hr0 Player: KennySheep Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-10-14.18:01:31.ttyrec Time: (1760464891) Tue Oct 14 18:01:31 2025 hn [?1051l[?1052l[?1060l[?1061hhFr C)0[?7hhr [?25l[?1ch/{ h hx ~Welcome, KennySheep. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataur r - BarachiA - Mummy Scaled mammals the size of horses, Armataurs are fast-rolling and tenacious whenpursuing enemies, but lack dexterity. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Armataur BrigandhV h>Z Welcome, KennySheep the Armataur. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerhZ #q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - Brigand Warrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist hZ Brigands carry poisoned darts and a small number of nasty curare darts. + - Recommended background * - Random background # - Recommended characterhZ d ! - Random character % - List aptitudesSpace - Change species ? - HelphZ . Tab - Armataur Brigandhhh KennySheep the DuckerArmataurHealth: 16/16 ========================Magic: 1/1========================AC: 7Str: 16EV: 9Int: 11SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 short swordNothing quiveredh"###+####.....##.....##..@..##.....##.....####+###hh+h<.Welcome, KennySheep the Armataur Wanderer.The heart of this dungeon contains the astounding artefact, the Orb of Zot.h3h'Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.hLh  You begin with the following items: a +0 short sword, a +2 leather armour, a _potion of mutation, a potion of invisibility.h>JhN  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   2.4  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1              hNOyc + Short Blades 1.0   2.4  -1       d - Long Blades   0.3   1.2  -1              e + Armour2.6   1.8  +3      f + Dodgingh@P2.9   5.0  -3      g + Stealth2.1   2.1  +2                                          hqP                hP    The relative cost of raising each skill is in cyan.  hPSkills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hP}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets hS7 h< hB<KennySheep the DuckerArmataurHealth: 16/16 ========================Magic: 1/1========================AC: 7Str: 16###+###EV: 9Int: 11#.....#SH: 0Dex: 11 hTCC#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#.....#a) +0 short sword#.....#Nothing quivered###+###Welcome, KennySheep the Armataur Wanderer.The heart of this dungeon contains the astounding artefact, the Orb of Zot. hC Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 short sword, a +2 leather armour, a  hCN_potion of mutation, a potion of invisibility. h^H hH hL hN h `  Your library has no spells. h5  h  h1 . _h#=h9AhqhF _Unknown command.h| hN   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   2.4  -1   h - Spellcasting   0.0   1.4  -2  hƷ          b - Unarmed Combat   0.0   1.2  -1              hY c + Short Blades 1.0   2.4  -1       d - Long Blades   0.3   1.2  -1              e + Armour2.6   1.8  +3  h +    f + Dodging2.9   5.0  -3  hŸ +    g + Stealth2.1   2.1  +2  h !            h<             h !            h׹                 hT         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  h }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh a * Fighting   1.0hfo a - Fighting   1.0h} c * Short Blades   1.0hZo c - Short Blades   1.0h  e * Armour   2.6hko e - Armour   2.6hɝ f * Dodging   2.9hp f - Dodging   2.9hL+h0h46KennySheep the DuckerArmataurHealth: 16/16 ========================hv6Magic: 1/1========================AC: 7Str: 16###+###EV: 9Int: 11h6#.....#SH: 0Dex: 11h6#.....#XL:  1 Next:  0% Place: Dungeon:1#..@..#Noise: ---------  Time: 0.0 (0.0)#.....#a) +0 short swordh6#.....#Nothing quiveredhK7 ###+###Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following items: a +0 short sword, a +2 leather armour, a _potion of mutation, a potion of invisibility. _Your library has no spells. h71_Unknown command.h <h<hl@hFAh 3Ah Ah6 +M###+####.....##..@..##..<..##.....##.....#Ah Ah $ _Ah Ah8 M###+####..@..##.....##..<..##.....#Ah AhL ..###.......##.............##...'Ah ,Ahº AhȐ AhwM... .#.....###... ......#. ..####.....?...... ............##.....#...........###@####.....##.....##..<..# _You open the door.Ah AhAhղBh{` ## ..#.... .#.....###........ .....#......####...........#..?....... .............##.....#..@........####'###... #.....# #.....# #..<..# #.....# #.....####+###There is an open door here.BhbBhc _BhiBhA ... ## ..#.... .#...###........ .....#........####...........#..?.......#...........@..##..........#............#. ####'###... #.....# #.....# #..<..# #.....# #.....####+###BhI,BhOBhc'# .# .... ## ..#.... .#.###........ .....#......#..####........... .#..?.@.....#....#..........##..........#.............#.######'###.... # #.....# #.....# #..<..# #.....# #.....#Bh/,BhI5Bhe #.# .# ..# .... ..## ..#... ... .#...... ..###........ .....#...... #..####. .#..?@......#.... #....##......#.....#.######'###...Bh. #. #.....#. # #.....# #..<..# #.....#  #.....#Bh,BhBhV> #.# .# ..# .... ..## ..#... ... .#......# ..###.#.. .....#...... #..####. .#..@.......#.... #....##......#....Bh!.#.######'###...... #. #.....#. #. #.....#. # #..<..#  #.....#  #.....#Bh@,Bh4BhBh +9.0 (9Bh 010.0 (10.0)BhBh8b _c - a scroll labelled KUBAGO AQYOHBhh< }....'..<Bh< Bh B Bh #.# .# ..# .... ..## ..#... ... .#...... # ..###. #.. .....#...... #..####. .#...#.... #.##..... .#. ....#.######'###...... #. #.....#Bh . # #..<..# Bh ,Bhm" Bh I#.  #.#  .# #..# .... #..## ..#...  #... .# Bh # ...###........ #.. #.....# #..####.... .#..........#....  #Bh5 ....##..... ........#............#.######'###...Bh ... #. #.....#.. #. #.....#. # #..<..# Bh ,Bh BhF A # #.  # .# .... #### ..#... ##.... .#.. # #?...###..#.. #......#..####........... .#..........#.... #..........##..... ........#........... ....#.######'###... ... #. #.#Bh 5 .. #. #.....#. # #..<..#Bh ,Bh0 Bh M   #  .##..# #.... ..####.#..# ##......#......  #?..@###..#..#..##.....#..#..####........#..........#......Bhs Bh% Bh Bh # #. #.# .# #..# #.... #..####.#..#... ##......#...... # #?.@.###. #..#..##.....#...... #..####..#.#..........#.... #..........##..... .#........... ....#.######'###... 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Jhd-#####....# #.#.# #^.......# #.#..## #.#........# #.##..####.#.#...†....# #.###......#.Jhpm,JhsJhIh#......## #.......## .#........## ..... #######...## ...... #.#..# ...... #.##.# #...... #..#.# ##..#.... ##.#.###. #.....# ##.##.... #.##.......... #.....###.#.######..# #.#...Jh.Jq ###..# #.#. ######....# #.#.# #^.......# #.#..## #.#........# #.##..####.#..#JhgQ,JhVJh? #......#  #......## ..  #.......## ..  #........## .  #######...## ......#.#..# ......#.##.# ##....#..#.# ##..###.#.###.#.....###.##....#.##...........#.....###.#.#######..# #.#...  ###..# #.#.### #####....# #.#.# .##^# #.#..## #....JhD M ### ..## ........##  #######...#...# ....##.# ##....#.# ##@.#.....##.#.###.......#.##.##...........#.#.#...# #.#JhT Jh Jh JhY #......# #......# ##. #......## #. #.## #. #........## #. #...## #.h#.#..# #.Jh %#.##.# ##.#..#.# ##.@#..... ##.#.###...#.....#..##.##...#.##....#.....###.#.#Jh *h   jackal (asleep)####..# #.#...Jh ###..# #.#.###Jh4 #####....# #.#.# .#Jh Jh 0682.0)Jh ,9.6 (33Jh Jh! Y _A jackal comes into view.Kh###### ......# . ......# # ......## #. .......## #. ........## #.. Kh)######...## #.h#.#..# #.#.##.# ##.@.......#..#.# ##..####.#.###....#.....#....Kh ^###.##......#KhAa#.##............Khav#.....###.#.#####Kh####..# #.#... ###..# #.#.###KhKhڐ270.6 (1.0)KhKhMh ###### ..# .## #### #.## #. .......## #..> #####...## #.h#.#..# #.#.##.# ##...#..#.# ##..#......####.#.###......#.....#..........###.##............# #.##............##.....###.#.#########..# #.#...MhMh &1Mh&Mhf(; _Found a stone staircase leading down.Mh < #.# ##### ..# .# # ##### #.### #.h ......## #.Mh] .> ####...## #.h#.#..# #..#.##.# ##....#..#.# ##..###Mh ##.#.###.....#.....###.h 2 jackMh sals (asleep)##.###.##............Mh c##.....###.#.#####Mh h  A jackal comes into view.Mh' Mh Mh Mhv h.h.hh1 wandering)Mh /==2Mh Mh ' _The jackal barks!MhQ@#.#  .# # #.# # ##.## ## #.### #.h.## #.h>.Mh^Ar...## #.#.#..# #.#.##.# ##.#.  ##.#.###...MhA#.....#..##. MhA##.##.....# .#.##.. Mh3DMheEMhEMhgL.hh...SS   ball python (constriction, wandering)MhM/--3MhTMhlW^ _A ball python comes into view.Nhf Q#.#  .# # #.# # ##.## ## #.### #.h.## #.h.>....## #.S.  #.#..# #.  #.##.# ##.#.  #..#.# ##..#......## .  ##.#.###.....#.....#...##. ##.##....# . Nh @#.#  #.# # #.# # ##.## ## #.### #.h.## #.h.>....## #.S. #.#..# #. #.##.# ##.#. #..#.# ##..#......## .. ##.#.###.. .  #.....#.##.  ##.##.# . #.##... Nh݇ F  You roll towards the ball python!Nh V  The ball python hisses angrily. The jackal barks!NhG Nh .hS.hSNhU ~)The jackal bites you. The jackal barely misses you.Nh #4Nhܔ z---===4MPRegen (2) Nh Nhѝ ' _You hear a shout!Ohk#..........# ##.#  # # ##.Ohk# ##..####....#.hh>....#Ohk#...S...# .#..# #.Ohlf...# .##.# ##.Oh0l6#....# OhMl..#.# ##..### ...#Ohmlt#.###...... . #.....#.Ohl6##. OhlZ##.##...# .##.Ohl #  #.....###.#.#####  ####..# #.#...OhvBOh}..hh..S--5Oh8Oh=PhT# ## ###..##### .##.....##>.##hh.#....S#.# ##....# ..#.# ##..### ...# #.#.###...... ......##. #.##.. .  Ph; ....###.#.#######..# #.#...  ###Ph_PhXPh^J  The jackal attacks as it pursues you!Ph^w..hh.SPhs--61PhPhp> _The jackal bites you but does no damage.Ph  ## ###..##### .##.....##>.##.....# .#..hh.....##.# #.S#....# ..#.# ##..### #.#.###...............##.....#.##..Phk  ....   .......###.#.##### #.###..# #.#...  #.#.### ###.. .#Ph Ph; ,Phn F.hPh _5=--7Phl Ph X _The ball python barely misses you.Phfo ##.##....#####Ph#.......# #..>....# #.Ph......# #..# #.h.....# ##.# ##.hS#....# .# ##..###....##Ph#.###............ .....#.##.....###...# ....#.##.# ...# #.....###.#.##### # ####..# #.#...    jackal..# #.#.### ##....# #.#.# .# ......# #.#..## #....PhPhPh..hSS   ball python (constriction)Ph%8PhPhC _The ball python bites you but does no damage.Qho;##.##  #..........#####  #..............# ## #.........>....# ## #..............# ..# #........h.....# .# ##...#....# #.# ##..#....hS##....# #.###.#.##.....# .##..# .....# .##...# .....# .....###.#.##### ##.#..#..# #.#... .# . ###..# #.#.### # . Qh =Qh=Qh(@O  The ball python attacks as it pursues you!QhGv.hhSh 2 jackalsQh I%9QhOQhQC _The ball python bites you but does no damage.Qhc =  You hit the ball python.Qh. ,QhA .h  You kill the ball python!QhA 62580.5 (0.9Qhe Qh > _The jackal bites you but does no damage.Rh%`  You barely miss the jackal.Rh&H=1.5 (1.0Rh+-Rhb/> _The jackal bites you but does no damage.Sh  You closely miss the jackal. Your tail-slap misses the jackal.6==2.4 (0.9ShίS _The jackal barely misses you.Sh  You hit the jackal.  The jackal is almost dead.Shx  gg   goblinThe jackal closely misses you.A goblin comes into view. It is wielding a +0 dagger.ShB (3.3Sh+ShS _The jackal barely misses you.Sh 8  You hit the jackal.Shμ ShJ Sh e.g..   jackalSh 1414.2Sh% ShP J _You kill the jackal!Th.Th&.gTh85--5.2 (1.0 _You closely miss the jackal. The jackal bites you.Th2  You hit the jackal but do no damage. The jackal completely misses you.ThQ.g6ThThC> _The jackal bites you but does no damage.Th Th %.gTh i3-----7.1 (0.9Th} Th% h _You closely miss the jackal. The jackal bites you.Th   You hit the jackal but do no damage. You tail-slap the jackal.Th.gg   goblinThs6588.1 (1.0ThTh#J _You kill the jackal!UhcUh-e-9.0 (0.9UhlUhn _You hit the goblin but do no damage. The goblin barely misses you.Uh~8  You hit the goblin.UhoC)Uh76690.0 (1.0UhUh1J _You kill the goblin!Vha3VhbVhedVh6m4==-VhpVhrVhrVhtVhvVhwVhyVhG{Vh{:==Vh[}VhVh5K5=VhށVhxVhVh VhG,VhÉVhWVh׎VhdVhDh - _You start resting.Vhڟ+9.0 (9Vh6===-100.0 (10.0) VhVh" _HP restored.Wh 4Wh4Wh;Wh##.## #....#####  #..............#  #.........>....# ## #..............# # #........h.....# .# ##.........#....# .# ##..#......##....# .###.).Whu6#.##.....# ##...##.....# ##.....#####.#.######Wh~..# #.#... .##...# #.#.### .# .. ....# #.#.# ...#.. Wh,WhP%Wh2#..####.Whp>.......# #..>....# #.......#  #........h.....# # ##.........#....# Wh]# ##..#......##....##### ###..........)...........#..........##.@...### #............##.....# .....##.....# ...###.#.########.# #..# #.#... .##.....# #.#.### .# . ...# #.#.# ...## #.#..## #.... # #.##..####.#..Wh!#...Wh] ,WhWh#....# #...>....# #.......#  #........h.....#  ##.........#....#  ##..###....######..........).......... .#....##.....### .##..@..# .Wh##.....# ..###.#.########.## #.#... #.##... ..# #.#.### #.# ..... ..# #.#.# ....## #.#..## #.... Wh# #.##..####.#..#...# #.###......#......Wh,WhWh|#.>....# #.....# #.h.....#  ##.#....# WhZ<##..###....##### #..........).......... .##.....### .##.....# ##...@.# ###.#.########.## #.#... #.##....Wh# #.#.### #.# ......# #.#.# ....# .# #.#..## #.....Wh@# #.##..####.#..#...# #.###......#......###.##....###..WhWh3:==WhWhؿ#.....#  #.h.....# ##.#....# #..###....##### ..........).......... .Whm##.....### .##.....# ##.....# ###.#.########.# # #.#... #.##....... # #.#.### #.# ....... # #.#.# ....# # #.#..## #..... # #.##..####.#..#.. Wh# #.###......#...... ###.##....###....... ##..#..##.....#Whr,WhYWhs>#.# #.h.....# .#....# ..#......##....##### ).......... ##.....### ##.....# ##.....## .#.#WhJ.#.@#  #.#... #.##.  #.#.### #.#..  #.#.# ....#.  #.#..## #.....  #.##..####.#..#..  #.###......#.......##....###....... WhUWhWhؽWh- h.# ..###....#####.)..........##.....### #.....# #####.....## ..... ##.#.########.#..#..r...  #.#... #.##@.......###. ....##r   quokka (asleep) Wh#..#..##.....#..........#..####.....WhMWhq16.0 (6.0)WhS+7.0 (7WhlWhY _A quokka comes into view.WhWheWhCWh] _A quokka is nearby!Xho.h.....# .#....# #......##....##### ).......... ##.....### ##.....# #####.....##...#.#.#..#..r. #.#... #.##. #.#.### #.#. #.#.# ....#. XhTp#.#..## #.#..... #.##..####.#..#.. #.###......#......##....###...... ..#..##.....#....# XhCxXhy28.0 (1 _XhXhXhh.....# #....# #......##....##### ).......... ##.....### ##.....###.##.....##. .#.#.#..#..r. .#... #.##. .#.### #.#. .#.# .....#. .#..## #.#... .##..####.#..#. Xh.###......#.. .##....###....#..##.....#.# XhHXh8&9XhXhXh_ sh.....# #....# ......##....##### ).... ##.....### ###.....##.##.....##. #.#.#..#..r. #... #.##. #.### #.#. #.# .....#. #..## #.#.... ##..####.#..#. ###......#... ##....###... #..##.....#.# Xhc Xh d '10Xhk Xhl Yhmp  The helpless quokka fails to defend itself.  You puncture the quokka!Yh,uO†Yhbz Sneak 839 (0.9 _You kill the quokka!Yh]Yhh _Your Stealth skill increases to level 3!Yht_3YheYhw>.....# h.....# ....# ##....##### ).......... ##.....### ####.....######### .....##.....##.... .########.#..# ... #.##.... .### #.#... .# .....# ..## #.#......####.#..#Yh>{....###...........#...###YhFFYhF$ _YhLYh$u >....# .....# h.....# ....# ##....##### ).......... Yh$##.....### #####.....#########...##.....##. Yh$M########.#..#..†Yh$h. #.##.... YhG%t### #.#... # .....# .## #.#.... ..####.#..#....###......Yh[%SYou see here a quokka corpse.Yh,Yhd- _Yh2Yh >....# # h.....# #....# ##....##### ). ##.....### #####.....##.##.....##.....#..#..†. #.##..... #.#. .....#. ## #.#. .####.#..#. ......#... YhY,YhYh>....# # h.....# #....# ##....##### ). ##.....### ####.##.....##Yh>.....J##.....##.....#..#..†. #.##..... #.#.Yh.....#. #.#.J   endoplasm (asleep) ####.#..#.Yh&3#. Yh*Yh-3.9 (3.0Yh+4.9 (4Yht Yh ] _An endoplasm comes into view.Zh.y>....#) ####. ########.....J #.....@....... #..†..........  #.##............... # #.#................  .....#.............. #Zhd/ ............... ............... ...............  Zh>....#) ####. ########.....J #.....@....... #..†..........  #.##...............  #.#................ Zh: .....#.............. ............... ..............................ZhZhCZhZhEa _An endoplasm is nearby!Zh9ga>....# # h.....# #....# ##....##### ). ##.....### #####.##.....##.....J###.....##.......#..#..†.#.##.....  #.#......#.  #.#..#..#.#. ZhnZh.p25.9 (1 _ZhvZhHx[hV E....# >....# .....# h.....# ....# ##....##### [h ).......... ##.....### ######.. ##.....#########@....J# .....##.... ####.#..#..†[h 5#.##.#........# [h ? #.#.... ##.#..# ...#[h" (...[hf [h &6[h [h \hZ# >....# # .....# #....# ....##### . .....### ######..# .....##.@...J# .....##..#..#..†.#.##.#.#......#. #.#. #\hdZ-.#..#. \h`# ....# # # ....# ....#####  # .....### ######..# .....#\h[a9#..@..J# .....##..#..#..†.  #.##.#.#. .....#. .#. .#..#. \h$h\hhc7MPRegen (2) \hp\h3r5 _You roll towards the endoplasm!\hH # # # .# ..# ..##### .. .# ### ######..# ##...@.J# ##. #.#..#..†. #.##. #.#.#. #. #..#. \hO # # l...# ...# ...# ... ##### ...  #.# ### ######..# ##....@J# ##. \hP .#..#..†. .##. .#.#. .l   frilled lizard (asleep) ..#. \hO[ D  You roll towards the endoplasm!\h\ X84\hd \hhf a _A frilled lizard comes into view.]h JJ    The helpless endoplasm fails to defend itself.  You hit the endoplasm.  The endoplasm is severely wounded.]h́-=9]h]hV _The endoplasm barely misses you.]h zThe endoplasm is severely wounded.The endoplasm barely misses you.  You barely miss the endoplasm.  You tail-slap the endoplasm, but do no damage.  The endoplasm freezes you.]h V4---20]hi ]hE % _You are frozen.]h;  You hit the endoplasm.]h".l   frilled lizard (asleep)]hi]h,..#KennySheep the Sneak ..#l...Armataur ..#....]hmHealth: 14/16 =====================--- ..#.....Magic: 1/1======================== ..#]h...AC: 7Str: 16 ..#####...EV: 9Int: 11 .......#.#SH: 0Dex: 11 ...### ######..#XL:  1 Next: 100% Place: Dungeon:1 ...#########....@.#Noise: =--------  Time: 121.9 (1.0) ...##...................a) +0 short sword .#..#..†................Nothing quivered ]h.##.....................MPRegen (3) .#...................... ...#....................]hl   frilled lizard (asleep) ........................ ]hb..#..................... ...................]h.ZYou barely miss the endoplasm.You tail-slap the endoplasm, but do no damage.]hNgThe endoplasm is severely wounded.The endoplasm freezes you. ]hmC_You are frozen.  You hit the endoplasm.]hF _You kill the endoplasm!You have reached level 2!]h/  --more--^hD21/232/22 0% ^h^hg4 _`h ## # ....# .Jl# .$# .......# .....##### ...... ##.# ### ################.....#.##.........? #..#..†. #. #....J   endoplasm#.l   frilled lizard (asleep). .#....`h #  An endoplasm comes into view.Found a scroll labelled LUMUTI FUAW and 4 gold pieces.  The endoplasm quivers.`h] `h ..JlJl`h --2`h `hʽ 8 _The frilled lizard hisses angrily.ahl_ # #....# # #....# # #..........# # #....Jl # ####..........# # ..............≈ ##### #r.......#... ##@# ### ######..# #########......#.....# .##...................? ..#..†.......ah'....... .. #.r   rat (asleep) .ahe  A rat comes into view.ah{ahah$.Jl.rrahD====3ahahˡ- _The rat squeaks loudly.dh!P##..........##.#$......####....Jl....#..............≈ ##### #.r......# ..... ##.# ### ######.######......#.....#dh|P...................?#.#..†.......... #......... ....#...dhPH. #dh,RdhRdhSdhETdh\..J.r.lr   ratdh]D----4dhedhfdh2\ dh\ dhkd ..Jr2=----5dhRi dhj eh_f5  You hit the rat.ehgeh"hehpKl.Jeh/sh3=62ehPzehh|G _You kill the rat!ehDl  You hit the endoplasm but do no damage.eh%7eheh@ _The endoplasm hits you but does no damage.ehj X  You hit the endoplasm. You tail-slap the endoplasm.ehU eh- .ll   frilled lizardehN .108eh eh M _You kill the endoplasm!eh3===9.8 (0.9ehehZ _You closely miss the frilled lizard.fh N@  You hit the frilled lizard.fhTE†fhiX0330.7fh_fhbR _You kill the frilled lizard!fhΆ M#.#......# #....$......####..........# ..............≈ ######........#.... ## ######..# #######......#.....# ##...........?# ..#..†..................fhp G.....................fhΎ fh? g-1.7 (1.01fh fhW  Things that are here: _a frilled lizard corpse; a rat corpsegh*M ###########......# #....$......##### ......≈ ######...@....#.... ####†###.+ ######..# #######......#.....# ghR+.##...................?#.........................gh/3ghT4F-2 _gh:gh<ght gh gh gh  ############  #.#  #.#  #..........## #....$. #####+ ......≈. #### ###........#≈≈.... ####†###.+ ### ######..# # ##########.....# ##..........?# .#..†................ghn P==ghv gh M########### ......## #....$.......#####+ .............. #### ###........#≈≈. .... ####†###.+ ∩ ### ######..# ##.......gh &3gh gh4 *4.7 (2gh gh 5 _Found Heydausu's General Store.hh E..hhhhM########### ......## ..####..........#+ ...... #### ###........#≈≈. ....####†###.+ .∩.....hhk>hhhhu3hhhhm # #.# #.# #.##.....####..........#+#.≈.# ###.#≈≈.# ####†###.+ .∩. ######..# ## .≈......#.....# ≈ #.. _You now have 4 gold pieces.hh3hhhh# #.# #.# #.##.....####..........#+#..≈.#  ## ####†###.+..∩. ######..# ## #.≈......#.....# .≈# .hh%.........?# ## hh,hhhh   ############ #..........#  #.#  #.##### #.............. ####.......@..#+#.  ..............≈.#  # ####≈≈.#  . ####†###.+..∩..+  ######..# ### #.≈≈# ######......#.....# .≈##   ..................?# ##    .†....   .   hhY,hh\hh}@ ############..........####..........####.....#+#. ...........@..≈.# # ####≈.Nothing quivered#... .# ....................  hhe,hhkhh,* ############..........####..........###.....#+#. ..............≈.# # ####≈≈.# . ####†###.+..∩..+ hh######..# ### #.≈≈####  ....................  hh,hh1hhi '..∩..+##.≈≈###hhr hhr hhy hh'Q \ ############ #..........#  #...#  #...#####hhuQ x #..............#  ####..........#+#.  hhQ ..............≈.#  ###.#≈≈.###hhQ   ####†###.@..∩..+ hhR  ######..# #####.≈≈#  hhR p#####......#.....# .≈##  hhuhK ####.........###....#+#.  .......≈.#  ####≈≈.### ####†###.'..∩..+  ######..# #####.≈≈# ##......#.....##.≈## ........?#@## ........# .......#....... .......g   goblin (asleep).. ...g..#  ..... uh)_You open the door.uhuh}19.7 (3.0)uh,50.7 (4uhuh; _A goblin comes into view. It is wielding a +1 dagger of pain. _There is an open door here.uh$k   ......#  .#+#.  .≈.#  .###  ####†.∩..+   #####.≈≈# #.≈## ?#@## ........# .......## ....... ....... ....... ....... uhskP...g..# uh    ......#  .#+#.  .≈.#  .###  ####†.∩..+   #####.≈≈# #.≈## ?#@## ........# .......## ....... ....... ....... uh! ....... ...g..# uh uh| uh uh ] _A goblin is nearby!wh 4 #.....# ####...#+#.  .....≈.#  ####≈≈.###  ####†###.'..∩..+ ######..#######.≈≈# ###......#.....##.≈## .........?#' .......@.# # . .# .# .# g..## wh j #... ### wh wh 21.7 (1 _wh whT xh #####+#.  ....≈.#  ####≈≈.###  ####†###.'..∩..+ ######..#######.≈≈#xh ####......#.....##.≈## ..........?#' ....# # . .# .# .# g..##xhM  ##...xh xh7f### ##### xh] xhj&2xh]xhxh&L V ....≈.#  ###........#≈≈.###  ####†###.'..∩..+ ######..#######.≈≈# #####......#.....##.≈## ...........?#' †....#xhL  # .# .# .# .# g..##  .##... ### #####  xhP xhrY _g.gxhZ 0===3xha xhd ( _The goblin shouts!yh'j# ####≈≈.### . ####†###.'..∩..+ ######..#######.≈≈# ######......#.....##.≈## .....yh.......?#' †....# .# .# .# .# g...# ....##yhv >.## ### # #####  . . yhyh0Xg.---4yhyh; _Found a stone staircase leading down.yh  You hit the goblin. Your tail-slap misses the goblin.The goblin is severely wounded.yh'62--yhUI=--5yh yhDC _The goblin hits you with a +1 dagger of pain.yh[  You barely miss the goblin.The goblin is severely wounded.6.6 (0.9yh a yhxc = _The goblin hits you but does no damage.zhJE  You closely miss the goblin.The goblin is severely wounded.zhIF-7.6 (1.0zh3NzhQ= _The goblin hits you but does no damage.zhL8 _The goblin hits you but does no damage.  You closely miss the goblin.  The goblin is severely wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is severely wounded.zha9&8zh@zh CS _The goblin barely misses you.zh(  You barely miss the goblin. Your tail-slap misses the goblin.zh( IThe goblin is severely wounded.zhC* H--9.5 (0.9zh1 zhU4 T _The goblin closely misses you.{hӰ8  You hit the goblin.{hf){he3==760.5 (1.0{h>{hJ _You kill the goblin!{h  . ####†###.'..∩..+ ######..#######.≈≈# ######......#.....##.≈## ............?#'## †...# .## ...# .  {h {h .-1{h {h" w _You see here a +1 dagger of pain.|h V-2|h& |h M _c - a +1 dagger of pain~h+z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ~hE Adjust which item? Hand Weapons (go to first with ))  a - a +0 short sword (weapon)  c - a +1 dagger of pain Armour (go to first with [)  b - a +2 leather armour (worn)h h.####†###.'..∩..+  KennySheep the Sneak######..#######.≈≈#  Armataur ######......#.....##.≈##  Health: 23/23 ======================== ..................?#'##  Magic: 2/2======================== .†...................#  AC: 7Str: 16 ....................##  EV: 9Int: 11 ....................#  SH: 0Dex: 11 ....................#  XL:  2 Next: 17% Place: Dungeon:1 ................@...#  Noise: ---------  Time: 162.h"5 (0.0) ....................#  a) +0 short sword ...................##  Nothing quivered .........>.##.....## .....### # ####### .   .   .   .   _You kill the goblin! _You see here a +1 dagger of pain. _c - a +1 dagger of painAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 dagger of pain  Adjust to which letter? (? for menu, Esc to quit)h Och h  _You see here a +1 dagger of pain. _c - a +1 dagger of pain(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 dagger of pain  Adjust to which letter? (? for menu, Esc to quit) h ^_a - a +1 dagger of pain; c - a +0 short sword (weapon)hh^Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon)  a - a +1 dagger of painh\[?] describe selected [!] equip|wield|wear[tab] equip|unequip hsD hL .####†###.'..∩..+  KennySheep the Sneak######..#######.≈≈#  Armataur ######......#.....##.≈##  Health: 23/23 ======================== ..................?#'##  Magic: 2/2======================== .†...................#  AC: 7Str: 16 ....................##  EV: 9Int: 11 ....................#  SH: 0hM Dex: 11 ....................#  XL:  2 Next: 17% Place: Dungeon:1 ................@...#  Noise: ---------  Time: 162.5 (0.0) ....................#  c) +0 short sword ...................##  Nothing quivered .........>.##.....## .....### # ####### .   .   . hM d  .   hN _You see here a +1 dagger of pain. _c - a +1 dagger of painhAN Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 dagger of pain  hhN Adjust to which letter? (? for menu, Esc to quit) _a - a +1 dagger of pain; c - a +0 short sword (weapon)h@W g  You unwield your +0 short sword. You have a feeling of ineptitude.hW z3.5 (1a) +1 dagger (pain)h] h_ 6 _a - a +1 dagger of pain (weapon)hh>  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.4  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1   i - Necromancy   0.0   1.4  -2           c - Short Blades   1.0   2.4  -1       d - Long Blades   0.3   1.2  -1  h             e - Armour   2.6   1.8  +3       f - Dodging   2.9   5.0  -3      g + Stealth3.4   2.8  +2                                         h۴                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsh<  g * Stealth   3.4h7p g - Stealth   3.4h= c + Short Blades 1.0hk > i + Necromancy 0.0hL TargetTarget--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh [?25h[?0ch210 h" h\[?25l[?1c10.0  -1 current training targets, if any.=] set aall targetshי i * Necromancy   0.0hknhwhCw.####†###.'..∩..+  KennySheep the Sneak######..#######.≈≈#  Armataur ######......#.....##.≈##  Health: 23/23 ======================== ..................?#'##  Magic: 2/2======================== .†...................#  AC: 7Str: 16 ....................##  EV: 9Int: 11 ....................#  SH: 0Dex: 11 ....................#  XL:  2 Next: 17% Place: Dungeon:1 ................@...#h  Noise: ---------  Time: 163.5 (0.0) ....................#  a) +1 dagger (pain) ...................##  Nothing quivered .........>.##.....## .....### # ####### .   .   .   .  hoAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 dagger of pain  Adjust to which letter? (? for menu, Esc to quit) _a - a +1 dagger of pain; c - a +0 short sword (weapon)  You unwield your +0 short sword. You have a feeling of ineptitude. _a - a +1 dagger of pain (weapon)h4hdhړhhI^  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.4  -1   h - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1   i * Necromancy   0.0   1.4  -2          c + Short Blades 1.0   2.4  -1      h]r d - Long Blades   0.3   1.2  -1               e - Armour   2.6   1.8  +3       f - Dodging   2.9   5.0  -3       g - Stealth   3.4   2.8  +2                          hT                                    hEThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] HelphqG[=] set a skill target  h}[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetshS p i - Necromancy   0.0h> i + Necromancy 0.0hN i * Necromancy   0.0h| TargetTarget--  --  --  --  10.0 --  --  --  --  a-z] set[-] clear selected targetcost|targetsh <[?25h[?0c0 h [?25l[?1ch710.0  -2  current training targets, if any.=] set aall targetshl hYt.####†###.'..∩..+  KennySheep the Sneak######..#######.≈≈#  Armataur ######......#.....##.≈##  Health: 23/23 ======================== ..................?#'##  Magic: 2/2======================== .†...................#  AC: 7Str: 16 ....................##  EV: 9Int: 11 ....................#  SH: 0Dex: 11 ....................#  XL:  2 Next: 17% Place: Dungeon:1 ................@...#  Noise: ---------  Time:Vu7m 163.5 (0.0) ....................#  a) +1 dagger (pain) ...................##  Nothing quivered .........>.##.....## .....### # ####### .   .   .   .  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 dagger of pain  Adjust to which letter? (? for menu, Esc to quit) _a - a +1 dagger of pain; c - a +0 short sword (weapon)  You unwield your +0 short sword. 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##..#  !h  ####  #### ## #..............#...##!h #......##....# !h!!h]"!h'!hcM###### ### # #..# # #### ##..........#####....#............#....#!h,!h"h ##########.#.# .# #.# #...# # #..## ##..## #...##### #......# #>....# ...## #...# .#..# #......# ####"h٫B"h[} # ##......###.###.##.##.# #...## #...# .##..## "h,.# ##..## .## #...##### ..## #"h.......#.## #.>....# #...## #.....# #.#..# #....# "h"h"h"huE96.4 (74.0) "h[ _Done exploring.#h.R #hI\ Level 1 of the Dungeon<>>>∩(Press ? for help)##########......####........###..........##..........##..........##......@...##########..........##h\ :#......###........###......###........###############......###..........######..........##.......## #..............##..........##........## #.........>....##..........############...## #..............##..............###h] -#.#..# #..............# #######..........#+#..###.##.# ##.........#....# #................≈.##..##..#.# ##..#......##....#######.#####........#≈≈.###.###.#.###..........).............# ####†###.'..∩..'.##.....#..........##.....##############..#######.≈≈####h^ ##.##............##.....#########......#.....##.≈###.##............##.....##....................#'###.....###.#.########.#..#..†...................#####..# #.#......###.##.......................###h< 3@>$h)$h>KennySheep the SneakArmataur########Health: 23/23 ========================##......##Magic: 2/2========================##........##AC: 7Str: 16#..........#EV: 9Int: 11#..........#SH: 0Dex: 11#..........#XL:  2 Next: 24% Place: Dungeon:1#......@...#Noise: ---------  Time: 396.4 (0.0) ###..........#a) +1 dagger (pain) .###........##Nothing quivered .###........## .###..........##### ..## #..............# ...## #.........>....# #...## #..........[47$h3?"m....# #.#..# #..............# ### You hit the rat. _You kill the rat! $h? _h - a scroll labelled WUERPHE SAATA _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Done exploring.$hS@$h'B$hL$hDN$hiV _$h'W$hX$hX$hZ$h(\$ha^$h^$h_$hEb$hd$hd$he$hg$hi$hi$hk$ht#..........##..........##..........# #..........# ##........## ##........## #....##### # #........# ## #.......#402.4 (6 .## #......#.# #.......# ###### #.# ##.........#....# #..... #.# ##..#......##....#######.#### #.###..........).............#.#..........##.....########### .##............##.....#########.. .##............##.....##.........$ht$h*{$h}c _There is a stone staircase leading down here.$hm0 $h?1 $h7 $h> $hF H3.4 (1 _$h  ##########2 #... #$.. .....#.#######.  .).# # ## #. #. #. .. $h% $h $h`' -4.2 (1.8$h* $hW0 _You climb downwards.  Found 10 gold pieces and a spear. _There is a stone staircase leading up here.%h 3%h %hy ################.<........#......@...$.....#.#######.#.).# #. ## #. #.#... %h8 %h  %h _%h. %h######.<.#.......@..$......#.#.#.).# #. %hӚ,%h4&h0######.<.#........@.$......#.#.##..).# #. &h%:,&hQF&h######.<.##.........@$......#.#.##.#.).# #. &ht!,&h&&h7# #####.<.##..........@......#.#.##.#.).# #. # &h,&h&hG&hA# 9.2 (5.0  You now have enough gold to buy a potion of curing on D:1.  You can access your shopping list by pressing '$'.&h$,10.2 (6&h)&h ,> _You now have 30 gold pieces (gained 10).&hU<....&hB&h # #####.<.##.......#.#.##.#.).# #. .# ## #. .##. .##. .#.. .#..&h"&h{&ho&h # #####.<.##.......#.#.##.#.).# #. #.# ## #. #.##. #.##. ..#.. #.##..&h# ,&h &hg O ###################.<..........####.........................#.#######@##.####).# #. #.# ## #..&h ,&h &hĒ  ############## #####.<..........######.............@.......  &h8 Y.....#.#######.##.#####.).# #. #.# ### #. #.##. #.##. ..#..#.##..#..&h͚ &h &h/ &hs #  #####.<.##.. .....#.#.##.# .).# #. #.# .# ## #. #.# .##. #.# .##. ..# .#.. #.# .##.. .# &hz ,&h &h1W # #####.<.# #..#.#.##.# ).# #. #.##.#  #. #.##.##. #.##.##. ..##.#.. #.##.##..#.# &hq] ,&hd &h8 ############## #####.<..........#######....................... ....#.#######.##@####### ).# #. #.##.# # #.#&hZ>,&hjC&hMi ############## #####.<..........####### #....................... ....#.#######.##.####### &h).# #. #.##@# #  ...&ha,&h!'hw ############## #####.<..........####### #....................... ....#.#######.##.####### ).# #. #.##.# #  ...#'h'h'h'h ############## #####.<..........####### #....................... ....#.#######.##.####### ).# #. #.##.# #  ..####'h1,'hE'hDi ############## #####.<..........####### #....................... ....#.#######.##.####### 'hNJ:).# #. #.##.# #  ..# #..'h,'h'h ############## #####.<..........####### #....................... ....#.#######.##.####### ).# #. #.##.# #  ..# #...l   frilled lizard (asleep)l#.21.2 (11.0)2.2 (12'h\w _A frilled lizard comes into view.'h  <..# ....... .##.# ).# #. #.##.# # #. #.##.#  #. #.##.#  #. ..##.#  .. #.##@# #..#.# #..#.# ... ..# .### l #.'hQ/ S <..# ....... .##.# ).# #. #.##.# #. #.##.# 'hY6 2 #. #.##.#  #. ..##.#  .. #.##@# #..#.# #..#.# ... ..# .### l #. 'h7 'h< 'h? e _A frilled lizard is nearby!'hwY#####.<..........####### #............. ....#.#######.##.####### ).# #. #.##.# # .  .'hY..##..#.##. #.. ......###.###l 'h!Z0#. 'hCb'hc83.0) _'h2i'hRk(h {............. ....#.#######.##.####### ).# #.  #  ..# #..#......<...##..g....#####.#....#.###..# #l# #.g   hobgoblin (wandering) l   frilled lizard (asleep) (h$k  A hobgoblin comes into view.(h%(h+<.gl.l(h,&4(hm2(h59 _Found a stone staircase leading up.(hF .....#.#######.##.####### .).# #. #.##.# ## #. #.##.# #. ##.##.#(ho 0 #. ..##.# .. #.##.# (h #..#.# #..#.######(h  #..@...<...#(h #...g...#####.#(h ].#l### (h q# #.# (h 1 #. (h *#.(h  ....(h; (h2 (h |.gl.5(h (h8 )hhmv  You strike the helpless hobgoblin from behind!  You puncture the hobgoblin!)hw †l   frilled lizard  You kill the hobgoblin!)h(z731=6)h )h[ _The frilled lizard barely misses you.)h  You barely miss the frilled lizard.Your tail-slap misses the frilled lizard.)h &7)h )h; \ _The frilled lizard closely misses you.)h  You barely miss the frilled lizard.8.1 (0.9)h)h_ _Your tail-slap misses the frilled lizard.*h  You closely miss the frilled lizard.Your tail-slap misses the frilled lizard.*hb-9.1 (1.0*h1q _The frilled lizard barely misses you.*h  You barely miss the frilled lizard.Your tail-slap misses the frilled lizard.*h .30.0 (0.9*h *h! \ _The frilled lizard closely misses you.*h]@  You hit the frilled lizard.*ht†49*hq *hR _You kill the frilled lizard!,hj ,hm C  Skill  Level Cost  Apt Skill  Level Cost  Apt ,hhn  a - Fighting   1.0   2.4  -1   h - Spellcasting   0.0   1.4  -2      ,hn S    ,hn  b - Unarmed Combat   0.0   1.2  -1   i * Necromancy   0.2   1.4  -2  ,hn         c + Short Blades 1.0   2.4  -1      ,hjo  d - Long Blades   0.4   1.2  -1               e - Armour   2.6   1.8  +3       f - Dodging   2.9   5.0  -3       g - Stealth   3.4   2.8  +2      ,ho         ,ho         ,ho         ,ho _    ,hp n    ,hBp         ,hgp _    ,hp         ,hp     The relative cost of raising each skill is in cyan.  ,hp Skills enhanced by cross-training are in green.  [?] Help,hp G[=] set a skill target  ,h.q [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ,h}q [!] training|cost|targets.h,.h$.h^.....#.#######.##.#######KennySheep the Sneak .).# #.#.##.#Armataur ## #..h:#.##.#Health: 23/23 ========================#. ##.##.#Magic: 2/2========================#..hb..##.#AC: 7Str: 16...h #.##.#EV: 9Int: 11#..#.#.hSH: 0Dex: 11#..#.######.hXL:  2 Next: 34% Place: Dungeon:2#..@...<...#Noise: =--------  Time: 430.9 (0.0).h#....††.#####.#.h#a) +1 dagger (pain)#....#.###Nothing quivered.hP...# #..# #..hx:#..... .ha_The frilled lizard barely misses you.You barely miss the frilled lizard..h}Your tail-slap misses the frilled lizard. _The frilled lizard closely misses you..htYou hit the frilled lizard. _You kill the frilled lizard!.h&4.h+.h-.h 3.h# .h E .).# #. #.##.#  ## #. #.##.# #. ##.##.# #. ..##.# .. #.##.# #..#.##.# #..#.#######...#......<...#.h #....@†.#####.##.### ....# #.# #.# #.## #.# ... ... #.#.h ,.h .h4   ##  # ..##.#.#.##.# # #..#.#.#.##### #...#......<...# #....††.######....#@### .h =....# #.# #.# ##.#You see here a hobgoblin corpse..h .h5  _.h .h .).# #. #.##.### #. #.##.# #. ##.##.# #. ..##.#.. #.##.# # #..#.# #. #..#.######......<...#.h;) #...@††.#####.# #....#.###.....#.#.###.# #.#.## #.#.##..........##.#.h_*#.#.h,.hC/hO ## #. #.##.# #. ##.##.# #. # ..##.# .. #. #.##.# # #. #..#.##.#.##..#.###### #...#......<...# ##....††.#####.##.### ......#.#.# ###.# #.#.# # #.#.# #.... ..... .##.# . #.# /hR/hR/hgX/h9 ## #. #.##.# #. ####.##.# #.# #. ..##.# .. . #. #.##.# #.#. #..#.# #.#.##..#.###### #...#......<...# ##....††.#####.#/h:D #..@.#.###.#.#.#.###.###.#.# # #.#.# #.... ..... .##.# . #.#/hC,/hI/h" #. ####.##.# #.# #....##.# .. . #.##.##.# #.#.##..#.# #.#.##..#.###### #...#......<...# ##....††.#####.##.##.#....#.### .......@#.#.# #.###.###.#.# # #.#.# #.... ..... .##.# . #.# /h),/h4*/h #. ####.##.# #.# #....##.# .. . #.##.##.#. #.#.##..#.#..# #.#.##..#.######... #...#......<...#.. ##....††.#####.#.#.##.#....#.###.#.#.##.###.###.#.# #. #.#.##. #....#. .....#. .##.#.. . #.#.#/h ,/h/h #. ####.##.# #.# #....##.#. .. . #.##.##.##. # #.#.##..#.##..#. #.#.##..#.###### ...# #...#......<...# ..###....††.#####.#/hK#.#.##.#....#.####.#.#.##.###.###.#.# #.# #.#.# #.# #..../h #.# ..... #.# .##.# ../hE# . #.# .##/h{,/h/h` # #.... .. . #.###. # #.#.##..##..#. #.#.##..#.###### ...# #...#......<...# ..###....††.######.#.##.#....#.### /h(........#.#.# ###.###@### #.# #...../h+/hv/hF/hf #. ####.##.# #.# #....##.# . .. . #.##.##.# #. # #.#.##..#.# #..#. #.#.##..#.#####/h]y...# #...#......<...# ..###....††.#####.# #.#.##.#....#.### #.....@...#.#.####.###.###.#.# #.# #.#.#/hJ #.# #.... #.# ..... #.# ./h##.# ..# . #.# .##/hζ(./hc,/h/hM##  ##### #.# #..... .. . #.##.##. # #..#.# #..#. #.#.##..#.###### #....# #...#......<.. #...###....††.#####.##.#.##@#....#.###.........###.###.#### #.# #.#.###/hǤ/h$/h/h .).# #. #.##.### #. #.##.# #. ####.##.### #.# #....##.#.. .. . #.##.##.# #. #. #.#.##..#.#  #..#. #.#.##..#.######....#.#...#......<... #..@###....††.#####./h #.#.##.#....#.### #.........#.#.####.###.###.#.## #.# #.#.# #.# #.... #.# ...../hD #.# .##.# ..# . #.#/hr,/hh/h,j.....#.#######.##.#######.).# #. #.##.# ## #. #.##.#  #. ####.##.# ## #.# ##....##.# .. .. ..#.##.##.# #. #. #.#.##..#.# #..#.##.#.##..#.###### #....#@#...#......<...# #...###....††.#####.##.#.##.#....#.####........./hk#.#.####.###.###.#.## #.# #.#.##.# #....#.# .....#.# .##.#/hs,/hx/h/Q '#....................... .....#.#######.##.#######.).# #. #.##.# ## #. #.##.#  #. ####.##.# ## #.####....##.# .. .. ..#.##.##.# #. #. #.#.##..#.# #..#.##@#.##..#.###### #....#.#...#......<...#  #...###....††.#####.#/hQ #.#.##.#....#.####.........#.#.####.###.###.#.## #.# #.#.##.# #....#.# ...../h/Z ,/hj` /h 7 M####.<####### #...........................#.############.).###/he7 S  #. #######..#.####...........# #.  /h7 #.##.#.##..#.###### #....#.#...#......<../h7 #...###....††.#####.##..#.#..#/h7 ##/hx@ /h@ /hE /h tM ############## ####.<####### #...........................#.############.).### #.  /hL #. #######..#.####...........##..#.# #.##.#.##..#.###### /h{ #....#.#...#......<...#.###.##.#.../h "#..##/h /h&& ,/h, /hH o # #####.</h t.# #. .....#./h #.##.# .).# #. #.##.# ## #. #.##.# #. ####.##.# ###..#.####....##.# .#.##.##.##..#.##.#.##..#.# #..#.##.#.##..#.###### #....#.#...#......<...# #...###....††.#####.# #.#.##.#....#.### #.........#.#.# ###.###.###.#.#  # #.# #.#.#/hB ,/h! /h  # #####.<. #..... .....#.#.##. .).# #. #.##.# ## #. #.##.#... #. ####.##.# ###..#.####....##.#.#.##.##.#.##..#.##.#.##..#.# #..#.##.#.##..#.###### #....#.#...#......<... #...###....††.#####./h  #.#.##.#....#.### #.........#.#.# ###.###.###.#.#  # #.# #.#.#/hH /h /h /h0 = # #####.<. #...... .....#.#######.##. .).# #.# #.##.#### #.# #.##.# .... #.# ####.##.##..#.####....##.#.#.##.##.#.##..#.##.#.##..#.# #..#.##.#.##..#. #....#.#...#......< #...###....††.##### #.#.#/hA #.#....#.###  #.........#.#.#  ###.###.###.#.#  # #.# #.#.#/hu /h.M ############## ####.<##### #.........................#.########## .).#####   .... #.# ########..#@####...........#..##..#.##.# #..#.##.#.##..#.#####/hCc.#<#.##./h45-49.9 (19.0) /h /hG-50.9 (20/h/h; _Found an escape hatch in the ceiling.0h..........†.#....#......0hO0h0h###################.<..........#### #................#.#######.##.#### .).#[#.# #.##.# #####.#.# #.##.# .....#.# ####.##.######..#.####....##.#.......@....#.##.##.###..#.##.#.##..#.# #..#.##.#.##..#.#### #....#.#...#......<. #<#...###....††.#### #.#.##.#....#.### #.........#.#.# ###.###.###.#.# # #.# #.#.#0h߫,0.0)0h?0hA+1.9 (10h0hw# _Found a robe.1h{@.1h1hr # #####.<. #..... .....#.#.##. .).#[#.# #.##.# #####.#.# #.##.# .....#.# ####.##.##..#.####....##.#.....#.##.##.#.##..#.##.#.##..#.## #..#.##.#.##..#. #....#.#...#......< #<#...###....††. #.#.#.#....#.### #.........#.#.# ###.###.###.#.#  # #.# #.#.#1hy1hT # #####.<. #.... .....#.#.##. .).#[#.# #.##.#1h U #####.#.# #.##.# .....#.# ####.##.#.######..#.####....##.#g.....#.##.##.#1hIU-.##..#.##.#.##..#.#.## #..#.##.#.##..#.1hoU #....#.#...#...... #<#...###....††.1hU; #.#.##.#....#.### g   hobgoblin (asleep) #.1hU........#.#.# ###.###.###.#.# 1hU # #.# #.#.#1he1hl&21h]n+3.9 (21hw1hz\ _A hobgoblin comes into view.1h & # #####.<. #.... .....#.#.##.1h  .).#[#.# #.##.# #####.#.# #.##.# .....#.# ####.##.#1h- .######..#.####....##.#.g.....#.##.##.#1hj x.##..#.##.#.##..#.#.### #..#.##.#.##..#. #....#.#...#1h  #<#...###....††. #.#.##.#....#.### #....1h ...#.#.# ###.###.###.#.#  # #.# #.#.#1hm   #####.<. #... .....#.#.##. .).#[#.# #.##. #####.#.# #.##. .....#.# ####.##.#..######..#.####....##..g....@........#.##.##..##..#.##.#.##..#..###. #..#.##.#.##..#.. #. #....#.#...##. #<#...###....††.#. #.#.##.#....#.S   adder (asleep)#S #.........#.#.# g   hobgoblin (asleep).. ###.###.###.#.#  # #.# #.#.#1h D  You roll towards the hobgoblin!1h bSS.1hn h4.9 (1MPRegen (2) 1h o _An adder comes into view.3h_e  #####.< # .....#.#.## .).#[#.# #.## #####.#.# #.## .....#.# ####.###..######..#.####....##.g.#.##.##.##..#.##.#.##..#.###.##..#.##.#.##..#.. #.##....#.#...#. #.##<#...###....†† #S##.#.##.#....#. #.##.#.#.# ..####.###.###.#.#  # #.# #.#.#3hhq  #####.< # .....#.#. .).#[#.# #. #####.#.# #.# .....#.# ####.#..######..#.####.....g.#.##..##..#.##.#.##...###.##..#.##.#.##..#... #.##....#.#...##.# #.##<#...###....†# #S##.#.##.#....#. #.##.#.#. ..####.###.###.#. # #.# #.#.3h]i3h k3hs@S.3hhtX543h{3h<~5 _You roll towards the hobgoblin!3hB  #####.< # .....#.#. .).#[#.# #.# #####.#.# #. #. .....#.# ####.#..######..#.####.....g.#.##..##..#.##.#.##.###.##..#.##.#.##.#.... #S##....#.#...# #.## #.##<#...###.... # #.##.#.##.#....# #.##.#.# ..####.###.###.# # #.# #.#3h  #####.< ### .....#.##. .).#[#.# # #.# #####.#.# # #.. .....#.# #####..######..#.####.g.#.##.##..#.##.#.##.###.##..#.##.#.###.#.... #S##....#.#...## #.### #.##<#...### #. #.##.#.##.#.... g   hobgoblin (asleep)# #.##3hީ.#. ..####.###.###. # #.# #.3h3h8S.S   adderg   hobgoblin (asleep)3hX663h]3h5 _You roll towards the hobgoblin!4hv  The helpless hobgoblin fails to defend itself.  You puncture the hobgoblin!4h4h#i...S.4hú5417.8 (0.94h?4hM _You kill the hobgoblin!5h#####.<.......#.......## .....#.########. .).#[#.# #.#.# #####.#.# #.#.. .....#.# ####.#####..######..#.####........................#.##.S.##..#.##.#.##..###.##..#.##.#.##.#.#.... #.##....#.#...#.# #.### #.##<#...###.... #. #.##.#.##.#....## #.##.........#.# ..####.###.###.#5h1 # #.# #.# #.# #.5he 5h 4=8.8 (1.05h5h!R _The adder barely misses you.5h You kill the hobgoblin! _The adder barely misses you.  You hit the adder.  The adder is lightly wounded.  The adder bites you. x2  You are poisoned.18=======------9Pois MPRegen (6) 5hu 5h$ , _The adder poisons you!6h  You hit the adder.  The adder is moderately wounded.6h16--------60Pois 6hb _You feel sick. The adder bites you but does no damage.6h   You barely miss the adder.The adder is moderately wounded.5---16h 6hu L _You feel sick. The adder bites you but does no damage.7hXI7 _You feel sick. The adder bites you but does no damage.  You barely miss the adder.  The adder is moderately wounded. _You feel sick. The adder bites you but does no damage.  You barely miss the adder.  The adder is moderately wounded.4--2.7 (0.95  You barely miss the adder.  The adder is moderately wounded. _You feel sick. The adder bites you but does no damage.  You barely miss the adder.  The adder is moderately wounded. _You feel sick. The adder closely misses you.7h5  You hit the adder.  The adder is heavily wounded.7h m3--3.7 (1.07h 7h _You feel sick. The adder closely misses you. The adder barely misses you.8h   You closely miss the adder.The adder is heavily wounded.8h?-48h&8hL _You feel sick. The adder bites you but does no damage.8h}  You barely miss the adder.The adder is heavily wounded.8h d1=--5.6 (0.98hc 8hI 9 _You feel sick. The adder bites you.9h Drink which item? Potions  i - a potion of invisibility  M - a potion of mutation [!] read|quaff[?] describe selected;hAe;hi;hVq#####.<....... KennySheep the Sneak#............. Armataur## .....#.#######. Health: 11/23 ===========-------------#. .).#[#.# #. Magic: 2/2========================#.# #####.#.# #. AC: 7Str: 16#.. .....#.# ####. EV: 9Int: 11;hq#####..######..#.####.... SH: 0Dex: 11....................#.##. XL:  2 Next: 41% Place: Dungeon:2........@S.##..#.##.#.##. Noise: =--------  Time: 465.6 (0.0).......###.##..#.##.#.##. a) +1 dagger (pain)#.#.... #.##....#.#...#. Nothing quivered# #.### #.##<#...###.... Pois MPRegen (5) #. #.##.#.##.#....##;hr#.##.........#.# S   adder..####.###.###.## #.# #.##.# #..You closely miss the adder.The adder is heavily wounded. _You feel sick. The adder bites you but does no damage.  You barely miss the adder.The adder is heavily wounded. _You feel sick. The adder bites you.;h?yP  Okay, then.;hy;h{;hŁ. _;h4 _You feel sick. The adder bites you. _Okay, then.closely miss the adder.  .  You are no longer poisoned.;h0-6.6 (1MPRegen (4) ;h;hO= _The adder bites you but does no damage.hH.The adder barely misses you.A rat comes into view.The rat squeaks loudly.  Your tail-slap misses the adder.  The adder is almost dead.>hh.rr>h5=70.3 (1.0>h>hJ!S _The adder closely misses you.>h E 7  You hit the adder.>hG >hO r..r   rat>hKT 686-1>h\ >h_ I _You kill the adder!?h ################.< #.............?h## .....#.#######.##. .).#[#.# #.##.# #####.#.# #.# #.. .....#.# ####.#?hA#####..######..#.####....#...r.......#.##.#?hc....##..#.##.#.##.?hj.......###.##..#.##.#.##.?h]#.#.... #.##....#.#...## #.### #K##<#...###....†?h#. #.##.#.##.#....#. K   kobold (missile, wandering)#?h#.##.........#.#. r   rat..####.###.###.#.?h!h# #.# #.#?h%?hO#3r.?h2$L=--?hU$2?h%/?h2s _A kobold comes into view. It is wielding a +0 whip.?h ######.<.#.## .....#.#.##. .).#[#.# #.##.# #####.#.# #.##.. .....#.# ####.######..######..#.####....#.r.#.##.#...##..#.##.#.##..#.###.##..#.##.#.##..##.#.... #.##....#.#...#.# #.### #K##<#...###....††#. #.##.#.##.#....#.## #.##.#.#.#..####.###.###.#.## #.# #.#.#  You roll towards the rat!  The kobold shouts!  You hit the rat.?h .K.K)?h \ 2=?h 9===35 _You kill the rat!?h[ ?h k _Your Necromancy skill increases to level 1!@hhW######.<.#.## .....#.#.##.#. .).#[#.# #.##.#.# #####.#.# #.##.#.. .....#.# ####.##.#####..######..#.####....##..#.##.##....##..#.##.#.##..#..@hi###.##..#.##.#.##..#.#.#.... #K##....#.#...#.# #.### #.##<#...###....††.#. #.##.#.##.#....#.## #.#..# @hs@hx<(((@h<@..@hO&--@hx4@hg@h n _The kobold throws a stone. The stone closely misses you.@hA9######.<.##....## .....#.#.##.##. .).#[#.# #.##.##.# #####.#.# #.##.##.. .....#.# ####.##.######..######..#.####....##.#.#.##.##.#...##..#.##.#.##..#.#.###.##..#.##.#.##..#.##.#.... #K##....#.#...#.# #.### #.##<#...###....††.##. #.##.#.##.#....#.#### #.##.........####.## @hO---5@h@h #####.<..........#........## .....#.#######.##.###. .).#[#.# #.##.# #.# #####.#.# #.##.# #.. .....#.# ####.##.# #####..######..#.####....##.# @hU m....................#.##.##.# ...........##@.#.##.#.##..#.# .......###.##..#.##.#.##..#.##.#.... #K##....#.#...#......# #.### #.##<#...###....††.## #. #.##.#.##.#....#.###@h # #.##.........#.#.# ..####.###.###.#.# # #.# #.#.# #.# #....@h. @h ?-6@h @h Ah ........## .....#.#######.##.##. .).#[#.#  # #####.#.#Ah,. .....#.# ########..######..#.####.......................#.##.....##..#.##.#.##..#####.#.... #K##....#.#...#......Ah0 #.### #.##<#...###....††.##MPRegen (5) AhSa.#.# .....AhӼAhɽf3==7AhLAhpAh% ## .....#.#######.##.##. .).#[#.#  # #####.#.#. .....#.# ########..######..#.####.......................#.##Ah ##..#.##.###.###.#.... #K##@...#.#...#...... #.### #.##<#...###....††.## #. AhC.#.##.#....#.###  ........#.#.# ###.##.# .##.#Ah AhKK   kobold (missile)AhݝX84AhAhAh . .).#[#.#  # #####.#.#. .....#.# ########..######..#.####...............K.......#.####..#.##.AhV h###.###.#.... #K##....#.#...#...... #.### #.##@#...###....††.##Ahy  #. .#.##.#....#.### Ah E ........#.#.#  Ah ..####.###.## #.# #.# Ah 9 #....##.#Ah C..# . AhO Ah F.KAh %9Ah Ah c _There is an escape hatch in the ceiling here.BhBhzBhBhBhQ(((((Bh"_..@..Bh.=80BhYBhR  .........#....# #............ .#......##....#######.#####...... ........).............# ####†## ........##.....##############..## ........##.....#########......#.. ........##.....##................ #.#.########.#..#..÷............. #.#......###.##............1 #.#.####...#.#..@................ BhvS #.#.## ###.....#................. #.#..## #.#..................... #.##..####.#..#.................. #.###......#..................... #.##....###................>.##.. ..#..##.....#..........#####.#### .#..####...............# #.. .#.#..........#.......†###.#### _The kobold throws a stone. The stone barely misses you.BhU 9=Bh\ Bh 4-1.1 (1.8Bh BhI \ _A mysterious force pulls you upwards. The hatch slams shut behind you.ChIChq'4=3Ch#ChcChChChR#5Chr;==ChChQCh~:2ChCh2ChlChUCh,ChChCh^6==ChIChCh=:1ChChChbCh9=ChChCChq&17Ch(=ChChCh ChChaCh=CheChE,Ch<ChChT8==ChECh<ChE,Ch@ChChChChChCh ChT Ch#9===20=Ch$w1==Ch9=2=Ch>nChkM - _You start resting.ChV1520.1 (39.0)ChtW#3ChWU===1.1 (40Ch^Cha" _HP restored.Cho Ch pLevel 1 of the Dungeon<>>>∩(Press ? for help)#........## #.........>....##..........############...## #..............##..............###.#..# #..............# #######..........#+#..###.##.# ##.........#....# #................≈.##..##..#.# ##..#......##....#######.#####........#≈≈.###.###.#.###..........).............# ####†###.'..∩..'.##.....#..........##.....##############..#######.≈≈#####.##............##.....#########......#.....##.≈###.##............##.....##....................#'###.....###.#.########.#..#..÷...................#####..# #.#......###.##.......................#####..# #.#.####...#.#..@.....................######....# #.#.## ###.....#......................##^.......# #.#..## #.#..........................#Ch #........# #.##..####.#..#.......................##...†....# #.###......#.........................###........###.##....###................>.##.....###........##..#..##.....#..........#####.#########.........#.#..####...............# #...#######....#.#.#..........#.......†###.#######..#.#..........##...............(#############..........#......................###.....##..........#.######'###...............#Dh# #### ########### ......## ##### #.......##   #........## > ###### #######...## #........# ......## .#..# #......# #######..........#+#..##.##.# ##.#....# #................≈.##..#..#.# ##..##.#####........#≈≈.###.###.#.###).............# ####†###.'..∩..'.##.....#..........##.....##############..#######.≈≈#####.##............##.....##########.....##.≈###.##............##.....###'## #.....########.#..#..÷.# ####....###.### ###.####...#.#..@####.## ###.....#.^ #.#..## #.#...........# #.##..####.#..#...............#†Dh....# #.###......#..............##........###.##....###.........>.##.....###........##..#..##.#####.######## #.........#.#..#### #...#  ######....#.#.#..........†###.###Dh;JDhm.........#....# #............ KennySheep the Sneak DhYn.#......##....#######.#####...... Armataur ........).............# ####†## Health: 23/23 ======================== ........##.....##############..## Magic: 2/2======================== Dhn........##.....#########......#.. AC: 7Str: 16 Dhn........##.....##................ EV: 9Int: 11 Dhn#.#.########.#..#..÷............. SH: 0Dex: 11 DhHo#.#......###.##.................. XL:  2 Next: 89% Place: Dungeon:1 #.#.####...#.#..@................ Noise: ---------  Time: 521.1 (0.0) #.#.## ###.....#................. a) +1 dagger (pain) Dhmo#.#..## #.#..................... Nothing quivered Dho#.##..####.#..#.................. #.###......#..................... Dho#.##....###................>.##.. ..#..##.....#..........#####.#### Dho.#..####...............# #...# .#.#..........#.......†###.#### DhAp_The kobold throws a stone. The stone closely misses you. _There is an escape hatch in the ceiling here. Dhqp_The kobold throws a stone. The stone barely misses you. _A mysterious force pulls you upwards. The hatch slams shut behind you. DhpM_You start resting. _HP restored.DhqDhWsDhDhDh%Dh9 #..........# #..........# #..........# #..........# ##........## ##........## #..........#####  #........# # #.......# 32.1 (11.0) .## #..............# ..# #..............# ######h|9m ##.........#....# # ##..#......##....#######.#####..........).............#..#..........##.....########### #............##.....#########.. #..##.....##.........  _There is an escape hatch in the ceiling here. _The kobold throws a stone. The stone barely misses you.A mysterious force pulls you upwards. The hatch slams shut behind you. _You start resting. _HP restored. _There is a stone staircase leading down here.Dh Dh Dh Dh Dh N3.1 (1.0) _Dhv Dh Dhq Dh Dh DhN Dh Dhؐ Dh  Dh] )##############Dh 2Dhݑ  Dh' #####Dhx 4......######Dh^  Dh G#...................... Dh*  ## .....#.#######.##. Dh  #. .).#[#.# #.##.#Dh  Dh\ #.# #####.#.# #.##.Dhי # DhV  #.. .....#.# ####.##.# ####..######..#.####....##.#............#.##.##.#..##K.#.##.#.##..#.#Dhӥ Dh -4.6 (2.5Dhm Dh } _You climb downwards. _There is a stone staircase leading up here.EhyIEh###################.<..........##### #.........## ......#.#######.##.##### #. ..).#[#.# #.##.#  #.# #####.#.# #.##.# #.. .....#.# ####.##.# #####..######..#.####....##.# ....................#.##.##.###K.#.##.#.##..#.####.##..#.##.#.##..#.##### EhEh$ _EhWEht ## #####.<. #...@. ## !......#.#.##. #. ...).#[#.# #.##.# #.# ######.#.# #.##.# #.. .....#.# ####.##.#  #####..######..#.####....##.#  ........#.##.##.#  .##..#.##.#.##..#.#  .###.##..#.##.#.##..#.Eh,Eh EhH ###################.<..........###.####.........## .!.....@#.#######.##.### #. ....).#[#.# #.##.#  #.########.#.# #.##.# #.. .....#.# ####.##.######..######..#.####....##.# ....................#.##.##.# ##..#.##.#.##..#.# ###.##..#.##.#.##..#.### #.#.... #K##....#.#...#......<Eh  ### #####.<.#.####..... ###.!....@.#.#.##. #......).#[#.# #.##.# #.########.#.# #.##.# #.. .....#.# ####.##.# #####..######..#.####....##.# .........#.##.##.# .##..#.##.#.##..#.# .###.##..#.##.#.##..#. #.#.... #K##....#.#...#......Ehg Eh K   kobold (missile)KEh Eh Eh x ######  #####.<... Ehz #.####......... ###.!....@.# #......).#[#.#   #.########.#.#   #.. .....#.# Eh 8  .#  ..Eh 5  .#  # Eh   EhH Eh`  ######  #####.<... #.####......... ###.!....@.# Eh޳ &#......).#[#.#   #.########.#.#   Eh #.. .....#.#   Eh3 O.#  .. EhX I .#  Eh /#  Eh Eho 8.6 (4.0 _A kobold is nearby!FhQO ######  #####.<... #.####......... ###.!....@.# #......).#[#.#   #.########.#.#   #.. .....#.#   .#  ..  .#  #   Fh;` ######  #####.<... #.####......... Fh###.!....@.# #......).#[#.#   #.########.#.#  Fh #.. .....#.#  FhKI .#  Fho..  Fh3.# FhC #   FhFhsFh9FhD Fh O_A kobold is nearby!Fh5 ###################.<..........####.####............###.!......#.#######.##.####......).#@#.# #.##.# #.########.#.# #.##.# #.. .....#.# ####.##.# #####..######..#.####....##.#....................#.##.##.#.##..#.##.#.##..#.# .###.##.K#.##.#.##..#.####.#.... #K##....#.#...#......<# #.### #.##<#...###....††.###Fh; lK.9.6 (1 _FhC FhG M _You see here a +0 robe.GhҊ###################.<..........####.####.........###.!......#.#######.##.###GhZZ......).#[#.#  #######........########..######..#.####.......................#.####.K#.##.###.##..###.#.... #K##....#.#...#......<Gh- #.### #.##<#...###....††.### #. .#.##.#....#.###Gh/###################.<..........####.####.........###.!......#.#######.##.###......).#[#.#  ########.........########..######..#.####.......................#.##..##.K#.##.###.##..#.#####.#.... #K##....#.#...#......< #.### #.##<#...###....††.### #. .#.##.#....#.### ........#.#.#Gh%K.40MPRegen (2) Gh2 _You roll towards the kobold!Gh^###################.<..........####.####.........###.!......#.#######.##.###......).#[#.#  ########.........########..######.@#.####.................K.....#.##....##..#.##.#.##..###.##..#.####.#.... #K##....#.#...#......<GhP #.### #.##<#...###....††.### #. .#.##.#....#.### ........#.#.# ..####.###.##Gh"}  You roll towards the kobold! You barely miss the kobold.GhQg=1.5 (0.93GhGhT _The kobold closely misses you.Gh  You hit the kobold.  The kobold is moderately wounded.Gh$ ,2.5 (1.0GhI Gh = _The kobold hits you but does no damage.HhO8  You hit the kobold.Hh(D$Hh+5933.4 (0.9Hh3Hh6J _You kill the kobold!HhEHhFHhPHhRH _No target in view!HhKHhLHhDTHh(-  ###################.<..........####.####.........###.!......#.#######.##.###......).#[#.#  ########..........#.# ########..######..#.####.................@.....#.##..##..#.##.Hh- s###.##..#.##.####MPRegen (3) ####.##.# #.# #.#.#HhM7 Hh7 $ _Hh? Hh!H &-HhQ ;4.4 (1.0 _You kill the kobold! _No target in view!  You now have enough gold to buy a scroll of fear on D:1.can access your shopping list by pressing '$'.  You now have 41 gold pieces (gained 11).  Things that are here:HhS w-5.4 (22Hh!Y Hh[ ) _a +0 whip; 4 stonesHh. <.Hh HhM ##############  #####.<### #.####...................##.!......#.########.....).#[########.#.#  #..........#.# #########..######.@#.####........)....#....##..#.##.# .......###.##..#.##.#.##..#.####.#.... #K##....#.#...#......<####.#Hh,HhIh_z5MIhb ##############  #####.<### #.####...................##.!......#.########.....).#[########  #.........@#.# #########..######..#.####..........).....#.##.#....##..#.# .......###.##..#.##.#.##..#.####....Ih†,IhIheM ##############  #####.<### #.####...................##.!......#.########.....).#[IhQes########  #..........#.# #########..######..#.####........)....#Ihveh...........##..#.##.#.##..#.###.#Ihe*##.#.Ih7oIh pIhvIh`NM ##############  #####.<### #.####...................##.!......#.########.....).########  #..........#.# #########..######..#.####.................).....#.##.##.##<#. IhDUP1Ih[Ih2  ##############  Ih43#####.<...## #.####..................IhZ3U ###.!....@.#.#######.##.## #......).#[#.# #.##.#Ih}3 #.########.#.# #.##.# Ih3#..........#.# ####.##.# #####..######..#.####....##.#Ih3m ....).....#.##.##.#Ih3 .....##..#.##.#.##..#.# Ih4Z .......###.##..#.##.#.##..#.##Ih'4 #.#.... #K##....#.#...#......You see here a +0 robe.IhL@5 _Ih.IIh#w ### #####.<. #.#### ###.!...@..#.#.##. #......).#[#.# #.##.# #.Ih5$##.#.# #.##.# #..#.# ####.##.# #####..######..IhW$#.####....##.# .).....#.##.##.# Ihx$g.##..#.##.#.##..#.# .###.##..#.##.#.##..#.Ih$v #.#.... #K##....#.#...#Ih\-Ih@1Ih5IhW } ### #####.<. #.#### ###.!..@...#.#.##.Ih  #......).#[#.# #.##. #.#.#.# #.##. #..#.# ####.##. #####..######..#.####....##.Ih  .).....#.##.##. .##..#.##.#.##..#. Ihj .###.##..#.##.#.##..#. #.#.... #K##....#.#...#IhNIhIh!Ih"/ ### #####.< #.#### ###.!.@....#.#.## #......).#[#.# #.## #.#.#.# #.## #..#.# ####.##Ih} #####..######..#.####....## .).....#.##.## .##..#.##.#.##..# .###.##..#.##.#.##..# #.#.... #K##....#.#...#IhIh9(Ih Ih## .. #####.< #.#### ###.!@.....#.#. #......).#[#.# #. #.#.#.# #. #..#.# ####. #####..######..#.####.... .).....#.##. Ih+.##..#.##.#.##.. .###.##..#.##.#.##.. #.#.... #K##....#.#...#Ih3IhR$Ih ####  ... #####.< #.#### ###.@......#.#. #......).#[#.# #. #.#.#.# #. #..#.# ####. #####..######..#.####.... .).....#.##. .##..#.##.#.## .###.##..#.##.#.## #.#.... #K##....#.#...#Ih,IhIh,IhhIh,&  #####  ...# #####.< #.#### ###..#.# #......).#[#.# # #.#.#.# # #...#.# #### #####..######..#.#### .).....#.## .##..#.##.#.## .###.##..#.##.#.## #.#.... #K##....#.#...# _i - 2 potions of invisibility (gained 1)IhIhXIhIh M######### #########........# #####.< #@####............###........#.#######......).#[#.########.#.# #Ih- ,Ih: Ih 4M######### #########.......@# #####.<#######.####............##........#.#######......).#[#.# #.#########.Ih M #Ih3 ,Ih Ih$ c.# .# #####.<.#.#### ###........#. #......).#[#.# #.########.#.# #..#.#  #####..######..#.#### .).....#. .##..#.##.#.Ih ,Ih5 Ih r.# .# #####.<#.#.#### ###........#. #......).#[#.# #.########.#.# #..#.#  #####..######..#.#### .).....#. .##..#.##.#.Ih$ Iha Ih Ih#l .# .# #####.<#.#.#### ###........#. #......).#[#.# #.########.#.# #..#.#  #####..######..#.#### .).....# .##..#.##.#Ihql IhTx ,Ihx IhPOg#.# .# #####.<.##.#.#### ###..#.  #......).#[#.#  #.#.#.# #..#.#  #####..######..#. .)..... .##..#.##.Ih_WIhWIh\Ih3s##.# #.# #####.<#.##.#.#### ###..#.  #......).#[#.#  #.#.#.# #..#.# #####..######..#. .) .##..#.##Ih_9Ih9Ih ?JhR##.#  #.# #####.< #.##.#.##### ###..#.  #......).#[#.#  #.#.#.# #..#.# #####..######..#. .) .##..#.JhF,JhJhɵ&##.#  #.# #####. #.##.Jhd#.#### #. ###..#.#. #......).#[#... #.#.#... #..#.#..#####..######..#.....) .##..#.JhU,JhrJh##.#  #.# ##### #.##.#.#### #.# ###..# #.# #......).#[# ..# #.#.# ..# #..# #..#####..######..# .....)JhgL .##..#Jh,JhEJhzE##.Jh {#  #.#  #.##.#.####Jh?{# #.# ###..Jhc{ #.# #......).#[ ..# #.Jh{#. ..# #..Jh{ #..#####..######.. ....Jh{S.) .##..Jh{Jh΂JhJhQJh]  # #.# #.#  #.##.#.#### #. #.# ###.#. #.# #......).#.. ..# #.#.. ..# #.Jhk^##.#..#####..######....... .##Jhze,JhjJhA # #.# #.#  #.##.#.#### #.##.# ### #.##.# #......). .....# #.JhA .....# # ##.#..#####..###### ... .##JhJIJhIJhNJh&! ###########........######### #............# ##Jh '##.#######.####.#.# ###............).Jh)'u##.#..............###.##Jh'D JhE@BJh M########## #........######### ...........# ##.##.#######.####.##......#.##.# #......).##.#.......Jh~,JhJh`M######### #....@...######### #l###............# ##.##.#######.####.#.##.# ###......l   frilled lizard (asleep)...JhJhi\727.0)3.4 (28JhZJha _A frilled lizard comes into view.Kh  # #.## #l###............#  #.##.#.#### #.##.# ###..... #.##.# #......) .....# #. .....# # ##.#..#####.. Kh< Kh3r   quokka (wandering)l   frilled lizard (asleep)rKh~14.4 (1.0)Kh&Kh Y _A quokka comes into view.Kh; r # #.## #l###.# # #.##.#. #.##.# ### #.##.# #...... .....# #.l   frilled lizard (asleep) .....# # ##r#..#####..Kh  Kh Kh &5Kh Kh" Kh : # #.## #l###.# #. #.##.#.#. #.##.# ####. #.##.# ##. .....# #.w   ribbon worm (asleep)w. .....# #l   frilled lizard (asleep)#. ##r#..#####.. Kh llA ribbon worm comes into view.The frilled lizard hisses angrily.Khg 0===6Kh Kh _ _The frilled lizard completely misses you.LhPE--7LhYLh` _You closely miss the frilled lizard. The frilled lizard barely misses you.LhW @  You hit the frilled lizard.Lh` F†Lh\s t6--8.3 (0.9Lh.y R _You kill the frilled lizard!Mht)########## #........######### #@###............# #.# #.##.#######.# #.# #.##.# ###.. #.# #.##.# #. #.. .....# #.###Mh9 w.. .....# #.... #..##r#..#####..## .................. MhMh!5-9.3 (1.0Mh _You see here a frilled lizard corpse.Mh;##########........#########†###............ #.##.####### ###..... ....###w...#..##r#..#####..##..................# MhC)##Mh Mh'"H-80 _Mhb(Mh*Mhx ##########........#########†###.............# #.##.####### ###..... ....###w......#..##r#..#####..##..................##.## ###.#....Mhx &1Mh Mh5>j##########........#########Mh^>†###.............# #.##.#######Mh>[ ###...........Mh>###w...........##..##.#..#####..##.......r..........#........Mh?#.## .## r   quokka (wandering)Mh(? .# #.#.... #.###MhL?Mhu  You hit the ribbon worm.  The ribbon worm is severely wounded.Sh^v)90.0ShO}ShY _The ribbon worm closely misses you.Sh (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.Sh Sh  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Shs ShI{ 8=------  4 Sh \ 9Held Sh ShՑ  ShP (_You are caught in a web!UhUhaG-1.9 (1.0UhJUhC _You struggle to detach yourself from the web.UhpP c  The web tears apart.UhP , 9 =UhQ 2UhY Uh+\ C _The ribbon worm bites you but does no damage.Vhi&  VhGi:You hit the ribbon worm but do no damage.VhvjMThe ribbon worm is heavily wounded.VhkD11-------Vhk&3.8 (0.9VhqVhTt0 _The ribbon worm bites you!VhA  (catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.VhG  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Vh Vh 2=------  4  4.8 (1.0Vh ,Held Vh VhO . _You are caught in a web!Wht  9 95 Whg_The web tears apart. The ribbon worm barely misses you.Wh  You hit the ribbon worm but do no damage.The ribbon worm writhes in agony.Wh-6.7 (0.9WhWhd _The ribbon worm is severely wounded.Whg  You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.Wh d0--7.7 (1.0Wht Wh? 0 _The ribbon worm bites you.Xho  You hit the ribbon worm but do no damage.You tail-slap the ribbon worm.  The ribbon worm is severely wounded.Xh&8XhXhC _The ribbon worm bites you but does no damage.Yh7 (catching breath)  You barely miss the ribbon worm.The ribbon worm is severely wounded.Yh/  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.Yhl1=-  4  9Held Yh. _You are caught in a web!Yh 8 Yhk N 9 600Yhl Yh* m _The web tears apart. The ribbon worm barely misses you.ZhA Zh?D DDrink which item? Potions  i - 2 potions of invisibility  M - a potion of mutation [!] read|quaffZhD ][?] describe selected[hp [h\w [h BKennySheep the SneakArmataurHealth: 11/23 ===========-------------##########Magic: 2/2========================#........######### AC: 7Str: 16[h #†###............# EV: 9Int: 11#.# #.##.#######.# SH: 0Dex: 11[hZ v#.# #.##.# ###.. XL:  2 Next: 96% Place: Dungeon:2#@###.##.# #.... Noise: =--------  Time: 600.7 (0.0)#w.......# #.### a) +1 dagger (pain)#..@.........# #.... Nothing quivered#.###..##.#..#####..##..................[h W#................. w   ribbon worm (catching breath)##.### ........##[h V.# #.#....[hր .. # #.###You barely miss the ribbon worm.The ribbon worm is severely wounded.[h The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. [h- w_You are caught in a web! _The web tears apart. The ribbon worm barely misses you.[hh hwwunable to see you, catch…)[h+ j-1.7 (1Invis [h [hܒ [ _You fade into invisibility!\h )  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.\h4=2.6 (0.9\h\hY _The ribbon worm closely misses you.\h =  You hit the ribbon worm.\h {.wwandering, unable to see…)\h~ ]2=3.5\h_ \h c _The ribbon worm is heavily wounded.]h.###########........##########†###............# #.# #.##.#######.##.# #.##.# ###...#.###.##.# #...#.@......# #.#####..@..w# #.....#.###..##.#..#####..### ....................#.........#.##.### ### @   Terence (asleep, unable to see you)# #.# #.#.... # w   ribbon worm (wandering, unable to see…)#.. # #.###]hG/;[37m # #. #.w-4.5 (1.0^hݣ  unable to see you)  You hit the ribbon worm. The ribbon worm writhes in agony.=5^hz _The ribbon worm is severely wounded.^h , catch…)You hit the ribbon worm.  The ribbon worm is almost dead.^h#  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.^h ^he   4  6Held Invis ^h ^h . _You are caught in a web!_hR  You struggle to detach yourself from the web._h d3==_h67_hz_hpC _The ribbon worm bites you but does no damage._h0 _h ; 9 8_h _h m _The web tears apart. The ribbon worm barely misses you.`h-O\  You hit the ribbon worm. You tail-slap the ribbon worm.`hXH†`hX`hgKennySheep the SneakArmataur##########Health: 13/23 =============-----------#........######### Magic: 2/2========================#†###............# AC: 7Str: 16#.# #.##.#######.## EV: 9Int: 11#.# #.##.# ###... SH: 0Dex: 11#.###.##.# #..... XL:  2 Next: 106% Place: Dungeon:2#.@......# #.#### Noise: =--------  Time: 609.4 (0.9)#..@...†.....# #..... a) +1 dagger (pain)#.[`hp40m###..##.#..#####..### Nothing quivered................... Invis .#..................#.##.### ........### @   Terence (asleep, unable to see you)# #.# #.#.... ##.. # #.### ##. #The stream of webbing hits you but does no damage. _You are caught in a web!  You struggle to detach yourself from the web. _The ribbon worm bites you but does no damage. _The web tears apart. The ribbon worm barely misses you.You hit the ribbon worm. You tail-slap the ribbon worm. _You kill the ribbon worm!You have reached level 3!  --more--bh-  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? chU _6/283/333 3% ch ch R _You feel agile. x2eh 8R########## #........######### #†###............# #.# #.##.#######.# #.# #.##.# ###.. #.###.##.# #.#####........# #.####..@.@.†.....# #.... #.###..##.#..#####..## ..................#........#.##.###### # #.# ##.#....  #.. # #.### #. #.ehU;eh4=<-10.4 (1.0 _eh-BehEfho #### #........ #†###. #.# #.##.#. #.# #.##.# ###fhos #.###.##.# # #####.# #. #..@@..†.....# # #.###..##.#..#####.. ...... .#....... #.##.####.fho # #.# ##.#....  #.. # #.###  #. #.  #fh:pfh{+@@  Increase (S)trength, (I)ntelligence, or (D)exterity?  _You feel agile. x2  You roll towards Terence!  fh"}The helpless Terence fails to defend himself.  You puncture Terence!  Terence is moderately wounded.fh}q=1MPRegen (1) Invis fhofh": _Terence hits you but does no damage.fhN  You hit Terence.  Terence is heavily wounded.fhP[7=2fhWfh!ZQ _Terence closely misses you.gh^]  You catch the helpless Terence completely off-guard!  You hit Terence.  Terence is severely wounded.3 _Terence hits you but does no damage.gh} G  You hit Terence.  Terence is severely wounded.Terence bares his teeth.4.3 (0.9 _Terence closely misses you.hhM  You hit Terence but do no damage. You tail-slap Terence.)695.2 _You kill Terence!hhy ~ ### #.. #†### #.# #.##.# #.# #.##.# ### #.###.##.# # #####.# #. #..@...†.....# # #.###..##.#..#####..# ...... .#.. #.##.####. # #.# ##.#.... #.. # #.### #. #.  #8==-6.2 (1.0  Things that are here: _a +0 short sword of holy wrath; a +0 scale mail; the human corpse of TerencejhsPick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword of holy wrath Armour (select all with [)b - a +0 scale mail Carrion the human corpse of Terence [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]kh   a + a +0 short sword of holy wrath[Enter] accept (1 chosen)kh' kh. khC5 KennySheep the Sneak##########Armataur#........####### Health: 18/28 ===============---------#†###........... Magic: 3/3========================kh5 i#.# #.##.####### AC: 7Str: 16#.# #.##.# ### EV: 9Int: 11#.###.##.# #.. SH: 0Dex: 13kh6 #####........# #.# XL:  3 Next: 69% Place: Dungeon:2#..@...†.....# #.. Noise: ---------  Time: 616.2 (0.0)#.###..##.#..#####.. a) +1 dagger (pain)# ................ Nothing quiveredkhE6 .#............... MPRegen (1) Invis #.##.####.........# #.# ##.#....kh{6 o#.. # #.####.#.#kh6 Terence bares his teeth. _Terence closely misses you.You hit Terence but do no damage. You tail-slap Terence. kh6 _You kill Terence!Things that are here: _a +0 short sword of holy wrath; a +0 scale mail; the human corpse of Terencekh> kh>? 77.2 (1kh$E khH X _d - a +0 short sword of holy wrathlh{z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? lh| lh{ WAdjust which item? lh Hand Weapons (go to first with ))  a - a +1 dagger of pain (weapon)c - a +0 short sword  d - a +0 short sword of holy wrath lh Armour (go to first with [)  b - a +2 leather armour (worn)ohohKennySheep the Sneak##########Armataur#........####### Health: 18/28 ===============---------#†###........... Magic: 3/3========================#.# #.##.####### AC: 7Str: 16#.# #.##.# ### EV: 9Int: 11#.###.##.# #.. SH: 0Dex: 13#####........# #.# XL:  3 Next: 69% Place: Dungeon:2#..@...†.....# #.. Noise: ---------  Time: 617.2 (0.0)#.###..##.#..#####.. a) +1 dagger (pain)# ................h$9m Nothing quivered.#............... Invis #.##.####.........# #.# ##.#....#.. # #.####.#.#Things that are here: _a +0 short sword of holy wrath; a +0 scale mail; the human corpse of Terence _d - a +0 short sword of holy wrathAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 short sword of holy wrath  Adjust to which letter? (? for menu, Esc to quit)oh O oh *_a +0 short sword of holy wrath; a +0 scale mail; the human corpse of Terence _d - a +0 short sword of holy wrath(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? oh] Gd - a +0 short sword of holy wrath  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 short sword of holy wrath; d - a +2 leather armour (worn)qhqhqhqhzqhnqhqhx2 9.2 (2 qh3_You start resting.qhY20.2 (3Invis qh~qhvY _You flicker for a moment.sh sh Shopping list: 3 items, total cost 145 gold pieces  a - [D:1] 30 gold a potion of curing (unknown)  b - [D:1] 40 gold a scroll of fear (unknown) sh  c - [D:1] 75 gold a scroll of enchant weapon (unknown) You have 41 gold pieces sh V[!] travel|examine|delete items [a-c] choose item[Esc] exitvhvhvhlKennySheep the Sneak##########Armataur#........####### Health: 18/28 ===============---------vh֖ #†###........... Magic: 3/3========================#.# #.##.####### AC: 7Str: 16#.# #.##.# ### EV: 9Int: 11#.###.##.# #.. SH: 0Dex: 13vhD#####........# #.# XL:  3 Next: 69% Place: Dungeon:2#..@...†.....# #.. Noise: ---------  Time: 620.2 (0.0)vhV#.###..##.#..#####.. a) +1 dagger (pain)# ................ Nothing quivered.#............... Invis #.##.####.........# #.# ##.#....#.. # #.###vh#.#.#Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 short sword of holy wrath  vhAdjust to which letter? (? for menu, Esc to quit) vhؗ_b - a +0 short sword of holy wrath; d - a +2 leather armour (worn) _You start resting. vhCZ_You flicker for a moment.vhPwhn 3whn whxr whr S9=whNy Xwhz ,wh| wh-~ whu~ wh wh whߍ & wh! ?4.2 (4 _You start resting.wh 20==5.2 (5wh wh [ _You flicker back into view.xhIxhBxhxhz1==xhixh!xhcxhOxh'xh_xhxhxh)xh xhxhU2=xhQBxhxhhxhxhxhxhExhuxhNxhK3=xh;xhxh;xhxhxhxhxh,xhxhWxhh4==xhxh,xhxh5,xh~xh,xhKxhO=xhtxhea5=xh%xh=,xhxhn,xhxh,xhAxh|xhh6==xhxh,xhgxh5xhuxhxhx,xhxhIxh}R7==xhxhxhxh;xhxh,xhxhxhxhGxh_ _You start resting.xhB057.2 (32.0)xhw8==8.2 (33xh+xh" _HP restored.yh3yhmyhd^ # #. #†### #.# #.##. #.# #.##.#  #.###.##.# # #####.# #. #.@[...†.....# # #.###..##.#..##### #. ......#. .#....#.#.##.#####.# #.# ##.##. #.. # #.#. #.yh^p #.  #yhf,yhxyhBC   #   #.   #†###   #.# #.##.   #.# #.##.#   #.###.##.# #   #####.# #   #@.[...†.....# #  yh&C #.###..##.#..#####   #.# .....   #.#.#....   #.#.##.####   #.# #.# ##.#   #.# #.. # #.   #.# #.yhCq #.   #yhL,yhpRyhL&D ##########........#####†###..........# #.##.##### #######.........[...†###..##.#..#### ...............##.#  yh.,yh4yh1  ##########  #........###### #†###.......... #.# #.##.##### #.# #.##.# # #.###.##.# #. #####........# #. yh C#.@[...†.....# #. #.###..##.#..##### #.# ...... #.#.#....... yh" #.#.##.####...... #.# #.# ##.#... #.# #.. # #.## yhR #.# #.#. #.##yh yh0 2=yh" yhM i# #.##†###.#.# #.##.##.# #.##.# ##.###.##.# #.#####.# #.##..@...†.....# #.yh D#.###..##.#..#####.#.# .......#.#.#.....#.#.##.####.#.# #.# ##.#.#.# #.. # #.##. yhc ,yhG yh $  Things that are here:yh  ### #..##†###.#.# #.##.#.#.# #.##.# ###.#.###.##.# #.#####.# #.##..[@..†.....# #.#.###..##.#..#####..##.# .......#.#.#...#.#.##.####.##.# #.##.# #..#.# #.  a +0 scale mail; the human corpse of Terenceyh\ yh  _yh yh ###########........##########†###............#.# #.##.#######.##.# #.##.# ###.#.###.##.# #...#####........# #.####..[...†.....# #....#.###@.##.#..#####..###.#...................#.#.#........#.#r##.#######.# #.# ##.#....#.# #.. # #.### r   quokka (wandering)#.# #. #.#.# .## 64.2 (6.0)5.2 (7h Hzh1z   #.. #†# #.#  #.# #.##.#  #.###.##.#  #####........#  #..[...†.....#  #.###@.# #.#.......... #.#.#........ #.#r##.####.. #.# #.# #  #.# #.. # #.###  #.# #. #.  #.# .# # zhs   #.. #†# #.#  #.# #.##.#  #.###.##.#  #####........#  #..[...†.....#  #.###@.# #.#.......... #.#.#........ #.#r##.####.. #.# #.# # #.# #.. # #.###  #.# #.  #.# .#  zh3 _A quokka is nearby!{h #........######## #†###............ #.# #.##.#######. #.# #.##.# ###. #.###.##.# #.#####........# #.## #..[...†.....# #... #.###..##.#..#####..# #.#.@................{h #.#.# #.#r##.##### #.#. #.# ##.#.... #.#. #.. # #.### #.#. #.# #. {h  #.#. .# # #.{h {h^6.2 (1 _{h3{h{hPC  #†###........... #.# #.##.####### #.# #.##.# ### #.###.##.# #.#####........# #.# #..[...†.....# #.. #.###..##.#..##### #.#................. #.#@#...... #.#r##.#### #.#.##.# ##.#.... #.#.##.. # #.### #.#.# #.# #. #.#.# .# # #.# #.#{htG err{hGH .=7{h _The quokka bites you but does no damage.|hF|h-8.1 (0.9|h|hR _You closely miss the quokka.|hT^  You hit the quokka.  The quokka is lightly wounded.|h -9.1 (1.0|h|he> _The quokka bites you but does no damage.|h  You hit the quokka.  The quokka is severely wounded.|h '70|hn |h T _The quokka closely misses you.|hɅ  You hit the quokka but do no damage.The quokka is severely wounded.|hֆ^4----1.0 (0.9|h||h+ _The quokka bites you.}h  You hit the quokka.  The quokka is almost dead.}h&9}h}h> _The quokka bites you but does no damage.}h<  You barely miss the quokka. Your tail-slap misses the quokka.The quokka is almost dead.3-----2.8}h\}h+ _The quokka bites you.}hw s  You miss the quokka. You tail-slap the quokka.}h\ †733.7}ha }h2 J _You kill the quokka!~hU .# #.##.####### ###.#..#####.......#..[...†....###..##.#..####...............#......#.####.##.# ##.#. # #.###g   goblin (asleep).g#~hagg.~hS4=-~h4.7 (1.0~h~h _A goblin comes into view. It is wielding a +0 dagger. _You see here a quokka corpse.~hz #.#  #.#   #.###.##.#  ..  ~hR#..[...†  #.###. #.#.. #.#.# ~hV#.#@# #.#.##.#  #.#.##.. # ~h<& #.#.# #.# #.  ~h^6#.#.# .# #  #.# ~hE#g# ..#~h!~h, #.#  #.#   #.###.##.#  .. ~h;- #..[...†  #.###. ~hz-#.#.. #.#.# ~h-#.#@# #.#.##.# ~h- #.#.##.. # ~h- #.#.# #.# ~h . #.#.# .# ~hq. #.# #g# ~h.,..# ~h. ~h^9~h98-~hFs _A goblin is nearby!~hh  #..#####.......#..[...†.###..##.#..####...............#†##.#### ##.#. # #.### #.# #.   #.#g...~hq #..#####.......#..[...†.###..##.#..####...............#†##.####.##.# ##.#. # #.### #.# #.    #.#g...###~hr ~h} (g.~hB~ c5MPRegen (2) ~h ~h 2 _You roll towards the goblin!hd#####.......#..[...†.###..##.#..####...............#†##.####.##.# ##.#h u. # #.### #.# #.    #g#  ....### hj(..[...†.###..##.#..####...............#†##.####.##.# ##.#. # #.### #.# #.    #g#  ....#### hs1h23-=64h<9h`<X _You roll towards the goblin! The goblin hits you with a +0 dagger.h  You hit the goblin.  The goblin is heavily wounded.h9e2--7.6 (0.9h;hh; _The goblin hits you with a +0 dagger.h>  You barely miss the goblin.The goblin is heavily wounded.h> '8.5hD hG = _The goblin hits you but does no damage.h/  You barely miss the goblin.The goblin is heavily wounded.h3=9.4  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.hdx _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You hit the goblin.  The goblin is heavily wounded.h`80.4 (1.03hh= _The goblin hits you but does no damage.hX l _The goblin hits you but does no damage.  You hit the goblin.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You hit the goblin.  The goblin is severely wounded.hvY ,1.3 (0.9h$` hCb S _The goblin barely misses you.h  You closely miss the goblin.The goblin is severely wounded.h'2.2h(j _The goblin closely misses you.hP  You hit the goblin but do no damage.The goblin is severely wounded.hQ#4hQT==3.2 (1.0hWh[= _The goblin hits you but does no damage.h28 8  You hit the goblin.h? D)h1C 454.1 (0.9h'N ` _You kill the goblin!hh25==h;h h,hhh:1hh9=h+hehCh#6h(=hVhhhhdh(hthhhhhh7==hxhQhhh/hYhhhhhh - _You start resting.h 099.1 (15.0)h R8==h 9-700.1 (16hhq" _HP restored.hhhh@###..##.#..####...............#†##.####.##.# ##.#. # #.### #.# #. .#   #@#  ......##### h,hhU ...............#†##.####.##.# ##.#. # #.### #.# #. .#   #)#  .......hc.####....######  You see here a +0 dagger.hhk _hph#†##.####.##.# ##.#. # #.### #.# #. .#  # #)#  #####.#........####.......... #######.... ..hh0hhZ $ #.#.# #.#†##.#### #.#.##.# ##.# #.#.##.. # #. #.#.# #.# #. #.#.# .# # #.#)##.#.##.##.####. #.... ..h4 O=hv ho #.#†##.#####.#.##.# ##.##.#.##.. # #.####.#.# #.# #. #.#.# .# # #.#)#  ######.#.# .#........###....#.####..@....... #######....  .. hq ,hw h@O k#.#†##.####.##.#.##.# ##.#.... #.#.##.. # #.### #.#.# #.# #. #.#.# .# # #.#)# .######.#.# ..#........###.#.####...#. ...hV ,h\ h4 h4 #.#†##.####.##.#.##.# ##.#.... #.#.##.. # #.### #.#.# #.# # #. #.#.# .# #.# # #.#)# ...#h4 1######.#.# ....##........###.....##.####...h5 #.....#...#..h;5 .....hx< ,hB h #.#†##.####.##.#.##.## ##.#.... ##.#.##..# # #.### ##.#.# #.# # #. ##.#.# .###.# # ##.#)# .#...# .######.#.# .....# #........###.....#.#.####...#.....#...h| ...#.....##.#..#..#. ..h! h! h%' hv#.#†##.####.###.#.#.##.## ##.#.... #K#.#.##..# ## #.### #.#.#.# #.# .# #. #.#.#.# #.###.# # #.#.#)# #.#...# .######.#.# #.....# #........###.....#.#.####...#.....#.#.h....#.#.......g###.#..g   goblin (asleep).#... h h 8.1 (8.0)  A goblin comes into view. It is wielding a +0 dagger.hU\g.gh/4==9.1 (9h$h)( _The goblin shouts!h#.#.##.## ##.#.... #K##.#.##..# .## #.### #.##.#.# #.# .# #. #.##.#.# #.###.# # #.##.#)# #.#...# ..#######.#.# #.....# # #........###.....#..##.####..............# #######.@...#..  #............####......gh###.#.... .#.#. ..  .h'h'g.h$5--10.1 (1hh=h#.#.##..# .## #.### #.##.#.# #.# .# #. #.##.#.# #.###.# #> #.##.#)# #.#...# .. ..#######.#.# #.....# ># #........###.....#..# #.####..............#  #######.....#..# #..@......#hg ........######.....g...# ###.#.....# #.#.....#.#. .. # # ... # ###h#hM*,g.h ,A--1h2hT4> _Found two stone staircases leading down.h}#.#.##..# .## #.### #.##<#.#.# #.# .# #.# #.##.#.#.# #.###.# #># #.##.h#.#)# #.#...# ... ..#######.#.# #.....#.>#  #.###.....#..#  #.####.....# #######.....#..## #.# .#g.#####.........####.#..hf...##.#.....#.#.#....# # ...######hh.=2hhyT _The goblin closely misses you.h R  You hit the goblin. You tail-slap the goblin.h D)h 563.0 (0.9h h* J _You kill the goblin!hJ3h hh #.#.# #.# .# #.# #.##h #.#.# #.###.# #># #.##h/ #.#)# #.#...# ... ..########.#.# #.....#.>#  hy* #........###.....#..# #.####..............# #######.....#..## #####.........#.......@#)......hD #####.........## ###.#..... #.#.....# .#.#...... # # ...### #h6### h,hh #.#.# #.# .# #.# #. #.#.# #.###.# #># #. #.#)# #.#...# ... .. ######.#.# #.....#.># #.###.....#..# #.####.......# #######.....#..###.........#.#)......#.## ###.#.....# #.#.....# .#.#... # #....#######9;49mh,h;h #.#.# #.# .# #.# #. #.#.# #.###.# #># #. #.#)# #.#...# ... .. ######.#.# #.....#.># #.###.....#..# #.####.......# #######.....#..###.........#.#)......#.##h ###.#.....# #.#..# .#.#..... # #....### #####h,hhi #.#.# #.# .# #.# # #.#.# #.###.# #># # #.#)# #.#...# ...  ######.#.# #.....#.># #.###.....#..# #.####.......# #######.....#..##h#.........#.#)......S#.##h֟ ###.#.....# #.#....# .#.#..h.... # #....###S   adder (asleep) #####h&hݧ$-hwx 6.0 (3.0  An adder comes into view.hhIJS.ShE-7.0 (4hih/ _The adder hisses angrily.hb / #.#.# #.# .# #.#  #.#.# #.###.# #>#  #.#)# #.#...# ...   #.....#.>#  .....#..#  ........#  .....#..##  ########.........#  h ...S....@...#)  .#######.........##  ###.#.....#  #.#.....#    #   ##### h% #.#.# #.# .# #.#  #.#.# #.###.# #>#  #.#)# #.#...# ...   #.....#.>#  .....#..#  ........#  .....#..##  ########.........#  ..S....@...#)  .#######.........##  ###.#.....#  #.#...  #   ##### h-h0h5h_8] _An adder is nearby!h #.#.# #.# .# #.#  #.#.# #.###.# #>#  #.#)# #.#...# ...  ######.#.# #.....#.># #.###.....#..# #.####..............# #.....#..##hO&#.........##..S.#)......#.#.## ###.#.....# #.#.....#  .#.#......h # #....###  #####h #.#.# #.# .# #.# #.#.# #.###.# #># #.#)# #.#...# ... ######.#.# #.....#.># #.###.....#..# #.####.......#h.N #.....#..## #.........# #..S..@.....#)...... #.#.## ###.#.....# #.#.....#  .#.#...... # #....###  #####hhSH.Shh8.0 (1MPRegen (2) hXhY1 _You roll towards the adder!h ^ #.#.# #.# .# #.# #.#.# #.###.# #># #.#)# #.#...# ... ######.#.# #.....#.># #.###.....#..# #.####.....# #.....#..## #.# #...S.#)...... #.#.## ###.#.....# #.#.....#  .#.#...... # #....###  #####hTk  You roll towards the adder! You hit the adder. The adder writhes in agony.  The adder is moderately wounded.hle=9 (0.93hshMvR _The adder barely misses you.h  You closely miss the adder.The adder is moderately wounded.h ,9.9 (1.0h~ hY z _The adder bites you but does no damage. The adder barely misses you.hU  You hit the adder.  The adder is severely wounded.h߾ -20.8 (0.9h[ h S _The adder closely misses you.hx  You hit the adder.  The adder is almost dead.h&'1.7hWh = _The adder bites you but does no damage.h   You barely miss the adder.The adder is almost dead.h| _2.7 (1.02hPh= _The adder bites you but does no damage.h9g #.#.# #.# .# #.#  #.#.#  #>#  #.#)#  ...   >#      .  #########....  #...S@......#)  #.#######....h9  ###.#      #   ##### hDI #.#.# #.# .# #.#  #.#.#  #>#  #.#)#  ...   >#      .  #########....  #...S@......#)  #.#######....  ###.#     #   #####  _An adder is nearby!h  You hit the adder but do no damage. The adder writhes in agony.h C.hşh#.#.# #.# .# #.#KennySheep the Sneak#.#.# #.###.# #>#Armataur#.#)# #.#...# ...Health: 28/28 ========================######.#.# #.....#.>#Magic: 3/3========================#........###.....#..#AC: 7Str: 16#.####..............#EV: 9Int: 11#######.....#..##SH: 0hfXDex: 13#########.........#XL:  3 Next: 100% Place: Dungeon:2#....@......#)......Noise: =--------  Time: 723.6 (0.9)#.#######.........##a) +1 dagger (pain)###.#.....#Nothing quivered#.#.....#MPRegen (2) .#.#......h# #....######## _The adder bites you but does no damage.  You barely miss the adder.The adder is almost dead. _The adder bites you but does no damage. _An adder is nearby!You hit the adder but do no damage. The adder writhes in agony.hQ _You kill the adder!You have reached level 4!hپ/  --more--hwL35/354/474 0% h"h #R _You feel stronger.h^Ihr_ #.#.# #.# .# #.# #.#.# #.###.# #># #.#)# #.#...# ... ######.#.# #.....#.># #.###.....#..# #.####.# #.....#..## #.# #...@.......#)......h&` #.#.## ###.#.....# #.#.....#  .#.#......  # #....###  #####hQghg$ _hmhtC   #.#.# #.# .# #.#  hCA #.#.# #.###.# #>#   #.#)# #.#...# ...   ######.#.# #.....#.>#   #.###.....#..#   #.####hDE.#   #.....#..## hQD8  #hrD.#   #..@........#)...... hDZ  #.#hD,.##  #hDk ###.#.....#   #.#.....# hDC  .#.#......  hEZ # #....###  hEQ #####   hLh[LhRh/   #.#.# #.# .# #.   #.#.# #.###.# #>  #.#)# #.#...# ...   ######.#.# #.....#.>#   #.###.....#..#   #.####.#   #.....#..##   #.#   #.@.........#)  #.#.   #. ###.#.....#  #. #.#.....#  #. .#.#  #. # #....  #. #####  #. hOBh{  #.#.# #.# .# #  #.#.# #.###.# #  #.#)# #.#...#   ######.#.# #.....#.>#  #.###.....#..#  #.####.#  #.....#..  #.  #@..........#)  #.#.  #.# ###.#.....  #.# #.#.....  #.# .#.#  #.# # #....  #.# #####  #.# h%$h$:1h)h! ##)# #.#...# ..######.#.# #.....#.>#........##.####............ #######.....##########....................#)#######..... ###.# .#.##.#  h,hh: )# #.#...# ..######.#.# #.....#.>#........##.h####............ #######.....#####...............#)#######..... ###.# .#.## #....##.#  h,hh[######.#.# #.....#.>#........##.####............ #######.....####...............#)#######..... ###.# .#.## #....# ####h?>h'hХ ........##.####............ #######.....####...............#)#######..... ###.# .#.## #....# ####.h h0 hڰ hՅ ; ####............ #######.....####...............#)#######..... ###.# .#.## #....# #### ###  h ,hՐ hg   #######.....####...............#)#######..... ###.# .#.## #....# ####  h^n ,hs hYH  ##...............#)#######..... ###.# .#.## #....# ####  hN ,hS h(  ...........#)#######..... ###.# .#.#h ) # #....# ####  hu/ h/ h4 h8 K#######..... ###.# .#.## #....# #### .###h|hh"h ###.# .#.## #....# #### hSE.......###.#### @.##@   Sigmund (polearm, asleep)h$-h036.6 (13.0)hF-7.6 (14hN _Sigmund the Dreaded comes into view. He is wielding a +1 heavy scythe.h) 4 #.# #.#.....# #.# . #.# # #....## #.#  #####  #.# #  #.# #.# h!* Q#.# $. #.##.####. #.@....... h}* ####.####  @.  ##h*     hY3 h3 18.0)h 9 h; * _Found 8 gold pieces.h? #.# #.#.....#  #.# .#.#.   #.# # #....#   #.# #####  #.# #  #.# ###.#  #.# .$.  #.##.####.# #. ####.####.# h'\.@.  ..## .!# ..# ..# ..# hh&9h'h~U _Found a white potion.hdA #.# .. #.# # #....###  #.#  #####  #.# #  #.#####.#  #.##.$.  #.##.####.#. #........... ####@####.#  hA#.@...... #..###.## #.!# #..# hB#..#  #..# #..# hP@@  )Found a white potion.  You roll towards Sigmund!  The helpless Sigmund fails to defend himself.  You puncture Sigmund! Sigmund writhes in agony.  You tail-slap Sigmund, but do no damage.  Sigmund is heavily wounded.hQs=40.5 (0.9MPRegen (1) haYh\Q _Sigmund closely misses you.hnhs  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.4  -1   h - Spellcasting   0.0   1.4  -2          hs b - Unarmed Combat   0.0   1.2  -1   i * Necromancy   1.8   2.8  -2          c + Short Blades 1.8   2.4  -1       d - Long Blades   1.0   1.2  -1  hs            ht e - Armour   2.6   1.8  +3       f - Dodging   2.9   5.0  -3  hSt     g - Stealth   3.4   2.8  +2      hu_                                    h~u                    huGThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hu[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  h  You closely miss Sigmund.ht,1.4 (0.9hzh}[ _Sigmund is heavily wounded.h~HhMK Read which item? Scrolls  c - a scroll labelled KUBAGO AQYOH  d - 2 scrolls labelled LUMUTI FUAW  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA [!] read|quaff[?] describe selectedh1h9hC#.#.#.#...... KennySheep the Sneak#.## #....### Armataur#.######Health: 35/35 ========================#.# #Magic: 4/4========================#.#####.#AC: 7hC Str: 17#.##.$.EV: 9Int: 11#.##.####.#.SH: 0Dex: 13#...........XL:  4 Next:  0% Place: Dungeon:2####@####.#Noise: =--------  Time: 741.4 (0.0)#.@......a) +1 dagger (pain)#..###.##Nothing quivered#.!#MPRegen (1) hC&#..##..#@   Sigmund (polearm)#..#hDw#..#You puncture Sigmund! Sigmund writhes in agony.  h&DnYou tail-slap Sigmund, but do no damage.Sigmund is heavily wounded. h_D_Sigmund closely misses you.You closely miss Sigmund. _Sigmund is heavily wounded.h MP  Okay, then.hMhXh [. _h Drink which item? Potions  i - a potion of invisibility  M - a potion of mutation [!] read|quaff[?] describe selectedhQAh,HhN#.#.#.#...... KennySheep the Sneak#.## #....### Armataur#.######Health: 35/35 ========================#.# #Magic: 4/4hO,========================#.#####.#AC: 7Str: 17#.##.$.hcOEV: 9Int: 11#.##.####.#.SH: 0Dex: 13#...........XL:  4 Next:  0% Place: Dungeon:2####@####.#Noise: =--------  Time: 741.4 (0.0)hO#.@......a) +1 dagger (pain)#..###.##Nothing quiveredhOz#.!#MPRegen (1) hO#..##..#@   Sigmund (polearm)hOi#..##..#hPYou tail-slap Sigmund, but do no damage.Sigmund is heavily wounded. _Sigmund closely misses you.h@PYou closely miss Sigmund. _Sigmund is heavily wounded. _Okay, then.hV:  Okay, then.hVhAWh[h%^. _h5?hADrink which item? Potions  i - a potion of invisibility  M - a potion of mutation [!] read|quaff[?] describe selectedh5hBE#.#.#.#...... KennySheep the Sneak#.## #....### Armataur#.######Health: 35/35 ========================#.# #Magic: 4/4========================#.#####.#AC: 7Str: 17#.##.$.hTEV: 9Int: 11#.##.####.#.SH: 0Dex: 13#...........XL:  4 Next:  0% Place: Dungeon:2####@####.#Noise: =--------  Time: 741.4 (0.0)#.@......a) +1 dagger (pain)#..###.##Nothing quivered#.!#MPRegen (1) #..##..#@   Sigmund (polearm)#..##..#Sigmund is heavily wounded. _Sigmund closely misses you.You closely miss Sigmund. _Sigmund is heavily wounded. _Okay, then. _Okay, then. @@, unable to see you)You fade into invisibility!0----h=Ud[37m2.4 (1Invis hY> _Sigmund hits you with a +1 heavy scythe.h_  You hit Sigmund.h!,3.3 (0.9hh\ _Sigmund is severely wounded.hѦ:  You hit Sigmund but do no damage.1=---4.2 _Sigmund is severely wounded.h  You hit Sigmund. You tail-slap Sigmund!  Sigmund is almost dead.h45.1h _ _Sigmund misses you.h"  You hit Sigmund but do no damage. Sigmund writhes in agony.h~ h <)hb hk #.#.#.#...... KennySheep the Sneak#.## #....### Armataur#.######Health: 31/35 =====================---#.# #Magic: 4/4========================#.#####.#AC: 7Str: 17#.##.$.EV: 9Int: 11#.##.####.#.SH: 0Dex: 13#...........XL:  4 Next: 227% Place: Dungeon:2####@####.#Noise: =--------  Time: 746.0 (0.9)#.)......a) +1 dagger (pain)#..###.##Nothing quivered#.!#Invis #..##.. 33m##..##..#You hit Sigmund. You tail-slap Sigmund!  Sigmund is almost dead. _Sigmund misses you.You hit Sigmund but do no damage. Sigmund writhes in agony. _You kill Sigmund!Your Short Blades skill increases to level 2! _Sigmund misses you.  You hit Sigmund but do no damage. Sigmund writhes in agony. _You kill Sigmund!  Your Short Blades skill increases to level 2!  Your Necromancy skill gained 2 levels and is now at level 3! have reached level 5!h /  --more--h4C6/405/5568% hxh4 _h{ #.# # #....### #.#  ##### #.# # #.#####.# #.##.$. #.##.####.#.#........... ####.####.###h  #.@.......#..###.####.!# #..# h hҬ ;-7.0 (1.0 _h h  Things that are here: _a +1 heavy scythe; a +0 robe; the human corpse of SigmundÑh ##### # ####..$. #.##.####.#.#..........###.####.### #.).......###.###!# .•Ñhx?-8ÑhÑh+ _Found 2 flux baubles.ÑhQH  # ####..$. ##.####.#..........###.####.### #.)........###.### .####ÑhK ÑhFM %9ÑhS Ñh[ ÑhT\ #7Ñhu\ 6=50.0 (2Ñhb Ñhe R _f - a white potionđh\ ####..$. ####.#..........###.####.### #.)........###.### đh`*1.0 (1đhudđhmfđh[  .$. ####.#..........###.####.### #.)........###.### 2đhR`đhkđh | ####.#..........đh !###.####.### #.)........###.### •đh* đh %3đh# đh őhF.........###.####.### #.)........###.### •#### őh]8=4őhőhDőht"J###.####.### #.)........###.### •......########.őh*őhI0%5őh5őhr  #.)....... #..###.### #..# #..# #..# #..# #..# #..#######.#..@.......#########.#6 _You see here 2 flux baubles.ƑhP Ƒh Q %7ƑhV ƑhY ( _g - 2 flux baublesǑh33Ǒh9Ǒh####.####.### #.)....... #..###.### #..# #..# #..# #..# #..#  #.@#######. #..........#########.#Ǒh5a9=Ǒh`%ǑhF #...........####.####.### #.)....... #..###.### #..# #..# #..# #..# #@.#  #..#######.Ǒhl #..........#########.#Ǒh`ǑhǑh3Ǒh##.####.#........... ####.####.###).......##.###..# .#######..........#########.#ǑhMǑhǑhǑhQM$. ##.####.#........... ####.####.###).......##.###..# Ǒh.########..........ǑhlǑhǑhǑh0M###.#$. Ǒh\##.####.#........... ####.####.###Ǒh~G).......##.###Ǒh@#..#ǑhwkInvis #Ǒh&Ǒh}Ǒhb40==Ǒh Ǒh0M ###.#$. ##.####.#........... ####.####.###).......##.####..#Ǒh,Ǒh٨ǑhM ##### ###.#$. ##.####.#........... ####.####.###Ǒh).......##.####..#####Ǒh,Ǒh(ǑhsIM# #....### ##### ###.#$. ##.####.#........... ####.####.###).......##.####..##...ǑhvǑh0NM.#.#......# #....### ##### ###.##.##.$. #.##.####.#.#........... ####@####.###).......##.####..##..#ǑhTO=ǑhWǑht, #.#.....# .#.#......# #....### ##### #.#####.##.##.$. ##.####.##...@....... ####.####.###).......##.###..#Ǒh_3 Ǒh3 Ǒh8 Ǒh ###.#.....# .#.#......# #....### ##### ####.##.##.$..# #.##@####.#............ ####.####.###).......###.###Ǒh ,Ǒh Ǒh #.#######.........##.# ###.#.....# #.# #.#.....# #.# .#.#...... #.# # #....####.# ######.# # #.#####.# #.##.@..# #.##.####.#. #........... ####.####.### #.).......#..###.####..##..# ǑhI ,ǑhF Ǒh= ,Ǒhk Ǒh  #.#.## #.# ###.#.....# #.# #.#.....# #.# ## .#.#...... #.# .. # #....### #.# .# ##### #.# .# #.#####.# #.##..@.# #.##.####.#. #..... ####.####.### #.#.#..##..# _You now have 49 gold pieces (gained 8).Ǒh Ǒh Ǒh Ǒh #.#.## #.# ###.#.....# #.# #.#.....# #.# ### .#.#...... #.# #.. # #....### #.# #.# ##### #.# #.# #.#####.# #.##...@# #.##.####.#. #..... ####.####.### Ǒh ,Ǒh= Ǒh M..........#)......######....### #.#.....# ## .#.#....... # #....######## ####....# ##.####.#........... ####.####.###Ǒh ,Ǒh\ Ǒh.M########.........# ..........#)......######....### #.#.....# ###.#.#....... # #....######## #####....# ##.####.##...........##Ǒh,Ǒhȑhi/M #..#########.........# ..........#)......######....####.# #.#.....# ###.#.#........# #....######## ###....# #.##.####.#.ȑh7,ȑhL=ȑhDM#.####..............#  #..#########.........# ..........#)......######....####.# #.#.....# ###.#.#........# #....####.# ##### ####.##....#ȑh,ȑh ȑhES#.####.# #.....#..## #.# #.#)...... #.#.## #.# ###.#.....# #.# #.#.....# #.# ####.#.#...... #.# #.@.# #....### ȑhG#.# #.##.# ##### #.# #.# .##.#####.# ##.##....##.##.####.#. ȑh,ȑhMȑhRA#.####.# #.....#..## #.........# #.#)...... #.#.........## #.# ###.#.....# #.# #.#.....# #.# ####.#.#...... #.# #..@# #....### #.# #.##.# ##### #.# #.# #.# #.#####.# .# #.##....# ##.##.####.#. ȑhȑhyȑh-ȑhH#........###.....#..# ȑhSY#.####..............#  .....#..## #########.........# ȑhso#...........#)...... ȑhC#.#######.........#ȑhȿ#.# ###.#.....# #.# ##.#.....# ȑh#.# ####@#.#...... #.# #...###....###ȑh&#.# #.##.# ######.# #.# #.# ȑhO#.#####.# .##.##....# ##.##.####.#ȑhu.#...........####.####.###ȑhBȑh1 #.####..............# #######.....#..####.........# #...........#)...... #.#######.........## #.# ###.#..... #.# ##.#.....# #.# ####.#.#...... #.# #..@###....### #.# #.##.# #####  #.# #.# #.#  #.#####.# .# #.##....# # #.##.####.#. #........... ####.####.### #.).......ȑhȑh #######.....#..####.........# #...........#)......#.#######.........## #.# ###.#.....# #.# .#.....# ȑh#.# ####.#.#......#.# #...###....### #.# #.##@# ##### #.# #.###.# #.#####.# .# #.##....# .# #.##.####.#.##...........#####.####.### #.).......#..###.###ȑhSInvis ȑhȑh_ ###.........# #...........#)......#.#######.........## #.# ###.#.....# #.# .#.....# #.# ####.#.#......#.# #...###....### #.# #.##.#.##### #.# #.###@# #.#####.# #.# #.##....# ..# #.##.####.#.# #...........#####.####.###ȑh! #.).......#..###.####..# _You flicker for a moment.ȑhZȑhȑhȑhAj .....#..## #########.........## #...........#)...... #.#######.........###.# ###.#.....# #.# ##.#.....## #.# ####.#.#...... ȑhmk#.# #...###....####.# #.##.#@######.# #.###.##.#####.# #.# #.##....# ..# #.##.####.#.##...........#####.####.####.).......ȑhkE#..###.###ȑhEsȑhsȑhyȑhUS##.........## #...........#)...... #.#######.........## #.# ###.#.....# #.# ##.#.....## #.# ####.#.#...... #.# #...###....### #.# #.##.#.##### ȑhS #.# #.###@##  #.#####.# #. #.##....# ..# #.##.####.#.# #...........# ####.####.### #.).......ȑhS #..###.### #..#ȑhf\,ȑhbȑh: a ...........#)......#######.........## ###.#.....#  ##.#.....######.#.#.........###....#####.#.##### ȑhT; ##.## ####.# #@# ....#...####.#.Invis ##..#ȑhC ,ȑhI ȑhv  #######.........## ###.#.....#  ȑh |...######.#.#.........###....#####.#.##### #.## ####.###.# ȑh ....#...####.#ȑh! .........#.Invis ȑh! \..###..#ȑh=! ȑh( ȑh) (ȑh- ȑhB o  #.#.## #.# ###.#.....# #.# ##.#.....## #.# ####.#.#...... #.# #...###....###ȑh  #.# #.##.#.##### #.# #.###.## #.#####.###.# #.##....#.@.#ȑh  #.##.####.#.#ȑh  #...........# ####.####.ȑh ###  #.).......ȑh&  #..###.### #..# #.ȑh #..# #.  #..# _You flicker back into view.ȑh, ȑhp ȑhL ȑh  #.# ###.#..... #.# ##.#.....## #.# ####.#.#...... #.# #...###....### #.# #.##.#.#####  #.# #.###.##  #.#####.###.#ȑh ? #.##....#...# #.##.####@#.# #...........# ####.####.### #.).......ȑh  #..###.### #..# #.# ȑh =K   kobold (asleep) #..# #.# #..# ȑh {#K.  #..#ȑh ȑhZ 087.0 (30.0)ȑh' ,8.0 (31ȑh ȑhu s _A kobold comes into view. It is wielding a +0 whip.ɑh #####.#.#.........###....#####.#.##### #.## ####.###.# ɑh+ ....#...##.####.#........@..#ɑhD###.####.## #.).......ɑh.###.### #.#K.##ɑhd####.#.#.........###....###.##.#.##### .###.## ####.###.# ....#...###.####.#..........###.####@### #.)........#ɑhN#..###.###.##..# ...# #K...# ###..#..#######.ɑhɑhn9.0 (1.0)MPRegen (2) ɑhɑh 2 _You roll towards the kobold!ɑh̩ ...###....#####.#.##### #.## ####.###.# ....#...####.#.#..........####.####.##### #.)...@....#.###.####..# #.# #K.########........ɑh, ##.#.##### #.## ####.###.# ....#...#####.#.#..........###.####.##### #.)........#..###@###.##..# #.# K.## ######........########.#ɑh` ɑh Y904ɑh ɑh 2 _You roll towards the kobold!ʑhF/#.## ####.###.# ....#..####.#.........###.####.##### #.)........##..###.###.#ʑh #@# K.#########........########.# ʑhg S### ....#..####.#.........###.####.##### #.).........###.### #.# K......>####.#.. ######........########.# ʑh|- KKYou roll towards the kobold! Found a stone staircase leading down.  The kobold shouts!ʑh.w====16ʑh4ʑhj7= _The kobold hits you but does no damage.ʑhLuʑhu_=---9 (0.9ʑh}ʑhU _You completely miss the kobold.ˑh;W ˑhW C---2.8ˑhE_ ˑha _You hit the kobold but do no damage. The kobold hits you but does no damage.̑hj̑h2,3.6 (0.8̑hW̑hۺ _You closely miss the kobold. The kobold barely misses you.̑hK5U  You hit the kobold. The kobold writhes in agony.̑h;2)̑hs>494.5 (0.9̑h3G̑hJJ _You kill the kobold!̑hl 3̑h ̑h  ....#..####.#.........̑h+ ###.####.##### #.).........###.### #.# .###.#.$......>̑h ####.#.. ######.̑h ̑hc ̑h ̑h F #.##....#...# #.##.####.#.# #.....# ####.####.##### #.)........# #..###.###.# #..# #.# #..# #.###.#.$.#..# #)>.#..# #####.#.̑hu #..# #..#.  You see here a +0 whip.̑h ̑h7 A5 _̑h ̑h' #.##....#...# #.##.####.#.# #....# ####.####.##### #.)........# #..###.###.# #..# #.# # .#..# #.###.#.$.#..# #).@....>.#..# #####.#...!̑h #..# # .#..#. ̑h ̑h ̑hx ̑h"#.##....#...# #.##.####.#.# #.# ####.####.##### #.)..# #..###.###.# ##..# #.# .# ..̑hD#..# #.###.#.$.#..# #)..@...>.#..# #####.#...!.#..# .# ..##..#.# #̑hĔp#...#.##̑h,̑hf͑h>:#.##....#...# #.##.####.#.# #.# ####.####.##### #.)........# #..###.###.# ####..# #.# #.# ..#..# #.###.#.$...##..# #)...@..>.#..# #####.#...!.##..# #.# ...##..#######.# .## #.... ##.###͑hG͑h7#.##....#...# #.##.####.#.# #.# ####.####.##### #.)........# #..###.###.# ###..# #.# #.##.....?#..# #.###.#.$...##..# #)....@.>.͑h#..# #####.#...!.##..# #.##...## #..#######.# #.## #.͑h... .##.## #͑h.j.##͑h(P4͑h/͑hf #.#####.###.#  #.##....#...#  #.##.####.#.#  #...........#  ####.####.##### #.)........# #..###.###.# ########..# #.# #.##.....?.#..# #.###.#@$...## #..# #)......>......#..# #####.#...!.####..# #.##..#..#######.# #.##........... .##########.## .#.# ..#͑h͑h #.#####.###.# #.##....#...# #.##.####.#.# #.# ͑hG####.####.##### #.).# #..###.###.####..# #.# #.##.....?.#..# #.###.#.@...## #..# #)......>.#..# #####.#...!.#͑hK#..# #.##...## #..#.###.## ͑ho7#͑hW͑h͑h͑hU͑h͑h ͑h .##....#...# .##.####.#.# ...........# ##.####.#####  #.)........# #..###.###.###########..# #.# #.##.....?.. #..# #.###.#.....######..# #)......>@.......#..# #####.#...!.######..# #.##...## #..#######.###.## #........... #.##########.## #.# .# #..# ... _You now have 58 gold pieces (gained 9).͑h͑h#͑hh͑h ##.####.#.# .........# ##.####.#####  #.)........#  #..###.###.###########..# #.# #.##.....?..  ͑h6#..# #.###.#.....#####.  #..# #)......>.........  #..# #####.#...@.#####  ͑h#..# #.##...##  #..#######.###.##  ͑hA#........... #.#  #########.## #.# ͑hl.# #..# ... ..͑h͑h?͑hL͑h &-͑h1805.5 (11.0)͑hF-6.5 (12͑hK23͑h͑hR _j - an inky potion͑h .###.#..)......>.͑h ͑h? ͑h͢  ....#...# #.####.#.# .........# #.####.##### #.)........# #..###.###.########## #..# #.# #.#?.. #..# #.###.#.....##### #..# #)......>..@....... #..# #####.#.....####### #..# #.##.. #..#######.###.# #........... #.# #########.## #.#.# #..# .....͑hh| M###.###...#.. #.####.# .........# ####.####)........# ##.###.###########.. #.##.....?..r.J.###.#....@#####..)......>..........#####.#.....####### #.##...## #..#######.###.##J   endoplasm (asleep)r   rat (asleep).͑h 17.0)͑h *8.5 (2͑ht ͑h f _A rat and an endoplasm come into view.Αh  #.###.# ###.###.# ....#...# ####.#.# ........# .####.##### .)........# ..###.###.###########... ..# #.# #.#?..r.J. Αh ..# #.###.#.....##### ..# #)......>.......... ..# #####.#.....####### ..# #.##.. ..#######.###.# ........... #.# ########.## #.#.# #..Αh]( Αh) *9.5 (1Αh/ Αh,1 ϑhp#.###.## .###.# #...# ####.#.# # ####.##### ).# ####.###.##...## #.# #.##.....@..r.J.# #.###.#.....#####...## #)......>.... ## #####.#.....# # #.##...###.###.##  #.# .## #.# ϑh#.###.## .###.# #...# .#.# # .##### .# ## ###.###.##...# ϑhx# #.# #.##.....?@.r.J. # #.###.#.....#####...# # #)......>...## # #####.#.....# # #.##...## #.###.##  #.# ϑh!ϑh"Y105ϑh1)ϑho,/ _You roll towards the rat!ϑhx.###.## .###.# #...# .#.# # ##.##### ..# .## .###.#...#  #.# #.##.....?.@r.J.  #.###.#.....#####...#  #)......>..ϑh.##  #####.#.....## .###.##  #.# ϑh  You roll towards the rat!  The helpless rat fails to defend itself.  You impale the rat!!ϑh1.ϑh_1.4 (0.96ϑhϑhG _You kill the rat!ϑhX }###.## ###.# #...# .#.# # ### .##### ... # #.## .###.#...###. #.# #.##.....?..@.J. #.###.#.....#####...# #)......>...## #####.#.....######## .###.## ϑhg .## .# ...# .#.# # #### .##### ... # ##.## .###.#...###.# .# #.##.....?...@J.....# .###.#.....#####...# )......>....## .#.....######## .###.## ϑh ϑh{ ϑh _2.4 (1.07ϑh ϑh[ 5 _You roll towards the endoplasm!БhIu  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!БhO1.Бh5703.3 (0.9БhJБh2M _You kill the endoplasm!БhSБhБhMБhל[#.###.# #...# #.#.#.# #### #.##### ....# ##.## #.###.#...###.# #.# #.##.....?..@.......# #.###.#.....#####...##### #)......>....###.#.....########  #.##...## #####.###.## . #.# ####.## #.#  .# #..Бh,БhqБh  .###.## .###.# .#...# ##.#.#.# #####.##### ....# ##.###.###.#...###.#  #.# #.##.....?.@........#  #.###.#.....#####...#####  #)......>...##  #####.#.....########  #.##...## ######.###.## . #.# #####.## #.#  .# #..БhɆ P6Бh Бh!i #.###.## #.###.# ..#...##.#.#.# #####.#####Бhi  ....# ##.###.###.#...###.# Бhj # #.# #.##.....?@.........# # #.###.#.....#####...##### # #)......>.БhNj ..## # #####.#.....## # #.##...## #.###.## Бhj . #.# ######.## #.#  .# #..Бht Бhu Бh| Бhb  Бhi 2 #.###.## ##.###.#.#...##.#.#.# #####.##### ... ).# ##.## .###.###.##...###.# .# #.# #.##.....@..........# .# #.###.#.....#####...##### .# #)......>...## .# #####.#.....# .# #.##...## .#.###.## . #.# #.## #.#  .# #..Бhn ,Бh&s Бh"y Бh~ -7.3 (4.0БhI *8.3 (5Бhԃ Бh c _k - a scroll labelled UNOZUU MANILIёh"....ёhUёhёh #.###.## .###.# #...# .#.# # #### .##### ... .# ##.## ###.###.##ёh...###.# # #.# #.##......# # #.###.#.....#####...##### ёhKS# #)......>...## # #####.#.....# ёh~# #.##...## #.###.## ёhėёhdBёh~ .###.## .###.# #...# .#.# # #### .##### ... # ##.## .###.#...###.#  #.# #.##......#  #.###.#.....#####...#####  #)......>...##  #####.#.....##  ёhrёho:5ёh^ёhh ###.## ###.# #...# .#.# # ёhi#### .##### ... # ##.## .###.#...###.# #.# #.##......ёhtiZ# #.###.#.....#####...##### #)......>...## ёhit#####.#.....######## ёhXq,ёhzёhP .#.#####.# ##.# ...# #.#  ...# #########  ... .....# ##.## .###.###########@..###.# ёhoQu.# #.#...........# .###.#.....#####...##### )......>.......... ####.#.....########  #.##.. ####.###.# ...... #.# ###.## #.#ёhuW,ёh]ёh 38 .#.##### ёhK3.## .# # #.# ёh4# ###### ##### .... # ##.## ###.##.@.###.# # #.##..........# ###.#.....#####...##### ёh/4......>....## .#.....####ёhW4,#### ёh4ёh\;ёh;:4ёhIёhJM###....### .#.###### #.## ## ..# #.######...# ####ёh#.......?# ....# ##@## ##.###########...###.# # #.##................# ёh####.#.....#####...##### ......>..........##ёh*$ёh$ёh*ёhT .#...... ##....###### .## .#   # # ## .# #.######...# #### #....@..?# ...# ####.###...##.###########...###.##  #.#...........# ##.#.....#####...##### .....>..........## ##.#.....########  #.##.. ##.###.#ёh ёhYёhёh+ .#...... ....### .##### ## # # # # # .## # #.######...#  #.....@.?# # ####.###...# .##...###.## #.##................# .#.....#####..>...##.#.....######## ёhNёhёhёh  #...... ....### ##### # .# .# #.#  # ..##  #.######...#  #......@?# # ####.###...# .#...###.## .##................# .#.....#####...##### ёh f3ёh޴  ...... ### .# ?#  .# .# #+#.# # ...## #.######...#  #.......@# # ####.###...# #...###.## ##................# #.....#####...##### ёh; ,ёh ёh ёh4 028.3 (10.0)ёh' +9.3 (11ёh ёh a _l - 2 scrolls labelled COAKICLUBUґhE}..........ґhKґh!M##... ...###. ####?  ґh@"#+#.#  #...# #.######@..#........#...... ####.###...#####ґh"#########...###.## ##................#ґh)P2ґh{.ґhP# ## #.. .. ґh8+.# ..####.# ####?# #.# ґh #.#  #+#.# ґh# #..@##  ґh q#.######...#  ґh&#........#......  ґhCu####.###...#####ґh########...###.#...........#...#####...##### ґhj.>.......... .....########ґh ґhd ґhґhM#. #####.....+ ..###. ###?  #+#@#  #...########...# ........#......####.###...#####ґhґhM..### . #####.....ґhb'+ ..###. ###?  #+#.#  #...#######...# #........#......#ґhґhzґh]ґhWAM##.# . #.#..### . #####.....+ ..###. ###?  #+#.#  #...##.######...###...#ґhLґhґhґhM## #.# .###.# . #.#ґh..### . ####ґho#.....+ ..###ґhGQ. ### ґhfP #+#.# ґhy# #...##.ґh"##.##ґhґhґhGґhP1ґh(ґhŅ1 M ....## #.# .###.# . #.#..### .# ##.###.....+ ..### ###ґh #+#.##... _l - 3 scrolls labelled COAKICLUBU (gained 1)ґh3ґhґheM# #.# # ....## #.# .###.# . #.#...### .# ##.####..$#...+ ..### ###ґhf]#.#.#.ґhlґhjlґhpґhF M>#.#.## #.# # ....## #.# .###.# . #.#...### . ґh/G _##.###@.$#...+.### ..### ####.#...ґhM ,ґhaQ ґhT# ># #.# #.# #.#.# ґh# ~# # #.# #.... # #.# ..... ## ґh# #.# .##.# ## ґh# ..# . #.#  .## ґh$ |## .# # ґh;$ v###.# ## ґhX$ f#.@$#  ґht$ c+.### ### ґh$ H#.#  ґh$ #.# #.##.##+#.#ґh % # #...## ґh+ ґh<, (ґh=1 ґh G # #.# #.# #.#.# # # #.# #.... # #.# ..... ## ##.# .##.# ## #..# . #.#  #.## ## #.# # ґh 0###.# ## #..@#  +.### ### #.#  #.##.##.##+#.## #...## ґh ,ґh+! ґh  ># #.# #.# #.#.# .# # #.# #.... .# #.# ..... .## ##.# .##.# ..## #..# . #.#. #.## ..## #.#.# ###.#.## #.@.#. +.### .### #.# ## #.# #.# #.#ґh  #+#.# # #...##  #.######...# ґh5 >_You now have 63 gold pieces (gained 5).ґh ґh ґh ґh3 ..# # #.# #.... ..# #.# ..... ..###.# .##.# ...## #..# . #.#... #.## ##ґh J #.#ґhI .ґh 5###.#ґh .##ґh[ @ #...#ґh ...ґh A +@###ґh ###ґhP U #.# ґh ,### ґh * #.#ґh  ґh )#.#ґh @ #.#ґh! 4#+#.#ґh[ I# #..ґh (.##ґh K #.######..ґh .#ґhH L #........#......ґh{ ґhJ ґh ,ґht #+#####.....'#.###.#ґh; ,ґh ґhԱ #..# # #.# #.....# #.# ..... #..## ##.# .##.#.## #..# . #.#. #.##.## #.#.# ###.#.## #+#####...#. #.....@.###.### #.###.#.## #.#.##.#.#..#.# #+#.# # #...## #.######...# # #..#...... _You open the door.ґh3ґh(ӑhBQ ....# #.# ..... .#..###.# .##.# .....##ӑhRx #..# . #.# )...... #.## ## #.#.###.#.## #+#####...# #...... #.....'.###### #.###@#.# ##### #.#.# #  #.#.# ..#.# #+#.## #...## #.######...# ## #........#...... .# ####.###...#####There is an open door here.ӑhYӑhY _ӑhM_ӑh5i #..####.# .##.# .....##..# . )......## .....##  ###.## #+#####...# #...... #.....'.### ....### #.###.#.# #####   .# .###########...###.##ӑh;ӑhb<ӑhq@ӑh ....##..# . )......## .....##  ### #+#####... #...... #.....'.## ....######.#.# ##### ӑh1  +....#####+ .##................#ӑh,ӑh ӑh^ )......## .....##  ### #+#####... #...... #.....'.## ....######.#.# #####  #.##ӑhA +....#####+# #...## .#.....#####...#####ӑh,ӑh'ӑh#)...... #.##.## #.# #.....# ###.# #.....## #+#####...# .#...... #.....'.### #....### #.###.#.# .##### #.#.# ## #.###.#.# #ӑh +...@.#.# # #####+#.# # # #...## # #.######...# ### #ӑhA+..#...... ..#ӑhb] ####.###...##### #.#...###.## #.##ӑh~:.# #.#.....#####...#####ӑh,ӑhӑhrt.#)...... #.##.## #.# .#.....# ###.# .#.....## #+#####...# #.#...... #.....'.### #ӑh#....### #.###.#.# #.###### #.#.# .## #.###.#.# .# +..@..#.# .# #####+#.# .# # #...## .# #.######...# #### #..#...... ...# ####.###...##### ##.#...###.##  #.##ӑh;.# ##.#.....#####...#####ӑhzӑhӑhӑhž.#)...... #.##.## #.# #.#.....# ###.# #.#.....## #+#####...# .#.#...... #.....'.####....### #.###.#.# .#.##### #. #.#.# #.## #.###.#.# #.# +.@...#.# .ӑhsM.# #####+#.# #.# # #...## ..# #.######...# ##### #..#...... ....# ####.###...##### ###.#...###.## # #.##.# ###.#.....#####...#####ӑh,ӑhsӑh́S.#)...... #.##.## #.# ##.#.....# ###.# ##.#.....## #+#####...# ӑh#.#.#...... #.....'.### .###....### #.###.#.# #.#.##### #.# #.#.# ##.##ӑh5 #.###.#.# ##.# +@....#.#.#ӑhTp #####+#.# .#.#ӑhx # #...## ...# #.######...# ӑh2.##### #ӑhe..#...... .....# ####.###...##### ӑh߂T.###.#...###.## .# #.##.# ӑh5.###.#.....#####...#####ӑhӑhԈӑhʋӑhFz###.'#.#ӑhzӑhi{ӑhwӑhU .#)...... #.## #.## #.##.#.....# ###.#  ##.#.....## #+#####...# ##.#.#...... #.....'.### ..###....### #.###.#.# #ӑhV#.#.##### #.# #.#.##.## ###.###.#.##.# #.@.....#.# #...# #.#####+#.# #.#.# #. #...##.# #.######...# #.##### #........#.......# #ӑhVu###.###...##### #.###.#...###.## #.# #.##.# ӑhVH#.###.#.....#####...##### _You open the door.ӑhG]ӑh]ӑhbӑh< Q .#)...... #.## ##.## #.#  ###.#.....# ###.# ##.#.....## #+#####...##.#.#...... #.....'.###.###....### #.###.#.# .##.#.##### #.# #.#.# .###.## ###.###.#.# .###.# #@'.....#.# .#...# #.#####+#.# ##.#.#ӑh<  #.# #...##.# #.######...# ##.##### #........#.......# ####.###...##### ##.###.#...###.## ӑh< Y #.# #.##.# ӑh< r #.###.#.....#####...#####There is an open door here.ӑhcD ӑhD  _ӑh4J ӑhY" #)...... #.## .## #.# ###.#.....# ###.#  ##.#.....## #+#####...# .#.#...... #.....'.### ###....### #.###.#.# ӑh" ##.#.##### #.# #.#.# ###.## ###.###.#.# ###.# #.@.....#.# #...# #.#####+#.# .#.# #.# #...## # #.#ӑh'# z.##### #..ӑh# {# ### ӑh- ,ӑh3 ӑh  .....## #..# . #.# ...#)...... #.# .........# #.# ##.#.....# ###.# ....## #+#####...# #.#.#...... #.....'.### .###....### #.###.#.# .#.##### #.# #.#.# .#ӑh* ###@###.#.# #.# #.'.....#.# ...# #.#####+#.# #.# #.# #...## ...# ӑhY #.######...###### #........#...... .....# ####.###...ӑh ##### .###.###########...###.# .# #.#...........#  There is an open door here.ӑh ӑhc  _ӑh ӑh` M#..## #.# .#......##.# . #.##)......# ....#  ###. ##.#.....## #+#####... #.#.#..........'.### .###....#### #.#.##### #@# ####.###.# ###.'.....# ...##.#####+#.#ӑh ӑh ӑh ӑh/ M...#  #.# .....#..## #.# .#......##.# . #.##)......# ....#  ###. ##.#.....## #+#####... #.#.#..........'.### ӑh @.###....#### #.#.##### #.# ###.### ##.##.'.....#.#.####ӑh '#.#ӑh ӑh5 ӑh ӑh CM## #.# #...#  #.# .....#..## #.# .#......##.# . #.##)......# ....#  ###. ##.#.....## #+#####... #.#.#..........'.### .###....#####.#.#.#.##### #.# ##.#####.###.#.#ӑh@ ӑh ӑh ӑhəc..).........ӑhq|#.##..#'ӑhӑhxӑhӑh 63.3 (34open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a quarterstaff.ԑh0H...'..###.#..# #.#..###.#..'.....#.....ԑhԑhʫM>#.#.##..# #...# #.# #...# #..) #.# .....#..## .#.# .#......## ..# . #.##)...... .. # ....# #.##  #..# ### ##.#.....#######... #.#.#...... #.....'.### .###....#####.#.# #.#.######.# #.#.#ԑhԑhͲ$ _ԑhԑh  M#...# ... ..####.###.##># ####.#.##.# #.# #...# #..) #.# .....#..## #.#.# .#......## #..# . #.##)...... ... # ....# #.##  #.@# ### ##.#.....## ##'#####... #.#.#...... #.....'.### .###....### #.###.#.# _You open the door.  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#.##...## #.# #..#.###.## #.# #.ޑh  #.# ##.## #.## #.# #...#.# #.. #..@..?# ... #...#.## .. ##### g#.#..#.g   hobgoblin (asleep)ޑh2 ޑhw ,0.0)ޑh% ,80.3 (1ޑh ޑh \ _A hobgoblin comes into view.ߑhQ#.# #..# #.###.#.....##.# #..# #)......>.#.# #..# #####.#.....##.# #..# #.##...## #.# #..#.###.## #.# #. #.# ##.## #.## #.# #...#.# #.. #..@.?# ... #...#.## .. ##### #g# #.##..##. #g.g====1 _The hobgoblin shouts!ߑh\  You hit the hobgoblin.  The hobgoblin is moderately wounded.ߑh_ b=---2.2 (0.9ߑh ߑh V _The hobgoblin barely misses you.hW   You hit the hobgoblin. The hobgoblin writhes in agony.  Your tail-slap misses the hobgoblin.The hobgoblin is almost dead.hI---3.0 (0.8h`h%@ _The hobgoblin hits you but does no damage.hp   You hit the hobgoblin but do no damage.9 (0.9 _The hobgoblin is almost dead.h  You closely miss the hobgoblin.The hobgoblin is almost dead.hV(4.8hhWV _The hobgoblin barely misses you.h  You barely miss the hobgoblin.The hobgoblin is almost dead.h  h3 !5.7h@ hG W _The hobgoblin closely misses you.ho;  You hit the hobgoblin.hv2.h)y016.6hOhM _You kill the hobgoblin!hv2 3h{4 hV #.# #..# #.###.#.....#####.#.# #..# #)......>.#.# #..# #####.#.....##.# #..# #.##...## #.# #..#.###.## #.# #... #.# ##.## #.## #.# #...#.# #.. #..@?# ... #...#.## .. ##### ##.# #.##..##.#hL #.# #..# #.###.#.....#####.#.# #..# #)......>.#.# #..# #####.#.....##.# #..# #.##...## #.# #..#.###.## #.# #.... #.#  ##.## ##.## #.#  #...#.# #..  #...@# ...  #...#.## ..  ##### ##.# #.##..##.#h h ,h h L  #.## #..# #.# #.#.....#.# #..# #.###.#.....######.# #..# #)......>..........#.# #..# #####.#.....#########.# #..# #.##..#.# #..#######.###.#.# #........... #.# ##.## #########.## #.# #...############@# #.. #...............## . #...##########.## .. #######.##.##..##.# _d - 3 scrolls labelled LUMUTI FUAW (gained 1)h: 3h% h #..# #..###.###.###########...# #.## #..# #.# #.##.......... #.# #..# #.###.#.....##### #.# #..# #)......>.......... #.# #..# #####.#.....######## #.# #..# #.##.. #.# #..#######.###.# #.# #............#.# ## # #.# ...############.#.# #.. ...............###... ...##########.## .... ######.# ##...#.# ..#.. .##.#h hئ;# #.)........# ####.## ..# #..###.###.###########...## .## #..# #.# #.##.............. .# #..# #.###.#.....##### .# #..# #)......>.......... .# #..# #####.#.....######## .# #..# #.##.. hG.# #..#######.###.# .# #.........@..#.# ## #########.##.#.# ############.#.# #.. ...........###..... h..##########.## .... #####.# ##...#.# ..#.. .##.h۰hjh hL.# #.).# ####.###. .# #..###.###.##...# hfM## #..# #.# #.##. # #..# #.###.#.....#####...# # #..# #)......>.## # #..# #####.#.....#hM # #..# #.##...## hM8# #..#hM.###.## # #..@.#.# hN## #.##.#.# h7N##.#.#.#.. hWNi...###.....hvN##.## ....hN ##.# ##...hNp#.# ...#.. .... hPh?Y-ww   ribbon worm (wandering)hXa.92.6 (6.0hKb!-h~b$3.6 (7h:tt _A ribbon worm comes into view.h݊ # #..###.###.###########.. # #..# #.# #.##................  #..# #.###.#.....#####...####  #..# #)......>..........##  #..# #####.#.....######## h/  #..# #.##...##  #..#######.###.##  #............#.# #########.##@#.# h -##########.#.#.#.. ...........###..w.. ##########.## #.... # ##.# .###... #.#. ... .. .h p##### #hM h +4.6 (1hS h' h6 #.# #.##...............  ##.#.....#####...####)......>..........## ####.#.....########  #.##...## ######.###.## ..........#.# # #########.#####.#.#@#.. ............###..w....# ##########.## #........# ##.# .###...... #.#. .....# #..#####. ..## # ### h ?`wwh)@a33-----=5h=JhOL0 _The ribbon worm bites you!h (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded.h;  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ht4=----  4  6.4 (0.8Held hxhz. _You are caught in a web!hd :hN 1 9 ht "97.4 (1.0hhxm _The web tears apart. The ribbon worm barely misses you.hB=  You hit the ribbon worm.h2C-8.2 (0.8hHhHK9 _The ribbon worm is lightly wounded.h$2  You barely miss the ribbon worm.The ribbon worm is lightly wounded.hE3(9.0hE:h;C _The ribbon worm bites you but does no damage.hua  The ribbon worm is lightly wounded. _The ribbon worm bites yhou but does no damage.  You hit the ribbon worm but do no damage.The ribbon worm writhes in agony.  huYou tail-slap the ribbon worm, but do no damage.  is lightly wounded.hv5==9 (0.9h hC _The ribbon worm bites you but does no damage.hE  You hit the ribbon worm. The ribbon worm writhes in agony.hhF01000.7 (0.8) hPhRf _The ribbon worm is moderately wounded.hF ,  You hit the ribbon worm. The ribbon worm writhes in agony.  You tail-slap the ribbon worm!  The ribbon worm is almost dead.1.6 (0.9hR h X _The ribbon worm barely misses you.h}  You hit the ribbon worm.  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...##### ##  ## #.#.# #.##.######.# #.# #.# #.# #.##.# #.# #.##.# #.# #.# #.# #.###.## #.# #.....# h_ hf ,hk hH ...# #...... .###...##### ...###.## # ...##### ##  #.# #.#.# #.##.######.# #.# #.# #.# #.##.# #.# #.##.# #.# #.hH k# #.# #.###.# # #.# #.....# hiO ,hT h, ...# #...... .###...##### ###.## # ##### ##  #.## #.##.# #.##.######.# #.# h2 ,h7 hJ-...# #...... ###...##### ###.## # ##### ##  #.# # #.# #.# #.# #.######.# #.# h&ha,h|h...# #...... ...##### ###.## # #####   #.#  #.# .# #.# .######.# #.# hI,hh...# #...... ...##### .## #  #.#  #.# # #.#h֎ ######.# #.# h hh0hhs...# #...... ...##### .## #  ##.#  #.# # #.# .# #.# hy,h~hV?# #...... .###### .# .## .## .# .#.# #.#  #.# # #.# .# #.# hg\h\hah7\# ...... #.# ##### #.# ## #.# # #.#  #.# h8#.# #.#  #.# hF8# #.# .# #.# hn8-h8 h>h>hHhqM## ) ...... .##### ## # ########## ##### #.......... ...######### ###.# #.#h&-97.4 (78hc,h -,8.4 (79h2h+4$ _Found a sling.hH.V.......... ....# #..# #..# #..# #..# #..###......h.h84h{ M #.# ) ...... h .##### ## # ##########. ##### #.......... h c....# #.##########hhrhhM . #.# ) ...... .##### ## # ##########. ##### #..........##h,hh^oM## . #.# ) ...... .##### ## ###########.#hb,hh|DM ## . #.# ) ...... .##### ## ##.#h,hhƓEM ## . #.# ) ...... .##### ## ##.#hh,hhu M## ## . #.# ) ...... .##### ## ##.####h{ ,h h}U }M..## ### . #.# ..... .##### ###.#..#h\ ,h` hs=  M#..## ####.# ....# ## )..... .######.##.#You see here a +0 sling.huD hD  _hI h M#..## #### h ....# #.###### ) ......#.##.#hi5 Bh .# .# #   #####.#  h #.@...#  #.##### # #)#  #.# ##### #.# #.# h #.# #.# hL ,h h /# # #  ######.# #..@..#  #.#####  #)#  #.# #.# #.##.##.# hn ,hY h .# .# .#.#.#.# #####.# #...@.# #.##### #)# hh*hhm] #.#  #.#  #.#  #.#  #.#  #.#  #####.#  #....@#  #.#####  #)#   #.#   #.#  #.#   #.#   #.#   #.#   ht,h_zhRJ #####....#.##### #) .. ##J   endoplasm (asleep)h]ha.111.4 (13hb,2.4 (14hhh;k] _An endoplasm comes into view.h Q #J# hh k#.# #.# #.# #.# #.# #.# #####@# #.....# #.##### #)# #.# #.# #.# #.# #.#h #J# #.# #.# #.# #.# #.# #.# #####@# #.....# #.##### #)# #.# #.# #.# #.# #.#hhhehؽa _An endoplasm is nearby!hzx. #.#...J ######......##### #) .. ##h#. #.####...J #.####.......##### #) ... ##..hD  You roll towards the endoplasm!h`.JJhn3.0)MPRegen (2) h@h ^ _The endoplasm quivers.h]....#  . #.####....J ####.....##### #) .. ##h#....#  . #.####...h .J ####.....##### #) ..h h ~.J44ht h 5 _You roll towards the endoplasm!h  You hit the endoplasm.  The endoplasm is moderately wounded.hD c39-=5.3 (0.9ht h - _The endoplasm hits you.hH3  You completely miss the endoplasm.The endoplasm is moderately wounded.The endoplasm freezes you.6---6.2hMh P% _You are frozen.h &  hC You hit the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.h4 g3----7.0 (0.8h hb % _You are frozen.h~z  You hit the endoplasm but do no damage. The endoplasm writhes in agony.  You tail-slap the endoplasm.hGi.hދ59 (0.9 _You kill the endoplasm!h63h@hY aM#.##....#  . #.####....#.# hP3hNh&uM##.#.##....#  . #.######....#.# ###hl4=-hh M.##.#.##....#  . #.# #.#########.#..$.........#.#.# ..#h ,hJ h$ SM..#.### .##.#.##....#  . #.# #.#########..$....@....########.######.# #.#hԲ h؉ e.#.### .#.#.# #.#.# # #.#.# # #.... # ..... # .##.# # . #.# ##.#.# #.$...@.....# #.#####  #.#  #.# h b #.# #.# #.# #.# #####.#h2 ~5==h hk 2 #....#.###.#.#.# .###.#.# .# #.#.# .# #.... .# ..... .# .##.# .# . #.# ###.#.##.$..@......# ##.##### # #.# # #.# # #.# #.# #.# #.#  #####.#h0s P2hw hL .#....#.###.#.#.# #.###.#.# #.# #.#.# #.# #.... hO #.# ..... #.# .##.# ..# . #.#####.#.# .##.$.@.......# .##.##### .# #.# .# #.# ## #.#  #.#  #.#  #.#  #####.#hS hbT hW h[+ #.#....#.###.#.#.# ##.###.#.#  #.# #.#.#  #.# #....  #.# ..... ##.# .##.# # #..# . #.#####.#.# #.##.$@........# #.##.##### #.# #.# ..# #.# ### #.# # #.# # #.# # #.# # #####.#h>4,hM5h.  #.#....#.###.#.#.##.###.#.# # #.# #.#.# #### # #.# #.... ... # #.# ..... r.#.# .##.# #.  #..# . #.#####.#.#  #.##.@.........#  #.# .#.##### ##.# #.#.# #.# .### #.# .# #.#h 'r   quokka (asleep) .# #.# .# #.# .# #####.#h8&-h.25.9 (8.0h6=-6.9 (91h=h@! _A quokka comes into view. _You see here 11 gold pieces.h? T...###....††.#####.# .##.#....#.### .......#.#.# .###.###.#.# # .# #.# #.#.# #####.# .# #.# #.... ...#. .# #.# ..... r.. ####.# .##.# #.#  #..# . #.#####@#########.# #.## ........$.........#  #.# #.###########.##### ###.# #.# #...# #.# '.### #.# #.# #.# #.# #.# #.# #.#hH hVJ 17.9 (1 _hP hR h}#.#...#......<.. ...###....††.#####.# .h+##.#....#.### ....... ##.## #.#######.##.........#.# h.# #.# ........r...# h:####.# .##.# #@# hkh.# . #.#####.########## ........$.........  #.###########.##### #h4## #... '.###h?h%8hhho  The helpless quokka fails to defend itself.  You impale the quokka!!h"O†h"J69.7 (0.8hqJ _You kill the quokka!hr\ .###....††.##### .##.#....#.### ......#.#.# ###.### #.# #.#.#######.........#.#........†...# ####.# .##.# #.#  #..# . #.#####@#########.### ........$........ #.###########.####MPRegen (1) #.##.#7=30.7 (1.0hkh;##.#....#.### .....#.#.# ###.###.#.# # # #.# #.#.#######.# hO# #.# #.........#.# # #.# ..†...# h###.# .##.# #.#  #..# . #.#####.#########.##.## ........@.........#  #.# #.###########.##### ##.##.# .. .## .#  .# #####.#hh&1hh  You now have enough gold to buy a scroll of enchant weapon on D:1.  You can access your shopping list by pressing '$'.2.7 (2h h > _You now have 83 gold pieces (gained 11).hhShopping list: 3 items, total cost 145 gold pieces  a - [D:1] 30 gold a potion of curing (unknown)  b - [D:1] 40 gold a scroll of fear (unknown)h6c - [D:1] 75 gold a scroll of enchant weapon (unknown) You have 83 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exith h<SKennySheep the SneakArmataurHealth: 37/40 ======================--Magic: 5/5========================AC: 7Str: 17EV: 9Int: 11SH: 0Dex: 13XL:  5 Next: 76% Place: Dungeon:2Time:The helpless quokka fails to defend itself.  You impale the quokka!! _You kill the quokka!You now have enough gold to buy a scroll of enchant weapon on D:1.  You can access your shopping list by pressing '$'. _You now have 83 gold pieces (gained 11).h.hyhhhbXh<8hشnhhhqhߺhUhǿhhhd,hGL9=hhhJ,hhh,hhh.hh9 40==h, f=h nh ,hv hc h ,h h h" Bh<. h;3 h6 ,h(9 h#> BhF nhJ p  There is an escape hatch in the ceiling here.hpM Q _hVK 1hK hdT Bhb k _A mysterious force pulls you upwards. The hatch slams shut behind you.hc hGd h f hj hl ,h n hr hs hRt hu hKz h | ,h} h h ,hڄ h- hW h h h h h h h he h h h h Bh> Bh h h( hk hC h h h h h  Things that are here:  a frilled lizard skeleton; a rat skeletonh h _h h| h ,h hJ! h4# hl# h`$ h' h|( h) ,hC, hU- h- h. h2 @  There is an open door here.h4 hi5 _h6 h8 hC hJJ ############ #..........# #..........# hJ #..........##### #..............## #####..........#+#..## ...............≈.##..# h@K "#####........#≈≈.###.# # ####÷###.'..@..'.#  Noise: --------- 1180.2 (47.5) #######..#######.≈≈###hjK   a) +1 dagger (pain) ##......#.....##.≈##hK   Nothing quivered ...............#'## hK .................# ................## hK f  ................#hcL    ................#   ................#  hcN h;U hX l _There is an entrance to Heydausu's General Store here.h(lhvWelcome to Heydausu's General Store! What would you like to do?  a -  35 gold a +0 flailb -  81 gold a parchment of Static Discharge  c -  30 gold a potion of attraction (unknown)  d $  30 gold a potion of curing (unknown)e $  75 gold a scroll of enchant weapon (unknown)  f $  40 gold a scroll of fear (unknown)g -  96 gold a wand of warping (4) (unknown) You have 83 gold pieces. You are short 62 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping listh w  a -  35 gold a +0 flail  b - c -  e +  75 gold a scroll of enchant weapon (unknown) After the purchase, you will have 8 gold pieces.marked items hX Purchase items for 75 gold? (y/N)h a - b - c -  e $  40 gold a scroll of fear (unknown)  f -  96 gold a wand of warping (4) (unknown)  gold pieces. You are short 62 gold pieces for the purchase.fshopping listFh+hO6hs> ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............##h>h  AC: 7Str: 17 #####..........#+#..##  EV: 9Int: 11 ...............≈.##..#  SH: 0Dex: 13 h(?#####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#  Noise: ---------  Time: 1180.2 (0.0) #######..#######.≈≈###hh?  a) +1 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'## h?i.................# ................##   ................#   ................#h?P   ................# h@  _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.  h%@Things that are here: _a frilled lizard skeleton; a rat skeleton _There is an open door here. h@W_There is an entrance to Heydausu's General Store here.hJ~  w - a scroll of enchant weapon  Thank you for shopping at Heydausu's General Store!hKhPh_Sh _You can access your shopping list by pressing '$'.hRead which item? Scrolls  w - a scroll of enchant weapon  c - a scroll labelled KUBAGO AQYOH  d - 3 scrolls labelled LUMUTI FUAW  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA  k - a scroll labelled UNOZUU MANILI  l - 3 scrolls labelled COAKICLUBU  m - a scroll labelled BYAVABLUINE [!] read|quaff|evoke[?] describe selectedh h6 h  ############  KennySheep the Sneak#..........#h9 z  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............##  AC: 7Str: 17 #####..........#+#..##  EV: 9Int: 11 hl ...............≈.##..#  SH: 0Dex: 13 h #####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#h׫   Noise: ---------  Time: 1180.2 (0.0) #######..#######.≈≈###  a) +1 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'##h  .................# ................## h{   ................#   ................#   ................#   _a frilled lizard skeleton; a rat skeleton _There is an open door here. _There is an entrance to Heydausu's General Store here.  w - a scroll of enchant weapon  Thank you for shopping at Heydausu's General Store! _You can access your shopping list by pressing '$'.h h Enchant which weapon? Hand Weapons  a - a +1 dagger of pain (weapon)  b - a +0 short sword of holy wrathh yc - a +0 short sword[?] describe selectedhN@ h(F hM 3 ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............##  AC: 7Str: 17 #####..........#+#..##  EV: 9Int: 11 ...............≈.##..#  SH: 0hN Dex: 13 #####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#  Noise: ---------  Time: 1180.2 (0.0) #######..#######.≈≈###  a) +1 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'##hO  .................# ................##   ................#   ................#   hO ................#   _a frilled lizard skeleton; a rat skeleton _There is an open door here. _There is an entrance to Heydausu's General Store here.  w - a scroll of enchant weapon  Thank you for shopping at Heydausu's General Store! _You can access your shopping list by pressing '$'.hsW c  As you read the scroll of enchant weapon, it crumbles to dust.h ^1.2 (12h h# D _Your +1 dagger of pain glows red for a moment.hhRead which item? Scrolls  c - a scroll labelled KUBAGO AQYOH h  d - 3 scrolls labelled LUMUTI FUAW  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA  k - a scroll labelled UNOZUU MANILI  l - 3 scrolls labelled COAKICLUBU h. ( m - a scroll labelled BYAVABLUINE hS [!] read|quaff|evoke[?] describe selected h h h ( h7 ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............##  AC: 7Str: 17 #####..........#+#..##  EV: 9Int: 11 ...............≈.##..#  SH: 0Dex: 13 #####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#  Noise: ---------  Time: 1181.2 (0.0) #######..#######[3 hI#7m.≈≈###  a) +2 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'## .................# ................##   ................#   ................#   ................#   _There is an entrance to Heydausu's General Store here.  w - a scroll of enchant weapon  Thank you for shopping at Heydausu's General Store! _You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 dagger of pain glows red for a moment. h  As you read the scroll labelled LUMUTI FUAW, it crumbles to dust.  It is a scroll of identify. hD/  --more-- h<  h(@ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled KUBAGO AQYOH  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA  k - a scroll labelled UNOZUU MANILI  h@  l - 3 scrolls labelled COAKICLUBU  m - a scroll labelled BYAVABLUINE Potions (select first with !)  f - a white potion  j - an inky potion h@ ][?] describe selected h  h  ############  KennySheep the Sneak#..........#  Armataur h9 `#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5 hg ========================#..............##  AC: 7 h Str: 17 #####..........#+#..##  EV: 9Int: 11  h ...............≈.##..#  SH: 0Dex: 13  h #####........#≈≈.###.# h% >  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.# hD   Noise: ---------  Time: 1181.2 (0.0)  hc q#######..#######.≈≈### h   a) +2 dagger (pain) ##......#.....##.≈## h   Nothing quivered ...............#'##  h O.................#  h v................##    h k................#    h k................#    h! ................# h3 } Thank you for shopping at Heydausu's General Store!  h\ _You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust.  hw 6_Your +1 dagger of pain glows red for a moment.  h cAs you read the scroll labelled LUMUTI FUAW, it crumbles to dust.  It is a scroll of identify. hL 2.2 (1 _c -> r - a scroll of revelation; d -> i - 2 scrolls of identify h hRead which item? Scrolls  i - 2 scrolls of identifyr - a scroll of revelation  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA  k - a scroll labelled UNOZUU MANILI  l - 3 scrolls labelled COAKICLUBU  m - a scroll labelled BYAVABLUINE [!] read|quaff|evoke[?] describe selected h#  h( ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............## hZ)  AC: 7Str: 17 #####..........#+#..##  EV: 9Int: 11 ...............≈.##..#  SH: 0Dex: 13 #####........#≈≈.###.# h)  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#  Noise: ---------  Time: 1182.2 (0.0)  h#*#######..#######.≈≈###  a) +2 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'## .................# ................## hk*N  ................#   ................#   ................#    h*_You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 dagger of pain glows red for a moment.  As you read the scroll labelled LUMUTI FUAW, it crumbles to dust.  h5+aIt is a scroll of identify. _c -> r - a scroll of revelation; d -> i - 2 scrolls of identify h. h0Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled RIMNAK ZEGHECUT  h)1J h - a scroll labelled WUERPHE SAATA  k - a scroll labelled UNOZUU MANILI  l - 3 scrolls labelled COAKICLUBU  m - a scroll labelled BYAVABLUINE Potions (select first with !)  f - a white potion  hV1x j - an inky potion[?] describe selectedhhh* ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............##  AC: 7Str: 17 #####..........#+#..##  EV: 9hdInt: 11 ...............≈.##..#  SH: 0Dex: 13 #####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#h  Noise: ---------  Time: 1182.2 (0.0) #######..#######.≈≈###  a) +2 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'## .................#h-4 ................##   ................#   ................# h  ................#   _You can access your shopping list by pressing '$'.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +1 dagger of pain glows red for a moment.  As you read the scroll labelled LUMUTI FUAW, it crumbles to dust.  It is a scroll of identify. _c -> r - a scroll of revelation; d -> i - 2 scrolls of identifyh]  As you read the scroll of identify, it crumbles to dust.hQ+3.2 (1h~hV _m -> A - a scroll of acquirementh1hRead which item? Scrolls  A - a scroll of acquirementi - a scroll of identify  hr - a scroll of revelation  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA  k - a scroll labelled UNOZUU MANILI  l - 3 scrolls labelled COAKICLUBU [!] read|quaff|evoke[?] describe selectedhzhh ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================h?#..............##  AC: 7Str: 17 #####..........#+#..##  EV: 9Int: 11 ...............≈.##..#  SH: 0Dex: 13 h~M#####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 h# ####÷###.'..@..'.#  Noise: ---------  Time: 1183.2 (0.0) #######..#######.≈≈###hֱ  a) +2 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'##h5 .................# ................##   ................#   ................#   ................#hW2   h_Your +1 dagger of pain glows red for a moment.  As you read the scroll labelled LUMUTI FUAW, it crumbles to dust.  It is a scroll of identify. hܲ_c -> r - a scroll of revelation; d -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirementhzuIdentify which item? (\ to view known items) hݹ8Scrolls (select first with ?)  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA  k - a scroll labelled UNOZUU MANILI  l - 3 scrolls labelled COAKICLUBU Potions (select first with !)  f - a white potion  j - an inky potion[?] describe selectedhNh h"C ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............##  AC: 7hStr: 17 #####..........#+#..##  EV: 9Int: 11 ...............≈.##..#  SH: 0Dex: 13 h#####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#h  Noise: ---------  Time: 1183.2 (0.0) he#######..#######.≈≈###  a) +2 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'## .................# ................##   h................#   ................#hP   ................# hy  _Your +1 dagger of pain glows red for a moment.  hiAs you read the scroll labelled LUMUTI FUAW, it crumbles to dust.  It is a scroll of identify. h_c -> r - a scroll of revelation; d -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirementh1h]  As you read the scroll of identify, it crumbles to dust.h+4.2 (1h0%hc'4 _k -> s - a scroll of summoningh h Read which item? Scrolls  A - a scroll of acquirementh6 r - a scroll of revelation  s - a scroll of summoning  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA hs  l - 3 scrolls labelled COAKICLUBU [!] read|quaff|evoke[?] describe selectedh'h0h6 ############  KennySheep the Sneak#..........#  Armataur#..........#  Health: 40/40 ========================#..........#####  Magic: 5/5========================#..............##  AC: 7Str: 17 #####..........#+#..##  EV: 9Int: 11 ...............≈.##..#  SH: 0Dex: 13 #####........#≈≈.###.#  XL:  5 Next: 76% Place: Dungeon:1 # ####÷###.'..@..'.#  Noise: ---------  Time: 1184.2 (0.0) #######.[3h7.4m.#######.≈≈###  a) +2 dagger (pain) ##......#.....##.≈##  Nothing quivered ...............#'## .................# ................##   ................#   ................#   ................#  It is a scroll of identify. _c -> r - a scroll of revelation; d -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _m -> A - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _k -> s - a scroll of summoningh>  As you read the scroll labelled COAKICLUBU, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.h?a5.2 (1Tele hEh H9 _l -> t - 2 scrolls of teleportationh?  #  #..#  #..#  #.#####  #.....## h@ #..........#+#..## ......≈.##..# .#####........#≈≈.###.# .# ####÷###.'.@∩..'.# #..#######.≈≈### #......#.....##.≈## ...#'## ...# ..## ..# ...#h@ Q .# h G hUH %6hUM hPP h #  #....#  #..........#  #..........#####  #..............## #..........#+#..## #.....≈.##..# #.#####hNJ.#≈≈.###.# .# ####÷###.'@.∩..'.# #..#######.≈≈### #......#.....##.≈## .#'## ..# .## .# .# .# hKh%7hhohumM #  #....#  #..........#  #..........#####  #..............##  #..........#+#..##  #....≈.##..# #.#####.#≈≈.###.# .# ####÷###.@..∩..'.# #..#######.≈≈### #......#.....##.≈## .#'## ÷.# .## .# .# .# h8 _There is an open door here.ha hOl  #  #...#  #...#  #...#####  #.......##  #...#+#..##  #...≈.##..# #.#####.#≈≈.###.# .# ####÷###@'..∩..'.# #..#######.≈≈### #......#.....##.≈## .#'## .÷.# .## .# .# .# hr #................# #.# #.....##................# #># #.....##................####.######+####................##...#.....[.####.............................#......#..####.#........ ######...#####..####..........hs  ###..#.##................... #..........@.......##.#...#. #.........##...#............ #.........##.......##..##### #.........##...#......##  #................###### #........######..# ########## #### hy h| h 09hׅ h @ _Your surroundings suddenly seem different.h& h Read which item? Scrolls  t - 2 scrolls of teleportation  A - a scroll of acquirementh r - a scroll of revelation  s - a scroll of summoning  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA [!] read|quaff|evoke[?] describe selectedh~h^h #................# #.# #.....# KennySheep the Sneak#................# #># #.....# Armataur#................####.######+### Health: 40/40 ========================hy#................##...#.....[.## Magic: 5/5========================##.............................. AC: 7Str: 17##.....#......#..####.#........ EV: 9Int: 11######...#####..####.......... SH: 0Dex: 13###..#.##................... XL:  5 Next: 76% Place: Dungeon:1#..........@.......##.#...#. Noise: ---------  Time: 1189.2 (0.0)#.........##...#............ a) +2 dagger (pain)h_D#.........##.......##..##### Nothing quivered#.........##...#......###................#######........######..########### #### _k -> s - a scroll of summoning  As you read the scroll labelled COAKICLUBU, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. h_l -> t - 2 scrolls of teleportation _There is an open door here. _Your surroundings suddenly seem different.hhChoose an item to acquire.  a - the wellspring talisman "Wiopnu" {rC+ rN+}  b - the +3 barding of the Furies {rElec rF- Will+++ rCorr}  c - the amulet "Tecwel" {Alch+ rPois rN+}d - 1020 gold pieces (you have 8 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit.h H+ Acquire the +3 barding of the Furies {rElec rF- Will+++ rCorr}? (y/N)0h30hB; #................# #.# #.....# KennySheep the Sneak#................# #># #.....# Armataur#................####.######+### Health: 40/40 ========================#................##...#.....[.## Magic: 5/5========================##.............................. AC: 7Str: 17##.....#......#..####.#........ EV: 9Int: 110hC######...#####..####.......... SH: 0Dex: 13###..#.##................... XL:  5 Next: 76% Place: Dungeon:1#..........@.......##.#...#. Noise: ---------  Time: 1189.2 (0.0)#.........##...#............ a) +2 dagger (pain)#.........##.......##..##### Nothing quivered#.........##...#......###................#######........######..########### #### _k -> s - a scroll of summoning  As you read the scroll labelled COAKICLUBU, it crumbles to dust.  0hDYou feel strangely unstable. It was a scroll of teleportation. _l -> t - 2 scrolls of teleportation _There is an open door here. _Your surroundings suddenly seem different.0h%E,90.2 (10huK0hjM5 _Something appears at your feet!1h!1h|"&11h (1hI* _e - the +3 barding of the Furies {rElec rF- Will+++ rCorr}2h 2h?Read which item? Scrolls  t - 2 scrolls of teleportationr - a scroll of revelation  s - a scroll of summoning  e - a scroll labelled RIMNAK ZEGHECUT 2hH h - a scroll labelled WUERPHE SAATA [!] read|quaff|evoke[?] describe selected2h 2hܖ 2he  #................# #.# #.....# KennySheep the Sneak#................# #># #.....# Armataur#................####.######+### Health: 40/40 ========================#................##...#.....[.## Magic: 5/5========================2hƞ ##.............................. AC: 7Str: 17##.....#......#..####.#........ EV: 9Int: 11######...#####..####.......... SH: 0Dex: 13###..#.##................... XL:  5 Next: 76% Place: Dungeon:12h #..........@.......##.#...#. Noise: ---------  Time: 1191.2 (0.0)#.........##...#............ a) +2 dagger (pain)#.........##.......##..##### Nothing quivered#.........##...#......##2h9 ,#................#######........######..########### ####2h You feel strangely unstable. It was a scroll of teleportation. _l -> t - 2 scrolls of teleportation _There is an open door here. _Your surroundings suddenly seem different. _Something appears at your feet! _e - the +3 barding of the Furies {rElec rF- Will+++ rCorr}2hS n  Okay, then.2hm 2h . _4hE 4h UInventory: 5/52 gear slots Hand Weapons (go to first with ))  a - a +2 dagger of pain (weapon)  b - a +0 short sword of holy wrathc - a +0 short sword Armour (go to first with [)  d - a +2 leather armour (worn)  e - the +3 barding of the Furies {rElec rF- Will+++ rCorr} 4h~ "Scrolls (go to first with ?)  t - 2 scrolls of teleportationr - a scroll of revelation  s - a scroll of summoning  e - a scroll labelled RIMNAK ZEGHECUT  h - a scroll labelled WUERPHE SAATA Potions (go to first with !)  M - a potion of mutation  f - a white potion 4h a j - an inky potion Baublesg - 2 flux baubles9hu9h59hG #................# #.# #.....# KennySheep the Sneak#................# #># #.....# Armataur#................####.######+### Health: 40/40 ========================9h#................##...#.....[.## Magic: 5/5========================##.............................. AC: 7Str: 179h##.....#......#..####.#........ EV: 9Int: 11######...#####..####.......... SH: 09hUDex: 13###..#.##................... XL:  5 Next: 76% Place: Dungeon:19h#..........@.......##.#...#. Noise: ---------  Time: 1191.2 (0.0)#.........##...#............ a) +2 dagger (pain)9hE(#.........##.......##..##### Nothing quivered#.........##...#......##9ha#................#######........######..########### #### _l -> t - 2 scrolls of teleportation _There is an open door here. _Your surroundings suddenly seem different. _Something appears at your feet! _e - the +3 barding of the Furies {rElec rF- Will+++ rCorr} 9h>_Okay, then.9h49h9h>>∩(Press ? for help)###..#.#..........##...............(#############..........#......................###.....##..........#.######'###...............###.................##.# #.....#.....#.........##.................###.# #.....#..##.#.........##................## #.# #..<..#.......#.......##................# #.# #.....###.............###................# #># #.....##..#............##................####.######+###..###..#........##................##...#.....[.##### #...........##############................................# #...#####....##...##...####.....#......#..####.#..........# #...#####...............## ######...#####..####............###........................# ###..#.##...........................#.###................# #..........@.......##.#...#..............................#@=h =h'! #................# #.# #.....# KennySheep the Sneak#................# #># #.....# Armataur#................####.######+### Health: 40/40 ========================#................##...#.....[.## Magic: 5/5========================##.............................. AC: 7Str: 17##.....#......#..####.#........ EV: 9Int: 11######...#####..####.......... SH: 0Dex: 13=h(###..#.##................... XL:  5 Next: 76% Place: Dungeon:1#..........@.......##.#...#. Noise: ---------  Time: 1191.2 (0.0)#.........##...#............ a) +2 dagger (pain)#.........##.......##..##### Nothing quivered#.........##...#......###................#######........######..########### #### _l -> t - 2 scrolls of teleportation _There is an open door here. _Your surroundings suddenly seem different. _Something appears at your feet! _e - the +3 barding of the Furies {rElec rF- Will+++ rCorr} _Okay, then.=h+3=hK9f _=hAX=hB=hgD=hD=hE=hZH=hI=hJ=hJ=hL=h:N=hN=h#O=hOQ=h^R,=hGS=hV=h*]=h]=hC_=ha=hc=hc=h_d=h6n@#####....#.#.#........... ###..#.#..........##....... #########....#............. ...###.######'###...... ...##.# #.....#.....# .............###.# #.....#..##.# ............## #.# #..<..# ............# #.# #.....### ............# #@# #.....##..#.9.2 (8 ............####.######+###..### ............##...#.....[.##### #. .............................# #. =hnq...#......#..####.#..........# #. ###...#####..####............###.  ##..#.##.........................  ..................##.#...#.......  .........##...#............###### =h p=hxy _There is a stone staircase leading down here.=hFO =hP =hW =h_ =hKi J200.2 (1 _=h .#.#######.##.####### [#.# #.##.# .#.# #.##.##.# ####.##.##.####....##.# (.....#.##.##.##.##.#.##..#.##.##.#.##..#.####### 2#.#...#......@...# #...###....÷÷.#####.# #.##.#....#.####.#.# #.###.###.#.# #.# #.# #.#.#######.#.# #.# #.........#.## #.##........†...# #####.##.##.#####.###=hS =h1.7 (2.5 _You climb downwards. _There is a stone staircase leading up here.>h e>hg>hl>hD #.#.##.# #.# #.##.# #.# #.##.# #.# ####.##.# #.####....##.# .....#.##.##.# #.##.#.##..#.# #.##.#.##..#.# #.#...#......<@..# ...###....÷÷.#####.# .##.#....#.### # >hCL : _>h/Q >h_' .#.##.# .# #.##.# .# #.##.# >h' b.# ####.##.# .####....##.# #.##.##.# .##.#.##..#.# .##.#.##..#.# >h( Y#.#...#......<.@.# ###....÷÷.#####.# ##.#....#.### .# >hj( #.#.# ># ###.###.#.# .# # #.# #.#.#.# # #.# #.#.# >h( # #.##.†...# >h0 -2.7 (1.0>hF >hdG +3.7 (2>hM >hP 9 _Found an escape hatch in the floor.?h_<.?h=#.##.# # #.##.# # #.##.# # ####.##.# ####....##.# #.##.##.# ##.#.##..#.# ##.#.##..#.# #.#...#......<..@# ###....÷÷.#####.# .#....#.### #.# #.#.# #>#.###.#.# #.#  #.# #.#.#######.#  #.# #.#.#  #.##.†...# ?h]?h-.#.##.# .# #.##.# .# #.##.# .# ####.##.# .####....##.#.#.##.##.# .##.#.##..#.# .##.#.##..#.# .#.#...#......<.@.#.###....÷÷.#####.##.#....#.### #.#.#.#.# #>##.###.#.# #.# # #.# #.#.#######.# # #.# #.#.# # #.##.†...# ###.##.##.#####.###?h,?h?h_t^#.#.##.# #.# #.##.# ?ht#.# #.##.# #.# ####.##.# #.####....##.#.#.##.##.# #.##.#.##..#.# #.##.#.##..#.#.#.#...#......<@..#.###....÷÷.#####.# ?hu.##.#....#.### #.#.#.#.# #># ?h5u.###.###.#.# #.# .# #.# #.#.?hSuY#.# .# #.# #?hsu6.#.# .# #.##?hum.†...# ####.##.##.#####.###?h/|?h|?hL?hY.#.#.##.# [#.# #.##.# .#.# #.##.# .#.# ####.##.# .#.####....##.# (.....#.##.##.# .#.##.#.##..#.# .#.##.#.##..#.?hZ#.#.#...#......@...# #...###....÷÷.#####.# #.##.#....#.### #.# .#.#.# #># #.###.###.#.# #.# #.# #.# #.#.#.# #.# #.# #?hUZ.#.# ..# #.##.†...# #####.##.##.#####.###?ha?hb?hOj?hH  .#.#.##.# #[#.# #.##.# #.#.# #.##.# ..#.# ####.##.# ..#.####....##.# .(.....#.##.##.# ..#.##.#.##..#.# ..#.##.#.##..#.#.#.#...#<...# <#...###....÷÷.#####.# .#.##.#....#.### #.#.#.#.# #># ##.###.###.#.# #.# ##.# #.# #.#.#.# ##.# #.# #.#.# ...# #.##.†...# ######.##.##.#####.###There is a stone staircase leading up here.?hI5 _?hYN?h$.#.#.##.# .#[#.# #.##.# ##.#.# #.##.#?h%.#.# ####.##.# #..#.####....##.# ..(.....#.##.##.# #..#.##.#.##..#.# #..#.##.#.##..#.# #....#.#...#....@.<...# #<#...###....÷÷.#####.# #.#.##.#....#.### #.# #.#.#.# #># ###.###.###.#.# #.# ###.# #.# #.#.#.# .##.# #.# #.#.# ....# #.##.†...# ?h%4.######.##.##.#####.###?h,?h-?h5?hQ @).#[#.# #.##.# ###.#.# #.##.# ....#.# ####.##.# ##..#.####....##.# ...(.....#.##.##.# ##..#.##.#.##..#.##..#.##.#.##..#.#######?h j#....#.#...#......<...##<#...###....÷÷@#####.# ##.#.##.#....#.### #.# ##.........#.#.# #># ####.###.###.#.# #.##.# #.# #.#.#######.# ..##.# #.# #.........#.# .....# #.#†...#?h ######.##.##.#####.### ### #..##. #.#####.#########.#?h,?h?h.).#[#.# #.##.##.#.# #.##.#.#.# ####.##.##..#.####....##.#.(.....#.##.##.# .##..#.##.#.##..#.# .##..#.##.#.##..#.# .##....#.#...#......<...# .##<#...###....÷@.#####.# .##.#.##.#....#.### #.# .##..#.#.# #># .####.###.###.#.# #.# .####.# #.# #.#.#.#.##.# #.# #.........#.#.# #.##........†...#.######.##.##.#####.### .###[40?hm #..##. #.#####.#.# ?h ,?h ?h  #####.#.# #.##.# ......#.# ####.##.# ####..#.####....##.# .....(.....#.##.##.###..#.##.#.##..#.# #.##..#.##.#.##..#.####### #.##....#.#...#......<...# #.##<#...###....÷÷.#####.# #.##.#.##.#....#@### #.# #.##.........#.#.# #># ..####.###.###.#.# #.# ..####.# #.# #.#.#######.# ....##.# #.# #.........#.#....# #.##........†...#######.##.##.#####.###### #..##. #.#####.#########. ..# #.###. .................?h .You see here a frilled lizard skeleton. _?h] ?h, b .....### ####..#.####....##.# .....(.....#.##.##.##..#.##. ########?h W..#.#...#......<...<#...###....÷÷.#####..#.##.#....#.### ........#.#@# #> ..####.###.##. #.# #.#.########.##... .## #.# ####.###########.#### ?h B?h V ####..#.####... .....(.....#.##.##.##..#.##.#.# ########..#.#...#......<...<#...###....÷÷.#####..#.##.#....#.### ........#.#.# #> ..####.###.##. #.# #.#.######................##.####.##.# ..# ###.# ..##.#?h ?h ?h ?h(  .....(.....#.####..#.##.#.# ##..#.#######..#.#...#......<...<#...###....÷÷.#####..#.##.#....#.### ........#.#.# #> ..####.###.##. #.# #.#@######..#.........#..#........†..###.#..# #'#####...# ####.#?h ?h؛ ?h ?hv ##..#.##.#.##..#.# ##.##..#.##.#.##..#.#######  #.##....#.#...#......<...#  #.##<#...###....÷÷.#####.#  #.##.#.##.#....#.### #.# ##.##.........#.#.# #># ...####.###.###.#.# #.#.####.# #.# #.#.#######.#...##.# #.# #.@.......#.# ).......# #.#†...#######.##.##.#####.###### #..##. #.#####.#########.# #.###. ................ #.## #.# ####.###########.### #..# ###.#[?hHw l37m ..# #.# ##'#####...# ### #.# <#.....'.###  #.#?h@} ?hz} ?h ?h\###.##..#.##.#.##..#.####### # 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