.i. Player: Jrobins Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-12-02.13:28:41.ttyrec Time: (1764682121) Tue Dec 2 13:28:41 2025 .i [?1051l[?1052l[?1060l[?1061h.i? V)0[?7h[?25l[?1c.i# .i% .i- Welcome, Jrobins. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewright.i#{ .i i .is Jrobins the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel.i"y  #. #. #. #. #. #.### #...# #.@.# #......... ##########.i .im Welcome, Jrobins the Mountain Dwarf Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble..i߅ .iD Press ? for a list of commands and other information..iS .i [ _Found a staircase leading out of the dungeon..i:.i>7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2      .i>     b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0              .i>         d - Armour   0.0   0.8  +1      .i ?)e + Dodging1.3   3.4  -3      .i,?+f + Stealth1.4   2.8  -2      .iL?l    .im?        .i?        .i?a    .iW@        .i@        .i@        .i@,            .i?A    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  .i~A[/] auto|manual mode [*] useful|all skills [!] training|cost|targets.iN = a + Fighting 0.0.i a * Fighting   0.0.i g * Spellcasting   1.7.iP h * Forgecraft   4.8.i .i .iv  Jrobins the Tinkerer #.Mountain Dwarf #.Health: 14/14 ======================== .iڪ /#.Magic: 3/3======================== #.AC: 2Str: 12.i j #.EV: 10.i- wInt: 15 #.###.iM ^SH: 0Dex: 8 .it #...#XL:  1 Next:  0% Place: Dungeon:1.i j #.@.#.i Noise: ---------  Time: 0.0 (0.0) .iݫ 7#..........i na) +0 hammer ##########.i; FCast: Kinetic Grapnel.ic .i Welcome, Jrobins the Mountain Dwarf Forgewright.It's a long way down to the Orb of Zot, but that shouldn't be any trouble..i Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon..ið .i* .i .i .i)I.i.id.iP _.i2,.iġ.i.i X.iK,.i.ib.i.i2.i8.i.i.i-.i.i.i,.i.i.iO,.i..iY.ixYou enter the shallow water.Water .i.iKF _Moving in this stuff is going to be slow..i3.i.ik.i,.i~.i.iq.i(.i.i..i3.iA.ir.iQ,.i.i.i]              ###########.## #~PP...@.....#.in15.8 (15.8) #PP~##.### #~~P##.# .#( #.##PP~# #.##P~P#.i #...P~~# #.#####~P~.i #.# P #.###.iJ.i,6.8 (16.iP.i|% _Found 7 stones..i3.i.i~.i .iz.i,.i7.ii.i.i.ig.i.i.i.i?,.i%.i.i,.i.i.i,.i.i5.i.i.i.i.ip,.iw.i.i%M .if.. #####...# #......(..iQ #@# 24.8 (8.0.is) ##.#.##.####  .i#..........#  ##########.ic#.### #~PP.......i/...##.# #PP~##.###......# .ig#~~P##.# #...#(.# #.##PP~# ###.####.iq #.##P~P# .#.i$.ip+5.8 (9.i.i_- _Found 5 poisoned darts..i3.i}.i.i.iZ.iwn.i .i ,.in.i.i,.i .i.i,.i%.iN.iQ!,.iu".i%.iP(,.ih).i+.i.,.ij/.i\3.i5,.i6.i`8.i9,.iD:.ia<.i?,.iM@.iJB.iAD,.iE.ihG.iI.iHI.iZJ.idL.iP,.iVQ.iR.iT,.i&U.iW.iY,.iZ.i].i._.ii_.i_.ib.ii #.. #.## #.# #. #.#.#.# .ii#.#.###########.## .B#.............. .ijQ###...........## .i*j.#.######.......  #.#.######...##.#..iLj  #.#.##......(...#.ilj>Kinetic Grapnel .ij #.#.##.###...##.#.ij  ##.#.##.####.## .# .ikL #..........#.# . B   giant cockroach (asleep)  ##########.i8kQ#.###.#  #~PP.........##.#.idkZ  #PP~##.###......#.is042.8 (17.0).iu,3.8 (18.iz.i~b _A giant cockroach comes into view..iR  The kinetic grapnel hits the giant cockroach..irT.*.il/-...i52--------8=4.0)Kinetic Grapnel.i=i _You kill the giant cockroach!.i~4.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.i.i7.i.iP _.i.iI.i.i6.i{.i.i).iM.i0.ib>--------.ir.iw.i.iO.iM.i.i,.i.i1.i: ,.iy .i .i,.i.i.i,.i .i.i.i.i.i.i!.i8".iY#.i%.i).ir)>3========.i).i8+.iS6  #.#.#  #.# # .  #.#.# .#.i6q  #.#.###########.###  #..#...............  #.###...........### .i6 #..#.######.......# .i6c #.#.######...##.#.#  #.#.##......@...# -562.0) .i7A #.#.##.###...##.#  ##.#.##.####.## .# .i57 #..........#.# .# .iU7###########.###.# .# #~PP.........##.# . .i7#PP~##.###......# #~~P##.# #...#(..i7# #.##PP~# ###.#### _Magic restored..iH:8-.i@.iCT _You see here 5 poisoned darts..i-.i!17.0).i'.i&+* _d - 5 poisoned darts.ie3.ilf.ij.ik,.iNp,.ix#.# .# #.# # .. #.#.# .# #.#.###########.### .ix#..#............... #.###...........### #..#.######.......# #.#.######...##.#.# #.#.##........@.# .iy+#.#.##.###...##.#  ##.#.##.####.## ..#  #..#.# ##.#.###.# ..# PP..##.# #.# g   hobgoblin (asleep) P~##.###......# g.. .iy~P##.# #...#(.# .) .it 8  A hobgoblin comes into view..ii+9.8 (2.i.i* _Found a short sword..i.i).i.i` _A hobgoblin is nearby!.iɆ n #.# .#  #.# # ..  #.#.# .#  ##.###  ...........  .......###  ##.......#  ###...##.#.#  .......@.#  ###...##.#  ##.## ..#  #.# ##.#  ..#  #.#  g..  #...#(.# .)  .i  #.# .#  #.# # ..  #.#.# .#  ##.###  ...........  .......###  ##.......#  ###...##.#.#  .......@.#  ###...##.#  ##.## ..#  #.# ##.# ..# #.#  g.. #...#(.# .) .i* .i=- .i4 .i7 ` _A hobgoblin is nearby!.i!\ n #.# .#  #.# # ..  #.#.# .#  ##.###  ...........  .......###  ##.......#  ###...##.#.#  .......@.#  ###...##.#  ##.## ..#  #.# ##.#  ..#  #.#  g..  #...#(.# .)  .i@  #.# .#  #.# # ..  #.#.# .#  ##.###  ...........  .i5 .......###  ##.......#  ###...##.#.#  .......@.#  ###...##.#  ##.## ..#  #.# ##.# ..# #.#  g...i #...#(.# .) .i.i.iw.i ` _A hobgoblin is nearby!.inF#.# #..  #.#.# #.#  #.#.###########.###.i #..#...............  #.##..###  #..#.######.......#  #.#.######...##.#.#  #.#.##..........#  #.#.##.###...##@# ##.#.##.####.###. #..........#.# ### ########.###.# . P.........##.# # .ii ~##.###......# g..##.# #...#(.# .)l   frilled lizard (asleep) #PP~# ###.#### l#P~P# ..i !#.i&p  A frilled lizard comes into view..i1'.i..gwandering)gll..iy2O========60.8 (1.id8.ifK8 _The frilled lizard hisses angrily..i..i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i9.i;.iC.iqE _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .ij.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ib.iG.im.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i#w.i$y.i{.iX _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i5#.#.# .iL)#.# .i u#.#.###########.### #..#............... #.##### # #..#.######.......#.# #.#.######...##.#.#.# #.#.##..........#..# #.#.##.###...##.#.# #.#.##.####.###. ..........#.# #########.###.# . .........##.# J# ##.###......# $#... ##.# #...#(.# .. glJ   endoplasm (asleep)P~# ###.#### ## .##g   hobgoblin (wandering) P~P# .# .# l   frilled lizard P~~.i .iS_You can't see any susceptible monsters within range! (Use Z to cast anyway.) .iK An endoplasm comes into view..i.ij .ip $gl.i *.).i g.i; !.in .i 1.iD Kinetic Grapnel.i[ .i!  .i~ .i _Found 7 gold pieces..iq L  The kinetic grapnel hits the endoplasm..iv **.g   hobgoblinl   frilled lizard.i .i g...#l..i n2--------25=2.i^ .i{ M _You kill the endoplasm!.i{ % #.###.###.................### # #.......#.# ..##.#.#.# ...#..# #.#.##.@# ###.# ..#  .#l#  $#g..  #...#(.# .. .).   ## .##  .# .#  .#.i & #.###.###.................### # #.......#.# ..##.#.#.# ...#..# #.#.##.@# ###.# ..#  .#l# $#g.. #...#(.# .. .).   ## .##  .# .#  _There are monsters nearby!.i|%  .iQ,The kinetic grapnel hits the frilled lizard..i1\**†.i.i Z..g..i~1----------------333.ij.i9R _You kill the frilled lizard!.ig ** (grapneled)  The kinetic grapnel hits the hobgoblin..iN.i_.g†.i0----------------4Kinetic Grapnel.it.iȑ] _The hobgoblin is almost dead..i[4.io'.i)K _You are out of magic!.iv.iH.i.iK _You are out of magic!.iaI 4.iO .iR K _You are out of magic!.i F #.###.###.................### # #.......#.# ..##.#.#.# ...#..# #.#.##.@# ###.# .g# .i .#†#  $#...  #...#(.# .. .).   ## .##  .# .#  .#.iN  #.###.###.................### # #.......#.# ..##.#.#.# ...#..# #.#.##.@# ###.# .g#  .#†# $#... #...#(.# .. .).   ## .## .# .# .iT .iV ` _A hobgoblin is nearby!.i X.#.###########.### ..#............... .##..### # ..#.######.......#.# .#.######...##.#.#.# .iq ^.#.##..........#..# .#.##.###...##.#.# .#.##.####.###..## .........#.# ### ######.###.# #.g ........##.# #.#† #.###......# #$#....# #...#(.# #.. .) .i+ P~# ###.#### ### #.## ~P# .# .# ~~# .#  ##~P~ .#.iF .i Y1------5.i .iԘ - _The hobgoblin hits you..i . # #. .## ...#..##.#.##..## ###@# #.g#.i #.#†#  #$#...  #...#(.# #.. .).   ### #.##  .# .#  .# .  .#.i!w. # #. .## ...#..##.#.#.i!#..## ###@# #.g# #.#†#  #$#... #...#(.# #.. .).  ### #.##  .# .# .# . .#.i,.i,.i4.i7` _A hobgoblin is nearby!.iJ.iCK.iU.iZ[t _You are too injured to fight recklessly!.i[.i~c.i@f^ _You are too injured to fight recklessly!.i(. # #. .## ...#..##.#.##..## ###@# #.g# #.#†# .i #$#...  #...#(.# #.. .).   ### #.##  .# .#  .# .  .#.i. # #. .## ...#..##.#.##..## ###@# #.g# #.#†#  #$#... #...#(.# #.. .).  ### #.##  .# .# .# . .#.i.iR.i.i` _A hobgoblin is nearby!.iU. # #..i.9 .## ...#..##.#.##..## ###@# #.g# #.#†#  #$#...  #...#(.# #.. .).   ### #.## .iQp .# .#  .# .  .#.iK9. # #. .## ...#..##.#.##..## ###@# #.g# #.#†#  #$#....i}L #...#(.# #.. .).  ### #.##  .# .# .# . .#.iT4.i5[.igv _A hobgoblin is nearby!.ih.iun.iXq _A hobgoblin is nearby!You are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!.i&. # #. .## ...#..##.#.##..##.i'D ###@# #.g# #.#†#  #$#...  #...#(.# #.. .).   ### #.##  .# .#  .# .  .#.ih . # #. .## ...#..##.#.##..## ###@# #.g# #.#†#  #$#... #...#(.# #.. .). .iM D ### #.##  .# .# .# . .#.i .i0 .i} .iB You are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!A hobgoblin is nearby!.i .i .i .i A hobgoblin is nearby!You are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!.i2 D. # #. .## ...#..##.#.##..## ###@# #.g# #.#†#  #$#... .i. #...#(.# #.. .).   ### #.##  .# .#  .# .  .#.i~ . # #. .## .i4 ...#..##.#.##..## ###@# #.g# #.#†#  #$#... #...#(.# #.. .)..i M  ### #.##  .# .# .# . .#.i .i .im .i QA hobgoblin is nearby!.iQ yYou are too injured to fight recklessly!A hobgoblin is nearby!.i yYou are too injured to fight recklessly!A hobgoblin is nearby!.iDD . # #. .## ...#..##.#.##..## ###@# #.g#.i E #.#†#  #$#...  #...#(.# #.. .).   ### #.##  .# .#  .# .  .#.i9. # #. .## ...#..##.#.##..## ###@# #.g# #.#†#  #$#....i #...#(.# #.. .).  ### #.##  .# .# .# . .#.i4.i.iYou are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!A hobgoblin is nearby!.i.i.i.(You are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!.ie/A hobgoblin is nearby!You are too injured to fight recklessly!A hobgoblin is nearby!You are too injured to fight recklessly!  The grapnel guides your strike. You hit the hobgoblin..i!kF†.in2/15=-------------507.2 (1.4.is.iuM _You kill the hobgoblin!.i .............. ##### #.######.#.# #.######...##.#.#.# .i #.##..........#..# #.##.###...##.#.# #.##.####.###..## .......#.# ### #####.###.# #. .......##.# #.#†###......# #$#... .i :.# #...#(.# #....).. ~# ###.#### #####.#### .# .## .# .i,  #~P~ .# .  P .#.i J-80.i` .iQ v _You see here a hobgoblin corpse..i5 3.ii .iK .iy o3== _.iM X.iS ,.i .i ,.i .i O=.i@ .iM 4==1========.i .ih ,.i .i ,.i- .i ,.i .i .iM 5============.i .i 8 _HP restored..i .i .i# ,.i .i ,.i .i .iN :==.iJ .i ,.i .i< ,.i+ .i ,.i .i ,.i5 .i\ .i T2========.i .i .i .iO .i* .il .i .i ,.i .i .i *========.i .i; .i ,.i .i ,.i .i ,.i .i ,.i .i .i .i .i ,.i .i.iI.in .i> .i T3========.i .i.iB.iA.i,.iS.iU.i.i .i#@ _You now have 7 gold pieces..i&.i&@========.i(.i?+.i-.i-.i /.i0.i2,.i3.i:j  You see here a frilled lizard corpse..i$<.i= _.i^>.i@.iB,.iC.iI.iK,.iaL.iN.iP,.iiR.iU.iX,.iY.i"\.i_,.i`.i(b.i>d.i}d.i{e.ii.ij.ij.i*l.io.iq,.is.it.ix,.ix.iz.i|,.i.i.i2M ..  #.# .#. ##.### ... ...... ..# ...### # ..# .....#.# ..##.#.#.# ### l.##..#.##.######..#.#.# #........@..#- .iŒP##..## #.....####.##  ###.###....## Kinetic Grapnel  #.†#.##.## ...  #.#†##### #.###.#  #.#...#### .# #l   frilled lizard (asleep) .i #....)..... ..  #####.##### ##.i/ .#.i1116.2 (48.0).iJ,7.2 (49.i4.i a _A frilled lizard comes into view..i ..  #.# .#.  ...  ..#  # ..# .is ..#  ### l.# #.######..#  #........@..#  #.....####.##  ....## ...  #.†#.##.## ..... .iv #.#†##### #.###.#  #.#. .# #  #....)..... .. .i8  ##  .#.i.iާq ..  #.# .#.  ...  ..#  # ..# .i@J ..#  ### l.# #.######..#  #........@..#  #.....####.## .i ....## ...  #.†#.##.## .....  #.#†##### #.###.#  #.#. .# #  #....)..... .. .il  ## .#.i.i.ii.i9e _A frilled lizard is nearby!.i% ..  #.# .#.  ...  ..#  # ..#  ..#  ### l.# #.######..#  #........@..#  #.....####.##  ....## ...  #.†#.##.## .....  #.#†##### #.###.#  #.#. .# #  #....)..... ..   ##  .#.iM ..  #.# .#.  ...  ..#  # ..#  ..#  ### l.# #.######..#  #........@..#  #.....####.##  ....## ...  #.†#.##.## .....  #.#†##### #.###.#  #.#..i6A .# #  #....)..... ..   ## .#.i.i9.i.ie _A frilled lizard is nearby!.iQ  The kinetic grapnel hits the frilled lizard..iU†*.i T&..iX2--------8=8.2 (1.0)Kinetic Grapnel.i^.iJaR _You kill the frilled lizard!.i .i .i .i} _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iPJ .iL .iOS .iV H _No target in view!.i(r .it .i{ .i@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i I.i .i : _.iS .i .i1 .i .iK .i .i! T--------.i .iQ ,.iԛ .iw .i .iU .i .iJ .iǠ .i ,.i@ .i) ,.i .i@ ,.i .i 3========.i .i .i ,.i= .i .i@ .iy .i_ .i .ic ,.is .iA .i` V========.iܼ .i; .i .i? .i .i .i ,.i .i .i5 ,.i .iJ .i/ .io .i .iN .ip ,.i .i+ .i ,.i .iZ .i1 .ir .i= .i~ .i ,.i .iy .i .i .i .i? .iX ,.iR .i .i ,.i .in { #..# #.# #..# #.#  #..# #.# .# # #†.# #.# .# ######..# #.# .# .i ...# #.# .#### ..####.####.#####..... .## #............#  #..........@.# - ##.###.####### ## #.# #.# .i ... ... #.# ### .### #.#.i .. ..# ### ..iZ045.2 (27.0).iF-6.2 (28.i.i_ 6 _d - 11 poisoned darts (gained 6).iN.i1#.#. #... ..# #l# #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #####..# #.# #.# ......# #.# #.######. .####.####.#####@.......# #............####### #............#  ##.###.####### #.# #.# .. ... #.# l   frilled lizard (asleep) ## .### #.#.. ..# [17.i kd #. ###.i17.2 (1.0).i4+8.2 (2.iW.i]a _A frilled lizard comes into view..i #.#.  #... ..# #l#  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.######. #@.......  #............####### # #............#  ##.###.####### #.i #.# #.# ... #.# .### #.#  .. ..#  #. ###.i*y #.#.  #... ..# #l#  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.######. #@.......  #............#######  #............#  ##.###.####### #.#  ... #.#.i+ .###   ..   #. .i2.i*5.i:.i=e _A frilled lizard is nearby!.i' #.#.  #... ..# #l#  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.######. #@.......  #............####### # #............#  ##.###.####### # #.# #.#.ilp ... #.# .### #.#  .. ..#  #. ###.in #.#.  #... ..# #l#  #..# #.# #.#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.######. #@.......  #............#######  #............#  ##.###.####### #.#  ... #.# .###   ..   #. .i.ib.iM.iLe _A frilled lizard is nearby!.i؊M..##. .S.. .l.  #† .i(##### ......# #.# #@######. .####.####.#####........#........####### # #............##.##S   ball python (constriction, asleep).iՖ.iӘ+9.2 (1.i_.i^ _A ball python comes into view..iVM .iPO .i0U .iW _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i$ ..####. .S.. .l.  #† ##### ......# #.# #.######. .####.####.#####........ ##...####### # #............ .i% ##.###.####### # #.# .. ... ## .### #.iy- .if/ .50 _.iv5 .i7 .i .i .i& .i) _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iG , . ..####. .S.. .l.  #† .i ##### ......# #.# #.###### .####.####.#####........ ######## # #............  ##.###.####### # #.# .i E.. ....i .i4 \.ll.i G1Kinetic Grapnel _.i .i .iQ  The kinetic grapnel hits the frilled lizard..i[†**.i/,...if2--------66=2Kinetic Grapnel.i.i#R _You kill the frilled lizard!.ivS# . ..####. .S.. ..†.  #† ##### ......# #.# #.###### .####.####.#####........ ######## # #............  ##.###.####### # #.#.i},.i].SS).i=3Kinetic Grapnel.iL%.i(5 _The ball python hisses angrily..i*I * , grapneled)  The kinetic grapnel hits the ball python..i7.i+@†S.iu1----------------4.ij.if _The ball python is moderately wounded..iN  The kinetic grapnel hits the ball python..i]C..i&..i80----------------755Kinetic Grapnel.iF.i9O _You kill the ball python!.i4.i.i4K _You are out of magic!.i1d.id.ij.imH _No target in view!.i3.i:.i\.i| _.i|.i.iK.i.iq7--------.i.i,.i0.ir,.i.iv,.i.i=91.ix7========.i.iL,.i.i,.i.i,.i{.i.i@========.i.i:,.i.i,.i.i(,.i.i,.iG.i,.i.iu.i.i.i?,.i.i.iY.i.i j2========.ig.i,.i.i,.i".i%B.i.i @========.i.i,.i.i,.iS.i,.i6.i.i.i8.i,.i5.ij,.i.i).iZ.i.i j3========.i* .i .i/ .il .i .id .i ,.i .i j  You see here a frilled lizard corpse..i  # #.  #.  #. .i e.#..####.#########. ............S... .-.†  ..i #..# #.# #.##†.# #.# #.# .i #####..# #.# #.#S   ball python (constriction, asleep)..#.i" .i 90.2 (35.0)  A ball python comes into view..i  .i<$ oS..S).ii% ]-1.2 (36Kinetic Grapnel.ie+ .iy. 5 _The ball python hisses angrily..iq  #. #. #. #. #.  #...#..####.########  #.#. ..........S....  #... ..# #@# .i #..# #.# #†#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.# #..   .iq  #. #. #. #. #.  #...#..####.########  #.#. ..........S....  #... ..# #@# .i  #..# #.# #†#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.##.. .if .iW .i .iɷ b _A ball python is nearby!.i} b #. #. #. .i@~ #. #.  #...#..####.########  #.#. ..........S....  #... ..# #@#  #..# #.# #†#  #..# #.# #.# .iz~ s #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.# .i~ 2#..   .i~ .i #. #. .io#. #. #.  #...#..####.######## .i #.#. ..........S....  #... ..# #@# .i=U #..# #.# #†#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.#.ixF#.. .i .iz".i~(.iR,b _A ball python is nearby!.iG #. #. #. #. #.  #...#..####.######## .inb #.#. ..........S....  #... ..# #@#  #..# #.# #†#  #..# #.# #.#  #..# #.# #.#  #†.# #.# #.# #.# #.# #.# #.# #..   .iB(.iVC #. #. #. .iC_#. #. .iC #...#..####.########  #.#. ..........S.... .iC #... ..# #@# .iD$ #..# #.# #†#  #..# #.# #.# .ieD #..# #.# #.#  #†.# #.# #.# #.# #.#.iD #.# #.##.. .iE .i)J.iuK.i~P.iSb _A ball python is nearby!.ithN  The kinetic grapnel hits the ball python..ilO**..i(....i(2--------83=2.2 (1.0)Kinetic Grapnel.i.iO _You kill the ball python!.iյ.i8.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.ifH _No target in view!.ip3.iq.i s.iv| _.iw.iw.iVx.iy.iQz>--------.iz.i#|,.ix|.i}.i}.i~.i,.i.i9,.iX.i.i߅.iG.iQ.iy.i.iaj3========.i.iM.i,.i.i/.i,.i|.i[.iO,.i.iO.iV========.iI.i.i,.i.i.i.iG.i.i.i.i6.i.iZ.i.i2.i.i.i",.i.iƦ.i.i.i.iߩ.in,.i.i.i,.iL.i2.i-.i.iֲ.iy.iT.i.i.i.i5,.iظ.i.iv,.i%.i.i.i.io.i.i,.i_.i=.i,.i.i1.i,.i.i:.i,.i.i.i,.i.i.i,.i.iu.i,.i.iU.i.i.i.iU .....## #.#...## #......## #.......# ......... #######....... .i).....#  - #. .i####.## # #.....#.##### .i#.##......... #.##.##.##### .i&#.##.##.# #.##.##..iM"#.i78 M## .....## #...## #### ..#######.......#.......@.....#.iG #######.#[..##.###.# ##.#.i1229.2 (37.0).iG-30.2 (38.i .i _Found a ring mail. _You see here a +3 mace..iJ 3.i .i$ .ic 9M)## ## .....## #...##  #### #..#######.#0.0).......).....#########.#[..###.##.##.# ..## #..#.#1.2 (1 _Found a dagger..i 3.i .i .i[ B.i .it ,.i .i A  You see here a +0 ring mail..i 5 _.i .il.i,.ik.i.iB ,.i .iI.i..)##>....## ......## #.#...## # #......##.# ##.......#.# #........... #######.......# .......)....@## 6.2 (5#######.#[..##  #.##.## #.##.#.iH ####.##.##.....#.######.##.........#.##.##.######.##.##.#.i%.i(+7.2 (6.i..i2; _Found a stone staircase leading down..id  ..)## >....## ......## #.#...## # #......##.# ##.#.## #.. .i  #.# .)...@.## #.#[..## #.##.##  #.##.# ####.##.i .# #.....#.##### #.##....i0 u...... #.##.##.##### .iS K #.##.##.#.i.iY+8.2 (1.i|.i".i{h ..)## >....## ......## #.#...## # #......##.# ##.#.## #.. #.# .)..@..## .i}#.#[..## #.##.## #.##.# ####.##.# #.....#.##### #.##......... #.##.##.#####  #.##.##.#.i.i&9.i.i.i { ..)## >....## ......## #.#...## # #......##.# ##.#.## #. #.# .).@...## .ih #.#[..## #.##.## #.##.# ####.##.# #.....#.##### #.##......... #.##.##.#####  #.##.##.#.i .i5 '40.i .i .ii.8 >....##......## #.#...## #.....##.##.#.##.....######## .iQ/.......).....#########.#@..##  #.##.## #.##.# .##.##.##.#.i7.i;&1.i(B.i9FR _You see here a +0 ring mail..in.i|&2.iN.i>( _e - a +0 ring mail.iwM ..)## .i>....## ......## #...## #.il ##.# #.iw#.## #..iS....#######.......#.iG .......).@...#########.#...###.##.##.ii`#.##.#.#.i.i, &3.i.i5  ..)## >....## ......## #.#...## # #......##.# ##.#.## #. #.# .)@....## #.#...## #.##.## #.##.# ####.##.# #.....#.##### #.##......... #.##.##.#####  #.##.##.#.i .i &4.i< .i .i)  ..)## >....## ......##.i 2 #.#...## # #......##.# ##.#.## #. #.# .@.....##.i v #.#...##.i  #.##.## #.##.#.iH a ####.##.# #.....#.##### #.##... #.##..ik q##.#####  #.##.##.#.i .i .i 5.ik .i  .i g_You see here a +3 mace..i.i)&6.ip.iC _f - a +3 mace.iA .iFF Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  f - a +3 mace Missiles (go to first with ()d - 11 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)e - a +0 ring mail Potions (go to first with !) .iF @ c - a potion of magic.i-\f - a +3 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. .i\i Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 7.3 XLs. Damage rating: 11 (Base 8 x 105% (Str) x 100% (Skill) + 3 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee weapon _________________ .i ]'“[My plan] does not propose to fill your lobby with squabbling colony agents,  who will require the interposition of your mace at every instant to keep the  peace among them.” (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..i9.i.iخ..)##Jrobins the Tinkerer>....##Mountain Dwarf......##Health: 15/15 ========================#.#...## #Magic: 3/3========================#......##.#AC: 2Str: 12##.......#.##EV: 10Int: 15#............SH: 0Dex: 8#######.......#XL:  1 Next: 83% Place: Dungeon:1.......@.....##Noise: ---------  Time: 246.2 (0.0)#######.#...##f) +3 mace#.##.##Cast: Kinetic Grapnel#.##.#####.##.##.....#.######.##..[.iz40m.......#.##.##.######.##.##.# _Found a stone staircase leading down. _You see here a +0 ring mail. _e - a +0 ring mail _You see here a +3 mace. _f - a +3 maceYou unwield your +0 hammer..i.iܹ+7.2 (1.i.i> _You see here a +0 ring mail. _e - a +0 ring mail _You see here a +3 mace. _f - a +3 mace  You unwield your +0 hammer. _f - a +3 mace (weapon).i+I.iG.ip.i.i,.i,.i>.iN.iz,.ia.i.i*,.i.i.i,.i.i.i/,.i-.i.i,.iI.ij.i*@# ### .# #J ..# .# . #.# .# #.#.# .# #.#.##.# ...##.....)## ## .............###.###.#.#.#...## #.....#......##.#....###...i!.....#.###.#### #............J   endoplasm (asleep)# #######.......#.............#########.#...##.i{ 54.2 (7  An endoplasm comes into view..i @.JJ.i B5.2 (8Kinetic Grapnel.i.i _The endoplasm quivers. _There is a stone staircase leading down here..i'I   You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic..ixP +.J.iT 2--------6.2 (1Contam .i_[ .iz^ 0 _Nothing appears to happen..ieQ ** .ifO(grapneled)  The kinetic grapnel hits the endoplasm..i.i1.J..i|1----------------=7.i.i .iO_The endoplasm is almost dead..i.i$&.J.id%0-----------------8Kinetic Grapnel.iV-.ix/M _You miscast Kinetic Grapnel. Nothing appears to happen..iH M-.iԋ .i K _You are out of magic!.i>D  # ### .#  #. ..# .#  . #.# .#  #.#.# .#  #.#.##.#  ...##.J...)##  .......@....##  .............##  #.###.#.#.#...## #  .....#......##.#  ....###.......#.##  #.#### #............  # .......# .iD S ......##   .i?I # ### .#  #. ..# .#  . #.# .#  #.#.# .#  #.#.##.#  ...##.J...)##  .......@....##  .............##  .i#.###.#.#.#...## #  .....#......##.#  ....###...... .i)#.#### #............  # ...... .iwW...... .i.i'.i.ia _An endoplasm is nearby!.io # ### .#  #. ..# .#  . #.# .#  #.#.# .#  #.#.##.#  ...##.J...)##  .......@....##  .............##  #.###.#.#.#...## #  .....#......##.#  ....###.......#.##  #.#### #............  # .......#  ......##   .iBn # ### .#  #. ..# .#  . #.# .#  #.#.# .#  #.#.##.#  ...##.J...)##  .......@....##  .............##  #.###.#.#.#...## #  .....#......##.#  ....###...... #.#### #............  # ...... ...... .iu3.iz.i5}a _An endoplasm is nearby!.i>4]  The grapnel guides your strike. You thump the endoplasm!.iJ;1..i>.iDwJrobins the TinkererMountain Dwarf# ### .#Health: 15/15 ========================#. ..# .#Magic: 0/3------------------------. #.# .#AC: 2Str: 12#.#.# .#EV: 10Int: 15#.#.##.#SH: 0Dex: 8...##.....)##XL:  1 Next: 100% Place: Dungeon:1.......@....##.iqFBNoise: =--------  Time: 259.6 (1.4).............##f) +3 mace#.###.#.#.#...## #Cast: Kinetic Grapnel.....#......##.#Contam ....###.......#.###.#### #............# #######.......#.............#########.#...## _You miscast Kinetic Grapnel. Nothing appears to happen. _You are out of magic! _An endoplasm is nearby! _An endoplasm is nearby!The grapnel guides your strike. You thump the endoplasm! _You kill the endoplasm!.iGV _An endoplasm is nearby!  The grapnel guides your strike. You thump the endoplasm! _You kill the endoplasm!Your Spellcasting skill increases to level 2!You have reached level 2!.ipQ/  --more--.i,yB22/2252 0% .i.i4 _.i7.i7.i=.i[@F _Unknown command..iw .i W Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft4% 2  b - Launch Clockwork Bee Forgecraft9% 3 .i? P c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.ir.i .i;Jrobins the TinkererMountain Dwarf# ### .#Health: 22/22 ========================.i,#. ..# .#Magic: 0/5------------------------. #.# .#AC: 2Str: 12#.#.# .#EV: 10Int: 15#.#.##.#SH: 0Dex: 8.iu...##.....)##XL:  2 Next:  0% Place: Dungeon:1.......@....##Noise: =--------  Time: 259.6 (0.0).............##f) +3 mace#.###.#.#.#...## #Cast: Kinetic Grapnel.....#......##.#Contam .i....###.......#.###.#### #............# #######.......#.............#########.#...## _An endoplasm is nearby!The grapnel guides your strike. You thump the endoplasm! .iE_You kill the endoplasm!Your Spellcasting skill increases to level 2! _You have reached level 2! _Unknown command..i .iP"Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 2? Y - Yes .i"' N - No.i .i" Jrobins the TinkererMountain Dwarf# ### .#Health: 22/22 ========================#. ..# .#Magic: 0/5------------------------. #.# .#AC: 2Str: 12#.#.# .#EV: 10Int: 15#.#.##.#SH: 0Dex: 8...##.....)##XL:  2 Next:  0% Place: Dungeon:1.......@....##Noise: =--------  Time: 259.6 (0.0).............##f) +3 mace.i #.###.#.#.#...## #Cast: Kinetic Grapnel.....#......##.#Contam ....###.......#.###.#### #............# #######.......#.............#########.#...## _An endoplasm is nearby!The grapnel guides your strike. You thump the endoplasm! _You kill the endoplasm!Your Spellcasting skill increases to level 2! _You have reached level 2! _Unknown command..i :-60.6 (1 _.iB .i 7-.i #1.6 (2.i .i @2.6 (3.i .i _You start memorising the spell. You continue memorising. x2.iW .i> .i*" c _You finish memorising. Spell assigned to 'b'..ib" 3.i* \ _Unknown command..i _.ifB.i.iFL1====.iT.i,.i.i,.i.i>.iT.iZ _Your magical contamination has completely faded away..iF<====.iu.i,.i.i,.i.i,.iC.i,.i1.i.i.i1.i(.iU.i.i-.iu#2.i4=====.i.i .i .i* .im,.i.i.i .iI.io.i'=====.i.iW.i.i.iK.i>.i|.ix.i ,.i!.i#.i#.i$.i&.i&.iy(.i*,.i,.i-g3=====.i^/.iF1,.i`2.iP4,.i5.i/7.i]7.i8.i:.i:======.i<.i%>,.i?.i@.iA.iGB.i(D.iZD.iE.idG.iG.iH.iJ,.iL.iM.iM.iN.iP.idQQ4=====.i~R.iT,.iSV.iLX,.i>Y.i [.i[.i_.ia.i2b======.i5c.i8e,.if.ih,.ii.ik,.il.io,.ip.iq,.ias.it.it.iu.i3x.iuxH5=====.i}y.i}|.i@~,.i.i.i,.i.i7.i,.i.i̒  You see here a +0 dagger.===== _.i.i,.i.i.i,.i.i2.i*.iZ.i.i.iߧ,.i.iЪ.i۬,.i.i,.ix#....##.#.. ..#.##.##.. #.#.##.###.# #.#.##.##...##.....)##.......>....##.iú}.............#####.###.#.#.#...## #..#......##.#b###.......#.##.i##.######............# #######.......#. .............i.## #######.#...## b   bat (asleep) .i7B#.##.# #.##..ijW# ####.##..i1319.6 (57.0).i.i.i`b.b.iD20.6 (58Kinetic Grapnel.i.iV _A bat comes into view..i   .. ..#.##.#  #.. #.#.##.#  ##.# #.#.##.#  #...##.....)##  .......>....##  .............## .i ###.###.#.# #  ...b...@..#  ........###  ###.#####  #  .i5    .i   .i  .i- .i?   .. ..#.##.#  #.. #.#.##.#  ##.# #.#.##.#  #...##.....)##  .......>....##  .............##  ###.###.#.# #  ...b...@..# .iY@ ........###  ###.#####  #     .i@<  .iH.i1J.iO.i2RZ _A bat is nearby!.ib&   .. ..#.##.#  #.. #.#.##.#  ##.# #.#.##.#  #...##.....)##  .......>....##  .............##  ###.###.#.# # .ibK ...b...@..#  ........###  ###.#####  #            .i>   .. ..#.##.#  #.. #.#.##.#  ##.# #.#.##.#  #...##.....)##  .......>....##  .............##  ###.###.#.# #  ...b...@..#  ........###  ###.#####  #       .iR.i.i: .i Z _A bat is nearby!.ia ***  bat (grapneled)The kinetic grapnel hits the bat..i EB.iK)...b.i;Lk4-----=1.6 (1.0).iP.imS^ _The bat is moderately wounded..iYF  The kinetic grapnel hits the bat..i^C..i&..i 3----------32Kinetic Grapnel _You kill the bat!.i.i k _Your Forgecraft skill increases to level 5!.iҤ.iB.i.iׯ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i 3.i.i.i: _.iZ,.i.i,.i.i.i;-----.i.i.i .i.i.i.i.il,.iT.in,.ip.i\.iQ4=====.i.i[.i.i.iR.i.itX.iq.i======.i.i ,.i .i ,.iz.i,.i.iL.i|.i.iO,.i4.i3,.i8.i.i.i% .i/".i"O5=====.i#.i&.i(.i).i5*.i,.i?.i@  #.# .. #.# ##. #..####.# .##.. #....##.# .... ..#.##.# #.. #.#.##.# ##.###.#.##. ##...##.....)##  .#..>....## -..........## J..###.###.#.#.#...## #. ..........#......##.#........###.......#.#####.######........... J   endoplasm (asleep)#.#######.......#.#..............#####.#...##.i 046.6 (24.0).i f=====-7.6 (25.i.i_] _An endoplasm comes into view..i'.. #.## ##.##..####.# .##...#....##.# ..... ..#.##.# #... #.#.##.# ##.###.#.##.#...##.....)##....#........>....##.......@...........##.i#J..###.###.#.#.#...##.. ..........#......##. ........###.......#.####.######... #.######## #.......# #########.# #.##.i.iŌ18.6 (1.0).is.iX.i.i.ih .i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iH.iK.inQ.iT _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.i.iJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i  .. #.# # ##.##..####.# .##...#....##.# ........#.##.# #... #.#.##.## ##.###.#.##.##.. ##...##.....)##.#.>....##.##.J..###.###.#.#.#...##.. ..........#......### ........###.# ####.###### #.#######.# #...## #########.#...##  #.##.##.i .i -9 _.i .i .iH .i .i, .i, _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ix .i .i, .i> _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i .i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __.i0Z .. #.#.iE # ##.##..####.# .##...#....##.# ........#.##.## #... #.#.##.# ##. ##.###.#.##.##... ##...##.....)###.....#.>....##.###..J..###.###.#.#.#...##.. ..........#......##. ........###.# ####.###### #.#. #.. ##.i[#.#...##  #.##.##.i'.i~)H50Kinetic Grapnel _.iS.in***J  grapne.iqled) ___ The kinetic grapnel hits the endoplasm.  The endoplasm is almost dead..i..iS1...J.iO.iY4-----=1.i.i^ _The endoplasm quivers..ij L  The kinetic grapnel hits the endoplasm..ip a*.*.i 0....i` 3----------62Kinetic Grapnel.i .i M _You kill the endoplasm!.i 4.i~ .iO _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iqQ.iCS.iY.i_[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iȝ  _.iw -----.i- .i g4=====.i .i, .i .i .i B.i .i" .i .i .i/ ======.i .i .i ,.i .i .i .i3 .i{B .iLE .iK .iN H5=====.i =====.i .ia B.i~ .if ## ######### #...###.## #.g -####...###.##.##.## #.# ......####.##.##.# #.# ................. #.##..###.###.##..####.##......##...#....##.# g   hobgoblin (asleep)....#...........#.##.#.# #.####...##.#.##.###.## ##.###.#.##.#87.6 (35.0)-8.6 (36 _A hobgoblin comes into view..i  ## #########  #...###.......##  #.......@......g  ####...###.##.##.## #.#  #.##.##.# #.#  .. #.#  #..###.#  #......  ....#...  .# #.##  ##.##  .i 7 ## #########  #...###.......##  #.......@......g  ####...###.##.##.## #.#  #.##.##.# #.#  ..  #..###.# #......  ....#... .# #.## ##.## .i .iB .i .ig ` _A hobgoblin is nearby!.i# ## #########  #...###.......##  #.......@......g  ####...###.##.##.## #.#  #.##.##.# #.#  .. #.#  #..###.#  #......  ....#...  .# #.##  ##.##  .i#7 ## #########  #...###.......##  #.......@......g  ####...###.##.##.## #.#  #.##.##.# #.#  ..  #..###.# #......  ....#... .# #.## ##.## .il,.i#..ij4.i7` _A hobgoblin is nearby!.i## # #...###.##..g.####...###.##.##.### #.# ......####.##.##.# #.# ......#..###.###.##.iڲ=#......##...#....##.# ....#.........# #.####...##..i99.6 (1.i .0) _.i.io.iR ## # #...###.##.g.####...###.##.##.#####.# ......####.##.##.# #.# ..#..###.###.###......##...#....##.# ....#.......# #.####. .i] =90.iWs .iXe .i-g .im .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i)$ .i& .in- .i6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).irn.i`o.i3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iAc## # .ik#...###.##.g.####...###.##.##.#####.# ......####.##.##.# #.# ....#..###.###.##......##...#....##.# ....#.........# #.####... .iyw]1Kinetic Grapnel _.i .i}***g  grapneled).iCis nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ The kinetic grapnel hits the hobgoblin.  The hobgoblin is moderately wounded..i(.iI..g..i܎.i[4-----===2.i.i?+ _The hobgoblin shouts!.idL  The kinetic grapnel hits the hobgoblin..iXjQ**†.i>'...i3----------13--3Kinetic Grapnel.i3.i{ M _You kill the hobgoblin!.iO--.i.i8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iA3.i.iW.i _-----4=====.in.i+,.iV=====.i.i,.i.ih,.i.ik,.i.i,5=====.i=====.iQ.i.i,.i.iX.i.i{,.i.i%.i ,.i.i.i,.i*.i.i ,.ir.i.i(,.i.i .i ,.i8 .i! X.i! .i5 J.i{6 .i8 ,.is9 .i: .i< ,.iB> .iD .iO #...###.......##.............†#####...###.##.##.#####......####.##.##.##.....................#....###..###.###.##.. ###....###......##...#.. )...........#........... .ib{ "#####.####...##.-436.6 (43.0) #.......# ##.## ##.###. ##....#####...###...##. #....####.....#....... ....................... ....#.#####.....###.###.  #####. .................  ## ######...........  #######.#### .i} .i ?-7.6 (44.iډ .i: $ _Found a spear..iؼ 3.i .i[ .i ,.i n.i .i ,.i .iT .i ,.i .ic .i X.i ,.i .i .ip ,.iT .iH .i ,.iN .i{ .i+ ,.i .i&   You see here a +0 spear..i' 5 _.i; .i; .iqA B.iYB .iB .iC .iE .ieG .iI .i\I .iJ .iBs   #..   #####..   ####......   #.........   #....###.   #########....#   #.....).........   #.######.......###   #@# #.......# #   #.# ##....#####   #.# #####....##   #.##........   ...##.#####   .....######.......   .... ########   .....  .iz -55.6 (18.i^| .i| %6.6 (19.i< .i Z _g - a bubbling ruby potion.i4YI.iC\.iiM ########........###########.....)..........######.### #.......# #....####0.0)#####....####.#.............>...........  .iuA7.6 (1.i.iG; _Found a stone staircase leading down..il 3.im .ip .i #...........############....####.....).................#### ## #.# ##....#######....####.#..............#...#......#.##......#######.>.....# #########?......##.......#r   rat (asleep)#.......##.#..r#...iѨ Q89.6 (2.i .iڱ V _A rat comes into view..i  ### #.....) #.# #.#   #.#  #.#  #@# #...# #...... #.>.....#  #?......#  #.......#  #.......#  #.#..r#.. .iP`####.....)#.##.#  #.# #.# #@# #...# #...... #.>.....#  #?......# #.......#  #.......# #.#..r#...iX.ifcp _A rat is nearby!.i###########.....).........#########  #....####.# ###.##.##.............#.@.##.######......######......#.>.....# ########?..#..r#..##.####.iy.i360.6 (1 _.iD.id.i.i .i.i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.).itl########.....).........#########  #....#########.##.##.............##...#......#.######..@...######......#.> ########?. .#..r#..##.#### .#.i3{.i -1 _.i".i<.iE.i(H.iP.iT _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .iN .i@ .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .iM .iL .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i3 .....).........#########  #....#########.##.##.............##...#......#.#######......######......#.> ########?. .#..r#...##.####.. .# # .i= .iD G2Kinetic Grapnel _.i1L .i/O .i F  The kinetic grapnel hits the rat..i d***†.iv2...4-----7=3Kinetic Grapnel _You kill the rat!.i.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.i.iu _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i,3.i".i.if _.i.iC,.i.iQ-----.i.i,.i.i,.i.i,.i.i ,.ij .i ,.i*.i.iUH5=====.i2.i.i,.iP.i.i,.i .i.i ,.i!.i+u  #.######   #.# #.......   #.# ##....#   #.# #####....   ##.##..........   ##...##.###   ##......######...   #.>.....# #####   #@......# .i,-  #.......#  #.......#  #.#..†#....   #.###.####.   #.# .# #   #.# .# #.# .#  .iO30763.0).i~5f=====-7.6 (14.i:.i4=a _h - a scroll labelled CUGARU MOAD.i3.i<.ix.i,.iZX.i.i׻.i,.i.i.i5,.i.i_  You see here a rat corpse..iQ.i _.i.iB.i,.iB.i_  You see here a rat corpse..i.i _.i.i#.i},.i.iN.i<.id.i.is.it,.i.i.i.iO.i.i.i.i.id.i.i,.id.i.ix.i.i0.i.i^.i.i.iH.i.i.iv.i.i,.i.iG.i1,.iy.i.i\.i.i.iV.ic #.###.####.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #. #.# #.# #.# #.# #.# #.# ..# #.# #..# 96.6 (19 #.#>...#  #.# ####...#  .i#.#.# #.## #.#.###########.### #..#............... #.###...........### # #..#.######.......#.# #.#.######...##.#.#.# ###.ih .i ,7.6 (20.i .i ; _Found a stone staircase leading down..ik 3.i l .i$n .io ,.ip .it X.iIu .iw ,.ifw .iz R  There is a stone staircase leading down here..i| .iy|  _.it} .iF B.i .i .iG B.iJ .iu B.i .iY ,.i .iY .i| ,.i .iӗ .iޙ B.iš .i% ,.it .i .i .iȟ .iơ .i .i .i* .i .iѦ .i B.iy .i ,.i .i .i$ .i\ .i .i` .i ,.iм ,.i ,.i .ig .ia ,.i .i l  You see here a frilled lizard skeleton..i .i  _.i .i .i ,.i .ix C  You see here a +0 short sword..ia .i  _.i .i .i .i3 .i .i .i X.i ,.i .i" .i0 ,.i .ij .it ,.iL .iN .i" ,.i .i .i ,.im .iE .i ,.iB .i .i4 ,.i% .i .ih ,.i< .i .iI .i .i .iL B.i .iY .iZ ,.i .i .i .i0 .i .i .i ,.i .i=" .i# ,.i# .i^( .i0) .ig) .i) .i+ .i, .i, .i"- .i/ .i/ .i/ .if0 .i2 .i3 .i63 .i3 .i5 .i7 ,.i8 .iR: .i; ,.i< .i > .i? ,.i:@ .iB .iC ,.iD .i"F .iG ,.iH .iJ .iL ,.idM .iaO .iQ .iCQ .izR .iT .iWV ,.iBW .iDY .i[ ,.i[ .i] .in .i .ir .iȅ .iڇ .iE .i .i: .iZ .i .iN .i .i ,.ik .iB .i0 ,.i .i .i" ,.i2 .i .i ,.i .i &.i ,.i] .i .i ,.i .i .i. ,.i .i .i ,.i .i .i ,.i .i .im ,.i{ .i B.ih .i .i ,.iV .i .i ,.i .iT .i ,.i .i{ l  You see here a frilled lizard skeleton..ig .iuP  _  You see here a hobgoblin skeleton. _.i k .iEn ,.in .i1p .i&r ,.ir .it .iv ,.iw .i%y .iz ,.i{ .i~ B.i .i .i[ ,.iL .iX .i ,.i .i .i ,.i) .i .i ,.iߓ .iȘ .iO ,.i .iH .iD ,.i+ .i .i .iȰ .i .i< .i ,.i[ .i .i ,.i .i ,.i .i M _You now have 17 gold pieces (gained 10)..i]   You enter the shallow water.Water  _Moving in this stuff is going to be slow..i4 3.i .i .iN ,.i .i.i,.i9.iF.i2 ,.i .iE.i  You enter the shallow water.Water .i.i _Moving in this stuff is going to be slow..i.i!.i $>.i`%.i(.i*3.i,.i..i61,.i2.i6.i7B.iH:.i"<,.i=.i?.ikA,.iC.i-E.iF,.iI.iJ.iJL,.iaM.iLO.iP,.iQ.iS.iU,.iV.idY.iZ,.i\.i.iB.i.iB.ic.iv,.i&.i6.i ,.i.i.i0,.iד.iU.i.i8.i.ia.i,.iK.i.i'B.i.i#,.i.i.i,.i.i.in,.iĴ.i.iϷ.i.i.i.iX.iB.iU.il,.i.i.iB.in.iw,.il.in.iS,.iZ.i.i,.iU.i}.i ,.i.i..i,.i.i.i,.i.i.i,.i. .i.i,.iF.iS.iz,.i.i_.i,.i .i&.i(,.i*.i..ik0.i1.i2.is7.i(9,.i9.i<>.i>,.i5?.i.i_.i.i..i3B.iY5.i6.i26.i7.i{9.i;.i<,.i?.iA,.iB.i~D.iO.iVX.iY.im[,.i\.i `.ib,.id.ikf.i"i,.iXj.iHm.iYp,.i}q.it.iGw,.ix.i{.i~,.i).i.i,.i .iR.i؊,.i.i.i,.iH.ip.i###...##.#.##.# # ##.###.#.##.# ###...##.....)## .#........>....## ................# .###.###.#.#.#...## # ...........#......##.# .........###.......#.### ####.######.....@......S#.#######.......#.###.iv>#..............## #########.#...## #.##.## #.##.# S   ball python (constriction, asleep) ####.##.# #.....#.##### #.##..........i 676.6 (179.0)  A ball python comes into view..iԳ.i.irS..S).i-7.6 (180.iJ.i 5 _The ball python hisses angrily..i # .##.#....)##.>....## ................###.#...## # #......##.# ##.......#.### #.....@....S..  ##.......#.###  .........##  ###.#...## #.##.## #.##.# .ii#.# #.#####   .i| .##.#....)##.>....## ................###.#...## # #......##.# ##.......#.### #.....@....S..  ##.......#.###  .........##  ###.#...## #.##.## #.##.# #. #. .i.i.iR.i=b _A ball python is nearby!.is -...##.#.##.#  ##.###.#.##.# ...##.....)## #..iЯ 4>....## ...............## ###.###.#.#.#...## # #......##.# ###.......#.#.i .######......@...S..g#.#######.#.##.## # #.##.###.##.# g   hobgoblin (wandering)####.##.# S   ball python (constriction) .i$ .i1 .i YS..g..i H8.0)Kinetic Grapnel.i .i \ _A hobgoblin comes into view..i\ N  The kinetic grapnel hits the ball python..iu Q**†.iO$.i8-..†.g.g.i24-----20=9Kinetic Grapnel.i:.i=O _You kill the ball python!.i4.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iP.i}T.iVn _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ig...##.#.##.# ##.###.#.##.# ...##.....)## .>....## ## .###.#.#.#...## # #......##.# .ig###.#.#.######.†.g.  #.#.#.####.  #.## ##.#...## #.##.# ####.##.##.....#.##### .iVi.ip4g..irP-80Kinetic Grapnel _.iNy.i|.i ** (grapneled)  The kinetic grapnel hits the hobgoblin..il{ .ij R.g..i q3----------=1.i@ w _The hobgoblin is heavily wounded..i%w L  The kinetic grapnel hits the hobgoblin..i~ P*†.i &..i 2----------72Kinetic Grapnel.i  .i* M _You kill the hobgoblin!.i\3.i1.iB.iC.-----3=====.i,.i .i,.i.iS=====.i.i,.i.i,.iu.i,.i.iw.i.i.i ,.i?.iZ,.i.ivg4=====.ib.i,.i.i{,.i,.i/.i.iS=====.ia.i.iH.i=.i9,.i.i.i{5=====.i X.i".iY#,.im$.i'.i&*B.iV,.i.S=====.i..i/.i1B.i2.i3B.i5.i6,.i6.i49.i9,.i:.i@=.i>,.i0?.i A.iB,.iB.iZD.iE,.iIF.iH.iI,.iJ.iL.iM,.iN.i(P.iQ,.i5R.iT.iU,.i{V.iX.iY,.iEZ.i\.i],.i^.i+`.iGa,.ia.ic.i$d,.id.i%f.i&hB.ii.ik,.ik.i m.im,.in.ip.iq,.i r.is.it,.i'u.iv.i.x,.ix.iz.iM|,.i|.i.i.iu.i.i.i.i߃.i-.i.iy.i‡.i7.i.iB.iD.iΓ,.i.i$,.i.iY.i8B.i.i(,.iʟ.i.i,.i.iI.iΧB.i .i ,.i.i.i,.ig.i.i,.i.i.i,.i2.i.i,.i.i.i^B.i.i,.i.i.i,.i@.i.iu,.i.iI.i.....##.#  ......#.###### .# .......†.....# .# #.####.# .# ##.# #.# K# #...###.# #.# .#  ##.## #.# #.# .#  ##.# #.####.####.#  .i> #.........@.#  - .##.######  ......#  Kinetic Grapnel ##.##..###### ##.# #.......# ##.# #.#####.#  K   kobold (missile, asleep) ##.# #.# #.# ##.# #.# ##.## .i!c##.########.####...# .iS1757.6 (75.0).iF-8.6 (76.i.is _A kobold comes into view. It is wielding a +0 whip..i X .# ..† .# . .# .# #.# K# .# #.# .#  #.# #.# .#  #.####.####.#  #.........@.# ###.###### ..#.  #.......#  #.#####.#  #.# #.# .i YV #.# ##.## .####...# .i| .# ..† .# . .# .# #.# K# .# #.# .#  #.# #.# .#  #.####.####.#  #.........@.# ###.###### ..#.  #.......#  #.#####.# .iq #.# #.#  #.# ##.## .####...# .i.i8.i.i] _A kobold is nearby!.i, .# ..† .# . .# .# #.# K# .# #.# .#  #.# #.# .#  #.####.####.#  #.........@.# ###.###### ..#.  #.......#  #.#####.#  #.# #.#  #.# ##.## .iA-2.####...# .iv .# ..† .# . .# .# #.# K# .# #.# .#  #.# #.# .#  #.####.####.#  #.........@.# ###.###### ..#.  #.......#  #.#####.#  #.# #.#  #.# ##.## .####...# .i.i .i.i] _A kobold is nearby!.i  ***K  grapneled)The kinetic grapnel hits the kobold.  The kobold is severely wounded..ii 6 K.ij <...  The kobold shouts!.ir K((((.i Y...@.i m4-----===9.6 (1.0).is .i. m _The kobold throws a stone. The stone barely misses you..i  The kinetic grapnel hits the kobold.)***.iZa2....ie3----------31--60Kinetic Grapnel.il.iioJ _You kill the kobold!.ig.i;9--.iW.i] _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i3.i.i.iN$ _.i" X.i!.i!.i]".i&$.i|$;-----.iY%.i&,.i(.i),.i*.i-,,.i5-.i.,.i/.i1,.i1.i2.iV3Q4=====.i3.id5,.i6.i\8,.i8.iE:.i:.i;.id<.i<======.ii=.i?,.i@.iA.iA.iB.i[D,.i,E.iF,.iG.i9I,.i$J.iK.iK.iL.iM.iNO5=====.ixN.iP.iQ.iR.iS.iU.iV.i W.i(X.i4[.i8\.ig\.i].ib_.i`.ia======.ia.ic.ie,.ie.ikU  Things that are here:  a +0 whip; 2 stones.im.in _.io.iq.is.i u.iu.ix.i'z.i[z.i{.iV}.i~.i.i.iq.i,.i.iz.i.i܆.i.i'.i,.i.iό.iB.i.i.i͐.i4.iѓ.i.i.iv.i.iz.i1.i@,.i.iܨ.i(,.i.ih.i,.i.ig.i#.iw.i˴.iŷ.i ,.i^.i.i,.iM.id.i.i7.i .iy.i,.i.i.ib,.i_.i.i:,.iI.i+.iL,.i/.i.ix,.i.i.i,.i'.i;.i X.i,.i7.i.in.ih.i.i.i,.iU.iN.ib,.i .i.i,.i%.iT.i+.iZ.i.i .i B.i .i ,.i.i.i.i#.i.i1.i$.ix.i.i.i,.iq.i.i.iR.i.i.iL,.i.i8 #.....#.######### #.##............. .i?9#.##.##.########. #.##.##.##. ##.##.##.##. ##.##.##.#.i;D#. # #####....##.##. # #...#..####.########. # #.#.@................-826.6 (66.0) #### #......#####.#######.# #..###.# #†# #.. #..# #.# #.# #.# . #..# #.# #.# #.# .#.##### #÷.# #.# #.# #.# ..#.##.######..# #.# #.# #.# .###...........# #.# #.######.# #.....####.####.#####........#.i>8-.iD.itGE _Done exploring..i(I.i(*~..........0.0).i0.i3.i6E _Done exploring..iDInventory: 8/52 slots Hand Weapons (go to first with ))  f - a +3 mace (weapon)a - a +0 hammer Missiles (go to first with ()d - 11 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)e - a +0 ring mail Scrolls (go to first with ?)  h - a scroll labelled CUGARU MOAD Potions (go to first with !)  c - a potion of magic  g - a bubbling ruby potion.ie - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. .iBase armour rating: 5 Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.4 (10.8 -> 9.4). Your spell failure would worsen by up to 1% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe..iG.iG.iQ.iX#.....#.######### Jrobins the Tinkerer#.##............. Mountain Dwarf#.##.##.########. Health: 22/22 ========================#.##.##.##. Magic: 5/5======================== #.imYv#.##.##.##. AC: 2Str: 12 ##.##.##.##. EV: 10Int: 15 ######....##.##. SH: 0Dex: 8 .iY##...#..####.########. XL:  2 Next: 31% Place: Dungeon:1 ##.#.@................ Noise: ---------  Time: 826.6 (0.0) #####......#####.#######. f) +3 mace .i6Z-...##..###.# #†# #.. Cast: Kinetic Grapnel ##.#.iZZ#..# #.# #.# #.# .#.#.i~Z#..# #.# #.# #.# .iZ.#.##### #÷.# #.# #.# #.#  .iZ..#.##.######..# #.# #.# #.#  .i[>.###...........# #.# #.######.#  ## #.....####.####.#####........#  _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here: _a +0 whip; 2 stones _Done exploring. .i[0_Done exploring..ic.if _.iRn.ix.iA7.6 (1.iP.i+8.6 (2.i.i[A9.6 (3.iv.i.i,30.6 (4.io.i.i+1.6 (5.i.i 0 _You start removing your armour. You continue removing your +0 robe. x5.i.i.iC  You finish removing your +0 robe.  You start putting on your armour..i*+2.6 (6.ib.i.i+3.6 (7.i.i{ .it +4.6 (8.i .i .i +5.6 (9.i .i" .iZ% /6.6 (10.0).i+ .iI. 5 9 _You continue putting on your +0 ring mail. x5.iC2 .i9 .i; ^ _You finish putting on your +0 ring mail..itX[?25h[?0c  Search for what [? for help]? .i [?25l[?1c.iQW9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 short swordb - [D:1] a stone staircase leading down  c - [D:1] a stone staircase leading down  d - [D:1] a +0 dagger  e - [D:1] 2 stones (7 further duplicates in 1 pile)  f - [D:1] a +0 whip  g - [D:1] a +0 spear  h - [D:1] a stone staircase leading down  i - [D:1] a staircase leading out of the dungeon.i.i .ih#.....#.######### Jrobins the Tinkerer#.##............. Mountain Dwarf#.##.##.########. Health: 22/22 ========================#.##.##.##. Magic: 5/5======================== ##.##.##.#.iA n#. AC: 5Str: 12 ##.##.##.##. EV: 9Int: 15 ######....##.##. SH: 0Dex: 8 ##...#..####.########. XL:  2 Next: 31% Place: Dungeon:1 #.i~ #.#.@................ Noise: ---------  Time: 836.6 (0.0) #####......#####.#######. f) +3 mace ...#.i #..###.# #†# #.. Cast: Kinetic Grapnel ##.#.i #..# #.# #.# #.# .#.#.i #..# #.# #.# #.# .i$ .#.##### #÷.# #.# #.# #.#  .iY #..#.##.######..# #.# #.# #.#  .###...........# #.# #.######.#.ix   ## #.....####.####.#####........#  .i _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  .i 1You start putting on your armour. .i _You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.  .i5 ?Search for what [? for help]? ..i.i`.iK.i. _.i.iLevel 1 of the Dungeon<>>>(Press ? for help) #.###.####.##.##.## #.# #.# #.#  #.# #.# #.#.ih #.##.# #.####.####.#  #.# #.# #.#####.##.# #...........#  #.# #.# #.##.....#.#########.######  #.# #.# #.##.##..............#  #.# #.# #.#.i#.##.##.########..######  #.###.# #.##.##.##.##.......#  ##.....# #.######.i3#.##.##.##.#####.#  #...#### #.##...##.##.##.##.# #.#  #.#.# #..>...######....##.##.# ##.##  #.#.# ####...##...#..####.########.####...# .it #.#.###.###.#.@.......................#  #.#.###########.######......#####.#######.####...# .i #..#................##..###.# #†# #..# ##### .i #.###...........###.##..# #.# #.# #.##  #..#.######.......#.#.i#..# #.# #.# #.#  .iJ #.#.######...##.#.#.##### #÷.# #.# #.# #.#  #.#.##..........#..#.##.######..# #.# #.# #.#  #.#.##.###...##.#.###...........# #.# #.######.#  .ird##.#.##.####.###..## #.....####.####.#####........#  .i#..........#.# ###.###....## #............########  ###########.###.# #.÷#.##.## #............# .i .i#~PP.........##.# #.#÷##### ##.###.#######.i #.######.......####.####...##.#.##.# #.# #.......# ##.## ##.###.#.##.# ############ #.# ##....#####...###...##.....)##  #.#######....####.....#........>....## #.#########. ##.##.................................## #.# #.# ##...#......#.#####.....###.###.#.#.#...###.# #.#......######.....................#......##.# #.i #.>.....# #########...........###.......#.######  #.......# #######.######.........†.....# #.......# #.#######.......#.####.# # #.......#### #..............##.# #.# #)# #.#..†#....# #########.#...###.# #.# #.#.i #.###.####.#  #.##.## #.# #.# #.# #.# #.# #.#  #.##.# #.####.####..i1# #.# #.# #.#  ####.##.# #...........#.i[ #.# #.# #.#  #.....#.#########.######.i #.# #.# #.##.##............i...# #.# #.# #.##.##.##.########..###### #.###.# #.##.##.##.# #.......# ##.....# #.#######.##.##.# #.#####.# #...#### #.##...##.##.##.# .# #.# #.#.# #..>...# #####....##.# #.# ##.## #.#.# ####...# #...#..####.########.####...#.i .i} #.....#.######### Jrobins the Tinkerer#.##............. Mountain Dwarf#.##.##.########. Health: 22/22 ========================#.##.##.##. Magic: 5/5======================== ##.##.##.##. AC: 5Str: 12 ##.##.##.##. EV: 9Int: 15 #.i, #####....##.##. SH: 0Dex: 8 ##...#..####.########. XL:  2 Next: 31% Place: Dungeon:1 ##.#.@................ Noise: ---------  Time: 836.6 (0.0) #####......#####.#######. f) +3 mace ...#.ie #..###.# #†# #.. Cast: Kinetic Grapnel ##.##..# #.# #.# #.# .i }.#.##..# #.# #.# #.# .#.##### #÷.# #.# #.# #.#.i   ..#.##.######..# #.# #.# #.#  .###...........# #.# #.######.#  ## #.....####.####.#####........#  _You start removing your armour. You continue removing your +0 robe. x5  .i8 You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 ring mail. x5 .ia _You finish putting on your +0 ring mail. _Search for what [? for help]? ..i .i^ .iE .iy.i'P _.i'.ip.i.i .i ,.i .iV.i0.i_.iL.iy.i[.i.i.i".i,.i.i .iM!,.i!.i$.ij%.i%.in&.i).ia*.i*.i*.i -.io.,.i /.iE.iVHB.iJ.i1K,.iK.iM.iN,.iO.iQ.i~S,.iS.iV.iX,.i)Z.i8\.i2^.iw^.i_.ia.iYc,.ird.i%f.ihh,.i2i.ij.il,.in.ip.ir,.is.i%u.iw.inx.i|y.i8...####.##.##.## #.# ...............# #.# #..###.###.##..####.# #......##...#....##.#  ...#...........#.##.#  ###.####...##.#.##.#  ##.## ##.###.#.##.# ######## #.iօ##...###...##.....)## #...... ##.....#.......## #.######57.6 (21.0) ......................## #.# ##.....###.###.#.#.#...###.# .................#......##.# ####...........###.......#.##### .in; #######.######.........†.... #.#######.......#.### #..............##.#  #########.#...###.# #.iG.iu.i1c _There is a stone staircase leading down here..i.i.i.i<.i88.6 (1.0) _.i.i ##########. 2 #.w.  ...(........###  ####.#  ... .. ### . w   dart slug (asleep) ww.ijD-9.4 (1.8.iL.iP _You climb downwards.  Found 3 stones. _There is a stone staircase leading up here..i"B  ##########.  #..@.....w.  ...(........###  #.###.#####.#  ... ..  ### . .i ##########.  #..@.....w.  ...(........###  #.###.#####.#  ... .. ### . .i.i8.i.iL` _A dart slug is nearby!.iW#.#..<@....w....(.###.#.###.#####.# ...### #...iڷ.i4600 _.i.i.iY%4.ih+.i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i3.is4.i:.i< _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iƏ#..##..<.@...w..#...(.###.##.###.#####.# ... ...### ##...##.i.i4w..iG1Kinetic Grapnel _.iӠ.i ** (grapneled)  The kinetic grapnel hits the dart slug..ie5z ..  The dart slug is heavily wounded..i; ``The dart slug launches a dart at you..is'...iP0---4-----=2.i.i- _The slug dart hits you..i ** The kinetic grapnel hits the dart slug..ic| '...i} %3.ih} D----------3.i7 .i y #..# .i #..<..@.w...# ...(.###.# #.###.#####.# ... ...### .##...# .# .# #.i= w.# _The dart slug is almost dead..i .i 0w..iP .-4.i` .i' L  The kinetic grapnel hits the dart slug..i- E†.iC .i ---2----------4=5Kinetic Grapnel.i .i M _You kill the dart slug!.is3.i.i,.i!1=.iy",.i#.i &Q-----.i'.i(,.i0*.i,.i,b2===.i-.i01 _HP restored..i0Q3=====.iX1.i3,.iz4.i6,.i7.i9.i$::==.i:.i<.i<======.i=.i?,.i@.iC,.iD.iPF,.iuG.iI,.iJ.i@M,.i^N.iGP,.i:Q.iS.iPSQ4=====.iT.iV,.iW.iZ,.iZ.i\,.iw].i_======.i_.i`.ib,.i`c.i5e,.ie.ig,.ih.iLk,.iNl.in.izn.in.iq,.ir.it.i8t#5.i[t,=====.iKu.i 9.6). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..i8.it.iBU.................# #.#  Jrobins the Tinkerer ##.#####.##...##.# #.#  Mountain Dwarf#.###.###.###.#  Health: 23/23 ========================.i#.# #.##...##.#  Magic: 1/5====--------------------#.# #.........#  AC: 5Str: 12... ####...##.#  EV: 9Int: 15#.# ##.###.#  SH: 0Dex: 13..# #.# #.#  XL:  2 Next: 82% Place: Dungeon:2.iL#@# #.#  Noise: ---------  Time: 945.8 (0.0)##.###.#  i) +6 whip "Beast's Nightmare" {flame, *No.i#...##.#  Cast: Kinetic Grapnel#...#....# .i.....#...#### #######.##  #..  #.#  #.   .i_Your Fighting skill increases to level 1! _You see here the +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5}. .iC_i - the +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5}You unwield your +3 mace.  You feel agile.The +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5} bursts into flame!.ip.i+6.8 (1.i.i7 _You see here the +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5}. _i - the +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5}  You unwield your +3 mace.  You feel agile.  The +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5} bursts into flame! _i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}.i.iInventory: 9/52 slots Hand Weapons (go to first with ))  i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}a - a +0 hammer  f - a +3 mace Missiles (go to first with ()d - 11 poisoned darts Armour (go to first with [)  e - a +0 ring mail (worn)b - a +0 robe Scrolls (go to first with ?)  h - a scroll labelled CUGARU MOAD Potions (go to first with !) .iak c - a potion of magic  g - a bubbling ruby potion.iƖvi - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 .i# This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 5.6 XLs. .iPPDamage rating: 12 (Base 6 x 105% (Str) x 101% (Skill) + 6 (Ench)). .irFlame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. .ib*Noise: It may make a loud noise when swung. rC+:It protects you from cold. .i0Dex+5:It affects your dexterity (+5). .iߗIf you unwield this weapon: Your EV would decrease by 0.2 (9.6 -> 9.4). (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe..iz  Inventory: 9/52 slots Hand Weapons (go to first with ))  i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}  a - a +0 hammer  f - a +3 mace Missiles (go to first with ()  d - 11 poisoned darts Armour (go to first with [)  e - a +0 ring mail (worn)  b - a +0 robe Scrolls (go to first with ?)  h - a scroll labelled CUGARU MOAD Potions (go to first with !)  c - a potion of magic  g - a bubbling ruby potion .ih.iKr.i2u .................# #.#  Jrobins the Tinkerer ##.#####.##...##.# #.#  Mountain Dwarf#.###.###.###.#  Health: 23/23 ========================#.# #.##...##.#  Magic: 1/5====--------------------#.# #.........#  AC: 5.iuStr: 12... ####...##.#  EV: 9Int: 15#.# ##.###.#  SH: 0Dex: 13..# #.# #.#  XL:  2 Next: 82% Place: Dungeon:2#@# #.#  Noise: ---------  Time: 946.8 (0.0)##.###.#  i) +6 whip "Beast's Nightmare" {flame, *No.iv#...##.#  Cast: Kinetic Grapnel#...#....# .....#...#### #######.##  #..  #.#  #.   _You see here the +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5}. _i - the +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5}.i:wYou unwield your +3 mace.  You feel agile.The +6 whip "Beast's Nightmare" {flame, *Noise rC+ Dex+5} bursts into flame! _i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}.i{.i}.iŁ.i).ih" .i$ .i.) .i+ # #.    _Unknown command..iI.i.i _.i.iL.i.i#2.i4=====.i.i,.i$.io,.i.i,.i.i.S=====.i.iN,.i.i.iB.i.i:.i.i.i8,.i.i.i.i.iP,.i.iI.iQ3=====.i.ir,.i.i,.i.ip,.i.iS=====.i; .i ,.i! .i ,.i .iJ.in.i.i;,.i.iP,.i.i,.i.il.iQ4=====.i.i,.i.i.i\,.i,.i^.i!S=====.i.i!,.i!.i#,.io#.i%,.iq%.ik',.i'.i),.i]*.iF,,.i,.i..if.O5=====.i..it1.i'3,.i3.i6.i7.i8.i8.i:.i<,.i<.iE=====.idE.iF.i"G.iH,.ilI.iK.iM.iN,.iO.iQ,.icQ.iR.i*T,.i|T.ihV.iWB.iY.il[,.i[.i ].i^,.i^.i`.ia,.i b.ign.iiB.i k.il,.il.in.io,.i#p.iq.i;s,.is.i>v.iOw,.iw.iy.iTz,.iz.i:|.i},.i#~.i:.iu,.i.i.i…,.i[.iއ.i .i,.i.iD.i,.i.i.i,.i@.i.i],.i.i.ip,.i.i.i.i.ii.i.iK,.i.i.iV,.i.i.i,.iե.id.i,.i.i.i,.i;.i̭.i ,.iԯ.iZ.i,.i9.i.i2,.i.i.i,.i.i.i,.iȾ.i.i,.i2.i.i5,.ip.iS.i,.iV.iz.i,.i.i.i,.i.ir.i.i.i.i.i.i.i.i.i'.iK.i.iR.i,.iT.i.i.i.i.i.i{.i.i#.i.i,.ii.i.i,.ig.i.i,.iG.i .iY,.i.i.i.i<.i ,.iS.i.i$,.ic.i/.iB.i.i,.i.i.iZ,.i.io.i #.#  <.# #.#  #.# #.#  #.# #.####  #.# #....#  .if$#.# ####.#  #.# #.#  .ib#.# #.#  #.# 1044.8 (98.0).# #.# .i..# #.#  #.## #.# .i#.# #.# #.# .iN#.##.###### #.##......# #.#.i@#####.# #.#.i.iK,5.8 (99.i$.iN9 _Found a stone staircase leading up..iZ.i.in.i.i .i1.i͐.i,.i+.i.iZ,.i.i.i,.i.i&.ig,.i.iߛ.i,.i.i>.i,.iá.i$P  There is a stone staircase leading up here..i-.i _.iШ.i.iX.i".i,.i.i.i,.i\.i ## ###. ########... .........#. ##############...  #..iF#.############ #.#..@.......<.# #.############.# #. #.# #. #.# #. .iG{#.# ##  .ip/  ##..i"#.i-61.8 (16.i_,2.8 (17.i>.iR _j - a white potion.i!3.i.i.i.i˳n.i+.iص.i#.## #... ##.... ########..# ......... #..##############..# .iU#.b...# #@############  #..........<.# ############.# Kinetic Grapnel #.# #.# #.#b   bat (asleep) #.# .iͽY#.# #.#.i}14.8 (2.0).i.i ..bbA bat comes into view..i3=5.8 (3.iA.iP _The bat barely misses you..i1*.i" b  The kinetic grapnel misses the bat. The bat misses you..i*94-----.i$6.8 (1.i.i\: _The bat hits you but does no damage..iG  You whack the bat! You burn the bat.†67.9 (1.1Kinetic Grapnel _You kill the bat!.i^.i .i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iP.i.iB.i.i]$ _.i-----.i.i,.i.i,.i.i,.iH.i,.i.i.i.i.i.iO5=====.i.i.i,.i.i>.i,.i.i _  You see here a bat corpse..i .i6  _.i .i .iC S=====.i .i/ .iU ,.i .i .i@ B.i .iB] H##.... ....##### #..#..... #..# ##### ####..#  #...†.#  #.###.############ #.# #..........<.# ##.#-83.9 (16.0).# #.#.# #.# ... #.# #.# #.##.# #.# #.# #.# #)# ##.#  #..# -4.9 (17 _Found a club..irm 3.in .ip .is ,.ikx X.ix .i{ .i~ B.iG .iĀ ,.iŁ .i .i ,.i .id .i ,.iۊ .io .i ,.i .i| .i˙  #..#######..# .†.# ## #.###.####.. #.# #..........#. #.# ############. #.# ####.###.######## #....@........... 91.9 (7.0)#.##.###.######## #. #.# #. #.##. #)#.i'  >. ..# .# ### .  .ia .iY .i +2.9 (8.i .i\ ; _Found a stone staircase leading down..i I.i .iF ,.i ,.i B.i~ .i B.i: .i  #..#  ####..# #...†.# ### #.###. ..# #.# # #.# #.#  #.# #.# ####.###.######## #.@....... #.##.###.#########.# #.#.. #.# #.#.## #.# #).i .#.. >.. ..# S   ball python (constriction, asleep).S .## ####.. ....ip +5.9 (3.i aSS)..i +6.9 (4.i: .i ^ _A ball python comes into view..i.####..# #...†.#### #.###.##### ..# #.# #...... #.# #.# ####### #.# #.# ####.###.######## #................ #@##.###.######## #.##.# #.#  ..##.# #.#####.# #)#S. >.. ..#.. .## ####.. . #.. .i0.it1.i8?S..it:B7.9 (1Kinetic Grapnel.i@.iC.i ...†### #.###.#####..# #.# #......####### ####.###.########................##.###.######## #.# #..S#..##)#.. >.. ..#.. .## ###  ..i/ R  The ball python bites you but does no damage..iԦ .=8.i .i* X _The ball python barely misses you..i\ Y  You whack the ball python! You burn the ball python..i 2..i p9100.0 (1.1Kinetic Grapnel.i .iV O _You kill the ball python!.i.i.i.iH _No target in view!.i.i.i.iH _No target in view!.i3.i.i|.i_.i _.i".i,.i<.i.i,.i.i .i .ia .i .i.i,.i.i.iH,.i.i.i,.i.i.i,.i.iz.i ,.i~!.i".i%,.i&.i+(.iZ1#..####.# #)# ##..# >.. ..# #...# .## ### #..## . #..# .. #..##..##..##.@# - #....S..$.  ........... Kinetic Grapnel##.####..## #. .# ## #S   adder (asleep) .i1 .i={ 11.0 (11.0)  An adder comes into view..i>AF-2.0 (12.iG.iJ* _Found 4 gold pieces..i #.. #)#  ##..# >.. ..#  #...# .## ###  #..## .  #..# ..  #..# #..# #..# #.@# #....S..$.  ...........  ###.####..##  #. .#  ## # .i| #.. #)#  ##..# >.. ..#  #...# .## ###  #..## .  #..# ..  #..# #..# #..# #.@# #....S..$.  ...........  ###.####..## #. .# ## # .i.i.iЊ.i] _An adder is nearby!.i #.. #)#  ##..# >.. ..#  #...# .## ###  #..## .  #..# ..  #..# #..# #..# #.@# #....S..$.  ...........  ###.####..##  #. .#  ## # .itX #.. #)#  ##..# >.. ..#  #...# .## ###  #..## .  #..# ..  #..# #..# #..# #.@# #....S..$.  ...........  ###.####..## #. .# .ius## # .i&}.i,~.i܄.i] _An adder is nearby!.i j##..# >.. ..# #...# .## ### #..## . #..# .. #..# #..# #..# ##..###..####..@.S..$................#####.####..## #. .### #.i S.S2--=3.0) .i .id * _The adder bites you..i$C4.1 (1.1.i+.i, _You barely miss the adder. The adder barely misses you..iv _The adder bites you. _You barely miss the adder. The adder barely misses you.  You whack the adder! You burn the adder.  The adder is severely wounded.   You are poisoned..i#y1====---5.2Pois .i~.iT _The adder poisons you! The adder bites you but does no damage..i  You closely miss the adder.The adder is severely wounded.18==----6.3.i.i9 _You feel sick. The adder bites you..i*.i9---.ik.i^ _You are too injured to fight recklessly!.i .i.i .i^ _You are too injured to fight recklessly!.ij.i.i1.i^ _You are too injured to fight recklessly!.i .i .i^ .i ^ _You are too injured to fight recklessly!.i 3.i& .i ^ _You are too injured to fight recklessly!.i6 3.i .i4 V _You are too injured to fight recklessly!.iik  You closely miss the adder.  Your +6 whip "Beast's Nightmare" makes a tutting noise.  The adder is severely wounded..ild7-========7.4.is.ivL _You feel sick. The adder bites you but does no damage..iX>M  You whack the adder! You burn the adder..iK †  You kill the adder!You feel sick..iR.iSW##..# >.. ..#Jrobins the Tinkerer#...# .## ###Mountain Dwarf.iX#..## .Health: 17/23 =================-------#..# ..Magic: 5/5========================#..#AC: 5Str: 12#..#EV: 9Int: 15#..# #.iNYgSH: 0Dex: 13#..###..###XL:  2 Next: 134% Place: Dungeon:2#..@†...$..Noise: =--------  Time: 1118.5 (1.1)...............i) +6 whip "Beast's Nightmare" {flame, *No#####.####..##.Cast: Kinetic Grapnel#. .####Your +6 whip "Beast's Nightmare" makes a tutting noise.The adder is severely wounded. .iY_You feel sick. The adder bites you but does no damage.  You whack the adder! You burn the adder.  You kill the adder!You feel sick..iZ\ ------- _You are no longer poisoned.You have reached level 3!.in/  --more--.iѓ  Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 15, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? .i} 20/286/6737% Kinetic Grapnel.iފ .iM S _You feel clever. x2.i .ib o Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft9% 3  b - Forge Blazeheart Golem Fire/Forgecraft 63% 4 .i  c - Forge Lightning Spire Air/Forgecraft 63% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i .iN##..# >.. ..#Jrobins the Tinkerer#...# .## ###Mountain Dwarf#..## .Health: 20/28 =================-------#..# ..Magic: 6/6========================#..#AC: 5Str: 12#..#EV: 9Int: 17.i #..# #SH: 0Dex: 13#..###..###XL:  3 Next: 17% Place: Dungeon:2#..@†...$..Noise: =--------  Time: 1118.5 (0.0)...............i) +6 whip "Beast's Nightmare" {flame, *No#####.####..##.Cast: Kinetic Grapnel#. .#### _You are no longer poisoned.You have reached level 3!Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 15, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2.if.iMemorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes  N - No.i&.i.?##..# >.. ..#Jrobins the Tinkerer#...# .## ###Mountain Dwarf#..## .Health: 20/28 =================-------#..# ..Magic: 6/6========================#..#AC: 5Str: 12#..#EV: 9Int: 17#..# #SH: 0Dex: 13#..###..###XL:  3 Next: 17% Place: Dungeon:2#..@†...$..Noise: =--------  Time: 1118.5 (0.0)...............i) +6 whip "Beast's Nightmare" {flame, *No#####.####..##.Cast: Kine.iB@tic Grapnel#. .#### _You are no longer poisoned.You have reached level 3!Your experience leads to an increase in your attributes!Your base attributes are Str 12, Int 15, Dex 8.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2.iB3-9.5 (1.i R _This spell is quite dangerous to cast!.iWl1=-20.5 (2.i_,.ib+1.5 (3.i 2.5 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'..i .i .i .i F _Unknown command..i3.iӂ.i.i$ _.ia2=.i.iU3=.i͖,.i.id,.i.i,.ic.i˝.i5#4.iaE==.ir.i,.i.i.iF.i .iB.iΨ.i%h5==.i8.i,.i$.i,.iMX.i.i9=.i.ia6=.i.i,.iR.i[,.i.i@,.i.i.iU#7.iE==.i@.i,.in.i,.it.i ,.i.i~8==.i}.iK.i,.i.iBb  You see here an adder corpse..iA##..# >.. ..# #...# ..## ### #..## ..# #..# ..# #..# ..##..# ..#.igo#..# ..# #..###..###...†@..$..50.5 (28.0)..#######.####..##.# #. ..#.i ## .##.#.>##.i.ii,1.5 (29.i.iY; _Found a stone staircase leading down..iX3.i.iP.i.i|.i{=.iT.iF.i,.i.i,.i+.iL _You now have 38 gold pieces (gained 4)..i3.i%.i.i7,.i.i.i,.i.i .i$.ie.i.i'.i,.i.i:.iR.i.i.i.i ,.iq.i .i-,.i.i.i,.id.i.i,.i.iq.i|,.i.i.ir,.i.i.i9,.i.iR .i` ,.i .iD .iI.i.i.i'.i!.iJ.i.i2.iT.is.i.i.i",.i.i%.i,.i .i1.i.i.i~.i .i ".i:".i".i$.i%,.if&.i'.ij(,.i(.i).i*,.iS*.i*.i+,.i,,.i,.i"-.iM-.i-.ik.,.i..iB/.i/,.i0.i0.iX1,.i1.i_2.i2,.i3.i3.i04,.i4.i;5.i5,.i6.i7.i^8,.i8.iu9.i9,.i':.i:.i,;,.iv;.i"<.i<,.i<.i=.i >,.iY>.i>.io?,.i?.if@.i@,.i7A.iA.idB,.iB.iaC.iC,.i=D.ikE.ixF,.iF.iG.ilH,.iH.iI.i!J,.iqJ.ikK.i{L,.iM.iN,.iN.iPM _You now have 52 gold pieces (gained 14)..iP3.i"Q.iR.iS,.iT.iNV.i#W,.iW.iX.iY.izZ.iZ.ib\.i],.i]^.i`.ia,.ib.iXfR  There is a stone staircase leading down here..ig.i)h _.ih.i5j.i^k.ik.i-l.iVm.inn,.in.i`q.ir.ir.is.iwu.iv,.iZw.ix.iy,.iz.i{.i},.i~.i.iԀ.i8.iv.i.i.iՃ.i˄.iچ.i.i .i.ig.i.i.i.i-.i<.iU.i.i.i,.iґ.i.i#,.i.iz.i:.ia.iK.i3.i,.i.iN.iǠ,.iB.i.i,.iԤ.ir.iX,.i<.i.iSX.i,.i.i> #.#.##.###. . ##.#.##.# #. .## #....##.# #. ..# #..####.# #) #.# ##..# >.. .. #.# #...##..## ## #.# #..###..# #.# #..# #..# #@# #..# #..# .iڸ#.# #..# #..# #.# #..# #..# #.# #..###..##### #.####...†........#...............## ######.####..##.#  #.......##.## ######.###....iE .iJ.228.5 (77.i,9.5 (78.i.ic _k - 3 scrolls labelled VAKOSS BEUPN.ix3.i.iX.i].i.in.i.i,.i.i.i,.i.i(.i ,.i.i.i.i .ie.i.i.i.ij.i.i.i.i!.i7.i.iA.i.i.i,.iE.i.i,.iC.i.i,.i*.it.ig.i.i.i.iI,.i.i..i .iJ.i.i .i,.iU.i.i .i .iT .i( .i .i .i1 .i.i\.i.i.i,.i.i .iN.i.iO.i.i.i.i.i.iT.iJ.i.i@.i.i:.i.i.i.i.ig ,.i .i!.i",.ii#.i$.in%.i%.iu&.i'.i')B.i*.i#+,.i+.i,.i .,.i..i/.ib1,.i1.iz3.ip4,.i45.iQ6.i7,.ic8.iH;.i;,.i(<.i=.i>,.i?.iB.iJ.#.. #.# .#.# #.##..# ##.... #.#.# .... .iKO#.#.####B# #..#### #........# #..###.## ####..###.#.## ##.## #...†.###.###.####...##### #.###.####.##..............# #.# #....##.#.#.####...###.# #.# #####.iK##...## ##.## #.# #.# B   giant cockroach (asleep)##.## #.####.###.#######.iK#.# #.#................iyLy#.# #.#.##.###.#######.iV-64.5 (35.iX,5.5 (36.i?_.iab _A giant cockroach comes into view..i ..# ... #.#  #.#  # #.#  .i# #.#.# ....  #.#.####B# #..#  ### #........# #..#  ##.## #@# .i`P  ##.#.## ##.## #...†.#  ##.###.####...##### .iJ #.##..............# #.#  ##.#.#.####...###.# #.#  .i(##...## ##.## #.# #.#  .i*##.## #.# #.# #.#.i* #.# .i t ..# ... #.#  #.#  # #.#   .i #.#.# ....  #.#.####B# #..#  ### #........# #..#  ##.## #@#   .i[ ##.#.## ##.## #...†.#  ##.###.####...##### .i } #.##..............# #.#  ##.#.#.####...###.# #.# .i  ##...## ##.## #.# #.#  .i ##.## #.# .i #.# #.# #.# .i .i .ic .i f _A giant cockroach is nearby!.i## ..#  ... #.# ..# #.# .### #.# .ib^###.#.# ....  #.#.####B# #..# # #...@....# #..# .## ###.###### ####..# .#.## ##.## #...†.# ##.###.####...##### #.###.#####.##..............# #.# #......i##.#.#.####...###.# #.# ########...## ##.## #.# #.###.## #.####.###.#########.# #.#.................i.i.iR6.5 (1.0)Kinetic Grapnel _.iԺ.iм.i+ ***B  grapneled)The kinetic grapnel hits the giant cockroach..iW.iP...B.iĶ_5----=7.i.ij _The giant cockroach is moderately wounded..iu## ..# ... #.# ..# #.# #.##.. # #.# ##.... #.#.# .... #.#.####.# #..# ### #....@.B.# #..# .i$##.## ###.###### ####..# ##.#.## ##.## #...†.# ##.###.####...##### #.###.##.##........# #.# #.##.#.#.####...###.# #.# ###...## ##.##.## #. .i.i&^B.-8.i.i5R  The kinetic grapnel hits the giant cockroach..iE†.i.i4--------9=9Kinetic Grapnel.i.iS _You kill the giant cockroach!.iv3.i.iT,.iQ----.i",.i6.i?,.i.i.ijP5====.i.i/B.i,.i.iXB.iZ.i<====.i.i:,.i.i.iQ.i.i,.i.i,.i.i6B.id6====.im.i.i,.i.ik  You see here a giant cockroach corpse..i5 _.i*.i.i=,.iY.i.iO^ #..### #?.#..###... ... ...# #.# ..# #.# #..# #.##.. # #.# #..######.... #.#.# #....J...... # #.#.####@# #..# .-.i.### #.....†..# #..# ###.## ###.###### ####..# Kinetic Grapnel ##.#.## ##.## #...†.# #.###.####...##### #.###.######## .##..............# #.# #......... J   endoplasm (asleep) #.#.#.####...###.# #.# ########## ##...## ##.## #.# #.#  ##.## #.####.###.########.iM  89.5 (20.0)  An endoplasm comes into view..i[J.J.if====-90.5 (21.iv.i^ _The endoplasm quivers..i #..# ## #?.# ..###... ... ...# #.# ..#  #.# #..#   # #.# #..######....  #.#.# #...J.......  .ia#@# #..#  ### #.....†..# #..#  ##.## ###.######   ##.## #...†.#   #.#  #.#  ##.## #.# #.#  ##.##  .i #..# ## #?.# ..###... ... ...# #.# ..#  .i׆#.# #..#   # #.# #..######....  #.#.# #...J.......  #@# #..#  ### #.....†..# #..# .is ##.## ###.######   ##.## #...†  #.#  #.#  ##.## #.#   ##.## .iч .ib.i#.i.iМa _An endoplasm is nearby!.i  #..# ## #?.# ..###... ... ...# #.# ..#  #.# #..#   # #.# #..######....  #.#.# #...J.......  .ix #@# #..#  ### #.....†..# #..#  ##.## ###.######   ##.## #...†.#   #.#  #.#  ##.## #.# #.#  ##.##  .i9f #..# ## #?.# ..###... ... ...# #.# ..#  #.# #..#   # #.# #..######....  #.#.# #...J.......  #@# #..#  ### #.....†..# #..#  ##.## ###.######   ##.## #...†  #.#  #.#  ##.## #.#   ##.## .i[n.ina _An endoplasm is nearby!.iJ *(grapneled)The kinetic grapnel hits the endoplasm..i.i'J..iVi5----=1.5 (1.0) .iI.i7 _The endoplasm is lightly wounded..i|v  The kinetic grapnel hits the endoplasm..iW  The endoplasm is almost dead.The endoplasm freezes you..iw6--4--------.iM2.i.i _You are frozen. You resist.  The grapnel guides your strike. You hit the endoplasm. You burn the endoplasm..i1..i$--233.6 (1.1Kinetic Grapnel.i+.i.M _You kill the endoplasm!.i.i~.ig.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.iG.iH _No target in view!.iyI.ij: _.i7=.i0P----.iF.i ,.im.i ,.i2 .iJ ~8==.iM .if5====.i.ik,.id.i2,.i.iO=.i.icR====.i.i.i.i.iG ,.i1!.i",.i#.iB%,.i%.i',.iR(.i+d6====.i;,.i~/.i1,.i2.i4.ik6,.i7.i:.i<,.i=.i@.i\O..... .#.###.## #$## ...# #..#  #..#  ..## #?.######  ....###(   .......@.# #.# ..# -313.6 (20.0) #.#.###..# #.##..  # #.# #..######.... #.#.# #........... #.#.####.######..#  ### #.....†..# #..#  ##.## ###.###### ####..#  ##.#.## ##.## #...†.# ##.###.####...##### #.###.#######.iBPE .iW.iZb====-4.6 (21.i`.ic% _Found 8 stones..i3.i.i$.i.i$.iJ.i-.i,.iy.i...( #. # .....#. ###.##$#. #..#  #..# ..## #@.###### ....###.......( .........######.# ..##.#.###..# #.##..# #.# #..######......####.i16.0).i?+7.6 (3.i.i9c _l - a scroll labelled UROM OLI BEXY.im 3.iEo .i,t .itv ,.iz ,.ik{ ,.i| .ib .i- b ####  #..<(. ## ...(.....# #. #.###.##K# #.......#. ###.##.######$#.......@.# ..#####..# #..#Cast: Kinetic Grapnel..## #..######....###.......(..######K   kobold (missile, asleep).i׊ (##....i! 9.6 (2  A kobold comes into view. It is wielding a +0 dagger..iO ,20.6 (3.i .i % _Found 4 stones..iI  The kinetic grapnel hits the kobold..ivW)**.i U.$.i%5----5=1.6 (1Kinetic Grapnel.i,.i/J _You kill the kobold!.iF.iv.i.i} _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i$ .i׾ .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i 3.i .i] .i $ _.i X.i ,.i .iv! P----.i-' .i) ,.i* .i- ,.i0 .iZ1 .i1 .i3 .i7 ,.i9 .i > d6====.i ? .iB .iF B.iI ,.iK .i)S L _You now have 61 gold pieces (gained 9)..iU 3.iV .iq[ .isj  ####### #..<.(. ## ...(...... ..# ##.##.# #.###.#### #)###@...# .......-332.0) #.#.####[# ###.####.######.## .........#..#####..# #..#..## #..######.ipk ....###.......(.........######.# ..#.iv .iw b====-4.6 (13.i2 .i - _Found a pair of gloves..i3.i.in.iR",.ie(.i*.i3-,.ib..iR2.i4,.i6.i:.i<,.i?.iB.i+.i.i ,.i .iX.i.i,.i.i.i B.i)W  Things that are here:  a +0 dagger; 4 stones.iz,.i, _.i..i0.i/3,.i<4.i6.i8,.i9.iA<.iB>,.i?.i9B.iD,.iI.iK.iN.iO.iO.ioS.iU,.iV.iX.iZ.i[.i8\.ia.i^b,.i[c.ie.if.if.ig.ili.ik,.ik.il.ipn,.in.i/p.i?q,.iq.is.igtB.iu.ixv,.iv.iz.iz,.ie{.i|.i~,.i~.iZ.ii,.iف.i.iă.i.i}.iυ.i.iԆ.i6.i0.i.iʼn.iK.i.iڏ,.ib.i~.i`,.i.i.i,.i?.i.i!,.i&.i.i.,.i.i.i,.i;.i.i{B.iΦ.i,.i_.ij.i&,.i:.iB.iDZL _You now have 63 gold pieces (gained 2)..i63.i.i.i.iR.i.i.i,.i8.i5.iZ,.i.i .ii,.i.i/.i,.i!.iq.ip,.i.i.i,.i.i".i ,.i.i.i,.i.ih.iB.i.iO.i.i.ia.i=,.i.i|.iM,.i.i.iP,.i.i.i#...#####...## #.#.##.##.#######.## #.#.##........# ##### #....#..#####.# ##.## ###.##.. #.# ##.#.## ##. #. #.###.###.####.## #.##.##....#.#####.###.#.#.####...#.....@.# ##...## ##.#89.6 (55####..### ##.## #. .iE#.. #.# #.# #.. #.# #.# #.< #.# ##.##.. #.## #...  #.. #..# #..#  ... ##.# ##..#  #.# #...# .i.ic-90.6 (56.i.i9 _Found a stone staircase leading up..i(}3.i~.iOX.in.iB.iw.ix,.i.i.ir,.i .iy.iC,.i”.i.iĖ.i.iQ.i.ih,.i.i8.ih,.i.i.i,.i.i.i,.i.i.i.i.i.iܨ.i.i.iZ.i+.i,.i.i.iH,.iO.iܱ.iȲ,.ib.il.ia.i.i.i.i.i&.ip.i.i,.iL.i3.iѽ.i.iS.i.i,.i8.i.i.i/.i.iB.i.i>.iB.i*.iB.i*.i,.iM.ih.i,.i.i.iH,.i.iM.i,.iz.i.i,.i.i.i,.iW.i.ip,.i.i;.i,.i.if.i$,.i.ik.i,.i.iR.iY,.i.i?.i>,.i.ix.iYX.i0.i .i ,.iF .i .i,.i.i.i,.i.iS.i,.i.i.i} ,.i#.i&.i),.i+.i'..i?0.i0.i1.i8B.ij9.iV=.i?,.i C.iE.iG,.i)I.ijK.iXM,.iN.iS;  You see here 8 stones..i$V.iV _.iX.i Z.i],.iU_.ib.ie,.icf.i"i.il,.im.i|p.is,.iu.i3w.iay,.ie{.i|.i3,.i.i.ij,.ir.i˜###.## .#. #.. #.###.## .....# #.# #.# #.# #.##... ###..# #.###$#### #.# #..#..# #.##..... ... ####... # #..######.##..#######.# ###.......(.............# #.# .....######.##..##### #.# ###..#..######## ##.# # #..######.....@....... ###... # #.............############...#. ####.######..##.. .........#... ..†..# #..##### ########## ###### ####..#  #. ## #...÷.# .iǚ% #.## .##### #.###.############ #.# .....# #.# #..........<.# #.# .###.# #.# ############.# #.#.i.450.6 (60.i΢,1.6 (61.i$.i] _m - a viscous amethyst potion!.i.&[[?25h[?0c  Search for what [Enter for "."]? !.i  [?25l[?1c!.i!.iR10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] 13 gold piecesb - [D:2] 8 stones (11 further duplicates in 3 piles)  c - [D:2] a stone staircase leading up  d - [D:2] a pair of gloves  e - [D:2] a stone staircase leading up  f - [D:2] a +0 dagger  g - [D:2] a club  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading down  !.i%&j - [D:2] a stone staircase leading up".i Level 2 of the Dungeon<<<>>(Press ? for help)  ####  #.....    ###  .....   ..# ##.############..#   #.# ##############.#.##  #..<...†....# #.# #..........(..###.## ...(........###.## #.# #.#####......## ##.##.# #.###.#####.##...#### #.# #.# ##.####)###....#   .................# #.# #.# #.# ##.#.####[# # ###.#####.##...##.# #.# #.# #.######.##  .#. #..  #.###.###.###.##.# #.........#  #.# #.#  #.# #.##...##.##.# #..#####..# #.###".i $####  #.# #.........#############.######..# #..# #.##.....   ... ####...##.##................##..### #..######.##..#######.#  ##.###.##.##########.###.##....###.......(.............# #.# #.##.##### ##.###............######.##..#####  #.# #.##.#...#####...######.#.###..# #.##..########  ##.###.##.#............# #.#.# #..######.....@.......  ###...##.##.#...#####...## #.#.# #.............############...#....##.##.#######.## #.#.####.######..##..   .........#...#####........# ##### #.....†..# #..#####  ###########.###..#####.# ##.## ###.###### ####..##..##..# ".i #.# ##.#.## ##.## #...÷.##.##".ifI ".iM -Jrobins the TinkererMountain DwarfHealth: 28/28 ========================Magic: 6/6========================AC: 5Str: 12EV: 9Int: 17SH: 0Dex: 13XL:  3 Next: 25% Place: Dungeon:2Time: _a +0 dagger; 4 stones _You now have 63 gold pieces (gained 2). _Found a stone staircase leading up. _You see here 8 stones. _m - a viscous amethyst potionSearch for what [Enter for "."]? .".iO 4".iR ".iY ".i}\  ".i/b K_".ic ,".iue ".if ".ih ,".ii ".i_k ".in ,".in ".ip ".iQr ,".ibs ".i1u ".iw ,".i"x ".i2z ".i.| ,".i} ".i ".i ,".i ".i ".i ,".i ,".iP ,".i ".i8 ######.############ #########.#.###..<...†.. ......(..###.## ...(........## ##......## ##.##.# #.###.#####.####.####)###....## #............#.# ##.#.####@###.###.#####.## Noise: --------- 1461.6 (10.0)#.######.## ##.#.##.. #.## i) +6 whip "Beast's Nightmare" {flame, *No#.........# ##.# #.# #.# Cast: Kinetic Grapnel#..#####..# #.###$#### #.# ".i ###..# #..# #.##..... ... .##..### #..######.##..#######.# .##....###.......(.............# ............######.##..##### ####.#.###..# #.##..########".i ".i/ ".i W _You see here a +0 pair of gloves.#.i G2.0)#.i #.ii - _n - a +0 pair of gloves$.i$.iInventory: 14/52 slots Hand Weapons (go to first with ))  i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}a - a +0 hammer  f - a +3 mace Missiles (go to first with ()d - 11 poisoned darts Armour (go to first with [)  e - a +0 ring mail (worn)b - a +0 robe  n - a +0 pair of gloves Scrolls (go to first with ?)  h - a scroll labelled CUGARU MOAD  k - 3 scrolls labelled VAKOSS BEUPN  l - a scroll labelled UROM OLI BEXY Potions (go to first with !)  c - a potion of magic  g - a bubbling ruby potion  j - a white potion  m - a viscous amethyst potion%.i:0n - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 %.i,1It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%.iM%.iU%.ii]Jrobins the Tinkerer# Mountain Dwarf###Health: 28/28 ========================##.############ Magic: 6/6======================== #########.#.###..<...†.. AC: 5Str: 12 ......(..###.## ...(........## EV: 9Int: 17 ##......## ##.##.# #.###.#####.## SH: 0Dex: 13  ##.####)###....## #............ XL:  3 Next: 25% Place: Dungeon:2#.# ##.#.####@###.###.#####.## Noise: ---------  Time: 1462.6 (0.0)#.######.## ##.#.##.. #.## i) %.i^[0;10;1m+6 whip "Beast's Nightmare" {flame, *No#.........# ##.# #.# #.# Cast: Kinetic Grapnel#..#####..# #.###$#### #.# ###..# #..# #.##..... ... .##..### #..######.##..#######.# .##....###.......(.............# ............######.##..##### ####.#.###..# #.##..######## _Found a stone staircase leading up. _You see here 8 stones. _m - a viscous amethyst potion _Search for what [Enter for "."]? . _You see here a +0 pair of gloves. _n - a +0 pair of gloves%.ie%.if%.il%.iy  You start putting on your armour.3.6 (1%.i{%.i%.i+4.6 (2%.iÊ%.i]%.i>+5.6 (3%.i}%.is%.iO+6.6 (4%.iϨ%.iǰ%.i+7.6 (5%.iL%.i˺ 6 _You continue putting on your +0 pair of gloves. x5%.i!%.iW%.i-c _You finish putting on your +0 pair of gloves.%.i^3%.i`%.i>e%.i.h%.ih$ _%.im,%.iIo,%.ip%.ir%.it,%.iXv%.iw%.iuy,%.iz%.i|%.iL~,%.ie%.i%.i,%.iS%.i%.im,%.ip%.i%.i,%.i%.i%.iÖ,%.i%.i-%.iǜ,%.i %.i7,%.i͢%.iM _You now have 76 gold pieces (gained 13).%.i3%.i%.i%.i,%.iP%.i"%.iA,%.im%.iF%.i,%.i%.iھ%.i,%.i%.iz .###..<...†....# #.# #.## ...(........###.## #. ##.##.# #.###.#####.##...#### #.# #....## #..................# #. .####.###.###.#####.##...##.# #.# ## ##.#.##.. #.###.###.###. %.i<A.# ##.# #.# #.# #.##...##. .# #.###.#######.#### .# #.##......@.....####...##. .######.##..#######.#.# ##.###. ......(.............# #.# #.# .######.##..###### #.# #.# .# #.##..######## ##.###.#####............. ###...##.# ............############...#....# .######..##.. .........#...#### .# #..##### ###########.%.i\##  You pick up a book of Weapons and begin reading...%.i083.6 (16.0)%.i,4.6 (17%.i%.i  You add the spells Tukima's Dance, Dimensional Bullseye, Rending Blade and _Platinum Paragon to your library.&.i3&.i &.iO%&.i&&.in'&.i,B&.iq-&.i-&.i/&.i1,&.i1&.i3&.iq5,&.i5&.i7&.iA? ...(........###.## #.# .# #.###.#####.### #.#  #..................# #.# .###.###.#####.##...##.# #.# #.#.##.. #.###.###.###.# .# #.# #.# #.##...##.#  #.###.#######.###.........#  #.##............####...##.# ##.##..#######.#@# ##.###.# (.............#.# #.# #.# ##.##..#########.# #.# #.# &.iBKinetic Grapnel  #.##..#########.# ##.###.# ##.............g.####...##.#......############...#....# g   hobgoblin (asleep) ##..##.. .........#...####  #..##### ###########.## ##..##..#&.i*M18.6 (4.0)&.iN+9.6 (5&.iT&.iBW\ _A hobgoblin comes into view.'.i  ...( #.#   #.#   #.#  #.#  #  #.# #.#   #####.###  ........# .#@#  .(#.# #.# #.# #.# #.# #.#  #.#  .# ###      #..# '.i e ...( #.#   #.#   #.#  #.#  #  #.# #.#   #####.###  ........# .#@#  (#.# #.# #.# #.# #.# #.#  #.# .####     '.iG '.i '.i! '.i ` _A hobgoblin is nearby!'.i;Y  ...( #.#   #.#   #.#  #.#  #  #.# #.#   #####.###  ........# .#@#  .(#.# #.# #.# #.# #.# #.#  #.#  .# ###     '.iY F #..# '.i  ...( #.#   #.# '.i| '.i 0 #.# '.iG / #.# '.i  #'.i   #.# #.#   #####.###  ........# .#@#  (#.# #.# #.# #.# #.# #.#  #.# .####'.i~     '.i '.iI '.i'.ia '.i'.i2<_A hobgoblin is nearby!'.il(.i ...( #.#   #.#   #.#  #.#  #  #.# #.#   #####.###  (.iD........# .#@#  .(#.# #.# #.# #.# #.# #.#  #.#  .# ###      #..# (.i`!( ...( #.#   #.#   #.#  #.#  #  #.# #.#   #####.###  ........# .#@#  ((.i+"=#.# #.# #.# #.# #.# #.#  #.# .####     (.i *(.i@,(.i|3(.i5` _A hobgoblin is nearby!(.iG ***g  grapneled)The kinetic grapnel hits the hobgoblin.(.i(p (.iw ]..g.(.ix 85----(.iy -=90.6 (1(.iG (.i{ ] _The hobgoblin is almost dead.(.i= L  The kinetic grapnel hits the hobgoblin.(.iH ^**†(.iA ...(.i 4--------81Kinetic Grapnel(.iq (.i M _You kill the hobgoblin!).iT=).iG>).iD).i#N _You can't see any susceptible monsters within range! (Use Z to cast anyway.)).iO).iV).iZH _No target in view!).iI).i).i3f _).i؇).i).i܉).i%).i).iH:----).i).i).i).iy).i~,).iӑ).i,).iK).i).iI5====).is).i,).i|).i1,).iu).iԚ,).iכ).i).i <====).i).i).iN).iğ).iE).i).iӡ).i ).iC).i).i',).i).i,).iS).i).iN6====).ic).i).i,).ir).iޱ).iDz,).im).i).i).i>).i).i).i).iй<====).i).ij).i,).i).i).i,).i).ik).i,).i ).i).i ,).i).io).i,).i).i).i?,).i).i*).i,).ih).i).i,).ij).i).i,).iE).i{).i}).i).i).i]).iL,).i().i;).i,).i).i).i7,).i7).i').i>,).i).i:).i,).iI).i).i6).i).ia).i@).i),).i).i).ip,).i).i ).i8 ,).iq ).i).iU,).i).im).i5).i).i).i).i,).i).i% ).i",).i#).i%).i~').i').iw().i,;  You see here 3 stones.).i.).i/ _).iY0).i1).i3).i3).i4).iv7).iH9).i9).i9:).i;).iO>,).i?).i9B).iC).iC).iD).iH).iI,).iJ).iO).iP,).iR).iU).iV,).i8Y).i\).i^,).iIa).ic).i\f).if).ih).il).in).i o).ip).iv).iy,).i{).i).i,).i).i).it,).i).i|).ix).i).iُ).i).i).i֓).i).i2).i,).i).i).iǣ,).i).i).i,).i).iR).i#).iY).i).ip).iг,).i ).i).i,).i).iq).iu).i).i).i).i,).i).i).i,).i).i]).i[,).i).is).i,).i).i().iG,).i).i).i,).iH).iK).i2,).i).i).i,).i).i).i,).i).i).ij,).i).i).ig,).i).i).i,).i ).i4).i,).i).iN).i,).i2).i).iJ,).i).i)<  You see here a +0 club.).i_).i _).i).i).iG,).i).i %<  You see here a +0 club.).i').iR( _).i)).i|+).i@-,).i2.).i/).i1,).i 3).iX4).iP7).i7).i8).i:).i<,).i=).i?).i A,).ieB).iC).iE,).iF).iH).iJ).iUJ).iJ).i*M).iO,).iP).iR).iT,).iU).iKW).iWX).iX).iX).iZ).i\,).iD]).i^).i`,).i`).in).io).ip,).is).ivB).iy).iz,).i{).i~).i).i).i).i).iʅ,).iʆ).i:).i,).i ).i).i).iJ).ih).in).ii,).i).i).i).i).i).i).i٠,).i).i).ib,).iH).iZ).i,).i).i&).i,).ix).i[<  You see here a +0 club.).i).iӷ _).iR).i).iҼ,).i+).iѿ).in,).i).i).i,).i).iq).ia,).i).i).i>,).i).i).i).i).i).i).i,).i).i).i,).i).i).i]).i).im).iK).i).i).i,).iN).i}).i).i).i ).iH).i).i).i!,).i).iHB).i).i).i,).i).i).iB).i).i,).i ).i ).i4 ,).im ).i ).i ).i ).i).i).iB).iw).i>,).i).ic).i,).i ).i).i,).i^).i~).i,).i3).i).i)!,).ia%n).i%).i',).i~').i))).i*,).i*).i+).iv7 #.# #..###..#### #.####...÷....... #.........# ######.####..##.# #.......##.# # ######.###.. #.#############.##### #..............>.### ).i.8#.##@##.#########.##.-632.6 (141.0) #.##.# #.#.# #.##.# #...# #.##.# ###.# #.##.# ##. .....# ).i8 ## ..##.# .>...# ).i8 ).i A).iA=-3).iA 2).i I).iM; _Found a stone staircase leading down.).i-nI).io).ivp,).ipt,).i{ #.# #..# #..# #. #.# #..###..###. #.####...÷.....#. #..............#. ######.####..# #. #.......## #. ######. #.############# #@.............>.##.##.##.#########. #.##.# ##. #.##.# #..).i|#. #.##.###. #.##.# # J   endoplasm (asleep)#. .....#J. ..##.#.>...#).i݆14.0)).i)+5.6 (2).iU).i] _An endoplasm comes into view.).i #.# #..# #..#  #. #.#  #. ÷ #.  #.  ).i#.  #.  #.######## #@.......> #.##.##.## #. #.##.#  #.   #.   #. ).i0  #.  ).iO J.   .>...# ).i ).ih` K #.# #..# #..#  #. #.#  #. ÷ #.  #.  #.  #.  #.######## ).iha #@.......> #.##.##.## #. #.##.#  #.   #.   #.   #.  J.  .>).ih ).ij ).i(p ).ir a _An endoplasm is nearby!*.i{*S#. #.# #..###..# #. #.####...÷.... #. #........ #. ######.####..# #. #....... #. #############.#############.#......#..............>.##.##.#########.*.iA+ #.##.##.# #. #.##.##.# #. #.##.##.# ## #.##.##.# #.......#  J....##.# ....>...# *.i3*.i626.6 (1 _*.i;*.i;>*.i (*.i**.iq1*.i45 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*.i2W###...÷............#####.####..# #.....#####.########.########......#..............>. #.##.##.######### #.....J....##....>..####7 _*.i*.i*.i*.ii*.ih( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*.il........#####.####..# #.....#####.########.#######......#..............>. #.##.##.######### # .....*.imJ....##....>..#### *.iv*.iyG8Kinetic Grapnel _*.i~*.i1*.i ***JThe kinetic grapnel hits the endoplasm but does no damage.*.i*.i#=..J.*.i_5----=9*.iv*.i ^ _The endoplasm quivers.*.iz ** (grapneled)The kinetic grapnel hits the endoplasm.*.i*.i.J.4--------40*.i #####.####..# #.....#####.########.#######......#..............>. #.##.##.######### #J *.i%...........##.>..####### _The endoplasm is moderately wounded.*.i&"*.i"U6--1*.i'*.in)- _The endoplasm hits you.*.i? L  The kinetic grapnel hits the endoplasm.*.iD D.*.i= '.*.i= 3--------322Kinetic Grapnel*.i *.is M _You kill the endoplasm!*.im 3*.i *.i ,*.iV *7=-----*.i *.i ,*.i *.i *.im I4====*.ik *.i *.il #8*.i E==*.i *.i ,*.ix *.i{ ,*.i *.i *.i R====*.i *.i 9=*.iu *.im *.i *.i *.i *.i ! *.i:! *.iu" ,*.i" *.i$ *.ii$ *.i$ *.iP& f5====*.i& *.i' ,*.io( *.i) ,*.i`* *.iI+ *.i+ *.i+ *.i, *.i2- <====*.i- *.i. *.i. *.i/ *.i0 ,*.i~0 *.i1 ,*.i4 *.i6 B*.i7 ,*.i7 *.i8 *.i79 N6====*.i9 *.i< *.i\< ,*.i< *.i> *.iT? ,*.i? *.iA *.i1C ,*.iC *.iE *.iG *.iG 5====*.iG *.iI *.iL B*.i:M *.iN ,*.iV *.iV *.i4X *.iY ,*.iZ *.i}[ *.iq\ *.i\ *.i\ *.i_ *.iZ` ,*.i3a *.i6c *.id ,*.iOe *.i;g *.ig *.ih *.ih *.iQj *.iRk ,*.ik *.im *.in ,*.i:o *.i q *.iq ,*.ijr *.iTt *.it ,*.iu *.iu *.iv *.i;w *.i y *.iHz *.i7{ ,*.i{ *.iC *.iÀ ,*.i *.i *.i ,*.i܆ *.i *.i8 *.i *.i# *.iU *.iǎ ,*.i *.i 4  #. #.#    #. #...    #. ##  #.  #.   #######.######  *.i 6 #......#.....  .##########.# #.##.#  .......@..#.# #.##.##.-  #########.#.# #.##.##.   #.#.# #.##.##.   ##.#.# #.##.##.  ##.#..#####.......  *.i  #.###..........##.  ##.#..........>...  ##.##############  ###*.i 091.6 (49.0)*.i F-2.6 (50*.i *.i* S _o - a yellow potion*.ix3*.iy*.i#{*.iz|*.i|,*.i؂*.i*.i*.if*.i*.it*.i,*.i*.iՊ*.i  #. #( # #. #. #.*.i; #. #. #. #. #######. #. #......#*.ij  #.##########.#  *.i #.@........#.# 7.0)*.i3  ##########.#.#   #.#.#   ##.#.# *.iF *.it ##.#..#####  #.###...... *.i> ##.#.....*.i  *.i= ##. *.iNG ###*.i*.i+8.6 (6*.iƠ*.i3% _Found 3 stones.+.i73+.iw+.ii+.i,+.ikX+.i+.it+.iM,+.i+.i+.i,+.i+.im+.i(  You see here 3 stones. _+.iB+.iY+.i +.i,+.i%+.iA+.ir,+.i#+.i +.i& +.iz +.i +.i +.io,+.i+.i2+.i,+.i3+.i+.i^,+.i+.ie+.i,+.i-+.i^+.i,+.iQ+.i+.i ,+.i!+.i~#+.i@$,+.i$+.i(+.i.),+.ie)+.i++.i,,+.in,+.i-+.i.,+.i4/+.i0+.iw1,+.i1+.i3+.i4,+.i25+.i7+.iq8,+.iZ9+.i;+.id=B+.i~?+.i|@,+.iA+.iB+.iC,+.iGD+.iE+.iF,+.i3G+.iI+.iJ,+.iL+.i'Q+.iQ+.ihT+.izU,+.iU+.idW+.iX,+.iX+.iRZ+.i[,+.i\+.ig]+.i5^,+.i_+.i_+.ia,+.ia+.i c+.ic,+.iid+.ie+.i g,+.ipg+.i+.i,+.i+.iS+.iV,+.i؆+.i\+.i,+.i+.iE+.i',+.iƍ+.i+.iޏ,+.i^+.i+.i,+.i+.i+.i,+.i+.i+.iW+.i͜+.i,+.i+.iП+.i,+.is+.i+.i,+.i+.i+.i ,+.is+.i +.i,+.i+.i/ ####..### ##.## # #..# #.# # #..# #.# # #.<# #.# ## #..# #.## ####..# #..#  #.....# ##.# ##. #.##.## #.# #. #.##@# #.# #.753.6 (55.0) #.##.# #.# #. +.i2#.##.### #.# #. #......##### #.# #.  #########..###.....# #.# #.  #..........# #.###.# #.# #..   #.########.###.# #.# #.####..   #(##.....# #.# #.......   #.######## #.# ######.# +.i1+.i+.iOE _Done exploring.+.iB 3+.i +.iv6 0.0)........###..................(....+.iL< +.i< +.i> E _Done exploring.+.i 3+.i +.iG 4+.iC +.ir E _Done exploring.,.i 3,.i,.i,.iT,.i,.iE _Done exploring.,.i ,.i  Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes56% 3 ,.iG  b - Forge Blazeheart Golem Fire/Forgecraft 61% 4  c - Forge Lightning Spire Air/Forgecraft 61% 4  d - Rending BladeConjuration/Forgecraft 61% 4  e - Dimensional Bullseye Hexes/Translocation 93% 4  f - Platinum ParagonForgecraft,.i s100% 9 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help,.i <[Esc] exit/.iu /.i ####..### ##.## # Jrobins the Tinkerer#..# #.# # Mountain Dwarf#..# #.# # Health: 28/28 ========================#.<# #.# ## Magic: 6/6========================#..# #.## #. AC: 6Str: 12####..# #..# #. EV: 9Int: 17/.i J#.....# ##.# ##. SH: 0Dex: 13#.##.###.# #.. XL:  3 Next: 32% Place: Dungeon:2#.##@##.# #.. Noise: ---------  Time: 1753.6 (0.0)#.##.##.# #.. i) +6 whip "Beast's Nightmare" {flame, *No#.##.### #.# #.. Cast: Kinetic Grapnel#......##### #.# #../.i#########..###.....# #.# #..#..........# #.###.# #.# #.. #.########.###.# #.# #.####.. #(##.....# #.# #....... #.######## #.# ######.#  _Found 3 stones. _You see here 3 stones. _Done exploring. _Done exploring. _Done exploring. _Done exploring./.i;P  Okay, then./.i/.i/.i. _/.i/.i//.i /.i"F _Unknown command./.i /.iƓ Level 2 of the Dungeon<<<>>>(Press ? for help)##.# #.##.##..............# #.# #..........<.# #.##.#####.###.#.#.####...###.# #.# ############.# #.##.......# ##...## ##.## #.# #.##.# #.########..### ##.## #.####.###.########### #.# #....##..# #.# #.#..................# #.# ####.#/.iO #..# #.# #.#.##.###.#########.# #.##.##.<# #.# ##.#.##.# #.##.# #.##.##..# #.## #....##.# #.##.# #.##.#####..# #..# #..####.###)##.# ##.##.##.....# ##.# ##..##.>.....##.# #..##.##.##.###.# #...##..#######.# #.###.##.##@##.# #..###..##.# #.##.##.##.##.# #..# #..##.# #.##.##.##.### #.# #..# #..##.# #.###### #.##......##### #.# #..# #..#/.iR #.# #......# #.##########..###.....# #.# #..# #..##.# ######.# #.##..........# #.###.# #.# #..###..########## #.##.# #.##.########.###.# #.# #.####...÷............#####.##.# #.##(##.....# #.# #...............#####.......## #.# #.##.######## #.# ######.####..##.# ######.#.#######.#####.##.##.##.......##.#########.###..............##.##.#/.i ######.###............#.#.......########.########.#############.###############.##.#######/.iO - #.##@# #.# #..###..# #.# #.# #.#.# #.# #..# #..# #.# #.# #.###.### #.# #..# #..# #.# #.###### #./.in ......##### #.# #..# #..# #.# #......# ##########..###.....# #.# #..# #..# #.# ######.# #..........# #.###.# #.# #..###..########## #.# #.##.########.###.# #.# #.####...÷............#####.# #.##(##.....# #.# #...............#####.......## #.##.# ####### #.# ######.####..##.# ######.#.#######.#####.##.# #.......##.#########.###.............#.##.# ######.###............#.#.......#######.# #######.#############.###############.##.#######/.i! #.# #......#..............>.#########.##.##########.##.##.#########.##...###..........#.# #.##.##.# #.#.###.##########.##.#.# #.##.##.# #...# #............# #.#.# #.##.##.# ###.###.############ ##.#.# #.##.##.# ##...## ##.#..#####.......# ##### #.###..........##.# ##.#..........>...# ##.######## ###0.i!0.if;####..### ##.## # Jrobins the Tinkerer#..# #.# # Mountain Dwarf#..# #.# # Health: 28/28 ========================#.<# #.# ## Magic: 6/6========================#..# #.## #. AC: 6Str: 12####..# #..# #. EV: 9Int: 17#.....# ##.# ##. SH: 0Dex: 13#.##.###.# #.. XL:  3 Next: 32% Place: Dungeon:2#.##@##.#[0.i="40m #.. Noise: ---------  Time: 1753.6 (0.0)#.##.##.# #.. i) +6 whip "Beast's Nightmare" {flame, *No#.##.### #.# #.. Cast: Kinetic Grapnel#......##### #.# #..#########..###.....# #.# #..#..........# #.###.# #.# #.. #.########.###.# #.# #.####.. #(##.....# #.# #....... #.######## #.# ######.#  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Unknown command.0.iAF0.i1HP _0.iLX0.iM0.iO,0.iO0.i/Q0.iYR,0.iR0.iT0.iU,0.i-V0.iW0.iX,0.i Y0.iZ0.i[,0.iD\0.ip]0.i^,0.i_0.i`0.ia,0.ia0.iEc0.ic,0.id0.ie0.ivf0.if0.if0.iVh0.ih0.i:i0.ii0.ixj0.iNk0.ik0.ik0.il0.im,0.iVn0.io0.imp,0.i(q0.i(r0.i7s0.is0.is0.it0.iu,0.iu0.iv0.iw0.iw0.iUx0.iy0.iy0.i>z0.iz0.i{0.i|,0.i}0.i~0.i,0.if0.ir0.iT,0.i0.i0.i,0.iN0.iď#......#..............>.## #######.#####.##.##.#########.##. ......#.# #.##.##.# #.#. #####.#.# #.##.##.# #...#.#.# #.##.##.# ###.###.#.# #.##.##.# ###.#..#####.......# ##0.i#.###..........##.# ##.#..........@...# 76.6 (23.0)##.############### ### 0.i0.i0.iAc _There is a stone staircase leading down here.1.il^[[?25h[?0c  Search for what [Enter for "."]? 1.ivH [?25l[?1c1.iN 1.iP 9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a stone staircase leading down Results elsewhere ([,] to cycle)  b - [D:2] a stone staircase leading downc - [D:2] 3 stones (19 further duplicates in 4 piles)  d - [D:2] a stone staircase leading down  e - [D:2] a +0 club  f - [D:2] a stone staircase leading up  1.iQ og - [D:2] a stone staircase leading up  h - [D:2] a +0 dagger  i - [D:2] a stone staircase leading up3.i3.i3.is#......#..............>.### Jrobins the Tinkerer #######.#####.##.##.#########.##. Mountain Dwarf ......#.# #.##.##.##.#.# Health: 28/28 ======================== #####.#.# #.##.##.##...# Magic: 6/6========================#.#.# #.##.##.####.# AC: 6Str: 123.iW##.#.# #.##.##.###. EV: 9Int: 17##.#..#####.......### SH: 0Dex: 13#.###..........##.#XL:  3 Next: 32% Place: Dungeon:2##.#..........@...#Noise: ---------  Time: 1776.6 (0.0)##.###############i) +6 whip "Beast's Nightmare" {flame, *No###Cast: Kinetic Grapnel _Done exploring. _Done exploring. _Okay, then. 3.i _Unknown command. _There is a stone staircase leading down here.  Search for what [Enter for "."]? .3.i&3.i3.i 3.i". _3.i3.iG3.i3.i3.i!27.6 (1 _3.i:#3.i  .... .#  ... ...  ..#....  ..#....  . # .......  ...#.###.......  .........33.i]  .... r.............. .........................>....###...#........#...###.......r   rat (asleep)#.... #.....#....# ####.#3.iͯ 3.i 3.i -8.3 (1.73.i= 3.i7 _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.4.icLd .... .#  ... ...  ..#....  ..#....  . # .......  ...#.###.......  ...............  .......@.......  r..............  ...............  ..........>....  ###...#........  #...###.......  #.... #.....#  ....# ####.# 4.i .... .#  ... ...  ..#....  ..#....  . # .......  ...#.###.......  ...............  .......@.......  r..............  ...............  ..........>.... ###...#........ #...###.......  #.... #.....# ....# ####.# 4.iJ4.i54.izZ _A rat is nearby!4.i4.i4.i4.igh  .... .# ... ... ..#....# # ..#....#.# #. .4.i*.#.###..?<..r...>....#...#. #...###.4.i #.... #.....# ....# ####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4.i:  Found a scroll labelled UROM OLI BEXY.4.iV rg.g   hobgoblin (wandering)r   ratThe rat squeaks loudly.4.i5==904.i4.iQ\ _A hobgoblin comes into view.4.i 4.iK 4.iU 4.ij  #. .... .##. ... ..... ..#.... # #. ..#.....#.# #. ........#.###...?.r...@.<..g.g..>....#...#.. #...###.g 2 hobgoblins (wandering) #.... #.....# ....# ####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4.i %  4.ip FA hobgoblin comes into view.4.i 4.i 4.i Dg.r4.i yg..g1 wandering)4.i >80Kinetic Grapnel4.i 4.i + _The hobgoblin shouts!4.i **  rat (grapneled)The kinetic grapnel hits the rat.4.id I4.ie c.g.r.4.ig O.gg4.iVh 54.ih ----4.ip =-14.it  4.iDu 4.iu 8_The rat is severely wounded.4.iu 4.i/H F  The kinetic grapnel hits the rat.4.iOM P†*4.i ,4.i u.g†..g4.i 4--------3-24.i 4.i G _You kill the rat!5.i0****5.iG,5.iQg.g..3--------35.iX5.ig[_ _The kinetic grapnel misses the hobgoblin.5.i *(1 grapneled)The kinetic grapnel hits the hobgoblin.5.ij,5.i>tK.g†g5.iSum2--------45.i{5.i~] _The hobgoblin is almost dead.5.iYL  The kinetic grapnel hits the hobgoblin.5.i_†   hobgoblin5.i5.irG.g5.iYk1--------755.i5.i M _You kill the hobgoblin!5.izw**5.i5.ib†g0--------6Kinetic Grapnel5.i 5.i P _The kinetic grapnel hits the hobgoblin but does no damage.5.iG S  You hit the hobgoblin. You burn the hobgoblin.5.iYP E†5.idS 6417.4 (1.15.iN[ 5.i5a M _You kill the hobgoblin!5.ij 5.iKx 35.i { 5.i{ 5.i  5.ih 5.i 5.iH 5.i b1====5.i 5.iڈ ,5.i 5.if ,5.i 5.i& ,5.i 5.iG 5.i &====5.i 5.i4 5.i ,5.ih 5.i ,5.i 5.i' ,5.iY 5.i ,5.i/ 5.i{ ,5.iӰ 5.i V2====5.i- 5.io 5.iӻ 5.i$ 5.i 5.iB 5.i 5.i 5.i ,5.i4 5.iR 5.i <====5.i^ 5.iy ,5.iY 5.ib ,5.i 5.i ,5.i 5.i ,5.i9 5.i B5.iw 7-809.4 (22.0)5.i 8-5.iN 5.i j _Key pressed, stopping explore.5.i 5.i 5.i H _No target in view!5.iT 5.iU 5.iV 5.i\ 5.i] ?3==== 5.ia 4_5.ijo B5.is ,5.it 5.iy ,5.i]{ 5.ia 5.iՁ 5====5.i 5.iˇ ,5.iF 5.i ,5.ik 5.i( ,5.iH 5.i͜ ,5.iĝ 5.i ,5.iT 5.i f4====5.i 5.i' ,5.i 5.iҳ ,5.i 5.i ,5.i# 5.i2 5.i 5====5.i 5.i ,5.i 5.i ,5.i 5.i 5.i 5.i 5.i ,5.i 5.i 5.i 5.iB 5.ij 5.i I5====5.i 5.iK ,5.ib 5.i B5.i,5.ic5.ieR====5.i%5.iM ,5.i_5.i,5.i5.iO,5.iM5.i]",5.i#5.i5(,5.i)5.i.d6====5.iR05.i34 _Magic restored.5.iX835.i95.i=e  You see here a hobgoblin corpse.5.iB5.i/C _5.iD5.i I_  You see here a rat corpse.5.iM5.iN _5.iNO5.inQ5.ihV5.iV<====5.idX5.iZ5.i_,5.ia5.iTc5.ijB5.i r,5.ir5.iw~ _l - 2 scrolls labelled UROM OLI BEXY (gained 1)5.iC|35.i|5.ie5.i݃,5.i5.i5.i0,5.i5.i֐5.iP5.i<5.i—5.i+5.i,5.i<5.ip5.ip,5.i5.i5.i|,5.ia5.iĸ5.i............... ............... ............... ...............  .............  ...[.....<.  #...<.....  #.@# #... 54.4 (45 .. #..#........ .# .. #..#....... ...# #.##....# ..#....#.#.#..##.# ..#....##.#.#.###.# ..5.iy.....##........#.###.......#.....................#.........††..<.......5.i5.i,5.4 (465.i5.i?< _Found two stone staircases leading up.6.i236.i`46.i076.i<,6.iA6.i{IM##.#................#...[.....<.<..... #..##.#... .. .#.. #..#....... .....#.....6.iLP=78 M ..##.#..............#...@.....<#.#...<.. #..##.#... .. #..#........ .#........6.i\16.4 (1.0)6.i^+7.4 (26.i8e6.iMpv _You see here a +2 pair of boots.7.i67.i2+8.4 (17.i0 7.ixL _p - a +2 pair of boots7.iJ 7.iM gInventory: 16/52 slots Hand Weapons (go to first with ))  i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}a - a +0 hammer  f - a +3 mace Missiles (go to first with ()d - 11 poisoned darts Armour (go to first with [)  e - a +0 ring mail (worn)  n - a +0 pair of gloves (worn)b - a +0 robe  p - a +2 pair of boots Scrolls (go to first with ?) 7.iN  h - a scroll labelled CUGARU MOAD  k - 3 scrolls labelled VAKOSS BEUPN  l - 2 scrolls labelled UROM OLI BEXY Potions (go to first with !)  c - a potion of magic  g - a bubbling ruby potion  j - a white potion  m - a viscous amethyst potion  o - a yellow potion8.i4 1 p - a +2 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It cannot be enchanted further. If you switch to wearing this armour: 8.i4 Your AC would increase by 3.0 (6.0 -> 9.0). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified enchanted armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.8.iE 8.iK Jrobins the Tinkerer...........# ..Mountain Dwarf...........##.#Health: 28/28 ========================...............Magic: 6/6========================...............AC: 6Str: 12...............EV: 9Int: 17...............SH: 0Dex: 13...............XL:  3 Next: 41% Place: Dungeon:3#...@.....<.Noise: ---------  Time: 1858.4 (0.0)#.#...<.....i) +6 whip "Beast's Nightmare" {flame, *No#..##.#...Cast: Kinetic Grapnel.. #..#........ .#.. #..#....... 8.iL k...# #.##....# ..#....#.#.#..##.# ..#....##.#.#.###.# .......##........#.###....... _You see here a hobgoblin corpse. _You see here a rat corpse. _l - 2 scrolls labelled UROM OLI BEXY (gained 1) _Found two stone staircases leading up. _You see here a +2 pair of boots. _p - a +2 pair of boots8.iLQ 8.iT 8.iyX 8.i b f  You start putting on your armour.8.ig +9.4 (18.ih 8.iin 8.ip ,60.4 (28.iv 8.i| 8.i +1.4 (38.i 8.i: 8.i +2.4 (48.i1 8.i 8.i +3.4 (58.iA 8.iѝ 9 _You continue putting on your +2 pair of boots. x58.i 8.i 8.i b _You finish putting on your +2 pair of boots.9.i۾39.i9.i9.iY9.i$ _9.i|,9.i,9.i9.i9.i,9.i9.i9.i,9.i9.i9.i,9.i9.i9.i,9.iK9.ic9.i,9.i9.i9.i,9.i 9.ik9.iM ,9.i 9.iq 9.i,9.i9.i9.iF,9.i9.i9.i ,9.i!9.i&9.i89.i<,9.iL=9.iB@9.i{D,9.iE9.iG9.iL,9.iCM9.iyQ9.i.U,9.ilV9.iX9.i\,9.i]9.i_9.ihX9.i>j,9.ij9.il9.ip,9.iq9.ir9.iu,9.iiv9.iy9.i<},9.i}9.i)9.i,9.ib9.î9.i'B9.iX9.in9.i . ._ 9.i §§  .§ ##########.#§.§#.......@....§§ 91.4 (28.0)######.##########..# 9.ig8#........## #....#....##.#.....#.######..............# ..#...............##.##............#.......9.i....§. ≈....#2.4 (299.i~9.ig= _Found a white marble altar of Elyvilon.9.i+9.i,9.iT-9.i/9.i3,9.i49.i89.i:,9.iM;9.ig=9.iF######....###....≈#...._.≈.#......≈. #...≈≈≈≈##########@#......9.iG[4.0) #.................  ######.##########..####  #........## ..#  #....#....# ...  #.#.#### .... ##..# ..#..# #...##.# #[# 9.iI3#..9.iP9.i Q2§9.i2T+5.4 (39.i`? _Found a chain mail.9.ip9.i9.i29.i9.ig,9.iK,9.i,9.iy9.i9.i+,9.i 9.i 9.i%,9.iO9.i9.ih,9.i9.i9.i",9.i$9.i2'9.i!,,9.ic-9.i%09.iy4,9.iW59.i79.i)<,9.i=9.iY@9.iI#...._.§..##......≈..##...≈≈≈≈..# . ########.#.......# .b .................# .. ##########..###### ... ..## #..#######.... ...# #............. 9.iGJ0.#.#### #......@....... ........##..#..##$## ........##.###[# ..# . .... ...##.# ................# .# ................# .. b   bat (asleep) ..9.iJ##... .. . ##### ..<.9.iXu 904.4 (9  A bat comes into view.9.i0[/5.4 (10.0)9.iob9.ie# _Found a club.9.i #...._.§..#   . . .b .. ... #. ....  #..#######.....  #..............  #......@....... #..#..##$##.... ##[# ..# .  ...##.# 9.i .#  ..  ..  ##### .. <.9.i  #...._.§..#   . . .b .. ... #. ....  #..#######.....  #..............  #......@....... #..#..##$##.... ##[# ..# .  ...##.# .# ..  .. ##### ..<.9.ic 9.i 9.iר 9.ii Z _A bat is nearby!:.i_###....≈... #...._.§..# #......≈..#  #...≈≈≈≈..# .. #######.#.......# .b ................# #########..###### ## #..#######.# #....... #.#### #...........##..#..##$##....##.###[##..# .... ...##.# ...# .# .....# .. .##... ... .. ##### ..:.ig:.i zU6.0) _:.i |:.i}:.i:.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.):.ig 4:.iGk :.im _You can't see any susceptible monsters within range! (Use Z to cast anyway.):.ir :.iKu :.i/| :.ik ; ###....≈... #...._.§..# ..# .##......≈..# ..# #.#...≈≈≈≈..# ..##..#.# ..#.b.:.iG # .....###### .. ## #..#.# #. .#### #.##..#..##$##.##.###[##..#.. ...##.# ..# .# ...# .. ...##... ... .... :.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.):.iq :.i ,:.i ^)bb:.i G7Kinetic Grapnel _:.i :.i :.iq3F  The kinetic grapnel hits the bat!:.ia9F*†:.iX&.:.i5----2=8Kinetic Grapnel:.i:.i4G _You kill the bat!;.iu;.iZv;.i|;.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.);.i;.iB;.id;.i ;.i:;.i_You can't see any susceptible monsters within range! (Use Z to cast anyway.);.iI;.i;.i$ _;.ih;.i,;.i3;.i,;.i];.i0P----;.i;.i[,;.ik;.i,;.i;.i,;.i;.i;.i;.i ;.id6====;.i;.ik;.il,;.iD;.iP ;.i',;.i*;.i1,;.is2;.iu7$ ;.i7(_You now have 80 gold pieces (gained 4).;.i<;.i=<====;.i>;.i@;.iD;.i8E;.iF;.iJ;.iVV...............# ....... ########..###### ....... ## #..#######.†..... ;.iV.# #................ .#### ..........##..#..##.##...... ......##.###[##..#...... .......... ...##.# ..... .;.iiW.............##@# .....-.............##....##.......... #####..<. #... ;.iW#...<..... ....S   adder (asleep) #..##.#... ..##. #..#;.iW.. .##.. S #..#. ...;.if0224.0);.ijF-3.4 (15;.iIq;.iPsY _An adder comes into view.;.iw~     ####.†.....  ....  .. #.## [##..#  ...##.# ..... #@# ..... #........ .........  #####........ ;.ix<. #........ <..... .........  ..##.....  .##.. S....  ...;.i R     ;.i ####.†.....  ....  .. #.## [##..#  ...##.# ..... #@# ..... #........ .........  #####........<. #........<..... ......... ;.i ..##..... .##.. S.... ...;.iD ;.ij ;.i' ;.iJ* ] _An adder is nearby!;.i$&      ####.†.....  ....  .. #.##;.i.'  [##..#  ...##.# ..... #@# ..... #........ .........  #####........ <. #........ <..... .........  ..##.....  .##.. S....  ...;.i j     ####.†.....  ....  .. #.## [##..#  ...##.# ..... #@# ..... #........ .........  #####........<. #........<..... .........  ..##.....;.i .##.. S.... ...;.i ;.i0 ;.i ;.i: ] _An adder is nearby!;.i#######..###### .  #..#######.†...... #................. #### #..............##..#..##.##.......##.###[##..#.......... ...##.#..........##.#.......##.@.......##..... #####;.i)<. #.<..... .. ..##.#... ...## ..#........ .##.. S ..#. ..... .. ....# ..#....;.i2$;.i(%;.i/WSS.;.iG6R4.0)Kinetic Grapnel _;.i>;.ioA<.i *** (grapneled)  The kinetic grapnel hits the adder!<.i*<.i4..S..<.i6_5----=5<.iz><.iK  #.†...............###. .....##..#..##.#####[##...... ...##.<.iLJ#....##..##.... #####<. #.S<........##.#...##........ .##..  ..... <.iL..# ..#..## _The adder is severely wounded.<.iP<.i [<S.<.iU\.-6<.id<.iuf<.ix[  The kinetic grapnel hits the adder but does no damage.<.iHm  The adder is severely wounded.<.iRJo4--------=7<.iO<.iP@ _The adder bites you but does no damage. x2<.iH  The kinetic grapnel hits the adder!<.i3D.<.i_'.<.imf3--------648Kinetic Grapnel<.iYm<.ioI _You kill the adder!<.i6 4<.i@8 <.i; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)<.id <.i <.i <.i H _No target in view!<.i< <.i? <.iRH <.i:K _You can't see any susceptible monsters within range! (Use Z to cast anyway.)<.i3<.iI<.i<.i$ _<.i9<.i,<.if<.i,<.i<.ikP----<.i<.i,<.i<.i-f4====<.i<.i,<.i)<.iA,<.iH<.i,<.i<.iR====<.iF<.i,<.i*<.i ,<.i6<.i,<.i&<.i,<.ir<.i",<.i8$<.iN)f5====<.iq+<.i-0,<.i2<.iu7,<.i8<.i\=,<.i>=.iR=====.it=.iE,=.iw =.i,=.i=.i/,=.i=.i,=.ib =.i#,=.ih$=.i)d6=====.i+=.iZ1=.it;.# #........... .#### #................. ......##..#..##.##........##.###[##..#..........##.#......##.#.=.it<r....##...##........ #####.-<. #. #...<..... .......... #..##.#...##...... #..#........ .##.. ...... #..#..... ......r   rat (wandering) #....# ..#......# ......##.# ..#......# #.# ..=.i=#.....=.i|D054.4 (26.0)=.iLb.rr=.iOF-5.4 (27=.ii^l _A rat comes into view.=.i   .......... .##....... ###[##..#....... .....##.#....... .....##.#....... .r...##......... #.............  #####@........ <. #......... <..... ..........  ...##...... =.i .##.. ......  ...... ......  ..#......# ......  ..#......# ...  =.i@g*   .......... .##....... ###[##..#....... .....##.#....... .....##.#....... .r...##......... #.............  #####@........ =.ihB<. #......... <..... ..........  ...##..... .##.. ..... ...... ......  ..#......# ..... ..#......# ... =.ip=.ivs=.idz=.i|Z _A rat is nearby!=.iE   .......... .##....... ###[##..#....... .....##.#....... .....##.#....... .r...##......... #.............  #####@........ <. #......... <..... ..........  ...##...... =.i+ .##.. ......  ...... ......  ..#......# ......  ..#......# ...  =.iL   .......... .##....... ###[##..#....... .....##.#....... .....##.#....... =.iM.r...##......... #.............  #####@........ <. #......... <..... ..........  ...##..... .##.. ..... ...... ......  ..#......# ..... ..#......# ... =.i^R=.iU=.i[=.i^Z _A rat is nearby!=.i;   .......... .##....... ###[##..#....... .....##.#....... =.i<.....##.#....... .r...##......... #.............  #####@........ <. #......... <..... ..........  ...##......  .##.. ......  ...... ......  ..#......# ......  ..#......# ...  =.i<"=.i3   .......... .##....... ###[##..#....... .....##.#....... .....##.#....... .r...##......... #.............  #####@........ <. #......... <..... ..........  ...##..... .##.. ..... ...... ......  ..#......# .....=.i ..#......# ... =.iO=.iH=.iy=.iIZ _A rat is nearby!=.iQ # #..#######.†...... ..# #........... #.#### #..................##..#..##.##.......##.###[##..#........##.#............##.#...r...##...##....=.iQ u... #####. .........<. #... .#...<..... ...... .#..##.#... ...##.. .#..#.. .##.. ...... ##..#....... ...... .. ##....# ..#......# ...... #..##.# ..#......# ...=.iV =.i] F.r=.i_ R6.4 (1.0)Kinetic Grapnel _=.ie =.i h =.i& F  The kinetic grapnel hits the rat.=.i V†***=.iT ,...=.iW 5----6=7Kinetic Grapnel=.i! =.i# G _You kill the rat!=.ikI =.i.L =.iU =.iW H _No target in view!=.iH =.i; =.i =.iT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=.iަ=.iX=.i4=.iH _No target in view!>.i$3>.i%>.iU*>.i-: _>.iZ3B>.i6,>.i7>.id=f---->.iA,>.i D>.iF,>.iG>.iLB>.iO,>.iPP>.iTd6====>.iU>.i[>.i_,>.ida>.ic>.ig>.ig>.ii>.ik>.iCq,>.ir>.i]u>.iy>.iy<====>.i{>.i~>.i,>.iT>.iֆ>.iȊ,>.i >.i#>.iœ,>.i>.i?>.i,>.iv>.i>.iH,>.i0,>.i9,>.i >.iw...........##.###[##..#.........................##.#....... ....................##.#.................†..##..................##................######......... ###.#<...# ##.........  #.#.#...<.....#.###..........  #...#..##.#...@......##......-  ##...#..#..........##.........  #...##..#............  #.#.##....##...#......##......  #.#.#..##.##...#......# ..... ##.#.#.###.##....... ##. #........#.###....... ........................! .........††..<...>.i[39;49m>.i>0769.0)>.iF-7.4 (20>.it>.id _q - a scroll labelled BUIRPH GAHOMPI>.i$_>.i>.i>.i,>.i>.iC>.i>.i'>.i,>.iU>.i>.i-............ ######......... #<...# ##......... #.#...<.....#.###.......... #..##.#..........##...... #..#>.iY...##......... .##..#............. .##....##...#......##...... .#..##.##....# ..... 80.4 (3.0) .#.###.##...##. .....#.### ....................!... .....††..<........ >.i................. .........>.i...>.......[..> #####...#.>.i>.iP+1.4 (4>.iI>.iI _Found a robe. Found a stone staircase leading down.>.i3>.i>.i>.i >.i| >.i,,>.i,>.i>.iY>.ig,X<.....#.# ##.#...... ..#...##......... ..#..................... ..##...#......##...... ##.##...#.. ###.###. .#.###.......#..# ...............@!.....# 3.4 (2.††..<...# >.iL-.....#.#....>[..>.. ##...# #...#### #.....#[......... ...## ####.#>.i6>.i*;+4.4 (3>.i6C>.i;F# _Found a robe.>.i{t3>.iv>.ix>.iB>.i<.....#.###. ##.#....##...... #.##......... #......... ##...#......##...... ##.##...#......##..... .##.....##. #.###.>.iEW....#..# .@.....# ††..<.# #.# # ...#.... ...###.# #.....#[. >.i >.iі+5.4 (1>.i+6.4 (2>.i>.iQ _r - a pink potion>.i>.i3>.iC>.i>.i,>.i >.i>.i,>.iP >.i>.i0,>.i>.i>.i ,>.i">.id'>.iv*,>.i,>.if/>.i_5,>.i7>.i<>.i,A,?.i ?.i?.i ,?.i ?.i>?.i,?.i?.iL?.i(8.##.#....... †..#.... ...w #.....###..... #####.........# ##.......#..... .###............ ......##.. ?.iy)..##.# .@.# .....##...# ##..........# ##...#####..#..## .............# w   ribbon worm (asleep)....#........#.#.........?.i *"#..#?.i1,95.4 (9?.i+9k.ww?.i</6.4 (10.0)?.iC?.iKF^ _A ribbon worm comes into view.?.ij †....... .... .......###...w. ...............  .........#..... ............. ........... .........#.......@.#.........#?.i.........###...######..##......#....#..#.##?.i'CI †....... .... .......###...w. ...............  .........#..... ............. ........... .........#.......@.#.........#.........###...######..##......#....#..#.#?.i|K?.i!O?.iU?.iYb _A ribbon worm is nearby!?.i8V †....... .... .......###...w. ...............  .........#..... ............. ........... ?.i-W.........#.......@.#.........#.........###...######..##......#....#..#.##?.i  †....... .... .......###...w. ...............  .........#..... ............. ........... .........#.......@.#.........#.........###...######..##?.i......#....#..#.#?.i?.i?.i?.iub _A ribbon worm is nearby!?.i( †....... .... .......###...w. ...............  .........#..... ............. ........... .........#?.i.......@.#.........#.........###...######..##......#....#..#.##?.i҄ †....... .... .......###...w. ...............  .........#..... ............. ........... .........#.......@.#.........#.........###...######..##?.i......#....#..#.#?.i#?.i?.i?.ib _A ribbon worm is nearby!@.i\ ##.#. ..##.# . ..## .... @.i] .....###...w ####.. # #...... ###...........##......### ....# @.i$^ ##..........# ##..........###...#####..#..##.##.#@.ib @.i9j V.w@.ik I7.0)Kinetic Grapnel @.i1l _@.icu @.iD##..#. ##.#.S ..##.#. ..## . ....###....##....w  # @.i40##.......##.......###.........#.......##.##......##..........# #.....##...##### #.####..#.#S   adder (asleep)# ..#@.i (catching breath)  An adder comes into view.@.if `````The ribbon worm expels a string of sticky webbing.@.i "d..@..@.i$&8@.i[,@.i.W _The stream of webbing misses you.A.i# ##. S #. .## ...###... #...w  ### ##.... ....##.###...#.##..........# #.....##...##### #.####..##.#.A.i[A.ih&9A.iA.iB.i"  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B.i B.i .#.wB.i i4--------==2000B.i B.i^ D _You shape a spike launcher from a nearby wall.C.i ........ .##S......### ###...  #.w ##.... ....## .##...#..####C.i #...##...##### #.###.#..## .# S   adder (asleep)...#  . C.ibC.iC.i9C.i޹.S.wSC.i/--1C.ieC.i$D.iC  , grapnel…)The kinetic grapnel hits the ribbon worm.D.i48*D.i~ `  The ribbon worm is moderately wounded.D.i "D.i)}.Swgrapneled)D.i*7-3------------==2D.i2D.i5x _The rocky spike misses the ribbon worm. The ribbon worm bites you.D.ia  The kinetic grapnel hits the ribbon worm but does no damage.D.i/B "*D.iB D.i  The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm.D.i D.il .SwThe ribbon worm is moderately wounded.D.i 5---2--------3D.i D.i 0 _The ribbon worm bites you.D.i% N  The kinetic grapnel hits the ribbon worm.D.i 8*D.i  The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm!D.i D.i g.SwD.iK c1--------4D.i D.i d _The ribbon worm is severely wounded.D.i7 N  The kinetic grapnel hits the ribbon worm!D.i@ †S   adderD.i D.iq .SYou kill the ribbon worm!D.ix --0--------73-5Kinetic GrapnelD.ik D.i = _The adder bites you but does no damage.E.i\vN-E.i ~E.imK _You are out of magic!E.ih4E.iE.iK _You are out of magic!E.i>X * You hit the adder. You burn the adder.E.iN/  The adder is severely wounded.The rocky spike skewers the adder.E.i(4)E.i&.E.it6/29----96=6.5 (1.1E.iE.iI _You kill the adder!E.iP4E.iE.iH _No target in view!E.iZ 4E.i E.i H _No target in view!E.ik 3E.im E.ilr E.i)s $ _E.iiy ,E.i"z K7=E.iz E.i b1====E.i E.iÅ ,E.i E.i ,E.i E.i ~8==E.iG E.i͖ E.iD <====E.i E.i E.i$ E.i E.i ,E.i) E.i E.i a9==E.i\ E.i 1 _HP restored.E.i E.i E.i% ,E.i E.i% E.i V2====E.i E.i@ e=E.i$ ,E.i^ E.iO ,E.i E.iB E.i 5====E.i E.i ,E.i{ E.i| BE.i E.iL E.i E.i/ ,E.i` E.i ,E.i E.i l3====E.i] E.iM ,E.i E.i/ BE.i ,E.i E.i R====E.i E.i ,E.i] XE.ii ,E.i E.i> BE.i* ,E.i* E.iO 4========E.iQ BE.iV BE.iZ ,E.i,[ E.iQ_ ,E.iha E.ie f5====E.iHf E.ii ,E.i(k E.in ,E.io E.is ,E.it E.ix E.iy <====E.iy E.iJ~ ,E.i E.i< ,E.iu E.i ,E.i E.i؍ ,E.i E.i֑ ,E.i E.i E.id G6====E.i1 E.i E.i} E.i) E.iL ,E.i1 E.i| v====.....###... .................#............#..........†..##........ .......#... .......#... .##....##........###..........#####--63.5 (57.0)...##...##### ##.##### #..## .# ....# ......# #.##.# ..#..# ...[..>..... _...--4.5 (58E.i Y _Found an ancient bone altar of Kikubaaqudgha.E.iݲE.iE.i{E.iE.i`,E.i,E.i$,E.i7E.itE.i,E.iE.iE.i,E.i*E.iE.i,E.ihE.iE.i,E.iE.i)270.5 (6.0)E.i #...# .#..........# #..........# ###........# #..###......## ##...##### ##.##### #..## #.## .....# #..# .....# ##@# .# #§...§# #..# #.....# [..>..... ...._...... ..#.....#.#.......#§...§#.#...... ###.### # .. ... F.i3F.iF.iYF.iF.iF.i$F.i&BF.i(F.im-XF.i0,F.iO1F.i3F.i7,F.i8F.i:F.iP?,F.iA@F.iAF.iF,F.iGF.iZLF.irW..#.# #§...§# F.idX+#..# ####.....### >..._....# ......#.# ...#§...§#.# .........###.###.#  .........##.# #.........# .......@.## .........# F.iSY .........#  .........# .........# ........## o   orc wizard (asleep) ..........o..F.i(i- 81.5 (1F.iio1.0)  An orc wizard comes into view. It is wielding a +0 dagger.F.i.sBoF.is8o.F.iNw5==2.5 (12F.i~F.iOA _The orc wizard shouts! You hear a shout! x2F.iТ #§...§# ####.....### .>..._....# ...#.# ..#§...§#.# ..###.###.#  .........##.#  #.........#  .......@.##  .........#F.iq .........# .........# .........# ........## ...o..... .........F.i;2 #§...§# ####.....### >..._....# ...#.# ..#§...§#.# ..###.###.#  .........##.#  #.........#  .......@.##  F.ia=w.........# .........# .........# .........# ........## ...o..... ......... F.iWEF.icHF.i]OF.i|Rb _An orc wizard is nearby!F.i3.#..# ####.....###>............_....# .....#.....#.#...#§...§#.#..###.###.# .........##.# ##.........#..##F.i.#.#.##.###...o.....#.........o   orc (wandering)#...o.....#F.iF.i  An orc comes into view. It is wielding a +0 falchion.F.i^F.i!! o.oo.  An orc comes into view. It is wielding a +0 club.F.i<Q--3.0)Kinetic GrapnelF.iF.is0 _The orc moves out of view.G.i@ ***(grapneled)The kinetic grapnel hits the orc wizard.G.ic>G.i?G.i%LO ...oo 2 orcs (1 missile)...oThe orc wizard is lightly wounded.  An orc comes into view. It is wielding a +0 morningstar.G.iS ******The orc wizard points at you and mumbles some strange words.G.ii..@...G.i5----=-4G.i"G.i^S _The puff of flame misses you.G.iL[..>............_....#.....#.....#.#...#§...§#.#..###.###.# .........##.# ##.........#.G.iM#..##.##.###.#......o####......... #...o.....# #.....o...#o 3 orcs (1 missile, 1 wandering) ..o.......#G.iWG.if oo).  An orc comes into view. It is wielding a +0 flail.G.icm **The orc wizard casts a spell at you.G.iW/..G.i (((((The magic dart hits you. The orc throws a boomerang.G.iG.irs...o....G.iT8-5G.iG.ig@ _The boomerang hits you but does no damage.G.ii **The kinetic grapnel hits the orc wizard but does no damage.G.icG.idG.ideG.ieG.io..oo.o.o....G.iqg4--------6G.i{G.i~8 _The orc wizard is lightly wounded.G.i0 *The kinetic grapnel hits the orc wizard but does no damage.G.iTG.iOb .o.  The orc wizard is lightly wounded.G.ig:*G.iN?s  The orc wizard casts a spell at you.G.iZG.i5G.ik@o.o.G.i[9=3--------=7Kinetic GrapnelConf G.icG.ifQ _You are confused.G.io3G.iKG.iY _You're too confused to cast spells.G.i 3G.i G.i4 Y _You're too confused to cast spells.I.i-j....#.....#.#.....#§...§#.#.....###.###.# .........##.#. ##.........#..#..# #.# #.# ##....oo...#...........####....oo...# #.........# #.# .###.#I.i+g  The grapnel comes loose from the orc wizard.I.iZI.i?oo..o 4 orcs (1 missile, 1 wandering)o-8 _The orc misses you. The orc wizard barely misses you.I.ii [..>...._....#.#.....#.#I.i!7.#§...§#.# ...............###.###.# ..##.#. ##..##.##...# #.# #..........# ##....oo...# ......oo...###.##.#. #.# #.# 3 orcs (1 missile) ....###..o......#I.in&,I.i#'I.i'I.i(I.i2oooo....o 4 orcs (1 missile, 1 wandering)oI.i2~.--9I.i<I.i>I.ii....#..# ####.....##[..>............_...I.i......#...........#§...§#.# ...............###.###. ...##.. ##.###.....#..........oo ##..oo..... ...#I.i#.#. 3 orcs (1 missile)#.. ..oI.iXI.ioo..o 4 orcs (1 missile, 1 wandering)o.I.i{7*I.iВ I.ioooo 4 orcs (1 missile, 1 wandering)  The orc wizard casts a spell.The orc wizard flickers and vanishes!I.i! I.i #4{I.iT%o)oDeactivating autopickup; reactivate with Ctrl-A.I.i.?===90I.i+3% _The orc shouts!J.iZ # #§...§# ....#..#######.....##[..>...._..............#§...§#.# ...............###.###.# ...##.. ##.#J.im 0...##........#....o....oo{ ##. ...# 3#.##. #.#oJ.i J.i ,J.i ,J.i ooo{...o 4 orcs (1 missile)o.J.i g=------1J.i J.i J.iM .##.### #§...§# ....#..#######.....###[..>...._.....#.....J.iM §...§ ...............###.###.#.)...## ##.#...#....#.....o...#...oo{. #. ##J.i&N . 3 ...###.##.#. #oJ.iR J.iS J.iPT J.iT J.iU J.i^ o.o.o 4 orcs (1 missile)o.J.i'` O---2J.ih 8{J.ipk % _Found a dagger.K.i==# ..# .# ###.### #.# #§...§# ...#..#######.....### [..>............_....# ....#.....#.# ..#§...§#.# ..............###.###.# .)......@..##.# ..## ...#.........#......oo{....# ..#....o. #..#  3###.....###.##oK.iAK.iBK.ixC,K.iSLo{.o..oo 4 orcs (1 missile)o.K.iN4====-3Kinetic GrapnelK.iVK.iOYW _You feel less confused.L.i L.iDL.iL.iN.iL< H#..##.## # ..# .# ###.### #.# #§...§# ...#..#######.....### [..>............_....# ....#.....#.# ....#§...§#.# .............###@###.# .).........##.# ..###.........# ...#...o{....##.......o....#..#.....o....#  3. #.##..#...o##N.iv@ N.iA ,N.iM o 4 orcs (1 missile)o.N.iU **A magic dart appears from out of thin air!N.iC N.i g..o.N.i a2------=4N.i N.iI . _The magic dart hits you!O.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O.it O.i o.  You shape a spike launcher from a nearby wall.O.i N((((O.iyl O.iem O.ix @...o.O.i { 3=-----2--------=5O.i O.iu r _The orc throws a boomerang. The boomerang barely misses you.P.i?##...##### ##.######..### #..# .##.### #§...§# ....#..#######.....### [..>....._....#.....§.@.§ .............###.##).........#####..........#...o.o...##.....o.#.... #..o ##.P.iP.i o.o.o.P.i,**P.iJ  You hear some strange, mumbled words.P.ihP.is@o.-6Kinetic GrapnelConf P.iMzP.i|Q _You are confused.P.i L#..........###......####...##### ##.######..### #..# .##.### #§...§# ....#..#######.....## [..>............_....#..@..§...§ .............###.#).........#####...o.o...#....o....## 3...........#.#..o#. #.P.i P.i P.i0 ,P.id oo..--7P.i1 P.i Q.i M-Q.i Q.i ^ _You are too injured to fight recklessly!R.i+3R.i4R.i[>^ _You are too injured to fight recklessly!R.i _You're too confused to cast spells.R.ih3R.isR.iwn _Sorry, you're not good enough to have a special ability.R.i 3R.iȧ R.i F _Unknown command.R.iZ 3R.ic R.i F _Unknown command.R.ic 3R.i R.i} F _Unknown command.T.i9%3*T.i7E  The stone spike skewers the orc.T.i,T.i,T.iFo.o.8T.i8{T.ic\ _The orc is severely wounded.T.i% 3*T.i E  The stone spike skewers the orc.T.i T.i T.i Co.T.i9 ~4=--------9T.iݗ T.id ^ _The orc is moderately wounded.U.i3*U.iUU.iNBU.iOU.i[o.oo.o 4 orcs (1 missile)=100U.ieU.ih] _The stone spike skewers something. The orc hits you but does no damage.U.i .###......## ##...##### ##.##### #..## #.## # #..# # ###.### #.# #§...§# #..#######.....### ..>._....# #...@.#.# #§oo.§#.# ###.###.# .)......oo.##.# ..###.........#...#.........## .............#..#..........# U.i 2*U.i#z E  The stone spike skewers the orc.U.ik  The orc is severely wounded.U.i o.oThe orc hits you but does no damage.U.i ****You hear some strange, mumbled words.  A puff of flame appears from out of thin air!U.i..@.{. 3=1U.iոi _The puff of flame misses you.V.i   You closely miss the orc.The orc is moderately wounded.You feel less confused.V.i*o.oo 4 orcs (1 missile)V.i1---2.6 (1.1Kinetic GrapnelV.iSV.ib _The orc hits you but does no damage. The orc hits you with a +0 morningstar.V.i3I  You whack the orc! You burn the orc.V.i :V  You kill the orc!V.i;,V.i!G)o.. 2 orcsV.i{P#..........###......##Jrobins the Tinkerer .##...##### ##.#####Mountain Dwarf ..#..###.##Health: 16/29 =============----------- .....##..#Magic: 3/6============------------ .....####.###AC: 9V.iQ^Str: 12 ...#.##§...§#EV: 9Int: 17 ...#..#######.....###SH: 0Dex: 13 ..>............_....#XL:  3 Next: 101% Place: Dungeon:3 ............#..)@.#.#Noise: =--------  Time: 2103.7 (1.1) ............#§.oo§#.#i) +6 whip "Beast's Nightmare" {flame, *No ............###.###.#Cast: Kinetic Grapnel.).........##.#..###.........#V.iRa...#.........##oo 2 orcs.............#..#..........#. #..........#You closely miss the orc.The orc is moderately wounded.You feel less confused. _The orc hits you but does no damage. The orc hits you with a +0 morningstar.  You whack the orc! You burn the orc.  You kill the orc!V.iU _The orc hits you with a +0 flail.  You have reached level 4!V.iC`/  --more--W.iZ 9/36-----7==--84 1% W.i W.i( P _You feel clever.X.iI  You whack the orc! You burn the orc.X.iV  You kill the orc!X.i )oThe orc completely misses you.X.iG:*X.iJ  You hear some strange, mumbled words.X.i? 8@X.ic 20=4=4.8Kinetic GrapnelConf X.ir" X.i\3 Q _You are confused.Y.i)  You hit the orc but do no damage.The orc is severely wounded.Y.iro.-5.9Y.iY.i _The orc closely misses you. Something hits you but does no damage.Y.iY.i D  You miss the orc.The orc is severely wounded.The orc barely misses you. The orc hits you but does no damage.Y.iE A-7.0Y.iL 7{Y.iO f _Something hits you but does no damage.[.ix  You barely miss the orc.The orc is severely wounded.The orc hits you with a +0 flail. The orc hits you but does no damage.[.iy `14------8.1[.i5 [.iÅ S _Something hits you.].i] G  You hit the orc. You burn the orc.].i )   orc  You kill the orc!The orc closely misses you.].ie J  You hear some strange, mumbled words.].i ].i 77=9.2].ih ].i n _Something tries to affect you, but you resist.^.i@C#.###......## ..##...##### ##.#####.#..## #.##.# #..#.# ###.###.#.# #§...§#.#..#######.....### [..>._....#^.i`D.#..@.{#.#.#§.)o§#.#.###.###.# .).........##.# ..###.........# ...#.........## .............# ..#..........#  . #.#^.iLf  You feel less confused.^.iT8.^.iUV1-------^.iU4100Kinetic Grapnel^.i8^^.ic  _The orc hits you with a +0 falchion. Something hits you.Things that are here: _a +0 morningstar; 2 boomerangs; an orc corpse_.iP#...# ##..........###......###...##### ##.######..## #.##_.iQ.# #..# ...# ###.###.#.# #§...§# .....#..#######.....###[..>...........@_....#.....#..)..#.#.....#§.)o§#.# ..............######.# .).........##.# ..###.........# ...#.........## ........_.i5Rx.....# ..#.#_.ieW_.in@o)_.iwj      #.## #..# ###.###  #§...§# ######.....### .[..>...........@*....# .....#..o..#.# .....#§.))§#.# _.i y.....###.###.#  .).##.#  .....#  ....##  ....#   A magic dart appears from out of thin air!_.i6Vg     #.## #..# ###.###  #§...§# ######.....### [..>...........@*....# .....#..o..#.# .....#§.))§#.# .....###.###.# .). .....#  ... .... _.iW=  The magic dart hits you!_.i? _{* * * LOW HITPOINT WARNING * * *The orc hits you with a +0 falchion.  You die..._.iy-2----------  --more--_.i;`.iInventory: 18/52 slots Hand Weapons (go to first with ))  i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}a - a +0 hammer  f - a +3 mace Missiles (go to first with ()d - 11 poisoned darts Armour (go to first with [)  e - a +0 ring mail (worn)  n - a +0 pair of gloves (worn) `.i p - a +2 pair of boots (worn)b - a +0 robe Scrolls (go to first with ?)  h - a scroll of teleportation {unknown}  k - 3 scrolls of fog {unknown}  l - 2 scrolls of immolation {unknown}q - a scroll of revelation {unknown} Potions (go to first with !)  c - a potion of magicg - a potion of cancellation {unknown}  j - a potion of enlightenment {unknown}  m - a potion of ambrosia {unknown}  o - a potion of heal wounds {unknown} `.i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]a.i  i - the +6 whip "Beast's Nightmare" (weapon) {flame, *Noise rC+ Dex+5}  a - a +0 hammer  f - a +3 mace Missiles (go to first with ()  d - 11 poisoned darts Armour (go to first with [)  e - a +0 ring mail (worn)npair of gloves (worn)  p2boot  b - a +0 robe Scrolls (go to first with ?)  h - a scroll of teleportation {unknown}k - 3s of fog  l - 2 scrolls of immolation {unknown}  q - a scroll of revelation {unknown} Potions (go to first with !)  c - a potion of magic  g - a potion of cancellation {unknown}  jenlightenment {unknown}  mambrosia  o - a potion of heal wounds {unknown}  rresistancebota.ia.i`Aa.ia.i a.i a.i ,a.i a.i DGoodbye, Jrobins.72 Jrobins the Tinkerer (level 4, -2/36 HPs)Began as a Mountain Dwarf Forgewright on Dec 2, 2025.Slain by an orc... wielding a +0 falchion(5 damage)... on level 3 of the Dungeon.The game lasted 00:03:18 (2106 turns). a.i7 Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswna.i KoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  12.27190555 planckenst GnEE-27 escaped with the Orbb.i9#b.i)b.i'-? [?25h[?0c [?1051l[?1052l[?1060l[?1061l