!7h Player: Kardinal Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.16:49:37.ttyrec Time: (1756313377) Wed Aug 27 16:49:37 2025 #7h [?1051l[?1052l[?1060l[?1061h#7hV)0[?7h[?25l[?1c#7h`#7hEKardinal the ChopperMountain Dwarf **....Health: 19/19 ========================Magic: 1/1========================AC: 2Str: 13EV: 11Int: 10SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 1.0 (0.0)a) +0 hand axeNothing quivered#7h###..###.. ... ###..#####.....#..#.....#..##!.#.......#..##....@..$.##..#.......#.^##..#.....#..###..#####...##7h#.. .......##........##7h#7h#7h(aWelcome back, Kardinal the Mountain Dwarf Monk.#7h\#7h#7h#7hL" _Press ? for a list of commands and other information.(7h.## .# #. #.## #.. ...####..#####.....##..#.....#..# #!.#.#..# #....<@.$.# #..#.#.^# #..#.....#..# ##..#####...#(7h#.. ...#... ..##... ..... ..#(7hh(7h22.0 (1 _(7h&(7h.(7ha?.# # .# #. #.## #.. ...### ##..#####.....# (7hNa#..#.....#..#.##!.#.#..# (7hja#....<.@$.# #..#.(7haR#.^# (7ha#..#.....#..###..#####...(7ha4#(7ha#.. ..#(7haw... ..##(7hb)... (7hbV...... (7hnb....#(7hh(7hi3(7hm(7ho)7h.# # .# #. #.## #.. ...### ##..#####.....# #..#.....#..#.# #!.#.#..# #....<..@.# #..#.#.^# #..#.....#..## ##..#####...##.. ..#... ..##... .... ...#[)7hN37m4)7h)7h+)7hc+5.0 (2)7h[)7h) _You now have 5 gold pieces.*7h .# # .# #. #.## #.. ...### ##..#####.....# #..#.....#..#.# #!.#.#..#*7h #....<.@..# #..#.#.^# #..#.....#..## ##..#####...# #.. .*7hh..# ... ..## ... ... ... ...#*7h>*7h$6.0 (1*7h*7hT*7h< / .# # .# #. #.## #.. ...### ##..#####.....#*7hR= S #..#.....#..#.# #!.#.#..# #....<@...# #..#*7h~= .#.^# #..#.....#..## ##..#####..*7h= .# #.. ...# ... ..##*7h=  ... ... ...*7h> b ...#*7hE *7hF &7*7hK *7h(M *7hO  .# # .# #. #.## #.. ...### ##..#####.....# #..#.....#..#.# #!.#.#..# #....@....# #..#.#.^#*7h  #..#.....#..## ##..#####...# #.. ...# ... ..## ... ... ... ...#*7hN *7h 8*7h *7h c _There is a staircase leading out of the dungeon here.+7h .# ## .# #.. #.## #.. ...### ##..#####.....# #..#.....#..#.#+7h+ #!.#.#..# #...@<....# #..#.#.^#+7hQ@ #..#.....#..## ##..#####.#+7hy #.. ...# .... ..##+7h .... ... .... ...#+7h+7h+7hL&9 _+7hY+7h+7ha .# ### .# #.. #.## #.. ...### ##..#####.....##..#.....#..#.# #!.#+7h˜.#..# #..@.<....# #..#.#.^##..#.....#..## ##..#####...#+7h #.. ...# .... ..##+7h ..... ... ..... ...#+7hF+7hM41+7h0.0 (1.0)+7h5+7h+7hu .# ### .# #.. #.## #.. ...### ##..#####.....# ##..#.....#..#.# #!.#.#..#+7hk #.@..<....# #..#.#.^# ##..#.....#..## ##..#####.# #.. .+7h.# .... ..## ....+7h. ... ..... ...#+7h+7h&1+7hl +7h+7h_  .# ### .# #.. #.## #.. ...### ##..#####.....#+7h  ##..#.....#..#.# #!.#.#..# #@...<....# #..#+7h A.#.^#+7h: ! ##..#.....#..## ##..#####..# #.. ...# .... ..## ..... ... ...+7hW H.. ...#+7hn +7h &2+7hf +7hX -7h -7h G-7h ..#  #... .# ####..# .# #....# #. #.... ...###-7h  ##..#####.....# ##..#.....#..#.#-7hC V.#.......#..#5.0 (3-7hf M.#....<.....#..#.......#.^#-7h #.##..#.....#..##-7h . ##..#####...#.. #... ...#-7h ## ...... ..## ........ ...-7h0 L..... ...#-7hR -7h# -7h9 L _e - a silvery potion07hJ07hEThe floor. You are here. 07h A halo. 07hDThis area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated 07hj creatures.07h&<17hKardinal the Chopper..#Mountain Dwarf **....#... .#Health: 19/19 ========================####..# .#17hMagic: 1/1========================#....# #.##AC: 2Str: 13#.... ...###EV: 11Int: 10##..#####.....#SH: 0Dex: 12##..#.....#..#.#XL:  1 Next:  0% Place: Dungeon:1#@.#.......#..#17hfNoise: ---------  Time: 15.0 (3.0)#...#....<....#a) +0 hand axe17h2#.#..#.......#.^#Nothing quivered#.##..#.....#..##. ##..#####...#.. #... ...#17hY## ...... ..##........ ........ ...#Welcome back, Kardinal the Mountain Dwarf Monk. 17h!_Press ? for a list of commands and other information. _You now have 5 gold pieces. _There is a staircase leading out of the dungeon here. _e - a silvery potion17hb17h 17hl 17hӼ417h17h,27h 27h Inventory: 5/52 slots Hand Weapons (go to first with )) 27hO  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn) Potions (go to first with !)c - a potion of ambrosia  e - a silvery potion47he - a silvery potion. An unlabelled flask containing a single dose of unknown liquid. 47hNStash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo 47h ' That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.77ht77hxy77h|Kardinal the Chopper..#Mountain Dwarf **....#... .#Health: 19/19 ========================77h=####..# .#Magic: 1/1========================#....# #.##AC: 2Str: 13#.... ...###EV: 11Int: 1077h&##..#####.....#SH: 0Dex: 12##..#.....#..#.#77hiXL:  1 Next:  0% Place: Dungeon:1#@.#.......#..#Noise: ---------  Time: 15.0 (0.0)#...#....<....#77h a) +0 hand axe#.#..#.......#.^#Nothing quivered77h#.##..#.....#..##Will+ Fly . ##..#####...#.. #... ...#77h## ...... ..##........ ........ ...# 77h_Press ? for a list of commands and other information. _You now have 5 gold pieces. _There is a staircase leading out of the dungeon here. _e - a silvery potionIt was a potion of enlightenment.  You feel very buoyant.77h 77hQ*6.0 (177h77hk _You now have 5 gold pieces. _There is a staircase leading out of the dungeon here. 77h̎_e - a silvery potion  It was a potion of enlightenment.  You feel very buoyant. _You fly up into the air.<7hZ- y..##... .#####..# ....# #.##.... ...#####..#####.....##..#.....#..####..#.......#..# #..@#....<....# #..#.......#.^#.##..#.....#..#. ##..#####...# .. #.... ## ....... ..# ......... .... ...# <7h2 <7hA3 %7<7h8 <7h9 ?7h. ..# #... .# ####..# .# #....# #.## #.... ...### ##..#####.....# ##..#.....#..#.# ###..#.#..# #.@.#....<....# #.#..#.#.^#?7h #.##..#.....#..## .. ##..#####...# ... #.... ...# ##.. ....... ..###........ ...###.....?7hC. ...#?7h>?7hy%8?7h?7h.@7hL ..# #... .# ####..# .# #....# #.## #.... ...### ##..#####.....#@7heLv ##..#.....#..#.# ###..#.#..# #@..#....<....#@7hLK #.#..#.#.^# #.##..#.....#..##@7hL ..###..#####...# ...# #@7hL.... ...# ##.......@7hL|. ..## #........@7hM.. ... ###......... ...#@7hS@7hT9@7hX@7hZB7h{ N #... .#####..# ....# #.##.... ...#####..#####.....##..#.....#..####..#.......#..# ...#....<....# #..#.......#.^##..#.....#..#..###..#####...# ...# #.... #.....B7h <20B7h? B7h1 C7hIC7hIC7hNC7hIUC7h C7h C7h C7h C7h  ####..# ....# #.##.... ...#####..#####.....##..#.....#..####..#.......#..# C7ha ...#....<....# #..#.......#.^##..#.....#..#....)...###..#####...# ........# #.... C7h m######.......... ..#C7h H.##.C7h ;1C7h C7he # _Found a mace.D7heeu ....# #.##... ...#####..#####.....##..#.....#..####..#.......#..# ...#....<....# #..#.......#.^#.######.##..#.....#..#....)..@###..#####...# ....# #.... ######.......... ..# #..... ... .....#...D7hlD7hm%2D7hwD7hV t #....# #.## #.... ... ##..#####..... ##..#.....#..#. ###..#.#..# #...#....<....#D7h6W  #.#..#.#.^##.######.##..#.....#..###....).@.###..#####...#.# #.... ...##.......... ..##D7hWW  #........... ... ###.....D7hwW .... ...# ......b   bat (asleep)D7hW ? ##...b D7hW B #...D7h[ D7h\ D7hC] D7hjd @bb.D7hd %3D7hj D7h m V _A bat comes into view.D7hM #....# #.## #.... ... ##..##### ##..#.....#..# ###..#.#.. #...#....<....# #.#..#.#.^ #.######.##..#.....#.. #....)@..###..#####...#!.# #.... ...##.......... ..##D7h #........... ... ###..b...... ...# ...... ##.... #...D7hD7hD7hsD7h D7h'5b...D7hf'4D7h-D7h0T _Found a blue potion.F7h3 #....# #. #.... ... ##..##### ##..#.....#.. ###..#.# #...#....<....# #.#..#.#. #.######.##..#.....#.. #....@...###..#####....!.b# #.... ....#.......... .. #. ... ###. ... ...... ##.... #...F7hR5,F7h>b.8--=F7h>5F7h4EF7hHf _The bat hits you. _You see here a +0 mace.F7h ,F7h Rb.F7h< F7hg T9==6.2 (1.2F7ho F7h _You barely miss the bat. The bat barely misses you.F7h #....# #.##.... ...###..#####.##..#.....#..####..#.#.#...#....<....# #.#..#.#.^#.######b##..#.....#..##....)@..###..#####...#.!.# #.... ...#.#.......... ..##. ... ###. ...#...... ##....#...F7h* F7h F7h j.b70F7hfF7hQ _The bat closely misses you.G7h`#....# #.## #.... ...###..#####.##..#.....#..#.###..#.#..##...#....<....# #.#..#.#.^##.######.##..#.....#..##....).@.###..#####...# .!.b# #.... ...# .#.......... ..## #........... ... ###....... ##....#...G7hOaG7h>bG7hhSb.G7hQi%8G7hnG7hpP _The bat barely misses you.H7h4y#....# #.## #.... ...###..#####.....###..#.....#..#.####..#.#..# #...#....<....# #.#..#.#.^# #.######b##..#.....#..## #....)..@###..#####...# .!.# #.... ...# .#H7hy.......... ..## #........... ... ###............ ##.... H7h{H7hp|H7h^.b9H7hqH7h': _The bat hits you but does no damage.H7h/5-###..# .# ...# #.##  #.... ...## ##..#####.... ##..#.....#..#.###..#.......#..#..#....<....#  #.#..#.......#.^.######@##..#.....#..## #....)b..###..#####!.........# #.... ....########.... ..##.....###......... ...#.....##....#...H7h5H7h6H7h 7H7h?6.bH7hf?K==-30H7h\GH7hIH7h  ....# #.##... ...#####..#####.....##..#.....#..####..#.......#..# ...#....<....# #..#.......#.^##.######.##..#.....#..#....).b@###..#####...# H7h  _.!.........# #.... ########.......... ..# #..... ... ##...#..b   batH7hE 5..#...H7hl ,H7h H7h -=1H7h H7h1# T _The bat completely misses you.I7ha  You hit the bat.  The bat is moderately wounded.I7hbI7heii.b I7hi,2.3 (1.1I7hhqI7hr: _The bat hits you but does no damage.I7h## ...#####..#####.....##..#.....#..####..#.......#..# ...#....<....# #..#.......#.^##.######.##..#.....#..#...)...###..#####...# .!........@# #.... ########.b........ ..# #........... ... ##.......# .......##....rr   quokka (asleep) #...#b   bat .#.#I7hc)  A quokka comes into view.I7h,ub.r.I7h,FrI7h-+30I7h2I7hT5I _The bat misses you.J7hM)##..#####.....##..#.....#..####..#.......#..# ...#....<....# #..#.......#.^##.######.##..#.....#..#...)b..###..#####...# .!.........###.... ########.@........ ..# . ... ###  J7h N##...r #...# .# #..J7hWOJ7hPJ7hFQJ7hfQJ7hY..br.8--4J7h]J7h`' _The bat hits you.J7hc?  #.... ...## ##..#####.... ##..#.....#..#.###..#.......#..#J7h@ ..#....<....#  #.#..#.......#.^######.##..#.....#..## #....)..b###..#####!........@###.... ....####### ..##.. ###......... ...#...r##.....#..J7hS@ `.#.##..J7hC J7h J Hr.J7h\J T9==5J7hP J7hR u _The bat hits you but does no damage. The bat barely misses you.K7h  You barely miss the bat.The bat is moderately wounded.K7h ,K7h zb..r.K7h[8--6.4 (1.1K7hyK7hFL _The bat hits you but does no damage. The bat hits you.K7h 7# #.##  #.... ...## ##..#####.... ##..#.....#..#.###..#.......#..#K7h ..#....<....#  #.#..#.......#.^######.##..#.....#..## #....).b#####!.........###.... ....########.......... ..##K7h ...r..... ###......... ...#.......##.....#...#.#.#K7h v  You are starting to lose your buoyancy.K7h K7h .br.6----70Fly K7h K7h * _The bat hits you. x2L7hOM #....# #.## #.... ... ##..#####..... ##..#.....#..#. ###..#.#..# #...#....<....# #.#..#.#.^# #.######.##..#.....#..## #....).@.###..#####...# .!.b###.... ...# .#..r....... ..## #........... ... ###......... ...# ....... ##.....  #...#  .#.#7h:O39;49mb.r.5----8L7h.a= _The bat hits you.L7h 5  You hit the bat.L7h L7hR r.  You kill the bat!L7h7 c6==89.5 (1.1L7hi L7h T _The quokka closely misses you.M7h݉ m5--40.6M7h M7h~ p _You hit the quokka but do no damage. The quokka bites you.N7hf  You hit the quokka.  The quokka is heavily wounded.N7hg$12N7hgH-----1.7N7hRoN7hq. _The quokka bites you. x2N7hݨ8  You hit the quokka.N7h] .  You kill the quokka!N7hN7h W---252.8N7heN7h5 _You float gracefully downwards.O7h##....# #.## #.... ...###..#####.....###..#.....#..#.####..#.#..# #...#....<....# #.#..#.O7h&#.^# #.######.##..#.....#..## #....)..@###..#####...# .!.###.... ...# .#.......... ..## #........... ... ###......O7h.......##..... O7h O7hO7h[3=-O7h'30O7hO7hP7h #....# #.## #.... ... ##..#####..... ##..#.....#..#. ###..#.#..# #...#....<....# #.#..#.#.^# #.######.##..#.....#..## #....).@.###..#####...# .!.###.... ...# .#.......... ..## #........... ... ###......... ...# ....... ##.....  #...#  .#.#-47h9mP7h  #....# #.## #.... ... ##..##### ##..#.....#..# ###..#.#.. #...#....<....# #.#..#.#.^ #.######.##..#.....#.. #....)@..###..#####...# .!.###.... ...# .#.......... ..## #........... ... ###.... ...# .. ##.. #...#  .#.#P7hPP7h%5P7hP7hXP7ho  #....# #. #.... ... ##..##### ##..#.....#.. ###..#.# #...#....<....#P7h%! #.#..#.#. #.######.##..#.....#.. #....@...###..#####... .!.###.... ... .#.......... .. #. ... ###. ... ....... ##..... #.P7hr!]..#  .#.#P7h{'P7h'%6P7h,P7h0M _You see here a +0 mace.S7h]S7h5`A +0 mace. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 S7h`This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 2.1At 100% training you would reach 14.0 in about 7.8 XLs.Current attack delay: 1.2. Damage rating: 9 (Base 8 x 107% (Str) x 109% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. S7h`Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “[My plan] does not propose to fill your lobby with squabbling colony agents, S7hay who will require the interposition of your mace at every instant to keep the (g)et.V7h{m#....# #.# Kardinal the Chopper#.... ... Mountain Dwarf **....##..#####... Health: 13/19 ================--------##..#.....#.. Magic: 1/1========================###..#.......#. AC: 2Str: 13#...#....<....# EV: 11Int: 10#.#..#.......#. SH: 0Dex: 12#.######.##..#.....#.. XL:  1 Next: 25% Place: Dungeon:1#....@...###..#####... Noise: ---------  Time: 46.8 (1.0).!.........###.... ... a) +0 hand axe.########.......... 7hB4m..# Nothing quivered#........... ... Will+ ###......... ..........##.....#...#.#.#The quokka is heavily wounded. _The quokka bites you. x2  You hit the quokka.  You kill the quokka! _You float gracefully downwards. _You see here a +0 mace.[7hhR [7hU Kardinal the Chopper (Mountain Dwarf Monk) Turns: 46, Time: 00:01:28 Health: 13/19AC:  2 Str: 13 XL: 1 Next: 25% Magic: 1/1[7hU EV: 11 Int: 10 God: Gold: 5SH:  0 Dex: 12 Spells: 0/0 levels left rFire . . .a - +0 hand axe rCold . . .[7hV d - orb {light} rNeg . . .[7hV b - +0 robe rPois .(no helmet) rElec .[7hbV (no cloak) rCorr .(no gloves) SInv .(no boots) Will +....(no amulet) Stlth +[7hV (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn [7hV %: no passive effects @: enlightened, glowing [7hV UA: runic magic, artefact enchantingk7hyk7hm#....# #.# Kardinal the Chopper#.... ... Mountain Dwarf **....##..#####... Health: 13/19 ================--------##..#.....#.. Magic: 1/1========================###..#.......#. AC: 2Str: 13#...#....<....# EV: 11Int: 10#.#..#.......#. SH: 0Dex: 12#.######.##..#.....#.. XL:  1 Next: 25% Place: Dungeon:1k7hp#....@...###..#####... Noise: ---------  Time: 46.8 (0.0).!.........###.... ... a) +0 hand axe.########.......... ..# Nothing quivered#........... ... Will+ ###......... ..........##.....#...#.#.#The quokka is heavily wounded. _The quokka bites you. x2  You hit the quokka.  You kill the quokka! _You float gracefully downwards. _You see here a +0 mace.k7h*k7hk7hcl7hG~  ...##..#######..#.....####..#.......#...#....<....###..#.......#.#.######.##..#.....#...#....)...###..#####..!... ########.......... ..# #.. ...##.###..l7h/l7he57.8 (1l7ho _Your enlightenment fades.l7hj Ql7hwp #....  ##..##### ##..#.....# ###..#.# #...#....<.... # #.#..#.# #.######.##..#.....#.#....)...###..#####.!.###.... .#. .. #...  ###...  ....... ##..... #...#  .#.#  #..l7hwm14=8l7h}l7h~m7hz* #....  ##..##### ##..#.....### ###..#.. #...#....< #. #.#..#.. #.######.##..#.....#m7h.#....)...###..#####.!.###.... .#.  #.... m7h  ###...  .  ##..... m7hE #...#  .#.#  #..m7h<9m7ham7hm7hVf #.... ## ##..#####.. ##..#..... ##. ###..# .. #...#....<. #. #.#..#.. #.######.##..#.....m7hBW.#....)...###..#####.!.###.... .#. . #....  ###m7hcWG.  . m7hWj ##.....  #...# m7hWt .#.#  #..m7h"^=50m7hbm7hLdm7h #.... ##.. ##.. ... ##..#. ##.. ###..##.# ... #...#....<... #.# #.#..#.. #.######.##..#m7h}.#....)...###..$....!.###.....#...m7h3a #.. ###. m7hS5 . m7hsj ##.....  #...# m7ht .#.#  #..m7hm7h&1m7hm7h+ _Found 11 gold pieces.m7hK  #.... ##.. ##..# ...# ##..##. ###.. ###..##.###.... #...#....<...#.# #.#..#..#.######.##..#.#....)...###...$....!.###.....#..S #... ###...m7h%L  ... ##..... S   ball python (constriction, asleep)# #...#  .#.#  #..m7h^  A ball python comes into view.S.S)m7h_ m7h ` 5m7hN` /==m7h` ==m7h7b 2m7hTi m7hNl  m7hl m7hl '_The ball python hisses angrily.n7h\  You hit the ball python.  The ball python is moderately wounded.The ball python bites you but does no damage.n7h]5-4.0 (1.2n7hdn _The ball python barely misses you.n7h_ =  You hit the ball python.n7h?c C!n7he z=33-5.1 (1.1n7hi n7hk O _You kill the ball python!o7h, #..... ##.. ##.. #. ...# ##..# #.. ###.. ###..##.###.... #...#....#.#.# #.#..##.#.######.##..#o7ho.#....)...###..#.$.....###....#......##...... ##...... ####...... .#...... ##..... ###### #...#  .#.#o7hL  #.. o7hJ-60o7ho7hC`  e - a blue potiono7hl6==-7.1 (2o7h*o7hX _You see here a ball python corpse.t7ht7hA ball python corpse. A corpse. Useless and dead. Stash search prefixes: {corpse} Menu/colouring prefixes: identified useless_item stationary corpseu7hu7h=#.... Kardinal the Chopper.##..##..## Mountain Dwarf **....#. ...# ##..#.. Health: 16/19 ====================----#.. ###.. ###..#... Magic: 1/1========================###.###.... #...#.... AC: 2Str: 13#.......#.# #.#..#... EV: 11u7hInt: 10#.......#.######.##..#.. SH: 0Dex: 12........#....)...###..## XL:  1 Next: 33% Place: Dungeon:1#.$....@.........###.... Noise: ---------  Time: 57.1 (2.0)u7h[#......########......... a) +0 hand axe#......#......... Nothing quiveredu7hU#......###.......#.............#......##..... u7hx[########...# .#.#u7h #.. The ball python bites you but does no damage. u7hh_The ball python barely misses you.You hit the ball python. u7h_You kill the ball python!e - a blue potion _You see here a ball python corpse.u7hu7h u7hv7h v7h HInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn) Potions (go to first with !)c - a potion of ambrosia v7hY < e - a blue potionz7h}A  e - a blue potion |7h 7he - a blue potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.7h*S7hY7hF`#.... Kardinal the Chopper.##..##..## Mountain Dwarf **....#. ...# ##..#.. Health: 19/19 ========================#.. ###.. ###..#... Magic: 1/1========================7h`###.###.... #...#.... AC: 2Str: 13#.......#.# #.#..#... EV: 11Int: 10#.......#.######.##..#.. SH: 0Dex: 127h`W........#....)...###..## XL:  1 Next: 33% Place: Dungeon:1#.$....@.........###.... Noise: ---------  Time: 57.1 (0.0)#......########......... a) +0 hand axe#......#......... Nothing quivered#......###.......#......7h!a.......#......##..... ########...#7hIa .#.# #.. 7hmaThe ball python bites you but does no damage. _The ball python barely misses you.You hit the ball python. 7ha_You kill the ball python!e - a blue potion _You see here a ball python corpse.7hjA8.1 (17h!q7hsA _It was a potion of curing. You feel better.7hn  # .. ##.. ##.. #. ...# ##..# #.. ###.. ###..#7h"o  ###.###.... #...# #.#.# #.#..##.#.######.##..#.#....)...###..7hGo  #.$...@†.###7h|o  #......# #......# #7ho ' #......# ### #......#  #....... ## #. #...# .#. #7h|x <97h_~ 7h 7h2  # .. ##.. ##.. #.# ...# ##..# #.. ###.. ###..# ###.###.... #...# #.#.# #.#..##.#.######.##..#.#....)...###.. #.$..@.†.### #......7h # #......# # #......# ### #......#  #. ## #. # #. .# #7hX=607h7hN7h0 # .. ##.. ## #.# ...# ##.. #.. ###.. ###..# ###.###.... #...# #.#.# #.#..##.#.######.##...#....)...### #.$.@..†.### #......# #......# # #......# ### #......#  #. ##.. #..7h1 #. #.# . 7hL8<17hL=7h>7hQ] N # .. ##.. ## #.## ...# ## #..# ###.. ###.. ###.###.... #...# #.#.# #.#..#.#.######.##.#....)...### #.$@...†.### #......# #......# # #......# ### #......#  #. ## #.. # #.#7hnc <27hzh 7hi 7hDH .. ##..  #.## ...# ## #..# ###.. ### ###.###.... #... #.#.# #.#.#####.#.######.##.#....)... #.@....†.7hD #......# #......# # #......# ### #......#  #.# ## #..#  #.#7hK<37hLP7hV7hdV+4.1 (27h[7h\> _You now have 16 gold pieces (gained 11).7h .. ##..##.## ...# #.# ###.. ###.###.###...........#.##.#########.##..........).. #†......7h" ########.... ##.....K   kobold (asleep)K.7h/  A kobold comes into view. It is wielding a +0 whip.7h KK.==5.1 (17hL7h7( _The kobold shouts!7ha #.## ...# #.# ###.. ###.###.###...........#.##.####7h.b;#####.##.........).. #†......########.... ## .....#K   kobold.7hd7h7jmK.--67h-o7hp7h[.# ###.. ###.###.###............#.##.#########.##.........).. #†......########.... ## .#########K.# # .. 7h7h>K.7hA--77h7hs7h"s## ...# ## #..# ###.####.###.....7hU  #.#.#####.######......7hu.#....)†.........##7h #######..###7h.# .......K.# 7hB#########.7h]#.#..7hP7h >K.7h5 7hX 87h97h7h=h.. ##.. ## ...# ## #..# #######.###.....  #.#.#####.######.......#....)†.........#########...###K.# .........# #########.#.#..7h7h7RK.7h|&97h.7h7huM.. ##.. ## ...# ## #..# #######.###.....  #.#..#####.######.......#....)†.........########...#...K..####.......K   kobold..7h7hRK.7h^'707h7h 7h.. ##.. ## ...# ## #..# #######.###.....  #.#.#####.######.......#....).####†.........##....#######K..#### .........# #########..##.#7h7htK.17hޞ7h7hoe  .. ##..  #.## ...#  #..# ###.. ### ###.###.... # #.#.# #.##.#####.#.######..#....)....#####......†. #.K....# #......# # #......# ### #......#  #.#  #..#  #.#7hf 7hl NK.7hl &27hHr 7hs 7hZ  .. ##.. #.## ...#  #..# ###..  ###.###.... #7h[ 1 #.#.# #.#.#####.#.######..#....)...7he[ #..#####K.....†. #......#7h[ v #......# # #......# ### #......# 7h[ #.# #######.#  #.#7hfd 7hd '=37hoj 7hl = _The kobold hits you but does no damage.7h  .. ##.. #.## ...# #..# ###..  ###.###.... # #.......#.# ##.#####.#.######.#....)#..#####K.....† #......# #......# # #......#  #......# #......# #######7hR..#  #.#7h,7hLK.7h?.-47h$7h&7hFx 8  You hit the kobold.7hJ 1)7hq >41=5.2 (1.17hɉ 7h J _You kill the kobold!7hI.. ##.. #.## ...# #..# ###.. ####.###.... #.#.......#.# #.###.#####.#.######...#....).7h+J##..#####......†.#......#.#......# #.#......# ##......##.......########..# 7h Q7heQ4-607hV7h%\M _You see here a +0 whip.7ha9N-7hr<7h_>P _You don't know any spells.7hä 47h; 7h P _You don't know any spells.7haE GInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn) Potions (go to first with !)c - a potion of ambrosia7h`H  7hv7h7hKardinal the ChopperMountain Dwarf **...... ##..Health: 19/19 ========================#.## ...#Magic: 1/1========================#..# ###.. ## AC: 2Str: 137h###.###.... #. EV: 11Int: 10#.......#.# #. SH: 0Dex: 127h m###.#####.......#.######. XL:  1 Next: 41% Place: Dungeon:1........@.......#....)... Noise: ---------  Time: 76.2 (0.0)7hQ}##..#####......†......... a) +0 hand axe#......########.. Nothing quivered7h#......##..#......####7h#......##.......########..#7hg#.# _The kobold hits you but does no damage.  You hit the kobold. 7h_You kill the kobold! _You see here a +0 whip. _You don't know any spells. 7h;_You don't know any spells.7h47hy7h7hc 7hd A +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences between7hGe Vall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.1At 100% training you would reach 12.0 in about 6.8 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 107% (Str) x 109% (Skill)). 7he vThis weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (g)et.7h7hxKardinal the ChopperMountain Dwarf **...... ##..Health: 19/19 ========================#.## ...#Magic: 1/1========================#..# ###.. ## AC: 2Str: 13###.###.... #. EV: 11Int: 10#.......#.# #. SH: 0Dex: 127h###.#####.......#.######. XL:  1 Next: 41% Place: Dungeon:1........@.......#....)... Noise: ---------  Time: 76.2 (0.0)##..#####......†......... a) +0 hand axe#......########.. Nothing quivered7h#......##..#......#####......#7hT#.......########..##.# _The kobold hits you but does no damage.  You hit the kobold. 7h_You kill the kobold! _You see here a +0 whip. _You don't know any spells. _You don't know any spells.7h7hP7h 7hB7hCInventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn) Potions (go to first with !)c - a potion of ambrosia7h]X4a - a +0 hand axe (weapon). A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.7; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 7.4 XLs.At current training (37%) you reach 14.0 in about 10.2 XLs.Current attack delay: 1.1. Damage rating: 8 (Base 7 x 107% (Str) x 113% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Lizzie Borden took an axe (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.7hO Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn) Potions (go to first with !)  c - a potion of ambrosia 7h@k7hcm7huKardinal the ChopperMountain Dwarf **...... ##..Health: 19/19 ========================#.## ...#Magic: 1/1========================#..# ###.. ## AC: 2Str: 13###.###.... #. EV: 11Int: 10#.......#.# #. SH: 0Dex: 12###.#####.......#.######. XL:  1 Next: 41% Place: Dungeon:17hu........@.......#....)... Noise: ---------  Time: 76.2 (0.0)##..#####......†......... a) +0 hand axe#......########.. Nothing quivered#......##..#......#####......##.......########..##.# _The kobold hits you but does no damage.  You hit the kobold. _You kill the kobold! 7hv_You see here a +0 whip. _You don't know any spells. _You don't know any spells.7h47h/7h7hs; .. ##.. #.## ...#7h< #..# ###..  ###.###.... # #.......#.# # ###.#####7hjA.#.###### ).#....) ##..#####......† #......# #......# # #......#  #......# #......# #######..#  #.#7hB7hD27.2 (1 _7hJ7hK7h^A .. ##.. #.## ...# #..# ###..  ###.###....  #.......#.# .###.#####.#..).#....).##..#####......†#. #......# #......# # #......#  #......# #.......#  #..#  #.#87hb7h{c7hg+ .. ##.. #.## ...# #..# ###.. ###.###....# #.......#.#.###.#####.#..).#....).##..#####......† #.. #......... #......#..# #......#.7h #......#  #.#  #..#  #.#7h<97h7ht7hS #.# .. ##.... #.## ...##. #..# ###..#. ###.###.... #. #.......#.#.###.#####.#..).#.....##..#####......† #... #...... ...#. #......##..#### #......#..7h@T #......## #.#  #..#  #.#7hY 7hZ '807hZ^ 7hf_ 7h9; # . .#. .. ##.. ... #.## ...# #.# #..# ###.. #.# ###.###..... #.# #.#.#.###.#####.#..).#7h.##..#####......†# #...# #...... ...#.. #......# #..##### #......#J..# #......#7hJ   endoplasm (asleep).## #.# 7h0 #..# 7hI #.#7h l  An endoplasm comes into view.7h9<.JJ7hz&17hE7h^ _The endoplasm quivers.7h:# ..#. .. ##.... #.## ...##.#.# ###.. .###.###............#.#...###.#####..#........)......##.@#####......†.7h# #...# #......##### #...#.. #..#####..J.# ..## .#.# .########..#. # ..7hI7h'.J7h&27hi7h7h*0 .#. .. ##.... #.## ...#. #.#.# ###.. ..###.###...........#.#....###.#####............)........##..#####......†.# #..@# ##### #...#...# #..#####.#..J# ..### .#.#J   endoplasm..J7hK.37h  .. #.## ...#. #.#.# ###.. ..###.###............#.#....###.#####..........)..##..#####†.# #...### ##### #...#@..# #.J#####...# ..#...#...47h0 7h 7h~VM#. .. ##.. ...## ...#.  #..# ###.. ##.###....... #.#  ..###.#######........).#....##..####†....# #..@####### #.J.#..7h W #..#####.# ...# ..##......#...#J   endoplasm...7hW7hE\RJ.7hu\&57h`7hsb7h E .#. .. ## ... #.## ... . #.# #..# ###.. .. #.# ###.###.... ... #.# #.#.# ....###.#####.#. ............).# ....##..#####......† # #J@.### #...... #...#...# #......# #..#####.# #......##...# ..##......#7hD 0.## .##.#. .#..# . #.# ..7h @ ..7h  The endoplasm freezes you.4-------67h 7h % _You are frozen.7hd  You hit the endoplasm.  The endoplasm is lightly wounded.7hBs5=------=7.3 (1.17hS7hV _The endoplasm barely misses you.7h0@  You hit the endoplasm.  The endoplasm is heavily wounded.7hl@(8.47hIe _The endoplasm misses you.7h 0  You hit the endoplasm..=589.5 _You kill the endoplasm!7hRMK-9007hO7hJQ7h047h~4H6==-7h417h87hi:7h37h7hx==7=7hvB7h7h,7h7h,7h]7h7hE h8==7h 7h` 7hK 7h7h,7h7hk,7h7h_ _You start resting.7h#103.5 (12.0)9===4.5 (137hy'7hI)" _HP restored.7h" .#. .. ## ... #.##  . #.# #..# ### .. #.# ###.### ... #.# #.#. ....###.#####.#. ............).# ....##..#####......† # #@..### #...... #...#...# #......# #..#####.# #......# #...# ..##......##..## .##.#.. .#..#. .#9m #.#  .. ..7h)957h).0)7h.7h07hel .. #.## ... #.#.# ###. #.# ###.###..........#.###.####........)##..#####†.# ###...### ### #..@#... #..#####.##...# ..##7hq<67h$u7hv7hg ... #.##  . #.# #..# ### .. #.# ###.### ... #.# #.# ....###.#####.# ............).#7h ....##..#####......† # ###...### #...... #.@.#...# #......# #..#####.# #......# #...# ..##......# #..## .##.##.. .#..#.7h . #.. .. 7h|7h&77hu7h7hQ7hU ... #.##  . #.# #..#  .. #.# ###.### ... #.# #7h. ....###.#####. ............).7h ....##..#####......† # ###...### #...... #@..#...# #......#7h #..#####.# #......#7h #...## ..##......# #..##7h2 .##.7h4t #..# .7hIU# #.#7h`Q . #7hY.. ...7h 7hU$==7hq87hy7h 7hy . #.#.# ##.###.###.. #.# #.......###.####........)##..#####†# ###...### # ##...#...#.@######...## ..##..## .##..7h7h$&97h7hM7h7hB7h7hG=M . #.# #..#  .. #.# ###.### ... #.# # ....###.##### ............)7hG1 ....##..#####...... # ###...### #...... ##...#...# #...... #@.#####.# #......7hG #...## ..##...... #..### .##7hH #..# .#7h#Hi#.#....7hBHA ....7hdN7hN'107h,S7hT7ho " .###.##. #.# #.......###.####........)##..###### ###...###  ##...#...###..######..@## ..##..### #..# #######...7h 7h &17h 7h 7h^ .. #.# ###. ... #.# # ....###.##### ............) ....##..##### # ###...### # ##...#...# # ###..#####.# # #.@.## ..## #..### .## #..# . #.# . ... .. ........27hh .. #.# ###. ... #.# # ....###.##### ......) ....##..##### # ###...### # ##...#...# # ###..#####.# # #@..## ..## #..### .## #..## .  #.# . ... .. .... .... ....7h<37h$7h7hde p ......###.####........)##..###### ###...###  ##...#...###..#######...## ..##.@### #..## #####  . .......#.#....#...7hBj 7hj &47hmq 7h s 7h[ ... #.# # ....###.##### ......) ....##..##### # ###...### # ##...#...# # ###..#####.# # ##...## ..## #@.### .## #..## . #.## . ... .. .... #....[ #..... #.....57h_7ha) _Found a scale mail.7h  .###.####........)##..#####7h` # ###...###  ##...#...###..#######...## ..###..### 7h #.@## ##### 7h x . ... .7h 7.....7h B#.#7h #.....7h 7h &67hj 7hk! 7h̊ ....###.##### .) ....##..##### # ###...### # ##...#...# # ###..#####.# # ##...## ..## ##..### .## #@.## . #.## . .... .. ....... #....[..# #.......# #........ #.....).##7h7h77h7hS _Found a runed whip.7h8&  ........)##..###### ###...###  ##...#...###..#######...## ..###..### ..## ####  . #.).....#.#.......# #....[..##.......#7h- <87h3 7h6 % _Found a dagger.7hE ##..###### ###...###  ##...#...###..#######...## ..###..### ..## #######.### . #.)..@..#.. 7h[......#.......#7h<97h07h # ###...###  ##...#...###..#######...## ..###..### ..## #######.### . .)....... 7h [.....).###..#[7h =207h& 7h' # _Found a robe.7h9=  ##...#...###..#######...## ..###..### ..## ##7h@:#####.### . .)....... .....#....).#########7hD<17hH7hJS _You see here a +0 scale mail.7h`CA +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 2.9 (11.4 -> 8.5). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.7hǾ 7h ##...#...# #.. Kardinal the Chopper###..#####.# #.. Mountain Dwarf **....##...## ..##.. Health: 19/19 ========================##..###.##.. Magic: 1/1========================7h c#..##.#### AC: 2Str: 13#####.###.EV: 11Int: 107h #.).....#..SH: 0Dex: 127hC #.......#XL:  1 Next: 58% Place: Dungeon:17hc H#....@..#Noise: ---------  Time: 121.5 (1.0)#.......#7h a) +0 hand axe#.........#7h Nothing quivered#.....).####.......#7h {#.......##......[########## 7h _HP restored. _Found a scale mail. _Found a runed whip. 7hE h_Found a dagger. _Found a robe. _You see here a +0 scale mail.7h &27hL ? _e - a +0 scale mail7hVnInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)e - a +0 scale mail Potions (go to first with !)c - a potion of ambrosia7hcb - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (2.0 -> 0.0). Your EV would remain unchanged. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.7hz _Found a runed whip. _Found a dagger. _Found a robe. 7h__You see here a +0 scale mail. _e - a +0 scale mail  Adjust to which letter? (? for menu, Esc to quit)7hX7h(7h##...#...# #.. Kardinal the Chopper###..#####.# #.. Mountain Dwarf **....##...## ..##.. Health: 19/19 ========================##..###.##.. Magic: 1/1========================#..##7h.#### AC: 2Str: 13#####.###.EV: 11Int: 10#.).....#..7hSH: 0Dex: 12#.......#7h8XL:  1 Next: 58% Place: Dungeon:1#....@..#7hWNoise: ---------  Time: 122.5 (0.0)#.......#7ha) +0 hand axe#.........#Nothing quivered7h#.....).####.......##.......#7h#......[########## _Found a dagger. _Found a robe. _You see here a +0 scale mail. _e - a +0 scale mail  Adjust to which letter? (? for menu, Esc to quit)Okay, then.7hJ7hu. _7h 7hv <Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)e - a +0 scale mail Potions (go to first with !)7h .c - a potion of ambrosia7h [e - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. 7hY If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 2.9 (11.4 -> 8.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} 7h{ zMenu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race 7h ( Like to the Armours iron brace” 7hdz -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.7hH  Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  e - a +0 scale mail Potions (go to first with !)  c - a potion of ambrosia 7h$ b - a +0 robe (worn). A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 2.0 (2.0 -> 0.0). Your EV would remain unchanged. 7h$ Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.7h  Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  e - a +0 scale mail Potions (go to first with !)  c - a potion of ambrosia 7h3d - an orb of light (worn). A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. Stash search prefixes: {inventory} {ego} {branded} {light} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego equipped armour (t)ake off, (d)rop, (=)adjust, or (i)nscribe.7hC " 7h D \Inventory: 5/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [) 7h2D q b - a +0 robe (worn)  d - an orb of light (worn) 7hTD } e - a +0 scale mail Potions (go to first with !)7htD 4c - a potion of ambrosia 7hDe - a +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would increase by 4.0 (2.0 -> 6.0). Your EV would decrease by 2.9 (11.4 -> 8.5). 7hYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race 7h( Like to the Armours iron brace” 7hث -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.7h2G 7hK 7hS O##...#...# #.. Kardinal the Chopper###..#####.# #.. Mountain Dwarf **....7hS Q##...## ..##.. Health: 19/19 ========================##..###.##.. Magic: 1/17hS q========================#..##7hS L.#### AC: 27h,T Str: 13#####.###.EV: 11Int: 107h7V K#.).....#..SH: 0Dex: 12#.......#XL:  1 Next: 58% Place: Dungeon:1#....@..#Noise: ---------  Time: 122.5 (0.0)#.......#a) +0 hand axe#.........#Nothing quivered#.....).####.......##.......##......[########## _Found a dagger. _Found a robe. _You see here a +0 scale mail. _e - a +0 scale mail  Adjust to which letter? (? for menu, Esc to quit) _Okay, then.7h\ 7h\ _7hb 7hm A3.5 (17hho 7hx 7h7y +4.5 (27h| 7h́ 7hV +5.5 (37h 7h 7hk +6.5 (47hk 7hH 7h +7.5 (57h 7h* 0 _You start removing your armour. You continue removing your +0 robe. x57ho 7h 7h2  You finish removing your +0 robe.  You start putting on your armour.8.5 (67h 7h 7h +9.5 (77ha 7h 7h ,30.5 (87h 7h! 7hZ +1.5 (97hA 7h` 7h .2.5 (10.0) 7hb 7h5 - 67h` _ 8 _You continue putting on your +0 scale mail. x57h 7h( 7h) _ _You finish putting on your +0 scale mail.7h>  ##...#...# # ###..#####.# # ##...## ..## ##..### .## #..## . #####.### . #.).....# .. #.#7h"?  #.# #.# #.# #.....).###  #.#  #.#  #......[#  #7hD 7h.E 83.0) _7hYL 7hM 7h`j ##...#...# # ###..#####.# # ##...## ..## ##..### .## #..## . #####.### . #.).....# .. #.# #.# #.# #.# #.....).###  #.#  #.#  #......[#  7h`(#7hf7hg&47hl7hgm7h   ##...#...#   ###..#####.#   ##...## ..   ##..### .   #..## .   #####.### .   #.).....#   #.#   #.#   #.#   #7h 3.#   #.....).###   #.#   #.#   #......[#   #  7hp <57h 7h= 7h+GM# ###...## ##...#.. ###..#####.#  ##...## .#..### #..##.#####.##).#  #.........#.....#########7h4 <67h7h7h&M....##..##### ###...## ##...#.. ###..#####.#  ##...## .#..### #..##.#####.##.  #.......#.....#......[#7h/<77h57h:9O _You see here a +0 dagger.7hK7hNA +0 dagger. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.7hNYour skill: 0.0At 100% training you would reach 10.0 in about 7.5 XLs. Damage rating: 4 (Base 4 x 105% (Dex) x 105% (Skill)). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ 7hN“He drew his dagger, that was sae sharp,  That was sae sharp and meet, (g)et.8h8hF6 ....##..#### Kardinal the Chopper  # ###...### Mountain Dwarf **....  8hL##...#...# Health: 19/19 ========================  ###..#####.# Magic: 1/1========================  ##...## ..# AC: 6Str: 13  ##..###.# EV: 88hInt: 10  #..##.# SH: 0Dex: 12  #####.###8hP2. XL:  1 Next: 58% Place: Dungeon:1  #.@.....#8h. Noise: ---------  Time: 137.5 (1.0)  #.......#a) +0 hand axe  #.......#Nothing quivered  8h#.......#  #.........#  #.....).###  #.......#  #.......#  8h%#......[# _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  8h_You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail. _You see here a +0 dagger.8h8hj8h8hV| # ###...###  ##...#...###..#######...## ..###..### 8h..## #####.### ..)..... .....#......[#  #########8h8h -8 _8h8h2 8h  ##...#...###..#######...## ..###..### ..## #####.### ..)...... ..#.....#########  8h 8h &98h8hD8h: ###..#######...## ..###..### ..## #####.### .8h;).)...... ..#).##.....  8h[B8hB 408hLK8hL8h_  ##...## ..###..### ..## #####.### ..)...... ...#).##..# .....  8hR <18h 8h 8h, ##...## ..# ##..### .# 8hm^#..## .#8h  #####.### .  #.).....# 8h. #.#  #.#  8h[#.#. 8h"^#.#  8h@m#.....).###  8h^\#.#  8h|y#..# 8h( 8h5<28h>8h8hj##...## ..##.##..### .##.#..## .######.### . #.).....# .. #.# #.# #.#.#.# #.....).### #.# #.# 8h-q<38ht8hu8h##...## ..##.##..### .##.#..## .#8hy#####.### . #.).....# .. #.# #.# ##.#.#.# #.....).### 8h#.# #. 8h<48h8h08h^##...## ..##.##..### .##.#..## .######.### . #.).....# .. #.# #.# ###.#.#.# #.....).### #.# #.. 8he<58hj8hk8hd & ##..### ..## ########.### . 8h .)....... ####.....8h h..# ###8h I..# 8h 3....8h <68h 8h! { _You see here a +0 whip of holy wrath.8h8h"JA +0 whip of holy wrath. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 2.2At 100% training you would reach 12.0 in about 6.7 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 107% (Str) x 109% (Skill)). Holy:8h"It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (g)et.8hK##..###.##... Kardinal the Chopper#..##.##### Mountain Dwarf **....#####.###.Health: 19/19 ========================#.).....#..Magic: 1/1========================#.......#AC: 6Str: 13#.......# ####EV: 8Int: 10#.......#.....SH: 0Dex: 12#.........#XL:  1 Next: 58% Place: Dungeon:1#.....@.###Noise: ---------  Time: 146.5 (1.0)#.......#a) +0 hand axe#.......#Nothing quivered#8h[37m......[##########You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail. _You see here a +0 dagger. _You see here a +0 whip of holy wrath.78h8h(Q _f - a +0 whip of holy wrath8h;_8haA robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 It can be maximally enchanted to +2. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (g)o to location.8hU8h##..###.##... Kardinal the Chopper#..##.##### Mountain Dwarf **....#####.###.Health: 19/19 ========================#.).....#..Magic: 1/1========================#.......#AC: 6Str: 13#.......# ####EV: 8Int: 108h#.......#.....SH: 0Dex: 12#.........#XL:  1 Next: 58% Place: Dungeon:1#.....@.###Noise: ---------  Time: 147.5 (1.0)#.......#a) +0 hand axe#.......#Nothing quivered#......[##########You start putting on your armour. _You continue putting on your +0 scale mail. x5 _You finish putting on your +0 scale mail. _You see here a +0 dagger. _You see here a +0 whip of holy wrath. _f - a +0 whip of holy wrath8h/8hF 8h8hK8hNInventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  f - a +0 whip of holy wrath Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)b - a +0 robe 8hPotions (go to first with !)c - a potion of ambrosia!8h f - a +0 whip of holy wrath. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.2; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 6.7 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 107% (Str) x 109% (Skill)). Holy:It has been blessed by the Shining One, dealing an additional !8hF zthree-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.#8hK #8hQ #8hX ##..###.##... Kardinal the Chopper#..##.##### Mountain Dwarf **....#####.###.Health: 19/19 ========================#.).....#..Magic: 1/1========================#.......##8hXY AC: 6Str: 13#.......# ####EV: 8Int: 10#.......#.....SH: 0Dex: 12#.........#XL:  1 Next: 58% Place: Dungeon:1#.....@.###Noise: ---------  Time: 147.5 (0.0)#8hY z#.......#f) +0 whip (holy)#.......#Nothing quivered#......[########## #8h?Z x_You finish putting on your +0 scale mail. _You see here a +0 dagger. _You see here a +0 whip of holy wrath. _f - a +0 whip of holy wrathYou unwield your +0 hand axe.  Your +0 whip of holy wrath softly glows with a divine radiance!#8ha A8.5 (1#8h g #8h9i _You see here a +0 dagger. _You see here a +0 whip of holy wrath. #8h}i _f - a +0 whip of holy wrath  You unwield your +0 hand axe.  Your +0 whip of holy wrath softly glows with a divine radiance! _f - a +0 whip of holy wrath (weapon)%8hP3%8h6ZInventory: 6/52 slots %8hC6Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe %8hg6Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)%8h6b - a +0 robe Potions (go to first with !)c - a potion of ambrosia'8h bf - a +0 whip of holy wrath (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.2; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 6.7 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 107% (Str) x 109% (Skill)). Holy:It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and '8hO 'demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.78h 78h 78h? ##..###.##... Kardinal the Chopper#..##.##### Mountain Dwarf **....#####.###.Health: 19/19 ========================#.).....#..Magic: 1/1========================78h #.......#AC: 6Str: 13#.......# ####EV: 8Int: 10#.......#.....SH: 078hד Dex: 12#.........#78h XL:  1 Next: 58% Place: Dungeon:1#.....@.###78h Noise: ---------  Time: 148.5 (0.0)#.......#78hD f) +0 whip (holy)#.......#78h aNothing quivered#......[########## _You see here a +0 dagger. _You see here a +0 whip of holy wrath. _f - a +0 whip of holy wrath78h You unwield your +0 hand axe.  Your +0 whip of holy wrath softly glows with a divine radiance! _f - a +0 whip of holy wrath (weapon)78h9 478h 78h  78hB c_Setting a skill training target for Maces & Flails at 12.0.>8hI>8h^>8h...##.##..###.##.... #..## .###########.### . #.).....# >8hR ..#.# #.# ####[#.>8hy#......#..# >8h#.......####.>8hQ# #.>8h##......[#>8h1#########>8h>8h[+9.5 (1>8h>8h( _Found a ring mail.>8h >8hInventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)>8hNb - a +0 robe Potions (go to first with !)>8hv.c - a potion of ambrosiaB8hqf - a +0 whip of holy wrath (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.2  At 100% training you would reach 12.0 in about 6.7 XLs.Current attack delay: 0.9. Damage rating: 7 (Base 6 x 107% (Str) x 109% (Skill)). Holy:It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.D8h Inventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)  b - a +0 robe Potions (go to first with !)c - a potion of ambrosia E8hf)a - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 3.8; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 7.4 XLs.  At current training (38%) you reach 14.0 in about 10.0 XLs.  Current attack delay: 1.1. Damage rating: 8 (Base 7 x 107% (Str) x 113% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Lizzie Borden took an axe (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.K8hq Inventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon) K8hޤ a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)  b - a +0 robe Potions (go to first with !)  c - a potion of ambrosia L8hf - a +0 whip of holy wrath (weapon). A long plaited strip of leather. Originally developed for use in disagreements L8h/|with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. L8hYBase accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.2  L8hzA At 100% training you would reach 12.0 in about 6.7 XLs.L8h4Current attack delay: 0.9. Damage rating: 7 (Base 6 x 107% (Str) x 109% (Skill)). Holy:It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. L8h[yYou found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.P8hp  Inventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)  b - a +0 robe Potions (go to first with !)c - a potion of ambrosia Q8h" Q8hQ8h_##...## ..##.... Kardinal the Chopper##..###.##.... Mountain Dwarf **....#..##.###### Health: 19/19 ========================#####.###.Magic: 1/1Q8h|========================#.).....#..AC: 6Str: 13#.......#EV: 8Q8hInt: 10#.......# ####[SH: 0Q8h.Dex: 12Q8h#.......#......XL:  1 Next: 58% Place: Dungeon:1#......@..#Noise: ---------  Time: 149.5 (0.0)#.......###f) +0 whip (holy)#.......#Nothing quivered#.......##......[########## _f - a +0 whip of holy wrathYou unwield your +0 hand axe.  Your +0 whip of holy wrath softly glows with a divine radiance! _f - a +0 whip of holy wrath (weapon) Q8hu_Setting a skill training target for Maces & Flails at 12.0. _Found a ring mail.Q8hQ8hQ8h_Q8hT8h;T8h,<T8h?T8h8CT8h1FT8hI,T8hJT8hN,T8hOT8hQT8hS,T8h,UT8hYT8h\,T8h]T8h"l6###..#####.# #......# ##...## ..##......# ##..### .##.......#..## .########..#####.### . #.#.).....# ...#.......# ####.......######[#.......#..@...#53.5 (4#.........##.....##.......### .....##.......# .......#.......# .......#......[# ......########## .....##.....#T8hlU8hZ A ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.X8h͈X8h###..#####.# #......# Kardinal the Chopper##...## ..##......# Mountain Dwarf **....##..###.##.......# Health: 19/19 ========================X8hA#..##.########.. Magic: 1/1========================#####.###.#. AC: 6X8hpStr: 13#.).....#... EV: 8X8hbInt: 10#.......####SH: 0Dex: 12#.......######[....XL:  1 Next: 58% Place: Dungeon:1#.......#..@...#Noise: ---------  Time: 153.5 (4.0)X8h#.........##.....#X8h:f) +0 whip (holy)#.......### .....#Nothing quiveredX8hc#.......# .......#.......# .......X8h #......[# ......########## .....##.....# _f - a +0 whip of holy wrathX8hΖYou unwield your +0 hand axe.  Your +0 whip of holy wrath softly glows with a divine radiance! _f - a +0 whip of holy wrath (weapon) X8hu_Setting a skill training target for Maces & Flails at 12.0. _Found a ring mail.X8hWX8hX8hǝX8hAX8h|X8h6BX8hqX8hX8hX8h,X8hTX8hX8hB,X8hX8h##...#...# #......# ###..#####.# #......# ##...## ..##......# ##..### .##.......#  #..## .########..# #####.### . #.# #.).....# X8hLO.. ..#.......# #######.......######@.......7#.......#......########...X8hy##.....# #.......####.....##.......# #........#.......# #........#X8h`#......[# #......############ #.....###.....#X8hX8hR _You see here a +0 ring mail.Z8h 3Z8h Z8h*Z8hZ8h: _Z8hZ8h!##...## ..##......# ##..### .##.#..## .########..#Z8h "#####.###  ##.).....# . ..  Z8h@"#.......# ######...  #.......######[.......  #.Z8hx"#......#######  #.Z8h".##...@.#  #.Z8h"####.....#  #.# #........Z8h##.# #........##......[# #......###Z8hN#3######### #.....## J   endoplasm (asleep) #.....#Z8h#_ #....J# Z8h# Z8h/&+8.5 (1Z8hw,>JJ.Z8h,+9.5 (2Z8h 2Z8h4] _An endoplasm comes into view.\8h@W  ###..#####.# #......# ##...## ..## ##..### .##..... #..##########..# #####.### #.# #.).....# .. .. #.# ######...  #.######[.......  ##.....@####### #...##.....# #.####.....#  \8hTX > #.# #. #.......# #........# #......[# #......############ #.....## #...J.##.....#\8hY \8h` )J.\8h` ,60.5 (1\8hj \8hk ^8h_!  ##...#.. ###..#####.#  ##...## .# #..###.......#  #...########.####.## #.#) .. ..# ############@........#......#######...##.....####...^8h! ..#......[....############ #..J..##^8h# ^8h) PJ.1^8hp0 ^8h3 R _You see here a +0 ring mail.`8h`8hhA +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 1.0 (6.0 -> 5.0). Your EV would increase by 1.5 (8.5 -> 10.0). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ `8h_“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.b8hmb8h##...#...# #......#Kardinal the Chopper###..#####.# #......#Mountain Dwarf **....##...## ..##......#Health: 19/19 ========================##..###.##.......#Magic: 1/1========================#..##b8h`.########..#AC: 6Str: 13#####.###.#.#EV: 8Int: 10#.).....#b8hh....SH: 0Dex: 12b8h#.......# ######...XL:  1 Next: 58% Place: Dungeon:1b8h#.......######@.......Noise: ---------  Time: 161.5 (1.0)b8h #.......#......#######f) +0 whip (holy)b8h-#.........##.....#Nothing quiveredb8hM#.......####.....##.......# #........b8ht#.......# #........#J   endoplasmb8h#......[# #..J...############ #.....###.....# b8h_f - a +0 whip of holy wrath (weapon) _Setting a skill training target for Maces & Flails at 12.0. b8ht_Found a ring mail. _You see here a +0 ring mail. _An endoplasm comes into view. b8hE_You see here a +0 ring mail.b8hb8hb8hQb8hзb8h  Inventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)b - a +0 robe b8hYPotions (go to first with !)c - a potion of ambrosiae8h @e - a +0 scale mail (worn). e8haA leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6 Encumbrance rating: 10 e8hIt can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.0 (6.0 -> 0.0). Your EV would increase by 2.9 (8.5 -> 11.4). e8h›pYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} e8h9Menu/colouring prefixes: identified equipped armour e8h_________________ e8h3“Nought can Deform the Human race e8h&l Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. e8h9M(t)ake off, (d)rop, (=)adjust, or (i)nscribe.f8h Inventory: 6/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)  b - a +0 robe Potions (go to first with !)  c - a potion of ambrosia f8h!f8h )f8h01##...#...# #......#Kardinal the Chopper###..#####.# #......#Mountain Dwarf **....f8hF1##...## ..##......#Health: 19/19 ========================##..###.##.......#Magic: 1/1========================#..##.########..#AC: 6Str: 13#####.###.#.#EV: 8Int: 10#.).....#....SH: 0f8h1wDex: 12#.......# ######...XL:  1 Next: 58% Place: Dungeon:1#.......######@.......f8h1Noise: ---------  Time: 161.5 (0.0)#.......#......#######f) +0 whip (holy)#.........##.....#f8h2Nothing quivered#.......####.....##.......# #........#.......# #........#f8h>2J   endoplasm#......[# #..J...###f8hc2######### #.....###.....# _f - a +0 whip of holy wrath (weapon) f8h2_Setting a skill training target for Maces & Flails at 12.0. _Found a ring mail. _You see here a +0 ring mail. _An endoplasm comes into view. _You see here a +0 ring mail.f8h94f8h?f8hlAh8hC$###..#######...## ..###..### .#..## ######..######.# . #.)...... ...######... ######[....#.....@#######...##.....# .####.....# .....#[J...##########...## #J.2.5 (1 _h8hq@##...## ..###..### .#..## h8h@######..######.# . #.)...... ..h8h-A.######... ######[.............#######..##..@..# .### ...h8heAJ.....#[....##########h8hAj##  # h8hCh8hLRJ.h8hWM&3h8hSh8hWh8hN##..### .#..## ######..######.# . #.)...... ...######... ######[....#......#######..##.....# ## #..J.............##[#########h8hr##  [h8hi  Found a chain mail.=4h8hh8h@ _The endoplasm hits you but does no damage.h8hb  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.h8hV7---5h8hph8h.% _You are frozen.i8h ;  You hit the endoplasm.i8h#F.i8h'K---756i8h4-i8h/M _You kill the endoplasm!j8h ..## ######..######.# . #.)...... ...######... #####[....#......#######..##.....# ####.. .....##[### .....#.....#j8h_ D-7j8hKj8h*j8hn #####.# . #.)...... ...######... #####[..........#######..##.....# ####.. ...##[### ######### .....#######j8hV-8j8hj8hgj8hNS .)...... ...######... #####[..........#######..##.....# #####.. ...##[### #######j8hSu##   .....j8hS[j8h[T8=9j8haj8hscj8hC .######... #####[..........#######..##.....# #####.. ...##[### #########   ....70j8hIFj8hGj8h P #####[..........#######..##.....# #####..j8hy  ...##[### #######j8h ?##  j8h j8hѮ [j8h ,.....j8hV <1j8h: j8ho j8h c  ......#######..##.....# ######.. j8hQc .....##[### #########   j8hc C[.j8hQj j8hj &2j8hp j8hq k8h...##.....# ####.. ......##[### #########   [.##### k8h8X=3k8hUk8hپl8h#.##.....# ##  #.####.....###..  #.# #....  #.# #..##  #......[# #......###  # #.....## #.....# #.....# #...@[# #.....# # 9==4l8hA#.##.....# ## #.####.....###.. #.l8h# #.......... #.# #........## #......[# #......### # #.....## l8h#.....# #.....# #....@# #.....# # l8hl8h7&5l8hi _You see here a +0 chain mail.n8hA +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 2.0 (6.0 -> 8.0). Your EV would decrease by 2.6 (8.5 -> 5.9). You found it on level 1 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.o8h&o8h|1#.........##.....# ##Kardinal the Chopper #.......####.....###..o8h1Mountain Dwarf **.... #.......# #..........o8h1Health: 19/19 ======================== #.......# #........##Magic: 1/1======================== #......[# #......###AC: 6o8h2Str: 13 ######### #.....##EV: 8o8hM5yInt: 10#.....#SH: 0Dex: 12#.....#XL:  1 Next: 75% Place: Dungeon:1#....@#Noise: ---------  Time: 175.5 (1.0)#.....#f) +0 whip (holy)#######Nothing quiveredThe endoplasm is almost dead.The endoplasm freezes you. _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You see here a +0 chain mail.6o8h7o8h9 o8h9_g - a +0 chain mailp8hߨ p8hҫ Inventory: 7/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)p8h a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)p8h* b - a +0 robe  g - a +0 chain mail Potions (go to first with !)p8hT .c - a potion of ambrosias8h6 e - a +0 scale mail (worn). A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.s8hδ Base armour rating: 6 Encumbrance rating: 10 It can be maximally enchanted to +6. If you take off this armour: Your AC would decrease by 6.0 (6.0 -> 0.0). Your EV would increase by 2.9 (8.5 -> 11.4). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.s8h u8h Inventory: 7/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  e - a +0 scale mail (worn)  b - a +0 robe  g - a +0 chain mail Potions (go to first with !)  c - a potion of ambrosia v8hg - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. v8h8Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: v8hXbYour AC would increase by 2.0 (6.0 -> 8.0). Your EV would decrease by 2.6 (8.5 -> 5.9). v8hwYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour v8hJ_________________ “Nought can Deform the Human race v8hl Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. v8hԺI(w)ear, (d)rop, (=)adjust, or (i)nscribe.z8hޅ z8hĊ z8h #.........##.....# ##Kardinal the Chopper #.......####.....###..Mountain Dwarf **.... #.......# #..........Health: 19/19 ======================== #.......# #........##Magic: 1/1======================== #......[# #......###AC: 6Str: 13 ######### #.....##EV: 8Int: 10#.....#SH: 0Dex: 12#.....#XL:  1 Next: 75% Place: Dungeon:1z8h #....@#Noise: ---------  Time: 176.5 (0.0)#.....#f) +0 whip (holy)#######Nothing quiveredThe endoplasm freezes you. _You are frozen.  You hit the endoplasm. z8h/ _You kill the endoplasm! _You see here a +0 chain mail. _g - a +0 chain mailz8h0  _You are frozen.  You hit the endoplasm. _You kill the endoplasm! _You see here a +0 chain mail. _g - a +0 chain mail  You start removing your armour.7.5 (1z8he G8.5 (29.5 (380.5 (41.5 (5z8hе 011 _You continue removing your +0 scale mail. x5z8h T  You finish removing your +0 scale mail.  z8h϶ AYou start putting on your armour.z8h A2.5 (6z8h z8h z8h/ $3.5 (7z8hZ z8h7 A4.5 (8z8h z8h A5.5 (9z8h z8h z8h< '6.5 (10.0) z8h/ z8h & z8h+ 8 5 z8h= W_You continue putting on your +0 chain mail. x5z8h z8h z8h  z8hO Q_You finish putting on your +0 chain mail.|8h+ #......#####.. #######.......## #......[.### ##########.....#######|8h/ |8h10 87.0) _|8ht2 |8h3 |8hk 8M#####[.......#......#####.. #######.....|8h ...## #......[.### ###########.....#|8h |8h &8|8h }8hzEM ###########[.......#......#######.. #########..........## #......[.### ###########.....#....}8h;G}8hzG&9}8hK}8hL}8h0M) .. .. ###########[.......#......####### .. #########...........## #......[.### ###########.....#....}8h=90}8he}8h}8hb rM####.## #.#) .. .. ###########[.......#......####### .. #########.......## #......[.### ###########.....#....}8h R1}8hz ~8hWM #...########. #####.## #.#) .. .. ###########[.......#......####### .. #########.......####......[.### ######### #.....##....#######~8h]~8hm]&2~8hb~8h d~8h#..## .#..# .### . #.# .).....# .. .. .# ######... .######[. .#......####### .##.....# #### .####.....###. .# #. .# #.# ......[# #......###  #.....###.....##.....##.....##.....# ~8h~8h$&3~8h٥~8hݦ~8h0 #..## .#..# .### . #.# ).....# .. .. # ######... ######[. #......####### ##.....# #####.####.....###.# #.~8h1 3# #.#[# #......###  #.....## #.....##.....# ~8hG7 <4~8h; ~8h< ~8h #..## .#..# .### . #.# .....# .. .. # ######... ######[.~8h  #......# ##.....# #####.~8hH ####.....###......## #.~8hm \# #.#~8h ![# #......###  #.....###~8h #.....##....~8h }.##.....# ~8hF ~8h &5~8h ~8h ~8h_P#..## .#..# .### . #.# # .. .. # ######... ######[. #......# .##.....# ######.####.....###......## #.# #.#[# #......###  #.....###.....##.....##.....##.....# ~8hAT~8hT&6~8hY~8hUZ8hZ..## .#..# .### . #.# # .. .. # ######... ######[. .#......# ..##.....# ######...#####.....###......## #.8hy# #.#[# #......###  #.....###.....##...8h8g..##.....# 8hd8h՞&78h08h8hrI## .#..# # ### . #.# # .. ..## ######... .!8hI.######[. ..#......# .##.....# ######...# 8hI####.....###......###.# #.# #.8h3J<#[# #......###  #.....###.....# 8hQ<88h[V8hXT _Found a pink potion.8hz## .#..# #. . #.##. .# .. ..#.# ######... #..!.######[. ..#......#8h ..##.....# ######...# ####.....###......###.# #. .# #.#8h. [# #......###  #....8h=.## 8h68hF8h&98h8h8h?  .#..# #. # . #.####.# # .. ..#.# # ######... ##..!.# ######[. .. #......#8h?  ...... ##.....# ######...# ####.....###......###. # #. # #.#. 8h@ o# #......### 8h8@ 8hF 8h/G (2008hK 8hL 8h  .#..# #. . #.#### .#. .. ## ..#.. #. 8h V ######... ..##..!.# [. ........ ......# ....... ##.....# ######...# ......###......###.  #.  #.#.  #......### 8h 8hX 8h &18h 8hN 8hft.#..# #...#. #.#### .#.#8ht.. #### ..#.. #.######......##..!.# [. ......... # ....... # 8ht##.....# ######...# ..8ht.....###......###....##.#.#8hub.  #......### # 8h3uN8h%|8h]|&28hk8hh8h.#..# #...# . #.#### .#.# .. #### ..#.. #.. 8h######......##..!.# [. ......... # .......###.....# ######...# ..8h .....###......###....# #.# 8h,z#.#. #......### 8hQ:## 8h&8h<38h8h8h{x.#..# #...# . #.#### .#.# .. #### ..#.. #..  ######......##..!.##[. ......... #8hγ .......# .....# ######...#.. .....###......###....## .# .8h #8h.....# ......### ##  8h<48h޿8hJ8h5>.#..# #...# . #.#### .#.# .. #### ..#.. #.. ######......##..!.## [. ......... # .......## ######...#.8h>###......###....## # #.....# ### ###### #8h>T##8h>1# 8hE8hE58hPK8hhL8h kM.......# ##......########..# #.. #.####.#.# 8h .. #### #..#.. #.. ######......##..!.## #[....... ......... ####### .......######8he  ######...#........###......###@...##..............# ..##########..... .....#########8h 8h &68hy 8h 8hM.# .........# . ##......########..# . #.. #.####..#.# .. #### #..#.. 8h%c#.. ######......##..!.### #[.................. ####### #.......###### ######...#@.......###......###....####8h_..............# .......##########.....#8h8h-&78h8h8h,M###.# ###.....# . .........# .# ##......########..# .. #.. #.####..#.# .. #### #..#.. #.. ########..!.###### #[...............####### #.....@.######8h- ######...#........###......###....#### .....................#########...8h4<88h<8h>8hmM.... ###.# #......####.....# .. .........# .# ##......########..# ..# #.. #.####.# .#.# 8han|.. #### #..#... #.. ########..!.###### #[...............#########.......###### ######...#........ ....###......###....####.....#8h9v<98h{8h}8h9xM..######## ........ ###.# #......####......# .. .........# .# ##.....8hx\.########..# ..# #.. #.####.# .#.# .. #### #..#...# #.. ######......##..@.###### #[...............8hx"#########.......###### ....# ######...#........8hry.....#.###8hx=108hI8hA1.5 (28h<8hR 8hC_h - a pink potion8h.68hi9Inventory: 8/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn) 8h95 g - a +0 chain mail (worn)b - a +0 robe  e - a +0 scale mail Potions (go to first with !)c - a potion of ambrosia  h - a pink potion8h h - a pink potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ 8h$ u“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.” 8hK -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.8hkW8h\8h?f..### #......########..........Kardinal the Chopper #...# #......##........... Mountain Dwarf **.... ###.# #......####......... Health: 19/19 ========================..##......#.. .......Magic: 1/1========================.##.......# .# ##.....AC: 8Str: 13.########..# ..# #...#EV: 5Int: 10.#.####.# .#.#SH: 0Dex: 12.. #### #..#...##..XL:  1 Next: 75% Place: Dungeon:1 ######......##..@.###8hf}###Noise: ---------  Time: 211.5 (0.0) #[......................f) +0 whip (holy) ..#########.......######Drink: pink potion ....# ######...#........ ....###......###....#### .....................# .......##########.....# .....######### ....##You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Found a pink potion. _h - a pink potion8hl8hl8hdq8hr8h 8hì Inventory: 8/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)8h& #a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +0 chain mail (worn)b - a +0 robe  e - a +0 scale mail 8h Potions (go to first with !)c - a potion of ambrosia  h - a pink potion (quivered)8h h - a pink potion (quivered). An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.8hm8h8hr..### #......########..........8hKardinal the Chopper #...# #......##........... Mountain Dwarf **.... 8h  ###.# #......####......... Health: 19/19 ========================..##......#8hT6.. .......Magic: 1/1========================.##.......# .# ##.....8h@AC: 8Str: 13.########..# ..# #...#EV: 58hɴ7Int: 10.#.####.# .#.#SH: 0Dex: 128hD.. #### #..#...##..XL:  1 Next: 75% Place: Dungeon:1 8h######......##..@.######Noise: ---------  Time: 211.5 (0.0) 8hDb#[......................f) +0 whip (holy) ..#########.......######Nothing quivered 8hn....# ######...#........ ....###......###....#### 8h#.....................# .......##########.....# .....######### ....##You finish removing your +0 scale mail.  You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Found a pink potion. _h - a pink potion8h8h{+2.5 (18h 8h= 8hh=_It was a potion of heal wounds. You feel much better.8h|m8hq~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.8hrB.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon 8h:r:: Browse character notesE.Experience and Skills 8hjr#: Browse character dumpF.Monsters ~: Macros help8hrG.Items &: Options helpH.8hrSpellcasting %: Table of aptitudesI.8hrTargeting /: Lookup descriptionJ.8hsReligion Q: FAQK.Mutations 8hFsV: Version informationL.Licence, Contact, History !: Display diagnostics8hlsM.Macros, Options, Performance Home: This screen8hsN.Philosophy1.List of Character Species8hs2.List of Character Backgrounds3.List of Skills8hs4.List of Keys and Commands5.Inscriptions8htM6.Dungeon sprint modes8hz4------------------------------------------------------------------------ G.ITEMS ------------------------------------------------------------------------ In the dungeons of Crawl there are many different kinds of normal and magical items to be found and used. Some of them are useful, some are nasty, and some give great power, but at a price. Some items are unique; these have interesting properties which can make your life rather bizarre for a while. They all fall into several classes of items, each of which is used in a different way. Here is a general list of what you might find in the course of your adventures, how they are displayed, and what commands there are to use them: ======= ============= ================================================ ) weapons (use 'w'ield) ( missiles (use 'f'ire or 'F'ire, 'Q' to quiver) [ armour (use 'W'ear and 'T'ake off) ?scrolls(use 'r'ead) !potions(use 'q'uaff) /wands(use 'V' to evoke, 'Q' to quiver) =rings(use 'P'ut on and 'R'emove) "amulets(use 'P'ut on and 'R'emove) |staves8hW(use 'w'ield) :spellbooks (use 'M'emorise and 'z'ap, 'Q' to quiver)8h;8hGc8hc%talismans(use 'V' to evoke) }miscellaneous (use 'V' to evoke, 'Q' to quiver)8h*A  $gold(use 'g' to pick up)8hZ`  ======= ============= ================================================8hk8h There are several general keys for item management: d drop item; if you want to drop only some items from a stack (of arrows,8hM Tfor example), then press 'd' followed by a number and then the item'sslot key8hlY   8h 4 g8h8h8h V d pick up item from the ground (also with the comma key ',') 8h  =8h(#8h$8hXF W reassign item slot (works also for spell slots and abilities)8h   8h( 8h\8h:8h  i8h c show inventory - pressing the key of an item shows additional information8h8h$8h*L   8h@ 8h  {8hzH inscribe item (see Appendix 5. "Inscriptions")8hq8h8h0M|staves8h((use 'w'ield) {8h M8h "amulets8h !(use 'P'ut on and 'R'emove) 8h 8h7 ,M=rings8hW #(use 'P'ut on and 'R'emove)8h.@ 8hT 8hW 8h7"  8h8he8hAr {8hW58h8hs 8h 8hAH inscribe item (see Appendix 5. "Inscriptions")8h_@  8h 8h 8h޼8hLM  \8hM 8h8hJ 8h @ check list of already discovered items8hK 8h8hl8hd   8h]8h8h8h! Item usage8hF8h 8hD}@  ========================================8h\ mYou pick up items with the 'g'et or ',' (comma) command, and drop them with8h 8h_ 8h8hic  the 'd'rop command. When you are given a prompt like "drop which item?", if8h(8h~8h [  you type a number before the letter of the item, you will drop that8h.Z8h_  quantity of the item (similarly when picking up). The same works if you8ha  want to pick up only part of a stack and there are several types of items8h 8h: 8h8hh8hGoj for example), then press 'd' followed by a number and then the item's8h|oslot key8h8hk08h kM drop item; if you want to drop only some items from a stack (of arrows,if8h8hf8h8h8h[  you type a number before the letter of the item, you will drop that8hnG 8h!kM drop item; if you want to drop only some items from a stack (of arrows,if8h$Md8hu8hA"8hAthe 'd'rop command. When you are given a prompt like "drop which item?", if you type a number before the letter of the item, you will drop that quantity of the item (similarly when picking up). The same works if you8h "8h want to pick up only part of a stack and there are several types of items on the square (so that they are shown in a list). When there is only a single stack of arrows and you want to pick up only some of them, use the 8h: ';' command. Note that picking up items from one square takes exactly one turn. However, dropping several items at once takes more turns.8h3 Typing 'i' displays your inventory (what you are carrying). When you are given a prompt like "Throw [or Wield, Wear, etc] which item?", you usually8hS 8higet a list of all available options. You can press '*' in case you want to wield something unusual. When the inventory screen shows "-more-", to show you that there is another page of items, you can type the letter of the item you want, even if it is not visible, instead of pressing Space or Enter to see the next page. You can carry at most 52 items at once, and your item slot usage is printed at the top of the inventory screen.8h1mYou can use the adjust command (the '=' key) to change the letters to which8hEb  your possessions are assigned. This command can be used to change spell or8h "8h' ability letters, too. Items like scrolls, potions, and some other types each have a characteristic, like a label or a colour, which will let you tell them8h c  apart on the basis of their function. However, these characteristics change8h,X 8h(`8h,^between each game, so while in one game every potion of curing may be yellow, in another game they might all be purple and bubbly. Once you have discovered the function of such an item, you will remember it for the rest of the current game. You can access your item discoveries with the '\' key. 8ha In order to get a description of what an item does, bring up the inventory8h{8h ]  (with 'i') and press the letter of that item. Try this when comparing8hs Y  different types of armours and weapons, but don't expect too much8hRTyping 'i' displays your inventory (what you are carrying). When you are given a prompt like "Throw [or Wield, Wear, etc] which item?", you usually8h M8h=?8hI bMturn. However, dropping several items at once takes more turns.8h 8h48In order to get a description of what an item does, bring up the inventory (with 'i') and press the letter of that item. Try this when comparing different types of armours and weapons, but don't expect too much information from examining unidentified items. 8hpIn most equipment-related prompts and menus, the ';' key is a shortcut for "last unequipped item," meaning the armour, jewellery or weapon you most recently took off or unwielded.8hdmAnother useful command is the '{' key, which lets you inscribe items with a8h%8h 8h`$8hlMYou can carry at most 52 items at once, and your item slot usage is printed 8h8hP @Enter to see the next page.8h> 8h8h+recently took off or unwielded. Another useful command is the '{' key, which lets you inscribe items with a8hpcomment. You can also inscribe items when looking at your inventory with 'i', simply by pressing the letter of an item. For more details, and how to 8h8automate this process, check Appendix 5. "Inscriptions".8h;8h _) Weapons ======================================== 8hA These are rather important. You will find a variety of weapons in the dungeon, ranging from small and quick daggers to huge, cumbersome battleaxes and polearms. Each type of weapon does a different amount of8h{ c  damage, has a different chance of hitting its target, and takes a different8hȓ8hL7 amount of time to swing. There are several weapon skills (press 'm' to show a list of those that you are training) like Short Blades, Long Blades, Axes, etc. These skills affect damage, accuracy, and speed (up to a point).8h9  The same goes for Unarmed Combat.8h/8h Y Weapons can be enchanted; when you first identify them, you reveal values which tell you how much more effective they are than an unenchanted 8hfY version. Weapons which are not enchanted are simply '+0'. Some weapons also have special magical effects which make them very effective against vulnerable enemies.8h8  8h|a8h'amount of time to swing. There are several weapon skills (press 'm' to show a list of those that you are training) like Short Blades, Long Blades, Axes, etc. These skills affect damage, accuracy, and speed (up to a point). The same goes for Unarmed Combat. Weapons can be enchanted; when you first identify them, you reveal values which tell you how much more effective they are than an unenchanted version. Weapons which are not enchanted are simply '+0'. Some weapons also have special magical effects which make them very effective against vulnerable enemies. You can wield weapons with the 'w' command, which is a very quick action. If for some reason you want to go bare-handed, type 'w' followed by a 8h hyphen ('-'). The ' (apostrophe) key is a shortcut which automatically wields the item in slot a. If item a is being wielded, ' causes you to wield item b instead, if possible. Try assigning the letter a to your primary weapon, and b to your bow or something else you need to wield only sometimes. Note that this is just a typing shortcut and is not functionally different to wielding these items normally. ( Missiles ========================================8hu}kIf monsters are disobligingly distant, you can use missiles to weaken (or8h|8hr)kill!) them from afar. You'll find a variety of type, ranging from simple stones and piercing javelins to sophisticated darts covered in many types of poisons. Upon impact, missiles may become destroyed. The chance for this to occur depends on the type of missile. The 'F' and 'f' commands can be used to throw a missile. The default type to be thrown (which 'f' will launch) is shown in the "quiver" display below8hxyour weapon. Many other items, spells, and abilities can fill this quiver as well. 8h8hamount of time to swing. There are several weapon skills (press 'm' to show a list of those that you are training) like Short Blades, Long Blades, Axes, etc. These skills affect damage, accuracy, and speed (up to a point). The same goes for Unarmed Combat. Weapons can be enchanted; when you first identify them, you reveal values which tell you how much more effective they are than an unenchanted 8hversion. Weapons which are not enchanted are simply '+0'. Some weapons also have special magical effects which make them very effective against vulnerable enemies. You can wield weapons with the 'w' command, which is a very quick action.8hGd) Weapons ======================================== These are rather important. You will find a variety of weapons in the 8hzddungeon, ranging from small and quick daggers to huge, cumbersome battleaxes and polearms. Each type of weapon does a different amount of 8hdRdamage, has a different chance of hitting its target, and takes a different8hif possible. Try assigning the letter a to your primary weapon, and b to your bow or something else you need to wield only sometimes. Note that this is just a typing shortcut and is not functionally different to wielding8h0x ' (apostrophe) key is a shortcut which automatically wields the item in slot a. If item a is being wielded, ' causes you to wield item b instead, if possible. Try assigning the letter a to your primary weapon, and b to your bow or something else you need to wield only sometimes. Note that this is just a typing shortcut and is not functionally different to wielding these items normally. 8hx( Missiles ======================================== If monsters are disobligingly distant, you can use missiles to weaken (or kill!) them from afar. You'll find a variety of type, ranging from simple stones and piercing javelins to sophisticated darts covered in many types of poisons. Upon impact, missiles may become destroyed. The chance for this 8hxto occur depends on the type of missile. The 'F' and 'f' commands can be used to throw a missile. The default type 8hxQto be thrown (which 'f' will launch) is shown in the "quiver" display below 8hxhyour weapon. Many other items, spells, and abilities can fill this quiver as well. 8h ySee Appendix 5. "Inscriptions" for inscriptions which let you fine-tune the list of items to choose from. See also the Missiles section of options_guide.txt.8h:8h:gUse the '(', ')' to cycle through your quiver without firing, and 'Q' to8hchoose a quivered item from a list. If you would like to choose something to fire without inserting it into the quiver, use 'F' instead. 8h "See Appendix 5. "Inscriptions" for inscriptions which let you fine-tune the list of items to choose from. See also the Missiles section of options_guide.txt. Use the '(', ')' to cycle through your quiver without firing, and 'Q' to choose a quivered item from a list. If you would like to choose something to fire without inserting it into the quiver, use 'F' instead. The interface for shooting or throwing things is also used for evoking wands and casting certain spells, and is described in detail in section I (Targeting). [ Armour ======================================== This is also rather important. Most worn armour improves your Armour Class, which decreases the amount of damage you take from most types of injury. The heavier an armour is, the more AC (armour class) it will provide, at the expense of your EV (evasion) and stealth. Wearing heavy armour also increases your chances of miscasting spells and slow your attacks with missile weapons, effects which are only slightly reduced by your Armour skill. These penalties are larger if you have low Strength. A shield normally increases neither your AC nor your evasion, but it lets8ha[ ======================================== This is also rather important. Most worn armour improves your Armour Class, which decreases the amount of damage you take from most types of injury. The heavier an armour is, the more AC (armour class) it will provide, at the expense of your EV (evasion) and stealth. Wearing heavy armour also increases your chances of miscasting spells and slow your attacks with missile weapons, effects which are only slightly reduced by your Armour skill. These penalties are larger if you have low Strength. A shield normally increases neither your AC nor your evasion, but it lets you attempt to block melee attacks and some ranged attacks aimed at you. Wearing a shield (especially larger shields) slows your attacks, hampers 8h5buyour ability to cast spells, and lowers your evasion. Weaker characters are more affected by these penalties, but all characters can reduce and eventually eliminate these penalties by mastering the Shields skill. You also obviously cannot wield a two-handed weapon while wearing a shield. Shields are limited in how many attacks they can block each turn; larger shields can block more. Some magical armours have special powers. These powers are sometimes automatic, affecting you whenever you wear the armour, and sometimes must be activated with the 'a' command. 8h#] You can wear armour with the 'W' command, and take it off with the 'T'8hAchoose a quivered item from a list. If you would like to choose something to fire without inserting it into the quiver, use 'F' instead. The interface for shooting or throwing things is also used for evoking wands and casting certain spells, and is described in detail in section I (Targeting). [ Armour ========================================8hakMUse the '(', ')' to cycle through your quiver without firing, and 'Q' to8hy@zlist of items to choose from. See also the Missiles section of options_guide.txt.8h`8ȟ 8hl 8hz ..### #......########..........Kardinal the Chopper #...# #......##........... Mountain Dwarf **.... ###.# #......####......... Health: 19/19 ========================..##......#.. .......Magic: 1/1========================.##.......# .# ##.....AC: 8Str: 13.########..# ..# #...#EV: 5Int: 10.#.####.# .#.#SH: 0Dex: 12.. #### #..#...##..XL:  1 Next: 75% Place: Dungeon:1 ######......##..@.###8h` ###Noise: ---------  Time: 212.5 (0.0) #[......................f) +0 whip (holy) ..#########.......######Nothing quivered ....# ######...#........ ....###......###....#### .....................# .......##########.....# .....######### ....##You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Found a pink potion. _h - a pink potion _It was a potion of heal wounds. You feel much better.8hD8hIDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart Guide8h=ID.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros help8h_I'G.Items &: Options helpH.Spellcasting %: Table of aptitudes8h~II.Targeting /: Lookup descriptionJ.Religion 8hIQ: FAQK.Mutations 8hI1V: Version informationL.Licence, Contact, History !: Display diagnosticsM.8hIMacros, Options, Performance Home: This screenN.Philosophy8hIZ1.List of Character Species8hI2.List of Character Backgrounds3.List of Skills8h-J4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes8hMovement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information:8h> /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/Ci7m : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and8hX* Dir., Ctrl-Dir. : attack without movepickup part of a single stackx: eXamine surroundings/targets Autofight:X: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h8h* 8h*A moving if necessaryin view8h&  Shift-Tab, p : trigger quivered action; |: toggle view layers8h8h %8hF if targeted, aims atCtrl-O : show dungeon Overviewnearest monsterCtrl-A : toggle auto-pickup 8he Item types (and common commands)Inventory management: ) : hand weapons (wield)i : show Inventory list 8h ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)8h "8h L[ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read)8hҖ d : Drop an item ! : potions (quaff)8h Pd#: Drop exact number of items8hU 8h = : rings (Put on and Remove)D : Drop the last item(s) you picked up" : amulets (Put on and Remove)8h.#8h  % : talismans (eVoke)Item Interaction:8hD / : wands (eVoke){ : inscribe item : : books (Memorise, zap, Zap,f : Fire the currently quivered action8h rpick up to add to library)F : select an item and Fire it8hT "8hT G| : staves (wield)Q : select action to be Quivered } : miscellaneous items (eVoke)8h4U c] : swap between most recent quiver ac[?7lt[?7h8h<8h8hx 8h8h1W8h8hÙMCtrl-W : set Waypoint</> : use staircase8h 8h  } : miscellaneous items (eVoke)] : swap between most recent quiver ac[?7lt[?7h8h 8hѥ8h!8h!8h" $ : gold ($ counts gold)q : Quaff a potion 0 : the Orb of Zot8h'"r : Read a scrollCarry it to the surface and win! w : Wield an item (- for none)8h8r  ' : wield item a, or switch to b8h 8h Other Gameplay Actions:(use = to assign slots)8hk8h  a : use special Ability (a! for help) v : attack with wielded item8hbF 8h  z : cast spell, abort without targets V : eVoke wand and miscellaneous item8h+moving if necessaryin view Shift-Tab, p : trigger quivered action; |: toggle view layers8hdx: eXamine surroundings/targets Autofight:X: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, features8hn8hu 8h4 8h 8hM$8h*  Carry it to the surface and win! w : Wield an item (- for none)8h r  ' : wield item a, or switch to b8h8hB?Other Gameplay Actions:(use = to assign slots) a : use special Ability (a! for help) v : attack with wielded item z : cast spell, abort without targets V : eVoke wand and miscellaneous item Z : cast spell, no matter whate/c : Equip or Unequip an item I : list all memorised spellsW/T : Wear or Take off armour M : Memorise a spell from your library P/R : Put on or Remove jewellery t : tell allies (tt to shout) ` : re-do previous commandAdditional help: Ins: repeat next command # of timesMany commands have context sensitivehelp, among them X, x, f (or any form [?7lo[?7h8h  Non-Gameplay Commands / Infotargeting), Ctrl-F, and G.8h  F1: game menuYou can read descriptions of your8hKM! : potions (quaff)d#: Drop exact number of items9hlK9hL   9hr hF1: game menuYou can read descriptions of your9hn9h"9h 9h9h[9hs9hDD 9h}M! : potions (quaff)d#: Drop exact number of items9h+C[ : armour (Wear and Take off)(press twice for pick up menu) ? : scrolls (read)d : Drop an item9h 9h 9hu M9h ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)9hY9h}9hM) : hand weapons (wield)i : show Inventory list9hZ 9h4W MItem types (and common commands)Inventory management:9h  9hd 9h#M 9hlD 9h if targeted, aims atCtrl-O : show dungeon Overviewnearest monster 9h. UCtrl-A : toggle auto-pickup 9h MShift-Tab, p : trigger quivered action; | 9h 2: toggle view layers 9hAix: eXamine surroundings/targets  9huiAutofight:X: eXamine level map (X? for helpTab 9hi: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessary 9hiin view 9h1 9h! 9h / Dir., Shift-Dir.: long walk;: examine occupied tile and * Dir., Ctrl-Dir. : attack without movepickup part of a single stack 9h  9hθMCtrl-W : set Waypoint</> : use staircase 9h)-MCtrl-F : Find itemsO/C : Open/Close door 9hno: auto-explore G: interlevel travelDungeon Interaction and Information: 9hLMExtended Movement:E : display experience info 9he[9he9h9hz9h"M9h,X$ : display gold in possession9hU 9hiO 9hQ 9hD9h9h M when 100 turns over (numpad-5)" : display worn jewellery9h 9h, 9hG 9h M and Magic are already full, stops [ : display worn armour9h 9h 9h M 9hJ wsomething is detected. If Health } : show runes collected9hNY M Health or Magic become full orM : show your spell library9h`9h. : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge9hIv9h 9h!9hP % : character overview Rest:^ : show religion screen!9h"9hu  Item types (and common commands)Inventory management:"9hw  ) : hand weapons (wield)i : show Inventory list#9hM#9hhRest:^ : show religion screen#9h\Ctrl-S : Save and exit without querys$9h$9h(Movement:Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit'9h_ * Dir., Ctrl-Dir. : attack without movepickup part of a single stackx'9h : eXamine surroundings/targets Autofight:X: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h(9hR(9hMovement:Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:(9h`Ctrl-Q : Abandon the current character*9hA +9h  * Dir., Ctrl-Dir. : attack without movepickup part of a single stack+9h+9h~-9h-9ht .9h.9h.9h1.9h v  x: eXamine surroundings/targets.9h .9hU /9h/9h`Autofight:X/9h+: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h/9h2pB  moving if necessaryin view/9h/9h O 59h  Shift-Tab, p : trigger quivered action; |: toggle view layers59hq59h69hm69he69hF ;9h#4  if targeted, aims atCtrl-O : show dungeon Overview;9h;9hB=9hW=9hƣ  nearest monsterCtrl-A : toggle auto-pickup=9hTT >9h?9hXH ?9hL ?9h5 @9hnA9h  A9hA9hsA9hhA9hA9h A9hPB9hC9hXC9h7-C9h F9hƷ ..### #......########..........Kardinal the Chopper #...# #......##........... Mountain Dwarf **.... ###.# #......####......... Health: 19/19 ========================..##......#.. .......Magic: 1/1========================.##.......# .# ##.....AC: 8Str: 13.########..# ..# #...#EV: 5Int: 10.#.####.# .#.#SH: 0Dex: 12.. #### #..#...##..XL:  1 Next: 75% Place: Dungeon:1 ######......##..@.#F9h p#####Noise: ---------  Time: 212.5 (0.0) #[......................f) +0 whip (holy) ..#########.......######Nothing quivered ....# ######...#........ ....###......###....#### .....................# .......##########.....# .....######### ....##You start putting on your armour. _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Found a pink potion. _h - a pink potion _It was a potion of heal wounds. You feel much better.F9h F9h= F9h F9h_ F9h4F9hF9hG _You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. _Found a pink potion. _h - a pink potion _It was a potion of heal wounds. You feel much better. _Unknown command.H9hljH9hvRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of ambrosia (rare)  h + potions of curing (very common)  i + potions of enlightenment (uncommon)  j + potions of heal wounds (common) Missiles (select all with ()k - boomerangs  l - darts  m - javelins  n - large rockso - stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]J9h6u  a - unknown magical staves Jewellery (select all with "=)  b + unknown amulets  crings Wands (select all with /)  d + unknown wands J9hT7Scrolls (select all with ?)  e + unknown scrolls Potions (select all with !)  f + unknown potions  g + potions of ambrosia (rare)  hcuring (very common)  ienlightenmentJ9h7 (uncommon)  jheal wounds ( Missiles (select all with ()  k - boomerangs  l - darts  m - javeJ9h7^lins  n - large rocks  o - stones  p + throwJ9h7Hing nets 2%J9h MMagical Staves (select all with |)topL9h   h + potions of curing (very common)p + throwing nets 2%L9h0 Miscellaneous (select all with })5N9hC  h + potions of curing (very common)  i + potions of enlightenment (uncommon)q + Gell's gravitambourines8P9hj  i + potions of enlightenment (uncommon)  p + throwing netsr + boxes of beasts  s + condenser vanes  t + lightning rods  u + phantom mirrors  v + phials of floods  w + sacks of spiders  x + tins of tremorstones Talismans (select all with %)29P9h'5P9h(u p + throwing nets  q + Gell's gravitambourinesy - quill talismans  P9h>(<z - maw talismans35P9h](Q9h   q + Gell's gravitambourines  r + boxes of beastsA - serpent talismans7R9h)  r + boxes of beasts  s + condenser vanesB - blade talismans40R9h  s + condenser vanes  t + lightning rodsC - granite talismans3R9hr  D - dragon-coil talismans5T9h d  r - boxes of beasts  t + lightning rodsU9h9+V9hX I  r + boxes of beastsW9h K  r - boxes of beastsX9h 9+[9hMk - boomerangs  q + Gell's gravitambourines  r + boxes of beasts3\9hMMissiles (select all with ()  p + throwing nets \9h&r q + Gell's gravitambourines0\9hk[ Mj + potions of heal wounds (common)37\9hmh + potions of curing (very common)  i + potions of enlightenment (uncommon)  m - javelins  p + throwing nets2]9hnMg + potions of ambrosia (rare)  l - darts ]9h&d m - javelins29]9hMf + unknown potions  k - boomerangs  l - darts7^9h*$ k - boomerangs  n - large rocks Talismans (select all with %)y - quill talismans  z - maw talismans^9h*935^9h n - large rocks  p + throwing netsA - serpent talismans  B - blade talismans  C - granite talismans43^9hQI p + throwing nets  t + lightning rodsD - dragon-coil talismans  E - talismans of death  F - storm talismans51`9hB}l - darts  m - javelins  q + Gell's gravitambourines  t + lightning rods45`9hMk - boomerangs3`9h Pj + potions of heal wounds (common) Missiles (select all with ()  p + throwing nets  q + Gell's gravitambourines37`9hn p + throwing nets  r + boxes of beastsB - blade talismans  C - granite talismans  D - dragon-coil talismans`9h945`9hŖ  r + boxes of beasts  v + phials of floodsE - talismans of death  F - storm talismans  G - protean talismans  H - sanguine talismans  `9h WI - rimehorn talismans59a9h  v + phials of floods  x + tins of tremorstonesJ - spider talismans  K - hive talismans  a9hÚ YL - wellspring talismans67b9h;  x + tins of tremorstones  y - quill talismansM - riddle talismans70b9h  y - quill talismans  z - maw talismansN - lupine talismans2b9hm  z - maw talismans  A - serpent talismansO - inkwell talismans5b9h`   A - serpent talismans  B - blade talismansP - fortress talismansb9h 88b9h " L - wellspring talismansQ - scarab talismans  R - medusa talismans Other ItemsS + manuals  T + gold  U + spellbooks  V + runes  b9hԥ HW + gemsbotc9h%x  L - wellspring talismans  M - riddle talismansc9hrc9hYGu  M - riddle talismans  O - inkwell talismansd9hg  M - riddle talismans  O - inkwell talismansd9hɋ d9h$t  M - riddle talismans  N - lupine talismanse9he9he9he9hR e9h; f9hf9h<u  N - lupine talismans  O - inkwell talismansg9h g  N - lupine talismans  O - inkwell talismansg9h g9hh9hf  M - riddle talismans  N - lupine talismansh9hth9hph9hHj  L - wellspring talismans  M - riddle talismansh9hhy - quill talismans  z - maw talismans  A - serpent talismans  B - blade talismans  C - granite talismans  E - talismans of death h9h'io L - wellspring talismans86%i9hE'MTalismans (select all with %)  D - dragon-coil talismans  E - talismans of death3i9hav + phials of floods  w + sacks of spiders  x + tins of tremorstones  A - serpent talismans  D - dragon-coil talismans75i9hbMu + phantom mirrors2i9h  r + boxes of beastss + condenser vanes  t + lightning rods  w + sacks of spiders i9hM m A - serpent talismans64i9heZMiscellaneous (select all with })q + Gell's gravitambourines  v + phials of floods  w + sacks of spiders59j9h= n - large rockso - stones  p + throwing nets  s + condenser vanes j9hyk v + phials of floods1j9hlMm - javelins  r + boxes of beasts  s + condenser vanes48j9hXhh + potions of curing (very common)  i + potions of enlightenment (uncommon)  j + potions of heal wounds (common) j9hhMissiles (select all with ()k - boomerangs  l - darts j9hh m - javelins j9hhU r + boxes of beasts32k9h8&nMg + potions of ambrosia (rare)  l - darts k9h&d m - javelins29k9hAe + unknown scrolls Potions (select all with !)f + unknown potions  j + potions of heal wounds (common) k9h` l - darts1k9hz MScrolls (select all with ?)  i + potions of enlightenment (uncommon)  j + potions of heal wounds (common)k9h918l9h_  i - potions of enlightenment (uncommon)l9h9 9+n9h o9h"p9hn]  i + potions of enlightenment (uncommon)p9h_  i - potions of enlightenment (uncommon)r9hn9+|9h4/ i + potions of enlightenment (uncommon)  p + throwing netsv + phials of floods  w + sacks of spiders24|9h  p + throwing nets  q + Gell's gravitambourinesx + tins of tremorstones|9h87|9h[ "Scrolls (select all with ?)e + unknown scrolls Potions (select all with !) |9h  o - stones  q + Gell's gravitambourines18|9h F o - stones |9h T p + throwing netsv + phials of floods  |9h w + sacks of spiders|9h5 924|9h 6 p + throwing nets  t + lightning rodsx + tins of tremorstones Talismans (select all with %)y - quill talismans  |9hq Rz - maw talismans35}9h.9 t + lightning rods  x + tins of tremorstonesA - serpent talismans  B - blade talismans  C - granite talismans  D - dragon-coil talismans4}9ht E - talismans of death8}9hLN F - storm talismans}9hM951}9h R  x + tins of tremorstones }9h  y - quill talismansG - protean talismans4~9h+j5~9hcjr y - quill talismans  B - blade talismansH - sanguine talismans  ~9hjVI - rimehorn talismans9~9h - J - spider talismans62~9h1 B - blade talismans  F - storm talismansK - hive talismans  L - wellspring talismans  M - riddle talismans  N - lupine talismans79hO F - storm talismans 9h J - spider talismansO - inkwell talismans  P - fortress talismans  Q - scarab talismans  R - medusa talismans9h9839hAq  J - spider talismans  K - hive talismans Other Items69hu 9h (9h  K - hive talismans 9h & M - riddle talismans9h (S + manuals  9h T + gold9h 9919h 3 9h A M - riddle talismans  N - lupine talismans9h dU + spellbooks49h)n  N - lupine talismans  O - inkwell talismansV + runes79he  O - inkwell talismans  Q - scarab talismansW + gemsbot9h99h 9h t  Q - scarab talismans  R - medusa talismans9h59hB - blade talismans  C - granite talismans  N - lupine talismans  R - medusa talismans9h֊894%9hW s + condenser vanes  t + lightning rods  u + phantom mirrors  v + phials of floods  w + sacks of spiders  x + tins of tremorstones Talismans (select all with %)y - quill talismans  z - maw talismans  A - serpent talismans  D - dragon-coil talismans679h) &q + Gell's gravitambourines  r + boxes of beasts  B - blade talismans  D - dragon-coil talismans29h` MMiscellaneous (select all with })599h%pl - darts  m - javelins  n - large rockso - stones  p + throwing nets 9h]p x + tins of tremorstones  B - blade talismans459h2j + potions of heal wounds (common) Missiles (select all with ()9h 3k - boomerangs  t + lightning rods  x + tins of tremorstones379h"39h72M9h7h i + potions of enlightenment (uncommon)59hV e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of ambrosia (rare)  h + potions of curing (very common)  p + throwing nets  t + lightning rods219hR =d + unknown wands Scrolls (select all with ?)  n - large rocks  p + throwing nets169h9 MWands (select all with /)  m - javelins  n - large rocks39hMc + unknown rings09h m - javelins  o - stoness + condenser vanes  t + lightning rods  9hWSu + phantom mirrors89h!9h'9h-..### #......########..........Kardinal the Chopper #...# #......##........... Mountain Dwarf **.... ###.# #......#9h-6###......... Health: 19/19 ========================..##......#.. .......Magic: 1/19h.========================.##.......# .# ##.....9h>.ZAC: 8Str: 139h]..########..# ..# #...#EV: 59h|.=Int: 10.9h.#.####.# .#.#SH: 0Dex: 129h... #### #..#...##..9h/XL:  1 Next: 75% Place: Dungeon:1 ######......##..@.######Noise: ---------  Time: 212.5 (0.0) #[......................9h?/f) +0 whip (holy) ..#########.......######Nothing quivered 9h_/....# ######...#........ ....###......###....#### 9h/.....................# .......##########.....# .....###9h/,###### ....## 9h/_You continue putting on your +0 chain mail. x5 _You finish putting on your +0 chain mail. 9h/_Found a pink potion. _h - a pink potion _It was a potion of heal wounds. You feel much better. _Unknown command.9h/9h549hc99h}:9h ### #......#. . ...# #......# #. ..# #......# ###. ...##......# .. . .##.......# .# ##..... .##..# ..# #...# . #.####.# .#.# .. #### #..#...# #.. ......##...@###### 9h v[.#.## ######..###......###....####.........9h: ###########.....#### 9h i####### ...##9h 9hj )3.5 (1 9h _9h 9hO 9h/ 9h/ 9h/5 9h6 9hY: M#†.........###.... ######## ..... ##.# #.....###9h: .. ....# .. .........# .# ##.....9h: .########..# ..# #.. #.####.#.# 9h: K .. #### #..#@..# #.. #####......##....###### 9h; [................ .#########.......#######9h@; o.#.....#9hf; ,#####9hZB 9hB &49hvF 9hG 9h#####......†.###.... . ### #......#. .# #......# #. . #.# #......# ###. ...##......# .. . .##.# #.# ##..... .#..# ..# #...# . #.####.# .#.# .. #### #..#.@.# #.. ......##....###### ........ #.######## ######...#........###......###....####.........###########.....#9h&' 9h<59h*9hZ9h| O......†.###.... . #......#. ..# .# #......# #. . 9h} .# #......# ###. . ..##......# .. .  .##.9h.} _# ##.# ##.....  .#..# #..# #...# . 9hS} #.####.# .#.# 9hy} f.. #### #..#..@# #.. ......##....###### 9h} `.. .......9h} # ######...#..###......###..9h} k.........###.9hH~ /....# 9h <69hȇ 9h 9h 9h 9h3 9h 9h0M...).#....)######†.........###.... ... ####### ..##.. .# ###.. ... .# .. .........# ##.# ##......########..# #..# #.. #.####.#.#  .. #### #..#...# #.. #####....###### .......................#.##9h9h &79ha 9h 9h{M##########.##..#.....# ...).#....)######†.........###.... ... ########.......... ..##......# ###......... ... .# .....9h%|.......# ##.# ##......########..# #@.# #.. #.####.## .#.#  .. #### #..#...# #.. ###......##....######............9hV9h&89h@9h>9h@49hsB9hC9hX e.#.######.##..#.....#..#).#....)...###..#####...#......†.###.... ...# # #......#.......... ..# # #......# #........... ... # #......# ####...9hY  ...# .##......# #.... .##.# ##.# ##..... .#..# #.@# #...#  . #.####.## .#.#  9hY M.. #### #..#...# #.. ......##....######...9hY .... # ######...#.9hZ  ###......####9hOd <99h.j 9h|k 9hM  #.#..#.......#.^ #########.##..#.....# ..).#....).##### ##9h.†.........###.... ...#######.......... ..## #....... # ###......... ...## #........9h] .......# ##@# ##..... .########..# #..# #..9h #.####.## .#.#.. #### #..#...##..9h6......9hר^....#.##9h9h9h" 209h9h˶9hdA!M##.###......#....<....#   #.#..#.......#.^ #########.##..#.....# ..).#....)..##### ##†.........###.... ...#######.......... ..## #.... # ###.. ...## #@..............# ##.####..... .########..# #..# #...#.####.## .#.#.....#.9hF9hqF&19haL9hM9hƔ###.###.... #...#....<....#  #.#.# #.#..#.#.^#.#.######.##..#.....#..# .).#....)...###..#####...# ......†.###.... ...#  #......#9h-.......... ..##  #......# #..... ...  #......# ####. ...# ##......# #. 9hZ##.# ##.####..... #9h]..# #..# #...# . #.####.## .9hE..... 9h9h&29h_9h9h ###.###.... #...#....<....# #.#.# #.#..#.......#.^# .#.######.##..#.....#..## ).#....)...###..#####...# ......†.###.... ...# #......#.......... ..## #......# #.... ... #......# ####. ...# ......# #. .# ##.####..... ..# #..# #...#  #.####.## .#.# #### #..#... ......##....######....... 9h# <39h) 9h9+ 9h .###.... #...#....<....# .#.# #.#..#.......#.^# .#.######.##..#.....#..## .#....)...###..#####...# ......†.........###....# ......#... ..## ......# #... ... ......# ####. ...# ......# #. .# ##.####...# #..# #...##.####.## .#.#  #### #..#...# #...##....###### #9hގ 1 9h <49h 9hʜ 9h M..# #####..#.......#..# ##.###......#....<....#  #.#..#.......#.^######.##..#.....#..##.#....)...###..#####†.........###.#######. ..## #.. ####. ...## #..... .......# ##.####...... ######..# #..# #...###9h D.#9h?6Y59hlM## ...# ##..#.....#..#.# #..# #####..#.......#..# ##.###......#....<....#  #.#..#.......#.^9h{l######.##..#.....#..##.#....)...###..#####†.........###.###### ..## #.. 9hl####. ...## #..... 9hl.......# ##.####......#.9hmN.#.9h,m(#9hY69hiW9hZ^ .# ###.. ###..#.......#..# #.###.....#....<....# .......#.##..#.......#.^######.##..#.....#..#...)...###..#####...# †.........###..... ########.....# . ... ######... .# ##.#####..#.# ####.......#######9hd<79hm9h,/ #.###.....#....<....# .......#.##..#.......#.^######.##..#.....#..#...)...###..#####...# †.........###..... ########.....# #.. ... ######... .# ##.#### ######..# #..# #...###.# #####...#........89h(=9hE<#.###.... #...#....<....# #.#.# #.#..#.......#.^# #.#.######.##..#.....#..## ).#....)...###..#####...# #......†.........###..... ...# #......#... ..## #......# #... ... #......# ####. ...# #......# #. #.# ##.####......#..# #..# #...## #.####.## .#.# . #### #..#...# #....##....###### ##. #####.# ######...#.99h? ###.###.... #...#....<....#  #.#.# #.#..#.......#.^# ##.#.######.##..#.....#..## .).#....)...###..#####...# ##......†.###..... ...#  #......#.......... ..##  #......# #.... ...  #......# ####. ...# ##......# #. ##.# ##.####......#..# #..# #...## . #.####.## .#.# .. #### #..#...# #... #......##....###### ##...#.......#  ######...#.309hl@[9;17H9h###.###.... #...#....<....# #.#.# #.#..#.......#.^# .#.######.##..#.....#..## ).#....)...###..#####...# ......†.###..... ...# #......#.......... ..## #......# #.... ... #......# ####. ...# ......# #. .# ##.####...... ..# #..# #...##  #.####.## .#.# #### #..#... ......##....##....... 9;17H9h1Y19h8 .###.... #...#....<....# .#.# #.#..#.......#.^# .#.######.##..#.....#..## .#....)...###..#####...# ......†.........###..... ...# ......#... ..## ......# #... ... ......# ####. ...# ......# #. .# ##.####...... ..# #..# #...## #.####.## .#.#  #### #..#...# #...##....###### ## 9h [1P9h R29hc 9h/ ..# ###.. ###...#..# #.###.... #...#....<....# #.# #.#..#..^# #.######.##..#.....#..##....)...###..#####...# †.........###...# ########.. ..### ... ... # ####...## #...... ......# ##.####....... #####..# #..# #...##.  #.####.## .#.# #### #..#...# .#...##....###### # ### ....ε \G.............#######9hn 9h 39h 9hi 9hw&## ...# #..# .# ###.. ###..#.......#..# .###.... #...#....<....# #.# #.#..#..^# #.######.##..#.....#..##....)...###..#####...# †.........###...# ########...### #...... # ####...## #...... .....# ##.####....... ####..# #..# ##...##..  #.####.## .#.# # ### #..#...# .#...9h,'##....###### .##### .........49h/9hB09h. ##.. ##..#####.....## ...# ##..#....# ..# ###.. ###..#.......#..# #.###.... #...#....<....# 9h.H.#.# #.#..#.......#.^#.#.######.##..#.....#..##..#....)...###..#####...#.†.........###..#.##########.# #.9hg..# ####....# #..... 9hi......# ##.####........ 9hͩI#####..# #..# ##...##.. #.####.## .#.# # 9h#### #..#...# .#...##....###### .#####9hR<59h9h9h49hƖ9hI9hV#.## ...#.....#..#.# #..# ###.. ##..#. ##.###.... #.<....# .......#.# #.#..#.......#.^#.#.######.##..#.##.#....)...###..#####...9hWm†.........###..........#.########....#.# #...# ####.#.# #.. ..# ##.####.. ######..# #..# ##...##.. #.####.## .#.# ##### #..#...# .#... .....##....###### .#####..............9hl`9h`9h@a69h|k9hm9hz49h99h29h@..# ###.. ###..#.. ###.... #...#....<....# ......#.# #.#..#.......#.^##.######.##..#.....#..## #....)...###..#####...# †.........###..........# ########......9h## # #. # ###### #.... ##.#### #####..# #..# ##...##. #.####.## .#.# # #### #..#...# .#... ....##....###### .#####............ ##########9hU9h&79he9h,9h>w ###.... #...#....<....# .....#.# #.#..#.......#.^##.######.##..#.....#..## #....)...###..#####...# †.........###..........# ########......## # #. # ###### #.... ##.#### ####..# #..# ##...##..  #.####.## .#.# # ### #..#...# .#... 9hw )...##....###### .#####............ .# ######### ###........9h Y89h0 g ....#.##..#.......#.^######.##..#.....#..#...)...###..#####...# †.........###.......########.....# #. #####... .# ##.#### ####..# #..# ##...##  #.####.## .#.# #.#.# ....###....####99hC49ha9h9hE 49h? 9hM 9h(Q9hW8 M###......#....<....# 9h:  #.#..#.......#.^######.##..#.....#..##.#....)...###..#####†.........###.######### #.. ###...## #..... .....# ##.####...... ####..# #..# ##...##..#.####.## .#.# #.#.#9h@ 9hA '409hH 9hI 9hM #####..#.......#..# .###......#....<....#  #.#..#.......#.^######.##..#.....#..##.#....)...###..#####†.........###.######## #.. ####...## #..... .....# ##.####...... ####..# #..# ##...##...#.# #.###19h6 ##.....#....<....# ....#.##..#.......#.^######.##..#.....#..#...)...###..#####...# †.........###.......########.....# . ######... .# ##.#### ####..# #..# ##...##.#.# #9hm.### ###...#........9h<29h9h9h>l M #####..#.......#..# .###......#....<....#  #.#..#.......#.^######.##..#.....#..##.#....)...###..#####†.........###.######## #.. ####...## #..... .....# ##.####...... ####..# #..# ##...##...#.# #.###9h u <39h| 9h} 9h  ##.....#....<....# ....#.##..#.......#.^######.##..#.....#..#...)...###..#####...# †.........###.......########.....# . ######... .# ##.#### ####..# #..# ##...##.#.# #.### ###...#........9h <49h 9h 9hu###.... #...#....<....# #.# #.#..#.......#.^# #.######.##..#.....#..## #....)...###..#####...# †.........###.# ##.## # #. 9hvc# ####.# # #.# ##.####...# #..# ##...##.#.####.## #.#.# ## #..#...# #.#...##....###### #.#####..#.#### 9hѡ<59h9hh9h 3.... #...#....<....# #.# #.#..#.......#.^# #.######.##..#.....#..## #....)...###..#####...# †.###.# ##.## # #. # ####.# # #.# ##.####...# #..# ##...##...##.####.## #.#.# ## #..#...# #.#...##....###### #.#####..# 3m.#### 69hsX .... #...#....<....# #.# #.#..#.......#.^# #.######.##..#.....#..## #....)...###..#####...# †.###.# #.## # #. # ####.# # #.# ##.####.9hX #..# #..# ##...##...#  #..#...# #.#... ##....###### #.#####9hX S..####9h[Y +# 9ha <79hg 9hj 9h#.... #...#....<....#.#.# #.#..#.......#.^#.#.######.##..#.....#..##.#....)...###..#####...# ..†.###.# ..9hB~#.## ..# #. ..# ####.# ..# #..# ##.####.# #9hd#..# #..# ##...##...## 9h: #.####.## #.#.# ### # #..#...# #.9hƒ#... .##....###### #.###9h?##...#9h.##9h$## #...#.9h69hr<89h9h9hBO.... #...#....<....# 9hxOP#.# #.#..#.......#.^# #.######.##..#.....#..## 9hO#....)...###..#####...# †.9hOS###.# 9hP.#.9hBP## # #.9hgPc # ####.9hP# # #. 9hP# ##.####.# 9hP..# #..# ##...##...## 9hQ #..#...# #.#... 9hkQ##....###### #.#####..##### 9hX9hX&99hx^9hS`9h_ZM####..#.......#..# 9h4`#......#....<....#  #.#..#.......#.^9hl`f######.##..#.....#..## ..#....)...###..#####†.........###.######9h`## #.. ###9h`# .# #...... ..# ##.####.......... 9h[ax#..# #..# ##...##...##.#.# #.#9hh=509ho9hp9h]\ .....#....<....# ..#.##..#.......#.^######.##..#.....#..#...)...###..#####...# †.........###.......########.....# . #####... .# ##.##### #..# #..# ##...##...#.#.# #.# ...#........9hyY19h- ..#.##..#.......#.^######.##..#.....#..#...)...###..#####...# †.........###.......########.....# . #####... .# ##.##### #..# #..# ##...##...#  #.####.## #.#.# #### .#....# .###....####29h,89h #####.##..#.....#..#...)...###..#####...# †.........###.......########.....# . #####... .# ##.##### 9h@t#..# #..# ##..@##...##  #.####.## #.#.# #### .#...# #.#... #.#### .........#9h<39h9h9hj! ...)...###..#####...# †.........###.......... .########......# ... ####....#........ .# ##.####..........# #..# #..# ##...##...##  #.####.## #.#@# #### .#...# #.#.....# ##....###### #.#####.# #####.....#49h9h9hI ] †........... .########........# #....... ####......#................ 9hJ (.# ##.####..........# #..# #..# ##...##...#  #.####.## #.#.###### .#...# ....# 9h\J ##....###### #.#####Nothing quivered#######9hQ 9hQ &59hxW 9hX 9ht†.###.# #........## # #............... # ####.............# # #................ # ##.####..........# ..# #..# ##...##...## 9hE#.####.## #.#.###### #..#...# #.#.@...# ....###### #.#####.# # # 9hN9hv<69h+9hi9h=.###.# ..............##  #.........  9h:####.......#  #.......... # ##.####..........# 9h# #..# ##...##...## 9h.####.## #.#.###### 9h;u..#...# #.#..@..# ....###### #.#####.# # # 9h^39h># 9h<79h9hJ9hȟY###.# .## #.... ####...# #.......  ##.####...# # #..# ##...##...## ####.## #.#.###### 9h#5#...# #.#...@.# ###### #.#####.# # .# # .# #. ..9hI....#### ..# ........# 9hi... 9hx<89h;9h9hٝ P.###.##.## #.... ####...# #....... # ##.####...# .# #..# ##...##...## .####.## #.#.###### ..#...# #.#..@..#.###### #.#####.#.# .#.# .# .#. .. ##....#### ...# ...#.....# ...  #9h <99h 9h 9ha###.# .## #.... ####...# #.......  ##.####...# # #..# ##...##...## ####.## #.#.###### #...# #.#...@.# ###### #.#####.# # .# # .# #. ......#### ..# ........# ... 9h9h 609hw9h9hV###.# .## #. ####.# #. ##.####.#  #..# ##...##...## .## #.#.###### #...# #.#....@# ###### #.#####.# # #.# # #.# . ... ....#### ...# .........# ..... 9hR<19hp9h9hOl l #####.....#  . #####... ##.#####..# ##...##...# ###.## #.#.###### ...# ....# ..###### #.#####.........# #########...............29h / . #####... ##.#####..# ##...##...# ###.## #.#.###### ...# #.#.....# ..###### #.#####.........# #########...... ...####......# ....... #.....# .........###### ##......... #...9h39hH3&39h79h89h#####... ##.#####..# ##...##...# ###.## #.#.###### ...# ....# ..###### #.#####.........# #########9hM...... #........$.##### #..........#.# #..........# #.....# .....####### ###..# 9he8.##9ht<49hH9h+ _Found 13 gold pieces.9h99hk9hh9h9h^ d ... ##.#####..# ##...##...# ###.## #.#.###### ...# ....# ..###### #.#####.........# ##############.#######9h !...... #...@....$.#####..# 9h ^.......############9h?<59h 9hM#### #......#.####..........  #..# ##...##...## ###.######## #...# #.#....###### #.####9h].........# #.# ##############@#######....$#### .....##..........#.......############9h-<69h/9h%9hm49hp9h9hƼd ... ##.#####..# ##...##...# ###.## #.#.###### ...# ....# ..###### #.#####.........# ##############.#######9h...... #...@....$.#####..# .......############9hQ<79hF9h9hu#.  ##.####.#  9h#..# ##...##...## .## #.#.###### ...# #.#.....# ###### #.#####.# 9h# #.# #####.#9h.H  #.9hL$.# #### #.9hl# # #.# .....# ..9h>..# 9h9h9hc&89h9hZ9h#. ##.####.# #..# ##...##...## .## #.#.###### # #.#.....# ###### #.#####.# # #.# #####.#  #.$.# #### #.# # #.# # ..# # 9h9h1&99hh9h.9h6u#. .####.# ..# ##...##...## .## #.#.###### # #.#.....#  #.#####.# # #.# ####.#  #.9h$.# #### #.# # #.# # .# ## 9hv=709h59hk9h . .####.# # ##...##...## ## #.#.###### # #.#.....#  #.#####.# # #.# .#9hj d  #.$.# #### #.# # #.9h ~# # .9h f #####9h L#9h 9h? &19h! 9h# 9h  ####.# # ##...##...##  #.#.######  #.#.....#  #.#####.# # #.# .#  #..#  #.# # #.# # . ###.#.#.##9h] <29h 9h^ x  You now have 29 gold pieces (gained 13).3.5 (29h 9h 7 _You see here an inkwell talisman.9h܌ V. .####.# .# ##...##...## ## #.#.###### # #.#.....## #.#####.#.# #.##.#. #%.## #.# .# #.#.# ......## ###.# #.# #.# ##9hf A4.5 (19h 9h_ 9h#. #.####.# ..# ##...##...## .## #.#.###### .# #.#.....## #.#####.#.# #.##.#. #.%.# .#### #.#.# #.#.# .## #.# #.# #.# #9h<59h9h09hn #. ##.####.# #..# ##...##...## #.## #.#.###### ..# #.#.....## #.#####.#.# #.######.#. #.%.#.#### #.#.# #9ho`.#.# .## ###.#  #.#  #9hBow.#  #9hv<69h#|9hv}9h #. .####.# ..# ##...##...## .## #.#.###### # #.#.....#  #.#####.# # #.# ####.#  #.%.# #### #.# # #.# # .9hI w# ## 9h 9hS &79h 9h 9h|. .####.# # ##...##...## ## #.#.###### # #.#.....#  #.#####.# # #.# .#  #.%.# #### #.9h^# # #.# # . #####9hL#9h9h&89h9h9hk ####.# # ##...##...##  #.#.######  #.#.....#  #.#####.# # #.# .# 9hk #..#  #.# # #.# # . ###.#.9hkZ#.##9hk!9hqr<99hw9hzW _You see here an inkwell talisman.9hdR 9hhT HAn inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. Its attacks are also very weak, but have a chance of restoring 1 MP when they hit. ____________________________________________________________Skill MP Spell Skill Boost ---------------------------------------- Min 0+4+0.50 Max 7+9+4.00 Cur 0 +4 +0.50 9hGU Class: Nonliving Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour (g)et.9h9h"...............Kardinal the Chopper ####..........#Mountain Dwarf **.... # ##...##...##9hc.Health: 19/19 ======================== # #.#.######Magic: 1/1========================#.#.....#9hAC: 8Str: 13 ### #.#####.#9hEV: 5Int: 10 ......# #.#SH: 09hzDex: 12 ###########.#######9h}XL:  1 Next: 75% Place: Dungeon:1 9h... #........@.#Noise: ---------  Time: 279.5 (1.0) 9h4### #..........#f) +0 whip (holy) 9hR##..........#Nothing quivered 9htu.# .............# 9h## ###..........##..........#9hc#..........############# 9hs_It was a potion of heal wounds. You feel much better. _Unknown command. 9ha_Found 13 gold pieces.  You now have 29 gold pieces (gained 13). 9h j_You see here an inkwell talisman. _You see here an inkwell talisman.9h'809h19h 9h>_h - an inkwell talisman9hx9hIInventory: 8/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +0 chain mail (worn)b - a +0 robe  e - a +0 scale mail Potions (go to first with !)c - a potion of ambrosia Talismans (go to first with %)h - an inkwell talisman9hx h - an inkwell talisman. A small bottle filled with mystical ink. Transforms the user into a walking 9h!y ;scroll whose body is tattooed with the knowledge of a hundred mages. Being an omnibus of magical techniques gives them increased skill with all spell schools,which improves with Shapeshifting skill, but the form's ability to channel such magic is limited, and it cannot cast spells above level 4. 9hDy ZIts attacks are also very weak, but have a chance of restoring 1 MP when they 9hgy Xhit. ____________________________________________________________  9hy n Skill MP Spell Skill Boost ---------------------------------------- Min 0+49hy "+0.50 Max 7+99hy +4.00 Cur 0 +4 +0.50 Class: Nonliving 9hSz Size: TinyrF: x.. rPois: ∞Melee damage: -50% Melds: All Weapons and Armour e(v)oke, (d)rop, (=)adjust, or (i)nscribe.9hK h Inventory: 8/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +0 chain mail (worn)  b - a +0 robe 9h X e - a +0 scale mail Potions (go to first with !)  c - a potion of ambrosia Talismans (go to first with %)  h - an inkwell talisman 9h5 9h1 9h p...............Kardinal the Chopper ####..........#Mountain Dwarf **.... # ##...##...##Health: 19/19 ======================== # #.#.######Magic: 1/1========================#.#.....#AC: 8Str: 13 ### #.#####.#EV: 5Int: 10 ......# #.#9h SH: 0Dex: 12 ###########.#######XL:  1 Next: 75% Place: Dungeon:1 ... #........@.#Noise: ---------  Time: 280.5 (0.0) ### #..........#9h gf) +0 whip (holy) ##..........#Nothing quivered .# .............# ## ###..........##..........##..........############# _Unknown command. 9h _Found 13 gold pieces.  You now have 29 gold pieces (gained 13). _You see here an inkwell talisman. 9h `_You see here an inkwell talisman. _h - an inkwell talisman9h( 49h 9h 9h-. .####.# .# ##...##...## ## #.#.###### # #.#.....## #.#####.#.# #.##.#. #.## #.# .# #.#.# ......## ###.# #.# #.# #9hC(#9h9hV$1.5 (19h9hh9h#. #.####.# ..# ##...##...## .## #.#.###### .# #.#.....## #.#####.#.# #.##.#. #.# .#### #.#.# #9hĢ.#.# .## #.# #.# #.# #9h9h&29h%9hܮ9h #. ##.####.# #..# ##...##...## #.## #.#.###### ..# #.#.....## #.#####.#.# #.######.#. #.#.#### #.#.# #.#9hg.# .## ###.#  #.#  #.# 9h5G #9h<39h>9h9h6 #.  ##.####.#  #..# ##...##...## ##.## #.#.######.# #.#.....# .###### #.#####.#.# #.# .#####.#. #.#.#### #.#.# #.#.# ..## ###.#  #.#  #.#  #9h2<49h9h J #. ##.####.# #..# ##...##...###.## #.#.###### #...# #.#.....#.###### #.#####.#.# #.#.9h. B#####.#. #.#.#### #.#.# #9hy V.# #.....# ....# # ###.#  #.# 9h Z #.# 9h G #9h <59h 9h 9h4 ##.#####..# ##...##...# ###.## #.#.###### ...# ....# ..###### #.#####.........# ##############.#######...... #..........####9hE5.# #.....# #...####.......9hQ;9h;&69h@9hA9h  ..# ##...##...# ###.## #.#.###### ...# ....# ..###### #.#####.........# ##############.#######...... #..........####.# #.....# #...###### ####.......9h<79h9h 9hp# #..# ##...##...##9h#.## #.#.###### .#...# #.#.....#.###### #.#####.#.# #.#.#####.# #. #.# #....#### #.#.# #.# ##.....# #.#  # ####.# #.# #.# #9hW9h&89hy9h9h/+.# #..# ##...##...## .####.## #.#.###### ..#...# #.#.....#.###### #.#####.#.# #.#.#####.# .#. #.# ##....#### #.#.# #.##.....# #.# 9h0# ####.# #.# #.# ##9h59h6&99hs:9h;9hBP ..# #..# ##...##...## #.####.## #.#.###### #..#...# #.#.....# #....###### #.#####.#9hP '.# #.#.#####.# ..#. #.##....#### #9h=Q .#.# #.##.....# #.# # ####.# #..# #..# ###9hV 9h^W '909hU[ 9h\ 9hd  #.####.## #.#.###### .#...# ....# ..###### #.#####.# ..............# #.##############.########........ #.......... ###....#### ........# #># ####.....# #...  ####### ####....9ho <19h"q 9hs ; _Found a stone staircase leading down.9hu #.####.## #.#.######  #..#...# #.#.....# ##....###### #.#####.#.# #.#.#####.#.#. #.# .###....#### # #.#.# #>##.##.....# #.#9hu # ####.# #.# #...# #####9hI|9h|29hI9h9hx<  #.####.## #.#.###### # #..#...# #.#.....# .##....###### #.#####.#.# #.#.########.# #...#9h< . .. #...# ..###....#### #. #..#.# #>##.##.....# #.# 9h= # ####.# #..#9hE=  #......# #########9h)C 9hmC &39h*G 9hH 9hC #.####.## #.#.###### ## #..#...# #.#.....# ..##....###### #.#####.#.# #.# #.##############.####### ##...#. ..##..........#9hב.###....#### #.##...#.# #>##.##.....# #.# # ####.# #...# #....9hX.....# ############9h\9h49he9h 9h6-M###..# #..# ##...##...##  #.####.######## ## #..#...# #.#....##....###### #.#### ..........# #.# .......##############.###### ##...#........ ..##.....###....#### #.##..... ...........# #@##..... 9h>7F#######.....# #...####### ####..#..........#..##9h><59hB9hEc _There is a stone staircase leading down here.9h,LM....# ##.####.......... ###..# #..# ##...##...##  #.####.######## ## #..#...# #.#....##....###### #.#### ..........# #.# .......##############.###### ##...#..........###....#### 9hLZ...........# #>##..... #######.....# #........####### ####..........#.......##9hR9hS-6 _9hW9h9[9hM# #...... ....# ##.####.......... ###..# #..# ##...##...##  #.####.######## ## #..#...# #.#....##....###### #.#### ..........# #.# .......##############.###### ##...#..........###....######. ...........# #>## 9hh#######.....# #.............##9h<79h9hq9h4 .# #..# ##.####.##..# #..# ##...##...## #.####.## #.#.####### #..#...# #.#.....#.##....###### #.#####.#.# #.# ##.#####.##...#.##.#.###....######.##.#.# #>##.##.....# #...# # ####.#  #.#  #.#  #9h@ Y89hH .# #..# ##.####.##..# #..# ##...##...## #.####.## #.#.####### #..#...# #.#.....#.##....###### #.#####.#.# #.##.#####.##...#.##.#.###....######.##.#.# #>##.##.....# #..#9h  # ####.#  #.#  #.#  #9h 9h &99h 9h] 9hCs.# #..# ##.####.##..# #..# ##...##...## #.####.## #.#.######  #### #..#...# #.#.....#.##....###### #.#####.#.# #.##.#####.9h*##...#.##.#.###....######.##.#.....# #>##.# #.....# #.# # # ####.#  #9hi.#  #.#  9hG(#9h>3009h9h9hJ #......# #. #.# ##.####.##..# #..# ##...##...## #.####.## #.#.###### . #### #..#...# #.#.....#.##....###### #.#####.#9hFK[.# #.##.#####.#...#.##. #......###....######.##.9hK.....# #>##. .##.....# #. ##9hK # ####. #. #. 9hQ<19hdU9hZW9h;H#......# #. ##.# ##.####.##..# #..# ##...##...## . #.####.## #.#.###### .. #### #..#...# #.#.....# #......##....###### #.#####.#..# #.##.#####.  ######...#.## ##......###....######.##....# #>## ..##.....# ## ####### #### # #9h޼G # 9hp<29h^9h9heN.##......# #. .##.# ##.####.# .9hN#..# #..# ##...##...##  . #.####.## #.#.######  .. #### #..#...# #.#.....# ##......##....###### #.#####.#9hN]...# #.##9hN.#####. # ######...#9hO4.##9h/O#......###....######.##...# #>##.9hMOi#.....# # .###9hgOh ####### #### ##9hOb # # # #9hOE #9hU<39hX9hZ9h .##......# #.  .##.# ##.####.#  .#..# #..# ##...##...## . #.####.## #.#.######9h  .. #### #..#...# #.#.....##......##....###### #.#####.#...# #.##.#. 9h .# ######...#.## .###......###....######.##..# #>##.#.....# # .9h h.### ####### #### .##9h d # .# # .#9h2 F .#9h 9h 49h 9hH  ..##......# # .##.......# ##.####. .#..# #..# ##...##... .9hH  #.####.## #.#.###### .. #### #..#...# #.#.....##......##....###### #.#####.#...# #.##.9hI #. ..# ######...#.## ..###......###....######.##9h7I ...# #>##9hVI t.##########.....# #.###9hsI _ # #### ..##9hI 3 # ..#9hI P # ..# 9hI *..#9hKP 9hP &59hT 9hV 9h ..##......# # .##.......# ##.#### .#..# #..# ##...##... . #.####.## #.#. .. #### #..#...# #.#.....#9h#......##....###### #.#####.# [...# #.# .#.#..# ######...#.##.###......###....######.##...# #>##9hƽ.##########.....# #.###9h # ####.## #9h=.# #.#9h0H ...#9ht9h&69h9hs9hJ| ..##......# # .##.......# ##.#### .#..# #..# ##...## . #.####.## #.#.9h|  .. #### #..#...# #.#.....#......##....###### #.#####. #[...# #. ..##9h|.#..# ######...#.##9h}\.###......###....######.##9h%}........# #>##9hH}.##########.....# #.###9hf} ####### ####.## #.#9h}3 #.#9h}I ....#9h(9hd9h79hn9hk9hK w  .# ##.####9h ######..# #..# ##...## . #.####.## #.#.####. #### #..#...# .... 9h ######......##....###### #.##### #[.........................# 9h ..#########.......#############..# ######...#...........##...9h! `##......###@...######9h= .................# #>9h[ ##########.....# #... ....#9h 9h &89h 9h> 9h  ######..# #..# ##...## . #.####.## #.#.####. #### #..#...# .... ######......##....###### #.##### #9h# s[...................# ..#########.......#############..# ######...#...........##...9hA 5##......###....######............@....# #>9h^ ##########.....# #...9hz 8Nothing quivered #####9h› <99hE 9h 9h 1M.......# ##.####.......########..# #..# ##...##.. #.####.###### .. #### #..#...# #.#.... ########....###### #.#### #[.........................# #########.......############## ######...#..........###......###@...######...............# #>##..##########.....# #... .....########## ####....9h$ 9hE$ '109h' 9h) 9hI,M.# #............# ##.####.......########..# #..# ##...##.. #.####.######9hI* .. #### #..#...# #.#.... ######......##....###### #.#### #[.........................# 9h#J~#########.......##############9hDJ ######...#@.........###......###....######.9htJ$..............# #>## .......##########.....# #.......9hJ9hbQ9hQ&19h##....########...9hǀ09h,9h&29hT9hۍ9h2M.. #.. ###.# #......####9h 3 ...# #............# ##.####......9hA3.########..# #..# ##...##..9hn3 #.####.##9h3%#### 9h3.. #### #..#...# #.#.... ######9h3h##....###### #.#### 9h3L#[.........9h 4^.........# 9h44#########.......##############9h]4  ######...#.......... ....###......###....######.##....9h4d.....# 9h59h<9h.=39hB9h|D9hr M..######## #...... #.. ###.# #......####9h....# #............# ##.####.......########..# #..# ##...##..9h #.####.###### 9h1.. #### #..#...# #.#.... #9hN#####......##..@.###### #.#### #[.........9ho^.........# 9h3#########.......############## ....# ######...#...........##....9hR.....#.9hU# #9h(#9h`9h49h9h9h # .### #......# .#...# #......# ##.# #......# #### ..##......# #9hV# j .##.......# ##.#### .##..# #..# ##...## .9h}#  #.####.## #.#. .. #### #..#...# #.# 9h$ u ######......##.@..###### #.##### ##[.# #.#.#9h$ .# ######...#.....##.###......###....######.##.............# #>##.##########.....# #.### ####### ####.## #9h^+ 9h+ 59h0 9hL2 9hFF#...### #......# ..#...# #......# ##.# #......# #### 9h# ..##......# # .##.......## ##.#### .9hAW#..# #..# ##...## . #.####.## #.#.9he .. #### #..#...# #.#9h ######......##@...###### #.#[9hW.# .#9h. #.....# ######...#....9h.## #.....###......###....######.## #9h'.............# #>## #.##########.....# # 9hL#......### ####### #### #.....## #9ho9hu9h&69h9hA9hԻ ..#... #####..#### # ..#.#... ..## ##.##########..# #..# ##...## . #.####.## #.#.##### #..#...# ..######......##....###### #.#### ###[............@............# ....######################..Nothing quivered...###....##..## #.....##.. 9h׼<79h 9h&9h!1M#...######## ..#.... #.. #####.# .#### # ..# #............## ##.####.......########..# #..# ##..9h"n #.####.#### ..##### #..#...# #.#...  ######......##@...###### #.#### ###[.........9h.".........# ....#########.......############# 9hN"0#.....# ######...#...........##.....###....##..9hl"4 ##9h"9h+<89h19h29hTIM#..####†.........### #...### #......####### ..#..... #.. #####.# #......#### # ...# #............## ##.####......9hU.########..# #..# ##.. #.####.#### ..##### #@.#...# #.#...  ######......##....###### #.#### ###[.........................# ....#########.......###############...#..######9h\9hF]99hb9hUd9hM........).#....)### ##..#####......†.........### #...### #......####### ..#...# #...9h<r #.. #####.# #......#### # ..##......# #............## ##.####......9h.########..# #..# ##.. #@####.#### ..##### #..#...# #.#...  ######9h4##....###### #.#### ###[.........................#......#####.9h g .#.#########.....9h>9h=209h&9h9htM###.###########.##..#... ........).......#....)### ##..#####......†.........### #...##.####### ..#... #.. #9hV)####.# #......#### # ..##......# #............## ##.####.......########.@# #..# ##..9h ##.####.#### ..##### #..#...# #.#...######......##....###### #.####9hڔ7.......##9h7 .9h'..........9h՜9h!&19h9h9h- #.# #.#.# #. .###.#####.......#.######.##..#.. .........).......#....)...###..## .##..#####......†.........### ##...### #......######## ...#...# #......# #. 9h..#####.# #......# #### ## ..## #.... # .##......@## ##.####.....########..# #..# ##... . ##.####.## #.#.# 9h...##### #..#...# #.#..  ######9h/##....###### #.### ####[.........................# .....###9h;/......############ ##.....# ######...#...........## #9h\/;#.....######....######.##9hp<<29hC9hE9h #.# ###.###.... #. . #.# #.......#.# #.###.#####.......#.######.##..#. ..........).......#....)...###..# 9hs..##..#####......÷.........### ###...### #......######## #...#...# #......# #. ..#####.# #......# #### .## ..## #.... ## .##.......## ##.####....########..# #..# ##... . ##.####.## #.#9h ..##### #..#...# #.#.  ######9h##....###### #.## #####[.........................# 9h[......###.....########### 9h3^.##.....# ######...#...........##9h 9h!&39h&9h*(9ho ........#.##..# ..###.#####.######.##..#........)...)...###..###..#####÷....... ###...### ########..... #9h%...#... ..######### .## ..## #... ## .## ##.#### .########..# #..# ## . ##.####.## #.#..#.....9hN...##... ###.....###......###....######.## 9h<49h9h%9h$ M ##.###......#. . #.# 9h % #.# #.#..#.###.###########.##..#.........).#....)# ..##..####÷.........### ###...######## #...#.. #.. ..#####.# 9h+% #### .## .## #..... 9hH% ##.......## ##.####.9h{% .########..# #..# ##..9h% y.##.####.## #.#.9h% W..#....9h.& 8 .9hR& W...##...9h- 9h(. &59hh4 9h5 9hjM #..# #####..#  ##.###......#. . #.# #.# #.#..#.###.######.######.##..#.........).#....)# ..##..####÷.........### ###...######## #...#.. #.. ..#####.#  #### .## .## #..... ##.......## ##.####..########..# #..# ##.......#9h9h)&69hq9h39hM...## ...# ##..# #..# #####..#  ##.###......#. . #.#  #.#..#.###.######.######.##..#.........).#....)# ..##..####÷.........### ###...######## #...#.. #.. ..#####.#  #### .## .## #..... ##.##.......## ##.####......#.9hK....9h <79h9hR9hMfM#. .. ##.. ##..#... #.## ...# ##..# #..# #####..#  ##.###......#. . #.#  #.#..#.###.###########.##..#.........).#....)# ..##..####÷.........### ###...######## #...#.. #.. ..#####.# 9hf #### .## ..##......## #...............9hf . .. 9h"p<89hx9hwz9hu M# . #...#. .. ##.. ##..#... #.## ...# ##..# #..# ###.##..#  9h U##.###......#. . #.# # #.#..#.###.#####.######.##..#.........)9h$ .#....)# ..##..####÷.........### ###...######## 9hA C#...#.. #.. 9h^ ..#####.# #......# ####..........9hx *9hw 9h 99h" 9hK$ 9hl# . #..#. .. ##.. ##..#... #.## ...# ##..#.#.# #..# ###.. ###..#.#.# ###.###.... #...#. 9hkl #.# #.#.# #.#..#. .###.#####.#.######.##..#.).#....)...###..# .9hlh##..#####..###.9hl...### #......#. 9hl...#...# #......# #. .9hm%#####.# #......# ####. ## ..##......## #. #9h!m .##.......## ##.####.9hAmt.##..# #..# ##...#9h`m. ##.####.## #.#.#..##### #..#...# #.#.9hu9h^u'309h{9h~z _You see here a ball python skeleton.9h# . #.... 9h.#. .. ##.. ##..#... #.## ...# ##..#.#.# #..# ###.. ###..#.9h@ #.# ###.###.... #...#....<#.# #.#.# #.#..#. ###.#####.#.######.##..#.).9hk#....)...###..# ##..#####......÷###. #9h...### #......#.9h##...# #......# #. #####.# #......# ####. #9h ..##......## #. 9h.##.......## ##.####..########..# #..# ##...#9h. ##.####.## #.#.#..##### #..#...# #.#.9hl9h9h&1 _9h9h39hV# . #....  .#. .. ##.. ##..#... #.## ...# ##..#.#.# #..# ###.. ###..#.#.# ###.###.... #...#....<.#.# #.......#.# #.#..#..#####.......#.######.##..#.).#....)...###..# #9h..#####......÷.###. ...### #......#.#...# #......# #..# #......# ####.  ..##......## #..##.......## ##.####..########..# #..# ##...##.. ##.####.## #.#.#..##### #..#...# #.#.9h.9h7<29h9h1 9hZM #....## . # #.... #. .. ##.. ##..####... #.## ...# ##..# #..# #####..#....##.###......#....<  #.# #.......#.# #.#..#. ##.#####.......#.######.##..#.... 9h@[C.......).......#@...)..#### #..####÷.........### ...##..########.. .#...# #......##............... .9h9a9ha39hf9hh9h:{ %M###..# #### . # #.... 9h{ #. .. ##.. ##..####...## ...# ##..# #..# ###..# ###..#....##.###....9h{ ..#....<  #.#  #.#..#. ##.###########.##..#.... 9h{ .......).......#....)..#### 9h| L#..#####......÷.........### ...### #......########.................. ...9h3 9hr &49h 9h؉ 9h*K9hK9h{L9h]P9hR9hpVn9hiW9hEX9h#[B9h\9h^,9h^9h`9ha9hb9hb9h2d9he9he9hf9hg9hi9hvi9hi9hl9ham,9hm9hp9hq9hq9h{r9h?t9hyu,9hv9hw9h y9h*y9hlz9ho{9h|,9hn}9hB~9h7,9hw9h9hl9h9h9h9h09hS9hՄ9h9h1,9h{9h9h,9h9h!9h,,9h9h/9h_,9h9h9h,9hZ9h9h9h79h9h&9h*9hM9h9h9h9h9hA9hF9h%9hJ9h9hN9hH9h{9hۤ9hR9h9hݧ9hV9h9h9h9h9h9h)9h9h9hʰ9h<9h`9h9h9h9h 9h9hg9h9h9hV9hͻ9h9h9hǽ9h9h99hZ9h9h,9h<9hPL _You now have 37 gold pieces (gained 8).9h9h49h9h9hU9hx9hL9h_9h,9h9hP9h,9h9h9h ,9h9hH9hz,9h9h^9h9h9hT9h9h,9h9h9h>,9h9ho9h,9h9h-9h$9hG9h9h9h,9h9h9h9h9hK9h`9h 9h 9h 9hf 9h8 ,9h 9h 9h ,9h 9h 9h3 9hW 9h 9hF 9hU ,9h 9h 9h ,9h 9hI 9hw ,9h 9h 9h& ,9h 9h 9h ,9h 9h! 9h" ,9h# 9h% 9hK' 9hu' 9h( 9hM* 9h+ 9h+ 9h, 9h1 9h)3 ,9h3 9he6 9h{7 ,9hl8 9hC: 9h; 9h; 9h< 9hW> 9h? ,9h@ 9hJW 9h5X ,9h*Y 9hZ ,9hZ 9h` 9h` ,9ha 9he X9hg 9hh ,9hh 9hNj 9h?k ,9hk 9hm 9hn 9h)n 9hn 9hp 9hp 9hq 9hq 9hr 9hs 9h t 9ht 9hv 9h+w 9hRw 9hw 9hy 9hz 9h{ 9h{ 9h} 9h8~ 9h[~ 9h~ 9h 9hT 9h 9h 9h 9hH 9hk 9h 9hF 9h. 9hQ 9hχ 9h 9h 9hȍ 9h5 9h* 9h: 9h\ 9h 9h 9h ,9h 9h 9he 9h 9hJ 9h 9hA 9he 9h$ 9hȞ 9h 9h1 9h 9h8 9h ,9hG 9hե 9h ,9h 9h 9h" ##...#...# #......##....... #..#####.# #......# ####..... ..## ..##......## #........ ### .##.......## ##.####... 9h # .########..# #..# ##.. # r. ##.####.## #.# # #..#######..#...# #.# # ######......##....########.#####[.........@...............# #9hܰ #########.......###### ..##.....# ######...#...........# 9h ####.....###......###....######.# # #....9h# ............## #># #9hC  #........##########.....# #r   quokka (asleep) 9hb # #......### ####### ### 9h # #.....###.....#9hm 1425.5 (91.0)9h̺ q.rr9h7 ,6.5 (929h 9h Y _A quokka comes into view.9hB ##...#...# #......# # ##..#####.# #......# ####.## ..##......## # .### .##.## ##.#### ###.9h#..# #..# ##. ###.. ##.####.## #. .# #r.#######..#...# #. 9h .# ######......##....#. .######[................ 9h#.#......#........##.....# ######...#... .####.....###......###....######. .# #9hI..........## #> .# #.##########.....# # 9hnc[# #......### 9h# ## #.....##  #.....#9h9hX.r9h(17.5 (1.0)9h"9h?$9h ##...#...# #......# ##..#####.# #......# #### #...## ..##......## # ..### #.##.## ##.#### .## #.#..# #..# ### #.. ##.####.## # ..# #.r#######..#...# # ..# ######......##....# ..######[.#......#..##.....# ######...#.####.....###......###....###### ..# #..## # ..# #.##########.....# # .[# #......### # ### #.....##  #.....#9h,9hP.r9hO&89h9h79h ##...#...# #......# #  ###..#####.# #......# #### ##...## ..##......## # #..### #.##9h .## ##.#### ..## #.##..# #..# .### #..# ##.####.## .#9hx  #..#######..#...# .# ######.r....##.....######[.#......#..##.....# ######...#9h n.####.....###......###.....# #.#9h U#.# #9h /.#.....# 9h R.[# #......###9h F # 9h5 #### #.....##  #.....#9hM  The quokka bites you but does no damage.9h86----9h'=99h9h+ _The quokka bites you.9h5n9h|nB7=---9hn 309hyr9hQt _You closely miss the quokka. The quokka barely misses you.9h  You hit the quokka.  The quokka is moderately wounded.19h9hT _The quokka closely misses you.9h}  You hit the quokka but do no damage.The quokka is moderately wounded.9ha13-----29h#9hY&+ _The quokka bites you.9h%  You barely miss the quokka.The quokka is moderately wounded.9hK& &39h+ 9hH- > _The quokka bites you but does no damage.9h"  You hit the quokka.  The quokka is heavily wounded.The quokka bites you but does no damage.9h#&49h.)9hm+S _The quokka barely misses you.9hiG  You barely miss the quokka.The quokka is heavily wounded.9hG e14=----59hK 9hL > _The quokka bites you but does no damage.9h+  You hit the quokka but do no damage.The quokka is heavily wounded.69h(S _The quokka barely misses you.9h2=  You hit the quokka.  The quokka is almost dead.9h=$139h=9-79hvC9hE+ _The quokka bites you.9hC/8  You hit the quokka.9h7O†9h>6918.4 (0.99h6A9hJ _You kill the quokka!9h ##...#...# #......# # ###..#####.# #......# ####  ##...## ..##......## # ##..### #.##.## ##. #..## #.##..# #..# #.###9hB #..# ##.####.##.# #..#######..#...#.# ######.†....##.....######[.#......9hn}#..##.....# ######...#9h.####.....###......###.... ....# #.## ....# #9h.#.....# 9hf...[# #......### 9h# ##### #.....##  #.....#9h<149h@=-9.4 (1.09h{9h9h ##...#...# #......# # ###..#####.# #......# #### ##...## ..##......## #  ##..### #.##.## ##.  #..##9h #.##..# #..# ##.### #..## ##.####.##.#9h #..#######..#...#.# ######.†....##....9h*J.######[.#......#..##.....# ######...#.####.....###......###.... .....# #.## .....# #9hSa.#.....# ....[# #......###9hz- # 9h###### #.....##  #.....#9hn9h:-409h9h%9h5xM# ###...######## ##...#.. #.. ###..#####.#  #### ##...## .## #...#..#####.......## ##.##  #..#.########..# #.. ##.###..## ##.####.## #..#######..#...# 9hx ######@†....##....##########[..............#......#########.......##### .......##.....# ######...#.......9h~<19hb9h9h $M....##..####÷.......# ###...######## ##...#... #.. ###..#####.#  #### ##...## ..## #...#..#####.......## ##.##  #..########..# #.. ##.###..## ##.####.## #.@#######..#...#  ######.†....##....##########[.........9hu ..... .....#......#########.......#####.9h <29h 9h 9hF<49hA9hbC9hf  ............).......#....) ....##..#####......÷...... ###...### #......######## ##...#...# #......# #. ###..#####.# #......# ### ##...## ..## #.. ##..### #.##.......## ##.#  #..## #.########..# #..# ###.### ##.####.## ).....# ##..#######..#...# 9h x.# ######.†....##....####.######[....................#......#########.......####...##.....# ######...#.......####.....######.# #............# #........##########.....9h) 9h s5==39h 9h 9h  ....###.#####.#.##### ............).......#....) ....##..#####......÷...... ###...### #......######## ##...#...# #......#  ###..#####.###......# ## ##...## ..## #. ##..### #.##.......## ##.  #..## #@########..# #.. ####.### #..## ##.####.# .9hk j).....# ##..#######..#....# ######.†....##....###.######[...................#......#########.......###...##.....# ######...#......####.....######.# #..........9h 9hg &49h 9h 9h  ........)...).##..#####÷......# ###...### ######## ##...#... ###..#####.#####...## ..# #.##..### #.## #..## #######..# #. ####.#.## ##.####.# .).....9h #..#######..#.. ..######.†....##....##......#####. .......# #........##########.... 9ho <59h" 9hG 9hs49h9h M###.##########........).#....)....##..####9h\ +÷.......# ###...######## ##...#...#   ###..#####.# ## ##...## .## #..###9h| 3#.......## ## 9h - #..9h Y########..# #.. ####.##9h y..## ##.#### .)9h j ##..#######..#... 9h# .......# ######.†....##....###......9hv f#####. 9h 9h &69hY 9hA M #.#  ###.##########........).#....)....##..####÷.......# ###...##9h p###### ##...#...#   ###..#####.# ## ##...## #.9h ~## #..###.......## ## 9hҦ  #..########..# #.. ####.##9h |..## ##.#### .).....#9h ##..#######..#...#.†.9h# 8. 9hI #9hf 9h̯ B=79hL 9h" 9hM ##.###.... #.#  .###.##########........).#....)....##..####÷.......9h# ###...######## ##...#...#   ###..#####.# ## ##...## #.9hl## #..### ##.##.......## ##  #..########..# #.. ####.####..## ##.####.#..9h'..##9hc%9h%U6==89h/9h]09h#9hA$9h{,9h.9hsE .. #.# ###.###....# ... #.# #.#.## ....###.#####.#. ............).#....) ....##..#####......÷9h( # ###...### #...... ##...#...# #......#  ###..#####.###......#  ##...## #@.##......## # ##..### ##.##.## ## #..##9h #.##..# ##.###9h& #..## ##.####. #.).....#9hEf ##..#..#... #9hl.# ######.†....##.... #9h.######[....... #.#......#########9ha. #.##.....# ######...#9h<99h*9h 9hM  #..# ### ##.###..... #.#  .###.#########........).#....)....##..####÷......# ###...######## ##...#...#   ###..#####@##  ##...## #.## #..### ##.##.......## ###..###.########..# #....####9h=509hv9h9ho M ...## #....##  #..# ### ##.###..... #.#  .###.#########........).#....)9h3p ....##..####÷......# ###...######## ##...#..@#   ###..#####.##9hYp   ##...## #..### 9hp ##..### ##.##.......## ##....9hw 9h x &19h} 9hd 9h, ... #.## #....## . #.# #..# ###..# .. #.# ###.###....# ... #.# #.#.## ....###.#####.#. ............).#.... ....##..#####......÷ # ###...### #...... ##...#.@.# #......# ###..#####.###......#  ##...## #..##......##  ##..### ##.##.##  #..## #.##..# #  #####.### l-m#..## ##.####  #.).....# ##..#..#  #.# ######.†....##....  #.######[7===29h})9h)9h[.9h09hl ... #.## #.... . #.# #..# ###..# .. #.# ###.###....# ... #.# #.#.## ....###.#####.#. ............).#9hC ....##..#####......÷ # ###...### #...... ##...#@..# #......# ###..#####.###......# ##...## #..##......## ##..### ##.##.## #..## #.#..#  #####.### #..## ##. #.).....# ##..#..# #.# ######.†....##.... #.######[9h<39h9h 9h,/M#. .......##.. ...## #...  #..# ###.. ##.###....... #.# ..###.#######........).#....##..####÷....9h/|# ###..@####### ##...#...#  ###..#####.## ##...## #..##......##9h/Q...#9h/&...9hK5<49h99h99hM# . .#### ###. .......##.. ...## #...  #..# ###. ##.###....... #.# ....###.#####..##............).......#....##.@####÷....# ###...####### ##...#...# ###..#####.###......#..##..9h<59h`9h9hn9M ### . .#### ###. .......##.. ...## #...  #..# ###.. ##.###...... #.# #..###.#######.......@....).......#....##..#####......÷....# ###...########...#...# #......##.## #..#.#.#.9h=9h=B=69h9hZ9hJ7## . .#### ##..#. .##..#... #.## #....#. #.# #..# ###..# .. #.# ###.###....# ... #.# #.#.## ....###.#####.#.#.).#.....##..#####......÷.# ###...### #......###...#..###..#######...## #..##......## ##..### ##.##.9hDZ## ##..## #.#..# ######.### #..## ##.#9h9hfT8=79h39h9h ## . .#### ##..#. .##..#... #.## #....## . #.# #..# ###..# .. #.# ###.###....# ... #.# #.......#.## ....###.#####.#.#.).#....)....##..#####......÷.9hLJ A# ###...### #......###...#.###..#####.###......# ###...## #..##......## ###..### ##.##.## ##..## #.#..# #. #####.### #..## ##.####.9h 9hP 89h 9h 9h. ## . .#### ##..#. .##..#... #.## #....## . #.# #..# ###..# .. #.# ###.###....# ... #.# #.......#.## ....###.#####.#.#.).#....).....##..#####......÷.# ###...### #......###...#...# #......# ####..#####.###......# ###...## #..##......## #.##..### ##.##.## ##.#..## #.#..# #..### #..## ##.####.#9h35 <99hu: 9h; 9h?H#####.# . .#### ##..#. .##..#... #.## #....## 9h}. #.# #..# ###..# #.. #.# ###.###....# #... #.# #.......#.## #9ht....###.#####.#.#.9h^K).#....).....##..#####......÷.# ###...### #......#.##...#...# #......# #.###..#####.###......# ###...## #..##......## #.##..### ##.##.......## ##.##..## #.#..# #..#.### #..## ##.####.#9hU=609h9h9h  ##### # . .#### ## .#. .##.. ... #.## #....## . #.# #..# ###..#  .. #.# ###.###....#  ... #.# #.......#.##  ....###.#####.#.9hJ g .).#....) ....##..#####......÷ # ###...### #......# ##...#...# #......# # ###..#####.###......#  ##...## #..##......## #9hp  ##..### ##.##.......## ##. #..## #.#..# #..#.###9h o #..## ##.####.9h 9hʝ r9===19h 9hZ 9hb  # . .#### ## .#. .##.. ... #.## #....## . #.# #..# ###..# .. #.# ###.###....# ... #.# #.......#.## ....###.#####.#. .).#....) ....##..#####......÷ # ###...### #...... ##...#...# #......# ###..#####.###......#  ##...## #..##......## # ##..### ##.##.## ## #..##9m #.#..# ##.### #..## ##.####.9hn9h29h9h9hLi  # . .#### ## .#. .##.. ... #.## #....## . #.# #..# ###..# .. #.# ###.###....# ... #.# #.......#.## ....###.#####.#. .)9he.#.... ....##..#####......÷ # ###...### #......9hG ##...#...# #......# ###..#####.###......#9hZ6 ##...## #..##......##  ##..### ##.##.##  #..## #.9h#..# #  #####.### #..## ##.####9h59hx&39h9h9h  # . .#### ## .#. .##.. ... #.## #.... . #.# #..# ###..# .. #.# ###.###....# ... #.# #.#.## ....###.#####.#. 9hZ.).# ....##..#####......÷ # ###...### #...... ##...#...# #......# ###..####9h!&#.###......# ##...## #..##......## ##..### ##.##9hP_.##  #..## #.9hv#..#  #####.### #..## ##.9h<49h9h 9hq39h՗9h9h|==9hN,9h89hӣ9h,9h9h 9h,9h9hw9h,9h>9h9hw,9hݮ9hů9hm,9hٰ9h9hW,9h!9h~9h,9hQ9h9h_. ....#. #. #.....> . .......  #. .......  .##.......  ..#...... .#### 9hR#######..#...# ......#.....#@.....# #.## 73.4 (99h#.......#.#### #..# ###......##.# ###.###...#.....###.# #.......#. #.....###.#####.......#. #.............).......#.9h8 #.....##..#####......÷.. #######...### #......### ##...#...# #......#9hF!9h94.4 (19hJ 0.0) 9h9h; _Found a stone staircase leading down.9ho[39h\9h_9ha9he9hfi9h  #..# .......  #@# .......  9h.x7#.##.......  #...#...... .#### #######..#...# ...... #.....#......# #.##  #.......#.#### #..# ## r   rat (asleep) #......##.# ###.###9hlx #.....###.# #.......#.....###.#####.......9h~y 8.4 (4.0)  A rat comes into view.9h].rr9h+9.4 (59h9h݋f _The rat twitches its whiskers.9hQe 49hMh 9hi Z _A rat is nearby!9heJ49hN9hP9h# .. #r# ## .#### ..# ....#. #.## #.....>.# .#.# . #.#.  #...#...... .### #######..#...# ..... #.....#......# #.##  #.......#.#### #..# # #......##.# ###.### #.....###.# #9h9hH.r#9h380.4 (1 _9h9h9h5M.#. .. #r# #..## .#### #..# ....#.## #.....>.9h{##.# #.##.........r   rat...#9h9h!L.r9hg&19h9h59hLM.. ..#. .. # #.r## .#### #.@# ....#.##.## #.....>9h[..###.# ........r   rat..#9h;=9h 29h 9hP _The rat barely misses you.:h5  You hit the rat.:h+g†:h+:hsKardinal the Chopper..Mountain Dwarf **......Health: 19/19 ========================#.:hYMagic: 1/1========================..AC: 8Str: 13#.EV: 5Int: 10#.#SH: 0Dex: 12#.†## .####XL:  1 Next: 100% Place: Dungeon:1#.@# ....#.:hIdNoise: =--------  Time: 483.4 (1.0)##.## #.....>f) +0 whip (holy):h##..# .......Nothing quivered##.# .......#.##.......#...#...... .### #######..#...# ...... #.....#......# #.## # #.......#.#### #..# #  :hs_Found a stone staircase leading down.  A rat comes into view. _The rat twitches its whiskers. _A rat is nearby! _The rat barely misses you.You hit the rat.:h% :hIc_You kill the rat!You have reached level 2!:hX/  --more--:h0E26/262/22 0% :h^5:h74 _ :h  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! :hChs - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.:hIn  Okay, then.:hM:h O. _:hF 4:h I :hI :h` :ȟ Kardinal the Chopper..Mountain Dwarf **......:h9 Health: 26/26 ========================#.Magic: 2/2========================..AC: 8Str: 13#.EV: 5Int: 10:h #.#SH: 0Dex: 12#.†## .####XL:  2 Next:  0% Place: Dungeon:1#.@# ....#.:h Noise: =--------  Time: 483.4 (0.0)##.## #.....>f) +0 whip (holy)#..# .......Nothing quivered##.# .......#.##.......#...#...... .### #######..#...# ...... #.....#......# #.## # #.......#.#### #..# # t - Shout!  Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel. _Okay, then.:h :hH :h} :h L _You are not religious.:h:h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  31%  +1   i + Spellcasting   0.0    -2           b + Maces & Flails   2.3   3%  +2      c + Axes3.8  35%  +2   j + Shapeshifting   0.0    -2   d + Polearms   1.8     0      :h e + Unarmed Combat   0.0     0                      f + Armour:h^0.0   4%  +1      g + Dodging2.3  27%  -3       h + Stealth   0.0    -2      :hW            :h                :h!            :h        :h,The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  :hW[?] Help[=] set a skill target  :h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:h4( i + Spellcasting 0.0  b + Maces & Flails 2.3 j + Shapeshifting 0.0  d + Polearms 1.8  e + Unarmed Combat 0.0  h + Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions:h(1 Skill management You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train. :h(By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.  + selected Skill will be trained.* focused Skill will be weighted higher for training. Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill. :h( Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  - manual: Experience is spread evenly across all activated skills. :h(In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled. How fast you train a skill is governed by the following factors:  :h3) - aptitude: Shown white in the Apt column. Higher numbers mean that less experience is needed to advance a skill. Depends on species. :hL Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  31%  +1   i + Spellcasting   0.0    -2    :hM            b + Maces & Flails   2.3   3%  +2        c + Axes 3.8  35%  +2   j + Shapeshifting   0.0    -2   :hNMQ d + Polearms   1.8     0       :hM%  e + Unarmed Combat   0.0     0                        f + Armour :hM0 0.0   4%  +1      g + Dodging :hM2.3  27%  -3       :hNu  h + Stealth   0.0    -2         :h=N          :hjN          :hNa               :hN          :hN           :hN     The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green :hO.  [?] Help[=] set a skill target  :h_O[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets !:h.( i + Spellcasting 0.0  b + Maces & Flails 2.3 j + Shapeshifting 0.0  d + Polearms 1.8  e + Unarmed Combat 0.0  h + Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions':h  Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.1.,:h7  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  31%  +1   i + Spellcasting 0.0    -2              b + Maces & Flails 2.3   3%  +2        c + Axes 3.8  35%  +2   j + Shapeshifting 0.0    -2  d + Polearms1.8     0       e + Unarmed Combat 0.0    ,:h 0                         f + Armour0.0   4%  +1      g + Dodging2.3  27%  -3      h + Stealth0.0    -2                          ,:hd                            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  ,:hE[?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ,:hl[!] training|cost|targets/:hZ Stealth By training Stealth, you can make it less likely that monsters will notice you if they are asleep or otherwise unalert, and increase your chances of monsters losing track of you after you leave their vision. Note that more powerful monsters tend to be more suspicious and observant. Stealth skill, along with the weapon skill for your equipped weapon, also governs the likelihood of doing a great amount of damage when attacking a distracted or helpless creature, as well as the amount of extra damage dealt.4:hw  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  31%  +1   i + Spellcasting 0.0    -2              b + Maces & Flails 2.3   3%  +2        c + Axes 3.8  35%  +2   j + Shapeshifting 0.0    -2   d + Polearms 1.8     0      e + Unarmed Combat 0.0   [404:h:xm  0                           f + Armour 0.0   4%  +1      g + Dodging2.3  27%  -3      h + Stealth0.0    -2                          4:hx                            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsI:h9 o p + Conjurations 0.0-1  q + Hexes  0 r + Summonings 0.0-2  Staves I:h _+1   s + Necromancy 0.0+1   f + Unarmed Combat 0.0 0   t + Forgecraft 0.0+2   g + Throwing 0.0-2   u + Translocations 0.0-2         v + Alchemy 0.0I:hB -2  h + Short Blades 0.0    -2   w + Fire Magic 0.0+2  i + Long BladesI:hd t1   x + Ice Magic 0.0I:h -1   j + Ranged Weapons 0.0I:h -2   y + Air Magic 0.0-3  I:h | z + Earth Magic 0.0+1  I:h  k + Armour 0.0   4%  +1  I:h# ? l + Dodging 2.3  27%  -3   0 + Invocations 0.0+3  I:hB 7 m + Shields 0.0I:he +1   1 + Evocations 0.0+1   n + Stealth 0.0I:h u-2   2 + Shapeshifting 0.0I:h -2  The percentage of incoming experience used to trainI:h  each skill is in brown.  Skills enhanced by cross-training are in green.I:h duseful|allJ:hsOi   j + Shapeshifting-2   Unarmed CombatJ:h t 0                J:ht  f + Armour 0.0   4%  +1     g + Dodging 2.3  27%  -3     h + Stealth 2    J:ht~    J:htV   J:htU   J:hu            J:h;uU   J:h[u}     J:h|uX   J:hue    J:huduseful|allJ:h|o p + Conjurations 0.0-1 q + Hexes  0 r + Summonings 0.0-2 Staves +1   s + Necromancy 0.0+1  J:hq f + Unarmed Combat 0.0 0   t + Forgecraft 0.0+2  g + Throwing 0.0-2   u + Translocations 0.0-2         v + Alchemy 0.0-2 h + Short Blades 0.0    -2   w + Fire Magic 0.0J:hL$+2 i + Long Blades1   x + Ice Magic 0.0-1  j + Ranged Weapons 0.0J:h9-2   y + Air Magic 0.0-3  z + Earth Magic 0.0+1  k + Armour 0.0   4%  +1  l + Dodging 2.3  27%  -3   0 + Invocations 0.0+3  m + Shields 0.0+1   1 + Evocations 0.0+1  n + Stealth 0.0-2   2 + Shapeshifting 0.0J:h-2 useful|allL:hi   j + Shapeshifting-2   Unarmed Combat 0           L:h       f + Armour 0.0   4%  +1     L:hg + Dodging 2.3  27%  -3     L:h3h + Stealth 2    L:hRX   L:hqe    L:hA  L:h+ L:h            L:hU   L:h }     L:h" X   L:h     useful|allM:hBo p + Conjurations 0.0-1 q + Hexes  0M:h r + Summonings 0.0-2 Staves +1   s + Necromancy 0.0+1  f + Unarmed Combat 0.0 0   t + Forgecraft 0.0M:h#+2  g + Throwing 0.0-2   u + Translocations 0.0-2  M:h;       v + Alchemy 0.0-2 M:hb)h + Short Blades 0.0    -2   w + Fire Magic 0.0+2 i + Long BladesM:ht1   x + Ice Magic 0.0M:h-1  j + Ranged Weapons 0.0-2   y + Air Magic 0.0M:hփ-3  z + Earth Magic 0.0+1  M:h k + Armour 0.0   4%  +1  M:hP l + Dodging 2.3  27%  -3   0 + Invocations 0.0+3  m + Shields 0.0+1   1 + Evocations 0.0M:h]+1  n + Stealth 0.0M:hބ-2   2 + Shapeshifting 0.0-2 useful|allN:hDi   j + Shapeshifting-2   Unarmed Combat 0                  f + Armour 0.0   4%  +1     N:hg + Dodging 2.3  27%  -3     h + Stealth 2                                         useful|allO:ho p + Conjurations 0.0-1 q + Hexes  0 r + Summonings 0.0-2 Staves +1   s + Necromancy 0.0+1  f + Unarmed Combat 0.0 0   t + Forgecraft 0.0+2  g + Throwing 0.0O:h :-2   u + Translocations 0.0-2         v + Alchemy 0.0-2 h + Short Blades 0.0    -2   w + Fire Magic 0.0+2 i + Long Blades1   x + Ice Magic 0.0-1  j + Ranged Weapons 0.0-2   y + Air Magic 0.0-3  z + Earth Magic 0.0+1  k + Armour 0.0   4%  +1  l + Dodging 2.3  27%  -3   0 + Invocations 0.0O:h E+3  m + Shields 0.0+1   1 + Evocations 0.0+1  n + Stealth 0.0-2   2 + Shapeshifting 0.0-2 useful|allO:hQ\i   j + Shapeshifting-2   Unarmed Combat 0     O:h\M             f + Armour 0.0   4%  +1    O:h(] g + Dodging 2.3  27%  -3    O:hO] h + Stealth 2  O:h]         O:h^                     O:h^K         useful|allO:hH o p + Conjurations 0.0-1 q + Hexes  0 r + Summonings 0.0-2 Staves +1   s + Necromancy 0.0+1  f + Unarmed Combat 0.0O:hBI { 0   t + Forgecraft 0.0+2  g + Throwing 0.0-2   u + Translocations 0.0-2         v + Alchemy 0.0-2 O:hI oh + Short Blades 0.0    -2   w + Fire Magic 0.0+2 i + Long Blades1   x + Ice Magic 0.0-1  j + Ranged Weapons 0.0-2   y + Air Magic 0.0O:hI ?-3  z + Earth Magic 0.0+1  k + Armour 0.0   4%  +1  O:hI l + Dodging 2.3  27%  -3   0 + Invocations 0.0O:hJ +3  m + Shields 0.0+1   1 + Evocations 0.0+1  O:h:J n + Stealth 0.0-2   2 + Shapeshifting 0.0-2 O:hjJ duseful|allQ:h i   j + Shapeshifting-2   Unarmed Combat 0                  f + Armour 0.0   4%  +1     g + Dodging 2.3  27%  -3     h + Stealth 2                       :hH >34m                  useful|allR:ho p + Conjurations 0.0-1 q + Hexes  0 r + Summonings 0.0-2 Staves +1   s + Necromancy 0.0+1  f + Unarmed Combat 0.0 0   t + Forgecraft 0.0+2  g + Throwing 0.0-2   u + Translocations 0.0-2         v + Alchemy 0.0-2 h + Short Blades 0.0    -2   w + Fire Magic 0.0+2 i + Long Blades1   x + Ice Magic 0.0-1  j + Ranged Weapons 0.0-2   y + Air Magic 0.0-3  z + Earth Magic 0.0+1  k + Armour 0.0   4%  :h\;1m+1  l + Dodging 2.3  27%  -3   0 + Invocations 0.0+3  m + Shields 0.0+1   1 + Evocations 0.0+1  n + Stealth 0.0-2   2 + Shapeshifting 0.0-2 useful|allS:hF i   j + ShapeshiftingS:h ,-2   Unarmed Combat 0    S:h        S:h g   S:h2 >   S:ha  f + Armour 0.0   4%  +1     S:h g + Dodging 2.3  27%  -3    S:h  h + Stealth 2                                         useful|allT:hv o p + Conjurations 0.0-1 q + Hexes  0 r + Summonings 0.0-2 Staves +1   s + Necromancy 0.0+1  f + Unarmed Combat 0.0 0   t + Forgecraft 0.0+2  g + Throwing 0.0-2   u + Translocations 0.0-2         v + Alchemy 0.0-2 h + Short Blades 0.0    -2   w + Fire Magic 0.0+2 i + Long Blades1   x + Ice Magic 0.0-1  j + Ranged Weapons 0.0-2   y + Air Magic 0.0-3  z + Earth Magic 0.0+1  k + Armour 0.0   4%  :hv \;1m+1  l + Dodging 2.3  27%  -3   0 + Invocations 0.0+3  m + Shields 0.0+1   1 + Evocations 0.0+1  n + Stealth 0.0-2   2 + Shapeshifting 0.0-2 useful|allU:hxRi   j + Shapeshifting-2U:hR>   Unarmed Combat 0       U:h(S       U:h\S>   U:hS f + Armour 0.0   4%  +1    U:hS g + Dodging 2.3  27%  -3  U:hSk   h + Stealth U:hS2    U:hT~    U:hITV   U:hyT         U:h=U                     useful|all\:h6b i + Spellcasting   0.0 b + Maces & Flails   2.3 j + Shapeshifting   0.0 d + Polearms   1.8 e + Unarmed Combat   0.0 h + Stealth   0.0Help=] set a skill target]:h]:h]:hKardinal the Chopper..Mountain Dwarf **......Health: 26/26 ========================#.Magic: 2/2]:h========================..AC: 8Str: 13#.EV: 5Int: 10#.#SH: 0]:h Dex: 12#.†## .####]:h> XL:  2 Next:  0% Place: Dungeon:1#.@# ....#.]:hV  Noise: =--------  Time: 483.4 (0.0)##.## #.....>]:hk Df) +0 whip (holy)]:h #..# .......Nothing quivered]:h ##.# .......#.##.......]:h #...#...... .### ]:h #######..#...# ...... #.....#......# #.## # ]:h #.......#.#### #..# # Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.]:h? Xf - Follow me.Anything else - Cancel. _Okay, then. ]:h] 7_You are not religious.]:hF]:h]:hQ]:h`:h[ ...# ... #.. .. #. #.## #.†## .####`:h #@.# ....#. ##.## #.....> #..# . ##.# .  #.##.`:h #...#...... .## #######..#...#  #.....#......# #.## #.#.#### #..#`:h`:h,%-`:hL4.4 (1 _`:h `:h~`:hM## ...#.#`:h`.. ## #.@## .#### ##..# ....#.`:h.9##.## #.....>#..# ........#.`:hV`:h&`:hp@-5`:h`:hAp _You see here a rat corpse.`:h `:h; `:h `:h `:hG  .## ...### ..... #... ... #.# #.##`:h  #@†## .#### ##..# ....#. ##.## #.....> #..# . ##.# . #.##. #...#...... .# `:h & #######..#...#   #.....#......# #.## `:h" `:h$# -6 _`:h% `:h' a:hp4a:ha:hOa:hM.. .## ...####.....a:h#...#... ## .†## .#### ##..# ....#.##.## #.....>a:h..##.#.a:hsa:h&7a:ha:hGa:he.a:h.a:ha3a:h4b:hM#.... ..## ...####.....#...####.....# ## b:h6.†## .#### ##..# ....#....b:h5<8b:hcb:hG b:hD[b:h[b:h`b:hcb:htI `M #...#... #...## .....#####....... b:hI ###.@...###.##...### ... #.†## .####..#.#b:h7J U.#b:hQ <9b:hWV b:hW b:h M . . #...## ##.....#####...#.............b:h ###.....# ##.##...# #.## #....†## #..#.b:h` b:h '90b:h b:hu c:hU #.. #.. #... #... #...### # #.....#####... #. #@..### #.....#c:hƆ$ ##.##...# #.## #... #.†## #.#### ##..# ....#. ##.## #.....> #..# c:h.  ##.# .c:hc:hN&1c:h7c:hc:h`vM# . .  ### #######....@........#...#...######## #.....# c:hv##.##...#.....c:hzc:h4{c:hc{2c:hwc:hvc:h2  #### #... #..) #... #... #...### # #.....#####... #. #...#...##### #####.....# ##.##...# #.## #.. #.†## c:h #.#### ##..# ....#.  ##.## #.....>  #..# .c:h c:h$ &3c:h? c:h + _Found a quarterstaff.d:hg ##### #...# #..)# #...# #.... #...### # #.....#####... #.d:hHhU #...#...##### #####.....# ##.##.# #.## #... #.†## #.#### ##..# ....#. ##.## #.....>  #..# .d:hsmd:hm&4d:hqd:hsd:h(M###.)##d:h).  ### ######.............#...##########.....#..#..d:h.0d:h0&5d:h5d:hO7d:he @Md:h B###.)# #######......# ### ######..........#...#...#####.....##d:hH E...d:hx <6d:h d:h= d:hݨ@Md:hs###.)# ######......# #####.. #.######................#...##..d:h©/..#.d:hd:h^&7d:hd:h e:h' M###.)# #######......# #####.. ##.....#####...........##.#e:hd) e:h) e:h) 8e:h. e:h0 e:hd M###. #######......# #...#####.. #......#.e:h <9e:hm e:h: U _You see here a +0 quarterstaff.g:h #####...)######......######.. #......#.#.## #...g:hŐg:h&500 g:h _g:hg:hg:h<  #####...).#######......######.. #..#####...........##.##.†## #.####1g:h@ g:hA h:h8##### #...# #..)# #...# #.# #...#####... # #.....#####... #.....#...#..#####.....###.##...##.# h:hlh:h&2h:hHh:hh:hI##### #...# #..)# #...# #.# #...#####...## #.....#####... #...#...#### h:hh:h<3h:hh:hh:h N<##### #...# #..)# #...# #.# #...#####...## h:hHN#.....#####... #...# h:hhNh:hT<4h:h-Zh:hR ##### #...# #..)# #...# #.# #...#####...## #.....#####.#...#...#...##### . h:hC <5h:hM h:h h:h ##### #...# #..)# #...# #.# #...#####...## h:h |#.....#####.#....r#...#...######.#####.....# .r   rat (asleep) h:h" h:hb e  A rat comes into view.h:hɎ ur.rh:h /==6h:hʔ h:hȖ  h:hߖ _The rat squeaks loudly.i:hЙ##### #...# #..)# #...# #.# #...#####...## #.....#####..... #....r.>i:h#...#...######.#####.....# .##.##...# . i:h֛i:hmr.--7i:hi:hq; _Found a stone staircase leading down.i:h< #####...)..#######......###..#####@..##....#####..r.............>#...######...i:h`<U####.....#  ##.##...#  #.## #...†## #.#####..# ....#.i:h=i:h"C[r.--i:hYC8i:hGi:h Ii:h6g ##### #...# #..)# #...####### #.### #...#####.@.## #.....#####.r.#......>.#...#...######.#####.....# .##.##...# .#.## #... . i:hg i:hl Lr.i:hSl &9i:h4p i:hp j:hOX5  You hit the rat.j:h_E.j:hb73=10j:hfj:hgG _You kill the rat!j:h##### #...# #..)# #...####### #.### #...#####..@## #.....#####.#.......>.#...#...######.#####.....# ..j:h2 ##.##...# ..#.## #... ..#.†## #.##### j:hD-1j:h_j:hj:hUU k-k:h*` #####...)k:h+.#######.......### ...k:h$+#####...##.......#####@.......k:hB+............>#...######...k:h+#....####.## #.....>k:h0k:hJ12k:h4k:hm6m:h_q #####...)##.####### .........### ...#####...##....#####..........@....>#...######...####.....# ......##..# .......m:hd<3m:hYim:hkm:h  ##### #...# #..)# ## #...####### ... #..### .... #...#####...##..... #.....#####. #.>..m:h.  #...#...######..... #####.....# ..... ##.##...# ....  #.## #... ...  #.†## #.#####  ##..# ....#. m:hc  ##.## #.....>  #..# .m:h <4m:hk m:h m:h&  ##### #...# #..)# ## #...# ... #.### .... #...#####...##..... #.....#####. #.>..m:h  #...#...######..... #####.....# ..... ##.##...# ....  #.## #... ...  #.†## #.#####  ##..# ....#.  ##.## #.....>  #..# .m:h m:h 5m:h8 m:h~ n:hS ##### #...# #..)# ## #...# ... #..### .... #...#####...##..... #.....#####. #.>.. #...#...######..... #####.....# ..... ##.##...# .... #.## #... ... #.†## #.##### ##..# ....#.  ##.## #.....> n:hi #..# .n:h<6n:hn:hݳn:h>##### #...# #..)# ## #...# ... #..### .... #...#####...##..... #.....#####. #.>.. #...#...######..... #####.....# ..... ##.##.#.# n:hJD<7n:h.. #...#...######..... #####.....# ..... ## n:h fn:hJf&8n:hvjn:hkn:hZ X##### #...# #..)# ## #...####### ... #..### .... #...#####...##..... #.....#####. #.>.. #...#...######..... #####.....# ..... ##.##...# .... 9n:h5! n:hx! o:h##### #...# #..)# ####...####### ..#.........### ?.#...#####...##.#.....#####.#.>.#...#...######.o:h?#####.....# ...##.##...# ....#.## #... ....#.†## #.###### o:ho:h '20o:ho:hc _Found a scroll labelled KALUOTHOWI.o:h##### #...# #..)# ###...####### ..#.........### ?.#...#####...##.#.....#####.#.>.#...#...######.#####.....# ..##.##...# ...#.## #........#.†## #.#####.##..# ....#. . o:ho:h`&1o:ho:ho:hD [##### #...# #..)# ###...####### #.#.####?.#...#####...##.#.....#####.#.>.#...#...######.#####.....# #.##.##...##.#.## #.....#.†## #.#.##..# ....#. .###.## #.....> o:h  o:hK &2o:h o:hR o:hl #####  #...#  #..)# ##...####### #.  #.####?.#...#####...##.#.....#####.  #.>.#...#...######.o:hɏ #####.....# #.##.##...##.#.## #....#.†## #.#.##..# #....#. .# o:h *o:h o:hϗ &3o:h7 o:h p:hM###. )# ################# #.......####?#####...#######....@.............>...#...##########.....# #..............##.p:hp:h 4p:hMp:hp:h!M###. )# ################# #.......####?#####...#######..................>#...#...######..............#. p:h $p:h`$&5p:h*p:h7+p:h{% : ##### #...# #..)# # #...# #. #.####?. #...#####...##. #.....#####. #.>...... #...#...######. #####.....# #. ##.##...##. #.## #..p:h% :.  #.†## #.#  ##..# #....#. .p:h^+ <6p:h2/ p:h0 p:h1 M###. )# ################# #.......#######...#######......p:h #...............>.......######.....########p:h` p:h 7p:h0 p:h- A8.4 (2p:h p:h ` _i - a scroll labelled KALUOTHOWIq:hw q:hz ZInventory: 9/52 slots q:hz Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe q:hz Armour (go to first with [)  d - an orb of light (worn) q:h{ c g - a +0 chain mail (worn)b - a +0 robe  e - a +0 scale mail q:h${ aScrolls (go to first with ?) q:h{{ h i - a scroll labelled KALUOTHOWI Potions (go to first with !)c - a potion of ambrosia Talismans (go to first with %)h - an inkwell talismans:h ci - a scroll labelled KALUOTHOWI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.|:hA! Inventory: 9/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +0 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Scrolls (go to first with ?)  i - a scroll labelled KALUOTHOWI Potions (go to first with !)  c - a potion of ambrosia Talismans (go to first with %)  h - an inkwell talisman ~:h#~:h'~:h-DKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 8Str: 13#...#EV: 5Int: 10~:h-%#..)###########SH: 0Dex: 12#...####### #.........~:h .vXL:  2 Next:  3% Place: Dungeon:1#.........####@........Noise: ---------  Time: 528.4 (0.0)~:h6.#...#####...##.........f) +0 whip (holy)#.....#####............~:h^.Nothing quivered#...............>......~:h.{#...#...######.........#####.....# #.........##.##...##.........#.## #.............. ~:h.|#.†## #.#########..  ~:h/a_The rat squeaks loudly. _Found a stone staircase leading down.  ~:hA/8You hit the rat. _You kill the rat! ~:hf/_Found a scroll labelled KALUOTHOWI. _i - a scroll labelled KALUOTHOWI~:h4~:h5~:hx9~:h:~:h ~:hg ZInventory: 9/52 slots ~:h Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe ~:h Armour (go to first with [)  d - an orb of light (worn)  g - a +0 chain mail (worn)~:h Bb - a +0 robe  e - a +0 scale mail ~:h Scrolls (go to first with ?)  i - a scroll labelled KALUOTHOWI Potions (go to first with !)~:h& c - a potion of ambrosia Talismans (go to first with %)~:h= -h - an inkwell talisman:h :hҼ:hKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 8Str: 13#...#EV: 5Int: 10#..)###########SH: 0Dex: 12#...####### #.........XL:  2 Next:  3% Place: Dungeon:1:h #.........####@........Noise: ---------  Time: 528.4 (0.0)#...#####...##.........f) +0 whip (holy)#.....#####............Nothing quivered:h#...............>......#...#...######.........:h?#####.....# #.........##.##...##.........:hC#.## #.............. #.†## #.#########..  _The rat squeaks loudly. :hC_Found a stone staircase leading down.  You hit the rat. :h_You kill the rat! _Found a scroll labelled KALUOTHOWI. _i - a scroll labelled KALUOTHOWI:hn4:h:h*:h ## #............ #.†## #.#########.. Your library has no spells. _:h:hO  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.4  31%  +1   i + Spellcasting   0.0    -2  :h          b + Maces & Flails   2.3   6%  +2      :h c + Axes   3.9  34%  +2   j + Shapeshifting   0.0    -2   d + Polearms   1.8     0  :hD"     e + Unarmed Combat   0.0     0  :hf_    :h        :hj    :h     f + Armour0.0   3%  +1      g + Dodging:h/2.3  26%  -3      :hU$ h + Stealth   0.0    -2      :hwl    :ha    :h_    :h͑a    :h_    :ha    :h_    :h8        :hRa    :hl_    :ha    :hThe percentage of incoming experience used to train each skill is in brown.  :hؒSkills enhanced by cross-training are in green.  [?] Help:hG[=] set a skill target  :h*[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  :hM[!] training|cost|targets:hn):h%.:h9Kardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 8Str: 13#...#EV: 5Int: 10#..)###########SH: 0Dex: 12#...####### #.........XL:  2 Next:  3% Place: Dungeon:1#.........####@........Noise: ---------  Time: 528.4 (0.0)#...#####...##.........f) +0 whip (holy)#.....#####............Nothing quivered#...............>......#...#...######.........#####.....# #.........##.##...##.........#.## #.............. #.†#:h:# #.#########..  _Found a stone staircase leading down.  You hit the rat. _You kill the rat! _Found a scroll labelled KALUOTHOWI. _i - a scroll labelled KALUOTHOWI _Your library has no spells.:h<:h>:hZ|:hEKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 8:hFStr: 13#...#EV: 5Int: 10#..)###########SH: 0Dex: 12:h|#...####### #.........:hلXL:  2 Next:  3% Place: Dungeon:1#.........####@........:h Noise: ---------  Time: 528.4 (0.0)#...#####...##.........f) +0 whip (holy):hW#.....#####............Nothing quivered#...............>......#...#...######.........#####.....# #.........:hw##.##...##.........#.## #............:h.. #.†## #.#########..:h˅  _Found a stone staircase leading down.  You hit the rat. :h_You kill the rat! _Found a scroll labelled KALUOTHOWI. :h _i - a scroll labelled KALUOTHOWI _Your library has no spells.:h:h:h:hL _You are not religious.:h)Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ:hjay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes:h0Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off and:h+HCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game :hU\|/\|/ :hw(4-5-6h-.-lPlayer Character Information::h} /|\ /|\@ : display character statu:hCs 1 2 3 b j n:h8m : show skill screen :h% : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations :h;5 : rest and long wait; stops when\ : show item knowledge :h`z Health or Magic become full orM : show your spell library :h something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour :h when 100 turns over (numpad-5)" : display worn :hjewellery:h!$ : display gold in possession Extended Movement:E : display experience info o: auto-explore :h?G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find items:heO/C : Open/Close door Ctrl-W : set Waypoint:h </> : use staircase / Dir., Shift-Dir.: long walk:hS;: examine occupied tile and:h`I:hEP:hVnKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 8Str: 13#...#EV: 5Int: 10#..)#:hW##########SH: 0Dex: 12#...####### #.........XL:  2 Next:  3% Place: Dungeon:1#.........####@........Noise: ---------  Time: 528.4 (0.0)#...#####...##.........f) +0 whip (holy):h/W#.....#####............Nothing quivered#...............>......:hWW#...#...######.........#####.....# #.........:hxWI##.##...##.........:hW#.## #.............. :hWO#.†## #.#########..:hW| You hit the rat. _You kill the rat! :hEX_Found a scroll labelled KALUOTHOWI. _i - a scroll labelled KALUOTHOWI _Your library has no spells. _You are not religious.:ha4:hf:h9h:h:hmRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of ambrosia (rare)  h + potions of curing (very common)  i + potions of enlightenment (uncommon)j + potions of heal wounds (common) Missiles (select all with ()k - boomerangs  l - darts  m - javelins  n - large rockso - stones [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top[39;49:h m]:h2/J  e + unknown scrolls:hbvL  e - unknown scrolls:h:+:hJ  e + unknown scrolls:hw :hG Kardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 8Str: 13#...#EV: 5Int: 10#..)###########SH: 0Dex: 12#...####### #.........XL:  2 Next:  3% Place: Dungeon:1#.........####@........Noise: ---------  Time: 528.4 (0.0)#...#####...##.........f) +0 whip (holy)#.....#####............Nothing quivered#...............>......#...#...######.........#####.....# #.........:h5 ##.##...##.........#.## #.............. #.†## #.#########.. You hit the rat. _You kill the rat! _Found a scroll labelled KALUOTHOWI. _i - a scroll labelled KALUOTHOWI _Your library has no spells. _You are not religious.:hB :h :h :h :h:hInventory: 9/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +0 chain mail (worn):hb - a +0 robe  e - a +0 scale mail Scrolls (go to first with ?)  i - a scroll labelled KALUOTHOWI Potions (go to first with !)c - a potion of ambrosia Talismans (go to first with %):h-h - an inkwell talisman:ha ci - a scroll labelled KALUOTHOWI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:hÏ#Enchant which item? Armour  g - a +0 chain mail (worn)  b - a +0 robe  e - a +0 scale mail :h‘b[?] describe selected:h :hKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================:h+%Magic: 2/2========================#####AC: 8Str: 13#...#EV: 5:hN|Int: 10#..)###########:hpZSH: 0Dex: 12:h#...####### #.........XL:  2 Next:  3% Place: Dungeon:1:h#.........####@........Noise: ---------  Time: 528.4 (0.0):hՔ#...#####...##.........f) +0 whip (holy):h|#.....#####............Nothing quivered:h#...............>......#...#...######.........:h7#####.....# #.........##.##...##.........:hbe#.## #..............:h} #.†## #.#########..:h  _Found a scroll labelled KALUOTHOWI. :hŕy_i - a scroll labelled KALUOTHOWI _Your library has no spells. :h_You are not religious.  As you read the scroll labelled KALUOTHOWI, it crumbles to dust.  It is a scroll of enchant armour.:h; Really abort (and waste the scroll)?   Y - Yes  :h՞ N - No:h >Enchant which item? Armour  g - a +0 chain mail (worn)b - a +0 robe  e - a +0 scale mail[?] describe selected:h g - a +0 chain mail (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8:hC rEncumbrance rating: 14 It can be maximally enchanted to +8. If you take off this armour: Your AC would decrease by 8.0 (8.0 -> 0.0). Your EV would increase by 5.6 (5.9 -> 11.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour :hf r_________________ “Nought can Deform the Human race  Like to the Armours iron brace” :h T -William Blake, “Auguries of Innocence”, 99-100. 1803.:hFEnchant which item? Armour  g - a +0 chain mail (worn)  b - a +0 robe  e - a +0 scale mail [?] describe selected:h:hjKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 8Str: 13#...#EV: 5Int: 10#..)###########SH: 0Dex: 12#...####### #.........XL:  2 Next:  3% Place: Dungeon:1#.........####@........Noise: ---------  Time: 528.4 (0.0)#...#####...##.........f) +0 whip (holy)#.....#####............Nothing quivered#...............>......#...#...######.........#####.....# #.........##.##...##.........#.## #.............. #.†#:h# #.#########..  _Found a scroll labelled KALUOTHOWI. _i - a scroll labelled KALUOTHOWI _Your library has no spells. _You are not religious.  As you read the scroll labelled KALUOTHOWI, it crumbles to dust.  It is a scroll of enchant armour.:h :hKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 9Str: 13#...#EV: 5:hInt: 10#..)###########SH: 0Dex: 12:h#...####### #.........XL:  2 Next:  3% Place: Dungeon:1:hCU#.........####@........Noise: ---------  Time: 528.4 (0.0)#...#####...##.........:hu%f) +0 whip (holy)#.....#####............Nothing quivered#...............>......:h{#...#...######.........#####.....# #.........##.##...##.........#.## #.............. :h#.†## #.#########..  _Found a scroll labelled KALUOTHOWI. :hE_i - a scroll labelled KALUOTHOWI _Your library has no spells. _You are not religious.  :hihAs you read the scroll labelled KALUOTHOWI, it crumbles to dust.  It is a scroll of enchant armour.:hZA9.4 (1:h _i - a scroll labelled KALUOTHOWI _Your library has no spells.You are not religious.  As you read the scroll labelled KALUOTHOWI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 chain mail glows green for a moment.:h*:h&$Inventory: 8/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail :h%Potions (go to first with !)c - a potion of ambrosia Talismans (go to first with %)h - an inkwell talisman:h~ g - a +1 chain mail (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. :hַ If you take off this armour: Your AC would decrease by 9.0 (9.0 -> 0.0). Your EV would increase by 5.6 (5.9 -> 11.5). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} :h ZMenu/colouring prefixes: identified enchanted equipped armour _________________ :h! “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. :hD M(t)ake off, (d)rop, (=)adjust, or (i)nscribe.:hBI? Inventory: 8/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe :hITArmour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Potions (go to first with !)  c - a potion of ambrosia Talismans (go to first with %)  h - an inkwell talisman :hѦKardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================#####AC: 9Str: 13#...#EV: 5Int: 10#..)###########SH: 0Dex: 12#...####### #.........XL:  2 Next:  3% Place: Dungeon:1#.........####@........Noise: ---------  Time: 529.4 (0.0)#...#####...##.........f) +0 whip (holy)#.....#####............Nothing quivered#...............>......#...#...######.........#####.....# #.........##.##...##.........#.## #.............. #.:hY'## #.#########..  _i - a scroll labelled KALUOTHOWI _Your library has no spells. _You are not religious.  As you read the scroll labelled KALUOTHOWI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 chain mail glows green for a moment.:h+4:h5 :hQ :hq :h Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls  f + scrolls of enchant armour (uncommon) Potions (select all with !)g + unknown potions  h + potions of ambrosia (rare)  i + potions of curing (very common)  j + potions of enlightenment (uncommon)k + potions of heal wounds (common) Missiles (select all with ()l - boomerangs  m - darts  n - javelins  o - large rocks [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [[:hÊ *39;49mtop]:h~ _  f + scrolls of enchant armour (uncommon):h :h0:h4:h8*Kardinal the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2:h8========================#####AC: 9Str: 13#...#:h8EV: 5Int: 10#..)###########:h9SH: 0Dex: 12#...####### #.........:h9XL:  2 Next:  3% Place: Dungeon:1#.........####@........:hM9Noise: ---------  Time: 529.4 (0.0)#...#####...##.........:hi9f) +0 whip (holy)#.....#####............:h9Nothing quivered#...............>......:h9#...#...######.........#####.....# #.........:h9##.##...##.........#.## #.............. #.†## #.#########..:h:~  _i - a scroll labelled KALUOTHOWI :h0:|_Your library has no spells. _You are not religious.  :hL:As you read the scroll labelled KALUOTHOWI, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 chain mail glows green for a moment.:hBA4:hB:hD:h 0#####  #...#  #..)# #  #...# #.  #.####.  #...#####...##.  #.....#####...:h   #.......>.  #...#...######.  #####.....# #. ##.##...##. #.## #... .#.†## #.# .:h B30.4 (1:h :hZ :h!X  ##### #...# #..)# # #...# #.# #.####.# #...#####...##.# #.....#####..# #........>......## #...#...######.. #####.....# #.##.##...##.##.## #...# ...##.†## #.# .:h] :h|^ &1:hVd :he :hE ...# ..)# # ...# #.# .####.# ...#####...##.# .....#####.# .:hqF{>......# # ...#...######.......# #.###.##...##.##.## #...## ...#.#.†## #.# .:hL:hM&2:hR:hpS:hB # )# # # #.# ####.# #####...##.# #####.# :hk^>......# ##...######. ......# #.###.##...##.:h!##.## #...### ...#.#.†## #.# .:h<3:ht:hѲ:hY # )# # # #.# ####.:h*x# #####...##.# #####.# >......# # .#...######. :hq}......# #.##  ##.##...##.. ##.## #...### ...#.:h#.†## #.# .:h]<4:h4:ha # # # # #.# ####.# #####...##.# #####.# >......# # #...######.:hVbB. . #.....# #.## # ##.##...##.. ##.## #...### ...#.#.†## #.# .:hh<5:hm:ho:h:h:h:h:h',:h,:h,:h:hv:h:h:h:h:h:h/:h:h5:h:h:ho:h:h,:h:h:h,:ht:h :h:h:h\:h:h}:h:h(:hK:h[:ho:h:h::hG:h]:h:h):h+,:hv:h:h,:hb:h:h,:hk:h:h:h:h5:h<:h:h7:h:ht:h[:h:h:hb:hG:hm:h:h:hi:h:h:h:h :h :h* :h :h ,:h8 :hX:h:hP:h~:h:hZ:h,:hq:h[:h*,:h:hQ:h,:hE:hv:hD,:h:h:h ,:h!:h}%:hP&:h&:h':h3(:h(,:hl):hy*:h3+,:h+:h-:h/,:h)0:h5:hN6,:h6:h 8:h8,:h79:h;:h]<,:h=:h>:h @,:h@:hB:hD:h$D:hD:hE:hF:hF:hG:hH:h!I:h7I:hI:hVJ:hJ:hJ:h0K:hK:hEL:hpL:hL:hQP:hQ,:hbR:hT:h%U:hEU:hU:hDW:hW:hX:h|X:hY:hZ:hZ:h[:h\:h\:h\:hP]:h#_:h`B:h`:ha,:hqb:hVd:he:he:hf:hrh:hwi,:hi:hj:hk,:hl:hl:hm,:hn:h2o:ho,:h!p:hpq:hr,:hs:h|v:hy,:h'z:h {:h{,:h)|:hn:h΃B:h:h,:h:hʖ:h,:hH:h!:ho,:h,:h ######### ........# ........# ........####### ........# #....# .>......####################....# ................@.........##....# :hO*.........###############........#.............#######...###....#######...#.......# #.... ######### ####..........####....# ..#...#####....#######.......### ...>........#### ##.####.. ........##### ####..# ##.....# ........# #....####..###.#:hߩ096.4 (61.0):h*,7.4 (62:h:h` _i - a scroll labelled QOTWUASIGY:h3:h:h.... ................0.0) .............. ...... .......:hf#.....:hl,:hZE _Done exploring.:h#.#.#.# .# #.... ..>......#.....##.....#..#...###.....######...#.# #....# ####.####.....#...#####....#..>.#### ##.####...##### ####..# ##......# #....####..###.:h :h:28.4 (1 _:h^:hǜ:h`# #.# #.# #.# .# #.>......# #.## #.# #.#...###.######...#:h.# # .# ####.####.#...#####....#..>.#### ##.####...##### ####..# ##.# #....####..###:h<9:h:h.|  #  #.# ##.# ##.# .# #.>......# ##.## ##.:hE# ##.#...###.######...#.# # #.# ####.#### #....#...#####....#. #.....>.#### ##.####..:h.##### ####..# ##.# #....####..:h#:hf(600:h:h:h% # #.##.# .##.# .# #.>......##.###.# .##..#...###.######...#:h.# # ##.# ####.####  #....#...#####....#. ##.....>.#### ##.####.. #.##### ####..# ## #.# #....####..:h1":h{"1:hY%:h&:h  # # #.##.# ..##.# #....# #.>......##.###.# .:h [.##...#...### #....######...#.# ##.# ####.#### #....#...#####....##.....>.#### ##.#### ##.##### ####..# ## ##.# #....####..:h:h&2:h:h:h+| # ## #.# .####.#.##.........# #....# .>......#. .####.#.##...#... ##....######...#.:h|##.########## ####. # #....#...#####....##.....>.#### ##.#### .##.##### ####..# ## .##.# #....####:hm:h&3:h:h:h ############ #.........# ..####.........# #...##.........##:h( ...#.>......#. ..####.# #...##:h]........#...#..######...#:h\.##.#### ####. :hn.# #....#...#####....# .####.....>:hP.#### ##. ..##:h.##### ####..# #.##.# #....####:h:hd&4:h?:h R ############ #.........#.####.........# ##...##...##..#.>...... .######.####.# ##...##.......#...#:h &.######...#. †#####.## ####. ..# #....#...#####....# #.####.....>.#### ##. #..##.##### ####..# #.##.# #....:hj<5:h):h:hp ### #.#.####.##...##.##.#.>.......######.####.# .##...##......# .####.######...# .†#####.## ####. #..# #....#...#####....# ##.####.....>.#### ##.  #..##.##### ####..#  ##.##.#:hWC #....:h߸:h4&6:h:h':hpZ ## #.#.####.##...##.# .#####.#:h.>.......######.####. #.##...##.....# #.####:h.######...# #.†#####.# #### #:h#..# #....#...#####....#  ##.####.....>:hA.#### ##. #..##.##### ####.. ##.##:hiJ.# #....:h:h&7:hP:h:hj### ## #:h(l.#.####.##...##.#.#####.#.>...... #...###### #.....####.#.##...##....#  #.####.######...#  #.†#####.# ####  ##..# #....#...#####....# ##.####.....>.#### ## #..##.##### #### ##.##:holJ.# #....:h r:hRr&8:hPv:hw:hng# .# )# # .# #.#.####.# .#####...##.#.#####.#.>...... .#...#######.....####.  ##.##...##. #.####.######...# #.†#####.# #### ##..# #....#...#####.... ##.####.....>.####  #..##.##### #### ##.##.# #:h<9:hN:h}:hV#.# .)# #.# #.#.####.#.#####...##.#.#####.#.>.......#...#######.....####.  ##.##...##:hKW. #.####.######...# #.†#####.# #### ##..# #....#...#####.... ##.####.....>.#### :hW #..##.#####  ##.##.# #:h)^:hp^ 10:hIc:h7d:hr#.# ..)# #:hD.# #.#.####.#.#####...##.#.#####:h}.#.>......:hA.#...#######.....####. ##.##...##.:h`l #.####..######...#:h #.†#####.# ####:h ##..# #....#...#####....:h ##.####.....>.#### #..##:hF.#####  ##.##.#:h? #:h:h/1:h:hBM# #...# #..)# # #...# #.# #:hM.####.# #...#####...##.# #.....#####.# #.>...... #...#...#######.....####:hM. ##.##...##. #.####..######...#:hM #.†#####.# ####:h*N ##..# #....#...#####....:hcN ##.####.....>.#### #..##.#####  ##.##.#:hzN? #:hOW<2:h`:hb:h #####  #...#  #..)# #  #...####### #.#  #:hV.####.#  #...#####...##.#  #.....#####.#  #.>......  #...#...######  #####.....####. ##.##...##.:h #.####...######... #.†#####.# #### ##..# #....#...#####....## ##.####.....>:h.#### #..##...##### ##.##.#:h:hf3:h:hJ:h]P M###. )# ################# ......########...#######......:hP  ...........@>#########...#...#####........#####.....##########.##...##................##........:hEU :huX &4:hDY :h,[ :h% ##### #...# #..)# # :hd&#...####### #.# #.####.# #...#####...##.# #.....#####.# #.:h&......# #...#...######. #####.....####.###.##...##.:h9'##.####...######...##.†#####.# ####.... ##..# #....#...#####....### :hn'##.####.....>.#####..##.##### # :h':h1<5:h%4:h6c _There is a stone staircase leading down here.:h`W 4:h] :h_ N _There are no items here.:h/ :h -6 _:h :hʸ :h:h]:h1$:h:&K _You can't go up here!:hR:h:h4:h:hˬ-7 _:h:h W .#..##### ......... .#......#  ......... #  #......#.# #. #......#.#.... # 2 ## ####.#.....#  # #  #####..# :h .... .#.# # . :h: :h4 :h -8.2 (1.8:h :hw } _You climb downwards. _There is a stone staircase leading up here.:h7 #M ... #..#####..## ... # .# ##.#........#.....<#.#...#####.#.....# ##.......#######.....#.:h I90 _:h :h :h ... .#..##### .. .#......###...# #......#.# #.##......#.#.#.# #.....<#.#...# ####.#.....### #.......:hnT#######..#......#.#..#..:h:h'20:hZ:h:h... .#..##### ......... .#......### ..........# #......#.# ##.##......#.#.....K#.# #.....<#.#...# ####.#.....### #.......#######..#.... :hjK   kobold (missile, asleep) :h KK)A kobold comes into view. It is wielding a +0 club.:hD((((((:h ......=1:hՄ :h[ W _The kobold throws a stone. The stone hits you but does no damage.:h27 ... .#..##### ......... .#......### #..........# ..#......#.####.##......#.#.....K.#.# #.....<#.#...# :h7 ####.#.....### #.......#######..#.... ..#.#..#..:h*9 :h> 0.:h5? .-2:hyA :hB :h ... .#..##### ... .#......### ## ..........# .. #......#.####.###.#......#.#.#.# #.....<#.#...# ####.#.....### #.....#######..##....#..#.##..#..:h :h KK   kobold (missile):h= @-3:h  :h :h:hp:h:hg  ... #..#####.. #### ##..........# .. ....#.####.###....#.#@..K.........###.###.....<#.#...#####.#.....####.....:hMh ######..# ..##..#..:hZj :ho GK.:hzp &4:hRs :hu :hZP... .#..##### . .#......### ## .# .. :hs#......#.####.###.#......#.#.@K.#.###.###.#.....<#.#...# ####.#.....####.......#######..# :h #....#..#.# :hB:h%=:h 5:h:h= _The kobold barely misses you.:h:h3 j  You hit the kobold.  :h IThe kobold is severely wounded.:h &6:hm :h( = _The kobold hits you but does no damage.:h$<?  You hit the kobold.:h<<):h?.67:h-C:hD4 _You kill the kobold!:hD:h:j... .#..##### . .#......### #### .# ... #......#.####.###.#......#.#..@.#.###.###.#.....<#.#...# #####.#.....####.......#######..##....#..#.# :hA:hzA.-8:hzF:hJKf  Things that are here: _a +0 club; 4 stones:h... .#..##### . .#......### ##### .# #... #:hH#......#.####.###...##......#.#..)##.###.###..#:h|#.....<#.#...#.# ####.#.....###.##.......# ..######..# .##.... ..:hY#..#.#.# :h,:hG-9 _:h:hU:h< ...  .#..#####  .  .#......### #####  .# #... ## #......#.####.###...# #......#.#..).# #.###.###..# #.....<#.#...#.# ####.#.....###.##.# ...######..# #.##.......#..#.#.# :ho :h '30:h :h~F ....#..#####........#### ##### #...# #... .## ##.####.###.....)........###@###..#<#.#...#.# ###.#.....##......:h/<1:h:h:hv L ....#..#####........#### ##### #...# #... .## ##.####.###...##..).......#....###.###..#<#.#...#@# ###.#.....## #.. ....#.:h ##...#..#. #.#:h1 <2:h :hP :hI .#..#####........#### ##### #.:h~b..# #... .## ##.####.###.....)........###.###:h<#.#...#.# ###.#.....##:hi #.......#.....#:hѪv#####..#.#.###:h.......## #.#:h:h:h\&3:hA:h:hP- ........#### ##### #...# #... .## ##.####.###...#..).......#:h-)....###.###..#<#.#...#.# .. ###.#.....###.#.# #.......#..@..######..#.#.## #....... :h.#..#.#.##.#.. #:h.]##.#:h4:h5&4:h9:h;:h]5. .#......### ##### # .# #... .##  #......#.####.###...#  #......#.#..).......#  #.###.###..#  :h5#.....<#.#...#.#...  ####.#.....###.#.# #.#...@.# :h5######..#.#.### #....... :h!6z#..#.#.###..#....#. # #.#:h=6# #.##.#:h<:h<&5:h@:hB:h #......### ##### # # #... .## #......#.####.###...# #......#.#..).......# #.###.###..# #.....<#.#...#.#... :hC####.#.....###.#.# #.#....@# ######..#.#.### #....... #..#.#.:h=###..#....#. # #.#:h}# #.##.#:h<6:h:h:h IM#..##### .. #### ##### # ...# #... .####.###...##.#..).......#.....###.###..#.....<#.#...#.#....# ####.#.....###.#.......#.....######..#.#.####.......#.#:h :h &7:hD :hT :h_M... #..##### .. #### ##### # ...# #... .#####.###...#.#..)...........###.###.....<#.#...#.#@...# ####.#.....###.#.#..#.......#.....# .#######..#.#.### #...#:h:h&8:h#:hY:h# ..#####  ......### ##### ## # #... .## ......#.####.###...# ......#.#..).......# .###.###..# .....<#.#...#.#.@..# :h .#.....###.#.#..# #.#.....#..# ######..#.#.###..##....... ..##..#.#.## ..#:hn#..#.... .###. # #.# .# :h-:ho&9:h:h :h #####  ### ######## # #......## #.####.###...# #.#..).......# ###.###..# <#.#...#.#..@.# .#.....###.#.#..#  #.#.....#..#  ######..#.#.##..##....... ...##..#.#.###..##..#.... #.###. # #.# #.# :h=40:h:hK:h+ ] #####  ### ######## # #......## #.####.###...# #.#..).......# ###.###..# <#.#...#.#...@# .#.....###.#.#..# #.#.....#..# ######..#.#.#.....#..#.#.##:h 3#..##..##. # #.# #.# :h Y1:h' ##### .....### ########..# #......###.####.###.....)........###.###<#.#...#.#.. #.#.....###.#.#.:h..... ######..#.#.##.....#.#:h,:h&2:h,:hF:hr .....### ########..# #......###.####.###.....)........###.###<#.#...#.#.. #.#.....###.#.#..... ######..#.#.## #.........###..#.:h{<3:h~:h:h :h. :h :h :hK :hm B:hW :h :h :h: :h :h :h= :h; :ht :h :h :h :h ,:h :h :h :h+ :h :h :h ,:h} :h8 :h ##.#.....###.#.#..#  #.......#.....#..#  ######..#.#.###..# #...........# #..#.#.###..# #..#.....#.## #. # #.#.#. :ho v# #.#... #.###50.2 (7 .....% .####### :h :h +1.2 (8:h :h" - _Found a quill talisman.:h:hߡA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0 1d2 :h=Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 :hA period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. (g)o to location.;h%##.#.....###.#.#..#Kardinal the Chopper#.......#.....#..#Mountain Dwarf **....######..#.#.###..#Health: 26/26 ========================#...........#Magic: 2/2========================#..#.#.###..#AC: 9Str: 13#..#.....#.##EV: 5Int: 10#. # #.#.#.#SH: 0Dex: 12# #.#...#XL:  2 Next:  6% Place: Dungeon:2#.###@#Noise: ---------  Time: 651.2 (8.0).....%..#f) +0 whip (holy)[39;49;h &m.########Nothing quivered _The kobold hits you but does no damage.  You hit the kobold. _You kill the kobold!Things that are here: _a +0 club; 4 stones _Found a quill talisman. ..#.....#..# ######..#.#.###..# #...........# #..#.#.###..# #..#.....#.## #. # #.#.#.# # #.#...# ..###.###.#.......@..#3.2 (2######## _You see here a quill talisman.;h@;huA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 0;hr1d2 Max 71d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 2 of the Dungeon. (g)et.;h9;h #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================#..#.#.###..#Magic: 2/2========================#..#.....#.##AC: 9Str: 13#. # #.#.#.#EV: 5Int: 10# #.#...#SH: 0Dex: 12..###.###.#XL:  2 Next:  6% Place: Dungeon:2.......@..#Noise: ---------  Time: 653.2 (2.0)...########f) +0 whip (holy)Nothing quiveredYou hit the kobold. _You kill the kobold!Things that are here: _a +0 club; 4 stones _Found a quill talisman. _You see here a quill talisman.;h=;h;hlThe floor. A halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated creatures.;h;h #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================#..#.#.###..#;h?Magic: 2/2========================#..#.....#.##AC: 9Str: 13#. # #.#.#.#;h4ZEV: 5Int: 10;hL# #.#...#SH: 0Dex: 12;h`V..###.###.#;htXL:  2 Next:  6% Place: Dungeon:2;h.......@..#Noise: ---------  Time: 653.2 (0.0);hO...########f) +0 whip (holy);hNothing quiveredYou hit the kobold. _You kill the kobold!Things that are here: _a +0 club; 4 stones _Found a quill talisman. ;h ?_You see here a quill talisman.;h;hV;h;ho;hDA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ;h{x____________________________________________________________Skill Quill Dmg -------------------------- ;h2Min 01d2 Max 71d8 ;h;Cur 0 1d2 ;hMelds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ ;hYour skill: 0.0 ;h&A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. ;hASYou found it on level 2 of the Dungeon. (g)et.;hb;hf #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================#..#.#.###..#;hMagic: 2/2========================#..#.....#.##AC: 9Str: 13#. # #.#.#.#EV: 5Int: 10# #.#...#;hӘ&SH: 0Dex: 12..###.###.#XL:  2 Next:  6% Place: Dungeon:2;h.......@..#Noise: ---------  Time: 653.2 (0.0);hO...########f) +0 whip (holy);h8XNothing quiveredYou hit the kobold. ;hZq_You kill the kobold!Things that are here: _a +0 club; 4 stones ;hx]_Found a quill talisman. _You see here a quill talisman.;h++4.2 (1;h;h* _j - a quill talisman;h#4;h+';h;);h1;h{;h;hI..0;hf;h;h;hA;h\B3;hH;hL;hN;h|Q;hU Q;h3;h<4;h7;h8:;h ;h ;hP ;hݘ 4;h ;hÞ ;h;h;h;h;h+;h;hH;he ;h .Inventory: 10/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe ;hR Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  ;hz ze - a +0 scale mail Scrolls (go to first with ?) ;h ; i - a scroll labelled QOTWUASIGY ;h Potions (go to first with !)c - a potion of ambrosia ;hߝ Talismans (go to first with %)h - an inkwell talisman  ;h j - a quill talisman!;hj - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them in!;h\%melee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  !;hMelds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. !;hwYou found it on level 2 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.3;hq3;h3;ha #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================3;h#..#.#.###..#Magic: 2/2========================#..#.....#.##AC: 9Str: 13#. # #.#.#.#EV: 53;hInt: 10# #.#...#SH: 03;h6Dex: 12..###.###.#XL:  2 Next:  6% Place: Dungeon:23;hV.......@..#Noise: ---------  Time: 654.2 (0.0)...########3;hYf) +0 whip (holy)Nothing quivered _You kill the kobold!Things that are here: _a +0 club; 4 stones _Found a quill talisman. _You see here a quill talisman. _j - a quill talisman3;hA5.2 (13;h3;hZ3;hA6.2 (23;hA7.2 (33;hc3;h3;h+8.2 (43;h3;h _You begin transforming. You continue transforming. x33;h?Quill 3;h3;h[ _Sharp quills grow all over your body.9;hc9;hc9;hYg9;hh;;h  You are illuminated by a small divine halo.  You are covered in sharp quills. You are glowing.  Your movement speed is average. Your attack delay is about 0.9.;;h(;;hy;;h  ;;hYour damage rating with your +0 whip of holy wrath is about 7 (Base 6 x 107% _(Str) x 110% (Skill)).D;hg`  Your library has no spells.D;hZhD;hkD;hRn. _D;hD;h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.5  30% [39;49m +1   i + Spellcasting   0.0    -2           b + Maces & Flails   2.3   6%  +2       c + Axes   3.9  34%  +2   j + Shapeshifting   0.0    -2   d + Polearms   1.8     0       e D;h4+ Unarmed Combat   0.0     0                      f + Armour0.0   5%  +1      g + Dodging2.3  25%  -3       h + Stealth   0.0    -2                          D;ho[m                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsO;hl #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================#..#.#.###..#Magic: 2/2========================#..#.....#.##AC: 9Str: 13#. # #.#.#.#EV: 5Int: 10# #.#...#SH: 0Dex: 12..###.###.#XL:  2 Next:  6% Place: Dungeon:2.......@..#Noise: ---------  Time: 658.2 (0.0)...########f) +0 whip (holy)Nothing quiveredQuill You are illuminated by a small divine halo.  You are covered in sharp quills. You are glowing.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 whip of holy wrath is about 7 (Base 6 x 107% _(Str) x 110% (Skill)). _Your library has no spells.;h0m mQ;hsQ;hxInventory: 10/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)Q;hHxa - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)Q;hvxb - a +0 robe  e - a +0 scale mail Scrolls (go to first with ?) Q;hx i - a scroll labelled QOTWUASIGY Potions (go to first with !)c - a potion of ambrosia Q;hxTalismans (go to first with %)h - an inkwell talisman  Q;hyj - a quill talisman (active)S;h@ Cj - a quill talisman (active). S;h@ A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  S;hA  Skill Quill Dmg S;hA <-------------------------- Min 0 1d2 S;h$A Max 7 1d8 S;h5A TCur 0 1d2  S;hGA :Melds: Helmet, Gloves, Boots, Barding, Cloak S;hdA J____________________________________________________________ S;h{A Your skill: 0.0 S;hA A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. S;hA wYou found it on level 2 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.\;hq+\;hZ0\;hZ5i #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================#..#.#.###..#Magic: 2/2========================#..#.....#.##AC: 9Str: 13\;h5#. # #.#.#.#EV: 5Int: 10# #.#...#SH: 0Dex: 12..###.###.#XL:  2 Next:  6% Place: Dungeon:2.......@..#\;h5WNoise: ---------  Time: 658.2 (0.0)...########f) +0 whip (holy)Nothing quiveredQuill You are illuminated by a small divine halo.  \;hU6SYou are covered in sharp quills. You are glowing.  Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 whip of holy wrath is about 7 (Base 6 x 107% _(Str) x 110% (Skill)). _Your library has no spells.\;h;\;hj<19.2 (1 _\;h>\;hC\;h=GA60.2 (2\;hH\;hH*1.2 (3\;hJ\;h&N\;h`N*2.2 (4\;hP\;hR _You begin untransforming. You continue untransforming. x3\;hT\;hT33.2 (5 \;hkV\;h@Xg _Your quills recede back into your body.`;hlK `;hvO %Inventory: 10/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail `;hO Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)c - a potion of ambrosia Talismans (go to first with %)h - an inkwell talisman  j - a quill talismanb;h^ Vj - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg b;h 0-------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ b;h Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 2 of the Dungeon. b;h Je(v)oke, (d)rop, (=)adjust, or (i)nscribe.c;hVr Inventory: 10/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn) c;hr g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY c;hrPotions (go to first with !)c - a potion of ambrosia c;hrTalismans (go to first with %)  h - an inkwell talisman c;hs; j - a quill talisman f;hf;hf;h a #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================f;hXe#..#.#.###..#Magic: 2/2========================#..#.....#.##AC: 9Str: 13#. # #.#.#.#f;hEV: 5Int: 10# #.#...#SH: 0Dex: 12f;h..###.###.#XL:  2 Next:  6% Place: Dungeon:2f;h".......@..#Noise: ---------  Time: 663.2 (0.0)...########f) +0 whip (holy)f;h(Nothing quiveredYour movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 whip of holy wrath is about 7 (Base 6 x 107% _(Str) x 110% (Skill)). _Your library has no spells. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.f;hf;hf;h f;hJ g;h$yg;h|Inventory: 10/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)g;h?}Hb - a +0 robe  e - a +0 scale mail Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)g;hi}c - a potion of ambrosia Talismans (go to first with %)h - an inkwell talisman  g;h}j - a quill talismani;h[j - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave i;hthis form, evoke the talisman again. You found it on level 2 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.j;h$ j;h) j;h,  #.......#.....#..#Kardinal the Chopper######..#.#.###..#Mountain Dwarf **....#...........#Health: 26/26 ========================#..#.#.###..#j;h, Magic: 2/2========================#..#.....#.##AC: 9Str: 13#. # #.#.#.#EV: 5Int: 10# #.#...#SH: 0j;h- `Dex: 12..###.###.#XL:  2 Next:  6% Place: Dungeon:2.......@..#Noise: ---------  Time: 663.2 (0.0)...########f) +0 whip (holy)Nothing quiveredj;ht- Your movement speed is average. Your attack delay is about 0.9.  Your damage rating with your +0 whip of holy wrath is about 7 (Base 6 x 107% _(Str) x 110% (Skill)). _Your library has no spells. _You begin untransforming. You continue untransforming. x3 _Your quills recede back into your body.j;h%0 j;hS0 +4.2 (1j;h2 j;h6 j;h"9 A5.2 (2j;h; A6.2 (3j;hg= j;h@ j;hA +7.2 (4j;hC j;hlE $ j;hE ~_You begin transforming. You continue transforming. x3j;hE ?Quill j;hH j;h,J [ _Sharp quills grow all over your body.q;h w #.#.....#..# ######..#.#.###..# #...........# #..#.#.###..# #..#.....#.##q;hw$ #. # #.#.#.# # #.#...##..###.###.##.##...##q;hZ}q;h}18.2 (1 _q;hyq;hr;hLc #.#.....#..# ######..#.#.###..# #...........# #..#.#.###..# #..#.....#.## #. # #.#.#.#r;hӤ  # #.#...# #..###.###.# #.# #...# ##r;htr;h̪%9r;hޮr;hr;hV #.#.....#..# ######..#.#.###..# #...........# #..#.#.###..#r;h #..#.....#.## #. # #.#.#.# # #.#...# #..###.###.# #.#r;h/ #...# ###r;hVr;hŒ&70r;hr;hVs;h] #.#.....#..# ######..#.#.###..# #...........# #..#.#.###..# #..#.....#.## #. # #.#.#.# #. #.#...# #..###.###.# #.# #...# ####1s;hG^s;h;h #.#.....#..# ######..#.#.###..# #...# #..#.#.###..# #..#.....#.## #..# #.#.#.# #.. #.#...# #..###.###.# #.# #...# #####2s;hʶ  #.#.....#..# ######..#.#.###..# #....# #..#.#.###..# #..#.....#.##s;h, ) #..###.#.#.# #... #.#...# #..###.###.# #.# #...# #####s;hn s;hͼ %3s;hݾ s;hr u;hFeu;hCiu;hl,u;hVmu;hDou;hqu;h8ru;hru;huu;hvu;h wu;hwu;h zu;h}u;hF}u;h~u;hYu;hςu;hu;h u;hcu;h҈,u;hډu;h^u;hu;hu;hu;hfu;hҕu;hu;hu;hu;hZ  There is a stone staircase leading up here.u;h"u;h _u;h˥u;hsu;h,u;hu;hӪu;h,u;h[u;hu;htu;hu;hDu;hu;h'u;hiu;hu;h[u;h{,u;hu;hu;h,u;hu;h)u;h,u;hu;h&u;hCu;hu;h u;hu;h ...... .[... . .... ..# ... #...#.. . #.... u;h#...#..#############....@...........929.0)#..#......########..........# #......####......#.####.###...u;hK$#......#.#..).......#..........###.###.. #.....<#.#...#.#.... ####.#.....###.#.#..u;h| #.......#.....#.. u;hu;h+3.2 (20u;hu;h) _Found a scale mail.w;h .## ..[...#. .....#.#....#.#...#..#..#....# #...#..# #...@..... #..#......#....# #...... ###......#.####.### #......#.#..) #..........###.### #.....<#.#...#.# ####.#.....###.#.# #.......#.....#w;h 94.2 (1w;hߖ .0)w;h w;h w;hK+  .......# # ..[...# .. .....#...#....#.#...#..#.#....# #...#..# #. #..#...... ##..# # ###......#.####.### #......#.#..) #...###.### #.....<#.#...#.# ####.#.....###.#.# #.#.....#w;hx/ w;h/ %5w;h3 w;h66 y;hh3 CM#.....g.. ....## ..[#.. ....#....#...#....#....# y;h 4 #...#@.############ #.......... ..##############....# #....###......#.####.###.g   hobgoblin (asleep)####.#..y;hj: k  A hobgoblin comes into view.y;hA `.ggy;hB .==6y;hH y;hJ + _The hobgoblin shouts!y;hh W########........y;h@i  .....g# ..[#.. .....#..#...#....#..@.# #...#..############y;hvi #..#................ ###..############y;hi ##....# #....##y;hi .####.####.#..)..........###.###.....<#.#...#.#..y;hk y;hq F.gy;hLw .--7y;hxx y;hz y;h ..#########.. #......##...[.g#.......#..#...#....#....# y;hDv #...#..############..#................ ###..#......#############..........# #....###.####.####.#..)..........###.###y;hy;hwL.gy;h@--8y;h y;h z;hG. ..#######... #....##...[..#......g..#..#...#....#....# #.#...#..##############..#................###..#......#############..........# #....##.#.####.####.#..).....z;h Oz;hO-=9z;hTz;h?V@ _The hobgoblin hits you but does no damage.z;h  You hit the hobgoblin.  The hobgoblin is heavily wounded.z;h '700z;h z;h3 @ _The hobgoblin hits you but does no damage.{;h.6  You barely miss the hobgoblin.The hobgoblin is heavily wounded.{;h6%1{;h={;hA@ _The hobgoblin hits you but does no damage.{;he  You hit the hobgoblin.{;h",2.1 (0.9{;hl{;hhb _The hobgoblin is severely wounded.|;h;  You hit the hobgoblin.|;ho.|;h5133.1 (1.0|;h|;h& |;hV?_You kill the hobgoblin!};hgC<M.... ...#######... #....#...[#........#...#...#};hCx....#....#Quill ..#...#.##..#....####.....};h6K};hmK--4};hlP};hQ};hE M ..........?... };h %......#######...... #....##...[};h #.......#..};h̋ #...#....#....#...};h 5.};h ?#.....};h };h] ?-5};h };h  };h X_Found a scroll labelled JYOSTY FEUDAO.~;h8( ..... .....? ...... ......~;h8 #..... #.. #.#~;h9 ##...[@..# #.#~;h>9#....#....##..#...#..#~;h_9#....#...#~;h9 #.#...#..## ##..#.....~;h9. ###..#...... ##~;h9B.# #~;hA~;hB%6~;hvG~;hI~;hDd  ..... .....? ...... ...... #..... #.. #.# ##...@...#~;hd  #.# #....#....# #..#...#..# #....#....# ##.#...#..##~;hd : ##..#...... ###..#...... ##~;he B.# #~;ho ~;hhp %7~;hEu ~;hly S _You see here a +0 scale mail.;h33;h;h;h;h[A +0 scale mail. A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.Base armour rating: 6Encumbrance rating: 10 ;hIt can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 3.0 (9.0 -> 6.0). Your EV would increase by 2.7 (5.9 -> 8.6). You found it on level 2 of the Dungeon. ;hgStash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour ;hJ_________________ “Nought can Deform the Human race ;h( Like to the Armours iron brace” ;hj -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)et.;h';h"Kardinal the Chopper.....Mountain Dwarf **.........?Health: 26/26 ========================......;h"hMagic: 2/2========================......AC: 9Str: 13########.....EV: 5;hB#Int: 10#...........SH: 0Dex: 12#.......#XL:  2 Next: 13% Place: Dungeon:2##...@...#;he#Noise: ---------  Time: 707.1 (0.0)#........#;h#f) +0 whip (holy)#....#....#;h#Nothing quivered#..#...#..#Quill ;h##....#....#;h#7##.#...#..############ ##..#................;h $ ###..#......######### ;h-$a##..........# #... ;hN$pYou hit the hobgoblin. _The hobgoblin is severely wounded.;hn$ZYou hit the hobgoblin. _You kill the hobgoblin! ;h$_Found a scroll labelled JYOSTY FEUDAO. _You see here a +0 scale mail.;h%;hl);hu+;h$..... .....? ...... ...... #..... #.. #.# ##...[@..# #.# #....#....# #..#...#..# #....#....###.#...#..## ##..#...... ###..#......###.# #.;h;h18.1 (1 _;h;hr;h1..... .....? ...... ...... #..... #... #.# ##...[.@.# #.# #....#....# #..#...#..# #....#....###.#...#..## ##..#...... ###..#......###.# #.9;hz;h;h ...... .....? ...... ...... #..... #.... #.# ##...[..@# #.# #....#....# ;hK #..#...#..# #..##.#...#..## ##..#...... ###..#......###.# #.;h" <10;h/ ;hy ;hT nM....?..... .......#######.....##....... #....#...[ #......#..#..#...#..#......#.##..#...;hS\ ;1;h` ;hb ;ho M#####.? .......#######.....##....... #.......#.!....#...[...# ##... #.....#....#....#...#.....#.....;h ;hj %2;h> ;h Z _Found a fizzy inky potion.;h;h;h5;h;hR.....#............?...#.#.....##.#.#.!.##...[...####.#.# ..#....#....# ##..#...#..##....#....###.#...#..# ;h\;h-]%3;hb;hRe;h4S .......#=..#..#;hS S.......?..##.##.....##.#.#.!.;hS ##...[...####.#........# .;h-T l#....#....# ###..#...#..##....#....###.#...#.. ;h\ ;hY] %4;hSc ;h5g S _Found an opal ring.;h> .# .=.# ...#..?...# #.# #;h `.....##.#.#.!......!##...[...####.#........# ..#....#....# ###..#...#..##.... ;h9;h%5;h;h6 _Found a potion of enlightenment.;h= .......#######.=.............# .?.... ....#  #.#############......................#!##...[...####..............# .#;hg>iQuill ###..#......#############;hH;6;hQ;ha\;h\*7.1 (2;ha;h`dW _k - a fizzy inky potion;h;hqInventory: 11/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon);ha - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn);hBb - a +0 robe  e - a +0 scale mail ;hScrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !);h!fc - a potion of ambrosia  k - a fizzy inky potion ;hATalismans (go to first with %)h - an inkwell talisman  j - a quill talisman (active);hG` k - a fizzy inky potion. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.;hh ;hniJ.......#######;hiKardinal the Chopper.=...........#;hiMountain Dwarf **.................##Health: 39/39 ========================;hi........?....Magic: 2/2;hi========================..........#AC: 21;hjStr: 13#........#EV:  2 ;hujInt: 10########.....#####SH: 0Dex: 12#.................XL:  2 Next: 13% Place: Dungeon:2;hj#.......#.♣......!Noise: ---------  Time: 717.1 (0.0);hj##...[...####......f) +0 whip (holy);hj#........# ......Nothing quivered#....#....# #####;hkVTree #..#...#..##....#....#;h(kX##.#...#..##############..#................###..#......############# ;hHk=_Found a potion of enlightenment. ;hgk_k - a fizzy inky potionIt was a potion of lignification.  Your quills recede back into your body.;hkZYou turn into a tree.  Your +1 chain mail melds into your body.;hy@8.1 (1;h~;hz _k - a fizzy inky potion  It was a potion of lignification.  ;hYour quills recede back into your body.You turn into a tree.r +1 chain mail m;hEelds into your body. _Your roots penetrate the ground.;h, 3;h ;h? F _You cannot move.;ht=3;hD;h^GF _You cannot move.;he3;h;hSF _You cannot move.;h*H 3;htO ;hQ ;hf;hhEThe floor. You are here. ;h@hA halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated ;hh creatures.;h[.......#######Kardinal the Chopper.=...........#Mountain Dwarf **.................##Health: 39/39 ========================........?....Magic: 2/2========================..........#AC: 21Str: 13#........#EV:  2 Int: 10########.....#####SH: 0Dex: 12#.................XL:  2 Next: 13% Place: Dungeon:2#.......#.♣......!Noise: ---------  Time: 718.1 (0.0)##...[...####......f) +0 whip (holy)#........# ......Nothing quivered#....#....# #####82mTree #..#...#..##....#....###.#...#..##############..#................###..#......#############You turn into a tree.  Your +1 chain mail melds into your body. _Your roots penetrate the ground. _You cannot move. _You cannot move. _You cannot move.;h٥;h;h<3;h[;h(F _You cannot move.;h3;hN\ _You cannot move.;h&3;h_;həA _You cannot move.;h0 3;h ;h ;h} ;h} ;h ;h ;h3;h~;h;h;h Inventory: 10/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (melded)b - a +0 robe  ;hESe - a +0 scale mail Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)c - a potion of ambrosia ;hTalismans (go to first with %)h - an inkwell talisman  j - a quill talisman (active);h͈;h;hBB.......#######Kardinal the Chopper.=...........#Mountain Dwarf **.................##Health: 39/39 ========================........?....Magic: 2/2;hY========================..........#AC: 21Str: 13#........#EV:  2 ;hInt: 10########.....#####SH: 0;hŕDex: 12#.................;hXL:  2 Next: 13% Place: Dungeon:2#.......#.♣......!;h~Noise: ---------  Time: 718.1 (0.0);h91##...[...####......f) +0 whip (holy)#........# ......;h]Nothing quivered#....#....# #####Tree ;hΖ6#..#...#..##....#....#;hX##.#...#..##############..#................###..#......############# ;h_You cannot move. _You cannot move. _You cannot move. ;h=_You cannot move. _You cannot move. _You cannot move.;h;hz;hע;h>u.# .=.# .## .?.... ..........# ##........# .## .....######..## .# .#.......# ...[...####.(.#.# #.# #....# #  ###.#. =h *#. =h E##.##. =hu o# .#.....######. =h #.#.#. =h C##...[...####.#. =h x# #.#....#....# # =h =h*2.8 (1 =h  =h  =h =h23 =hfB =h =h8^7== =hd  =h#, =h#% =h' =h' =hW) =h,, =h,. =h1 =hf1W8== =h2 =h6, =h8 =h>, =h(? =hB, =hC =hCG<19 =hGE== =hH =hzP, =hX, =h Y =h`[ =hdB =h(g20== =hg =hl, =hEn =h^r, =hs =hw, =hmy =h| =h}h1== =h} =h, =hC=2= SS   adder (wandering) #....#....# ######### _You start resting. =hy025.8 (23.0) =h +6.8 (24 =h =hиY _An adder comes into view.=hWDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.=h#Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.=h\sPhilosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands=h~5.Inscriptions6.Dungeon sprint modes=hO =hW =h[d ^#..# #.........Kardinal the Chopper##..##.S.........Mountain Dwarf **....#................Health: 22/26 ====================----#..........# ...Magic: 2/2========================#..........##...AC: 9Str: 13#............#######EV: 6Int: 10#..................#SH: 0Dex: 12#..................###. XL:  2 Next: 58% Place: Dungeon:2=h@e #.....@................ Noise: ---------  Time: 826.8 (0.0)#..................##.# f) +0 whip (holy)###########........# .. Throw: 2 throwing nets########.....######. Quill #...................#.......#........... S   adder (wandering)##...[...####........#........# #........#....#....# #########n - a +5 ring of evasion  You feel sick. _You are no longer poisoned. _You now have 45 gold pieces (gained 8). _You start resting. _An adder comes into view.=htl =hl =hKs =hu =h=h=hPD [?25h[?0c [?1051l[?1052l[?1060l[?1061l