EhM  Player: KaBOOMerang Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.17:52:29.ttyrec Time: (1756317149) Wed Aug 27 17:52:29 2025 Ehf [?1051l[?1052l[?1060l[?1061hEhV)0[?7h[?25l[?1cEhEhKaBOOMerang the CoveredMountain DwarfHealth: 26/26 ========================Magic: 2/2Eh========================AC: 6Str: 18EV: 8Int: 8Eh!SH: 4Dex: 9XL:  2 Next: 24% Place: Dungeon:1Eh@Noise: ---------  Time: 377.4 (0.0)a) +0 flailEh=Nothing quiveredEh%0####.Eh%F#.#.#.#.#### ###Eh9&q###...##@#######.Eh\&#...........##.#......#....##.....# #.Eh|&U#.>....#....# .....# ###......#....###.....Eh&#...........##...#.#### Eh&#####.......#......#... Eh&#..)†...#......#.#. Eh&~#.......#).....#... Eh0PLevel annotation: 1 transporterEh>2nWelcome back, KaBOOMerang the Mountain Dwarf Fighter.Eh7Eh,Eh, _Press ? for a list of commands and other information.EhV 3EhV EhZ Eht] Eh] $ _Ehd Ehmd Ehd Eh e EhGi Ehk ,Ehl Eho Ehr ,Ehr Eh$v Ehfx Ehx Ehy Eh ~ Ehl ,Eh( Ehm Eh݇ Eh Eht Eh Eh Eh! Eh EhF Eh ,Eh5 EhK Ehל Eh Eh Eh Eh ,Ehϥ Ehƨ Ehr ,Eh Ehد Eh# EhD Eh EhӶ Eh BEhͼ EhD ,Eh~ Eh Eh Eh EhZ Eh EhZ ,Eh Eh Eh ,Eh Eh Eh ,Eh Eh Eh ,Eh Eh Eh` Eh EhN Eh[ Eh ,EhA Eh Eh ,EhH Eh Eh ,Eh Eh Eh ,Eh Eh Eh ,Eh Ehg EhM ,Eh Eh| Eh Eh EhI Eh Eh ,EhI Eh Eh Eh Eh Eh  Eh Eh Eh Eh' Ehe Eh Eh6 Eh Eh ,Eh Eh Eh ,Eh Eh* Eht ,Eh Eh EhD ,Eh Eh Eh* ,Eh Eh6 Eh ,EhF Eh0 nEh Eh Eh Eh Eh! Eh+! Ehm! Eh! Eh" ,Eh" Eh# Eh5$ ,Eh$ Eh]% Eh& Eh' EhL' Eh ( Eh( ,Eh ) Eh) EhS* ,Eh* EhY+ Eh+ Eh, Eh:, Eh/- Eh- ,Eh. Eh. Eh0/ ,Eho/ Eh0 Ehh1 ,Eh1 Eh3 Eh 5 ,Eh5 Eh7 Eh8 ,EhH9 Eh: Eh; ,Eh< Ehc= Eh= ,Eh> Eh? EhF D........ #...... #..... #..(. #######... #........ #.......######### #.$.)$.@....#...# 432.4 (55.0)#......####.###.# #...... #.# #.# #...... #.###.#######...... #..........######>. ###........# ### #........# #........# EhG I######...#EhK B3.4 (56Eh"N EhxO C _Found 2 stones. Found a stone staircase leading down.Eh 3Eh Eh& Ehs    ..   #......#   #.....(#   #..(.>.#  Eh  #.....   #Eh V..   #Eh A.#########  Eh  #.$.)$@.....#...#0Eh .0)   #......####.###.#  Ehi  #......# #.# #.#   #......# #.###.######   #......# #..........#  Eh g #####>.. ###........#   #### #........#   #........#   ######...#Eh1 A4.4 (1Ehe Y _Found 3 stones. Found a stone staircase leading down.Eh 3Eh EhEh8Ehh,Eh1,Eh{Eh_"b   ........   #......#   #.....(#   #..(.>.#   #......  #Eh"..  #.#########   #.$.)Eh".#...#   #......####.###.#  Eh") #......# #.# #.#   #......# #.###.######  Eh # #......# #.#  Ehv# #####>.. ###.#    #### #.#    #.#    ######...# Eh*   ........  #......#  #.....(#  #..(.>.# Eh+ #......  #..  #.# EhG+. #.$.@.......#...#  #......####.###.# Eh+( #......# #.# #.#  #......# #.###.  #......# #.  #####>.. ###. Eh+ ####+ #.  #. Eh+o ######... _You now have 49 gold pieces (gained 11).Ehy326.4 (2Eh3$7.4 (3Eh8Eh@t _You see here a +1 heavy flail.Eh6EhF;(Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled HIPACH CORE Potions (go to first with !)d - 2 potions of might  e - a white potionEh+ Eh1 Ehm8  KaBOOMerang the Covered  ........Mountain Dwarf  #......#Health: 26/26 ========================  #.....(#Eh8 Magic: 2/2========================  #..(.>.#AC: 6Str: 18  #######......EV: 8Eh9 *Int: 8  #...........SH: 4Dex: 9  #.......#########Eh\9 'XL:  2 Next: 24% Place: Dungeon:1  #.$.@.......#...#Eh9 Noise: ---------  Time: 437.4 (0.0)  #......####.###.#Eh9 a) +0 flail  #......# #.# #.#Nothing quivered  #......# #.###.#####  #......# #..........  Eh0: P#####>.. ###........   ####+ #........   #........   ######...Ehd:  Welcome back, KaBOOMerang the Mountain Dwarf Fighter. _Press ? for a list of commands and other information. Eh: _Found 2 stones. Found a stone staircase leading down. _Found 3 stones. Found a stone staircase leading down. _You now have 49 gold pieces (gained 11). _You see here a +1 heavy flail.Eh.@ Eh{@ Eh^E EhF EhA8.4 (1Eh(EhJ _g - a +1 heavy flailEh]EhInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  g - a +1 heavy flail Armour (go to first with [)  b - a +0 scale mail (worn) Ehc+ c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled HIPACH CORE Potions (go to first with !)Ehod - 2 potions of might  e - a white potionEh g - a +1 heavy flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 2.7; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 6.8 XLs.  At current training (31%) you reach 14.0 in about 10.2 XLs.  Current attack delay: 1.9. Damage rating: 25 (Base [10 + 8 (Hvy)] x 120% (Str) x 111% (Skill) + 1 (Ench)). Heavy:Eh It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{heavy} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Eh Eh Ehf  KaBOOMerang the Covered  ........Mountain Dwarf  #......#Health: 26/26 ========================  #.....(#Magic: 2/2========================  #..(.>.#AC: 6Str: 18  #######......EV: 8Int: 8  #...........SH: 4Dex: 9  #.......#########EhR IXL:  2 Next: 24% Place: Dungeon:1  #.$.@.......#...#Noise: ---------  Time: 438.4 (0.0)  #......####.###.#g) +1 flail (heavy)  #......# #.# #.#Nothing quivered  #......# #.###.#####  #......# #..........  #####>.. ###........   ####+ #........   #........   ######...Eh   _Found 2 stones. Found a stone staircase leading down. _Found 3 stones. Found a stone staircase leading down. _You now have 49 gold pieces (gained 11). _You see here a +1 heavy flail. _g - a +1 heavy flailYou unwield your +0 flail.Eh A9.4 (1Eh, Eh@  _Found 3 stones. Found a stone staircase leading down. _You now have 49 gold pieces (gained 11). _You see here a +1 heavy flail. _g - a +1 heavy flail  Ehw EYou unwield your +0 flail. _g - a +1 heavy flail (weapon)Eh/G3EhGEh1JEhGL,EhQnEhR,EhSEh1WM _You now have 61 gold pieces (gained 12).EhX3EhXEhYEhZ,EhZ[Ehe\EhM]Ehm]Eh]Eh^Eh\_,Eh_Ehx`Eh`,EhOaEhbEh5c,EhcEh]dEhd,Eh,eEhjgEhk #######...... #...........  #.......#########  Ehl~#...........#...#  #......####.###.#  #......# #.# #.# Ehlb#......# #.###.###### #......####..........# #####>..@####........# ####'# #........# ... #........# ..... ######...#  #...# #......# #...# r   rat (asleep) #....r.# #...# Ehl######## #...# ######## #...####Eh.p 40.0)  You open the door.  A rat comes into view.Ehs]rr.Eh t6==50.4 (11EhwEhx- _The rat squeaks loudly.Ehs 4Ehw Ehn Z _A rat is nearby!Eh{ ........... .......#########..........#........####.###....# #.# ...##.######..####..........####>...#### ####@# ......##......########......# #...r.##################...##∩#######.......Eh!| Eh :r.Ehq +--1.4 (Eh 1.0) _Eh Eh Q _There is an open door here.Ehi#########.....#.........####.###......# #.# ......##.######......####..........####>...#### ####'####...@..######r..# .##################...##∩#######...............##.#####Ehmr.--2 _EhEhAEh0 ;  You bludgeon the rat!!Eh(> †7=4.3 (1.9 _You kill the rat!Eh Eh= Eh Eh H _No target in view!Eh4Eh55Eh9Eh< Eh)<:_No target in view!EhEhhEh EhAH _No target in view!Eh:*Eh*Eh.Eh 0H _No target in view!Ehy4Eh{Eh} Eh}:_No target in view!EhO4EhEh@ _No target in view!EhwQEh/4EhEhBEhoEhEpEh.tEh?vEh!4Eh$Eh"Ehw4EhEhEhTEhEh8EhEhFEhZEhEhEh: _Eh? _ There is an open door here.EhmEh _EhbEhEh9,EhШEhIEhEhEhEh|EhDz,EhͳEh`Eh͸,EhMEhüEhEhپEhEhEh ,EhpEh Eh",EhvEhTEhf,EhEhEhEhEh,EhEh,EhEh#Eh2,Eh{EhEh!EhKEhpEhEh,EhVEh Eh;5 You see here 3 stones.EhEh _EhEh4Eh,EhTEhEEh,Eh Eh Eh ##########  #........# Ehb.. #........# ... #........# .....##........### Eh.....##........... ##.........@....... #.Eh-##......####....r #.EhM#.....(# ### #.#..(.>.##.#######......#Eh~#.#............# ####. r   quokka (asleep)Eh{#.......## #....Eh#...........#...# #.####......####.###.# Eh Eh072.3 (18.0)EhEhz r..r-Eh !%3.3 (19Ehq%Eh4(Y _A quokka comes into view.Ehg # #.# .. #.# ... #.# .....##.#.....##.EhLhg##...##.Ehth##......####..r..##.Ehhj#.....(# ##Ehk=#.#..(.>.# #.#......# #.#......# ####.#.# #.#.....#...# #.##......####.###.#  # #Ehstr.4.0)Eh3zEh|Eh# #.# .. #.# ... #.# .....##.#### .....##.# #.# #.Eh4##......####.r...# #.#.....(# ###### #.#..(.>.# #. #......# #. #.# ####. #.# #. #.Ehm#...# #.# #......####.###.# # #Eh"Ehhr.5EhQEhEhNm9  You sock the quokka!Ehty†Ehv<34=7.3 (2EhR{EhS|J _You kill the quokka!EhEhEhrEhlH _No target in view!Eho4Eh7uEh{wH _No target in view!Eh4EhEhi Eh:_No target in view!Ehm 4Ehs Ehu H _No target in view!Eh 4Ehi Eh~ H _No target in view!EhXe 4EhMj Eh~l C _No target in view!Eh Eh` Eh Eh Ehyg 4Ehm Ehvo Eh! Eh Eh@ Ehn 4Ehs Eh*v Eh 3EhP Eh Eh Eh : _Ehy a _ You see here a quokka corpse.Eh Eh  _EhM Eh Eh= ,Eh Eh Eh ,Eh Ehl Ehl ,Eh Eh Eh BEh7 Eh ,Eh Eh Eh Eh EhG EhEhEhEhEhEhEh EhZ EhEhCEhyEhEh!Eh$,Eh%Ehg,Eh.,Eh0EhP5Eh7,Ehz9Eh>Eh@Eh@EhYBEhGEhI,EhKEhdPEhbREhREhTEhpYEh[[,Eh\EhaEhLe,EheEhl,EhlEhmEh"sEh(u,EhuEh{Ehp}BEhxXEhEh,EhEhEh9BEhEhL,EhEh'EhY,EhEh}Eh,Eh:EhwEhEhEh)EhEh,EhհEhEhƵ,EhEhEhEhEh0EhEh`EhEhEh,EhuEhYEh,Eh1EhEh,EhEhEh,EhEhEhEh)EhdEhEh,Eh*EhEhEhEhEhEh,EhEhEhW,EhEhEh,EhEh Eh ,EhEhEh,EhEhEh,EhEh Eh,Eh% Eh"Ehn$,Eh%Eh3'Eh{(,Eh)Eh*Eh^,,Eh-Eh.EhS0,EhK1Eh2Eht4,EhG5Eh6Eh7,Eh8Eh9Eh;,Eh<Eh2>Eh+?,EhW@Eh7Eh,Eh8EhEhEhEhEhEh ,EhEh Eh> Ehl Eh Eh Eh,EhEhEhxEhEhEhEh' ###......# #.#.#..###.# ###.# ##...#.#####.#........####.#...# #......#...#.....♣.♣..#..#.##### #......#.#...♣.......♣#....... #).....#...♣♣.♣♣♣♣♣♣......#.# #......##.♣♣♣.♣...♣♣♣...###.# ..).......♣.♣♣.♣♣♣.♣♣.......##.#. Eh*......###..♣♣♣♣♣♣.♣.♣♣.......... ......# #..♣♣♣ ♣@♣♣♣♣....####.. -539.3 (62.0) ......# #..♣.♣♣...♣.♣#.#....# ## .###### #...♣♣♣♣♣_.♣........#... .# ###...♣♣..♣♣♣♣♣..#..#.#..# .# ♣....♣♣♣♣..#..#.#..## .# #.##............##..#.#..#. .# #.##................#....#.Eh/######.#######.########.##....#  #.....# #.#.########.##..#.#Eh.!6_Eh|!G-40.3 (63Eh&EhY(< _Found a faded altar of an unknown god.Eh5 C_EhV; 6_Eh= H _No target in view!EhΞEhr3EhEhѡEhuP _EhVBEh%S  There is a faded altar of an unknown god here.EhGEh _EhEh^Eh5,EhEhԱEh,EhPEhʹEhEhõEh&EhEhݸ,Eh[EhEh,EhEh-EhӾ,Eh?nEhOnEhg,EhEh}Eh,EhEhwEh,EhLEhEhEhEhEhEhJ,EhEhJEhw,EhEhEh],EhUEhdEhEh7EhEhEh,EhzEhEh,EhbEhEh,EhLEhXEh ,EhxEh,Eh(,EhEhsEhY,EhEhEh6,EhSEhEhZ,Eh`EhEhEh EhEhEh,EhYEhEh= ,EhK Eh7 Eh ,Eh EhjEh.,EhEh0Eh5,EhEh#Eh$,EhWEhEh,Eh!EhDEh,Eh Eh!Eh",EhN#Eh%Eh',Eh'Eh(Eh"*,Eh*Eh ,EhZ-Eh-Eh.Eh|/Eh0,EhP1Eh2Eh 4,Eh,5Eh'6Eh,8,Eh;Eh=Eh?,Eh?EhAEhiB,EhBEhCEh.DBEhEEhE,EhFEhFEhG,EhGEhHEhI,EhHJEhVxEhzEh>{Ehh{Eh{Eh}Eh ~Eh;~Eh~EhEhZ,EhwEhEh҆,EhEhEhe,EhEhEhDEhwEhyEhbBEhfEhOEhИ,EhEhO......# #....#... ......####### ......#............. ......#.........# .......†........# ..........#....## .............####### ####.......#..#.....# ### Eh# #.....###..#@###.#####.# #.###.....# ####...#.......# .##.....###.####.#######.# #<#.....# .# #.# ©#.#### #####.####.# #.# #.#.# #.).....# #####.# EhG# ## #..####.# #.....# . .########..##.##### . #..........##..........#Ehw.616.3 (76Ehݨ,7.3 (77EhEhT _h - a coppery potionEho Eh* Eh Eh 4Eh Eh Eh Eh ,Eh Ehh ,EhJ Eh Eht Eh Eh Eh? Eh ,Eh Eh Eh Eh Eh EhX Eh  Eh5 Eh Eh Ehl ,Ehb Eh Eh ,Eh Eh EhM ,Eh Ehs Eh  ,Eh Ehs Eh! Eh! Eh# Eh% Eh5& ,Eh& EhH( Eh) Eh) Eh* Eh- Eh. ,Eh/ Eh1 Eh3 ,Eh 4 Eh4 Eh5 ,Eh)6 Eh9 Eho: ,Eh; Eh= Eh? ,Ehw@ EhC EhC ,EhD EhE EhG ,EhG EhxH EhJI ,EhiJ EhyL EhN EhBN EhO EhHR EhvS EhS EhT EhV EhsX ,EhY EhZ Eh[ ,Eh[ Eh] Eht^ ,Eh^ Eh` EhLb ,Ehc Ehj EhKk ,Eh%l EhVm Ehm Ehm Eh n EhCr BEhs EhQu Ehv ,Ehw Ehy Eh{ ,Eh| Eh# Eh Eh~ Eh EhO Eh ,EhT Ehy Eh ,Ehދ Ehۍ Eh ,Eh Eh Eh` Eh Eh Eh Ehۖ ,Eh Eh Eh ,Eh Ehޤ Eh ,Eh Ehة Eh\ BEhe XEh EhE ,Eh Eh߷ Eh Eh Eh Eh Eh ,Eh Eh Eh ,Eh Eh Eh Eh Eh Eh Eh Eh Eh= Eh Eh8 ,Eh Eh Eh ,Eh Eh8 Eh^ ,Eh Eh Eh ,Eh Eh> Eh] ,Eh Eh Eh~ BEh Eh ,Eh Eh" Eh Ehu Eh Eh EhD Eh EhS Ehx EhX Eh Eh ,Eh  Eh Eh? ,EhU Eh0 Eh{ Eh Eh: Ehk= ,EhB nEh'D ,EhD Eh4G Eh,H EhqH EhH EhK EhL EhM EhuM EhMP EhQ EhFQ EhQ EhT Eh*U Eh}U EhU EhX EhZ ,Eh+[ Eh] Eh`^ ,Eh^ Ehxa Ehb ,Ehb Eh!f BEhf EhSi Ehi Ehj Ehj Eh%m Ehq Eh} nEh Eh BEh EhA ,Eh@ Eh Eh ,Ehٍ Eh. EhՑ Eh EhH EhF Eh EhF Eh Eh{ Eh BEhR Eh& ,EhK Eh6 <  You see here a +0 club.Eh7 Ehê  _Eh Eh Eh Eh Eh Eh Eh$ ,Eh Eh Ehĸ Eh Eh Eh7 Eh ,Eh Eh Eh ,Eh Eh Eh^ ,Eh ,Eh ,Eh@ Ehr Eh ,Eh< EhU Eh Eh Eh Eh Eh`$ Eh% Eh[/ BEh< EhO  #. . )  #.#. . #..# .## #..# ⌠.# # ####### #..##.##.## #....#...#.....########........# ....#.........@.....# 727.3 (110.0) ......#.........####### ......÷........# ..........#....## ...............####### .####.......#..#.....# ## ..# #.....###..#.###.#####. #.###.....# ####...#.......EhP h .#.##.....###.####.#######.#EhT B81Eh\[ EhL^ $ _Found a spear.Eh8EhA9Eh9:Eh=Eh?,EhCBEhFDEhKEEhFEhpH,EhIEhmLEhMEhMEhcNEhbQB  There is a dry fountain here.Eh"SEhmS _EhTEhW,EhcWEhWEhb[Eh\,Ehg^Eh_EhEhEh1EhTEhJEhzEh-,EhVEhTEh,EhEhEh_,EhEh[Eh,EhEhEhEhEhEhHEh,EhEhEhm,EheEhxEh,EhEhEh,Eh EhEhEhEhEh0EhhEhEhBEhEhYEhEhnEhEhg,Eh,EhnEh,Eh0EhEh},Eh EhYEh+,EhEhEh,EhpEhjEh9EhpEhEhEhG,EhEh/..####.....##.........##### .(# ####### #.........#.... >.# #.........#.... ..#Eh| #..........÷... ..# ####.............#  #.................#...#  #.#####.####...... .###.# #.#####..# #.....# .Eh# #.# #@...#.#.###.....#67.3 (39.0)###.###### ##...##.#.##.....#...# ###..###<#...###.. ##.# #.##©##©#.#### ### ##.# #..###Eh;##.#.# ##........# ##...#####.## Eh_#######...# #.....##.##.#######  # #...# #.....##..##.......Eh  # #...# #.....##...#.###...EhE EhEhEh EhO_Partly explored, unvisited transporter.Eh3Eh{EhG..................0.0)Ehs _Partly explored, unvisited transporter.Eh_4Eh~EhM _You can't go down here!Eh}3Eh5~EhOEhEh8: _EhEhjEhEhEhFEh Eh<EhEh̤Ehե,EhEhEh,Eh3Eh Eh{,Eh1EhEhּ,EhEhEhEhEhEhEhEhEh EhEh,EhEhEh,EhoEhEhEhEh;EhWEh,EhEhREh,EhwEhBEh(EhaEhE,EhEhEh,EhWEh EhD ,EhEh!XEhGEhEh"EhMEh~#Eh$,Eh%EhZ*Eh+Eh+Eh,Eh0Eh1Eh1Eh2Eh?6Eh/7,Eh7Eh@XEhEhK,EhEhEhu ,Eh EhEh,EhXEhQEhT,EhPEh$Eh&,Ehl(Eh,Eh.,Eh0Eh5Eh7,Eh9Eh=Ehd@,EhAEhLXEhNEhP,EhQEhͤEh8Eh2`EhEhXEh,Eh-EhEh,Eh0Eh$Eh&,Eh")Eh,Eh/,Eh"1Eh5Eh"8,EhH:Ehy=Eh`BBEhBEhD,Eh`EEhOKXEhHMEhN,Eh>OEhkWXEh[EhaXEhc,Eh%dEhhEhj,EhkEhmEhXo,EhpEhrEht,Eh x,Eh.yEhyEhyEh3~XEhBEhEhEhP,EhEhEhM,EhEhEhBEhEh,Eh"Eh$Eh,EhUEh8Eh,EhԪ,Eh,EhEhBEhdEh ...##........#  #........##........#  #........##........#  #........##........####  #........##....#  #................†....#  #######......####.....#  #.....(# #######  #..(.@.#841.3 (74.0) #......# #............# ## #.......######### #. #...........#...# #. #...hm...####.###.# #. #......# #.# #.# #. #......# #.###.###### ## #......####..........# ## _There is a stone staircase leading down here.Eh.........# ##.#####+#### .. ## Eh Eh Ehf -3.0 (1.7Ehk Ehkp _You climb downwards.  Found 6 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.Eh0X3EhYEh\Eh8`Ehf| _EhgEhiEhgl,EhmEhesXEhuEh%|XEhK},Eh~Eh݁,EhCEhL _You now have 67 gold pieces (gained 6).Eh3EhVEh,Eh],EhŒEhEh,EhEhEh,EhEhFEhU###############EhC# ##....[#.#..## #@# 54.0 (11.0)Ehk#.#...####.# #..........# Eh##..<.......##...........##..........##+.>.........###.#####+####+..EhEh.%5.0 (12EhaEhd- _Found a leather armour.Fhث4Fhk _There's nothing to open nearby.Fh4FhFhƾU _There's nothing to open nearby.Fh9!Fh "Fh#Fh%Fh(FhK1| _Fh2FhO< _Found a black potion.Fh?,FhAFhDFhH,FhIFh!Ya#################### ##..........@.......60.0 (5.0)#.#..#####.#.##########.#...####.#.# #..........#.#  ##..<.......#!#  #...........#.#  #..........##.# +.>.........##.. ##.#####+####FhC\Fh^W _You see here a +0 leather armour.Fhؽ 3Fhÿ Fhq Fh Fh3 $ _Fh ,Fh< ,FhD Fh' FhJ ,Fh Fh Fh Fh Fh Fh Fh ,Fh Fh 1Fh Fh #################### ##..........[.......#.#..#####.#.#########Fh S#.#...####.#.##..........#.#  ##..<.......#@# 6.0 (6 #...........#.#  #..........##.#+.>.##..  ##.#####+#######Fh\  +..  ## Fh Fh Fh R _i - a black potionFh|;A +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3Encumbrance rating: 4 It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 3.5 (6.9 -> 3.4). Your EV would increase by 1.5 (8.2 -> 9.7). You found it on level 2 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location. Fh FhKaBOOMerang the CoveredMountain DwarfHealth: 26/26 ========================###################Magic: 2/2========================# ##..........[.......AC: 6Str: 18#.#..#####.#.#########EV: 8 Fh Int: 8#.#...####.#.#SH: 4Dex: 9#..........#.#XL:  2 Next: 34% Place: Dungeon:2##..<.......#@#Noise: ---------  Time: 866.0 (6.0)#...........#.#g) +1 flail (heavy)#..........##.# FhNothing quivered+.>.........##..##.#####+####### Fh+..## _Found a leather armour. _There's nothing to open nearby.  Fh*_There's nothing to open nearby. _Found a black potion. _You see here a +0 leather armour.  FhN=_i - a black potion Fh Fh Fh* Fh=  _You don't know any spells. Fh FhInventory: 9/52 slots Hand Weapons (go to first with ))  g - a +1 heavy flail (weapon) Fh~a - a +0 flail Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled HIPACH CORE  Fh jPotions (go to first with !) Fhd - 2 potions of might  e - a white potion  h - a coppery potion  i - a black potion Fh9vb - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.9 (6.9 -> 0.0). Your EV would increase by 1.8 (8.2 -> 10.0). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe. FhTv  Inventory: 9/52 slots Hand Weapons (go to first with ))  g - a +1 heavy flail (weapon)  a - a +0 flail Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn)  Fhv Scrolls (go to first with ?)  f - a scroll labelled HIPACH CORE Potions (go to first with !)  d - 2 potions of might  e - a white potion  h - a coppery potion  i - a black potion Fhcwc - a +0 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Fh>dBase shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.3 (8.2 -> 8.5). Your SH would decrease by 4.2 (4.2 -> 0.0). Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} FhdMenu/colouring prefixes: identified equipped armour _________________ “Let who will boast their courage in the field, (t)ake off, (d)rop, (=)adjust, or (i)nscribe.Fh_ Inventory: 9/52 slots Hand Weapons (go to first with ))  g - a +1 heavy flail (weapon)  a - a +0 flail Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled HIPACH CORE Potions (go to first with !)  d - 2 potions of might  e - a white potion  h - a coppery potion  i - a black potion Fh :f - a scroll labelled HIPACH CORE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Fh *Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Fh!6 Inventory: 9/52 slots Hand Weapons (go to first with ))  g - a +1 heavy flail (weapon)  a - a +0 flail Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled HIPACH CORE Potions (go to first with !)d - 2 potions of might  e - a white potion  h - a coppery potion  i - a black potion Fh>}d - 2 potions of might. A potion which greatly increases the power of the drinker's melee attacks. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.FhInventory: 9/52 slots Hand Weapons (go to first with ))  g - a +1 heavy flail (weapon)  a - a +0 flail Armour (go to first with [)  b - a +0 scale mail (worn) Fh  c - a +0 buckler (worn) Scrolls (go to first with ?)  f - a scroll labelled HIPACH CORE Potions (go to first with !)  d - 2 potions of might  e - a white potion  h - a coppery potion  i - a black potion Fh֞FhBFhKaBOOMerang the CoveredMountain DwarfHealth: 26/26 ========================###################Magic: 2/2========================Fhŧ# ##..........[.......AC: 6Str: 18#.#..#####.#.#########EV: 8Int: 8Fh#.#...####.#.#SH: 4Dex: 9#..........#.#FhXL:  2 Next: 34% Place: Dungeon:2##..<.......#@#FhPNoise: ---------  Time: 866.0 (0.0)#...........#.#g) +1 flail (heavy)FhǨ#..........##.#Nothing quivered+.>.........##..Fh##.#####+#######+..## _There's nothing to open nearby. Fh_There's nothing to open nearby. _Found a black potion. _You see here a +0 leather armour. Fh5p_i - a black potion _You don't know any spells.FhĭFhFh,FhFhG3Fh"IFhZKFhNFhEUP _FhXBFhfYFh[,Fh]Fh`Fh6bFhmbFhcFheFh`h,FhKiFh'kFhm,FhnFh8qFhyu################### # ##..........[....... #.#..#####.#.######### #.#...####.#.# #..........#.# #..<.......#.# FhQz...........#.# ..........##.###### >.........##....@.#72.0 (6 .#####+##########.# .FhzV§§≈ §≈.≈. .§.≈.. .∩..≈. Fhz^..≈...≈ ..Fh}§...§∩..≈.Fh>'§.Fh+3.0 (7Fh.Fh? _Found Paannan's Magic Scroll Emporium.Fh3FhFh- Fh FhBFh##..........[....... .#..#####.#.######### .#..#.# ..........#.# ..<#.# ....#.# ##.########......# #####+##########@#  #.§§≈.r... #.§≈.≈...J#. ...≈...#§ §∩..≈..#§ §§≈...FhJ   endoplasm (wandering).≈..r   rat (wandering) .Fh! 4.0 (1  A rat and an endoplasm come into view.The rat squeaks loudly.Fh"Fh- ..≈...J§§§.§....≈§.#§§§§.J≈......  The endoplasm quivers.===5.0 (2Fh3Fh50 _The rat moves out of view.FhoP [  <#.#######......##@# #...≈...J.  #§§§.§....  #.≈§..≈...  #§.§∩..≈..  #§§§§.≈...  .≈....  ..... Fhp  [  <#.#######......##@# #...≈...J.  #§§§.§....  #.≈§..≈... #§.§∩..≈..Fh  #§§§§.≈...  .≈.... ..... FhT 4Fh Fh{ a _An endoplasm is nearby!Fh #..#####.#.######### #..#.# ........#.# <#.# #######.#.# .......##.######.......##......#.....K. Fh ####+##########.#.r..... #..@≈...J..#§§§.§....#.≈§..≈#§.§∩Fh[ #§§§§.≈.. .≈..§..K   kobold (wandering)######r   ratFh Fh  A kobold comes into view. It is wielding a +0 short sword.Fhw Fhx Fh .r...KJ...≈.≈§.Fh 5#.≈..#..≈#...≈K##.#.Fh 3-6.0 (1Fh Fh ( _The kobold shouts!FhG5  You hit the rat.FhLJFhKFhnS{†..K.J..FhV^7--7.9 (1.9Fh-^FhLaG _You kill the rat!Fh..#.# ........#.# <#.# #########Fh.#.# #........##.######.##......#. ###+##########.#†..K Fhe#...≈.J..#..≈@§..#.≈...≈#≈..∩Fh#.≈...≈..#..≈.≈..Fh"#...≈..##.#.#######..#.FhC+#Fh ,FhAK.J.FhU--80FhTFhJFhSR  You sock the endoplasm!Fh`o .K≈§§Fh>aK   kobold  You kill the endoplasm!Fhe=44=80.9 (2FhoFhp4 _You block the kobold's attack.Fh;8  You hit the kobold.Fhq)§#§#§Fh2.82FhFhEJ _You kill the kobold!FhV>4FhDFhFH _No target in view!Fhc _No target in view!Fh> 4FhC FhwF H _No target in view!Fh 4FhS Fh_ H _No target in view!Fh}@ 4Fh$G FhI H _No target in view!Fhh 4Fh Fh C _No target in view!FhJ 4FhP FhJS Fh 4Fhk Fh FheG 4Fh5N Fh

 You bludgeon the goblin!!0Fh N2)0FhQo2=-517.7 (2.00FhX0Fh|[J _You kill the goblin!0Fh40Fh 0FhH _No target in view!1FhH 41Fh1FhH _No target in view!1Fhx1Fh1Fh1FhH _No target in view!1FhD41Fh 1Fh H _No target in view!1Fh41Fh1FhH _No target in view!1FhJ1Fhz C _No target in view!1Fh#41FhY1Fh51Fh*41Fh1Fh1Fh_41Fh1Fhv41Fh(1Fh 1Fh}41Fh1Fhf1Fh|31Fh1FhF1Fh6f _1Fh1Fh,1Fh1Fh1Fhih3==1Fhg1Fhj,1Fht1Fh,1Fh,1Fh= ,1Fh6 1Fhs941FhE==1Fh1Fh;,1Fh)1FhG,1Fh1Fh<",1Fh#1Fh&~5==1Fh(1FhK,,1Fh.1Fh2,1Fh31Fh6,1Fh81Fh]<1Fh<h6==1Fh>1Fh E1 _HP restored.1FhN_1FhV,1FhX1Fhd\1FhC_,1Fha1Fhi| ..#.......### #.....+..........+.. #.....#. #.......##  +.......'.. #.∩..# #.......## ####....#+##.......# #.......# #.......# #1FhXjQ......#####- #..............# #........# #....#### #......).......# #..............##..............##.....ß.ß.ß....#######.⌠.⌠.....#1Fhs056.7 (19.0)1Fhltb=-7.7 (201Fhz1Fhn}. _f - a scroll of identify2Fht32Fhw2Fh-{2Fhi~,2Fh,2Fh% .##  #......### ##....#..#.#.....+....+#.....#.< ....... +.'.. #.∩..# #.#####....#+##....8.7 (1.0)......#...#####..............##..............#.2Fh5#............2FhA9.7 (22Fh2Fh}9 _Found a stone staircase leading up.2Fh 32Fh 2Fh 2FhV ,2Fh} n2Fh 2FhF Welcome to Qoaddies's Book Shop! What would you like to do?  a -  494 gold an Everburning Encyclopedia2Fh b -  390 gold a Treatise on Traps  c -  286 gold a book of Air  d -  286 gold a book of Debilitation  e -  286 gold a book of Displacement  f -  468 gold a book of Hexes  g -  442 gold a book of Maladies  2Fh h -  390 gold a book of Scorching You have 19 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list3Fh)d 3Fhj 3Fhs KaBOOMerang the Covered....# .########Mountain Dwarf....##. .......##Health: 26/26 ========================#......##.......#Magic: 2/2========================##....#..#.......### AC: 6Str: 18#.....+..........+.. EV: 8Int: 8#.....#.<#.......### SH: 4Dex: 9#........+.......'.. XL:  2 Next: 51% Place: Dungeon:2#.@..# #.......### Noise: ---------  Time: 961.7 (2.0)3Fhs ####....#+##.......#g) +1 flail (heavy)#..................#Nothing quivered#..................##..............######..............##..............##...........#####......).......# _No target in view! _No target in view! _HP restored. _f - a scroll of identify _Found a stone staircase leading up.  There is an entrance to Qoaddies's Book Shop here.3Fhz 43Fh| . _3Fh33Fh3Fh3Fh 3Fh: _3Fh.3Fh:!,3Fh4"3Fh('_No target in view! _HP restored. _f - a scroll of identify 3Fh']_Found a stone staircase leading up.  There is an entrance to Qoaddies's Book Shop here.3Fhs*3Fh* _3Fh,3Fh;/3Fh13Fh13Fh333Fhc63Fh8,3Fh{:3Fh=3Fh@,3FhhA3FhDD3FhFG,3FhI3Fh>OB3FhO3FhR3FhU,3FhW3FhY3Fh%\3Fhe\3Fh]3Fha`3Fhqc,3Fhg,3Fh.j,3Fhlk3Fhm3Fhp,3Fhq3Fht3Fh7y,3Fhz3Fh|3Fh6,3FhS3Fh3FhދWelcome to Foigh's Armour Shop! What would you like to do?  a -  78 gold a +0 chain mail  b -  214 gold a +2 pair of gloves  c -  279 gold a +2 pair of gloves of hurlingd -  234 gold a +0 plate armour  e -  11 gold a +0 robe  f -  11 gold a +0 robe  g -  11 gold a +0 robe  h -  11 gold a +0 robe  i -  11 gold a +0 robe  3Fh[j -  52 gold a +0 scale mail You have 19 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list6Fh1 #..............#KaBOOMerang the Covered#..............#Mountain Dwarf#...........####Health: 26/26 ========================#......).......#Magic: 2/2========================#..............#AC: 6Str: 18#..............#EV: 8Int: 8#.....ß.ß.ß....#SH: 4Dex: 9######.⌠.⌠.....#XL:  2 Next: 51% Place: Dungeon:2#ß.@.ß....#Noise: ---------  Time: 976.7 (15.0)#.⌠.⌠...###g) +1 flail (heavy)#ß.ß.ß6Fh )#.#Nothing quivered#######...#### _HP restored. _f - a scroll of identify _Found a stone staircase leading up. _There is an entrance to Qoaddies's Book Shop here. _There is an entrance to Qoaddies's Book Shop here.  There is an entrance to Foigh's Armour Shop here. _6FhQ36Fh$S6FhV6FhX6Fhm_: _6FhLb  There is a fountain of clear blue water here.  You briefly stop to wash your hands.6Fhd6Fhe _6Fhf6Fh>h6FhMj6Fhj6FhAk6Fhl6Fh8o,6FhCp6Fhq6Fhs6FhQs6Fhs6Fh6Fh6Fh,6Fhن6Fhs6FhT..............# .....ß.ß.ß....# #####.⌠.⌠.....# #ß.∩.ß....# #.⌠.⌠...### #ß.ß.ß#.###### #######......#  ######.#  #@# 87.7 (11 #..#  ##...  ###.#6Fh׎a ...>#6Fh B8.7 (126Fh6Fh<; _Found a stone staircase leading down.7Fh׈ w7Fh X7Fh' B7Fh n7Fh? 7Fh 7Fhk 7Fh 7Fh ,7Fh 7Fh 7Fhߨ ,7Fh 7Fh/ V # ### .###### #......# ###. ######.# ....7Fh  #.## ##..# #..#### ...###....# ##...#####.#####@.#7FhҲ #.......####.>......########### 7Fh Q You pick up a book of Touch and begin reading...7Fh ^1003.7 (15.0)4.7 (167Fhٽ 7Fh q  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.8FhI8Fh2n8Fh?7B8Fh898Fh2<B8Fh>,8FhD?8Fh?8FhA8FhpIX8FhV8FhIW8FhX8Fh[8Fh],8Fh^8Fh`8Fhb,8Fh4c8Fhe8Fhg,8Fhg8Fhz8Fh {,8Fh4|8Fh~8Fh,8Fh8Fh8FhĄ,8Fh8Fhن8Fh,8Fh8Fh̋8Fh6X8Fht  ............. ........... .........  .......  .w...  ... #. #+# #'# +... # #.# #@##...#. # ###.###.###....# # ............#### ## ##.###..##. .#### #.....###.# ....# ###...# #.#w   dart slug (asleep) ###.#####..#.# #.##.......##.# #..###.>......# ###8Fh)G 18.7 (14  You open the door.8Fh?ww9.7 (158Fh8Fh _A dart slug comes into view. _Found a scroll labelled XESOCOMNUTZI.9Fh{ .[.....(................................#...g...?...............w.....#. #+# #@# +.. #.# #.##...#.###.###.###....# # ............#### ## ##.###.. .#### #.....## ....# ###...g   hobgoblin (asleep) ###.#####..#.......##.# #..9Fh k  A hobgoblin comes into view.9Fh9 .gg  Found 3 stones and a ring mail.=20.0) 9Fhz 9Fh͕ _The dart slug bites you but does no damage. _There is an open door here.:Fh6;  You hit the dart slug.:Fh<:Fh0 ..g The dart slug is heavily wounded.:FhWt  The dart slug launches a dart at you.:FhA2.7 (2:FhԨ:Fhնs _The slug dart hits you but does no damage.  You bludgeon the dart slug!!:Fh:Fhf .g†g   hobgoblin  You kill the dart slug!:Fhl5-7654.6 (1.9:Fh:Fh- _The hobgoblin hits you.:Fh ( :FhR You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.:Fhd1-----6.5:Fh:Fh- _The hobgoblin hits you.:Fh<  You sock the hobgoblin!:Fh1.:FhTq2=---728.6 (2.1:Fh:FhըM _You kill the hobgoblin!:Fht _No target in view!:Fh4:Fhc:FhH _No target in view!:Fh 4:FhU :Fh H _No target in view!:Fh2 4:Fh& :FhC H _No target in view!:Fh 4:Fh :FhE H _No target in view!:Fh 4:Fhˎ :Fh C _No target in view!:Fh 4:Fh :Fh :Fh 4:Fhc :Fh :Fh0 :Fh :Fh :Fhl :Fh 4:FhԖ :Fh| :Fh 4:Fh :Fh :FhL :Fh :Fhz :Fh :Fh3:Fh:Fhy:FhEf _:Fh:Fh:Fh:Fh:FhO=:Fh:Fha3=:FhB:Fhg:Fh ,:Fh:Fh^,:Fh:Fh:FhBa4==:Fh':Fh-:Fhg:Fh:Fh,:Fh:Fh,:Fh :FhP :Fh #5:Fh E==:Fh:Fh,:Fh:Fh:Fh>:Fh :Fh8,:FhC :Fhr#:Fh#:Fh#a6==:Fh%:Fh(:FhA,,:Fhn1:Fh6d _ You see here a dart slug corpse.:FhY;:Fh; _:Fh>;Fh{###.!... ##########;Fh'[.....(..............#........@........- ........†.....#. .###+###'###+... ## #.# #.##...#. .;FhR#.###.###....# ............#### .## ##.###..#;Fhuc#.# ..#### #.....##;Fh#.# #....# ###...# #.#;Fh5047.6 (19.0);FhF-8.6 (20;Fh;Fhfb _j - a scroll labelled XESOCOMNUTZI;Fh& =;Fh X;Fh4 ;Fh ,;Fh ;Fhu ;Fh ;Fh0 ;Fh, ;Fh A  You see here a +0 ring mail.;Fh ;Fh`  _;Fh ;Fh? ;Fhx B;FhL .......+.......#.# .......#########.# .......'.......#.# .......######.##.# .......# #.##.# ;Fh .......# #....# .......# ###### ...##### ########### ...# ## ...# #.........########## ;FhA #### #.....[.....(....... ...##................... ...# #................... ...# #................... ...# #.................#.;Fh .# #.................... ...# #............†.....#.;Fh 255.6 (7.0);Fh +6.6 (8;FhO ;Fh  ;Fh3 K_k - a fizzy yellow potion......# ###Fhk>Fhv4>Fh}>Fh>Fh>FhU>Fhq >Fh >Fh{4>FhS>Fh>Fh>Fh>FhC>Fh:s>Fhs>Fhvz>Fh|>Fh4>Fh%>Fh>Fhw4>Fh*>Fh>Fh[I>Fh.>Fh>Fh$ _>Fh]U _ Things that are here: >Fhՠa a hobgoblin corpse; a rat corpse>Fh`>Fhӣ _>Fh>Fhͦ>FhL,>FhX>FhC>Fh3>Fh?,>Fhw>Fh>Fhc,>Fh>Fh->Fh,>Fhu>Fh>Fh,>Fh>Fh>Fh,>Fh>Fh>Fh,>Fh>Fh>Fh},>Fh">Fh>Fh,>Fhz>Fh8>Fhy,>Fh>Fh(>Fh>FhA>Fhu>Fh>Fh,>FhI>Fh>Fh,>Fh>Fh>Fh ,>Fh>FhF>Fh,>FhS>Fh>Fh,>Fh>Fh B>Fh'F _You now have 33 gold pieces (gained 14).>Fh>FhO       .. #   #. ###.#   >Fh#. ..#.#   #. ###.#.#   ###. #<....#   ... ###@.# >FhC -115.2 (23.0)  ######.###...##  >Fhx #..........###   #.#####.#### >Fh  #.# #...#  >Fh #.# #.###   ###.###.#  >Fh&    ....#.##..#    ....#.#..##  >Fhe E >Fh%7->Fh&%6.2 (24>Fh)>Fh,9 _Found a stone staircase leading up.>Fh  3>Fh >Fh! >Fhk >Fh >Fh n>Fh >Fh >Fh >Fhr >Fh" >Fh>& y#.# #.>Fh'  #.#.. #.########.# #.#.>...#.# ##.#9.2 (3.0) ###. #<....# ... ###..########.###...## #..........### #.### ... ..>Fh+. B20.2 (4>Fh1 >FhZ4 9 _Found an escape hatch in the floor.?Fh-?Fh?Fh. . .  ?Fh -. #.# . #.# .  #.# .?Fh[~ .. #.# # #.#######.#  #.#.@...#.# ?Fh2.2 (2 #.#.###.#.#  ###.#.#<....# ?Fh ....(###..## ######.###...##?Fh #..........### #.#####.####?FhB #.# #...# #.# #.###?FhA3.2 (3?Fh;?Fh _Found 6 atropa-tipped darts. _There is an escape hatch in the floor here.?Fh3 ?Fh3 ?FhV4 ?FhS7 ?Fh8 ?Fh> P _?FhP J?Fh,T B?FhU ?FhaV ?Fh^ ?Fh_ ,?FhGd X?Fhe ?Fh\g ?FhNi ?Fhi ?Fhm ?Fho ?FhFq ,?Fhhr ?Fht ?Fhu ,?Fhv ?Fhz ?Fh7~ B?Fhp X?Fh ?Fhʄ ?Fh ,?Fh\ ?Fha ,?Fh9 ?Fh ?Fhэ ?Fh+ ?Fh ?Fhh ?Fh5 ?Fh ?Fhv ?Fhh ?Fh ,?FhE ?Fh ?Fh ,?FhZ ?FhD ?Fh, ,?Fh ?Fh B?Fh ,?Fh5 ,?Fhn ?Fh ?Fh ?Fh ?Fhɸ ?Fh ?Fh ?Fh ?Fh| ?Fh ?Fh ,?FhN ?Fh# ?Fh ,?Fh ?Fh ?Fh ,?Fh ?Fhn ?Fh" ,?Fh ?Fh ?Fh ,?Fh ?Fhn X?FhL ?Fh ,?Fh ?Fh ?Fh ?Fh ?Fh ?Fh ?Fhc B?Fh v?Fh    .>#  #.#  #.#   #.#   #.#   ?Fhy #.#   #.#   #@#  629.0) #.#   #.#   #.#   ?Fh m#.#   #.#    #.#   ######### #.#  #.......# #.#?Fh. I  ?Fh@ B3.2 (40?Fh ?Fh ; _Found a stone staircase leading down.@Fh5I@Fh״@Fh,@Fh߾@FhB@Fh7@Fh,@Fh@Fh@FhB@Fh@Fh.,@Fh@Fh^@Fh,@Fht@FhR  There is a stone staircase leading down here.@Fh@Fh _@Fh@@Fh@Fh{,@Fh:@Fh@Fh @Fh@Fh@Fh@Fh",@Fh@Fhy@FhX@Fh]@Fh@FhN@Fh@Fh,@Fh@Fh@Fhr,@Fh@Fh@Fh,@Fh@Fh@Fh,@FhE@Fh@Fh4,@Fh@Fh@Fh@Fh@Fh@Fh @Fhs,@Fh!@Fh@Fh,@Fh,@Fh @Fh% @Fh @FhS @Fh ,@Fh@Fh@Fh(,@Fh@Fhh@Fh @FhZ@Fh@Fh@Fh,@Fh@FhE@Fh",@Fh@Fh2X@Fha3@Fh+5,@Fh6@Fh7@Fh|9,@Fh@@Fh B,@FhB@FhD@FhtF,@FhG@FhJ@FhL@Fh%M@FhM@FhP@Fh7S,@FhT@FhW@FhZ,@FhS\@Fhee@Fhg,@Fhi@Fhm@FhSp,@Fhrq@Fht@Fh*w,@Fhx@Fh|@Fh)~,@FhR@Fh@Fh/,@Fh@Fh\@Fhz,@Fh@Fhc@Fh|,@FhÔ@Fh\@Fh,@Fh@Fhܝ@Fh,@Fh@Fh3@Fh,@Fh@FhV@Fhx,@FhJ@FhX@Fh@Fhp@Fh@Fh@FhU@Fh7,@Fh@Fh@Fh˳@Fh@FhJ@Fhc@Fhc,@Fh@Fh7 _You open the door.@Fh;3@Fh@@Fhп@  There is an open door here.@Fh@Fh _@Fh@Fhu@FhB@Fhz@FhK,@Fh@Fh@Fh@@Fh@Fh@Fh@Fh',@Fh@Fh@Fh,@Fhw@Fh@Fh ,@Fh@Fh+@Fh,@Fhe@Fh@Fh~,@Fh3@Fh@Fhg@Fh@Fhl@Fh@Fh,@Fh@Fh@Fh,@FhY@Fh@Fh,@Fh0@Fh[@FhF@Fh@Fh@Fh@Fh2,@Fh@Fh@Fh/,@Fh@FhB@Fh@Fh @Fh ,@FhA @Fh @Fh@Fh,@Fh)@Fh@Fh,@Fh1@Fh@Fh,@Fhf@Fh@Fh9,@Fh@Fh @Fh!,@Fh"@Fh&@Fh0y#.#..#####.#.### #.#...####.#.# . #..........#.# .) ##..<.......#.# ... #...........#.# .... ##..........##.###@Fh0....K +.>.........##..........##.#####+#########......'@.##....# #..<...##.##.#### #..... #.##.# #......##....# #......##.######### #@Fh0?......##.........## # K   kobold (missile, asleep)# #......##.......# # ##....#..#.......###### @Fh01L#.....+..........'.....@Fhh; K241.2 (78K)You open the door.  A kobold comes into view. It is wielding a +0 dagger.@Fh@=((@Fhn_.'=2.2 (79@Fh@Fh _The kobold throws a stone. The stone hits you but does no damage. _Found a hand axe. Found an escape hatch in the ceiling.@Fh)C #.#...#  . #......  .) ##..<...  ... #.......  .... ##..... ....K +.>.. ......##.# ......'@.##....#  ..<...##.##.####  ..... #.##.#  ......##....#  ......##.##  ...........##  # .#..#  ... '.....AFh~ #.#...#  . #......  .) ##..<...  ... #.......  .... ##.....AFh| ....K +.>.. ......##.# ......'@.##....#  ..<...##.##.####  ..... #.##.#  ......##....#  ......##.##  ...........##  # .#..#  AFho... '.....AFh=4AFh:AFhh] _A kobold is nearby!AFh5' #.#..#####.#.#####+# #.#...####.#.#...... #..........#.#.).... ##..<.#.#.... #....#.#...##..........##..K.+.>...##.##.#####+.@..##....# .<...##.##.#### .. #.##.# ...##....#....##.##.....##.........## ###......##.......AFh# ##....#..#....... #.....+.'....AFh AFhF.KAFh֟@-3.2 (1.0) _AFhAFh2Q _There is an open door here.AFh<_ AFh` 5=5.0 (1.8AFhAi  _You closely miss the kobold. You block the kobold's attack. x2AFhg AFh (6.8AFhz  _You closely miss the kobold. The kobold barely misses you.AFh]  You closely miss the kobold. You block the kobold's attack.8.8 (2.0AFhUe AFhg S _The kobold barely misses you.AFhO D50.9 (2.1AFh AFhD } _You closely miss the kobold. The kobold hits you but does no damage. x2AFha   You barely miss the kobold. You block the kobold's attack.AFha -2.8 (1.9AFhyi AFhFk = _The kobold hits you but does no damage.AFh  You barely miss the kobold. The kobold closely misses you.AFh -4.6 (1.8AFh AFh 4 _You block the kobold's attack.AFh "  You completely miss the kobold. The kobold hits you but does no damage.6.6 (2.0 _The kobold barely misses you.AFh >  You bludgeon the kobold!!AFh e)AFh 568.4 (1.8AFh ` _You kill the kobold!AFh\4AFhcAFheH _No target in view!AFhw4AFhfAFhH _No target in view!BFh0 _No target in view!BFhʠJBFhH _No target in view!BFhu4BFhx)^ _No target in view!BFh _No target in view!BFh~14BFh;BFh74BFh.BFh"BFh 4BFh<(BFh*BFh4BFhBFhBFh3BFh9BFhBFh BFh: _BFhOBFh,BFh[BFhBFhX",BFh $BFh^'BFhU*,BFh+BFh/BFh"1,BFh2BFh 6BFh%8BFhm8BFh9BFhC>BFhA,BFh1BBFhPEBFh3H,BFh%IBFhLBFh;N,BFhOBFhIW4 _You open the door.BFhZ3BFh[BFheXBFhgBFhj,BFhmBFh9v@  You see here a +0 hand axe.BFhNy5 _BFh{BFhqXBFhABFhBBFhBFhT,BFhBFh7 _You open the door.BFh@3BFhBFhK@  There is an open door here.BFhdBFh _BFh5BFhBFhĥ,BFhBFhBBFh>,BFh3BFhϬBFh@,BFhBFhBFht,BFhBFhBFh9BFhnBFhBFhBFh,BFhjBFh2BFhA,BFhBFhwBFhM,BFhݾBFhBFhBFh,BFhsBFhD,BFhBFhBFhBFhBFh1BFhRBFh,BFhBFhBFhQ,BFhBFhBFhBBFhBFh,BFhBFh,BFhG,BFh-BFhBFh,BFh_BFhZBFh,BFh<BFhBFhBFhBFhBFhUBFhBFhBFhBFhEBFh,BFhBFhtBFh,BFhBFhBFh,BFhBFhBFhU,BFhBFh}BFh,BFhBFhMBFh%,BFhkBFhBFh0BFhXBFhBFhLBFhBFhBFhG,BFhHBFh]BFh ,BFh:BFh BFh",BFh#BFh%BFhv&,BFhY'BFhB/{  You see here a +0 leather armour. _BFhU0BFh2BFh4,BFhg5BFh6BFh8,BFhs9BFh ;BFh<,BFh=BFh?BFhF ######################## #..........[....@......b - ..#####.#.############## ...####.#.# ........#.# <.......#.# ######### ........#.# #........ b   bat (asleep) .......##.######.....###### .......##......#.....# BFhpFg###+##########.#÷.#BFhH1313.4 (55.0)BFhLIBFhIBFhOb...b-4.4 (56BFhTBFhV BFhVH_A bat comes into view.BFhC h############### .........[....@...b... ...############## . <   ÷ BFh/q############### .........[....@...b... ..############## .BFh <  ÷BFh4BFhBFh Z _A bat is nearby!CFhZ# ..........[.....@..b.. .#####.#.## ..####.#.# .#.# ##.# #.##.######.# CFhԼCFhzCFhrXb..=5.4 (1.0) CFhJCFh": _The bat hits you but does no damage.CFh} ,CFh~ ,CFh# CFh -7.3 (1.9CFh CFh? _You miss the bat. The bat completely misses you.CFh   You barely miss the bat. The bat hits you but does no damage.  The bat closely misses you. The bat hits you but does no damage.5-CFh !9.2CFh- CFh b _The bat hits you. The bat barely misses you.CFh  You hit the bat but do no damage. You block the bat's attack.CFh .b6=21.0 (1.8CFh CFh = _The bat hits you but does no damage. x2CFh #[.b.. #####.#.## .####.#.# #.# #CFh_ s#.# #.##.######.# CFh CFh ,20CFh S _The bat hits you but does no damage. x2CFh  You miss the bat. The bat closely misses you.The bat hits you but does no damage. The bat barely misses you. x2CFhq -4.1 (2.1CFhe CFh : _The bat hits you but does no damage.CFh`  You closely miss the bat. The bat barely misses you.CFhB ,CFhN T.b6.0 (1.9CFh CFh9 : _The bat hits you but does no damage.CFh~ }#[.b...#.## ####.#.# #.# ##.# #.##.######.# CFh3 ..bCFh Z5-70CFh< CFh< ' _The bat hits you.CFh p#[.b...#.##.#.# #.# ##.# #.##.######.# CFh Db.8CFh CFh{ m _You block the bat's attack. The bat closely misses you.CFhm 6  You sock the bat!CFh 1.CFhf f7/27=99.8 (1.8CFh CFhޘ G _You kill the bat!CFhp 4CFhW^ _No target in view!CFhCFh\CFh^CFhqH _No target in view!CFhpCFhCFh CFhH _No target in view!DFhA _No target in view!DFh4DFh|DFhH _No target in view!DFhN7DFh 8DFh`=DFh ?@ _No target in view!DFhDFhDFhDFh=DFh?DFh?DFhFDFhGDFhP4DFh#DFhDFhCDFhDDFhNIDFh9LDFhmQDFh:4DFh!@DFhBDFh<4DFhnDFhmDFhb>4DFhDDFhEDFh4DFhDFhDFhpb4DFhjDFh$mDFh4DFhDFh8DFhHDFhIDFhhNDFhPDFhڻ4DFhDFhDFh3DFhDFhDFhDFh _DFhc###[...........[ ...-31.8 (2.0 .#.###### .#.# # .#.# # .DFh#.# ### .#.# #... ##.######...### DFhP[-2.8 (3DFhDFh% _Found a ring mail.DFh3_DFhA=EFh EFh ,EFhEFhiEFhEFh1EFhEFhEFh ,EFh!EFh&EFh(,EFhd)EFh.EFhP0,EFh1EFhA  You see here a +0 ring mail. _EFhFEFhG,EFhHEFhNEFhP,EFhQEFhWEFhZ,EFhH[EFh_EFh$b,EFhocEFhgEFhtEFhowEFhx,EFh]yEFh~EFhf,EFhEFhXEFhÇEFh,EFhEFh}EFh,EFhEFhEFhs,EFh4EFhEFhے,EFh\EFhEFh,EFhEFhEFh ,EFh!EFhEFh,EFhmEFhEFhEFh,EFhEFh,EFh٭EFh9EFhA,EFhñEFh!EFhg,EFhEFhEFh,EFhEFh}EFh,EFh$EFhEFh,EFhEFhEFhEFhEFhyEFhmEFh7EFhEFhIEFhEFhb,EFhYEFh)XEFhEFh,EFhEFh+EFh,EFhEFhEFhEFhTEFh-EFh9EFh,EFhEFhEFh,EFhEFhEFhjEFhEFhEFhEFhEFh4EFhEFh. EFh ,EFh EFhEFhEFhbEFhEFhcEFh,EFh EFh;EFh,EFhEFhEFh,EFhEFh2!EFh",EFh#EFh%EFhL'EFh'EFh(EFh*EFh+EFh,EFh[,EFh3.EFh/,EFh0EFh54EFh76,EFh7EFhA:EFh<,EFh=EFh:?EFh;AEFhAEFhhBEFhEEFhHEFhIEFhJEFh3MEFhGSXEFhbU,EFhVEFhXEFh_ZEFhZEFh[EFh\EFh^,EFh_EFhaEFhbEFhbEFhcEFhdEFh-f,EFhfEFhgEFhbi,EFhiEFh0kEFh lEFhslEFhlEFhqEFhr,EFhsEFhtEFhv,EFh;wEFhxEFh3z,EFhzEFh|EFht}EFh}EFh$~EFhEFhl,EFh@EFhӃEFhEFheEFheEFh݇EFh@EFhEFhEFhEFhEFhόEFhmEFhEFh#.###.###+###'###+........# # #.# #.# #.# #.##...#.#.#..# # #.###.###.###....#.......## # #.............####....#### ## #####.###..##.# #.#### .#### #.....###.# #.# ....# ###...# #.# #.#.#####..#.# #.####.#  #.......##.# #@...^.# 410.8 (78.0)  ###.>......#Fhh40m   ########## EFhEFhE _Done exploring.EFhw5 IEFh&N ......#..####..# #..# #..# #..####.0.0) EFhNW [ _Done exploring.IFh 4IFh PIFh  _Done exploring.JFhY JFh\ Equip which item?  - - Unarmed Hand Weapons (go to first with ))  g - a +1 heavy flail (weapon)JFhe\ a - a +0 flail Armour (go to first with [)  b - a +0 scale mail (worn) JFh\  c - a +0 buckler (worn)[?] describe selected [!] equip|wield|wearJFh\ y[tab] equip|unequip JFhAKFhL KFhO #.###.###+###'###+........#KaBOOMerang the Covered # #.# #.# #.# #.##...#.#.#..#Mountain Dwarf # #.###.###.###....#.......##Health: 27/27 ======================== # #.............####....####KFhPMagic: 2/2======================== ## #####.###..##.# #.####AC: 7Str: 18 .#### #.....###.# #.#EV: 8Int: 8 ....# ###...# #.# #.#SH: 4Dex: 9 ###.#####..#.# #.####.#XL:  2 Next: 89% Place: Dungeon:2#.......##.# #@...^.#Noise: ---------  Time: 1410.8 (0.0)###.>......# ########g) +1 flail (heavy)##########KFhQNothing quivered _No target in view! _Found a ring mail. _You see here a +0 ring mail. _Done exploring. _Done exploring. _Done exploring.KFhVP  Okay, then.KFh6WKFhZKFh\. _KFh KFh Read which item? Scrolls  f - a scroll of identify KFhx  j - a scroll labelled XESOCOMNUTZI [!] read|quaff[?] describe selectedMFh=MFheMFh> #.###.###+###'###+........#KaBOOMerang the Covered # #.# #.# #.# #.##...#.#.#..#Mountain Dwarf # #.###.###.###....#.......##Health: 27/27 ======================== # #.............####....####Magic: 2/2MFhL======================== ## #####.###..##.# #.####AC: 7Str: 18 .#### #.....###.# #.#EV: 8Int: 8 ....# ###...# #.# #.#SH: 4Dex: 9 ###.#####..#.# #.####.#XL:  2 Next: 89% Place: Dungeon:2#.......##.# #@...^.#Noise: ---------  Time: 1410.8 (0.0)###.>......# ########MFhg) +1 flail (heavy)##########Nothing quivered _Found a ring mail. _You see here a +0 ring mail. _Done exploring. _Done exploring. _Done exploring. _Okay, then.MFh9MFhIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled XESOCOMNUTZI Potions (select first with !)  k - a fizzy yellow potion[?] describe selectedNFhNFhNFhO #.###.###+###'###+........#KaBOOMerang the Covered # #.# #.# #.# #.##...#.#.#..#Mountain Dwarf # #.###.###.###....#.......##Health: 27/27 ======================== # #.............####....####Magic: 2/2======================== NFh9h## #####.###..##.# #.####AC: 7Str: 18 .#### #.....###.# #.#EV: 8Int: 8 ....# ###...# #.# #.#SH: 4Dex: 9 ###.#####..#.# #.####.#NFh XL:  2 Next: 89% Place: Dungeon:2#.......##.# #@...^.#Noise: ---------  Time: 1410.8 (0.0)###.>......# ########g) +1 flail (heavy)##########Nothing quivered _Found a ring mail. _You see here a +0 ring mail. _Done exploring. _Done exploring. _Done exploring. _Okay, then.NFh/  As you read the scroll of identify, it crumbles to dust.1.8 (1NFhI7n _j - a scroll of blinkingOFhg IOFhv OFh ,OFhk OFh ,OFh\ OFhw OFh OFh OFh OFh OFhW ,OFh OFhj OFh ,OFh< OFh% OFh ,OFh" OFh  #.....[.....(.......#.##..#  #..................#  #...................+....  #.................#  ##.................#÷#.#..#  #.........................# OFh  #..................#.#.#..#  #.###.###+###'###+........# # #.# #.# ##...#.#.#..#8.8 (7 # #.###.###.###....#.......## # #.............####....#### ## #####.###..##.# #.#### .#### #.....###.# #.# ....# ###...# #.# #.# OFh_ m###.#####..#.# #.####.##.......##.# #....^.####.>......# ########OFhM OFh PFh PFhf 3PFh PFh ,PFh PFh) @  There is an open door here.PFh( PFh  _PFh PFh PFh ,PFh PFh2 PFh ,PFhf PFh PFhI ,PFh PFhE PFh ,PFh8 PFhEG....# #.##.# ###### ....# #....# #..... ....# ###### #.#### PFhf##### ########### #.# #. # #.........# #.# #. # #.........###########.###. # #.....[.....(.......#.##.. # #...................#.#..# #........@..........+....#24.8 (6PFhE #........................# ##.................#÷#.#..# # #.........................# # #..................#.#.#..# # #.###.###+###'#PFh##+........## #.# #.# #.# #.##...#.#.#..# ...# #.###.###.###...#.......## ##.# #.......####....####PFh* PFh RFhc 3RFhh RFhco RFhx XRFh| ,RFh| RFhv RFh ,RFh RFh7 RFh׋ ,RFhi RFh RFhْ ,RFhG RFh" RFh ,RFh7 RFh} RFh ,RFhȠ RFh RFh ,RFh) RFhۨ RFhΪ ,RFh9 RFh{ RFh ,RFhd RFh RFhZ ,RFh\ RFh RFh ,RFh RFhX RFh RFh< RFh ,RFh ,RFh RFh BRFh: RFh RFh RFh RFh: RFh RFh ,RFh RFh[ RFh\ ,RFh4 RFh RFh( ##### #.###.#######.#  #.# #.#.>...#.#  #.# #.#.###.#.#  #.###.#.#<....#  RFhf e#......(###..##  ######.###...##  #..........### RFh  #.#####.####  #.# #.@.#42.8 (18.0) #.# #.#############.###.# RFhV 8..(.......#.##.# ..........#.#..## ..........+....# ...............#.....#÷#.#..# RFh ;.......#RFh RFhV RFh UFh UFh՛ UFhS UFh= UFh" UFh UFh֭ nUFh XUFh UFhE ,UFh@ UFhx UFh ,UFh> UFh UFh ,UFhϾ UFhP UFh ,UFh XUFh UFhs UFh ,UFh UFh UFhM ,UFh. UFh  #.#   #.#   #.#   #.#  UFh  #.#   #.#  ######### #.#  #.......# #.#  UFhR  #.###.#######@#  50 UFh  #.# #.#.>...#.#   #.# #.#.###.#.#UFh   #.###.#.#<....#  #(###..##  ######.###...##   UFh8  #..........##    #.#####.####  UFhb    #.# #...#  UFh E UFh UFh UFh VFh VFh VFh` VFhP VFhU VFh VFhn' nVFh( VFh) ,VFh* VFh+ VFh- VFhc- VFh- VFh. VFh/ ,VFh0 VFh1 VFh3 VFhg3 VFh7 VFh9 BVFh> ..[.............> ############.##VFh'? H#.##.# ############.# .............# #####VFhc? Q 60.8 (8.0)VFh? > #. VFh? a#. #.#VFh?  ######### #.# #.......# #.#VFh)@ b #.###.#######.#VFhY@ VFhE VFhJG XFh XFh3XFhoXFhXFhBXFh ,XFhXFhXFh,XFhEXXFhXFhV XFh\################# ..[.............8 ############.###.##.# ############.# .............# #####XFhXFhNXFh/c _There is a stone staircase leading down here.XFhT 9.8 (1 _XFh .# .# .# XFh 4.# ##.# ##..#  ...#### 3 XFh. x....+  ######...#### XFh\ ##..#  ##.#XFh d .# .#XFh I .# .. XFh XFh" XFh^ .70.6 (1.8XFh( XFh } _You climb downwards. _There is a stone staircase leading up here.YFh, 3YFh YFh YFh YFhW $ _YFh ,YFh2 XYFh pYFhU  ### ...[ ####..... #........ #@# 82.6 (12.YFh 0) #.#  #.# ##.###...###..#.##.#.#YFh YFhw ,3.6 (13YFh YFh # _Found a robe.ZFh?3ZFhFZFhZFhk,ZFhnZFhZFh,ZFhZFhZFh,ZFhZFh(ZFh"ZFh]ZFhZFhcZFh<,ZFhZFhJZFh,ZFhZFh ZFh,ZFh,ZFhZFh:ZFhZFhVZFhkZFhZFh`ZFhZFh@,ZFhAZFhZFh,ZFhFZFh9ZFh7,ZFhbZFhZFhZFh?ZFh{ZFhXZFh,ZFhZFhUZFh########....[# ####.....# ##### ZFh~#........####...# #.##............# #.##.....#......#####.## #.#######.......@....... #.## ##...########.#J ZFh...# ##.## #..##.# ##.##.ZFh#  #.##+# J   endoplasm (asleep)  #.# ZFh)\##.# #..#ZFh| 98.6 (15  An endoplasm comes into view.ZFh}@J.JZFh ,9.6 (16ZFh ZFh^ _The endoplasm quivers.ZFhO    #....[#ZFhp ##### #........####...# #.##............##......#####.## .......@.....J.  ##...########.#.  ##.## #.# #.#  #.# #+#  #.#[FhU    #....[# #####........####...#.##............##......#####.## .......@.....J.  ##...########.#.  ##.## [FhW   #.# #+#  #.#[Fh.][Fh][Fhb[FhPea _An endoplasm is nearby!\Fh # #....[# .....# ##### ........####...# .##............# .##.....#......#####.# .#.\Fhٲ2.@....J.# .## ##...#.#.## ##.## #.# #+# #.# #.# ..#\Fh\Fh)"J.\Fhӻ:500.0) _\Fh]\Fh|\Fh~  #  #....[# \Fh .....# #####  ####...#  ##...#  ##.....#......#####.###  #.J..#  ## ##...#.#.#  .# ##.##  .\FhȀ# #.#  .# #.#  .# #+#  .#  .#  .#  \Fh\FhGJ.1\Fh \Fh\Fhn  #  #....[#  #.....# #####  ####...#  #....# #\Fhh. #.....#......#####.###  .J...#  # ##...#.#.#  # ##.## # # #.#  # #.#  # #+#  \Fh#  #  #  \Fh i  The endoplasm freezes you.\Fh T6-2\Fh\Fh?% _You are frozen.]Fh.H  You barely miss the endoplasm.The endoplasm hits you but does no damage.  The endoplasm freezes you.]FhHl5--=4.6 (2]FhHN]Fh8Q% _You are frozen.]Fh  You hit the endoplasm.  The endoplasm is heavily wounded.]Fh-6.5 (1.9]Fh]Fh7 _You block the endoplasm's attack.]Fh>  You barely miss the endoplasm.The endoplasm is heavily wounded.The endoplasm freezes you.]Fh?G-8.5 (2.0]FhBE]FhG ]Fh5H9_You are frozen. You block the endoplasm's attack.]Fh;  You hit the endoplasm.]Fhi.]Fh > 9610.6 (2.1 ]Fh@_You kill the endoplasm!]Fh? _Your Maces & Flails skill increases to level 3!]Fhzd _No target in view!]Fh]Fho]Fhp]FhH _No target in view!]Fh 7]Fh7]FhC<]FhYAH _No target in view!]Fh4]Fh]FhH _No target in view!]Fh74]Fhx;]Fh=H _No target in view!]Fh4]Fhؾ]Fhy#No target in view!]Fh74]Fh,<]Fh>]Fh4]FhV]Fh]Fhn74]Fh<]Fhv>]Fhܹ4]Fh]FhH]Fh;4]Fh@]FhqB]Fh̸]Fh]Fh]Fh$]Fh; _]FhE6=]Fh,]Fh)]Fh,]Fh]Fh]FhF#7]FhE==]Fh]Fh1 _HP restored.]Fh=3]Fh]Fh]Fh%]Fh]Fh]Fh]Fh,]Fhz]Fhb]Fh]]Fh9=]FhG]Fh]Fh,]Fh]Fh?]Fh,]Fh]Fh]Fh,]Fh]Fh]Fh,]Fhw]Fh ]Fh`,]Fh]Fh]Fh,]Fhh]Fh]Fh,]Fhu]Fh]Fhf,]Fh]Fh]Fh]FhR]Fh]Fh ]Fh ]FhC ]Fh ]Fh& ]Fh,]Fh.]Fhi]Fh,]Fh']Fh]Fh,]Fh-]Fh]Fh,]FhH]Fh ]Fh>,]Fh]FhW]Fh,]Fh ]Fh!]Fh#,]Fh#]Fh$]Fh*&,]Fh&]Fh']Fh(]Fh)]FhB)]Fh*]Fh/,]Fh 0]Fhj1]Fh2,]Fh 3]Fh5]Fh5]Fhe6]Fh7]Fh8]Fh1:]Fh:]Fh:]Fh;]FhJ=]Fh=]Fh>]Fh?]Fh@,]FhA]FhC]FhE,]FhF]Fh;H]Fh0J,]FhJ]Fh>L]FhM,]Fh{N]FhO]FhFQ,]FhR]Fh8S]FhbT,]Fh*U]FhV]FhX]FhvX]FhX]FhZ]Fh[,]Fh\]Fh/^]FhU_,]Fh_]Fh^d]Fhe,]Fhlf]Fhg]FhGi,]Fhi]Fhq..# ##.###.#.#.#### ..#]Fhq#.##........# .# #.###..####.# # #+##..## #.# # ]Fhq#...# #.# #.###.#.# #.# ..###..#.# #.# ]Fhr`..#### ####...#.###.# <....+ +@...........# ]Fh:r- ..#### ####...#.##### ..# ]Fhr$#.....# .# #.#####.# ]Fhr#.#.# #.#.##.# ]Fhr> ..#.# ]Fhs.#.#]Fhx#+......>..>..............'55.6 (45.0)]Fh;y\..................#+]Fh~]Fh-M======6.6 (46]Fh!]Fh ]Fh_As you open the door, it creaks loudly! _Found an escape hatch in the floor. Found a stone staircase leading down.`Fh3`FhG `Fh `Fh`Fh _  There is an open door here.`Fh\ _`Fh`Fh`Fh,`Fhr`Fh `Fh#,`Fh^$`Fh'`Fh),`FhA*`Fh.`Fh0,`Fh1`Fh2`Fh4,`Fh5`Fh=9`Fh:`Fh+;`Fh;`Fh=`Fh?`FhA@`Fh@`FhjC`FhRE,`FhPF`FhH`FhJ`FhhJ`FhJ`FhQM`Fh"N`FhwN`FhN`FhT| #.# ##...## #...# # ##.# ##....>## ##.#.# # `Fh_U ##..# ##....>..## ##..#.# # #####...####.........####...#.### ......<....+.........'........... #####...####.........####...#.### `FhU ##..# ##.......## #.....# ##.# ##.....## #.##### `FhSVo#.# ##.@.## #.# ------ #.# ##+## #.#  #.##.# ..#.# `FhW#.# #.# #.# `FhL]68.6 (12'#.##.#`Fh]#.#.......%<`Fhd9<`FhJeM======9.6 (13`Fhj`Fh?o _As you open the door, it creaks loudly! _Found a quill talisman. Found a stone staircase leading up.aFh  _aFh@  There is an open door here.aFhK _aFhaFhaFhEaFhaFh@aFhaFhaFh+aFhBaFhH,aFhPaFhaFh6,aFhOaFhaFh& ##..# ##.......## #.....# ##.# ##.....## #.#####  #.# ##...## #.#  #.# ##'## #.#  #.# ## #.# #.#  .. .. #.# #.#  #.#.## #.#  #....#######.#  #...@.....##.# ------75.6 (6.0) ......%<####.#  #.........  ......#..######.##...%.. #.###### ##aFhc[40m#.%aFhJ------6.6 (7aFh9%aFh- _Found a blade talisman.cFhcFhQA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them incFhmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 cFh2A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. (g)o to location.dFh ##..# ##.......## #.....#KaBOOMerang the Covered##.# ##.....## #.#####Mountain Dwarf#.# ##...## #.#Health: 27/27 ========================#.# ##'## #.#Magic: 2/2========================#.# ## #.##.#AC: 7Str: 18.. .. #.##.#EV: 8Int: 8#.#.## #.#SH: 4Dex: 9#....#######.#XL:  2 Next: 96% Place: Dungeon:3#...@.....##.#Noise: ---------  Time: 1576.6 (7.0)......%<####.#g) +1 fdFhWwlail (heavy)#.........Nothing quivered......#..######.##...%.. #.###### #.##. _Found an escape hatch in the floor. Found a stone staircase leading down. _There is an open door here. _As you open the door, it creaks loudly! _Found a quill talisman. Found a stone staircase leading up. _There is an open door here. _Found a blade talisman.%eFh3 ##.# ## #.##### #.# ##...## #.#  #.# ##'## #.# #.# #####.# #.# .. ...#.# #.# #.#.## #.# #....#######.#eFh..###.........##.#.......@<####.# #.............. #..####.# ####.##... %.. #.####### #. #.# #.#eFhڸ8%eFh+7.6 (1eFh9%eFhfT _You see here a quill talisman.fFh<8fFh+9%fFhJ* _f - a quill talismanfFhVfFh{$Inventory: 11/52 slots Hand Weapons (go to first with ))  g - a +1 heavy flail (weapon)a - a +0 flail fFh- Armour (go to first with [)  b - a +0 scale mail (worn)  c - a +0 buckler (worn) Scrolls (go to first with ?)  j - a scroll of blinking Potions (go to first with !)d - 2 potions of might  e - a potion of lignificationh - a potion of cancellation  i - a potion of ambrosia  k - a fizzy yellow potion Talismans (go to first with %)fFh*f - a quill talismanFhr Fh)y Fh ##.# ##.....## #.#####KaBOOMerang the Covered#.# ##...## #.#Mountain Dwarf#.# ##'## #.#Health: 27/27 ========================#.# #####.##.#Magic: 2/2========================.. ...#.##.#AC: 7Str: 18#.#.## #.#EV: 8Int: 8#....#######.#SH: 4Dex: 9Fh ..###.........##.#XL:  2 Next: 96% Place: Dungeon:3.......@<####.#Noise: ---------  Time: 1578.6 (0.0)#..............g) +1 flail (heavy)......#..####.#Nothing quivered####.##...%.. #.####### #.##.##.# _As you open the door, it creaks loudly! _Found a quill talisman. Found a stone staircase leading up. _There is an open door here. _Found a blade talisman. _You see here a quill talisman. _f - a quill talismanFh. Fh Fh D [?25h[?0c [?1051l[?1052l[?1060l[?1061l