3r h= Player: KUP Game: DCSS 0.30 Server: crawl.dcss.io Filename: 2025-04-26.23:54:27.ttyrec Time: (1745711667) Sat Apr 26 23:54:27 2025 4r h [?1051l[?1052l[?1060l[?1061h4r hR)0[?7h[?25l[?1c4r h4r h4r h=Welcome, KUP. Please select your species. SimpleIntermediateAdvanced a - Hill Orc  j - Humans - Vine Stalker b - Minotaurk - Koboldt - Vampire c - Merfolkl - Demonspawnu - Demigod d - Gargoylem - Djinniv - Formicid e - Armataurn - Sprigganw - Naga f - Draconiano - Tengux - Octopode g - Trollp - Deep Elfy - Felid h - Ghoulq - Ogrez - Meteoran i - Gnollr - BarachiA - Mummy Hill Orcs are skilled in close combat, and often dabble in offensive magic. Onlythey may worship the Orc god Beogh. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help:r hzWelcome, KUP the Meteoran. Please select your background. WarriorZealotMage a - Fighter  i - Berserkerq - Hedge Wizard b - Gladiatorj - Cinder Acolyter - Conjurer c - Monkk - Chaos Knights - Summoner d - HunterWarrior-maget - Necromancer e - Brigandl - Transmuteru - Fire Elementalist Adventurerm - Warperv - Ice Elementalist f - Artificern - Hexslingerw - Air Elementalist g - Wanderero - Enchanterx - Earth Elementalist h - Delverp - Reavery - Venom Mage Fighters are equipped with armour and shield, as well as a weapon of their choice and a potion of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help@r h@r h @r h& KUP the ShooterMeteoranHealth: 17/17 ========================Magic: 2/2========================AC: 3Str: 12EV: 12Int: 10SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowZot (600) @r hw4 <*.....##* ,.... ... ,,...#####...* ##..........*, ##........... *.##......⌠.................... *** *#...∩.@>......#$.........##. ,#.......⌠..#*,*#..........#,, * *##.#......## ,,, , .....>..... ,#######.###.#*, , #.# .#@r h> @r h@ Welcome, KUP the Meteoran Hunter.Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god...@r hF @r h> Press ? for a list of commands and other information.@r hѝ @r h x _Found 6 gold pieces. Found an escape hatch in the floor. Found two stairs.Ar hJAr hAr hAr hNb599 _Ar hAr hAr hY C8Ar h Ar hO Ar h6Y7Ar hAr hAr h*.....##* .# ....# ... ,, h ...#####...  . * ##.........., #. ##.... *  #.##⌠..... #...............* ***#...∩.<>......  * #$@........##. , #.⌠..#*, *#..........#,, ##.#......## , , , .....>......, #######.###.##h   jackal (asleep)Ar h7C *, , #.# .# .# .,* *,Ar h[#3.0 (3  A jackal comes into view.Ar hR)whhwandering)  The jackal barks! You hear a bark! x2Ar h)o==4.0 (46Ar h/Ar h5 _The jackal moves out of view. _A jackal comes into view.Dr hEDr hGl  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingDr hH2.1   7%  +1   g + Spellcasting   0.0    +2           b + Unarmed Combat   0.0    +2  Dr h$H        Dr hH    c + Ranged Weapons 4.3  85%  +1          Dr hH     d + Armour   0.0    +2      e + DodgingDr hH*2.4   7%  +2      f + StealthDr h%In0.6   1%  -2          Dr hII        Dr hvIa    Dr hYJ;                                        The percentage of incoming experience used to train each skill is in brown.  Dr hJThe species aptitude is in white.  [?] Help[=] set a skill target  Dr hJ[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsFr h{M25--2-2525In manual mode, experience is spread evenly across all activated skills. auto|manualHr hXGr100% c - Ranged Weapons   4.3    e - Dodging   2.4    f - Stealth   0.6   Jr hargetarget--  -- -- -- -- -- -- a-z] set[-] clear selected targettrainingtargetsKr h˫ <[?25h[?0c0 Lr h+ [?25l[?1cLr hgo2.0 =] set aall targetsOr h.j a-z] setselected target Sr h [?25h[?0cSr h10 Vr hJ  [?25l[?1c3.0 =] set aall targetsWr h7&  a - Fighting   2.1 e + Dodging 2.4  3.0 Yr hYr hYr h*.....##*KUP the Shooter.# ....# ... , Meteoran, h ...#####...Health: 17/17 ========================. * ##..........Magic: 2/2========================, #. ##........... *AC: 3Str: 12#.##......⌠.....EV: 12Int: 10#...............SH: 0Dex: 17Yr hl* ***#...∩.<>......XL:  1 Next:  0% Place: Dungeon:1* #$@........##. ,Noise: ==-------  Time: 4.0 (0.0)#.......⌠..#*,a) +0 shortbow*#..........#,,Fire: a) +0 shortbowYr h##.#......## ,Zot (596) , , .....>......,#######.###.##h   jackal (wandering)*, , #.# .#.# .,* *,Press ? for a list of commands and other information. _Found 6 gold pieces. Found an escape hatch in the floor. Found two stairs.  A jackal comes into view.The jackal barks! You hear a bark! x2 _The jackal moves out of view. _A jackal comes into view.Yr hYr hYr huYr hDYr h2$ Yr h% Yr h4, Yr h0 F _Unknown command.Zr h`  * ..... ##* .# ....# ...  , h# ...#####... . * ##. , #. ##Zr h J. * #.##......⌠..... #.. * ***#...∩.<>...... * #@.........##. ,Zr h  #.⌠..#*, *#Zr hS .#,, ##.#......## ,Zr hz  , , .....>...,Zr h  #######.###.##  *, , #.# .#  .# .,  * *,Zr hG Zr hw Zr h Nhh 2 jackalsZr h| f5.0 (15Zr h Zr hU" j _The jackal barks! _You see here 6 gold pieces.[r hCS  You shoot an arrow. The arrow hits the jackal.[r hG.((((   jackal[r hw[r h[r hY  You kill the jackal![r hV.h...h 2 jackals[r h 28=6.3 (1.33 _A jackal comes into view.[r h[r h_ _Training target 2.0 for Fighting reached![r h } (((You shoot an arrow.[r h| ,[r h [r hM [r hi .h..h.[r hѝ c7.62[r h [r h C _The arrow hits the jackal but does no damage.\r h[ (You shoot an arrow. The arrow hits the jackal.\r h\r h~\r h\r hI .h.hThe jackal is moderately wounded.\r h6--9.0 (1.41\r h\r h+ _The jackal bites you.\r hB((\r h3 \r h'6 \r h? ..hhYou shoot an arrow. The arrow barely misses the jackal. The jackal bites you.\r h? 5---10.4 (1.4)89\r hG \r h}J > _The jackal bites you but does no damage.\r h (You shoot an arrow. The arrow closely misses the jackal.The arrow hits the jackal.\r h\r h{ .hhThe jackal is moderately wounded.1.7 (1.38\r h\r h> _The jackal bites you but does no damage.]r hiB((]r h .hYou shoot an arrow. The arrow barely misses the jackal. The jackal bites you.  The jackal bites you but does no damage. x2]r h11-------3.07]r h1]r h+ _The jackal bites you.]r h(   .# ....# ... , .# ...##### . * ##......., #. ##.* #.##......⌠ ....* ***#hh.∩.<> * #$.........##. , ⌠..#*, *...#,]r h:)  ##.### .Zot (587) #.hh 2 jackals#* ,]r hq- ]r ho/ ,]r h6 J.h]r h7 z2=-------40]r h-7 ;6]r h ? ]r hA x _The jackal attacks as you move away! The jackal barely misses you.^r hQ,#####...  . * ##.......... , #. ##.. * #.##......⌠..... #......... * ***#h..∩.<>  * #h.........##. , #.......⌠..#*, *#...#,, ##.### , ^r h, , .....>......,  #######.###.## *, , #.# .# .# .,* *, * ,, ,^r h^r hY^r hIj.$hh^r h---55^r h^r h^r h&  . * ##......., #. ##.* #.##......⌠ ....* ***#...∩.<> * #$h........##. , #.⌠..#*, *#..........#, ##@#......## ^r h:' , ,+.....>......,  #######.###.##,, *, , ,#.# .#  ,.# .,* *,  , , ,*^r h* ^r h`, ^r h]5 n.h.h^r h 6 {-64^r h= ^r h'D _r h), #.. * #.##⌠.....  #...............* ***#...∩.<>...... * #$.........##. , #h......⌠..#*, *#.h........#,, ###.## ,, ,+.@...>......_r hH* #######.###.##,, *, , ,#.# . ,.# ., * *, * * ,   jackal , ,* _r h-_r h._r hg7Jhh 2 jackals_r h89/17 ----=73_r hm>_r h$B+ _The jackal bites you._r h  , #. ##. * #.##......⌠..... #......... * ***#...∩.<>...... * #$.........##. , #h......⌠..#*, *#.h........#,, ###h#......## , , ,+@....>......, #.###.## ,, *, , ,#.# .# ,.# .,  * *, * * ,   jackal  , ,  *_r h _r ho G.h_r h i-82_r hf$ _r h& _r h. C(((((((_r h6_r hj9_r h?> , #.  *    .  * ∩.<>  * #$......  #h.....  *#.h.....  ###.#......## ,  , ,+  #######.###.##  ,, *, , ,#.# .#  ,.# .,  * *, _r h@ * * ,  hh 2 jackals , ,  * _r h , #.  *    .  * ∩.<>  * #$......  #h.....  *#.h.....  ###.#......## ,  , ,+  #######.###.##  ,, *, , ,#.# .#  ,.# .,  _r h9* *, * * ,  ,  * _r h! .hh..>..  You shoot an arrow. The arrow closely misses the jackal. The jackal bites you.  x2_r h}"m4-----------===9.4 (1.4_r h";0_r hL)_r hv-V _* * * LOW HITPOINT WARNING * * *`r hN4`r hK`r h}^ _You are too injured to fight recklessly!ar h_, #. ##........... * KUP the Shooter#.##......⌠.....Meteoran#...............Health: 4/17=====-------------------* ***#...∩.<>......Magic: 2/2========================ar ht* #$.........##. , AC: 3Str: 12#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17ar h ~###.#......## ,ar h?QXL:  1 Next: 28% Place: Dungeon:1, ,+@hh..>......,Noise: ===------  Time: 19.4 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#Fire: a) +0 shortbowar h-,.# .,Zot (580) * *,* * ,hh 2 jackals, ,* _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!  Fire: a) +0 shortbowar hPress: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)ar h,, #. ##........... * KUP the Shooter#.##......⌠.....Meteoran#...............Health: 4/17=====-------------------* ***#...∩.<>......Magic: 2/2========================* #$.........##. , AC: 3Str: 12#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17###.#......## ,XL:  1 Next: 28% Place: Dungeon:1, ,+@hh..>......,ar hPNoise: ===------  Time: 19.4 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#Fire: a) +0 shortbow,.# .,Zot (580) * *,* * ,hh 2 jackals, ,*Fire: a) +0 shortbowar h̾Press: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)  You shoot an arrow.  The arrow hits the jackal but does no damage.ar hBar hI/  --more--br h  The jackal misses you.20.7 (1.379br hbr hx6 _The jackal bites you but does no damage.br h@6, #. ##........... * KUP the Shooter#.##......⌠.....Meteoran#...............Health: 4/17=====-------------------* ***#...∩.<>......Magic: 2/2========================* #$.........##. , AC: 3Str: 12#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17###.#......## ,XL:  1 Next: 28% Place: Dungeon:1, ,+@hh..>......,br hPNoise: ===------  Time: 20.7 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#Fire: a) +0 shortbow,.# .,Zot (579) * *,* * ,hh 2 jackals, ,*The jackal misses you. _The jackal bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionbr heShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)cr h, #. ##........... * KUP the Shooter#.##......⌠.....Meteoran#...............Health: 4/17=====-------------------* ***#...∩.<>......Magic: 2/2========================cr h]* #$.........##. , AC: 3Str: 12#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17###.#......## ,XL:  1 Next: 28% Place: Dungeon:1, ,+@(h..>......,cr h1Noise: ===------  Time: 20.7 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#cr hYFire: a) +0 shortbow,.# .,Zot (579) * *,cr h{* * ,hh 2 jackals, ,*cr h|Fire: a) +0 shortbowPress: ? - help, Q - select actioncr h Shift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)  You shoot an arrow. The arrow closely misses the jackal.The arrow hits the jackal but does no damage.cr h\M  --more--cr h6o   , #.  *    .  * ∩.<>  * #$......  #h.....  *#.h.....  ###.#......## ,  cr ho , ,+@(h..>......,  #######.###.##  ,, *, , ,#.# .#  ,.# .,  * *,  * * ,  , ,  * The jackal is moderately wounded.cr h:F = , #.  *    .  * ∩.<>  * #$......  #h.....  *#.h.....  ###.#......## ,  , ,+@(h..>......,  #######.###.##  ,, *, , ,#.# .#  cr hF ,.# .,  * *, * * ,  ,  * cr hP uhThe jackal closely misses you. The jackal bites you.cr hYQ 2---2.0 (1.38cr hW cr hZ N _* * * LOW HITPOINT WARNING * * *dr hbX, #. ##........... * KUP the Shooterdr hX#.##......⌠.....Meteoran#...............Health: 2/17dr hX==----------------------* ***#...∩.<>......Magic: 2/2dr hzY========================* #$.........##. , AC: 3Str: 12#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17###.#......## ,XL:  1 Next: 28% Place: Dungeon:1dr hY , ,+@hh..>......,Noise: ===------  Time: 22.0 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#Fire: a) +0 shortbow,.# .,dr hZ0Zot (578) * *,* * ,hh 2 jackals, ,*dr hUZThe jackal closely misses you. The jackal bites you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select actiondr hZeShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)dr hi n, #. ##........... * KUP the Shooter#.##......⌠.....Meteoran#...............Health: 2/17==----------------------* ***#...∩.<>......Magic: 2/2========================* #$.........##. , AC: 3Str: 12#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17###.#......## ,XL:  1 Next: 28% Place: Dungeon:1dr h"j z, ,+@hh..>......,Noise: ===------  Time: 22.0 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#Fire: a) +0 shortbow,.# .,Zot (578) * *,* * ,hh 2 jackals, ,*Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!dr hp n†   jackaldr h dr h 9h.dr h 3==573.4 (1.46dr h dr h dr h dr h0 /  --more--er hEJ _The jackal misses you.er h , #. ##........... * KUP the Shooter#.##......⌠.....Meteoran#...............Health: 3/17====--------------------* ***#...∩.<>......Magic: 2/2========================er hO 9* #$.........##. , AC: 3Str: 12#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17###.#......## ,XL:  1 Next: 57% Place: Dungeon:1, ,+@h...>......,er h pNoise: ===------  Time: 23.4 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#Fire: a) +0 shortbow,.# .,Zot (576) er h * *,* * ,h   jackal, ,* _The jackal misses you.Fire: a) +0 shortbower h= Press: ? - help, Q - select actionShift-Dir - straight line, f - jackalAim: a jackal (moderately wounded, 56% to hit)fr h5, #. ##........... * KUP the Shooter#.##......⌠.....Meteoran#...............Health: 3/17====--------------------* ***#...∩.<>......Magic: 2/2========================* #$.........##. , AC: 3Str: 12fr h:#h......⌠..#*,EV: 12Int: 10*#.h........#,,SH: 0Dex: 17###.#......## ,XL:  1 Next: 57% Place: Dungeon:1, ,+@h...>......,Noise: ===------  Time: 23.4 (0.0)#######.###.##a) +0 shortbow,, *, , ,#.# .#Fire: a) +0 shortbow,.# .,Zot (576) * *,* * ,h   jackal, ,fr h*Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - jackalAim: a jackal (moderately wounded, 56% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!fr hE†fr hfr hx854.7 (1.35 _fr h~fr hњfr h e**##.##...*#...'#...#..#.#fr h fr h 4=---504fr h fr hX ( _You open the door.gr h] . , #. ##. * * #.##......⌠..... #.. * * ***#...∩.<>...... * #$.........##.  # #h......⌠..#*, #.##*#.h........#,, #...###.#......## , *gr hA^  #...@.†...>......, #...#.###.## #...*, , ,#.# .# #... ,.# ., #### * *,  * * ,  , , gr ht^ ? *gr hf gr hg }---63gr hk gr hn Q _There is an open door here.hr h . * ##.  , #. ##...........* #.##⌠..... #.........** ***#...∩.<>...... * #$.........##. # #⌠..#*, #.####.h........#,, #..@###.#......## ,* #...'.†...>......, #...#######.###.##hr hs #...#, , ,#.# .# #...# ,.# .,##### * *,* * , , ,*hr hhr h5===72 _hr hhr hhr hdH . * ##.#. #. ##. *#. #.##......⌠.....#. #. * #.***#...∩.<>......#.* #$.##. #. #h......⌠..#*, #.####.h.#,, #.@.###.#......## ,hr hü * #...'.†...>......, #...#.###.## #...#, , ,#.# .# hr h #...# ,.# ., hr hH ##### * *,  * * ,  , , hr hT? *hr hhr hFa81hr hhr hhr hJ -, .# ...#####* * #... * ## #.##. ##.....* #.##.##⌠ #.##........* #.#**#...∩.<>....hr h;  #.# #$.........## #.# #⌠..#* #@####.h..# #...###.#......##* #...'.†...>......, #...#######.###.## #...#, , ,#.# .# #...# ,.# .,##### * *,* *hr h r , ,hr h hr h a90hr h hr he ir hҵM .# ....#  ,, ...# ...#####* * #... * ## #.##. ##......*##⌠ #.##.........*ir hH**#...∩.<>.....$...## #h......⌠..#*####.h..#, #...###.#......## *ir hpZ'.†...>......,ir hc#...#######.###.##ir hyir hc3069ir hir hir h M* ..... # ..# ....#  ,, ...# ...#####* * #... * ## #.##. ##......*##⌠ir h! #.##.........***#...∩.<>.....$...## #h......⌠..#*####.h..#, #...###.#......## *#...'.†...>......,#######ir hT(ir h(ir h(t==18ir h.ir h0ir h1QM* .## ..... # ..# ....#  ,, ...# ...#####* * #... * ## #.##. ##......*##⌠ #.##.........***#...∩.<>.....$...## #h......⌠..#*####.h.ir h.#,#...###.#......##. #...# ir hǵir hQ7==27ir hir hؼir hM M ..* ,  * .## ..... # ..## ....#  ,, ...# ...#####* * #... * ## #.##. ##......*##⌠ #@##.........*ir h **#...∩.<>.....$...## #h......⌠..#*#.####.h........#,#...ir h& ir hL' a36ir h+ ir h- ir h nM*,##   ..* ,  **#.## *..... # ..## ....#  ,, ...# ...#####* * #... * ## #.##. ##......*##⌠ #.##.........***#...∩.<>.....$...###.# #h......⌠..#*#.. ir h 8====45ir hzpM , * * ,##   ..* ,  **#.## *..... # #..## ....#  ,, ...### ...#####* * #....# ## #@##. ##......*##⌠ #.##.........*ir h**#...∩.<>.....#.# #$.........###..ir hir ha54ir h3ir h-jr h** , , , , , , * * * ,### ,  ..* ,  **#.## *..... #######..## ....# ., , ........### ...#####** * #.@..# #.##.#.jr h, *#.##.##⌠* #.##..........*#.#**#...∩.<>......#.# #$...##.,#.# #h......⌠..#*#.####.h..,, #...###.#......## jr hjr h10/17=====63jr hkjr hzjr h * * , , , , , , * * # * , .### , *...* , **#.## *..... ##*#####..## ....# ... , , .### ...#####... * * * #..@.# ##.jr hB [ #.##.###. , * #.##.##......⌠..... * #.##.. * #.#*##.#.# #$.##., #.# #h......⌠..#*,jr hp #.####....#,,#...###.#......## ,jr h jr h8 a72jr hy jr h. kr h] , , , * * # *, .###, *..* kr h@^**#.## *.....##*#####..## ....# ... , ........### ...#####... kr hi^ * * #....# ##..........  kr h^#.##@###.. *, *kr h^g#.##.##......⌠..... kr h _A* #.##.........  *#.####...∩.<> kr h8_ #.# #$.........##.  kr hZ_,#.# #h......⌠..#*, kr h{_]#.####....#,,kr h_#...###.### ,*#...'.†...>......,kr hgkr hg&8kr hg;1kr hPlkr hXmkr hMO * * # *, .###, * ...* , **#.## *.....##*kr hgN#####..## ....# ... , ........### ...##### * * #....# ##....... #.##.###.*, *......⌠ * kr hN......... *##...∩.<> kr hN#.# #$.........##...kr hN...kr hNv.>.#...#######.###.##kr hVkr hVa90kr hZkr h\kr h4  .###, * ...* , **#.## *.....##*#####..## ....# ... kr h5, ........### ...##### * * #....# ##....... #.##.###....*kr hu5H, *#......⌠ * ......... *##...∩.<>kr h5 #.# #$.........##,kr h5Gh......⌠..#*,..#.kr h5.#...#, , ,#.# .#kr h>kr h$?E===40kr hS?<59kr hDkr h Hkr h-S kr hS kr hZX kr hZ lr h.### , * ...* , **#.## *..... ##* #####..## ....# ...  , ..### ...#####... * * #....# ##... #.##.###.. *  , * #.##.##......⌠.....  * #.##. * #.####...∩.<>...... #.# #$.##. , , #.# #.......⌠..#*, #.####.......#...###.r hx~33m#....* #...'.†...>......,#...#######.###.## lr hlr h1=18lr h7lr hlr hʩ..* **#.## *.....# ##*#####..## ....# ... , ........### ...#####...  * * #....# ##..........  #.##.###.. * , *#.##.##......⌠..... * #.##.........  *#.####@..∩.<>  #.# #$.........##. ,#.# #.......⌠..#*,  #.####...#,, #...###.### ,*#...'.†..lr h%.>......, #...#######.###.###...#, , ,#.# .##...# ,.# .,lr hlr h%a27lr hlr hδlr h **#.## *.....# ##*#####..## ...... , ........### ...##### * * #....# ##....... #.##.###.* , *lr hR/#.##......⌠ * #....  *###...∩.<> lr h#.# #@.........##. ,.⌠..#*, ##...#,..###.### ####### * *,lr hlr h&3lr h;6lr hlr hlr h_+4.7 (2lr h;5lr hlr h1 _You now have 6 gold pieces.lr hH ...* ,  **#.## *.....# ##*  #####..## ....# ... ,........### ...#####... * * #....#   #.##.#..... *  *#.##.##⌠..... lr h  #.##...............  *#.####.@.∩.<>...... #.# #...##. ,#.# #.⌠..#*, #.####....,,  lr h #...###.#......##  *#...'.†...>......,#...#######.###.##...#, , ,#.# .##...# ,.# .,lr hG lr h0 H2==lr h[ _5.7 (14lr h lr hK lr h4.### , * *...* ,..#  **#.## *.....# ##*#####..## ....# ... ,........### ...#####... * * #....#   lr hL#.##.#..... * *#.##.##⌠.....  #.##....@.......... * *#.####...∩.<>...... #.# #...##. ,#.# #.⌠..#*, #.####....lr h,, * #...###.#......## *lr h10#...'.†...>......,#...#######.###.#lr h\#...#, , ,#.# .#lr hlr h a63lr hilr h mr h# *  , .### .....# * *...* ....# **#.## *.....# ##*#####..## ....# ... ,........### ...#####... * * #....#   #.##.#..... *#.##.##⌠.....  #.##............... **mr hm#.####...∩.<>...... #.# #...##. ,#.# #.mr hLJ⌠..#*,#.####....,, * #...###.#......## mr hr,#...'.†...>......,mr h8#...#######.###.#mr hmr h&7mr h2;2mr hmr hpmr h(WV , , , # * #.....# *, mr hmW.### #.....# * * ,...* #.....# +  **#.## #.....# ##*mr hW#####..## #.....# ... ,mr hW........### ....#####...  * * #....# mr hWs *#.##.#..... *mr hW#.##.##mr hX⌠..... #.##............... **mr h#X#.####...∩.<>...... mr hAX#.# #...##. ,mr h`X^#.# #.⌠..#*,mr h{X mr hX#.####....,, * *#...###.#......## mr hX,#...'.†...>......,mr h^`mr h?aK81mr hbamr hNgmr hKimr h` QM* * , , , , , ......+ # * *, .###  * * , ...* +  **#.##  ##* ,#####..## #.....# ... ,........###.....#####  * * #....# ## *##......*#.##⌠ #.........**#.####...∩.<>......##.#......##mr hDd mr hd B=9mr hd ;0mr h-i mr hqk mr h t M , * ** *##.....#, , , ......+ # * *, .###  * * , ...* mr het T+  **#.##  ##* ,#####..##  ... ,........###....@#####..mr ht   * * #....#### *mr ht Q##......*##mr ht *⌠ mr ht l#.##............... **mr h!u /#..........#mr hFu D mr h| mr hB} 913==mr hd} \5049mr ht mr h nr hM ,  , g...### ** ###.....#, , , .......+, # * *, .###  * * , ...* +  **#.##  ##* ,#####..##  ,........###.....#####..  * * #....####.......... *##........... *#.##.##......⌠......nr h3&...g   goblin (asleep)#...#. ,#.......⌠..#*,nr h  A goblin comes into view. It is wielding a +0 dagger.nr hS[ggnr h &1nr h0;8nr hKnr h( _Found a ring mail.nr hc * * #.... ,  , [...### ** ###g....#, , , , .......+, nr h# * *, .###  * * , ...* +  **#.## nr h_ ##* ,#####..## nr h>l ,........###.....#####nr h]  nr h|* * #....####.... *#......nr h<*##⌠. nr hH............**nr h###...∩.<>.........##. ,nr h=nr h~nr h).g..nr ha27nr hnr hnr hZM** * * * ##.... ,  , .[...### *nr h* ###.....#, , , ,h...g...+, # * *, .### nr h * * , ...* +  nr hk **#.##  ##* ,nr h#@#####..##  ,nr hIo........###.....#####  nr hj* * #....####..........*h   jackal (asleep)nr h.........∩.<>.nr hh  A jackal comes into view.nr hnr hEnr hb hh....ghwandering)  The jackal barks!nr h!%4nr hH=====36nr hnr h _The jackal moves out of view. _A jackal comes into view.or h"Ec **KUP the Shooter#....* * *Meteoran##....,or hRE'Health: 14/17 ===================-----, .[...### *Magic: 2/2or huE========================*###.....#, ,or hEZAC: 3Str: 12or hE, hh.......+,EV: 12Int: 10# *#..g..# *,SH: 0Dex: 17or hF~.### #...*.#or h:F* * , XL:  1 Next: 85% Place: Dungeon:1...* #....@# +or hF*Noise: ==-------  Time: 53.7 (0.0)**#.## #.....# ##* ,a) +0 shortbow#####..## #.....# ... ,or hGrFire: a) +0 shortbow........###.....#####...Zot (546) * * #....####..........*or hgGH#.##.###........... *h   jackal (wandering)#.##.##......⌠.....g   goblinor hG#.##............... **#.####...∩.<>...... or hGy_The jackal moves out of view. _A jackal comes into view.or hG-Fire: a) +0 shortbowor hGPress: ? - help, Q - select actionShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (56% to hit)or hc **KUP the Shooter#....* * *Meteoran##....,or hGyHealth: 14/17 ===================-----, .(...### *Magic: 2/2========================*or hn###(....#, ,AC: 3Str: 12or h, hh...(...+,EV: 12or hFInt: 10# *#..(..# *,SH: 0Dex: 17or h .### #...(.#or h& * * , XL:  1 Next: 85% Place: Dungeon:1...* #....@# +or hJ >Noise: ==-------  Time: 53.7 (0.0)**#.## #.....# ##* ,or hm 8a) +0 shortbowor h #####..## #.....# ... ,Fire: a) +0 shortbowor h ........###.....#####...Zot (546) or h * * #....####..........*or h ]#.##.###........... *or h !h   jackal (wandering)#.##.##......⌠.....or hD!g   goblin#.##............... **#.####...∩.<>...... or hc!y_The jackal moves out of view. _A jackal comes into view.or h!-Fire: a) +0 shortbowor h!Press: ? - help, Q - select actionShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (56% to hit)or h  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow closely misses the goblin.The jackal barks!or hor hor h˳[.,hh....ghh 2 jackalsor h5===4.9 (1.25 _or h)or hor h **KUP the Shooter#....* * *Meteoran##....,Health: 15/17 =====================---, .[...### *Magic: 2/2========================*or h)l###.....#, ,AC: 3Str: 12, ,hh......+,EV: 12Int: 10# *#.....# *,SH: 0Dex: 17.### #...g.#* * , XL:  1 Next: 85% Place: Dungeon:1...* #....@# +or hO>Noise: ===------  Time: 54.9 (0.0)**#.## #.....# ##* ,or ha) +0 shortbow#####..## #.....# ... ,Fire: a) +0 shortbow........###.....#####...or hZot (545) * * #....####..........or h*#.##.###........... *hh 2 jackalsor h#.##.##......⌠.....g   goblinor hk#.##............... **or h#.####...∩.<>......You shoot an arrow. The arrow closely misses the goblin. or h;T_The jackal barks!  Fire: a) +0 shortbowor h[Press: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (56% to hit)pr h **KUP the Shooter#....* * *Meteoran##....,Health: 15/17 =====================---, .[...### *Magic: 2/2pr hU========================*###.....#, ,AC: 3Str: 12, ,hh......+,EV: 12Int: 10# *#.....# *,SH: 0Dex: 17pr h^.### #...g.#pr h* * , XL:  1 Next: 85% Place: Dungeon:1...* #....@# +Noise: ===------  Time: 54.9 (0.0)pr hf**#.## #.....# ##* ,a) +0 shortbow#####..## #.....# ... ,Fire: a) +0 shortbow........###.....#####...Zot (545) * * #....####..........*#.##.###........... *pr hhh 2 jackals#.##.##......⌠.....g   goblinpr h#.##............... **#.####...∩.<>......pr h|Fire: a) +0 shortbowPress: ? - help, Q - select actionpr hIShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 dagger (56% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!pr hjpr hXC)pr hMpr hNpr hXPpr h*Yi.h.hpr hZ6114%6.1 (1.2 pr hZ _pr hd/  --more--qr hb   Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!You need to enable at least one skill for training.  --more--rr h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   g - Spellcasting   0.0   0.7  +2           b - Unarmed Combat   0.0   0.7  +2               c - Ranged Weapons   4.3   4.2  +1               d - Armour   0.0   0.7  r h}m+2       e - Dodging   3.0   2.8  +2       f - Stealth   0.6   1.4  -2                                                           rr h   You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxr h = c + Ranged Weapons 4.3yr h%TargetTarget--  --  --  --  --  --  --  yr hv&a-z] set[-] clear selected targetcost|targetsyr hU [?25h[?0cyr hU10 zr h&L" zr hO [?25l[?1czr h>R6.0  +1 =] set azr hhRall targetszr hvPzr h2Yzr hNd **KUP the Shooter#....* * *Meteoran##....,Health: 15/17 =====================---zr hd, .[...### *Magic: 2/2========================*###.....#, ,AC: 3Str: 12, ,.h.h....+,EV: 12zr hdInt: 10# *#.....# *,zr heZSH: 0Dex: 17zr hLer.### #...).#* * , XL:  1 Next: 114% Place: Dungeon:1zr hne"...* #....@# +Noise: ===------  Time: 56.1 (1.2)zr he**#.## #.....# ##* ,zr he8a) +0 shortbowzr he#####..## #.....# ... ,Fire: a) +0 shortbowzr he........###.....#####...Zot (543) zr h,f* * #....####..........*zr hMf#.##.###........... *hh 2 jackalszr hlfF#.##.##......⌠.....zr hf#.##............... **#.####...∩.<>......zr hf~Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!zr hfIYou need to enable at least one skill for training.zr hwgzr h6| **KUP the Shooter#....* * *Meteoran##....,Health: 15/17 =====================---, .[...### *Magic: 2/2========================*###.....#, ,AC: 3Str: 12, ,.h.h....+,EV: 12Int: 10# *#.....# *,SH: 0Dex: 17.### #...).#* * , XL:  1 Next: 114% Place: Dungeon:1...* #....@# +Noise: ===------  Time: 56.1 (1.zr h~2)**#.## #.....# ##* ,a) +0 shortbow#####..## #.....# ... ,Fire: a) +0 shortbow........###.....#####...Zot (543) * * #....####..........*#.##.###........... *hh 2 jackals#.##.##......⌠.....#.##............... **#.####...∩.<>......Training target 3.0 for Dodging reached!  Your Dodging skill increases to level 3!You need to enable at least one skill for training.You have reached level 2!  --more--{r hE21/243/32 5% {r h${r hq6 _}r h6f& #.... * * *# , , .[...### ** ###.....#, , }r hf' , ,.h.h....+, # * #.....# *, .###).# * * , ...*.+ **#.####* ,#####..##... ,  }r hf@........######  }r hg* * #....####.......* }r h=gv#.##.###. *......⌠}r hegd .........**}r hg##...∩.<>. #..........##. ,}r hk}r hm}r hvl.h.h}r hMw----7}r htwK02 _}r h}r h܂}r h # , , .[...### ** ###.....#, ,  , ,..h.....+, # * #.h...# *, .###..).# * * , ...*.+ **#.####* ,#####..##... ,  }r h c........######  * * #....####.......* #.##.###.....* ......⌠}r h 9....**##...∩.<>... #..........##. ,}r h (⌠..#*,}r h }r h }r h p.h.h}r h( 2=---81}r h }r h ~r hep##....,KUP the Shooter, .[...### *Meteoran*###.....#, ,Health: 22/24 ======================--, ,........+,Magic: 3/3========================# *#h....# *,AC: 3Str: 12.### #..h).#* * , EV: 12Int: 10...* #...*.# +SH: 0Dex: 17**#.## #...*.# ##* ,XL:  2 Next:  5% Place: Dungeon:1  ~r hɌN#####..## #....@# ... ,Noise: ---------  Time: 58.1 (0.0)  ........###.....#####...a) +0 shortbow* * #....####..........* Fire: a) +0 shortbow#.##.###........... *Zot (541) #.##.##......⌠.....#.##............... ** hh 2 jackals~r hl#.####...∩.<>......#.# #..........##. ,#.# #.......⌠..#*,You need to enable at least one skill for training. _You have reached level 2!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - jackalAim: a jackal (56% to hit)~r h##....,KUP the Shooter, .[...### *Meteoran*###.....#, ,Health: 22/24 ======================--, ,........+,~r hQMagic: 3/3========================# *#h....# *,AC: 3Str: 12~r h.### #..h).#~r h̖* * , EV: 12Int: 10~r h...* #...(.# +SH: 0~r hHDex: 17**#.## #...(.# ##* ,XL:  2 Next:  5% Place: Dungeon:1  #####..## #....@# ... ,~r hNoise: ---------  Time: 58.1 (0.0)  ........###.....#####...a) +0 shortbow* * #....####..........~r h_* Fire: a) +0 shortbow#.##.###........... *Zot (541) #.##.##......⌠.....#.##............... ** hh 2 jackals~r h#.####...∩.<>......#.# #..........##. ,~r ha#.# #.......⌠..#*,Fire: a) +0 shortbow~r hPress: ? - help, Q - select actionShift-Dir - straight line, f - jackalAim: a jackal (56% to hit)  You shoot an arrow.  ~r h)-The arrow hits the jackal but does no damage.~r h~r h~r h~r h1 ~r h%z...h..h~r h&y===9.4 (1.30 _~r h:-~r h.r h ##....,KUP the Shooter, .[...### *Meteoran*###.....#, ,Health: 22/24 ======================--, ,........+,Magic: 3/3========================# *#.....# *,AC: 3Str: 12.### #...).#* * , EV: 12Int: 10...* #..h..# +SH: 0Dex: 17**#.## #....h# ##* ,XL:  2 Next:  5% Place: Dungeon:1  #####..## #....@# ... r h H,Noise: ===------  Time: 59.4 (0.0)  ........###.....#####...a) +0 shortbow* * #....####..........* Fire: a) +0 shortbow#.##.###........... *Zot (540) #.##.##......⌠.....#.##............... ** hh 2 jackals#.####...∩.<>......#.# #..........##. ,#.# #.......⌠..#*,You shoot an arrow. _The arrow hits the jackal but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)r h:##....,KUP the Shooter, .[...### *Meteoran*###....(#, ,Health: 22/24 ======================--, ,.......(+,Magic: 3/3========================# *#....(# *,AC: 3Str: 12.### #...)(#* * , EV: 12Int: 10...* #..h.(# +SH: 0Dex: 17**#.## #....(# ##* ,XL:  2 Next:  5% Place: [3r hr;7mDungeon:1  #####..## #....@# ... ,Noise: ===------  Time: 59.4 (0.0)  ........###.....#####...a) +0 shortbow* * #....####..........* Fire: a) +0 shortbow#.##.###........... *Zot (540) #.##.##......⌠.....#.##............... ** hh 2 jackals#.####...∩.<>......#.# #..........##. ,#.# #.......⌠..#*,You shoot an arrow. _The arrow hits the jackal but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)r hپE _The arrow hits the jackal but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)  You shoot an arrow. The arrow misses the jackal.  The jackal completely misses you.  --more--r h .......hhThe jackal bites you but does no damage.r hj60.7 (1.339r hr h}L _The jackal closely misses you.r h^##....,KUP the Shooter, .[...### *Meteoran*###.....#, ,r hHealth: 22/24 ======================--, ,........+,Magic: 3/3========================# *#.....# *,AC: 3r hDStr: 12.### #...).#* * , EV: 12r hInt: 10...* #.....# +r hZSH: 0Dex: 17r h6**#.## #...hh# ##* ,r hV>XL:  2 Next:  5% Place: Dungeon:1  #####..## #....@# ... ,r hsNoise: ===------  Time: 60.7 (0.0)  ........###.....#####...r h8a) +0 shortbowr h<* * #....####..........* Fire: a) +0 shortbow#.##.###........... *Zot (539) #.##.##......⌠.....#.##............... ** hh 2 jackals#.####...∩.<>......#.# #..........##. ,r h#.# #.......⌠..#*,The jackal bites you but does no damage. _The jackal closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalAim: a jackal (56% to hit)r h ##....,KUP the Shooter, .[...### *Meteoran*###.....#, ,Health: 22/24 ======================--, ,........+,Magic: 3/3r h ========================# *#.....# *,AC: 3Str: 12.### #...).#* * , EV: 12Int: 10...* #.....# +SH: 0Dex: 17**#.## #...hh# ##* ,r h >XL:  2 Next:  5% Place: Dungeon:1  #####..## #....@# ... ,r h Noise: ===------  Time: 60.7 (0.0)  ........###.....#####...r h a) +0 shortbow* * #....####..........r h' Y* Fire: a) +0 shortbowr hJ #.##.###........... *Zot (539) r h #.##.##......⌠.....#.##............... ** hh 2 jackalsr h O#.####...∩.<>......#.# #..........##. ,#.# #.......⌠..#*,r h %Fire: a) +0 shortbowr h9 Press: ? - help, Q - select actionShift-Dir - straight line, f/p - jackalr h^ Aim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!r hn†   jackalr hr h<3=171.9 (1.28r hr hyr hǻ/  --more--r h>T _The jackal barely misses you. x2r h##....,KUP the Shooter, .[...### *Meteoran*###.....#, ,r h߰Health: 23/24 =======================-, ,........+,Magic: 3/3========================# *#.....# *,r hZAC: 3Str: 12r h*D.### #...).#* * , EV: 12Int: 10r hP...* #.....# +SH: 0r huDex: 17**#.## #...h†# ##* ,r hXL:  2 Next: 17% Place: Dungeon:1  r hI#####..## #....@# ... ,Noise: ===------  Time: 61.9 (0.0)  r h........###.....#####...a) +0 shortbowr h=* * #....####..........* Fire: a) +0 shortbow#.##.###........... *Zot (538) #.##.##......⌠.....r ha#.##............... ** h   jackalr h#.####...∩.<>......r h۲#.# #..........##. ,#.# #.......⌠..#*, r h_The jackal barely misses you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - jackalr hM7Aim: a jackal (56% to hit)r hR##....,KUP the Shooter, .[...### *Meteoran*###.....#, ,r hHealth: 23/24 =======================-, ,........+,Magic: 3/3========================# *#.....# *,AC: 3r hDStr: 12.### #...).#* * , EV: 12r h Int: 10...* #.....# +r h,ZSH: 0Dex: 17r hJ**#.## #...h†# ##* ,r hiXL:  2 Next: 17% Place: Dungeon:1  r hI#####..## #....@# ... ,Noise: ===------  Time: 61.9 (0.0)  r h........###.....#####...a) +0 shortbowr ha* * #....####..........* Fire: a) +0 shortbow#.##.###........... *r hN TZot (538) #.##.##......⌠.....#.##............... ** h   jackal#.####...∩.<>......#.# #..........##. ,r hn a#.# #.......⌠..#*,Fire: a) +0 shortbowr h Press: ? - help, Q - select actionShift-Dir - straight line, f - jackalr h lAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal.  r h 4You kill the jackal!r hn'C.r h&.r hδx293.2 (1.36 _r hr hr h( r h r h r h> F _Unknown command.r hvM * * * ##.... ,  , .[...### ** ###.....#, , , ,........+, # * ..# *, .### ) * * , ...* .+  **#.##  ##* ,#####..##  ,........###.....#####r hv  * * #....####.... *#.##.###........... *⌠...#..#..........#r hA&r h&x---405 _r h-r hx1s _You see here a jackal corpse.r hM^ M* *  * * * ##.... ,  , .[...### ** ###.....#, , , ,........+, # * ..# *, .### )r hg_ ` * * , ...* +  **#.## †# ##* ,#####..##  ,........###.....#####  * * #....####..........*.........∩.<>.r hk ---54 _r hvt r hw r h & *, * ..... *  #....* * * ##.... , , .[...### ** ####.....#, , , .........+, r hU # * #.....# *, ### #...@.# * * ...* #.....# +  **#.## #....†# ##* , #####..## #.....# ... ,r h $ ........###.....#####...* * #....####....r h > #.##.###........... * #.##.##......⌠..... #.##......... **r h D r h r h 4=63r hQ r h  Things that are here: _a +0 dagger; a goblin corpser h ,  *.# * .....# *  #....# * * * ##....# , , .[...### ** #####.....#, , , ..........+, * # * #..@..# *, ### #...).# * * ...* #.....# +  **#.## #....†# ##* , #####..## #.....# ... , ........##r h[33m#.....#####...* * #....####.... #.##.###........... * * #.##.##⌠.....r hr huh72 _r hr h*r h;WM, , * , * * * .+. * ,.,*  * * *###....# ,  ,..[...### ** #####.....#, , r h5X*, .......@..+, * # * #####.....# *, .### ) * * ...* .+ **#.## #....†# ##* ,....r h_r h`a81r hOfr hhr ha , , , , , *.# * * * .+ * ......# * ,.....# ,*  * #....# * *#####....# , .....[...### ** *#####.@...#, , ,...........+,  * # * ######.....# *, ### #...).# * * ...* #.....# + **#.## #.... h 0m†# ##* #####..## #.....# ... , ........###.....#####...* * #....####.r h r h: a90r h` r hM r ho ,,,*  ,, #.. , , , *.# * * * r h..+ * ......# * , ,.....# ,*  * #....# * *######....# , ......[@..### ** #######.....#, , ,...........+, * * # * ######.....# *, r h ### #...).# * * ...* #.....# + **#.## #....†# ##* #####..## #.....# ... , ........###.....#####...r hr h=7029r hr hr hICM, * ,  ,# * *  ,, #. , , , #.# * * * #..+... * , ..r h,*  * * *######.@..# ,  ......[...### ** #######.....#, , ,...........+, * * # * ######.....# *,#.....#r hr h8a18r hur hr h M ,, g  ,# * *  ,, . , , ,# * * * #+#.. * #....,*  * * *######....# ,  ......[...### ** #######.....#, ,,...........+,g   goblin (asleep)#....†#r h  A goblin comes into view. It is wielding a +0 club.r h ?.ggr hc j==27r h r h ( _The goblin shouts!r h, , , ,, * #.#,  #...#  , #..g......##* * ,, #... , , , #.# * * * #.+ * #.# *, #....@...# ,*  #####....# * * ######....# , ......[...### ** #######.....#, , ,...........+,  * * hQ7m # * ######.....# *,### #...).# * ...* #.....# +r h2&.gr hj--36r hr h$r h  , , , ,, *KUP the Shooter#.........#Meteoran,#.........#Health: 24/24 ========================,#.........##* *r hN Magic: 3/3========================,,#...g......,AC: 3Str: 12, , #...*....# * * *EV: 12Int: 10r h !#....*...+SH: 0Dex: 17* #....*...#XL:  2 Next: 29% Place: Dungeon:1*, #....@...# ,*Noise: ---------  Time: 73.2 (0.0)#####....# * *a) +0 shortbow######....#,Fire: a) +0 shortbowr h, ......[...### *Zot (526) * #######.....#, ,,...........+,g   goblin  r hi q* * # * ######.....# *,.### #...).#*r h ...* #.....# +A goblin comes into view. It is wielding a +0 club. _The goblin shouts!  Fire: a) +0 shortbowr h Press: ? - help, Q - select actionShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 club (56% to hit)r h ) , , , ,, *KUP the Shooter#.........#Meteoran,#.........#Health: 24/24 ========================,r h` #.........##* *Magic: 3/3========================,,#...g......,AC: 3Str: 12r h} G, , #...(....# * * *EV: 12r h Int: 10#....(...+SH: 0Dex: 17* #....(...#XL:  2 Next: 29% Place: Dungeon:1*, #....@...# ,*r h Noise: ---------  Time: 73.2 (0.0)#####....# * *r h! a) +0 shortbow######....#r h9 R,Fire: a) +0 shortbowr h^ ......[...### *Zot (526) r h * #######.....#, ,,...........+,g   goblin  r hÜ * * # * ######.....# *,r h .### #...).#*r h$ ...* #.....# +Fire: a) +0 shortbowr hH Press: ? - help, Q - select actionShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 club (56% to hit)  r hm ~You shoot an arrow. The arrow hits the goblin.  The goblin is severely wounded.r h_" r h+ 7.g..r h+ y===4.4 (1.25 _r h3 r h6 r hU? , , , ,, *KUP the Shooter#.........#Meteoran,#.........#Health: 24/24 ========================,#.........##* *Magic: 3/3========================,,#..........r h,AC: 3Str: 12, , #...g....# * * *EV: 12Int: 10#...*....+SH: 0Dex: 17* #....*...#r huXL:  2 Next: 29% Place: Dungeon:1*, #....@...# ,*Noise: ===------  Time: 74.4 (0.0)#####....# * *a) +0 shortbow######....#,Fire: a) +0 shortbow......[...### *Zot (525) r h* #######.....#, ,,...........+,g   goblin  * * # * ######.....# *,.### #...).#*...* #.....# +You shoot an arrow. The arrow hits the goblin. _The goblin is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (severely wounded, 56% to hit)r h , , , ,, *KUP the Shooter#.........#Meteoran,#.........#Health: 24/24 ========================,#.........##* *Magic: 3/3========================r h_,,#..........,AC: 3Str: 12, , #...g....# * * *EV: 12Int: 10#........+SH: 0Dex: 17* #........#XL:  2 Next: 29% Place: Dungeon:1r hV*, #....@...# ,*Noise: ===------  Time: 74.4 (0.0)#####....# * *a) +0 shortbow######....#,Fire: a) +0 shortbowr he......[...### *Zot (525) * #######.....#, ,r hg,...........+,g   goblin  * * # * ######.....# *,r h.### #...).#*...* #.....# +r hFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - goblinr hAim: a goblin, wielding a +0 club (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!r hJj)((r h{ ..415.8 (1.44 r h| _r h r h r h* * , ,..#*r h  #.#  , #.#  #.r hR ##* *  ,, #.......... , , , #...)....# * * *r h _ #.+ * #.# *, #........# ,* #####....# * *######....# , r h  ......[...### ** #######.....#, ,r h _ ,...........+,r h4  * * # * ######.....# *,r hZ .### #...).# * * r hr h!'---r hRJ603r hWr hnr hYa ** ,,* *#####...### , ,..#* #.# , #.#  #.r hD##* * ,, #.......... , , , #...)....# * * * #.+ * #.# *, #........# ,* r h #####....# * *######....# ,r hJ ......[...### ** #######.....#, , ,...........+,  r h* # * ######.....# *,r hr hr h`---72r hCr hr hJr ha , ,  ** #... , * *#####...###  , ,..#* * #.# *r h #.#  #.###### * , #............... , , , #...)...@# ** * * *r h #.+ * #.# r hT*, #........# ,* ,####....# * * *r h0######....# , ......[...### *r hd* #######.....#, , ,...........+,r h r ha81r hr hr h, * , ,  , .... ,, ,  ** #... , *#####...### , ,..#* * #.# * r h#.# #.####### * #........@......., , , #...)....######## * * #.+ * #.# r hS *, #........# ,* ,###....# * * *######....# , ......[...### ** #######.....#, ,r h r ha90r h`r hp U * , , , .... , , ,  ** r h #... , *#####...### , ,.#* * #.# * #.#  #.#r h" Y* #.  r hG , , #...)....#* * #.r hl .+ * #........# *, #........r h i#####....r h o######..........[...r h! + r h r h c8019r h r h r hi* , , , .... , , , ** #... , r hj*#####...### , *,....#* * ,#...# * #..# #.#* #. , , #...)....#* * #........+ r hj* #........# *, #.....##### r hlr h;ur huK18r h)vr h)|r h ~r hr hr hSr hCr hr h C7r h 6r hr h.r hr h;C5r hr hr hr h8C4r hr hEr hr h;3r hpr hr hr hY2r hr hr hC1r h1r hr hr h C0r hgr hr hZ09r hr h/r h r h C8r hI r h7 r hA  , .. , ,, ,, ..r h  , * * ..### , *, ....#* * , ,, ,, * * ....# * * * ....#, ....################ r h1 ................@..# ...###############.# * ...+r hl ,.. ,, ...#$# * r h W...# ,* ,,, .. ...# * * * , ## r h ...# , * ...### * * r h 4* r h /90.0)r h g2.8 (117r h r hM * _Found 9 gold pieces.r hu,  , ,, ,,  , * * ### , *, r h5vE#* * , ,, ,, * * # * * * # , # ...........@.# #.# * + ... ,, # ##$# * # ,* ,,, ...# * * * ,### r hvr hzr h9{13.8 (1.0)r he{;6r hr hr h, ,, ,, , * * ### , *, ..#* * , ,, ,, * *r hO# * ** *# , ################ ..............# ###############@# * * .r hy+ #........ , .# ###$#.###r h\# ,*,,, ... r hM# * * * ,#### , , *r hZ### ** r h*.#, , ,,+, r h8(*r hAr ha45r her hr hU , * * ## , *,, .#* * , ,, ,, * * .# * ** * .r hq# , ################ #,..............# .# ###############.##..#### * * + #.@....... , # ###$#.#### # ,*,,, ... r h# * * * .### # , , .# ### * * *.# r hT* ..#, , ,, .#+, * .## *,r h<r ha54r hFr hr h]L # , *,, #* * , ,, ,, J.# * # * * .[# * * # r hL E..# ################ ..#, ...............# ..#  ##############.##..##### * * #.......... ,  r h@M q###@#.####   ,*#........# * * *######.### r hM \, ,#.# # * * #.# * .#, , ,, #.#  J   endoplasm (asleep)r hM +, * #.#r hM # *, #.## r hN s * * ,r hZ l  An endoplasm comes into view.r h![ a63r hxc r hh p _Found a pair of gloves. _You see here 9 gold pieces.r hV  You shoot an arrow. The arrow hits the endoplasm!r hc.((((((r h!r h K.......r h${52===8.1 (1.31r h*r hd-M _You kill the endoplasm!r hɋr h]q---900r hRr h= _You now have 15 gold pieces (gained 9).r ht  , * *   , #... , * * , ,, ,, #..# * r h  * *#.[# * * #..#  ################..# , ..............##..# #############.##..#####. * * r h1 #...@....... , ###.#.#####.  r h s,* #........# ** *######.### , ,#.# # * * #.# * r h #, , ,, #.# +, r h( * #.# # *, #.#r h! r h2" L---100.1 (1.0)r hc" =499r h' r h ) r hes,, ,, * , * #.##   , #... , ,* , ,, ,, #..# * * *#.[# * *r he# #..#  ###############..# * * , .............##..# ############.##.@#####. * * #............ , ###.#.#####.# r heb,* #........# * ** *######.###  , ,#.# * * #.# * , , ,, #.r hfT# , *r hfD #.#r hnr hqa18r hhtr hWvr h/% M,  , ,, .. , ,>* , * #.##  , #... , ,* , ,, ,, #..# * * *[* *  #############* * , ............ ############.##..#####. * *#............ , ###.#.#####.# ,*#........# * *###.r h% (#r h(- <2r h- ;7r hX2 r h#4 r hu GM* * , *, * * #., , , ,, .. , ,>* , * #.##  , #... , ,* , ,, ,, #..# * * *[* *  #############* * , ............ ############.##..#####. * *............ ,###.#.#####.#.r h r h a36r h r h! r hnM, , , ,* * , ## * , * * #., , , ,,,.. , ,,>* , * #.##  , #... , ,* , ,, ,, #..# * * *[* *  #############r ho* * , ............ ############.##..#####. * *#............ ,#.r h |w45r hr htr hM  , , ,, ,* * , ## * , * * ##., , , ,,,.. , ,,>* , * #.###  , #... , ,* , ,, ,, #..# * * ** *  #############* * , .............##..#Zot (495) ###.###r hKr h;a54r hr hW _You see here a +0 pair of gloves.r hr ha63r hr hG- _d - a +0 pair of glovesr hr hܚUWear which item? r h=Armour  c - a +0 leather armour (worn)d - a +0 pair of gloves [*] show allr hsF[?] describe selected [!] equip|wield|wear[tab] equip|unequip r hr hr h KUP the Shooter, , ,,,Meteoran* * , ## *Health: 24/24 ========================,r h* * ##., ,Magic: 3/3========================,, ,,,.. , ,,>*AC: 3r hvStr: 12, * #.###EV: 12Int: 10,#... , ,SH: 0Dex: 17  * , ,, ,, #..# *r hEXL:  2 Next: 52% Place: Dungeon:1* *#.@# * *r hNoise: ---------  Time: 106.1 (0.0)#..#r ha) +0 shortbow ###############..# * * ,r hJiFire: a) +0 shortbow .............##..#Zot (493) ############.##..#####. * *r hy#............ ,###.#.#####.# ,*r h#........# * ** *######.### r hp_You see here 9 gold pieces.  You shoot an arrow. The arrow hits the endoplasm! r hl_You kill the endoplasm! _You now have 15 gold pieces (gained 9). r h `_You see here a +0 pair of gloves. _d - a +0 pair of glovesr hr h f7.1 (12r h r hf  You start putting on your armour.r hP|8.1 (21r hr h<f9.1 (30r h"r hLB10.1 (4891.1 (58 4 _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves.r h M, , *  , , ,, ,* * , , ## * *r hf , * * ##., , , ,,,.. , ,,>* , * #.######.#  , #......... ,* , ,, ,,* * *r h M* * r h - #############r h * * , .............##..#....#r hԾ r h r h +2.1 (1r h B7 _r h r hB r hS/,, , ,  * , , ,, ,  * * , , ## * *  , * *###., , ,, ,,... , ,,>*  , * #.######.##  , #..@....... , r hOT* , ,, ,, #..#####.## * *#..# * * #..# ##############..# * * , ............##..# ###########.##..#####. * *#............ , ###.#.#####.#r h[r hD\a36r h<`r hGbr hv,, , ,  *  , ,, , * * , , ## * * , * *###., , ,, ,,... , ,,>* , * #.######.#r h3w, #.,  , ,, ,, #..#####.#* * #..# * * #..# ..##..#.##..r hew]#..... r hr h&4r h;5r h\r hr h~\ g,,  , ,  *  , ,, , ,  * , , ## * *   r h$] b* *###., ,  ,, ,,... , ,,>*  , * #.######.###. , #.,  , ,, ,, #..#####.# r h] * * #..# * *  #..#  ..# * * ,  ##..#   .##..#####. * *   #. , r h$^   ###.#.#####.#   r hd r he a54r hi r hk r h ,,  , ,  *  , ,, , ,  * , , ## * *  * *###., ,  ,, ,,... , ,,>#  , * #.######.###.#  #.#,  , ,, ,, #..#####.#  * #..# # *  #..#  ..# * * ,  ##..#  .##..#####. * *   h H#. ,  ###.#.#####.#  r h r h &6r h5 ;3r h r h1 r h,,  , ,  *  , ,, , ,   , , ## * * ### * *###., , .. ,, ,,... , ,,>#  , * #.######.###.#  #.#,   ,, ,, #..#####.#####  * #..# .# *  #..# .# ..# *.# ,  ##..# .# .##..#####.#* * hq39;49m  #... ,  ###.#.#####.#  r ha72r h>r h; _Found a stone staircase leading down.r hW}*  ,,  , ,  r h} *  ,, , ,  , , ###########  * *###.........  r h*~,, ,,.........>#  r h~, * #.######@###.#   #............#,r h~  ,, ,, #..#####.#####  r h-#..# #.# *  #..# #.#  #########..# #.# *, r hX .......##..# #.#  ######.##..#####.#* * r hf #............ , r hw81r hr hr h^ M* , , ,  * , , , , , ############## * *###..g..#, ,,.........@#  , * #.######.###.#  #............#,,, ,,####.######..# #.# * g   hobgoblin (asleep)#.# r hrb k  A hobgoblin comes into view.r hYi mg.gr hi ====90r hp r ht _The hobgoblin shouts! _There is a stone staircase leading down here.r hs r ht r hz r hԁ r h =---2079r h@ r h     * * * * * *   ,,, , ,,, ,,*  * * ****   * * *** * *  , ,, ,   * * ####### *  2 #...g@#, ,   r h <#.#####  * , ,   * * ,  * ,, ,*  * , * ,  * * *   , ,  ,* _The hobgoblin barely misses you.r h d---1079) r hi r h( 3-8 (1.7r h/ r hs2 * _You climb downwards. r h2 S_There is a stone staircase leading up here.r hї   KUP the Shooter  Meteoranr h] * * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12r h * * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17r h * * ####### *   XL:  2 Next: 52% Place: Dungeon:2#...g@#, ,   Noise: ---------  Time: 120.8 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbowr hR ** ,  Zot (1079) *r h !,, ,*  * ,* ,  g   hobgoblinr h * * * ,, ,* _You climb downwards. _There is a stone staircase leading up here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinAim: a hobgoblin (63% to hit)r hwN  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0r hxDex: 17* * ####### *   XL:  2 Next: 52% Place: Dungeon:2#...g@#, ,   Noise: ---------  Time: 120.8 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1079) *,, ,*  * ,* ,  g   hobgoblin* * *r hx ,, ,* Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - hobgoblinr h'yAim: a hobgoblin (63% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is heavily wounded.r hr hr===2.1 (1.37r h3r h/  --more--r hZ U _The hobgoblin closely misses you.r h<  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10r h, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 52% Place: Dungeon:2#...g@#, ,   Noise: ===------  Time: 122.1 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1077) *,, ,*  * ,* ,  g   hobgoblin* * * ,, ,* _The hobgoblin closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dirr h - straight line, f/p - hobgoblinAim: a hobgoblin (heavily wounded, 63% to hit)r h  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 52% Place: Dungeon:2#...g@ hK3m#, ,   Noise: ===------  Time: 122.1 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1077) *,, ,*  * ,* ,  g   hobgoblin* * * ,, ,* Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - hobgoblinAim: a hobgoblin (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!r h g†r hIpr hwrr   ratr h{q643.5 (1.46r hr hÂr h/  --more--r hv(T _A rat comes into view.r hi{  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17r hkY* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#.***@#, ,   Noise: ===------  Time: 123.5 (0.0)#r#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1076) *,, ,*  * ,* ,  r   rat* * * ,, ,* _A rat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - ratAim: a rat (63% to hit)r h2 o  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12r h8 * * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#.(((@#, ,   Noise: ===------  Time: 123.5 (0.0)#r#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1076) *,, ,*  * ,* ,  r   rat* * * r ht _ ,, ,* Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - ratAim: a rat (63% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.r h r h: r h% S.r†.r h& o4.9 (1.45 _r h, r h. r hB  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4r hStr: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#..r*@#, ,   Noise: ===------  Time: 124.9 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1075) *r hK,, ,*  * ,* ,  r   rat* * * ,, ,* r hYou shoot an arrow. _The arrow hits the rat but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionr h_Shift-Dir - straight line, f/p - ratAim: a rat (63% to hit)r h] n  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================r h^ H* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#..r(@#, ,   Noise: ===------  Time: 124.9 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,r h8_  Zot (1075) *,, ,*  * ,r hf_ * ,  r   rat* * * r h_ 8,, ,* r h_ Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratr h` Aim: a rat (63% to hit)  You shoot an arrow. The arrow hits the rat.  The rat is moderately wounded.r h r h G.rr h o6.2 (1.33 _r hD r hb<  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3r hAc========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#...r@#, ,   Noise: ===------  Time: 126.2 (0.0)#.#####  a) +0 shortbow*, ,r hqc  Fire: a) +0 shortbow** ,  Zot (1073) *,, ,*  * ,r hAd* ,  r   rat* * * ,, ,* You shoot an arrow. The arrow hits the rat. _The rat is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)r h B  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4r hז Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#((((@#, ,   Noise: ===------  Time: 126.2 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1073) *,, ,*  * ,* ,  r   rat*  h m* * ,, ,* You shoot an arrow. The arrow hits the rat. _The rat is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)r h$ *...r _The rat is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)  You shoot an arrow. The arrow barely misses the rat.r hD h7.5 (1.32r h" r h$ ; _The rat bites you but does no damage.r h  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#...r@ hm3m#, ,   Noise: ===------  Time: 127.5 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1072) *,, ,*  * ,* ,  r   rat* * * ,, ,* You shoot an arrow. The arrow barely misses the rat. _The rat bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)r hN o  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12r hoO * * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#...r@#, ,   Noise: ===------  Time: 127.5 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow*r hO * ,  Zot (1072) *,, ,*  * ,* ,  r   rat* * *r hP k ,, ,* Fire: a) +0 shortbowr h8P Press: ? - help, Q - select actionShift-Dir - straight line, f/p - ratr h`P Aim: a rat (moderately wounded, 63% to hit)  You shoot an arrow.  The arrow hits the rat but does no damage.r h r h /  --more--r hA k  The rat is moderately wounded.r h-B h8.9 (1.41r hG r hJ o _The rat closely misses you. The rat bites you but does no damage.r h   KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#...r@ h 3m#, ,   Noise: ===------  Time: 128.9 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1071) *,, ,*  * ,* ,  r   rat* * * ,, ,* The rat is moderately wounded. _The rat closely misses you. The rat bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)r h={  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17r h?* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#((((@#, ,   Noise: ===------  Time: 128.9 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1071) *,, ,*  * ,* ,  r   rat* * * ,, ,* The rat is moderately wounded. _The rat closely misses you. The rat bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63r h@ % to hit)r hP ...rYou shoot an arrow. The arrow barely misses the rat.r hj30.2 (1.369r hr hQ _The rat closely misses you.r hUr hr hr hF _Unknown command.r hK: o  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12r h: * * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17r h; * * ####### *   XL:  2 Next: 64% Place: Dungeon:2#...r@#, ,   Noise: ===------  Time: 130.2 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1069) *,, ,*  * ,* ,  r   rat* * * ,,r h; ,* _The rat closely misses you. _Unknown command.Fire: a) +0 shortbowr h0< Press: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)r h|  KUP the Shooter  Meteoran* * * * * *   Health: 24/24 ========================,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#((((r h&@#, ,   Noise: ===------  Time: 130.2 (0.0)#.#####  a) +0 shortbow*, ,  Fire: a) +0 shortbow** ,  Zot (1069) *,, ,*  * ,* ,  r   rat* * * ,, ,* _The rat closely misses you. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)r h...r _Unknown command.Fire: a) +0 shortbow r hN Press: ? - help, Q - select action  Shift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)  You shoot an arrow. The arrow closely misses the rat.r h[3-1.5 (1.3r h ;8r hQ%r hG(( _The rat bites you.r h. [  KUP the Shooter  Meteoran* * * * * *   Health: 23/24 =======================-r h/ ,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#...r@#, ,   Noise: ===------  Time: 131.5 (0.0)#.#####  a) +0 shortbow*, ,r h0  Fire: a) +0 shortbow** ,r hF0  Zot (1068) *,, ,*  * ,r hl0 * ,  r   rat* * *r h0 ,, ,* You shoot an arrow. The arrow closely misses the rat. r h0 _The rat bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratr h:1 rAim: a rat (moderately wounded, 63% to hit)r h o  KUP the Shooter  Meteoran* * * * * *   Health: 23/24 =======================-,,, , ,,, ,,*   Magic: 3/3========================* * ****   AC: 4Str: 12r h_ X* * *** * *  EV: 12Int: 10, ,, ,   SH: 0Dex: 17* * ####### *   XL:  2 Next: 64% Place: Dungeon:2#...r@#, ,   Noise: ===------  Time: 131.5 (0.0)#.#####  a) +0 shortbow*r h Z, ,  Fire: a) +0 shortbow** ,  Zot (1068) *,, ,*  * ,* ,  r   ratr h * * * ,, ,* Fire: a) +0 shortbowr h lPress: ? - help, Q - select actionShift-Dir - straight line, f/p - ratAim: a rat (moderately wounded, 63% to hit)  You shoot an arrow. The arrow hits the rat.  The rat is severely wounded.r h\G 94r hjH s=2.8 (1.37r hK r hL r h_V /  --more--r hJ _The rat barely misses you. The rat closely misses you.r h5 :((((r hqs >...rr h-t 2--4.15r h^{ r h~ u _You shoot an arrow. The arrow barely misses the rat. The rat bites you.r hHYou shoot an arrow. The arrow hits the rat!r hwg†r hBr h\l705.44r h]r h!? _You kill the rat!r hr hr hr h@ _No target in view!r hr hJr hr h@ _No target in view!r h]i <   * * * * * *  ,,, , ,,, ,,*  * * ** ** r hGj O * * *** * *  , ,, ,  * * # *  #...@<#, ,  #.#####  * , ,  * * ,  * ,, ,*  * , * ,  * * *  ,r hj x ,  ,* r h$p r hq x---603 _r hu r hy +  Things that are here: r hrz h_a rat corpse; a hobgoblin corpser h   * * * * * * , ,,, , ,,, ,,* r h * * ** **  * * *** * *  , ,, ,  * * # *  #..@†<#, , *#.#####  * .. , ,  * #. * ,  * # ,, ,*  * , * , r h/$ * * *  , , , ,* r hr h3=----72 _r h"r h&r h_   * * * * * *  , ,,, , ,,, ,,*  * * ** ** r he * * *** * *  , ,, ,  * * # *  #.@.†<#, ,  *#.#####  * * ... , ,  * #.#. * ,  * #.#.,, ,*  *#,.. * ,  *##* *  , ,  , ,* r hxr hTa81r h r hc r h= * * * * * *  , ,,, , ,,, ,,* * * * ** **  * * *** * *  r h, ,, , *,* ####### *  #...†<#, , *#@##### * * #...........  ##.#.#####..  * #.#.., ,*  *#,... * ,  *#### **  , , , ,*   , r h"r ha90r hwr hr h* * * * * *  , ,,, , ,,, ,,* * * * ** **  * * *** * *  , ,, , *,* ####### * * #...†<#, , ####.#####. * * #..@........  ##.#.#####..  * #.#... ,*  * *#.....# * , hr9m  #######**  , , , , , ,*   , ,* *  r hr ho#4r h==4059r h}r hr h4 4 * * * * * *  , ,,, , ,,, ,,*  * * * ** **  * * *** * *  , ,, ,  *,* ####### * r h5  * #...†<#, ,  ####.#####.  * * #.  * ##.#.#####..  * #.#... ,*  * *#.....# * ,  #######**  , , , ,  , ,*r h6   ,  , * * r hc< r h< a18r hA r hC r h  , ,,, , ,,, ,,* * * ** **  * * *** * *  , ,, ,*,* ####### ** #...†<#, ,  ####.#####. r h:!* * #...........* ##@#.##### * #.#... ,**#.....# * ,  #######** ,  r h'r h'a27r h+r h-r h> * * * ** **  * * *** * *  , ,, ,*,* ####### ** #...†<#, ,  ####.#####. * * #...........* ##.#.##### * #@#... ,**#.....# * ,  #######** , , , ,,  r hRDr hDa36r hFr hIr h'' * * *** * *   , ,, ,  *,* ####### *  * #...†<#, ,  r h' ####.#####.  * * #.......... * ##.#.#####..   * #.#...# ,*  * *#.@...# * ,   #######**  , , , ,  r h?(, ,* *   ,, ,, , * * *   ,  ,r h(K   r h.r hg/}=45r h3r h 5r h q * * *** * *  , ,, ,  *,* ####### *  * #...†<#, ,  ####.#####.  * * #...........  * ##.#.#####..  * #.#...# ,*  * *#..@..# * ,  #**  , , , ,  , ,* *  ,, ,,  , * *  hmq 40m*  ,  ,   r hSy r hy a54r hL| r h~ r h* * *** * *  , ,, ,  *,* ####### *  * #...†<#, ,  ####.#####.  * * #...........  * ##.#.#####..  * #.#...# ,*  * *#...@.# * ,  #**  , , , ,  , ,* *  ,, ,,  , * * *  h4;30H ,  ,   r h1r ha63r hˌr h͎r h+* * * ** ** * * *** * *  , ,, ,  *,* ####### * * #...†<#, ,  ####.#####  * * #........... * ##.#.#####..  * #.#@..# ,* * *#.....# * ,  #######**  , , , , , ,* *   ,, ,, h`,9m , * * *  ,  , r hD1r h&2a72r h 6r h7r hs r h t r hy r h@{ r h M , ,,, , ,,, ,,** * * ** *** * *** * *  , ,, ,  *,* ####### ** #...†<#, ,r h&  ####.#####.# * * #...........* ##.#@#####..  #.#...# ,** *#.....# * , #######**, , , , , r hr ha81r hN r h r h iM* * * * *  , ,,, , ,,, ,,** * * ** *** * *** * *  , ,, ,  *,* ####### ** #...†<#, , ####.#####.# * * #...@.......* ##.#.#####..  #.#...# ,** *#.....# * ,#######** r hår h,a90r hr h)r h4r hzr hr h-* * * * * *  , ,,, , ,,, ,,*  * * * ** **  * * *** * *  , ,, ,  *,* ####### *  * #...†<#, ,  ####.#####.# * * #.#  * ##.#.#####..#  * #.#...# ,*  * *#.....# * , r h&.{[40m #######**, , , , ,  , ,* * ,  ,, ,,  , * * *  r h3r h+4c5049r hG8r hw:r hg* * * * * *  , ,,, , ,,, ,,*  * * * ** **  * * *** * *  , ,, ,  *,* ####### *  * #...†<#, ,  ####.#####.##  * * #.#  * ##.#.#####..#  * #.#...# ,*  * *#.....# * ,  #######**,   hgF;10H, , , ,  , ,* * ,  ,, ,,  , * * *  r hkr hZla18r hnr hupr hI* * * * * *  , ,,, , ,,, ,,*  r h* * * ** **  * * *** * *  , ,, ,  r hz*,* # *  r h!* #...†<#, ,  ####.#####.##  r h*}* * #.#  * ##.#.#####..#  * #.#...# ,#  * *#.....# * ,  r h#**,  , , , ,  , ,* * ,  ,, ,, r h , * * *  r h`w27r hr hTr hW * * * * * *  , ,,, , ,,, ,,*  * * * ** **  * * *** * * #  , ,, , .#  *,* # #.#*  * #...†<#,..,  r h% [####.#####.##  * * #.#  * ##.#.#####..#  * #.#...# .#  * *#.....# * ,#  #**,  , , , ,  , ,* * ,  ,, ,,  , * * * r h ( r h r h a36r hi r h r h * * * * * *  , ,,, , ,,, ,,*  * * * ** **  * * *** * * #  , ,, , .#  *,* ####.#*  * #...†<#...,  r h ####.#####.##  * * #.#  * ##.#.#####..#  * #.#...# ..#  * *#.....# *..#  r h #**..#  , , , ,..#  , ,* * ,..#  ,, ,, ..#  , * * * r h ( r h r h a45r h r hj r h1  * * * * * *   , ,,, , ,,, ,,*  * * * ** **  * * *** * * #   , ,, , .#   *,* ##########.#*  * #...†<#....#   ####.#####@##  * #...........#  * ##.#.#####..#  * #.#...# #..#  * *#.....# h\29;49m #..#   #######*#..#   , , , ...#  , ,* * ...#   ,, ,, ..#  r h6r h28a54r h:r h;r hw T   * * * * * *   , ,,, , ,,, ,,*  * * * ** **  * * *** * * #   , ,, , .#  r hux  *,* ##########.#*  * #...†<#.@..#   ####.#####.####  * #...........#  * ##.#.#####..#  * #.#...# #..#  * *#.....# #..#   #######*#..#   , , , ...#  ,* * ...#  r h~ r hS a63r h@ r h+ r hO   * * * * *  , ,,, , ,,, ,,*  * * * ** *##  * * *** * * .##  , ,, ,..#  *,* ##########.#*  * #...†<#..@.#  ####.#####.####  r h* * #.....#   ##.#.#####..#  * #.#...# #..#  * *#.....# #..#  #*#..#  , , , ...#  r h,* * ...#  r hr ha72r hr hr h1    * * * * *   , ,,, , ,,, ,,*  * * * ** ###  * * ***#######.##   , ,.........#   *,* ##########@#*   #...†<#....#   ####.#####.####  * #...........#   ##.#.#####..#  * #.#...# #..#  * *#.....# #..#   #######*#..#    hm2m, , , ...#  r h7r hf7a81r h;r h=r hr* *,  * * * * *  , ,,, , ,,, ,,*  * * * ** ### * * **########.##  , .......@..# *,* ##########.## * #...†<#....#  ####.#####.#### * * #...........#  ##.#.#####..#  * #.#...# #..# * *#.....# #..#  #######*#..# r hwr h!xa90r h|r h~r hu *  *,   * * * * * *  , ,,, , ,,, ,,*  * * * ** ###  * * #.##  ,.#  *,* #.##  * #...†<#....#  ####.#####.####  * * #.# * ##.#.#####..#  * #.#...# #..#  * *#.....# #..# r h8 #*#..# r ho r h c6039r h r h r h1  *  *,    * * * * * *  , ,,, , ,,, ,,*  * * * ** ###  * * #.##  .#  *,* #.##  * #...†<#....#  ####.#####.####  * * #.#  * ##.#.#####..# r h2 0 * #.#...# #..#  * *#.....# #..#  #*#..# r h7 r h8 a18r hD r hx*> *  *,    * * * * * *  , ,,, , ,,, ,,*  * * * ** ###  * *#.## .#  *,*#.##  * #...†<#....#  ####.#####.####  * * #.#  * ##.#.#####..#  * #.#...# #..#  * *#.....# #..#  #*#..# r h.r h/a27r h3r h5r h| > *  *,    * * * * * *  , ,,, , ,,, ,,*  * * * ** ###  * #.## .# r h}& *,*#.##  * #...†<#....#  ####.#####.####  * * #.#  * ##.#.#####..#  * #.#...# #..#  * *#.....# #..#  #*#..# r hfr ha36r hr hr h > *  *,    * * * * * * r hv , ,,, , ,,, ,,*  * * * ** ###  *#.## .#  *,#.## r h * #...†<#....#  ####.#####.####  * * #r h'.#  * ##.#.#####..#  * #.#...# #..# r h * *#.....# #..#  r h2#*#..# r hr h&4r h;5r h"r hw$r h  > *  *,   r h% 7 * * * * * *  , ,,, , ,,, ,,*  * * * ** ###  #.## .#  < *.r hv *#.##  , * #...†<#....#  ####.#####.#### r h * * #.#  * ##.#.#####..# r h | * #.#...# #..# r h * *#.....# #..#  #*#..# r hs r h3 a54r h r h? r hA > *  *,    * * * * * *  , ,,, , ,,, ,,*  * * * ** ### .#.## .#  < #.r hB#.##  , * #...†<#....#  ####.#####.####  * * #.#  * ##.#.#####..#  * #.#...# #..#  * *#.....# #..#  r hBB2#*#..# r hHr h=IK63r hzIr hkMr hOr h` > *  *,   r hXa * * * * * *  , ,,, , ,,, ,,*  , * * * ** ### ?.#.## .#  < .#.#.## r h~a , * #...†<#....#  ####.#####.#### r ha| * * #.# r ha * ##.#.#####..#  * #.#...# #..# r ha * *#.....# #..#  #*#..# r h0ir hia72r hor hpc _Found a scroll labelled KEOPOUCKOE.r h A >r h \ *  *,    * * * * * * r h , ,,, , ,,, ,,*  r h!  ,r hG  * * * ** ###  r h\ N,#?.r hy -#.## r h +.# r h < #.#.r h -#.## r hс , * #...†<#....# r h ####.#####.####  * * #r h .#  * ##.#.#####..# r h } * #.#...# #..# r ha * *#.....# #..#  #*#..# r h r h K81r h r h r hy' > *  *,    * * * * * * r hs(* , ,,, , ,,, ,,*  , , * * * ** ###  ,.#?.#.## .#  < ##.#.#.##  , * #...†<#....# * ####.#####.####  * * * #.#  * ##.#.#####..#  * #.#...# #..#  * *#.....# #..# r h(8 #*#..# r h0r hz1a90r h6r h9r hU > * , *, ,  * * * * * *  , ,,, , ,,, ,,*  , ,#* * * ** ###  ,.#?.#.## .#  < .##.#.#.##  , * # #...†<#....#  * ####.#####.####  *, * * #.# ** ##.#.#####..# * #.#...# #..# * *#.....#r h #..#  , #*#..#r hr hc7029r hQr hr ht  > * , *, , * * * * * * , ,,, , ,,, ,,* , , ## * * ** ### ,.#?.#.##.# < ..##.#.#.##, , , * #. #...†<#....#,r h1u  * #.####.#####.#### * , * #.#.# ** #.##.#.#####..# #. #.#...# #..# #.*#.....# #..#  , #*#..#r hQ| r h| a18r h` r hg r hGHb > * , *, , * * * * * *, , ,,, , ,,, ,,* , , # ###* * ** ### , #...#?.#.###.#r hI^ <#..##.#.#.## , , ,, # #.# #...†<#....# , * #.####.#####.#### * , * #.#.# ** #.##.#.#####..# #.##.#...# #..# #.##.....# #..#  , #*#..#r hSw27r h Yr hB\r h$  > * , *, , * * * * * * , , ,,, , ,,, ,,*r h$  , , #. #### * ** ### , #...#?.#. #. <#..##.#.#. , , ,, #.#.# #...†<#....# , *#.#.####.#####.#### * , #.#.#.# *#.#.##.#.#####..##.#.##.#...# #..##.r h$ #.##.....# #..#  , #*#..#r hi+ r h+ K36r h+ r h2 r h 4 r h{M > *,*,* *, * * * * * ,r hLN, ,,, , ,,, ,,, #. #### * ** #, #...#@.############## #..................... <#..##.#.#############. , ,#., #.#.# #...†<#...., # *#.#.####.#####.r hN###* * , #.#.#...........#*#.#.##.#.#####..# #.#.##.#...# #..# #.#.##.....# #..#r h8Vr hVa45r h[r hcbr hb+5.4 (2r hc;4r hgr hi` _e - a scroll labelled KEOPOUCKOEr h  >*#.. *#..*  #..#..# * * * *,r h| #... , ,,, , ,,, , , , #...#### * ** # , #...#..############ #...@...............r h <#..##.#.#############r h , ,#., #.#.# #...†<#.. , # *#.#.####.#####.##r hH  * * , #.#.#........... *#.#.##.#.#####..#  #.#.##.#...# #..#  #.#.##.....# #..# ,r hn v #######*#..# r h r h f6.4 (13r h@ r h r hk~ >  #..  #..* #.. #..## * * * *r h~? , #.... , ,,, , ,,,  , , #...#### * **  , #...#..* # <#..##.#.r h , *,#.. #.#.# #...†<# , #..*#.#.####.#####. * * #.. #.#.#.r h4W#..*#.#.##.#.#####..#.. #.#.##.#...# #..#.. #.#.##.....# #.. , r hY,#*#..r h\r h&7r h;2r hr hsr h Y#.. #..# #..#* #..### * * *, #.... , ,,, , ,,, , , #...#### * **  , #...#..############ ,* #.................. <#.@##.#.###########, *,#..##.#.# #...†<#. , , #..##.#.####.##### * * #..##.#.#.......... #..##.#.##.#.##### #..##.#.##.#...# #*r hYd[40m #..##.#.##.....# #, #..# #######*#*, , , r hl_r h_K81r h,`r hcr hfr hN #*r h%## * * *, .. , ,,, , ,,, , ,#### * ** r hF , ..############ ,* #..................r h <#..##.#.###########, *,r h #...†<#., ###.#### * *.........r hS #.#.######..#, ,* * .. r hsr hr hZ90r hr hr h  *## * * *, r h .. , ,,, , ,,, , ,#### * **  , #..############ ,* #..................r h!  <#..##.#.###########, *,r hD  #...†<#., ###.####r hj  * *......... r h H#.#.#####..# r h \,#..#*r h ,, ,, . r hm r h[ c8019r h r h r hd0 *## * * *, .. , ,,, , ,,, , ,#### * **  , #..############ ,* #.................. <#..##.#.###########, *, #...†<#., ###.#### * *......... #.#.#####..# *.#..#* , * * *r hjr hkZ18r hor hqr hx , .. , ,,, , ,,, , ,#### * **  , ..############ ,* #..................r h <#..##.#.###########, *, #...†<#., ###.#### * *......... r h=#.#.#####..# r h$K*.Zot (1018) r h?*r hXj#..# *,*,r hnr hr h$a27r hkr hkr hej , , #...#### * **  , #...#..########### ,* #................. <#..##.#.##########, *,#..##.#.# #...†< , , #..##.#.####.##### * * #..##.#.#........ #..##.#.##.#.##### #@.##.#.##.#...# #* #..##.#.##.....# #, #..# , #######*#* #..# , , ,  * #..# ,* * r hj * #..# , ,, ,,* #..# ** * *,* * #..# , , r hbpr hpa36r hur hvr h5   , ..########### ,* #................. <#..##.#.##########, *, #...†<, ###.#### * *......... #.#.#####..# *.,  , #######**  , , , . *,* * #..#r h7 r h;8 a45r h> r h`A r hC2  ,* #................. <#..##.#.##########, *,r h #...†<, ###.#### * *......... r hM#.#.#####..# *r h'., r h , #######**  , , , . r h/X*,* * r hGT ,, ,, r hb\#..#*r h}r ha54r hr h r h9u  <#..##.#.##########, *, #...†<, ###.#### * *......... #.#.#####..# *.,  , #######**  , , , . *,* * r h ,, ,, *  ** * * #..#, * ,r h&r ha63r hr hr heC , *, #...†<, ###.#### * *......... #.#.#####..# *.,  , #######** r h , , , . *,* *  ,, ,, *  ** * * r hڍf,* * ,r h* #..#** ,*,r hAr h˔a72r hr hr h  , ###.#### * *......... #.#.#####..# *.,  , #######**  , , , . *,* *  ,, ,, *  ** * * ,* * ,  ,#..#,,r h r hE a81r h r h r h> * * #..##.#.#.......... #..##.#.##.#.######..##.#.##.#...# #.* #..##.#.##.....# #., #..# , #######*#.* #..# , , , .. * #..# ,* * .* #..# , ,, ,,* #.@# ** * * ,* * #..# , r h^?#..#  ,#..#  * #..#** ,* #..# ,r h?#..# , * *r hGr h&Ha90r hLr hFNr h1  #.#.#####..# *.,  , #######**  , , , . *,* *  ,, ,, *  ** * * ,* * ,  , #..#*r h8r hEc9009r hr hr ho ..# *.,  , #######**  , , , . *,* *  ,, ,, *  ** * * ,* * ,  , *** ,**#..# ,* ,r hEr ha18r hk r h!r h 4 *.,  , #######**  , , , . *,* *  ,, ,, * r hp i ** * * ,* * ,  , *** ,*r h   , * #..#r h] r h a27r ha r hT r hT ,  , #######**  , , , . *,* *  ,, ,, *  ** * * ,* * ,  , *** ,*  , * , *#..#*,r hYr hlYa36r h.\r hK^r hr hhr hr hr hr ho5r h ** * . *, ,, ,, *  ** * ,* ,   ,r h  . * #..#** ,*,r h  * , ** *r hW| , **,r hy * B   giant cockroach (asleep)r hE, *r hB ,,* * ,r h*&4r hpBB.r hef5.4 (24r hr hb _A giant cockroach comes into view.r h (((((You shoot an arrow.r h,r h3j....B.r h4r===6.6 (1.23r h:r h>L _The arrow hits the giant cockroach but does no damage.r h- (((( You shoot an arrow. The arrow hits the giant cockroach.r h[r hor hVc..B..r hh8.0 (1.42r hr hXj _The giant cockroach is moderately wounded.r h\  You shoot an arrow. The arrow hits the giant cockroach.r h. n((.r hY5...r hq829.3 (1.30r hśr hPS _You kill the giant cockroach!r hL0r h0r h<6r h9H _No target in view!r h  ,, ,, *  ** * * ,* * ,  , * #..#** ,* #..# , r h܆* , * * , **, #..#, ,r hrr h---2000999)  _r hCr hr h^w  *  ** * * ,* * ,  , *** ,*  , r hws* , * * , **,   ....** *r h~r h~}---18r hr h9r h-& ,* * #..# , #..# , #..#  #..#* #..#** ,* #..# , #..# *, #..# * * #@.# , * #..#*,  #..#*, #..#* #... , #..##* , .... * #### * *,r h- r h- a27r h1 r h3 r hX   , *** ,*  , * , * , *r hX*,   , * . ,r h'ar hraa36r hcfr hhr h~* *** ,*  , * , * , **,   , * .. ,r h*t #..###...., ,* #####* *, , r hO2r h2a45r h/7r h9r h #..# * #..#** ,* #..# , #..# * , *#..# *  * #..# ,#..#*,  #..#* , #.@# r h9 , * #.....#, #..####, ...., , * * .#####* *, .> ##,r h8 r h a54r h r hu ; _Found a stone staircase leading down.r hw*2 *** ,*  , * , * * , **,   ,#.#, * ...#, #..###,....., ,  ,...#####Zot (994) ,...####*,*r h/r h0a63r hz3r h5r h@5 #..# , #..# *, #..# * * #..# , * #..#*,  * #..#* #, #..##.#, * #.....#,* #@.####,,#.............#, * ###...######### , , .....>  #####*,  r hwA9,* r hGr hHa72r hJr hLr huA * , * , *r hvB*,  *  # ,#., * ...#,r hB* #..####..####.# ,#......@......#,, * ###...######## , , .....>  #####*r hhHr hIa81r hLNr hXr h'w  #..# * , #..# * * #..# , * #..#*, ** #..#* # , #..##.# , * #.....#, * #..####..####.# , #.# ,, * ###...# , ,......>*###  ,  ,  *90r hLr hBNRead which item? Scrolls  b - a scroll of immolation r hN e - a scroll labelled KEOPOUCKOE[?] describe selectedr h r h?r h%P#..# *, KUP the Shooter#..# *Meteoran* #..# ,Health: 24/24 ========================* #..#*,Magic: 3/3========================**#..#* #AC: 4Str: 12, #..##.#EV: 12r h%Int: 10, * #.....#,SH: 0Dex: 17*r h&#..####..####.#XL:  2 Next: 82% Place: Dungeon:2r h$&p,#.....@.......#r h&Noise: ---------  Time: 209.3 (0.0),, * ###...#########a) +0 shortbow, ,......>Fire: a) +0 shortbow*#######Zot (990) ,r h&,*r h&You shoot an arrow. The arrow hits the giant cockroach. _The giant cockroach is moderately wounded.You shoot an arrow. The arrow hits the giant cockroach. r h'_You kill the giant cockroach! _No target in view! _Found a stone staircase leading down.r hW,P  Okay, then.r h-r hn1r h4. _r hN  #..# * * #..# , * #..#*, ** #..#* # #, #..##.#, #. #.....#,* #..####..####.# , #.............#, *, ###..@######### , .......># * .######## ,  ,* 10.3 (189 _r hR* #..# ,* .. * #..#*, **#. #..#* # #.. #..##.#, #.. #.....#,* * #..####..####.# , #.............#, #)####...#########, , .......@># * #.########, ,  * ,* r hXw18r h&]r h6`$ _Found a spear.r hb * #..# , * ...* #..#*, * *#.. #..#* # #.. #..##.# , , #.. #.....#, * * #..####..####.# , #.............#r hUb ,, ##)####...## , ,.># * ##.#r h|b , , * ,  *r hpir hia27r h/or hqr hg= , * #..# , * ...* #..#*, * *#.. #..#* # #.. #..##.#r hn> z , , #.. #.....#, * * #..####..####.# , #.............# ,, ###)####...## , ,.># * ###.# , , * ,, *r hD r h,E a36r hMJ r hR r h/v , * #..# , * ...* #..#*, * *#.. #..#* #, #.. #..##.# , , #.. #.....#, * ** #..####..####.# , #....# ,,.###)####...## , ,.># * ####.#, , , *, ,  , *r hr hr hma45r hQ r hc r h , * #..# , * ...* #..#*, * *#.. #..#* # , #.. #..##.# , , #.. #.....#, *, ** #..####..####.#, , * # #.....# ,..###)####...#r hy# , .># * #####.# , , , # * , ,  , **r hr ha54r h8r hr h m , * #..# , #. ...* #..#*, * ##w*#.. #..#* # , .. #.. #..##.#** , .. #.. #.....#, *, *#. #..####..####.# , , * #. #......# ...###)####...## ,.># *######.# , , , #. * ,#. , #.  ,#.w   worm (asleep)  r h *#.* #.r h f  A worm comes into view.r hm )ww63r h) r h $ _Found a flail.r h ((((You shoot an arrow. The arrow hits the worm.r h X...)r h r===7.5 (1.22r h r h0 2 _The worm is lightly wounded.r hZ0 (((( You shoot an arrow. The arrow hits the worm!r hr h{.w..)r hݽ-8.9 (1.4r h;1r h{r h\ _The worm is heavily wounded.r h&W (((r hv\ You shoot an arrow. The arrow hits the worm.r hQr hY.w.)r h"Zj20.1 (1.279r hbr he] _The worm is severely wounded.r hS T(((((r hC r h0 t...w)r h h1.4 (1.38r h r hv o _You shoot an arrow. The arrow completely misses the worm.r hxB((r hr h!P.wr h]"h2.8 (1.47r hD(r hW-k _You shoot an arrow. The arrow barely misses the worm.r h}Q  You shoot an arrow. The arrow hits the worm!r hC)r h8 r h ,* #..# ,KUP the Shooter#. ...* #..#*,Meteoran* ##)*#.. #..#* #Health: 24/24 ========================, .. #.. #..##.#Magic: 3/3r h========================** , .. #.. #.....#,AC: 4Str: 12*, *#. #..####..####.# EV: 12Int: 10,r h , * #. #.............# SH: 0Dex: 17r h...###)####...######### XL:  2 Next: 111% Place: Dungeon:2r h], .......@.....>#Noise: ===------  Time: 224.0 (1.2)*######.########r h(.a) +0 shortbowr hJ, , , #.Fire: a) +0 shortbowr hlp*,#.Zot (976) r hD,#.  r hO,#.*r hw#.* #. r h_The worm is heavily wounded.You shoot an arrow. The arrow hits the worm. r h%_The worm is severely wounded. _You shoot an arrow. The arrow completely misses the worm. r hF_You shoot an arrow. The arrow barely misses the worm.You shoot an arrow. The arrow hits the worm!r hs _You kill the worm!You have reached level 3!r h"/  --more--r hi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? r hHZ9/294/43193 5% r h(r hF _You feel agile. x2; You feel clever.r h+  , * #..# , #.....* #..#*, * ##)##.. #..#* # , ..##.. #..##.# * * , ..##.. #.....#, *, *#.##..####..####.# , . , * #.##......##...###)####...# ,.># #.# , , , #.#r h  * * ,#.# , #.# , #.# * #.# * #.#r hf(r h)x---505 _r hA2r h" , * #..# , #.....* #..#*, * ##)##.. #..#* # , ..##.. #..##.# * * , ..##.. #.....#,# *, *#.##..####..####., , ..., * #.##.#...###)####..., ,.>##.r h5##, , , , #.# * * ,#.# , #.# , r h#0#.# * #.# * #.#r h_,r h,}---64r h2r h5r he* , * #..#  #.....* #..#*, * ##)##.. #..#* # , ..##.. #..##.# * * , ..##.. #.....####, *#.##..####..#### , ,.. * #.###...###)####... , .>##.#r he , , , , #.# * * ,#.# , #.# , #.# * #.# * #.#r hmmr hma73r hrr htr h-B j * , * #..#* #.....* #..#*, ### ##)##.. #..#* #.. ..##.. #..##. * #.., ..##.. #.....*#.. *#.##..####.. , ,..* #.###...###)####...* , #r hjC .>#*#.# , , , , #.# * * ,#.#  , #.#  , #.#  * #.# r hC f * #.#r hK r hL a82r hQ r hNT r hcnd ,, * #..# * , * #..# * #.....* #..#* ######)##.. #..#* #... ..##.. #..##, * #... ..##.. #....* .#####..#*#.##..####..##, , ........# #.##.......... r ho####..@###)####...##### * , #................>#* ,##########.########, , , , #.# * *,#.# , #.#, #.#* #.#* #.#r hmzr hza91r h~r hr h*  ,, * #..# * ,r hl  * #..# * #.....* #..#, ######)##.. #..#* #......##.. #..r h  , * * #... ..##.. #r h  * #.#####..#*#.##..####.. , ,r h .# #.## ####.@.###)####...r h  * , #.>#r h  * ,#.#r hB  , , , , #.# r hd  * * ,#.#  ,r h X #.#  ,r h  #.#  * #.# r h n * #.#r hr hdL300r hr hA r hF r hyi ,, * #.. * , * #.. * #.....* #.. , ######)##.. #..r hx * #......##.. #.. , * ** #......##.. # * ##.#####..#*#.##..####.., , .# #.##, ####@..###)####... * , #.># * ,#.#r hLe , , , , #.#  * * ,#.#  ,r hrX #.#  ,r h #.#  * #.# r hf * #.#r hr hEb169r har h # ,, * # * , * #* * #.....* # , ######)##.. # * #......##.. #r h, * ** #......##.. # * ###.#####..#*#.##..####, , .......@...# #.##......., ....####...###)####...##r hd * , . #................>#* ,##########.########, , , , #.#* *,#.# , #.#,r h #.#* #.#r hOr ha28r hr h<r h  #* ,, * # * , * # * * #.....* # , ######)##.. # * #......##.. # , * ** #......##.. # * ####.#####..#*#.##..#### , ,.# #.## ,.####...###)####... * ,... #.....>#, * . ,##########.#  , , , , #.#  , he 9;49m * * ,#.#  , #.#  , #.#  * #.#r h r h &3r h ;7r h r h/ r h ( :  * ,, *  * , *  * * #.....*  , ######)##.. , * #......##..  , * #* #......##..  * #####.#####..#*#.##.. , .# #.## ,.####...###)####... * ....> #......> , * .... ,##########. ..r h^( . , , , #.#.. , * * ,#.## , #.#  , #.# r h( k * #.#r h}1 r h1 a46r hz7 r h>: 9 _Found an escape hatch in the floor.r h * * ,, * * , * * * #.....* , ######)##.. ,, * #......##.. , * ## #......##.. *######.#####..#*#.##..r h8 ,.# #.## ,.####...###)#### *.....>.#....... , *......S###....r hl. , , #.#..... * * ,#.#S   ball python (constriction, asleep)##.##. #.##. #r h# #.#  * #.#r hnr hGrS.S)r hK55r hr h6r h^ _A ball python comes into view.r h (((((You shoot an arrow.r h<r h4H' S....  The arrow barely misses the ball python.===6.4 (1.43r hNr hyO _The ball python closely misses you. The ball python barely misses you.r hOr h,X  You shoot an arrow. The arrow hits the ball python.r hd3D.r h'.r h 87.6 (1.22 _You kill the ball python!r hXr ho _Your Ranged Weapons skill increases to level 5!r h r hG r h r hE H _No target in view!r h0r hr hr h]H _No target in view!r hn* * ,, * * ,* *#.....* , ######)##..,, * #......##.., * ### #......##.., #######.#####..#*#.##..#, #..............# #.##...#####...###)#### #.....>.#............., #.......##########.#####r h*  #.., , #.# #.#* * ,#.#####.##.. #.# #. ### #.# #.*  #.# * #.#r hr hx---801 _r hUr h`r hR   * , ** *#.....* , ######)##.. ,, *......, * ###, #######.#####..#*#.##..# , #..............# .r hyS ", ####...###)#### >@#..............,..##########.##### ., , #.# ## * ,*.r hZ r h%[ }---90r h_ r ha r h޺m * *#.....* , ######)##.. ,, *......, * ###, #######.#####..#*#.##..# , #..............# ., ####...###)#### >.#..............,.@##########.##### ....... #.# ####### ,r h###.##.. ,r hr h"c4059r hr hWr hQT , ######)##.. ,, * #......##.. , * ### #......##.. ,#######.#####..#*#.##..## , #..............# #.##...., #.####...###)#### #.....>.#..............., #.......##########.###### #........ #.# #.########,#.# ####.##.. #.#  #.*### #.# #.*   * ,* * , ,* *r hyr ha18r hr hr h A,, * #......##.., * ### #......##.., #######.#####..#*#.##..# , #..............# #.##... #.####...###)#### #.....>.#............., #.......##########.##### #......... #.#  #########,#.#r h  ####.##...S.# #.# #.*#####.# #.# #.*  #.# ** #.#* * *, S   ball python (constriction, asleep), ,* ** * , ,* *,r h  , , ,r h r h a27r hr h^ _A ball python comes into view.r htN, * ### #......##.. ,#######.#####..#*#.##..##r hN , #..............# #.##...., #.####...###)####r hO& #.....>.#..............., #.......##########.###### #.r hmO........ #.# #.########,#.# ####.##.@.S.# #.#  #.*#####.# #.# r hOl#.* #.#  * * #.# * * *,, , * ** * , ,* *,r hWP , , , r hBYr hSZa36r h_r hgr h] X  You shoot an arrow. The arrow hits the ball python.r ha b(†r h &.r h {14===4.9 (1.35r h~ r h O _You kill the ball python!r hr hJr hr hH _No target in view!r hCb, * ### #......##..  #######.#####..#*#.##..#, #........# #.##., #.......####...###)####.#.....>.#.>, #.......#.##........ #.# #.########,#.# r hCS####.##..@†.# #.# #.*#####.# #.# #.* # * #.# * * #.# r hD, , *** * ,* ,* *r h%E, , , ,* r hLr hMx---504 _r h*Sr h\Wr hY , * ### #......##.. ##.#####..#*#.##..#, #...# #.##., #.......####...###)####...##.....>.#.>#, #.......#.##....... #.# #.########,#.# ####.##...@.# #.# #.*#####.# #.# #.* .# * #.# * .# #.# * * *.#, , .# ***## ,* ,* *, , , , *r hO_ r h_ }---63r hd r hh x _You see here a ball python corpse.r hdX#######.#####..#*#.##..####., #..............# #.##......., #.####...###)####...## #.....>.#................># , #.......##########.########  #............... #.# #.......########,#.# ####.##...†.# #.#  #.*#####@# #.# #.* #.# * #.#  * #.# #.# r hĠx* * #.# , , ..# * * *### ,* ,* *, , , , r h*3**r hr hh72 _r hr hr h; , #..............# ...., ####...###)####...## >.#................># ,..##########.####### ........ #.# ....########,###.##...†.#  #.*##### #@# *  * , , ..# *,r hr ha81r h}r hr hhY s , ####...###)####...## >.#................># ,..##########.####### r hY ........ #.# ########,###.##...†.#  #.*##### #.# *  *r hZ  , , ..# *#Zot (951) r ha r h b a90r hFg r h!j r ho   >.#................># ,..##########.####### ........ #.# ########,###.##...†.#  #.*##### #.# *  * r h , ........# * ######### ,* ,* *Zot (950) , *, **r h r hQ c5049r h r hN r h, #.......##########.######## #......... #.#  #########,#.# ####.##...†.# #.# #.*#####.# #.# #.* #.# * #.# * #.# #.#*#.######.#  ,.......@.# * ########## ,* ,* *,r h, , , **  *,, * *** , , , ,r hr hQa18r hԫr h r h , #.#. #. #.# #.########,#.# ####.##...†.# #.# #.*#####.# #.# #.* #.# * #.# * #.# #.# ##.######.# .# *.# ,* ,* * , , , , * *,  * ,  , *  , * **  , , , ,r hr ha27r hr hvr h  , #.#. #. #.# #.#,#.# ####.##...†.# #.# #.*#####.# #.# #.* #.# * #.# * #.# #.##.######.##.# *.# ,* ,* * , , , ,  *, r h7  * ,  , *  , * **  , , , ,r ht r h a36r h r h r h@`r hBr hFo5r hIGY4r h}Gr hHr hJY3r h1Kr h7Q , #.......###. #....... #.# #.......########,#.# ####.##...†.# #.# #.*#####.# #.# #.* #.# * #.# #.* #.# #.# ###.######.# *#...@......# *6.9 (3r hyQ *#..### ,* ,*  #.,r hQ , ,  *, * * ,  , * ,, , * **  , , , ,r hSr hWr hZr h7 , #.#. #...... #.# #.......#,#.# ####.##...†.# #.# #.######.# #.# #.# #.# * #.# #.# #.# #.# ###.######.# *#..@.......# * *#..# ,* ,* #.. , ,#..#. *,#. * *r hњ#, *  ,, , * **  , , , ,r hr h5f7.9 (12r hMr h٨r h@  , #.#. #...... #.# #.......#,#.# ####.##...†.# #.# #.######.# #.# #.# #.# * #.# #.# #.# #.# ###.######.# *#.# * *#..# ,* ,* #..# , , #... #.#*, #.. * **#. * ,, ? * **  , , , hA :9m ,r hJ w81r hO r hQ g _Found a scroll labelled NAOLAXK NETSAE.r h{ #......... #. #.......########,#. ####.##...†.# #. #.######.# #. #.# #.# * #. #.# #.# #.###.######.# ..........# *########## ,* , #..## , .  #.##,. * **#. *,, ? *** .# , , , , ,, * *r hr h a90r hr hr h ] #########,# ####.##...†.# # #.######.# # #.# #.# * # #.# #.# ####.######.# ..........# *########## ,* #.@## .)#  #.##.... ##.#*#. * .#,, ?. * ,# ** .# , , , , ,,. * * * , *r hS y6039r hE r h # _Found a mace.r hGs ####.##...†.#  #.######.#  #.# #.# *  #.# #.# ###.######.# ..........# *########## ,*# .)#  #.##...#. ##.#*#.#* .#,,, , ?. * ,# ** ,.#., , ,,, ,,.# * * * #., *, *,*r hRr h%Sa18r hr hp  #.######.# #.# #.# * #.# #.# ###.######.#..........# *########## ,#  #...)# #@##...#.# ##.#* *#.## .#,,,,, ?. * ,# ** ,.#., , ,,, ,, *..#.* * * #.,.. *, *,* ..*.. , , * ,r hx r h~y a27r h0 r h r h>A  #.# *. ###.#######..........# *##..########## ,r hA##..## ...)###.##...##.@# ##* *#.## r hA,,,,,.?. * ,**..r hAYZot (937) ..#r hB#S   ball python (constriction, asleep).r h%B|.S, .. *,***r hNr hOa36r hVr h{Z^ _A ball python comes into view.r h #.# #.# ###.######.#..........# *##########   #...)##.##...#r h #..# ##.#* *#@## .#......?.#* ,# ** ......#.. , ,,, , , ...#..#.#. * *r h) .#,#.,..#.#, *r hK,* ,..*..# # ,  .S, .r hs.. *, ,*###*#### *r hr hr hr hMVSS).r ha45r hBr h5 _The ball python hisses angrily.r h=X  You shoot an arrow. The arrow hits the ball python!r hA(((.r hR?...r h?7===6.2 (1.3r h@;3r hr hO _You kill the ball python!r hK4r hPr hSH _No target in view!r hr h6r h r h+H _No target in view!r hB A###.######.#..........###########   #...)##.##...# #..# ##.#########.## .#.......@.#* ,# **.#.....#,,, ,  * , #...#..#.#...# * * ..#,#....#.#.# * ,* . ,..#..# # .. ...*... *, . ,*######## * r h r hH 6---70r hk B2 _r h r hȬ r h l---8.2 (21r hC r hɳ r h d _f - a scroll labelled NAOLAXK NETSAEr hKV 4##..........# *##..########## ##..## #...)# ##.##...##..# ##.# ########.## .# .........#####,# **.......#@....#,,, , * , #...#..#.#...# * *  ..#,#....#.#.#  ,* . ,..#..# # ..  ...#... *, .. ,*######## * r h] r h^ +9.2 (1r h:^ ;0r hb r hd r hZ6##.# * ##..# ,##..## #...)# ##.##...# #..# ##.# #.## .# r hZ&.#####,# ** .#.@...#,,, ,  r h'[, #...#..#.#...# * * ..#,#....#.#.# * r hM[R,* . ,..#..#.# .. ....#...b#, ...r hq[Q, * r h]\########## ##b   bat (asleep)r h:br hrcr hdr h~j>b.br h kc7029r hpr h=tV _A bat comes into view.r h5M##.# * ##..# ,*##..## #...)# ##.##...# #..# ##.# #.## .# .r hzM#####,# ** .#..@..#,,, , , #...#..#.#b..# * * r hM;..#,#....#.#.# * ,* . ,..#..#.#...,....#....#,...., r hNu########## #### r h'Rr hW&b.r hXi=18r h^r hRb= _The bat hits you but does no damage. x2r h ##..########## ,*##..## ,#...)# ##.##...##..# ##.# ########.## .# .........#####,# **.......#...b.#,,, , ,, #...#..#.#.@.# * *  ..#,#....#.#.#  ,* . ,..#..#.#...,,  ....#....#.....,*################r h r hn r hf!b.r ha27r hr h: _The bat hits you but does no damage.r huJP  You shoot an arrow. The arrow hits the bat!r hO[.r h&.r h z20==3.5 (1.36r hc r h;A_You kill the bat!r hJJr hâH _No target in view!r hq>r h>r hCr hPFH _No target in view!r h##..## ,#...)#  ##.##...##..# ##.# ########.## .# .........#####,# **.......#.....#,,, , ,, #...#..#.#...# * *   ..#,#....#.#@#   ,* . ,..#..#.#.....# ** ....#....#.....w#* ,#################w   worm (asleep)r hr h)r h <w.r h*:wr h'---r h40r h ;5r hpr h9W _A worm comes into view.r h #...)#  ##.##...##..# ##.# ########.## .# .........#####.## **.......#.....#.., , ,r h , #...#..#.#...#?## *   ..#,#....#.#.#..## ,* . ,..#..#.#.@...#**r hG Y ....#....#....w.#* , #################* r h r h g---54r h r h\ r h f _Found a scroll labelled JAIRYTZI TOHY.r h (( You shoot an arrow. The arrow hits the worm.r hCjr hq.w.. r hmrr===6.7 (1.23r h#yr h*| r hL|Q_The worm is moderately wounded.r hO@ (You shoot an arrow.  The arrow hits the worm but does no damage.r h r h Bw.r h a8.1 (1.41r h r h 2 _The worm is lightly wounded.r h^<(((r h34w..r h47--9.3 (1.20r h$:r h > _You shoot an arrow. The arrow barely misses the worm. The worm bites you.r h1 ##..##, #...)#  ##.##...# #..# ##.# ########.## .#  .........#####.## **  .......#.....#.., ,,r h, #...#..#.#...#?## *  ..#,#....#.#@#..##  ,* . ,..#..#.#..w ** ....#....#......#* ,r hq #################* r hr hs---80019r ht$r h'r h^ ( You shoot an arrow. The arrow hits the worm!r h r h <w.r h r===1.5 (1.28r hc r h ] _The worm is severely wounded.r hpH((r h> w.  You shoot an arrow. The arrow barely misses the worm.r h?@8=-r h?\2.77r hr hQ _The worm barely misses you.r hcB ##..########## ,* ##..##, #...)#  ##.##...# #..# ##.# ########.## .#  .........#####.## **  .......#.....#.., ,,, #...#..#.#.@.#?## * ..#,#....#.#.#..## ,* . ,..#..#.#.w...# ** ....#....#......#* , #################*r hKr h%Lq---306r hRr hVr hQ  You shoot an arrow. The arrow hits the worm!r h(†r hm '.r hdp {35===5.0 (1.35r hv r hy H _You kill the worm!r h r hE r h r h  r h :_No target in view!r hr h/r h r h H _No target in view!r h}k##..## ,#...)#  ##.##...##..# ##.# ########.## .# r h}.........#####.## **.......#.....#.., , ,, #...#..#.#...#?## *  r h~f ..#,#....#.#@#..##  r hB~,* . ,..#..#.#.†...#***r hh~ ....#....#......#, r h~#################* r h~---604 _r hr hGr h z#...)#  ##.##...##..# ##.# ########.## .# r h_ y.........#####.## **.......#.....#.., , ,, #...#..#.#...#?## *   ..#,#....#.#.#..## r h ,* . ,..#..#.#.@...#*** ....#....#...r h , #################* r h r h r hޖ 9==---7r h ;3r hț r hh q _You see here a worm corpse.r hj\ q##..## , ,r h\ ...)### ##.##...# r h\  #..# ##.# r h\ ########.## #.# .r hs] T.#####.## * **  .......#.....#.., , , , #...#..#.#...#?## *  ..#,#....#.#.#@.##  r h] * . ,..#..#.#.†...#* **....#....#......#* ,  #################* r h{e r hf h82 _r hky r h ##..########## ,* ,*#..## , , #...)###.##.. #..# #########.## #.# ..#####.####* **  .......#.....#....# ,, , #...#..#.#...#@## * r h@ ..#,#....#.#.#..##  * . ,..#..#.#.†...#* **....#....#......,  #################*r h{r ha91r h@r hr h;g90.0 (20r hgr hMc _g - a scroll labelled JAIRYTZI TOHYr hRY........# * ######## ,* ,* ##..## , ,...)### ##.##...#  #..# ##.# ,########.## #.#  ..#####.####**** r h .......#.....#.@..# , ,#...#..#.#...#.##..#*  ..#,#....#.#.#..##..#  . ,..#..#.#.†...#*..# **,r hք....#....#......#*... ,  #################**## * r hr hv=1.0 (109r hr hr h6 u##.# * ##..# ,* ,* ##..## , , #...)### ##.##...# #..# ##.# , #.## #.# .#####.####**** .#.....#..@.# , , #...#..#.#...#.##..#* r h7 ..#,#....#.#.#..##..# . ,..#..#.#.†...##..# **, ....#....#......##########*##* r h@ r h A a28r hMF r hIH r h##.# * ##..# ,* ,* *##..## , , ,#...)### ##.##...# #..# ##.# , .## #.# #####.####**** #.....#...@# , , ...#..#.#...#.##..#* #,#....#.#.#..##..#  ,..#..#.#.†...##..# **,  #*#### * r hr ha37r hr hr hSE##..########## ,* ,* *##..## , , , #...)### ##.##...# #..# ##.# , ######.## #.#  .......#####.####*****#.....#....##, ,#..#.#...#.##.@#* , #,#....#.#.#..##..# * r hZT3 ,..#..#.#.†.**, ....#....#.... , #################*#### *r hZr hL[a46r h_r hbr h##..## , , , #...)### *##.##...# #..# ##.# , #####.## #.#  ......#####.####*****#.....#....##, , .#..#.#...#.##..## , ,#....#.#.#. * ,..#..#.#.†.**, ...#....#.... , ################*#### *r hw55r hr hr h #...)### *##.##...#  #..# ##.# , ####.## #.#  .....#####.####*****#.....#....##, , #..#.#...#.##..## , #....#.#.#. * , ..#..#.#.†.**,* ..#....#.......# ####################### *r h r h a64r h r h r h ##.##...#  #..# ##.# , ###.## #.#  ....#####.####*****#.....#....##, ,#.#...#.##..## , ....#.#.#. ## , .#..#.#.†...##, * .#....#.......#  ###################### *r h r h a73r hD r h r h##.##...#  #..# ##.# * , .## #.# #####.####***** #.....#....##, , #.#...#.##..## ,###.#.#..##..## .## , #..#.#.†...##..##..##, * #....#......##..@...# # * r h r hq a82r hcr hr hr ...)### * ##.##...#  ..# ##.# * , #.## #.# .#####.########* , #.....#....##... , #.#...#.##..##..## ..#.#.#..##..##..## ,  ..#.#.†...##..##@.##,* ....#......##......# r h #################### * * r h) r h a91r h r h r hr ##..## , , ,  #...)###*  ##.##...#  #..# ##.#* , ##.## #.#  ...#####.########## , .#.....#.... , .#.#...# .#.#.# , r hJsn#..#.#.†...##..##..##,* #....#......##......# ##################### * * r h:{r h{c3000r hԀr h`r hI@ ##..########## ,* ,* *#..## , , ,  #...)##*#.##..  #..# #* , ##.## #.#..#####.#############..,....#....##.........#, .#.#...#.##..##.@## .#..##..##..##  #.#.†...##..##..##,* #....#......##......# ##################### * *r hSr hSc1899r hWr h-Zr h ........# * ######## ,* ,* *  ##..## , , , ...)### * ##.##...#  ..# ##.# * , #.## #.#.#####.#############... #.....#....##...@.....#, #.#...#.##..##..##...... ..#.#.#..##..##..##...## ..#.#.†...##..##..##..# * ....#......##......# ..r #################### *## r   rat (asleep)r h <2r h9 ;8r h$ r h' V _A rat comes into view.r h##.# *  ##..# ,* ,* * ##..## , , , #...)### * .##...# ..# ##.# * , .## #.# ######.#####...# .....#....##.# , r ht9.#...#.##..##..##.#.#.#..##..##..##...##.#.#.†...##..##..##..# * #......##......##..r ##*r hr h9tr.rr ha37r hr hr hA V((((((r h r h \....r..r hO r===4.4 (1.45r h r hV k _You shoot an arrow. The arrow closely misses the rat.r h`EP  You shoot an arrow. The arrow hits the rat.r hI(((.r he9....r hp85.6 (1.24r hr hG _You kill the rat!r hHr hr hr h H _No target in view!r hr h`r hr hYH _No target in view!r hCh ##.# * ##..# ,* ,* * ..## , , , ...)### * .##...# # ##.# * , ## #.# .# #####.#####...# #....##.r hh |# , #...#.##..##..##.# #.#.#..##..##..##...##., #.#.†...##..##..##..# * ,  #### * r hFo r hZp 6---60r hp B3 _r h|u r hw r hk##.# * ..# ,* ,* * ..## , , , )### * ##...# # ##.# * .# #.# #.# .#####...# #....##.# , ...#.##..##..##.r heX# .#.#..##..##..##...##., .#.†...##..##..##..# .* , #......##......##... #### * r hr h@}---72r h!r hx#r h%.# * ..# ,* ,* * ## r hJ, , ,#)### .#* ...# ..  ##.# * .#  #.# ##.# .#...#*,r h#....##.# * , r h\#.##..##..##.r h# #.#..##..##..##...##.r h(, r h(_#.†...##..##..##..# ..# , * #......##......##... * .r h?^, #### r hQ)* r h6r ha81r hr hr h #.######.# ........# * ######## ,* ,* * ## , ,,,,,# )### #* ...#  .. ##.# *  #.# ###.#  r h ##.#############@..#* , .#....##.........#..# , .#.##..##..##.......# .#..##..##..##...##.... , .†...##..##..##..# ..# , * ......##......##... * .. , r h\ #################### # * r h r hG a90r h r ho r h{.######.# # * # ,* ,* *# , ,,,,.# ### ##.#* # #... .# *..# #.# ###.# .##.@.#* , #....##.#..# , , r h5|#.##..##..##.......# #..##..##..##...##.... , †...##..##..##..# ..##......##....#... , ########## * r hy1089r hr hWr h3.######.# # *  ,* ,* *#  , ,,,,.#  ##.#* # ##... .# #..# .# ###.# .##..@#* , ....##.#..# , , .##..##..##.......# ..##..##..##...##.... , ...##..##..##..# ...###......##....#... , ######### * 18 h9;17Hr hiM #.# .######.# ........# * ######### ,* ,* * , ,,,,.# #r h ##.#*#... #..# ###@#  #############...#* , ....##.........#..# , , .##..##..##.......# r h) ..##..##..##...##.... ,#..#.#r hr haa27r hTr hr h # #.# * #.# # #.# #.# ######.# .......# * ######## ,**,* *#  r h , ,,,,.# # #.##### # ##........ #  #. # ###.##  #############...#* , ...##.........#..# , ,, r h##..##..##.......# *##..##..##...##.... , ,##..##..##..# ...# , * ...##......##....#... , , r hc###################### *r hRr ha36r hr hr hU####.# #.#  #.# * #.#  #.# #.# #####.# ......# * ####### ,**,* ##  , ,,,,.#  ###.###### ##.@....... #..######## ###.##  ############...#* , ..##.........#..# , ,, #..##..##.......# * ##..##..##...##.... , , * .##..##..##..# ...# , * ..##......##....#... , ,r hMr ha45r hr hr h0 .# #.# #.# * #.# #.# #.# .# # *  ,**,* #### , ,,,..# ###.###.#..#.###.## ...#* , ##...#..# , ,, * ..##..##......##..##..r h)1 _ ##..##..## r h6 r h7 a54r h; r h> r hs M...† ####.# *  #.# ####.# .....# * ###### ,##.#####........#  ###@#########......... #..########.r h5 ###.##Zot (884) .#..r h8 r h K63r h r h r h r h{^###.# #.#  #.# * #.# #.# #.# ###.# ....# * ##### ,##.###### ........#  ###.##########...@......##..########.####.## ##########...#* ,.........#..# , ,, *##.......#r hK} *..##.... , ,, *..# ...# , *....#... , ,r h r hxa72r hEr h=r h Jr hx r h/ r h 10r h& r h r h* Z79r h\ r hv r h C8r h r h r h G #.#  * #.#  #.#   *  ,##.###### ........# ###.######## ##........@.# r hX :#..########.#* ###.## ......#* ##.# ......#..# , ,, ..# * * ##.......# * b#b   bat (asleep)##.. , ,, # * ...##....#... , , ,r h ,21.6 (4r hT r h r hq ?b .br h f2.6 (57r h r h V _A bat comes into view.r h T((((r hc r hh  You shoot an arrow. The arrow closely misses the bat. The bat hits you.r ho ;.b...r h}p 8-===3.8 (1.26r hv r hy I _The bat misses you.r h2t (You shoot an arrow.r hJr hO  The arrow hits the bat but does no damage.r hT.5.2 (1.4r h*;4r h}r h>P _The bat barely misses you.r h#t (You shoot an arrow.r hr hæO  The arrow hits the bat but does no damage.r h/..br h7--6.4 (1.23r h'r h2' _The bat hits you.r hP  You shoot an arrow. The arrow hits the bat!r hV(†r hj'.r h#l447.62r hr hG _You kill the bat!r hU( r h( r h- r h/ H _No target in view!r hor hmpr htr hXwH _No target in view!r h* #.#  #.#  *,##.######........#  ###.##########..........# #..########@#*###.## #.†.# r h]####...#* ###.# .....#..# , ,, ..# * * #.......# * .###.... , ,, .# *# ...# , * #r h..#... , ,, ############# * *r hYr h9==---801 _r hr hr hP #.#  ,##.######........#  ###.##########..........# #..########.######.## #.@.# r h###...#* ###.# ....#..# , ,, ..# * *..# * #.# ##.... , ,, .# *# ...# , *## r h۹l..#... , ,,r hn ############ * *r h3  r hr hr h}---90r hKr hp _You see here a bat corpse.r h| ##.###### ........#  ###.##########..........# #..########.######.## #.†.# ##...#* ###@# ...#..# ,....J....# ***..# .##.####.# ##.... , ,, .# * *# ...# , *## ..#... * , , ,J   endoplasm (wandering) r h)}########### * * r h/r h.J3069r hUr h] _An endoplasm comes into view.r hi ##.###### ........  ###.##########............########.######.## #.†. ##...#* #######.## ...#..# ,.....J.@.# ***...# .##.####.# ##.... , ,, .# * * #..# ...# , *## * #....#... * , , ,######### * ** r hFr h5.JJr hda18r h'r hr hI >(((((((r h ......J _You see here a bat corpse. _An endoplasm comes into view.  You shoot an arrow. The arrow barely misses the endoplasm.  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.r h% 1-------===2.9 (1.37r hP r h % _You are frozen.r hV  You shoot an arrow. The arrow hits the endoplasm.r h؅[.r h &.r h q504.1 (1.25r hr hM _You kill the endoplasm!r hLr hr h8r hH _No target in view!r hE4r hvr hSH _No target in view!r hm' #.###### .......#  ###.##########..........# #..########.### r h'###.## #.†.# #...#* #######.# ..#..# ,.........# ***..# .##.####@# ##.... ,#....# * *# ...# #.#### * ..#... *# , , , ,r h(######## ** *r h?.r h/t3==--------50r h0B4 _r h3r hY6r h6........#  ###.########..........# #..########.######.## #.†.#...#* #######.## ...#..# ,.........# ***....# .##.####.# ##.... ,#..@.# * * #..# ...# #.#### ##....#... *# , , , , ########### * ** * r hr h4==---63r hr hr h#  .# ###.# ##.# #..#.### ###.## #.†.##...#* #.##.#..# ,..# ***.# .##.####.# #...##.... ,#.@..# * * ##..# ...# #.#### * .##....#... *#. , , , ,# ## ** *r h r h~ a72r h4 r h r h  ###.########..........# #..########.######.## #.†.# ####...#* #######.## .....#..# ,.........# *** ,, #.......# .##.####.# ##...##.... ,#....# * * * .##..# ...# #@#### ..##....#... *#........, , ############# ######### * r h^ 6==81r h5 r h@##..........# #..########.######.## #.†.# ###...#* #######.# ....#..# ,.........# *** ,,..# .##.####.# ##.... ,#....# * * *# ...# #.####.#?# ..#... *#.@....... , r h############ ########## * r hLr ha90r h}r hf _Found a scroll labelled JAIRYTZI TOHY.r hr hr hr hr hV##.# #..#.###  ###.## #.†.# ...#* #.## #..# ,.# *** ,, # .##.####.# ...##.... ,#....# * * * ..# ...# #.####.#?#g ##....#... *#.., , #* g   goblin (asleep)r he 0  A goblin comes into view. It is wielding a +0 dagger.r hA.ggr hq==40.1 (159r h;r h( _The goblin shouts!r h ##.# #..#.### ###.## #.†.# ...#* #.## #..# ,.# ##* ,, # .##.####.# ..##.... ,#....# .# * * r h..# ...# #.####.#?#.....#... *#...@....g.. , ,  # r hAr h g.7===--18r hr hr hC(((((((r hŐr hԘ'..g....r hFr===2.4 (1.37r hr hn _You shoot an arrow. The arrow closely misses the goblin.r h' (( You shoot an arrow. The arrow hits the goblin.r hDr hr hM(g..r hh3.8 (1.46r hr h"a _The goblin is moderately wounded.r h\m  You shoot an arrow.  The arrow hits the goblin but does no damage.r hFp  The goblin is moderately wounded.r hG8==5.24r hNr h|PT _The goblin closely misses you.r h4 C(((((((r hW g......  You shoot an arrow. The arrow barely misses the goblin.r h6X c6.63r h^ r hRa T _The goblin closely misses you.r h\C(((((((r h g......  You shoot an arrow. The arrow barely misses the goblin.r hh7.9 (1.32r hr h| _The goblin closely misses you. The goblin hits you but does no damage.r hC(((((((r h g......  You shoot an arrow. The arrow closely misses the goblin.r h{7-9.1 (1.20r h̍r h; _The goblin hits you with a +0 dagger.r hS  You shoot an arrow. The arrow hits the goblin.r hLcm  The goblin is heavily wounded.r hc6--50.4 (1.349r hir hcl; _The goblin hits you with a +0 dagger.r h  You shoot an arrow. The arrow hits the goblin.)r h r hb k51.78r h# r h& J _You kill the goblin!r hH4 4r h9 r h3< H _No target in view!r h4r hHr hH _No target in view!r hb1S##.#  #..#r h1.### .## #.†.# ...#* #.## * .#..# ,.######* ,, r h2# .##.####.#.... ##.... ,#....#..# * * # ...# #.####.#?#..# r hE2....#... *#....@......#, ,  #r hC9r hU:U7=---r h:Q207 _r hW?r hD  Things that are here: _a +0 dagger; a goblin corpser h a##.# #..#.### .## #.†.# #* #.## * r h;!#..# ,.######## ,, # .##.####.#...... ##.... ,#....#..#!# * # ...# #.####.#?#..# #... *#....)#, ,  # r hY)r h)#8r h.*==---36r h>0r hX3V _Found 2 green potions.r h׫ .#  ..#.###  .## #.†.#  .#* #.## *  ..# ,.######## ,,  # .##.####.#......  #r h t.... ,#....#..#!# # *   ...# #.####.#?#..#  #... *#....).@....#, ,   #  r h r h a45r h r h r hG#.########  ........#  ######.###  ## #.†.#   r h#* #######.## *  .# ,.........######## ,, r h.# .##.####.#......  r hޠ.... ,#....#..#!# # * r h\.# #.####.#@#..#  .#... *#....)......#, ,  r h-f###### ############# r hr ha54r hjr hPr hڹf6.7 (23r hr ho _g - 2 scrolls labelled JAIRYTZI TOHY (gained 1)r hgd..#  #.########  .........#  ######.###  # #.†.#   * #######.## * ## # ,.........########.... # .##.####.#........# *  ,#....#..#@# # * ..# #.####.#.#..#  #... *#....)......#, , ,  ##### ############# r hlr h~lv9==7.7 (1r hl;2r hpqr h?|8.7 (21r hr h=S _h - 2 green potionsr h#u##  .#  .########  ........#  #######.###   #.†.#    #######.## * ###   ,.........########.....  r hu .##.####.#....@...#**  ,#....#..#.#.#.# .# #.####.#.#..# *  ... *#....)......#, , ,  #### ############# r h}r h~P9.7 (10r h-~r hfr hr h   #  #  #  .###  #.†.#  #.## * ## ,.#. .##.####.#.#**  . ,#....#..#.#.#.#  # #.####.#.#..# # *   *#....)......#, ,, ,   #############  r h! y6039r h% r h( r h3  r h:    #  r hnx.###  #.†.# r hR #.## *##r h .r hn#. .##.####.#.r hD#**  r h. ,#....#..#.#.#.#  r he #.####.#.#..#.# *  .r h_ *#....)......#.#,, ,   ############### r hr hr hr h'~bb   bat (wandering)r hcr h}=18r hr hV _A bat comes into view.r hr    ######  .....#  ####.###   #.†.#   r hD_######.## #########  ........########@...b...  ##.####.#........####.##  ,#....#..#.#.#.#   #.####.#.#..#.# * *   *#....)......#.#,, ,  # ############### r hr hr h}r h$5b...br ha27r h4r hr h<  You shoot an arrow. The arrow hits the bat..r hg.8===4.0 (1.36 _You kill the bat!r hB _No target in view!r hLG4r hJr hMH _No target in view!r hy     #  .###  #.†.#  .## # ##.r h  #.####.#.####.###  ,#....#..#.#.#.#  #.####.#.#..#.# * **  r h31*#....)......#.#,, ,   ######### r hs( r hr h5x---505 _r h$r hr h      #  .###  #.†.#  .## # ##.# .####.#.r h~ c####.#### ,#....#..#.#.#.#  #.####.#.#..#.# * **  *#....)......#.#,, , ,  ########  r h. r h B---6r h ;4r hҫ r h r h     #  #.###  #.†.#  .## # ##.# ####.#.r h$?####.#### #....#..#.#.#.# #  #.####.#.#..#.# * **,  #....)......#.#,, , ,  #  r h}r ha73r hr h!r h     .#  .###  .†.#  .## # ##.# .#.####.#### r hW....#..#.#.#.# .#  .####.#.#..#.# *.#*,  ....)......#.#,, .S,   ## * S   adder (asleep)r hO  An adder comes into view.r h7 SJ.Sr hJ   endoplasm (wandering)  The adder hisses angrily.r hi=82r h#r hM'] _An endoplasm comes into view.r h  # #  ### †.#  #.############ ...########.........# ##.#........####@#### ...#..#.#.#.# #S#  r h####.#.#..#.# #.#*,  ...)......#.#,,.J.,  ############# ### * r hm  The endoplasm quivers.r hBJ.Jr hOa91r h"r h&= _The adder bites you but does no damage.r h ( You shoot an arrow. The arrow closely misses the adder.The arrow hits the endoplasm.r h7 SThe endoplasm is moderately wounded.==70.3 (1.329r hV@r hAz _The adder bites you but does no damage. The adder barely misses you.r hP ( You shoot an arrow. The arrow closely misses the adder.The arrow hits the endoplasm.r h( SThe endoplasm is almost dead.1.5 (1.28r h;,r h7.S _The adder closely misses you.r hs  You shoot an arrow. The arrow closely misses the adder.The arrow hits the endoplasm!r hg(.r hy S.  You kill the endoplasm!r h| q642.8 (1.37r h7 r h z _The adder bites you but does no damage. The adder barely misses you.r h K(((r hj S..  You kill the endoplasm! _The adder bites you but does no damage. The adder barely misses you.The adder bites you.  You are poisoned.  The adder poisons you! The adder bites you.  You are more poisoned.r hl 5========----4.0 (1.26) Pois r hs r hv , _The adder poisons you!r hٶK(((r hJ= S..  You shoot an arrow. The arrow closely misses the adder.You feel very sick.r h>2------5.3 (1.34) Pois r h+Cr hDS _The adder closely misses you.r h!K(((r hx S..  You shoot an arrow. The arrow barely misses the adder. You feel sick.19====-----6.63r hCr hаR _The adder bites you. The adder bites you but does no damage.r hN|  You shoot an arrow. The arrow hits the adder.r h%l  The adder is heavily wounded.r h&#8r h&----7.92r h ,r h. r h.r h._You feel sick. The adder misses you. The adder barely misses you.r ha|  You shoot an arrow. The arrow hits the adder.r h  The adder is severely wounded.7-9.20r h)r hb _You feel sick. The adder closely misses you.r hڃ K(((r h ' r hT S..  You shoot an arrow. The arrow barely misses the adder. You feel sick.r h 6-80.519r hA r h; _The adder misses you. The adder closely misses you.r h:|  You shoot an arrow. The arrow hits the adder.r hܿ#2r h$=======-----8) Pois almost dead.    You are no longer poisoned. r he The adder bites you.  You are poisoned.r h1/  --more--r h=  The adder poisons you! The adder bites you.  You are more poisoned.r h J----1.9 (1.4r h4 r h $ _The adder poisons you!r h|Zr hZr h`r h^dV _You are too injured to fight recklessly!r hBr hCr hHr hK> _Unknown command.r h sDrink which item? Potions  h - 2 green potions [!] read|quaff[?] describe selectedr h@r hCr hJ  KUP the Shooter  Meteoran #  Health: 12/29 =========--------------- #  Magic: 4/4======================== ###  AC: 4r hmJrStr: 12 †.#  EV: 13Int: 11 #.#############  SH: 0Dex: 19 ...########.........#  XL:  3 Next: 64% Place: Dungeon:2 ##.#........####@####  Noise: ===------  Time: 381.9 (0.0) r hJ0...#..#.#.#.# #S#   a) +0 shortbow ####.#.#..#.# #.#*,   Fire: a) +0 shortbow ...)......#.#,,...,   Zot (818) Pois ############# ### *  r hJ S   adderThe adder poisons you! The adder bites you.  r h?KYou are more poisoned. _The adder poisons you! _You are too injured to fight recklessly! _Unknown command.r hU; ♣r hUIt was a potion of lignification. You turn into a tree.  Your +0 pair of gloves melds into your body.  Your +0 leather armour melds into your body.r hV16/43======-21 2--r h1W]2.9 (17Tree r hn[r h^ _Your roots penetrate the ground. You feel sick. The adder barely misses you.s huv   KUP the Shooter  Meteoran #  Health: 16/43 ========---------------- #  Magic: 4/4s hv5======================== ###  AC: 21Str: 12 †.#  EV: 2s hvInt: 11 #.#############  SH: 0s h'w,Dex: 19 s hMw...########.........#  XL:  3 Next: 64% Place: Dungeon:2 s hsw##.#........####♣####  Noise: =--------  Time: 382.9 (0.0) s hw...#..#.#.#.# #S#   a) +0 shortbow s hw####.#.#..#.# #.#*,   Fire: a) +0 shortbow s hwi...)......#.#,,...,   Zot (817) Pois Tree ############# ### *  s h x S   adders h3x\Your +0 leather armour melds into your body. s hax_Your roots penetrate the ground. You feel sick. The adder barely misses you.Fire: a) +0 shortbows hxPress: ? - help, Q - select actionShift-Dir - straight line, f/p - adderAim: an adder (almost dead, 48% to hit)s hEf?  KUP the Shooter  Meteoran #  Health: 16/43 ========---------------- #  Magic: 4/4======================== ###  AC: 21Str: 12 †.#  EV: 2s hfInt: 11 #.#############  SH: 0Dex: 19 ...########.........#  XL:  3 Next: 64% Place: Dungeon:2 ##.#........####♣####  Noise: =--------  Time: 382.9 (0.0) ...#..#.#.#.# #(#   a) +0 shortbow ####.#.#..#.# #(#*,   Fire: a) +0 shortbow ...)......#.#,,.(.,   Zot (817) Pois Tree s hf############# ### *   S   adderYour +0 leather armour melds into your body. _Your roots penetrate the ground. You feel sick. The adder barely misses you.s hgFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - adderAim: an adder (almost dead, 48% to hit)s hx,S..  Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight line, f/p - adderAim: an adder (almost dead, 48% to hit)  You shoot an arrow. The arrow barely misses the adder.You feel very sick.s hO3-==4.2 (1.35) Pois s hns hB8-s h/  --more--s h{ x _The adder bites you but does no damage. The adder barely misses you.s h@;  KUP the Shooter  Meteoran #  Health: 13/43 =======----------------- #  Magic: 4/4======================== s hqA###  AC: 21Str: 12 †.#  EV: 2Int: 11 #.#############  SH: 0Dex: 19 s hA...########.........#  XL:  3 Next: 64% Place: Dungeon:2 ##.#........####♣####  Noise: ===------  Time: 384.2 (0.0) s h8B...#..#.#.#.# #S#   a) +0 shortbow s hB####.#.#..#.# #.#*,   Fire: a) +0 shortbow ...)......#.#,,...,   Zot (815) Pois Tree ############# ### *   S   adder _The adder bites you but does no damage. The adder barely misses you.Fire: a) +0 shortbows hBPress: ? - help, Q - select actionShift-Dir - straight line, f/p - adderAim: an adder (almost dead, 48% to hit)s hM  KUP the Shooter  Meteoran #  Health: 13/43 =======----------------- #  Magic: 4/4======================== ###  AC: 21s h=5Str: 12 †.#  EV: 2Int: 11 #.#############  SH: 0Dex: 19 ...########.........#  XL:  3 Next: 64% Place: Dungeon:2 ##.#........####♣####  Noise: ===------  Time: 384.2 (0.0) ...#..#.#.#.# #S#   a) +0 shortbow ####.#.#..#.# #.#*,   Fire: a) +0 shortbow ...)......#.#,,...,   Zot (815) Pois Tree s hP############# ### *   S   adderFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - adderAim: an adder (almost dead, 48% to hit)  s h%gYou shoot an arrow. The arrow hits the adder.  You kill the adder!s h͐+.s h1s h'.s hs h  KUP the Shooter  Meteoran #  Health: 12/43 ======------------------ #  Magic: 4/4s htt======================== ###  AC: 21Str: 12 †.#  EV: 2Int: 11 #.##s h|###########  SH: 0Dex: 19 ...########.........#  XL:  3 Next: 102% Place: Dungeon:2 ##.#........####♣####  Noise: ===------  Time: 385.4 (1.2) ...#..#.#.#.# #.#   a) +0 shortbow s h####.#.#..#.# #.#*,   Fire: a) +0 shortbow s h&i...)......#.#,,...,   Zot (814) Pois Tree ############# ### *  s hNc   s hug    s h|Fire: a) +0 shortbowPress: ? - help, Q - select actions hShift-Dir - straight line, f/p - adderAim: an adder (almost dead, 48% to hit)  s hgYou shoot an arrow. The arrow hits the adder.  You kill the adder!s h 8-s h\(/  --more--s h _You feel sick.  You have reached level 4!s h/  --more--s h L 6/54=5/54 1% s hAQ s hS 6 _s h% v5-34-2s h 3-1s h B----s h p8.4 (3.0 _You start resting. You feel sick. x4s hX f---9.4 (40) s h 0Tree s h s h S _You are no longer poisoned.s hRs h%s hOs h)> _Unknown command.s hJs hs h s hs hD09s h8s h&o4=7s h6s hs hC5s h@s hs hd;4s hs h5=3s hs hs h;2s h s hs hY1s hs hh6=0s hs hq799s hs hC8s hs hs hC7s hs hs ho7=6s hs hs hC5s h-s hs hC4s hs hs ho8=3s hs hs h/C2s hns h"s huC1s hs hs hF!9s hrN=0s hs hWs hD89s hs h s hPC8s hs hns hs h;7s hs hVs h^206s hs hGs hC5s hs hs hC4s hs hs h/o1=3s hs hs hQ2s hs hC1s hs hs h%C0s h~s hs h1>2=s hk279s hs hs hPC8s hs hs h'C7s hms hs h^?23=s h;6s hws h _You start resting.5) Tree s hs hys hC4s hs ho3s hs h}4=2s hY1s h4 s h s h C0s h s h s h z5=69s hv s h s h C8s h; s h s h C7s h<s hs hC6s h=s h17/36= 013@s h. 433.4 (44.0) _Your transformation is almost over.You feel less wooden.Your +0 pair of gloves unmelds from your body.s ht44.4 (455) s hs h#D _Your +0 leather armour unmelds from your body.s h ### †. #.############# ...########.........# s h##.#........####.#### ...#..#.#.#.# #@# ####.#.#.*, ...)......#.#,,..., ############# ##### *s h5.4 (1.0)4s hs hes h w### †. #.############# s hM ...########......... ##.#........####.### ...#..#.#.#.# #.# ####.#.#.*, ...)......#.#.......# #####################s hZ s h! =8=s hL Z63s h# s h<% s h{a  ## .# s h(|C .############ ..########.........# #.#........####.#### ..#..#.#.#.# #.# # ###.#.#..#.#.##.##.# ..)......#.#....@..# s hW|R#################### s hs hO9=72s hos hs h(f #  #  ## ########### .#.........# .#.####.#### .#..#.#.#.# #.# .# s hr)).#.#..#.#.##.##.# .)......#.#.# # s h<81s h      # # #.# #.####.#### #..#.#.#.# #.#[.# #.#.#..#.#.##.##.# )......#.#.# # 90s h s hG - _Found a leather armour.s hs h2Level 2 of the Dungeon<<>>>(Press ? for help)#.....>.#................>#, #.......##########.#########............... #.##.......########,#.#####.##...†.# #.##.######.# #.##.# #.# * #.##.# #.# #.####.######.#  ##..........# *  ##..########## ,##.########..## ........##...)### ###.##########.##...###..........##..# ##.##..########.### ########.## #.####.###.†.# .........#####.#############...#*  #######.############# .......#.....#....##.........#..# ,.........########.........#* , #...#..#.#...#.##..##..##.......# .##.####.#........####.#### ..#,#....#.#.#..##..##..##...##.... ,#....#..#.#.#.# #.#[.#,* . ,..#..#.#.†...##..##..##..# ...#  #.####.#.#..#.#.##.##.# ....#....#......s hN##......##....#...  *#....)......#.#......@#* ################################### ####################### s h,######.#####..#*#.##..####..####.# ,.......# #.##.............#,####...###)####...#########>.#................>#, #.......##########.#########............... #.......########,####.##...† #.# #.# ##.# #.# #.# #.#  ###.######.#    ##..........# *    ##..########## ,##.######  ##..##  ........#  #...)## ###.########  ##.##...# ##..........#   #..# ##.# #..########.###  ########.## #.# ###.## #.†.#.......#####.#############...#*  #######.## ##########  .......#.....#....##.........#..# s hD1 ,.........########........* , #...#..#.#...#.##..##..##.......# .##.####.#..####.###  ..#,#....#.#.#..##..##..##...##.... ,#....#..#.#.#.# #.#[. s h<>> s h s h KUP the Shooter Meteoran Health: 19/36 ============------------ ############ Magic: 5/5======================== ########.........# AC: 4Str: 12 #........####.#### s hA EV: 13Int: 11 #..#.#.#.# #.#[.# SH: 0Dex: 19 #.#.#..#.#.##.##.# XL:  4 Next:  1% Place: Dungeon:2 )......#.#......@# s h> Noise: ---------  Time: 439.4 (0.0) ################## a) +0 shortbow s h@ Fire: a) +0 shortbow  Zot (760)      s ha     s h2_You start resting. _Your transformation is almost over. s hUfYou feel less wooden.Your +0 pair of gloves unmelds from your body.  s hT_Your +0 leather armour unmelds from your body. _Found a leather armour. s h0 s hJ s h s h> s h?20= s heR59 s h s hV s h-8 s h s h~ s h  s hK  s h C7 s h9  s hr s h s hC6 s h s h s hC s h1==5 s h s h s h  s h!Y4 s h% s h' s h'C3 s h( s h, s hr/ s h/C2 s h=1 s hz5 s h7 s h7g2=1 s h8 s h< s hH? s h?;0 s h@ s hFD s h/F s hFD49 s h:G s hQ8 s hJS s hSy3=7 s hT s hzX s hZ s hZC6 s h\ s h_ s ha s hgo5 s hi s hi4==4 s h=j s hm s ho s hoC3 s hq s hs s hu s h6vC2 s hv s h}I  You feel less wooden.  Your +0 pair of gloves unmelds from your body. _Your +0 leather armour unmelds from your body. _Found a leather armour.  Things that are here:  a +0 dagger; a goblin corpse s h4 s hJ1 _ s h s h s hp s hۅ#5 s h$D=0 s h؆ s h s h s hLD39 s h s h8 s hM s h s hC7 s h s h s h2 s hh926= s h̟Q6 s h s h s h Y5 s hC s h s hC4 s h s hN s hcY3 s hz s hw s h s h%7 s h(k==2 s h s hy s h s h3C1 s h s h s h s hV-0 s h s hf s h s h s h)D29 s h s h s h< s h}#8 s hN=8 s h] s h s h s hC7 s h s h s h9 s hC6 s h s hj s h s h6 s h^;5 s h2 s h s h$ s h s hj9=4 s hn s hi s h  s hf$30 s hk==3 s h~ s hP s h- s hC2 s h s h  s h s h s hj1=1 s h s h s h s hC0 s h{  s h  s he s hD19 s h s hc s h s hRC8 s h  s h s h) s h~62= s h;7 s h- s h s h s hC6 s h4  s h" s h<$Y5 s h$ s hr' s h( s h-)C4 s h) s hj, s hz- s h-#3 s h$.k==3 s h. s hg1 s h2 s h2;2 s h3 s h|5 s h6 s h6-1 s h6 s hP7 s h: s h); s hu;C0 s h#< s h= s h^? s h?r4=09 s h)@ s hB s hqD s hDC8 s hsE s h H s h=JY7 s h+K s hP s hS s hySC6 s hT s hV s hY s h2Zj5=5 s h[ s h3^ s h` s h1aC4 s hdb s hie s hg s hgC3 s hi s h l s hVn s hnC2 s ho s h|r s ht s ht6==1 s h)v s h{1 _HP restored. s he0 s h s hE699 s hW s h<  You see here a +0 mace. s h s h^`8 _ s h s h s hϘ$= s h7 s h/ s h s hҜ s h, s h;6 s hm s h s h s hģC5 s h֤ s hJ s h s hC4 s h s h s ht s h;3 s hZ s h s hW s hC2 s h s hȶ s h s hC1 s h͹ s h0 s hb s hZZ89 s h s h s hV s hcQ8 s hc s hC s h~C7 s h> s h s hY6 s hg s h s h s hbC5 s h s h} s h s hC4 s h s h1 s h  s hl;3 s h s h7 s h s h3C2 s h s h@ s h s h4C1 s hk s hN s hc s hC0 s h s h s h s hD79 s h s h s h  s hWC8 s h s h) s h s hC7 s h s h s h Y6 s h s h s h> Y5 s h  s hY s h[Y4 s h s h s hY3 s h s h s hB210698* #..# , #.....* #..#*, ######)##.. #..#* #  #......##.. #..##.#  #......##.. #.....#, ###..#*#.##..####..####.# ......# #.##.............# ##...###)####...######### ................@#531.4 (92.0). ..... s hC[.. #.# #######,#.# .÷.# #.# ##.# #.#  #.# * #.#  #.# #.# ##.# s hIG s h1Jc _There is a stone staircase leading down here. s h.2.4 (1.0)7 _ s hK * * ########## * * * * ##.........  * ##...≈≈≈≈..♣ * #...........  * #........... 3 +...@....... *#.###..?.... , , s hL###∩####...?, ###+# ### * , ###.#, , *#.#* *** #.#< ..#  *, * s h:NH1267)  s hT s hHh3.1 (1.76 s h s h5 _You see here a +0 mace _There is a stone staircase leading down here. _You climb downwards.  Found a scroll labelled NAOLAXK NETSAE and a scroll labelled UXZAIMI LASOIGAE.  Found Fecrai's Distill s hݽ@ery. _up s hf * * ###########* ** * ##.......... * ##...≈≈≈≈..♣♣ * #............ * #. +...<*#.###@.?, ,###∩####...?. ,##+# #### * , ###.# , *#.# **** #.# , < ..#*.. *, s h: h * ~ s h7 8§ s hK n405 _ s hw  s h s haJ* * # * * * ##. * s h$b##...≈≈§≈..♣♣♣* #.* #.+...<.*#.###.@?......, , ###∩####...?.. , s hbF###+# #####* , ###.# , , *#.*** #.# *..#* ..s hbN * s hls h&ma54s hrs hts h* * ## * * * ##.. ,* ##...≈≈§≈..♣♣♣♣ #.* #.*+...<.*#.###..@. , ###∩####...?... , ###+# ####### , ###.# , s hs ha63s hs hs hf7.1 (22s h*s h^p _f - 2 scrolls labelled NAOLAXK NETSAE (gained 1)s hMG* * ## * * * ##.. , , * ##...≈≈§≈..♣♣♣♣.#.* #.* +...<.*#.###., ###∩####...?.... , ###+# ##. , ###.# , *** #.# *, , <..# ,  , * ~ *8.1 (11s hIs hNKs h1 * * ############ ** * ##.......... , ., ##...≈≈§≈..♣♣♣♣..  #...............* #.* +...< *#.###.###∩####.@.?..... ,##+# ########.. , s h| {###.# *, *#.# **** #.# *, , < ..#,.. * , * ~* ,s hJ s h a90s h s h* ### *## * * ##.. ,.., ##...≈≈§≈..♣♣♣♣.._#.* #.# * +...<.+*#.###.####∩####..@?.....#, ###+# #..., ###.# ,** , , *#.# * , .. * ,,* ,4059 _Found a glowing golden altar of the Shining One.s hWO* #### *#  * ##... ,., ##...≈≈§≈..♣♣♣♣.._.#.* #.# * +...<.+ *#.###.# s hA###∩####...@.....#, ###+# #.... ###.# ,**., , *#.# * , ,s hE§≈s ha18s hCs hrs hf2.1 (27s h7s hf _i - a scroll labelled UXZAIMI LASOIGAEs h1* ############ *#### ,*....... ,..... ,##...≈§≈≈..♣♣♣♣.._s h2 #...  * #.....# *+...<.+ *#.###....# ###∩####.........#, ###+# ########.....  ###.#  ,##..  , *#.# * .,*** #.# *, , <..#  ,..,,* *~*s h=§§§§≈§§§3.1 (16s hAs hMs h0 ** ############ ###### ,*§§§..... ,...... ,##...§≈≈≈..♣♣♣♣.._..♣ #....§§§... , * #.....# *+...<.+ *#.###....# ###∩####.........#, ###+# ########.....  ###.#  .##... , *#.# * .# ..  *** #.# *, ,. < ...# # ,..,,*s h'§§45s hNs hs h%* * ###### #, , * ##..§§§..... ,., ##...§≈§≈..♣♣♣♣.._..♣ #....§§§.. ,  #.....§.s hz1# * +...<.+  *#.###.# ###∩####.#, ###+# #..... ###.# .##...  *#.# * .# ..g   gnoll (polearm, asleep) *** #.# *, .. <..s h..# g# .. , s h  A gnoll comes into view. It is wielding a +0 spear.s hs≈g)g.s hj==54s h s hY' _The gnoll shouts!s h *  ########, ,  ##..§§§..... .. ,  ##...§≈≈≈..♣♣♣♣.._..♣  #....§§§... ,  #.....§.# *  +...<.+ *#.###.#  ###∩####.#, ,###+# #..... s h| ###.# #.##...*#.# *#.# ....  #.# *, .g. <.....# ≈.# ... , s hy s h s h gg 2 gnolls (1 polearm, 1 wandering)g.s h j--63s hU s hu r _A gnoll comes into view. It is wielding a +0 whip.s h * ######### , ,  ##..§§§..... ........ , ##...§≈≈≈..♣♣♣♣.._..♣ #....§§§.... , #.....§.# * +...<.+ #.###.# s hԢ ###∩####.#, ,  ###+# #.....  ###.# #.##...*#.# *#g# ....  #.# *, g.. <.....# ≈.# ... , s h ,s h۵ Og)gs hm j==72s hV s hY ' _The gnoll shouts!s h, ~KUP the ShooterMeteoran*Health: 36/36 ========================##################### , ,Magic: 5/5========================##..§§§..... ........ ,AC: 4Str: 12 ##...§≈≈≈..♣♣♣♣.._..♣EV: 13Int: 11 #....§§§.............,SH: 0Dex: 19 #.....§..........# *XL:  4 Next:  1% Place: Dungeon:3 +...<...........@+Noise: ==-------  Time: 547.1 (0.0) #.###...........*#a) +0 shortbow ###∩####........*#,,s h- HFire: a) +0 shortbow###+# ########*....Zot (1252) ###.##*##...*#.#*#g# ....gg 2 gnolls (1 polearm) * #.# *, g.. <.....#≈.# ... ,.. *,,* _A gnoll comes into view. It is wielding a +0 whip. _The gnoll shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 whip (68% to hit)s hB9 KUP the ShooterMeteoran*Health: 36/36 ========================##################### , ,Magic: 5/5========================##..§§§..... ........ ,AC: 4Str: 12 ##...§≈≈≈..♣♣♣♣.._..♣EV: 13Int: 11 s h9 #....§§§.............,SH: 0Dex: 19 #.....§..........# *XL:  4 Next:  1% Place: Dungeon:3 +...<...........@+Noise: ==-------  Time: 547.1 (0.0) #.###...........(#a) +0 shortbow ###∩####........(#,,s h.: Fire: a) +0 shortbow###+# ########(....Zot (1252) ###.##(##...s h: *#.#*#g# ....gg 2 gnolls (1 polearm) * #.# *, g.. <.....#s h ; ≈.# ... ,.. *,,*Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 whip (68% to hit)  You shoot an arrow. The arrow hits the gnoll.  s h`; JThe gnoll is moderately wounded.s h s hN p.....gs h w=8.3 (1.21 _s h s hl s h%KUP the ShooterMeteoran*Health: 36/36 ========================##################### , ,Magic: 5/5========================##..§§§..... ........ ,AC: 4Str: 12 ##...§≈≈≈..♣♣♣♣.._..♣EV: 13s hn&Int: 11 #....§§§.............,SH: 0Dex: 19 #.....§..........# *XL:  4 Next:  1% Place: Dungeon:3 +...<...........@+Noise: ===------  Time: 548.3 (0.0) #.###...........*#a) +0 shortbow ###∩####........*#,s h&&,Fire: a) +0 shortbow###+# ########*....Zot (1251) ###.#s h'#*##...*#.#*#g# ....gg 2 gnolls (1 polearm) * #.# *, .g. <.....#s h'o≈.# ... ,.. *,,*You shoot an arrow. The arrow hits the gnoll. _The gnoll is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (moderately wounded, 68% to hit)s hh KUP the ShooterMeteoran*Health: 36/36 ========================##################### , ,Magic: 5/5========================##..§§§..... ........ ,AC: 4s hV TStr: 12 ##...§≈≈≈..♣♣♣♣.._..♣EV: 13Int: 11 #....§§§.............,SH: 0Dex: 19 #.....§..........# *XL:  4 Next:  1% Place: Dungeon:3 +...<...........@+Noise: ===------  Time: 548.3 (0.0) #.###...........(#a) +0 shortbow ###∩####........(#,,Fire: a) +0 shortbow###+# ########(....Zot (1251) ###.#s h #(##...*#.#*#g# ....gg 2 gnolls (1 polearm) * #.# *, .g. <.....#s h ≈.# ... ,.. *,,*s h Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is heavily wounded.s hgt ,s h} n...g.s h~ o9.6 (1.30 _s h s h: s hKUP the ShooterMeteoran*Health: 36/36 ========================##################### , ,Magic: 5/5========================s h##..§§§..... ........ ,AC: 4Str: 12 ##...§≈≈≈..♣♣♣♣.._..♣EV: 13Int: 11 #....§§§.............,SH: 0Dex: 19 #.....§..........# *XL:  4 Next:  1% Place: Dungeon:3 +...<...........@+s hNoise: ===------  Time: 549.6 (0.0) #.###...........*#a) +0 shortbow s h###∩####........*#,,Fire: a) +0 shortbow###+# ########*....Zot (1250) ###.#s hr#g##...*#.#*#g# ....gg 2 gnolls (1 polearm) * #.# *, ... <...s hj..#≈.# ... ,.. *,,*You shoot an arrow. The arrow hits the gnoll. _The gnoll is heavily wounded.Fire: a) +0 shortbows h Press: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (heavily wounded, 68% to hit)s hk[ KUP the ShooterMeteoran*Health: 36/36 ========================##################### , ,Magic: 5/5========================##..§§§..... ........ ,AC: 4Str: 12 ##...§≈≈≈..♣♣♣♣.._..♣EV: 13Int: 11 #....§§§.............,SH: 0Dex: 19 #.....§..........# *XL:  4 Next:  1% Place: Dungeon:3 +...<...........@+Noise: ===------  Time: 549.6 (0.0) #.###...........(#a) +0 shortbow ###∩####........(#,,Fire: a) +0 shortbow[4s ho\ 0m###+# ########(....Zot (1250) ###.##(##...*#.#*#(# ....gg 2 gnolls (1 polearm) * #.# *, (.. <.....#(.# ... ,.. *,,*Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (heavily wounded, 68% to hit)  You shoot an arrow. The arrow completely misses the gnoll.The arrow closely misses the gnoll.s h# s h ...g.g.≈s h q50.9 (1.349 _s h s h s hZ * * ##################### , , ,  ##..§§§..... ........ , ##...§≈≈≈..♣♣♣♣.._..♣♣♣♣ §§§....... , #.....§# ** +...<+.###... * ###∩####.........#, ,+# ########.g.s h\..  ## #.##...,  * *#g# . * #*, ... < ,# ≈.# ... ,s has hbs hs§g.g.---108s hus hzs hxKUP the ShooterMeteoranHealth: 36/36 ========================* * Magic: 5/5========================##################### , , , AC: 4Str: 12  ##..§§§..... ........ ,EV: 13Int: 11 ##...§≈≈≈..♣♣♣♣.._..♣♣♣♣SH: 0Dex: 19 #....§§§.§.............. ,XL:  4 Next:  1% Place: Dungeon:3 #.....§.........@# ** Noise: ---------  Time: 551.9 (0.0) +...<...........*+a) +0 shortbow #.###...........*# *Fire: a) +0 shortbow ###[3s hR3m∩####........g#,,Zot (1248) ###+# ########.....###.##g##...,gg 2 gnolls (1 polearm)*#.#*#.# .... * #.# *, ... <...,..#≈.# ... ,You shoot an arrow. The arrow completely misses the gnoll. _The arrow closely misses the gnoll.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (heavily wounded, 68% to hit)s hF<KUP the ShooterMeteoranHealth: 36/36 ========================* * Magic: 5/5========================##################### , , , AC: 4Str: 12  ##..§§§..... ........ ,EV: 13Int: 11 s h3##...§≈≈≈..♣♣♣♣.._..♣♣♣♣SH: 0Dex: 19 #....§§§.§.............. ,XL:  4 Next:  1% Place: Dungeon:3 #.....§.........@# ** Noise: ---------  Time: 551.9 (0.0) +...<...........(+a) +0 shortbow #.###...........(# *Fire: a) +0 shortbow ###∩####........(#,,Zot (1248) ###+# ########.(...###.##g##...,gg 2 gnolls (1 polearm)*#.#s hO*#.# .... * #.# *, ... <...,..#≈.# ... ,s h|You shoot an arrow. The arrow completely misses the gnoll. _The arrow closely misses the gnoll.Fire: a) +0 shortbows hPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (heavily wounded, 68% to hit)s h4  _The arrow clos  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +0 whip (heavily wounded, 68% to hit)  You shoot an arrow. The arrow closely misses the gnoll.s hm? s hB@ s hA s hYC s hD s hnM g.g..g 3 gnolls (2 polearms, 1 wandering)gs hM r===3.1 (1.26s h)V s hY | _A gnoll comes into view. It is wielding a +2 spear of venom.s hZ * * #################### , , ,§§§..............., §≈≈≈..♣♣♣♣.._..♣♣♣♣. , ....§§§.§....... , .....§#######.* ...<.s hZg+ .###....# * ##∩####........g#, , * ###+# ########..... ###.# #.##..., *  *#.# *#g# ....s h#.# *, ... <... ,s h1s hs hs h5g.g.g)g.-405s h!s h6' _The gnoll shouts!s hfd A* * ### , , , ..§§§.....s hre ., ...§≈≈≈..♣♣♣♣.._..♣♣♣♣., §§§.§., §.g#.# * <..+ , ###..g# * , #∩####.........+# ########..... s h+f    gnoll.# #g# *#.# *#. s hu s hv s hw~ g.g.g 2 gnolls (1 polearm)s h+ ---54s h s h s h1'* * ## , , , ..§§§..., *§≈≈≈..♣♣♣♣.._..♣♣♣♣..≈ , §§§.§.g., §.#.## * <.g.+ , .....# * s h, ∩####.........#, ,+# ########.....    gnoll #.# *#.# .... * s h "s h/&s h$..gg.g 2 gnolls (1 polearm)s h.4--=-63s h9/s h85s h 7\ _The gnoll attacks as you move away! The gnoll hits you with a +0 whip.s h![* * s h"#### , , , §§§...., .* §≈≈≈..♣♣♣♣.._..♣♣♣♣..≈≈ , §§§.§.g., §.g#s h".### * <.s h #...+ , .....# * , s h7#q+# #..... s hc#s h`(s h*s h1jg.g.s h2a72s h;s h>o _The gnoll attacks as you move away! The gnoll misses you.s hR* * ###### ,,., , §§§....., ..* s h7§≈≈≈..♣♣♣♣.._..♣♣♣♣..≈≈§ , §§§.§.g.g. §.#.#### * ....+ , s hr.# * , # #s h?..... s h#s hfs h{§.g.gs hi-81s h s h#s hM(### * ######## .... , ......, ..* ≈≈≈..♣♣♣♣.._..♣♣♣♣..≈§§≈ , .§.g.g. §.#.##### * + ..# * ## ,  #s h)|..... *   s hG-s h.s h'0s ht8.g.ggg 3 gnolls (2 polearms)s hx95=--90s hAs h-Ds hj ((You shoot an arrow. The arrow barely misses the gnoll.The arrow hits the gnoll.s htXB  The gnoll is lightly wounded.s hIZs hgg..gg.2--===60.3 (1.239s h)ks hBo8 _The gnoll hits you with a +0 whip.s hql  You shoot an arrow.  The arrow hits the gnoll but does no damage.s ho  The gnoll is moderately wounded.s hQ.gs h0---1.6 (1.38s hPs h u _The gnoll hits you with a +0 whip. The gnoll barely misses you.s h] #######* #......., .......,..* ..♣♣♣♣.._..♣♣♣♣..≈§§≈. , .§.g.gg. .#.######* s h^ + ... ,# * .### , .#, .# #..... .# * #g##..., ..*#.# .... .. , * s hzb s he s hm ≈.gg.gs hn U3==--s hhn J207s hu s h,  s h Z_The gnoll attacks as you move away! The gnoll hits you but does no damage.s huX R  You shoot an arrow. The arrow hits the gnoll!s h^ h) 2 gnolls (s h s h s h n≈.ggs h 4==25==3.8 (1.26s h s hV I _You kill the gnoll!s h ((You shoot an arrow. The arrow closely misses the gnoll.The arrow hits the gnoll.s h g)  The gnoll is moderately wounded.s h28----5.05s hs hhC _The gnoll hits you from afar with a +0 spear.s hM (You shoot an arrow. The arrow hits the gnoll.s h v )  The gnoll is severely wounded.s h c6.23s h s h _The gnoll misses you. The gnoll barely misses you.s h? (((((((You shoot an arrow. The arrow barely misses the gnoll.s hEV....gg)s h59=---7.6 (1.42s h!s h _The arrow closely misses the gnoll. The gnoll barely misses you.s h (You shoot an arrow. The arrow hits the gnoll.s hq )  The gnoll is almost dead.s h h8.9 (1.31s hs hK#S _The gnoll closely misses you.s hN R  You shoot an arrow. The arrow hits the gnoll!s hV )(   gnoll (polearm)s h s h D ##...s h| 3§§§...§≈§≈≈..g)@.§§....####You kill the gnoll!The gnoll hits you from afar with a +2 spear of venom.s hU e23=====----48s h Y70.229) Pois s h$ s h9 Q _You are poisoned.s h>(((((((s hM §§≈≈......g)@.§.....####You shoot an arrow. The arrow closely misses the gnoll.You feel very sick.The gnoll hits you from afar with a +2 spear of venom.s hMZ18============-------s hMr1.4 (1.28) Pois s hFTs hoWV _You are more poisoned.s hs h?:---s hs h^ _You are too injured to fight recklessly!s h~ s h^ s h` s ho ^ _You are too injured to fight recklessly!s h s hi tDrink which item? Potions s hʞ  h - a potion of lignification [!] read|quaff[?] describe selected!s h)!s h.!s hx7ZKUP the ShooterMeteoranHealth: 18/36 ============------------Magic: 5/5========================#######*AC: 4Str: 12 #################.......,EV: 13!s hO8Int: 11 §...............,.§§§... *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣.§§§≈≈. ,XL:  4 Next: 48% Place: Dungeon:3 §.§...........g)@.§.....Noise: ===------  Time: 571.4 (0.0) ..........#######.######*a) +0 shortbow ..........+!s h9... ,Fire: a) +0 shortbow ..........# * .### ,Zot (1228) Pois #.........#, .# , * ########..... .# *g   gnoll (polearm)#g##..., ..*!s hx9 *#.# .... .. , **, ... <...,You shoot an arrow. The arrow closely misses the gnoll.You feel very sick.The gnoll hits you from afar with a +2 spear of venom. _You are more poisoned. !s h9_You are too injured to fight recklessly! _You are too injured to fight recklessly!!s h3G!s hNOKUP the ShooterMeteoranHealth: 18/36 ============------------Magic: 5/5========================#######*AC: 4Str: 12 #################.......,EV: 13Int: 11 §...............,.§§§... *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣.§§§≈≈. ,XL:  4 Next: 48% Place: Dungeon:3 §.§...........g)@.§.....Noise: ===------  Time: 571.4 (0.0) ..........#######.######*!s hzPOa) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * .### ,Zot (1228) Pois #.........#, .# , * ########..... .# *g   gnoll (polearm)#g##..., ..**#.# .... .. , **, ... <...,You feel very sick.The gnoll hits you from afar with a +2 spear of venom. _You are more poisoned. _You are too injured to fight recklessly! !s hP_You are too injured to fight recklessly!  Really quaff the potion of lignification? $s hC Really quaff the potion of lignification? You turn into a tree.  Your +0 pair of gloves melds into your body.  Your +0 leather armour melds into your body. $s hC k Your roots penetrate the ground.  You feel very sick.$s h P Y ##.........≈≈♣..gg 2 gnolls (polearms)The gnoll hits you from afar with a +2 spear of venom.$s heQ 22/54 =========---22 2--$s hR ]2.4 (17Tree $s hY $s h] C-----$s hi /  --more--%s hN s _A gnoll comes into view. It is wielding a +0 halberd.&s h|mKUP the ShooterMeteoranHealth: 22/54 =========---------------Magic: 5/5========================#######*AC: 22Str: 12 #################.......,EV: 2Int: 11 §...............,.§..... *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣..≈≈≈≈. ,XL:  4 Next: 48% Place: Dungeon:3 §.§...........g*♣.......&s h}Noise: =--------  Time: 572.4 (0.0) ..........#######.######*a) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * .### ,Zot (1227) Pois Tree #.........#, g# , * ########..... .# *gg 2 gnolls (polearms)#g##..., ..**#.# .... .. , **, ... <..., _A gnoll comes into view. It is wielding a +0 halberd.&s h.~CFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +2 spear of venom (moderately wounded, 68% to hit)&s h oKUP the ShooterMeteoranHealth: 22/54 =========---------------Magic: 5/5========================#######*AC: 22Str: 12 #################.......,EV: 2Int: 11 §...............,.§..... *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣..≈≈≈≈. ,&s hm XL:  4 Next: 48% Place: Dungeon:3 §.§...........g(♣.......Noise: =--------  Time: 572.4 (0.0) ..........#######.######*a) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * .### ,Zot (1227) Pois Tree #.........#, g# , * ########..... .# *gg 2 gnolls (polearms)#g##..., ..**#.# .... .. , **, ... <...,Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +2 spear of venom (moderately wounded, 68% to hit)  &s h ~You shoot an arrow. The arrow hits the gnoll.  The gnoll is moderately wounded.&s h4 &s hh7 f19-6&s hE> /  --more--'s h^ #  #######* ......., ..§..... * ._..♣♣♣♣..≈≈≈≈. , 's h^ L.....g(♣....... .#######.######*  ... ,  * g### ,  .# , *  .# *   .. *  *#.# .... .. , *  *, ... <... , You feel very sick.'s h5  #######* ......., ..§..... * ._..♣♣♣♣..≈≈≈≈. , .....g(♣....... .#######.######*  ... ,  * g### , 's h5  .# ,  .# *   ..  *#.# .... .. ,   *, ... <... 's hA .§) g.  The gnoll hits you from afar with a +2 spear of venom.  * * * LOW HITPOINT WARNING * * *'s hjB 's hC 6=======--=='s hC =3.6 (1.2Pois 's hK 's hxN H _You are lethally poisoned!(s h KUP the ShooterMeteoranHealth: 16/54 =======-----------------Magic: 5/5========================#######*AC: 22Str: 12 #################.......,EV: 2Int: 11 §...............,....... *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣..≈§≈≈. ,XL:  4 Next: 48% Place: Dungeon:3 §.§...........g*♣.......Noise: ===------  Time: 573.6 (0.0) ..........#######.######*a) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * g### ,Zot (1226) (s h rPois Tree #.........#, .# , * ########..... .# *gg 2 gnolls (polearms)#g##..., ..**#.# .... .. , **, ... <...,* * * LOW HITPOINT WARNING * * * _You are lethally poisoned!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +2 spear of venom (moderately wounded, 68% to hit)(s hGPKUP the ShooterMeteoranHealth: 16/54 =======-----------------Magic: 5/5========================#######*AC: 22Str: 12 #################.......,EV: 2(s h%Int: 11 §...............,....... *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣..≈§≈≈. ,XL:  4 Next: 48% Place: Dungeon:3 §.§...........g(♣.......Noise: ===------  Time: 573.6 (0.0) ..........#######.######*a) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * g### ,Zot (1226) Pois Tree #.........#, .# , * ########..... .# *gg 2 gnolls (polearms)#g##..., ..**#.# .... .. , [(s heE34m**, ... <...,Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +2 spear of venom (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is heavily wounded.(s hE6 #######* ......., ........ * ._..♣♣♣♣..≈§≈≈. , .....g(♣....... .#######.######*  ... ,  * g### , (s hF .# , *  .# *   .. *  *#.# .... .. , *  *, ... <... , (s h #######* ......., ........ * ._..♣♣♣♣..≈§≈≈. , .....g(♣....... .#######.######*  ... , (s h * g### ,  .# ,  .# *   ..  *#.# .... .. ,   *, ... <... (s h"B1---(s hB&/  --more--(s h>>M (s hq* * * LOW HITPOINT WARNING * * *You feel very sick.(s hW§§≈.)♣..§§...(s h###.   gnoll (polearm)(s hf---4.8 (1.25(s h(s hY4 _The gnoll hits you but does no damage.)s h7OYou aren't carrying any potions.)s h)s h")s h2%. _)s hK)s hvL)s hR)s hGV> _Unknown command.*s h iKUP the ShooterMeteoran*s h Health: 11/54 ====--------------------Magic: 5/5========================#######*AC: 22Str: 12 #################.......,EV: 2Int: 11 §...............,..§.... *SH: 0Dex: 19 *s hP ≈≈..♣♣♣♣.._..♣♣♣♣..≈§§≈. ,XL:  4 Next: 48% Place: Dungeon:3 *s h §.§...........g*♣..§§...Noise: ===------  Time: 574.8 (0.0) ..........#######.######**s h Ga) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * .### ,Zot (1225) Pois Tree #.........#, .# , * *s h/ ########..... .# *g   gnoll (polearm)#g##..., ..*s ha **#.# .... .. , **, ... <...*s h , _You aren't carrying any potions. _Unknown command.Fire: a) +0 shortbow*s h Press: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +2 spear of venom (heavily wounded, 68% to hit)*s hZ #KUP the ShooterMeteoranHealth: 11/54 ====--------------------Magic: 5/5========================#######*AC: 22Str: 12 #################.......,*s hz[ EV: 2Int: 11 §...............,..§.... *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣..≈§§≈. ,XL:  4 Next: 48% Place: Dungeon:3 §.§...........g)♣..§§...Noise: ===------  Time: 574.8 (0.0) ..........#######.######*a) +0 shortbow ..........+... ,*s h \ Fire: a) +0 shortbow ..........# * .### ,Zot (1225) Pois Tree #.........#, .# , * ########..... .# *g   gnoll (polearm)#g##..., ..**s h\ *#.# .... .. , **, ... <...,Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f/p - gnollAim: a gnoll, wielding a +2 spear of venom (heavily wounded, 68% to hit)  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!*s ha `)(*s h C #######* ......., ...§.... * ._..♣♣♣♣..≈§§≈. , .....)(♣..§§... .#######.######*  ... ,  * .### ,  .# , * *s h` ~ .# *    .. *   *#.# .... .. , *    *, ... <... ,  *s h F #######* ......., ...§.... * ._..♣♣♣♣..≈§§≈. , .....)(♣..§§... .#######.######*  ... , *s h b * .### ,  .# ,  .#   ..  *#.# .... .. ,   *, ... <... *s h c6/54 --*s h6 /  --more--+s hzc  * * * LOW HITPOINT WARNING * * *+s hz§.§)♣.§+s hۅg###g   gnoll (polearm)+s hˈt--726.0 (1.24 +s hH"_You feel very sick.Training target 6.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 6!You need to enable at least one skill for training.+s h /  --more--,s hME,s hQI  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.1   2.5  +1   g - Spellcasting   0.0   0.7  +2  ,s hI         b - Unarmed Combat   0.0   0.7  +2              ,s h#J c - Ranged Weapons   6.0   5.9  +1          ,s hRJ,     d - Armour   0.0   0.7  +2  ,s hJ     e - Dodging   3.0   2.8  +2      ,s hJ; f - Stealth   0.6   1.4  -2      ,s hJ        ,s hxK@                        ,s hK        ,s hK        ,s h L        ,s h9LYou need to enable at least one skill.[?] Help[=] set a skill target  ,s hL[/] auto|manual mode [*] useful|all skills [!] training|cost|targets.s h%= a + Fighting 2.1.s h WTargetTarget--  --  .s h s--  --  --  --  --  a-z] set[-] clear selected targetcost|targets/s h<[?25h[?0c0 /s h  [?25l[?1c4.0  +1 =] set aall targets/s h /s h /s hK KUP the ShooterMeteoranHealth: 6/54==----------------------Magic: 5/5========================#######*/s hŔ AC: 22Str: 12 #################.......,EV: 2Int: 11 §...............,..§..§. *SH: 0Dex: 19 /s h ≈≈..♣♣♣♣.._..♣♣♣♣.§≈§§≈. ,XL:  4 Next: 72% Place: Dungeon:3 §.§...........))♣.§§§...Noise: ===------  Time: 576.0 (1.2) /s h !..........#######g######*a) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * .### ,Zot (1224) Pois Tree #.........#, .# , * ########..... .# */s h g   gnoll (polearm)#g##..., ../s h **#.# .... .. , **, ... <...,/s hQ u* * * LOW HITPOINT WARNING * * * _You feel very sick./s h Training target 6.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 6!You need to enable at least one skill for training./s h /s h /s hx . _0s h 40s h 0s ha > _Unknown command.1s hgKUP the ShooterMeteoranHealth: 6/54==----------------------Magic: 5/5========================#######*AC: 22Str: 12 #################.......,EV: 2Int: 11 §...............,..§..§. *SH: 0Dex: 19 1s hϞ≈≈..♣♣♣♣.._..♣♣♣♣.§≈§§≈. ,XL:  4 Next: 72% Place: Dungeon:3 §.§...........))♣.§§§...Noise: ===------  Time: 576.0 (0.0) ..........#######g######*a) +0 shortbow ..........+... ,Fire: a) +0 shortbow ..........# * .### ,Zot (1224) Pois Tree #.........#, .# , * ########..... .# *g   gnoll (polearm)#g##..., ..**#.# .... .. , **, ... <..., _You need to enable at least one skill for training. _Unknown command.1s hFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (69% to hit)1s h!KUP the ShooterMeteoranHealth: 6/54==----------------------Magic: 5/51s h^w========================#######*AC: 22Str: 12 #################.......,EV: 2Int: 11 §...............,..§..§. *SH: 0Dex: 19 ≈≈..♣♣♣♣.._..♣♣♣♣.§≈§§≈. ,1s hXL:  4 Next: 72% Place: Dungeon:3 §.§...........))♣.§§§...Noise: ===------  Time: 576.0 (0.0) 1s h>..........#######g######*a) +0 shortbow ..........+... ,Fire: a) +0 shortbow 1s h6..........# * .### ,Zot (1224) Pois Tree #.........#, .# , * ########..... .# *1s hbg   gnoll (polearm)#g##..., ..*1s h*#.# .... .. , **, ... <...1s ht w,Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 halberd (69% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is heavily wounded.1s hI #######* ......., ...§..§. * ._..♣♣♣♣.§≈§§≈. , .....))♣.§§§... .#######g######*  ... ,  * .### ,  .# , *  .# *   .. *  1s ht*#.# .... .. , *  *, ... <... , 1s h_8 #######* ......., ...§..§. * ._..♣♣♣♣.§≈§§≈. , 1s hs`.....))♣.§§§... .#######g######*  ... ,  * .### ,  .# ,  .# *   ..  *#.# .... .. ,  1s h` *, ... <... 1s hHbA2--1s hk/  --more--1s h  * * * LOW HITPOINT WARNING * * *You feel very sick.  The gnoll hits you with a +0 halberd.  You die...1s h -1/54 --21s h /  --more--3s h3s hNInventory: 8/52 slots Hand Weapons  a - a +0 shortbow (weapon) Armour 3s h| c - a +0 leather armour (melded)  d - a +0 pair of gloves (melded) Scrolls  b - a scroll of immolation  e - a scroll of vulnerability {unknown}  f - 2 scrolls of teleportation {unknown}g - 2 scrolls of identify {unknown}  i - a scroll of fear {unknown}3s h: 3s hϯ ,3s h 3s h ]Goodbye, KUP.70 KUP the Shooter (level 4, -1/54 HPs)Began as a Meteoran Hunter on Apr 26, 2025.Slain by a gnoll... wielding a +0 halberd(3 damage)... on level 3 of the Dungeon.The game lasted 00:04:00 (549 turns). 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