֩h]h  Player: Kardinal Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-28.00:59:02.ttyrec Time: (1756342742) Thu Aug 28 00:59:02 2025 ةh [?1051l[?1052l[?1060l[?1061hةhPV)0[?7h[?25l[?1cةh>Kardinal the ChopperMountain Dwarf **....Health: 22/26 ====================----Magic: 2/2========================AC: 9Str: 13EV: 6Int: 10SH: 0Dex: 12XL:  2 Next: 58% Place: Dungeon:2Noise: ---------  Time: 826.8 (0.0)f) +0 whip (holy)Throw: 2 throwing netsQuill #..# #.........##..##.S.........#................#..........# ...#..........##...#............########..................##..................###.#.....@................[ةhT^10;11H#..................##.############........# ..########.....######.#...................#.......#........... S   adder (wandering)##...[...####........#........# #........#....#....# #########Welcome back, Kardinal the Mountain Dwarf Monk.ةh _Press ? for a list of commands and other information.٩h# ~#..# #......... #..##.S............ .##... ####### ###..............#.############........# .#######.....######... #.......#...#...[...### #............٩h=٩hGt.SS٩h*7.8 (1٩hp٩h' _The adder hisses angrily.کh/#.# ~#..#  #..##..S.......... .##... کh####### ###..............#.############........# .#######.....######... #.......#...کhN#...[...###کhکhکhP.Sکh%8کhiکh(ܩhl ܩh .Inventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [) ܩh k d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)n - a +5 ring of evasion Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY  m - a scroll labelled JYOSTY FEUDAO Potions (go to first with !)c - a potion of ambrosia  k - a potion of enlightenment Talismans (go to first with %)h - an inkwell talisman  j - a quill talisman (active)㩯hf i - a scroll labelled QOTWUASIGY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ 㩯hSgS“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. 㩯hgq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.穯h7Inventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  n - a +5 ring of evasion Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY  m - a scroll labelled JYOSTY FEUDAO Potions (go to first with !)  c - a potion of ambrosia  k - a potion of enlightenment Talismans (go to first with %)  h - an inkwell talisman  j - a quill talisman (active)驯h΅ m - a scroll labelled JYOSTY FEUDAO. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out 驯h loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll 驯h, _________________ 驯h q“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. 驯h׆ S(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h  Kardinal the Chopper #.# #........~  Mountain Dwarf **.... #..# #.........  Health: 22/26 ====================---- ##..##...........  Magic: 2/2h======================== #................  AC: 9Str: 13 #..........# ...  EV: 6Int: 10 #.....S....##...  SH: 0Dex: 12 #............#######  XL:  2 Next: 58% Place: Dungeon:2 h}#.....@............#  Noise: ---------  Time: 828.8 (0.0) #..................###. f) +0 whip (holy) #...................... Throw: 2 throwing nets h#..................##.# Quill  ###########........# .. ########.....######. S   adder #................... #.......#........... ##...[...####........Welcome back, Kardinal the Mountain Dwarf Monk. h$_Press ? for a list of commands and other information. _The adder hisses angrily.  Blink to where?Press: ? - help, Dir - move targeth,I*@h? 6*.h29.*h—9.*h?.*h\?.*h?l.SAim: an adder (haloed)hi{e *Sh+?.*hKD.*hY uS.Aim: an adder (haloed)hC Are you sure you want to cancel this blink?   Y - Yes  N - NohРR  Kardinal the Chopper #.# #........~  Mountain Dwarf **....h #..# #.........  Health: 22/26 ====================---- h##..##...........  Magic: 2/2========================h4 #................  AC: 9hH=Str: 13 h]#..........# ...  EV: 6Int: 10hq h #.....S....##...  SH: 0Dex: 12h h#............#######  XL:  2 Next: 58% Place: Dungeon:2hš h١ #.....@............#  Noise: ---------  Time: 828.8 (0.0)h h#..................###. f) +0 whip (holy) h"#...................... Throw: 2 throwing nets hR#..................##.# Quill  heD###########........# .. h########.....######. S   adder h#................... #.......#........... ##...[...####........ _The adder hisses angrily.  Blink to where?Press: ? - help, Dir - move targethSAim: an adder (haloed)  Blink to where?h/?Press: ? - help, Dir - move targeth( F*@hU>>.*hu>.*h$>.*h-*.hl>.*h;.S  Blink to where?  Press: ? - help, Dir - move targetAim: an adder (haloed)  Blink to where?  Press: ? - help, Dir - move targetAim: an adder (haloed)h$j S*h>D.@h@*@h |S.Aim: an adder (haloed)h e *Sh Are you sure you want to cancel this blink?   Y - Yes  N - Noh D  Kardinal the Chopper #.# #........~  Mountain Dwarf **.... #..# #.........  Health: 22/26 ====================---- hP ##..##...........  Magic: 2/2======================== #................  AC: 9Str: 13 hu #..........# ...  EV: 6Int: 10 #.....S....##...  SH: 0h ADex: 12 #............#######  XL:  2 Next: 58% Place: Dungeon:2h / #.....@............#  Noise: ---------  Time: 828.8 (0.0)h M #..................###. f) +0 whip (holy) #...................... Throw: 2 throwing nets #..................##.# Quill hK [ ###########........# .. hq ########.....######. S   adder #...................h B #.......#........... ##...[...####........h fPress: ? - help, Dir - move targetAim: an adder (haloed)  h܍ _Blink to where?Press: ? - help, Dir - move targetBlink to where?h ?Press: ? - help, Dir - move targethI*@hbb>.*h>.*ho?.*h2>.*hKD.*hDS.Aim: an adder (haloed)  Blink to where?  Press: ? - help, Dir - move targethBlink to where?  Press: ? - help, Dir - move targetAim: an adder (haloed)ho e *Sh? q.SAim: an adder (haloed)he *Sh,.q.SAim: an adder (haloed)hJe *S hJ*. h >.* hZJ*. h  ...r..# #  .....#.#~  .....#..~  ..~  h + #.# #........~  #..# #.........  ##..##....  #  h [###...  #.....S....##...  ########  #.....§.... #.................. #............r   quokka (asleep) #..................##.# ###########........#  h  hm  h Kardinal the Chopper...r..# #Mountain Dwarf **.........#.#~Health: 22/26 ====================----.....#..~Magic: 2/2========================........~ h\ AC: 9Str: 13#.# #........~ h EV: 6Int: 10#..# #.........SH: 0 h+ ZDex: 12##..##...........XL:  2 Next: 58% Place: Dungeon:2#.....@..........Noise: ---------  Time: 828.8 (0.0) h #..........##...f) +0 whip (holy)#.....S....##...Throw: 2 throwing nets#............#######Quill #.....§............# h! 1#..................###. S   adder#...................... r   quokka (asleep)#..................##.############........# ..Blink to where?Press: ? - help, Dir - move targetBlink to where?Press: ? - help, Dir - move targetA quokka comes into view.As you read the scroll labelled JYOSTY FEUDAO, it crumbles to dust. h  h  h  h .rS.r h X3=9.8 (1 h  h Y  Press: ? - help, Dir - move targetBlink to where?  Press: ? - help, Dir - move targetA quokka comes into view.  As you read the scroll labelled JYOSTY FEUDAO, it crumbles to dust. _It was a scroll of blinking. h  You hit the adder.  The adder is heavily wounded. hz y.r  h .=30 h  h* = _The adder bites you but does no damage.h&  You closely miss the adder.The adder is heavily wounded.h/g.r.h%1hףhQz _The adder barely misses you. The adder bites you but does no damage.h 7  You hit the adder.hr .r The adder is severely wounded.hL %2h h = _The adder bites you but does no damage.h-Z`  You closely miss the adder.hc .rThe adder is severely wounded.hdp4==3hjhm= _The adder bites you but does no damage.h41  You hit the adder but do no damage.The adder is severely wounded.The quokka bites you but does no damage.h1,4.7 (0.9h?>hEHa _The adder is struck by your quills. The adder bites you but does no damage.h  You hit the quokka but do no damage. The adder bites you but does no damage.  The quokka bites you but does no damage.5.7 (1.0h h߭ _The quokka barely misses you. The adder barely misses you.hRg ......# # .....#.#~ .....#..~# ..~ #.# #.~ #..# #. ##..##r. #. #.....S....##... #.##... #.# #......# #.### # #.##. #.# hmhmV0----6hqhtl _The adder completely misses you. The quokka bites you.hWD ......# ## .....#.#~. .....#..~ #. ........~ #.# #........~ #..# #.. ##..##r. #. #.....S....##... #.##... #.# #.# #. # #.## #.#h6FhFhMm.Sr.hMh1=----7hoShIUh2 ......# # ## .....#.#~ .. .....#..~ #. ........~ #.# #........~ #..###... ##..##. #..@.Sr. #.##... #.##...h #.# #.# #. # #hݛg.  #.#hžhh}Sr.=8hŭhc= _The adder bites you but does no damage.hčh  You hit the adder but do no damage.h" .rThe adder is severely wounded.h6%9hΚhv _The adder is struck by your quills. The adder barely misses you.h 7  You hit the adder.h †r   quokka  You kill the adder!The quokka bites you.hsh5&Kardinal the Chopper......# #Mountain Dwarf **....## .....#.#~Health: 19/26 =================-------.. .....#..~Magic: 2/2========================#. ........~AC: 9Str: 13#.# #........~EV: 6Int: 10#..###.........SH: 0Dex: 12##..##...........XL:  2 Next: 100% Place: Dungeon:2#..@†............Noise: =--------  Time: 840.7 (1.0)#...r......##...f) +0 whip (holy)#..........##...Throw: 2 throwing nets[3h+'3m#............####### Quill #..................##..................# r   quokka#...................#..................############........#You hit the adder but do no damage.The adder is severely wounded. _The adder is struck by your quills. The adder barely misses you.You hit the adder.  You kill the adder!The quokka bites you.h( _The quokka bites you but does no damage.  You have reached level 3!h3/  --more--h   h Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? !hV N  Uppercase letters only, please.$h s23/31--3/353 0% $h @quokka$h U _You feel stronger. x2(hU;1(h(h _You closely miss the quokka. The quokka barely misses you.(h i4=2(h (h< _You closely miss the quokka. The quokka closely misses you.)hF  You hit the quokka.  The quokka is almost dead.)hѥ%3)h8)hW _The quokka completely misses you.*h  You barely miss the quokka.The quokka is almost dead.*h %4*h3 *h= T _The quokka closely misses you.+hu_8  You hit the quokka.+hhz†+hlI=35+hr+h_tJ _You kill the quokka!,h&&......# ###..#.#~.. .....#..~ #. ........~ #.# #......#..###......... ##..##....#...†.. #...@......##... #..........##... #..########......# #.##..#.##############  .....####,h0,h0[5=-6,hE6,h&:s _You see here a quokka corpse.-h ## .#~ .. .....#..#. ......# #..~#..###..#..##.....†.†##... ..#######......###................. -hl-h!F-7 _-h&-ht/h M . # ## .....#.#.. .....# ..~ #.# #./h ~..### #..##/hM †......##... #######/hr  #..................##/h /h %8/h /h s _You see here a quokka corpse./hb =M ......# # ## ..#.#.. .....# ........~ # #..~..###. /h 2#..##......†##... #######..................#/h g###########./h/h,9 _/h /hbs _You see here an adder corpse.0h0h0h 0h1h3......# # ## .....#.#~ .. .....#..~ #. ........~ #.# #........~ #..###.. ##..##. #...† #...†......##... #.##... #.# #.#.### #. #.##. #.# . 6==50 _1h81hs:4hy ......# # ## .....#.#~ .. .....#..~ #. ........~ #.# #........~ #..###.. ##..##.4hy #.... #...†......##... #.##... #.# #4hyP.# #.##4hyj # #4hy7.## 4hy2#.#4h,4h%14h4hs _You see here an adder corpse.4hM......# # ## .....#.#~ .. .....#..~ #. ........~ #.# #........~ #..###.. ##..##. #...† #...†......##... #.##... #.# #.#.### #. #.##. #.# . 2 _4hN6h{5......# # ## .....#.#~ .. .....#..~ #. ..~ #.# #.~ 6h{p#..###. ##..##. #...†. 6h{M#...†......##... #.##... #.6h|e# #.6h=|@#.###.6h`|r#.#.##.##6h|F.# .6hQ36h6h9  ......# # ## .....#.#~ .. .....#..~ #. .6h .~ #.# #.~ #..###. ##..##. #...†. #...†......##... #6h .##... #.#6hP  #......# #.###6h  # #.##. 6h 0#.# 6h5 6h #76h :=46h 6h 6h&4 ......# # ## .....#.#~ .. .....#..~ #. ........~ #.# #........~ #..###.. ##..##. #.... #...†......##... #.##... #.# #.# #.## # #.## #.#56h6h s _You see here an adder corpse.7h ......# # ## .....#.#~ .. .....#..~ #. ........~ #.# #........~ #..###... ##..##.7h #..@†. #...†......##... #.##... #.# #.# #.#  #  #7h.#  #.# 7h7hA7h(,6 _7h7h 7hWUM .7h X5 # ## #..# ........~ # #........~7h0X..###......... ##.@##.....7hRXc†......†7hmX9##... 7hXy#............########..........7ha_7h`%77hd7h"f8hyN ......# #### .....#.#~ .. .....#..~ #.  #.## #~ #.@###  ##..##..... #...†............ #...†......##... ###... ###### #8h. # #.8h8h^8hL8=88h8h8he ......# ##### .....#.#~ ..# .....#..~ #.#  #@## #~ #..###  ##..##. #...†............ #...†......##... #.##...  #.##### #. #8h$8h*%%98hR*8h,9hΊ pM# . # #.#####...# .9h# e~ ## ~..## ##..###...†.............9hD 5..........9h 9h &609h 9h 9hg !M# . # #####...#9hWh e####.# .~ ## ~..# ##..##...........9h~h 4.........9ho 9hp %19h"t 9hu :hF  # ......# # #.#### .....#.#~ #..@.# .....#..~ ####.# .~ #.## #.~ #..###. ##..##. #...†. #...†......##... #..........##... #.:h):h&9==2:hJ; .. #... #..##"..... #. ......# # #.#### .....#.#~ #.@..# .....#..~ ####.# .~ #.## #.~ #..###. ##..## #...† #...†......##... #..........##... #.:hB :hfB %3:hG :hZJ _You see here a quokka corpse.n adderFound a thick golden amulet.:hl .. #... .. #.. .##". .... ..# #.# ......# # #.#### .....#.#~ #@...# .....#..~ ####.# .~ #.## #.~ #..###. ##..## #...† #...†......## #.## #.:h:hj%4:hx:h;htu M.. ....... #..... #....##";hu .....  . # ####;hu C#...#;hu ~####.# .~ ;hv H## ~;h$v #..###.........;h5v ;hy ;h %5;h% ;h You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Spirit} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” Ehy -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.EhVh Kardinal the ChopperMountain Dwarf **....Health: 31/31 ========================..Magic: 3/3========================... #######..AC: 9Str: 15... ........#EV: 6Vh Int: 10#... #........SH: 0Dex: 12#.... #.......#XL:  3 Next:  3% Place: Dungeon:2#....##@.......Noise: ---------  Time: 870.7 (0.0)...............f) +0 whip (holy)##...#..#####..Throw: 2 throwing nets.... ##.# ......# #Quill ### #.#### .....#.#~#....# .....#..~ ####.# ........~ #.## #........~ #..###.........  Vh _You see here a quokka corpse. _You see here an adder corpse. _You see here an adder corpse. _You see here an adder corpse. _Found a thick golden amulet. _m - an amulet of guardian spiritVhIVh f  You start putting on your amulet.Vh*1.7 (1VhtVhVh*2.7 (2VhbVhVhC*3.7 (3Vh< Vh\#Vh#*4.7 (4Vh%Vh*Vhh**5.7 (5Vhn-Vh0 _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit.Vhv0Vhq3Vh5] _m - an amulet of guardian spirit (worn)Xhbp Xhs [Inventory: 14/52 slots Xhs Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Xh t 4Missiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn) Xht  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)n - a +5 ring of evasion Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Xht $Potions (go to first with !)c - a potion of ambrosia  k - a potion of enlightenment Talismans (go to first with %)Xht Qh - an inkwell talisman  j - a quill talisman (active)]hҞ n - a +5 ring of evasion. A ring that makes its wearer more capable of avoiding attacks. It affects your evasion (+5). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {EV+5} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.eh[ eh eh Kardinal the ChopperMountain Dwarf **....eh< Health: 31/31 ========================..Magic: 3/3========================ehY #... #######..AC: 9Str: 15... ........#ehn QEV: 11Int: 10eh #... #........SH: 0eh Dex: 12#.... #.......#eh XL:  3 Next:  3% Place: Dungeon:2eh ^#....##@.......eh Noise: ---------  Time: 875.7 (0.0)...............f) +0 whip (holy)##...#..#####..Throw: 2 throwing nets.... ##.# ......# #Quill eh= ### #.#### .....#.#~#....# .....#..~eh  ####.# ........~ #.## #........~ #..###.........  _m - an amulet of guardian spirit  You start putting on your amulet. eh x_You continue putting on your amulet of guardian spirit. x5  eh sYou finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. eh H_m - an amulet of guardian spirit (worn)eh 6.2 (0.5 _n - a +5 ring of evasion (worn)ghEsghv.Inventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe ghSwcMissiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn) ghwfScrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)c - a potion of ambrosia  k - a potion of enlightenment ghwTalismans (go to first with %)h - an inkwell talisman  j - a quill talisman (active)nh_ k - a potion of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromthe ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ “Let go your earthly tether. Enter the void. Empty, and become wind.”  -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hR!Inventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn) Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)c - a potion of ambrosia  k - a potion of enlightenment Talismans (go to first with %)h - an inkwell talisman  j - a quill talisman (active) h k - a potion of enlightenment. A potion which uplifts both the body and mind of its drinkers, lifting them fromhk ^the ground and increasing their Will to resist the world's temptations. It is an uncommon potion. Stash search prefixes: {inventory} {Will+ flight Fly} {potion} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} Menu/colouring prefixes: identified potion _________________ h a“Let go your earthly tether. Enter the void. Empty, and become wind.” h -_The Legend of Korra_. 2014 (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.h Inventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon) hi a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn) hScrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)c - a potion of ambrosia  k - a potion of enlightenment hTalismans (go to first with %)h - an inkwell talisman  j - a quill talisman (active) hc - a potion of ambrosia. A strange substance, produced by ghost moths. Consuming it causes regeneration of health and magic, along with total befuddlement. The two effects are fundamentally linked – the regeneration ends the moment the confusion does. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.hInventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with () hn" l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn) h7Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)  c - a potion of ambrosiahk - a potion of enlightenment Talismans (go to first with %)h - an inkwell talisman  h(#j - a quill talisman (active) h6l - 2 throwing nets (quivered). A mesh of ropes knotted together with weights around the edge, used to entangle h7and entrap targets. Struggling victims can eventually destroy the net and break free, if they live long enough. Base damage: 0 Base attack delay: 1.0 This projectile's minimum attack delay (0.7) is reached at skill level 6.  Your skill: 0.0; use (s) to set 6.0 as a target for Throwing.  At 100% training you would reach 6.0 in about 4.2 XLs. Stash search prefixes: {inventory} {throwable} {Throwing} {missile} Menu/colouring prefixes: identified emergency_item good_item equipped missile _________________ “The look of a scared thing h-7  Sitting in a net!”  -Edna St. Vincent Millay, “When the Year Grows Old”. 1917. (q)uiver, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ĪhϺ 6Inventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn) Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)  c - a potion of ambrosia  k - a potion of enlightenment Talismans (go to first with %)  h - an inkwell talisman  j - a quill talisman (active) ƪhƪhƪh̯Kardinal the ChopperMountain Dwarf **....Health: 31/31 ========================..Magic: 3/3========================... #######..AC: 9Str: 15... ........#EV: 11Int: 10ƪhk#... #........SH: 0Dex: 12#.... #.......#XL:  3 Next:  3% Place: Dungeon:2#....##@.......Noise: ---------  Time: 876.2 (0.0)...............f) +0 whip (holy)##...#..#####..Throw: 2 throwing nets.... ##.# ......# #Quill ƪhȰ6### #.#### .....#.#~#....# .....#..~ ####.# ........~ #.## #........~ #..###......... ƪhYou start putting on your amulet. _You continue putting on your amulet of guardian spirit. x5  You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _m - an amulet of guardian spirit (worn) _n - a +5 ring of evasion (worn)ƪhƪhƪhBƪh7˪hA ˪hB sRead which item? Scrolls ˪hB  i - a scroll labelled QOTWUASIGY [!] read|quaff|evoke[?] describe selectedΪhFΪhΪh<?Kardinal the ChopperMountain Dwarf **....Health: 31/31 ========================..Magic: 3/3========================... #######..AC: 9Str: 15Ϊh... ........#EV: 11Int: 10#... #........SH: 0Dex: 12#.... #.......#XL:  3 Next:  3% Place: Dungeon:2#....##@.......Noise: ---------  Time: 876.2 (0.0)...............f) +0 whip (holy)##...#..#####..Throw: 2 throwing netsΪh.... ##.# ......# #Quill ### #.#### .....#.#~#....# .....#..~ ####.# ........~ #.## #........~ #..###......... You start putting on your amulet. _You continue putting on your amulet of guardian spirit. x5  Ϊh^You finish putting on your amulet of guardian spirit.  You feel your power drawn to a protective spirit. _m - an amulet of guardian spirit (worn) _n - a +5 ring of evasion (worn)ΪhP  Okay, then.ΪhJΪhfΪh. _ϪhxϪh}.Inventory: 14/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe ϪhL~+Missiles (go to first with ()  l - 2 throwing nets (quivered) Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn) Scrolls (go to first with ?)  i - a scroll labelled QOTWUASIGY Potions (go to first with !)c - a potion of ambrosia  k - a potion of enlightenment Talismans (go to first with %)Ϫhy~Qh - an inkwell talisman  j - a quill talisman (active)ѪhlK M i - a scroll labelled QOTWUASIGY. ѪhK lA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ ѪhL C“To drift with every passion till my soul Ѫh1L b Is a stringed lute on which all winds can play,  Is it for this that I have given away ѪhPL a Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll ѪhnL U Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. ѪhL q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ӫh Ӫh Ӫh Kardinal the ChopperMountain Dwarf **....Health: 31/31 ========================..Magic: 3/3========================Ӫh ... #######..AC: 9Str: 15... ........#EV: 11Int: 10#... #........SH: 0Dex: 12#.... #.......#Ӫh \XL:  3 Next:  3% Place: Dungeon:2#....##@.......Noise: ---------  Time: 876.2 (0.0)Ӫh* }...............f) +0 whip (holy)Ӫh] ##...#..#####..Throw: 2 throwing netsӪh ^.... ##.# ......# #Quill ### #.#### .....#.#~Ӫh #....# .....#..~ ####.# ........~Ӫh  #.## #........~ #..###.........Ӫh  You feel your power drawn to a protective spirit. _m - an amulet of guardian spirit (worn) _n - a +5 ring of evasion (worn) _Okay, then.Ӫh" As you read the scroll labelled QOTWUASIGY, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.Ӫh Ӫh *7.2 (1Ӫh Ӫh_ e _m - an amulet of guardian spirit (worn) _n - a +5 ring of evasion _Okay, then.  As you read the scroll labelled QOTWUASIGY, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.ߪh7###.>.>.  <. ..#######..... .# . #ߪhq7A#....##.............##...#..#####.. .... ##.# ......# ### #.####...#ߪh7####.# .~ ## ~ߪh>k  Found an escape hatch in the ceiling and an escape hatch in the floor.ߪht?%8ߪhCߪh,G; _Found a stone staircase leading down.ߪhs>KM#### ...>...>.  ..[.<. ........#######.........# . ##....##.............##...#..#####..###યhયhi%9યh0 યh ) _Found a chain mail.યh M#### >..>.  [.<. ..#######.........યh o##....#.#.... ##....##...............##..યhS યh &80યh" યh ᪯h####.>..>.#.[.<. ...#...##....##.᪯hg #.... #.# #....##..........###...#..#####.. .... ##.# ......# #  ### #.#### .....#.#~  #....# .....#..~ ᪯h᪯hx%1᪯h᪯hm᪯hOF#.>..>.##.[.<.# ...#...##....##. #.... #.......# #....##........᪯h& .............##...#..#####.. ....###.# ......# # #### #.#### .....#.# #....# .....#..᪯h֯᪯hS%2᪯h᪯h<᪯h .##.>.#.>.##.[.<.# ...#...#᪯h .###....##. #....##.......# #....##........ ................ ####...#..#####.. ....###.# ......#  #### #.#### .....#. #....# .....#᪯h ᪯h  %3᪯h ᪯h ⪯h   #  #.#  #......>.#  #......>.##  #.....[.<.# ..  #.#..  .#  #.###....##.   #....##.......#   #....##........   ........   ####...#..#####..   ....###.# ......#   ##### #.#### .....#   #....# .....#⪯h⪯hB%4⪯h⪯h⪯h M  #######>.# .>.# [.<.# #⪯h #######.............##.###..............#  #....##.........#####⪯h2⪯h%5⪯h⪯h㪯hhM  #######>.# .>.# [@<.# ########....................##.###..  . #....##.......#.....##㪯h[m㪯h!n%6㪯hCr㪯hHt㪯h 0    㪯h# @  #  #.#  #......>.# 㪯h  #......>.##  #.....@.<.# ..   #.#######..  ......#  #.###....##.  #. #....##.....#  # #....##........   ................   ####...#..#####..   ....###.# ......㪯h 㪯h %7㪯h 㪯hu  㪯h E_You see here a +0 chain mail.媯h.      #  #.# 媯h. #......>.#  #......>.##  #....@[.<.# ..  #.#######.. .# 媯hD/.##.###....##.  #. #....##......#媯hw/  # #....##........  ........ 媯h/ ####...#..#####..  ....###.# 媯hv7媯h8,8 _媯h'@媯h     #  #.  #.#  #......>.#  #......>.##  #...@.[.<.# ..  #.#######..  #.#  #.##.###....##.  # #.. #....##.......#  #. #....##. # ........  ####...#..#####..  ....###.# 媯h( 媯h %9媯h 媯hM 檯h$'   #  #.  #.  #.檯h#  #......>.#  #......>.##  #..@..[.<.# ..  #.#######..檯h;  #.#  #.##.###....##.  # 檯h?#.. #....##.#  #.. #....##. 檯h #. ......... 檯h## ####...#..#####..  ....###.# 檯h檯h&90檯h$檯h5檯h   #.  #.  #.  #.  #.#  #......>.#  #......>.##  #.@...[.<.# ..  #.#..  #..#  #.##.###....##.   # #.. #....##.#  #.. #....##.  #.. .....  #######...#..#####..  ....###.# 檯hw 檯h %1檯h} 檯ht 窯h 3窯hL 窯hъ 窯hŐ B窯h7 窯h 窯h& 窯h 窯h֘ 窯h 窯hG 窯h3 窯h& 窯hP 窯hp 窯h< 窯hw 窯hs ,窯hƤ 窯hĦ 窯h~ 窯h5 B窯h³ 窯hp ,窯h 窯hҷ 窯h ,窯h 窯hM 窯h$ ,窯h 窯hǾ 窯hL X窯h 窯hE 窯h 窯h 窯ha ,窯h 窯h 窯h ,窯h 窯h 窯h ,窯h 窯h 窯h[ ,窯h^ 窯h# 窯h ,窯h 窯hY 窯hv ,窯hg 窯h 窯h ,窯h 窯hj 窯h 窯h 窯h 窯h] 窯h ,窯h 窯hg 窯h ,窯h 窯h> 窯hR ,窯hn 窯h/ 窯hH ,窯hP 窯ho 窯hA ,窯h6 窯h 窯h ~   #<#  #.#  #.#  #.# 窯h ] #.#   #.#   #.###### 窯h   #@.....> 917.2 (26.0) 窯h2  #......>.## 窯hT g  #.....[.<.# .  ####.........#######窯hw t  #.............窯h F  #.##.###....##  #.#..# #....##窯h '  #.#..###....##.....  #.#................窯h= 窯h +8.2 (27窯h" 窯hG% 9 _Found a stone staircase leading up.骯h 骯hn 骯h 骯h 骯h 骯h ,骯h 骯h\ 骯h 骯h 骯hC 骯h 骯h 骯h 骯h( 骯h= 骯hn 骯h ! 骯hb$ 骯h' 骯h( 骯h) 骯h- 骯hS0 ,骯h2 骯hK4 骯h-7 ,骯hK8 骯hP: 骯h= 骯hI= 骯h<> 骯hE n骯hFF 骯hF 骯hG 骯hVI 骯hL ,骯hM 骯hO 骯hS ,骯hT 骯hU 骯hX 骯hX 骯hZ 骯hK\ 骯hP_ 骯h_ 骯h[` 骯h:d 骯hm   #.#  #.#   #.#   #.######## # 骯h n  #......>.# .##  #......>.## .K..  #.....[.<.# ...... 骯hWn ##.........#######...... ................@..# ##.###....##............ 骯hn #..# #....##.......#####  #..###....##.......... #................. 骯h o "#######...#..#####...... K   kobold (asleep) .........###.# ......# # ########## #.#### ......#.#~ 骯hFo \#....# .....#..~骯hv 32.2 (14  A kobold comes into view. It is wielding a +0 dagger.骯h} k.KK骯h} 5===3.2 (15骯hR 骯h ( _The kobold shouts!몯hh#.# #.# #.# # #.# .# #......>.# ###.# 몯hN#......>.## ... #.....[.<.# ..K...#.........#......#.........@.# .###....##. ..# #....##.#####. ..###....##.몯h .. .......#..#####...... ###.# ......# # 몯hN몯hR.K몯h:---4.0)몯hf몯h쪯hg_.# .# .# # .# .# ......>.# ####.# ......>.## #. .....[.<.# #......# .#.K....# # .###....##.# #....##.#####.^###....##... ......#..#####...... ###.# #......# # #.#####......#.#~ =--5 _The kobold closely misses you.h‚  You hit the kobold.  The kobold is severely wounded.h& S0-6hۆ h1 ; _The kobold hits you with a +0 dagger.絛hp  You closely miss the kobold.The kobold is severely wounded.7絛h 絛hP= _The kobold hits you but does no damage.絛hѨ  You hit the kobold but do no damage.The kobold is severely wounded.絛h[ %8絛h~ 絛h = _The kobold hits you but does no damage.hfv _The kobold hits you but does no damage.  You hit the kobold but do no damage.  The kobold is severely wounded. _The kobold hits you but does no damage.  You closely miss the kobold.  The kobold is severely wounded.hwS1=9h|h~= _The kobold hits you but does no damage.hL  You barely miss the kobold.The kobold is severely wounded.h@M &40hP h1R = _The kobold hits you but does no damage.h _The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is severely wounded.1hh  You barely miss the kobold.  The kobold is severely wounded. h_The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you but does no damage.h^The kobold is severely wounded. _The kobold hits you but does no damage.  You barely miss the kobold.  The kobold is severely wounded. _The kobold hits you but does no damage.  You hit the kobold.hC)h-52hhmJ _You kill the kobold!h$ ########......>.####.####>.##........[.<....# ....#######.)....#........#####..###....##....... #####.^#hxZ... .................#....##......#..~###.hm h I=-3h h h8a# # # # .# >.# ####.#### >.## #........ [.<.# #......# #.)....# #####. ###....##. # #....##.#####.^. ###....##.... .... ...#..#####......###.# #......# # #.#####......#.#~#....##......#..~ h?r-4hxs #  .# >.# ####.#### >.## #.. [.<.# #......# #.)....# ######.....##.  #....##.#####.^.....##.......... .hxC...... ...#..#####......###.# #. #.#####.#....##. hh%5hhLh#  .# >.# ####.#### >.## #. [.<.# #......# #######.)....# #######.....##. #....##.h)#####.^.....##.......... .......... P...#..###hA2 hhh%6h hhZ C#  .# >.# ####.#### >.## #. hZ ([.<.# #......# ########.)....#.######. ....##. ....##.#####.^. ....##.......... ..hZ H. ..P~h[ ...#..#####...... P~P###.# #......# # P~hH[  #.#####......#.#~ ~ ha ha %7hd hf h]i #  .# >.# ####.#### hi >.## #.# [.<.# #......#.# #######.)....#.#hi D#####.##.##.hi #####.^.##.......... ..hi x ....P~. hj g...#..#####.........P~P~h%j ###.# #......#.#PP~♣ #.#####......#.#~~~hDj y#....##......#..~P~~ hcs hs %8hw hy h: 4# #  #.# >.# ####.##### h >.## #........# .<.# #......#.# #.)....#.######.h p###.##.#####.^.....###. ..~......P~.~h2 #..#####.........P~P~###.# #......#.#PP~♣~hL  #.#####......#.#~~~~♣hl #....##......#..~P~~≈ hg h %9h hֿ h?5h6A shaft. A hole in the ground, leading to a dungeon level one or more floors deeper. _________________ h6“Gravity, a mere nuisance to Christian, was a terror to Pope, Pagan, and  Despair. To the mouse and any smaller animal it presents practically no h6 dangers. You can drop a mouse down a thousand-yard mine shaft; and, on  arriving at the bottom it gets a slight shock and walks away, provided h7 that the ground is fairly soft. A rat is killed, a man is broken, a  horse splashes.”  -J.B.S. Haldane, “On Being The Right Size”. March 1926. h7oA halo. This area is lit by a divine halo, decreasing your stealth, preventing h17\invisibility, and increasing the accuracy of attacks against any illuminated creatures.hhdKardinal the Chopper# #Mountain Dwarf **.... ####.#Health: 31/31 ======================== >.#####.#####h Magic: 3/3======================== >.## #........#AC: 9Str: 15 .<.# #......#.#EV: 11hInt: 10 ...#######.)....#.######hSH: 0Dex: 12 ...........#####.......#hSXL:  3 Next:  5% Place: Dungeon:2 ..##............@.......Noise: ---------  Time: 949.2 (1.0) h1..##.......#####.^.....#f) +0 whip (holy) ..##.......... ........~Throw: 2 throwing nets ....................P~.~Quill h8n..#..#####.........P~P~~ huQ.###.# #......#.#PP~♣~ ## #.#####......#.#~~~~♣h#....##......#..~P~~≈####.# ........~ _The kobold hits you but does no damage.  heYou barely miss the kobold.The kobold is severely wounded. h3_The kobold hits you but does no damage.  You hit the kobold. _You kill the kobold!h hNhh-9# #  #.# .# ####.##### .## #........# <.# #......#.# #.)....#.###### h0#####.###. .##.#####.^.....###...~.........P~.~#..#####.........P~P~ ###.# #......#.#PP~♣~ #.#####......#.#~~~~♣♣#....##......# ho8h!9&50hT@hBhM# #  #.# # ####.##### ## #........# .# #......#.# #.)....#.###### #####.# ##. h##.#####.^.....##~ ##...~.~..P~.~ #..#####.P~P~~~♣.# #......#.#PP~♣~~♣  #.#####......#.#~~~~♣♣P#....##......#..~P~~≈ h{Q1hh G# #  #.#  ####.#####  #........# hŒ c# #......#.# #.)....#.###### #####.h #..#####.^.....##~...h* ~.~PP~.~~~♣ ..#####.hG P~P~~~♣~.# #..hY  h} #.#####......#.#~~~~♣♣P~ h #....##......#..~P~~≈ ♣~ h֞ ;2h hk h( h h # # #.# ####.#####  #........# hW  #......#.# .)....#.###### #####.......#####. ...~~ h ......#####.^.....##~~. .~.~P gh P~.~~~♣ #####..P~P~~~♣h ~ #......#.#PP~♣~~♣ ~.h \g   goblin (wandering) #####......#.#~~~~♣♣P~ P ...##......#hL , h . 3  h _A goblin comes into view. It is wielding a +0 dagger.h %  h# The goblin shouts!h h _ g~gh TA bat comes into view.h 3==4.2 (2h hp 0 _The bat moves out of view.hv# # #.# ####.##### #.# #......#.# .)....#.###### #####.#####.~..@....~#####.^.....##~~g~~.~P♣~P~.~~~♣ .P~P~~~♣~~  #......#.#PP~♣~~♣ ~. ......#.#~~~~♣♣P~ P##......#..~P~~≈ ♣~ g.hw3--5.2 (1h%}h~hI<# # #.# ####.##### #.# #......#.# .)....#.###### #####.#####.~g~~~P#####.^.....##~~.~~♣~.~P♣~P~.~~~♣~~ ..P~P~~~♣~~P.#......#.#PP~♣~~♣ ~.........#.#~~~~♣♣P~ P .##......#..~P~~≈ ♣~ h)g.bb   bat (wandering)hɴ@--6h hwh/ # # #.#  ####.#####  hw #.#  #......#.# .)....#.###### ~#####.h #####.~~Pg.~~~P~#####.^.....##~~.~~♣~.~.~P♣~P~.~~~♣~b~.P.h P~P~~~♣~~P. .  #......#.#PP~♣~~♣P~..h8 ......#.#~~~~♣♣P~.P.. ##......#..~P~~≈ ♣~~ ..[ h hL hm  h V Found a ring mail. The goblin is struck by your quills.h b~ bh -=7h< hO = _The goblin hits you but does no damage.h5 8  You hit the goblin.h.7 hdC b.b   bat  hC 4You kill the goblin!hG -78hN hQ v _The bat hits you but does no damage. The bat closely misses you.h h0)bh_%9hqh7 _You closely miss the bat. The bat barely misses you.h(q # # #.# ####.##### #.# #......#.# #.)....#.###### .~#####.hq #####.~~P~b~~~P~P#####.^.....##~~.~~♣~..~.~P♣~.P~.~~~♣~~~.P...P~P~~~♣~~P... hq #......#.#PP~♣~~♣P~... #......#.#~~~~♣♣P~.P... #hDr ......#..~P~~≈ ♣~~P..[ hqt hu h;~ h~ &60h h& q _The bat barely misses you. _You see here a +0 dagger. hT5  You hit the bat. hC\3† hr_-81 hAf hhG _You kill the bat! hŅ4# # #.# .##### .# ......#.# ###.  h4P.)....#.###### ..~#####.#####.~~P~)@~~~P~P~#####.^.....##~~.~~♣~...~.~P♣~ hp.P~.~~~♣~~~.P. .P~P~~~♣~~P.. ......#.#PP~♣~~♣P~....  hx......#.#~~~~♣♣P~.P.... ......#..~P~~≈ ♣~~P..[..  h( h--2 h _You see here a bat corpse. h 8# #  #.# .##### # ##.# #####. )....#.###### ...~~~P #####.#####.~~P~~. h M)†@~~P~P~. #####.^.....##~~.~~♣~~~....~.~P♣~~~~~~#P~.~~~♣~~~.P.P~P~~~♣~~P.#.#PP~♣~~♣P~. ht F#.#~~~~♣♣P~.P..#..~P~~≈ ♣~~P..[..#  h A  You enter the shallow water. hJ w-3Water  h;  h ? _Moving in this stuff is going to be slow. hv # # #.# .##### # ##.# ######. ....#.###### #...~~~P# h.#####.~~P~~.)†~@~P~P~..^.....##~~.~~♣~~~...~.~P♣~~~~~~#P~.~~~♣~~~.P...  hP~P~~~♣~~P......##.#PP~♣~~♣P~.##.#~~~~♣♣P~.P......# hO#..~P~~≈ ♣~~P..[..#~ h~ h,4.8 (1.6 h' h h  # .# .##### # ##.# ######.#.###### #...~~~P#..#####.~~P~~.)†~~@P~P~..^.....##~~.~~♣~~~..#~.~P♣~~~~~~#P~.~~~♣~~~.P...#P~P~~~♣~~P......##.#PP~♣~~♣P~.......##.#~~~~♣♣P~.P......##..~P~~≈♣~ h h:'6.4 h} hÖ h*jvM   #### . ### ######... ...#.###### #...~~~P# ###.#####.@~P~ ............)†~~~P~P~... ###.^.....##~~.~~♣~~~.....~.~P♣~~~~~~### .......P~.~~~♣~~~.P...#♣.~♣...♣#♣♣~~P..[..## h u hSu'8.0 hAz h{ hF]4 # # ##### # ###?#.# ######. h]#.###### #...~~~P#..#####.~@P~~.)†~~~P~P~..^.....##~~.~~♣~~~..#.~.~P♣~~~~~~###  h]P~.~~~♣~~~.P...#P~P~~~♣~~P......##.#PP~♣~~♣P~.....##.#~~~~♣♣P~.P......#  h g=9.6 hl ho  hNoI_Found a scroll of fear.h2h,700hhM _Your unstable footing causes you to fumble your attack.h P  You hit the plant. The plant begins to die.h BB   giant cockroach (wandering)The plant is lightly damaged.h8 -=1hZ x _A giant cockroach comes into view.h7  You hit the plant.h#wB.Bh%2h+hp 3 _The plant is lightly damaged.he7  You hit the plant.hoM.Bh3p%3hwhxy3 _The plant is lightly damaged.hx~You hit the plant. _The plant is lightly damaged.  h>}F~~~B.h}%4hhV _A nearby plant withers and dies.hH{  .# ####?.#.# h{ ######.#.###### #...~~~P#..#####.~~@~~B.)†~~~P~P~.h | t.^.....##~~.~~♣~~~..#.~.~P♣~~~~~~### P~.~~~♣~~~.P...#P~P~~~♣~~P......# h2| #.#PP~♣~~♣P~.....#hX| #.#~~~~♣♣P~.P......# h~ h h PB~.h 4-6.2 (1.6h h! hYI=70h_hbc _You hit the giant cockroach but do no damage.h2%  h{MYou hit the giant cockroach but do no damage.h,8.1 (0.9hnh hW_The giant cockroach closely misses you.h:Z  You hit the giant cockroach.  The giant cockroach is moderately wounded.hZ ,9.1 (1.0ha hb G _The giant cockroach bites you but does no damage.h, hO, You barely miss the giant cockroach.The giant cockroach is moderately wounded.The giant cockroach completely misses you.h-&80hG2h14] _The giant cockroach closely misses you.hgT  You hit the giant cockroach.  The giant cockroach is heavily wounded.hT%1hJYho] _The giant cockroach closely misses you.h \  Your unstable footing causes you to fumble your attack.h %2hS h U _The giant cockroach misses you.h/"\  Your unstable footing causes you to fumble your attack.h"%3h*h?-] _The giant cockroach closely misses you.h,A  You hit the giant cockroach.h C~h_.124hhoS _You kill the giant cockroach!h%# .# ####?. #.# ######...... h&+#.###### #...~~~P#. .#####.~~~@~.)†~~~P~P~. .^.....##~~.~~♣~~~..#.~.~P♣~~~~~~### .P~.~~~♣~~hgP~P~~~♣~~ #.#PP~♣~~♣P~. #.#~~~~♣♣P hhb4-5.7 (1.6h0hh2Q %  hQ +You hit the plant. The plant begins to die.hQ +=6hR 0hY h[  h[ -_The plant is lightly damaged.h h 4-7.6 (0.9hJ h M _Your unstable footing causes you to fumble your attack.h_7  You hit the plant.h4=8.6 (1.0hh#3 _The plant is lightly damaged.h7h84-9.5 (0.9h?hAM _Your unstable footing causes you to fumble your attack.h _Your unstable footing causes you to fumble your attack.  You hit the plant. _The plant is lightly damaged. _Your unstable footing causes you to fumble your attack.  You hit the plant.  The plant is lightly damaged.hw9~h*0=90.4h? hV _A nearby plant withers and dies.hxs ## ...# ####?.. .#.# ######....... .#.###### #...~~~P#.... #.#####.~~@~~.......)†~~~P~~~...... #.^.....##~~.~~♣~~~..#....~.~P♣~~~~~~### ..P~.~~~♣~~~.P...#.P~P~~~♣~~P......# .#.#PP~♣~~♣P~.......# .#.#~~~~♣♣P~.P......# .#..~P~~≈♣♣~~P..[..##hyhz4-2.0 (1.6h7h3h ## ## ...# ####?.. ..#.# ######. ..#.###### #...~~~P#.... ##.#####.~@~~~.......)†~~~P~~~...... ##.^.....##~~.~~♣~~~..#....~.~P♣~~~~~~### ..P~.~~~♣~~~.P...#.P~P~~~♣~~P.....#.#.#PP~♣~~♣P~.....#.#.#~~~~♣♣P~.P.....# ..#..~P~~≈♣♣~~P..[..##-3.6h h h1 +40h hŖ  h ?_Your unstable footing causes you to fumble your attack.hr h A plant. A plant that has adapted to grow in the unpleasant dungeon environment, somehow thriving even underground in the absence of the sun. If struck, it will die soon after. h& Max HP: ~200 Will: ∞AC: noneEV: none  rF: ... rC: ... rPois: +rNeg: ... rElec: .Class: Plant Size: Small Int: Mindless You have about 98% to hit with your +0 whip of holy wrath. It is immune to torment; and resistant to drowning. It cannot move.!hJ !h0V Kardinal the ChopperMountain Dwarf **.... #!hV :Health: 31/31 ======================== ##Magic: 3/3======================== #####..AC: 9!hV Str: 15 ....#####?..EV: 11!hV Int: 10 ..#.#######.......SH: 0!hV Dex: 12 ..#.###### #...~~~P#....!hW XL:  3 Next: 12% Place: Dungeon:2 ##.......#####.~@~~~......Noise: ---------  Time: 994.6 (1.0) !h9W ...........)†~~~P~~~......f) +0 whip (holy) !hZW ##.^.....##~~.~~♣~~~..#...Throw: 2 throwing nets .........~.~P♣~~~~~~### .!h{W Quill Water ......P~.~~~♣~~~.P...# !hW ".....P~P~~~♣~~P......# ..#.#PP~♣~~♣P~.......# !hW i..#.#~~~~♣♣P~.P......# ..#..~P~~≈♣♣~~P..[..## _The plant is lightly damaged. _Your unstable footing causes you to fumble your attack.  !hW mYou hit the plant.  The plant is lightly damaged. _A nearby plant withers and dies. !hX N_Your unstable footing causes you to fumble your attack.!hX !hx^ !h_ "hP  You hit the plant. The plant begins to die."h-=5"ho"hj3 _The plant is lightly damaged."h7  You hit the plant."h#%6"h9"hޤ3 _The plant is lightly damaged."hg"hh--7"ho"hwr "hr?_Your unstable footing causes you to fumble your attack."hf 7  You hit the plant."hg -=8"hn "hq 3 _The plant is lightly damaged."h| \  You hit the plant.  The plant is lightly damaged."h^ 9~"h ,9.5 (0.9"h "h V _A nearby plant withers and dies.#h( ## #####.. ....####?#######.....##### #...~~~P# ##.......#####.~~~~~.. ....)†~~ ##.^.....##~~.~~♣~~~..# .........~.~P♣~~~~~~### P~.~~~♣~~~.P...# ~♣~♣♣~~P..[..## .....~#h.#h/8-1001.1 (1.6)#h&7#h8#h4  #  .. #h} # ####?.. #.# #h ######....... #h #.###### #...~~~P#.... .#h #####.~~~~~...... )†~#h X...... #h' .^.....##~~.~~♣~~~..#... ~.~P♣~~~~~~### . #h P~.~~~♣~~~.P...# P~P~~~♣~~P......##.#PP~♣~~♣P~.......##h #.#~~~~♣♣P~.P......##h #..~P~~≈♣♣~~P..[..##~#h #h. A-2.7#hH$ #h% #h[ # ####.. ...####?#######.....##### #...~~~P#.. #.......#####.~~~~~.. ...)†~~ #.^.....##~~.~~♣@~~..#.. ........~.~P♣~~~~~~### P~.~~~♣~~~.P...# P~P~~~♣~~P...P♣P♣≈~~~~.#### .....~#h=4.3#h#hn$h2( # ####.. ...####?#######.....##### #...~~~P# #.......#####.~~~~~.. ...)†~~~ #.^.....##~~.~~♣~~~..#.. ........~.~P♣~~~@~~### P~.~~~♣~~~.P...# P~P~~~♣~~P...#.#PP~♣~~♣P~.~~♣~♣~~~ ......$h83$h$4'5.9$h:$h<$hC*P  You hit the plant. The plant begins to die.$h*%=$h*60$hw1$hc33 _The plant is lightly damaged.$h.47  You hit the plant.$h4%7$h,<$h>3 _The plant is lightly damaged.$h3 7  You hit the plant.$h4 %8$h8 $h: 3 _The plant is lightly damaged.$h$h4-9.8 (0.9$h$h _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. _The plant is ligh$hQtly damaged. _Your unstable footing causes you to fumble your attack.%h\  You hit the plant.  The plant is lightly damaged.%hC9~%h5=10.8 (1.0%h޷%hTV _A nearby plant withers and dies.%hÚ ####.. ...####?.#######.....##### #...~~~P#. #.......#####.~~~~~.. .%h ..)†~~ #.^.....##~~.~~♣~~~..#.. ........~.~P♣~~~~~~### P~.~~~♣~~~.@...# P~P~~~♣~~P...#.#PP~♣~~♣P~.%ho~~~~♣♣P~.P~♣~≈~~ ........%hƦ%hc4-2.4 (1.6%hi%h1%h;WTM # ###%hoW . .. ####? ######.... %hW}.#.###### #...~~~P# #%hW#####. %hXh..........)†~~~~~~~..... #.^.....##~~.~~♣~~~..#.....~.~P♣~~~@~~### ..P~.~~~♣~~~.~...P~P~~~♣~~P%hXXPP~♣~~♣P~. .#.#~~~~♣♣P~.P......#~♣~≈~~%hb%hbA-4.0%hi%hk%h #M # ### . ####? ######... %h0 .#.###### #...~~~P# #%hf <#####.~ %h ..........)†~~~~~~~..... %h #.^.....##~~.~~♣@~~..#..%hϞ [...~.~P♣~~~~~~### .%h P.P~.~~~♣~~~.~%h =...P~P~~~♣~~P %h3 .#.#PP~♣~~♣P~.......#~~♣~♣~~~%hK %hܨ %hP '5.6%h\ %hN &hş&h &hT&h&hߗ&hS&h&h&hB&heB&hJJ&hK&h&hL&h&h&hH P&h`?` # ####.. ...&h?####?#######.....##### #...~~~P# &h?{#.......#####.~~~~~.. .&h?..)†~~~ #.^.....##~~.~~♣~~~..#.. &h?s........~.~P♣~~~@~~### &h?P~.~~~♣~~~.~...# &h?P~P~~~♣~~P...#.#PP~♣~~♣P~.&h?R~~♣~♣~~~ &h@[...... ~♣~≈~~&hI&hqJ'7.2&h>Q&hR'h@D# ## ...# ####?.. ..#.# ######....... .'h.#.###### #...~~~P#.... ##.#####.~~~~~.......)†~~~~~~~...... #'h#.^.....##~~.~~♣~~~..#...'hv.~.~P♣~~@~~~### ..P~.~~~♣~~~.~...#.P~P~~~♣~~P......#'h \.#.#PP~♣~~♣P~.# 'h5..#.#~~~~♣♣P~.P......# 'hV..#..~P~~≈♣♣~~P..[..##.~ ~≈~~~~.####'h.~ ~♣~♣~~~~ . ~♣~≈~~'h/ 'h '8.8'h'h'h .# # .##### ...# ####?...#.# ######........#.###### #...~~~P#....#'h).#####.~~~~~.......)†~~~~~~~......'h@#.^.....##~~.~~♣~~~..#...'hTw.~.~P♣~@~~~~### .'hx.P~.~~~♣~~~.~...#'hw.P~P~~~♣~~P......#'h4.#.#PP~♣~~♣P~'h(.# 'h...#.#~~~~♣♣P~.P......# 'h...#..~P~~≈♣♣~~P..[..## 'hv......~ ~≈~~~~.#### 'h'm.~ ~♣~♣~~~~ 'h;V. ~♣~≈~~'h'h(20.4'h'hh 'h| #.# # #.##### ...# ####?...#.#'h ` ######........#.###### #...~~~P#....#.#####.~~~~~......'h .)†~~~~~~~......'h> #.^.....##~~.~~♣~~~..#....~.~P♣@~~~~~### ..P~.~~~♣~~~.~...#'h Q.P~P~~~♣~~P......#.#.#PP~♣~~♣P~.#.#.#~~~~♣♣P~.P......# 'hD ....#..~P~~≈♣♣~~P..[..## 'h{ .~ ~≈~~~~.#### .~ ~♣~♣~~~~ 'h V. ~♣~≈~~'h 'h, '2.0'h 'h 'h>5 'h5 'h=< 'h= (h43(h(;(h<(h  ####.. ......####?#######.....##### #...~~~P# ####.......#####.~~~~~.. .............)†~~~~~~~. ####.^.....##~~.~~♣~~~..# ...........~.~P♣~~~~~~### P~.~~~♣~@~.~...# P~P~~~♣~~P...#.#PP~♣~~♣P~.(h ~~~~♣♣P~.PP~~♣~≈~~~~ ...........(ha(h'3.6(h](h(hP  You hit the plant. The plant begins to die.(h3=40(hW(h?3 _The plant is lightly damaged.(h߼7  You hit the plant.(h-%5(hT(h43 _The plant is lightly damaged.)h7  You hit the plant.)hB%6)h!)h3 _The plant is lightly damaged.)h _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant)hf. _The plant is lightly damaged.  Your unstable footing causes you to fumble your attack.)h39~)h--7)h)hV _A nearby plant withers and dies.)h; ......####?#######.....##### #...~~~P# ####.......#####.~~~~~.. .......)†~~~~~~ ####.^.....##~~.~~♣~~~..# ...........~.~P♣~~~~~~### P~.~~~♣~~~.~...# P~P~~~♣~~@...#.#PP~♣~~♣P~.~~~~♣♣P~.P.~P~~≈♣♣~~P..[..# .............~ PP~~♣~~)h)hF-9.2 (1.6)h)h)h # ####?.. #.# ######....... #.###### #...~~~P#.... .......#####.~~~~~...... ..)†~...... .^.....##~~.~~♣~~~..#... )h :~.~P♣~~~~~~### . P~.~~~♣~~~.~...# P~P~~~♣~# #.#PP~♣~~♣P~.# )h #.#~~~~♣♣P~.P......# )hD d#..~P~~≈♣♣~~P..[..## ~ ~~ ~ ~P~~♣~≈~~~~...~ PP~~♣~~ )hk )h 330.8)h )h *h`e #######.....##### #...~~~P#. ###.......#####.~~~~~.. ......)†~~ ###.^.....##~~.~~♣~~~..# ..........~.~P♣~~~~~~### P~.~~~♣~~~.~...# P~P~~~♣~~~...#.#PP~♣~~♣P~.~~~~♣♣P~.P.~P~~≈♣♣~~P..[..#.*heQuill PP~~... ~~~~~P~P ....##...*hm*h~.~~~~~P~*h' mPP##.....$######.##*h2' ,## *h0 ;4*h< *h  #.......#####.~~~~~.. ...)†~~. #.^.....##~~.~~♣~~~..# ........~.~P♣~~~~~~### P~.~~~♣~~~.~...# P~P~~~♣~~~...#.#PP~♣~~♣P~.~~~~♣♣P~.P.~P~~≈♣♣~~## .*h ...~ ♣~≈~~~~.#### .~ P~~♣~♣~~~~ ~~Quill . ....#######*h ;5*h *h R _You see here a +0 ring mail..hnXM.#.###### #...~~~P# ######.. ..........)†~~~~~~~... #.^.....##~~.~~♣~~~..#.....~.~P♣~~~~~~### ..P~.~~~♣~~~.~...P~P~~~♣~~~PP~♣~~♣P~.#~~~~♣♣P~..##..~P~~≈♣♣~~P..[..##.hn~ ♣~≈~~~~.####~ P~~♣~♣~~~~ ...... ~P~~♣~≈~~~~..ht.hu,6 _.hy.hZ{.h! =M ######... .#.###### #...~~~P#.. ######.. ..........)†~~~~~~~... #.^.....##~~.~~♣~~~..#...h ...~.~P♣~~~~~~### ..P~.~~~♣~~~.~...P~P~~~♣~~~PP~♣~~♣P~.#~~~~♣♣P~.P.......h #..~P~~≈♣♣~~P..[..##.h ~ ♣~≈~~~~.#### .....~ P~~♣~♣~~~~♣.h% 1~.######.h  .h %7.h .h .h M. ####? ######...... .#.###### #...~~~P#... ######.... ..........)†~~~~~~~... #.^.....##~~.~~♣~~~..#...h7 N...~.~P♣~~~~~~### ..P~.~~~♣~~~.~...P~P~~~♣~~~PP~♣~~♣P~.#~~~~♣♣P~.P......#..~P~~≈♣♣~~P..[..## ....~ ♣~≈~~~~.####♣~.~~~~~.h= .h %8.h_ .h> .hM### . ####? ######... .#.###### #...~~~P# ######.~.. ..........)†~~~~~~~..... #.^.....##~~.~~♣~~~..#.....~.~P♣~~~~~~### ..P~.~~~♣~~~.h[ ...P~P~~~♣~~~PP~♣~~♣P~.#~~~~♣♣P~.P...... .hu.#..~P~~≈♣♣~~P..[..##~.~~PP~~.hA  You enter the shallow water..hh]9Water .hm .h .h1_Moving in this stuff is going to be slow./h .. # ####?.. #.# ######. #.###### #...~~~P#.... .#####.~~~~~...... )†~~~~~~~...... .^.....##~~.~~♣~~~..#... ~.~P♣~~~~~~### . P~.~~~♣~~~.~@..# /hzmP~P~~~♣~~~......# #.#PP~♣~~♣P~.# #.#~~~~♣♣P~.P......# #..~P~~≈♣~ ♣~~ P~~ /h/hd841.4 (1.6/h/hf/he &M # ## . ####? ######... #.###### #...~~~P######.~..........)†~~~~~~~......^.....##~~.~~♣~~~..#.....~.~P♣~~~~@~### ..P~.~~~♣~~~.~ ...P~P~~~♣~~~PP~♣~~♣P~. #.#~~~~♣♣P~.P......#~♣~≈~~/hA  You enter the shallow water./hc20Water /h/h? _Moving in this stuff is going to be slow./hQp#  ..# /hQ#####?. .# ######. /h#R.###### #...~~~P#.#####.~~~~~.)†~~~~~~~...... /hR_^.....##~~.~~♣~~~..#... ~.~P♣~~~~~@### . P~.~~~♣~~~.~...# P~P~~~♣~~~......# /hR.#PP~♣~~♣P~.# .#~~~~♣♣P ..~P~~≈♣ ~ P~~♣/hR+ /h_B4.0 (1.6/he/h^g/hxM ### # . #####? ######...###### #...~~~P######... ........)†~~~~~~~....... ^.....##~~.~~♣~~@..#.....~.~P♣~~~~~~### ..P~.~~~♣~~~.~...# ..P~P~~~♣~~~ .#PP~♣~~♣P~.......#~♣~~~5.6/h۾/h/h ## .. # #####?. # ######. ###### #...~~~P#.#####.~~~~~.)†~.S .....##~~.~~♣~~~@.#... ~.~P♣~~~~~~### . P~.~~~♣~~~.~...# P~P~~~♣~~~......# #PP~♣~~♣P~.......# #~~~~♣♣P~.P......# S   adder (asleep)~P~~≈♣♣~~P..[..##~ ♣~≈~~~~.#### /h h  An adder comes into view./h R .  The adder hisses angrily./h6 27.2/h /ha 2 _The adder moves out of view./h M ##### . #####? ######... /hR 8###### #...~~~P######...)†~~~~~~~@......./hl 1##~~.~~♣~~~..#..S.....~.~P♣~~~~~~### .../h h.P~.~~~♣~~~.~. /h P.P~P~~~♣~~~......#/h S   adder~~~.###/h /h /hI <S../h +80/h /h /h ## . #####?. ######... #...~~~P#.#####.~~~~~.)†~.##~~.~~♣~~~..#S.~.~P♣~~~~~~### ..P~.~~~♣~~~.~...# ... P~P~~~♣~~~......# ... PP~♣~~♣P~.......# .. ~~~~♣♣P~.P......# # ~P~~≈♣♣~~P..[..## /h? DS./h %9/h /h: 0h  You hit the adder but do no damage. The adder bites you.  You are poisoned.0h`0===-=50Pois Quill 0h$ 0hj_The adder poisons you!0h###### . #####? ######... 0h!-##### #...~~~P######....)†~~~~~~~..S0hs##~~.~~♣~~~..#....~.~P♣~~~~~~###.. 0h..P~.~~~♣~~~.~...# ..~P~~~♣~~~......# ... PP~♣~~♣P~.....0h....~~~♣♣P~.P......# ####0hcP~~≈♣♣~~P..[..##0h  You feel sick. The adder bites you.  You are more poisoned.0h27=======----10h0hGi _The adder poisons you! The adder barely misses you.1h#.#####?.######....1hr  #...~~~P#.#####.~~~~~.)†~..S.##~~.~~♣~~~..#.~.~P♣~~~~~~###. 1hP~.~~~♣~~~.~...# .. 1h~P~~~♣~~~......# ..~♣~~♣P~.......# ...1h♣♣P~.P......# .## 1hNb  You feel very sick.1ha4-----21h1h= _The adder bites you but does no damage.1h  You hit the adder.  The adder is moderately wounded.1h_3---31h1h>b _You feel sick. The adder closely misses you.1h~  You hit the adder.  The adder is almost dead.1ha g21--41h' 1h L _You feel sick. The adder bites you but does no damage.1h4 7  You hit the adder.1h> †  You kill the adder!1hC [ 2/331hC N-335 _You feel sick.1hdL 1hN e _Your Axes skill increases to level 4!2hjEXM#######2hE| . #####?2hEQ ######... 2hEh#### #...~~~P######.2hE.2hF..)†~~~~~~~..†##~~.~~♣~~~..# 2hGF...~.~P♣~~~~~~###..............# .######2hqF2hN2h^O=1-2hO&-62h.U2hX$ _You feel sick.2hVM####### . #####? 2h######... #### #...~~~P######.~~~~~...2hC..)†~~~~~~~..† ...##~~.~~♣~~~..#.......~..2hL......# .......2h2hG--72h2hy$ _You feel sick.2h9D c###.#####?.######. #...~~~P#.#####.~~~~~..2hD )†~~~~~~~..†.##~~.~~♣~~~..#.~.~P♣~~~~~~###. ~.~~~♣~~~.~...##. 2hD nP~~~♣~~~......##. 2hJ 2hK [0-82hT 2hV $ _You feel sick.2h^ =M######## #. ##### ######... 2h@_ ### #...~~~P######.~~~~~... ....)†~~~~~~~..†........~2hg_ ;~......##........2h h 3  You feel sick.2hh I19--2hh *92hm 2hs T _You are no longer poisoned.2hs 2ht +60.2 (22hv 2hx T _i - a scroll of fear4hbd #########........##########.... ### #...~~~P# 4h..#####.~~~~~....)†~~~~~~~..†~~......##........ ~♣~~♣P~.......# .......4h 4h$204h==1.2 (14h4hܱ4h##.######.#######.# #...~~~P#.######.~~~~~.4hq#)†~~~~~~~..†.##~~.~~♣~~~..#.#~.~P♣~~~~~~###.# 4h!|.~~~♣~~~.~...##.# 4h<r~~~♣~~~......##.# 4hY!4h@4h%24h4h4h)w# #.# #####.# ######.#  #...~~~P#.# #####.~~~~~.# )†~..†. ##~~.~~♣~~~..#.# ~.~P♣~~~~ ~~~♣~~~.~..♣~~~.... 4h|4ho|%34h4h5hT. ##########........##########.... # #...~~~P#####.~~~~~.. ..)†~~†.. ##~~.~~♣~~~..#####........# ♣♣P~.P......# .######45h5h 5h0  # #.# #####.#5h` ! ######.## #...~~~P#.# .#####.~~~~~.#5h .)†~..†. .##~~.~~♣~~~..#5h .## .~.~P♣~~~~~~###.# .~~~♣~~~.5h ~...##.#~♣~~~......##5h {.# ♣~~♣P~.##.# 5h a~♣♣P~.P......# .######5h! |1==55h 5h w # #.# #####.# ######.## #...~~~P#5h˛ d.# ..#####.~~~~~.#.)†~..†. ..##~~.~~♣~~~..#.## .5h .~.~P♣~~~~~~###.# ~.~~~♣~~~.~...##.# 5h P~~~♣~~~......##.# ~♣~~♣P~.......##.# 5h- X~~♣♣P~.P......# .######5hO 5h֡ %65h 5hW 6h o ## #.# #####.# ######.## #...~~~P#.#.#####.~~~~~.#6h S.)†~..†..##~~.~~♣~~~..#.##.~.~P♣~~~~~~###.# P~.~~~♣~~~.~...##.# ~P~~~♣~~~......##.# P~♣~~♣P~.......##.# ~~~♣♣P~.P......# .######6h.6h6h%76hS6h=6hh: ##########........###########.... #### #...~~~P# ...#####.~~~~~....)†~~†6h..##~~.~~♣~~~..###...Quill .......# .###### P~~≈♣♣~~P..[..##6hV6h%86h96h>6h  ## #.# #####.# ######....## #...~~~P#.#.#####.~~~~~.#.)†~..†..##~~.~~♣~~~..#.##.~.~P♣~~~~~~###.# .P~.~~~♣~~~.~...##...# P~P~~~♣~~~......##...# PP~♣~~♣P~.......##....#~♣♣P~.P......# .###### ~P~~≈♣♣~~P..[..##6h6hH2==6h896h6h 6hW  ##########........#####6hW ######.... ##### #...~~~P# ....#####.~~~~~....)†~~†6hCX 7..##~~.~~♣~~~..###~.~P♣~~~~~~###. ...##..Quill 6hcX /..##......6hX y###P.. ~ ♣~≈~~~~.####6hX 6hu` 6hqa &706hh 6hj 6h  ### # #.# # #####.# # ######...## #...~~~P#.#.#####.~~~~~.#.)†~@.†..##~~.~~♣~~~..#.##.~.~P♣~~~~~~###........# ..P~.~~~♣~~~.~...##........# .P~P~~~♣~~~......##........# #PP~♣~~♣P~.......##........# #~~~~♣♣P~.P......# .###### .~P~~≈♣♣~~P..[..## .~ ♣~≈~~~~.####6h 6h %16h 6hj 6hye ########## ## #........# .# #####..# .# ######.....# .###### #...~~~P#.#.#####.~~~~~.#.)†6hy.†. ^.....##~~.~~♣~~~..#.##.~.~P♣~~~~~~###........#.P~.~~~♣~~~.~...##........# .6hzL.P~P~~~♣~~~......##.# 6h,z.#PP~♣~~♣P~.......##.# .#~~~~♣♣P~.P......6hnz# .###### ..~P~~≈♣♣~~P..[..## ..~ ♣~≈~~~~.####6hA  You enter the shallow water.6h]2Water 6h6h? _Moving in this stuff is going to be slow.7hxv ## #.# ..#7ho #####........# #.# ######....# #.###### #...~~~P#7ha.#.#####.~~~~~.#7h8 .)†~..†. .^.....##~~.~~♣~~~..#7hdq.##.~.~P♣~~~~~~###........#7h.P~.~~~♣~~~.~...##.#.P~P~~~♣~~~......##.# #.#PP~♣~~7hP♣P~.##7h.# #.#~~~~♣♣7hP~.P......# .###### #..~P~~≈7h♣~~P..[..## ...~ ♣~≈~~~~.####7h7hR53=7hr%3.8 (1.67hA7h7h ########## ###........ ..##### #######......##### #...~~~P# .......#####.~~~~~....)†~~†.. .^.....##~~.~~♣~@~..#........## .......~.~P♣~~~~~~###... P~.~~~♣~~~.~...##P~P~~~♣~~~......#~~~~.#### ....~ P~~♣~♣~~~~7h7hM'5.47h7h!7hv  ## #.#.# #####.# .#.# ######...7hȈ3.# .#.###### #...~~~P#.# #.#####.~~~~~.#.)†7hm~..†. 7h6#.^.....##~~.~~♣@~~..#.##.~.~P♣~~~~~~###.#7hU.P~.~~~♣~~~.~...##.#.P~P~~~♣~~~......##7hrl.# .#.#PP~♣~~♣P~.##.# 7h.#.#~~~~♣P~.P......# .###### .#..~P~~≈7h6♣♣~~P..[..## ....~ ♣~≈~~~~.#### .....~ P~~♣~♣~~~~7hĉ7h7hÏ'7.07h7hǔ7h: ########## ####........ ...############....##### #...~~~P# 7h #.......#####.~~~~~.. ...)†~~~†.. 7h#.^.....##~~.~~♣~~~..#..## 7hy........~.~P♣~~~@~~### 7hJP~.~~~♣~~~.~...##7hfP~P~~~♣~~~...#.#PP~♣~~♣P~.7hR~~♣~♣~~~ 7h]...... ~P~~♣~≈~~~~7h7h&824=7hE 8.67h&7h7h # ## #.#.# #####.# .7h .#.# ######....# ..#.###### #...~~~P#.# ##7hC .#####.~~~~~.#.)†~~~~~~~..†. #7hW #.^.....##~~.~~♣~~~..#.##7hy R.~.~P♣~~@~~~###7h .#7h .P~.~~~♣~~~.~...##.#7h l.P~P~~~♣~~~......##7h .# .7h *.#.#PP~♣~~♣P~7h 2.##7h .# 7hO ..#.#~~~~♣♣P~.P......# .###### 7hd ..#..~P~~≈♣♣~~P..[..##.~ ♣7ht >~≈~~~~.####7h s.~ P~~♣~♣~~~~ 7h F. ~P~~♣~≈~~~~7h 7hB 7h (80.27h 7h 7hG U ####........ 7h ....############....7h ##### #...~~~P# ##.......#####.~~~~~.. ....)†~~†.. ##.^.....##~~.~~♣~~~..#.## .........~.~P♣~~~~~~###7h  P~.~~~♣~~~@~...#P~P~~~♣~~~...7h8 #.#PP~♣~~♣P~..P.....Quill Water ~~7hS P~~♣~≈~~~ ...........~~PP~~♣~~7h 7h{ %57h P==1.87h 7h 7hD 8h8 ....###########.....##### #...~~~P#. ##.......#####.~~~~~.. ..8h..)†~~†.. ##.^.....##~~.~~♣~~~..#.## .........~.~P♣~~~~~~### P~.~~~♣~~~.~...P~P~~~♣~~~.@.#.#PP~♣~~♣P~.8h~~~~♣♣P~.P .###### 8hM..[..Quill 8hq~.~~PP~~♣ 8hD............~~~~~P~PP8h|8h#28h08h]8h8h.# #####.#.#.# ######....8h.#.#.###### #...~~~P#.##.#####.~~~~~.#8h+=..)†~~~~~~~..†#.^.....##~~.~~♣~~~..#8hM..~.~P♣~~~~~~###.#8hi.P~.~~~♣~~~.~...##.#8h.P~P~~~♣~~~@.....##.#8h\.#.#PP~♣~~♣P~.##8h.#.#.#~~~~♣♣P~.P......# .######8h.#..~P~~≈♣♣~~P..[..## 8h......~ ♣~≈~~~~.#### 8h.~ P~~♣~♣~~~~. ~P8h0~~♣~≈~~~~...~~PP~~♣8hS~~ .~~~~~P~PP8h8h%38h8hU8h  #######....##### #...~~~P#. ###.......#####.~~~~~.. ......)†~~†. ###.^.....##~~.~~♣~~~..## ..........~.~P♣~~~~~~###P~.~~~♣~~~.~...P~P~~~♣~~~...#.#PP~♣~~♣P~.~~~~♣♣P~.P .###### .~P~~≈♣♣~~P..[..## .Quill PP~~....~~~~~P~P 8hN....##.....$######.####8h>8h_8h8h:48hp8hg8hU.#.# ######..#.###### #...~~~P#.#.......#####.~~~~~.8hn....)†~..†#.^.....##~~.~~♣~~~..#8h.8h.~.~P♣~~~~~~###.8hB.P~.~~~♣~~~.~...##.8hu.P~P~~~♣~~~......##..#.#PP~♣~~♣P~8h:.##.8h.#.#~~~~♣♣P~.P......# .######8h+.#..~P~~≈♣♣~~P..[..##.~ ♣~≈~~~~.####.~ 8hRP~~♣~♣~~~~.P~P~~♣~≈~~~~...~~PP~~♣~~.....~~~~~P~PP .....##.....$######.####8h8h]6=58h8hq8hr P  You hit the plant. The plant begins to die.8h -=68ha 8h 3 _The plant is lightly damaged.8h~\  You completely miss the plant.7.7 (0.98hb 8hi u7---4.0 (1.6h6;.............~.~P♣~~~~~~###.P~.~~~♣~~~.~...## #~P~~~♣~~~......## >h7##.#PP~♣~~♣.## #......#.#~~~~♣♣P~.~......# .#### #......#..~P~~≈♣♣~~P..[..##  ........~.P~♣~≈~~~~.## # #..~~P~~♣†♣~~~~~.# ###...P~P~@♣~≈~~~~~P .##.....~~PP~~♣~~P .†..~~~~~P~PP .†>h7##.....$######.#### ..##...... .#...####### #.......#..###.#.....#>hF3  You feel sick.>hcG_=--5.6>hG >hQ>hT[ _You are no longer poisoned.?h+.~.~P♣~~~~~~###...P~.~~~♣~~~.~...## ##.P~P~~~♣~~~......##  #......#.#PP~♣~~♣~~.......## ##......#.#~~~~♣♣P~.~......# . ##......#..~P~~≈♣♣~~P..[..## # .~.P~♣~≈~~~~.#### ## #.~~P~~♣†♣~~~~~.# .###.P~P@~♣~≈~~~~~P ..##.~~PP~~♣~~P ..†?h,.~~~~~P~PP ..†......##.....$######.####.##......# .#.####### #..# .###.# .#?h.?h1?h@gg   goblin (wandering)7.2?h[ _A goblin comes into view. It is wielding a +0 dagger.?h {P~.~~~♣~~~.~... ##..P~P~~~♣~~~...  #.#PP~♣~~♣~~... #.#~~~~♣♣P~.~. .###.~P~~≈♣♣~~P..[..##  ........~.P~♣~≈~~~~.#### ?h> # #.~~P~~♣†♣~~~~~. .##g..P~P~~♣~≈~~~~~P ........@~~PP~~♣†.?hj n.~~~~~P~P†?h ##.....$######.####.#?h .# .# ..######?h U .......# ?h )..###.#...?h !##.#?h ?h Z.gg?hO ;==8.8?hf ?h' ( _The goblin shouts!@hV##P~P~~~♣~~~...  #.#PP~♣~~♣~~.... #.#~~~~♣♣P~.~......# .###.~P~~≈♣♣~~P..[..##  ........~.P~♣~≈~~~~.#### # #.~~P~~♣†♣~~~~~. .##g.P~P~~♣~≈~~~~~P ........~~PP~~♣†..~~~~~P~P†##.....$######.####.#.# .# @h#..###### .......#.##.#...##.# ######### ..##@h@h&.g@hj8=--90@h@h@hH  #.#PP~♣~~♣~~. #.#~~~~♣♣P~.~......# .###.~P~~≈♣♣~~P..[..##  ........~.P~♣~≈~~~~.#### # #.~~P~~♣†♣~~~~~. .##gP~P~~♣~≈~~~~~P .@h#I U......~~PP~~♣†..~~~~~P~P†########.####.#@hRI .# .# ..###### ........#@hI c ..###.#...##.# #########@hI { ..##  ######..##@hK @hU *.g@hU A--10@hp] @h` R _You see here 16 gold pieces.Ahħ#...P~P~~~♣~~~  .#PP~♣~~♣~~.......##....#~~~~♣♣P~.~......# .### #Ah #......#..~P~~≈♣♣~~P..[..## # .~.P~♣~≈~~~~.### Ah! ## Ah7s~~P~~♣†♣~~~~~.# .#AhLxP~P~~♣~≈~~~##Aheg...~~PP~~♣~~†...~~~~~P~PP †#$######.######.........########..####.... .........#.## #...# ..##Ah9.gAh,1 _AhAhɾAhThj...P~.~~~♣~~~.~ #...P~P~~~♣~~~...  .#PP~♣~~♣~~.......##....#~~~~♣♣P~.~......# .### ##......#..~P~~≈♣♣~~P..[..## # .~.P~♣~≈~~~~.### ## ~~P~~♣†♣~~~~~.# .#P~P~~♣~≈~~~##..@~~PP~~♣~~†.....g...~~~~~P~PP †#$######.######........########. ###.... .........#.##AhiAhqPg.Ahr%2Ah|AhAhb9==3.7 (0.9AhI _You barely miss the goblin. The goblin hits you but does no damage.Bh{B4.7 (1.0BhuBhy _You barely miss the goblin. The goblin hits you but does no damage.Bh@BhɫH85.6 (0.9BhIBhp _You hit the goblin but do no damage. The goblin hits you with a +0 dagger.Bha6 Bh6 '6.5Bh< Bhl> _You closely miss the goblin. The goblin barely misses you.Ch 8  You hit the goblin.Ch C)Ch P987.5 (1.0ChChJ _You kill the goblin!Ch<  ##P~P~~~♣~~~...  #.#PP~♣~~♣~~.... #.#~~~~♣♣P~.~......# .###.~P~~≈♣♣~~P..[..##  ........~.P~♣~≈~~~~.#### # #.~~P~~♣†♣~~~~~. .##.P~P~~♣~≈~~~~~P ....).~~PP~~♣†..@.~~~~~P~P†##.....$######.####.#.# .# Quill #########........# ..##ChE Ch --8Ch/ Chi Dh<5  #.#PP~♣~~♣~~. #.#~~~~♣♣P~.~......# .###DhK=.~P~~≈♣♣~~P..[..##  ........~.P~♣~≈~~~~.#### Dhw=# #.~~P~~♣†♣~~~~~. .##Dh=.P~P~~♣~≈~~~~~P ..Dh=..).~~PP~~♣†.Dh>...~~~~~P~P†########.####.Dh=>v#.# .# Dhr>j..###### .Quill Dh>F########.....######..##DhBIDhI?-9DhQDh[A20.5 (2DhbDhc> _You now have 61 gold pieces (gained 16).FhZdn #......#.#PP~♣~~♣~~.###......#.#~~~~♣♣P~.~......# . .##......#..~P~~≈♣♣~~P..[..## .# .~.P~♣~≈~~~~.#### .## #.~~P~~♣†♣~~~~~.# ..###Fhdn.P~P~~♣~≈~~~~~P #..##.).~~PP~~♣~~P.†.~~~~~P~PPFhd.†......##....@.######.####.##......# .#.# #.Fh e>.# .###.# .# Fh'e.##.## #FhGe.# ..##  #.....######..##Fh(nFhsna20=1.5 (1FhuFhvwQh^ M##...P~P~~~♣~~~  PP~♣~~♣~~.......##... ##~~~~♣♣P~.~......# .###......#..~P~~≈♣♣~~P..[..## .~.P~♣~≈~~~~.### .## ~~P~~♣†♣~~~~~.# ..#P~P~~♣~≈~~~ #..##).~~PP~~♣~~†.........~~~~~P~PP †......######.####.##.........######## ..................#.Qh-c Qhc %2Qh0j QhYk RhboM....P~.~~~♣~~~.~ ##...P~P~~~♣~~~..  .#PP~♣~~♣~~..#... ##~~~~♣♣P~.~......# .###......#..~P~~≈♣♣~~P..[..## .~.P~♣~≈~~~~.### .## ~~P~~♣†♣~~~~~.# ..#P~P~~♣~≈~~~ #..##~~PP~~♣~~†...~~~~~P~PP †......######.####.##....... Rh`............########RhRh:%3RhERhO _You see here a +0 dagger.Rh| .P~.~~~♣~~~.~...###...P~P~~~♣~~~......## #......#.#PP~♣~~♣~~.......##Rh} i#......#.#~~~~♣♣P~.~......# . ..##......#..~P~~≈♣♣~~P..[..## #.# .~.P~♣~≈~~~~.#### Rh} +#.## #Rh-} .~~P~~♣†♣~~~~~.# #..###Rhu} V.P~P~~♣~≈~~~~~P ##..##).~~PP~~♣~~P #...†.~~~~~P~PP Rh} #...†......##......######.#### #Rh} .##......# .# #...Rh} A# # #Rh ~ ..........# #...###.# #...# #.##.##RhƇ Rh ,4 _Rh Rh ShM.P~.~~~♣~~~.~...###.........P~P~~~♣~~~......## # #......#.#PP~♣~~♣~~.###......#.#~~~~♣♣P~.~......# ..##......#..~P~~≈♣♣~~P..[..## ##.# Sh.~.P~♣~≈~~~~.####  #.## #.~~P~~♣†♣~~~~~.#  #..###.P~P~~♣~≈~~~~~P  ##..##.).~~PP~~♣~~P  #...†Sh&.~~~~~P~PP  #...†......##......######.####  #Sh4...##......# .#  #...# #  #.Sh;.........#  #.....###.# Shs #.....#  #.##.##ShjShf1==5ShShTh{3ThThBBTh ,ThEThK,Th?Th3ThX^2==ThThP,ThTheThThwThdThThThThK3=Th-ThThThTh,ThTh ,Th Thnd24=ThmThThTh|Th,Th3Th,ThTh"Th#j5==ThP%Th(,Th*Th-,Th/Th2Th2Th4ThH8k6=Th:Th=,Th?ThC,Th*EThIH,ThfJThMThMK7=ThOThQThQThSThW,ThvYTh>\,Th^ThI`Thk`h8==ThaTh/cThUcThyeThjThJjThUlTho,Th>rTh4uThuThua9==ThTxTh{,Th}ThThThуTh,ThTh ThTO30=ThlTh,ThSTh,Th̚ThThThThfThK1=ThݥTh(,Th֪ThI,ThTh,Th~Th_Thh2==ThThܻ,ThTh,ThTh,ThThq~3==Th>ThOd _HP restored.ThThTh,ThMThITh,ThVThgTh_O=ThrThTh!,ThTh#ThThThF Th Thr,ThlThTh,ThThTh!#,ThX(Th,Th/,Th1Th(5Th'8ThM8ThI9Th;Th!>,Th'@ThBThE,ThFThHThNK,ThLThROThQ,ThSTh VThX,Th*YThT[Th]Th]Th^Th-`ThDb,Th@cThdThnfThfThOgTh kThOl,ThTmThnThgp,ThqThrTh-t,ThtTh-vThw,ThqwThxThy,ThzTh|Th},Th~ThrTh,ThThrThx,ThThTh,ThThTh߈,ThITh(Thg,ThThThThÍThTh^ThuThThّThThThƔTh)Th:Th,Th1ThTh,ThݜThTh ### #.####### #.......# #.#####.# #.# #.#  Th#.# #.#  #.# #.#  Th& #.# #.#  ####.#####@# 208.5 (83.0) ThP# #........#.......< #### # #......#.#####Th####... #######.)....#.###### #...~~~P# ..#####.......#####.~~~~~.. #...Th˦..)†~~~~~~~..  #.#####.^~~.~~♣~~~..Thc  #.....~.~P♣~~~~~~##Th!a  ......P~.~~~♣~~~.~...#ThDE ThA9.5 (84ThTh29 _Found a stone staircase leading up.Uh@ M## .######........#####..# #..# #..# #. #.#  ####.#####.#....#.......< #### # #......#.###############... Quill ..UhA [ ...UhqG Uh5H 110.5 (1.0)UhP Vh( ###.#######......##### ####.#### #........#.......< #####.###############...Quill  .................P~.~~~♣~~~.~...#Vh)D VhD1Vh1%1Vh6Vh|8Vha .#######......##### ####.#####.####### #........#@......< #####.###############... #######.)###### #...~~~P#Quill  ..#####.........P~P~~~♣~~~......# VhVh&%2VhLVhVh9#.# #.......# #.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #####.#####.## #.#.<# # #......#.#..)....#.###### #...~~~P#.#####.#####.~~~~~. .)†~..† .#####.^.....##~~.~~♣~~~..# .~.~P♣~~~~~~#P~.~~~♣~~~.~...# .#####.P~P~~~♣~~~......#Vh~=Vh=%3Vh6AVhZBVhM"#.# #.......# #.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #####.#####.# #.#.#.<# #####.#......#.######..)....#.###### #...~~~P#.#####.#####.~~~~~.Vh")†~..†.#####.^.....##~~.~~♣~~~..#.~.~P♣~~~~~~###.P~.~~~♣~~~.~...##. #####.P~P~~~♣~~~......##.Vh'Vhp(%4Vh9-Vh.Vh #.# #.# #.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #####.#####.# #.#.#.<# #####.#......#.######..)....#.###### #...~~~P#.#####.#####.~~~~~.)†~..†.#####.^.....##~~.~~♣~~~..#.Vh) o~.~P♣~~~~~~###.P~.~~~♣~~~.~...##..P~P~~~♣~~~......##.Vh[ Vh %5Vh* Vh Vh3)#.# #.# #.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #####.#####.#Vhf3 #.#.#.<# #####.#......#.######.Vh3a.)....#.###### #...~~~P#.#####.Vh3H#####.~~~~~.)†~Vh3l..†.#####.^.....##~~.~~♣~~~..#.Vh3o~.~P♣~~~~~~###.P~.~~~♣~~~.~...##..P~P~~~♣~~~......##.Vh:Vh2;%6Vh?VhAWh*##.# #.# #.#####.# #.# #.# #.# #.# #.# #.# #.# #.# #####.#####.# #.#.#.<# #####.#......#.######..)....#.###### #...~~~P#.#####.#####.~~~~~.)†~..†.#####.^.....##~~.~~♣~~~..#.~.~P♣~~~~~~###.P~.~~~♣~~~.~...##..P~P~~~♣~~~......##.Wh)WhU*%7Wh.Wh0Xh" 3Xh Xh Xhc Xh BXh XhA Xh Xh Xh< Xhq Xh XhC Xh2 ,Xh XhZ Xh ,Xho Xh Xh RXh Xhp Xh Xh Xh Xh! ,Xhz Xh= Xh Xh Xht XhQ Xh ,Xh Xh $ Xh)% XhN% Xh & Xh/) Xh+ Xh*+ Xh+ XhZ/ Xh0 Xh0 Xh1 Xh6 XhQ8 Xh8 Xh9 XhQ> Xh!? XhC? Xh? Xh,C XhE Xh0E XhMF Xh9K XhPM ,XhM XhaQ XhS ,Xh:U XhY Xh\ Xh5\ Xh] Xhb Xhe ,Xh?g Xh{l XhWo ,Xhq Xhx ;  There is a shaft here.Xh{ XhU{  _XhK} Xh Xh ,Xh Xh Xh& ,Xhz Xh Xh ,Xh Xhߝ Xh? Xh Xh Xhu Xh} ,Xh Xh Xh ,Xh Xh XhQ Xhz Xh Xh Xhغ ,XhԻ Xhֽ Xhڿ Xh Xh Xh Xh& Xh ) ..#####.........P~P~~~♣~~~......# #.# #......#.#PP~♣~~♣~~.......# #.#####......#.#~~~~♣♣P~.~......# #....##......#..~P~~≈♣♣~~P..[..## ####.##.........~.P~♣~≈~~~~.####XhR #.####........~~P~~♣†♣~~~~~.##..###.........P~P~~♣~≈~~~~~P  ##..##...........).~~PP~~♣~~P  #...÷........~~~~~P~PP  Xhw #...÷......##......######.#### Xh  #..........##......# .#  #............####### #  #Xh .......#  #..................###.# B   giant cockroach (wandering) Xh x #............# Xh n #.B........##.## Xh% g ###########........# ..##Xh9 054.5 (37.0)Xh .  A giant cockroach comes into view.XhL +5.5 (38Xhr Xh < _The giant cockroach moves out of view.Zh3ZhJZhZhO #.# #.#PP~♣~~♣~~.###.#.#~~~~♣♣P~.~.....~P~~≈♣♣~~P..[..# ####...~.P~♣~≈~~~~.####  #.####..~~P~~♣†♣~~~~~....P~P~~♣~≈~~~~~P#......).~~PP~~♣Zh...÷....~~~~~P~P.....########.####.......# .# .......###### ..Quill .B.B   giant cockroach (wandering)..####..########.....######..##Zhh,0.0)Zh B.BZh*6.5 (1ZhbZh\hD###~~~~♣♣P~.~...##......#..~P~~≈♣♣~~P..[..# ####.##.........~.P~♣~≈~~~~.####  #.####........~~P~~♣†♣~~~~~.\h.###.........P~P~~♣~≈~~~~~P#..##...........).~~PP~~♣...÷...............~~~~~P~P.....##......######.####.\h .# .......###### \h$.............# ....B##.#\hDn...........##.#\hxH########## ..##\hT #############..##....................\h!.###\h\hSB.\h%7\h ]h #....##......#..~P~~≈♣♣~~P..[  ####.##.........~.P~♣~≈~~~~.##  #.####........~~P~~♣†♣~~~~~.#]h( #..###.........P~P~~♣~≈~~~~~P ##..##...........).~~PP~~♣~~P #...÷...............~~~~~P~PP #...÷......########.### #..........##......# .#  #...........@####### #]h% #B.......#  #.........###.# #]h9...........# #.......##.## ###########........# ..##]h.v ########.....######..##]hk #.....................### ##...#]h]hm]h2-=8]hM]h\ _The giant cockroach barely misses you._hq  You hit the giant cockroach.  The giant cockroach is severely wounded._h%9_hd_hG _The giant cockroach bites you but does no damage._h`LA  You hit the giant cockroach._hVF†_hX/6260_hc_h2fS _You kill the giant cockroach!_hc ####.##.........~.P~♣~≈~~~~.## #.####........~~P~~♣†♣~~~~~. #..###.........P~P~~♣~≈~~~~~ ##..##...........).~~PP~~♣~~ #...÷...............~~~~~P #...÷......##......######.## #..........##......# .#  #_h!m...####### # #.......#  #..###.# #.....# ###.## ###########. ..## ########.....######..## #.....................###  #.......#.........# #...[...#####.. _h_hQ--1_hj_h| _You see here a giant cockroach corpse.`h93`h`h`h`h: _`h֙`h `h0`h;`h-`h`h`h/n`h߮`h,`h`h`hA,`hi`h`h,`h`h`hC,`h`hZ`h,`h`h+`h;,`h)`ho`h`h`h`h(`h,`h`h `h,`h@`h`ht .......~.P~♣~≈~~~~.#### ........~~P~~♣†♣~~~~~.## .........P~P~~♣~≈~~~~~P# ...........).~~PP~~♣~~P `hy..............~~~~~P~PP .....##......######.#### .....##......# ###..# `h.......####### #..J##  `h.....†.......# #@# - `h.............###.# .................# `h-.............##.## #####........##.`hL.## #####.....######..## `hktJ   endoplasm (asleep) .........`hd....### .....#.........# `hi.[...####..........#...#`h 743.0)  An endoplasm comes into view.`hJ.J`hr+5.5 (14`h`h)^ _The endoplasm quivers.chY  You hit the endoplasm.  The endoplasm is heavily wounded.chOZ 8=6.4 (0.9)ch_ cha V _The endoplasm barely misses you.dh;  You hit the endoplasm.dhE.dh467.4 (1.0dhdh[M _You kill the endoplasm!ehΆ3eheh̉ehehs,ehehehReheheheh֓eheheh,ehehTehehTehehTehehehQehehehݜeheheheheheheh#ehKeheheheh¡eheh¢eh1 †.# #.### ###.# ...# ##.## ##..## ####..## .........### #eh.........### ####...#.@.#-80.0) # #....###.# # ############ ... ##.........######## ..[..# .....############# ..........# ###eh[-8.4 (11eh]eh( _Found a ring mail.hhWIhhhhhh nhh hh hh,hh[hh/hhhh; ...# hh##.## ##..## .######....hh_....###...hh#<.........### .... ##...#...# [....  #...###.##......  ############ #.@.......91.4 (3.0) ##.....#.. #.....########## #..[..# .......... .. ..####......## #......##...#.####.###...#......##.#..)..#2.4 (4hh)hh+- _Found a leather armour.ih"ih/#ih($ih&ih/ # ##.## .....####..## ......######..## .....ih/### ......)...### .?..#...# .[. #.ih0###.##. # #.ih>0v0##.....#.ih`0#.....#  #..[..# ih0J##ih0# #......##.. ih0ihJ8ih0<*3.4 (1ih6>ih@$ _Found a sling.jh# ##.## #.....###..## #.######..## #..### #......)...####.?. .#...##.[. .###.##.jhP #...##.....#...?#.....# . #..[..#  .# jh0 jh %4jhjh~[ _Found a scroll of blinking.kh'# ##.## #.....###..## #. ######..## #.### #......).####.?.#...##.[.###.##. #.##.....#...?.#.....# .. #..[..# $ .# kh .;5kh|3kh|5+ _Found 17 gold pieces.khM###.... ## #### ...##..## kh[######..## .### #......)..####.?...##.[ .........###.## kh########## #...........#...?#.....# g...Quill kh' ..[..# ...##g   hobgoblin (asleep)khJ8###......#.khk  A hobgoblin comes into view.khh"}g.gkh"/===6kh(khF*+ _The hobgoblin shouts!khJ{ #.######.... ## #### ...##..## kh{######..## .### #......)..####.?.. .........###.## ########## #...........kh|#g..? #.....#..... ####### #..[..# ...$ ....... ..kh*|c### #############khJ|7 #......#.khԁkhRg.khw/---7kh]khW _You see here a +0 leather armour.mh# ##.# #.....#...##.####.##.... ######..## .........###)..####.?.....#...##.[## ########## #......gmh# ##.....#...? .... #######mh&$'[..# ...$ ....... ........# ### mhL$############# .# #......#mhl$V..###.###...#mhO&mh/Lg.mh/H---8 _mhM9mhc;mh  You hit the hobgoblin.  The hobgoblin is heavily wounded.mh 4=9.3 (0.9mh mh V _The hobgoblin barely misses you.mh;  You hit the hobgoblin.mhE†mh19300.2mhPmh mhɼG_You kill the hobgoblin!nhM #.### ###.... ## #### ...##..## ######..## .### #......)nh,h..####.?...##.@. .........###.##..† ########## #...........#...?#.....#......##.......nhnh34-1.2 (1.0nhnhW _You see here a +0 leather armour.oh^HM#### #...## #.### #########.... ## #### ...##..## ######..## .### #......)..##...##.[. .........###.##..† ########## #...........ohM^##.....#...?.###......oh-goh ?#...## #.### ####### .# #.....# # #.....# .## #.....##### ..## #.# ..## #.# ### #......)..# ####.# #...##.[.# ###.##..†.#  #.# ##.#. #. ...... rh rhv %8rh! rh" shȄzM##....## ## ###### #.# ## #### ..## #..## sh .### ..####.....##.[.# sh1]....###.##..†.# shF##### #...............#.....###### .#shXshsh%9sh shxN _You see here a +0 sling.shM) ...#### ####### #..... .######.##.... shM#..## ....###)..####...##.[##.##..†...# ##### #.......#.....###### .# ########......#shMshVshWshW&10 _sh^sh_thL zM##....## ## ###### #.# ## #### ..## #..## thM .### ..####.....##.[.# ....###.##..†.# ##### #...............#.....###### .#thER thR %1thuW thUY N _You see here a +0 sling.vhY ...#### ####### #..... .######.##.... #..## ....###)..####...##.[##.##..†...# ##### #.......#.....###### .# ########......#vh'^vh^,2 _vhdvhevh+  ### ####### #..... .#vh., {#####.##.... #..## ....###)..###vhM, f.#...##.[vhk, C##.##..†vh, ...# ##### #......#vh, m ##.....#...?vh, "..vh, Q.# ......##........vh5 vh 6 %3vhW= vh> vh\T W  #..... .######.##.... #..## ....###)..###.#...##.[#.###.##..†...# ##### #...... ##.....#...? #.....#......# .###...#......#.vhCW vhW %4vh[ vh\ wh. .######.##.... #..## ....###)..###.#...##.[#.###.##..†.. ##### #...... ##.....#...? #.....#.... ##.[..##...$## .......#wh0whJ1%5wh<5wh6whO ##### .wh\.##.... #..## ....###)..###wh...# ##...##.[whK#.###.##..†.. ##### #...... whoa##.....#..@?whi #.....#.... ##wh.[..##...$###Quill wh֚7#.###..#whwh%6wh whwh?c## #.....##### ## #.# ..## #.# ### #......)..# ####.# # wh?P#...##.[.##.# ###.##..†.#  #.# wh?##.....#...@....# #.....#.wh"@1# whE@! #..[..##...$##.#  .###### .# whg@wh@5# whKwhBK%7whRwhZwh&[*8.2 (2wh_whaaX _p - a scroll of blinkingwhE  #.....##### ## #.# ## #.# ### #......)..# #####.whE '# .# #...##.[.##.# ###.##..†.whF <#  #.wh#F `# ##.....#.wh?F )# whQF 7#.....#.whaF .#  whF #..[..##...$##.#  .whF Z###### .# whF whF whF 5# whHR whS whS #9.2 (1whW wh3Y wh* b #.... .##.###wh* )..# #..###...# .#...##.[#wh* T##.##..†.. wh + ### #......  ##.....# whB+ [..##...$##........###### .#whd+ UQuill #....#whR3 wh3 &20wh8 wh: xh .##.###)..# .#..###...# .#...##.[###.##..†.. ### #......  ##.....#xhb [..##...@##.#........###### .# ####### Quill #.#..#xhxhׯ%1xh$xhϿxh3*2.2 (2xhxhK> _You now have 78 gold pieces (gained 17).xh'<.## #.#.### #......)..# .#.####.# .#.#...##.[.##.#.###.##..†.#xhq# #......# ##.....#.# #.....#.# xh# #..[..##..@.##.# . xh{.###### .##......# #xhұ$.##. ###...#......#. xh......# .###..# xh1.#....# .#.#..#xh_xh*3.2 (1xhxh yh7M## ## ...# ### )..# ...####.. ...##.[.## yh?...###.##..† #### #.......# #.....#...@....# yh# #..[..##....##.# . ..yhs###### . ###### # yh ,.....##........yh!;4yh&yh(yhDd## #.# ## #.# ### #......)..# .# yhd7####.# .# #...##.[.##.# ###.##..†.yhdd#  #.# yhd`##.....#.# yhde#.....#.#  yh(e#..[..##....##.#  .yhKe~###### .# ......# yhwe<# yhe># yhUnyhn%5yhuyhxwyh1  #.# ## #.# .#### #......)..# .# ####.# .# #...##.[.yh1 ##.# ###.##..†.#  #.# yh1 ##.....#.# #.....#.yh2 )# yh22 #..[..##....##.# .yhQ2 ###### .# ......# yhp2 1# yh2 5# yh2 ]##..# ....#yh9 yhC: %6yhA yhC yh  #.#  #.# .# ### #......)..# .# ####.# .# #...##.[.##.# ###.##..†.#  #.yh9 # ##.....#.# #.....#.yh\ )# yh Q#..[..##....##.# .###### .# yh s......# .# yh ?##. ## yh K# yh X#..##yh yhQ %7yh yh zh#.#  #..##.#  #......)..##.# ####.##.# ...##.[.##.# .##..†.#  #.zh-#  ##.....#.# #.....#.# zhR#..[..##....##.#  .zhok#######.# zh......# ..# ##.zhF ### zh# ..##zh zh %8zh'zh)zh+ 3zh zhJ zh #.# ##).. .###.....##.[zh F# ##.##..†.. zh % #......#.....#zh> / .zh\ `[..##....##0  zh ........###### zh Z#### . .zh .. .##.#. #.zh.  ...zhR <.>zh zhz *9.2 (1zh zh[ ; _Found a stone staircase leading down.{hI{hY{h}{h{h{h{h{h{h'{hB{h{h,{hc{h{hʴ{h{h{{h{hZ,{h{hn{h,{h!{h,{hO,{h*{h6X{h{h,{h>{h{hV,{h|{he{hX{h {hb{h{h%{hTB{h{h,{h]{h{h,{h{h{hE,{hF{h{h,{h{hx{hh,{h{h_{hL,{h{h{hc{h{h{h7{h {hQ{h{hW {hD ,{h {h{h{h{hw{h{h,{ht{h3{h<,{h{h{h,{h{hs{hk!,{h"{h${h&,{h'{h){h+{h+{h-{h90{h4,{h5{hO8{h]:,{h;{hE{h H,{h~I{h_M{h P{hOP{hLR{h\A  You see here a +0 ring mail.{h`{h>a _{hc{hh{hk{hk{hAn{hr{hu{hYu{hNy{ha}{hȁ,{hI{hw{hQ,{hc{hơ{h,{h{hЬ{hó{h{h,{h[{h߽,{h{h{h5,{h{h{h,{h{h{h ,{h{h[{h,{h{h{hh,{h{h{h,{h{hs{hR{h{h{hO{h1,{hG{hy{h- {hk {h {h {h ,{hY {hJ {hv {h {hu {h {h` {h {h. {h* {hc ,{h {h {hf ,{h {h {h0 ,{h {h {h ,{h {h" {h% ,{hZ% {h' {h* ,{h5+ {h- {h. {h/ {h/ {hC9 X{h;  ##........#  ........#  ##........#  ##........#  # .######  # {h<  ###  # #######.###+# # ..........@.#  #######.#####  {hz< #.#  # #.#   #.#  #.#    ####### #.# {h= {   #.....# #.#    #.....# #.#  {hA 092.2 (63.0){hUB +3.2 (64{h}Y {h4a 1 _q - a ring of magical power}hh I}hsj }hqp X}hq ,}h[q }hks 7 _You open the door.}ht 3}hu }hy @  There is an open door here.}h;{ }h{  _}hM| }h~ }h ,}h }hf }h ,}h }h }h1 }hW }h }h R  There is an empty arch of ancient stone here.}h }h  _}h }h }hU }h }h }hڔ }hZ B}hj }hE ,}h }h 7 _You open the door.}h` &  ########  #.#  #.#  .........# .........# .........#########}h֧  †..........(>....#  #........## ###@### 404.2 (11 #........# ##.....## #........# #.......#}h;  #........# #.......# #........# #...∩...# .###### #.......#  }hʨ o#.......#  ###.....##  #######.###'### }h }h +5.2 (12}hl  _Found 7 stones. Found a stone staircase leading down. _There is an open door here.h n ########## #........ .######## †..(>.... ### ###'###h*  ##..@..###.......#.∩.h@ 7 .hS A.###'###hd #............# ht D h h #6h .0) _hhh ........ .######## †..(>.... ### ###'### ##.....###...@...#∩  .###### ...########.#####  hhe%7hhBhfj\ .######## hj†..(>.... ### ###'###hj{ ##.....##.......hjN∩  .###### hjJ.hk\####.#  h4khqhkr%8hKvhgwhh3The floor. hA halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated h creatures.hh#........#  Kardinal the Chopper .........#  Mountain Dwarf **.... .........#  Health: 33/33 ======================== .........#########  Magic: 3/3======================== †..........(>....#h/g  AC: 9Str: 15 #........## ###'###  EV: 11Int: 10 h#........# ##.....##  SH: 0Dex: 12 #........# #.......#  XL:  3 Next: 69% Place: Dungeon:2 #........# #...@...#  Noise: ---------  Time: 1408.2 (1.0) #........# #...∩...#  f) +0 whip (holy).###### #.......#  Throw: 2 throwing nets#.......#  Quill ###.....## #######.###'###  ............#  #######.#####  #.#   _You open the door. _There is an open door here. _There is an empty arch ofhҕ ancient stone here. _You open the door. _Found 7 stones. Found a stone staircase leading down. _There is an open door here.hh3hhAn empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular. A halo. This area is lit by a divine halo, decreasing your stealth, preventing h[invisibility, and increasing the accuracy of attacks against any illuminated creatures.h@hy#........#  Kardinal the Chopper .........#  Mountain Dwarf **.... .........#  Health: 33/33 ======================== .........#########  Magic: 3/3======================== †..........(>....#  AC: 9Str: 15 #........## ###'###  EV: 11Int: 10 #........# ##.....##  SH: 0Dex: 12 #........# #.......#  XL:  3 Next: 69% Place: Dungeon:2 #........# #...@...#h5  Noise: ---------  Time: 1408.2 (0.0) #........# #...∩...#  f) +0 whip (holy).###### #.......#  Throw: 2 throwing nets#.......#  Quill ###.....## #######.###'###  ............# hK #######.#####  #.#   _You open the door. _There is an open door here. _There is an empty arch of ancient stone here. hq_You open the door. _Found 7 stones. Found a stone staircase leading down. _There is an open door here.hh h hN #.# .# #.# .######### .†hN .(>....# .#.## ###'### #.# ##.....## #.# #.# #.# #.# #h_O .# #...∩...# # .###### #.# # #hO .#  ###.....## # hO #.###'### # ...#hO f  #.##### hP 4 #.# hX hX *9.2 (1hzb hYd hyxI..#  #  .######### †.(>....#  #.## ###'### #.# ##..... #.# #..  #.# #.#  #.# #.#   .###### #.......#   #.#   ####  #######.###'###   ............#   #######.#####   #.#  #.#  h0h&10hhc _There is an empty arch of ancient stone here.hn hn ht hu hPh SAn empty arch of ancient stone. A stone archway that seems to lead to nowhere in particular. You are here. A halo. This area is lit by a divine halo, decreasing your stealth, preventing invisibility, and increasing the accuracy of attacks against any illuminated creatures.hgh't.........#  Kardinal the Chopper .........#  Mountain Dwarf **.... .........#########  Health: 33/33 ======================== †..........(>....#  Magic: 3/3======================== #........## ###'###  AC: 9htStr: 15 #........# ##.....##  EV: 11Int: 10 #........# #.......#  SH: 0Dex: 12 #........# #.......#  XL:  3 Next: 69% Place: Dungeon:2 #........# #...@...#hu  Noise: ---------  Time: 1410.2 (0.0)  .###### #.......#  f) +0 whip (holy)#.......#  Throw: 2 throwing nets###.....##  Quill hu#######.###'### ............#  #######.#####  #.#  #.#   _There is an open door here. _There is an empty arch of ancient stone here. hu_You open the door. _Found 7 stones. Found a stone staircase leading down. _There is an open door here. _There is an empty arch of ancient stone here.hvh{h/}hhdhVhF _Unknown command.hR/h/h7\ _Unknown command.hFhh{hGF _Unknown command.hPh0QhUhCXF _Unknown command.hvhhTh6F _Unknown command.hBLhLhQhjSAUnknown command.h3hhuh'h(h-hK/hwhCh,hhGhGhTOh3hhhcb hb hh hj h h7 h hR h.2 h2 hO8 h9 h hB h h{ h3 h3 h9 h; h/ 3h4 h h}} h} h h h hn h hi h hg h h$ hY 3h hS hlhЄh^hhs] M# .######## †..(>....# # ###'### #.....# #........#∩  .###### #.......###.....## hchDd11.2 (1 _hghhhHM# .######## †..(>....# h# ###'### #.....#. #........#∩  .#######.......# ###h*h~%2hQhh ]M######## # .######## †..(>....# # ###'### ##..@..##. hV #........#∩  .###### #.......# ..#hz h ! %3h% h' h M######## # .h, ######## †..(>....# # ###@### ##.....##hT . #........# #...∩...# hz /###'###hW h %4h hl P __There is an open door here.h"6M######## ## .######## †..(>...@# ###.###'### h6##.....###.......# #........# #.......# ##.....##h<hs=,5 _hEBhCh]lk   #  #.# #.# .# #.# .# hl.†.(>..@.# .#.###.###'### #.# ##.....## #.# #.......# #.# #.......# #.# #...∩...# h.m# .###### #.......# #hRm #.......#  ###.....##hvm hrh?s%6hgvhwhq   #  #.# #.# .# P#.# .# .†.(>.@..# .#.###.###'### #.# ###.....## .##.# #.......# .##.# #.......# .##.# #...∩...# .# .###### #.......# # #.......# # ###.....## 7h    #  #.# #.# .# ~P#.# ~.# ~..†.(>@...# ~..#.###.###'### ~###.# ###.....## .##.# #.......# .##.# #.......# .##.# #...∩...# .# .###### #.# .## #.# # ###.....## h h %8hw" hJ$ ho  #  #.# #.# #.#h  ~P#.........# ~.# h +~..†h .(@....# h9 ~..#h[ .###.###'### h{ ~###........# ###.....## .##h *.# #h .#h 0 .##h L.# #.#h! .##h> .# #...∩...#.# .###### #hW 7.#.##h  #.## ###.....##h h %9h h c _There is a stone staircase leading down here.h!5 #h_g #.#  #####.# ##h.....#~P#.........#~.h#h~..†.@>....#hI~..#.###.###'###~###........# ###.....## ~...##........# #.# ....##.# #hlh.# ....##.# #...∩...# h....# .###### #.# [..##h #.# #### ###.....##hh(-20 _h!h<#L _You see here 7 stones.h% ########## #........# #####........##.....# .~~~P#...#~.#h~..†(>....# ♣~~~..#.###.###'###~###........# ###.....## .~...##........# #h.#.##........# #.#.##...h.....# #...∩...#.# .#h###### #.# .[..##hG< #.# .####hkH ###.....##hh,1 _hchdh,d########## #........#  #####........# .....# ~~~P#...# .# ..†.>....# ~~~..#.###.###'### ###........# ###.....## ~...##........# #.# ##.....##....# .## h4;2h:h=L _You see here 7 stones.h/  ########## #........# #####........##.....# .~~~P#...#~.#~..†(>....# ♣~~~..#.###.###'###h ~###........# ###.....## .~...##........# #.#.##........# #.#.##........# #...∩...#.# .###### #.# .[..## #.# .####h H ###.....##h hX ,3 _h hf h58########## #........#  #####........# .....# ~~~P#...# .# ..†.>....# h8~~~..#.###.###'### ###........# ###.....## ~...##........# #.# ##.....##....h8y# .## h8 h?h:@%4hEhHL _You see here 7 stones.h[h=^47 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0hq^At 100% training you would reach 8.0 in about 4.7 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 112% (Str) x 106% (Fight)). It is always destroyed on impact. Stash search prefixes: {throwable} {Throwing} {missile} h^HMenu/colouring prefixes: identified missile _________________ h^“How happy is the little Stone  That rambles in the Road alone,  And doesn't care about Careers  And Exigencies never fears — (g)et.h_h h TKardinal the ChopperMountain Dwarf **....##########Health: 33/33 ========================#........#Magic: 3/3he ========================#####........#AC: 9Str: 15 ##............#EV: 11Int: 10 ~~~P#.........#SH: 0Dex: 12 ~~~...........#########XL:  3 Next: 69% Place: Dungeon:2 ~~~..†..........@>....#h +Noise: ---------  Time: 1424.2 (1.0) ~~~..#........###.###'###h f) +0 whip (holy) ~~~###........# ###.....##h Throw: 2 throwing nets ~...##........# #.......#Quill h ....##........# #.......# ....##........# #...∩...# h2 ....# .###### #.......# [..###.......# ####hV ###.....## _Unknown command. _There is an open door here. hz n_There is a stone staircase leading down here. _You see here 7 stones. _You see here 7 stones. h 7_You see here 7 stones.hV h hs hR /7 stones. A small chunk of dense but otherwise unremarkable natural mineral. It can be thrown to cause minor damage. Base damage: 2 Base attack delay: 1.1 This projectile's minimum attack delay (0.7) is reached at skill level 8.Your skill: 0.0At 100% training you would reach 8.0 in about 4.7 XLs. Damage rating: 2 (Base [2 + 0 (Thrw)] x 112% (Str) x 106% (Fight)). It is always destroyed on impact. 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Quill .#.ѫh% ѫhw& &70ѫh, ѫh. ѫhM ######### ###### ....<# #####ѫh?Y#########... ## #...~~~P# #####.~~~~~...######## .ѫhi ..)÷~~~~~~~..÷...>....# ##~~.~~♣~~~..ѫhӈ##.###'##.~P♣~~~~~~#### .~~~♣~~~.~ ~~~♣~~~. ♣~~♣~~.......##........# #...∩..ѫha#. ѫhѫhX%1ѫhѫh ߫hJ~  ## #.#.<# #####.##..## #...~~~P#.# ..#####.~~~~~.#.)÷~..÷.>....# ..##~~.~~♣~~~..#.###.###' ..~.~P♣~~~~~~###.# ### ~.~~~♣~~~.~...##.# # P~~~♣~~~......##.# # ~♣~~♣~~.##.# #...∩~♣♣P~.~......##.# # ~~≈♣♣~~P..[..###.# # P~♣~≈~~~~.#### #.# ### ~P~~♣÷♣~~~~~.###.#.###'߫h ߫h3 %2߫h ߫h ߫h`M ######### ####### .....<# ##############... ### #...~~~P# #####..########..)÷~~~~~~~..÷...>....##~~.~~♣~~~..##.###'# ..~.~P♣~~~~~~#### ߫hla~.~~~♣~~~.~. P~~~♣~~~......##........# #.....#.#߫h=k߫hk%3߫hq߫hs૯hR### #૯h## #.#.<# #####.##.૯h\`.## #...~~~P#.#.#####.~~~~~..)÷~...>....૯h.##~~.~~♣~~~..#.###.###'.~.~P♣~~~~~~###૯h.# ### P~.~~~♣~~~.~...##૯hc.# # ~P~~~♣~~~......##૯h+.# # ૯h P~♣~~♣~~.......##.# #...∩૯h(~♣♣P~.~......##.# # ૯hIP~~≈♣♣~~P..[..###.# # ૯hq}.P~♣~≈~~~~.#### #.# ###૯h{૯h %4૯h૯hu _You see here an adder skeleton.૯h[ .# .# .# ## .# #૯h][ .#.<# #####.##....## #...~~~P#૯h[ V.#.#####.~~~~~.૯h[ .)÷~.@÷.>૯h[ .##~~.~~♣~~~..#.###.###.~.~P♣~~~~~~###.૯h[ ,.# ### ૯h\ .P~.~~~♣~~~.~...##........# # ૯h(\ P~P~~~♣~~~......##........# # PP~♣~~♣~~.......##........# #...૯hN\ ~♣♣P~.~......##.######## # ~P~~≈♣♣~~P..[..###.# # ૯hs\ ~~.P~♣~≈~~~~.#### #.# ###૯hjh ૯hMi ,5 _૯h:s ૯hUv ૯hC #.# #.# #.# ### #.# #.# #.<# #####.##...## #...~~~P#.#૯h .#####.~~~~~..)÷~@.÷.>.##~~.~~♣~~~..#.###..~.~P♣~~~~~~###........# ### ..P~.~~~♣~~~.~...##........# # .P~P~~~♣~~~......##........# # #PP~♣~~♣~~.......##........# # #~~~~♣♣P~.~......##.######## # .~P~~≈♣♣~~P..[..###.#૯h$  # .~.P~♣~≈~~~~.#### #.# ###૯h ૯hR %6૯h ૯hy ૯hQ 4 #.#  #.#  #.# ########## ##.# #........# .#.<# #####..# .#######.....# .###### #...~~~P#.#.#####.~~~~~..)÷.÷.> ^.....##~~.~~♣~~~..#.###..~.~P♣~~~~~~###........# ###.P~.~~~♣~~~.~...##........# # .૯hV .P~P~~~♣~~~......##.# # .#PP~♣~~♣~~.......##.# # .#~~~~♣♣P~.~......##.# # ..~P~~≈♣♣~~P..[..###.# # ..~.P~♣~≈~~~~.#### #.# ###૯hD\ You see here an adder skeleton. _Done exploring. _You see here an adder skeleton.  You enter the shallow water.૯h;^ ]7Water ૯hd ૯h l ? _Moving in this stuff is going to be slow.૯h'  #.# #.# #.# ##.# #.# ..#.<# #####........# #.૯h #######....# #.###### #...~~~P#.#.#####.~~~~~..)÷~..÷.> .^.....##~~.~~♣~~~..#.###..~.~P♣~~~~~~###........# ૯hB .P~.~~~♣~~~.~...##.# #.P~P~~~♣~~~......##.# # #.#PP~♣~~♣~~.##.# # ૯h g#.#~~~~♣♣P~.~......##.# # #..~P~~≈♣♣~~P..[..###.# #૯h \.~.P~♣~≈~~~~.#### #.# ૯h _8.8 (1.6૯hܐ  #.# #.# #.# #####.# #..#.#.<# #####..# .#.#######......# .#.###### #...~~~P#.# #.#####.~~~~~.૯hx .)÷~..÷. #.^.....##~~.~~♣~~~..#.###.~.~P♣~~~~~~###.# .P~.~~~♣~~~.~...##૯h .# .P~P~~~♣~~~......##.૯h> # .#.#PP~♣~~♣~~.##.# .#.#~~~~♣♣P~.~......##.# .#..~P~~≈♣♣~~P..[..###.# ૯hi f.~.P~♣~≈~~~~.#### #.# ૯h ૯h (80.4૯hߢ ૯hҤ ૯ha m# #.# # #.# ૯h # #.# ##.# #.૯h ^.#.#.<# #####૯h .# ..#.૯h V#######.....# .૯hT .#.###### #...~~~P#.# ##૯h .#####.~~~~~..)÷~..÷૯h #.^.....##~~.~~♣~~~..#.૯h .~.~P♣~~~~~~###.# ૯h! .P~.~~~♣~~~.~...##.#૯h&! x.P~P~~~♣~~~.....##૯hX! .# .૯hz! G.#.#PP~♣~~♣~~.......##.#.#.#~~~~♣♣P~.~......##.૯h! !#૯h! '.#..~P~~≈♣♣~~P..[..###.#.~.P~♣~≈~~~~.#### #.#૯h( ૯hi) '2.0૯h0 ૯h8 ૯h2r .# #.# .# #.# .# #.# # .#####.# #.#૯h|r .#.<# #####.#.#.#######.#૯hr .#.###### #...~~~P#.##૯hr .#####.~~~~~..)÷૯hs ~..÷#.^.....##~~.~~♣~~~..#..~.~P♣~~~~~~###.#૯hBs .P~.~~~♣~~~.~...##.#૯hbs .P~P~~~♣~~~......##૯hs h.#.#.#PP~♣~~♣~~......૯hs .##.#.#.#~~~~♣♣P~.~......૯hs c##.#.#..~P~~≈♣♣~~P.૯ht .[..###.# ......~.P~♣~≈~~~~.#### #.#૯h| ૯hJ} '3.6૯hɁ ૯hl ૯h #.# #.# #.# #.# #.# #.# #.#####.# #..#.<# #####..#.#######..#.###### #...~~~P#૯h0 .#.#####.~~~~~..)÷~..÷#.^.....##~~.~~♣~~~..#.૯hZ .~.~P♣~~~~~~###.૯hz .P~.~~~♣~~~.~...##.૯h v.P~P~~~♣~~~......##૯h ..#.#PP~♣~~♣~~.......##૯h .૯h .#.#~~~~♣♣P~.~......##..#..~P~~≈૯h ♣♣~~P..[..###.# .~.P~♣~≈~~~~.#### #.#૯hs ૯h '5.2૯h ૯h ૯hpb #.# #.#  #.# #.#  #.# #.# #.#####.# #.#.<# #####.#.####### )....#.###### #...~~~P#૯h?q#.#####.~~~~~.)÷~..÷#.^.....##~~.~~♣~~~..#...~.~P♣~~~~~~###.P~.~~~♣~~~.~...##.P~P~~~♣~~~......##.#.#PP~♣~~♣~~.##૯hqf.#.#~~~~♣♣P~.~......##..#..~P~~≈♣♣~~P..[..##.# .~.P~♣~≈~~~~.#### #.#૯hzy૯hy'6.8૯hL~૯h᫯h+5+ #.# #.# #.# #.# #.# #.# #.#####.᫯h5# #.#.<# #####.#.###### .)....#.###### #...~~~P# .#####.#####.~~~~~.)᫯h5~..÷ .#####.^.....##~~.~~♣~~~..#᫯hI6....~.~P♣~~~~~~###.P~.~~~♣~~~.~...##.P~P~~~♣~~~......##.#.#PP~♣~~♣~~.##.#.#~~~~♣♣P~.~......##.᫯h6.#..~P~~≈♣♣~~P..[..###.# .~.P~♣~≈~~~~.#### #.#᫯h*A᫯hA28.4᫯hH᫯hLr _You see here a bat skeleton.᫯h8d #.# #.# #.# #.# #.# #.# #.#####.# # #.#᫯hX9.<# ##### #......#.#### #.)....#.###### #...~~~P# ..#####.#####.~~~~~.@÷᫯h}9,~..÷᫯h9C.#####.^.....##~~.~~♣~~~..#....~.~P♣~~~~~~###᫯h9..P~.~~~♣~~~.~...## #᫯h9.P~P~~~♣~~~......## #......#.#PP~♣~~♣~~.......## ᫯h1:#......#.#~~~~♣♣P~.~......##. #......#..~P~~≈♣♣~~P..[..###.# #.~.P~♣~≈~~~~.#### #.#᫯hC᫯hD290 _᫯hsL᫯hPO _You see here a +0 dagger.᫯h  #.# #.# #.# #.# #.# #.#  ####.#####.# #  #.#.<# #####  #......#.## ##.)....#.###### #...~~~P#.#####.#####.~~~~~)÷~..÷.#####.^.....##~~.~~♣~~~..#...~.~P♣~~~~~~###..P~.~~~♣~~~.~...## ##..P~P~~~♣~~~......##  #......#.#PP~♣~~♣~~.......## ##......#.#~~~~♣♣P~.~......##. ##......#..~P~~≈♣♣~~P..[..###.# ##.~.P~♣~≈~~~~.#### #.#᫯h᫯hI-90 _᫯h ᫯ha ᫯h @ #.# #.# #.# #.# #.# #.#  ####.#####.# # #.#.<# ##### #......#.##.)....#.###### #...~~~P#.#####.#####.~~~~~.)÷~..÷.#####.^.....##~~.~~♣~~~..#..~.~P♣~~~~~~###.P~.~~~♣~~~.~...###᫯h .P~P~~~♣~~~......## #......#.#PP~♣~~♣~~.......###......#.#~~~~♣♣P~.~......##. .##......#..~P~~≈♣♣~~P..[..###.# .##.~.P~♣~≈~~~~.#### #.#᫯h ᫯h %1᫯h ᫯hu# ᫯h1 #.# #.# #.# #.# #.# #.#  ####.#####.# # #.#᫯hK2.<# ##### #......#.##.)....#.###### #...~~~P#.#####.#####.~~~~~.)÷᫯hw2\~..÷.#####.^.....##~~.~~♣~~~..#.~.~P♣~~~~~~###᫯h2.P~.~~~♣~~~.~...###᫯h2n.P~P~~~♣~~~......##᫯h2 #......#.#PP~♣~~♣~~.......##.. ᫯h3#......#.#~~~~♣♣P~.~......##.#᫯h%3  ..##......#..~P~~≈♣♣~~P..[..###.#᫯hF3  #.##.~.P~♣~≈~~~~.#### #.# ᫯h9᫯h:%2᫯h>᫯h^@⫯h #.# #.# #.# #.# #.# #.#  ####.#####.# # #.#.<# ##### #......#.#⫯h#.)....#.###### #...~~~P#.#####.#####.~~~~~.)÷~..÷.#####.^.....##~~.~~♣~~~..#.~.~P♣~~~~~~###⫯h[.P~.~~~♣~~~.~...###.P~P~~~♣~~~......## # #......#.#PP~♣~~♣~~.......###......#.#~~~~♣♣P~.~......##.⫯h#.##......#..~P~~≈♣♣~~P..[..###. ##.##.~.P~♣~≈~~~~.#### #.⫯h;3⫯h⫯hW⫯hH ######.#####.########.........#.......<# ####..#.###############.... #####.)....#.###### #...~~~P# ......#####.......#####.~~~~~.........)÷~~÷⫯hI#####.^...@.##~~.~~♣~~~..#............~.~P♣~~~~~~##P~.~~~♣~~~.~....~Quill ..~.P~♣~≈~~#.####........~~P~~♣÷♣~~~~~.###. ⫯hT;4⫯hV⫯h~X⫯hu L #.# #.# #.# #.#  ####.#####.# # #........#.<# ##### #......#.##.)....#.###### #...~~~P#.#####.#####.~~~~~⫯h .)÷~..÷.#####.^..@..##~~.~~♣~~~..#.~.~P♣~~~~~~###.P~.~~~♣~~~.~...## .#####.P~P~~~♣~~~......## ⫯h" .# #......#.#PP~♣~~♣~~.## ⫯hZ .#####......#.#~~~~♣♣P~.~......##⫯h .##......#..~P~~≈♣♣~~P..[..####.##⫯h ...~.P~♣~≈~~~~.#### # #.####.~~P~~♣÷♣~~~~~.###⫯h. ⫯h %5⫯h+ ⫯h ⫯h# o #.# #.# #.# #.#  ####.#####.# # #........#.<# # #......#.#⫯hq O#.)....#.###### #...~~~P#.#####.#####.~~~~~ #.)÷~.. #⫯h !.#####.^.@...##~~.~~♣~~~.. #.~.~P♣~~~~~~⫯h .P~.~~~♣~~~.~... ..#####⫯h {.P~P~~~♣~~~...... ⫯h: #.# #......#.#PP~♣~~♣~~. #.#####......#.#~~~~♣♣P~.~...... #....##......#..~P~~≈♣♣~~P..[..#.##.........~.P~♣~≈~~~~.#### ⫯hP G #.####.~~P~~♣÷♣~~~~~.⫯h ⫯hE %6⫯h ⫯h 㫯h[ #.# #.# # #.# #.# # ####.#####.# ## #........#.<# .# #......#.# .#.)....#.###### #...~~~P.#####.#####.~~~~~ ##.)÷~ ##.#####.^@....##~~.~~♣~~~ ##.~.~P♣~~~~~~㫯h.P~.~~~♣~~~.~... #..#####.P~P~~~♣~~~...... ##.# #......#.#PP~♣~~♣~~.  #.#####......#.#~~~~♣♣P~.~......  #....##......#..~P~~≈♣♣~~P..[..  ####.##.........~.P~♣~≈~~~~.#### #.####.~~P~~♣÷♣~~~~~.㫯h;㫯h%7㫯h!㫯h㫯hc #.# #.# ## #.# #.# .# ####.#####.# .## #........#.<# <.# #......#.## ..#.)....#.###### #...~~~.#####.#####.~~~~~ .##.)÷~ .##㫯hd9.#####.@.....##~~.~~♣~~~ .##.~.~P♣~~~~~~.P~.~~~♣~~~.~ .#..#####.P~P~~~♣~~~#.# #......#.#PP~♣~~♣~~ # #.#####......#.#~~~~♣♣P~.~ #....##......#..~P~~≈♣♣~~P..[.. ####.##.........~.P~♣~≈~~~~. #.####.~~P~~♣÷♣~~~~~.㫯hvm㫯hm%8㫯h&x㫯hazL _There is a shaft here.䫯h  #.# #.## #.# #.# >.# ####.#####.# >.## #........#.<# .<.# #......#.##.#.)....#.###### #....#####.#####. ..##.)÷.##.#####@^.....##~~.~~♣ ..##.~.~P♣.P~.~~~♣~~~.~ ..#..#####.P~P~~~♣~~~ .###.# #......#.#PP~♣~~♣~~ ## #.#####......#.#~~~~♣♣P~.~ #....##......#..~P~~≈♣♣~~P..[ ##䫯h ##.##...~.P~♣~≈~~~~. #.####.~~P~~♣÷♣~~~~~䫯h ,9 _䫯hk 䫯hڠ 嫯h+0k#.# #.#  #.# #.# .# ####.#####.# .## #........#.<# # <.# #......#.##.#.)....#.###### #...~嫯hj0#####.#####.~ .##.)÷~ .##.#####.@.....##~~.~~♣~ .##.~.~P♣~P~.~~~♣~~~.~. .嫯h0%#..#####.P~P~~~♣~~~. ###.# #......#.#PP~♣~~♣~~. #嫯h0 #.#####......#.#~~~~♣♣P~.~.#....##......#..~P~~≈♣♣~~P..[.####.##.嫯h31..~.P~♣~≈~~~~.##.####.~~P~~♣÷♣~~~~~.嫯h7嫯h 8'600嫯hb>嫯h?L _There is a shaft here.櫯hÚ櫯hY,1 _櫯ho櫯hv端h:端h:諯h*諯hRT  You fall into a shaft and drop 2 floors!諯h /  --more--뫯h -Generating dungeon...o\\/o/ building the Dungeon \o\뫯h8 < /o/뫯hJ 5Kardinal the ChopperMountain Dwarf **....Health: 33/33 ========================Magic: 3/3========================AC: 9Str: 15EV: 11Int: 10SH: 0Dex: 12XL:  3 Next: 69% Place: Dungeon:4Noise: ---------  Time: 1601.4 (0.0)f) +0 whip (holy)Throw: 2 throwing netsQuill _You see here a +0 dagger. _There is a shaft here. _There is a shaft here.  You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses.  You hear the sound of rushing water.뫯hcX /  --more--﫯h|       .#.#########.# ...$...@.....# ##############﫯h           﫯hD 﫯h}﫯h9﫯hS,2.2 (0.8﫯hU﫯hXe  You fall into a shaft and drop 2 floors!  The shaft crumbles and collapses. 﫯hY You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _Found 7 gold pieces.hMv  You are a level 3 Mountain Dwarf Monk. You are 69% of the way to level 4.  Play time: 00:26:00 (1576 turns).hv hrz h^|  Zot will find you in 16397 turns if you stay in this branch and explore no new _floors.h=        .#.#.# .$.# #        h h 33.2 (1.0 _h h hŸ.#.#.# .$.# #  h;4hhvh z∩~~~~~~~.h . ...#.#.#.$.##h h h %5hu h , _Found a glowing drain.hJ %8hM h_P C _You struggle to detach yourself from the web.h h <.wh C11  0 9h5 P2 throwing netsh. h * _The web tears apart.h^  ~~~~ ~.  ~∩~~ ..  ~~~~~..hN  ~~~~~#.  ~ ~~...  ~.. ...  .....#.h|#.#  .wh^.#  #h h    h   h(h#.=20hhYC _The ribbon worm bites you but does no damage.h-  You hit the ribbon worm.  The ribbon worm is lightly wounded.1h/ h1 C _The ribbon worm bites you but does no damage.h n (catching breath)  You hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.hh8 5  0 2.1 (0.92 throwing netsHeld h/hg. _You are caught in a web!hCJ-3.1 (1.0hGh2JC _You struggle to detach yourself from the web.hb127-----2--------11  0 =42 throwing netshE _The web tears apart. The ribbon worm bites you!hgq6  You hit the ribbon worm.  The ribbon worm is lightly wounded.  The ribbon worm is struck by your quills.5.0 (0.9 _The ribbon worm completely misses you.h    You hit the ribbon worm.  The ribbon worm is moderately wounded.h}h8=----6.0 (1.0h h X _The ribbon worm barely misses you.hp (catching breath)  You hit the ribbon worm.  The ribbon worm is moderately wounded.hjv  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.h h  5  0 72 throwing netsHeld h h . _You are caught in a web!hd--------11  0 -82 throwing netshh* _The web tears apart.h`  You hit the ribbon worm but do no damage.hBPThe ribbon worm is moderately wounded.hמ\5--=9hh0 _The ribbon worm bites you.h   You hit the ribbon worm.  The ribbon worm is moderately wounded.The ribbon worm is struck by your quills.hY6--9 (0.9hhI \ _The ribbon worm completely misses you.hnz  You hit the ribbon worm.  The ribbon worm is severely wounded.hz V4-30.8ho h 0 _The ribbon worm bites you.hg  You hit the ribbon worm.h,1.8 (1.0h h d _The ribbon worm is severely wounded.h8=  You hit the ribbon worm.h<.82hhbO _You kill the ribbon worm!hYg ~~~~ ~.  ~∩~~ ..  ~~~~~..  ~~~~~#. h ~ ~~...  ~.. ...  .....#.#.#  .#  #  h8hhO[5=-3h>h h;$ ~~~~ ~. ~∩~~ .. ~r~~~.. ~~~~~#. ~ ~~... ~.. ... .....#.#.#  h;.# #r   rat (wandering) hF rrA rat comes into view. hF.==4 hK hN- _The rat squeaks loudly. h+D ~~~~ ~. ~∩~~ .. ~r~~~.. ~~~~~#. ~ ~~... ~.. ... .....#.#.# .# # h֟ hp~r--5 hƫ h hE| ~~~~ ~.## ~∩~~~...# ~~r~~...#~~~~~~#..#~~~~~....##~..#.....#.#.#.#.#3========--6!h S~~~~~~~.##~ ~∩~~~...#~~~~r~~...#~~~~~~#..#!h .~~~~~....#$#~..#....#.#.#.#.#.!hX (#!h !h ~!h0r!h]6=7!h!h !h%_Found 12 gold pieces."h.~~~~~~~~.##.~~~∩~~~...#"h.~~~~~~~...##~~~~~r~#..#.~~~~~....#.$#~..#....#.#."hl#.#.#.#"h9"h6~r"h"h%8"h1"hM"hU h ~~~~~~~#. ~~~~~~~~.#~~∩~~~.~~~~~~~...##~~~~~~~#...~~~~~r..$#~..#....# #.#########................."hE e...##################."h "h L.r"hf %9"h "h #h5  You hit the rat.#h'C. #hR)Z========80=40#hh.#h0G _You kill the rat!#h..~~~~~[..##~~~~~~~#. ~~~~~~~.##hy~~∩~~~...~~~~~~~.#~~~~~~~#.~~~~~.$#~..#@...# #.#########...................##################..#h'#h)[7=-1#h59 _Found a robe.#hOM-#hX#h#h u..~~~~~[..##~~~~~~~#. .~~~~~~~~.##~~∩~~~...~~~~~~..#~~~~~~~#..~~~~~..$#~..#.......@#.#########.#...........#################. #h #h %2#h #h $h ..~~~~~[..#.#~~~~~~~#..~~~~~~~~.##.~~~∩~~~...#.~~~~~~~...#.#~~~~~~~#..#$h(.~~~~~....##.$#~..#....##.#.#.##.#.#...$h$h%3$h $h$h ..~~~~~[..##.#~~~~~~~#.#.~~~~~~~~.##.~~~∩~~~...# ..~~~~~~~...##.#~~~~~~~#..# ...~~~~~....# #.$#~..#....# #.#.#.#$h؜G #.#.#....g.g   goblin (asleep)$hB  A goblin comes into view. It is wielding a +0 dagger.$hf\.gg$hѲ.==4$hQ$h( _The goblin shouts!$hs ..~~~~~[..##.#~~~~~~~#.#.~~~~~~~~.##$ht ...~~~∩~~~...# ..~~~~~~~...# #.#~~~~~~~#..##...~~~~~....# #.$#~..#....#$hjtI #.#.#.# #.##.....##.....$htX...g..#...$ht+####$hx$hg.8==--5$h< 6 ..~~~~~[..# ##.#~~~~~~~#.# ....~~~~~~~~.## ...~~~∩~~~...##..~~~~~~~...# #.#~~~~~~~#..#$h|=  #...~~~~~....# #.$#~..#....# #.#.#. #. #..... #......g....$h= Y#..... ######$hA $hI -g.$hJ @--6$hQ $h T %hfC..~~~~~[..# ##.#~~~~~~~#.# ....~~~~~~~~.## ...~~~∩~~~...# %h)g#..~~~~~~~...# #.#~~~~~~~#..# #...~~~~~....# #.$#~..#....# #.#.#.#%hPg#.##.....#%hg#...g. .............. ##.....######%h)j%h2rVg...%hr%7%hiy%h&{%h#]..~~~~~[..# ##.#~~~~~~~#.# ....~~~~~~~~.## ...~~~∩~~~...# #..~~~~~~~...# #.#~~~~~~~#..# %h#...~~~~~....# #.$#~..#....# #.#.#.# #.# #....g# #..... .............. ##.....%h(0######%h%h Vg...%h%8%h%h%h/> ##.#~~~~~~~#....~~~~~~~~.## ∩~~~...##..~~~~~~~...#.#~~~~~~~#...~~~~~..%h> f #.$#~..#....#.......#.#########.#g.@.............#.....#################..%h1? .........##.. ###### %hG %hN ..g%hO #9%hO M==9%hU %hUX %hr  You hit the goblin.  The goblin is heavily wounded.%h^6---=50%hֆ%h; _The goblin hits you with a +0 dagger.&hg8  You hit the goblin.&h )  You kill the goblin!&hrI---21&h&hte _You hear the slow rusting of a drain.&hz ##.#~#.# ....~~~~~~~~.## ...~~~∩~~~...# #..~~~~~~~...# #.#~~~~~~~#..# #...~~~~~....# #.$#~..#....# #.#.#.# #.....# #.....&hB# #..... ....... ....... ##..... ######&h&h--2&hר&h9  Things that are here: _a +0 dagger; a goblin corpse&h G  ##.#~#.# ....~~~~~~~~.## ...~~~∩~~~...# #..~~~~~~~...# #.#~~~~~~~#..# #...~~~~~....# #.$#~..#....# #.#.#. #...@).&hG j #..... #..... ....... ....... ##..... ######&hO &hP 57=&hP 7-3 _&hW &h6Y &h < ##.#~#.#&h U ....~~~~~~~~.## ...~~~∩~~~...#&h  #..~~~~~~~...#&hN  #.#~~~~~~~#..# #...~~~~~....# #.$#~..#....# #.#.&ht # #..@.)&h  #..... #.....#&h .#.##.....# #######&h.) &h) %4&hC 'h ##.#~#.# ....~~~~~~~~.## ...~~~∩~~~...# #..~~~~~~~...# #.#~~~~~~~#..# #...~~~~~....#'h( #.$#~..#....# #.#. #.@..) #..... #.....#'h( ..#.#'h]8####.....# 'h}D #'h'h;%5'h:'h 'h1fM ..~~~~~[.'h.##.#~~~~~~~#.# ....~~~~~~~~.#...~~~∩~~~.~~~~~~~.'h#.#~~~~~~~##...~~~~~'h$#~..#....# ....#.######## #....).............'h"[############### #'hEc........#.'h'hb%6'h'h'hrM#. #...~~~~~[..##.#~~~~~~~#.# .'h%~~~~~.#...~~~∩~~~.~~~~~~~.#~~~~~~~##...~~~~~#~..#....# ....#.######## #....).............#.....################.....#..'hW-########'hd'h+p8==7'h'hS'h*8.8 (2'h T _You now have 97 gold pieces (gained 12).(h'M ##..#~..#.. #. #...~~~~~[..##.#~~~~~~~#.# ....~~~~~~~~.#(h...~~~∩~~~..~~~~~~~.#~~~~~~~##..@~~~~~..##..#~..#....# (hj.....#.#########....)............. Quill ....###.(h..###.....#(hh(h*9.8 (1(h(h")hM #.......# ##..#~..#.. #. #...~~~~~[.#.##.#~~~~~~~#.# )h.....~~~~~~~~.##...~~~∩~~~.~~~~~~~.#.#~#...~~~~~##..#~..#....# ....#.#########....).............#)h6.......#)h5A  You enter the shallow water.)h^60Water )h?)h ? _Moving in this stuff is going to be slow.)ha =M###..##  #.......# ##..#~..#.. . #...~~~~~[.##.##.#~~~~~~~#.# ....~~~~~.#)hPb z#...~~~∩~~~#..@~~~~~~.#~~~~~~~#...~~~~~##..#~..#....# #........#.########.#.....#)h h )hsh w9==2.4 (1.6)h~n )ho *h2 *hd yA glowing drain. A passage leading to a sewer. It is gradually rusting away. *h Every inhabited place needs to dispose of its waste products. The Dungeon too has its stinking sewers and drains, full of filthy water and ignored by most butused as hideaways by the disgusting and the desperate. Old tales speak of dangerous creatures stalking through the foul-smelling green water, preying on each other without mercy. The tales also allude to valuable items accidentally washed into the drainage tunnels, forgotten and left to grow mouldy in the damp caverns. While standing here, you can enter the glowing drain with the > key; it will *h vvanish after you do so. A halo. This area is lit by a divine halo, decreasing your stealth, preventing *h0 \invisibility, and increasing the accuracy of attacks against any illuminated creatures.ShSh&Kardinal the Chopper####..##Mountain Dwarf **....#.......#Sh3LHealth: 29/33 =====================---##..#~..#..Magic: 3/3========================ShW:#. #...~~~~~[..#AC: 9Str: 15Shx###.##.#~~~~~~~#.#EV: 11Int: 10Sh.......~~~~~~~~.##SH: 0ShDex: 12#...~~~∩~~~...#Sh܊XL:  3 Next: 82% Place: Dungeon:4ShO#..@~~~~~~...#Noise: ---------  Time: 1662.4 (1.6)Sh#.#~~~~~~~#..#Sh;f) +0 whip (holy)#...~~~~~....#Throw: 2 throwing netsSh[##..#~..#....#Quill Water Shy #........#.#########....).............#.....###############Sh#.....#........# _You hear the slow rusting of a drain.Things that are here: _a +0 dagger; a goblin corpse _You now have 97 gold pieces (gained 12).  You enter the shallow water. _Moving in this stuff is going to be slow.ShShkShJVh)####..###.......###..#~..#..#Vht#. #...~~~~~[..# ##.##.#~~~~~~~#.# .~~~~~~~~.## Vh@#...~~~∩~~~...# Vhc#..~@~~~~~...# #.#~~~~~~~#..# Vh#...~~~~~....# Vh+##..#~..#....# #........#.#Vhʗ#....).....#.....##Vh[#.....# VhVh'4.0VhVhuVhx ####..### ##.......## ##..#~..#..##. #...~~~~~[..# ##.##.#~~~~~~~#.# .~~~~~~~~.## #...~~~∩~~~...# #..~~@~~~~...# #.#~~~~~~~#..# #...~~~~~....# ##..#~..#....# Vhy #........#.#.#....)......#.....#########.....# VhV Vh 0305.6Vhӄ Vh͆ Vhe ####..### ##.## VhIf ##..#~..#..## #. #...~~~~~[..# Vhlf k##.##.#~~~~~~~#.# .~~~~~~~~.## Vhf #...~~~∩~~~...# #..~~~@~~~...# Vh g #.#~~~~~~~#..# #...~~~~~....# VhWg K##..#~..#....# #.#.#.##....)......##.....######### Vhh *Vht Vhu '7.2Vho{ Vhm} Wh-Z####..### ##.## ##..#~..#..## Whg.&#. #...~~~~~[..# ##.##.#~~~~~~~#.# .~~~~~~~~.## #...~~~∩~~~...# Wh.#..~~~~@~~...# Wh.~#.#~~~~~~~#..# #...~~~~~....# Wh. ##..#~..#....# #..Wh.`#....).....Wh/{#.....###########.Wh>/O....# Wh7Wh8'8.8Wh=Wh?Wh ####..### ##.......## ##..#~..#..## #. #...~~~~~[..# ##.##.#~~~~~~~#.# .~~~~~~~~.## #...~~~∩~~~...# #..~~~~~@~...# #.#~~~~~~~#..# #...~~~~~....# ##..#~..#....# #Wh+ p.......#....).......#.....########## Wh Wh\ 51=Wh !70.4Whl WhU Wh w####..### ##.......## ##..#~..#..## Wh #. #...~~~~~[..# ##.##.#~~~~~~~#.# .~~~~~~~~.## #...~~~∩~~~...# WhR #..~~~~~~@...# #.#~~~~~~~#..# Wh s#...~~~~~....# ##..#~..#....# #..#.###....)..#.....########.....# 2.0XhEM ##.  ####..###  ##.......## XhF$ ##..#~..#..# #. #...~~~~~[.##.##.#~~~~~~~#.# Xh0F....~~~~~.##...~~~∩~~XhzF.~~~~~~~.XhF#~~~~~~~#....~~~~~....##..#~..#....##XhFV.#######...XhNXh9Or2==3.6XhUXhWXhM ##.  ####..###  ##.......##  ##..#~..#..## #. #...~~~~~[..##.##.#~~~~~~~#.# ....~~~@~.###...~~~∩~~~.~~~~~~~.#~~~~~~~##...~~~~~....#........########XhXh/'5.2XhXhXhM ##.  ####..###  ##.......##  ##..#~..#..#Xhg] #. #...~~~~~[.##.##.#~~~~~~@#.# ....~~~~~.###...~~~∩~~~Xh.~~~~~~~.#.#~~~~~~~#..#.....)....XhXhbXh'6.8XhjXhXh M #  ##.  ####..###  ##.......##  ##..#~..#..# #. #...~~~~~@..#Xh ##.##.#~~~~~~~#.# ....~~~~~.###...~~~∩~~~...##..~~~~~~~...#........#.##Xh Xh( }3==8.4Xhß Xh@  Xhp G_You see here a +0 robe.Yhۃ}M #  ##.  ####..###  ##.......## YhNS ##..#~..#@.## #. #...~~~~~[.##.##.#~~~~~~~#.# ....~~~~~.#Yhn#...~~~∩~~~...##.Yh2#..#~..#....#YhRYhՋ*90 Yh_YhYhYhM #  ##.  ####..###  ##......@##  ##..#~..#..## #. #...~~~~~[.##.##.#~~~~~~~#.# .......~~~~~~~~.##~.~.#...~~~~~....YhKYh۔&80YhVYhݛYh ## #. ##. ####..### ##.## ##..#~..#..## #. #...~~~~~[..# ##.##.#~~~~~~~#.# .~~~~~~.## #...~~~∩~~~..# #..~~~~~~~...# #.#~~~~~~~#..#  #...~~~~~....#Yh Yhz %1Yh YhW Yh#  ### #.. ##.# ####..### ##.##Yh>$ @ ##..#~..#..## #. #...~~~~~[..# ##.##.#~~~~~~~#.# .......~~~~~~~~.##Yh$ x #...~~~∩~~~...# #..~~~~~~~...# #.#~~~~~~~#..# Yh$ S #...~~~~~....#Yh, Yh - #=Yh_- 2YhV6 Yh8 ZhM### #.. ##.#  ####.@###  ##.......## Zhm ##..#~..#..## #. #...~~~~~[.##.##.#~~~~~~~#.#~......##.#~~~~~~~#..#Zh5Zh%3ZhZhZhM######## #........ ##@#  ####..###  ##.......##  ##..#~..#..###. #...~~~~~[..#.##..~.#..~~~~~~~...#ZhZh1%4ZhnZhH[h M######## #@....... ##.####### ####..###  ##.......## ##..#~..#..###...#.#...#..~~~∩~~~...[hq[h%5[h[hM[h~#.#.##.#####..### ##.......## ##..#~..#..###. #...~~~~~[..###.##.#~~~~~~~#.#.......~~~~~~~~.## 6[h #.##.###.#####..### ##.......## ##..#~..#..###. #...~~~~~[..###.##.#~~~~~~~#.#.~~~~~ [ha [h %7[h [hW [hm#.# #.# ##.# ####..### ##.......## ##..##. #.. [hr[h\r%8[ht[hu\hHg#.# #.# ##.# ####..### ##.## \hl\hm%9\ho\hq\hHt#.# #.# ##.# ####..### ##.## \hz\h{&90\h\h\hA#.#.#.##.# #.# \h##.# ####..### ##.## \hB&\h\hk%1\h\h\ho e## #.# #.# #.# #.# #.# ##.# ####..### ##.\h N## \h8 \h %2\hn \h ]h   ## ##  .# #.#  .# #.# ]h0 .#.#  #.#  #.#  ##.#  ####..### ]hO ##.##  ##..#~..#..##   #...~~~~~[..#    ##.#~#.# ]h۫  ~.##    ]h#...~~~∩~~~...#   ]h]hv%3]hr]h]hJ9M## ###.# #.##.# #.# #.#.######### #......... ##.######### ####..### ##.......## ]h]h]%4]h]hp^hF  ## ##  #.# ##.#  #@#.#  #########.#  #.........#  ##.#########  ####..###  ##.......##  ##..#~..#..## . #...~~~~~[..###.##.#^h M ^hrM %5^hQ ^hS _h ## ## #.###.# ##.#.#_h #########.# #.........# ##.######### ####..# ##.....  ##..#~..#..## #. #...~~~~~[..#_h_h2%6_h_h__h#.##.##.. #.#  ##.# ## #.###.# ##.#.#_h  #########.# #.........# ##.######### ####..# ##.....  ##..#~..#..##_h_h+%7_hi_hJ`h6# .# #. ##@# ## `hf-#.## ##.### ##.#.##########.#.........# ##.###########..#`hS##.....##`h5`h%8`h`h`hSz# .# #.# ## #.## ##.## ##.#########.#.........# ##.###########..###`h`h%9`h`h`h   ## .#  .#  .#  #  .# .#  ##.###.##  #.## #.# ##.###.## `h ##.  #########.#   .........#    ##.#########  `hj`h'700`h%`h`h! ,   `h! &  ###  ..#  #.#  `h " .#  #  `hG" .#  .#  `hl" ##.###.##  #.## #.# `h" q ##.###.##  ##.`h" D #########.#  `h" Q.........#  `h( `h) %1`h, `h. bhbhbhbhbh 3bh\ bh  bh) bh ,bhc { _You hear the slow rusting of a drain nearby.bh 3bh% bh bhY bh bh bh$  ### ..# #.# #.#  ##.#  ##..#  ##.#.# ##.###@## 4.4 (3#.## ##.# ##.###.## #.#.#  #########.#  #.........#  ##.#########  ####..###  ##.......##  bhR% bh' bh( ch### ..#  #.#  #.#  ##.#  ##..#  ##.#.# ch+##.###. #.## ##@#  ##.###.##  #.#  #########.#  #.........#  ##.#########  ####..###  #....... ..#~..# ch`chch#5.4 (1chchehIehpeheh ehehw,eh˒eheh,ehehFehq,eheheh,eheh%#.####### #....>.. eh  11.4 (6 #.  ##.# eh5 ##..#  ##.#.##  ##.###.##  ehR#.## ##.#  ##.###.##  ##.#.# eheheh; _Found a stone staircase leading down.eh6eh 73eh9eh;eh;eh@neh@ehAehAeh4BfhR  There is a stone staircase leading down here.fh}fh _fhhfhfhvfhfh fh  #  fh c #.####### fhd#..@.>..# 6.4 (5#######.#  #.#  ##.#  ##..# ##.#.## ##.###.## #.## ##.# ##.###.##fhfh^fhKfhi fh fhP fh% fh[ ,fh ,fhs Bfh "##.##.........#.# #.# #.#  #@#######9.4 (3 #....>..########.# #.# ##.# ##..# ##.#.## ##.###.## #.## #.#fhg fh fh ghghmghghghhXgh,ghoghghgh0ghghghBgh######.########...######...............#.@.# 23.4 (4##.## .# #.# #.######gh#....>#######.# #.# gh0 ##.#ghghghSih.ihihلih‡ih׋BihBihihihH,ihؒih6ih### # ##@##6.4 (3ihޗ######...######...............ih######...########.###ihP.##.#######....>.ihihGihih #.###########.......@....#30.4 (4###########.##  ######...###### ...............######...###### ##.## #.# #.# #.#######jh;jhY<jh@jhBBjhC jh[ 3jh jh jh jh O _Found 9 gold pieces.jh jh9 jhͣ jhv jh ,jhi jhѬ jhۮ ,jh jh jhO ,jh jhƼ ## ##.##### #......#5.4 (5jh' #$#####.## ######...###### .....jhY f ######...###### ##.##jhʽ  #.# #.# #.#######jh E jh; jh jh lh"5Ilhrlhetlhv,lhwlh|,lh #.## ##..# ##.####.###.############....#............# #@###########.##9.4 (4 #.# ######...####.. ............#### ######...### ##.## #.# #.# #.#### #....> _You now have 106 gold pieces (gained 9).mhe3mhemhhmh@lmhl,mhq} _Found a stone staircase leading down.mhrmhw#.## ## ..# ##.####.###.############....#............# #.###########.##mhGx #.##########...###.>..............41.4 (2######## ##.##  #.# mhx.######mhTymhpnhl"3nh"nh&nh(nh-nnh.nh_/nh"1,nh1nh 3nh5,nh5nh<; # #.## ## ..## ##.# ###.###.########### #..@.#.....# 5.4 (4nh< #.###.###########.# #.##########...##..>............############...# ##.##  #.#  #.#nh*=y #.## nhb=nhbBnhmMohn ohco oho oh~r oh t ohWt ohw Xoh.x ohy ohz ,oh<{ oh ## .. ## #. #.# #. #.# oh m #.##.# ##  #.@.## ##.# 8.4 (3 #.# #....#............#.###.############. #.###..# #..>..........############.. ##. #.oh@ ohD oh ph0 3ph0 ph3 ph6 phb6 ph; nph; ph B phD ,phD phRG | _You hear the rusting of a very distant drain.phH 3ph:I phmN ########## #......@.# ## 54.4 (6########.# #.# ph$O  #.# #.#  #.##.# ##  #...## ##.# ####.###.#########....#........#.###.###########. #.##########phO phS phU rhrh3rh rhrhrhArhgrhrhrhrhTrhrhRrh:rhrhrhrh9 ########## #.@......# ##9.4 (5 ########.# #.# #.# #.# #.##.# ## rh>B#...## ##.# ####.###. #....# #.###. #. #.rhrh6rhrhrhyrh{zrh~rhsh+ ## #@.......# ## ##.# #.# #.# #.# #.##.# ##  #...## ##.# ####.###. #....# #.###. #. #.shsh=+60.4 (1shshshk3shW th3th`4thv8th:ththth.ththY' th) A stone wall. A harder obstacle than rock walls. Only the mightiest magic can shatter stone walls.~hp~hHKardinal the ChopperMountain Dwarf **....Health: 33/33 ========================Magic: 3/3========================AC: 9Str: 15EV: 11Int: 10SH: 0~hDex: 12##########XL:  3 Next: 82% Place: Dungeon:4#@.......# ##Noise: ---------  Time: 1760.4 (0.0)########.# #.#f) +0 whip (holy)#.# #.#Throw: 2 throwing nets#.##.# ## Quill #...## ##.#####.###.## #....#.... #.###.#### #. #.####  _Found a stone staircase leading down. ~hl_There is a stone staircase leading down here. _Found 9 gold pieces. _You now have 106 gold pieces (gained 9). _Found a stone staircase leading down. _You hear the rusting of a very distant drain.~h~h~hh3hhhhhnhhq,hh:hhhHhhhhqhYhhhihhhIhhhqhhhh,hh h',hhhchhhhXBhh,h6hh hIhzh&h,hh;h,hh hA ho h h` hhhhh3hfhhhhhhh,hlhh,h\hh,hhV!h"h"hU#h%hn&,h&hy(h*Bh%,h-,h.h30hB3,h4h[6h]8,hv9hl;h.........hC [....###.# ############......?.@.# ##89.4 (29.0)####.##### # #hC- hC:# h D hKB90.4 (30hUhY+ _Found a plate armour.h_ #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #.### #.# #..>h .[....###.# #.?@..# #.##### #  h9 h 01.4 (1.0)h)&h'hxhrzA scroll labelled FIRUME KEKA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out hzloud, but the nature of that power is not a priori apparent. Stash search prefixes: {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll hj{ Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (g)o to location.h: #.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.######## Health: 33/33 ========================#....#.......... Magic: 3/3========================#.###.########## AC: 9Str: 15#.# #.########## EV: 11Int: 10##### #.# #..>........ SH: 0Dex: 12.[....###.# ############ XL:  3 Next: 82% Place: Dungeon:4......?@..## Noise: ---------  Time: 1791.4 (1.0)#####.#####f) +0 whip (holy)#Throw: 2 throwing netsQuill _There is a stone staircase leading down herh e. _Found 9 gold pieces. _You now have 106 gold pieces (gained 9). _Found a stone staircase leading down. _You hear the rusting of a very distant drain. _Found a plate armour.h h h u #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #..###### #.# #..>.[....###.# .@...# .#####.##### #.#.#...##2hN h@ 3.4 (2 _s - a scroll labelled FIRUME KEKAhE #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #.#.####### #.# #..>W..[....###.# .#.#####.##### #.# #.# #.. ...W   phantom (dormant) ###hGIhgOn.WWhCP*4.4 (1hVhZZ _A phantom comes into view.h4n #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #..#.# #.# #..>.W.[....###.# .#.#####.##### #.# #.# #.. ... ####hyyk.W5h|h7hIEheHA phantom. A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one placefor long. Max HP: ~27Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 48% to hit with your +0 whip of holy wrath. It has about 60% to hit you. Attack Max Damage After Damaging Hits Hit 8hIABlink together with the defender It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|Quoteh h #.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.##### Health: 33/33 ========================h: #....#....... Magic: 3/3========================#.###.####### AC: 9Str: 15#.# #.####### EV: 11Int: 10.#.####### #.# #..>..... SH: 0Dex: 12hl `...W[....###.# ######### XL:  3 Next: 82% Place: Dungeon:4.......@.....#Noise: ---------  Time: 1795.4 (1.0)...#####.#####h f) +0 whip (holy)#.#Throw: 2 throwing nets#.#Quill #.....W   phantom#### h/ _You now have 106 gold pieces (gained 9). _Found a stone staircase leading down. _You hear the rusting of a very distant drain. _Found a plate armour. h` _s - a scroll labelled FIRUME KEKA _A phantom comes into view.h h h7 h|hInventory: 19/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered)r - 11 stones Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail hJewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)q - a ring of magical power Scrolls (go to first with ?)  i - a scroll of fear  o - a scroll labelled WATRANN KOXKY  p - a scroll of blinking  s - a scroll labelled FIRUME KEKA Potions (go to first with !)c - a potion of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h; f - a +0 whip of holy wrath (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.9  At 100% training you would reach 12.0 in about 4.6 XLs.  At current training (44%) you reach 12.0 in about 6.4 XLs.  Current attack delay: 0.9. Damage rating: 7 (Base 6 x 112% (Str) x 111% (Skill)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. (u)nwield, (d)rop, (=)adjust, or (i)nscribe.h Inventory: 19/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered) hA F r - 11 stones Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)  q - a ring of magical power Scrolls (go to first with ?)  i - a scroll of fear  o - a scroll labelled WATRANN KOXKY h  p - a scroll of blinking  s - a scroll labelled FIRUME KEKA Potions (go to first with !)  c - a potion of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h8#.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.##### Health: 33/33 ========================#....#....... Magic: 3/3========================#.###.####### AC: 9Str: 15#.# #.####### EV: 11Int: 10.#.####### #.# #..>..... SH: 0Dex: 12...W[....###.# ######### XL:  3 Next: 82% Place: Dungeon:4.......@.....#Noise: ---------  Time: 1795.4 (0.0)...#####.#####f) +0 whip (holy)#.#Throw: 2 throwing nets#.#Quill h9#.....W   phantom#### _You now have 106 gold pieces (gained 9). _Found a stone staircase leading down. _You hear the rusting of a very distant drain. _Found a plate armour. _s - a scroll labelled FIRUME KEKA _A phantom comes into view.h hQ A phantom. A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one placefor long. Max HP: ~27Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: ∞rNeg: ∞rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 48% to hit with your +0 whip of holy wrath. It has about 60% to hit you. Attack Max Damage After Damaging Hits Hit 8h ABlink together with the defender It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors. [!]: Description|QuotehIhWf#.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.##### Health: 33/33 ========================#....#....... Magic: 3/3========================#.###.####### AC: 9Str: 15#.# #.####### EV: 11Int: 10hXo.#.####### #.# #..>..... SH: 0Dex: 12...W[....###.# ######### XL:  3 Next: 82% Place: Dungeon:4.......@.....#Noise: ---------  Time: 1795.4 (0.0)...#####.#####f) +0 whip (holy)#.#Throw: 2 throwing nets#.#Quill #.....W   phantom#### _You now have 106 gold pieces (gained 9). _Found a stone staircase leading down. _You hear the rusting of a very distant drain. _Found a plate armour. hX_s - a scroll labelled FIRUME KEKA _A phantom comes into view.h(Yh^h`h,hn2Inventory: 19/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered)r - 11 stones h3Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)q - a ring of magical power h'4Scrolls (go to first with ?)  i - a scroll of fear  o - a scroll labelled WATRANN KOXKY  p - a scroll of blinking  s - a scroll labelled FIRUME KEKA Potions (go to first with !)c - a potion of ambrosia h96[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hi f - a +0 whip of holy wrath (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenh all sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.9  At 100% training you would reach 12.0 in about 4.6 XLs.  At current training (44%) you reach 12.0 in about 6.4 XLs.  Current attack delay: 0.9. Damage rating: 7 (Base 6 x 112% (Str) x 111% (Skill)). Holy: It has been blessed by the Shining One, dealing an additional hR ;three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. h~ O(u)nwield, (d)rop, (=)adjust, or (i)nscribe.h|Inventory: 19/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered)  r - 11 stones Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  h,}b - a +0 robe  e - a +0 scale mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)  q - a ring of magical power Scrolls (go to first with ?)  i - a scroll of fear  o - a scroll labelled WATRANN KOXKY  p - a scroll of blinking h s - a scroll labelled FIRUME KEKA Potions (go to first with !)  c - a potion of ambrosia h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h~ h #.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.##### Health: 33/33 ========================hj #....#....... Magic: 3/3========================#.###.####### AC: 9Str: 15#.# #.####### EV: 11Int: 10h Z.#.####### #.# #..>..... SH: 0Dex: 12...W[....###.# ######### XL:  3 Next: 82% Place: Dungeon:4h .......@.....#Noise: ---------  Time: 1795.4 (0.0)h ...#####.#####f) +0 whip (holy)#.#Throw: 2 throwing netshA -#.#Quill #.....W   phantomhk k#### _You now have 106 gold pieces (gained 9). h _Found a stone staircase leading down. _You hear the rusting of a very distant drain. _Found a plate armour. h _s - a scroll labelled FIRUME KEKA _A phantom comes into view.h8$ h$ h]) h+ hW #.##.###.## #...## ##.# ####.###.##....#.hݥ V#.###.##.# #.#.#.# #.# #..>....W[....###.# #.# ...#####.##### #.# #.# #..... ####h& h4 F.Wh *6.4 (1h@ h h#.##.###.## #...## ##.# ####.###.##....#.#.###.##.# #.#.#.####### #.# #..>.h# ....W....###.# #.# ...#####.##### #.# #.# hO#..... ###ht!#hhL[WhŸ%7hhGI#.##.###.## #...## ##.# ####.###.##....#.#.###.##.# #.#.#.####### #.# #..>.....[W...###.# #.# #...#####.##### #.# h~H#.# #..... ####hIh8P2.WhPh(Q%8heVhWh B#.##.###.## h #...## ##.# ####.###.##....#.#.###.##.# #.#..#.####### #.# #..>.....[....###.# #h .......W....@.# #...#####.##### ##.# ##.# #h h#.. #... # h !h@hB.Wh%9h hh\%: #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #.# .#.####### #.# #..> ....[....###.# # .W..@..#  ...#####.#####  #.#  #.#  #.. ...  ####hy(k.W800h-hr7hW' #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #. .#.####### #.# #..>h/ ....[....###.#  .W@...#  ...#####.##### #.# #.# #.. ... ####hhk-=1hhwb _Found a stone staircase leading down. _You hear the rusting of a very distant drain.Found a plate armour. _s - a scroll labelled FIRUME KEKAA phantom comes into view. _The phantom hits you but does no damage.h$  You hit the phantom. The phantom convulses.  The phantom is lightly damaged.2.3 (0.9h%h'> _The phantom hits you but does no damage.h8I  You closely miss the phantom.The phantom is lightly damaged.hI '3.2hM hO > _The phantom hits you but does no damage.h C  You hit the phantom but do no damage.The phantom is lightly damaged.  You hear the rusting of a distant drain.hC'4.1hHhKT _The phantom barely misses you.h  You hit the phantom but do no damage.The phantom is lightly damaged.hUhQ29---5.0hch+ _The phantom hits you.hI  You hit the phantom but do no damage.The phantom is lightly damaged.hJ ]30---6.0 (1.0hN hBO U _The phantom closely misses you.h  You barely miss the phantom.The phantom is lightly damaged.h$*9 (0.9hhM _The phantom misses you.hj  You hit the phantom but do no damage.h'7.8hMh5 _The phantom is lightly damaged.h?  You hit the phantom but do no damage.The phantom is lightly damaged.hm@ ,8.8 (1.0hE hF T _The phantom barely misses you.h  You hit the phantom. The phantom convulses.  The phantom is moderately damaged.The phantom is struck by your quills.hZ1=9.7 (0.9hh> _The phantom hits you but does no damage.hx  You completely miss the phantom.The phantom is moderately damaged.hCy(10.6hQ~hH? _The phantom closely misses you.hh7  You barely miss the phantom.The phantom is moderately damaged.h ,1.6 (1.0h* hU M _The phantom misses you.hE  You barely miss the phantom.The phantom is moderately damaged.h,2.5 (0.9hnh> _The phantom hits you but does no damage.h$  You hit the phantom. The phantom convulses.  The phantom is moderately damaged.2==3.4h1hP> _The phantom hits you but does no damage.h  _The phantom hits you but does no damage.  You hit the phantom. The phantom convulses.  The phantom is moderately damaged. _The phantom hits you but does no damage.  You hit the phantom. The phantom convulses.  The phantom is severely damaged.4.4 (1.0h hY! > _The phantom hits you but does no damage.h` _The phantom hits you but does no damage.  You hit the phantom. The phantom convulses.  The phantom is severely damaged. _The phantom hits you but does no damage.  You closely miss the phantom.  The phantom is severely damaged.5hhT _The phantom barely misses you.¬h6  You hit the phantom. The phantom convulses.  The phantom is severely damaged.¬hs7,6.3 (0.9¬h@T _The phantom hits you but does no damage.Ĭh   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.ˬheK #.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.####### Health: 32/33 =======================-ˬh6L q#....#......... Magic: 3/3========================#.###.######### AC: 9Str: 15#.# #.######### EV: 11Int: 10.#.####### #.# #..>....... SH: 0Dex: 12....[....###.# ########### XL:  3 Next: 82% Place: Dungeon:4ˬhL 2........W@...#Noise: =--------  Time: 1816.3 (0.0)...#####.#####f) +0 whip (holy)#.#Throw: 2 throwing netsˬhL #.#Quill #.....W   phantom####r - Retreat!ˬhVM s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a phantom (severely damaged, haloed)Ϭhc#.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.####### Health: 32/33 =======================-#....#......... Magic: 3/3========================#.###.######### AC: 9Str: 15#.# #.######### EV: 11Int: 10.#.####### #.# #..>....... SH: 0Dex: 12....[....###.# ########### XL:  3 Next: 82% Place: Dungeon:4........W@...#Noise: =--------  Time: 1816.3 (0.0)...#####.#####f) +0 whip (holy)#.#[11Ϭh5;38HThrow: 2 throwing nets#.#Quill #.....W   phantom####r - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?Press: ? - help, Dir - move targetAim: a phantom (severely damaged, haloed)3=7.3 (1Ϭh Ϭh1g - Guard the area.f - Follow me.Anything else - Cancel.  Gang up on whom?  Press: ? - help, Dir - move targetAim: a phantom (severely damaged, haloed) _Attack! The phantom misses you.ҬhV  You hit the phantom. The phantom convulses.  The phantom is almost destroyed.8ҬhjT _The phantom hits you but does no damage.ӬhGO  You hit the phantom. The phantom convulses.  The phantom is almost destroyed.Ӭh{P1--2--------9.2 (0.9ӬhUӬheX+ _The phantom hits you.Ӭh 9  You hit the phantom.Ӭh E.ӬhD Ӭh #.##.###.##Kardinal the Chopper#...## ##.#Mountain Dwarf **....####.###.####### Health: 31/33 ======================--#....#......... Magic: 2/3================--------#.###.######### AC: 9Str: 15#.# #.######### EV: 11Int: 10.#.####### #.# #..>....... SH: 0Dex: 12Ӭh7 ....[....###.# ########### XL:  3 Next: 273% Place: Dungeon:4.........@...#Noise: =--------  Time: 1820.1 (0.9)...#####.#####f) +0 whip (holy)#.#Throw: 2 throwing nets#.#Quill Ӭhj #.....####Ӭh The phantom is almost destroyed. _The phantom hits you.  You hit the phantom. Ӭh _You destroy the phantom!Your Fighting skill increases to level 4!Your base Maces & Flails skill increases to level 2!Ӭh Ӭh! You hit the phantom. _You destroy the phantom!Your Fighting skill increases to level 4! Ӭh  Your base Maces & Flails skill increases to level 2!Shapeshifting skill increases to level 1! have reached level 4!Ӭh /  --more--׬hG8/402/4----1497%  _You feel clever.ᬯh' #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #. .#.####### #.# #..>ᬯhpr ....[....###.#  .# ...#####.##### #.# #.# #.. ... ####ᬯhᬯhל;-1.1 (1.0 _ᬯh4ᬯh ᬯh  #.##.###.## #...## ##.# ####.###. #....# #.###. #.# #. .#.# #.# #..> ....[....###.#  .# ...#####.##### #.# #.# #.. ... ####-2ᬯhU ᬯh ᬯh;  #.##.###.## #...## ##.# ####.###. #....# #.###.# #.# #..#.# #.# #..>.[....###.# .#ᬯhK< \.#####.###### #.# #.# #.. ... ####ᬯh.[....###.# .#.#####.######## #.# #.#  #..  ...  ####⬯hG⬯hyHB----4⬯hR⬯h.[....###.# .#.#####.########. #.## #.#  #..  ... ⬯hgB ####⬯hm⬯hn%5⬯hs⬯ht⬯h M#.#.## ##.###.#...## ##.####.###.## #....#....# # #.. #. ⬯h #####.####### #.# #..>..###.# ######................#####.#########.###. #.##⬯h ⬯hj ⬯h j40==6⬯h ⬯hi U _You see here a +0 plate armour.㬯hͷ nA +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 1.2 (9.6 -> 10.8). Your EV would decrease by 2.9 (11.8 -> 8.9). You found it on level 4 of the Dungeon. Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour (g)et.쬯h 쬯h #.###.#.## Kardinal the Chopper#.##.###.## Mountain Dwarf **....#...## ##.# Health: 40/40 ========================####.###.## Magic: 2/4============------------#....#.... AC: 9Str: 15# ##.###.#### EV: 11Int: 11... #.#.# #.#### SH: 0Dex: 12....#.####### #.# #..>.. XL:  4 Next: 97% Place: Dungeon:4.......@....###.# ###### Noise: ---------  Time: 1826.1 (1.0)................#f) +0 whip (holy)......#####.쬯h %#####Throw: 2 throwing nets####.# #.#Quill #. #.###.....####Your Fighting skill increases to level 4!Your base Maces & Flails skill increases to level 2!Your Shapeshifting skill increases to level 1!You have reached level 4! _You feel clever. _You see here a +0 plate armour.7 _t - a +0 plate armourh{Inventory: 20/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered)r - 11 stones Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)b - a +0 robe  e - a +0 scale mail  t - a +0 plate armour Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)q - a ring of magical power Scrolls (go to first with ?)  i - a scroll of fear  o - a scroll labelled WATRANN KOXKY  p - a scroll of blinking  s - a scroll labelled FIRUME KEKA Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hx g - a +1 chain mail (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 hIt can be maximally enchanted to +8. If you take off this armour: Your AC would decrease by 9.6 (9.6 -> 0.0). Your EV would increase by 4.8 (11.8 -> 16.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour _________________ h}-“Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.hInventory: 20/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered) h, r - 11 stones Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail  t - a +0 plate armour Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)  q - a ring of magical power hScrolls (go to first with ?)  i - a scroll of fear  o - a scroll labelled WATRANN KOXKY  p - a scroll of blinking  s - a scroll labelled FIRUME KEKA Potions (go to first with !) hA[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hD t - a +0 plate armour. h  A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 1.2 (9.6 -> 10.8). Your EV would decrease by 2.9 (11.8 -> 8.9). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} hTMenu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.h~Inventory: 20/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe h Missiles (go to first with ()  l - 2 throwing nets (quivered)  r - 11 stones Armour (go to first with [)  d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail hS= t - a +0 plate armour Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)  q - a ring of magical powehkr Scrolls (go to first with ?) h i - a scroll of fear  o - a scroll labelled WATRANN KOXKY  p - a scroll of blinking  s - a scroll labelled FIRUME KEKA h[Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  g - a +1 chain mail (worn). A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you take off this armour: Your AC would decrease by 9.6 (9.6 -> 0.0). Your EV would increase by 4.8 (11.8 -> 16.6). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified enchanted equipped armour _________________ “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.h^Inventory: 20/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)  a - a +0 hand axe Missiles (go to first with ()  l - 2 throwing nets (quivered)  r - 11 stones Armour (go to first with [) h d - an orb of light (worn)  g - a +1 chain mail (worn)  b - a +0 robe  e - a +0 scale mail  t - a +0 plate armour Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)  q - a ring of magical power Scrolls (go to first with ?)  i - a scroll of fear h> o - a scroll labelled WATRANN KOXKY  p - a scroll of blinking  s - a scroll labelled FIRUME KEKA Potions (go to first with !) h<[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  t - a +0 plate armour. A full suit of solid metal plate: cuirass, pauldrons, vambraces, waist plate andgreaves. It provides excellent protection. Base armour rating: 10 Encumbrance rating: 18 It can be maximally enchanted to +10. If you switch to wearing this armour: Your AC would increase by 1.2 (9.6 -> 10.8). Your EV would decrease by 2.9 (11.8 -> 8.9). You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe. hs  h" h(q#.###.#.## Kardinal the Chopper#.##.###.## Mountain Dwarf **....#...## ##.# Health: 40/40 ========================####.###.## Magic: 2/4============------------ h(m#....#.... AC: 9Str: 15# ##.###.#### EV: 11Int: 11... #.#.# #.#### SH: 0Dex: 12....#.####### #.# #..>.. XL:  4 Next: 97% Place: Dungeon:4 h(".......@....###.# ###### Noise: ---------  Time: 1827.1 (0.0)................#f) +0 whip (holy)......#####.#####Throw: 2 throwing nets####.# #.#Quill  hO)O#. #.###.....####Your base Maces & Flails skill increases to level 2!Your Shapeshifting skill increases to level 1!You have reached level 4! _You feel clever.  h)\_You see here a +0 plate armour. _t - a +0 plate armour h- hC. h1 h9Shapeshifting skill increases to level 1! have reached level 4! _You feel clever. _You see here a +0 plate armour. _t - a +0 plate armour  You start removing your armour.8.1 (1 h< hc@ h@*9.1 (2 h hc h+30.1 (3 hl  h hk_3======1.1 (4 h h h?*2.1 (5 h  hu3 06  hU_You continue removing your +1 chain mail. x5 h h h9$  You finish removing your +1 chain mail.  You start putting on your armour. h$*3.1 (6 hi' hu+ h+*4.1 (7 h. h?1 h1K======5.1 (8 h3 h5 h6*6.1 (9 h8 h< hX<.7.1 (10.0) h? h@, 1 h@a 8 _You continue putting on your +0 plate armour. x5 hF hF hH hJa _You finish putting on your +0 plate armour. hb" #.###.#.## #.##.###. #...## ##. ####.###.## #....# h_.# #. #.###.... #. #.# #..#.# #.# #..>.###.# .# h.#####.########.# #.#  h&} #. #.# # hBs. #..# ...  h]B #### h h#8 h.0) _ h hߝ hm  #.###.#. #.##.###. #...## ## ####.###.# # ### #....#.#. #.# h  #.###... #.# #.# #.$.....#.# #.# #..>.###.# .#.#####.#####+#####.## #.#  #. #.#  #. #.. # h y# ...  #### hw {9 _Found 7 gold pieces. hͩM########.# ##.##.#.###.###....## ## ####.#### # ###...#....#. #..... #.# ##$.....#@####### #.# #..> hp###.# ####..................#####.#####+#####.## #.# ht h&40 h h hi  #.###.#..###...## #####.###.# # ### heE #....#...#. #.####.##..... $.....#.#######.>.......@......###.# ####....# #####.####.Quill  h h?%1 h h h.K .###...## #####.###.# ### ### #....#...#.. #.####.## he/.... $.....#.#######.>..............###.# ####....# #####.####+#####.## #.# .Quill  hc5 h5 h6Q4======2 h: h; h/  #.##.### #...##  ####.#### ### ### #....#.#..##.# #.###..#.# h/ | #.# #..$.....#.# #.# #...###.#  h/ &(.# h/ Z.#####.##### h0 +#####.## #.# h+0 y #.# #.# h;0 9 #. hK0 ]# #.. ## hk0 @# ...  h{0 B #### h9  h: %3 hj?  hA   hA #_Found 3 boomerangs. h  #.##. #...##  ####.#+### ### h  #....##...#..##.# #.###. h  6.#.# #.# #.#.$.....#. h@ # #.# ##.###.# #(.# h .#####.#####+#####.## #.# #.# #.# #.# #.. h ### ...  #### h  h %4 h"  hb$  h=D #.##. #...## ####. ###+####### #....#...#..##.# #.###.#.# #.# # #.$.....#.# #.# # #.###.#  #(.#K.#####.######+++#####.## #.# #.# #.# #.# #.. ### ...K   kobold (missile, asleep)  ####h  A kobold comes into view. It is wielding a +0 short sword.hL;.KKhp,)h.==5h h8( _The kobold shouts!hR m #.##. #... ####. ###+####### ##...#..##.# #..#.# #.#  #.$.....#.# #.#  #.###.#  #(.#.K.#####.######+++#####.## #.# #.# #.# #.# #.. ### ...  ####h h ;((((((h. g......h} }39-======-6h ht D _The kobold throws a stone. The stone hits you.hs_..####.###+####### #..###...#..##.##..........#.# h6 #.$.#######..............#####(.....K.h#####.######+++#####.## #.# h0 #.# h#.hI## . h54#### hIh B.Khu N--7hh)h9 #... #### ###+####### # ###...#..##.# #. ..#.# #.# #.$.....#.# #.# #.###.##(hb9T.#)...K.#####.######+++#####.## #.# #.# #.# #.# #..  ### ... ####hbBhAG6(((((((hL..@....=8h hg} _Found a spear. The kobold throws a stone. The stone closely misses you.hf  #  ###+####### # ###...#..##.# #. ...#.# #. #.$.....#.# #. #.###.#(..)...K.#####..###+++#####.## #.# #.# #.# #.# #..  ### ... ####hyg @.Kh2h $40hTh 8=-9hm hqo hhi5=50.0 (0.9hkhg _You hit the kobold but do no damage. The kobold closely misses you.hT  You hit the kobold but do no damage. The kobold is struck by your quills.9hhQS _The kobold barely misses you.h &  h xYou closely miss the kobold.The kobold is moderately wounded.h '1.8hh h7_The kobold hits you but does no damage.hD  You hit the kobold.  The kobold is severely wounded.h h P38--2.7h{ h @ _The kobold hits you with a +0 short sword.hD8  You hit the kobold.hC)h2h9=-83.6hh_J _You kill the kobold!h #  ###+####### # ###...#..##.#h' # ...#.# # #.$.....#.h2]# # #hIM.###.#####(h]U.)....ho/.#####.h.###+++#####.## #.# #.# #.#hY #.# #.. hY ### ... hB ####h h 4-4.6 (1.0hhM _You hear the brisk rusting of a very distant drain.r - 12 stones (gained 1)hD-5.6 (2hh*4 _You see here a +0 short sword.hn GM.h  # ###+#########...#..#......# h $.....#.#######  #.h Y###.#####(.........h $)....).......#####.###..###+++#####.##h :##.# #..h h h *6.6 (1hd hJ h # #  ###+#######  ###...#..##.#  ...#.#  #.$.....#.#  #. .#####.)....).#####..###+++#####.## #.# #.# #.#  #.# #..  ### ...  ####hhi$40hM==7hkhP _You see here 3 boomerangs.h M # ###+#########...#..#..... $.....#.#######  ## .#####(............)....).......#####.##...###+++#####.###.# #.#h h/ ,8 _hV h) h؆M####### # ###+######..#####...#..#......... $.....#.#######  #.## .#####(.........)....).......#####.##...###+++#####.## #.#hh2%9hŒhѓhc#.#.#.#.####+####### #..#####...#..##.# #.hDd#.# ##.@.....#.# ##.#.#####(....)....).#####.#...###+++#####.##.# #.##.# #..### ...####hGihi&60hFqhxhKy#=hpy#1.6 (2hh^> _You now have 113 gold pieces (gained 7).h M.......########. # ###+###########...#..#.......h  .#####.#######  #.###.#####(................. Quill ..)...h h& *2.6 (1h h h[#.##.##.##.##.#hp[###+####### #...#####...#..##.# #..#.# #..#####.#.# #.#.###..#####(.h6...)....).#####.#...###+++#####.###.hM#.# hh%3hdh hM########.......########.#.. ### ###+######h{#####..@#..##....... .#####.#######  #.###.#####(..................#hQh%4h$h&hYF.#B[S#.##.##..#........♣.♣'B   giant cockroach (asleep)S   ball python (constriction, asleep)hL  You open the door.  A giant cockroach and a ball python come into view.hwNhOh%Y.B.SBS)5h_hb hbj_The ball python hisses angrily. _Found a scale mail.h ,♣..#..#S.#..♣#########...#.B.#... #.........##.##.. #######...#S.......#..... ♣.♣ ### ###@###########...#..##..............#.# .####..#.#######  hT <#...............### .#####(..................)....).......#####.#### SS 2 ball pythons (constriction, 1 wande…)...###+++#####.###hy  A ball python comes into view.Found an emerald potion.h hA h h D  The ball python hisses angrily.hL hs !SSB#.SS   water moccasin (wandering)B   giant cockroachh lSS 2 ball pythons (constriction)h %6hW h _A water moccasin comes into view. _There is an open door here.h[=♣...#.$.#...♣ ♣..#..#!S#..♣#########♣...#.S.#...♣#.......♣...##.##...♣#######♣...B#....♣♣...S...♣h\#♣.....♣.. ♣@♣ ### ###'###########...#..#..............#.# h3\.#####.......#.#######  #.......###h\\ .#####(..................)....).......#####.####...###+++#####.##h\hNb:  Found 10 gold pieces.h>chlh6mhPv.[SS.Bhv[SSh w%7h'h58 _The water moccasin hisses angrily.h7 .♣...#.$.#...♣♣..#..#!.#..♣##########♣...#.[S#...♣#........♣...##S##...♣######## ♣....#....♣  ♣...B...♣  ♣..S..♣ . ♣.♣ #####@####### #.h ..#####...#..##............. .#####.......#.####### #...............##.#####(.........h ....)....).......#####.#######+++#####.## #.#  hڽ +#.# h6 h hT ,h SS.BSh %8h h Q _There is an open door here.h`={  You barely miss the ball python.hB\.SSh$C4=9.5 (0.9h JhKC _The ball python bites you but does no damage.hF hG h)Q V.SShQ W39-70.4h|Y h[ q _You barely miss the ball python. The ball python bites you.h%  h̩IYou hit the ball python but do no damage.hhĴz.S.ShB'1.3hh hп5_The ball python bites you but does no damage.hf  You hit the ball python but do no damage.The ball python is struck by your quills.hjf hf hq z.SBSShq $40hr 7=2.3 (1.0h{ hV} X _The ball python barely misses you.hqh  You barely miss the water moccasin.h2,3.2 (0.9h\ _The water moccasin bites you but does no damage.h!  You barely miss the water moccasin. The water moccasin bites you.  You are poisoned.hp37=========--4.1Pois Quill hɮh h'_The water moccasin poisons you!%hn %hs ~Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.%hs B.Starting Screen ?: List of commands%hs C.Attributes and Stats ^: Quickstart Guide%h t 9D.%h)t lExploring the Dungeon :: Browse character notes%hDt SE.Experience and Skills %hft #: Browse character dumpF.%ht VMonsters ~: Macros help%ht DG.Items %ht I&: Options help%ht KH.Spellcasting %ht %: Table of aptitudesI.%hu ^Targeting /: Lookup description%h%u 9J.%hDu NReligion Q: FAQ%h^u 9K.%hxu _Mutations V: Version information%hu 9L.%hu oLicence, Contact, History !: Display diagnostics%hu 9M.%h#v Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species%hDv 92.%hev ^List of Character Backgrounds3.%h~v List of Skills%hv Z4.List of Keys and Commands%hv M5.Inscriptions%hv M6.Dungeon sprint modes/hx ------------------------------------------------------------------------ I.TARGETING ------------------------------------------------------------------------ When throwing or firing something, evoking wands, or casting certain spells, you are asked for a direction. There are several ways to tell Crawl which monster to target. You can press '?' when asked for a direction; this will bring up a help screen. Otherwise, you use the following commands: - The cursor will target on the monster which is closest to your position.  Should you have been firing at something previously, with the offender  still being in sight, the cursor will instead rest on the previous /h y  target. - Pressing '+' or '=' moves the cursor to the next monster, going from nearer tofurther away. Similarly, '-' cycles backwards. - Any direction key moves the cursor by one square. Occasionally, it can beuseful to target non-inhabited squares. - Targets can be selected from a list by pressing 'Ctrl-X'. - When you are content with your choice of target, press one key of Enter, Del,or Space to fire at the target. If you press '.', you also fire, but the0h?7h  Magic Dart. In general, it is a good idea to look at the output of the 'I' and 'II' screens to get a picture on your casting abilities. This is especially useful if you're about to change armour or rings. 7h High level spells are difficult to cast, and you may miscast them every once in a while (resulting in a waste of magic and possibly dangerous side-effects). Your chance of failing to cast a spell properly depends on 7h your skills, your intelligence, the level of the spell and whether you are wearing heavy armour. The chance of miscasting a spell is displayed on the s7h2 pell screen, and coloured based on severity (yellow for moderate damage, light red for major damage, red for extreme damage, and magenta for potentially lethal damage). 7hN XBe careful of magic-using enemies! Some of them can use magic just as well 7h_ <as you, if not better, and often use it intelligently. 7hr 7h ]------------------------------------------------------------------------ I.7h TARGETING -7h P----------------------------------------------------------------------- 7h 7h JWhen throwing or firing something, evoking wands, or casting certain 7h ospells, you are asked for a direction. There are several ways to tell Crawl which monster to target. 7hseveral levels to memorise the more powerful spells. There are two ways to activate memorised spells: by "quivering" them and using the fire interface, or directly by pressing 'z' (for Zap). To choose a spell for the quiver, use 'Q', or '(' and ')' to cycle among possible actions. Press 'f' to enter the targeting interface, or shift-tab / 'p' to autofire a quivered spell at the nearest monster. Use 'I' to display a list of all memorised spells without actually casting one. The spells available are labelled with letters; you are free to change this labelling with the '=' command. You can assign both lowercase and 7h/Tuppercase letters to spells. Some spells, for example most damage dealing ones, require a target. See the next section for details on how to target. Most spells have caps on their effects: no matter how intelligent and proficient you are, there is a limit to the damage you can achieve with a Magic Dart. In general, it is a good idea to look at the output of the 'I' and 'II' screens to get a picture on your casting abilities. This is especially useful if you're about to change armour or rings. High level spells are difficult to cast, and you may miscast them every once in a while (resulting in a waste of magic and possibly dangerous side-effects). Your chance of failing to cast a spell properly depends on your skills, your intelligence, the level of the spell and whether you are7hKSpellcasting. Spellcasting determines the number of Magic Points available; it also helps to cast any spell, though less so than schools associated with a spell. Next, there are several general magical schools (Conjuration, Hexes, Summoning, Necromancy, Forgecraft, Translocation and Alchemy) as well as several elemental schools (Fire, Ice, Air and Earth). A particular spell can belong to up to three schools. Being skilled in a spell's schools improves the casting chance and the power of that spell. Spells are stored in books, which you will occasionally find in the dungeon. Once you have picked up a book and added its contents to your spell library, you can memorise a spell using the 'M' command. In addition to picking up new spells, your character may also wish to get rid of old ones by reading a scroll of amnesia, which will let you pick a spell to forget. Each spell has a level. A spell's level denotes the amount of skill required to use it, the MP cost of casting it, and indicates how powerful it may be. You can only memorise a certain number of levels of spells; type 7h,'M' to find out how many. When you gain experience levels or advance the Spellcasting skill, your maximum increases; you will need to save up for several levels to memorise the more powerful spells. There are two ways to activate memorised spells: by "quivering" them and8h)r:other armours: embroidered. ------------------------------------------------------------------------ H.SPELLCASTING ------------------------------------------------------------------------ Magical spells are a very important part of surviving in the dungeon. Every character can make use of magical spells. 8hGThere are many skills related to magic, the principal one being9hZ9he9h^q♣...#.$.#...♣Kardinal the Chopper♣..#..#!.#..♣########## Mountain Dwarf **....♣...#.[.#...♣#........# Health: 37/40 ======================--♣...##.##...♣########.# Magic: 4/4========================♣....#....♣#.# AC: 10Str: 15♣.......♣#.# EV: 8Int: 11♣.SBS.♣#.. SH: 0Dex: 12♣S♣### XL:  4 Next: 98% Place: Dungeon:4###@########. 9h?rNoise: =--------  Time: 1874.1 (0.0)..#####...#..##.##. f) +0 whip (holy)..............#.##. Throw: 2 throwing nets.#####.......#.####### #. Pois Quill #...............###..#####(.................. S   water moccasin...)....).......#####.#### B   giant cockroach...###+++#####.## #.#SS 2 ball pythons (constriction)#.# #.# _The ball python barely misses you.You barely miss the water moccasin. _The water moccasin bites you but does no damage.  You barely miss the water moccasin. The water moccasin bites you.  You are poisoned. _The water moccasin poisons you!9h z9hz9h9h܃hOzThe water moccasin bites you but does no damage.The water moccasin bites you.  You are poisoned. _The water moccasin poisons you!  You hit the water moccasin but do no damage.  You feel very sick.>h:Pl28======------5.1 (1>h X>hfy _The water moccasin bites you. The water moccasin barely misses you.?hFx  You closely miss the water moccasin. You feel sick.?h6-------6.0 (0.9Pois ?hF?h\ _The water moccasin closely misses you.@h  You hit the water moccasin.  The water moccasin is lightly wounded.  You feel sick.5-9@h@huF _The water moccasin bites you but does no damage.Ahz  You hit the water moccasin but do no damage.The water moccasin is lightly wounded.Ah({^3--7.8Ah6Ahj _You feel sick. The water moccasin barely misses you.Ah 9 _The water moccasin barely misses you.  You barely miss the water moccasin.  The water moccasin is lightly wounded.  You feel sick.  The water moccasin bites you but does no damage.Ah t2--8.7Ah \ _The water moccasin closely misses you.BhE%  You hit the water moccasin.  The water moccasin is lightly wounded.18=---3------9.6Bh:+Bh-B _You feel sick. The water moccasin bites you.Bh #..#!.#..♣##########♣...#.[.#...♣#...........##.##...♣########Bh  ♣....#....♣  ♣.......♣  ♣.SBS.♣ . ♣S♣ #####'####### #...#####..@#..##.............# .#####.......#.####### Bh ..........##.#####(....................)....).......#####.#######+++#####.## #.# Bh c #.# .Bhr Bh Bhy h  You feel sick.  The water moccasin attacks as it pursues you!Bh% a.SSBh& 15==----80.6 (1.0Bh3 I _The water moccasin bites you.Bh.#.[.#...♣#.........##.##...♣######## ♣....#....♣  ♣.......♣  ♣..BS.♣ . ♣S♣ #####S####### #...#####...#..##........@....# .########### ........##.#####(Bh......)....)#####.#######+++#####.## #.#  #.# ..## .BhBhs  [ ♣...##.## Bh%♣....#....♣  ♣.......♣  ♣..BS.♣  ♣S♣ BhJJ ###'#######  Bhp..#####..S#..##.#  .........@....#.# Bh= .#####.......#  Bh[#.......... .#####(......... Bhl...)....).......# ...###+++#####.## #.#  Bh\#.# #.#  #.# #..  Bh;o### ...   You feel sick.  The water moccasin attacks as it pursues you!Chq [ ♣...##.## ♣....#....♣  ♣.......♣  ♣..BS.♣  ♣S♣ ChN ###'#######  ..#####..S#..##.#  .........@....#.#  .#####.......#  #.......... .#####(......... Ch*...)....).......# ...###+++#####.## #.#  #.# #.#  #.# #..  Ch7### ChB  The water moccasin bites you.ChChb .SS* * * LOW HITPOINT WARNING * * *Ch"\2=---Chi2------------1Ch1ChM Ch@_The water moccasin bites you but does no damage.Chz#.######## ♣....#....♣  ♣.......♣  ♣..B..♣ . ♣S♣ #####S####### #...#####..S#..##............. .########### ........##.#####(......)....)#####.#######+++#####.## # #.# .#.## . ####ChChCh2Ch5h  You feel sick.  The water moccasin attacks as it pursues you!ChChCh.B'SSSCh(w1=---2ChChF _The water moccasin bites you but does no damage.jhK♣...##.##...♣########.# Kardinal the Chopper♣....#....♣#.# Mountain Dwarf **....♣.......♣#.# Health: 11/40 ======------------------jh♣.....♣#.. Magic: 2/4============------------♣B♣### AC: 10Str: 15###'########. EV: 8Int: 11..#####..S#..##.##. SH: 0jh'}Dex: 12........SS....#.##. XL:  4 Next: 98% Place: Dungeon:4.#####..@....#.####### #. Noise: =--------  Time: 1882.6 (0.0)#...............###. f) +0 whip (holy)jh%<.#####(.................. Throw: 2 throwing nets...)....).......#####.#### Pois Quill ...###+++#####.## #.##.# #.#S   water moccasin#.# #..B   giant cockroach### ...SS 2 ball pythons (constriction)####The water moccasin attacks as it pursues you! _The water moccasin bites you but does no damage.  Throw: 2 throwing netsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (lightly wounded, haloed, 56% to hit)mh#♣...##.##...♣########.# Kardinal the Chopper♣....#....♣#.# Mountain Dwarf **....♣.......♣#.# Health: 11/40 ======------------------♣.....♣#.. Magic: 2/4============------------♣B♣### AC: 10Str: 15mhx####'########. EV: 8Int: 11..#####..S#..##.##. SH: 0Dex: 12........S(....#.##. XL:  4 Next: 98% Place: Dungeon:4mh#~.#####..@....#.####### #. Noise: =--------  Time: 1882.6 (0.0)#...............###. f) +0 whip (holy).#####(.................. Throw: 2 throwing nets...)....).......#####.#### Pois Quill ...###+++#####.## #.#mh0$S#.# #.#S   water moccasin#.# #..B   giant cockroachmhh$### ...SS 2 ball pythons (constriction, 1 caught)####Shift-Dir - straight linemh$Aim: a water moccasin (lightly wounded, haloed, 56% to hit)  You throw a throwing net.  The throwing net closely misses the water moccasin.mh$The throwing net hits the ball python. The ball python is caught in the net!  The ball python is severely wounded.mhƧYou throw a throwing net.  The throwing net closely misses the water moccasin.  Theing net hits the ball python. The ball python is caught in the net!  The ball python is severely wounded.  You feel sick.  You are no longer poisoned.mh5mh7 .BS.SSThe water moccasin barely misses you.mh0=3.6 (1throwing net mhamh}@ _The ball python struggles against the net.rh2♣...##.##...♣#.# ♣....#....♣ #.#♣.......♣ #.#♣.....♣ #.♣.♣ ####B####### #...#####..S#..##.# #.#.S....#.# #.#.#####.S.@...#.# #.##.###.#.#####(.#...)....).#####.# #.# #.# #.# #.. ### ... rhc4rh4rhAs'B.S rhwAD_The ball python struggles against the net.  The water moccasin bites you but does no damage.  The ball python attacks as it pursues you!  The ball python bites you but does no damage.  The ball python struggles against the net.  The water moccasin is struck by your quills.rhOB?14rhHrhfJF _The water moccasin bites you but does no damage.rhF♣...##.##...♣#.# #♣....#....♣ #.#♣.......♣ #.##.♣.....♣ rht#...#♣.♣ ####.###'####### #...#####.BS#..##.# #.#.rhS....#.# #.# .#####..S.@..#.# #.# #.###.# .#####(.rhAK# ...)....).#####.##### #.# #.# rhc#.# #.. ### ... rhkrhћrh4rh rh The ball python attacks as it pursues you!  The ball python barely misses you.rhʩ..BSS5rhrh>@ _The ball python struggles against the net.uh  _You hit the water moccasin.  The water moccasin is moderately wounded.water moccasin bites you but does no damage.  The ball python bites you but does no damage.  uh SB.S)uhe %6uh uh I _The net rips apart, and the ball python comes free!vh♣...##.##...♣#.# #♣....#....♣ #.###.♣.♣ #.##.#♣.....♣ #...#♣.♣ ####.####'####### #...#####..S#..##.# #.#.B...#.# #.# #vh7.#####...S.@.#.# #.# ##...S.###.# #.#####(.# ...)....).#####.##### ...###.# #.# #.# #.. ### ... vhvhKvhvhvh         ♣.♣  ###'#######  ..#####...#..##.#  .........S.B..#.# #.#  .#####....S@.# #.#  #....S........  .#####(............  ...)....).......####  ...###+++#####.## #.#  #.# #.#  #.# #..  ### ...  #### vh6?         ♣.♣  ###'#######  ..#####...#..##.#  .........S.B..#.# #.#  .#####....S@.# #.#  #....S........  .#####(............  ...)....).......####  ...###+++#####.##  #.# #.#  #.# #..  ### ...  ####vh  The water moccasin bites you.  * * * LOW HITPOINT WARNING * * *You are lethally poisoned!vh...BSS.SvhS 0======1------7Pois Quill vha vh 5 _The water moccasin poisons you!vh9  ♣....#....♣ #.###. ♣.......♣ .# ♣.....♣ ..# ♣.♣ ###.###'####### #......#####...#..##.###.........B..  .#####...SS..#.####### #....S@.........##.#####(........# vh: ...)....)#####.#######+++#####.## #.#  #.# .## . #### vh@        ♣.♣  ###'#######  ..#####...#..##.# vh#A k ...........B..#.# #.#  .#####...SS..#.####### #.#  #....S@.......  .#####(............  ...)....).......#### vh]A ...###+++#####.## #.#  #.# #.#  #.# #..  vhA a### ...  #### vh        ♣.♣  ###'#######  ..#####...#..##.#  ...........B..#.# #.#  .#####...SS..#.####### #.#  #....S@.......  .#####(............ vhC  ...)....).......####  ...###+++#####.## #.#  #.#  #.# #..  ### ...  #### vh&  * * * LOW HITPOINT WARNING * * *You feel very sick.vh  The ball python completely misses you. The water moccasin closely misses you.The giant cockroach attacks as it pursues you!vh& ..SBSThe giant cockroach bites you but does no damage.vhI' m6/40 ---8vh. vh0 C _The ball python bites you but does no damage.wh♣....#....♣ #.###.#♣.♣ #.##.#♣.....♣ #...## ♣.♣ ####.####'####### #....#..#####...#..##.# #.###..#.# #.# #.wh.#####....SB.#.# #.# #.#...SS.###.# #.#####(.# ...)....).#####.##### wh...###+++#####.## #.# #.# #.. ### ... #### wh         ♣.♣  ###'#######  #...#..##.#  whah........#.# #.#  .#####....SB.#.####### #.#  #...SS.@.......  .#####(.............  ...)....).......#####  wh+++#####.## #.#  #.# #.#  #.# #.. whh ### ...  #### wht>        ♣.♣  ###'#######  #...#..##.#  ........#.# #.#  .#####....SB.#.####### #.#  wh"#...SS.@.......  .#####(.............  ...)....).......#####  +++#####.## #.#  #.#  #.# #..  ### ...  #### whe  * * * LOW HITPOINT WARNING * * *wh  You feel very sick.The water moccasin attacks as it pursues you!  The water moccasin barely misses you.wh=,whwS..SSwhU3-----9whwhG _The giant cockroach bites you but does no damage.wh"♣....#....♣ #.###.#.♣.♣ #.##.#♣.....♣ #...## #♣.♣ wh####.####'####### #....#.whK..#####...#..##.# #.###.#.#.# wh|8#.# #.#.#####....SB.#.# #.# #.#.wh###.# #.#####(....SS.wh# ...)....).#####.##### ...###+++#####.## #.# #wh#.# #.. ### ... #### wh@/  You die...wh!0---2======whP*/  --more--h hInventory: 20/52 slots Hand Weapons (go to first with ))  f - a +0 whip of holy wrath (weapon)a - a +0 hand axe Missiles (go to first with ()  l - a throwing net (quivered)r - 12 stones Armour (go to first with [)  d - an orb of light (worn)  t - a +0 plate armour (worn)hKkb - a +0 robe  e - a +0 scale mail  g - a +1 chain mail Jewellery (go to first with "=)  m - an amulet of guardian spirit (worn)  n - a +5 ring of evasion (worn)q - a ring of magical power Scrolls (go to first with ?)  i - a scroll of fearo - a scroll of identify {unknown}  p - a scroll of blinking hr s - a scroll of poison {unknown} Potions (go to first with !) h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h~hR hS ,hbY h\ Goodbye, Kardinal.136 Kardinal the Chopper (level 4, 0/40 HPs)Began as a Mountain Dwarf Monk on Aug 27, 2025.Succumbed to a water moccasin's poison... on level 4 of the Dungeon on Aug 28, 2025.The game lasted 00:32:04 (1861 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the OrbhD] 2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnh] AtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnh)^ >KoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the Orbhhth? [?25h[?0c [?1051l[?1052l[?1060l[?1061l