d.i Player: Jrobins Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-12-02.13:32:20.ttyrec Time: (1764682340) Tue Dec 2 13:32:20 2025 e.i [?1051l[?1052l[?1060l[?1061he.i V)0[?7h[?25l[?1ce.i e.i e.i Welcome, Jrobins. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Forgewrightf.i f.if.iRJrobins the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnelf.ii##+##@.##..#####f.if.iWelcome, Jrobins the Mountain Dwarf Forgewright.They say the Orb of Zot lies within this dungeon, but they say a lot of things.f.if.i?Press ? for a list of commands and other information.f.ihDf.iG[ _Found a staircase leading out of the dungeon.h.i h.i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2           b - Maces & Flails   0.0   0.7  +2   h + Forgecrafth.ih y4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                       d - Armour   0.0   0.8  +1      h.i e + Dodging1.3   3.4  -3      f + Stealth1.4   2.8  -2          h.i         h.i?         h.ib a    h.i         h.i         h.i         h.iO                 The relative cost of raising each skill is in cyan.  h.i The species aptitude is in white.  [?] Help[=] set a skill target  h.i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi.iY= a + Fighting 0.0i.iF@ a * Fighting   0.0j.i  g * Spellcasting   1.7j.i  h * Forgecraft   4.8k.ik.ik.i Jrobins the TinkererMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8##+#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)#..#a) +0 hammer####Cast: Kinetic GrapnelWelcome, Jrobins the Mountain Dwarf Forgewright.They say the Orb of Zot lies within this dungeon, but they say a lot of things.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.k.iGk.i k.ik.ik.ip3k.ik.i.k.ik.iY: _k.iCw##+# #<@# #..# #### k.i>W###.+.##..#'1.0 (1k.ik.iyL======2.0 (2k.ik.iô5 _As you open the door, it creaks loudly!k.i 3k.id k.i k.i ,k.i k.i There is an open door here. _k.i k.i ,k.i{ k.i^ = _You open the large door.k.i 3k.if k.i5 E  There is a large open door here.k.i k.i  _k.i} k.iQ k.iy ,k.i k.i k.i ,k.i? k.i k.i ,k.i> k.i = _You open the large door.k.ic 3k.i k.i. E  There is a large open door here.k.iD k.i  _k.i; k.i k.i] ,k.i/ k.i k.ir ,k.i k.i k.iR ,k.i' k.i! k.i $ ,k.i$ k.ii' k.i( k.i) k.i'* k.iQ, k.i. ,k.iJ/ k.i1 k.i3 ,k.i4 k.i6 k.iL8 ,k.i8 k.io: k.i< ,k.i< k.iR? k.i@ ,k.i@A k.i^C k.iE ,k.iE k.iG k.izI ,k.iJ k.iKL k.i N ,k.iO k.ibP k.i{R ,k.iR k.iDU k.iV ,k.izW k.iY k.i7\ ,k.i] k.i_ k.ip` ,k.ia k.irb k.ic ,k.i d k.iwe k.if ,k.ing k.i)j k.ij k.i k k.inm ,k.in ,k.in k.io k.ip k.i$q k.iq k.is k.ixt k.it k.it k.iw k.ix ,k.iz k.ii k.iA Xk.i k.iA Bk.i k.i k.i k.i k.i( k.i Xk.i k.i ,k.it k.i k.i ,k.i k.i k.iԮ k.i k.io k.i߰ k.iб k.i k.id k.iB k.i ,k.i k.iη k.i' k.iP k.i ,k.iY k.i@ k.io ,k.i k.i k.iY ,k.i k.i k.i ,k.i/ k.i k.is k.i k.iB k.i k.iZ ,k.i k.ia k.i ,k.iz k.i k.i ,k.il k.iN k.i ,k.i k.i k.iu ,k.iZ k.i k.iI ,k.i k.i k.i k.i k.ic k.i k.i ,k.iI k.i k.i ,k.ig k.iN k.iW ,k.i k.i k.i ,k.i k.i k.i/ ,k.i k.i k.i ,k.i k.i- k.iH k.i ,k.i) k.iY ,k.i k.i ,k.i k.i k.i k.i ,k.i k.i k.i k.ip ,k.i k.i ,k.i* k.ij k.i ,k.i^ k.i k.i* ,k.i k.i0 k.i` k.i> ,k.i k.i/ k.ic k.i k.iQ k.i ,k.i k.is" k.i# k.i# k.i.$ k.i)& k.i& ,k.i' k.i) k.iY* ,k.i+ k.ie, k.i- ,k.iI. k.i/ k.i1 ,k.i1 k.i2 k.i4 ,k.i4 k.i6 k.i7 k.i8 ,k.i9 k.i: ,k.ib; k.i< k.i= Bk.iK? k.i2@ ,k.i@ k.iC k.iE ,k.i+F k.iO x ###.# ###.####### #.# # #.# #.##.# ###.# #.##.# ....# #+# #.## #.### ... #..# #.#.... ####.# ..### ..... ##.##.# k.ikP R....## ).....####...#.# .....+ ......'@.......#------95.0 (93.0) .####### ......####...#.# ......⌠# #.... ##.##.# .#..PPP####..####.# ##.#####.####.##.'...'.###.#k.iP #.'.♣.'..##.##.#...##'#k.iP J#.##.#####<.# k.iP 1_You open the door.k.iT E _Found a dagger.k.i 3k.i) k.i k.i k.iP z _  There is an open door here.k.i$ k.io  _k.iV k.i k.ib ,k.iV k.i k.i ,k.i k.i k.in k.i k.iq k.i k.id Bk.i k.iI k.is k.i- k.i >  You see here a +0 dagger.k.i k.i  _k.i k.i) k.is ,k.iP k.i k.iI ,k.i k.ii k.i k.i k.i k.iv 7 _You open the door.k.i 3k.i( k.iK @  There is an open door here.k.ik.iE _k.ik.ik.i,k.ik.ik.i,k.iN k.iJ k.ie k.i k.i k.ik.iAk.iik.i)k.ik.i,k.ik.iFk.i:k.igk.ik.i2k.iu,k.ik.ik.i[,k.ik.ik.ip( ##..#####.......# ..#######.....##...)..... ...............'......... .#######...#######....... #........⌠###....# #...#..PPP####..## #.###.#####.##### #.# #.'...'.## #@# #.'.♣.'..#------ #.# #.#...##'# k.i)#.# #.#####<.# ... #.P #..# #.. #.. #### #..>..P B   giant cockroach (asleep) #...#### #.B## k.i3 116.0 (21.0)  A giant cockroach comes into view.k.i4,7.0 (22k.iT:k.i2=; _Found a stone staircase leading down.l.ihF 4l.i L l.iYO f _A giant cockroach is nearby!m.iI  ... ##...).... ........'......... #... #.. #.. #.#  #.#   #@#   #.#   #.# <.#  ... #.P #..#  #.. #.. ####  #..>..P  #...####  #.B## m.iR ... ##...).... ........'......... #... #.. #.. #.#  #.#   #@#   #.#   #.# <.#  ... #.P  #.. #..  #..>..P  #... #.B## m.i]m.im.im.if _A giant cockroach is nearby!m.i..#######.....##...)..................'........#######...#######....... #........⌠###....#..#..PPP####..#.###.#####.##### .# #.'...'.## .♣.'..#...##'####<.... #.P #.m.iB##..##.. ###>..P.####B##.#m.ilm.iRBB.m.i988.0 (1.0) _m.iXm.im.iOm.iVm.iIm.iE .............'....#######...####### #........⌠###....##..PPP####..####.#####.#####  #.'...'.## ♣.'..#...##'####<.#......##.P #.#.###..##.. ### #..>..PB..####..##  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m.im.i:B.m.iOG9Kinetic Grapnel _m.i m.im.iL:**m.iCm.i.B.2--------=20m.ibm.i V _The kinetic grapnel hits the giant cockroach but does no damage.m.i * (grapneled)  The kinetic grapnel hits the giant cockroach.m.im.i B.  The giant cockroach is almost dead.1----------------1m.i m.io- _The giant cockroach bites you but does no damage.  The grapnel guides your strike. You thump the giant cockroach!m.ir42.m.i8--------162.4 (1.4Kinetic Grapnelm.i`>m.i+AS _You kill the giant cockroach!m.iP m.iF m.i m.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)m.iwC 3m.iC m.iE m.iK _m.iL m.iN Bm.i+O m.iO m.iO m.iQ ,m.iQ m.iR ,m.icS m.irT ,m.iT m.iV m.iSV T2========m.iV m.iX Bm.iY ,m.iZ m.i[ m.i[ m.iR\ m.iZ] m.i] @========m.i8^ m.i[_ ,m.i_ m.i a m.iEa m.ia m.ib ,m.i1c m.iZd m.i|d m.id m.if ,m.i0g m.ih m.i[h m.ih m.ij Bm.ik ,m.il m.io 3========m.iq 4 _Magic restored.m.i s 3m.is m.iu m.iZw m.iw m.ix m.i ========m.i m.i m.ii ,m.i m.i m.ig ,m.iȅ m.i] m.iЈ m.i m.i m.i m.i m.i ,m.i m.i m.i+ m.i| m.i m.i m.i) m.i m.i m.id m.i m.iV m.i m.ii ,m.i m.i m.ik ,m.i՜ m.ij m.i] m.i m.i m.iʢ m.i] m.i m.i- m.i m.iH ,m.i m.i ,m.iɬ m.iR m.i m.i ,m.i m.i߱ m.i m.iP m.iɳ m.iT m.if m.i m.i m.i! m.if m.i ,m.i1 m.i ,m.i m.i m.i. ,m.i m.i m.i ,m.iE m.iZ m.iK ,m.i m.iC m.i ,m.i m.i m.iA ,m.i9 m.i m.i" ,m.iH m.i m.i #.###..###.# #..........# #.........## #.#######.# #### #.# #.##...## #.# #####.#.....#. #.# #............. #.###.###.#.....#. #......?@.##...#.. -.###.##.## ###...  #.# ..  .m.iG ..#J J   endoplasm (asleep)  m.i 072.4 (50.0)m.i F-3.4 (51m.i m.i ] _An endoplasm comes into view.m.i^ : #.  #..........#  .##  .# ####  #.# #.##...##  #.# #####.#.....#.  #.# #.......  #.###.###.#  #......?@.#  .###.##.##   #.# ..  #.. .  ..# #.J #.. #..m.i n.i% #.  #..........#  .##  .# ####  #.# #.##...##  #.# #####.#.....#.  #.# #.......  #.###.###.#  #......?@.#  .###.##.##   #.# ..  #..  ..# #.J #.. #.. n.i .n.i\D _An endoplasm is nearby!n.i+ #.  #..........#  .##  .# ####  #.# #.##...##  #.# #####.#.....#.  #.# #.......  #.###.###.#  #......?@.#  .###.##.##   #.# ..  #.. .  n.i..# #.J #.. #..n.iy #.  #..........#  .##  .# ####  #.# #.##...##  #.# #####.#.....#.  #.# #.......  #.###.###.#  #......?@.#  .###.##.##   #.# ..  #..  ..# #.J #.. #.. n.ic _An endoplasm is nearby!n.i\ #.  #..........#  .##  .# ####  #.# #.##...##  #.# #####.#.....#.  #.# #.......  #.###.###.#  #......?@.#  .###.##.##   #.# ..  #.. .  n.iG]..# #.J #.. #..n.i #.  #..........#  .##  .# ####  #.# #.##...##  #.# #####.#.....#.  #.# #.......  #.###.###.#  #......?@.#  .###.##.##   #.# ..  #..  ..# #.J #.. #.. n.in.in.i_n.i a _An endoplasm is nearby!n.in.in.in.i ..................########.# #### #.##...#######.#.....#.#.............###.###.#.....#.....?..##...#. .###.##@## ###. #.# . n.i  ..#.#.J.#. #...#Magic restored. _An endoplasm comes into view. _is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)n.in.iSR4.4 (1.0)Kinetic Grapnel _n.iP"n.i,#n.iJ ***J  grapneled)  The kinetic grapnel hits the endoplasm.  The endoplasm is moderately wounded.n.i; n.iA ;..J.n.iB e2--------=5n.iKK n.iK ^ _The endoplasm quivers.n.i= |########.# #### #.##...#######.#.....#.............##.###.#.....#......?..##...#. .###.##.## ###. #@# ..# .J#.# ##...# # ...##J.-6n.iͪ n.iL n.i7 L  The kinetic grapnel hits the endoplasm.n.i D.n.i '.n.i+ 1----------------33=7Kinetic Grapneln.i n.iI M _You kill the endoplasm!n.ib 4n.i\ n.i^ H _No target in view!n.i.4n.in.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o.i$3o.i&o.i)o.ib*$ _o.iV1Xo.i3Bo.il;o.iPET--------o.iIo.iJo.i-Mo.i3Po.iPo.iRo.iMUo.iVo.iWo.iZo.i`[o.i\o.ik_o.i7`o.i`2o.i`========o.i-ao.ibo.iHeo.ifo.igo.ijo.ijo.ilo.ioo.ipo.iro.ito.iuo.i\v#========o.ivo.iHxo.izo.i|o.i}o.io.ieo.io.io.iۆo.i?o.iҊo.io.io.io.io.io.i4o.io.iYo.io.iΙo.io.i(o.io.iMo.io.ivo.iۣ3o.i ========o.i_o.io.i?o.io.i+o.ilo.io.io.io.iYo.i%8 #.###..###.# #..........#  #.........##  #.#######.# ####  #.# #.##...## #.# #####.#.....#. #.# #.............#.###.###.#.....#.#......@..##...#..-#.###.##.## ###...o.iB# #.# .. #...# . ..#.###...# #.. # #..#...#o.i%201.4 (2o.i 4.0)o.iBo.i-o.i%2.4 (25o.io.i o.io.i@_d - a scroll labelled MYM MASIUHERPHo.io.i+o.io.iԥo.io.i #.###..###.# #.# #.## #.#.# #### #.# #.##...## #.# #####.#.....#. #.# #....... #.###.###.#.....#. #o.ii...##...#.. #.###.##.## ###... #. #.# ..Kinetic Grapnel#l #...# .#. ..#.#####...#l   frilled lizard (asleep) #.. # #..#  ...#o.i8,0.0)o.ijN========3.4 (1o.io.i$a _A frilled lizard comes into view.o.i        ####  #.#   #.# ##  #.# #.  #.###.###.# o.i| #.....@...#  #.###.##.##   #. #.# ..  #l #...# .  #. ..#.#  ##  o.ig#.. #  #..#  ...# o.igb        ####  #.#   #.# ##  #.# #.  #.###.###.#  #.....@...#  #.###.##.##   #. #.# ..  #l #...# o.i> #.  ##  #.. # #..# ...#o.i΢o.io.i5o.ie _A frilled lizard is nearby!o.i,h        ####  #.#   #.# ##  #.# #.  #.###.###.#  #.....@...#  #.###.##.##   #. #.# ..  #l #...# .  #. ..#.#  ##  #.. #  #..#  ...# o.i54 2        ####  #.#   #.# ##  #.# #.  #.###.###.#o.i5   #.....@...#  #.###.##.##   #. #.# ..  #l #...#  #.  ##  o.iy5 #.. # #..# ...#o.ii; o.i= o.iI o.iL e _A frilled lizard is nearby!o.i$  #..........# ## #.#######.# #### #.# #.##...## #.# #####.#.....#. #.# #............. #.###.###.#.....#. #.........##...#.. #.###@##.## ###... #.##.# .. #l##...# . #....#.# ####...#o.i*  #.. # #.. ...# .#.#o.i- o.iy/ -4 _o.i6 o.irE o.i Q  The kinetic grapnel hits the frilled lizard.o.iw U*.o.i3 ...o.i8 2--------41=5Kinetic Grapnelo.i< o.i? R _You kill the frilled lizard!o.ip}o.io.io.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p.iM4p.ip.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p.iLp.ip.iYp.i/p.i| _p.ip.i*p.ip.iwp.i>--------p.ikp.i,p.ip.iap.ip.i>p.ip.ip.ip.i p.iBp.ip.i p.iQp.ip.inp.ip.iXp.i&p.ie%3p.i/========p.i5p.ip.i!p.i\p.iVp.ip.i,p.ip.iWp.i,p.ip.i8p.ip.i_@========p.ip.iyp.iep.ip.ip.ip.ip.ip.i}p.ip.ip.i p.i p.i p.i ,p.i0p.inp.ip.ip.ip.igp.i,p.i,p.i,p.i,p.i|!Xp.i"p.i #p.i^#p.i4%p.i%&p.i&p.i 'p.i(p.i*p.i_*p.i*p.i.p.i0p.i0p.i1p.i3p.i*6p.i6p.i7p.i3:p.i'=,p.iW>p.iAp.iLC,p.irDp.i6Q#.# #.##.### ..#.# #.##...# .#.# #....#.# #.# ####...# #.# #..## p.iQ#.######..# #.........# #######.#.#  #.@..# -............+ ######...#### ##..#.#p.i-R.#.#.# p.ihR p.iX036.4 (31.0)p.i[F-7.4 (32p.i_p.iBcd _e - a scroll labelled FATIMI GUNUSHAp.i3p.ip.ip.iʷp.i5Bp.i,p.ip.iqp.ip.ip.i[p.ip.i;,p.ip.i p.iRp.ip.ip.i9p.i,p.i0p.i'p.iWp.ip.ip.ip.i,p.ip.ip.i~,p.ixp.ip.ip.ip.ip.ip.i,p.ip.ip.iyj#.# #.##...# . #.# #....#.# #.# ####...# #.# #..## +##.######..# ...#.........# ....#######.#.# ......#######....###...>...............@'.....b.#######...####......p.iM ##..# .....##.# ....#.# ...#.# +#b   bat (asleep)#.##.##.#p.iG 48.4 (11  You open the door.p.i,9.4 (12p.ip.i  _A bat comes into view. _Found a stone staircase leading down.p.i/ #.#  .  #.#  #.#  #.# #..## +#  #.### ...  #.........# ....  #######.#.# .....  ##....###...>..  .......@'.....b  ##...####......  ##..# .....  ##.# ....  #.# ...  #.# +#  #.# #.# #.#p.i+ ; #.#  .  #.#  #.#  #.# #..## +#  #.### ...  #.........# ....  p.i #######.#.# .....  ##....###...>..  .......@'.....b  ##...####......  ##..# .....  ##.# .... #.# ... #.# +#  #.# #.# #.#p.i p.i- p.i p.i Z _A bat is nearby!p.i#.# #.##...# . #.# #....#.# #.# ####...# #.# #..## #+##.######..# #...##.........# #.#######.#.# #..#....###...>..p.i7 ^......@.....b..#...####.##..# #.##.# #.#.# #...##.# #+# p.iQp.ij950.0) _p.ip.iQ _There is an open door here.q.i!q.iq.i6q.i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q.i~ #.# #.##...# . #.# #....#.# #.# ####...# #.# #..## #+## #.######..# #...##.# #.....##.#.# ##.  .#....###...>.  .'@....b.  .#...####.##..# ##.##.# #.....##.# #...##.# #+## q.iq.i-1 _q.i"q.i:q.i^q.iq.iq.i= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q.ioV#.# #.##...# . #.# #....#.# #.# ####...# #.# #..## #+## #.######..# #...## #.# ##.....##.#.# ##.# .#....###...>. .'.@...b. .#...####.##..# ##.q.iBW$###.# ##.....# #.# #+## q.iHYq.iZq.iZq.iF_5b...bq.iy`G2Kinetic Grapnel _q.ieq.ibgq.i\.F  The kinetic grapnel hits the bat.q.ie33†q.iYq.i/q.i!5/15q.i2q.iB--------q.iw50q.i=q.i 3q.i#Kinetic Grapnelq.iq.iwq.i% q.iq.i#_You kill the bat!q.iq.i V q.iZ q.ii\ q.ig q.ik  q.iKl q.in _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q.iQ: q.ia= q.iB q.i$H _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q.i|H q.iPI q.iK q.iP | _q.iHQ ,q.i R q.iT T--------q.iT q.iSV ,q.iW q.iX ,q.iY q.i[ ,q.i^\ q.i1^ ,q.i^ q.i_ ,q.i` q.i` q.i` q.i@a q.i|b q.ib q.ic q.iHe q.ie T3========q.iwf q.ig q.ii ,q.iNi q.i[l q.im q.i n q.i}n q.idp q.iq q.i;r q.ir q.it q.iCv V========q.iv q.iY| q.i~ .###.###.#.....#. .........##...#... .###.##.## ###.... .# #.##.### ... .# #.##...# #.# q.i< e.# #....#.# #.# .# ####...# #B#  #..## ##'## ######..# ##.@.## -q.iw ........# ##.....## ######.#.# ##.......## Kinetic Grapnel #####....###...>.....# ...........'..†......+ q.i #####...####.........B   giant cockroach (asleep)##..# ##.......####.# ##.....###.# ##...##q.i - 69q.i 6.0)  You open the door.q.i `.BBq.i G-70.4 (17q.i; q.iĔ b _A giant cockroach comes into view.q.i.h... ###....  ... q.iJ/E #.#  #.#  #.# #..## ##B## ##.@.##  ##.....##  ##.......## #...>.....# .'..†......+ ###.........# q.i|/u ##..# ##.......##  ##.# ##.....##  #.#  q.i/r.i ... ###....  ...  #.#  #.#  #.# #..## ##B## ##.@.##  ##.....##  ##.......## #...>.....#.'..†......+###.........#  ##..# ##.......## ##.# ##.....## #.# r.ir.ir.i5r.if _A giant cockroach is nearby!r.i... ###....  ...  #.#  #.#  #.# #..## ##B## ##.@.##  ##.....##  ##.......## #...>.....# .'..†......+ r.i###.........#  ##..# ##.......##  ##.# ##.....##  #.#  r.iE ... ###....  ...  #.#  #.#  #.# #..## ##B## ##.@.##  ##.....##  ##.......## #...>.....#.'..†......+###.........#  ##..# ##.......## ##.# ##.....## #.# r.ioJr.iJr.iQr.i6Tf _A giant cockroach is nearby!r.i'8... ###....  ...  #.#  #.#  #.# #..## ##B## ##.@.##  ##.....##  ##.......## #...>.....# .'..†......+ ###.........#  ##..# ##.......##  ##.# ##.....##  #.#  r.iy ... ###....  ...  #.#  #.#  #.# #..## ##B## ##.@.##  ##.....##  ##.......## #...>.....#.'..†......+###.........#  ##..# ##.......## ##.# ##.....## #.# r.iO4r.ir.i[f _A giant cockroach is nearby!r.i  (grapneled)  The kinetic grapnel hits the giant cockroach.r.iy  The giant cockroach is moderately wounded.r.iF4--2--------=r.i1.0)r.ir.iޮ4 _The giant cockroach bites you.r.i+a  The grapnel guides your strike. You hit the giant cockroach.r.im3E†r.i]85==--------662.8 (1.4Kinetic Grapnelr.i>r.iAS _You kill the giant cockroach!r.i r.i r.i r.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r.i% r.i) r.i>2 r.i5  r.i5 :_No target in view!r.i r.i r.i r.i r.i f _r.iQ r.i ,r.i) r.i r.i 3==r.i r.i ,r.i& r.i. r.i r.i r.i_ ,r.i r.i Br.is r.i r.i r.i j3========r.i r.i r.i ,r.i r.i  There is an open door here.  You see here a giant cockroach corpse.r.i( r.i  _r.i r.i[ r.iI ,r.i r.iu r.i  r.i3 @========r.i r.i r.i> ,r.i r.i" r.iz# ,r.i# r.i*& r.i ' r.iK' r.i' r.i+) r.i* ,r.i* r.i- r.ia. ,r.i. r.i0 r.i/2 Br.i 3 r.i4 ,r.iJ4 r.i5 r.i[6 ,r.i6 r.i7 r.ip8 r.i8 r.i8 r.i9 r.i: r.i: r.iP; r.i< r.ie= ,r.i= r.i? r.in@ r.i@ r.iQA r.iB r.iwC Br.i[E r.iF r.iF r.i?G r.i|H r.iI ,r.iI r.ixK r.i)L ,r.iL r.iM r.iN ,r.iPO r.iiP r.iQ r.iQ r.iR r.i`T r.iU r.iU r.iV r.i X r.ic a#####.#  ##.#  ....#.#####  ..........#  ....#.###.### r.id  ...#........#  ###.....###.#####  ##....# #......#   ##.#.###.####@# r.ie  -305.8 (33.0)  #.#.....# #.#  r.iMe  #.####### #.#  r.ize  ##†## #.# r.ie  r.ie  ##...## #.#  r.ie  ##.....## ..#  r.if -  r.i.....# > r.if <   r.if c'..†......+  r.if E r.io r.iq F-6.8 (34r.ix r.i| 9 _Found an escape hatch in the floor.r.ij Ir.i r.i r.i r.i Xr.iK r.iٚ r.i ,r.i r.i r.ie ,r.i r.iq r.ị ,r.i{ r.i r.i ,r.iU r.i r.io ,r.i r.i r.i> ,r.i* r.i r.iϱ ,r.i r.i r.iߵ r.i r.iz r.i r.i ,r.il r.i r.i ,r.i r.i r.i¿ ,r.i3 r.ir r.i r.i r.ik r.i r.i r.i r.i0 r.iX r.i ,r.iX r.i r.i r.i r.i r.i r.iW ,r.i r.i@ r.i r.iQ r.i~ r.i r.iw ,r.i r.i r.i ,r.i' r.i r.i ,r.i r.i r.i ,r.ih r.i r.i ,r.i r.i? r.iv ,r.i r.i r.io ,r.i r.i r.i ,r.i% r.i r.i ,r.iF r.i r.i ,r.i r.i r.i r.i r.iB r.i r.i ,r.iA r.i r.i ,r.i* r.i r.ij ,r.i r.i9r.i,r.iWr.ir.i,r.ijr.i r.ip ,r.i r.iwr.iXr.iX,r.ir.i+r.i,r.i}r.ir.i",r.ir.i r.i"r.iW"r.i"r.i$r.iF&,r.i&r.i(r.i*,r.i*r.it,r.i-,r.i[.r.i0r.ii1,r.i2r.i4r.iIRr.iJr.iOXr.iO,r.iPr.iQr.iS,r.iTr.iyVr.iXBr.i[r.i\,r.ij^r.i_r.i`,r.igar.ibr.iAdr.irdr.ier.iLfr.i.h,r.ihr.ijr.ioBr.ipr.i{r,r.ifsr.iSur.ivr.iwr.iwr.iyr.izr.i%{r.i{r.i}r.iBr.ír.i,r.i*r.ir.iZ,r.ir.ir.ir.ir.i?r.iҌr.iZ,r.ir.iir.i,r.iQr.ir.ia,r.iΕr.i͗r.i9,r.ir.ivr.i,r.iȝr.ir.ir.iנr.iur.ir.i,r.ir.iԦr.i_r.ir.i/r.iur.i #.# #.##...# ## #.# #....#.# # . #.# ####...# # .. #.# #..## ## .(. #.######..# ##. .... #.........# ##.. ..... #######.#.# ##... ......#######....###...> .......@...........'..†.82.8 (76 ......#######...####.... .#.## ##..# ##... ##.# ##.. #.# ##. #.# ## #.# # #.# # #.# .i̻#40m##r.ir.i,3.8 (77r.i_r.i% _Found 6 stones.s.ib3s.is.is.i1 #.# #.##...# ##.#### #.# #....#.# ...... #.# ####...# #...... #.# #..## .(.... #.######..# ###...... #.# ###...... #.#.# ##.#....###...[.....'..†0.0).#...####.#.### ##..# ### ##.# ## #.# ## #.#  #.#  #.#  #.# 4.8 (1 _Found a scale mail.s.i=3s.is.is.igs.is.is.is.i s.iHs.is.i*s.i,s.iߖs.ixs.i2,s.is.i;s.iA,s.i3s.is.i,s.i s.iXs.is.i9,s.iis.is.i%s.i`s.is.is.is.i s.is.is.is.is.is.is.i,s.is.is.i,s.is.is.i,s.is.is.i,s.is.is.i ###.######.# ........##.# ###+# ###.##......##.## #.. ...(....##.##...##.#.##......##..........#.#.##......######..#.#.......######....[..........#.........######995.0))...#.###..#.#### ... #.###.##.# #... #........##+ #####.#####.##.##.#..#s.is.i.400.8 (16s.i~s.i' _Found a scimitar.t.is3t.iut.iyt.i}t.i7~t.i,t.i,t.i[t.iCt.i t.iOt.it.it.iGt.i}t.it.it.i,t.iΟt.iۣt.i,t.idt.iV7 _You open the door.t.i3t.i"t.i@  There is an open door here.t.i5 _t.it.it.i,t.i!t.ijt.i,t.i8t.it.it.it.iHt.it.it.it.it.it.it.i}t.i+t.iY t.i t.iThere is a shaft here.t.igt.i t.i_t.it.it.iXt.iXt.i t.i2 t.i t.i ,t.ip t.i t.i ,t.i t.iu" t.ix$ ,t.i'% t.i( t.i) t.i* t.i. nt.iP0 t.i 2 ,t.i2 t.i44 t.i5 ,t.i06 t.i+8 t.i8 t.i29 t.i9 t.ir< t.i= t.i= t.i=> t.imC Bt.iU t.i$X t.iZ t.i\ t.i ] t.i^ t.iVa t.i/b t.i?c t.il Bt.il t.in t.ieo ,t.io t.i|q t.i%s ,t.is t.iv t.irw ,t.iw t.iGy t.i{ ,t.iQ| t.i} t.i# ,t.i t.i t.iՂ ,t.i t.i= t.ig ,t.i6 t.i t.i ,t.i. t.ig t.iܒ ,t.iQ t.ia t.i ,t.i, t.iP t.i ,t.i$ t.i t.iǝ t.i t.i' t.i t.iá ,t.iP t.i3 t.i ,t.i t.i t.ic ,t.iߩ t.i t.i: ,t.iҭ t.i t.i ,t.iñ t.i t.iѽ u     ####   #####.....   #...#....B   #.........   #.@.# t.i$  ##.##   #.#   #.#  #. #.# ##+# # B   giant cockroach (asleep) #.# ##...### #.### ##.....## #.#.## ##.......#t.i -53.8 (53t.i mB.Bt.i ,4.8 (54t.i@ t.i b _A giant cockroach comes into view.t.i  ####  #####.....  #...#...B.  #.........  #.@.# ##.## #.# #.# #.# #.# ##+#  #.#  #.###  #.#.## t.i} ####  #####.....  #...#...B.  #.........  #.@.# ##.## #.#t.i~  #.# #.# #.# ##+#  #.#  #.###  #.#.## t.i' 4t.i` t.i: f _A giant cockroach is nearby!t.i1X  ####  #####.....  #...#...B.  #.........  #.@.# ##.## #.# #.# #.# #.# ##+#  #.#  #.###  #.#.## t.iq####  #####.....  #...#...B.  #.........  #.@.# ##.## #.# #.# #.# #.# ##+#  #.#  #.###  #.#.## t.it.it.ib| _A giant cockroach is nearby!u.i         ##### #####.....# #...#...B.# #..@......# #...#.....# ##.## ....# u.i #.# .... #.# ### #.#   #.# +#  #.# ###. #.### ##.u.iu.i8B.u.iR5.8 (1.0)Kinetic Grapnel _u.iu.iu.i2=****u.idzu.iB...2--------=6 _The kinetic grapnel misses the giant cockroach.u.iR  The kinetic grapnel hits the giant cockroach.u.i)%*†*u.i-..u.i1----------------837Kinetic Grapnelu.iku.iS _You kill the giant cockroach!u.i9 u.i: u.iA@ u.iB H _No target in view!u.iv u.ix u.i ~ u.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u.i 3u.ir u.i7 u.i $ _u.i Xu.iv u.i u.iI u.i T--------u.i u.iU ,u.i u.iO ,u.i u.il ,u.i u.iM ,u.i u.i ,u.i u.i j2========u.i> u.ir Bu.i ,u.i u.i ,u.ig u.iy V========u.i/ u.i ,u.i u.i ,u.iY u.ib ,u.i u.i ,u.i u.i ,u.i u.iY ,u.i u.i Bu.i ,u.i u.i j3========u.i u.i u.i: ,u.i u.ie u.i ,u.i u.iM u.i ,u.i u.i u.i^ V========u.i! u.i u.i ,u.i u.i u.i ,u.i u.i u.iL ,u.i u.iO u.ia ,u.i u.ie u.i'  .# ####### .# #  #####.....# .#.#  #...#.†...# ##.#.#  #.........###....#  #...#.....# .....###.  ##.##.....###.......b  #.####.......-  #.# ########.###### ###.####  #.# .# ........  #.# ##+# ###.##......  #.###...###.. ...(....  #.### ##.....##.#.##...... b   bat (asleep)  #.#.## ##.......#.#.##......  ##....####..........#.#.......  #........+.............[......u.iB) [11;76Hu.i, 090.8 (33.0)u.iP. F-1.8 (34u.i4 u.ib8 V _A bat comes into view.u.i[~ .#  .# #   .#.#  †...# ##.#.#  #....##....# u.iSj #...#.....# .....###.  ....###.......b  #.####......@.......  #.# ########.######  #.# .#  #.# ##+#  #.#  ...(  #.###     [v.i .#  .# #   .#.#  †...# ##.#.#  #....##....#  #...#.....# .....###.  ....###.......b  #.####......@.......  #.# ########.######  #.# .#  #.# ##+#  #.#  ...(  #.###     [v.iv.i v.iv.iZ _A bat is nearby!v.i0 .#  .# #   .#.#  †...# ##.#.#  #....##....#  #...#.....# .....###.  ....###.......b  #.####......@.......  #.# ########.######  #.# .#  #.# ##+#  #.#  ...(  #.###     [v.iu5 .#  .# #   .#.#  †...# ##.#.#  #....##....#  #...#.....# .....###.  ....###.......b  #.####......@....... v.i36N #.# ########.######  #.# .#  #.# ##+#  #.#  ...(  #.###     [v.i?v.iBv.iHv.iZ _A bat is nearby!v.i:0 .#  .# #   .#.#  †...# ##.#.#  #....##....#  #...#.....# .....###.  ....###.......b  #.####......@.......  #.# ########.######  #.# .#  #.# ##+#  #.#  ...(  #.###     [v.i< .#  .# #   .#.#  †...# ##.#.#  #....##....#  #...#.....# .....###.  ....###.......b  #.####......@....... v.i=N #.# ########.######  #.# .#  #.# ##+#  #.#  ...(  #.###     [v.ibEv.i Gv.iMv.iWY #.#..# #.#.# #####.....# #.#.# #...#.†...# ##.#.# #.........###....# #...#.....##.....###.###.##.....###.b.#.####.......##.# #.####.##.# #.# .##.# ##+# ###.##......##.# ##...###.. ...(....##.### ##.....##.#.##......##.#.## ##.#.#.##......###....####.#.#.##.+.v.iGZp[. _A bat is nearby!v.iZfN2.8 (1.0) _v.ikv.imv.izv.i*}v.iWv.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v.i< 8##.#.. ## #.#.# ######.....# #.#.# ##...#.†...# ##.#.# ##.###....# ##...#.....##.....###.#.###.##.....###.b.##.####.# #v.i= #.# #.####.##.# #.# .##.# ##+# ###.##......##.# ##...###.. ...(....##.### ##.....##.#.##......##.#.## ##.#.#.##......###....####.v.i> g#.#.##.+.[.v.i.A v.iA v.i(B v.i&J >.bbv.i L G3Kinetic Grapnel _v.iIR v.iS v.i!v *  bat (grapneled)  The kinetic grapnel hits the bat.v.i   The bat is moderately wounded.v.i ,b..v.i e2--------=4v.i v.i P _The bat barely misses you.v.iЇ U  The grapnel guides your strike. You hit the bat.v.i i.v.iJ --------916.2 (1.4Kinetic Grapnelv.i3 v.i G _You kill the bat!v.i\ v.is` v.ie v.ih  v.ih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w.iRew.igw.ilnw.i1q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w.iD3w.iEw.iFw.izK| _w.i}L,w.iLw.iN,w.i)Ow.iPw.iPw.iQw.i2S,w.iSw.iTw.i5Uw.iUw.icW,w.iXw.iY,w.iZw.i_[w.i[T3========w.i_w.il`w.i@b,w.ibw.idw.i_fw.ifw.igw.iiw.iHl,w.iCmw.iow.ipw.iMq@========w.irw.i7tw.iv,w.iww.iyw.i&#......### ###.#### #.#.. #.# ###### #.#.# #.# ## .....# #.#.# ###.###.# #.. w.i.†...# ##.#.# #..b.#.###. .....###....# #.#.# #...... .....##.....###.#.# #.###. ..........@.# #.# #.- ##..............### #.# #.########.##########.######.# #..Kinetic Grapnel #.# ........##.# # ##+# ###.##......##.# ##...###.. ...(....##.###b   bat (asleep) w.iN# ##.....##.#.##......##...... ## ##.......#.#.##......######## .####..........#.#.#######.w.iw511.2 (15.0)-2.2 (16w.iw.iV _A bat comes into view.w.iN2 ### ##  #.#.. .# #.#  #.#.# .# #.#  #.#.# ###.## #.# .†...#  #..b.  #.#.# ...###.#.# .......@.# #.# .......### #.#  .######  #.#   ##+#    ...( #  w.ij ### ##  #.#.. .# #.#  #.#.# .# #.#  #.#.# ###.## #.# †...#  #..b.  #.#.# ...###.#.# .......@.# #.# .......### #.#  .######  #.#   ##+#   ...(  w.iHw.igw.i<w.iZ _A bat is nearby!w.i9 ### ##  #.#.. .# #.#  #.#.# .# #.#  #.#.# ###.## #.# .†...#  #..b.  #.#.# ...###.#.# .......@.# #.# .......### #.#  .######  #.# w.iKi  ##+#    ...( #  w.ib ### ##  #.#.. .# #.#  #.#.# .# #.#  #.#.# ###.## #.# †...#  #..b.  #.#.# ...###.#.# .......@.# #.# .......### #.#  .######  #.#   ##+#   ...(  w.iiw.ilw.i tw.iwZ _A bat is nearby!w.id **b  grapneled)  The kinetic grapnel hits the bat.w.i3 ,w.i4> ..b  The bat is severely wounded.w.i> p2--------=3.0)w.iE w.i*H P _The bat barely misses you.w.iI F  The kinetic grapnel hits the bat.w.iO [.w.iL &.w.i w.ik O#...... Jrobins the Tinkerer### ###.##### Mountain Dwarf#.#.. .##.#Health: 15/15 ======================== ###### #.#.# .##.# ### Magic: 1/3========---------------- .....# #.#.# ###.###.# #.. AC: 2Str: 12 .†...# ##.#.# #....#.###.# EV: 10Int: 15 .....###....# #.#.##...... SH: 0w.i Dex: 8 .....##.....###.#.##.###.# XL:  1 Next: 100% Place: Dungeon:1 .....###........@.##.# #.# Noise: =--------  Time: 514.2 (1.0) ##..............####.# #.# a) +0 hammer########.##########.######.# #.. Cast: Kinetic Grapnel#.#........##.# #####+# ###.##......##.###...###.. ...(....##.#####  # ##.....##.#.##......##......  ## ##.......#.#.##......########  .####..........#.#.......#######.  _A bat is nearby!The kinetic grapnel hits the bat.  The bat is severely wounded. _The bat barely misses you.The kinetic grapnel hits the bat. _You kill the bat!w.i1 n  The bat is severely wounded. _The bat barely misses you.  The kinetic grapnel hits the bat. _You kill the bat!Your Forgecraft skill increases to level 5!You have reached level 2!w.i /  --more--x.i=M 22/221/4----------2 0% Kinetic Grapnelx.iS x.i$V 4 _x.i 3x.i x.i x.i_ $ _x.i Bx.ib x.iY ,x.i& x.i N--x.i x.iW ,x.i6 x.i6 ,x.i x.i ,x.i x.i x.iX x.i x.i 92x.i 5======x.i x.i ,x.iN x.i ,x.i x.i ,x.i x.i x.i >======x.iD x.i Bx.i ,x.i x.i ,x.i x.i ,x.i x.iM ,x.i x.ie ,x.iR x.i ,x.ix.icx.iR3======x.ix.iD,x.ix.iM,x.ix.i x.i{ x.i x.i T======x.i x.i,x.ix.ix.i5x.iNx.i,x.ix.i?x.irx.ix.i,x.i@x.i,x.ix.iUx.iP4======x.i x.i="x.i#x.i#x.i$x.i^&x.i'x.i (x.i(x.i)x.i*,x.ib+x.il,x.i{-x.i->======x.i$.x.i/x.i0,x.i1x.is2x.it3,x.i3x.i6x.i8,x.iN9x.i9x.i:,x.ig;x.ij<x.iV=x.i=x.i=x.iW?x.if@,x.i@x.iBx.i C,x.igCx.iIXx.iKx.iL,x.iTMx.iNx.iP,x.iPx.iQx.iRx.iRx.i.Sx.i5Ux.iV,x.iWx.iYx.i2[x.im[x.i4\x.iZ^x.i`,x.iax.iQdx.if,x.i-gx.i=jx.im,x.inx.ipx.iwBx.ivxx.ivz,x.i{x.i}x.i*,x.i.x.ićx.i ,x.ix.ix.iJ,x.ix.ix.iUx.ix.i/x.ix.i,x.itx.iSBx.iʪx.iۭx.i,x.ipx.i{x.iճx.i5,x.ix.ix.itx.ix.ix.ix.i,x.ix.ix.i,x.i~x.ie7 _You open the door.x.i3x.ix.i#@  There is an open door here.x.ix.i _x.ix.ibx.i,x.ix.ijx.i,x.ix.iPx.i,x.ix.izx.ix.i!x.ix.i}x.ix.ix.iwx.ix.i],x.ix.ilx.ix.i4x.ix.ix.i,x.ix.ix.iD,x.ix.ix.i,x.i}x.ix.i   # .#.....  ... .....# # ... S....##  ... #.....  # x.iN ##.. ....#  #..##.. # ..#......  #.......@#  - ######.#########  #.#.......# ######## #.#.#####.#  x.i #####.....# #.#.# ###.#### #x.i#...#.†...# ##.#.# #......# # S   ball python (constriction, asleep)  #.........###....# #.#.##.# #  #...##.....###.#.##.#   ##.##.....###..........##.# #x.i091.2 (77.0)x.iF-2.2 (78x.ix.i!^ _A ball python comes into view.y.iyI .#..... ... .....##  ... S....##  ... #.....  #.. ....#  #..##...#  ..#.......#  #.......@# ######.##  #..#   #.y.i J.#   #.#.# ###.####  †...# ##.#.# #......#  ....# #.#.##.#  ...##.#  ...##.# y.iC .#..... ... .....##  ... S....##  ... #.....  #.. ....#  #..##...#  ..#.......#  #.......@# y.ia######.##  #..#   #..#   #.#.# ###.####  †...# ##.#.# #......#  y.iyO....# #.#.##.#  ...##.#  ...##.# y.iy.idy.iy.iub _A ball python is nearby!y.iXo .#..... ... .....##  ... S....##  ... #.....  #.. ....#  #..##...#  ..#.......#  #.......@# ######.## y.i*Z #..#   #..#   #.#.# ###.####  †...# ##.#.# #......#  ....# #.#.##.#  ...##.#  ...##.# y.iH .#..... ... .....##  ... S....##  ... #.....  #.. ....#  #..##...#  ..#.......#  #.......@# ######.##  #..#   #..#   #.#.# ###.####  †...# ##.#.# #......#  ....# #.#.##.#  ...##.#  ...##.# y.i4y.iy.ib _A ball python is nearby!y.iic G .#...#  .#.....  ... .  S....### ... #......  #.. ....#  #..##...#  ..#....@..# ........##  y.id #######.#########  #.#.......# ####### #.#.#####.#  #####.....# #.#.# ###.####  #...#.†...# ##.#.# #......#  #.........###....# #.#.##.#  #...#.....##.....###.#.##.#y.i:m y.ip R3.2 (1.0)Kinetic Grapnel _y.iu y.iAx y.iR ) ***S  grapneled)The kinetic grapnel hits the ball python.  The ball python is severely wounded.y.i ,y.i X...S.y.i a3------=4y.iW y.i` 5 _The ball python hisses angrily.y.i<` N  The kinetic grapnel hits the ball python.y.i4f U†*y.ic &.y.iD 2------------35Kinetic Grapnely.i y.i O _You kill the ball python!y.i<.y.i0y.i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z.i3z.iz.iz.i _z.iAz.iR------z.i)z.i,z.iz.iz,z.i z.i,z.iz.i,z.i[z.ih3======z.iz.i,z.iz.i,z.iz.i,z.iz.iz.i>======z.iz.i,z.i)z.iz.iz.izz.i,z.iz.i,z.iz.i6,z.iz.i.,z.iz.iz.iI4======z.iz.iz.i<,z.iz.iz.i z.iA z.i z.i z.i ,z.iXz.iz.i +# .# . ####.## .. ##.#...##...##.#.....#...........##.....####-.#........z.i.r..#....†..#### ... #..##...# . ..#.......# #........## r   quokka (asleep) #######.######### #.#.......# ####### #.#.###z.i %##.#z.i!1618.2 (23.0)z.i'r.rz.i*g======-9.2 (24z.i%/z.i;2Y _A quokka comes into view.z.i +#  .#  .#  ####.##  .. ##.#...##  ...##.#.....#  ...........##  .......@....####  ..r....#........  ....#....†..####  ... #..##...#  . ..#.......#  #........##  #######.##      z.i\P +#  .#  .#  ####.##  .. ##.#...##  ...##.#.....#  ...........##  .......@....####  ..r....#........  ....#....†..####  ... #..##...# . ..#.......# #........##  #######.##   z.iVz.iZz.iaz.i d] _A quokka is nearby!z.id. +#  .#  .#  ####.##  .. ##.#...##  ...##.#.....#  ...........##  .......@....####  ..r....#........  ....#....†..####  ... #..##...#  . ..#.......#  #........##  #######.##      z.i +#  .#  .#  ####.##  .. ##.#...##  ...##.#.....#  ...........##  .......@....####  ..r....#........  ....#....†..####  ... #..##...# . ..#.......# #........##  z.i#######.##   z.iz.i1z.iz.ia] _A quokka is nearby!z.in z +# .# .#. ####.##.. ##.#...##.##.#.....#.##.####.r....#..#....†..####. #..##...#....#.......### #........## #######.##  #.#.#  # #.#.#####.#z.i z.i z.iY Er.z.i S20.2 (1.0)Kinetic Grapnel _z.i" z.iy$ z.iٿ 0****z.iB z.ipJ P...rz.i(K a3------=1z.iQ z.iLU \ _The kinetic grapnel misses the quokka.z.iA0****z.i...r2------------2z.i:z.i _The kinetic grapnel misses the quokka. The quokka barely misses you.z.i`18-----3.6 (1.4z.iz.i _You miss the quokka. The quokka bites you. The quokka closely misses you.{.i  (grapneled)  The kinetic grapnel hits the quokka.{.i  The quokka is heavily wounded.1{.iL------------40{.i{.iד> _The quokka bites you but does no damage.{.ik +#  .#  .#  . ####.##  ... ##.#...##  ....##.#.....#  {.i}lm............##  ......r@.....####  ........#........  .....#....†..####  .... #..##...#  .....#.......#  ## #........##  ######    {.il0  {.i8 +#  .#  .#  . ####.##  ... ##.#...##  ....##.#.....#  ............##  ......r@.....####  ........#........  .....#....†..####  .... #..##...# {.i.....#.......# ## #........##  ######   {.iM {.i {.i{.i\] _A quokka is nearby!{.i) +#  .#  .#  . ####.##  ... ##.#...##  ....##.#.....#  ............##  ......r@.....####  ........#........  {.i).....#....†..####  .... #..##...#  .....#.......#  ## #........##  ######      {.i +#  .#  .#  . ####.##  ... ##.#...##  ....##.#.....#  ............##  ......r@.....####  ........#........  .....#....†..####  {.iI.... #..##...# .....#.......# ## #........##  ######   {.i6{.i{.i{.i] _A quokka is nearby!{.iv +#  .#  .#  {.i. ####.##  ... ##.#...##  ....##.#.....#  ............##  ......r@.....####  ........#........  .....#....†..####  .... #..##...#  .....#.......#  ## #........##  ######      {.i  +#  .#  .#  . ####.##  ... ##.#...##  ....##.#.....#  ............##  ......r@.....####  ........#........  {.i .....#....†..####  .... #..##...# .....#.......# ## #........##  ######   {.i9 {.i {.i {.iߘ ] _A quokka is nearby!|.i&X  The grapnel guides your strike. You hit the quokka.|.ixO†|.i)-----------106.0 (1.4Kinetic Grapnel|.i |.i J _You kill the quokka!}.iՐ}.i}.i}.i}.i9=}.i,}.i}.iw:20}.i™==2======}.i}.i՚,}.i/}.i,}.id}.i),}.i}.i{}.i1========}.i$}.iO,}.i}.i}.i}.i}.i,}.i.}.i}.i&9=}.i}.i}.iL2==}.i@}.iȨN _HP restored.}.i8}.ih3======}.iW}.i%,}.i}.iE}.iz:==}.i׬}.i,}.i#}.i}.i>======}.i}.i<,}.i}.i,}.in}.i,}.i}.i,}.iL}.i,}.i}.i,}.i3}.i}.i@P4======}.i}.iG}.i^+#r.. .#... .#.... ####.##.... ##.#...##..##.#.....#....#†......####.@.#........-#....†..#### #..##...# ..#.......#### #........## #######.#########r   quokka (asleep) #.#.......######## #.#.#####.######.....# #.#.# ###}.i#.####}.i053.0 (27.0)}.iZF-4.0 (28}.i}.iY _A quokka comes into view.}.iSS +#  r.. .#  ... .#  .... ####.##  ..... ##.#...##  .....##.#.....#  .............##  .......†......####  .......@.#  ......#....†..####  ..... #..##...#  ......#.......#  ### #........##  #######.  #.# }.i/S  #.#   #.#.# }.i/; +#  r.. .#  ... .#  .... ####.##  ..... ##.#...##  .....##.#.....#  .............##  .......†......####  .......@.#  ......#....†..####  ..... #..##...#  ......#.......# ### #........## }.i3<'#######.  #.#  #.#  #.#.# }.iB}.iF}.iK}.iM] _A quokka is nearby!}.i +#  r.. .#  ... .#  .... ####.##  ..... ##.#...##  .....##.#.....#  .............##  .......†......####  .......@.#  ......#....†..####  ..... #..##...#  ......#.......#  ### #........##  #######.  #.#   #.#   #.#.# }.i  +#  r.. .#  ... .#  }.i# .... ####.##  ..... ##.#...##  .....##.#.....#  .............##  .......†......####  .......@.# }.ie  ......#....†..####  ..... #..##...#  }.i V......#.......# ### #........## #######. }.i1  #.#  #.#  #.#.# }.iĠ }.i }.iݪ }.iέ ] _A quokka is nearby!}.iq ..$. +#r.. .#. .}.ir  ####. ##.#...####.#.....#.. †......####....#..........#....†..####...#..##...#}.ir `.......#.......#######........## #######.#########}.ir  #.#.......# ####### #.#.#####.#}.i@v }.id} p.rr}.iB 15.0 (1.0)}.i }.i0 * _Found 9 gold pieces.}.i 4}.iK }.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}.i1#.....J #..$... +##...... .##..r... .#. ####.#}.in2. ##.#...####.#.....#. †......####....#.........#....†.####.#..##.#........#.......#}.iJ3J   endoplasm (asleep)#######........## r   quokka#######.######### #.#.......#}.i6}.i7}.iQ@]..r}.iZB=6Kinetic Grapnel}.iK}.iN] _An endoplasm comes into view.~.iC****~.i~.ic...r~.iڣa3------=7~.i,~.i,\ _The kinetic grapnel misses the quokka.~.i7] (grapneled)  The kinetic grapnel hits the quokka.~.iMC  The quokka is lightly wounded.~.i1--2------------8~.i~.i+ _The quokka bites you.~.iI  The kinetic grapnel hits the quokka.~.iC.~.iY  You kill the quokka!~.i:7..~.i& --1/5--------------79Kinetic Grapnel ~.iݩg_The endoplasm quivers.~.is~.i}m _Your Spellcasting skill increases to level 2!~.i1 ~.i ~.i,  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~.iP 3~.i  _2==--------~.i ~.iR J-64.0 (5Kinetic GrapnelJ   endoplasm~.iS 8-~.i[ ~.i@^ a _An endoplasm is nearby!~.i| #...... #..$... +#  #...... .#  #...... .#  ....... ####.## ~.i| ....... ##.#...##  ......J##.#.....#  .......@.......##  .........†......####  ...........#........  ........#....†..####  ~.i|H........#..##...#  ........#.......#  ~.i|>#######........##  #######. ~.i|  ~.i}.i| #...... #..$... +#  #...... .#  #...... .#  ....... ####.##  ....... ##.#...##  ......J##.#.....#  .......@.......## .iT .........†......####  ...........#........  ........#....†. ........#..##.. ........#.......#  #######...... .if#######. .iY.ia.i.ia _An endoplasm is nearby!.i~:L  The kinetic grapnel hits the endoplasm..im?C..i&..iL==0----20=5.0 (1.i9Kinetic Grapnel.ia.iQM _You kill the endoplasm!.ia _No target in view!.i _You are out of magic!.ie.ie.i6l.imoK _You are out of magic!.i4.i^ _No target in view!.i3.i.ig.i$ _.i X.i b1====.i  .i ,.iL .i, ,.ic .i ,.i  .i .iT 5====.iM .i ,.i  .iO ,.i .iJ ,.i .i@ ,.iz .i .iM .i! .i" ,.i# .i& m2=====.i& .i~) ,.i:* .i+ ,.iW- .i. ,.i/ .i1 .i2 ======.iN3 .i4 ,.i6 .i=8 ,.i 9 .i: ,.i< .i= ,.i> .iB B.iC ,.iD .iE .ieF Q3=====.iI B.iJ .i:L ,.iJM .i"O ,.iQ .irS .inT ======.iU .iW ,.iY .iZ ,.i[ .i] ,.ib X.ic ,.id .iYg ,.inh .iaj Q4=====.ij .ik .im .im .in .ip ,.iq .is ,.iv S=====.iGw .i'x .iy ,.i={ .i .i ,.ix .i ,.ig .i e5=====.i .i .i3  #.......# #..$....# +# #.......# .##.......# .#..#####.##..##.#...##g.##.#.....#..##.i <-.†......####.#..#....†..####.#..##..#.#.......#g   goblin (asleep)#........## #######.#  #.#.#.i .i: 712.0 (47.0)  A goblin comes into view. It is wielding a +0 dagger..i  .grgr   rat (wandering)The goblin shouts!.i 5==3.0 (48.i .i V _A rat comes into view..i  #.......# #..$....# +#  #.......# .#  ##.......# .#  .........#  .i .........  ........##.#.....#  .g.....@........##  ..........†....  r...........#..  .........#....†  .........#..##...#  .........#.......#  ########........##  #######..iD 4 #.......# #..$....# +#  #.......# .#  ##.......# .# .iE H .........#  .........  ........##.#.....#  .g.....@........##  ..........†....  r...........#..  .........#....†.iE v .........#..##. .........#.......#  ########........## .i5F ^ #######..iP .iS .iO\ .i_ d _There are monsters nearby!.i #.......# #..$....# +#  #.......# .#  ##.......# .#  .........#  .........  ........##.#.....#  .g.....@........##  ..........†....  r...........#..  .........#....†  .........#..##...#  .........#.......#  ########........##  #######..iYoP #.......# #..$....# +#  #.......# .#  ##.......# .#  .........#  .........  ........##.#.....#  .g.....@........##  ..........†....  r...........#..  .........#....† .........#..##. .........#.......#  ########........##  #######..iz4.i_.id _There are monsters nearby!.i_.iz.i.iu _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i#.......# #..$....# +# #.......# .# ##.......# .# ..#####.## ..##.#...## ..i##.#.....# .g..## .†......#### r.#. .#....†..####.#..##...#.#.......# #........####### .i.i.in.gr.r   rat (wandering).i7A--4.0 (1.0) _.i9.i{.i5XU#.......# #..$....# +# #.......# .# ##.......# .# .........#####.## ...##.#...## .##.#.....# ..g.## .r.†......#### ..iX#. .#....†..####.#..##...iX"#.#.......# #........#.i YM#### .iZ.ioc.rr   rat (wandering).ifA--5.im.io.i! ,.i+ >rg..i/ F=====6.i]: .i< .i ,.i 0..g.i &7.i .iY" .iƋ .i .g....i =8Kinetic Grapnel.ie .i .i.i.g...iS&9.i.i4.i%I  The kinetic grapnel hits the goblin..iZ-O)**.i'...i)4-----4=20Kinetic Grapnel.i.iJ _You kill the goblin!.iC _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iB.iQE.inK.i-O _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i_R .i7T .iZ .i\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iS 3.iU .iV .iY .ig\ : _.i\ .i .i -1rr   rat (wandering).i 8-.i8.i7Z _A rat is nearby!.iM  #..$....# +#  #.. .#  ##.......# .#  .i.........#####.##  .........##.#...##  ........##.#.....#  ......)..@......##  ..........†......####  ............#........  .........#....†..####  ..r......#..##...#  .........#.......#  ########........##  .iF#######.   .i   #..$....# +#  #.. .#  ##.......# .#  .........#####.##  .........##.#...##  .i>M........##.#.....#  ......)..@......##  ..........†......####  ............#........  .........#....†.. ..r......#..##... .........#.......#  ########........# #######. .i.i.i!.i&$Z _A rat is nearby!.iH  #..$....# +#  #.. .#  ##.......# .#  .........#####.##  .........##.#...##  .iHv........##.#.....#  ......)..@......##  ..........†......####  ............#........  .........#....†..####  ..r......#..##...#  .........#.......#  ########........##  #######. .iI,  .i> .iL #..$....# +#  #.. .#  ##.......# .#  .........#####.##  .ih.........##.#...##  ........##.#.....#  .iJ......)..@......##  ..........†......####  .i............#........  .........#....†...i$ ..r......#..##... .io9.........#.......#  ########........#.ik #######. .ic.iv.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A rat is nearby!.i#.......# #..$....# +# #.......# .##.......# .# .........#####.##.i .........##.#...## ..##.#.....# )....# ........@.†......#### ...#........ #....†..#### ..r......#..##....i1o# ...#....# ########........## #######..i|######## #.#.......######## #.#.#####.#.i&.im8!.rr==2 __A rat is nearby! _The rat squeaks loudly..i]4.ic.i=g _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i{ #..$....# +# #.......# .##.......# .# ...#####.## ..##.#...## .#..# )....# ..........†......#### ...#........ #....†..#### ...r.....#..##...#  .........#.......# ########........## #######.#########.i #.#.......######## #.#.#####.######.....# #.#.# ###.#.i.iG.r.iP--3Kinetic Grapnel _.i.i.i-F  The kinetic grapnel hits the rat..iA3p**..i1....i3----------7=-4Kinetic Grapnel.i.iG _You kill the rat!.iQ .i7 .i[ .i& H _No target in view!.il .i,p .iw .iz _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i .i .iR _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i{3.i.i.i$ _.i B.i7 .i,.i.i.i;-----.iw.i,.i.i.iJ4=====.i.i.i,.i,.i.i ,.i1#.iK$.i$======.i%.i',.i(.i.*,.i*.i+,.ih,.i_.,.i/.i1,.i2.i4,.i5.i8.iV8H5=====.i9.i=.i;@,.i$A.i.iB,.i.i.iH ,.i .i.i.i======.i.i.i.i.il.i!.i'B.i ).i,,.i-.i/.iG2.i2.i'5.i:,.i[;.iqA@ _You now have 9 gold pieces..i(D3.iF.iH.iJ.iHK.i3L.iO.iP.iQ.iR.i:T.iV.i^V.i'W.iY.iZ.i;[.i\.i].i_.i_.i`.ilE    ..   #.   #.  .im #.   #. #   #.##.#   ##..#.#   ##..@#.## -   #.......+   ##.....##   ###..####   #.......#  #.......#  #.......# +#  #.......#   .......# .in .ies056.0 (32.0).iuF-7.0 (33.inz.ia _f - a scroll labelled GIJITI CETO.i3.i.i .iw.iЖ.i.i{,.i#.iŠ.i.i-.i.i.i.i;.i.iЧ.i.iڨ.i.iǪ.iʫ,.i.i.iٮ,.iT.i.i,.i.ik.ix.i.i.i.i .# .? ### .# #.. .. #.# >#  .id# #.# .#  #.##.###.####.. #......@.......67.0 (10 ####.#########. #.####  #....# #.##.# #.##.#.i ##..#.# ##...#.## #.......+.i[.i%,8.0 (11.i.i:; _Found a stone staircase leading down..iG3.iN.iˤ.i.i.i.B.i.ix.iS.iܯ,.i.iA.iݳ.i.i.iR  There is a stone staircase leading down here..i.i _.i.i.i,.i.iy.iE,.i.i-,.i.i| _f - 2 scrolls labelled GIJITI CETO (gained 1).i@3.i".i.i,.im.i.iM,.i).i.iU,.i.ib.i.i.iN.i.i,.i.i=.i\,.i.iD.i.i.id.i.iR,.iI.i6,.i.i _d - 2 scrolls labelled MYM MASIUHERPH (gained 1).i3.iF.i.i`,.i.i.i,.i .i.i.i.i.i.i.i.iW.iu.i.i.i.i@.i.ii.i.i .iR,.i.i .is,.i.i0.iF,.i.i.i~ .i .i .i.i.i.i[.i,.ip.i.i,.iY.ie.iP.i .iz.ir.i,.i&.i .i!,.ij".i#.i$,.i%.i%.i&.i&.i'.i(.i),.in*.i+.i,,.i-.i-.i-.,.iz..i..iq/,.i/.i0.i1,.iu1.i2.ip2.i2.i2.iZ3.i3,.i!4.i4.i95,.i~5.i5.iz6,.i6.iN7.i7,.i=8.i8.iT9,.i9.i:.iT;,.i;.i\<.i<.i =.i/=.iw>.iC###### ....# ### # ###.###.## ######### .ihD.......#.##........ ##...##.########## #.####### #.....#..........# #.####### ##...###########.# #......## ....## #.# #..###.# ###.# #@# #..# #.##.# #.# ##.###.##+# #.#.iD#.....# ...###.### ...##.# ......iE##..#### r   rat (asleep) .....#######.....## ...r...............' .#######...#####.i:H-819.0 (5.iLbrr..iM-20.0 (52.iP.iRV _A rat comes into view..i ###.## .......#.#...##.### ...#..........# #.#  #.#   #@# #..# #.#  #.# #.#   #+# #.#   ...   ... ##.#  .....  ..r.. ........iq ###.## .......#.#...##.### ...#..........# #.#  #.#   #@# #..# #.#  #.# #.#   #+# #.#   ...  ...  .....  ..r.. ........i.iZ _A rat is nearby!.iW....# ### ###.###.########## .......#......... ##...##.################# #.....#..........#...###########...... ....## #..iiX]###.# ###.# .  #.##+ #.... ...##.##w.... #......# ##..####....r..#######.....w   dart slug (asleep).iX .....................' r   rat##...##.#######...#####.iXK #.........id\.i,b:r..i"cH1.0 (1.0)Kinetic Grapnel.i~h.ik\ _A dart slug comes into view..i **w  grapneled)  The kinetic grapnel hits the dart slug..i|..w.r.4-----=2.i.ia _The dart slug is heavily wounded..ic###.###.########## .......#......... ##...##.################# #.....#..........#...###########..... ....## ###.# ###.#   #.##+ #.... #...###.###w.r..# ##.# .id#......# ##..#####.######....................'###...##.#######...##### ##.# .# #........#..PP.if.ig.imJwr....in.-3.i2t.i.v.iڇv  The kinetic grapnel hits the dart slug..iE q  The dart slug is severely wounded..i 18-----3----------=4.iw .i A _The dart slug bites you. The rat bites you..i L  The kinetic grapnel hits the dart slug..i .r   rat.ii f .  You kill the dart slug!.i a 9/23-----2.i ----------415 _The rat bites you but does no damage..iw .iN i _Your Fighting skill increases to level 1!.iU ### ..# #.#  #.#   #.# #..# #.# .i 5 #.# #.#   #+# #@#   #.r.#   #.....# ##.#  #......#  #.......# .......... ###...##.### ##.# .# .iP .i2W### ..# #.#  #.#   #.# #..# #.#  #.# #.#   #+# #@#   #.r.# .i2L  #.....# ##.#  #......#  #.......# .......... ###...##.### ##.# .# .i69.i9.i?.iAZ _A rat is nearby!.iw### ..# #.#  #.#   #.# #..# #.#  #.# #.#   #+# #@#   #.r.#   #.....# ##.#  #......#  #.......# .......... ###...##.### ##.# .# .i +### ..# #.#  #.#   #.# #..# #.#  #.# #.#   #+# #@#   #.r.#   #.....# ##.#  #......#  #.......# .i, .......... ###...##.### ##.# .# .i/4.i2.i: _A rat is nearby!You hit the rat..i>h†.iBn46.4 (1.4Kinetic Grapnel.ikG.iEIG _You kill the rat!.iA.iC.i@H.iK _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i?.iLB.iJ.i MH _No target in view!.i.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iD .iD 3.iF .iG S20= _.iK X.i8L .iL 4-----.iM .iN .i O .iO .iQ .ikQ h1==.iQ .i.S g3=====.iS .iPU ,.iU .iW ,.iW .iFY .iY 2=.i Z .i([ .i[ k2======.i{\ .ih] .i] .i,^ .i_ ,.i*` .ia .ia .ib .i>d .id i3===.iWe .if ,.il 4=====.im .iqn :==.i*o .ip ,.i^q .ir .is .i~s .it .i%u ======.iu .iv .iw .iOw .i}x ,.iy .iFz ,.iz .i| .iU| .i| .i^~ ,.i .i} ,.i$ .i. e5=====.i .i .iF ,.i .iNj _  You see here a rat corpse..i .i  _.im .i .i0 B.i .im S=====.ij .i/ .i ,.i .i .i{ .iv ,.iy .i# ,.i .i .i ,.iȩ .i .i .i .i .ik .i .i .i .i .ir ,.i% .i .i ,.iظ .iq .i|  #+# ##.## #.....#  ##.†.## ###.###  ##.....# ##.#  ##......# ##.. ####.......####### +.......................' ####...##.#######...##### ##.###.#........ ###.@.# #...#..PP-##.ip (#.###.###+# #. #.# #.'...# #. #.# #.'.♣.# #. #.# #.#.. ###.## #. #####.###.### g   goblin (asleep) .#...## #. #......##.P #.....# #g #.###..##.. .....###.# #..>..P.i 066.4 (40.0).ir F-7.4 (41.i .i3 u _A goblin comes into view. It is wielding a +0 dagger..iX 4 #+# ##.##   ##.†.##   ##.....# ##.#  ##......#  ....# ..... ####...##.# ##.###.#  ###.@.#  #.###  +# #. #.#  .# #. #.#  .# #. #.#  #.  #.   #g   #.# #..>..P .i1 #+# ##.##   ##.†.##   ##.....# ##.#  ##......#  ....# ..... ####...##.# ##.###.#  ###.@.#  #.###  +# #. #.#  .# #. #.# .i .# #. #.#  #.  #.  #g  #.# #..>.i7.ib.i.i;] _A goblin is nearby!.is #+# ##.##   ##.†.##   ##.....# ##.#  ##......#  ....# ..... ####...##.# ##.###.# .iaE ###.@.#  #.###  +# #. #.#  .# #. #.#  .# #. #.#  #.  #.   #g   #.# #..>..P .iwV #+# ##.##   ##.†.##  .i$W8 ##.....# ##.#  ##......#  ....# ..... ####...##.# ##.###.# .i~W ###.@.#  #.###  +# #. #.#  .# #. #.# .iW6 .# #. #.#  #.  #.  #g .i`X #.# #..>.i^.i_.ig.i6i] _A goblin is nearby!.iQ ##.†.## ###.###....# ##.# ...#.#######.......#######..... +....................... ####...##.#######...#### ##.###.# #....... ###...# #...#..P #@### #.###.##+# #.# #.# #.'. .# #.# #.# #.' .# #.# #.# #.#. ####.## #.# #####.###.## #.#...## #.# #......##.P ..#.ic #g# #.###..##.. .# #.# #.# #..>..P †......#### #.# #...####.i.i^gg..iҿ88.4 (1.0) _.i.ip.iP.iR.i.Y.id ##..... ##.# ##......# ##..#######.......#######.....+................####...##.#######...#### ##.###.# #....... ###...##..P #.######.##+#  #.'...ifg# ####.#######.###.## #.#...##g# #......##.P .#......###..##.. ......# #..>..P †......####.#### ..#........###. _You can't see any susceptible monsters within range! (Use Z to cast anyway.).im.i=t(g..iuG9Kinetic Grapnel _.i|.i~.iz  The kinetic grapnel hits the goblin.**).i4 .i> 0..4-----8=70Kinetic Grapnel _You kill the goblin!.i( .i* .i71 .i4 H _No target in view!.i{2 4.i< .i= _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ix.i.i.iG _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i\3.i_.iTa.ib$ _.igX.i\h,.ii.iukQ-----.il.iEn,.i@o.iq,.iyr.is,.it.iv,.iCx.i y.iiy.iy.i{.iR|H5=====.i|.i.i,.i.in.i,.iۄ.iP.i<,.iJ.i  Things that are here:  a +0 dagger; a goblin corpse===== _.iX.i*.i_.iޔ.iz.im.it,.i<.i.i,.i.i.i,.i.i\.iD.i.i/.i.i,.i.iL.i,.i.iy.i0,.i.i.ij.i.i.i.i[,.i@.i..i,.i.iO.i ,.i.i.i,.id.i.in,.i.i.i,.iP.i.i4.i.ic .iC .iD ,.i .i@.iV,.i.iz.i,.i!.i7 _You open the door..i3.i8.i!@  There is an open door here..i#5 _.i$.i'.i(,.i).i+.iD-,.il..i0.il1,.i3.iy4.i5,.i6.iA##.#########.# #.#  #.#### #.# #.#  #....# ##+# ##.##  #.##.# ##...## ##.†.##  #.##.# ##.....## ##.....# ##..#.###.......## ##......# #...#.##.........####.......##### .......+.........+............... #.....##........@####...##.######- .iC_##..#####.......## ##.###.# .......###.....## ###...# .......# ##...## #.### .......# ##'## #.#.#.# #.# .# #.# #.# .#.## #)# .....##.#...## #.# #....iL1911.4 (41.0).iNF-2.4 (42.iHW.iXZ _g - a viscous green potion.i+3.i.i.il.iQ,.iX.i.i,.i.iV.il,.ic.i.i ,.i!.i .i$,.i.ib.i.i.i.iq7 _You open the door..i3.i`.i%@  There is an open door here..iH(5 _.iJ).iF-.i.,.ig/.i3.i5,.i5.i:.iF<,.i<.iZA.iHDB.iH.iI.icJ.iJ.iN.iP.iP.iP.i!U.iV,.i?W.iUZ.i[.i[.iV\.i_.i`.i^a.ia.i;d.i3fB.iah.i8p.iq.iyr.is,.iqt.iv.iw.i=x.ix.i8{.ig|,.i@}.i.i[,.iR.iv.i;,.iŅ.iƇ.io,.i9.i.iێ,.i.iM.i,.i%.iF.i,.i.i%.i,.i.i.i,.iM.ia.i-.iI.in.iQ.ic.i.i,.i.i.i,.i.iX.i,.i_.i.i.i@.i.i.i.iE,.i:.i:,.i.i.i,.i-.i.i,.ia.i.i,.i.iV.i,.iZ.iX.i.ij,.iO.i.i%,.i.ii.i,.i.ir.i,.i.i!.i,.i.i.i,.iZ.ii.if,.i .i .i ,.i.i.i,.i.i.i!,.i.i$.i,.i.i.i,.ib.i.i~.i.i7.ia.i@ .i!,.i".i#.im$,.i%.i&,.iq'.i ).i),.i7*.ie,.i>-,.i-.ic/.i2B.i?3.iY4B.i5.i6,.i7.ik8.ij9,.i:.iR;.i<,.i=.i=.i>,.iY?.i@.iA,.i!B.iD.iD.i?E.iE.iF.izG,.i"H.iQjO.##### #.#  '.## #.#  '..# #.#  ##'# #.#  #<.##### #.#  #..##..# #.#  #####..# #.#   ##.#.#########.#   #.##..........@#  88.4 (76 .i>>>^(Press ? for help) ##.....##.........####...##.#######...#######.......####...#.# .ik  .iD###..#####.......## ##.###.# #........⌠###....## ##.##.#  #.......###.....## ###...# #...#..PPP####..## ####.#  #.......# ##...###.### #.###.#####.######.#  #.......# ##'###.##.# #.'...'.###.#  #.......# #.##.##.# #.'.♣.'..##.#  ####.......# #.##.##.# #.#...##'##.#  #..........#####.###)# #####.###.#####<.######.#  #..........##.#...###.# #......##.PPP##..##..##.#  #.........##.#.....##.# #.###..##..ßP######..##.#  #.......).........###.# #.# #..>..PPP# ##.#.#########.#  #...........÷......#########.# #.# #...###### #.##..........@#  #.............#..............# #.# #..###.# #.##############  #..........#....÷..########### #.# #..# [40.i5im#.# #.#  #..........#..##...##.###..###.# #.#  #..........#.......##..........# #.#  ##########........###.........## #.#  #######.##########.#######.#######.#  #.#.......##.# #.##...##.#  ####### #.#.#####.##.# #####.#.....#.#####  #####.....# #.#.# ###.#### #.# #.................#  #...#.†...# ##.#.# #......# #.###.###.#.....#.###.###  #.........###....# #.#.##.# #.........##...#........#.i#..........#....÷..########### #.# #..# #.# #.##..........#..##...# #.###..###.# #.##..... #..........# #.###########..... #.........## #######.######### #.#######.#######.# .......# #.# #.##...##.# ####### #.#.#####.# #.# ####..#.##### #####.....# #.#.# ###.#### #.# #.................# #...#.†...# ##.#.# #......# #.###.###.#.....#.###.### #..####.#.##.# #.........##...#........# #...#.....##.....###.#.##.# ##.##.######.....###.# ##.##.....###..........##.# ##.### ##....# ##[39.i[;49m #.####......####.# ##...# ##.#.###.####.# #.# ########.##.#####.. #.#.....# #.# #.# #.# #.........##.# ####.. #.####### #.# #.# ##'## ###.##......##.# #..## ##†###.# #.# ##...###......(....##.######..# ##...## ##.##.### ##.....##.#.##......##.........# ##.....## #..##.#.## ##.......#.#.##......########.#.# ##.......## ##.####....####..........#.#.......#######....###...>.....####.>.##........+.............[............'..†+.......#..####..........#.........#######...####.........####...#### ##...)...#.###..#.#### ##..# ##.......## ##.##.iO .i $.i" #.######.#  Jrobins the Tinkerer '.###.#  Mountain Dwarf '..##.#  Health: 23/23 ======================== ##'##.#  Magic: 5/5======================== #<.######.#  AC: 2Str: 12 #..##..##.#  EV: 10Int: 15 #####..##.#  SH: 0Dex: 8##.#.#########.#  XL:  2 Next: 48% Place: Dungeon:1#.##..........@#  Noise: ---------  Time: 988.4 (0.0)#.##############  a) +0 hammer.i, ;#.#  Cast: Kinetic Grapnel#.# #.# #.#   ###.#   .##.#   ..#.#####   _g - a viscous green potion _You open the door. _There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? ..i(N  _.i .i .io ,.i .i .ib .i ,.i X.i .iJ B.i9 .i ,.i .i ,.i~ ,.if .ió ,.i2 .i .i? ,.i .i .iż ,.iQ .i .iW B.i ,.i B.ia ,.i .i .i% ,.i .i .i ,.iW .i} .i B.i,.iV,.i!.i,.i.i .i .i .i .i}.iG.i.iM.iX.iY.i,.i3.i9.iz%.i '.i(,.i+.i.@  There is an open door here..i0.i&1 _.i1.iJ.iLW #.##.### ##....# #......# #.# #.##...# ##.#.###.####.# .iL?#.# #....#.# #.#.....# #.# .# ####...# #.####### #.# .# #..## ##'## #.# ######..# ##...## ##.# .........# ##.....## #..# #######.#.# ##.......## ##.## ######....###...@.....####.>.## 1022.4 (34.0) .ii[p............'..÷......+.......# ######...####.........####...##  ##..# ##.......## ##.## ##.# ##.....## #.#### #.# ##...## #....# #.# ##+######.# #.##.# #.# #.##.# #.# .i\U_There is a stone staircase leading down here..ip.it.i|.i.i83.4 (1.0) _.ib.i12 ....  #..#  #..#  #..#   #..#  #..#  #..# 2 #@.#  +.......  #.####..  #.##...## #.# .#.# ... . # ... . #.. .# .iX;.i-4.1 (1.7.i.i} _You climb downwards. _There is a stone staircase leading up here..i_.i: _.iB.i^.i.i.iu,.i.i.i,.i.i.i,.i.iS.iV#..# #..#  #..#  #..#  #..# # #..# .# #.####<.###.##### +................ #.####...@........ij  #.##...#####  #.##.#.#  Kinetic Grapnel.......#  ....K...#  ###......#   K   kobold (missile, asleep)#.###..#  #.# ...   .i -9.1 (5.0.i ,30.1 (6.i .i  z _A kobold comes into view. It is wielding a +0 short sword..iq J #..# #..# #..# #..# #..# #  #..# .#  #.####<.###.#####  +................  #.####...@.......  #.##...#####  #.##.#.#  .......#  ....K...#  ###......#  #.###..#  #.# ... .ik k #..# #..# #..# #..# #..# #  #..# .#  #.####<.###.#####  +................  #.####...@.......  #.##...#####  #.##.#.#  .......#  ....K...#  ###......#  #.###..#  #.# ... .i .i .i .ic# ] _A kobold is nearby!.i* O #..# #..# #..# #..# #..# #  #..# .#  #.####<.###.#####  +................  #.####...@.......  #.##...##### .i]  #.##.#.#  .......#  ....K...#  ###......#  #.###..#  #.# ... .i8k #..# #..# #..# #..# #..# #  #..# .#  #.####<.###.#####  +................  #.####...@.......  #.##...#####  #.##.#.#  .......#  ....K...#  ###......#  #.###..#  #.# ... .i?.irC.iH.i'L] _A kobold is nearby!.iܯI  The kinetic grapnel hits the kobold..iD***).i(<6....iB4-----51=1.1 (1Kinetic Grapnel.iH.i{KJ _You kill the kobold!.i.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i9 4.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i_.iC`.i@a.id.ih: _.ipi,.ij.im,.in.ip.ijq4-----.i[r.iu,.iu.ix,.i.y.i{,.ia}.i5=====.i} _Magic restored..i֑.i,.ij.i!.i',.i.iX.i.i6=====.i7.i.iT,.iצ.iY.io,.i.ix.i%,.in.i.iЯ,.i\.i.i,.iH.i.i,.i).i&.i,.i.i".iZB.i`.i,.i.iV.i,.i.ix.iH,.i.i.i,.i<.i4.i,.i.i.i,.i=.id.i,.i.i.iZ,.iF.iW.i-,.i.i.i-.i.i.i.i=,.i*.i.i,.i.i.i ,.i .i5 .i ,.i .i .iX ,.iv .i#  ##  #.#  #.#  ###.#######  ..... ..#  #..# #.#  ###.###..####.#######  ..=.................#  #.###@.#..........####- #................. ....####..###..###..i$  ####.# #..# #..# #. #.. #.## #..# #. #... #.# #..# #. .... #.# #..# #. ##...#.# #..# #.#.####<.###..ig+ 068.1 (37.0).i- F-9.1 (38.i2 .i5 a _h - a scroll labelled SAWIRPHENEZ.im 3.iE .i .it B.i| .i$ ,.i .i .iY ,.i .iK .ip ,.i= .i .im ,.i' .ie z ### #.# #.#  #####.####### #........ ..# .i{ R#.# #..# #.# !#######.###..####.#####.......@.....................###.###..#..........## #.# #............ .......####..###.##.####.# .# #.. #.## #.#.# #... #.# #.... .... #.# #.#...#.# #..i 274.1 (5.0).i +5.1 (6.i .iI 4 _i - a ring of resist corrosion.i 3.iא .i5 .iJ ,.i˚ ,.it ,.i; .iJ .iӠ ,.i .i .i ,.i] .iK .i ,.i+ .iH .iS ,.i .ib .i ,.i .iʺ .i} ,.ib .i8  ###### #.##.# #.##.# #####.#####.# #........ #.# #.# #..# ###.###@#######.###..###.....................###.###..#........###.# #.# #............. ...........###.....##......##.####.#.i" #.#.. #..##..##.# #....... ....#..##.# #....#. #...#...... .....i ,83.1 (8.i4 +4.1 (9.i .i T _j - a coppery potion.i .i# .Inventory: 10/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)i - a ring of resist corrosion .in$ Scrolls (go to first with ?)  d - 2 scrolls labelled MYM MASIUHERPH  e - a scroll labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ Potions (go to first with !)  c - a potion of magic  g - a viscous green potion  j - a coppery potion.i\i - a ring of resist corrosion. A ring that protects its wearer from the effects of acid and corrosion. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {jewellery} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified jewellery _________________ .iyX“A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe..io\.i1d.ijJrobins the TinkererMountain Dwarf###Health: 23/23 ========================####.#Magic: 5/5========================#.##.#AC: 2Str: 12#.# #####.#### EV: 10Int: 15#.# #........ SH: 0Dex: 8#.# #.# #..#XL:  2 Next: 51% Place: Dungeon:2.il###.###@#######.###..### Noise: ---------  Time: 1084.1 (0.0)........................ a) +0 hammer............###.###..#.. Cast: Kinetic Grapnel........###.# #.# #.............. ...........###.....##......##.####.##.#.. #..##..##.# #....... ....#..##.# #....#. #...#...... .... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _h - a scroll labelled SAWIRPHENEZ _i - a ring of resist corrosion _j - a coppery potion.iw.irz+6 (0.5.i.i; _i - a ring of resist corrosion (worn).i 3.i .i .iy .i .ie ,.i 3#######.##.#..#####.#####........#.# #..# ###.###.#######.###..###...............................@....#...###.# #.# # ...........###.i 3##......##.####.##.#.. #..##..##.# #... ....#..##.# #... r   rat (asleep). #...#...... ....#r #...# ##... .ic -5.6 (1.0.iC +6.6 (2.i .i V _A rat comes into view..it  ###  ### #.#  #.# #.#  #.#  #.#   # #.# #.# #..#  ###.###.####### ............... .......@....# ........###.# #.#  .........  .....##...  #.#.. #..## #..  ..... .... #...  #.#. #... ....  .i P#r #...# .i7 ###  ### #.#  #.# #.#  #.#  #.#  .i1 # #.# #.# #..#  ###.###.####### ............... .......@....# ........###.# #.#  .........  .....##... #.#.. #..##.iѢ  ..... .... #...  #.#. #...  .i4#r #...# .i.i.i.iZ _A rat is nearby!.it9) ###  ### #.#  #.# #.#  #.#  #.#   # #.# #.# #..#  ###.###.####### ............... .......@....# ........###.# #.#  .........  .....##...  #.#.. #..## #..  ..... .... #...  #.#. #... ....  #r #...# .i ###  ### #.#  #.# #.#  #.#  #.#   # #.# #.# #..#  ###.###.####### ............... .......@....# ........###.# #.#  .........  .....##... #.#.. #..##  ..... .... #...  #.#. #...  #r #...# .i.i.i4.iZ _A rat is nearby!.i) ###  ### #.#  #.# #.#  #.#  #.#   # #.# #.# #..#  ###.###.####### ............... .......@....# ........###.# #.#  .........  .....##...  #.#.. #..## #..  ..... .... #...  #.#. #... ....  #r #...# .i}j ###  ### #.#  #.# #.#  #.#  #.#   # #.# #.# #..#  ###.###.####### ............... .......@....# ........###.# #.#  .........  .....##... #.#.. #..##  ..... .... #...  .irk#.#. #...  #r #...# .irr.iw.iW|.i ### #.# #.# #.# #.# #####.#### #.# #........#. #.# #.# #..#####.###.#######.###..##..............................###.###..####.# #.# #................##.i ##......##.####.# ##.#.. #..##..##.# #........ ....#..##.# #...##.#. #...#...... .... #r# #...# ##.. # .... _A rat is nearby!.i.i\rr..i4==7.6 (1.i.i1- _The rat squeaks loudly..i}.i.iG.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iTh.ij.ir.ip~#  #.# #.##. #.# #####.###. #.# #....... #. #.# #.# #..######.###.#######.###..#.........................###.###..####.# #.# #................#####.####.##.#.. #..##..##.# #.. ...... ....#..##.# #...i##r#.. #...#......  #.#.. #...# ## # ... .... ... _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i%.i@r..iP--8Kinetic Grapnel _.i.iJ.i >**.i' i.r....i(. 4-----=-9.i/ .i8  #. #.# #####.# #. #.# #...... #. #.# #.# #######.###.#######.###............................###.######.# #.# #...ip9 s...........##......##.####.#.##.#r.##..##..##.# #. ...........#..##.# #.##.#..##...#......  #.#..##...# ## # .... ....  ...... _The kinetic grapnel hits the rat but does no damage..iC .i2D '90.iI .iHM I _The rat misses you..i]e F  The kinetic grapnel hits the rat..ial D..i '..i 3----------51Kinetic Grapnel.i .i ] _You kill the rat!.ic .i3 .i H _No target in view!.i .i .i<.i .i<_You can't see any susceptible monsters within range! (Use Z to cast anyway.).iK3.iF.i.ij$ _.iEB.if.i_,.i.i9Q-----.iѓ.ij,.i*.iN,.ie.iF,.i.i5;4.i,=====.i=.if,.i.iF,.i.i(,.i.iS=====.i.iH,.i.i,.iµ.i.iF-l   frilled lizard (wandering)l.iu11054.0).iF-6.6 (15.i.ia _A frilled lizard comes into view..i> #. #.#  #. #.#  #. #.# #.#  ######.###.#### ............... ............. ...........###.# #.#  ............... .......@# #.##.#..#  .......  .##.#..##  #.#..##...#  # .... ....  .... ..l...i #. #.#  #. #.#  #. #.# #.#  ######.###.#### ............... ............. ...........###.# #.#  ............... .......@# #.##.#..#  .......  .##.#..##  #.#..##...# .i # .... ....  .... ..l.. .i .i$.if).i2e _A frilled lizard is nearby!.i #. #.#  #. #.#  #. #.# #.#  ######.###.#### ............... ............. ...........###.# #.#  ............... .......@# #.##.#..#  .......  .##.#..##  #.#..##...#  # .... ....  .... .iG..l...i}z #. #.#  #. #.#  #. #.# #.#  ######.###.#### ............... ............. ...........###.# #.#  ............... .......@# #.##.#..#  .......  .##.#..##  .i8#.#..##...#  # .... ....  .... ..l.. .ic.i[.i.ie _A frilled lizard is nearby!.i #. #.#  #. #.#  #. #.# #.#  ######.###.#### ............... ............. ...........###.# #.#  ............... .......@# #.##.#..#  .......  .##.#..##  #.#..##...#  # .... ....  .... ..l...i|2  #. #.#  #. #.#  #. #.# #.#  ######.###.#### ............... ............. ...........###.# #.#  ............... .......@# #.##.#..#  .......  .##.#..##  #.#..##...#  # .... ....  .... ..l.. .i: .i> .iC .i=R  ......# #######.###.#######.##..........................###.###.###.# #.# .............##......##.#####.##.### .............#.iNS }#.##.#..##...#...... . #.#..##...# ### .... ..... ..... ....l......... _A frilled lizard is nearby!.iU .in\ :l..i+` 87.0) _.ie .iBh .i .iߋ .iK .ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i( c# #######.###.#######.##...........................###.###..###.# #.# .......................##......##.#####.##.#..##..## .......@.....##.##.#..##.... . #.#..##...# ### .... ..... ..l.. ........# ....###.i+ .i .if :l..i G8Kinetic Grapnel _.i .i .i L****.i s  The kinetic grapnel misses the frilled lizard..i\ .l..l.i c3-----==9.i1 .i} 8 _The frilled lizard hisses angrily..i= ######.###.#######.##.............................###.###...###.# #.# ................##......##.#####.##.#..##..##..##.# .............#.##.#.@##...#...... . #.#l.##...# ##..... ..... ........ .........#. ...... ####.. .. ... ...i .iu ^2---10.i .i 3 _The frilled lizard bites you..i>Q  The kinetic grapnel hits the frilled lizard..i3D..i@!'..iO'-----8-1Kinetic Grapnel.i,.i/R _You kill the frilled lizard!.i .iS.i9.iaH _No target in view!.i%r.i)t.iy.i{ .iX|_You can't see any susceptible monsters within range! (Use Z to cast anyway.).i)/.i0.i0.i3.i;4$ _.i8X.iP=.i=E3==.ig>.iBN _HP restored..i&FX.iH,.iI.i=L.iL:==.iGM.iO,.iP.iR,.iS.iU,.iV.iX.izYQ4=====.i2Z.i\,.i].i6`,.i#a.ijc,.iSd.ifS=====.ih.ik,.il.in,.io.iAr,.iVs.iju,.iv.iqx,.ioy.i]}B.i[e5=====.i.i;.i\,.i.i.i),.i.i.i,.i.i.iҕS=====.i.i.i.i.i .iX.i,.i.i .i,.i.i}.i,.iF.i.i,.i.iI.i5,.i.i.ij,.i.i.i- ######.###.#######.... .r...... ...............#.. ...........####.#.... #...... ........##....##....###.##.#..##..#......... #....@.#.##.#..##...#-#......#.#.##.#..##...#.#.....##.#.##.....#.....#.......................#.....##..........#...#.................... r   quokka (asleep).iq...#..##.####.........#....#. #.# #...........# ... .............i047.6 (36.0).iF-8.6 (37.i.i7Y _A quokka comes into view..i ###....  r...... ...... ....#.. ...... #.#.... ...... #...... .... ###....###.##.# ............... #....@.#. #......#.#. #.....##.#.. #................ #.....##... ............ ...#..##.#### ...#. #.# .i+ # ... .iT ###....  r...... ...... ....#.. ...... #.#.... ...... #...... .... ###....###.##.# ............... #....@.#. #......#.#. #.....##.#.. #................ #.....##... ............ ...#..##.#### ...#. #.#  # ... .i.im.iW.iݜ] _A quokka is nearby!.iMG ###....  r...... ...... ....#.. ...... #.#.... ...... #...... .... ###....###.##.# ............... #....@.#. #......#.#. .iN#.....##.#.. #................ #.....##... ............ ...#..##.#### ...#. #.#  # ... .iS  ###....  r...... ...... ....#.. ...... .i9 {#.#.... ...... #...... .... ###....###.##.# ............... #....@.#. #......#.#. #.....##.#.. #................ .i #.....##... ............ ...#..##.#### ...#. #.#  # ... .i .iq .i .i9 ] _A quokka is nearby!.i?  #. #.#  .###########.###.###.###...........r..........................#.........### #.#....).......... #....... ........##...####....###.##.#..##..##.......@...............##.#......#.##.#..##...#.i>  #......#.#.##.#..##...# #.....##.#.##.....# #............. #.....##.#...#............#..##.#####...#. #.# #.i_ .rr.i 19.6 (1.0).i .i # _Found a whip..i .if.i# .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).icD.ilE.iuM.iP _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i`: #. #.# #. #.# # #.###########.###.#####.....r...................#........## #.#....).......... #................##... ####..@.###.##.#..##.i};1..................###.#......#.##.#..##... #......#.#.##.#..## #.....##.#.##.....# #.........i>1..... #.....##..# ...............#..##.####.iF\.r.iWIH50Kinetic Grapnel _.iO.i S.i@ ** (grapneled)  The kinetic grapnel hits the quokka..iB.iC.i`Lb..r.iM`4-----=1.iT.i3XZ _The quokka is almost dead..iqX  The grapnel guides your strike. You hit the quokka..i.-----653.0 (1.4Kinetic Grapnel.i.i J _You kill the quokka!.i.i.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i |.i.ih.i0H _No target in view!.i_.iVd.iQj.im _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iY .i .iZ .i  .i $ _.i# B.i= .i  .iw .ih .i" ,.i# .i& .i' .i' .i+ ,.i , .is/ ,.i0 .ib3 ,.iz4 .i]7 .i7 95=====.i7 .i9 .i< .i? ,.iA .iC .i+F ,.i;G .iI .iJ .iJ .iyK .iL .iqN .iN ======.iO .iwQ .iNS ,.i T .iDV .iW ,.iX .iY .iT[ ,.i[ .i^ .i` ,.ita .icb .ic .ic .i3d .if .imh ,.ih .isj .iGl ,.il .in .ip ,.iXq .i*r .it ,.it .iv .iXw .iw .ix .iz .iB| ,.i| .i~ .i( ,.i΁ .i[ .i3 ,.i҅ .i~ .iQ ,.i .i .i ,.i .i .i ,.i .i .i ,.i .i .ib ,.iX .iX .i| ,.iQ .iZ .ik ,.ip .i .i ,.i .iβ .i8 B.i .i .i .i~ .i .i$ ,.i .iU ,.i .iK L _You now have 15 gold pieces (gained 6)..i 3.i .i .if ,.i .i0 .i ,.i .i .i ,.i .i .im ,.i .i .i ,.i .i .i #.......................#....#.###.#......#.##.#....#.# #......#.#.##.#....#.# #.....##.#.###....#.# ##....#.###.....##........i9 p#.........#...##.#....#..##.#####...#..@....#. #.# #..-########....# ...  ........#.# ##Kinetic Grapnel r...#.#... # ....# # ....#S   ball python (constriction, asleep) .i ....#r   rat (asleep) .S..# .i 097.0 (44.0).i@ F-8.0 (45.i .i g _A rat and a ball python come into view..ilW  #...... #....#.###.#... #....#.# #..... #....#.# #..... #....#.# #..... #....#.###......iaX w #.............. #...##.#....# #...#..@....#. #.#  ########....# ...  ........#.#  r...#.#...  ....# #  ....#  ....#  .S..# .i P #...... #....#.###.#... #....#.# #..... #....#.# #..... #....#.# #..... #....#.###..... #.............. #...##.#....# #...#..@....#. #.#  .i r########....# ...  ........#.#  r...#.#...  ....# # ....#  ....#  .S..# .i .i .i.id _There are monsters nearby!.i5 #...... #....#.###.#... #....#.# #..... #....#.# #..... #....#.# #..... #....#.###..... #.............. #...##.#....# #...#..@....#. #.# .i$ ########....# ...  ........#.#  r...#.#...  ....# #  ....#  ....#  .S..# .i# #...... #....#.###.#... #....#.# #..... #....#.# #..... #....#.# #..... #....#.###..... #.............. #...##.#....# #...#..@....#. #.#  ########....# ...  ........#.#  r...#.#...  .i%)....# # ....#  ....#  .S..# .i+.i/.i;z _There are monsters nearby!.i #...... #....#.###.#... #....#.# #..... #....#.# #..... #....#.# #......i) #....#.###..... #.............. #...##.#....# #...#..@....#. #.#  ########....# ...  ........#.#  r...#.#...  ....# #  ....#  .ilh....#  .S..# .i! .ic!#.......i3 .il#....#.###.#....i #....#.# #..... #....#.# #..... #....#.# #..... #....#.###..... #.............. #...##.#....# #...#..@....#. #.#  ########....# ...  ........#.#  r...#.#...  .i)....# # ....#  ....#  .S..# .i%.i.i.iθd _There are monsters nearby!.iF  The kinetic grapnel hits the rat..i^**†.iI....ieQ4-----8=9.0 (1.0)Kinetic Grapnel.iV.iYG _You kill the rat!.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i+ .i .iB .iD*  #....#.###.##.##.##....#.# #......#.#.##.#.#....#.# #.....##.#.##...#....#.# #.............#....#.###.....###.................#...##.#....#..##.####.i++ #...#.......#. #.# #.########@...# ... .. #..........#.# ###.#†...#.#... #.#.#....# ## #....##....# ..S..#.....# _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i4 .i8 7-200 _.i? .iB .i$ N-.i .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i7  #......#...#................#.###.....##..............##.#....#..##.#####... #.# #######....#...... . #..@.......#.# ###†...#.#... .#....# # #   ..S.#......i C1 _.i .i .i.ic.ic.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i,.ic/.i7.i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i#............#.###.....##.............##.#....#..##.####....i ##.# #######....#...... . #..........#.# ###.#@...#.#... #.#....# # #    ..S.#.............i9.ilG2Kinetic Grapnel _.i.iS<You can't see any susceptible monsters within range! (Use Z to cast anyway.) __see here a rat corpse.  The kinetic grapnel hits the ball python..id***†.i04....iE3----------72=3Kinetic Grapnel.i.iO _You kill the ball python!.i..i*.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i .i .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i  _-----4=====.iv .i S=====.i .i ,.i ,.i .i ,.i .i ,.iE .i .i O5=====.i .i .i ,.i .i .i ,.if .iS .iA  #....#.# #.......... #....#.###.....## #.............. #...##.#....#..##.#### #...#.......#. ##.# # ########....#......  #..........#.# ##.i# U #.#†...#.#... # #@#....# # - #.#.... #.#....#....†..#.....###.#.....g   goblin (asleep).........g.....iM 0229.0).ir F-3.0 (20.iI .i s _A goblin comes into view. It is wielding a +0 club..ijE    ... ... .. ....#. ##.#  ########.  .iF p#..  #.#†  #@#....# #  #.#....#  #.#....#  ....†..#  .......#  ##.#.....  .........  g.... .i~   ... ... .. ....#. ##.#  ########.  #..  #.#†.i  #@#....# #  #.#....#  #.#....#  ....† ... ##.#.....  .... g.... .i.iD.i8.i ] _A goblin is nearby!.i   ... ... .. ....#. ##.#  ########.  #..  #.#† .iB #@#....# #  #.#....#  #.#....#  ....†..#  .......#  ##.#.....  .........  g.... .i] ?   ... ... .. ....#. ##.#  ########.  #..  #.#†  #@#....# #  #.#....#  #.#....#  ....†.i! ... ##.#.....  .... g.... .i,.if..i-5.i8] _A goblin is nearby!.i;###.............i i##.#....#..##.####.......#. ##.# #######....#...... . #..........#.# ###†...#.#... .#....# #  ....†.......##.#....... .........#. g....... ... #....ie.iO=====4.0 (1.0) .i _.i.i'.i8n.io.iv.i{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iM............##.#....#..##.####....i ##.# #######..... . #..........#.# ###†...#.#... ....# #  #....†..#.........##.##.#......... ..........#. g......... . ... #.....# ##.#. .....iC5 _.i.i .iO.i.i.i! _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i5 ##.#....#..##.####... ##.# #######....#...... . #..........#.# ###†...#.#... ....# # ...# ##.#....##.@..†..#...........#.##.##.#......... ...#.#. g.... . .....# .# ##.#. .i:  ..... .i .ig G6Kinetic Grapnel _.i .i .iE= I  The kinetic grapnel hits the goblin..i@ Z***).i2y 7...4-----5=7Kinetic Grapnel _You kill the goblin!.i`4.iOv _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iEI.iH.iI$ _.iOX.iZ _A bat is nearby!.iN   ##..#.#..  #.......  ##.#.#.###.#.#.  ##.#..........  #.......  #..#.#.###.#.#.  ###..............  .......@......... .i .####[.#.........  #..##....#...  #.. #....# ..  ..b ....... <  ##.. #....#..  #.. #....#..  #.. ....# .iW   ##..#.#..  #.......  ##.#.#.###.#.#.  ##.#..........  #.......  #..#.#.###.#.#.  ###..............  .......@......... .ilX .####[.#.........  #..##....#...  #.. #....#  ..b ....... < ##.. #....#..  #.. #....# #.. ....#.i_.i^f.iCl.ioZ _A bat is nearby!.if  ##..#.#..##.#.#....  #.................  ##.#.#.###.#.#. .i?  ##.#.........  #....#.#  #..#.#.###.#.#.  ####..............  .....  .####[@#.........  #..##....#...  #..##....# ..  ..bw....... < ##..##....#..  #..##....#..w   dart slug (asleep)  #..# ....# .i>b   bat (asleep)  #r.. r   rat (asleep) .iN.i+5.0 (1.i%.i _A dart slug and a rat come into view.The kinetic grapnel hits the bat..i**.r   r.i+V  You kill the bat!.i,.i45.w..wrr..i8`4-----9==.iZ9 6.i?.iB- _The rat squeaks loudly..iNS2*.iX.i .r.  The kinetic grapnel hits the dart slug but does no damage..i ```````The dart slug launches a dart at you..i_u.....@.3-----------7.i.iO _The slug dart misses you..i   #.....  ##.#.#.###.#.#.  ##.#..........  #.......  #..#.#.###.#.#.  ####..............  .................. .i0 .####[@#  #..#  #.w# ..  .... <  ##..#  #.r#  #..# ....#  #....ih!.ii K   #.....  ##.#.#.###.#.#.  ##.#..........  #.......  #..#.#.###.#.#.  ####..............  ..................  .####[@#  #..#  #.w# ..  .... < ##..# #.r#  #..# ....#  #....it N-.iy .iz d _There are monsters nearby!.i6 * (grapneled)  The kinetic grapnel hits the dart slug..i( .i U.r..i6 o2----------8.i! .i$ a _The dart slug is heavily wounded..ir `   #.....  ##.#.#.###.#.#.  ##.#..........  #.......  #..#.#.###.#.#.  ####..............  ..................  .####[@#  #..#  #.w# ..  .... <  ##.r#  #..#  #..# ....#  #....i*    #.....  ##.#.#.###.#.#. .iM4 u ##.#..........  #.......  #..#.#.###.#.#.  ####..............  ..................  .####[@#  #..#  #.w# ..  .... < ##.r# #..#  #..# ....#  #....iB9 .i; d _There are monsters nearby!.iX `   #.....  ##.#.#.###.#.#.  ##.#..........  #.......  #..#.#.###.#.#.  ####..............  ..................  .####[@#  #..#  #.w# ..  .... <  ##.r#  #..#  #..# ....#  #....iK    #.....  ##.#.#.###.#.#. .iqA ##.#..........  #.......  #..#.#.###.#.#.  ####..............  ..................  .####[@#  #..#  #.w# ..  .... < ##.r# #..#  #..# ....#  #....i .i!.i)(.i*d _There are monsters nearby!.i< * The kinetic grapnel hits the dart slug..iw.r.1----------9.iFs _The dart slug is almost dead..i{L  The kinetic grapnel hits the dart slug..i) .r   rat.i}.iǔU.r..i10---------9360Kinetic Grapnel.i.i  #.............#.#.#.###.#.#. ##.#.......... ..........#.##.#.###.#.#.####............................ .####[.#...... #.@##....#r ............ <###..##....#.. .im ....# .. _You kill the dart slug!.i<1.iG.iT _The rat completely misses you..i5  You hit the rat..iF†.i562.4 (1.4.i0.i^{ _You kill the rat!.i.iK _You are out of magic!.ie3.i.iD.i $ _.if----.i.i,.ix.i .iL1====.i.iZ,.i.i,.i.i,.i.i.in5====.iF.i,.i.i5,.i.i},.i.iv ,.i~ .i ,.i.i,.i.i.iZW2=====.ij.iB.i,.i.i,.i.i!S=====.i!.i%B.i)n.ip*.i+,.i,.i/,.i-0.i2,.ia3.iE5Q3=====.i5.iY6.i8,.i 9.i:,.i<.iM=,.iY>.iE=====.iF,.iLH.i|J,.igK.inM,.iN.iDP,.ioQ.iT,.iU.iWg4=====.iX.iT[,.iI\.iY^,.i_.ia.iKc,.i-f.if======.ig.iqj,.i+k.im,.i*o.iq,.iTs.i+u,.i+v.ipx,.iy.i{,.i|.i~e5=====.iQ.iy.i,.i.i.i@,.iY.i.i,.i .i0.i"S=====.i.i.i,.ie.i.i,.i.i[.iʬ,.i.i.i3,.iղ.i.iѷ,.i.iC.i,.iQ.iľ.ipB.i.iu,.ii.i.i,.i.i.i/,.i.i.iF,.i..i.i,.i.i.iF,.it.i.i-,.i).i<  You see here a +0 robe..iF.i _.i.i.i.,.i!.i_  You see here a rat corpse..i5 _.i.iO.i,.i.i .i,.i.io.i,.i.iH.i,.i.ix/ #.........  ##.####[.#..........  #.# #..##....#....  ##.####.†##....#...  #.................<  ##.####..##....#.. .  #.# #..##....#..>..  #.# #..##....#.....  #.# #......@....... -335.4 (73.0) #.# #...............  #.# #..###....#.....  #.# #..# #....##.... #.# # ...... .[39;.i^1[49m... .#...... .. #.#....... . # #.######.i#7.i-:F-6.4 (74.iHA.iI; _Found a stone staircase leading down..iO 3.iV .i .i ,.iΒ ,.ix ,.i0 .i9 .i .i .iB .iY .i] ,.i .i .i= ,.i .i .i  ##.#..........  #..........#.#. ..# .#>  #..#.#.###.#.#.#..##... ##...................... ...................... ####[.#.............. # #..##....#....#.# ####.†##....#......##.## ...............<41.4 (5.i .0) ####..##....#... # #..##....#..>...##.## # #..##....#.......... # #............. # #................##. # #..###....#... # #..# #....##.....##.## # # ................iI .i +2.4 (6.i .iy ; _Found a stone staircase leading down..i 3.iC .i .i* .i .i  ,.i ,.ib .i .i$ ,.i( .i=! .iT, b.#.#..##.#.#.... ......... .... .#.#.###.#.#..... ... ......... ...# #.#.#..# .#>##. .#.#.###.#.#.#..##...... .....................##. .................S #[.#...##....#....#.##.####.†##....#......##.## ............<...........##....#..............##....#..>...##.### S   ball python (constriction, asleep) #..##....#............i- ..................... ......##.....i8 +5.4 (3.iv; +6.4 (4.iB .iE ^ _A ball python comes into view..i*M...... .... ..... ... .... ...# #.#.#..# .#>##. #.#.#..##...... ............##. ..............S #[.......@....... #....#.##.####. †#......##.## ...<... #...... #..>... #........... .......  .i"...... .... ..... ... .... ...# #.#.#..# .#>##. #.#.#..##...... ............##. ..............S [.......@....... #....#.##.####. †#......##.## ...<...#......#..>... .i$U#..............i6+.i..i4.i7b _A ball python is nearby!.ix #.#..##.#.#.... ...... w.... #.#.###.#.#..... .... #..... ...# .#.#.#..# .#>##. #.#.###.#.#.#..##...... ##.S. [.#.. ..##....#....#.##.####. .†##....#......##.## ..<......... ..##....#............ ..##....#..>...##.### w   dart slug (asleep) ..##....#........... S   ball python (constriction, asleep) .[16;10.iV WH............ .i B ww.iO f  A dart slug comes into view..i  .i ```````The dart slug launches a dart at you..is k......@.iSw 3=7.4 (1.iO .i O _The slug dart misses you..iY4.i`.ip .#..##.#.#.... .......w.... .#.###.#.#.......... . ..........# .#.#.#..##.#>##.. .#.###.#.#.#..##...... .##..:S. .#.##....#....#.##.####..) †##....#......##.## <.........##....#............##....#..>...##.### .ir8##....#........... ..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i##.. . #.###.#.#.#..##........##..:. #.S. ##....#....#.##.####..). ##....#......##.## #<......... .i##....#............ ##....#..>...##.### ##....#........... ......... .iz.i3S..i @-9.ip.i!N  The kinetic grapnel hits the ball python..i'P*†.i.iX.w..i#..##.#.#....Jrobins the Tinkerer ....................Mountain Dwarf #.###.#.#.......... .Health: 23/23 ======================== ...............w..# ..Magic: 4/5===================----- ......#.#.#..##.#>##.. .AC: 2Str: 12 #.###.#.#.#..##.........EV: 10Int: 15 ..................##..:.SH: 0Dex: 8 ........................XL:  2 Next: 100% Place: Dungeon:2 #...............@.†.....Noise: =--------  Time: 1350.4 (1.0) .i##....#....#.##.####..).a) +0 hammer ##....#......##.## #Cast: Kinetic Grapnel .........<......... ##....#............ ##....#..>...##.###w   dart slug ##....#........... ................... .............##....The dart slug launches a dart at you. _The slug dart misses you. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Found a short sword and a book of Annihilations. _The ball python hisses angrily.  The kinetic grapnel hits the ball python. _You kill the ball python!You have reached level 3!.i/  --more--.i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? .iA 8/286--------73 0% Kinetic Grapnel.iQ .ir S _You feel clever. x2.ir.iy.iU}.iI ....... #..##.#.#....... .## .................... . #.###.#.#.......... ...........w..# .. ......#.#.#..##.#>##.. . #.###.#.#.#..##........##..: ...................†......#.##.####..). ##....#......##.## ..# .........<...............>...##.### ##....#......... _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iF.w.iO-1Kinetic Grapnel _.i=.i.i L ** (grapneled)  The kinetic grapnel hits the dart slug..i+...it3-------=2.i #...).... ........#.... #..##.#.#....... .## .............. . #.###.#.#.......... .............# ... ......#.#.#..##w#>##... #.###.#.#.#..##........##..:. ...................†......#.##.####..). ##....#......##.## ..# .........<................ #.ic>...##.### ##....# _The dart slug is moderately wounded..i6F.w.i] .-3.i.iT.iv  The kinetic grapnel hits the dart slug..i&!q  The dart slug is severely wounded..i#5---2--------=4.i0.i!5. _The dart slug bites you..i!{ L  The kinetic grapnel hits the dart slug..i C..i &..i& ---1--------55Kinetic Grapnel.i& .i M _You kill the dart slug!.i&.i( Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft.i)3% 2b - Launch Clockwork BeeForgecraft7% 3  c - Forge Blazeheart Golem Fire/Forgecraft 54% 4  d - Forge Lightning Spire Air/Forgecraft 54% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i. .i8 .i 3#...)........Jrobins the Tinkerer ........#....... ..Mountain Dwarf #..##.#.#....... .##Health: 25/28 =====================--- .................... .Magic: 1/6====-------------------- #.###.#.#.......... ..AC: 2.i Str: 12 ..................# ...EV: 10Int: 17 ......#.#.#..##.#>##....SH: 0Dex: 8 #.###.#.#.#..##.........XL:  3 Next:  5% Place: Dungeon:2 ................@.##..:.Noise: =--------  Time: 1355.4 (0.0) ........................a) +0 hammer #.................†.....Cast: Kinetic Grapnel ##....#....#.##.####..). .i* ##....#......##.## ..# .........<......... .. ##....#............ # ##....#..>...##.### ##....#........... _The dart slug is moderately wounded.The kinetic grapnel hits the dart slug.  The dart slug is severely wounded. _The dart slug bites you.  The kinetic grapnel hits the dart slug. _You kill the dart slug!.i .i Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 3? .i} IY - Yes  N - No.iV.iq#...)........Jrobins the Tinkerer ........#....... ..Mountain Dwarf #..##.#.#....... .##Health: 25/28 =====================--- .................... .Magic: 1/6====-------------------- .ir#.###.#.#.......... ..AC: 2Str: 12 ..................# ...EV: 10Int: 17 ......#.#.#..##.#>##....SH: 0Dex: 8 #.###.#.#.#..##.........XL:  3 Next:  5% Place: Dungeon:2 ................@.##..:.Noise: =--------  Time: 1355.4 (0.0) ........................a) +0 hammer #.................†.....Cast: Kinetic Grapnel ##....#....#.##.####..). .is##....#......##.## ..# .........<......... .. ##....#............ # ##....#..>...##.### ##....#........... _The dart slug is moderately wounded.The kinetic grapnel hits the dart slug.  The dart slug is severely wounded. _The dart slug bites you.  The kinetic grapnel hits the dart slug. _You kill the dart slug!.iw3-6.4 (1.iZ~.iȇ.iڌk6=-7.4 (2.iϔ.iJ.i+8.4 (3.iJ.i _You start memorising the spell. You continue memorising. x2.i.i.i5c _You finish memorising. Spell assigned to 'b'..i޵a Spells (Memorise)TypeFailure Level  a - Launch Clockwork Bee Forgecraft7% 3  b - Forge Blazeheart Golem Fire/Forgecraft 54% 4  c - Forge Lightning Spire Air/Forgecraft 54% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i.iz.i)#...)........Jrobins the Tinkerer ........#....... ..Mountain Dwarf #..##.#.#....... .##Health: 26/28 ======================-- .................... .Magic: 1/6====-------------------- #.###.#.#.......... ..AC: 2Str: 12 ..................# ...EV: 10Int: 17 ......#.#.#..##.#>##....SH: 0Dex: 8 #.###.#.#.#..##.........XL:  3 Next:  5% Place: Dungeon:2 ................@.##..:.Noise: ---------  Time: 1358.4 (0.0) ........................a) +0 hammer #.................†.i*[m.....Cast: Kinetic Grapnel ##....#....#.##.####..). ##....#......##.## ..# .........<......... .. ##....#............ # ##....#..>...##.### ##....#...........The dart slug is severely wounded. _The dart slug bites you.  The kinetic grapnel hits the dart slug. _You kill the dart slug! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'..iE2.i3Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? Y - Yes .id4' N - No.ic .i ,#...)........Jrobins the Tinkerer ........#....... ..Mountain Dwarf #..##.#.#....... .##Health: 26/28 ======================-- .................... .Magic: 1/6====-------------------- #.###.#.#.......... ..AC: 2Str: 12 ..................# ...EV: 10Int: 17 ......#.#.#..##.#>##....SH: 0Dex: 8 #.###.#.#.#..##.........XL:  3 Next:  5% Place: Dungeon:2 .i ................@.##..:.Noise: ---------  Time: 1358.4 (0.0) ........................a) +0 hammer #.................†.....Cast: Kinetic Grapnel ##....#....#.##.####..). ##....#......##.## ..# .........<......... .. ##....#............ # ##....#..>...##.### ##....#...........The dart slug is severely wounded. _The dart slug bites you.  The kinetic grapnel hits the dart slug. _You kill the dart slug! _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'..i; d2====9.4 (1.i .i~ u _This spell is quite dangerous to cast!.i ,60.4 (2.iK .i .i Y7=1.4 (3.ir .i .i +2.4 (4.i .i) _You start memorising the spell. You continue memorising. x3.i .i4 y _You finish memorising. Spell assigned to 'c'..i[  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i.iQ Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft2% 1  b - Construct Spike Launcher Forgecraft3% 2  c - Launch Clockwork Bee Forgecraft7% 3 Select a spell to cast[!]/[I] toggle spell headers.ih .i .i= #...)........Jrobins the Tinkerer ........#....... ...in `Mountain Dwarf #..##.#.#....... .##Health: 27/28 =======================- .................... .Magic: 2/6========---------------- #.###.#.#.......... ..AC: 2Str: 12 ..................# ...EV: 10Int: 17 ......#.#.#..##.#>##....SH: 0Dex: 8 #.###.#.#.#..##.........XL:  3 Next:  5% Place: Dungeon:2 .iت ................@.##..:.Noise: ---------  Time: 1362.4 (0.0) ........................a) +0 hammer #.................†.....Cast: Kinetic Grapnel ##....#....#.##.####..). ##....#......##.## ..# .........<......... .. ##....#............ # ##....#..>...##.### ##....#........... _You finish memorising. Spell assigned to 'b'. _This spell is quite dangerous to cast! .i _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iӵ #...)........Jrobins the Tinkerer .i ........#....... ..Mountain Dwarf #..##.#.#....... .##Health: 27/28 =======================- .................... .Magic: 2/6========---------------- #.###.#.#.......... ..AC: 2Str: 12 ..................# ...EV: 10Int: 17 ......#.#.#..##.#>##....SH: 0Dex: 8 #.###.#.#.#..##.........XL:  3 Next:  5% Place: Dungeon:2 ................@.##..:.Noise: ---------  Time: 1362.4 (0.0) ........................a) +0 hammer #.................†......i% Cast: Kinetic Grapnel ##....#....#.##.####..). ##....#......##.## ..# .........<......... .. ##....#............ # ##....#..>...##.### ##....#........... _You finish memorising. Spell assigned to 'b'. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  .i׽ Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i P  Okay, then..i> .i= .i8 . _.iI.iq.is$ _.i.iv.i.i؜.i.iK8=.i.i9,.i.i},.iE.i,.ix.i;.iɴh=3====.iD.i,.iٺ.i,.i>.i,.i.i.i#<====.i.i,.iY.i,.i.i,.iz.i,.i.i,.i.i.iyP4====.i.i",.i.i,.i<.ix,.i.i.iE<====.ik.it.i.i.i,.i .i,.i.i,.i .i,.i.i.i=P5====.i.iT,.iZ.i ,.i.i#,.i)$.i&<====.i'.i(.i+,.i-.i0,.i1.i)4,.i5.iA8,.i]:.i<,.iZA.iE96.iE+====.i G.iJ.i"M.iM.iN.i@Q.i2r......#. .. .##.#.#.........## .................. . . ###.#.#.......... .... ................# ...# #.#.#..##.#>##....# ###.#.#.#..##.........# ................##..:.#.@.......400.4 (38.0)† ....#....#.##.####..) ....#......##.## ...## .......<......... ....#............ ..#.> ....#..>...##.### .# . ....#........... .. ......1.4 (39.i~Q _Found a stone staircase leading down..i.i.ix.i1F _Unknown command..i 4.i \ _Unknown command..i .i 3.i, .i# .i : _.i .i )........ ...#....... .......... #.#.#.........##...#..# ....................... #.#.#................. ..........##....# ...##.#>##....# #.#.#.#..##.........# .....##@.:.#.. .............†.......id #....#.##.####..)....o#......##.## #...##.##.<...... # o   orc (asleep)#................#.>#..>...##.###....#..## .... .#.iF 2.4 (1.0)  An orc comes into view. It is wielding a +0 flail..i wo.o.iS======3.4 (2.i?.i2% _The orc shouts!.ic.....#....... .......... ##.#.#...##...#..#. .............. ##.#.#.. ...............##....#.i#.#.#..##.#>##....# ##.#.#.#..##.........# ...............##..:.#.........@.........†.#....#.##.####..)...o..#......##.## #...##.##....<............... #.......#.>.#..>...##.###....#..#.i|.#........... .... .#....i&.i@o..i4--4.4 (1.i).ix.iU.#. . .##.#.#.........##...#..#................#.#.#.......................##....#.iV.#.#.#..##.#>##....##.#.#.#..##.........#.##..:.#....†......o...#....#.##.####..)......#......##.## #...##.##.<.if...... #.#....#.>.#..>...##.###....#..#.#. .... .#..i3o.--5.i.i.i] .#. . ..##.#.#.........##...#..#.................. .###.#.#.......................##....#.#.#.#..##.#>##....# .###.#.#.#..##.........#.##..:.#...o....†. #....#....#.##.####..)..... #....#......##.## #...##.##.<............... # #....#..........#.> #....#..>...##.###....#..# #....#........... .... .#..i_.ii8o..i]l&6.iv.i^w.i.#. . #..##.#.#.........##...#..#................. #.###.#.#......................##....#.#.#.#..##.#>##....# #.###.#.#.#..##.........#.##..:.#...iߖ.o.... #.†. ##....#....#.##.####..)..... ##....#......##.## #...#.##.<.............. # ##....#..........#.>#....#..>...##.###....#..# ##....#........... .... .#..i.i8o..i*&7.i1.iV.i>.#. . .#..##.#.#.........##...#..#.................... .#.###.#.#..........................##....#.#.#.#..##.#>##....# .#.###.#.#.#..##.........#.##..:.#...o..... .#.†. .##....#....#.##.####..)..... †##....#......##.## #...##.##.<............... # .##....#................#.> .##....#..>...##.###....#..# .##....#....[.i34m. .... .#..i8o..iA&8.i.i&.i$ .#. . #.#..##.#.#.........##...#..#.............. #.#.###.#.#................. #..........##....#.#.#.#..##.#>##....# #.#.###.#.#.#..##.........#.##..:.#...o...... [.#.†. ..i^& .##....#....#.##.####..)..... .†##....#......##.## #...##.##.<........ # ..##....#................#.>.##....#..>...##.###....#..# ..##....#........... .... .#..i) .i;1 8o..i4 &9.i; .i-> .i   Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iF .iG The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No.iT.i =.iYHy..........#....... ..........Jrobins the Tinkerer #.#..##.#.#.........##...#..#.Mountain Dwarf .............................Health: 28/28 ======================== .iI#.#.###.#.#.................Magic: 6/6======================== #...................##....#AC: 2Str: 12 ........#.#.#..##.#>##....#EV: 10Int: 17 #.#.###.#.#.#..##.........#SH: 0Dex: 8 ....................##..:.#..XL:  3 Next:  5% Place: Dungeon:2 ................@.....o.......Noise: ---------  Time: 1409.4 (0.0) .iVJr[.#.................†.........a) +0 hammer ..##....#....#.##.####..).....Cast: Kinetic Grapnel .†##....#......##.## #...##.## ...........<............... # ..##....#................#.>.iK[o   orc ..##....#..>...##.###....#..# ..##....#........... .... .# ..................... _Unknown command.An orc comes into view. It is wielding a +0 flail. _The orc shouts!  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then..ifJ.ih. _.i9` X  Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iC.iDThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No.i.i.igY..........#....... ..........Jrobins the Tinkerer #.#..##.#.#.........##...#..#..iMountain Dwarf .............................Health: 28/28 ======================== #.#.###.#.#.................Magic: 6/6======================== #...................##....#AC: 2Str: 12 ........#.#.#..##.#>##....#EV: 10Int: 17 #.#.###.#.#.#..##.........#SH: 0Dex: 8 ....................##..:.#...iXL:  3 Next:  5% Place: Dungeon:2 ................@.....o.......Noise: ---------  Time: 1409.4 (0.0) [.#.................†.........a) +0 hammer ..##....#....#.##.####..).....Cast: Kinetic Grapnel .†##....#......##.## #...##.## ...........<............... # ..##....#................#.>o   orc ..##....#..>...##.###....#..# ..##....#........... .... .# ......................i|KCasting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then..i*.iW.i.ia. _.iX  _Okay, then.asting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then..iCZ Gasting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iA.iC$.iDThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No.i-.i:..........#....... ..........  Jrobins the Tinkerer #.#..##.#.#.........##...#..#.  Mountain Dwarf .............................  Health: 28/28 ======================== #.#.###.#.#.................  Magic: 3/6============------------ #...................##....#  AC: 2Str: 12 ........#.#.#..##.#>##....#  EV: 10Int: 17 #.#.###.#.#.#..##.........#  SH: 0Dex: 8 ....................##..:.#..  XL:  3 Next:  5% Place: [39;4.iE<9mDungeon:2 ................@.....o.......  Noise: ---------  Time: 1409.4 (0.0) [.#.................†.........  a) +0 hammer ..##....#....#.##.####..).....  Cast: Kinetic Grapnel .†##....#......##.## #...##.## ...........<............... # ..##....#................#.>  o   orc ..##....#..>...##.###....#..# ..##....#........... .... .# ..................... _Okay, then.Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; [.iF31m7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail.iz..........#....... ..........  Jrobins the Tinkerer #.#..##.#.#.........##...#..#.  Mountain Dwarf .............................  Health: 28/28 ======================== #.#.###.#.#.................  Magic: 3/6.i============------------ #...................##....#  AC: 2Str: 12 ........#.#.#..##.#>##....#  EV: 10Int: 17 #.#.###.#.#.#..##.........#  SH: 0Dex: 8 ....................##..:.#..  XL:  3 Next:  5% Place: Dungeon:2 ................@.....o.......  Noise: ---------  Time: 1409.4 (0.0) [.#.................†.........  a) +0 hammer ..##....#....#.##.####..).....  Cast: Kinetic Grapnel .†##....#......##.## #...##.## .ic...........<............... # ..##....#................#.>  o   orc ..##....#..>...##.###....#..# ..##....#........... .... .# ..................... Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail  You lock target on the orc and prepare to deploy your bee..i2        :.#.. o. [ .i2)..... †  #>  .... .id==10.4 (1Winding .i.i]onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.).is.iG6o..i[r--1Kinetic Grapnel. .i1&.i)@ _You continue winding your clockwork bee....ilJ.iV6o..iWk--2.. .i@a.ic@ _You continue winding your clockwork bee....ib .i v yo.  orc (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc..ir 03.i .ir 8 _Your clockwork bee stings the orc..iF .iO 2o..i Q &4.iY .i] _ _Your clockwork bee barely misses the orc..iq 5  You hit the orc..i"6 *.i)*   dormant clockwork bee (minion)  You kill the orc!.i^w10=5.8 (1.4Kinetic Grapnel.i&.i)L _Your clockwork bee winds down and falls to the ground..i"#. . .#..##.#.#.........##...#..#. ............ .#.###.#.#................. ..........##....# #.#.#..##.#>##....# .#.###.#.#.#..##.........# *..##..:.#.. . .#..io$†. ##....#....#.##.####..)..... †##....#......##.## #...##.##<.....##....#................#.> ##....#..>...##.####....#........ .id..i14-60.i9.i>  Things that are here: _a +0 flail; an orc corpse.ih#. . #..##.#.#.........##...#..#. .................. #.###.#.#................. ........##....# #.#.#..##.#>##....# #.###.#.#.#..##.........# .i*..##..:.#.. ) #.†. ##....#....#.##.####..)..... ##....#......##.## #...##.##<............... # ##....#................#.> ##....#..>...##.# ##....#.... .ik.iG-7 _.iB.iy.i:#. . ..##.#.#.........##...#..#. ............... .###.#.#................. ....##....# #.#.#..##.#>##....# .###.#.#.#..##.........# *..##..:.#.. )..i .†. ....#....#.##.####..)..... ....#......##.## #...##.##<............... #....#..........#.> ....#..>...##.....#......... .iʛ.i&8.in.iޭ.ihP #. . ##.#.#.........##...#..#. ................ ###.#.#................. .....##....# #.#.#..##.#>##....# ###.#.#.#..##.........# *..##..:.#.. ). †. ....#....#.##.####..)..... ....#......##.## #...##.##<............... # ....#..........#.> ....#..>...##.###....#...i R # ....#........... .... .# .ivZ .i\ Y4====9.i e .i g .i #. . ##.#.#.........##...#..#. .............. .#.#................. .....##....# #.#.#..##.#>##....# .#.#.#..##.........# *..##..:.#.. ). †. #....#.##.####..)..... #......##.## #...##.##<..ii ..... ##....#.> #..>...##.###....#..##. .... .# .id .iA '20.i .iA .i9#. . .#.#.##...#..#. .............. .#.#................. ....##....# #.#.#..##.#>##....# .#.#.#..##.........# *..##..:.#.). †. #....#.##.####..)..... #......##.## #...##.##<....... ##.....#.> #..>...##.###....#..##... .iB'.i*&1.i4.i5.iƛ#. . .#.#.##...#..#. ....... .#.#................. ...##....# #.#.#..##.#>##....# .#.#.#..##.........# #*..##..:.#.)..†.#....#.##.####..).....[#......##.## #...##.# #......#.> #..>...##.###....#..##..iBR...... .# .iϤ.i(&2.if.i( _Found a ring mail..i'q j#. . #.#..##...#..#. ............ #.#........... ...##....# #.#.#..##.#>##....# #.#.#..##.........# .#.*..##..:.#.)..†. #....#.##.####..).....[. #......##.## #...##.###.<..ir .......# #......#.># #..>...##.###....#..# #....... .# .i.~ .i6 E====3.i& .i~ .i^ ..... ............ #.#.##...#..#. ......... #.#........... ............#.#>## #.#.#..##.........# .#.*..##..@.#.....)... ............†..........#.##.####..).....[ #......##.## #...##.###. ...<.ih ..................>#>...##.###....#. #..... .#.ir .i &4.i .ie ]  You pick up a book of Annihilations and begin reading....iR +5.8 (2.i .i a _You add the spells Chain Lightning, Fire Storm and Shatter to your library..iv #.................. #..##...#..#. ............. #.#..... ......##....# #.#.#..##.#>#......#. ............##....#.....)......@........iA...† #....#.##.####..).....[...... ..............i.i#+6.8 (1.i.i.i  ###...#..#. ............. #.#.... .....##....# #.#.#..##.#>##.....#.#. ............##....#....)............† #....#.##.####..).....[..##.## #...##.###...##.i W....... .......##.....i) .is &7.i .i .i^I b ............ #.#. ......##....# #.#.#..##.#>## #.........#.#.#. ............##....#....)............† #....#.##.####[..##.## #...##.### ...<................# .....iI ...#.........# ## #............iX .i\ &8.ie .i2k T _You see here a +0 short sword..i= .#........ ..##....# # # .#.#..##.#>##....#.#.# # .#.#..##.........#.#.#.###....#.).#†. ....#.##.####..)@....[. ......##.## #...##.###.#<................# .#.># ..>...##.###....#..# ........ .#........ ..##..# ## .if.i1`5====9 _.i/.i .i #........#.i'.##....#.# # #.#..##.#>##....#.#.# # .iJ*#.#..##.........#.#.#.#.##....#.)..ij<#†..iQ#.##.####..).@...[.##.## #...##.###.#.ia<.....# ..#.>#>...##.###....#..#.i....... .#...... ...iBl##........# .## .i).i!+'30.i2.i4.iu ........#.###....#.#.# # .#..##.#>##....#.#.#.# # .#..##.........#.#.#.#.###....#.)..i/d#†.#.##.####..)..@..[.##.## #...##.###.# <......# ....#.># .if>...##.###....#..#........#........i..##..#..## .i`.iv&1.i.i!.iU } .......#.# ##....#.#.# # #..##.#>##....#.#.#.# # #..##.#.#.#.#.# ##....#.. ).#†.#.##.####..)...@.[.##.## #...##.###.# ..i݆ ......# ....#.># ...##.###....#..#.......#........##..#..## .i .i &2.iv .iȝ .iD ......#.#.###....#.#.#.# # ..##.#>##....#.#.#.#.# ..##..#.#.#.#.# ##....#.. ).#†. #.##.####..)....@[.##.## #...##.###.#......# ....#.># ####.###....#..#.....#.......##.#..## .iKN.iEPE====3.iX.i*Z.i}a .#.#.# ##....#.#.#.# # ##.#>##....#.#.#.#.# ##..#.#.#.#.# ##....#........ ).#####.†. .##.####..).....@.##.## #...##.###.#####...# ... .iW.#.># .#####.###....#..# .#.....# .# ..##.#..## .# .i/".i%&4.i..i3R _You see here a +0 ring mail..iU7 z5 _k - a +0 ring mail.i.iInventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)k - a +0 ring mail Jewellery (go to first with "=)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled MYM MASIUHERPH .i k e - a scroll labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ Potions (go to first with !)  c - a potion of magic  g - a viscous green potion  j - a coppery potion.i#{k - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.5 (10.9 -> 9.4). Your spell failure would worsen by up to 2% (press '!' for details). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ .ii{“Nought can Deform the Human race  Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe..i$.in,.i4...............Jrobins the Tinkerer ..............#.#.#Mountain Dwarf ......##....#.#.#.# #Health: 28/28 ======================== .i5!.##.#>##....#.#.#.#.#Magic: 5/6====================---- .##.........#.#.#.#.#AC: 2Str: 12 ......##....#........EV: 10.i5LInt: 17 ...)..............#####.SH: 0Dex: 8 ......†..................i$6XL:  3 Next: 10% Place: Dungeon:2 .##.####..).....@.......Noise: ---------  Time: 1435.8 (0.0) .i\6m.##.## #...##.###.#####.a) +0 hammer ..............# ...Cast: Kinetic Grapnel .i6k...........#.># .### .##.###....#..# .# ..............# .# ............... .. .##........#..## .# .i7...... _Found a ring mail.  You pick up a book of Annihilations and begin reading... _You add the spells Chain Lightning, Fire Storm and Shatter to your library. _You see here a +0 short sword. .i87V_You see here a +0 ring mail. _k - a +0 ring mail.iA.iOD.iJ.iT.iY+6.8 (1.i].i g.ij+7.8 (2.iEW8.8 (3.if.iv.i\6====9.8 (4.iϜ.iԥ.iC,40.8 (5.i.i 0 _You start removing your armour. You continue removing your +0 robe. x5.i.i.i  You finish removing your +0 robe.  You start putting on your armour..i+1.8 (6.i.i.iE+2.8 (7.ij.iK.iG====3.8 (8.i.i.im+4.8 (9.i/.i*.i /5.8 (10.0).i.i 5 9 _You continue putting on your +0 ring mail. x5.it.i.in!^ _You finish putting on your +0 ring mail..i0 3.i1 .i65 .im7 .i< P _.i= .i0> .i? .igB .iYD ,.i5E .iF .iG ,.iH .iI .iK ,.ixK .iL .i9N ,.iN .i P .iQ ,.i}R .iU .i W ,.iW .i?Y .iZ ,.i[ .i\ .ig^ ,.i+_ .ib .ic ,.i9d .ie .if ,.img .ij .i@l .iil .il .in .i;y -#.####..).................. #.## #...##.###.#####...##.......# #............ .........#.># #.###........ #.###....#..# #.#................###.###.#.#.###...................# # #........#..###.###.#.# ... .......# .ijz k#.## #..###.###.###  #. #.#Kinetic Grapnel #K #.# # #. #.# #. #.#K   kobold (missile, asleep) #. ... #. .# .i 58.8 (13  A kobold comes into view. It is wielding a +0 dagger..ï K.K).iA K====9.8 (14.iR .i ( _The kobold shouts!.iTV).......  #.  #..... ># #.###.  #.#... ###.###. .........# # #..###.###.#.#  .......@.....#  #..###.###.### . #K #.# . #. #.# # #. #.#  #. #.#  #. ...  #. .# .iP).......  #.  #..... ># #.###.  #.#... ###.###. .........# # #..###.###.#.#  .......@.....#  #..###.###.###  #K #.#  #.  #.  #. #.#  .iv#.  #.  .i.i.iܕ.i* ).......  #.  #..... ># #.###.  #.#... ###.###. .........# # #..###.###.#.#  .......@.....#  #..###.###.### . #K #.# . #. #.# # #. #.#  #. #.#  #. ...  #. .#  _A kobold is nearby!.ic6 Z).......  #.  #..... ># #.###.  #.#... ###.###. .........# # #..###.###.#.#  .......@.....#  #..###.###.###  #K #.#  #.  #.  #. #.#  #.  #.  .i> .i@ .iHG .i T * , grapneled) _A kobold is nearby!The kinetic grapnel hits the kobold..i; ,.id  K.S   ball python (constriction, wandering)K   kobold (missile, grapneled)SThe kobold is severely wounded..i 5----=---60.0) .i .i ^ _A ball python comes into view..i I  The kinetic grapnel hits the kobold..iJ D).i Y  You kill the kobold!.i^ 2..i 4--------2---1Kinetic Grapnel.iݛ .i 5 _The ball python hisses angrily..iJu .iJw .i/~ .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i͌ .iۏ H _No target in view!.iG 4.i- .i> _You can't see any susceptible monsters within range! (Use Z to cast anyway.).in .i .i H _No target in view!.is3.i.ie.i.iP _.i;.i?0..............-2SS   ball python (constriction).iB8-.i9K.iNb _A ball python is nearby!.i-.i.iɨ.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i^` D#.## #...##.###.#####...##. .............# #............#.># #.###. ##.###....#..# #.#.. .............###.###.#.#.###..............# # ##.#..###.###.#.# ..... ..............# ##.## #..###@###.### .. #.# #.# . #.# #.# ## #.# #.# #S# #.# #.. ... #.# .# #.#.ia .ih :S..i>i G3Kinetic Grapnel _.io .iu  Things that are here: _a +0 dagger; 4 stones; a kobold corpse.i5 H****.i. .i V.S...i u3--------=4.i. .ic a _The kinetic grapnel misses the ball python..i1 .............# #...........#.># #.### ##.###.# #.#.. .............###.###.#.#.###..........# # ##.#..###.###.#.# ..... ..............# ##.## #..###)###.### .. #@# #.# S ##..i.2 m. ...# .#.i%= 5  The ball python bites you but does no damage.  The ball python barely misses you. x2; The ball python grabs you. 0 5Constr .i>B .itE _ _The ball python constricts you..i,P  The kinetic grapnel hits the ball python...i '..i 2-------- 9 46Kinetic Grapnel.iY .i` O _You kill the ball python!.ic.i%.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i@3.iA.iD.i[Hf _.imI.iHKl3====.iL.iN,.iiO.i_Q.iQ.iR.iET,.iV.iWR====.iX.iZ,.i[.i].ig^.ii_.ia,.ib.iTe,.ig.i(i,.i?j.icmf4====.in.i=r,.is.iw,.iw.ih{,.iR|.i~.i_<====.i.i%,.iɃ.i,.iK.i.iԋ.iv.i),.i.iF,.i.ihf5====.i.i.i.is.i,.ip.i,.i.iR====.i.i,.i.i,.i.iO,.iT.iĶ,.i.iW,.i,.i#.igG6====.iz.i.i7,.ix.iX.iK.i.i.iA.i.i .i$.i<.i.iy<====.i.i.iH.i.i.i.i.i|.i4.i.i".i.i.i3.i.i-.iq.i.i.iD#..###.###.#.# .ia ..............# .i0 #..###)###.### .ik .i#.# #.# .i .i #.# #.# .iD  .i} #.# #.# .i  .i R#.###.#######.i  .iH >#.............iy  .i F#.###@#######.i# -.i^ 507.8 (.i  41.0).iW  .i u#.# #......<..i  .i ?#.# #########.i:  ..i} #.#.i ...#.i  ###.i! # .iY.i .i.it.i -.i%8.8 (42.i(.ib+9 _Found a stone staircase leading up..ia3.i)b.ie.ih.i6l,.il.iYn,.in.ip.ir,.iPs.it.iu,.imv.i x.iy,.iy.iw{.i|,.ii}.iN~.i,.i.i.i,.iy.i.ih,.i.i>.i,.iK.i6.i,.iF.i.i_.i.i .i͔.il.i.i.i.i.iݙ.i9.iG.iR,.iܝ.i/.iؠ,.i1.i.iU,.iܤ.iC.iۧ,.i/.i.i&,.i.i.i-,.iq.i .iy,.i۱.iP.i,.i}.i.iC,.i.iU.i+.i\.i.i.i:,.i.i.i,.in.i.i.i.i.i.is #... .. . ...... #..# .#.# .#.### #..# .#.# .# # ..# #..# ... .# ..# #..##.###### .# ..# #........... ## #.#####.##........#.##.##.##...######.##.##.##@..# 35.8 (27.i9v#.##.##.##...# .i#######.......##...# ..................... ########.#.#####...### ....<................ ########.#.#####...###..... #.).####.###.i.i,6.8 (28.i.i3 _Found a spear..i,7.8 (29.i.i> _You now have 33 gold pieces (gained 11)..i `3.i`.i=d.ie.iBf.i"j.ij.il,.im.i)p.iBr,.ibs.iv.ix,.iy.in|.i~,.i.i.iD,.i..ii.iA,.i:.i.iR,.i.i".i>,.i.in.i,.i.i.iȟ,.ik.i8.i,.iZ.i.iS,.iW.i.i,.iŭ.iA.i,.if.i.i,.i`.i.iϸ,.i{.i$.i,.i߿.i.i,.i.i.iB.i.i,.i.iz.i,.i.i..i,.i .iP.ikB.i.i,,.i.iE.i,.i.i.i.i.iP.i.iD,.i.i8.i,.i.is.iI,.i.iS.i,.iC.iX.i.iS,.i.i!.i9 ,.i .i. .i ,.i .i .i ,.i .i. .i ,.i` .i .i  #  #  ..#  ##.# ..# . .. .. ..# ####.#.##.#.# ..# .........#.#### ..# ..........#....# ..# .i f####...##.#....##..##.#. ## ................@......... ##........#....##......K. ...............##..##.#.# .i ##.#.#.###.....##..##.#.# .....# # #..#####..##... ##.#.#.###..# #..##.######K   kobold (asleep) .....#......# #........... ##.########.#####.##........#.# #.##.##.##...#####.i' 74.8 (37  A kobold comes into view. It is wielding a +0 short sword of draining..i`. |K.K.i0 5==5.8 (38.i58 .i"? ( _The kobold shouts!.i=# # ...# # ##.# #..#  .. .. ...# .#.##.#.# #..# #.#####..# #....##..# ...##.#....##..##.#.### .iʸ.@....K... .#....##. ..##..##.#.# .#.#.###.....##..##.#.## # #..#####.i.#.#.###..# #..##.###### #......# #.#.#####.i'v #.# #..i0.i 4K..i,--6.8 (1.i%.0)Kinetic Grapnel.i=.i.i2***.i a.igB..K..ih5----=-7.in.iqM _The kinetic grapnel hits the kobold but does no damage..iD 4****.i3 .iX I.K...i `4--------8.i4 .iΓ \ _The kinetic grapnel misses the kobold..is * (grapneled)The kinetic grapnel hits the kobold..id .iE bK. .i m3--------9.i .iA a _The kobold is moderately wounded..iY 4****.i K...  The kinetic grapnel misses the kobold.The kobold hits you with a +0 short sword of draining..i P: 27/27 (28)P: 2/6 --------80Drain.i .i Q _You feel drained..is  The kinetic grapnel hits the kobold..i Kp  The kobold is moderately wounded..iKb1--------1.iR.inTT _The kobold closely misses you..i6I  The kinetic grapnel hits the kobold..i<C).i%.iI0--------62Kinetic Grapnel.i.iJ _You kill the kobold!.i@3.i׾.iK _You are out of magic!.i _ ...#  ##.# #..#  .. .. ...# .#.##.#.# #..# #.#####..# #....##..# ...##.#....##..##.#.### .iV . .#....##....##..##.#.# .#.#.###.....##..##.#.# .iO .i˞ 4-3 _.i .i _You see here a +0 short sword of draining..i| U-4.iv l _l - a +0 short sword of draining.iҁ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   1.5   1.7  +1   h * Spellcasting   2.1   4.2  -2           b - Maces & Flails   0.0   0.7  +2   i * Forgecraft   5.2   4.2  +2   c - Unarmed Combat   0.0   1.0   0               d - Short Blades [.iق40m  0.0   1.4  -2               e - Armour   0.0   0.8  +1      f + Dodging1.6   3.4  -3      g + Stealth1.5   2.8  -2                                  [.i37m                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.io p - Conjurations   0.0   1.2  -1Axes 0.7  +2   q - Hexes0.0   1.0   0  d - Polearms0.0   1.0   0   r - Summonings0.0   1.4  -2  .iNe - Staves 0.8  +1   s - Necromancy0.0   0.8  +1  f - Unarmed Combat   0.0   1.0   0   t * Forgecraft   5.2   4.2  +2  g - Throwing1.4  -2   u - Translocations   0.0   1.4  -2         v - Alchemy0.0   1.4  -2   h - Short Blades   0.0   1.4w - Fire Magic0.0   0.7  +2  i - Long Blades0.0   1.2  -1   x - Ice Magic.i 0.0   1.2  -1  j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.7  -3  z - Earth Magic0.0   0.8  +1  k - Armour0.0   0.8  +1   l + Dodging 1.6   3.4  -3   0 - Invocations0.0   0.6  +3  m - Shields.i`80.0   0.8  +1   1 - Evocations0.0   0.8  +1   n + Stealth 1.5   2.8  -2   2 - Shapeshifting   0.0   1.4  -2  useful|all.i> p + Conjurations 0.0.i  p * Conjurations   0.0.i~? w + Fire Magic 0.0.i w * Fire Magic   0.0.iε .iJrobins the Tinkerer...#Mountain Dwarf##.# #..#HP: 27/27 (28) ========================.. .. ...#MP: 0/6------------------------ ##.#.##.#.# #..#AC: 5Str: 12 ........#.#####..#EV: 9Int: 17 ........#....##..#SH: 0.i%Dex: 8 ##...##.#....##..##.#.###XL:  3 Next: 16% Place: Dungeon:2 ................@.......Noise: ---------  Time: 1584.8 (0.0) ........#....##..........ia) +0 hammer .............##..##.#.##Cast: Kinetic Grapnel .#.#.###.....##..##.#.#Drain .iɼd...# # #..#####..##... .#.#.###..# #..##.###### ...#......# #........... .i.########.#####.##........ .##.##.##.##...##### _The kobold closely misses you..iThe kinetic grapnel hits the kobold. _You kill the kobold! _You are out of magic! .i?_You see here a +0 short sword of draining. _l - a +0 short sword of draining.i<.i.i.ie.i 3.i .ir ,.i 1====.i ,.i .iU ,.i .ix ,.iR .iO R====.i .iZ .i .iL .i ,.i .i] ,.i .i ,.i .i ,.i .i l2====.i.i.iS.i".i,.iM.ir,.i.i====.i.it,.i.i ,.i#!.i#,.i$.i'&l3====.i&.i(,.i).in+,.iE,.i-,.it..iJ4====.i96,.i6.i9B.i<,.i<.i>,.ig?.i>A.iAI4====.iO<†.i:U= ealth: 27/28 -agic: 0/6--------23=3.2 (1.4 _You kill the ribbon worm!.iZ.i>c M .^.  ...# ##..###  . # ###.#.# ##..##.#.####.............#..........#.### ...#.# #.# #####..##.... ... .indZ#.# _Your life force feels restored..ii.ij,--4.iZ .io\ .iq M ### .^. ... ...# ##..###  . # ### ##..##.#.####...#†......... ...##..##.#.####.# ....i|z .iO{ _1====6.i .i; K _Your magical contamination has completely faded away..i#FI.izH.iN8=.iP.iQ5====.iR.iS.iS2=.iOT.iU,.i"V.i-W.i[W.iW.ibY.iY.iY.id`2====.i@a,.ib.idB.iFe.ie<====.ie.iGg,.ig.i_i,.ii.i[k.ik,.ihm.im.in.io,.i5p.iJr.ise3====.ivt,.it.iv.iv.iv.iw.i5x.ix.i(z.iz<====.i{.i|.i2|.i|.i~,.i.i.i,.i:,.i.i,.i΅.iن.iP4====.i.i .iQ.i.i.i'.i .i,.iY.i֎.i1<====.iݏ.iґB.if,.iߓ.i~,.i .i,.iИ.i,.i..i9f5====.i.iB.i)B.is,.i.i.iI<====.i.iP,.iʧ.i .i.i.ip.iʫ.i.iK,.i.iJ.iM,.id6====.iA.io.ia,.id.i*.iH.i.i.iK.iν,.i.i*.i.iR====.i.iB.i.i,.i|.iX.i,.i.i.iUB.i.is,.i.ib.iF,.i.i.i,.i9.iJX.i`.i,.i.i^.iX.i)B.i.i,.iz.i .i,.iq.i,.ip.i.i.i.i).i.i.i2,.i.i.i,.i.i*.i,.i.iV.iE,.i.iCX.i.ii ,.ic .i .i,.i.i.i/,.i-.i .i,.i4.i.i,.i.i".i%,.i%.i1(.i*,.i+.i-.i/,.i0.i3.i5,.i6.i8.i:,.i;.i!=.i>,.i?.iB.i D,.iD.iF.iH,.iH.iI.i%K,.iL.iO.iP,.iQ.ibS.iT,.i9U.iV.iW,.iX.id_.i`,.iea.iZc.id,.id.iAf.ig,.ih.ii.ik,.iUl.iHn.ip,.ip.iwr.it,.isu.iw.i[b#.###..#### ####.####.#.#..#  #.#..............#  .####.#.##.####.#.#..#  ......#.##.####.#.#..#  ..$..............#..#  ..................# . .#.##.#.##.####.#.#.## #. .......@..........#.#  S#$##.#.###########.# #.#.# # #.##.#### #.#.# # .....^.... .iǃ#.#.#.# .... ...# ##.#### #.#.#.# ##.#.## ##..####.# # S   adder (asleep) ....... .......##.#.# # ....#####.#.##.#.# #..##.#.# # .....#.#####..##.#.# #.i<| 753.2 (97.0)  An adder comes into view..iS.S.i@,4.2 (98.i.ic/ _The adder hisses angrily..iWc . # ####.##..#  #.#..............#  .####.#.##.####.  ......#.##.####.  ..$............  ....... . .#.##.#.##.####.  .S.....@....... . .#$##.#.#######  # #.#  # ... ..^ .... ...#  ##.#.##   .......  #.#.#   .iBV . # ####.##..#  #.#..............#  .####.#.##.####.  ......#.##.####.  ..$............  .......  .#.##.#.##.####.  .S.....@.......  .#$##.#.#######  # #.# .if # ... ..^ .... ...#  ##.#.##   .......  #.#.#   .i$.i.i.i7] _An adder is nearby!.if . # ####.##..#  #.#..............#  .####.#.##.####.  ......#.##.####.  ..$............  ....... . .#.##.#.##.####.  .S.....@....... . .#$##.#.####### .i h # #.#  # ... ..^ .... ...#  ##.#.##   .......  #.#.#   .i  . # ####.##..#  #.#..............#  .####.#.##.####.  ......#.##.####.  ..$............  .......  .#.##.#.##.####.  .S.....@........i K  .#$##.#.#######  # #.#  # ... ..^ .... ...#  ##.#.##   .......  #.#.#   .i% .i .ik .iZ ] _An adder is nearby!.i  . # ####.##..#  #.#..............#  .####.#.##.####.  ......#.##.####.  ..$............  ....... . .#.##.#.##.####.  .S.....@....... . .#$##.#.#######.i  # #.#  # ... ..^ .... ...#  ##.#.##   .......  #.#.#   .il  . # ####.##..#  #.#..............#  .####.#.##.####.  ......#.##.####.  ..$............  .......  .#.##.#.##.####.  .S.....@........im K  .#$##.#.#######  # #.#  # ... ..^ .... ...#  ##.#.##   .......  #.#.#   .iu .iSy .i, .iڄ ] _An adder is nearby!.i)F  #.###.. #.####.####.#.#..#. #.#..............##.####.#.##.####.#.#..#....#.##.####.#.#..# ..$..............#..# ..................# ...#.##.#.##.####.#.#.## .#..S....@...........#.# ...iDG .#$##.#.#.# .#.#.# #.#.# ##. .#.#.# #..... ..^ .#.#.#.# ....... ...# ##. .#.#.#.# .##.#.#####..####.# . ........ ...##.#.#.#####.#.##.#.# #..##.#.#.#.#####..##.#.#.iH .iI .iO M..S.iP R5.2 (1.0)Kinetic Grapnel _.iX .ii ** (grapneled)  The kinetic grapnel hits the adder..i.i4N.S..i_5----=6.i.if] _The adder is heavily wounded..i%0****.iG1.iF9h...S.i9g4--------7.i@.ioC[ _The kinetic grapnel misses the adder..ilr  The kinetic grapnel hits the adder..i^m  The adder is severely wounded..i_5---3--------8.ibf.ii* _The adder bites you..iGH  The kinetic grapnel hits the adder!.iLG†.i.i>---2--------449Kinetic Grapnel.io.iTI _You kill the adder!.ii.ihk.iq.itH _No target in view!.i.i.i.i: _.i6=.im!B.il".i":----.i#.i',.i'.i*.ix+7==3====.i+.i.,.i/.i3B.it5,.i]6.i88======.i8.i:.iZ?B.iG@,.iB.iEC,.ioD.iGO=.i;H.iLJ,.iK.i~Nf4====.iP.iRR,.iSS.iU,.iV.i^Y,.i[.id\R====.i^.i`,.ia.ic,.ie.if,.ig.io.iip.ipP5====.iq.is,.i u.iw,.i`x.iz,.i{.i~R====.ik6====.i|n.iϥB.iݦ.iw.i\' .....##.#.. ###..... .....# .##.###. .# #.# #.r #.# #.###.# #.####.####.#.#. #.#.........##.####.#.##.####.#.#. ..........#.##.####.#.#. ..........#.- ........................ ..ibg.... ..#..#.##.#.##.####.#.#..#. .........†............# ..... .##..#$##.#.###########. ....#.#.# #..#. #.#.# ##. r   rat (wandering)#.#.#.# ##. .. ..... ..^#.#.#.#.### ......... ...# ##.#.#.#.#.# .##.#.#####..####.You now have 47 gold pieces (gained 14)..i9098.2 (39.0).ie====-9.2 (40.i.iIV _A rat comes into view..i  .# .# #.#  r #.#  ..# #.# .. #.# ..##.####.# ..........#.##. .......@....... ............... ..#..#.##.#.##. .........†.... .##..#$##.#.### #..#. #.#.#  ##. .. ..... ..^## ... ...#  .i  .# .# #.#  r #.#  ..# #.# .. #.# ..##.####.# ..........#.##. .iN .......@....... ............... ..#..#.##.#.##. .........†.... .##..#$##.#.### #..#. #.#.#  ##. .. ..... ..^## ... ...#  .i$ .i' .i0 p _A rat is nearby!.i:  .# .# #.#  r #.#  ..# #.# .. #.# ..##.####.# ..........#.##. .......@....... ............... ..#..#.##.#.##. .........†.... .##..#$##.#.### #..#. #.#.#  ##. .. ..... ..^## ... ...#  .iŴ .# .# #.#  r #.#  ..# #.# .. #.# ..##.####.# ..........#.##. .......@....... ................im ..#..#.##.#.##. .........†.... .##..#$##.#.### #..#. #.#.#  ##. .. ..... ..^## ... ...#  .i.i˿.ip _A rat is nearby!.i....... ....).##.#..###... ......# .#  #.#### .# #.# ##r #.# #.###..# #.####.####.#.# .. #.#...........#..##.####.#.##.####.#.##.##.####.#.#.# ....................... .....#..#.##.#.##.####.#.##..#. #.........†............#.. #.##..#$##.#.###########...#.#.# #..#.##.#.# ##.#.#.#.# ##. ... ..#.#.#.#.### ......... ...# ##.i.ih..iK:800.2 (1.0) _.iU.i2.iH4.iM.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.ii.i.iH _No target in view!.ij.ih .i.iu _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i c.ie.ik.in _is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!.i/h .ij .is .iHv  __You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.).iQ 3.i .i\" .iQ# .il% .i* P _.i .i6  ##.####... .#  #.### #.# .## .r#####.####.#.. ... #.#............#..##.####.#.##.####.#.#...........#.##...........1. ......#..#.##.#.##.####.#.#....#$##.#.##.r   rat..... ...#.#.#.#.# .##.#.#####..####.i .i .i < _You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat is nearby!.i.i݃.iˊ.ih ....... ....) #......##.#.. #####... #......# .# #.  #.# # #. .# #.# #. #. #.# #.# .r##. #.####.####.# . ... #.#...........#..##.####.#.##.####.#.#.##.####.#. ............................. ....#..#.##.#.##.####.#..i #..#. .#.........†.............. #.##..#$##.#.########...#.#.# #..#.##.#.# #.#.#.#.# ##..... ..#.#.#.#.### ......... ...# _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.iJ.r.iG2Kinetic Grapnel _.i.iQ.ih .i@ The kinetic grapnel hits the rat!.iN†**.ik).im+...iu5----6=3Kinetic Grapnel.i(.iG _You kill the rat!.iˢ.i.iݬ.iɯH _No target in view!.ic.i.id.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.iu.i4H _No target in view!.i:3.i.i.i| _.i,.iғ.ic.i:----.i.i,.i.i,.i>.i,.iŞ.i͠,.i.i.d6====.ic.i.i,.i.i.i4,.ix.iy.i$,.i4.iV.i.i÷5====.i.i0.i,.i.i,.i.iqL _You now have 49 gold pieces (gained 2)..ic3.i.i.i~,.i0.iE.i,.iM.i$.i,.i#.i.i,.iP.i.i,.i.iL.i,.i.iX.iIB.i.i,.i.iP.i.iW.i.i.il,.i.iw.i,.i.i.i,.i.i.i,.i.io .i ,.i .i.i,.i.i|.i! ## #. .#  .).. .#..##. #.#  $... #.#..##. #.##..... .....†..# #.#...$....###.#..##.####. .....................#.## .................. ....................... ..........#.##.#.##-.i"34.2 (31.0) ......##...#..#.#.#...† ..................#.##..#.##.#.##.i".......#.#.#.##..#.##.#.#.i"...##....#.#.#.#.##...##.#>##....#.#.#.#.###...........i ###.........#.#.#.#.###.#.##.#.##.iA#..##....#.....................ic#R)..............#####.#.##.#.#.ir-.i1F-5.2 (32.ie9.i <* _Found a short sword..i3.i .ia .i #.#... #......# .# #. # ##>... # .##. .# ##.).. .#..##. #.# ##$.... #.#..##. #.### ##..... .....†..# #.#.. ##$....###.#..##.####.#. .......#.# ... ............0.0)................#..#.##.#.###...#..#.#.#.........†........#.##..#.i= .##.#.#.........#.#.#.##..#.##.#.# .......##....#.#.#.#.##.  ..##.#>##....#.#.#.#.###......... ##.........#.#.#.#.###.#.##.#.# ....##....#................... .i .i +6.2 (1.i$ .i& 9 _Found an escape hatch in the floor..in 3.i5p .i=t .iw ,.iK| .i| .i ,.iT .ig .i ,.iȉ .i{ .iD ,.iُ .i .i( ,.i= .i B.iF .i ,.i. .i] M _You now have 64 gold pieces (gained 15)..i 3.i9 .i .i ,.i .i ,.ip .i M _You now have 76 gold pieces (gained 12)..i .i .i .i .i ,.i .i P  There is an escape hatch in the floor here..iX .i  _.i .iF .i ,.i .i .i ,.i .i .i ,.i .i .i ,.i .i .iD ,.i .i .i ,.i .i .iB ,.i .i .i X.i ,.i .i .i ,.i .i? .iT ,.i .i- .i ,.i .i" .i$ ,.i#% .i' .i( ,.i9) .i* .i, ,.i, .i. .iN0 ,.i0 .ic3 .i{5 ,.i6 .iG .ikI ,.i@K .i]O .iQ ,.iS .iV .isY ,.iZ .i] .i` ,.i?a .id .if ,.ig .iVk .im ,.inn .ip .is ,.it .iv .ix ,.iz .i{ .i} ,.i~ .i .i ,.iG .iD .i3 ,.iD .i .i ,.i؎ .i .i ,.i( .i] .iߚ B.iz .ip ,.ic .i .i ,.i .i٦ .iǧ ,.i .i2 .ip ,.i .iA .i ,.i& .i B.iM M _You now have 90 gold pieces (gained 14)..iR 3.i .i .i] ,.i# .i .iE ,.i .i| .i ,.i .i .i ,.i .i) .i ,.i9 .i .i ,.i9 .i .i ,.i< n.iZ .ia .i B.i .i ,.iQ .i-! .ig# ,.i$ .i' .if) ,.iJ* .i1 q  You see here a +0 robe. _.i2 .i4 .i6 ,.iy7 .i9 .im; ,.i6= .i|? .i@ ,.iA .iC .iE ,.iuF .iH .iJ ,.iK .iM .ivO ,.i|P .iQ .i$S ,.iS .iZ X.iG\ .ih] ,.i^ .iK` .ia ,.izb .ikd .i f ,.ig .ih .i?j ,.il .ilm .iDo ,.ip .iq .i s ,.is .ix .iz ,.iz .iY| .i~ ,.i  .i .i ,.il .i .i; ,.i .i[ .iC .in .i݉ .iԋ .i) ,.i .iG .iv ,.i .i .i ,.i .i .ix .i .i .i .iL B.iK .il ,.i .iy .i ,.i .i .i̦ ,.i .i .iv ,.i .i .i% ,.i .i .i B.iK .i .i .if .i .i ,.i3 .i .iu ,.i .iټ .i .i .i .iu .iP ,.i .i .i .i .i, .i .i ,.iD .i .i ,.iY .i .i .i .i .ij .i ,.ie .i .i ,.iC .i .i .i .iX .i .i ,.i: .i .i ,.i .i .iT ,.i) .iK .i .i .iM .i- .i ,.iv .iq .iG ,.i .i .i .i .i .i .i ,.id .i .i ,.i .i1 .i( ,.i .i .i ,.iq .i .i ,.ig .iY .i ,.i .i .i B.i .i ,.i .i .i ,.i .i .i,.i.i4.i,.iM.i|.iTu #..........##........#..#..###....#........... .....#..###....##.....##.## #..##..#............... #..#.#............. #..#.#..........### # # #..#.#.######...###... # #.......$....[ .i!# #.##.#########@.#96226.0) # #.##.# #.## ###.##.# #.# .iD....##.# #.# ###.##.#########. # #.##............i # #.############## # ### .i2.i,37.i#.i&) _Found a scale mail..iy4.i{.i}H _No target in view!.i׾.i.i4.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iH I.i~L .iO .iT P _.iMV ,.izW .iZ ,.i[ .iSa L _You now have 99 gold pieces (gained 9)..ic 3.ic .ie .ig ,.ih .i|j .i6l ,.il .io .iUy .##....#..>...##.###....#..# #.#. .##....#...................###.## ................................. ..............##........#..###.## ###....#........... ............ ###....##.....##.###<..##..###)## #......................# #.# #.#............. #.# #.#..........###@###.#.# #.#9.2 (6.0).#.######...###........ #.## .iy ..................[....# #... #.#########..#######.#.# #.## #.# #.## ##.# #.# #.# #.# #.iy .# #.# ..# #.#########.#..# #...........#.iy "####.im .i ,70.2 (7.i .i 9 _Found a stone staircase leading up..iiI.i.i,.iB.i,.i.i,.iN.i.i,.i`.i.i,.i{.i.i,,.i.iX.irX.i.i.i.i!.i,.i\.i.i,.i.i.i;,.i2.i .i .i( .iw .i=.i,.i.i.i.i-.i.i<.i.i&.i>.i.ie,.i .i".iY$,.i%.i'.i<),.i`*.i%,.i4-,.i-.i7f..........##..# #.# #.# #.# ...............# #.# #.# #. .###.###.#.###.# #.# #.# #.# .###...........# #.###.########.. .i;8......[....###.# #...... .#######.#.# #.# #.###.#########. ## #.#.# #.# #.# #......<.... #.it8k ###.###.###.# ###########. # .........@..# #. #.i84 #######.....# ### # #.##### #. # #.# ### ###  .i9h    .iE9.i0?089.2 (19.0).i@-90.2 (20.i?F.iGHU _m - an emerald potion.i 3.ia .i8# .i$ ,.iL* n.i* .i, ,.i- .i/ .i1 ,.i2 .iB .iD ,.iwH .iL .iaN ,.iO .iS .i ,.il .ie .iP ,.i~ .i .i ,.i .i~ .i ,.i ,.i .i .i .i, .i. ,.i/ .i2 .i5 ,.i5 .i8 .i9 .i : .i+; .i~= .im? ,.i@ .iB .iD ,.iE .iG .iI ,.iJ .i]L .ioY .i=[ ,.i\ .i ] .iW^ ,.i^ .ic .ie B.iu .i_w .ix .ij .iG .i@ .i ,.i .i .iY ,.i .io .i ,.i .iN .i ,.i .i .i ,.i .iү .i ,.iM .ie .iе .i .i߶ .i .i޺ ,.i .i} .i5 ,.i .i .ia .i .id .i .i ,.iG .i .im ,.i .i .iW ,.i .i .i ,.ic .i> .i .i .i .i .i ,.i .i .i B.i .i6 ,.if .iA X.i .i ,.i .iL 7 _You open the door..i{ 3.in .i .i ,.i .i^ @  There is an open door here..i .i  _.i .i .i ,.i .i .i= ,.i .i4 ,.i# .i N _You now have 110 gold pieces (gained 11)..i! _.i# ,.i6$ .i% .im' ,.i=( .i) .i9+ ,.i6, .iz1 .i2 ,.ii3 .i5 .i6 .i!7 .i7 .i,> .iw? .i? .iP@ .i,E X.icF .iG ,.iO n.iR .iT ,.iU .iW .i.i,.i.ia  You see here a rat skeleton..i .iY _.i .ic%.i'B.il>.i?,.iu@.iE.iF.iG.iG.iOa  You see here a rat skeleton..iP.iQ _.iQ.idV.iW.iNW.iX.i[.i\,.i].i5a.icb,.ic.ibf.ig,.ih.il.ioB.is.iv,.ix.i|.i*,.i€.iv.i,.i.ic.i,.i.i.i,.iy.il.i,.iΙ.i}.i ,.i.iܟ.i.i=.i..iv.i.i.i,.iT.i.i,.iܳ.io.i,.i۷.i.i,.i.i.i,.i.i.iU,.i.i7.i.i .i#.il.i-,.i|.i.i),.i.i.iQ,.i.i.iB ,.i .i.i,.i.iv.i,.i.i.i',.i .i,".i$,.i%.i'.i(.i).i).i-.i.,.i/.i4B.i4.iA:X.i>;.im<,.i#=.i?.i@,.iA.i%.iV,.i.i{.i1,.i.ir .i ,.i .i@  There is an open door here..i.iJ _.i.i.ih,.i.i} .i!,.i0#.i%.im',.iQ(.i*.i,,.i1.iD4.im6,.in7.i9.iM;,.ii<.i?.i8A,.iyB.i D.iE,.iGG.iH.iJ,.iL.isO.idP,.iQ.iS.icU,.iqV.iwX.i$Z,.i[.i_B.i`.in.iq,.is.iX.i$.i<.io.i@.i.i,.i?.ia.iB.iu.i~,.iɑ.i .i ,.i,.i.iƙ.i!.iܜ.i|.i.i,.i͟.i̠,.iơ.i.i,.ia.ix.iǦ.i.ik.iȨ.i,.ih.ii.iӬ,.i.i.i,.ir.i.i.i.i<.i.i,.ij.ib.iH,.i·.i.i.i.i5.i]X.iƽ.i%.i,.i.iq.i.i!.ii.i.i.if.i.i.i0.i,.i.i,y##..##.#.####.##.#  ..........#.##.#  ...##............##.#  ...##..##.#.####.##.#  ##..##.#.####.##.####  #####..##..............#  # #..##.######.##.####  #...............####  #####.##.i-..@......#  2208.2 (218.0)#.##.##...#####.#######  ##.##.##...# #.#  ##.##.##...# #.# ......##...### #.# .............# #.# .#.#####...#####.# .................# .#.#####...####### .i1.i<6.i9E _Done exploring..ig 3.ih .iޘ z...........0.0).i .i .iC E _Done exploring..i.ikInventory: 13/52 slots Hand Weapons (go to first with )) .i& a - a +0 hammer (weapon)  l - a +0 short sword of draining Armour (go to first with [)  k - a +0 ring mail (worn)b - a +0 robe .iJewellery (go to first with "=)  i - a ring of resist corrosion (worn) .iScrolls (go to first with ?)  d - 2 scrolls labelled MYM MASIUHERPH .i,| e - a scroll labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ .iJPotions (go to first with !)  c - a potion of magic .igF g - a viscous green potion  j - a coppery potion .i, m - an emerald potion.i.i.i9...##..##.#.####.##.#   Jrobins the Tinkerer ...............#.##.#   Mountain Dwarf ...##............##.#   Health: 28/28 ======================== ...##..##.#.####.##.#   Magic: 6/6======================== ...##..##.#.####.##.####   AC: 5Str: 12 #####..##..............#   EV: 9Int: 17 # #..##.######.##.####   SH: 0.iDex: 8 # #...............####   XL:  3 Next: 46% Place: Dungeon:2 #####.##........@......#   Noise: ---------  Time: 2208.2 (0.0) ##.##.##...#####.#######   a) +0 hammer ##.##.##...# #.#  Cast: Kinetic Grapnel ##.##.##...# #.# ......##...### #.# .............# #.#   .#.#####...#####.#   .................#   .#.#####...#######   _You now have 110 gold pieces (gained 11). _You see here a rat skeleton. _You see here a rat skeleton. _There is an open door here. _Done exploring. .iY5_Done exploring..i.iu.i.i9.iz[[?25h[?0c  Search for what [Enter for "."]? .i [?25l[?1c.i" .iX$ 19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a spearb - [D:2] a shaft  .i$ c - [D:2] a stone staircase leading up  d - [D:2] 4 stones (3 further duplicates in 1 pile)  e - [D:2] a +0 dagger  f - [D:2] a +0 short sword (1 further duplicate)  g - [D:2] a stone staircase leading down  .i$ xh - [D:2] a stone staircase leading up  i - [D:2] a short sword  j - [D:2] an escape hatch in the floor  .i$ Jk - [D:2] a stone staircase leading up  l - [D:2] a scale mail  .i% Jm - [D:2] a stone staircase leading down  n - [D:2] a +0 flail  .i5% o - [D:2] a whip  p - [D:2] a stone staircase leading down  q - [D:2] an escape hatch in the ceiling  r - [D:2] a +0 club  .i% s - [D:2] a +0 robe.iN.iE.i}...##..##.#.####.##.#   Jrobins the Tinkerer ...............#.##.#   Mountain Dwarf ...##............##.#   Health: 28/28 ======================== .i*...##..##.#.####.##.#   Magic: 6/6======================== ...##..##.#.####.##.####   AC: 5Str: 12 #####..##..............#   EV: 9Int: 17 # #..##.######.##.####   SH: 0.iWDex: 8 # #...............####   XL:  3 Next: 46% Place: Dungeon:2 .iL######.##........@......#   Noise: ---------  Time: 2208.2 (0.0) .i##.##.##...#####.#######   a) +0 hammer ##.##.##...# #.#  Cast: Kinetic Grapnel ##.##.##...# #.#.iJ ......##...### #.# .............# #.#   .#.#####...#####.#   .i|x.................#   .iN.#.#####...#######   .iY_You see here a rat skeleton. .ie_You see here a rat skeleton. _There is an open door here. .im_Done exploring. _Done exploring.  .i?BSearch for what [Enter for "."]? ..i{.i.i.iX. _.iB .i cLevel 2 of the Dungeon <<<<>>>>^(Press ? for help)#.......................)..............#####.#.##.#.#####..##.#.# #.##.###.####[.#.................†......................#.#####..##.#.# #.##.#.i `#.# #..##....#....#.##.####..)..................#....##..##.#.# #.##.###.####.÷##....#......##.####...##.###.#####...##.#....##..##.#.####.##.##.................<................# #.............................#.##.###.####..##....#................#.># #.###........#....##............##.##.# #..##....#..>...##.###....#..# #.#...............##..##.#.####.##.##.# #..##....#...................###.###.#.#.###.....##..##.#.####.##.####.iS #.# ##......................................#.# #..#####..##..............##.# #................##........#..###.###.#.#.###..# #..##.######.##.#####.# #..###....#.............................#......# #...............####.i #.# #..###....##.....##.###<..##..###)###.########.#####.##........@......##.# #..#......................##..# #.# #.##.##.##.##...#####.########.# #..#.#........................# #.# #.##.##.##.##...# #.##.# #..#.#..........###.###.#.###.# #.# #.#.i #.##.##.##...# #.##.# #..#.#.######...###...........# #.###.########.......##...### #.##.# #....................[....###.# #...........................# #.#.iD r#.# #.##.#########..#######.#.# #.# #.###.#########.#.#####...#####.##.# #.##.##.## #.#.# #.# #.# #......<....................###.###.##.##.# #####.###.###.# ###########.#.#####...########......##.##.# #.............##.....# #.).###.###.##.#########.# #########.....#######.#####...######.# #.##...........#.i A#.######..................#.iQ\>@.ij .i^& ...##..##.#.####.##.#   Jrobins the Tinkerer ...............#.##.#   Mountain Dwarf ...##............##.#   Health: 28/28 ======================== ...##..##.#.####.##.#   Magic: 6/6======================== ...##..##.#.####.##.####   AC: 5Str: 12 #####..##..............#   EV: 9Int: 17 .i ' ;# #..##.######.##.####   SH: 0Dex: 8 # #...............####   XL:  3 Next: 46% Place: Dungeon:2 #####.##........@......#   Noise: ---------  Time: 2208.2 (0.0) ##.##.##...#####.#######   a) +0 hammer ##.##.##...# #.#  Cast: Kinetic Grapnel .i' ##.##.##...# #.# ......##...### #.# .............# #.#   .#.#####...#####.#   .i( .................#   .#.#####...#######   _You see here a rat skeleton. .iL( _You see here a rat skeleton. _There is an open door here. _Done exploring. .in( _Done exploring. _Search for what [Enter for "."]? ..ix) .i$* .iF .iG .iOM : _.iS .iT .i3U .iqV .iqc .id ,.ige .ir ,.iBs ,.ig .i/ ,.iƁ .i .i[ .i .i .i .i .iҝ .i .i0 .i6 .i .i .iH .i׸ ,.i7 .i .i ,.i .i .i{ ,.i .ii .i ,.i .i .i ,.i .i .i] .i .ij .i .i.iQ.i.i% .i ,.iw .i.i$.iu.i6.i.ib,.i.i&.iT'.i'.id(.i..i0,.ir1.iI.i,J.iPX.i*T.i|U,.iV.id[.i\,.i0].i*a.ic,.ic.iSg.ii,.ij.i m.ion,.i4o.iq.is,.is.iEv.ix,.ix.iz.i5|.iq|.i }.i.i݁,.iM.i.is,.i.i?.i|,.i.iǕ.i-,.i.i.i ,.iD.i.i,.iY.i.i,.i.itN#..##.#>##....#.#.#.#.###....... .#..##..#.#.#.#.###.#.##.#......##....#....................)..............#####.#.##.#......÷......................# .i!..#.##.####..)..................# ....##.####...##.###.#####...##.# <.....# #............. ..............#.@# #.###........#47.2 (39.0) >...##.###....#..# #.#........... .................###.###.#.#.###. .i!...........................#.# #.##........#..###.###.#.#.###...................#..... ....##.###<..##..###)###.########....##..# #.# #.# # .................# #.# #.# #.iu.i.ibc _There is a stone staircase leading down here..i4.iD.i٭z8.2 (1.0) _.i2@ ### #.. #.# #.#3 #@# ...............  .#.####.####r..  #.# #.. ###r   rat (asleep) .ioA.iFTrr.i+9 (1.7.iL.i} _You climb downwards. _There is a stone staircase leading up here..i ### #.. #.# #.# #@# ...............  .#.####.####r..  #.# #.. ###.iݥ ### #.. #.# #.# #@# ...............  .#.####.####r..  #.# #.. ### .ij.i.i`.ibZ _A rat is nearby!.i.i< .i&.i;( _You can't see any susceptible monsters within range! (Use Z to cast anyway.).íg####.. #.# #.# .###.####<###....#........@........#.####.####r..# #.# ##..###.i(.i;r..iM90Kinetic Grapnel _.i.i4.i~F  The kinetic grapnel hits the rat..iO**† .iWj'...iq5----8=50Kinetic Grapnel.i_w.izG _You kill the rat!.iա.ic.i.i߫H _No target in view!.iX .i .io .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).in .ip .iu .ix _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ig+3.i.,.i^0.i 1$ _.iQ5X.i98,.i/9.i<.i=:----.is=.i@,.iA.iD,.iCE.i5IB.iY,.i`Z.ibd6====.iTc.i`f4 _Magic restored..ii3.i+j.ial.iu.#.#### ##.##.. ...##.# ...##.# ...## #.####<###....##....@†..-60.0).#.####.####...###.# .## .iu#.. ..### _..§≈.i#}.iF-1.9 (11.if.i A _Found a snail-covered altar of Cheibriados..i3.i.i:.ii.i  You see here a rat corpse..i.i.iV<==== _.i.iJX.i%.i,.i_.i.ia.# .#  .#  .#  .#  .#  #######.#  #.....@.# 5.9 (4.0) #.##....# #.###...## #.####<###....####...........†......+.#.####.####...#####.# #..###.. >....### ..._..i.i+6.9 (5.i.i; _Found a stone staircase leading down..inf3.i4g.iTi.il,.iqn.ins.iu,.i3v.iw.i z,.iz.i{.iX.i ,.i.i+.iB.i`.i.iC.i.i.i,.i%.i4.i,.i,.i.ip,.iӕ.i.i,.iu.i.ioB#.# #.# #.# #.. #.# #.#  #####.#### #....@...# #.###:##..... #.# #.# S.[ #.# #.# . #.# # #.# ### S   adder (asleep) #.########.##.......#.i  78.9 (12.0)  An adder comes into view.Found a leather armour..i# S..SSS 2 adders (1 wandering)  The adder hisses angrily..iC9.9 (13Kinetic Grapnel.i.iY _An adder comes into view..i ***, 1 grapneled)  The kinetic grapnel hits the adder..i_o  The adder is moderately wounded..i`.i[a.ia.in.S..S[S.inj5----=80.0) .iCw.i{/ _The adder hisses angrily..iJq *The kinetic grapnel hits the adder..i7,.ikmS..S..ig4--------1.iV.i7^ _The adder is severely wounded..ivH  The kinetic grapnel hits the adder..i@o†   adder.iF.i*O<S..iT9/293--------692.i\.i`I _You kill the adder!.i **(grapneled)  The kinetic grapnel hits the adder..i0b,.ilAS...i'mm2--------3.iu.iax3 _The adder is lightly wounded..iREr  The kinetic grapnel hits the adder..i  The adder is moderately wounded.The adder bites you.  You are poisoned..i5===----1--------4Pois .i>.i/, _The adder poisons you!.iX  The grapnel guides your strike. You sock the adder!.i †  You kill the adder!.i4---------92=6.3 (1.4Kinetic Grapnel.i.ip$ _You feel sick..i'.i,*7-.i1.ix4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i3\.it^.iYd.igH _No target in view!.iV.i^.iI.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i #.#.######.####.....†..#.###@##.....#.# #.# ..[. ..# #.. .....#.##....#.i.i<3--70.i.i _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a Young Poisoner's Handbook and begin reading...  You add the spells Poisonous Vapours, Mercury Arrow and Olgreb's Toxic Radiance to your library..ick2---8.3 (2.i.i_$ _You feel sick..i\ .######.#####.....†..##.###.##..... #@# ..[ .. .iE####.###...##.iȽ3  You feel sick..in1--9.3 (1.i.i[ _You are no longer poisoned..i .######.####.....†..###.##..... #.# ..[ ........######.# #.####<###....####2=2====90.iS.i.iϓ8 .######.####.....†..###.##......iT[ #.# ..[###..........######.# ..........†......+.iG.i&1.i.i6.i\ .i .i .i ,.i <3======4=.ijX.i)3====.i+a5=.i/.i5h====.i?;.i;.i<.iB.i}C.iD.ieJ.iJh6==.iL.idR,.iS.i\Y,.iZZ.i_.i`P4====.ia.i|f~7==.if.i40Kinetic Grapnel.i.i- _n - a +0 leather armour.i( .i# Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  l - a +0 short sword of draining Armour (go to first with [)  k - a +0 ring mail (worn)b - a +0 robe  .i# gn - a +0 leather armour Jewellery (go to first with "=)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled MYM MASIUHERPH .i%$ | e - a scroll labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ .iE$ Potions (go to first with !)  c - a potion of magic .ib$ F g - a viscous green potion  j - a coppery potion .i$ , m - an emerald potion.i.i.i#.#Jrobins the Tinkerer#.# #.##Mountain Dwarf#.. ....Health: 29/29 ========================#.# #..#Magic: 6/6========================#.# #.b#AC: 5Str: 12#####.#####..# ####..ijEV: 9Int: 17#.....†..##..##.....SH: 0Dex: 8#.###.##........#XL:  3 Next: 92% Place: Dungeon:3#.# #.# #...@.#Noise: ---------  Time: 2340.3 (0.0)#.# #.####...##a) +0 hammer#.# #........#Cast: Kinetic Grapnel.i#.# #######.###.##.# #####.#.i#+#b   bat ......# .i#D##....# ###...## _HP restored. .i@O_You start resting. _Magic restored. .i__A bat comes into view. _You see here a +0 leather armour. .i~_n - a +0 leather armour.iB.i.i.i.i # #.##. ..... #.# #.b# ####.#####..# ####....†..##..##.....##.##....@...###.....#######...##........#######.##  . #####..i޷_#+# ......#.iֺ.ip.i&.b.i!3=1.3 (1.ia.i): _The bat hits you but does no damage..if   bat (grapneled)The kinetic grapnel hits the bat..iE  The bat is moderately wounded..i'b..iYW5----2.iB.i P _The bat barely misses you..iH F  The kinetic grapnel hits the bat..i͑ C..i 8..i# 4--------43Kinetic Grapnel.ih* .i - G _You kill the bat!.i] .iA_ .i-e .i"i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).icInventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  l - a +0 short sword of draining Armour (go to first with [)  k - a +0 ring mail (worn)b - a +0 robe  n - a +0 leather armour Jewellery (go to first with "=)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled MYM MASIUHERPH  e - a scroll labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ Potions (go to first with !)  c - a potion of magic  g - a viscous green potion  j - a coppery potion  m - an emerald potion.iQb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.0 (5.0 -> 2.0). Your EV would increase by 1.5 (9.4 -> 10.9). Your spell failure would improve by up to 2% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe..iA Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  l - a +0 short sword of draining Armour (go to first with [)  k - a +0 ring mail (worn)  b - a +0 robe  n - a +0 leather armour Jewellery (go to first with "=)  i - a ring of resist corrosion (worn) .i&Scrolls (go to first with ?)  d - 2 scrolls labelled MYM MASIUHERPH  e - a scroll labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ Potions (go to first with !)  c - a potion of magic  g - a viscous green potion  j - a coppery potion  m - an emerald potion .i+-*n - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would increase by 1.0 (9.4 -> 10.4). Your spell failure would improve by up to 1% (press '!' for details). .iy-You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race .i-q Like to the Armours iron brace” (w)ear, (d)rop, (=)adjust, or (i)nscribe..iП .iЦ .iŮ w#.#Jrobins the Tinkerer#.# #.Mountain Dwarf#.# #.##Health: 29/29 ========================#.. ....Magic: 4/6================--------#.# #..#AC: 5Str: 12#.# #..#EV: 9Int: 17#####.#####..# ####.SH: 0Dex: 8#.....†..##..##.....XL:  3 Next: 94% Place: Dungeon:3#.###.##....@...#Noise: =--------  Time: 2343.3 (0.0)#.# #.###.....###a) +0 hammer.i #.# #.####...##Cast: Kinetic Grapnel#.# #........##.# #######.###.##.# #####.##+# ......# ##....#The kinetic grapnel hits the bat.  The bat is moderately wounded. _The bat barely misses you.The kinetic grapnel hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .im -- _.i .i d  You start removing your armour..i -4.3 (15.3 (26.3 (3.i4+7.3 (4.i.i.i&+8.3 (5.i].i 010 _You continue removing your +0 ring mail. x5.i/.iP!.i,  You finish removing your +0 ring mail.  You start putting on your armour..i /+9.3 (6.iH4.i<.i'?,50.3 (7.iDE.iN.iP^5====1.3 (8.iU.i1^.i`+2.3 (9.iQe.il.itq/3.3 (10.0).i#t.iav 3 _You continue putting on your +0 leather armour. x5.i3y.i~.ic _You finish putting on your +0 leather armour..iP.i.i.ibF _Unknown command..i? .iBB ) Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air21% 1  b - Mercury Arrow.iB Conjuration/Alchemy 26% 2  c - Forge Blazeheart Golem Fire/Forgecraft 50% 4  d - Forge Lightning Spire Air/Forgecraft 54% 4  e - Olgreb's Toxic Radiance Alchemy89% 4  f - Chain LightningConjuration/Air 100% 9  g - Fire StormConjuration/Fire 100% 9  h - ShatterEarth100% 9 0 spell levels left .i5C ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.i|.i;.i_#.#Jrobins the Tinkerer#.# #.Mountain Dwarf#.# #.##Health: 29/29 ========================#.. ....Magic: 5/6====================----#.# #..#AC: 3Str: 12#.# #..#EV: 10Int: 17#####.#####..# ####.SH: 0Dex: 8#.....†..##..##......iXL:  3 Next: 94% Place: Dungeon:3#.###.##....@...#Noise: ---------  Time: 2353.3 (0.0)#.# #.###.....###a) +0 hammer#.# #.####...##Cast: Kinetic Grapnel#.# #........#.i#.# #######.###.##.# #####.##+# ......# ##....# _You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Unknown command..iP  Okay, then..i.i3.iV. _.ix .i .i .i F _Unknown command..i 3.i .i .i f _.i .iT ,.i .iF ,.i .im ,.i .i ,.i .iC ,.iM .i; d6====.iO .i .i ,.i .i .iZ ,.i! .ih" .i% ,.i|% .i' .i!* .iX* <====.i8+ .iz- .i[0 .i0 .i1 .i 3 .ix5 ,.i/6 .is7 .iM: ,.i: .iC< .i0? ,.ij? .iA .iC ,.iD .iBF .iH ,.iBK ,.iO ,.iP .iQ .iS ,.i#T .iV .iW ,.iX .i%Z .i[ ,.i|\ .i^ .iF` B.iua .ijb ,.ib .iXc .ixd ,.id .ie .ig ,.ih .ii .i l ,.il .iZn .ip ,.iUq .i4r .it ,.i(u .iw .iy B.i{ .i~ ,.i~ .i .i ,.i .i} .i ,.i .i .i> ,.iӋ .i .i׏ ,.i .i .i ,.i| .if .i ,.i .ii .i ,.i- ,.i # #######.###.#.##.# # #.#.##.# #+# #.#....# # #.###..# # #.###..# ## . ##......# .#### ... ####...##.## ....+ .....+.......#.# .#### .......@#...##.# .i& 91.3 (38.0) ## ..≈≈≈≈≈..§...... .. ≈≈≈...≈§≈§..##.# ._. ≈...§§.§§§≈.##.# ...≈≈ ...§§≈.§..§.##.# ≈§≈≈§ .≈≈≈§§≈.......   ≈≈≈§§ §≈≈...§≈≈≈...##   ._.. ≈≈§..#     .i .≈§§§§§.._...iI ,2.3 (39.iB C_.i 5 _Found a stormy altar of Qazlal..iZ3.i[.i _.ifB.i%g.ij,.ik.im.ip,.iSq.is.iNv,.iw.iy.ia|.i|.i=}.io.i,.i.i,.i.i N _You now have 124 gold pieces (gained 14)..iP_.i.i.i.i2.i,.i՜.iB.i*,.ih.iæ.ij,.iL.i.i.iƯ.i.i'.ib,.i .i .i(,.i.i.i,.i.i(.iv,.i .i.i@,.i.iMX  There is a snail-covered altar of Cheibriados here..iM.i _.i.iu.i&,.i.iz.i,.i.i.ir,.i.iP.i,.i.i.iB,.it.i.i,.i.iL .io ,.il .iF.i,.i?.i.i.i .i.i%".iM%,.id&.iy).i,,.i-.ii0.i4,.i8.i:>,.iP _.i\@,.i@.iC.i0M....g.... #.#  #.# #.#  #. #.#  ##' #.#  ## #.#  ## ####.#  #.## ##.##.#  #..####...#.### +...'........... ....####...#.### g   goblin (asleep)....## ##.##.#.....## ##...###...## #.###.iZv 6.3 (2.0)  You open the door.7.3 (3.i~_.ids _A goblin comes into view. It is wielding a +0 club..i~.iJ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   1.7   1.7  +1   h * Spellcasting   2.2   4.2  -2      .i2     b - Maces & Flails   0.0   0.7  +2   i * Conjurations   0.5   1.2  -1   c - Unarmed Combat   0.0   1.0   0   j * Forgecraft   5.3   4.2  +2       k * Fire Magic   0.6   0.7  +2   d - Short Blades   0.0   1.4  -2          .i     e - Armour   0.0   0.8  +1      f + Dodging1.6   3.4  -3      g + Stealth.i1.7   2.8  -2                      .i #                                        The relative cost of raising each skill is in cyan.  .iXThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.i .i Jrobins the Tinkerer...Mountain Dwarf.g.Health: 29/29 ========================...Magic: 6/6========================#.#AC: 3Str: 12#.##.#EV: 10Int: 17#.##.#SH: 0Dex: 8##'###.#.ihJXL:  3 Next: 94% Place: Dungeon:3##.@.###.#Noise: ---------  Time: 2467.3 (0.0)##.....## ####.#a) +0 hammer.iZ#.......## ##.##.#Cast: Kinetic Grapnel#.........####...#.###+.........'............iGl#.........####...#.### g   goblin (asleep)##.......## ##.##.###.....## ##...###...###.### _You now have 133 gold pieces (gained 9). _You open the door. _There is an open door here. _Key pressed, stopping explore.  You open the door. .i|^_A goblin comes into view. It is wielding a +0 club..i7.i.i!.i.i .i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a * Fighting   1.7   1.7  +1   h * Spellcasting   2.2   4.2  -2      .i ]     b - Maces & Flails   0.0   0.7  +2   i * Conjurations   0.5   1.2  -1   c - Unarmed Combat   0.0   1.0   0   j * Forgecraft   5.3   4.2  +2      .i"  k * Fire Magic   0.6   0.7  +2   d - Short Blades   0.0   1.4  -2  .iP         .i      e - Armour   0.0   0.8  +1      f + Dodging1.6   3.4  -3      g + Stealth.i> 1.7   2.8  -2                      .in l    .i T    .i l    .i a    .i _    .i/         .i]         .i| T    .i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  .i [?] Help[=] set a skill target  .i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets.ieopAxes 0.7  +2   q - Hexes   0.0   1.0   0d - Polearms0.0   1.0   0   r - Summonings   0.0   1.4  -e - Staves 0.8  +1   s - Necromancy0.0   0.8  +1  f - Unarmed Combat   0.0   1.0   0   t * Forgecraft   5.3   4.2  +2  g - Throwing1.4  -2   u - Translocations   0.0   1.4  -2         v - Alchemy[10;.if63H0.0   1.4  -2   h - Short Blades   0.0   1.4 w * Fire Magic   0.6   0.7  +2  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.4  -2   y - Air Magic0.0   1.7  -3  z - Earth Magic0.0   0.8  +1  k - Armour0.0   0.8  +1   l + Dodging 1.6   3.4  -3   0 - Invocations0.0   0.6  +3  m - Shields0.0 [40.i gm  0.8  +1   1 - Evocations0.0   0.8  +1   n + Stealth 1.7   2.8  -2   2 - Shapeshifting   0.0   1.4  -2  useful|all.iwF ? v + Alchemy 0.0.i v * Alchemy   0.0.i.i5.iJrobins the Tinkerer...Mountain Dwarf.g.Health: 29/29 ========================...Magic: 6/6========================#.#AC: 3Str: 12#.##.#EV: 10.iv Int: 17#.##.#SH: 0Dex: 8##'###.#XL:  3 Next: 94% Place: Dungeon:3##.@.##.iq#.#Noise: ---------  Time: 2467.3 (0.0)##.....## ####.#a) +0 hammer#.......## ##.##.#Cast: Kinetic Grapnel#.........####...#.###.i*p+.........'...........#.........####...#.### g   goblin (asleep)##.......## ##.##.#.iY##.....## ##...###...###.### _You now have 133 gold pieces (gained 9). .ia_You open the door. _There is an open door here. _Key pressed, stopping explore.  .ivYou open the door. _A goblin comes into view. It is wielding a +0 club..i.i.i}.i.i~  ... .g. ... #.# #.# #.#  #.# #.#  ##'## #.#  ##.@.## #.#  ##.....##   #.......##   #.........# +.........'. #.........### ##.......##   .i P##.....##    #.### .i> ... .g. ... #.# #.# #.#  #.# #.#  ##'## #.#  ##.@.## #.#  ##.....##   .i#.......##   #.........# +.........'. #.........### ##.......##  ##.....##  .i+ .i;.i.i$.i'] _A goblin is nearby!.icy ... .g. ... .i̿2#.# #.# #.#  .i#.# #.#  ##'## #.#  ##.@.## #.#  ##.....##   #.......##  .iB6 #.........# +.........'. .i#.........### ##.......##   ##.....##    #.### .iX' ... .g. ... #.# #.# #.#  #.# #.#  ##'## #.#  ##.@.## #.#  ##.....##   #.......##  .iX #.........# +.........'. #.........### ##.......##  ##.....##   .i_.ib.i.iŁ##...## #.### ####.§##+# #.# #.≈#.# #.§#.# #.§#.# #.§.i.i-4 _.i.i.i#.# ##.# #.# ##.# #.# ###'## #.# ###...## #.# #.##.....## ####.# #.##.#.......## ##.##.# #.###.#.####...#.####<###.+.'.†.#.####...#.####.####.##.......## ##.##.# #.####.##.....## ##...# #....>.##...## #.### ####.§##+# #.# #.≈§#.# #.§≈#.# .i a#.§#.# #.§..i.ic&5.iJ.i.i#.# #.#.# #.# #.#.# #.# #.##'## #.# #.##...## #.# #.##.....## ####.# #.##.#.......## ##.##.# #.###.#.####...#.####<###.+.'.†.#.####...#.####.####.##.......## ##.##.# #.####.##.....## ##...# #....>.##...## #.### ####.§§.##+# #.# #.≈§#.# #.§≈#.# #.§§.#.# #.§.6.i#.# #.##.# #.# .i<#.##.# #.# #.###'## #.# #.i.###...## #.# #.###.....## ####.# #.##....##.......## ##.##.# #.###...##.####...#.####<###.+.'.†.#.####...#.####.####..i##.......## ##.##.# #.####..###.....## ##...# #....>.##...## #.### ####.§§.##+# #.# #.≈§§.#.# #.§≈#.# #.§§.≈.iK#.# #.§..i2.i{1=7.idK [#.# #.# #.# #.# #.# #.# #.# #.# ##'## #.# #.# ##...## #.# #.# ##.....## ####.# #.##....# #.## ##.##.# #.###...##.####...#.####<###....#+.'.†.#..iL ####...#.####.####...###.## ##.##.# #.####..###.....## ##...# #....>.##...## #.### ####.§§.._##+# #.# #.≈§§.#.# #.§≈#.# #.§§.≈#.# #.§..iEV .i\X X4===8.i?b .i= #.# #.# ##.# #.# #.# ##.# #.# #.# ##'## #.# #.# ##...## #.# #.#  ##.....## ####.# #.##....#  #.## ##.##.# #.###...## #.####...#.####<###....# +.'.†. #.####...#.####.####...# ##.## ##.##.# #.####..#.iP L##.....## ##...# #....>.##...## #.### ####.§§.._.##+# #.# #.≈§§.#.# #.§≈#.# #.§§.≈#.# #.§..i .i &9.i .i .i).i*.i-+.i.,.iv2.i3.i3K2=.i4.iv7.i7;===.i98.i:,.ie;.i>B.iLA.iAL3==oKinetic Grapnelo   orc priest (wandering) _You are too injured to fight recklessly! _There is an open door here. _You start resting..i>Ua94.3 (5.iW+5.3 (6.i].i"dx _An orc priest comes into view. It is wielding a +0 whip..i`H #.##.#  #.# #.# #.#  #.# #.# #.#  ##'## #.#    #.#    ####.#    ##.##.#  .####...#o####<.'.....@..........†.####...#.####. ##.##.#   ##...# #....>   #.### _  ##+# #.#  #.#  #.#  #.# .i - #.##.#  #.# #.# #.#  #.# #.# #.#  ##'## #.#    #.#    ####.#    ##.##.#  .####...#o####<.'.....@..........†.####...#.####. ##.##.#   ##...# #....>  .i?P #.### _ .i ##+# #.#  #.#  #.#  #.# .i.i.ii".i&b _An orc priest is nearby!.i  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ir.i2.o#2-------==6.3 (1 _You shape a spike launcher from a nearby wall..i.*.ip  You completely miss the orc priest. The rocky spike skewers the orc priest..iM.i  The orc priest is lightly wounded.  The rocky spike skewers the orc priest..i9l oThe orc priest is moderately wounded..in[2-7.7 (1.4.iw.i{= _The orc priest hits you with a +0 whip..iMx *You closely miss the orc priest..i`  The orc priest is moderately wounded.The rocky spike skewers the orc priest but does no damage..iL  oThe orc priest is moderately wounded.1--3====---9.1 _The orc priest hits you with a +0 whip. The orc priest misses you..iA= *You hit the orc priest but do no damage..i6  The orc priest is moderately wounded.The rocky spike skewers the orc priest..i.i  The orc priest is heavily wounded.The rocky spike skewers the orc priest..i0 oThe orc priest is almost dead..i~*500.5.ic-m _The orc priest barely misses you..ix *You closely miss the orc priest..ii  The orc priest is almost dead.The rocky spike skewers the orc priest!.i<.iK.i_4) -====451.9Kinetic Grapnel _You kill the orc priest!.i.ik _Your Fire Magic skill increases to level 1! .i3 .i%2= _ .io--#o   orc (wandering)3.9 (2.0--4.9 (3 _An orc comes into view. It is wielding a +0 dagger. .iL  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .id #.##.# # Jrobins the Tinkerer  #.# #.# #.# # Mountain Dwarf  #.# #.# #.#  Health: 32/36 =====================---  ##'## #.# #######.#  Magic: 0/7------------------------  ##...## #.# #.......#  AC: 3Str: 13  ##.....## ####.# #.##....#  EV: 10Int: 17  #.......## ##.##.# #.###...##  SH: 0Dex: 8 #.........####...#.####<###....## XL:  4 Next: 45% Place: Dungeon:3 +........o'.....@).........†..... Noise: ---------  Time: 2504.9 (0.0)  .iD#.........####...#.####.####...## a) +0 hammer ##.......## ##.##.# #.####..### Cast: Kinetic Grapnel  ##.....## ##...# #....>.....  ##...## #.### ####.§§.._.  ##+# #.# #.≈§§... o   orc (wandering) #.# #.§≈≈≈≈≈ #.# #.§§.≈≈≈ #.# #.§.....  .i0_An orc comes into view. It is wielding a +0 dagger.Casting: Construct Spike Launcher (safe; 3% risk of failure)  .iZMConfirm with . or Enter, or press ? or * to list all spells. .iAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target .i^Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you) .iʌ  #.##.# # Jrobins the Tinkerer  #.# #.# #.# # Mountain Dwarf  #.# #.# #.#  Health: 32/36 =====================---  ##'## #.# #######.#  Magic: 0/7------------------------  ##...## #.# #.......#  AC: 3Str: 13  ##.....## ####.# #.##....#  EV: 10Int: 17  #.......## ##.##.# #.###...##  SH: 0Dex: 8 #.........####...#.####<###....## XL:  4 Next: 45% Place: Dungeon:3  .iܖ +........o'.....@).........†..... Noise: ---------  Time: 2504.9 (0.0) #.........####...#.####.####...## a) +0 hammer ##.......## ##.##.# #.####..### Cast: Kinetic Grapnel  ##.....## ##...# #....>.....  ##...## #.### ####.§§.._.  ##+# #.# #.≈§§... o   orc (wandering) #.# #.§≈≈≈≈≈ #.# #.§§.≈≈≈ #.# #.§.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) .i%  #.##.#  #.# #.# #.#  #.# #.# #.#  ##'## #.#   .i {  #.#          .i p .o†    .i =  #....>  .i8 R  #.###  .i @_  ##+# #.# o #.#  #.#  .iũ 2#.#  .i c==5.9 (1Winding  .iس  .i `  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger (wandering, hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts! .i ]o'oo 2 orcs (1 wandering)3=--6.  .i<*  .iy+ .i+2_You continue winding your clockwork bee... .ie  You continue winding your clockwork bee.....o...@oo1=======7Kinetic Grapnel..  _The orc shouts! .i>i  With a metallic buzz, your clockwork bee launches itself at the orc. .iv? .iJ*.o.y(1 ally target)y   clockwork bee (minion) .i6K^=---8 .iSR .i?UQ _The orc closely misses you. .i* .i y.  The orc barely misses you. .iB---9 .i .ifI _The orc hits your clockwork bee but does no damage. .i.X {  Your clockwork bee closely misses the orc. x24=10 _The orc misses your clockwork bee. The orc closely misses you. .il  Your clockwork bee stings the orc! The orc hits you but does no damage. .iD===1 .i  .iI _The orc hits your clockwork bee but does no damage. .i[ #.# #.#  #.# #.# #.#  #.# #.# #.# ##'## #.# #.# ##...## #.# #.# ##.....## ####.# #.##....# #.## ##.##.# #.###...##  #.####...#.####<###....  +.'..oy@.o.†  #.####...#.####.####...  ##.## ##.##.# #.####.. ##.....## ##...# #....> ##...## #.### ####.§§.._[ .iH840m ##+# #.# #.≈§§ #.# #.§ #.# #.§§. #.# #.§  Your clockwork bee stings the orc.)y@o)   orc8-2 .i .iC _The orc dies! .i  #.# #.# #.# #.# #.# #.# #.# #.# ##'## .i B #.# #.# ##...## #.# #.# ##.....## ####.# #.##....# #.## ##.##.# #.###... #.####...#.####<###.... +.'..)@yo).† #.####...#.####.####... ##.## ##.##.# #.####.. ##.....## ##...# #....> ##...## #.### ####.§§.. ##+# #.# #.≈§§ #.# .i  #.§ #.# #.§§. #.# #.§ .i  You swap places.  Your clockwork bee locks its sights upon the orc.  Your clockwork bee stings the orc! .iM )y   clockwork bee (minion) .i 50-3Kinetic Grapnel _The orc dies! .i .ii _Your Fighting skill increases to level 2!.i #.# #. #.# #.# #. #.# #.# #. ##'## #.# #. ##...## #.# #. ##.....## ####.# #.##.... #.......## ##.##.# #.###... #.####...#.####<### +.'..@.y)).† #.####...#.####.#### ##.......## ##.##.# #.####.. ##.....## ##...# #....> ##...## #.[33.im### ####.§§ ##+# #.# #.≈§§ #.# #.§ #.# #.§§. #.# #.§.i **   dormant clockwork bee (minion)5=4.i _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 dagger; an orc corpse.i(5i#.# #.##.# #.# #.##.# #.# #.###'## #.# #.###...## #.# #.###.....## ####.# #.##....##.......## ##.##.# #.###...##.####...#.####<###.+.'..)@*)).†.#.####...#.####.####.##.......## ##.##.# #.####..###.....## ##...# #....>.##...## #.### ####.§§.##+# .iS6-#.# #.≈§§.#.# #.§≈#.# #.§§.≈#.# #.§..i@.i$C-5 _.iuJ.iXM.i3.iH.i,.i.iB6==2.i2===.i/!.iq%N _HP restored..i&.i'+,.i7-.i2,.i4.i9.i9F====.io;.i`?,.iUA.iN.iQ,.iS.iTXl _Your dormant clockwork bee falls apart..iX.i)Z.i],.ik_.ib,.iJd.iqg.igO3====.iVi.im,.iq.it,.iCv.isy,.iz.i~R====.i.i ,.i=.i,.i1.iT,.i.iy,.i.i,.i.iėe4===.ix.i ,.iB.i;,.i^.iE,.i.i.i=;===.i .i,.i(.i,.i.iz,.i.i.,.i.i,.i.iW.iP5====.i.i,.iR.i,.i".i,.iw.i.i<====.i.i,.i.i,.i.i,.im.iF,.i&.i|,.i.ic6===.i.i ,.i.i ,.iN .i ,.i .iL .i ;===.ip .i~ ,.iO X.i8 ,.i] .i# ,.i8$ .iS' ,.i( .i, .iy, N7====.i. .iy4 4 _Magic restored..i$8 3.i^9 .iB |  Things that are here:  a +0 dagger; an orc corpse.iF .iF  _.iG .iJ .ikM ,.iN .iQ .iT R====.iMV .iwZ @  There is an open door here..i/] .i]  _.i_ .ia .ic ,.i-e .ig .ii ,.ij .i(m .i|o ,.iLp .iu .ix B.i>  _You open the door.  There is an open door here. _.i .i B.i. .i ,.i8 .iF .i ,.iۻ .i3 ,.i .i p _c - 2 potions of magic (gained 1).i  ##.......## ##.# ##.....## ##.. .##...## ..##'##  #..# #.i  ..### #.# # ... ##.## # ##.###...##### #.# #..@.........# #.# .......###...###.# #.#.i  .i lg...#.# ##..#  ...... ##.# # ### #... ##### g   goblin (asleep) .i0 088.9 (73.0).i ,9.9 (74.i .i s _A goblin comes into view. It is wielding a +0 club..i\ .##  ##.....##  . ##...##  .. ##'##  .i#. #.#  ..### #.#  ... ##.##  ##.###...#####  #..@.........#  .......###...###.#  g...#.# ##..#  ...... ##.#  # ### #...  ##### .i8 .##  ##.....##  . ##...##  .. ##'##  #. #.#  ..### #.#  ... ##.##  ##.###...#####  #..@.........#  .......###...###.#  g...#.# ##..#  ......  # ###  ##### .iu?.iC] _A goblin is nearby!.iY " ##.....## ##.. ##... # .. ##' #. #. #. #. ..#### #.# #.. ...# ##.## #.#.. ##.###...##### #.#....#............# #..i ~#......@###...###.# #..ie Wg...#.## ##..# #...... ##.### #### #... #####90.9 (1.0) _.i# .i$ .iFA ~  ##.....## ## . ##...## # .. ##'## #^ #. #.# #..# ..#### #.# #... ...# ##.## # #... ##.###...##### # #....#.# # #.###...###.# #.g...#.## ##..##......# ##.# ######## #...  ##### _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iB gglauncher)The goblin shouts!  The goblin unwields a +0 club. The goblin wields a +0 sling..irJ M((((.i 1.....i a1----===1.i .iR _The goblin shoots a sling bullet. The sling bullet hits you..iS.ihU.i5].iB _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.iY.iӥ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i4.i6.iP<.i A _You can't see any susceptible monsters within range! (Use Z to cast anyway.).in ##.....##  .... ##...## . .... ##'## #^ #.. #.# #..##..#### #.# #.........# ##.##  #....##.###...#####  #....#.#  #.###...###.# .g...#.## ##..##......# ##.# ######## #...  #####.i.iQ---2Kinetic Grapnel _.i.i@******.i9)..g....i> (((The kinetic grapnel misses the goblin. The goblin shoots a sling bullet..i0....i0----6----==-3.i~.i0 _The sling bullet hits you..iR *** , grapneled)The kinetic grapnel hits the goblin..i ...  The goblin is severely wounded..iS L(((.iMi 0....ik 27--5-------4.i_q .is R _The goblin shoots a sling bullet. The sling bullet hits you..ip .ir .ix .i_| ^ _You are too injured to fight recklessly!.i .i .i.i(^ _You are too injured to fight recklessly!.i_.ia.if.iqt _You are too injured to fight recklessly!.is.iy.i}^ _You are too injured to fight recklessly!.i.i9.i.i^ _You are too injured to fight recklessly!.iJ.iFL.i/S.i'dY _You are too injured to fight recklessly!.i.i.i3.i].i.i}.iw .i .i^ .i .i{s .ivv .i} .i .i .... ##  .. ....# ##'   #^. #..# #.   #..##..#### #.#   #.........# ##.##   #....##.###...#####   #....#............#  ##.#.......###...###.#  ....g..@#.## ##..#  ####......# ##.#   ######## #...   #####   (((.i..@5 _The goblin shoots a sling bullet. The sling bullet closely misses you..i`Z  .... ##...##   .......# ##'##   #^. #..# #.#   #..##..#### #.#  .i #.........# ##.##   #....##.###...#####   #....#.#  .##.#.###...###.#  .g.@.#.## ##..#  .i%#......# ##.#   # #... .iMF  #####   .io.i.i (The goblin shoots a sling bullet..i[_&..i`.=6.i8f.i iC _The sling bullet hits you but does no damage..i8 m  .... ##...##  .......# ##'##  #^. #..# #.#  #..##..#### #.#  #.........# ##.##  #....##.###...#####  #....#.# #.##.#.###...###.# .i8 #.....g@..#.## ##..# #......# ##.#  # #...   #####  .iB The grapnel comes loose from the goblin.  The goblin unwields a +0 sling. The goblin wields a +0 club..iD /--7.i!I .iL = _The goblin hits you but does no damage..i`  You closely miss the goblin.The goblin is severely wounded..ida o8-------9.3 (1.4.ig .ik _The goblin barely misses you. The goblin misses you..i8  You hit the goblin..ie).ik1600.7Kinetic Grapnel.i.iJ _You kill the goblin!.i  .... ##...##  .......# ##'##  #^. #..# #.#  #..##..#### #.#  #.........# ##.## .i* #....##.###... # #....#.  #.##.#.###...###.  #.....@...#.## ##..#  ######......# ##.#  # #...  .iR #####  .i|.i!4-10.i#.iSh  Things that are here: _a +0 club; a +0 sling.i.  .... ##...##  .......# ##'## .ix #^. #..# #.#  #..##..#### #.# .i #.........# ##.## #$#....##.###...  #.#....#.i|  #.##.#.i`.###...###  #....@)...#.## ##..#  ######......# ##.#  #.iF# #...  .iR #####  .iJ.if9=-2.i[.i* _Found 5 gold pieces..i\ 3.i^ .ia .ixb M6===.ih B.ih .ik ,.im .io 30==.ip .is .ivs ;===.iXt .iw ,.iDy .iN{ ,.i| .ix k1=.i' .i; ,.i) .i ,.i .iv d7====.i6 .i a2=.iϐ .i ,.iJ .i ,.iR .i; .i <====.i .i ~3==.iZ .i ,.iG .i ,.i} .iW k4=.i .i ,.iv .i ,.i .i ,.i .i a5=.i .i ,.i{ .i` ,.i, .i ,.i .i ~6==.i .ig .iA ,.i .i .i ,.iu .i .i ,.i .i O=.ix .iw M _You now have 138 gold pieces (gained 5)..iu 3.i .i9 .iN ,.il .i .i B.i .iq ,.iO .i .i ,.i .ic .i ,.i$ .i .i ,.i  .i .i ,.iL .ij .i ,.i .iI .i ,.i .iT .i" ,.iS# .i& .iq) ,.i* .i:/ .i2 ,.i2 .i5 .i7 ,.i 8 .i-< .i > ,.i> .iA .iC ,.iD .iE .i6H ,.iH .iK .iM ,.i&N .iKP .i9S ,.iS .i7U .iW B.i[ .i\ ,.i.] .i_ .i+b ,.ib .i~d .ih B.iIi .ik ,.il .in .ip ,.i#q .is .iqu ,.iv .iw .iz ,.im{ .i .i; ,.i9 .iA .iU ,.i/ .iH .i ) ##### ######...######.### .i  ..........@....... 62.7 (60.0) #####...#####....  #####..## .).[  #...#..# .)) #......# #.#  #.##...#.## #.#  #........# #.# .i( #####.#### ##'## #.# ##...##.i .i/ ,3.7 (61.i .i ( _Found a ring mail..ifN I.iKV X.i\ .i^ .i^ .i` .i0c .ig ,.ii .in .i8r ,.inu .ihx .i{ ,.i} .im .i} ,.ii .i W  Things that are here:  a +0 sling; a +0 club.i 5 _.ic .i  Things that are here:  a +0 morningstar; an orc corpse.i 5 _.i5 .i o#.##.###### #.# #####...######.### .................# #####...#####....# #####..## #..).[# #...#..# ##.)).####### #......# ##.# #...#.## #.######### #.# ......# #.# #.# ##.#### ##'## #.# ###.# ##...## #.# #.#.### ##.....## ####.# #.  ##.#.### ##.......## ##.##.# #.  .i .......###.........####...#.####<  ##.......+.........'..)..))...... .i 271.7 (8.0).i +2.7 (9.i .i/ d _o - a scroll labelled YPOASA GEGISMO.ie43.i6.i<.ipFB.iG.iK,.iXM.i)P.iS.i"T.iV.ifZ.i_,.i~a.i7d.iKg,.ioi.iq.iSv,.ix.i}|.i.i:,.i,.i ,.iމ.i_.iď,.i.i .i,.iØ.iٛ.i+,.iנ.i.iݦ,.i .i.i>,.i.iI.i,.i=.i.i,.i.i.i.i .i.i.i ).. #.# ... # # #. #.#  #@# 88.7 (16.0) #.#  ##### #.#  ######...######.#.i##  ..................#  #####...#####....#  #####..## #..).[  #...#..# ##.)).############  ## ##.#............#.i.i,9.7 (17.i.i# _Found a club..i[.i(\.i^.ic.i/g,.iAl,.in,.io.iq.i{,.is}.i.i,.i.i.iB.i.iϚ,.i.i.i~,.i©.i.iq,.i.i.iF.i.iͽ.i|> #.# #.# ##.####...## ##.....# .# #)..# .# ##.#######.##.#...........@........##.#######.####.##.i #.# #. #. #. #. ##### #.# ######...######.###.i 298.7 (9.0).i/9.7 (10.0).iz.iya _p - a scroll labelled QAUTAT PUFA.i3.i}.i.i,.i,.i^,.i.i.iQ,.ip.i.id.i.i .i=.iG,.iW.i.i;,.i>.i.i,.it.iU.i.i.iE.is.ikE#.........#+.........+.............S.. ..... ...  #'#  #@#  #.# ##.## Kinetic Grapnel.i^##...## ##.....# .###)..##.# #S   adder (asleep)#.#######.##.#....................# #.#######.####.##.iM 707.7 (8.0)  You open the door..i9#+8.7 (9.i+.i/Y _An adder comes into view..i~#....g..###++#.........##....S..##.....##...#. #.#  ##.###...## .ii.....# .#  ##)..##.# #g   goblin (asleep)#.#######.##.#.....................i'.iG+9.7 (1.i.iU _A goblin comes into view. It is wielding a +0 club. _There is an open door here..i,0 **S  grapneled)  The kinetic grapnel hits the adder.  The adder is moderately wounded..i~,.i..iS.g..Sg6----==10.i.iB _The adder hisses angrily. The goblin shouts!.ir  The kinetic grapnel hits the adder..i..i*} .g  The adder is severely wounded..i+l5--------1.i3.i6= _The adder bites you but does no damage..iH  The kinetic grapnel hits the adder..i{†g   goblin.iR.i{,.g.i͔ 4-------64-2 _You kill the adder!.iU.im _Your Conjurations skill increases to level 1!.iiI  The kinetic grapnel hits the goblin..in_)***.i^..†.i3-------53Kinetic Grapnel.i.i J _You kill the goblin!.i7 .iW .i .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).ir] .i_ .if .ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i 3.i]* _.i;1,.iY5.i;H---.i<.i<.iW?.iC.ilDH4===.iSI.iM,.ikO.iuS,.i#U.i.Y,.iZ.i^Q===.iQ`.ic,.id.ich,.ij.iTn,.io.ir,.is.i:w,.iy.i}f5====.iR.i,.iD.i_,.iЈ.i,.i`.i֒R====.i>.i0,.i.iϝ,.i.i,.iѤ.i1.i~.iw.iA,.ie.i96.i*===.i.iA,.i%.i,.iQ.i,.i{.i.iR;===.i .i,.i?.i,.i}.iZ,.i&.i,.i.i,.iF.id7====.iL.i.iw,.il .iXb  You see here an adder corpse..i.iz _.i+.i .i#,.i$.i(*.i*.R====.i..i2.i5,.i7.iv;.i=,.iT?.i@C7 _You open the door..iF3.iH.iM@  There is an open door here..iP.iYQ _.iS.i6V.i&\B.i].i`,.i$b.ic.i%g,.i:h.ij.iNm,.im.i0p.i{##+####...## .##.....## ###.#####.......## .......#.........####....##.+.........'..........#....)....###.....#..#.......## #.....#.in|##.....## #@..###-61.7 (48.0)##.†.## #$.....>.##'## ##.......#.# #.######.# .###.## .#.i|N##...## # .##.....# .###)..##.# #.i.iF-2.7 (49.i\Q _Found a stone staircase leading down..i|3.i.i.iO.i.iB.i.itN _You now have 148 gold pieces (gained 10)..i.iW.i.it.i,.i.i.i.i.i2.i,.i(.iH.iB.i"#.i%,.i3&.i(.i*,.i+.i-.i/,.i0.ix2.i4,.io5.i6.i8.i19.i9.i<.i&>.i]>.i>.i@.ivB.iB.iB.iE.iF,.iGG.iH.iAK,.iL.i=N.i;Y .#  #.#  # ## ..##  #.# #. ...# ####.#### #( ...# #...# .#...## ####....##.#####.....### .iZ'...............@.......80.7 (18 ###.....#..######....### # #.....#..# ...## #...###..####......>.###.......###.###### #.##.#.i0c.i!f,1.7 (19.in.i(r% _Found 5 stones..iR3.i|S.iV.iZ.iZ.is`,.i;a.ia.ib.iEf.iwp##.## ##...## #.# #.#...#  ####.#### #(#...#  #.......# #.#...## ##....##.#####.....#### ...............+ #.iq7.....#..######....#### #.....#..# #.@.## ...###..# ##.## ......>.# #.# ##.......# #.#  ##.###### #.#.# #.# o   orc (asleep)#.# #.##.# #o#  #.#.ip13.7 (2.0).ì+4.7 (3.i.iɒx _An orc comes into view. It is wielding a +0 short sword..i(  Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iR.  ##.# Jrobins the Tinkerer # ##...## Mountain Dwarf  #.# #.#...# Health: 36/36 ========================  ####.#### #(#...# Magic: 4/7=============-----------  #.......# #.#...##  AC: 3Str: 13 .i. ##....##.#####.....####  EV: 10Int: 17 ......................+  SH: 0Dex: 8 #.....#..######....####  XL:  4 Next: 65% Place: Dungeon:3 #.....#..# #.@.##  Noise: ---------  Time: 2784.7 (0.0) #...###..# ##.## a) +0 hammer #......>.# #.#.i/ g Cast: Kinetic Grapnel ##.......# #.#  ##.###### #.#  #.# #.# o   orc (asleep)  #.# #.#  #.# #o#  #.# _An orc comes into view. It is wielding a +0 short sword.Casting: Kinetic Grapnel (safe; 2% risk of failure)  .i/ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (asleep).iC* ##.# Jrobins the Tinkerer # ##...## Mountain Dwarf  #.# #.#...# Health: 36/36 ========================  ####.#### #(#...# Magic: 4/7=============-----------  #.......# #.#...##  AC: 3.i*Str: 13 ##....##.#####.....####  EV: 10Int: 17 ......................+  SH: 0Dex: 8 #.....#..######....####  XL:  4 Next: 65% Place: Dungeon:3 #.....#..# #.@.##  Noise: ---------  Time: 2784.7 (0.0) #...###..# ##.## a) +0 hammer .i+#......>.# #.# Cast: Kinetic Grapnel ##.......# #.#  ##.###### #.#  #.# #.# o   orc (asleep)  #.# #.#  #.# #o#  #.#.i+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (asleep)You lock target on the orc and prepare to deploy your bee.  .i*,Y(Press . to continue winding your bee.).i5@ ##.# #   #.#            .i}6  ##.##>.# #.#      #.# #.#o  #.# #o  #.# #..i 79  #.#.i99c==5.7 (1Winding .i@.irn  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 short sword and wearing a +0 leather armour (asleep)You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts!.i?.iG<o..iJX--6. .iR.i U@ _You continue winding your clockwork bee....i}.i <o..i6o--7Kinetic Grapnel.. .i.ik.i{@ _You continue winding your clockwork bee....i,.iyo.(ally target)y   clockwork bee (minion).i08.i%.i)Z _With a metallic buzz, your clockwork bee launches itself at the orc..iN [  The orc hits your clockwork bee with a +0 short sword..iO &9.iV .iDZ ` _Your clockwork bee closely misses the orc..i  Your clockwork bee stings the orc.  The orc hits your clockwork bee but does no damage.  Your clockwork bee stings the orc!.iß  )#.##.#.i h890Kinetic Grapnel.i .i* C _The orc dies!.i(**   dormant clockwork bee (minion).i}+&1.i3.i,7L _Your clockwork bee winds down and falls to the ground..i.i3.i%.i],.i .i.i.iu.i.i:5====.i.i.iPB.i.i.i.i,.i: .i" .iW <====.i_.ion.i'.i,.iy!.i %.iN%.ir'.i ;,.io;.i=.iC _Your dormant clockwork bee falls apart.6===.ijD.i t===.iu.i v.iGx.i|,.i+.i'B.iƈd7====.i.iY.i,.i.i.iӠ.i.i<.i.iک,.iƪ.ip.i^R====.i.io.i,.i.i0.i,.is.i.i.i .iV.i.i,.i.i.i .i5.i .i6.i,.i.iU.i,.i.i\.i,.i.i@.i.i.i.is.i,.iv.i.i# #####  #...######.< .i \#...@.....$#828.7 (37.0) #...#######. ##.##  .i8#.# #.# .iYJ###.# .i ##...###.#...# ###.#### #(#...#.i.i,9.7 (38.i5.i@ 9 _Found a stone staircase leading up..in 3.iTo .iBq .is .i8x X.ix .iDy .iz .io| ,.i| .ie~ .i ,.i .i .i ,.i .i .i .i .i .i .iʋ .i .i M _You now have 154 gold pieces (gained 6)..i 3.iU .i .iϔ ,.iʕ .iߘ P  There is a stone staircase leading up here..i .i9  _.i .i .i\ ,.i .i .i^ ,.iN .i .i .i .i .i۩ .io ,.i .i .it ,.iư .i, .iA B.iQ .i , #... ##### #####.####...######.<.....##..........#...#.#.###...#######..........##.## ##...###.##.# ##..###.##.# #......# ###.# #@######  ##...## #'#  #.#...# ...  #(#...# .....  #.#...## ....... ###.....####....?..S.S   adder (asleep) .id *...........+?........+ ####....####....[...<#  #...##.i G 45.7 (16  You open the door..i ,6.7 (17.i .i _An adder comes into view. _Found three items. Found a stone staircase leading up..i  #...  ##### #####.###  .<.....#  #..........#...#.#.##  ..........  ##.## ##...###.#  #.# ##..###.#  #.# #......#  ###.# #@######   #'#   ...  #(#...# .....  .i' ....... ....?..S. +?........+ #....[...<#  .iƧ  #...  ##### #####.###  .<.....#  #..........#...#.#.##  ..........  ##.## ##...###.#  #.# ##..###.#  #.# #......#  ###.# #@######   #'#   ...  #(#...# .....   ........i A....?..S. +?........+#....[...<#  .i .i .i .i ] _An adder is nearby!.i R  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i  #...  Jrobins the Tinkerer  ##### #####.###  Mountain Dwarf  #...######.<.....#  Health: 36/36 ========================  #..........#...#.#.##  Magic: 4/7.iF =============-----------  #...#######..........  AC: 3Str: 13 .i  ##.## ##...###.#  EV: 10.i Int: 17  #.# ##..###.#  SH: 0.i +Dex: 8 .iM  #.# #......#  XL:  4 Next: 68% Place: Dungeon:3 .i  ###.# #@######  Noise: ---------  Time: 2846.7 (0.0)  ##...## #'# a) +0 hammer  #.#...# ... Cast: Kinetic Grapnel  #(#...# .....  #.#...## ....... .iJ ###.....####....?..S.  S   adder (asleep) .ix ...........+?........+ ####....####....[...<# .i  #...## .i /_An adder is nearby!.i Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  .i MConfirm with . or Enter, or press ? or * to list all spells..iߚ Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  .i# gPress: ? - help, Dir - move targetAim: an adder (asleep).ic#...Jrobins the Tinkerer##### #####.###Mountain Dwarf#...######.<.....#Health: 36/36 ========================#..........#...#.#.##Magic: 4/7=============-----------#...#######..........AC: 3Str: 13##.## ##...###.#EV: 10Int: 17#.###..###.#SH: 0Dex: 8#.##......#XL:  4 Next: 68% Place: Dungeon:3###.##@######Noise: ---------  Time: 2846.7 (0.0)  ##...###'#a) +0 hammer#.#...#...Cast: Kinetic Grapnel#(#...#..... [1.ie3d #.#...## ....... ###.....####....?..S.S   adder (asleep) ...........+?........+ ####....####....[...<##...##Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee..iec==7.7 (1Winding .iq.i tonfirm with . or Enter, or press ? or * to list all spells.[39;49m  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.).i|V,.i^S.S.i`r--8Kinetic Grapnel. .ih.i3k@ _You continue winding your clockwork bee....i.i<S..iek--9.. .i.i@ _You continue winding your clockwork bee....i n y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the adder.  The adder bites your clockwork bee..i 9=50.iE .i e _Your clockwork bee completely misses the adder..ia  The adder misses your clockwork bee.Your clockwork bee closely misses the adder..i#b &1.iQj .ism L _The adder bites your clockwork bee but does no damage..iV  Your clockwork bee stings the adder!  The adder bites your clockwork bee but does no damage.  Your clockwork bee stings the adder..i†y   clockwork bee (minion).i-h812Kinetic Grapnel.i,.iE _The adder dies!.i_**   dormant clockwork bee (minion).ib.-3.isb _Your clockwork bee winds down and falls to the ground..i 3.ia .i_ .i .i .iP B.i .i P5====.iO .iZ ,.iU .ij$ ,.i& .i4+ .iv+ .i. .i2 .i83 <====.i<5 .i/9 ,.i<; .i? ,.i$B .iM B.iR ,.iS .ib .if ,.ig .iSl _Your dormant clockwork bee falls apart.6===.in .ir ,.it .irx ,.iiz .i~ ,.i* .ia Q===.iĐ .i/ ,.i .i ,.i .i ,.i .i4 ,.i .i- B.i d7====.iV .i .iH ,.i .i @  There is an open door here..i .i  _.i .iV b  You see here an adder corpse..i .i'  _.i .ij .in .i <====.i .i .i .iJ .i .i ##.## ##...###.# #.# ##..###.# #.# #......####.# #.######  ##...## ##'##  #.#...##.†.##  #(#...# ##.....##  #.#...## ##.......## ###.....####....@....# - ...........+?........+ ####....####....[...<# #...## ##.......## ##.## ##.....##  #.# ##...##  #)# ##+##  #.# #.#.i\ 081.7 (28.0).i ,2.7 (29.i .i a _q - a scroll labelled ASCHOC BURE.i3.i.il.iB.i~.i ,.i.i.iQ,.i.i.i,.ig.i~x #.# ##..###.# #.# #......# ###.# #.###### ##...## ##'## #.#...# ##.†.## ### #(#...# ##.....## ..# #.#...## ##.......## #.#####.....####.........# ...............+@........+######....####....[...<# ..# #...## ##.......## ..# ##.## ##.....## >.# #.# ##...## ..# #)# ##+## .i>### #.#  #.#  #.#.iI16.7 (4.0).i+7.7 (5.i.ie _r - a scroll labelled YSIDUM KEENURCH.in3.i.i.i.i,.ix.i}.i.i.i3.i",.i.i.i:,.i.i.i,.i.i7 _You open the door..i #(#...# ##.....##  #.#...## ##.......## ###.....####.........# ...........+.........+ ####....####....[...<#  #...## ##.......##  ##.## ##.....##  #.# ##...##  #)# ##@##  #.# #.# .i  #.# #.#  #.# #.  #.# ... ... o   orc (missile, asleep) ... .#..o .i'92.i}o)o..iE+3.7 (6.i$.i0 _An orc comes into view. It is wielding a +0 flail. _There is an open door here. .i R  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!.io #(#...# ##.....##  Jrobins the Tinkerer  #.#...## ##.......##  Mountain Dwarf ###.....####.........#  Health: 36/36 ======================== ...........+.........+  Magic: 4/7=============----------- ####....####....[...<#  AC: 3Str: 13  #...## ##.......##  EV: 10Int: 17  ##.## ##.....##  SH: 0Dex: 8  #.# ##...##  XL:  4 Next: 81% Place: Dungeon:3  #)# ##@## Noise: ---------  [40!.ioKmTime: 2893.7 (0.0)  #.# #.# a) +0 hammer  #.# #.# Cast: Kinetic Grapnel  #.# #.#  #.# ... ... o   orc (missile) ..o .#... _There is an open door here.  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and quivering boomerangs!.i* #(#...# ##.....##  Jrobins the Tinkerer  #.#...## ##.......##  Mountain Dwarf ###.....####.........#  Health: 36/36 ======================== ...........+.........+  Magic: 4/7=============----------- ####....####....[...<#  AC: 3Str: 13  #...## ##.......##  EV: 10!.i_+Int: 17  ##.## ##.....##  SH: 0Dex: 8  #.# ##...##  XL:  4 Next: 81% Place: Dungeon:3  #)# ##@## Noise: ---------  Time: 2893.7 (0.0)  #.# #.# a) +0 hammer  #.# #.# Cast: Kinetic Grapnel  #.# #.#  #.# ... ... o   orc (missile) ..o .#...!.i+Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and quivering boomerangs  You lock target on the orc and prepare to deploy your bee.!.i5B #(#...#            ##.##   #.#   #)# ##@##  #.# #.#  #.# #.#  #.#  !.iO6 #.# ... ..o ... .#... !.i9c==4.7 (1Winding !.i?!.iBonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 flail and quivering boomerangs  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)!.i$!.iڻ@o.!.ipr--5Kinetic Grapnel. !.i!.i@ _You continue winding your clockwork bee...!.ik !.it <o.!.idu k--6.. !.i} !.i( @ _You continue winding your clockwork bee...!.i6 !.i yo., ally target)y   clockwork bee (minion)!.i 07!.iB !.iM Z _With a metallic buzz, your clockwork bee launches itself at the orc.".iJ((".ib@.=8".i".ir _The orc throws a boomerang. The boomerang barely misses you.".i/".i;jo.-9".igC".iF".ikt . ##.†.## (#...# ##.....##  #.#...## ### ###.....####.# ...........+.........+ ####....####....[...<#...## ##.......####.## ##.....##.##.@.##".iu )##y##o#.##.# ....#...".if  You swap places.  The orc closely misses your clockwork bee.".i: 0=900".i ".i _ _Your clockwork bee barely misses the orc.#.i`/  Your clockwork bee closely misses the orc.The orc closely misses your clockwork bee.Your clockwork bee stings the orc!#.i<)y   clockwork bee (minion)#.iBg31Kinetic Grapnel#.iJ#.iMC _The orc dies!#.i**   dormant clockwork bee (minion)#.i.-2#.i#.iL _Your clockwork bee winds down and falls to the ground.#.i' #.i2 a5====-3#.i #.i $.isX3$.iZ$.i^,$.icB$.ie$.ih,$.ij$.i-mR====$.in$.iq,$.i6s$.iv,$.iw$.iz,$.i`|$.ig,$.if$.iE,$.iӄ$.i96$.i*===$.i$.i$.i ,$.iǙ$.iZ _Your dormant clockwork bee falls apart.$.iݞ$.i,$.i$.i$.iK;===$.i$.iq,$.iˮ$.i,$.i$.i͵,$.i$.i,$.i$.i,$.i$.i$.i%G7====$.i]$.i$.i ,$.i$.i@  There is an open door here.$.i'5 _$.i$.idZ  Things that are here:  a +0 flail; 2 boomerangs$.i $.i_$.i-$.i"$.i$.im<====$.i$.i$.i####....####....[...<# #...## ##.......## ##.## ##.....##  #.# ##...##  #)# ##'##  #.# #)#  #.# #.#  #.# ##.## $.iT #.@.#  #.........# #.###....## ...#... ##....... #....###.o   orc priest (asleep)#.###.#.# o##.# .#.# #$.iy#.# .#.## ###$.iU027.7 (24.0)$.i,8.7 (25$.i $.iz _An orc priest comes into view. It is wielding a +0 dagger.$.iSTJ[...<#   ##.......##  ##.## ##.....##  #.# ##...##  #)# ##'##  #.# #)#  #.# #.#  #.# ##.##  #.# #.@.# $.iQU7#.........#  #.###....##  ...#... ##.......  #....###.  #.###.#.# o#  #.# .#.# #  #.# .#.## ### $.im[...<#   ##.......##  ##.## ##.....##  #.# ##...##  #)# ##'##  #.# #)#  #.# #.# $.i7n #.# ##.##  #.# #.@.# #.........#  #.###....##  ...#... ##....... #....###.  #.###.#.# o#$.i] #.# .#.# # $.i]#.# .#.## $.i$.iq$.i$.ib _An orc priest is nearby!%.iqR  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%.i####....####....[...<#  Jrobins the Tinkerer  #...## ##.......##  Mountain Dwarf  ##.## ##.....##  Health: 36/36 ========================  #.# ##...##  Magic: 4/7=============-----------  #)# ##'## AC: 3Str: 13 %.i #.# #)# EV: 10Int: 17  #.# #.# SH: 0Dex: 8  #.# ##.## XL:  4 Next: 83% Place: Dungeon:3  #.# #.@.# Noise: ---------  Time: 2928.7 (0.0) #.........#  a) +0 hammer #.###....##  Cast: Kinetic Grapnel %.i...#... ##.......  %.i4#....###.  o   orc priest (asleep) #.###.#.# o#  %.ia#.# .#.# #  #.# .#.## ### _An orc priest is nearby!%.iCasting: Launch Clockwork Bee (dangerous; 6% risk of failure)  %.i(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  %.iPress: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (asleep)%.i/####....####....[...<#Jrobins the Tinkerer#...## ##.......##Mountain Dwarf##.## ##.....##Health: 36/36 ========================#.###...##Magic: 4/7=============-----------#)###'##AC: 3Str: 13#.##)#EV: 10Int: 17#.#%.i{#.#SH: 0Dex: 8#.###.##XL:  4 Next: 83% Place: Dungeon:3#.##.@.#Noise: ---------  Time: 2928.7 (0.0)#.........#a) +0 hammer#.###....##Cast: Kinetic Grapnel...#...##.......#....###.o   orc priest#.###.#.# o##.# .#.# ##.# .#.## ###Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 dagger (asleep)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc priest shouts! You hear a shout!  The orc priest mumbles some strange prayers to Beogh against you.%.i;25--------==9.7 (1Winding %.i%.i  Aim: an orc priest, wielding a +0 dagger (asleep)  You lock target on the orc priest and prepare to deploy your bee.  (Press . to continue winding your bee.)  The orc priest shouts! You hear a shout!  The orc priest mumbles some strange prayers to Beogh against you. _Beogh smites you!%.ih %.iq ?o.%.iYu Y--30. %.iW} %.i @ _You continue winding your clockwork bee...%.i(,%.i  ooo   orc  You continue winding your clockwork bee...%.i$--1Kinetic Grapnel.. %.i:-%.i4u _An orc comes into view. It is wielding a +0 hand axe.&.i&.i= &.i &.idy..y   clockwork bee (minion)&.il2Kinetic Grapnel&.i&.ia _With a metallic buzz, your clockwork bee launches itself at the orc priest.&.iܲ&.i۳&.iooo   orc priest (ally target)o   orcy   clockwork bee (minion)&.i26=-------3Kinetic Grapnel&.i%&.iIg _Your clockwork bee closely misses the orc priest.&.i &.i  Your clockwork bee stings the orc priest!  The orc priest hits your clockwork bee but does no damage.  Your clockwork bee stings the orc priest!&.i ).y   clockwork bee (minion)&.i &.i q####....####....[...<#Jrobins the Tinkerer#...## ##.......##Mountain Dwarf##.## ##.....##Health: 26/36 =================-------#.###...##&.i Magic: 4/7=============-----------#)###'##AC: 3Str: 13#.##)#EV: 10Int: 17#.##.#SH: 0Dex: 8#.###.##XL:  4 Next: 126% Place: Dungeon:3#.##.@.#Noise: ---------  Time: 2934.7 (1.0)#.........#a) +0 hammer#.###...y##Cast: Kinetic Grapnel...#..)##.......#....###.y   clockwork bee (minion)#.###.#.# .##.# .#.# ##.# .#.## ### _An orc comes into view. It is wielding a +0 hand axe. [4&.ib G0m_With a metallic buzz, your clockwork bee launches itself at the orc priest. _Your clockwork bee closely misses the orc priest.Your clockwork bee stings the orc priest!  The orc priest hits your clockwork bee but does no damage.  Your clockwork bee stings the orc priest!&.i _The orc priest dies!You have reached level 5!&.i /  --more--(.i30/414/8-54% Kinetic Grapnel(.i (.ie4 _(.ip(.iD(.i@(.ioF _Unknown command.(.i...........+.........+ ####....####....[...<...## ##.......####.## ##.....##.##...##)##'##) #.# ##@###.# #...# #.........#.###...y## ...#..)##.......  #....###.(.i##.#.# .# #(.iہ(.iB*oo   orc*   dormant clockwork bee (minion)(.i=5Kinetic Grapnel(.i(.iL _Your clockwork bee winds down and falls to the ground.).i/###.....##### ...........+.........+ ####....####....[...<...## ##.......####.## ##.....##.##...##)##'##) #@# ##.###.# #...# ........##.###...*## ...#..o ##.......  #....#####.).i>D(ally target)).i_6Kinetic Grapnel).i#).iQ _The orc hits your dormant clockwork bee but does no damage.*.i3 #.#...## ### ###.....####..# ...........+.........+ ####....####....[...<...## ##.......####.## ##.....##.##...##)##'##*.i) #.# #.##.# #...#........##.###...*## ...#..o ##....... #....###.*.iȽ*.i X5===7*.i*.i _The orc hits your dormant clockwork bee with a +0 hand axe.  Things that are here: _a +0 flail; 2 boomerangs*.iPn(#...# ##.....##  #.#...## ### ###.....##### ...........+.........+ ####....####....[...<#...## ##.......####.## ##.....##.##...##)##@##) #.# #.##.# ##........#.###...*##*.in ...#..o##.......*.i{*.iZ}T1=8*.i*.i _The orc hits your dormant clockwork bee with a +0 hand axe. _There is an open door here.*.iqM. ##.†.## (#...# ##.....##  #.#...## ### ###.....##### ...........+.........+ ####....####....[...<#...## ##.......####.## ##.....##.##.@.##)##'##)#.##.#*   dormant clockwork bee (minion)#.###...*## ...#..o*.i*.i&9*.i*.iI} _Something hits your dormant clockwork bee but does no damage.*.iO f#...# ##'## . ##.†.## (#...# ##.....##  #.#...## ### ###.....##### ...........+.........+ ####....####....[...<#...## ##.......####.## ##..@..##.##...##)##'##) #.##.###.# ##*.iO b........#.###...*##*.iY *.i\ '40*.ic *.ipe *.i% M ###.#  #.#######...# ##'## . ##.†.## (#...# ##.....##  #.#...## ### ###.....##### ...........+.........+ ####....####....[...<#...## ##...@...####.## ##.....##.##...###)###'##...*.i *.i D===1*.i *.i *.i M ..... ###.#  #.#######...# ##'## . ##.†.## (#...# ##.....##  #.#...## ### ###.....##### ...........+.........+ ####....####.<#...## ##.......####.## ##.....###.###...##...*.i *.i ^2=2*.iN*.iM _You see here a +0 robe.+.iF#.# #......#  ###.# #.###### ##...## ##'## #.#...# ##.†.## #(#...# ##.....## #.#...## ##.## .....####.# +.+ ....####....[@..<# +.irGs#...## ##.## ##.## ##.....## #.# #)##.# #.##.# ##.## +.i1R+.i"V-3 _+.i^]+.i_+.ik#.# #......# ###.# #.###### ...## ##'## .#...# ##.†.## (#...# ##.....## .#...## ##.## .....####.# +.+ ....####....[.@.<#  #...## ##.##  +.ijl?##.## ##.....##  #)# ##'## +.i9x+.i{&4+.i+.i+.i#.# #......# .# #.###### ...## ##'## #...# ##.†.## #...# ##.....## #...## ##.## .....####.# +.+ ....####....[..@<# #...## ##.## ##.## ##.....##  #.# ##...##  +.i#.# #.#  #.# ##.## +.i`+.i"&5+.i+.i~+.i 3#.# #......# .# #.###### ## ##'## ...# ##.†.## ...# ##.....## ...## ##.## ####.# +.+ ....####....[...@# ...## ##.## .## ##.....## +.i +.i 3=6===6+.i +.iޠ a _There is a stone staircase leading up here.+.i +.i- +.i +.i' ,.i 3,.i| ,.i ,,.i ,.iJ ,,.i ,.i ,.i? ,.i ,.i 4====,.i ,.iJ ,.io ,,.i ,.i* oo   orc,.i   #. ##'## ##.†.## ##.....## ##.......##........#,.iZ ........+...[...@#51.7 (5 ##.......## ##.....## ##...## #)# ##'## #o# #.# ##.## #...# _You start resting.,.i  N  #. ##'## ##.†.## ##.....## ##.......##........#........+...[...@# ##.......## ##.....## ##...#)# ##'# #o# #  ,.i ,.i [ _An orc is nearby!-.iML  #. ##'## ##.†.## ##.....## ##.......##........#........+...[...@# ##.......## ##.....## ##...## #)# ##'## #o#-.iL] #.# ##.## #...#-.i  #. ##'## ##.†.## ##.....## ##.......##........#........+...[...@# ##.......## ##.....## ##...#-.ie)# ##'# #o# #  -.iD-.iE-.i-.i![ _An orc is nearby!-.i   #. ##'## ##.†.## ##.....## ##.......##........#........+...[...@# ##.......## ##.....## ##...## #)# ##'## #o# #.# ##.## #...#-.i -.iL/  #. ##'## ##.†.## ##.....## ##.......##........#........+...[...@# ##.......## ##.....## ##...#)# ##'# #o# #  -.iT-.i-.iy-.iW[ _An orc is nearby!-.i  #. ##'## ##.†.## ##.....## ##.......##........#........+...[...@# ##.......## ##.....## ##...## #)# ##'## #o# #.# ##.## #...#-.iu/  #. ##'## ##.†.## ##.....## ##.......##........#........+...[...@# ##.......## ##.....## ##...#)# ##'# #o# #  -.iV-.i`-.i-.iE[ _An orc is nearby!..i`..icb..ij..iznF _Unknown command./.itR  Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./.iU#.# #......# Jrobins the Tinkerer #.# #.###### Mountain Dwarf ..## ##'## Health: 34/41 ===================----- ...# ##.†.## Magic: 3/8=========--------------- ...# ##.....## AC: 3Str: 13 ...## ##.......## EV: 10Int: 17 ....####.........# SH: 0Dex: 8 .......+.........+ XL:  5 Next: 14% Place: Dungeon:3 ....####....[...@# Noise: ---------  Time: 2951.7 (0.0) ...## ##.......##/.iJV a) +0 hammer #.## ##.....## Cast: Kinetic Grapnel #.# ##...## #)# ##'## #.# #o# o   orc #.# #.# #.# ##.## #.# #...# _Unknown command.Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./.iVOAiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe/.itM#.# #......# Jrobins the Tinkerer #.# #.###### Mountain Dwarf ..## ##'## Health: 34/41 ===================----- ...# ##.†.## Magic: 3/8=========--------------- ...# ##.....## AC: 3Str: 13 ...## ##.......## EV: 10Int: 17 ....####.........# SH: 0Dex: 8 .......+.........+ XL:  5 Next: 14% Place: Dungeon:3 ....####....[...@# Noise: ---------  Time: 2951.7 (0.0) ...## ##.......## [/.iNc40ma) +0 hammer #.## ##.....## Cast: Kinetic Grapnel #.# ##...## #)# ##'## #.# #o# o   orc #.# #.# #.# ##.## #.# #...#Casting: Launch Clockwork Bee (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe  You lock target on the orc and prepare to deploy your bee./.iX-   ##'##     /.iY) )# ##o #)#   /.i][}==2.7 (1Kinetic GrapnelWinding /.id/.ifonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 hand axe  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.)/.im /.ie Bo'/.i 5=--3. /.i< /.iu @ _You continue winding your clockwork bee...0.i20.if<@o...0.i=k--4.. 0.iG0.i=J@ _You continue winding your clockwork bee...0.iF,0.iQyo.(ally target)y   clockwork bee (minion)0.i Sh4===50.i[0.i^Z _With a metallic buzz, your clockwork bee launches itself at the orc.0.i"  The orc hits you with a +0 hand axe.  The orc hits your clockwork bee but does no damage.0.i#U0---=0.i# 60.i00.i38 _Your clockwork bee stings the orc.0.iV/  Your clockwork bee closely misses the orc.The orc barely misses you.The orc closely misses your clockwork bee.0.is0`1=--70.iI80.iP;8 _Your clockwork bee stings the orc.0.ic  The orc misses you. The orc misses your clockwork bee.0.ie &80.ign 0.iq ` _Your clockwork bee closely misses the orc.1.in  #. ##'## ##.†.## ##.....## ##.......##........#........+...[..y@# ##......o## ##.....## ##...## #)# ##'## #)# #.# ##.## #...#1.i   #. ##'## ##.†.## ##.....## ##.......##........#........+...[..y@#1.iw ##......o## ##.....## ##...#)# ##'# #)# #.#  1.i}#1.i$1.ie,1.i.[ _An orc is nearby!1.i&f1.ig1.in1.iq^ _You are too injured to fight recklessly!1.iH 41.i 1.i ^ _You are too injured to fight recklessly!2.i[K2.iL2.iS2.iV^ _You are too injured to fight recklessly!2.ip62.iy72.i?2.iB^ _You are too injured to fight recklessly!2.i.   You closely mis  The orc is almost dead.  Your clockwork bee completely misses the orc.  The orc hits you with a +0 hand axe.  The orc closely misses your clockwork bee.  Your clockwork bee barely misses the orc.2.i(0 26---===60.1 (1.42.i: 2.iT= } _The orc hits you with a +0 hand axe. The orc misses your clockwork bee.3.iJ  You hit the orc but do no damage.The orc is almost dead.Your clockwork bee stings the orc!3.i)y   clockwork bee (minion)3.id7---51.5Kinetic Grapnel3.i!3.iC _The orc dies!3.inn#.# #.###### ...###'## #...#.†.## #...#....## #...##3.io%..##..##..#....+.+ #....####....[..y<# #...## ##......@## ##.## ##.....  #.# ##  #)# ##'  #.# #)  #.# #.#  #.###.##  #.# #...# #.........#3.i {**   dormant clockwork bee (minion)3.i}4-203.i'3.i4 _Your clockwork bee winds down and falls to the ground. _You see here a +0 hand axe.3.i3.i3.i3.i3.i$ _3.i3.i 3.i 3.i"3.i&983.i('b=5===3.i(3.i,,3.i.3.iK3,3.i53.iv9,3.iF;3.i?3.iC@_9====3.iVB3.iF,3.i9H3.iiL3.iL3.iN3.iR,3.iT3.if3.iid30=3.im3.i@q _Your dormant clockwork bee falls apart.63.iq*===3.is3.ix,3.i3{3.i(,3.i}3.i1==3.iʈ3.i3.ie4===3.i_3.i,3.i53.i,3.i3.iu3.iU2=3.i&3.i3.iX3.iK3.i²3.i1F7===3.i3.ia3=3.i3.i,3.iC3.iF,3.i3.i3.iq;===3.ij3.i/3.iU4=3.i3.i3.i3.iB3.i,3.i}3.i6,3.i3.i3.i{5=8===3.i73.iQ _Magic restored.3.i3.i,3.i3.i&,3.iR 3.i 3.i  |6=====3.ip 3.i` ,3.i. 3.i ,3.i{ 3.i ,3.iI 3.i 3.ir N7=3.i 3.i# ,3.i$ 3.iY) ,3.i++ 3.i. ,3.iX0 3.iX3 3.i3 3.i3 D8=3.i6 3.i: ,3.i< 3.i@ ,3.iB 3.iF ,3.iI 3.imL 3.iL U9=3.iN 3.iR ,3.iT 3.iyX ,3.i'[ 3.i^ 3.i^_ L40=3.iia 3.i[e ,3.ig 3.i0k ,3.i%n 3.ihq ,3.i t 3.i| 1==3.i 1 _HP restored.3.i 3.i# 3.iR 3.i f  There is a stone staircase leading up, spattered with blood here.3.i 3.i  _3.i 3.i 3.iG ,3.i@ 3.iK 7 _You open the door.3.i O=3.i 3.i @  There is an open door here.3.i5 3.i  _3.i 3.iN 3.i ,3.i 3.i 3.i ,3.i 3.i 3.i ,3.i 3.i 3.i6 ,3.i- 3.i 3.i ,3.ik 3.i^ 3.i 3.i 3.i 3.i 3.iD ,3.if 3.iC 3.i ,3.i 3.i 3.i  ,3.i 3.ie 3.i ,3.i 3.i 3.iE 3.i 3.i1 3.i 3.i 3.i 3.iH 3.i 3.i ,3.i( 3.i 3.i& ,3.i 3.i# 3.i' ,3.i( 3.i) 3.i, ,3.i2. 3.i/0 3.i6 B3.i&8 3.i; ,3.i< 3.i~? 3.iB ,3.iD 3.iH 3.i2K 3.iK 3.iL 3.iN 3.iQ ,3.iVR 3.iT 3.iW ,3.iX 3.i9Z 3.i\ ,3.i\ 3.ija 3.iLc ,3.ic 3.ie 3.ig ,3.ig 3.ih 3.ij ,3.ik 3.iLl 3.iHn 3.in 3.in 3.i&q 3.iQr 3.ir 3.ir 3.i[t 3.iTv ,3.iv 3.i8x 3.iy ,3.iz 3.i1 3.i ,3.i 3.i 3.i 3.ib 3.i} 3.i 3.i1 ,3.i 3.i 3.i ,3.i8 3.i@ 3.i 3.i 3.i B3.ix 3.i ,3.i 3.i[ 3.i_ ,3.ir 3.i >  You see here a +0 dagger.3.is 3.i  _3.i? 3.i 3.i ,3.i 3.i 3.iH ,3.i 3.i 3.i ,3.iw 3.i 3.i ,3.it 3.i 3.i ,3.i 3.i@ 3.ix ,3.iz 3.i 3.iM ,3.i 3.i 3.i ,3.i# 3.i  #.........##.# ##.###....#########.#3.i  .......#..).........# .##........######## 3.i  n#....###.# #.###.#.# #.# #.# #.#.# #.# 3.iR [#.###.#.###.# ### #...@.......# #..-3.i q306806.0) #.#####..#### #.# #.# #..# #.# #####.#3.i ####..######.##### #.....†..##..##.........#3.i* C #.###.##........###.###.#3.i^  #.# #.###.....### #.###.#3.i   #.# #.####...## #......3.i   #.# #........# ###.... 3.i 3.iY 3.iO! 3.i?$ T _Key pressed, stopping explore.3.iE? I3.i B 3.iF P _3.isH 3.iEL ,3.i]M 3.i O 3.iBQ ,3.iQ 3.iWS 3.i,U 3.iU 3.i V 3.iY 3.i[ ,3.iR\ 3.i] 3.i$_ ,3.i_ 3.ia 3.i]c ,3.id 3.if 3.ili ,3.ij 3.ip 3.is ,3.iju 3.i`w 3.iz ,3.i} 3.i~ 3.i= ,3.i 3.i 3.i ,3.i 3.i 3.i' ,3.i 3.i 3.iQ ,3.i 3.iW 3.i ,3.i 3.iʥ 3.iѨ ,3.iݩ 3.i 3.i ,3.i 3.i 3.i ,3.i} 3.ia 3.i- ,3.iܽ 3.i@ 3.i ,3.i 3.it  Things that are here:  a +0 short sword; a +0 leather armour; an orc skeleton3.i8 3.i  _3.i 3.i 3.i ,3.i+ 3.i 3.iE ,3.i 3.i 3.i6 ,3.id 3.i/ 3.ij ,3.ia 3.i 3.iM ,3.i 3.i 3.i ,3.i 3.iX 3.i  ,3.i< 3.i 3.if 3.i 3.i> 3.iS 3.iG ,3.i 3.id 3.i. ,3.in 3.i 3.i# ,3.i% 3.i' 3.id* ,3.i+ 3.i- 3.i/ ,3.id0 3.i1 3.iB4 ,3.i5 3.i9 3.iN< 3.i< 3.iG= 3.i> 3.i@ ,3.i/A 3.iB 3.iGE ,3.iE 3.iQG 3.i]I ,3.iI 3.i=K 3.iKM ,3.iM 3.iO 3.iR ,3.iCS 3.i#U 3.i}  _You now have 167 gold pieces (gained 13).3.i 3.i 3.iُ ,3.i 3.i 3.iJ ,3.iؕ 3.iܖ 3.i ,3.i 3.i 3.i ,3.ij 3.i 3.iD ,3.i 3.iJ 3.i< ,3.i 3.iK 3.i ,3.i 3.i. 3.i ,3.ii 3.i 3.i 3.i ,3.iв 3.i} 3.i 3.i6 3.iȵ 3.i ,3.iW 3.i 3.iӻ ,3.i 3.i׽ 3.i ,3.i 3.i 3.i ,3.iJ 3.i 3.i ,3.i, 3.i 3.in ,3.i 3.i 3.in ,3.i 3.ix 3.iG  ###  ... ## #.# ##.### #.### ##.#.#3.i  #. #..#####.###. #.# ##......## ##.####..## ##..#####.###........@###.### ##.#.#l.######.#.## ##.## #...# #.#3.i  ##.## #.# #.# #.# ##+# #.# l   frilled lizard (asleep) ##...## #.# ##..###.## ##.## #......3.i 4138.5 (70.0)3.i ,9.5 (713.i8 3.i" a _A frilled lizard comes into view.3.izD  ### ... ###  #.# ##. # #.### ##.#. #. 3.i,E 1.###. #.# ##......##  .####..## ##..#####.###. .......@###.### ##.#. l.######.#.## ##. #...# #.#  ##.## #.#  #.# #.#  ##+# #.# 3.i~E W  #.#   ####.  #......3.iE 3.i ### ... ###  3.ir#.# ##. # #.### ##.#. #. .###. #.# ##......##  3.i^.####..## ##..#####.###. .......@###.### ##.#. 3.il.######.#.## ##. #...# #.#  ##.## #.3.i #.# #. ##+# #.#   #.  ####.3.i]  #......3.i43.i3.ie _A frilled lizard is nearby!4.i$ ### ... ### #.# ##. ## #.### ##.#. #. #..#####.### #.## ##......## #.####..## ##..#####.###.###.### ##.#.#l.######.#.## ##. #...# #.# ##.## #.# #.# #.# ##+#4.iO #.# ##...## #.# ##.....## ####. ##.## #.....4.i4.i[940.5 (1.0) _4.i@4.i4.iΛ 44.i 4.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4.i  ### ...  #.# ##. ### #.### ##.# #.. #..#####. #.## ##......## #.####..## ##..#####..###.### ##.#4.i #l.######.#.## ##. #...# #. ##.## #. #.# #. ##+# #. ##...## #. ##.....## ####. ##.## #4.i 4.i -1 _4.i 4.iR 4.i&4.ir*4.i-4.i7  #### ... #.#.#4.iw8 ## ###. #.### ##. #.. #..#####. #.## ##......###.####..## ##..#####..###.### ##..##l.######.#.## ### #...# # ##.## # #.# # ##+# # ##...## #4.i9I ##.....## #### ##.## # _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4.i<=4.iCyl.l4.ihEE=2Kinetic Grapnel4.iJ4.iN8 _The frilled lizard hisses angrily.5.i ** (grapneled)The kinetic grapnel hits the frilled lizard.5.i5W5.i$^H.l.5.i^#75.i^3---35.ic5.iymY  #### ...  #.#.#  ###. #.### ## #.. #..#####. #.## ##......#.####..## ##..#####.5.i.n.l@....###.### ###.##..######.#.##  #. #...# .. ##.#### #.# ##+#  ##...## ##.....##  ##.## # 5.inn_The frilled lizard is heavily wounded.5.itv5.iw&45.i|5.iF _The frilled lizard bites you but does no damage.5.iY&Q  The kinetic grapnel hits the frilled lizard.5.iL+[.5.i&.5.iͷ6------5Kinetic Grapnel5.i5.i=R _You kill the frilled lizard!5.i45.iC5.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5.iP#35.i $5.i&5.ig+| _5.im-,5.i(/5.i11O---5.i15.i3,5.iE45.i6M7===5.i65.i)75.iH9,5.i95.i;5.i;5.i;<5.i>,5.i=?5.iAQ===5.iA5.iC,5.i5.i5.i,5.i5.i5.iD,5.i5.i5.i& 5.i 5.i< 5.i 5.ib ,5.i& 5.i 5.i ,5.i 5.i 5.i ,5.i 5.i 5.i ,5.i- 5.i 5.i ,5.i 5.iO 5.it ,5.i 5.i\ 5.i ,5.i 5.i 5.i ,5.i  5.iY 5.i ,5.i 5.ii 5.i|" ,5.i" 5.iH) 5.iB* ,5.i* 5.i+ 5.iz- ,5.i- 5.i!0 5.i*2 ,5.i2 5.i4 5.i6 ,5.i"7 5.i<9 5.i%; ,5.i; 5.i= 5.i@ ,5.iQA 5.iFC 5.i'E ,5.iE 5.iH 5.i,J ,5.iJ 5.iL 5.i%N ,5.iN 5.i5P 5.iZR ,5.iR 5.iT 5.i3V 5.iV 5.iW 5.iY 5.i\ ,5.iV] 5.i6_ 5.i"b ,5.ilc 5.if 5.iMi ,5.i9j 5.im 7 _You open the door.5.iq 35.iir 5.iv @  There is an open door here.5.iy 5.iy  _5.i~{ 5.i 5.i ,5.ik 5.i 5.i ,5.i 5.i 5.ip ,5.iy 5.i 5.i ,5.i 5.iʖ 5.i 5.i 5.iq 5.i 7 _You open the door.5.i 35.i 5.i @  There is an open door here.5.i 5.i  _5.i 5.i 5.i: ,5.iγ 5.i̵ 5.i÷ ,5.iw 5.i 5.im ,5.i 5.i 5.iF ,5.i 5.i 5.i ,5.i} 5.i 5.i3 ,5.i 5.i 5.i ,5.i\ 5.i 5.i ,5.iq 5.iN 5.i ,5.i 5.ix 5.i ,5.iu 5.i 5.i_ ,5.i 5.i 5.i( ,5.i 5.i 5.iY ,5.i 5.i 5.i ,5.iL 5.i 5.i. ,5.i 5.i- 5.i ,5.i 5.i 5.i ,5.i` 5.i 5.i ,5.ik 5.i 5.i ,5.i 5.i? 5.i 5.ic 5.i 5.i 5.iI ,5.i 5.i 5.i ,5.ix 5.i% 5.iy ,5.i 5.i 5.i ,5.i 5.i 5.ic X5.i ,5.i. 5.i 5.i ,5.i 5.i 5.i" B5.iB$ 5.i& ,5.i& 5.i( 5.i93 B5.i a 5.iGb 5.ic ,5.ii ,5.iIj ,5.ij 5.id 5.i ,5.iܣ ,5.i   #..##.##..# #...###.........# ##.###.##.####.# #.# #5.i V#.........# ##'## ####.###### ##...## #.#### ##.....## #####.##.## ##.......## #...#.#...####.........####..#........@.........'......-28439.0)#.#...####....)....###....####.##.## ##.......## #....5.i± w#........# ##.....## #...##.##.###.# ##.÷.## #....5.i #.##.# #.# ##'## ##...#.##.# #.# #.# ##.#5.i F#.##.###.# #.# #.#........## ##.## #.#There is an open door here.5.i 8-5.in 5.i T _Key pressed, stopping explore.5.i/ I5.i 5.i, 5.i $ _5.i 5.id 5.i] 5.i 5.i 5.i 5.i ,5.i 5.i 5.i ,5.i 5.i- 5.i 5.i 5.iv 5.i @  There is an open door here.5.i 5.i  _5.iw 5.i  5.i  ,5.iQ 5.i 5.i ,5.i 5.i~ 5.i? ,5.i 5.i! 5.i$ ,5.i% 5.i' 5.i+ ,5.iQ, 5.i. 5.iK2 B5.i3 5.i6 ,5.i7 5.i9 5.i= ,5.i_? 5.i=A 5.iD ,5.ihE 5.iDG 5.i:K ,5.iWL 5.iZO 5.iQ ,5.iS 5.iV 5.iX ,5.iY 5.i"i 5.il ,5.il 5.ip 5.i)t ,5.it 5.iw 5.iz ,5.i{ 5.i~ 5.i ,5.i{ 5.i 5.iH ,5.i- 5.iՏ 5.iw ,5.i 5.i 5.iW ,5.il 5.i 5.i ,5.i 5.ij 5.i@ ,5.i¥ 5.i 5.i ,5.iڮ 5.iQ 5.is ,5.iG 5.iO 5.i/ ,5.i* 5.i9 5.i ,5.iL 5.iS 5.i ,5.i 5.i 5.ik ,5.ia 5.i 5.iF ,5.i 5.i 5.it ,5.i 5.i 5.iZ ,5.i4 5.i 5.i ,5.i 5.i0 5.i3 ,5.i 5.iE 5.i ,5.iZ 5.i 5.iK ,5.i 5.i 5.i ,5.iO 5.i 5.i ,5.i0 5.i 5.i> ,5.i 5.i 5.i ,5.is 5.i 5.i#" ,5.i" 5.i@$ 5.iO& ,5.i& 5.i( 5.iv* ,5.i* 5.iB1 5.i[3 ,5.i3 5.i 7 5.i8 5.i8 5.i59 5.ic; 5.i< ,5.iG= 5.iZ? 5.i:A B5.i`C 5.i`E ,5.iE 5.iG 5.idI 5.iI 5.iJ 5.iK 5.i(N ,5.iN 5.iP 5.icR 5.iR 5.iIS 5.i^U 5.iDX ,5.iY 5.iZ 5.i\ ,5.i] 5.i^ 5.i` 5.ia 5.ia 5.ic 5.ie ,5.ie 5.ig 5.ij ,5.ij 5.im 5.i@n ,5.in 5.iEp 5.ir ,5.iJt 5.iu 5.i; \  #.##......# ##.  #.##...#.## #.  #........##.5.i v  #####.#### ##'  #.# ##...  #.### ##.... 5.i j ####.#.### ##..  #..###...  #@##.......+346.5 (625.i| .0)  #.##.....###..  #.##.#.#.# ##.  ##.##.###.# ##.... 5.i  #.........# ##  #.........# ##'# 5.iڀ  #.##^.##..#   #[ #..##..####  #.........# #5.i? 5.i^ ,7.5 (635.i 5.i ) _Found a chain mail.5.iE 35.iG 5.iEL 5.ieQ 5.iQ 5.i-V ,5.iY ,5.iZ 5.i~] 5.i` ,5.i9b 5.id 5.i-i ,5.ij 5.iXq 5.iu ,5.iv 5.i}y 5.i| ,5.i~ 5.iO 5.iw 5.i 5.i4 5.iv B  You see here a +0 chain mail.5.im 5.iڔ  _5.ii 5.i L _o - 2 scrolls labelled YPOASA GEGISMO (gained 1)  You see here a +0 chain mail.5.iB a _5.iú ,5.i 5.i 5.i ,5.i 5.i 5.iB ,5.i 5.i 5.i ,5.i7 5.i 5.i( ,5.i 5.i) 5.iB ,5.i 5.i 5.i ,5.i% 5.i 5.i ,5.iZ 5.i 5.i ,5.i 5.i#5.i5.i5.i5.i5.i ,5.ix 5.i 5.i,5.i5.i5.i,5.i5.i 5.in,5.i!5.i5.i,5.i5.i:5.i-!,5.i!5.i#5.iy1........# ##'## #.# ##^.##..# #.# #.# ##..##..#### #.# #.# ##.........# ##.## #.# ##.#....##.###...##### #.# ##.#....#............# #.# ##.#.......###...###.# #.# ....)...#.## ##..# ####......# ##@#74.5 (27  ########5.iP3...[#  ####### 5.i95.i:,5.5 (285.i{@5.i(C( _Found a ring mail.6.i̪ 36.iΫ 6.i 6.iP 6.i 6.i ,6.i ,6.i 6.i; 6.i ,6.i 6.i 6.i\ ,6.i 6.i 6.i ,6.ie 6.i, A  You see here a +0 ring mail.6.i 6.i  _6.i 6.iP 6.i ,6.i 6.i 6.is ,6.i 6.i^ 6.iX ,6.i 6.i 6.i@ ,6.i 6.i, 6.iz ,6.i 6.i 6.i ,6.i 6.i 6.i} ,6.i 6.i 6.i ,6.iQ 6.i 6.i ,6.i 6.i# 6.i% ,6.iR& 6.ib- 6.i}0 ,6.i%2 6.if5 6.i6 ,6.i7 6.i9 6.ip; ,6.io< 6.i? 6.iWB ,6.iC 6.i;G 6.iI ,6.iJ 6.ifM 6.iN ,6.i1P 6.iR 6.iT ,6.iU 6.i5W 6.iZ ,6.ib[ 6.i_ 6.i b ,6.irc 6.if 6.i i ,6.i1j 6.iCm 6.i/p ,6.i2q 6.it 6.iov ,6.i w 6.iy 6.i} 6.i} 6.i 6.iV 6.i݄ 6.i 6.iF 6.i 6.ie ,6.i 6.i 6.i+ ,6.iO 6.i 6.i0 ,6.i 6.ie 6.i ,6.is 6.i 6.i ,6.i; 6.i 6.i ,6.iݧ 6.i 6.i; ,6.i 6.i 6.iE ,6.i 6.if 6.i ,6.i 6.i 6.i 6.i 6.i 6.is 6.i6 ,6.i$ 6.i 6.i ,6.i 6.i 6.iu ,6.i~ 6.i 6.i ,6.i 6.ik 6.is ,6.i: 6.i& 6.i ,6.i 6.i 6.i 6.i 6.i 6.i 6.i ,6.i= 6.i 6.i ,6.i 6.i 6.i ,6.i 6.i 6.i ,6.i 6.i 6.iZ ,6.iD 6.i 6.i ,6.i 6.i 6.iw ,6.ia 6.i| 6.i6 ,6.iS 6.i 6.i; ,6.i 6.i- 6.i ,6.i! 6.i# 6.i% ,6.i& 6.i( 6.i) ,6.i* 6.i- 6.if/ ,6.iG0 6.i1 6.i4 ,6.i`5 6.i6 6.it8 ,6.i8 6.iw: 6.i8< ,6.i< 6.i> 6.i? 6.i? 6.i.@ 6.iA 6.iC 6.iC 6.i`D 6.iF 6.iH ,6.iH 6.iJ 6.i M ,6.iM 6.iP 6.iR ,6.i>S 6.i/U 6.iW 6.iX 6.iX 6.iZ 6.i\ 6.i\ 6.i{] 6.i_ 6.ia 6.ia 6.i$b 6.ic 6.i,e 6.iXe 6.ie 6.ipg 6.ii ,6.i1j 6.ik 6.im ,6.i!o 6.iZp 6.ier ,6.ir 6.iv 6.ix ,6.iy 6.iz 6.i| 6.i+} 6.i} 6.i, 6.i 6.it 6.i 6.i 6.iB 6.i~ 6.i 6.i 6.i ,6.in 6.i 6.iS ,6.i֍ 6.i 6.i ,6.i 6.ic 6.i> ,6.i 6.i 6.i ,6.i< 6.i 6.i' ,6.i 6.i& 6.i% 6.ih 6.iԠ 6.i2 6.i ,6.if 6.i> 6.i ,6.i۩ 6.i& 6.i ,6.i 6.i 6.i ,6.i] 6.iv 6.i 6.iб 6.i 6.i; 6.i 6.iѴ 6.i! 6.i 6.i ,6.i 6.ik 6.i ,6.iu 6.i 6.i 6.i 6.i0 6.i 6.i ,6.ii 6.i$ 6.i 6.i 6.iW 6.iC 6.i ,6.i+ 6.i 6.i ,6.i 6.i 6.i 6.i 6.i 6.i 6.i ,6.iQ 6.in 6.i 6.i? 6.i 6.i 6.i 6.i1 6.i 6.i 6.i ,6.iu 6.i 6.ii ,6.i 6.iL 6.i 6.i 6.iY 6.i 6.i 6.i/ 6.i 6.i 6.i! 6.i! 6.im" 6.i% 6.i!( ,6.i( 6.i , 6.i". ,6.i. 6.i1 6.i3 ,6.iH4 6.i\7 6.i9 ,6.iQ: 6.i= 6.i@ 6.i A 6.iA 6.iE 6.iG ,6.iI 6.iL 6.i5N ,6.i%O 6.i/R 6.iT ,6.i V 6.iyY 6.i[ ,6.i\ 6.i` 6.iJb 6.ib 6.i|c 6.ig 6.ii ,6.igk 6.iq 6.i2t ,6.iu 6.ix 6.iV{ ,6.i| 6.i 6.i ,6.i݃ 6.iɆ 6.iʼn ,6.iA 6.iq 6.i ,6.i̓ 6.i 6.i ,6.i" 6.i 6.i? ,6.i¥ 6.i Z  Things that are here:  a +0 flail; 2 boomerangs6.i 6.i:  _6.i$ 6.i @  There is an open door here.6.i! 6.i  _6.i 6.i 6.ip ,6.i 6.i0 6.i ,6.i7 6.iL @  You see here a +0 hand axe.6.i 6.i  _6.i 6.i f  There is a stone staircase leading up, spattered with blood here.6.i 6.id  _6.i 6.i @  There is an open door here.6.i 6.i~  _6.i 6.i| 6.i, ,6.i 6.i= 6.i ,6.i 6.i 6.ih ,6.i 6.im 6.i; ,6.i 6.ig 6.i 6.i 6.i 6.i 6.i ,6.i 6.id 6.i ,6.i 6.i 6.i ,6.i| 6.i 6.i ,6.i! 6.i# 6.i&,    ####    #...   #6.i,  #####.###   ####.<.....#. .......#...#.#.### #####..........#######  6.i, n# ##...###.#...._#2#  ##..###.#@### ### 517.5 (146.i, 2.0) #......#.#.# #.# 6.i,- #.######.#.###.# ###'## #.#.....#6.i- p # ##.÷.## #.#..#.## # ##.....## #......#   2   blizzard demon (asleep) ## ##.......#####..######. 6.i- (  .####.........####.........   ....+.........'.......#####  6.i9 _#22Found a burning altar of Makhleb.6.i; ,836.iC :_6.iE 0 _The blizzard demon shouts!7.i? 37.i<@ 7.i\C 7.iF ,7.iJ ,7.iL ,7.iM 7.i@O 7.iR ,7.iS 7.iW 7.igY ,7.iZ 7.ia 7.ic ,7.id 7.iqf 7.ih ,7.iti 7.i:k 7.im ,7.i|n 7.igp 7.iq ,7.ir 7.i%t 7.iu 7.iu 7.iCv 7.i~x 7.iz ,7.i{ 7.is~ 7.i ,7.iC 7.i 7.i ,7.i. 7.i 7.i\ 7.i 7.iۍ 7.iQ 7.i 7.i 7.i 7.i= 7.iz ,7.i 7.i$ 7.i0 ,7.iӛ 7.iN 7.i ,7.i 7.i 7.iP ,7.iآ 7.i 7.i ,7.i} 7.i 7.i ,7.iR 7.iҨ 7.im 7.i 7.i 7.i 7.iX ,7.i9 .......####### .###.#...._#2# >.#  .###.#.####### #.#  .....#.#.# #.# #.#  .#.###.# #.#  ## #.#.....# #.#  .## #.#..#.## #.#  ..## #......# #.#  ...#####..######@#  40.5 (22.0) ....####.........#  ....'.......######  ...<####...##  ..)## ##.##  ..## #.#  [387.i) G .## #.##    ## #..#    # ##.#   _1.5 (23 _Found a stone staircase leading down.8.i38.i^8.i8.i&,8.iX8.i'8.il8.i,8.i/8.i/8.i)8.is8.i8.i8.i,8.i8.i8.iz,8.i8.i-8.iuB8.i< ######  .###.# ...#.# .#.### .....#############.#...._#2#.>8.5 (7.0)###.#.#########8.iY.#.#.# #.# #. ######.#.###.# #.# ## #.#.....# #.### #.#..#.## #.#.## #......# #.# ...#####..######.# ....####.........#8.i78.i8_8.ih E _Done exploring.8.iO 8.i 8.i 8.i u_0.......8.id 8.i7 8.i E _Done exploring.8.iϢ 8.iv 38.i :_8.i 8.ig 8_8.i E _Done exploring.9.iC39.iD9.ij:_9.il9.iq:_9.iSrE _Done exploring.9.i:9.i2A-Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  l - a +0 short sword of draining 9.iAArmour (go to first with [)  n - a +0 leather armour (worn)b - a +0 robe  k - a +0 ring mail Jewellery (go to first with "=)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?)  d - 2 scrolls labelled MYM MASIUHERPH  e - 2 scrolls labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ 9.iB o - 2 scrolls labelled YPOASA GEGISMO  p - a scroll labelled QAUTAT PUFA  q - a scroll labelled ASCHOC BURE  r - a scroll labelled YSIDUM KEENURCH 9.i] page down [PgUp|<] page up [Esc] exit[top]:.i5  Jrobins the Tinkerer  Mountain Dwarf ######  Health: 41/41 ======================== .....#  Magic: 8/8======================== .###.#  AC: 3Str: 13 ...#.#  EV: 10Int: 17 .#.#.###  SH: 0Dex: 8 .......###########   XL:  5 Next: 15% Place: Dungeon:3 .###.#...._#2#.>@#   Noise: ---------  Time: 3548.5 (0.0) .###.#.#########.#   a) +0 hammer .....#.#.# #.# #.#  :.i5w Cast: Kinetic Grapnel ######.#.###.# #.#  ## #.#.....# #.#  .## #.#..#.## #.#    ..## #......# #.#    ...#####..######.#    ....####.........#    _The blizzard demon shouts! _Found a stone staircase leading down. _Done exploring. _Done exploring. _Done exploring. _Done exploring._:.i6:.i/9:.iv:;.i,[[?25h[?0c  Search for what [Enter for "."]? <.i[?25l[?1c<.i J26 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a stone staircase leading downb - [D:3] a burning altar of Makhleb  <.i2c - [D:3] a stone staircase leading up  d - [D:3] a +0 hand axe  e - [D:3] 2 boomerangs  f - [D:3] a +0 flail  g - [D:3] a +0 robe  h - [D:3] a stone staircase leading up  i - [D:3] a +0 dagger (2 further duplicates)  j - [D:3] a +0 leather armour (1 further duplicate)  <.ik - [D:3] a +0 short sword  l - [D:3] 5 stones  m - [D:3] a stone staircase leading down  n - [D:3] a stone staircase leading up  <.io - [D:3] a +0 morningstar (1 further duplicate)  p - [D:3] a +0 whip  q - [D:3] a stone staircase leading down  r - [D:3] a snail-covered altar of Cheibriados  <.i+~s - [D:3] a ring mail  t - [D:3] a +0 club (2 further duplicates)  u - [D:3] a +0 sling (1 further duplicate)  <.iZ(v - [D:3] a stormy altar of Qazlal <.i[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]=.iB =.i >.i3>.i}C>.iǎ>.i@&>.i>.i>.iZ>.i   Jrobins the Tinkerer  Mountain Dwarf ######  Health: 41/41 ======================== .....#  Magic: 8/8======================== .###.#  AC: 3>.ij Str: 13 ...#.#  EV: 10Int: 17 .#.#.###  SH: 0Dex: 8 .......###########   XL:  5 Next: 15% Place: Dungeon:3 .###.#...._#2#.>@#   Noise: ---------  Time: 3548.5 (0.0) .###.#.#########.#   a) +0 hammer .....#.#.# #.# #.#   Cast: Kinetic Grapnel >.i ######.#.###.# #.#  ## #.#.....# #.#  .## #.#..#.## #.#    >.i 9..## #......# #.#    ...#####..######.#  >.i   ....####.........#    >.i/ _Found a stone staircase leading down. _Done exploring. _Done exploring. _Done exploring. >.iV y_Done exploring.  Search for what [Enter for "."]? .>.il :_>.in >.iL h_ _?.in)  # #.....# #.###.# .#.# .#.#.### ?.io.########### .###.#...._#2#.@.# .###.#.#########.# .#.#.# #.# #.# .######.#.###.# #.# '## #.#.....# #.# ÷.## #.#..#.## #.# .## #......# #.# .#####..######.# .####.# ?.ix5_?.iy)9.5 (1 ?.iAz _?.i8_?.ic _There is a stone staircase leading down here.?.i5_?.i?.i?.i?.i.50 _?.i?.in~ f   .######## 4 .......@#  .######## ?.i` ?.i ?.i -1.2 (1.7?.i ?.i } _You climb downwards. _There is a stone staircase leading up here.@.i_@.i,@.i$ _@.in@.i@.i9B@.i@.i,@.i@.i@.i,@.i@.i@.i. #. #... # .#.# $.# ... #...#[. #....  #..########  #.@.....<# 6.2 (5.0 #.######## #. #.#.#.#.#. @.i@.i+7.2 (6@.i5%@.i&( _Found a ring mail.@.i3@.i@.i n@.i+w# ..#.. #. .#....# ..#.##.$.#....###...#[..#######...........#########.B#.......<##..# #.########Kinetic Grapnel..# #.#. #.# #.#w   dart slug (asleep) #.#B   giant cockroach (asleep) #.##..@.i+8.2 (1@.i+9.2 (2@.il@.iq _A dart slug and a giant cockroach come into view.@.i w# .. #.. #. .#... .# ..#.## .$.#....## #...#[..######  #...........  #.@#  #.B#.......<#  #..# #.########  ..# #.# . #.# #.# #.# #.# #..@.i w# .. #.. #. .#... .# ..#.## .$.#....## #...#[..######  #...........  #.@#  #.B#.......<#  #..# #.########  ..# #.# . #.# #.# #.# #.# #..@.iӹ@.i˻@.i.@.id _There are monsters nearby!@.i4  *B  grapneled)The kinetic grapnel hits the giant cockroach.A.iIA.iR@B.A.i&Sd7---=60.2 (1A.i#ZA.i\g _The giant cockroach is heavily wounded.A.inR  The kinetic grapnel hits the giant cockroach.A.iE†A.i~A.iQ6------61Kinetic GrapnelA.iA.iʊS _You kill the giant cockroach!A.iR#. #.# w# ..##.. #.## .#....# ..##.$.#....## #...#[..#######..@........#...#†.#########...#..#.......<#..#.#.#########..# #.#.#. #.#.##.#.#..#.# #.#A.i*aKwwA.ib.-2A.i2jA.iA.irKA.iT8-A.iUA.iI_C  #. #.# w# ..# #.. #.# # .#...# ..# ..#.## #.$.#....##  #...#[..######  #..@........ A.i3` #...#†.########  #...#..#.......<#  ..#..#.#.########  #..# #.#.# . #.#.# #.#.# ..#.# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A.i #. #.# w# ..# #.. #.# # .#...# ..# ..#.## #.$.#....##  #...#[..######  #..@........  #...#†.########  #...#..#.......<#  ..#..#.#.### #..# #.#.# . #.#.# #.#.#.i16;14H ..#.# #.#A.i A.is A.i A.i ` _A dart slug is nearby!A.i# ' #. #.# w# ..# #.. #.# # .#...# ..# ..#.## #.$.#....##  #...#[..######  #..@........  #...#†.########  #...#..#.......<#  ..#..#.#.########  #..# #.#.# . #.#.# #.#.# ..#.# #.#A.i]  #. #.# w# ..# #.. #.# # .#...# ..# ..#.## #.$.#....##  #...#[..######  #..@........  #...#†.########  #...#..#.......<#  ..#..#.#.### #..# #.#.# . #.#.# #.#.#.i 16;14H ..#.# #.#A.i A.ia ` _A dart slug is nearby!A.ixr ' #. #.# w# ..# #.. #.# # .#...# ..# ..#.## #.$.#....##  #...#[..######  #..@........  #...#†.########  #...#..#.......<#  ..#..#.#.########  #..# #.#.# . #.#.# #.#.# ..#.# #.#A.i  #. #.# w# ..# #.. #.# # .#...# ..# ..#.## #.$.#....##  #...#[..######  #..@........  #...#†.########  #...#..#.......<#  ..#..#.#.### #..# #.#.# . #.#.# #.#.#.i- 16;14H ..#.# #.#A.i A.i A.i% A.i( ` _A dart slug is nearby!A.iE. ...#. ## w# ...#.. ##...#...# ..#...#.## #.$.#....## #...#@..###### #...........  #...#†.########...#..#.......<..#..#.#.#########..##.#..A.iA.i0.A.i-3 _A.iQA.iR _You see here a +0 ring mail.B.i$RB.iFTB.iu\B.iY_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B.iiB.ikB.iqB.iuH _No target in view!B.i"4B.iB.iںH _No target in view!B.iB.iB.i}B.iߠ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B.ih B.ij B.iar B.i|u _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B.iÔ B.iט 4B.i \can't see any susceptible monsters within range! (Use Z to cast anyway.)No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.)B.iS BB.i $ _B.i ,B.iNf B.ir Zw4Kinetic GrapnelB.it Uw   dart slugB.iy B.i B.i# No target in view!You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A dart slug is nearby!B.iO 5 *B.i l** (grapneled)  The kinetic grapnel hits the dart slug.B.i. ...5------=5B.i7 B.ix< a _The dart slug is heavily wounded.B.il L  The kinetic grapnel hits the dart slug.B.iݨ X.***B.io31....B.i<4------86Kinetic GrapnelB.iCB.iWGM _You kill the dart slug!C.iC.inC.iC.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C.i C.i#C.i)C.i|-H _No target in view!C.iC.iC.iC.i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)C.ir3C.iC.iC.iPP _C.iO5===C.iC.i,C.iYC.is,C.iC.i8,C.iC.iC.i2;===C.iC.iC,C.iC.i\,C.iC.i ,C.iL C.i,C.iC.iTe6===C.iOC.i!,C.iC.i,C.i C.i$,C.i%C.iP)C.i);===C.i*C.iE/,C.i1C.il4,C.i6C.i:,C.im<C.i)@,C.iUAC.iPDC.iDM7===C.iFC.i7I,C.iJC.ibM,C.iNC.iYQ,C.iRC.iWWC.iW;===C.iYC.iU\,C.i]C.is`,C.iaC.ie,C.ifC.ii,C.ijC.iq98C.i)r*===C.itC.ihy4 _Magic restored.C.i%|3C.i}C.iJC.i,C.iWC.iC.i,C.i8C.iC.iC.i-4===C.iC.i,C.iǞ,C.i"C.i,C.iC.iN _You now have 178 gold pieces (gained 11).C.il3C.i԰C.i.C.i.#...#...#..##...#...#.... ..#...#...#.# .#...#...#...##...#...#...#.#...#...#...#...# #...#...#...#.## #...#...#....##C.i۾ #.@.#...#[..######-#...#...#...........#...#...#...#†.########...# ..#.#..#.......<## .#...#..#.#.######## #...#..###.#.#f   sleepcap (dormant) f.#.... #.#.#C.i:.#..##.# #.#.# ..#.#C.i;1602.2 (36.0)C.ijff.C.iF-3.2 (37C.iTC.i[ _A sleepcap comes into view.C.icy   .#...#...#....  ..#...#...#.#  .#...#...#...#  .#...#...#...#.#  ...#...#...#...#  #...#...#...#.##  #...#...#....##  #.@.#...#[  #...#...#  C.id#...#...#...#† ...# ..#...#..#< .# .#...#..#.# #f..#..###.#.#  ..#.... #.#.#  .#..##.# #.#.#  ..#.# C.i    .#...#...#....  ..#...#...#.#  .#...#...#...#  .#...#...#...#.#  ...#...#...#...#  #...#...#...#.##  #...#...#....##  #.@.#...#[  #...#...#  #...#...#...#† ...# ..#...#..#< .# ..i; 3m#...#..#.# #f..#..###.#.#  ..#....  .#..##.#  ..#.#C.i_ C.i' C.i8 u _A sleepcap is nearby!C.iIY v   .#...#...#....  ..#...#...#.# C.iZ  .#...#...#...#  .#...#...#...#.#  ...#...#...#...#  #...#...#...#.##  #...#...#....##  #.@.#...#[  #...#...#  #...#...#...#† ...# ..#...#..#< .# .#...#..#.# #f..#..###.#.#  ..#.... #.#.#  .#..##.# #.#.#  ..#.# C.i #   .#...#...#....  ..#...#...#.#  .#...#...#...#  .#...#...#...#.#  ...#...#...#...#  #...#...#...#.##  #...#...#....##  #.@.#...#[  #...#...#  #...#...#...#† C.iw e...# ..#...#..#< .# .#...#..#.# #f..#..###.#.#  ..#....  .#..##.#  ..#.#C.iN C.i C.ix C.i^ _ _A sleepcap is nearby!D.i  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E.iE.i\#f.E.i{6------==4.2 (1.0)Kinetic GrapnelE.iuE.ilD _You shape a spike launcher from a nearby wall.F.i .#...#.. .# .#...#...#..#.#...#...#.... # ..#...#...#.# .#...#...#...# .#...#...#...#.# ...#...#...#...# #...#...#...#.## #...#@..#....##  #...#...#[..######  #...#...#........... #...#...#...#†.########...# ..#F.igs[39;49m...#..#.......<#.# f#...#..#.#.#########...#..###.#.#.#.....#..##.# #.#.#F.i@@f.F.iu/--5F.i'F.imG.iBP#. .#...#..  ..#...#...#..# .#...#...#....# ..#...#...#. ..#...#...#..#...#...#...#.#...#...#...#...# #...#..@#...#.## #...#...#....## G.i]#.$.#...#...#[..######..#...#...#........... #...#...#...#†.#######..# f.#...#..#.......<.# .#...#..#.#########...#..###.# ..#....G.iG.iz--6Kinetic GrapnelG.iدG.i+ _Found 10 gold pieces.H.i =  Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H.i  Jrobins the Tinkerer #. .#...#.. .#  Mountain Dwarf ..#...#...#..#  Health: 41/41 ======================== .#...#...#....  Magic: 3/8=========--------------- # ..#...#...#.#  AC: 3Str: 13 ..#...#...#...#  EV: 10Int: 17 .#...#...#...#.#  SH: 0Dex: 8 ...#...#...#...# .im XL:  5 Next: 18% Place: Dungeon:4 #...#..@#...#.##  Noise: ---------  Time: 3606.2 (0.0) #...#...#....##  a) +0 hammer #.$.#...#...#[..######  Cast: Kinetic Grapnel ..#...#...#...........  #...#...#...#†.########  ...# f.#...#..#.......<#  f   sleepcap .# .#...#..#.#.########  #...#..###.#.#  ..#.... #.#.# _Found 10 gold pieces.  Casting: ConstruH.ict Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcapH.il e  Jrobins the Tinkerer #. .#...#.. .#  Mountain Dwarf ..#...#...#..#  Health: 41/41 ======================== .#...#...#....  Magic: 3/8=========--------------- # ..#...#...#.#  AC: 3Str: 13 ..#...#...#...#  EV: 10Int: 17 H.i>m .#...#...#...#.#  SH: 0Dex: 8 ...#...#...#...#  XL:  5 Next: 18% Place: Dungeon:4 #...#..@#...#.##  Noise: ---------  Time: 3606.2 (0.0) #...#...#....##  a) +0 hammer #.$.#...#...#[..######  Cast: Kinetic Grapnel ..#...#...#...........  #...#...#...#†.########  ...# f.#...#..#.......<#  f   sleepcap H.im .# .#...#..#.#.########  #...#..###.#.#  ..#.... #.#.# Casting: Construct Spike Launcher (safe; 3% risk of failure)  H.in Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee.H.ijx  #.  .#      #     H.i4y V        [   #...#f ...# .H.iy <#  .#    H.i~ }==7.2 (1Kinetic GrapnelWinding H.iz H.i \onfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: a sleepcap  You lock target on the sleepcap and prepare to deploy your bee. _(Press . to continue winding your bee.)I.iI.i<f..I.i-X--8. I.iI.i@ _You continue winding your clockwork bee...I.iyI.i><f..I.ik--9.. I.iI.i@ _You continue winding your clockwork bee...I.i*(ally target)y   clockwork bee (minion)I.ia  With a metallic buzz, your clockwork bee launches itself at the sleepcap.  The rocky spike skewers the sleepcap!I.i_"I.i/ fy.  The sleepcap is moderately damaged.I.i19=10I.i>S _Your clockwork bee stings the sleepcap.J.i.#...#...#.. .# ..#...#...#..# .#...#...#.....# ..#...#...#.#.#...#...#...# .#...#...#...#.# ...#...#...#...# #...#.@.#...#.## #...#fy.#....## #.$.#...#...#[..######.#...#...#.J.iL[40m.#...#...#...#†.# ...#...#...#..#.<# .# ..#...#..#.#.#.#...#..###.#.#  ..#.... #.#.#J.i6*J.it  The rocky spike skewers the sleepcap.J.i fThe sleepcap is severely damaged.J.i.=1J.iJ.i} _The sleepcap barely misses you. Your clockwork bee stings the sleepcap.K.i?l #f* *   dormant clockwork bee (minion)The sleepcap barely misses you. Your clockwork bee stings the sleepcap.  You hit the sleepcap but do no damage.  Your clockwork bee stings the sleepcap. The sleepcap misses your clockwork bee.Your clockwork bee stings the sleepcap.  Your clockwork bee winds down and falls to the ground.K.im4===-2.6 (1.4K.iK.id _The sleepcap releases spores at your dormant clockwork bee but does no damage.K.i:  You hit the sleepcap.K.iZ.*   dormant clockwork bee (minion)K.i===3-4.0Kinetic GrapnelK.iK.iMO _You destroy the sleepcap!L.i;o.#...#...#.. .# ..#...#...#..# .#...#...#.... .# ..#...#...#.# ...#...#...#...# .#...#...#...#.# ...#...#...#...# #...#..@#...#.## L.i<D#...#.*.#....## #.$.#...#...#[..###### ...#...#...#.....#...#...#...#†....#...#...#..#.<# .# ..#...#..#..#...#..###.#.# L.iwFL.iI4-50L.iPL.iSL.i3L.iKL.iKnL.iL.i%,L.imL.i,L.iL.iE,L.iL.i,L.iCL.ie5===L.iL.iL.i,L.iL.i _Your dormant clockwork bee falls apart.L.ilL.i,L.iL.i!Q===L.i#L.i&,L.iA(L.i-,,L.i.L.i2,L.i4L.i7,L.i":L.i>O6===L.i>L.i@L.iD,L.iGL.iAJ,L.i~KL.iN,L.iYV}===L.iW,L.iYL.i\,L.i^L.i_`,L.iaL.id,L.iVfL.iYic7===L.iwkL.irm,L.ipoL.i1u,L.i.wL.iy,L.i{L.ivg===L.i,L.iL.i,L.i:L.iI,L.iL.i,L.i؎L.i@c8===L.iL.iLL.i,L.iTL.iњL.iJL.iL.iݞL.ieL.i_,L.iHL.iL.iq.#...#...#...#..# .#.... .#.##...# #...#.# ...# ..#...#.## #.K.#...#...#....## #.$..#[..####-..#...#.............#†.#####L.iDKinetic Grapnel #.#...... # ..#.#.##### ##.#.# K   kobold (asleep) ..# #.#.# .. .## #.#.#L.irH ..#.#L.i052.0 (37.0)L.iJ===3.0 (38L.iL.iu _A kobold comes into view. It is wielding a +0 dagger.M.i< **K  grapneled)The kinetic grapnel hits the kobold.  The kobold is heavily wounded.M.isM.ib..K$M.i7---====4.0 (1.0) M.iKM.i( _The kobold shouts!M.i  The kinetic grapnel hits the kobold.)*M.icA$6------9=---5Kinetic GrapnelM.i IM.iKJ _You kill the kobold!M.iM.iP:---M.i)M.ig _You can't see any susceptible monsters within range! (Use Z to cast anyway.)M.i  _M.i BM.iV XM.i S....-Kinetic GrapnelS   ball python (constriction, wandering)M.i +8.0 (3M.i K.SM.i. O----9.0 (4M.i. M.i ^ _A ball python comes into view.M.iY   #...#...#..  .#...#...#  .#...#...#...#...#  #...#...#...#...#.#  ..#...#...#...#...#  #...#...#...#  #.S.#...#  #)$@#[ #...#...# #...#...#...#...#† ..#...#...#...# # .#...#...#.. ..#...#..###.#.#  .#...#....# #.#.#  .. .#..##.## #.#.#  ..#.# N.iV"   #...#...#..  .#...#...#  .#...#...#...#...#  N.i#...#...#...#...#.#  ..#...#...#...#...#  #...#...#...#  #.S.#...#  #)$@#[ #...#...# #...#...#...#...#† ..#...#...#...# # .#...#...#.. ..#...#..###.#.#  .#...#....#  .. .#..##.##  ..#.#N.iN.itN.iAN.ib _A ball python is nearby!N.i \a   #...#...#..  .#...#...#  .#...#...#...#...#  #...#...#...#...#.#  ..#...#...#...#...#  #...#...#...#  #.S.#...#  #)$@#[ N.i\#...#...# #...#...#...#...#† ..#...#...#...# # .#...#...#.. ..#...#..###.#.#  .#...#....# #.#.#  .. .#..##.## #.#.#  ..#.# N.iU   #...#...#..  .#...#...#  .#...#...#...#...#  #...#...#...#...#.#  ..#...#...#...#...#  #...#...#...#  #.S.#...#  #)$@#[ #...#...# #...#...#...#...#† ..#...#...#...# # .#...#...#...i;13H ..#...#..###.#.#  .#...#....#  .. .#..##.##  ..#.#N.iQN.iN.i N.ib _A ball python is nearby!N.itN  The kinetic grapnel hits the ball python.N.iw|U†**N.iU.$N.i 5---=60.0 (1Kinetic GrapnelN.ie _You kill the ball python!N.iVN.iTXN.i_N.ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N.i N.i N.i N.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)N.i> 3N.i N.i N.i $ _N.i {6===N.i= N.i[ ,N.i N.i{ ,N.iy N.i ,N.i N.iq Q===N.i N.iX ,N.i N.ix ,N.i N.i" ,N.iA$ N.i& ,N.i( N.i* c7===N.i, N.ir0 BN.i3 ,N.i74 N.i~7 ,N.i8 N.ij; Q===N.i< N.i? ,N.iA N.iC ,N.iE N.iG ,N.iH N.i#K ,N.iLL N.iO N.iO F8===N.i8Q N.i0S N.iPU ,N.iV N.i[ ,N.i6] N.ib N _You now have 188 gold pieces (gained 10).N.ihe 3N.iCg N.ij N.i o Q===N.iGq N.it N.ivw ,N.i y N.i{ N.i~ ,N.i: N.i6 N.i ,N.i N.i .#...#...#...#...#.#.#...#...#...#...#...##...#...#...#...#...#.#.#...#.†.#...#...#.....#...#...#)..#...#...#[..#...#...#...#...#.... #...#...#...#...#...#†. #...#...#...#...#..#.....#.@.#...#...#..#.#.-.......#...#...#..###.#.........#...#....# #.#..........#..##.## #.###########.... ..#.N.i  .... #. .. #. N.i 087.0 (27.0)N.i/ F-8.0 (28N.i\ N.iׯ Q _s - a blue potionN.ibm 3N.in N.i(s N.iv N.iv N.iR| ,N.i} ,N.i N.i N.i ,N.i݆ N.iy N.i( ,N.i N.i N.i ,N.iq N.i6 N.i ,N.i0 N.i N.iU ,N.i N.i N.i ,N.i N.ið N.i ,N.i ,N.i ,N.i N.io N.i  r .#  ##. #.. .#...#. #.# ..# .#...# #...#...#...#...# ..#...#...#...# #...#...#...#...# #.#...#...#...#.. #@..#...#...#.. #.#...#...#...#..#######...#...#.†.#..#.......#...#...#)..#..#.........#...#...#.#.......#...#...#...#... r   quokka (asleep)#.........#...#...#...#..........i 44m..#...#...#...#.............#...#...#.N.i* -98.0 (10N.i .rrN.i ,9.0 (11N.i N.ic _A quokka comes into view. _You see here a scroll labelled ZEIKEKL FO ARGH.N.i( . .#  ##r #..  #.# ..#  #...#...# ..#...#.. #...#...# #.#...# #@..# #.#...# #...#...#.† ..#...#...#) ....#...# #.......#.. #.........#... #...........#..O.iLp . .#  ##r #..  #.# ..#  #...#...# ..#...#.. #...#...# #.#...# #@..# #.#...# #...#...#.† ..#...#...#) ....#...# O.iiqx#.......#.. #.........#... #...........#..O.iwO.iGzO.iˀO.i] _A quokka is nearby!O.i . . .# # ##r #.. # .#...##.#.# ..#...#...#...#...#...#...#...#..#...#...#...#....#...#...#...##...#...#...#..?..#...#...#...# #.#...#...#...#..######...#...#.†.#...##...#...#)..#.......#...#...#...#...#...#...#...#........#...#...#...##...#...#..O.iO.i\.rO.ixJ700.0 (1.0)Kinetic GrapnelO.iYO.ii _The quokka twitches its whiskers.O.ilW y. .... . ..#  ##..#.. # .#...##.#r#...#...#...#..#.#...#...#...#...##...#...#...#...#....#...#...#...#.#...#...#...#..?..#...#...#...# #.#...#...#...#..######...#...#.†.#...##...#...#)..#....#...#...#...#...#...#...#...#..#...#...#...#O.i!Z O.ic X.rO.i"e &1O.it O.i5AI  The kinetic grapnel hits the quokka.O.ibGr.*O.i\,..O.i7---40=2Kinetic GrapnelO.ihO.iJ _You kill the quokka!P.iP.inP.iP.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P.i6P.i9P.i?P.ixB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)P.izR3P.iSP.i0WP.i[: _P.ianP.ieP.i5iO---P.iVjP.im,P.ioP.iq,P.irP.i!u,P.i*vP.ioy,P.izP.ie}M8===P.i}P.i"P.iP.iBP.i~P.i,P.iP.iE. ... ..## ##..#.. # .#...#.#.#.#...#...#...#...#.#...#...#..#.. #. #.-#######.†...#...#...#P.i...#...#.....#.#...........#...#...#... #.............#...#...#. P.i013.0 (11.0)P.iBF-4.0 (12P.iP.iŮe _t - a scroll labelled ZEIKEKL FO ARGHP.iW#3P.i$P.i(P.i3*P.i0===P.i1P.iR4,P.i&5P.i6P.i-:BP.iK<P.i>,P.iD?P.i@P.iEB,P.iBP.i8DP.iE,P.iFP.iJP.i=M,P.iNP.icPP.i6R,P.iPSP.ixXBP.iYP.iX[P.i],P.ig^P.i`P.ic,P.icP.i)eP.i g,P.ingP.ikP.ipm,P.imP.ioP.iq,P.iurP.iuP.iw,P.i}xP.izP.i~#........##........##........# #.# #........# ####..... #........# ###@....... #........###..#....K.. #........#..#...#..... #.........#...#...#$#.......#...#...#...#.P.iZ#.##..#...#...#...#...#.. .# K   kobold (asleep)#.#.#...#...#...#...#...#..##.#...#...#...#...#...#....#...#...#...#...#...#...#.#P.i 30.0 (16  A kobold comes into view. It is wielding a +0 short sword.P.i,1.0 (17P.iҘP.in* _Found 9 gold pieces.P.i0       #.#   ####.....   ###@.......  #..#....K..  #..#...#.....  ....#...#...#$..  #.......#...#...#...#.  #.##..#...#...#...# .#  #.#...#...#..  #.#...#...#...#...#.P.i19  #... Q.i       #.#   ####.....   ###@.......  #..#....K..  Q.i%#..#...#.....  ....#...#...#$..  #.......#...#...#...#.  #.##..#...#...#...# .#  #.#...#...#..  #.#...#...#...#...#.  #...Q.i _A kobold is nearby!Q.i4_#.#  #.#  #.# ##.##.# ####.  #.# ###.  #.###..#....K.  #.#..#...#.  #.........#...#...#$.  #.......#...#...#...#.  #.##..#...#...#...#...#.. .#  #.#.#...#...#...#...#  #.#...#...#...#...#.  #...Q.iQ.iR2.0)Kinetic Grapnel _Q.iZQ.iQ.i ***K  grapneled)The kinetic grapnel hits the kobold.Q.i$Q.i#N..K.Q.i^7---=3Q.i{Q.i_ _The kobold is severely wounded.Q.i!I  The kinetic grapnel hits the kobold.Q.i;&T**)Q.i,..Q.i6------14Kinetic GrapnelQ.iQ.iJ _You kill the kobold!Q.iQ.iQ.iDQ.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q.iИ 3Q.iԙ Q.i Q.i $ _Q.i ,Q.i ,Q.i ,Q.i Q.i Q.i 9---Q.i Q.iD BQ.i ,Q.il Q.i, Q.i F7===Q.i Q.i ,Q.iF Q.i ,Q.i Q.i ,Q.i Q.iC Q===Q.i Q.iq ,Q.i, Q.i ,Q.i Q.i* ,Q.i Q.i ,Q.i Q.i c8===Q.i Q.i Q.ib ,Q.i Q.i Q.i ,Q.iq Q.i1 Q.i5 ,Q.i Q.ij Q.i Q.iv ;===Q.i Q.i  ,Q.i  Q.i\ M _You now have 197 gold pieces (gained 9).Q.iZ 3Q.i Q.i Q.i ,Q.i Q.i" BQ.i- ,Q.iF7 .>##.##.# #.# .....# #.# .....# #.# .....# ####.###### .....# ####..# -58.0 (24.0) .....# ###............# .....###..#...).......# .....#..#...#.........# ......#...#...#.......# ....#...#...#...#.....# ..#...#...#...#...#....# #...#...#...#...#...#Q.i9 [m..# ..#...#...#...#...#....#Q.i> Q.i^B F-9.0 (25Q.iI Q.iL ; _Found a stone staircase leading down.Q.iz IQ.iJ Q.i؂ ,Q.i ,Q.i ,Q.i$ Q.iō Q.i ,Q.iU Q.i Q.i ,Q.i Q.iP Q.i] ,Q.i; Q.i Q.i ,Q.iM Q.i Q.i ,Q.i Q.i Q.i ,Q.iA Q.i/ Q.i ,Q.i Q.i3 Q.i ,Q.iR ,Q.i hQ.i)  There is a stone staircase leading down here. _Q.i,Q.i6,Q.iQ.ihQ.i#### ..## #.#s. #.#... #.# .... #.# ..... #.# ....$.###. .......@....> .###########. #.# Q.i|$#.#  #........# #.#  #........# #.#s   scorpion (asleep)  #........# ####.######  #........# ####.........#  #........# ###............#Q.i)-83.0 (24Q.i0i.ssQ.i2,4.0 (25Q.i-:Q.i,=[ _A scorpion comes into view.R.i ###  ..#  # #.#  .. #.#  .s. #.#  .... #.#  ..... #.#  ....$.###.####  .......@....>#  .###########.#  #.#  #.#   #.#   #.#   ####.   .   ......# R.ig.d ###  ..#  # #.#  .. #.#  .s. #.#  .... #.#  ..... #.#  ....$.###.####  .......@....>#  .###########.#  #.#  #.#   #.   #.#   ####.   .   ..R.i$5R.i?8R.i<R.i?_ _A scorpion is nearby!R.ie ### ..####### #.##...... #.##.s.... #.##...... #.#.. #.#.$.###.####.....>#.#.# #.# #.# #.# #.# #.# #.# #.# ####.###### #.# ####.........# #.# ###............#R.iR.iP.sR.iMR5.0 (1.0)Kinetic Grapnel _R.iKR.iS.i͘  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S.iS.ih.s#S.i]Y6------==S.i 6S.iؾS.i D _You shape a spike launcher from a nearby wall.S.i}### ..# ####### #.# #...... #.# #...... #.# #...s.. #.# ....... #.# .....$.###.#### .># S.i[~S..###########.# #.#  #.# #.# S.iS.ij0.S.i h--7Kinetic GrapnelS.iS.iT.idT.i9--T.iT.i0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T.inT.i}T.iT.i" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)T.i ### ..# ####### #.# #...... #.# #...... #.# #....s. #.# ....... #.# .....$.###.#### .># ..###########.# #.# T.i( #.#  #.# #.# #.# #.#s   scorpion  #.# ####.######  #.# ####.#  #.# ###.#T.iDT.i,T.iP.sT.i:G8Kinetic Grapnel _T.ivT.iqU.iJ (grapneled)The kinetic grapnel hits the scorpion.U.i E  The scorpion is lightly wounded.U.ip5---------=9U.iU.ihY _The scorpion completely misses you.U.i*u  The kinetic grapnel hits the scorpion.U.i  The scorpion is moderately wounded.4------90U.iU.iV _The scorpion closely misses you.U.i4G ### ..# ####### #.# #...... #.# #...... #.# #...... #.# ....... #.# .....$s###.#### .># ..###########.# #.#  #.# #.# U.iFI U.i*Q K.sU.i_R &1U.iX U.i[ } _The scorpion attacks as it pursues you! The scorpion barely misses you.V.i^  The kinetic grapnel hits the scorpion but does no damage.V.i=_8*V.i0{ `  The scorpion is moderately wounded.V.i:sV.i34-----3------=2V.iV.is _The rocky spike misses the scorpion. The scorpion stings you!V.iK  The kinetic grapnel hits the scorpion.V.im8*V.iG{ `  The scorpion is moderately wounded.V.i sThe rocky spike misses the scorpion. The scorpion closely misses you.V.i5=----2------3V.iV.iA _The scorpion stings you but does no damage.V.iu  The kinetic grapnel hits the scorpion.V.i{i8*V.i-<  The scorpion is severely wounded.The rocky spike skewers the scorpion.V.i sThe scorpion is severely wounded.V.i?---4V.iV.iA _The scorpion stings you but does no damage.V.i^  The kinetic grapnel hits the scorpion but does no damage.V.iNy #The scorpion is severely wounded.V.izy2--1----5V.i V.iB. _The scorpion stings you.V.i; V.i= 8-V.i@A V.iC ^ _You are too injured to fight recklessly!V.iɜ V.i V.i# V.i ^ _You are too injured to fight recklessly!W.ib  W.iicCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X.iWXX.iIYX.i`_X.iaP _You don't know that spell.X.iX   Confirm with . or Enter, or press ? or * to list all spells.don't know that spell.  The grapnel guides your strike. You hit the scorpion.  The scorpion is almost dead.  The scorpion stings you. X.isY? You are poisoned.X.iZ1========--6.4 (1.4Pois X.iS_X.iah _The scorpion poisons you! The scorpion misses you.X.i% %  You hit the scorpion but do no damage.The scorpion is almost dead.You feel very sick.20====-------7.8X.i X.i . _The scorpion stings you.Z.iv  You aren't carrying any items that you can evoke.Z.i=-------Z.iVZ.if. _Z.iݧ Z.i Z.iɭ Z.i4 F _Unknown command.[.i[.iDrink which item? Potions  c - 2 potions of magic  g - a viscous green potion  j - a coppery potion  m - an emerald potion  s - a blue potion [.is[!] read|quaff[?] describe selected\.i\.i\.i###Jrobins the Tinkerer..#Mountain Dwarf####### #.#Health: 20/41 ===========-------------#...... #.#Magic: 1/8===---------------------#...... #.#\.iǰbAC: 3Str: 13#...... #.#EV: 10Int: 17....... #.#SH: 0Dex: 8.....$.###.####XL:  5 Next: 41% Place: Dungeon:4.......s@....>#Noise: =--------  Time: 3797.8 (0.0)..###########.#a) +0 hammer#.#Cast: Kinetic Grapnel#.#Pois #........##.##........##.#\.i7s   scorpion#........#####.#######........# ####.........#\.iq#........# ###............#You hit the scorpion but do no damage.The scorpion is almost dead.You feel very sick. _The scorpion stings you. _You aren't carrying any items that you can evoke. _Unknown command.\.iP  Okay, then.\.i\.i\.i. _].i _Sorry, you're not good enough to have a special ability.].iڦ3].i٬].iF _Unknown command.^.i^.izDrink which item? Potions  c - 2 potions of magic  g - a viscous green potion  j - a coppery potion  m - an emerald potion  s - a blue potion [!] read|quaff[?] describe selected^.iM^.iOT^.i\###Jrobins the Tinkerer..#Mountain Dwarf####### #.#Health: 20/41 ===========-------------#...... #.#Magic: 1/8===---------------------#...... #.#AC: 3Str: 13#...... #.#EV: 10Int: 17....... #.#SH: 0Dex: 8.....$.###.####XL:  5 Next: 41% Place: Dungeon:4^.i]{.......s@....>#Noise: =--------  Time: 3797.8 (0.0)..###########.#a) +0 hammer#.#Cast: Kinetic Grapnel#.#Pois #........##.##........##.#s   scorpion#........#####.#######........# ####.........##........# ###............# _The scorpion stings you. _You aren't carrying any items that you can evoke. _Unknown command. _Okay, then. ^.iz^_Sorry, you're not good enough to have a special ability. _Unknown command.^.i ###  ..#  ####### #.#  #...... #.#  #...... #.#  #...... #.#  ....... #.#  ^.i6.....$.###.####  .......s@....>#  ..###########.#  #.#  #.#   #.#   #.#          ^.iKaP ###  ..#  ####### #.#  #...... #.#  #...... #.#  #...... #.#  ....... #.#  .....$.###.####  .......s@....>#  ..###########.#  #.#  #.#      #.#         ^.ijl _Sorry, you're not good enough to have a special ability.Unknown command.  Magic courses through your body. You feel sick. The scorpion stings you!  * * * LOW HITPOINT WARNING * * *  You are lethally poisoned!  The scorpion poisons you!^.im11======-----8=====================8.8 (1Pois ^.is^.ivA _The scorpion stings you but does no damage.`.i1Unequip which item? Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=)  i - a ring of resist corrosion (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip`.i%a.iz a.i###Jrobins the Tinkerer..#Mountain Dwarf####### #.#Health: 11/41 ======------------------#...... #.#Magic: 8/8========================#...... #.#AC: 3Str: 13#...... #.#EV: 10Int: 17....... #.#SH: 0Dex: 8.....$.###.####XL:  5 Next: 41% Place: Dungeon:4.......s@....>#a.i;Noise: =--------  Time: 3798.8 (0.0)..###########.#a) +0 hammer#.#Cast: Kinetic Grapnel#.#Pois #........##.##........##.#s   scorpion#........#####.#######........# ####.........##........# ###............# _Unknown command.Magic courses through your body. You feel sick. The scorpion stings you!  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!The scorpion poisons you! _The scorpion stings you but does no damage.a.iP  Okay, then.a.ia.ia.i . _a.iS" 3a.i' a.i* F _Unknown command.b.i  b.iCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b.i 8*b.i΁  You shape a spike launcher from a nearby wall.  The rocky spike skewers the scorpion.b.iI)b.i  ###  ..#  ####### #.#  #...... #.#  #...... #.#  #...... #.#  ....... #.#  .....$.###.####  .......*@....>#  ..###########.#  #.#  #.#   #.#   #.#                 c.iR ###  ..#  ####### #.#  #...... #.#  #...... #.#  #...... #.#  ....... #.#  .....$.###.####  .......*@....>#  ..###########.#  #.#  #.#               c.i #†You kill the scorpion!* * * LOW HITPOINT WARNING * * *c.ic 9/42 -6------86=9.8 (1Kinetic Grapnel _You feel very sick.Your Stealth skill increases to level 2!Your Fire Magic skill increases to level 2!c.iشc.i|h _Your Alchemy skill increases to level 1!d.iHd.ivDrink which item? Potions  c - a potion of magic  g - a viscous green potion  j - a coppery potion  m - an emerald potion  s - a blue potion [!] read|quaff[?] describe selectedd.i*d.i71d.i96###Jrobins the Tinkerer..#Mountain Dwarf####### #.#Health: 9/42=====-------------------#...... #.#Magic: 6/8==================------#...... #.#d.i%8XAC: 3Str: 13#...... #.#EV: 10Int: 17....... #.#SH: 0Dex: 8.....$.###.####XL:  5 Next: 86% Place: Dungeon:4.......†@....>#Noise: ==-------  Time: 3799.8 (0.0)..###########.#a) +0 hammer#.#Cast: Kinetic Grapnel#.#Pois #........##.##........##.##........#####.#######........# ####.........##........# ###............#You kill the scorpion!* * * LOW HITPOINT WARNING * * * _You feel very sick.Your Stealth skill increases to level 2!Your Fire Magic skill increases to level 2! _Your Alchemy skill increases to level 1!d.iIM  ###  ..#  ####### #.#  #...... #.#  #...... #.#  #...... #.#  d.iK....... #.#  .....$.###.####  .......†@....>#  ..###########.#  #.#  #.#   #.#   #.#                 It was a potion of enlightenment.  You feel very buoyant.d.i#B ###  ..#  ####### #.#  #...... #.#  #...... #.#  #...... #.#  ....... #.#  .....$.###.####  .......†@....>#  ..###########.#  d.iM#.#  #.#               d.i(  You fly up into the air.  * * * LOW HITPOINT WARNING * * *d.iM)6----800.8 (1Will+ Fly d.i.d.i1S _You feel very sick.e.iIe.iKDrink which item? Potions  c - a potion of magic  g - a viscous green potion  m - an emerald potion  s - a blue potion [!] read|quaff[?] describe selectedf.i,f.if.i!###Jrobins the Tinkerer..#Mountain Dwarf####### #.#Health: 6/42===---------------------#...... #.#Magic: 6/8==================------#...... #.#AC: 3Str: 13#...... #.#EV: 10Int: 17....... #.#f.i.SH: 0Dex: 8.....$.###.####XL:  5 Next: 86% Place: Dungeon:4.......†@....>#Noise: ---------  Time: 3800.8 (0.0)..###########.#a) +0 hammer#.#Cast: Kinetic Grapnel#.#Pois Will+ Fly f.iLP#........##.##........##.##........#####.#######........# ####.........##........# ###............# _Your Alchemy skill increases to level 1!It was a potion of enlightenment.  You feel very buoyant.You fly up into the air.  * * * LOW HITPOINT WARNING * * * _You feel very sick.f.if.i13/42 =======1.8 (1f.iW _It was a potion of curing. You feel better.g.i Ig.i 4=====g.i y7===g.i ,g.iX g.i Bg.i g.i S5=g.i$ g.i g===g.i ,g.i g.i ,g.i g.i_ g.i I6=g.i g.i ,g.i g.i 8===g.i? g.iW i7=g.i g.i ,g.ip g.i~ ;===g.i g.iD g.i j18=g.i g.ib ,g.im g.i$ ,g.i g.i ,g.i  g.i# a9=g.i  g.i  ,g.i g.i ,g.i g.i Bg.i j20=g.i g.iP ,g.i g.i ,g.i g.i= t1==g.i g.i ,g.i g.i ,g.i7 g.i+ ,g.i:, 2=3=g.ir- g.i3 g.i4 a4=g.ir5 g.i6 ,g.is7 g.i8 ,g.i9 g.i < Bg.i"> g.i> L5=g.i> g.i@ ,g.i}A g.iC ,g.iC g.iE ,g.iF g.iQH a6=g.iI g.iK ,g.iVL g.iN ,g.iN g.iT Bg.ioU 7=Fly g.iU g.iX v _You are starting to lose your buoyancy.g.iCY g.iY g.i[ ,g.iI\ g.i^ t8==g.i^ g.i` ,g.ia g.i-c g.ic g.ic g.ie g.ig >g.ih g.ik _You float gracefully downwards.9=g.il g.im ,g.icn g.i5p ,g.ip g.it >g.iu g.ix h _Your enlightenment fades.g.iy N30=g.iz g.i{ ,g.iO| g.i~ ,g.i g.i2 m1=g.i g.i ,g.i g.i ,g.i( g.i ,g.i߉ g.i a2=g.i_ g.i ,g.iv g.i ,g.i g.i ,g.i g.i) k3=g.iؗ g.iO ng.i g.ip ,g.i g.iѠ a4=g.i{ g.i5 ,g.iģ g.iF ,g.i g.id ~5==g.iթ g.iM Bg.i& ,g.i g.i\ ,g.iհ g.iڲ k6=g.iz g.i ,g.i g.i ,g.i g.ir ,g.i g.i g.i K7=g.i g.iN ,g.i g.i ,g.i g.i 98g.ie 2=g.i g.i ,g.io g.i ,g.is g.iA ,g.i g.im g.iU a9=g.ip ,g.i g.i ,g.ij g.iu ,g.i g.i l40=g.i g.iM ,g.i g.iL ,g.i g.i a1=g.iw g.i ,g.i g.i ,g.i^ g.i g.i= g.i g.i ~2==g.i g.iz 1 _HP restored.g.i Ig.i d  You see here a scorpion corpse.g.i g.i0  _g.i g.i2 g.iO ,g.i g.i O=g.i g.i N _You now have 214 gold pieces (gained 17).g.i 3g.i g.i g.i ,g.i g.i g.i  ### ..# ######## #.# #......# #.# #......# #.# ######......# #.# ............# #.# ............###.#### .@....†.....># T......###########.#....... #.#.$..... #.# #........# #.# #........# #.#T   Pargi (asleep)g.i  #........# ####.##### #........# ####......... #........# ###......g.i* 2912.8 (111.0)g.i>- ,32g.i3 g.i$7 _ _Pargi the Meek comes into view.i.i֩### ..# # #.# #......# #.# #......# #.# ######......# #.# .# #.# ..###.#### ....†.....># T......#.# ....... #.# .$.....i.i۪S#........#........# #.# #........# ####.# #........# ####.# #.# ###.# i.iAi.i˵14.0)i.ibi.ii.i/### ..# # #.# #......# #.# #......# #.# ######......# #.# .# #.# .###.#### .i.i0†.....># T......#.# ....... #.# .$...#.....#........# #.##........# ####.##.# ####.##.# ###.#i.i9i.i<&5i.i6Bi.iDi.iV### ..# # #.# #......# #.# #......# #.# ######......# #.# .# #.# .###.#### .†.....># T......#.# ....... #.# .$. i.iKi.iԭ&6i.iAi.ii.i### ..# # #.# #......# #.# #......# #.# ######......# #.# .# #.# .###.#### .i.i†.....># T......#.# ....... #.# i.ii.i&7i.ii.ij.i,0j.ik:Level 4 of the Dungeon<>(Press ? for help) ### ..######### #.##......# #.##......# #.# ######......# #.# ............# #.# ............###.#### ...........@†.....># T......###########.# ....... #.# .$..... #.##........##.##........##.##........#####.######j.i;#........# ####.........##........# ###............##........###..#...).......##........#..#...#.........##.........#...#...#.......##.......#...#...#...#.....###.##..#...#...#...#...#....##.#.#...#...#...#...#...#..#k.iaI.@k.i)7..k.iu7..k.id 7..k.i\ 7..k.i~7..l.iɴ7..l.i8|7..l.iK 7..l.iWG7..m.i&I;..m.i7T.m.iɾ %...........................T..............$.............................................n.in.iG;###Jrobins the Tinkerer..#Mountain Dwarf######## #.#Health: 42/42 ========================#......# #.#Magic: 8/8========================#......# #.#AC: 3Str: 13######......# #.#EV: 10Int: 17............# #.#n.iqSH: 0Dex: 8............###.####XL:  5 Next: 86% Place: Dungeon:4...........@†.....>#Noise: ---------  Time: 3917.8 (0.0)T......###########.#a) +0 hammer.......#.#Cast: Kinetic Grapnel.$.....#.##........##.##........##.##........#####.#######........# ####.........##........# ###............# _You float gracefully downwards. _Your enlightenment fades. _HP restored. n.iW_You see here a scorpion corpse. _You now have 214 gold pieces (gained 17). _Pargi the Meek comes into view.n.iBn.i9n.in.i### ..# ## #.# #......# #.# #......# #.# ######......# #.# .....# #.# .....###.#### .....@.....># T......#.# . #.# n.in.is+8.8 (1n.ir!n.iE%u _You see here a scorpion corpse.n.iF y### ..# ######## #.# #......# #.# #......# #.# ######......# #.# .....# #.# .....###.#### .....†@....># T......#.# . #.# 9 _n.i c### ..# ######## #.# #......# #.# #......# #.# ######......# #.# .....# #.# .....###.#### .....†.@...># T......#.# . #.# n.i n.i$ '20n.ir n.ib o.i:9### ..# # #.# #......# #.# #......# #.#  ######......# #.#  .....# #.#  .....###.####  .....†..@..>#  T......#.#  . #.# o.i$1o.i8o.i:&1o.i2Ao.iPCo.i&### ..# # #.# #......# #.# #......# #.# ######......# #.# .....# #.# .....###.#### .....†...@.># T......#.# . #.# o.i/o.io.i&2o.id o.iW o.iB### ..# # #.# #......# #.# #......# #.# ......# #.# ....# #.# ....###.#### ....†....@># ......#.#  o.iC#.# $..... #.## #.## #.## ####.####### ####.........# o.i(Lo.isM&3o.iRo.iTo.i`### ..# # #.# #......# #.# #......# #.# ......# #.# ....# #.# ....###.#### ....†.....@# #.#  #.# ..... #.## #.## #.## ##### ####... o.iy&4o.io.i(c _There is a stone staircase leading down here.o.i  ..######## #....... ####. ....#.###.####†.....>###########o.i  ... .....###..#...).......#o.i o.i -5 _o.i o.i& o.i`  ######## #....... ####. ....o.i Y##.####.†.....>###########. #... .....#..#...#.........#o.iL o.i* &6o.i o.i= o.i.w ....... ####. o.i/[....##.####†.....>###########. #..... ......#...#...#.......#o.i8o.i:&7p.i<p.iA. . ####. ....##.####†.....>###########. #####.######..#..... ....#...#...#...#.....##p.ip.i&8p.ip.ip.iS/ ####. ....##.####†.....>###########. #####.##########.........p.i/.......).....#............#...#.....# ..#...#...#...#...#....#p.iV8p.i{:&9p.i=@p.iBp.i=r ....##.####†.....>###########. #####@######p.iG####.........####............#.#....#....#.##p.i#...#...#.... #...#...#...#...#...#..#p.iLp.in'30p.ip.ip.iG Ip.il p.i2 ,p.ia ,p.i ,p.i p.iM p.iH ,p.i p.i p.i p.i p.iF p.iL p.i ,p.i p.i p.i Bp.i p.i` ,p.i p.i p.i ,p.i5 p.i p.i\ ,p.i p.i p.i ,p.i p.iX p.i ,p.i p.i{ p.i Bp.i* p.i ,p.i, p.i p.i ,p.i p.i p.iO p.in p.i p.i  p.i ,p.i0 p.i p.i ,p.i p.i p.i Bp.i p.iC ,p.ir p.iw p.i~ ,p.i p.i p.i p.i+ p.im p.iI p.i ,p.i p.i p.i p.i  p.iy p.i p.i p.i p.i p.i" p.i2$ ,p.i$ p.iC& p.i' p.i' p.i#( p.i) p.i, ,p.io, p.i+. p.i/ ,p.iB0 p.iw1 p.i3 p.i83 p.i3 p.i5 p.i6 ,p.ij7 p.i.8 p.i9 p.i: p.if: p.i; p.i= ,p.i> p.i? p.i@ p.i@ p.i;A p.i^B p.i9D ,p.iD p.iE p.iF p.i G p.iH p.i)I p.iMJ ,p.iJ p.iK p.iL p.iL p.iWM p.inN p.i=P p.inP p.iP p.iQ p.iR ,p.iLS p.iU p.i0V ,p.ieV p.iW p.iY ,p.iY p.i[ p.i[ ,p.i\ p.i] p.i^ p.i^ p.i_ p.i7` p.ida ,p.ia p.iLc p.iod ,p.id p.i]e p.if ,p.i=g p.i_h p.ij p.iVj p.ij p.ik p.in ,p.idn p.io p.ivr ,p.is p.it p.i)v ,p.iv p.ix p.iy ,p.iKz p.iv{ p.i| ,p.i} p.i~ p.i ,p.i p.i p.i ,p.iq p.iʅ Bp.iF p.i  ### #############.# #.............# #.###########.# #.##.# ########.####### #.### .......@.......# #....p.i % ###......#####.# ##### ....######  .#. p.i! +p.i 085.8 (55.0)p.iz ,6.8 (56p.il p.iR S _g - a purple potionq.i <3q.i<q.i>q.i@,q.iDnq.iEq.iuF,q.iFq.iGq.iHq.iHq.iHq.iIq.iYJ,q.iJq.iKq.iLBq.iMq.iS=  ###########  #..........   #.#########   #.#  ###########.######  q.i d6==x.ip x.iŻ ,x.iV x.i. i6=x.ir x.ia ,x.i x.i x.i :==x.i x.i _7=x.i x.i. ,x.ih x.iI ,x.i x.iK x.ik N7==x.i x.iE x.ia S8=x.i x.i ,x.i x.i ,x.i! x.iF 9===x.i ,x.i^ x.ix ,x.i x.i7 Bx.i 820x.i d=8===x.i x.i4 Bx.iJ Bx.iD j21=x.i x.iI x.iw ;===x.i x.i ,x.i x.i ,x.i x.i x.i K2=x.i x.i ,x.i4 x.i x.ip L9==x.i x.i ,x.i x.im i3=x.i Xx.i P==x.i x.i x.i K4=x.i x.i ,x.i% x.i ,x.i1 x.i g10/10===x.i/ x.i i5=x.iO x.i ,x.i& x.i ,x.i x.i{ u6====x.i x.i ,x.i x.i ,x.i x.i$ ,x.i x.i O7x.i x.i ,x.ib x.iV ,x.ii x.i i8=x.iq x.it ,x.i x.i ,x.i" x.i ,x.i x.i a9=x.ix.i,x.izx.i5,x.ix.iBx.i j30=x.ix.i ,x.i x.iB ,x.i x.ia1=x.ix.i,x.iex.i,x.iDx.ix.iNx.ix.ii2=x.ix.i,x.iEx.i,x.ix.i= a3=x.i x.i",x.io#x.i^%,x.i%x.i&,x.i 'x.i (x.iI(S4=x.i(x.i*,x.i&+x.i,,x.iP-x.i/x.iR/K5=x.i0x.i1,x.i1x.i<3,x.i3x.i4,x.i4x.i5x.i5N36=x.i6x.i7,x.i7x.iM9,x.i9x.i:,x.i ;x.i<m7=x.iN=x.i>,x.i?x.igA,x.iAx.iCa8=x.iCx.iE,x.iEx.iG,x.i{Hx.i)J,x.isJx.inK99x.iK2=x.iKx.iL,x.iLx.iNBx.iNb40=x.i&Ox.iO,x.i7Px.iP,x.i|Qx.iRx.i2Rx.iRx.i5Tx.i~TU1=x.iTx.i}V,x.iVx.iEYBx.iZa2=x.i&[x.i\,x.i\x.i],x.i]x.i^,x.i^x.i_x.i_U3=x.i`x.ia,x.i7ax.ibx.ibx.i}cx.id,x.iex.ifx.ifK4=x.i hx.ih,x.iCix.ij,x.iljx.i/kx.irkx.ikN5=x.ikx.il,x.ilx.im,x.imx.in,x.iox.ihpx.ipZ6=x.ir,x.isx.i9t,x.itx.ivx.iv#7x.iv2=x.iwx.ix,x.iyx.iy,x.izx.i:{,x.iq{x.i|w8=x.i},x.i}x.i~,x.i1x.i\k9=x.ix.i,x.iցx.i,x.iւx.i,x.i5x.imb50=x.iJx.i҈x.i,x.igx.id  You see here a scorpion corpse.x.i;x.i _x.iNx.i x.i—,x.i2x.ix.i֜x.i9=x.ix.ihx.i(,x.ix.iȣx.iؤ,x.iKx.i*x.i,x.ix.iBx.ix.ix.iBx.i#x.i3Bx.i/x.i,x.iyx.i1x.i>x.isx.iӼx.ix.i_Bx.ix.i,x.iFx.ix.i,x.ix.ix.i$x.i[x.ix.ix.iq,x.i#x.ix.i,x.iEx.i/x.iUx.ix.ix.ix.ix.ix.i@x.ix.ix.i=x.ix.i[x.i,x.ix.ix.i,x.iMx.ihx.icx.ix.ix.ix.iBx.iLx.i[,x.ix.ix.ix.ix.idx.ix.i,x.ix.ix.i,x.ix.ix.i,x.i%x.id  You see here a scorpion corpse.x.ix.i _x.ix.ix.iBx.ix.ix.iwx.i2x.ix.ivx.ix.ix.ix.i! x.iN x.i x.i x.i ,x.i x.ix.i:x.ix.ix.ix.imx.ix.ix.ix.i,x.i.x.ibx.i,x.iGx.ix.i,x.izx.i!x.ie*(#.# #.#.#<#..# #.# #.#.###..# .# #.# #...†.#..# .# #.######.#.#..# S# .........#.#... .# ##########.# .##  #.# ..#  x.i +^#.######.##.# #......@....#-- ########.#### .#  .# .# .#S   adder (asleep) x.il+B.. #. x.iD2} 190.2 (171.0)  An adder comes into view.x.iN3x.i;5>  The adder hisses angrily.x.iZ<vSSSS 2 adders (1 wandering)x.i>^--12Kinetic Grapnely.iy.iY _An adder comes into view.z.iu  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z.i,z.ii..#z.iv8/10 -----==2.0)Kinetic Grapnelz.iz.iТD _You shape a spike launcher from a nearby wall.z.i) . #.# #.#.#<#..#  #.# #.#.###..# .#  #.# #...†.#..# .# ##.######.#.#..# .# #.........#.#... .##.# .## #.# ..# #.######.##.# #.....@.....# #.####z.i ! .# .# .# .# .. #.z.i z.i jSS   adderz.i˘ F--3Kinetic Grapnelz.iǝ z.ic {.i #.# #.#.#<#..# #.# #.#.###..# .#{.iך #.# #...†.#..# .#  ##.######.#.#..# .#  #.#.#... .#  #.# .## #.# ..# #.######S##.# #.# #.#### .#  .#  .# .#  ..  #.{.i]{.i){.i!JSS 2 adders{.iA--4{.ir{.i{.iB| *(1 grapneled)  The kinetic grapnel hits the adder.{.i8*{.i#  The adder is heavily wounded.The rocky spike skewers the adder.{.i[,{.i:b .SSThe adder is severely wounded.{.ib49-7--------=5{.ii{.ik* _The adder bites you.{.iwH  The kinetic grapnel hits the adder.{.iso†   adder{.i 8*{.i  You kill the adder!The rocky spike skewers the adder.{.i^ {.iQf ;S.{.ij -6-----206{.iqp {.i.s ] _The adder is heavily wounded.{.ig 4****{.iZ {.i'2  The kinetic grapnel misses the adder. The rocky spike skewers the adder.{.iT S...  The adder is severely wounded.5{.i N----=7{.iE {.i z _The adder bites you but does no damage. The adder barely misses you.{.i 4****{.i {.iBk`{.i S...  The kinetic grapnel misses the adder. The rocky spike misses the adder.{.iz50=4-----{.iC8{.i{.i= _The adder bites you but does no damage.|.i0  (grapneled)  The kinetic grapnel hits the adder.|.iL{ #The adder is almost dead.|.iXq49-----9|.iy|.i* _The adder bites you.|.i #.# #.#.#<#..#  #.#  .#  #.# #...†.#..# .#   .#   .#   .##  #.# ..#  #.######.##.#  #....@S.....#  ########.####  .#  .# |.ih .#  .#  ..  #. |.iQ #.# #.#.#<#..#  #.#  .#  #.# #...†.#..# .#   .#   .#   .##  #.# ..#  #.######.##.#  #....@S.....#  |.i o########.####  .#  .# .# .#  .. |.iWG#. - _An adder is nearby!|.i#R #.# #.#.#<#..#  #.#  .#  #.# #...†.#..# .#   .#   .#   .##  #.# ..#  #.######.##.#  #....@S.....#  ########.####  .#  .#  .#  .#  ..  #. |.i #.# #.#.#<#..#  #.#  .#  #.# #...†.#..# .#   .#   .#   .##  #.# ..#  #.######.##.#  #....@S.....#  ########.####  .# |.iñ  .# .# .#  .. #. |.ip4|.i|.i] _An adder is nearby!|.iUY  The grapnel guides your strike. You thump the adder!|.iG†|.iM-3200.6 (1.4Kinetic Grapnel|.i |.i0 I _You kill the adder!|.i_ |.i |.i |.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)|.i |.i" |.i |.i= H _No target in view!|.i3|.i4|.iC50= _|.i@,|.i|.iM,|.i|.i|.iD9=|.i|.i,|.iU|.i|.iGU5===|.i|.i٠|.iB|.i|.i,|.ic|.i,|.iF|.iOQ===|.i|.iE,|.i|.i,|.id|.iS,|.i|.id6==|.i|.iٱB|.i,|.i(|.i,|.i"|.iGP==|.iַ|.i,|.i|.ie,|.iϻ|.i ,|.i|.iѾ,|.i?|.id7==|.ie|.i,,|.i|.iB|.iT,|.i|.i|.i:==|.i|.i,|.iB|.i,|.iS|.i,|.i|.i';8|.i@===|.ie,|.i|.if,|.i|.i,|.i||.iQ===|.i|.i,|.iP|.i,|.i+|.i,|.i|.i99|.i)==|.i|.i),|.i|.i|.i@|.i|.it,|.i|.iP==|.i,|.i,|.i|.i%,|.i|.i|.i|.i/|.i(,|.i|.i|.i'10/10|.i*===|.iV|.iF|.i,|.i|.i&b  You see here an adder corpse.|.i|.i7 _|.i|.iD|.i,|.im|.i|.iQ===|.i|.i|.i,|.i |.i |.ic.####.#.#....###### .# #.#.#.#..#..>. .# #.#.#.#..##..# .# #.#.#<#..##..# .# #.#.###..##..# .# #...†.#..##..# .######.#.#..##..# ........#.#......# #########.##.###@## |.i\-54.6 (54.0)#.#.......# ##.######.####.....†.....#########.#####.# # #.# # #.# # #.## |.i|.iF-5.6 (55|.i$!|.i$; _Found a stone staircase leading down.}.iU 3}.iV }.iX }.iZ }.i` ,}.i }.i X}.i }.iy X}.i ,}.i/ }.i }.i7 r #...†.#..##..# #####..#..........########### #########.##.###.##......... #.#.......#.######## # #.######.##.## #.....†.....## ########.##### #@# # #.#  #.#  #.#  #.. #.o   orc (asleep) . o. #}.i 68.6 (13  An orc comes into view. It is wielding a +0 short sword.}.i_ }.i yoo.}.i2 5==9.6 (14}.i }.i. % _The orc shouts!~.iߒ ]#####.# ...........########### #########.##.###.##......... #.#.......#.######## ######.##.# ....†.....#######.### #.# .# o#..#~.im ~.i] @o.~.iV ;--70.0)~.i Kinetic Grapnel~.iM ~.i .i%  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iL.######.#.#..##..# Jrobins the Tinkerer ........#.#......###########  Mountain Dwarf #########.##.###.##.........  Health: 50/50 ======================== #.#.......#.######## # Magic: 7/10================-------- #.######.##.# # AC: 3Str: 13 #.....†.....# # EV: 10Int: 17 ########.#### # SH: 0Dex: 8 #.## XL:  6 Next: 23% Place: Dungeon:4 #@## Noise: ---------  Time: 4270.6 (0.0) #.## a) +0 hammer .iE[33m#.## Cast: Kinetic Grapnel #..# ##o# .# # o   orc .. # #. # # _The orc shouts!  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword.i  e.######.#.#..##..# Jrobins the Tinkerer ........#.#......###########  Mountain Dwarf #########.##.###.##.........  Health: 50/50 ======================== #.#.......#.######## # Magic: 7/10================-------- #.######.##.# # AC: 3Str: 13 #.....†.....# # EV: 10.i Int: 17 ########.#### # SH: 0Dex: 8 #.## XL:  6 Next: 23% Place: Dungeon:4 #@## Noise: ---------  Time: 4270.6 (0.0) #.## a) +0 hammer #.## Cast: Kinetic Grapnel #..# ##o# .# # o   orc .. # #. # #Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAi.i {m: an orc, wielding a +0 short sword  You lock target on the orc and prepare to deploy your bee..i s       †    #.# #@# #.# #.# #o. .i ##. .#  ..  #. .i c==1.6 (1Winding .i7& .i{X konfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 short sword  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.).i٤.i<o..i7X--2. .i.iI@ _You continue winding your clockwork bee....i.i^.iV&_ o...i6'KK   kobold (missile, wandering)You continue winding your clockwork bee...--.i -I3.. .i@/.i6u _A kobold comes into view. It is wielding a +0 dagger..iJ%i  With a metallic buzz, your clockwork bee launches itself at the orc..i.b yK(ally target).K)y   clockwork bee (minion)The kobold shouts!.i.U49-==.i!/4.i4.il8= _The orc hits you with a +0 short sword..it #...†########..# ........#.#......########### #########.##.###.##......... .......#.##############.##.....†.....########.####yo#.##. K#.#..i^.i K .  You swap places. Your clockwork bee stings the orc..i.-5.i.iI _The orc hits your clockwork bee but does no damage..ip&n  Your clockwork bee barely misses the orc..i2/ K. The orc barely misses your clockwork bee..i)0H50=-.ib06.i7.iA:8 _Your clockwork bee stings the orc..i   Your clockwork bee stings the orc! )K   kobold (missile)y   clockwork bee (minion)  The orc dies! ((The kobold throws a stone..i @)..i^ .47.i! .i K _The stone hits your clockwork bee but does no damage..i? .i@ .iJ  Your clockwork bee locks its sights upon the kobold.  Your clockwork bee stings the kobold..iV 5 .*).*   dormant clockwork bee (minion)  The kobold dies!.i[ 8===-8Kinetic Grapnel.id .ih L _Your clockwork bee winds down and falls to the ground..i.i@-9.iY.i7.i.isC=80.i<.i.iS.i&1.i(.ix,.i9)#####.# ...........########### #########.##.###.##......... #.#.......#.######## ######.##.# ....†....#######.### #.# *)..#.i)| .#.#.i05.i6D===2.iB.iF.i3.i.i,.i}.iϺ.i-.i.iy,.i0.iLb9==.i..i w   dart slug (wandering)*   dormant clockwork bee (minion)w _You start resting.6.6 (4distracted, ally target)7.6 (5.i.i\ _A dart slug comes into view..ic ..# #.#  ...  #.##.#  †.....#  #.####  #.# #@# #*# #)# #.. ##. .#  ..  #w .i ..# #.#  ...  #.##.#  †.....#  #.####  #.# #@# .i #*# #)# #.. ##. .#  ..  #w .i .i .i .i ` _A dart slug is nearby!.i ..# #.#  ...  #.##.#  †.....#  #.####  #.# #@# #*# #)# #.. ##. .#  ..  .i J#w .ijy ..# #.#  ...  #.##.#  †.....#  #.####  #.# #@# #*# .iz T#)# #.. ##. .#  ..  #w .iv .iH .i΋ .iZ ` _A dart slug is nearby!.ibww.ij `````The dart slug launches a dart at you..i7S).....iC93=8.6 (1.ifA.iDW _The slug dart hits your dormant clockwork bee but does no damage..i a-9.i?G n)w.==-90 _Your dormant clockwork bee falls apart..i.i `````The dart slug launches a dart at you..i4^))....i5^47--=1.i?.iA- _The slug dart hits you..i ..# #.#  ...  #.##.#  †.....#  #.####  #.# #@# #)# #)# #.. ##. .#  w.  #. .i l..# #.#  ...  #.##.#  †.....#  #.####  #.# #@# #)# #)# #.. ##. .#  w.  #. .im .i .i6 .i  ..........########### #########.##.###.##......... #.#.......#.######## ######.##.# ....†....#######.### #.# )..#.# .#w.# .. _A dart slug is nearby!.i .i >w..iP O-2Kinetic Grapnel _.i^ .i% T _You see here a +0 short sword..iw(#########.##.###.##......... #.#.......#.######## ######.##.# .i,x....†....#######.### #.# )..##.# w...ix>#.. ....i4.iG-3 _.i.i# **(grapneled)Things that are here: _a +0 dagger; 4 stones; a kobold corpseThe kinetic grapnel hits the dart slug..i.i0(T.w..i)*8=-8--=.i* 4.i3.it47 _The dart slug is lightly wounded..i\ #.#.......#.######## ######.##.# ....†....#######.### #.# ))##.##w ..#.. ....##.ihh.in `The dart slug launches a dart at you..i@9==5.iE.i _The slug dart misses you.  The kinetic grapnel hits the dart slug!.ik8--6.i.i] _The dart slug is almost dead..iL  The kinetic grapnel hits the dart slug!.iD..iH<'..i{B7-----57Kinetic Grapnel.iJ.iLM _You kill the dart slug!.i4.i.iF _Unknown command..i 3.i .i .i} 9= _.iB ,.i .ij v50=---.i .i 1 _HP restored..i? .i .iҪ e8===.iݫ .i ,.ið .i .i= 9=.iY .i ,.i` .i .iJ ;===.i8 .i .i̿ .ix .i ,.i .iE ,.iQ .iV L9==.i .i .i ,.i .iy ,.i! .i ,.iH .i .i :==.iu .i ,.iV .i ,.i .i ,.i .i ,.i .i5 g10/10===.i .iC 4 _Magic restored..iV 3.it .i .iN ,.i .i X.i .i .i ;===.iz .i# .i & .iQ& .i' .i, .i~0 .i0 .i2 .i/6 .i9 ,.iW; .i[@ .iB ,.iD .iF .iI ,.i K .iL .i2N ,.iO .iMP .i)R ,.iS .iV .iX ,.iHY .i[ .i\ .i\ .iI] .i` .ib ,.i5c .id .i(f ,.if .iWh .ij ,.iOj .il .in ,.io .iaq .ir ,.is .i6v .ix B.iy .i{ ,.i\| .i~ .i? .iv .i$ .i .i ,.iɄ .i= .i& ,.i .i .i ,.ic .iQ .iu ,.i n.i .i ,.i .i .i ,.im .i .ix ,.i .ih .i" ,.iŭ .i< .i .iְ .iر .i .i ,.i .iC .i ,.i .i .i; ,.i .i .i ,.i{ .i .i ,.i .i` .i ,.ic .i( .i ##...........#..##.#.################....  #..### ....  ##...########## .. ###........... #.#..##### #.##. #.##. #.#.i[ e -357.6 (60.0)#.###....# #.# .....>. #.# .######.i .#.#.##.i "#.i .i F-8.6 (61.i. .i ; _Found a stone staircase leading down..i .ix .i .i n.i B.i .iJ ,.i .i .i ,.i .i .i ,.i .i% .i ,.i .i .i .i ,.i_ R  There is a stone staircase leading down here..i.i? _.i.i.iM ,.i .i .i.i .iB.iA.i,.i&.i0.i,.i.i7( ...........#...#....# #.#.# #..................#..##.## #.#.# ##.################.... ..#.##..### .... #.###...############ .. #..###............# .i(#.#..##### #.# ##.##.# #.# .##.##.## #@###..##.##..#### #.#.###....###..#### #.# #.....>..###.# #.######.##.# #.#.i*:#.# #.#..# #.#### #.#.i,/-70.6 (12.i0,1.6 (13.in4.i6e _j - a scroll labelled HANOKLO YPOEGOF.i 3.i}.i.i.iX.i޵.iX.i1,.i.i.i,.i.i.i,.i.iN.i,.i.i&.i,.i.i.i,.i.i.i|,.i .i.ij,.i.i0.i,.iJ.i.i,.ij.i.i,.i.i.i,.i.i.i.i^.i.i.i#...#...#)..#...#...#[..##### .....#...#...#...#...#........... ...#...#...#...#...#...#†.###### .....#...#...#...#...#..#.......< .......#...#...#...#..#.#.####### .........#...#...#..###.#.# ...........#...#....# #.#.# .............#..##.####.#.# .i#############...@.......#.#88.6 (17 # #....#......#.# #############....# ..(..#.. ...........##....# .... #..#######.####.## ... ##.# #.# ##.# .# ##.## #.###..# # ##..#### #.....## ###....###..####.iV.i,9.6 (18.i .i % _Found 2 stones..iI .i .i+ .i] .i6 #...#...#)..#...#...#[..###### #...#...#...#...#. #...#...#...#...#...#†.##...#...#...#...#..#.<##...#...#...#..#.#.##...#...#..###.#.# .i .#...#....# #.#.# #..##.####.#.# #....#.#  #....#......#.# #....#...(..#.. ##....#......# ..#.####.##.....i .# #.# ##.# .....#K   kobold (asleep) #.## #.###..# K....#..#### #.....## .....# .i ,0.0).ia ,90.6 (1.i .i z _A kobold comes into view. It is wielding a +0 short sword..iY  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ibY+..#...#...#)..#...#...#[..######  Jrobins the Tinkerer ....#...#...#...#...#...........  Mountain Dwarf ..#...#...#...#...#...#†.######## Health: 50/50 ======================== ....#...#...#...#...#..#.......<# Magic: 7/10================-------- ......#...#...#...#..#.#.######## AC: 3Str: 13 ........#...#...#..###.#.#  EV: 10Int: 17 ..........#...#....# #.#.#  SH: 0Dex: 8 .iZ............#..##.####.#.#  XL:  6 Next: 25% Place: Dungeon:4 ############....@......#.#  Noise: ---------  Time: 4390.6 (0.0) #....#......#.#  a) +0 hammer ############....#...(..#..  Cast: Kinetic Grapnel ..........##....#......# ..#######.####.##....... #.# #.# ##.# .....##  K   kobold (asleep) #.## #.###..# K....# .i[;#..#### #.....## .....# ##....###..#### _A kobold comes into view. It is wielding a +0 short sword.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (asleep).i1..#...#...#)..#...#...#[..###### Jrobins the Tinkerer ....#...#...#...#...#........... Mountain Dwarf ..#...#...#...#...#...#†.######## Health: 50/50 ======================== .i2h....#...#...#...#...#..#.......<# Magic: 7/10================-------- ......#...#...#...#..#.#.######## AC: 3Str: 13 ........#...#...#..###.#.#EV: 10Int: 17 ..........#...#....# #.#.#SH: 0Dex: 8 ............#..##.####.#.#XL:  6 Next: 25% Place: Dungeon:4 ############....@......#.#Noise: ---------  Time: 4390.6 (0.0)#....#......#.#.il3Sa) +0 hammer ############....#...(..#..Cast: Kinetic Grapnel ..........##....#......# ..#######.####.##....... #.# #.# ##.# .....##K   kobold (asleep) #.## #.###..# K....# #..#### #.....## .....# ##....###..####.i 4nCasting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (asleep)  You lock target on the kobold and prepare to deploy your bee..i7c==1.6 (1Winding .i?.iByonfirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold, wielding a +0 short sword (asleep)  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.).iO  You continue winding your clockwork bee....ii`KK..iO2. .i].i( _The kobold shouts!.if .i >K..iƨ s--3Kinetic Grapnel.. .i( .i& @ _You continue winding your clockwork bee....i .iO .i^ yK.(ally target)y   clockwork bee (minion).i K--4.i .it ] _With a metallic buzz, your clockwork bee launches itself at the kobold..iy.iy.iViy.K..i&5.i.i9.ii,.is.i .y#K.h   black bear (wandering)K   kobold (ally target)hy   clockwork bee (minion).i&6.i.i;] _A black bear comes into view..ie.#...#...#)..#...#...#[..######.#...#...#...#...#..#...#...#...#...#...#†..if.#...#...#...#...#..#.<.#...#...#...#..#.#..#...#...#..###.#.#..#...#....# #.#.#.#..##.####.#.###....#.# # #...y#K.....#.###....#...(..#...##....#......# #..#.####.##....... #.iog"#.# #.# ##.# .....##K   kobold (ally target) ##.## #.###..# .....#y   clockwork bee (minion)#..#### #.....## h....# ###....###..####.ii.is:y..i*v.=7.i~.iL _The kobold hits your clockwork bee but does no damage..iO >.#...#...#)..#...#...#[...#...#...#...#...#.#...#...#...#...#...#†..#...#...#...#...#..#..#...#...#...#..#.#..#...#...#..###.#.#..#...#....# #.#.#.iQ .#..##.####.#.###..@.y......#.# ## #....#K.....#.# .##....#...(..#...##....#.....# .#..#.####.##....... .##.# #.# ##.# .....## .##.## #.###..# .....# .##..#### #.....## h....# .###....###..####.i_  Your clockwork bee completely misses the kobold.The kobold closely misses your clockwork bee..i~b `8===-8.ij .i=n ; _Your clockwork bee stings the kobold..i!#...#...#)..#...#...#[..##...#...#...#...#.#...#...#...#...#...#†.##...#...#...#...#..#.<#...#...#...#..#.#.##...#...#..###.#.# .#...#....# #.#.# #..##.####.#.# #...@y......#.#  #....#K.....#.# ##....#...(..#.. ##....#......# #..#.####.##....... ##.# #.# ##.# .....## .i9##.## #.###..# .....# ##..#### #.....## .iJ  Your clockwork bee stings the kobold!.ih)y   clockwork bee (minion).i6-9Kinetic Grapnel.i.iF _The kobold dies!.i#...#...#)..#...#...#[..###### #...#...#...#...#. #...#...#...#...#...#†.##...#...#...#...#..#.<##...#...#...#..#.#.##...#...#..###.#.# .#...#....# #.#.# #..##.####.#.# #...y@......#.#  #....#).....#.# #....#...(..#.. ##....#......# ..#.####.##h.......# #.# ##.# .....## h  [.iuF37m black bear (distracted).## #.###..# .....# y   clockwork bee (minion)..#### #.....## .....#   You swap places..ieh.hally target).i)?400Kinetic Grapnel.i.iqN _Your clockwork bee locks its sights upon the black bear..iF.#...#...#)..#...#...#[..######.#...#...#...#...#..#...#...#...#...#...#†..#...#...#...#...#..#.<.#...#...#...#..#.#..#...#...#..###.#.#..#...#....# #.#.#.#..##.####.#.###...@y......#.# # #....#).....#.###....#...(..#...##....#h.....# #..#.####.##....... ##.# #.# ##.# .....##y   clockwork bee (minion)#.## #.###..# .....#.iG[16;2H#..#### #.....## .....# ###....###..####.iI.iRP.y.iU_1Kinetic Grapnel.i].in`& _You swap places..i,.i Dhyh   black bear (ally target)y   clockwork bee (minion).i [===2Kinetic Grapnel.i- .i ? _Your clockwork bee stings the black bear!.i% R  Casting: Launch Clockwork Bee (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..iP 9*.i  You shape a spike launcher from a nearby wall.  The rocky spike skewers the black bear..iq t  The black bear is moderately wounded..i?{ h#)6-----==.i| 3.iM .i$ f _Your clockwork bee barely misses the black bear..i) *You hit the black bear but do no damage..i  The black bear is moderately wounded.The rocky spike skewers the black bear..i .i~d  The black bear is heavily wounded.The rocky spike skewers the black bear..i .i  hy.  The black bear is severely wounded.The black bear bites you but does no damage.  The black bear claws you. x2.i ^44---5.0 (1.4.i2 .i? f _Your clockwork bee barely misses the black bear..i *You hit the black bear but do no damage..i  The black bear is severely wounded.The rocky spike skewers the black bear..i2Ghh  berserk, ally target)The black bear is severely wounded.  Your clockwork bee barely misses the black bear.  The black bear bites you.  The black bear claws you but does no damage.  The black bear claws you.  Your clockwork bee stings the black bear..i!Ig37-------6.4.iQ.iS\ _The black bear goes berserk!.i%<  You hit the black bear..i( †**   dormant clockwork bee (minion)  You kill the black bear!.i0----7==---62-7.8Kinetic Grapnel.i:.i<L _Your clockwork bee winds down and falls to the ground..i3.i.iea8=.i.i4.i.iİ.ia,.iD.i.iU:==.i7.i7.iU9=.i<.i,.i..i,.i0.iB.i~40=8===.i0.i,.i.i,.i.i.i,.iL.iLl _Your dormant clockwork bee falls apart..iS1====.i.i}.i_,.i.i,.i.i.iED2=.i.i) .iu L9==.i:.i,.i.i,.i.ih93.i2=.i.iP==.i; .i#,.iU%.iy(,.i*.ik-a4=.i..i1.i=2J10/10===.i3.i6,.i7.i;.i <N5=.i=.iZA,.iB.iZG.iH4===.imJ.iM,.iO.iYS.iSK6=.iU.iZ,.i[.il_,.i3a.idd97.id2=.iVf.ij,.i$l.in,.ip.i~s,.i{u.iIx.ixK8=.iXz.i},.i&.i@,.i[.ik9=.i .ih,.i.iۖ,.iV.iR,.i.i.iML50=.iL.i[.iӮ,.i.if  You see here a black bear corpse..iD.iκ _.i.iGC  You see here a +0 short sword..i _=.iB.i.i,.iZ.i.i,.i.i.i,.i.id.i=,.i.i.i,.i.ii.iX.iS.i.i.i ,.i .iN _You now have 230 gold pieces (gained 16)..i3.iV.i1.i+,.i.i.i,.iY.i.i,.iv .i".i#,.i$.i (.i).i).iQ*.ie,.i-,.i{..i0.i:2,.i2.i4.i/7B.i7.i9,.i+:.i <.i=,.i>.i?.i@,.iA.iB.i&D,.iD.iE.iDG,.iG.iI.iJ,.iNK.igM.iN.iN.iZO.iP.i R.iOR.iR.iT.i?V,.iV.iPX.iZ,.iZ.i[.i],.i_,.iFa.ia.ia.iOd.i$f,.if.ih.ii,.i%j.ijk.il,.icm.io.iqB.is.i|###.#.# # #.#.# .####.#.# .#.# ).....#.# .ip}...(..#.. ......############  .[B..#  .....### #@#  -- .....# #.#  .....# #.#  Kinetic Grapnel.# #.#  .i}0.....# #.#  .....# #.#   B   giant cockroach (asleep) .....# #.#  .i}.....# #.#  .....# #.#.i~& .i 89.8 (82.0)  A giant cockroach comes into view..ie.BB.ičG-90.8 (83.i{.i# _Found a robe..i a.i^e  The kinetic grapnel hits the giant cockroach but does no damage..iRl9/10 ---=1.8 (1.0) .iH.i\ _The giant cockroach barely misses you..i.i\e  The kinetic grapnel hits the giant cockroach but does no damage..i]b8-----2.ig.i _The giant cockroach closely misses you.You barely miss the giant cockroach. The giant cockroach closely misses you.49-4.2 (1.4 _The giant cockroach bites you..i7  (grapneled)The kinetic grapnel hits the giant cockroach..i r  The giant cockroach is almost dead..i j7-----50.i .i _The giant cockroach bites you but does no damage.  The grapnel guides your strike. You sock the giant cockroach!.i g†.i -6.6 (1.4Kinetic Grapnel.iN .i S _You kill the giant cockroach!.i.iS.ib .i9 _No target in view!.i.i$ _.i/50=.ie8===.i.i8 ,.i .i#,.i$.i`'O=.i(.i+g===.iK.,.i/.i(1,.i1.i54,.i4.i6.i7E9==.i[8.i:,.iL=.iDn.iE.i~H.iH:==.iJ.iGOB.i}R,.i T.iV.ifV.iIW.ia )....-514.6 (18.0)........ib..........ic8-.iTk.inT _Key pressed, stopping explore..iJ.i.iч.ig{ _No target in view!.i.i.iFX10/10=== _.iט,.iÛ,.i.i".i",.i/.iKk  You see here a giant cockroach corpse..iF.i® _.iܯ.iv.iQ===.i.iG<  You see here a +0 robe..i.i| _.i.iK.i,.i.ik.i|,.i.il.i,.i.i.iU,.i.i.i,.i.i.i,.i\.i.i ,.i.iR.i,.i`.i.i.i .i .iz.in,.i.iw.i,.i .i.i,.i(!.i#.ir%,.i&.i(.ie*,.i*.i,.i.,.iz/.i 1.i2.i'3.i3.i5.i7,.ia8.i-:.i2<.i<.i<.iaF.iH,.i4I.i|K.iM,.iIN.iP.i-R,.iR.iT.iWB.ilY.iY.i(Z.iaZ.i>\.i|],.i^.i_.iua,.ia.ic.id,.ie.ig.ih,.i~i.i'k.im,.i n.io.iq,.iCr.i7t.iu,.ijw.i>x.iz,.ihz.i}R  There is a stone staircase leading down here..i~.iA _.iL.in.i҂,.iu.i.i,.i.i.i,.iX.i/X.i\.iA.i.i.i.i .iؘ,.i.i\.i,.i(.i8.i|,.i/.i.i,.i..i.iy,.i?.i2.i,.i.iN.i˰,.iK.i.i,.i޴.i.i,.iH.i[.i,.iD.i.ip.i.i).i".i.i,.iG.i,.i.i.i,.i.iR.ip,.i.i?.iI,.i.i.iB.i.i,.i.i.i,.iE.i.i.ip,.iX.iS,.i.ih.i",.i.i.i.ih,.i.i,.i.i=.iC,.i.iJ.i0,.i.i.ih.i.i.i2.ij,.i.i.i.iI.i.iB.i,.i.i.i^,.i.i .i5 ,.i .i.i,.i.ik.i,.i.i.i.i.i$.i1.i,.id.ij!.i",.i#.i%.i&,.i#'.i(.iH*,.i4+.i,.i.,.is/.iB1.i3,.i55.i6.is9,.ib:.i =.ii?,.i@.iB.iD,.iD.iF.iH,.iNI.iJ.i2L,.iL.iO.iQ,.iqR.iS.iU,.iV.iW.i_Y,.iZ.i\.i.^,.i^.i`.ib,.ic.ie.iJp ...........# #...#.# ............# #...#.. ............# #...##. ............######...### .....................# # ............######...# # ............#...##...###.iNqn ..........^.#.#.##...... ######@#.....#.##...##.610.6 (96 #.##.####.##...##. #.##.# #.##...##. #.##.# #.##...##. #..#.# #...#####. ##'#.# ###.# #. .iqT∩'.# #.# #. '#.# #.# #. .iqu#.# #.#####..ix.iR{,1.6 (97.im.iȃ6 _Found Tosiant's Weapon Boutique..i, ..........# #.............######...# ##............#...##...####..........^.#.#.##......######.#.....#.##...##. #.##.####.##...##. #.##.# #.##...##. #.##.# #.##...##.# #.@#.# #...#####.###'#.# ###.# #.#'∩'.# #.# #.#.#'#.# #.# #.##...#.# #.#####.# .## # #........ g [30.im  hobgoblin (wandering)g ##########. 4.6 (3.0)g.5.6 (4 _A hobgoblin comes into view..i2L    ..  .. ....^ ######. #. #.##.#  #.##.#  #.@#.#  ##'#.# ###.#  '∩'.# #.#  .#'#.# #.#  #...#.#  # g## #  .  #..i    ..  .. ....^ ######. #. #.##.#  #.##.#  #.@#.#  ##'#.# ###.#  '∩'.# #.#  .#'#.# #.#  #...#.#  # g## #  .  #. .i .i .iN .i" ` _A hobgoblin is nearby!.i=#######...#^.#.#... ######.#....## #.##.###.##.# .##....#######.# #.'∩'.# #.#'#.##...#.#####.. g## ..... #. ##########..iN.iL:g..ipL6.6 (1Kinetic Grapnel _.i.iQ _There is an open door here..i|d**g.iy.iW∩g..ib9/10 ---=7.i.iF) ...#^.#.#... ######.#....## #.##.### ###..#.# #...######'#.# ###.# #.'@'.# #g#...#.####..##.## #......i-* #. ######### _The kinetic grapnel hits the hobgoblin but does no damage..iT2.i3V47--8.i:.iU>- _The hobgoblin hits you. .i>__There is an entrance to Tosiant's Weapon Boutique here..iYZ  The kinetic grapnel hits the hobgoblin.'.iL''.i8=-8-----39Kinetic Grapnel.i.i5M _You kill the hobgoblin!.iv .i .iR .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i .i .i .i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i$r3.ir.i*~p _9=--.i9==.i.izL50=.i.iKT===10/10===.i4+Welcome to Tosiant's Weapon Boutique! What would you like to do?  a -  480 gold the +4 long sword "Puusivim" {heavy, Str+3 Dex+4}  b -  385 gold the +4 whip "Atatiorch" {drain, rPois Stlth+}  c -  507 gold the +5 falchion "Ziuhaola" {flame, rC+ Dex+3}  d -  592 gold the +6 great sword of the Sage {freeze, Dex+2}e -  5 gold a +0 club  f -  5 gold a +0 club  g -  35 gold a +0 flail  h -  30 gold a +0 short sword  i -  5 gold 5 stones You have 230 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list.i m.i@u.i............#...##...#### Jrobins the Tinkerer..........^.#.#.##......# Mountain Dwarf######.#.....#.##...##.# Health: 50/50 ========================#.##.####.##...##.# Magic: 10/10 ========================#.##.# #.##...##.# AC: 3Str: 13.i#.##.# #.##...##.# EV: 10Int: 17#..#.# #...#####.# SH: 0Dex: 8###'#.# ###.# #.# XL:  6 Next: 63% Place: Dungeon:4#.'@'.# #.# #.# Noise: ---------  Time: 4633.6 (14.0)#.#'#.# #.# #.# a) +0 hammer#...#.# #.#####.. Cast: Kinetic Grapnel.iw##.## # #........#.##########.#.#. _The hobgoblin hits you. _There is an entrance to Tosiant's Weapon Boutique here.  The kinetic grapnel hits the hobgoblin. _You kill the hobgoblin! .i$_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.).iׄ.i.iՌ.i.i.i.iF _Unknown command..i.iï.i4.iF _Unknown command..iUa3.ib.ize.iQg.iwmz _  There is an open door here..i`n.i!o _.io.iuq.ics.is.it.iv.iz,.iz.i|.iM~,.iA.i @  There is an open door here..i.i& _.iۄ.i __Unknown command. _There is an open door here.  , spattered with blood here..i.i _.i.ix.i,.i.i].iȒ,.i.iޔ.i,.i.iM.i,.iw.i.iC,.i.i@X.if.i,.i@.i+.i,.i.i­.i,.i.i.i.i/.i.iĵ.i,.iU.i.iQ,.i.i.iǾ,.id.iV  There is an open door, spattered with blood here..i.i _.i.iY _There is an open door here., spattered with blood here.  entrance to Tosiant's Weapon Boutique here..iJ.i _.i.iA@  There is an open door here..i.i@ _.i'.i.i,.i.i.i,.i:.i.i,.i?.i.i,.i.i5.i,.i.i.i,.i.i .i ,.i .i .i .i .i" .i .iq ,.i .i) .i+ ,.ii, .i4 .ih8 B.i!@ .iA ,.iB .iRJ .iK ,.iL .iZ .i>\ ,.i\ .iTe .ig ,.iug .io .iZq ,.i .i>  _.i? .iA .iC ,.iD .igF .ixH ,.iI .iK .iM ,.im .i0n .icn .in .iq R  There is a stone staircase leading down here..ir .i4s  _.is .iEw .iXx ,.ix .iz .i{ ,.i{ .i} .ii~ ,.i  .iJ .id ,.i΁ .i˂ .iƒ ,.i, .iʆ .i-  #.# #.#  ###########.####### #.####### ##.................# #......... .#.####......#####.# ######### .#.#....######### .#.#.#..#..>....# .#.#.#..##..#.#.## ### .#.#<#..##..#.#..# .... .#.###..##..#.##@# ....761.6 (128.0) .iO ...†.#..##..#.##........ .... ##.#.#..##..#......#..<# T... ...#.#......############ .... ####.##.###.##......... .$..#.#.......#.######## #..... #.######.##.##..... #.....÷.....##..... ########.#####..... .iS .i ,29.ix .i$ 9 _Found a stone staircase leading up..i.i03.i.i.i".i .i B.i9.i.i-.i.it.i.i,.i-.i.,.i/.i9.iO;,.i;.iF.i$HB.iR.i?T,.iT.i^.i_.i`.io`.irj.i)mB.iv.i8w.ivw.iw.i.i,.ic.id.i,.i.i.iК,.i).i.i֦,.i.i.i*B.i.i¿,.i<.iu.i-,.i.i<.i,.iA.iN.iA,.iK.i).i|,.i.i=.i,.i.i .i ,.il .i X.i# .i- B.i$H .iL C  You see here a +0 short sword..icY K _.iaa  Things that are here:  a +0 dagger; 4 stones; a kobold skeleton _.ik .il ,.ip .iz X.i .i؊ B.iS .i֗ ,.iJ .i X.i- .iݳ B.i .i¿ B.i X.i .i B.i .iY B.i .iR .ir B.i B.i .i ,.i .ik X.i .i B.it" ,.iI' ,.ij- ,.iQ. ,.i&7 ,.i7 .i8 .i G X.iQ X.iZ X.i] .ii .iVq .ir B.iw .ic{ B.iF .i ,.ip .i .i׌ .iލ .i .i .i' ,.i? .iѝ .i ,.iC .iv X.i6 .i ,.iȴ .i .i ,.i .i; .i ,.i .iO X.iT .i ,.iW .ii .i ,.i .i/ .i+ ,.i .i .i4 B.i .iY n.iz .i .i# .i ,.i .i .i ,.ii! .i'$ .iB' ,.i ) .i+ .iz. ,.i/ .i'2 .i5 ,.i7 .i : .i= ,.i> .iCA .iE B.iG .i(J .iFL .iZN .i Q .iS ,.i`T .iZ B.io\ .i_ .ia ,.iKc .ig .i i ,.il .im .iPp ,.iq .is .it ,.i5u .iɃ .iC .i0 B.i> .i ,.i .i .i ,.i .i .i .io .i .ix .iD .i G .#...#...#..########.#  ...#...#..#.......<#.#  .#...#..#.#.########.#  ...#..###.#.# #.#  ...# #.#.# #.# ..##.####.#.# #.# ...÷......#.# #.# ...#).....#.########.# ...#...(..#.....@....# #......############  #.##.............[.†.#  #.##.....###########.#  ..##.....# #.#  .###.....# #.#   ## #.....# #.#  #[39;.iM 49m #.#  .....# #.#  860.6 (98.0)1.6 (99 _u - a scroll labelled LIRHOI QAOMN.i I.i .i ,.iC .iZ .i ,.i% .i_ .i ,.i .i .i[ .i0 ,.i .i .i ,.i .i.iB,.iv.i$.i(,.i^*.i0.i3,.i5.i<.i@,.iPB.iJ.i!L,.i[M.i8T.iV,.iW.i`.i1a,.ib.ifh.i>k,.il.ir.iwB.i}.ih,.i.i.i,.i.i.iU....###..#...).......# ..#..#...#.........# .....#...#...#.......# ....#...#...#...#.....## .#...#...#...#...#....# #...#...#...#...#...#..# #...#...#...#...#....# .i#...#...#...#...#...#.## #...#...#...#.@.#...# #...#...#...#...#...#.# ..#...#...#...#...#...# ..#...#...#...#...#.##...#.÷.#...#...#....## #...#...#)..#...#...#[..######### g   hobgoblin (wandering) ..#...#...#...#...#.............# #...#...#..g#...#...#..########.# ..#...#...#...#...#..#.......<#.#.i{ 79.6 (18  A hobgoblin comes into view..i  . The hobgoblin shouts!.i6==80.6 (19.i.i6 _The hobgoblin moves out of view..i޺ 3.i .i .i ......# ###.....#.###..#...).......##...#.........#...#...#...#..........#...#...#...#.....###...#...#...#...#....# .#...#...#...#...#...#..# .i c...#...#...#...#...#....# .#...#...#...#..@#...#.## ...#...#...#...#...#...# .#...#...#...#...#...#.# ...#...#...#...#...#...##...#...#...#...#...# ...#...#.÷.#...#...#....## g   hobgoblin .#...#...#)..#...#...#[..########.i  ...#...#...#g..#...#.............#...#...#...#...#...#..########..i ,0.0).i @g..i 4--1.6 (1.i .i .i0 ......###..#...)..#...#....#...#...#.......##...#...#...#.....## #..#...#...#...#...#.... .#...#...#...#...#...#.i1..#...#...#...#...#....#...#...#...#...#...#.# ...#...#...#...#@..#...# #...#...#...#...#...#..#...#...#...#...#...#.i1s#...#...#...#...#...#.## ...#...#.÷.#...#...#.....i,2## .#...#...#).g#...#...#[..######## ..it2..#...#...#...#...#............. ..i2#...#...#...#...#...#..######## ...#...#...#...#...#..#.......<.i_5.iAi..isEA--2.iN.iO.i]4.i .i߅ _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.i.i.iH _No target in view!.iJ.iL.i!U.iW _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i.iȒ.i.i _You can't see any susceptible monsters within range! (Use Z to cast anyway.).i"# 3.i# .i9 .i!E .......# ###.....#.###..#...).......##...#.........#...#...#...#....... ......#...#...#...#.....## ##..#...#...#...#...#....# .iE L#.#...#...#...#...#...#..# #...#...#...#...#...#....##...#...#...#.@.#...#.## #...#...#...#...#...#...# #.#...#...#...#...#...#.# #...#...#...#...#...#... #.#...#...#...#...#...# .iF #...#...#.÷.#g..#...#....## g   hobgoblin.i|F +#...#...#)..#...#...#[..#######...#...#...#...#...#............#...#...#...#...#...#..########.izK &0.iT @g..i[ L3.6 (1Kinetic Grapnel _.ie .if .ie E***.i .i [..g..i< b9/10 ---=4.i .iL P _The kinetic grapnel hits the hobgoblin but does no damage..ibGE***.ig.iQ.g...ib8-----5.i.iE_ _The kinetic grapnel misses the hobgoblin..i 2*.im8.iB:g..iyCd7-----6.iM.iPP _The kinetic grapnel hits the hobgoblin but does no damage..i  .#...).......# ..#.........# #...#.......# .#...#...#.....## ...#...#...#....# #...#...#...#..# #...#...#....# #.@.# #..g#...#...# #...#...#...#.# ...#...#...#...# .#...#...#...#.## ÷.#...#...# )..#...#...#[.#...#...#..ibw.itxy  .#...).......# ..#.........# #...#.......# .#...#...#.....## ...#...#...#....# #...#...#...#..# #...#...#....# #.@.# .iWy#..g#...#...# #...#...#...#.# ...#...#...#....#...#...#...#.÷.#...#...# )..#...#...#[.#...#...#..io.iI.inv _A hobgoblin is nearby!.i9 .iL _  The kinetic grapnel hits the hobgoblin but does no damage..iL d6-----7.iV .iW Z _The hobgoblin completely misses you..i2.i_  The kinetic grapnel hits the hobgoblin but does no damage..iS47--5.iiF----8.i.io- _The hobgoblin hits you..i.i  The kinetic grapnel hits the hobgoblin but does no damage.4-----9.i%.i(@ _The hobgoblin hits you but does no damage..i'.i(g8=-91.0 (1.4.i6.i8 _You barely miss the hobgoblin. The hobgoblin barely misses you..iSL  The kinetic grapnel hits the hobgoblin!.ip[.i..i5---420Kinetic Grapnel.i ?.iAM _You kill the hobgoblin!.iC.inF.iO.iRH _No target in view!.i .i$ .i .i H _No target in view!.ij 3.iVm .ip .iv : _.i3z ,.i| .i .i N9=.i .i4 ,.i .i ,.i' .i .i} L50=.i .iʡ ,.i .iê .i8 N5===.iZ .i .ig .i= .i O=.i̹ .iҼ ,.i" .i .ic ;===.iH .i .i .i! .i3 ,.i .i ,.i~ .i ,.i .ix d6==.i .i .iG .i .iI ,.i .iu ,.i .i .iD :==.iU .ie ,.i .iI ,.i$ .i ,.i .i ;7.i )==.i .i-# ,.i$& .i) ,.ik, .iU6 ,.i`9 .iW= P==.i@ .iD ,.iG .iL ,.iP .iU ,.iW .i[ O8===.i\ .i^ .ib ,.i`e .ii ,.ido .iDt ,.iv .ipz .iz 4===.i} .i ,.i .i2 ,.i .i ,.i .i ,.i[ .i .iy .i˚ E9==.iԝ .i .i> .i .i ,.i .i .i; .i. .i\ P==.i .i ,.iy .i2 ,.i .i ,.i0 .i g10/10===.i .i_ .i ,.iY===.i .iq .it#..<#.### T......###########.# ##### # [.......# #.#. ..$.....# #.# #### #........# #.# #........# #.# #........# ####.#### #........# ####........ ####### #........# ###...............# #.......@###..#...)......-952.0 (60.0) ......# #........#..#...#........ ......# #.........#...#...#...... ......# #.......#..iy[30m..#...#...#.... ......# #.##...#...#...#.. ......# #.#...#...#...#....# #.#....#...#....# #..#...#...#...# ####### ##[#...#...i\-3.0 (61.i.i# _Found a robe..iܛ .i ELevel 4 of the Dungeon <<<>>>∩(Press ? for help)  #.# #.#.#<#..##..#.#..#.#######  ............# #.#   #.# #.#.###..##..#.##.#.#.....## ............###.####   #.# #...†.#..##..#.##............ ............†.....>#   ##.######.#.#..##..#......#..<#.### T......###########.#   #.........#.#......############ #  [.......##.# .i   ###########.##.###.##.........   ..$.....##.#  #.#.......#.########  #........##.#  #.######.##.##........##.#  #.....÷.....##........#####.######  ########.#####........# ####.........#  #.############## #........# ###............#  #.##...........# #.......@###..#...).......# .iu j #)##...........# #........#..#...#.........#  #)##...........# #.........#...#...#.......#  #..#...........# #.......#...#...#...#.....##  ##.#...........# #.##..#...#...#...#...#....#  #.#...........# #.#.#...#...#...#...#...#..#  .i q#.............# #.#...#...#...#...#...#....#  .i ###########............# #...#...#...#...#...#...#.##  #.............########## ###...#...#...#..[#...#...# .i L #.............##.#...#...#...#...#...#.#  .i #.............####...#...#...#...#...#...#  #...............####.#...#...#...#...#...#.##.i&'.##.#  ######<..#.#######  ##.###.#.....## ###.### #.# #...†##............ ......†.....>#.########..#......#..<#.### T#########.........#.#......############ #  [..###########.##.###.##.........   ..$.......#.######## ######.## #.....÷..... ####.############  ################ #........# ###......@###..#...)).#..#...#..)#..#...#...#..#.......#...#...#...#.....###..#...#...#...#...#..##...#...#...#...#...# #.#...#...#...#...#...#....##########............# #...#...#...#...#...#...#.########### ###...#...#...#...i]([#...#.. #...#...#...#...#...#### ..#...#...#...#...#...#.i4 #...............### #.#...#...#...#...#...#.## #............##...## #######...#...#.÷.#...#...#....## #################..###.......#...#...#)..#...#...#[..###########..##.........#...#...#...#...#.............###.##.......#...#...#...#...#...#..########.##..#.........#...#...#...#...#..#.......<#.# ############## #####.#...........#...#...#...#..#.#.########.##......# #...#.#.............#...#...#..###.#.##.##............# #...#.................#...#....# #.#.##.##............# #...##..................#..##.####.#.##.##............######...###.################....÷#.##.##.....................# #..### #....#)#.########.##............######...# ##...#############....#...(..#..........##............#...##...######.....##....#############.iX5#..........^.#.#.### #.#..#######.####.#.......[.†.#########.#.....#.##...##.# #.##.# #.# ##.##.....###########.##.##.####.##...##.# #.##.## #.###..##.....# #.##.##.# #.##...##.# #.##..#### #.....###.....# .i"6 #.##.##.# #.##...##.# #.###....###..#### #.....# #.# #..#.# #...#####.# #.# #.....>..## #.....# #.# ###'#.# ###.# #.# #.# #.######.# #.....# #.#.i6W #.'∩'.# #.# #.# #.# #.# #.# #.....# .i57/#.# #.#'#.# #.# #.###.###.# #.# #.....# #.#.i* .i #..<#.### T......###########.#Jrobins the Tinkerer ##### # [.......##.#Mountain Dwarf .... ..$.....##.#Health: 50/50 ======================== #### #........##.#Magic: 10/10 ========================#........##.#.i< AC: 3Str: 13#........#####.#### EV: 10Int: 17#........# ####........ SH: 0Dex: 8 ####### #........# ###........... XL:  6 Next: 64% Place: Dungeon:4 ......# #.......@###..#...)...... Noise: ---------  Time: 4953.0 (0.0) ......# #........#..#...#........ a) +0 hammer ......# #.........#...#...#...... Cast: Kinetic Grapnel ......# #.......#...#...#...#.... ......# #.##..#...#...#...#...#.. ......# #.#.#...#...#...[3.i s4m#...#...#  ......# #.#...#...#...#...#...#..  ......# #...#...#...#...#...#...#  ####### ###...#...#...#..[#...#..  _You barely miss the hobgoblin. The hobgoblin barely misses you.The kinetic grapnel hits the hobgoblin! _You kill the hobgoblin! _No target in view! _No target in view! _Found a robe..i .i} .i2 B.i .iy .i .i .i! .i% ,.i& .ib- .i 0 ,.id2 .i9 .i< ,.iL> .iE .iG ,.iI .iP .iS ,.i(V .i[\ .i^ ,.i` .ig .ij ,.il .ir .iu ,.iv .i|| .i ,.iˁ .i݅ .i ,.iʌ .iI .iL ,.i .i+ .i{ ,.i .i .i$ ,.i .i .i ,.i+ .i .iS ,.i .i .i ,.i .i X.i .i ,.i+ .i .i1 .i .ih B.i .i, ,.i .i 1 v.i24 B.i=5 .i7 ,.i58 .iJ: .i; ,.i(B .iEF B.iSO .# #..### #....#).....# .# ##...#############....#...(..# .######............##....#......# ....# #.#..#######.####.##....... .##.# #.##.# #.# ##.##.....## .##.# #.##.## #.###..##.....# .##.# #.##..#### #.....###.....# .##.# #.###....###..#### #.....# ###.# #.# #..## #.....# 86.0 (3.iFP 3.0)  #.# #.# #.######.# #.....#  #.# #.# #.# #.# #.....#  #.###.###.# #.# #.....# ###.........# #.# #.....#..##### #.#######.....## ######### #............... ################ .iP .iR .iX .i[ %  The kinetic grapnel hits the hobgoblin! _You kill the hobgoblin! _No target in view! _Found a robe. _There is a stone staircase leading down here..i97.0 (1.0) _.iՌ  You climb downwards.  You hear the hiss of flowing sand..iR/  --more--.i> ### #.. #.# #.# #.# #.#5 #@# .i### .iW.iBs+7 (1.7.ikt.i$y  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here..iF.iRead which item? Scrolls  d - 2 scrolls labelled MYM MASIUHERPH  e - 2 scrolls labelled FATIMI GUNUSHA  f - 2 scrolls labelled GIJITI CETO  h - a scroll labelled SAWIRPHENEZ  j - a scroll labelled HANOKLO YPOEGOF  o - 2 scrolls labelled YPOASA GEGISMO  p - a scroll labelled QAUTAT PUFA  q - a scroll labelled ASCHOC BURE  r - a scroll labelled YSIDUM KEENURCH .i, t - a scroll labelled ZEIKEKL FO ARGH  u - a scroll labelled LIRHOI QAOMN [!] read|quaff[?] describe selected.iJ> .i`D .i J Jrobins the TinkererMountain Dwarf###Health: 50/50 ========================#..Magic: 10/10 ========================#.#AC: 3Str: 13#.#EV: 10Int: 17#.#.iJ SH: 0Dex: 8#.#XL:  6 Next: 64% Place: Dungeon:5#@#Noise: ---------  Time: 4987.7 (0.0)###a) +0 hammerCast: Kinetic Grapnel _There is a stone staircase leading down here.  You climb downwards.  .iJ You hear the hiss of flowing sand.There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here..iP P  Okay, then..iR .iU .iY . _.i`5 .iYF _ _.i6P B.iQ .iS ,.ihT .i$V .ihY ,.iZ .i\ .i^ ,.i?_ .ia .ic ,.iHd .il .i$o ,.io .ip .ir ,.i`s .it .iAw B.iy .iz .i| ,.iy| .i~ B.iI .iׁ ,.i8 .iX .i B.i .iW ,.iӈ .i% .i ,.iM .i .i ,.i .i .i ,.i .i .i ,.i .i_ .i ,.i .iM .i .i .i .i .i£ ,.iK .io .i2 .i .i .i .i ,.i, .iʭ .iï ,.i/ .i .ir ,.i .i .i ,.i .iV .i5 ,.i .i .iU ,.i .i .i ,.i# .i .ih ,.i .ii .i ,.ic .i .i ,.i: .i .iH .i .i .iO .i ,.i7 .if .i? ,.i .iZ .i ,.i .ix .i= ,.i .i .i ,.i; .i .i ,.i .i .iQ ,.i .iy .i .i B.i6 .i B.i .i ,.i .i .i B.i .if B.i< .i T  You open the door..ir .iP,  #.# #.##.# #.#.._.#$#.# #.#....##.# ###.#....#.# #...#.._#.# #.#.#..#.# #.#.#.#.# #.#.'########.# #.#.@.......50350.0)#.####.#####.#####.............#.#############.####   _You hear the slow hiss of a very distant avalanche of sand..i_0  _Found a radiant altar of Vehumet and a shimmering blue altar of Sif Muna..i%M########....##S._.#$..# #.#....#$..# ###.#....#$.# #...#.._.#.# #.#.#....#.# #.#.#.⌠.⌠# .# #.#.@#######.# #.#..........iυ.####.#####.#####..............##S   adder (asleep) .i  An adder comes into view.Found 17 gold pieces..i.ick.SS.iu18.7 (1.0).i$@__.ir _The adder hisses angrily. _There is an open door here..iK........# #.+ #######.# #.#.⌠.⌠# ###.# #.#....##.##.# #.#.._.#$.#.# #.#....#S..#.# ###.#....#$#.# #...#.._.# #.# #.#.#....# #.# #.#.#@⌠.⌠# #.# #.#.'####### #.# #.#......... #.####.#####.#####...............ian#.###############.####.i .i/I$S.i-9 _.i 8_.i?".i͏ ######## #..  .......# #.+#####  ######.# #.#.⌠.⌠# ##  #.# #.#....##.## #.# #.#.._.#$..ß #.# #.#....#$... #.# ###.#....#S. #.# #...#.._.#  #.# #.#.#.@..#  #.# #.#.#.⌠.⌠#  #.# #.#.'#######  #.# #.#.........  #.####.#####.#### #.............. [40.i m #.############## #.#  ### .ip n$.i$ '40.i .i7 .io  ###  ####### #..  ......# #.+#####  #####.# #.#.⌠.⌠# ##  #.# #.#....##.##. #.# #.#.._.#$..ß #.# #.#....#$.... #.# ###.#....#$.... #.# #...#..@.#  #.# #.#.#....#  #.# #.#.#.⌠.⌠#  #.# #.#.'#######  #.# #.#.........  #.####.#####.####.ip #..............  #.############## #.#  .i n_1.if _ _There is a radiant altar of Vehumet here..i1N  You kneel at the altar of Vehumet..i/  --more--.icG.iJVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. .i/KMFavour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. .iK[!]: Overview|Powers|Wrath [J/Enter]: join religion.i..i5.i<###  Jrobins the Tinkerer ####### #..  Mountain Dwarf ......# #.+#####  Health: 50/50 ======================== #####.# #.#.⌠.⌠# ##  Magic: 10/10 ========================#.# #.#....##.##.  AC: 3Str: 13.i>#.# #.#.._.#$..ß.  EV: 10Int: 17#.# #.#....#$....  SH: 0Dex: 8#.# ###.#....#$....  XL:  6 Next: 64% Place: Dungeon:5#.# #...#..@.#  Noise: ---------  Time: 5041.7 (0.0)#.# #.#.#....#  a) +0 hammer#.# #.#.#.⌠.⌠#  Cast: Kinetic Grapnel#.# #.#.'####### #.# #.#......... #.####.#####.####  #.............. .i>[37m #.##############  #.#  An adder comes into view.Found 17 gold pieces. _The adder hisses angrily. _There is an open door here. _There is a radiant altar of Vehumet here.  .i>"You kneel at the altar of Vehumet..i@k  Vehumet welcomes you!.iK/  --more--.iM.iy  of Vehumet ......2.7 (1 _.i.i+.i''B  Unknown command. _Press < or > to pray at altars..i'  ### ######## #..  .......# #.+#####  ######.# #.#.⌠.⌠# ##   #.# #.#....##.##.  #.# #.#.._.#$..ß.  #.# #.#....#$....  #.# ###.#.@..#$....  #.# #...#.._.#S..ß  #.# #.#.#....# #  #.# #.#.#.⌠.⌠#   [.i34m#.# #.#.'#######  #.# #.#.........   S   adder #.####.#####.####   #..............   #.##############  .i&0.izS_.#$.iy%+3.7 (1.i2,S__.i63+ _Found 17 gold pieces..iM ### #######. ......+##### #####⌠.⌠# ## ..##.##_.#$..ß $##.#....#S......#.._.#$..ß#.# #.#.#....# B## B   bombardier beetle (asleep)..iGs  A bombardier beetle comes into view..ip_S$_.iӘ&4.iP__.i+ _Found 15 gold pieces..ijP  ### #######. ......+##### #####⌠.⌠# ## ..##.##_.#$..ß S##.#....#$.....ixQ 0..#.._.#$..ß...# B###.⌠.⌠# #'####### #.#.........####.#####.####.iU .i^ _$BB.ia &5.ii S__.i!o .i ( ### # #.. .# #.+##### #.# #.#.⌠.⌠# ##  #.# #.#....##.##.  #.# #.#@._.#$..ß.  #.# #.#....#$.....i   #.# ###.#....#$....  #.# #...#.._.#$..ß #.# #.#.#....# B## #.# #.#.#.⌠.⌠# #  #.# #.#.'####### #.# #.#... #.####.#####.####.i .i; _.#B$.i" &6.i S__.i .iZ  ### ########. .......+##### ######⌠.⌠# ## ..##.##_.#$..ß ##.#....#$......#.._.#B..ß...# $##.it[ #.⌠.⌠# #'####### #.#..........i` .i;f f_B$.ih &7.i\o ;_.ivr .i ### ########. .......+##### ######⌠.⌠# ## ..##.##_.#$..ß.iQz $..##.#....#B......#.._.#$..ß...##$###.⌠.⌠# ##'#######.iϐ.i&8.i;_.iٛ.i A__.i'.iT__.i.i`####..#.'.._.i.i^B$_.i&9.i<T__.i( _You open the door..i .ig .i .i .iK## .. .iVo#####.##.# ########## #......... .........# #.@##### ########.# #.#.⌠.⌠# ##  #.# #.#....##.##. #.# #.#.._.#$ß. #.# #.#....#B.....i #.# ###.#....#$.... #.# #...#.._.#$..ß.i_ #.# #.#.#....##$## #.# #.#.#.⌠.⌠# ##.i':_.i&+'50.i1T__.i15Q _There is an open door here..i0  ## ..  #####.##.# #########....... ........'####### ########.⌠.⌠# ## .i ..##.##_.#$..ß #B....##.#....#$......#.._.#$..ß...##$##.iY :_.in -1 _.i) L__.i" .iu## .. #####.##.# #.# #.'#..# #.#.⌠.⌠# ## #.# #.#...i#.# #.#..#.# #.#....#.# ###.#....#$....#.# #...#.._.#$..ß .i.i&2.iT__.i'#.i$T .# .# .# .# .###  ...  #####.##.#  #. # #.'#. .# #.#.⌠.⌠# ##  #.# #.#....##.##.  #.# #.#.._.#$..ß.  #.# #.#....#B....   #.# ###.#....#$....   #.# #...#.._.#$..ß   #.# #.#.#....##$##   .i47_.i&3.ik;_.i .i& #.#  #.#  #.# .iv #.#  #.###  #...  #####.##.#  #. # #.'#. .iߠ.# #.#.⌠.⌠# ##  #.# #.#....##.##.  .i#.# #.#.._.#$..ß.  #.# #.#....#B.... .iA #.# ###.#....#$....  .is##.# #...#.._.#$..ß  #.# #.#.#....##$## .i( .i7_.iͬ&4.iֱ;_.i`.iS #.#  #.#  #.#  #.#  #.###  #... # #####.##.# .i'  #.# # #.'#...# .# #.#.⌠.⌠# ## # #.# #.#....##.##.  #.# #.#.._.#$..ß.  #.# #.#....#B....  .i~ 6#.# ###.#....#$....  #.# #...#.._.#$..ß  .i #.# #.#.#....##$##  .i 3_.i3 &5.i ;_.i .i1m  #.#  #.#  #.#  #.#  #.###  #... #  #####.##.##### # #.# .# #.'#...# #.# #.#.⌠.⌠# ## #  #.# #.#....##.##.  #.# #.#.._.#$..ß.  #.# #.#....#B....  #.# ###.#....#$....  #.# #...#.._.#$..ß .is #.# #.#.#....##$## .iow7_.iy&6.i;_.i!.i M #### #....#  #####@##.#### ######........ ......'#######... #####.# #.#.⌠.⌠# ## # #_.iX.i;&7.i;;_.iD.iM+.. ### #@...#  #####.##.#### ####### #............ .ig......# #.'#######...# #.# .i-.i*&8.i;_.iu.i M###+.. #### #....#  .i8 #####.##.#### ####### #............# #######..... ._.i 7_.i &9.i 9_.i .i kM###+.. #### #....# #####.##.##### ...i{ `... ....i> :_.i '60.i{ 9_.ie .i0YM###+.. ####....# #1.i4.iM###+.. #.#### .i.i&2.i.i.itSM####+..#.# ###.icY.i7[&3.it_.ib.iM####+..##.# ....i.i&4.iT!.ij$.i M###+@.###.# #.#.i܋ .iC &5.i' .i .i$....$......................'...l...........###l   iguana (asleep)  You open the door.  An iguana comes into view..i3'l.l.i|(E=6Kinetic Grapnel.i,/.i]7l _The iguana hisses angrily. _Found 8 gold pieces..i ...# ...## ....# .$.... ... .. .#### .l.@..# .#.##.iyy ..#.# ...#.# #####.#  #.#  #.####  #....#  #####.##.##### .i.i:.l.i5-7 _.i.iQ _There is an open door here..iY  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i8*.ih~  You shape a spike launcher from a nearby wall.  The rocky spike skewers the iguana..i)_ l#The iguana is lightly wounded..i`p41-----8/10 -----.iTa(==8.ih.im+ _The iguana bites you!.i!* ...#  ....##  ......#  ..$....  .......  .......  .i.####  ......l'@.#  .#.##  .......#.#  .......#.#  ########.#  #.#  #.####  .i#....#  #####.##.#####  .i.*.i}r  The rocky spike skewers the iguana..i.i&G.l.i&j2=-----9.i,-.i0a _The iguana is moderately wounded..i0 s *You barely miss the iguana..i@y `  The iguana is moderately wounded..i^8*.i3  The rocky spike misses the iguana. The rocky spike skewers the iguana..iv lThe iguana is heavily wounded..i޾p34----=71.1 (1.4.i.i * _The iguana bites you!  You barely miss the iguana..i  The iguana is heavily wounded.The rocky spike skewers the iguana..i*. lThe iguana is severely wounded.3-----2.5.i/3 .i5 + _The iguana bites you..i[a *You hit the iguana..i  The iguana is severely wounded.The rocky spike skewers the iguana..il.i>  The iguana is severely wounded.The rocky spike skewers the iguana..iD| lThe iguana is almost dead..iz22-----------3.9.i.iA _The iguana bites you. The iguana bites you!.iQ[  ...# ....## ......# ..$.... ....... ....... .......#### .iS .......l@.#  .......#.##  .......#.#  .......#.#  ########.#  #.#  #.####  #....#   You hit the iguana but do no damage.The iguana is almost dead..ix& ...# ....## ......# ..$.... ....... ....... .......####  .......l@.#  .......#.##  .......#.#  .......#.#  .ie'########.#  #.#  #.####  #....#   .i<0d #The iguana bites you!.i1]14---------5.3.i6.i9V _* * * LOW HITPOINT WARNING * * *.iˆ   ...# ....## ......# ..$.... ....... ....... .......####  .......l@.#  .......#.##  .......#.#  .......#.#  ########.#  #.#  #.####  #....#   You barely miss the iguana.The iguana is almost dead..iY  ...# ....## ......# ..$.... ....... ....... .......####  .......l@.#  .......#.##  .......#.#  .......#.#  ########.#  #.#  #.####  #....#   .id  The iguana bites you!  * * * LOW HITPOINT WARNING * * *.ie 2/50 ----------9==6.7.ij .io S _The iguana barely misses you..i+ ...#  ....##  ......#  ..$....  .......  .......  .####  .l.@#  .#.##  .......#.#  .......#.#  ########.#  #.#  #.####  #....#  #####.##.#####  .iX.i:'l.i5--70.i?.i:.iƆ  You aren't carrying any items that you can evoke.--.iZ.if. _.id6J.i7F _Unknown command..i  You hit the iguana.  The iguana is almost dead..iu5=9.1 (1.4.i.i6S _The iguana barely misses you..i  Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..i   Jrobins the Tinkerer ...#.i  Mountain Dwarf of Vehumet ...... ....## Health: 2/50------------------------ ......# Magic: 8/10===================----- ..$.... AC: 3Str: 13 ....... EV: 10Int: 17.i2  ....... SH: 0Dex: 8 .......#### XL:  6 Next: 64% Place: Dungeon:5 .......'l@# Noise: =--------  Time: 5079.1 (0.0) .......#.##.iw M a) +0 hammer .......#.# Cast: Kinetic Grapnel .......#.#.iG ( ########.# #.# l   iguana #.####  #....#  #####.##.##### _The iguana barely misses you.Casting: Construct Spike Launcher (safe; 2% risk of failure)  .i tConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 79% to hit).i5   Jrobins the Tinkerer...#  Mountain Dwarf of Vehumet ..........##  Health: 2/50------------------------......#  Magic: 8/10.i ===================-----..$....  AC: 3Str: 13.......  EV: 10Int: 17.......  SH: 0Dex: 8.......####  XL:  6 Next: 64% Place: Dungeon:5.....****@#  Noise: =--------  Time: 5079.1 (0.0).......#.##  a) +0 hammer.......#.#  Cast: Kinetic Grapnel.......#.# ########.# #.#  l   iguana#.#### #....#.ij j #####.##.##### _The iguana barely misses you.Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 79% to hit).i I..'l.i X3=80.1 (1.i .iV   Casting: Construct Spike Launcher (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 79% to hit) _The kinetic grapnel misses the iguana. The iguana closely misses you..i$$  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ii   Jrobins the Tinkerer ...# Mountain Dwarf of Vehumet ...... ....## Health: 3/50=----------------------- ......# Magic: 7/10================-------- ..$.... AC: 3Str: 13 ....... EV: 10Int: 17 ....... SH: 0Dex: 8 .......#### XL:  6 Next: 64% Place: Dungeon:5 .......'l@# Noise: =--------  Time: 5080.1 (0.0) .......#.## a) +0 hammer .......#.# Cast: Kinetic Grapnel .......#.# #######.i #.# #.# l   iguana #.####  #....#  #####.##.##### _The kinetic grapnel misses the iguana. The iguana closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 79% to hit).i.   Jrobins the Tinkerer...#  Mountain Dwarf of Vehumet ..........##  Health: 3/50=-----------------------......#  Magic: 7/10================--------..$....  AC: 3Str: 13.......  EV: 10Int: 17.......  SH: 0Dex: 8.......####  XL:  6 Next: 64% Place: Dungeon:5.......'l@#  Noise: =--------  Time: 5080.1 (0.0).......#.##  a) +0 hammer.......#.#  Cast: Kinetic Grapnel...[40.i~ $m....#.# ########.# #.#  l   iguana#.#### #....# #####.##.##### Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 79% to hit)  The kinetic grapnel hits the iguana but does no damage..i{   Press: ? - help, Shift-Dir - straight line: an iguana (almost dead, 79% to hit)  The kinetic grapnel hits the iguana but does no damage.  The iguana is almost dead.iguana bites you.  You die....ia-3/50 -.i/  --more--.i .iv Inventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon)  l - a +0 short sword of draining Armour (go to first with [)  n - a +0 leather armour (worn)b - a +0 robe  k - a +0 ring mail Jewellery (go to first with "=)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?)  d - 2 scrolls of teleportation {unknown}  e - 2 scrolls of fog {unknown}  f - 2 scrolls of poison {unknown}h - a scroll of silence {unknown}  j - a scroll of immolation {unknown}o - 2 scrolls of identify {unknown}  p - a scroll of enchant armour {unknown}  q - a scroll of amnesia {unknown}  r - a scroll of fear {unknown}  t - a scroll of noise {unknown}  u - a scroll of torment {unknown} Potions (go to first with !) .i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].iK  Armour [nleather armour (worn)  b - a +0 robe  k - a +0 ring mail Jewellery (go to first with "=)  i - a ring of resist corrosion (worn) Scrolls (go to first with ?) .iL  d - 2 scrolls of teleportation {unknown}  e - 2 scrolls of fog {unknown}  f - 2 scrolls of poison {unknown}  h - a scroll of silence {unknown}  j - a scroll of immolation {unknown}  o - 2 scrolls of identify {unknown}  penchant armour {unknown}  q - a scroll of amnesia {unknown}  r - a scroll of fear {unknown}  t - a scroll of noise {unknown}  u - a scroll of torment {unknown} Potions (go to first with !)  c - a potion of magic  g - a potion of ambrosia {unknown}  m - a potion of brilliance {unknown}75%.iy   s - a potion of lignification {unknown}bot.i{ .i:.i)/ .i/ ,.i28 .i< Goodbye, Jrobins.424 Jrobins the Tinkerer (level 6, -3/50 HPs)Began as a Mountain Dwarf Forgewright on Dec 2, 2025.Was an Initiate of Vehumet.Slain by an iguana (6 damage)... on level 5 of the Dungeon.The game lasted 00:06:16 (5067 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.40073104 HahGrEE-27 escaped with the Orb  11.37259644 spf3250 VSFi-27 escaped with the Orb  .ig= m12.27190555 planckenst GnEE-27 escaped with the Orb  13.24341751 oddsox OnSh-27 escaped with the Orb.i/g.ixm.i,q? [?25h[?0c [?1051l[?1052l[?1060l[?1061l