.i Player: Jrobins Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-12-02.13:17:02.ttyrec Time: (1764681422) Tue Dec 2 13:17:02 2025 .i [?1051l[?1052l[?1060l[?1061h.iV)0[?7h[?25l[?1c.i.i.iWelcome, Jrobins. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright.i .il.i^Jrobins the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel.isJ♣♣♣♣♣♣♣♣♣♣.......♣♣.PPPPP.♣♣.P~≈≈P.♣♣.P≈ß≈P.♣♣.P~≈~P.♣♣.PPPPP.♣♣....[.@♣♣♣♣♣♣.♣♣♣..##.i.iWelcome, Jrobins the Mountain Dwarf Forgewright.Are you destined to find the marvelous Orb of Zot, or to die trying?.i.iuPress ? for a list of commands and other information.  Found a robe..i$}.i[ _Found a staircase leading out of the dungeon..i{ .iw C  Skill  Level Cost  Apt Skill  Level Cost  Apt .i  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0      .ih n                .i T d - Armour   0.0   0.8  +1      e + Dodging.i 1.3   3.4  -3      .i +f + Stealth1.4   2.8  -2      .i l    .iM !            .i@                                         .i         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  .i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.i= a + Fighting 0.0.i' a * Fighting   0.0.i g * Spellcasting   1.7.ir h * Forgecraft   4.8.i .ia .i Jrobins the Tinkerer♣♣♣♣♣♣♣♣♣Mountain Dwarf♣.......♣Health: 14/14 ========================♣.PPPPP.♣Magic: 3/3========================♣.P~≈≈P.♣AC: 2Str: 12♣.P≈ß≈P.♣EV: 10.i Int: 15♣.P~≈~P.♣SH: 0Dex: 8♣.PPPPP.♣XL:  1 Next:  0% Place: Dungeon:1♣....[.@♣Noise: ---------  Time: 0.0 (0.0)♣♣♣♣♣.♣♣♣a) +0 hammer.i ..Cast: Kinetic Grapnel##Welcome, Jrobins the Mountain Dwarf Forgewright.Are you destined to find the marvelous Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Found a robe. _Found a staircase leading out of the dungeon..i$ .i@& .i, .i. .i- 3.i .iΙ .i .iE : _.i» .i ,.i .i 4You see here a +0 robe..i .iq  _.ik .i .i ,.i .i .i ,.im .i .i ,.i| .i ,.i  .i A _You now have 13 gold pieces..i A♣.P≈ß≈P.♣ ♣.P~≈~P.♣ ♣.PPPPP.♣ ♣....[.<♣###♣♣♣♣♣.♣♣♣###...................####....####....####....####.......@......###.......♣♣♣..##......♣# ♣.###.....♣ .##.....♣#......S   ball python (constriction, asleep).i h#......#S......i& +7.0 (7.i) +8.0 (8.iq0 .i2  .i@3 P_A ball python comes into view..i&.i>).i0.i3b _A ball python is nearby!.i   ♣.P~≈~P.♣  ♣.PPPPP.♣  ♣....[.<♣  ♣♣.♣♣♣###  ..........  #....####.  ...####....####  .......@......#  ##.......♣♣♣..#  #......♣# ♣.#  ##.....♣ .#  #.....♣ #...... #...... #S......i<2   ♣.P~≈~P.♣  ♣.PPPPP.♣  ♣....[.<♣  ♣♣.♣♣♣###  .iG=..........  #....####.  ...####....####  .......@......# .i!> ##.......♣♣♣..#  #......♣# ♣.#  ##.....♣  #.....♣ #...... #...... #S..... .i@E.iI.i O.iQb _A ball python is nearby!.iM   ♣.P~≈~P.♣  ♣.PPPPP.♣  ♣....[.<♣  ♣♣.♣♣♣###  ..........  #....####.  ...####....####  .......@......#  ##.......♣♣♣..#  #......♣# ♣.#  ##.....♣ .#  #.....♣ #...... #...... #S......i,m   ♣.P~≈~P.♣  ♣.PPPPP.♣  ♣....[.<♣  ♣♣.♣♣♣###  ..........  #....####.  ...####....####  .......@......#  ##.......♣♣♣..#  #......♣# ♣.#  ##.....♣  #.....♣ #...... #...... #S..... .i?2.i5.i =.i?b _A ball python is nearby!.i+l ♣.P~≈~P.♣ ♣.PPPPP.♣ ♣....[.<♣###♣♣♣♣♣.♣♣♣###.....................####....####.....####....####............# ##♣♣♣..# #♣# ♣.# ##.....♣ .# #.....♣ #...... #....... #S...... #.........i0.iL9VSS)..i<+9.0 (1.iD.iG5 _The ball python hisses angrily..i_P .i'T .i [ .i^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iB  ♣.PPPPP.♣ ♣....[.<♣#+###♣♣♣♣♣.♣♣♣###......................####....####...####....####............# ##♣♣♣..# #♣# ♣.# ##.....♣ .# #.....♣  #......♣ #S....... #... #...! #....ii .i? .i <S...iC F10.0 (1.0)Kinetic Grapnel.i .iy W _Found an orange potion..im * , grapneled)  The kinetic grapnel hits the ball python..i .i؜ @S..i e2--------=1.i .i f _The ball python is moderately wounded..ipN  The kinetic grapnel hits the ball python..i7vD..i>'..i 1----------------82Kinetic Grapnel.i.iNO _You kill the ball python!.ix.iz.i3.iփ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iR3.iT.iX.i\: _.i!].is].iw_.i$b,.ic.iZfT--------.ig.i|j.ij.i7l.io,.ip.is,.i|t.iz,.i|.it,.iՀ.i.i 2================.iv.i.i .i,.i.i,.i .i,.i.i,.i5.ii,.i .iG.iT3========.i.i4 _Magic restored..i ♣....[.<♣ #+###♣♣♣♣♣.♣♣♣###.......................####....####. .....####....#### ................#  ##♣♣♣..# #......♣# ♣.# #♣ .# -.....♣ #......♣#..#.#.!#S   ball python (constriction, asleep)#.##.S#.im035.0 (23.0).ilF-6.0 (24.i>%.i'^ _A ball python comes into view..iL ♣....[.<♣  #+#♣.♣♣♣###  ..................  .....####....####.  .....####....####  ................#  ##.......♣♣♣..#  #......♣# ♣.#  ##...@.♣ .#  #.....♣ .i#......♣  #........  #.........  #.........!#  #..........#  .iP#.........S# .iح * ♣....[.<♣  #+#♣.♣♣♣###  ..................  .....####....####.  .....####....####  ................#  ##.......♣♣♣..#  #......♣# ♣.#  ##...@.♣ .#  #.....♣ #......♣  .ig #........ #......... #.........!#  #..........# #.........S# .i .i .i .i b _A ball python is nearby!.i * ♣....[.<♣  #+#♣.♣♣♣###  ..................  .....####....####.  .....####....####  ................#  ##.......♣♣♣..#  #......♣# ♣.#  ##...@.♣ .#  #.....♣ #......♣  #........  #.........  #.........!#  .ie r#..........#  #.........S# .i2 * ♣....[.<♣  #+#♣.♣♣♣###  ..................  .....####....####.  .....####....####  ................#  ##.......♣♣♣..#  #......♣# ♣.#  ##...@.♣ .#  #.....♣ #......♣  .i3 #........ #......... #.........!#  #..........# #.........S# .i< .i @ .iG .iI b _A ball python is nearby!.i#+###♣♣♣♣♣.♣♣♣###.......................####....####. .....####....#### ................#  ##♣♣♣..# #......♣# ♣.# ##.....♣ .# #....@♣ #......♣#..#..#.!##.# #.S##.....##+###SS).7.0 (1.0) _The ball python hisses angrily..i9,.......................####....####. .....####....#### ................#  ##.♣♣♣..# #......♣# ♣.# #♣ .# #.....♣# #.....@♣#.....##...##.!###..iQ:3S##..# #.....##+#########.i*<.i<.iEAS..iH=8Kinetic Grapnel.iO.i]L****.iiS....2--------=9.i.ia _The kinetic grapnel misses the ball python..iH****.i  S...  The kinetic grapnel misses the ball python..i 3--1----------------40.i.il$_ _The ball python bites you.  You hit the ball python..i,-F†.id34==--------161.4 (1.4Kinetic Grapnel.i:.i=O _You kill the ball python!.i .i.i_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i .i& .i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iqX 3.iY .i ] .i,a f _.i7b .id ,.iMe .i.iA.i^B.i/C.iE.i1J,.iXn.iY.i?Z.iZ.if[.i].i_.i`.i`.i d.iKf,.i"g.i j.ik.i7l.il.iSn.i p,.ip.ir.i"t,.iv.ii.ig,.i.i.i ,.iy.i>.iˍ,.iT.iŏ.iq,.i.i.iY,.i.iA.iҗ.i#.iG.i2.i,.i.i.i/,.iğ.i.iڢ.i.iX.i.i.i<.i.i.i,.i$.i.iU.i.i.iR.iݹ.iF,.i.iվX.iֿ.i,.iZ.i.i,.i}.ii.i ,.io.i.iw.i.i.iP.i.i_`.i,.i.i.i,.i/.i.i!,.i!.i$.i=%.i%.i&.io'.i.).if).i).i+.i-,.i..i/.i1,.i02.i4.i96,.i6.i?8.i9,.iS:.i<=X.iA.i.....†.....#.# #.# .i...........#.# #.# ..........##.# #.# ..........##.# #.# ..........##.### #.# .....##+####...l #.# ##### ####. #.#  #.#####.#  #.@.....#  #########   .i#lKinetic Grapnel      l   frilled lizard (asleep)   130.4 (61.0).i*,1.4 (62.i 2.iO5a _A frilled lizard comes into view..iB<†.....#.# #.# .#.# #.# .##.# #.#  #.# ### #.# .l #.#  ####. #.#  #.#####.#  #.@.....#  .iln#########  .ieu†.....#.# #.# .#.# #.# .##.# #.#  #.# ### #.# .l #.#  ####. #.#  #.#####.#  #.@.....#  ######### .iNg&.i:m.ip.iu.ixe _A frilled lizard is nearby!.i(n†.....#.# #.# .#.# #.# .##.# #.#  #.# ### #.# .l #.#  ####. #.#  #.#####.#  #.@.....#  #########  .i)<.iAc†.....#.# #.# .#.# #.# .##.# #.#  #.# ### #.# .l #.#  ####. #.#  #.#####.#  #.@.....#  ######### .iL8.i.i.i.ie _A frilled lizard is nearby!.i{b #......♣♣♣....# #.# #.....†.....#.# #.# #...#.# #.# #.##.# #.# #.##.# #.# #..........##.#### #.# .....##+####...l# #.# ##########.# #.#  #@#####.#.ic   #.......# #########       .iXl .im 82.4 (1.0) _.igs .iu .i;   You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic..i= 2--------3Contam .iaB .i<^ 0 _Nothing appears to happen..i  *l  grapneled)  The kinetic grapnel hits the frilled lizard.  The frilled lizard is heavily wounded..i1 .iZ7 L.l.i8 }1----------------==4.i= .iA 8 _The frilled lizard hisses angrily..i8**.i/ .lThe kinetic grapnel misses the frilled lizard..i0-----------------5Kinetic Grapnel.i .i4 T _The frilled lizard misses you..i]M-.id.igK _You are out of magic!.i #.# † #.#  #.#  #.#  #.# #### #.# ..# #.#  ####l# #.#  #@#  #.......#  #########  .i}*.i, #.# † #.#  #.#  #.#  #.# #### #.# ..# #.#  ####l# #.#  #@#  #.......#  ######### .i13.i6.i9e _A frilled lizard is nearby!.i`  The grapnel guides your strike. You hit the frilled lizard..i"i..i&V--------256.8 (1.4.iZ,.i/R _You kill the frilled lizard!.iL3.iAM.i:T.iU.i V>.iKYw _Your magical contamination has completely faded away..iY.i[,.i)\.i_],.i].iL_,.i_.iva.iaZ1========.i6b.i d,.ild.i f,.if.i(h,.ih.ijV========.iek.il,.im.io,.io.iEq,.iq.is,.i+t.iu,.iSv.iDw,.iw.i:y,.iy.i;{,.i{.i\}.i}T2========.iF~.i.i.i.i,.i.i,.i_.i.iCV========.i,.iK.i,.i=.i,.i#.i,.i.iB.i֓.i.ix.i,.iT.i4.iT3========.i.i.iݞ.i.i.i.i,.i.i .i,.i.i.iV========.iu.i.iB.i.i.i].i.iv.i.i.i}.i.i.i9.ig.io.i,.i.i0.i,.i.i.i;,.i.i.i,.il.iO.ir,.iG.ij.i,.i.iA.i,.i.i.i,.i4.i.i,.i.iX.i.iW,.i.i) #......♣# #♣.#.....# #.#  ##.....♣ ♣.####### #.#  #.....♣# #♣...# #.#  #......♣♣♣....# #.#  .ip#.....†.....#.# #.#  #...........#.# #.#  #..........##.# #.#  #..........##.# #.# #.......@..##.#### #.# -#.....##+####....# #.# ####### ####.# #.# #.#####.#.i#.......########## .i88.8 (52.0)'#.##.##.##..###.i.i#M======9.8 (53.i+.iR1= _As you open the door, it creaks loudly!.i$ .ia( .i. .i4 { _No target in view!.i6 .iu9 .iN; .i? : _.i@ @  There is an open door here..iC 5 _.iD .iuF .i'H ,.iH .iJ .iL ,.iL .iN .imO ,.iO .iT .ifV ,.iV .iY .i![ ,.i(] .iV^ .i a B.ig X.irn  There is an open door here. _.ir .ixt ,.iu .iYx .iz ,.i{ .i1~ .i ,.i .iZ .i† ,.iÇ .iq .i ,.iԍ .i .iŒ ,.i .i .iߗ ,.i .i .i .i ,.i .i*  ♣.P~≈~P.♣  ♣.PPPPP.♣  ♣....[.<♣  .###+###♣♣♣♣♣.♣♣♣####### >....................#.. ####....####.#.# ####....####.#.. ............#.### ##@......♣♣♣..#.###------207.8 (18 #......♣# #♣.#.... ##.....♣ ♣.##### #.....♣# #♣...# #......♣♣♣....# #.....†.....#.# #...........#.##..........##.##..........##.#.i .iܼ K------8.8 (19.i .i ; _Found a stone staircase leading down..i 3.i .i B.i ,.if ,.i .i .it ,.i .i .i ,.i .i .i ,.i .i .i ,.i .i 7 _You open the door..i  ♣♣♣♣♣♣♣♣♣..$S.... ♣.......♣....... ♣.PPPPP.♣ ...... ♣.P~≈≈P.♣  ....# ♣.P≈ß≈P.♣  ...# ♣.P~≈~P.♣ # ..# ♣.PPPPP.♣ +.# #.# ♣....[.<♣ #...###@###♣♣♣♣♣.♣♣♣##>..........#........####....####.#........####....####.#...................#..iS #.######.......♣♣♣..#. S   ball python (constriction, asleep)... #......♣# #♣.#.... ##.....♣ ♣.##.. #.....♣# #♣....i^$ 14.8 (6.0)  A ball python comes into view..i& +5.8 (7.ie. .i32 n _Found 11 gold pieces. _There is an open door here..iB   ..$S....   .......   ......   ....#   ...#   # ..#   +.# #.# ♣....[.<♣  #@# #>........... #........#### #........# #.......... #.######.... ... #......♣#  ... ##.....♣  ..  .i^!   ..$S....   .......   ......   ....# .i!M  ...#   # ..#   +.# #.# ♣....[.<♣  #@# #>........... .ia",#........#### #........# #.......... #.######.... ... #......♣#  .i"... ##.....♣  ..  .i.+.i1.i5.i:b _A ball python is nearby!.i M#......g.. ♣♣♣♣♣♣♣♣#..$S.....#..PPP........ ♣.P~≈#..≈ß≈ #g..~≈~# #....PPPPP.+.# #@# ♣....[.<♣ #...###'###♣♣♣♣♣.♣♣♣#####>...................#........####....####.#........##..........g   hobgoblin (asleep)....g   goblin (.S   ball python (constriction, asleep)..#....  A goblin and a hobgoblin come into view..i< ....gS.gggS).i L===6.8 (1Kinetic Grapnel.i- .iG H _The goblin shouts! The ball python hisses angrily..iF  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic..i .iD ....gS.S   ball python (constriction).i 2-----------7Contam .iP .i 0 _Nothing appears to happen..iw!D****.iaB.ib.i k....g.S.gg   goblinS   ball python (constriction).i!l1----------------=--8.it.iw .iwS_The kinetic grapnel misses the ball python..iA`I  The kinetic grapnel hits the goblin..if)S   ball python (constriction).i,.iy.g.S.i0----------------339Kinetic Grapnel.i.iJ _You kill the goblin!.i 3.iA.iK _You are out of magic!.i=+3.i*3.i6K _You are out of magic!.i 3.i .i< K _You are out of magic!.i 3.i .i K _You are out of magic!.i6=  You hit the ball python..i#7.i|7.i@c.)g.iDp5/15--------4121.2 (1.4.i1L.iOO _You kill the ball python!.ix=2.6.i.i _You closely miss the hobgoblin. The hobgoblin misses you..ibL  You hit the hobgoblin.  The hobgoblin is lightly wounded.  The hobgoblin closely misses you. x2.iZM24.0.iT.iqXK _Your magical contamination has completely faded away..i  You barely miss the hobgoblin.The hobgoblin is lightly wounded.3----5.4.i.if- _The hobgoblin hits you..i   You hit the hobgoblin.  The hobgoblin is severely wounded.1-------6.8.i} .i - _The hobgoblin hits you..i>r 4.i>{ .iA~ ^ _You are too injured to fight recklessly!.i 4.i .i ^ _You are too injured to fight recklessly!.i4.im.i^ _You are too injured to fight recklessly!.i<64.ig?.iC^ _You are too injured to fight recklessly!.i6 2 #......... ♣♣♣♣♣♣♣♣♣#..$..... ♣.......#...PPPPP ..~≈≈ #.....# ♣.P≈ß#..~≈~# #...)g.iЧ mPPP+.# #.# ♣....[.<#...###@###♣♣♣♣♣.♣♣♣#### #>....................#........####....#####........##.............g   hobgoblin...#......#.....♣# #♣....i@ .i϶ .g2==--70 _.iB .iƽ Q _There is an open door here..io $..... ♣..........PPPPP ....~≈≈ #.....# ♣.P≈ß..~≈~# #...)PPP+.# #g# ♣....[.<#...###'###♣♣♣♣♣.♣♣♣#### #>...@.................####....#######...........######.......♣♣♣.g   hobgoblin.#......#......♣♣♣.....i.i" .gThe hobgoblin attacks as it pursues you!.iz9/15 -----=8.i.i- _The hobgoblin hits you..i"  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded..i($8-------1========30.2 (1.4Kinetic Grapnel.i? _The hobgoblin hits you. The hobgoblin closely misses you..i  You closely miss the hobgoblin.The hobgoblin is severely wounded..iC--1.6.iÉ.i/- _The hobgoblin hits you..i e  #..$.....   #........   ........   #.....#   #.....#   # #...).#   +.# #.# ♣....[.<♣  #...###g###♣♣♣♣ #>...@....... #........#### #........# #.......... #.######..... ... #......♣#   ... ##.....♣  .. #.....♣# You hit the hobgoblin.  The hobgoblin is almost dead..i0x  #..$.....   #........   ........   #.....#   #.....#   # #...).#   +.# #.# ♣....[.<♣  #...###g###♣♣♣♣ #>...@....... #........#### #........# #.......... #.######..... ... #......♣#  ... ##.....♣  .. #.....♣# .i ?  The hobgoblin hits you. x2.i- O4------3.0.i .iP V _* * * LOW HITPOINT WARNING * * *.i  You barely miss the hobgoblin.The hobgoblin is almost dead..i5 (4.4.i .i; O _The hobgoblin misses you..i!;  You hit the hobgoblin..ig†.i,.i>.i#@.iA,.iA.iB.i D.iMD.izD.iE.i G,.iG.iCI.iI,.ivJ.iK.iMB.iN.iLO,.iO.iP.i(R,.i{R.iS.iT,.iSU.iV.iW,.iX.iY.iZ,.i[.i\.iT^,.i^.i%`.i+a.iZa.ib.iYd,.id.i,gL _You now have 31 gold pieces (gained 7)..ih3.i i.imj.iYk,.ik.il.im.in.in.io.ip.i q.ilq.ir.it,.it.iv.irxB.iz.iz|,.i}.iÊ     #  #.  #.. ## ### ### ###  #... #.# #.# #.# #.#   #....## #.#.#.#.#.#.#.#   #......###.###.###.###.   #....##.#.#.#.#.#.#.#.  #.)..'@#.#.#.#.#.#.#.#.-322.8 (87..iv0)  #....##################  #...  #..  ##         _You open the door..i`C _Found a whip..i;.i.i.iD.in#   #....  #.K..  #.... ## ### ### ###  #.... #.# #.# #.# #.#  #....## #.#.#.#.#.#.#.  #......###.###.###.###  #....##.#.#.#.#.#.#.#. .ie$G #.)..@.#.#.#.#.#.#.#.#-  #....###  #....  #....  ##... #[..K   kobold (asleep) #... #... .i3 0.0)  A kobold comes into view. It is wielding a +0 whip..i8+3.8 (1.i&C.iDl _Found a scale mail. _There is an open door here..i  #.... #.K.. #.... ## ### ###  #.... #.# #.# #.#  #....##  #......## #....##.# #.)..@.# #....### #.... #.... ##... #[.. #... #....i] $ #.... #.K.. #.... ## ### ###  #.... #.# #.# #.#  #....##  #......## #....##.# #.)..@.# #....### #.... #.... ##... #[.. #... #....i .i .i .iu ] _A kobold is nearby!.i}Y   #....#  #....#  #.K..##  #..... ### ### ### #  #..... #.# #.# #.#   #....##.#.#.#.#.#.#.  #......###.###.###.## .iZT #...@##  #.)..'.#.#.#.#.#.#.#.  #....################  #....#  #....# #.... .idZ #[...  #.... #....iFd.i%h-4 _.in.i[q.iX.i\.isc.ig _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ii.i.iy.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i( .ic, .i5 .i|8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iw    #....#  #....#  #....#  #.K..##   #.....#### ### ### #  #......#.# #.# #.#   #....##.#.#.#.#.#.#.  #..@...###.###.##  #....##.#  #.)..'.#.#.#.#.#.#.  #....###############  .iy  #....#  #....# #....  #[...  #.....i _  The kobold shouts! You hear a shout!.iB J.KJ   endoplasmK   kobold.i| G===5Kinetic Grapnel.i .i ] _An endoplasm comes into view..i ** (grapneled)  The kinetic grapnel hits the kobold..ii ,.iv ^.J.K..iw f2----------6.i .i a _The kobold is moderately wounded..i D****.i+K.iVk  The kinetic grapnel misses the kobold..iFbd.J...K.i+d~1------------------7.ip.it^ _The endoplasm jiggles..i9I  The kinetic grapnel hits the kobold..iaAC).i.i,.J.it0----------------668.ip9Kinetic Grapnel.i.iJ _You kill the kobold!.i/4.i.iK _You are out of magic!.i4.i.iK _You are out of magic!.iN 4.iV .iY K _You are out of magic!.i #...g....# J.## #### ### ##....#.# #.# #.# ###.#.#.#.#.#.#...###.###.###.#.iǃ ...##.#.#.#.#.#.#.)..'.#.#.#.#.#.#.##############....#g   hobgoblin (wandering)##.[.i .i .i _.g.J.i. .-9.i .i k _You are out of magic! _You are out of magic! _You are out of magic! _A hobgoblin comes into view.  Things that are here:a +0 whip; a kobold corpse.i N-.i .i K _You are out of magic!.i/4.i6.iA:K _You are out of magic!.i/K4.i*S.iGVK _You are out of magic!.i......#..g.#..i#J..#### ### ### #....#.# #.# #.).##.#.#.#.#.#.#..i..###.###.###.###.#.#.#.#.#.#.)..'.#.#.#.#.#.#.#.i...###############.....i)W #[..i.i1.i.g.J30 _.i.i$.iw)#....#g.#.#### ### ### #J...#.# #.# #.).##.#.#.#.#.#.#.....###.###.###.###.#.#.#.#.#.#..i<)..'.#.#.#.#.#.#.#...###############.... #[..... .i.iA.i,.i_'R.g.J.i'&1.ii/.i2.iEg.##...#### ### ### #.#.# #.# #.J.##.#.#.#.#.#.#.....###.###.###.###.#.#.#.#.#.#.)@.'.#.#.#.#.#.#.#...##############.i~E#.... #[...........idI.iI.iwR\.g)J.iRD--------2.iO[.i].i!#g..#### ### ### #....#.# #.# #.).##.#.#.#.#.#.#.J...###.###.###.#..##.#.#.#.#.#.#.)..'.#.#.#.#.#.#.#.@.###############.... #[.............i,.)....i.iX-.J.i3.i.i% _Found a dagger..iS #....#  #....##  #..g..#### ### ### # #......#.# #.# #.# #. #..).##.#.#.#.#.#.#.# #......###.###.###.# .ij#..J.##.#.#.#.#.#.#.# #.)..'.#.#.#.#.#.#.#. #...@## #....#  #....#  #[.... #......  .i#.......  #....)... .i.i.iAR.g.J.i&4.i&.i(.i+.i-.i9 .gYou hit the endoplasm but do no damage. The endoplasm closely misses you.2-----=.i:6.2 (1.4.i+C.iE- _The endoplasm hits you..i4.iD.i^ _You are too injured to fight recklessly!.isv .iv .i .iY  .i P_You are too injured to fight recklessly!.ic \.g.i` 1-------1========7.6Kinetic Grapnel.i` .i l _You barely miss the endoplasm. The endoplasm hits you..iR;  You hit the endoplasm..i{U.i` .gg   hobgoblin  You kill the endoplasm!.iHeo--========839.0.im.ioW _The hobgoblin closely misses you..i<.i)40.4.i.iw _You closely miss the hobgoblin. The hobgoblin barely misses you..io.ir9/15 ---1.8.iH.i)l _You barely miss the hobgoblin. The hobgoblin hits you..iN <  You sock the hobgoblin!.i[ E†.i^ .ih @ #....#Jrobins the Tinkerer #....##Mountain Dwarf #.....#### ### ### ## Health: 9/15==============---------- #......#.# #.# #.# #. Magic: 1/3========---------------- #..).##.#.#.#.#.#.#.# AC: 2Str: 12 #......###.###.###.## EV: 10.iZi CInt: 15 #....##.#.#.#.#.#.#.# SH: 0Dex: 8 #.).†'.#.#.#.#.#.#.#. XL:  1 Next: 100% Place: Dungeon:1 .iAw N#...@################ Noise: =--------  Time: 343.2 (1.4) #....#a) +0 hammer #....#Cast: Kinetic Grapnel ##.... #[.... #...... #....... #....)...You kill the endoplasm! _The hobgoblin closely misses you. _You closely miss the hobgoblin. The hobgoblin barely misses you. _You barely miss the hobgoblin. The hobgoblin hits you.  You sock the hobgoblin! _You kill the hobgoblin! closely miss the hobgoblin. The hobgoblin barely misses you. _You barely miss the hobgoblin. The hobgoblin hits you.  You sock the hobgoblin! _You kill the hobgoblin!Your Forgecraft skill increases to level 5!You have reached level 2!  --more--.i[ 14/22=1/4--2 0% Kinetic Grapnel.iD J _.iwM ###### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.#...##.#.#.#.#.#.#.#).@'.#.#.#.#.#.#.#.############### #....#.#....)..i.i;-40 _.i.iv _You see here a hobgoblin corpse..iT  #....#  #....#  #....##  #.....#### ### ###   #......#.# #.# #.# # .iU$ #..).##.#.#.#.#.#.#.  #......###.###.###.  #....##.#.#.#.#.#.#.  #.)@†'.#.#.#.#.#.#.#  #....###  #....#   #....#   ##....  #[.... .iV  #......  #.......   #....)....i_.ibG-5 _.i]i.ik.iɲ  #....#  #....#  #....##  #.....#### ### ###   #......#.# #.# #.#   #..).##.#.#.#.#.#.#  #......###.###.###. .iܳ7 #....##.#.#.#.#.#.#  #.@.†'.#.#.#.#.#.#.  #....###  #....#   #....#   ##....   #[....  #......  #.......   #....)....i.i&6.i.i3M _You see here a +0 whip..i[ .iJ Z=--7.i$ .iE # _e - a +0 whip.i.iBInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)e - a +0 whip Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic .i5 d - an orange potion.iie - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. .iajdBase accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.At 100% training you would reach 12.0 in about 6.3 XLs. Damage rating: 6 (Base 6 x 105% (Str) x 101% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Not with a Club, the Heart is broken (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..i .i2 .i  #....#Jrobins the Tinkerer #....#Mountain Dwarf #....##Health: 14/22 ===============--------- #.....#### ### ### Magic: 1/4======------------------ #......#.# #.# #.# AC: 2Str: 12 #..).##.#.#.#.#.#.# EV: 10Int: 15 #......###.###.###. SH: 0Dex: 8 #....##.#.#.#.#.#.# XL:  2 Next:  0% Place: Dungeon:1 #.@.†'.#.#.#.#.#.#. Noise: ---------  Time.i : 347.2 (0.0) #....############## e) +0 whip #....#Cast: Kinetic Grapnel #....# ##.... #[.... #...... #....... #....)...Your Forgecraft skill increases to level 5! _You have reached level 2! _You see here a hobgoblin corpse. _You see here a +0 whip. _e - a +0 whip  You unwield your +0 hammer.5=8.2 (1.i .i $ _You have reached level 2! _a hobgoblin corpse. _You see here a +0 whip. _e - a +0 whip  You unwield your +0 hammer. _e - a +0 whip (weapon).i  #....#  #....#  #....##  #.....#### ### ### # #......#.# #.# #.# # #..).##.#.#.#.#.#.#. #......###.###.###.# .i #....##.#.#.#.#.#.#. #..@†'.#.#.#.#.#.#.# #....#### #....#  #...... #....... .i .i a2======9.i .i .i" .i&#....#  #....#  #....##  #.....#### ### ### # .iP#......#.# #.# #.# #. .i#..).##.#.#.#.#.#.#.# .iɈ#......###.###.###.# #....##.#.#.#.#.#.#.# .i&O#...@'.#.#.#.#.#.#.#. #....#### #....# .in #[.... .iQ#.......iW #....... .iˉ .i=50.i.iv _You see here a hobgoblin corpse..iCM ###### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.###.#.#.#.#.#.#.#†'.#.#.#.#.#.#.#.############### #....##......i.i+-1 _.i.i.iȣM...... ###### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.#.##.#.#.#.#.#.#.#†'.#.#.#.#.#.#.#. #....#################.....i.it16==2.iO.iV.i`M ...... ###### ### ### ##....#.# #.# #.# #.)@##.#.#.#.#.#.#...###.###.###.#.##.#.#.#.#.#.#.# #...†'.#.#.#.#.#.#.#.#####[....iy.iG======3.iw.i.i    ......  #....#  #....#  #....#  #....##  #.....#### ### ###  .ii i #......#.# #.# #.# #  #..@.##.#.#.#.#.#.#.  #......###.###.###.  #....##.#.#.#.#.#.#.  #...†'.#.#.#.#.#.#.#  #....####   #....#   #....#   ##....  .i j #[.....iװ .ib &4.i .iȿ  Things that are here: _a +0 whip; a kobold corpse.i,.ir-.iJ/.i2.i2$ _.i 6.iV8.i399=.i.:.isAw7=.ioB.iB.iD.i7G,.iH.idK.iK.iL.i O.iO8==3======.iP.i%Q.iT,.i/U.iW,.iX.iQ[.i[.i8\.io^.i^9========.i_.ib.ib.ic.iAf.if.ieg.ii.ij.ik.im.i n9=.in.ijq.iqL20=.is.i]v,.iv.iy.ir4======r   quokka (wandering).i0717.0).iΐ,2.2 (18.i.i@Y _A quokka comes into view..i[ .....r #....# #....# #....# #....##  #.....#### ### ###  #......#.# #.# #.#  #..@.# #......# #....##.# #...†'.#.# #....## #....# .i\`#....# ##.... #[.... .i; .....r #....# #....# #....# #....##  #.....#### ### ###  #......#.# #.# #.#  #..@.# #......# #....##.#.i  #...†'.#.# #....## #....# #....# ##.... #[.i:.i'.i.i] _A quokka is nearby!.ik .....r #....# #....# #....# #....##  #.....#### ### ###  .ill#......#.# #.# #.#  #..@.# #......# #....##.# #...†'.#.# #....## #....# #....# ##.... #[.... .i .....r #....# #....# #....# #....##  #.....#### ### ###  #......#.# #.# #.#  #..@.# #......# #....##.# #...†'.#.# #....##.iJ #....# #....# ##.... #[.i .i4.i] _A quokka is nearby!.i .....r #....# #....# #....# #....## .i} #.....#### ### ###  #......#.# #.# #.#  #..@.# #......# #....##.# #...†'.#.# #....##.i} #....# #....# ##.... #[.... .ir .....r #....# #....# #....# #....##  #.....#### ### ###  #......#.# #.# #.#  #..@.#.is #......# #....##.# #...†'.#.# #....## #....# #....# ##.... #[.iz.i2}.i.ib   ####..#  .....r  #....#  #....# .iA #....#  #....## #.....#### ### ### # #...@..#.# #.# #.#  #..).##.#.#.#.#.#..ilb #......###.###.###.##.i #....##.#.# #...†'.#.#.#.#.#.#.#..iΐ #....################ .i h #....# ##.i-r.... _A quokka is nearby!.it.i;r..iҜ83.0) _.i.ir.i6 .i .i .iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ii  ##.####.r#...... .i ###### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.#.##.#.#.#.#.#.#.#†'.#.#.#.#.#.#.#.###############....#.i1 .i 6r..id x1==4 _.i .i .i .i .i .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iH X #... ##.####r.#....... ###### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.#.##.#.#.#.#.#.#.#.il q†'.#.#.#.#.#.#.#.###############.i .i :r..i N======5 _.iE .i .i>\.iJ_.ie.iUi _is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _.i^. #... ##r..####..#....... ###### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.#.##.#.#.#.#.#.#.#.iq†'.#.#.#.#.#.#.#.###############.i.i.ia%<r..i(-6 _.i=..i0.i'.i*.i0.i3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _.iI.iEM.iT.i:X _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _.i..# ##r.. .. #.. ...i? ##.##...####..#.#........ ###### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.#.##.#.#.#.#.#.#.#†'.#.#.#.#.#.#.#..i$.iF.7 .i _.iW.i?.i.i_.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ___.i .i .i.iW%v ___No target in view!.i7.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i 3.i^ .i .i S2===S   ball python (constriction, wandering).i &0.i ?S..iy +8.2 (1.i" .i$ ^ _A ball python comes into view..i6C .i~E .iK .i;O _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.i .iK M### S# ###... .... #.. ...... ##.##.......####..#......#.............B  .ib#....##B   giant cockroach (asleep)##....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i].i&9.iJ.i}b _A giant cockroach comes into view..iL:.in=.iB.iF _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.i:.i  ### S## ###... . #.. .. ##.##..####..#......#......@......B####....#... ####### ### ### ##....#.# #.# #.# #.).##.#.#.#.#.#.#...###.###.###.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i,.i@.SB.BS).i>80Kinetic Grapnel.iy.iU5 _The ball python hisses angrily..iBVD****.iS,.i?.i{..S.B..i~==3------=1.i,.ia _The kinetic grapnel misses the ball python..i * , grapneled)The kinetic grapnel hits the ball python..i4H.iH.iiI.iQ`.SB...iQR2------------.i.R2.i,X.i[d _The ball python is severely wounded..i|' N  The kinetic grapnel hits the ball python..i, C..i .iȴ M..B..i? o1------------33.i  .ix I_You kill the ball python!.i R  The kinetic grapnel hits the giant cockroach..iI f*..i("'...i%p0------------104.i&9Kinetic Grapnel.it,.i/S _You kill the giant cockroach!.i.i.ie.i| _No target in view!.iJ.iK _You are out of magic!.i4.i.i0H _No target in view!.i 4.iA.i8K _You are out of magic!.i.4.i3.i6H _No target in view!.i74.iS.i _No target in view!You are out of magic!No target in view!You are out of magic!No target in view.i'!You are out of magic!.i3.i.i.i$ _.iB.i.i,.i.iS.i<------.i.i#,.i2.i,.i.it71.i-======.i.i,.i5.i,.i@.i ,.i.iT======.i.i,.i.iB,.i.i,.i.i,.i.i,.i.i,.i.iF .i X2======.i .i8,.i/.i.iX.i.i,.i.iT======.i.i.i.i) .iG".i".iu#.i%,.i&.i(.i(.i).i+,.i,.i}/,.i0.i2.i%3R3======.i4.i66,.iB7.i>9,.i9.i;.i%<.i{=.i>.i>?>======.i @.iA,.i C.iE,.iG.iI,.i#K.iM,.iN.iQ,.iR.iT,.iU.iW.iNW#4.iW-======.i6Y.in^.i`.iK`.ia.ib.ie,.ie.i`h.ij,.ik.iQn.iu]     .iv##  ##..## ### #?.@.# ....- #...?#..#......i8v.##.r##.##.....Kinetic Grapnel..####..#.......ijv9#..............####....##....# r   quokka (wandering)#....# ....#....# #####.iy1427.2 (43.0).i}r.r.i&g======-8.2 (44.i.ilYou are out of magic!No target in view!You are out of magic!No target in view.i6! _You are out of magic! _Found a scroll labelled XAMIPR RUYLENG..i6 a ####.i7 4 ##..## ###  #?.@.# ....  #...r#..#.....  .##..##.##.....  ..####..#  ...  ####....#  .iM7 U#....# ....  #....# ###  .i#8 .i:  #### ##..## ###  #?.@.# ....  #...r#..#.....  .##..##.##.....  ..####..# ....i 5 ####....#  #....#  #....#  .i .iK .i} .iV ] _A quokka is nearby!.i  #### ##..## ###  #?.@.# ....  #...r#..#.....  .##..##.##.....  ..####..#  ...  ####....#  #....# ....  #....# ###  .i? * #### ##..## ###  #?.@.# ....  #...r#..#.....  .##..##.##.....  ..####..# ... ####....# .iA #....#  #....#  .iG .iwH .i5N .iQ ] _A quokka is nearby!.i{ #### ##..## ###  #?.@.# ....  #...r#..#..... .i+| .##..##.##.....  ..####..#  ...  ####....#  #....# ....  #....# ###  .ir|'.i #### ##..## ###  #?.@.# ....  #...r#..#.....  .##..##.##.....  ..####..# ... ####....#.i-  #....#  #....#  .i.iv.i.i] _A quokka is nearby!.i *(grapneled)  The kinetic grapnel hits the quokka..iE.iLTr?.iYM^3------=9.2 (1.iM.0).iU.i/X4 _The quokka is lightly wounded..i&I  The kinetic grapnel hits the quokka..i"C..i`&..ig# 2/5---------------730Kinetic Grapnel _You kill the quokka!.i n.iCqm _Your Spellcasting skill increases to level 2!.i.iD.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iY.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ihX Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft9% 3  c - Forge Blazeheart Golem Fire/Forgecraft 61% 4  d - Forge Lightning Spire Air/Forgecraft 61% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i_.i.i) Jrobins the Tinkerer Mountain Dwarf Health: 22/22 ======================== Magic: 2/5=========--------------- AC: 2.iStr: 12 EV: 10Int: 15 ####SH: 0.i˿Dex: 8 ##..## ###.iXL:  2 Next: 17% Place: Dungeon:1 .i$#?.@.# ....Noise: =--------  Time: 430.2 (0.0).i< .i` #...?#..#.....e) +0 whip.i   .##..##.##.....Cast: Kinetic Grapnel  ..####..#......  #...............i:  ####....##....# #....# .... #....# ### #....## .if_The quokka is lightly wounded.  The kinetic grapnel hits the quokka. .im_You kill the quokka! _Your Spellcasting skill increases to level 2! .i0D_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.ibMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes  N - No.iI.i>[ Jrobins the Tinkerer Mountain Dwarf Health: 22/22 ======================== Magic: 2/5=========--------------- AC: 2Str: 12 EV: 10Int: 15 ####SH: 0.i[Dex: 8 ##..## ###XL:  2 Next: 17% Place: Dungeon:1 #?.@.# ....Noise: =--------  Time: 430.2 (0.0)  #...?#..#......i[Ke) +0 whip .i\ .##..##.##.....Cast: Kinetic Grapnel .i4\ ..####..#...... .i\ #.............. .i\ ####....##....# #....# .....i\] #....# ###.i;] #....## _The quokka is lightly wounded.  The kinetic grapnel hits the quokka. _You kill the quokka! .i]]_Your Spellcasting skill increases to level 2! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .i]_You can't see any susceptible monsters within range! (Use Z to cast anyway.).i`:-1.2 (1 _.ih.ikq.ivE-2.2 (2.ix.ir.iހ+3.2 (3.i.i _You start memorising the spell. You continue memorising. x2.i.i.i)c _You finish memorising. Spell assigned to 'b'..ig3.i.i.i: _.i.i.i".i,.i=.i,.i.iנ,.i/.i{Q3=====.iŤ.i.il,.iȩ.iͪ,.i.i1.ic.i<.iP.i'=====.i.i.i.i.i`.iѸ.i.i.i ,.i*.ip,.i.i.i.i1.i,.i.i.iJ4=====.ic.ij.i.i.ir.i.i.i0,.ii.is.i'=====.i.i.i,.i.i,.i.ih,.i9.i.i.i.i,.iZ.i.i.iC.ie5=====.i).ie.i,.i .ir.i.i.i.i9        ####.i|   ##..## ###  #@...# .....i  #...?#..#......i  .##..##.##.....  ..####..iA.#......  #.......i6..  ####....i<.##....#  #....i*\.# ....  #....i>..# ### .iRS  #....##.i2/60.0).i,4.2 (31.iI!.i$d _f - a scroll labelled LESTAU AFIRHEZ.i.i.i.i{.i.iS=====.i ###### ##..## ####..#....# ....#...@#..#..##..##.##.####..#. .i?p#.....#### ### ###.ig 15.2 (1.0).i} +6.2 (2.i> .ii d _g - a scroll labelled XAMIPR RUYLENG.i .iS .i .iح .iC .i .iڵ .i" .iV .iܷ .i .ij ,.i .i .iV ,.i! .iD .i ,.iF .i, .i ,.i .i9 .i ,.im .i .i` ,.i; .i .i ,.ih .ij .ia ,.i .i .i ,.i] .i; .i ,.if .i .i} .i   ####### ....... ....... ....... ####....... #..........  .iZ :#..........  .@.......  #...##......  #...# ..... .ix } #...## .....i  ####....##....K #........... .. .i jK   kobold (wandering).i  #..#..####..# # #.##.##..##.i .####.i h #.#..#....#......i 079.2 (13.0).i -80.2 (14.i .i u _A kobold comes into view. It is wielding a +0 dagger..is #######  .......  .......  .......  ####.......  #..........  .i##..........  #...@.......  #...##......  #...# .....  #...## ....  ####....##....K  #........... ..  #..#..####..# #  #.##.#  #.#.. .iWoM #######  .......  .......  .......  ####.......  #..........  ##..........  #...@.......  #...##......  #...# .....  #...## .....i!p" ####....##.... #........... ..  #..#..####..# # #.##.# #.#...iw.i{.iP.i] _A kobold is nearby!.iv  ## #. #. #. ####. #. ##. .i#.... #...##. #...# #. .i#...## .. ####....##....K..i1 #............. #..#..####..#### #.##.#.iLT #.#...i.iwK.K.i81.0) _.i9.iO.iJ.i.i.i:  ######### #........ #.# #.# ####.# #....# ##.# #.. #...##J #...# #...## . ####....##...K #.............. #..#..####..######J   endoplasm (asleep) #.##.##..##.#### K   kobold #.#..#....#..... # #....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i>K..i =2Kinetic Grapnel.i.i] _An endoplasm comes into view..iNj @****.i{ .i N.K...im `4-----=3.i .iF \ _The kinetic grapnel misses the kobold..i_ I  The kinetic grapnel hits the kobold..ioe E*).i '..i~ 3/233----------204Kinetic Grapnel _You kill the kobold!.i .i* i _Your Fighting skill increases to level 1!.i0.i4.iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ikh.i k.ibr.i:u _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iL #  #.#  #.#  #.#  ####.#  #.#  ##.# #. #...##.J. #...###.). #...###. ####....##. #... #..#..####..# #.##.##..##.#### #.#..#....#.iO..... .i.i5-5 _.i4.i.ir.iu8-.i}.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iC@ #  #.#  #.#  #.#  ####.#  #.#  ##..i}DX##. #. #...##.J. #...###.). #...###..iDs ####....##. #...iD[ #..#..####..#l.iD| #.##.##..##.#### .iEl   frilled lizard (asleep)   #.#..#....#..... .i7E .iJQ.iT&6.iA\.i_a _A frilled lizard comes into view..iF.iI.iP.i T _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ir #  #.#  #.#  #.#  ####.#  #.#  ##.##. #. #...##.J..# #...###.).# #...###.#  ####....##.  #..  #..#..####..#l.  #.##.##..##.#### . .i!|l.l.i*=7Kinetic Grapnel.i.iV8 _The frilled lizard hisses angrily..i(  ***J  grapneled)  The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead..i ,.i6 ..J.l. .i w2----------=8.i .iV ^ _The endoplasm quivers..iO L  The kinetic grapnel hits the endoplasm..iU **.l   frilled lizard.i .i U...l..i m1----------49.i .iC M _You kill the endoplasm!.i-.i8****.i.i.l..0---------90Kinetic Grapnel.iW$.iX(d _The kinetic grapnel misses the frilled lizard..i04.iF.iK _You are out of magic!.iO# #.# #.# #.# ####.# #.# g##.##.#.#...##.# #...###.)..l....# #...###.# ####....##.#...#..#..####..#..isg   goblin (asleep)#.##.##..##.#### ..l   frilled lizard#.#..#....#..... ## .i   A goblin comes into view. It is wielding a +0 dagger.1.ig(.i+[ _The frilled lizard barely misses you..i[W4.i^.iaK _You are out of magic!.i  #........#  #........#  #........#  ####........#  #...........# g  ##...........##...  #.................  #...##....@.....#  #...###.)..l....#  .iG#.........#  #...........  .............  ##..#######...  ##.#### ...  #..... ##  # .i$  #........#  #........#  #........#  ####........#  #...........# g  ##...........##...  #.................  #...##....@.....#  #...###.)..l....#  #.........#  .i%#...........  .............  ##..#######...  ##.#### ...  #..... ##  # .i-4.i4.iE _There are monsters nearby!You hit the frilled lizard..iBG.iOu.g.g.iR572.3 (1.1.iY.it\R _You kill the frilled lizard!.i;M   #........#  #........#  #........#  ####........#  #...........# .  ##...........##.g.  #.................  #...##....@.....#  #...###.).......#  #.........#  #...........  .............  ##..#######...  ##.#### ...  #..... ##  # .i s  #........#  #........#  #........#  ####........#  #...........# .  ##...........##.g.  #.................  #...##....@.....#  .i7 ##...###.).......#  #.........#  #...........  .............  ##..#######...  ##.#### ...  .iW #..... ##  # .iv 4.i .iV  ########## #.# #.#  #.# ##### .# .###.g.$#........#...##....#..#...###.).i ^#  #...###.#####....##................  #..#..####..#######.  #.##.##..##.#### ....  #.#..#....#..... ## _A goblin is nearby!.i .i *.g.i z1====-30Kinetic Grapnel.i .i * _Found 6 gold pieces..iX  ########## #........# #........# #........# ####........# #...........# ..  ##...........##...$  #..........@...g...  #...##..........#..  #...###.).......#  #.........#  #...........  .............. .i(Y ##..#######....  ##.#### ....   ## .ig c ########## #........# #........# #........# ####........# #...........# ..  ##...........##...$  #..........@...g...  #...##..........#..  #...###.).......#  .i #.........#  #...........  ..............  ##..#######....  ##.#### ....   .i N-.i .i { # #.# #.# #.# ####.# .#.# ..##.##...$.#.g.#...##.#.#...###.).#  #..i E. #..#..####..#. #.##.##..##.#### . _A goblin is nearby!.i.i!g..i-4 _.io.iy .ie ########## #........# #........# #........# ####........# .  #...........# ...  ##...........##...$.  #...........@.g.....  #...##..........#...  #...###.).......#  #.........#  #...........  .............. #..#######..... ##.#### .....  ## .iC ########## #........# #........# #........# ####........# .  .i#...........# ...  ##...........##...$.  #...........@.g.....  #...##..........#...  #...###.).......#  #.........#  .i#...........  .............. #..#######......im##.#### ..... .i%.i8&.i..ic1] _A goblin is nearby!.iUJI  The kinetic grapnel hits the goblin..iPD*).i&..i0----31=5Kinetic Grapnel.iP.iJ _You kill the goblin!.i4.i.iK _You are out of magic!.i4.i.iK _You are out of magic!.i8 I.i9 .iy@ f _.i$A .iC ,.ilE .iH P----.iyJ .iM ,.iO .iR ,.i/T .iEW ,.iX .i[ ,.i] .i` ,.iTa .id b1====.if .ij ,.il .io .i$p .ir .i\y B.i{ .i{ <====.i} .i~ ,.il .iЀ ,.i .i{ .i .i` .i| ,.i .i" .i` .i .i ,.i .i .iI W2=====.i .i ,.iv .i ,.i .i, .iT .i7 .i .i: ======.i .i ,.i .i+ ,.i .iv .i .i .i} .iײ .i .iڶ ,.i .i .i .i .i .iҾ Q3=====.i޿ .iV ,.i2 .i ,.i .i ,.iZ .iy S=====.i .i B.i` ,.i .i ,.i .i ,.i .i ,.i .i .i' .i .i g4=====.i .i ,.ig .i ,.i6 .i ,.i< .i S=====.i8 .i ,.i .i ,.iG .i3 ,.i .i@ ,.i .i ,.i .in# ,.i% .i' .i' H5=====.i) .iF- .i/ .i0 .i2 .i.5 .i7 ,.i_9 .it= >  You see here a +0 dagger..i@ .i@  _.iAB .iD .iF S=====.iH .iJ .iL ,.i N .iP .iR ,.i7T .iW ,.iX .i] L _You now have 37 gold pieces (gained 6)..i` .iY` .iua .icd .i`g ,.ii .iFl .in ,.ip .ir .iu ,.i-v .ix .iz ,.i{ .i`} .i ,.i .iɃ ,.i .i L _You now have 39 gold pieces (gained 2)..i 3.i .i .i ,.i .i| E  There is a large open door here..i .i`  _.i" .iH E  There is a large open door here..i 5 _.iK .ic .iu ,.i' .i .iB 6 ## ########## .# ######........# .# #####...##........# .#####...#...##........ .##......#...''...... .##..........##........ .##....#######- ..)........ ....#........###......#. ....#.................+ ....#........#.# ....####b   bat (asleep) ...........# ........###......... ..b..#####  #......iT G568.3 (73.0).i- .i abb..i ]-9.3 (74Kinetic Grapnel.i? .iE V _A bat comes into view..i P ##########  ######........#  #####...##........# ..##......... #...''......... ......##......... ............@# ..)..................... ....###......#. .............+ ....#..b.....# ........#  ........#  .....#####  .i=  ##########  ######........#  #####...##........# ..##......... #...''......... ......##......... ............@# ..)..................... ....###......#. .............+....#..b.....#........#  ........# .....#####  .i .ic .i .i[ Z _A bat is nearby!.i0P ##########  ######........#  #####...##........# ..##......... #...''......... ......##......... ............@# ..)..................... ....###......#. .............+ ....#..b.....# ........#  ........#  .....#####  .i ##########  ######........#  #####...##........# ..##......... #...''......... ......##......... ............@# ..)..................... ....###......#. .............+....#..b.....#........#  ........# .....#####  .iG.i.i.iZ _A bat is nearby!.iHFP ##########  ######........#  #####...##........# ..##......... #...''......... ......##......... ............@# ..)..................... ....###......#. .............+ ....#..b.....# ........#  ........#  .....#####  .im ##########  ######........#  #####...##........# ..##......... #...''......... ......##......... ............@# ..)..................... ....###......#. .............+....#..b.....#........#  ........# .....#####  .i.iA.i.iZ _A bat is nearby!.i ############ .######........######.....#####...#...#..........#...''.............##...................#######.)........... ....#####......+ ....#..b.....#.iM.......###... # ###. .....####   .# ##.ip.i.i(b..ik:=70.3 (1.0).i .iHP _The bat barely misses you..iǒF  The kinetic grapnel hits the bat..iPD..i'..i&4-----41Kinetic Grapnel.i-.i=0G _You kill the bat!.i .ia .i$ .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i' .iI+ .ih2 .i5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iy 3.i .iA .i{ f _.i .i .ig .i .iů Q-----.i˰ .i ,.i .i9 ,.i .iJ ,.iй .iº ,.ib .i ,.i .i .i 95=====.i' .i~ .i .i ,.i .i .i ,.i .iO .i ,.i .i .i< @...#####...#...##......... ...##......#...''......... ...##..........##......... ...##..............####### ....)..................... ......#........###......#. ......#.................+ ......#........#........#.....####-.........# ..# #####......... .....##### ##   ##   J   endoplasm (asleep) .. #........ ..##### .. #....$..J. #.#...# .. #####.#...#.i6  843.0)  An endoplasm comes into view..i f=====-5.3 (14.iZ .i8 + _Found 16 gold pieces..i .#.. ....##... .......####### )............. .###......#. .........+ #........# #@.......#  #........#  .....#####   ......#  ## #......# .i #.......  #........   #....$..J.   .im .#.. ....##... .......####### )............. .###......#. .........+ #........# #@.......#  #........#  .....#####   ......# ## #......# #.......  #........  #....$..J. .is.iv.i|.i~a _An endoplasm is nearby!.iE .#.. ....##... .......####### )............. .###......#. .........+ #........# #@.......#  #........#  .....#####   ......#  ## #......#  #.......  #........   #....$..J.   .ipy .#.. ....##... .......####### )............. .###......#. .........+ #........# #@.......#  #........#  .....#####   ......# ## #......# #....... .iz #........  #....$..J. .i.i.i.ia _An endoplasm is nearby!.ikr##......#...''. ##....##......... ##......####### )......... .####......#. #.........+ #.#........# ......###..# # #.# ####...............##### .is) #........!......# . ## ..## . #. #...##### . #....$..J. #.#...# #...####### # ..#.......# ...i}.i16.0).i".i|W _Found a silvery potion..i$##....##. ##......####### ).......... .####......#. #.........+ #.## ......###.# ..###.# ###.......@.#####  #.!#  ## ..##......#  . #. #...##### #....$..J. #.#...# J 2 endoplasms (asleep) #...####### ...J ..#.......# ... ..#.##..#.il  An endoplasm comes into view..iHJ.J1 asleep).i=7Kinetic Grapnel.i,.i ***, 1 grapneled) _The endoplasm quivers.The kinetic grapnel hits the endoplasm..i.i̇:..J..i)`4-----=8.is.icd _The endoplasm is moderately wounded..ic } **The kinetic grapnel hits the endoplasm..i{ .i{ 4.J..i i3----------9.io .i b _The endoplasm is severely wounded..ix @....####### ..)................#..####.....+ ##.###..##..# ###.......#####  !  ## ..##.....J . ... .....#####$....##.#...#######...J ..#.......# ....#####..##...i .i: BJJ...i W1---90.iS .iu - _The endoplasm hits you..i>*  The kinetic grapnel hits the endoplasm..   endoplasm.i8 .ibA 8.J..i .iA ,.iC .iE .i[E ======.iF .i I ,.i+J .iEL ,.iQM .iO ,.isQ .iPS .iS .iU .iW .iNX .iZ .i \ ,.i^ .ia e5=====.ib .id .iFg ,.ii .ik .i4m ,.iNn .ip .i+r ,.iGs .iv S=====.ipw .iz M _You now have 55 gold pieces (gained 16)..i| 3.i} .i .i ,.iE .i X.iy .i .i .i .iM .i ,.i .i ....#########...)..........................#........###......#. .).......#.................+#........#........#.....###........# ...###........# .#######.........##### .#### #........@......#- ..... ####..##......#### ..... #. #.........##. ..... + #............#### ..... #.........##.#... ..... #...########.# ....# ....... ..#........i .... #.####.. ..#.##### ## #.#........i 1652.3 (58.0).i^ F-3.3 (59.i .i T _h - a silvery potion.iU .i .i .iV# .if& ,.iO+ ,.i+ .i+ .i- .iq. .i/ ,.i0 .i6 ,.i6 .i7 .i9 .i4; ,.i; .i>> .iL? ,.i@ .iEJ  ###.).......#........+ ###.........#........#.# .##..........###........# ............###........# ##..#######...............##### .##.#### #...............# #..... ..#####..##......#### ..#..... #..##.........##...... ....>.'@.##............#9.3 (6.0).i K #...... ......#..##.........##.#... ..... #...#...########.# .##....# ##.. .#....... ..#.... .# .... ..# .##.####.. ..#. .# ### # ## ### ## #.#. .##  #.# ..#### ### ### ### ### ####.# ...#.# #.# #.# #.# #.# .iDK 1_You open the door..iM [ _Found a stone staircase leading down..i43.i.i.ib.i$ _.iV  There is an open door here..i5 _.i.is.i,,.i.i.i?,.i=.i.i,.i7.i87 _You open the door..i^3.i.i.i~,.i1.i.iA,.i.i&.i,.i&.i.i!,.i.i=.i ,.i .i~ .i ,.ir.i.i,.i.i.i6.i.i.iR.i,.i.id.i,.iC .i!.i1$B.i%.i4',.i'.i*.i+,.i=,.iN..i/,.i0.im2.i4,.iF5.i(6.iO7,.i7.i9.i:,.i;.iA.idB.i .iR",.i".i$.i&.i&.i'.i).i+,.i,.i/.i,1,.iK2.it4.i6,.i7.i8.i#:.i:,.i(<.i^>B.iBn.iC,.iD.iJG.ieH,.iH.i J.iK.iK.i'L.i N.i=O,.iO.i,Q.iTR,.iR.iT.iU,.iFV.iW.iX,.i|Y.iO[.i[,.iE\.iZ].i_,.iy_.iOa.ib,.ib.i*d.i0e.ile.ie.i g.i}h,.ii.ij.il.iZl.il.io.ip,.iYq.ir.i^t,.it.i6v.iw.i,x.ix.iy.iz,.ih{.i.i˂,.i.i.i.i3.i4.iE.i,.ia.i.iC,.i.i!.i,.i.i.i;,.iɢ.i,@  There is an open door here..i5 _.i.iԲ.i,.i.iU.i_  ###############  #......#.#.#.#.#.#.#.  #..).##.#.#.#.#.#.#.#  #......###.###.###.##  #....##.#.#.#.#.#.#.#  #...÷'.#.#.#.#.#.#.#.  #....################  #....#.i5N  #...@#  ##......g.#   #[......... Kinetic Grapnel  #.......#.#  #.......  #....).....i:g   hobgoblin (asleep) #.........S S   ball python (constriction, asleep)  #........#. .i1716.3 (57.0).iZ,7.3 (58.i .iSm _A ball python and a hobgoblin come into view..iS( #......#.#.#.#. #..).##.#.#.#.#.#.#. #......###. #....##.#. #...÷'.#. #....# #....# #...@# ##......g.#  #[.........  #.......#.#  #.......#  #....)....  #.........S  #........#. .i  #......#.#.#.#. #..).##.#.#.#.#.#.#. #......###. #....##.#. #...÷'.#. #....# #....# #...@# ##......g.#  #[.........  #.......#.# #.......# #....)....  #.........S  #........#..i.i.iך.iEd _There are monsters nearby!.i  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.  Nothing appears to happen..i ~S.S).i 4-----8.3 (1.0)Contam .i .i 5 _The ball python hisses angrily..i ***g  grapneled)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is severely wounded..iO.iY.ircq..g.S..i.er3----------===9.in.iq+ _The hobgoblin shouts!.iL  The kinetic grapnel hits the hobgoblin..i**†S   ball python (constriction).iM.iN.iVW..S..i^\2----------55--20.iPd.iwa  #..#.#.#.#.#.#. #..).##.#.#.#.#. #......###.###.###.## #....##.#.#.#.#.#.#.#. #...÷'.#.#. #....################# #....# #....###### ##...@.†..# [.......... #.....S.#.# #.......#  #....).... #...... #.#.# ... _You kill the hobgoblin!.ì>S..iڂO---1.ih.i^.ioN  The kinetic grapnel hits the ball python..ivF†.i].i 1----------8=2Kinetic Grapnel.iG.iO _You kill the ball python!.i'3.i.ij,.i.i]>.i .iNw _Your magical contamination has completely faded away..i:.iޥQ-----.iϧ.i,.i3.im2=====.iñ.i.i.iɶ.iܹ.i).iP.i6,.i.iS=====.ip.i,.ii.i,.i'.iH,.iG.i,.ia.i,.i&.i,.i.ig3=====.i.i,.i.i,.i.i,.i .i ======.i .i .i ,.i .iK ,.i .i+ ,.i* .i ,.i .i" ,.i4% .i) ,.i0+ .i. Q4=====.ic. .i40 .i,3 ,.i+5 .i8 ,.id: .ib= .i= .i0@ .iD S=====.iGF .iI ,.iK .iN ,.icQ .iXY B.i\ ,.i__ .ic ,.i f .ii ,.ik .in .i$o O5=====.iAq .iu .iy ,.iz .i g  You see here a ball python corpse..i  #......###.###.###.## #....##. #...÷'.#.#.#.#.#.#.#.#. #....################### #....# #....######  ##.....†..####. #[...†........ #.....@.#.#.#-62.3 (40.0) #.......#  #....)....  #.... .i/ #........#.#.# #...) #........#.#.#. #.. ..i .i F-3.3 (41.i .iʩ % _Found a dagger..i 3.i .ih$ .i1' .i' .i, ,.i8  #...÷'.#.#.#.#.#.#.#.#.#.   #....####################   #....# #....###### ##.....†..####.   [...†........   #.......#.#.### #.......#+....).i9  #....).@..# 4.3 (1.0) #....... #........#.#.#. #.....).  .i9  #..#.#.   #..i: . . .#.#.#.#.i: $ . . .. .iGD .i*G I=====5.3 (2.iFO .iTQ * _Found a short sword..i6 .i# .iX0 .i1 H _No target in view!.iT3.iW.i^.imb.ib$ _.ing.i&i.il.ifl.itn.iu.ikx,.i9y.iv{7 _You open the door..i~3.i.iO@  There is an open door here..i.ip _.i.i6.i,.i~.i.i,.i.i.i#,.iŤ.i.i,.i.i.iկ,.iC.i1.il.ib _i - 2 throwing nets.i4.i.i..i\,.i.i.i^.i.iR.iz.i,.i.iG.i+,.i.i.i,.i.i.i,.i.i .i,.iT.i.ib,.i.i(.i;,.i.i/.i,.i.i .i ,.i+ .i=.i,.i6.iM.i|,.i.i.i,.i.i].ik ,.i .i#.i&,.i'.i).i3,,.i-.i 0.i2,.iK4.i>6.i8,.i]:.i<.ii..........................# .......#.#.#.#.#.#.#.#.#.## ....... . ...............# .#.#.#.#.#.#.#.#.# ................# .#.#.#.#.#.#.#.#.# ................## .#.#.#.#.#.#.#.#.# ......$@........## #.#.#.#.#.#.#.#.# .i.. ..........# #.# #.#.#.#.#..# .. ...........# # #.#.#.#.#.g   goblin (asleep) .. .g.. #.# #.# .ip 96.3 (31.0)  A goblin comes into view. It is wielding a +0 dagger..i?dgg..i5==7.3 (32.i#.i* _The goblin shouts! _You see here a fuming grey potion..i....# #.#.#.#.#.#.#.##  . ...............#  .#.#.#.#.#.#.#.#.#  ................#  .#.#.#.#.#.#  ..........  .#.#.#.#.#.#.#.#.#  ......$@........##  #.#.#.#.#.#.#.#.#  .. ..........#  #.# #.#.#.#.#..#  .. ...........#  # #.#.#g#.#..  .. ....  #.# #.# .i_D....# #.#.#.#.#.#.#.##  . ...............#  .#.#.#.#.#.#.#.#.#  ................#  .#.#.#.#.#.#  ..........  .#.#.#.#.#.#.#.#.#  ......$@........##  .iD#.#.#.#.#.#.#.#.#  .. ..........#  #.# #.#.#.#.# .. .......... # #.#.#g#.#..  .. .. .i E#.# #.# .iN.iQ.i0Y.i\] _A goblin is nearby!.i% #.#.#.#.#.#.#.#.#.# . ...............#  .#.#.#.#.#.#.#.#.#...............#.#.#.#.#.#.#.#.#.#...............#.#.#.#.#.#.#.#.#.# .....$!........##.#.#.#@#.#.#.#.# ................#.#.#.#.#.#.#..... ..........i& #.# #.#.#g#.#. .. .... #.# #.#.. ...i( .i2 -g..i^5 [--8.3 (1.0)Kinetic Grapnel _.i= .i@@ .iI  The kinetic grapnel hits the goblin..iQ**).i.i ..gg   goblinYou kill the goblin!.i=N4-----62=-9Kinetic Grapnel _A goblin comes into view. It is wielding a +0 dagger..i.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iK .iM .iV .i,Z _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i  . ...............#  .#.#.#.#.#.#.#.#.................# #.#.#.#.#.#.#.#.#................## .#.#.#.#.#.#.#.#.# ......$!........## #.#.#.#.#.#.#.#.# ........@.......# .#.#.#.#.#.#.#..# .........)......# [.i 40m#.#.#.#.#.#.#..... .... g... .## #.#.# #.# #.... ... .g..i8 Q-800Kinetic Grapnel _.i.i\ .i ** (grapneled)The kinetic grapnel hits the goblin..iov.g)..iepq3----------=1.iFy.i{^ _The goblin is heavily wounded..i7I  The kinetic grapnel hits the goblin..i<K*).ie'..i2----------52Kinetic Grapnel.ir.imJ _You kill the goblin!.i.i.i.i, _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i 3.i .iC .i $ _.i .i ,.iŞ .i ,.iR .i .id ;-----.i .iD .i .iz .iڬ ,.i .i g3=====.iݲ .i ,.i .i[ ,.i .i =====.i ,.i .i n.i .iv .i .iV .i ,.i .i ,.i{ .i g4=====.iq .iG ,.i .i ,.iJ .i ,.i .i .i ======.i .ik ,.i .i ,.iH .iH ,.i .i% ,.iO .i .i .io .i~ ,.i] .i e5=====.i .i .ir ,.i! .i)# .i* ,.i:, .i9 =.....# .......## ....... .  . .# ........## .# $.##- .#.# ...#.iv:  .#.#.#..# ........))......#.#.#.#.#.#.#..... .... .... .#.i; # #.#.# #.# #.... ...i_B 033.3 (31.0).i!F F-4.3 (32.iL .iO X _j - a fuming grey potion.iF 3.i .ip .i .i S=====.i# ,.iv .i M _You now have 65 gold pieces (gained 10)..i? 3.i֧ .io .i ,.i9 .iv .i ,.iJ .i .i ,.i .i .i ,.iY .i .i ,.i .iL .i ,.iR .i2 .ig ,.i .i| .i ,.iU .i .i; ,.iI .i .i ,.i .i .i ,.i? .in .i ,.i .i B.i .i .i ,.iE .i% .i ,.iw .i% .i ,.i..i.i!,.i.i}.i,.i.i .ia .i .ix .iW .i ,.i2 .iK.ikB.i.i,.i'.iA.iv,.i.i.i,.iN.i.iu!,.i\".i5%.i ',.i(.iw*.i+,.i,.i-.i.,.iP/.i2.i3,.i64.iM5.i.6,.iK7.i9.i;,.i_<.i@.iB,.iC.iE.iH,.iI.iK.iM,.iN.iP.iR,.iT.iU.irX,.iZ.i^.i `,.ia.ic.if,.ig.ii.ik,.iAm.ir.it,.i(v.ix.i{,.i|.iD.i.i.i*.i7.ip,.i.i.ic,.i4.i>.i,.i4.i..i7,.ię.ia.iÜ,.i.iX.ii,.i$.it.i.iШ.if.i}.i,.iZ.i.id,.iY.i.i*.ic.i.i.ig,.i5.i.i,.i.iO7 _You open the door..i83.i3.i@  There is an open door here..i.i _.i.i.i,.iz.ij.i,.i.iv.i8,.i.i!.in,.i?.iL.i4,.i4.iz7 _You open the gate..i3.i.i.@  There is an open gate here..i.i _.i.iC@  There is an open gate here..i|.i: _.i.i.i,.i.iM.i,.iW .i .i ,.i .i.iG,.i.i.iC.ir.if.i+.i(!,.iC".i.%.i&,.iz'.i).i+,.iC,.i..i;0,.i41.i3.i5,.i5.i7.i9,.iu:.i<.i>,.i ?.iA.i,.i.i.i,.i.i| .i,.iy.id.i,.i .i.i,.i%.i!.ip#,.i$.i/7 _You open the door..i13.i3.iD7@  There is an open door here..i,9.i9 _.i:.i=.i?,.i A.iC.iNE,.iHF.iH.iJ,.iK.iN.iP,.iQ.iT.iW,.iX.iZ.i\,.i^.i`.ic,.id.ig.i j,.ik.ien.ip,.iKr.it.i##### ##....#... ##. #......... ..........#####......... .......##.#...#......K.# .########.#...#....... ......#.......#..... #.....#.......##..# #####.#...@.# .i`#.#..........♣♣♣♣♣♣♣♣♣ #####.#..........♣.......♣ .#.#..#..........♣.PPPPP.♣ #.#.#...........#♣.P~≈≈P.♣ .###..###.....###♣.P≈ß≈P.♣K   kobold (missile, asleep) #.#.#.# #.....# ♣.P~≈~P.♣ .i@b.#.#..###...).# ♣.PPPPP.♣ #####.'.#...#.# ♣....[.<♣.iu.930.3 (96.i,1.3 (97.ij.iHs _A kobold comes into view. It is wielding a +0 club..ic"O ##....#...  #......... #......... #......K.# .#...#....... .....#..... .....##..#.......@.#  #.#..........♣♣ ........♣ ........♣ .......#♣ .....##  #.....#  ...).#  '.#...#.# ♣....[.<♣ .i ##....#...  #......... #......... #......K.# .#...#....... .....#..... .....##..#.......@.#  #.#..........♣♣ ........♣ ........♣.......#♣.....##  #.....# ...).# .i*'.#...#.# ♣....[.<.i.i.i.ik] _A kobold is nearby!.iJ q###### ....#.#### ##....###. #...#####.........##.#...#......K.## ########.#...#.........# .....#.......#.........# .iK .....#.......##.@# ####.#..#  #.#..♣♣♣♣♣♣♣♣♣ ####.#...♣.......♣.#...♣.PPPPP.♣.#...........#♣.P~≈≈P.♣ ##..###.....###♣.P≈ßP.♣# #.....# ♣.P~≈~P.♣.#..###...).# ♣.PPPPP.♣.i9V .i] R2.3 (1.0)Kinetic Grapnel _.i e .if .i ***K)The kinetic grapnel hits the kobold but does no damage..i p K...  The kobold shouts!.i [(((((((.i)O....@..4-----===3 _The kobold throws a stone. The stone closely misses you..iX...# ######....#.# ....#.#### ##....###. #...#####..... .....##.#...#......K.## #######.#...#.# #.#...@.....# ....#.......##..##....# ###.#...........# ...#  #.#.♣♣♣♣♣♣♣♣.iMY♣##.#.♣.......♣.#♣.PPPPP.♣ .#...........#♣.P~≈P.♣ ##..###.....###♣.P≈ßP.♣# #.....# ♣.P~≈~P.♣.i[.icL.K.iNe0---4.ik.im.i5*.i&e .  The kinetic grapnel hits the kobold but does no damage..i_2V(((((((.iûV@.......i3----------=--5.i.im _The kobold throws a stone. The stone barely misses you..iI  The kinetic grapnel hits the kobold..i)N*).i&..i2----------86Kinetic Grapnel.i.ixJ _You kill the kobold!.iP3.i.i,.iB.i.ip,.i6.io.i;-----.iB.i.i/.iN.i.i.i:.i,.i.iFQ3=====.i.i.i.i.i.i0,.i.i,.i>.i .iH ======.i .i ,.i#.i,.i.iQ,.it.i-,.i9.il,.i.i.i.i .i #g4=====.i#.i$,.i%.i&,.i<+=====.i4,.i.,.i!0.iA2,.i3.i5,.i6.i8,.io:.i<,.i=.iT@,.iNB.iyC.iCH5=====.iD.i/I.isK,.iM.i8O.ijQ,.iR.ixW.iY,.iO[.i].i_.i%`======.iTa.iPc.ie.ie.i'g.i......## # #...# .i..# #.........# # .....##@..### -76.3 (40.0) ### #....#......#  #....#......# ## ##....#......# .i.##. #............#...#####............# .##.#...#........######.#...#.....)...#.i6P......#.........#.i.iZF-7.3 (41.iO.i; _Found a stone staircase leading down..iI.ie.i.i^ _No target in view!.i{.i\.i3.iMb...... .... . ####.#. #.. .ik++.>##......@..# .......##...### ####....#...i#....#......#..b   bat (asleep).......iK...)....iX,0.0).i.i9.i#\.bb.iB8.3 (1Kinetic Grapnel.i.iGV _A bat comes into view..i-n D .......... .........# #........# #...b....# #........# +.>......##  #.........#  #......@..# .in  .....##...###  #....#......#  #....#......#  #......#  .......# .......# ....##### )...#.i _ .......... .........# #........# #...b....# #........# +.>......##  #.........#  #......@..#  .....##...### .i 6 #....#......#  #....#......# #......# .......# .......#....#####)...#.i. .i  _A bat is nearby!.i/Y .......... .........# #........# #...b....# #........# +.>......##  #.........#  #......@..#  .....##...###  #....#......#  #....#......#  #......#  .......# .......# ....##### )...#.iח .......... .........# #........# #...b....# #........# +.>......##  #.........#  #......@..#  .....##...###  #....#......#  #....#......# #......# .......# .......#....#####)...#.i.ik.i3.i$Z _A bat is nearby!.ihD****.i_8B.iGB4....b.iD`4-----=9.iM.iSqo _The kinetic grapnel misses the bat..imr  You closely miss the bat. The bat hits you but does no damage..i{,b..i|.80.4 (1.1.in.i P _The bat barely misses you..iD****.igC ...b  The kinetic grapnel misses the bat. The bat hits you but does no damage.3----------10.i} _The bat closely misses you..im!.b.i-2.5 (1.1.i?.iC _You closely miss the bat. The bat closely misses you..i& .......... .........# #........# #........# #........# +.>......##  #.......b.#  #......@..#  .....##...###  #....#......#  #....#......#  #......# .iC .......# .......# ....##### )...#.i%  .......... .........# #........# #........# #........# +.>......##  #.......b.#  #......@..#  .....##...###  #....#......#  #....#......# #......#.i& .......# .......#....#####)...#.iI/ .i 0 .i 7 .ih: Z _A bat is nearby!.i Y .......... .........# #........# #........# #........# +.>......##  #.......b.#  #......@..#  .....##...###  #....#......#  #....#......#  #......#  .......# .......# ....##### )...#.i}0 ( .......... .........# #........# #........# #........# +.>......##  #.......b.#  #......@..#  .....##...###  #....#......#  #....#......# #......# .......# .......#.iH ....#####)...# _A bat is nearby!.iq Y .......... .........# #........# #........# #........# +.>......##  #.......b.#  #......@..#  .....##...###  #....#......#  #....#......#  #......#  .......# .......# ....##### )...#.i$@_ .......... .........# #........# #........# #........# +.>......##  #.......b.#  #......@..#  .....##...###  #....#......#  #....#......# .i@6#......# .......# .......#....#####)...#.i*H.iaI.iO.i^ _A bat is nearby!You closely miss the bat. The bat hits you..i;_W2--3.6.ie.i"gn _The bat hits you but does no damage. The bat misses you..iF  The kinetic grapnel hits the bat..iUC. .ih&. .i#2----------7240Kinetic Grapnel .i .iG _You kill the bat! .i .i .i .iH _No target in view! .iLj .i#n .iuu .iYx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .i  _No target in view! .i,3 .i- .i0 .i1$ _ .i6 .iS7x3== .i<B .iA-----3===== .i\B .iDP== .iE .iWG, .ivH .iI, .iK .iLS===== .iM .ilO, .iP .i(R, .iR .iT, .iRV .iXB .iZ, .i[ .i$c, .ie .i[i .iiQ4===== .ioB .iq .ibs, .iu .iw, .iGy .i{ .i'|====== .i} .i5, .i. .i, .i3 .i;, .iP .i, .i .i .iO5===== .i .iG .i, .i .i .i, .i .il .iX .iuS===== .i5 .iD .iWB .i .i .i .i .i .i, .i8 .i .i, .i .i{ .id, .is .i .iv, .i .iB .i .i .i, .iD .i .i3, .i$ .is .iB .i, .i, .i .i .i, .i .iy  .i" , .i  .i@ .izK#........# #........# ######### #........###........# #........ #...................###........ '.............................. #.......................#######.####### #####........#.......... #........#  .ij(##......#.....##........#......+.S...''@>......##-......#.........# ........#... #.........# ........#. .....##...### ....##### #....#......# ....# #....#......#S   ball python (constriction, asleep) ##....#......# .......##. #............# ..........#####............# .i8)R 1028.6 (44.0)  You open the large door. .i+F-9.6 (45 .iM3 .i7^ _A ball python comes into view. .i2   ......#  .....###. ......... ......... # #####........# ... #........# .....##........# .S...''@>......## .....##.........# ... #.........# . .....##...###  #....#......#  #....#  ##....#  #......   .iI{   ......#  .....###. ......... ......... # #####........# ... #........# .....##........# .S...''@>......## .....##.........# ... #.........# . .....##.. #....#... #....#  ##....# #...... .i .iI .i .ib _A ball python is nearby! .i& 2   ......#  .....###. ......... ......... # #####........# ... #........# .....##........# .S...''@>......## .....##.........# ... #.........# . .....##...###  #....#......#  #....#  ##....#  #......   .i    ......#  .....###. ......... ......... # #####........#  .i ... #........# .....##........# .S...''@>......## .....##.........# ... #.........# . .....##.. #....#... #....#  ##....# #...... .it  .iQ  .i x _A ball python is nearby! .i 2   ......#  .....###. ......... ......... # #####........# ... #........# .....##........# .S...''@>......## .....##.........# ... #.........# . .....##...###  #....#......#  #....#  ##....#  #......   .i&m {   ......#  .....###. ......... ......... # #####........# ... #........# .....##........# .S...''@>......## .....##.........# ... #.........# . .....##.. #....#... #....#  ##....# #...... .i w  .iy  .i x _A ball python is nearby! .iY#.# #.# # ##.###........# #. ##......###. ''.......... ##..........#.#######........#.r #........##......#.....##........# .iZD.+.S...'@.>......## #.#.....##.........# #.#.... #.........# #.#... .....##..###.#####.. #....#......#.# #. #....#......#.##### ##....#......#r   rat (asleep).##. #............# .#####.# .iZ .ii .ilI30.6 (1.0)Kinetic Grapnel .iet .ix _A rat comes into view. _There is a large open door here. .iKF  The kinetic grapnel hits the rat. .iiW.** .iV  You kill the rat! .iy...S..'S) .i1$h4-----5=1 .i+ .i2.5 _The ball python hisses angrily. .i,#.# #.# # .##.###........# #. .##.....###. .''...... .##.........#.#####........#.# #..# .###......#.....##.#.+..S..@'.>......## .#.#.....##.# ##.#..... #..# ##.#..... .....##...###.#####..... #....#......#.# #..... #....#......#.#####.....##....#......#.##....>#......# .#####.# .i>.S .i.-2 .i .i _Found an escape hatch in the floor. _There is a large open door here. .i;  The kinetic grapnel hits the ball python.†* .i.3----------9=3Kinetic Grapnel .ix .iO _You kill the ball python! .iVX .iC\ .ib .ie _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .i/ .i0 .i7 .i<9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .i 3 .i  .i  .i  .i , .iČ  .i<  .i*  .i  .i  .il h  There is a stone staircase leading down here. .iT  _ .i  .i  .i , .ie  .iǸ E  There is a large open door here. .i5  .i  _ .iO  .iD E  There is a large open door here. .i{  .i  _ .i  .i_  .i , .ih  .iL  .i , .iU  .i  .iG , .i  .i  .i , .i@  .i(  .i , .i8  .i  .iE B .i  .iV , .i  .i .i .iq  .i  .i .i , .i .iX .i .i", .i9# .i' .i9*, .i* .i;1 .iB3, .i4 .i9 .i <, .i|< .i}I....##..........##............... ....##..............############# .....)...........### .......####......#.....## .......#........+...†.''..#........#........#.....##..###........#.....## ..............###........#.....+. ######..........@....#####.....##-89.6 (56.0) ######...............# #.....## ......#####..##......#####.....## ...##.........##....>#...>.'..##............#####.....#..##.........##.#...#. ....#...#...########.#...#. ####.....#...........#.......#. .iKJ ##'#.##.####.....#.......##  .izM8- .iU .iXT _Key pressed, stopping explore. .ilI .i| _ .i؄, .iV .i1 .iDB .iǑ .iɗ, .i .i .iʨ .i! .i| .iխ, .i .i .i .i, .i5 .i .i, .i .i .i4 .iu .i .i, .iO .iy .i .ij .i .i .i4, .i@ .i] .i, .i .i .i", .i .i4 .i[B .i .i;B .i .iB .iQ  .iB , .i  .i  .i- , .i  .iX .i0  ###  ##...........  #.............)  #...##.........  #...###.)......  #...###........  ####....##........  ##.................  #.@#..####..#####116.6 (27  #.##.##..##.#####  #.#..#....#........  #.#....#..#.......  #.##..##.##.......  #..####..#........  ##................  ####....##....####  #....##.. .iz2 .i7 .it9E _Done exploring. .i3 .i .i y................0.0) .i .iE _Done exploring. .i3 .iʠ .i .i .iR .iE _Done exploring. .ix  .i Inventory: 10/52 slots Hand Weapons (go to first with ))  .i Y e - a +0 whip (weapon)a - a +0 hammer Missiles (go to first with ()  i - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  f - a scroll labelled LESTAU AFIRHEZ  g - a scroll labelled XAMIPR RUYLENG Potions (go to first with !)  c - a potion of magic  d - an orange potion  h - a silvery potion  j - a fuming grey potion .i  .i  .iƨ  #...........## Jrobins the Tinkerer ##...........## Mountain Dwarf #.............) Health: 23/23 ======================== #...##......... Magic: 5/5======================== #...###.)...... AC: 2Str: 12 #...###........ EV: 10Int: 15  ####....##........ SH: 0Dex: 8  ##................. XL:  2 Next: 79% Place: Dungeon:1 .iߩ  #.@#..####..####### Noise: ---------  Time: 1116.6 (0.0)  #.##.##..##.####### e) +0 whip  #.#..#....#........ Cast: Kinetic Grapnel  #.#....#..#........  #.##..##.##........  #..####..#.........   ##.................   ####....##....####  #....##........ .iV R  _There is a large open door here. _There is a large open door here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. .iӰ  .i  .i  .i  .ir X[?25h[?0c  Search for what [? for help]? .iw [?25l[?1c.i$.i(13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 dagger (4 further duplicates)b - [D:1] a +0 whip  c - [D:1] a stone staircase leading down  d - [D:1] a scale mail  e - [D:1] a short sword  f - [D:1] a dagger (1 further duplicate)  g - [D:1] a stone staircase leading down  h - [D:1] an escape hatch in the floor  i - [D:1] a stone staircase leading down  j - [D:1] 3 stones  k - [D:1] a +0 club  l - [D:1] a +0 robe  m - [D:1] a staircase leading out of the dungeon.i .iU.i&.iF-m #...........## Jrobins the Tinkerer ##...........## Mountain Dwarf #.............) Health: 23/23 ======================== #...##......... Magic: 5/5======================== #...###.)...... AC: 2Str: 12 .i-#...###........ EV: 10Int: 15  ####....##........ SH: 0Dex: 8  ##................. XL:  2 Next: 79% Place: Dungeon:1  #.@#..####..####### Noise: ---------  Time: 1116.6 (0.0) .i4.7 #.##.##..##.####### e) +0 whip  #.#..#....#........ Cast: Kinetic Grapnel  #.#....#..#........  #.##..##.##........ .i. #..####..#.........   ##.................   ####....##....####  #....##........  .i.b_There is a large open door here. _Key pressed, stopping explore. .i._Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? ..i5.i7.i<.i?. _.ivM .ilY CLevel 1 of the Dungeon<>>>>(Press ? for help) #........# #####...##........###........# #........#  #........#####...#...##...................###........#  ####........##......#...''..............................#  #...........##..........##.......................########  ##...........##..............#############........#  #.............)........................###........#  #...##..........#........###......#.....##........#  .iGZ #...###.).......#.................+...†.''.>......##  #...###.........#........#........#.....##.........#   ####....##................###........#.....##.........#   ##.........................###........#.....+.....##...###   #.@#..####..#######...............#####.....##....#......#   #.##.##..##.#######...............# #.....##....#......#   #.#..#....#........#####..##......#####.....##....#......#   #.#....#..#............#..##.........##....>#............#   #.##..##.##..........>.'..##............#####............#   #..####..#.............#..##.........##.#...#........#####   ##.....................#...#...########.#...#.....)...#   ####....##....####.....#...........#.......#.........#  #....##........##'#.##.####.....#.......##..##....#  #....################### #####.#...........##....#  #....##.i_[ #.#..........♣♣♣♣♣♣♣♣♣  #.....#########################.#..........♣.......♣.iN O@>.iK.in+ #...........## Jrobins the Tinkerer ##...........## Mountain Dwarf #.............) Health: 23/23 ======================== #...##......... Magic: 5/5======================== #...###.)...... AC: 2.ipStr: 12 #...###........ EV: 10Int: 15  ####....##........ SH: 0Dex: 8  ##................. XL:  2 Next: 79% Place: Dungeon:1  #.@#..####..####### Noise: ---------  Time: 1116.6 (0.0)  #.##.##..##.####### e) +0 whip  #.#..#....#........ Cast: Kinetic Grapnel  #.#....#..#........  #.##..##.##........  #..####..#.........   ##.................   ####....##....####  #....##........  _There is a l.ieqOarge open door here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? ..ir.il.i.i9P _.iB.i֍.iX.i,.i.i4.i,.ia.i.iA,.iI.iݧ.iͬ,.i(.i.i,.i.i".iY.i.i].i.i,.i.i B.iJ.i.iq,.i.i.i#,.i.i.i,.i.i.i,.i .i.i%,.i.iq.i,.i.is.i\,.i.iG.ip.i,.ic...###.).......#...... ...###.........#........#.. ....##................###. ......................### .####..#######...............#### ##..##.#######...............# #....#........#####..##......#### ..#..#............#..##.# .##.##..........@.'..##..........35.6 (19.0) ##..#.............#..##......... ..................#...#...####### ....##....####.....#.....# ....##........##'#.##.####.....# ....################### #####.# ....##.icx#.# .....#########################.#. ......#.#.#.#.#.#.#.#.#.#.#.#..#.i.i.ic _There is a stone staircase leading down here..i.i.i5.i.i+ 86.0) _.i .i/  ###..........  ##...........#  ............#  #.........?#  #..........#  #..........#  #..|g....# 2 #...@....#  #.....<....#  #....#  #..........# ...[.......... ##............. J   endoplasm (asleep) .i Z#.#........... g   goblin (asleep) #..J.......... .i" 9<.ik D7.3 (1.7Kinetic Grapnel.iu .i~  _Search for what [? for help]? . _There is a stone staircase leading down here. _You climb downwards.  Found a thin smoking staff, a chain mail and 2 scrolls labelled JYS TANARR.  Found a stone staircase leading up. _up.ic  ###..........  ##...........#  ............#  #.........?# .iw  #..........#  #..........#  #..|g....#  #...@....#  #.....<....#  #..........#  #..........#  ...[..........  ##.............  #.#...........  #..J.......... .iTb ###..........  ##...........#  ............#  #.........?#  #..........#  #..........#  #..|g....#  #...@....#  #.....<....#  #..........#  #..........# .icQ...[.......... ##.............  #.#...........  #..J.......... .iGo.ip.iy.i|d _There are monsters nearby!.iZyI  The kinetic grapnel hits the goblin..i€1).i .i BJJ..i3 4-----82=80Kinetic Grapnel.i& .i + J _You kill the goblin!.i.i-J..i.-9.iE.i.iD .i4 ,J....i# X-40Kinetic Grapnel.i .i3 .i *** (grapneled)  The kinetic grapnel hits the endoplasm..ih .iz ?...J..io q3----------=1.i` .i޶ b _The endoplasm is severely wounded..iL  The kinetic grapnel hits the endoplasm..iù]**..i6....iZ%2----------62Kinetic Grapnel _You kill the endoplasm!.ip.ir.iW{.iN~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i؞ Y ###. ##.# ..# #.?# #.# #.# #..|)....# #..@<....# #.....<....# #.#  #.# ...[. ##. #.#. #..i_ .i 5-3 _.i .i޹ .iu M ##.....)### ###.##...?#..........#) #...<....# <#..........#.##.............i .i3 @-4.i` .i _Found a quarterstaff. _You see here a staff of conjuration..i|.i&5.i.iP _k - a staff of conjuration.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i::: Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft2% 1  b - Construct Spike Launcher Forgecraft4% 2 Select a spell to cast[!]/[I] toggle spell headers.i3 .i+Jrobins the Tinkerer##.....)###Mountain Dwarf###..........Health: 23/23 ========================##...........#Magic: 2/5=========---------------............#AC: 2Str: 12#.........?#EV: 10Int: 15#..........#SH: 0Dex: 8#..........#XL:  2 Next: 86% Place: Dungeon:2#..@)....#Noise: ---------  Time: 1145.3 (0.0)#...<....#e) +0 whip#.....<....#Cast: Kinetic Grapnel#..........##..........#...[..........##.............#.#..itf..........#............. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a quarterstaff. _You see here a staff of conjuration. _k - a staff of conjurationCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iJrobins the Tinkerer##.....)###Mountain Dwarf###..........Health: 23/23 ========================##...........#Magic: 2/5=========---------------............#AC: 2Str: 12#.........?#EV: 10Int: 15#..........#SH: 0Dex: 8#..........#XL:  2 Next: 86% Place: Dungeon:2#..@)....#Noise: ---------  Time: 1145.3 (0.0)#...<....#e) +0 whip#.....<....#Cast: Kinetic Grapnel#..........##..........#...[..........##.............#.#..i5b..........#............. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a quarterstaff. _You see here a staff of conjuration. _k - a staff of conjurationCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iP  Okay, then..id.i.i. _.i O Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft9% 3  b - Forge Blazeheart Golem Fire/Forgecraft 58% 4  c - Forge Lightning Spire Air/Forgecraft 58% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i˂.iJrobins the Tinkerer##.....)###Mountain Dwarf###..........Health: 23/23 ========================##...........#Magic: 2/5=========---------------............#AC: 2Str: 12#.........?#EV: 10Int: 15#..........#SH: 0Dex: 8#..........#XL:  2 Next: 86% Place: Dungeon:2#..@)....#Noise: ---------  Time: 1145.3 (0.0)#...<....#e) +0 whip#.....<....#Cast: Kinetic Grapnel#..........##..........#...[..........##.............#.#[.iW40m...........#............. _Found a quarterstaff. _You see here a staff of conjuration. _k - a staff of conjurationCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Okay, then..iVb _.i$O t##.....)###.###.##.# .# #.?# #.# #.# #...@....# #...<....# #.....<....# ...[.##.#.#. .i,[ .i_ 26.3 (1 _.i=i .im M _You see here a +0 club..iE3.iH.iN.iO$ _.iS.i\g3=====.i-`.ig,.ij.i  The adder hisses angrily.".i ".i .SbSb   bat (wandering)".i &4".iP ".i V _A bat comes into view.#.i#.i #.i]#.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#.i1}####....#.!.#..S..[......b.#.....!?..#.#.#.@# ##.i%3 ##.######. ##.....)###........ ###.†.......###.#######.#.# #.# #.i4#.io5#.i5#.i7#.i7#.iBT.S#.iDG5Kinetic Grapnel _#.iM#.iR _You see here a scroll labelled XAMIPR RUYLENG.$.i####...............!... #.....[......b. #.....!?...... ..S.......... #........... #.......... #.?# ##########@######.##.....)###........###.........†.......###..$.ipz.#######.# ...# #......#...#...)....#$.i"$.iz$.iV$.ian..S$.i3-6 _$.i $.i$.i"  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$.i  You miscast Construct Spike Launcher.  You are very lightly contaminated with residual magic.$.ib.Sb   bat (wandering)$.iu4--------7Contam $.i $.i<0 _Nothing appears to happen.%.i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%.i+%.id,,%.i-%.i;.b.S#b%.i\=}2----------------==8%.iDH%.i6LD _You shape a spike launcher from a nearby wall.&.i 0...! #.....[....... #.....!?.... .......... #.....b. #..... #.S# ##########.######.##.....)###@.......###.........†###...........####### ............#  #...................##...)....# #...<#&.i92*&.iq  The rocky spike skewers the adder.&.iN,&.i&.i&.i  .bSb   batThe adder is heavily wounded.&.iU--9&.i&.iĴR _The adder barely misses you.&.iZ v *You completely miss the adder.&.i1 u `  The adder is heavily wounded.&.i% 8*&.i&`&.i bSThe rocky spike misses the adder. The rocky spike misses the bat.&.iO5=50.5 (1.1&.iB)&.i ,S _The adder closely misses you.'.i?r *You barely miss the adder.'.ivu `  The adder is heavily wounded.'.i SThe rocky spike misses the adder. The adder barely misses you.'.iW5---1.6'.i'.i* _The adder bites you.'.is * You hit the adder.'.i  The adder is almost dead.The rocky spike skewers the bat.'.i\)'.iPKi ?You kill the bat!'.idOX--------1-2.7'.i"Y'.i[R _The adder barely misses you.'.ik *You miss the adder.(.ḭ  The adder is almost dead.The rocky spike skewers the adder!(.i)(.iB&.(.iI---23=3.8Kinetic Grapnel(.iR(.iQUI _You kill the adder!(.i6aM###....#........!..#.....[......#.....!?............#......#.......... #.?#  ##########@######. ##.....)###. ###.........†......##...........#######.#............#.........(.i3G(.i[I?--40(.iP(.iSK _Your magical contamination has completely faded away.(.i 'M###.......#........!...#.....[........#.....!?.............#...........#.......... #.@#  ##########.######. ##.....)###........###.........†.......#.#######.#..........(.i 6#(.i- g6=--5(.iV (.iY   g - 2 scrolls labelled XAMIPR RUYLENG (gained 1)(.i d3====6.8 (2(.iJ (.i P _You see here a bat corpse.).ibM #####....#........!#.....[..##.....!?....#.#..@....... ##.†######. ##########.########.....)###.........#).i).i+7.8 (1).i).i).i M ## #####....#........!.....[..##.....!?....#.##......... ##.†######.).i~ v##########.######.#).iE ).iK &8).i ).i ).i M #####.##### ## #####....#........!.....[..##.....!?).i " ....####.##.........##.†######.).i~- ).i1 q7==9).i= ).i@ ).iM .#  #####.##### ## #####....#........!.....[..##?....####.##..........###).iP).i{F====60).i).i).iO+1.8 (2).i.).iV _m - a murky red potion*.iM .#  #####.##### ## #####....#........!#.....[@.##?....####.............*.i*.i!+2.8 (1*.iO**.i`,*.iBM .# .# #####.##### ##. ##. ####. ...#.!... #......*.iC ##......?.......#. ##. ##.†######.  ###.######. ##.....)###........  ###.†.#*.iQ*.iUq8==3*.i^*.iaW _You see here a +0 pair of gloves.+.iJ+.iM&4+.i[+.i_- _n - a +0 pair of gloves+.i +.i Inventory: 14/52 slots Hand Weapons (go to first with ))  e - a +0 whip (weapon)a - a +0 hammer +.i Missiles (go to first with ()  i - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)n - a +0 pair of gloves Magical Staves (go to first with |)  k - a staff of conjuration Scrolls (go to first with ?)  f - a scroll labelled LESTAU AFIRHEZ  g - 2 scrolls labelled XAMIPR RUYLENG +.i M l - 2 scrolls labelled JYS TANARR Potions (go to first with !)  c - a potion of magic  d - an orange potion  h - a silvery potion  j - a fuming grey potion  m - a murky red potion,.i0  n - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (2.0 -> 3.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.-.i8-.i@-.iaI=Jrobins the Tinkerer.#Mountain Dwarf.#Health: 28/28 ========================#####.#####Magic: 3/6============------------##..........AC: 2Str: 12##...........EV: 10Int: 17-.iuJn####............SH: 0Dex: 8...#........!...XL:  3 Next: 23% Place: Dungeon:2#.....@........Noise: ---------  Time: 1264.8 (0.0)##......?......e) +0 whip................Cast: Kinetic Grapnel#####...........##..........##.†######.##########.######.##.....)###........###.........†.......# _Your magical contamination has completely faded away.  -.iK:g - 2 scrolls labelled XAMIPR RUYLENG (gained 1) _You see here a bat corpse. _m - a murky red potion _You see here a +0 pair of gloves. _n - a +0 pair of gloves-.icS-.iaW-.iC`-.ifjf  You start putting on your armour.-.in+5.8 (1-.iu-.i-.i^4====6.8 (2-.i-.iē-.i+7.8 (3-.i-.i-.i+8.8 (4-.i-.i-.i+9.8 (5-.i-.i 3 _You continue putting on your +0 pair of gloves. x5-.i-.i-.inc _You finish putting on your +0 pair of gloves..iK 3.iP .iU .iV <==== _.i\ .i=_ ,.ib .ig ,.ik .in ,.ip .iEu ,.i x .i} ,.iC .iɍ f5====.i .i ====.i ,.i ,.i 6====.i .i ,.i .i .i$ ,.i. .i8 ,.i]< .i=D  _f - 2 scrolls labelled LESTAU AFIRHEZ (gained 1).i G R====.ioL ,.iQ ,.i%S .i#V .i\ B.ik B.i܁ g _d - 2 orange potions (gained 1).i .i ,.i .i+ .i9 B.i͏ .iP .i .i- .i ,.i߳ .i! M _You now have 78 gold pieces (gained 13)..iL 3.i: ,.iL +#.# #..#######.######... ##..........#.##  ##..............# ##...............# .#...............# .................# #................# ...........# ###............... ##..........##.######. ##.†######.##.# ######.######.##.# ..)###............ S   ball python (constriction, asleep) .....†.......# ... .....#######.# #S# .i 1302.8 (33.0).iO ,3.8 (34.iw .i}^ _A ball python comes into view..i #.# #..##  ######...  .....#.##  ........#........#........#............#...........#.......@#...............  .....##.######.  ##.†######.##.##.#)...† ... #S#.i;) #.# #..##  ######...  .....#.##  ........#........#........#............#...........#.......@#...............  .....##.######.  ##.†######.##.##.#)...† ... #S#.i@.iPC.iIK.i^b _A ball python is nearby!.i` #.# #..##  ######...  .....#.##  ........#........#........#............#...........#.......@#...............  .....##.######.  ##.†######.##.##.#)...† ... #S#.id #.# #..##  ######...  .....#.##  ........#........#........#............#...........#.......@#...............  .....##.######. .i2 ##.†######.##.##.#)...† ... #S#.iY4.ix _A ball python is nearby!.i. #.# #..##  ######...  .....#.##  ........#........#.i........#.iG............#...........#.......@#...............  .....##.######.  ##.†######.##.##.#)...† ... #S#.i4) #.# #..##  ######...  .....#.##  ........#........#........#............#...........#.......@#...............  .....##.######.  ##.†######.##.##.#)...† ... #S#.i.i .i.ib _A ball python is nearby!.i #####.######... ##..........#.####.... ##. .......... #......... .........####### ###.......  ##.i .##.###### ##.†######.##.# ######.###### ..)###...............†# #######.# #S# #..ii .i 84.8 (1.0) _.iW .iv- .i .i .i.ix  ##..........#.####.... ##. .. #.###### ###.......  ##..........##@######. ##.†######.##.# ######.##### ..)###...............†# .i *#######.###S## #. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iK.i#{S.S).i~$=5Kinetic Grapnel.i,.i/5 _The ball python hisses angrily..i0 *** , grapneled)The kinetic grapnel hits the ball python..iUE.S..5----=6  ##.... ##.. ... ..... #.... .........####### ###...............  ##..........##.######. ##.†######.##@# ######.S ..)###...............†#.....#######.#####. #.# ..##. _The ball python is heavily wounded.  The ball python bites you. The ball python grabs you.6-- 0 7Constr  _The ball python constricts you..itN  The kinetic grapnel hits the ball python..iCyF†.i.i --4--------10 58Kinetic Grapnel.i.i=O _You kill the ball python!.i.iZ.i.i~  _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.ie.iJ .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i 7= _----.i׿ 8==.i[ .iD f5====.i .i .i .i O=.i .i[ .i ,.id R====.iq .i=L6====  You see here a ball python corpse. _====.iY,.i f,.i]h,.iBi.ik.im.ign.in.ip.i-~....ic####### ........... ..##.######. .†######.##.# ######.##†########## #............ †.......#......##### #######.###.##.##### # #.##..@..#- #.######.# .i1# ..# .# # ... .S # #... .. ##S   ball python (constriction, asleep) ###.i033.8 (25.0).iF-4.8 (26.i;.iǡ^ _A ball python comes into view..iX .†#.###† ... †...##### #.##### # #.##..@..# # #.######.# # ..# .# # ... .S # #... ..  ## #.i\[†#.###† ... †...##### #.#####  #.##..@..#  #.######.#  ..# .#  ... ..i'^ #... .. ## .i?g4.im.iCtb _A ball python is nearby!.it .†#.###† ... †...##### #.##### # #.##..@..# # #.######.# # ..# .# # ... .S # #... .. .iM ## #.iC†#.###† ... †...##### #.#####  #.##..@..#  #.######.#  ..# .#  ... . #... .. ## .i/.i.i.i.ib _A ball python is nearby!.iC.iE.i8F .i/G  ..i8H †.iI#.#.iI ##†.i5Ko ... †...##### #.##### # #.##..@..# # #.######.# # ..# .# # ... .S # #... ..  ## #.iV6.i.i†#.###† .i{ ... †...##### #.#####  #.##..@..#  #.######.#  ..# .#  ... . #... .. ## .i.i.iM.i.i #  ##.######. †######.##.# .######.##†# .... .#......##### .###.##.#####  #.##...@.#  #.######.#  .i..# ..#  ... g..S #... ##...#### g   goblin ( S   ball python (constriction, asleep) _A ball python is nearby!.i  A goblin comes into view. It is wielding a +0 club..i+.i.gS.gwandering)S).i1!P=5.8 (1.0)Kinetic Grapnel.i(.i-5 _The ball python hisses angrily..i ** , grapneled)The kinetic grapnel hits the ball python..iF  The ball python is severely wounded..i6I .gS..g.iJ v5----====6.i%R .inU ( _The goblin shouts!.ih ...... ##.######. ######.##.# ######.##†########## .................... ###### #####.###.##.#####  .i8 a#.##.....# #.######@# ..# #gS... .....#... ####.... ####S# #S 2 ball pythons (constriction, 1 wande…).in m  A ball python comes into view..i   The ball python barely misses you. The ball python misses you.The goblin misses you. The ball python misses you. The ball python grabs you..i .   ball python (constriction, grapneled).i r6-- 0 =---.ix W7Constr .i .i, _The ball python constricts you. The ball python moves out of view..ia?N  The kinetic grapnel hits the ball python..iPGD† .iN^  You kill the ball python!.iSS   ball python (constriction, wandering).i7=-4--------10 6---8.i>.i  (grapneled) _The goblin hits you but does no damage.  The kinetic grapnel hits the goblin..i+E  The goblin is severely wounded.The ball python hisses angrily..i'OS.S)3--------=9.iSV.i%Y= _The goblin hits you but does no damage..irI  The kinetic grapnel hits the goblin..i)S   ball python (constriction) .i1Z.i`?S..i[e~2--------8-40.ihn.iqJ _You kill the goblin!.iC  , grapneled)The kinetic grapnel hits the ball python..i  The ball python is heavily wounded.The ball python closely misses you. The ball python grabs you..i1-------- 0 -1Constr .i.i _The ball python constricts you.The kinetic grapnel hits the ball python..iF†.i&{.i=0--------10 302Kinetic Grapnel.i.iɈO _You kill the ball python!.i? I.i^ 8=1=====.i" ====2====.i B.i, ====.iS B.iX n.i .i 3====.iq ====.i? B.i: ,.i .i& 6-73.8 (31.0).iT 8-.i# .i- _Key pressed, stopping explore..i4 .i[8 H _No target in view!.i.3.i8.i!,0.0).i$.ie*.i%-T _Key pressed, stopping explore..i=.i>.i* _No target in view!.ii..i0: _.i5|4====.iT7.iP:,.i$;.id?,.ikU====.iV.iL\,.i6_.i`,.ia.i5e,.i f.ih,.ii.il,.iHo.ipp.i)qP5====.ir.it,.iu.ix,.i>z.i},.iK~.iR====.ie.i!,.i.i,.i.i,.i'.ir,.i.i,.i.iڣd6====.i.iק.i>B.i{ _Key pressed, stopping explore. _No target in view! _ Things that are here:  a +0 club; a goblin corpse.i#.i _.i".i.ilB.i.i0h====.i[.i ,.i.i.ir,.i.i.iZB.i.iB.i.i,.i.i.i##.######. ##.#..... .##†########## ..... .............. ...... ###### .....w ###.##.##### #....  #.##.....# ...#.######.## ###.#..######)†###.@.#..............###...#######.....#  #####.#.#.# w   dart slug (asleep)..#..#.iB1404.8 (31.0).i,5.8 (32.i`.i \ _A dart slug comes into view..iKG..... † .....  ......  .....w  #....   ...  .## ###.#  )†###.@.#  .......###  ###.....# #####.# .# .# .. #. .iTH$.#.iV..... † .....  ......  .....w  #....   ...  .## ###.#  )†###.@.#  .......###  ###.....# ##### .# .# .ib.. #. .#.ie.i.i.i` _A dart slug is nearby!.iM[ ..... † .....  ......  .....w  #....   ...  .## ###.#  )†###.@.#  .......###  ###.....# #####.# .# .# .. #. .#.i/..... † .....  ......  .....w  #....   ...  .## ###.#  )†###.@.#  .......###  ###.....# ##### .# .# .. #. .#.im.i.i".iy%` _A dart slug is nearby!.i~}......... ##.######.####### ##.# .. ##†########## . ....... ....... ......##### .....w. ##.##.##### ##.......  #.##.....# #....>...  #.######.## ###@#  ..######)†###...#  ..............### #...#######.....######.#.# .i.#..#..i=.i=16.8 (1.0).ix.i; _Found a stone staircase leading down..i .i. .i> .i  ####### ......... # .######..########.# .. #†########## #....... ........ .....##### #.....w #.##.##### ##..... #.##.....# #.@..>.... #.######.## ###.######## ..######)†###...# ..............## ...#######.....######.# .#.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i `.ww.i G7Kinetic Grapnel _.i .i& .i *** (grapneled)  The kinetic grapnel hits the dart slug..iK.ixTBw....iU_5----=8.i3^.i%ad _The dart slug is moderately wounded..ix#  .# .######. .# .# .? †# ##. .##### #. .##.##### ##...w. .##.....# #..@.>. .######.## ###.#######)†###...# ...####.....######.# .if.i.-9.iF.i * _Found a scroll labelled DORPHU OSSAHA.  The kinetic grapnel hits the dart slug..i'.i90N..w.i1p4--------=10.i|C.iDb _The dart slug is severely wounded..i&L  The kinetic grapnel hits the dart slug..i-E†.i .i9/293--------71Kinetic Grapnel.iC.iM _You kill the dart slug!.i}.iO.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iZ 3.iv[ .i_ .id : _.ie .iHf .ig .ij ,.ik .itp P----.iq .iGu ,.iy .iG{ ;4.i{ +====.i| .i@ ,.i .i ,.i݄ .i ,.i .iW .i͌ <====.i .i ,.iW .i ,.i .i` ,.ia .i{ ,.i .i4 ,.i .i{ f5====.iƦ .ix ,.i .i ,.iO .i ,.iu .i .i <====.i2 .iǸ ,.iV .i .i .i .i .i} .i .i7 z6====.if .i ,.i .i .i ,.i .i .i .i .i .i .i .i: <====.iu .i$ .i ,.i .i .i, ,.iG .i .i ,.i1 .ic           # ### . ...#.i! e . #..###########   ...........@.#  - ##..........#  ..................# ## ###..........# ## ##..........# .i" .# #...†>......#   .## ###.###########   )†###...#    ......###  .if" E .i, 044.8 (33.0).iO- F-5.8 (34.i3 .iH6 c _o - a scroll labelled DORPHU OSSAHA.i 3.i .i .i2 ,.iC ,.i4 ,.i .iV .iK ,.i/ .iZ .i ,.iU ,.i% ,.i .i .iQ! ,.i " .iI$ .ii' ,.i( .i) .ig, ,.i- .i0 .i2 ,.i@4 .i5 .iG8 ,.i8 .i; .i> ,.i> .i@ .iC ,.iyD .iF .iH ,.i|I .iK .iN ,.iO .iR .i:U ,.iU .iW .i5Z ,.iZ .i] .i` ,.ia .ib .ie ,.ijf .ig .ij ,.i4k .il .ifo ,.io .ir .i~t ,.iu .i{v .i:x ,.ix .i{ .i~ ,.i .i .i ,.i .i" .i ,.i .i) .i ,.i .ih .i .i .i .i .iԖ ,.iJ .i .it ,.i .i۝ .iK ,.iՠ .i .i ,.i .iצ .i ,.i .iW .is ,.i .iׯ .i  ####  .. #..#  #.# #..#   #.# #.@###  ######....#.i Z  ##..........#.##.######  ##..............#......#...............######.#...............# #.### J   endoplasm (wandering) ............J....# #...## #................# ###..#...........#########.####.i -78.8 (33.i{ O.J.i ,9.8 (34.i .iu ] _An endoplasm comes into view..i# #### .. #..# #.# #..# #.# #.@###  #....#  #.##.######  ...#......# ....######.# .....# #.### ......# #...## .J.....# ###..# .#### .ikW #### .. #..# #.# #..# #.# #.@###  #....#  #.##.######  ...#..........######......# #.### ......# #....J.....# ###...####.ik.i.i.ia _An endoplasm is nearby!.ig T####.. #..# #.# #..# #.# #..########.######@...#..........#.##.######....#......# #..######.# ..#..# #.### #...# #...## ##J.....# ###..# ........#########.#### ####........##....##.ii .iaq 9J..i&s 980.8 (1.0) _.iy .iA .ik  #### .. #..# #.# #..# #.# #..###  #@...#  #.##.######  ... ....# .....# #.### ......#  ......#  ........# .il , #### .. #..# #.# #..# #.# #..###  #@...#  #.##.######  ... ....#.....# ......#  ......# ........#.is .iu .i w _An endoplasm is nearby!.i  #### .. #..# #.# #..# #.# #..###  #@...#  #.##.######  ... ....# .....# #.### ......#  ......#  ........# .i, #### .. #..# #.# #..# #.# #..###  #@...#  #.##.######  ... ....#.....# ......#  ......# ........#.iۓ.iӕ.i.ia _An endoplasm is nearby!.i #### .. #..# #.# #..# #.# #..###  #@...#  #.##.######  ... ....# .....# #.### ......#  ......#  ........#.i .iC, #### .. #..# #.# #..# #.# #..###  #@...#  #.##.######  ... ....#.....# ......#  ......# ........#.i.i.i.ia _An endoplasm is nearby!.ie.i.i<.i ####....#.########.######....##..........#@##.########..............#...... ###...............###### ...........# ### #........## ##..J##.. .....########.#### ####.............##....##  ####.######....##.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i^.iM.J.iB-1 _.i.i.i.iͩ.i.iڳis nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _.i.iW.i.iv __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _.i7 .i9 .iB .iE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _.i .i! .i) .i, _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _.iҪ ####.. #..# #.# #..# #.# #..########.######....#..........#.##.######.......@..#......# ##.######.# ...#.# #.###  #..# #...##  ##.# ###..# ..J......#########.#### #####.........##....#  ####.######....##.. ##.†######.##.# ####......i .iL L.J.iY -2 _.i .i\.i_.ig.ik _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ___.i.i .ir ___.i}.i.iP.i5 __.iEf####.. #..# #.# #..# #.# #..########.######....#..........#.##.######....#......###.######.#  ...#.# #.###  #..# #...## ##.# ###..#...#########.###  #####J............##.... ##....##.######....##..iF ##.÷######.##.# ####.. #########.######.##†#############.iH.iPH.J.iT-3 _.if[.i].i.iɖ.iC.ic ____.i%? .ivB .iI .iL c ____.iz .i .iN .i ,####....##.#.#..########.######....##..........#.##.########....#......####.#####... #.### #....#####.....########.########.......##.... ##J.##.######....## ##.÷######.##.# ####... #########.######.##†############# .....)###........................ ___.i .i H.J.ig -4 _.i .i .i++ ____.iG....#.# #.#..iI..########.######....##..........#.##.########....#......####.#####... #.### #....#####.....########.########.......##.... ####.######....##.iXJ ##.÷######J##.# ####... #########.######.##†############# .....)###...........................†###### ###.i,M.iRVH.J.i[-5 _.i d.i k.ii.im.iw.ii{c ____.i8.i;.iC.iG\ ___.i#.#.#######.######....##..........#.##.########....#......####.#####... #.### #....###.i##.....########.########.......##.... ####.######....## ##.÷######.##.# ####... #########.######J##†############# .....)###...........................†###### ##########.###.## .i.iI.J.ig-6 _.i.i.iU.ik.i.ic ____.i .iA .iz .i #######.######....##..........#.##.########....#......####.#####... #.### #....#####.....########.###.i! m#####.......##.... ####.######....## ##.÷######.##.# ####... #########.######.##†############# .....)###........J..................†#......##### ##########.###.##  #.##..... __.i" E__.iy$ .iV. i..i2 -7 _.id: .i< .iS .iX .iw .i z ,.i{ .i} .iA~ .iU .i, ,.i! .i .i+ ]6====.i .i ,.i+ .iё .i ,.if Z====.io .i ,.i .iV .i ,.i& .i> .i ,.i .i7 .i ,.i .i .i ...)#.................... ......÷.......#......##### ####. ......#######.###.##.##### ##. ......# #...#.##.....# #.. ......# ###.#.######.## ###.# .i ......# #...######)†###...# ......# ##............. )....## #...#######.....# <....# #@......# #####.# -519.8 (28.0) .iC |.<....# #......... .# ......# (.......... .# .# ###......... .i{ .. #......... #. #......... .#.i > ........ .i ........ .i .i G-20.8 (29.i .iQ % _Found 5 stones..i 3.iҸ .iM .iQ X.i .i ,.i& .i .i, ,.iD .il .i ,.ib ,.i]...# #...######)†###...## ##..............### .iY)....## #...#######.....# <....# ##.......# #####.# <....#########......... .# ......(.......... .# .i* |.#######......... .. ........#......... #. ........#.. .#6.8 (6.0)........iN [ .. ##.io 8  #.i . .i  .i} >...?.i Q .......>.i.is+7.8 (7.ic!.i$; _Found a stone staircase leading down..im3.i.iY.i1# ##..............### ## #...####### ....# ##.......#######.# ########... .# ....#......(.....i0.# #.#######.... . #..#.  #...w.# #..iS+  ##.itU #.#.i ...i....?.......w   ribbon worm (asleep).i.........>w   dart slug (asleep).i .....i3w.i{&0.i/#|  A ribbon worm and a dart slug come into view..i.w.www.i/*..i4+8.8 (1.iN=.i@u _The dart slug briefly extends its eye-stalks..i#   #...#####  ##.......## <##.........# .# (........... .# #.......... .. .i%3 #.......... #.  #........w. .#  #..@.......  ##........#  #........#  ..........  ....?......  ............  .i\.........w...  .............. .iP   #...#####  ##.......## <##.........# .# (........... .# #.......... ..  #.......... #.  #........w. .#  #..@.......  ##........#  #........#  .......... ....?...... ............ .i˸s .........w...  .............. .iy.i.i.id _There are monsters nearby!.i 3## ...####### # ##.......#######.# ########.. .# ....#......(... .# #.#######.. . #.#.  #.w.# #....  ##  #.# #.......?..............#...w...#.....#....###.iA .iu -9 _.i .i .iaa.id.im.ip _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i04.i$.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iV.id.i.i{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i*.i.i.iH _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.##..............#### #...#######....# ###################.....(.##.######..#. w.##... ......## ##  #....# .....?...w......#........##.i.iSw>.i ```````The dart slug launches a dart at you..iF[..@.....i7K'30.ioT.ib' ...######)†###....##..............#### #...#######....# ###################.....(.##.######..#. w.#... ......## # #....# .....?.........w.>..igb^. _The slug dart misses you..iBe,.i3opw.w..io=1Kinetic Grapnel.iy.i{.iՍ ###.#.## ###.###...######)†###....##..............#### #...#######....# ###################.....(.##.######..#. w.#... ......### # #..........# .....?..w......>.iϐ .iX Aw..iV &2.i> .i+ .iЁ...#.##.....# #...†###.#.######.## ###.###...######)†###....##..............#### #...#######....# ###################.....(.##.######..#. w.#... ......### #........#  #......w...# .....?...i.i.iٔww.w..i&3.i.iB######.###.##.#####......#.##.....# #...†###.#.######.## ###.###...######)†###....##..............#### #...#######....# ###################.....(.##.######..w#. .#... ......#...##.iC #.....w..#  #....# .....?..ic.i>w..i&4.ig.i.i>U÷.......#.....########.###.##.#####......#.##.....# #...†###.#.######.## ###.###...######)†###....##..............#### #...#######....# ###################.....(.......##.######w.#..#... ......#...## #.....w..# #....#.i.i3"Aw..i|#&5.i,.i..izJ)###............÷.......#.....########.###.##.#####......#.##.....# #...†###.#.######.## ###.####...######)†###....##..............####.iFKq #...#######....# ###################.....(.......##.######w.#..#........... ......#w## #.iN.iO.i:[w.w.6.ib.id.i&#####.######.##†############## .)###...................÷.......#.....########.###.##.#####......#.##.....# #...†###.#.######.## ###.####...######)†###....##..............#### #..@#######....# #################.........##.....(.....w##.######.#. ..#.....w..... ......###.i,.irw.w..i&7.i.iY ##.÷.# ####..... #####.######.##÷############## .)###...................÷.......#.....########.###.##.#####......#.##.....# #...†###.#.######.## ###.####...######)†###....##..@...........#### #...#######....# ##.......###############...w.....##.....(..... .##.######... ........ #. w...... .#....i%,.idsw.w..iN&8.i+.ir.i& ##.÷######.##.# ####..######.##÷#. )###............÷.......#......##### ####.#######.###.##.##### ##.# #...#.##.....# #...†># ###.#.######.## ###.## #...######)†###...# # ##.### ## #...#.....# # ##..w....#.# ##.......i' #......(........#.#######........... ..  #...w....... #.  #.......... .i* .i24 <w..i6 &9.i.@ .icB .i:##.÷######.##.# ####..######.##÷#. ###.÷.#......##### ####.#.###.##.##### ##.# #...#.##.....# #...†>.# ###.#.######.## ###.## #...######)†###...# # ##.### ## .il:#...#.....# # ##..w....#.# ##....#......(.....#.#.i:k...w. .. #......i: #. #.... .i=.i]F÷w.w   dart slug.iH'40.iT.i]W.÷######.##.# ####..######.##÷#..÷.#......##### ####. .#.###.##.##### ##. ..i^j# #...#.##.....# #...†>. .# ###.#.######.## ###.# .# #...######)÷###...# # ##.### ## #..w#.....# # ##.......#.# #..#......(..#.#######...w. .. .i^.ia.ih:w..ii&1.iYp.ihr.i**.iw.5----=2.i:.i!P _The kinetic grapnel hits the dart slug but does no damage..iO * (grapneled)  The kinetic grapnel hits the dart slug..i[ .ib G.w.iCc g4--------3.i"k .i)o a _The dart slug is heavily wounded..i$ L  The kinetic grapnel hits the dart slug..i7 p  The dart slug is heavily wounded..i$ ww   ribbon wormw   dart slug (grapneled).iٱ m3--------4.i .i W _The dart slug closely misses you..iL  The kinetic grapnel hits the dart slug..i-P.iQm2--------5.i?Z.ih  _The dart slug is heavily wounded.The kinetic grapnel hits the dart slug..i.i w.  The dart slug is severely wounded..ic1--------6.i[.i/O _The dart slug misses you..i3WL  The kinetic grapnel hits the dart slug..i   The dart slug is severely wounded.0--------7Kinetic Grapnel.iq.iA _The dart slug bites you but does no damage..i [  The grapnel guides your strike. 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#.######.##÷##.w ..÷.#......# ..#.###.##.##### ## ..# #...#.##.....# #...†>.# ###.#.######.## ###..i( .i"* &4.i. .iQ0 .ib P #####.######....# ##.#.##.###### #......#......#......######.#......# #.###.....# #...##...# ###..#.##.#### #.##....## ##.iΗ .##.######....##..  ##.÷######.##.# #####.######.##÷# )###.w.÷.#......#..i #.###.##.##### ##.# #...#.##.....# #...†>.i .# ###.#.######.## ###..i .iҢ E====5.i1 .i .iH #####.######....#  ##....#.##.###### ##......#......# #.....######.# #....# #.###...# #...##..# ###..#.##.#### ##.##....##  ##.##.######....##.. ##.÷######.##.# #####.######.##÷.i6J# .)###...w.÷.#......#.#.###.##.##### ##.# #...#.##.....# #...†.# ###.#.######.## ###..i".i&6.i-.i.i|l} #####.######....# ##.#.##.######  ##.#......# ##.######.# .#.# #.###.# #...## #.# ###..#.#.#####.##....## ##.##.######....##...il, ##.÷######.##.# #####.######.##÷## ..)###.....w.÷.#......#.#.###.##.##### ##.im.# #...#.##.....# #....# ###.#.######.## ###..iu.i"w&7.i}.i~.i? #####.######....# ##.#.##.###### ##.#......##.######.# ..#.# #.### #.# #...## ##.# ###..#.#.#####.##....## ##.##.######....##.. ##.÷######.##.# #####.######.##÷##.)###.....i?.w.÷.#......#.#.###.##.##### ##.# #...#.##.....# #.# ###.#.######.## ###..iYH.iK&8.iP.iuR.i- #####.######....# ##.#.##.###### ##.#......##.######.#.#.# #.###  #.# #...##  ##.# ###..#.#.#####.##.... ##.i.##.######....##.. ##.÷######.##.# #####.######.##÷#.)###......w.÷.#......#..i@#.###.##.##### ##.# #...#.##.....# #.idx.# ###.#.######.## ###..i.i\&9.ia.i .i/  #####.######....# ##.#.##.###### ##.#......#  ####.######.#  ...#.# #.### #.# #...## ##.# ###..#  .#.  #####.##.... ##.##.######....## ##.÷######.##.# #####.######.##÷.)###..........w.÷.......#.......iU l.#######.###.##.##### .# #...#.##.....# #.# ###.#.######.## ###.iU .io '90.i! .i .i1  #####.######....# ##.#.##.###### ##.#......# ####.######.# ...#.# #.### #.# #...## ##.# ###..# .#. #####.## ##.##.######....## ##.÷######.##.# #####.######.##÷ #.....)###..........w.÷.......#.......#.###.##.##### .# #...#.##.....# .# ###.#.######.## .i .i] Y5====1.ie .iۧ .i& #####.######....# ##.#.##.###### ##.#......# ####.######.# ...#.# #.### #.# #...## ##.# ###..# ..i<\#. #####.## ##.##.######.... ##.÷######.##.# ####  ##.######.##÷#.....)###....icy.w #.÷.#........i#.###.##.#####.# #...#.##.....#.# ###.#.######.## .ib.i&2.i).i.iX- #####.######....# ##.#.##.###### ##.#......# ####.######.# ...#.# #.### #.# #... ##.# ###.. .#. #####.## ##.##.######.... ##.÷######.##.# #### ###.######.##÷ .iTY ##.....)###..w ##.÷.#.......#.###.##.#####.# #...#.##.....# #.# ###.#.######.##.i`.i\b&3.ig.ih.iA  #####.######....# ##.#.##.###### ##.#......# ####.######.# ...#.# #. #.# #... ##.# ### .ilB7.# #####.## ##.##.###### ##.÷######.##.# #### ###.######.##÷  ##.....)###.iB.w#.iB.÷.iBa.#......  #.#.###.##.#####.iBe .# #...#.##.....#.i C   #.# ###.#.######.## .iC.iM.iQ&4.iY.iZ.iҨ 3.ik .i .i <====.i B.i .iH ,.iN .i .iǺ .i .i ,.iN .i ,.i .i# d6====.i .io .iD ,.i .iW .i ,.i .i .i ,.i .i .i <====.i" .i .i .i .i .i .i .iF ,.iL .iW .i ,.i .i .i ,.i .i .i ,.i .ih .i+ B.i .i ,.i .iP .i ,.iZ .iJ .iz ,.i  .i .i+ ,.i .i] .i|$ } ##...## ##.....##  ##  #l # #.....# ##.....## ##.i$ 4..### #### ...........# #..# Kinetic Grapnel .##.....##.# #..# ##...###.# #..### .i% #######.######....# l   frilled lizard (asleep) ##..........#.##.### ##..............#.... ####...............#####.i- 615.9 (21.0)  A frilled lizard comes into view..i4 j.ll.i7 4=6.9 (22.i< .i? 8 _The frilled lizard hisses angrily..i.  ##...## ##.....## #.......# #....... #......l #.....# ##.....## #.....@.# #........### ####  ...........# #..#  .##.....##.# #..#  ##...###.#   #######.#  . . ..i ##...## ##.....## #.......# #....... #......l #.....# ##.....## #.....@.# #........### ####  ...........# #..#  .##.....##.#  ##...###.#  #######.#  . . ..i.i.i.ie _A frilled lizard is nearby!.i ##...## ##.....## #.......# #....... #......l #.....# ##.....## #.....@.# #........### ####  ...........# #..#  .##.....##.# #..#  ##...###.#   #######.#  . . ..i,] ##...## ##.....## #.......# #....... #......l #.....# ##.....## #.....@.# #........### ####  ...........# #..#  .##.....##.#  ##...###.#  #######.#  . . ..ila.iOe.ij.ime _A frilled lizard is nearby!.i4? ##...## ##.....## #.......# #....... #......l #.....# ##.....## #.....@.# #........### ####  .i4...........# #..#  .##.....##.# #..#  ##...###.#   #######.#  . . ..i ##...## ##.....## #.......# #....... #......l #.....# ##.....## #.....@.# #........### ####  ...........# #..#  .##.....##.#  ##...###.#  #######.#  . . ..i.if.i.iVe _A frilled lizard is nearby!.i:%  ####  ##...## #.....##.##......l  ##....@## #.# #.####..........#.##.....##.####...###.# #..#########.######....# ##..........#.##.### ##...........i~' .i. J.l.i>/ @-7.9 (1.0) _.i4 .i>6 .iXK Q  The kinetic grapnel hits the frilled lizard..i8P g†.i .i 5----8=8Kinetic Grapnel.i .ii R _You kill the frilled lizard!.i .i .i .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i# .iϣ .iӨ .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iy .iP .i H _No target in view!.i43.i.i!.iE| _.iH,.i.if----.i@,.i.i,.i|.iI,.i<.i,.i>.iR.iG6====.i .i.i,.io.idj  You see here a frilled lizard corpse..i5 _.i.icB.i.i .i .i$<====.i.i.i ##### ##...## ##.....## #.......# #.......# #.......# ##.@..†##- ##.....## #.......#  #..### #### ......# #..#.iBt...##.....##.# #..# l   frilled lizard (asleep).... ##...###.# #..##.l. #######.######.... ####..i" 313.0)  A frilled lizard comes into view..i)ill..i;,F-2.9 (14.i1.iB9  #####  ##...##  ##.....##  #.......#  #.......#  #.......#  ##.@..†##  ##.....##  #.......#  #........### ####  .i:#...........# #..#  ...##.....##.# #..#  ..l. ##...###.#  ... ##### _The frilled lizard hisses angrily..i| #####  ##...##  ##.....##  #.......#  #.......#  #.......#  ##.@..†##  ##.....##  #.......#  #........###  #...........#  ...##.....##.# #..#  ..l. ##...###.#  ... #####.i.i.i.ie _A frilled lizard is nearby!.i~6 #####  ##...##  ##.....##  #.......#  #.......#  #.......#  ##.@..†##  ##.....##  #.......#  #........### ####  #...........# #..#  ...##.....##.# #..#  ..l. ##...###.#  ... #####.i"| #####  ##...##  ##.....##  #.......#  #.......#  #.......#  ##.@..†##  ##.....##  #.......#  #........###  #...........#  ...##.....##.# #..#  ..l. ##...###.#  ... #####.i.i.ie.ie _A frilled lizard is nearby!.i[ #####...##..## ..# #.# #.......# ##....†## ##@....## #.......#.### ####...# #..#...##.....##.# #..#l. ##...###.# #..#.. #######.######.... ##..........#.##....#.i\ .il..imx.-5.i~.im.ii  You closely miss the frilled lizard..iٕ5=7.0 (1.1.i.i _The frilled lizard bites you but does no damage.  The kinetic grapnel hits the frilled lizard..ii\..i7'..ij=4--------5080Kinetic Grapnel.i=C.iTR _You kill the frilled lizard!.i'.i.i$.i& _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iM3.ifN.iP.iQ$ _.iUX.i'W,.iW.iZP----.i [.i5\f5====.i\.i],.i'^.i_,.ig_.iS`,.i`.ia.ia<====.ib.iuc,.ic.i0e,.ie.ig.ig.ih.ik,.ik.ipl,.im.i-nd6====.in.io.ip,.i7q.iq.ir,.iQs.imt.iTu,.iu.iev.iw.iw<====.ix.iKy.iz,.imz.i"{.i_|,.i }.i~.i,.i@.i.iB.i.i,.i.iƆ.i,.i.iD.iZ,.i.im.if,.i.iq.i,.i.i.iY,.iБ.i.i,.i.i.i",.i.i.i},.iԚ.iӛ.i,.ih.i.iz,.i֠.i.iТ,.i$.i).i.i#.....###...###.##.....# #######.####....## ##........#....# ##.........#....####..........#.......#........... #....##............?...#########..................@................-S...###########.......... ##...... ##.÷##### ##########.##### ##.....)###....S   ball python (constriction, wandering) ###...÷...... ##....#######....# #.i073.0 (35.0).iF-4.0 (36.iں.iH^ _A ball python comes into view..iȕ  #....  #.....#  #....##  #....#  #.... #...... . . ?...#########.. .......@....... S...########### .  ##.÷ ) ÷   .i,  #....  #.....#  #....##  #....#  #.... #...... . . ?...#########.. .......@....... S...########### .  ##.÷ ) ÷   .i4 .iP5 .ik< .i ? b _A ball python is nearby!.iL  #....  #.....#  #....##  #....#  #.... #...... . . ?...#########.. .......@....... S...########### .  ##.÷ ) ÷.iM 9   .i #....  #.....#  #....##  #....#  #.... #...... . . .i?...#########.. .......@....... S...########### .  ##.÷ ) ÷   .iG.i.id.ib _A ball python is nearby!.i҅4 #.....###...###.# #.....# #. #....## ## #....# ## #....####. #.......#.. #....##.?...#......S...#.. ##. ##.÷ #. ##.....)### ###.÷ ##. .#.i2.iA|S.S).iɒ15.0 (1.0).i.il5 _The ball python hisses angrily..i.i.i.i0  #.....###...###.# #.....# #. #....## #### #....# ##... #....####... #.#.. #....##.?...#.S.#.? ##... ##.÷... #... ##.....)#### ###.÷ ##.  .# _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.iA.S.i=6Kinetic Grapnel.i.if _Found a scroll labelled QOL ECWURUEGG..i   You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic..i G.S.i\ 5----7Contam .i .i 0 _Nothing appears to happen..i> N  The kinetic grapnel hits the ball python!.i N.*.i"9...i'4--------1=8Kinetic Grapnel.i..i/8e _You kill the ball python!.im<.iQ@.iAH _No target in view!.i.i.i$.i1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iѱ.i.i-.iҺ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.)3.i`+.ij-.iY1: _.i2,.i84.i 7,.i8.iV;.i;:----.i<.i?>.i&A.iDw _Your magical contamination has completely faded away..iE.i.H,.iI.iK.i6LP5====.iP.iR,.iT.iU.iEV.iW.i3Z,.iJ^h====.i^.iKa,.ijb.izd,.ie.ig,.i i.i2k,.i[l.iZn.in.io.iq.irN6====.is.iu.iK #.....###...###. #.....# #. #....## ####### #....# ##..?. #....####... #.#.. #....##.?...#..@.-968.0).#.?. ##.!. ##.÷.<.. #...... ##.....)#####.### ###.iׁ.÷#. ##.  .#.i.iF-7.0 (19.iƓ.i*9 _Found a stone staircase leading up..i3.i.i<4.0.0).i.in.iXT _Key pressed, stopping explore..i3.i.i .i .iq$ _.i.i.i,.iM.i.i.i5====.ir .i. #....## ##..###########....# ##...#......?.##....##........##.......##........##....#....?...##########........#........############......@.# ###!.# ##.÷#.....<..# ###########........# ##.....)###.#####.#######.........÷. #. ##...........## ## ...# #..# #..#.i3-700.0 (3.i5+1.0 (4.i,9.i=< _p - a scroll labelled QOL ECWURUEGG.i)=.i>.ip@,.ix.i,.i.ihq _m - 2 murky red potions (gained 1).i 3.iQ .is.i-,.i.i.i,.iW.i&.i.i=.i .i$,.i%.i) _g - 3 scrolls labelled XAMIPR RUYLENG (gained 1).iz,3.iz-.i0.i2,.i 3.i,5.i7,.i8.i:,.i;.i@>{ _l - 3 scrolls labelled JYS TANARR (gained 1).i?3.i@.iB.iD,.iXE.iG.iH,.iI.iK.iM,.iN.iO.iQ,.iR.iiT.iV,.iW.iAY.iZ,.i@[.i/\.i;],.i].i^.is_,.i_.ia.ib.ib.id.ie.ig,.ih.i@j.il,.im.io.it,.iv.iw.iy,.iz.i|.i~,.i.i!,.i.i _g - 4 scrolls labelled XAMIPR RUYLENG (gained 1).i3.iw.iz.i,.i.i.i,.i^.i..iU,.iړ.iX.i.i!,.i@.iџ.iڡ,.i.if.i,.i.iΦ.iY,.i8.iΪ.io.i,.i.i.iw,.i3.i!.i.i.iY.i.i.i.i.i .iB.i.iL _You now have 87 gold pieces (gained 9)..i 3.it.i.i.i.is.i.i,.i.i.i>,.i.i?.i ....#.....   #.##.##...)   ##.##.##...<   ####..##.#.....<   ##....###.#.   #..#### #.#..   #..# #...[   ##.# ##.....   #@# #.#....487.0)   #....# #.........  .i ####.#   %#   .#   #      .i;.i,9.0 (48.iJ.i&- _Found a quill talisman..iI.i.i,.i.i.iX,.i.i_.i8,.i.i.i) #.##.##...)....## ##.##.##...<....#  ####..##.#.....<....# ##....###.#..........# #..#### #.#...#.i #..# #...[. ##.# ##...... #.#### #.#. #...@# #..... ####.# #.%#  ##..# #.i%u.# .# .i r   quokka (asleep) r. ## .i@252.0 (3.0).i+3.0 (4.ij.iY _A quokka comes into view..iey#<....# ####..##.#.....<....###....#...####  #...[.##... #.#### #.#....# #..####@# #.%##..# #.# r. ## .ipo.iLq+4.0 (1.iw.ix.i%####..##.#..###....###.#..........#.#..#### #.#.#.#..# #...[.##.# ##....#.#### #.##....# #...####.## #.##..# .#r..ib4.## .iŘ.i=5Kinetic Grapnel.i.is  ***r  grapneled) _You see here a quill talisman.  The kinetic grapnel hits the quokka..i0 .i8 m..r..i: _5----=6.i? .iA a _The quokka is moderately wounded..i$ ** The kinetic grapnel hits the quokka..im .i f.r..i g4--------7.i .i! Z _The quokka is almost dead..i+_##....#.....#...####  #...[.##... #.#### #.##....# #..###.## #.%####@.# ##r ..#### .ig.ih&8.im.ip> _The quokka bites you but does no damage..i\  The kinetic grapnel hits the quokka but does no damage..ii  The quokka is almost dead..iq m3--------9.i_.i * _The quokka barely misses you. The quokka closely misses you..i@r.i8-2--------60.i.ir _The kinetic grapnel misses the quokka. The quokka bites you..i'6*.iE@r.i~Fc1--------1.iM.iO _The kinetic grapnel misses the quokka. The quokka misses you..i3I  The kinetic grapnel hits the quokka..i8P†.i.iH0--------52Kinetic Grapnel.i.i_J _You kill the quokka!.i3.i.i9=.ib1====.i .i .i* .i .iM,.i.i.i9=.i.i.i<====.i.i^,.i.iI,.iu.iK,.iE .i".iG#.iZ$.i&,.iT'.i`)92.i)3====.i*.i-,.i7/.i1B.iw3,.i4.i8h====.iL9,.i?:.i<,.i=.i2A,.iB.iD,.iF.iI,.i&J.iL.iMV3====.iM.iBO,.iO.iP,.ikQ.iR,.iS.i.TR====.iT.iU,.ieV.iW,.i.X.iW.iZX.ifZ.i\,.ia.i.d.if<====.ig.ih.iSj.il,.im.io.iWsB.it.i#.##.##...)....## #...## ##.##.##...<....## ##...... #..##.#.....<....#########....... ..###.#..........#......(........ ### #.#..........#.#######...w... #...[.....# #...... ##........# #....... ### #.#........# #....... ..# #..........# ##......-55.0 (24.0) #.## #..##########.##### #...... #.%###.## ># #....... ##..#..# .. .....?...##†#.## ............#.#.# ..........>#...# ............i[m#.### ....#......###.i.i"F-6.0 (25.iz.iŕ; _Found a stone staircase leading down..iWR3.i3S.i}Y.ie#.##.##...)....## #...# #.##.##...<....## ##. ..##.#.....<....#########. .###.#.#......(. #.#.#.#######...w.#...[.# #.##.....# #. #.#....# #. .# #..........# ##. .## #..#.##### #. .%###.## .># #. #..#..# .... .....?. ##†#.## ......#.#.# .....>. g   hobgoblin (asleep)#...# .icg......  #.### g.......#.  ###.i?k,0.0).i(t .  A hobgoblin comes into view..ix+7.0 (1.i].iǀ6 _The hobgoblin moves out of view..i'3.i).it.is.##.##...)....## #...# .##.##...<....## ##.# .##.#.....<....#########. ###.#.#......(. # #.#.#.#######...w.#...[.# #.##.# #. # #.#..i;"# #. # #.# ##. ## #..#.##### #. %###.## ..># #. ..#..# ...... .....?. #†#.## .∩....... #.#.# #............iI>.. g   hobgoblin #...# #..g........ #.### .i##.)..#. ###.i&0.i@g..ij+8.0 (1.i.iHK _Found a hand axe. Found Gesuitam's Assorted Antiques..i.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.iN.i͸.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i׵<##............<....#########.. #.....#......(. # #######...w  #...[......# #....#... # #.#.# ## #..##########@##### .iӶJ%###.## #..># #. ..#..# #...... .....? #†#.##.∩............. #.#.# #..g........>...........###.)..#S   ball python (constriction, asleep) ###  ##..S##...# .i8 .i.iR:g..i&9.igKinetic Grapnel.iC.ig^ _A ball python comes into view..i:**.i*i B.iv .g.SS).5----=60.i} .i P _The kinetic grapnel hits the hobgoblin but does no damage..iM L  The kinetic grapnel hits the hobgoblin..i8U *†S   ball python (constriction).i .i U.S..i p4--------601.i .iz M _You kill the hobgoblin!.i" *** , grapneled)The kinetic grapnel hits the ball python..i .i h.†S..i m3--------2.i .if d _The ball python is severely wounded..i`N  The kinetic grapnel hits the ball python..iQe^**†.iP.†.i.2--------23Kinetic Grapnel.iU.iO _You kill the ball python!.i[.i\^.ig.ij _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i .i& .iG) _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.##.#.....<....#######.#.#..........#......( #.#..........#.#######...w  #...[..............# #... ##.................# # ## #.#...............# # .# #.................# ## .## #..##########.##### # .iJ.%###.## #@.># #..#..†..........? ##†#.##∩.†..........  #.#. #..........>  #...# #.  #.### ##.)#  ###  ##...## ##### ##.i0.ir5-4 _.i.i?Og#.#..........#......( ### #.#.#.#######...w  #...[.......# #... ##........# # ### #.#......# # ..# #..iPo......# ## #.## #..##########.##### # #.%###.## ##..>##.. ##..#..†..........?  ##†#.##∩.†.  #.#. #...> #...# #. #.### ##.)# ### .iP ##...## ##### ## .i[.i^@-5.ig.i)i.i ### #######...w  #...[......# #....#.......# ### #.#.....# ..# #.......# ## #.## #..##########.##### .iz%###.## ##..>##.. #. ##..#..# ##..†..........?  ##†#.##.@.†. #.#.# ...>...i .if.i&6.i.i M..##.....(..... ### #.#..#.#######...w...[.i0 ....#  ##.......# ### #.#.....# #. .iS ..# #.................# #.iv M## #..##########.##### # #.%###.## ##..>##.. #.... .i j##..#..##@.†?.i ##†#.##∩.†.i [.#>#...#.i #.................. _There is an entrance to Gesuitam's Assorted Antiques here..ir.i-J----7 _.i].i+ .i - ### #######...w  #...[......# #....#.......# ### #.#.....# ..# #.......# ## .ir #.## #..##########.##### %###.## ##..>##.. #. ##..#..# ##..†..........?  ##†#.##.@.†..i  #.#.# ...>..i ..i .iK &8.i .i p _There is an entrance to Gesuitam's Assorted Antiques here..i.iWelcome to Gesuitam's Assorted Antiques! What would you like to do?  a -  960 gold a box of beastsb -  12 gold a club  c -  960 gold a condenser vane  d -  960 gold a lightning rod (4/4)  e -  960 gold a lightning rod (4/4).iif -  72 gold a mace  g -  21 gold a green potion  h -  24 gold a scroll labelled JYS TANARR  i -  24 gold a scroll labelled NIELYNU ANUA  j -  96 gold a curved bronze wand.i#<k -  60 gold a whip .iGYou have 87 gold pieces. [Esc] exit.ipM[!] buy|examine items[a-k] mark item for purchase [/] sort (type).i[A-K] put item on shopping list.i 3  a -  960 gold a box of beastsf -  h +  24 gold a scroll labelled JYS TANARR After the purchase, you will have 63 gold pieces..i e[Enter] buy marked items.iye  g +  21 gold a green potion  h +  24 gold a scroll labelled JYS TANARRk - 42.iO   g +  21 gold a green potion  h +  i +  24 gold a scroll labelled NIELYNU ANUA18.iXX Purchase items for 69 gold? (y/N).isf - g -  96curved bronze wand  h -  60 gold a whip .iwh.i8H.i6. .i3: .iG p### #.#..........#.#######...w... Jrobins the Tinkerer#...[..............# #....... Mountain Dwarf##.................# #....... Health: 29/29 ======================== ### #.#...............# #....... Magic: 2/6.iGH ~========---------------- ..# #.................# ##...... AC: 3Str: 12 #.## #..##########.##### #...... EV: 10Int: 17 #.%###.####..>##.. #....... SH: 0Dex: 8 ##..#..#.iH '##..†..........?... XL:  3 Next: 62% Place: Dungeon:2  .iH F##†#.##.iH ,#.@.†.............. Noise: ---------  Time: 1868.0 (0.0)#.#.#.i I #.................> e) +0 whip#...#.i(I #.................. Cast: Kinetic Grapnel#.###.iCI o##.)........#......###.i]I ]##...##...#.i|I M##### ### .iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is an entrance to Gesuitam's Assorted Antiques here. .iI b_There is an entrance to Gesuitam's Assorted Antiques here.  .iJ q - a scroll labelled NIELYNU ANUAl - 4 scrolls labelled JYS TANARR (gained 1).iX } _There is an entrance to Gesuitam's Assorted Antiques here. _ q - a scroll labelled NIELYNU ANUA  l - 4s labelled JYS TANARR (gained 1)  r - a green potion.i\ .ig .ibj m _Thank you for shopping at Gesuitam's Assorted Antiques!.iyI.iw.i?3==== .i4_.i..if.i.iQ,.i.i.iM.i.i.i.iB5====.iZ.i.i.i.i,.i.i,.i%.i!,.i<.iR,.i.i.iI4====.i8.i,.i.in,.i.i ,.i .i .i 5====.i.i9,.i.iT,.i.ik"085.0 (17.0).iv$.i+.i-T _Key pressed, stopping explore..iR;3.i;.ij?: _.iOC.iC.i D.i|E.iHG.iuG.iH.iKf5====.iL.iO,.iP.isS,.isT.iDV.i|V.iDW.ibR====.ic.if.ig.iVh.ik,.i(m.ip.ip.i/r.iSu,.iv.i{,.i}.i.iN6====.i.i0.i,.i.i.igs.#..#......(....... # #.#..........#.#######...w#...[.......# #..  ##.....iO.......# #.. # #.......# #... # #.................# ##.. #.i@# #..##########.##### ##. .ij%###.## ##..>##...#...... .i..#..# ##..@..? .i#†#.## #.∩.†.i^. #.#.# #...i^S> #...# #...... #..iK##.)........#........ #####...##...# S   adder (wandering).i?R##### ####.i..900.0 (15.i .iƿDS..i,1.0 (16.i.i _An adder comes into view. _You see here a hobgoblin corpse..i$.#.#......(.  #.#..........#.#######...w.#...[..............# #.##.........# #.  #.#........# #.  #.......# ##.# # #..###.########..iR# ###.## ##..>##...#.#..# ##..†?. †#.## #.∩.†....S. .iyF.#.# #.>. ...# #. .### ##.)..iB#.# .i|##...##...# .i.i&0.S2.0)Kinetic Grapnel _.i ***S  The kinetic grapnel hits the adder but does no damage..i.iRY..S..i_5----=3.i&.iP5y .#.#.#######...w #...[.....# #..... ##.........# #..#....# #.#.......# ####..##########.########.# #.## ##..>##...#....# ##..†..........? #.## #.∩.†.......# #.# #.......S>...# ..# #.....# ### ##.)### # ..##...## ##### #### _The adder hisses angrily..i)8.i@:S..iA.-4.ipQ.iaS.iHZ\ (grapneled)  The kinetic grapnel hits the adder..iB  The adder is lightly wounded..i17--4--------=5.i.i6h _The adder closely misses you. The adder bites you..i7X  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic..iY8=-3--------6Contam .ia.icn _Nothing appears to happen. The adder closely misses you..iY r  The kinetic grapnel hits the adder..ih   The adder is moderately wounded.The adder bites you.  You are poisoned.6=====--2--------7Pois Contam  _The adder poisons you!.i r  The kinetic grapnel hits the adder..iL   The adder is almost dead.20===-------1--------8.i .i# z _You feel sick. The adder completely misses you. The adder bites you..i.iz;-----.iU'.i+^ _You are too injured to fight recklessly!.i& W  The grapnel guides your strike. You hit the adder..i> .  You kill the adder!.i 19-----859.1 (1.1Kinetic Grapnel.i .i $ _You feel sick..i #...[.......# #...  ##.................# #  #.#.........# # #.........# ### # #..##########.########. ###.## ##..>##...#... .#..†..........?...... †#.## #.∩.†.... .#. #....@.>... ...# #..... .### ##.)#  ##...##...##  ##### ## .i-d--100.i 8.im>$ _You feel sick..i  ##...# # # #.#........# # # #........# ## ## #..##########.########. %###.## ##..>##...#. ..#..†..........? .i '#†#.## #.∩.†.... #.#. #......> #...# #. #.### ##.)# .iO ### .i ##...##...##  ##### ## .i, .i8 m8--1.i : _You feel sick..i8## #.#.# # .# #........# ## .## #..##########.######## .%###.## ##..>##... #..#..†..........? ##†#.## #.∩.†....  #.#. #......>  #...# #.  #.### ###  ###  ##...##...##  ##### ###.i͸v  You feel sick.7-2====2 _Your magical contamination has completely faded away. _You see here a +0 hand axe..iw L  s - a +0 hand axe  You feel sick..iy d6-3 .i% .i [ _You are no longer poisoned..i,.i3YInventory: 19/52 slots Hand Weapons (go to first with ))  e - a +0 whip (weapon)a - a +0 hammer  s - a +0 hand axe Missiles (go to first with ()  i - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn) .iP3Z n - a +0 pair of gloves (worn) Magical Staves (go to first with |)  k - a staff of conjuration Scrolls (go to first with ?)  f - 2 scrolls labelled LESTAU AFIRHEZ .iv3 g - 4 scrolls labelled XAMIPR RUYLENG  l - 4 scrolls labelled JYS TANARR  o - a scroll labelled DORPHU OSSAHA  p - a scroll labelled QOL ECWURUEGG .i3) q - a scroll labelled NIELYNU ANUA .i3Potions (go to first with !)  c - a potion of magic  d - 2 orange potions  h - a silvery potion .i'4[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].iт.i<.i{## #.#...............# #........ Jrobins the Tinkerer .# #.................# ##....... Mountain Dwarf .## #..##########.########....... Health: 16/29 =============----------- .%###.####..>##...#........ Magic: 2/6========---------------- #..#..###..†..........?.... AC: 3Str: 12 ##†#.##.i4#.∩.†............... EV: 10Int: 17  #.#.#.i#.................>. SH: 0Dex: 8  #...##................... XL:  3 Next: 85% Place: Dungeon:2  .i+G#.#####.@........#....... Noise: ---------  Time: 1913.1 (0.0)  #####...##...##e) +0 whip##### ####Cast: Kinetic GrapnelYou feel sick. _Your magical contamination has completely faded away. _You see here a +0 hand axe.  s - a +0 hand axe  You feel sick. _You are no longer poisoned..i.i.i/.i.i.i.i.ikF _Unknown command..iM3.iצ.iϩ.iJZ7= _.iB.i:.i̱,.i.i ,.i.ita8=.ie.i,.i.iŻ,.if.iK,.i6.i9=3====.i.i4,.i.i,.i.i,.i.iEd=====.i.ij20=.i.i21==4====2======3==5====4=====5=.i,.ii.iO=.i.i 6=6====.i .i ,.i[ .i,.i.i5,.i.ix7======.i8==.i ,.i5!.i",.iO#.i$,.i&.i(99.iw(E==.i).i,.i/B.i1.i@3B.i@=.iG.i>HB.i##...#.# #..†.......... .∩.†.................#  #.................>...#  #.....................###..........#........####...##...###......############ ########.ix076.1 (63.0).ia,7.1 (64.i.ia _t - a scroll labelled NAWACRAREGO.i I.iM .is ,.i6# ,.i3% ,.i& .i) .i, ,.iJ .iL .iN ,.iPO .iQ .i3U B.ihV .iX ,.i>Y .i{_ .ia ,.ic .if .img ,.ih .itk .im ,.imn .io .iq ,.i@r .ibv B.idw .iy .iz ,.i{ .i~ .iu ,.i .ix .i ,.i .iA .iY .i .i= .i .i .it B.i .i+ .i .i1 .iȠ .i6 .i ,.i .i .i" ,.i .i .iӪ B.i٫ .i B.i .i& ,.i .i= .i ,.i .i .i ,.iZ .i .iκ ,.i` .i߽ .ix ,.iY .ih .i, ,.i .i #.## #...†>......# #.######.## ###.########### ######)÷###...# #.....### #...#######.....# ########.# .........#### #.# ............# #.## ............# #.@# 2011.1 (3 ............# ##.# ............# #.# ............# #.### #........#### #...### #........## ###...## .i ..........##########..# ......................# ..........#############.iP .i .ie E _Done exploring..ig 3.iXh .ii 0.0)...............................i˄ .i .iP E _Done exploring..itE3.iF.ih4.i!j.i6lE _Done exploring..i 3.i} .iO6 .i27 .i [ _Done exploring..i< .iˈ .iš .i(3.i).i2.i@4.i 9P _.i:,.i:.i<.i>,.i?.iA.iJ]#.##÷##############....# .............w...............# .#......###########..w.......# .###.##.##### ##..........# .iJ...#.##.....# #...†>......# ##.#.######.## ###.###########  #...######)÷###...#  ##........### .i'K #...#######...@.#  #########.# ##.iZK#### #.# (..# #.##.iK.....# #..#  #.....# ##.# .iKw   ribbon worm (wandering)  #....# #.#  #.iK# #.###  ##.#### #...iL".###.iOO+4.1 (3.iWW.w.iX+5.1 (4.i?_.i`.i$4.# ####..... #.##÷##############...........w...............######.....###.##.#####.w.. ...#.##.....# #...†>...... ##.#.######.## ###.###########...######)÷###...#.i4$##.............@### #...#######.....  #########. ###### #. (.# #.##.#.....i5$.###.i6.i>V.w.i?B6.1 (1Kinetic Grapnel.iSG.iH.i **wgrapneled  The kinetic grapnel hits the ribbon worm..iIHw...iK_5----=7.iT.iW9 _The ribbon worm is lightly wounded..iH!~ **The kinetic grapnel hits the ribbon worm..i`.i^.w..ig4--------8.i.i _ The kinetic grapnel hits the ribbon worm. _The ribbon worm is lightly wounded.  The kinetic grapnel hits the ribbon worm. _The ribbon worm is lightly wounded..il#E  The kinetic grapnel hits the ribbon worm. _The ribbon worm is lightly wounded.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ip #catching breath, grapnel…)You shape a spike launcher from a nearby wall..ix `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage..i &..i2------------ 5 =9Held .i[ .i. _You are caught in a web!.i?x.iހU.w.i/--20.iԍ.iC _You struggle to detach yourself from the web..i[a2grapneled).ib4-----10 =-1.ih.iNjE _The web tears apart. The ribbon worm bites you..i#.##.# ####.# ##.##÷#..........#.w.........# ..#......#...# #.###.##.##### ##..........# #...#.##.....# #...†>......##.#.######.## ###.## #...######)÷###.w.# ##.### #...#.....# ##.i_.#######.# ###.#### #.# .(.# #.###.# #..# # #.# ##.# # #.# #.# # #.# #.###.i:.icj5=-----2.iݒ.iÔ.i 1#.##.# ####.##.##÷#.#.w..#.#......#....# ##.###.##.##### ##...#  #...#.##.....# #...†>......#  ###.#.######.## ###.## #...######)÷###.w.# ##.### #...#.....# ##.#######.##.#### #.#.(.# #.###.# #..# .# #.# ##.# .# #.# #.# .i r.# #.# #.###.i .i a.w.i O---------3.i .i C _The grapnel comes loose from the ribbon worm..iu * (grapneled)  The kinetic grapnel hits the ribbon worm..iN8*.i  The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm..i3] .wcatching breath, grapnel…)The ribbon worm is heavily wounded..iEe `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage..ig.1---- 5 =4Held .i.i. _You are caught in a web!.i * The kinetic grapnel hits the ribbon worm!.i8*.ib  The ribbon worm is almost dead.The rocky spike skewers the ribbon worm..i.iXWw.grapneled).i0--------5Kinetic Grapnel.i{.i[_ _The ribbon worm is almost dead..i.ix.i.i K _You are out of magic!.i3.i.iK _You are out of magic!.ii3.i7.ioK _You are out of magic!.i 3.i .i| K _You are out of magic!.i٨.*.i _You are out of magic! _You are out of magic!  The web tears apart.  The rocky spike skewers the ribbon worm..i).i<†.i=1====10 91=6.i.i]O _You kill the ribbon worm!.i} .##.# ####.# .##÷#.# w..# #......#....# .###.##.##### ##...# #...#.##.....# #...†>......# .i6 \###.#.######.## ###.## #...######)÷###...# ##..### #...#.....# ##.#######.# .#### #.#(.# #.## .i &.i1#.ig]6=--7.i.i!x _You see here a ribbon worm corpse..i:.##.# ####.# .##÷#..........# w.........# #......#...# .###.##.##### ##..........# ...#.##.....# #...†>......# .#.######.## ###.##  #...######)÷###...#  ##.†@### #...#.....#  ##.#######.# (.# #..iC##.# #..#  #.# ##.#  #.# #.# .i.i#H--8 _.i`.iz.i Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 54% 4  b - Forge Lightning Spire Air/Forgecraft 54% 4 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i".i.i#.##.# ####...............#Jrobins the Tinkerer #.##÷##############..........#Mountain Dwarf .............w...............#Health: 26/29 =====================--- .#......###########..........#Magic: 1/6====-------------------- .###.##.##### ##..........#AC: 3Str: 12 ...#.##.....# #...†>......#EV: 10Int: 17 ##.#.######.## ###.###########SH: 0Dex: 8  #...######)÷###...#XL:  3 Next: 91% Place: Dungeon:2  ##............†@###Noise: ---------  Time: 2028.1 (0.0)#...#######.....#e) +0 whip##.......#######.#[1.i1;38HCast: Kinetic Grapnel ##.........#### #.# (.............# #.## ##............# #..##............# ##.##............# #.##............# #.### _You are out of magic! _You are out of magic!  The web tears apart.  The rocky spike skewers the ribbon worm. _You kill the ribbon worm! _You see here a ribbon worm corpse..in  Okay, then..i.iP. _.i.i̕.i.ibF _Unknown command..i[[?25h[?0c  Search for what [Enter for "."]? .i [?25l[?1c.i.i~20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 club (1 further duplicate)b - [D:2] a stone staircase leading down  c - [D:2] a stone staircase leading down  d - [D:2] 5 stones  e - [D:2] a stone staircase leading down  f - [D:2] Gesuitam's Assorted Antiques  g - [D:2] a box of beasts (960 gold)h - [D:2] a club (12 gold)  i - [D:2] a condenser vane (960 gold)  j - [D:2] a curved bronze wand (96 gold)  k - [D:2] a lightning rod (4/4) (960 gold)  l - [D:2] a lightning rod (4/4) (960 gold)m - [D:2] a mace (72 gold)  n - [D:2] a whip (60 gold)  o - [D:2] a quarterstaff  p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading up  r - [D:2] a chain mail  s - [D:2] a quill talisman  t - [D:2] a stone staircase leading up.i(  a - [D:2] a +0 club (1 further duplicate)  e - [D:2] a stone staircase leading down.ij5.i:.i.i4O.iS  e - [D:2] a stone staircase leading down  f - [D:2] Gesuitam's Assorted Antiques.iY_.if.i9oP#.##.# ####...............#Jrobins the Tinkerer #.##÷##############..........#Mountain Dwarf .............w...............#Health: 26/29 =====================--- .#......###########..........#Magic: 1/6====-------------------- .###.##.##### ##..........#AC: 3Str: 12 ...#.##.....# #...†>......#EV: 10.i1pInt: 17 ##.#.######.## ###.###########SH: 0Dex: 8  #...######)÷###...#XL:  3 Next: 91% Place: Dungeon:2  ##............†@###Noise: ---------  Time: 2028.1 (0.0)#...#######.....#e) +0 whip##.......#######.#Cast: Kinetic Grapnel ##.........#### #.# (.............# #.## ##............# #..##............# ##.##............# #.#.ip#............# #.###The rocky spike skewers the ribbon worm. _You kill the ribbon worm! _You see here a ribbon worm corpse. _Okay, then. _Unknown command.Search for what [Enter for "."]? ..iw.iy.i.i . _.i7 .i8 .i-@ .iB F _Unknown command..ip .ir .iy .iz F _Unknown command..iQ.i$W~Inventory: 20/52 slots Hand Weapons (go to first with ))  e - a +0 whip (weapon)a - a +0 hammer  s - a +0 hand axe Missiles (go to first with ()  i - 2 throwing nets Armour (go to first with [)  b - a +0 robe (worn)  n - a +0 pair of gloves (worn) .iWMagical Staves (go to first with |)  k - a staff of conjuration Scrolls (go to first with ?)  f - 2 scrolls labelled LESTAU AFIRHEZ  g - 4 scrolls labelled XAMIPR RUYLENG  l - 4 scrolls labelled JYS TANARR  o - a scroll labelled DORPHU OSSAHA  p - a scroll labelled QOL ECWURUEGG  q - a scroll labelled NIELYNU ANUA  t - a scroll labelled NAWACRAREGO Potions (go to first with !)  c - a potion of magic .iW% d - 2 orange potions .iX[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].i.i.i%#.##.# ####...............#Jrobins the Tinkerer #.##÷##############..........#Mountain Dwarf .............w...............#.iE&Health: 26/29 =====================--- .#......###########..........#Magic: 1/6====-------------------- .###.##.##### ##..........#AC: 3Str: 12 .io&...#.##.....# #...†>......#EV: 10Int: 17 .i&##.#.######.## ###.###########SH: 0Dex: 8  .i&#...######)÷###...#XL:  3 Next: 91% Place: Dungeon:2  .i'B##............†@###Noise: ---------  Time: 2028.1 (0.0)#...#######.....#.i('e) +0 whip##.......#######.#.iK'*Cast: Kinetic Grapnel .in'##.........#### #.# (.............# #.## .i'##............# #..##............# ##.#.i'#............# #.##............# #.### .i'_You see here a ribbon worm corpse. _Okay, then. _Unknown command. _Search for what [Enter for "."]? . .i(H_Unknown command. _Unknown command..iS/.iH1.i<.i >.i8.iLevel 2 of the Dungeon <<<>>>∩(Press ? for help)#.................................#########.#####........###########.....................##....###........###..........##.######....##..############........###.÷######.##.# ####...............##.....<..# ##########.######.##÷##############..........##........# ##.....)###...................w...............######.#######.........÷.......#......###########..........##....##...........#######.###.##.##### ##..........#####.#............# #...#.##.....# #...†>......##...#..........# ###.#.######.## ###.#############...#..........##...######)÷###...##....#..........###............†@####.##.##...)....###...#######.....###.##.##...<....####.......#######.#.i2####..##.#.....<....#########.........#### #.###....###.#..........#......(.............# #.###..#### #.#..........#.#######............# #..##..# #...[..............# #............# ##.###.# ##.................# #............# #.##.#### #.#...............# #............# #.####....# #.................# ##........#### #...#######.## #..##########.########........## ###...###.%###.####..>##...#..........##########..#.i-^>@.i .i #.##.# ####...............#Jrobins the Tinkerer #.##÷##############..........#Mountain Dwarf .............w...............#Health: 26/29 =====================--- .#......###########..........#Magic: 1/6====-------------------- .###.##.##### ##..........#AC: 3Str: 12 .iɩ ...#.##.....# #...†>......#EV: 10Int: 17 ##.#.######.## ###.###########SH: 0Dex: 8  #...######)÷###...#XL:  3 Next: 91% Place: Dungeon:2  ##............†@###Noise: ---------  Time: 2028.1 (0.0)#...#######.....#.iM e) +0 whip##.......#######.#Cast: Kinetic Grapnel ##.........#### #.# (.............# #.## ##............# #..##............# ##.##............# #.#.is #............# #.### _You see here a ribbon worm corpse. _Okay, then. .i _Unknown command. _Search for what [Enter for "."]? . _Unknown command. .i ._Unknown command..i .i .i .i .i | _.i{ .i .i .iӿ K7=.i .i .ix ,.i .i .i ,.i .i .ih ,.i .i4 #######.#### ......##....## #####....##..###########  ####...............# #############..........# ....w...............# ..#####..........# #.##### ##..........# #.....# #....@......#.i 234.1 (6 #####.## ###.########### #####)÷###...# ..†. ######## ....#######.# .....#### #.# ...i # #.## ..# #..#.iT .i .i c _There is a stone staircase leading down here..iT.ig.i".i .i"%}8==5.1 (1 _.i*.ix ........ ......    #....  #...#  ###...###+# .3 #. .i*P#........ #.......J ##....... ....... .......J   endoplasm (asleep).iW .i|4##..... .i?##..? .i‚ .i[:=.iB.i+9 (1.8.i.i _You climb downwards.  Found a scroll labelled LESTAU AFIRHEZ. _There is a stone staircase leading up here..i% ........  ......  ......  #.... #...# ###...###+##  #...........  #@.......  #........  #.......J  ##.......  .......  .......  ##.....  ##..? .ip]  ........  ......  ......  #.... #...# ###...###+##  #...........  #@.......  #........  #.......J .i7^  ##....... ....... .......  ##..... ##..? .iBe .ifh .iDn .iLq a _An endoplasm is nearby!.iB]  ........  ......  ......  #.... #...# ###...###+##  .i^ Q#...........  #@.......  #........  #.......J  ##.......  .......  .......  ##.....  ##..? .i a ........  ......  ......  #.... #...# ###...###+##  #...........  #@.......  #........  .io e#.......J  ##....... ....... .......  ##..... ##..? .i .i .i w _An endoplasm is nearby!.i ............... ...... #.... #...# ###...###+####........... #<##..i K#.J#.+.#.### ##..? ...#.ig .i֏ l2====60 _.i .i .iVa _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i`. ....... ...... #.... #...# ###...###+### #..# #<.##.o#.J.##.+.#.###.o   orc (wandering)##..?.J   endoplasm (asleep)...#.iWj,.is  An orc comes into view. It is wielding a +0 flail..iw&7.ij~.i} _The orc moves out of view. _An orc comes into view. It is wielding a +0 club..iٙ.i;.i5.iX _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i5.i8.i>.iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i @.iB.iJ.iA\ . ....... ...... #.... #...# ###...###+### #.# .i\#<.##o#..i\vo#.J..i]\##.+.#..i(]t###.oo 3 orcs (wandering).iJ]Y###..?..il]...##. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ioj  An orc comes into view. It is wielding a +0 dagger..iKk.iv oJo...ooooJ.iw<The orc shouts! x3.i{]9===8.i.ic^ _The endoplasm quivers..i~ .i .i .im _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i-% .i( .i&0 .i2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i9 /......... ...... #.... #...#  ###...###+####....#  #<.##o #Jo. o.##..i: u +. #.. 2 orcs###........###..?......##..i< .ii= .i= .i> .i*F .Joo.o 3 orcs.iVJ 6--9 _.iQ .i7T .i ......... ....... ...... #.... #...# ###...###+### #.# #<.##. #.Joo. #.i.o.. ##.. +.. #. 2 orcs ###. ###..?..  ...##..i.i.i,.i[J.o..ia====--40.i .i.iԊ ... ....... ...... #.... #...# ###...###+### #.# #@.....J.##. #.oo. #.o....ic ##... +... #.   orc ###. ###..?...  ...##..i.ia.i^o.o.o 2 orcs.i,&1.i.iJa _There is a stone staircase leading up here..i2X.i4.i<]KoJ...i="o.o.o 3 orcsK   kobold (wandering).i?B=2.iG.i.Ou _A kobold comes into view. It is wielding a +0 dagger..i.it.i.iL.i^.i $K..o.J.o.o..i$&3.i$Kinetic Grapnel.i9.in.iI..o.J.oo....iF&4.i&.i.iY+X.i+.i3>Ko.J.o.o.K   kobold (wandering).i4&5.i=.iQ?.i 4.ic .iƵ ,.iW .i .io .i .Ko.J.o.o.K.i h3======6.iv .i" ########.#### ......##....## #####....##..###############.........# .ir&#############..........# .......w...............# ..###########..........# #.##### #.....# 2 #.....# #....@......# .i#####.## ###.########### #####)÷###...# .i.........†.### #######.....# .i....#######.# .....#### #.# .i........# #.## ........# #..# .i!_The kobold shouts!.i?=====.i.io--8.4 (2.5Kinetic Grapnel.i.i} _You climb upwards. _There is a stone staircase leading down here. .i} .i'Level 2 of the Dungeon <<<>>>∩(Press ? for help)#........##.......#...............# #.####........##....##.................# #...###........#########................# ###..##.................................#########.#####........###########.....................##....###........###..........##.######....##..############........# .if##.÷######.##.# ####...............##.....<..# ##########.######.##÷##############..........##........# ##.....)###...................w...............######.#######.........÷.......#......###########..........##....##...........#######.###.##.##### ##..........#####.#............# #...#.##.....# #....@......##...#..........# ###.#.######.## ###.#############...#..........# .i #...######)÷###...##....#..........###............†.####.##.##...)....###...#######.....###.##.##...<....####.......#######.#####..##.#.....<....#########.........#### #.###....###.#..........#......(.............# #.## .i#6#..#### #.#..........#.#######............# #..##..# #...[..............# #............# ##.# .iOG##.# ##.................# #............# #.##.#### #.#...............# #............# #.### .i####.#######.........÷#......###########..........# #.......#######.###.##.##### ##..........# ####.#............# #...#.##.....# #....@......# #...## ###.#.## ###.########### ##...#..........# #...######)÷###... .i#....#..........# ##............†.### #.##.##...)....## #...####### ##.##.##...<....## ##........# ####..##.#.....<....############# #.# ##....###.#.#(.......# #.# .iK ##..#### #.#.#######............# #..##..# #...[ .ir......# #............# ##.###.# ##. .i......# #............# ##.#### #.# .iA......# #............# #.####....# #.......##### #...#######.## #..##########.########........## ###...##.%###.## ##..>##...#...#####..# ##..#..# ##..†....................# .i##†#.## #.∩.†......############# #.#.# #...........>..# #...# # .i ....# #.### ##...### ### ##...##...##### .i  .i  2########.####Jrobins the Tinkerer ......##....##Mountain Dwarf #####....##..###########Health: 29/29 ========================####...............#Magic: 3/6============------------ #############..........#AC: 3Str: 12 .......w...............#EV: 10Int: 17 ..###########..........#SH: 0Dex: 8  .i #.##### ##..........#XL:  3 Next: 91% Place: Dungeon:2 #.....# #....@......#Noise: ---------  Time: 2048.4 (0.0) #####.## ###.###########e) +0 whip #####)÷###...#Cast: Kinetic Grapnel  .i .........†.### #######.....# ....#######.# .....#### #.#  .i h........# #.## ........# #..#  .i =_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a stone staircase leading up here. _A kobold comes into view. It is wielding a +0 dagger.  .i  _The kobold shouts! _You climb upwards. _There is a stone staircase leading down here. .i  .i  .iE-  .i- : _ .i1  .i/3  .i4 , .i5  .i:  .i; , .i<  .itA  .iPC , .i D  .iH  .i%J , .iJ  .iN  .i=P , .i9Q  .i V  .i/Z  .ifZ  .i[  .i` g  You see here a ribbon worm corpse. .ia  .ib W4==== _ .ic  .i_g  .ih , .ii  .im  .i$n  .iVn  .i%o  .i{r  .i t , .it  .iKx  .iy <==== .i9z  .iz  .i~  .iI , .i?  .iԃ  .i , .i  .i  .i  .iމ  .iŠ  .i  .i , .i  .i  .i , .i  .i#  .iH  .i I5==== .i  .i  .iR , .i  .i  .ii  .iv R==== .i2  .il  .is  .i  .i  .iK  .i , .i  .i  .i , .i|  .i  .i޿ , .i  .ix  .i  .i  .i  .i  .i N6==== .i"  .i"  .i g _Magic restored. .i  .it  .i , .i  .i .......# #............# ##.#.# #............# #.# .......# #............# #.### .......# ##........#### #...###. .i] ##........## ###...## #..>##...#..........##########..#†.......................#  .i ∩.†.................############# ............#  .i o730.0) ....................#  .i ..........#........## #...##...###......## .i j### ########  .i  .iS  .i  .ib c _There is a stone staircase leading down here. .iت .i .i .iѵ .iN9.4 (1.0) _ .i&X1             #   ###.#  3 #@..#   #####     .iX"            .iOY===== .iQ_ .i.80.1 (1.7 .i .iP} _You climb downwards. _There is a stone staircase leading up here. .i[3 .i .if .i. .i$ _ .i, .ie .i .i .i? .i  .. ..# .>..  .i 8..# ... #$###  #...#   .i1 {###@#  2.1 (2.0 .iH x#<..#  ##### .i^    .it    .i    .i   .i> .i2+3.1 (3 .i9 .i; _Found a stone staircase leading down. .ik 3 .ikl  .imn  .i[r , .iu , .iw B .iy  .i   . . .. ...> K..... .....  #@###  #...#  .i  ###.# #<..# #####  K   kobold (asleep)   .i- ^    .i$ 5.1 (2  A kobold comes into view. It is wielding a +0 short sword. .iM e.KK .i( 4==6.1 (3 .i  .i l _The kobold shouts! _You see here 11 gold pieces. .i{  .. ... .... ....# ...>.. .K....###  ........#  #@###  .i{ #...#  ###.#  #<..#  #####   .i# .. ... .... ....# ...>.. .K....###  ........#  #@###  #...#  ###.#  .ii#<..#  #####  .i1 .i .i^ .i ] _A kobold is nearby! .i> #.   . ..## ...>..  K....### .......@.#  .....#.#$### ... ...#...# . ...#####.# #.... #<..# .... ##### .i` ###    .i! .i)H.K .i*U--7.1 (1Kinetic Grapnel _ .i0 .i2 .iRI  The kinetic grapnel hits the kobold. .iVe)*** .ih(... .i5----2=-8Kinetic Grapnel .i .iJ _You kill the kobold! .iv  .iy  .i7  .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .ic  .i"  .i(  .i+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) .ie3 .if .ij .ik$ _ .ioB .i|p .is, .i u .ixP---- .iy .i=}, .iN~ .i, .i .i1, .i .i7, .i .id6==== .i .i4 _Magic restored. .i3 .i .i, .i .i;M _You now have 29 gold pieces (gained 11). .i3 .iң .i .i0 .iu<==== .iE .iL .it, .i .i .i, .i .i+ .iZ, .i .i  .i, .iu .i .i, .i .i$ .ib .i .i .iR  There is a stone staircase leading down here. .iX .i _ .i .iY .i , .i .i .i, .i .i: .i , .iS .i .i[, .i .i .iB .i .i7, .i .i .i, .i .i .iz .i .i  .i .i , .i*  .i .i*B .# ##  ...K  .#.  ..#  #.)  #..###########  #.#....##...#  #.@.##.##.#.# - ##.#..#.##.#.#  .........#.#.#  .iF! ####......#.#.# ...........#.# #.........##.# K   kobold (missile, asleep) #........>...##...........#####......).....# .i' 117.1 (29.0)  A kobold comes into view. It is wielding a +0 club.Found a spear. .i.k.KK) .i/5==8.1 (30 .io4 .i9( _The kobold shouts! .i. .# ## .... .#K ..# #.) #..###########  #.#....##...#  #.@.##.  ##.#..#.  .........#.#.#  ####......#.#.#  ...........#.#  #.........##.#  #........>...#  #...........###  ).....#  .i? .# ## .... .#K ..# #.) #..###########  #.#....##...#  #.@.##.  .iA@ ##.#..#.  .........#.#.#  ####......# ........... #.........##.#  #........>... .i@#........... ).... .ilJ .iL .iS .iV] _A kobold is nearby! .i N l. # ##...#K ..## #.)# .########### #@#....##...# #...##.##.#.# ##.#..#.##.#.# .........#.#.#####......#.#.# ...#.# #.........##.# #>... .iN K .....### .iP  .i2W F.K .iY [--9.1 (1.0)Kinetic Grapnel _ .iC_  .i8a  .is 8** .i1  .i N..K. .i 5----=-20 .i  .iQ M _The kinetic grapnel hits the kobold but does no damage. .i@ * , grapneled)The kinetic grapnel hits the kobold. .i\0 y .  The kobold is moderately wounded. .iZ5 8( .iź &. .ix g4--------1 .i  .i W _The kobold throws a stone. The stone hits you but does no damage. .i> * The kinetic grapnel hits the kobold..i.iH)K.im3--------2.i .i_ _The kobold is severely wounded..iE .. .# ## .... .#. ..## #.)# #.K#  #@#  .iF#...#  ##.#..#  ........  ####......#.#.#  ...........#.#  #.........##.#  #........>...#   .i} .. .# ## .... .#. ..## .i#.)# #.K#  #@#  #...#  ##.#..# .i7 ........ ####......#.iQ ...........#.#  #......... #........>.i .il.i.i.iC] _A kobold is nearby!.i;/ .. .# ## .... .#. ..## #.)# #.K#  #@#  #...#  ##.#..#.i  ........  ####......#.#.#  ...........#.#  #.........##.#  #........>...#   .i .. .# ## .... .#. ..## #.)# #.K#  #@#  #...#  ##.#..#  ........ ####......# ...........#.#  #......... #........>  _A kobold is nearby!.i_+I  The kinetic grapnel hits the kobold..i1C).i.i2--------43Kinetic Grapnel.i.i` _You kill the kobold!.i.i .iH _No target in view!.iԮ .i .i0 .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i .i H _No target in view!.iǢ 3.i, .i .id : _.iN ,.i .i ,.iP .i P----.i .i ,.it .i l3====.ie .i/ ,.i* .i4 ,.i7 .i ,.i .i .i <====.i. .i ,.iY .i ,.i .i/ ,.i .i ,.i .i .i .i .i .i P4====.i .i ,.i .iD ,.iQ .i ,.iJ .i^ .i <====.i .i ,.i .i ,.iA .iW ,.i .il ,.i .i[ ,.i .i .i P5====.i4 .iJ ,.iF .i ,.i .i ,.i .ib .i <====.i .i" ,.i# .i& ,.i' .iz* ,.it+ .i. ,.i/ .i2 ,.i3 .iA6 d6====.i6 .i9 .i: ,.i6; .iA  Things that are here:  a +0 club; 2 stones; a kobold corpse.i:D .iD  _.iE .iI .iIM ,.itN .iR .i)T R====.iT .iV .iX ,.i4Y .i@] .i` ,.ib .iVe .ih ,.i&i .iYk .iHp ,.iq .ilv .iz ,.i| .i .im  ####.......... #...........#.##........................> ####............ ..####.........# ..##. ............# ...o. .......@##### -68.1 (45.0) ..... ............# ..... .......##.#.# ..... ....... #...## ..... ....... ###.)# ..... ....... #.)###########  .?... ####### ##.#....##...#.i/ 4  ..##. #...##.##.#.#  ##.#..#.##.#.# .i= .iڒ F-9.1 (46.i& .iÙ 9 _Found an escape hatch in the floor..i:!3.i".i*.ix0,.i4.i7.i[<,.i=.iV@.i!D,.i-E.iG.iJ,.iK.iN.iW.# #  . .## ... ###. ..... .. g.. ####........ ..  #.. #.... .  #.##........... # #.iX......> ###+### #@........... o.....# ####.........# .o....##. #............#..o. #.......#####.... #............#.... #.......##.#.# g   goblin (asleep) ......... #.......##...##....... #.......####.)# #........ .........# #.)#######.i` 73.0)  A goblin comes into view. It is wielding a +0 club..ish[.gg.iiL===4.1 (5Kinetic Grapnel.ip.iu( _The goblin shouts!.i: *** (grapneled)The kinetic grapnel hits the goblin..i .i7 5.g...if e5------5.1 (1.i( w _The goblin is moderately wounded..i2   You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic..i# +.g.i 4-----------6Contam .iL .ii 0 _Nothing appears to happen..ir *The kinetic grapnel hits the goblin..i_.if+.g.igt3--------=7.im.ipp^ _The goblin is heavily wounded..i_ .# #  . .##  ###. .....  ... ####........  #.. #........... . #.##........... # #.g...........>  #@...........  ####.........#  #............#  #........#####  #............#  #.......##.#.#  #.......##...##  #.......####.)#   #.).iy .# #  . .##  ###. .....  ... ####........  #.. #...........  #.##...........  #.g...........>  #@...........  ####.........#  #............#  #........#####  #.......... #.......##.#.#  #.......##.. #.......####.)  #.).i.i6.i.i] _A goblin is nearby!.i .# #  . .##  ###. .....  ... ####........  #.. #........... . #.##........... # #.g...........>  #@...........  ####.........#  #............#  #........#####  #............# .i{ #.......##.#.#  #.......##...##  #.......####.)#   #.).iwk .# #  . .##  ###. .....  ... ####........  #.. #...........  #.##...........  #.g...........>  #@...........  ####.........#  #............#  #........#####  #...........iw #.......##.#.#  #.......##.. #.......####.)  #.).i.i.i.i] _A goblin is nearby!.iI  The kinetic grapnel hits the goblin..if).iM.i2--------68Kinetic Grapnel.i.i` _You kill the goblin!.in.i.iH _No target in view!.i` .ic .ii .iNl _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ix 3.i .i .i : _.i ,.i .iX ,.i .i .i E----.ie .i* Z _Your magical contamination has completely faded away..iq .i .i+ .ia V3====.i$ .i ,.i .i ,.i .i# ,.i$ .i' R====.i") .i7, ,.i@- .i0 ,.ij1 .i;4 ,.iS5 .i7 ,.i8 .i; ,.i= .i? f4====.i;A .iC ,.iD .iG ,.i I .ieL .iL .iM .i Q R====.iaR .iU ,.iV .iZ ,.iK[ .iN_ ,.i` .iLd ,.i2e .ih ,.il .iq f5====.ir .iu ,.i w .iDz ,.i{ .i .i .i\ .i <====.i .i .i ,.i .iU ,.i .iA ,.i@ .iÓ .i .i .iX ,.i .i d6====.i( .i .i_ ,.i\ .i .ik ,.if .i <  You see here a +0 club..i' .i  _.iJ .i .ig .i <====.i .i .i) .ij .iz .iS .i ,.i .i~ .i{ ,.i .i .i ,.i .i .i ,.i .i .i ,.iH .i{ .i ,.i! .iZ ,.i .i  _f - 3 scrolls labelled LESTAU AFIRHEZ (gained 1).i3.iJ.i.i.i.i.i; .i ,.i .i,.i.io _h - 2 silvery potions (gained 1).i`3.i .i1.i",.io#.i%.i',.i(.iV*.i-.i4-.i'..i0.i3,.i4.i@7.iiA .. ... .#. #####....  ..# ....#$..S  #.### #.  ##.#.# +......#  ....#####  #.#.##..@# .iAH- #.#.##.#####..#  #.............##  #.###.#.####..... #.......####........ #####..##...........S   ball python (constriction, asleep) ..iB ##.##........... # #.)...........>.i1Bz##+### ###.............iSI 235.1 (57.0)  A ball python comes into view..iERS..S).iSF-6.1 (58.iWY.i"\5 _The ball python hisses angrily..i ..#. ######.....# ....#$S.### #...##.#.# +......# ....####.@....#.iC #.#.##...###..# #.#.##.#####..#  #.............###.###.#.####..... #.......#### #####.. ##.##. #.)..>.i` .i L.S.i  H7.1 (1.0)Kinetic Grapnel.i# .i% .i& N  The kinetic grapnel hits the ball python..i* V.**.i /....i6 5----8=8Kinetic Grapnel.i .i O _You kill the ball python!.iA.iP.ii.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i9.iD;.i@.iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ig3.iGh.il.i;m$ _.i"q.iq,.iUr.it,.i.u.iw.i"x:----.i/y.i~|,.i}.i=,.i.i.i.i.iL,.i.i.iϊN6====.i.i.i ,.i.iڒ.i,.iΖ.i.i,.i.iR====.i.i>L _You now have 36 gold pieces (gained 7)..iM3.i^.ib.iy.> #.### #...#  #.#.####  #......#  # #......#  #.##......# # #.....@..:# -524.0)  .i=.#. #.######......# ..# .......#......# #.### #..........#  ##.#.# +......#####  ....####......  #.#.##...###..##.#.##.#####..##.............##.iB.iF-3.1 (15.i<.i; _Found a stone staircase leading down..i'3.i(.i ,.i.,.i2.i3.i7,.i9.i;.i>,.ia?.iTI .> #.### #...# #.#.#### #......# # #......# #.##......# .iYJ}# #........@# . #.######......# .# .......#......# .### #.... .#.# +... ...####......# .#.##...###..# .#.##.#####..#  You pick up a book of the Moon and begin reading....i:Q16.1 (3.0).i%T+7.1 (4.iX.iS[y  You add the spells Passage of Golubria, Silence and Lehudib's Crystal Spear to _your library..i4 3.i 5 .i19 .is? X.i@B ,.iEC .iE .i6H ,.iH .iaJ .iM ,.ilN .iO .i#R ,.iR .iS .iW ,.iW .iGZ .i\ ,.i\ .i^ .ib ,.ieb .if R  There is a stone staircase leading down here..i&i .ii  _.ii .iNk .in ,.iUn .io .i^r ,.ir .is .iw ,.irw .ix .i{ ,.i| .iT~ .iF ,.i .iu 7 _You open the door..i 3.i .i( @  There is an open door here..iď .i  _.iu .iԓ .i ,.i .iޚ ,.i+ .i" _You now have 47 gold pieces (gained 11)..ij ,.i( .i .i ,.i .i+ .i ,.i" .i{ .i ,.i .iG .id ,.i .i .i0 ,.iǸ .iO .i` ,.iJ .i; .i ,.i1 .i 7 _You open the door..i 3.i .i .i ,.i\ .i @  There is an open door here..i .i  _.i .i .i a######......######## ............'.....># ...........######.### ..........# #...# ###.....#######.#.# #...........#.... ###'#######.##.....i*  #...# #.##.... #@#.# # #....... '..# #.######.... #.o.###...# .......#.... #< ###.### #........ ##.#.# +......##.il ? ....####......# o   orc (wandering) #.#.##...###..# .i #.#.##.#####..# #.............##.i 087.1 (30.0).i c.oo.i: C8.1 (31Kinetic Grapnel.i .i` 9 _Found a stone staircase leading up..i9 ***  orc (grapneled)  The kinetic grapnel hits the orc..i .i Fo....i i5----=9.1 (1.0) .i .ix [ _The orc is heavily wounded..i6 F  The kinetic grapnel hits the orc..i; r)**.i8 ,...i ######......########Jrobins the Tinkerer............'.....>#Mountain Dwarf...........######.### Health: 29/29 ========================..........# #...# Magic: 4/6================--------###.....#######.#.# AC: 3Str: 12#...........#.... EV: 10Int: 17###'#######.##.... SH: 0Dex: 8#...# #.##.... XL:  3 Next: 103% Place: Dungeon:3.i <#@#.# # #....... Noise: =--------  Time: 2290.1 (1.0)'...)...#.# #.######.... e) +0 whip#...###...# .......#.... Cast: Kinetic Grapnel#< ###.### #........##.#.# +......##....####......# #.#.##...###..# #.#.##.#####..# #.............##  _You open the door. _There is an open door here. _Found a stone staircase leading up.  The kinetic grapnel hits the orc. _The orc is heavily wounded.The kinetic grapnel hits the orc..i _You kill the orc!You have reached level 4!.i /  --more--.i 36/367-------34 2% Kinetic Grapnel.i_ .ik R _You feel stronger..izDM #......# ######......#######....'.....># .....######.##..........# #...###.....#######.#.# #...........#....##'######..# #.## #.#.# # #...'...)...#.# #.######...###...# .......#....#..#.#..#.i.i5-1 _.iy.i.i`q#......# ######......## ......'.....># ...........######.### ..........# #...# ###.....#######.#.##.....#.###'#######.##.#.@.# #.##.#.#.# # #.'...)...#.# #.######.#...###...# .#.#< ###.### #.##.#.# +......#...#.# .i .i @-2.iG .i7 .io |#......# ######......######## ............'.....># ...........######.### ..........# #...# ###.....#######.#.##.....#.###'#######.##.#..@# #.##.#.#.# # #.'...)...#.# #.######.#...###...# .#.#< ###.### #..ip ##.#.# +......#.# .iz .i| &3.i .iB .i .i# .i .i .ipM######  #############....'.....># .....######.##..........# #...# ###.....#######.#.### #...........###@######..# #.## #.#.# # #...'...)...#.# #.######......#.iB*#.#.i.iB---4.ij.i^Q _There is an open door here..iGM######  #############....'.....># ....#####.##..........# #...# #########.#.### #.@..........iݙj###'########...# #.###.#.# # #..........#....iX.iw-5 _.i~.iA.iM######  #############..'.....># ....#####.##............# #...# #########.#.###.i #...........##'########...# #.##......... ## #.# .i.i^&6.i.i.iH # #......# ######......######## .'.....># .######.### .# #...# ###..@..#######.#.##.#......####'#.##......##...# #.##......#.iI #.#.# # #.#'...)...#.# #.######......##...###...# .#......##< ###.### #.###.#.# +......#.iR .iU &7.i+] .i)_ .ik # #......# ######......######## .'.....># .######.### .# #...# ###...@.#######.#.#### #.#......# ###'#.##......# #.#.#..il '...)...#.# #.######......##...###...# .#......##< ###.### #.###.#.# +......#####.it .i`x Y5====8.i} .i .i-~# #......# ######......######## .'.....># .######.### .# #...# ###....@#######.#.#### #.#......# ###'#.##......# #...#.#'...)....i-.z#...### .i84.ir6&9.i<.i=.iT.iT.iJU.id\B.i],.i]].i`h====.i^c,.id.ie.i0f.if.ih.i5i.ii.i.l,.il.in.i@o.io.irc6===.is.i.u,.ivyX.i {,.i{.i}.iE~4===.i~.id,.iÁ.iw.i.i.i,.i.i.i.ig.i,.i_.i_ _You start resting..i13178.0).ir]7====8.1 (19.i.i% _Magic restored..im3.i%.i.iE.i(X.i|,.i.iR====.iN.i(!,.i!.i",.i+#.i4$,.i$.i%,.i &.i[',.i'.i(,.i(.i*,.ib+.i=.B.i0,.i1.i23,.i3.i5,.iq6.ig7,.i7.i 9,.i9.i;,.i<.iu>,.i"?.i&A,.i,B.iD,.ixE.iH,.i3I.i_L,.iM.iP,.ieP.iR,.iS.iU.iU.i]V.iY.iUY.iY.i-\,.i\.i^,.i_.ib,.i3c.ie,.ie.ig,.ih.ik,.ik.in,.io.iq,.ir.ivB.iw.imw.iw.iy,.ivz.i[|.i|.iq}.i,.is.i&,.iƃ.i.i.ij.i B.i.,.i.i,.i.i,.i|.i',.i˔.i,.i˗.i[,.i.i5,.i7.iP,.i.i#,.i.i,.iĨ.ib,.i.iB,.i.i,.i.i,.ix.iU,.iɶ.iB.ir,.i/.i,.i).i.i.i.iL.i.i.i7,.i.i.i,.i}.i,.i.i,.i1.i,.iP.i,.iq.i,.iZ.i,.i.is,.i1.i5,.i.iy,.i/.i,.i~.i,.i.iT,.i.i-,.i.i?,.i.i,.i.i1,.i.i.i.i5.i,.ih.i,.iN.i.if .i .i ,.i .i.i.i.iI,.i.ic,.in.i-,.i.i!B.i?".i~".i#.i$,.il%.iq',.i(.i*B.i4g 417.1 (9 _You start waiting..i7-8.1 (100.0).iZ<.i># _Done waiting..i{3.i.ic.i! ,.i ,.i ,.i, .i .i ,.i .i @  There is an open door here..i 5 _.i: .ii .iN ,.iS .i  .i<$ %............'.....>#............######.###............# #...# ###.....#######.#.# #...........#.... ###'#######.##.....i$  #.# #...# #.##.... #...<##.#.# # #.......'...)..@#.# #.######....23.1 (5.0)#...###...# .......#.....i'% #< ###.### #........ ##.#.# +.## ....####......# #.#.##...###..#  #.#.##.#####..#  #.....##.iQ%  ......... #.###.#.####.... .i+ .i- +4.1 (6.i1 .ic4 ; _Found an escape hatch in the ceiling..it3.io.i.iB.i.in ..'.....># .....######. ......# #.. ###.....######### #...........## B. ###'#######.##.i] #.##. #...# #.##..#...<##.#.# # #..'...)@..#.# #.#######...###...# .......# #<. ###.### #Kinetic Grapnel... ##.#.# +......... ....####......## #.#.##...###.. B   giant cockroach (asleep).i #.#.##.#####.. #.... .i`.. #.###.#.####...iq +5.1 (1.i0i.BB.i+6.1 (2.ix.iIb _A giant cockroach comes into view..i0 * (grapneled)The kinetic grapnel hits the giant cockroach..i|.i;L.B.i d6----=7.1 (1.ic%.i'g _The giant cockroach is heavily wounded..iR  The kinetic grapnel hits the giant cockroach..iie<.iP.iVu 5-------48.iAWKinetic Grapnel _You kill the giant cockroach!.io].i_i _Your Fighting skill increases to level 2!.i.i.i.iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.ih.ie.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i` 3.i .i .i $ _.i ,.i .iͯ .iԲ ,.i .i׶ .i 9---.i .i .i ,.iŽ .is .igV .i_ K..-33.1 (5K   kobold (wandering).ia 8-.i!i .iJl ] _A kobold is nearby!.iN  .'.....> .######. ...# # ###.....#. #### #....# # ..####'#.## #.##.##...# #.##.K#...<##.#.# # #.'...@...#.# #.######.#.#...###...# .# #<.. ###.### # ..... ##.#.# +.... ....########. #.#.##...####' #.#.##.#####.. # . #.###.#.####.i .i| 7  The kobold shouts!.i &r..Kr   quokkaK   kobold.i L===4.1 (1Kinetic Grapnel.i& .id, _A quokka comes into view.Things that are here: _a +0 flail; an orc corpse.iБ .'..... .###### .# # ###.....## #### #.# #. ..####'#.##. #.##.##...# #.##.r..#...<##.#.# # #$...K..@)...#.# #.######.#.#...###...# .# #<... ###.### # .....#. ##.#.# + .......#.. ....#### ######.# ###.#.##...### #'# #.#.##.##### ... # .[.iH39;49m #.###.#.####.i&.i .i~.iG..r'Kr.i0---5.i:.i* _Found 6 gold pieces..i0 .' . .#  ###..... ###### #.. #. ..####'#... #.##.##...# #..#...<##.#.# # #.$..r'K@.)...#.# #..#.#...###...# . #<....###.### # .....#.###.#.# + .......#.......#### ######.# ###.#.##....i9 #'# #.#.##. ... # . #.###.#..i.iP.r.i6====--6.i.i= _The kobold hits you but does no damage..iI} .##### .# ###. #######....# ###### #............... #....####'#######.....#.##.##...# #....#...<##.#.# # #.$...rK..)...#.# #.#### ...#.#@..###...# ...... #<....###.### #.i 5.....#.###.#.# +.......#.......#### ######.# ###.#.##...# #'# #.#.##.# ... #...................!. #.###.#.## ...K #........i$  Found a silvery potion. The kobold hits you but does no damage..ia%&7.i,.i/T _The quokka closely misses you..i # ###. ###.....#####....# ###### .......... #....####'#######......#.##.##...# ......#...<##.#.# #..$...rK..)...#.# #.#### ...#.#...###...# ...... .iL q#@....###.### ##.....#.# +#.......#.......###########.# ###.#.##...# #'# ###... #...................!. #.###.#.## ...K... ..# #...... ...####..##..ii .iӫ .i] n'.rK.i޶ &8.i .ig _The kobold attacks as it pursues you! The kobold completely misses you. _There is a stone staircase leading up here..i@  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iA 8*.ii_ ~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the quokka..id K   kobold.i+ #.  You kill the quokka!.i+ l4-------6=9.iQ .i S _The kobold barely misses you..i .iv \  The kinetic grapnel hits the kobold but does no damage..iw x3-----------40.ii~ .i = _The kobold hits you but does no damage..i   (grapneled)The kinetic grapnel hits the kobold..ip  The kobold is moderately wounded..i^t2--------1.i.i= _The kobold hits you but does no damage..i.{\  The kinetic grapnel hits the kobold but does no damage..ip  The kobold is moderately wounded..i}4--1-------2.i .i; _The kobold hits you with a +0 dagger. .iWZ  The grapnel guides your strike. You whack the kobold! .ie$ .i5=-73.2 (1.1Kinetic Grapnel .i .i$J _You kill the kobold! .iWU .##### # ....... ###. ###.....######....# ###### #............... #....####'#######.#......#.##.##...# #.#......#...<##.#.# # #....$...'...)...#.# #.#####...#.#.@.###...# ..... #<....###.### #. #.....#.###.#.# +. .i#.......#.......####...#######.# ###.#.##...#'# #.#.##.#### ... #....................!. #.###.#.#...K... ..# #.......### .i .i4-40 .i .ii  You now have 56 gold pieces (gained 9).  Things that are here: .iE-5.2 (2 .i  .iFg _a +0 dagger; a +0 leather armour; a kobold corpse!.i \# .# ###. ####### ....# ###### #.......... ..... #....####'####### ......#.##.##...# #. ......#...<##.#.# # #. ..$...'...)...#.# #.#### ...#.#.).###...# ...... #@....###.### ##.....#.###.#.# +#.......#.......#### #######.# ###.#.##...# !.i #'# #.#.##.# ... #...................!. #.###.#.## ...K... ..# #....... ...... #####..##.!.iA!.i6==2===6.2 (1!.iF !.i!w _There is a stone staircase leading up, spattered with blood here.!.i~ 3!.i} !.iم ,!.iP B!.i !.i ,!.iQ !.iI 9=!.i *===!.i~ !.i ,!.i !.i ,!.iQ !.i ,!.iB !.i ,!.i !.i{ ,!.i0 !.i l3====!.i1 !.i< ,!.i !.i ,!.i !.ib !.i !.i[ !.i R====!.i1 !.i ,!.i} !.i ,!.ib !.i] ,!.i !.i ,!.i !.i ,!.i !.i e4===!.i !.i! ,!.i !.iL ,!.i* !.i ,!.i` !.i Q===!.i !.i\ ,!.i !.i ,!.i !.in ,!.i !.iv ,!.i3 !.i! ,!.i !.i !.i P5====!.i& !.i ,!.i !.iu ,!.i$ B!.i & !.iv) R====!.i+ !.iD. ,!.i/ !.il2 ,!.i 4 !.iY; B!.i; ,!.in> !.iA ,!.i>D !.iH c6===!.iK !.iM ,!.i_O !.iUR ,!.iT !.i;W ,!.iX !.i]\ Q===!.i,] !.i_ ,!.ioa !.iHh ,!.ii !.il ,!.im !.iZp ,!.iu B!.iav !.iA # _You start resting.!.i 095.2 (49.0)!.i2 ]7====6.2 (50!.iӔ !.i % _Magic restored.!.i 3!.i !.i ,!.i X!.i ,!.i !.i R====!.i9!.iO,!.i!.i ,!.i !.i,!.i-!.i,!.i!.iV,!.i5!.i{,!.i!.i+#,!.i$!.i*,!.iC,!.iF/!.i/!.i>1!.iJ4,!.i5!.ig9,!.i:!.i=,!.id>!.i"@,!.i@!.iB,!.i"C!.iD,!.i[E!.iUG,!.i"H!.iqJ,!.iJ!.iL,!.iM!.iP,!.iFR!.iNU,!.iV!.i9Z,!.i[!.iL`,!.i&b!.ie,!.iCh!.iUj,!.ik!.il,!.im!.iLo,!.ip!.ir,!.ir!.iIu,!.i v!.i-{,!.i|!.is,!.i;!.i,!.i!.i,!.iՈ!.i,!.i!.iY,!.i!.it,!.iZ!.i!.i,!.iћ!.iƦJ   endoplasm (wandering)J!.i  #   ###.  ....# ######  ..... #....# ......#.##.##...#  ......#...<##.#.# #  ..$...'...)...#.#  ...#.#.).###...#  #@....# 536.2 (4 #.....#.#  #.......# #######.#  #'#  ... !.i !.   J.#   _You start waiting.".iX #   ###.  ....# ######  ..... #....# ......#.##.##...#  ......#...<##.#.# #  ..$...'...)...#.#  ...#.#.).###...#  #@....#  #.....#.#  #.......# #######.# ".is8 #'#  ...  !.   J.#   ".i ".i\".ia _An endoplasm is nearby!".i$ #   ###.  ....# ######  ..... #....# ......#.##.##...#  ......#...<##.#.# #  ..$...'...)...#.#  ...#.#.).###...#  ".i& #@....#  #.....#.#  #.......# #######.#  #'#  ...  !.   J.#   ".i=u #   ###.  ....# ######  ..... #....# ......#.##.##...#  ......#...<##.#.# #  ..$...'...)...#.#  ...#.#.).###...#  ".iּ#@....#  #.....#.#  #.......# #######.#  #'#  ...  !.   J.#   ".i".i".i".ia _An endoplasm is nearby!".i. #   ###.  ....# ######  ..... #....# ......#.##.##...#  ......#...<##.#.# #  ".isF..$...'...)...#.#  ...#.#.).###...#  #@....#  #.....#.#  #.......# #######.#  #'#  ...  !.   J.#   ".iz #   ###.  ....# ######  ..... #....# ......#.##.##...#  ......#...<##.#.# #  ..$...'...)...#.#  ...#.#.).###...#  #@....#  #.....#.#  #.......#".i{ #######.#  #'#  ...  !.   J.#   ".i".i".i".ipa _An endoplasm is nearby!".i ".i! G.J".ij$ 87.2 (1.0) _".iA, ".i. #.ilJJ.8#.i}t _The endoplasm quivers.#.i+#.i7,J.#.i:&9#.i*A#.iC#.ia#.iwi,J.#.iZk>40Kinetic Grapnel#.ir#.it#.i0#.iS-J'#.i&1#.i#.i`#.i) ** (grapneled)The kinetic grapnel hits the endoplasm.#.i #.iX 4.J.#.i _6----=2#.iy #.i> b _The endoplasm is severely wounded.#.iq L  The kinetic grapnel hits the endoplasm.#.i m*.#.ie- ...#.iv7 5-------93Kinetic Grapnel#.i-: #.iw< M _You kill the endoplasm!#.i#.i#.i#.is _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$.iR$.igT$.i\$.i._ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$.i$|M ### # ............# ###. #######....# ###### #.............. #....####'######......#.##.##...# ......#...<##.#.# # #...$...'...)...#.# #.####...#.#@).###...# .... #<...## # #.....#.###.#.# +#.......#.......####..###...#$.iK$.iO5-4 _$.i$.i$.iDu M'... ### # ............# ###. #######.# ###### #.......... #....####'######.#.##.##...# ....#...<## #...$...'@..)...#.# #.####....#.#.).###...# ..... # #<...## ##.....#.###.#.# +...## .!.$.iN $.i7 @-5$.i $.iJ $.i/ .'..## .# ###. ###.....#....# ###### #...... #....####'#.#......#.##.##...# #.#$.i0 w......#...<##.#.# # #...$...'.@.)...#.# #.#....#.#.).###...# .. # #<....###.### #.#.....#.###.#.# +.#.......#.......####.#######.# ###.#.##...##'# #.#.##.#... #..!. #.###.#.#$.i8 $.i; &6$.iB $.iD %.i`y.'..## .# ####. ###.....#....# ###### #.#..... #....####'#.#......#.##.##...# #.#%.ia[......#...<##.#.# # #...$...'..@)...#.# #.#....#.#.).###...# .#. # #<....###.### #.#.....#.###.#.# +.#.......#.......####.#######.# ###.#.##...##'# #.#.##.#... #..!. #.###.#.#%.il%.i$nB---7%.iu%.i}}.'.....>.######.# .# #.###. ###.....#.....# ###### #.#...... #....####'#.##.......#.##.##...# #.##.%.iX......#...<##.#.# # #...$...'...@...#.# #.######.....#.#.).###...# .#.. # #<....###.### #.#.....#.###.#.# +.#.......#.......####.#######.# ###.#.##...###.#'# #.#.##.#####.... #..!. #.###.#.####.%.i<8%.i%.i  Things that are here: _a +0 flail; an orc skeleton%.i %.i &9%.iK : _u - a +0 flail&.i .####### .# ####. ######### ....# ###### #...........# ..... #....####'#######.## ......#.##.##...# #.## ......#...<##.#.# # #..&.i ..$...'...÷...#.# #.###### ....#.#.)@###...# .......# . # #<....###.### #... #.....#.###.#.# +#.......#.......#### #######.# ###.#.##...### #'# #.#.##.##### ... #....................!. #.###.#.#### ...K... ..# #.......####&.i&.i'50&.i&.i&.i # .# ###. ####### ....# ###### #........... ..... #....####'####### ......#.##.##...# #. ......#...<##.#.# # #.. ..$...'...÷...#.# #.##### ....#.#.).###...# ....... . # #<@...###.### #... #.....#.###.#.# +#.......#.......#### #######.# ###.#.##...## #'# #.#.##.# [4&.iۖ 0m... #....................!. #.###.#.### ...K... ...# #....... ...... #####..##..&.i &.i V6===1&.i &.i '.i  # .# ###. ###..... ....# ###### # ..... #....####'#. ......#.##.##...# #. ......#...<##.#.# # # ..$...'...÷...#.# #. ....#.#.).###...#  . # #@....###.### # #.....#.###.#.# + #.#.#### #.# ###.#.##... #'# #.#.##. .['.i40m.. # ..!. #.###.#. ...K... ...# #. ...... #####..##'.iJ'.i&2'.iq#'.i&w _There is a stone staircase leading up, spattered with blood here.'.i 3'.ik '.i. ,'.iw '.iH ,'.i '.i. Q==='.iӓ '.i ,'.i '.i ,'.iQ '.i ,'.ie '.i ,'.id '.i ,'.i '.i _ _You start resting.'.i ,60.2 (8'.i` \7====1.2 (9'.iN '.ii % _Magic restored.'.iB 3'.it '.i ,'.ia ,'.iC '.iG '.iϟ ,'.iZ '.i& '.iN <===='.i '.i ,'.i3 '.ij ,'.i '.il ,'.i· '.iO ,'.i߻ '.ii ,'.i. '.i ,'.i '.i ,'.i' '.i ,'.i '.i ,'.i '.ir '.i '.i '.i' '.if '.i '.i '.i^ '.i '.i/ '.iy '.i '.i ,'.i '.i '.i '.i '.i '.i '.ik '.i '.iE '.ij '.i% '.ie '.i '.i ,'.i< '.i ,'.i '.i ,'.i; '.i. '.ig '.i  '.i '.i '.ir '.i  ,'.i '.i ,'.i '.iV ,'.i) '.i, '.id '.i '.is ,'.i '.iQ! ,'.i?" '.i'$ '.io$ '.i' '.i, ,'.iH. '.i0 ,'.i1 '.i3 '.i 4 '.iK5 '.i8 ,'.iJ: '.il= '.i= '.i8? '.i-B ,'.iC '.i^F ,'.iG '.iJ '.i K '.iTL '.iO ,'.iQ '.iT ,'.iU '.iW ,'.iY '.ir\ '.i\ '.i^ '.iSa ,'.ib '.ie ,'.ifg '.ii ,'.i(k '.i5n ,'.io '.i} ,'.i? '.i '.i; '.iބ '.i ,'.i '.iF ,'.i '.i '.i '.i- '.i ,'.id '.i ,'.i '.i B'.in ,'.i '.i˫ ,'.i '.i ,'.i '.i ,'.iθ '.i/ ,'.i '.i| ,'.i '.i ,'.i '.i '.iz '.i '.i ,'.iZ '.i ,'.i '.iP ,'.i '.i '.i? '.i[ '.i ,'.i '.i ,'.i$ '.i ,'.ij '.iJ ,'.i '.i\ ,'.i '.iV ,'.i '.i ,'.i '.i. ,'.iD '.i ,'.iZ '.i. ,'.iQ '.ij ,'.iU'.i,'.i'.i,'.i '.i ,'.i '.iB,'.it'.i,'.i#'.i,'.i^'.i,'.i'.i,'.i'.i,'.i '.i!,'.i"'.i','.i''.i),'.i*'.i,,'.i.'.i0,'.i1'.ib4,'.i5'.iG8,'.i9'.i<,'.i='.i@,'.iB'.iM <660.2 (99.0) _You start waiting.'.iO-1.2 (100.0)'.iS'.iU# _Done waiting.'.ikx3'.iz'.i}'.i'.i#'.i߄,'.i,'.i5'.iZ@  There is an open door here.'.i?'.i _'.i'.iД'.i,'.i_'.i7'.i`4 .... # ##### ............###. #...# ..B...###.#.# ###.....#........#.###### #...............#....####'####..........#.##.##...# ..........#...<##.#.# # ......$@..'...÷...#.# ##.......#.#.).###...# #.......#.#<....###.### ..###+#.#.....#.###.#.#'.iJ. #.......#.......#######.# ###.#.## B   giant cockroach (asleep) #'#  ... #..... ..........!. #.###.'.i15.2 (4.0)'.ii.BB[10;38H'.i+6.2 (5'.i'.ib _A giant cockroach comes into view.(.ih> # #####  (.i(###. #...#  ....###.#.#  .B......#.######  ..........# ..........#.##.  ..........#...< #  ......$@..'...÷  #.......#.#.).#  #.......#.#<...  ..###+#.#  . #.. ###  #'#  ...  !. (.i= # #####  ###. #...#  ....###.#.#  .B......#.######  ..........# ..........#.##.  ..........#...< #  ......$@..'...÷  #.......#.#.).#  #.......#.#<...  ..###+#.# . #.. ###  #'#  ...  !. (.i(.iX(.iz(.iSf _A giant cockroach is nearby!(.ik  # #####  ###. #...#  ....###.#.#  .B......#.######  ..........# ..........#.##.  ..........#...< #  ......$@..'...÷  #.......#.#.).#  #.......#.#<...  ..###+#.#  . #.. ###  #'#  ...  !. (.ir # #####  ###. #...#  ....###.#.#  .B......#.######  ..........# ..........#.##.  ..........#...< #  (.i@......$@..'...÷  #.......#.#.).#  #.......#.#<...  ..###+#.# . #.. ###  #'#  ...  !. (.iA(.i (.i(.if _A giant cockroach is nearby!(.i$ ^ ###### # ##### ####. #...# ...........#....###.#.# ####.B#.###### #......#....####'###.#.##.##...# .@...#...<##.#.# #.$...'...÷...#.# ##.#.#.).###...# . #.......#.#<....###.###..###+#.#.....#.###.#... #.......#........#######.# ###.#. #'# #.#.# (.i Q... #...(.iS (.i F.B(.iI L7.2 (1Kinetic Grapnel _(.iS (.i (.i :***(.iI (.iR M.B..(.i%T _6----=8(.i[ (.i] V _The kinetic grapnel hits the giant cockroach but does no damage.(.i  # ###### #  #. #####  ####. #...# ..... #....###.#.# #####........#.###### #....B......#....####'##.#.##.##...# .....#...<##.#.# ..$...'...÷...#.# ###.#.#.).###...# #.......#.#<....###.# ...###+#.#.....#.###.#.... #.......#.......... #######.# ###.#.(.i7 g #'# #.#(.i" (.i? A.B(.i .-9(.i# (.i9 (.i 0****(.i ...BThe kinetic grapnel misses the giant cockroach.The giant cockroach bites you but does no damage.(.iG m5-------=70(.i (.i ] _The giant cockroach closely misses you.).i&  (grapneled)The kinetic grapnel hits the giant cockroach.).iw  The giant cockroach is severely wounded.).if4-------1).i).iG _The giant cockroach closely misses you.).i).i #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......B@....#  ............#...<  ........$...'...÷  ###.......#.#.)  #.......#.#<. ...###+#.# .... #.. ... #######.#  #'# ).iyh #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......B@....#  ............#...<  ........$...'...÷  ###.......#.#.) #.......#.#<. ...###+#.# .... #.. ... #######.#  #'# ).iOp).iq).i}w).i zf _A giant cockroach is nearby!).i,, #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......B@....#  ............#...<  ).i^........$...'...÷  ###.......#.#.)  #.......#.#<. ...###+#.# .... #.. ... #######.#  #'# ).ip$b #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......B@....#  ............#...<  ).i%........$...'...÷  ###.......#.#.) #.......#.#<. ...###+#.# .... #.. ... #######.#  #'# ).i,).iO-).i 4).i6f _A giant cockroach is nearby!).iQc  The grapnel guides your strike. You whack the giant cockroach!).iZg†).ia----112.3 (1.1Kinetic Grapnel).if).iriS _You kill the giant cockroach!).i{).i).i).i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)).iK 4).i ).i| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)).iG ).it ).iR H _No target in view!).i+ 3).i2 ).i# ).i$ $ _).i) B).i* ).iZ. ).i. ).i/ ).i}3 ,).i4 ).i8 f5====).i9 ).iA X).iZB ).i`C ).iF ,).irH ).iK R====).iM ).iP ,).iQ ).iU ,).iV ).i.Z ,).i[ ).i_ ,).ia ).id ,).i}f ).ii ).ij M6===).il ).io ,).iq ).it ,).iv ).i@z ,).i| ).iu~ ).i ;===).in ).i ,).iJ ).i ,).iÊ ).i ,).i, ).iN H7==== _Magic restored.).i_ ).il -97.3 (25.0)o   orc (wandering)o).ip 8-).iw ).iA{ [ _An orc is nearby!).i  #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......†@....#  ............#...<  ........$...'...÷  ###.......#.#.)  #.......#.#<. ...###+#.# .... #.. ..o #######.#  #'# ).i=* #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......†@....#  ............#...<  ........$...'...÷  ###.......#.#.) #.......#.#<. ).ib+W...###+#.# .... #.. ..o #######.#  #'# ).i4).i37*.i*.i;[ _An orc is nearby!*.iF# #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......†@....#  ............#...<  ........$...'...÷  ###.......#.#.)  #.......#.#<. ...###+#.# .... #.. ..o #######.#  #'# *.iH #  #. #####  ####. #...#  #....###.#.#  ##........#.######  ............# ......†@....#  ............#...<  ........$...'...÷  ###.......#.#.) #.......#.#<. ...###+#.# .... #.. ..o #######.#  #'# *.i*.i8*.it*.i[ _An orc is nearby!*.i  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+.i 8 P  Okay, then.+.i> +.iB +.i3E . _+.i  _Unknown command.,.i u######.#.......#. ##### .####. #...# .#....###.#.# #####........#.###### #.....#....####'###......†.....#.##.##...# ..@...#...<##.#.# #.,.iv$...'...÷...#.# ####.#.#.).###...# . #.#.#<....###.###...###+#.#.....#.###.#..... #.......#.......# ..o #######.# ###.#.#  #'# #.#.# ... #.... ,.ix,.iSoo   orc (wandering).,.i88.3 (1.0) _,.i|,.i ,.i~######.# .#. ##### .####. #...# .#....###.#.# ###.....###.#.###### #..#....####'#......†.....#.##.##...# ,.i.#...<##.#.# # .$...'...÷...#.# #.###.#.#.).###...# .#.#.#<......###+#.#.....#..o. #.......#.#... #######.# ###.#.##'# #.#.#... #.,.i,.i$,.i Ao.,.i4 &9,.i,.i,.i#............'#. ##### .#####. #...# .##....###.#.# ###.....####........#.###### #...........#....####'#####......†.....#.##.##...# ......#...<##.#.# #.$.@.'...÷...#.# #.####.#.#.).###...# .. #.#.#<....###.### .o.###+#.#.....#.###.#.#.... #.......#.......###... #######.#,.i˫ ###.#.##.  #'# #.#.##. ... #...... ..........!. #.###.# ,.i,.i(700,.i,.i,.i>J# .,.i?'.#. ##### .#####. #...# .# #....###.#.# ###.....###.#.###### #..#....####'#......†.....#.##.##...# .,.i@#...<##.#.# # .$..@'...÷...#.# #.####.#.#.).###...# .#.......#.#<....###.### #,.i@.o.###+#.#.....#.###.#.# +.... #.......#.......#... #######.# ###.#.##.#'# #.#.##.#... #..!. #.###.#.,.i[J,.iLE====1,.iX,.i # .'.#. ##### .#####. #...# .# #....###.#.# ###.....###.,.i~ #.###### #..#....####'#......†.....#.##.##...# #.#...<##.#.# # #.$...@...÷...#.# #.####.#.#.).###...# .#.......#.#<....###.### #..o.###+#.#.....#.###.#.# +.,.i߀ b.... #.......#.......####.... #######.# ###.#.##.#'# #.#.##.#... #..!. #.###.#.#,.iO ,.in &2,.ic ,.iN Q _There is an open door here.-.i -.i  Spells (Memorise)TypeFailure Level -.i V a - Forge Blazeheart Golem Fire/Forgecraft 52% 4  b - Forge Lightning Spire Air/Forgecraft 52% 4  c - Passage of Golubria Translocation 88% 4  d - SilenceHexes/Air99% 5  e - Lehudib's Crystal Spear Conjuration/Earth 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help-.i <[Esc] exit..i\..i)..i#............'.. Jrobins the Tinkerer#. ##### ............### Mountain Dwarf####. #...# ............#Health: 36/36 ========================#....###.#.# ###.....#### Magic: 7/7========================##........#.###### #......... AC: 3Str: 13............#....####'####### EV: 10Int: 17......†.....#.##.##...# # SH: 0Dex: 8............#...<##.#.# # # XL:  4 Next: 11% ..i Place: Dungeon:3........$...@...÷...#.# #.### Noise: ---------  Time: 2702.3 (0.0)###.......#.#.).###...# ..... e) +0 whip#.......#.#<....###.### #. Cast: Kinetic Grapnel.o.###+#.#.....#.###.#.# +..... #.......#.......####.... #######.# ###.#.##... #'# #.#.##.## ... #........ ..........!. #.###.#.#  _An orc is nearby!Casting: Kinetic Grapne..i&l (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _There is an open door here...i{P  Okay, then...i..i..i. _/.i% /.i /.i! /.i& /.i& ,/.im ,/.i /.i ,/.iS /.i#,/.i_/.i/.i1/.i/.i( ,/.i /.i,/.i/.i,/.i/.i,/.i'/.i,/.iH/.i,/.i!/.i$B/.i&/.i&/.i2(/.i+,/.i>,/.i/,/.i0/.i2,/.i3/.i6,/.i7/.i:,/.i</.i_>,/.i@/.i{FB/.iVG,/.iH/.icK,/.iL/.iO,/.i1P/.iR,/.iS/.iV,/.iW/.iZ,/.i[/.i],/.i2_/.ixa,/.ic/.i.e,/.iof/.iCi,/.ij/.iJm,/.i\n/.iq,/.iCr/.it,/.iu/.iYx,/.iy/.i|,/.i/}/.i,/.i6/.i,/.iDŽ/.i/.i/.i/.iV,/.i,/.i/.iN,/.iA/.is,/.i/.i,/.i/.iP/.iB/.i ,/.i/.i,/.i/.im,/.i/.i,/.i/.i,/.i/.i,/.i,/.i,/.iY/.iB/.i,/.i/.i,/.i/.i,/.i /.ih ,/.i /.iA,/.iP/.i;,/.i/.i ,/.i/.iY,/.i/.i,/.i/.i,/.i /.i",/.iE$/.i',/.i>(/.i&+,/.i3,/.i.,/.i0/.i3,/.i"7B/.i8/.iu;,/.i</.i-@,/.iiA0.i,0.i0.i\,0.i0.i2 ,0.i< 0.iB0.i,0.i0.i[,0.i0.iv,0.iv0.i(#,0.iI$0.io',0.i(0.ib<,0.i=0.iA,0.iB0.iwF,0.iG0.iJ,0.i9L0.i6O,0.i4P0.iR0.i1.iA,1.iNC1.iE,1.ioG1.i1Y1.iZ,1.i[1.im^1.i^1.i_1.i b1.id,1.iDf1.iqo   orc (wandering)o1.i{  #  #. #####  ####. #...#   #....###.#.#  ##........#.######  ............#....#  ......†.....#.##.##...#  ............#...<##.#.# #  ........$...@...÷...#.# 13.3 (11.0)  ###.......#.#.).###...#  #.......#.#<....#  .o.###+#.#.....#.#1.iU|  .... #.......#...  ... #######.# ## #'#  .o.  !. _You start waiting.1.iUo #  #. #####  ####. #...#   #....###.#.#  ##........#.###### 1.i ............#....#  ......†.....#.##.##...#  ............#...<##.#.# #  ........$...@...÷...#.#  ###.......#.#.).###...#  #.......#.#<....#  .o.###+#.#.....#.#  .... #.......#... 1.i ... #######.# ## #'#  .o.  !. 1.if1.i'"1.i0%[ _An orc is nearby!2.i  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2.i  # ............'.. Jrobins the Tinkerer 2.i#. ##### ............### Mountain Dwarf ####. #...# ............#  Health: 36/36 ======================== #....###.#.# ###.....#### Magic: 4/7=============-----------  ##........#.###### #......... AC: 3Str: 13  ............#....####'####### EV: 10Int: 17  ......†.....#.##.##...# # SH: 0Dex: 8  ............#...<##.#.# # # XL:  4 Next: 11% Place: Dungeon:3 2.i ........$...@...÷...#.# #.### Noise: ---------  Time: 2813.3 (0.0)  ###.......#.#.).###...# ..... e) +0 whip #.......#.#<....###.### #. Cast: Kinetic Grapnel .o.###+#.#.....#.###.#.# +.  .... #.......#.......####.  ... #######.# ###.#.##... o   orc (wandering) #'# #.#.##.## .o. #........ 2.iK..........!. #.###.#.# _An orc is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)2.iq # ............'.. Jrobins the Tinkerer #. ##### ............### Mountain Dwarf ####. #...# ............#  Health: 36/36 ======================== #....###.#.# ###.....#### Magic: 4/7=============-----------  ##........#.###### #......... AC: 3Str: 13  ............#....####'####### EV: 10Int: 17 2.ics ......†.....#.##.##...# # SH: 0Dex: 8  ............#...<##.#.# # # XL:  4 Next: 11% Place: Dungeon:3  ........$...@...÷...#.# #.### Noise: ---------  Time: 2813.3 (0.0)  ###.......#.#.).###...# ..... e) +0 whip #.......#.#<....###.### #. Cast: Kinetic Grapnel .o.###+#.#.....#.###.#.# +.  .... #.......#.......####.  ... #######.# ###.#.##... o   orc (wandering) #'[2.iIt33m# #.#.##.## .o. #........ ..........!. #.###.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.)2.i}~ #  #. #####  ####. #...#           #          ....  ...  2.i~o #o#  ...  !. 2.ic==4.3 (1Winding 2.i2.iL^  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts!2.if 2.i Ao'2.i+ X--5. 2.i 2.i @ _You continue winding your clockwork bee...3.i 3.i @o.3.iz--6Kinetic Grapnel.. 3.i5"3.i%@ _You continue winding your clockwork bee...3.i,3.i%yo.(ally target)y   clockwork bee (minion)3.i#073.i#3.iZ _With a metallic buzz, your clockwork bee launches itself at the orc.3.i:3.i=,3.iF.yo.o 2 orcs (1 ally target)o3.iI&83.i'Q3.iR3.i^ G  Your clockwork bee stings the orc!3.i{ 3.iM <   orco.3.i, g39Kinetic Grapnel3.i($ 3.i( C _The orc dies!3.ip ,3.iu .yo(ally target)'3.iJy '203.is 3.i G _Your clockwork bee locks its sights upon the orc.3.i?3.i?3.iJi<yo.3.i%M=1Kinetic Grapnel3.in[3.i^X _Your clockwork bee misses the orc.4.iʆ  The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc!4.i$y   clockwork bee (minion)4.i_g62Kinetic Grapnel4.iڴY _The orc dies!4.i$**   dormant clockwork bee (minion)4.iSY5====34.iE4.i,L _Your clockwork bee winds down and falls to the ground.4.i' G# .'.#. ##### .#####. #...# .# #....###.#.# ###.....###..#.###### #....#....####'#.......†.....#.##.##...# #..#...<##.#.# # #..$...'@..÷...#.# #.####.4.i' r#.#.).###...# .#.......#.#<....###.### #..o.###+#.#...*.#.###.#.# +..... #.....$.#.......####.... #######.# ###.#.##...##'# #.#.##.#... #..!. #.###.#.#4.i: 4.i &44.i 4.i 5.iM. #############. #... ....###.#.# ###.....#######........#.###### ..........#....####'#######†.....#.##.##...# ......#...<##.#.# #$...'...÷...####5.iM###.......#.#@).###...# ...... #.......#.#<....###.### #.o.###+#.#...*.#.# +.... #.....$.#.......#### #######.# ###.#.##...# #'# ###... #...................!. #.###.#.## ...K... ...# #......5.iyW5.iZ&55.ib5.i|d5.i5####. #... ....###.#.# ###.....#######........#.###### .................#....####'#######†.....#.##.##...# ......#...<##.#.# #..$...'...÷...#.# #.#######.......#.#.).###...# ...... ....###.### #.o.###+#.#...*.#.# +.... #.....$.#.......#### #######.# ###.#.##...#5.i7 #'# ###... #...................!. #.###.#.## ...K... ...# #...... ...... #####..##.5.iC5.iF&65.iO5.i]  You now have 75 gold pieces (gained 19).  There is a stone staircase leading up, spattered with blood here.5.i`J====7.3 (25.isi5.il- _You see here a +0 club.5.i35.i5.i@!,5.i%5.iU',5.i*5.i,,5.i.5.i1,5.i35.i6,5.iE85.iFW _You start resting.5.iIc6===5.i O5.iQ,5.i%S5.iU,5.iW5.iZ,5.i[5.i7_Q===5.iAa5.i0d,5.ie5.i8j,5.ik5.in,5.ip5.it,5.iv5.i y,5.iz5.i . _Your dormant clockwork bee falls apart.5.i042.3 (15.0)5.ii]7====3.3 (165.i5.i8% _Magic restored.6.i[36.i}^6.iab,6.ihB6.iqi6.i?l,6.in6.iq6.itq5====6.i]s6.iYv,6.iz6.io,6.i6.iӃ,6.i6.it,6.i;6.in6.i6.i,6.iS6.i6.iy6.i6.i2,6.i6.iޡ6.iX6.i6.ix,6.iϨ6.i,6.iP6.iC,6.i6.i,6.i6.i,6.i6.i,6.i6.i(,6.iu6.i,6.i6.i,6.i6.i,6.i6.i,6.iQ6.i,6.i6.i*,6.i6.iU,6.i6.i,6.i6.i,6.i6.i~,6.i6.i,6.i6.i,6.ia6.i,6.i6.i,6.i6.i,6.iB6.i6.i,6.i6.iX,6.i'6.i,6.i6.i ",6.iR$6.i*,6.i.6.i/,6.i16.i 5,6.i66.i9,6.i;6.i=,6.i0?6.iA,6.iC6.iF,6.i|H6.inJ,6.iL6.inN,6.iP6.i[S,6.iT6.i W,6.iX6.i![,6.i/^6.i`,6.i"d6.i>g,6.ii6.ik,6.im6.iq,6.ir6.iu,6.iw6.iwz,6.i||6.i,6.i6.i,6.iG6.i ,6.i>6.iƑ,6.i6.iW,6.i\6.iޖ,6.i6.i4,6.i6.i ,6.i|6.i}B6.i,6.i56.i,6.i6.i,6.ik6.i6.i6.i,6.i6.in,6.i6.i,6.i?6.i_,6.i86.i,6.ig6.i,6.i6.i,6.i6.im,6.i'6.i3,6.i6.iK,6.i6.i,6.i6.i,6.i6.i,6.i6.i,6.i6.i,6.i6.ir ,6.i 6.iX,6.i6.i,6.i6.iC,6.iM6.i*",6.iD$6.i',6.i)6.i3-,6.i.6.i;h 942.3 (99 _You start waiting.6.i>-3.3 (100.0)6.iE6.iH# _Done waiting.6.i"{36.i.}6.i6.i+6.ia,6.i 6.ip6.iӋ,6.iݍ6.iv,6.iQ6.i|,6.i 6.iښ,6.i6.ib,6.i6.iť,6.i6.i,6.i6.i߯6.i6.i'6.iV,6.iA6.iE,6.i6.i+,6.i6.i,6.i6.i,6.iW6.i',6.ie6.ir,6.i6.i,6.i6.ia,6.i6.i ,6.i6.i',6.i6.i],6.i6.i,6.i6.i=,6.i6.i,,6.i6.i,6.i26.i,6.iQ6.i 6.i$v6.i*B6.ih,,6.i^.6.i1,6.i26.i6,6.i 86.i;,6.i<6.ir@,6.iB6.ihE,6.iF6.iI,6.i-K6.iO,6.iP6.iS,6.i>T6.iaW,6.iY6.i\,6.ig^6.i)a,6.ic6.ie,6.ig6.i@k,6.i p6.ir,6.i)v6.ixx,6.i,z6.i!},6.i!6.iʁ,6.iG6.iɅ,6.i6.i,6.i؋6.i,6.i6.i,6.i6.i,6.i6.i46.i6.iĸB6.iO,6.i6.i,6.iZ6.i[,6.i\6.in,6.i6.i,6.i36.i,6.i6.id,6.ik6.i,6.ir h6.i n6.iB6.iB6.i6.i ,6.i"6.i$,6.i%6.iiF<6.iwH6.iN,6.i9P6.i>T,6.iSV6.iY,6.i[6.i]6.i[^6.i{_6.iTlo 3042.3 (99.0) _You start waiting.6.ip-3.3 (100.0)6.iu6.ix# _Done waiting.6.ī36.i6.i6.iX6.iX,6.ii6.i start waiting. _Done waiting.  You now have 78 gold pieces (gained 3).  Things that are here:6.i6.ia _a +0 dagger; an orc skeleton6.i036.i6.i6.iذ,6.iM6.iO@  There is an open door here.6.i6.i1 _6.iҼ6.i96.i,6.i~6.i,6.i6.i o _h - 3 silvery potions (gained 1)6.i-36.i6.i6.i,6.iN6.i6.ie,6.i6.i............#...<##.#.# # #.........$...'...÷...#.# #.#.......#.#.).###...#  #.#.#<....###.### #. .o.###+#.#.....#.###.#.# +. #.....).#.......####. #######.# ###.#.##... ###'#'### #.#.##.### ##..@........ ..............#.###.#.## 6.i=9............#.#.......## ..............#####..##..##...........# ##.##.#...###.....# #.)###...###+##### ###..#.....o.....# ####.. #<J.o....##. #....6.i 354.3 (11.0)6.im,5.3 (126.i6.iP S _v - a golden potion6.i 36.i 6.i 6.ir ,6.ib 6.i 6.i ,6.iZ 6.i @  There is an open door here.6.i 6.i-  _6.iS 6.id 6.iw ,6.i 6.i ~  Things that are here:  a +0 dagger; an orc skeleton6.i7 6.i  _6.i9 6.i[ 6.i ,6.i1 6.i# 6.iW ,6.i 6.i 6.i ,6.i 6.ih 6.i& ,6.i 6.i 6.id ,6.i  6.ic 6.i ,6.i( 6.i ,6.i! 6.iV& L _You now have 84 gold pieces (gained 6).6.i( 36.i* 6.i, 6.i. ,6.iS0 6.il3 6.i25 ,6.i<8 6.i}> 7 _You open the door.6.iA 36.iC 6.iF @  There is an open door here.6.iH 6.icI  _6.iI 6.i L 6.iM ,6.iO 6.ijQ 6.iS ,6.iU 6.i] 6.iP_ 6.i_ 6.i` 6.ic @  There is an open door here.6.id 5 _6.iAf 6.ibh 6.ij ,6.iRk 6.im 6.in ,6.i'o 6.imr 6.i=s ,6.is 6.it 6.iu ,6.i.v 6.ix 6.i$z ,6.iz 6.ii{ 6.i| ,6.i~| 6.i}} 6.i~ ,6.i~ 6.iT 6.i< ,6.i 6.i 6.i ,6.i 6.i4 6.i ,6.iW 6.i 6.i ,6.iM 6.if 6.i B6.ih 6.i^ ,6.i 6.iƕ 6.i 6.i[ 6.i 6.i 6.i* ,6.i 6.iX 6.i ,6.i 6.iĦ 6.i/ 6.i 6.i- 6.io 6.i ,6.i 6.i 6.ix ,6.i$ 6.iD 6.i^ ,6.i5 6.i 6.iL ,6.iA 6.i P  There is a stone staircase leading up here.6.i 6.ia  _6.i[ 6.i 6.i+ ,6.i. 6.i 6.i ,6.i 6.i 6.i ,6.i/ 6.i 6.i ,6.i0 6.ip 6.i ,6.i 6.i& 6.i> ,6.i 6.i ,6.il 6.iM  _f - 4 scrolls labelled LESTAU AFIRHEZ (gained 1)6.i 36.i 6.i| 6.i 6.i 6.i 6.i 6.i ,6.i 6.i 6.i  ######.###..........# #.... #...'..........# #..... #####..........#### ###............... ####.......##.##### ######......##.....  ............# .### ............#.. # [......@.......# 6.i G108.3 (53$!.......# ...# ######..?...... #.# #####.....# .....# ##### 6.i# 6.i& ,9.3 (546.i1. 6.iK0 - _Found a leather armour.7.i37.in7.it   #...'...####....## ###............ ####.......##.###########......##..... ............# .###...#.. # [........# 7.i $..######..?#7.i210.3 (1.0)7.iP+1.3 (27.i7.i"Q _w - a grey potion7.if37.ii7.ik7.i:n7.in7.ir7.ir7.i u,7.i ~7.iˇG ###.... ####.......##.############......##..... ............# ..### ............#..## [..# $........# ..# #######  ##  #####.....#  .....#7.iP ###### 7.i&37.i+4.3 (37.ij7.if _x - 3 scrolls labelled OZUBUM UGGOSTRO8.i% M#####..#######.................. ####.......##.#############..... ..###.#..##[.$.......######....#####.....##8.i 8.i +5.3 (18.i 8.i 8.idM...' #####...#######.................. ####.......##.#############..... ..###.#..##[$......8.igf######.........#8.i8.ig&68.i8.i9.iӧ #...'.# # #####..........#### ###........ ####.......##. ######......##..... .# ..### .#..## [.# $.# .# ######.# #9.i,.# #####.....# .....# ######9.ia9.i}&79.iߵ9.i9.iC #...'.# # #####..........#### ###.. ####.......##.#......##......# ..###.#..##.[.#.$.#.##.# #.#9.i #####.# .....# ######9.ib 9.i&89.i9.i9.i #...'.# # #####..........#### ###.. ####.##.#......##.....#.# ..####.#..###.[.##.$.#9.i#.##.# #..#9.i #####..# .....# ###9.i*###9.i9.i &99.i9.i9.i9  #...'.# # #####..........#### ###.. ####.##. #......##..... #.# ..### #.#..## #.[.# #.$.# #.# #.# #...# #####...# .....# ##9.ig: !####9.iC 9.i8F '209.iM 9.iN 9.iL W #...'.# # #####..........#### ###... ####.##. #......##..... #.# ..### #.#..## #.[.# #.$.# #.# #.# #.....# #####....# .....#  ######9.i 9.i &19.i 9.if 9.i+Z #...'.# # #####.#### ###... ####.##. #......##..... #.# ..### #.#..## #.[.# #.$.# #.# #.# #......# #####.....#  .....#  ######9.i39.i%6&29.i;9.iQ=:.i: #...'.#  #####. ### ####.## #......## #.# .. #.#..## #.[.#:.i #.$.# #.# #.# #.........# #####.....#  .....#  ######:.i!:.i&3:.i:.i:.i #...'.# #####. ### ####. #......## #.# .. #.#..## #.[.# #..# #.# #.# #...#  #####.....#  .....#  ######:.i2:.i\6&4:.i>:.i] page down [PgUp|<] page up [Esc] exit[top]<.iC y - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would decrease by 0.4 (10.9 -> 10.5). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ <.i9D “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe.=.iW=.iP^=.id_######.###..........# Jrobins the Tinkerer#...'..........# Mountain Dwarf#####..........## Health: 36/36 ========================###.......... Magic: 7/7========================####.......# AC: 3Str: 13########......##... EV: 10Int: 17#.............# ..# SH: 0Dex: 8#.............#..## XL:  4 Next: 16% Place: Dungeon:3#.@..............# Noise: ---------  Time: 3127.3 (0.0)#................# e) +0 whip#................# Cast: Kinetic Grapnel=.ie########.........##.........######.....#.....####### _Found a leather armour. _w - a grey potion _x - 3 scrolls labelled OZUBUM UGGOSTRO _You now have 96 gold pieces (gained 12). _You see here a +0 leather armour. _y - a +0 leather armour=.itk=.im=.iq=.iRx=.i}+8.3 (1=.i=.iG=.iއ+9.3 (2=.is=.iB30.3 (3=.iB=.iZ=.ig+1.3 (4=.ie=.i:=.ij+2.3 (5=.it=.i'1 _w - a grey potion _x - 3 scrolls labelled OZUBUM UGGOSTROYou now have 96 gold pieces (gained 12). _You see here a +0 leather armour. _y - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5=.i(=.i==.i  You finish removing your +0 robe.  You start putting on your armour.=.i+3.3 (6=.i=.i=.i+4.3 (7=.iH=.i=.i+5.3 (8=.iL=.i{=.i+6.3 (9=.i?=.i=.i./7.3 (10.0)=.iV=.i 4 _You continue putting on your +0 leather armour. x5=.ih=.i\=.ic _You finish putting on your +0 leather armour.>.iN>.i+>.iϩ>.i%F _Unknown command.>.i] I>.i >.i{ >.i P _>.i ,>.i >.i8 >.i ,>.i^ >.i >.i ,>.iv >.i >.i6 >.iu >.ih >.i >.iU ,>.i >.i >.i@ ,>.iy >.iF >.i ,>.i >.i >.i ,>.i >.in >.i >.i@ >.i >.i= >.i ,>.i >.i# >.i[% ,>.i& >.i ( >.i?) ,>.in* >.i+ >.iG- ,>.i- >.i/ >.i22 ,>.ip2 >.iQ4 >.i5 ,>.i46 >.i8 >.i9 ,>.i^: >.ie@ >.iB ,>.i{B >.iD >.iF ,>.i_G >.iZI >.iJ ,>.iUK >.iM >.i.i.Q >.iR >.iT ,>.i>V >.iX >.i Z ,>.i0[ >.ig >.ii ,>.ij >.im >.ip ,>.i#q >.it >.iXv ,>.iv >.i`y >.iz ,>.iz >.ik| >.i} ,>.i} >.i >.i ,>.i >.i >.iz ,>.i7 >.i >.i, ,>.i >.ih >.iZ ,>.i >.iS >.i ,>.i >.i >.i ,>.iџ >.iݢ >.i= ,>.i >.iL >.ih ,>.i >.i >.i' ,>.in >.i >.i ,>.i> >.iJ >.i ,>.iV >.i >.i ,>.ij >.i' >.iv ,>.i >.i >.i ,>.i >.i- >.i ,>.i >.i >.i, ,>.i >.i >.i& B>.i$ >.i< ,>.i# >.i >.i ,>.iT >.i >.iS >.i >.ia >.iN >.i B>.i >.i! ,>.i" >.i% >.i' >.iJ' >.i' >.iI* >.i4, B>.i+0 7 _You open the door.>.i 2 I>.i4 >.i4 >.i5 >.i6 >.i&7 >.i8 ,>.i9 >.i; >.iD ............'.....># #### ............######.### ...# ............# #...# .#.# ###.....#######.#.#### .#.###### #...........#......# ...#....####'#.##......# ...#.##.##...# ....#.##......# >.i|E N...#...<##.#.# #..l#.........# ...'...÷...#.#.#@######......# .#.#.).###...#........#......# .#.#<....###.###.##..# Kinetic Grapnel .#.....#.###.#.#..'......##### >.iE .....).#.......####.....# ######.# ###.#.##...###..# l   frilled lizard (asleep) ####'#'### #.#.##.#####..# ##.......###.............# ...........#.###.#.####........#>.iI -92.3 (55>.iW wl.l>.iY ,3.3 (56>.ic >.ig a _A frilled lizard comes into view.>.i @ >#     #...#     ######  ....# < #.l.# ÷#@# )#........# <>.i{ ###.##..... #..'..... )####......#  #..#  ..# . . >.i"|+ >#     #...#     ######  ....# < #.l.# ÷#@# )#........# <###.##..... #..'.....)####..... #..#  ...>.i>.i>.i3>.iʊe _A frilled lizard is nearby!?.i >#     #...#     ######  ....# < #.l.# ÷#@# )#........# <###.##..... #..'..... )####......#  #..#  ..# . . ?.i >#     #...#     ######  ....# < #.l.# ÷#@# )#........# <###.##..... #..'.....)####..... #..#  ?.i...?.iH?.i?.ii?.iNe _A frilled lizard is nearby!?.i=**?.i/ .lThe kinetic grapnel misses the frilled lizard.?.i0i6----=4.3 (1.0) ?.i7?.i9F _The frilled lizard bites you but does no damage.?.iJ  You closely miss the frilled lizard.The frilled lizard bites you but does no damage.?.iߣ-5.4 (1.1?.iũ?.iЫ[ _The frilled lizard barely misses you.?.iQ  The kinetic grapnel hits the frilled lizard.?.iUE†?.i?.i5-------760Kinetic Grapnel?.i?.iPR _You kill the frilled lizard!?.i ?.i ?.ix ?.i= ?.i ?.i> O---?.i ?.i ,?.ip ?.i ,?.i ?.i ?.i M6===?.i ?.i ,?.iG ?.i ,?.i  ?.i0 ?.ih ?.i_ ?.i`! ?.i! ;===?.i]" ?.i# ,?.i#$ ?.i)% ,?.i% ?.i& ,?.i' ?.i)) ,?.i) ?.i=+ ,?.i+ ?.i- ?.i- G7====?.i9. ?.i1 4 _Magic restored.?.iL3 3?.i74 ?.iF5 ?.iY6 ,?.i6 ?.i< ?.i= ,?.i= ?.i> ?.i? ?.i? <====?.i@ ?.iB ?.iC ,?.i*D ?.iF ?.iG ,?.isH ?.iK ?.iTL ,?.i M ?.iO ?.iYP ?.iP ?.i6Q ?.i{R ?.i S ,?.iFU ?.iGa ?.ib ,?.ic ?.ike ?.if ,?.ig ?.ii ?.ij ?.i!k ?.ik ?.ihm ?.in ,?.ip ?.i&q ?.ipu B?.i4{ ?.iP~ ,?.iz ?.i ?.i ,?.i ?.i͈ ?.i ,?.i ?.i ?.i ,?.i; ?.im ?.i B?.i ?.i ,?.iY ?.iT  #......#  ######......######## ............'.....># . ##### ............######.### . #...# ............# #...# .###.#.# ###.....#######.#.###?.i d..#.###### #...........#..........#....####'#######.##..........#.##.##..@#.....#.##......-235.4 (39.0)?.iԠ 1......#...<##.#.#.#.†.#......... .......'...÷...#.#.#.######...... .?.i ....#.#.).###...#........#......#.#<....###.###.##..........?.i# '#.#.....#.###.#.#..'.....####.#.....).#.......?.iK {.....# .#.#######.#####.#.##...###..?.iz ##..####'#'### #.#.##.#####..#?.i 8-?.iq ?.i j _Key pressed, stopping explore.?.i ?.i ?.i) H _No target in view!?.i 3?.i: ?.iN ?.iW ?.i $ _?.iQ ?.i @  There is an open door here.?.iA ?.i  _?.ị ?.i ?.iާ ?.i ?.i ?.i ?.ik ?.i ?.i] ?.i ?.i ?.i< ?.ix ?.i ?.i ,?.iS ?.i ?.i ,?.i ?.iʼ ?.i ?.i ?.i" ?.iv ?.iz ,?.i ?.iY ?.i" ,?.i ?.i ?.i B?.i7 `?.i ?.i? B?.i ?.i ,?.i ?.i ?.i ,?.i ?.i X?.iy ?.i  ### #.. ?.iX }#########.. #........... #.#... ####@# #...##......54.4 (1 ?.i <#....###.#.########. ##........#.###### #. ............#....####'?.i  #.............#.##.##... #.............#...<##.#.?.i: g  >.............'...÷...#.  #. #####.......#.#.).###...  #.######.......#.#<....###. ?.i) ?.i@ ,5.4 (20?.i ?.i ; _Found a stone staircase leading down.?.i)3?.i~*?.iA/?.i1,?.i5B?.ij6?.i6?.i8@.i@.i,@.iz@.i@.i9,@.i@.iq @.iL ,@.i @.ih  There is a stone staircase leading down here.@.i _@.i@.ih@.i,@.i=@.i"@.i(B@.i_+@.i,,@.ir-@.i(4@.i5,@.i 6@.i<@.i=,@.i>@.iD@.i+F,@.iF@.iM@.iN,@.iO@.iU@.i#W,@.iW@.i^@.i<_@.ip_@.i`@.icf@.ig,@.ih@.in@.ip,@.ip@.iov@.iw,@.ihx@.if@.ih,@.i@.iU@.i{,@.i@.iŒ@.i@.iZ@.i/@.iޛ@.i,@.iM@.im@.iu,@.i!@.i@.iB@.ig@.i,@.i@.is@.iԺ@.i@.i\@.i@.iy,@.i@.i@.i,@.i?@.i@.i ,@.i|@.i@.i,@.i@.i@.i,@.i,@.i,@.i@.iVX@.i{@.i,@.i[@.i&@.i7@.iZ@.i@.ik@.i,@.iW@.i@.i1,@.i@.i@.i,@.i;@.iD@.i,@.i@.i@.i@.i@.i%@.ig@.i,@.iB@.i0 @.i ,@.is@.i@.i,@.i6@.i}@.i,@.it@.i!@.i|',@.i)@.i+@.i-@.i-@.i.@.i;1@.i3@.it3@.i04@.i6@.i7,@.i8@.iR:@.i;@.i%<@.iL=@.i/B  Things that are here:  a +0 club; 2 stones; a kobold skeleton@.iC@.iD _@.iE@.iG@.iI,@.iJ@.i#M@.iO,@.iQ@.iT@.iBV,@.ifW@.igY@.iZ,@.i[@.in_@.i a,@.ic@.i+e@.if,@.iUh@.i'n@.io,@.ip@.ir@.it,@.iu@.iHx@.iy,@.iz@.i}@.i,@.i+@.iC@.i@.iC@.i@.i@.i,@.i,@.i,@.i@.iY@.iϗ,@.i@.i@.i*,@.i@.i@.i@.i;@.i3@.i@.i֥@.i,@.i@.i ,@.i@.i@.i@.iȫ@.i!@.i@.i`,@.i@.i...##.............#.# ...#####.........##.# ...##........>...# ...##...........### ...###......).....# ...#........#.#.## ######.......#........##### #@######....# #<327.4 (72@.iW #..........## #### ############ @.iL@.i?@.iME _Done exploring.@.i 3@.id @.ii ............0.0)@.i @.id @.i E _Done exploring.A.iuA.i?Inventory: 25/52 slots Hand Weapons (go to first with ))  e - a +0 whip (weapon)a - a +0 hammer  s - a +0 hand axe  u - a +0 flail Missiles (go to first with ()  i - 2 throwing nets Armour (go to first with [) A.iC n - a +0 pair of gloves (worn)  y - a +0 leather armour (worn)b - a +0 robe Magical Staves (go to first with |)  k - a staff of conjuration Scrolls (go to first with ?)  f - 4 scrolls labelled LESTAU AFIRHEZ  g - 4 scrolls labelled XAMIPR RUYLENG  l - 4 scrolls labelled JYS TANARR  o - a scroll labelled DORPHU OSSAHA  p - a scroll labelled QOL ECWURUEGG  q - a scroll labelled NIELYNU ANUA A.iG t - a scroll labelled NAWACRAREGO  x - 3 scrolls labelled OZUBUM UGGOSTRO [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B.irN B.i T...##.............#.#Jrobins the Tinkerer ...#####.........##.#Mountain Dwarf ...##........>...#Health: 36/36 ======================== ...#B.iT#...........### Magic: 7/7======================== ...###......).....# AC: 4Str: 13 ...#####........#.#.## EV: 10Int: 17 #####....##.......#... SH: 0Dex: 8#.##........#####. XL:  4 Next: 17% Place: Dungeon:3B.iT#@######....# #<.. Noise: ---------  Time: 3327.4 (0.0)#..........## #### e) +0 whip############B.i&UCast: Kinetic Grapnel _Found a stone staircase leading down. _There is a stone staircase leading down here.  B.iTU~Things that are here: _a +0 club; 2 stones; a kobold skeleton _Done exploring. B.iU0_Done exploring.B.i.[B.i[B.i`B.iOaC.iTC.i% Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 54% 4  b - Forge Lightning Spire Air/Forgecraft 54% 4  c - Passage of Golubria Translocation 89% 4  d - SilenceHexes/Air99% 5 C.iڌ e - Lehudib's Crystal Spear Conjuration/Earth 100% 8 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE.iw...##.............#.#Jrobins the Tinkerer ...#####.........##.#Mountain Dwarf ...##........>...#Health: 36/36 ======================== ...##...........### Magic: 7/7======================== ...###......).....# AC: 4Str: 13 ...#####........#.#.## EV: 10Int: 17 #####....##.......#... SH: 0Dex: 8#.##........#####. XL:  4 Next: 17% Place: Dungeon:3#@######....# #<.. Noise: ---------  Time: 3327.4 (0.0)#..........## #### e) +0 whip############Cast: Kinetic Grapnel _Found a stone staircase leading down. _There is a stone staircase leading down here.  Things that are heE.ire: _a +0 club; 2 stones; a kobold skeleton _Done exploring. _Done exploring.E.iGP  Okay, then.E.iYE.iؕE.i. _E.i/E.i0E.i5E.i7F _Unknown command.E.i E.i Level 3 of the Dungeon <<<<>>>>(Press ? for help)#......###.#<.......##....#............##..........#..............#........#########......##..............#............#######.###..........####.......##.#.##...'..........# #.......##...#######..........####.......####.)####...................# #.)###########E.i ####.......##.######## ##.#....##...#########......##.....##...##.##.#.##.............#...#########.#..#.##.#.##.............#..###...........#.#.##................##.####......#.#.##................##.............#.##................#####.........##.#########.........##........>...##.........##...........########.....###......).....##.....#####........#.#.###########....##.......#...##.##........#####.#E.iC #@######....# #<..##..........## #################E.i< ^>@F.iF.iX/a...##.............#.#Jrobins the Tinkerer ...#####.........##.#Mountain Dwarf ...##........>...#Health: 36/36 ======================== ...##...........### Magic: 7/7======================== ...#F.i0##......).....# AC: 4Str: 13 ...#####........#.#.## EV: 10Int: 17 #####....##.......#... SH: 0Dex: 8#.##........#####. XL:  4 Next: 17% Place: Dungeon:3#@######....# #<.. Noise: ---------  Time: 3327.4 (0.0)#..........## #### e) +0 whip############F.id0Cast: Kinetic GrapnelThings that are here: _a +0 club; 2 stones; a kobold skeleton _Done exploring. F.i0_Done exploring. _Okay, then. _Unknown command.F.i1F.i1F.i:F.i;F.i@P _F.icA,F.iAF.iPDF.iE,F.iFF.iIF.i#K,F.iLF.iOF.i(Q,F.i5RF.iUF.iVF.i9WF.iZF.iV]F.i_,F.iWaF.imF.iDq,F.isF.iwF.ix,F.i;zF.i|F.i~,F.ikF.iF.i,F.iІF.i͓.# #.)########### ##### ##.#....##...#  #...##.##.#.#  #####.#..#.##.#.#  #...........#.#.#  #.####......#.#.#  #.............#.# ####.........##.# #........@...# 38.4 (1F.iZW1.0)#...........### ##......).....# ####........#.#.####....##.......#...#F.i˔#.##........#####.##.######....# #<..##..........## #################F.iژF.i*F.i'c _There is a stone staircase leading down here.G.iD[[?25h[?0c  Search for what [Enter for "."]? G.i[?25l[?1cG.iM14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:3] a +0 short swordc - [D:3] a stone staircase leading up  d - [D:3] 2 stones  G.ie - [D:3] a +0 club (2 further duplicates)  f - [D:3] a spear  g - [D:3] an escape hatch in the floor  h - [D:3] a +0 dagger (1 further duplicate)  i - [D:3] a +0 leather armour  j - [D:3] an escape hatch in the ceiling  k - [D:3] a stone staircase leading up  l - [D:3] a stone staircase leading up  m - [D:3] a stone staircase leading down  n - [D:3] a stone staircase leading downI.iI.i[I.i....# #.)###########Jrobins the Tinkerer ##### ##.#....##...#Mountain Dwarf#...##.##.#.#Health: 36/36 ========================#####.#..#.##.#.#Magic: 7/7I.i8========================#...........#.#.#AC: 4Str: 13#.####......#.#.#EV: 10Int: 17#.............#.#SH: 0Dex: 8####.........##.#I.iQ~XL:  4 Next: 17% Place: Dungeon:3I.im#........@...#Noise: ---------  Time: 3338.4 (0.0)I.ik#...........###I.i4e) +0 whipI.i##......).....#Cast: Kinetic GrapnelI.i####........#.#.###I.i-H#....##.......#...##.##........#####.##.######....# #<..##..........## ################# _Done exploring. I.iU_Done exploring. _Okay, then. _Unknown command. I.i|_There is a stone staircase leading down here.  Search for what [Enter for "."]? .I.i2I.iI.iI.i. _I.ịI.i/I.iI.iI.i29.4 (1 _I.iI.i           ###   #..   #?#   #.# 4  #@#   #.#   #.#   #..  #  ##  ##  #. I.ip I.i? I.i= .40.1 (1.7I.ifC I.iH _You climb downwards.  Found a scroll labelled QOL ECWURUEGG. _There is a stone staircase leading up here.J.iIJ.i&J.i!J.i"$ _J.i&XJ.i'J.i+,J.i+J.i@.~ _p - 2 scrolls labelled QOL ECWURUEGG (gained 1)J.iN:J.i>XJ.i{AXJ.iC,J.iCJ.iEFJ.iP     #############J.iQ #......@.$..#9.1 (9.0 #.######....... #.# ......# #<# (.....# #.# ......# #.# ....### #.. ....# #.. ..### #.##J.i]YJ.i[050.1 (10.0)J.i`J.id% _Found 6 stones.J.i3J.iJ.iJ.ioJ.iJ.i,J.iJ.iJ.iJ.iJ.iJ.iJ.iN _You now have 111 gold pieces (gained 15).J.i3J.i|J.iJ.i$,J.i J.iJ.i,J.i5J.i.J.i,J.iJ.i+J.iJ.i?J.iJ.iJ.i,J.iJ.iJ.iV,J.iJ.iJ.i<,J.iJ.i2J.iW,J.iJ.i;J.ir ,J.i! J.i J.i,J.iJ.iJ.i,J.iqJ.iJ.i?,J.iJ.imJ.i},J.i J.i(J.i$J.iIJ.iJ.i!J.i&&XJ.i',J.i'J.i)J.i1 #.# ########### ##.#####.# ..........#####........# ######..............##.# # #.......###...#.##. # #...(.....##......... J.i1w# #.#.......###...####.# # #.##....### #..## # . . ......# #.@# 70.1 (2 .. .....### #......(.# ## .#... ##+###### ##J.i2J.i8J.iu:,1.1 (21J.iP?J.iA% _Found 6 stones.J.io3J.iJ.imJ.iwJ.i,J.iJ.i&########### ##.#####.# ..........#####....... ######..............## # #.......###...#.##. #...(#........#..J.i&#...####.##....### #..## . . ......# #..#####.#. .....##....(.# ## .#... ##'######J.i'F  ... ..... J.i?'..............K.K   kobold (missile, asleep)+.........+J.ib'S#.........#J.i,K 2.1 (1.0)  You open the door.J.iP4~K.K)J.i6B3.1 (2Kinetic GrapnelJ.i =J.icFs _A kobold comes into view. It is wielding a +0 whip.J.i   #........# ......##.# # ##...#.##. # #...(......... # J.i8 T#... #  #..## # . .  #..#####.#   #.@....(.#  .#... ##'####### #... # ..... .....K.  .........  J.ik `+.........+  #.........# J.i [  #........# ......##.#  ##...#.##.  #...(.........  #...   #..## #  .  #..#####.#   #.@....(.#  .#... ##'####### ... ..... .....K. .........  +.........+ #.........# J.i J.i J.i J.i ] _A kobold is nearby!K.iQ..........#####....... ######..............## # #.###...#.##. #...(#........#..#...####.##....### #..## . . ......# #..#####.#. .....##.....( ## .#... ##@####### # ...# #.....# #.....K.##.........#++####K.iK.iR((((((K.it`...@..K.iv3=4.1 (1K.i&K.i _The kobold throws a stone. The stone closely misses you. _There is an open door here.K.is>**K.i5!m ..  The kinetic grapnel hits the kobold but does no damage.K.i2V((((((K.i...@..6----5K.igK.irn _The kobold throws a stone. The stone closely misses you.K.iL****K.i=vK.i^~Z.K..K.id5-------6K.iK.i9\ _The kinetic grapnel misses the kobold.K.iE}L****K.iOK.iJK....K.i/ f4-------7K.i K.i \ _The kinetic grapnel misses the kobold.K.iQ#  ......##.# # #...#.##. # #...(......... # #... #  #..## # . .  #..#####.# K.i#   #......(.#  .#... ##@# # #.K.# # #.....#  #.......#  #.........#  +.........+ K.i*$ e #.........#  ##.......## K.ik + ......##.#  #...#.##.  #...(.........  #...   #..## #  . K.i&  #..#####.#   #......(.#  .#... ##@#  #.K.# #.....#  #.......# #.........# +.........+  #.........# ##.......## K.i K.ik K.i K.i ] _A kobold is nearby!K.i s ......##.# # #...#.##. # #...(......... # #... #  #..## # . .  #..#####.#   #......(.#  .#... ##@# # #.K.# # #.....#  #.......#  #.........#  +.........+  #.........#  ##.......## L.i=? ......##.#  #...#.##.  #...(.........  #...   #..## #  .  #..#####.#   #......(.#  .#... ##@#  #.K.# #.....#  #.......# #.........# +.........+  #.........# ##.......## L.i Z _A kobold is nearby!L.iL.i[5-8.2 (1.1L.iL.iy!S  ......##.# # #...#.##. # #...(......... # #... #  #..## # . .  #..#####.#   #......(.#  .#... ##@#L.i " # #.K.# # #.....#  #.......#  #.........#  +.........+  #.........#  ##.......##  _You closely miss the kobold. The kobold hits you with a +0 whip.L.i, ......##.#  #...#.##.  #...(.........  #...   #..## #  .  #..#####.#   #......(.#  .#... ##@#  #.K.#L.iF #.....#  #.......# #.........# +.........+  #.........# ##.......## L.iټL.iSL.i_L.ig] _A kobold is nearby!L.iL.i]\  The kinetic grapnel hits the kobold but does no damage.L.i{^r3-------90L.iLeL.igT _The kobold closely misses you.L.iL.i.80.3 (1.1L.i L.i  _You barely miss the kobold. The kobold closely misses you.L.i,  The kinetic grapnel hits the kobold.)L.i6L.i86=2-------810Kinetic GrapnelL.ibL.iOJ _You kill the kobold!L.i<<3L.i<L.i>L.i>L.iAL.i'B,L.iCL.iEL.iiFV3====L.iHL.iKL.iML9=L.iML.iP,L.ikSL.iqWBL.i[h====L.i^L.i^L.i`L.i6c,L.idL.if,L.iIhL.ij,L.i lL.ioL.i>oL.ipL.iBsL.iysO4===L.iJuL.i'x,L.iyL.i},L.iL.i,L.iЅL.i06-976.0)L.i8-L.i{L.ikj _Key pressed, stopping explore.L.iKL.iL.i H _No target in view!L.ipL.iIqL.irL.iuL.iyX=== _L.i{,L.id}L.i{,L.i؁L.iL.ḯL.iCL.iˈL.iL.iNL.i-L.inL.iL.i<L.i%5L.i+====L.ioL.i,L.idL.iL.i,L.iL.iL.iUL.iL.iL.iI<====L.iL.iL.i1L.ixL.ib,L.iL.iĭL.iL.inL.i,L.iL.i,L.iL.iL.iM6===L.iùL.i=,L.i_L.ižL.iL.iL.iL.i7L.iL.iCL.iy;===L.iXBL.iXL.inL.iO7==== _Magic restored.L.inL.iJBL.iL.i L.i=<====L.iL.iL.i,L.i3L.iL.i,L.iM _You open the door.L.i3L.isL.i?@  There is an open door here.L.iL.i7  _L.i L.i L.i ,L.i: L.i L.iw L.i L.i L.i L.iE F### #..## # .# #..#####.##.# # #L.i (.##.# ### ##'########.# ...#  ##.).## ##.###...# L.i * ##.....## #........>  #.......## #......... L.i { #.........##... L.i!  +.........'...@?......434.3 (37  #.........####...#...# L.iI  ##.......## ##.## ###.....## #L.ir ###...####+# L.i L.iT L.i ,5.3 (38L.i#$ L.iF' ; _Found a stone staircase leading down.L.iC 3L.i0E L.i}G L.ihJ L.iK L.iO L.iQ ,L.iR L.iU ~ _o - 2 scrolls labelled DORPHU OSSAHA (gained 1)L.iX 3L.iM] L.i^ L.i` ,L.ia L.i`c L.iPe ,L.if L.ig L.iIj ,L.ik L.il L.im L.i0n L.in L.iq L.is ,L.is L.iu L.iw ,L.iw L.ix L.inz ,L.i{ L.i | L.i} ,L.i(~ L.i~ L.i ,L.i= L.i L.i9 ,L.i L.iS L.i ,L.iڇ L.iO L.i L.i L.iZ L.i, L.iz ,L.i L.i؎ L.i ,L.iF L.iϓ L.i˕ ,L.i L.i L.i ,L.i L.iT XL.iɠ L.iԢ ,L.i L.iߤ L.i/ ,L.iF L.iϩ L.iI ,L.i L.i  ##...## #.# ##+# #.# ##.# ## #..#L.i _ .. #.## #. #.#  #. #.#  ####.#####.#  #....@.....#  ....##.####### L.iu W . #.  #. .. ##      L.i` -58.3 (23L.i ,9.3 (24L.i L.i 4 _z - a ring of resist corrosionL.i 3L.i L.i L.ia ,L.iM ,L.i ,L.i! L.i L.i L.i L.il L.i L.i L.i+ L.i L.i L.i ,L.i: L.i L.i^ L.i L.i L.iN L.i ,L.i L.i L.iH XL.i ,L.i L.iZ L.i ,L.i L.i2 L.i ,L.i. L.ir L.i ,L.i? L.i L.i L.i; L.i L.ii L.i; ,L.i L.i L.iH,L.iL.ipL.i,L.iL.iz L.i ,L.iTL.iBL.iL.i}L.i,L.iNL.iL.iM,L.iY L.ip"L.i$,L.i%L.i'L.i)L.is*L.iI  #.....##   #.# ##...##  #.# ##+#   #.# ### #.##   #.# #.. ...### ##   #.# #.# ##..... ..   #.# #.###...## #.   #.###.##.....# #.   #.....#####.   #####.##.#..##....   #.##.......##.   #.####..#####.   #.......#####.   ######........#########82.3 (23.iJG0;38H3.3 (24L.iwO- _A - a ring of willpowerM.i#3M.i$M.i&M.i(M.i )M.i,nM.iJ.M.i/M.i/M.ie0M.i1M.i?3,M.i4M.i^5M.i6M.i 7M.i{7M.i8M.i:,M.i`;M.i<M.i>M.iN>M.i>M.i@M.i&BM.icBM.iBM.iiDM.iE,M.iFM.i{IM.iJM.iKM.iKM.iMM.iOBM.iRM.i.# M.id" ##.......## #..........# ###.........###..........#### M.ie..'.........'................ M.i6e###.........####...#...#### M.i[e3 ##.......## ##.###.## J   endoplasm (asleep) M.i~el ##.....## ### #.#  ##...## #.# M.ieq##'## #.#M.i r541.3 (58 _There is an open door here. _You open the door. _There is an open door here.  An endoplasm comes into view.M.it,2.3 (59M.iyM.ij|# _Found a mace.M.iP  J.)... #..## ##.# #.# (.##.# #####  M.i #.# #...#  ##.).## ##.###...###   #.@......>.#   #..........# #..........#### ..'.'................ ..####...#...####  ##.......## ##.###.##  ##.....## ### #.#  ##...## #.#  ##'## #.# M.i= M.iD  J.)... #..## ##.# #.# (.##.# #####  #.# #...#  ##.).## ##.###...###   #.@......>.#  M.i < #..........# #..........#### ..'.'.............####...#...#  ##.......## ##.###.##  ##.....## ### #.#  ##...## #.# ##'## M.i] M.i M.i M.i a _An endoplasm is nearby!M.iE  J.)... #..## ##.# #.# (.##.# #####  M.iMF #.# #...#  ##.).## ##.###...###   #.@......>.#   #..........# #..........#### ..'.'................ ..####...#...#### M.iF ##.......## ##.###.##  ##.....## ### #.#  ##...## #.#  ##'## #.# M.i 1 J.)... #..## ##.# #.# (.##.# #####  #.# #...#  ##.).## ##.###...###  M.iv = #.@......>.#   #..........# #..........#### ..'.'.............####...#...#  ##.......## ##.###.## M.i Q ##.....## ### #.#  ##...## #.#M.i W ##'## M.i? M.i1 M.i M.i a _An endoplasm is nearby!N.iL........##.##...#.##. ............ J.)..###...####.#...## .##### ## #......(.#### ##'########.# #...#  ##.).## ##@###...##N.iL ##.....## #..>  #### #. ###.N.i)M3####### ..'..N.iUM.'................ ###.........####...#...######.......## ##.###N.iM####.....## ### #.##...##N.iQN.i^Y].JJN.i\13.3 (1.0)N.iit _The endoplasm quivers.N.ipo4N.iuN.izR #####...............##.######...#.##. ............ ..)..###...####.#J..## .##### ## #......(.### ##'########@# #...# N.i ##.).## ##.###...## ##.....## #........>  #### #..........# ###N.i[###..........#### ..''................ ###..####...#...######.......## ##.###.####.....## ### N.i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)N.iuN.i}&.JN.i,G4Kinetic Grapnel _N.iN.i7N.iySL  The kinetic grapnel hits the endoplasm.N.iXY.**N.i2...N.i 6----20=5Kinetic GrapnelN.ifN.iM _You kill the endoplasm!N.isN.i+N.iQ N.i H _No target in view!N.i6 N.i7 N.i? N.iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N.i Z 4N.i^^ N.i` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N.iN.iVN.i8N.iBN.iS: _N.iN.i N.i N.iK ,N.iN.i"N.if:----N.iN.i,N.iN.i,N.iN.iBN.i,N.iN.i"d7====N.i&N.i 'N.i),N.i*N.iD-N.i/,N.i@1N.i3N.i8,N.i9N.i;N.i(>N.ik><====N.i?O.iO.i),O.iUO.i[O.i' O.i O.i O.i O.i ,O.iO.iO.i,O.iO.ikO.iA!,O.i"O.i%O.i(O.iB)O.i+O.i-O.i0,O.i1O.ik3O.i5,O.i6O.i7O.i9,O.i:O.i<O.iQABO.iCO.iCO.iCO.i_DO.ihFO.icGO.iGO.iHO.i1JO.iNL,O.iNO.isRO.i6U,O.iIVO.iXO.i[O.ib[O.i"\O.i^O.i"a,O.i;bO.iAdO.ifO.ifO.igO.iiqO.iAx,O.i2yO.i.|6 _The gnoll shouts!O.iR3O.iO.iRO.i!O.ihO.iO.iO.i͋,O.iO.iO.i,O.i/O.iܖO.ib,O.i`O.iO.i͡,O.iO.iTO.iyO.iO.iO.iO.i,O.iuO.iO.iٱ,O.iO.iO.id,O.i,O.i9,O.i߻O.iĽO.i,O.i;O.iO.i,O.iO.iO.iO.ioO.i,O.iO.i7O.iO.iO.i<O.iO.i,O.iwO.iOO.iO.i'O.i~O.iO.i,O.iO.iO.ii,O.iO.i  #........... +......>..! O.i......... ....... ..... ... #'#  O.i3#@# #.≈≈.##-97.3 (52.0) #.# #.≈≈.ß .# +#O.i ##.## #.≈≈###.... O.i/##...## #.≈≈#...###j #####.....# #.≈≈#.ß.#.##O.i[ .........## #.≈≈#####...  O.i.##...#.#####.≈≈≈≈≈≈≈≈≈≈  O.i;G..............≈≈≈≈≈≈≈≈≈≈  ........#####...........  _You open the door.O.i1[ _Found a stone staircase leading down.O.i3O.iO.i O.iM##..≈#.....S+>..!.#..##........O.i?#.....##...# -##  #.# .ß .# +###.## #.≈≈###......S   ball python (constriction, asleep)....#.O.isH..........O.i5| 0.0)  A ball python comes into view.O.iO.i?≈SSO.i0,)O.iq+8.3 (1O.iDO.i x _The ball python hisses angrily. _There is an open door here.O.ie ##.......#..≈  #...........≈  +......>..S. O.i&f #.........#  #........  #.....#  #...# #@# O.iKf(#.#   #.# O.iqf/ .# + ##.##   O.if&##...##  ....# O.if ...##  O.if2.##...#.##O.iG ##.......#..≈  #...........≈  +......>..S.  #.........#  #........  #.....#  #...# #@# #.#   #.#  .# + ##.##  ##...##  ....#  ...##  .##...#.##O.iO.i O.i b _A ball python is nearby!O.iY ##..≈##..≈O.iY #.....≈+......>..S.#..##........#..#..##'## O.iY =#.# #.≈≈.## #.# #.≈≈.ß .# +##.## #.≈≈###.... . ##...## #.≈≈#...###jO.iY #####.....# #.≈≈#.ß.#.###.........## #.≈≈#####.....##...#.#####.≈O.i=] O.ie R!SO.if &9O.i,g !Kinetic Grapnel _O.im O.ip O.iq N  The kinetic grapnel hits the ball python.O.i †**O.i8k-..O.ip6----1=600Kinetic GrapnelO.i){e _You kill the ball python!P.i1P.iƉP.iyP.iQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P.i3P.iSP.iP.iI$ _P.iRBP.iP.i,P.i5P.iP.iP----P.i,P.i[P.iP.ibP.icP.i7nP.iP.id7====P.iP.i-P.i,P.iP.iP.i.#,P.i$P.iY'P.i+,P.i,P.iV.P.i1P.iC2<====P.ii3P.i5P.i8P.i8P.is:P.iH .##+# #####.###...####.......##.....##..≈≈≈≈≈≈##.......#..≈≈≈≈≈≈#...........≈≈##+......>..@.≈≈#-P.iH2#........†#.≈≈##..........≈≈## ##.....##..≈≈.ß###...## ..≈≈.####'## ..~~.#. #.# #.≈≈.##.P.iHs #.# #.≈≈.ß .# + ##.## #.≈≈###.... .P.iPQ0144.0)P.iTF-5.3 (15P.iFYP.i\R _B - a black potionP.i P.ir P.i! P.i1$ P.i( P.i) P.i- ,P.i. P.i./ P.i/ P.iR2 P.i5 ,P.i6 P.i: P.i= ,P.i> P.i@ P.iC ,P.iD P.iF P.iI ,P.iJ P.iN R  There is a stone staircase leading down here.P.iP P.iNQ  _P.i)R P.iU P.iX ,P.iY P.i[ P.ir^ ,P.i;_ P.i` P.ic ,P.ic P.i=f P.ih ,P.i3i P.i's  ......  ...  #.#  #.#  #<# .. ##'## ######.## ##.@.####........26.3 (11 ##.....##..≈≈≈≈≈≈≈ ##.......#..≈≈≈≈≈≈ #...........≈≈## +......>....≈≈# . #........†#.≈≈#... ##..........≈≈###P.is  ##.....##..≈≈.ß ##...###..≈≈.## _You open the door.P.iv Y _Found a stone staircase leading up.P.i 3P.i P.i P.i P.i : _P.i @  There is an open door here.P.i P.io  _P.i P.i" P  There is a stone staircase leading up here.P.i9 P.i\& 1 .. ..##.# ..####..##.g.............. P.i '  #.#  #@#  #<# .. ##'## ######.##Cast: Kinetic Grapnel##...####........##.....##..≈≈≈≈≈≈≈#.......#g   goblin (wandering)#..........+......>....#........†#.P.i2 18.3 (2.0)P.i7 +9.3 (3P.i; P.i[H s _A goblin comes into view. It is wielding a +0 club.Q.idf  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.Q.il_.ggQ.i'o6----30.3 (1Contam Q.itQ.iw0 _Nothing appears to happen.Q.i I  The kinetic grapnel hits the goblin.Q.ik [)**Q.iz, +..Q.i1 5-------2=1Kinetic GrapnelQ.i7 Q.i; J _You kill the goblin!Q.i Q.i Q.i Q.iY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R.if3R.iR.iͻ9 _---R.iTR.i1w _Your magical contamination has completely faded away.R.iR.ixR.iR.iR.ic6===R.iR.i",R.iR.iv,R.ifR.i*,R.iR.ilQ===R.i]R.i,R.iR.iL,R.i+R.iR.i]R.i_R.i7R.iR.iKR.i,R.iXR.iFR.iN7====R.icR.iR.i~,R.iR.i R.iR.iR.iR.iSR.iR.iR.iR.i$ ~====R.i R.i,R.i|R.iR.i#,R.iQR.ie<  You see here a +0 club.R.iR.i _R.iR.i!R.i#,R.i$R.il'R.i~*,R.i^+R.ip-R.ij0,R.i1R.iw3R.iY6R.i6R.i7R.iy9R.i;,R.i<R.i=R.iz@,R.iAR.iCR.iTE,R.iFR.iIR.iL,R.iLR.iNR.iQ,R.iRR.i`TR.ii,R.ijR.ilR.iDp,R.ipR.isR.ibuR.iuR.ivR.ixR.i6z,R.izR.i{R.i},R.i~R.iR.iBR.iR.i,R.i+R.iʇR.i,R.iMR.inR.i,R.iR.i{R.iNBR.i7R.i,R.iR.iR.i,R.iӞR.iwR.ie,R.iR.iR.i˨R.iR.i{R.iJR.iRR.iR.i#R.iR.i,R.i'R.iR.iV,R.iR.iR.i,R.iiR.iR.i,R.iqR.i)R.iI,R.iR.ifR.iN,R.iR.iR.i,R.iR.iR.iR.iR.iOR.i/R.iS,R.iR.i`R.i7,R.iR.ifR.if,R.iR.i$R.i U##########.......# ## ## ####.#####.# .. .< ........##.# R.i.##......#.# .#! .##..##..#.# ...........# .# ..#####..########.##.#.# R.i6.........#......@.......-92.3 (61.0) ########.#.#####.###.### ##.#.#####.# ##......##.# R.i## ######.##.##.# .####........ . ..##..≈≈≈≈≈≈≈≈≈≈≈. ...#..≈≈≈≈≈≈≈≈≈≈≈. ......≈≈#####.....R.iR.iF-3.3 (62R.iR.i9 _Found a stone staircase leading up.R.i # #.......# ### ## .#####.# #.. .< .......##.# #.##. ##......#.# #.#! ##..##..#.# #.. .# #.# #####..#.##.#.#. .#......>0.0).#.#####.###.###. #.#.#####.#  #......##.# ######.##.##.# ####. ....##..≈.#..≈. 4.3 (1R.i; _Found a stone staircase leading down.R.i3R.iR.iˌR.i],R.i-,R.i$,R.i&R.iJR.i,R.iR.iWR.i,R.iR.i-R.i1,R.iR.i5####### .......# ### #### #.#####.# #.. .<.....##.# #.##.# R.i$.#.# #.#@# ..##..#.# #..## ........# #.#.# ####..########.##.#.#. ......#..............>#.#.#####.###.###.  #.#.#####.# #  #......##.#  ######.##.##.#R.iX+9.3 (5R.i`-700.3 (6R.irR.i9U _C - an emerald potionS.i S.id S.i S.iT S.iS.i:S.iXS.iS.iS.iDS.ioS.iS.i2P  There is a stone staircase leading up here.S.iIS.i _S.iPS.iqS.i!S.i!S.i["S.i#S.i%S.i%S.is&S.i'S.i*,S.i*S.i,S.i.,S.i/S.i0S.iU2S.i2S.i#3S.i}5S.iw7S.i7S.i18S.i9S.i <,S.i<S.iM>S.imE.#####.# #....<...# ....##.# #.##.#.#.# .....#.# #.#.###..####### S.iE!.##..#.# #..## ##........ .......# #.#.###..####### ###..########.##.#.#.# .....#..............># ####.#.#####.###.###.# S.iFFo #.#.#####.# #@# #.#11.3 (11.0)  #......##.# #.# #.# ######.##.##.# #.. ..# #........ .... .... .≈≈≈≈≈≈≈≈≈≈≈. .≈≈≈≈ S.iF..≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈ ..≈≈#####...........## ..≈≈# .#.###.©.###.#. #.≈≈#... ##.#S.iLS.iNN,2.3 (12S.iRS.i-U* _Found a transporter.S.i3S.iS.iS.is ...##.#.#..###..####### .##.## ##........ ......#.###..####### ###..########.##.#.#.# S.i'A.....#..............> ####.#.#####.###.###.   #.# .....0.0) ######.##....#........ .... ...........≈≈≈≈≈≈≈≈...S.iN≈≈≈≈≈≈≈≈..#####S.iq#.#### ©###.. S.i3..≈≈###S.i2S.i#+3.3 (1S.iKS.iO* _Found a transporter.S.iS.iS.iS.iS.iS.iS.i,S.iS.i,S.ibS.iTS.i S.i,S.iS.iS.iS.iS.i ,S.iS.iK _The gnoll shouts! You hear a shout! x2S.i3S.i|S.ijS.i,S.iS.iS.i,S.iVS.iS.i S.iS.iS.i`S.iH _The gnoll shouts! You hear a shout!S.iZS.i S.i!S.i!S.i"S.i4-S.i~2,S.iV3S.i6S.iG># #..## ##........ .# #.#.###..####### #######.##.#.#.# .......># .#####.###.###.# #####.# #.# #.# ....##.# #.###.# ####. .##.##.###.....###...... ................@.......20.0) ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈... ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈ ###...........#####≈≈...  .#.###.©.###.#jß #≈≈..)S.i>P###j#####j###... ≈≈... # . ... ...j..### ≈... # ##'######j# ≈... S.i>,#S.iES.iG,4.3 (11S.iLS.iQO% _Found a dagger.T.iu!3T.i\"T.i=$T.i&,T.i+,T.i5,T.il,T.i7.T.i*2T.i5,T.i'7T.i!:T.iS>T.i?,T.iAT.iCT.iG,T.iHT.iLT.iNQT.iS,T.iVT.iQYT.i\T.i_,T.i`T.ibT.ie,T.ifT.iiT.im,T.iRoT.ilqT.iw,T.ixT.izT.i=~,T.i?T.iƂT.iT.ieT.i/} _q - 2 scrolls labelled NIELYNU ANUA (gained 1)T.i3T.iT.iT.iK,T.iÎT.i$T.i,T.iT.iT.i,T.iKT.i,T.i,T.ibT.i$T.i,T.i2T.i-T.i ######### #########...<...# #..)##.#.#.# #@# T.is42.3 (18 .#.###..########.##### ..## ##..............## .#.###..#######...#...##. .##.#.#.# #................># ##...#...## ###.###.# ##.........#.# #.# #.#######.#.###.# ######.#T.ijT.i,3.3 (19T.iET.i# _Found a club.T.i}3T.iT.iT.i.,T.iXT.i%T.iT.i,T.i|T.i<  You see here a +0 club.T.i 5 _T.iT.ifT.i',T.iT.iIT.iT.iT.iT.iT.ip,T.i T.ip T.i ,T.i T.iMT.i T.i5T.iT.iT.i,T.iT.i{T.i,T.iT.iT.i},T.i1 T.i!T.i%,T.i%T.il&T.iq(,T.iS)T.i*T.i-,T.i^.T.i71T.i;\ ###########  #..)......# #.#######.# ######.##### #.# ...........###.#  #####...#...##.#####  T.i;c #............@..# 58.3 (15  ##...#...##.###..#  T.i; ##.........# ..#   T.i;#.#######.. [#  ######.# ... #  ### ..~~  T.i<  ........# #..~~    T.i<!≈≈≈≈.....# #..~~~    ≈≈≈≈......#   T.iDT.iF,9.3 (16T.iLT.iO( _Found a ring mail.T.i{3T.iNT.ilT.i  #  #..)......#  #.#.#  .##### #.#  ###.#  ...#...##.#####  T.i#...@.#  0.0)##...#...##.###..#  ##...# ...#  #.#######.. ..[#  .# ... ...#  T.i......## ..~~ ~..( # #..~~ ~ß..# T.i.....# #..~~~~...# ......# T.i)) T.iT.i$,60.3 (1T.ihT.i[% _Found 5 stones.T.i, T.i T.i T.i H _No target in view!U.irQU.iRU.i YU.iQ[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U.iiU.iyU.iU.iS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U.i1K3U.iLU.iPU.i\  #  #..)......#  #.#.#  .##### #.#  ###.#  ...#...##.#####  #.#  ##...#...##.###..#  ##.# #...#  #.#.. ...[#  .# ... ....#  ## ..~~~~..(  o   orc (asleep)# #..~~o~ß..# .....# #..~~~~...# ......# U.id 0  An orc comes into view. It is wielding a +0 hand axe.U.i`luoo~U.i=q4==1.3 (1U.itU.i}% _The orc shouts!U.i&4  U.i_N  #..)   U.iC #.#  .##.##### U.i= .......@#  U.i@.##.###..#   #...#  U.i݋0 ...[#  ... ....# U.i] ..~~o~..(  #..~~~~ß..# U.i= #..~~~~...# U.i!     #..)    #.#  .##.#####  .......@#  U.iU" .##.###..#   #...#   ...[#  ... ....#  ..~~o~..( U.i{" #..~~~~ß..#  #..~~~~...# U.i" U.iz+ U.i, U.i34 U.i 8 [ _An orc is nearby!U.i     #..)    #.# U.i .##.#####  .......@#  .##.###..#   #...# U.i# ;  ...[#  ... ....# U.iD A ..~~o~..( U.i` 7 #..~~~~ß..#  #..~~~~...# U.i{ "U.iD |    #..)    #.#  .##.#####  .......@#  .##.###..#   #...#  U.iE  ...[#  ... ....#  ..~~o~..(  #..~~~~ß..#  #..~~~~...# U.iN U.iP U.iY U.i\ [ _An orc is nearby!V.iV.i<V.iV.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V.i#W###########..)......####### ### .........## ###...#...##.#####  #...............###...#...##.###@.# ##.........# #...# #.#######.. ...[ ####.# ........ .....##~~o~..(.# #..~~~~ß..#w   dart slug (wandering) ≈≈.....# #..~~~~.o   orc.# #....w...#.#w.--2Kinetic GrapnelV.i*r _A dart slug comes into view.V.i  The kinetic grapnel hits the orc!  You kill the orc!V.id***)V.i...)wwV.iY6----5=-3Kinetic GrapnelV.iV.i( _You hear a splash.V.iV.i|V.iV.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V.i JV.ij _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V.ir V.iu V.i| V.i" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V.i    #..)    #.#  .##.#####  ........## V.i@ #@.#   #...#   ...[#  ........# V.id7 ..~~)~..(  #..~~~~ß..# V.iI #..~~w~...#  #........## V.i"W.i\    #..)    #.#  .##.#####  ........##  W.iS]#@.#   #...#   ...[#  ........#  ..~~)~..( W.i]g #..~~~~ß..#  #..~~w~...#  #........## W.idW.i?jW.ioW.ir` _A dart slug is nearby!W.i}    #..)    #.#  .##.#####  ........##  #@.#   #...#   ...[#  ........#  ..~~)~..( W.i #..~~~~ß..#  #..~~w~...#  #........## W.i1/    #..)   W.i{/P #.#  .##.#####  ........##  #@.#  W.i/^ #...#  W.i/P ...[# W.i/\ ........# W.i/e ..~~)~..( W.i0 #..~~~~ß..#  #..~~w~...# W.i:0f #........## W.i8W.i:W.iAW.iD` _A dart slug is nearby!W.iX###########..)......W.iJ####### ### .........## W.i###...#...##.#####  #...............###...#...##.###..##W.i; ##.........# #@..#W.i\ #.#######......[ ####.# #........ W.i.....## #..~~)~..(#.# #..~~~~ß..# W.i≈≈.....# #..~~w~..# #........#W.i.#.## )....+W.i W.i":w~W.iO-4Kinetic Grapnel _W.iW.i7W.iIA***W.iXO..)W.il5-------=5W.iFW.il< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A dart slug is nearby! _The kinetic grapnel hits the dart slug but does no damage.W.i!?m..)......####### ### .........## ###...#...##.#####  #...............###...#...##.###..## ##.........###... #.#######....@.[ ####.# #.. .....##~~)~..(#.w~ß.. ≈≈.....#W.i?p~~..# #........#.#.## )....+## .....#W.iKCW.iMhw~-6W.i^XW.ikZW.i *(grapneled)  The kinetic grapnel hits the dart slug.W.iJ? '.W.iA e4-------=W.i`A 7W.iL W.iBO 7 _The dart slug is lightly wounded.W.i * The kinetic grapnel hits the dart slug.W.i} '.W.i7 l3-------8W.i W.im d _The dart slug is moderately wounded.W.i #..)    #.#  ###  ..##  .##.###..##  ....###...#  #....@.[#  #........#  #..~~)w..(#  #..~~~~ß..#  #..~~~~...#  #........## #........## )....+.......## X.i8_ #..)    #.#  ###  ..##  .##.###..##  ....###...#  X.i_k#....@.[#  #........#  #..~~)w..(#  #..~~~~ß..#  #..~~~~...# X.i,`( #........## #........## )....+.......## X.ijX.ikX.i2uX.ix` _A dart slug is nearby!X.i #..)    #.#  ###  ..##  X.iv.##.###..##  ....###...#  #....@.[#  #........#  #..~~)w..(# X.i #..~~~~ß..#  #..~~~~...#  #........## #........## )....+.......## X.ixEf #..)    #.#  ###  ..##  .##.###..##  ....###...#  #....@.[#  #........#  #..~~)w..(# X.iE) #..~~~~ß..#  #..~~~~...#  #........## #........## )....+.......## X.iNX.ilOX.iWX.iZ` _A dart slug is nearby!X.i.v *The kinetic grapnel hits the dart slug.X.iG .  The dart slug is heavily wounded. `The dart slug launches a dart at you.X.i)'.X.i63--X.ie2-------9X.iVX.i,- _The slug dart hits you.X.i * The kinetic grapnel hits the dart slug.X.iLX.iV@w~X.iWb1-------70X.icX.ig] _The dart slug is almost dead.X.ifL  The kinetic grapnel hits the dart slug.X.il\.X.i'.X.ik|--0------91X.i9Kinetic GrapnelX.i X.ic M _You kill the dart slug!X.i 4X.if X.i K _You are out of magic!X.i 3X.i] '1=== _4X.i ,X.i? X.i Q===X.i X.i 95X.i (=X.iJ X.iF ,X.i X.i ,X.i X.i ,X.ic X.i X.i#6X.i?E==X.iX.i _HP restored.2===X.i|X.iU ,X.i X.ic,X.i@X.i;X.io9=X.iX.i|Q===X.iX.i,X.iBX.iz ,X.i"X.i%,X.i;(X.i+,X.iX,X.i/,X.i1X.i4X.i5V3====X.i6X.i9,X.i;X.i?,X.iAX.iD,X.i GX.iIR====X.iJX.iL,X.iMX.iO,X.iQX.iWT,X.iVX.i!Z,X.iZX.i\,X.iC^X.i`O4===X.i8aX.iaX.i*d,X.ieX.igX.i*hX.ilX.io,X.i$qX.itX.iu%===X.i!uX.ivX.iz,X.i{X.i,X.iwX.i׃,X.iX.i,X.iX.iَ,X.iX.iX.iP5====X.iX.iV,X.iFX.i|,X.i X.i,X.i]X.iZX.i5====X.iX.i,X.iX.iG,X.iX.i1,X.i,X.iƾ,X.iX.iX.iX.iX.ihX.iF6===X.iHX.i,X.iX.i,X.iBX.i,X.iBX.iX.ii;===X.iX.i,X.i9X.i,X.izX.if,X.iYX.i,X.iX.i,X.iX.iX.iN7====X.iX.iCX.iI,X.i~X.iX.i" ,X.i X.iXX.i,X.i+X.iRX.iXX.i<====X.iX.iX.ib,X.i@ X.i"X.iQ%,X.iH&X.iF(X.i.,X.iW0X.iC4X.i6,X.i7X.i9X.iU;,X.i <X.i==Y.iP.....## #..~~)~..(# ......# #..~~~~ß..# ≈≈.....# #..~~~~...# ≈≈###........## ≈≈.......#........## ≈≈..)....+.......## ≈≈.......####....# Y.i,≈≈......## ##.#.#### ≈≈..... #...@...#- #.##.##.# #. ... #Kinetic Grapnel #.....w  .......  Y.i#.w   dart slug (asleep) #.......# #.##.##.#Y.i Y.i 841.3 (70.0)ww  A dart slug comes into view.Y.i ``The dart slug launches a dart at you.Y.i,-..Y.i4=2.3 (71Y.iY.i@ _The slug dart hits you but does no damage.Y.i .(#  #..~~~~ß..#  #..~~~~...# ##........## ........## )Y.i......## #....#  ##.#.####  #...@...#  #.##.##.#  #. ... #  #.....w  .......  #.......#  Y.iT#.......#  #.##.##.# Y.iI$ .(#  #..~~~~ß..#  #..~~~~...# ##........## ........## )......## #....#  ##.#.####  #...@...#  #.##.##.#  #. ... #  #.....w  .......  #.......#  #.......#  #.##.##.# Y.i^NY.i OY.ibUY.i#Y Y.iYY.i:Z<_A dart slug is nearby!Y.iZY.iY.ig Y.i.(# Y.i #..~~~~ß..# Y.i, #..~~~~...# Y.i##........## Y.i........## Y.i6)Y.ij......## Y.i#....# Y.i ##.#.#### Y.i20 #...@...# Y.i} Y.i#.##.##.# Y.i Y.i*#. ... # Y.i Y.i+#.....w Y.i Y.iS....... Y.i Y.i#.......# Y.i Y.iN#.......# Y.i Y.i#.##.##.# Y.i? Y.iY.i(P .(#  #..~~~~ß..#  #..~~~~...# Y.iȀF##........## ........## )......## #....#  ##.#.####  #...@...#  #.##.##.#  #. ... #  #.....w Y.i'x .......  #.......#  #.......#  #.##.##.# Y.iY.iY.iQY.i` _A dart slug is nearby!Y.i<1 .(#  #..~~~~ß..#  #..~~~~...# ##........## ........## )......## #....#  ##.#.####  #...@...#  #.##.##.#  Y.iD=#. ... #  #.....w  .......  #.......#  #.......#  #.##.##.# Y.iO .(#  #..~~~~ß..#  #..~~~~...# ##........## ........## )......## #....#  ##.#.####  #...@...#  #.##.##.#  #. ... #  #.....w Y.ix .......  #.......#  #.......#  #.##.##.# Y.i$Y.iY.izY.i` _A dart slug is nearby!Y.i r.~~ß.. ≈≈.....#...###........#.#........## )....+.......## .....####....# ## ##.#.####Y.i  #....... #.##@##.#.....#.....w.##.......#####.## ... Y.i Y.iO >w.Y.i @-3.3 (1.0) _Y.i Y.i  Y.ihs  (grapneled)  The kinetic grapnel hits the dart slug.Y.i| Y.i n6----=4Y.ir  Y.i; Y.i >_The dart slug is severely wounded.Y.i Y.i|u L  The kinetic grapnel hits the dart slug.Y.iz \.Y.iM '.Y.i 5-------335Kinetic GrapnelY.i Y.iO M _You kill the dart slug!Z.iZ.iZ.iZ.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z.iSZ.iZ.i_Z.iV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z.iAZ.iDZ.i#_^ _No target in view!Z.iy;3Z.iN<Z.i?Z.i[@$ _Z.iCZ.i6D,Z.iDZ.iOH,Z.i.IZ.i^LO---Z.i'MZ.iyO,Z.iCPZ.iS,Z.iSZ.i7V,Z.iVZ.iZ96Z.iZ*===Z.iZZ.i],Z.i^Z.i[a,Z.i-bZ.id,Z.ieZ.i hZ.iRh;===Z.iiZ.i(k,Z.ilZ.in,Z.itoZ.ivr,Z.iBsZ.i.v,Z.iwZ.iy,Z.izZ.i}Z.i}N7====Z.i~Z.iZ.iڅ,Z.iZ.iZ.i,Z.iZ.iZ.i,Z.i^Z.itZ.iR====Z.iZ.iZ.iBZ.i{Z.iå,Z.iZ.iZ.i,Z.iZ.iZ.it,Z.i|Z.iZ.i,Z.iZ.i_Z.i #.##.##.#  #.......#  #.......#  #.......#  #.......#  Z.i:#.......#  ( #.##.##.#  #...##.......# #....$@..#### -72.3 (27.0)##########  Z.ir$Z.i Z.iZ.ilF-3.3 (28Z.iZ.i% _Found 5 stones.Z.i4Z.iZ.i!F _Unknown command.[.iI[.i [.i[.i$ _[.i[.iS[.i[.ia[.iAM _You now have 120 gold pieces (gained 9).[.i] 3[.i7 [.i [.i,[.iF[.i][.i,[.iK[.iT[.i%##j# ≈≈..... #.......#  #.##.##.#  #.......#  #.......# # #.......# #. ######.......# ...##...##.......# w...(...##.##.##.#  #..@##.......#  ##........#### ##########  w   ribbon worm (asleep) [.i'[.i/.18.3 (5.0)[.i3~ .  A ribbon worm comes into view.[.id6+9.3 (6[.i;[.i'?8 _The ribbon worm moves out of view.[.ivI[.i:z[.i.j..###≈≈......## ##.#.#### ###j# ≈≈..... #.......# #.##.##.# #.# #.# # #.##. ######.###...##.......#.....(.@.##.##.##.#..w.##...##.......#.........##############w   ribbon worm[.iH&0[.iBw.[.iKC80.3 (1Kinetic Grapnel[.ia[.i[.i i            #   .#. #####  ....##...#  ...w.(.@.#  ....##...#[.iv  . ##....  ########## [.i{w             #   .#. #####  ....##...# [.ix  ...w.(.@.#  ....##...#  . ##....  ######  [.i [.i? [.i x _A ribbon worm is nearby!\.i  .j..###≈≈......## ##.#.#####j# ≈≈..... #.# #.##.##.# #.# #.# # #.#≈.#. ######.#≈....##...##.#≈...w.(@..##.##.##.#≈....##...##.#≈.. ##........####≈ ##########1 _].iE  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.].ik].irW.w#].isc5-------==2].iy].i{D _You shape a spike launcher from a nearby wall.].i3\ j..###≈≈......## ##.#.#### j# ≈≈..... #.# #.##.##.# #.# #.# ].i\ b# #.# ≈.#. ######.# ≈....##...##.# ].iU] d≈....w(.@.##.##.##.# ≈....##...##.# ≈.. ##........#### ≈ ##########].izc 1*].i9 w  The rocky spike skewers the ribbon worm.].iW w (catching breath)  The ribbon worm is moderately wounded.].i9 ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.].iT 9(.].iU t 5 --3Held ].iR\ ].i_ j _You are caught in a web! _There is a web here.^.iI *You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.^.i   Nothing appears to happen.  The rocky spike skewers the ribbon worm.^.i ^.iQ.w^.i 4-------------4Contam Held ^.iD^.i,c _The ribbon worm is heavily wounded.^.iU *, grapnel…)The kinetic grapnel hits the ribbon worm.^.i;B8*^.i  The ribbon worm is heavily wounded.The rocky spike skewers the ribbon worm.^.i ~(w ^.is3-------=5^.i^.i<_ _The ribbon worm is almost dead.^.i,N  The kinetic grapnel hits the ribbon worm.^.i1A. ^.i&.^.ik2-------6^.iD6Kinetic Grapnel^.i<^.iO _You kill the ribbon worm!^.il@ I^.iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^.i? ^.i ^.i ^.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_.i _.is_.i_.i_.i: __.i_.i_.i_.i_.iM_.i__.i$j----Held _.i$_.i) _Your magical contamination has completely faded away.3====_.i*_.iR.,_.i/_.i2,_.i(4_.i'7,_.is8_.i;_.i:<<====_.i8=_.i@,_.iA_.iD,_.iE_.iH_.iH_.iI_.iL_.i!M_.iN_.iQ,_.iS_.iU_.iVO4===_.iW_.iY,_.iwZ_.i\_.i4]_.i^_.i2a,_.ib_.ie_.ie4===_.if_.ii_.iyj_.il_.in,_.i~o_.i!s,_.it_.ix,_.iQy_.i |,_.ig}_.iȀ_.i P5====_.i@_.iA,_.i~_.i2_.i_.iH_.i,_.i_.i<====_.i_.i_.i?,_.iC_.ir,_.iE_.i,_.iÝ_.i,_.i_.iB,_.i_.i_.i٨F6===_.i_.i,_.i_.iQ,_.i_.i ,_.i _.iQ===_.i0_.i1,_.i_.iU,_.iؿ_.iz_.i_.i_.i,_.i_.i,_.i_.i_.iN7====_.i_.i_.iE210 _.iO _The web tears apart._.i4_.i)_.i%_.i\,_.i_.iO;  You see here 5 stones._.i_.iD==== __.iu_.i_.iaB_.i_.i,_.i/_.iQ_.i,_.i[_.i _.i} _.i _.i_.i_.i,_.iq_.i_.i+,_.in_.i{ _.i#,_.i$_.i&_.i`*,_.i,_.i._.iV1,_.i2_.i%5_.i?## ...#≈≈....##...##.......# .© .ß.#≈≈.....(...##.##.##.# ..####≈≈....##...##.......# ≈~≈≈≈≈≈≈...####..#### ≈~≈≈≈≈≈≈...# ########## ...........# #_.i@..######..# #.........# #########@# -944.3 (58.0) #.#  ..#  .[.#...........##.....##....._.iI_.iVKF-5.3 (59_.iQ_.iFT) _Found a chain mail._.i_.i _.i_.i,_.i_.iB  You see here a +0 chain mail._.i#_.i# __.i%%_.i+_.i.,_.i/_.i1_.i'4,_.i#5_.i7_.i:,_.i<_.i?_.if.i@ p _Your magical contamination has completely faded away.f.iA 3f.i}F a1===f.iG f.iJ ,f.iK f.iO ,f.ilQ f.iIx f.ix f.iQz f.ig~ f.i~ ;===f.ig f.i ,f.iȄ f.i ,f.is f.i f.i f.iT f.i f.il f.iˑ f.i ,f.i f.i k2===f.i f.i ,f.i] f.i ,f.i f.ii ,f.i< f.id Q===f.i f.i ,f.i6 f.i ,f.i f.iU ,f.i f.i ,f.i f.i f.i f.i] f.i l3====f.i f.i? ,f.i f.ik ,f.ib f.i ,f.i f.iO R====f.i f.i ,f.i f.i ,f.i f.i ,f.i f.i ,f.i f.i ,f.iN f.i e4===f.i f.iL ,f.i( f.iL ,f.i f.i ,f.i f.i# Q===f.i f.i ,f.i f.i ,f.i f.i f.i f.i f.iR 5====f.i9 ,f.i f.iG ,f.im f.i$ ,f.i7& f.is) R====f.i* f.i;- ,f.i- f.i1 ,f.ic2 f.i^5 ,f.i`6 f.i9 f.i: f.i; f.iX? ,f.i\@ f.iFD c6===f.i=E f.iI ,f.i|J f.iN ,f.iO f.iIR ,f.iR f.iuU Q===f.iV f.iY ,f.i\ f.i^ ,f.i` f.iHc ,f.id f.ig ,f.ih f.il ,f.il f.io d7====f.iq f.irs f.iEv ,f.i=w f.iz f.i} ,f.iG~ f.i f.iڂ ,f.i f.il f.i f.iډ <====f.i[ f.i f.i ,f.i f.i Bf.i f.i߻ ,f.iw f.i f.iv ,f.i f.i f.iY ,f.i f.i8 f.i\ ,f.i f.i{ f.i% ,f.i f.i f.i ,f.i f.i f.iA ,f.i f.i f.iv ,f.i f.iY f.i ,f.i f.i f.i& ,f.i f.i f.i ,f.i f.i4 f.i ,f.i f.iM f.iq ,f.i f.i f.i ,f.i f.i! f.i f.i f.i{ ,f.i f.ig f.iI ,f.i f.io f.i ,f.i f.i f.i? ,f.i f.i f.i ,f.i f.i f.i$ ,f.i$ f.i& f.i ) ,f.i) f.i+ f.il. ,f.iA/ f.i2 f.i6 ,f.i8 f.iJ   ##.## #..#.##..# #.# #........# #.# #.##..#.###+# #.###.#.#... #.# #.#.#$... #.###.#.### ..... #.........# ..$...##.#...##.# ......'@......#.#-406802.0).[...[##.#...##.#.!... #.##..##.#.... #.###.##.#... #.# #.##.##+ #.# #.##.# #.. .....#### .iqK ;0m.# _You open the door.f.iN X _Found a robe and a pair of gloves.f.iz 3f.ih f.i݂ f.i f.i $ _f.i f.i# @  There is an open door here.f.iM f.i  _f.iΙ f.i f.i3 ,f.in f.i f.i ,f.i f.i f.ia ,f.iƲ f.i ,f.i< f.iڿ N _You now have 134 gold pieces (gained 14).f.i 3f.i_ f.i f.i ,f.in f.i[ ,f.i f.i N _You now have 150 gold pieces (gained 16).f.i 3f.i f.i_ f.i ,f.in f.i f.i ,f.in f.i f.i.,f.if.i F  You see here a +0 pair of gloves.f.if.i _f.if.i"b #.# #.##..#.## ##+## #.###.#.# # ##...## #.# #.#.# # ##.....###.###.#.### # ##.......##.........# #### #.........##.#...##.# .... +.........'.......#.# ## #....[...[##.#...##.# ##...@...###.##..##.#- ##.....## #.###.##.# ##...## #.# #.##.# ##+## f.i^# #.# #.##.# #.. .....# ### .# f.i-382.3 (14.0)f.i/,3.3 (15f.i6f.i;Y _D - a glowing cyan potionh.i*T3h.iVh.i$Zh.i`Bh.i;dh.ibh,h.i]jh.inh.i$}###...## #.# #.#.# ###.....######.......##.........# #####.........##.#...##. ....+.........'.# [...[##. #####.##..# ##.....## #.### ##.@.## #.# # ##'## #.#  #.# #.. ....Kinetic Grapnel #.# ### .#..j.j. jjj 3 gnolls (2 polearms, asleep)j..h.i}M#...#h.i 5.3 (2.0)  You open the door.  3 gnolls come into view.h.iTh.ih.iL  The gnoll shouts! x2; You hear a shout!h.iR j.jjjj   gnoll bouda.jjj 3 gnolls (2 polearms)  A gnoll bouda comes into view. It is wielding a +0 club.h.i.5===6.3 (3h.i>h.i8' _The gnoll shouts!o.iC+ ##+## #.## ##...## #.# #.#.#  ##.....###.###.#.## # ###........ #######.#...# ....+.........'....... ###....[...[##.#.##.......###.##.##..@..## #.####...####'## #.# #.##.. .....##.# ### .#o.i<,.j.jjj ...#...#o.i0o.i-1o.i1o.i?Vjj.., swift)o.i@3-7.3 (1o.iJo.iM\ _The gnolls pick up the pace!o.i5 #.# ..#.## ##+## #.## ##...## #.# #.#.#  ##.....###.###.#.## # o.iL6###........ #######.#...# ....+.........'....... ###....[...[##.#.##...@...###.##.o.i6-##.....## #.####...####'## #.# #.##.o.i6.. .....##j# ### .#o.i6O.jjjo.i7D ...o.iM:o.i@;o.i~<o.i<o.i>o.iHjW   phantom (wandering)jj.j   gnoll bouda..Wjjj 3 gnolls (2 polearms, swift)o.i JP---8o.iVo.iWD _A phantom comes into view.o.iWo.iM....... #.# ..#.## ##+## #.## ##...## #.# #.#.#  ##.....###.###.#.## # ###........ #######.#...# ....+.........'....... ###.[##.#.##.......###.##.##.....## #.####...## #.# #.##.#j   gnoll boudajjj 3 gnolls (2 polearms, swift)jj.Wo.io.io.io.io.irj.jo.iA--9o.i)o.iTW _You see here a +0 pair of gloves.o.iw=##.## #..#.##....... #.# ..#.## ##+## #.## ##...## #.# #.#.#  ##.....###.###.#.## # ###........ #######.#...# ....+.'....... ##....[...[##.#.##.......###.##.##.....## #.####...####j## #.# #.##jjj 3 gnolls (2 polearms, swift).. .....##j# ### .#j.o.io.io.i<j'o.i:.90 _o.i]o.iخo.i ##...####.## #..#.##....... #.# ..#.## ##+## #.## ##...## #.# #.#.#  ##.....###.###.#.## # ###........ #######.#...# ....+.........'....... ##....[...[##.#.##.......###.##.o.i ##..j..## #.####...## 2 gnolls (1 polearm##'## #.# #.##.. .....##j# ### .#o.i o.iS o.i o.i o.ij jo.i .o.iI jo.i .o.i o.i 1o.i o.i~ o.io ##.....###......##...####.## #..#.##....... #.# ..#.## ##+## #.## ##...## #.# #.#.#  ##.....###.###.#.## # ####........ #######.#...# ....o.ip +.........'....... ##....[...[##.#.##...j...###.##.##.....## #.####.j.####'## #.# #.##... .....#o.is o.is o.it o.ifw o.i j.jj 3 gnolls (2 polearms, swift).jo.i &2o.i8 o.i1 o.iz##.####.............#####.....###......##...####.## #..#.##....... #.# ..#.## ##+## #.## ##...## #.# #.#.#  ##..@..###.###.#.## # ####........ o.iT#####.........##.#...# ....+....j....'....... ##....[...[##.#.o.i6 ##.......###.##. 2 gnolls (1 polearm##..j..## #.##o.ir##...####j## #.# #.##o.io.i.o.io.i)o.ij.jj 3 gnolls (2 polearms, swift).j'o.i&3o.io.i5p.iGLc......####.### ##.####.............#####.....###......##...####.## #..#.##....... #.# ..#.## ##+## #.## ##.@.## #.# #.#.#  ##.....###.###.#.## # ##.......##........ ####p.iCMR#....j....##.#...# ....+.........'....... ##....j...[##.#. 2 gnolls (1 polearm##.......###.##.##.....## #.####.j.##p.iOp.iQp.iSp.iUp.iO_j.j[j 3 gnolls (2 polearms, swift)j.p.ia&4p.iMjp.i{lp.i .........#.##.##.#'p.iS p.i p.ip.i8p.ij.j.j.p.i&5p.it#p.i&( _You open the door.p.i_#.####.....## #.####............####.### ##.####.............#####.....###......##...####.## #..#.##....... #.# ..#.## ##@## #.## ##j..## #.# #.#.# p.i ##.....###.###.#.## # ##.......##........ #####....j....##.#...# ....+.........'....... ##....j...[##.#.##.......###.##.##.....## #.##p.i p.i!p.iV#p.i$p.i 1Fj[p.i2.=6p.i=p.i~>u _The gnoll barely misses you. _There is an open door here.q.i> ##.[.## #......#.####.....## #.####............####.### ##.####.............#####.....###......##...####.## #..#.##....... #@# ..#.## ##'## #.## ##j..## #.# #.#.#  ##..j..###.###.#.## # ##.......##........ #####....j....##.#...# ....+.........'....... ##....[...[##.#.##.......###.##.q.iyq.i q.i   The gnoll attacks as it pursues you! The gnoll completely misses you.q.ij.j.j.q.i &7q.iq.i["x _The gnoll attacks as it pursues you! The gnoll closely misses you.q.i  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q.i;  You shape a spike launcher from a nearby wall.  The gnoll closely misses you.q.i q.iԕ q.i_ M#j.j   gnoll boudajjj 3 gnolls (2 polearms, swift)jq.i$ 82----q.iU [5-------=8q.i q.iQ C _The gnoll hits you from afar with a +0 spear.r.io / ##..# ######## ##.[.## #......#.####.....## #.####............####.### ##.####.............#####.....###......##...####.## #..#.### #........ #.# ..#.## ##j## #.##r.i E ##.jj## #.# # ##.....###.###.#.## # #.......##........jjj 3 gnolls (2 polearms, swift) #####.........##.#...##.# ....r.iM +.........'....... ##....j...[##.#.r.iG Xr.io  j.j   gnoll boudajjj 3 gnolls (2 polearms, swift)j[The gnoll attacks as it pursues you! The gnoll barely misses you.The gnoll hits you with a +0 flail.26---------9r.i C _The gnoll hits you from afar with a +0 spear.s.i K ##  ##..# ######## ##.[.## #......#.####.....## #.####......####.### ##.####.............#####.....###......##...####@## #..#.##.# #........ #j# ..#.## ##j## #.## ##.j.## #.# # ##.....###.###.#.##jjj 3 gnolls (2 polearms, swift) s.i #.......##.........# #####.........##.#...# ....+....j....'.......s.i. 3*s.i G  The rocky spike skewers the gnoll.s.ir s.i|s s.it s.iH~ \jj'j   gnoll boudajjj 3 gnolls (2 polearms, swift)j.s.i n27=----100s.i s.iK ` _The gnoll is moderately wounded.u.i####### ##  ##..# ######## ##.[.## #......#.####.....## #.####......####.### ##.####.............#####.....###......##.@.####.## #..#.### #........ #j# ..#.## ##'## #.## ##.j.## #.# #.#.# jjj 3 gnolls (2 polearms, swift) ##.....###.###.#.### u.iz#.......##........ #####....j....##.#...#u.i3*v.iG  The rocky spike skewers the gnoll.v.il  The gnoll is heavily wounded.v.iv.iIv.i;v.ij.j.j   gnoll boudajjj 3 gnolls (2 polearms, 2 swift)j.v.i.-1v.iv.i < _The gnoll is no longer moving quickly.v.ii2........######## ##  ##..# ######## ##.[.## #......#.####.....## #.####......####.### ##.####.............#####..@..###......##...####j## #..#.##j# #........v.i 3~ #.# ..#.## ##j## #.##jjj 3 gnolls (2 polearms, 2 swift) ##...## #.#  ##.....###.###.#.## # #....j..##........v.iF;3*v.itG  The rocky spike skewers the gnoll.w.iPw.i,Qw.iCTo  The gnoll is moderately wounded.w.i3_j.j'j   gnoll boudajjj 3 gnolls (2 polearms, 2 swift)j.w.iL`N-------=2w.iShw.ijp _The gnoll attacks as it pursues you! The gnoll misses you.w.iί#..######........######## ##w.iPw  ##..# ######## ##.[.## #......#.####.....## #.####......####.### ##.####...@.........###w.id##.....###......##.j.####.## #..#.### #........w.i #j# ..#.##jjj 3 gnolls (2 polearms, 2 swift)w.iڰ ##'## #.##w.i ##...## #.# # ##..j..###.###.#.##w.i/w.iw.iw.iܹw.ij.j#.j   gnoll boudajjj 3 gnolls (2 polearms, 2 swift)j.w.i.-3w.iw.iQ] _Your spike launcher falls apart as you grow too distant to maintain it.w.iYu.. ....... #..######........######## ##  ##..# ######## ##.[.## #......#.####.....## #.####......w.iUZ####.### ##.####.............#####..j..###......##...####j## #..#.##j.......jjj 3 gnolls (2 polearms, 2 swift) #.# ..#.## w.iZ##'## #.## ##..j## #.# #w.i ]w.ig]w.i]w.i}_w.i`w.i=jRj.j   gnoll boudajjj 3 gnolls (2 polearms, 2 swift)j.w.il8==-4w.imuw.i]vw.iG ≈~≈≈≈≈≈≈########## .. ....... #..######........######## ##  ##..# ######## ##.[.## #......#.####...@.## #.####............####.### w.i##.####...j.........#####..j..###......##...####j## #..#.##jjj 3 gnolls (2 polearms, 2 swift).......# #.# ..#.## ##j## #.##w.iw.iw.i w.ip  The gnoll is no longer moving quickly. The gnoll attacks as it pursues you!w.i!w.i*j.j.j   gnoll boudajjj 3 gnolls (2 polearms, 1 swift)j'w.i,.=5w.iz6w.i9R _The gnoll barely misses you.w.i ###........#### ≈~≈≈≈≈≈≈...# ########## .. ....... #..######........######## ##  ##..# ######## ##.[@## #......w.i #.####.....## #.####.........j..####.### ##.####....j........#####..j..###......##...##jjj 3 gnolls (2 polearms, 1 swift)##.## #..#.##..#........ #j# ..#.##w.i( w.i w.i ,w.i  j.jj..j   gnoll boudajjj 3 gnolls (2 polearms)j.The gnoll is no longer moving quickly. The gnoll attacks as it pursues you!w.iű _24---6w.i} w.i 9 _The gnoll hits you with a +0 flail.w.iX E..####≈≈....##...##.......###........#### ≈~≈≈≈≈≈≈...# ########## .. ....... #..######........######## ##  ##.@# ######## w.i ##.[.## #......#.####...j.## #.####..........j.####.### ##.####...j.........#####.....###......jjj 3 gnolls (2 polearms)w.it ##...####.## #..#.##j.......w.i w.iw w.i w.i w.ic j.jj..j   gnoll boudajjj 3 gnolls (2 polearms)j.w.i V6===7w.i w.i x _The gnoll attacks as it pursues you! The gnoll closely misses you.w.i:  ©.ß..(##.## ..####≈≈....##...##.......###........#### ≈~≈≈≈≈≈≈########## .. ....... #..######........######## ##  ##..# ######## ##.[j## #......w.i #.####....j## #.####.........j..####.### ##.####.............###jjj 3 gnolls (2 polearms)##.....###........###...####j## #..#.##w.i ,w.iRw.ij.j.j   gnoll boudajjj 3 gnolls (2 polearms)j.w.iYh5=--8w.i#w.i&x _The gnoll attacks as it pursues you! The gnoll closely misses you.x.iz##.##..... .©.ß.#.(##.## ..####≈≈....##...##.......###........#### ≈~≈≈≈≈≈≈########## .. ....... #..######........####### ##.#  ##.j# ######## x.i##.[.## #......#.####...jj## #.####............####.### jjj 3 gnolls (2 polearms)##.####.............###.###.....###......##.j.##x.ix.ix.iUx.i$x.i &j.j.j   gnoll boudajjj 3 gnolls (2 polearms)j.x.iz'&9x.i3x.i6x _The gnoll attacks as it pursues you! The gnoll closely misses you.x.i  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x.i 9*x.i ] `  You shape a spike launcher from a nearby wall.x.ici x.iq  The rocky spike misses the gnoll.The gnolls pick up the pace!x.i: xj#jj.., swift)x.i+ 2--4-------=10x.i x.i 9 _The gnoll hits you with a +0 flail.y.i@@ .###≈≈.#.###### ##.##..... .©.ß.#.(##.## ..####≈≈....##...##.......###........#### ≈~≈≈≈≈≈≈########## .. ....... #..######........y.i:Af#########.# ##j#  ##.j# ######## ##.j.## #......#.####.....## #.####jjj 3 gnolls (2 polearms, swift)............####.### ##.####.............#####...j.###......y.iKH3*y.iG  The rocky spike skewers the gnoll.y.iy.i^y.iy.i{xj.j[j   gnoll boudajjj 3 gnolls (2 polearms, swift)j.y.iԶ.-1y.iy.i(^ _The gnoll is severely wounded.y.id #ß.  .###≈≈.#.###### ##..##..... .©.ß.#.(##.## ..####≈≈....##...##.......y.i###........#### ≈~≈≈≈≈≈≈########## .. ....... #..######.........#########j# ##.# ##jj# ########y.i5 ##.[.## #......y.iajjj 3 gnolls (2 polearms, swift)#.####.....## #.#####.#y.i............####.### ##.####....j........###y.ify.i3*z.i%G  The rocky spike skewers the gnoll.z.iz.iz.i:z.ijz.iaj.jj   gnoll boudajjj 3 gnolls (2 polearms, swift)j.z.iB3----2z.ig'z.i *` _The gnoll is moderately wounded.z.i6M# #ß.  .###≈≈.#.###### ##..##..... .©.ß.#z.i.(##.## ..####≈≈....##...##.......###........#### ≈~≈≈≈≈≈≈########## .. ....... #..######..z.i........#########j#jjj 3 gnolls (2 polearms, swift)z.i#.####.....## #.####..........j.####.### z.iCz.iz.iz.i$z.i j.j#.j   gnoll boudajjj 3 gnolls (2 polearms, swift)jz.i.Your spike launcher falls apart as you grow too distant to maintain it.  The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear!z.iW13------==3z.iMz.i9 _The gnoll hits you with a +0 flail.z.iS% .#.~~.#+## #ß.  .###≈≈.#.###### ##..##..... .©.ß.#.(##.## ..z.iT& ####≈≈....##...##.......###........#### ≈~≈≈≈≈≈≈########## .. ......... #..######........j#########. ##j# jjj 3 gnolls (2 polearms, swift) ##..# ######### ##.[.## #......#.####...j.## #.####z.i( z.i3) z.i* z.iS2     ##.≈≈.#.#  #ß.≈≈.#.#  .###≈≈.#.## ...#≈≈....##z.i3  .ß.#≈≈.....( ####≈≈.... ≈≈≈≈≈≈...# ≈≈≈≈≈≈..@#   .........# # ..######jj# ...# ###j#z.iJ3  ##.# j   gnoll bouda ##..# z.iv3  jjj 3 gnolls (2 polearms, swift) ##.[j##  z.i3  ..## z.i3 C The gnoll attacks as it pursues you!z.i    ##.≈≈.#.#  #ß.≈≈.#.#  .###≈≈.#.##z.i,  ...#≈≈....## .ß.#≈≈.....( ####≈≈.... ≈≈≈≈≈≈...# ≈≈≈≈≈≈..@#   .........# ..######jj# ...# ###j# z.i L##.# ##..#   ##.[j##   z.i R  The gnoll hits you from afar with a +0 spear.z.iw z.i jj.j..jz.i l1---------------4z.i& z.i) V _* * * LOW HITPOINT WARNING * * *{.iL5  You barely miss the gnoll.The gnoll is severely wounded.{.i5 {.i=    ##.≈≈.#.#  #ß.≈≈.#.#  .###≈≈.#.## ...#≈≈....## .ß.#≈≈.....( ####≈≈.... ≈≈≈≈≈≈...# ≈≈≈≈≈≈..@#   ........j# # ..######jj# ...# ###.# ##.# ##.j#   ##.[.## {.i> @    {.i `   ##.≈≈.#.#  #ß.≈≈.#.#  .###≈≈.#.## ...#≈≈....## .ß.#≈≈.....( ####≈≈.... ≈≈≈≈≈≈...# ≈≈≈≈≈≈..@#   ........j# ..######jj# ...# ###.# ##.# ##.j#   ##.[.##   {.i o  The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.{.iF# jj.jj 4 gnolls (3 polearms, 1 missile, 1 …).{.it$ 7/37 -----5.4 (1.1{.i+/ {.i1 V _* * * LOW HITPOINT WARNING * * *}.i##.≈≈ ##.##.#.~~.#+# #ß.  .###≈≈.#.###### ##j.##...##...... .©.ß.#.(##.## ..####≈≈....##...##.......###........#### ≈~≈≈≈≈≈≈...# ########## .. ........ #..######jj}.i|........######## ##.#  3 gnolls (2 polearms, swift) ##.j# ######## ##.[.## #......}.i}.i8  ##.≈≈  .#.~~.#+#  ##.≈≈.#.#  }.i#ß.≈≈.#.#  .###≈≈.#.###### .j.#≈≈....##.. .ß.#≈≈.....( ####≈≈....# ≈≈≈≈≈≈..@# ≈≈≈≈≈≈...# }.i  .......jj# # ..######.j# }.i#3...# }.iR###.# ##.# ##.j#   ##.[.## }.i{C The gnoll attacks as it pursues you!}.idb ##.≈≈  .#.~~.#+#  ##.≈≈.#.#  #ß.≈≈.#.#  .###≈≈.#.###### .j.#≈≈....##.. .ß.#≈≈.....( ####≈≈....# ≈≈≈≈≈≈..@# ≈≈≈≈≈≈...#  }.ie .......jj# ..######.j# ...# ###.# ##.# ##.j#  ##.[.## }.i}hR  The gnoll hits you from afar with a +0 spear.}.ih}.ir  ##.≈≈  .#.~~.#+#  ##.≈≈.#.#  #ß.≈≈.#.#  .###≈≈.#.###### .j.#≈≈....##.. .ß.#≈≈.....( ####≈≈....# ≈≈≈≈≈≈..@# ≈≈≈≈≈≈..j#   .......j.# # ..######.j# ...# ###.# ##j# ##..#   ##.[.##  * * * LOW HITPOINT WARNING * * *}.iqs}.iJ ##.≈≈  .#.~~.#+#  ##.≈≈.#.#  #ß.≈≈.#.#  .###≈≈.#.###### .j.#≈≈....##.. .ß.#≈≈.....( ####≈≈....# ≈≈≈≈≈≈..@# ≈≈≈≈≈≈..j#   .......j.# ..######.j# ...# ###.# ##j# ##..#  ##.[.## [23;3}.i0L4H}.iTX jj..j.  The gnoll hits you from afar with a +0 spear.}.i[1-------5====60}.iye}.igV _* * * LOW HITPOINT WARNING * * *~.i~.iRead which item? Scrolls  f - 4 scrolls labelled LESTAU AFIRHEZ  g - 4 scrolls labelled XAMIPR RUYLENG  l - 4 scrolls labelled JYS TANARR  o - 2 scrolls labelled DORPHU OSSAHA  p - 2 scrolls labelled QOL ECWURUEGG  q - 2 scrolls labelled NIELYNU ANUA  t - a scroll labelled NAWACRAREGO  x - 3 scrolls labelled OZUBUM UGGOSTRO [!] read|quaff[?] describe selected.i.i.i##.≈≈#.##.##.# Jrobins the Tinkerer.#.~~.#+##.......# Mountain Dwarf##.≈≈.#.##.......# Health: 1/37------------------------#ß.≈≈.#.##.......# Magic: 5/7=================-------.###≈≈.#.########.......# AC: 4Str: 13 ##.j.#≈≈....##...##.......# EV: 10Int: 17 .©.iں.ß.#≈≈.....(...##.##.##.# SH: 0Dex: 8 ..####≈≈....##...##.......# XL:  4 Next: 52% Place: Dungeon:4 ≈~≈≈≈≈≈≈..@####........#### Noise: =--------  Time: 4116.4 (0.0) ≈~≈≈≈≈≈≈..j# ##########e) +0 whip .........j.#Cast: Kinetic Grapnel #..######.j##.........##########.#j   gnoll bouda##j#jjj 3 gnolls (2 polearms, swift)##..# ###########.[.## #.......# _* * * LOW HITPOINT WARNING * * *The gnoll attacks as it pursues you!  The gnoll hits yo.iIu from afar with a +0 spear.  * * * LOW HITPOINT WARNING * * *The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *.iP  Okay, then..i .i.i. _.iiL o#'######j# ≈≈..........##.≈≈ ##.##.#.~~.#+# #ß.  .###≈≈.#.####### ##j.##...##...... .©.ß.#.(...##.##.## ..####≈≈..@.##...##........####........#### ≈~≈≈≈≈≈≈..j# ########## .. .......j. #..######.j.........iM #########. ##j# ##..# ########.i] page down [PgUp|<] page up [Esc] exit[top].i'   a - a +0 hammer  s - a +0 hand axe  uflail Missiles (go to first with ()  i - 2 throwing nets Armour [  n - a +0 pair of gloves (worn)  y - a +0 leather armour (worn)  b - a +0 robe .i &Magical Staves (go to first with |)  k - a staff of conjuration Jewellery "=)  z - a ring of resist corrosion  A - a ring of willpower Scrolls (go to first with ?)  f - 4 scrolls of vulnerability {unknown}  g - 4 scrolls of identify {unknown}  l - 4 scrolls of fear {unknown}  o - 2amnesia  p - 2 scrolls of noise {unknown}  q - 2 scrolls of teleportation {unknown}t - a of tormen.i% Kt {unknown}13%.i .i x - 3 scrolls of summoning {unknown} Potions (go to first with !)  c - a potion of magic3.i!y`d - 2 potions of brilliance {unknown} .iy h - 3 potions of heal wounds {unknown}  j - a potion of haste {unknown}  m - 2 potions of attraction {unknown}60.i  r - a potion of cancellation {unknown}6.i.  g - 4 scrolls of identify {unknown}  v - a potion of mutation {unknown}73.ij 8.i .im 7Goodbye, Jrobins.104 Jrobins the Tinkerer (level 4, -5/37 HPs)Began as a Mountain Dwarf Forgewright on Dec 2, 2025.Slain by a gnoll... wielding a +0 flail... led by a gnoll bouda(6 damage)... on level 4 of the Dungeon..i The game lasted 00:05:28 (4113 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb.iԙ K4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswn.i 7TrFi-27 escaped with the Orb6.49116440 tswn.i ZAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb.i- K8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswn.iV ]KoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  .iu 311.37259644 spf3250 VSFi-27 escaped with the Orb.ir.iv.ix? [?25h[?0c [?1051l[?1052l[?1060l[?1061l