.## #.##§#r   rat#.# ## ####.###.###.##.#####.##.#...## .#It was a scroll of blinking. _The rat squeaks loudly.  Fire: a) +0 shortbow>h#Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)>h?z  You shoot an arrow. The arrow closely misses the rat.>hG^....r>hJi===-2.4 (1.2 _>hR>hS>hs .# #######.###.$.####.......#.#  .....  ## ###....r........#.## #...##.####.## #.# #   #§.# ## ###.###.###.#.#####.##.#...#.#......# #..ß.⌠# $>h n----3.0 (0.6>h6 >h .# ##Josephus33 the Shooter#####.###.$.Spriggan####.......#.#Health: 18/18 ========================............Magic: 4/4========================#........#AC: 3Str: 7#........#EV: 17Int: 10>h###....r...#SH: 0Dex: 20.......*...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ---------  Time: 833.0 (0.0)#...##.####a) +0 shortbow#.## #.#Fire: a) +0 shortbow# #.##§#>hQ#.# ## ###r   rat#.###.###.##.#####.##.#...## .#>h#.......# #..ß.⌠# $.#Aim: a rat (66% to hit) _You shoot an arrow. The arrow closely misses the rat.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)>hh.# ##Josephus33 the Shooter#####.###.$.Spriggan####...(...#.#Health: 18/18 ========================......(.....Magic: 4/4========================#....(...#AC: 3Str: 7#....(...#EV: 17Int: 10###....(...#SH: 0Dex: 20.......(...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ---------  Time: 833.0 (0.0)#...##.####a) +0 shortbow#.## #.>hj#Fire: a) +0 shortbow# #.##§##.# ## ###r   rat#.###.###.##.#####.##.#...## .##.......# #..ß.⌠# $.#Aim: a rat (66% to hit) _You shoot an arrow. The arrow closely misses the rat.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)>h0 _You shoot an arrow. The arrow closely misses the rat.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (66% to hit)  You shoot an arrow. The arrow closely misses the rat.>hk.....r.>h7===4.2 (1.2>h.>hT _The rat completely misses you.>h".# ##Josephus33 the Shooter#####.###.$.Spriggan####.......#.#Health: 18/18 ========================............Magic: 4/4========================#........#AC: 3Str: 7#........#EV: 17Int: 10###........#SH: 0Dex: 20.......r...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ===------  Time: 834.2 (0.0)#...##.####a) +0 shortbow#.## #.#Fire: a) +0 shortbow# #.##.##.#[3>hO9;49m ## ###r   rat#.###.###.##.#####.##.#...## .##.......# #..ß.⌠# $.#You shoot an arrow. The arrow closely misses the rat. _The rat completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)>hBY r.>h;*.>hp.# ##Josephus33 the Shooter#####.###.$.Spriggan####.......#.#Health: 18/18 ========================............Magic: 4/4========================#........#AC: 3Str: 7#........#EV: 17Int: 10###........#SH: 0Dex: 20.......r...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ===------  Time: 834.2 (0.0)#...##(####a) +0 shortbow#.## #(#Fire: a) +0 shortbow# #(##(>h##(# ## ###r   rat#(###.###.##.#####(##.#...## .##.......# #..ß.⌠# $.#You shoot an arrow. The arrow closely misses the rat. _The rat completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line>h).......  You shoot an arrow.5.4 (1.2M_The rat completely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow. _The rat closely misses you.>ha .# ##Josephus33 the Shooter#####.###.$.Spriggan####.......#.#Health: 18/18 ========================............Magic: 4/4========================#........#AC: 3Str: 7#........#EV: 17Int: 10###........#SH: 0Dex: 20.......r...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ===------  Time: 835.4 (0.0)#...##.####a) +0 shortbow#.## #.#Fire: a) +0 shortbow# #.##.##.#[3>hd 9;49m ## ###r   rat#.###.###.##.#####.##.#...## .##.......# #..ß.⌠# $.#You shoot an arrow. _The rat closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)>h.# ##Josephus33 the Shooter#####.###.$.Spriggan####...(...#.#Health: 18/18 ========================......(.....Magic: 4/4========================>h5#....(...#AC: 3Str: 7#....(...#EV: 17Int: 10###....(...#>hSH: 0Dex: 20.......(...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ===------  Time: 835.4 (0.0)#...##.####a) +0 shortbow#.## #.#Fire: a) +0 shortbow# #.##.##.# ## ###r   rat>h9#.###.###.##.#####.##.#...## .##.......# #..ß.⌠# $.#>hRYou shoot an arrow. _The rat closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action>hMShift-Dir - straight lineAim: a rat (66% to hit)>h#.....r _The rat closely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a rat (66% to hit)  You shoot an arrow. The arrow closely misses the rat.>h$-6.6 (1.2>h+>h.Q _The rat closely misses you.>hC?.# ##Josephus33 the Shooter#####.###.$.Spriggan####.......#.#Health: 18/18 ========================............Magic: 4/4========================#........#AC: 3Str: 7#........#EV: 17Int: 10###........#SH: 0Dex: 20.......r...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ===------  Time: 836.6 (0.0)#...##.####a) +0 shortbow#.## #.#Fire: a) +0 shortbow# #.##.##.#[3>h8@L9;49m ## ###r   rat#.###.###.##.#####.##.#...## .##.......# #..ß.⌠# $.#You shoot an arrow. The arrow closely misses the rat. _The rat closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)>h[.# ##Josephus33 the Shooter#####.###.$.Spriggan####.......#.#Health: 18/18 ========================............Magic: 4/4========================#........#AC: 3Str: 7#........#EV: 17Int: 10###........#SH: 0Dex: 20.......r...#XL:  3 Next:  3% Place: Dungeon:2#.##...@...#Noise: ===------  Time: 836.6 (0.0)#...##.####a) +0 shortbow#.## #.#Fire: a) +0 shortbow# #.##.##.#[3>hl9;49m ## ###r   rat#.###.###.##.#####.##.#...## .##.......# #..ß.⌠# $.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (66% to hit)  You shoot an arrow. The arrow hits the rat!  You kill the rat!.>h&.>h.<57.8 (1.2 _>h>h >h 3>h4>h,>h>h >h~,>h>hв>hK,>h>h>h1>h>h̺>h...........# #.##.......#  #...##.#### #.## #.# # #.#  #.#  #.# ## ### #.###.###.#####@##.#...## .#---42.0 (4#.......# #..ß.⌠# $.#..####.[# #.ß..######... #..###...#_#⌠#.##.##.....#⌠#∩#...#.<..#.########..ß.#.#.#>h########.# #⌠.ß..#.#.##........# ##...#.....#$######## #...###...#--->hp>h>>ha 3>h~b >hyh >h4k ,>h q ,>h  #...##.#### #.## #.#  #.#  #.# #.# ## ### #.###.###.##.#####.##.#...## .#.......# #..ß.⌠# $....####@[# #.ß..######..3.2 (1 #..###...#_#⌠#.##. #.....#⌠#∩#...#.< #.########..ß.#.#.########.# #⌠.ß..#.##........# ##...#.... #$######## #...###...#. #.## ##..# # #..#>h ._>h,+>h+>h,>h1>hG4,>h9X>h:>h=>hZ@,>hA>hC>hG,>hzI>hK>h N,>hmO>hQ>h S,>hUT>h[ .#...##.#### #.## #.# #.# #.##.# #.##.# #.# ## ####.# #.###.###.#>h?\3 #.#####.##.#...## .######.......# #..ß.⌠# .......@####.[# #.ß..###6.8 (3.6.######## #..###...#_#⌠ >h\#.....#⌠#∩#. #.########..ß ########.# #⌠.ß #........# ##... #$######## #...### >h\#.## # #>h]>hc'_>h1f>h>h:>h+>hP>h.~>hyR>h #.# #.###.###.# #.#####.##.#...##.######.......# #..ß.⌠#........####.[# #.ß..##.######## #..###...#_# #.....#⌠#∩#. #.########.. ########.# #⌠.ß #.@......# ##.. #$######## #...###J #.## #.  #. .#### #.# ..J   endoplasm (asleep) #.# ###.##.#55.2 (8.48 (9.0_ _An endoplasm co>h+mes into view.>h#.# #.###.###.# Josephus33 the Shooter#.#####.##.#...## Spriggan.######.......# #..ß.⌠# Health: 18/18 ========================........####.[# #.ß..## Magic: 4/4========================.######## #..###...#_# AC: 3Str: 7#.....#⌠#∩#. EV: 17Int: 10#.########.. SH: 0Dex: 20########.# #⌠.ß XL:  3 Next:  5% Place: Dungeon:2#.@......# ##.. Noise: ---------  Time: 855.8 (0.0)#*######## #...## a) +0 shortbow#J[4>h~0m#.##Fire: a) +0 shortbow#.##..#####.#..... J   endoplasm (asleep)#.#######.##.# _You kill the rat! _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)>h?T#.# #.###.###.# Josephus33 the Shooter#.#####.##.#...## Spriggan.######.......# #..ß.⌠# Health: 18/18 ========================........####.[# #.ß..## Magic: 4/4========================.######## #..###...#_# AC: 3Str: 7#.....#⌠#∩#. EV: 17>h?wInt: 10#.########.. SH: 0Dex: 20########.# #⌠.ß XL:  3 Next:  5% Place: Dungeon:2#.@......# ##.. Noise: ---------  Time: 855.8 (0.0)#$######## #...## a) +0 shortbow#J#.##Fire: a) +0 shortbow#.##.>hS@.#####.#..... J   endoplasm (asleep)#.#######.##.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line>h@Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!>hFg(.>hB$.>hF8===7.0 (1.2 _>h3&_>hu>h  #.#####.##.#...######.......# #..ß.⌠ ........####.[# #.ß.. .######## #..###...#_ #.....#⌠#∩ #.###############.# #⌠ #........# ##.>h  #@######## #...# #.# #.##  #.# #  #.# .### #.# .... #.# #### #.# #.#  #.#>h >h& %_>h 5---6 (0.6>h >h| >h G---8.6 (1>h_ 8_>h > _You now have 61 gold pieces (gained 11).>hM>h+N>htN>htO>hT>hW>h]>hY^>h+`>ha>hb>hDc>h~e>hh>hIi>h5j>hk>ho>ho>hkp>h^v>hv >hBw5#.....#⌠#∩>hw >hw#.########.>h5xi ########.# #⌠.>hx} #........# ##.>hx`#.######## #...>h(ym#.# #.## >hmyb.# # >hyL.# .###>h z6 ....>hIz'61.0 (2.4>hz ####>hz >h+{>h^{ >h{>h{J#######.######>h{#>h0|/ >hl|3.............#>h|###>h|/ >h}#######.####.#>hV}#..>h}/ >h}>h~>hɃ>h>h8 >h ,>h>h*>h>hiB>h>h>h>h>h>hg>h>hd,>h>h%#.######## #...#.# #.## .# # # .### .... ####   3.4 #######.#######.............####>h%#######.####.##..##.## #.#########.# #.>.# #........##. ###...##########.##.>h%j #<......####........#>h:&>h+>h->hR>hф>h>h>h>h=>h?,>h>hّ>hj>h >hi,>h=>h>hL,>h>hS .... ####    >h#######.#######.............###########@####.##..5.8>hڡWa) +0 shortbow>hFire: a) +0 shortbow#...#>h!9.....>hCi#.....†......###.....>hf#.......###### #########...####...#>h>h>hƨ>h>h>hs>h>h >h`} #.# .## #.# ... #.#### #.#>h #.# #.# #.#  #######.###### g......@......#>h  ##########.####.# #.>hE ##.## #.#########. #.>.# #........##.>h> ###...##########.##. #<......####...g   hobgoblin (asleep)>h/# #.....†......###.... #.......###### ########...###>h(0.0>h-6.4 (0.6>h&>h1*\ _A hobgoblin comes into view.>h~ >h >hQ >ht >h#.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20.#######.######XL:  3 Next:  8% Place: Dungeon:2g******@......### Noise: ---------  Time: 866.4 (0.0)########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###...##########.##.>h@[14;14H#<......####........ g   hobgoblin (asleep)#.....†......###....#.......###### ########...### _You now have 61 gold pieces (gained 11). _A hobgoblin comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)>h_S g.>hrg*Aim: a hobgoblin (asleep, 98% to hit)>h#.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20.#######.######XL:  3 Next:  8% Place: Dungeon:2g((((((@......### Noise: ---------  Time: 866.4 (0.0)########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###...[40>hWm##########.##.#<......####........ g   hobgoblin#.....†......###....#.......###### ########...###Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!>h,2Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is moderately wounded.>hM:L.g.....>h;5===7.6 (1.2 >h; _>h!C>hD>h #.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20.#######.######XL:  3 Next:  8% Place: Dungeon:2.g*****@......### Noise: ===------  Time: 867.6 (0.0)########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###...#[>h 834m#########.##.#<......####........ g   hobgoblin#.....†......###....#.......###### ########...###The hobgoblin shouts! _The hobgoblin is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)>hd #.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20.#######.######XL:  3 Next:  8% Place: Dungeon:2.g(((((@......### Noise: ===------  Time: 867.6 (0.0)########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###.[39;49>he #m..##########.##.#<......####........ g   hobgoblin#.....†......###....#.......###### ########...###Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.>hF Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.  The hobgoblin is moderately wounded.>ht .g....8.8 (1.2 _>h, >hp >hIC #.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20>hDH.#######.######XL:  3 Next:  8% Place: Dungeon:2..g****@......### Noise: ===------  Time: 868.8 (0.0)########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###...##########.##.#<......####........ g   hobgoblin#.....†......###....#.......###### ########...###The arrow hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)>hS g.>h%~g*Aim: a hobgoblin (moderately wounded, 66% to hit)>hg#.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20.#######.######XL:  3 Next:  8% Place: Dungeon:2(((((((@......### Noise: ===------  Time: 868.8 (0.0)########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###.[40>hVi\m..##########.##.#<......####........ g   hobgoblin#.....†......###....#.......###### ########...###The arrow hits the hobgoblin but does no damage. _The hobgoblin is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)>h-4_The hobgoblin is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin.>h L...g...>h49.9 (1.1 _>h7>h@ #.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20.#######.######XL:  3 Next:  8% Place: Dungeon:2...g***@......### Noise: ===------  Time: 869.9 (0.0)>h\ ########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###...##########.##.#<......####........ g   hobgoblin#.....†......###....#.......###### ########...###Aim: a hobgoblin (moderately wounded, 66% to hit) _You shoot an arrow. The arrow closely misses the hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)>h#.#.## Josephus33 the Shooter#.#... Spriggan#.#### Health: 18/18 ========================#.#Magic: 4/4========================#.#AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20.#######.######XL:  3 Next:  8% Place: Dungeon:2...g...@......### Noise: ===------  Time: 869.9 (0.0)########.####.##. a) +0 shortbow##.## #.#########. Fire: a) +0 shortbow#.>.# #........##.###...>h:[33m##########.##.#<......####........ g   hobgoblin#.....†......###....#.......###### ########...###Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!>hd†(((>h>(...>hB>1271.1 (1.2 _>hH>hJ>hJq I>hv >hw >h-x >hX} >ha~ ,>h~ >h >h́ ,>h1 >h . #.#  #.#  #.#  #.# #.# #.# #.# #.#######.###### #...@..........# ---3.5 (2.4 #########.####.#  ##.## #.###### #.>.# #...... ###...#### #<......#### #.....†......### #.......######  ###...###>hЋ :--->hI >h  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin. _You see here a hobgoblin corpse.>h 4>hm >h >hUB>hB>h*I>hJ>h4>h>h>hRF >hG A hobgoblin corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpse>hi>hP'#.#Josephus33 the Shooter#.#Spriggan#.#Health: 18/18 ========================#.#Magic: 4/4========================#.#>h'AC: 3Str: 7#.#EV: 17Int: 10#.#SH: 0Dex: 20#.#######.######XL:  3 Next: 12% Place: Dungeon:2#...@..........#Noise: ---------  Time: 873.5 (0.0)#########.####.#a) +0 shortbow>h'(##.## #.###### Fire: a) +0 shortbow#.>.# #.......###...###########<......####....#.....†......####.......###### #>h(###...###Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse.>he)>hm.>h<0>hK _>h6L >hP _>hQ >hS ,>hT >hU >hV B>hD\  #.# #.# #.# #.# #.#>h\ #### #.#..# #.# #.# #.#  #@#######.######5.9 (2.4 #...†..........#>h\ #########.####.#  ##.## #.### >h\ #.>.# #.... ###...#######  #<......####.>h]   #.....†......  #.......#####>h4] E >h] >ha >hc >hk #.####### #.# #.# #.# #.# #.# #.##.###### #.##....@.# #.# 7.7 (1.8######.# #.#  #.#######.#######...†..........##########.####.# ##.## #. #.>.# #.. ###...###### #<......>h>h^ >h >h >hB >h >h ,>h X>h >h ,>ho >h >h B>h a #. #.# #.#### #.#... #.##.# #.##.# #.# #.###### #.# #@.....# #.#80.1 (2.4 ######.# #.# #.#######.### #...†.. #########.### ##.##  #.>.#  ###... #<......>hg >hm>hOn>hn>ht>hvB>hQ|n>h0,>h>hz####... #.### ## .##.####.######.>....$....# 1.9 (1.8.# #.###### #.# #......# #.#>h.######.# #.##.#######.###>h >hkP _Found 3 gold pieces. Found a stone staircase leading down.>h3>hB>h.>hV>hT>h>hB>h>h,>hQ>hE,>h>h#### #..#########.##.......#.# #.###### #.# #.# # #.# #.# #.####.#####.# #.# #.>....@.....# #.# >h |5.3 (3.4####.######### #.# #.# #.# #.######.....######.# #.#>h9#.#######.###### #...†..........# >h_U#########.####.# >h>h>hT= _You now have 64 gold pieces (gained 3).>hb >hc >hDg >hi >h 3>hs!>h'>ht,>h,>h.,>hF/>h0>h1,>h2>hH4>hC5,>h5>h+7>h8,>hB9>hL?S.######## #..## #.##.....### #.# #.#.. ..# ########.#[39;49m #.# #.# #........# #.# #.# #.########.# #.# #.# >h?# #.# #.# #.# #.####.#####@# #.# 8.9 (3.6#.>..........# #.# ####.######### #.# #.# >h?#.######......# #.#######.# #.#>h#@#.#######.#######...†..........#>hE@!>h@>h?E>hF>hI>h>h>hh>h,>h ,>h>h>h=,>h>h>h>h>h>h>hV>h>h>hR #.# #.# #.# #.### #.#####.##. ..######.......# # #........####.[# #>h8 #.######## #..### #.# #..... #######.# #.#### #......@# ########.#910>hK #.#####.......# #.# #.####### #.# #.## #.# #.##.####.#####.##.>..........#>h####.######### ##.# #.#>h>hN>h >h 3>hd >h >h B>h n>h >h[ >h >hJ >h ,>hU >hj .#...##.### #.#  #.#  #.# #.# ... #.# #. #.# ########.#####.##.....?..######.......#  #@.......####.[# #4.3 (2.4 >h #.######## #..### #.# #.....######.# #.#### #......########.# .........# #.# ######### #.# #.>h; v# #.# #.#>h >h >h ` _Found a scroll of teleportation.>h >hl >h >h >h ,>h t _Found an escape hatch in the floor.>h >h >h >h ,>h= >h- ,>h| >hz V #.##.....#>#.# .#...##.# .#.# #.## #.# .#.# #.# #.# ..## #.# #. ... #.# #. #.# #.# #.##########.# #.#####.>h .......@..######.......7.1 (2.8#########........####.[ #.######## #..# #.# #... #######.# #.## #.......# ########.# #.#####.# #......>h= ..# #.# #.# #.######## #.# #.# #.#>h >h >h i _i - 2 scrolls of teleportation (gained 1)>h;I>h>h,>h5%>h%,>h&>hm(>h%*,>h+>h1B..### ###........#.. ...........# #.# #.##.......#>#.# .#...##.###.#.# #.## #.# #####.#.# #.# #.# ........###.##.# #.#  #..@....##.# #.# 9.5 (2.4>hb2 ###.######.# #.###########.# #.#####.##...........######.......# ##########........####.[#  #.######## #..### #.# #.....#######.# .####>hW3i#.......# ########.#>h9>h;>h3>hQ>hf>hɛ,>h@,>hB>h>hn,>hԧ>hl: _Found 11 gold pieces.>h3>h>hA>hj,>h>h/A#........#  #........# ### ###.# #.. ...........# # #.# ####.##.......# #>#.# #...#...##.#### #.#.# #$##.## #.# #####.#.# #.##.# #.# ........###@##.# #.# 902.5 (3.0>hi#.......##.# #.# ##  ###.######.# #.##########.# #.#####.##.#.............######.......# #..ß.#########........####.[# #.ß.. #.######## #..###...#>hշ  #.# #.....#⌠#∩ #######.# #.########>hE >h>hB>h>h[T ####.#.... #... #... ### ###... #.. ........... #.# ####.##.......# #>..#...##.#### #.#.# #4.7 (2.2#####.#.# # ........###. #.......##.# #.# ## ####.######.# #.###.### _You now have 75 gold pieces (gained 11).>hDI>hjJ>hqK>hP>hR>hU,>hV>hVZ4 _Found a dagger.>h4\3>h\>hce#. .# ##.. #####.###.$.#.#####.......# #.. ............  .. #........#  #) #........# ######.###........# #......@..........#7.1 (2.4 # #.######.##.......# #>#.# #...#...##.#####.#.# #.##.#####.#>hd6#####.#.# #.##.# #.#........###.##.# #.#  #.......##.# #.# ## ### ###.######.# #.###.###.##########.# #.#####.##.#...#>h9e>ho>h-z3>h}>h>hX>h>h #.  #.#. .# ## .. #####.###.$.#.#####.......#.#............... #..# #........# #@# #........#8.9 (1.8 ######.###........# #.................# # #.######.##.......# #>#.# #...#...##.#### #.#.# #.##.#####.######.#.# #.##.# #.# ........###.##.# #.#  #.......##.# #.# ## >h>hM>hJO _You see here a +0 dagger.>h I>h5 >h >h $ _>h ,>h ,>h >h   #.# #.# #..  #.##.# .# ## ..# #####.###.$. #.#####.......#.#..............10.1 (1.2 #..###........# ##)# #.# ######.#.# #.................# # #.######.##.......# #>#.# #...#...##.#### #.#.# #.##.#####.######.#.# #.##.# #.#>h >h >hw >h"M 3>h3N >hT >hV >hZW >h\ X>h\ >h_ >hq` ,>hAa >hc >he ,>hf >hh >hk ,>hl >han >hp ,>hNr >h^t >h!v ,>hZw >hy >hh| ,>hw} >h >hG ,>hA >h- >hڇ ,>hr >h >hE ,>h >h >hF >h͐ >hg >h >hʘ #.##.## ..#.#..# S##....# .##.##.# .# ###.##.# .###  ^..# #####.###.$. #.#####.......#.# #.............@.# #..###........#.# ##)# #........#.# >h ####.###........#.. ................#### ######.##.......# S   ball python (constriction, wandering) # #...#...##.#### # #.##.#####.# >h +7.3 (7>h jS.9 (7.8>h/ >h? ^ _A ball python comes into view.>h  ###  #.# #.## #.S  #.# ..# #.#  #.. ..# #.#  #.# #.# #.# >h ##.# #.# #.####.## ^..# #####.###.$..)...  #.#####.......#@#  #.......#  #..###.#.#  ##)# #.#.# ###.###>h= t.#.. ...............#### #####.##.......#  #...#...##.####  #.##.#####.#>h >h s.8.5 (0.6>hn # _Found a club.>h. ### #.# #.## #.. #.# ..# #.# #.. ..# #.# .# #.# #.# #.# #.# #.####.## ..# #####.###.@..).... #.#####.......#.#####... #...............# #..###........#.#)# #.#.# ##.###.#.. ..............#### ####.##.......# #...#...##.####>hET9.1>h3KB20.1 (1>hP>h}R= _You now have 82 gold pieces (gained 7).>h >h>h%>hv&>h>hI>h>h>h&>h}>h6B>h>hp>h%>hO>hQ#....# #.# #.##.# #.# #.##.# #.####.##. ..# #####.###....)....####.......#.#####.................###........#.#)# #........#.#####.. ##.###........#.@...3.7 (3 .......####.##.# .#...##.####.##.#####.#.##.# #.# #.##.# #.# ..##.# #.# ## ### ####.# .###.#>h&I>hW ..# #.#  #.# #.#  #.# #.####.##. #  #####.###....).... b.###.......#.#####...... .# ....##........#.# ..... #........#.#####...#........#...#######....##.......# ##... .#...##.#### .  #.# b   bat (asleep) .# #.###.###.# #4.9 (1.25.5 (1.8>h\>h?V _A bat comes into view.>h ..# #.#Josephus33 the Shooter#.# #.#Spriggan#.# #.####.##. #Health: 18/18 ========================#####.###....).... b.Magic: 4/4======================== ####.......#.#####...*..AC: 3Str: 7 .............#*...EV: 17Int: 10 ###........#.# *....SH: 0Dex: 20 # #........#.#####*.....XL:  3 Next: 12% Place: Dungeon:2 >hP *###........#....@*......Noise: ---------  Time: 925.5 (0.0) ...........#######......a) +0 shortbow #.##.......###...Fire: a) +0 shortbow .#...##.####. #.#####.# #.# #.#b   bat (asleep) #.# #.# #.# #.# ## ### #.# #.###.###.## _You now have 82 gold pieces (gained 7). _A bat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)>h1; b...**>hLb*.*..  Aim: a bat (asleep, 98% to hit)>hK?..# #.#Josephus33 the Shooter#.# #.#Spriggan#.# #.####.##. #Health: 18/18 ========================#####.###....).... b.>h/Magic: 4/4======================== ####.......#.#####......AC: 3Str: 7 .............#....EV: 17Int: 10 ###........#.# .....SH: 0Dex: 20 >hè# #........#.#####......XL:  3 Next: 12% Place: Dungeon:2 ###........#....@.......Noise: ---------  Time: 925.5 (0.0) ...........#######......a) +0 shortbow #.##.......###...Fire: a) +0 shortbow .#...##.####. #.#####.# #.# #.#b   bat (asleep) #.# #.# #.# #.# ## ### #.# #.###.###.#>h!#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bat.  >hJ1You kill the bat!>h=†(((((>h >B.....>hAF4===6.7 (1.2 _>hYR>hCj _>hm >hn >hr >h\s 6 _Found a hand axe.>h4x 3>h,z >h} >h. ..# #.# ..# #.# S. .# ##.# #.# #. )# .#  #.# #.####.##.###.###.###....).....†. ##.#####.......## ...# #.... ........#.# #... ........#.#####.# ---#.............# ........#######.......# #.......# ####...## ..##.#####.####.# .#S   ball python (constriction, wandering)  #.# ##  #.# #  #.# ## ### >hG q7.9---8.5 (1.8>h >hś >hN ..# #.#Josephus33 the Shooter..# #.# S. .# #Spriggan#.# #.# #* )# .#Health: 18/18 ========================#.# #.####*##.###.##Magic: 4/4>h5======================== #####.###....)*....†....AC: 3Str: 7 #.......#.#####*......##EV: 17Int: 10 ..........# #*........SH: 0Dex: 20 ........#.# #*........XL:  3 Next: 14% Place: Dungeon:2 ........#.#####.@.....#Noise: ---------  Time: 928.5 (0.0) >hi........#.............#a) +0 shortbow ........#######.......#Fire: a) +0 shortbow #.......# ####...## ..##.######.# ####.#.#S   ball python (constriction, wandering)#.####.#>h##.# ## #### _You kill the bat! _Found a hand axe.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 69% to hit)>h ..# #.#Josephus33 the Shooter..# #.# (. .# #Spriggan#.# #.# #( )# .#Health: 18/18 ========================>h#.# #.####(##.###.##Magic: 4/4======================== #####.###....)(....†....AC: 3Str: 7 #.......#.#####(......##EV: 17Int: 10 ..........# #(........SH: 0Dex: 20 ........#.# #(........XL:  3 Next: 14% Place: Dungeon:2 ........#.#####.@.....#>hȯNNoise: ---------  Time: 928.5 (0.0) ........#.............#a) +0 shortbow ........#######.......#Fire: a) +0 shortbow #.......# ####...## ..##.######.# ####.#.#S   ball python (constriction, wandering)#.####.###.# ## ####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line>hAim: a ball python (wandering, hasn't noticed you, 69% to hit)  You shoot an arrow.  The arrow barely misses the ball python.>h5Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 69% to hit)  You shoot an arrow.  The arrow barely misses the ball python.The ball python hisses angrily.>h7>ho@..S....S)>hA>===9.7 (1.2 _>hI>hyK>h $ ..# #.#Josephus33 the Shooter..# #.# .. .# #Spriggan#.# #.# #. )# .#Health: 18/18 ========================#.# #.####S##.###.##Magic: 4/4>h[ ======================== #####.###....)*....†....AC: 3Str: 7 #.......#.#####*......##EV: 17Int: 10 ..........# #*........SH: 0Dex: 20 ........#.# #.*.......XL:  3 Next: 14% Place: Dungeon:2 ........#.#####.@.....#Noise: ===------  Time: 929.7 (0.0) ........#.............#a) +0 shortbow ........#######.......#Fire: a) +0 shortbow #.......# ####...## ..##.######.# ####.#.#S   ball python (constriction)#.####.###.# ## ####The arrow barely misses the ball python. _The ball python hisses angrily.  >h Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (69% to hit)>h ..# #.#Josephus33 the Shooter..# #.# .. .# #Spriggan#.# #.# #. )# .#Health: 18/18 ========================#.# #.####(##.###.##Magic: 4/4======================== #####.###....)(....†....AC: 3Str: 7 #.......#.#####(......##EV: 17Int: 10 ..........# #(........SH: 0Dex: 20 >h.9........#.# #.(.......XL:  3 Next: 14% Place: Dungeon:2 ........#.#####.@.....#Noise: ===------  Time: 929.7 (0.0) ........#.............#a) +0 shortbow ........#######.......#Fire: a) +0 shortbow #.......# ####...## ..##.######.# ####.#.#S   ball python (constriction)#.####.###.# ## ####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (69% to hit)  You shoot an arrow.  >hIThe arrow closely misses the ball python.>h >hd^..S...>hN530.8 (1.1 _>h%>h'>h  ..# #.#Josephus33 the Shooter..# #.# .. .# #Spriggan#.# #.# #. )# .#Health: 18/18 ========================#.# #.####.##.###.##Magic: 4/4======================== #####.###....).S...†....AC: 3Str: 7 #.......#.#####*......##EV: 17>h!Int: 10 ..........# #.*.......SH: 0Dex: 20 ........#.# #.*.......XL:  3 Next: 14% Place: Dungeon:2 ........#.#####.@.....#Noise: ===------  Time: 930.8 (0.0) ........#.............#a) +0 shortbow ........#######.......#Fire: a) +0 shortbow #.......# ####...## ..##.######.# ####.#.#S   ball python (constriction)#.####.#>hJ!##.# ## ####You shoot an arrow. _The arrow closely misses the ball python.>h!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (69% to hit)>h[R  ..# #.#Josephus33 the Shooter..# #.# .. .# #Spriggan#.# #.# #. )# .#Health: 18/18 ========================#.# #.####.##.###.##Magic: 4/4======================== #####.###....).S...†....AC: 3Str: 7 #.......#.#####.......##EV: 17Int: 10 ..........# #.........SH: 0Dex: 20 ........#.# #.........>hS XL:  3 Next: 14% Place: Dungeon:2 ........#.#####.@.....#Noise: ===------  Time: 930.8 (0.0) ........#.............#a) +0 shortbow ........#######.......#Fire: a) +0 shortbow #.......# ####...## ..##.######.# ####.#.#S   ball python (constriction)#.####.###.# ## ####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (69% to hit)  >h5T sYou shoot an arrow. The arrow hits the ball python!  You kill the ball python!>hZ .(((>h 7....>h <62.0 (1.2 _>h >h{ >hܜ >ho >h >h >h ,>h[ ,>h ,>hM >h1 >h >hc >h! >hj >h ,>h1 >h? #.# #.####.##.###.### #.###....).....†.... ....#.#####.......#### ......# #........... ....#.# #.......... >ha ....#.#####.......# #.............# #######.......# # ####..@## ---4.4 (2.4#### ###.# # #.# .# #.# #..# .# ... #..# .# ## ### ..# #..# .###.###.# .## # #..# .##.#...## $.#>h #. #..# .# #..ß.⌠# $.###.##..#>hb :--->h >hd * _Found 6 gold pieces.>h>h>h>h,>h>h>hB>hS>h>h>h*,>h>hg$ >h&_Found a stone staircase leading down.>h03>hB>hE>h5,>h>h...#.# #.......... ...#.#####.......# #.............# #######.......# # ####...## #### ###.# # #.# >h# ##.######## #..# # #..@...>... #..#7.4 (3.0 # ## ### #...######## #..# ###.###.# #..## # #..# ##.#...## #$.# #. #..# >h# #..ß.⌠# #$.## #.##..# # #.ß..######... #......## ###...#_#⌠#.##.##  #.#.<.. ...#⌠#∩#...#.<.. #######.#.### #######..ß.#.#.# ..........# >h8_>h>h]I>hd>he>h7f>hln>h/s..#....#.##.......#..# ####...## #.#### ###.# #.# #.#.#  ##.######## #..# #.##......>... #..# #.# ## ### #...######## #..# #.###.###.# #.@## # #..#8.6 (1.2>h%t.##.#...## #$.# #. #..# ..# #..ß.⌠# #$.## #.##..# .[# #.ß..######... #...... ..###...#_#⌠#.##.## #.#.< .....#⌠#∩#...#.<.. #######.#. .########..ß.#.#.# ..........# .# #⌠.ß..#.#.###.# ######.#. .# ##...#........# #..>ht>h{'_>h|>ho .#######.#.# ####...## ##.#### ###.##.#  #.#  #.##.######## #..  #.#.....>... #..  #.# ## ### #...######## #..  #.###.###.# #..## # #.. ##.##.#...## #@.# #. #.. ...# #..ß.⌠# #$.##>hR  #.##.. #.[# #.ß..######.... #..... #..###...#_#⌠#.##.### #.# #.....#⌠#∩#...#.<.. #######.#. #.########..ß.#.#.## .......... #.# #⌠.ß..#.#.###.# ######.#. ..# ##...#........# #......#. ### #...###...#.##### #.######>h C9.2 (0.6>h 9_>h >h[ ,40.2 (1>h >h{ = _You now have 88 gold pieces (gained 6).>hD  ####...# ##.### ###.#    ##.######## #..##......>...## ### #...##########.###.## # ##.##.#...# . ...# #..ß.⌠## #.[# #.ß..######......#...###...#_#⌠#.##.###.# #.#.##.## ##..#..# #.# #. >h?8 (0>hQ>ha_1.8 (1>h>h= _You now have 91 gold pieces (gained 3).>h3>hW>h+>h>hS>hk#### ###.# .# .# .# ##.######## #..# .# ##......>... #..# .# ## ### #...######## #..# .###.###.# #..## # #..# .##.#...## #..# #. #..# .# #..ß.⌠# #..##### #.##..## [# #.ß..######..@...# #......#>h)3.0 (1.2 .###...#_#⌠#.##.###.# #.< ....#⌠#∩#...#.<.. #######.#.## ########..ß.#.#.## ..........#>hզC #⌠.ß..#.#.###.# ######.#.## # ##...#........# #......#.. >h9# #...###...#.##### #.######..  #.## ##..#..# #.# #..# #..##.# ##.######..>h>h3>h[>h3>h>hl>h>hA>h### ###.#  #.#  ##.## #..#  >ht##......>... #..#  ## ### #...## #..# ##.###.# #..## # #..# #.#...## #..# #. #..#  #..ß.⌠# #..##### #.##..##  #.ß..######....@.# #......##4.2 ##...#_#⌠#.##.###.# #.#.<..#⌠#∩#...#.<.. .########.#.###...ß.#.#.## ....>h+># #.  #⌠.ß..#.#.###.########.#.###.  ##...#........# #......#..... >hT #...###...#.##### #.######...###.## ##..#..# #.# #...#>h# #..##.# ##.######...#>h*>h-8_>h>he3>hӔ>h>h>hˡ>hs>hڣ,>h>h ##.######## #..###......>... #..# ## ### #...# #..# #.###.# #..## # #..# .#...## #..# #. #..# ..ß.⌠# #..##### #.##..#ß..######......# #......#### #...#_#⌠#.##.###.# #.#.<...# .#⌠#∩#...#.<....@########.#.###.6.0 (1.8###..ß.#.#.###............# #.#  #⌠.ß..#.#.###.########.#.###.#  ##...#........# ##.....##...###...#.##### #.######...####.## ##..#..# #.# #...#  >hc*# #..##.# ##.######...#.######..##.#####...........#......)............#..#>h>h7_>hس>h]3>hw>h>h,>h>>h,>h>h>h<,>h>h>h,>h>ho>h` B>h!>h-",>hz">h#>h$,>ha%>h&>h',>hj(>h)>h*,>h+>h->h&.>h.,>h0>h 1,>h1>hu65###.# #.# ..#   ##.############..#   ##......>.....##..#   #...#########.##..#   #..## #.##..#  >h6 #..# #.##..#   #..##### #.##..##  ####......# #@.....####  >h6#53.8 (7 >h7h⌠#.##.###.# ###.#.<...#  ..#.<.....########.#.###.#  >h%7ß.#.#.###............# #.#  ..#.#.###.########.#.###.#  >hD7.#........# #......#.....#    #...#.##### #.######...###    >ha7##..#..# #.# #...#   #..##.# ##.######...#  >h}7E >h8>hn<>h=>h7{ 3>h{ >hB >hw ,>ḧ >h ,>hf >hЋ >hH ,>h >h >h ,>h~ >h >h ,>h >h >h ,>h >h >h٘ ,>hݙ >h ......... ........#..#  .....# #..#  .....# #..#  .....# #..#  #...## .#  ###.# .#  #.# .#   ##.############@.#  8.6 (4 >h ##......>.....##..#  #...#########.##..#  #..## #.##..#  #..# #.##..#  #..##### #.##..##  ...# #......####  #####.#.<...#  .<.....########.#.###.#  >h٦ >h >h3>h>h҆>h>h>h>h#,>h?>h>h,>h3>hd>h,>hK>h# # )# .# #. ###.####. †....#. ###.## .......... ........ .....# .....# 61.6 (3.0 .....#  ##.  #.#>h  ##.############..# #......>.....##..# ...#########.##..# >h2_#..## #.##..# >h>h>hE>h3>h>h'>h>hB>h>h^>h>h4 _Found 3 stones.>hˡ3>h>hʤ>h>h>hا>h ..#  #.#  .# # #.# #)# .# >h#.#  #.###.####.#  †#  >h,.#####(#.##.### >hb...........@..# 4.0 (2.4.........###..# >h......# ### #..# ......#>h #..# ......#>hJ #..# ##...## #..#  ###.# #..#>h԰  #.# #..#  ##.############..# >hb>hѸ>h2 >h3 >h3 >hk: >h< ,>hB B>hgB >h]C >h[E >hEG ,>hPH >h$O  ...# ..##.# .. .# ##.# >hO . #)# .##.# .###.#### #.##.# ).....†.... .. #.##.# >hP k##.......#####(#.##.###  #....# 5.8 (1.8  #...###..# ##.......######### #..# ...# #..# ##.......#>hHP  #..#  ####...## #..#  ###.#>htP a #..#  #.#>hP d #..#  ##.>hP ,###..# >hKQ >hV >hX >h& >h >h >h >h >h n>h >h  .....#  ..##.#  .. .# # #.##.#  #. #)# .# #.##.# >h Z###.##.###.#######.##.# ..).....†........#.##.# ####.......#####@#.##.###>h C 7.0 (1.2  #>h/ U.......# >hY #...............###..# >h} ####.......######### #..# ..>h M..# #..# >h a####.......# #..#>h ####...## #..###.# #..#>h3 _ #.# #..#>hU >h >h L _You see here 3 stones.>hIJ>h%>h>h >h >hh$ _>hX>hF>h>h,>h>h^ ### #.. .....# #.#..##.# #.# .. .# # #.##.# #>hb.# #. #)# .# #.##.# #.####.##.###.#######.##.# #....).....†....@...#.##.#8.8 (1.8 #.#####>h#####(#.##.### ..# #....................# #.# #...............###..# >hK#.#####.......######### #..# #...>h>...# #..# ###>h7....# #..# >hA##...## #..# >h>u# ###.# #..#>h>h&>hl>hp3>hr>hOy>hT{,>h,>h,>ht>hՄ>h,>h>h+ ###  ####.. # #..#.# .....# .# #.# #.# ..##.# .# #.# .. .# #.# #.##.# .# #.# #. #)# #.# #.##.# .# #.####.##.###@#######.##.#70.6 >h~B.###....).....†........#.##.#.#.#####.......#####(#.##.### .....# #....................# ...#.# #...............###..# ...#.#####.......######### #..# ...#.............# #..# ...#######.......# #..# ...##...## #..#>h >h>hܘ>h13>h3>h<>h>,>hC,>hE,>hG>hqJ>hbM,>h}O>h>R>hU,>hW>h_ ##  ..  ####.#...  ### #......._ ## #.. #@# ....3.0 (2.4 #.# #.# . .# #.# .. .# #.# #.##.# # #.# #. #)# #.# #.##.## #.####.##.###.#######.##.####....).....†........#.##.######.......#####(#.##.##..# #...................# #...............##>h~`>h\g8_>h j7 _Found a burning altar of Makhleb.>hm _>hM,>h,>h,>h>h>h%>h'>h)>hi+,>h{,>hB>huC>h"D >h}D,#### >hD >hE>h{E##>hE >h F`####@#.....# >hYF6.0 (3.0 >hF+### >h(L#......._... #.. #.####.......# #.# #.# #...##.# #.# .. .# #.# ##.##.# #.# #. #)# #.# #.##.# #.####.##.###.#######.##.# #....).....†........#.##.# #.#####.......#####(#.##.###>hP;_>h*S>hmc>hdA burning altar of Makhleb. An ever-burning altar to Makhleb the Destroyer. Strange, twisting shapes are visible in the flames. Pray here with > to learn more.?h'?h4Josephus33 the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================AC: 3Str: 7EV: 17Int: 10########?hf5_SH: 0Dex: 20#......##XL:  3 Next: 16% Place: Dungeon:2####@#.....#Noise: ---------  Time: 976.0 (3.0) ####......._...a) +0 shortbow #..#.####.......#Fire: a) +0 shortbow #.#?h5$#.# #...##.# #.# .. .# #.# ##.##.# #.# #. #)# #.# #.##.# #.####.##.###.#######.##.# ?h5#....).....†........#.##.# #.#####.......#####(#.##.### _Found a stone staircase leading down. _You now have 88 gold pieces (gained 6). ?h6_You now have 91 gold pieces (gained 3). _Found 3 stones. _You see here 3 stones. _Found a burning altar of Makhleb.?h7?h)=9_?hn>?hb 3?hz ?ht ?h ?h ?hI  _Found a potion of heal wounds.?h" 3?h" ?h$ ?h& ?h' ?h@( ?h* ?h/ B?h6 v     ######## #......##  ####.#.....#.#  #.......@...!#  8.4 (2.4 #.####.......#   #.# ##...##.#  ?h7  .. .# #.# ###.##.#   #. #)# #.# #.##.#  ##.##.###.#######.##.#    .).....†........#.##.#    ###.......#####(#.##.###     #.............#   ?h68 ?h? ?hA _ _There is a burning altar of Makhleb here.?h3?h&?h?h?h>P _?h,?h?h?hZ,?hS?h?hA,?h?hs,?h?hA ### ..# #.# #.# #########.#  #......##.#  ####.#.....#.#  #......._...@#  81.8 (3#.####.......#  ?h3#.# ##...##.#  # #.# ###.##.#  #)# #.# #.##.#  #.#####.##.#  ...†........#.##.#  ......#####(#.##.###  ...#  ?h?h?hX g _d - 3 potions of heal wounds (gained 1)?h3?h'?h?h?hX?h?h3?hv?h,?h^?h?h&,?h?h  ###  ..#  #.#  #.#  #########.#  #......##.# ?hQ ####.#.....#.#  #.......@....# 4.2 (2 #.####.......#  #.# ##...##.# . .# #.# ###.##.# ?h #. #)# #.# #.##.# #..#######.##.# ).....†........#.##.# ###.......#####(#.##.###  #....# ?h?h( ?h'_ _There is a burning altar of Makhleb here.?h ?h Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.?hD Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.?h `Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy?h) 1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes?h?h?he  Josephus33 the Shooter###  Spriggan..#  Health: 18/18 ========================#.#  Magic: 4/4========================#.#  AC: 3Str: 7#########.#  EV: 17Int: 10#......##.#  SH: 0Dex: 20####.#.....#.#  XL:  3 Next: 16% Place: Dungeon:2#.......@....#  Noise: ---------  Time: 984.2 (0.0)#.####.......#  a) +0 shortbow#.# ##...##.#?h}  Fire: a) +0 shortbow.. .# #.# ###.##.# #. #)# #.# #.##.# ##.##.###.#######.##.#   .).....†........#.##.#   ###.......#####(#.##.###  #....................#   _You see here 3 stones. _Found a burning altar of Makhleb. _Found a potion of heal wounds. _There is a burning altar of Makhleb here. _d - 3 potions of heal wounds (gained 1) _There is a burning altar of Makhleb here.?h4?h?hk?h$ N  You kneel at the altar of Makhleb.?h1* /  --more-- ?h7h  ?hj dMakhleb the Destroyer Makhleb the Destroyer is a fearsome deity of bloodshed and mortification of the flesh. Followers are expected to cleanse others by inflicting suffering and death on them in Makhleb's name. Dedicated followers may also access the raw  ?hk lenergies and hell-spawned servants of chaos, so that they may better break the impure world and its false laws for their evil god's glory. Favour - Makhleb is neutral towards you. Granted powers:(Cost)You can gain health from killing. You can unleash Makhleb's destructive might.(3 HP)You can summon an infernal servant of Makhleb.(8 HP, Piety-)Your Destruction will be augmented by one of the Four Hells. Makhleb will allow you to brand your body with an infernal mark... once.(Injury) ?hk [!]: Overview|Powers|Wrath [J/Enter]: join religion+?h7+?h6+?h?  Josephus33 the Shooter###  Spriggan..#  Health: 18/18 ========================#.#  Magic: 4/4========================#.#  AC: 3Str: 7#########.#  EV: 17Int: 10#......##.#  SH: 0Dex: 20####.#.....#.#  XL:  3 Next: 16% Place: Dungeon:2#.......@....#  Noise: ---------  Time: 984.2 (0.0)#.####.......#+?h=$  a) +0 shortbow#.# ##...##.#  Fire: a) +0 shortbow.. .# #.# ###.##.# #. #)# #.# #.##.# ##.##.###.#######.##.#   .).....†........#.##.#   ###.......#####(#.##.###  #....................#   _Found a burning altar of Makhleb. +?hJ_Found a potion of heal wounds. _There is a burning altar of Makhleb here. _d - 3 potions of heal wounds (gained 1) _There is a burning altar of Makhleb here.  You kneel at the altar of Makhleb.+?h+?hz+?hH+?hL. _1?h}"31?h%1?h+1?h -1?h1P _1?h2,1?h31?h51?hn7,1?hY81?h91?h~?B1?hA   ###  ..#  #.#   #.#  #########.# 1?hHB #......##.#  ####.#.....#@#  6.6 (2.4#......._....#  #.####.......#  1?hB #.# ##...##.#  1?h C .# #.# ###.##.#  #)# #.# #.##.#  #.###.#######.##.#  1?hC...†..#.##.#  ......#####(#.##.###  1?hH9_1?hJ1?hR?41?h+D9_1?hE1?h% 31?h 1?h 1?h 1?h 1?h 1?h ,1?hS 1?hv 1?hP ,1?h 1?h  ######## ....... 9.0 #.1?h\  #########. #......##. ####.#.....#.  #......._...  ......  #.# ##.. 1?h  .# #.# ## 1?h 1?h 1?ha 2?hA2?h32?h2?hh,2?h2?hX2?h<2?h<,2?h2?h2?h2?h2?h!2?h5      ############ .......@...# 91.42?h##########.#  #.#  #########.#  #......##.# 2?h ####.#.....#.#  #......._....# 2?h #.####.......#  #.# ##...##.#2?h ! 2?h2?h2?h2?h 32?h* 2?hg 2?hV 2?h 2?h; n2?h 2?h+ 2?hY 2?h 2?h 2?h ,2?hV 2?h #### ....# 2?h 3.8####.#  #.#  #########.# #......##.# ####.#.....#.# ## #......._....# .. #.####.......# .# #.# ##...##.#_3?h<3?h33?hk3?hs3?h3?hn3?h3?hA<###b.......####.# #.#  ###.#  #......##.# ####.#.....#.#b   bat (asleep)  ### #......._....# 3?h# #.. #.####.......# # #.# #.# ##...##.#3?hI`5.0 (1.2_3?hɦ+6 (1.83?h9_3?h!V _A bat comes into view.3?h 2Josephus33 the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================AC: 3Str: 7EV: 17Int: 10SH: 03?h =Dex: 20###################XL:  3 Next: 16% Place: Dungeon:2b******@..........#Noise: ---------  Time: 995.6 (0.0)#################.#a) +0 shortbow#.#Fire: a) +0 shortbow#########.##......##.#####.#.....#.#b   bat (asleep)###3?h! -#......._....# # #..#.####.......# # #.##.# ##...##.# _You kneel at the altar of Makhleb. _A bat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)3?hх  3?hm Mb.4?hnlb*Aim: a bat (asleep, 98% to hit)4?hU Josephus33 the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================AC: 3Str: 7EV: 17Int: 10SH: 0Dex: 20###################XL:  3 Next: 16% Place: Dungeon:2(((((((@..........#Noise: ---------  Time: 995.6 (0.0)#################.#a) +0 shortbow#.#Fire: a) +0 shortbow#########.##......##.#####.#.....#.#b   bat (asleep)####......._....# # #..#.####.......# # #.##.# ##...##.# _You kneel at the altar of Makhleb. _A bat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)4?h$}  You shoot an arrow. The arrow completely misses the bat.4?hK`......._4?h?>===6.7 (1.1 _4?hب;_4?hv4?h 4?h 34?h~ 4?h< 4?h 4?h X4?h X4?h ,4?h 4?h 4?h ,4?h 4?h 4?hf ,4?h 4?h 4?h ,4?h 4?h 4?h 4?h 4?hu 4?h  ##### #.............---1000.9 (4.2) #.#######.. ### #########4?h  #......## ####.#.....#  ### #......._...   #.## #.. #.####......4?h   ..# #.# #.# ##...## 4?hm :---4?h 4?h- 5?h×5?h,5?h[5?hמ5?h  #.@....... #. ...  ##.. 5?hʣ#.. #.......b. ####.#..... b   bat (wandering) ####.# #._5?h #.## #.... #.####5?h ..# #.# #.# ##...#5?hy(0.05?h{Jb(5?hګ-1.5 (0.65?h<5?hG _Found 3 javelins.5?hJosephus33 the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================AC: 3Str: 7EV: 17Int: 10SH: 0Dex: 20################### XL:  3 Next: 16% Place: Dungeon:2#.@................ Noise: ---------  Time: 1001.5 (0.0)#*################# a) +0 shortbow..*5?hoFire: a) +0 shortbow##*.#########b.#......#.(.####.#..... b   bat (wandering)####.##......._..#.## #....#.####.......# #.##.# ##...# _You shoot an arrow. The arrow completely misses the bat. _Found 3 javelins.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 53% to hit)5?hͳg .*b.5?h*.b._Aim: a bat (wandering, hasn't noticed you, 53% to hit)6?h)Josephus33 the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================AC: 3Str: 7EV: 176?h<*DInt: 10SH: 0Dex: 20################### XL:  3 Next: 16% Place: Dungeon:2#.@................ Noise: ---------  Time: 1001.5 (0.0)#.################# a) +0 shortbow...Fire: a) +0 shortbow6?h*##..#########b.#......#.(.####.#..... b   bat (wandering)####.##......._..6?h*#.## #....#.####.......# #.##.# ##...#6?h+Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line6?h9+Aim: a bat (wandering, hasn't noticed you, 53% to hit)  You shoot an arrow. The arrow hits the bat!  6?h^+1You kill the bat!6?h 0x(((.6?h06?hʶp...._6?h#F7===2.6 (1.1 _6?h6?h7?h{7?h-|7?h|7?h07?h7?h†B7?hH,7?h7?h}7?h,7?h{7?h7?h ,7?hq7?hڐ7?h,7?h-7?hו7?hL7?h7?h}7?h##################................########.###############.........###.###..########.###..#### #.....#....@....# ####.#---6.2 (3.6#####.###.# #......._ ##.## #....# .# #.####... #..# #.##.# # #.# ##.. .7?hn..# #.##... .# #.# ## ##.# #.####. #)# #.# # ##.# #.####.##.###.####### # #####.###....).....†........# #####.......#.#####.......#####(---7?hu;_7?hn _You see here 3 javelins.7?h-:_7?hw.7?h59_7?h}78?h8?h߇8?h8?h8?h'8?h P _8?h,8?h8?h8?h,8?h8?h8?h,8?hŨ8?h8?h ,8?hr8?hw######################....................########.##################.........##.##.###..# #########.#.###..#### #......##.#....(....# ####.#.....######.###@# #......._.90#.## #....# #..# #.####8?hx.  ..# #.##.# #..# #.# ##...##  ..# #.##......# #.# ###.##  #.# #.####.##)# #.# #.##. 8?h #.# #.####.##.###.#######.##. #####.###....).....†........#.##. #.......#.#####.......#####(#.##. ..........# #...........8?h 8?h˾:_8?h9?h 39?h> 9?h 9?h ,9?h ,9?hD ,9?h 9?h9?h3,9?h9?h9?h{9?h9?h 9?hR ################# #............... ########.############### .........# ##.###..# ###### #.###..#### #.... #....@....# ####.#9?h0o11.6 (2.4 #####.###.# #._ # #.## #....# #..# #.####.. # ..# #.##.# #..# #.# ##. 9?hZ. ..# #.##......# #.# ### # #.# #.####.##)# #.# # #9?h@ #.# #.####.##.###.####### # #####.###....).....†........# #####.......#.##########(#9?h9?h;_9?h n _You see here 3 javelins.:?h:> :?h? 3 javelins. A lightweight spear, designed for throwing. It will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Unfortunately, it is too long and awkward for you to use. :?h@ It may be destroyed on impact. Stash search prefixes: {Throwing} {missile} Menu/colouring prefixes: identified useless_item missile _________________ “Suppose you found your brother in bed with your wife, and put a javelin  through both of them, you would be justified, and they would atone for their  sins, and be received into the kingdom of God.”  -Brigham Young, _Journal of Discourses_, 3:247. 1856. (g)et.;?h+ ;?h: Josephus33 the ShooterSpriggan################# Health: 18/18 ========================#................ Magic: 4/4========================########.############### AC: 3Str: 7.........#EV: 17;?h: 4Int: 10##.###..####### SH: 0Dex: 20#.###..#### #..... XL:  3 Next: 17% Place: Dungeon:2#....@....# ####.#... Noise: ---------  Time: 1011.6 (2.4);?hc; #####.###.# #......._ a) +0 shortbow ##.## #....# #..# #.####... Fire: a) +0 shortbow #..# #.##.# #..# #.# ##.. .;?h; O..# #.##......# #.# ### ##.# #.####.##)# #.# #;?h;   ##.# #.####.##.###.#######  ;?h; # #####.###....).....†........#  ;?h; c#####.......#.#####.......#####(# ;?h< ~Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 53% to hit)  You shoot an arrow. The arrow hits the bat! _You kill the bat! _You see here 3 javelins. _You see here 3 javelins.;?h[= -2.6 (1.0;?hB ;_;?hD D _l - 3 javelins 9_#..........####F?hu F?hua # #.######.##.......#F?h:vF?h{F?h}F?h& F?h A dispersal trap. Anyone stepping on this trap will translocate themself and anyone else in view to a new location nearby. Hostile monsters may trigger this trap, but your F?h !allies will avoid stepping on it.L?hY(L?h50##.########.###.### Josephus33 the Shooter##...### #.# #.### Spriggan......# #.# #.... Health: 18/18 ========================...#.# #.# ##### Magic: 4/4========================#.##.#####.## #... AC: 3Str: 7L?hn5#.##........# #.## EV: 17Int: 10#...........# #.## SH: 0Dex: 20#.#########.# #.## XL:  3 Next: 17% Place: Dungeon:2###@#L?h5N#.# #.## Noise: ---------  Time: 1036.2 (2.4).....^..# #####.###... a) +0 shortbow#.#####.#####.......#.## Fire: a) +0 shortbowL?h5.#...............##..###........#.###)# #........#.########.###........#...L?h*6y#.................##### #.######.##.......# L?hO6_You see here 3 javelins. _l - 3 javelins _Found a stone staircase leading up. L?hm6_Found a potion of heal wounds and a scroll of teleportation. L?h6_d - 4 potions of heal wounds (gained 1) _i - 3 scrolls of teleportation (gained 1)L?h7L?h<L?hM>M?hM?h%,M?hM?hM?hM?hXM?hOM?hM?h0,M?hИM?hM?hΛ,M?hmM?hs ###################.........<.......##.####.######...### #.# #.#.......# #.# #....M?hơ#...#.# #.# ### #@##.#####.## #...8.6 #.##........# #.## #...........# M?h.#########.# #.#####.# #.# ##.....^..# #####.###...#.#####.#####M?h'~## #.....#M?hH #..###.M?hg".#.#M?h*M?hM?h9N?hm N?h N?h@ N?h N?h N?h N?h4 XN?hp N?h۴ N?hq ,N?h N?h  ############# #.........<..... ##.########.###.#########...### #.# #.#......@.....# #.# #40.4 (1.8N?h #.######...#.# #.# # ##.##.#####.## #. #.##........# #. #...........# #. #.#########.# #. N?hd z ###.# #.# #. .....^..# #####.###. #.#####.#####.......#. N?h N?h? N?h O?h:3O?hxO?hO?hO?hO?hnO?hO?hF,O?hO?hO?h,O?hO?h # #.........< ##.##### ########...###  #..@.........# #.#2.8 (2.4O?hS #.######...#.# #.# ##.##.#####.# #.##....... #... #.######## ###.#  .....^..# ## #.#####.#####....O?hO?h!O?hO?hO?hBIO?hfXO?hO?h########## #......... ##.########O?hD########...###  #............#  #@######...#.# O?h4.6 (1.8 #.# ##.##.#### #.# #.##......#.# #.#.. #.########### ###.# .....^..# #### #.#####.#####.. #....O?hO?hO?hӦP?h]P?h_3P?hP?hP?hWP?hJR##########P?h}h#.........##.########...### #P?h%#............# .######...#.# ##.##.#### #.##......5.8 (1.2P?hΔT #..........######P?hj##. ###.#..P?h{###..###.... ##)# #.... P?hP?hP?hP?hIM P?hM P?hS P?hT Q?hQ?hOQ?hQ?h/#Q?h#Q?hM(Q?hC*Q?h~+,Q?h ,Q?hL2#.........<##..########...### ##............# #.#.######...#.# #.#.# ##.##.#####.#.# #.##.......#.### #..........#.@.# #.#########7.6 (1.8Q?h2###.# ###.# # .....^..#  #.#####.#####.....# #...........# #..###...# ##)# #.######.###.Q?hK3?#..........Q?h_9Q?h:Q?h QR?h˵4R?hR?h-R?hڣR?h@R?hhR?hQR?h=XR?h*,R?hͶR?h}R?hl,R?hּR?hJ########...### #.# #............# #.# #.######...#.# #.# #.# ##.##.#####.###.# #.##........##.### #...........##...# #.#########.#####.#####.# #.##....@..^..# #####.9.4#.##.#####.#####......# #.# #............#.# #..###...#.# ##)# ##.######.###..R?h*#.#...........#.#.#.#>#.# #...#...##.##R?hR?hER?hvS?h@ S?hA S?hA S?hI S?h4K S?hO nS?h P S?hnQ S?hR S?hR S?h S S?hT S?hjU S?hU S?h V S?hlW S?hX S?hX S?hY S?h^ < #............#  #.######...#.#  #.# ##.##.#### #.# #.##..... #.### #. #...# #.###### ####.#####.#  #.......^..# ## #@##.#####.S?h0_ 8.52.4 (3.0 #.##.# #.. #.##.# #..### #.##.# ##)# # #.##.######.###S?hg_  #.##.#..... ..##.#.######.## ####>#.# #...#...#S?h_ o #.#.# #.##.##S?h_ S?hud S?he T?hT?hT?hT?hT?h]T?hnT?h$T?hT?h2T?h_T?hT?hT?hE,T?hT?h T?h,T?hT?h:T?h_T?hT?h)T?h####.#####.# #.......^..# ####.##.#####.#####..#.##.# #...#.##.###T?h#.##.# ##)# #....##.######.###...#.###.##.#............#....@##.#.######.6.0 (3.6#.######>#.# #...#...# #.#.# #.##.#########.#.# #.##.#T?h........###.##.# #.......##.#  ##T?h #########.# #.###..........######.....T?hT?h,T?hAU?h2QU?h6F ####.#####.# #.......^..#  #.##.#####.#### #.##.# # #.##.# #..####### #.##.# ##)# #... #.##.######.### #.###.##.# #.@...##.#.######.#7.8 (1.8 #.######>#.# #...#.... #.#.# #.##.#U?h6X.## #####.#.# #.##.# #. ........###.##.## #.......##.# ###.######.#U?h6y ###.# #. U?h71...######U?h7U?hCU?hj 3U?h U?h~ U?h6 ,U?h nU?hL U?h| ,U?h U?h,U?h,U?hU?h #.### #... #...# #.## ####.#####.#  #.......^..#  #.##.#####. #.##.# #... #.##.# #..U?h####### #.##.# ##)##...@.# #.#60.2 (2.4#.###.###.##.#...... #.....##.#.#####U?h) #.######>#.# #... ...# #.#.# #.# #.########.#.# #.#U?h#. ........###.## #.......# ###.######U?hU?h U?h V?h2 3V?h V?hl V?h ,V?h ,V?h  #.### #   #...# #.   ####.#####.   #.......^..   #.##.#####.   #.##.# #   #.##.# #.   ####### #.##.# #  V?h^ #.@...# #.##.#####   #.###.###.##.#  #. #.....##.#.  #. #.######>#.# #  #J ...# #.#.# #.  ###.########.#.# #. J   endoplasm (asleep)   #. ..###.  V?h # #.......   ###.####V?h +8 (0.6V?h -1.4 (1.2V?hV?h] _An endoplasm comes into view.W?h #.### #. Josephus33 the Shooter  #...# #. Spriggan  ####.#####. Health: 18/18 ========================  #.......^.. Magic: 4/4========================  #.##.#####. AC: 3Str: 7  #.##.# #. EV: 17Int: 10  #.##.# #. SH: 0Dex: 20  ####### #.##.# ## XL:  3 Next: 17% Place: Dungeon:2  W?h@#.@...# #.##.###### Noise: ---------  Time: 1061.4 (0.0)  #*###.###.##.#..... a) +0 shortbow  #* #.....##.#.#### Fire: a) +0 shortbow  #* #.######>#.# #.  #J ...# #.#.# #.  ###.########.#.# #. J   endoplasm (asleep)  #. ........###.  ##.......  ###.#### _i - 3 scrolls of teleportation (gained 1) _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)W?hX  #.### #. Josephus33 the Shooter  #...# #. Spriggan  ####.#####. Health: 18/18 ========================  #.......^.. Magic: 4/4========================  #.##.#####. AC: 3W?hWY Str: 7  #.##.# #. EV: 17Int: 10  #.##.# #. SH: 0Dex: 20  W?hY ####### #.##.# ## XL:  3 Next: 17% Place: Dungeon:2  #.@...# #.##.###### Noise: ---------  Time: 1061.4 (0.0)  #(###.###.##.#..... a) +0 shortbow W?h Z  #( #.....##.#.#### Fire: a) +0 shortbow  #( #.######>#.# #.  #J ...# #.#.# #.  W?hZ ###.########.#.# #. J   endoplasm  #. ........###.  ##.......  ###.####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineW?hZ Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.W?h^ Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.  The endoplasm quivers.W?h <..J.W?h >===2.6 (1.2 _W?h W?h X?hS  #...# #  ###.#####   #.......^  #.##.#####   #.##.# #   #.##.# #  ####### #.##.# #   #.....# #.##.###   #@###.###.##.#....   #.# #.....##.#.###   #J# #.######>#.#   #.....# #.#.# #   ###.########.#.# #   #. ........###   # #.....    ###.###  #########.#X?hX?h(J.X?h^7---3.2 (0.6X?hX?hP #...# # Josephus33 the Shooter  ####.##### Spriggan  #.......^. Health: 18/18 ========================  #.##.##### Magic: 4/4========================  #.##.# # AC: 3Str: 7  #.##.# # EV: 17Int: 10  ####### #.##.# # SH: 0Dex: 20  #.....# #.##.##### XL:  3 Next: 17% Place: Dungeon:2  #@###.###.##.#.... Noise: ---------  Time: 1063.2 (0.0)  #J# #.....##.#.### a) +0 shortbow  #.# #.######>#.# ?hKQ0m# Fire: a) +0 shortbow  #.....# #.#.# #  ###.########.#.# #  #. ........### J   endoplasm  ##......  ###.###  #########.#The arrow hits the endoplasm but does no damage. _The endoplasm quivers.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (89% to hit)X?h1C l J*#X?h Y#.#X?h 5#.X?h4D J.  Aim: an endoplasm (89% to hit)Y?h! #...# # Josephus33 the Shooter  ####.##### Spriggan  #.......^. Health: 18/18 ========================  #.##.##### Magic: 4/4========================  #.##.# # AC: 3Str: 7  #.##.# # EV: 17Int: 10  ####### #.##.# # SH: 0Y?h"<Dex: 20  #.....# #.##.##### XL:  3 Next: 17% Place: Dungeon:2  #@###.###.##.#.... Noise: ---------  Time: 1063.2 (0.0)  #J# #.....##.#.### a) +0 shortbow  #.# #.######>#.# # Fire: a) +0 shortbow  #.....# #.#.# #  ###.########.#.# #  #. ........### J   endoplasm  ##......  ###.###  #########.#Fire: a) +0 shortbowPress: ? - help, Q - select actionY?h^#Shift-Dir - straight lineAim: an endoplasm (89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is heavily wounded.Y?h  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.Y?hj4------===4.4 (1.2Y?h(Y?hm% _You are frozen.Y?h #...# # Josephus33 the Shooter  ####.##### Spriggan  #.......^. Health: 14/18 ==================------  #.##.##### Magic: 4/4========================  #.##.# # AC: 3Str: 7  #.##.# # EV: 17Int: 10  ####### #.##.# # SH: 0Dex: 20  #.....# #.##.##### XL:  3 Next: 17% Place: Dungeon:2  #@###.###.##.#.... Noise: ===------  Time: 1064.4 (0.0)  #J# #.....##.#.### a) +0 shortbow  #.# #.######>#.#?h49m # Fire: a) +0 shortbow  #.....# #.#.# #  ###.########.#.# #  #. ........### J   endoplasm  ##......  ###.###  #########.#The endoplasm freezes you. _You are frozen.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 89% to hit)Y?h1  #...# # Josephus33 the Shooter  ####.##### Spriggan  #.......^. Health: 14/18 ==================------  #.##.##### Magic: 4/4========================  #.##.# # AC: 3Str: 7  #.##.# # EV: 17Int: 10  ####### #.##.# # SH: 0Dex: 20  #.....# #.##.##### XL:  3 Next: 17% Place: Dungeon:2  Y?h3 #@###.###.##.#.... Noise: ===------  Time: 1064.4 (0.0)  #J# #.....##.#.### a) +0 shortbow  #.# #.######>#.# # Fire: a) +0 shortbow  #.....# #.#.# #  ###.########.#.# #  #. ........### J   endoplasm  ##......  ###.###  #########.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is severely wounded.Y?hϽ MPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is severely wounded.  The endoplasm freezes you.Y?h g11----5.6 (1.2Y?h Y?h % _You are frozen.Z?h+  #.### #.   ...# #.   ####.#####   #.......^..   #.##.#####.   #.##.# #.    #.##.# #.   ####### #.##.#  #.@...# #.##.######   #.###.###.##.#.....   #J# #.....##.#.###   #.# #.######>#.# #.   #.....# #.#.# #.   ###.########.#.# #.   #. ........###   ##.......    ###.####Z?hLZ?h(J.Z?h7---6.2 (0.6Z?h Z?h[?h #.### #. #...# #.# ####.#####.# #.^..# #.##.#####.# #.##.# #. #.##.# #. # #.##.# ##) #..@..# #.##.######. #J###.###.##.#. #.# #.....##.#.# #.# #.######>#.# #. #.....# #.#.# #.# ###.#.#.# #.# #. .###.# # #.# [?h,###.#[?hj2==-----[?h>8[?h [?h|[?h )#.### #.#...# #.#####.#####.# #.^..# #.##.#####.##.##.# #.#.##.# #..## #.##.# ##)##...@.# #.##.######.##J###.###.##.#.#.# #.....##.#.##.# #.######>#.# #.#.....# #.#.# #.####.########.#.# #.##. .###.## #.####.#[?h( [?h\ &J.J.[?h (7.4[?h# [?hm \?h6a#.### #... Josephus33 the Shooter#...# #.## Spriggan####.#####.# Health: 12/18 ================--------#.......^..# Magic: 4/4========================#.##.#####.## AC: 3Str: 7#.##.# #... EV: 17Int: 10#.##.# #..# SH: 0Dex: 20####### #.##.# ##)# XL:  3 Next: 17% Place: Dungeon:2#.J*@.# #.##.######.# Noise: ---------  Time: 1067.4 (0.0)#.###.###.##.#....... a) +0 shortbow#.# #.....##.#.###### [\?ha40mFire: a) +0 shortbow#.# #.######>#.# #...#.....# #.#.# #.#####.########.#.# #.## J   endoplasm#. ........###.####.......#####.######The endoplasm freezes you. _You are frozen.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)\?hI J.\?hJ*Aim: an endoplasm (severely wounded, 89% to hit)\?h>d#.### #... Josephus33 the Shooter#...# #.## Spriggan####.#####.# Health: 12/18 ================--------#.......^..# Magic: 4/4========================#.##.#####.## AC: 3Str: 7#.##.# #... EV: 17Int: 10#.##.# #..# SH: 0Dex: 20####### #.##.# ##)# XL:  3 Next: 17% Place: Dungeon:2#.J.@.# #.##.######.# Noise: ---------  Time: 1067.4 (0.0)#.###.###.##.#....... a) +0 shortbow\?h?x#.# #.....##.#.###### Fire: a) +0 shortbow#.# #.######>#.# #...#.....# #.#.# #.#####.########.#.# #.## J   endoplasm#. ........###.####.......#####.######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!\?hD.(\?h'..\?hG21===8.5 (1.1 _\?h\?hJ\?h43\?ho5\?h<\?h=\?hAn]?hG]?hz####.#####.# #.......^..# #.##.#####.####.##.# #....#.##.# #.####### #.##.# ##)# #.....# #.##.######.##.###.###.##.#........#.# #@....##.#.######.---9.7 (1.2#.# #.######>#.# #...##.....# #.#.# #.##.###.########.#.# #.## #. ........###.##. # #.......##. ]?h###.######. #########.# #...........######.---]?hB]?hD]?hP3]?h]?h]?h]?h,%V.####.# #.... #..########)# #.....######.###.##........# #.....##.#.######.#.###.######>#.# #...##....@# #.#.# #.70.9###.########.##. #. ........############........]?h & #.####### ]?h+]?hY-]?h 3]?hi ]?h ]?hS d13=]?h> ]?h^ ,]?h ]?h  #.##.# #.. #.##.# ######## #.##.# ##) #.....# #.##.######. #.###.###.##.#...... #.# #.....##.#.##### #.###.######>#.# #. #.....# #.#.# # ###@########.#.# #.#2.7 (1.8 #............###.# ##########.......# ###.##############.# ..........#####]?hU #########...... #.##### #.#]?hC ]?h' ]?h! ^?hJ ########).....#####.#.###.##......# #....######.###.######>#.# #..#.....# #.####.####### #@...........###########...... ###.###########.#^?h"^?h*#-3.3 (0.6^?h'^?h(_?h,03_?h0_?h5=4=_?h6,_?h6_?h97,_?h7_?h7_?h89=_?hY8_?h/:x5==_?hq<B_?h<,_?h<_?h\=,_?h=_?h>96_?h>F===_?h>_?hv?,_?h?_?hO@_?h{@_?h@_?h)B,_?hB_?hC_?hC#7_?hCE==_?hD_?h"E,_?hdE_?h5F,_?hF_?hG,_?hTH_?hIO=_?hPJ_?hXQMPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _You start resting._?hJV092.3 (19.0)_?hV[8==3.3 (20_?hM[_?hQ]" _HP restored.`?hl I`?h4 `?hw ,`?h n`?h `?h$ ,`?h `?h `?hL `?hm P==`?hk `?h7 ,`?hn `?hD `?h ,`?h3 `?h `?h `?h `?h `?hz `?h `?h6 `?h `?h `?h| `?h `?h `?h `?h. ,`?h `?h:  _Found a spear.#.# #.....##.#.######.##.#.###.######>#.# #...#...###.....# #.#.# #.##.########.########.#.# #.##.# ##............###.##.# ##########.......##.# # ###.######.# ###########.# #.####g).....@....######.......##########........####.#.######## #. #.# #.#######.# #.#.......# ########. g   goblin (asleep)#.#####.# #........#.# #.# #.########.# #.#[3`?h> 7m #.#102.3 (9.0)9 (9.6 _A goblin comes into view. It is wielding a +0 club.a?h #.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3a?hB (Str: 7##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20###########.# #.##### XL:  3 Next: 21% Place: Dungeon:2g******@....######...... Noise: ---------  Time: 1102.9 (0.0).##########........####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.#a?hf #.#.......# ########. g   goblin (asleep)a?h #.#####.# #........#.# #.# #.#######a?h #.# #.# #.# _Found a spear. _A goblin comes into view. It is wielding a +0 club.a?h Fire: a) +0 shortbowPress: ? - help, Q - select actiona?h sShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)a?h# #.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20###########.# #.##### XL:  3 Next: 21% Place: Dungeon:2g((((((@....######...... Noise: ---------  Time: 1102.9 (0.0).##########........####. ?h$ ma) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.#.......# ########. g   goblin#.#####.# #........#.# #.# #.########.# #.# #.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!a?h Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!  The goblin is heavily wounded.a?h .g.....===4.1 (1.2 _b?h#.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20###########.# #.##### XL:  3 Next: 21% Place: Dungeon:2.g*****@....######...... Noise: ===------  Time: 1104.1 (0.0).##########........####. a) b?h'+0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.#.......# ########. g   goblin#.#####.# #........#.# #.# #.########.# #.# #.#The goblin shouts! _The goblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)b?h*C#.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7b?hC##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20###########.# #.##### XL:  3 Next: 21% Place: Dungeon:2(((((((@....######...... Noise: ===------  Time: 1104.1 (0.0).##########........####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.#.......# ########. g   goblin#.#####.# #........#.# #.# #.########.# #.# #.#b?hMD The goblin shouts! _The goblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineb?hDAim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)b?h5_The goblin is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the goblin.b?h\b?hL.).g...b?hs+5.3 (1.2 b?h _b?hb?h`b?h,c #.# #.....##.#.######.##... Josephus33 the Shooterb?hc C#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7b?hc ##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20b?h d ###########.# #.##### XL:  3 Next: 21% Place: Dungeon:2b?hKd .).g***@....######...... Noise: ===------  Time: 1105.3 (0.0).##########........####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.b?hRk t#.......# ########. g   goblin#.#####.# #........#.# #.# #.########.# #.# #.#Aim: a goblin, wielding a +0 club (heavily wounded, 59% to hit) _You shoot an arrow. The arrow barely misses the goblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)b?hb4 T .gc?hj=.gAim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)c?h#.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20c?hڵ###########.# #.##### XL:  3 Next: 21% Place: Dungeon:2.).g...@....######...... Noise: ===------  Time: 1105.3 (0.0).##########........####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.#.......# ########. g   goblin#.#####.# #........#.# #.# #.########.# #.# #.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linec?hAim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!c?hb)(((c?h@(...c?hpE<36.5 (1.2 _c?hbJc?hKc?hp#.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7##########.......##.# # EV: 17Int: 10c?hqA###.######.# # SH: 0Dex: 20###########.# #.##### XL:  3 Next: 23% Place: Dungeon:2.).)...@....######...... Noise: ===------  Time: 1106.5 (0.0).##########........####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.#.......# ########.#.#####.# #........#.# #.# #.########.# #.# #.#Aim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin! _You kill the goblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linec?h{. G.**@c?h ;)*c?hV 7.*d?h7)*d?h7.*d?hJ^. The floor.d?hm6#.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20d?h7R###########.# #.##### XL:  3 Next: 23% Place: Dungeon:2.******@....######...... Noise: ===------  Time: 1106.5 (0.0).##########........####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.#.......# ########.#.#####.# #........#.# #.# #.########.# #.# #.#Aim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin! _You kill the goblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linee?h.;.).)e?hJ+).e?hh9..e?h. The floor.e?hl Y#.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggane?hq #.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20###########.# #.##### XL:  3 Next: 23% Place: Dungeon:2.).)..*@....######...... Noise: ===------  Time: 1106.5 (0.0).##########........####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.?hF 4H#.......# ########.#.#####.# #........#.# #.# #.########.# #.# #.#Aim: a goblin, wielding a +0 club (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the goblin! _You kill the goblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linee?hu#.# #.....##.#.######.##... Josephus33 the Shooter#.###.######>#.# #...#...## Spriggan#.....# #.#.# #.##.##### Health: 18/18 ========================###.########.#.# #.##.# # Magic: 4/4========================#............###.##.# # AC: 3Str: 7##########.......##.# # EV: 17Int: 10###.######.# # SH: 0Dex: 20###########.# #.##### XL:  3 Next: 23% Place: Dungeon:2.).)...@....######...... Noise: ===------  Time: 1106.5 (0.0).##########........e?hTv####. a) +0 shortbow#.######## #. Fire: a) +0 shortbow#.##.#######.##.#.......# ########.#.#####.# #........#.# #.# #.########.# #.# #.#You shoot an arrow. The arrow hits the goblin! _You kill the goblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then.e?h{{e?h|. _f?hCIf?h=f?hif?hä _f?hf?hp,f?hڨf?h* #.# #.....##.#.######.## #.###.######>#.# #...#.. #.....# #.#.# #.##. ###.########.#.# #.##.#  #............###.##.#  ###.......##.#  ###.######.#  ###.# #. #.).)@.......######---8.3 (1.8 #.###........## #.########  #.# #######.# #.......# ###### #.#####.# # #.# #.# #.  #.# #.# #.#---f?hf?h\f?ho^ 4f?hb f?hd g?h 3g?hg?hg?hBg?h|  Things that are here:  a +0 club; a goblin corpseg?h g?h  _g?hC"g?h-$g?hC&,g?hQ(g?h0=  You see here a +0 spear.g?h2g?h2 _g?h3g?h:P #.# #.....##.#.### #.###.######>#.#  #.....# #.#.# #. ###.########.#.# #.# #....###.# ####.......# ###.##### ####.#  #@).)........#####10.7 (2.4 #.g?h/;M####......#.# #.##### #.# #.# #.# #######.##.# #.......#  #.# #.#####.# #. #.# #.# #.# #.g?h;  #.# #.# #. g?h@g?h-Bg?h Qg?hA' ##.###### #. #............###.# ##########...... ###.################.# #.).)........#####.##########.......# #.###### #.# 2.5 (1.8 #######.# #.......# #.##.# #.# #.# #. #.####.#####.# #. #.>..........# #. g?h3g?h6g?hVg?hK,g?h,g?hR,g?hg?hDg?hyg?hg?h>g?h ###.################.# #.).)........#####.##########.......# #.###### #.#  # #.......# #.#####.# #.4.3g?hI(.# #.# #.# #.# #.#.####.######### #. #.##. #.###### #. g?hrg?hg?hh?h:3h?h4h?hh?h,h?hxh?h,h?hOh?hh?hh?hh?h,,h?hfh?h #.##########.......# #.###### #.#  # #.......# #.#####.# #..# #.# #.# #.# #. 6.1###.####>.........##......# #. ######.# #. #.#######.h?h [ h?hh?hh?hAh?hh?hh?hl?hr3l?hsl?h#|l?hv}l?h,l?h݈#.# #.# #.# #######.# #.# #.......# ####.# #.#####.# #..#.# #.# #.# #.#.# #.# #.# #.##.# #.# #.# #.##.####.#####.# #.##.@..........# #.#7.3 (1.2####.######### #.# #.# #.#l?h #.###### #.##......# #.#######.# #.# #.#######.# #...†.....###.#l?h:l?h l?hU_There is a stone staircase leading down here.~?hd~?hlA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.?hg?hs(#.##.#Josephus33 the Shooter#.# #######.#Spriggan#.# #.......# ### Health: 18/18 ========================#.# #.#####.# #.. Magic: 4/4========================#.# #.# #.# #.# AC: 3Str: 7?hyt#.# #.# #.# #.# EV: 17Int: 10#.# #.# #.# #.# SH: 0Dex: 20#.####.#####.# #.# XL:  3 Next: 23% Place: Dungeon:2#.@..........# #.# Noise: ---------  Time: 1117.3 (1.2)####.######### #.# a) +0 shortbow#.##.# Fire: a) +0 shortbow#.###### #.##......# #.#######.# #.# #.#######.# #...†......?h u #########.# Shift-Dir - straight line _Okay, then.Things that are here: _a +0 club; a goblin corpse _You see here a +0 spear. _There is a stone staircase leading down here.?hu?hy?h~?h)I80 _?h ..................##........#.....#######. ............... 3# ?h?hߐ?h2-9.0 (1.7?h?h} _You climb downwards. _There is a stone staircase leading up here.?hJ .... .... ..... .....## ....... .#.....#######........@........##.#.<#.#####.####b#..###b   bat (asleep)?hR A6 (0.6?hX ?he[ V _A bat comes into view.?hSQSJosephus33 the ShooterSpriggan....Health: 18/18 ========================....Magic: 4/4========================.....AC: 3Str: 7.....##EV: 17Int: 10.......SH: 0Dex: 20.#.....#######..XL:  3 Next: 23% Place: Dungeon:3?hDR ........@.......Noise: ---------  Time: 1119.6 (0.0).##.#.<#*#####.a) +0 shortbow####b#Fire: a) +0 shortbow..###b   bat (asleep) _There is a stone staircase leading up here. _A bat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)?h;] .b?h*?hb?hӺGAim: a bat (asleep, 98% to hit)?hJosephus33 the ShooterSpriggan....Health: 18/18 ========================....Magic: 4/4========================.....AC: 3Str: 7.....##EV: 17Int: 10.......?hSH: 0Dex: 20.#.....#######..XL:  3 Next: 23% Place: Dungeon:3........@.......Noise: ---------  Time: 1119.6 (0.0).##.#.<#(#####.a) +0 shortbow####b#Fire: a) +0 shortbow..###b   batFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line?hAim: a bat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bat.  The bat is moderately wounded.?hDS ,?hU ?h]g 0b..===20.8 (1.2  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bat.  The bat is moderately wounded. _The bat closely misses you.?hHJosephus33 the ShooterSpriggan....Health: 18/18 ========================....Magic: 4/4========================.....AC: 3Str: 7.....##EV: 17Int: 10.......SH: 0Dex: 20.#.....#######..XL:  3 Next: 23% Place: Dungeon:3........@b......Noise: ===------  Time: 1120.8 (0.0).##.#.<#.#####.?hoIa) +0 shortbow####.#Fire: a) +0 shortbow..###b   batThe bat is moderately wounded. _The bat closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 53% to hit)?hr~Josephus33 the ShooterSpriggan....Health: 18/18 ========================....Magic: 4/4========================.....AC: 3Str: 7.....##?h sEV: 17Int: 10.......SH: 0Dex: 20.#.....#######..XL:  3 Next: 23% Place: Dungeon:3........@(((((((Noise: ===------  Time: 1120.8 (0.0).##.#.<#.#####.a) +0 shortbow####.#Fire: a) +0 shortbow..###b   bat?hWsThe bat is moderately wounded. _The bat closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line?hskAim: a bat (moderately wounded, 53% to hit)?h_The bat closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a bat (moderately wounded, 53% to hit)  You shoot an arrow. The arrow misses the bat.?he?h@?h,.b.....?h-2.0 (1.2?h?he P _The bat barely misses you.?h>Josephus33 the ShooterSpriggan....Health: 18/18 ========================....Magic: 4/4========================.....AC: 3Str: 7.....##EV: 17Int: 10?h?k.......SH: 0Dex: 20.#.....#######..XL:  3 Next: 23% Place: Dungeon:3........@*b.....Noise: ===------  Time: 1122.0 (0.0).##.#.<#.#####.a) +0 shortbow####.#Fire: a) +0 shortbow..###b   batYou shoot an arrow. The arrow misses the bat. _The bat barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action?h@@Shift-Dir - straight lineAim: a bat (moderately wounded, 53% to hit)?hV^MJosephus33 the ShooterSpriggan....Health: 18/18 ========================....?h^Magic: 4/4========================.....AC: 3Str: 7.....##EV: 17Int: 10.......SH: 0Dex: 20?h^.#.....#######..XL:  3 Next: 23% Place: Dungeon:3?h _........@(((((((Noise: ===------  Time: 1122.0 (0.0).##.#.<#.#####.?h*_a) +0 shortbow####.#?hK_iFire: a) +0 shortbow..###?h_b   batYou shoot an arrow. The arrow misses the bat. _The bat barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line?h_kAim: a bat (moderately wounded, 53% to hit)?hM_The bat barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 53% to hit)  You shoot an arrow. The arrow closely misses the bat.?h?h ,.b.....?hw?h&3.2 (1.2?h?hT _The bat completely misses you.?h= Josephus33 the ShooterSpriggan....Health: 18/18 ========================....Magic: 4/4========================.....AC: 3Str: 7.....##EV: 17Int: 10.......SH: 0Dex: 20.#.....#######..?h XL:  3 Next: 23% Place: Dungeon:3........@*b.....Noise: ===------  Time: 1123.2 (0.0).##.#.<#.#####.a) +0 shortbow####.#Fire: a) +0 shortbow..###?h b   batYou shoot an arrow. The arrow closely misses the bat. _The bat completely misses you.Fire: a) +0 shortbow?h Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (moderately wounded, 53% to hit)?hA jJosephus33 the ShooterSpriggan....Health: 18/18 ========================....Magic: 4/4========================.....AC: 3Str: 7.....##EV: 17Int: 10.......SH: 0Dex: 20?hA .#.....#######..XL:  3 Next: 23% Place: Dungeon:3........@.b.....Noise: ===------  Time: 1123.2 (0.0).##.#.<#.#####.a) +0 shortbow####.#Fire: a) +0 shortbow..###b   batFire: a) +0 shortbow?h*B wPress: ? - help, Q - select actionShift-Dir - straight line?h|B Aim: a bat (moderately wounded, 53% to hit)  You shoot an arrow. The arrow hits the bat!  You kill the bat!?hG ^(. ?h c..54.4 (1.2 _?h ?hW 4?hW ?hZ ?h ?h ?h ?h ?hi ,?h! B?h" ?h{" ?h\( x................##........#.....#######..#.................##.#.<#.#####.  ####@# ---?h( 5.6 #....... ########. ?h) $---?h=) ?h. ?h`0 ?h.... ......##....... .#.....#######..#................. ##.#.<#.#####.  ####.#####..# #.@.......########.#?hm?h-6.2 (0.6?hD ?h"?h! ?h|! ?h! ?hm# ?h$ ?hw( B?h, B?h/ 7.... ..... .....## ....... .#.....#######..# ......... .?h40 .##.#.<#.#####. ...####.#####..##?hU0 #...#7.4 (1.2##.#+?h0 ?h5 ?h7 ?h 3?h= ?hd?h?hX?h?h?h.... ..... .....## ....... ##.#.....#######..######.........##.#.<#.#####..... ####.#####..### #..# 8.6##.#+# ?hIc....#.##?h?hq!?h#?h4I?h?h,?h},?h!?hK?h?h s.... ..... .....## ### ....... ..## .#.....#######..###### ?h I..........  .##.#.<#.#####..... ####.#####..### ?hq #..# 9.8##.#+# #... #....##....#...##?h Z#......#.?h"?hJ?h?hI?h1 ?h?h?h1?hU,?h?h}  ....  ....   .....  .....## ####  ....... ..## ?hv.#.....#######..######...............@........31.6 (1.8.##.#.<#.#####........####.#####..#######..........#########.#+# #... #....# #....#...###?h?h4#?h %?h I?h ?h^ ,?hڜ O _Found 7 gold pieces.?h 3?h ?h   ....  .....  ?hI + .....#####.#####  $@.## 2.8 (1.2.....##?h 3######.........................##.#.<#.#####........####.#####..#######..........#?h ########.#+ #...?h2 / #....#?h ?hѭ ?hc ?hm .... .... ..... # .....#####.##### .@..##?hY .#.....#..######. .......... .##.#.<#.#####.... ####.#####..### #..........# ?hͨ#.#+# #...  #....#?hq?h-3.4 (0.6?ht?h?hp+4.4 (1?h4?h= _You now have 98 gold pieces (gained 7).?hM ?h?N ?hO ?hQ ?hS ?hS ?hX ,?hY ?hZ ?huZ ?h6\ ?h^ ?h4_ ?h_ ?hYa ?hd ?hd ?he ?hNm .... .... ..... # .....#####.##### ...............## ?hm .#.....#######..######.# .......................>?hn .##.#.<#.#####.@.......6.8 (2.4?h-n h ####.#####..######. ?hSn #..........#  ########.#+# ?htn u#... #..?hn ..# #....#?hn ;...###?hn /....?ho ?ht ?hx ; _Found a stone staircase leading down.?h|?h?hL?h?h,?h0X?h?hw..... #.#####.#####..........## .?hV#.....#######..######.#...........>  .##.#.<#.#####......... ?h####.#####..######. #.......@..# 8.0 (1.2?h ########.#+#  ?h([#... ...?hJ6##....?hw,..#.?h?hh?h?h 3?ht ?h ?h ?h B?hҫ ,?hf ?h9   # #####.##### ## ....#######..######.# ?hv ..........> ##.#.<#.#####......... ?h ####.#####..######. #.........@# 9.2?h u##.#+# ?hޱ x#... #....##....?h #...###....?h" /..#.?h ?h ?h ?h&m'.......##....#...###........#400 _You open the door.?he I?hf ?hj ,?hOo  _Found a stone staircase leading up.  There is an open door here.?hp ?hIq  _?hq ?hw 4.#####.#####..........##..#######..######.#.........> ##.#.<#.#####.........#  ####.#####..######.# #..........# ..  ########.#'#.#  #..@..#1.4 (1.2 #....##....#....##............#....<.....#?hx ?h3| ?h~ ?h ?h ?h ?ho ?h ?h_ ?hİ H _Found a robe.?h ?h ?h ?h ?hL ?h ?hG ?h ?h: ?h} ?h ?hW M .##.#.<#.#####.........# ####.#####..######.# #..........#...?h  ########.#'#.# #.....#  #....## ?h #######....# #........###?h <#....3.8 (2.4?h= #.......#.#....<..#...#..?hf s######.....[?h a#......#......?h /#......?h ?h ?h ?h'I?hY+?h,.?hl.?h1,?hi4,?h5?h9P  There is a stone staircase leading up here.?h;?h`< _?hs=?h??hG #.....#  #....##  #######....# #........####.........##.......#.?hG #....<..#... ###### #....@[#  #......#  #......#  #......# #......# ##.....#?hG B   giant cockroach (asleep) ####... #..B?hYQ-5.6 (1.8?hR-6.2 (2.4?hHX?h[b _A giant cockroach comes into view.?h'#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######XL:  3 Next: 25% Place: Dungeon:3#....@[#?h'VNoise: ---------  Time: 1146.2 (0.0)#....*.#a) +0 shortbow#....*.#Fire: a) +0 shortbow#.....*##.....*###....*#?hZ(gB   giant cockroach (asleep)####..*#..B _There is a stone staircase leading up here. _A giant cockroach comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (asleep, 98% to hit)?hz] .B?hp~*BAim: a giant cockroach (asleep, 98% to hit)?hC \#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#?h EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######?h# XL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ---------  Time: 1146.2 (0.0)#....(.#?hH a) +0 shortbow#....(.#Fire: a) +0 shortbow?h #.....(##.....(###....(#?h B   giant cockroach####..(?h b#..BFire: a) +0 shortbow?h wPress: ? - help, Q - select actionShift-Dir - straight line?hb Aim: a giant cockroach (asleep, 98% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is severely wounded.?h.{?h9....?hP6.B.?h5===7.4 (1.2 ?hG _?hf?h]?h$#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######XL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ===------  Time: 1147.4 (0.0)#....*.#a) +0 shortbow#....*.#Fire: a) +0 shortbow#.....*##.....*##?h$#....*#B   giant cockroach####..B#...  You shoot an arrow. The arrow hits the giant cockroach. _The giant cockroach is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)?h5j#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######XL:  3 Next: 25% Place: Dungeon:3?hra#....@[#Noise: ===------  Time: 1147.4 (0.0)#....(.#a) +0 shortbow#....(.#Fire: a) +0 shortbow#.....(##.....(###....(#B   giant cockroach####..B#...  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.?hTPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.  The giant cockroach is severely wounded.?hUV?h|]h...B..?hl^48.6 (1.2 _?hbc?he?h #.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######?h| XL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ===------  Time: 1148.6 (0.0)#....*.#a) +0 shortbow#....*.#Fire: a) +0 shortbow#.....*##.....B###.....#B   giant cockroach####...#...  ?h The arrow hits the giant cockroach but does no damage. _The giant cockroach is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)?hbj B*.?hgx[*...?hZ.*..?hB.  Aim: a giant cockroach (severely wounded, 66% to hit)?h8#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================?h<#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######?hʹsXL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ===------  Time: 1148.6 (0.0)#....(.#a) +0 shortbow#....(.#Fire: a) +0 shortbow#.....(##.....(###....(#B   giant cockroach####..(?h#..(Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line?h(Aim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.?h8=..B....?h=49.8 (1.2 _?hC?hE?hc #.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######XL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ===------  Time: 1149.8 (0.0)#....*.#a) +0 shortbow#.....*#Fire: a) +0 shortbow#.....B##......###.....#B[?h 839;49m   giant cockroach####...#...  You shoot an arrow. _The arrow closely misses the giant cockroach.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)?h|u y#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20?hv E#......######XL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ===------  Time: 1149.8 (0.0)#....(.#a) +0 shortbow#.....(#Fire: a) +0 shortbow#.....B##......###.....#B   giant cockroach####...?hv #...  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.?h Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow hits the giant cockroach but does no damage.  The giant cockroach is severely wounded.?h V.B..?hq 550.9 (1.1 _?h ?h ?h{E#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10#....<..#...SH: 0Dex: 20#......######XL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ===------  Time: 1150.9 (0.0)#....*.#?hEa) +0 shortbow#....B.#Fire: a) +0 shortbow#......##......###.....#B   giant cockroach####...#...  The arrow hits the giant cockroach but does no damage. _The giant cockroach is severely wounded.?hF!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)?hB#.....#Josephus33 the Shooter#....##Spriggan#######....#Health: 18/18 ========================#........###Magic: 4/4========================#.........#AC: 3Str: 7#.......#.#EV: 17Int: 10?h)C.#....<..#...SH: 0Dex: 20#......######XL:  3 Next: 25% Place: Dungeon:3#....@[#Noise: ===------  Time: 1150.9 (0.0)#......#a) +0 shortbow#....B.#Fire: a) +0 shortbow#......##......###.....#?h^CB   giant cockroach####...#...  Fire: a) +0 shortbow?hCPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)  ?hC{You shoot an arrow. The arrow hits the giant cockroach.  You kill the giant cockroach!?hGJi(†?h*'.?h<82.1 (1.2 _?hb?hQ?h3?h?h?hB?h?hϵ,?h?hBh#######....# #........### .........# #.# <..#...?h.######.[#  .---3.3....#....?hݾ.#.....?h$---?hJ?h?h| _You see here a giant cockroach corpse.?h5&?h&?h(?h,?h.?h3P _?hX6,?h7?h9?h.<,?h=?hC #.......#.# #....<..#... ####### #.....[#  #......# ?hD #....†.#  #......# #......# ##.@...#5.1 (1.8?h8Di ####...... #......?h[DZ #....... ?hD#....... ....... .... ?h,E?h$K?hL?hoR #.#.# #....<..#... #......###### #.....[# #......# #....†.# #......# #......# ##@....# ####...... #...... #...... #....... ....... ....?h[A7 (0.6?h..# ###.##.#.# #....†.# #.....# S.#......# #.###.######.#......# #.#..........S   adder (asleep)##?hT (7.3?h:U +9 (1.8?h[ ?h] Y _An adder comes into view.?h[ c ########.#'#.#Josephus33 the Shooter#.....# .#Spriggan#....## .#Health: 18/18 ========================#######....# .#Magic: 4/4========================#........### .#AC: 3Str: 7#.........# .#EV: 17Int: 10#.......#.####.#SH: 0Dex: 20#....<..#......##?h\ XL:  3 Next: 28% Place: Dungeon:3#......######@..####Noise: ---------  Time: 1167.9 (0.0)#.....[# #.**>..#a) +0 shortbow#......# ####.##*#.#Fire: a) +0 shortbow?hf\ #....†.# #.....# S.#......# #.###.######.#......# #.#..........?hf !S   adder (asleep)##.....###'#'#############..........##..........# _Found a stone staircase leading down. _An adder comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)?hEw D ########.#'#.#Josephus33 the Shooter#.....# .#Spriggan#....## .#Health: 18/18 ========================#######....# .#Magic: 4/4========================#........### .#AC: 3Str: 7#.........# .#EV: 17Int: 10#.......#.####.#SH: 0Dex: 20#....<..#......##XL:  3 Next: 28% Place: Dungeon:3#......######@..####?hw ZNoise: ---------  Time: 1167.9 (0.0)#.....[# #.((>..#a) +0 shortbow#......# ####.##(#.#Fire: a) +0 shortbow#....†.# #.....# S.#......# #.###.######.#......# #.#..........S   adder?h"x ##.....###'#'#############..........##..........#Fire: a) +0 shortbow?hOx Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  ?hwx MYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.?h Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.  The adder is moderately wounded.?h ?h5 (S.. ?h >===9.0 (1.1 _?h ?h ?hM ########.#'#.#Josephus33 the Shooter#.....# .#Spriggan#....## .#Health: 18/18 ========================#######....# .#Magic: 4/4========================#........### .#AC: 3Str: 7#.........# .#EV: 17Int: 10#.......#.####.#SH: 0Dex: 20#....<..#......##XL:  3 Next: 28% Place: Dungeon:3#......######@..####Noise: ===------  Time: 1169.0 (0.0)#.....[# #.*S>..#a) +0 shortbow#......# ####.##.#.#Fire: a) +0 shortbow#....†.# #..?hR...# ..#......# #.###.######.#......# #.#..........S   adder##.....###'#'#############..........##..........#The adder hisses angrily. _The adder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)?hY S.?hxa*(S>.?h.*S>Aim: an adder (lightly wounded, 50% to hit)?hP o ########.#'#.#Josephus33 the Shooter#.....# .#Spriggan#....## .#Health: 18/18 ========================#######....# .#Magic: 4/4========================#........### .#AC: 3Str: 7#.........# .#EV: 17Int: 10#.......#.####.#SH: 0Dex: 20#....<..#......##XL:  3 Next: 28% Place: Dungeon:3#......######@..####Noise: ===------  Time: 1169.0 (0.0)#.....[# #.(S>..#a) +0 shortbow#......# ####.##.#.#?hw Fire: a) +0 shortbow#....†.# #.....# ..#......# #.###.######.#......# #.#..........S   adder##.....###'#'#############..........##..........#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.?h5 ?h[= ^S(.?h= 570.1 (1.1 _?hF ?hH ?hP] #..........#...########.#'#.#  #.....# .# #....## .# #######....# .# ### .# #...# .# #.......#.####. #....<..#...@..##  #......######.S.#### #.....[# #.(.>..# #......# ####.##.#.# #....†.# #.....# ..# #......# #.###.######. .# #.#...............###'#'#############.#?hzS?h[:S.?hR\5---7 (0.6?hb?h`d?hR #..........#...Josephus33 the Shooter########.#'#.#Spriggan#.....# .#Health: 18/18 ========================#....## .#Magic: 4/4========================#######....# .#AC: 3Str: 7#........### .#EV: 17Int: 10#.........# .#SH: 0?h dDex: 20#.......#.####.#XL:  3 Next: 28% Place: Dungeon:3#....<..#...@S.##Noise: ---------  Time: 1170.7 (0.0)#......######...####a) +0 shortbow#.....[# #.(.>..#Fire: a) +0 shortbow#......# ####.##.#.#?h#....†.# #.....# ..##......# #.###.######.S   adder#......# #.#..........##.....###'#'#############..........#You shoot an arrow. The arrow hits the adder. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)?hɍ #..........#...Josephus33 the Shooter########.#'#.#Spriggan#.....# .#Health: 18/18 ========================#....## .#Magic: 4/4========================#######....# .#AC: 3Str: 7#........### .#EV: 17Int: 10#.........# .#?hH&SH: 0Dex: 20#.......#.####.#XL:  3 Next: 28% Place: Dungeon:3#....<..#...@((##Noise: ---------  Time: 1170.7 (0.0)#......######...####a) +0 shortbow#.....[# #.(.>..#Fire: a) +0 shortbow#......# ####.##.#.##....†.# #.....# ..#?h̎#......# #.###.######.S   adder#......# #.#..........##.....###'#'#############..........#You shoot an arrow. The arrow hits the adder. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)?h?S. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.?hj?h;3-------?h0===1.8 (1.1?h"?h$- _The adder bites you. x2?hip #.#... #.#'#.# #.....# .#?hq #....## .# #######....# .# #........### .# #...# .# #.#.####.# #....<..#..@.S.##?h]q0 #......######...#### #.....[# #.(.>..#?hq7 #......# ####.##.#.# #....†.# #.....# ..# #......# #.###.######. #......# #.#.... ##.....###'#'##?hqG#  ####.#?hr?h6z?hz7---2.4 (0.6?hՀ?hڂ?h ) #..........#...Josephus33 the Shooter########.#'#.#Spriggan#.....# .#Health: 13/18 =================-------#....## .#Magic: 4/4========================#######....# .#AC: 3Str: 7#........### .#EV: 17Int: 10#.........# .#SH: 0Dex: 20#.......#.####.#XL:  3 Next: 28% Place: Dungeon:3?h #....<..#..@*S.##Noise: ---------  Time: 1172.4 (0.0)#......######...####a) +0 shortbow#.....[# #.(.>..#Fire: a) +0 shortbow#......# ####.##.#.##....†.# #.....# ..##......# #.###.######.S   adder#......# #.#..........##.....###'#'#########?h D####..........#You shoot an arrow. The arrow closely misses the adder. _The adder bites you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line?h rAim: an adder (heavily wounded, 50% to hit)?h #..........#...Josephus33 the Shooter########.#'#.#Spriggan#.....# .#Health: 13/18 =================-------#....## .#?h)Magic: 4/4========================#######....# .#AC: 3Str: 7#........### .#EV: 17Int: 10#.........# .#SH: 0Dex: 20#.......#.####.#?h'XL:  3 Next: 28% Place: Dungeon:3#....<..#..@(((##Noise: ---------  Time: 1172.4 (0.0)#......######...####a) +0 shortbow?h#.....[# #.(.>..#Fire: a) +0 shortbow#......# ####.##.#.#?h#....†.# #.....# ..##......# #.###.######.S   adder?hz#......# #.#..........##.....###'#'#############..........#?hCYou shoot an arrow. The arrow closely misses the adder. _The adder bites you. x2  Fire: a) +0 shortbow?hkwPress: ? - help, Q - select actionShift-Dir - straight line?hkAim: an adder (heavily wounded, 50% to hit)?hϕM_The adder bites you. x2  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.?hΜ<S..?hP7===3.6 (1.2?h?hR _The adder barely misses you.?hZ?hL[?h`?hnb?h?  #.#... #.#'#.# #.....# .# #....## .# #######....# .# #........### .# #.........# .#?hx@ ; #.#.####.# #....<..#.@.S..## #......######...#### #.....[# #.(.>..# #......# ####.##.#.# #....†.# #.....# ..# #......# #.###.######.  #......# #.#. ?h@  ##.....###'#'#  ####.#?h"C ?h2K 2S.?hK 6--4.2 (0.6?hQ ?hU w _The adder attacks as it pursues you! The adder barely misses you.?h$;####.#####..######.# #..........#...########.#'#.#  #.....# .# #....## .# #######....# .#?h& #........### .# #.........# .# #.......#@####. #....<..#..S...##  #......######...#### #.....[# #.(.>..#?h\ #......# ####.##.#.#?h[ #....†.# #.....# ..#  #......# #.###.######. .# #.#...............###'#'#?h%########?hy?h:S.?h8P---8?h?hT?hp`Q.##.#.<#.#####.........#####.#####..######.# #..........#...########.#'#.#  #.....# .# #....## .# #######....# .# #?h>a## .# #.......@.# .# #.......#.####. #....<..#.S....##  #......######...#### #.....[# #.(.>..# #......# ####.##.#.# #....†.# #.....# ..#?ha #......# #.###.######. .# #.#..........?h*k?hka4=-5.4?h2r?hVt?h#.............>.##.#.<#.#####.........#####.#####..######.# #..........#...########.#'#.#  #.....# .# #....## .# #######....# .# ### .# #...# .# #.......#.####. #....<..#.S.## #......######...#### #.....[# #.(.>..#?h{$ #......# ####.##.#.# #....†.# #.....# ..# #......# #.###.######.?h"'?h`0@S.?h0(6.0?h8?h;?h=.......................>Josephus33 the Shooter.##.#.<#.#####.........#Spriggan####.#####..######.#Health: 14/18 ==================------#..........#...Magic: 4/4========================########.#'#.#AC: 3Str: 7#.....# .#EV: 17Int: 10#....## .#SH: 0Dex: 20?hn#######....# .#XL:  3 Next: 28% Place: Dungeon:3#......@.### .#Noise: ---------  Time: 1176.0 (0.0)#.......*.# .#a) +0 shortbow#.......#S####.#Fire: a) +0 shortbow#....<..#......###......######...#####.....[# #.(.>..#S   adder#......# ####.##.#.##....†.# #.....# ..##......# #.###.######. _The adder barely misses you. _The adder attacks as it pursues you! The adder barely misses you.Fire: a) +0 shortbow?hPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)?hi.......................>?hWJosephus33 the Shooter.##.#.<#.#####.........#Spriggan####.#####..######.#Health: 14/18 ==================------#..........#...Magic: 4/4========================?hT########.#'#.#AC: 3Str: 7#.....# .#EV: 17Int: 10?h#....## .#SH: 0Dex: 20#######....# .#XL:  3 Next: 28% Place: Dungeon:3#......@.### .#Noise: ---------  Time: 1176.0 (0.0)#.........# .#a) +0 shortbow#.......#S####.#Fire: a) +0 shortbow#....<..#......##?h#1#......######...#####.....[# #.(.>..#S   adder#......# ####.##.#.##....†.# #.....# ..##......# #.###.######.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!?hwf(.?h1d-..?hhO851===7.2 (1.2 _?ho?hMrh _Your Stealth skill increases to level 3!?hWy ?hy ?hYz ?h~ ?hˀ ?h : _?hT ?hX ,?h ?h,  .##.#.<#.#####...# ####.#####..######.# #..........#... ########.#'#.#?h˒  #.....# .# #....## .########....# .# #........### .# #....@....# .#---8.4 #.####.# #....<..#......##?hK  #......######...#### #.....[# #.(.>..# #......# ####.##.#.# #....†.# #.....# ..# #......# #.###.######.  #......# #.#.......... ?h :---?hؗ ?h ?h?h?h?hՐ?hw,?h,?h,?hG?h?hȡ?hIE5==?h?h?h,?h?h֪####.#####..######.# #..........#... ########.#'#.# ?h1 #.....# .# #....## .# #######....# .# #........### .# #.........# .# ?h}#.......#@####.# 80.8 (2.4#....<..#......## ?h#......######...#### #.....[# #.(.>?h e##......# ####.##.#.##....†.# #.....# ..##......# #.###.######.?hU#......# #.#..........##.....###'#'#########?h?h?h?h3?h?h ?h}?hǐ?h,?h,?h?h`?hf==?h4?h,?h?hB#..........#... ########.#'#.# .#  #.....# .# #....## .# #######....# .# ?hȪ#........### .# #.........# .# #.......#.####.# #....<..#....@.## 3.2#......######...#### #.....[# #.(.>..# #......# ####.##.#.#?h#>#....†.# #.....#...##......# #.###.######.#......# #.#..........##.....###'#'#############..........?hX"#?hͫ?h?h ?h3?hw6=?h,?h?h?h"B?h%,?h`&?h+)?h)9=?h+?hu.?h.D7=?h0?hR3,?h4?h8,?h^9?h?,?h@?hlIo .... _You start resting.?hP.92.2 (9.0?hQ{8===3.2 (10.0)?h`W?hJZ" _HP restored.?hP~3?hk?hNX?hB?h,?hƑ ##.# #....###.#  #######....# #.#  #........### #.#  ?hB#.........# #.#  #.......#.####.#  #....<..#......##  #......######...#####.....[# #.(@>..#4.4 (1.2?hQ)  #......# ####.##.#.#  #....†.# #.....#...#  #......# #.###.######.#......# #.#..........?h##.....###'#'#############..........# #..........# ?h?h?h?hRI?h<?h ,?h%|==?hJ&?h-######....# #.# ........### #.# .........# #.# .......#.####.# ....<..#......## ......######...#### .....[# #.(.>..# ?h.......# ####.##.#.# ....†.# #.....#.@.# 5.6 ......# #.###.######. ......# #.#.......... #.....###'#'######### ####..........#  #..........#  ?hh.?h;4?h5?h_3?h`?h?h?h(?hfX?he?h?h?h??hB?h^?h,?hu?h?h,?h?hܨ^.#####..######.#  #....#....#  ########.#'#.##.# #.....##.# ?h8#....###.#  #######....# #.#  #........### #.#  #.........# #.#  #.......#.####@# ?hk 8.6 (3.0  #....<..#......##  #......######...#### ?h #.....[# #.(.>..#  #......# ##?hũ##.##.#.##....†.# #.?h....#...##......# #.###.######.?h#......# #.#..........####'#'#########?h?h?h}3?h(?h?h,?h,?hu,?h ?h?h,?h?h?h,?h?h?hw ,?h) ?hS ?h,?h?hd?h,?hP?h?h,?h,?hX@  There is an open door here.?h#?h$ _?h)?h,?h/,?hY1?hv8 #......######...#### #.....[# #.(.>..# #......# ####.##.#.##....†.# #.....#...##......# #.###.######.?h8E #............... ##.....###'#'######### ####..........# #.....@....#204.6 (6 ?h"98.....# ?hM9*#..........# #..........# #..........# ∩...........#?hv9W #........)..# ?h9a##..........# ?hh:?h@?hB?hz3?hF?h?h X?h,?hR?h?h<,?h?h?h,?h?h#o _Found 2 sedimented pink potions.?h"'3?h(?h0 #......# #.#.......... ##.....###'#'######### ####..........#  #..........#  #..........#  #..........#  ?hZ1W#..........#  ∩#.##..........#!..∩...#7.6 (3∩#.#)..## ##...# #...# ############ ?h11?hB2?h8?h:?h3?h8?hWB?h_,?h?h?h-?h?h,?h?hc?h,?h?hL #......# #.#.. ##.....###'#'####### ####..........# #..........# #..........# #..........# ## #..........# ##∩#.##....# #.!..@...........#10.0 (2.4?h ##∩#.#........)..# ####....# #....# #######?h?hD?hc _There is an empty arch of ancient stone here.?h{ I?hh ?h ?h $ _?h ,?hd U #......# #.# ###.....###'#'##_####..........###.. #..........#⌠.# #..........#.. #..........#.####..........# ##∩#.##?hЏ ..# #.!@.∩....# ##∩#.#..)..#.####...#.w #...?h ......#⌠.# ##############..w   dart slug (asleep)?h# 4##_##?hǚ 6 (0.6_A dart slug comes into view.?hm -1.2 (1.2?h 9_?h ] _Found a shadowy altar of Dithmenos and a hide-covered altar of Uskayaw.?h.m#......# #.#...... Josephus33 the Shooter###.....###'#'##### Spriggan##_####..........#Health: 18/18 ========================##.. #..........#Magic: 4/4========================⌠.# #..........#AC: 3Str: 7.. #..........#EV: 18Int: 10#.####..........#SH: 0Dex: 20?h/w##∩#.##..........#XL:  3 Next: 51% Place: Dungeon:3#.!@.∩...........#Noise: ---------  Time: 1211.2 (0.0)##*#.#........)..#a) +0 shortbow#*####..........#Fire: a) +0 shortbow.w #..........#⌠.# ##############..w   dart slug (asleep)##_?h 0##  A dart slug comes into view. _Found a shadowy altar of Dithmenos and a hide-covered altar of Uskayaw.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)?h_∩.#w _Found a shadowy altar of Dithmenos and a hide-covered altar of Uskayaw.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  You can't see that place.  [a stone wall.]?h8n _*.#?h%_*wAim: a dart slug (asleep, 98% to hit)?hd#......# #.#...... Josephus33 the Shooter###.....###'#'##### Spriggan##_####..........#Health: 18/18 ========================?hd##.. #..........#Magic: 4/4========================⌠.# #..........#AC: 3Str: 7.. #..........#EV: 18Int: 10#.####..........#SH: 0Dex: 20?hd##∩#.##..........#XL:  3 Next: 51% Place: Dungeon:3#.!@.∩...........#Noise: ---------  Time: 1211.2 (0.0)?hdF##(#.#........)..#a) +0 shortbow#(####..........#?haeFire: a) +0 shortbow.w #..........#⌠.# ##############..w   dart slug##_##  Fire: a) +0 shortbow?hePress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)  ?heYou shoot an arrow. The arrow hits the dart slug.  The dart slug is heavily wounded.?hK?h)W∩w.?h>===2.3 (1.1 _?h?h/?hTg m#......# #.#...... Josephus33 the Shooter###.....###'#'##### Spriggan##_####..........#Health: 18/18 ========================##.. #..........#Magic: 4/4========================⌠.# #..........#AC: 3Str: 7.. #..........#EV: 18Int: 10#.####..........#SH: 0Dex: 20?hg ##∩#.##..........#XL:  3 Next: 51% Place: Dungeon:3#.!@.∩...........#Noise: ===------  Time: 1212.3 (0.0)##*#.#........)..#a) +0 shortbow#w####..........#Fire: a) +0 shortbow.. #..........#⌠.# ##############..w   dart slug##_##  You shoot an arrow. The arrow hits the dart slug. ?hh W_The dart slug is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)?hQ Z w.?hg _w.  Aim: a dart slug (heavily wounded, 95% to hit)?h #......# #.#...... Josephus33 the Shooter###.....###'#'##### Spriggan##_####..........#Health: 18/18 ========================##.. #..........#Magic: 4/4========================⌠.# #..........#AC: 3Str: 7.. #..........#EV: 18Int: 10#.####..........#SH: 0Dex: 20##∩#.##..........#XL:  3 Next: 51% Place: Dungeon:3#.!@.∩...........#Noise: ===------  Time: 1212.3 (0.0)##(#.#........)..#a) +0 shortbow#w####..........#Fire: a) +0 shortbow.. #..........#?h ⌠.# ##############..w   dart slug##_##  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is heavily wounded.?h4 ?h? R_w.?h@ 43.5 (1.2 _?h G 8_?hH ?hPT#......# #.#...... Josephus33 the Shooter###.....###'#'##### Spriggan##_####..........#Health: 18/18 ========================##.. #..........#Magic: 4/4========================⌠.# #..........#AC: 3Str: 7.. #..........#EV: 18Int: 10#.####..........#SH: 0Dex: 20##∩#.##..........#XL:  3 Next: 51% Place: Dungeon:3#.!@.∩...........#Noise: ===------  Time: 1213.5 (0.0)##w#.#........)..#?h8Ua) +0 shortbow#.####..........#Fire: a) +0 shortbow.. #..........#⌠.# ##############..w   dart slug##_##  You shoot an arrow. The arrow hits the dart slug. _The dart slug is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)?hNm#......# #.#...... Josephus33 the Shooter###.....###'#'##### Spriggan##_####..........#Health: 18/18 ========================##.. #..........#Magic: 4/4========================⌠.# #..........#AC: 3Str: 7.. #..........#EV: 18Int: 10#.####..........#SH: 0Dex: 20?hZ##∩#.##..........#XL:  3 Next: 51% Place: Dungeon:3#.!@.∩...........#Noise: ===------  Time: 1213.5 (0.0)##w#.#........)..#a) +0 shortbow#.####..........#Fire: a) +0 shortbow.. #..........#⌠.# ##############..w   dart slug##_?hn##  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!?h_†_?hK__?h<74.7 (1.2 _?h?h?hÄ #......# #.# ###.....###'#' ##_####.# ##...# #.# ⌠.#. #.# ... #.# #.####....# ##∩#.##.#?h`h #.@..∩.# ##†#.#.)..# #.####...# ... #....# ⌠.#. # ##...# ##_## ###?h3_?h7---5.3 (0.6?h8_?h8_?huG---6.3 (1?hh9_?h] _m - 2 sedimented pink potions?hm?h,A shadowy altar of Dithmenos. An altar to Dithmenos the Shadowed. It seems to absorb light from its surroundings. Pray here with > to learn more.?h0?hM#......# #.#..... Josephus33 the Shooter###.....###'#'#### Spriggan##_####..........# Health: 18/18 ========================##...# #..........# Magic: 4/4========================⌠.#. #..........# AC: 3Str: 7?h... #..........# EV: 18Int: 10#.####..........# SH: 0Dex: 20##∩#.##..........# XL:  3 Next: 57% Place: Dungeon:3#.@..∩...........# Noise: ---------  Time: 1216.3 (1.6)##†#.#........)..# a) +0 shortbow#.####..........# Fire: a) +0 shortbow... #..........#⌠.#. ##############...###_#####  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug! ?h«_You kill the dart slug! _m - 2 sedimented pink potions?h ?h9_?h?h ?hQ ?h ?hr ?h ?h{ ?h} ?h"  ?h^  There is an empty arch of ancient stone here.  You see here a dart slug corpse.?h ?h  _?h" ?ha ?h ,?h ?h* %##...# #..........# ⌠.#. #..........#  ... ?h r #.#####∩#.##....∩.##†#.#.).####...# #...8.1 (1.8#⌠.#.⌠##############...## ?h ?_?h1 9_?h ?h/ ?h ?hD ?hG ?h ?hO ,?h X?hn  ...  #.#####∩#.##....∩.?h 4†#.#.)##.######...###.#⌠.#.⌠##############.@.## 9.3 (1.2 ##_##  ### ?h4 ?h ?h` 9_?hC ?h?hA shadowy altar of Dithmenos. An altar to Dithmenos the Shadowed. It seems to absorb light from its ?h5csurroundings. Pray here with > to learn more.?h?h... #..........# Josephus33 the Shooter#.####..........# Spriggan##∩#.##..........# Health: 18/18 ========================?h'#....∩...........# Magic: 4/4========================##†#.#........)..# AC: 3Str: 7##.####..........# EV: 18Int: 10##...###..........# SH: 0Dex: 20#⌠.#.⌠############# XL:  3 Next: 57% Place: Dungeon:3##.@.##Noise: ---------  Time: 1219.3 (1.2)?hk##_##a) +0 shortbow###Fire: a) +0 shortbowAim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug! _You kill the dart slug! _m - 2 sedimented pink potionsThere is an empty arch of ancient stone here. _You see here a dart slug corpse.?h?h 9_?h ?h?h׋-200?h9_?h)?hm#.#####∩#.....∩.#†#.#)##.####.##...##⌠.#.⌠##############...##  ##@##  ### ?h?h+9 (0.6?h?h%a _There is a shadowy altar of Dithmenos here.?h9?h&41.9 (1.0 _?h?h`?hU  Unknown command.?hy?h?hV _Press < or > to pray at altars.?htP  You kneel at the altar of Dithmenos.?hz/  --more--?hp?hDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ?heIever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 1 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religion/@h' Followers of Dithmenos are surrounded by an unnatural quiet, which helps the sounds they make go unnoticed. As they rise in devotion, they will find their own shadow begins to imitate some of their actions, attacking when they attack and even casting shadowy magics that mimic the form - if not the substance - of whichever schools of magic they had been utilising. More devout worshippers additionally gain the ability to swap places with their /@h(shadow to mislead enemies, grasp other beings' shadows to unleash their magic onthe worshipper's behalf, and finally call down a night so dark that it hides alldenizens of the dungeon from each other. Dithmenos likes it when you explore the world. Overview|PowersZ@hv  Dithmenos does not appreciate abandonment, and will call down fearful punishments on disloyal followers! When angered, Dithmenos turns the shadows against victims. Monsters emerge from the darkness, both illusions woven from shadow and the very shadow themselves turning against sinners. Dithmenos' subtle punishments are, if anything, more dangerous: victims find the shadows ripped away from them, hunted with nowhere to hide; or find themselves smothered in shadow and sleeping, perhaps forever. Dithmenos's wrath lasts for a relatively short duration. Powers|Wrathr@hK is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)r@h2 Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 1 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)OverviewWrath@h@h@hµW#.####..........# Josephus33 the Shooter##∩#.##..........# Spriggan#....∩...........# Health: 18/18 ========================##†#.#........)..# Magic: 4/4========================##.####..........# AC: 3Str: 7##...###..........# EV: 18Int: 10#⌠.#.⌠############# SH: 0Dex: 20##...##XL:  3 Next: 57% Place: Dungeon:3##@##@hζNoise: ---------  Time: 1221.9 (0.0)###a) +0 shortbowFire: a) +0 shortbowThere is an empty arch of ancient stone here. _You see here a dart slug corpse. _There is a shadowy altar of Dithmenos here.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Dithmenos.@hҷc  Dithmenos welcomes you!@h/  --more--@h ?  of Dithmenos ......2.9 (1 _@h\B@hD@h@h3@h@h@hf!@h!@h",@h"@h.'##...# #.# ⌠.#. #.# ... ## #.###..# ##∩#.##.# @h'w#....∩..# ##†#.#........)..# ##.####..........###..@###..........#4.7 (1.8#⌠.#.⌠###############...##@h(n##_#####@hx,@hA.@h @h 3@hy @h @h  There is an empty arch of ancient stone here.  You see here a dart slug corpse.@h @hk  _@h @h< B #......# #.#..... ###.....###'#'######_####.###...# #.# ⌠.#. #.# ... #.# #.####....#@hƹ  ##∩#.##....# #.@..∩.....#6.5 ##†#.#........)..# ##.####..........###...###..........##⌠.#.⌠###############...####_##@h ###@hG @h? @hD @hz@h=@h@h@hk!@h%~  There is an empty arch of ancient stone here.@hy'@h( _@h(@h*@hs,,@h,@hO4###.## #....†.# #.....#. #......# #.###.## #......# #.#..... ###.....###'#'######_#####...##⌠.#.⌠##...# #...8.3.####........∩#.##...#....∩...........###†#.#........)..###.####..........#.#...#@h6@h98_@h;@h?w3@hSx@hp|@h ~@hЁB@h‚@h#@hg@hgR  There is an empty arch of ancient stone here.@hLj@h _@hO@h@h,@h @h@h,@h@hR  There is an empty arch of ancient stone here.@h@h _@h@h#......# #.#........###.....###'#'##########_####..........# ##...###..........# #⌠.#.⌠##..........# @h&#...# #..........# ##.####..........# ##∩#.##..........# #....∩@..........# 31.9 (3.6##†#.#........)..# ##.####..........# ##...###..........##⌠.#.⌠###############...####_##@hV7### @h@h8_@h@h I@h/ @hS ,@h ,@ho @h* @h @h @h ,@h @h| @hl ,@h @h @h! ,@hN$ @h{- #......######...#### #.....[# #.(.>..# #......# ####.##.#.# #....†.# #.....#...# #......# #.###.######.......# #.#..........###.....###'#'###########_####..# ##...###.# 40#⌠.#.⌠##...# #...# #..# ##.####..@hc. .###∩#.##..........##....∩...........###†#.#........)..###.####..........###...###..........#@h_7 8_@h9 @hI@hG@h@hu@h,,@hԼ,@hA@ha@h,@h@h@h:,@h@hX@h@h,@h@hZ  #....###.#  #######....# #.#  #........### #.#  #.........# #.#  #.......#.####.#  #....<..#......##  #......######...@ha #.....[# #.(.>..# #...@..# ####.##.#.#8.5 (3.6 #....†.# #.....#...# #......# #.###.###### #......# #.#......... ###.....###'#'######## ##_####..........# ##...###..........# #⌠.#.⌠##..........# #...# #..#@h!@h9_@h@h'3@hD@hZ@h6,@hx@hX@h@h,@h5@hw@hȼ,@h@h@h,@h~@h;.##.#.<#.#####.........# ####.#####..######.# #..........#....# ########.#'#.##.#  #.....##.#  #....###.# #######....# #.# @h#........### #.# #...# #.# 410#.......#.####.# #....<..#......## #......######...#####.....[# #.(.>..#@h#......# ####.##.#.# #....†.# #.....#...# #......# #.###.######....# #.#..........@h@h@h@h]3@hʌ@h@h],@h,@h",@hϝ@h@h@h@h@h/...............## .#.....#######..######.# .......................>  @h.##.#.<#.#####.........# ####.#####..######.# #..........#....# ########.#'#.##.#  #.....##.# @hN #@...###.# 3.3 (1.8#######....# #.# @h~8#........### #.# #.........# #@h#.......#.####.##....<..#......#@hب##......######...####@h#.....[# #.(.>..#@hu#......# ####.##.#.#@h@h@h~- @h4. @hm0 @h3 @h5 @h"9 B@h; B@h< @h7? ,@h@ @hF  .... ######.##### @h2G <...............## .#.....#######..######.# .......................>  .##.#.<#.#####........####.#####..######.......@..#...5.1########.#'#.# #.....##....###.########....# #.#@h=H !#........### #.#......#.#..<..#..@htL @hN @h3@h&@h @h,@hʮ,@h@ht@h@h@h@hʴ@h1@hǶ@ha@h@h@h?@h,@h@h # #.##### #.# ..## ... ...#######..######.## @h^*...................># .#.<#.#####.....@...# 8.1 (3.0  ####.#####..######.# #..........#....# ########.#'#.#@h#.# #.....##.# #....###.########....# #.##........### #.##.........# #.#@h@h@h@hG @hG 3@hL @hO ,@hO @h)T B@hT @h?V @hW ,@hUX @hY @h[ ,@h\ @hb ? #  #.# ####.##### ###.# @h+c ?........## #@..# 50.5 (2.4 .#######..######.### ..........># .<#.#####.........# ###.#####..######.#@hic ##..........#....#########.#'#.##.# #.....##.# #....##@hc $#.#@h d @hi @hBk @h)@h/*3@h2.@hC0,@h0@hw5n@h7B@h<###..##.#  #.#  # .# ##.##### ###@# @hO=2.3 (1.8......## #...# ######..######.### ..............>#.#####.........# #.#####..######.# #..........#....# ########.#'#.##.##.....##.#@h>@hgA@hC@hD 3@h9 @h @hz @h ,@hC n@h @hs @h @hn # #.### #... 4.1 @h #  # #. ##.##### ###.# .......## #...# ######..######.###......####@hN @h @h @hI@hq@hg@h,@h5@h)@h,@h Z  There is a stone staircase leading down here. _#.###.# ###.##### ###.# ........## #...# #######..######.### ................># <#.#####......... ##.#####..######.#..........#...9.5 (5.4  ########.#'#.##. #.....##. #....###.  #######....# #  #........### #.  ## #.#  #.......#.####.#  #....<..#......##@h͗3@hژ@hG@h,@hn@h@hè@h5@h @h@hӮB@h@h{,@h@hM@h,@hk@h@h,@h%@h@h4,@h@hO@h],@h\@h@h,@h@hbR  There is a stone staircase leading down here.@h5 _@h@h)@hB@h{#....###.# #####....# #.# .......### #.#  #.# ......#.####.# <..#......## .....######...### ....[# #.(.>.. .....# ####.##.#66.7 (7.2 ...†.# #.....#.. .....# #.###.######. .....# #.#.......... .....###'#'######### ##..# ##.# @h⌠#...# #......#@h@h@hz @hN @h @h @hQ ,@h ,@h @hA @h; @h< ~There is an empty arch of ancient stone here. stone staircase leading down  @h @h  _@hV @h% @h ,@h1 @h [ stone staircase leading down  You see here 4 stones.@h @hd  @h _@h @h5 @h ,@hy @h @h ,@h @h @h @h @h @h# @h ,@h @h @h @h @hV @h @h ,@h @h @h ,@h @hA @h ,@hV @h y _Found a scroll labelled CIDEOBB OHIMNYONG.@h 3@h @h J.....# #.#  ...#.####.#  <..#......## ### ######...#####.#@h,  .[# #.(.>..##.. # ####.##.#.##.# †.# #.....#...##? @h # #.###.###### # #.#......... 75.1 (8.4###'#'######### .....#  .....#  .....#  ...@h #    ...#  @hP   ...#    ...@h r#   @h @hF @h8 @hi 3@h @hk @hS ,@hϮ ,@hʯ ,@h @hg @hѴ @hl @h0 ##....#.### .....# #.# .#.####.# @hʻ <..#......## ########...#####.## .[# #.(.>..##..###.##.#.# †.# #.....#...##7.3 (2.2 #.###.######.# #.#..........####'#'##########@h @h @h g _n - a scroll labelled CIDEOBB OHIMNYONG@hg|3@hr}@h*@h.,@h,@h@h@h@h@hB@h.....##.#  #....###.#  ##.#  ## #.#  ....# #.#  .####.#  ..#......## ### # .######...#####.##.# @hؖ[# #.(.>..##.@..# 9.1 (1.8# ####.##.#.##.#### .# #.....#...##.#  .# #.###..#  .# #.#..........# .###'#'########## #  #  #  @hH@h@h}@h* .....##.#  ....###.#  ....# #.#  ### #.#  # #.# ## .#.####.# .# .#......## ### .#  ######...#####.##.#  # #.(.>..##..@.#  @h+ # ####.##.#.##.####  # #.....#...##.#  # #.###.######.#  # #.#..#  ###'#'###  #  #  #  @hb5 A7 (0.6@h0; @h< @h4@h@h@h 3@hߩ @h @h] @h @h# X@h 2#....#  #'#.##.#  #.#  .###.#  #.# ##  ## #.# ..  ..# #.# #.####  #.####.# #....#  #......## ####@# @hȾ  81.5 (1.8####...#####.##.#   #.(.>..##....#  ####.##.#.##.####  #.....#...##.#   #.###..#   #.#..........# ##'#'########## #  @hs @h @h$ @h4@h@h\@h8j@h+k3@ho@hkr,@hv,@hxw,@hw@hJz@h},@hR@h@h,@h@h#.........# ..######.# ### .#....# ..# ##.#'#.##.# #.# @h #.....##.# #.#  #....###.# #.# ##....# #.# ###. ....### #.# # .....# #.# #@#### 3.9 (2.4 ...#.####.# #....# <..#......## ####.# ..######...#####.##.#@h͋ .[# #.(.>..##....# ..# ####.##.#.##.#### †.# #.....#...##.# @h2..# #.###.######.# # #.#..........# @h@hϓ@hEx.># #.........#  ##..######.# ### ......#....# ..# ###.#'#.##.# #.#  #.....##.# #.#  #....###.# #.# ###....# #.# ###.# ## #.# #.@.#  @hF...# #.# ###.#### ....#.####.# #....# <..#......## ####.#..######...#####.##.#[# #.(.>..##....# ...# ####.##.#.##.####†.# #.....#...##.#.# #.###.######.#@hQ@hR-4.5 (0.6@hY@hZ@hm@hm@h@n@hs@hv@h'w@hp|,@h~,@h~@h2@h,@hT@h@hA,@hÇ@h_ #.  ### .## #..  ######.### @h؎ .........>#  #.........#  #..######.# #####  .....#....# #...#  @h##.#'#.##.# #@#  6.9 (2.4  #.....##.# #.#   #....###.# #.#  ##....# #.# ###.#  .### #.# #...# @h/ ...# #.# ###.####   . #....#    <..#......## ####.#  ######..@hHS.##.#  @h@hF@he@h@h@hP@hL@h _@hD @h B@h  #.#  #.# #### ###.# .## #...# ##..######.### .@ht .># ##.........#  ###..######.# ##### .......#....# #@..# 8.7 (1.8 ####.#'#.##.# #.#.#  #.....##.# ...#.#  #....###.######.# @h ####....# #.# ###.#.### #.# #...#....# #.# ###.#### .....#.####.# #....#@h ! j<..#......## ####.#@h! @h<% @hO' @hB@hC@h H@hXJ@hS @h, 3@h @h ,@hͧ @h ,@h @h @h ,@h @hҴ .#######.# .....##..#.#..######.###.#..........>##.####.........##.# #####..######.##.##### ...#....##.#...####.#'#.##.##.#.#.# @h #.....##.##@..#.#91.1 (2.4 #....###.######.# ######....# #.# ###.# .... #.# #...# .........# #.# ###.####.#.####.# #....#<..#......## #.#.######...#####.##.#...[# #.(.>..##....#@h߶ @h @h @h@h@h4@h@h@h@h=X@h@h@h @hQ@h@h@hq,@h@hs@h,@h]@h@hL,@h@h #  #.####  #....#  @he#.#  #.#  #.#### ##### ###.#.. .....## #...#.# ####..######.###@# 4.7 (3.6 @h.............>##.# .........##.# #####..######.##.####....##.#...# @h######.#'#.##.##.#.#.# #.....##.##...#.# #....###.######.# ######....# #.# ###@h#.#@h_@h*@h,@h 3@h@h:@h,@hrB@hB@h@hm,@h@h# #.#### #....# #.#  #.#  #.#######.## ###.#.@.....#6.5 (1.8@h ## #...#.#######..######.###.# ............>##.# ####.........##.#..######.##.##### ........#....##.#...# #####.#'#.##.##.#.#.#  #.....##.##...#.#@h@hk@h@h\3@hM@h_@hw@h@hon@h@hh,@h@hO@h .. # .# #.#### .# #....# b# #.# .# #.# .# #.#######.#  # ###.#.....@.#  ## #...#.#######  .######.###.#  >##.#  .........##.#  ..######.##.#####   b   bat (asleep)#....##.#...#  #.#'#.##.##.#.#.#  #.....##.##...#.#  @h(8.3@h+9 (2.4@hX@hV _A bat comes into view.@hcX V  Josephus33 the Shooter..  Spriggan of Dithmenos ......#.#  Health: 18/18 ========================#.####.#  Magic: 4/4========================#....#b#  AC: 3Str: 7@hZ #.#*#  EV: 18Int: 10#.#*#  SH: 0Dex: 20#.#######*#  XL:  3 Next: 57% Place: Dungeon:3 # ###.#.....@.#  Noise: ---------  Time: 1298.9 (0.0) ## #...#.#######  a) +0 shortbow .######.###.#  Fire: a) +0 shortbow ........>##.# .........##.# ..######.##.#####  b   bat (asleep) ....#....##.#...# #.#'#.##.##.#.#.# #.....##.##...#.# _n - a scroll labelled CIDEOBB OHIMNYONG _A bat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (asleep, 98% to hit)@h k  Josephus33 the Shooter..  Spriggan of Dithmenos ......#.#  Health: 18/18 ========================#.####.#  Magic: 4/4@h ========================#....#b#  AC: 3Str: 7#.#.#  EV: 18Int: 10#.#.#  SH: 0Dex: 20#.#######.#  XL:  3 Next: 57% Place: Dungeon:3 # ###.#.....@.#  Noise: ---------  Time: 1298.9 (0.0) ## #...#.#######@h   a) +0 shortbow .######.###.#  Fire: a) +0 shortbow ........>##.# .........##.# ..######.##.#####  b   bat (asleep) ....#....##.#...# #.#'#.##.##.#.#.# #.....##.##...#.# Fire: a) +0 shortbowPress: ? - help, Q - select action@h Shift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bat.  You kill the bat!@h r.(((@h% )@hO8....@hTH8===300.0 (1.1 _@hY@h[@hB3@hC@hG@hI@h3J@hNn@hlP@hQ,@h1R@huS@hU,@hIV@hW@hFY,@h&Z@hb    ##   #.   .##   ...  # #.#  #.#### #.#   #....# #@#  ---3.0 (3.0 #.# #.#   #.# #.#  #.#######.#  ###.#.......# # #...#.####### ######.###.#  .......>##.#  ........##.#  ---@hg@h/3@h@h@h,@h,@h- ## # #. # #.#.###.# @h!8#.....r.# #.####...#.# #.# #.# #.# .r   quokka (asleep)..@h)X6 (0.64.2 (1.2@h-@h,1Y _A quokka comes into view.@hL   Josephus33 the Shooter  Spriggan of Dithmenos ......  Health: 18/18 ========================  Magic: 4/4========================##  AC: 3Str: 7# #. #  EV: 18Int: 10#.#.###.#  SH: 0Dex: 20#....*r.#  XL:  3 Next: 58% Place: Dungeon:3##@#  Noise: ---------  Time: 1304.2 (0.0)#.#### #.#  a) +0 shortbow#....# #.#  Fire: a) +0 shortbow[40@h@ m#.# #.# #.# #.# #.#######.#  r   quokka (asleep)###.#.......# # #...#.####### ######.###.# _You kill the bat! _A quokka comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)@h_   Josephus33 the Shooter  Spriggan of Dithmenos ......  Health: 18/18 ========================  Magic: 4/4========================##  AC: 3Str: 7# #. #  EV: 18Int: 10#.#.###.#  SH: 0Dex: 20#.....r.#  XL:  3 Next: 58% Place: Dungeon:3##@#  Noise: ---------  Time: 1304.2 (0.0)#.#### #.#@hV`   a) +0 shortbow#....# #.#  Fire: a) +0 shortbow#.# #.# #.# #.# #.#######.#  r   quokka (asleep)###.#.......# # #...#.####### ######.###.# Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!@h&c x(.@hr G..@h G62===5.4 (1.2 _@h @hL @h-       ##  # #. #  #.#.###.#   #....@..# # ####.#### #.#### #.#  #....# #.#  #.# #.#  #.# #.#   #.#######.#   ###.#.......#   #...#.####### @hc---6.0 (0.6@h@h 3@h @h @h,@h!n@h@hB@h        #######  # #.....#  #.#.###@#  ---7.8 (1.8 @h #.......#  # ####.#### #.#### #.#  #....# #.#  #.# #.#  #.# #.#  .#######.# @h j ###.#.......#  @h@h@hf@h!I@h%@hs'@hE(,@h-n@h/,@h/@h0@h$3,@h3@h9     ####### @h: # #.....#  #.#.###.#  #..@....# 10.2 (2.4# ####.####  #.#### #.#  #....# #.#  #.# #.#  #.# #.#  #.#######.# # ###.#.......# ## #...#.####### @h?@h^A@h 3@h @h @hѵ B@h X@h ####   ..#######@h q  #.#.....#  #@#.###.# 1.4 (1.2 #.......#  # ####.####  #.#### #.##....# #.# #.# #.# #.# #.#@h  #.#######.## ###.#.......#@h @h @hw^I@h;d@hwfB@h&ln@hl{-##### #.@.#######3.2 (1.8#.#.#.....# #.#.#.###.# ..#.......# # #..####.#####.####.. #.##....#.. #.# #.##. #.# #.# #.#@ha@h,3@h-@h2@hN8@h&9@h:@hE<,@h<@h"B######...########.#.#.....########.#.#.###.##......@#.......#5.0#.####..####.#####.####..# #.# #....#... #.# #.##.# #.# #.##.. #.# #.#######.# @hB##### ###.#.......# ....## #...#.#######@h C@hSG@hI@h@h+3@h@h5@h@hzn@h.######...#######.#.#.....########.#.#.###.#.......#..#.####..####.####.####.@# #.# 6.2 (1.2#....#.....#.#  #.##.##.#@h'# ###..######.###.# ............>##.#@h@h@h\######...########.#.#.....# #######.#.#.###.# #.......#.......# #.####..####.#### #.####..#..#.# #....#..@..#.#  #.##.##.#.# #.##.. #.# #.#######.# #### ###.#.......# ...#...#.####### ##..######.###.# ...........>##.# #####.#@hA8 (0.6@hF@h@h3@h@hr@h,@h,@hX,@h@hk _Found a notched silver ring.@h3@h@h##### #...####### #.#.#.....#  #######.#.#.###.#  #.......#.......#  #.####..####.####  #.####..#..#.#  #....#.....#.#  @h/ #.##.##@#.#  8.6 (1.8#.##..=.#.#  #.#######.#  ## ###.#.......#  .## #...#.#######  ######.###.#    .........>##.#    ###.#    #..######.##.#####  @hp@hX@h@hA notched silver ring. A ring charged with arcane forces of unknown provenance, to be worn as jewelleryon a finger. Stash search prefixes: {jewellery} Menu/colouring prefixes: unidentified jewellery _________________ @h$“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (g)o to location.@h\@hP#####  Josephus33 the Shooter#...#######  Spriggan of Dithmenos ......#.#.#.....#  Health: 18/18 ========================#######.#.#.###.#  Magic: 4/4========================#.......#.......#  AC: 3Str: 7#.####..####.####  EV: 18Int: 10#.####..#..#.#  SH: 0@hVDex: 20#....#.....#.#  XL:  3 Next: 62% Place: Dungeon:3#.##.##@#.#  Noise: ---------  Time: 1318.6 (1.8)#.##..=.#.#  a) +0 shortbow#.#######.#  Fire: a) +0 shortbow ## ###.#.......# .## #...#.####### ..######.###.#   .........>##.#   #.........##.# @h6  #..######.##.#####  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  @hYou shoot an arrow. The arrow hits the quokka. _You kill the quokka! _Found a notched silver ring.@h@hq@hB@hD+ #...#######  #.#.#.....# #######.#.#.###.#  #.......#.......#  #.####..####.####  #.####..#..#.#   #....#.....#.#  #.##.##.#.#  #.##..@.#.#  #.#######.# ### ###.#.......#@hg ..## #...#.####### #..######.###.#........>##.# ##..##.##..######.##.##### ......#....##.#...#@hC9.2 (0.6@hz@h/B20.2 (1@h @h5- _o - a ring of willpower@h@hgInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [) @h̯| b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)o - a ring of willpower Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation  n - a scroll labelled CIDEOBB OHIMNYONG Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potions@hD o - a ring of willpower. A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Dungeon. @hFiStash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.@h&#@h)@h0 #...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4========================#.####..####.####AC: 3Str: 7#.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20@h1#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1320.2 (0.0)#.#######.#a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow ..## #...#.####### #..######.###.# ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...#Shift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _Found a notched silver ring. _o - a ring of willpower@h8@h9+7 (0.5@hk>@h@4 _o - a ring of willpower (worn)@h]k@hnInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [) @hpu b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation  n - a scroll labelled CIDEOBB OHIMNYONG Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potions@h@h@h#...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4========================#.####..####.####AC: 3Str: 7#.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1320.7 (0.0)#.#######.#a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow ..## #...#.####### #..######.###.# ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...#Aim: a qu@h\okka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka. _You kill the quokka! _Found a notched silver ring. _o - a ring of willpower _o - a ring of willpower (worn)@h @h@h@h@h g  Your movement speed is very quick. Your attack delay is about 1.1.@h @hl @h9  Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x _111% (Skill)).@h. @h _Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with () @h ^ l - 3 javelins Armour (go to first with [)  b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn) @h Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation @h  n - a scroll labelled CIDEOBB OHIMNYONG Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion @h f j - a black potion  k - a clear potion  m - 2 sedimented pink potions@hp@h@h#...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4========================#.####..####.####AC: 3Str: 7#.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1320.7 (0.0)@hP#.#######.#a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow ..## #...#.####### #..######.###.# ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...# _Found a notched silver ring. _o - a ring of willpower _o - a ring of willpower (worn)  Your movement speed is very quick. Your attack delay is about 1.1.  Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x _111% (Skill)).@h4@h@h@hh @h$_Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview @h%aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.@h&Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.@h'YMutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands@h(5.Inscriptions6.Dungeon sprint modes@hMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:@hCtrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status @h@1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn @hjewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint@h:_</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and@h @h @h #...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4========================#.####..####.####AC: 3Str: 7@h #.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1320.7 (0.0)#.#######.#a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow ..## #...#.####### #..######.###.# ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...# _Found a notched silver ring. _o - a ring of willpower _o - a ring of willpower (worn)  Your movement speed is very quick. Your attack delay is about 1.1.  Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x _111% (Skill)).@hm @h @h @h.@hPJosephus33 the Shooter (Spriggan Hunter) Turns: 1970, Time: 00:19:25 Health: 18/18AC:  3 Str:  7 XL: 3 Next: 62% Magic: 4/4EV: 18 Int: 10 God: Dithmenos [......] Gold: 98SH:  0 Dex: 20 Spells: 2/2 levels left rFire . . .a - +0 shortbow rCold . . .[offhand occupied] rNeg . . .b - +1 robe rPois .@h(no helmet) rElec .(no cloak) rCorr .(no amulet) SInv + e - ring of wizardry Will +....o - ring of willpower Stlth +++ HPRegen 0.23/turn MPRegen 0.09/turn %: wizardry (x1) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3AhnQX o - a ring of willpower (worn). A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified equipped jewellery _________________ “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 (r)emove, (d)rop, (=)adjust, or (i)nscribe.Ah\ _Josephus33 the Shooter (Spriggan Hunter) Turns: 1970, Time: 00:19:25 Health: 18/18AC:  3 Str:  7 XL: 3 Next: 62% Magic: 4/4 EV: 18 Int: 10 God: Dithmenos [......] Gold: 98SH:  0 Dex: 20 Spells: 2/2 levels left rFire . . .a - +0 shortbow Ah^ 7rCold . . . [offhand occupied] rNeg . . . b - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr .(no amulet) SInv +  e - ring of wizardry Will +.... o - ring of willpower Stlth +++ HPRegen 0.23/turn MPRegen 0.09/turn %: wizardry (x1) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3TAh% #...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#TAhHealth: 18/18 ========================#.......#.......#Magic: 4/4========================#.####..####.####AC: 3Str: 7#.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1320.7 (0.0)#.#######.#a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow ..## #...#.####### #..######.###.# ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...# _Found a notched silver ring. _o - a ring of willpower _o - a ring of willpower (worn)  Your movement speed is very quick. Your attack delay is about 1.1.  Your damage rating with your +0 shortbow is about 11 (Base TAhc8 x 125% (Dex) x _111% (Skill)).TAhTAhUAhUAhiInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn) UAhScrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation  n - a scroll labelled CIDEOBB OHIMNYONG Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potionsyAh n - a scroll labelled CIDEOBB OHIMNYONG. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.zAh zAh zAhr #...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4========================#.####..####.####AC: 3Str: 7zAh #.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1320.7 (0.0)#.#######.#a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow ..## #...#.####### #..######.###.# zAh `..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...# _o - a ring of willpower (worn)  Your movement speed is very quick. Your attack delay is about 1.1.  Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x zAh _111% (Skill)).  As you read the scroll labelled CIDEOBB OHIMNYONG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.zAh4 zAh $1.7 (1zAhz zAh   Your movement speed is very quick. Your attack delay is about 1.1.damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x _111% (Skill)).  As you read the scroll labelled CIDEOBB OHIMNYONG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.Ah1 AhE _Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with () Ahy  l - 3 javelins Armour (go to first with [)  b - a +1 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potionsAh vf - 2 scrolls of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ Ah “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ah rEnchant which item? Armour  b - a +1 robe (worn) [?] describe selectedAhv| Ah #...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4========================Ah #.####..####.####AC: 3Str: 7#.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1321.7 (0.0)#.#######.#a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow Ahp ..## #...#.####### #..######.###.# ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...#Your movement speed is very quick. Your attack delay is about 1.1.  Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x _111% (Skill)).  As you read the scroll labelled CIDEOBB OHIMNYONG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.Ahd Ahu Ah #...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4AhQ h========================#.####..####.####AC: 4Str: 7#.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1321.7 (0.0)#.#######.#Ah %a) +0 shortbow ### ###.#.......#Fire: a) +0 shortbow ..## #...#.####### #..######.###.# Ah ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...#Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x Ahʕ -_111% (Skill)).  As you read the scroll labelled CIDEOBB OHIMNYONG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll of enchant armour, it crumbles to dust.Ahv Ah +2.7 (1Ahb Ahd r _111% (Skill)).  As you read the scroll labelled CIDEOBB OHIMNYONG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while.AhB Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn) Scrolls (go to first with ?)c - a scroll of butterflies  f - a scroll of enchant armour  i - 3 scrolls of teleportation Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potionsAh b - a +2 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It cannot be enchanted further. If you take off this armour: Your AC would decrease by 4.0 (4.0 -> 0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Ahh& Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Ahp'Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn) Scrolls (go to first with ?)  c - a scroll of butterflies  f - a scroll of enchant armour  i - 3 scrolls of teleportation Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion Ah[(N m - 2 sedimented pink potions AhM Ah Ahz #...#######Josephus33 the Shooter#.#.#.....#Spriggan of Dithmenos ......#######.#.#.###.#Health: 18/18 ========================#.......#.......#Magic: 4/4========================#.####..####.####AC: 4Str: 7#.####..#..#.#EV: 18Int: 10#....#.....#.#SH: 0Dex: 20#.##.##.#.#XL:  3 Next: 62% Place: Dungeon:3#.##..@.#.#Noise: ---------  Time: 1322.7 (0.0)#.#######.#a) +0 shortbow ### ###.#.......#Ahq xFire: a) +0 shortbow ..## #...#.####### #..######.###.# ..........>##.# ##.........##.# ##..######.##.##### ......#....##.#...# _111% (Skill)).  As you read the scroll labelled CIDEOBB OHIMNYONG, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while.Ah^ AhU Ah# Ah AhC63Ah8Ah<Ah+>,Ah?AheFnAhH,AhHAhMXAhNAhOAhBP,AhQAh9T,AhUAhgVAhWAhX,Ah|YAh[Ah\,Ah]Ah^,Ah_Ah`AhaAhWbAhbAhcAh5fAhf,AhgAhOiAhi,Ahp ##### #...####### #.#.#.....# #######.#.#.###.# Ahpo#.......#.......# #.####..####.#### #.####..#..#.# #.@..#.....#.#9.9 (7.2 ####.##.##.#.# #.##....#.#  # #.#######.# ####.##### ###.#.......### #...#.####### .#######..#Ahq#####.###.# .................>##.# .<#.#####.........##.#Ah rAhwAhyAh IAh Ah4 ,Ah2 Ah Ah AhΘ BAh Ah ,Ah Ah #######.#.#.###.##.......#.......##.####..####.#### #.####..#..#.# #....#.....#.# ####.##.##.#.#  #.##....#.#  # #.#######.# ##.##### ###@#.......# 32.9 (3.0 Ah[ .......## #...#.####### ######..######.###.# ...............>##.#.#####.........##.# #.#####..######.##.##### #..........#....##.#...# ########.#'#.##.##.#.#.# #.....##.##...#.#Ah, Ah^ AhQ AhR 3AhmV Ah] Ah^ Ah_ ,Ahb` Aha Ahpc ,Ahc Ahi ` #....#..... ####.##.##.# #.##....#.# #.#######.# #####.##### ###.#.......# ..........## #...#.####### ..#######..######.###.# AhFj _..................>##.# .<#.#####......@..##.# 5.3 (2.4 ####.#####..######.##.#####  #..........#....##.#...#  ########.#'#.##.##.#.#.# #.....##.##...#.# #....###.#  #######....# #.# Ahj ###.#  #........### #.# #...##.........# #.# ###.####Ah-k Ah8p Ahq AhMR3AhwSAh=XAh*ZAhZAh_XAh_Ah`Ah4c,AhcAheAhig,Ah"hAhiAhk,AhAlAhmAho,Ah)pAhqAhwsAht,AhuAhvx,AhxAh8zAh{,Ah4|AhA}AhF,AhAh$AhAAhAhAh #...... #.####. #.####. #....#. ....####.## .... #### #.## Ah..... #.. #.## .....#####.##### ###.#. ........## #...#.41.9 (6.6 .#.....#######..######.###. .......................>##. .##.#.<#.#####.........##. ####.#####..######.##.Ah? #..........#....##.  ########.#'#.##.##.  #.....##.##.  #....###.### AhԊAh{AhZAhy Ahl 3Ah Ah M######....### #....#. ### ####+#.. #...r# #.##..#####@##### ###..............## #...#.....#######..######.#Ah =.......................>##..r   quokka (asleep)Ah (0.0Ahe -2.5 (0.6Ah8 Ah#  Ah K_A quokka comes into view.Ah####### Josephus33 the Shooter#...... Spriggan of Dithmenos ......#.####. Health: 18/18 ========================#.####. Magic: 4/4========================#....#. AC: 4Str: 7....####.## EV: 18AhInt: 10.... ####+##.## SH: 0Dex: 20..... #.**r##.## XL:  3 Next: 62% Place: Dungeon:3.....#####@##### ###.#. Noise: ---------  Time: 1342.5 (0.0)...............## #...#. a) +0 shortbow.#.....#######..######.###. Fire: a) +0 shortbow.......................>##..##.#.<#.#####.........##.####.#####..######.##. r   quokka (asleep)#..........#....##.########.#'#.##.##.#.....##.##.AhFXAs you read the scroll of enchant armour, it crumbles to dust. _Your +1 robe glows green for a while. _A quokka comes into view.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 98% to hit)Ah ####### Josephus33 the Shooter#...... Spriggan of Dithmenos ......#.####. Health: 18/18 ========================#.####. Magic: 4/4========================#....#. AC: 4Str: 7....####.## EV: 18Int: 10.... ####+##.## SH: 0Dex: 20..... #.((r##.## XL:  3 Next: 62% Place: Dungeon:3.....#####@##### ###.#. Noise: ---------  Time: 1342.5 (0.0)...............## #...#. a) +0 shortbow.#.....#######..######.###. Fire: a) +Ah~ 0 shortbow.......................>##..##.#.<#.#####.........##.####.#####..######.##. r   quokka#..........#....##.########.#'#.##.##.#.....##.##. _Your +1 robe glows green for a while. _A quokka comes into view.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.Ah a.r.===3.7 (1.2 _A quokka comes into view.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka. _The quokka is almost dead.AhAl####### Josephus33 the Shooter#...... Spriggan of Dithmenos ......#.####. Health: 18/18 ========================#.####. Magic: 4/4========================#....#. AC: 4Str: 7....####.## EV: 18Int: 10.... ####+##.## SH: 0Dex: 20..... #.*r.##.## XL:  3 Next: 62% Place: Dungeon:3.....#####@##### ###.#. Noise: ===------  Time: 1343.7 (0.0)Ah...............## #...#. a) +0 shortbow.#.....#######..######.###. Fire: a) +0 shortbow.......................>##..##.#.<#.#####.........##.####.#####..######.##. r   quokka#..........#....##.########.#'#.##.##.#.....##.##.Aim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka. _The quokka is almost dead.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)Ahݿ####### Josephus33 the Shooter#...... Spriggan of Dithmenos ......#.####. Health: 18/18 ========================#.####. Magic: 4/4========================#....#. AC: 4Str: 7....####.## EV: 18AhInt: 10.... ####+##.## SH: 0Dex: 20..... #.((.##.## XL:  3 Next: 62% Place: Dungeon:3.....#####@##### ###.#. Noise: ===------  Time: 1343.7 (0.0)...............## #...#. a) +0 shortbow.#.....#######..######.###. Fire: a) +0 shortbow.......................>##..##.#.<#.#####.........##.####.#####..######.##. r   quokka#..........#....##.########.#'#.##.##.#.....##.##.Aim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka. _The quokka is almost dead.Fire: a) +0 shortbowAhPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)Ah,CAhHCr.AhI-4.9 (1.2AhMAh9PMYou shoot an arrow. The arrow hits the quokka. _The quokka is almost dead.Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit) _You shoot an arrow. The arrow closely misses the quokka.Ahv#.......#.#####.####.#....#.....####.#.... ####+# #.##..#.r..# #.#.....#####.####Ah3###.#.............@...## #...#.#.#.....#######..######.###.#.......................>##.###.#.<#.#####...##.# ####.#####..######.##.# #..........#....##.#########.#'#.##.##.#  #.....##.##.. #....###.#### AhCAhC.rr   quokkaAh7---5.5 (0.6Ah`AhAAhS #.##.####..##.####..##....#..... ####.##.#.... ####+# #.##.Ah; B..... #....# #.#.....#####r##### ###.#..## #...#.#.#.....#..######.###.# .........>##.# .##.#.<#.#####.....####.#####..######.##.##.#....##.#.#.#'#.##.##.#.#.....##.##.#....###.#Ah AhY S.rAh D---6.1Ah Ah0 Ah U#.#.#.####..##.####..#.#....#..... ####.##.#.... ####+# AhU#.##...... #....# #.#.....#####.##### ###.#..r.@.## #...#.#.#.....#..######.###.# ..........>##.# .##.#.<#.#####......####.#####..######.##.##..........#....##.#.#.#'#.##.##.#.##.....##.##...#Ah^W'#....###.#AhXAhM_L.rAhF`.=7AheAhkhz _The quokka attacks as it pursues you! The quokka closely misses you.Ahf"?#.#.#.####..##.####..#.#....#..... ####.##.##..... ####+# #.##...... #....# AhG##.#.....#####.##### ###.#..r.@## #...#.#.#.....#..######.###.# ...........>##.# .##.#.<#.#####......####.#####..######.##.##..........#....##.#.##.#'#.##.##.#.#.#.....##.##...#.#....###.######.Ah+Ah,0-7.3Ah"2Ah3Ah[#.......#.. Josephus33 the Shooter#.####..### Spriggan of Dithmenos ......#.####..#.. Health: 18/18 ========================#....#..... Magic: 4/4========================....####.##.##. AC: 4Str: 7.... ####+##.##.... EV: 18Int: 10..... #....##.###### SH: 0Dex: 20.....#####.##### ###.#..... XL:  3 Next: 62% Place: Dungeon:3Ah............r*@## #...#.#### Noise: ---------  Time: 1347.3 (0.0).#.....#######..######.###.#a) +0 shortbow.......................>##.#Fire: a) +0 shortbow.##.#.<#.#####.........##.#####.#####..######.##.#####..........#....##.#... r   quokka########.#'#.##.##.#.#.#.....##.##...#.#....###.######.Aim: a quokka (almost dead, 56% to hit) _You shoot an arrow. The arrow closely misses the quokka. _The quokka attacks as it pursues you! The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)Ahд#.......#.. Josephus33 the Shooter#.####..### Spriggan of Dithmenos ......#.####..#.. Health: 18/18 ========================#....#..... Magic: 4/4Ah~========================....####.##.##. AC: 4Str: 7.... ####+##.##.... EV: 18Int: 10..... #....##.###### SH: 0Dex: 20.....#####.##### ###.#..... XL:  3 Next: 62% Place: Dungeon:3.......(((((((@## #...#.#### Noise: ---------  Time: 1347.3 (0.0)AhV.#.....#######..######.###.#a) +0 shortbow.......................>##.#Fire: a) +0 shortbowAh78.##.#.<#.#####.........##.#####.#####..######.##.#####..........#....##.#... r   quokka########.#'#.##.##.#.#.#.....##.##...#.#....###.######.AhʶAim: a quokka (almost dead, 56% to hit) _You shoot an arrow. The arrow closely misses the quokka. _The quokka attacks as it pursues you! The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)Ah8Ah.?......r===8.5 (1.2AhEAhGM_You shoot an arrow. The arrow closely misses the quokka. _The quokka attacks as it pursues you! The quokka closely misses you.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (almost dead, 56% to hit) _You shoot an arrow. The arrow barely misses the quokka. The quokka misses you.Ah`#.####..#####.####..#..#....#.....#....####.##.##.#.... ####+# #.##....#.#....# #.#######.....#####.#######.#...................r.#...#.#####.#.....#######.@######.###.#  Ahw.......................>##.# ##.#.<#.#####.........##.#  ####.#####..######.##.##### #..........#....##.#...########.#'#.##.##.#.#.# #.....##.##...#.##....###.######.########....# #.# ###.#Ah Ahb!0---9.1 (0.6AhI&Ah'AhE4 ?#.####..#### Josephus33 the Shooter#.####..#..# Spriggan of Dithmenos ......#....#.....# Health: 18/18 ========================....####.##.##.# Magic: 4/4========================.... ####+##.##....# AC: 4Str: 7  ..... #....##.####### EV: 18Int: 10  .....#####.##### ###.#...... SH: 0Dex: 20  .............r*## #...#.##### XL:  3 Next: 62% Place: Dungeon:3  .#.....#######.@######.###.#Ah5 bNoise: ---------  Time: 1349.1 (0.0)  .......................>##.#a) +0 shortbow.##.#.<#.#####.........##.#Fire: a) +0 shortbow####.#####..######.##.######..........#....##.#...#########.#'#.##.##.#.#.# r   quokka#.....##.##...#.##....###.######.########....# #.# ###.#Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit) _You shoot an arrow. The arrow barely misses the quokka. The quokka misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)Ah\ #.####..#### Josephus33 the Shooter#.####..#..# Spriggan of Dithmenos ......#....#.....# Health: 18/18 ========================....Ah] H####.##.##.# Magic: 4/4========================.... ####+##.##....# AC: 4Str: 7  ..... #....##.####### EV: 18Int: 10  .....#####.##### ###.#...... SH: 0Dex: 20  .............r(## #...#.##### XL:  3 Next: 62% Place: Dungeon:3  .#.....#######.@######.###.#Noise: ---------  Time: 1349.1 (0.0)  .......................>##.#a) +0 shortbow.##.#.<#.#####.........##.#Ah^ Fire: a) +0 shortbow####.#####..######.##.######..........#....##.#...#########.#'#.##.##.#.#.# r   quokka#.....##.##...#.##....###.######.########....# #.# ###.# _You shoot an arrow. The arrow barely misses the quokka. The quokka misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAh^ Aim: a quokka (almost dead, 56% to hit)  You shoot an arrow.  The arrow hits the quokka but does no damage.Ah# Ahq ..rFire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)  You shoot an arrow.  The arrow hits the quokka but does no damage.  Ah The quokka is almost dead.===50.3 (1.2Ah Ah T _The quokka closely misses you.Ah#.####..#..#.#....#.....#. ....####.##.##.#. .... ####+# #.##....#. .#....# #.#######. .....#####.#######.#....... ...............#...#.###### .#.....#######r.######.###.# ................@......>##.# ##.#.<#.#######.#  ####.#####..######.##.##### #..........#....##.#...#########.#'#.##.##.#.#.# #.....##.##...#.# #....###.######.########....# #.# ###.##........### #.# #...#AhGAh,5---9 (0.6AhrAh<Ah! #.####..#..#. Josephus33 the Shooter#....#.....#. Spriggan of Dithmenos ...... ....####.##.##.#. Health: 18/18 ======================== .... ####+##.##....#. Magic: 4/4======================== ..... #....##.#######. AC: 4Str: 7 .....#####.##### ###.#....... EV: 18Int: 10 ...............## #...#.###### SH: 0Dex: 20 .#.....#######r*######.###.#XL:  3 Next: 62% Place: Dungeon:3 ................@......>##.#Noise: ---------  Time: 1350.9 (0.0)  .##.#.<#.#####.........##.#a) +0 shortbow####.####h& m#..######.##.##### Fire: a) +0 shortbow#..........#....##.#...#########.#'#.##.##.#.#.##.....##.##...#.# r   quokka#....###.######.########....# #.# ###.##........### #.# #...#The arrow hits the quokka but does no damage.  The quokka is almost dead. _The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)Ah t#.####..#..#. Josephus33 the Shooter#....#.....#. Spriggan of Dithmenos ...... ....####.##.##.#. Health: 18/18 ======================== .... ####+##.##....#. Magic: 4/4======================== Ah ..... #....##.#######. AC: 4Str: 7 .....#####.##### ###.#....... EV: 18Int: 10 ...............## #...#.###### SH: 0Dex: 20 .#.....#######r(######.###.#XL:  3 Next: 62% Place: Dungeon:3 ................@......>##.#Noise: ---------  Time: 1350.9 (0.0)  .##.#.<#.#####.........##.#a) +0 shortbow####.#####..######.##.##### Fire: a) +0 shortbow#..........#....##.#...#########.#'#.##.##.#.#.#AhN #.....##.##...#.# r   quokka#....###.######.########....# #.# ###.##........### #.# #...# _The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)  Ah GYou shoot an arrow.  The arrow hits the quokka but does no damage.Ah~^ AhZg M..rFire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight lineAim: a quokka (almost dead, 56% to hit)  You shoot an arrow.  The arrow hits the quokka but does no damage.  The quokka is almost dead.Ahh 7===2.1 (1.2Ahm Ah}p W _The quokka completely misses you.Ahu$:#....#.....#.# ...####.##.##.#.# ####+# #.##....#.##....# #.#######.######.#######.#.......#.........#...#.####### #.....#######..######.###.# .............r.......>##.# ##.#.<#.#####..##.#  Ah% ####.#####..######.##.##### #..........#....##.#...# ########.#'#.##.##.#.#.# #.....##.##...#.##....###.######.# #######....# #.# ###.##........### #.# #...##. #.# ###.###AhD'Ah-u.r Ah.5---7 (0.6Ah3Ah5Ah #....#.....#.# Josephus33 the Shooter ...####.##.##.#.# Spriggan of Dithmenos ...... ... ####+##.##....#.# Health: 18/18 ======================== .... #....##.#######.# Magic: 4/4======================== Ah~ ....#####.##### ###.#.......# AC: 4Str: 7 ..............## #...#.####### EV: 18Int: 10 #.....#######..######.###.#SH: 0Dex: 20 ......................>##.#XL:  3 Next: 62% Place: Dungeon:3 .##.#.<#.#####.r@......##.#Noise: ---------  Time: 1352.7 (0.0)####.#####..######.##.#####a) +0 shortbow#..........#....##.#...#Fire: a) +0 shortbow########.#'#.##.##.#.#.##.....##.##...#.##....###.######.#Ah# r   quokka#######....# #.# ###.##........### #.# #...##.........# #.# ###.###The arrow hits the quokka but does no damage.  The quokka is almost dead. _The quokka completely misses you.Fire: a) +0 shortbowAh Press: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 56% to hit)Ahmx#....#.....#.# Josephus33 the Shooter ...####.##.##.#.# Spriggan of Dithmenos ...... ... ####+##.##....#.# Health: 18/18 ======================== .... #....##.#######.# Magic: 4/4======================== ....#####.##### ###.#.......# AC: 4Str: 7 ..............## #...#.####### EV: 18Int: 10 #.....#######..######.###.#SH: 0Dex: 20 ......................>##.#XL:  3 Next: 62% Place: Dungeon:3 .##.#.<#.#####.r@......##.#Noise: ---------  Time: 1352.7 (0.0)Ahl####.#####..######.##.#####a) +0 shortbow#..........#....##.#...#Fire: a) +0 shortbow########.#'#.##.##.#.#.##.....##.##...#.##....###.######.#r   quokka#######....# #.# ###.##........### #.# #...##.........# #.# ###.###The quokka is almost dead. _The quokka completely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a quokka (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the quokka!Ah|y†AhAhd?6===3.8 (1.1Ah™Ah=_The quokka completely misses you.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line  Aim: a quokka (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the quokka! _You kill the quokka!AhGAh,AhAhh,AhXAhAhAh,AhJAhAhAhAhpAhAh#AhAhSAhAh,AhAh*Ah,AhAhAh5Ah,Ah0Ah,Ah8AhAh,Ah$Ah #.#. #######.#. #.......#. #.####..#AhS #.####..#. #....#....  ....####.##.##  .... ####+# #.##...  ..... #...@# #.#####---9.8 (6.0Ah.....#####.##### ###.#...................## #...#.###.#.....#######..######.##.......................>#.##.#.<#.#####.†........#####..######.##.###AhY #..........#....##.#.. ########.#'#.##.##.#.Ah$---AhAhAhAh8#......##......##......#.....+.......'AhHAh2,60.8 (1Ah~Ah)( _You open the door.AhO3AhuQAhUAhXAh0Z,Ah_] _Found 13 gold pieces.  There is an open door here.AhaAha _AhbAhh{### #..Ah8j$..# ## #######.#..# #.....#......# #.####..## #......# #.####..#. +......# #....#. #.@....# ####.##.2.0 (1.2 ####'##### #.## #....# #.##.....#####.##### ###.#...................## #...#.###...Aho,AhqAh`#### Josephus33 the Shooter#......##... Spriggan of Dithmenos ......#...$..#Ahb#.#. Health: 18/18 ========================#......# #######.#. Magic: 4/4========================#......# #.......#. AC: 4Str: 7#......# #.####..## EV: 18Int: 10#......# #.####..#. SH: 0Dex: 20+......# #....#.... XL:  3 Next: 66% Place: Dungeon:3....#.@....# ####.##.## Noise: ---------  Time: 1362.0 (0.0).... ####'##### #.##... a) +0 shortbow..... #....##.##### Fire: a) +0 shortbow.....#####.##### ###.#.................Ahh|..## #...#.###.#.....#######..######.###.#.......................>##.#.##.#.<#.#####.†.......##.#####.#####..######.##.###  _You kill the quokka! _You open the door. _Found 13 gold pieces. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAh7!k.****@Ah[li$*.*Ah+ 13 gold pieces. A pile of glittering gold coins. Stash search prefixes: {gold} Menu/colouring prefixes: identified gold _________________ Ah1“Here it was that the ambassadors of the Samnites, finding him boiling turnips  in the chimney corner, offered him a present of gold; but he sent them away  with this saying; that he, who was content with such a supper, had no need of  gold; and that he thought it more honourable to conquer those who possessed  the gold, than to possess the gold itself.”  -Plutarch, “Marcus Cato”, _Lives_. 75 AD.  trans. John Dryden, 1683. (g)o to location.AhJ#### Josephus33 the Shooter#......##... Spriggan of Dithmenos ......#...$..##.#. Health: 18/18 ========================#...*..# #######.#. Magic: 4/4========================#...*..# #.......#. AC: 4Str: 7#..*...# #.####..## EV: 18Int: 10#..*...# #.####..#. SH: 0Dex: 20+..*...# #....#.... XL:  3 Next: 66% Place: Dungeon:3....#.@....# ####.##.## Noise: ---------  Time:hm 1362.0 (0.0).... ####'##### #.##... a) +0 shortbow..... #....##.##### Fire: a) +0 shortbow.....#####.##### ###.#...................## #...#.###.#.....#######..######.###.#.......................>##.#.##.#.<#.#####.†.......##.#####.#####..######.##.###  _You kill the quokka! _You open the door. _Found 13 gold pieces. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAhwR$.....@Ah^+@.Ahl6..Ah|5*.AhZ6..AhشL..*AhI.*..AhIx k.*.*.AhÈ -..Ah g#### Josephus33 the Shooter#.....(##... Spriggan of Dithmenos ......#...$(.##.#. Health: 18/18 ========================#....(.# #######.#. Magic: 4/4========================Ah #...(..# #.......#. AC: 4Str: 7#...(..# #.####..## EV: 18Int: 10#..(...# #.####..#. SH: 0Dex: 20+..(...# #....#.... XL:  3 Next: 66% Place: Dungeon:3....#.@....# ####.##.## Noise: ---------  Time: 1362.0 (0.0).... ####'##### #.##... a) +0 shortbow..... #....##.##### Fire: a) +0 shortbow.....#####.##### ###.#...................## #...#.###Ah =.#.....#######..######.###.#.......................>##.#.##.#.<#.#####.†.......##.#####.#####..######.##.###  _You kill the quokka! _You open the door. _Found 13 gold pieces. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAh M.......Ah. 7===3.2 (1.2Ah- AhZ  _You open the door. _Found 13 gold pieces. _There is an open door here.  Fire: a) +0 shortbow  Press: ? - help, Shift-Dir - straight line _You shoot an arrow.Ah@>3AhD?AhEAhFAhGAhTMXAhZNAhdPAhS,Ah}UAhVAhY,AhYAh[Ah]Ah^Ah^Ahd\######## #......# #......# ##### #......# #...###...$..# #.#.# Ahe##...@..# #######.#.#.---6.2 (3.0 #......# #....... #......# #.####.. #......# #.####..#..# +......# #....#......... #......# .##.#.... ####'##### #.##....#..... #....# #.#######.....#####.##### ###.#......Ahhf:---AhkAhmAh* NM###### #### ...## ...# #######.#.#.......#...#......# #.####..####.. ...Ah A8 (0.6Ahv Ahc Ah +7.8 (1Ah  Ah ? _You now have 111 gold pieces (gained 13).Ah[G3AhHAhMAhN,AhSXAhUAhGWAh+X,AhXAhZAhC],Ah]Ah[_Ah`,AhlaAhga#......##......#####......##..#......##.# #......# #######.# #......# #.......#AhTi; #......# #.####..# #......# #.####.. +@.....# #....#..70.8 (3.0.... #......# #.#.... ####'##### #.##..... #....# #.....#####.##### ###.#..................## #...#.##  .#.....#######..######.###.#  .......................>##.#  .##.#.<#.#####.†.......##.#AhiAhnAhpAhh3AhAhAh%Ah,AhVXAh@  There is an open door here.AhAhg _AhAhAh,AhtAhAhu,Ah#AhAh,AhAh #......# #..... #......# #.# #......# #.#### +......# #....... #......# .... ####'##### #..... #....# #.....#####.##### ###.........# #...#4.4 (3.6 .#.....#######..######.##AhR% .......................>## .##.#.<#.#####.†....... ####.#####..######.## #..........#....##  ########.#'#.##.##  #.....##.##  #....###.## AhAhAhAh3AhAAh6AhDAh,AhAh}Ah,Ah@Ah_@  There is an open door here.AhAh\ _AhAhDAh,AhAhe7 _You open the door.AhX3AhuAh:c _Found a gilded ring.Ah3AhAh=#......# #......# #......# #.#......# #. ####......# #######. ..#......# #....... #.#......# #.####.. #.#......# #.####.. #.@......# #....#..Ah:9.6 (5.2.... #...#......# ..... #.####'##### #.##...... =. #....# #.#.....#####.##### ###.#.................## #...#..#.....#######..######.###........................>##..##.#.<#.#####.†.......##.AhRAhQ _There is an open door here.Ah  #......# #......#  #......# # #......# # ####......# # ..#......# # #.#......# #.#### #.#......# #.#### #@'......# #....# .... #...#......# ####.## .... #.####'##### #.## ..... =..#....# #. .....#####.##### ###.# .......## #...#. .#.....#..######.###. .>##.h< 7m .##.#.<#.#####.†.##.AhL Ahs 580.2 (0.6 _Ah Ah AhU3AhAhۢAhE #........ ####......# ######.. ..#...........# #.#..####.f #.#.#.#.'....... #..@#......# ####.######'##### . =..#....# #f   sleepcap (wandering)####.#####..######.##.Ah.f0fAhд+8 (0.6AhϺAh[ _A sleepcap comes into view.AhD#......## Josephus33 the Shooter#......## Spriggan of Dithmenos ......#......## Health: 18/18 ========================. ####......# ####### Magic: 4/4========================.. ..#......# #...... AC: 4Str: 7..# #.#......# #.####. EV: 18Int: 10.f #.#......# #.####. SH: 0Dex: 20#*#.'......# #....#. XL:  3 Next: 66% Place: Dungeon:3.... #.*@#......# ####.## Noise: hE0m---------  Time: 1380.8 (0.0).... #.####'##### #.## a) +0 shortbow..... =..#....##.## Fire: a) +0 shortbow.....#####.##### ###.#................## #...#..#.....#######..######.###. f   sleepcap.......................>##..##.#.<#.#####.†.......##.####.#####..######.##. _Found a gilded ring. _There is an open door here. _A sleepcap comes into view.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (98% to hit)AhN if ..  You can't see that place.Ah a  .*Ah B.#.Ah[ :#.Ahl.@AhJ The floor. You are here.AhUd #......## Josephus33 the Shooter#......## Spriggan of Dithmenos ......#......## Health: 18/18 ========================. ####......# ####### Magic: 4/4========================.. ..#......# #...... AC: 4Str: 7..# #.#......# #.####. EV: 18Int: 10.f #.#......# #.####. SH: 0Dex: 20#.#.'......# #....#. XL:  3 Next: 66% Place: Dungeon:3.... #..@#......# ####.## Noise: ------Ahe c---  Time: 1380.8 (0.0).... #.####'##### #.## a) +0 shortbow..... =..#....##.## Fire: a) +0 shortbow.....#####.##### ###.#................## #...#..#.....#######..######.###. f   sleepcap.......................>##..##.#.<#.#####.†.......##.####.#####..######.##. _Found a gilded ring. _There is an open door here. _A sleepcap comes into view.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineAhzXD.@Ah7#.AhۛJ.#*Ahհ^ ..  You can't see that place.Ahe(f **Aim: a sleepcap (98% to hit)Ah}8 A sleepcap. A surprisingly ambulatory mushroom. It wafts its spores over prey to send them into a deep sleep, making it simple for the fungus to kill and devour them. It can take months for its mycelia to fully infiltrate and digest victims. Max HP: ~27 Will: + AC: + EV: none  rF: ... rC: ... rPois: + rNeg: ... rElec: . Threat: High Class: Plant Size: Tiny Int: Mindless Speed: 100% (normally travels slower than you) You have about 98% to hit with your +0 shortbow. It has about 30% to hit you. Attack Max Damage After Damaging Hits Spore 9 Induce sleep It is immune to torment; and resistant to drowning.Ahc $#......## Josephus33 the Shooter#......## Spriggan of Dithmenos ......Ah #......## Health: 18/18 ========================. ####......# ####### Magic: 4/4========================.. ..#......# #...... AC: 4Str: 7..# #.#......# #.####. EV: 18Int: 10.f #.#......# #.####. SH: 0Dex: 20#*#.'......# #....#. XL:  3 Next: 66% Place: Dungeon:3.... #.*@#......# ####.## Noise: ---------  Time: 1380.8 (0.0).... #.####'##### #.## a) h! m+0 shortbow..... =..#....##.## Fire: a) +0 shortbow.....#####.##### ###.#................## #...#..#.....#######..######.###. f   sleepcap.......................>##..##.#.<#.#####.†.......##.####.#####..######.##. AhW _Found a gilded ring. _There is an open door here. _A sleepcap comes into view.Fire: a) +0 shortbowAh jPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (98% to hit)Ah=  Ah f #.#*.Ahk #.You can't see that place.Ah#......## Josephus33 the Shooter#......## Spriggan of Dithmenos ......#......## Health: 18/18 ========================. ####......# ####### Magic: 4/4========================.. ..#......# #...... AC: 4Str: 7..# #.#......# #.####. EV: 18Int: 10.f #.#......# #.####. SH: 0Dex: 20#.#.'......# #....#. XL:  3 Next: 66% Place: Dungeon:3.... #..@#......# ####.## Noise: AhT[40m---------  Time: 1380.8 (0.0).... #.####'##### #.## a) +0 shortbow..... =..#....##.## Fire: a) +0 shortbow.....#####.##### ###.#................## #...#..#.....#######..######.###. f   sleepcap.......................>##..##.#.<#.#####.†.......##.####.#####..######.##. _Found a gilded ring. _There is an open door here. _A sleepcap comes into view.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight lineYou can't see that place.AhAhSAh. _AhXAh9[ A sleepcap. A surprisingly ambulatory mushroom. It wafts its spores over prey to send them into a deep sleep, making it simple for the fungus to kill and devour them. It can take months for its mycelia to fully infiltrate and digest victims. Max HP: ~27Will: +AC: +EV: none  rF: ... rC: ... rPois: +rNeg: ... rElec: . Threat: High Class: Plant Size: TinyInt: Mindless Speed: 100% (normally travels slower than you) You have about 98% to hit with your +0 shortbow. It has about 30% to hit you. Attack Max Damage After Damaging Hits Spore 9Induce sleep Ah[3It is immune to torment; and resistant to drowning.Ah+T Ah@d $#......## Josephus33 the Shooter#......## Spriggan of Dithmenos ......AhGf D#......## Health: 18/18 ========================. ####......# ####### Magic: 4/4========================.. ..#......# #...... AC: 4Str: 7..# #.#......# #.####. EV: 18Int: 10.f #.#......# #.####. SH: 0Dex: 20#.#.'......# #....#. XL:  3 Next: 66% Place: Dungeon:3.... #..@#......# ####.## Noise: ---------  Time: 1380.8 (0.0)Ahg (.... #.####'##### #.## a) +0 shortbow..... =..#....##.## Fire: a) +0 shortbow.....#####.##### ###.#................## #...#..#.....#######..######.###. f   sleepcap.......................>##..##.#.<#.#####.†.......##.####.#####..######.##. _Found a gilded ring. _There is an open door here. _A sleepcap comes into view.Fire: a) +0 shortbowPress: ? - help, Shift-Dir - straight line _You can't see that place.Ah$h Ahp Ahbr Ah *#......## Josephus33 the Shooter#......## Spriggan of Dithmenos ......#......## Health: 18/18 ========================. ####......# ####### Magic: 4/4========================.. ..#......# #...... AC: 4Str: 7..# #.#......# #.####. EV: 18Int: 10.f #.#......# #.####. SH: 0Dex: 20#*#.'......# #....#. XL:  3 Next: 66% Place: Dungeon:3Ah8 .... #.*@#......# ####.## Noise: ---------  Time: 1380.8 (0.0).... #.####'##### #.## a) +0 shortbow..... =..#....##.## Fire: a) +0 shortbow.....#####.##### ###.#................## #...#..#.....#######..######.###. f   sleepcap.......................>##..##.#.<#.#####.†.......##.Ahb ####.#####..######.##.Press: ? - help, Shift-Dir - straight line _You can't see that place.  Ah Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAh 9Aim: a sleepcap (98% to hit)Ah X f#Ah* pf#Aim: a sleepcap (98% to hit)AhC#......## Josephus33 the Shooter#......## Spriggan of Dithmenos ......#......## Health: 18/18 ========================AhQDa. ####......# ####### Magic: 4/4========================.. ..#......# #...... AC: 4Str: 7..# #.#......# #.####. EV: 18Int: 10.f #.#......# #.####. SH: 0Dex: 20#(#.'......# #....#. XL:  3 Next: 66% Place: Dungeon:3AhD.... #.(@#......# ####.## Noise: ---------  Time: 1380.8 (0.0).... #.####'##### #.## a) +0 shortbow..... =..#....#AhD#.## Fire: a) +0 shortbow.....#####.##### ###.#................## #...#.AhD.#.....#######..######.###. f   sleepcap.......................>##.Ah3E.##.#.<#.#####.†.......##.####.#####..######.##.Fire: a) +0 shortbowAhqE4Press: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is moderately damaged.AhAhP.f.Ah9>===1.9 (1.1 _AhAhAh#......#  #......# ##......# #. #......# #.. ####......# #######.. ..#......# #........# #.#......# #.####... #.#......# #.####. #f#.@......# #....#...... #...#......# ####.##..... #.####'##### #.##...... =..#....# #.###.....#####.##### ###.#................## #...#.#.#.....#######..######.###.# .......................>##.# .##.#.<#.#####.h1m†.......##.# .ff   sleepcap---2.5 (0.6 _There is an open door here.Ah l#......# #......# ##......# #.#......# #.#. ####......# #.#.. ..#......# #.#..# #.#......# #.####..#.. #.#......# #.####..##.#.'# #....#..... #.f.#......# ####.##.#.... #.####'##### #.##...... =..#....# #.#.....#####.##### ###.#..## #...#.# Ah-nAh>w:f.AhwK---3.1 _AhAhAh ?######## #......#  #......# #####......# #... #......# #.#.. ####......# #######.#... ..#......# #.......#...# #.#......# #.####..#.. #.#.@....# #.####..# Ah #.#f'......# #....#........ #...#......# ####.##.##.... #.####'##### #.##........ =..#....# #.#####.....#####.##### ###.#...................## #...#.###.#.....#######..######.###.#.......................>##.#Ah <7Ah Ah AhJ N########Josephus33 the Shooter#......#Spriggan of Dithmenos ......#......##### Health: 18/18 ========================#......##... Magic: 4/4========================#......##.#. AC: 4Str: 7. ####......# #######.#. EV: 18Int: 10.. ..#......# #.......#. SH: 0Dex: 20Ah <..# #.#......# #.####..## XL:  3 Next: 66% Place: Dungeon:3.. #.#*@....# #.####..#. Noise: ---------  Time: 1383.7 (0.0)#.#f*......# #....#.... a) +0 shortbowAh v.... #...#......# ####.##.## Fire: a) +0 shortbow.... #.####'##### #.##........ =..#....##.#####Ah d.....#####.##### ###.#.... f   sleepcap...............## #...#.###.#.....#######..######.###.#Ah .......................>##.# _The sleepcap is moderately damaged. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (moderately damaged, 98% to hit)AhU s .f'.Ah$ 7'*Ah *f*.  Aim: a sleepcap (moderately damaged, 98% to hit)Ah########Josephus33 the Shooter#......#Spriggan of Dithmenos ......#......##### Health: 18/18 ========================#......##... Magic: 4/4========================#......##.#. AC: 4Str: 7. ####......# #######.#. EV: 18Int: 10.. ..#......# #.......#. SH: 0Dex: 20..# #.#......# #.####..## XL:  3 Next: 66% Place: Dungeon:3.. #.#(@....# #.####..#. Noise: ---------  Time: 1383.7 (0.0)#.#fAh`v[39;49m(......# #....#.... a) +0 shortbow.... #...#......# ####.##.## Fire: a) +0 shortbow.... #.####'##### #.##........ =..#....##.#####.....#####.##### ###.#.... f   sleepcap...............## #...#.###.#.....#######..######.###.#.......................>##.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (moderately damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is severely damaged.Ah`AhyaAhziBf.'Ah[j>===4.9 (1.2 _Ah;sAhetAh######## #......#  #......# ######......# #...# #......# #.#.#. ####......# #######.#.#.. ..#......# #.......#....# #.#..@...# #.####..###.. #.#f.....# #.####..# #.#.'......# #....#......... #...#......# ####.##.##.... #.####'##### #.##......... =..#....# #.######.....#####.##### ###.#....................## #...#.####.#.....#######..######.###.#Ah_Ah7---5.5 (0.6AhAh0Ah[ ######## #......#  #......# ##### #......# #...# #......# #.#.#.. ####......# #######.#.#.. ..#...@..# #.......#.....# #.#......# #.####..####.. #.#f.....# #.####..#..# #.#.'......# #....#.....#.... #...#......# ####.##.##.#.... #.####'##### #.##......... =..#....# #.#######.....#####.##### ###.#.....................## #...#.#####AhQ^ AhFf >f...Ahg D---6.1Ahm Ahn AhQJosephus33 the ShooterSpriggan of Dithmenos ......########Health: 18/18 ========================#......#Magic: 4/4========================#......###### AC: 4Str: 7#......##...## EV: 18Int: 10#......##.#.#. SH: 0Dex: 20. ####......# #######.#.#. XL:  3 Next: 66% Place: Dungeon:3.. ..#...@..# #.......#... Noise: ---------  Time: 1386.1 (0.0)AhE..# #.#.f*...# #.####..#### a) +0 shortbow.. #.#......# #.####..#..# Fire: a) +0 shortbow#.#.'......# #....#.....#.... #...#......# ####.##.##.#.... #.####'##### #.##....# f   sleepcap..... =..#....##.#######.....#####.##### ###.#......Ah<...............## #...#.#####You shoot an arrow. The arrow hits the sleepcap! _The sleepcap is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)AhJosephus33 the ShooterSpriggan of Dithmenos ......########Health: 18/18 ========================#......#Magic: 4/4========================#......###### AC: 4Str: 7#......##...## EV: 18Int: 10#......##.#.#. SH: 0Dex: 20Ahw. ####......# #######.#.#. XL:  3 Next: 66% Place: Dungeon:3.. ..#...@..# #.......#... Noise: ---------  Time: 1386.1 (0.0)..# #.#.f(...# #.####..#### a) +0 shortbow.. #.#......# #.####..#..# Fire: a) +0 shortbow#.#.'......# #....#.....#Ah .... #...#......# ####.##.##.#.... #.####'##### #.##....# f   sleepcap..... =..#....##.#######.....#####.##### ###.#.....................## #...#.#####Ah3+Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  Ahr/The arrow hits the sleepcap but does no damage.Ah1EPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  AhThe arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged.Ahkf..===7.3 (1.2 _AhAhAh ######## #......#  #......# ##### #......# #...### #......# #.#.#.. ####....@.# #######.#.#.#.. ..#..f...# #.......#......# #.#......# #.####..####... #.#......# #.####..#..#. #.#.'......# #....#.....#. Ah> V.... #...#......# ####.##.##.#. .... #.####'##### #.##....#. ..... =..#....# #.####### .....#####.##### ###.#.......AhX Ahk( 8f.Ah+) 5---9 (0.6Ahg/ Ah1 Ah?P---Ah(AhAhN#########......# #......# ######......# #...#####......# #.#.#.... ####...f..# #######.#.#.##Ahm.. ..#.....@# #.......#.....# #.#......# #.####..####.# .. #.#......# #.####..#..#.##.#.'......# #....#.....#.# ... #...#......# ####.##.##.#.# #.####'##### #.##....#.#Ah=..#....# #.#######.######.#######.#.......#.........#...#.#######Ah>8.5AhAhAhJosephus33 the ShooterSpriggan of Dithmenos ......########Health: 18/18 ========================#......#Magic: 4/4========================#......######AC: 4Str: 7#......##...#### EV: 18Int: 10#......##.#.#... SH: 0Dex: 20. ####...f*.# #######.#.#.## XL:  3 Next: 66% Place: Dungeon:3.. ..#.....@# #.......#..... Noise: ---------  Time: 1388.5 (0.0)..# #.#......# #.####..####.# a) +0 shortbow.. #.#......# #.####..#..#.# Fire: a) Ah6+0 shortbow#.#.'......# #....#.....#.# ... #...#......# ####.##.##.#.# ... #.####'##### #.##....#.# f   sleepcap .... =..#....##.#######.# ....#####.##### ###.#.......# ..............## #...#.#######The arrow hits the sleepcap but does no damage. _The sleepcap is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)AhS f.Ah_f*Aim: a sleepcap (severely damaged, 98% to hit)AhUJosephus33 the ShooterSpriggan of Dithmenos ......########Health: 18/18 ========================#......#Magic: 4/4========================#......######AC: 4Str: 7#......##...#### EV: 18Int: 10#......##.#.#... SH: 0Dex: 20. ####...f(.# #######.#.#.## XL:  3 Next: 66% Place: Dungeon:3.. ..#.....@# #.......#..... Noise: ---------  Time: 1388.5 (0.0)..# #.#......# #.####..####.# a) +0 shortbow.. #.#......# #.####..#..#.# Ah :[33mFire: a) +0 shortbow#.#.'......# #....#.....#.# ... #...#......# ####.##.##.#.# ... #.####'##### #.##....#.# f   sleepcap .... =..#....##.#######.# ....#####.##### ###.#.......# ..............## #...#.#######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is severely damaged.AhejAhqM..fAhcr>===9.7 (1.2 _Ah!{Ah[|Ah@~########......#####...#####.#.... ###########. ..#....f.# #.......#..... ..# #.@# #.####..####.# .... #.#.'...#... ... #...####.##.######'##### #.##.... =..#....# #########.##### ###.#................## #...#.###### #.....#######..######.###.#Ah 7--The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.Ah6/  --more--Ah/ ######## #......# #......# #####  #......#  #......#  . ####......#  .. ..#....f.#  ..# #.#.....@#  .. #.#......#  #.#.'......#  #...#......#  #.####'#####  =..#....# .#####   AhAh1  4 --90.3 (0.6+0 shortbow _AhMAh ######## #......# #......# #####  #......#  #......#  . ####......#  .. ..#....f.#  ..# #.#.....@#  .. #.#......#  #.#.'......#  #...#......# Ah8 #.####'#####  =..#....# .#####  Ah9/18 ------------18 ==-1.3 (1+0 shortbowAhI AhG _The sleepcap releases spores at you! You wake up.Ahlb ######## #......# #......###### #......# #...### #......# #.#.#... ####......# #######.#.#.# .. ..#....f.# #.......#.... ..# #.#......# #.####..#### .. #.#....@.# #.####..#..#. #.#.'......# #....#.....#. .... #...#......# ####.##.##.#.. #.####'##### #.##....#... =..#....# #.#######..#####.##### ###.#..................## #...#.##### .#.....##Ahc #####..######.###.# .......................>##.#Ahk x.f--9 (0Ahq Ahs AhWe #......# #......###### #......# #...## #......# #.#.#.. ####......# #######.#.# .. ..#......# #.......#... ..# #.#....f.# #.####..#### .. #.#......# #.####..#..# #.#.'...@..# #....#.....#Ah(f.... #...#......# ####.##.##.#  .... #.####'##### #.##....#  ..... =..#....# #.#######  .....#####.##### ###.#.....  ...............## #...#.#####  .#.....#######..######.###.#  .......................>##.#  .##.#.<#.#####.†.......##.#Ahfp10/18=-----------2.5AhxAhyAh~  #......###### #......# #...# #......# #.#.. ####......# #######.#.# .. ..#......# #.......#. ..# #.#....f.# #.####..### .. #.#......# #.####..#.. #.#.'......# #....#......... #...#..@...# ####.##.##. .... #.####'##### #.##.... ..... =..#....# #.##### .....#####.##### ###.#..... ...............## #...#.#### .#.....Ah #######..######.###.#  .......................>##.# .##.#.<#.#####.†.......##.# ####.#####..######.##.####Ah s.f3.1Ah Ah Ah #......# #... #......# #.#.. ####......# #######.#. .. ..#......# #.......#. ..# #.#......# #.####..## .. #.#...f..# #.####..#.Ah #.#.'......# #....#...... #...#......# ####.##.## .... #.####@##### #.##..Ahi ..... =..#....# #.##### .....#####.##### ###.#.... ...............## #...#.### .#.....#######..######.###.# .......................>##.#Ah $ .##.#.<#.#####.†.......##.# ####.#####..######.##.### #..........#....##.#..AhpAh&7Ahg _There is an open door here.AhX#......##... Josephus33 the Shooter#......##.#. Spriggan of Dithmenos ....... ####......# #######.#. Health: 10/18 =============-----------.. ..#......# #.......#. Magic: 4/4========================..# #.#......# #.####..## AC: 4Str: 7.. #.#...f..# #.####..#. EV: 18Int: 10#.#.'..*...# #....#.... SH: 0Dex: 20.... #...#..*...# ####.##.## XL:  3 Next: 66% Place: hdYmDungeon:3.... #.####@##### #.##... Noise: ---------  Time: 1393.7 (0.0)..... =..#....##.##### a) +0 shortbow.....#####.##### ###.#.... Fire: a) +0 shortbow...............## #...#.###.#.....#######..######.###.#.......................>##.#f   sleepcap.##.#.<#.#####.†.......##.#####.#####..######.##.####..........#....##.#.. _The sleepcap releases spores at you! You wake up. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)AhDT#......##... Josephus33 the Shooter#......##.#. Spriggan of Dithmenos ....... ####......# #######.#. Health: 10/18 =============-----------.. ..#......# #.......#. Magic: 4/4========================..# #.#......# #.####..## AC: 4Str: 7.. #.#...f..# #.####..#. EV: 18Int: 10#.#.'..(...# #....#.... SH: 0Dex: 20.... #...#..(...# ####.##.## XL:  3 Next: h3U9m66% Place: Dungeon:3.... #.####@##### #.##... Noise: ---------  Time: 1393.7 (0.0)..... =..#....##.##### a) +0 shortbow.....#####.##### ###.#.... Fire: a) +0 shortbow...............## #...#.###.#.....#######..######.###.#.......................>##.#f   sleepcap.##.#.<#.#####.†.......##.#####.#####..######.##.####..........#....##.#..Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.AhPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged.AhU..f.Ahq>===4.9 (1.2 _AhAhMQ#. #########. ........ ..# #..# #.####..## .. #.#. #.#.'......# #....#....... #...#.f....# ####.##.######'##### #.##.... =..#...@# ########.##### ###.#..............## #...#.####.....#######..######.###.#......................> .##.#.<#.#####.†. ###.######.##.### #..........#....##.#..#######.#'#.###AhYAhZ7---5.5 (0.6AhcAhdAhb  #......# #.# . ####......# #.# .. ..#......# #Ahr .# ..# #.#......# #.####.. .. #.#......# #.####..# #.#.'......# #....# .... #...#.f....# ####.##. .... #.####'##### #.## ..... =..#..@.# #.Ah  .....#####.##### ###.# .......## #...#. .#.....#######..######.###.#  .>##.# .##.#.<#.#####.†.##.# ####.#####..######.##. #.#....##.# #.#'#.##.##.#..f---6.1Ah! AhY Ah^ #......# #. . ####......# #. .. ..#......# #. ..# #.#......# #.####.. .. #.#......# #.####.. #.#.'......# #....# .... #...#......# ####.##. .... #.####f##### #.## ..... =..#.@..# #. .....#####.##### ###.# Ah`v........## #...#. .#.....#######..######.###.#  .>##.# .##.#.<#.#####.†.##.# ####.#####..######.##. #.#....##.# #.#'#.##.##.#AhS1=AhQ7AhLAh72 #......# # . ####......# # .. ..#......# # ..# #.#......# #.#### .. #.#......# #.#### #.#.'......# #....# .... #...#......# ####.## .... #.####f##### #.## ..... =..#@...# #. .....#####.##### ###.# ........## #...#. .#.....#######..######.###. .>##. .##.#.<#.#####.†.##. ####.#####..######.##. #.#....##. #.#'#.##.##.Ah95Ah>p'f7.3AhEAhoGAh5n. #########. ........ ..# #.# #.#### .... #.#.'......# #........ #...#......# ####.######'##### . =..#..f.# #####@##### ###.#.............## #..#.....#######..######.##......................> .##.#.<#.#####.†. ###.###### #..........#...#######.#'#.## #....AhtAh7f.Ah&9AhAhAh1z .. ..#......# #..... ..# #.#......# #.#### .. #.#......# #.#### #.#.'......# #....#.... #...#......# ####.# .... #.####'##### #. ..... =..#.f..# #. .....#####.##### ###. .........@.....## #...#Ah  .#.....#######..######.### .......................>## .##.#.<#.#####.†.......## ####.#####..######.## #..........#....## ########.#'#.##.## #.....##.## ##.##AhAh(8.5AhdAhoAh~  .. ..#......# # ..# #.#......# #. .. #.#......# #. #.#.'......# #....Ah  .... #...#......# ####. .... #.####'##### #. ..... =..#.f..# #. .....#####.##### ###. .## #... .#.....#..######. .......> .##.#.<#.#####.†... ####.#####..######.## #.#.... #.#'#.##. #.....##. #....###..f=9.1Ah@5 .. ..#......# # ..# #.#......# #. .. #.#......# #. #.#.'......# # .... #...#......# #### .... #.####'##### # ..... =..#....# # .....#####f##### ### .## # .#.....#..######. ........>#.##.#.<#.#####.†.# ...####.#####..######. ### #.#.... #.#'#.##. #.....##. #....###.AhR<7AhAhAh); .. ..#......# # ..# #.#......# #.g .. #.#......# #.#. #.#.'......# ##.... #...#......# #.... #.####'##### #..... =..#....# #.....#####f##### .## #.#.....#..######....#.##.#.<#.#####.† # ...####.#####..###### #### #.# #.#'#.## g   goblin (asleep) #.....## #....###AhC,Ah(M ..f  A goblin comes into view. It is wielding a +0 dagger.AhM*400.3AhVAhY3 _The goblin moves out of view.AhY  .. ..#......# ### ..# #.#......# #..g .. #.#......# #. #.#### #.#.'......# # #..... #...#......#  #..... #.####'##### #..... =..#....#.#.....#####.##### .f.....## #.#.....#..######$..#.##.#.<#.#####.† # ...####.#####.. #### #.# #.#'#.# g   goblin #..... #....Ah] Ahe 4f.Ah!g ]2==9Aho Ahr + _Found 14 gold pieces.AhvP .. ..#......# # ## ..# #.#......# # ..g .. #.#......# # #.##### #.#.'......# # #...... #...#......#  #.....# #.####'##### #.....#=..#....##.#.....#####.##### .f......## #...#.....#...$.. ###.##.#.<#.#####.† #....####.#####..###### #.# Ahz#.#'#. #..... #....AhtAhS.g1.5AhXAh^Ah;8.. ..#......# # Josephus33 the Shooter## ..# #.#......# # Spriggan of Dithmenos ......... .. #.#......# # Health: 12/18 ================--------#g##### #.#.'......# # Magic: 4/4========================#...... #...#......# # AC: 4Str: 7#.....# #.####'#####EV: 18Int: 10#.....#=..#....#SH: 0Dex: 20AhrN#.#.....#####.#####XL:  3 Next: 66% Place: Dungeon:3.......@***f......##Noise: ---------  Time: 1401.5 (0.0)#...#.....#######..##### a) +0 shortbow.$...................... Fire: a) +0 shortbow###.##.#.<#.#####.†....#....####.#####..########## #..........#. f   sleepcap########.#'#. g   goblin#.....#....# Ahh_The goblin moves out of view. _Found 14 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)Ah/l ..fAh5*.Ah"&*fAim: a sleepcap (severely damaged, 98% to hit)Ah|.. ..#......# # Josephus33 the Shooter## ..# #.#......# # Spriggan of Dithmenos ......... .. #.#......# # Health: 12/18 ================--------#g##### #.#.'......# # Magic: 4/4========================#...... #...#......# # AC: 4Str: 7#.....# #.####'#####EV: 18Int: 10#.....#=..#....#SH: 0Dex: 20#.#.....#####.#####XL:  3 Next: 66% Place: Dungeon:3.......@(((f......##Noise: --------- h}7m Time: 1401.5 (0.0)#...#.....#######..##### a) +0 shortbow.$...................... Fire: a) +0 shortbow###.##.#.<#.#####.†....#....####.#####..########## #..........#. f   sleepcap########.#'#. g   goblin#.....#....#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.AhcPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged.Ah* Ah4V.g..f.AhT>===2.7 (1.2 _AhAh?Ah[lO.. ..#......# # Josephus33 the Shooter## ..# #.#......# # Spriggan of Dithmenos ......... .. #.#......# # Health: 12/18 ================--------#.##### #.#.'......# # Magic: 4/4========================#.g.... #...#......# # AC: 4Str: 7#.....# #.####'#####EV: 18Int: 10#.....#=..#....#SH: 0Dex: 20#.#.....#####.#####XL:  3 Next: 66% Place: Dungeon:3Ah mN.......@**f.......##Noise: ===------  Time: 1402.7 (0.0)#...#.....#######..##### a) +0 shortbow.$...................... Fire: a) +0 shortbow###.##.#.<#.#####.†....#....####.#####..########## #..........#. f   sleepcap########.#'#. g   goblin#.....#....#Ah^mThe arrow hits the sleepcap but does no damage. _The sleepcap is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)Ahyg***..fgoblin, wielding a +0 dagger (59% to hit)Ahl .. ..#......# # Josephus33 the Shooter## ..# #.#......# # Spriggan of Dithmenos ......... .. #.#......# # Health: 12/18 ================--------#.##### #.#.'......# # Magic: 4/4========================#.(.... #...#......# # AC: 4Str: 7#..(..# #.####'#####EV: 18Int: 10#...(.#=..#....#SH: 0Dex: 20#.#...(.#####.#####XL:  3 Next: 66% Place: hț 7mDungeon:3.......@..f.......##Noise: ===------  Time: 1402.7 (0.0)#...#.....#######..##### a) +0 shortbow.$...................... Fire: a) +0 shortbow###.##.#.<#.#####.†....#....####.#####..########## #..........#. f   sleepcap########.#'#. g   goblin#.....#....#The arrow hits the sleepcap but does no damage. _The sleepcap is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)Aht _The sleepcap is severely damaged.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow closely misses the goblin.AhdAh(_.g..f.Ah)43.9 (1.2 _Ah1Ah3AhId## ..# #.#......#  ... .. #.#......#  #.##### #.#.'......#  #...... #...#......#  #..g..# #.####'#####  #.....#=..#....# ##.#.....#####.#####..........f........## #...#.@...#######..####..$.....................#####.##.#.<#.#####.† #....####.#####..### ###### #.......... ########.#'# #... ########....AhYLAhxMAhV.g...f---4.5 (0.6Ah1_Ah1aAhc  ... .. #.#......# #.#######.#.'......# #...... #...#......# #.....# #.####'###### #...g.#=..#....# ###.#.....#####.#####....................#####...#...f.#######..###...$...@................######.##.#.<#.#####.† #....####.#####..## ###### #.......... ########.#' #... ######## #........#Ahe Ah7g Ahp T.g..fAhq m13=---5.1Ah{ Ah} Ah ... .. #.#...... #.#######.#.'...... #...... #...#......# #.....# #.####' #.#.....#=..#....#AhW:#.#...g.#####.#####....###...#.....#...$..@..f#.##.#.<#.#####.† #....####.#####.. ###### # #.#Ah # # # #.Ah$Ah&7AhAhAh" ... .. #.# #.#######.#.'# #...... #...# #.#.....# #.####' #.#.....#=..#....# ####.#...g.#####.##### ..........###...#.....#...$.@...f#.##.#.<#.#####.† #....####.#####.. ###### # #. #Ah #. # #AhDAhrf.6.3Ah!Ah... .. #.#..... Josephus33 the Shooter#.#######.#.'..... Spriggan of Dithmenos ......# #...... #...#..... Health: 13/18 =================-------#.#.....# #.####'### Magic: 4/4========================#.#.....#=..#....#AC: 4Str: 7####.#...g.#####.##### EV: 18Int: 10.....................## SH: 0Dex: 20#####...#.....#######..# XL:  3 Next: 66% Place: Dungeon:3.....$.@**f............. Noise: ---------Ahk[33m  Time: 1406.3 (0.0)########.##.#.<#.#####.† a) +0 shortbow#....####.#####.. Fire: a) +0 shortbow###### #........########.#. f   sleepcap#.#######.#.......Aim: a goblin, wielding a +0 dagger (59% to hit) _You shoot an arrow. The arrow closely misses the goblin.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)AhT .fAh=*fAim: a sleepcap (severely damaged, 98% to hit)AhY/... .. #.#..... Josephus33 the Shooter#.#######.#.'..... Spriggan of Dithmenos ......# #...... #...#..... Health: 13/18 =================-------#.#.....# #.####'### Magic: 4/4========================#.#.....#=..#....#AC: 4Str: 7####.#...g.#####.##### EV: 18Int: 10.....................## SH: 0Ah(0;Dex: 20#####...#.....#######..# XL:  3 Next: 66% Place: Dungeon:3.....$.@((f............. Noise: ---------  Time: 1406.3 (0.0)########.##.#.<#.#####.† a) +0 shortbow#....####.#####.. Fire: a) +0 shortbow###### #........########.#. f   sleepcap#.#######.#.......Ah/1Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is severely damaged.Ah7Ah@g.f.g   goblin===7.4 (1.1 _AhHAhAhY > ... .. #.##.#.#######.#.' #.#.......#...# #.#.....# #.####' #.#.....#=..#....# ####.#.....#####.##### .......g...#...#.....#...$@..f#.##.#.<#.#####. #....####.#####AhWZ T ###### # # # # # #Ah>] Ahqg b.g---8.0 (0.6Ahvo AhLq AhU ... .. #.# #.#.#.#.' #.#.......#...# #.#.....# #.####' #.#.....#=..#....# ####.#.....#####. ............#..g#.....#.@...f#.##.#.<#.##### #....####.##### ###### # AhFE  #AhAhvf.---6AhAh  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is severely damaged. _You see here 14 gold pieces.Ah V ... .. #.# #.#.#######.#.' #.#.......#...# #.#.....# #.####' #.#.....#=..#.... ####.#.....#####. ..........#..g#.....#$..f#.##.#.<#. #....####. ###### #   #Ah ,Ah L.gf.Ah /9.2 _Ah Ah Ahsb\ ... .. #.# #.#.#######.#.' #.#.......#...# #.#.....# #.#### #.#.....#=..# ####.#.....#####. .....#...#......$gf#.##.#.<#. #....####. ###### #   #AhkAh>lT4=8AhfsAhtAh ... .. #.# #.#.#.#.' #.#.......#...# #.#.....# #. #.#.....#=..# ####.#.....#####. ......#...#......$gf#.##.#.<#. #....####. ###### #   #Ah,Ah$lgf.10.4Ah8AhfAhPL ... .. #.# Josephus33 the Shooter#.#.#######.#.' Spriggan of Dithmenos ......#.#.......#...# Health: 14/18 ==================------#.#.....# #.### Magic: 4/4========================#.#.....#=..#.. AC: 4Str: 7####.#.....#####.# EV: 18Int: 10.................. SH: 0Dex: 20##########...#.....##### XL:  3 Next: 66% Place: Dungeon:3.......@**gf............ Noise: ---------  Time: 1410.4 (0.0)#############.##.#.<#.## a) +0 shortbow#....####.## Fire: a) +0 shortbow#####AhsM # #...####f   sleepcapg   goblin####.. _The sleepcap is severely damaged. _You see here 14 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)Ah l .gfAh[ |*gAim: a goblin, wielding a +0 dagger (59% to hit)Ah|6... .. #.# Josephus33 the Shooter#.#.#######.#.' Spriggan of Dithmenos ......#.#.......#...# Health: 14/18 ==================------#.#.....# #.### Magic: 4/4========================#.#.....#=..#.. AC: 4Str: 7####.#.....#####.# EV: 18Int: 10Ah7K.................. SH: 0Dex: 20##########...#.....##### XL:  3 Next: 66% Place: Dungeon:3.......@..gf............ Noise: ---------  Time: 1410.4 (0.0)#############.##.#.<#.## a) +0 shortbow#....####.## Fire: a) +0 shortbow###### #...####f   sleepcapg   goblin####..Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (59% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!Ahr=_(($ Ah&AhI..f.AhCF7===1.6 (1.2 _AhIAhAhY ... .. #. #.#.#.#. #.#.#... #.#.....# #. #.#.....#=..# ####.#.....#####. .......#...#......f#.##.#.<#. #....####. ###### #   #AhG[Ah a>f$Aha7---2.2 (0.6AhgAhhAh... .. #. Josephus33 the Shooter#.#.#######.#. Spriggan of Dithmenos ......#.#.......#... Health: 14/18 ==================------#.#.....# #.## Magic: 4/4========================#.#.....#=..#. AC: 4Str: 7####.#.....#####. EV: 18Int: 10................. SH: 0Dex: 20###########...#.....#### XL:  3 Next: 67% Place: Dungeon:3.......@**f$............ Noise: ---------  Time: 1412.2 (0.0)##############.##.#.<#.# a) +0 shortbow#....####.# Fire: a) +0 shortbow###### #..###fhT37m   sleepcap###.You shoot an arrow. The arrow hits the goblin! _You kill the goblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)Ahzp .@..fAh.@Ahq+@.Ahd5*.Ahy*fAim: a sleepcap (severely damaged, 98% to hit)AhD ... .. #. Josephus33 the Shooter#.#.#######.#. Spriggan of Dithmenos ......#.#.......#... Health: 14/18 ==================------#.#.....# #.## Magic: 4/4========================#.#.....#=..#. AC: 4Str: 7####.#.....#####. EV: 18Int: 10................. SH: 0Dex: 20###########...#.....#### XL:  3 Next: 67% Place: Dungeon:3.......@((f$............ Noise: ---------  Time: 1412.2 (0.0)AhfE N##############.##.#.<#.# a) +0 shortbow#....####.# Fire: a) +0 shortbow###### #..###f   sleepcap###.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.Ah Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged.AhR H.f.Ah >===3.4 (1.2 _Ah^ Ah Ahqq ... .. # #.#.#.# #.#.# #.#.....# #. #.#.....#=..# ####.#.....##### .#...#......f.$#.##.#.<#. #....####. ###### #   #AhnAh?Ah3f.Ahzf5==---4.0 (0.6AhAheAhz ... ..  #.#.#. #.#.# #.#.....# #. #.#.....#=.. ####.#..... #...#......f..$#.##.#.<# #....#### ###### # ---6AhA ... .. #.#.#AhXB #.#.# #.#.....# # #.#.....#= ####.#..... #...#......f..$#.##.#.< #.... AhB4# Ah}DAhK4f.AhL(5.2AhQAhRTAh s ... .. Josephus33 the Shooter#.#.####### Spriggan of Dithmenos ......#.#.......# Health: 15/18 ====================----#.#.....# # Magic: 4/4========================#.#.....#=. AC: 4Str: 7####.#.....### EV: 18Int: 10.............. SH: 0Dex: 20##############...#.....# XL:  3 Next: 67% Place: Dungeon:3.......@**f...$......... Noise: ---------  Time: 1415.2 (0.0)#################.##.#.< a) +0 shortbow#....### Fire: a) +0 shortbow######f   sleepcapThe arrow hits the sleepcap but does no damage. _TAhx @he sleepcap is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)Ah*... .. Josephus33 the Shooter#.#.####### Spriggan of Dithmenos ......#.#.......# Health: 15/18 ====================----#.#.....# # Magic: 4/4========================#.#.....#=. AC: 4Str: 7Ah/####.#.....### EV: 18Int: 10.............. SH: 0Dex: 20##############...#.....# XL:  3 Next: 67% Place: Dungeon:3.......@((f...$......... Noise: ---------  Time: 1415.2 (0.0)#################.##.#.< a) +0 shortbow#....### Fire: a) +0 shortbow######Ah‹f   sleepcapFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is almost destroyed.AhAhJH.f.Ah>===6.4 (1.2 _AhAhAh7Ah9,Ah$:Ah<BAhyEj --- _You start resting.AhLQ28.3 (9.03Ah.Ml===---9.3 (10.0)AhQAhT" _HP restored.Ah IAh[ Ah Ah Ahz Ah[ f==Ah Ah ,Ah3 Ah Ah ,Ah Ah Aho ,Ah Ah  ... .. #.##.#.#######.#.'#.#.......#...##.#.....# #.####.#.....#=..#####.#.....#####.#.........#######Ah ...#.....#####..............@..$.33.5 (4.2)##.#######.##.#.<#.###....####.######## #...####### #..Ah E AhC AhF Ah Ah&'3Ah'Ah%*Ah/Ah-1,AhQ2AhK8  You now have 125 gold pieces (gained 14).  Things that are here:Ah8Ahl=w... .. #.#...#.#.#######.#.'...#.#.......#...#...#.#.....# #.####'#.#.....#=..#....#####.#.....#####.###........... ##...#.....#######. .......6.3 (2.8 #.###.##.#.<#.####....####.######### #...#######...Ah=,Ah>BAhCR _a +0 dagger; a goblin corpseAh|3Ah AhAhlAhAht ,Ah_,AhDAhGAh,AhAhDAh,AhAh!Ah$,AhD&AhR.p #......#  . ####......#  .. ..#......# ####. ..# #.#......# #.... .. #.#......# #.#.#######.#.'......# #.#.......#...##  #.#.....# #.####'#####  #.#...@.#=..#....# 9.3 (3.0 ######.#.....#####.##### .......................## Ah/###########...#.....#######..#### ...........)..................... ##############.##.#.<#.#####.†...#....####.#####..######### #..........########.#'#Ah>AhDAhTmAhmAhnAhtAhxAhlxAh|XAh>}Ah~AhAhҁAhAhʄAh,AhAhюr#......#  #......#  #......#  . ####......# ### .#......# #..####. ..# #.#......# #.##.... .. #.#......# #.#Ah=#.#.#######.#.'......# #..#.#......@#...#......# ###41.7 (2.4 #.#.....#.#.####' #.#.....#=..#....#  .#.....#####.#####  ..............## #...#.....#######..###### ........)........................ Ah###########.##.#.<#.#####.†......#....####.#####..#####AhړAhAhaIAhAh},Ah,AhAh$AhoAhAh:AhzAh1. ######.. ..#..####. ..# #.#...#.... .. #.#..#Ah.#.#######.#.'..#.......#...##.....#.#.####'##### #.....#@..#....# 3.9 (2.2######.#.....#####.##### ##.......................## #....###### #..........#... ########.#'#.## AhqAhAh:* _n - a ring of flightBh 4Bh/ Bh BhBhInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Bh8YMissiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn)n - a ring of flight Scrolls (go to first with ?)Bhc - a scroll of butterflies  f - a scroll of enchant armour  i - 3 scrolls of teleportation Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potionsBh6p n - a ring of flight. A ring that grants its wearer flight. BhYou found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed Bh so natural on that completely human organism that he couldn't understand why  other men didn't have them too.” Bh^ -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. Bh4utrans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.BhBhiInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  e - a ring of wizardry (worn)  o - a ring of willpower (worn)  n - a ring of flight Scrolls (go to first with ?)  c - a scroll of butterflies  f - a scroll of enchant armour  i - 3 scrolls of teleportation Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potions  Bhe - a ring of wizardry (worn). A ring that increases the success rate of its wearer's magical spells. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified equipped jewellery _________________ “A ring of gold and a milk-white dove  Bh! Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe. Bh  Bh #......#Josephus33 the Shooter. ####......# ### Spriggan of Dithmenos ........ ..#......# #.. Health: 23/23 ========================####. ..# #.#......# #.# Magic: 5/5========================#.... .. #.#......# #.# AC: 4Str: 7#.#.#######.#.'......# #.. EV: 18Int: 10#.#.......#...#......# ### SH: 0Dex: 20#.#.....#.#.####'##### BhyXL:  4 Next: 19% Place: Dungeon:3#.#.....#@..#....#Noise: ---------  Time: 1443.9 (0.0)######.#.....#####.##### ## a) +0 shortbow.......................## #. Fire: a) +0 shortbow ########...#.....#######..######. ........)........................ ###########.##.#.<#.#####.†...... #....####.#####..###### ###### #..........#... ########.#'#.##  _You start resting. _HP restored.  You now have 125 gold pieces (gained 14).  Things that are here: _a +0 dagger; a goblin corpse _n - a ring of flight BhC4.4 (0.5 Bh Bhz  ########.#'#.##  _You remove your ring of wizardry. Bhxs BhxInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  Bhy b - a +2 robe (worn) Jewellery (go to first with "=)  o - a ring of willpower (worn)e - a ring of wizardry  n - a ring of flight Scrolls (go to first with ?)c - a scroll of butterflies  f - a scroll of enchant armour  i - 3 scrolls of teleportation Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  Bhyf j - a black potion  k - a clear potion  m - 2 sedimented pink potionsBh n - a ring of flight. A ring that grants its wearer flight. You found it on level 3 of the Dungeon. BhK TStash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.Bh BhY Bh #......#Josephus33 the Shooter. ####......# ### Spriggan of Dithmenos ........ ..#......# #.. Health: 23/23 ========================####. ..# #.#......# #.# Magic: 5/5BhSA========================#.... .. #.#......# #.# AC: 4Str: 7#.#.#######.#.'......# #.. EV: 18Int: 10#.#.......#...#......# ### SH: 0Dex: 20#.#.....#.#.####'#####XL:  4 Next: 19% Place: Dungeon:3#.#.....#@..#....#Noise: ---------  Time: 1444.4 (0.0)######.#.....#####.##### ## a) +0 shortbow.......................## #. Fire: a) +0 shortbow ########...#.....#######..######. Fly ........)........................ Bh}###########.##.#.<#.#####.†...... #....####.#####..###### ###### #..........#... ########.#'#.## You now have 125 gold pieces (gained 14).  Things that are here: _a +0 dagger; a goblin corpse _n - a ring of flight _You remove your ring of wizardry.  You fly up into the air.Bh@9 (0.5Bhs#Bh%]  ########.#'#.##   Things that are here: _a +0 dagger; a goblin corpsen - a ring of flight _You remove your ring of wizardry.  You fly up into the air. _n - a ring of flight (worn)Bh Bh3BhmBhBhuBhBhu,Bh2BhH @#......#  #......#  #......#  . ######......# #### .. #. ..#......# #....####. ..#.##.#......# #.####.... ...#.#......# #.#.#.#######.#.'......# #....#.#....# ####.6.7 (1.8 #.#.....#.#.####'##### #. #.#.....#...#....# .#.....#####.##### .## #...#.....#######..######.## ......)........................> #########.##.#.<#.#####.†.......##....####.#####..######.+Bh+Bhi+Bh+BhS+Bh&M...  ... ######......# ##### .... #. ..#.......###.S...#.##.#..............#.#....##########@#.'...+Bh..#...#......# ###.#.####'######.#.....#...#....##. Fly #S   adder (asleep)+Bhf(0.0+BhJ,7.3 (0.6+Bh+BhY _An adder comes into view.,Bh(#......#Josephus33 the Shooter#......#Spriggan of Dithmenos .......#......#Health: 23/23 ========================..#......#Magic: 5/5========================... ######......# ##### AC: 4Str: 7.... #. ..#......# #.... EV: 18Int: 10####.S**.#.##.#......# #.### SH: 0Dex: 20#.......***.#.#......# #.### XL:  4 Next: 19% Place: Dungeon:3#.#.#######@#.'......# #.... Noise: ---------  Time: 1447.3 (0.0)#.#.......#...#......# ####. a) +0 shortbow,Bhj*[40m#.#.....#.#.####'##### #. Fire: a) +0 shortbow#.#.....#...#....##. Fly ######.#.....#####.##### ###. .......................## #... S   adder (asleep) ######...#.....#######..######.## ......)........................># #########.##.#.<#.#####.†.......# _n - a ring of flight (worn) _An adder comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)-Bh@e S.-BhoS*Aim: an adder (asleep, 98% to hit)-BhV#......#Josephus33 the Shooter#......#Spriggan of Dithmenos .......#......#Health: 23/23 ========================..#......#Magic: 5/5========================... ######......# ##### AC: 4Str: 7.... #. ..#......# #.... EV: 18Int: 10####.S((.#.##.#......# #.### SH: 0Dex: 20#.......(((.#.#......# #.### XL:  4 Next: 19% Place: Dungeon:3#.#.#######@#.'......# #.... Noise: ---------  Time: 1447.3 (0.0)#.#.......#...#......# ####. a) +-Bhε0 shortbow#.#.....#.#.####'##### #. Fire: a) +0 shortbow#.#.....#...#....##. Fly ######.#.....#####.##### ###. .......................## #... S   adder ######...#.....#######..######.## ......)........................># #########.##.#.<#.#####.†.......#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.-Bh+:  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.  The adder is heavily wounded.-Bh#Dm...S...-Bh# #########.##.#.<#.#####.†.......#The adder hisses angrily. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit).Bh'#......#Josephus33 the Shooter#......#Spriggan of Dithmenos .......#......#Health: 23/23 ========================..#......#Magic: 5/5========================... ######......# ##### AC: 4Str: 7.... #. ..#......# #.... EV: 18Int: 10####.....#.##.#......# #.### SH: 0Dex: 20#......S(((.#.#......# #.### XL:  4 Next: 19% Place: Dungeon:3.Bh#.#.#######@#.'......# #.... Noise: ===------  Time: 1448.5 (0.0)#.#.......#...#......# ####. a) +0 shortbow#.#.....#.#.####'##### #. Fire: a) +0 shortbow#.#.....#...#....##. Fly ######.#.....#####.##### ###. .......................## #... S   adder ######...#.....#######..######.## ......)........................># #########.##.#.<#.#####.†.......#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage..BhRPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (heavily wounded, 50% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage.  The adder is heavily wounded..Bh2.BhS..S..Bh39.7 (1.2 _.BhU.Bh<.Bh #......# .#......# .#......# ... ######......# ######.... #. ..#......# #.....####.....#.##.#......# #.#####........S..#.#......# #.##.#.#######.#.'......# #....#.#.......#.@.#......# ####.##.#.....#.#.####'##### #.##.#.....#...#....# #.# #####.#.....#####.#######.# ......................#...# #####...#.....#######..######.### .....)........................> .Bh ########.##.#.<#.#####.†# #....####.#####..######.#.Bh M---50.3 (0.6.Bh .Bh /BhRC#......#Josephus33 the Shooter.#......#Spriggan of Dithmenos ........#......#Health: 23/23 ========================... ######......# ###### Magic: 5/5========================.... #. ..#......# #..... AC: 4Str: 7####.....#.##.#......# #.#### EV: 18Int: 10#........S*.#.#......# #.#### SH: 0Dex: 20#.#.#######*#.'......# #....# XL:  4 Next: 19% Place: Dungeon:3#.#.......#.@[3/BhD9;49m.#......# ####.# Noise: ---------  Time: 1450.3 (0.0)#.#.....#.#.####'##### #.# a) +0 shortbow#.#.....#...#....##.# Fire: a) +0 shortbow #####.#.....#####.##### ###.# Fly ......................## #...# #####...#.....#######..######.### S   adder .....)........................>## ########.##.#.<#.#####.†.......###....####.#####..######.##The arrow hits the adder but does no damage. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)/BhMFy S.#/Bh##. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  You can't see that place.  [a rock wall.]/Bhm S*##*Aim: an adder (heavily wounded, 50% to hit)/Bh #......#Josephus33 the Shooter.#......#Spriggan of Dithmenos ........#......#Health: 23/23 ========================.(. ######......# ###### Magic: 5/5========================..(( #. ..#......# #..... AC: 4Str: 7####....(#.##.#......# #.#### EV: 18/Bh Int: 10#........((.#.#......# #.#### SH: 0Dex: 20#.#.#######(#.'......# #....# XL:  4 Next: 19% Place: Dungeon:3#.#.......#.@.#......# ####.# Noise: ---------  Time: 1450.3 (0.0)#.#.....#.#.####'##### #.# a) +0 shortbow#.#.....#...#....##.# Fire: a) +0 shortbow #####.#.....#####.##### ###.# Fly ......................## #...# #####...#.....#######..######.### S   adder .....)........................>## ########.##.#.<#.#####.†.......###....####.#####..######.## _/Bhg =The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)/Bhvs wYou shoot an arrow. The arrow completely misses the adder./BhPt /Bh{ f......S/Bh| ====1.5 (1.2 _/Bh /Bh 0Bh#......#  #......# #. #......# #.. #......# ... ######......# ####### .... #. ..#......# #......####.....#.##.#......# #.####.#...........#.#......# #.####.0Bh#.#.#######S#@'......# #....#.#.#.......#...#......# ####.##.#.....#.#.####'##### #.#  #.#.....#...#....# #.# ####.#.....#####.##### ###.#. .....................## #...#.  ####...#.....#######..######.###.  ....)........................>##.  #######.##.#.<#.#####.†.......##. 0Bhg0Bh .SS   adder0Bh]6---2.1 (0.60BhE0Bh!0Bh #......# #......# #. #......# #... #......# #.... ######......# #..... #. ..#......# #.0Bh I####.....#.##.#......# #.####.#.#.#......# #.####.#.#.#.#.@......# #....#.#.#.#.S.#......# ####.##.#.#.....#.#.####'##### #.##.#.#.....#...#....# #.#.#.....#####.##### ###.#.## #...#.#...#.....#..######.###.#0Bh ).>##.#.##.#.<#.#####.†.##.#0Bh 0Bh3 {S.---70Bh 0BhB Q _There is an open door here.1Bh#......# #......# #. #......# #... #......# #.#... ######......# #.#.... #. ..#......# #.#####.....#.##.#......# #.####..##.#.#......# #.####..##.#.#.#S'# #....#.#.#.#...#......# ####.##.#1Bh9#.#.....#.#.####'##### #.##.#.#.....#...#....# #.#.#.....#####.##### ###.#.## #...#.# 1Bh)1Bh.3.3 _1Bh1Bh1BhF #......# #......# #. #......# #... #......# #.#.... ######......# #.#..... #. ..#......# #.#. ####.....#.##.#......# #.####..# #.#.#......# #.####..#. #.#.#.#S'.@....# #....#. #.#.#...#......# ####.##.# 1Bh#.#.....#.#.####'##### #.##. #.#.....#...#....# #.# #.#.....#####.##### ###.#.## #...#.# 1Bh1Bh$H.S1Bh%%91Bhj,1Bh-1Bhh .#......# #......# #. #......# #...#.. #......# #.#.#... ######......# #.#.#1Bh .... #. ..#......# #.#......#.##.#......# #.####..# .#.#......# #.####..#. .#.#.#.S..@...# #....#. .#.#...#......# ####.##.##. .#.....#.#.####'##### #.##. .#.....#...#....# #.# .#.....#####.##### ###.#.## #...#.# 1Bhќ 1Bh H'S1Bh̤ '4.51Bh 1Bh 1Bh) #......# #......# ##### . #......# #...#.. #......# #.#.#.... ######......# #.#.#..... #. ..#......# #.#......#.##.#......# #.####..##.#......# #.####..#..# #.#1Bh* .#.'S..@..# #....#.....# #.#...#......# ####.##.##.# #.....#.#.####'##### #.##....# #.....#...#....# #.# #.....#####.##### ###.#........## #...#.##.....## 1Bh- 1Bhn5 o.S5.11Bh*< 1BhV= 2Bh#......#Josephus33 the Shooter#......###### Spriggan of Dithmenos .......#......##...## Health: 23/23 ========================..#......##.#.#. Magic: 5/5========================... ######......# #######.#.#. AC: 4Str: 7.... #. ..#......# #.......#... EV: 18Int: 10 ##.....#.##.#......# #.####..#### SH: 0Dex: 20 ..........#.#......# #.####..#..# XL:  4 Next: 19% Place: Dungeon:3 #.#######.#.'.S*@..# #....#.....# N2Bhoise: ---------  Time: 1455.1 (0.0) #.......#...#......# ####.##.##.# a) +0 shortbow #.....#.#.####'##### #.##....# Fire: a) +0 shortbow #.....#...#....##.####### Fly #.....#####.##### ###.#...... ................## #...#.##### S   adder ..#.....#######..######.###.# ........................>##.# ##.##.#.<#.#####.†.......##.# _You shoot an arrow. The arrow completely misses the adder. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)2Bhie S.2BhS*Aim: an adder (heavily wounded, 50% to hit)2Bh/e#......#Josephus33 the Shooter#......###### Spriggan of Dithmenos .......#......##...## Health: 23/23 ========================..#......##.#.#. Magic: 5/5========================... ######......# #######.#.#. AC: 4Str: 7.... #. ..#......# #.......#... EV: 182Bh|fInt: 10 ##.....#.##.#......# #.####..#### SH: 0Dex: 20 ..........#.#......# #.####..#..# XL:  4 Next: 19% Place: Dungeon:3 #.#######.#.'.S.@..# #....#.....# Noise: ---------  Time: 1455.1 (0.0) #.......#...#......# ####.##.##.# a) +0 shortbow #.....#.#.####'##### #.##....# Fire: a) +0 shortbow #.....#...#....##.####### Fly #.....#####.##### ###.#...... ................## #...#.##### S   adder ..#.....#######..######.###.# ........................>##.# ##.##.#.<#.2Bhf#####.†.......##.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  You kill the adder!2Bh`.(2Bh"'..2BhF31===6.3 (1.2 _2Bh-!2BhY#3Bhɰ3Bh33Bh3Bh 3Bh3Bh+n3Bh3Bh,3Bh3BhR3Bh?,3Bh3Bh@  There is an open door here.3Bh3Bh _3Bh3BhA #......# #......# # . #......#  .. #......# # ... ######......# ####### .... #. ..#......# #...  ####.....#.##.#......# #.####.  #.....#.#......# #.####.  #.#.#######.#@'......# #....#.---9.3 (3.0 3Bhl' #.#.......#...#......# ####.#  #.#.....#.#.####'##### #.#  #.#.....#...#....# #. ####.#.....#####.##### ###.#............## #...#.  ####...#.....#######..######.###. ).....>##. #####.##.#.<#.#####.†.......##. 3Bh9---3BhI3Bh'3Bhzf I3Bhi 3Bhp 3Bhq 3Bhs ,3Bht 3Bhv 3Bhz ,3Bh{ 3Bhr~ 2 _Found a robe.3Bhς 33Bhg 3Bh  #########.....# #......#  #.....# #......#  #.....# #......#  #..[..# #......#  #.....######......# ## #.....#....#......#  ####.....#.##.#......#  #.......@...#.#......# 62 #.#.#######.#.'......# #.3Bh8 > #.#.......#...#......#  #.#.....#.#.####'#####  #.#.....#...#....#  ######.#.....#####.##### #  .......................## # #########...#.....#######..###### .........)...............3BhL 3Bh 4Bhw4BhxA robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. 4BhyBase armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location.5Bh-5BhG########Josephus33 the Shooter#.....# #......#Spriggan of Dithmenos ......#.....# #......#Health: 23/23 ========================#.....# #......#Magic: 5/5========================#..[..# #......#AC: 4Str: 7#.....######......# ## EV: 18Int: 10#.....#....#......# #. SH: 0Dex: 205Bhs####.....#.##.#......# #. XL:  4 Next: 31% Place: Dungeon:3#.......@...#.#......# #. Noise: ---------  Time: 1462.3 (3.0)#.#.#######.#.'......# #. a) +0 shortbow#.#.......#...#......# ## Fire: a) +0 shortbow#.#.....#.#.####'#####Fly #.#.....#...#....#######.#.....#####.##### # .......................## #  #########...#.....#######..######  .........)....................... Shift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder. _You kill the adder! _There is an open door here. _Found a robe.5Bh5Bh5Bh5BhN35BhP5BhW5Bhn^X5Bh`,5Bh a5Bhc5Bhe,5Bh g5Bhm ####### ######## #.....# #......# #.....# #......#  #.....# #......#  #..[..# #......#  #...@.######......# #4.1 (1.8 #.....#....#......# # ####.....#.##.#......# 5Bhn #...........#.#......# # #.#.#######.#.'......# # #.#.......#...#......# #.#.....#.#.####'##### #.#.....#...#....#  ######.#.....#####.#####5Bho5Bhu5Bhw6Bht36Bh˼6Bhm6Bhl6BhB6BhQ,6Bh-6Bhs6Bhz,6Bh6Bh6Bh!,6Bh@6Bh%####### #######.....# #.....#.....# #..... #.....# #..... #..[..# #..... #.....######..... #.....#....#.....6BhV ####.....#.##.#..... #..@........#.#.....6.5 (2.4 #.#.#######.#.'..... #.#.......#...#..... #.#..####'## #.#.....#...#....#######.#.....#####.#####6Bh .......................##  ##############...#.....#######..#  ..............).................. 6Bh_6Bh6Bhv7Bh7Bhm7Bh7Bh7Bhޟ7Bh7Bh,7BhϩB7Bh7BhJ7Bḫ7Bhį7Bh7Bhg,7Bh7Bha7Bh ,7Bhߺ7Bh7Bh,7Bh7BhM #.....######... #.....#....#####.....#.##.##...........#.##.#.#######.#.'#.#.......#...##.#.....#.#.####'#7BhP #.#.....#..#######@#.....#####.####70.1 (3.6................... ################...#.....####### ................)................ #.#################.##.#.<#.#####7Bh #....####.##### ###### #...... 7Bh(;####### 7BhU7Bh7BhA7Bh|l I7Bhs 7Bhv ,7Bh{ ,7Bhr| ,7Bh}} 7BhU 7Bh ,7Bh 7Bht 7Bhi ,7Bhh 7Bh 7Bh ,7Bh 7Bh? 7Bh ,7Bh 7Bh  #.....# ####.....#.# #........ #.#.####### #.#.......# #.#.....#.# #.#.....#......##########.#.....###.......@................3.7#################...#.....## .................)......... ##.#################.##.#.<# #.... ######  # 7Bh 7Bha 7Bh 8Bhd!38Bh"8Bh)8Bh+8Bhf,8Bh2X8Bh28Bh38BhH5,8Bh 68BhA78Bh88Bh88Bhf98Bh:8Bh)<,8Bh<8Bh"D #.........# ####...........# #........# #.#.###........# #.#...........# #.#...........# #.#......##########.#....60 .#####...#..8BhD .....) ##.#####.# #... ### 8BhRE8BhK8Bh|M8Bhp 38Bh#8Bh}'8Bh)8Bhf/B8Bh0,8Bh08Bh3J _Found a stone staircase leading down.8Bh`58Bh58Bho68BhG= # #...# #### #...# # #...# #.#. #...# #.# #...# #.###8Bh=>...# #.#...###.#>..8.5 (1.8...###.# ...) ##.# # 8Bh>8BhD8Bh5F9Bhe9Bhf39Bhn9Bhp9Bhq9BhvX9Bhw9Bhyy9BhT|,9Bh|9Bh~9Bh,9Bh9Bh ###########  #.#  #.# ### #.# #. #.# #.# #....@....# #.#80.9 (2.4 #.........# #.####.........# #.##...........#.#.>.....................#....#################..####..................).9BhG####.################9Bh9Bhf9Bh":Bhv 3:Bh:Bh_:Bho 3:Bhp :Bht :Bhv :Bh{ B:Bh} B:Bh~ :Bh ,:BhF :Bh :Bh :Bh\ :Bh΅ :Bh :Bh ,:Bh̉ :Bhn :Bh ,:Bh :Bh :Bh ,:Bh\ :Bh :Bhˑ ,:BhW :Bh #.........##..#.........##.##.........##.##.........##.####.........##.##...........##########.#.>...................#....#################..####...@..............).5.7 (4.8 ####.############### #.#   ..# ### :Bh :BhI :BhП ;Bh(I;Bh;Bh,;Bhn;Bh####.....#......########.>...............#....#######.####.....) ####.######### #@#6.9 (1.2#.......##+###### ;Bhc(;Bhf;Bh;Bh ;BhR 3;Bh ;Bh ;Bh B;Bh    #.........#   ###.........#   #....#######   #.>.................   #....###############   ####..............   ####.############   #######.#  #..@....#9.9 (3.0  ;Bh  #+#######         ;Bh   #....  ####  ####. l=Bh[r##..#####>.........################.............. ####.##########=Bhr#######.# ......########....# #....+#S   adder (asleep)S=BhZ{&0=Bh|*7 (0.6=Bh׉ _An adder comes into view. _There is an open door here.=Bh D..#####>.........################.............. ####.#################.# .......###'########.@..# +#S.....=Bh =Bh .3.3 _=Bh =Bh >Bh) #...........###### Josephus33 the Shooter #.>............... Spriggan of Dithmenos ...... #....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4Str: 7 #######.#EV: 18Int: 10 #.......#SH: 0Dex: 20 ##'#######XL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ---------  Time: 1493.3 (0.0) #..*.+a) +0 shortbow #..*.#Fire: a) +0 shortbow #..*.>BhJ[#Fly  #...*# #...*#S   adder (asleep) #...S# .....# _An adder comes into view. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)>Bh *.*....S>Bh4;*.>BhM.*.*..>Bhݎ.**SAim: an adder (asleep, 98% to hit)>BhG  #...........###### Josephus33 the Shooter #.>............... Spriggan of Dithmenos ...... #....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4>Bh? Str: 7 #######.#EV: 18Int: 10 #.......#SH: 0Dex: 20 ##'#######XL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ---------  Time: 1493.3 (0.0) #..(.+>Bh 6a) +0 shortbow #..(.#Fire: a) +0 shortbow #..(.#Fly  #...(# >Bhx #...(#S   adder #...S# .....#Fire: a) +0 shortbowPress: ? - help, Q - select action>Bhj Shift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is lightly wounded.>Bh- >BhQ4 u....S..>Bh)5 ====4.4 (1.1 _>Bh; >BhX= ?Bhf #...........###### Josephus33 the Shooter #.>............... Spriggan of Dithmenos ...... #....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4Str: 7 #######.#EV: 18Int: 10 #.......#SH: 0Dex: 20 ##'#######?Bh9KXL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ===------  Time: 1494.4 (0.0) #.*..+a) +0 shortbow #.*..#Fire: a) +0 shortbow #..*.#Fly  #..*.# #..S.#?Bh|S   adder #....# .....#?BhYou shoot an arrow. The arrow hits the adder. _The adder is lightly wounded.  Fire: a) +0 shortbow?BhPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)?Bh .*.*.*S*.?Bh7H*.*.*.*.S...?Bh].*S.  Aim: an adder (lightly wounded, 50% to hit)?Bhv #...........###### Josephus33 the Shooter #.[39;49m>............... Spriggan of Dithmenos ...... #....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4Str: 7 #######.#EV: 18Int: 10 #.......#SH: 0Dex: 20 ##'#######XL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ===------  Time: 1494.4 (0.0) #.(..+a) +0 shortbow #.(..#Fire: a) +0 shortbow #[39;4?Bhw9m..(.#Fly  #..(.# #..(.#S   adder #...(# ....(#You shoot an arrow. The arrow hits the adder. _The adder is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)?Bh  You shoot an arrow. The arrow misses the adder.?Bh{..S.....?Bh35.6 (1.2 _?BhO ?BhB ?Bhb #...........###### Josephus33 the Shooter #.>............... Spriggan of Dithmenos ...... #....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4Str: 7 #######.#EV: 18Int: 10 #.......#SH: 0Dex: 20?Bhd ##'#######XL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ===------  Time: 1495.6 (0.0) #.*..+a) +0 shortbow #.*..#Fire: a) +0 shortbow #.S..#Fly  #....# #....#S   adder #....# .....#Aim: an adder (lightly wounded, 50% to hit) _You shoot an arrow. The arrow misses the adder.?BhVeFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)?BhZ S.@BhQS.  Aim: an adder (lightly wounded, 50% to hit)@BhT| #...........###### Josephus33 the Shooter #.>............... Spriggan of Dithmenos ...... #....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4Str: 7 #######.#EV: 18Int: 10 #.......#SH: 0Dex: 20 ##'#######XL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ===------  Time: 1495.6 (0.0) #.(..+a) +0 shortbow #.(..#Fire: a) +0 shortbow #[39;4@Bh}Y9m.(..#Fly  #.(..# #.(..#S   adder #.(..# ..(..#Aim: an adder (lightly wounded, 50% to hit) _You shoot an arrow. The arrow misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)@Bh _You shoot an arrow. The arrow misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (lightly wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.@Bh{.S.....@Bh*36.7 (1.1 _@Bh @Bh@Bh #...........###### Josephus33 the Shooter #.>............... Spriggan of Dithmenos ...... #....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4Str: 7 #######.#EV: 18Int: 10 #.......#SH: 0Dex: 20 ##'#######XL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ===------  Time: 1496.7 (0.0) #.*..+a) +0 shortbow #.S..#Fire: a) +0 shortbow #....#@Bh)J[0;10;1mFly  #....# #....#S   adder #....# .....#Aim: an adder (lightly wounded, 50% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)BBhak #...........###### Josephus33 the Shooter #.>............... Spriggan of Dithmenos ...... BBhbC#....############# Health: 23/23 ======================== ####.............. Magic: 5/5======================== ####.########## AC: 4Str: 7 #######.#EV: 18BBhb2Int: 10 #.......#SH: 0Dex: 20 ##'#######BBhc XL:  4 Next: 31% Place: Dungeon:3 #.@..#Noise: ===------  Time: 1496.7 (0.0) #.(..+a) +0 shortbow #.(..#Fire: a) +0 shortbow BBhdP#.(..#Fly  #.(..# #.(..#S   adder #.(..# ..(..#Aim: an adder (lightly wounded, 50% to hit) BBhe%_You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)BBh  _You shoot an arrow. The arrow barely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (lightly wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.BBhFS......7.9 (1.2BBhBBhS _The adder closely misses you.BBh ## .######>...................#################.............. ####.################.# #.......###@#######...#S..+#.....#BBh BBh S.  The adder attacks as it pursues you! The adder bites you.  You are poisoned.BBh 0=======------8.5 (0.6Pois Fly BBh! BBh o _The adder poisons you! _There is an open door here.CBh!  #.#  ####  #...####### #.>................ #....############## ####...............  ####.########### #######.#  #.@.....#  ##'####### #.S..#  #....+  #....# #....#  #....# #....# #....#CBhh*CBh,18---------9.1Pois CBh0CBh3$ _You feel sick.CBhH{ #.#  ###.#  #.# #.>. #....# ####. ####.# #.#  #.#  CBhh##'#  #.S..#  #....+  #....# #....# #....# #....# CBhjCBhS.S   adderCBhHH---7CBh:CBh<CBhU  #.#  ###.#  #.# #.>. #....# ####. ####.# #.#  #.#  ##S#  #....#  #....+  #....# CBh?W CBh] <S'CBh^ W7-500.3CBhc CBhf $ _You feel sick.CBhۊ B #.# #   ###.# #   #.#   #.>.   #....#   ####.   ####.# #.#  #.S..@..#  ##'#  #....#  #....+  #....# CBhU CBhf H.SCBh g16--9CBhB CBh $ _You feel sick.DBh3 #.# #. ###.# #. #.#. #.>. #....#####. ####.....) ####.## #.#  DBh4#..S..@.#  ##'#  #....#  #....+   #....#    DBh<W-1.5DBhDDBhzFDBh#.# #.# #.# #.##### #.##...##########.##.>....................#....#################..####..................). ####.#######################@# #..S....# ##'########....# #....+#....# DBh@DBh'Q.SDBh]5-2.1DBh$DBh $ _You feel sick.DBhӪ j-EBhQrw ### #..##########.##.>...................#....#################.####..................). ###################### #...S...#'########+4-7 _You feel sick.EBhm\#.# #...#.# #.#.#.# #.#. #.# #.#.###.# #.#.#....##########.##.>....................#....#################..####....@.............).. ####.########################.# #...S...# ###'########....##....+ EBhܘEBh՞jSS   adderEBh+5=EBh* 3.3EBh]EBhEBhڙ #.# #.#.# #.#.##.# #.#.#.# #.#.###.# #.#.#.#.#.#.>.#....#...#####.).####.#.#######.# EBh #.#...S.S.# ###'########....# EBh EBhk [4-9EBhq EBh  _You feel sick.FBhjFBh\ M-FBhFBhFBhBFBh %  FBh*FBh~3-Fly FBhFBh]!j #..# #..#..# #.#.###..# #.#..#..# #.#..###..# #.#..#..##FBh".#..#.>..#....##...#..####.......)..5.1 (1.2####S##.#########.# #..#...S.S.# ## #....# S   adder FBhl"W_You are no longer poisoned.FBh"FBh)FBh^,] _An adder is nearby!FBhQ0#.# #.#.# #.#.##.# #.#.#.# #.#.###.# #.#.#.#.#.#.>.#....#...#.####........).####S#.##.#.# #.#...S.S.# # #....# FBhTFBh_>S.FBhc17 (0.6 _FBhiFBhjFBh?#.# #.#.# #.#.##.# #.#.#.# #.#.....####.# #.#.....##.#.#.....##.>.#....#...#.####....S.).####.#.##.##.# #....##...S.S.# FBhA|#  #....# FBhBFBhKs.S6.3FBhPFBh`RFBh4 Q#.# #.#.# #.#.##.# #.#.#.# #.#.....#.###.# #.#.....#.#.#.#.....##.>.#....#...#.####.....S.).####.#.##.#.#.# #....##...S.S.# ######  #....# FBh ;9FBh  FBh GBh*z#.# #.#.# #.#.##.# #.#.##.# #.#.....#.####.# #.#.....#.#.#.#.....##.>.#....#...#.....#####.....S.).####.#.##.#.<#.# #....##...S.S.# ###### #....# GBhJ.GBh 5L.SGBh6]4=7.5GBhL<GBh=GBh #.# #.#.# #.#.#.#.# #.#.#.#.# #.#.....#.#. ###.# #.#.....#. #.#.#.....# #.>. #....#...#.....# ####......S.).####.#.##.#.<# #.# #....# #...S.S.# ###### # #'# # ....# ....+ ....# ....#GBhGBh.s.S8.1GBhGBhGBh |#.# #.##.# #.#.#.##.# #.#.#.#.# #.#.....#.#.#.# #.#.....#...# .#.#.....# GBh.>. ....#...#.....#.S.).####.#.##.#.<#..# #....####. ...S.S.# ###### #. '# ## +# ## #GBhGBh L.SGBh%7GBh{GBhGBh` v#.# #.#. #.# #.#.#.#. #.# #.#.#. #.# #.#.....#.#.# #.# #.#.....#...#.#.#.....#####. >..#...#.....#.S.).  ####.#.##.#.<#.#.# #....####.#S.S.# ###### #. # ## +# ## #.GBh Z9.3GBh f.# #.#.# .# #.#.#.#.' .# #.#.#...# .# #.#.....#.#.# .# #.#.....#...#.#GBhk .#.....#####.# ...#...#.....# #.S.). ####.#.##.#.<#.#.# #....####.# .S.S.# ###### #. # .# +# # .# #.GBh GBhL.SGBhA=9GBhS GBh HBh.........##...........#.# Josephus33 the Shooter .........##.#.#######.#.' Spriggan of Dithmenos ...... .........##.#.......#...# Health: 14/23 ==============---------- .........##.#.....#.#.### Magic: 5/5======================== .........##.#.....#...#.. AC: 4Str: 7 .........##########.#.....#####.# EV: 18Int: 10 ................................. SH: 0Dex: 20 HBh..#################...#.....##### XL:  4 Next: 31% Place: Dungeon:3 #.........S*****@..)............. Noise: ---------  Time: 1509.9 (0.0) ####.#################.##.#.<#.## a) +0 shortbow ####.##....####.## Fire: a) +0 shortbow .S.S.####### #... Fly ########## .#S   adder .+ HBh@.#### .##.. _You are no longer poisoned. _An adder is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)HBhu S...HBh957.*HBhj7.*HBhط xS*Aim: an adder (lightly wounded, 50% to hit)IBh1.........##...........#.# Josephus33 the Shooter .........##.#.#######.#.' Spriggan of Dithmenos ...... .........##.#.......#...# Health: 14/23 ==============---------- .........##.#.....#.#.### Magic: 5/5======================== .........##.#.....#...#.. AC: 4Str: 7 IBh5.........##########.#.....#####.# EV: 18Int: 10 ................................. SH: 0Dex: 20 ..#################...#.....##### XL:  4 Next: 31% Place: Dungeon:3 #........(((((((@..)............. Noise: ---------  Time: 1509.9 (0.0) ####.#################.##.#.<#.## a) +0 shortbow ####.##....####.## Fire: a) +0 shortbow .S.S.####### #... Fly ########## .#S   adder .+ IBh.#### .##.. _You are no longer poisoned. _An adder is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)IBhgu  You shoot an arrow. The arrow completely misses the adder.IBhvIBhV...S...IBh΁>===11.1 (1.2 _IBhIBhIBhVl ~# #.#.#.# #.#.#.#.'.# #.#.......#...#.# #.#.....#.#.## #.#.....#...#.#.#.....#####.#..#...#.....# .S....@.)..#.##.#.<#.#.# #....####.# S.S.# ###### #. # # +# IBhm Z# # #.IBhn IBhv L.SIBhw j5=---7 (0.6IBhq~ IBh JBh f........##...........#.#. Josephus33 the Shooter ........##.#.#######.#.'. Spriggan of Dithmenos ...... ........##.#.......#...#. Health: 15/23 ===============--------- ........##.#.....#.#.#### Magic: 5/5======================== ........##.#.....#...#... AC: 4JBhStr: 7 ........##########.#.....#####.## EV: 18Int: 10 ................................. SH: 0Dex: 20 .#################...#.....###### XL:  4 Next: 31% Place: Dungeon:3 ............S***@.).............. Noise: ---------  Time: 1511.7 (0.0) ###.#################.##.#.<#.### a) +0 shortbow ###.##....####.### Fire: a) +0 shortbow S.S.####### #.... Fly ########## #S   adder +##### ##...Aim: an adder (lightly wounded, 50% to hit) JBh0_You shoot an arrow. The arrow completely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)JBh<........##...........#.#. Josephus33 the Shooter ........##.#.#######.#.'. Spriggan of Dithmenos ...... ........##.#.......#...#. Health: 15/23 ===============--------- ........##.#.....#.#.#### Magic: 5/5======================== ........#JBhEE#.#.....#...#... AC: 4Str: 7 ........##########.#.....#####.## EV: 18Int: 10 ................................. SH: 0Dex: 20 .#################...#.....###### XL:  4 Next: 31% Place: Dungeon:3 .........(((((((@.).............. Noise: ---------  Time: 1511.7 (0.0) ###.#################.##.#.<#.### a) +0 shortbow ###.##....####.### Fire: a) +0 shortbow S.S.####### #.... Fly ########## #S   adder +##### ##...Aim: an adder (lightly wounded, 50% to hit) _You shoot an arrow. The arrow completely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q -JBhJv select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)JBh _You shoot an arrow. The arrow completely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (lightly wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.JBhV....S..JBh====2.8 (1.1 _JBhzJBhҫJBha# #.#.#.# #.#.#######.#.'.# #.#.......#...#.# #.#.....#.#.####'# #.#.....#...#.#.#.....#####.#.. #...#.....#S...@)..#.##.#.<#.#.# #....####.# .S.# ###### #. #  # #.JBhWJBhLK.SJBhM6---3.4 (0.6JBh`KBh;# #.#.#.# #.#.#######.#.'.# #.#.......#...#.# #.#.....#.#.####'## #.#.....#...#....####.#.....#####.#...........#.....#.S...@..#.##.#.<#.# #.# #....####.# S.# KBhs###### #. ###.KBhYKBhK.SKBhC---4.0KBh|KBh  Things that are here: _a +0 dagger; a goblin corpseKBh# #.#.#.# #.#.#.#.'.# #.#.......#...#.# #.#.....#.#.####'## #.#.....#...#....# ####.#.....#####.#..........#...#.....#.S..) .#.##.#.<#.#####. .# #....####.#####. .# ###### #. #####.KBh2KBha,6 _KBhKBhKBh!|# #.#.#.# #.#.#######.#.'.# #.#.......#...#.# #.#.....#.#.####'## #.#.....#...#....# ##########.#.....#####.##### ..........#...#.....#..#S..). #.##.#.<#.#####.† # #....####.#####. # ###### #. # #.#.#.#.#..SKBh'5.2KBh_KBhLKBhi # #.#.#.# #.#.#######.#.'.# #.#.......#...#.# #.#.....#.#.####'## #.#.....#...#....# ##########.#.....#####.##### ..........## ...#.....#..#S.)..##.#.<#.#####.†. #....####.#####..# ###### #. #.#KBh A#.#.#.#.KBh6 KBh q.S8KBhV KBh KBhLSi# #.#.#......## #.#.#######.#.'......## #.#.......#...#......## #.#.....#.#.####'## #.#.....#...#....# #.#.....#####.##### ...## ...#.....#..#S)..##.#.<#.#####.†.#....####.#####..####### #.#.#'#.#.#.#.#KBhUKBh[L.SKBh ]]6=6.4KBhdKBhfLBh..##...........#.#......# Josephus33 the Shooter ..##.#.#######.#.'......# Spriggan of Dithmenos ...... ..##.#.......#...#......# Health: 16/23 ================-------- ..##.#.....#.#.####'##### Magic: 5/5======================== ..##.#.....#...#....#AC: 4Str: 7 ..##########.#.....#####.#####EV: 18Int: 10 .............................##SH: 0Dex: 20 ############...#.....#######..### XL:  4 Next: 31% Place: Dungeon:3 ............S***@................ Noise: ---------  Time: 1516.4 (0.0) ###############LBhZ.##.#.<#.#####.†.. a) +0 shortbow#....####.#####..## Fire: a) +0 shortbow###### #.......... Fly ########.#'#... S   adder#...#######...#........#Things that are here: _a +0 dagger; a goblin corpseFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (50% to hit)LBhbe S.LBhgS*Aim: an adder (50% to hit)MBh..##...........#.#......# Josephus33 the Shooter ..##.#.#######.#.'......# Spriggan of Dithmenos ...... ..##.#.......#...#......# Health: 16/23 ================-------- ..##.#.....#.#.####'##### Magic: 5/5======================== ..##.#.....#...#....#MBhAC: 4Str: 7 ..##########.#.....#####.#####EV: 18Int: 10 .............................##SH: 0Dex: 20 ############...#.....#######..### XL:  4 Next: 31% Place: Dungeon:3 .........(((((((@................ Noise: ---------  Time: 1516.4 (0.0) ###############.##.#.<#.#####.†.. a) +0 shortbow#....####.#####..## Fire: a) +0 shortbow###### #.......... Fly ########.#'#... S   adder#...#######...#........#Things that are here: _a +0 dagger; a goblin corpseFire: a) +0 shortMBhbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (50% to hit)MBh S _a +0 dagger; a goblin corpse  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (50% to hit)  You shoot an arrow. The arrow barely misses the adder.MBh]`...)S..MBh^====7.6 (1.2 _MBhiMBhkMBh# #.#.#......# # #.#.#######.#.'......# # #.#.......#...#......# # #.#.....#.#.####'##### # #.#.....#...#....# ##.#.....#####.##### ...## ...#.....#..#MBh )S..##.#.<#.#####.†.#....####.#####..####### #.##.#'##.#.#.#.#MBhMBh.S---8.2 (0.6MBh # #.#.#......# # # #.#.#######.#.'......# # # #.#.......#...#......# # # #.#.....#.#.####'##### # #.#.....#...#....# #.#.....#####.##### ........## ...#.....#..#MBh ).S..##.#.<#.#####.†.#....####.#####..####### #.#.#.#'#.#.#....##....##.#MBhө MBh K.SMBh A---8MBh MBh MBhگ ####.....#.##.#......# #. #...........#.#......# #. #.#.#######.#.'......# #. #.#.......#...#......# ## #.#.....#.#.####'##### #.#.....#...#....# MBhtR#########.#.....#####.##### # ..........................## #########...#...@.#######..###### .........)..S................ ############.##.#.<#.#####.†.....#....####.#####..########### #..........#.########.#'#.##. #....########....#MBhʷMBhdS.9.4MBhMBhNBh<  #.....#....#......# #.####.....#.##.#......# #.##...........#.#......# #.##.#.#######.#.'......# #..#.#.......#...#......# ####.#.....#.#.####'##### #.#.....#...#....# ########.#.....#####.##### # ................@........## #. ########...#S....#######..###### ........)................... ###########.##.#.<#.#####.†......#....####.#####..############ #..........#...########.#'#.##. #....###NBhWNBh(20.0NBhNBh NBhP_#.....#....#......# #.. Josephus33 the Shooter####.....#.##.#......# #.# Spriggan of Dithmenos ......#...........#.#......# #.# Health: 16/23 ================--------#.#.#######.#.'......# #.. Magic: 5/5========================#.#.......#...#......# ### AC: 4Str: 7#.#.....#.#.####'#####EV: 18Int: 10#.#.....#...#....#SH: 0Dex: 20 ########.#.....#####.##### ## XL:  4 Next: 31% Place: Dungeon:3 ..............**@........## #. Noise: ---------  Time: 1520.0 (0.0) ########NBh`D...#S*...#######..######. a) +0 shortbow ........)........................ Fire: a) +0 shortbow ###########.##.#.<#.#####.†...... Fly #....####.#####..############ #..........#... S   adder########.#'#.###.....###....###Aim: an adder (50% to hit) NBha_You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (50% to hit)NBhk ..S..*NBh Q*.*.NBhFt*S*.  Aim: an adder (50% to hit)OBhlm#.....#....#......# #.. Josephus33 the Shooter####.....#.##.#......# #.# Spriggan of Dithmenos ......#...........#.#......# #.# Health: 16/23 ================--------#.#.#######.#.'......# #.. Magic: 5/5========================#.#.......#...#......# ### AC: 4Str: 7#.#.....#.#.####'#####EV: 18OBhnInt: 10#.#.....#...#....#SH: 0Dex: 20 ########.#.....#####.##### ## XL:  4 Next: 31% Place: Dungeon:3 ..............((@........## #. Noise: ---------  Time: 1520.0 (0.0) ########...#S(...#######..######. a) +0 shortbow ........)........................ Fire: a) +0 shortbow ###########.##.#.<#.#####.†...... Fly #....####.#####..############ #..........#... S   adder########.#'#.###.....###....###Fire: a) +0 shortbowPress: ? - help, Q - select actionShOBhfoift-Dir - straight lineAim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.OBhOBh OBheS...OBh n17====1.1 (1.1 _OBhOBhOBhSW#.....#....#......# #.####.....#.##.#......# #.##...#.#......# #.##.#.#.#.'......# #.#.#.......#...#......# ##.#.....#.#.####'##### ##.#.....#...#....# #.#.....#####.##### #S.## #....#.....#..######.#)...>.##.#.<#.#####.†.#....####.#####..######.###### #.#.#.#'#.##.#.....##.#....###.OBhZOBhcb|.S---7 (0.6OBhiOBh+kOBhN #.....#....#......# #.####.....#.##.#......# #.##.#.#......# #.#OBhP #.#.#.#.'......# #.#.#.#...#......# ####.#.#.....#.#.####'##### #.#.#.....#...#....# #..#.....#####.##### ###.S.## #....#.....#..######.#)...>#.##.#.<#.#####.†.##....####.#####..######.####### #.#....##.#'#.##.##.....##.##....###.#OBh[ OBhy\ C---2.3OBh(c OBhd OBh %#.....#....#......# #.####.....#.##.#......# #.##.#.#......# #.##.#.#.#.'......# #....##.#.#...#......# ####.##.#.....#.#.####'##### #.##.#.....#...#....# #.#.#.....#####.##### ###.#S.## #...#...#.....#..######.#)........>#.##.#.<#.#####.†.##....####.#####..######.####### #.#....##.#'#.##.##.....##.##....###.#.S9OBh OBhB OBh#.....#....#......# #.####.....#.##.#......# #.####.#.#.#......# #.####.OBh&-#.#.#.#.'......# #....#.#.#.#...#......# ####.##.#.....#.#.####'##### #.##.#.....#...#....# #.#.#.....#####.##### ###.#.S.## #...#....#.....#..######.###.).......>##.OBh.##.#.<#.#####.†.##.#....####.#####..######.##.###### #.#....##.#.#'#.##.##.#.....##.##.#....###.#OBhvOBhV .S=3.5PBhPBh PBhf-T#.....#....#......# #.####.....#.##.#......# #.####.#.#.#......# #.####.#.#.#.#.'......# #....#.#.#.#...#......# ####.##.#.#.....#.#.####'##### #.##.#.#.....#...#....# #.#.#.....#####.##### ###.#.S.## #...#.#...#.....#..######.###.#).............>##.#.##.#.<#.#####.†.......##.##....####.#####..######.##.####### #.#....##.##.#'#.##.##.##.....##.##.#....###.#PBh0PBh.7r.S4.1PBhi>PBhAPBhQb#.....#....#......# #....... Josephus33 the Shooter####.....#.##.#......# #.####.. Spriggan of Dithmenos ......#...........#.#......# #.####.. Health: 17/23 =================-------#.#.#######.#.'......# #....#.. Magic: 5/5========================#.#.......#...#......# ####.##. AC: 4Str: 7#.#.....#.#.####'##### #.##. EV: 18PBh$RInt: 10#.#.....#...#....##.### SH: 0Dex: 20 ###.#.....#####.##### ###.#.. XL:  4 Next: 31% Place: Dungeon:3 .............S**@...## #...#.# Noise: ---------  Time: 1524.1 (0.0) ###...#.....#######..######.###.# a) +0 shortbow ...)........................>##.# Fire: a) +0 shortbow ######.##.#.<#.#####.†.......##.# Fly #....####.#####..######.##.####### #..........#....##.# S   adder########.#'#.##.##.#PBhS#.....##.##..#....###.####You shoot an arrow. The arrow hits the adder. _The adder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)PBht S..PBh|M7.*PBhS*Aim: an adder (moderately wounded, 50% to hit)PBh #.....#....#......# #....... Josephus33 the Shooter####.....#.##.#......# #.####.. Spriggan of Dithmenos ......#...........#.#......# #.####.. Health: 17/23 =================-------#.#.#######.#.'......# #....#.. Magic: 5/5========================#.#.......#...#......# ####.##. AC: 4Str: 7#.#.....#.#.####'##### #.##. EV: 18Int: 10#.#.....#...#....##.### SH: 0Dex: 20 ###.#.....#####.##### ###.#.. XL:  4 Next: 31% Place: Dungeon:3 .............S((@...## #...#.# Noise: ---------  Time: 1524.1 (0.0) ###...#..PBh '[40m...#######..######.###.# a) +0 shortbow ...)........................>##.# Fire: a) +0 shortbow ######.##.#.<#.#####.†.......##.# Fly #....####.#####..######.##.####### #..........#....##.# S   adder########.#'#.##.##.##.....##.##..#....###.####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is severely wounded.PBh< PBhR .S.8====5.3 (1.2 _PBhЀ PBh:3QBh]QBhQBhQBhQBhAQBh"3QBh*QBh /QBh #.....#....#......# #.#####.....#.##.#......# #.####..##.#.#......# #.####..##.#.#.#.'......# #....#.#.#.#...#......# ####.##.##.#.....#.#.####'##### #.##.#.#.....#...#....# #.#.#.....#####.##### ###.#.S..@..## #...#.#...#.....#..######.###.# ).........>##.# .##.#.<#.#####.†.......##.# #....####.#####..######.##.####### #.#....##.#.#.#'#.##.##.#.#.....##.##.#....###.#QBh< QBh |.S---9 (0.6QBh QBh RBh49#.....#....#......# #.#. ####.....#.##.#......# #.####..# #.#.#......# #.####..#. #.#.#.#.'......# #....#. #.#.#...#......# ####.##.# #.#.....#.#.####'##### #.##. #.#.....#...#....# #.# #.#.....#####.##### ###.#.S..@.## #...#.# #...#.....#..######.###.# )..........>##.# .##.#.<#.#####.†.##.# #....####.#####..######.##.####### #..........#....##.#.#.#'#.##.##.#.##.....##.##...##....###.#RBhmRBh.S---6.5RBhRBhSRBh###.....#.##.#......# #.####..### ...........#.#......# #.####..#.. .#.#######.#.'......# #....#.... .#.......#...#......# ####.##.## .#.....#.#.####'##### #.##.... .#.....#...#....# #.###### .#.....#####.##### ###.#..... .............S...#...#.#####.....#######@.######.###.# )........................>##.# ###.##.#.<#.#####.†.......##.#  #....####.#####..######.##.####RBhI###### #..........#....##.#... ########.#'#.##.##.#.# #.....##.##...#.#....###.######.#######....# #.# ###.RBhn=7.1RBh4RBhbRBh_Z..........#.#......# #.####..#.. RBh`(#.#######.#.'......# #....#.....# #.......#...#......# ####.##.##.# #.....#.#.####'##### #.##....# #.....#...#....# #.####### #.....#####.#######.#...... ............S...#...#.######.....#######..######.###.# .............@.......>##.# ##.##.#.<#.#####.†##.#  #....####.#####..######.##.########### #..........#....##.#... ########.#'#.##.##.#.#.# #.....##.##...#.# #....###.######.# #######....# #.# ###.# #........### #.# #...# RBhaRBhV.SS   adder=7RBh H#######.#.'......# #....#.....#. .......#...#......# ####.##.##.#. .....#.#.####'##### #.##....#. .....#...#....# #.#######. .....#####.#######.#....... ............S..#...#.###### .#.....#######..######.###.# .....................>##.# #.##.#.<#.#######.# ....####.#####..######.##.##### ###### #..........#....##.#...#  ########.#'#.##.##.#.#.#  #.....##.##...#.##....###.######.# #######....# #.# RBhd c###.##........### #.# #...##. #.# ###.#RBh RBhB P.SRBh 8.3 _You see here a quokka corpse.SBh\.#######.#.'......# #....#.....#. Josephus33 the Shooter .......#...#......# ####.##.##.#. Spriggan of Dithmenos ...... .....#.#.####'##### #.##....#. Health: 18/23 ==================------ .....#...#....##.#######. Magic: 5/5======================== .....#####.##### ###.#....... AC: 4Str: 7 .............S.## #...#.###### EV: 18Int: 10 .#.....#######*.######.###.#SH: 0Dex: 20 ...............*.......>##.#XL:  4 Next: 31% Place: Dungeon:3 #.##.#.<#.#####.@.......##.#Noise: ---------  Time: 1528.3 (0.0) SBh#....####.#####..######.##.##### a) +0 shortbow ###### #..........#....##.#...# Fire: a) +0 shortbow########.#'#.##.##.#.#.# Fly #.....##.##...#.##....###.######.# S   adder#######....# #.# ###.##........### #.# #...##.........# #.# ###.## _The adder is severely wounded. _You see here a quokka corpse.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)SBhM:i S.SBhKZV#.*SBh9-S#*.  Aim: an adder (severely wounded, 50% to hit)SBhYh.#######.#.'......# #....#.....#. Josephus33 the Shooter .......#...#......# ####.##.##.#. Spriggan of Dithmenos ...... .....#.#.####'##### #.##....#. Health: 18/23 ==================------ .....#...#....##.#######. Magic: 5/5======================== .....#####.##### ###.#....... AC: 4Str: 7 .............(.## #...#.###### EV: 18Int: 10 .#.....#######(.######.###.#SH: 0Dex: 20 ...............(.......>##.#SBhr XL:  4 Next: 31% Place: Dungeon:3 #.##.#.<#.#####.@.......##.#Noise: ---------  Time: 1528.3 (0.0) #....####.#####..######.##.##### a) +0 shortbow ###### #..........#....##.#...# Fire: a) +0 shortbow########.#'#.##.##.#.#.# Fly #.....##.##...#.##....###.######.# S   adder#######....# #.# ###.##........### #.# #...##.........# #.# ###.## _The adder is severely wounded. _You see here a quokka corpse.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: SBhN f[man adder (severely wounded, 50% to hit)SBh  _You see here a quokka corpse.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder..S.9====9.5 (1.2 _TBhE #.#.'......# #....#.....#.##...#......# ####.##.##.#.##.#.####'##### #.##....#.##...#....# #.#.######.##### ###.#.#...## #...#.# #.....#S.######.###.# >##.# TBh.##.#.<#.#####.†##.# ....####.#####..######.##.#####  #..........#....##.#...# ########.#'#.##.##.#.#.# #....#....###.######.# #######....##........####.# #.# ###.#TBhTBhlT.STBh7---30.1 (0.6TBhTBh!TBh.#.'......# #....#.....#.# #...#......# ####.##.##.#.# #.#.####'##### #.##....#.# #...#....# #.#.# #####.##### ###.#.# ....## #...#.# .....#..######.###.# S.>##.# TBhBT##.#.<#.#####.†.##.# ####.#####..######.##.#####  #..........#....##.#...# ########.#'#.##.##.#.#.# #.#....###.######.# #.#.......#.# #.# ###.#TBhTBhA%O.STBhG&A---7TBh+TBh-TBh.#.'......# #....#.....#.# #...#......# ####.##.##.#.# #.#.####'##### #.##....#.# #...#....# #.#.# TBhE#####.##### ###.#.# ## #...#.# #..######.###.# >##.# .#.<#.#####.S.##.# ####.#####..######.##.#####  #..........#....##.#...# ########.#'#.##.##.#.#.# #....###.######.# TBh_TBhTBh!F†STBh"'1.3TBh1(TBh*TBh .#.'......# #....#.....#.# #...#......# ####.##.##.#.# #.#.####'##### #.##....#.# #...#....# #.#######.# #####.##### ###.#.# .## #...#.# #..######.###.# >##.# .#.<#.#####.†S..@...##.# TBh y####.#####..######.##.#####  #..........#....##.#...# ########.#'#.##.##.#.#.# #....###.######.# TBh TBh[ H.STBhe A=9TBh TBh7 TBhcU####.#.'......# #....#.....#.#Josephus33 the Shooter ...#...#......# ####.##.##.#.#Spriggan of Dithmenos ...... .#.#.####'##### #.##....#.#Health: 19/23 ===================----- .#...#....##.#######.#Magic: 5/5======================== .#####.##### ###.#.......#AC: 4Str: 7 ...........## #...#.#######EV: 18TBhbInt: 10 ...#######..######.###.#SH: 0Dex: 20 ...................>##.#XL:  4 Next: 31% Place: Dungeon:3 .#.<#.#####.†.S*@...##.#Noise: ---------  Time: 1531.9 (0.0) .####.#####..######.##.#####a) +0 shortbow ## #..........#....##.#...#Fire: a) +0 shortbow########.#'#.##.##.#.#.#Fly #.....##.##...#.##....###.######.#S   adder#######....# #.# ###.##........### #.# #...#TBh4#.........# #.# ###.####Aim: an adder (severely wounded, 50% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)UBhY/####.#.'......# #....#.....#.#Josephus33 the Shooter ...#...#......# ####.##.##.#.#Spriggan of Dithmenos ...... UBhp&.#.#.####'##### #.##....#.#Health: 19/23 ===================----- .#...#....##.#######.#Magic: 5/5======================== .#####.##### ###.#.......#AC: 4Str: 7 ...........## #...#.#######EV: 18Int: 10 ...#######..######.###.#SH: 0Dex: 20 ...................>##.#XL:  4 Next: 31% Place: Dungeon:3 UBh.#.<#.#####.†.S(@...##.#Noise: ---------  Time: 1531.9 (0.0) .####.#####..######.##.#####a) +0 shortbow ## #..........#....##.#...#Fire: a) +0 shortbow########.#'#.##.##.#.#.#Fly UBh#.....##.##...#.##....###.######.#S   adder#######....# #.# ###.##........### #.# #...##.........# #.# ###.####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage.UBhy9Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage.  The adder is severely wounded.UBhBAQ.SUBhB====3.0 (1.1 _UBhIUBhKUBhsf`.#.'......# #....#.....#.# #...#......# ####.##.##.#.# #.#.####'##### #.##....#.# #...#....# #.#######.# #####.##### ###.#.# .## #...#.# #..######.###.# UBhXg>##.# #.<#.#####.†..S.@..##.# ####.#####..######.##.#####  #.#....##.#...# #.#'#.##.##.#.#.# #....###.######.# UBhcjUBhpD.SUBhjqc20=---6 (0.6UBhvUBhWyUBh@ UBhIB 9---UBhG UBhI UBh4 .#.'......# #....#.....#.# #...#......# ####.##.##.#.# .#.####'##### #.##....#.# ...#....# #.#######.# .##### ###.#.# ## #...#.# #UBh ..######.###.# >##.# .<#.#####.†...S.@.##.# .#####..######.##.#####  #.#....##.#...# #.#'#.##.##.#.#.# #.....##.##....###.######.# #....# #.##.### #.# UBh UBh D.SUBh4 /=4.2UBh UBh  UBh, u_The adder attacks as it pursues you! The adder completely misses you.UBh3UBhUBheVBh?...#......# ####.##.##.#.# #.####'##### #.##....#.# .#....# #.#######.# ###.#######.#.......# ........#...#.####### #######..######.###.# ...............>##.# VBh<#.#####.†....S..##.# ##.#####..######@##.#####  #..........#....##.#...#  ########.#'#.##.##.#.#.#  #.....##.##...#.# #....###.######.########....# #.# ###.# #........### #.# #...##. #.# ###.#####.#.####.# #....#VBhVBh--8VBhVBh VBht ####'##### #.##... ..#....# #### ###.##### ###.#...... ........## #...#.###### #######..######.###.# ................> <#.#####.†....S.. #.######.##.#####  #..........#...@##.#...#######.#'#.### #.....##.##....###.#####..VBh.#.##....<..#......## ####.#VBhVBh|.SS   adderVBhA-5.4VBhfVBh3VBh  ..#....# #### ###.##### ###.#...... ........## #...#.###### #######..######.###.# ................> <#.#####.†.....S. #.######.##.#####  #..........#....##.#...#######.#'#.### #.....##.##..###.#####Fly S   adder..##......######...#####.##.#VBh VBhY P.SVBh C=6.0VBh$ VBh!& VBh ###.##### ###.#...... ........## #...#.###### #######..######.###.# ................> <#.#####.†. #VBh a.######S##.#####  #..........#....##.#...#######.#'#.### #.....###.#####VBh/o###### #.# VBhXFly S   adderVBh...#.....[# #.(.>..##....#VBhVBhP.SVBh8%6VBhv$VBh%WBh ........## #...#.###### #######..######.###.# ................> <#.#####.†. #.######.##.#####  #..........#...S##.#...#######.#'#.##.##.#.# WBh.#.....###@########### #.# ........##..Fly WBhxS   adder.(.#......# ####.##.#.##.####WBhWBhuP.SWBhџ'7.2WBh%WBh/WBh>< #######..######.###.# ................> <#.#####.†. #WBh,?s.######.##.#####  #..........#....##.#...#######.#'#.##S##.#.# #.....##.##..WBhL?N###.###########WBhk?} #@# ........##..WBh?_.# ##.####Fly WBh?yS   adderWBh?#.###....†.# #.....#...##.#WBhNi1=8WBhQWBhSWBho ................> <#.#####.†. #.######.##.#####  #..........#....##.#...#######.#'#.##S##.#.# #.....##.##..###.########### #.# ........##...# ##.#####.####.# #....Fly #S   adder..#......# #.###.######.#WBh`WBhJm.S WBh'8.4WBhIWBhWBhj%  <#.#####.†. #.######.##.#####  #..........#....##.#...#######.#'#.### #.....##S##..###.########### #.# ........##...# ##.####WBh& -#.####.# #....<..#......## #####Fly .S   adder.##.####......# #.#..........#WBh( WBh0 P.SWBh+1 '9.0WBh7 WBh9 WBhDnz #.######.##.#####  #..........#....##.#...#######.#'#.### #.....###S########### #.# ........##...# ##.#####.####@# #....<..#......## ####..######...#####.Fly WBhn#.S   adder####.....###'#'##########WBhpWBhwP.SWBh{x%6WBhZ~WBhbXBhC #..........#....##.#...#######.#'#.### #.....###.########### #S# ........### #.# #...# ##.#####.####.# #....<..#.....@## ####..######...#####.[# #.(.>..##....# ####.##.#.##.###†.# #.....#...##XBhD..# #.###.####.........#####'#'######### ##_####..........#XBhAFXBhMP.SXBhMD=40.2XBhTXBhmVXBhJQ ########.#'#.##.##.#.#.# #.....##.##...#.# #....###.######.########....# #.# ###.# #........### #S# #...# #..# #.# ###.#### ##.####.# #....# #....<..#......## ####.# #......######@..#####.##.# #.....[# #.(.>..##....# #......# ####.##.#.##.####XBhLK #....†.# #.....#...##.#  #......# #.###.######.# #......# #.#..........###.....###'#'##########_####..........#...###.#XBhU\_8XBhC^XBh_XBh7_XBhZXBhN7_XBhXBhy  #.....###.########### #.# ........### #S# #...# #.# ###.#####.####.# #....<..#......## ####..######...#####.[# #@(.>..##....# ####.##.#.##.###†.# #.....#...##.# ###.#####Fly #XBhyS   adder #⌠.#.⌠##..........#XBh?|XBh{.S1.4XBhXBh@YBhl  ###.########### #.# ........##...# #S# ###.#####.####.# #....<..#......## ####..######...#####.[# #.(.>..##....# ####@##.#.##.###†.# #.....#...##.# ..# #.###.#####Fly YBhS   adder  #...# #..........#YBhbYBho.S_YBh52=YBh 2.0YBh]YBhYBh31#....###.######.#Josephus33 the Shooter#######....# #.# ###.#Spriggan of Dithmenos ......#........### #.# #...#Health: 22/23 ======================--#.........# #.# ###.####Magic: 5/5========================YBh3#.......#.####S# #....#AC: 4Str: 7#....<..#.....*## ####.#EV: 18Int: 10YBh3#......######*..#####.##.#SH: 0Dex: 20YBh4K#.....[# #*(.>..##....#XL:  4 Next: 31% Place: Dungeon:3YBh;4#......# ####@##.#.##.####Noise: ---------  Time: 1542.0 (0.0)YBh_4#....†.# #.....#...##.#a) +0 shortbowYBh4#......# #.###.######.#Fire: a) +0 shortbowYBh4#......# #.#..........#Fly ###.....###'#'############_####..........#S   adder ##...###..........# #⌠.#.⌠##..........#YBh 5#...# #..........# _The adder is severely wounded. YBh,5_The adder attacks as it pursues you! The adder completely misses you.Fire: a) +0 shortbowYBhO5Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)YBh S....*YBhe S.**(YBhb S**.  Aim: an adder (heavily wounded, 50% to hit)YBh& #....###.######.#Josephus33 the Shooter#######....# #.# ###.#Spriggan of Dithmenos ......#........### #.# #...#Health: 22/23 ======================--#.........# #.# ###.####Magic: 5/5========================#.......#.####S# #....#AC: 4Str: 7#....<..#.....(## ####.#EV: 18Int: 10#......######(..#####.##.#SH: 0Dex: 20#.....[# #((.>..##....#XL:  4 Next: 31% Place: Dungeon:3#......# ####@##.#.##.####Noise: ---------  Bh T3mTime: 1542.0 (0.0)#....†.# #.....#...##.#a) +0 shortbow#......# #.###.######.#Fire: a) +0 shortbow#......# #.#..........#Fly ###.....###'#'############_####..........#S   adder ##...###..........# #⌠.#.⌠##..........##...# #..........#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineYBh Aim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is severely wounded.YBhǁ ,YBh ..S._YBh ====3.2 (1.2 _YBh 7_YBh2 ZBh#....###.######.#Josephus33 the Shooter#######....# #.# ###.#Spriggan of Dithmenos ......#........### #.# #...#Health: 22/23 ======================--#.........# #.# ###.####Magic: 5/5========================#.......#.####.# #....#AC: 4Str: 7#....<..#......## ####.#EV: 18Int: 10#......######S..#####.##.#SH: 0Dex: 20ZBh+#.....[# #*(.>..##....#XL:  4 Next: 31% Place: Dungeon:3#......# ####@##.#.##.####Noise: ===------  Time: 1543.2 (0.0)#....†.# #.....#...##.#a) +0 shortbow#......# #.###.######.#ZBhoFire: a) +0 shortbow#......# #.#..........#Fly ###.....###'#'############_####..........#S   adder ##...###..........# #⌠.#.⌠##..........##...# #..........#You shoot an arrow. The arrow hits the adder. ZBh_The adder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionZBhShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)ZBh#....###.######.#Josephus33 the Shooter#######....# #.# ###.#Spriggan of Dithmenos ......#........### #.# #...#Health: 22/23 ======================--#.........# #.# ###.####Magic: 5/5========================#.......#.####.# #....#AC: 4Str: 7#....<..#....(.## ####.#EV: 18Int: 10ZBh#......######(..#####.##.#SH: 0Dex: 20#.....[# #((.>..##....#XL:  4 Next: 31% Place: Dungeon:3#......# ####@##.#.##.####Noise: ===------  Time: 1543.2 (0.0)#....†.# #.....#...##.#a) +0 shortbowZBhD#......# #.###.######.#Fire: a) +0 shortbow#......# #.#..........#Fly ###.....###'#'############_####..........#S   adder ##...###..........# #⌠.#.⌠##..........##...# #..........#You shoot an arrow. The arrow hits the adder. _The adder is severely wounded.ZBhFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)ZBh _The adder is severely wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.ZBhS\..SZBhQ34.4 (1.2 _ZBhZBhZBh#######....# #.# ###.# #........### #.# #...# #. #.# ###.#####.#.####.# #....# #....<..#......## ####.# #......######...#####.##.# #.....[# #S(.>..##....# #......# ####.##.#.##.#### #....†.# #....@#...##.# #......# #.###.######.# #......# #.#..........#  ##ZBh*###'#'########## ##_####..........# #...###..........# ⌠.#.⌠##..........#...# #..........# ##.###ZBhZBhm.S_ZBh6---5.0 (0.6ZBhE ZBh [Bha........##...# ##.#####.####.# #....<..#......## ####..######...#####.[Bh׌[# #.(.>..##....# ####S##.#.##.###†.# #.....#...##.# [Bh..# #.###@#####.#..........  ###[Bh1##'#'######### ##_####..........# ...[BhXV.... ⌠.#.⌠##..... [Bh{#...# #....... ##.####...∩#.[Bh%[BhP.S[BhA---6[Bh>_[BhD3[BhL7_[Bh N[Bhgx #. #.# ###.#####.#.####.# #....#  #....<..#......## ####.#  #......######...#####.##.#  #.....[# #.(.>..##....#  #......# ####.##.#.##.####  #....†.# #....S#...##.#  #......# #.###.######.#  #......# #.#...@......# #####'#'########## #_####..........# ...###..........# .#.⌠##..........# ...# #..........# ####..........#∩#.##..........# ....∩.[Bhx [Bhڀ .S_6.2[Bhȇ 7_[Bh [Bh 7_[Bh [Bh [Bh- \Bh6#.# #.# ###.#### #.#.####.# #....# #....<..#......## ####.# #......######...#####.##.# #.....[# #.(.>..##....# #......# ####.##.#.##.#### #....†.# #.....#...##.# #......# #.###S######.# #......# #.#.# .....###'#'# _####.# ###.# # #.# \Bh_= .SThe adder attacks as it pursues you! The adder bites you.  You are poisoned.\Bh>1=======-=8Pois Fly \BhG\BhM, _The adder poisons you!\Bh.# #.# ###.#### .#.####.# #....# ....<..#......## ####.# ......######...#####.##.# .....[# #.(.>..##....# ......# ####.##.#.##.#### ....†.# #.....#...##.# ......# #.###.######.# ......# #.#...S.@....# .....###'#'# ####.# ###.# # #.# \Bh/19----7.4\Bh{8\Bh:$ _You feel sick.\Bh# #.# ###.#### #.####.# #....# <..#......## ####.# ######...#####.##.# [# #.(.>..##....# # ####.##.#.##.#### †.# #.....#...##.# # #.###.######.# # #.#...S..@...# .....###'#'# .\Bh~# ###.# # #.# \Bhi\BhZ.S---8.0\Bh\Bh\Bhd d# #.# ###.#### #.####.# #....# <..#......## ####.# ######...#####.##.# [# #.(.>..##....# # ####.##.#.##.#### †.# #.....#...##.# # #.###.######.# # #.#....S..@..# ###'#'# .# .#  #.# \Bhw \Bh H.S\Bh S8-6\BhS \Bh $ _You feel sick.\Bh # #.# ###.#### #.####.# #....# <..#......## ####.# ######...#####.##.# [# #.(.>..##....# # ####.##.#.##.#### †.# #.....#...##.# # #.###.######.# # #.#.....S..@.# ###'#'# .# .# #.# \Bh \Bh H.S\Bh˽ `7--9.2\BhQ \Bhi $ _You feel sick.]Bh8]Bh97-]BhA]BhC]Bh*r### #.# #...#  .# #.# ###.####  ...#.####.# #....#  <..#......## ####.#  ######...#####.##.#  .]BhE[# #.(.>..##....#  ..# ####.##.#.##.#### †.# #.....#...##.#  # #.###.######@#  # #.#......S...#  ..###'#'##########]Bhͩ .#  .#  .# ]BhT .#  .]Bhe#  #  ]Bh]Bhh;8]Bh˺]Bh{]Bh]Bh%]Bh]Bh*]Bh ##....#####...# ..# #.# ###.### ...#.####.# #... <..#......## ##.######...#####.##[# #.(.>..##.... ..# ####.##.#.##.#### †.# #.....#...##.###### #.#......S...###'#'##########]Bh u16-50.4]BhV ]Bhd $ _You feel sick.]Bhɜ ]BhT 7-]Bh( ]Bh ]Bh ]Bhƨ ]Bh\ _ _You feel sick.]Bh=]BhsF ##.### ##....#####...# ..# #.# ###.### ...#.####.# #... <..#......## ####.#.######...#####.##.#[# #.(.>..##....# ..# ####.##.#.##@####1.0 †.# #.....#...##.##.###### #.#......S.S.###'#'##########S   adder]Bh,G]BhN]BhQm _You feel sick. _An adder is nearby!^Bh.##.##...  ##.### ##....#####...# ..# #.# ###.### ...#.####.# #....# <..#......## ####.# ..######...#####.##[# #.(.>..##@...# ..# ####.##.#.##.#### †.# #.....#...##.###### #.#......S.S.###'#'##########^Bh^Bhl<S.^BhX,6 _^Bhh^Bh^Bhp #.....##.##...#.#  Josephus33 the Shooter#....###.######.#  Spriggan of Dithmenos ...... ##....# #.# ###.#  Health: 16/23 ================-------- ....### #.# #...#  Magic: 5/5======================== .....# #.# ###.####  AC: 4Str: 7 ...#.####.# #....#  EV: 18Int: 10 <..#......## ####.#  SH: 0Dex: 20 ..######...#####.##.#^BhqV  XL:  4 Next: 31% Place: Dungeon:3 .[# #.(.>..##@...#  Noise: ---------  Time: 1551.6 (0.0) ..# ####.##.#.##*####  a) +0 shortbow †.# #.....#...##*#^BhGq&  Fire: a) +0 shortbow ..# #.###.######S#  Pois Fly ^Bhvq..# #.#......S...# ..###'#'##########^Bhq  S   adder ..........# ..........# ..........#^Bhq _You feel sick. _An adder is nearby!Fire: a) +0 shortbow^BhrwPress: ? - help, Q - select actionShift-Dir - straight line^Bh"rtAim: an adder (severely wounded, 50% to hit)^Bh+  #.....##.##...#.#  Josephus33 the Shooter#....###.######.#  Spriggan of Dithmenos ...... ##....# #.# ###.#  Health: 16/23 ================-------- ....### #.# #...#  Magic: 5/5======================== .....# #.# ###.####  AC: 4Str: 7 ...#.####.# #....#  EV: 18Int: 10 <..#......## ####.#  SH: 0Dex: 20 ..######...#####.##.#  XL:  4 Next: 31% Place: Dungeon:3 .[# #.(.>..##@...#  Noise: ---------  Time: 1551.6 (0.0) [40^Bh - m..# ####.##.#.##(####  a) +0 shortbow †.# #.....#...##(#  Fire: a) +0 shortbow ..# #.###.######(#  Pois Fly ..# #.#......S..(# ..###'#'##########  S   adder ..........# ..........# ..........# _You feel sick. _An adder is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)^Bh An adder is nearby!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.^Bh f.S..^Bh' l5-===2.8 (1.2^Bh : _You feel sick._Bh]cq#.....##.##...#.#  #....###.######.#  #....# #.# ###.#  ### #.# #...#  # #.# ###.####  #.####.# #....#  ..#......## ####.#  .######...#####.##.#  _Bh d2[# #.(.>..##.@..#  .# ####.##.#.##.####  .# #.....#...##S#  .# #.###.######.#  .# #.#......S...#  .###'#'####  #  #  #  _Bh>g3  You feel sick._BhnBS._Bhnx4-----3.4 (0.6_Bh#o@Fly _Bhct_Bhv[ _You are no longer poisoned._BhO---_Bh\_Bh_BhgL.....##.##...#.#  ....###.######.#  ....# #.# ###.#  ### #.# #...#  # #.# ###.####  .#.####.# #....#  .#......## ####.#  ######...#####.##.#  # #.(.>..##..@.#  # ####.##.#.##S####  # #.....#...##.#  # #.###.######.#  # #.#......S...#  ###'#'###  #  #  #  _Bhh_Bhp:S._BhPq/=4.0_Bhy _The adder attacks as it pursues you! The adder barely misses you._Bh P_Bh\ 3_Bh)c _Bhd _Bh(P#'#.##.##.#.#.#  .##...#.#  ###.######.#  .# #.# ###.#  .### #.# #...#  ..# #.# ###.####  #.####.# #....#  #......## ####.#  #####...#####.##@#   #.(.>..##.S..#   ####.##.#.##.####  #.....#...##.#   #.###.######.#   #.#......S...#  ##'#'########## # _BhPZ #  _BhZR_BhZL.S_Bh{[%6_Bh`_Bhcx _The adder attacks as it pursues you! The adder closely misses you.`Bhj`Bh(`BhD `Bh7`Bh=..#.... #'##.##.##...##.### ...### .###...# ..# #.# ###.#######.# #.........## ## #####...#####.## #.(.>..##..S.`Bh>###.##.#.##.####....#...##.######  #.#......S... ##'#'##########`Bh'A`BhI<S.`BhI]5=5.2`BhyP`BhSw _The adder attacks as it pursues you! The adder barely misses you.`Bh######.##.##### ...#....##.#...# #'#.##.##.#.#.# ..##.##...#.# .###.######.# ...# #.# ###.# ## #.# #...#  ...# #.# ###.#### .#.####.# #..@.# .#......## ####.# ######...#####.##S# # #.(.>..##....# # ####.##.#.##.#### # #.....#...##.# # #.###.######.#  #.#......S...# ###'#'########## `Bh"C-8`Bh`Bhe`Bh_z M-`Bh `Bhڀ `Bh`Bh`Bh`BhaBh p.######.##.##### .#....##.#...# #.#'#.##.##.#.#.# #.....##.##...#.# #....###.######.# #....# #.# ###.# .### #.# #...# .# #.# ###.#### .#.####.# #.@..# .#......## ####.# .######...#####.##S# [# #.(.>..##....# aBh&q.# ####.##.#.##.#### .# #.....#...##.#   .# #.###.######.#   .# #.#......S...#   .###'#'#  aBhraBhS.S   adder6.4aBh!t #.†.......##.#  #..######.##.##### .....#....##.#...# #.#'#.##.##.#.#.#  #.....##.##...#.#  #....###.######.# ##....# #.# ###.# ## #.# #...#  ...# #.# ###@#### .#.####.# #....# <..#......## ####S# ..######...#####.##.# [# #.(.>..##....# .# ####.##.#.##.#### †.# #.....#...##.# .# #.###.######.# .# #.#......S...# aBhv aBh} gS.7.0aBh aBh bBhxM...>†.......##.# #..######.##.#### .....#.... ##.#'##.##.##...  ##.##### ##....######..@# ..# #.# ###.#### ...#.####.# #..S.# <..#......## ####.#  Fly #bBhbBh(S.S   adderbBhy)A=6bBhp2bBh4bBh&I######.# ...>†.......##.# #..######.##.#### .....#.... ##.#'##.##.##...  ##.##### ##....######...# ..# #.# ###.### bBh'...#.####.# #.S. <..#......## ###.######...#####.## .[# #.(.>..##.... ..# ####.##.#.##.#### †.# #.....#...bBh*0bBh0'8.2bBh6bBh8bBh[8}M## #...#.#############.# ...>†.......##.# #..######.##.#### .....#.... ##.#'##.##.##...  ##.### ##....#######...# .....# #.# ###.####  Fly S   adderbBh4:bBhC<S.bBhiD%8bBh-LbBhMbBh- ## ###.#....... .## #...#.#############.# ...>†.......##.# #..######.##.#### .....#.... ##.#'##.##.##...  ##.### ##....#####...# ..# #.# ###S### ...#.####.# #... <..#......## ###.######...#####.## .bBh [# #.(.>..##....bBh bBh <S.bBhU ]6=9.4bBh bBh bBh*k5 #.####### ## ###.#....... .## #...#.#############.# ...>†.......##.# #..######.##.#### .....#....##.#.. ##.#'##.##.##...  ##.### ##....##.###bBhl..S# ..# #.# ###.### ...#.####.# #... <..#......## ###.######...#####.##bBhembBht<S.bBh'u(60.0bBhybBh{cBh'##### #.##....#.# . #.#######.# # ###.#.......#  #...#.####### #..######.###.# ...>##.# #.†.......##.#  ##..######.##.##### ......#....##.#.@.# ###.#'#.##.##.#.#.#  #.....##.##...#.#  #....###.######.# ###....# #.# ###S### #.# #...#  ...# #.# ###.#### ....#.####.# #....#<..#......## ####.#cBhҐcBh@S.cBh|%6cBh`cBh#dBhh..# #.#######.# #### ###.#.......# ...## #...#.####### ##..######.###.# ...........>##.# ###.†.......##.##..######.##.##### .......#....##.#...# ####.#'#.##.##.#@#.#  #.....##.##...#.# ##.######S# ####....# #.# ###.# ......### #.# #...#..# #.# ###.#####.####.# #....#<..#......## ####.# ....######...#####.##.#dBhV=1.2dBhdBh%s Z##### ###.#.......# ....## #...#.####### ###..######.###.# ............>##.# ####.†.......##.##..######.##.##### ........#....##.#...# #####.#'#.##.##.#.#.#  #.....##.##.@.#.# ##.######S# #####....# #.# ###.# .......### #.# #...#..# #.# ###.#####.####.# #....#<..#......## ####.#...######...#####.##.#[# #.(.>..##....#dBh| dBh\~ A=8dBh dBh~ eBhJji.... #.#######.# .### ###.#.......# .....## #...#.####### ####..######.###.# eBhj......>##.##.†.......##.# #####..######.##.##### .........#....##.#...# ######.#'#.##.##@#.#.#eBhl #.....##.##...#.# #....###.######S# ######....# #.# ###.### #.# #...#...# #.# ###.####....#.####.# #....#<..#......## ####.#..######...#####.##.#eBh"x=2.4eBh{eBh}eBh IeBh eBhH eBh 17=eBh #......# ####.##.##. ###'##### #.##....## #.#######. .##### ###.#.......### #...#.#######..######.# eBh .............>##.# #####.†... ..#######3.6 (1.2 .........#....##.#.. ######.#'#.##.##.#.#.#.....##.##...#.#eBh# fFly #....###.######S#eBhI !eBh eBh eBh eBh+ IeBh2 eBh3 eBhY: neBh: eBh< eBho> eBh .####..#. .'......# #....#. .#......# ####.##.##. ###'##### #.##....## #.#######. .##### ###.#.......### #...#.#######..######.# .............>##@# 4.8 #####.†... ..####### .........#....##.#.. ######.#'#.##.##.#.#.##.....##.##.S.#.#S   addereBh] _An adder is nearby!fBhMT###.#### .#####..# .'....#.... .#......# ####.##.## ###'#######.... ....# #.####### .##### ###.#....... .....## #...#.####### ####..######.# .......>##.†.......##.# #####..######.##.#### .........#.... ######.#'##.##.##.S.#. ##.######S ######....##fBh!VpS.5.4 (0.6 _fBh\fBhjfBhV.#......# #.####..####.####Josephus33 the Shooter .#......# #.####..#..#.#Spriggan of Dithmenos ...... .'......# #....#.....#.#Health: 17/23 =================------- .#......# ####.##.##.#.#Magic: 5/5======================== ###'##### #.##....#.#AC: 4Str: 7 ....##.#######.#EV: 18Int: 10 .##### ###.#.......#SH: 0Dex: 20 .....## #...#.#######XL:  4 Next: 31% Place: Dungeon:3 ####..######.###@#Noise: ---------  Time: 1565.4 (0.0) .............>##*#a) +0 shortbow #####.†.......##*#Fire: a) +0 shortbow #####..######.##*#####fBh[39;49mFly .........#....##*#...# ######.#'#.##.##S#.#.#S   adder#.....##.##...#.##....###.######S# ######....# #.# ###.# _The adder attacks as it pursues you! The adder barely misses you. _An adder is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)fBh; ..SfBh ;*.fBh' *SAim: an adder (severely wounded, 50% to hit)hBhh.#......# #.####..####.####Josephus33 the Shooter .#......# #.####..#..#.#Spriggan of Dithmenos ...... .'......# #....#.....#.#Health: 17/23 =================------- .#......# ####.##.##.#.#Magic: 5/5======================== ###'##### #.##....#.#AC: 4Str: 7 ....##.#######.#EV: 18Int: 10 .##### ###.#.......#SH: 0Dex: 20 .....## #...#.#######XL:  4 Next: 31% Place: Dungeon:3 ####..######.###@#Noise: ---------  Time: 1565.4 (0.0) .............>##(#hBhiba) +0 shortbow #####.†.......##(#Fire: a) +0 shortbow #####..######.##(#####Fly .........#....##(#...# ######.#'#.##.##(#.#.#S   adder#.....##.##(..#.##....###.######S# ######....# #.# ###.# _The adder attacks as it pursues you! The adder barely misses you. _An adder is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)hBhKt  You shoot an arrow. The arrow misses the adder.hBh;t...S..hBh====6.5 (1.1 _hBhhBhDhBh.#......# #.####..####.####Josephus33 the Shooter .#......# #.####..#..#.#Spriggan of Dithmenos ...... .'......# #....#.....#.#Health: 17/23 =================------- .#......# ####.##.##.#.#Magic: 5/5======================== ###'##### #.##....#.#AC: 4Str: 7 ....##.#######.#EV: 18Int: 10 hBh;.##### ###.#.......#SH: 0Dex: 20 .....## #...#.#######XL:  4 Next: 31% Place: Dungeon:3 ####..######.###@#Noise: ===------  Time: 1566.5 (0.0) .............>##*#a) +0 shortbow #####.†.......##*#hBh{YFire: a) +0 shortbow #####..######.##*#####Fly .........#....##S#...# ######.#'#.##.##.#.#.#hBhS   adder#.....##.##...#.##....###.######S# hBh8*######....# #.# ###.#Aim: an adder (severely wounded, 50% to hit) _You shoot an arrow. The arrow misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)hBhZ S.hBhz@S.  Aim: an adder (severely wounded, 50% to hit)iBho.#......# #.####..####.####Josephus33 the Shooter .#......# #.####..#..#.#Spriggan of Dithmenos ...... .'......# #....#.....#.#Health: 17/23 =================------- .#......# ####.##.##.#.#Magic: 5/5======================== ###'##### #.##....#.#AC: 4Str: 7 ....##.#######.#EV: 18Int: 10 .##### ###.#.......#SH: 0Dex: 20 .....## #...#.#######XL:  4 Next: 31% Place: Dungeon:3 ####..######.###@#Noise: ===------  Time: 1566.5 (0.0) .............>##.#a) +0 shortbow #####.†.......##.#Fire: a) +0 shortbow #####..######.##Bhp49m.#####Fly .........#....##S#...# ######.#'#.##.##.#.#.#S   adder#.....##.##...#.##....###.######S# ######....# #.# ###.#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!iBhuu(((.iBh^<....iBh<447.7 (1.2 _iBhiBh kBh{IkBh$kBhkBhK8=kBh%kBhkBhBkBhXkBh˞kBh,kBh|kBhkBhV =9==20==1=kBh Z ;[m=2=kBh[ kBhP^ ,kBh_ kBhd ,kBhGe kBhg kBhi kBhm ,kBh:n kBhp kBhjx kBhx 9=kBh-z kBhZ} kBh XkBhY ,kBh kBhX kBhǍ b3==kBhj kBh` kBh ,kBhM kBhk kBhG ,kBh؝ kBhޠ kBh ,kBhj ==kBhЮ kBh ,kBh kBhR B .......## #...#.####### #.....#######..######.###.# ................>##.#kBh K#.#.<#.#####.÷.......##.# ....####.#####..######.##.##### ##### #..........#....##.#...# ########.#'#.##.##.#.#.# #.....##.##...#.# #.@..###.######.#---92.9 (2kBh 5.2) #######....# #.# ###.# kBh #........### #.# #...# #.........# #.# ###.###kBh0  #.......#.####.# #....kBhP  #....<..#......## ####. kBhq  #......######...#####.##. kBh  #.....[# #.(.>..##....  #......# ####.##.#.##.###kBh E kBh 9---kBh kBhG mBhI3mBhmBhJmBhjXmBh^,mBh0mBhmBh,mBhtmBhmBh,mBh{mBhmBh,mBhmBhmBhf,mBhmBh mBh|mBh,mBhmBhmBhmBhmBhmBh,mBhmBhXmBhs,mBhrmBhmBhr,mBhmBhmBh,mBhdmBh mBh,mBhimBhmBhq,mBh&mBhmBhR,mBhmBhGmBhy,mBhmBhmBhW ,mBh mBh:# #.#.......#...#...... ..# #.#.....#.#.####'###### #.#.....#...#....# ..##########.#.....#####.#####.........................#######...#.....#######..### ............).................... mBh2N###############.##.#.<#.#####.÷....####.#####..##603.1 (10 ###### #.......... ########.#' #... #. #######... #........# #........ #.......#.mBhmBh<mBhxmBhD ImBh mBh mBh mBhS BmBh mBhޚ nmBh mBh mBh3 mBhP mBh ~  Things that are here:  a +0 dagger; a goblin corpsemBh 5 _mBhg mBh0 mBh_ ,mBhϬ mBhY mBhh ,mBhF ,mBhֳ ,mBhc ,mBh ,mBh mBh3 mBhh ,mBh mBh> mBh ,mBh mBhI mBh ,mBh ,mBh ,mBh ,mBh  #.........# . #.........# #.#. #.........# #.#..... #.........# #.#.....  ###.........# #.#.....  #...........##########.#.....  #.>................  #....#################...#.####........@.........)......11.5 (8.4)####.###########.#########.# #....#...S.S.########'########....##....+#....##....#nBh"KnBhK3nBhSnBh\,nBhz #.........# #.# #.........# #. ###.........# #.# #.....##########.# #.>................ #....########## ####.........) ####.################ #######@#5.1 (3.6 #.......# ##'#######  #....#  #....+ #....# #....# #....# #....#oBh,oBh-3oBh&5oBh6oBh;BoBh?oBh\EoBh1FoBhFoBhH,oBhHoBhQ  #.........#   ###.........#   #...........#####  #.>...............  #....#############  ####............  ####.##########  #######.#   #@......#8.7  ##'#######  #....#  #....+  #....#  #....#  #....#  #....#  #....#oBhVoBhzXoBhoBh7oBh.oBhoBhV 3oBh oBhz oBh ,oBhv V  There is an open door here.oBh* oBh  _oBh# oBh oBh oBh oBh oBhc oBhx BoBh #....##############...... ####.###########.# #.......# ##'####### #....# #....+ #.@..# 21.1 (2.4#....# oBh #....##....###...#oBh oBh oBh' pBh_3pBh(`pBhfpBhJh,pBhnpBh(p,pBh@qpBh9rpBht,pBhtpBhz...# ##'####### #....# #....+ #....# ....# #3.5#.#...###...# #...##...##...####pBhX{pBhpBhpBh 3pBh pBh pBh pBh pBh npBh pBh< pBh pBh̦ pBh pBhn ,pBh pBh} pBhx pBh­ pBh^ ,pBh pBhe pBh pBh F _You reach down and open the door.pBh 3pBhF pBh'  #.>........... #....################ ####.................  ####.############# #######.# #.......# ##'####### #....######## pBh #....@......#8.1 (4.6 #....######.# #....#  #....#  #....# #....# #.....#pBh2 #...### #...#pBh pBh pBhV Q _There is an open door here.qBh3qBhqBh3qBhĀ 3qBh qBh\ qBh3qBh!qBh!qBhqBh$ _qBhnqBh,qBh,qBhBqBhqBh,qBhqBhn #.>..... #....#####... ####.....) ####.#####. #######.# #. #.......# ## ##'#######  #....########  #....'....@.# 31.1 (3.0 #....######.#  #....# .# #....# .# #....# ## #....# #.....#qBhd #...### qBhuqBhrBh^x3rBh}rBhrBhs 3rBht rBhz rBh rBhċ XrBh  ####.#################.########.##..#.......######'#######rBh# #....######## #....'......# #....######.##....# ####.# #....# #...@# rBhL 3.5 (2.4#....# #.#### rBh T#....# # #.....# #...####...##...##...# rBh rBhG rBh— sBh{?sBh/@sBhCsBhEsBhtIsBhkzsBh{sBhsBhsBh,sBhsBh8 ####.# #######.#  #.......#  ##'####### #....######## #....'......# #....######.# #....# ####.#sBh #....# #@...#5.3 (1.8 #....# #.#### #....# #.# #.....# #.# #...### #+#  #...# sBhӇ #...#  #...#  #...#sBhBsBhsBh%tBh]hItBhotBh&ptBhtntBhutBhvtBhXwtBhwtBhPxtBh}##'########....#########....'......#....######.# ####.# #.. #.###.# #.tBhE~R# 7.1#...### #+# #...# # ### tBh~tBh'tBhtBh[ '...#....#.....#......#................tBh3` tBh` +80tBhe tBhg 7 _You reach down and open the door.uBhP3uBhhQuBhXuBh^H uBhj_: There is an open door here.uBhHauBha _uBhbuBhCi?....'......#.# #### #....###.# #.uBhi #...#####'######## #.@.......9.3 (1.2 #.........#..............###......... .uBhi ... ...uBhj3...########uBhjuBhouBhquBhuBh:uBhuBhuBh<uBh BuBhB ,uBh uBh {#....# ####.# #....# #....# #....# #.#### #....# #.# #.....# #.# #...#####'#########...# #.........##...# #..........#...# #.40.5#...# #.##### #.# ...# ....#......#########......uBh uBh vBh^3vBh_vBhivBhjvBh-kvBho,vBhsu#....# ####.# #....# #....# #....# #.#### #....# #.# #.....# #.# vBhv#...#####'## #...# #.........## #...# #..........# #...# #....# #...# #..##### #..##S..# .vBhfv ......## S   adder (asleep)......vBhvQ......vBhcy-1.1 (0.6vBhS   ball python (constriction, wandering)vBh܁)SvBhk*7 (1.2vBhvBh  _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open thvBhI3e door. _There is an open door here. _vBhAn adder comes into view. A ball python comes into view.xBhQ-,#....# ####.# #....# #....# #....# #.#### #....# #.# #.....# #.# #...#####'# #...# #.## #...# #.# #...# #.....@....# #...# #.##### #.#S.# ........# S   ball python (constriction, wandering).....S.xBh5xBh*6,2.3 (0.6xBh;xBh=xBh#....# ####.# #....# #....# #....# #.#### #....# #.# #.....# #.# #...#####'# #...# #.## #...# #.# #...# #.# #...# #.BxBhl##### #.#S.# .........# B   giant cockroach (..........S.xBh#xBhxBh, .S   ball python (constriction, wandering)SxBh^.A giant cockroach comes into view.xBh%9xBhxBhv< _The giant cockroach moves out of view.xBh #....# #....# #....# #.#### #....# #.#  #.....# #.#  #...#####'#########...# #.........  #...# #.  #...# #.###B##...# #....###### #.###### S...# ...# ......#########xBhh ....S. B   giant cockroach (...... xBh =3.5xBh] xBh yBhuKK#....# #....#  #....# #.####  #....# #.# #.....# #.# #...#####'# #...# #.## #...# #.# #...# #.###B# #...# #.# yBhOLm##### #.###### S.# .# #......# #....S. yBhMyBhSS0.yBhS'4.1yBh+XyBhYzBhTz#....# #....# #....# #.#### #....# #.# .....# #.# ...#####'## ...# #.## ...# #.# ...# #.###.# ...# #.#  #.###### S.# #.# #......## #⌠....S. # ...... # # # zBhs[zBh6\%7zBh6azBh~dzBh@ ....# #....# ....# #.#### ....# #.# # #.# #####'## # #.## # #.# # #.###.# # #.#  #.###### #S..# #...# ##.......######### #⌠.....S. #....... ###.zBhK S5.3zBhM {Bh-# #....# ## #.#### ## #.# ## #.# # .#####'######## # .# #..## # .# #..# ## .# #.###.# # .# #.# # #.###### #S...# ##_{BhK.....# ##. ......######### #⌠.# ....S. #. ...... ##.##∩#.{Bh͘{Bh%9{Bh8_{Bh{Bh# #....# #.# #.#### ..#.# #.# .##.# #.# .##. #####'######## B##. # #.........## .##. # #...# .# #. # #.###.# #. # #.# #. # #.###### #S....# ##_# .....# ##.# #⌠.#.S. #.B   giant cockroach (wandering) ##.###∩##...{Bh-{Bhsi.BB{Bh'6.5{Bh#8_{Bh{Bh # #....# #. .# #.#### ... #. .# #.# ..# #. .# #.# ..# #.'# #.# #.  #.........## #B# #.  #....# #.# #.  #.###.# #.  #.# #.  #.###### ###. S....# ##_## ##...## #⌠.#.⌠S. #...# {Bh d##.###∩#.#.{Bh {Bh m.B7.1{Bh  {Bh |Bhkh.# #....##.. Josephus33 the Shooter .# #.####...#.. Spriggan of Dithmenos ...... .# #.#..##.. Health: 23/23 ======================== .# #.#..##.. Magic: 5/5======================== ####'######## #.##.. AC: 4Str: 7#.........## #.##.. EV: 18Int: 10#..........# #B##.. SH: 0Dex: 20#..........###*##.. XL:  4 Next: 44% Place: Dungeon:3#.............@##.. Noise: ---------  Time: 1647.1 (0.0)|Bhzi$#.........#########. a) +0 shortbow S...........###_## Fire: a) +0 shortbow ............###...# Fly ....##########⌠.#.⌠ ..S.#...# B   giant cockroach ....##.####∩#.#....A giant cockroach comes into view. _The giant cockroach moves out of view.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (66% to hit)|Bh^~q B._|BhZB*_Aim: a giant cockroach (66% to hit)|Bh`!.# #....##.. Josephus33 the Shooter .# #.####.(.#.. Spriggan of Dithmenos ...... .# #.#|Bh!U.(##.. Health: 23/23 ======================== .# #.#.(##.. Magic: 5/5======================== ####'######## #(##.. AC: 4Str: 7#.........## #(##.. EV: 18Int: 10#..........# #(##.. SH: 0Dex: 20#..........###(#|Bh"#.. XL:  4 Next: 44% Place: Dungeon:3#.............@##.. Noise: ---------  Time: 1647.1 (0.0)#.........#########. a) +0 shortbow S...........###_## Fire: a) +0 shortbow ............###...# Fly ....##########⌠.#.⌠ ..S.#...# B   giant cockroach ....|Bh"##.####∩#.#....Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line|BhJ#Aim: a giant cockroach (66% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.|Bh|Bh}......B_|BhM====8.3 (1.2 _|Bẖ?_|BhMc .# #....# # ..# #.#### ... # ..# #.# ..# # ..# #.# ..# ##'# #.# # # #.........## #.# # # #....# #.# # # #.###B# # # #.# # # #.###### ###  S....# ##_.# ##....# #⌠.#..S.|Bhd  #.... ##. ##∩# #|Bhtl 8_|Bhm 3--9 (0.6|Bh]q 8_|Bh t \ _The giant cockroach barely misses you.|Bhw^.# #....# #.# #.#### ... #.# #.# ..# #.# #.# ..# # .#####'######## #.# # .# #.........## #.# # .# #...# #.# # .# #.###B# # .# #|Bh{.# # ## #.######  S....# ##_  .....# ##.# #⌠.#.S. #. ##. ##∩ #|Bhd_---9.5|Bhd"8_|Bh$}BhR.# #....# .# #.#### ... .# #.# ..# .# #.# ..# .#####'######## #.# .# #..## #.# .# #..# #.# .# #.###B# .# #.# # #.######  S...# ## .....# ##  ......######### #⌠.  ....S. #  ...... ##}BhlSj ## #}BhTU}Bh#[H.B}Bh[B-50.1}Bh+`}Bha}Bh#....# #....# #....# #.#### ... #....# #.# ..#.# #.# ..#.#####'## #.#.# #.## #.#.# #.# #.#.# #.###.#.# #.B.## #.######  S..#  ...# ## ......######### #⌠ ....S. # ......   #}Bhʪ}Bhq3B.}Bh %7}Bh}Bhȹ}Bh7 #....# #....#  #....# #.#### ...  #....# #.# ..# #.....# #.# ..# #...#####'## #.# #...# #.## #.# #...# #.# #.# #...# #.###.# #...# #.B..## #.###### S.#  .#  ......## # ....S.  ...... }Bh}Bh3B.}Bh~'1.3}Bh}Bh}Bhli  #....# #....#Josephus33 the Shooter#....# #.####...Spriggan of Dithmenos ......#....# #.#..#Health: 23/23 ======================== #.....# #.#..#Magic: 5/5======================== #...#####'######## #.#AC: 4Str: 7 #...# #.........## #.#EV: 18Int: 10 #...# #..........# #.#SH: 0Dex: 20 #...# #..........###.#XL:  4 Next: 44% Place: Dungeon:3 #...# #........@*B...#Noise: ---------  Time: 1651.3 (0.0) ##### #.........######a) +0 shortbowS...........#}Bh5k Fire: a) +0 shortbow.............## Fly ......##########....S.B   giant cockroach...... _The arrow closely misses the giant cockroach. _The giant cockroach barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (66% to hit)}BhUbS B.}Bh|B.  Aim: a giant cockroach (66% to hit)~Bh1 #....# #....#Josephus33 the Shooter#....# #.####...Spriggan of Dithmenos ......#....# #.#..#Health: 23/23 ======================== #.....# #.#..#Magic: 5/5======================== #...#####'######## #.#AC: 4Str: 7 #...# #.........## #.#EV: 18Int: 10 #...# #..........# #.#SH: 0Dex: 20 ~BhX#...# #..........###.#XL:  4 Next: 44% Place: Dungeon:3 #...# #........@(((((#Noise: ---------  Time: 1651.3 (0.0) ##### #.........######a) +0 shortbowS...........#Fire: a) +0 shortbow.............## Fly ......##########....S.B   giant cockroach......Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (66% to hit)  You shoot an arrow.  The arrow barely misses the giant cockroach.~BhD~Bh<B....~BhȌ====2.5 (1.2 _~Bhݑ~Bhē~Bh #....# ####.# #....# #....#  #....# #.#### ...  #....# #.# ..#  #.....# #.# ..#  #...#####'######## #.#  #...# ## #.#  #...# #.# #.#  #...# #..###.#  #...# #.B....###### #.###### S.#  .............# ......######### ....S.......~Bh~Bh߳~BhO B.JJ   endoplasm (wandering)B   giant cockroachShift-Dir - straight line  Aim: a giant cockroach (66% to hit)  You shoot an arrow. ~Bh_The arrow barely misses the giant cockroach.An endoplasm comes into view.  The giant cockroach attacks as it pursues you!~Bh|d2----3.1 (0.6~Bh~Bh4 _The giant cockroach bites you.~BhW: #....######.# #....# ####.# #....# #....#  #....# #.#### ... #....# #.# ..# #.....# #.# ..# #...#####'######## #.# #...# #~Bh# #.# #...# #...# #.# #...# #B.###.# #...# #~Bh͍......###### #.######~Bh S..J.# .............# ......######### ............~BhZZJJ~BhO---7~BhP~Bh^ _The endoplasm quivers.~Bh,  #....'......# #....######.# #....# ####.# #....# #....#  #....# #.#### ... #....# #.# ..# #.....# #.# ..# #...#####'######## #.# #...# ## #.# #...# #...# #.# #...# #B.###.# #...# #......###### #.###### S..J.# .............# ......#########  ......~Bhu ~Bhv ~BhM OB.J.~Bh' A-4.3~BhU ~Bh  ^ _The endoplasm jiggles.BhMQ #....'......# #....######.# #....# ####.# #....# #....# #....# #.#### ... #....# #.# ..# #.....# #.# ..# #...#####'# #.# #...# #.## #.# #...# #.B..# #.# #...# #.###.# #...# #BhN.# ##### #.J.### S.# .# ......#  ......BhPBhV;B.BhXWT3==9Bh\BhN^Bh0Z #....'......# #....######.# #....# ####.# #....# #....# #....# #.#### ... #....# #.# ..# #.....# #.# ..# #...#####'# #.# #...# #...@..B..## #.# #...# #.# #.# #...# #.###.# #...# #.# ##### #.J.#### S..# ...#  ......#  ......Bh7Bh*J..BhX'5.5BhBhiBh 3Bh Bh Bh 3BhP Bhķ Bh5 #....'......# #....######.# #....# ####.# #....# #....# #....# #.#### ... #....# #.# ..# #.....# #.# ..# #...#####'# #.# #...# #..@...B..## #.# #...# #.# #.# #...# #.###.# #...# #.J.# ##### #.##### S..# ...#  ......#  ......Bh6Bhb7Bh;DB.J.Bh;'6.1BhABhCBh  #....######## #....'......# #....######.# #....# ####.# #....# #....# Bh S #....# #.#### ... #....# #.# ..# #.....# #.# ..# #...#####@######## #.#Bh3  #...# #.....B...## #.#Bh_  #...# #...# #.# #...# #..JBh ###.# #...# #......###### #.###### S..# .............#Bh M ......#########Bh Bh 9B.Bh% %7Bh Bh( Q _There is an open door here.Bha#'####### #######'.....#######... ###. #....# #@# .####'######## #....B....#........# J.......###Bha...........##### #..###### S. .............BhdBhi(J.BhPjK==7.3 _BhoBhIqBh~a #.......#'####### #######'.....#######... ###. #....# #.# .####'######## #....B....##.J... ......###.............##### #.........###### SBha;9BhlBhBh###### #.......#'####### #######'.....#####.####.#...# ###. #....# #.# .####'######## ...B....##.J..BhN #....###.............##### #######BhmBhBhoJB.B   giant cockroachBh'8.5Bh"BhO$Bh Bh Bh Bh Bh)c#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 44% Place: Dungeon:3BhC*{#....# #@####...Noise: ---------  Time: 1658.5 (0.0)#....# #*#..#a) +0 shortbowBht*#.....# #*#..#Fire: a) +0 shortbowBh*#...#####*######## #.#Fly Bh*#...# #.JB.B....## #.##...# #..........# #.#Bh*WJ   endoplasmBh*\#...# #..........###.#Bh+gB   giant cockroachBh.#...# #..............###### #.........###### _The endoplasm jiggles. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (66% to hit)Bh] 'BBh7fq*JAim: an endoplasm (89% to hit)Bhj&#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18BhR'Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 44% Place: Dungeon:3#....# #@####...Noise: ---------  Time: 1658.5 (0.0)#....# #(#..#a) +0 shortbow#.....# #(#..#Fire: a) +0 shortbowBh'#...#####(######## #.#Fly Bh'm#...# #.JB.B....## #.##...# #..........# #.#J   endoplasmBh'#...# #..........###.#B   giant cockroachBh)(#...# #..............###### #.........######BhW(|Fire: a) +0 shortbowPress: ? - help, Q - select actionBh~([Shift-Dir - straight lineAim: an endoplasm (89% to hit)  Bh(You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is heavily wounded.BhBh[..B.Bhu====9.6 (1.1 _Bh6BhSBh 3Bha Bh? BhD ####.########################.# #.......# ###'####### #....######## #....'......# #....######.# #....# ####.# #....# #.@..#  #....# #.####... # #.# ..# BhE2#.....# #.# ..# #...#####B######## #.##...# #.J..B....## #.# #...# #....# #.# #...# #..........###.##...# #.....#BhHBhZHBhNABJ.BhO'---Bh/O60.2 (0.6BhSBhUBhO---BhȞBhtBh T####.#.#.# #.#.# ###'# #....######## #....'......# BhB #....######.# #....# ####.# #....# #..@.# #....# #.#### ... #....# #.# ..# Bhj #.....# #B# ..# #...#####JBh #...# #....B....## #.#Bh #...# #...# #.##...# #..Bh + BhM;8BhBhXBhp Bhp Bht Bhv BhO\)####..................)... ####.#################.########.# #.........# #####'####### Bh\h#....######## #....'......# #....######.# #....# ####@# #....# #....#  #....# #.####... Bh\# #.# ..# Bh]_#.....# #B# .Bhv].##...#####J######## #.##...# #....B....## #.##...# #.# #.#Bh]`#...# #.###.#BhgBhZg'1.4BhjBh{lBh3BhBh2BhHXIM....#################...#####..................).... ################.#######.. #.......####'####### BhX.#######.'.....######.... #.####.#....# #.#..#Bh_Bh_'2.0BhddBheBh YM>...........................#################...#####..................).... ################.#######.. #.......Bh f####'####### #######.'......#########....# #....#Fly #Bh BhS %6Bh Bhu BhBhBhBhBhBhBBh,Bh{Bh^Bh,BhBhBhf,Bh+BhF #.> #....### ####....) ####.# #######.#  #.......#  ##'#######Bh #....######## #....'.@....#5.0 (2.4 #....######.# #....# ####.#Bh #....# #....# #....# #.#### ... Bh  #....# #.# ..#  #.....# #B# ..# Bh9 #...#####J######## #.#  #...# #....B....## #.#BhBh.BhBhz  There is an open door here. _BhXBh   #.>   #....#   ####.   ####.   #######.#   #.......#   ##'#######   #....########   #..@.'......#7.4   #....######.#   #....# ####.#   #....# #....#   #....# #.#### .   #....# #.# .    #.....# #B# .    #...#####J######## #    #...# #..Bh..B....## # BhS3BhBhBhv M.#######>....................##################............... ################ #.......#'####### .#######'.....########  #....# #....##...###Bh Bh ,8.0 (0.6BhJ Bh: Bh >..........#################............... ####.############## ......##'######....########Bh'......###### ####...#...###  #...# #....B....## # Bh4Bh%6BhBh;!Bh Bh Bh~ Bh BhI ,Bh nBhu  #.>.. #....## ####.. ####.## #######.#  #.......#  Bh ##'#######  #....##  Bh #....@......# 9.8 (1.2 #....######.#  #....# ####.#  Bh }#....# #....#  Bh #....# #.#### .. Bh3 #....# #.# ..#BhW  #.....# #B# Bhw v..# #...#####J##Bh H #. Bhü ~#...# #....B....## #.Bh? Bh Bh Q _There is an open door here.Bh3Bh_BhBh\Bh| _BhFBhM #.>.. #....##. ####..) ####.## #######.#  #.......#  ##'#######  #....##  #....'# 71.0 Bh~#....######.#  #....# ####.#  #....# #....#  #.... #....# #.# ..# #.....# #B# ..# #...#####J## #.# #...# #....B....## #.#BhBhBh Bh4BhpBhBh{BhBhnBhUBh`#.>..#....##..####..)..####.#########.# ##.......# ###'####### #....## #....'...@..# 2.2#....######.# Bh#....# ####.# #....# #....# BhBh7BhBhiX BhX BhKY Bh=` BhWa Bh_b Bhf BBh Bh #.>.#....#...#####.).####.#.#.# #.#.# ###'# #....# #....'....@.# 8 (0.6#....######.# #....# ####J# Bh1 #....# #....# #....# #.#####....# #.# ..# J   endoplasm Bh BhR Bh a _An endoplasm is nearby!Bh>d #.> #....#... ####.) ####.# #.# # #.#  ##'# #....# #....'...@..# #....######.# #....# ####J# #....# #....# #....# #.#### ... #....# #.# ..# Bh`eh #.....# #B# ..#  #...#####J# #.#  #...# #....B....## #.#Bh*kBhk.3.4 _BhoBhqBh #.>...................... Josephus33 the Shooter#....#################... Spriggan of Dithmenos ......####..................).. Health: 23/23 ========================####.################# Magic: 5/5========================#######.## AC: 4Str: 7#.......## EV: 18Int: 10##'#######SH: 0Dex: 20#....########XL:  4 Next: 44% Place: Dungeon:3#....'...@..#Noise: ---------  Time: 1673.4 (0.0)#....######.#a) +0 shortbow#....# ####J#Fire: a) +0 shortbow#....# #....#Fly #....# #.####...#....# #.#..##.....# #B#..##...#####Bhy J######## #.##...# #....B....## #.# _There is an open door here. _There is an open door here. _An endoplasm is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineBhV @JAn endoplasm is nearby!  Fire: a) +0 shortbow Bh Press: ? - help, Q - select actionShift-Dir - straight lineYou can't see that place.  [the floor.]BhLl *.JBhO7..Bh@0-..Bh1b@.BhUJ-.@Bh. The floor.Bh7c#.>...................... Josephus33 the Shooter#....#################... Spriggan of Dithmenos ......####..................).. Health: 23/23 ========================####.################# Magic: 5/5========================#######.## AC: 4Str: 7#.......## EV: 18Int: 10##'#######SH: 0Dex: 20#....########XL:  4 Next: 44% Place: Dungeon:3#....'...@..#Noise: ---------  Time: 1673.4 (0.0)#....######.#a) +0 shortbow#....# ####J#Fire: a) +0 shortbow#....# #....#Fly #....# #.####...#....# #.#..##.....# hc0m#B#..##...#####J######## #.##...# #....B....## #.# _An endoplasm is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineBhO.@*.Bh^?..Bhy5*#Bhu7.#BhL| ..JYou can't see that place.  [the floor.]BhhP#.>...................... Josephus33 the Shooter#....#################... Spriggan of Dithmenos ......####..................).. Health: 23/23 ========================####.################# Magic: 5/5========================#######.## AC: 4Str: 7#.......## EV: 18Int: 10##'#######SH: 0Dex: 20#....########XL:  4 Next: 44% Place: Dungeon:3#....'...@..#Noise: ---------  Time: 1673.4 (0.0)#....######.#a) +0 shortbow#....# ####J#Fire: a) +0 shortbow#....# #....#Fly Bhx#....# #.####...#....# #.#..##.....# #B#..##...#####J######## #.##...# #....B....## #.#Press: ? - help, Q - select actionShift-Dir - straight lineYou can't see that place.  [the floor.]  You can't see that place.  Okay, then.BhpBhBhY. _Bh*Bh+.The floor.BhBh#.>...................... Josephus33 the Shooter#....#################... Spriggan of Dithmenos ......####..................).. Health: 23/23 ========================####.################# Magic: 5/5========================#######.## AC: 4Str: 7#.......## EV: 18Int: 10##'#######SH: 0Dex: 20#....########XL:  4 Next: 44% Place: Dungeon:3#....'...@..#Noise: ---------  Time: 1673.4 (0.0)#....######.#a) +0 shortbow#....# ####J#Fire: a) +0 shortbow#....# #....#Fly #....# #.####...#....# #.#Bh..##.....# #B#..##...#####J######## #.##...# #....B....## #.#Press: ? - help, Q - select actionShift-Dir - straight lineYou can't see that place.  [the floor.]  You can't see that place. _Okay, then.Bh[BhBhBh#.>.#....#...#####.).####.#.#.# #.#.# ###'# #....# #....'....@.# #....######.# #....# ####J# #....# #....# #....# #.#####....# #.# ..# J   endoplasm Bh9Bh,J.Bh34.0 (0.6 _BhBhBhCi& #.> #....#... ####.) ####.# #.#Bhj # #.#  ##'# #....# #....'...@..# #....######J# #....# ####.# #....# #....# #....# #.#### ... #....# #.# ..#  #.....# #B# ..# Bh*ja #...#####J# #.# BhEj #...# #....B....## #.#Bhr;6BhwBhyBh- 2 #.> #....# ####.) ####. #.#  #.#  ##'# #....# #....'..@...# #....######J# #....# ####.# #....# #....#  #....# #.#### ... #....# #.# ..#  #.....# #B# ..#  #...#####J# #.#  #...# #....B....## #.#Bh0 )J.Bh1 '5.2Bh6 Bh8 BhZu  #.> #....# ####.) ####. #.# #.# ##'# #....#Bhu  #....'.@..J.# #....######.# #....# ####.# #....# #....#  #....# #.#### ... #....# #.# ..#  #.....# #B#Bhv # ..#  #...#####J# #.#  #...# #....B....## #.#Bhw Bh!~ !J.Bhm~ %8Bh Bhф Bh#.>.................... Josephus33 the Shooter#....#################. Spriggan of Dithmenos ......####..................) Health: 23/23 ========================####.############### Magic: 5/5========================#######.#AC: 4Str: 7#.......#EV: 18Int: 10##'#######SH: 0Dex: 20#....########XL:  4 Next: 44% Place: Dungeon:3#....'.@*J..#Noise: ---------  Time: 1675.8 (0.0)#....######.#a) +0 shortbow#....# ####.#Fire: a) +0 shortbow#....# #....#Fly #....# #.####...#....# #.#..#Bh[39;49mJ   endoplasm#.....# #B#..##...#####J######## #.##...# #....B....## #.#You can't see that place. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 89% to hit)Bh^#.>.................... Josephus33 the Shooter#....#################. Spriggan of Dithmenos ......####..................) Health: 23/23 ========================####.############### Magic: 5/5========================#######.#AC: 4Str: 7#.......#EV: 18Int: 10##'#######SH: 0Dex: 20#....########BhkXL:  4 Next: 44% Place: Dungeon:3#....'.@(J..#Noise: ---------  Time: 1675.8 (0.0)#....######.#a) +0 shortbow#....# ####.#Fire: a) +0 shortbow#....# #....#Fly #....# #.####...Bh#....# #.#..#J   endoplasm#.....# #B#..#Bh#...#####J######## #.##...# #....B....## #.#Fire: a) +0 shortbowBhPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 89% to hit)  Bh>JYou shoot an arrow.  The arrow hits the endoplasm but does no damage.BhPress: ? - help, Q - select actionShift-Dir - straight line  Bh"Aim: an endoplasm (heavily wounded, 89% to hit)  You shoot an arrow.  The arrow hits the endoplasm but does no damage.  The endoplasm is heavily wounded.Bh'J.Bhv====7.0 (1.2 _BhBhBhM   #.>   #....#   ####.   ####.   #.#   #Bh e.#   ##'#######   #....#   #....'@.J...#  Bh  #....######.#   #....# ####.#   #....# #....#   #....# #.#### ...   #....# #.# ..#   #.....# #B#BhQ  ..#   #...#####J# #.# Bh{  #...# #....B....## #.#BhR BhY J.Bh$ 4---6 (0.6BhV Bhs Bh7  #.>  #....   ####   ####.   BhV#.#   #.#   ##'#######   #....#  #....@.J....# Bh #....######.#  #....# ####.#  Bh% #....# #....#   #....# #.#### ...  Bh. #....# #.# ..#   #.....# #B# ..#   #...#####JBhf# #.#   #...# #....B....## #.#BhBh#C---8.2Bh" Bhm Q _There is an open door here.Bhx'  #.>  #....  ####  ####.  #######.#  #.......# Bh.( ##'#######  #....#  #...@'.J....#  #....######.#  #....# ####.#  #....# #....#  #....# #.####   #....# #.# .. Bh[( #.....# #B# ..  #...#####JBh(# #.  #...# #....B....## #.Bh*Bh0!J.Bh0,8 _Bhj5BhS7Bh  #.>  #....  ####  ####.  #######.#  #.......#  ##'#######  #....#  #..@.'J.....# Bh #....######.#  #....# ####.#  #....# #....#  #....# #.####   #....# #.# Bh   #.....# #B# Bh;j  #...#####JBhl# #  #...# #....B....## #Bhr=9.4BhBh&BhȈ  #.>................ Josephus33 the Shooter  #....############## Spriggan of Dithmenos ......  ####............... Health: 23/23 ========================  ####.########### Magic: 5/5========================  #######.#AC: 4Str: 7  #.......#EV: 18Int: 10  ##'#######SH: 0Dex: 20  #....########XL:  4 Next: 44% Place: Dungeon:3  #..@**J.....#Noise: ---------  Time: 1679.4 (0.0)  #....######.#a) +0 shortbow  #....# ####.#Bh^ Fire: a) +0 shortbow  #....# #....#Fly  #....# #.####.  #....# #.#. J   endoplasm  #.....# #B#.  #...#####J######## #  Bh #...# #....B....## # _The endoplasm is heavily wounded. _There is an open door here.  Bh Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineBh҉ vAim: an endoplasm (heavily wounded, 89% to hit)Bh1  #.>................ Josephus33 the Shooter  #....############## Spriggan of Dithmenos ......  ####............... Health: 23/23 ========================  ####.########### Magic: 5/5========================  #######.#AC: 4Str: 7  #.......#EV: 18Int: 10 Bh2  ##'#######SH: 0Dex: 20  #....########XL:  4 Next: 44% Place: Dungeon:3  #..@.'J.....#Noise: ---------  Time: 1679.4 (0.0)  #....######.#a) +0 shortbow  #....# ####.#Fire: a) +0 shortbow  #....# #....#Fly  #....# #.####.  Bh2 #....# #.#. J   endoplasm  #.....# #B#Bh2 .  #...#####J######## #  Bh 3 #...# #....B....## #Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineBh?3 vAim: an endoplasm (heavily wounded, 89% to hit)  Bh`3 oYou shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!Bh@8 y((.Bhؾ (.'.Bh F6===80.6 (1.2 _Bh Bh BhZ3Bh[BhcBhe,BhknBh^p  #.>  #....  ####  ####.  #######.#  #.......#  ##'#######  #....##  #@...'......#---1.8  #....######.#  #....# ####.# Bhq #....# #....#  #....# #.####  #....# #.#   #.....# #B#   #...#####J##   #...# #....B....#---BhvBhxBhV3BhWBh`BhCbBhbBhgXBh?hBhiBh@lBhlBhYmBhnBhp,Bh9qBh$t,MPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (heavily wounded, 89% to hit)  BhtYou shoot an arrow. The arrow hits the endoplasm. _You kill the endoplasm!  There is an open door here.BhuBhv _BhvBhwBhNyBhyBhzBhK  #.>...... #....######. ####......) Bh`####.###### #######.#  #.......#  ##'#######  #....######## Bh̀x #....'.@....# 5.4 (3.6Bhas #....######.#  #....# ####.#  #....# #....#  #....# #.#### ... #....# #.# ..# Bh#.....# #B# ..# #...#####J######## #.#Bh% Bh#...# #....B....## #.#BhxBhXBhvBh" Bhu# Bhw( Bh) Bh#.>...#....###...#####...)...####.###.#######.# #.#.......# ####'####### #....######## #....'....@.# 7.2 (1.8#....######.# #....# ####.# #....# #....# #....# #.#### Bh)BhBhBhBh 3Bh Bh* Bh#....#################...#####..................).... ####.#################.#BhH #######.##.#.......# #####'#######  #....#########....'......# #....######@# #....# ####.# #....# #....# #....# #.#### ...#....# #.# ..##.....# #B#...#####J######## #.##...# #....B....## #.##...# #..........# #.#Bh3Bh*8 (0.6BhBhBhWb ###..................)... ####.#################.####Bhb"#........####'###### ....########.'.......###### #...#.###...#Fly #...# #..........###.#Bh+iBhi'8.4Bh$nBhoBhBU  ####.#################.#####........####'###### ....########'......######BhB7 ####...###...#.# #Fly #...# #..............#BhHBh9I'9.0BhLBhNBh}  ####.#. #.# # #.#  ##'# #....######## #....'......# #....######.# #....# ####.# #....# #..@.# #....# #.#### ... #....# #.# ..# #.....# #B# ..#  #...#####J# #.#  #...# #....B....## #.#  #...# #.# #.#  #...# #.###.#  #...# #.#BhK Bh %6Bhj Bh BhX ####.# #.# # #.#Bh  ##'# #....######## #....'......#Bh> #....######.#Bht #....# ####.#Bh #....# #.@..#Bh #....# #.#### ...Bh #....# #.# ..#Bh #.....# #.# ..#Bh)P #...#####'Bh=# #.# #...# #.BhW?...B....## #.#Bhif #...# #..Bh|.# #.# #...# #.Bh..###.# Bh_ #...# #.#BhBhDBh(90.2BhBh7Bhq#######.# #.......# #'#######  #....######## #....'......# #....######.# #....# ####.# #....# #....# #....# #@####... #....# #.#  ..#.# #.# ..# #...#####'######## #.# #...# #....B....## #.# #...# #..........# #.#BhtB   giant cockroach (wandering) #...# #..B.###.# #...# #..............# ##### #######Bh`BBBh1%8Bh7BhäBhS#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 46% Place: Dungeon:3#....# #@####Bh...Noise: ---------  Time: 1690.8 (0.0)#....# #*#..#a) +0 shortbow#.....# #*#..#BhFire: a) +0 shortbow#...#####*######## #.#BhFly #...# #..*.B....## #.#Bh~g#...# #..*.......# #.#B   giant cockroach#...# #..B.......###.##...# #..............###### #.........###### _You kill the endoplasm! _There is an open door here.  Bh|Fire: a) +0 shortbowPress: ? - help, Q - select actionBhaShift-Dir - straight lineAim: a giant cockroach (66% to hit)Bh g] .BBhv*BAim: a giant cockroach (66% to hit)Bh#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================Bh#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20BhF6#....# #....#XL:  4 Next: 46% Place: Dungeon:3#....# #@####Bhn...Noise: ---------  Time: 1690.8 (0.0)#....# #(#Bh..#a) +0 shortbow#.....# #(#BhP..#Fire: a) +0 shortbowBh#...#####(######## #.#Bh'Fly Bh%T#...# #..(.B....## #.##...# #..(.......# #.#BhZgB   giant cockroachBhw#...# #..B.......###.##...# #..............#Bh>##### #.........######Bh|Fire: a) +0 shortbowPress: ? - help, Q - select actionBhDShift-Dir - straight lineAim: a giant cockroach (66% to hit)  You shoot an arrow. The arrow hits the giant cockroach.  The giant cockroach is severely wounded.BhoT,BhZk..'B...Bh['===Bh[2.0 (1.2 _BhxbBhdBh #######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 46% Place: Dungeon:3#....# #@####...Noise: ===------  Time: 1692.0 (0.0)#....# #*#..#a) +0 shortbow#.....# #*#..#Fire: a) +0 shortbow#...#####*######## #.#Fly #...# #.B..B....## #.##...#Bh  #..........# #.#B   giant cockroach#...# #..........###.##...# #..............###### #.........######You shoot an arrow. The arrow hits the giant cockroach. _The giant cockroach is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)Bh$Z B.Bh7|B.  Aim: a giant cockroach (severely wounded, 66% to hit)BhE#######.#Bh,6Josephus33 the ShooterBh"#.......#Bh6Spriggan of Dithmenos ......Bh ###'#######BhCdHealth: 23/23 ========================Bh}&#....########Bh0Magic: 5/5Bh========================#....'......#AC: 4Str: 7Bh&#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20Bh>#....# #....#XL:  4 Next: 46% Place: Dungeon:3#....# #@####...Bh`INoise: ===------  Time: 1692.0 (0.0)#....# #(#..#a) +0 shortbowBhS#.....# #(#..#Fire: a) +0 shortbow#...#####(######## #.#BhFly #...# #.(..B....## #.##...# #.(........# #.#B   giant cockroach#...# #.(........###.##...# #.(............###### #.........######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow closely misses the giant cockroach.BhBh..B....3.2 (1.2 _Bh% #######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 46% Place: Dungeon:3#....# #@####...Noise: ===------  Time: 1693.2 (0.0)#....# #*#..#a) +0 shortbow#.....# #*#..#Fire: a) +0 shortbow#...#####B######## #.#Bh& Fly #...# #....B....## #.##...# #..........# #.#B   giant cockroach#...# #..........###.##...# #..............###### #.........######You shoot an arrow. _The arrow closely misses the giant cockroach.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)BhU #######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10BhU #....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 46% Place: Dungeon:3#....# #@####...Noise: ===------  Time: 1693.2 (0.0)#....# #(#BhU ..#a) +0 shortbow#.....# #(#..#Fire: a) +0 shortbow#...#####(######## #.#BhV 'Fly BhCV p#...# #.(..B....## #.##...# #.(........# #.#BhdV gB   giant cockroachBhV #...# #.(........###.##...# #.(............#BhV c##### #.........######Fire: a) +0 shortbowBhW YPress: ? - help, Q - select actionShift-Dir - straight lineAim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The arrow barely misses the giant cockroach.Bh Bh Bh Bh >B.Bhl '...S   ball python (constriction, wandering)..SBh 34.4 (1.2 _Bh Bh Bh?t#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 46% Place: Dungeon:3#....# #@####...BhjuNoise: ===------  Time: 1694.4 (0.0)#....# #B#..#a) +0 shortbow#.....# #.#..#Fire: a) +0 shortbow#...#####'######## #.#Fly #...# #....B....## #.##...# #..........# #.#B   giant cockroach#...# #..........###.#S   ball python (constriction, wandering)#...# #...S..........###### #.........######BhuYou shoot an arrow. _The arrow barely misses the giant cockroach.Fire: a) +0 shortbowBhuwPress: ? - help, Q - select actionShift-Dir - straight lineBhu}Aim: a giant cockroach (severely wounded, 66% to hit)Bh#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......Bh5##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#BhAC: 4Str: 7#....######.#EV: 18Int: 10Bh"#....# ####.#SH: 0Dex: 20BhB#....# #....#XL:  4 Next: 46% Place: Dungeon:3BhE#....# #@####...Noise: ===------  Time: 1694.4 (0.0)#....# #B#..#Bha) +0 shortbow#.....# #.#BhP..#Fire: a) +0 shortbowBh#...#####'######## #.#Fly Bh #...# #....B....## #.#Bh*#...# #..........# #.#B   giant cockroachBhN\#...# #..........###.#BhlS   ball python (constriction, wandering)#...# #...S..........#Bhh##### #.........######Shift-Dir - straight lineBhAim: a giant cockroach (severely wounded, 66% to hit)  You shoot an arrow.  The ball python hisses angrily.  BhgThe arrow hits the giant cockroach!  You kill the giant cockroach!Bhc.S   ball python (constriction)BhYy,BhS.S.Bh;85.6 (1.2 _BhTBh-BhC_#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 48% Place: Dungeon:3#....# #@####...Noise: ===------  Time: 1695.6 (0.0)#....# #*#..#a) +0 shortbow#.....# #*#..#Bh>EFire: a) +0 shortbow#...#####*######## #.#Fly #...# #..*.B....## #.##...# #..S.......# #.#S   ball python (constriction)#...# #..........###.##...# #..............###### #.........######The arrow hits the giant cockroach! _You kill the giant cockroach!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (69% to hit)Bh>5#######.#Josephus33 the Shooter#.......#Spriggan of Dithmenos ......##'#######Health: 23/23 ========================#....########Magic: 5/5========================#....'......#AC: 4BhQ?)Str: 7#....######.#EV: 18Int: 10#....# ####.#SH: 0Dex: 20#....# #....#XL:  4 Next: 48% Place: Dungeon:3#....# #@####...Noise: ===------  Time: 1695.6 (0.0)#....# #.#..#a) +0 shortbow#.....# #.#..#Fire: a) +0 shortbow#...#####'######## #.#Fly Bh?#...# #....B....## #.##...# #..S.......# #.#S   ball python (constriction)#...# #..........###.##...# #..............###### #.........######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (69% to hit)  You shoot an arrow. The arrow hits the ball python!  Bh$@9You kill the ball python!BhD{((((.BhB..'..BhU;96.8 (1.2 _BhBhBh IBhU Bh Bh Bh XBh   There is an open door here. _#....'......##....######.#....# ####.# #....# #.###... #.# ..##..# ..##...#####'######## #.##...# #.@.......## #.#---9.2 (2.4#...# #..........# ## #..........### #.............#### #.........##### S...........# .............# ......######### ......---Bh93BhBh"BhBhBBh,BhBhBhNBhxBhBh$Bh@# #.###... #.# ..##..# ..##...#####'######## #.##...# #.........## #.##...# #..........# ## #..........### #.............###### #..S..#  #.....Bh#  #......#########  #......#...... S   adder (asleep)#......#....? BhY701.0 (1.86 (2.4BhBhyg _Found a scroll labelled XOCEIG RO ZACS.Bh#....# #.####...Josephus33 the Shooter#....# #.#..#Spriggan of Dithmenos ......#.....# #.#..#Health: 23/23 ========================#...#####'######## #.#Magic: 5/5========================#...# #.........## #.#AC: 4Str: 7#...# #..........# #.#EV: 18Int: 10#...# #..........###.#SH: 0Dex: 20#...# #..............#XL:  4 Next: 49% Place: Dungeon:3##### #*@.......######Noise: ---------  Time: 1701.6 (0.0)BhL#..S**.........#a) +0 shortbow#..............#Fire: a) +0 shortbow#......#########Fly #......#......S   adder (asleep)#......#....?. _There is an open door here. _Found a scroll labelled XOCEIG RO ZACS.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)Bh[ S.S*Aim: an adder (asleep, 98% to hit)Bh* #....# #.####...Josephus33 the Shooter#....# #.#..#Spriggan of Dithmenos ......#.....# #.#..#Health: 23/23 ========================#...#####'######## #.#Magic: 5/5========================#...# #.........## #.#AC: 4Str: 7#...# #..........# #.#EV: 18Int: 10#...# #..........###.#SH: 0Dex: 20#...# #..............#XL:  4 Next: 49% Place: Dungeon:3##### #(@.......######Noise: ---------  Time:BhS A 1701.6 (0.0)#..S((.........#a) +0 shortbow#..............#Fire: a) +0 shortbow#......#########Fly #......#......S   adder#......#....?.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.Bhb Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.  The adder is heavily wounded.Bhb Bhk {...SBhl ====2.8 (1.2 _Bhs Bht Bh,z#....# #.####...Josephus33 the Shooter#....# #.#..#Spriggan of Dithmenos ......#.....# #.#..#Health: 23/23 ========================#...#####'######## #.#Magic: 5/5========================#...# #.........## #.#AC: 4Str: 7#...# #..........# #.#EV: 18Int: 10Bh~{#...# #..........###.#SH: 0Dex: 20#...# #..............#XL:  4 Next: 49% Place: Dungeon:3##### #.@.......######Noise: ===------  Time: 1702.8 (0.0)#....S*........#a) +0 shortbow#..............#Fire: a) +0 shortbow#......#########Fly #......#......S   adder#......#....?.  The adder hisses angrily. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)Bh@L#....# #.####...Josephus33 the Shooter#....# #.#..#Spriggan of Dithmenos ......#.....# #.#..#Health: 23/23 ========================#...#####'######## #.#BhLIMagic: 5/5========================#...# #.........## #.#AC: 4Str: 7#...# #..........# #.#EV: 18Int: 10#...# #..........###.#SH: 0Dex: 20BhM#...# #..............#XL:  4 Next: 49% Place: Dungeon:3##### #.@.......######Noise: ===------  Time: 1702.8 (0.0)#....S.........#a) +0 shortbow#..............#Fire: a) +0 shortbow#......#########Fly BhM#......#......S   adder#......BhM#....?.  Fire: a) +0 shortbowPress: ? - help, Q - select actionBh7NShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  BhlN3You kill the adder!BhYT[†(Bh'.Bh<624.0 (1.2 _BhjBhh _Your Dodging skill increases to level 4!BhOIBhWBhYBh_P _Bh?fBBhhF _Found a scroll of enchant armour.Bhj3BhlBh]oBhu,BhwBh4{@ _Found a scroll of identify.Bhu~3BhBh BhH,BhBhBhb,BhpBh,BhʑBh   #...# #..............#   ########.........######   #....†.........#   #..............#  Bh, #......#########   #......#   #......#   #......#   #....@.# ---Bh9.2 (5   #......#   #.....?#  Bh #......#   #?.....#  Bh7 #......#   ########  BhW) Bh)9---BhBh٣d _p - a scroll labelled XOCEIG RO ZACSBh3BhBh8BhBh=,BhXBh,BhBhc #....†.#  #..............#  #......#########  #......#  #......#  #......#  BhB#......#  #......#  #.....@# 11.4 (2 Bh#......#  #?.....#  #......#  #######BhC# Bh9BhBh@ _f - 2 scrolls of enchant armour (gained 1)Bh 3Bh Bh% Bh ,Bh ,Bh ,Bh ,Bh ,BhĞ Bh Bh ,Bh Bh BhZ ,Bh4 Bh BBhr   ##########  #......#   #......#   #......#  #......#  #......#  #......#  #......#  #@.....#5.4 (4.0  #......#  ########   Bh Bhڹ . _q - a scroll of identifyBh Bh Inventory: 17/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  n - a ring of flight (worn) Bh  o - a ring of willpower (worn)e - a ring of wizardry Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation  p - a scroll labelled XOCEIG RO ZACSq - a scroll of identify Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion Bh [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Bh"v p - a scroll labelled XOCEIG RO ZACS. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} BhMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Bh|YBh_Bhe1 #......#########Josephus33 the Shooter  #######......##********* Spriggan of Dithmenos ......  #######......##,,,,,,,,, Health: 23/23 ========================  #######......##,,,,,,,,, Magic: 5/5========================  #######......##,,,,,,,,, AC: 4Str: 7  #######......##,,,,,,,,, EV: 18Int: 10 Bh$f #######......##,,,,,,,,, SH: 0Dex: 20  #######......##,,,,,,,,, XL:  4 Next: 62% Place: Dungeon:3  #######@.....##,,,,,,,,, Noise: ---------  Time: 1715.4 (0.0)  #######......##,,,,,,,,, a) +0 shortbow Bhg ###############,,,,,,,,, Fire: a) +0 shortbow  ###############,,,,,,,,, Fly   ###############,,,,,,,,,  ###############,,,,,,,,,  ###############*********  ############### _Found a scroll of enchant armour. _Found a scroll of identify. _p - a scroll labelled XOCEIG RO ZACS _f - 2 scrolls of enchant armour (gained 1) _q - a scroll of identify  As you read the scroll labelled XOCEIG RO ZACS, it crumbles to dust.BhoBhp*6.4 (1Bh,tBh3vYidentify. _p - a scroll labelled XOCEIG RO ZACSf - 2 scrolls of enchant armour (gained 1) _q - a of identify  As you read the scroll labelled XOCEIG RO ZACS, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.Bh!BhInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  n - a ring of flight (worn) BhA o - a ring of willpower (worn)e - a ring of wizardry Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportationq - a scroll of identify Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 white potions Bh9 h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potionsBh q - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.BhYIdentify which item? (\ to view known items) Potions (select first with !)  g - 5 white potions  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potions [?] describe selectedBhV Bh? ` #......#########Josephus33 the Shooter  #######......##********* Spriggan of Dithmenos ......  #######......##,,,,,,,,, Health: 23/23 ========================  #######......##,,,,,,,,, Magic: 5/5======================== Bhm  #######......##,,,,,,,,, AC: 4Str: 7  #######......##,,,,,,,,, EV: 18Bh Int: 10  #######......##,,,,,,,,, SH: 0Bh <Dex: 20 Bh 7 #######......##,,,,,,,,, XL:  4 Next: 62% Place: Dungeon:3 Bh  #######@.....##,,,,,,,,, Noise: ---------  Time: 1716.4 (0.0) Bh  #######......##,,,,,,,,, a) +0 shortbow Bh5  ###############,,,,,,,,, Fire: a) +0 shortbow Bh  ###############,,,,,,,,, Fly   ###############,,,,,,,,,  ###############,,,,,,,,,  ###############*********  ###############Bh L _Found a scroll of identify. Bh _p - a scroll labelled XOCEIG RO ZACS _f - 2 scrolls of enchant armour (gained 1) Bh _q - a scroll of identify  As you read the scroll labelled XOCEIG RO ZACS, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.Bhy Bh Bh P #......#########Josephus33 the Shooter  #######......##********* Spriggan of Dithmenos ......  #######......##,,,,,,,,, Health: 23/23 ========================Bh   #######......##,,,,,,,,, Magic: 5/5========================  #######......##,,,,,,,,, AC: 4Bh7 Str: 7  #######......##,,,,,,,,, EV: 18Int: 10BhZ   #######......##,,,,,,,,, SH: 0Bh} <Dex: 20 Bh 7 #######......##,,,,,,,,, XL:  4 Next: 62% Place: Dungeon:3 Bh  #######@.....##,,,,,,,,, Noise: ---------  Time: 1716.4 (0.0) Bh  #######......##,,,,,,,,, a) +0 shortbow Bh  ###############,,,,,,,,, Fire: a) +0 shortbow Bh%  ###############,,,,,,,,, Fly  BhD M ###############,,,,,,,,,Bhp R  ###############,,,,,,,,,Bh .  ###############*********  ############### _p - a scroll labelled XOCEIG RO ZACS _f - 2 scrolls of enchant armour (gained 1) _q - a scroll of identify  As you read the scroll labelled XOCEIG RO ZACS, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll of identify, it crumbles to dust.Bh ################################################BhT z####################################################Bhu [#############################################Bh} *7.4 (1Bhy Bh%" 1 _f - 2 scrolls of enchant armour (gained 1) _q - a of identify  As you read the scroll labelled XOCEIG RO ZACS, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll of identify, it crumbles to dust. BhM" L_g - 5 potions of curingBh 7Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  n - a ring of flight (worn)  o - a ring of willpower (worn)e - a ring of wizardry Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 potions of curing  h - a lumpy green potion  j - a black potion  k - a clear potion  m - 2 sedimented pink potionsBh o - a ring of willpower (worn). A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Dungeon. Bh Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified equipped jewellery _________________ Bh0 “I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from BhY _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926 Bh{ K(r)emove, (d)rop, (=)adjust, or (i)nscribe.Bh֦Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins BhkArmour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  n - a ring of flight (worn)  o - a ring of willpower (worn)e - a ring of wizardry Scrolls (go to first with ?)  c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation Bh Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 potions of curing  h - a lumpy green potion Bhf j - a black potion  k - a clear potion  m - 2 sedimented pink potionsBhhBhBh #......#########Josephus33 the Shooter  #######......##********* Spriggan of Dithmenos ......  #######......##,,,,,,,,, Health: 23/23 ========================  #######......##,,,,,,,,, Magic: 5/5========================  #######......##,,,,,,,,, AC: 4Str: 7  #######......##,,,,,,,,, EV: 18Int: 10  #######......##,,,,,,,,, SH: 0Dex: 20  #######......##,,,,,,,,, XL:  4 Next: 62% Place: Dungeon:3  #######@.....hm##,,,,,,,,, Noise: ---------  Time: 1717.4 (0.0)  #######......##,,,,,,,,, a) +0 shortbow  ###############,,,,,,,,, Fire: a) +0 shortbow  ###############,,,,,,,,, Fly   ###############,,,,,,,,,  ###############,,,,,,,,,  ###############*********  ############### _f - 2 scrolls of enchant armour (gained 1) _q - a scroll of identify  As you read the scroll labelled XOCEIG RO ZACS, it crumbles to dust. _You feel aware of your surroundings. It was a scroll of revelation.  As you read the scroll of identify, it crumbles to dust. _g - 5 potions of curingBhBhBhx!3Bh!Bh0-Bha.Bh2nBh3Bh 6Bh7,Bh8Bh:Bh;,Bh<Bhx>Bh@,BhUABhBBhD,BhqEBhtGBhHBhHBhIBhiKBh9M,Bh#NBhT #...#####'######## *#.#,* #...# ...## #.#, #...# ....# #.#,* BhT#...# ....###.#,* #...# ........#,* #######...######,*BhUR #....†.........# *,* #..............# *,+BhCU BhjU#.....@######### ***22.2 (4.8 BhU #######......##**************  #######......##,,,,,BhU**  #######......##,,,,,** BhHV #######......##,,,,,**  #######......##,,,,,+,   #######......##,,,,,,,,,,,,**BhoV   #######......##,,,,,,,,,,<,**  BhV #######......##,,,,,,,,,,,,** Bh:WBh\Bh^Bh 3Bh Bh Bh< BhO ,Bh֞ Bh Bh Bh9 Bh; Bhԥ ,BhŦ Bh Bh- ,Bh Bhʬ Bh ,Bh. Bh Bh0 Bh` Bh Bh Bh ,Bhݶ Bh Bhɹ ,Bhs Bh Bh Bhټ Bh Bh Bh Bh Bh Bh1 [ ....# #....#,,,,,,,,,,,,,,,,,,,* ....# #.####******...,********** ....# #.# *..#,* ....# #.# *..#,* ..#####'######## *#.#,* Bh~ ..# #.........## #.#,* ..# #..........# #.#,* ..# #..........###.#,* Bh #..# #..........@...#,* 8.2 (6.0 ######.........######,# Bh #....†.........# *,*,,,**,,,## #..............# *,+BhS t##. #......######### ***#⌠. #......##****************#. #......##,,,,,,,,,,,,*** ## #......##,,,,,,,,,,,,**,,,*+** ## #......##,,,,,,,,,,,,**,,,*,* #.Bh Bh Bhh Bh BhhBh^hBhhBh_qBhr,Bh7|BhBhՕ ###### ** #### .######## *,*#+#** '......#****,##.#####******* .######.#,,,,,#......,,,,,,,* ### .# ####.#,***##.....,,,,,,,,* #.. .# #....#,,,,,.....,,,,,,,,,* #.. .# #.####*****#...,********** #.. .# #.# #..#,* #.. .# #.# #.@#,* #..32.4 (4.2'######## ##.#,* #..  #.........## #.#,* #..  #..........# #.#,* #.  #..........###.#,* #.  #..............#,* BhU[34m#. ###.........######,**********###. ..†.........# *,*,,,**,,,##_ ......# *,+,,,,,,,##...#_BhBhBBhBhvBhBhBhBh,BhhBhBh ,BhBh ..................)............. ####.#################.##.#.<#.## ####.# *,,,,* #....####.## .....# ***,,,,* ###### #... ###### *,,,,,,* ########### *,*#+#** '......#****,##.####### Bho#####.#,,,,,#.........,,,,* ######.#.#####.@.......,,,,*4.8 (2.4 .# #....#...............,,,,* .# #.##########....#####***** .# #.# #..#.# Bh.# #.# #..#.# Bh####'######## ##.#.#  Bh #.#,# #.  #Bh.# #.#,* #..  #BhS.###.#,* #..BhBhBhBhn 3Bh* BhBhr,BhBh Bh#Bh1$Bh'%Bh'Bhr),Bh*Bh-F _You reach down and open the door.Bh/Bh/Bh0BhNQ  There is an open door here. _BhP,BhQBhdSBhU,BhUBh\x>. #.....#.....................)..........  ####.#################.##.#.<##.# #....# #.... Bh\R#.......# ###....# ###### # #'####### #......# # ....######## #.##'### ...'......#***#@##.#######***** Bh0]40.6 (5.8...######.#.....#.........,,,,* Bh]~...# ####.#.#####.........,,,,* ...# #....#...............,,,,* ...# #.##########....#####***** Bha....# #.# #..#.# ....# #.# #..#.# ..#####'######## ##.#.# ..# #..## #.#.#BhdBhfBhc3BhqdBh mBhnBhnBhtBhtBh(uBhsuBhuvBh=wBhbwBhwBh }B  #....#################...#  ####..................)....... ####.#################.##.####.# #....# #.... BhQ} #.......# ###....# ##  ##'####### #......#  #....######## #.##'###  #....'......#####.##.#######*** Bh}} #....######.#.@...#.........,,,3.0 (2.4  #....# ####.#.#####Bh}...,,,  #....# #....#........,,, Bh} #....# #.##########....#####***  *#....# #.# #..#.#  #.....# #.# #..#.#  #...#####'########BhZ~D ##.#.#  #...# #.........## #.#.#  #...# #....# #.#,*Bh~Bh[BhBh 3Bh Bh Bh Bhj Bhz Bh Bh Bh Bh Bh Bh Bh{ Bhr Bh ,Bh Bh Bh Bhڜ Bhh BhԠ BBhL Bh. BhH Bhq Bh Bh Bh@ ,Bh. Bhܪ Bh0 ,Bh" Bh Bh¯ Bh Bh BhC BhK ,Bh Bh~ Bho Bh BhF Bho Bh ,Bh: Bhe Bhc Bh Bh Bh? Q ########.##.#.<#.#####.÷ #....# #....####.#####..#####....#  #.......... #......# ########.#' Bh{ ## #.##'####... .#####.##.############ #... .#.....#.............# #######... .#.#####.............# #........# Bh .#..............@....# #...52.0 (9.0 Bh ########....########## #.#. #..#.# #....<..#.Bh  #..#.# #......### ###### ##.#.# Bh ....[# .....## #.#.# #......# #  ......# #.#.# #......# #  ......###.#.# #......# #  ..........#,* #......# # Bh Bh Bh Bh3Bh=BhBhBhjnBhBh1BhRBh~BhBhoBhdBhBh2Bh}BhBh޿BhBhBhBhBhBhBhBhBhBhBhBhBh;BhYBh:BhWBhBhBh,BhKBhGBhBh1BhBha  ####.#.#####.............# #..#....#...................# #....#.##########....########## ##.# #..#.# #....  #.# #..#.##. BhE ##'######## ##.#.# #. #.........## #.#.# #. #..........# #.#.# #.... #..........###.#@# #8.6 (6.6Bhj..............#.# #... #.........######.#*********###.. Bh†.........# #.#,,,**,,,##_# Bh..........# #.+,,,,,,,##...############ ###,,,,,,,#⌠.#.⌠#Bh?##**************,,,,,,**#...#*##,,,,,,,,,,,,**,,,,,,* ##.#####,,,,,,,,,,,,**,,,*+** ##∩#.#BhwBhBhBh,Bh,BhZ-Bh|7Bh}8Bh<Bh~=Bh?BBhEW.# #..#.# # #..#.# ##' ##.#.# #.........## #.#. #..........# #.#...........#BhF....######.#*********### †# #@#,,,**,,,##_####60.4 (1.8 .# #.+,,,,,,,##...### BhxF..######### ###,,,,,,,#⌠.#.⌠## ..##**************,,,,,,**#...#*##,,,,,,,,,,,,*** ##.#,,,,,,,,,,,,**,,,*+** ##∩#.,,,,,,,,,,,,**,,,*,* #....∩.BhF+,,***,* ##†#.#.* *,***##.##Bh(GBhLBhMBhԊ'.........................#+#.###BhlBh+10BhÖ7_Bh<7 _You reach down and open the door.Bh_A #.# #..#.# #. #'######## ##.#.# #. .........## #.#.# #. . #.#.# #. .###.#.# #. ....#.# #. .######.#####*****## .# #.#...##..,##_#### .# #.@.......##...###. .######### ###.#⌠.#.⌠##. .##**************......#*#...#*#. .##,,,,,,,,,,,,**$.....# ##.####. .##,**...#+## ##∩#.##. .##,**...#,* #....∩.. .##,+,.###,* ##†#.#. .##,**.# *,***##.### .##,<BhfB ,**,* *,,,##...###._2.0 (0.6BhI 7_BhL m _Found 9 gold pieces. _There is an open door here.Bhe'######## ##.#.# #.....[ ........## #.#.# #. #.#.# #.###.#.# #....#.# #.######.#####***#*### #.#...##...##_##### #.'.......##...###. ######### ####⌠.#.⌠##. ##*************#......###...#*#. ##,,,,,,,,,,,,*#$.....# ##.####. ##,*#...#+## ##∩#.##. ##,*#...#,* #....∩.. ##,+..###,* ##†#.#. ##,*#.# *,***##.### ##,<,*#.# *,,,##...###. ##,,**,* *,*,#⌠.#.⌠####_Bhf16 _Bhj7_Bh#mBh1 3Bh2 Bh; Bh< ,BhSA XBhA BhlD ,BhD BhJ .........# ..##...######.#####**##*###Bh#K q# #.#...##...##_#### #.'.......##...### ######### ###.......#⌠.#.⌠ BhNK ##*************#......###...#*,,,,,,,,,,,,*# ##.##BhpK 4.8 (2.2,,,,,,,,,,,,*#...#+## ##∩#.#BhK ...#,* #....∩.+..###,* ##†#.#.BhK ^#.#BhK  ##,,,,,,,,,,,,*#.# *,,,##...## Bh6L [##,,,,,,,,,,,,**,* *,,,*##_##Bh`L BhQ J__Bh T > _You now have 134 gold pieces (gained 9).Bh"7__Bhpd Bhd Bhe Bho Bhq BhWq Bhu nBhw Bh/z ,Bh<{ Bh~ @ _Found a scroll of identify.Bh# 3Bh- Bh Bh ,Bh͆ Bhx q _You reach down and open the door.  Found a stone staircase leading up.Bh #.######.#####*###*### †.# #.#...##...##_##### #.'.......##...############ ###.......#⌠.#.⌠####*****#######*#......###...#*#Bh. ,##,,,,,.......*#......# ##.#### ..##,,,,,g......*#...#+## ##∩#.## ..##,,,,,.......##...#,* #....∩ ..##,,,,,.......@..###,* ##†#.# ..##,,,,,.......##.# *,***##.#### ..##,,,,,.....<.*#.# *,,,##...### ..##,,,,,.......*#.# *,*,#⌠.#.⌠## BhT ..##,,,,,.......*#.# *,,,##...####,,,,,......)*#.# *,,,*##_## g   goblin (asleep)##,,,,,.......*#.# ***,**Bht #####,,,,,.......*#?#****,,,*##,,**,,,,,,,*,*Bh$ 8.2 (3.4  A goblin comes into view. It is wielding a +0 dagger.Bh *8 (4.0Bh Bhڮ _Found a runed trident. _There is an open door here.Bh _#.........######.#####*###*###... Josephus33 the Shooter †.........# #.#...##...##_#### Spriggan of Dithmenos ...... Bh- ..........# #.'.......##...### Health: 23/23 ======================== ..######### ###.......#⌠.#.⌠## Magic: 5/5======================== ..##*****#######*#......###...#*# AC: 4Str: 7 ..##,,,,,.......*#......# ##.#### EV: 18Bhm Int: 10 ..##,,,,,g*.....*#...#+## ##∩#.## SH: 0Dex: 20 ..##,,,,,..***..##...#,* #....∩. XL:  4 Next: 62% Place: Dungeon:3 Bh 6..##,,,,,.....**@..###,* ##†#.#. Noise: ---------  Time: 1768.8 (0.0) ..##,,,,,.......##.# *,***##.#### a) +0 shortbow ..##,,,,,.....<.*#.# *,,,##...### Fire: a) +0 shortbow ..##,,,,,.......*#.# *,*,#⌠.#.⌠## Fly ..##,,,,,.......*#.# *,,,##...## Bh ####,,,,,......)*#.# *,,,*##_##g   goblin (asleep) ####,,,,,.......*#.# ***,**### ####,,,,,.......*#?#****,,,* ####,,,,,,,,,,,,**,,,,,,,*,* Bh _Found a runed trident. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionBh1 uShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)Bh _g..**.*_Bh g_.*_Bhr _g*..***.  Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)Bhc#.........######.#####*###*###... Josephus33 the Shooter Bh]dc†.........# #.#...##...##_#### Spriggan of Dithmenos ...... ..........# #.'.......##...### Health: 23/23 ======================== ..######### ###.......#⌠.#.⌠## Magic: 5/5======================== ..##*****#######*#......###...#*# AC: 4Str: 7 ..##,,,,,.......*#......# ##.#### EV: 18Bhd,Int: 10 Bhd>..##,,,,,g......*#...#+## ##∩#.## SH: 0Dex: 20 Bhdb..##,,,,,.......##...#,* #....∩. XL:  4 Next: 62% Place: Dungeon:3 Bhe ..##,,,,,.......@..###,* ##†#.#. Noise: ---------  Time: 1768.8 (0.0) ..##,,,,,.......##.# *,***##.#### a) +0 shortbow BhRe..##,,,,,.....<.*#.# *,,,##...### Fire: a) +0 shortbow ..##,,,,,.......*#.# *,*,#⌠.#.⌠## Fly BheL..##,,,,,.......*#.# *,,,##...## ####,,,,,......)*#.# *,,,*##_##g   goblin (asleep) BhfC####,,,,,.......*#.# ***,**### ####,,,,,.......*#?#****,,,* ####,,,,,,,,,,,,**,,,,,,,*,*Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!Bhn_)((((((_##BhM_......BhYF3===70.0 (1.2 _Bh7_BhBh 3Bh Bh Bh Bhb ,Bh Bhj ,Bh Bh BhT ,Bh Bh Bh ,BhV Bh : _Found 10 gold pieces.Bh 3Bh Bh Bh ,Bh Bh  ...# #..............#.# #######.........######.#####*###*  #....†.........# #.#...##...  #..............# #.'.......  #......######### ###.......#⌠ ##......################...... ##......##......##......# BhF! ##......##.....)......##...#+## # ##......##...##...#,* #---3.6 (3.6 ##......##......'..###,* ##......##............##.# *,*** ##......##....<.##.# *,,, Bh! ##......##......##.# *,*,#⌠......##............##.# *,,,## Bh! C######.$.........)##.# *,,,*# ######......##.# ***,**Bh!  ######,,,,........##?#****,,, Bh}" 9---Bh) BhZ+ Bh3Bh,BhBhBBhYBh,BhBhBh8,BhBhBh|!Bh!Bh#Bh,C  #......######### ###.......#......################......## ###......##............##......# #####.....)......##...#+## ###......##............##...#,* Bh)-#......##............'..###,* #......##............##.# *,***#......##..........<.##.# *,,,#......##......##.# *,*,6.0 (2.4Bhz-#......##..##.# *,,,#########.$)##.# *,,,*#########...##.# ***,*#########Bh-S.##?#****,,#########.#*,,,,,,,*###############*******,,##Bh-7*** Bhy.Bh6Bh7Bh4IBhMBh,Bh,BhBhBhBhBh2Bh[BhBh;Bh$,BhBh,,BhABhA #######......##............##....####......##.....)......##...####......##....##...#####......##......'..###BhʠP####......##............##.# *####......##....<.##.# *####......##............##.# ####......##............##.# *############.@.........)##.# *9.4 (3############....##.# *#####.....##?#*#####....#*,,,,##################*****##### BhBhBhjBh? _You now have 144 gold pieces (gained 10).BhE3BhBhXBhךBh,Bh]Bh%Bh+,BhbBhLBhe,BhBh#Bh,BhgBh=Bh,,BhBhbBh,BhBhBhBBhBh,Bh;BhBh,BhsBhhBhL,BhvBh@  There is an open door here.BhBh _BhBhBh ,BhWBhBh,BhBhBhBhBhBhBh,BhBhBh},BhvBhW......### ##.####Bh.....)......##...#+## ##∩#.##.......Bhf.##...#,* #....∩...............'..###,* ##†#.#...............##.# *,***##.####............<.##.# *,,,##...###........##.# *,*,#⌠.#.⌠####BhU......##.# *,,,##...## ...........)##@# *,,,*##_## 89.6 (10.Bh2)............##.# ***,**### Bh............##?#****,,,* ............##..,,,,,*,* ####****,,,Bh2`* *****BhBh7_BhFBh3BhBh Bh[ Bh BhBBhBhBh,Bh4Bh7)#,* #....∩..'..###,* ##†#.#.# *,***##.####Bh}....<.##.# *,,,##...###..# *,*,#⌠.#.⌠####........##. .),,*##_## .Bh**,**### ..##@#****,,,* 91.8 (2.2)Bh......#,* ####################..**** Bh!)BhBh Bh". _p - a scroll of identifyBhABhBBhCBh4NBheOBhOBhSBBhTBhTBhkVBhWBhXBhYBhZBh{\,Bh]Bh_Bh5a,BhaBhfcBhCf,Bh%gBhmR ..'..###,* ##†#.#..... ..##.# *,*####.####.... .......<.##.# *,,$##...###..... ..Bh%n##.# *,*.#⌠.#.⌠######### ..##.# *,,.##...## ..)##.# *,,.###_## ..BhZn##.# ***.##### ..##.#####...# ..Bhn##.....@.#,* 5.4 (3.6###############...# BhnM *#### BhoBh`vBhx+ _Found 11 gold pieces.Bh 3Bh Bh Bh Bh Bh Bh ,Bh Bh<" R##...#,* #....∩..'..###,* ##†#.#........)##.# #.#####.####..<.##.# #..$##...###.........##.# #.#.#⌠.#.⌠###########Bh" h##.# #...##...## )##.# *...###_## ##.# **#.#######.#####.@.# 7.2 (1.8 .......##.......#.# Bh" ###############...# #####BhW# Bh( BhA* BhKb3BhbBhkBh-lBhBpBhmqBhr,BhsBhtBhYu,Bh vBh$wBhJxBhoxBhxBhz,Bhy{Bh# #.'.......##...### ### ###.......#⌠.#.⌠##. ##########......###...#*#...##......# ##.#### .)......##...#+## ##∩#.##.........##...#,* #....∩.........BhLJ..'..###.* ##†#.#........).##.# #.#####.####........<.##.# #..@##...###........801.2 (4.0.##.# #.#.#⌠.#.⌠########## Bhzg........##.# #...##...## .......)##.# #...###_## ........##.# ###.##### Bh........##.#####...# ........##.......#.# BhÂi################...######BhBhR8_Bh? _You now have 155 gold pieces (gained 11).Bh3BhEBhBh*BhBhBBhBhBh BhL Bh Bh BhKBhBhBhBh"Bhy$Bh$Bh%BhU-.......#.# #......# # ....######.#####*###*###.....###' ....# #.#...##...##_##### #.'.......##...### ##### ###.......#⌠.#.⌠## ############......###...#*#..##......# ##.####......Bh*.!)......##...#+## ##∩#.##....##...#@# #....∩4.2 (3..'..###.# ##†#.#.........##.# #.#####.####.......<.##.# #...##...###........##.# #..#⌠.#.⌠########..##.# #..##...##.)##.# #..###_## ..........##.# ######## ..........##.#####...#Bh6/Bh67_BhQ7Bh6#####*#####...##..........#..........#...'Bh>__======5.2 (1Bh`EBh/G= _As you open the door, it creaks loudly!Bh3BhBhӌBhBhl  There is an open door here.BhBhٔ _BhKBh-BhȖ,BhBhpBhI,BhBh ### ##.#.# #.....[# ### #.#.# #......# ##### #.#.# #......# ####.#.# #......# #.## .......#.# #......# #.# ...#############.....###'#'# #.#...##...##_####..# #.'.......##...###.. ### ###......@#⌠.#.⌠##.------7.6 (2.4 ##########......###...#*#.##......# ##.####.. .)##...#'## ##∩#.##..##...#.# #....∩.........'..###.# ##†#.#........) ##.# #.#####.###Bhr#........ <.##.# #...##...###........ ##.# #.#.#⌠.#.⌠########## ------Bhۤ7_BhDh 3Dhv DhE Dhk Dh Dh Dhw DhF Dhm Dh Dh Dh ,Dh Dh Dh ,Dho Dhc Dhc ,Dh Dh Dhx Dh Dh Dht DhS ,Dh Dh( @  There is an open door here.Dho Dh!  _DhU Dh Dhf ,Dh Dhy Dh ,Dhk Dh4 Dh BDha ,Dh ,Dh XDh Dhs ,Dh Dh" Dh# ,Dh# DhZ* Dh;+ Dh+ ,Dh(3 Dh)4 ,Dhx4 Dh8 Dhx8 ,Dh8 Dh@ Dh@ ,Dh@ Dh)D DhD BDh"J DhK ,Dh2L DhR DhS DhS Dh8T Dh@[ Dh[ ,DhU\ Dh` Dha Dht Dh\ ,Dh Dh ,Dh Dh Dh ,Dh Dh Dhؠ Dh Dh Dh̦ Dh ,Dh DhH Dh} Dh¯ DhX DhR Dh ,Dh$ Dh @  There is an open door here.DhO 5 _Dhr Dh} DhH Dho Dh2 Dh Dh ,Dh Dh Dh Dh Dh7 Dh BDh Dhi Dh+ ,Dh DhE DhT Dh Dh Dhx Dh ,Dh Dh Dh ,Dhg Dh Dh Dh Dhx Dh Dh ,Dh DhDhFDhnDhDh Dh Dhp Dh Dh@  There is an open door here.DhKDhs _DhDhDh2,Dh!Dh#Dh$,Dh]%Dh|,@  There is an open door here.Dh-Dh. _Dh.Dh%3Dh64Dhx4Dh4Dh :Dh:;Dhs;Dh;Dh|@DhnA,DhADhGDhH,DhHDhMDhOBDhZUDhVDhVDhAWDh\Dh9],Dh]Dh cDheBDhHjDhk,DhlDhcqDh3r,DhrDh^wDhx,DhxDh(~Dh~,DhDhӄDh,Dh`DhDhzDhɍDhfDhDh,DhDhuDh},Dh̠DhDhsDhDhcDhCDhDhDhحDhDh,Dh)DhDhӼ,DhDhDh,DhhDhThere is an open door here.  Things that are here:  a +0 dagger; a goblin skeletonDhKDh _Dh DhDh,DhDhVDhz,DhDhHDh,DhlDhDh,DhDh?Dh,DhMDhDh),DhDhDh,DhDhDhDh2 Dh Dh Dh ,DhTDh}Dh,DhTDhDhwDhDhDhDh,Dh1DhDh,Dh&Dh9"Dh=$BDhN&Dh\',Dh'Dh)Dh*,Dh~+Dhq-Dh.Dh/Dh/DhK2Dh3,Dh_5Dhv6Dh7,Dh8Dh;Dh >,Dh?DhaDh,Dh,Dh~ ,Dh Dhg Dh~,DhDhQDh=,DhDh Dh,DhODhN"Dh#,DhM%Dh+'Dh(,DhJ*Dh,Dh.,Dh0Dh1Dh3,Dh4DhU8;  You see here 4 stones.Dh:Dhj; _Dh*<Dh>Dh?Dh?DhaADhCMq #.....##.##...#.#  #....###.######.# #######....# #.# ###.# #........### #.# #...# #...# #.# ###.#### #.......#.####.# #....# #....<..#......## ####.# #......######...#####.##.# .....[# #.(.@..##....# 70.6 (63.0)Dh-NN......# ####.##.#.##.#### ## #.....#...##.# #......# #.###.######.# ## #.#..........# ##.....###'#'########## _####..........####..........# #.⌠##..........#DhNDhU6 _DhWc _There is a stone staircase leading down here.Dh7 3Dh^ 6 _Dh DhDhA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You DhQzhave not yet explored it and cannot tell where it leads. You are here. (>)go down.DhDh:#.....##.##...#.#Josephus33 the Shooter#....###.######.#Spriggan of Dithmenos ...... #######....# #.# ###.#Health: 23/23 ======================== #........### #.# #...#Magic: 5/5======================== #.........# #.# ###.####AC: 4Str: 7 #.......#.####.# #....#EV: 18Int: 10 #....<..#......## ####.#SH: 0Dex: 20 #......######...#####.##.#XL:  4 Next: 63% Place: Dungeon:3 #.....[# #.(.@..##....#Noise: ---------  Time: 1870.6 (0.0) #......# ###Dh;K#.##.#.##.####a) +0 shortbow #......# #.....#...##.#Fire: a) +0 shortbow #......# #.###.######.#Fly #......# #.#..........# ##.....###'#'########## _####..........# ..###..........# #.⌠##..........# _There is an open door here. _There is an open door here.  Things that are here: _a +0 dagger; a goblin skeleton _You see here 4 stones. _There is a stone staircase leading down here. _DhAG1.6 (1 _DhC6 _Dh ...........#... .........g.#... .............. .>...........  #....>....#  #.......##.  #####........<. 4 #......@#  #.......#  #.....#..  #######...  ##... .... Dh*g   hobgoblin (asleep) #.#.. .#... Dh7<DhC,2.3 (1.7DhDh  _You see here 4 stones. stone staircase leading down here. _You fly downwards.  Found 9 gold pieces.  Found a stone staircase leading up and two stone staircases leading down. _upDh  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting2.3  25%  -2   g - Spellcasting   0.0    +2           b - Unarmed Combat   0.0    -2           h - Invocations   0.0     0  c + Ranged Weapons 4.5  25%   0               d - Armour   0.0 [39DhaS;49m   -3      e + Dodging4.0  25%  +3      f + Stealth3.7  25%  +5                                                  Dh6'                    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDh=DhLDDhNJosephus33 the Shooter...........#...Spriggan of Dithmenos ...............g.#...Health: 23/23 ========================..............Magic: 5/5========================.>...........AC: 4Str: 7#....>....#EV: 18Int: 10#.......##.SH: 0Dex: 20#####........<.XL:  4 Next: 63% Place: Dungeon:4#......@#Noise: ---------  Time: 1872.3 (0.0)#.......#a) +0 shortbow#.....#..Fire: a) +0 shortbow#######...Fly ##.......g   hobgoblin (asleDhPep)#.#...#... _You see here 4 stones. _There is a stone staircase leading down here. _You fly downwards.  Found 9 gold pieces.  Found a stone staircase leading up and two stone staircases leading down. _There is a stone staircase leading up here.DhRDh{TDhYXDh6[!Dh2  You are flying. Your flying speed is very quick.  Your attack delay is about 1.1.!DhË!Dh  Your damage rating with your +0 shortbow is about 11 (Base 8 x 125% (Dex) x _113% (Skill)).-Dh$ _Unknown command..Dh6)Josephus33 the Shooter...........#...Spriggan of Dithmenos ...............g.#...Health: 23/23 ========================........*.....Magic: 5/5========================.>.....*.....AC: 4Str: 7#....*....#EV: 18Int: 10#...*...##.SH: 0Dex: 20#####...*....<..DhXXL:  4 Next: 63% Place: Dungeon:4#......@#Noise: ---------  Time: 1872.3 (0.0)#.......#a) +0 shortbow#.....#..Fire: a) +0 shortbow#######...Fly ##.......g   hobgoblin (asleep)#.#...#... _113% (Skill)). _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action.DhbShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)/Dhٳ Josephus33 the Shooter...........#...Spriggan of Dithmenos ...............g.#...Health: 23/23 ========================........(...../Dh >Magic: 5/5========================.>.....(.....AC: 4Str: 7#....(....#EV: 18Int: 10#...(...##.SH: 0Dex: 20#####...(....<.XL:  4 Next: 63% Place: Dungeon:4#......@#/Dh Noise: ---------  Time: 1872.3 (0.0)#.......#a) +0 shortbow#.....#..Fire: a) +0 shortbow#######...Fly ##.......g   hobgoblin#.#../DhA Q.#...  Fire: a) +0 shortbow/Dhi wPress: ? - help, Q - select actionShift-Dir - straight line/Dh Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!/Dha= `Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!is lightly wounded./Dh)B /DhuI $g.>...SS   adder (wandering)g   hobgoblin/DhJ 6===3.5 (1.2/DhP /DhS Y _An adder comes into view.0Dh`Josephus33 the Shooter...........#...Spriggan of Dithmenos ...............$.#...Health: 23/23 ========================........g.....Magic: 5/5========================.>.....*.....AC: 4Str: 7#....*....#EV: 18Int: 10#...*...##.SH: 00Dh|a3Dex: 20#####..*..S..<.XL:  4 Next: 63% Place: Dungeon:4#......@#Noise: ===------  Time: 1873.5 (0.0)#.......#a) +0 shortbow#.....#..Fire: a) +0 shortbow#######...Fly ##.......S   adder (wandering)0Dhaz#.#..g   hobgoblin.#...  The hobgoblin is lightly wounded. _An adder comes into view.Fire: a) +0 shortbow0Dh)bPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (66% to hit)0Dh#Josephus33 the Shooter...........#...Spriggan of Dithmenos ...............$.#...Health: 23/23 ========================........g.....Magic: 5/5========================.>...........AC: 4Str: 70Dh7#....>....#EV: 18Int: 10#.......##.SH: 0Dex: 20#####.....S..<.XL:  4 Next: 63% Place: Dungeon:4#......@#Noise: ===------  Time: 1873.5 (0.0)#.......#a) +0 shortbow#.....#..Fire: a) +0 shortbow#######...0DhFly ##.......S   adder (wandering)#.#..g   hobgoblin.#...  Shift-Dir - straight lineAim: a hobgoblin (66% to hit)  You shoot an arrow.  The adder hisses angrily.  The arrow hits the hobgoblin!  You kill the hobgoblin!0DhZ †((((S0Dh`0DhM0Dhq.>..S..0Dh;54.6 (1.1 _0Dh0Dh81DhJosephus33 the Shooter...........#...Spriggan of Dithmenos ...............$.#...Health: 23/23 ========================........†.....Magic: 5/5========================.>...........AC: 4Str: 7#....>....#EV: 18Int: 10#.......##.SH: 0Dex: 20#####...S....<.XL:  4 Next: 65% Place: Dungeon:4#......@#Noise: ===------  Time: 1874.6 (0.0)#.......#a) +0 shortbow1Dh݄.#.....#..Fire: a) +0 shortbow#######...Fly ##.......S   adder#.#...#...  The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (50% to hit)1Dh]Josephus33 the Shooter...........#..(Spriggan of Dithmenos ......1Dh:^.........$.#.(.Health: 23/23 ========================........†..(..Magic: 5/5========================.>.......(...AC: 4Str: 71Dh~^#....>.(..#EV: 18Int: 10#....(..##.SH: 0Dex: 201Dh^U#####...(....<.XL:  4 Next: 65% Place: Dungeon:4#......@#1Dhf_Noise: ===------  Time: 1874.6 (0.0)#.......#a) +0 shortbow#.....#..Fire: a) +0 shortbow#######...Fly ##.......S   adder#.#..1Dh_x.#...  The arrow hits the hobgoblin! _You kill the hobgoblin!1Dh_|Fire: a) +0 shortbowPress: ? - help, Q - select action1Dh`PShift-Dir - straight lineAim: an adder (50% to hit)1Dh@......SPress: ? - help, Q - select action  Shift-Dir - straight lineAim: an adder (50% to hit)  You shoot an arrow. The arrow barely misses the adder.The adder bites you.  1Dh;>You are poisoned.1Dh0====----5.8 (1.2Pois Fly 1Dh1Dh, _The adder poisons you!2DhOK...........#....$.#... .†..... .>........... #....>....#  #.......##.#####...S....<.......<# #........######........ ##....... 2DhL.......#.#...# .#....#. ...2DhN2DhVT.S2DhrWs19--------6.4 (0.62Dh]2Dh`$ _You feel sick.2Dh 9.$.#... .†..... >........... #....>....# .#.......##..#####........<..#......S#.......#.#.......#.....#.@.......#######. ##.2Dh ##.#...#.#.....#. . .2Dhz 2Dh L<S2Dh K----7.02Dh 2DhG $ _You feel sick.3Dh&  †..... >...........#.#....>....##..#.......##..#####........<.#......<#......#......S#.#.....#...#######. ##.###.#...#.#.....##... .# ###3Dh 3DhMP.S3Dh%63Dh3Dh03DhaV>.....#.#....>....##..#.......##..#####........<.#......<#......#.......#.#.....#.S.#######... # .# ##.#...#.#......##.. .#.###.# ###8-8.2 _You feel sick.3Dhi#....>....##..#.......##..#####........<.#......<#......#.......#.#.....#.S.#######... # #.# ##.#...#.#....... ##........ ..##.###...##.# #### ###3DhT.S3Dh?-83Dh3Dh4Dh7#....>....##...Josephus33 the Shooter#.......##.....Spriggan of Dithmenos ......#####........<.....Health: 18/23 ==================------#......<#..........Magic: 5/5========================#.......#..........AC: 44DhStr: 7#.....#............EV: 18Int: 10#######..S.........SH: 0Dex: 20##..*.....#XL:  4 Next: 65% Place: Dungeon:4#...@....#Noise: ---------  Time: 1878.8 (0.0)##.#...#..#4Dha) +0 shortbow#.#.......Fire: a) +0 shortbow##.........Pois Fly .........##.###...#S   adder#.# ####### _You feel sick. _You feel sick.  Fire: a) +0 shortbow4DhPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (50% to hit)4Dhhj S.4DhzS.  Aim: an adder (50% to hit)4Dh n#....>....##...Josephus33 the Shooter#.......##.....Spriggan of Dithmenos ......#####........<.....Health: 18/23 ==================------4Dh#......<#..........Magic: 5/5========================#.......#..........AC: 4Str: 7#.....#............EV: 18Int: 10#######..S.........SH: 04DhʺDex: 20##..(.....#XL:  4 Next: 65% Place: Dungeon:4#...@....#4Dh!+Noise: ---------  Time: 1878.8 (0.0)##.#...#..#a) +0 shortbow#.#.......Fire: a) +0 shortbow##.........Pois Fly 4Dhɻg.........##.###...#S   adder#.# #######Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is lightly wounded.4Dh>e  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is lightly wounded.  You feel sick.4DhJx .SYou are no longer poisoned.4DhK16--===80.0 (1.2Fly 4DhR4Dh[VK _The adder misses you.4DhD ...##..#####.<.#......<#......#.#.#.....#...#######..  ##..S.....# #........# ##.#.@.#..##.#.........##...##.###.###...##.# #### ### 4Dh/ 4Dh 4---6 (0.64Dh 4DhU 4Dh #####.<.#......<#........... #.#.. #.....#..... #######...  4Dh :##..S.....# ........###.#...#..#.##.#..@......###..###.# ##.###...## .# ####### 4Dh 4Dh T.S4Dh m17=----1.24Dh 4Dh1 5Dh#......<#........... #.#........... #.....#............. #######......  ..# ....S....## ..5Dh՗##.#...#..#.###.#.........# ##..## #.# ##.###...## .# #### ###5Dh5DhkT.S5Dh%85Dh5Dhq5Dhс#.#.  #.....#.............##########............ ..# .# .....##... ##.#.S.#..#.## #.#.........# 5Dh##..## #.# ##.###...## #.# ##### ### 5Dh5Dh؍T.S5Dhێ'2.45Dhܓ5Dh15Dh #......<#. #.......#..... #.....#.............### #######...............#5Dh _##........# #........##... ##.#...#..#.## #.#..S ##.###.........# ##.###...#.# ########5Dh 5Dh '3.05Dh 5Dh5 5Dh3 G###........< ......<#............ .......#............ .....#.............### ######...............####........# .....#........##... ##.#...#..#.## #.#..S ##.##.........# ##.###...#.# ########5Dh K.S5Dh A=65Dh 5Dh 6Dh #.##..... ###........<....J<#............ .#............ ....#.............### #####...............####........#......##........##....###.#...#..#@## #.#...S ##.##.........# ##.###...#.# ########J   endoplasm (wandering)6DhU6Dh6;.S6Dhn6Dh'4.26Dh6DhI] _An endoplasm comes into view.6DhF_#....>  #.##.......# ##........<....J...<#...... .#............ ...#.............### ####...............## ##.#..#........##.@..###.#...#..#.#####.#....S....# ##.........###.........###.###...J   endoplasm (wandering)#.# ########6DhH6Dh>QZJ.86DhW6DhY6Dh #....>....##...Josephus33 the Shooter#.......##.......#Spriggan of Dithmenos ...... ##........<...J....Health: 17/23 =================------- ....<#........*...Magic: 5/5======================== .....#........*...AC: 4Str: 7 6Dhq 4...#...........*.###EV: 18Int: 10 ####...........*...##SH: 0Dex: 20##........#.*....#XL:  4 Next: 65% Place: Dungeon:4#........##.@..#Noise: ---------  Time: 1884.8 (0.0)##.#...#..#.####a) +0 shortbow#.#....S....#Fire: a) +0 shortbow6Dh, 2##.........##Fly #.........###.###...##J   endoplasm (wandering)#.# ######## _The adder misses you. _An endoplasm comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 89% to hit)6Dh0l J..*.6Dh, .*.*.*7Dh)g#....>....##...Josephus33 the Shooter#.......##..(....#Spriggan of Dithmenos ...... ##........<..(J....Health: 17/23 =================------- ....<#........(...Magic: 5/5======================== .....#........(...AC: 4Str: 7 ...#...........(.###EV: 18Int: 10 ####...........(...##SH: 0Dex: 20##........#..(...#XL:  4 Next: 65% Place: Dungeon:4#........##.@..#7DhhNoise: ---------  Time: 1884.8 (0.0)##.#...#..#.####a) +0 shortbow#.#....S....#Fire: a) +0 shortbow##.........##Fly #.........###.###...##J   endoplasm (wandering)#.# ######## _The adder misses you. _An endoplasm comes into view.Fire: a) +0 shortbow7DhhPress: ? - help, Q - select actionShift-Dir - straight line7DhAn endoplasm comes into view.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot an arrow.  The endoplasm quivers.7Dh...J....SS   adderJ   endoplasm7Dh9k8====5.9 (1.1 _7Dh7DhY7Dh]d#....>....##...Josephus33 the Shooter#.......##.......#Spriggan of Dithmenos ...... ##........<........Health: 18/23 ==================------ ....<#........J...Magic: 5/5======================== .....#........*...AC: 47DhStr: 7 ...#...........*.###EV: 18Int: 10 ####...........*...##SH: 0Dex: 20##........#..*...#XL:  4 Next: 65% Place: Dungeon:47Dh#........##.@..#Noise: ===------  Time: 1885.9 (0.0)7Dh##.#...#..#.####a) +0 shortbow#.#....S.S..#7DhFire: a) +0 shortbow##.........##Fly #.........###.###...##S   adder7Dh(#.# #####J   endoplasm###You shoot an arrow. _The endoplasm quivers.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (89% to hit)7Dh #....>....##...Josephus33 the Shooter#.......##.......#Spriggan of Dithmenos ...... ##........<........Health: 18/23 ==================------ ....<#........J...Magic: 5/57Dh~ ======================== .....#........(...AC: 4Str: 7 ...#...........(.###EV: 18Int: 10 ####...........(...##SH: 0Dex: 20##........#..(...#XL:  4 Next: 65% Place: Dungeon:4#........##.@..#7Dh vNoise: ===------  Time: 1885.9 (0.0)##.#...#..#.####a) +0 shortbow#.#....S.S..#7Dh Fire: a) +0 shortbow##.........##Fly 7Dh4 #.........###.###...##S   adder#.# #####J   endoplasm7Dhl ###Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line7Dh Aim: an endoplasm (89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is lightly wounded.7Dhfs ,7Dhy v.J...S.7Dhy ,7.1 (1.27Dh} 7Dh   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm is lightly wounded. _The adder closely misses you.8Dh#....>....##...Josephus33 the Shooter#.......##.......#Spriggan of Dithmenos ...... ##........<........Health: 18/23 ==================------ ....<#............Magic: 5/5======================== .....#........J...AC: 4Str: 7 ...#..........*..###EV: 18Int: 10 ####...........*...##SH: 0Dex: 20##........#.*....#XL:  4 Next: 65% Place: Dungeon:48Dh1#........##.@..#Noise: ===------  Time: 1887.1 (0.0)##.#...#..#S####a) +0 shortbow#.#....S....#Fire: a) +0 shortbow##.........##Fly #.........###.###...##S   adder#.# #####J   endoplasm###The endoplasm is lightly wounded. 8Dh_The adder closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 89% to hit)8DhRS$#....>....##...Josephus33 the Shooter#.......##.......#Spriggan of Dithmenos ...... ##........<........Health: 18/23 ==================------ ....<#............Magic: 5/5======================== .....#........J...AC: 48DhTStr: 7 ...#.............###EV: 18Int: 10 ####...............##SH: 0Dex: 20##........#......#XL:  4 Next: 65% Place: Dungeon:4#........##.@..#Noise: ===------  Time: 1887.1 (0.0)##.#...#..#S####a) +0 shortbow#.#....S....#Fire: a) +0 shortbow##.........##Fly #.........#8DhAT##.###...##S   adder#.# #####8Dh_TaJ   endoplasm###8DhTFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 89% to hit)  8DhToYou shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!8DhvYp.(((8Dh.7....8Dh478.2 (1.18Dh8Dho  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: an endoplasm (lightly wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm! 8DhE_The adder closely misses you.8Dh[ ;.>...........#>....##......#..  ###.#. 8Dh d###........<..<#.#...#.. ....#......# ###.....##8Dhf .#.@....# #........##....###.#...#..#S#### #.#....S....##........##8Dhå  #.........##.###...## #.# ########8Dh 8Dhڮ <S.8Dhg 4---8 (0.68Dh 8Dh 9Dh=`.†.....  .>...........#.....# .#>....##......#...  ####.. ####........<...<#.##...#...# .....#9Dha# ######.........##........#......# #........##S...###.#...#..#.#### #.#....S....##.........## #.........##.###...## #.# #####9Dhxd9Dhm<S.9DhmC---9.49DhMt9Dh5v9Dh.$.#....†.....<...... .>...........#.....# .#>....##......#...  ####.. 9Dh'#####........<.... #<## #.......#...#.....### #####..##..#S.....#9Dh #........##....###.#...#..#.#### #.#.........##.........## #.........##.###...##9Dh9Dh <S.  Found a stone staircase leading up. The adder attacks as it pursues you!9Dhk#99Dh;==90.09Dh9Dh$= _The adder bites you but does no damage.9Dh ...#....$.#... .?......†.....<....... .>...........#.....# .#>....##......#... ####..  #####........<....  #<##  #.......#...#  #.....#.....########.S9Dh##.#......# #........##....###.#...#..#.#### #.#.........###.........## #.........#9DhC-69Dh9Dh1 _Found a scroll of identify.9Dh e   ...#... #w.$.#... .?......†.....<....... .>...........#.....# .#9Dhe>....##......#... ####.. #####........<.... #<## #.......#...# #.....#.....######.S9Dhf{##.#......#9Dh?fz #........##....##9Dhef #.#...#..#.####w   dart slug (wandering)9Dhf #.#.........##.##9Dh5k9Dh.y S.  A dart slug comes into view.9Dh ```````The dart slug launches a dart at you.9Dhe j.....<@9Dha /=1.29Dh 9DhV O _The slug dart misses you.9Dhj  .....#... #.w.$.#... .?......†.....<....... .>...........#.....# .#>....##......#... ####.. #####....... #......<## #.......#.............# #.....#S....######.###.#......# #........##....###.#...#..##### #.#..#9Dht @S.9DhPu --89Dh+~ 9DhE a _There is a stone staircase leading up here.:Dhˏ..#... ... .....#... #..... .w.$.#... .?..... .†.....<....... .>...........#.....# .# #....>....##......#... #.##.#.. #####<. #......<#.## #.#.....S.# #.....#.### #######..## ##.#......# #.##....##:DhĐ  ##.#...#..#.###  #.#.#:Dhu:Dhٺ ````The dart slug launches a dart at you.:DhK:Dh{Wl.....S.:DhX]8-=2.4:Dha:Dhe- _The slug dart hits you.:DhP# e#.###.. .##.  ...#... ...#  .....#...##w.$.#.....?......†.....<....... .>...........#.....# .#>....##......#... ###.......#.. #####........<.... #......<#....S# #.......#...# #.....#.########.##.#......# #........##..:Dh$ 8..###.#...#..#.####:Dh=0 E-3.0:Dh: :Dh< ;DhJ ...#.... ..##.###....##.  #...#.......#  .....#...##w.$.#.....?......†.....<....... .>...........#.....# .#>.@..##......#... ####.......#.. #####........<.......... #......<#....S.......## #.......#...# #.....#.########..###.#......# #........##..;DhK!..##;DhN;DhFXS.-6;Dha;Dhb;DhQo Josephus33 the Shooter...#.... ..Spriggan of Dithmenos ......##.###....##.Health: 18/23 ==================------#...#.......# ...Magic: 5/5========================...........#...##.....AC: 4Str: 7.......w.$.#.....?.....EV: 18Int: 10;Dhp ........†.....<.......SH: 0Dex: 20.>...........#.....# .#XL:  4 Next: 67% Place: Dungeon:4#....>.@..##......#...Noise: ---------  Time: 1893.6 (0.0)##......*##.......#..a) +0 shortbow#####.......S<..........Fire: a) +0 shortbow#......<#............##;Dhp Fly #.......#.............##.....#.............###S   adder#######...............##w   dart slug##........#......##........##....##The dart slug launches a dart at you. _The slug dart hits you.  ;Dh,q Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit);Dhh .**.S;Dhw.*.  Aim: a dart slug (95% to hit)=DhJosephus33 the Shooter...#.... ..Spriggan of Dithmenos ......##.###....##.Health: 18/23 ==================------#...#.......# ...Magic: 5/5========================...........#...##.....AC: 4Str: 7.......w.$.#.....?.....EV: 18Int: 10.......(†.....<.......SH: 0Dex: 20.>.....(.....#.....# .#XL:  4 Next: 67% Place: Dungeon:4#....>.@..##......#...Noise: ---------=Dhr  Time: 1893.6 (0.0)##.......##.......#..a) +0 shortbow#####.......S<..........Fire: a) +0 shortbow#......<#............##Fly #.......#.............##.....#.............###S   adder#######...............##w   dart slug##........#......##........##....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug!  The dart slug is almost dead.=Dh$,=Dh|6 s...S.s   scorpion (wandering)S   adderw   dart slug  =Dh`7Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (95% to hit)  You shoot an arrow. The arrow hits the dart slug!  The dart slug is almost dead.A scorpion comes into view.=DhU@ ``The dart slug launches a dart at you.=Dh_=Dh X.s..=Dh `15---====Dh\4.8 (1.2=Dhy _The slug dart hits you. The adder misses you.=Dh Josephus33 the Shooter...#.... ..Spriggan of Dithmenos ......##.###....##.Health: 15/23 ===============---------#...#.......# ...Magic: 5/5========================...........#..s##.....AC: 4Str: 7.......w.$.#.....?.....EV: 18Int: 10.......*†.....<.......SH: 0Dex: 20.>.....*.....#.....# .#=Dh= XL:  4 Next: 67% Place: Dungeon:4#....>.@..##......#...Noise: ===------  Time: 1894.8 (0.0)##......S##.......#..a) +0 shortbow#####........<..........Fire: a) +0 shortbow#......<#............##Fly #.......#.............##.....#.............###s   scorpion (wandering)=Dhs )#######...............##S   adder##........#......#=Dh w   dart slug#........##....##The dart slug launches a dart at you. _The slug dart hits you. The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (almost dead, 95% to hit)=Dh Josephus33 the Shooter...#.... ..Spriggan of Dithmenos ......##.###....##.Health: 15/23 ===============---------#...#.......# ...Magic: 5/5=Dhv ========================...........#..s##.....AC: 4Str: 7.......w.$.#.....?.....EV: 18Int: 10........†.....<.......SH: 0Dex: 20.>...........#.....# .#XL:  4 Next: 67% Place: Dungeon:4#....>.@..##......#...Noise: ===------  Time: 1894.8 (0.0)##......S##.......#..a) +0 shortbow#####........<..........Fire: a) +0 shortbow#......<#............##Fly #.......#.............##.....#.....=DhW ........###s   scorpion (wandering)#######...............##S   adder##........#......#w   dart slug#........##....##Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line=Dh Aim: a dart slug (almost dead, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  You kill the dart slug!=Dh †((s=DhJ z.s..=Dh3 5716.0 (1.2=Dh =Dh   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a dart slug (almost dead, 95% to hit)  You shoot an arrow. The arrow hits the dart slug.  You kill the dart slug! _The adder closely misses you.>DhBx ...... . ...#..... ..##.###....##..  .#...#.......#  .....#...##†.$.#.s...?......†.....<....... >Dh.>.....@.....#.....# .#>....##......#... ##S###.. #####........<.......... #......<#......## #.......#...# #.....########.###>Dh&.#......#>Dh>Dh >Dh)ss.S.>Dhc*3--6 (0.6>Dh3>Dh6w _The adder attacks as it pursues you! The adder barely misses you.>DhiG#. ...###. ......... ...#.........##.###....##..  ..#...#.......#  .....#...##†.$.#s....?......†.....<....... ..>...........#.....# .#.>Dhj>.S..##......#... #####.. #####........<.... #......<#.# #.......#...# #.....#..######.##>Dhm>DhS.---7.2>Dh## ... #. ...###.∩ ....... .. ...#..........###.###....##..  ...#...#.......#  .....#...##.$.#s....?............†.....<....... >Dh*W..>.....S.....#.....# ..>....##......#.. # #####.. #####........<.... S   adder #......<## #.......#...# #.....##>Dh;>Dh>Dhb.S†.s.s   scorpionS   adder>Dh?-8>Dh>DhP >Dhj_Found Toppaoss's Antique Weapon Shop. _You see here a dart slug corpse.>Dhe {#.)#.. ...# .###. .... #.. ...###.... ..∩ ... .. ...#.........#..###.###....##.. j...#...#.......# ...#...##†.$.#.....?.....>Dhf ......S†.s...<........>...........#.....# ..>....##......### ##### #####........<... j   gnoll (polearm, asleep) #......<## S   adder #.......#...#>Dho  A gnoll comes into view. It is wielding a +0 spear.>DhYz <s.>Dh%{ '8.4>Dh >Dh # _Found a club.?Dh  #.)#...# ...##.###.## ....#....#..:# ...###. ......∩. ........ ..#...#..........#..###.###....##...j...#...#.# ....#...##.....?Dhk.†.$.#.....?.S†s....<S....>.#.....#.#..##....>....##......# ### ##.##.# #####.< #......<#.S 2 adders (1 asleep) #.#.?Dhh  An adder comes into view.?Dh?DhS.s.†.?Dh]6=9.0?Dh?Dh/ _Found a book of Callings.?Dh #.)#...#..... ###.###.###....#....#..:#....###.........∩...............#...#.........j.#..###.###....##...j...#...#.# ....#...##j.S.s.#.....?.†.....<.S....>.#......#..##....>....##....... ###?Dh~ ##.##. #####.<jj 3 gnolls (2 polearms, asleep) #......<#. #.#?Dhz,?DhgS†s$?Dh%6?Dh?DhAX _2 gnolls come into view.?DhLP #.)#...#..... ###.###.###.....##....#..:#....###.......∩..........# .....#...#...?DhQg.j.#..###.###....##...j...#...#.# .S....#...##.j.†s$.#.....?.†.....<.S....>.#.#..##....>....###. ### ##.### #####.< #......<# #.#?DhY?DhcjjjS.jjj)Swandering)?Dhd3===900.2?Dho?DhAr* _The gnoll shouts! x3?Dh; #.)#...#...... ###.###.###....#.##....#..:#....###. .........∩..........#......#...#..#.j.#..###.###....##..#...j...#...#.# .S....#...##.j.†s$.#.....?.S.†.....<.>.#.#..##....>....###..### ##.## [4?Dh<0m## #####.< #......<# #.#?Dh=?DhC>?Dh??Dh??DhPQs.j.j.j.@..S.s.S..?Dh?R/---8?DhX]?Dhua?Dh  #.)#...#..... . ###.###.###.... #.##....#..:#....###.#.........∩... ##......#...#. #...#..###.###....##...#..j....#...#.# ?Dh .j.j@...S.s...#...###...S.†.$.#.....?#.†.....<#.>.##....#..##....>....###..######.## ## #####.<?Dh  #......<# #.#?DhS ?Dhb ?Dh{ ?Dh ?DhX* .j.jj@..S.s.?Dh+ m==--1.4?Dh6 ?Dh9 < _The gnoll hits you but does no damage.BDhr#.)#...#...... ###.###.###.... #.##....#..:#....###.#.........∩.......... #.#...#..#...#..###.###....##.. .#...j...#...#.......# ......jj...S.s....#...##..#...S...@....†.$.#.....?#......†.....<...#.>.....#.#....#..##....>....##..###..######.......##..Dhu;10H ## #####.<. #......<#......#.......#.SS#.....#...BDh.....@SSSS-2.0BDhBDh BDhC. ###.###.###.... #.##....#..:#....###.#.........∩.......... #.#...##...#..###.###....##.. .#...j...#...#.......# .......jj.....s....#...##..#........S...†.$.#.....?#...S....@.....†.....<...BDh*m#........>.....#.#....#..##....>....##..###..######.......##.. ## #####.<. #......<#......#.......#.#.....#...SS#######.BDhBDhwBDhPBDhBDhBDh%?.j........jj.S.s.SSSBDh&-=6BDh0BDhI3S _The adder closely misses you.CDhd#.##....#..:#....###..........∩.........#......#...#......#..###.###....##.#....j..#...#.......# ..................#...##.#.....jj.S.s.†.$.#.....?.........†.....<..CDhf S......##..##....>....##.##..######.......##. ## #####.< #......<#........#.#....######...SS ###CDhiCDhiCDhEu.s.SCDhv`17=-3.2CDhCDhWc _There is a stone staircase leading down here.CDh/UpA stone staircase leading down. A staircase leading further down. While standing here, you can traverse the stone staircase with the > key. You have not yet explored it and cannot tell where it leads. You are here. (>)go down.DDh; DDhx #.##....#..:#....###.Josephus33 the Shooter#.........∩..........Spriggan of Dithmenos ......##......#...#.........Health: 17/23 =================-------#...#..###.###....##..Magic: 5/5========================.#....j..#...#.......# .. AC: 4Str: 7.................#...##... EV: 18Int: 10DDhʫ #.....jj.S...†.$.#.....?.. SH: 0Dex: 20#.........s....†.....<.... XL:  4 Next: 71% Place: Dungeon:4#........@...........#.... Noise: ---------  Time: 1903.2 (0.6)#....#S.##....>....##..... a) +0 shortbow###..######.......##...... Fire: a) +0 shortbow## #####........<...... Fly #......<#...........#.......#........... s   scorpion#.....#........DDh+ p..... jjj 3 gnolls (2 polearms)#######............. SS 2 adders (1 wandering)##........#... _Found a book of Callings. _2 gnolls come into view. _The gnoll shouts! x3 _The gnoll hits you but does no damage. _The adder closely misses you. _There is a stone staircase leading down here.DDhǬ DDh6 DDh DDh DDh޼ DDh DDhE .j.j..j.S.SSS=4.2 (1.0DDhq  ..≈.≈._.≈  ## ..≈.≈...≈  #.. #.≈.≈≈≈.≈  #.. +.≈......  #....≈≈≈≈≈≈.  ##..#..$....w  #............ 5 #...s  ######...###.  ...#  .....  ....... ....B.. DDhew ...?.o. B   bombardier beetle (asleep) ..o.... w   dart slug (asleep) oo 2 orcs (asleep) _The gnoll completely misses you. The scorpion misses you. The adder misses you.DDhnDDh'7_EDh>2-9 (1.7EDhH7_EDhS _There is a stone staircase leading down here. _The gnoll completely misses you. The scorpion misses you. The adder misses you.You fly downwards.  Found 9 gold pieces and a scroll of identify.  Found a basalt altar of Yredelemnul. _There is a stone staircase leading up here.FDhM A stone staircase leading up. A staircase leading back up. While standing here, you can traverse the stone staircase with the < key. You can view the location it leads to by examining it with X and pressing [. You are here. FDh A(<)go up, or ([)view destination.GDh GDh0 6Josephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 17/23 =================-------#.. #.≈.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈≈≈≈≈.EV: 18Int: 10##..#..$....wGDh SH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ---------  Time: 1904.9 (1.7)######...###.a) +0 shortbow...#Fire: a) +0 shortbow.....Fly ...........B..s   scorpion...?.o.B   bombardier beetle (asleep)..o....w   dart slug (asleep)oo 2 orcs (asleep) _There is a stone staircase leading down here. GDhV {_The gnoll completely misses you. The scorpion misses you. The adder misses you._You fly downwards.  Found 9 gold pieces and a scroll of identify.  Found a basalt altar of Yredelemnul. _There is a stone staircase leading up here.GDh GDh@ 7_GDhA IDhJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 17/23 =================-------#.. #.≈.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈≈≈≈≈.EV: 18Int: 10##..#..$....wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ---------  Time: 1904.9 (0.0)######...###.a) +0 shortbow...#IDhXFire: a) +0 shortbow.....Fly ...........B..s   scorpion...?.o.B   bombardier beetle (asleep)..o....w   dart slug (asleep)oo 2 orcs (asleep)  Found a basalt altar of Yredelemnul. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (66% to hit)JDh O A scorpion. A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equippedwith a pair of sharp grasping claws. Max HP: ~18 Will: +AC: + EV: ++ JDh. L rF: ... rC: ... rPois: x rNeg: ... rElec: . Threat: High Class: Natural Size: Small Int: Animal Speed: 120% (normally travels slower than you) You have about 66% to hit with your +0 shortbow. It has about 33% to hit you. Attack Max Damage After Damaging Hits Sting 8 Poison [!]: Description|QuoteKDhTJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 17/23 =================-------#.. #.≈.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈≈≈≈≈.EV: 18Int: 10##..#..$....wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ---------  Time: 1904.9 (0.0)######...###.a) +0 shortbow...#Fire: a) DhV>40m+0 shortbow.....Fly ...........B..s   scorpion...?.o.B   bombardier beetle (asleep)..o....w   dart slug (asleep)oo 2 orcs (asleep)  Found a basalt altar of Yredelemnul. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (66% to hit)LDhRJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 17/23 =================-------#.. #.≈.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈≈≈≈≈.EV: 18Int: 10##..#..$....wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#((((@.......Noise: ---------  Time: 1904.9 (0.0)######...###.a) +0 shortbow...#Fire: a) DhLT;2m+0 shortbow.....Fly ...........B..s   scorpion...?.o.B   bombardier beetle (asleep)..o....w   dart slug (asleep)oo 2 orcs (asleep)  Found a basalt altar of Yredelemnul. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (66% to hit)LDh;...sBB _There is a stone staircase leading up here.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (66% to hit)  You shoot an arrow. The arrow barely misses the scorpion.LDh6===6.1 (1.2LDh7_LDhU _The scorpion barely misses you.LDh@Josephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 17/23 =================-------#.. #.≈.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈≈≈≈≈.EV: 18Int: 10##..#..$....wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ===------  Time: 1906.1 (0.0)######...###.a) +0 shortbow...#FireLDhAAr: a) +0 shortbow.....Fly ...........B..s   scorpion...?.o.B   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  You shoot an arrow. The arrow barely misses the scorpion. _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (66% to hit)MDhpJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 17/23 =================-------#.. #.≈.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈≈≈≈≈.EV: 18Int: 10##..#..$....wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ===------  Time: 1906.1 (0.0)######...###.a) +0 shortbow...MDhCx#Fire: a) +0 shortbow.....Fly ...........B..s   scorpion...?.o.B   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (66% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.MDhw §§The scorpion barely misses you.MDh1 ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.MDhAS _....  You are covered in liquid fire! Move or burn!MDh9T8=7.3 (1.2Fire Fly MDhd _The scorpion misses you.MDhYJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 18/23 ==================------#.. #.§.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈§≈≈≈.EV: 18Int: 10##..#..$....wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ===------  Time: 1907.3 (0.0)######...###.a) +0 shortbow...MDh\Z#Fire: a) +0 shortbow.....Fire Fly ...........B..s   scorpion...?.o.B   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  You are covered in liquid fire! Move or burn! _The scorpion misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (moderately wounded, 66% to hit)MDhw Josephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 18/23 ==================------#.. #.§.≈≈≈.≈Magic: 5/5========================#.. +.≈......AC: 4Str: 7#....≈≈§≈≈≈.EV: 18Int: 10##..#..$....wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ===------  Time: 1907.3 (0.0)######...###.a) +0 shortbowMDh ...#Fire: a) +0 shortbow.....Fire Fly ...........B..s   scorpion...?.o.B   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (moderately wounded, 66% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is heavily wounded.MDh:C Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (moderately wounded, 66% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is heavily wounded.  The liquid fire burns you!MDhN _....§§..§≈§§§§B.MDhP f14----8.5 (1.2MDhh] MDha A _The scorpion stings you but does no damage.MDhkJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 14/23 ==============----------#.. #.§.≈≈≈.≈Magic: 5/5========================#.. +.≈.§§...AC: 4Str: 7#....≈§≈§≈≈.EV: 18Int: 10##..#..§§§..wSH: 0Dex: 20MDhk#............XL:  4 Next: 71% Place: Dungeon:5#...s@.......Noise: ===------  Time: 1908.5 (0.0)######...###.a) +0 shortbow...#Fire: a) +0 shortbow.....Fire Fly ...B..........s   scorpion...?.o.MDh&lB   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  The liquid fire burns you! _The scorpion stings you but does no damage.  Fire: a) +0 shortbowMDhlPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 66% to hit)NDh_3Josephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..≈.≈...≈Health: 14/23 ==============----------#.. #.§.≈≈≈.≈Magic: 5/5========================#.. +.≈.§§...NDh4AC: 4Str: 7#....≈§≈§≈≈.EV: 18Int: 10##..#..§§§..wSH: 0Dex: 20#............XL:  4 Next: 71% Place: Dungeon:5#((((@.......Noise: ===------  Time: 1908.5 (0.0)######...###.a) +0 shortbow...#Fire: a) +0 shortbow.....Fire Fly ...B..........s   scorpion...?.o.B   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  NDh06The liquid fire burns you! _The scorpion stings you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 66% to hit)NDhU§§...sFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (heavily wounded, 66% to hit)  You shoot an arrow. The arrow closely misses the scorpion.The liquid fire burns you!NDhx7/23 -------9.7 (1.2NDhhNDh _The scorpion barely misses you. The scorpion closely misses you.NDhJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..§.≈...≈Health: 7/23=======-----------------#.. #.§.≈≈≈.≈Magic: 5/5========================#.. +.≈.§§...AC: 4Str: 7#....≈§≈§≈≈.EV: 18Int: 10##..#..§§§..wSH: 0Dex: 20#........§...XL:  4 Next: 71% Place: Dungeon:5#...s@.......NDhQNoise: ===------  Time: 1909.7 (0.0)######...###.a) +0 shortbow...#Fire: a) +0 shortbow.....Fire Fly ...B..........s   scorpion...?.o.B   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  The liquid fire burns you! _The scorpion barely misses you. The scorpion closely misses you.Fire: a) +0 shortbowNDh4Press: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 66% to hit)NDhJosephus33 the Shooter..≈.≈._.≈Spriggan of Dithmenos ......## ..§.≈...≈Health: 7/23=======-----------------#.. #.§.≈≈≈.≈Magic: 5/5========================#.. +.≈.§§...AC: 4Str: 7#....≈§≈§≈≈.EV: 18Int: 10##..#..§§§..wSH: 0Dex: 20#........§...XL:  4 Next: 71% Place: Dungeon:5#((((@.......Noise: ===------  Time: 1909.7 (0.0)######...###.a) +0 shortbowNDh...#Fire: a) +0 shortbow.....Fire Fly ...B..........s   scorpion...?.o.B   bombardier beetle..o....w   dart slug (asleep)oo 2 orcs (asleep)  The liquid fire burns you! _The scorpion barely misses you. The scorpion closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 66% to hit)NDh ..≈.≈._.≈  ## ..§.≈...≈  #.. #.§.≈≈≈.≈  #.. +.≈.§§...  #....≈§≈§≈≈.  ##..#..§§§..w  #........§...  #((((@.......  ######...###.  ...#  .....  ...B...  .......  ...?.o.  ..o....  _The scorpion barely misses you. The scorpion closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 66% to hit)  You shoot an arrow. The arrow barely misses the scorpion.NDh ..≈.≈._.≈  ## ..§.≈...≈  #.. #.§.≈≈≈.≈  #.. +.≈.§§...  #....≈§≈§≈≈.  NDh)##..#..§§§..w  #........§...  #((((@.......  ######...###.  ...#  .....  ...B... .......  ...?.o.  ..o.... NDhi  The liquid fire burns you!NDhz ...sB.  * * * LOW HITPOINT WARNING * * *The scorpion stings you.  You die...NDhG F0-------NDhaW /  --more--ODhODhInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  n - a ring of flight (worn)  o - a ring of willpower (worn)e - a ring of wizardry ODhScrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportationp - a scroll of identify Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 potions of curing  h - a potion of haste {unknown}  j - a potion of moonshine {unknown}  k - a potion of lignification {unknown}  m - 2 potions of mutation {unknown}ODh  o - a ring of willpower (worn). A ring that increases its wearer's willpower, protecting against certain magicaleffects. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Will+} {jewellery} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified equipped jewellery _________________ ODh(“I am, indeed, a king, because I know how to rule myself.”  -Pietro Aretino, letter to Mr. Agostino Ricchi, May 10th, 1537. from _The Works of Aretino, Translated into English from the original Italian_, trans. Samuel Putnam. 1926PDh>:iInventory: 16/52 slots Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  l - 3 javelins Armour (go to first with [)  b - a +2 robe (worn) Jewellery (go to first with "=)  n - a ring of flight (worn)  o - a ring of willpower (worn)e - a ring of wizardry PDhH;Scrolls (go to first with ?)  c - a scroll of butterflies  f - 2 scrolls of enchant armour  i - 3 scrolls of teleportation  p - a scroll of identify Potions (go to first with !)  d - 4 potions of heal wounds  g - 5 potions of curing  h - a potion of haste {unknown}  j - a potion of moonshine {unknown}  k - a potion of lignification {unknown}  m - 2 potions of mutation {unknown} PDh( 9PDh Goodbye, Josephus33.117 Josephus33 the Shooter (level 4, 0/23 HPs)Began as a Spriggan Hunter on Sept 17, 2025.Was an Initiate of Dithmenos.Slain by a scorpion (4 damage)... on level 5 of the Dungeon.The game lasted 00:27:27 (2865 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the OrbPDh  +4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the OrbnDh  K [?25h[?0c [?1051l[?1052l[?1060l[?1061l