{%;j Player: KnightStone Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-24.00:31:55.ttyrec Time: (1782261115) Wed Jun 24 00:31:55 2026 |%;j [?1051l[?1052l[?1060l[?1061h|%;jR)0[?7h[?25l[?1c|%;j|%;j|%;j|%;j eWelcome, KnightStone. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Spriggan  x - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Very small, very frail and very fast, Spriggans are highly competent stabbers and spellcasters. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Spriggan Hunter%;j%;jV%;jKnightStone the ShooterSprigganHealth: 10/10 ========================Magic: 2/2========================AC: 2Str: 7EV: 16Int: 10SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow%;j##########.....######.........####.............##.............#......(@.......#!............##.........[...####.........######.....##########%;j%;jWelcome, KnightStone the Spriggan Hunter.It is said that the Orb of Zot exists deep within this dungeon.%;j %;j\Press ? for a list of commands and other information.  Found 3 poisoned darts, a viscous silvery potion and a robe.%;jS_%;ja[ _Found a staircase leading out of the dungeon.%;j  # ###.....### ###.### #.##.#+......@<%;jI .#!.# #.[...# ###.###  ###.....###  #%;j> %;jّ )6 (0.6 %;j _%;j %;jd L _You see here 3 poisoned darts.%;jv(%;j0|Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 robe (worn)%;jc%;jM%;jKnightStone the ShooterSprigganHealth: 10/10 ========================#######Magic: 2/2========================###.....###AC: 2%;j\Str: 7###.........###EV: 16Int: 10#.............#SH: 0Dex: 18##.............#%;j[XL:  1 Next:  0% Place: Dungeon:1+......@<.......Noise: ---------  Time: 0.6 (0.0)%;j##!............#a) +0 shortbow#.........[...#%;jFire: a) +0 shortbow###.........######.....###%;jR#######Welcome, KnightStone the Spriggan Hunter.%;j6It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found 3 poisoned darts, a viscous silvery potion and a robe. %;j?s_Found a staircase leading out of the dungeon. _You see here 3 poisoned darts.%;j%;j%;j%;j%;j# ##########.....######.........###....#+......(<.##!....@.# #.%;jb$e[##..##%;jU+%;j++1.2 (0.6 %;j, _%;j2%;j4%;jF# ###.....### ###.### #.# ##.# +......(<. ##!.# #.[...# ###.### %;j%%;j%;jZ&8%;j%;j%;j # ###.....### ###.### #.# ##.#+......(<.%;j\ Z+##!.# #.[...# ###.### %;j %;j1 (2.4%;j %;j` %;jD# ###.....### ###.### #.# ##.## +......(<.+ ##!.# #.[...# ###.### %;j %;j~ (3.0%;j%;j%;ja~c####### ###.....### ###.### #.# ##.## +......(<.+ ##!.# #.[...# ###.### # #######%;j%;js&6%;j%;j%;jV ##########.....######.........###....##+......(<.+##!......#  #.##..##%;jFv ###.....### %;j%;jx(4.2%;j\!%;j9%M _You see here a +0 robe.%;jRM  ####### ###.....### ###.### #.# ##.## +......(<.+ ##!.# #[...# ###.### ###.....### #######%;jU %;jsV $8 %;jV _%;j\ %;j@^ %;jK # ###.....### ###.### #.# ##.## +......(<.+ ##!.# #.[...# ###.### ###.....###  #%;jT%;jT(5.4%;jZ%;j\%;jm # ###.....### ###.### #.# ##.## +......(<.+ ##!.# #.[...# ###.### ###.....###  #%;j%;j(6.0%;j%;jb%;j. # ###.....### ###.### #.# ##.## +......(<.+ ##!.# #.[...# ###.### ###.....###  #%;j%;j&6%;jP %;jl %;j!{ M #######  ###.....### ####  ##.......##+......(<.+##!...[...###.........######.....###%;j %;j$ (7.2%;jP %;j% %;j>k M #######  ###.....### ####  ##.......##+......@<.+##!...[...###.........###%;jr %;js &8%;j@y %;jc| T _You see here 3 poisoned darts.%;j # ###.....### ###.### #.# ##.## +(<.+ ##!.# #.[...# ###.##  ###.....###  #8.4 _%;j%;j # ###.....### ###.### #.# ##.## +.<.+ %;j X##!.# #.[...# ###.### %;j %;j (9.0%;j %;jg T _You see here 3 poisoned darts.%;jL %;j /10.0 (1.0)%;j %;j * _c - 3 poisoned darts%;j C # ###.....### ###.### #.# ##.## +.<.+ ##!.# #.[...# ###.##  ###.....### %;jY D #%;j A6 (0.6%;j %;j %;j ####### ###.....### ###.### #.# ##.## +.<.+ ##!.# #.[...# ###.### ###.....### #######%;j%;jT(1.2%;j%;j%;j ##########.....######.........###....##+.<.+##!..@...#  #.[##..##%;j %;j&8%;j%;j%;jh[ ####### ###.....### ###.### #.# ##.## +.<.+ ##!.# #.[...# ###.### ###.....##  #######%;j>2.4%;jr%;jI%;jL ####### ###.....### ###.### #.# ##.## +.<.+ ##!%;j .# #.[...# ###.### ###.....%;jn### #######%;j%;j5!3.0%;j%;j%;j1] R ####### ###.....### ###.### #.# ##.## +.<.+ ##.# #.[...#%;j]  ###.### ###.### ####%;jd %;jH-6.8 (1.0%;jM%;jP( _You open the door.%;j)  ####### ###.....### ### ###.### #... #..#[..#..###.##..<.+.##.####.# #..[...# ###.....### ###...### #######%;j %;j -7.4 (0.6%;j %;j( F _Found a pair of gloves.%;jS Q _There is an open door here.%;j ######## ###.....### ###. ###...#### #...# #...##[..#..###.'.<..##.####.#%;jzE.> #...[...### ###........### ###.....### #######%;j%;j-(8.0%;jv%;j; _Found a stone staircase leading down.%;j{## # #. ###.....### ###. ###... #.#...## #.....#[..#..###..'.<"...##.####.# .>. #.........[... ##.. ###...#.. ###.....###... #.##.. #.%;jr&<6%;jQ,%;jL/] _Found a glowing pearl amulet.%;j"O # ##. # #.. ###.....#### ###.# ###. #.#...## #...#.#[..#..####.'.<%;jO 7."...##.#####. .>.# #.........[ ##..# ###. #..# ###.....### ...# # .##.# . #..%;juW %;jW (9.2%;j] %;ju_ %;j ## ##. %;j6# #.. ###..... # ###.# ###. #.#...## # #.#[..#..### #%;jh.'.<."...##.####.##.. .>.# #.[%;j## ##..# ###. #..# ###..... ...# # .##.#%;jc . #..%;j_%;jg&8%;j %;j %;j~.. ##. ##.. ## #.. ###..... #.###.# ### #.#...## # #.#[..#..### #.'.<."...##.#####.##....>.# #.[ ##.##..# ###.. #..# ###......## ...# ##. .##.## . #..%;j?20.4%;jr%;je%;jJ## ..#. ##.##. ##...  #. #..# ###..... #.###.# ### #.#...## # #.#[..#..### #.'.<."...##.####.#.##....>.# #. ##.##..# ### .. #..# ###..... .## ...#  #. .##.#%;j # . #..%;j%;jβ!1.0%;j%;j%;jrM# .. ##.# #... ###### #..# ######.# ### #.#...## ##.#[@.#..###. #.........'.<..."...##.####.#.##....>.# #.........#....## ...#. .##.##.%;j8 %;j &6%;j-%;j%;je F. ##. .. #.. ##.# #.# ##...  #.# #..# ### #.###.# ### #.#...## # #.#@..#..### #.'.< ...."...##.####.#.##....>.# # # ##.##..# ### ..##..# ### .##....# %;jEf #. .##.#  # . #..%;jlo %;jo (2.2%;ju %;j z w _You see here a +0 pair of gloves.%;j %;j-3.2 (1.0%;j#%;jM _d - a +0 pair of gloves%;j8%;j@Gear: 4/52 gear slots (Left/Right/Tab to switch category) %;jpHand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()%;jc - 3 poisoned darts Armour (go to first with [) %;j. b - a +0 robe (worn) %;j@ d - a +0 pair of gloves%;j d - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. You found it on level 1 of the Dungeon. %;jbStash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified useless_item armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.%;j%;j%;j#KnightStone the Shooter.Spriggan##. ..Health: 10/10 ========================#.. ##.#Magic: 2/2========================#.# ##... ##### AC: 2Str: 7#.# #..# ###.... EV: 16Int: 10#.###.# ###...... SH: 0Dex: 18#.#...## #........ XL:  1 Next:  0% Place: Dungeon:1#.#@..#..###........ Noise: ---------  Time: 23.2 (0.0)%;jW$#.........'.......<. a) +0 shortbow...."...##.####........ Fire: a) +0 shortbow..#.##....>.# #........# ##.##..# ###........##..# ###.....##....#######. .##.## . #.. _There is an open door here. %;j$L_Found a stone staircase leading down. _Found a glowing pearl amulet. _You see here a +0 pair of gloves. _d - a +0 pair of glovesThose are too big for your hands.%;j9*%;j*%;j/%;j:2. _%;jKu .##.... ##.## ##... #####..# ###....##.# ###..# #.#...## #..#.#...#..###..@......'.<#...."...##.####%;j+v...#.##....>.# .##..%;j:}%;j}28 (0.6 _%;je%;j%;jb ##.... ##.## ##... #####..# ###....# #.###.# ###..#.#.#...## #...#...#..###.###.........'.<#....".@.##.####...#.##....>.#  # ##.##..# ###..%;jUc2###%;jh%;j'i(4.4%;jm%;jfo%;jK ##. .. #.. ##.####.# ##... ..#.# #..# ### #.#.###.# ### #.#.#...## # #.#...#..### #.###%;j.'.< #...."@..##.####.#.##....>.# #%;jZ # ##.##..# ### ..##..# ###%;j .##....#  #. .##.# # .%;jf##..  ##%;j%;j(5.0%;j%;j<%;j$ ##. .. #.. ##.# ###.# ##...  ..#.# #..# ### #.#.###.# ### #.#.#...## # #.#...#..### #.###.'.%;j #....@...##.####.#.##....>.# ## # ##.##..# ### ..##..# ### .##....#  #. .##.# # .##.. ##%;j2%;j&6%;j%;j%;j{+6.6 (1%;j %;j8la stone staircase leading down. _Found a glowing pearl amulet. _You see here a +0 pair of gloves. _d - a +0 pair of gloves _e - an amulet of regeneration%;jl%;jb%;ja%;jN _There are no items here.%;j %;j Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 3 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of gloves Jewellery (go to first with "=)e - an amulet of regeneration%;je - an amulet of regeneration. An amulet that increases the wearer's rate of health regeneration. In order to %;jAfunction, it must first attune itself to the wearer's body at full health. You found it on level 1 of the Dungeon. %;jbnStash search prefixes: {inventory} {Regen} {jewellery} Menu/colouring prefixes: identified jewellery %;j_________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’” %;j -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.%;j8 %;j=##. ..KnightStone the Shooter#.. ##.#Spriggan###.# ##... ### Health: 10/10 ========================..#.# #..# ###.. Magic: 2/2========================#.#.###.# ###.... AC: 2Str: 7#.#.#...## #...... EV: 16Int: 10#.#...#..###...... SH: 0Dex: 18#.###.........'....... XL:  1 Next:  0% Place: Dungeon:1#....@...##.####...... Noise: --------- [40%;jU>m Time: 26.6 (0.0)....#.##....>.# #...... a) +0 shortbow# # ##.##..# ###.... Fire: a) +0 shortbow..##..# ###...##....#####. .##.## .##..## _Found a glowing pearl amulet. %;j>K_You see here a +0 pair of gloves. _d - a +0 pair of gloves _Those are too big for your hands. _e - an amulet of regeneration _There are no items here.%;jC%;jED _%;jG%;jaMf  You start putting on your amulet.%;jrQA7.6 (1%;jKV%;jV+8.6 (2%;jY%;j^%;j%_+9.6 (3%;ja%;jf%;j1g,30.6 (4%;jk%;jn%;jNo+1.6 (5%;jr%;ju _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  e - an amulet of regeneration (worn)%;jv%;jEy%;j{t _The amulet throbs as it attunes itself to your uninjured body.%;j2~##. .. #.. ##.# ###.# ##... #..#.# #..# ###.#.#.###.# ###.#.#.#...## #.#.#...#..###.#.###.'.<#.##.####.....#.##....>.# #.%;jE3I# # ##.##..# ###...##..# ###..##....# # # .##..##%;j8%;j9+2.2 (0.6 %;j$9 _%;jL=%;j1?%;j ##. .. #.. ##.# ###.# ##... #..#.# #..# ###.#.#.###.# ###.#.#.#...## #.#.#...#..###.#.###.'.<.#.##.####.....#.##....>.# #.# # ##.##..# ###...##..# ###..##....# ##. .##.## .##.. %;j %;j&8%;j%;j %;jF  .. ##.####.# ##... #####..#.# #..# ###....#.#.###.# ###...#.#...## #....#..###.###.........'.<.......##.####.....#.##.@..>.# # # ##.##..# ### ..##..# ###.##.# .#%;j %;jr (3.4%;j %;jĔ %;jgTP ###.# ##... #####..#.# #..# ###....#.#.###.# ###.....## #....#..###.###.........'.<#........##.####.%;j Ul....#.##....>.# # # ##@##..# ### #...##..# ####.##....# ######%;j@[%;j[(4.0%;j`%;ja%;j ..#.# #..# ###....#.#.###.# ###.....## #....#..###.###.........'.<%;j.......##.####.....#.##....>.# %;j# # ###.##..# ### #..%;j{ #####....# #####%;j2. .##.# #%;jW%;j<6%;j9%;j%;jg}^ ..#.# #..# ### #.#.###.# ### #.#.#...## # #.#...#..### #.###.........'.< #........##.#### ....#.##....>.# # # # ###.##..# ### #.@.##..# ### #.##....#  #. .##.# #. .##..#. ##%;ja~X.$....%;j)%;j (5.2%;j%;j֊+ _Found 17 gold pieces.%;jv8  ..#.# #..# ### #.#.###.# ### #.#.#...## # #.#...#..### #.###.........'%;j8 . #........##.#### ....#.##....>.# # # # ###.##..# ###%;j8  #@..##..# ### #.##....#  #.# .##.# #.%;j89 # .##.. #.# ## .$. ..#%;ja9 A ..#%;jk? %;j? &8%;j;D %;jE %;j&  #.#.###.# ###.....## #....#..###.###.........'........##.####....#.##....>.# # # ###.##..# ### #.. #####.. ### .##.# #...###%;j8 %;j (6.4%;ji %;jj %;j ...## #....#..###.###.........'........##.####%;j,p....#.##....>.# # # ###.##..# ### #...#%;jJu #####.. ###%;jf_ .## .%;j>## ..#%;j%;j%;j (7.0%;j-%;jo] ..#..###.###.........'........##.####....#.##....>.# # # ###.##..# ### #... #####.. ### .## .## .$. #..##..#%;ju%;j:x&6%;jxy%;jk{%;j>$ #.###.........'........##.####....#.##....>.# # # ###.##..# ### #.. #####.. ### .##%;j?T .## #.$..# #..###.#..%;j-E%;jE(8.2%;jI%;jK%;j2o .......##.####....#.##....>.# # # ###.##..# ### #.. #####.. ### .## .##..##.#.## #.@..# .##....# #.#..%;j;u%;ju&8%;jy%;j)%;j+9.8 (1%;j@%;j2 _You now have 17 gold pieces.%;jU% ) ....#.##....>.# # # ###.##..# ### #...##..# #####.. ### .## ..##..##.#.## %;j% #....# ####.....# #...###.##%;j- %;j(. ,40.4 (0%;j2 %;j4 %;jl E ....#.##....>.# # # # ###.##..# ### #...##..# ### #.##....#  #.# .##.# #.#..##.. ##.#.## #....# #@.### #.....# #...###  #..# %;j  #.# #.. ... ###%;jZ %;j (1.0%;jw %;jo! %;jfI%;j%;jƬ%;j%;j\%;j%;jδ%;j%;j%;j%;j0%;j%;j%;j%;j%;j%;j%;j,%;js%;j^%;jd%;j)%;j%;j&%;j%;j%;j%;j5%;j,%;jI%;j; #.###.........' #........##.####....#.##....>.# ## #.# ###.##..#  #.# #...##..# #.#.#.##....# #.#.#.# .##.#######...#.#..##..#...@..###.#.###...####.##....##.. #.##..###. #.....#%;jF #...### #..## #.## #..#....#%;j6-6.4 (5.4%;j+7.4 (6%;j%;jhY _f - a fizzy orange potion%;ju%;ju%;jfv%;j>x%;jy%;j^~%;jI%;jS%;j%;j%;j%;jW%;j%;j%;j҅%;j\,%;j%;j%;jj,%;j%;j %;jӏc  You encounter a rat.%;jZ ....#.##....>%;j # #.# ###.##. #.# #...##.%;j  #.#.#.##... #.#.#.# .##%;j2#####...#.#..#####......###.#.## ##...####.##....#%;j[  #.@### #.##..### #....## #.....#%;j....### #...###r## #..##%;j #.## #..#r   rat (asleep) %;jԕF....# ###### %;j!%;j-.51.0 (3.6%;je26 (4.2 _%;j"%;jΤ%;j~t....#.##....> KnightStone the Shooter# #.# ###.##. Spriggan#.# #...##. Health: 10/10 ========================#.#.#.##... Magic: 2/2========================#.#.#.# .## AC: 2Str: 7######...#.#..## EV: 16Int: 10###......###.#.## SH: 0Dex: 18##...####.##....#XL:  1 Next:  0% Place: Dungeon:1#.@### #.##..###Noise: ---------  Time: 51.6 (0.0)#.***## #.....#a) +0 shortbow.***####...###Fire: a) +0 shortbowr###..###.###..#r %;ju9  rat (asleep)....####### _f - a fizzy orange potion _You encounter a rat.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)%;j.....#.##....> KnightStone the Shooter# #.# ###.##. Spriggan#.# #...##. Health: 10/10 ========================#.#.#.##... Magic: 2/2========================#.#.#.# .## AC: 2Str: 7######...#.#..## EV: 16Int: 10###......###.#.## SH: 0Dex: 18%;j##...####.##....#XL:  1 Next:  0% Place: Dungeon:1#.@### #.##..###Noise: ---------  Time: 51.6 (0.0)#....## #.....#a) +0 shortbow....####...###Fire: a) +0 shortbow.###..##%;j}F#.###..#r   rat (asleep)....#######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 98% to hit)  You shoot an arrow. The arrow hits the rat.  You kill the rat!%;jtQ))))))%;j;'4......%;j*F8===2.8 (1.2 _%;j/%;j 1%;jE %;j %;j %;ja %;j %;jd %;j %;j %;j* %;jl %;j %;jп %;jG %;j %;jC %;j~ %;j %;j %;j  #.# #.. #.#.#.# #.#.#.#######...#.####......###. ##...####.##...#..### #.##..##)###....## #.....##....@#### #...###%;j> ---5.8 (3.0## #..## #.  #.## # ..# ....# ###### %;ju %;j I---6.4 (3.6%;j %;j # _Found a mace.%;jFI%;j5H%;jI%;jN%;jO%;jQ,%;jQ%;jS%;jtT%;jT%;j5U%;jvV%;jW%;jW%;jvX%;jc]<  You see here a +0 mace.%;jA_%;j` _%;j`%;jb%;jhf ....>. ........ # .... ... ##.. #.#.. ######.. #.# ###. #@# ##...####.60.0 #.# ####..### #.# #)###....## #..%;j[i< #.....#### #..#..#### #..#.## #.# ####..# ....# ###### %;jn%;jn+6 (4.2%;jAs%;ju; _Found a stone staircase leading down.%;jh3%;ji%;jl%;jox  You encounter a bat.M#.## #..>.. ....# #..# ....b#... #.#.# ######.. ###..... ##...###.# ####..### #.##)###....## #.......b   bat (asleep)#%;j+~0b.0.0%;jNb%;jÄ41.2 (0.6 _%;j%;jb%;j%;j%;js%;j0Z _A bat is nearby!%;jg #.# KnightStone the Shooter.....###.. Spriggan....>.. ....# Health: 10/10 ========================.....# # #.# Magic: 2/2========================.....##.# AC: 2Str: 7...b.#.# EV: 16Int: 10##.**#.# SH: 0Dex: 18#.*#%;jg ######.. XL:  1 Next:  8% Place: Dungeon:1#@# ###......# Noise: ---------  Time: 61.2 (0.0)#.# ##...####.# a) +0 shortbow#.# ####..### #.# Fire: a) +0 shortbow#)###....## #..%;j!h V#.....#### #..#..#####.. b   bat#.###.####%;jBh f#..#....# _You encounter a bat. %;j^h >_A bat is nearby!%;jyh -Fire: a) +0 shortbow%;jh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;j *#.# KnightStone the Shooter.....###.. Spriggan....>.. ....# Health: 10/10 ========================.....# # #.# Magic: 2/2========================.....##.# AC: 2Str: 7...†.#.# EV: 16Int: 10##...#.# SH: 0Dex: 18#..#######.. XL:  1 Next:  8% Place: Dungeon:1#@# ###......# Noise: ---------  Time: 61.2 (0.0)#.# ##...####.# a) +0 shortbow%;j q#.# ####..### #.# Fire: a) +0 shortbow#)###....## #..#.....#### #..#..#####.. b   bat#.###.#####..#....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)  You shoot an arrow. The arrow hits the bat!  You kill the bat!%;js c)))%;jZI )b%;jJ 3b.%;jK 5b.%;jK G.b%;jR ...b   bat (wandering)%;jX @16===2.4 (1.2%;j\ %;j^   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (50% to hit)  You shoot an arrow. The arrow hits the bat!  You kill the bat! _You encounter a bat.%;j#.# KnightStone the Shooter.....###.. Spriggan....>.. ....# Health: 10/10 ========================.....# # #.# Magic: 2/2========================...b.##.# AC: 2Str: 7..*†.#.# EV: 16Int: 10##.*.#.# SH: 0Dex: 18#.*#######.. XL:  1 Next: 16% Place: Dungeon:1#@# ###......# Noise: ===------  Time: 62.4 (0.0)%;j#.# ##...####.# a) +0 shortbow#.# ####..### #.# Fire: a) +0 shortbow#)###....## #..#.....#### #..#..#####.. b   bat (wandering)#.###.#####..#%;j-....#You kill the bat! %;js_You encounter a bat.Fire: a) +0 shortbow%;j6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 50% to hit)%;j#.# KnightStone the Shooter.....###.. Spriggan....>.. ....# Health: 10/10 ========================.....# # #.# Magic: 2/2========================.....##.# AC: 2Str: 7...†.#.# EV: 16Int: 10##...#.# SH: 0Dex: 18#..#######.. XL:  1 Next: 16% Place: Dungeon:1%;j]#@# ###......# Noise: ===------  Time: 62.4 (0.0)#.# ##...####.# a) +0 shortbow#.# ####..### #.# Fire: a) +0 shortbow#)###....## #..#.....#### #..#..#####.. b   bat (wandering)#.###.#####..#....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 50% to hit)  You shoot an arrow. The arrow hits the bat.  You kill the bat!%;j"g)))%;jF....%;j2=253.6 (1.2 _%;j%;j!%;jno 3%;jp %;jr %;j6{ ,M)..).# #.## #..>.. ....#..# ...†.##...>.# #.#.# ######..0.0# ###.....%;j|  ##...####.# ####..### #.####%;j %;jZ 7---4.2 (0.6%;jT %;j Z _Found a dagger and a long sword. Found an escape hatch in the floor.%;jEKnightStone the Shooter)..).##.# Spriggan.....###.. Health: 10/10 ========================....>.. ....# Magic: 2/2========================.....# # #.# AC: 2Str: 7.....##.# EV: 16Int: 10%;j8 ...†.##.# SH: 0Dex: 18##...>.##.# XL:  1 Next: 25% Place: Dungeon:1#@.#######.. Noise: ---------  Time: 64.2 (0.0)#.## ###......# a) +0 shortbow%;j]#.# ##...####.# Fire: a) +0 shortbow#.# ####..### #.##)###....## #..%;j#.....#### #.. #..#####.. %;j#.###.# ####..# %;jYou shoot an arrow. The arrow hits the bat. _You kill the bat! _Found a dagger and a long sword. Found an escape hatch in the floor.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;jXKnightStone the Shooter)..).##.# Spriggan.....###.. Health: 10/10 ========================....>.. ....# Magic: 2/2========================.....# # #.# AC: 2Str: 7.....##.# EV: 16Int: 10...†.##.# SH: 0Dex: 18##...>.##.# XL:  1 Next: 25% Place: Dungeon:1#@.#######.. Noise: ---------  Time: 64.2 (0.0)#.## ###......# a) +0 shortbow#.# ##...####.# Fire: a) %;j6+0 shortbow#.# ####..### #.##)###....## #..#.....#### #.. #..#####.. #.###.# ####..#  _You kill the bat! _Found a dagger and a long sword. Found an escape hatch in the floor.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.%;j%;j;%;jN. _%;jz#)..).# #.##.....##.#....>.. ....#.#.....# # #.# #.....# #.# #...†.# #.#.##...>.# #.#.%;jp#.@# ######.#.## ###......##.# ##...####.##.# ####..### #.##)###....## #.#.....#### #...#..#### #..##.## #.##### #..#%;j%;j28 (0.6 _%;j%;j%;j8,6M.... )..).# ##.### #..>.. ....#..#.  #...†##@..>.# #.#.##### ######...## ###.....%;j,#.# ##...####.###. %;jE4%;j4!5.4%;j:%;j_<%;jz M.... )..).# ##.### #..>... ....#..#.  #@..†##...>.# #.##..##### ######...#.## ###......###.%;jr %;j (6.0%;j҇ %;j %;j I%;j %;j %;j %;j ,%;j3 %;j %;j %;j %;j %;j %;j %;j %;j %;j %;j %;j. Found a dagger and a long sword. Found an escape hatch in the floor.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  There is a stone staircase leading down here.%;j) %;j  _%;j %;j %;j ,%;j %;j %;j %;j %;jX %;j# B  You see here a +0 long sword.%;j[ %;j  _%;j %;j %;j ,%;j9 %;j %;j{ %;j %;j %;j %;j n  You encounter a frilled lizard.%;j #....#........l.........  ....... ......$.#  ###@#  %;jE #..####  ##.....# #....# )..).# #.#....#########.... l   frilled lizard (asleep)....>..........#.#....#########.# #....#.# %;j .72.0 (6.0%;j 26 (6.6 _%;j %;j( %;j Mb.#l##..##.........##.........##....$....#  ###.# .#..####.....##..).b   bat (asleep).#.>.#.....##%;j '.b%;jn Nb%;j +3.2 (0%;jC %;j T _You encounter a bat.%;j .b.l.#....@....# #####.#######.# .#..####.... )..).# #.###.#########....>..........#.%;j '.b%;j $.b%;jƈ %;jm &8%;j_ %;j Q _You see here 9 gold pieces.%;jKnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#........l#AC: 2Str: 7#.b.......#EV: 16Int: 10#..*......#SH: 0Dex: 18#...*.....#XL:  1 Next: 25% Place: Dungeon:1#....@....#Noise: ---------  Time: 73.8 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## b   bat%;j+N#)..).##.### l   frilled lizard (asleep)#.....#########....#....>..........#.# _You encounter a bat. _You see here 9 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;jW>KnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#).......l#AC: 2Str: 7#.).......#EV: 16Int: 10#..)......#SH: 0Dex: 18#...).....#XL:  1 Next: 25% Place: Dungeon:1#....@....#%;jXNoise: ---------  Time: 73.8 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## b   bat#)..).##.### l   frilled lizard (asleep)#.....#########....#....>..........#.# _You encounter a bat. _You see here 9 gold pieces.  Fire: a) +0 shortbow%;jXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;j.b _You see here 9 gold pieces.  Fire: a) +0 shortbow  %;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (50% to hit)  You shoot an arrow. The arrow closely misses the bat..b%;j,~ .lThe frilled lizard hisses angrily.%;jn%b.%;jc.l%;j(7===5.0 (1.2%;j%;jP _The bat barely misses you.%;jg KnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.......l.#EV: 16Int: 10#....b....#SH: 0Dex: 18%;jj #....*....#XL:  1 Next: 25% Place: Dungeon:1#....@....#Noise: ===------  Time: 75.0 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## b   bat#)..).#%;j #.### l   frilled lizard#.....#########....#....>..........#.#%;j The frilled lizard hisses angrily. _The bat barely misses you.Fire: a) +0 shortbow%;j! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;jP 4Aim: a bat (50% to hit)%;jc eKnightStone the Shooter#....)....#Spriggan#....)....#Health: 10/10 ========================#....)....#Magic: 2/2========================#....)....#AC: 2Str: 7#....)..l.#EV: 16Int: 10#....)....#SH: 0%;j0d Dex: 18#....)....#XL:  1 Next: 25% Place: Dungeon:1#....@....#Noise: ===------  Time: 75.0 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....#%;jd 0# b   bat#)..).##.### l   frilled lizard#.....#########....#....>..........#.#The frilled lizard hisses angrily. _The bat barely misses you.%;jd %Fire: a) +0 shortbow%;jd Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;j C.b _The bat barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a bat (50% to hit)  You shoot an arrow. The arrow misses the bat.%;j b.%;j" K.l%;jK 9........%;j -6.2 (1.2%;j %;j : _The bat hits you but does no damage.%;j*KnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#....b.l..#SH: 0Dex: 18#....*....#XL:  1 Next: 25% Place: Dungeon:1#....@....#%;j-Noise: ===------  Time: 76.2 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## b   bat#)..).##.### l   frilled lizard#.....#########....#....>..........#.#You shoot an arrow. The arrow misses the bat. _The bat hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;j eKnightStone the Shooter#....)....#Spriggan#....)....#Health: 10/10 ========================#....)....#Magic: 2/2========================#....)....#AC: 2Str: 7#....)....#EV: 16Int: 10#....).l..#SH: 0%;jXRDex: 18#....)....#XL:  1 Next: 25% Place: Dungeon:1#....@....#Noise: ===------  Time: 76.2 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## b   bat%;j#)..).##.### l   frilled lizard#.....#########....#....>..........#.#You shoot an arrow. The arrow misses the bat. %;jg_The bat hits you but does no damage.  Fire: a) +0 shortbow%;j/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;jP+M.b _The bat hits you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)  You shoot an arrow. The arrow barely misses the bat.%;jJ.b%;j-l.%;jO=.....%;j-7.4 (1.2%;jb%;ju _The bat barely misses you. The bat hits you but does no damage.%;j3Q/KnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#.....l...#SH: 0Dex: 18#.....b...#%;jQXL:  1 Next: 25% Place: Dungeon:1#....@....#Noise: ===------  Time: 77.4 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## b   bat%;jR#)..).##.### l   frilled lizard#.....#########....#....>..........#.#You shoot an arrow. The arrow barely misses the bat. _The bat barely misses you. The bat hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;jcKnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#........)#AC: 2Str: 7#.......).#EV: 16Int: 10#.....l)..#SH: 0Dex: 18#.....)...#%;j8XL:  1 Next: 25% Place: Dungeon:1#....@....#Noise: ===------  Time: 77.4 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....##%;j #.....## b   bat#)..).##.### l   frilled lizard#.....#########....#....>..........#.#You shoot an arrow. The arrow barely misses the bat. _The bat barely misses you. The bat hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;j K M.b _The bat barely misses you. The bat hits you but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a bat (50% to hit)  You shoot an arrow. The arrow closely misses the bat.b..l%;j[  ...  The bat barely misses you. The frilled lizard closely misses you.8.6 (1.2%;j'f P _The bat barely misses you.%;j aKnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#.........#SH: 0Dex: 18#....bl...#XL:  1 Next: 25% Place: Dungeon:1#....@....#Noise: ===------  Time: 78.6 (0.0)#####.###### a) +0 shortbow##.#%;jt b. Fire: a) +0 shortbow#..######.....###.....## b   bat#)..).##.### l   frilled lizard%;j r#.....#########....#....>..........#.#The bat barely misses you. The frilled lizard closely misses you. _The bat barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)%;jS$KnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#.........#SH: 0Dex: 18#....†l...#XL:  1 Next: 25% Place: Dungeon:1%;j%#....@....#Noise: ===------  Time: 78.6 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## b   bat#)..).##.### l   frilled lizard#.....#########....#....>..........#.#Fire: a) +0 shortbow%;jU%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (50% to hit)  %;j}%jYou shoot an arrow. The arrow hits the bat!  You kill the bat!%;j)+l   frilled lizard%;j9%;jZ6339.8 (1.2%;j%;jF  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (50% to hit)  You shoot an arrow. The arrow hits the bat!  You kill the bat! _The frilled lizard closely misses you.%;jKnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#.........#SH: 0Dex: 18#....†l...#XL:  1 Next: 33% Place: Dungeon:1#....@....#Noise: ===------  Time: 79.8 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## l   frilled lizard[15%;j ;15H#)..).##.####.....#########....#....>..........#.#You kill the bat! _The frilled lizard closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)%;jӅKnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#.........#SH: 0Dex: 18#....†....#XL:  1 Next: 33% Place: Dungeon:1#....@....#Noise: ===------  Time: 79.8 (0.0)#####.###### a) +0 shortbow##.#. Fire: a) +0 shortbow#..######.....###.....## l   frilled lizard#)[%;j39;49m..).##.####.....#########....#....>..........#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (46% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard!%;jR%;j1%;j>4181.0 (1.2 _%;j%;jX%;jKnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#.........#SH: 0Dex: 18#....†....#XL:  1 Next: 41% Place: Dungeon:1#....@....#Noise: ===------  Time: 81.0 (0.0)#####.###### a) +0 shortbow%;j##.#. Fire: a) +0 shortbow#..######.....###.....## #)..).##.### #.....#########.... #....>..........#.# Aim: a frilled lizard (46% to hit)  You shoot an arrow. The arrow hits the frilled lizard. _You kill the frilled lizard!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;jA9KnightStone the Shooter#.........#Spriggan#.........#Health: 10/10 ========================#.........#Magic: 2/2========================#.........#AC: 2Str: 7#.........#EV: 16Int: 10#.........#SH: 0Dex: 18#....†....#XL:  1 Next: 41% Place: Dungeon:1#....@....#Noise: ===------  Time: 81.0 (0.0)#####.###### a) +0 shortbow##.#%;jBm. Fire: a) +0 shortbow#..######.....###.....## #)..).##.### #.....#########.... #....>..........#.# You shoot an arrow. The arrow hits the frilled lizard. _You kill the frilled lizard!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.%;jB%;jI%;jK. _%;ju%;jg%;j _You kill the frilled lizard!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin%;je _Okay, then. _You now have 26 gold pieces (gained 9).%;j3%;j%;j   You see here a bat corpse. _%;jn%;j2%;j,%;jo%;j%;jT%;j%;j%;j%;j,%;j3%;j%;j%;j%;j%;j%;jS%;j|%;j%;j,%;j%;jM _You now have 44 gold pieces (gained 18).%;j%;j]%;j%;j%;j,%;j%;j{%;j(,%;j%;j%;j,%;j^%;j%;j,%;j?%;j%B%;j%;j%;j ,%;j%;j_  You see here a bat corpse.%;jg%;jR K _%;j ,%;j %;j%;j,%;jD%;j%;j?,%;j%;j%;j;%;jt%;j%;j7"%;j$%;jE$%;jD%%;jf(%;j)%;j*%;j]+%;j-%;j/,%;j|0%;j1%;j:3%;jc3%;j4%;j05%;j-6,%;j7%;j8%;j9%;j9%;j:%;j;%;jt<%;j<%;jG=%;j9?%;j?,%;j@%;j9B%;jqC%;jC%;jTD%;jtE%;jcF%;jF%;jG%;jH%;j5I%;j}I%;jI%;jUK%;j+L,%;jL%;j1N%;jO%;jdP,%;jQ%;jR,%;jS%;jW%;jWYi  You encounter a dart slug.%;j^........# ........# .w . ...†....# #. ## ##. .. ........# #. .# #.. ##.# ###.##### #. . ###.# ##...##.#%;j,_s #.#. ..#.# #..# ##..#### ..# #.#.###.# ####.....# #.# #.#.#...## #..#.....# #@# #.#...#..###..---  #)..).# #.###.........'...#.....#########........##.####.#....>..........#.##....>.# #..#.....#########.#.###.##..# ###.....#%;jm_ #.# #...##..#w   dart slug (asleep)  #...†.# #.#.#.##....# %;j_##...>.# #.#.#.# .##.# #..##### ######...#.#..##..%;j_!%;jf1103.4 (22.4)%;jgQ---4.0 (23.0 _%;jn%;jo%;j7........#KnightStone the Shooter ........# .w.Spriggan ...†....# #* ## ##. ..Health: 10/10 ======================== ........# #* .# #.. ##.#Magic: 2/2======================== %;je8T###.##### #* . ###.# ##...AC: 2Str: 7  ##.##*#. ..#.# #..# # EV: 16Int: 10  #..####.*# #.#.###.# ### SH: 0Dex: 18  %;j8*#.....#%;jN9#*# #.#.#...## #.. XL:  1 Next: 41% Place: Dungeon:1  #.....##@# #.#...#..###.. Noise: ---------  Time: 104.0 (0.0)  #)..).##.###.........'... a) +0 shortbow#.....#########........##.####.. Fire: a) +0 shortbow#....>..........#.##....>.# #..%;j9#.....#########.#.###.##..# ####.....##.# #...##..# # w   dart slug (asleep)  #...†.##.#.#.##....# ##...>.##.#.#.# .##.# %;j;!#..##### ######...#.#..##.. _You see here a bat corpse. _You encounter a dart slug.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 98% to hit)%;jR........#KnightStone the Shooter ........# .w.Spriggan ...†....# #) ## ##. ..Health: 10/10 ======================== ........# #) .# #.. ##.#Magic: 2/2%;j{k======================== ###.##### #) . ###.# ##...AC: 2Str: 7  ##.##)#. ..#.# #..# # EV: 16Int: 10  %;jD#..####.)# #.#.###.# ### SH: 0Dex: 18  #.....#%;j8~#)# #.#.#...## #.. XL:  1 Next: 41% Place: Dungeon:1  #.....##@# #.#...#..###.. Noise: ---------  Time: 104.0 (0.0)  #)..).#%;ja#.###.........'... a) +0 shortbow%;j#.....#########........##.####.. Fire: a) +0 shortbow%;j#....>..........#.##....>.# #..#.....#########.#.###.##..# ####.....#%;j,#.# #...##..# # w   dart slug  #...†.#%;jO#.#.#.##....# ##...>.##.#.#.# .##.# #..##### ######...#.#..##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;jvAim: a dart slug (asleep, 98% to hit)  You shoot an arrow. The arrow hits the dart slug.  The dart slug is heavily wounded.%;jG.w%;jGv.....===5.2 (1.2 _%;jG%;j%;jް ........#KnightStone the Shooter ........# ...Spriggan ...†....# #w ## ##. ..Health: 10/10 ======================== ........# #* .# #.. ##.#Magic: 2/2======================== ###.##### #* . ###.# ##...AC: 2Str: 7  ##.##*#. ..#.# #..# # EV: 16Int: 10  #..####.*# #.#.###.# ### SH: 0Dex: 18  #.....#%;j #*# #.#.#...## #.. XL:  1 Next: 41% Place: Dungeon:1  #.....##@# #.#...#..###.. Noise: ===------  Time: 105.2 (0.0)  #)..).##.###.........'... a) +0 shortbow#.....#########........##.####.. Fire: a) +0 shortbow#....>..........#.##....>.# #..#.....#########.#.###.##..# ####.....##.# #...##..# # w   dart slug  #...†.##.#.#.##....# ##...>.##.#.#.# .##.# #..##### ######...#.#..##..You shoot an arrow. %;j| The arrow hits the dart slug. _The dart slug is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)%;j%........#KnightStone the Shooter ........# ...Spriggan ...†....# #† ## ##. ..Health: 10/10 ======================== ........# #. .# #.. ##.#Magic: 2/2======================== ###.##### #. . ###.# ##...AC: 2Str: 7  ##.##.#. ..#.# #..# # EV: 16Int: 10  #..####..# #.#.###.# ### SH: 0Dex: 18  #.....#%;jH&#.# #.#.#...## #.. XL:  1 Next: 41% Place: Dungeon:1  #.....##@# #.#...#..###.. Noise: ===------  Time: 105.2 (0.0)  #)..).##.###.........'... a) +0 shortbow#.....#########........##.####.. Fire: a) +0 shortbow#....>..........#.##....>.# #..#.....#########.#.###.##..# ####.....##.# #...##..# # w   dart slug  #...†.##.#.#.##....# ##...>.##.#.#.# .##.# #..##### ######...#.#..##..Fire: a) +0 shortbow%;j&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot an arrow. The arrow hits the dart slug!  You kill the dart slug!%;j+W)))))%;jް8.....%;j=666.4 (1.2 _%;j%;jU%;jZ3%;j[%;j?]%;j:^%;j^%;jb,%;j>ei  You encounter a hobgoblin.%;jmI..g ...... . ...†....%;j n† ## ##. .. ........# .# #.. ##.# ###.##### #. .####.# ##... #.# #.#....#.# #..# ####%;j9n#.###.# ###---.....%;jnz##.# #.#.#...## #.# #.# #.#...#..#)..).##.###.........'...%;jn#.....#########........##.####............#.%;jnyg   hobgoblin (asleep).##%;jn!#.#%;jx-7.0 (0.6%;jyN---6 (1.2 _%;jπ%;jC%;jT........#KnightStone the Shooter ........# g.Spriggan ........# *.Health: 10/10 ======================== ........# *..Magic: 2/2%;jj|======================== ...†....# #* ## ##. ..AC: 2Str: 7 ........# #* .# #.. ##.#EV: 16Int: 10 %;j ###.##### #* .####.# ##...SH: 0Dex: 18  ##.##*#....#.# #..# # XL:  1 Next: 66% Place: Dungeon:1  #..#####.@# #.#.###.# ### Noise: ---------  Time: 107.6 (0.0)  #.....#%;j4 ##.# #.#.#...## #.. a) +0 shortbow#.....##.# #.#...#..###.. Fire: a) +0 shortbow%;j_ #)..).##.###.........'...%;j Q#.....#########........##.####..%;j #....>..........#.##....>.# #.. g   hobgoblin (asleep)  #.....#########.#.###.##..# ####.....#%;j #.# #...##..# ##...†.##.#.#.##....# %;j!_You kill the dart slug! _You encounter a hobgoblin.%;j%!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle%;jL!bShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)%;jg%........#KnightStone the Shooter ........# ..Spriggan ........# ..Health: 10/10 ======================== ........# ...Magic: 2/2======================== %;j...†....# #† ## ##. ..AC: 2Str: 7 ........# #. .# #.. ##.#EV: 16Int: 10 ###.##### #. .####.# ##...SH: 0%;jDex: 18  ##.##.#....#.# #..# # XL:  1 Next: 66% Place: Dungeon:1  #..#####.@# #.#.###.# ### Noise: ---------  Time: 107.6 (0.0)  #.....###.# #.#.#...## #.. a) +0 shortbow%;j#.....##.# #.#...#..###.. Fire: a) +0 shortbow%;j #)..).##.###.........'...#.....#########........##.####..%;jL #....>..........#.##....>.# #.. g   hobgoblin (asleep)  #.....#########.#.###.##..# ####.....#%;j} #.# #...##..# ##...†.##.#.#.##....#%;j %Fire: a) +0 shortbow%;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;j zAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  %;j >You kill the hobgoblin!%;j&]))))))%;jy5..%;j?.†...%;j>83===8.7 (1.1 %;j _%;j%;j;%;jtS ........#KnightStone the Shooter ........# ..Spriggan ........# ..Health: 10/10 ======================== ........# ...Magic: 2/2======================== ...†....# #† ## ##. ..AC: 2Str: 7 ........# #. .# #.. ##.#EV: 16Int: 10 ###.##### #. .####.# ##...SH: 0Dex: 18  ##.##.#....#.# #..# # XL:  1 Next: 83% Place: Dungeon:1  #..####%;j..........#.##....>.# #..#.....#########.#.###.##..# ####.....#%;jT q#.# #...##..# ##...†.##.#.#.##....#Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!%;jT Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;j"D........#KnightStone the Shooter ........# ..Spriggan ........# ..Health: 10/10 ======================== ........# ...Magic: 2/2======================== ...†....# #† ## ##. ..AC: 2Str: 7 ........# #. .# #.. ##.#EV: 16Int: 10 %;jE###.##### #. .####.# ##...SH: 0Dex: 18  ##.##.#....#.# #..# # XL:  1 Next: 83% Place: Dungeon:1  #..#####.@# #.#.###.# ### Noise: ===------  Time: 108.7 (0.0)  #.....###.# #.#.#...## #.. a) +0 shortbow#.....##.# #.#...#..###.. Fire: a) +0 shortbow#)..).##.###.........'...#.....#########........##.####..#....>..........#.##....>.# #..#.....#########.#.###.##..# ####.....##.# #...##..# #%;jE[17;2H#...†.##.#.#.##....#You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.%;jF%;j/L%;jRN. _%;jv%;jHw%;jw%;jz%;j|%;j: _%;j%;j,%;j%;j%;j%;j(%;jq%;j%;je,%;jl%;jΒ _You kill the hobgoblin!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin%;j%e _Okay, then.  You see here a dart slug corpse.%;jj%;j) _%;j–%;j%;j,%;j%;j%;jf  You encounter a quokka.%;j ###.r..  ########### #.....#  #...# #.....#  #.........# #.....#  #...# #.....#  #.........# #.....# %;j.........# #?....# .......# #..@..# ---....# #.....# ....# ####..## . %;jB....†....# ##†.## ##. %;jgj....# #...# #.. ######.##### #.#.####.# ##.%;jr   quokka (asleep)  ##.# #.#....#.# #..#  #..#### #..###.#.###.#  %;j #.....# ##.# #.#.#...##%;j2.12.3 (3.6%;j޲N---9 (4.2 _%;j%;j%;j[SKnightStone the Shooter###.r..Spriggan########### #...*.#Health: 10/10 ========================#.........# #...*.#Magic: 2/2========================#.........# #...*.#AC: 2Str: 7  #.........# #..*..#EV: 16Int: 10  %;jw\#.........# #..*..#SH: 0Dex: 18  #.........# #?.*..#XL:  1 Next: 83% Place: Dungeon:1  #.........# #..@..#Noise: ---------  Time: 112.9 (0.0)  #.........# #.....#a) +0 shortbow#.........# ####..## .Fire: a) +0 shortbow#....†....# ##†.## ##. .%;j*]}#.........# #...# #.. ##.#####.##### #.#.####.# ##... r   quokka (asleep)##.##.#....#.# #..##..#####..###.#.###.##.....###.# #.#.#...## _You see here a dart slug corpse. _You encounter a quokka.%;j]OFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)%;j?|KnightStone the Shooter###.r..Spriggan########### #...).#Health: 10/10 ========================#.........# #...).#Magic: 2/2%;j@========================#.........# #...).#AC: 2Str: 7  #.........# #..)..#EV: 16Int: 10  #.........# #..)..#SH: 0Dex: 18  #.........# #?.)..#XL:  1 Next: 83% Place: Dungeon:1  #.........# #..@..#Noise: ---------  Time: 112.9 (0.0)  #.........# #.....#a) +0 shortbow%;j>@#.........# ####..## .Fire: a) +0 shortbow#....†....# ##†.## ##. .%;jf@#.........# #...# #.. ##.%;j@1#####.##### #.#.####.# ##... r   quokka##.#%;j@v#.#....#.# #..##..####%;jAg#..###.#.###.##.....###.# #.#.#...##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle%;jsAShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.  The quokka is moderately wounded.%;j܁].r%;jh@.......%;jL>===4.1 (1.2 _%;j%;j%;jKnightStone the Shooter###....Spriggan########### #..r..#Health: 10/10 ========================#.........# #..*..#Magic: 2/2========================#.........# #..*..#AC: 2Str: 7  #.........# #..*..#EV: 16Int: 10  #.........# #..*..#SH: 0Dex: 18  #.........# #?.*..#%;jXL:  1 Next: 83% Place: Dungeon:1  #.........# #..@..#Noise: ===------  Time: 114.1 (0.0)  #.........# #.....#a) +0 shortbow#.........# ####..## .Fire: a) +0 shortbow#....†....# ##†.## ##. .#.........# #...# #.. ##.#####.##### #.#.####.# ##... r   quokka##.##.#....#.# #..##..#####..###.#.###.#%;jN#.....###.# #.#.#...##You shoot an arrow. The arrow hits the quokka. _The quokka is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 53% to hit)%;jDcKnightStone the Shooter###....Spriggan########### #.....#Health: 10/10 ========================#.........# #.....#Magic: 2/2========================#.........# #.....#AC: 2Str: 7  #.........# #.....#%;jFEV: 16Int: 10  #.........# #.....#SH: 0Dex: 18  #.........# #?....#XL:  1 Next: 83% Place: Dungeon:1  #.........# #..@..#Noise: ===------  Time: 114.1 (0.0)  #.........# #.....#a) +0 shortbow#.........# ####..## .Fire: a) +0 shortbow#....†....# ##†.## ##. .#.........# #...# #.. ##.#####.##### #.#.####.# ##... r   quokka##.##.#....#.# #..%;jF##..#####..###.#.###.##.....###.# #.#.#...##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 53% to hit)  You shoot an arrow. The arrow hits the quokka!  You kill the quokka!%;jSLX)))))%;jL......%;j%;joKnightStone the Shooter###....Spriggan########### #.....#Health: 10/10 ========================#.........# #.....#Magic: 2/2========================#.........# #.....#AC: 2Str: 7  #.........# #.....#EV: 16Int: 10  #.........# #.....#SH: 0Dex: 18  #.........# #?....#XL:  1 Next: 100% Place: Dungeon:1  #.........# #..@..#Noise: ===------  Time: 115.3 (1.2)  #.........# #.....#a) +0 shortbow#.........# ####..## .Fire: %;j|a) +0 shortbow#....†....# ##†.## ##. .#.........# #...# #.. ##.#####.##### #.#.####.# ##...##.##.#....#.# #..##..#####..###.#.###.##.....###.# #.#.#...##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 53% to hit)  You shoot an arrow. The arrow hits the quokka! _You kill the quokka!%;j %;j=_ You have reached level 2!%;jq/  --more--%;j'jD4/143/32 0% %;jr%;j{t4 _%;jb 3%;j %;j %;jj %;j P _%;j3 %;j %;j %;jZ  .#### ###....  ########### #.....# #..# #.....# #..# #.....# #..# #.....# #..# #.....# #..# #@....#---  #..# #.....# #..# #.....#  #.........# ####..##  #....†....# ##†.## ##.  #.........# #...# #.. # #####.##### #.#.####.# ##.  ##.#  %;j '[34m#.#....#.# #..  #..#### #..###.#.###.# %;j (6.5%;jl G---7.5 (2%;jG %;j c _c - a scroll labelled AJERYN MEOMOB%;j3%;j%;j%;j,%;jB%;j%;j### ..#  #.####  ###....  ########### #.....#  #..# #.....#  #..# #.....#  #..# #..@..#  #..# #.....#  #..# #.....#  #..# #.....#  #.........# #.....  #..# ####..## .  #....†....# ##†.## ##.  #.........# #...# #.. #######.##### #.#.####.# ##... %;jy[37m8.7 (1  A malevolent force fills the Dungeon...%;j   --more--%;j %;jS  You fall into a shaft and drop 1 floor!%;j /  --more--%;j&2%;j. # ##..# ####)..... #!@....... #....#.... ....#.# . %;j,#...... .....###  #..... ##.#.# .... %;j0 _The shaft crumbles and collapses.%;j _Found 2 emerald potions and a spear.%;j{ # ##..# ####)..... #. #....#.... ....#.# . #..# .....##### #..... ##.#.#  ....%;j}%;j049.3 (0.6 _%;j%;jٍ%;j,20.3 (1%;jғ%;jU _j - 2 emerald potions%;j # ##..# ####)..... #. #....#.... ....#.# . #..#.....#####.....##.#.# %;j %;jB )9 (0%;j %;j %;j3%;jH%;j-%;j%;j%;jB%;j%;jo%;j'%;jR  You see here a +0 spear. _  You encounter a ball python.%;jS..# .#.# .... ....# ..# #######.#...#.#...........!# .# .##..#.. ####)....... #........... #....#......#....#.#......S   ball python (constriction, asleep)#.......#####.......##### #%;j+$#.....%;j'-3.3 (2.4%;jk(+9 (3.0%;jS.%;j(1T _Found a ruby potion.%;jh+%;jRtKnightStone the ShooterS.Spriggan*# .Health: 14/14 ========================#*# ..Magic: 3/3========================*. ...AC: 2Str: 7*# ..#EV: 16Int: 10#######*#...#.SH: 0Dex: 18#.....*.....!.XL:  2 Next:  0% Place: Dungeon:2#.@# .#Noise: ---------  Time: 123.9 (0.0)#.##..#..a) +0 shortbow####).......Fire: a) +0 shortbow#...........#....#......#....#.#......S   ball python (constriction, asleep)#..[40%;jujm.....#####.......##### ##.....You encounter a ball python. _Found a ruby potion.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)%;j=LKnightStone the Shooter..Spriggan.# .Health: 14/14 ========================#.# ..Magic: 3/3========================.. ...AC: 2Str: 7.# ..#EV: 16Int: 10#######.#...#.SH: 0Dex: 18%;jL#...........!.XL:  2 Next:  0% Place: Dungeon:2#.@# .#Noise: ---------  Time: 123.9 (0.0)#.##..#..a) +0 shortbow####).......Fire: a) +0 shortbow#...........%;jTM#....#......#....#.#......S   ball python (constriction, asleep)#.......#####.......##### ##.....%;jMFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle%;jMdShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  %;jMzYou shoot an arrow. The arrow hits the ball python!  You kill the ball python!%;jT`))))))%;jC......%;jnF3===5.0 (1.1 _%;j%;j%;jN3%;jZ%;jV%;jC,%;j,%;jb,%;jf%;j,%;jgf  You encounter a quokka.%;j## .# .##... .. ...##. .# !..##..#.# ..... ....  #.##..# #######.#...#..#.......@...!...---...###..##.#..#.# #.##..#...r#####)....... ##.............#...... r   quokka (asleep)#....#.#.......#.......#####..##.....##### #%;j'6.2 (1.2rr%;j"G---8 (1.8%;j&%;j*\ _Found a fizzy orange potion.%;j&  ## .# .##.  .. .. ....  ##. .# !..##  ..#.# .....  ... ....  #.##..#  #######.#...#...  #.......@...!...  ...###..##.#..#.#  #.##..#...r# %;j&  ####)....... #  ....  ....  .....  ##..##   # %;j  ## .# .##.  .. .. ....  ##. .# !..##  ..#.# .....  ... .... %;j: c #.##..#  #######.#...#...  #.......@...!...  ...###..##.#..#.#  #.##..#...r#  ####)....... # ... ....  ..... %;j w##..##  %;j 4%;jc %;jP ] _A quokka is nearby!%;jƇKnightStone the Shooter## .# .##.Spriggan.. .. ....Health: 14/14 ========================##. .# !..##Magic: 3/3========================..#.# .....%;jAC: 2Str: 7... ....EV: 16Int: 10#.##..#SH: 0Dex: 18#######.#...#...XL:  2 Next:  3% Place: Dungeon:2#.......@**.!...Noise: ---------  Time: 126.8 (0.0)...###..##.#**#.#a) +0 shortbow%;jz#.##..#..*r#Fire: a) +0 shortbow####)....... ##...........#....#......r   quokka#....#.#.......#.......#####..##.....##### # _Found a fizzy orange potion. _A quokka is nearby!Fire: a) +0 shortbow%;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (53% to hit)%;j-;KnightStone the Shooter## .# .##.Spriggan.. .. ....Health: 14/14 ========================##. .# !..##%;jMagic: 3/3========================..#.# .....AC: 2Str: 7... ....EV: 16Int: 10#.##..#SH: 0Dex: 18#######.#...#...XL:  2 Next:  3% Place: Dungeon:2#.......@...!...%;jߤNoise: ---------  Time: 126.8 (0.0)...###..##.#..#.#a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)....... #%;j+#...........#....#......r   quokka#....#.#.......#.......#####..##.....##### #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;jAim: a quokka (53% to hit)  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!%;j Q)))))%;j94/.....%;jq8G10===8.0 (1.2 _%;j>%;jIA%;j L I%;jIN %;jP %;jU B%;joX ,%;j Z %;jx\ %;j^ %;j_ %;j` %;jyc %;jg f  You encounter a jackal.%;jo "##..## .##. ##......#.... ..###...#.!..###....#.##......#..............#.##..##......#######.#...#......h#.........# ---...###..##.#..#.## #.##..#...†# %;jp @####)........###..............#....#.........#h   jackal (asleep)#....#.#.........##.......#####..## %;jz -9.8 (1.8%;jz J---30.4 (2.4%;j׀ %;j\ $ _Found 11 gold pieces.%;j { _You see here a ruby potion.%;j c KnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...***hXL:  2 Next: 10% Place: Dungeon:2#...........@***#Noise: ---------  Time: 130.4 (0.0)...###..##.#..#.##a) +0%;jd  shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal (asleep)#....#.#.........##.......#####..####.....##### # _Found 11 gold pieces. _You see here a ruby potion.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 98% to hit)%;j" KnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...))))XL:  2 Next: 10% Place: Dungeon:2#...........@)))#Noise: ---------  Time: 130.4 (0.0)...###..##.#..#.##a) +0 shortbow%;jy% [28X#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal (asleep)#....#.#.........##.......#####..####.....##### # _Found 11 gold pieces. _You see here a ruby potion.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 98% to hit)%;jۯ |h$ _You see here a ruby potion.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (asleep, 98% to hit)  You shoot an arrow. The arrow completely misses the jackal.h.....h===1.5 (1.1%;jĴ  %;jz %;jٵ *_The jackal barks! You hear a bark!%;jvKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#..**h.$XL:  2 Next: 10% Place: Dungeon:2#...........@**.#Noise: ===------  Time: 131.5 (0.0)...###..##.#[39;%;jw49m..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #You shoot an arrow. The arrow completely misses the jackal. _The jackal barks! You hear a bark!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;jXKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18%;j̚r#######.#...#..))h.$XL:  2 Next: 10% Place: Dungeon:2#...........@)).#Noise: ===------  Time: 131.5 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is severely wounded.%;j1h.%;j{'*...%;j%(42.7 (1.2 _%;j'0%;j0%;j +KnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0%;j, Dex: 18#######.#...#..*h..$XL:  2 Next: 10% Place: Dungeon:2#...........@**.#Noise: ===------  Time: 132.7 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#%;j ,Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #You shoot an arrow. The arrow hits the jackal. _The jackal is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (severely wounded, 56% to hit)%;j +KnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0%;j Dex: 18#######.#...#...†..$XL:  2 Next: 10% Place: Dungeon:2#...........@...#Noise: ===------  Time: 132.7 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line%;j Aim: a jackal (severely wounded, 56% to hit)  You shoot an arrow. The arrow hits the jackal.  You kill the jackal!%;j& F)))%;j3 .h%;j @h$%;jj ...h   jackal%;jȐ 573.9 (1.2%;jV %;j~ W _You encounter a jackal.%;jD:KnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............%;jEV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...**h$XL:  2 Next: 17% Place: Dungeon:2#...........@***#Noise: ===------  Time: 133.9 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow%;j{####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #You kill the jackal! %;jv_You encounter a jackal.Fire: a) +0 shortbow%;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;j/-KnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7%;j...............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...))))XL:  2 Next: 17% Place: Dungeon:2#...........@)))#Noise: ===------  Time: 133.9 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow%;j.####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #You kill the jackal! _You encounter a jackal.Fire: a) +0 shortbow%;j/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;jXh. _You encounter a jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow closely misses the jackal.%;j-h.%;j?$...%;j45.1 (1.2 _%;j(%;j%;jP / ##..## .##. ##  ......#.... ..#  ##...#.!..###..#  ..#.##......#..  ..............  #.##..##......  #######.#...#...h..$ %;j* . #...........@...#  ..##.#..#.##  #...†#  ####)........##  .......  ........#  .........#  %;j N#####..####   #%;j+ ##..## .##. ##  ......#.... ..#  ##...#.!..###..#  ..#.##......#..  ..............  %;jv#.##..##......  #######.#...#...h..$  #...........@...#  ..##.#..#.##  #...†#  ####)........#%;j| ...... ........#  .........%;j  #####..####   %;j _A jackal is nearby!%;jKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#..*h..$XL:  2 Next: 17% Place: Dungeon:2%;j!#...........@**.#Noise: ===------  Time: 135.1 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####%;jp.....##### # _You shoot an arrow. The arrow closely misses the jackal. _A jackal is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;jQKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##....))SH: 0Dex: 18#######.#...#..))).$XL:  2 Next: 17% Place: Dungeon:2#...........@)).#Noise: ===------  Time: 135.1 (0.0)...###..##.#[39;%;jR49m..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### # _You shoot an arrow. The arrow closely misses the jackal. _A jackal is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;j~bM†h _A jackal is nearby!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow closely misses the jackal.%;jZ...†...%;j46.2 (1.1 _%;j%%;j%;j{ XKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18%;jt #######.#...#...†..$XL:  2 Next: 17% Place: Dungeon:2#...........@**h#Noise: ===------  Time: 136.2 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#%;j h   jackal#....#.#.........##.......#####..####.....##### #Aim: a jackal (56% to hit) _You shoot an arrow. The arrow closely misses the jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;jKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...†..$XL:  2 Next: 17% Place: Dungeon:2#...........@))h#Noise: ===------  Time: 136.2 (0.0)...###..##.#..#%;j.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is heavily wounded.%;jh4h.%;j*r@h.%;jau%;j+v$7.4 (1.2 %;jv _%;j5%;jނ%;j4I gKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16%;jTJ Int: 10#.##..##......SH: 0Dex: 18#######.#...#...†..$XL:  2 Next: 17% Place: Dungeon:2#...........@h..#Noise: ===------  Time: 137.4 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#%;jmK "h   jackal#....#.#.........##.......#####..####.....##### #You shoot an arrow. The arrow hits the jackal. _The jackal is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)%;jKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..%;jNAC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...†..$XL:  2 Next: 17% Place: Dungeon:2#...........@)))#Noise: ===------  Time: 137.4 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal%;j#....#.#.........##.......#####..####.....##### #%;jʤYou shoot an arrow. The arrow hits the jackal. _The jackal is heavily wounded.Fire: a) +0 shortbow%;jNPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (heavily wounded, 56% to hit)%;j+ h  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (heavily wounded, 56% to hit)  You shoot an arrow. The arrow barely misses the jackal.The jackal misses you.%;j4h..h 2 jackals (1 wandering)%;j4-8.6 (1.2%;jR<%;jf?W _You encounter a jackal.%;j: gKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16%;j( Int: 10#.##..##......SH: 0Dex: 18#######.#...#...†.h$XL:  2 Next: 17% Place: Dungeon:2#...........@h..#Noise: ===------  Time: 138.6 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#hh 2 jackals (1 wandering)#....#.#.........##.......#####..####.....##### #The jackal misses you. _You encounter a jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Di%;j r - straight lineAim: a jackal (moderately wounded, 56% to hit)%;jKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2%;jStr: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...†.h$XL:  2 Next: 17% Place: Dungeon:2#...........@h..#Noise: ===------  Time: 138.6 (0.0)...###..##.#..#.##a) +0 shortbow%;j7#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#hh 2 jackals (1 wandering)#....#.#.........##.......#####..####.....##### #%;j}Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 56% to hit)  %;jyYou shoot an arrow. The arrow hits the jackal.  The jackal is almost dead.%;j 1h.%;jp?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (moderately wounded, 56% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is almost dead.  The jackal bites you but does no damage.%;j-9.8 (1.2%;j%;j W _The jackal completely misses you.%;jAkgKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16%;j,lInt: 10#.##..##......SH: 0Dex: 18#######.#...#...†h.$XL:  2 Next: 17% Place: Dungeon:2#...........@h..#Noise: ===------  Time: 139.8 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#%;jwlhh 2 jackals (1 wandering)#....#.#.........##.......#####..####.....##### #%;jlThe jackal bites you but does no damage. _The jackal completely misses you.Fire: a) +0 shortbow%;jlQPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 56% to hit)%;jCgKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16%;jDInt: 10#.##..##......SH: 0Dex: 18#######.#...#...†h.$XL:  2 Next: 17% Place: Dungeon:2#...........@†..#Noise: ===------  Time: 139.8 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#%;jDhh 2 jackals (1 wandering)#....#.#.........##.......#####..####.....##### #%;jdEFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (almost dead, 56% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!%;jKh   jackal (%;j~1h.%;j8†%;jh%;jMh%;j72440.9 (1.1%;j%;j7  %;joPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  %;jAim: a jackal (almost dead, 56% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal! _The jackal barks!%;j KnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...†..$XL:  2 Next: 24% Place: Dungeon:2#...........@**h#Noise: ===------  Time: 140.9 (0.0)...###..##.#..%;j\ #.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #You kill the jackal! _The jackal barks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;j3 XKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18%;jb "#######.#...#...†..$XL:  2 Next: 24% Place: Dungeon:2#...........@)))#Noise: ===------  Time: 140.9 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #You kill the jackal! _The jackal barks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)%;j` 9h. _The jackal barks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow completely misses the jackal.%;ji 3†%;jj 42.0 (1.1 _%;jnr %;j u %;j)KnightStone the Shooter##..## .##. ##Spriggan%;je*......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18#######.#...#...†..$%;j*XL:  2 Next: 24% Place: Dungeon:2#...........@*h.#Noise: ===------  Time: 142.0 (0.0)%;j+...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............%;jF+#....#.........#h   jackal#....#.#.........#%;jr+#.......#####..####.....##### #Aim: a jackal (56% to hit) %;j+5_You shoot an arrow. The arrow completely misses the jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle%;j+WShift-Dir - straight lineAim: a jackal (56% to hit)%;jXKnightStone the Shooter##..## .##. ##Spriggan......#.... ..#Health: 14/14 ========================##...#.!..###..#Magic: 3/3========================..#.##......#..AC: 2Str: 7..............EV: 16Int: 10#.##..##......SH: 0Dex: 18%;jՄ^#######.#...#...†..$XL:  2 Next: 24% Place: Dungeon:2#...........@†..#Noise: ===------  Time: 142.0 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   jackal#....#.#.........##.......#####..####.....##### #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal.  You kill the jackal!%;j6=)%;j8†.%;j=313.2 (1.2 _%;j3#%;jX&%;j r....%;jv(0.0%;jP5---4.2 (1%;j %;j;  Press: ? - help, Q - select action, ( or ) - cycle%;j Shift-Dir - straight line  Aim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal. _k - a ruby potion%;j:3%;j%;j5%;j0%;j%;j,%;j %;j%;j%;j%;j %;j%;jrKnightStone the Shooter#> .h #.Spriggan.. .. ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.!..###..#SH: 0Dex: 18#..#.##......#..%;j^wXL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ---------  Time: 145.4 (1.2)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha (asleep)####)........##%;j##..............#....#.........#Shift-Dir - straight lineAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _k - a ruby potionYou encounter Natasha, Servant of Life and Death.%;j/  --more--%;j9%;j"L%;jQ .hAim: a jackal (56% to hit)  You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _k - a ruby potion  You encounter Natasha, Servant of Life and Death.Found 6 gold pieces. Found a stone staircase leading down.%;j1[Wh%;j[-6.0 (1.8%;jd%;jf- _Natasha hisses angrily.%;j%;jVisible Monsters/Items/Features (select to target/travel, [!] to examine) Monsters  a - (h) Natasha Itemsb - ($) 6 gold pieces  c - (†) a jackal corpse  d - (!) a fizzy orange potion Featurese - (>) a stone staircase leading down (not visited)%;jq#sexamine, [!] to target/travel%;j?Natasha, Servant of Life and Death A fast-moving magical cat. Once a powerful wizard's familiar, Natasha was abandoned after her master was consumed by the very necromantic forces he soughtto control. Now she patrols the dungeon, taking a bloody vengeance with spell and claw upon any adventurer who crosses her path. This cat doesn't have nine lives, but just one death isn't going to be enough toput her down for good. Max HP: ~15Will: +AC: +EV: +++ Threat: High Class: Natural Size: V. Small Int: Human Speed: 100% (travel: 125%) (normally travels slower than you) You have about 56% to hit with your +0 shortbow. She has about 33% to hit you. Attack Max Damage Claw 10 She can see invisible. Despite her appearance, she can open doors. [!]: Description|Quote%;j%%;j'KnightStone the Shooter#> .. #.Spriggan.. .h ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.!..###..#SH: 0Dex: 18#..#.##......#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ---------  Time: 146.0 (0.0)###.##..##......a) +0 shortbow#######.#...#%;jJ)...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........###..............#....#.........#You shoot an arrow. The arrow hits the jackal. _You kill the jackal! _k - a ruby potionYou encounter Natasha, Servant of Life and Death.Found 6 gold pieces. Found a stone staircase leading down. _Natasha hisses angrily.%;j) Visible Monsters/Items/Features (select to examine, [!] to target/travel) Monsters  a - (h) Natasha Items  b - ($) 6 gold pieces  c - (†) a jackal corpse  d - (!) a fizzy orange potion Features  e - (>) a stone staircase leading down (not visited) %;j%;j%;jCXKnightStone the Shooter#> .. #.Spriggan.. .h ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7%;jj>.......#.... ..#EV: 16Int: 10##...#.!..###..#SH: 0Dex: 18#..#.##......#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ---------  Time: 146.0 (0.0)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.##%;j #.##..#...†#h   Natasha####)........###..............#....#.........#You shoot an arrow. The arrow hits the jackal. %;j_You kill the jackal! _k - a ruby potionYou encounter Natasha, Servant of Life and Death.%;j9nFound 6 gold pieces. Found a stone staircase leading down. _Natasha hisses angrily.%;j%;j%;j*%;js,%;jzKnightStone the Shooter#> .. #.Spriggan.. .h ...Health: 14/14 ========================.. *# ..$#Magic: 3/3========================###..## *##.. ##AC: 2Str: 7.......#*... ..#EV: 16Int: 10##...#.*..###..#SH: 0Dex: 18#..#.##*.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ---------  Time: 146.0 (0.0)###.##..##......a) +0 shortbow#######.#[40%;jS'm...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........###..............#....#.........#Found 6 gold pieces. Found a stone staircase leading down. _Natasha hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (56% to hit)%;jAKnightStone the Shooter#> .) #.Spriggan.. .) ...Health: 14/14 ========================.. )# ..$#Magic: 3/3========================###..## )##.. ##AC: 2Str: 7%;jC.......#)... ..#EV: 16Int: 10##...#.)..###..#SH: 0Dex: 18#..#.##).....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ---------  Time: 146.0 (0.0)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow#............†..# #%;jj...###..##.#..#.###.##..#...†#h   Natasha####)........###..............#....#.........#Found 6 gold pieces. Found a stone staircase leading down. _Natasha hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (56% to hit)%;j8*.hFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (56% to hit)  You shoot an arrow. The arrow closely misses Natasha.  Natasha wildly gestures.%;j^e...!...%;j 7===7.2 (1.2%;j&%;j(k _Natasha's front paws start to glow.%;j KnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 14/14 ========================.. h# ..$#%;j ]Magic: 3/3========================###..## *##.. ##AC: 2Str: 7.......#*... ..#EV: 16Int: 10##...#.*..###..#SH: 0Dex: 18#..#.##*.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........%;j ANoise: ===------  Time: 147.2 (0.0)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow%;j. #............†..# #...###..##.#..#.###.##..#...†#%;j] h   Natasha####)........###..............%;j #....#.........#Natasha wildly gestures. _Natasha's front paws start to glow.%;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle%;j VShift-Dir - straight lineAim: Natasha (56% to hit)%;j KnightStone the Shooter#> .) #.Spriggan.. .) ...Health: 14/14 ========================.. )# ..$#Magic: 3/3========================###..## )##.. ##AC: 2Str: 7.......#)... ..#EV: 16Int: 10##...#.)..###..#SH: 0Dex: 18#..#.##).....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 147.2 (0.0)###.##..##......a) +0 shortbow[0;%;j 10m#######.#...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........###..............#....#.........#Natasha wildly gestures. _Natasha's front paws start to glow.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (56% to hit)%;j? o.h _Natasha's front paws start to glow.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Natasha (56% to hit)  You shoot an arrow. The arrow barely misses Natasha.%;j)A E.h%;jI ^..!..%;jK 48.3 (1.1 _%;jT %;jV %;j?"KnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#h... ..#EV: 16Int: 10##...#.!*.###..#SH: 0Dex: 18#..#.##*.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 148.3 (0.0)###.##..##......a) +0 shortbow#######.#.%;j#..#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........###..............#....#.........#Aim: Natasha (56% to hit) _You shoot an arrow. The arrow barely misses Natasha.  Fire: a) +0 shortbow%;jv#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (56% to hit)%;j2,8KnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7%;j"-.......#h... ..#EV: 16Int: 10##...#.!).###..#SH: 0Dex: 18#..#.##).....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 148.3 (0.0)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#%;j-Ah   Natasha####)........###..............#....#.........#Fire: a) +0 shortbow%;j-fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (56% to hit)  You shoot an arrow. The arrow hits Natasha.  Natasha is lightly wounded.%;j&{.hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (56% to hit)  You shoot an arrow. The arrow hits Natasha.  Natasha is lightly wounded.  Natasha mumbles some strange words....9.4 (1.1%;j%;jtk _Natasha's front paws start to glow.%;jcKnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.h..###..#SH: 0%;jDex: 18#..#.##*.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 149.4 (0.0)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.##%;j]#.##..#...†#h   Natasha####)........###..............%;j#....#.........#Natasha mumbles some strange words. _Natasha's front paws start to glow.Fire: a) +0 shortbow%;j*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)%;j܇KnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 14/14 ========================.. .# ..$#%;jԈMagic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.)..###..#SH: 0Dex: 18#..#.##).....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 149.4 (0.0)%;j+###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow%;j_#............†..# #...###..##.#..#.##%;js#.##..#...†#h   Natasha####)........##%;j׉#..............#....#.........#Natasha mumbles some strange words. _Natasha's front paws start to glow.%;j+PFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)%;j, 5h.5   cerulean imp (polearm, summoned) _Natasha's front paws start to glow.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (lightly wounded, 56% to hit)  You shoot an arrow. The arrow barely misses Natasha.%;j .50.5 (1.1%;j"%;j'V _Natasha casts a spell.%;jZKnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.5.. ..#EV: 16Int: 10##...#.h..###..#SH: 0Dex: 18#..#.##*.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 150.5 (0.0)###.##..##......a) +0 shortbow#######.#[%;jZ40m...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........##5   cerulean imp (polearm, summoned)#..............#....#.........#You shoot an arrow. The arrow barely misses Natasha. _Natasha casts a spell.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)%;jKnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 14/14 ========================.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.5.. ..#EV: 16Int: 10##...#.h..###..#SH: 0Dex: 18%;j~0#..#.##).....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 150.5 (0.0)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........##%;j>~5   cerulean imp (polearm, summoned)#..............#....#.........#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)  You shoot an arrow.  The arrow hits Natasha but does no damage.%;j4j& %;jjl!hNatasha is lightly wounded.%;jjkT.5%;j6t%;ju^2----1.7 (1.2%;j{%;j~( _Natasha claws you.%;jEM KnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 12/14 ====================----.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.!5.###..#SH: 0Dex: 18#..#.##h.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 151.7 (0.0)###.##..##......a) +0 shortbow#######.#..[47%;jbO m.#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........##5   cerulean imp (polearm, summoned)#..............#....#.........#Natasha is lightly wounded. _Natasha claws you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)%;j .. #.Spriggan.. .. ...Health: 12/14 ====================----.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.)5.###..#SH: 0Dex: 18#..#.##).....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 151.7 (0.0)###.##..##......a) +0 shortbow#######.#.%;jL f..#...†..$%;jKN DFire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........##5   cerulean imp (polearm, summoned)#..............#....#.........#Natasha is lightly wounded. _Natasha claws you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)%;j) @!h _Natasha claws you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (lightly wounded, 56% to hit)  You shoot an arrow. The arrow barely misses Natasha.%;j \3==2.8 (1.1%;j %;j _The cerulean imp completely misses you. Natasha barely misses you.%;jA %;j KnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 13/14 ======================--.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.!5.###..#SH: 0Dex: 18#..#.##h.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........Noise: ===------  Time: 152.8 (0.0)###.##..##......a) +0 shortbow#######.#..[47%;j m.#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........##5   cerulean imp (polearm, summoned)#..............#....#.........#You shoot an arrow. The arrow barely misses Natasha. _The cerulean imp completely misses you. Natasha barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)%;jkY aKnightStone the Shooter#> .. #.Spriggan.. .. ...Health: 13/14 ======================--.. .# ..$#Magic: 3/3========================###..## .##.. ##AC: 2Str: 7.......#.... ..#EV: 16Int: 10##...#.!5.###..#SH: 0Dex: 18#..#.##h.....#..XL:  2 Next: 31% Place: Dungeon:2.......@........%;jZ Noise: ===------  Time: 152.8 (0.0)###.##..##......a) +0 shortbow#######.#...#...†..$Fire: a) +0 shortbow#............†..# #...###..##.#..#.###.##..#...†#h   Natasha####)........##5   cerulean imp (polearm, summoned)#..............#....#.........#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (lightly wounded, 56% to hit)  %;j[ wYou shoot an arrow. The arrow hits Natasha.  Natasha is heavily wounded.%;j |  The cerulean imp closely misses you. Natasha claws you!%;jO 6/14 ------------3.9 (1.1%;j %;jG M _Ouch! That really hurt!%;j #> .. #. ..... .. .# ..$####..## .##.. ##.......#.... ..##...#.!5.###..#..#.##h.....#................%;jm )###.##.@##.....#######.#...#...†..$............†..# # ...###..##.#..#.## #.##..#...†#####)........#...............#.........##....#%;j Q.5%;j 7==-------------4.5 (0.6%;jL %;j %;jcf .... .. .# ..$####..## .##.. ##.......#.... ..%;jUgm##...#.!..####..#.##h5....#.................###.##..##.....#######.#..@#...†..$............†..# # ...###..##.#..#.##  #.##..#...†#####)........#................#...#%;jg#....#.#...##.......#####..###%;j9iD.h%;jnJ.5%;j?vP  The cerulean imp attacks as it pursues you!%;jCwR=--5.1%;jd%;j܂C _The cerulean imp hits you but does no damage.%;j .. .# ..$####..## .##.. ##.......#.... ..##...#.!..###....#.##......#.........h5......###.##..##.....#######.#...#...†..$..........@.†..# # ...###..##.#..#.##  #.##..#...†# ####)........#................#..[40%;jQm.......##....#.#...##.......#####..###.....##### #.h%;j -5.%;jq%;jp8===-7%;j%;j\ %;jB%;jDRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled AJERYN MEOMOB [!] read|quaff[?] describe selected%;j%;j%;j| .. .# ..$#KnightStone the Shooter###..## .##.. ##Spriggan.......#.... ..#Health: 8/14=============-----------##...#.!..###..#Magic: 3/3========================#..#.##......#..AC: 2Str: 7.......5........EV: 16Int: 10###.##.h##......SH: 0Dex: 18#######.#...#...†..$XL:  2 Next: 31% Place: %;j [40mDungeon:2#..........@.†..# #Noise: ---------  Time: 155.7 (0.0)...###..##.#..#.##a) +0 shortbow#.##..#...†#Fire: a) +0 shortbow####)........###..............#....#.........#h   Natasha#....#.#.........#5   cerulean imp (polearm, summoned)#.......#####..####.....##### #You shoot an arrow. The arrow hits Natasha.  Natasha is heavily wounded.The cerulean imp closely misses you. Natasha claws you! _Ouch! That really hurt!The cerulean imp attacks as it pursues you! _The cerulean imp hits you but does no damage.%;j9'] _The cerulean imp hits you but does no damage.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  Natasha is knocked back by the sudden gust.hits your butterfly with a +0 spear.  Your butterfly dies!%;j3=b#.!.bbb5....bb#bbb#bbb@bb.bb##b#bbb.#bbbbbb..b%;j4i(ally target), ally…)9%;j5?==6.7 (1%;j@b#.!.bbb5....bb#bbb#bbb@bb.bb#bb.#bbbbbb..b%;jCf _Your butterfly disappears in a burst of colours!%;j/ ###..## .##.. ##.......#.... ..##..b#.!.b###...#.##b.....#........b5....b.###.##.h##...#######b#bbb#b..†..$........bbbbb.b# # %;j0 m...###.b##b#@b#.##  #.##b.#bbb†# ####).....b..##...............#..bb..b..##....#.#.........##.......#####..###.....##### ..##  #%;j1 W.b%;j6 b.bb..b.b.b.b%;j<  b†You swap places with your butterfly.  Natasha howls an incantation.Natasha's front paws start to glow.%;j= b.b.bb.%;j-> b..b%;j> bb.b.%;j^? 7b.%;j@ N.5%;j M B..##.%;j2N 10/14====7.3 (0.6%;jBY bbb##bbbbbbbbbbbbbbbbbbb..bb%;j_] \ _Natasha closely misses your butterfly.%;j D.......#b... ..##...#.!b.###....#b##b.....#................###.##5h##bb#######.#bbb#.b.†..$....b.bbbbbbbb.# # ...###..##.#..#.##  #.##b.#@..†# %;jE####)....bbb.#.......bb..b..#..#.........##....#.#....b#.......#####..###.....##### ..##  #..... ...#.#.#%;j%GK.b%;jT7b.%;jUO.b%;j@VG.b%;jV"b%;jW.%;jZXQ.b%;j!Y8b.%;jY3b.%;jZD.b%;jyZF.b%;jZ.%;jc[2b%;j[1b.%;jv\P.b%;j\.%;jS]I.b%;j~^G.b%;j^0.%;jW_:b.%;j:j .  Natasha claws your butterfly!  Your butterfly dies!%;j)kz.bb.%;jkZb..%;j~lpb.b%;jOmM.5%;jn4b.%;j=o.%;joQ.b%;jep4b.%;jp8b.%;jUqI.b%;jqJ.b%;jr9b.%;jsB†b%;j*t)b%;jtJ.b%;j?bb%;j&9%;j%bbb5#.bbbb†bb#bbbb..bbb%;jf _Your butterfly disappears in a burst of colours!%;j! ##...#.!..###..#b##b.....#..........bb....###.##.h##b..#######.#.b5#.b.†..$....b.bbbbbb†b.# # ...###..##.#.b#b##  #.##bb#.b.†# %;j ####).....@b.##.......b..bbb.##........#....#.#.......#####..###.....##### ..##  #..... ... #.#.#> ....%;j0 P.b%;j P..b%;j .b.bb%;j cb.b.%;jO .b.b%;j F.b%;j .%;jn Rb..%;j .b%;j. 5b.%;j 9..%;j4 ]bb%;j 6b.%;j 7b.%;jj ?.b%;j v1===8.5%;j" bb..b.bbbbbb#bb#b..bbbb.b%;j.& ] _Found a stone staircase leading down. Your butterfly leaves your sight.%;j|..#b##.b....#........b..b.b...###b##.h##....#######b#..5#b..†..$....b.b.bbb.†..# # ...###..##b#bb#b##  #.##.b#b..b# ####)...b...b###%;j".........@...b##....b.b..#....#.#.......#.......#####..###.....##### ..##  #..... ... #.#.#> .... .... %;je!N.b%;j1"K.b%;j#.b.b%;j#@.b%;je$J.b%;j%5b.%;ji%S.b%;j%G.b%;j&6b.%;j&/b%;j'Gb†%;jO(W.b%;j(;.b%;j$)%;j)A.b%;j).%;j/*/b%;j+7b.%;jq+@.b%;j5 .  The cerulean imp hits your butterfly with a +0 spear.  Your butterfly dies!%;j@8 .bYour butterfly disappears in a burst of colours!%;j9E†b%;j98b.%;j:8b.%;j:K.b%;j`;6b.%;j;/b.%;j<.%;j<=b.%;jR=0b.%;j=1b.%;j>/.b%;j>4.%;j"?5.b%;j{?%;j?-b%;j}Mw bNatasha completely misses your butterfly.%;jN(9.1%;j .... ....$%;j7 J.b%;j /b%;jz bb.b.%;j 5.b%;ju g.b%;j H.b%;j2 4b.%;j} 8b.%;jΥ 2b%;j .%;jc *b%;jC sb..b%;j 7b.%;j .%;jk s.b.b%;j %;jܨ @.b%;j %;jb G.b%;j; #.%;j} .5%;j; .b..b.%;j~ r2===7%;j bbb#bb.5bbbbb.#.bbb..bbbb@...bb%;j L _Found 8 gold pieces. Your butterfly leaves your sight.%;jC #..#b##......#.. .......bbb...... ###.##.h##...... #b#bb.#.b.†..$ #....b...b.5bb..# # ...###..##.#bb#.## #.##b.#.bb†# ####)b..bbb..### #.@b...b.# #....#.....b...# #....#.#.#  #.#####..####  .....##### ..##%;jA #..... ... ##.#.# ..>. .... ....$..bb.b.b.b.bb.b..b.b.bb..b†b.bb.b..bb..b5.b.bb.b.b%;j=.b..b.b.b.bb.%;jʫ.5   cerulean imp (polearm, summoned, ally…)%;jv3====60.3%;j:bbbbbbb#bbbbbbb.@..b.bb%;j|: _You swap places with your butterfly.%;jp #..#b##......#.. .......bbb...... ###.##bb##...... #b#.bh#...†..$ #....b..bbb.b†..# # ...###..##.#5b#.## #.##bb#bbb†# ####)...bbb..### #.....b@...b.b.# #....#......b..# #....#.#.# #.......#####..####  .....##### ..##%;jr[39;49m #..... ...h   Natasha (ally target)  ##.#.# ..>. .... ....$.b..bb.b.b.%;js.bb.b%;jt..b.b%;jy ..b.b.b.b.bb.h%;jƃ<b.%;jф&9%;jbbbbh.bbb#bb.bbbbb..bbb...b%;j&%;j{ #..#b##.b....#.. ........bb...... ###.##bb##...... #######b#bb.#...†..$ #...bb...bh.bb..# # ...###..##b#5.#.## #.##.b#b..†# ####)..b.bbbb### #.b..bb..#%;j #....#.b...b...# #....#.#.# #.......#####..## .....##### ..## #..... ... ##.#.# ..>. .... ....$.%;jwUb..%;j'b%;jN.b%;j-A.b%;j2b%;j.4b.%;jf.bb%;jl4.%;j͈E.b%;j0b.%;jkL.b%;jފ~b..b%;j4!.%;jyUbb.%;jϋ+b.%;jS.b%;j*..b.b%;j .  Something misses your butterfly. Natasha claws your butterfly.  Your butterfly dies!%;j.b.bb%;jU.b%;j2H.b%;j9b.%;jU.b%;j.bb.b%;jO.b%;j%.%;jpb.b.b.%;jI.b%;ju/.b%;jۣ%;j .b†Your butterfly disappears in a burst of colours!%;j8u4====1.5%;jbbbbbbbbbbb.b%;jb..bb.bb%;j7 _Your butterfly leaves your sight.%;ji  #..#b##......#.. ......b..b...... ###.##bb##...... #######b#bbb#...†..$ #.....b...h.b†..# # ...###..##.#5.#.## #.##..#bbb†# ####)..bbb...###%;jj  #.b.b....# #....#b..bb.b..# #....#.#...bb....# #.......#####..### .....##### ..## #..... ... ##.#.# ..>.  ....%;jl j ....$.%;jm G.b%;jn 4b.%;jo b..b%;j#p b%;jp 3.b%;jp .%;jyq fb.b.%;jr /.b%;jr 6.%;js 1b%;jSs V.b%;js 2b.%;jgt F.b%;jt /b.%;j%u $.%;ju 'b%;ju F.b%;jw ,5%;j .5   cerulean imp (polearm, summoned, ally…)%;jv (2.1%;j̏ hbbbbb..bb.bbb.b.bbbbb%;j8 %;jW#..#b##......#..KnightStone the Shooter......b..b......Spriggan###.##b.##......Health: 14/14 ========================#######b#bbb#...†..$Magic: 3/3========================#.....b...hbb†..# #AC: 2Str: 7...###..##*#..#.##EV: 16Int: 10#.##*b#5..†#SH: 0Dex: 18####).b..bb.b###XL:  2 Next: 31% Place: Dungeon:2#....@.bb.b.b..#Noise: --------- [%;jY40m Time: 162.1 (0.0)#....#.bbbb....#a) +0 shortbow#....#.#..b......#Fire: a) +0 shortbow#.......#####..####.....##### ..###........h   Natasha (ally target)##.#.#..>.5   cerulean imp (polearm, summoned, ally…)........$.Your butterfly disappears in a burst of colours! _Your butterfly leaves your sight.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, ally target, 56% to hit)%;j׿ %;jC Really fire towards your butterflies? Y - Yes  N - No%;jO %;jb #..#b##......#..KnightStone the Shooter......b..b......Spriggan###.##b.##......Health: 14/14 ========================#######b#bbb#...†..$Magic: 3/3========================#.....b...hbb†..# #AC: 2Str: 7...###..##.#..#.##EV: 16Int: 10#.##.b#5..†#SH: 0Dex: 18####)....bb.b###XL:  2 Next: 31% Place: Dungeon:2#....@.bb.b.b..#Noise: ---------  [33%;jd mTime: 162.1 (0.0)#....#.bbbb....#a) +0 shortbow%;jf #....#.#..b......#Fire: a) +0 shortbow#.......#####..####.....##### ..###........h   Natasha (ally target)##.#.#..>.5   cerulean imp (polearm, summoned, ally…)%;jXg O........$.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, ally target, 56% to hit)  You shoot an arrow. The arrow hits your butterfly!  You kill your butterfly!%;j0o %;jJ .bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (heavily wounded, ally target, 56% to hit)  You shoot an arrow. The arrow hits your butterfly!  You kill your butterfly!  Your butterfly disappears in a burst of colours!%;j b...bb.%;j; {.bb.%;j 0b%;j 3b.%;j~ &.%;j Gbb%;j* .%;j .bb..%;j 3b.%;jm 0b%;j 9b.%;j4 5b.%;j| G.b%;j 7b.%;j8 4.b%;jz %;j J.b%;j J.b%;jF $.%;j 1b%;j 2b.%;jL 2b%;j R.b%;j 1b.%;j< %;j{ 0b.%;j %.%;j $b%;jJ J.h%;ja .%;j 9b.%;j U.b%;j 7b.%;j .%;jc 3.b%;j ;.%;j 5b%;jm J.b%;j 5b.%;j  /b.%;jH .%;j $b%;j 5b.%;jB 9b.%;j A.b%;j b..bb.%;jT $.%;j 'h%;j(3 8.b%;j4 7===3.3 (1.2%;j = bbbbb.bbbbbbbb%;jA ] _The cerulean imp misses your butterfly.%;j #..#b##......#.. ......b..b...... ###.##b.##...... #######.#...#...†..$ #........b..b†..# # ...###..##.#b.#.## #.##hb#5..†# ####)bbb.bb..### #...@..bbbb....# #....#...bb....# #....#.#b.b......# #.......#####..#### .....##### ..##[%;j39;49m #..... ... ##.#.# ..>.) .... ....$.%;jK.b%;ju@.b%;j3b.%;jK2b%;j0b%;jZ3b%;jH.b%;j%db.b.%;j-b%;j6Q.b%;j5b.%;jKI.b%;j6.b%;j|%;j .  The cerulean imp hits your butterfly with a +0 spear.  Your butterfly dies!%;j .b.b%;jL .b.b%;j .%;j^ -b.%;j .%;j{ 9b.%;j, F.b%;j G.b%;j .%;j{ Q.b%;jN /b.%;j b., ally…)Your butterfly disappears in a burst of colours!%;j  5---9 (0.6%;j< bb.bbbbb...bbb%;j$ : _Your butterfly leaves your sight. x2%;j......b..b....###b##b.#########.#.b.#...†..$...........b†..# # ...###..##.#b.#.##  #.##hb#5..†# ####b.bbb....###.....b.b......#b...bb#....#.#b..bb.#.......#####..###.....##### ..###..... ...#.#.#>. .... ....$.) .b)b%;j.bbbb.b%;j5#......5 2 cerulean imps (polearms, summoned, …)%;jXD---4.5%;j*bbbbbbb.b.b%;j7c _Natasha mumbles some strange words.%;j  ......b..b...... ###.##b.##...... #######.#...#...†..$ #........b..b†..# # ...###..##5#..#.## #.##hb#5b.†# ####)bbbb....### #....b.b.b.b...# #..@.#.....b...# #....#.#b..bb....# #.......#####..#### .....### ..## #..... ... ##.#.# ..>. ...[%;j} 34m. ....$.).#%;j .bb..%;j >.b%;jx pb.b%;j 5b.%;j R.5%;j# G)b%;j/ *b.%;j 0b%;j .b%;j Ib..%;j 6b.%;j@ (5.1%;j #bb.bb5bb.b.b.b%;j v _Natasha misses your butterfly. Your butterfly leaves your sight.%;j  ......b..b...... ###.##b.##...... #######.#...#...†..$ #........b..b†..# # ...###..##5#..#.## #.##hb#.b.†# ####)b.bb5bb.### #..b.b.b.b.b...# #.@..#.# #....#.#b..bb....#%;j<  #.......#####..####.##### ..## #..... ... ##.#.# ..>.#.... ....$....##%;jJ .bb.%;j; ,b%;jJ E.b%;jk Q.b%;jۦ K.b.%;j .%;j 5.b   cerulean imp (polearm%;j_ &7%;j bbb...bbb%;j h _The cerulean imp completely misses your butterfly.&;jqSX ......b..b ###.##b.## #.#...#...†.. #.......5b..b†..# # ...###..##.#..#.## #.##hb#.b.†# ####).b.b5.b.### #...b...bb.b...#&;j'U #@.bb#b.# #....#.#b..bb....# #.......#####..#### ......##### ..##  #..... ... ##.#.# ..>. #.... ....$.  ...##&;jV7b.&;jW_b.b.&;j}X/b.&;jYbb.b.&;jZ0b&;j`L.b&;j`2b.&;jRa.&;ja.b&;jbH.b&;jk&;jzl5.5   cerulean imp (polearm, summoned)&;jm(6.3&;jtbbb.b.bb&;jQu&;jqzV _Natasha casts a spell.&;j/ ###.##b.#########.#...#...†......55b..b†..# #...###..##.#..#.##  #.##hb#.b.†# ####)b5b.5.b.###...b.b.bb.b...&;j21 ###b.b.#......#..@.#.#b..bb#.......#####..####......##### ..## ##..... ...#.#.#>..... ....$.....## 5 2 cerulean imps (polearms, summoned)##..&;j4 G.b&;jA6 U.b&;j:7 Q.b&;j7 .&;j58 S.b&;j6: U.5&;jC 7b&;jD &9&;j M b5bbbbb&;jP : _You swap places with your butterfly.&;jlX......b..b ###.##b.##...######.#...#...†.. #.......5b..b†..# #...###.5##.#..#.## #.##h.#.b.†# ###)b5bbb.b.## #.....b..b.b&;jTZR###@.b.#..... #.b.b#.#b..bb.... #.......#####..#####......##### ..####......#.#.# ..>.  #........$.   cerulean imp (polearm....####..&;j[M.b&;j\0b.&;j]M.b&;j8_U.b&;j_|.bb.&;jc .bNatasha barely misses your butterfly.&;j*dI.b&;je1b.&;je b&;je.&;jKf.&;jf'b&;jf%.&;jg$b&;j>p&;jp(7.5&;jxbbbbbb&;j{d _The cerulean imp barely misses your butterfly.&;j......b..b..... KnightStone the Shooter###.##b.##..... Spriggan#######.#...#...†.. Health: 14/14 ========================#.......5b..b†..# # Magic: 3/3========================...###.5##.#..#.##AC: 2Str: 7#.##h.#.b.†#EV: 16Int: 10&;j####b*5b.b.b.###SH: 0Dex: 18#..**.b..b.b...#XL:  2 Next: 31% Place: Dungeon:2###@*b.#.........#Noise: ---------  Time: 167.5 (0.0)#..b.#.#b..bb....#a) +0 shortbow#....b..#####..####Fire: a) +0 shortbow#....b.##### ..####........##.#.#..>.h   Natasha (ally target)#........$.&;j95   cerulean imp (polearm, summoned)....####..Natasha barely misses your butterfly. _The cerulean imp barely misses your butterfly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, ally target, 56% to hit)&;j (......b..b..... KnightStone the Shooter###.##b.##..... Spriggan#######.#...#...†.. Health: 14/14 ========================#.......5b..b†..# # Magic: 3/3========================...###.5##.#..#.##AC: 2Str: 7&;jU #.##h.#.b.†#EV: 16Int: 10####b)5b.b.b.###SH: 0Dex: 18#..)).b..b.b...#XL:  2 Next: 31% Place: Dungeon:2###@)b.#.........#Noise: ---------  Time: 167.5 (0.0)#..b.#.#b..bb....#a) +0 shortbow#....b..#####..####Fire: a) +0 shortbow#....b.##### ..####........##.#.#..>.&;j h   Natasha (ally target)#........$.5   cerulean imp (polearm, summoned)....####..Fire: a) +0 shortbow&;j$ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, ally target, 56% to hit)  You shoot an arrow. The arrow hits the cerulean imp.  The cerulean imp is moderately wounded.&;j &;j^ ;b.&;j` 1b.&;j^a 3b.&;ja 2b.&;jb S.b&;j d D)b&;j e F.b&;jf ;b.&;j>h S.b&;jh |.bb.&;jhi 9b.&;jl G.h&;jLm 25&;jn ,5.&;jgo 0b&;jo I.b&;jp &;jKp A.b&;jp 3b.&;jp 0b&;jq #.&;j%r .b&;jr W.b&;jr A.b&;jbs U.b&;j{ ..5 2 cerulean imps (polearms, summoned)&;j} 7===8.7 (1.2&;j bb..bbbb.bbb&;j y  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha (heavily wounded, ally target, 56% to hit)  You shoot an arrow. The arrow hits the cerulean imp.  The cerulean imp is moderately wounded. _Natasha hisses.&;j1......b..b..... KnightStone the Shooter###.##b.##..... Spriggan&;j#######.#...#...†.. Health: 14/14 ========================#.......5...b†..# # Magic: 3/3========================...###.5##b#..#.##AC: 2Str: 7#.##..#.b.†#EV: 16Int: 10####55*h.b.b.###SH: 0Dex: 18#.***b..bb.b...#XL:  2 Next: 31% Place: Dungeon:2&;j###@..b#.........#Noise: ===------  Time: 168.7 (0.0)#...b#.#b..bb....#a) +0 shortbow#.b.bb..#####..####Fire: a) +0 shortbow#.....b##### ..####........##.#.#&;j6..>.h   Natasha (ally target)#........$.55 2 cerulean imps (polearms, summoned)....####..The cerulean imp is moderately wounded. &;jp_Natasha hisses.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (heavily wounded, ally target, 56% to hit)&;j: .h.*&;j#.55.**..&;jt #55..***&;j> 55.h**.. _Natasha hisses.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a cerulean imp, wielding a +2 spear (moderately wounded, summoned, 50% to  hit) &;j 55.h..*b**butterfly (summoned, friendly, 29% to hit) &;jg h *.b. &;j 55.h**..  Aim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit) &;j U......b..b..... KnightStone the Shooter###.##b.##..... Spriggan#######.#...#...†.. Health: 14/14 ========================#.......5...b†..# # Magic: 3/3========================...###.5##b#..#.##AC: 2 &;jV/Str: 7#.##..#.b.†#EV: 16Int: 10####)).h.b.b.###SH: 0Dex: 18#.)).b..bb.b...#XL:  2 Next: 31% Place: Dungeon:2###@..b#.........#Noise: ===------  Time: 168.7 (0.0)#...b#.#b..bb....#a) +0 shortbow#.b.bb..#####..#### &;j0W Fire: a) +0 shortbow#.....b##### ..####........##.#.#..>.h   Natasha (ally target)#........$.55 2 cerulean imps (polearms, summoned)....####..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow.  The arrow closely misses the cerulean imp. &;jW &;jAqb.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  &;j9Aim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow.  The arrow closely misses the cerulean imp..b &;j1.b &;j/ &;j0b. &;jb.b.b &;j1b. &;jB5b. &;j3b. &;j h.  Natasha howls an incantation. &;jK.b &;jL.b &;jm3b. &;jK.b &;jF*b &;j1b. &;j%+b. &;j<b. &;jJ9.b &;jQ.b &;j^M)5 &;j-5. &;j@ .  You feel disoriented.Natasha claws your butterfly.  Your butterfly dies! &;jK)5 &;jV .bYour butterfly disappears in a burst of colours! &;j &;j7+b. &;jV.b &;j3b. &;j8b. &;js0b &;jM.b &;j >§. &;j] -9.9 (1.2 &;j ~bbbbbb &;j! ;bbb &;jB Y _The cerulean imp barely misses you. &;jA  ###.##b.#########.#...#...† #.......5...b†..# ...###.5##.#..#.##  #.##bb#.b.†####).hb.§.b.### #..55.b..b.b...####..b.#.........# &;j]  #.@b.#.#b..bb....#.b...#####..#####...bb.##### ..##  ##...b.. ... ##.#.## .>. #......$.....##  ##..  &;jw 5b. &;j L.b &;j ~b..b &;j .bb..5 &;j  &;j 8---70.5 (0.6 &;j bbb5..bbbbbb &;j("  &;j#######.#...#...† #.......5...b†..#...###.5##.#..#.## #.##bb#.b.† &;jg####).hb.§.b.### #.b5..b..b.b...####..5.#.........#...b#.#b..bb....#b....#####..#####....bb##### ..##  ##.b..... ... ##.#.##... .>. #....# ..... ....$.....### ....  ##.. ... ..... &;jU0b. &;jA.b &;jA3b. &;jU.b &;jU2.b &;j &;j%$b &;j|. &;j^U.5 &;jS.5 &;j.b.b &;j9b. &;jb.b.b.b. &;j1 &;j?D---1.1 &;j3bb &;j=b.bbbb &;j#T _Natasha misses your butterfly. &;jk #.......5...b†.....###.5##.#..# &;j #.##bb#.b.†####).hb.§.b.## #...b....b.b...###b5..#.........b.b5#.#b..bb....#.##...b...#####..###..b@..##### ..##  ##......b... ... &;jZ ##.#.##.... ..>. #....# ..... ....$.....### ... ##.. ... &;j55 2 cerulean imps (polearms, summoned) ... ...#### &;j+U.b &;j?.b &;j &;jH.b &;jk4b. &;j9b. &;j .  The cerulean imp hits your butterfly with a +0 spear.  Your butterfly dies! &;j u  Your butterfly disappears in a burst of colours! &;ju &;j7 &;jzbbbbb &;jVVb..b &;j~h _Something closely misses your butterfly. &;j9x...###.5##.#..# #.##bb#.b.†####)bhb.§.b.## #........b.b... ###b5..#.....#. ##...5#.#b..bb#.##b......#####..## &;j+y #.....b##### ..##  ##.@b..b.... ... ##.#.##.... ..>. #....# ..... ....$.....### .... ##..# ... ...# ...#####  &;jb{J.b &;j|K.b &;j{}2b. &;j~/b. &;j ". &;jT'b &;jR.5 &;j@.b &;jS.b &;j|/b. &;js<.b &;jU.b &;jɋ &;j(2.3 &;jԐebbbb &;jZ&;jOt #.##bb#.b.†####)bhb.§.b.###........b.b.. .. ###.5..#......#. ##....#.#b..bb##.bb5...#####..##....b##### ..## &;jMu##..b....... ...  ##@#b##...>.....# ..... ....$.....### .... ###..#  .#### &;jwU.5&;jy0b&;jy4b.&;ji .  The cerulean imp hits your butterfly with a +2 spear.  Your butterfly dies!&;j6.&;j&9&;jdbbbb&;jUf _Your butterfly disappears in a burst of colours!&;j####)bhb.§.b.###........b.b.. .. ###....#......#. ##..5.#.#b..bb##.b.5...#####..###....bb##### ..## ##...b...... ... &;j  ##.#.##...>.#.@..# ..... ....$.........### .... ...###..# . .##### 5   cerulean imp (polearm&;jU.b&;jD.b&;jB*b&;j/b&;jU.5&;j%.&;jN.b&;jz@.b&;j1b.&;j1.&;j(3.5&;j2^bbbb&;j&;j` ####)bhb.§.b. ## #........b.b .. ###....# #. ##....#.#b..bb #.##b.55...#####.. #......##### ..## ##..bbb..... ... ##.#.##.... ..>. #@...# ..... ....$.### .....###..# ..... ...# ... #####5 2 cerulean imps (polearms, summoned)b.b..b  The cerulean imp completely misses your b&;jautterfly.4.1bb&;j] _The cerulean imp misses your butterfly.&;j ## #........b.b .. ###....#..... #. ##....#.#b..bb #.##.b55...##### #....bb#####  ##.....b.... .... ##.#.##.... ..>&;jJ ....####....# ..... ..........@..### .... ###..# ...g.. ...# ... ##### g   goblin (asleep)&;j 3b.&;jJ X.b&;j J.b&;j  .  You encounter a goblin. It is wielding a +0 club.The cerulean imp hits your butterfly with a +2 spear.  Your butterfly dies!&;j .b.bb.&;j &;j &7&;j+ abbb&;j f _Your butterfly disappears in a burst of colours!&;jXW## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##..55...#####.. Magic: 3/3========================#...b*.##### ..# AC: 2Str: 7##..*b...... ... EV: 16Int: 10.##*#b##.... ..> SH: 0Dex: 18&;j....####*...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ---------  Time: 174.7 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####55 2 cerulean imps (polearms, summoned)g   goblin (asleep)Your butterfly dies! _Your butterfly disappears in a burst of colours!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)&;j^J\## #........b.b KnightStone the Shooter.. ###.)..#...... Spriggan#. ##..).#.#b..bb. Health: 14/14 ========================#.##..)5...#####.. Magic: 3/3========================#...b).##### ..# AC: 2Str: 7&;j{W##..)b...... ... EV: 16Int: 10.##)#b##.... ..> SH: 0Dex: 18....####)...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ---------  Time: 174.7 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####55 2 cerulean imps (polearms, summoned)g   goblin (asleep)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 s&;jZpear (summoned, 50% to hit)  You shoot an arrow.  The arrow closely misses the cerulean imp.&;jLb..bb..b.5.bh.5.hb..b&;jMh   Natasha (ally target)===5.9 (1.2&;jb&;jb&;jLb&;j&;j  &;j9Press: ? - help, Q - select action, ( or ) - cycle&;jShift-Dir - straight lin&;j!e  &;jfAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  &;jYou shoot an arrow.  &;jV:The arrow closely misses the cerulean imp. &;jJ_The cerulean imp closely misses your butt&;j erfly.&;jo&;jY ]## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##..h.#.#b..bb. Health: 14/14 ========================#.##.b.5...#####.. Magic: 3/3========================#......##### ..# AC: 2Str: 7##..5....... ... EV: 16Int: 10.##*#b##.... ..> SH: 0Dex: 18&;jZ ....####b...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  Time: 175.9 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)55 2 cerulean imps (polearms, summoned)g   goblin (asleep)The arrow closely misses the cerulean imp. _The cerulean imp closely misses your butterfly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)&;jX&;jReally fire in your butterfly's direction? Y - Yes  N - No&;js &;jH f## #........b.b KnightStone the Shooter.. ###.)..#...... Spriggan#. ##..).#.#b..bb. Health: 14/14 ========================#.##.b)5...#####.. Magic: 3/3========================&;j #....).##### ..# AC: 2Str: 7##..)....... ... EV: 16Int: 10.##)#b##.... ..> SH: 0Dex: 18....####)...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  Time: 175.9 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)55 2 cerulean imps (polearms, summoned)g  [39&;j ";49m goblin (asleep)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow. The arrow barely misses your butterfly.The arrow closely misses the cerulean imp.&;j0.bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow. The arrow barely misses your butterfly.  The arrow closely misses the cerulean imp.  The arrow closely misses Natasha.&;j18b.&;j2O.b&;j4T.5&;j5Q.b&;j6T.5&;j8H.h&;j@o .  Natasha hisses.&;jNA-7.0 (1.1&;j2G_bbb&;jsJC _The cerulean imp hits you but does no damage.&;jdO## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##..h....#####.. Magic: 3/3========================#.....5##### ..# AC: 2Str: 7##..bb...... ... EV: 16Int: 10.##5#.##.... ..> SH: 0Dex: 18&;j....####*...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@b.### ....Noise: ===------  Time: 177.0 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)55 2 cerulean imps (polearms, summoned)g   goblin (asleep)Natasha hisses. _The cerulean imp hits you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)&;jI(## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##..h....#####.. Magic: 3/3========================&;j#.....5##### ..# AC: 2Str: 7##..bb...... ... EV: 16Int: 10.##5#.##.... ..> SH: 0Dex: 18....####)...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@b.### ....Noise: ===------  Time: 177.0 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)55 2 cerulean imps (polearms, summoned)[0;1&;j0mg   goblin (asleep)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow.  The arrow hits the cerulean imp but does no damage.&;jai.bb.&;jxj4b.&;jk.bb.&;jk;.b&;jl&;ju|.  Shift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow.  The arrow hits the cerulean imp but does no damage.  The cerulean imp hits your butterfly with a +2 spear.  Your butterfly dies!&;jFz .hYour butterfly disappears in a burst of colours!Natasha mumbles some strange words.&;jz1b.&;j".  Your butterfly disappears in a burst of colours!Natasha mumbles some strange words.  Natasha glows brightly for a moment.  The cerulean imp closely misses you.Natasha mumbles some strange words.glows brightly for a moment.&;j̆&;jI-8.2 (1.2&;j͌Lbb&;j#[ _Natasha barely misses your butterfly.&;jb' /## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#....h5##### ..# AC: 2Str: 7##..b....... ... EV: 16Int: 10.##5#.##.... ..> SH: 0Dex: 18&;j|( 2....####*...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@b.### ....Noise: ===------  Time: 178.2 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)55 2 cerulean imps (polearms, summoned)g   goblin (asleep)Natasha glows brightly for a moment. _Natasha barely misses your butterfly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)&;j8## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#....h5##### ..# AC: 2Str: 7##..b....... ... EV: 16Int: 10.##)#.##.... ..> SH: 0Dex: 18....####)...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@b.### ....Noise: [3&;jCZ7m===------  Time: 178.2 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)55 2 cerulean imps (polearms, summoned)g   goblin (asleep)Natasha glows brightly for a moment. _Natasha barely misses your butterfly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)&;j § _Natasha barely misses your butterfly.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow. The arrow misses the cerulean imp.&;j r.bb.&;j =.b&;j .hThe cerulean imp disappears in a puff of smoke!&;jR5.   cerulean imp (polearm&;j-9.4 (1.2&;jB8b&;jZ _The cerulean imp closely misses you.&;j## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#.....§##### ..# AC: 2Str: 7##..hb...... ... EV: 16Int: 10.##5#.##.... ..> SH: 0Dex: 18....####*b..# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------ [39;4&;j <9m Time: 179.4 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)5   cerulean imp (polearm, summoned)g   goblin (asleep)The cerulean imp disappears in a puff of smoke! _The cerulean imp closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)&;jo## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#.....§##### ..# AC: 2Str: 7##..hb...... ... EV: 16Int: 10.&;j>##)#.##.... ..> SH: 0Dex: 18....####)b..# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  Time: 179.4 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)5   cerulean imp (polearm, summoned)g   goblin (asleep)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  You shoot an arrow. The arrow misses the cerulean&;jo{ imp. The arrow hits Natasha!  Natasha is almost dead.&;j`§&;j2b.&;j @.b&;j<.g   goblin (asleep)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a cerulean imp, wielding a +0 spear (summoned, 50% to hit)  &;jq=You shoot an arrow. The arrow misses the cerulean imp. The arrow hits Natasha!  Natasha is almost dead.  The cerulean imp disappears in a puff of smoke!80.6 (1.2&;j:b&;j\ _Natasha closely misses your butterfly.&;jI## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#.....§##### ..# AC: 2Str: 7##..h.b..... ... EV: 16Int: 10.##b#.##.... ..> SH: 0Dex: 18....####*...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------[40&;jm  Time: 180.6 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)g   goblin (asleep)The cerulean imp disappears in a puff of smoke! _Natasha closely misses your butterfly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (almost dead, ally target, 56% to hit)&;j &;j qReally fire in your butterfly's direction? &;jH IY - Yes  N - No&;j8&;jZL## #........b.b KnightStone the Shooter.. ###.)..#...... Spriggan#. ##..).#.#b..bb. Health: 14/14 ========================#.##..)....#####.. Magic: 3/3========================#....)§##### ..# AC: 2Str: 7##..).b..... ... EV: 16Int: 10.&;jW##)#.##.... ..> SH: 0Dex: 18....####)...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  Time: 180.6 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)g   goblin (asleep)The cerulean imp disappears in a puff of smoke! _Natasha closely misses your butterfly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (almost dead, ally target, 56% to hit)&;j5s. _Natasha closely misses your butterfly.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  &;jptAim: Natasha (almost dead, ally target, 56% to hit)  You shoot an arrow. The arrow misses your butterfly. The arrow misses Natasha.&;j^uU.b&;j^v?.b&;jw4b.&;j& &;j.....hYour butterfly disappears in a burst of colours!&;j-1.8 (1.2&;j:b&;jeT _Natasha misses your butterfly.&;j@ ## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#......##### ..# AC: 2Str: 7##..h....... ... EV: 16Int: 10.##b#.##.... ..> SH: 0Dex: 18....####*...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  [4&;j^B 0mTime: 181.8 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)g   goblin (asleep)Your butterfly disappears in a burst of colours! _Natasha misses your butterfly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (almost dead, ally target, 56% to hit)&;j\&;jReally fire in your butterfly's direction? Y - Yes &;jk' N - No&;jlQ &;j+f ## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#......##### ..# AC: 2Str: 7&;jg ##..h....... ... EV: 16Int: 10.##.#.##.... ..> SH: 0Dex: 18....####....# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  Time: 181.8 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha (ally target)g   goblin (asleep)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha ([0;10;&;jbh 1malmost dead, ally target, 56% to hit)  You shoot an arrow. The arrow hits your butterfly!  You kill your butterfly!&;jl U)&;j @5.5   cerulean imp (polearm, summoned)g   goblin (asleep)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  &;j# RAim: Natasha (almost dead, ally target, 56% to hit)  You shoot an arrow. The arrow hits your butterfly!  You kill your butterfly!  Your butterfly disappears in a burst of colours!&;jf -2.9 (1.1&;j &;j V _Natasha casts a spell.&;j## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================#.##.......#####.. Magic: 3/3========================#......##### ..# AC: 2Str: 7##.5h....... ... EV: 16Int: 10.##*#.##.... ..> SH: 0Dex: 18....####*...# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  [&;j533mTime: 182.9 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha5   cerulean imp (polearm, summoned)g   goblin (asleep)Your butterfly disappears in a burst of colours! _Natasha casts a spell.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha (almost dead, 56% to hit)&;jrpG## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 14/14 ========================&;j*r#.##.......#####.. Magic: 3/3========================#......##### ..# AC: 2Str: 7##.§h....... ... EV: 16Int: 10.##.#.##.... ..> SH: 0Dex: 18....####....# ..... .... XL:  2 Next: 31% Place: Dungeon:2.......@..### ....Noise: ===------  Time: 182.9 (0.0).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####h   Natasha[15&;j7s;38H5   cerulean imp (polearm, summoned)g   goblin (asleep)Shift-Dir - straight lineAim: Natasha (almost dead, 56% to hit)  You shoot an arrow. The arrow hits Natasha.  You kill Natasha!Natasha yowls pathetically as she dies!The cerulean imp disappears in a puff of smoke!†&;jP|o)) &;j-...&;j;&;jq## #........b.b KnightStone the Shooter.. ###....#...... Spriggan#. ##....#.#b..bb. Health: 15/15 ========================#.##.......#####.. Magic: 3/3========================#......##### ..# AC: 2Str: 7&;jm##..†....... ... EV: 16Int: 10.##.#.##.... ..> SH: 0Dex: 18....####....# ..... .... XL:  2 Next: 151% Place: Dungeon:2.......@..### ....Noise: ===------  Time: 184.1 (1.2).....###..# ...a) +0 shortbowg.. ...# ...Fire: a) +0 shortbow. #####g   goblin (asleep)Shift-Dir - straight lineAim: Natasha (almost dead, 56% to hit)  You shoot an arrow. The arrow hits Natasha.  You kill Natasha!Natasha yowls pathetically as she dies! _The cerulean imp disappears in a puff of smoke!&;j)You shoot an arrow. The arrow hits Natasha.  You kill Natasha!  &;j5Natasha yowls pathetically as she dies! _The cerulean imp disappears in a puff of smoke!Your Stealth skill increases to level 2!  You have reached level 3!&;j/  --more--&;j"  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &;jU8/184/4720326% &;j&;jER _You feel agile. x2/&;j z ## #.b. .. ###....# #. ##....#.#b..bb #.##.......##### #......##### ... ##..†....... .. ##.#.##.... ...####....# ..... .### .....###..# ....g... ...# ...... #####....../&;j<---7 (0.6 _/&;j0&;jN## #........b. KnightStone the Shooter.. ###....#..... Spriggan#. ##....#.#b..bb Health: 18/18 ========================#.##.......#####. Magic: 4/4========================#......##### .. AC: 2Str: 7.##..†....... .. EV: 17Int: 10... ##.#.##.... .. SH: 0Dex: 20.....####....# ..... ... XL:  3 Next: 26% Place: Dungeon:2.....**@...### ....Noise: ---------  Time: 184.7 (0.0)..***.###..[330&;j+m# ...a) +0 shortbow.g... ...# ...Fire: a) +0 shortbow.... #####.....g   goblin (asleep).  Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)0&;jV## #........b. KnightStone the Shooter.. ###....#..... Spriggan#. ##....#.#b..bb Health: 18/18 ========================#.##.......#####. Magic: 4/4========================#......##### .. AC: 2Str: 7.##..†....... .. EV: 17Int: 10... ##.#.##.... .. SH: 0Dex: 200&;jW(.....####....# ..... ... XL:  3 Next: 26% Place: Dungeon:2.......@...### ....Noise: ---------  Time: 184.7 (0.0)......###..# ...a) +0 shortbow.)... ...# ...Fire: a) +0 shortbow.... #####.....g   goblin (asleep).  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!0&;j^O)))))0&;j2.....0&;jMF8===5.8 (1.1 _0&;j1&;j,## #.b.b.. ###....#.#. ##....#.#b..bb.#.##.......#####.#......##### ..#. ##..†....... .... ##.#.##.... ..>.....####....# ..... ..### .... ......###..# ... .)... ...# ... .... #####......1&;j 51&;j067---6.4 (0.61&;j;1&;j>1&;j}\## #.b.b... ###....#.#. ##....#.#b..bb.#.##.......#####..##......##### ..#. ##..†....... ... ... ##.#.##.... ..>......####....# ..... ....$.### .... ......###..# ... .)... ...# ... .... ##### .1&;jM1&;jD---7.01&;j1&;j3&;j3&;j,3&;j03&;jM3&;j;3&;jX3&;j3&;j͒3&;j3&;j,3&;j! ...###.5##.#..#.# #.##bb#.b.†# ####).hb.§.b.#### #........b.b..... ###....#......... 3&;j#. ##....#.#b..bb.... #.##.......#####..### #......##### ..## . ##..@....... ...8.8 (1.8... ##.#.##.... ..>......####....# ..... ....$............### .... ......###..# ....)... ...# ...3&;j}.... #####.....3&;j3&;j _You see here the felid corpse of Natasha.5&;j u5&;j $ _5&;j" 5&;j 5&;j 5&;j 5&;j\ 5&;j 5&;j 5&;j1 5&;jj 5&;j #  ###.##b.##....#######.#...#...†.#.......5...b†..#  ...###..##.#..#.##  #.##.b#.b.†#  ####)....§.b.### ## #........b.b...# .. ###....#.........# #. ##.@..#.#b..bb....#5&;j\$ 90.6 #.##.......#####..#### #......##### ..## . ##..†........ ...... ##.#.##..... ..>......####....# ..... ....$............### ..........###..# .....)... ...# ...5&;j% 5&;j1 5&;j8 6&;jI I6&;jsN 6&;jP 6&;jV B6&;jX c  You encounter a bat.6&;ja )......b..b.. ###.##b.##.....#######.#...#...†..$#.......5.b.b†..# ...###..##.#..#.##  #.##..#.b.†#  ####)### ## #..........b...# .. ###.@..#.........# 6&;jb k#. ##....#.#b..bb....# #.##.......#####..#### #......##### ..##  . ##..†........ ...  ... ##.#.##..... ..>. b   bat (wandering).....####....# ..... ....$......##  ......###..# ....6&;j.d ,1.2 (0.66&;je E.b6&;jm 6&;jDo 28 (1.2 _6&;jw 6&;jy 7&;j"#..#b##......#.. ......b..b......  ###.##b.##...... #######.#...#...†..$#.......5...b†..# #...###..##b#..#.# #.##..#.b.†#  ####)b.### ## #..@.......b...# .. ###....#.........# #. #.#b........# #.##.......#####.#### #......##### ..## . ##..†........ ... ... ##.#.##..... 7&;j  ..>. .....####....# ..... ....$. .....###.b.b2.4 (0.67&;j7&;jJ7&;j#..#b##......#.. KnightStone the Shooter......b..b...... Spriggan###.##b.##...... Health: 18/18 ========================#######.#...#...†..$ Magic: 4/4========================#.......5...b†..# #AC: 2Str: 7...###..##.#..#.##EV: 17Int: 10#.##..#.b.†#SH: 0Dex: 20####)..**b.b.###XL:  3 Next: 28% Place: Dungeon:2## #..@***....b...#Noise: ---------  Time: 192.4 (0.0).. ###....#7&;j.........#a) +0 shortbow#. ##....#.#b........#Fire: a) +0 shortbow#.##.......#####..#####......##### ..## .##..†........ ...b   bat (wandering) ... ##.#.##..... ..>. .....####....# ..... ....$. ...........### .... _You see here the felid corpse of Natasha. _You encounter a bat.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 51% to hit)8&;jCY#..#b##......#.. KnightStone the Shooter......b..b...... Spriggan###.##b.##...... Health: 18/18 ========================#######.#...#...†..$ Magic: 4/4========================#.......5...b†..# #AC: 2Str: 7...###..##.#..#.##EV: 178&;jInt: 10#.##..#.b.†#SH: 0Dex: 20####)....†.b.###XL:  3 Next: 28% Place: Dungeon:2## #..@.......b...#Noise: ---------  Time: 192.4 (0.0).. ###....#.........#a) +0 shortbow#. ##....#.#b........#Fire: a) +0 shortbow#.##.......#####..#####......##### ..## .##..†........ ...b   bat (wandering) ... ##.#.##..... ..>. .....####....# .....8&;jS ....$. ...........### ....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 51% to hit)  You shoot an arrow. The arrow hits the bat!  You kill the bat!8&;jbI)))))8&;j_D.....30===3.5 (1.1 _9&;j,#..#b##......#.. ......b..b...... ###.##b.##...... #######.#...#...†..$ #.......5...b†..# # ...###..##.#..#.## #.##..#...†# ####)....†...### ## #....# .. ###....#.# #. ##....#.#b..# #.##.......#####..#####......##### ..## ##. ######....[9&;jr39;49m ---4.1 (0.69&;j%9&;j9&;j )#..#b##......#.. ......b..b...... ###.##b.##...... #######.#...#...†..$ #.......5...b†..# # ...###..##.#..#.## #.##..#...†# ####)....†...### ## #.# .. ###....#.# #. ##....#.#..# #.##.......#####..#####......##### ..####..†.. ##.#.[349&;j%+8m####... 9&;j59&;jD7B---79&;j>9&;j)A9&;jJ#..#b##......#.. .........b...... ###.##..##...... #######.#...#...†..$ #.......5...b†..# # ...###..##.#..#.## #.##..#...†# ####)....†...### 9&;jK## #.# .. ###....#.# #. ##....#.#.# #.##.......#####..#####......######..†. ##.# 9&;j9&;j(5.39&;j9&;j29&;jץ #..#b##......#.. .........b...... ###.##..##...... #######.#...#...†..$ #.......5...b†..# # ...###..##.#..#.## #.##..#...†# ####)....†...### ## #.# .. ###....#.# 9&;j[ ?#. ##....#.#.# #.##.......#####..#####......##### ..####..†. ...##.#.##..... ..>.####....# ..... ....$. 9&;j 9&;j &99&;j :&;j؝#..#b##......#.. .........b...... ###.##..##...... #.#...#...†..$ #......†..# # ...###..##.#..#.## #.##..#...†# ####)....†...###  ## #.# .. ###....#.# #. ##....#.#.# #.##.......#####..####  ##..†. ... ####....# ..... ....$. [9:&;j;17H:&;j(6.5:&;jw:&;j:&;j##..#b##......#.. ...b...... ###.##..##...... #.#...#...†..$ #......†..# # ...###..##.#..#.## #.##..#...†# ####)....†...### ## #.#  .. ###....#.#  #. ##....#.#.#  ##.#.##..... ..>.....# ..... ....$.:&;j$[40m :&;j%>7.1:&;j9:&;j=ZM#...#.!..###..##..#b##......#:&;j^.........b... ###.##..##......######.#...#...†..$ #............†..# #...###..##.#..#.## #.##..#...†#  ####)### ## #.....  .. ###....  #. ##....#.#.........#..:&;jl<7:&;j/p:&;jvp _You see here a bat corpse.:&;j  ##...#.!..###..# #..#b##......#.. ...b...... ###.##..##...... :&;j #.#...#...†..$ #......†..# # ...###..##.#..#.## #.##..#...†# ####)...@†...###  ## #.# .. ###....#.# #. ##....#.#.# #.##.......#####..####  #......##### ..##  ##..†. ... ##.#.##..... ..>. ####....# ..... ....$.:&;j :&;ja /8.3 _:&;j :&;j ;&;jJM.......#b... ##...#.!..###..##..#b##......#.........b... ###.##..##......######.#...#...†..$ #............†..# #...###..##.#..#.## #.##.@#...†#  ####)....†...##### #....... ###....#.........#.>.;&;j.b<9;&;jm;&;jo;&;jS 9M###..## .##.. #.......#.... ##...#.!..###..##..#b##......#.........b ###.##..##......######.#...#...†..$ #............†..# #...###..##@#..#.##;&;jTU  #.##..#...†#  ####)....†...##### #..............#...#...#.###..;&;jIz [9.5<&;jUM .. .# ..$# ###..## .##.. #.......#.... #...#.!..###..##..#b##......#............. ###.##..##......<&;jM######.#...#...†..$ #........@...†..# #...###..##.#..#.## #.##..#...†# ####)....†...###...................#......#.###.##<&;jȣ<&;j>*200.1<&;j><&;j 3<&;j ,<&;jf ,<&;j" ,<&;j'$ <&;j$ <&;j% <&;j( <&;j+ <&;j, <&;j- <&;j0 <&;j93 ,<&;j`5 <&;j6 <&;j5@ <&;jB <&;jT A _f - 2 fizzy orange potions (gained 1)<&;j=[ B<&;j ^ B<&;jl <&;j>z   You encounter a frilled lizard. l? ..# .# .... #.# ....## ..# #. ....# #.# #> #...###..# #.. #.......# #... #.##..@# ###..###.##...## .......#.......# ##...#....###..#  #..#.##......#.. ................... l   fril<&;jl| led lizard (asleep) ###.##..##........# ######.#...#...†..$.... ............†..###.##..<&;j; X7.1 (7.07 (7.6<&;j  _Found a scroll labelled KIANACLEL HICW. _You see here 6 gold pieces.>&;jv^KnightStone the Shooterl?Spriggan..#*#Health: 18/18 ========================....#*#Magic: 4/4========================....## *.#AC: 2Str: 7#. ....# #*#EV: 17Int: 10#> #...###*.#SH: 0Dex: 20#.. #......*#XL:  3 Next: 30% Place: Dungeon:2#... #.##..@#Noise: ---------  Time: 207.7 (0.0)###..###.##...##a) +0 shortbow.......#.......#Fire: a) +0 shortbow##...#>&;j<`\....###..##..#.##......#.......................l   frilled lizard (asleep)###.##..##........# ######.#...#...†..$.... ............†..###.##.. _Found a scroll labelled KIANACLEL HICW. _You see here 6 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)>&;j3}KnightStone the Shooterl?Spriggan..#)#Health: 18/18 ========================....#)#Magic: 4/4========================....## ).#AC: 2Str: 7#. ....# #)#EV: 17Int: 10#> #...###).#SH: 0Dex: 20#.. #......)#XL:  3 Next: 30% Place: Dungeon:2>&;jHh#... #.##..@#Noise: ---------  Time: 207.7 (0.0)###..###.##...##a) +0 shortbow.......#.......#Fire: a) +0 shortbow##...#....###..##..#.##......#.......................l   frilled lizard###.##..##........# ######.#...#...†..$.... ............†..###.##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (asleep, 98% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.>&;j/L.lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (asleep, 98% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  The frilled lizard hisses angrily.  The frilled lizard is heavily wounded.>&;j0 =.....>&;j>===8.8 (1.1 _>&;j>&;j>&;j/ KnightStone the Shooter.?Spriggan..#l#Health: 18/18 ========================....#*#Magic: 4/4========================....## *.#AC: 2Str: 7#. ....# #*#EV: 17Int: 10#> #...###*.#SH: 0Dex: 20#.. #......*#XL:  3 Next: 30% Place: Dungeon:2#... #.##..@#Noise: ===------  Time: 208.8 (0.0)###..###.##...##a) +0 shortbow.......#.......#Fire: a) +0 shortbow>&;j1 ##...#....###..##..#.##......#.......................l   frilled lizard###.##..##........# ######.#...#...†..$.... ............†..###.##..The frilled lizard hisses angrily. _The frilled lizard is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)?&;j3KnightStone the Shooter.?Spriggan..#.#Health: 18/18 ========================....#.#Magic: 4/4========================?&;j....## ..#AC: 2Str: 7#. ....# #.#EV: 17Int: 10#> #...###..#SH: 0Dex: 20#.. #.......#XL:  3 Next: 30% Place: Dungeon:2#... #.##..@#Noise: ===------  Time: 208.8 (0.0)###..###.##...##a) +0 shortbow.......#.......#Fire: a) +0 shortbow##...#....###..##..#.##......#.......................l   frilled lizard###.##..##..?&;jx-......# ######.#...#...†..$.... ............†..###.##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (heavily wounded, 48% to hit)  You shoot an arrow. The arrow hits the frilled lizard!  You kill the frilled lizard!?&;jȩZ)))))?&;j@Q......?&;jE=210.0 (1.2 _?&;j M?&;jO?&;j 3?&;j ?&;j0) B?&;j* L _You now have 50 gold pieces (gained 6).?&;j{- ?&;j. 3?&;j1 ?&;j3 ,?&;j5 ?&;ja6 ?&;j8 ,?&;j9 ?&;j; ?&;j= ?&;jX> ?&;j? ?&;j`@ ?&;j^B ?&;j"C ?&;jC ?&;jPE ?&;jF ?&;jG ?&;j;H ?&;jI ?&;jK ?&;jL ,?&;jN ?&;jkP ?&;j4Q ?&;jQ ?&;j!d ?&;je t #### ...  ..  ###.# #### ...#.?... ##.......< #.---7.0 (7.0 ..# #.##  .... ##.#  ....## #..# #. ....# ##.## #> #...###..# ?&;jSg '#.. #.......##... #.##...## ##..###.##...##?&;jl ?&;jm G---6 (7.6?&;jr ?&;jz H _Found a stone staircase leading up.?&;jS| +8.6 (8?&;j8 ?&;j d _e - a scroll labelled KIANACLEL HICWA&;jTA&;jU3A&;jXA&;jZ,A&;j`,A&;jYaA&;jab,A&;jbdA&;j2g,A&;jhA&;jiA&;jk,A&;jlA&;jHnA&;j[pA&;jEq,A&;jy4##### .... #.. ########.#######..#.........#.@....... ##.......<.... #..##......... ..# #.########..## .... ##.# ## ....## #..#  ....# ##.##  #...###..#  #.......##A&;j~.21.6 (3.0A&;j+2.6 (4A&;jA&;jņa _h - a scroll labelled HYIN SA HAMB&;jbB&;jd3B&;j=fB&;j-hB&;jhB&;jΒB&;jvB&;jܠ,B&;jB&;j*ZB&;jB&;jx.... #...##.. ##..##########.#######..##.........#.........###.......<....##..##.........#..##.########..###.... ##.###......##....## #..##.@###### 36.4 (13.8)....# ##.###.## #...###..# #.  #.......## #. #.##...## #.###.##...## .. ...#.......# #. .#..< .##....7.0 (14.4B&;j>B&;j9 _Found a stone staircase leading up.&;j &;j 3&;j &;j &;j ,&;j n&;j &;j ,&;j &;j &;j ,&;j &;jh &;j &;j &;j &;j ,&;j &;j &;j ,&;j &;j] &;j  ,&;j5 &;j X&;j? &;j ,&;j &;jQ &;j ,&;jB &;jB X&;j! &;jw% &;j& &;j$, M _You now have 61 gold pieces (gained 11).&;j. &;j. &;j/ &;jB 4&;jUD ,&;jmE &;j6G &;j(J &;jyK ,&;jN B&;jP B&;jT ,&;jT &;j5V ,&;jW &;ju f  You encounter a jackal.&;j, ##......#...........# ....................# #..##........#......# ...#...†............# ....†..###.##..###### .#..#.## #.###.### h .#...†# #.......# ... .†...### ####....##..... .......# #..#@....... .......# #..####..... .......# #.... .... ##..#### #..### ...  ..## #..# ..  ... #.# .h   jackal (asleep)  ..>.[&;j l40m...$. &;j d50.6 (13.61.2 (14.2 _&;j &;j/ &;j^m##......#...........#KnightStone the Shooter ....................#Spriggan #..##........#......#Health: 18/18 ======================== ...#...†............#Magic: 4/4======================== ....†..###.##..######AC: 2Str: 7 .#..#.## #.###.### hEV: 17Int: 10 .#...†# #.......# **.SH: 0Dex: 20 .†...### ####....##**...&;j,`XL:  3 Next: 32% Place: Dungeon:2 .......# #..#@**.....Noise: ---------  Time: 251.2 (0.0) .......# #..####.....a) +0 shortbow .......# #.... ....Fire: a) +0 shortbow ##..#### #..### ...  ..## #..#..... #.#.h   jackal (asleep)..>. ....$. _You now have 61 gold pieces (gained 11). _You encounter a jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 98% to hit)&;j` ##......#...........#KnightStone the Shooter ....................#Spriggan #..##........#......#Health: 18/18 ======================== ...#...†............#Magic: 4/4======================== ....†..###.##..######AC: 2Str: 7 .#..#.## #.###.### hEV: 17Int: 10 .#...†# #.......# )).SH: 0Dex: 20 &;jb .†...### ####....##))...XL:  3 Next: 32% Place: Dungeon:2 .......# #..#@)).....Noise: ---------  Time: 251.2 (0.0) .......# #..####.....a) +0 shortbow .......# #.... ....Fire: a) +0 shortbow ##..#### #..### ...  ..## #..#..... #.#.h   jackal..>. ....$.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the jackal but does no damage.&;j 6.h&;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the jackal but does no damage.jackal barks!&;j J.h&;jD .....===2.4 (1.2 _&;j &;j7NQ##......#...........#KnightStone the Shooter ....................#Spriggan #..##........#......#Health: 18/18 ======================== ...#...†............#Magic: 4/4======================== ....†..###.##..######AC: 2Str: 7 .#..#.## #.###.### .EV: 17Int: 10 .#...†# #.......# ...SH: 0Dex: 20 .†...### ####....##**h..XL:  3 Next: 32% Place: Dungeon:2 .......# #..#@**.....&;j;PmNoise: ===------  Time: 252.4 (0.0) .......# #..####.....a) +0 shortbow .......# #.... ....Fire: a) +0 shortbow ##..#### #..### ...  ..## #..#..... #.#.h   jackal..>. ....$.The arrow hits the jackal but does no damage. _The jackal barks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;j-##......#...........#KnightStone the Shooter ....................#Spriggan #..##........#......#Health: 18/18 ======================== ...#...†............#Magic: 4/4&;jx======================== ....†..###.##..######AC: 2Str: 7 .#..#.## #.###.### .EV: 17Int: 10 .#...†# #.......# .))SH: 0Dex: 20 .†...### ####....##)))..XL:  3 Next: 32% Place: Dungeon:2 .......# #..#@)).....Noise: ===------  Time: 252.4 (0.0) .......# #..####.....a) +0 shortbow .......# #.... ....Fire: a) +0 shortbow ##..#### #..### ...  ..## #..#..... #.#.h  [&;j(37m jackal..>. ....$.The arrow hits the jackal but does no damage. _The jackal barks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;jЛ<.h _The jackal barks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a jackal (58% to hit)  You shoot an arrow. The arrow closely misses the jackal.&;jL3.........&;j>43.6 (1.2 _&;j&;j)&;js$\##......#...........#KnightStone the Shooter ....................#Spriggan #..##........#......#Health: 18/18 ======================== ...#...†............#Magic: 4/4======================== ....†..###.##..######AC: 2Str: 7 .#..#.## #.###.### .EV: 17Int: 10 &;j &.#...†# #.......# ...SH: 0Dex: 20 .†...### ####....##.....XL:  3 Next: 32% Place: Dungeon:2 .......# #..#@***h...Noise: ===------  Time: 253.6 (0.0) .......# #..####.....a) +0 shortbow .......# #.... ....Fire: a) +0 shortbow ##..#### #..### ...  ..## #..#..... #.#.h   jackal..>. ....$.Aim: a jackal (58% to hit) _You shoot an arrow. The arrow closely misses the jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or [3&;j'7m) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;jpQ ##......#...........#KnightStone the Shooter ....................#Spriggan #..##........#......#Health: 18/18 ======================== ...#...†............#Magic: 4/4======================== ....†..###.##..######AC: 2Str: 7 .#..#.## #.###.### .EV: 17Int: 10 .#...†# #.......# ...SH: 0Dex: 20 .†...### ####....##.....XL:  3 Next: 32% Place: Dungeon:2 .......# #..#@...†...Noise: ===------  Time: 253.6 (0.0) .......#[&;jS 39;49m #..####.....a) +0 shortbow .......# #.... ....Fire: a) +0 shortbow ##..#### #..### ...  ..## #..#..... #.#.h   jackal..>. ....$.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!&;jT A)))&;j ...&;j <54.8 (1.2 _&;j &;j# &;j% &;jP' 3&;jZ* &;j,  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (58% to hit)  You shoot an arrow. The arrow hits the jackal!  &;jD. AYou encounter a jackal.&;j35 ......#.....# ....# ..##........#......# &;j6 !#...†............# †..###.##..###### ### #..#.## #.###.### ... #...†# #.......# .. †...### ####....##.# #..#.@..†.# #..####.# #.... ....#### #..### ...h ..## #..# ... ... #.# ..&;j6 h   jackal (wandering) ..>. . ...$.&;j8 O0.0h.&;j@ y---5.4 (0.6 _&;j:G &;j1I &;j_ #......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....&;jy` EV: 17Int: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@**†....Noise: ---------  Time: 255.4 (0.0) ......# #..####.***..a) +0 shortbow ......# #.... ...h.Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.&;ja $. ...$. _You kill the jackal! _You encounter a jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;jO #......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17&;jP Int: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@))†....Noise: ---------  Time: 255.4 (0.0) ......# #..####.)))..a) +0 shortbow ......# #.... ...))Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$. &;jVR _You kill the jackal! _You encounter a jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;j ~h. _You encounter a jackal.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a jackal (58% to hit)  You shoot an arrow. The arrow barely misses the jackal.&;j2 0h.&;j 3....&;j( >===6.6 (1.2 _&;j &;j &;jr#......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17&;jtInt: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@**†....Noise: ===------  Time: 256.6 (0.0) ......# #..####.*h...a) +0 shortbow ......# #.... .....Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$.&;juAim: a jackal (58% to hit) _You shoot an arrow. The arrow barely misses the jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;jw#......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17Int: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@))†....Noise: ===------  Time: 256.6 (0.0) ......# #..####.)))..[10;38&;j[Ha) +0 shortbow ......# #.... ...))Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$.Aim: a jackal (58% to hit) _You shoot an arrow. The arrow barely misses the jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;j|h. _You shoot an arrow. The arrow barely misses the jackal.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (58% to hit)  You shoot an arrow. The arrow closely misses the jackal.&;jH)5.....&;j +47.7 (1.1 _&;jzG&;jJ&;j< A#......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17Int: 10 &;j> #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@*.†....Noise: ===------  Time: 257.7 (0.0) ......# #..####*h....a) +0 shortbow ......# #.... .....Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$.Aim: a jackal (58% to hit) _You shoot an arrow. The arrow closely misses the jackal.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or [37&;j@ m) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)&;jr' #......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17Int: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@).†....Noise: ===------  Time: 257.7 (0.0) ......# #..####)h.&;j) ...a) +0 shortbow ......# #.... .....Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (58% to hit)  You shoot an arrow. The arrow hits the jackal.  The jackal is moderately wounded.&;j 6h.&;j 0h.&;jӳ .&;j 48.8 (1.1 _&;j# &;j &;j#......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17Int: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@h.†....Noise: ===------  Time: 258.8 (0.0) ......# #..####......[40&;jJma) +0 shortbow ......# #.... .....Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$.You shoot an arrow. The arrow hits the jackal. _The jackal is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 58% to hit)&;j/#......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4&;j======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17Int: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@)))))))Noise: ===------  Time: 258.8 (0.0) ......# #..####......a) +0 shortbow ......# #.... .....Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..[3&;j7m>.. ...$.You shoot an arrow. The arrow hits the jackal. _The jackal is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 58% to hit)&;jMh.†.... _The jackal is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jackal (moderately wounded, 58% to hit)  You shoot an arrow. The arrow closely misses the jackal.&;j-9.9 (1.1&;j&;j<S _The jackal barely misses you.&;j #......#...........#KnightStone the Shooter ...................#Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17Int: 10 #...†# #.......# .....&;j SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@h.†....Noise: ===------  Time: 259.9 (0.0) ......# #..####......a) +0 shortbow ......# #.... .....Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$.You shoot an arrow. The arrow closely misses the jackal. _The jackal barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded,&;j  58% to hit)&;j; #......#...........#KnightStone the Shooter ...................#&;j Spriggan ..##........#......#Health: 18/18 ======================== ..#...†............#Magic: 4/4======================== ...†..###.##..###### ###AC: 2Str: 7 #..#.## #.###.### ....EV: 17Int: 10 #...†# #.......# .....SH: 0Dex: 20 †...### ####....##......XL:  3 Next: 35% Place: Dungeon:2 ......# #..#.@..†....Noise: ===------  Time: 259.9 (0.0) ......# #..####......a) +0 shortbow ......# #.... .....&;j :Fire: a) +0 shortbow #..#### #..### .... ..## #..#... ... #.#..h   jackal ..>.. ...$.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jackal (moderately wounded, 58% to hit)  You shoot an arrow. The arrow hits the jackal!  You kill the jackal!&;j (&;j &;jO =761.1 (1.2 _&;j &;j &;jI&;j&;j&;j&;jG,&;jw&;j{,&;jF&;j&;j_&;j&;j.&;j[&;j;&;j&;j:&;j&;ju&;jI&;j&;j$&;j&;j&;j5M _You now have 76 gold pieces (gained 15).&;jt&;j&;j&;j&;j&;j&;j&;j&;jB&;j &;j:,&;j+!&;jU#&;j%&;ji'&;j;)&;j*&;jm-&;j.&;j.&;ju2,&;j[3&;j<9L _You now have 82 gold pieces (gained 6).&;j?_&;jc&;jd,&;je&;jEg&;jh,&;ji&;jdk,&;j\l&;jm&;jo&;jo,&;j'q&;jr&;js,&;jt&;jv&;jw,&;jxz&;j{&;j|,&;jrX&;jx&;j,&;jȅ&;j&;jB&;j&;j}&;jt  You encounter a ribbon worm.#..##.#..#.## #.###.####........  #.##..#...†# #.......##........ ##)....†...### ####....##...................# #..#....†......#.........# ##..####........ .#.#.........# ##............... ...#####..#### ##..######........ #### ..## #..## #........ ... #@## #......^.--- ..>. #.# #........&;jH ....$. #.# #########  .... #.#  ....  ... ... w   ribbon worm (asleep) ... ..w.#&;j\081.1 (20.0)&;jO---7 (20.6 _&;jr&;j&;jpl##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;jr37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ---------  Time: 281.7 (0.0) ..... ..>. #*##........ a) +0 shortbow ..... ....$. #*########## Fire: a) +0 shortbow....#*#.....*.....*.w   ribbon worm (asleep).*...w.# _You now have 82 gold pieces (gained 6). _You encounter a ribbon worm.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)&;j ##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan &;jC#:##)....†...### ####....##........ Health: 18/18 ======================== &;j%.............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ---------  Time: 281.7 (0.0) ..... ..>. #)##........[&;j&40m a) +0 shortbow ..... ....$. #)########## Fire: a) +0 shortbow....#)#.....).....).w   ribbon worm.)...w.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is moderately wounded.&;j:w.&;jN*g&;jB.....g   goblin (wandering)&;jʶ7===2.9 (1.2&;jg  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is moderately wounded. _You encounter a goblin. It is wielding a +0 club.&;j& ##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;j 37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 282.9 (0.0) ..... ..>. #*##........ a) +0 shortbow ..... ....$. #*########## Fire: a) +0 shortbow....#*#....&;jn *.*.....*.w   ribbon worm.w.g   goblin (wandering)..g.#The ribbon worm is moderately wounded. _You encounter a goblin. It is wielding a +0 club.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)&;j~ ##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;j 37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 282.9 (0.0) ..... ..>. #)##........ a) +0 shortbow ..... ....$. #)########## Fire: a) +0 shortbow....#)#.....).....).w   ribbon worm.w.g   goblin (wandering)..g.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded[&;j4 37m, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded.&;jm _g.w.&;jz n....g&;jY| -4.0 (1.1&;j &;j e  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded. _The goblin shouts! You hear a shout! You hear an angry hiss.&;j##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;j37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 284.0 (0.0) ..... ..>. #*##........ a) +0 shortbow ..... ....$. #*########## Fire: a) +0 shortbow....#*#.....*.....w.w   ribbon worm..gg   goblin....#The ribbon worm is heavily wounded. _The goblin shouts! You hear a shout! You hear an angry hiss.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm ([40&;j`>mmoderately wounded, 81% to hit)&;j1##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 &;j...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 284.0 (0.0) ..... ..>. #)##........ a) +0 shortbow ..... ....$. #)########## Fire: a) +0 shortbow....#)#.....).....).w   ribbon worm.)gg   goblin..&;j[34m).#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot an arrow.  The arrow barely misses the ribbon worm.&;jO&g.&;jQ9w.&;j,Z>.....&;j\45.2 (1.2 _&;jb&;jSd&;jN##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;jR37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 285.2 (0.0) ..... ..>. #*##........ a) +0 shortbow ..... ....$. #*########## Fire: a) +0 shortbow....#*#.....w......gw   ribbon worm...g   goblin....#You shoot an arrow. _The arrow barely misses the ribbon worm.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)&;jCO##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;jQ37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 285.2 (0.0) ..... ..>. #)##........ a) +0 shortbow ..... ....$. #)########## Fire: a) +0 shortbow....#)#.....w......gw   ribbon worm...g   goblin....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded&;joS.&;j6&g.&;j9w.&;jg.&;ju+...&;j46.4 (1.2 _&;j&;j&;jO 7##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 &;j .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 286.4 (0.0) ..... ..>. #*##........ a) +0 shortbow ..... ....$. #*########## Fire: a) +0 shortbow....#w#.....g.......w  &;j  ribbon worm...g   goblin....#You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)&;jF ##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== &;j ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 286.4 (0.0) ..... ..>. #)##........ a) +0 shortbow ..... ....$. #)########## [4&;jw 0mFire: a) +0 shortbow....#w#.....g.......w   ribbon worm...g   goblin....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is severely wounded.&;j Yw.g.&;j: N. &;js 47.5 (1.1 _&;j &;jg &;je 5##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 &;j"#### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 287.5 (0.0) ..... ..>. #*##........ a) +0 shortbow ..... ....$. #w########## Fire: a) +0 shortbow....#g#.............w   ribbon worm...g   goblin....#You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or [0;&;j#10;1m) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)&;j]##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== &;ja.............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 287.5 (0.0) ..... ..>. #)##.....&;j... a) +0 shortbow ..... ....$. #w########## Fire: a) +0 shortbow....#g#.............w   ribbon worm...g   goblin....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.&;j{vw.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 81% to hit)  You shoot an arrow.  The arrow hits the ribbon worm but does no damage.  The ribbon worm is heavily wounded.&;jZ~g.&;jb&;j:48.7 (1.2 _&;j&;jA&;jy ##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;j 37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 288.7 (0.0) ..... ..>. #w##........ a) +0 shortbow ..... ....$. #g########## Fire: a) +0 shortbow....#.#.............w   ribbon worm...g   goblin....#The arrow hits the ribbon worm but does no damage. _The ribbon worm is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81&;j % to hit)&;j ##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17&;j6 Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 288.7 (0.0) ..... ..>. #w##........ a) +0 shortbow ..... ....$. #g########## Fire: a) +0 shortbow....#.#.............w   ribbon worm...g   goblin....[40&;j m#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is almost dead.&;j^: 1S&;jU< S   ball python (constriction, wandering)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ribbon worm (heavily wounded, 81% to hit)  &;j= You shoot an arrow. The arrow hits the ribbon worm!  The ribbon worm is almost dead.  You encounter a ball python.9.8 (1.1&;j`E &;jH X _The ribbon worm barely misses you.&;j##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;j37m XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 289.8 (0.0) ..... ..>. #w##........ a) +0 shortbow ..... ....$. #g########## Fire: a) +0 shortbow....#.#.............w   ribbon worm...g   goblinS...#S   ball python (constriction, wandering)You encounter a ball python. _The ribbon worm barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight&;j lineAim: a ribbon worm (almost dead, 81% to hit)&;j##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17&;jInt: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 37% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 289.8 (0.0) ..... ..>. #.##........ a) +0 shortbow ..... ....$. #g########## Fire: a) +0 shortbow....#.#.............w   ribbon worm...g   goblinS...&;j#S   ball python (constriction, wandering)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (almost dead, 81% to hit)  You shoot an arrow. The arrow hits the ribbon worm.  You kill the ribbon worm!&;j7g   goblinS   ball python (constriction, wandering)&;j#A.S&;j&g.&;jR@.S&;jq4491.0 (1.2 _&;j" ##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........[&;j5% 37m XL:  3 Next: 44% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 291.0 (0.0) ..... ..>. #g##........ a) +0 shortbow ..... ....$. #.########## Fire: a) +0 shortbow....#.#.............g   goblin...S   ball python (constriction, wandering)..S.#You shoot an arrow. The arrow hits the ribbon worm. _You kill the ribbon worm!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (58% to hit)&;jt|7##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 18/18 ======================== .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 &;j~.#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 &;js#### ..## #..## #........ XL:  3 Next: 44% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 291.0 (0.0) ..... ..>. #g##........ a) +0 shortbow ..... ....$. #.########## Fire: a) +0 shortbow....#.#.............g   goblin...S   ball python (constriction, wandering)....#&;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (58% to hit)  You shoot an arrow. The arrow closely misses the goblin.The arrow hits the ball python.&;jL\)))))).&;j fg.....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a goblin, wielding a +0 club (58% to hit)  You shoot an arrow. The arrow closely misses the goblin.The arrow hits the ball python.  You kill the ball python!&;jh4------62.2 (1.2&;jH&;j 9 _The goblin hits you with a +0 club.&;j.17##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 14/18 ==================------ .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 &;j3.#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 46% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 292.2 (0.0) ..... ..>. #g##........ a) +0 shortbow ..... ....$. #.########## Fire: a) +0 shortbow....#.#.............g   goblin&;j-4[K.......#You kill the ball python! _The goblin hits you with a +0 club.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (58% to hit)&;jD{7##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 14/18 ==================------ .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 &;j|.#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 46% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 292.2 (0.0) ..... ..>. #g##........ a) +0 shortbow ..... ....$. #.########## Fire: a) +0 shortbow....#.#.............g   &;j} goblin.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (58% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is moderately wounded.&;jG&;j ]6===3.4 (1.2&;j@&;j2_MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (58% to hit)  You shoot an arrow. The arrow hits the goblin.  The goblin is moderately wounded. _The goblin misses you. The goblin barely misses you.&;j 7##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 16/18 =====================--- .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 &;j# .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL:  3 Next: 46% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 293.4 (0.0) ..... ..>. #g##........ a) +0 shortbow ..... ....$. #.########## Fire: a) +0 shortbow....#.#.............g   goblin&;j [K.......#The goblin is moderately wounded. _The goblin misses you. The goblin barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 58% to hit)&;j$&;j##..##.#..#.## #.###.####........ KnightStone the Shooter#.##..#...†# #.......##........ Spriggan ##)....†...### ####....##........ Health: 16/18 =====================--- .............# #..#....†...... Magic: 4/4======================== ...#.........# ##..####........ AC: 2Str: 7 .#.#.........# ##............... EV: 17Int: 10 ...#####..#### ##..######........ SH: 0Dex: 20 #### ..## #..## #........ XL: [39;4&;jb9m 3 Next: 46% Place: Dungeon:2 ..... ... #@## #......^. Noise: ===------  Time: 293.4 (0.0) ..... ..>. #)##........ a) +0 shortbow ..... ....$. #.########## Fire: a) +0 shortbow....#.#.............g   goblin.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (moderately wounded, 58% to hit)  You shoot an arrow. The arrow hits the goblin.  You kill the goblin!&;jt)&;j!!&;jf37=84.6 (1.2 _&;j 3&;j &;j &;j 8===&;j d _HP restored.&;j* &;j!  You see here a +0 club. _&;jP &;j  You encounter a kobold. It is wielding a +0 dagger.&;jG x.............# #..#....† ...#.........# ##..## .#.#.........# ##........#####..#### ##..######....... #### ..## #..## #....... ..... ... #.## #......^.. ..>. #)# #...... ..... ....$. #.# #########   ---   ..?......#  ... ..K......# &;j $.........# .........# .........#K   kobold (wandering)########## &;j 6.8 (2.KFound a scroll labelled YCWAUS MACURASK.&;j ;&;jd 7===7.4 (2.8&;j &;j& ( _The kobold shouts!&;j_.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.#&;j######### XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 297.4 (0.0)  .... ..?..**..#a) +0 shortbow... ...K*....#Fire: a) +0 shortbow.........#.........#.........#K   kobold##########Found a scroll labelled YCWAUS MACURASK. _The kobold shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;j..............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2&;jStr: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 297.4 (0.0)  .... ..?..))..#a) +0 shortbow... ...))....#Fire: a) +0 shortbow.))......#)........#.........#K   kobold##########Found a scroll labelled YCWAUS MACURASK. _The kobold shouts!  Fire: a) +0 shortbowPress: ? - help, &;jQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;jmK. _The kobold shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (58% to hit)  You shoot an arrow. The arrow misses the kobold.......8.5 (1.1 _&;j&;j Y.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 &;j ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 298.5 (0.0)  .... ..?.K**..#a) +0 shortbow... .........#Fire: a) +0 shortbow.........#.........#.........#K   kobold##########Aim: a kobold, wielding a +0 dagger (58% to hit) _You shoot an arrow. The arrow misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ([0;10&;j m or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;jX .............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4&;j 4======================== #### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 298.5 (0.0)  .... ..?.)))..#a) +0 shortbow... .))).....#Fire: a) +0 shortbow&;j )........#.........#.........#K   kobold##########Aim: a kobold, wielding a +0 dagger (58% to hit) _You shoot an arrow. The arrow misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;j}.K _You shoot an arrow. The arrow misses the kobold.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (58% to hit)  You shoot an arrow. The arrow completely misses the kobold.&;j6.....&;j49.7 (1.2 _&;j&;j;&;j/#.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: &;j$% Dungeon:2  ....#@#Noise: ===------  Time: 299.7 (0.0)  .... ..?..K*..#a) +0 shortbow... .........#Fire: a) +0 shortbow.........#.........#.........#K   kobold##########Aim: a kobold, wielding a +0 dagger (58% to hit) _You shoot an arrow. The arrow completely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;j:Y.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 &;j8..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 299.7 (0.0)  .... ..?..))..#a) +0 shortbow... ...))....#Fire: a) +0 shortbow.))......#)........#.........#K   kobold##########Aim: a kobold, wielding a +0 dagger (58% to hit) _You shoot an arrow. The arrow completely misses the kobold.Fire: a) +0 shortbowPress: ? - help, [&;j40mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;j"-&;j/.K _You shoot an arrow. The arrow completely misses the kobold.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle&;j0Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (58% to hit)  You shoot an arrow. The arrow completely misses the kobold.&;j$;q.....300.9 (1.2 _&;j"H&;j3 b.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan &;j] .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 300.9 (0.0)  .... ..?...K..#&;j [10;38Ha) +0 shortbow... .........#Fire: a) +0 shortbow.........#.........#.........#K   kobold##########Aim: a kobold, wielding a +0 dagger (58% to hit) _You shoot an arrow. The arrow completely misses the kobold.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;j@ b.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan &;j .#.#.........# ##............... Health: 18/18 ======================== ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 300.9 (0.0)  .... ..?...K..#&;j; [10;38Ha) +0 shortbow... .........#Fire: a) +0 shortbow.........#.........#.........#K   kobold##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)  You shoot an arrow. The arrow hits the kobold.  The kobold is severely wounded.&;j N5----&;jB &2.1 (1.2&;j &;j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (58% to hit)  You shoot an arrow. The arrow hits the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 dagger.&;j.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 15/18 ====================---- ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: &;j+Dungeon:2  ....#@#Noise: ===------  Time: 302.1 (0.0)  .... ..?...K..#a) +0 shortbow... .........#Fire: a) +0 shortbow.........#.........#.........#K   kobold##########The kobold is severely wounded. _The kobold hits you with a +0 dagger.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 58% to hit)&;j4.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 15/18 ====================---- ...#####..#### ##..######........ Magic: 4/4======================== &;j(#### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 48% Place: Dungeon:2  ....#@#Noise: ===------  Time: 302.1 (0.0)  .... ..?...)..#a) +0 shortbow... .........#Fire: a) +0 shortbow.........#.........#.........#K   kobold##########Fire: a) +0 s&;jwhortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 58% to hit)  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!&;j])&;jpJ&;jzvJ   endoplasm&;j~d6=503.2 (1.1&;j.&;jb  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (severely wounded, 58% to hit)  You shoot an arrow. The arrow hits the kobold.  You kill the kobold! _You encounter an endoplasm.&;jE †  ## ##. ..## #..##  ... #.## ^ ..>. #)#  ....$. #.#  .... #@#  .... ..?...)..#  ... J........#&;j .........# .........# .........# ##########&;j †  ## ##. ..## #..##  ... #.## ^&;j} ..>. #)#  ....$. #.#  .... #@#  .... ..?...)..#  ... J........# .........# .........# .........# ########## &;j4&;jB&;jUa _An endoplasm is nearby!&;j|.............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 16/18 =====================--- ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2Str: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0&;jEDex: 20 ..... ....$. #.########## XL:  3 Next: 50% Place: Dungeon:2  ....#@#Noise: ===------  Time: 303.2 (0.0)  .... ..?****..#a) +0 shortbow... J**......#Fire: a) +0 shortbow.........#.........#.........#J   endoplasm########## _You encounter an endoplasm. _An endoplasm is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (88% to hit)&;j`..............# #..#....†...... KnightStone the Shooter ...#.........# ##..####........ Spriggan .#.#.........# ##............... Health: 16/18 =====================--- ...#####..#### ##..######........ Magic: 4/4======================== #### ..## #..## #........ AC: 2&;jBStr: 7 ..... ... #.## #......^. EV: 17Int: 10 ..... ..>. #)##........ SH: 0Dex: 20 ..... ....$. #.########## XL:  3 Next: 50% Place: Dungeon:2  ....#@#Noise: ===------  Time: 303.2 (0.0)  .... ..?...)..#a) +0 shortbow... .........#Fire: a) +0 shortbow.........#.........#.........#J   endoplasm##########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: &;jE[man endoplasm (88% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!&;j<Q))))))&;j N...)..&;jj7=34.4 (1.2 _&;j&;j MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line &;jΠa_Your Ranged Weapons skill increases to level 5!&;j1&;jL3,&;j6&;j68p8=== _&;j=,&;j?&;j!A&;jA&;jE&;jG&;jH&;jI&;jL$  Things that are here:&;jOa  a +0 dagger; a kobold corpse&;jUk  You encounter a ball python.&;j]_#....#..# ##..#####..# ##..... .....#####..#### ##..###### .##### ..## #..## # &;jx^....... ... #.## # ##..... ..>. #)# #..... # ..... .S..$. #.# ####### # .... ......###.##  .... ....?..@)..#---  ... ...........# ..#..#..#############S   ball python (constriction, wandering) &;jz_*6.6 (2&;j!g&;jhP---7.2 (2.8 _&;jp&;jr&;j  #  ..## #..##  ... #.##  ..>. #)# # ..... .S..$. #.# # .... ......###.##  .... ....?..@)..#  ... ...........#  ...........#  ...........#  ...........#  ############ &;j   #  ..## #..##  ... #.##  ..>. #)#  ..... .S..$. #.#  .... ......###.##  .... ....?..@)..#  ... ...........#  ...........#  ...........# ...........# ############ &;j> 4&;j &;j b _A ball python is nearby!&;j_  #  ..## #..##  ... #.##  ..>. #)# # ..... .S..$. #.# # .... ......###.##  .... ....?..@)..#  ... ...........#  ...........#  ...........#  ...........#  ############ &;ja3&;j{  #  ..## #..##  ... #.##  ..>. #)#  ..... .S..$. #.#  .... ......###.##  .... ....?..@)..#  ... ...........#  ...........#  ...........# ...........# ############ &;j&;jk&;j&;jb _A ball python is nearby!&;jt#....#.........# ##..####...... KnightStone the Shooter ...#.#.........# ##............. Spriggan .....#####..#### ##..######...... Health: 18/18 ======================== .##### ..## #..## #...... Magic: 4/4======================== ....... ... #.## #...... AC: 2Str: 7 ##..... ..>. #)##...... EV: 17&;ju[Int: 10 # ..... .S*.$. #.######## SH: 0Dex: 20 # .... ..***.###.##XL:  3 Next: 53% Place: Dungeon:2.... ....?**@)..#Noise: ---------  Time: 307.2 (0.0)... ...........#a) +0 shortbow...........#Fire: a) +0 shortbow...........#...........#############S   ball python (constriction, wandering) _A ball python is nearby! _A ball python is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 68% to hit)&;j#....#.........# ##..####...... KnightStone the Shooter ...#.#.........# ##............. Spriggan .....#####..#### ##..######...... Health: 18/18 ======================== .##### ..## #..## #...... Magic: 4/4======================== ....... ... #.## #...... AC: 2Str: 7 ##..... ..>. #)##...... EV: 17&;j21Int: 10 # ..... .†..$. #.######## SH: 0Dex: 20 # .... ......###.##XL:  3 Next: 53% Place: Dungeon:2.... ....?..@)..#Noise: ---------  Time: 307.2 (0.0)... ...........#a) +0 shortbow...........#Fire: a) +0 shortbow...........#...........#############S   ball python (constriction, wandering)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 68% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!&;jH))))))&;j +......&;j4F5===8.3 (1.1 _&;j&;jF&;j1 #....#.........# ##..####...... KnightStone the Shooter ...#.#.........# ##............. Spriggan .....#####..#### ##..######...... Health: 18/18 ======================== .##### ..## #..## #...... Magic: 4/4======================== ....... ... #.## #...... AC: 2Str: 7 ##..... ..>. #)##...... EV: 17Int: 10 # ..... .†..$. #.######## SH: 0Dex: 20 # .... ......###.##XL:  3 Next: 55% Place: Dungeon:2.... ....?..@)..&;j3 #Noise: ===------  Time: 308.3 (0.0)... ...........#a) +0 shortbow...........#Fire: a) +0 shortbow...........#...........#############Aim: a ball python (wandering, hasn't noticed you, 68% to hit)  You shoot an arrow. The arrow hits the ball python! _You kill the ball python!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&;j182#....#.........# ##..####...... KnightStone the Shooter ...#.#.........# ##............. Spriggan .....#####..#### ##..######...... Health: 18/18 ======================== .##### ..## #..## #...... Magic: 4/4======================== ....... ... #.## #...... AC: 2Str: 7 ##..... ..>. #)##...... EV: 17Int: 10 &;j:# ..... .†..$. #.######## SH: 0Dex: 20 # .... ......###.##XL:  3 Next: 55% Place: Dungeon:2.... ....?..@)..#Noise: ===------  Time: 308.3 (0.0)... ...........#a) +0 shortbow...........#Fire: a) +0 shortbow...........#...........#############You shoot an arrow. The arrow hits the ball python! _You kill the ball python!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.&;jB&;jD. _&;jo 3&;j &;jS &;j &;j $ _&;jU ,&;j B&;j` &;jn ,&;j) &;j  ###....#...# ##..#### ##....#.#.........# ## #.......#####..#### ##..###### ....########..## #..## # .†..............## #.## # .#.##.........>..## #)# # ...# .......†..$..# #.# .### ......###.## .# ..........@...)..#--- .# ..&;j4 ...# ##...#...#...####&;j u10.1 (1.8---1.1 (2&;jy &;j e _l - a scroll labelled YCWAUS MACURASK&;j>&;jg3&;jo&;j&;j&;jn,&;j&;j&;j&;j9,&;j&;jL _You now have 90 gold pieces (gained 8).&;j{&;j3&;jj&;jY&;j/&;j&;j&;j,&;j&;j&;j/&;j%&;j&;jw&;j&;jL&;j&;jE &;jW &;j6&;j&;j&;j,&;jT&;jo&;j,&;j&;j&;jj&;j*&;jy&;j!&;j"&;j"&;j#&;j$&;j&,&;js'&;js/ ####)....†...### # ## #.......#  .. ###....#.........#  #. ##....#.#.........#  &;jv1#.##.......#####..#### # #......########..### #  . ##..†..............##  ... ##.#.##.........>..## #  .....####....#@.......†.....# #  ...........###..............###  ......###..# #................).)... ...# #............... ##### #............. ##..................##................################&;j8+9.9 (8&;j":,20.9 (9&;j>&;j@5 _c - 6 poisoned darts (gained 3)&;j&;j3&;j4&;jR&;j(B&;j&;j$,&;jW&;j&;jc,&;j=&;j,&;j&;j&;j&;j&;j&;j+ B&;j&;j&&;jL,&;j}n&;j,&;j&;j&;j,&;j&;j &;j"&;j",&;j]%&;j'&;j'&;j(&;j{*&;j-f  You encounter an adder.&;js3 ..... ....... ###.#....... #######.#....S.. #............... ...###..#....... #.##.&;j4 ....... ####)... .......###### #....... #..@....# ###....#.. #...#####.###....#.#.. #.# #.##.......### # #......####### . ##..†... ... ##.#.##.S   adder (asleep) .....####....#. ...........###.......&;j5S......###..# #.......&;j<-9.3 (8.4&;j=29 (9.0 _&;j0C&;jE&;jW  .......  .......  ....S..  .......  .......  ....... ####) .......######  #..@....#  #...#####.# #.# #. # #...... . ##..†... ... .&;jX J .  &;j2 .......  .......  ....S..  .......  .......  ....... ####) .......######  #..@....#  #...#####.# &;j #.# #. # #...... . ##..†... ... . .  &;jO&;j&;j&;j] _An adder is nearby!&;jN..... KnightStone the Shooter.......###.# Spriggan.......#######.# Health: 18/18 ========================....S..#........ Magic: 4/4========================.....*....###..## AC: 2Str: 7.....*.#.##. EV: 17Int: 10......*####)... SH: 0Dex: 20......*###### #....... XL:  3 Next: 55% Place: Dungeon:2#..@....# ###....#.. Noise: ---------  Time: 329.9 (0.0)#...#####.###....#.#.. a) +0 shortbow#.# #.##.......### Fire: a) [&;jQ0;10;1m+0 shortbow##......#######.##..†............ ##.#.##...... S   adder (asleep).....####....#..................###.............###..# #....... _You encounter an adder. _An adder is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)&;j7G..... KnightStone the Shooter.......###.# Spriggan.......#######.# Health: 18/18 ========================....S..#........ Magic: 4/4========================.....)....###..## AC: 2Str: 7.....).#.##. EV: 17Int: 10......)####)... SH: 0Dex: 20&;jI......)###### #....... XL:  3 Next: 55% Place: Dungeon:2#..@....# ###....#.. Noise: ---------  Time: 329.9 (0.0)#...#####.###....#.#.. a) +0 shortbow#.# #.##.......### Fire: a) +0 shortbow##......#######.##..†............ ##.#.##...... S   adder.....####....#..................###.............###..# #.......Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.&;j<.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.  The adder is severely wounded.&;jO.S&;jO...===&;j$31.1 (1.2&;j&;j' _You hear a shout!&;j ..... KnightStone the Shooter.......###.# Spriggan.......&;j [#######.# Health: 18/18 ========================.......#........ Magic: 4/4========================..........###..## AC: 2Str: 7.....S.#.##. EV: 17Int: 10......*####)... SH: 0Dex: 20......*###### #....... XL:  3 Next: 55% Place: Dungeon:2#..@....# ###....#.. Noise: ===------  Time: 331.1 (0.0)&;jY L#...#####.###....#.#.. a) +0 shortbow#.# #.##.......### Fire: a) +0 shortbow##......#######.##..†............ ##.#.##...... S   adder.....####....#..................###.............###..# #.......The adder is severely wounded. _You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)&;j[..... KnightStone the Shooter.......###.# Spriggan.......#######.# Health: 18/18 ========================.......#........ Magic: 4/4========================..........###..## AC: 2Str: 7.....†.#.##. EV: 17Int: 10.......####)... SH: 0Dex: 20.......###### #....... XL:  3 Next: 55% Place: Dungeon:2&;jj#..@....# ###....#.. Noise: ===------  Time: 331.1 (0.0)#...#####.###....#.#.. a) +0 shortbow#.# #.##.......### Fire: a) +0 shortbow##......#######.##..†............ ##.#.##...... S   adder.....####....#..................###.............###..# #.......Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!&;jG))&;j&;j -K&;j>.K   kobold782.2 (1.1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder! _You encounter a kobold. It is wielding a +0 dagger.&;j &;j44h _Your Stealth skill increases to level 3!&;j 3 .......  .......  .......  .......  .....†.  ......K ####) .......######  &;j4#..@....#  #...#####.# #.# #. # #...... . ##..†... ... . .  &;j 9 .......  .......  .......  .......  .....†.  ......K ####) .......######  #..@....#  #...#####.#&;j ( #.# #. # #...... . ##..†... ... . .  &;j &;jR &;jY &;j ] _A kobold is nearby!&;jm ..... KnightStone the Shooter.......###.# Spriggan.......#######.# Health: 18/18 ========================.......#........ Magic: 4/4========================..........###..## AC: 2Str: 7.....†.#.##. EV: 17Int: 10......K####)... SH: 0Dex: 20......*###### #....... XL:  3 Next: 78% Place: Dungeon:2#..@....# ###....#.. Noise: ===------  Time: 332.2 (0.0)&;j 2#...#####.###....#.#.. a) +0 shortbow#.# #.##.......### Fire: a) +0 shortbow##......#######.##..†............ ##.#.##...... K   kobold.....####....#..................###.............###..# #....... _Your Stealth skill increases to level 3! _A kobold is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)&;jB?2..... KnightStone the Shooter.......###.# Spriggan.......#######.# Health: 18/18 ========================.......#........ Magic: 4/4&;j A========================..........###..## AC: 2Str: 7.....†.#.##. EV: 17Int: 10......)####)... SH: 0Dex: 20.......###### #....... XL:  3 Next: 78% Place: Dungeon:2#..@....# ###....#.. Noise: ===------  Time: 332.2 (0.0)#...#####.###....#.#.. a) +0 shortbow#.# #.##.......### Fire: a) +0 shortbow##......#######.##..†............ ##.#.##...... K   kobold.....####....#..................###.............###..# #.......Fire: a) +0 shortbowPress: ? - help, &;j3sQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (58% to hit)  You shoot an arrow. The arrow hits the kobold.  You kill the kobold!&;jX X)&;j.&;j=803.4 (1.2 _&;j&;j&;j{3&;j|&;jU~&;j&;jvB&;j&;jR&;j&;jc&;jړ&;j&;j&;j&;j,&;j&;j&;j&;j&;j&;j}&;j&;j &;j&;jX&;jb #...........##......##   #.......†.......#   #.......)....# ##  &;j# #........###### #   # ..##.#.......# ###..   #) #...#####.###...   #.. #.### #.##..   #...##.# #......##  #....@.# ##..†..---8.2 (4.8  ....# ##.#.##  . #.....####....#..  . ............###..  # .......###..# #   #..)....#....# #  &;j{b ##.....####### #   ....... ##   .. ##&;j&;jG---8 (5.4&;j5&;j _Found a sling.  You pick up a parchment of Magic Dart and begin reading...9.8 (6&;jF&;jC _You add the spell Magic Dart to your library.&;j3&;j &;je&;j,&;j,&;j,&;jӿ&;j&;j&;j&;j)&;j&;j,&;j&;jB&;j_,&;j&;j&;j&;jv&;j&;j&;j&;j&;j&;j&;j&;j&;j]&;jB&;j&;jz,&;j&;j !&;jg#&;jN$&;j%&;j&&;j),&;j+&;j-&;j/&;j0&;jq1&;j7&;j&:,&;jE?&;jeG&;jI,&;j^K&;jSN&;j=Q,&;jXR&;jV&;jX,&;jZ&;jU\&;j^&;j_&;j`&;jHb&;jd,&;jh,&;jj&;jk&;jl&;jn&;j*p&;jq&;jq&;jt&;ju&;jv&;jw&;juy&;jy{&;jd|&;j;}&;j~&;j&;jӁ&;j&;j؆&;j,&;j&;j-   .[.   ..#   ..####   ##.....   .....####   ##........   ##.......##   ##..@......## ###56.0 (16.2)  #...........# .. #.   #.............#   #.......†  ##.......)....# ##  ##........###### #  #...##.#.......# ###  [1&;jg6;13H#)..##...#####.###..  #...##.### #.##....&;jB6 (16.8&;jU&;j& _Found a buckler.&;jl 3&;jm &;j}q &;js &;jz n&;jh| &;j &;j &;j] &;ji &;j &;jL &;j} &;jҊ &;j &;j &;j &;j &;j &;j &;j- &;jʔ &;j &;ju &;j &;jG &;ja &;j &;j˜ &;j{ &;j7 &;jס &;j} &;j &;jd &;jʥ &;jt &;j &;jl &;j© &;j &;j &;jR &;j &;j &;j &;jӶ ,&;j ,&;j &;j &;je &;j &;j> &;j &;j &;jo &;j &;j &;j! &;j &;jB f  You encounter a quokka.&;j  ## #.  #.#  #.#### ##..# #....# ?.... &;j #....# ###.# ... #....######.... #. .. #.......##..# #> # #....##...@# #..  #..[.#####.# #... # ##..## r.#####.. ###..## #..#####.## .......# ###........ ##...#.. #.....##### #..#.#r   quokka (asleep) ##......... ........  ##.......### ###.##..  ##.........## #######.#...[&;j 11;76H&;j /66.8 (10.2&;j< 57.4 (10.8 _&;jh &;j &;j^##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######&;j..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ---------  Time: 367.4 (0.0)#..[.#####*......# #... # a) +0 shortbow##..## r.#####.. ###..### Fire: a) +0 shortbow#..#####[3&;j9;49m.##.......####........##...#..#.....######..#.##. r   quokka (asleep)##.................##.......######.##..##.........## #######.#... _Found a buckler. _You encounter a quokka.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)&;jl##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17&;jInt: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ---------  Time: 367.4 (0.0)#..[.#####)......# #... # a) +0 shortbow##..## r.#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r   quokka##.................##.......######.##..##.........## &;j #######.#...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.  The quokka is lightly wounded.&;jOCr.&;jY&;j\7===8.5 (1.1&;je&;j1i  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (asleep, 98% to hit)  You shoot an arrow. The arrow hits the quokka.  The quokka is lightly wounded. _The quokka barely misses you.&;j>l##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17&;jԊInt: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 368.5 (0.0)#..[.#####r......# #... # a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r   quokka##.................##.......######.##..##.........## #######.&;j#...The quokka is lightly wounded. _The quokka barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (lightly wounded, 55% to hit)&;j{##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#&;j;}?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 368.5 (0.0)#..[.#####r......# #... # a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#...[&;jS34m..######..#.##. r   quokka##.................##.......######.##..##.........## #######.#...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (lightly wounded, 55% to hit)  You shoot an arrow. The arrow hits the quokka.  The quokka is moderately wounded.&;j&;j -9.7 (1.2&;j&;j_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a quokka (lightly wounded, 55% to hit)  &;jYou shoot an arrow. The arrow hits the quokka.  The quokka is moderately wounded. _The quokka closely misses you.&;j##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2&;jStr: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 369.7 (0.0)#..[.#####r......# #... # a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r  [39;49&;jHm quokka##.................##.......######.##..##.........## #######.#...The quokka is moderately wounded. _The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 55% to hit)&;j##KnightStone the Shooter#.Spriggan#.#&;jHealth: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 369.7 (0.0)#..[.#####)......# #... # a) +0 shortbow##..## .)#####.. ###..###&;j Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r   quokka##.................##.......######.##..##.........## #######.#...The quokka is moderately wounded. _The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 55% to hit)&;jQr. _The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a quokka (moderately wounded, 55% to hit)  You shoot an arrow. The arrow barely misses the quokka.&;jS.70.8 (1.1&;jY&;j[ _The quokka barely misses you. The quokka misses you.&;j4 ##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0&;j Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 370.8 (0.0)#..[.#####r......# #... # a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r   quokka##.................##.......######.##..##.........## #######.#...You shoot an arrow. The arrow barely misses the quokka. _The quokka barely misses you. The quokka misses you.&;j% ~Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 55% to hit)&;jU ##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7&;jC #....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 370.8 (0.0)#..[.#####r......# #... # a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r   quok&;j ka##.................##.......######.##..##.........## #######.#...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 55% to hit)  You shoot an arrow.  The arrow hits the quokka but does no damage.&;js  The quokka is moderately wounded.1.9 (1.1&;j8} &;jf T _The quokka closely misses you.&;j3##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 371.9 (0.0)&;jC#..[.#####r......# #... # a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r   quokka##.................##.......######.##..##.........## #######.#...The quokka is moderately wounded. _The quokka closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 55% to hit)&;j| ##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 80% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 371.9 (0.0)#..[.#####.......# #... # &;j[[40ma) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. r   quokka##.................##.......######.##..##.........## #######.#...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (moderately wounded, 55% to hit)  You shoot an arrow. The arrow hits the quokka.  You kill the quokka!&;jS&;j*.&;jp<33.0 (1.1 _&;jD&;jG&;jb,##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..##> # XL:  3 Next: 83% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 373.0 (0.0)#..[.#####.......# #... #&;j 0 a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. ##................. ##.......######.##.. ##.........## #######.#... Aim: a quokka (moderately wounded, 55% to hit)  You shoot an arrow. The arrow hits the quokka. _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&;j##KnightStone the Shooter#.Spriggan#.#Health: 18/18 ========================#.######..# Magic: 4/4========================#....#?.... AC: 2Str: 7#....# ###.#... EV: 17Int: 10#....######.... #. .. SH: 0Dex: 20#.......##..#&;jI#> # XL:  3 Next: 83% Place: Dungeon:2#....##...@##.. # Noise: ===------  Time: 373.0 (0.0)#..[.#####.......# #... # a) +0 shortbow##..## ..#####.. ###..### Fire: a) +0 shortbow#..#####.##.......####........##...#..#.....######..#.##. ##................. ##.......######.##.. ##.........## #######.#... You shoot an arrow. The arrow hits the quokka. _You kill the quokka!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.&;j1&;j&;j. _&;j3&;j% &;jP _&;jB&;j,&;j!&;j&,&;j?(&;j,&;j Y,&;jZ&;j\&;j^,&;j_&;j b&;jd&;je,&;jf&;jGi,&;jOn&;jt #. #.# #.###### #....# ?.  #....# ###.# &;ju #....######....  #.......##..#  #....##....#  #..@.#####.......# ---7.2 (4.2 ##..## ..#####.. #..#####.## . ###........  #.....##### # ##.........  ##.......### # ##.........## ##### #...........# .. #.&;jIw:---&;j|&;j _You kill the quokka!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You see here a +0 buckler.&;j&;j,-8.2 (1.0&;j&;je & _f - a +0 buckler&;jJ,&;jC0PGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of glovesf - a +0 buckler Jewellery (go to first with "=)  e - an amulet of regeneration (worn)&;j6> f - a +0 buckler. A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you switch to wearing this armour: Your EV would decrease by 0.9 (17.2 -> 16.3). Your SH would increase by 4.8 (0.0 -> 4.8). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.;';jX  Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of gloves  f - a +0 buckler Jewellery (go to first with "=)  e - an amulet of regeneration (worn) <';ja<';j<';jre#.KnightStone the Shooter#.#Spriggan#.######Health: 18/18 ========================#....#?.Magic: 4/4========================#....# ###.#AC: 2Str: 7#....######....<';jEV: 17Int: 10#.......##..#SH: 0Dex: 20#....##....#XL:  3 Next: 83% Place: Dungeon:2#..@.#####.......#Noise: ---------  Time: 378.2 (0.0)##..## ..#####.. # a) +0 shortbow#..#####.##. Fire: a) +0 shortbow###........##.....########.......... ##.......#### ##.........## ##### #...........# .. #.... Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. <';j R_You see here a +0 buckler. _f - a +0 buckler<';j <';j <';j<';jn=';j =';j;! 3=';j# =';j% =';j*+ =';jt, ,=';j- =';j. =';jY/ ,=';j%0 =';j1 =';j2 =';j}3 ,=';j4 =';j6 =';j6 =';j7 =';jv8 =';j$: =';j: =';j; =';j< =';j9> =';j? =';j? =';j@ =';j  ....######.... ##### # ?';j؍1... .....# ..... . #.##..$.# .# #...@# # 9.4 (1.2) .#### ##.###.... ..# ....# #......... .... # ....# ####.######.. ....## ....######....# #. ....# ## .......##..#### #> #...### ....##....## #.. #..... ....#####.......# #... #.##...# #..## ..#####.. ###..###.##...?';j?';j.90.0 (1.8?';j#?';j; _Found a stone staircase leading down.@';jT_@';j_YM#  ### ###...... ?...>  ....######..... ##### ##.........@';jL[L..... . #.##@.$.# 0.0 ....#.### ####.###.... ..# ....##.............. #......<. ##.@';jra@';jf+6 (0.6@';jh@';j|j9 _Found a stone staircase leading up.@';j]I@';j`@';ja@';jZc,@';jhX@';jj@';jk@';jl@';jdnL _You now have 98 gold pieces (gained 8).@';j.sI@';jRt@';jv@';jw,@';jy@';j{@';ji|@';j6}@';j@';jҁ@';j@';jԄ~ _c - 2 scrolls labelled AJERYN MEOMOB (gained 1)@';j+@';j3@';jΈ@';ja@';jU,@';j  #..#...  ..#############....  @';j........|@.....>##. ....######........ ###### #..........######. ...... #.##....# # #....#.### #### ##.###.... ..# # #.............. ### ####.######.......## ### #..<.....# ##.@';j #. .# ... ..#.... .@......>##. ....######.. # #..######. . #.##....# .# #....#.### .#### ##.###.... ..# .# #. @';j.# ####.######.## #.######....# #..<.....# ##@';jT-6.8 (6.2@';j-7.4 (6.8@';j@';js _You see here a staff of cold.B';j=Read which item? Scrolls  c - 2 scrolls labelled AJERYN MEOMOB  e - a scroll labelled KIANACLEL HICW  h - a scroll labelled HYIN SA HAM  l - a scroll labelled YCWAUS MACURASK  m - a scroll labelled BOBBISHRAPOTTY [!] read|quaff[?] describe selectedC';jC';jxC';j{KnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================AC: 2Str: 7#.EV: 17Int: 10.#...SH: 0Dex: 20..#############....XL:  3 Next: 83% Place: Dungeon:2C';j"........@......>##.Noise: ---------  Time: 397.4 (0.0)....######........ ##### a) +0 shortbow ##..........######. ..... Fire: a) +0 shortbow .#.##....# .##....#.### .######.###.... ..# ....##.............. #  ....# ####.######.......## #  ....######....# #..<.....# ##  _m - a scroll labelled BOBBISHRAPOTTY _Found a stone staircase leading down. _Found a stone staircase leading up. _You now have 98 gold pieces (gained 8). _c - 2 scrolls labelled AJERYN MEOMOB (gained 1) _You see here a staff of cold.C';j!P  Okay, then.C';j #C';j'C';j`-. _D';j?ID';jD';jD';j$ _D';jXD';jD';jD';j,D';jD';jLD';jUD';j{,D';j,D';j;D';jf  You encounter an adder.D';jgC##.## #. .##...# ... S......D';j######.... ...#..@.....|......>##. #.......######........ ## #####..........###### #. ####.##....# #.# #....#.### #.#### ##.###.... ..# S   adder (asleep) #....# #.............. #....# ####.######....... #....######....# #..<....D';jwa401.0 (3.66 (4.2 _D';j D';j3 E';j1 `# #.## #. .##...# ... S......#.... ...#...@....|......>##. #.......######. ## #####..........######. #. ####.##....##.# #...#.#### ##.###.... ..##....# #....E';jn r #....# ####.######.# #....######....# #..<..... E';jw -2.2 (0.6E';j E';jz E';j # #.## #. .##...# ... S......#.... ...#.|......>##. #.######. #E';j* D## #####..........######. .#. ####.##....# #.#### ##.###.... ..# #....# #.... E';j #....# ####.######.##....######....# #..<.....#E';j E';j &8E';j E';j F';j?u# #.## #. .##...# ... S......#.... ...#.|......>##. #.######. ### #####..........######. .#. ####.##.# #..#.#### ##.###.... ..##....# F';j6A4#....#....# ####.######.###....######....# #..<.....#F';jGF';jH(3.4F';j1MF';jNF';j`# #.## #. .##...# ... S......#.... ...#.|......>##. #.######. ### #####....######. .#. #### F';jlF';j'(4.0F';jF';jF';jV# #.## #. .##...# ... S......#.... ...#.|......>##. #.######. # ## #####...######. . F';j#. ## #.#### ##.###.... ..# #....# #. #....# ####.######.## #....######....# #..<.....# # F';jF';j-&6F';j+F';jF';j # #.## #. .##...# ... S......#.... ...#.......>##. #.F';jĜ ######. # # #####..######. . .#### ##.###.... ..# ....# #. # ....# ####.######.## # ....######....# #..<.....# #F';jW F';j} (5.2F';jP F';j̩ s _You see here a staff of cold.F';j H# #.## #. .##...# ... S......#.... F';j ...#.|>##. #.######. #  #####.######. . ####.##....# # # #....#.### # #### ##.###.... ..# ## #. ## ####.######.## #.######....# #..<.....# ##.F';j3 F';j -8 _F';j  F';j G';jAs # #.## #. .##...# ... S......#.... ...#..>##. #.######. # #####.######. . ####.##....# .# #....#.##G';j!# .#### ##.###.... ..# .# #. .# ####.######.## #.######....# #..<.....# ##G';j>6.4G';jG';js _You see here a staff of cold.G';jFC7.4 (1.0G';jJG';jLI _g - a staff of coldG';jҮl # #.## #. .##...# ... S......#.... ...#G';jb.>##. #.######. # #####..######. #. ####.##....# #.# #....#.### #.#### ##.###.... ..# #....# #. #....# ####.######.## #....######....# #..<.....# G';jbG';j[-8.0 (0.6G';jG';jG';j  # #.## #. .##...# ... S......#.... ...#.>##. #.######.  ## #####...######.  #. ####.##....#  #.# #....#.###  #.#### ##.###.... ..#  #....# #.  #....# ####.######.##  #....######....# #..<.....#6G';jML # #.## #. .##...# ... S......#.... ...#.>##. #.######.  G';jQ+ ## #####....######.  #. ####.##....#  #.# #....#.###  #.#### ##.###.... ..#  #....# #.  #....# ####.######.##  #....######....# #..<.....#G';jU>9.2G';j,WG';jXH';j̘ # #.## #. .##...# ... S......#.... ...#.>##. #.######.  ## #####..........######.  #.H';j ####.##....# #.# #....#.### #.#### ##.###.... ..# #....# #.... #....# ####.######.##  #....######....# #..<.....# H';jH';j&8H';jH';jՠH';j # #.## #. .##...# ... S......#.... ...#.>##. #.######.  ## #####..........######.  #.H';j.5 ####.##....#  #.# #....#.### #.#### ##.###.... ..# #....# #.... #....# ####.######. #....######....# #..<.....H';jH';jW)10.4H';jqH';j?H';jzK  # #.## #. .##...# ... S......#.... ...#.>##. #.######. ## #####..........######. #. ####.##....# #.# #....#.### #.#### ##.###.... ..# S   adder (asleep) #....# #.... #....# ####.######. #....######....# #..<H';jM (1.0H';jR H';j`S I';jYKnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7#.###. EV: 17Int: 10.##...#... SH: 0Dex: 20S****..#############.... XL:  3 Next: 83% Place: Dungeon:2...#**@............>##. Noise: ---------  Time: 411.0 (0.0)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.###I';j#.######.###.... ..# S   adder (asleep)#....##..............#....# ####.######.......#....######....# #..<.... _You see here a staff of cold. _g - a staff of coldFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)I';j}KnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7I';jW#.###. EV: 17Int: 10.##...#... SH: 0Dex: 20S))))..#############.... XL:  3 Next: 83% Place: Dungeon:2...#))@............>##. Noise: ---------  Time: 411.0 (0.0)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# S   adder#....##..............#....# ####.######.......#....######....# #..<....Fire: a) +0 shortbowI';jmoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.I';j.SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.is lightly wounded.I';j[).....I';j >===2.1 (1.1 _I';joI';jI';j-C #KnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7#.###. EV: 17Int: 10.##...#... SH: 0Dex: 20I';j|E .S***..#############.... XL:  3 Next: 83% Place: Dungeon:2...#**@............>##. Noise: ===------  Time: 412.1 (0.0)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# S   adder#....##..............#....# ####.######.......#....######....# #..<....The adder hisses angrily. _The adder is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)I';jo jKnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7#.###. EV: 17Int: 10.##...#... SH: 0Dex: 20.S)))..#############.... XL:  3 Next: 83% Place: Dungeon:2...#))@............>##. Noise: ===------  Time: 412.1 (0.0)I';jq #.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# S   adder#....##..............#....# ####.######.......#....######....# #..<....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.I';j J.SI';jY 8S.I';j$ Y....3.2 (1.1 _I';j I';j I';j KnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7#.###. EV: 17Int: 10.##S*.#I';jc... SH: 0Dex: 20.....**#############.... XL:  3 Next: 83% Place: Dungeon:2...#..@............>##. Noise: ===------  Time: 413.2 (0.0)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# S   adder#....##..............#....# ####.######.......#....######....# #..<....You shoot an arrow. The arrow hits the adder. _The adder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or )I';jA - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)J';j<iKnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7#.###. EV: 17Int: 10J';j.##S).#... SH: 0Dex: 20.....))#############.... XL:  3 Next: 83% Place: Dungeon:2...#..@............>##. Noise: ===------  Time: 413.2 (0.0)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# S   adder#....##..............#....# ####.######.......#....######....# #..<....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight J';jlineAim: an adder (moderately wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.J';j@J.SJ';jG%..J';j-I44.3 (1.1 _J';j`MJ';jNJ';jUKnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7#.###. EV: 17Int: 10.##.S.#... SH: 0Dex: 20.....**#############.... XL:  3 Next: 83% Place: Dungeon:2J';jqWN...#..@............>##. Noise: ===------  Time: 414.3 (0.0)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# S   adder#....##..............#....# ####.######.......#....######....# #..<....You shoot an arrow. The arrow hits the adder. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)J';jOKnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7#.###. EV: 17Int: 10.##.†.#... SH: 0Dex: 20J';j8.......#############.... XL:  3 Next: 83% Place: Dungeon:2...#..@............>##. Noise: ===------  Time: 414.3 (0.0)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# S   adder#....##..............#....# ####.######.......#....######....# #..<....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!';jAmJ';jL0))J';jC(J';j;.!..J';jN1J';j5KnightStone the ShooterSprigganHealth: 18/18 ========================Magic: 4/4========================#AC: 2Str: 7J';j7#.###. EV: 17Int: 10.##.†.#... SH: 0Dex: 20.......#############.... XL:  3 Next: 107% Place: Dungeon:2...#..@............>##. Noise: ===------  Time: 415.4 (1.1)#.......######........ a) +0 shortbow## #####..........######. Fire: a) +0 shortbow#.####.##....##.##....#.####.######.###.... ..# #....##.............. #....# ####.######....... #....######....# #..<.... Fire: a) +0 shortbowPJ';jp9ress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder!  You have reached level 4!J';jC/  --more--K';jE23/235/54 4% K';jbK';jp4 _K';j.+ K';j, 3K';j@. K';j0 K';j1 $ _K';j6 nK';j8 K';j(: K';j: K';j; K';jl= K';j> K';j? K';jt@ K';jC b  You see here an adder corpse.K';j##.#####.......######........ #### #####..........######. #. ####.##....##.# .###K';j u23.2 (7.8---4.2 (8K';j K';j _ _n - a sedimented coppery potionL';j.L';j̆3L';j L';j[,L';jXL';jL';jL';j2L';jL';jL';j͖L';ji  You encounter a hobgoblin.L';j############.........##########.#######..@......# #....##.†.## #########|g... ..........#############.... ##.....#...............>.  #####.......######. ##### L';j# #####....######. ..... g   hobgoblin (asleep) . ####.##....# .# ....#.### .#####.###.... ..#L';j+6.0 (1L';j26 (2.4 _L';j|L';jL';j6 KnightStone the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 20#.........#########XL:  4 Next:  4% Place: Dungeon:2#.#######..@*****.# #.Noise: ---------  Time: 426.6 (0.0)  ...##.†.## #########*g...a) +0 shortbow ..........#############....Fire: a) +0 shortbow ##.....#...............>##.#####.......######........ ##### # #####..........######. ..... g   hobgoblin (asleep) .####.##....# .##....#.### .######.###.... ..# _n - a sedimented coppery potion _L';j}9 [0;10;1mYou encounter a hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)L';j[ fKnightStone the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 20#.........#########XL:  4 Next:  4% Place: Dungeon:2#.#######..@......# #.Noise: ---------  Time: 426.6 (0.0)  ...##.†.## #########|†...a) +0 shortbow ..........#############....L';j] Fire: a) +0 shortbow ##.....#...............>##.#####.......######........ ##### # #####..........######. ..... g   hobgoblin (asleep) .####.##....# .##....#.### .######.###.... ..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!L';ja M))))))L';j L';j .....L';j |L';j L';j L';j (6===L';j= 7.7 (1.1 _L';j M';joFKnightStone the ShooterSprigganHealth: 23/23 ========================M';jH/Magic: 5/5========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 20#.........#########XL:  4 Next:  6% Place: Dungeon:2#.#######..@......# #.Noise: ===------  Time: 427.7 (0.0)  ...##.†.## #########|†...a) +0 shortbow ..........#############....Fire: a) +0 shortbow ##.....#...............>##.#####.......######........ ##### # #####..........######. ..... .####.##....# .##....#.### .######.###.... ..#Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowM';j}IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineM';jѢKnightStone the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7EV: 17Int: 10###########SH: 0Dex: 20M';jL#.........#########XL:  4 Next:  6% Place: Dungeon:2#.#######..@......# #.Noise: ===------  Time: 427.7 (0.0)  ...##.†.## #########|†...a) +0 shortbow ..........#############....Fire: a) +0 shortbow ##.....#...............>##.#####.......######........ ##### # #####..........######. ..... .####.##....# .##....#.### .######.###.... ..#You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.M';jŦM';jM';j. _N';j@#### #..# #.#######...# #. ...##.†.## #|†... #.... #####.N';j######. #  #####.######. .  ####.##....# #  # #....#.### #  #### ##.###.... ..# # N';jN';jZ>---8.3 (0.6 _N';jN';jqN';jH##### #.# #.#######.# #. ##.†.## #|†... #.... .######. ######.N';jjJh######. .####.##....# # #....#.### #. ##.###.... ..# #.N';jQN';jRB---9N';j[N';jȽ##### #.# #.#######.# #. ##.†.## #|†... ##.... 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O';jUO';j V9O';j\O';jS` _You see here the earth staff of the Shouting Fool {Str+5 Earth}.P';jP';jO-2.9 (1.0P';jP';j~ _h - the earth staff of the Shouting Fool {Str+5 Earth}Q';jQ';j1Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()c - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of glovesf - a +0 buckler Q';jMagical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)S';jh - the earth staff of the Shouting Fool {Str+5 Earth}. A staff that increases the power of earth spells cast by its wielder. If the wielder is skilled in Evocations and Earth magic, they can fracture the ground beneath those struck by it, dealing substantial damage - though much less to creatures which fly. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Staves.  At 100% training you would reach 12.0 in about 6.5 XLs. S';jh Current attack delay: 1.2. Damage rating: 4 (Base 5 x 92% (Str) x 103% (Skill)). Str+5: It affects your strength (+5). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. It is an ancient artefact. You found it on level 2 of the Dungeon. S';j&Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.k';j  Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  c - 6 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of gloves  f - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn) k';j k';j KnightStone the ShooterSprigganHealth: 23/23 ========================Magic: 5/5========================AC: 2Str: 7 ##########EV: 17Int: 10 .........#########SH: 0Dex: 20 .#######.........###.###XL:  4 Next:  6% Place: Dungeon:2 .†.## #########@†...... #### Noise: ---------  Time: 432.9 (0.0) ....#############....### .... a) +0 shortbow .#...............>##.##.. Fire: a) +0 shortbow .......######........#########.## ####..........######. .........#.####.##....###.... #....#.####..##. ##.###.... ..##.#k';j ### #.............. ##.###. Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You see here the earth staff of the Shouting Fool {Str+5 Earth}. _h - the earth staff of the Shouting Fool {Str+5 Earth}k';j k';jM k';jș k';j l';j$3l';jl';jl';jl';j  You see here a hobgoblin corpse.l';jNl';j _l';jwl';jl';jl';jl';jl';jl';jz,l';j'l';jl';jl';jhl';j?l';jl';j,l';jl';jl';jl';jl';jl';jl';jl';jnl';jl';jl';jl';j+l';jl';jMl';jIl';jql';jl';jl';jl';jl';jl';jl';j ## #########.†.........# ##### .#############....#####.. .... ..............>##.##.. ....######........#########.##### #..........######...........#.....##....# #.########.......  #....#.l';j" #.# #..##....  ##.###....[..#.# #.#######  #............@.# ##.###....l';j] C9.5 (6.6 ####.######.......## #..##..### #....# #..<.....# ##.###.## #### #>....#...###..# #.l';j # .## #.....#.......## #.# l';j .......# #.....#.##...#####.# ## .#####.. ###..###.##...###...##. ## .......#.......##.#..... ##...#....###..##..<...l';jQl';j.40.1 (7.2l';jql';jI _Found a chain mail.q';jDq';jOEq';jGq';jKq';jNq';jUq';jHq';jXq';j+q';jq';jvq';jq';jq';jlBq';j,q';jq';jq';j,q';j;q';jaq';j ,q';j q';j q';jq';j]q';jq';jq';j,q';jUq';j=q';jq';jq';jzq';j&q';jp'q';j),q';j*q';j,q';j@/q';j/q';j1q';j3q';j5q';j5q';jX6q';j.8q';jg9q';j9q';j:q';jS?q';j+Aq';j|Aq';j|Bq';jDq';jFq';jFq';jUVq';jkq';jhn,q';jnq';jrpq';jr,q';j>tq';juq';jex,q';j yq';j2{q';j?q';jN _You now have 110 gold pieces (gained 12).q';j3q';j]q';jq';jq';jq';j܏q';jXq';jРq';j,q';j0q';jq';j,q';jq';jխq';j ,q';j?q';jq';j,q';j<q';jq';j,q';jq';jq';jq';jq';j5q';jq';jvq';jq';jq';jLq';j,q';j(q';j q';ja,q';jq';j1q';j,q';jq';j=q';j",q';jcq';jfq';j,q';jq';j/q';jq';j"q';jq';j6,q';jq';jq';jq';jq';jBq';jq';jq';jq';jr,q';jq';jq';j}q';jXq';je"q';j&q';j'q';jG-q';jE6q';j8q';j9,q';j{<q';j=q';jMM`q';jO,q';jPq';jIQ,q';jRq';j*Sq';jTq';j>Tq';jTq';jVq';jWq';j@Wq';jWq';j&Yq';jZ,q';j\q';j\q';jQ^q';j/uq';juq';j;x,q';jzxq';j>z,q';j-{q';jS|q';j},q';j~q';jq';j,q';jq';jq';jԋq';jq';jBq';jq';j,q';jq';j5q';jܳq';jq';jGq';jq';jq';jq';jξq';jYq';j(q';jq';jKq';jq';jq';jq';jq';j"q';jq';jq';jA,q';jSq';j{q';jbq';jq';j`q';jq';jq';jq';jaq';jq';jq';j2q';jq';j,Xq';jq';jq';jq';jq';jq';j,q';jSq';j q';j ,q';j q';jq';jq';jq';jEq';jq';j,q';jq';jq';jq';jq';jq';j q';j#,q';j`%q';j,q';j-q';j-q';j~/q';j@1q';j23q';j|3q';ju4q';jK6q';jJ9,q';j<Bq';j=,q';jHHq';jIq';jK,q';j,Lq';jMq';jVO,q';jPq';j,Qq';jQq';jRq';jcRq';jSq';j0Tq';jrTq';jTq';jYq';jAZq';jX]q';j]q';j]q';j^q';jfq';jgq';jgq';jXhq';jpXq';jqq';j+s,q';jsq';j_wq';jwq';jwq';j*yq';j{q';j}Bq';jq';jq';jq';jq';j=q';jq';jq';jJq';jBq';jq';jD,q';jYq';j q';jd.# #..##.........# .# #.########..### ..# ##.###......## .## #..##..###### ....## ##.###.## .#...###..# #.# .#.......## #.# .#.##...#####.######### ##.##...###...##@.....# 526.9 (86.8) .#.......##.#......#### ....###..##..< #......#...........#..................###........#.......#...÷............# ...÷..###.##..############# #..#.## q';j\8[40m#.###.####........#q';jBq';jK[ _Done exploring.v';jv';jpv';j v';jnv';jv';j$ _v';jyv';jEv';j0v';j,v';jXv';j_v';jFv';j/,v';jv';jv';jv';j"v';jv';jv';j v';jw v';j v';jB v';j6v';jv';j v';jiv';jv';jt+v';j.,v';jE0v';j2v';j4v';jR5v';jl6v';j8v';j:v';j@;v';j<v';j/?v';jABv';j!Cv';jDv';jHv';jK,v';jOv';jQv';j!Tv';jvTv';jUv';jWv';j%ov';jw......##############.  #####..........######........... ####.##....# #.########.. #....#.#######.# #..# # ##.###....[..#.# #.## # #..............# ##.## # ####.######.......## #..## ######....# #..<.....## ##.### ...##..#### #@....#...###..# #38.9 (12.0 ##....####### #.....#.......## # #####.......####.....#.##...##### # #..#####...###..###.##...###.. ####.## ###........#.......##.#...# ####...#....###..##v';jx..  ###############..#.##......#..... ..............................  ..#######..######.##..##........# v';jv';jVc _There is a stone staircase leading down here.x';j+x';jg-Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2  Esc - Return to gameS - Save and exit  # - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  Q - Quit and abandon character}';j3I}';j$O##.......######........#########. KnightStone the Shooter#####..........######........... Spriggan####.##....# #.########.. Health: 23/23 ========================#....#.#######.# #..# Magic: 5/5======================== ###.###....[..#.# #.## AC: 2Str: 7 ##..............# ##.## EV: 17Int: 10 # ####.######.......## #..## SH: 0Dex: 20 ######....# #..<.....## ##.### XL:  4 Next:  6% Place: Dungeon:2 ...##..#### #@....#.[3}';jOt0m..###..# # Noise: ---------  Time: 538.9 (12.0) ##....####### #.....#.......## # a) +0 shortbow #####.......####.....#.##...##### Fire: a) +0 shortbow # #..#####...###..###.##...###.. ####.## ###........#.......##.# .....#####...#....###..##..  ###############..#.##......#.....  .................................  ..#######..######.##..##........#  _h - the earth staff of the Shouting Fool {Str+5 Earth} _You see here a hobgoblin corpse. _Found a chain mail. _You now have 110 gold pieces (gained 12). _Done exploring. _There is a stone staircase leading down here.';jJ';jN9.0) _';j';j&3';j i ### ';j ..# #.# #.# ';j #.# #.# ';j !I#@# ';j0!#.# ..# ';jR!4.### ';jn!\#. # ';j!';j>t.41.4 (2.5';jy';j{# _You climb downwards.';jk}a _There is a stone staircase leading up here.';j# ';j ';j ';j ';j ';j | _';j ';j5 ';j ';j ';jt ';jt ';jp j  You encounter a clockroach.';j 1###..# #.# #.# #.# #.# #<###.#..#### #. #.# #.#';j B   clockroach (asleep, warded)...#.B';j -3.2 (1.8';j) 28 (2.4 _';j8 ';j x###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ---------  Time: 543.8 (0.0)#*###a) +0 shortbow#*#Fire: a) +0 shortbow#*##*##*#B   clockroach (asleep, warded)..*#.B _There is a stone staircase leading up here. _You encounter a clockroach.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: [';jxQ39;49ma clockroach (asleep, damage-immune at range, 98% to hit)';j###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ---------  Time: 543.8 (0.0)#)###a) +0 shortbow#)#Fire: a) +0 shortbow#)##)##)#B   clockroach (warded)..)#.BFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (asleep, damage-immune at range, 98% to hit)  You shoot an arrow.  ';j1The arrow hits the clockroach but does no damage.';j7B.';jF......';j>===5.0 (1.2 _';j';j0 ';j 1###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 545.0 (0.0)#*###a) +0 shortbow#*#Fire: a) +0 shortbow';j| #*##*##*#B   clockroach (warded).B.#..  You shoot an arrow. _The arrow hits the clockroach but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)';jOb###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 545.0 (0.0)#)###a) +0 shortbow#)#Fire: a) +0 shortbow#)#';je#)##)#B   clockroach (warded).B.#..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.';jB.....6.2 (1.2 _';j|6###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 546.2 (0.0)#*###a) +0 shortbow#*#Fire: a) +0 shortbow#*##*##B#B   clockroach (warded)...#..  You shoot an arrow. The arrow hits the clockroach. _The clockroach is warded from harm.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at rang';j08e, 65% to hit)';jb###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 546.2 (0.0)#)###a) +0 shortbow#)#Fire: a) +0 shortbow#)##)##B#B   clockroach (warded)...';jpc#..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow.  The arrow hits the clockroach but does no damage.';j:8B.';j6B.';j$)..';j47.3 (1.1 _';j(';j ';j84 ###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 547.3 (0.0)#*###a) +0 shortbow#*#Fire: a) +0 shortbow#B##.##.#B   clockroach (warded)...#..  You shoot an arrow. _The arrow hits the clockroach but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune ';j5 at range, 65% to hit)';j###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 547.3 (0.0)#)###a) +0 shortbow#)#Fire: a) +0 shortbow#B##.##.#B   clockroach (warded)...#..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow. The arrow hits the clockroach!  The clockroach is';j8 warded from harm.';jz8B.';j".';j 48.4 (1.1 _';j';jN';j###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3';j"#@..#Noise: ===------  Time: 548.4 (0.0)#*###a) +0 shortbow#B#Fire: a) +0 shortbow#.##.##.#B   clockroach (warded)...#..  You shoot an arrow. The arrow hits the clockroach! _The clockroach is warded from harm.  ';jٓ\Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)';jR6###KnightStone the Shooter..#Spriggan#.#Health: 23/23 ========================';jR#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#';jS$SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#';jNSNoise: ===------  Time: 548.4 (0.0)#)###a) +0 shortbow#B#';j|SFire: a) +0 shortbow#.##.#';jS#.#B   clockroach (warded)...';jSO#..  Fire: a) +0 shortbow';jSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';j TAim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow. The arrow hits the clockroach.  ';j;T#The clockroach is warded from harm.';j7'.';jlM#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.  The clockroach sprays sand from its hourglass at you.';jmn.14----------';jn&9.5 (1.1';j>s';jv1 _The blast of sand hits you!';j '###KnightStone the Shooter..#Spriggan#.#Health: 14/23 ==============----------#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20';j L###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 549.5 (0.0)#*###a) +0 shortbow#B#Fire: a) +0 shortbow#.##.##.#B   clockroach (warded)...#..  The clockroach sprays sand from its hourglass at you. _The blast of sand hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)';j 0###KnightStone the Shooter..#Spriggan#.#Health: 14/23 ==============----------#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 549.5 (0.0)#)###a) +0 shortbow#B#Fire: a) +0 shortbow#.##.##.#B   clockroach (warded)';j. ...#..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.';jf 8B.';j ';j k5=50.6 (1.1 _';j  ';j` ';jd###KnightStone the Shooter..#Spriggan#.#Health: 15/23 ===============---------#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 550.6 (0.0)#B###a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#';jevB   clockroach (warded)...#..  You shoot an arrow. The arrow hits the clockroach. _The clockroach is warded from harm.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)';j###KnightStone the Shooter..#Spriggan#.#Health: 15/23 ===============---------#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 550.6 (0.0)#B###a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#B   clockroach (warded)...#..  Fire: a) +0 shortbow';jZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is moderately wounded.';j';jc4-1.8 (1.2';j';jMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 65% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is moderately wounded. _The clockroach bites you.';j/ ###KnightStone the Shooter..#Spriggan#.#Health: 14/23 ==============----------#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 551.8 (0.0)#B###a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#B   clockroach (warded)...#..  The clockroach is moderately wounded. _The clockroach bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-D';j1 ir - straight lineAim: a clockroach (moderately wounded, damage-immune at range, 65% to hit)';j ###KnightStone the Shooter..#Spriggan#.#Health: 14/23 ==============----------#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10';j8 #<#SH: 0Dex: 20###.#XL:  4 Next:  6% Place: Dungeon:3#@..#Noise: ===------  Time: 551.8 (0.0)#.###a) +0 shortbow#.#Fire: a) +0 shortbow#.##.##.#B   clockroach (warded)';j ...#..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (moderately wounded, damage-immune at range, 65% to hit)  ';jL yYou shoot an arrow. The arrow hits the clockroach!  You kill the clockroach!';jU )';j( ';jͩ s5=423.0 (1.2 _';jP ';jܯ ';j"';j3';jğ';jl^6==';j-17==8==';j';j';j4h9==';j';jب';ji20==';j';j';jh1==';j';jˬ';jh2==';j˭';jٯ3===';jL';j1 _HP restored.';j';jU';jմ';jն';ji  You encounter a hobgoblin.';j.#.#<####.#...#.#### ---';j. ....g   hobgoblin (asleep)..g#';j%.61.6 (8.6';jP---2.2 (9.2 _';jd';jA';j(#.#KnightStone the Shooter#.#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#<#AC: 2Str: 7###.#EV: 17Int: 10#...#SH: 0Dex: 20#.###XL:  4 Next: 42% Place: Dungeon:3#@#Noise: ---------  Time: 562.2 (0.0)#*#a) +0 shortbow#*#Fire: a) +0 shortbow#*#';j)..*#.*g   hobgoblin (asleep)..*..g# _HP restored. _You encounter a hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)';j;#.#KnightStone the Shooter#.#Spriggan#.#Health: 23/23 ========================#.#Magic: 5/5========================#<#';jJ<:AC: 2Str: 7###.#EV: 17Int: 10#...#SH: 0Dex: 20#.###XL:  4 Next: 42% Place: Dungeon:3#@#Noise: ---------  Time: 562.2 (0.0)#.#a) +0 shortbow';jv<#.#Fire: a) +0 shortbow#.#';j<...#..g   hobgoblin (asleep)';j<!...';j<<..†#Fire: a) +0 shortbow';j=Press: ? - help, Q - select action, ( or ) - cycle';j=Shift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!';j%B{))))))';j4F......';jZ=4===3.4 (1.2 ';j _';j';j';j ';jZ ';j ';j ';j X';j <###.##...#.##';jU A#  ---4.0 (0.6....#........###. ..†##. ...## ...<';jT ';j G---6 (1.2';j` ';j 9 _Found a stone staircase leading up.';jI';j';j';jB';j1,';j';j';jX';j ,';j ';j ';j';j*';j:';jJ>,';j?';jBN _You now have 121 gold pieces (gained 11).';jH_';j$I';jI';j+J';jK';jcM';jM';jSN';jHP';jQ';jR';jR';jS';jU';jXU';jU';jW';jX';j X';j> ';j? ';j^@ ';jA ';jB ';jB ';j D ';j>E ';jE ';jF ';jyG ';jH ';jeI ';j=J ';jIK ';jL ';jL ';jHM ';jP P  There is a stone staircase leading up here.';jR ';jR  _';j_S ';jEU ';jZ X';jk[ ';j[ ';j\ ';j^ ';j` ';j` ';ja ';jc ';jd ';je ';je ';jh ';ji ,';jj ';j4l ';jm ';jm ';jn ';jq ';j&s ,';js ';j| ';j} ';jS ,';j ';j* ';j ';j( ';j ';jτ ';j ';j ,';j ';jC ';j ';j ';j- ';ji ';j ';j ';j) ';jj ,';j ';j ';jd ';j ';j" ';j ';j ';j7 ';j ';jʘ ';j ';j ';j ';j ';j ';jj ';j՝ ';j ';j ';j ';j ';jȢ ';j ';jp ';j ';jצ ';jƧ ';j ';jb ';jc ';j ,';j ';j ';jg ';j ';j ';jԯ ';jΰ ';j ';jv ';je ';j ';j! ';jL ';jش ';j ';jŵ ';j ';jb ';j ';j ';jE ';j ';j ';j ';jʼ ';j ';j} ';j ';j, ';j ';j ';j ';j ';jJ ';j ';j4 ';jj ';j4 ';j ';j ';jA ';j ';j ';j ';j ';j ';jT ';j{ ';j ';j^ ';j ';j ';jH ';j ';jn ';j ';j% ';j ';j ';j ';j ';j ';j) ';jY ';j ';j% ';j^ ';j ';j) ';j ';j ,';jj ';jm ';j ';j ';jd ';j ';jw ';j ';j ';j ';jP ';j ';j ';j ';j? ';j ';j ';j ';j ';j ';jq ';j ';j ';jD ';j ';j ';j ,';j ';j ';j ';j ';jg ';jV ';jw ,';j$ ';j ';j ';j ';jx ';j ';j@ ';jJ ,';j ';j) ,';j ';j ';jJ ';j ';j ';j ';j ,';j ';j ';j ,';j ,';j B';j ';j ';j ';jy ';j ';j ';j1 ';j ';j ';j: ';jq ';j ';j*" ';jM# ,';j# ';jG% ';j& ';j' ';j' ';j( ';j#* ,';j* ';j+ ';j:- ';j- ';j. ';jJ/ ';j0 ';j1 ';j1 ';j3 ';j4 ';j5 ';j@5 ';j6 ';j7 ,';jA8 ';j-: ';j; ,';j< ';j> ';j/? ';jp? ';j? ';j@ ';j,B ';jB ';j[C ';jgD ';jTE ';jE ';jE ';jG ';j%I ,';jI ';jJ ';jK ,';jL ';jM ';j$O ,';j{O ';jP ';jQ ';jQ ';j6R ';jS ';j4U ,';jU ';jV ';jW ';jW ';jkX ';j Z ';jV[ ';j[ ';j[ ';jy] ';j^ ';j^ ,';jB` ';j` ';j` ';jca ';jb ';jc ';jc ';j_d ';jEe ';jf ';jf ';jg ';j4h ';j2k f  You encounter an adder.';jp  #.#  ..S  #.#  #.#  #.#  #.# ###';jBq R #...# #.#.#.# #.#.# #.#.# #.#.####.###########..... S   adder (wandering)';jq z.................#################';jXr /632.2 (54.0';jw ';jy 38 (54.6 _';j} ';j ';jm KnightStone the Shooter#.#Spriggan..SHealth: 23/23 ========================#*#Magic: 5/5========================#*#AC: 2Str: 7#*#EV: 17Int: 10#*####SH: 0Dex: 20#*#..#XL:  4 Next: 44% Place: Dungeon:3#@##.#Noise: ---------  Time: 632.8 (0.0)#.##.# # a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.#####.###########..... S   adder (wandering)#.................';j% [40m################## _There is a stone staircase leading up here. _You encounter an adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)';j# KnightStone the Shooter#.#Spriggan..SHealth: 23/23 ========================#)#Magic: 5/5';jT& ========================#)#AC: 2Str: 7#)#EV: 17Int: 10#)####SH: 0Dex: 20#)#..#XL:  4 Next: 44% Place: Dungeon:3#@#';j& #.#Noise: ---------  Time: 632.8 (0.0)#.#';j' #.# # a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.####';j( #.###########..... S   adder#.................##################Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.';js .S.S';j۰ ,...';j^ >===4.0 (1.2 _';jݸ ';j ';j~KnightStone the Shooter#.#Spriggan...Health: 23/23 ========================#.#Magic: 5/5========================#S#AC: 2Str: 7#*#EV: 17Int: 10#*####SH: 0Dex: 20#*#..#XL:  4 Next: 44% Place: Dungeon:3#@##.#Noise: ===------  Time: 634.0 (0.0)#.##.# # a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.#####.###########..... S   adder#............[';j5A40m.....##################You shoot an arrow. The arrow hits the adder. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)';jT KnightStone the Shooter#)#Spriggan.).Health: 23/23 ========================#)#Magic: 5/5========================#)#AC: 2Str: 7#)#EV: 17Int: 10#)####';j9%SH: 0Dex: 20#)#..#XL:  4 Next: 44% Place: Dungeon:3#@##.#Noise: ===------  Time: 634.0 (0.0)#.##.# # a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.#####.###########..... S   adder#.................##################';jYou shoot an arrow. The arrow hits the adder. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jkAim: an adder (heavily wounded, 48% to hit)';jYF.S _The adder is heavily wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 48% to hit)  You shoot an arrow. The arrow barely misses the adder.';jN8.....';jUO45.2 (1.2 _';jFU';jW';j$ KnightStone the Shooter#.#Spriggan...Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#S#EV: 17Int: 10#*####SH: 0Dex: 20#*#..#XL:  4 Next: 44% Place: Dungeon:3#@##.#Noise: ===------  Time: 635.2 (0.0)#.##.# # a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.#####.###########..... S   adder#.......';j ..........##################Aim: an adder (heavily wounded, 48% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)';j KnightStone the Shooter#.#Spriggan...Health: 23/23 ========================#.#Magic: 5/5========================#.#AC: 2Str: 7#.#EV: 17Int: 10#.####SH: 0Dex: 20#.#..#XL:  4 Next: 44% Place: Dungeon:3#@##.#Noise: ===------  Time: 635.2 (0.0)#.##.# # a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.#####.###########..... S   adder[';j 33m#.................##################Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder.  You kill the adder!))';j &..';j =576.4 (1.2 _';jS ';j 0 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  ';j Aim: an adder (heavily wounded, 48% to hit)  You shoot an arrow. The arrow hits the adder. _Your Stealth skill increases to level 4!';j;3';jS<';jE>';j?';jDP _';jE';jF';jKF';jG';jH';j&I';jI';jJ';j9L,';jL';jM';jN';jRO';jO';j=Q';jhR';jR';jHS';j~U';jV';jV';jfW';j_Y';j}[i  You encounter a hobgoblin.';jDa .# # .#.# #.#.# ....# ....##...g#.# ...>.# # ---#.###.###..# #.........# #####.#####g   hobgoblin (asleep)# ###.# ..##.#';ja!#.#';jph,40.6 (4';jhI---1.2 (4.8';j n';j%q; _Found a stone staircase leading down.';jO QKnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#.#Magic: 5/5========================....#AC: 2Str: 7....#EV: 17Int: 10##..*g#.#SH: 0Dex: 20#.**.>.#XL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ---------  Time: 641.2 (0.0)#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#';jO g   hobgoblin (asleep)#.#####.#..##.##.#You encounter a hobgoblin. _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)';j1 KnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#.#Magic: 5/5========================....#AC: 2Str: 7....#EV: 17Int: 10##..)g#.#SH: 0Dex: 20';j #.)).>.#XL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ---------  Time: 641.2 (0.0)#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#';j g   hobgoblin#.#####.#..##.#';j /#.#Fire: a) +0 shortbow';j) Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jX Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!';j+ g.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!is lightly wounded.';jc, F.g';j, -l';j|3 .l   frilled lizard';j4 7===2.4 (1.2';j9 ';j; _ _You encounter a frilled lizard.';j1KnightStone the Shooter.# #Spriggan.#l#Health: 23/23 ========================#.#.#Magic: 5/5========================....#AC: 2Str: 7....#EV: 17Int: 10##....#.#SH: 0Dex: 20#.*g.>.#XL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ===------  Time: 642.4 (0.0)#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#g   hobgoblin#.####';jl   frilled lizard#.#..##.##.#The hobgoblin is lightly wounded. _You encounter a frilled lizard.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (65% to hit)';jKnightStone the Shooter.# #Spriggan.#l#Health: 23/23 ========================#.#.#Magic: 5/5';jV========================....#AC: 2Str: 7....#EV: 17Int: 10##....#.#SH: 0Dex: 20#.)g.>.#';jixXL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ===------  Time: 642.4 (0.0)#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow';j(#####.######.##.#g   hobgoblin#.####';jl   frilled lizard#.#..#';jN#.##.#Fire: a) +0 shortbow';j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';j:Aim: a hobgoblin (65% to hit)  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.';j]xg..l';jrd';je43.5 (1.1 _';jk';jn';j. ^KnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#l#Magic: 5/5========================....#AC: 2Str: 7....#EV: 17Int: 10##....#.#';j SH: 0Dex: 20#.g..>.#XL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ===------  Time: 643.5 (0.0)#.###.###..#';j 9a) +0 shortbow';j #.........#Fire: a) +0 shortbow#####.#####';jm #.##.#g   hobgoblin#.####l   frilled lizard#.#..##.##.#You shoot an arrow. ';j ]_The arrow hits the hobgoblin but does no damage.  Fire: a) +0 shortbow';j܏ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (65% to hit)';jc KnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#l#Magic: 5/5========================....#AC: 2Str: 7....#EV: 17Int: 10##....#.#SH: 0';j GDex: 20#.g..>.#XL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ===------  Time: 643.5 (0.0)#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#g   hobgoblin#.#';j8 ###l   frilled lizard#.#..##.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (65% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is heavily wounded.';j# G.l';j* C4.6 (1.1';jh/ ';j+2 &  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (65% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin closely misses you.';j]KnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#.#Magic: 5/5========================...l#AC: 2Str: 7....#EV: 17Int: 10##....#.#SH: 0Dex: 20#.g..>.#XL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ===------  Time: 644.6 (0.0)#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#';j g   hobgoblin#.####l   frilled lizard#.#..##.##.#The hobgoblin is heavily wounded. _The hobgoblin closely misses you.Fire: a) +0 shortbow';jXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 65% to hit)';jMKnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#.#Magic: 5/5========================...l#AC: 2Str: 7....#EV: 17Int: 10##....#.#SH: 0Dex: 20#....>.#XL:  4 Next: 57% Place: Dungeon:3#@# #Noise: ===------  Time: 644.6 (0.0)';j_#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#g   hobgoblin#.####l   frilled lizard#.#..##.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 65% to hit)  ';jvYou shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!';jl   frilled lizard';jvnK.l';jCt';jx<95.7 (1.1 _';j~~';j ';jg KnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#.#Magic: 5/5========================....#AC: 2Str: 7..l.#EV: 17Int: 10##.*..#.#SH: 0Dex: 20#.*..>.#XL:  4 Next: 59% Place: Dungeon:3#@# #Noise: ===------  Time: 645.7 (0.0)';j\ #.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#';j l   frilled lizard#.#####.#..##.##.#You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin!Fire: a) +0 shortbow';jq "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)';j KnightStone the Shooter.# #Spriggan.#.#Health: 23/23 ========================#.#.#Magic: 5/5========================....#AC: 2Str: 7..†.#EV: 17Int: 10##....#.#SH: 0Dex: 20';j #....>.#XL:  4 Next: 59% Place: Dungeon:3#@# #Noise: ===------  Time: 645.7 (0.0)#.###.###..#a) +0 shortbow#.........#Fire: a) +0 shortbow#####.######.##.#l   frilled lizard#.####';jD .#.#..##.##.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)  You shoot an arrow. The arrow hits the frilled lizard!  You kill the frilled lizard!';j H))';j +..';j_ =606.9 (1.2 _';jX ';j';jn';jd,';j>';j';jN';j';j';j';j|';j';j';j';j  You encounter an orc priest. It is wielding a +0 hand axe.';jh ...o.. ..... #.... ..... ..... .#.# # #.#.# .#.# --- #.....# ';ju #...†.# ##....#.##....>.##.#...##o   orc priest (asleep)#.###.###..#';j#.........#.######.#####?#';jt-9.9 (3.0';jvQ---50.5 (3.6 _';j';j';j"o KnightStone the Shooter...o..Spriggan...*.Health: 23/23 ========================#..*.Magic: 5/5========================..*..AC: 2Str: 7.*...EV: 17Int: 10#*#.# #SH: 0Dex: 20#*#.#.#XL:  4 Next: 60% Place: Dungeon:3#@#.#.#Noise: ---------  Time: 650.5 (0.0)#.....#a) +0 shortbow#...†.#Fire: a) +0 shortbow##....#.##....>.##.#...##o   orc priest (a';jo sleep)#.###.###..##.........#.######.#####?# _You kill the frilled lizard! _You encounter an orc priest. It is wielding a +0 hand axe.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (asleep, 98% to hit)';jc]KnightStone the Shooter...o..Spriggan...).Health: 23/23 ========================#..).Magic: 5/5========================..)..AC: 2Str: 7.)...EV: 17Int: 10#)#.# #SH: 0Dex: 20#)#.#.#XL:  4 Next: 60% Place: Dungeon:3#@#.#.#Noise: ---------  Time: 650.5 (0.0)#.....#a) +0 shortbow#...†.#Fire: a) +0 shortbow##....#.##....>.##.#...##o   orc priest[';j^0;10m#.###.###..##.........#.######.#####?#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts!';j oShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc priest!  The orc priest shouts!  The orc priest is severely wounded.  You hear an angry hiss.';jI.o';jc......o   orc (wandering)';js7===1.6 (1.1';j';j ';j<b_You encounter an orc. It is wielding a +0 flail.';jjKnightStone the Shootero.....Spriggan..o..Health: 23/23 ========================#.*..Magic: 5/5========================.*...AC: 2Str: 7.*...EV: 17Int: 10#*#.# #SH: 0Dex: 20#*#.#.#XL:  4 Next: 60% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 651.6 (0.0)#.....#a) +0 shortbow#...†.#Fire: a) +0 shortbow##....#.##....>.##.#...##o   ';jk[33morc priest#.###.###..#o   orc (wandering)#.........#.######.#####?#You hear an angry hiss. _You encounter an orc. It is wielding a +0 flail.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, 65% to hit)';jKnightStone the Shootero.....Spriggan..)..Health: 23/23 ========================#....Magic: 5/5========================.....AC: 2Str: 7.....EV: 17Int: 10#.#.# #SH: 0Dex: 20#.#.#.#';jXL:  4 Next: 60% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 651.6 (0.0)#.....#a) +0 shortbow#...†.#Fire: a) +0 shortbow##....#.#';j#....>.##.#...##o   orc priest#.###.###..#o   orc (wandering)#.........#.######.#####?#Fire: a) +0 shortbow';jsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, 65% to hit)  ';jbYou shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!';j';jv)))))o   orc (wandering)';jCK.o';jKG.o';jM;oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc priest, wielding a +0 hand axe (severely wounded, 65% to hit)  You shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!  ';j.##.#...##o   orc wizard (wandering)#.###.###..#oo 2 orcs (wandering)#.........#.######.#####?#Shift-Dir - straight lineAim: an orc priest, wielding a +0 hand axe (severely wounded, 65% to hit)  You shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!You encounter an orc. It is wielding a +0 mace. _You encounter an orc wizard. It is wielding a +0 dagger.';jRc  You shoot an arrow. The arrow hits the orc priest.  You kill the orc priest!  . It is wielding a +0 mace. _You encounter an orc wizard. It is wielding a +0 dagger.Your Fighting skill increases to level 2!You have reached level 5!';j$n/  --more--';j L6/266/615 1% ';j/ ';j{ P _You feel clever.';jq!4';j"';ji%F _Unknown command.';j60KnightStone the Shooter.ooo..Spriggan..)*.';j 7Health: 26/26 ========================#..*.Magic: 6/6========================..*..AC: 2Str: 7.*...EV: 17Int: 11#*#.# #SH: 0Dex: 20';jT7#*#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 652.8 (0.0)#.....#';j7a) +0 shortbow#...†.#';j7Fire: a) +0 shortbow##....#.#';j7#....>.##.#...##';j7o   orc wizard (wandering)#.###.###..#';j7oo 2 orcs (wandering)#.........#.#';j8Q#####.#####?# _Unknown command.';j-8%Fire: a) +0 shortbow';jI8Press: ? - help, Q - select action, ( or ) - cycle';jd8 Shift-Dir - straight line';j8Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (wandering,  hasn't noticed you, 66% to hit)';j<oo*.*.*. wizard, wielding a +0 dagger and wearing a +0 robe59';jKnightStone the Shooter.ooo..Spriggan..)..Health: 26/26 ========================#.)..Magic: 6/6========================.)...AC: 2Str: 7.)...EV: 17Int: 11';j#)#.# #SH: 0Dex: 20#)#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 652.8 (0.0)#.....#a) +0 shortbow#...†.#Fire: a) +0 shortbow##....#.##....>.##.#...##o   orc wizard#.###.###..#oo 2 orcs (wandering)#.........#.#';j'#####.#####?#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 59% to hit)  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!';j! SShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 59% to hit)  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!  The orc wizard is heavily wounded.';j?"Boo';j #';j.l ).....S   adder (wandering)oo 2 orcs (wandering)You encounter an adder.';j58*';j[ s  The orc wizard casts a spell at you.';jT.S.';j ';j̠ ';j@';j8F   orc';jv ';j%You are confused.';jա';ji';j&3.9 (1.1';jCConfused fire: a) +0 shortbow';j+Conf ';jX';jŲ= _You hear a shout!';j]KnightStone the Shooter..oo..Spriggan..)..Health: 26/26 ========================#.S..Magic: 6/6========================.....AC: 2Str: 7.....EV: 17Int: 11#.#.# #SH: 0Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 653.9 (0.0)#.....#a) +0 shortbow#...†.#Confused fire: a) +0 shortbow ##....#.#Conf #....>.##.#...##';j*^[35mo   orc wizard#.###.###..#S   adder (wandering)#.........#.#o   orc (wandering)#####.#####?#You are confused. _You hear a shout!  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate';jQ6.@';j6..';j#56..';j6..';jm S.  Look: an adder (wandering, hasn't noticed you)';j KnightStone the Shooter..oo..Spriggan..)..Health: 26/26 ========================#.S..Magic: 6/6========================.....AC: 2Str: 7.....EV: 17Int: 11#.#.# #SH: 0Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 653.9 (0.0)#.....#a) +0 shortbow#...†.#Confused fire: a) +0 shortbow ##....#.#Conf #....>.##.#...##o[';j m   orc wizard#.###.###..#S   adder (wandering)#.........#.#o   orc (wandering)#####.#####?# _You hear a shout!  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an adder (wandering, hasn't noticed you)  Okay, then.';jj ';j ';j . _';jO&KnightStone the Shooter..oo..Spriggan..)..';jHPHealth: 26/26 ========================#.S..Magic: 6/6========================.....AC: 2Str: 7.....EV: 17';jPInt: 11#.#.# #SH: 0Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 653.9 (0.0)';jP#.....#a) +0 shortbow#...†.#';jPConfused fire: a) +0 shortbow ##....#.#Conf ';jQ#....>.##.#...##';j"Q$o   orc wizard#.###.###..#S   adder (wandering)';j@Q#.........#.#o   orc (wandering)';j^Q#####.#####?#Look: an adder (wandering, hasn't noticed you) ';j|QX_Okay, then.Non-targeted confused fire: a) +0 shortbow';jQPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate';j 6.@';j'6..';j#6..';j6..';j8S.  Look: an adder (wandering, hasn't noticed you)';jKnightStone the Shooter..oo..Spriggan..)..Health: 26/26 ========================#.S..Magic: 6/6========================.....AC: 2Str: 7.....EV: 17Int: 11#.#.# #';jfrSH: 0Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 653.9 (0.0)#.....#a) +0 shortbow#...†.#Confused fire: a) +0 shortbow ##....#.#Conf #....>.##.#...##o   orc wizard#.###.###..#S   adder (wandering)';j #.........#.#o   orc (wandering)#####.#####?#';jLook: an adder (wandering, hasn't noticed you) _Okay, then.Non-targeted confused fire: a) +0 shortbow';j-Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an adder (wandering, hasn't noticed you)';jE S.  You shoot an arrow.o';jGB.o';jJHN.o';jXPTo';j#Q35.1 (1.2 _';jX';jpZ';jDKnightStone the Shooter......Spriggan.oSo.Health: 26/26 ========================#....Magic: 6/6========================.....AC: 2Str: 7.....EV: 17Int: 11#.#.# #SH: 0Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 655.1 (0.0)#.....#a) +0 shortbow#...†.#Confused fire: a) +0 shortbow ##....#.#Conf #....>.##.#...##o  [4';j0m orc wizard#.###.###..#S   adder (wandering)#.........#.#o   orc#####.#####?#Look: an adder (wandering, hasn't noticed you) _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate';j1V6.@';j& 6..';j 6..';j6..';jߢKnightStone the Shooter......Spriggan.oSo.Health: 26/26 ========================#....Magic: 6/6========================.....AC: 2Str: 7.....EV: 17Int: 11#.#.# #SH: 0Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@#.#.#Noise: ===------  Time: 655.1 (0.0)#.....#a) +0 shortbow#...†.#Confused fire: a) +0 shortbow ##....#.#Conf #....>.##.#...##o   ';jorc wizard#.###.###..#S   adder (wandering)#.........#.#o   orc#####.#####?#Look: an adder (wandering, hasn't noticed you) _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateOkay, then.';j';j. _';jW J)S';jwW .o';jY Q.o';jZ N.S';jb So 2 orcs (1 wandering)';j1c 4---6.1 (1';jTt  _You shoot an arrow.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _Okay, then. _You bump into the rock wall.';j...o..)o. #o... .S....#.#.# ##..#.#....#...†#....#.##....>.# .#...##.###.###..........#.#####.#####?#';j1   orc #';j>G.o';jQ.o';jD2o';j.o 2 orcs (1 wandering)---7 (0.6';j ';j ';j! ......KnightStone the Shooter..).o';j" Spriggan#..o.Health: 26/26 ========================oS...Magic: 6/6========================.....';jR" ZAC: 2Str: 7';j" @#.#.# #EV: 17Int: 11#.#.#.#SH: 0';j" Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@....#Noise: ---------  Time: 656.7 (0.0)';j" #...†.#a) +0 shortbow';j,# $##....#.#Confused fire: a) +0 shortbow #....>.#Conf ';j# #.#...###.###.###..#o   orc wizard#.........#.#S   adder#####.#####?#oo 2 orcs (1 wandering)#.# _Okay, then. _You bump into the rock wall.  ';j# Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle';j$ <Dir - look around, f - activate';jp[6.@';j6..';jFj6..';j6..';j nS.  Look: an adder';j%......KnightStone the Shooter..).oSpriggan#..o.Health: 26/26 ========================oS...Magic: 6/6========================.....AC: 2Str: 7#.#.# #EV: 17Int: 11#.#.#.#SH: 0Dex: 20#.#.#.#XL:  5 Next:  1% Place: Dungeon:3#@....#Noise: ---------  Time: 656.7 (0.0)#)..†.#a) +0 shortbow##)...#.#Confused fire: a) +0 shortbow #.)..>.#Conf #.#...###.###.###';j(*..#o   orc wizard#.........#.#S   adder#####.#####?#oo 2 orcs (1 wandering)#.# _Okay, then. _You bump into the rock wall.  Non-targeted confused fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateLook: an adder';j¦x .SYou shoot an arrow.';jt.';j".';j$o';j#.';j̩.o';j[N.S';j8o...   orc';jƴ====7.9 (1.2 _';jj';jvN.S';j}.o.o';j';jW5---80';jr';j2 _You bump into the rock wall.';j3 .SYou bump into the rock wall.';j,/o';jHoo';j';j= o 2 orcs (1 wandering)You feel less confused.';jl=--9Fire: a) +0 shortbow ';j';jV _The adder completely misses you.';j ..).. #.....#......oo.. #o#.# ##.#.#.# #S#.#.# #.....# #.@.†.# ';j \##....#.##....>.# #.#...###.###.#####.........######.#####?#  #.# #    orc ';j E.o';jo N.o';jv 0o';j" ';j \o(wandering)';j 6-60.5 (0.6';jm ';j ';jG K#.....# ..... o#o#.# #o#.#.#S#.#.....†##@...#.#....>.# #.#...##.###.###.........#.#####.#####? #.# # ###.S';jmO ';jGP B-1.1';jV ';jkX ';jY k#.....#KnightStone the Shooter.....Spriggan..o..Health: 26/26 ========================#o#.# #Magic: 6/6========================#o#.#.#AC: 2Str: 7#.#.#.#EV: 17Int: 11#.S...#SH: 0Dex: 20#.*.†.#XL:  5 Next:  1% Place: Dungeon:3##@...#.#Noise: ---------  Time: 661.1 (0.0)';jr C#....>.#a) +0 shortbow#.#...##Fire: a) +0 shortbow#.###.###..##.........#.######.#####?#o   orc wizard#.# #S   adder#.#o   orc (wandering)#.####You feel less confused. _The adder completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)';j&L{ .S*.';j.%i.*.*';jGo*.S _The adder completely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)';j^ )#.....#KnightStone the Shooter.....Spriggan..o..Health: 26/26 ========================#o#.# #Magic: 6/6========================#o#.#.#AC: 2Str: 7';j w#.#.#.#EV: 17Int: 11#.S...#SH: 0Dex: 20#.).†.#XL:  5 Next:  1% Place: Dungeon:3##@...#.#Noise: ---------  Time: 661.1 (0.0)#....>.#a) +0 shortbow#.#...##Fire: a) +0 shortbow#.###.###..##.........#.#';jD I#####.#####?#o   orc wizard#.# #';jt S   adder#.#o   orc (wandering)#.#';j ###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';j $Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.';j` M.S';jha 1o';j@b Koo';jb ';j o  .oo 2 orcsShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.The orc shouts!';jo 7===2.2 (1.1';jx ';j{ V _The adder completely misses you.';j#.....#KnightStone the Shooter.....Spriggan.o...Health: 26/26 ========================#o#.# #Magic: 6/6========================#o#.#.#AC: 2Str: 7#*#.#.#EV: 17Int: 11#.*...#SH: 0Dex: 20';j#.S.†.#XL:  5 Next:  1% Place: Dungeon:3##@...#.#Noise: ===------  Time: 662.2 (0.0)#....>.#a) +0 shortbow#.#...##Fire: a) +0 shortbow#.###.###..##.........#.######.#####?#o   orc wizard';j#.# #S   adder#.#oo 2 orcs#.#### _The adder completely misses you.Fire: a) +0 shortbow';jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)';j <#.....#KnightStone the Shooter.....Spriggan.o...Health: 26/26 ========================#o#.# #Magic: 6/6';j ========================#o#.#.#AC: 2Str: 7#.#.#.#EV: 17Int: 11#.....#SH: 0Dex: 20#...†.#';j6 XL:  5 Next:  1% Place: Dungeon:3##@...#.#Noise: ===------  Time: 662.2 (0.0)#....>.#a) +0 shortbow';jf #.#...##Fire: a) +0 shortbow#.###.###..#';j #.........#.######.#####?#o   orc wizard#.# #';j S   adder#.#oo 2 orcs#.#';j ###Press: ? - help, Q - select action, ( or ) - cycle';j! Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)  ';j nYou shoot an arrow. The arrow hits the adder!  You kill the adder!';j qoo 2 orcs';jH .';j O.o';jv 0o';j} ';j <83.3 (1.1 _';j ';j ';j=e#.....#KnightStone the Shooter.....Spriggan.o...Health: 26/26 ========================#o#.# #Magic: 6/6========================#*#.#.#AC: 2Str: 7#o#.#.#EV: 17Int: 11#.*...#SH: 0Dex: 20#.*.†.#XL:  5 Next:  8% Place: Dungeon:3##@...#.#Noise: ===------  Time: 663.3 (0.0)#....>.#a) +0 shortbow#.#...##Fire: a) +0 shortbow';j&f#.###.###..##.........#.######.#####?#o   orc wizard#.# #oo 2 orcs#.##.#### _You kill the adder!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jbfAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)';j#.....#KnightStone the Shooter.....Spriggan.o...Health: 26/26 ========================#o#.# #Magic: 6/6========================#.#.#.#AC: 2Str: 7#o#.#.#EV: 17';jInt: 11#.)...#SH: 0Dex: 20#.).†.#XL:  5 Next:  8% Place: Dungeon:3##@...#.#Noise: ===------  Time: 663.3 (0.0)#....>.#a) +0 shortbow#.#...##Fire: a) +0 shortbow#.###.###..##.........#.######.#####?#o   orc wizard#.# #oo 2 orcs#.#';jz#.####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily';j"~wounded, 59% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is lightly wounded.';j֚G.o';jO.o';jO.o';j/.o';j';j^J.o';j1o';jbo 3 orcs';j9-4.5 (1.2';jc';j  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is lightly wounded. _You encounter an orc. It is wielding a +0 club.';jU #.....#KnightStone the Shooter.o...Spriggan.....Health: 26/26 ========================#o#.# #Magic: 6/6========================#.#.#.#AC: 2Str: 7#o#.#.#EV: 17Int: 11#*....#SH: 0Dex: 20#.o.†.#XL:  5 Next:  8% Place: Dungeon:3##@...#.#Noise: ===------  Time: 664.5 (0.0)#....>.#';j a) +0 shortbow#.#...##Fire: a) +0 shortbow#.###.###..##.........#.######.#####?#o   orc wizard#.# #ooo 3 orcs#.##.#### _You encounter an orc. It is wielding a +0 club.';j! Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jK Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)';jw #.....#KnightStone the Shooter.o...';jx 6Spriggan.....Health: 26/26 ========================#o#.# #Magic: 6/6========================#.#.#.#AC: 2Str: 7#o#.#.#EV: 17Int: 11';j8y #.....#SH: 0Dex: 20#.o.†.#XL:  5 Next:  8% Place: Dungeon:3##@...#.#Noise: ===------  Time: 664.5 (0.0)#....>.#a) +0 shortbow#.#...##Fire: a) +0 shortbow#.###.###..##.........#.######.#####?#o   orc wizard#.# #ooo 3 orcs#.##.#';jry ###Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jy Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)  You shoot an arrow.  ';jy *The arrow hits the orc but does no damage.';j]M.oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 59% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage.  The orc is lightly wounded..o.o';j';j`0------5.6 (1.1';jz"';j(%6 _The orc hits you with a +0 mace.';jA  ..... o.... #.#.# # #o#.#.# #.#.#.# #.o...# #.o.†.# ##....#.# #@...>.# #.#...##';jt |#.###.###..# #.........#.# #####.#####?# #.# # #.#    orc #.#### #.# ..#';j$ ';j% t1=--------6.2 (0.6';j- ';j. ';j>o#.#.# #o#.#..#o..o.†';jU##....#.#....>.# #...###.###.###..#........#.#####.#####?# #.# # ###..#';jC.o';jm9.o';j';j';j2==---8';j';j';j]9#.#.# #o#.#..#....#.o†.###o...#.#....>.# #...###.###@###..';j_p#.........#.######.#####? #.#  ###..##';jh`Q.o';j7aG.o';ja0o';jjbo 2 orcs';jak(7.4';jr';jt';jQ 0o#.#..#.#.#o...#..†.##o...#.#o...>.# .#...##.###.###..#';j o#....@....#.#####.#####? #.#  ###..##';j+ 3==8.0';j ';j~ ';j"p .o....†##o...#.#o...>.# .#...###.###.###..#........#.######@#####? #.#  ###';jp 0..##';j1r C.o';j.# o#...##.###.###..##.........#.#';j #####.#####? #@#  ###..####';j .o.';jK ';j #4';j/ P==9.2';jP ';j ';j)t o.†##....#.#o...>.# o#...##.###.###..........#.#####.#####? #.#  ###..#';jt #   orc############.....';j_v N.o';jw /o';jY y.o 2 orcs';jz q5==8';j ';jg ';jR% (#o...#.#';j% &o...>.# .#...##.###o###..........#.#';j% ####.#####? #.# ';j%  ###';j% ..##';j& o##   orc##########.....';j5& (...........';jm1 ';j9 6*';j  (invisible)The orc wizard casts a spell.';j=Q.o';j/o';j.oo 2 orcs';j1=70.4';j';jH _The orc wizard flickers and vanishes for a moment.';jj oo..>.# .#...##.###.###.....o....#.#####.#####?';jR #.#  ###..##   orc#..##################';j۹';jT#6';jwM==-';j 1.0';j;';jP';jT#oo..>.#KnightStone the Shooter#.#...##Spriggan#.###.###..#Health: 26/26 ========================#....o....#.#Magic: 6/6========================#####*#####?#AC: 2Str: 7#*# #EV: 17Int: 11#*#SH: 0';jWDex: 20#*####XL:  5 Next:  8% Place: Dungeon:3#@#';jz..#Noise: ---------  Time: 671.0 (0.0)#.#';jK#.#a) +0 shortbow';j#.##.# # Fire: a) +0 shortbow';j#.##.# ##.#';jm#.# ##.#';j#.#### o   orc';j>#.###########.....#.................################## ';j`u_The orc wizard flickers and vanishes for a moment.  Fire: a) +0 shortbow';jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jAim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  wounded, 66% to hit)';j.:#oo..>.#KnightStone the Shooter#)#...##Spriggan#.###)###..#Health: 26/26 ========================#....)....#.#Magic: 6/6========================#####)#####?#AC: 2Str: 7#)# #EV: 17Int: 11#)#SH: 0Dex: 20#)#';j:###XL:  5 Next:  8% Place: Dungeon:3#@#..#Noise: ---------  Time: 671.0 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.#';j;"#.#### o   orc#.###########.....#.................';jL;h################## _The orc wizard flickers and vanishes for a moment.  ';jl;Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle';j; Shift-Dir - straight line';j;yAim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  wounded, 66% to hit)';jAdo  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  wounded, 66% to hit)  You shoot an arrow. The arrow closely misses the orc.';j O.o';jE.o';j!.';j.o';j,...o   orc wizard (invisible)o   orc';j6>===2.2 (1.2 _';jc';j'';j;d#.o..>.#KnightStone the Shooter#.#...##Spriggan#.###o###..#';j*<Health: 26/26 ========================#.........#.#Magic: 6/6========================';jK<#####.#####?#AC: 2Str: 7';ji<{#o# #EV: 17';j<yInt: 11#*#SH: 0';j<hDex: 20#*####';j<XL:  5 Next:  8% Place: Dungeon:3#@#';j<..#';j=Noise: ===------  Time: 672.2 (0.0)';j)=5#.#';jD=K#.#a) +0 shortbow';j_=#.##.# # Fire: a) +0 shortbow#.#';j=#.# ##.##.# #';j=5#.#';j=#.#### o   orc wizard (invisible)';j=#.###########..... o   orc#.................';j=################## ';j >_You shoot an arrow. The arrow closely misses the orc.Fire: a) +0 shortbow';j7>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jT>Aim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  wounded, 66% to hit)';jE#.o..>.#KnightStone the Shooter#.#...##Spriggan#.###o###..#Health: 26/26 ========================#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#)# #EV: 17';jGInt: 11#.#SH: 0Dex: 20#.####XL:  5 Next:  8% Place: Dungeon:3#@#..#Noise: ===------  Time: 672.2 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.#';j;G#.#### o   orc wizard (invisible)#.###########..... o   orc#.................##################';jjGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jGAim: an orc, wielding a +0 mace and wearing a +0 leather armour (lightly  wounded, 66% to hit)  ';jGjYou shoot an arrow. The arrow hits the orc.  You kill the orc!';jzMF))';jE.o';j@/o';j...o   orc';jg<93.4 (1.2 _';j';j';jyL #....>.#KnightStone the Shooter#o#...##Spriggan#.###.###..#Health: 26/26 ========================';jIM #....o....#.#Magic: 6/6========================#####*#####?#AC: 2Str: 7#*# #EV: 17Int: 11#*#SH: 0Dex: 20#*####XL:  5 Next:  9% Place: Dungeon:3#@#';jM ..#Noise: ===------  Time: 673.4 (0.0)#.##.#';jM a) +0 shortbow#.##.# # Fire: a) +0 shortbow';jM #.##.# ##.#';jM m#.# ##.#';jM #.#### o   orc wizard (invisible)';jN *#.###########..... o   orc#.................################## ';j>N ^_You kill the orc!Fire: a) +0 shortbow';jwN Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jN Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)';j0p U#....>.#KnightStone the Shooter#o#...##Spriggan#.###)###..#Health: 26/26 ========================#....)....#.#Magic: 6/6========================#####)#####?#AC: 2Str: 7#)# #EV: 17Int: 11#)#SH: 0Dex: 20#)####XL:  5 Next:  9% Place: Dungeon:3#@#..#Noise: ===------  Time: 673.4 (0.0)#.##.#';jp a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.##.#### o   orc wizard (invisible)#.###########..... o   orc#.................##################Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)  ';j%q yYou shoot an arrow. The arrow barely misses the orc wizard.The arrow hits the orc.';j .oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)  You shoot an arrow. The arrow barely misses the orc wizard.The arrow hits the orc.  The orc is severely wounded..o)..';j 44.5 (1.1 _';j ';j ';j#....>.#KnightStone the Shooter#.#...##Spriggan#.###o###..#Health: 26/26 ========================#.........#.#Magic: 6/6========================#####o#####?#AC: 2Str: 7#*# #EV: 17Int: 11#*#SH: 0Dex: 20#*#';jd###XL:  5 Next:  9% Place: Dungeon:3#@#..#Noise: ===------  Time: 674.5 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.#';j#.#### o   orc wizard (invisible)#.###########..... o   orc#.................';j################## _The orc is severely wounded.Fire: a) +0 shortbow';jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)';j>#....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 26/26 ========================#.........#.#Magic: 6/6========================#####o#####?#AC: 2Str: 7#)# #EV: 17Int: 11#.#SH: 0Dex: 20#.####';j&XL:  5 Next:  9% Place: Dungeon:3#@#..#Noise: ===------  Time: 674.5 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.##.#### o   orc wizard (invisible)#.###########..... o   orc';jG*#.................##################Press: ? - help, Q - select action, ( or ) - cycle';jShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)  ';jYou shoot an arrow. The arrow barely misses the orc wizard.The arrow hits the orc!';jX)))))';j{.oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)  You shoot an arrow. The arrow barely misses the orc wizard.The arrow hits the orc!  You kill the orc!';j*+...';j]=105.6 (1.1 _';j';jH';j #....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 26/26 ========================#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#o# #EV: 17Int: 11#*#SH: 0Dex: 20#*####';j: XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 675.6 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.##.#### o   orc wizard (invisible)#.###########.....#.................################## ';ja A_You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';j Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)';jL1 x#....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 26/26 ========================#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#o# #EV: 17Int: 11#)#SH: 0Dex: 20';j2 #)####XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 675.6 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.##.#### o   orc wizard (invisible)';jM2 #.###########.....#.................##################';j2 ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily';j2 wounded, slightly transparent, 59% to hit)  You shoot an arrow.  The arrow hits the orc wizard but does no damage.';j= )oShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)  You shoot an arrow.  The arrow hits the orc wizard but does no damage.  The orc wizard is heavily wounded.';j .';j[ 46.8 (1.2 _';j6 ';j ';j x#....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 26/26 ========================#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#)# #EV: 17Int: 11#o#SH: 0Dex: 20';j #*####XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 676.8 (0.0)';j #.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.#';j #.# ##.##.# ##.#';j #.#### o   orc wizard (invisible)#.###########.....';j \#.................################## ';j! _The orc wizard is heavily wounded.Fire: a) +0 shortbow';jS Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jv xAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily';j Gwounded, slightly transparent, 59% to hit)';j?#....>.#KnightStone the Shooter#)#...##Spriggan#.###)###..#Health: 26/26 ========================#....)....#.#Magic: 6/6========================#####)#####?#AC: 2Str: 7#)# #EV: 17';j?Int: 11#)#SH: 0Dex: 20#)####XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 676.8 (0.0)#.##.#a) +0 shortbow#.#';j?k#.# # Fire: a) +0 shortbow#.##.# ##.##.# #';j@.#.##.#### o   orc wizard (invisible)#.###########.....';jG@]#.................##################';jo@ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily';jtAwounded, slightly transparent, 59% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard.';j.)..)o.';j M*Shift-Dir - straight lin';je  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard.The orc wizard gestures at you while chanting.';j';je&.';jYf';jf[19-------7.9 (1.1';j0n';jp. _The magic dart hits you!';jl #....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 19/26 =================-------#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#)# #EV: 17Int: 11#o#SH: 0Dex: 20#*####';jm XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 677.9 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.##.#### o   orc wizard (invisible)#.###########.....#.................################## ';jm _The magic dart hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle';jLn Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, slightly transparent, 59% to hit)';j '#....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 19/26 =================-------#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#)# #EV: 17Int: 11#o#';j SH: 0Dex: 20#)####XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 677.9 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.##.#### o   orc wizard (invisible)#.###########.....#.................##################';j ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily';j8 wounded, slightly transparent, 59% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard is almost dead.';jcy C.o';j ';j 620=';jރ -9.0 (1.1 _';j ';j ';j( #....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 20/26 ==================------#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#)# #EV: 17Int: 11#.#SH: 0Dex: 20#o#';j|###XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 679.0 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.##.# ##.##.#### o   orc wizard (invisible)#.###########.....#.................################## _The orc wizard is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  slightly transparent, 59% to hit)';j~#....>.#KnightStone the Shooter#.#...##Spriggan#.###)###..#Health: 20/26 ==================------#.........#.#Magic: 6/6========================#####.#####?#AC: 2Str: 7#)# #EV: 17Int: 11#.#SH: 0Dex: 20#)####XL:  5 Next: 10% Place: Dungeon:3#@#..#Noise: ===------  Time: 679.0 (0.0)#.##.#a) +0 shortbow#.##.# # Fire: a) +0 shortbow#.##.# ##.#';j/[40m#.# ##.##.#### o   orc wizard (invisible)#.###########.....#.................##################Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  slightly transparent, 59% to hit)  You shoot an arrow. The arrow hits the orc wizard.  You kill the orc wizard!';j';jl1=2980.1 (1.1 _';j(';j ';j$M#....#.#...>. #.#...####)###..# .........#.#####.#####?)#. ##. #.##.# ##..';j';jܒ2==---7 (0.6';j  Things that are here: _a +0 dagger; a +0 robe; an orc corpse';j M...†.# #....#.#...>. #.#...####)###..# .........#.#####.#####?)# )';jˠ ##.#.##.##.#';j ';j[ ';j ~3==---1.3 ';jê _';jQ ';j ';jYYM.#...†.# #....#.#...>. #.#...####)###..# .........#.#####.#####?#. )###.#..##.#o';j>_o   orc9';je';jg$  Things that are here:';jqjt _a +0 mace; a +0 leather armour';jt= #.#...#...†.# #o...#.#...>. #.#...###.###)###..# #.........#.#####@#####?)#. )##.  .o4==2.5 _';j8 o#.#...#...†.# #....#.#o...>.# #.#...#####)###..# #....@....#.';j #####.#####?)#.#)##. ';j3';jR5==';j!3.1';jH ';j ';jL.#.# o#.#.##.#.#....#...†.# #....#.#o...>. #.#...###.###@###..# ';j NG.........#.#####.#####?)#.#)##. ';jON.o';j|W';jX&7';ja`';joa$  Things that are here:';jQdo _a +0 flail; an orc corpse';jpo#.#..#.#.#....#..†.##....#.#....>.# o#...##.###)###..##....@....#.#####.#####?';jy #)# .#)###...##';j';jSz6==4.3 _';j';j ';jw9......†##....#.#....>.# o#...###.###)###..#........#.######@#####? #)# . )###...##.o9';j.....†##....#.#....>.# #...##.###o###..##.........#.######.#####? #@# . )###...####';jQJ)o';jZ ';j (5.5';j  Things that are here: _a +0 mace; a +0 leather armour';j"z†##....#.#....>.# #...##.###)###.....o....#.#####.#####?';jz #)#  )###...##############.....';j4';jE/6.1 _';j';j';j2#....#.#....>.# #...##.###)###.....o....#.#####.#####? #)# . ';jf###...##############................';jN.o';j';jB=7';j1 ';jG $  Things that are here:';j { _a +0 dagger; a +0 robe; an orc corpse';jr ##....#.#KnightStone the Shooter#....>.#';j Spriggan#.#...##Health: 26/26 ========================#.###)###..#Magic: 6/6========================#.........#.#AC: 2Str: 7#####o#####?#';j8 ,EV: 17Int: 11#*# #SH: 0Dex: 20#*#';jn 8XL:  5 Next: 29% Place: Dungeon:3#@####Noise: ---------  Time: 686.7 (0.0)';j #.#..#a) +0 shortbow#.#';j #.#Fire: a) +0 shortbow#.##.# #';j #.##.# ##.#';j #.# # o   orc#.#';j. #.#####.###########.....#.................';j Things that are here: _a +0 dagger; a +0 robe; an orc corpseFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)';j`g ##....#.#KnightStone the Shooter#)...>.#Spriggan#)#...##Health: 26/26 ========================#.###)###..#';j%hhMagic: 6/6========================#....)....#.#AC: 2Str: 7#####)#####?#EV: 17Int: 11#)# #SH: 0Dex: 20#)#XL:  5 Next: 29% Place: Dungeon:3#@####';jlhNoise: ---------  Time: 686.7 (0.0)#.#..#';jha) +0 shortbow#.##.#';jhFire: a) +0 shortbow#.##.# ##.#';jh#.# ##.##.# # o   orc';j i#.##.#####.###########.....';j-iJ#.................Things that are here: ';ji_a +0 dagger; a +0 robe; an orc corpseFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)';jk.o _a +0 dagger; a +0 robe; an orc corpse  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (66% to hit)  You shoot an arrow. The arrow barely misses the orc.';jpx..)..';j>===7.8 (1.1 _';jC';j';jm....>.# #...##.###)###..........#.#####.#####? #o# . )###..##############................#################';j{n';j.o7---8.4 (0.6';jIv';j~x';jy#...##.###)###..........#.#####.#####? #o# . )###...##############................################# ';jV ';joJ)o';j';jD---9.0';j';j';jNp#.###)###..........#.#####.#####? #)# o )###...##############................################# ';j)QJ.o';jV';jW&6';jv]';j4_';j........#.#####.#####? #)# . o###...##############................';j/K################# ';j';j)90.2';jP';j';j)#.........#.#KnightStone the Shooter#####.#####?#Spriggan#)# #Health: 26/26 ========================#.#Magic: 6/6========================#o####AC: 2';jƋxStr: 7#*#..#EV: 17Int: 11#*##.#SH: 0Dex: 20#*##.# # XL:  5 Next: 29% Place: Dungeon:3#@##.# # Noise: ---------  Time: 690.2 (0.0)#.#';j#.# # a) +0 shortbow#.#';j#.#### Fire: a) +0 shortbow#.###########.....';jE#.................################## o   orc';jqAim: an orc, wielding a +0 club (66% to hit) _You shoot an arrow. The arrow barely misses the orc.Fire: a) +0 shortbow';jPress: ? - help, Q - select action, ( or ) - cycle';jɌiShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)';jS#.........#.#KnightStone the Shooter#####.#####?#Spriggan#)# #Health: 26/26 ========================#.#Magic: 6/6========================#)####';j#AC: 2Str: 7#.#..#EV: 17Int: 11#.##.#SH: 0Dex: 20#.##.# # XL:  5 Next: 29% Place: Dungeon:3#@##.# # Noise: ---------  Time: 690.2 (0.0)#.##.# # a) +0 shortbow#.##.#### Fire: a) +0 shortbow';j#.###########.....#.................################## o   orcFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)  You shoot an arrow. The arrow hits the orc!  ';j8You kill the orc!';jL)))';j T,...';jXG30===1.3 (1.1 _';j^';ji`';j:}M###)###..# .........#.#####.#####?)#. )##.  ';j}b#.##.####';j`';j5---9 (0.6';j';j5';j kM #.#...####)###..# .........#.#####.#####?)#. )##. #.##.# #';j" ';j" D---2.5';j) ';jK+ ';j M...>. #.#...####)###..# .........#.#####.#####?)#. )##. #.##.# #';j Z### ';j. ';j (3.1';j ';j ';jQM#....#.#...>. #.#...####)###..# .........#.#####.#####?)#. ';j##. #.##.# ##..';j';j&7';jZ';j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (66% to hit)  You shoot an arrow. The arrow hits the orc! _Items here: )) [ ††.';j Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 dagger Armour (select all with [)c - a +0 robe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]';jK ';jj ';j ;##....#.#KnightStone the Shooter#....>.#Spriggan#.#...##Health: 26/26 ========================#.###)###..#Magic: 6/6';j ========================#.........#.#AC: 2Str: 7#####.#####?#EV: 17Int: 11#)# #SH: 0Dex: 20#.#';j XL:  5 Next: 30% Place: Dungeon:3#@####Noise: ---------  Time: 693.7 (0.0)#.#..#a) +0 shortbow#.##.#Fire: a) +0 shortbow#.#';j #.# ##.##.# #';j̙ #.##.# # #.#';j #.#### #.###########..... ';j j#................. Shift-Dir - straight line';j+ zAim: an orc, wielding a +0 club (66% to hit)  You shoot an arrow. The arrow hits the orc! ';jL _You kill the orc! _Items here: )) [ ††.  ';jj +Okay, then.';j ';j ';ju ';j_ . _';jM)NM...†.# #....#.#...>. #.#...####)###..# .........#.#####.#####?';j))# )##.#.##.##.#';jm2';j 3+4.3 (0.6 ';jY3 _';j69';j:';jyGM.';j-#...†.# #....#.#...>. #.#...####)###..# .........#.#####.#####?';jf#. )###.#..##.#';j';j&9';j';j!';j Aim: an orc, wielding a +0 club (66% to hit)  You shoot an arrow. The arrow hits the orc! _You kill the orc! ';ju_Items here: )) [ ††.  Things that are here:';j0t _a +0 mace; a +0 leather armour';jĖM#.#...#...†.# #....#.#...>. #.#...###.###)###..# #.........#.';jW#####@#####?)#. #)#####.#';jӚ0S';jFS   ball python (constriction, wandering)';j(5.5';j';jϬ\ _You encounter a ball python.';j6" o#.#...#...†.# #....#.#...>.# #.#...#####)###.S# #....@....#.#####.#####?)#.#)##. 6.1';j7#o#.#.# #.#.#.# #.....# #...†.# ##....#.# #....>.# #.#...## #.###)###.S# #.....@...#.# #####.#####?# #)# # #.##)##.# ..# #.##.# #.# ##.# #.# #..S7';jq#o#.#.# #.#.#.# #.....# #...†.# ##....#.# #....>.# #.#...## #.###)###..# #......@..#S# #####.#####?# ##)# # ##.# ##)# ### ##.# ..# ##.# #.# ##.# #.# ##.# #.# #.';j[7.3';j#o#.#.# #.#.#.# #.....# #...†.#####....#.# #....>.# #.#...## #.###)###..# #.......@.#S# #####.#####?# #.#)# # #.#.# #.#)# ### #.#.# ..# #.#.# #.# #.#.# #.# ###.#.# #.# #.9';j ';j ';jؘ#o#.#.# #.#.#.# #.....# #...†.### ##....#.# #....>.# #.#...## #.###)###..# #........@#S# #####.#####?# #.##)# # ';jtD#.##.# #.##)# ### #.#.# ..# #.#.# #.# #.#.# #.# ###.#.# #.# #.';j';j(8.5';j';j';jM.#.# #.##.....# #...†.#####....#.##....>.# #.#...####)###@.# .........#S# #####.#####?##)# ##.#S   ball python (constriction, wandering)';j (9.1';jW3';jt5';j#.#.# #KnightStone the Shooter#.#.#.#Spriggan#.#.#.#Health: 26/26 ========================#.....#Magic: 6/6========================#...†.###AC: 2Str: 7##....#.#EV: 17Int: 11#....>.#SH: 0';j(:Dex: 20#.#...##XL:  5 Next: 30% Place: Dungeon:3#.###)###@*#Noise: ---------  Time: 699.1 (0.0)#.........#S#a) +0 shortbow#####.#####?##.# Fire: a) +0 shortbow';jX#)# ##.##.##.##)#';j<### #.. S   ball python (constriction, wandering)#.#..# #..#.##.# #..';j#.##.# ###.. _a +0 mace; a +0 leather armour _You encounter a ball python.';j@lFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 69% to hit)';j#.#.# #KnightStone the Shooter#.#.#.#Spriggan#.#.#.#Health: 26/26 ========================#.....#Magic: 6/6========================';j#...†.###AC: 2Str: 7##....#.#EV: 17Int: 11#....>.#SH: 0Dex: 20#.#...##XL:  5 Next: 30% Place: Dungeon:3';j|#.###)###@.#Noise: ---------  Time: 699.1 (0.0)#.........#†#a) +0 shortbow';j4#####.#####?##.# Fire: a) +0 shortbow#)# #';j1@#.##.##.##)#';j]<### #.. S   ball python (constriction, wandering)#.#..# #..#.##.# #..';ja#.##.# ###..Fire: a) +0 shortbow';jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line';jAim: a ball python (wandering, hasn't noticed you, 69% to hit)  You shoot an arrow. The arrow hits the ball python!  ';jAYou kill the ball python!';j2Y)';j$.';j?1===700.3 (1.2 ';jg _';j';jÎ';j#I#.#.# # #.#.#.# #.#.#.# #.....# #...†.### ##....#.# #....>.# #.#...## #.###)###.@# #.........#†# #####.#####?# #.# ';j$#)# .##.# .##.##)# .# ### #.#.# .. ..# #.#.# ## #.# #..##.# #.# ###.';j.';j/'---';j)/9 (0.6';j6';j8';j ';j2 ';j ';jx ';j ';j ,';j }  You see here a ball python corpse.';j  _';j ';jI 1';j ';j #.#.#.# #.....# #...†.#####....#.##....>.# ##';j! \#.#...###.##.###)###..#.##.........#†#####.######.#---3.1 (2.2';jM ( #)# #.# #.# #.# #.# ';ju #.####)# #.# ### #....';j _#.# #.. ..# #....#.# ### #.# #..##.# #.# ###...#';j #.# #.# #......#.# #.# #.#..##';j ';j ';j c _o - a scroll labelled TINUED LODWUL';j: ';jd< bRead which item? Scrolls  c - 2 scrolls labelled AJERYN MEOMOB  e - a scroll labelled KIANACLEL HICW  h - a scroll labelled HYIN SA HAM  l - a scroll labelled YCWAUS MACURASK  m - a scroll labelled BOBBISHRAPOTTY  o - a scroll labelled TINUED LODWUL [!] read|quaff[?] describe selected';j=';jI';j.U#.#.#.#KnightStone the Shooter#.....#Spriggan#...†.###Health: 26/26 ========================##....#.#Magic: 6/6========================#....>.# ##AC: 2Str: 7#.#...###.#EV: 17Int: 11#.###)###..#.#SH: 0Dex: 20#.........#†#XL:  5 Next: 31% Place: Dungeon:3#####.#####@##.#Noise: ---------  Time: 703.1 (0.0)#)# #.##.#a) +0 shortbow#.# #.##.### Fire: a) +0 shortbow#)#';jUy #.# ### #....#.# #.. ..# #....#.# ### #.# #..#. #.##.# ###...# #.##.# #...... #.##.# #.#..## Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 69% to hit)  You shoot an arrow. The arrow hits the ball python! _You kill the ball python! _You see here a ball python corpse. _o - a scroll labelled TINUED LODWUL';jne  As you read the scroll labelled AJERYN MEOMOB, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment.15-----------4.1 (1';jg';jj2 _c -> T - a scroll of torment';j ';j ';j ';ji ';jק Q6=----------';j 7==';j ';jO V19===';j| ';jð ';jB ';j l20===';j ';jj ';j R1==';j ';j ';jQ ';j a2==';j ';j ';j #3';j E==';jY ';j ';jX h4==';j ';jZ ';j #5';j E==';j ';j k _You start resting.HP restored.';j M.†';j ,13.1 (9';j2 6==4.1 (10.0) _';j ';j ';j';j>TRead which item? Scrolls  T - a scroll of torment  e - a scroll labelled KIANACLEL HICW  h - a scroll labelled HYIN SA HAM  l - a scroll labelled YCWAUS MACURASK  m - a scroll labelled BOBBISHRAPOTTY ';j o - a scroll labelled TINUED LODWUL [!] read|quaff[?] describe selected';jZ';j';j #.#.#.#KnightStone the Shooter#.....#Spriggan#...†.###Health: 26/26 ========================##....#.#';j Magic: 6/6========================#....>.# ##AC: 2Str: 7#.#...###.#EV: 17Int: 11';j8 #.###)###..#.#SH: 0Dex: 20';jg #.........#†#XL:  5 Next: 31% Place: Dungeon:3#####.#####@#';j #.#Noise: ---------  Time: 714.1 (0.0)#)# #.#';j #.#a) +0 shortbow#.# #.#';j .#.### Fire: a) +0 shortbow#)# #.# ### #....';j #.# #.. ..# #....#.# ### #.# #..#.';j/  #.##.# ###...# #.#';jT #.# #...... #.##.# #.#..##';jz   _o - a scroll labelled TINUED LODWUL';j As you read the scroll labelled AJERYN MEOMOB, it crumbles to dust.  Your body is wracked with pain! It was a scroll of torment. ';j i_c -> T - a scroll of torment _You start resting. _HP restored.';j-  As you read the scroll labelled KIANACLEL HICW, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.';j M=========5.1 (1';j%';j9(0 _You hear an angry hiss. x2';j /Read which item? Scrolls  T - a scroll of torment  h - a scroll labelled HYIN SA HAM  l - a scroll labelled YCWAUS MACURASK  m - a scroll labelled BOBBISHRAPOTTY  o - a scroll labelled TINUED LODWUL [!] read|quaff[?] describe selected';j';j';jn#.#.#.#KnightStone the Shooter#.....#Spriggan#...†.###Health: 26/26 ========================##....#.#Magic: 6/6========================#....>.# ##AC: 2Str: 7#.#...###.#EV: 17Int: 11#.###)###..#.#SH: 0Dex: 20#.........#†#XL:  5 Next: 31% Place: Dungeon:3#####.#####@##.#';jNoise: =========  Time: 715.1 (0.0)#)# #.##.#a) +0 shortbow#.# #.##.### Fire: a) +0 shortbow#)# #.# ### #....#.# #.. ..# #....#.# ### #.# #..#. #.##.# ###...# #.##.# #...... #.##.# #.#..##  _You start resting. _HP restored.  As you read the scroll labelled KIANACLEL HICW, it crumbles to dust.  ';j`You hear a loud clanging noise!  It was a scroll of noise. _You hear an angry hiss. x2';jx  As you read the scroll labelled HYIN SA HAM, it crumbles to dust.  It is a scroll of identify.';jj(/  --more--';jIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled YCWAUS MACURASK  m - a scroll labelled BOBBISHRAPOTTY  o - a scroll labelled TINUED LODWUL Potions (select first with !)  d - a viscous silvery potion  f - 2 fizzy orange potions  j - 2 emerald potions  k - a ruby potion  n - a sedimented coppery potion[?] describe selected';j+ ';j2 ';j9 #.#.#.#KnightStone the Shooter#.....#Spriggan#...†.###Health: 26/26 ========================##....#.#';jj: Magic: 6/6========================#....>.# ##AC: 2Str: 7#.#...###.#EV: 17Int: 11#.###)###..#.#SH: 0';j: kDex: 20#.........#†#';j: XL:  5 Next: 31% Place: Dungeon:3#####.#####@##.#';j5; JNoise: =========  Time: 715.1 (0.0)#)# #.##.#a) +0 shortbow#.# #.##.### Fire: a) +0 shortbow#)# #.# ### #....#.# #.. ..# #....';j; 9#.# ### #.# #..#. #.##.# ###...# #.##.# #...... #.##.# #.#..## As you read the scroll labelled KIANACLEL HICW, it crumbles to dust.  ';j2< You hear a loud clanging noise!  It was a scroll of noise. _You hear an angry hiss. x2  As you read the scroll labelled HYIN SA HAM, it crumbles to dust.  It is a scroll of identify.';j}G ';jG M---------6.1 (1';jkM ';jP V _f -> A - 2 potions of attraction';jH ......†.####....#.....>.# ###...###.##.###)###..#.# ........#†# ####.#####.#.# #)# .##)';j7I###...#.##.####.#..## ';jP';jQM---------7 (0.6';jW';j1Y';jj †.####....#.....>.# ###...###.#.###)###..#.# ........#†# ####.#####.#.# #)# .##)###...';j.. ..##.###########........... ';j.';j(7.3';j';jW';j  #....#.....>.# ###...###.#.###)###..#.# ........#†# ####.#####.#.# #)# .##)';ja K###.......>..#######.###..................##### ';j' ';j ';j 9';jp ';jI ; _Found a stone staircase leading down.';js  ....>.# ###...###.#.###)###..#.# ........#†# ####.#####.#.#';jW  #)# .##)######.......>..######## #.# ###...#####################';j͒ ';j% ';jJ !8.5';jD ';j0 ';j#....>.# ## #.#...###.# #.###)###..#.# #.#†# #####.#####.# #.# #)# #.# #.# #.# #.# #.##)# #.# #.#.# #.@..>..# #.#.# #.# #..#.##.# #.# ###...##.# #.# #......##.# #.# #.#..##.#.# #.####.#..##.#.#.# ';j';jz(9.1';j';j6';j}#....>.# ## #.#...###.# #.###)###..#.# #.#†# #####.#####.# #.# ';j,~#)# #.# #.# #.# #.# #.##)# #.# #.';jS~#.# #..@.>..# #.....##.# #';j~V.# #..#.##.# #.# ###...## #.# #.# #......##.# ';j~a#.# #.#..##.##.# ';j~*#.####.#..###.#.#';j.#.# ';jB!';jI';j&7';jnj';j,';jMNr#....>.# ## ##.#...###.# ##.###)###..#.# ##.#†# ######.#####.# #.# ##)# #.# #.# #';jNG#.# #.# #.##)# #.# #.#.# #...@>..# #.....#.#.# #.# #..#.##.# ';jN#.# ###...## ##.# #.# #......#';jNb#.# #.# #.#..##.#.';jOL#.# #.####.#..###.#.#';j.O.#.';jtO(# ';j#V';jW)20.3';jT\';j]';j< ?#....>.# ## #.#.#...###.# #.#.###)###..#.# #.#.#†# #.#####.#####.# #.# #.#)# #.# ';j '#.# #.#.# #.# #.######.#)# #.# #.';j F#.# #....@..# #.....#.#.# #.# #..#.###.#.# ';j #.# ###...## ##.# #.# #......###.#.# ';j #.# #.#..##.#.##.# #.####.#..###..##.#.##.# ';j! ';jY" &9';j' ';j* c _There is a stone staircase leading down here.';j|=f#....>.# ## #.#.#...###.# #. #.###)###..#.# #. #.#†# #. #####.#####.# #.# #.##)# #.# #.# #.##.# #.# #.######.##)# #.# #.';j>#.# #....>@.# #.....#..##.# #.# #..#.###.#.# #.# ###...## ##.#.# #.# #......###.#.# ';jE>#.# #.#..##.#.#.#.# #.####.#..###..#.#.#..##.';j>-.. ';j';j:L1.5 _';jA#....>.# ## #..##.#...###.# #..# .###)###..#.# #..# .#†# #..#####.# #.# #.##)# #.# #.# #.# #.# #.# #.######.##)# #.# #.#.# #....>.@# #.....#..##.# #.# #..#.###.#.# ';jAz#.# ###...## ##.##.# #.# #......###..##.# #.# #.#..##.#.#.##.# #.####.#..###..#.#.##...##.. ';j5J';jJ(2.1';jQ';jS';j.v #...###. .###)###..#.# ........#†# . ####.#####.#.### ';jwV #)#  .#####.##)# #.#######.............>..#..##########.###... #.# ###...## ##.#......###.';j>w*###';j';j&7';j';jV';j;7 .###)###..#.# ........#†# . ####.#####.#.###  #)#  .#####.##)######..........# #....>..#..##########.###... #@# ###...## ##.#......###.#..##.#.#';j0@';j@(3.3';j#I';j0] ........#†# . ####.#####.#.###  #)#  .#####.##)######';j{.............>..#..#########.###... #.# ###...## ##.#......###.#..##.#.####..#..';jɦ(#';ja';j&9';j';j';j$ ####.#####.#.###  #)#  .#####.##)######.............>..#..#########.###... #.# ###...## ##.#......###.#..##.#.####..#..##########..............###.#';j3[4.5';j`  #)#  .#####.##)######.............>..#..#########.###... #.# ###...## ##.#';j?a......###.#..##.#.####..#..##########..............###.................######### #########';jh';jh(5.1';j&n';j p';j.#####.##)######.............>..#..#########.###... #.# ###...## ##.#......###.#..##.#.#';jNl###.#..###..#..##########@.............###...........######### ################### ';j';j';j7';j';j` ';j/)######.............>..#..#########.###... #.# ###...## ##.#......###.#..##.#.####.#..###..#..##########..............###...........######### ################### 6.3';jF';j Z#)# #.#';jà  #.#.# #....>..# #.....#..##.# #######.# #..#.###.#.# #.# ###...## ##.##.# #.# #......###..# #.# #.# #.#..##.#.#.# #.# #.####.#..###..#.#.#';j .';j ###.';j #.';jV ##';j * .';j… #';j  ';jT ';j C9';j u. ######.###)######..........>....#..##########.# #..#.###....##...## ##.##.....###.# #.#..##.#.#.#  #.####.#..###..#..###########........###..................######### .####################';j$';jd(7.5';jw';j';j';j<Read which item? Scrolls  T - a scroll of torment  l - a scroll labelled YCWAUS MACURASK  m - a scroll labelled BOBBISHRAPOTTY ';j o - a scroll labelled TINUED LODWUL [!] read|quaff[?] describe selected';jKA ~Drink which item? PotionA - 2 potions of attraction';jA ld - a viscous silvery potionj - 2 emerald potionsk - a ruby potion  n - a sedimented coppery potionread|quaff';jQNRead ScrollT - a scroll of tormentl - a scroll labelled YCWAUS MACURASK  m - a scroll labelled BOBBISHRAPOTTY  o - a scroll labelled TINUED LODWUL read|quaff';j0 ';j  #.# #.##.######.### KnightStone the Shooter#)# #.####### #........... Spriggan#.# #....>..# #.....#..### Health: 26/26 ========================#.# #######.# #..#.###.... Magic: 6/6========================#.##.# ###...## ##.## AC: 2Str: 7#.##.# #......###..# EV: 17Int: 11#.##.# #.#..##.#.#.# SH: 0Dex: 20#.##.####.#..###..#... XL:  5 Next: 31% Place: Dungeon:3';j }#.###########.@............###. Noise: ---------  Time: 727.5 (0.0)#..................######### . a) +0 shortbow####################Fire: a) +0 shortbow _You hear an angry hiss. x2  As you read the scroll labelled HYIN SA HAM, it crumbles to dust.  It is a scroll of identify. _f -> A - 2 potions of attraction _Found a stone staircase leading down. _There is a stone staircase leading down here.';j͕  As you read the scroll labelled YCWAUS MACURASK, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.';jD +8.5 (1';j8 ';j{ . _It was a scroll of fear.';jf wRead which item? Scrolls ';j f T - a scroll of torment  m - a scroll labelled BOBBISHRAPOTTY  o - a scroll labelled TINUED LODWUL [!] read|quaff[?] describe selected';jH ';jN ';jd  #.# #.##.######.### KnightStone the Shooter#)# #.####### #........... Spriggan#.# #....>..# #.....#..### Health: 26/26 ========================#.# #######.# #..#.###.... Magic: 6/6========================#.##.# ###...## ##.## AC: 2Str: 7#.##.# #......###..# EV: 17Int: 11#.##.# #.#..##.#.#.# SH: 0Dex: 20#.##.####.#..###..#... XL:  5 Next: 31% Place: Dungeon:3#.###########';jMf S.@............###. Noise: ---------  Time: 728.5 (0.0)#..................######### . a) +0 shortbow####################Fire: a) +0 shortbow _f -> A - 2 potions of attraction _Found a stone staircase leading down. _There is a stone staircase leading down here.  As you read the scroll labelled YCWAUS MACURASK, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled BOBBISHRAPOTTY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.9.5 (1';j J _It was a scroll of immolation.';j#oRead which item? Scrolls  T - a scroll of torment  o - a scroll labelled TINUED LODWUL [!] read|quaff[?] describe selected';j ';jK #.# #.##.######.### KnightStone the Shooter#)# #.####### #........... Spriggan#.# #....>..# #.....#..### Health: 26/26 ========================#.# #######.# #..#.###.... Magic: 6/6========================#.##.# ###...## ##.## AC: 2Str: 7#.##.# #......###..# EV: 17Int: 11#.##.# #.#..##.#.#.# SH: 0Dex: 20#.##.####.#..###..#... XL:  5 Next: 31% Place: Dungeon:3#.###########';j.@............###. Noise: ---------  Time: 729.5 (0.0)#..................######### . a) +0 shortbow####################Fire: a) +0 shortbowAs you read the scroll labelled YCWAUS MACURASK, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled BOBBISHRAPOTTY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.';j h  As you read the scroll labelled TINUED LODWUL, it crumbles to dust.';jb30.5 (1Tele ';jD';j~ _You feel strangely unstable. It was a scroll of teleportation.';j"#.# #.# #.######.##)# #.####### #.#.# #....>..# #.....#..##.# #.# #..#.###.#.# ';j#.# ###...## ##.##.# #.# #......###..#  #.# #.# #.#..##.#.#.#  #.# ';j-#.####.#..###..#...  #.##.###.##.# .# #';j';j,1.1 (0.6';j';j';j >#.# #.# #.######.# #)# #.# #. #.# #....>..# #.....#..# #.# #.# #..#.###. #.# #.# ###...## ##.###. #.# #.# #......###..# #.# #.# #.#..##.#.#.# #.# #.####.#..###..#... #.##.###.# #.# . # #';j ';j %7';j[ ';j. ';jf/';j0rRead which item? Scrolls  T - a scroll of torment [!] read|quaff[?] describe selected';j8 Drink which item? PotionA - 2 potions of attraction  d - a viscous silvery potion  j - 2 emerald potions  k - a ruby potion  n - a sedimented coppery potion';j.9Wread|quaff';jM#.# #.##.######.##### KnightStone the Shooter #)# #.####### #............. Spriggan #.# #....>..# #.....#..##### Health: 26/26 ======================== #.# #######.# #..#.###...... Magic: 6/6======================== #.##.# ###...## ##.###. AC: 2';jStr: 7 #.##.# #......###..#EV: 17Int: 11 #.##.# #.#..##.#.#.#SH: 0Dex: 20 #.##.####.#..###..#...XL:  5 Next: 31% Place: Dungeon:3 #.###########...@..........###.# Noise: ---------  Time: 731.7 (0.0) #..................######### ... a) +0 shortbow ###################### Fire: a) +0 shortbowTele _It was a scroll of fear.  As you read the scroll labelled BOBBISHRAPOTTY, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled TINUED LODWUL, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.';jo@2.7 (1';j';juA _It was a potion of curing. You feel better.';j>~.# #.# #.######.# )# #.# #.... .# #....>..# #.....#..# .# #.# #..#.###......# .# #.# ###...## ##.###.# .# #.# #......###..# ';jc?.# #.# #.#..##.#.#.# .# #.####.#..###..#... .##.###.# .# ...  #';jF';jG,3.3 (0.6';jL';jN';j # #.# #.######.# # #.# #..... # #....>..# #.....#..######. # #.# #..#.###......# # #.# ###...## ##.###.# # #.# #......###..# # #.# #.#..##.#.#.# # #.####.#..###..#... ##.###.# # ...  ### ';j\ ';jj  #.#  #<#  ####.#  #. .# ##. ### # .#.## .....#.# ##.#.# #.#.#.# #..#.# #.####...## #.##.# ..# ###.##.#### .######.#.# #.......... #.# # #..#.#.....#.#.####.#.....####.......##....†####....###.....#.....###.##....<#####.####.#.....##.......#..###';j ';j ';jt 09';j|! ';jn$ @ _Your surroundings suddenly seem different.';j #.# .#<# #.###.# #.# ##.#...# ##..###.# .#.### .....#.# ##.#.# ';j>#.#.#.# #..#.# #.####...## #.##.# .# ###.##.#.######.#.# #.#.#.# #..#.#.#.#.####.#.....##....###.......######.# ';j ';j';jB(4.5';j';j';j bh #.# . #<# #. ###.# #.# ## .#...# ##..###.# .#.### .....#.# ##.#.# #.#.#.# #..#.# #.####...## #.##.# .# ###.##. .######.#.# # #.#.# #..#.# #.#.####.#..... #.......##....†# ###....###.....# .....###.##....<# ####.####.#.....#  #.#..###';jg';jh(5.1';jum';jn';j6  #.# .. #<# #. ###.# #.# ## .#...# ##..###.# .#.### .....#.# ##.#.# #.#.#.# #..#.##.####...## #.##.#.# ###.##.#.######.#.# # #.#.# #..#.# #.#.####.#..... ';j #.......##....†# ###....###.....#  .....###.##....<#  ####.####.#.....#  #.#..###';j" ';j~# &7';j' ';jM) ';jc A #. .. #< #. ###. #.# ## .#... ##..###.# .#. .....#.# ##.#.# #.#.#.# #..#.#.##.####...## #.##.#.# ###.##..#.######.#.# # #.#.# #..#.# #.#.####.#..... #.......##....†# ###....###.....#  .....###.##....<#  ####.####.#.....#  #.#..### ';j' ';j (6.3';j ';j ';je # .. # #. ### #.# ## .# ##..###.# .#. .....#.# ##.#.# #.#.#.# #..#.#.##.####...## #.##.#.# ###.##.#.#.######.#.# # #.#.# #..#.# #.#.####.#.....';jާ? #.##....† ###....###..... .....###.##....< ####.####.#..... #.#..';j';jW&9';j';j߶';j ..  #.  #.# ## .# ##..###.# .#. .....#.# ##.#.# #.#.#.# #..#..##.####...## #.##.#.# ###.##.#.#.######.#.# # #.#.# #..#.# #.#.####.# #.##.... ###....### .....###.##.... ####.####.# #.#..';jr';j(7.5';j';j»';jc#. ..#. #. #. #.# ## .###.##..###.# .#.. .....#.# ##.#';jӜS# #. #.#.#.# #..#.##.####...## #.## #.# ###.## ##.#.######.#.# ## #.#.# #..#.# #.#.####.# #.## ###....### .....###.## ####.####.# #.#..';j[8.1';j  #.... #.##.  #.##.# ## . ##.##..###.# . ........#.# ##.## #.# #.#.#.# #...##.####...## #. #.# ###. ##.#.######.#.# # #. #.#.# #..#.#. #.#.####.##. #.###. ###....####. .....###.#### ####.####.# #.#';j Y7';jT #....';jp #.##. #.##.# ##  ##.##..###.#  ........#.# ##.#### #.# #.#.#.# #.##.####...## #. #.# ###. ##.#.######.#.# ## #.# #.#.# #..#';j #.# #.#.####.# #.# #.## #.# ###....### #.. .....###.##';j ### ####.####.# #.#';jh';j (9.3';jo';j';j#. #....#. #.##.#. #.##.# ###.###.##..###.#.. ........#.# .####. #.# #.#.#.# #.##.####...## # #.# ### ##.#.######.#.# # #.#.# #.#.# #..#.#.# #.#.####.##.#.# #.###.#.# ###....####.#.. .....###.###.### ####.####.# #';j.';j';j6&9';jZ';jR';jvRead which item? Scrolls  T - a scroll of torment [!] read|quaff[?] describe selected';jADrink which item? PotionA - 2 potions of attraction  j - 2 emerald potions  k - a ruby potion  n - a sedimented coppery potionread|quaff';j';j';j#KnightStone the Shooter#. #....Spriggan#. #.##.Health: 26/26 ========================#. #.##.# ##Magic: 6/6========================#.###.##..###.#AC: 2Str: 7';jh$.. ........#.# # EV: 17Int: 11..####. #.# #.#.#.# # SH: 0Dex: 20.......##.####...## # XL:  5 Next: 31% Place: Dungeon:3#..@..........# ### Noise: ---------  Time: 739.9 (0.0)##.#.######.#.# #.. a) +0 shortbow#.#.# #.#.# #.. Fire: a) +0 shortbow';j%O#.#.# #.#.####.##.#.# #.......###.#.# ###....### #.#.. .....###.## #.### ####.####.# #....... The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled TINUED LODWUL, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. ';jL%]_It was a potion of curing. You feel better. _Your surroundings suddenly seem different.';j0  It was a potion of brilliance.  You feel clever all of a sudden.';j0c40.9 (1Brill ';j5';j=5 _j -> b - a potion of brilliance(;jG (;j (;j (;jW (;j (;j (;j (;j (;j (;j (;jQ (;j (;j (;j. (;j (;j (;jl (;j (;j/ (;j (;j (;j (;j^ (;j (;jp (;j (;j/ (;j (;j (;j6 (;j (;jt (;jt (;j (;jG (;j (;j (;j[ (;j (;j (;j (;j (;jH (;jK (;j (;j1 (;j (;j (;j (;j (;j (;j (;j (;j! (;j (;j% (;jE X(;jS (;j ,(;j (;jG (;j (;j (;j (;j (;jS (;j6 (;j (;j (;j9 (;j| (;j1 (;j (;j (;j (;j (;jo (;j (;j! (;j$ k  You encounter a ball python.(;j) #.# #.# #.# #.# #.# #.# #.# #.###.# ##.## #......(;j* # #...####.##.##.# ######........##... .........###......########.## ##.#.##......@# #.# #.#.# #S#####.# #.# #.#.#  #.#####.# #.#.# (;jB*  #.......# #.#.#  #.####### #.#..(;j* y #.# #.### S   ball python (constriction, wandering) ..##### (;j+ 1555.0).(;j0 )(;j<1 -6.5 (15.6(;j3 (;ji5 8 _The ball python leaves your sight.(;j 3(;j (;j (;j (;j ,(;j n(;j (;j` (;j (;j (;j (;jM (;j (;jL (;j (;j  (;jK (;j (;jV (;j (;jT (;j (;jp ,(;j (;jx" (;j$ m  A ball python comes into view.(;j*  #.#  #.# ### ##.## ## #.. #...### ##.##.##########......(;j* .##..................##...........########.## # #.##.......# #.#  #@#####.  #.# #.#####.# ..# #.......# S#.# #.####### (;j* ....# #.##. ... ..# S   ball python (constriction, wandering)#. ... ####. ....(;j-+ .......(;j>, :60.7 (4.2).(;j~, 'S(;j2 (;j3 31.3 (4.8 _(;j%8 (;j*: (;j*T#.# # KnightStone the Shooter#.# # Spriggan#####.## # Health: 26/26 ========================## #..#...### Magic: 6/6========================##.##.##########...... AC: 2Str: 7.##..................### EV: 17Int: 11...........########.## # SH: 0Dex: 20#.##.......# #.#XL:  5 Next: 31% Place: Dungeon:3#@#####.# #.#Noise: ---------  Time: 761.3 (0.0)(;j`UA#*# #.#####.#a) +0 shortbow*.# #.......#Fire: a) +0 shortbow*#.# #.#######Brill S...# #.##. ... ..#S   ball python (constriction, wandering)#. ... ####. .......... _The ball python leaves your sight. _A ball python comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 69% to hit)(;j#.# # KnightStone the Shooter#.# # Spriggan#####.## # Health: 26/26 ========================## #..#...### Magic: 6/6========================##.##.##########...... AC: 2Str: 7.##..................### EV: 17Int: 11...........########.## # SH: 0Dex: 20#.##.......# #.#(;jXL:  5 Next: 31% Place: Dungeon:3#@#####.# #.#Noise: ---------  Time: 761.3 (0.0)#.# #.#####.#a) +0 shortbow..# #.......#Fire: a) +0 shortbow.#.# #.#######Brill †...# #.##. ... ..#S   ball python (constriction, wandering)#. ... ####. ..........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;jAim: a ball python (wandering, hasn't noticed you, 69% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!(;j#T)))(;jOz...2===2.4 (1.1 _(;j|X(;j1(;j7B(;j@n(;jC,(;jE(;jG(;jI(;j@J(;jK(;jN(;jQ(;j4R(;jS(;jV(;jX(;j Y(;jZ(;j c...........########.##.##.......# #.#  #.#####.# #.#  ###.# #.#####.#  #...# #.......#  ##.#.# #.#######  (;jcs#†...#####.#  #..........# #.@...#.#### ---#..........# #............# ###....).....# ####.....### #.....# .......(;j2d ##.#.#.# #.#.#.#(;j$m-6.6 (4.2(;jmF---7.6 (5(;jZxw _c - a scroll labelled REOBIO GYTE(;j: (;jUH (;jK (;jK (;jL (;jW (;jY (;j[ (;j[ (;j] (;j"_ (;j` (;j` (;ja (;jc (;jd ,(;je (;jcf (;j6h (;jh (;ji (;jp ,(;jq (;jv | _c - 2 scrolls labelled REOBIO GYTE (gained 1)(;jEw (;jw (;jox (;j#z (;j{ (;j{ (;j[| (;js~ (;j ,(;j (;j΁ (;jԂ (;j (;j (;jń (;j (;j; (;j (;j (;j (;jш (;ja (;j (;j{ (;j (;jE (;j (;jV (;j (;ju (;j (;j (;jĒ (;j` (;jq (;jR (;j (;j (;j$ (;jQ (;j (;j (;j (;jޚ (;j (;j (;j| (;j; (;jy (;j (;jf (;j (;jǠ (;j# (;j( (;j (;j ,(;j (;jX (;j (;jʥ (;jĦ (;j ,(;jR (;j: (;j ,(;j ,(;jn (;j (;j' (;j (;jڮ (;j (;j< (;j (;j? (;jl (;j (;j8 (;j (;j (;j (;j (;j& (;jO (;j (;j: (;j (;j3 (;jg (;j (;j (;j (;j (;jq (;j (;j- (;j\ (;j: (;j (;j (;j- (;jú (;jR (;jһ (;j` (;jԽ (;j (;j (;j (;j (;j (;j] ,(;j (;jm (;j (;j (;j (;j (;j ,(;j (;js (;j (;j (;j (;j (;j (;j (;j} (;jN ,(;j (;jA (;j1 (;j~ (;j6 (;j (;j (;j (;j (;j (;j (;j6 (;j (;j; (;j ,(;j (;j (;j ,(;j (;j% (;j (;jY ((;j) (;j q _You feel a little less clever now.(;j (;jh (;j6 (;j #######...#####.....##.......##.#.....##.##...############# (;j #.###........@.....# #.# ############.....#.#.###.#  ###.####.##.....# #.##.#.#.# #. #.#(;j _#...#.# #.# #.# #... #.###.# #.# #.# #.##(;j E (;j 098.6 (31.0)(;jq (;j %9.6 (32(;j (;j 5 _c - 8 poisoned darts (gained 2)(;j(;j3Read which item? Scrolls  T - a scroll of torment  c - 2 scrolls labelled REOBIO GYTE (;j[!] read|quaff[?] describe selected(;j | (;jV (;j` KnightStone the ShooterSpriggan#####Health: 26/26 ========================##...##Magic: 6/6========================###.....#AC: 2Str: 7#.......#EV: 17Int: 11#.#.....#SH: 0(;jv Dex: 20#.##...#############XL:  5 Next: 32% Place: Dungeon:3#.###........@.....#Noise: ---------  Time: 799.6 (0.0)#.# ############.....a) +0 shortbow#.#.##Fire: a) +0 shortbow#.####.####.##.....##.##.#.#.##. #.##...#.##.# #.# #... #.###.##.# #.# #.## You shoot an arrow. The arrow hits the ball python! (;j -_You kill the ball python! _c - a scroll labelled REOBIO GYTE _c - 2 scrolls labelled REOBIO GYTE (gained 1) _You feel a little less clever now. (;j 6_c - 8 poisoned darts (gained 2)(;jw   KnightStone the Shooter  Spriggan ##### Health: 26/26 ======================== ##...## Magic: 6/6========================  ###.....# AC: 2Str: 7  #.......# EV: 17Int: 11  #.#.....# SH: 0Dex: 20  #.##...#############  XL:  5 Next: 32% Place: Dungeon:3  #.###........@.....#  Noise: ---------  Time: 799.6 (0.0)  #.# ############.....  a) +0 shortbow  #.#(;j .##  Fire: a) +0 shortbow  #.#  ###.####.#  #.....##.#    #.#.#.# #. #.#    #...#.# #.# #.# #...   #.###.# #.# #.# #.##  _c - 2 scrolls labelled REOBIO GYTE (gained 1) _You feel a little less clever now. _c - 8 poisoned darts (gained 2)  As you read the scroll labelled REOBIO GYTE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target(;ji5@*(;j= 9.*(;j 9.*(;jF9.*(;j9.*(;j?.*(;ja9.*(;j 9.*(;j WKnightStone the Shooter ####Spriggan ...##Health: 26/26 ======================== ....#Magic: 6/6======================== ....#AC: 2Str: 7 ....#EV: 17Int: 11 ...#############SH: 0Dex: 20 (;j _#........§.....#########XL:  5 Next: 32% Place: Dungeon:3 ############....@.:.....Noise: ---------  Time: 799.6 (0.0)#.#.####.....a) +0 shortbow####Fire: a) +0 shortbow ##.# ##.# ##. #.# ##.# #.# #.... ##.# #.# #.##. ##.# #.# #.##.# ##  _c - 2 scrolls labelled REOBIO GYTE (gained 1) _You feel a little less clever now. _c - 8 poisoned darts (gained 2)  As you read the scroll labelled REOBIO GYTE, it crumbles to dust.  Blink to where?Press: ? - help, Dir - move target(;j You feel a little less clever now. _c - 8 poisoned darts (gained 2)  As you read the scroll labelled REOBIO GYTE, it crumbles to dust.  Blink to where?  Press: ? - help, Dir - move targetFound a parchment of Polar Vortex. It was a scroll of blinking.(;jm -800.6 (1(;j (;j 3 _c -> b - a scroll of blinking(;j#S ## ...# ..# ..# .#### ........§.....##.....@:.#.#.####.# ##   #. #.# #.# #.# #.... #.# #.# #.##. #.# #.# #.##.# ##(;j$ (;j/+(;j+-1.2 (0.6(;j`0(;j1 (;jd ## # #  (;j[# #####  (;j§.....##..#.#.####. (;j'# .##.##.##. #.##.# #.# (;j#.# #.#  (;jC (;j&8 (;jD (;jqa  You pick up a parchment of Polar Vortex and begin reading... (;jZ+2.8 (1 (;j  (;j! E _You add the spell Polar Vortex to your library."(;j "(;jB [ Spells (Memorise)TypeFailure Level  a - Magic DartConjuration34% 1  b - Polar VortexIce100% 9 4 spell levels left "(;j ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&(;ja&(;jRf&(;jkMKnightStone the Shooter ##Spriggan .##Health: 26/26 ======================== ..#Magic: 6/6======================== ..#AC: 2Str: 7 ..#EV: 17&(;jlUInt: 11 .#############SH: 0Dex: 20 .......§.....###########XL:  5 Next: 32% Place: Dungeon:3 ##########......@.......Noise: ---------  Time: 802.8 (0.0)#.#.####.......a) +0 shortbow# .######Fire: a) +0 shortbow#.##.##. #.##.# #.# #....#.# #.# #.##.&(;jEm#.# #.# #.##.# ##Blink to where?Press: ? - help, Dir - move targetFound a parchment of Polar Vortex. It was a scroll of blinking. _c -> b - a scroll of blinking  You pick up a parchment of Polar Vortex and begin reading... _You add the spell Polar Vortex to your library.&(;j'w&(;jxMemorise Magic Dart, consuming 1 spell level and leaving 3? Y - Yes &(;jx' N - No'(;j '(;j% OKnightStone the Shooter ##Spriggan .##Health: 26/26 ======================== ..#Magic: 6/6======================== ..#AC: 2Str: 7 ..#EV: 17Int: 11 .#############SH: 0Dex: 20 .......§.....###########'(;jg& XL:  5 Next: 32% Place: Dungeon:3 ##########......@.......Noise: ---------  Time: 802.8 (0.0)#.#.####.......a) +0 shortbow# .######Fire: a) +0 shortbow#.##.##. #.##.# #.# #....#.# #.# #.##.#.# #.# #.##.# ##Blink to where?Press: ? - help, Dir - move target'(;j& Found a parchment of Polar Vortex. It was a scroll of blinking. _c -> b - a scroll of blinking  You pick up a parchment of Polar Vortex and begin reading... _You add the spell Polar Vortex to your library.'(;j' +3.8 (1'(;j+ '(;j1 '(;jO6 +4.8 (2'(;j6 '(;j39 _You start memorising the spell. You continue memorising.'(;j9 '(;jA> '(;j\A c _You finish memorising. Spell assigned to 'a'.)(;j ## # # # ##### §.....#.#.#.####.# #.######.#.##.##. #.##.# ##.# # )(;jZ)(;j"45.4 (0.6 _)(;j)(;j;)(;jU)(;jV)(;j[)(;jzln _Sorry, you're not good enough to have a special ability.+(;j۵  Casting: Magic Dart (safe; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..(;jn  Okay, then..(;j.(;j\. _(;j` # # #  §.....#.##.#.####.## #.######.##.##.##. #.##.# #.##.# #.# (;jb6.0 _(;j ( §.....# .# #.#.####.# # #.######.# #.##. #.##.# #.#.# #. (;j (;j &6(;j# (;j (;j֋0 §.....# .# #.#.####.# # #.######.# #.# ##.# (;j(;j (7.2(;j(;j_(;jHq §.....# .# #.#.####.# # #.######.# #. #.##.# #.# #....#.# #.# #.##.#.# #.# #.##.# ## . (;jO<8(;j4S(;jFU(;j[% §.....# .# #.#.####.# # #.######.# #.# .##.# ##. #.# #.# #.# #.... #.# #.# #.##. ##.# #.# #.##.# ## .#(;j(;j!8.4(;jC(;j(;j A §.....# .# #.#.####.# # #.######.# #.# .##. #.# .##.# #.# #.....#.# #.# #.##..##.# #.# #.##.# ## .#.9.0(;j(;j&(;j~  .....# .# ##.#.####.# .# #.######.# ##.# #.# ##.# #.# ##. #.# #.# ##.# #.# #..... ##.# #.# #.##.. ##.# #.# #.##.# ## .#.(;j (;j &6(;j܋ (;ja (;j̶  ###### .....############# ##...............#  #.#.####. # #.####### #.# (;jD #.##.# #.###.##..###.#.#.# (;jo (;j )10.2(;jV (;j (;jl, ###### .....############# ##...............#  #.#.####. # #.####### #.# (;j,#..##.## #...........#.# ##.#.# (;j2(;j3&8(;jo6(;jN8(;jf ###### .....############# ##...............#  #.#.####....... # #.####### #.# #..#...#...####.##.###.#.#.# #..#.# (;j{(;jD(1.4(;j(;j(;jG ' ###### .....############# ##...............#  #.#.####....... # #.####### #.# #.##.....##...###.. ##.#..####. ###........##.####...## #.##.# (;j (;j (2.0(;jk (;j (;j ###### .....############# ##...............#  #.#.####. # #.####### #.# #.##.........##.##......####.##.###. ......###.............# ###.##.# (;j(;jI&6(;j(;j(;j~ ###### .....############# ##...............#  #.#.####. # #.####### #.# #.####.####.###...@.....######.##.#...#.#..#. ####.## ##.#.######.#.# #....... (;j(;j(3.2(;js(;jr(;j (;jv(;jt(;j(;j(;j(;jx,(;j/(;ju(;j,(;j (;j;(;j1,(;j(;j(;j;,(;j(;jS(;j(;j(;j(;j(;jR(;j(;j (;j$(;jm(;j(;j:(;j(;j+j  You encounter an endoplasm.(;j ############ #### ...........# #...####### ### ###........# #.....J.... ..# #.######.# #..@# #.# (;jK#.# #.# ##.######## #.# #.# #.# #......... #.# #.# ####.####.#######.#.#.# #.........# #<(;jo+#(;j# #.##......# ###.# J   endoplasm (asleep)  #.# #.##.#...## .#...# (;j #.###.##..###.# .#.### #...........#.# ##.#.#(;j-8.6 (5.4(;j49.2 (6.0 _(;j(;jX(;jKnightStone the ShooterSprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7 ############ #####EV: 17Int: 11 ...........# #...####### ###SH: 0Dex: 20 ###........# #...**J.... ..#(;j0XL:  5 Next: 32% Place: Dungeon:3#.######.# #..@##.#Noise: ---------  Time: 819.2 (0.0)#.# #.# ##.######## #.#(;jha) +0 shortbow#.# #.# #......... #.#Fire: a) +0 shortbow#.# ####.####.#######. #.##.# #.........##<##.# #.##......####.#J   endoplasm (asleep)(;j#.# #.##.#...##.#...##.###.##..###.#.#.### (;j# #...........#.# ##.#.# _Okay, then. (;jz_You encounter an endoplasm.Fire: a) +0 shortbow(;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j0CAim: an endoplasm (asleep, 98% to hit)(;j KnightStone the ShooterSprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7 ############ #####EV: 17Int: 11 ...........# #...####### ###SH: 0Dex: 20 ###........# #.......... ..#XL:  5 Next: 32% Place: Dungeon:3#.######.# #..@##.#Noise: ---------  Time: 819.2 (0.0)#.# #.# ##.######## #.#a) +0 shortbow#.# #.# #......... #.#(;j yFire: a) +0 shortbow#.# ####.####.#######. #.##.# #.........##<##.# #.##......####.#J   endoplasm (asleep)#.# #.##.#...##.#...#(;j W#.###.##..###.#.#.### # #...........#.# ##.#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm!  You kill the endoplasm!(;jW ?))(;j ...(;j̕ G3===20.3 (1.1 _(;j (;j} (;jMM ############ ##### ...####### ## ###.............. .#####.# #...#########.########(;jcN#.# #.# #......... #.#.......##(;jdh---9 (0.6(;j& ##### # #...#### .# #...#  #.######.# #...##.#  #.# #.# ##.######## #.#  #.# ####.####.  #.# #..  #.# #.##......  #.# #.##.#...# ---1.5(;jTf  ##### # #...#### .# #...# #.######.# #...##.# #.# #.# ##.## #.# #.# #.# #. #.# ####.#### 2.1(;jܞ q ##### # #...# .# #.# .######.# #...#.# .# #.# ##.# #.# .# #.# # 7(;j ##### # #...# # #.# ######.# #...#.# # #.# ##.# #.# 3.3(;j ##### # #...# # #.# .# #...#.#  #.# ##.# #.# (;j(;j/&9(;jH (;jS (;jΦ n(;jI R(;j6 (;j (;jB (;jU (;j (;j (;j (;j (;j4 B(;j (;j n(;j! (;jk# (;j$ (;jP% (;j% (;j-' (;j/ (;j3 X(;joB (;jOU J(;ju (;j (;jq B(;j (;jP B(;j (;j (;j (;j (;j (;j ,(;jJ X(;j n(;j (;j۷ B(;j (;jL (;j (;j (;j (;j (;j (;j (;j (;j (;j} (;j (;j (;j (;j$ (;j (;j (;j (;j B(;j| ,(;jU (;j (;jB (;jD (;j: (;jU (;j (;j (;j (;j (;jh B(;j (;j( X(;jDDb(;jNp(;jPB(;jrQ(;j>Z  You encounter a frilled lizard.(;jy]############.# #.#.# ...........#.# #.# #####.# ##########.#.# #.# #.....# # ##.## #.#.####.###.##### ####...###.#<......##.# ........##.#..###..##.#..........# #.....# # ##.##.#.##.###..#### # ####.#.##...@..# (;j^ #.#.###..##.# # #.#.# #..##.# ########.#.# #..##.# ...........# #..#.# #######..... ......# l   frilled lizard (asleep) ..#####.> ### (;jA^####### #.l ......#(;jE#71.3 (47.4)l.l9 (48.0 _Found a stone staircase leading down.(;j#.# #. #.#.#.# #.# #####.# .#.#.# #.# #.....# .# ##.## #.#.####.###.##### .####...###.#<......##.#.##.#..###..##.# .####...# #.....# .# ##.##.#.##.###..#### .# ####.#.##..@...# .# #.#.###..##.# .# #.#.# #..##.# .#.#.# #..##.#.# #..##.##..... ......# # ..#####.l##### #... .#(;jՁQl>(;jω(;jX12.5 (0.6)(;j(;j(;jM #############.# #.#.#KnightStone the Shooter ............#.# #.# #####.#Spriggan .##########.#.# #.# #.....#Health: 26/26 ======================== .# ##.## #.#.####.###.#####Magic: 6/6======================== .####...###.#<......##.#AC: 2Str: 7 .........##.#..###..##.#EV: 17Int: 11 .####..........# #.....#SH: 0Dex: 20 .# ##.##.#.##.###..####XL:  5 Next: 33% Place: Dungeon:3 .# ####.#.##..@...#Noise: ---------  Time: 872.5 (0.0) .##.#.###.*##.#a) (;jN [32m+0 shortbow .##.#.# #.*##.#Fire: a) +0 shortbow .########.#.# #.*##.# ............# #.*##.# ########..... ..l...#l   frilled lizard #..#####.>#### #########... .......#You encounter a frilled lizard. _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (50% to hit)(;j #############.# #.#.#KnightStone the Shooter ............#.# #.# #####.#Spriggan .##########.#.# #.# #.....#Health: 26/26 ======================== .# ##.## #.#.####.###.#####Magic: 6/6(;j ======================== .####...###.#<......##.#AC: 2Str: 7 .........##.#..###..##.#EV: 17Int: 11 (;j> .####..........# #.....#SH: 0Dex: 20 (;j .# ##.##.#.##.###..####(;j XL:  5 Next: 33% Place: Dungeon:3 .# ####.#.##..@...#Noise: ---------  Time: 872.5 (0.0) .#(;j #.#.###.)##.#a) +0 shortbow .#(;j '#.#.# #.)##.#Fire: a) +0 shortbow .########.#.# #.)##.# (;jU ............# #.)##.# ########..... ..)...#(;j l   frilled lizard #..#####.)#### ########(;jF #.). .......#You encounter a frilled lizard. _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (50% to hit)(;jr #l. _Found a stone staircase leading down.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (50% to hit)  You shoot an arrow. The arrow misses the frilled lizard....>.===3.6 (1.1 _(;jC#############.# #.#.#KnightStone the Shooter ............#.# #.# #####.#Spriggan .##########.#.# #.# #.....#Health: 26/26 ======================== .# ##.## #.#.####.###.#####Magic: 6/6======================== .####...###.#<......##.#AC: 2Str: 7 .........##.#..###..##.#EV: 17Int: 11 .####..........# #.....#SH: 0Dex: 20 .# ##.##.#.##.###..####XL:  5 Next: 33% Place: Dungeon:3 .# ####.#.##..@...#Noise: ===------  Time: 873.6 (0.0) .##.#.###.*##.#(;jIa) +0 shortbow .##.#.# #.*##.#Fire: a) +0 shortbow .########.#.# #.*##.# ............# #.l##.# ########..... ......#l   frilled lizard #..#####.>#### #########... .......#Aim: a frilled lizard (50% to hit) _You shoot an arrow. The arrow misses the frilled lizard.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (50% to hit)(;j%#############.# #.#.#KnightStone the Shooter ............#.# #.# #####.#Spriggan .##########.#.# #.# #.....#Health: 26/26 ======================== .# ##.## #.#.####.###.#####Magic: 6/6======================== .####...###.#<......##.#AC: 2Str: 7 .........##.#..###..##.#EV: 17Int: 11 .####..........# #.....#SH: 0Dex: 20 .# ##.##.#.##.###..####XL:  5 Next: 33% Place: Dungeon:3 .# ####.#.##..@...#Noise: ===------  Time: 873.6 (0.0) .#(;jD&#.#.###.)##.#a) +0 shortbow .##.#.# #.)##.#Fire: a) +0 shortbow .########.#.# #.)##.# ............# #.)##.# ########..... ..)...#l   frilled lizard #..#####.)#### #########.). (;j&`.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (50% to hit)  (;j'iYou shoot an arrow.  The arrow completely misses the frilled lizard.(;j8l.(;jp...>.(;ji44.7 (1.1 _(;jq(;j(;j R#############.# #.#.#KnightStone the Shooter ............#.# #.# #####.#Spriggan .##########.#.# #.# #.....#Health: 26/26 ======================== .# ##.## #.#.####.###.#####Magic: 6/6======================== .####...###.#<......##.#AC: 2Str: 7 .........##.#..###..##.#EV: 17Int: 11 .####..........# #.....#SH: 0Dex: 20 (;j ~.# ##.##.#.##.###..####XL:  5 Next: 33% Place: Dungeon:3 .# ####.#.##..@...#Noise: ===------  Time: 874.7 (0.0) .##.#.###.*##.#a) +0 shortbow .##.#.# #.*##.#Fire: a) +0 shortbow .########.#.# #.l##.# ............# #..##.# ########..... ......#l   frilled lizard #..#####.>#### #########... .......#You shoot an arrow. _The arrow completely misses the frilled lizard.Fire: a) +0 shortbow(;j #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (50% to hit)(;j #############.# #.#.#KnightStone the Shooter ............#.# #.# #####.#Spriggan .##########.#.# #.# #.....#Health: 26/26 ======================== .# ##.## #.#.####.###.#####Magic: 6/6======================== .####...###.#<......##.#AC: 2Str: 7 .........##.#..###..##.#EV: 17Int: 11 .####..........# #.....#SH: 0Dex: 20 .# ##.##.#.##.###..####XL:  5 Next: 33% Place: Dungeon:3 .# ####.#.##..@...#Noise: ===------  Time: 874.7 (0.0) .##.#.###..##.#a)(;j  +0 shortbow .##.#.# #..##.#Fire: a) +0 shortbow .########.#.# #.†##.# ............# #..##.# ########..... ......#l   frilled lizard #..#####.>#### #########... .......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (50% to hit)  You shoot an arrow. The arrow hits the frilled lizard.  You kill the frilled lizard!(;j I))(;jO{ )..(;j? 45.8 (1.1 _(;j (;ju (;jv ............# #### .##########.... ##.## #.#.####.###.#######...###.#<......##.# ........##.#..###..##.####..........# #.....# ##.##.#.##.###..### ##.....#  #.#.###.@##.# #..##.#(;j######†##.## ######..(;j (;j7---6.4 (0.6(;j(;j(;j(;j ##########.... ##.## #.#.####.###.#######...###.#<......##.# ........##.#..###..##.# .####..........# #.....# ##.##.#.##.###..### ##.....#  #.#.###..##.# ######†...........# #..#. .....#(;j3Z---7.0(;j(;j   ##.## #.#.####.###.#######...###.#<......##.# ........##.#..###..# .####..........# #.... ##.##.#.##.###..###(;j  ###......#  #.#.###..## ###### .(;j ...........# #.. ########...........(;j ]###.>##(;j K#. .###.#(;j(;j&6(;j;(;j % Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a frilled lizard (50% to hit)  You shoot an arrow. The arrow hits the frilled lizard. _You see here a frilled lizard corpse.(;jlK ###...###.#<......##.# ........##.#..### .####..........# #.... ##.##.#.##.###..### ###......#  #..## ######†.......... (;jL########............# ..#####.>####g   hobgoblin (asleep)#g .#(;jW>8.2(;j`](;j-xZ _You encounter a hobgoblin.(;jp........##.#..### .####..........# #.... ##.##.#.##.###..### ###......#  #..## ######†...........###..##.# (;j^########........@...# ..#####.>########## #... .......### ######.. .....# (;jN###g .(;j<8(;jD(;j(;jE####..........# #.... ##.##.#.##.###..### ##.....#  #..## #######.†##.#...........###..##.# ########........... ..#####.@#### ######## #..... .......###.# ######.. # .....# ###g(;j_S ...(;j(;j9.4 _There is a stone staircase leading down here.(;jY .####.# #.....# ..# ##.##.#.##.###..#### ..# ####.#.##......# ..# #.#.###..##.# ..# #.#.# #..##.# ..#.#.# #.†##.#.###..##.# .#.# .# ..#####@>#### .# #.....#.# #.###.# .######.. #.# #.# #.# (;jZ =#.###.# #g#.# #.# #.# #.# #...(;jb (;jcc 080.0 _(;ji (;jj (;j3..####..........# #.....#KnightStone the Shooter ..# ##.##.#.##.###..####Spriggan ..# ####.#.##......#Health: 26/26 ======================== ..##.#.###..##.#Magic: 6/6======================== ..##.#.# #..##.#AC: 2Str: 7 ..########.#.# #.†##.#EV: 17Int: 11 .............###..##.#SH: 0Dex: 20 .########............#XL:  5 Next: 33% Place: Dungeon:3 .#..#####@>####Noise: ---------  Time: 880.0 (0.0) .#########*....#a) +0 shortbow ........##*###[39(;j[4&;49m.#Fire: a) +0 shortbow .######..#*# # ......##*# #.###.##g#g   hobgoblin (asleep) ..##.# #.##.# #... _You encounter a hobgoblin. _There is a stone staircase leading down here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)(;jp;..####..........# #.....#KnightStone the Shooter ..# ##.##.#.##.###..####Spriggan ..# ####.#.##......#Health: 26/26 ======================== ..##.#.###..##.#Magic: 6/6======================== ..##.#.# #..##.#AC: 2Str: 7 ..########.#.# #.†##.#EV: 17Int: 11 .............###..##.#SH: 0Dex: 20 .########............#XL:  5 Next: 33% Place: Dungeon:3 .#..#####@>####Noise: ---------  Time: 880.0 (0.0) .#########)....#a) +0 shortbow ........##)###[39(;j;;49m.#Fire: a) +0 shortbow .######..#)# # ......##)# #.###.##g#g   hobgoblin ..##.# #.##.# #...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!(;jg.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is severely wounded....===1.1 (1.1 _(;j(;jY..####..........# #.....#KnightStone the Shooter ..# ##.##.#.##.###..####Spriggan ..# ####.#.##......#Health: 26/26 ======================== ..##.#.###..##.#Magic: 6/6======================== ..##.#.# #..##.#AC: 2Str: 7 (;jfZ ..########.#.# #.†##.#EV: 17Int: 11 .............###..##.#SH: 0Dex: 20 .########............#XL:  5 Next: 33% Place: Dungeon:3 .#..#####@>####(;jZNoise: ===------  Time: 881.1 (0.0) .#########*....#a) +0 shortbow ........##*###.#(;jZSFire: a) +0 shortbow .######..(;j[#*# # ......##g# (;jC[#.###.##.#g   hobgoblin ..#(;j[#.# #.##.# #...The hobgoblin shouts! _The hobgoblin is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j[wAim: a hobgoblin (severely wounded, 66% to hit)(;js ..####..........# #.....#KnightStone the Shooter ..# ##.##.#.##.###..####Spriggan ..# ####.#.##......#Health: 26/26 ======================== ..##.#.###..##.#Magic: 6/6======================== ..##.#.# #..##.#AC: 2Str: 7 ..########.#.# #.†##.#EV: 17Int: 11 .............###..##.#SH: 0Dex: 20 .########............#(;js "XL:  5 Next: 33% Place: Dungeon:3 .#..#####@>####Noise: ===------  Time: 881.1 (0.0) .#########.....#a) +0 shortbow ........##.###.#Fire: a) +0 shortbow .######..#.# # (;jot ......##†# #.###.##.#g   hobgoblin ..##.# #.##.# #...Fire: a) +0 shortbow(;jt Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!(;jM| P)))(;j) 0...(;j <42.3 (1.2 _(;jd (;j(;j;KnightStone the Shooter (Spriggan Hunter) Turns: 1296, Time: 00:09:31 Health: 26/26AC:  2 Str:  7 XL: 5 Next: 34% Magic: 6/6EV: 17 Int: 11 God: Gold: 121(;ju\SH:  0 Dex: 20 Spells: 3/4 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) b - +0 robe rPois .(;j(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(;j(100%) e - amulet of regeneration SInv + (no ring) Will .....(no ring) (;jUStlth +++ HPRegen 1.04/turn MPRegen 0.10/turn (;jA %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3(;j(;j(..####..........# #.....#KnightStone the Shooter ..# ##.##.#.##.###..####Spriggan ..# ####.#.##......#Health: 26/26 ======================== ..##.#.###..##.#Magic: 6/6======================== ..##.#.# #..##.#AC: 2Str: 7 ..########.#.# #.†##.#EV: 17Int: 11 .............###..##.#SH: 0Dex: 20 .########............#XL:  5 Next: 34% Place: Dungeon:3 .#..#####@>####Noise: ===------  Time: 882.3 (0.0) .#########.....#a) +0 shortbow ........##[4(;jS0m.###.#Fire: a) +0 shortbow .######..#.# # ......##†# #.###.##.# ..##.# #.##.# #...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 66% to hit)  You shoot an arrow. The arrow hits the hobgoblin. _You kill the hobgoblin!(;jN(;jV(;jV (;j (;j (;j' (;j (;j B(;j (;ja (;j (;j (;jK (;j (;j& (;j (;j (;j (;j (;jI (;j (;jM (;j (;ju (;j ,(;j (;j (;jv ,(;j^ (;j (;j (;j (;j (;j (;j B(;j (;j (;j (;j (;j (;j Z(;j@ (;jY <(;j"[ (;j[[ (;j\ ,(;j] (;j^^ (;j_ ,(;jD` (;jc ,(;jd (;j`g M _You now have 128 gold pieces (gained 7).(;jh 3(;jDi (;j:j (;j@k (;jk (;jk (;j&m (;jAn (;jn ,(;jo (;jLp (;jp (;jp (;jr (;jur (;j"s (;jts (;j>t (;jt (;jwu ,(;j)w (;jix (;jx (;jy (;jz (;j{ (;j{ (;j | (;jH (;j. ,(;jp (;j (;jp ,(;j (;j5 (;jʅ (;j (;j^ (;j3 (;j ,(;je (;j׊ (;jx (;js (;jČ (;j (;j (;j) (;j (;j (;j ,(;j (;j@ (;j (;j (;j4 (;j (;j (;j (;j^ (;j (;j` (;j (;j4 (;j (;j ,(;jz (;jO (;j| ,(;j; (;ja (;j ,(;jz (;j+ (;j (;j (;j (;j߯ (;je (;j (;ji (;j (;jD (;ju (;j (;jȴ (;jk ,(;j¶ (;j˷ (;j͸ (;j (;jѻ (;jG (;j[ ,(;j (;j* (;j ,(;j4 (;jM (;jX ,(;j (;j9 (;j ,(;j (;j( (;j ,(;j (;j (;j (;j0 ,(;j (;j B(;j (;j ,(;j (;j (;j (;j/ ,(;jX (;jB (;j (;j (;j^ (;jZ (;j (;j (;j (;j ,(;jr (;jH (;j (;jN (;j (;jb (;j" (;jn (;j (;j (;j (;j (;js (;jg (;j B(;j ,(;jw ,(;jW (;j ,(;jm (;j (;jQ (;j (;j (;j@ (;j (;j (;j^ (;j (;j (;jV (;j (;j (;j\ (;j (;j (;j{ (;j (;j (;j} (;j (;j B(;j (;j2 ,(;j (;j (;jo B(;j (;j ,(;j] (;jg (;j (;j (;j (;j% (;jG (;j (;j (;j (;j) (;j (;j (;j (;j, B(;j~ (;j (;j (;j! (;j! (;jZ" (;j# (;j>$ (;ju$ (;j$ (;j% (;j& (;j ' (;jV' (;jk( (;jN) (;j) (;j) (;j* (;j$, (;ja, (;j, (;jv. (;j/ ,(;jJ0 (;j1 (;jf2 ,(;j2 (;j4 (;j5 (;j5 (;j;6 (;j7 (;j8 (;j=8 (;j8 (;jv9 (;j3: (;jv: (;j: (;j; (;jp< (;j< (;j= (;jE> (;j> (;jc? (;j? (;j@ (;j#B (;jyB (;jB (;jkD (;jD (;j*E (;jqE (;jF (;jG ,(;jH (;jH (;jJ ,(;jJ (;jkK (;jL (;jm(;jo(;jTp(;jp(;j'q(;j`s(;jt(;jAu(;jYv(;jCx(;jy(;jy(;jz(;jX~(;jaB(;j}(;jV(;j(;j(;j(;jLj,(;jr(;j(;j8(;j|(;j"(;jl(;ju(;j(;j{(;jÒ(;j(;j2(;jؔ(;j(;jH(;j(;j#(;jj  You see here a frilled lizard corpse.(;ji(;j _(;j(;jN(;jˡ,(;j٢(;jKX(;jT###..........# #.....#  ##.##.#.##.###..#### # ####.#.##......# .# #.#.###..##.# # #.#.# #..##.# (;jӯ.########.#.# #.†##.# .....###..##.# #............# ##..#####.@#### 24.3 (10.2) ########..# #.....# .......#..# #.###.# (;j....# #.# #.#####.## #†# #.# .###.###...# #.# #(;jϰ.# .# #.......# #.# #.# .###.###...# #.# #.## ##.#####.###.#(;j(;jU(;j߹c _There is a stone staircase leading down here.(;j+(;j(;j(;j(;j+85.3 (1.0) _(;j(;j&4(;j ....  ... # ... ~# ..######## ###......... ........... #......... #.@....... #....##### #....#  #....# ...... ....$... ......... #..>......# (;jS-6.8 (2.5(;ju _You climb downwards.  Found 7 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.(;jY .... P#.~~ ..##########......... .. #<##### <.###........<.(;jb8<(;jTc-7.4 (0.6(;jh(;jk_ _Found an escape hatch in the ceiling. Found a stone staircase leading up.(;j .... .... P# ... ~~# ..########.###...#.#.<.#..@.##### #....# #....# .#....$....#.(;j ># (;j (;j (8.0(;j! (;j (;j P# ~~# ..########.###......... .. #..<...........#####  #.......<.###..........#(;j0b(;j*~(;jc  You encounter a bat.(;jm&6(;j(;j 0 _The bat leaves your sight.(;j Q*  ~~ ..########.###.......... ..... #....<.........#####  #.......<.#$....#.##........#..(;jxY(;jY(9.2(;j_(;je(;j  ..########.###......... .... #.<.......#####  ######....@..<.#$.....#..........##(;jH<8(;j(;j(;j [ J ###......... ... #......<.......#####  #####.......<...>.............(;jm U30.4(;jq (;jr +1.4 (1(;jw (;j{ > _You now have 135 gold pieces (gained 7).(;j5M ..###########..............<........####  ##....###<.#..>......#.............(;jZ(;j+2.0 (0(;j(;j (;jM... ~~#  ..###########..........<........####  ###..@.####<#.........#.#..........##6(;j(;j(;jkoM. P... ~~#  ..########.###................<........#### (;jo ###....####<.##.........#.##........#..(;jy>3.2(;j~(;j9(;j M . P#... ~~#  ..###########.............<........####  ###....###(;j9 v#.......<.#.###..........#(;j (;jo &8(;j (;j (;j {M. . P#... ~~#  ..############....<@.......#####  ###....####.#.##........<.(;j (;j8 (4.4(;j[ (;jE (;j ..... .# ..... P# .... ~~# #...########.###.#.S#.#.<.(;j -#....######.#....# #.#...# (;j S   adder (asleep)#...#(;j- #..>......# (;j 0b(;jF 6b~(;j b   bat (wandering)(;j (5.0(;jz (;j W _You encounter an adder.(;j..... ~.# ..... ~P# .... b~# #...########.###.#.S.#.#.<.#....######.#....# ###....#####.......<.##.........# #.........# #..>......# (;j@b~(;j>b~(;j>(;j&6(;j(;j͠(;j..... b.# ..... ~P# .... ~~###...########.###.#.S.#.#.<.#....######.#....# ###....#####.......<.##.........# #.........# #..>......# (;j\&~b(;j}(;jQS..(;j PS(;j(6.2(;j@(;j/ _The adder hisses angrily.(;j@ KnightStone the Shooter..... ~.#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####Magic: 6/6========================...########....AC: 2Str: 7###.............EV: 17Int: 11#..........*S...SH: 0(;jA QDex: 20#......**.....XL:  5 Next: 34% Place: Dungeon:4#.<...@.......Noise: ---------  Time: 1036.2 (0.0)#....######...a) +0 shortbow#....#Fire: a) +0 shortbow###....#####.......<.##.........#S   adder#.........##..>......##........<... _You encounter an adder. _The adder hisses angrily.  (;jCA ?Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)(;j PKnightStone the Shooter..... ~.#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####(;j֕ KMagic: 6/6========================...########....AC: 2Str: 7###.............EV: 17Int: 11#..........)S...SH: 0Dex: 20#......)).....XL:  5 Next: 34% Place: Dungeon:4#.<...@.......Noise: ---------  Time: 1036.2 (0.0)#....######...a) +0 shortbow#....#(;j Fire: a) +0 shortbow###....#####.......<.##.........#S   adder#.........##..>......##........<...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.(;j– (;jHb.(;jU.S(;jX0b(;jrR(;jZ^...b   bat (wandering)===7.3 (1.1 _(;j1_(;j5aKnightStone the Shooter..... ~b#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####Magic: 6/6========================...########....AC: 2Str: 7###.............EV: 17Int: 11#...............SH: 0Dex: 20#.......*S....XL:  5 Next: 34% Place: Dungeon:4#.<...@*......Noise: ===------  Time: 1037.3 (0.0)#....######...a) +0 shortbow#....#Fire: a) +0 shortbow###..(;jb[40m..#####.......<.##.........#S   adder#.........#b   bat (wandering)#..>......##........<...You shoot an arrow. The arrow hits the adder. _The adder is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)(;j+"KnightStone the Shooter..... ~b#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####Magic: 6/6========================...########....AC: 2Str: 7###.............EV: 17Int: 11#...............SH: 0Dex: 20#.......)S....(;jY,rXL:  5 Next: 34% Place: Dungeon:4#.<...@)......Noise: ===------  Time: 1037.3 (0.0)#....######...a) +0 shortbow#....#Fire: a) +0 shortbow###....#####.......<.##.........#(;j,nS   adder#.........#b   bat (wandering)#..>......##........<...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j,uAim: an adder (moderately wounded, 50% to hit)  (;j,{You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.(;jH.b(;jR.S(;j1b.(;jq3S.(;jY0S(;jVp.S 2 adders (1 wandering)(;j-8.4 (1.1(;j^(;j_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded. _You encounter an adder.(;jI% KnightStone the Shooter..... b.#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####Magic: 6/6========================...########....AC: 2Str: 7###.............EV: 17Int: 11#...............SH: 0Dex: 20#.............XL:  5 Next: 34% Place: Dungeon:4#.<...@S.....SNoise: ===------  Time: 1038.4 (0.0)#....######...a) +0 shortbow#....#Fire: a) +0 shortbow###..[4(;j% 0m..#####.......<.##.........#SS 2 adders (1 wandering)#.........#b   bat (wandering)#..>......##........<...The adder is heavily wounded. _You encounter an adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)(;jj KnightStone the Shooter..... b.#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####Magic: 6/6========================...########....AC: 2Str: 7###.............EV: 17Int: 11#...............SH: 0Dex: 20#.............XL:  5 Next: 34% Place: Dungeon:4#.<...@†.....SNoise: ===------  Time: 1038.4 (0.0)#....######...a) +0 shortbow#....#Fire: a) +0 shortbow###[4(;j 0m....#####.......<.##.........#SS 2 adders (1 wandering)#.........#b   bat (wandering)#..>......##........<...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!(;jz hS   adder ((;jv 0~(;jw *b(;j y N.~(;j 0(;j =419.5 (1.1 _(;j (;jE (;j%lKnightStone the Shooter..... ~.#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####Magic: 6/6========================...########....AC: 2Str: 7###.............EV: 17Int: 11#...............SH: 0Dex: 20#.............XL:  5 Next: 41% Place: Dungeon:4#.<...@†......Noise: ===------  Time: 1039.5 (0.0)#....######...a) +0 shortbow#....#Fire: a) +0 shortbow###....#####[39;4(;jl9m.......<.##.........##.........##..>......##........<...Aim: an adder (heavily wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;jo(;jKnightStone the Shooter..... ~.#Spriggan..... ~P#Health: 26/26 ========================.... ~~#####Magic: 6/6========================...########....AC: 2Str: 7###.............EV: 17(;j?Int: 11#...............SH: 0Dex: 20#.............XL:  5 Next: 41% Place: Dungeon:4#.<...@†......Noise: ===------  Time: 1039.5 (0.0)(;j#....######...a) +0 shortbow#....#Fire: a) +0 shortbow###....#####.......<.##.........##.........##..>......##........<... _You kill the adder!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;jSfThat would be overly suicidal.  Okay, then.(;j(;j (;j. _(;j'l?M b..#....P# .... ~~##### ...###########.......@.<....†....######...#....#....(;jlb   bat (wandering).....(;jpC~b(;jz(;j{?---40.1 (0.6 _(;jԄ(;j(;j #.~.# ..... .b.# ..... ~~P# .... ~~~###...########.###.#.#.#.<....†.#....######.#....# ..(;j S###....#### .#.......<.# #....#.... (;j׎ 9~b(;jُ D.b(;j (;j B---7(;j4 (;j (;j56. #.~.##.~.#....bP# .... ~~~###### ...##########(;js6#.........<....†....######. #....# ..##....#### .......<.....(;jE9@~b(;j::b~(;jB(;j C!1.3(;j\I(;j.X(;jgp###. #.~.#.#~~P# .... b~~###### ...########(;j^q###.........<....†...######. #....# ..##....#### .....<..(;jjt:~b(;ju5b~(;jB(;j&9(;j(;j(;jH 4(;jL (;jM (;jwKnightStone the Shooter#####Spriggan#...#Health: 26/26 ========================#.~.#Magic: 6/6========================..... #.~.#AC: 2Str: 7..... #~~P#EV: 17Int: 11.... b~~######SH: 0Dex: 20...########.....XL:  5 Next: 41% Place: Dungeon:4###......@.......Noise: ---------  Time: 1041.9 (0.0)#................a) +0 shortbow#..............Fire: a) +0 shortbow#.<....†.......#.(;jIxh...######....#....# ....b   bat (wandering)###....#### ...#.......<.# ..#.........#Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j!% yKnightStone the Shooter#####Spriggan#...#Health: 26/26 ========================#.~.#Magic: 6/6========================..... #.~.#AC: 2Str: 7..... #~~P#(;jU& EV: 17Int: 11.... b~~######SH: 0Dex: 20...########.....XL:  5 Next: 41% Place: Dungeon:4###......@.......Noise: ---------  Time: 1041.9 (0.0)#................a) +0 shortbow#..............Fire: a) +0 shortbow#.<....†.......#....######....#....# ....b   bat (wandering)###....#### ...#.......<.# ..#.........# _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j& fThat would be overly suicidal.  Okay, then.(;j' (;j-/ (;j2 . _(;j= ##### #...# #.~.# ..... #.~.# ..... #~~P# .... b~~###### ...########..... ###. #.(;j6I#. #.<....†. #....######.... #....# .... ###....#### ... #.......<.# ..  #.#(;j#0b(;jf=~b(;j=~b   bat (wandering)(;jk42.5 (0.6 _(;j(;j(;jK % ##### #...# #.~.# ..... #.~.# ..... #~~P# .... ~~b######.########..... ###. #.#. #.<....†.. #....######.. #....# .... ###....#### ...  #.......<.# ..  #.#~(;jR =b(;jT (3.1(;jZ (;jN\ (;j@ ##### #...# #.~.# ..... #.~.# ..... #~~P#.... ~b~######.########..... ###. #. ###. #.<....†... #....######(;j ... #....# .... ###....#### ... #.......<.# ..  #.#(;j(;jؿ&7(;j(;jm(;jl ###### #...##. #.~.#...... #.~.#..... #~~P#!..... ~b~######.########..... ###. #. ###. #.<....†.... #....######....  #....# ....  ###....#### ...  #.......<.# ..  #.#(;j6(;jҕ(4.3(;j(;j` _Found a glowing sapphire potion.(;j. ##### #. #...##.#### #.~.#.... #.~.#... #~~P#.!..... ~b~######.########..... ###. #. ###(;jP. #.<....†..... #....#....  #....# ....  ###....#### ...  #.......<.# ..  #.#(;j(;j&9(;j(;jH(;jI H . ##### #. #...##.##### #.~.#.# #.~.#.# #~~P#?.!.....# ~b~######.########..... ###. #. ###. #.<....†...... #....##....  #....# ....  ###....#### ...  #.......<.# ..  #.#(;j (;j (5.5(;jc (;j ` _Found a scroll of teleportation.(;jo3M#  . ### #. #..###.####.~....#~~P# ?.! ~b~######.......@#########.#.###(;j4#..###....................(;j>(;j@?(6.1(;j0F(;j;H(;j  ## . ##### #. #...##.##### #.~.#.# #.~.#.# #~~P#.?.!.....# ~b~######.##.....#.#.###. #... ###. #.<....†. #....###.... #....# .... ###....#### ...  #.<.# ..(;j&7(;j(;j(;j0B  ### .. ##### #. #...##.##### #.~.##.# #.~.##.# #~~P##.?.!.....# ~b~#######.##.....#.#.###.# #.... ###... #.<....†. #....####.... #....# .... ###....#### ...  #.<.# ..(;j*F (;jF (;jF !7.3(;jO (;j0P (;j# MM### .### #. #..####.####.~....#~~P# ?.! ~b~######.........########(;j >###.#.###......# ###......................#(;ja* (;j|+ &9(;j0 (;j2 (;jLP ### .. ##### #. #...# #####.##### #.~.# #.# #.~.# #.# #~~P# #.?.!.@...# ~b~###### #(;jS.##..... ###.#.###...... # ###.... ###... #.<....†.  #....######....  #....# ....  ###....#### ... (;j(;jw!8.5(;j(;j!(;jmU #### ..# ##### #.# #...# #####.##### #.~.# #.# #.~.# #.# #~~P# #.?.!@....# ~b~(;jn #.## ###.#.### #####...~ ###...## #.<....† #....###### #....#  ###....#### (;j3y(;jy(9.1(;ju(;j(;j1 #### ..# ##### #.# #...# #####.##### #.~.# #.# #.~.# #.# #~~P# #.?.@.....# ~b~ #.## ###.#.### #####.... ~~ ###...(;j6 ### #.<....† #....###### #....#  ###....#### (;j(;jY&7(;jQ(;j50.7 (1 _d - a glowing sapphire potion(;jc  #### ..# ##### #.# #...# #####.##### #.~.# #.# #.~.# #.# #~~P# #.?.# ~b~ #.## ###.#.### #####.... ~~~ ### #### #.<....† #....######. #....#  ###....####(;jn (;jn +1.3 (0(;jt (;jw (;jC> #### ..# ##### #.# #...# #####.##### #.~.# #.# #.~.# #.# #~~P# #..# ~b~ #.# ###.#.###(;j9? ##### ~~~ ### ##### #.<....† #....###### #....#  ###....####(;jL(;j&9(;j+ (;j(;j+2.9 (1(;j(;j] _t - a scroll of teleportation(;j (;j  Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportation (;j^  T - a scroll of torment [!] read|quaff[?] describe selected(;jI+Drink which item? Potion  b - a potion of brilliance  A - 2 potions of attraction  d - a glowing sapphire potion  k - a ruby potion  n - a sedimented coppery potionread|quaff(;j(;j(;j>KnightStone the ShooterSpriggan####Health: 26/26 ========================..###### Magic: 6/6========================#.##...# AC: 2Str: 7#####.##### #.~.# EV: 17Int: 11(;j}#.........# #.~.# SH: 0Dex: 20#.........# #~~P# XL:  5 Next: 41% Place: Dungeon:4#.@.......# ~b~## Noise: ---------  Time: 1052.9 (0.0)#.........########. a) +0 shortbow###.#.###.......... Fire: a) +0 shortbow#####............~~~ ###..........##### #.<....†...#....#######....####....####That would be overly suicidal. _Okay, then. _Found a glowing sapphire potion. (;j'_Found a scroll of teleportation. _d - a glowing sapphire potion _t - a scroll of teleportation(;jH(;ja3.9 (1Fast (;jQ(;jK _It was a potion of haste. You feel yourself speed up.(;j#### ..# ##### #.# #...# #####.##### #.~.# #.# #.~.# #.# #~~P# #.# ~b~##.#.###.#.###.(;ju#####.~~~ ###.##### #.<....†.#....######.#....# . (;jO(;j,4.3 (0.4(;j(;jƣ(;j2v"#### ..# ##### #.# #...# #####.##### #.~.# #.# #.~.# (;jv#.# #~~P# #.# ~b~##.##.###.#.###.#####.....~~~ ###.##### #.<....†.....(;jvk #....######.. (;jw#....# .. ###....#### . (;ju;7(;j(;j(;j M### .### #.# #..####.####.~.#~~P#  ~b~####.........###########.#.###..#####............... (;j #(;j (;j ,5.2 (0.5(;j& (;j( (;jAKM### .### #.# #..####.####(;j B#.~.#~~P#  ~b~#####.........########... Fast (;jC]]6 (0.4(;j#### ..# ##### #.# #...# #####.##### #.~.# #.# #.~.# #.# #~~P# #.# ~b~##.##.###.#.###....#####....~~~ ###...##### #.<....†.#....######.6.0(;jН(;j(;jiM### .### #.# #..#####@#####.~.#~~P# #.........# ~b~##### Fast ###..(;j(;j*5 (0.5(;jz(;j(;j( M######## .oo.o..### #@# #..#####.######.........# #.~.#.........# #~~P#Fast #..###ooo 3 orcs (asleep)..~~...(;j- (;j *9 (0.4(;jo (;j U _You encounter 3 orcs.(;j q######## .oo.o..##########.# #..####.####......~.........# #~~P#.........# ~b~######.........###########.#.###...#####..(;j (;j( '7.3(;j (;j (;j  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 41% Place: Dungeon:4.oo.o**@######Noise: ---------  Time: 1057.3 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### ooo 3 orcs (asleep)#.........########....###.#.###....(;j.........#####............... _You encounter 3 orcs.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (asleep, 98% tohit)(;j  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 41% Place: Dungeon:4.oo.)..@######Noise: ---------  Time: 1057.3 (0.0)#######.#(;j#...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### ooo 3 orcs (asleep)#.........########....###.#.###.............#####...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (asleep, 98% tohit)  (;jjYou shoot an arrow. The arrow hits the orc!  You kill the orc!(;j`)) 2(;jrF.o(;j~o.o)..oo(;j>2===8.0 (0.7(;jʊ(;jЍg  Shift-Dir - straight line  Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (asleep, 98% tohit)  You shoot an arrow. The arrow hits the orc!  You kill the orc! _The orc shouts! x2; You hear a shout!(;j  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20(;j@#########XL:  5 Next: 42% Place: Dungeon:4.o.o***@######Noise: ===------  Time: 1058.0 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow(;jg#.........# #.~.#Fast #.........# #~~P#(;ji#.........# ~b~##### oo 2 orcs#.........########....###.#.###.............(;j<#####...............You kill the orc! (;jK_The orc shouts! x2; You hear a shout!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;jkAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (66% to hit)(;j F  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17(;j! Int: 11SH: 0Dex: 20#########XL:  5 Next: 42% Place: Dungeon:4.o.o)))@######Noise: ===------  Time: 1058.0 (0.0)#######.##...#(;jX da) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#(;j Fast #.........# #~~P##.........# ~b~##### oo 2 orcs#.........########....###.#.###.............#####...............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j( Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (66% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage.(;j J.o(;jD F.o(;j# "..(;j$ 18 (0.8 _(;j) (;j+ (;jg   KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 42% Place: Dungeon:4..o.o**@######(;j Noise: ===------  Time: 1058.8 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### oo 2 orcs#.........########....(;j ###.#.###.............#####...............You shoot an arrow. (;j' _The arrow hits the orc but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle(;j Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (66% to hit)(;j1 h  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 42% Place: Dungeon:4(;j2 ^..o.o))@######Noise: ===------  Time: 1058.8 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P#(;jH2 i#.........# ~b~##### oo 2 orcs#.........########....###.#.###.............(;jl2 @#####...............Fire: a) +0 shortbow(;j2 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j2 Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (66% to hit)  You shoot an arrow. The arrow hits the orc.  (;j2 HThe orc is moderately wounded.(;jѼ '..(;jc 39.5 (0.7 _(;j (;j (;jLN  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 42% Place: Dungeon:4..o.o**@######Noise: ===------  Time: 1059.5 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### oo 2 orcs#.........########....###.#.###[(;j6OF34m.............#####............... _The orc is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderatelywounded, 66% to hit)(;j  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 42% Place: Dungeon:4..o.)..@######Noise: ===------  Time: 1059.5 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### oo 2 orcs#.........########....###.#.[3(;j_3m###.............#####...............Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderatelywounded, 66% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!))   orc(;jp"vo.o(;j/+..o 2 orcs (1 wandering)(;j/5460.2 (0.7(;j{6(;jWK  Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (moderatelywounded, 66% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc! _You encounter an orc. It is wielding a +0 flail.(;j  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 44% Place: Dungeon:4o..o***@######Noise: ===------  Time: 1060.2 (0.0)#######.##...#(;ja) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### oo 2 orcs (1 wandering)#.........########....###.#.###.............#####...............You kill the orc! _You encounter an orc. It is wielding a +0 flail.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle(;j&iShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)(;jN  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########(;j\OuXL:  5 Next: 44% Place: Dungeon:4o..))..@######Noise: ===------  Time: 1060.2 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast (;jO#.........# #~~P##.........# ~b~##### oo 2 orcs (1 wandering)#.........########....###.#.###.............#####...............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle(;jOiShift-Dir - straight lineAim: an orc, wielding a +0 club (66% to hit)  (;jPTYou shoot an arrow. The arrow hits the orc!  You kill the orc!(;j1P(;jpV)))o   orc ((;jG.o(;j5)..(;j 969 (0.7 _(;j(;j4(;jE  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 46% Place: Dungeon:4.o*****@######Noise: ===------  Time: 1060.9 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### o   orc (wandering)#.........########....###.#.###[3(;jBG4m.............#####...............You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 66% to hit)(;j"   KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 46% Place: Dungeon:4)))))))@######Noise: ===------  Time: 1060.9 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P#(;j $ #.........# ~b~##### o   orc (wandering)#.........########....###.#.###.............#####...............You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 66% to hit)(;j .o.)).. _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow. The arrow barely misses the orc.(;jn 31.7 (0.8 _(;j (;ja (;j   KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 46% Place: Dungeon:4.o*****@######Noise: ===------  Time: 1061.7 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#(;j Fast #.........# #~~P##.........# ~b~##### o   orc (wandering)#.........########....(;j< j###.#.###.............#####...............Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 66% to hit) _You shoot an arrow. The arrow barely misses the orc.Fire: a) +0 shortbow(;jz LPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 66% to hit)(;jB   KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 46% Place: Dungeon:4.o)))))@######Noise: ===------  Time: 1061.7 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P#(;jT S#.........# ~b~##### o   orc#.........########....###.#.###.............#####...............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow. The arrow hits the orc.  The orc shouts!(;j hoPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow. The arrow hits the orc.  The orc shouts!  The orc is heavily wounded.(;j C.o(;j ))..o 2 orcs(;jy ,2.5 (0.8(;j (;j _You encounter an orc. It is wielding a +1 falchion of holy wrath.(;jP  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 46% Place: Dungeon:4o.o****@######Noise: ===------  Time: 1062.5 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### oo 2 orcs#.........########....###.#.###[(;j3u34m.............#####...............The orc is heavily wounded. _You encounter an orc. It is wielding a +1 falchion of holy wrath.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 66% to hit)(;jɥ  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 46% Place: Dungeon:4o.)))..@######Noise: ===------  Time: 1062.5 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### oo 2 orcs#.........########....(;j###.#.###.............#####...............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (heavily wounded, 66% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!(;j))))   orc(;jJF.o(;j@g@))..(;jFtX73.3 (0.8 _(;j  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########(;j[XL:  5 Next: 47% Place: Dungeon:4.o*****@######Noise: ===------  Time: 1063.3 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P#(;jn#.........# ~b~##### o   orc#.........########....###.#.###.............#####...............You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 falchion of holy wrath (66% to hit)(;j T  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 47% Place: Dungeon:4.))))..@######Noise: ===------  Time: 1063.3 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast (;j #.........# #~~P##.........# ~b~##### o   orc#.........########....###.#.###.............#####...............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +1 falchion of holy wrath (66% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!(;jC W)))))(;j J)))..(;ja ;94.1 (0.8 _(;j$ (;j (;j`   KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 49% Place: Dungeon:4.))))..@######Noise: ===------  Time: 1064.1 (0.0)#######.##...#a) +0 shortbow(;jd` O#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### #.........########.... ###.#.###............. #####...............(;j`  Aim: an orc, wielding a +1 falchion of holy wrath (66% to hit)  You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;j   KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 49% Place: Dungeon:4.))))..@######Noise: ===------  Time: 1064.1 (0.0)#######.##...#(;j \a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### #.........########.... ###.#.###............. #####...............  _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.(;jX (;j7 D _(;j  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 49% Place: Dungeon:4.))))..@######Noise: ===------  Time: 1064.1 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~##### #.........########.... ###.#.###...(;j .......... #####............... Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;jq8   KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#########XL:  5 Next: 49% Place: Dungeon:4.))))..@######Noise: ===------  Time: 1064.1 (0.0)#######.##...#a) +0 shortbow#####.##### #.~.#Fire: a) +0 shortbow#.........# #.~.#Fast #.........# #~~P##.........# ~b~#####(;j9  #.........########.... ###.#.###............. #####............... That would be overly suicidal. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.(;j: (;j^D (;jF . _(;jj ,#.)))).@.# ######.# #...# #####.##### #.~.# #.........# #.~.# #.........# #~~P# #.........# ~b~ #.........# ###.#.###.. #####(;j (;j6 ;---4 (0.3 _(;j (;j (;j_#.))))@..# ######.# #...# #####.##### #.~.# #.........# #.~.# #.........# #~~P# #.........# ~b~ #.........# ###.#.###. #####(;jƌ(;jF---8 (0.4(;j(;j](;jR.#.)))@...# ######.# #...# #####.##### #.~.# #.# #.~.#  #.# #~~P# #.# ~b~ #.# ###.#.### #####(;j(;j'5.2(;j(;j _Okay, then.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Items here: )) [[ ††.(;j s#.##....))@)...# ######.# #...# #####.##### #.~.# #.# #.~.#  #.# #~~P# #.# ~b~ #.# ###.#.### #####(;j( (;j) ,6 _(;j| (;j $  Things that are here:(;j n _a +0 club; an orc corpse(;j#.# #....)))@...# ##### #.# #...# #####.##### #.~.# #.# #.~.# #.# ~b~##.#.###.#.###.#####.(;jD6.0 _(;jn(;j/o _Items here: )) [[ ††.(;j(;j=Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger  b - a +0 whip Armour (select all with [)  c - a +0 leather armour  d - a +0 leather armour Carrion an orc corpse (;jan orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top](;j,(;j4(;j=  KnightStone the Shooter  SprigganHealth: 26/26 ========================Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11SH: 0Dex: 20#.###########XL:  5 Next: 49% Place: Dungeon:4#....)))@...###### Noise: ---------  Time: 1066.0 (0.0)###########.##...# a) +0 shortbow#####.##### #.~.# Fire: a) +0 shortbow#.........# #.~.# Fast #.........# #~~P##.........# ~b~## #.........########. ###.#.###.......... #####............(;jc>|  _Okay, then. _Items here: )) [[ ††.  Things that are here: _a +0 club; an orc corpse _Items here: )) [[ ††.  Okay, then.(;jVE(;jF(;j)G(;jN(;j&Q. _(;j  #.# #....))@)...# ##### #.# #...# #####.##### #.~.# #.# #.~.#  #.# #~~P# #.# ~b~ #.# ###.#.### #####(;j (;j 14 (0.4 _(;jE  _Items here: )) [[ ††.  Things that are here: _a +0 club; an orc corpse _Items here: )) [[ ††. _Okay, then.Things that are here: _a +0 club; an orc corpse(;j'w #.# #....)@))...#  #.# #... #####.##### #.~. #.# #.~. #.# #~~P #.# ~b~ #. ###.#.### #####(;j(;j19 (0.5 _(;j(;jkN _You see here a +0 flail.(;jN5 #.# #....@)))...# (;jB6q #.# # #####.##### #.~ #.# #.~ #.# #~~ #.# ~b #. ###.#.### #####(;j=(;jC>37.3 (0.4 _(;jF(;j` (;j Things that are here:(;j _a +1 falchion of holy wrath; an orc corpse(;jY (;j *9 (0.6(;j (;j U _i - a +1 falchion of holy wrath(;jb@ #.# #...@†)))...#  #.# # #####.##### #. #.# #.(;j-cW #.# # #.# ~ #. ###.#.### #####(;jk(;jk,8.3 (0.4(;jVr(;jr(;j # #.# #..@.†)))...#  #.# # #####.##### # #.# # #.# # #.#  #. ###.#.### #####(;j (;jB %7(;jF (;j (;jF###. #. #.# #.@..†)))...#  #.#  #####.#####  #(;j$.#  #.# #.# #. ###.#.### #####(;j*(;j'9.1(;jX(;j(;j&L ### #.## #.. #.# #@...†)))...# #.# #####.##### #.#  #.# #.# #. ###.#.### #####(;j;5(;jd(;j'(;jM## #######....... ##########....†)))..###########.# ####.#####.........#(;j*(;j,-70.0 (0.5(;j(;j{(;jeM## #######....... ##########....†)))..###### #####.#####(;j (;j*4 (0.4(;j(;j(;j =### #.##.g#.# #....†)))...# #####.# #.# g   hobgoblin (wandering)#.##.##.###. You encounter a hobgoblin.8 _The hobgoblin leaves your sight.(;j0(### #.##.g#.# #....†)))...# ####.# #(;j)#####.##### ##.# # g   hobgoblin (wandering)#.# ##.##.####(;j0(;j0,1.1 (0.3(;j7(;j29(;j ?  KnightStone the Shooter  Spriggan  Health: 26/26 ========================  Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11###SH: 0Dex: 20(;jV #.#########XL:  5 Next: 49% Place: Dungeon:4#..@******gNoise: ---------  Time: 1071.1 (0.0)#.###########a) +0 shortbow#....†)))...## Fire: a) +0 shortbow(;j ^###########.## Fast #####.##### ##.........# # g   hobgoblin (wandering)(;j #.........# ##.........##.........####You encounter a hobgoblin. _The hobgoblin leaves your sight.  (;j  aFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)(;j   KnightStone the Shooter  Spriggan  Health: 26/26 ========================  Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11###SH: 0Dex: 20#.#########XL:  5 Next: 49% Place: Dungeon:4#..@)))))))Noise: ---------  Time: 1071.1 (0.0)#.###########(;j8 a) +0 shortbow#....†)))...## Fire: a) +0 shortbow###########.## Fast #####.##### ##.........# # g   hobgoblin (wandering)#.........# ##.........##.........####You encounter a hobgoblin. _The hobgoblin leaves your sight.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)(;jz kg. _The hobgoblin leaves your sight.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 66% to hit)  You shoot an arrow. The arrow closely misses the hobgoblin.(;j e.....g(;j ;===9 (0.8 _(;j (;j, (;j2  KnightStone the Shooter  Spriggan  Health: 26/26 ========================  Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11###SH: 0Dex: 20#.#########XL:  5 Next: 49% Place: Dungeon:4#..@*****g.Noise: ===------  Time: 1071.9 (0.0)#.###########a) +0 shortbow#....†)))...## Fire: a) +0 shortbow###########.## Fast #####.##### ##.........# # g   hobgoblin#.........# ##.........##.........####(;jS3[40mAim: a hobgoblin (wandering, hasn't noticed you, 66% to hit) _You shoot an arrow. The arrow closely misses the hobgoblin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (66% to hit)(;j,  KnightStone the Shooter  Spriggan  Health: 26/26 ========================  Magic: 6/6========================AC: 2Str: 7EV: 17Int: 11###SH: 0Dex: 20#.#########XL:  5 Next: 49% Place: Dungeon:4#..@.....†.Noise: ===------  Time: 1071.9 (0.0)#.###########a) +0 shortbow#....†)))...## Fire: a) +0 shortbow###########.## Fast #####.##### ##.........# # g   hobgoblin#.........# ##.........#(;j-#.........####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (66% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  You kill the hobgoblin!(;j/3\)))))(;j½#.....(;jG<502.7 (0.8 _(;j(;j(;j ### #.##.†.#.# #....†)))...# ##.# #.(;jA #####.##### #.#.# #.#.# #~#.# ~#.#(;jL (;j c---3.1 (0.4Fast (;j (;j/ h _Your extra speed is starting to run out.(;jI### #.##.†.#.# #....†)))...# ##.# #.#####.##### #.~#.# #.~#.# #~#.# ~b#.#(;jSQ(;jTA---5(;j[(;j0^(;j < ### #.##.†.#.##....†)))...# ##.# #.#####.##### #.~.#.# #.~.#.# #~~P#.# ~b~#.#(;jK ;9(;j[b (;j6### #.##.†.#.##....†)))...# ##.# #...######.##### #.~.##.(;j# #.~.##.# #~~P##.# ~b~##.#(;jx(;j۾'4.3(;j(;j(;j ,### #.##.†.#.##....†)))...# ##### #.# #...# #.# #.~.# #.# #~~P# #.# ~b~##.#.(;j; (;j0 *8 (0.5(;j(;j" ### #.##..#.##....†)))...# ##### #.# #...# #.# #.~.# #.# #~~P# #.# ~b~##.#.(;j9B5.2 (0.4(;j@(;jv _You see here a hobgoblin corpse.(;j`\ ### #.##.†#.##....†)))...# ##### #.# #...# #.# #.~.# #.# #~~P# #.# ~b~##.#.(;jEs (;jt 15 (0.3 _(;j (;jz (;j+ ### #.##.†.#.#.#....†)))...# ##### #.# #...# #.(;jT- # #.~.# #.# #~~P# #.# ~b~##.#.(;j4 (;jG G9 (0.4(;jt### #.##.†.#.#.#....†)))...# ##### #.# #...# #.# #.~.# #.# #~~P# #.# ~b~##.#.(;j,X6.4 (0.5(;j"2(;jd0### #.##.†.##.#.#....†)))...# ##### #.# #...# #.# #.~.##.# #~~P##.# ~b~##.#.....(;jn(;jpo*8 (0.4(;ju(;j(;jo*###†.#.#...@..# †)))...# #######....#.# #...# ..######.##### #.~.# ##.# #.~.#  #.# #~~.#  #.(;j# #~  #.##### (;j (;j) (1.5(;j(;jE(;jٮ4(;j(;j 5###.†.#.#....@.# )))...# #######....# .# #...# ...# #####.##### #.~.# ..# #.(;j\ # #.~.# .# #.# #~~.# # #.# #~~b###### #.(;j }########..... (;jS >2.1(;j (;j (;j^ (;j_ (;j~d (;j{f (;j####.#†.#.##.....@# ))...# #######....# .# #...##...# .##### #.~.# ...# .# #.~.# #.# .# #~~.# .# .# #~~b###### .###### (;j%(;j&&7(;j+(;j-(;jM ###################### ..†..........#..@......# ###########......#####.# ))..#######....# ####.##...##...#b.##.#b   bat (wandering)#(;j~8b.(;j.(;j b3.3 _The bat leaves your sight.(;jW S#.# †.#.# #......#####.# )...# #######....# .# #..b##...#.##### #.~.# ...## #.~.# #.## #~~.# .## #~~b# (;j (;j9 &9(;j (;jµ (;jX#.# †.#.# ......#####.# ...# #######....# .##### # (;j(;j (4.5(;j(;j(;j$|Z#.# .#.# ......#####.# # #######....# .# #. (;jW(;j݂(5.1(;j݆(;jň(;jV##.# #.# ......#####.# # #######....# # (;jA(;jг&7(;j(;j(;j2 ## .# #.# ......#####.# # #######....#.# # #..b##...#.# ##### #.~.# ...#.#(;j # #.~.# #.#.## #~~.# .#.## #~~b######.# (;j( (;j (6.3(;j-% (;j' (;je[### .# #.# ......#####.#  #....#.#  #..b##...#.# #.~.# ...#.#(;j&# #.~.# #.#.## #~~.# .#.## #~~b######.# (;jr(;j&9(;j(;j(;jW  ### ################. .......#........ #####......#####  #######.... #..b##..# ##..............(;j@ (;j (7.5(;j (;j" (;j ### ################. .......#........ #####......#####  #######.... #..b## #### #.~.# .## ................(;jS(;jU(8.1(;j(;jc ### ################. .......#........ #####......#####  #######.... #..b## #### #.~.# ...(;j| #.. ##..............(;j1S(;j; oS   adder (wandering)(;j+C7(;j*### ################. .......#........ #####......#####  #######.... #..b## #### #.~.# ... #~~.# b############..... ##.............S# ... ##.  #.<....†(;j8S.(;j(;j1(9.3(;j (;jy< V### ################. .......#........ #####......#####  #######.... #..b## #### #.~.# ... #~~.# b############....S ##..............# .... ##.  #.<....†........######(;jD (;jE &9(;jJ (;jL (;jߣKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ---------  Time: 1089.9 (0.0) ...# #~~.# .#*#a) +0 shortbow ...# #~~b######*#Fire: a) +0 shortbow ...########....S.# ##..............## ................S[37(;j_m   adder (wandering) ##..............  #.<....†.......  #....######.... _You feel yourself slow down. _The bat leaves your sight.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 50% to hit)(;j ^MKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#(;j^Noise: ---------  Time: 1089.9 (0.0) ...# #~~.# .#)#a) +0 shortbow ...# #~~b######)#Fire: a) +0 shortbow ...########....).# ##.............)## ...............)S   adder (wandering) ##............).  (;j^#.<....†.....).  #....######.... _You feel yourself slow down. (;j^]_The bat leaves your sight.  Fire: a) +0 shortbow(;j_2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 50% to hit)(;j6kS. _The bat leaves your sight.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.(;ju7S.(;j{..S..(;j8===91.0 (1.1(;j[(;j/ _The adder hisses angrily.(;j KnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1091.0 (0.0) ...# #~~.# .#S#a) +0 shortbow (;j b...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................S   adder ##..............  #.<....†.......  #....######....You shoot an arrow. The arrow barely misses the adder. _The adder hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)(;j MKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#(;j _Noise: ===------  Time: 1091.0 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................S   adder ##..............  #.<....†.......  #....######....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage.(;j C2.1 (1.1(;j (;j S _The adder closely misses you.(;jqKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1092.1 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................[3(;j-2mS   adder ##..............  #.<....†.......  #....######....The arrow hits the adder but does no damage. _The adder closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)(;jZKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1092.1 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................[1(;j`4;38HS   adder ##..............  #.<....†.......  #....######....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.(;ji(;ji[5-3.2 (1.1(;jo(;ju/  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded. _The adder closely misses you. The adder bites you.(;jKnightStone the Shooter###Spriggan ################.#Health: 25/26 =======================- .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1093.2 (0.0) (;jj...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................S   adder ##..............  #.<....†.......  #....######....The adder is moderately wounded. _The adder closely misses you. The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;jvAim: an adder (moderately wounded, 50% to hit)(;j6 KnightStone the Shooter###Spriggan ################.#Health: 25/26 =======================- .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1093.2 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................[1(;je7 4;38HS   adder ##..............  #.<....†.......  #....######....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage.(;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 50% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage.  The adder is moderately wounded.6=4.3 (1.1(;jw (;jF K _The adder misses you.(;j KnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1094.3 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................[3(;jZ 2mS   adder ##..............  #.<....†.......  #....######....The adder is moderately wounded. _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)(;j MKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#(;j =Noise: ===------  Time: 1094.3 (0.0) ...# #~~.# .#)#a) +0 shortbow ...# #~~b######)#Fire: a) +0 shortbow ...########.....)# ##..............## ................S   adder ##..............  #.<....†.......  #....######....The adder is moderately wounded. _The adder misses you.(;jvFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)(;jXS.. _The adder misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.(;joY-5.4 (1.1(;j`(;jb _The adder completely misses you. The adder closely misses you.(;jKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 (;j!...# #.~.# #.#@#Noise: ===------  Time: 1095.4 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................S   adder ##..............  #.<....†.......  #....######....You shoot an arrow. The arrow barely misses the adder. _The adder completely misses you. The adder closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)(;jKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6(;j======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1095.4 (0.0) ...# #~~.# .#)#a) +0 shortbow ...# #~~b######)#Fire: a) +0 shortbow ...########.....)# ##..............## ................S   adder ##..............  #.<....†.......  #....######....You shoot an arrow. The arrow barely misses the adder. (;j8_The adder completely misses you. The adder closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)(;j4MS.. _The adder completely misses you. The adder closely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.(;jc>(;j>&6.5 (1.1(;jE(;jwHK _The adder misses you.(;j KnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 (;j ...# #.~.# #.#@#Noise: ===------  Time: 1096.5 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................S   adder ##..............  #.<....†.......  #....######....You shoot an arrow. The arrow barely misses the adder. (;j _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)(;j%& KnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1096.5 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................[1(;j' 4;38HS   adder ##..............  #.<....†.......  #....######....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is severely wounded.(;j C7.6 (1.1(;j (;j K _The adder misses you.(;j.MKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#(;j0Noise: ===------  Time: 1097.6 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................S   adder ##..............  #.<....†.......  #....######....The adder is severely wounded. _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)(;jKnightStone the Shooter###Spriggan ################.#Health: 26/26 ======================== .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 (;jj#### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1097.6 (0.0) ...# #~~.# .#)#a) +0 shortbow ...# #~~b######)#Fire: a) +0 shortbow ...########.....)# ##..............## ................S   adder ##..............  (;j#.<....†.......  #....######....The adder is severely wounded. _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line(;jlAim: an adder (severely wounded, 50% to hit)(;j-=aS..  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow barely misses the adder.The adder completely misses you. The adder bites you.  (;jN>>You are poisoned.(;j>2=----8.7 (1.1Pois (;jOE(;jH, _The adder poisons you!(;jb YKnightStone the Shooter###Spriggan ################.#Health: 22/26 ====================---- .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#(;j ]XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1098.7 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......#Pois ##..............## ................S   adder ##..............  (;j m#.<....†.......  #....######....You are poisoned. _The adder poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)(;j% KnightStone the Shooter###Spriggan ################.#Health: 22/26 ====================---- .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1098.7 (0.0) ...# #~~.# .#)#a) +0 shortbow ...# #~~b######)#Fire: a) +0 shortbow ...########.....)#Pois ##..............## ..........(;j% ......S   adder ##..............  #.<....†.......  #....######....You are poisoned. _The adder poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)(;ja }S.. _The adder poisons you!  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow closely misses the adder.(;jM [0--9.8 (1.1(;jϷ (;jº 9 _You feel sick. The adder bites you.(;jzKnightStone the Shooter###Spriggan ################.#Health: 20/26 ==================------ .......#.........#(;j#{*Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 (;je{#### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1099.8 (0.0) ...# #~~.# .#S#(;j{"a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......#(;j{Pois ##..............## ................(;j{YS   adder (;j|##..............  #.<....†.......  #....######....(;j|You shoot an arrow. The arrow closely misses the adder. _You feel sick. The adder bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)(;j3o OKnightStone the Shooter###Spriggan ################.#Health: 20/26 ==================------ .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#(;jp oXL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1099.8 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......#Pois ##..............## ................S   adder ##..............  (;jp n#.<....†.......  #....######....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is almost dead.(;jp (;jU (;j .100.9 (1.1(;jz (;j\ d _You feel sick. The adder barely misses you. x2(;jUKnightStone the Shooter###Spriggan ################.#Health: 20/26 ==================------ .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1100.9 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......#Pois ##..............## ..............(;jUT..S   adder ##..............  #.<....†.......  #....######....The adder is almost dead. _You feel sick. The adder barely misses you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 50% to hit)(;j?KnightStone the Shooter###Spriggan ################.#[3;38HHealth: 20/26 ==================------ .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0(;jDex: 20 #### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1100.9 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......#Pois (;jv##..............## ................S   adder ##..............  #.<....†.......  #....######....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 50% to hit)  (;jwYou shoot an arrow. The arrow hits the adder.  The adder is almost dead.(;j: Shift-Dir - straight line  Aim: an adder (almost dead, 50% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is almost dead.  You feel sick.  You are no longer poisoned.(;jx;72.0 (1.1(;jEA(;jpD= _The adder bites you but does no damage.(;jKnightStone the Shooter###Spriggan ################.#Health: 20/26 ==================------ .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 (;jH#### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1102.0 (0.0) ...# #~~.# .#S#a) +0 shortbow ...# #~~b######.#Fire: a) +0 shortbow ...########......# ##..............## ................S   adder ##..............  (;j#.<....†.......  #....######....You are no longer poisoned. _The adder bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 50% to hit)(;j| KnightStone the Shooter###Spriggan ################.#Health: 20/26 ==================------ .......#.........#Magic: 6/6======================== #####......#####.#AC: 2Str: 7#######....#.#EV: 17Int: 11#..b##...#.#SH: 0Dex: 20 (;j N#### #.~.# ...#.#XL:  5 Next: 50% Place: Dungeon:4 ...# #.~.# #.#@#Noise: ===------  Time: 1102.0 (0.0) ...# #~~.# .#†#a) +0 shortbow ...# #~~b######.#(;j }Fire: a) +0 shortbow ...########......# (;j z##..............## ................(;j> S   adder ##..............  (;j <#.<....†.......  #....######....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 50% to hit)  You shoot an arrow. The arrow hits the adder!  (;j ;You kill the adder!(;j )(;jv (;j S1=7(;j 3.1 (1.1 _(;jJ (;j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (almost dead, 50% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder! (;j; Z_Your Stealth skill increases to level 5!(;j (;j (;j(;j2==3==4==(;j'5== _You start resting.HP restored.(;j6(---(;jo\7.1 (4.06==---8.1 (5 _(;j ### ################. .......#........ #####......#####  #######.... #..b## #### #.~.# ... #~~.# b######.#######...........##....  #....# ....(;j(;jA+7 (0.6(;j(;j/s _You see here an adder corpse.(;jB @ ################. .......#........ #####......#####  #######.... #..b## #### #.~.# ... #~~.# .#†b############..... ##..............#.........##....# #.... #### (;j(;j]/9.3 _(;jl(;j(;j. .......#........ #####......#####  #######.... #..b## #### #.~.# ... #~~.# .#†b######.#######..... ##..............# .. #.... .......<.# ..(;j(;j &9(;j(;j (;j(;j(;je(;j(;j6 .#.##......#####.# # #....#.# # #..b##...#.## #.~.# ...#.#.# #.~.# #.#.#.# #~~.# .#†#.# #~~b######.#.##....@.##(;j |.## #..#.## #.<....†..  #....#.....  #....# (;jǡ #.....#....#### #...... #.<.# ..(;j (;jʪ E=10.5(;jR (;j (;j*P.#.##......#####.# .# #....#.# .# #..b##...#.# .##### #.~.# ...#.#.# #.~.# #.#.#.# #~~.# .#†#.# #~~b######.#.##...@..# .###.###..  ###.### # #.<.†. #....#...... #....# #......  ###....#### #.......  #.<.# ..(;j2(;j2(1.1(;j9(;jc;(;j #######......##### .# #######.... #..b###### #.~.# .... #.#.#~~.# .#†#b######.#######.....###............@.## ##........  #########..#.........  #.........#(;j(;j/&7(;jD(;j(;jD.# #######.... #..b###### #.~.# ...#.#.... #.#.#~~.# .#†b######.#######.....###..............###### ##........  ######### # #.<....†..  #....######........ ...######..#.......<..#.#.....#2.3(;j w# #....#.# # #..b##...#.# ##### #.~.# ...#.# # #.~.# #.#.# # #~~.# .#†# # #~~b######.# ########......# ###.#. ###.#  #.<....†.(;jD 1. #....######........#....# #...# ###....#### #..# #.<.# #.# (;j{P (;jP &9(;jd (;jf (;jJ #....#.#  #..b##...#.#  #.~.# ...#.# # #.~.# #.#.# # #~~.# .#†# # #~~b######.# ########......# .# .#.##.<....†...  #....######........  #....# #.........#....#### #.........# .<.# #.........# .(;jBKw# #...#.....# (;jT(;jT!3.5(;jg(;j($#....#.# #..b##...#.#  #.~.# ...#.# # #.~.# #.#.# # #~~.# .#†# # #~~b######.# ##......# .#.# #.<....†......... #....######........ #....# #........#### #....<.# #....# #...##(;jx,(;j,(4.1(;j2(;jZ6(;j46#....#.# #..b##...#.#  #.~.# ...#.# # #.~.# #.#.# # #~~.# .#†# # #~~b######.# #......# .# .# .<....†......... ....######.. ....# #. ....#### # #7(;j#....#.#  #..b##...#.#  # #.~.# ...#.#  # #.~.# #.#.#  # #~~.# .#†#  # #~~b######.#  #......#  #  # <....†.........  ######.  # #.#  #### #.#   <.# #.#   # #...#.....#   #   5.3(;j(;j(;jɏ _(;jˑ (;j (;j n(;j (;j` (;j (;j (;j (;j (;jL Y#....#.#  ##...#.#  ...#.#  #.#   .#†#  ######.# ## #......# .# ###########.#  .......@.#  9.5 (4.2#######  ........  ##........   #.........#   #.........#   #.........#   #...#.....#    (;j& ....#.#  #...#.#   ...#.#   #.#.#   .#†#  .# ####  (;j' T......# ..#  #.#  .......@#  #    #.  #.#  #.#  #.# (;j( j #...#.....#   (;jo a20.1 (0.6(;j M#### .#..#.#.  .#† #####.# ########.# .......###########............############# ....... (;j (;jO &7(;jz (;ji (;jtM..... #### .#..#.#.  .#†# #####.# ########.# .......###########............ .....############# (;j[1.3(;j(;jd..# ..#####.# ##....#.# b##...#.# .# ...#.# .# #.#.# .# .#†# b######.#.## ##......#S..# ..##.# ....# ..###### .. ##.. S   ball python (constriction, asleep)  #..#  #..#  #..# (;j9 .S9  You encounter a ball python.(;jS)2.5 (1.2 _The ball python hisses angrily.(;j7........#  KnightStone the Shooter ..#####.#  Spriggan ##....#.#  Health: 26/26 ======================== b##...#.#  Magic: 6/6======================== .# ...#.#  AC: 2Str: 7 .# #.#.#(;jC  EV: 17Int: 11 .# .#†#  SH: 0Dex: 20 b######.#.##########(;jh  XL:  5 Next: 57% Place: Dungeon:4 (;j ##......#.S*****@..#  Noise: ---------  Time: 1122.5 (0.0) (;j.......###########.#  a) +0 shortbow ...................#  Fire: a) +0 shortbow .......############# ......... ###........(;j  S   ball python (constriction)#.........# # #.........#(;j9P # #.........# (;jWsYou encounter a ball python. _The ball python hisses angrily.  (;j%Fire: a) +0 shortbow(;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (69% to hit)(;jn........#  KnightStone the Shooter ..#####.#  Spriggan ##....#.#  Health: 26/26 ======================== b##...#.#  Magic: 6/6(;j&======================== .# ...#.#  AC: 2Str: 7 .# #.#.#(;j  EV: 17Int: 11 .# .#†#(;j  SH: 0Dex: 20 b######.#.##########(;j !  XL:  5 Next: 57% Place: Dungeon:4 ##......#.†.....@..#(;j+  Noise: ---------  Time: 1122.5 (0.0) .......###########.#(;je*  a) +0 shortbow ...................#  Fire: a) +0 shortbow .......#############(;jh ......... ###........  S   ball python (constriction)#.........# # #.........# # #.........#(;jR Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (69% to hit)  (;jzYou shoot an arrow. The arrow hits the ball python!  You kill the ball python!(;jA)))))(;j(;j .....(;j>===3.6 (1.1 _(;j(;jX(;j(;j9(;jb(;j,(;j1X(;j(;j(;j(;j-,(;j(;j(;jC,(;j(;j(;jң(;j (;j(;j(;jX,(;j(;jê(;j #.........# ##......#####.#  #######....#.##  #..b##...#.#. # #.~.# ...#.#. # #.~.# #.#.#. # #~~.# .#†#. # #~~b######.#.########## ######......#.@........# ---......###########.# ......# ......###### <....†......... ...######........ (;jWB...# #.........# ...#### #.........# ....<.# #.........# (;jذ7.2 (3.6(;jx _You see here a ball python corpse.(;j .#.# #......#####.#  #....#.###  #..b##...#.#.. # #.~.# ...#.#.# .# #.~.# #.#.#.# .# #~~.# .#†#.# .# #~~b######.#.# .#......#@†........# .##.# .# .# .<....†..######..# #.#.#### #.#.<.# #.#(;jǴ (;j L---8 (0 _(;j (;j (;j)(;jd4(;j;U ### ##############.# .....#.........# ###......#####.#  #######....#.#######.# (;jJ< #..b##...#.#.......# ## #.~.# ...#.#@# 30.2 (2.4# #.~.# #.#.#.# # #~~.# .#†#.# (;jv<# #~~b######.#.##########.†........#(;j<^..........###########.#.............#..........#####(;j<Y######## .<....†...(;j<!(;j=(;jD(;jF(;j4(;j(;jv(;j(;j0B(;jɓM ## (;j%############## .....#........ ###......#####.# #######.######  #..b##......#8 (0.6 #(;jJ..######(;ji\.~.# #.#.#. (;j.# #~~.# .#†#.#.(;j .(;j(;j9(;jm(;j~ I(;jY (;j X(;j X(;j B(;j? (;j (;j ,(;jO (;jP (;j (;jE (;j S  ###  .# ### #.........# .. ....#####.# .# ####....#.#######.#  ..b##...#.#.....@.#  3.8 (3.0 (;j +.~.# ...#.#.#######  .~.# #.#.#.#  ~~.# .#†#.#  ~~b######.#.##########  ####......#.†........#  (;j-  ###########.#   #   #####(;jW p   (;j4 (;jx (;jB (;j (;j- (;j (;j։ (;j (;jz ,(;j   ###  .# ####  .# #.. (;jۓ  #####.# #.#  ....#.#.#  .(;j ub##...#.#......@#  (;j| 4.4 (0.6 ~.# ...#.#.#  ~.# #.#.#.#  ~.# .#†#.#  ~b######.#.#  ......#.†.(;jŔ #  #.#  #  #  (;j (;jƚ (;jȜ (;j (;j (;jP (;j(;j(;j5(;j ##(;jCh ########.# .........# #......#..#####.# #5.6 (1.2 ###....#.#######. (;j.b##...#.#.......# ~.# ...#.#.####### ~.# #.#.#.# (;jt(;jB!(;jm#(;jI(;jФ(;jz(;j>,(;j߯M ## #############..........#6.2 (0.6 ...#####.# #.####.# ###.######. .b##...#.#.......# #(;jt(;j(;j(;j(;j(;j(;jt(;j~X(;jߓ(;j(;j(;j`(;j(;j (;j(;j,(;j(;j  ### ##  .# ######.#  (;j֣V# #....@.#  8.6 (2.4 ####.# #.####.#  (;j@M...#.#######.# .#  ...#.#.......# .#  ...#.#.####### .#   #.#.#.# .#   .#†#.# .#  (;jp`####.#.####.#  (;jo.....#.†........#  (;j¥(;j(;j1(;j : I(;j; (;j^A B(;jE   ### ###  .# ######.#  # #.....@#  9.2 (0.6.# #.####.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  #.#.#.# #.#  .#†#.# #.#  .#.##.#  #.†.#  (;j>J (;j:L (;j?(;jEn(;jG,(;j3H(;jI(;j3K(;jgK(;jK(;jSM(;jcO(;jO(;jP(;jQ(;j/T(;jxT(;jU(;jU(;jX,(;jX(;jZ(;j[(;jA\(;j$](;j^(;jg_(;j_(;jC`(;jXa(;jlgn(;jg(;j h(;jm..#.#.......# #.# ..#.#.####### #.# #.#.#.# #.#  .#†#.# #.# (;jEnH###.#.##########.# ....#.†........#.# ...###########.#. ...............#.#############45.8 (6 (;jun..... #........... #.######(;jn......# ......# ........# ..#.....# (;jo(;jUt(;jv(;jI(;j(;ju(;j(;j+(;j ####### #. # #.  .#†. (;jJ###.#.##########. ....#.†........#.###########.#.............#.############.. #......6.4 (0.. #.######.#  (;jE (;j(;j(;j(;j9(;j:(;j:(;j:(;j<(;jF>(;j}>(;j>(;j?(;jFB,(;jB(;jC(;jD(;jJE(;jFF(;jK ~.# ...#.#.####### #.# ~.# #.#.#.# #.# (;jLL}~.# .#†#.# #.# ~b######.#.##########.# ###......#.†........#.# .....#####.#.# (;jL.....#.# .....#############.# †......... #.@.....# 9.4 (3.0 ####........ #.#######  #.........##. (;j M## #.........##. # #.........##.(;j|M! # #...#.....##. .##. .##. <...(;jAN# (;jN(;jmS(;jU(;jp I(;j@ (;j B(;j .~.# ...#.#.# #.# .~.# #.#.#.# #.# ~.# .#†#.# #.# ~b######.#.#.# #......#.†.#.# .#.#.# .#.# (;j! @.#######.# .†. #@......# 50.0 (0.6#. #.#  #.##.# # #(;j` W.##.# <.# #.##.# .# #...#.....##.#(;j D .# #.# .# #.# .<...(;j  (;jp (;j (;j (;jv\(;j\(;jT](;j^(;j:a(;jCfn(;j3g(;jg(;jpi(;ji,(;j%k(;jl(;jl(;j3m(;j5n(;jqB(;j)r(;jTJ(;jm #####........ #.######  #.........##.# ### #.........##.# <.# #.........##.# ..# #...#.....##.# # #.# # #.# <... #.# ..## # 5.4 (5.4 .#... ß#......# ...## .##.... .... ....#.... ### .. .#.#.. ....##. #.### .(;j (;j|(;j(;j(;j(;j(;j1,(;j(;j(;jn(;jj .##.# <.#. ..#. (;j..# #. #.<.....## ##.####ß#......##....6.6 (1.2... ....#......# (;j/###...#.##.# #...#.#.. #......##.##.### .#. .#(;jE ##(;j5(;j (;jL# #.##.# .<.# #.##.# .# #...#.....##.# .# #.# .# #.# .<... #. #.# .## .##.####.# .#... .ß#......# .## .##...@.# ..#......# .###...#.##.#  #...#.#.. # ....##.# .##.### .#  . .# ## ##  (;jR(;jwS-7.2 (0.6(;jX(;jZ(;j؈.#### #.##.# .<.# #.##.# .# #...#.....##.# .# #.# .## #.# .<... #. #.# .## ..##.####.# .#... ..ß#......# .## .##..@..# ..#......# ).###...#.##.#  #...#.#..# #  .......##.#  .##.#### .#  .. .#  ## ##  (;jŖ<8(;j((;j7% _Found a dagger.(;jP.#### #.##.# .<.# #.........##.# .# #...#.....##.# .#.. #.# (;jdQ.# #. #.# .<... # #.. #.# .## ...##.####.# .#... ...ß#......# .## .##.@...# ..#......# (;jQW.).###...#.##.# . #...#.#..# #  .......##.#  .##.#### .#  .. .#  ##. ##  (;jnY(;jY(8.4(;j _(;ja(;j(.#### #.##.# .<.# #.........##.# .# #...#.....##.# .# ..# #.# .# #.. #.# .<...## #.. #.# .###...##.####.# .#.......ß#......# .## .##@....# . ß.#......# #.).###...#.##.# #. #...#.#..# #  .......##.# (;jB .##.#### .#  .. .#  ##. ##  (;j(;j(9.0(;j(;j(;ju, r .<..# ..# #..<...## ##..###...##.####.#.......ß#.......##..>..##. ß......@#......# #.).###...#.##.. #...#.#..# .# #.  (;j> <6(;jF (;jCJ A _Found a staircase to the Ecumenical Temple.(;j*? .<.# #.##.# .# #...#.....##.# .# # ..# #.# >......# .. #.. #.# .<...## #.. #.# .###...##.####.# .#.......ß#......# .##..>..##.....# .#ß.#......# #.).###...#.##.#  #. #...#.#..# #  .......##.# .##.#### .# .. .# ##. ## #. (;je \60.2(;jG.<.# #.##.#.# #...#.....##.#.#### . ..# #.# .>......# ...#.#.. #.#.<...###.#.. #.#(;j.###...##.####.#.#.ß#......#.##..>..##.....#.#ß.#......#(;jX.##.).###...#.##.# #.# #...#.#..# ## .......##.# .##.#### .#  .. .#  ##. ##  #.(;j(;j&8(;j(;jx .<.# #.##.#.# #...#.....##.#.#### ....# #.# ..>......# ...#.#..# #.#.<...###.#..# #.#.###...##.####.#.#.ß#......#.##..>..##.....#.#ß.#......##.##.).###...#.##.# #.###...#.#..# # # #.......##.#..##.#### .#.? .. .#...##. ##... #.(;j (;jL (1.4(;j (;j 1 _Found a scroll of identify.(;j #.<.# #.##.# #.# #...#.....##.# #.####.....# #.# #..>......# ...#.#..# #.# #.<...###.#..# #.# #.###...##.####.# #.#(;j .ß#......# #.##..>..##.....#.#ß.#......#.#.##.).###...#.##.#(;j X #.###...#.#..# # #.#.......##.#. ..##.#### .#.. .?... .#.. ...##. ##... ...##.(;j (;j, (2.0(;j (;j (;j #.<.# #.##.#  #.# #...#.....##.#  #.####.....# #.#  #..>......# ...#.#..# #.#  #.<...###.#..# #.#  #.###...##.####.#  #.#.ß#......#  #(;j(.##..>..##.....#  .#ß.#......#.#.##.).###...#.##.# #.###...#.#..# # #.(;jL#.......##.# ....##.#### .#(;jp7 ..#.?... .# ..!...##. ##(;j .......##.(;j<6(;j,(;jY _Found a potion of curing.(;jrM##....###<... #...#.....#.......####.....# >......# ...#.#..#<...###.#..# ...###...##.####.#.......ß#.  #...##..@..##.....#  ............#ß.......#.......#.##.).###...#.##... #.###...#.#..# #........#(;j>3.2(;j(;jNi _There is a staircase to the Ecumenical Temple here.(;j}{J(;j]`4.2 (1.0 _(;jt Temple  You climb downwards. Welcome to the Ecumenical Temple!(;j ...~~~~~...~~~~.⌠.~~~~...~~~~~... ~~~~~~~~.⌠.~~~~...~~~~._.~~~~~~~~ ~~~~~~~~...~~~~~~~~~~~...~~~~~~~~ ~...~~~~~~~~~#~~~~~~~~~~~~~~~...~ ~._.~~~~~~~~#~~~~~~~~~~~~~~~~._.~ ~...~~~~~~~#~~~~~~~~~~~~~~~~~...~ ~~~~~~~~~~~~~~~...~~~~~~~~~~~~~~~ ~~~~~~~...~~~~.....~~~~...~~~~~~~ ~~~~~~~._.~~~~..@..~~~~._.~~~~~~~ ~~~~~~~...~~~~.....~~~~...~~~~~~~ ~~~~~~~~~~~~~~~...~~~~~~~~~~~~~~~ ~...~~~~~~~~~~~~~~~~~#~~~~~~~...~ ~._.~~~~~~~~~~~~~~~~#~~~~~~~~._.~ ~...~~~~~~~~~~~~~~~#~~~~~~~~~...~  ~~~~~~~~...~~~~~~~~~~~...~~~~~~~~  ~~~~~~~~._.~~~~...~~~~.⌠.~~~~~~~~  ...~~~~~...~~~~.⌠.~~~~...~~~~~... [39(;j;49m(;j -5.7 (2.5(;je<(;j =N__(;jxAe _Found a glowing golden altar of the Shining One and a radiant altar of Vehumet.(;j`Bc_There is a staircase back to the Dungeon here.(;j $~~~~~...~~~~.⌠.~~~~...~~~~~...~.⌠.~~~~...~~~~._.~...~...~ ...~~#~...~ ._.~#~._.~ ...~#~...~...~...~~~~.....~~~~...~._.~~~~..<@.~~~~._.~...~~~~.....~~~~...~...~ ...~(;je #~...~ ._.~#~._.~ ...~#~~~...~...~(;j "...~._.~~~~...~~~~.⌠.~~~~~~...~~~~.⌠.~~~~...~~~~~...~(;j (;jr -6.3 (0.6(;j_ 8_(;j 9 _Found a shadowy altar of Dithmenos.(;j~~~~~...~~~~.⌠.~~~~...~~~~~...~.⌠.~~~~...~~~~._.~...~~...~~#~...~ _.~#~._.~~#~...~...~...~~~~.....~~~~...~.._.~~~~..<.@~~~~._.~....~~~~.....~~~~...~.(;j`...~~#~...~ _.~#~~._.~~#~~~~~~~~~...~...~~...~._.~~~~...~~~~.⌠.~ .~~~~~...~~~~.⌠.~~~~...~~~~~...~(;j(;j*&9(;jT__(;j?(;j~~~~~...~~~~.⌠.~~~~...~~~~~...~.⌠.~~~~...~~~~._.~...~~~...~. .~#~...~~~. .~#~._.~~~. .~#~...~...~...~~~~.....~~~~...~.._.~~~~..<..@~~~._.~._...~~~~.....~~~~...~....~~(;j2#~...~ .~#~~~~~~~~._.~~~. .~#~~~~~~~~~...~~~....~~~~...~.._.~~~~...~~~~.⌠.~~ ~~~~~...~~~~.⌠.~~~~...~~~~~...~(;jA  You enter the shallow water.(;jtd8.1 (1.2Water (;j'&S__(;j(? _Moving in this stuff is going to be slow.(;jT...~~~~.⌠.~~~~...~~~~~...~.⌠.~~~~...~~~~._.~...~...~. ~#~...~~~._ ~#~._.~~~. ~#~...~...~...~~~~.....~~~~...~.._.~~~~..<..~@~~._.~._.(;j...~~~~.....~~~~...~....~ ~#~...~ ~#~._.~~~. ~#~...~~~._...~~~~...~(;j.._.~~~~...~~~~.⌠.~...~~~~.⌠.~~~~...~~~~~...~(;j(=9.3(;jE9_(;j(;j#...~~~~.⌠.~~~~...~~~~~...~.⌠.~~~~...~~~~._.~...~...~.#~...~~~._.#~._.~~~.#~...~...~...~~~~.....~~~~...~...~._.~~~~..<..~~@~._.~._.~...~~~~.....~~~~...~...~...~~~#~...~#~._.~~~.#~...~~~._....~~~~...~.._.~~~~...~~~~.⌠.~...~~~~.⌠.~~~~...~~~~~...~(;j0>70.5(;j7K__(;j8(;j~ ...~~~~.⌠.~~~~...~~~~~...~.⌠.~~~~...~~~~._.~...~...~...~#~...~~~._.~#~._.~~~...~#~...~...~...~~~~.....~~~~...~...~ ~._.~~~~..<..~~~@._.~._.~ ~...~~~~.....~~~~...~...~...~~~#~...~#~~._.~~~...~#~~~...~~~._.~(;jO...~~~~...~...~._.~~~~...~~~~.⌠.~...~~~~.⌠.~~~~...~~~~~...~(;j(;j'1.7(;j4e___(;j2(;j/...~~~~.⌠.~~~~...~~~~~...~ ~.⌠.~~~~...~~~~._.~...~...~...~#~...~~~._.~#~._.~~~...~#~...~...~# ...~~~~.....~~~~...~...~~# ._.~~~~..<..~~~~@_.~(;j0._.~~# ...~~~~.....~~~~...~...~~#...~##~...~#~._.~~~...~#~~...~~~._.~ ~...~~~~...~...~ ~._.~~~~...~~~~.⌠.~...~~~~.⌠.~~~~...~~~~~...~(;j":M2.3 (0.6(;jA____(;jC^ _Found a shimmering blue altar of Sif Muna and a sacrificial altar of Ru.(;j@ ...~~~~.⌠.~~~~...~~~~~...~# .⌠.~~~~...~~~~._.~# ...~...~...~~##~...~~~._.~~##~._.~~~...~~##~...~#...~#~~~~.....~~~~...~...~~# _.~~~~..<..~~~~.@.~._.~~#~~~~.....~~~~...~...~~#...~(;jA z##~...~##~._.~~~...~~##~...~~~._.~~# ...~~~~~...~...~~# ._.~~~~...~~~~.⌠.~# ...~~~~.⌠.~~~~...~~~~~...~#(;jK (;jK &9(;jR 9_(;j8U a _There is a shadowy altar of Dithmenos here.(;jP  You kneel at the altar of Dithmenos.(;jb/  --more--(;j%(;j-Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)(;j.[!]: Overview|Powers|Wrath [J/Enter]: join religion(;jx (;j (;j ...~~~~.⌠.~~~~...~~~~~...~~~~~~~# KnightStone the Shooter .⌠.~~~~...~~~~._.~~~~~~~~~~~~~~~# Spriggan ...~~~~~~~~~~~...~~~~~~~~~~...~~# Health: 26/26 ======================== ~~~~~#~~~~~~~~~~~~~~~...~~~._.~~# Magic: 6/6======================== ~~~~#~~~~~~~~~~~~~~~~._.~~~...~~# AC: 2Str: 7 ~~~#~~~~~~~~~~~~~~~~~...~~~~~~~~# EV: 17Int: 11 ~~~~~~~...~~~~~~~~~~~~~~~~~~~~~## SH: 0Dex: 20 ..~~~~.....~~~~...~~~~~~~~...~~## XL:  5 Next: 57% Place: Temple (;j -_.~~~~..<..~~~~.@.~~~~~~~~._.~~## Noise: ---------  Time: 1172.9 (0.0) ..~~~~.....~~~~...~~~~~~~~...~~## a) +0 shortbow ~~~~~~~...~~~~~~~~~~~~~~~~~~~~~## Fire: a) +0 shortbow ~~~~~~~~~~~~~#~~~~~~~...~~~~~~~~# ~~~~~~~~~~~~#~~~~~~~~._.~~~...~~# ~~~~~~~~~~~#~~~~~~~~~...~~~._.~~#  ...~~~~~~~~~~~...~~~~~~~~~~...~~#  ._.~~~~...~~~~.⌠.~~~~~~~~~~~~~~~#  ...~~~~.⌠.~~~~...~~~~~...~~~~~~~#  (;j7 Y_Found a shadowy altar of Dithmenos.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a shimmering blue altar of Sif Muna and a sacrificial altar of Ru. _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos.(;j (;j0 (;jȔ (;j7 . _(;jw23(;jH4(;j( _  You enter the shallow water.  Moving in this stuff is going to be slow.Water  _Found a sparkling altar of Nemelex Xobeh. _Found an ancient bone altar of Kikubaaqudgha. _Found a snail-covered altar of Cheibriados.(;j  You enter the shallow water.Water (;j:(;jˋN _Moving in this stuff is going to be slow.(;j3(;j(;jl(;jh>(;jX(;j(;j(;j˜(;j(;jsN.~~~~...~~~~~~~~...~~### ..~~~~~~~~~~~~~~### ~~~~~~#~~~~~~## ~._.~~~...~~## ...~~~._.~~## ~~~~...~~~~~~~~~~...~~## ...~~~~.⌠~## ⌠.~~~~...~~~~~..## ...~~~~~~~~## 81.3 (8.4 ~~~~~~~~~~~§§§~## ~~~§§§### ####(;jqa~§§#### ########################## ######################### (;jŧ(;jf (;jY_There is a sparkling altar of Nemelex Xobeh here.(;j;T  You kneel at the altar of Nemelex Xobeh.(;j/  --more--(;jb (;je Nemelex Xobeh the Trickster Nemelex is a strange and unpredictable chaotic trickster god, whose powers are invoked through magical packs of cards painted in the ichor of demons. Followerswill be granted decks of cards as they traverse the dungeon, and are encouraged to trust in the cards to provide them with divine assistance. However, the Trickster can also ensure that fortune favours the bold. Favour - Nemelex Xobeh is neutral towards you. Granted powers:(Cost)You can draw from decks of power. Nemelex will gift you decks of power as you gain piety. You can choose one out of three cards.(2 MP, Piety--)You can deal four cards at a time.(8 MP, Piety--)You can stack five cards from your decks.(5 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religion);jq);j);j$ ....~~~~...~~~~~~~~...~~###KnightStone the Shooter ...~~~~~~~~~~~~~~~~~~~~~###Spriggan ~~~~~~#~~~~~~~...~~~~~~~~##Health: 26/26 ======================== ~~~~~#~~~~~~~~._.~~~...~~##Magic: 6/6======================== );j ~~~~#~~~~~~~~~...~~~._.~~##AC: 2Str: 7 ~~~~~~~...~~~~~~~~~~...~~##EV: 17Int: 11 ...~~~~.⌠.~~~~~~~~~~~~~~~##SH: 0Dex: 20 .⌠.~~~~...~~~~~...~~~~~~~##XL:  5 Next: 57% Place: Temple );j ...~~~~~~~~~~~~.@.~~~~~~~##Noise: ---------  Time: 1181.3 (0.0) );j ~~~~~~~~~~~~~~~...~~~§§§~##a) +0 shortbow ~~~~~~~~~~~~~~~~~~~~~§§§###Fire: a) +0 shortbow ####~~~~~~~~~~~~~~~~~§§#### ########################## );j ######################### _Found an ancient bone altar of Kikubaaqudgha. _Found a snail-covered altar of Cheibriados.  );j RYou enter the shallow water. _Moving in this stuff is going to be slow. );j _There is a sparkling altar of Nemelex Xobeh here.  You kneel at the altar of Nemelex Xobeh.);j );j );j );j . _);j 3);j);j* _  You enter the shallow water.Water );j-N _Moving in this stuff is going to be slow.);j=0);j0);j1);j3);j6>);j98);j3:);jP>I);j E~~~~~~~~~...~## ~~~~### ...~~~~~~~### ._.~._.~~### ......~~### ~~~~~~~~~~~~### );jE~#~~~~~~~...~~~~~~~~## #~~~~~~~~._.~~~...~~## ~~~...~~~.@.~~## 5.5 (4.2...~...~~## .⌠.~## ~~...~~~~~...~~§~§~~## );j$Fr~~~~~~~~~~._.~~§§§§~## ~~~~~~~~~~...~~§§§§~# );jOFd~~~~~~~~~~~~~~~§§§§### );jyF~~~~~~~~~~~~~~~~§§#### #####################);jG);jP);jRi _There is a snail-covered altar of Cheibriados here.);j ~~~~~~~~~...~~~~~~~~##KnightStone the Shooter ~~~~~~~~~~~~~~~~~~~###Spriggan ~~~...~~~~~~~~...~~###Health: 26/26 ======================== ~~~._.~~~~~~~~._.~~###Magic: 6/6======================== ~~~...~~~~~~~~...~~###AC: 2Str: 7 ~~~~~~~~~~~~~~~~~~~###EV: 17Int: 11 ~#~~~~~~~...~~~~~~~~##SH: 0Dex: 20 #~~~~~~~~._.~~~...~~##XL:  5 Next: 57% Place: Temple ~~~~~~~~~...~~~.@.~~##Noise: ---------  Time: 1185.5 (0.0) ~~...~~~~~~~~~~...~~##[40);j ma) +0 shortbow ~~.⌠.~~~~~~~~~~~~~~~##Fire: a) +0 shortbow ~~...~~~~~...~~§~§~~## ~~~~~~~~~~._.~~§§§§~## ~~~~~~~~~~...~~§§§§~## ~~~~~~~~~~~~~~~§§§§### ~~~~~~~~~~~~~~~~§§#### ##################### _You kneel at the altar of Nemelex Xobeh.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a snail-covered altar of Cheibriados here.  Press: ? - help, v - describe, . - travelA snail-covered altar of Cheibriados.);jnL@.The floor.);j`+`.~Some shallow water.);jy;~~);jk ~§There is a cloud of thin mist here. );j!~~~~~~~~~...~~~~~~~~##KnightStone the Shooter ~~~~~~~~~~~~~~~~~~~###Spriggan ~~~...~~~~~~~~...~~###Health: 26/26 ======================== ~~~._.~~~~~~~~._.~~###Magic: 6/6======================== ~~~...~~~~~~~~...~~###AC: 2Str: 7 ~~~~~~~~~~~~~~~~~~~###EV: 17Int: 11 ~#~~~~~~~...~~~~~~~~##SH: 0Dex: 20 #~~~~~~~~._.~~~...~~##XL:  5 Next: 57% Place: Temple ~~~~~~~~~...~~~.@.~~##Noise: ---------  Time: 1185.5 (0.0) ~~...~~~~~~~~~~...~~##[40 );j.ma) +0 shortbow ~~.⌠.~~~~~~~~~~~~~~~##Fire: a) +0 shortbow ~~...~~~~~...~~§~§~~## ~~~~~~~~~~._.~~§§§§~## ~~~~~~~~~~...~~§§§§~## ~~~~~~~~~~~~~~~§§§§### ~~~~~~~~~~~~~~~~§§#### #####################You enter the shallow water. _Moving in this stuff is going to be slow. _There is a snail-covered altar of Cheibriados here.  Press: ? - help, v - describe, . - travelSome shallow water.  There is a cloud of thin mist here. );j );jD _!);jR  You kneel at the altar of Cheibriados.!);j/  --more--");j^");jCheibriados the Contemplative Cheibriados is a god of deliberation. Those following Cheibriados travel more slowly the further they progress in their faith, and are forbidden from using any means to hasten themselves. In the process of so imitating their god, they attain perfection of mind and body, and the mysteries of time unfold before them. Especially devout followers may even momentarily abandon the flow of time and its needless disturbances. Favour - Cheibriados is neutral towards you. Granted powers:(Cost)Cheibriados slightly slows your movement. Cheibriados supports your attributes. (+0) Cheibriados slows the effects of poison on you. You can bend time to slow others.(3 MP, Piety-)You can warp the flow of time around you.(4 MP, Piety-, Instant)You can inflict damage on those overly hasty.(5 MP, Piety--)You can step out of the flow of time.(10 MP, Piety---)[!]: Overview|Powers|Wrath [J/Enter]: join religion;);j C Followers of Cheibriados move more slowly as they gain favour. As they moveer, worshippers of Cheibriados are granted increased attributes. Cheibriadosrewards the faithful with the power to slow other creatures and the power to briefly distort the flow of time. Devout worshippers will gain the ability to inflict great harm on all those who move more quickly than they do, and finally the ability to step out of the flow of time entirely. Cheibriados likes it when you kill non-sluggish things. ;);j {Overview|PowersP);j-P);j4P);j<~~~~~~~~~...~~~~~~~~##KnightStone the Shooter ~~~~~~~~~~~~~~~~~~~###Spriggan ~~~...~~~~~~~~...~~###Health: 26/26 ======================== ~~~._.~~~~~~~~._.~~###Magic: 6/6======================== ~~~...~~~~~~~~...~~###AC: 2Str: 7 ~~~~~~~~~~~~~~~~~~~###EV: 17Int: 11 ~#~~~~~~~...~~~~~~~~##SH: 0P);j<*Dex: 20 #~~~~~~~~._.~~~...~~##XL:  5 Next: 57% Place: Temple ~~~~~~~~~...~~~.@.~~##Noise: ---------  Time: 1185.5 (0.0) ~~...~~~~~~~~~~...~~##a) +0 shortbow ~~.⌠.~~~~~~~~~~~~~~~##Fire: a) +0 shortbow ~~...~~~~~...~~§~§~~## ~~~~~~~~~~._.~~§§§§~## P);j=~~~~~~~~~~...~~§§§§~## ~~~~~~~~~~~~~~~§§§§### ~~~~~~~~~~~~~~~~§§#### ##################### _Moving in this stuff is going to be slow. _There is a snail-covered altar of Cheibriados here.  Press: ? - help, v - describe, . - travelSome shallow water. _There is a cloud of thin mist here.  You kneel at the altar of Cheibriados.P);jCP);j[DP);jGP);jyI. _V);jGIV);jJV);jV);jO: _V);jV);jnS .....~~§~§~_.~~§§§...~~§§§§~§§§§## ~~~~~~~~~~~~~~~~§§#### #####################  You enter the shallow water.Water V);jN _Moving in this stuff is going to be slow.V);jV);jV);j V);j V);jV);j7(V);jLV);jV);jV);jV);jV);jZV);jV);jV);jV);j"V);j{'A  You enter the shallow water.V);j'?Water V);j)V);ja-N _Moving in this stuff is going to be slow.V);j/V);j[0V);j1V);jL4V);j6V);j7V);j8V);j;V);j>V);j?V);j?W);j1W);jW);jW);jUW);jW);j W);j (W);j W);jW);jW);jEW);jW);j...~~~~.....~~~~~~~~...~~# ._.~~~~..<..~~~~._.~~~~~~~~._.~~# ...~~~~.....~~~~...~~~~~~~~...~~#~~~~~...~~~~~~~~~~~~~~~~~~~~~#~~~~~#~~~~~~~...~~~~~~~~~~~#~~~~~~~~._.~~~...~~ ~W);jo~~~~#~~...~~~._.~~ ~...~~~~~~~~~~~~~~~~...~~ ~._.~~~~...~~~~.@.~~~~~~~~~~~~~~~97.5 (12.0)...~~~~.⌠.~~~~...~~~~~...~§§§§~§~~~~~~...~~~W);j ~~~._.~~§§§§~~~~~~~~~~~~~~~~~~~~~~...~~§~§§§~~~~~~~~~~~~~~~~~~~~~≈######~~~~~~~~~~~~~~~~~~~## ################################# ################################# W);jW);j#W);jF%b _There is a fountain of sparkling water here.Y);j4Y);jY);jCM _You can't go down here!Z);j4Z);jZ);jOK _You can't go up here![);jDW[);j;X[);jj[);j>lF _Unknown command.\);jҕ ~...~~~~.....~~~~...~...~~ ~._.~~~~..<..~~~~._.~._.~~ ~...~~~~.....~~~~...~...~~~...~~~~~~#~...~~~~#~._.~~~...~#~...~~~._. ~~...~...\);j N~... ~~._.~~~~...~~~~@⌠.~~~~~~~~~ ~~...~~~~.⌠.~~~~...~~~~~...~§§§§~~...~._.~~§§§§~...~~§~~≈~#####~\);j \);j 88.1 (0.6) _\);j :_\);j ]);j Q^);j^K...~~~~.....~~~~...~...~~# ._.~~~~..<..~~~~._.~._.~~# ...~~~~.....~~~~...~...~~#...~#~~~~#~...~~~~#~._.~~~...~#~...~~~._.~ ~...~...~...~ ~._.~~~~...~~~~.@.~...~~~~.⌠.~~~~...~~~~~...~§§§§~§...~._.~~§§§§~...~~§~§≈######~#7___^);j*kb _There is a fountain of sparkling water here._);j]Q  There is a fountain of sparkling water here._);j_);j_);j8z _You take a small sip from the fountain. You feel fleetingly lighter.a);ja);ja);ja);jb _There is a fountain of sparkling water here.b);jʕ~...~~~~.....~~~~...~...~~ ~._.~~~~..<..~~~~._.~._.~~ ~...~~~~.....~~~~...~...~~~...~~~~~~#~...~~~~#~._.~~~...~#~...~~~._. ~~...~...~... ~~._.~~~~...~~~~@⌠.b);j~...~~~~.⌠.~~~~...~~~~~...~§§§§~~...~._.~~§§§§b);j5~...~~§~~≈~#####~b);jE9.3 _b);jy9_b);j#d);jd);jRd);jd);jd);jA  You enter the shallow water.d);j?Water d);jƳd _Moving in this stuff is going to be slow.d);j3d);j·d);jd);jd);jd);jd);jd);j=d);jd);jd);jd);j=>d);jvd);j,d);jd);jd);jOd);j<  There is a fountain of clear blue water here.d);jJ~~~~~~._.~~~~..<..~~~~._.~~~~~ ~~~~~~~...~~~~.....~~~~...~~~~~ ~~~~~~~~~~~~~~~...~~~~~~~~~~~~~ ~...~~~~~~~~#... ~._.~~~~~~~~~~#~~~~~~~~._. ~...~~~~~#~~~~~~...~~~...~~~~~~~d);j;~~~~~~._.~~~~...~~~~.⌠.~~~~~~~ ...~~~~~...~~~~.@.~~~~...~~~~~...205.3 (6.0 ._.~~~~~~~~~~~~...~~~~~~~~~~~~._. ...~~~~~~~~~...~~~~~~~~~#####~ ############################################### d);j7d);jd);jZ _You briefly stop to wash your hands.d);j  R  There is a fountain of clear blue water here.d);j d);j d);j9 ^ _You briefly stop to clean your shortbow.e);je);j;e);je);jc _There is a fountain of clear blue water here.f);jf);jf);j f);j c _There is a fountain of clear blue water here.g);j53g);j7g);jCg);jF,g);jM^ _Found a blossoming altar of Fedhas.g);jQA  You enter the shallow water.g);jR?Water g);jSg);jVN _Moving in this stuff is going to be slow.g);jYg);jZg);j[g);j]g);jF`,g);jag);je,g);jOfg);jgg);jig);jkg);jl(g);jmg);jog);jmsg);jsg);jtg);jw2 _Found a bloodstained altar of Trog.g);j#~~...~~~~.~~~~.....~~~~... #~~._.~~~~~~~~._.~~~~..<._. #~~......~~~~.....~~~~... #~~~~...~~~~~~~ ~~~~~~~~...~#~~~ ~~...~~~._.~#~~~~._.~~~~#...~~~~~~~~~~~~~... ~~~~~~~~~~~..⌠.~11.9 (6.6 ~~~~~~~....⌠.~~~~...~ #~~~~~~._....~~~~~~~~ #... #≈~~~~~~~~~~~~~~~~~~~~~~#####~~~~~~~##############################################g);j g);j͆g);j_ _There is a radiant altar of Vehumet here.i);j' 3i);j) i);j2 i);j~7 i);j.8 i);j< i);j.= I _Found a basalt altar of Yredelemnul.i);jTD  You enter the shallow water.Water i);jUG N _Moving in this stuff is going to be slow.i);j'J 3i);jK i);joN i);jQ ,i);jR i);jcU i);jY ,i);jZ i);j'^ F _Found a burning altar of Makhleb.i);ja i);jFb (i);jc i);j g R _Found an ornate altar of the Wu Jian Council.i);j:j i);jj i);jl i);jLt  ##~...~~~~~~~#~~~~~~~ ###~~~~~~~~~~~~~~~...~ ###~~...~~~~~~~~.. ###~~._.._.~~~~..<.. ###~~......~~~~..... ###~~~~~... ##~~~~~~~~...~ ##~~...~~~._~~~ ##~~._.~~~~~~~~~~8.5 ##~~...~~~~~~~~~~...~~~~~~~i);jku  ##~~~_.~~~~... ##~~~~~~~...~~~~~...~~~~.⌠. ###~§§~~~._.... ###~§§§~~...~~~~~~~~~  ##≈§§§~~~~~~~~~~~~~~~~~~~~~  #####~~~~~~~~~~~~~~~~~ ########################### i);j&v i);j~ i);j{ j);j;~M...~~~._~#~...#~~~~~~~~~~~~~~~~~...~...__<......~~~~.....#~~~...~~~~~~....~~~~_.~~~...~~~~~~~.....~~~~~~~##~~~~~~~~~~~~~~~._.~~~~...~##~~~~~~~~~~~~~j);jA9.1 (0j);je___§~~~._§§j);ja _There is a bloodstained altar of Trog here.k);j K  You kneel at the altar of Trog.k);j /  --more--l);jCl);jQTrog the Wrathful Trog is an ancient god of anger and violence. Followers are expected to kill in Trog's name, and especially to slay wizards. In return, worshippers of Trog gainthe ability to go berserk at will in combat, and will be granted assistance in the form of powerful weapons and mighty allies. Followers are absolutely forbidden the use of spell magic. Favour - Trog is neutral towards you. Granted powers:(Cost)l);jYou can go berserk at will.(Piety-)You can call upon Trog for regeneration and willpower.(Piety-)You can call in reinforcements.(Piety--)Trog will gift you melee weapons as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religion~);j(B~);j j~);jot0##~~...~~~._.~~~~~~~~#~~~~~~ KnightStone the Shooter##~~~~~~~~...~~~~~~~#~~~~~~~ Spriggan###~~~~~~~~~~~~~~~~~~~~~...~ Health: 26/26 ========================###~~...~~~~~~~~...~~~~..... Magic: 6/6========================###~~._.~~~~~~~~._.~~~~..<.. AC: 2Str: 7###~~...~~~~~~~~...~~~~..... EV: 17~);juInt: 11###~~~~~~~~~~~~~~~~~~~~~...~ SH: 0Dex: 20##~~~~~~~~...~~~~~~~~~~~~~~~ XL:  5 Next: 57% Place: Temple##~~...~~~.@.~~~~~~~~~~~~~~~ Noise: ---------  Time: 1219.1 (0.0)##~~._.~~~...~~~~~~~~~~~~~~~ a) +0 shortbow##~~...~~~~~~~~~~...~~~~~~~~ Fire: a) +0 shortbow##~~~~~~~~~~~~~~~._.~~~~...~##~~~~~~~...~~~~~...~~~~.⌠.~###~§§~~~._.~~~~~~~~~~~~...~ ###~§§§~~...~~~~~~~~~~~~~~~~~);ju ##≈§§§~~~~~~~~~~~~~~~~~~~~~ #####~~~~~~~~~~~~~~~~~##### ~);j0vYou enter the shallow water. _Moving in this stuff is going to be slow. _Found a burning altar of Makhleb. ~);jUv_Found an ornate altar of the Wu Jian Council. _There is a bloodstained altar of Trog here.  ~);jxvYou kneel at the altar of Trog.~);j~~);j@~);j~);j˥. _);j 3);j! );j- );j1 ,);j7 );j_9 L _Found a white marble altar of Elyvilon.);j @  You enter the shallow water.Water );jhA );jF N _Moving in this stuff is going to be slow.);jI );jPJ );jK );jWP );jQ );jFR );jS );jWV );jX );j0Y ();j[ );j   You enter the shallow water.  Moving in this stuff is going to be slow.Water  _Found a shimmering altar of Xom.);j   There is a fountain of sparkling water here. ################################# ################################# ##~~~~~~~~~~~#####~~~~~~~ #≈~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~...~~~~~~~~~~~~~~~ ~~~~~~~._....~~~~~~~ ~~~~~~~....⌠.~~~~... ~~~~~~~~~~~~...~~~~._.29.9 (10.8) ~~...~~~~~~~~~~..... ~~._.~~~...~~~~~~~~~#~~~~ ~~...~~~._.~~~~~~~~#~~~~~~~~~~~~ ~~~~~~~~...~~~~~~~#~~~~~~~~~~~~~ #~~~~~~~~~~~~~~~~~~~~~...~~~~~~~ #~~...~~~~~~~~...~~~~.....~~~~... #~~._.~~~~~~~~._.~~~~..<..~~~~._. #~~...~~~~~~~~...~~~~.....~~~~...  The fountain pulses with strange red flamestitch, and you decide not to);j 2 drink _from it.);jʏ _  You enter the shallow water.Water  _Moving in this stuff is going to be slow.);j| _Found an iron altar of Okawaru.);j ####~~~~~~~~~~~~~~~~~~~##### ###≈~~~~~~~~~~~~~~~~~~~~~~~~ ##~~§~~~~...~~~~~~~~~~~~~~~~ ##~~§~~~~._.~~~~~~~~~~~~... ##~~§~~~~...~~~~~...~~~~.⌠. ##~~~.⌠.~~~~... ##~~.... ##~~._.~~~~~~#~~~~ ##~~...~~~.@.~~~~~~~~#~~~~~36.5 (6.6) ##.#~~~~~~ ###~~~~~~~~~~~~~... ###~~...~~~~~~~~...~~~~..... ###~~._.~~~~~~~~._.~~~~..<.. ###~~...~~~~~~~~...~~~~..... ###~~~~~~~~~~~~~~~...~ ##~~...);j~~~~~~~~~~~~~~~ ##~~...~~~._.~~~~~~~~~~~~~~~);jI);jVe _There is a white marble altar of Elyvilon here.);jPO  You kneel at the altar of Elyvilon.);j#Y/  --more--);j| vElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion);j^ );j );j ();jD ####~~~~~~~~~~~~~~~~~~~##### KnightStone the Shooter###≈~~~~~~~~~~~~~~~~~~~~~~~~ Spriggan##~~§~~~~...~~~~~~~~~~~~~~~~ Health: 26/26 ========================##~~§~~~~._.~~~~~~~~~~~~...~ Magic: 6/6========================##~~§~~~~...~~~~~...~~~~.⌠.~ AC: 2Str: 7##~~~~~~~~~~~~~~~.⌠.~~~~...~ EV: 17Int: 11##~~...~~~~~~~~~~...~~~~~~~~ SH: 0Dex: 20##~~._.~~~...~~~~~~~~~#~~~~~ XL:  5 Next: 57% Place: Temple##~~...~~~.@.~~~~~~~~#~~~~~~ Noise: ---------  Time: 1236.5 (0.0)##~~~~~~~~[39;4);j G9m...~~~~~~~#~~~~~~~ a) +0 shortbow###~~~~~~~~~~~~~~~~~~~~~...~ Fire: a) +0 shortbow###~~...~~~~~~~~...~~~~.....###~~._.~~~~~~~~._.~~~~..<..###~~...~~~~~~~~...~~~~..... ###~~~~~~~~~~~~~~~~~~~~~...~ ##~~~~~~~~...~~~~~~~~~~~~~~~ ##~~...~~~._.~~~~~~~~~~~~~~~  );jV 8_from it.You enter the shallow water. _Moving in this stuff is going to be slow. _Found an iron altar of Okawaru. _There is a white marble altar of Elyvilon here.  You kneel at the altar of Elyvilon.);js );j );j# );j . _);jd);jRe);jg);j)s);juy);j: _);jDŽ);jA  You enter the shallow water.);j}?Water );jQ);j}N _Moving in this stuff is going to be slow.);jo);j  There is a blossoming altar of Fedhas here. _);j  You enter the shallow water.Water );ja);j N _Moving in this stuff is going to be slow.);j 3);jt );jI );j ,);j );jE );j );j );j] );j# j);j% );j7( );j( );j) );j, );j/ ,);j0 );j45 S  There is a staircase back to the Dungeon here.);j88 );j8  _);j+: );j< );j]? ,);jq@ );jB );jG A  You enter the shallow water.);jG ?Water );jH );jK N _Moving in this stuff is going to be slow.);jM 3);jIO );j,Q );jS ,);jNU );jV );j}Y );jY );jZ );j] );j_ );j_ ();j4a );jEc );je );je );jMg );jo P...~~~~.⌠.~~~~...~~~~~...~~~~~~~ .⌠.~~~~...~~~~._.# ...~~~~~~~...~~# ~~~~~#~~~~~~~~~~~~~~~...~~~._.~~# ~~~~#~~~~~~~~~~~~~~~~._.~~~...~~# ~~~#~~~...~~~~~~~~# ~~~~~~~...~~~~~## ..~~~~.....~~~~~~...~~## _.~~~~..<..~~~~.@.~~~~~~~~._.~~##56.3 (19.);jVp 8) ..~~~~.....~...~~## ~~~~~~~...~~## ~~~~~~~~~~~~~#~~~~# ~~~~~~~~~~~~#_.~~~...~~# ~~~~~~~~~~~#~._.~~# ...~~~~~~~~~~~...);jp ...~~# ._.~~~~...~~~~.⌠.~);jp W# ...~~~~.⌠.~~~~...~~~~~...~§§§§~§#);jq );jCy );jz a _There is a shadowy altar of Dithmenos here.);j2 P  You kneel at the altar of Dithmenos.);j 5 /  --more--);j );j2 Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religion);j^y Followers of Dithmenos are surrounded by an unnatural quiet, which helps the sounds they make go unnoticed. As they rise in devotion, they will find their own shadow begins to imitate some of their actions, attacking when they attack and even casting shadowy magics that mimic the form - if not the substance - of whichever schools of magic they had been utilising. More devout worshippers additionally gain the ability to swap places with their shadow to mislead enemies, grasp other beings' shadows to unleash their magic onthe worshipper's behalf, and finally call down a night so dark that it hides alldenizens of the dungeon from each other. Dithmenos likes it when you explore the world. Overview|Powers);j );j#" );j* ...~~~~.⌠.~~~~...~~~~~...~~~~~~~# KnightStone the Shooter .⌠.~~~~...~~~~._.~~~~~~~~~~~~~~~# Spriggan ...~~~~~~~~~~~...~~~~~~~~~~...~~# Health: 26/26 ======================== ~~~~~#~~~~~~~~~~~~~~~...~~~._.~~# Magic: 6/6======================== ~~~~#~~~~~~~~~~~~~~~~._.~~~...~~# AC: 2Str: 7 ~~~#~~~~~~~~~~~~~~~~~...~~~~~~~~# EV: 17Int: 11 ~~~~~~~...~~~~~~~~~~~~~~~~~~~~~## SH: 0Dex: 20 ..~~~~.....~~~~...~~~~~~~~...~~## XL:  5 Next: 57% Place: Temple _.~~~~..<..~~~~.@.~~~~~~~~._.~~## Noise: ---------  Time: 1256.3 (0.0) );j* 1..~~~~.....~~~~...~~~~~~~~...~~## a) +0 shortbow ~~~~~~~...~~~~~~~~~~~~~~~~~~~~~## Fire: a) +0 shortbow ~~~~~~~~~~~~~#~~~~~~~...~~~~~~~~# ~~~~~~~~~~~~#~~~~~~~~._.~~~...~~# ~~~~~~~~~~~#~~~~~~~~~...~~~._.~~#  ...~~~~~~~~~~~...~~~~~~~~~~...~~#  ._.~~~~...~~~~.⌠.~~~~~~~~~~~~~~~#  ...~~~~.⌠.~~~~...~~~~~...~§§§§~§#  _Moving in this stuff is going to be slow. _There is a staircase back to the Dungeon here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos.);j+ c  Dithmenos welcomes you!);jG5 /  --more--);jQ  of Dithmenos ......7.3 (1 ___);j=4);j|);ja _There is a shadowy altar of Dithmenos here.);jI);j);jP);jP _);j  You enter the shallow water.Water );j );jN _Moving in this stuff is going to be slow.);j63);j );j);j);j);j );j);j);j);js);j);j);j();j);jR);j\);j);j6 );j );j );j );j);j~...~~~~.⌠.... ~~~~~~~~.⌠.~~~~...~~~~._.~ ~~~~~~~~...~~~~~~~~~~~...~~~~~~~~ ~...~~~~~~~~~#~~~~~~~~...~ ~._.~#~~~~~~~~._.~ ~...#~~~~~~~~...~~~~~~~~~...~~ ~~~~~~~...~~~~.....~~~~...~~~~~~~ ~~~~~~~._.~~~~..@..~~~~._.~~~~~~~64.5 (7.2 );jP~~~~~~~...~~~~.....~~~~...~~~~~~~~~~~~~~~...~~ ~...~#~~~~~~~...~ ~._.~#~~~~~~~~._.~ ~...~#~~~~~~~~~...~ ~~~~~~~~...~~~~~~~~~~~...~~~~~~~~ ~~~~~~~~._.~~~~...~~~~.⌠.~~...~~~~.⌠.~~~~...);j);j);jd _There is a staircase back to the Dungeon here.);j);j4);j);jnd _There is a staircase back to the Dungeon here.);j);j);j);jM _You can't go down here!);jkV);jV);jj]);j'd);jnh45.5 (1.0 _);jkh___);jY.Dungeon:4);je ###....#### #.........##.#  #.......<.# #.........##.#  #.........# #...#.....##.#  #.........####.....# #.#  #..>......# ...#.#..# #.#  #........<...###.#..# #.#  #..........###...##.####.#  #........#.......ß#......#  #..........##..@..##.....# );j ga ............#ß.......#......#  ..#.##.).###...#.##.#  .. #.###...#.#..# # . #.#.......##.# ....##.#### .# ..#.?... .# ..!...##. ## .......##.);j-7.0 (2.5);jT _You climb upwards. Welcome back to the Dungeon!);ji _There is a staircase to the Ecumenical Temple here.);jb4);ji);jk);j5| );j} );jx );j );j  #.......<.# #.##.# #...# #...#.....##.# #...####.....# #.# #..>......# ...#.#..# #.# #........<...###.#..# #.# #....###...##.####.# #.#.......ß#......# #);j !....##..>..##.....# .....#ß@......#......# ...#.##.).###...#.##.# .. #.###...#.#..# #. #.#.......##.# ....##.#### .#..#.?..... .#.!...##. . ##......##. );j( );j 26 (0.6 _);j& );jn( );jEw#..# #...#.....##.#  #.####.....# #.#  #..># ...#.#..# #.#  #........<...###.#..# #.#  #....###...##.####.#  #..#.......ß#......#  #...##..>..##.....#  ..#ß.......#......# ...#.##.@.###...#.##.#  .. #.###...#.#..# # . #.#.......##.#  ....##.#### );jF.#..#.?..... .#..!...##. .# ##.......##. ...... .#);jMT);jT!8.2);j\);j+_O _You see here a +0 dagger.);jD I);jE );j(L P _);jQ );jRV h  You encounter a sleepcap.);j[ ! #..>......# ...#.#..# #.# #<...###.#..# #.# #..........###...##.####.# #..#.......ß#......# #..##..>..##.....# );j\ .....#ß.......#......# ...#.##.).###...#.##.# .. #.###...#.#..# # . #@#.......##.# ...f......##.#### .# .......#.?..... .#......!...##.#.# ##..........##.# .);jI] o....... #.# f   sleepcap (dormant)....... .######## .#);jg &8);jh 49.4 (1.2 _);jr );j@  #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ---------  Time: 1269.4 (0.0)...f***...##.####[39;4);j -9m .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap (dormant)....... .######## .# _You see here a +0 dagger. _You encounter a sleepcap.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (dormant, 98% to hit));j+' #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#);jNoise: ---------  Time: 1269.4 (0.0)...f)))...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (dormant, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is lightly damaged.);j$OA.f);jX..);jX?===70.5 (1.1 _);j t);jk" & );j$ #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1270.5 (0.0)....f**...##.#### [3);j% 4m.#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##);j1 v..........##.# ........ #.#f   sleepcap....... .######## .#You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 98% to hit));j4 e #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7);jG ............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1270.5 (0.0)....f))...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap);j@ ;....... .######## .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (lightly damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is moderately damaged.);jS A.f);ju\ .);jT_ 41.6 (1.1 _);jg );ji );jQe #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7);jմX............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1271.6 (0.0));jw.....f*...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#You shoot an arrow. The arrow hits the sleepcap! _The sleepcap is moderately damaged.Fire: a) +0 shortbow);j7[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, 98% to hit));j7] #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6);j'========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1271.6 (0.0).....f)...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .########);jj .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is heavily damaged.);jA.f);j);j42.8 (1.2 _);j!);j");j #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1272.8 (0.0)......f...##.##);j## .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit));j}e #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7);j2............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1272.8 (0.0)......f...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#Fire: a) +0 shortbow);jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.);jK3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is heavily damaged.);j2-3.9 (1.1);jg);jV _The sleepcap closely misses you.);j  #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20);jã V.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1273.9 (0.0)......f...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap);j@ d....... .######## .#The sleepcap is heavily damaged. _The sleepcap closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit));jF #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4);j^. #@#.......##.#Noise: ===------  Time: 1273.9 (0.0)......f...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is heavily damaged.);j5.0 (1.1MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is heavily damaged. _The sleepcap misses you.);ji #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1275.0 (0.0)......f...##.##);j,i## .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#The sleepcap is heavily damaged. _The sleepcap misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit));jG& );jx#..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1275.0 (0.0)......f...##.#### .#);j#[10;38Ha) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.);jvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is heavily damaged.6.1 (1.1);j );j_The sleepcap closely misses you. The sleepcap completely misses you.);jd  #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================#........#.......ß#......#Magic: 6/6========================);j0e #..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#);jme Noise: ===------  Time: 1276.1 (0.0)......f...##.#### .#a) +0 shortbow.......#.?..... .#);jf Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f   sleepcap....... .######## .#The sleepcap is heavily damaged. );jf _The sleepcap closely misses you. The sleepcap completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit));j  #..>......# ...#.#..# #.#KnightStone the Shooter#........<...###.#..# #.#Spriggan of Dithmenos ......#..........###...##.####.#Health: 26/26 ========================);jf #........#.......ß#......#Magic: 6/6========================#..........##..>..##.....#AC: 2Str: 7............#ß.......#......#EV: 17Int: 11...#.##.).###...#.##.#SH: 0Dex: 20.. #.###...#.#..# #XL:  5 Next: 57% Place: Dungeon:4. #@#.......##.#Noise: ===------  Time: 1276.1 (0.0)......f...##.#### .#a) +0 shortbow.......#.?..... .#Fire: a) +0 shortbow......!...##.#.# ##..........##.# ........ #.#f[);j 39;49m   sleepcap....... .######## .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is severely damaged.);jsj C7.3 (1.2);jr );ju XMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is severely damaged. _The sleepcap barely misses you.);jN.###.....# >......# ...#.#..<...###.#..# ..###...##.#####.......ß#.###..>..##.....# ............#ß.......#........#.##.).###...#.##. .. #@###...#.#..# # . #.#.......##......f...##.####.......#.?..... .......!#.# ##);j..........##.# ...#.......####### .#);jt);j5---9 (0.6);jc);j`  #.........####.....# #.#KnightStone the Shooter#..>......# ...#.#..# #.#Spriggan of Dithmenos ......);j` #........<...###.#..# #.#Health: 26/26 ========================#..........###...##.####.#Magic: 6/6========================#........#.......ß#......#AC: 2Str: 7#..........##..>..##.....#EV: 17Int: 11............#ß.......#......#SH: 0Dex: 20...#.##.).###...#.##.#XL:  5 Next: 57% Place: Dungeon:4.. #@###...#.#..# #Noise: ---------  Time: 1277.9 (0.0). #*#.......##.#a) +0 shortbow);ja ......f...##.#### .#Fire: a) +0 shortbow.......#.?..... .#......!...##.#.# ##..........##.# .f   sleepcap....... #.#);ja y....... .######## .#The sleepcap is severely damaged. _The sleepcap barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit));jd  #.........####.....# #.#KnightStone the Shooter#..>......# ...#.#..# #.#Spriggan of Dithmenos ......#........<...###.#..# #.#Health: 26/26 ========================#..........###...##.####.#Magic: 6/6========================#........#.......ß#......#AC: 2Str: 7#..........##..>..##.....#EV: 17Int: 11............#ß.......#......#SH: 0Dex: 20...#.##.).###...#.##.#XL:  5 Next: 57% Place: Dungeon:4.. #@###...#.#..# #Noise: ---------  Time: 1277.9 (0.0).[37);je m #)#.......##.#a) +0 shortbow......f...##.#### .#Fire: a) +0 shortbow.......#.?..... .#......!...##.#.# ##..........##.# .f   sleepcap....... #.#....... .######## .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is almost destroyed.);jW 9f.);j );j- >===9.0 (1.1 _);j" );jG );jx #...#.....#.###.....# >......# ...#.#..#<...###.#..# ..###...##.####..#.......ß#...#....##..>..##.....# ............#ß.......#........#.##@).###...#.##. .. #.###...#.#..# # . #f#.......##.....##.####...#.?..... ....!...##.#.# ##........##.# ....... #.......);jf.---6 (0.6);j* #.........# #...#.....##.#KnightStone the Shooter#.........####.....# #.#Spriggan of Dithmenos ......#..>......# ...#.#..# #.#Health: 26/26 ========================#........<...###.#..# #.#Magic: 6/6========================#..........###...##.####.#);jm,AC: 2Str: 7#........#.......ß#......#EV: 17Int: 11#..........##..>..##.....#SH: 0Dex: 20............#ß.......#......#XL:  5 Next: 57% Place: Dungeon:4...#.##@).###...#.##.#Noise: ---------  Time: 1279.6 (0.0).. #f###...#.#..# #a) +0 shortbow. #.#.......##.#Fire: a) +0 shortbow..........##.#### .#.......#.?..... .#......!...##.#.# ##f   sleepcap.......);j,...##.# ........ #.#....... .#You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is almost destroyed.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 98% to hit));jv& );jO#.........# #...#.....##.#KnightStone the Shooter#.........####.....# #.#Spriggan of Dithmenos ......#..>......# ...#.#..# #.#Health: 26/26 ========================#........<...###.#..# #.#Magic: 6/6========================#..........###...##.####.#AC: 2Str: 7#........#.......ß#......#EV: 17Int: 11#..........##..>..##.....#SH: 0Dex: 20............#ß.......#......#XL:  5 Next: 57% Place: Dungeon:4...#.##@).###...#.##.#Noise: ---------  Time: 1279.6 (0.0));jҋ.. #.###...#.#..# #a) +0 shortbow. #.#.......##.#Fire: a) +0 shortbow..........##.#### .#.......#.?..... .#......!...##.#.# ##f   sleepcap..........##.# ........ #.#....... .#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  You destroy the sleepcap!);j));j&9^78===80.7 (1.1 _);j9=);j=?);jj );jx );j );j );j );jy );j );j);j);j);j );jg);j2);j);jk-,);jVC);jC);jeE);j}H);jxOB);jXG);jD]e _c - a potion of curing);j nJ);jv #..##..>..##.....# ......#ß.......#......# ....#.##.).###...#.##.# .......#.###...#.#..# # .......#.#.......##.# ...........##.#### .# ........#.?..... .# ...........##.#.# ## .......@...##.# . ---5.3 (4.6.........#.# .........#.# ##########.# .. ---);j);j();j));j3X);j8);jm@);jA);jG);jGH);jI);j#...###...##.####.# #..#.......ß#......# #..........##..>..##.....# ............#ß.......#......# ....#.##.).###...#.##.# .......#.###...#.#..# # .......#.#.......##.# ....##.#### .# ........#.@....... .#8.1 (2.8...........##.#.## ##...........##.# ..........#..........#.###########.#......);j);jُ);j. _i - a scroll of identify);ji );j Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - a scroll of identify  T - a scroll of torment [!] read|quaff[?] describe selected);j_ .#..........###...##.####.#KnightStone the Shooter #........#.......ß#......#Spriggan of Dithmenos ...... #..........##..>..##.....#Health: 26/26 ======================== ............#ß.......#......#Magic: 6/6========================....#.##.).###...#.##.#AC: 2Str: 7.......#.###...#.#..# #EV: 17Int: 11.......#.#.......##.#SH: 0Dex: 20...........##.#### .#XL:  5 Next: 78% Place: Dungeon:4........#.@....... .#Noise: ---------  Time: 1288.1 (0.0));ja |...........##.#.## ##a) +0 shortbow...........##.# .Fire: a) +0 shortbow.........#.#.........#.###########.#......  Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap. _You destroy the sleepcap! _c - a potion of curing _i - a scroll of identify);j );j Identify which item? (\ to view known items) Potions (select first with !)  d - a glowing sapphire potion  n - a sedimented coppery potion[?] describe selected);jO);jV);jQd#..........###...##.####.#KnightStone the Shooter #........#.......ß#......#Spriggan of Dithmenos ...... #..........##..>..##.....#Health: 26/26 ======================== ............#ß.......#......#Magic: 6/6========================....#.##.).###...#.##.#AC: 2Str: 7.......#.###...#.#..# #EV: 17Int: 11.......#.#.......##.#SH: 0Dex: 20...........##.#### .#XL:  5 Next: 78% Place: Dungeon:4........#.@....... .#);jVNoise: ---------  Time: 1288.1 (0.0)...........##.#.## ##a) +0 shortbow...........##.# .Fire: a) +0 shortbow.........#.#.........#.###########.#......  Shift-Dir - straight lineAim: a sleepcap (almost destroyed, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap. _You destroy the sleepcap! _c - a potion of curing _i - a scroll of identify);jP  As you read the scroll of identify, it crumbles to dust.9.1 (1 _n -> L - a potion of lignification);jXXi #.###...##.####.#  #.#.......ß#......#  #.##..>..##.....#  ....#ß.......#......# ....#.##.).###...#.##.# .......#.###...#.#..# # .#.#.......##.# .##.#### .# .#. .# ....##.#.## ## .....##.# . ...#.# .#.# #.# ... ...);jZ+7 (0.6);jbb);jme);j N #.......ß#.......##..>..##.....#ß.......#......# ....#.##.).###...#.##...#.###...#.#..# #.......##.# ....##.#### #................@.##.#.## ##.# . );j Z#.# ...);j );j ?90.3);j| );jo #.#.ß#......# #....##..>..##.....# ....#ß.......#......#);j [_ ....#.##.).###...#.##.# .......#.###...#.#..# # .......#.#.......##.# .....##.#### .# .#. .# .##.#.## ## .##.# . .#.# .#.# ##.# ... ... ...9);jh);j ]);ja7Drink which item? Potions  c - a potion of curingb - a potion of brilliance  A - 2 potions of attraction  L - a potion of lignification  d - a glowing sapphire potion [!] read|quaff[?] describe selected);jZ );jaW #........#.......ß#......#KnightStone the Shooter#..........##..>..##.....#Spriggan of Dithmenos ......);jb............#ß.......#......#Health: 26/26 ========================....#.##.).###...#.##.#Magic: 6/6========================.......#.###...#.#..# #AC: 2Str: 7.......#.#.......##.#EV: 17Int: 11...........##.#### .#SH: 0Dex: 20........#......... .#XL:  5 Next: 78% Place: Dungeon:4........@..##.#.## ##Noise: ---------  Time: 1290.9 (0.0)...........##.# .a) +0 shortbow.........#.#Fire: a) +0 shortbow[34);jcm.........#.###########.#.........You shoot an arrow. The arrow hits the sleepcap. _You destroy the sleepcap! _c - a potion of curing _i - a scroll of identify  );j>dAs you read the scroll of identify, it crumbles to dust. _n -> L - a potion of lignification);jTx);j@y+1.9 (1);j);j\K _It was a potion of heal wounds. You feel much better.);j,6 #.#.ß#......# #.##..>..##.....# .#ß.......#......# ....#.##.).###...#.##.# .#.###...#.#..# # .#.#.......##.# ....##.#### .# .#. .# .##.#.## ## .##.# . .#.# .#.# #.#  ...  ...  ...);j!);j"-2.5 (0.6);j();j,+);j, #.#.ß#......# #.##..>..##.....# .#ß.......#......#.#.##.).###...#.##.#.#.###...#.#..# #.#.#.##.#...##.#### .#);j.#. .#.##.#.## ##.##.# ..#.#.#.##.# );j ...  ...  ...);j);jm(3.1);j);jX l  #.#.ß#......# #.##..>..##.....# .#ß.......#.......#.##.).###...#.##..#.###...#.#..# .#.#.......##.#..##.#### .#g.#. .#.##.#.## ##.##.# ..#.#.#.#);j #.# ...g   hobgoblin (asleep)...);j3 );j &7);j $ );jW L_You encounter a hobgoblin.);jA  #.#.ß#......# #.##..>..##.....# ..#ß.......#.#.##.).###...#.##.#.###...#.#..#.#.#.##.##.##.#### .#);j #g.#. .#.##.#.## ###.##.# .#.#.##);j .#.##.# ... );j7 s ...  ...);jn );j );j !4.3);j );j );jP#........#.......ß#......# KnightStone the Shooter#..........##..>..##.....# Spriggan of Dithmenos ......);j............#ß.......#..... Health: 26/26 ========================.......#.##.).###...#.## Magic: 6/6========================..........#.###...#.#..# AC: 2Str: 7);j!J..........#.#.......##.# EV: 17Int: 11#.............##.#### .# SH: 0Dex: 20#g**.......#......... .# XL:  5 Next: 78% Place: Dungeon:4....***@......##.#.## ## Noise: ---------  Time: 1294.3 (0.0)#.............##.# .a) +0 shortbow);jD#...........#.#Fire: a) +0 shortbow#...........#.#);jc6#############.#...);jug   hobgoblin (asleep)...);j[... _It was a potion of heal wounds. You feel much better. );jc_You encounter a hobgoblin.Fire: a) +0 shortbow);jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line);jBAim: a hobgoblin (asleep, 98% to hit));j #........#.......ß#......# KnightStone the Shooter#..........##..>..##.....# Spriggan of Dithmenos ..................#ß.......#..... Health: 26/26 ========================.......#.##.).###...#.## Magic: 6/6========================..........#.###...#.#..# AC: 2Str: 7..........#.#.......##.# EV: 17Int: 11);j <#.............##.#### .# SH: 0Dex: 20#g)).......#......... .# XL:  5 Next: 78% Place: Dungeon:4....)))@......##.#.## ## Noise: ---------  Time: 1294.3 (0.0)#.............##.# .a) +0 shortbow#...........#.#Fire: a) +0 shortbow#...........#.##############.#...g   hobgoblin);j 9......Fire: a) +0 shortbow);j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line);j6 Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!);j= '.gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!  The hobgoblin is almost dead.);jF (....);j~G 5===5.4 (1.1 );jG _);jO );jQ );jB#........#.......ß#......# KnightStone the Shooter#..........##..>..##.....# Spriggan of Dithmenos ..................#ß.......#..... Health: 26/26 ========================.......#.##.).###...#.## Magic: 6/6========================..........#.###...#.#..# AC: 2Str: 7..........#.#.......##.# EV: 17Int: 11#.............##.#### .# SH: 0Dex: 20#.g**......#......... .# XL:  5 Next: 78% Place: Dungeon:4.....**@......##.#.## ## Noise: ===------  Time);j C]: 1295.4 (0.0)#.............##.# .a) +0 shortbow#...........#.#Fire: a) +0 shortbow#...........#.##############.#...g   hobgoblin......The hobgoblin shouts! _The hobgoblin is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 66% to hit));j_#........#.......ß#......# KnightStone the Shooter#..........##..>..##.....# Spriggan of Dithmenos ..................#ß.......#..... Health: 26/26 ========================.......#.##.).###...#.## Magic: 6/6========================..........#.###...#.#..# AC: 2Str: 7);jB..........#.#.......##.# EV: 17Int: 11#.............##.#### .# SH: 0Dex: 20#..........#......... .# XL:  5 Next: 78% Place: Dungeon:4.......@......##.#.## ## Noise: ===------  Time: 1295.4 (0.0)#.............##.# .a) +0 shortbow);j'#...........#.#Fire: a) +0 shortbow#...........#.##############.#...);jg   hobgoblin......Fire: a) +0 shortbow);jfTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 66% to hit)  );jvYou shoot an arrow. The arrow hits the hobgoblin!  You kill the hobgoblin!);j"B)))));jD%....);jH<96.5 (1.1 _);j/U);j  #.#.ß#......# #..##..>..##.....# ...#ß.#.#.##.).###...#..#.###...#.#...#.#.##. #.##.#### .#.#. ..##.#.## #.##.# . #.#.#  #.#.# );j8  #.#  ...  ...  ...);j );ji T---7.1 (0.6);jj #.#.ß#...... #.##..>..##..... .#ß.#.#.##.).###...#..#.###...#.#$.#.#.## #.##.#### #.#. .##.#.## .##.##.# . #.#.#  #.#.#  #.#  ...  ...  ...);jX);jB---7);j);j;"+ _Found 10 gold pieces.);j$ #.#.ß# #.##..>..## .#ß.#.#.##.).###...#.#.###...#.# $.#.#. #.##.#####.#.#.##.#.###.##.##.# . #.#.# #.#.# #.#  ...  ...  ...);jڑ);j"(8.3);j);j #.#.ß##.##..>..###.#ß.##.#.##.).###... ..#.###...#. $.#.#. #.##. ####.# #.##.#. #.##.##.# . #.#.# #.#.# ##.#  ...  ...  ...);js);j&9);j);j);jΗ #.#.ß# ##.##..>..## #.#ß.# #..#.##.).### ...#.###...# $..#.# #.##. ####.# #.##.#. #.##.##.#  #.#.# #..#.# ###.#  ...  ...  ...);jġ>9.5);j);j۷);jm M..###...##.## #.......ß#.####..>..##..#...#ß.......##..#.##.).###.....##...#$..#.#...... ...##.#######.........#.#..##.## #...........#.#);jw );j|x *300.1);jw );jjM<...###.#..# ..###...##.## #.......ß#.###..>..##....#ß.......####.##.).###......##...#...$..#.#...... ...##.#######......#....#.##.............##.#);j);jL&7);j);j<);j%M>......# ...<...###.#..# ..###...##.## #.......ß#.###..>..##.. ..#ß.......####.##.).###...##...#...$..);j6&#.#......#.###...##.######......#................##.#.#.#);j0);j1(1.3);j9);jI);jx #..>......# ...#.#..# #.<...###.#..# #.###...##. #.#.ß# ##.##..>..## #.#ß.###.#.##.).###.#.###....$);jng.#.##.####.##. ####.# #...##.# #.##.....##.# # #...#.# #...#.# ####.#  ...);j);j&9);jۙ);jy);jXn #..>......# ...#.#.. #.<...###.#.. #..###...##. #.#.ß# ##.##..>..## #.#ß####.#.##.).###.#.###.$.#.##.####.##. ####.# #....##. #.##.##. # #....#.# #....#.# ######.#  ...);j|]);j^(2.5);j);j g #..>......# ...#.# #.<...###.# #.###...## #.#.ß# ##.##..>.. #.#ß#####.#.##.).#.#.####.....$.#.##.####.## ####..# #......## #.##....## # #.........#.# #..........#.# #############.#  ...);j) >3.1);j# );j`0 );j<  #..>......# ...#.# #.<...###.# #.###... #.#.ß ##.##..>.. #.#ß #####.#.##.). #.#.### #......#.# ####.####.# ####...# #........ #.##...... # #...........#.#  #...........#.#  #.#  ... );je );j &7);j[ );jn );j4 +4.7 (1);j3 U _You now have 145 gold pieces (gained 10).);jO #..>......# ...#. #.<...###. #.###... #.#. ##.##..>#. #);j.#ß #####.#.##.). #.#. #);j.#.# ####.####. #.####....##.#....#.##.### #.#.);jG #.#. #. );jQA5.3 (0);j7);j; );jnz #..>......# ...# #.<...### #.### #.## ##.##..> #. #.#ß #####.#.##.));jC #.#. #.#.# ####.#### #.####....# #.# ..#.## ### #.# #.#);jO # );j*);j&9);j);j`);jE  #..>......# ... #..<... #..### #.# ## ##.##.. #.P #.#ß #####.#.##. #.#. #.#. ####.#### #.####.# #.# ..#.## ### #. #.  );jOM );jM (6.5);jVS );jlU );j a #..>......#  #........<... #....### #........# ### ##..## #.P #..#ß #####.#.## #.# #.# ####.#### #.####. #.# ..#.## ### # # );jD);jG(7.1);jw!);j: #..>......#  #.<... #.... #........# #### ##...## #.PP #..# #####.#.);jN #. #. ####.#### #.#### #.# ..#.## ### #);jG # );j!);j"&7);j();j-);j1% #..>......# .#.<...##....##........#.#### ##...##.#.PP #..#ß#####.#.##.##.#####.####.#.####.#.#...#.##.### #.#.#);jX- );j4 >8.3);jDa );j#..>......# .#........<...##....###.#........#.#### ##..##.#.PP #..#ß.#####.#.##.#.#.#.#.####.####.#.####.##.#...#.##.### #.#.#9);jx#..>......# ...##..<...##..###.#.#.#### ##.##..>#.PP #.#ß.#####.#.##.)#.#.##.#.#####.####.#.####.#.#.#...#.##.### #.# #.# # . 9.5);j,);jU);jX ......<...##..###..#....#### ##..##..>.PP #..#ß.. ######.##.)#.......#.#####@####...... #.####...#..... );j2?10.1);j);j);jq);jg);jM );j );jX);j,);j);j);j);jl);ju);jL);j);j);j$B);j);j);j" );jU );j );j#);j.#### ##............> #.PP #............#... #####..........#.#.... #...................... #....................#####.####..................#.####............#.#.............@...#.##3.7 (3.........### #.########## # ########## );j1);j2-4.3 (4.2);jY:);j@; _Found a stone staircase leading down.);jB );jތ );j \ _Unknown command.);j );j# );j );j] );j   You encounter a clockroach. ##..#### #### ##> #.PP #.... ###### #. #.......B.....#####.####.#.####..#.#.....#.##..........### ############ #........#########B   clockroach (asleep, warded)B0.0B9 (0.6 _);j );j0] #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17);jgInt: 11B*....#####.####........ SH: 0Dex: 20..***.....#.####........ XL:  5 Next: 79% Place: Dungeon:4.....**@..#.#........... Noise: ---------  Time: 1314.9 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded) _Unknown command. _You encounter a clockroach.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11))....#####.####........ SH: 0Dex: 20..))).....#.####........ XL:  5 Next: 79% Place: Dungeon:4.....))@..#.#........... Noise: ---------  Time: 1314.9 (0.0)............#.##........ a) +0 shortbow..........### #........ );j [33mFire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  The arrow closely misses the clockroach.);jE G.B);j]G =.B);jN 1.....);jO >===6.0 (1.1 _);jeU );jvX );jf#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..B**.....#.####........ XL:  5 Next: 79% Place: Dungeon:4.....**@..#.#........... Noise: ===------  Time: 1316.0 (0.0)............#.##........ a) +0 shortbow..........### #........ );j\m[33mFire: a) +0 shortbow########### #........#########B   clockroach (warded)You shoot an arrow. _The arrow closely misses the clockroach.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..B)).....#.####........ XL:  5 Next: 79% Place: Dungeon:4.....))@..#.#........... Noise: ===------  Time: 1316.0 (0.0)............#.##........ a) +0 shortbow..........### #........ );j[33mFire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.);j_G.B);jk..);jXm ..);j9p);jp$7.1 (1.1 );jq _);jz);j~);j+ #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6);jh v========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11);jܳ ......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4...B***@..#.#........... Noise: ===------  Time: 1317.1 (0.0)............#.##........ a) +0 shortbow);j ..........### #........ Fire: a) +0 shortbow########### #........#########);j= B   clockroach (warded)You shoot an arrow. The arrow hits the clockroach. _The clockroach is warded from harm.  );jq Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle);j sShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4...B)))@..#.#........... Noise: ===------  Time: 1317.1 (0.0));j 8............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line);j Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.);jH (...);j0N O####Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.  The clockroach sprays sand from its hourglass at you.);jK I...@);j -8.2 (1.1);j );j S _The blast of sand misses you.);j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4...B***@..#.#........... Noise: ===------  Time: 1318.2 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [32);jm+0 shortbow########### #........#########B   clockroach (warded)The clockroach sprays sand from its hourglass at you. _The blast of sand misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j,#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4);j...B)))@..#.#........... Noise: ===------  Time: 1318.2 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.);j@.B);j..);jV49.3 (1.1 _);jH);j);j#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4....B**@..#.#........... Noise: ===------  Time: 1319.3 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [32);jhm+0 shortbow########### #........#########B   clockroach (warded)You shoot an arrow. The arrow hits the clockroach. _The clockroach is warded from harm.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j(#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20);j..........#.####........ XL:  5 Next: 79% Place: Dungeon:4....B))@..#.#........... Noise: ===------  Time: 1319.3 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle);jxShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.);jxb'..);jiMM##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.  The clockroach sprays sand from its hourglass at you.);jy'..);ji^3---20.4 (1.1);j);j1 _The blast of sand hits you.);jGh#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 23/26 =====================---..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4....B**@..#.#........... Noise: ===------  Time: 1320.4 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire:);jj a) +0 shortbow########### #........#########B   clockroach (warded)The clockroach sprays sand from its hourglass at you. _The blast of sand hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 23/26 =====================---..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4)))))))@..#.#........... Noise: ===------  Time: 1320.4 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);j";1m+0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  The arrow completely misses the clockroach.);j@.B);jD.....B.);jPb4=1.5 (1.1 _);j );j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 24/26 ======================--..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4.....B*@..#.#........... Noise: ===------  Time: 1321.5 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire:);jZ  a) +0 shortbow########### #........#########B   clockroach (warded)You shoot an arrow. _The arrow completely misses the clockroach.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 24/26 ======================--..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4.....B)@..#.#........... Noise: ===------  Time: 1321.5 (0.0));j............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm.);j[<V.B);jF>\6==2.6 (1.1);jE);jHMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is warded from harm. _The clockroach barely misses you.);jBc#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1322.6 (0.0)............#.##........ a) +0 shortbow);jQCV..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)The clockroach is warded from harm. _The clockroach barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j9#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20);j :z..........#.####........ XL:  5 Next: 79% Place: Dungeon:4)))))))@..#.#........... Noise: ===------  Time: 1322.6 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  );j:HThe arrow closely misses the clockroach.);jeL......B);j3-3.7 (1.1);j);j"  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  The arrow closely misses the clockroach. _The clockroach closely misses you.);j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1323.7 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 s);j3 hortbow########### #........#########B   clockroach (warded)The arrow closely misses the clockroach. _The clockroach closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 26/26 ========================..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4);j )))))))@..#.#........... Noise: ===------  Time: 1323.7 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)The arrow closely misses the clockroach. _The clockroach closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j| ......B _The clockroach closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow barely misses the clockroach.);j} 82----);j~ &4.8 (1.1);j );j' / _The clockroach bites you.);jD#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 22/26 ====================----..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1324.8 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);jE;1m+0 shortbow########### #........#########B   clockroach (warded)You shoot an arrow. The arrow barely misses the clockroach. _The clockroach bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j!#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 22/26 ====================----..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0);jDex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1324.8 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  The arrow hits the clockroach but does no damage.);jHq3=5.9 (1.1);j;N);jQ _The clockroach completely misses you. The clockroach misses you.);j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 23/26 =====================---..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1325.9 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);j ;1m+0 shortbow########### #........#########B   clockroach (warded)The arrow hits the clockroach but does no damage. _The clockroach completely misses you. The clockroach misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j `#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 23/26 =====================---..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11);jx ......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4)))))))@..#.#........... Noise: ===------  Time: 1325.9 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) +0 shortbow########### #........#########B   clockroach (warded)The arrow hits the clockroach but does no damage. _The clockroach completely misses you. The clockroach misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j4 ......B _The clockroach completely misses you. The clockroach misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow barely misses the clockroach.);jk [4=7.0 (1.1);js );jI P _The clockroach misses you.);j#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 24/26 ======================--..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1327.0 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);js;1m+0 shortbow########### #........#########B   clockroach (warded)You shoot an arrow. The arrow barely misses the clockroach. _The clockroach misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle);jTsShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));jA#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 24/26 ======================--..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4)))))))@..#.#........... Noise: ===------  Time: 1327.0 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);jB;1m+0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  The arrow closely misses the clockroach.);jL......B);j'5=8.1 (1.1 _The clockroach closely misses you.);jfU#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 25/26 =======================-..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1328.1 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);jeW;1m+0 shortbow########### #........#########B   clockroach (warded)The arrow closely misses the clockroach. _The clockroach closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j-#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 25/26 =======================-..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4)))))))@..#.#........... Noise: ===------  Time: 1328.1 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);j;1m+0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  The arrow closely misses the clockroach.);jT L......B);jU \3--9.2 (1.1);j:\ );j]f   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow.  The arrow closely misses the clockroach. _The clockroach bites you. x2);j #........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 23/26 =====================---..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1329.2 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);j ;1m+0 shortbow########### #........#########B   clockroach (warded)The arrow closely misses the clockroach. _The clockroach bites you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit));j6#........#.. KnightStone the Shooter#### #### ##..........# Spriggan of Dithmenos .........> #.PP #............ Health: 23/26 =====================---..... #####..........#. Magic: 6/6========================..... #................ AC: 2Str: 7...... #................ EV: 17Int: 11......#####.####........ SH: 0Dex: 20..........#.####........ XL:  5 Next: 79% Place: Dungeon:4......B@..#.#........... Noise: ===------  Time: 1329.2 (0.0)............#.##........ a) +0 shortbow..........### #........ Fire: a) [0;10);j;1m+0 shortbow########### #........#########B   clockroach (warded)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is lightly wounded.);j84=30.3 (1.1);j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 66% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is lightly wounded. _bites you.);jg )))))))You shoot an arrow.);j ......BThe arrow closely misses the clockroach.);j  The clockroach sprays sand from its hourglass at you.);j18------1.4);j1 _The blast of sand hits you!);ji  You shoot an arrow. The arrow hits the clockroach.);j&:  The clockroach is severely wounded.);j:h19=-----2.5);jeC);jGW _The clockroach barely misses you.);j q  You shoot an arrow.  The arrow hits the clockroach but does no damage.);je  The clockroach is heavily wounded.18-3.6);jUE );jI u _The clockroach completely misses you. The clockroach bites you.);jd †You shoot an arrow. The arrow hits the clockroach! );j D 19=94.7 _You kill the clockroach! _Your Ranged Weapons skill increases to level 6!);j #.##. #### ##..>. #.PP #.# #####.#.. #. #.#####.####.#.####.@...#.#.....#.##.### ## # 20==---5.3 (0.6 _ _You see here a clockroach corpse.);j1k #.##. #### ##.>. #.PP #[......#######..##.##.#####.####.#.####†...#.#.#.##.### ## # );j8);ju9B---9);jO);j"S# _Found a robe.);jY*  #.#.##### ##.>.##.PP #.[......#######.##.##.#####.####.#.####.†...#.#.#.##.### ## # );j72 1==6.5);j5B );j ##.##### ##.>.##.PP #.[......#######.##.##.#####.####.#.####.†...#.#);j.#.##.### ## # );j}2==7.1);j-);jF);j V ##.##### ##.>.##.PP #.[......#######.##.##.#####.####.#.####.†...#.#.#.##.### ## # );j\ <7);j );j );j0  #.#.##### ##.>.##.PP ##...[......########.###.###.#####.#####.#.#####.†...#.##.#.###.### ## # );j 3==8.3);j] );jY );juHM .# #########.##### ##.........>.##.PP [########........####....#.####†...#.#.....#.#);j#...............### #..);j');j(&9);j/);j2);jUM .# #########.##### ##.........>.##.PP [########........####....#.####†...#.#...#.................#.##..);jg^);jY_s4==9.5);jJf);jKp);jH  # .# #. .# #.#.##### ##.>.##.PP # #...[......####### #.## #.## #.#####.#### #.#.#### #.†...#.# #.#.## #.### # # # 5==40.1);jl?k #.. .# #.. .# #.#.##### ## .>.##.PP # #...[......####### #.## #.## #.#####.#### #.#.#### #.†...#.# #.#.## #.### # # # );jG);jH&7);jN);jP);jM>. .#. .# ...#########.##### ##...........>.##.PP [#######........####.####...........†...#.#...6==1.3);jU g #.... #.. .# #S... .# #.#.##### ## ..>.##.PP #);jc\  #...[......# #.## #.## #.#####. #.#. #.†...#.# #.#. #.### S   ball python (constriction, asleep) # );jf );jg &9);j r _You encounter a ball python.);j0 y.  ... #S... .# ....#########.##### ##............>.##.PP [#######.......####.##);j †...#.#....#.#...............####################);j~ );j (2.5);j );j2 ..  ... #S... .# #########.##### ##............>.##.PP #######.......####.##†...#.#....#.#...............####################);jA );jB (3.1);jT c _You see here a +0 robe.);jt #.. KnightStone the Shooter#.. Spriggan of Dithmenos ......#.. Health: 26/26 ========================..#.. Magic: 6/6========================....##.. AC: 2Str: 7S*...##.. EV: 17Int: 11..**#########.##### ##.. SH: 0Dex: 20....**......>.##.PP #... XL:  5 Next: 99% Place: Dungeon:4#..*@......#######... Noise: ---------  Time: 1343.1 (0.0)#...........##....... a) +0 shortbow#...........##....... Fire: a) +0 shortbow[40);ju m#...........#####.####...............#.####...........†...#.#.. S   ball python (constriction, asleep)#.................#.##...............#################### _You encounter a ball python. _You see here a +0 robe.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit));j#H#.. KnightStone the Shooter#.. Spriggan of Dithmenos ......#.. Health: 26/26 ========================..#.. Magic: 6/6========================....##.. AC: 2Str: 7†....##.. EV: 17Int: 11....#########.##### ##.. SH: 0Dex: 20............>.##.PP #... XL:  5 Next: 99% Place: Dungeon:4#...@......#######... Noise: ---------  Time: 1343.1 (0.0)#...........##....... a) +0 shortbow#...........##....... Fire: a) +0 shortbow);js,#...........#####.####...............#.####...........†...#.#.. S   ball python (constriction, asleep)#.................#.##...............####################Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!)))))));j/......);j\##.. KnightStone the Shooter#.. Spriggan of Dithmenos ......#.. Health: 26/26 ========================..#.. Magic: 6/6========================....##.. AC: 2Str: 7†....##.. EV: 17Int: 11....#########.##### ##.. SH: 0Dex: 20............>.##.PP #... XL:  5 Next: 100% Place: Dungeon:4#...@......#######... Noise: ===------  Time: 1344.2 (1.1)#...........##....... a) +0 shortbow#...........##....... Fire: a) +0 shortbow#..........);j$h.#####.####...............#.####...........†...#.#..#.................#.##...............####################Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python. _You kill the ball python!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ball python. _You kill the ball python!  You have reached level 6!  --more--);j E30/307/76 0% );j J _);j݄ # #. #... #... .# #.†... .# #.#.##### ##.>.##.PP # #..@[......# #.## #.## #.#####. #.#. #.†...#.# #.#. #.....###  #);j);jY---8 (0.6 _);jsm #.... #... #... ##.... .# #.†... .# ##.....#.##### ###.>.##.PP # #.@.[......# #.## #.## #.#####. #.#. #.†...#.# #.# #......###  #);j̲);j\D---5.4);j);j');j lM..... ..... #.... ..†... .# #########.##### ###......@......>.##.PP ######...[########...........##.....#......... );j );j (6.0);j );j );j, );j !);jh J#.....<);j  );j .#......);jj  );j .#......);j  );jU ....);j  );j -#.....);j 0 .# );jX ..†...);j 0 .# );j . #.....);j% /#.##### );ji  #);j v.>.##.PP #);j v ######...[......);jd #);j * #);j .##);j6 * #);j .##);j * #);j .#####.);j` * #);j. .#.);j * #);j /.†...#.);j  #. #.);j Z<6);j) );j 9 _Found a stone staircase leading up.);j0  #.....<# #......##......# .##.....# .#.†...# .# #.....#.#####  #.>.##.PP  ######...[...... #.## #.## #.##### #.# #.†...# # #.);j? >7.2);jF );jT );jqQ} #.....<# #......# ##......# .##.....# .##....†...# .# #.....#.##### #.>.##.PP ######...[...... #.);jSR.## #...## #.... #..... #...........†... #...... #.);jA[);jU\&8);jb);jd);j'M###.#< ## .. ###..#....†...# .# #########.#####.............>.##.PP######...[######...........##..... .....);j);j;(8.4);j);jɩ);jXM.. ... ###.#< ###.... ###..);jO#....†.@.# .# ##.#########.#####.............>.##.PP######...[......#####. .....);j<);j(9.0);j);jH);j .. ... #.###.## #.....<# #......# ###......# ..# ####.....# .# #....†@..# .# ##.#.....##. #.......>.##. ######...[...... #.## #..## #... #.. #.†);j);j&6);j);jmt  .. ... #.###.## #.....<# #......# ###......# ...# ####.....# .# #....@...# .# ##.#.....##. #......>.##. ######...[...... #..## #...## #.... #.... #.†);j} );jC~ )50.2);j );j x _You see here a ball python corpse.);j! )M##h .#... ... ###.#< #####...... ####....†...# .# ##.#########.#### #.............>.##..);j h   hound (asleep)..);j );j &8);j );j V _You encounter a hound.);jv\KnightStone the Shooter##h .#.Spriggan of Dithmenos .......* ...Health: 30/30 ========================#*###.##Magic: 7/7========================#.*...<#AC: 2Str: 7#.*....#EV: 17Int: 11#####.*....#SH: 0Dex: 20.......*...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ---------  Time: 1350.8 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.......[34);jX]m......>.##.######...[......####...........## h   hound (asleep)#...........###...........###............. _You see here a ball python corpse. _You encounter a hound.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit));jKAKnightStone the Shooter##h .#.Spriggan of Dithmenos .......) ...Health: 30/30 ========================#)###.##Magic: 7/7========================#.)...<#AC: 2Str: 7#.)....#EV: 17Int: 11#####.)....#SH: 0Dex: 20.......)...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ---------  Time: 1350.8 (0.0));jLC#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.######...[......####...........## h   hound#...........###...........###.............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (asleep, 98% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is lightly wounded.);jQ.h);jO.h);j$2....);j>===1.9 (1.1 _);jz);j);j$o KnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#h###.##);jo Magic: 7/7========================#*....<#AC: 2Str: 7#.*....#EV: 17Int: 11#####.*....#SH: 0Dex: 20.......*...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ===------  Time: 1351.9 (0.0));j{p #....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.######...[......####...........## h   hound#...........###...........###.............You shoot an arrow. The arrow hits the hound. );jq t_The hound is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 57% to hit));j_ {KnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#h###.##Magic: 7/7========================#)....<#AC: 2Str: 7#.)....#EV: 17);j_ uInt: 11#####.)....#SH: 0Dex: 20.......)...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ===------  Time: 1351.9 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.######...[......####...........## h   hound#...........###...........###.............Fire: a) +0 shortbow);j.! Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (lightly wounded, 57% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is heavily wounded.);jm Q.h);j N.h);j (...);j 43.0 (1.1 _);j );j );jSyKnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#.###.##Magic: 7/7========================#.....<#AC: 2Str: 7#.h....#EV: 17Int: 11#####.*....#SH: 0Dex: 20.......*...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#);jENoise: ===------  Time: 1353.0 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.######...[......####...........## h   hound#...........###...........###.............You shoot an arrow. The arrow hits the hound. _The hound is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit));jKnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#.###.##Magic: 7/7========================#.....<#AC: 2Str: 7);j#.h....#EV: 17Int: 11#####.)....#SH: 0Dex: 20.......)...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ===------  Time: 1353.0 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.######...[......###);jB#...........## h   hound#...........###...........###.............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is severely wounded.);j+hQ.h);jp&..);js44.1 (1.1 _);j});jo);jKnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#.###.##Magic: 7/7========================#.....<#AC: 2Str: 7#......#EV: 17Int: 11#####..h...#SH: 0Dex: 20.......*...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ===------  Time: 1354.1 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.);j [33m######...[......####...........## h   hound#...........###...........###.............You shoot an arrow. The arrow hits the hound. _The hound is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 57% to hit));j KnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#.###.##Magic: 7/7========================#.....<#AC: 2Str: 7#......#EV: 17Int: 11#####..h...#SH: 0Dex: 20.......)...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ===------  Time: 1354.1 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##);j .######...[......####...........## h   hound#...........###...........###.............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 57% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is almost dead.);j>4 Q.h);j> C5.2 (1.1);jG );jNJ M  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, 57% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is almost dead. _The hound barely misses you.);j^KnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#.###.##Magic: 7/7========================#.....<#AC: 2Str: 7#......#EV: 17Int: 11#####......#SH: 0Dex: 20.......h...#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ===------  Time: 1355.2 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.######);j _g...[......####...........## h   hound#...........###...........###.............The hound is almost dead. _The hound barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit));jKnightStone the Shooter##. .#.Spriggan of Dithmenos ........ ...Health: 30/30 ========================#.###.##Magic: 7/7========================#.....<#AC: 2Str: 7#......#EV: 17Int: 11#####......#SH: 0Dex: 20...........#XL:  6 Next:  0% Place: Dungeon:4####.@...#.#Noise: ===------  Time: 1355.2 (0.0)#....†...#.#a) +0 shortbow##.#.....#########.### Fire: a) +0 shortbow# #.............>.##.######...[...);j>...####...........## h   hound#...........###...........###.............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)  You shoot an arrow. The arrow hits the hound.  You kill the hound!);j¸R);jiE*.);jKE1/31116.3 (1.1 _);jR);jUh _Your Dodging skill increases to level 3!);jx 3);jU );j/ );j% );j : _);j1 );j ##. .#. .. ... #.###.## #.....<# #......######......# ...........# ####.....#.# #..@.†...# .#---9 (0.6 ##.#.....#########.# #.#.............>. #.######...[......#. #.....#. #....). #...... #.... #);j _---7.5 (1.2);j );j; % _Found a dagger.);j.);j^/);j1);j5);j9);j=B);j>);j?);jU@);jA);jHB);jH);j9K);jK);jL);jfN);jQ);jzQ);jGR);jS);jTV);jV);jW);jZY);j[);j\);j\);jd>  You see here a +0 dagger.);jp);jr5 _);ju);jz);jT{);jd});j);j,);j);j,);j);j);jC);j);j);jʨ);j?);j̮);j<);j);jS##.#.....#########.####.#.............>.##.#.######...[......####.# #...........####.# #...........##).# #...........###..# #.............#..#### #...........†.#....@# #.............#.....# #.............#.....# ##############.....#.....##......#........#........# );j );j.65.3 (7.8);j+6.3 (8);j$);j!` _c - a scroll labelled GICE LUWAE);j I);j( );jd );j );jX ,);jw );j );j% );j );j( );j );j );j );j );j );j );j` );jc );j\ );j );jw );js );j );j );j );jL ,);j );j );j< B);j 8 );j4 A#..#### #...... #.....# #..... #.....# #...... #.....# ##### #.....#  ##.....# .########......# ...............# .......@.......# 71.1 (4#####+##..#.####  #..#.#  #..#.# #..#.# #....# #.... ..>.7 (5.4 _Found an escape hatch in the floor.);jc  #..#### #   #.....# #   #.....# #   #.....#   #.....#   ##.....#  );jp#.#......#  #........#  .#  .#####+##..#.####   #..#.#   #..#.#   #..#.#   #....#   #....   ..>.  );j`2.3 (0.6);jaH  #..#### #   #.....# #   #.....# #   #.....#   #.....#   ##.....#   #.#......#  #.#  .#  );jI/.#####+##..#.####   #..#.#   #..#.#   #..#.#   #....#   #....   ..>.  );j$R<9);jW);j9Y);jE '.⌠.....##._..##....#$#....#.$#._..#);j );j -3.9 (1.0);j# _ _You open the door.  Found 17 gold pieces. _Found a hide-covered altar of Uskayaw and a broken altar of Ashenzari.);j. ......# #####....# ###..#.########.##.............#####@##..#.### #⌠.⌠.#..#.# #....#..#s   scorpion (asleep)#s##....#  );j);jQ-4.5 (0.6);j+9_);jR _You encounter a scorpion.);jQ _There is an open door here.);js D####...# ###...#.########....##..............................#####'##..#.### #⌠.@.#..#.# ..._$#....#....$ß..$#._..#..>##s##..# #⌠.⌠);j#y 9s.);jw Fs);jρ (5.1);jI );j[ $ _Found 10 gold pieces.);j, c _There is a fountain of clear blue water here.);j J);j c _There is a fountain of clear blue water here.);j''  #.....# #  #.....#   #.....#  # ##.....#  #.########......#  ##...............#  ...........#  ..#####'##..#.####  #⌠@⌠.#..#.#  #....#..#.# );j' #._..#..#.#   $#....#....#  .$#....#....  ßs.$#._..#..>.  );j(=##.##....#   ## #⌠.⌠.# );j1);j2-7 _);j86_);j:);jg  #.....# #  #.....#   #.....#  # ##.....#  #.########......#  ##...............#  .....#  ..#####'##..#.####  #@.⌠.#..#.# );jh #....#..#.#  #._..#..#.#   $#....#....#   .$#....#....  ßs.$#._..#..>.  ##.##....#  ## #⌠.⌠.# );jq);j%r(6.3);j_  There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing.);j );j );j );j c _There is a fountain of clear blue water here.);j5* #.....# #. #.....# # #.....#  # ##.....#  #.########......#  ##...............#  .....#  ..#####'##..#.####  #⌠@⌠.#..#.#  #....#..#.#  );j>#._..#..#.#  ßs. ##. ## );j5);jڟ-9 _);jp6_);j);j1S  ### ###...########...##.................#####'##..#.### #⌠.⌠. .@._$#....#......ß..####+##  );j[ );j[ (7.5);j?a );j[b );jk  ##.########.##............#####'##..#.### #⌠.⌠. .....$.$#....#.......  );j);jj(8.1);j);j$ _Found 10 gold pieces.);jd _There is a hide-covered altar of Uskayaw here.);j N  You kneel at the altar of Uskayaw.);j /  --more--*;j*;jSUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath [J/Enter]: join religion*;j k Worshippers of Uskayaw can stomp to damage foes around them, and rapidly move through a line of creatures while confusing them. When a worshipper's dance reaches a certain point, Uskayaw will immediately stop all foes so thatr may take a solo. As the dance continues, Uskayaw will link the emotions of foes, forcing them to share their pain. The duration of these effects will increase with Invocations skill, and as long as the intensity of the dance is sufficient they may be repeated after a short time. If the dance continues further, Uskayaw allows worshippers to end it by melding with and then violentlyexploding from a foe, killing it instantly. Uskayaw especially likes it when you hurt your foes; however, effects that causedamage over time do not interest Uskayaw. *;je[Overview|Powers8*;jv Uskayaw does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Uskayaw's wrath turns the powers of the dance against the offender. The prude will find their foes going berserk and will be forced to helplessly watch as foes execute their own solos. When the dance is getting too slow, Uskayaw will cause noise to attract more revellers. Uskayaw's wrath lasts for a relatively short duration. 8*;jYPowers|WrathE*;jdvE*;j~E*;j$E*;jݙ #.....#KnightStone the Shooter  ###.....#Spriggan of Dithmenos ......  #.########......#Health: 31/31 ========================  ##...............#Magic: 7/7E*;j========================  .................#AC: 2Str: 7  ..#####'##..#.####EV: 17Int: 11  #⌠.⌠.#..#.#SH: 0Dex: 20  #....#..#.#XL:  6 Next: 11% Place: Dungeon:4  #.@..#..#.#Noise: ---------  Time: 1378.1 (0.0)  ..$.$#....#....#E*;ja) +0 shortbow  ....$#....#....Fire: a) +0 shortbow  E*;j$h.ß..$#._..#..>.  .##.##....#  E*;jE## #⌠.⌠.#  ###+##  E*;jb There is a fountain of clear blue water here. _You take a small sip from the fountain. Refreshing. E*;j}f_There is a fountain of clear blue water here. _Found 10 gold pieces. E*;jx_There is a hide-covered altar of Uskayaw here.  You kneel at the altar of Uskayaw.E*;ji4E*;jNE*;jʫ E*;j(_F*;j##.########.##............#####'##..#.### #⌠.⌠. s## #....ß..$#._..$.$#.. ß..$#._..#..>##.##.. ## #⌠.⌠ ###+#F*;jPs   scorpionF*;j9.F*;jd(F*;j+7 (0.6F*;j8_F*;jK _Found 18 gold pieces. The scorpion leaves your sight.F*;j5 # ##.....#  #.########......#  ##........#  ..........#  ..#####'##..#.####  #⌠.⌠.#..#.#  .## #....#..#.#  .ß..$#._..#..#.#  ..$.$#..@.#....# F*;jN6 ....$#....#....  .ß..$#._..#..>.  . #    F*;j>F*;j0?(9.3G*;j8_G*;jG*;j .########.##...........#####'##..#.###G*;j[ #⌠.⌠. .##j #...G*;j{/ß..$#._.$.$#....#....G*;j ß..$#._..#..>##.##....# j   gnoll (asleep)  G*;juG*;jD&9G*;jG*;jup _You encounter a gnoll. It is wielding a +0 whip.G*;ju:##...........#####'##..#.### # #⌠.⌠. .##j #...ß..$#._.$.$#....#.... ß..$#._@.#..>##.##....#  ## #⌠.⌠ ###+#G*;jKV?80.5G*;j\8_G*;jw_G*;j. ..#####'##..#.### ## #⌠.⌠. .##j##...ß..$#._G*;j/ N.$.$#....#..... ß..$#._..#..>##.##..@.#  ## #⌠.⌠G*;j'/ p ###+#G*;j3 U.jG*;jc: EjG*;j; (1.1G*;j@ G*;jB H*;j e#####'##..#.### ## #⌠.⌠. .##.##...ßj.$#._.$.$#....#...... H*;j[ ß..$#._..#..>##.##....#  ## #⌠ ###+# H*;j\ H*;j &7H*;j 8_H*;ji c _There is a fountain of clear blue water here.J*;j4  ..#####'##..#.####  ## #⌠.⌠.#..#.#  .##.##....#..#.#  .ßj.$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._..#..>.  .##.##....#  ## #⌠@⌠.#  ###+##       J*;j4b2.3 _J*;j>b  ..#####'##..#.####  ## #⌠.⌠.#..#.#  .##.##....#..#.#  .ßj.$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._..#..>.  .##.##....#  ## #@.⌠.#  ###+##       J*;jeJ*;je&9J*;j  There is a fountain of clear blue water here. _You briefly stop to clean your shortbow.K*;j<  ..#####'##..#.####  ## #⌠.⌠.#..#.#  .##.##....#..#.# K*;j & .ßj.$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._..#..>.  .##.##....#  K*;jٛ ## #⌠@⌠.#  ###+## K*;j   K*;j   K*;j   K*;j'  K*;j{ K*;jͥ /3.5 _K*;jk K*;j˭ K*;jD  ..#####'##..#.####  ## #⌠.⌠.#..#.#  .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._..#..>.  .##.##....#  ## #⌠.@.#  ###+##        K*;j[N K*;j1O (4.1K*;jU 8_K*;jZ c _There is a fountain of clear blue water here.L*;j-.i'........#######L*;jf6L*;j07-5.1 (1.0L*;j<8_L*;j?( _You open the door.L*;j4  ## #⌠.⌠. .##.##...ß..$#._.$.$#....#.....L*;j  ß..$#._..#..>##.##....#  ## #⌠.⌠L*;j  ###@##.............#L*;j .............############..# L*;j 2 .##L*;j\ L*;j  +7 (0.6L*;j$ L*;jl' Q _There is an open door here.L*;j? .##.##...ß..$#._.$.$#....#.... ß..$#._..#..>##.##....#  ## #⌠.⌠.# .#..#####'##...#.......@.....#############  L*;jaIL*;jI/6.3 _L*;jOL*;jQM*;j],  .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....M*;j'^  .ß..$#._..#..>.  .##.##....#  ## #⌠.⌠.# .# .#####'##...# .# .#M*;jH^r #..#  M*;jg^Z.#   #M*;j^   M*;j^ M*;jfM*;jh&9M*;jm8_M*;j-pM*;j  .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._..#..>.  .##.##....#M*;jr  . ## #⌠.⌠.# .# .#####'##...# .# .# #..#M*;j>  .#  M*;jF #    M*;j+M*;j12jM*;jѵbj   gnollM*;j(7.5M*;j/?_M*;j   .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._..#..>.  # .##.##....#  #.. ## #⌠.⌠.# .#  #...j#####'##...# .#  #.# #..#  M*;j  .#   #    M*;j0 P.jM*;j M*;j (8.1M*;je "_M*;j M*;j N*;j# .##.##....#..#.#KnightStone the Shooter .ß..$#._..#..#.#Spriggan of Dithmenos ...... ..$.$#....#....#N*;jE$Health: 31/31 ======================== ....$#....#....Magic: 7/7======================== .ß..$#._..#..>.AC: 2N*;jp$Str: 7  # .##.##....#EV: 17Int: 11N*;j$  #.. ## #⌠.⌠.# .#SH: 0N*;j$Dex: 20  #....#####'##...#N*;j$XL:  6 Next: 11% Place: Dungeon:4 N*;j %[ .....j*@........#Noise: ---------  Time: 1388.1 (0.0)  #...............#N*;j &a) +0 shortbow  ##############..#Fire: a) +0 shortbow .# # j   gnoll _You open the door. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleN*;jS&jShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (70% to hit)N*;j .##.##....#..#.#KnightStone the Shooter .ß..$#._..#..#.#Spriggan of Dithmenos ...... ..$.$#....#....#Health: 31/31 ======================== ....$#....#....Magic: 7/7======================== .ß..$#._..#..>.AC: 2Str: 7  # .##.##....#EV: 17Int: 11  #.. ## #⌠.⌠.# .#SH: 0Dex: 20  #....#####'##...#XL:  6 Next: 11% Place: Dungeon:4  .....j)@........#Noise: ---------  Time: 1388.1 (0.0)  #*;jg49m...............#a) +0 shortbow  ##############..#Fire: a) +0 shortbow .# # j   gnollFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (70% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is moderately wounded.N*;j J.jN*;j3===9.2 (1.1 __N*;jt .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._..#..>.  # .##.##....#  #.. ## #⌠.⌠.# .#  #....#####'##...#  ......j.#  #.#  #..# N*;j(    N*;jN*;j/5---8 (0.6N*;jXN*;jO*;j_I 'M .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....  .ß..$#._s.#..>.  # .##.##....#  #.. ## #⌠.⌠.# .#  #....#####'##...#  ......j.#  #.#  #..#  .# #  s   scorpion   O*;jJ F.jO*;j L Q.sO*;j.  # .##.##..s.#  #.. ## #⌠.⌠.# .#  #....#####'##...# P*;jc .j.#  #.#  #..#  .#     P*;jP*;jN(1.0P*;j_8_P*;j:P*;j1  .##.##....#..#.#KnightStone the Shooter  .ß..$#._..#..#.#Spriggan of Dithmenos ......  ..$.$#....#....#Health: 31/31 ========================  ....$#....#....Magic: 7/7========================  .ß..$#._..#..>.AC: 2Str: 7   # .##.##..s.#EV: 17Int: 11   #.. ## #⌠.⌠.# .#SH: 0Dex: 20   #....#####'##...#XL:  6 Next: 11% Place: Dungeon:4   ......P*;j".j**@.....#Noise: ---------  Time: 1391.0 (0.0)   #...............#a) +0 shortbow   ##############..#Fire: a) +0 shortbow  .#  #  s   scorpion  j   gnoll   You shoot an arrow. The arrow hits the gnoll. _The gnoll is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 70% to hit)P*;ju .##.##....#..#.#KnightStone the Shooter  P*;jvp.ß..$#._..#..#.#Spriggan of Dithmenos ......  ..$.$#....#....#P*;j"v{Health: 31/31 ========================  P*;jv....$#....#....Magic: 7/7========================  .ß..$#._..#..>.AC: 2Str: 7 P*;jv  # .##.##..s.#EV: 17Int: 11   #.. ## #⌠.⌠.# .#P*;jvSH: 0Dex: 20   #....#####'##...#P*;jw+XL:  6 Next: 11% Place: Dungeon:4   .......j))@.....#P*;jFw Noise: ---------  Time: 1391.0 (0.0)   #...............#a) +0 shortbow P*;jzw  ##############..#Fire: a) +0 shortbow  .#  P*;jw#  s   scorpion  P*;jwj   gnoll   Fire: a) +0 shortbowP*;jxkPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 70% to hit)  P*;jVx{You shoot an arrow. The arrow hits the gnoll.  The gnoll is heavily wounded.P*;jh .s.j⌠sP*;jW $.P*;j >===2.1 (1.1 _P*;jy 8_P*;j P*;jW{ Z .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....# .ß..$#._..#..>.## # .##.##....# ... #.. ## #⌠.⌠.# ..#  #....#####s##...#  .j.#  #.#  #..#  #    P*;jO} F.jP*;j\ P*;j΄ 5---7 (0.6P*;jL P*;j Q*;jb  .##.##....#..#.#  .ß..$#._..#..#.#  ..$.$#....#....#  ....$#....#....#  .ß..$#._..#..>.##  # .##.##....#.....  #.. ## #⌠.⌠.#...#  #....#####s##...#  .j..@...#  #.#  #..#  .Q*;j.# .# .# . #. Q*;jO'sQ*;jI.jQ*;jv%Q*;j+R=--3.3Q*;j,Q*;jR/} _The scorpion attacks as it pursues you! The scorpion barely misses you.R*;ji@E ## #⌠.⌠.#..#.# .##.##....#..#.# .ß..$#._..#..#.# ..$.$#....#....# ....$#....#....#  .ß..$#._..#..>.#### .##.##....#......#.. ## #⌠.⌠.#...# #....#####'##@..# ..js....# #...............# ##############..#.R*;j A.#..# ..# ...#.R*;j6CJ.sR*;jIR*;jJ.-9R*;jO8_R*;j(RR*;jk ..#####'##..#.#### ## #⌠.⌠.#..#.# .##.##....#..#.# .ß..$#._..#..#.# ..$.$#....#....# ....$#....#....#  .ß..$#._..#..>.###### .##.##....#.........R*;jl #.. ## #⌠.⌠.#.@.# #....#####'##...# ..........j.s...# #...............###############..##..# #..##..#...R*;jo 3jR*;jv x.j   gnollR*;jv B-4.5R*;jL| 8_R*;j~ S*;j .................# ..#####'##..#.#### ## #⌠.⌠.#..#.# .##.##....#..#.# .ß..$#._..#..#.# ..$.$#....#....# ....$#....#....#  .ß..$#._..#..>.####### .##.##....#..@.......  #.. ## #⌠.⌠.#...######.  #....#####'##...#  ...js...#  #...............#  S*;je##############..# #..# #..#S*;j:s.S*;j>5.1S*;jS*;jS*;jes### .................# ..#####'##..#.#### ## #⌠.⌠.#..#.# .##.##....#..#.# S*;jf.ß..$#._..#..#.# ..$.$#....#....# ....$#....#....#  .ß..$#._..#..>@###### # .##.##....#.......... #.. ## #⌠.⌠.#...######.. #....#####'##s..# ..S*;j)j....# #...............# S*;jc##############..# #..# S*;j^.js.S*;j<7S*;j"S*;jT*;j #.##########....................#####'##..#.#### ## #⌠.⌠.#..##.##..ß..$#._..#..#$...$#....#...@#  .ß..$#._..#..>.######  .##.##....#........... ## #⌠.⌠.#.s.######.. #....#####'## ...j............. #############T*;j;j.T*;jsT*;jݲ(6.3T*;jT*;jVT*;j`  ## #.##########..................#####'##..#.#### ## #⌠.⌠.#..##.##....#..T*;j7 ß..$#._..#..#$...$#....#....#  .ß..$#._..#..>.######  .##.##....#......... ## #⌠.⌠.#.s.######.. #....#####'##j .. #............. #############T*;j 9s.T*;jq& T*;j,' &9T*;jf- T*;j/ T*;jF ###.....#KnightStone the Shooter#.########......#Spriggan of Dithmenos ......##...............#Health: 31/31 ========================.................#Magic: 7/7========================..#####'##..#.####AC: 2Str: 7## #⌠.⌠.#..#.#EV: 17Int: 11.##.##....#..#.#SH: 0Dex: 20.ß..$#._..#..#.#XL:  6 Next: 11% Place: Dungeon:4..$.$#....#...@#Noise: ---------  Time: 1396.9 (0.0)....$#....#..*.#a) +0 shortbow.ß..$#._T*;j..#..*.######Fire: a) +0 shortbow # .##.##....#.s......... #.. ## #⌠.⌠.#.*.######.. #....#####'##j..#s   scorpion ................#j   gnoll #...............# ##############..# _The gnoll is heavily wounded. _The scorpion attacks as it pursues you! The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 70% to hit)U*;j ###.....#KnightStone the Shooter#.########......#Spriggan of Dithmenos ......##...............#Health: 31/31 ========================.................#Magic: 7/7========================..#####'##..#.####AC: 2Str: 7U*;j<## #⌠.⌠.#..#.#EV: 17Int: 11.##.##....#..#.#SH: 0Dex: 20.ß..$#._..#..#.#U*;jXL:  6 Next: 11% Place: Dungeon:4..$.$#....#...@#U*;jNoise: ---------  Time: 1396.9 (0.0)....$#....#..).#U*;j.a) +0 shortbowU*;jD .ß..$#._..#..).######Fire: a) +0 shortbow U*;js:# .##.##....#.s......... #.. ## #⌠.⌠.#...######.. U*;j#....#####'##j..#s   scorpion ................#j   gnoll #...............# ##############..#Fire: a) +0 shortbowU*;j%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineU*;jIAim: a gnoll, wielding a +0 whip (heavily wounded, 70% to hit)  U*;jmYou shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.U*;j;j.U*;jNj;s.U*;j".U*;j5===8.0 (1.1 U*;j _U*;js8_U*;jU*;j%H ##.... #.##########.................#####'##..#.#### ## #⌠.⌠.#.##.##....#..ß..$#._..#..#$U*;jH...$#....#....#  .ß..$#._..#..s.###### .##.##....#......... ## #⌠.⌠.#.j.######.. #....#####'## .. #.............U*;jKJs>U*;jR9j.U*;j\K---6 (0.6U*;j<`8_U*;jaU*;j########### #..... ##.... #.########.....##.................#####'#### ## #⌠.⌠##.##..ß..$#._..#..#$#.......$#....#...s  .ß..$#._..#..>.###### .##.##....#..j...... ## #⌠.⌠.#...######.. #....#####'## .s.j.U*;jD---9.2U*;jA9_U*;j~V*;j..........# ########### #.....# ##.....# #.########......##......................#####'#### ## #⌠.⌠##.##..ß..$#._..#..#.$..s...$#....#.... V*;j .ß..$#._..#..>j######  .##.##....#......... ## #⌠.⌠.#...######.. #....#####'##V*;j|7s.V*;jzV*;j&8V*;j6_V*;jdV*;jk 5#.....# #.......... KnightStone the Shooter#.....# ########### Spriggan of Dithmenos ......#.....#Health: 31/31 ========================###.....#Magic: 7/7========================#.########......#AC: 2V*;j [Str: 7##...............#EV: 17Int: 11.................#SH: 0Dex: 20..#####'##..#.####XL:  6 Next: 11% Place: Dungeon:4## #⌠.⌠.#..#@#Noise: ---------  Time: 1399.8 (0.0).##.##....#..#*#V*;j a) +0 shortbow.ß..$#._..#..#s#Fire: a) +0 shortbow..$.$#....#...*#....$#....#...*#.ß..$#._..#..>j######s   scorpion # .##.##....#...........j   gnoll #.. ## #⌠.⌠.#...######.. #....#####'##...#You shoot an arrow. The arrow hits the scorpion. _The scorpion is moderately wounded.V*;jE Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 70% to hit)V*;j_o #.....# #.......... KnightStone the Shooter#.....# ########### Spriggan of Dithmenos ......#.....#Health: 31/31 ========================###.....#Magic: 7/7V*;jLp ========================#.########......#AC: 2Str: 7##...............#EV: 17Int: 11.................#SH: 0Dex: 20..#####'##..#.####XL:  6 Next: 11% Place: Dungeon:4## #⌠.⌠.#..#@#Noise: ---------  Time: 1399.8 (0.0).##.##....#..#)#V*;j&q a) +0 shortbow.ß..$#._..#..#s#Fire: a) +0 shortbow..$.$#....#....#....$#....#....#.ß..$#._..#..>j######s   scorpion # .##.##....#...........j   gnoll #.. ## #⌠.⌠.#...######.. #....#####'##...#Fire: a) +0 shortbowV*;jq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 70% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is severely wounded.V*;j @j.V*;j 2s.V*;jz V*;j 7===400.9 (1.1 V*;j _V*;j V*;j V*;j..........########### ##.....# #.########......###...............#...............#..#####'####V*;jrj ## #⌠.⌠.#..#.##.##..sß..$#._..#..#$....$#....#...j#  .ß..$#._..#..>.######  .##.##....#......... ## #⌠.⌠.#...######..V*;jy"oj.s.V*;j(V*;j)7---1.5 (0.6V*;j/V*;j.3W*;jkQ###..........########### ## #.##########...........@...#..#####'##..#.#### ## #⌠.⌠.#..#sW*;jR##.##....#ß..$#._..#..#.$j...$#....#....#  .ß..$#._..#..>.###### .##.##....#.........W*;j7s.W*;j27----=--2.1W*;jV _The scorpion attacks as it pursues you! The scorpion stings you.W*;j  ###..........########### ## #.##########.................#####'##..#s#### ## #⌠.⌠.#..##.##....#.ß..$#._..#..#.$#...j...$#....#...  .ß..$#._..#..>.######j.W*;j D-7W*;j2 @_X*;jt) ###..........########### ## #.##########.................#####'##..#s#### ## #⌠.⌠.#..##.##....#..#.ß..$#._..#..#j$#....$#....#....#X*;j%s.j.8=----3.3X*;j3@_X*;j+ 1#)X*;j,  ###..........########### ## #.##########.......................s.....#####'##### ## #⌠.⌠.#..#.##.##....#..#jß..$#._..#..#$X*;j(. 7s.X*;jY5 X*;j76 #9X*;jf6 N==9X*;j= 9_X*;j@ Y*;jv #) ###..........########### ## #.########...##...........s.................#####'#### ## #⌠.⌠.#..#.##.##..jß..$#._..#..#Y*;j7j.Y*;jd8s.Y*;j=>4.5Y*;j}9_Y*;jY*;jA#####...[ #) ###..........########### ##.. #.########..s##...................#####'##..#.#### ## #⌠.⌠.#..#j##.##..30==5.1Y*;j#.######...[...... KnightStone the Shooter#.# #.......... Spriggan of Dithmenos ......##.# #.......... Health: 30/31 =======================-#).# #.......... Magic: 7/7========================#..# #.......... AC: 2Str: 7#..#### #.......... EV: 17Int: 11Y*;jOJ#.....# #.......... SH: 0Dex: 20#.....# #.......... XL:  6 Next: 11% Place: Dungeon:4#.@...# ########### Noise: ---------  Time: 1405.1 (0.0)#.*...#a) +0 shortbow###.*...#Fire: a) +0 shortbow#.########..s...###...........*...#.............*...#Y*;js   scorpion..#####'##..#*####Y*;jj   gnoll## #⌠.⌠.#..#j#.##.##....#..#.# _The scorpion is severely wounded. _The scorpion attacks as it pursues you! The scorpion stings you.  Fire: a) +0 shortbowY*;jiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 70% to hit)Z*;jr#.######...[...... KnightStone the Shooter#.# #.......... Spriggan of Dithmenos ......##.# #.......... Health: 30/31 =======================-#).# #.......... Magic: 7/7========================#..# #.......... AC: 2Str: 7Z*;j s#..#### #.......... EV: 17Int: 11#.....# #.......... SH: 0Dex: 20#.....# #.......... XL:  6 Next: 11% Place: Dungeon:4#.@...# ########### Noise: ---------  Time: 1405.1 (0.0)#.)...#a) +0 shortbow###.)...#Z*;jwsFire: a) +0 shortbow#.########..s...###...............#.................#s   scorpion..#####'##..#.####Z*;j6tj   gnoll## #⌠.⌠.#..#j#.##.##....#..#.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 70% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.Z*;js.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (heavily wounded, 70% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is severely wounded.Z*;j8j.Z*;jf8s.Z*;jZ*;jl1====6.2 (1.1 _Z*;jZZ*;j Z*;j (:.............>#####...[ #) ###..............# ########### #.s ## #.##########..................#####'##..#j#### ## #⌠.⌠Z*;j)7j.Z*;jG1Z*;j25---8 (0.6Z*;j7Z*;j9Z*;j6##########.............>#####...[ #) ###..............# ########### #.s ## #.##########...............j.....#####'#####s.Z*;j88j.Z*;jG9---Z*;jE>7.4Z*;jo M....†...# ##########.............>#####...[ #) ####...........s...# ########### ## #.########...##...j...............s.Z*;js| >8.0Z*;j} [*;jU###......†...# ##########.............>#####...[ #) ####....#s...# #..........# ###########[*;j ## #.########...##j[*;j0j[*;j8s.[*;jj   gnoll.[*;j.B=6[*;j[*;j[*;j...... ###......†...# ##########.............>#####...[ #) .###s....# #...........# ########### #.....#[*;j` ##.....# #.########..j[*;j[*;j!9.2[*;jT[*;j[*;j~ #####...... ###......†...# ##########.............>#####...[ ##) .###s..# #............# ########### [*;jY #..... ##..[*;j 7s.[*;j; [*;j &8[*;jO [*;j: [*;jx #####...... ###......†...# ##########.............>#####...[ ###).# s###............# ###########[*;j{7s.[*;j 9 [*;j)10.4[*;j[*;j\*;jj< #####...... ###......†...# ##########.............>#####...[ ##).#.s# ###..........###########\*;j7s.\*;jۿ[1.0\*;j@f###.#..< #.....#####............ ####......†...# ##########.............>#####...[ #.)s#..# #..###..........\*;j\*;j&6\*;j\*;j\*;jK `#.###.##KnightStone the Shooter#.....<#Spriggan of Dithmenos ......#......#Health: 31/31 ========================#####......#Magic: 7/7========================...........#AC: 2Str: 7####.....#. EV: 17Int: 11#....†...#. SH: 0Dex: 20##.#.....#########. XL:  6 Next: 11% Place: Dungeon:4\*;jM #@#.............>. Noise: ---------  Time: 1411.6 (0.0)#*######...[...... a) +0 shortbow#*# #.......... Fire: a) +0 shortbow##*# #..........#)s# #..........#..# #.......... s   scorpion#..#### #..........#.....# #..........#.....# #..........The arrow hits the scorpion but does no damage. _The scorpion is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)\*;j b#.###.##KnightStone the Shooter#.....<#Spriggan of Dithmenos ......#......#Health: 31/31 ========================#####......#Magic: 7/7========================...........#AC: 2Str: 7####.....#. EV: 17Int: 11#....†...#. SH: 0Dex: 20##.#.....#########. XL:  6 Next: 11% Place: Dungeon:4#@#.............>. Noise: ---------  Time: 1411.6 (0.0)\*;j9 #)######...[...... a) +0 shortbow#)# #.......... Fire: a) +0 shortbow##)# #..........#))# #..........#.)# #.......... s   scorpion#.)#### #..........#.)...# #..........#.....# #..........The arrow hits the scorpion but does no damage. _The scorpion is severely wounded.Fire: a) +0 shortbow\*;jd Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\*;j mAim: a scorpion (heavily wounded, 67% to hit)\*;j s. _The scorpion is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow barely misses the scorpion.\*;j| 8s.\*;j 7....\*;jH >===2.7 (1.1 _\*;j ]*;jd#.###.##KnightStone the Shooter#.....<#Spriggan of Dithmenos ......#......#Health: 31/31 ========================#####......#Magic: 7/7========================...........#AC: 2Str: 7####.....#. EV: 17Int: 11#....†...#. SH: 0Dex: 20##.#.....#########. XL:  6 Next: 11% Place: Dungeon:4#@#.............>. Noise: ===------  Time: 1412.7 (0.0)#*######...[...... a) +0 shortbow]*;jer#s# #.......... Fire: a) +0 shortbow##.# #..........#).# #..........#..# #.......... s   scorpion#..#### #..........#.....# #..........#.....# #..........Aim: a scorpion (heavily wounded, 67% to hit) _You shoot an arrow. The arrow barely misses the scorpion.Fire: a) +0 shortbow]*;jeXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)]*;j%^w#.###.##KnightStone the Shooter#.....<#Spriggan of Dithmenos ......#......#Health: 31/31 ========================#####......#Magic: 7/7========================...........#AC: 2Str: 7####.....#. EV: 17]*;j`_Int: 11#....†...#. SH: 0Dex: 20##.#.....#########. XL:  6 Next: 11% Place: Dungeon:4#@#.............>. Noise: ===------  Time: 1412.7 (0.0)#)######...[...... a) +0 shortbow#s# #.......... Fire: a) +0 shortbow##.# #..........#).# #..........#..# #.......... s   scorpion#..#### #..........#.....# #..........#.....# #..........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or )]*;j_ - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.]*;js.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is heavily wounded.]*;j1j]*;j#cj   gnoll]*;j 23.7 (1 _]*;j]*;j]*;jQ %.. ... ###.##...<# #......######......#...........# ####.....#]*;jQ #....†...# ##########.#.............>s######...[ #) #..###j]*;jS 7s.]*;j'[ ]*;j[ 6--4.3 (0.6]*;jb ]*;j(e ~ _The scorpion attacks as it pursues you! The scorpion closely misses you.]*;j O##. .#... ... ###.#...< #....#####........... ###..#.@..†...# ##.#.....#########s#.............>#####...[ #) .###---9^*;j'5##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .##..@.†...# .###.#.....##.##s#..>.##.######...[......##.# #..##.# #.#).# #.^*;j0#..# #.#..#### #.^*;j 8s.^*;je1j^*;jcj   gnoll^*;j9B-5.5^*;jm^*;j^*;jp ##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #...@†...# .# ##s#.....##.##.#.>.##.######...[......##.# #..###.# #...##).# #.#^*;jq #.j# #.#..#### #.†^*;jr 4s.^*;j-| ^*;j| (6.1^*;jd ^*;j _*;j##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #..s.@...# .# ##.#.....##.##.#.>.##.#.######...[......##.# #..###.# #...##).# #....##.j# #.#..#### #.†._*;jE.s_*;j_*;jp.=7_*;j6_*;jv _The scorpion attacks as it pursues you! The scorpion barely misses you._*;jx _You see here a ball python corpse._*;jǏ##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #...s†@..# .# ##.#.....##.##.#......>.##.P#.######...[......##.# #..##.##.# #...##.#).# #....##.j# #.....#..#### #.†._*;jM-7.3 __*;jG_*;j_*;jt##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #...s†.@.# .# ##.#.....##.##.#.......>.##.P#.######...[......##.# #.##.##.# #..##.#).# #...##.j# #...#..#### #.†._*;j&wF.s_*;jV-9_*;jo_*;jL`*;jnb .. ... #.###.###.....<# #......# #####......# ...........#  ####.....# .##....s...# .# ##.#....@#########.######.#.............>.##.PP #.######...[......######`*;jVc D#.# #..........##.# #.##.#).# #.######.j# #.....#..#### #..†...##.j...# #..`*;j f N†s`*;jo `*;jp (8.5`*;jCw `*;jy a*;j9e#.###.###.....<# #......# #####......# ...........#  ####.....# a*;je.##....†...# .# ##.#..s..#########.##### #.#.....@.......>.##.PP ##.######...[......########.# #.........##.# #.##.#).# #.######.j# #....#.a*;j/f#..#### #.†...#.#.j...# #......a*;jdfQ#.....# #.##a*;joa*;j=y(9.1a*;j2a*;jDa*;jQ#.....<# ##......# ######......# #...........# # ####.....# .###....†...# .# ###.#..s..#########.##### ##.#.............>.##.PP #.#.######.@.[......#######.#.# #..........##.# #.##.#).# #.#####.##.j# #....#.##..#### #.†...#.##.j...# #......##.....# #.####.....# #################.sa*;jVa*;jQW&7a*;jW^a*;j_a*;j .#......# #.#####......# #............# #. ####.....# .##.#....†...# .# #.##.#...s.#########.##### ##..#.............>.##.PP #..#.######...[......#######.#.# #..@.......##.# #.##.#).# #.#####.###.j# #....#.##..#### #.†...#.#.#.j...# #......#.#.....# #.####.....# ##############a*;j- T####.....#a*;j J.sa*;j a*;j )20.3a*;j a*;j b*;j#......##. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7##.#....s#########.##### ##. EV: 17Int: 11#.#.....*.......>.##.PP #.. SH: 0Dex: 20#.######.*.[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ---------  *;j3mTime: 1420.3 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....# _The scorpion attacks as it pursues you! The scorpion barely misses you. _You see here a ball python corpse.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)b*;j'A#......##. KnightStone the Shooter#####.)....##. Spriggan of Dithmenos .............)...##. Health: 31/31 ========================####..)..#.##. Magic: 7/7========================#....†.).#.##. AC: 2Str: 7##.#....)#########.##### ##. EV: 17Int: 11#.#.....).......>.##.PP #.. SH: 0Dex: 20#.######.).[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... *;jBmNoise: ---------  Time: 1420.3 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....# _The scorpion attacks as it pursues you! The scorpion barely misses you. _You see here a ball python corpse.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)b*;j.sYou see here a ball python corpse.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow barely misses the scorpion.b*;j[.....b*;j>===1.4 (1.1 _b*;jb*;jxb*;jX#......##. KnightStone the Shooter#####......#b*;j#. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7##.#.....#########.##### ##. EV: 17Int: 11#.#.....s.......>.##.PP #.. SH: 0Dex: 20#.######.*.[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ===------  Time: 1421.4 (0.0)##.# #...........##...... a) b*;j+0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#Aim: a scorpion (heavily wounded, 67% to hit) _You shoot an arrow. The arrow barely misses the scorpion.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)c*;jC#......##. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7##.#.....#########.##### ##. EV: 17Int: 11#.#.....s.......>.##.PP #.. SH: 0Dex: 20#.######.).[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ===------ c*;j Time: 1421.4 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded.c*;jk Q.sc*;j7c*;j-2.5 (1.1c*;j~'c*;jU9{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded. _The scorpion completely misses you.c*;jQ #......##. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7##.#.....#########.##### ##. EV: 17Int: 11#.#.............>.##.PP #.. SH: 0Dex: 20c*;jQ l#.######.s.[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ===------  Time: 1422.5 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.##c*;joR #..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#The scorpion is severely wounded. _The scorpion completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec*;jS uAim: a scorpion (severely wounded, 67% to hit)c*;j' #......##. KnightStone the Shooter#####......#c*;j #. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7c*;j1! ##.#.....#########.##### ##. EV: 17Int: 11#.#.............>.##.PP #.. SH: 0Dex: 20c*;j_! ;#.######.s.[......#######.. XL:  6 Next: 11% Place: Dungeon:4c*;j! 4#.# #..@........##...... Noise: ===------  Time: 1422.5 (0.0)c*;j," 6##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#c*;jx" Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec*;j" Aim: a scorpion (severely wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.c*;j bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is severely wounded.3.6 (1.1c*;j, k _The scorpion barely misses you.d*;jFA#......#d*;j#. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#d*;j:.##. Magic: 7/7========================#....†...#.#d*;jfu#. AC: 2Str: 7d*;j##.#.....#########.##### ##. EV: 17Int: 11d*;jò #.#.............>.##.PP #.. SH: 0Dex: 20d*;jl#.######.s.[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ===------  Time: 1423.6 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.##d*;jy#..#### #...........†...#.#.d*;j۳^#.j...# #.................#. s   scorpion#.....# #...............###d*;jX#.....# ##################.....#d*;j);The scorpion is severely wounded. d*;jOl_The scorpion barely misses you.Fire: a) +0 shortbowd*;jzPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lined*;juAim: a scorpion (severely wounded, 67% to hit)d*;jC#......##. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.#d*;jM#. AC: 2Str: 7##.#.....#########.##### ##. EV: 17Int: 11#.#.............>.##.PP #.. SH: 0Dex: 20#.######.s.[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ===------  Time: 1423.6 (0.0)d*;j[##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#Fire: a) +0 shortbowd*;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is almost dead.d*;jMd*;jN-4.7 (1.1d*;jWd*;jA[QMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is almost dead. _The scorpion barely misses you.d*;jIj A#......#d*;jj #. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7##.#.....#########.##### ##. EV: 17Int: 11#.#.............>.##.PP #.. SH: 0Dex: 20#.######.s.[......#######.. XL:  6 Next: 11% Place: Dungeon:4d*;jk #.# #..@........##...... Noise: ===------  Time: 1424.7 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#The scorpion is almost dead. _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycled*;jl Shift-Dir - straight lineAim: a scorpion (almost dead, 67% to hit)d*;j #......##. KnightStone the Shooter#####.)....##. Spriggan of Dithmenos .............)...##. Health: 31/31 ========================####..)..#.##. Magic: 7/7========================#....†.).#.##. AC: 2Str: 7##.#....)#########.##### ##. EV: 17Int: 11#.#.....).......>.##.PP #.. SH: 0Dex: 20#.######.).[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... *;jM mNoise: ===------  Time: 1424.7 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#The scorpion is almost dead. _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 67% to hit)d*;j ......s _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (almost dead, 67% to hit)  You shoot an arrow. The arrow closely misses the scorpion.d*;j՝ -5.8 (1.1d*;j! d*;j _The scorpion barely misses you. The scorpion completely misses you.e*;j #......##. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7##.#.....#########.##### ##. EV: 17Int: 11e*;j #.#.............>.##.PP #.. SH: 0Dex: 20#.######.s.[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ===------  Time: 1425.8 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbowe*;j!#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpione*;jc!,#.....# #...............####.....# ##################.....#You shoot an arrow. The arrow closely misses the scorpion. e*;j!_The scorpion barely misses you. The scorpion completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 67% to hit)e*;j0,#......##. KnightStone the Shooter#####......##. Spriggan of Dithmenos .................##. Health: 31/31 ========================####.....#.##. Magic: 7/7========================#....†...#.##. AC: 2Str: 7##.#.....#########.##### ##. EV: 17Int: 11#.#.............>.##.PP #.. SH: 0Dex: 20e*;j,#.######...[......#######.. XL:  6 Next: 11% Place: Dungeon:4#.# #..@........##...... Noise: ===------  Time: 1425.8 (0.0)##.# #...........##...... a) +0 shortbow#).# #...........#####.## Fire: a) +0 shortbow#.j# #...............#.###..#### #...........†...#.#.#.j...# #.................#. s   scorpion#.....# #...............####.....# ##################.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linee*;j{.Aim: a scorpion (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  You kill the scorpion!e*;j5(e*;je*;jE2/32356.9 (1.1 _e*;je*;jve*;j݂e*;j7M<e*;j^ #....#####....e*;jf(.......... ###.........†...# .# e*;j̈́##.#.....#########.##### ##e*;j$.............>.##.PP #####..@[####### #......e*;j#).# #...........#####.#############e*;je*;jȖ7---7.5 (0.6e*;j+e*;jIf*;j #.....<# # #......# # #####......# # .....# # ####.....# .# # #....†...#f*;jh .# # ##.#.....#.##### ## #.#.>.##.PP # #.######.@.[......# #.# #.## ##.# #.## #).# #.#####. #.j# #.#. #..#### #.†...#.#f*;jD #.j...# #.# #.....# #......###  #.....# #f*;jZ---8.1f*;jf*;jf*;j@$M###.#.....< #....#####............... ###.........†...# .# #f*;jOA;#########.##### ###......@......>.##.PP ######...[####### ##.# #...........##.....#......... f*;j.K<7f*;jRf*;jVUf*;jv  #.###.##  #.....<#  #......#  #####......#  .....#  ####.....# .#  #....†...# .#  ##.#.....#.#####  #.#.>.##.PP # #.######...[......# #.# #.## ##.# #.## #).# #.#####.f*;jQ  #.j# #.#. #..#### #.†...#. #.j...# #. #.....# #.f*;j= f*;j (9.3f*;j> f*;j g*;j #.###.## #.....<# #......# #####......# ...........# ####.....# .# #....†...# .# ##.#.....#.#####  #.#.>.##.PP  #.######...[...... #.# #.## ##.# #.## #).# #.##### #.j# #.# #..#### #.†...# #.j...# # #.....# #.g*;jg*;j&9g*;j&g*;j$(g*;jM.. ... ###.#< #####........... ###......†...# .# ##########.#####.............>.##.PP ######...[#######.# #...........##..........g*;jg*;jg*;j)30.5g*;jg*;jg*;jo M##. .#... ... ###.#< #####........... g*;jLp w###......†..@# .# ##.#########.#####.............>.##.PP #.######...[......######....... ..........g*;j-z g*;jz (1.1g*;jׁ g*;j! h*;j-S ##. .#. .. ... #.###.## #.....<# #......# #####......# .....# ####.....# .# #....†.@.# .# ##.#.....##.##### #.#.............>.##.PP #.######...[...... #.# #...........## ##.# #...........## #).# #........... #.j# #....... #..#### #.†...7h*;j , ##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #....†@..# .# ##.#.....##. #.#.......>.##. #.######...[...... #.# #.## ##.# #..## #).# #... #.j# #.. #..#### #.†h*;j h*;j (2.3h*;j h*;j i*;jZ9  ##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #....@...# .# ##.#.....##. #.#......>.##. #.######...[...... #.# #..## ##.# #...## #).# #.... #.j# #.... #..#### #.†i*;jBi*;jvC&9i*;jIi*;jMx _You see here a ball python corpse.i*;jC ##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #...@†...# .# ##.#.....##. #.#.>.## #.######...[...... #.# #.. ##.# #... #).# #.... #.j# # #..#### #.†i*;jɵi*;j/3.5 _i*;ji*;j?i*;jG  ##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# .# #..@.†...# .# ##.#.....##. #.#.>.i*;j'H % #.######...[...... #.# #.. ##.# #... #).# #. #..# # #..#### #.i*;jEP i*;jP (4.1i*;jW i*;jX j*;j p ##. .#. .. ... #.###.## #.....<# #......# #####......# ...........# ####.....# . #.@..†...# . ##.#.....##. #.#..>.j*;j  #.######...[...... #.# #. ##.# # #).# # #..# # #..#### #j*;j<7j*;jCj*;j7j*;j   .. ... #.###.##....<....#####............ ####.......†##@#.....######### #.#.............>#####...[.......##.j...# #.......... j*;j  j*;j (5.3j*;j j*;j k*;jc #.###.##....<#....######......#...........# ####.....#.#....†...###.#.....######### ........>#####...[..... #....#.....# #.......... .k*;jHmk*;jm&9k*;jsk*;juk*;jT ....<k*;j...#####.............. ####...#....†#.#.....#########k*;jT ........>k*;jA#####...[..... #....##k*;j__#...#.....# ###########k*;jzD k*;jk*;j(6.5k*;jnk*;jh ! .####..... ####.....†#.#.....######### ........>#####...[..... #....#)#j   gnoll (wandering)#j..#.....#k*;j k*;jb (7.1k*;j- k*;j l*;j@####..... ####.....†#.#.....######### ........>#####...[..... #....##)#.###...j##########.....###l*;j8j.l*;jl7l*;jwT #####......#KnightStone the Shooter...........#Spriggan of Dithmenos ......####.....#. Health: 32/32 ========================#....†...#. Magic: 7/7========================##.#.....#########. AC: 2Str: 7#.#.............>. EV: 17Int: 11#.######...[...... SH: 0Dex: 20#.# #.......... XL:  6 Next: 35% Place: Dungeon:4##@# #.......... Noise: ---------  Time: 1437.7 (0.0)#)*# #.......... a) +0 shortbow#.*# #..........l*;j] [m Fire: a) +0 shortbow#*.#### #..........#*....# #..........#j....# #.......... j   gnoll#.....# ############.....####.....# _You kill the scorpion! _You see here a ball python corpse.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (moderately wounded, 70% to hit)l*;j #####......#KnightStone the Shooter...........#Spriggan of Dithmenos ......####.....#. Health: 32/32 ========================#....†...#. Magic: 7/7========================##.#.....#########. AC: 2Str: 7#.#.............>. EV: 17Int: 11#.######...[...... SH: 0Dex: 20#.# #.......... XL:  6 Next: 35% Place: Dungeon:4##@# #.......... Noise: ---------  Time: 1437.7 (0.0)#))# #.......... a) +0 shortbow#.)# #..........l*;j [m Fire: a) +0 shortbow#).#### #..........#)....# #..........#j....# #.......... j   gnoll#.....# ############.....####.....#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel*;jq Aim: a gnoll, wielding a +0 whip (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is severely wounded.l*;j[ Mj.l*;jd 7....l*;je >===8.8 (1.1 _l*;jrm l*;jo m*;j~5#####......#KnightStone the Shooter...........#Spriggan of Dithmenos ......####.....#. Health: 32/32 ========================#....†...#. Magic: 7/7========================##.#.....#########. AC: 2Str: 7#.#.............>. EV: 17Int: 11#.######...[...... SH: 0Dex: 20#.# #.......... XL:  6 Next: 35% Place: Dungeon:4##@# #.......... Noise: ===------  Time: 1438.8 (0.0)#)*# #.......... a) +0 shortbow#.*# m*;j5#.......... Fire: a) +0 shortbow#.*#### #..........#.j...# #..........#.....# #.......... j   gnoll#.....# ############.....####.....#You shoot an arrow. The arrow hits the gnoll. _The gnoll is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 70% to hit)m*;j.2#####......#KnightStone the Shooter...........#Spriggan of Dithmenos ......####.....#. Health: 32/32 ========================#....†...#. Magic: 7/7========================##.#.....#########. AC: 2Str: 7#.#.............>. EV: 17Int: 11#.######...[...... SH: 0Dex: 20#.# #.......... XL:  6 Next: 35% Place: Dungeon:4m*;j2;##@# #.......... Noise: ===------  Time: 1438.8 (0.0)#).# #.......... a) +0 shortbow#..# #.......... Fire: a) +0 shortbow#..#### #..........#.)...# #..........#.....# #.......... j   gnollm*;j2#.....# ############.....####.....#m*;jh3Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 70% to hit)  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!m*;j9P)))m*;j0...m*;jz<99.9 (1.1 _m*;jm*;jm*;j*  ..... ####.m*;j4 8....†m*;jr #.#.....######### ........>#####...[..... #....##).###.#.....#.########..j...#m*;j| m*;j 8---40.5 (0.6m*;j m*;j m*;j  ####.....†#.#.....######### ........>#####...[..... #....#).###)......##......###...............#m*;jm*;j8#---m*;ja!1.1m*;jm*;jn*;jq ....†#.#.....######### ........>#####...[..... #....#).###)...#.....##......#.................#7n*;j!n*;jE #.#.....######### ........>#####...[..... #....#).###...#...##########.......#..#####'##..#.####n*;jn*;j(2.3n*;jn*;jpM _You see here a +0 whip.o*;jf  ........>#####...[..... #....#).###).....########## .#..#.###### #⌠.⌠.#..#.#o*;jo*;jo*;j&9 _o*;jo*;jo*;j/S #####...[..... #....#).###)......##########o*;jtq ##.#o*;j#..#.#.##.##....#..#.#o*;jo*;j(3.5o*;jo*;j   #....#).###)......########## ##.########...#'.#..#.#o*;j r.ß..$#._..#..#.#o*;j o*;j (4.1o*;j  o*;j o*;j 0 #).###)......########## ##o*;j H.########.##...........#..#.#..$.$#....#....#o*;j o*;j9 7o*;j 9_o*;jp*;j1 ##.# # #).# # #..# # #..#### # #.)...# # #.....# # #.....#  #.....# # ##@....# #.##......# ##........# ........#  ..#####'##..#.#### ## 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#⌠.⌠.#..#.#  .##.##....#..#.#s*;jl  .ß..$#._..s*;jڃ#..#.#  ..$.$#....#....#s*;jd  ....$#....#....#s*;j$  .ß..$#._..#..>.###### s*;jM{  # .##.##....#.s*;js*;jt(1.3s*;j9_s*;js*;j B  #..#### #  #.)...# #  #.....# #  #.....#  # #.....#  #. ##.....# s*;j #.#......#  ####.#  #.#  #...#####'##..#.####s*;j  #. ## #⌠.⌠.#..#.#  .##.##....#..#.# s*;j  .ß..$#._..#..#.#  ..$.$#....#....#s*;ju  ....$#....#....#s*;j;&  .ß..$#._..#..>.######   # .##.##....#s*;jfE. s*;j,s*;j&9s*;js*;js*;j  #..#### # #. #.)...# # #. #.....# # #. #.....# s*;jQ  #. #.....#  #. ##.....#  #.s*;j#......#  ####.#  #.#s*;jJ  #...#####'##..#.####  #..## #⌠.⌠.#..#.#  #s*;jC=.##.##....#..#.# s*;jj#.ß..$#._..#..#.#  ..$.$#....#....#s*;jd  ....$#....#....#s*;j  .ß..$#._..#..>.######  # .##.##....#s*;js*;j(2.5s*;js*;j s*;j R  #..####   #.. #.)...#   #..s*;j  #.....#   #.. #.....#   #.#s*;j  #.....#  #.# ##.....#s*;j7  #.#......#  ####s*;jX S.#  #.#s*;jz  #...#####'##..#.####s*;j   #..## #⌠.⌠.#..#.#  #.##.##....#..#.#  #s*;j .ß..$#._..#..#.#  ...$.$#....#....#s*;j d  . ....$#....#....#s*;j -  ## .ß..$#._..#..>.  # .##.##....#s*;j s*;ju (3.1s*;j s*;j s*;j!#  #..####  #.. #.)...#  #.. #.....#  #.. #.....#  #.#s*;j#y #.....#  #.# ##.....#  #.#......#  ####.#  #s*;j#.#  #...#####'##..#.####s*;j#  #..## #⌠.⌠.#..#.# s*;j$k  #.##.##....#..#.# s*;jx$  #.ß..$#._..#..#.#  ...$.$#....#....#  .#....$#....#....#s*;j$  ## .ß..$#._..#..>.s*;j$o  # .##.##....#s*;jn-s*;j-s*;j.7s*;j59_s*;j8t*;j  #..  #.. #.)...  #.. #.....  #.. #.....  #.# #..... t*;j #.# ##.....  #.#......  ####.  #.  #...#####'##..#.t*;j  #..## #⌠.⌠.#..#.#  #.##.##....#..#.# t*;j  #.ß..$#._..#..#.#t*;j  ...$.$#....#....#  .#....$#....#....#t*;j47  ###.ß..$#._..#..>.  # .##.##....#t*;j%t*;j&(4.3t*;j+9_t*;jM-t*;j&  #..  #.. #.)  #.. #  #.. #  #.# # t*;jn'^ #.# ##  #.##  ####  #  #...#####'##..#.  #..## #⌠.⌠.#..#.#   #.##.##....#..#.# t*;j'  #.ß..$#._..#..#.#  ...$.$#....#....#  .#....$#....#....#  ###.ß..$#._..#..>.  # .##.##....#t*;j2t*;j2&9t*;jx8t*;j:t*;j #..)...##########.####............#####'##..#.#### #⌠.⌠. ##.##....#.##.  #.. ## #⌠.⌠.#...### t*;jlt*;j(5.5t*;j9_t*;jt*;j!  .###.########.####.........t*;jj J........#####'##..#.#### #⌠.⌠. ##.##...ß..$#._.t*;j k.##...###t*;j   #....#####'##...#t*;j3 t*;jD (6.1t*;jk 6_t*;j t*;jܒ; ###.########.####.................#####'##..#.#### #⌠.⌠. ##.##...ß..$#._...$.$#....#....#..###..t*;jl...  ................#t*;j?t*;j&7t*;j9_t*;j9u*;jr ###.########.####...............#####'##..#.#### #⌠.⌠. ##.##...ß..$#._#....$.$#....#.......#...#.##...  #...............#u*;jh{>7.3u*;jÁu*;j>u*;j+ #########.####...............#####'##..#.######⌠.⌠. ##.##...###.ß..$#._#..@.$.$#....#...#....#...#.####.ß..$#._..#..>.###.#....  ##############..#u*;jH{9_u*;j  #.# ##. #.#. ####. #.... #...#####'##..#.# #..####⌠.⌠.#..#.#  #.##.##....#..#.#  ###.ß..$#._..#..#.#  #...@$.$#....#....# #....#....$#....#....# #.####.ß..$#._..#..>.## ##.##.##....#. #...####⌠.⌠.#...# #... .... ##....u*;j [37m u*;j u*;j| (8.5u*;j u*;j˨ u*;jM  #.# ##.....# #.#......# ####.# #..# #...#####'##..#.# #..####⌠.⌠.#..#.#  #.##.##....#..#.#  ###.ß..$#._..#..#.#  #....@.$#....#....# u*;jmN #....#....$#....#....# #.####.ß..$#._..#..>.## ##.##.##....#. #...####⌠.⌠.#...#  ... ##.. u*;jX u*;jX (9.1u*;j] u*;j@e u*;je ,60.1 (1u*;jj 8_u*;jAn ? _You now have 155 gold pieces (gained 10).v*;j #.# ##.....#  #.#......#  ####.#  #.#  #...#####'##..#.####  #..####⌠.⌠.#..#.#  #.##.##....#..#.#  ###.ß..$#._..#..#.#  #.....@$#....#....# #....#....$#....#....# #.####.ß..$#._..#..>.## ##.##.##....#. #...####⌠.⌠.#...# #....#####'##...# .. ##.v*;j{+ v*;j?7 (0v*;j8_v*;jv*;jl #.# ##.....#  #.#......#  ####.#  #.#  #...#####'##..#.####  #..####⌠.⌠.#..#.#  #.##.##....#..#.#  ###.ß..$#._..#..#.#  #.#....#....# #....#....$#....#....# #.####.ß..$#._..#..>.## ##.##.##....#. #...####⌠.⌠.#...######. #....#####' ........#v*;j@v[40m ##......# v*;jv*;j6(1.3v*;j8_v*;jv*;j!+2.3 (1v*;jɯv*;j? _You now have 165 gold pieces (gained 10).v*;jRVM  ## #.###########...............#...#####'##..#.#####..####⌠.⌠.# #.##.##....####.ß..@#._..#..# #..........#....$#....#....#  #.####.ß..$#._..#..>.######.....v*;j]v*;j)9 (0v*;j$v*;j,A3.9 (1v*;j1v*;j3? _You now have 183 gold pieces (gained 18).v*;jv*;jv*;jv*;j'v*;j(  ########.####............#####'##..#.####..####⌠.⌠.#..#.# #.##.##....####.ß...#._..##......@#....#...#....#....$####.ß..$#._..#..>.######.....  ##############..#4.5 (0v*;j 8_v*;j< v*;jS #######.####...................#####'##..#.####..####⌠.⌠. .##.##...###.ß...#._.......#....#...#....#####.ß..$#._..#..>.###### ##.##.##....#...........##'.... #..#v*;jn\v*;j:](5.1v*;jb8_v*;jiv*;j|j+6.1 (1v*;jnv*;jq> _You now have 189 gold pieces (gained 6).w*;j6 ####....................#...#####'##..#.####..####⌠.⌠. .##.##...###.ß...#._.......#....#...#....#####.ß..@#._..#..>.###### ##.##.##....#.......... #...####⌠.⌠.#...######## #..#w*;j>w*;j?)7 (0w*;jDw*;jcLA7.7 (1w*;jQ8_w*;jT? _You now have 200 gold pieces (gained 11).w*;j~3 M #.###########........#..................#...#####'####..####⌠.⌠ #.##.##..##.ß...#._..#..# #.....#....@#....#....# .####.ß...#._..#..>.####### ##.##.##....#.........  #...####⌠.⌠.#...######.##w*;jn9 w*;j9 +8.3 (0w*;j> w*;jy@ w*;jF .M ## 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##  #  #4.3_y*;jI+   #.#  ####  #  #...#####'##  #..####⌠.⌠.#  #.##.##....#  ###.ß...#._..# ####.#....# #@...#.....#....#y*;jW, | #.####.ß...#._..# #.# ##.##.##....# #.# #...####⌠.⌠.# #.# #....#####'## #..  #####  #  #y*;j1 y*;ji2 &9y*;j6 8_y*;j8 y*;j+ ####............#####'######⌠.⌠.##.##...###.ß...#._####.......#......#...####.ß...#._ ##.##.##.....####⌠.⌠ # y*;j2y*;j_3(5.5y*;j7y*;j49z*;j ...#####'######⌠.⌠.##.##...###.ß...#._####.......#......#...####.ß...#._ ##.##.##.....####⌠.⌠.#####'# # z*;jz*;j_(6.1z*;j78_z*;jz*;j'` 3z*;j` z*;ja z*;jc z*;jKi z*;jj z*;j!k z*;jYk z*;j~o z*;j@r Bz*;j}t z*;j8 Dz*;jѕ z*;jO z*;j Xz*;j z*;j z*;j˜ z*;j z*;j ,z*;j; z*;j z*;jW ,z*;j z*;j z*;jͧ Bz*;j z*;j ,z*;j8 z*;jJ z*;jA Bz*;j% z*;j ,z*;j0 z*;jN z*;j z*;j+ z*;j۶ z*;j 7 _You open the door.z*;j)   There is an open door here. _z*;j z*;j` ,z*;j @  There is an open door here.z*;j3 z*;j  _z*;j< z*;j* z*;jd z*;j z*;j< z*;j z*;j z*;j z*;jI z*;jz z*;j ,z*;j z*;jc z*;j z*;j@ z*;j z*;j z*;j`0z*;j0z*;j;3,z*;j3z*;j|5z*;j~7,z*;j8z*;j9z*;jp;,z*;jK<z*;j=z*;jb@z*;j@z*;jAz*;jBz*;jD,z*;jYEz*;jFz*;jHz*;jIz*;jIz*;j/Kz*;j:M,z*;jMz*;jOz*;jPz*;jPz*;j;Qz*;jRz*;jmT,z*;jTz*;jyVz*;jWz*;jXz*;jXz*;jYz*;js[z*;j[z*;jE\z*;j^z*;j`,z*;jaz*;jWdz*;jhz*;jkc  You encounter a bat.z*;jkz*;jlz*;jo? _The bat leaves your sight.z*;jqz*;jPrz*;jrz*;jtz*;jv,z*;j4wz*;jExz*;jz,z*;jzz*;jw|z*;j)~z*;j]~z*;j~z*;jz*;jA,z*;jz*;jۂz*;jz*;jz*;jJz*;jڇz*;jz*;j7z*;j߉z*;jz*;jz*;j(,z*;jz*;j[z*;jz*;jz*;jגz*;jz*;jSz*;jz*;jz*;jKz*;jz*;j+z*;j z*;jz*;jz*;jz*;jz*;j.z*;j4z*;jz*;j(z*;jnz*;jz*;jz*;jz*;jz*;jz*;jz*;jz*;jz*;jz*;j<z*;jz*;jz*;jz*;jz*;jz*;j#z*;j,z*;jz*;jz*;jz*;j#z*;j+z*;jxz*;j]z*;jz*;jYz*;jz*;jz*;j_z*;jyz*;jz*;jIz*;jz*;j"z*;j^z*;jyz*;jc z*;j,z*;jz*;j5z*;jz*;jz*;j}z*;jz*;j"z*;j"z*;j$z*;jo*z*;j,z*;j,z*;j%.z*;j/z*;j12z*;jb2z*;j3z*;j4z*;jI7z*;j7z*;j8z*;j-<z*;j<z*;j=z*;j\>z*;j>?z*;j B{*;j{*;j {*;j{*;j{*;j{*;j{*;j{*;jV ,{*;jv {*;j {*;jv{*;j{*;j{*;j{*;j{*;j{*;j{*;j{*;jX{*;j{*;j1{*;j{*;j{*;j {*;jk!{*;j"{*;j%{*;j&{*;jR&{*;jv({*;j*{*;j*{*;j+{*;jH3^########..#.#P.~#.#~.~#.#  #..#.#####.#.###.#  #..#.......#.#...#  #..#.#######~#####  #....#.b~~~~..~#  ##.#.#.~~.~~...#  #.#.#.P~.P..~~#  #.#############  #.......@.# {*;j3########### {*;j;1528.1 (52.0){*;jO<,9.1 (53{*;jQA{*;jC. _i - a scroll of identify|*;j|*;j"|*;j|*;j|*;j|*;j,|*;jb|*;jD|*;j'B|*;j|*;j|*;j|*;j |*;jy |*;j? ,|*;jo|*;jE|*;j~|*;j|*;j|*;jM|*;j|*;j7|*;j{|*;jt |*;j |*;j/!|*;j-%|*;j<'|*;j'|*;jv(|*;j$,|*;j.|*;j#/|*;j/|*;jk3|*;jR5|*;j5|*;j6|*;j9|*;j;|*;j;|*;j<|*;jZ@|*;jB,|*;j(C|*;jF|*;jH|*;jI|*;jI|*;jM|*;jO|*;jO|*;jP|*;jS|*;j)XB|*;jY|*;j[,|*;j\|*;j_|*;j0a|*;ja|*;jb|*;j(e|*;jg|*;jWg|*;jh|*;jj|*;jym|*;jm|*;j\n|*;j5q|*;jr|*;j s|*;js|*;jv|*;jw|*;j9x|*;jx|*;jz|*;j||*;j}|*;j}|*;j,n|*;j,|*;js|*;jC|*;j,|*;j|*;jW|*;j|*;jj|*;j|*;j|*;j,|*;j|*;j|*;j|*;j˝|*;j2|*;j|*;j|*;j|*;j|*;j|*;j,|*;j|*;j||*;j8|*;jj|*;j|*;ju|*;j|*;j޹|*;j|*;jT|*;j,|*;jS|*;j|*;j|*;jQ|*;j|*;jmR  You see here a +0 whip.|*;j _|*;j|*;j|*;j,|*;j6|*;je|*;j|*;jZ|*;jU|*;j>|*;j,|*;j|*;j|*;j>|*;j|*;j|*;j^|*;j)|*;jl|*;jd|*;j|*;j|*;j|*;j|*;j7|*;j,|*;j|*;j.B|*;j|*;j|*;j|*;j|*;j|*;jx|*;jj |*;j |*;j |*;j{|*;j:,|*;j|*;j|*;j|*;j|*;j5|*;j|*;j|*;j|*;j|*;j|*;j,|*;j |*;j!|*;j#|*;jg$|*;j %|*;j(|*;j-X|*;j.|*;j{/|*;j0|*;j2|*;j4,|*;j5|*;j6|*;j8,|*;jT:|*;j;|*;jiDg #....†) ####### # # # # # #######.## #.@.....#61.5 (32.4# #..##)..#....###..# .##......# .##.###.###.#.##.........#|*;jD.#.#.###.### #.#.....<# . #......#|*;j.N|*;jN.2.1 (33.0|*;j!T|*;jV* _Found a short sword.}*;j( }*;j+ ?Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - a scroll of identify  T - a scroll of torment  c - a scroll labelled GICE LUWAE [!] read|quaff[?] describe selected*;jV Drink which item? Potion  c - a potion of curing  b - a potion of brilliance  A - 2 potions of attraction*;j L - a potion of lignification read|quaff*;j 5Read Scroll  b - a scroll of blinking  t - a scroll of teleportation  i - a scroll of identifyT - a scroll of torment *;j0 s c - a scroll labelled GICE LUWAEread|quaff*;jun*;j%v*;j=~#....†) KnightStone the Shooter####### Spriggan of Dithmenos ......# Health: 32/32 ========================# Magic: 7/7========================# AC: 2Str: 7# EV: 17Int: 11# SH: 0Dex: 20#######.#*;j~# XL:  6 Next: 39% Place: Dungeon:4#.@.....#Noise: ---------  Time: 1562.1 (0.0)## #..##)..#a) +0 shortbow....###..# .#Fire: a) +0 shortbow#......# .##.###.###.#.##.........#*;j #.#.###.####.#.....<#. #......# _There is an open door here.  You encounter a bat. *;j_The bat leaves your sight. _i - a scroll of identify _You see here a +0 whip. _Found a short sword.*;j*;j'Identify which item? (\ to view known items) Scrolls (select first with ?) *;jx c - a scroll labelled GICE LUWAE[?] describe selected*;jZx *;j *;j #....†) KnightStone the Shooter####### Spriggan of Dithmenos ......# Health: 32/32 ========================*;jF i# Magic: 7/7========================# AC: 2Str: 7# EV: 17*;jq Int: 11# SH: 0Dex: 20#######.#*;j # XL:  6 Next: 39% Place: Dungeon:4#.@.....#Noise: ---------  Time: 1562.1 (0.0)## #..##)..#a) +0 shortbow....###..# .#Fire: a) +0 shortbow#......# .##.###.###.#.#*;j_ ]#.........##.#.###.####.#.....<#. #......# _There is an open door here.  You encounter a bat. *;j _The bat leaves your sight. _i - a scroll of identify _You see here a +0 whip. _Found a short sword.*;j? ]  As you read the scroll of identify, it crumbles to dust.*;j +3.1 (1*;j n _c -> V - a scroll of vulnerability*;jM #....†))###.#.#.#.#.# ##.# ## #..##)..# ....###..# ..# ##......# .##.###.###.#.##....*;jx #.#.#.#.. #.*;jq *;j *;j $7 (0.6*;j, *;j *;j #....†)))###.#.#.#.#.# ##.# ### #..##)..# ~....###..# ...# *;j S##......# .#.##.###.###.#.##.........##.#.###.####.#.....<# *;j *;j. (4.3*;j *;j *;j#....†))).###.#.#.##.#.# ###.#.# ### #..##)..# ~....###..##...# ##......##.#.##.###.###.#.##.........##.#.###.####.#.....<# 9*;j*;jC*;j`I #########...#.########.##...... #### #..##~~....###..##.### #......##.# .#...#.#####......#*;ji5.5 _You see here a +0 short sword.*;jo<+####.##..##..# #..# #.#.# ###.##.# #*;j<## #..##)@.# ~....###..##...# ##......##.#.# #.###.###.#.#*;j<a#........#*;j=#.#.###.### . #......*;j)=+# *;jE*;jF&6.1 *;jF _*;j@L*;jN*;j#.### #####...# #.#.# #.#.# #.#.# #.*;jX#.# ###.#.#.# ### #..##).@# ~~~ ....###..##...# ##......##.#.# #.###.###.#.##........##.#.###.####.#.....<#. #......# *;j*;j&*;j7*;j*;jx,M....†))).. ############. ....#########.#. #.....###### #..##) ~~~ ....###..##..######......##.#.#..*;j]*;j0 (7.3*;jo&*;jF,*;j? .M##########....†))).. ############. *;j ....##########.#. #.....###### #..##)*;j  ~~~ ....###..##...######.*;j. *;j &9*;j *;j *;j M.......†..##########....†))).. *;j| ############. ....##########.#. #.....*;j ###### #..##)..#~~~*;j˩ ###.###*;j *;j (8.5*;j1 *;j˻ *;jRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportation  T - a scroll of torment  V - a scroll of vulnerability [!] read|quaff[?] describe selected*;jr*;j0*;j#........†.. KnightStone the Shooter#.########## Spriggan of Dithmenos ......#....†)))... Health: 32/32 ========================*;j###########. Magic: 7/7========================########. AC: 2Str: 7..##..... EV: 17Int: 11#.##..... SH: 0Dex: 20*;j5#.##..... XL:  6 Next: 39% Place: Dungeon:4#@##..... Noise: ---------  Time: 1568.5 (0.0)*;jc#######.####.#. a) +0 shortbow#.......#*;j#### Fire: a) +0 shortbow## #..##)..#~~~*;j....###..##...#######......##.#.#*;j#.###.###.#.##.........##.#.###.### *;jo_i - a scroll of identify _You see here a +0 whip. _Found a short sword.  *;j?As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability _You see here a +0 short sword.*;jAP  Okay, then.*;jߚ*;j*;j#. _*;j_*;j*;j P _*;j,*;j*;j? *;j *;jF *;j*;j*;j*;j*;j*;jS*;j@*;j*;j *;jq;*;j @n _You encounter a frilled lizard.*;jCK,*;jL*;jR  You encounter a frilled lizard. You encounter a bat.*;j%W*;j[J _The frilled lizard leaves your sight.*;j2`*;jc*;jc*;j2e*;jj*;jon*;jTp*;j~r*;jt*;ju*;j-w*;j|*;j**;j*;j&*;j*;jX*;j*;j]*;j?*;j*;j5*;j*;j*;j? _The bat leaves your sight.*;j*;j*;j*;j *;j*;jϫ*;jB*;jh*;jB*;jX*;j*;j*;jg*;jn*;jn*;ji*;j  You encounter a goblin. It is wielding a +0 dagger.*;j_  #~P~~.~.~~.....~ *;j~.~~.~~~lb~.~   ################## *;jh #.................  #.################  #.# ~..l~~l...~~  #.# #....~~.~.~  #.################*;j  #@.# #  ##.#*;j## #  ..g....*;j O  #####.... *;j .  #.. g   goblin (asleep)  #.#  #.#  . #*;j 086.5 (18.0)*;j 57.1 (18.6 _*;j*;j*;j9   #~P~~.~.~~.....~ KnightStone the Shooter *;j ~.~~.~~~lb~.~ Spriggan of Dithmenos ......  ################## Health: 32/32 ========================  #................. Magic: 7/7========================  #.################ AC: 2Str: 7*;j   #.# ~..l~~l...~~ EV: 17Int: 11 *;j  #.# #....~~.~.~... SH: 0Dex: 20 *;j ] #.################ XL:  6 Next: 39% Place: Dungeon:4  #@.#*;jA # Noise: ---------  Time: 1587.1 (0.0)  ##*#*;jd ## # a) +0 shortbow  .*g*;j ....### Fire: a) +0 shortbow  #####.... #.### #.. g   goblin (asleep) #.#*;j % #.# *;j5 . # _The bat leaves your sight. _You encounter a goblin. It is wielding a +0 dagger.Fire: a) +0 shortbow*;jX Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jt VAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)*;jc   #~P~~.~.~~.....~ KnightStone the Shooter ~.~~.~~~lb~.~ Spriggan of Dithmenos ......  ################## Health: 32/32 ========================  #................. Magic: 7/7========================  #.################ AC: 2Str: 7 *;j  #.# ~..l~~l...~~ EV: 17Int: 11  #.# #....~~.~.~... SH: 0Dex: 20  #.################ XL:  6 Next: 39% Place: Dungeon:4  #@.## Noise: ---------  Time: 1587.1 (0.0) *;j  ##.### # a) +0 shortbow *;j8  ..)....### Fire: a) +0 shortbow *;jU R #####.... *;js #.### *;j  #.. g   goblin (asleep) #.# #.# . #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*;j Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the goblin!  You kill the goblin!*;jx `))*;j &..*;j[ >===8.2 (1.1 _*;j *;j/ *;j Q *;jU B*;jU *;j X *;jY *;j!Z *;jZ *;j@] *;j_ *;j_ *;j` *;j*d >  You see here a +0 dagger.*;je *;jf  _*;j3g *;jh *;ji ,*;j j *;jk *;jk *;jl *;jl *;jXn *;jp *;j q *;jq *;j~ *;j' *;jv *;j *;j *;j *;jM *;j *;j׈ *;j *;j *;j *;j *;jP *;j *;j *;j@ *;j *;j *;jx *;j *;j) *;jy *;j *;j *;j *;j *;j *;j *;jB *;j *;j *;jr *;j *;jn *;jߪ *;jƫ *;j" *;j *;j *;j *;j *;jN *;j *;j *;j< *;j *;jѵ *;jC *;j_ *;j *;j *;j *;j *;j½ *;j' *;jɿ *;j ,*;jS *;j *;jk ,*;j *;j9 *;ju *;j *;j *;j] *;j *;j *;jr *;j *;j *;j% *;j *;j9 *;j *;j *;j *;jI *;j *;j *;j *;j *;jN *;j *;jC *;j *;jN *;j *;j *;j *;j/ *;jf *;j *;jA *;j *;j *;j *;j *;j *;j> *;j *;jR *;jk *;j *;j *;j *;j *;jJ *;j *;j *;j *;jY ,*;j *;j *;jQ *;j *;j+ *;j ,*;j *;j *;j *;jJ *;j *;j  *;j  *;jK *;js *;j R  There is a stone staircase leading down here.*;j" *;j   _*;j *;j *;j *;j* *;jl! *;j% *;ja( *;j( *;j) *;j}, *;j. *;j_. *;j`/ *;j*1 *;jl3 *;j3 *;j4 *;j6 *;j8 *;j9 *;jI: *;j; *;j> ,*;j? *;j<@ *;jA *;jB *;jNB *;jYC *;jD ,*;jE *;j/G *;jH *;j I *;j9I *;jJ *;jL *;jHL *;jL *;jxM *;jN *;j!O *;jsO *;j_P *;jQ *;jR *;j]R *;jpS *;jT *;jT *;j U *;jU *;j#W *;jTW *;jW *;j_ *;j` *;j>a *;ja *;jMe *;jg *;jJg *;jig *;jj *;jl *;jl *;jm *;jrp *;jq ,*;jr *;jyu *;jv *;j%w *;jTw *;jz *;j{ *;j| *;jl| *;j *;jg *;j *;j *;j *;j *;j *;jk *;j *;j> *;j} *;j< *;j *;j1 *;j“ *;j *;j *;jԙ *;j *;jК *;j *;jY ,*;jR *;jS *;jK *;j *;j *;j *;j *;jŬ *;jȭ *;jհ *;jԲ *;j *;jC *;jw *;j *;j *;jɺ *;j *;j *;j *;j *;j *;j# *;jc *;j *;jb *;j% *;j *;jG *;j *;j *;j *;j` *;j *;j *;j* *;j *;j) *;j *;j *;j~ *;j *;j ,*;j *;j *;j *;j B*;j X*;j1  #.# #........#.......ß# ######.##### ##..........##..>..# .....>.##.PP #............#ß..... [......#######..........#.##.).## *;j q........##.................#.###. ........##.................#.#... ........#####.####.............## ............#.####..........#.... ............#.#.@..............#---642.2 (54.*;j 0) ..............#.##.............# ............###. #...........#.# *;jC ############# #. #...........#.# #. #############.*;jm ^# #....*;j & *;j 7#....*;j & *;j d#>... *;j *;j *;jg H---8 (54.6*;jG0 Q _Found a stone staircase leading down.*;j1+ #.# #.#.ß#.##### ##.##..>.. ......>.##.PP #....#ß .[......#...#.##.)...##.......#.###..##.................#.#..#####.####........#.####.#*;jx....#.#@.......#.##..###.##...#.## #.##..........#.# #.########.#*;j6 #.. ... #.: ... #>. *;j*;jp13.4 (0.6)*;j<*;j6 _Found a parchment of Cause Fear.*;j  #######.##### #..##..>.. ......>.##.PP #..#ß.. .[......######..#.##.).# ...##..........#.##.....###.####.............#....#.####..#.........#..#@##.....###.##.....# ############## ...#...*;jq *;jȱ (4.0*;j *;j *;j  ......>.##.PP #..#ß.. .[......#######.##.).# ...##.........#.##....###.####.............#....#.####..........#...................#..#.##.....### ##############  #.#############.####.*;j *;j5 6*;j) *;j*;j z[......#######.##.).# ...##.......#.##..###.####....#....#.####.........#..#.##### ############## *;jN #.#############. ...:.>... .....*;jp J   endoplasm (asleep)####... *;j+.J..*;j*;jt(5.2*;jt *;jV[ _You encounter an endoplasm.*;j4=..##.......#.##..###.####....#....#.####.........#..#.##### ##############  #@#############......# ...:.....#>......# ........###..... *;j=8.J.......*;jF<8*;jO*;j Q*;j..###.####....#....#.####.........#..#.##### ##############  #.#############......# ...:>. ..### .J.. *;jK*;j(6.4*;j*;j*;j ###.####....#....#.####.........#*;j ..#.##### ##############  #.#############*;j ......# ...:>. .*;jS %. ###*;j  .J.. . *;j *;jy (7.0*;j *;j1 *;j}F#####.####.##.####.#.#.#...##.##.####.##.#.#  #.##.#.# #.##.# #.# ... #.@.....# ... #>......# .#.####..J.*;jG......*;j4P<6*;jU*;jY] _You see here a parchment of Cause Fear.*;jv3........#####.####.............## KnightStone the Shooter ............#.####..........#.... Spriggan of Dithmenos ...... ............#.#................## Health: 32/32 ======================== ..............#.##.............## Magic: 7/7======================== ............###.##...........#.# AC: 2Str: 7 ############# #.##...........#.# EV: 17Int: 11#.##############.# SH: 0Dex: 20#.......#... XL:  6 Next: 39% Place: Dungeon:4#.@.....#... Noise: ---------  Time: 1647.6 (0.0)#>.*....#... a) +0 shortbo*;j@4w#..*......Fire: a) +0 shortbow####*.....*;j4.J..........J   endoplasm (asleep).......... _You encounter an endoplasm. _You see here a parchment of Cause Fear.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)*;jw:........#####.####.............## KnightStone the Shooter ............#.####..........#.... Spriggan of Dithmenos ...... ............#.#................## Health: 32/32 ======================== ..............#.##.............## Magic: 7/7======================== ............###.##...........#.# AC: 2Str: 7 ############# #.##...........#.# EV: 17Int: 11#.##############.# SH: 0Dex: 20#.......#... XL:  6 Next: 39% Place: Dungeon:4*;j³)#.@.....#... Noise: ---------  Time: 1647.6 (0.0)#>.)....#... a) +0 shortbow#..)......Fire: a) +0 shortbow####)......J..........J   endoplasm..........  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.*;j;^J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.  The endoplasm is severely wounded.*;jCC2....*;jMD<===8.6 (1 _*;jJK*;jL*;jk #####.####.##.#.####.#.#.#..##.#.##.##.###.##.#.#  #.##.#.# #.##.# #.# ... #.:@....# ... #>......# ... #.####.J.......J.---9.2 (0.6*;j *;j *;jTf.......#####.####.............##. KnightStone the Shooter ...........#.####..........#..... Spriggan of Dithmenos ...... ...........#.#................##. Health: 32/32 ======================== .............#.##.............##. Magic: 7/7======================== ...........###.##...........#.#AC: 2Str: 7 ############ #.##...........#.#EV: 17Int: 11#.##############.#SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#.:@....#...Noise: ---------  Time: 1649.2 (0.0)#>..*...#... a) +0 shortbow#...J......Fire: a) +0 shortbow####.......*;jf..............J   endoplasm..............  The endoplasm quivers. _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)*;j.......#####.####.............##. KnightStone the Shooter ...........#.####..........#..... Spriggan of Dithmenos ...... ...........#.#................##. Health: 32/32 ======================== .............#.##.............##. Magic: 7/7======================== ...........###.##...........#.#AC: 2Str: 7 ############ #.##...........#.#EV: 17*;jÏInt: 11#.##############.#SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#.:@....#...Noise: ---------  Time: 1649.2 (0.0)#>..)...#... a) +0 shortbow#...)......Fire: a) +0 shortbow####.)......).......)....J   endoplasm..).......)...  The endoplasm quivers. _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*;jShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)*;jJ. _The endoplasm is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow barely misses the endoplasm.*;jC......*;j?===50.3 (1.1 _*;j$*;jM&*;jv#####.####.##.##.####.#.#.#.##.##.##.##.####.##.#.#  #.##.#.# #.##.# #.# ... #.:.@...# ... #>.J....# ... *;j w#.####.#.#.#.#.*;j~*;j-5---9 (0.6*;j*;jw ......#####.####.............##.# KnightStone the Shooter ..........#.####..........#...... Spriggan of Dithmenos ...... ..........#.#................##.# Health: 32/32 ======================== ............#.##.............##.# Magic: 7/7======================== ..........###.##...........#.#AC: 2Str: 7 *;jw ########### #.##...........#.#EV: 17Int: 11#.##############.#SH: 0Dex: 20#.......#*;j%x ...XL:  6 Next: 39% Place: Dungeon:4*;jKx #.:.@...#...Noise: ---------  Time: 1650.9 (0.0)*;jpx #>.J....#...a) +0 shortbow*;jx #...........Fire: a) +0 shortbow####........*;jx #........#........J   endoplasm#........*;jx #........  Aim: an endoplasm (severely wounded, 89% to hit) *;jy q_You shoot an arrow. The arrow barely misses the endoplasm.Fire: a) +0 shortbow*;j@y [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)*;jc 5......#####.####.............##.# KnightStone the Shooter ..........#.####..........#...... Spriggan of Dithmenos ...... ..........#.#................##.# Health: 32/32 ======================== ............#.##.............##.# Magic: 7/7======================== ..........###.##...........#.#AC: 2Str: 7 ########### #.##...........#.#EV: 17Int: 11#.##############.#SH: 0*;j5 Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#.:.@...#...Noise: ---------  Time: 1650.9 (0.0)#>......#...a) +0 shortbow#...........Fire: a) +0 shortbow####........#........#........*;j J   endoplasm#........#........  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You kill the endoplasm!*;jƹ )*;jGT===2.0 (1.1 _*;jL*;jN*;jd.#####.####.##..#.####.#.#.#.##..#.##.##..###.##.#.## #.##.#.# #.##.# #.# ... #.:@....# ... #>......# ... #. ####. #. #. #. #.*;jp*;j@5---6 (0.6*;jH*;j*;j.#####.####.##.#.####.#.#.#..##.#.##.##.###.##.#.## #.##.#.# #.##.# #.# ... #.@.....# ... #>......# ... #. ####.. #.. #.. #... #...*;j*;jD---3.2*;j*;j< Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (severely wounded, 89% to hit)  You shoot an arrow. The arrow hits the endoplasm.  You pick up a parchment of Cause Fear and begin reading...*;jƱ+4.2 (1*;j1*;jC _You add the spell Cause Fear to your library.*;jt g#####.####.##.#.####.#.#.#..##.#.##.##.###.##.#.#  #.##.#.# #.##.# #.# ... #.# ... *;jNu m#>......# ... #. ####..#..#..#...#...*;jP| *;j%} )8 (0*;j *;j *;j p#####.####.##.##.####.#.#.#.##.##.##.##.####.##.#.#  #.##.#.# #.##.# #.# ... #.# ... #>......# ... #. ####.#.*;jm #.#.#.*;jI(*;j)(5.4*;jG.*;j_0*;jJx#####.####.##.##.####.#.#.#.##.#.#.##.##.# ###.##.#.#  #.##.#.# #.##.# #.# ... #.# ... #>......# ... #.. ####.*;jH#.#.J   jelly (asleep)#.J#.*;j*;jn(6.0*;j*;j$V _You encounter a jelly.*;j#####.####.##.##.####.#.#.#.##.#.##.##.##.# .###.##.#.#  #.##.#.# #.##.# #.# ... #.# ... #>......# ... #... ####..#.*;j#.#.J.#.*;j*;j"&6*;j*;j*;j....#####.####.............##.### KnightStone the Shooter ........#.####..........#........ Spriggan of Dithmenos ...... ........#.#................##.#.# Health: 32/32 ======================== ..........#.##.............##.# . Magic: 7/7======================== *;j........###.##...........#.#AC: 2Str: 7 ######### #.##...........#.#EV: 17Int: 11#.##############.#*;j0SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4*;jY#.....@.#...Noise: ---------  Time: 1656.6 (0.0)*;j#>.....*#...a) +0 shortbow#.......*...Fire: a) +0 shortbow####.....*...*;j!#......*...#.......*..J   jelly (asleep)*;j#........J.#.......... _You add the spell Cause Fear to your library. *;j'__You encounter a jelly.Fire: a) +0 shortbow*;j"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 98% to hit)*;jM....#####.####.............##.### KnightStone the Shooter ........#.####..........#........ Spriggan of Dithmenos ...... ........#.#................##.#.# Health: 32/32 ======================== ..........#.##.............##.# . Magic: 7/7======================== ........###.##...........#.#AC: 2Str: 7 ######### #.##...........#.#EV: 17Int: 11#.##############.#SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#.....@.#...Noise: ---------  Time: 1656.6 (0.0)#>.....)#...a) +0 shortbow#.......)...Fire: a) +0 shortbow####.....)...#*;ja[m......)...#.......)..J   jelly#........J.#..........  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (asleep, 98% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly quivers.*;j5J.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (asleep, 98% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly quivers.  The jelly is lightly wounded.*;jB8......*;j&>===7.7 (1.1 _*;jҗ*;jP*;jS  Casting: Magic Dart (safe; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;jM *;jaO *;jQ *;j%W P _You don't know that spell.*;j((4*;j-*;j#0F _Unknown command.*;jZ ....#..............##.#.#..#.## .###.# ######### # #.#############......# ...*;j > .......... ###.... ..J.###*;j *;j: 9J.*;jT *;jh >---8.3 (0.6 _*;jM *;j *;j,~  Casting: Magic Dart (safe; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*;j(........#.####..........#........ KnightStone the Shooter ........#.#................##.#.# Spriggan of Dithmenos ...... ..........#.##.............##.# . Health: 32/32 ======================== ........###.##...........#.#  Magic: 6/7====================---- ######### #.##...........#.#  AC: 2Str: 7 #.##############.#  EV: 17Int: 11 #.......# ...  SH: 0Dex: 20 #.......# ...  XL:  6 Next: 39% Place: Dungeon:4 #>....@.# ...  Noise: ---------  Time: 1658.3 (0.0) #......**.....  a) +0 shortbow ####*;jh .....*....  Fire: a) +0 shortbow #......J...  #..........  #..........  J   jelly #..........  #.......###  _Unknown command.Casting: Magic Dart (safe; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 34% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)*;jA ........#.####..........#........ KnightStone the Shooter ........#.#................##.#.# Spriggan of Dithmenos ...... ..........#.##.............##.# . Health: 32/32 ======================== ........###.##...........#.#Magic: 6/7====================---- ######### #.##...........#.#AC: 2Str: 7#.##############.#*;j EV: 17Int: 11#.......#...SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#>....@.#...Noise: ---------  Time: 1658.3 (0.0)#......**.....a) +0 shortbow####.....*....Fire: a) +0 shortbow*;j3 =#......J...#..........#..........J   jelly*;ja w#..........#.......###*;j JCasting: Magic Dart (safe; 34% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 34% risk of failure)  *;j Press: ? - help, Shift-Dir - straight lineAim: a jelly (lightly wounded, 100% to hit)  *;jN The magic dart hits the jelly.*;jٻ mJ.....=9.3 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 34% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (lightly wounded, 100% to hit)  The magic dart hits the jelly. _The jelly is lightly wounded.*;jw ........#.####..........#........ KnightStone the Shooter ........#.#................##.#.# Spriggan of Dithmenos ...... ..........#.##.............##.# . Health: 32/32 ======================== ........###.##...........#.#Magic: 6/7====================---- ######### #.##...........#.#AC: 2Str: 7#.##############.#*;j5 \EV: 17Int: 11#.......#...SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#>....@.#...Noise: =--------  Time: 1659.3 (0.0)#......**.....a) +0 shortbow####.....J....Fire: a) +0 shortbow#..........*;jm #..........#..........J   jelly#..........*;j #.......###The magic dart hits the jelly. _The jelly is lightly wounded.  *;j޸ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;j HAim: a jelly (lightly wounded, 92% to hit)*;j ........#.####..........#........ KnightStone the Shooter ........#.#................##.#.# Spriggan of Dithmenos ...... ..........#.##.............##.# . Health: 32/32 ======================== ........###.##...........#.#Magic: 6/7====================---- ######### #.##...........#.#AC: 2Str: 7#.##############.#EV: 17Int: 11#.......#*;j ...SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#>....@.#...Noise: =--------  Time: 1659.3 (0.0)#......)).....a) +0 shortbow####.....J....Fire: a) +0 shortbow#..........#..........#..........J   jelly#..........#.......###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (lightly wounded, 92% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly is moderately wounded.*;jr 9J.*;jy $...*;j{ >==60.4 (1.1 _*;j *;jr *;j........#.####..........#........ KnightStone the Shooter ........#.#................##.#.# Spriggan of Dithmenos ...... ..........#.##.............##.# . Health: 32/32 ======================== ........###.##...........#.#Magic: 6/7====================---- ######### #.##...........#.#AC: 2*;jGQStr: 7#.##############.#EV: 17Int: 11#.......#...SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4*;j#>....@.#...Noise: ===------  Time: 1660.4 (0.0)#......*J.....a) +0 shortbow####..........Fire: a) +0 shortbow#..........#..........*;j&#..........J   jelly#..........#.......###You shoot an arrow. The arrow hits the jelly. _The jelly is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)*;jB........#.####..........#........ KnightStone the Shooter ........#.#................##.#.# Spriggan of Dithmenos ...... ..........#.##.............##.# . Health: 32/32 ======================== ........###.##...........#.#Magic: 6/7====================---- ######### #.##...........#.#AC: 2Str: 7#.##############.#EV: 17Int: 11#.......#...SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#>....@.#...Noise: ===------  Time: 1660.4 (0.0)#......)).....a) +0 shortbow####.....))...Fire: a) +0 shortbow#.......)).*;j$c#.........)#..........J   jelly#..........#.......###You shoot an arrow. The arrow hits the jelly. _The jelly is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)*;jVJ. _The jelly is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (moderately wounded, 92% to hit)  You shoot an arrow. The arrow barely misses the jelly.*;jw6.......*;j41.5 (1.1 _*;j0*;jͤ*;j =.#.####.#.#.#.##.#..#.##.##.# .###.##.#.## #.##.#.# #.##.# #.# ... #.# ... #>...@.J# ... #.*;j  ####. #. #. #. #. #.###*;j' /J.*;j *;j# 7---2.1 (0.6*;j *;j *;jn.........#.####..........#....... KnightStone the Shooter *;j{o.........#.#................##.#. Spriggan of Dithmenos ...... ...........#.##.............##.# Health: 32/32 ======================== .........###.##...........#.#Magic: 6/7====================---- ########## #.##...........#.#AC: 2Str: 7#.##############.#EV: 17Int: 11#.......#...SH: 0*;joDex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#>...@J.#...*;jpNoise: ---------  Time: 1662.1 (0.0)#.............a) +0 shortbow####..........Fire: a) +0 shortbow#..........#..........*;jzp#..........J   jelly#..........#.......###Aim: a jelly (moderately wounded, 92% to hit) _You shoot an arrow. The arrow barely misses the jelly.*;jpFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;j6qtAim: a jelly (moderately wounded, 92% to hit)*;j .........#.####..........#....... KnightStone the Shooter .........#.#................##.#. Spriggan of Dithmenos ...... ...........#.##.............##.# Health: 32/32 ======================== .........###.##...........#.#Magic: 6/7====================---- ########## #.##...........#.#AC: 2Str: 7#.##############.#EV: 17Int: 11#.......#...SH: 0Dex: 20#.......#...XL:  6 Next: 39% Place: Dungeon:4#>...@))#...Noise: ---------  Time: 1662.1 (0.0)#.............a) +0 shortbow####..........Fire: a) +0 shortbow#..........#..........#..........[*;jv50;10;1mJ   jelly#..........#.......###Aim: a jelly (moderately wounded, 92% to hit) _You shoot an arrow. The arrow barely misses the jelly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)*;jEJ. _You shoot an arrow. The arrow barely misses the jelly.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (moderately wounded, 92% to hit)  You shoot an arrow. The arrow barely misses the jelly.*;jH22---------2 ===3.2 (1.1-4 shortbowCorr (-4) *;jM*;jfP _The jelly hits you. You are splashed with acid! The acid corrodes you!*;j-*;jB.#.####.#.#.#.##.#.#.##.##.#.###.##.#.## #.##.#.# #.##.# #.# ... #.# ... #>..@.J.# ... #. ####. #. #.. #. #.. #.##23=----------8 (0.6*;jnD*;j7  What are your orders? t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.*;jDGP  Okay, then.*;jG9---*;jK*;jM. _*;jW| #####.####....##.#.#####.....#.#...##....#.##...##. ...........###.##.#.# ############ #.##...........#.# #.##############.# #.# ... #..@....# #>....J.# ... #...####. #... #. #... #....#.......###*;j~ 6J.*;j *;ju .4.4 _*;j` *;j@ *;j(u.##.......#.#..#####.####....##.#.#####...#.#...##...#.##...## ............###.##.#.# ############# #.##...........#.# #.##############.# #.@.....# ... #....J..# #># ... #...####.... #. #.... #.... #....J.4==5.0*;j*;j z.##.#.###.##.......#.#..#####.####....#.#.#####...#.#......#.##...# .............###.##.#.# ############## #.##...........#.# #@##############.# #...J...# ... #.# #>*;j y# .. #.......####. #..... #.....  #.*;jL *;jҍ ]5=6*;jc *;jV *;jj[########.##.).##........#.#..#####.###...#####...#.#...... .............## ############## #@##...........##############.#.J...#.......#.>......# ..........*;j W####......*;jl *;j '6.2*;j*;jX*;j M.....>.##.PP ..#ß.... .[########.##.).##........#.#..#####.###...#####...#.#...... .............## ############## #.##...........##############.#.J#.......#...*;j :.........*;j *;j S6=8*;j *;j *;jkM#######.##### ####..>.....>.##.PP ..#ß.... .[#######..#.##.)...##.................#.#..#####.####.............####..........#...#.#........... .............## ############## #.##...........##############.##...J...#...*;jl+.####.*;jn3J*;juJ   jelly*;j~v'7.4*;jU|*;j~*;j/ #######.##### ##..........##..>.. KnightStone the Shooter ......>.##.PP #............#ß.... Spriggan of Dithmenos ...... .[......#######..........#.##.).# Health: 26/32 ===================----- .........##.................#.### Magic: 6/7====================---- .........##.................#.#.. AC: -2  Str: 7 .........#####.####.............# EV: 17Int: 11 .............#.####..........#... SH: 0Dex: 20 .............#.#................# XL:  6 Next: 39% Place: Dungeon:4 *;j/ ...............#@##.............# Noise: ---------  Time: 1667.4 (0.0) .............###*##...........#.# a) -4 shortbow ############## #*##...........#.# Fire: a) +0 shortbow#*##############.# Corr (-4) #.J.J...#...#.......#... J   jelly#>......#..#.............####..........Anything else - Cancel. *;j0 _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)*;jg #######.##### ##..........##..>.. KnightStone the Shooter ......>.##.PP #............#ß.... Spriggan of Dithmenos ...... .[......#######..........#.##.).# Health: 26/32 ===================----- .........##.................#.### Magic: 6/7====================---- .........##.................#.#.. AC: -2  Str: 7 .........#####.####.............# EV: 17*;j Int: 11 .............#.####..........#... SH: 0Dex: 20 .............#.#................# XL:  6 Next: 39% Place: Dungeon:4 ...............#@##.............# Noise: ---------  Time: 1667.4 (0.0) .............###)##...........#.# a) -4 shortbow ############## #)##...........#.# Fire: a) +0 shortbow#)##############.# Corr (-4) #.J.J...#...#.......#... J   jelly#>......#..#.............####..........Fire: a) +0 shortbow*;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot an arrow. The arrow hits the jelly!  The jelly is severely wounded.*;jm 9J.*;jv ...8==7=======8.5 (1.1 _*;j2| *;jj} *;j' #.# #.......ß #######.##### ##*;jƎ##..>.....>.##.PP ....#ß.... .[#######...#.##.)....##.................#.#..#####.####.....#####...*;j#.#@.........#.##...... .............##... ############## #.##...........J##############.#*;jFJ..>......# ..*;jj ...*;jH7J.*;jC*;jۙ6---9.1 (0.6*;j*;j*;j׾l#.##........#.......ß KnightStone the Shooter #######.##### ##..........##..>.. Spriggan of Dithmenos ...... ......>.##.PP #............#ß.... Health: 28/32 =====================--- .[......#######..........#.##.).# Magic: 7/7======================== .........##.................#.### AC: -2  Str: 7 .........##.................#.#.. EV: 17Int: 11 .........#####.####.............# SH: 0Dex: 20 .............#.####..........#... XL:  6 Next: 39% Place: Dungeon:4 .............#.#@...............# Noise: ---------  Time: 1669.1 (0.0) *;jƿ...............#*##.............# a) -4 shortbow .............###*##...........#.# Fire: a) +0 shortbow ############## #J##...........#.# Corr (-4) #.##############.##...J...#... J   jelly#.......#...#>......#..#.............You shoot an arrow. The arrow hits the jelly! _The jelly is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)*;j9 u#.##........#.......ß KnightStone the Shooter #######.##### ##..........##..>.. Spriggan of Dithmenos ...... ......>.##.PP #............#ß.... Health: 28/32 =====================--- *;j: .[......#######..........#.##.).# Magic: 7/7======================== .........##.................#.### AC: -2  Str: 7 .........##.................#.#.. EV: 17Int: 11 .........#####.####.............# SH: 0Dex: 20 .............#.####..........#... XL:  6 Next: 39% Place: Dungeon:4 .............#.#@...............# Noise: ---------  Time: 1669.1 (0.0) ...............#)##.............# a) -4 shortbow *;jM; a.............###)##...........#.# Fire: a) +0 shortbow ############## #J##...........#.# Corr (-4) #.##############.##...J...#... J   jelly#.......#...#>......#..*;j; #.............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*;j; Shift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)  You shoot an arrow.  *;j; ,The arrow hits the jelly but does no damage.*;j fJ.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (severely wounded, 92% to hit)  You shoot an arrow.  The arrow hits the jelly but does no damage.  The jelly is severely wounded.*;j+ ".*;j8 F9===70.2 (1.1 _*;j *;j9 *;j#.# #.#.ß#.##### ##.##..>..#>.##.PP #....#ß. [......#...#.##.).###.......#.###.##........#.#.#####.####...##.####.#.#.#.##.##.####J##...#.#  #.##.....#.# #.########*;jhY#...J...# ... #..#>......# . *;j*;jO\30=---8 (0.6*;jz *;j#.# #.#.ß#..##### ##..........##..>..#>.##.PP #............#ß. ......#..........#.##.).###..........#.###.##....#.#.#####.####..##.*;jTy#.####.#.#.#.##.#.##.##.###J##..#.#  #.##...*;j}#.# #.##########...J...# ...*;jY#.#*;jϴ+ *;j2J*;j].J   jelly*;j1==---1.4*;j *;j4*;jɠ#.# #.#.ß#..##### ##....##..>..##.>.##.PP #.....#ß.#..........#.##.).###.##...#.###.##...#.#.#####.####.##.##.####.#.#.#.##.##J##.##.####.##.#.#  #.##.#.# #.####...J...# ... J.2.0*;jm q#.# #.#.ß#..##### ##.##..>..##.>.##.PP #....#ß.##...#.##.).###.##........#.###...###..*;j1n M#.#.#####.####.##.##.####.#.#.#.J.##.#.#.##.##.# ###.##.#.#  #.##.#.# *;jYn #.#####.##...J...# ... *;j{n *;jRw *;j$x p2==6*;jr *;j#.# #.#.ß#..##### ##.##..>..##. .>.##.PP #.#ß.#.#######..#.##.).###.##.......#.###...#.##........#.#.#####.####.##.##.####.#.#.#.J.##.#.##.##.##.# .###.##.#.#  #.##.#.# #.####.##...J...# ... *;jG.J*;j~*;jx'3.2*;j&*;j޾-#.# #.#.ß#. #.##### ##.##..>..##. >.##.PP #.#ß.#.#.#.##.).###...###......*;jN#.###...#.###.......#.#.######.####.##.##.####.#.#.#..J.##.#.##.##.*;jx6##.# . ###.##.#.#  #.##.#.# #.##*;j#.##...J...# ... *;jÿ*;j#*;j%8*;j*;j*;jZ.# #.#.ß#. .##### ##.##..>..##. .##.PP #.#ß.#. .#.#.##.).###...#.##.#.###...#.#.##.......#.#.######.####.##.#### #.####.#. #.#..J.##.#.## #.##.##.# . ###.##.#.#  #.##.#.# #.##.##...J...# ... .J*;jh=4.4*;jl*;jn*;jR .##........#.......ß#...... KnightStone the Shooter .##### ##..........##..>..##..... Spriggan of Dithmenos ...... .##.PP #............#ß.......#... Health: 32/32 ======================== .#######..........#.##.).###...#. Magic: 7/7======================== ..##.................#.###...#.#. AC: -2  Str: 7 ..##.................#.#.......## EV: 17Int: 11 ..#####.####.............##.#### SH: 0Dex: 20 ......#.####..........#......... XL:  6 Next: 39% Place: Dungeon:4 ......#.#...J***@........##.#.## Noise: ---------  [*;j5 v40mTime: 1674.4 (0.0) ........#.##.............##.# .a) -4 shortbow ......###.##...........#.#Fire: a) +0 shortbow ####### #.##...........#.#Corr (-4) #.##############.##...J...#...J   jelly#.......#...#>......#...#.............The arrow hits the jelly but does no damage. _The jelly is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)*;jB .##........#.......ß#...... KnightStone the Shooter .##### ##..........##..>..##..... Spriggan of Dithmenos ...... .##.PP #............#ß.......#... Health: 32/32 ======================== .#######..........#.##.).###...#. Magic: 7/7======================== *;jB ..##.................#.###...#.#. AC: -2  Str: 7 ..##.................#.#.......## EV: 17Int: 11 ..#####.####.............##.#### SH: 0Dex: 20 *;j C ......#.####..........#......... XL:  6 Next: 39% Place: Dungeon:4 ......#.#.......@........##.#.## Noise: ---------  Time: 1674.4 (0.0) *;jMC ........#.##.............##.# .a) -4 shortbow *;juC %......###.##...........#.#Fire: a) +0 shortbow ####### #.##...........#.#*;jC kCorr (-4) #.##############.##...J...#...*;jC J   jelly#.......#...#>......#...#.............Fire: a) +0 shortbow*;j'D UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)  *;jID nYou shoot an arrow. The arrow hits the jelly!  You kill the jelly!*;jI =)))*;j9 ...*;j D51===5.4 (1 _*;j *;j *;jDNm#.# #.#.ß# #.##### ##.##..>..## >.##.PP #.#ß.# ..#.#.##.).###...#.##.#.###...#.#.##.......#.#..#####.####.##.####.#.####.#..#.#.##.#.##.#.##.##.# ..###.##.#.## #.##.#.# #.#*;j O#.#  #...J...# ...  #.# ...  #>......# ...  #.*;jX*;jZ6---6.0 (0.6*;j_*;ja*;js  #.# #.#.ß# ##.##### ##.##..>..## .>.##.PP #.#ß.#.#.#.##.).###....##......#.###...#..##.......#.#*;j e..#####.####.##..#.####.#.#.#.##.#..#.##.##.# ..###.##.#.## #.##.#.# #.###.#  #...J...# ...  #.# ...  #>......# ...  #.*;j W---6*;jA& *;jl( *;j*;jGear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) *;j+ a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of glovesf - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} *;jjJewellery (go to first with "=)  e - an amulet of regeneration (worn)*;j fa - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 6.4; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 3.4 XLs.  At current training (43%) you reach 14.0 in about 5.6 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 1.0. Damage rating: 11 (Base 8 x 125% (Dex) x 117% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*;jnI Gear: 9/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()  c - 8 poisoned darts *;jFJArmour (go to first with [)  b - a +0 robe (worn)  d - a +0 pair of gloves  f - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn) *;j* *;j1 #.##........#.......ß#.... KnightStone the Shooter ##.##### ##..........##..>..##... Spriggan of Dithmenos ...... .>.##.PP #............#ß.......#. Health: 32/32 ======================== ...#######..........#.##.).###... Magic: 7/7======================== ....##.................#.###...#. AC: -2  Str: 7 ....##.................#.#....... EV: 17Int: 11 ....#####.####.............##.### SH: 0Dex: 20 ........#.####..........#........ XL:  6 Next: 51% Place: Dungeon:4 ........#.#.....@..........##.#.# Noise: --------- [3*;j127m Time: 1676.6 (0.0) ..........#.##.............##.# . a) -4 shortbow ........###.##...........#.#Fire: a) +0 shortbow ######### #.##...........#.#Corr (-4) #.##############.##...J...#...#.......#...#>......#...#.............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)  You shoot an arrow. The arrow hits the jelly! _You kill the jelly!*;j8*;ja9*;j6@*;jA*;j  #.# #.#.ß##.##### ##.##..>..## ..>.##.PP #.#ß.#.#######..#.##.).###.##.......#.###...#.##........#.#.#####.####.##..#.####*;jȢ .#.#.#.##.#..#.##.##.# .###.##.#.## #.##.#.# #.####.#  #...J...# ...  #.# ...  #>......# ...  #.*;j *;j" ,7.2 (0.6*;j *;j *;j  #.# #.#.ß##.##### ##.##..>..##.>.##.PP #....#ß..#...#.##.).###.##........#.###....##..#.#.#####.####.##..#.####.#.#.#.##.#.#.##.##.#.###.##.#.## #.##.#.# #.#####.#  #...J...# ...  #.# ... *;j  #>......# ...  #.*;j *;j8 %8*;j *;jy *;j #.# #.#.ß##.##### ##....##..>..##.>.##.PP #.....#ß.#..........#.##.).###.##...#.###.##...#.#.#####.####.##..#.####.#.#.#.##..#.##.##..###.##.#.## #.##.#.# #.#######.#  #...J...# ...  #.# ...  #>......# ...  #.*;jL=8.4*;j*;je" #.# #.#.ß##.##### ##..........##..>...>.##.PP #............#ß [......#..........#.##.)..##..........#.###.##....#.#.#####.####..##.#.####.#.#.#.##.#.##.##.###.##..#.## #.##...#.# #.###########.# #...J...# ... #.......# ... #>......# ...  #.*;j+*;j+'9.0*;jG2*;j 4*;j51 #.# #.#.ß#.##### ##.##..>...>.##.PP #....#ß .[......#...#.##.)..##.......#.###.##........#.#.#####.####....#.####.#.#.#..#.##..###.##...#.## #.##.....#.# #.########.# #...J...# ... #.......# ... #>......# *;jf62 #.*;j@;6*;jyF*;j8 0 #######.##### #..##..>.. ......>.##.PP #..#ß.. .[......######..#.##.).# ...##..........#.##.....###.####.............#....#.####..#.........#..#@##.....###.##.....*;jX # ############## ...Corr (-4) #...####..........*;j *;j  2 80.2+0 shortbow*;j *;j* [ _You are no longer corroded.*;j* ......>.##.PP #..#ß.. .[......#######.##.).# ...##.........#.##....###.####.............#....#.####..........#...................#..#.##.....### ##############  #.#############*;j(+}.####.#..........*;j3*;j3&8*;jG:*;j;*;jc [......#######.##.).# ...##.......#.##..###.####....#....#.####.........#..#.##### ##############  #.#############..J...# ....*;jUW.........#..........*;j}*;j (1.4*;j"*;j$*;j ..##.......#.##..###.####....#....#.####.........#..#.##### ##############  #@#############......# ........#...#...........#..........*;j*;j(2.0*;j~*;j*;jv  ..###.####....#....#.####.........#..#.##### ##############  #.#############......# ...> .....#..........*;j *;j9 &6*;j *;j *;j3pL##.#.#.#####.####.##.####.#.#.#...##.##.####.##.#.#  #.##.#.# #.##.# #.# ... #.# ... #>......# .#.....####.....#.*;jp....#..........#.......... *;jew*;jx(3.2*;j}*;j*;j' ###.####....##....#.###..........##..#.#####.# #############  #.#############......# ...> .......... ......#.......###*;jj.*;j.&8*;j^3*;j5*;j(1#####.####.##.#.####.#.#.#..##.#.##.##.###.##.#.#  #.##.#.# #.##.# #.# ... #.# ... #>......# ... #. *;j\)####....#....#....#.....#..... *;j0*;jj1(4.4*;j6*;jW8*;j5 ....#..........##..#.#####.#.# ############ #. #.#############......# ...> .......... ###.......*;j>*;j{>(5.0*;j_D*;jME*;j #.####.#.#.#.##.##.##.##.####.##.#.#  #.##.#.# #.##.# #.# ... #.# ... #>..@...# ... #. ####. #.*;j ..#...#...#...#.###*;j <6*;jX *;jL *;j> f ......##.#..#.######.# ########### #. #.#############......# ...>##. .......... ###*;j??  #.......# ###*;jG *;joG (6.2*;jL *;jN *;j ..#.#####.#.# ########### #. #.#############......# ...>##. ...*;j(....... #### *;jRc#.......# ..#*;jS*;j&8*;j *;j*;j#.##.##.# ###.##.#.#  #.##.#.# #.##.# #.# ... *;j#.# ... #>......###.. ... #. ####. #. *;j#. #..*;j7}#..#.*;jW?### *;js6#*;j>7.4*;jm"*;j>u#.##.##.# .###.##.#.#  #.##.#.# #.##.# #.*;j?2# ... #.# . ... #>......###... ... #. ####. #. #. #.#.#.### #*;jG*;jXH(8.0*;jbM*;jT ###.# ######### #. #.#############......# . .....>##... ...#....... #### #.......# #*;j[*;j\&6*;j;a*;jc*;j-"###.##.#.#  #.##.#.# #.########.# #.# ..... #.# ...... #>......###.... ... #.####.#.#.#.#.#.#   *;j5*;j5(9.2*;j<*;j>*;j` ########  #.#############......# ........>##.... ...#........ #### #.......#8*;j  #.##.#.# #.##############.# #.# ...... #.# . #>......###........ #..####.#.#.#.#.#.# *;jW *;j *;jn )90.4*;j *;jO *;j | #.##.#.# #.##############.# #.# ....... #.# . #>......###. #.####.#.#.#.#.#.# 1.0*;j3 #.##.#.# #.##############.# #.......# . #.# . #>......###. #.####.#.#.#.#.#.# *;j *;jU!&6*;j&*;j(*;jyv #.##.#.# #.##############.#.#.......# #.$#.# #.#>......###. #.####.#.#.#.#.#.##.##.##.##.#*;j0*;j(2.2*;jdž*;j* _Found 5 gold pieces.*;jqdp #.##.#.# #.##############.#.#.......# #.$.#.......# #.#>......###.#.####.#.*;jd#.#.#.#.##.#.#.......##.......*;je#*;jyk*;jl&8*;jq*;j#t*;jq, c #.##.#.# #.#######.#..##.......# #.$.#.......# #.#>......###.#.####.#.#.*;jk- R#.#.#.##..#.......##.......##.......#*;j6 *;jO7 (3.4*;j?= *;j? *;jZz #.##.#.# #.#######.#..##.# #.$.#.......# #.##>......###.##.#####.#.*;j[##.##.##.##.##.......*;j%[##.......##.....*;jT[V..##.......#*;jId*;jd(4.0*;j+k*;jl*;jsQ #.##.#.#  #.#######.#..##.# #.$.  #.# #.#  #>......###.#  #.#####.#.# #.# #.# #.# #....#.......##.......##....*;j....# *;jB*;j&6*;j*;j*;j'3*;j(*;jZ+*;j.*;jh3B*;jP6,*;j7*;j:*;jC>  You encounter an orc wizard. It is wielding a +0 dagger.*;j E.....##.#.## ## ##.............##.# . #....#.# .# #....#.##.# ##############.#..#### ......# #$.... ......# ## ......#### .....#### ##.....o#........######..........*;jE#  #...........##.................#o   orc wizard (asleep)#.......###########  #.......#*;jN-5.8 (1.2*;jbO46.4 (1.8 _*;jU*;jDZ*;j ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@**####Noise: ---------  Time: 1696.4 (0.0) ##.................****oa) +0 shortbow#.............*;jp [40m....#####Fire: a) +0 shortbow#.................##.................##.................#o   orc wizard (asleep)#.......############.......##.......# _You encounter an orc wizard. It is wielding a +0 dagger.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)*;j?v...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@))####Noise: ---------  Time: 1696.4 (0.0) ##.................))))o*;jPa) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc wizard#.......############.......##.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!*;joAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)  You shoot an arrow. The arrow hits the orc wizard!  The orc wizard shouts!  The orc wizard is heavily wounded.  You hear an angry hiss.*;jp......o   orc (wandering)===*;j7.5 (1.1*;jm*;j p _You encounter an orc. It is wielding a +0 flail.*;jID|...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17*;jD%Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#*;jDXL:  6 Next: 51% Place: Dungeon:4 ................@**####*;jD@Noise: ===------  Time: 1697.5 (0.0) ##.................****oa) +0 shortbow*;jE#.................#####Fire: a) +0 shortbow*;j El#.................#*;j@E#.................##.................#o   orc (wandering)*;jvE#.......############.......##.......#You hear an angry hiss. *;jEy_You encounter an orc. It is wielding a +0 flail.Fire: a) +0 shortbow*;jEMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)*;j{...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####*;jAC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@))####Noise: ===------  Time: 1697.5 (0.0) ##.................)))))*;j˚Ia) +0 shortbow#.................#####Fire: a) +0 shortbow#.................#*;j#.................##.................#o   orc (wandering)*;jN#.......############.......##.......#*;jJYou hear an angry hiss. _You encounter an orc. It is wielding a +0 flail.Fire: a) +0 shortbow*;jxEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)*;j%!o _You encounter an orc. It is wielding a +0 flail.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)  You shoot an arrow. The arrow barely misses the orc.*;j!*;j"6o.*;j*.....o   orc wizard*;j{,28.5 (1 _*;j!3*;j*5*;j ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1698.5 (0.0) ##.................***o.a) +0 shortbow#.........*;j A........#####Fire: a) +0 shortbow#.................##.................##.................#o   orc wizard#.......############.......##.......# _You shoot an arrow. The arrow barely misses the orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)*;jT ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== *;j .##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0*;j8 TDex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@))####*;jf Noise: ===------  Time: 1698.5 (0.0) ##.................)))).a) +0 shortbow#.................#####*;j Fire: a) +0 shortbow#.................#*;j #.................##.................#o   orc wizard*;jت P#.......############.......#*;j #.......#Press: ? - help, Q - select action, ( or ) - cycle*;j# Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)  *;jF eYou shoot an arrow.  The arrow completely misses the orc wizard.*;j4 2o.*;j?7 +....*;j8 29.5 (1 _*;jn? *;j@ *;j1...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#*;j2 XL:  6 Next: 51% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1699.5 (0.0) ##.................**o..a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc wizard#.......############.......##.......# _The arrow completely misses the orc wizard.Fire: a) +0 shortbow*;j;3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)*;j7a...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#*;jaMagic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17*;jbInt: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@))####Noise: ===------  Time: 1699.5 (0.0) ##.................)))..a) +0 shortbow#.................#####*;j@bFire: a) +0 shortbow#.................##.................#*;jvb#.................#o   orc wizard#.......############.......#*;jb#.......# _The arrow completely misses the orc wizard.Fire: a) +0 shortbow*;jbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jcAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)*;j oYou shoot an arrow. The arrow barely misses the orc wizard.*;j.o.*;j...o   orc (wandering)*;jk/700.6 (1.1*;jg*;jq _You encounter an orc. It is wielding a +0 dagger.*;j4...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 *;j......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1700.6 (0.0) ##.................*o..oa) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................#*;j3x#.................#o   orc wizard#.......###########o   orc (wandering)#.......##.......# *;j_You encounter an orc. It is wielding a +0 dagger.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)*;j...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 *;j......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@))####Noise: ===------  Time: 1700.6 (0.0) ##.................)o..oa) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc wizard#.......###########o   orc (wandering)#.......#*;j!#.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jNAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot an arrow. The arrow hits the orc wizard.  *;jMThe orc wizard is severely wounded.*;jDoFo.*;j{*...*;jZ2**;jW (invisible)The orc wizard mumbles some strange words.*;j o.oo*;j +1.6 (1*;j *;j H _The orc wizard flickers and vanishes for a moment.*;j ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#*;j SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1701.6 (0.0) ##.................*o.o.a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc wizard (invisible)#.......###########o   orc#.......##.......# *;j- _The orc wizard flickers and vanishes for a moment.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely*;jn Hwounded, slightly transparent, 61% to hit)*;jI| f...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... *;j| B##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 *;jC} |......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 51% Place: Dungeon:4 ................@..####Noise: ===------  Time: 1701.6 (0.0) *;j~} O##..................).o.a) +0 shortbow#.................#####*;j} )Fire: a) +0 shortbow#.................##.................##.................#*;j} o   orc wizard (invisible)#.......###########*;j~ o   orc#.......##.......#*;jZ~ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, slightly transparent, 61% to hit)  *;j~ yYou shoot an arrow. The arrow hits the orc wizard.  You kill the orc wizard!*;j )))o   orc*;j,o.*;j*...*;j<62.7 (1.1 _*;j*;j;*;j|z\...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 *;j{r......###..........#XL:  6 Next: 61% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1702.7 (0.0) ##.................**o..a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc#.......############.......##.......#You shoot an arrow. The arrow hits the orc wizard. _You kill the orc wizard!Fire: a) +0 shortbow*;j|/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (67% to hit)*;j...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#*;jMagic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 61% Place: Dungeon:4 ................@))####*;jNoise: ===------  Time: 1702.7 (0.0) ##.................))o..a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc#.......############.......##.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jAim: an orc, wielding a +0 dagger (67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is moderately wounded.*;j4o.*;jR*...*;j43.8 (1.1 _*;j*;jY*;j=|...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17*;jd>hInt: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 61% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1703.8 (0.0) ##.................*o...a) +0 shortbow*;j>#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc#.......############.......##.......#You shoot an arrow. The arrow hits the orc. *;j%?g_The orc is moderately wounded.Fire: a) +0 shortbow*;jv?mPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 67% to hit)*;jVx 5...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== *;jy O##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 61% Place: Dungeon:4 ................@))####*;jay Noise: ===------  Time: 1703.8 (0.0) ##.................)o...a) +0 shortbow#.................#####*;jz Fire: a) +0 shortbow#.................##.................##.................#o   orc#.......############.......##.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (moderately wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is severely wounded.*;jQ Fo)*;j 0o*;j> ..o 2 orcs (1 wandering)*;j 44.9 (1.1 _*;j *;j( *;j ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#*;j Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#*;j 5XL:  6 Next: 61% Place: Dungeon:4 ................@*.####Noise: ===------  Time: 1704.9 (0.0) ##................*o)..o*;j a) +0 shortbow#.................#####*;j Fire: a) +0 shortbow#.................##.................##.................#oo 2 orcs (1 wandering)#.......############.......##.......#You shoot an arrow. The arrow hits the orc. _The orc is severely wounded.Fire: a) +0 shortbow*;j kPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 67% to hit)*;jN...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 61% Place: Dungeon:4 ................@).####Noise: ===------  Time: 1704.9 (0.0) ##................)))..oa) +0 shortbow*;jTc#.................#####Fire: a) +0 shortbow#.................##.................##.................#oo 2 orcs (1 wandering)#.......############.......##.......#You shoot an arrow. The arrow hits the orc. _The orc is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 67% to hit)*;jwo. _The orc is severely wounded.  Fire: a) +0 shortbow  *;jKxPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (severely wounded, 67% to hit)  You shoot an arrow. The arrow barely misses the orc.*;jxCo.*;j]..6.0 (1.1 _*;j*;j*;j<...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 61% Place: Dungeon:4 ................@*o####Noise: ===------  Time: 1706.0 (0.0) ##..................).o.a) +0 shortbow*;j=#.................#####Fire: a) +0 shortbow#.................##.................##.................#oo 2 orcs (1 wandering)#.......############.......##.......#Aim: an orc, wielding a +0 dagger (severely wounded, 67% to hit) _You shoot an arrow. The arrow barely misses the orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 67% to hit)*;jB...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 61% Place: Dungeon:4 ................@.)####Noise: ===------  Time: 1706.0 (0.0) ##..................).o.a) +0 shortbow*;jDM#.................#####Fire: a) +0 shortbow#.................##.................##.................#oo 2 orcs (1 wandering)#.......############.......##.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!*;jP)o   orc (*;j]4o.*;j&.*;j:27.0 (1 _*;j*;j*;jH ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#*;j< SH: 0Dex: 20 ......###..........#XL:  6 Next: 62% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1707.0 (0.0) ##.................**o..a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc (wandering)#.......############.......#*;ju #.......#You shoot an arrow. The arrow hits the orc. _You kill the orc!Fire: a) +0 shortbow*;j MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)*;j` ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== *;jP ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 62% Place: Dungeon:4 ................@))####Noise: ===------  Time: 1707.0 (0.0) *;jX ##.................)))..a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc (wandering)#.......############.......##.......#You shoot an arrow. The arrow hits the orc. _You kill the orc!Fire: a) +0 shortbow*;j EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)*;j jS _You kill the orc!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)  You shoot an arrow. The arrow completely misses the orc.*;jc 0o.*;j9 .).S   ball python (constriction)*;j -8.1 (1.1*;j *;j/ \ _You encounter a ball python.*;jF...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 *;j\......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 62% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1708.1 (0.0) ##.................*o..Sa) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc (wandering)#.......###########S   ball python (constriction)#.......##.......#You shoot an arrow. The arrow completely misses the orc. *;j^_You encounter a ball python.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;j#jAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)*;jW|...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17*;j<Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 62% Place: Dungeon:4 ................@))####Noise: ===------  Time: 1708.1 (0.0) ##.................)o..Sa) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc#.......###########*;jS   ball python (constriction)#.......##.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jAim: an orc, wielding a +0 flail (wandering, hasn't noticed you, 67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc shouts!*;j] S.The orc is moderately wounded.o)*;jG.)*;jV49.2 (1.1 _*;j*;j*;j...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 *;jJ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 62% Place: Dungeon:4 ................@*)####Noise: ===------  Time: 1709.2 (0.0) ##................*o).S.a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................#*;j2#.................##.................#o   orc#.......###########*;j]S   ball python (constriction)#.......##.......#*;jThe orc shouts! _The orc is moderately wounded.Fire: a) +0 shortbow*;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jAim: an orc, wielding a +0 flail (moderately wounded, 67% to hit)*;jʰ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#*;j+sMagic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 62% Place: Dungeon:4 *;j................@.)####Noise: ===------  Time: 1709.2 (0.0) ##.................)).S.a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#o   orc*;j#.......###########S   ball python (constriction)#.......##.......#Fire: a) +0 shortbow*;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jIAim: an orc, wielding a +0 flail (moderately wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc!  *;j9You kill the orc!*;jO))S   ball python (constriction)*;j:-S.*;jDA)..*;jhE;310.2 (1 _*;jM*;jN*;j ...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 63% Place: Dungeon:4 ................@**####Noise: ===------  Time: 1710.2 (0.0) ##.................**S..a) +0 shortbow#.......[*;j m..........#####Fire: a) +0 shortbow#.................##.................##.................#S   ball python (constriction)#.......############.......##.......#You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (70% to hit)*;j30 |...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17*;j0 Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 63% Place: Dungeon:4 ................@))####Noise: ===------  Time: 1710.2 (0.0) ##.................)))..a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#*;j31 S   ball python (constriction)#.......############.......#*;jU1 5#.......#Fire: a) +0 shortbow*;j1 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (70% to hit)  *;j1 bYou shoot an arrow.  The arrow barely misses the ball python.*;j 2S.*;j* ~S).)*;j" 41.3 (1.1 _*;j *;jE *;j00...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0*;j"Dex: 20 ......###..........#XL:  6 Next: 63% Place: Dungeon:4 ................@*)####Noise: ===------  Time: 1711.3 (0.0) ##................*S)...a) +0 shortbow#.................#####Fire: a) +0 shortbow#.................##.................##.................#S   ball python (constriction)#.......############.......##.......#*;j)You shoot an arrow. _The arrow barely misses the ball python.Fire: a) +0 shortbow*;jW Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (70% to hit)*;j...............##.#.## ##KnightStone the Shooter ##.............##.# .Spriggan of Dithmenos ...... ##...........#.# .#Health: 32/32 ======================== ##...........#.##.#Magic: 7/7======================== ##############.#..####AC: 2Str: 7 ......# #.......$....EV: 17Int: 11 ......# #..........#SH: 0Dex: 20 ......###..........#XL:  6 Next: 63% Place: Dungeon:4 ................@.)####Noise: ===------  Time: 1711.3 (0.0) ##.................))...a) +0 shortbow*;jZ#.................#####Fire: a) +0 shortbow#.................##.................##.................#S   ball python (constriction)#.......############.......##.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (70% to hit)  You shoot an arrow. The arrow hits the ball python!  You kill the ball python!*;j}H))*;j^ &..*;j;b 22.3 (1 _*;jm *;jS& ## . #.# .# ##############.#..#### ......# #.......$.... ...# #...)##### ##.))...  ....#####*;j7w.....#  #.......#*;je*;j5---9 (0.6*;jF*;j'*;jY.##.# . .#.##.# .#.##.# .#..#### # #.$.... # #.# ###.# )#.*;j)).... #.# #.# #. #.*;jZ #.# *;j1*;j]*;jD---3.5*;j.*;j}*;j U#.##.# . ##*;jC .#.##.##.#.##.#*;j^ #.#..####.# #*;jz .$.....# #*;j f.#.###.#*;j J.)###### ##*;jɸ .))....  #.###### *;j R #.# *;j W #.# *;j W #.# *;j2 / #.*;jL ?#  #.# *;jg T #.#  #*;j .#*;jZ *;j (4.1*;jL *;jt *;j 5)M...## ##..##...........#.##.# ##############.#..####$.... ###.# ..)###### #))....######.................#*;j=*;jO>&7*;jD*;jKF*;jkM###......... . ...##.#.## ##..##.# .##...........#.##.# ##############.#..#####$..... ###*;j+.# ..)###### #))....#.................######*;j*;jo(5.3*;j*;jxM...##.#### ###......... . ....##.#.## ##*;j..##.# ..##...........#.##.# ##############.#..#####.$.......*;jt ###.# ..*;j )###### ##.................))....*;j41############*;j*;jҿ&9*;j*;j*;j% 1M..#.#.......##...##.#### ###......... . ...## ##..*;j% @#.##...........#.##.# ##############.#..#####..... #######*;j& .# ..................)######*;j}& 1#..........#*;jE5 >6.5*;j9 *;j? *;j~@ +7.5 (1*;j>G *;jI > _You now have 205 gold pieces (gained 5).*;jy ##....##.#### #......... .....##.#.## # ## . # #.##############.#..#####. ......# #..............###### ...)#######..........##.......###########*;jN*;j+8.1 (0*;j*;j*;jI #......... .....##.#.## # ##..##.# . #.##.# .##*;jI############.#..#####. ......# #...............###### ...)###### ##.))....#############.......#*;jQ*;jW&7*;jY*;jd[*;j .....##.#.## # ##.##.# . #.##.# ##############.#..#####. *;j n......# #..............###### ...)###### ##.))....  *;j*G#######.......#*;j *;j(9.3*;jz*;j*;jT{c##.#.## ## ..##.# . .#.##.# .#.##.# .#..#####. # #.*;j|.... # #.##### ###.# )###### .)).... #.###### #. #. *;jT|b#. #.# *;j|*;j*;jn&9*;j`*;j:*;jި ##.#.## ##  .##.# .  .*;j, #.##.#  .#.##.#  .#..#####.  # #.*;jǩ ....  # #.#####  ###.#  ######  .)).... .# .*;j #  .#  .*;j# p#    .#*;jB W    *;j` ].#    *;j~ ^.#   *;j *;j ?20.5*;j *;j   *;jM Things that are here:*;j p _a +0 dagger; an orc corpse*;jV  . # .# ############.#..#####. ....# #..............###### ...*;j W7)######.)).....#######  .......#  *;jb*;jb&1.1 *;jb _*;j0j*;jl*;jlD##.# .  #.##.#  #.##.#  .#..#####.  # #......  # #.#####  ###.*;jDg#  )######.# ).....# # #  # *;jE #  ##  *;j7Ed#  #  *;jnEH#  *;j^N*;jO&7*;jV*;jY$  Things that are here:*;j[ _a +0 flail; a ball python corpse; an orc corpse*;jk K##.# .  #.##.#  #.##.#  .#..#####.  # #.........  # #...#####  ###..#  )######.#  )@.....#  #  .#  ..#  ...#  ########### *;jl  #  #  #  *;jju *;jVv &2.3 *;jxv _*;j| *;j $  Things that are here:*;jH L _a +0 dagger; a +0 robe*;jS;##.# .  #.##.#  #.##.#  .#..#####.  .# #........  .# #..........#####  .###...#  )######.#  ))@....#  #  ..#  ....#  .....#  ###########  #  #  #  9 _*;j*;jH*;jD ##.# .  #.##.#  #.##.#  .#..#####.  # #.  # #..........#####  ###....# *;j!E > )######.#  )).@...#  # *;jlE  ...#  ....#  *;jE Z#  # *;jE 2 # *;jE d #  # *;jE ( *;j\P *;jP *;jP !3.5*;jW *;jlY *;j8E ##.# .  #.##.#  #.##.#  .#..#####.   #.   #.#####  ....# # )######.#  ))..@..#  #  ...#  #  #  #  #  #  #  *;j|I *;jJ (4.1*;jGP *;jQ *;jL##.# .  #.##.# .# #.##.# .# *;jL.#..#####. .# #. .# #.##### .# #*;jM^.# .#  *;j?Mk)######.#  *;j^M))...@.#  #*;j|MO  # *;jMf #  # *;jM: .# *;jMD .#  .*;jNd#  .#  *;j0N*;jlR7*;js*;j##.# .  #.##.# #.#  #.##.# #.#  .#..#####.#.#  .#.#  .######.#  .# #.#  )######.#  ))....@#  #  #  #  #  #  #  #  #  *;jY"*;j?#(5.3*;jZ**;jG,*;jh4*;j *;j *;j= M.## ##.. ....#.##.# #####.#..#####.....####.# *;j )######))......######## ..........# *;j *;j &9*;j *;j *;j ,M#......... ..## #.. ....#.##.# #####.#..#####.....####.# *;j[ )######.))..... ..........######## *;j@ *;j (6.5*;jR! *;j" *;j=M...##.#####......... ..## #.. ....#.##.# #####.#..#####.....####.# *;j\)###### ..........)).....# #*;j*;j(7.1*;j*;j*;jd@M#.#.......##...##.#####......... ..## #.. ....#.##.# #####.#..#####.....####.# .........)######.# 7*;j[^M##...#.#..# ##.#.......##...##.#####......... ..## #.. ....#.##.# #####.#..#####.....#### *;j..........# #.# *;j*;jO(8.3*;j_*;jA*;jϝM##.).###...#.##.##...#.#.#.#.......##*;j...##.#####......... ..## #.. ....#.##.# *;j7l#####.#..#####..... ..........######.#*;jY: *;j<9*;j0*;jͯ*;jN Mß.......#..... .##.).###...#.###...#.#.#.#.......##*;jgO J...##.#####......... ..## #.. ....#.##.# #####.#..##### ...............#.# ###*;jZ >9.5*;j_ *;j` *;j]M##..>..##.....# ß.......#.....##.).###...#.###...#.#.#.#.......##...##.#####......... .*;j.## #.. ....#.##.# #####.#..#####.#.# ..#*;j_*;j)30.1*;j4*;j*;jYM......ß#. ##..>..##.....###ß.......#.....##.).###...#.###...#.#.#.#.......##...##.#####......... ..## #*;j;Z.. ....#.##.# #.# #.#*;ja*;j*b&7*;jg*;j'i*;jfM###...##.#### ......ß#. ##..>..##.....###ß.......#.....##.).###...#.###...#.#.#.#.......##...##.####*;j( #......... ..## #.. ....#.##.# #.# #.#*;jo*;j(1.3*;j*;j*;jUM..###.#..# ###...##.#### ......ß#. ##..>..##.....###ß.......#.....##.).###...#.###...#.#.#.#.......##...##.####*;jBV#......... ..## # ......##.# . #.# #.#*;jf]*;j]&9*;ja*;jd*;jM ... ..###.#..# ###...##.#### ......ß#. ##..>..##.....###ß.......#.....##.).###...#.###...#.#.#.#.......##*;ju...##.#####......... . ......##.#.## ##.# #.#*;jw*;j(2.5*;j*;j*;j9M###.....#  ... ..###.#..# ###...##.#### ......ß#. ##..>..##.....###ß.......#.....##.).###...#.###...#.#.#.#.......##...##.#### *;j:...#......... .#.# #.#*;j@*;jJA(3.1*;jE*;jH*;j M #...#.....# ###.....#  ... ..###.#..# ###...##.#### ......ß#......# ##..>..##.....###*;j ß.......#.....##.).###...#.###...#.#.#.#.......## ......##.#### .#.# *;jC #.#*;j\ *;j$ &7*;j *;jԳ *;j *;j# *;j*;j*;jYRM.  #...#.....# ###.....#  ... ..###.#..# ###...##.#### ......ß#......# ##..>..##.....###ß.......#.....*;jR##.).###...#.###...#.#. ..#.#.......##.#.# #.#*;jfZ*;jZ(4.3*;j_*;jpa*;jIB `# #.##.# # #...#.....##.# #.....# #.# # ...#.#..# #.# .###.#..# #.# .###...##.####.# *;jB .ß#......# .##..>..##.....#### .#ß.#....@.# #.##.).###...#.##.# .#.###...#.#..#.# *;jB .#.#.##.#.# .##.#### .#.#*;jsC  .#. .#.# .##.#.## ##.# .##.# . #.# .#.##.# #.# *;j:K *;jK &9*;jP *;jR *;jR) .# #.##.# .# #...#.....##.# .####.....# #.# .# ...#.#..# #.# *;j)<...###.#..# #.# .###...##.####.# #.ß#......# .##..>..##.....####*;j) .#ß.#...@..# .#.##.).###...#.##.# .#.###...#.#..#.#*;j* .#.#.......##.#.# *;jS*.##.#### .#.# .#. .#.#*;jw*Z .##.#.## ##.#*;j* .##.# . #.# *;j*\.#.##.# #.# *;j\2*;j2(5.5*;j7*;j9*;j}<.# #.##.# .# #...#.....##.# .####.....# #.# .# ...#.#..# #.# .<...###.#..# #.# *;jy}.###...##.####.# .#.ß#......# .##..>..##.....#### .#ß.#..@...# *;j}.#.##.).###...#.##.# .#.###...#.#..#.# .#.#.......##.#.#*;j~x .##.#### .#.#*;j%~g .#. .#.#*;jI~ .##.#.## ##.# *;jr~z.##.# . #.# *;j~\.#.##.# #.# *;j†*;jJ(6.1*;jc*;j*;j3m .####.....#  ...#.#..# .<...###.#...###...##.####.......ß#.....*;j3K..##..>..#####.#ß.......#......#.##.).###...#@##.#...#.###...#.#..#.#.......##.## .......#.##.# #.#  *;j:*;j?;&7*;j@A*;j@B*;jye P ###.....#  ...#.#..# .<...###.# ...###...##.####.......ß#.......##..>..##.....####.#ß.......#......##.##.).###...#.##.#...#.###...#.#@.#*;je .......##....##.####  ########.#..#####.#.#  *;jm *;jn (7.3*;jt *;j0u *;j]*;j*;j*;j*;j *;jx,*;j*;j*;j*;jn*;j*;j(*;jk*;j*;jY*;j*;j0*;j*;j*;j9*;j*;j*;j+!*;j#*;j#*;j$*;j&*;j?*  You encounter a goblin. It is wielding a +0 dagger.*;j1..#.......ß#......# ....##..>..##.....#### ......#ß.......#......# ..#.##.).###...#.##.# .#.###...#.#..#.# .....#.#.......##.#.# *;j1........##.#####.#.# .......#...........#.# .......##.#@#####.# .......##.#?....#.# .#.##.#.#...#.# ....#.##.#....g#.# *;j1###########.#..#####.#.# *;j1# #...............#.# g   goblin (asleep)*;j1# #..........######.#  *;j 2###..........# #.#   *;j%2...............)######.#  *;j;,40.9 (3*;j;=41.5 (4.2 _*;j8D*;j/T*;jg ..##..>..#####.#ß.......#......#.##.).###...#.##...#.###...#.#.........##.....##.#####.#...........#*;j ...##.#.####....##.##.#.#...g ###########.#..#####. ...# #...............#######*;j  #...)#####.))....*;j *;j -2.1 (0.6*;j *;jB X _You see here a scroll of identify.*;j'#.......ß#. ##..>..##.....###..#ß.......#.....#.##.).###...#.###...#.#.#.#.......#...##.#####.##...........#####..##.#?.*;j'#... ..........#.##.#....g ###########.#..#####......# ########.# *;j'8)######*;jx1*;j^2-7 _*;j9*;jo;*;jM..###...##.#####.......ß#. ##..>..##.....###..#ß.......#.....#.##.).###...#.####...#.#.#.#.......##.#...##.######......@....#...##.#.####*;jQ8..##.#?....# ..........#.##.#.#...#.# g## *;j*;j(3.3*;j[*;j*;jC #.......ß#.......##..>..#####.#ß.......#......#.##.).###...#.##...#.###...#.#..#.......##....##.#####.##..........*;j...##.#@#####...##.#?....#.##.#.#...#g## g   goblin (asleep) *;jsZ...............)######.# *;jNgg===9*;j*;j( _The goblin shouts!*;jz ..##..>..#####.#ß.......#......#.##.).###...#.##...#.###...#.#.........##....##.#####...........#...##.#.####....##.##.#.#...g ###########.#..#####. ...# #...............####### #...)#####.))....*;jg %g.*;j( *;jX) 2---4.5*;j1 *;j4 X _You see here a scroll of identify.*;j"g.*;j---5.5 (1.0 _i - a scroll of identify*;j+%......##..>..##.....####  KnightStone the Shooter .......#ß.......#......#  Spriggan of Dithmenos ...... .....#.##.).###...#.##.#  Health: 32/32 ======================== *;jd........#.###...#.#..#.#  Magic: 7/7======================== ........#.#.......##.#.#  AC: 2*;j$Str: 7 ............##.#####.#.#  EV: 17Int: 11 *;jD.........#...........#.#  SH: 0Dex: 20 *;jv............##.#.#####.#  XL:  6 Next: 63% Place: Dungeon:4 *;j............##.#@*g..#.#  Noise: ---------  Time: 1745.5 (0.0) *;j)..........#.##.#.#...#.#  a) +0 shortbow ..........#.##.#.....#.#  Fire: a) +0 shortbow ###########.#..#####.#.# *;jM...# #...............#.# ...# #..........######.#*;j{  g   goblin ...###..........# #.#*;j9 ...............)######.#*;jC ................)).....#*;jG _You see here a scroll of identify. *;jE_i - a scroll of identify  Fire: a) +0 shortbow*;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jGMAim: a goblin, wielding a +0 dagger (61% to hit)*;j(2 ......##..>..##.....####  KnightStone the Shooter .......#ß.......#......#  Spriggan of Dithmenos ...... .....#.##.).###...#.##.#  Health: 32/32 ======================== ........#.###...#.#..#.#  Magic: 7/7*;j2 ======================== ........#.#.......##.#.#  AC: 2Str: 7 ............##.#####.#.#  EV: 17Int: 11 *;j2 .........#...........#.#  SH: 0Dex: 20 ............##.#.#####.#*;j2 (  XL:  6 Next: 63% Place: Dungeon:4 ............##.#@.)..#.#*;j$3   Noise: ---------  Time: 1745.5 (0.0) ..........#.##.#.#...#.#*;jS3  a) +0 shortbow ..........#.##.#.....#.#*;j3  Fire: a) +0 shortbow ###########.#..#####.#.# *;j)4 ...# #...............#.# ...# #..........######.#  g   goblin ...###..........# #.# ...............)######.# ................)).....# *;jP4 Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*;jp4 mShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (61% to hit)  *;j4 pYou shoot an arrow. The arrow hits the goblin!  You kill the goblin!*;jI; U)*;j .*;j F4===6.6 (1.1 _*;j *;jJ *;jXM#.......ß#. ##..>..##.....###..#ß.......#.....#.##.).###...#.###...#.#.#.#.......#...##.#####.##...........#####..)*;jX#. ..........#.##.#.....#.# ##. #*;jea*;ja'---*;ja7.2 (0.6*;j h*;ji*;jM..###...##.#####.......ß#. ##..>..##.....###..#ß.......#.....#.##.).###...#.####...#.#.#.#.......##.#...##.######......@....#...##.#.####..##.#..)..# ..........#.##.#.#...#.# .## *;j*;j+B---8*;j*;jY*;j:.###...##.####.# .#.ß#......# .##..>..##.....#### .#ß.......#......# .#.##.).###...#.##.# .#.###...#.#..#.# .#.#.......##.#.#*;j7 .##.#####.#.# .#.#.# .##.#.#####.# ....##.#..)..#.# .#.##.#.#...#.# .#.##.#.....#.# #.#..#####.#.# .# #........#.# .# #...######.#*;ju .###.# #.# *;j̴*;j8(8.4*;j^*;j*;j .###...##.####.# .#.ß#......# .##..>..##.....#### .#ß.#......# .#.##.).###...#.##.# .#.###...#.#..#.# .#.#.......##.#.# #.##.#####.#.# #.#.#.# .##.#.#####.# #....##.#..)..#.# #...#.##.#.#...#.# #.#.##.#.....#.#*;jK #.#..#####.#.#.# #.........#.#.# #....######.#.###*;j I.# #.#*;j *;j (9.0*;j *;j( *;jx c.###...##.####.#.#.ß#......#.##..>..##.....####.#ß.......#......#.#.##.).###...#.##.#.#.###...#.#..#.#.#.#.......##.#.# ##*;j܌ .##.#####.#.# ##.#.#.#.##.#.#####.# ##...##.#..)..#.# ##...#.##.#.#..*;j j.#.# ##....#.##.#.....*;j X#.######.#..#####.*;j7 3#.#.# #*;jO 3.........#.#*;jl *.# #.*;j ...######.# ......###.# #.#*;j *;jG &6*;jW *;j *;j{.###...##.####.#.#.......ß#......#.##..>..##.....####.#ß.......#......#.#.##.).###...#.##.#...#.###...#.#..#.#.#.#.......##.#.##.##.#####.#.##.#.#.#.##.#.#####.# .##..##.#..)..#.# .##.#.##.#.#...#.# .##..#.##.#.....#.# .####.#..#####.#.#.# #...............#.#.# #..........######.# >......###.# #.#*;j)50.2*;j*;j*;j 3*;j *;je, *;j/ *;j5 ,*;j6 *;j9 *;jW: *;j< *;j? *;jWB *;jB *;jC *;jF *;jI ,*;j0K *;jN *;jP *;j Q *;j5R *;jT *;jW ,*;j:Y *;jp\ *;j8d X*;jYg *;jg *;jci *;jl *;jn *;j9o *;jp *;j?s *;ju *;ju *;jw *;jvy *;j{ *;j{ *;j| *;j~ *;j *;jF *;jm *;j| *;jĆ *;j *;jD *;j *;jŌ *;j *;j *;j`  #.## ~~~ ###..............###  #.# ##### #.<....†.........  #.# #....######.......  #.# #....# #.......  #.# ###....#### #.......  #.# #.......<.# #.......  #.# #.........# #...#...  #.# #.........####.....#  #.# ###...#.#..*;j? 08.6 (8.4  #.# #........<...###.#..  #.# #..........###...##.  #.# #........#.......ß#. #####.##### ##..........##..>..## ....>.##.PP #............#ß...... #######..........#.##.).### #.................#.###..  ........#.#.... *;js *;jp *;j *;j c _There is a stone staircase leading down here.*;j/*;j*;j*;jG*;jy49.6 (1.0 _*;j,*;jJ 5  You climb downwards.*;j ....  ...#    ... .  ##..###..  ###.  ####.  ......  ...............  ..............#  .......h......# ...###......... .. ##........ h   hound (asleep) . ##....... . *;j<.61.1 (2.5*;j===2.2 (1.1 _*;j9f *;jYh *;j6oKnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1762.2 (0.0).......*.......a) +0 shortbow.......h......#*;j"pFire: a) +0 shortbow..............#...###........... ##........h   hound. ##..............  You shoot an arrow. The arrow hits the hound! _The hound is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit)*;j@KnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........*;jASH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1762.2 (0.0).......).......a) +0 shortbow.......)......#Fire: a) +0 shortbow*;j?Aw.......)......#...###.)......... ##).......h   hound*;jAA. ##..............  You shoot an arrow. The arrow hits the hound! _The hound is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit)*;jh. _The hound is heavily wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  *;j Aim: a hound (heavily wounded, 57% to hit)  You shoot an arrow. The arrow closely misses the hound.*;jJB...*;j\-3.3 (1.1*;j7*;jsS _The hound closely misses you.*;jpKnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1763.3 (0.0)*;j.......h.......a) +0 shortbow..............#Fire: a) +0 shortbow..............#...###........... ##........h   hound. ##..............  You shoot an arrow. The arrow closely misses the hound. *;j;M_The hound closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jrAim: a hound (heavily wounded, 57% to hit)*;jKnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20#####..........*;jVXL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1763.3 (0.0).......).......a) +0 shortbow.......)......#Fire: a) +0 shortbow.......)......#...###.)......... ##).......*;jEh   hound. ##..............  *;jlYou shoot an arrow. The arrow closely misses the hound. _The hound closely misses you.*;jrFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit)*;jCMh.... _The hound closely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit)  You shoot an arrow. The arrow misses the hound.*;jD-4.4 (1.1*;jXK*;jMS _The hound closely misses you.*;j KnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17*;j Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1764.4 (0.0).......h.......a) +0 shortbow..............#Fire: a) +0 shortbow..............#...###........... ##........h   hound. ##..............  *;j You shoot an arrow. The arrow misses the hound. _The hound closely misses you.Fire: a) +0 shortbow*;j! UPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit)*;j KnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........*;jj #SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1764.4 (0.0).......h.......a) +0 shortbow..............#Fire: a) +0 shortbow..............#*;j 9...###........... ##........h   hound. ##..............  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*;jr Shift-Dir - straight lineAim: a hound (heavily wounded, 57% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is almost dead.*;j *;js *;j`t -5.5 (1.1*;jx *;jE{ _The hound barely misses you. The hound misses you.*;jKnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17*;j3Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1765.5 (0.0).......h.......a) +0 shortbow..............#Fire: a) +0 shortbow..............#...###........... ##........h   hound. ##..............  The hound is almost dead. *;j_The hound barely misses you. The hound misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)*;jdKnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1765.5 (0.0).......).......a) +0 shortbow.......)......#Fire: a) +0 shortbow.......)......#...###.)......... ##).......*;jh   hound. ##..............  The hound is almost dead. _The hound barely misses you. The hound misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)*;jh.... _The hound barely misses you. The hound misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a hound (almost dead, 57% to hit)  You shoot an arrow. The arrow closely misses the hound.*;jӆ-6.6 (1.1*;j*;j\ _The hound barely misses you. The hound misses you.*;j KnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17*;j Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1766.6 (0.0).......h.......a) +0 shortbow..............#Fire: a) +0 shortbow..............#...###........... ##........h   hound. ##.......*;j U.......  You shoot an arrow. The arrow closely misses the hound. *;j _The hound barely misses you. The hound misses you.Fire: a) +0 shortbow*;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;j- nAim: a hound (almost dead, 57% to hit)*;j& oKnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......*;j JNoise: ===------  Time: 1766.6 (0.0).......).......a) +0 shortbow.......)......#Fire: a) +0 shortbow.......)......#...###.)......... ##).......h   hound. ##..............  You shoot an arrow. The arrow closely misses the hound. _The hound barely misses you. The hound misses you.Fire: a) +0 shortbow*;j IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)*;j& Mh.... _The hound barely misses you. The hound misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)  You shoot an arrow. The arrow closely misses the hound.*;j' -7.7 (1.1*;j- *;j 0 K _The hound misses you.*;jKnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20#####..........XL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1767.7 (0.0).......h.......a) +0 shortbow..............#Fire: a) +0 shortbow..............#...###........... ##........h   hound. ##..............  You shoot an arrow. The arrow closely misses the hound. _The hound misse*;js you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)*;j+KnightStone the Shooter....Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================... .AC: 2Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20#####..........*;jXL:  6 Next: 64% Place: Dungeon:5.......@.......Noise: ===------  Time: 1767.7 (0.0)...............a) +0 shortbow..............#Fire: a) +0 shortbow..............#...###........... ##........h   hound. ##..............  Fire: a) +0 shortbow*;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)  You shoot an arrow. The arrow hits the hound.  You kill the hound!*;j)*;j@q*;ju=758.8 (1.1 _*;j|*;jo}*;j} .... ...# ...# ...# . ##..###.. ###..#####.<...#........#.###*;j... ##... ##... .*;j*;jP7---9.4 (0.6*;j*;j*;j .... ...# ...# ...# . ##..###.. ###..#####*;j.#.<.#.#.##...##....###..Y.... ##*;j(.Y   ice beast (asleep). ##.... ..*;j*;jE---70.0*;j*;j[ _You encounter an ice beast.*;jH*;j Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone*;j_0% [?] toggle between ability selection and description.*;j *;j *;js# KnightStone the Shooter....*;j# Spriggan of Dithmenos .........#Health: 32/32 ========================...#Magic: 7/7========================...# .AC: 2*;j5$ Str: 7##..###..EV: 17Int: 11###........SH: 0Dex: 20..#####..........*;j~$ XL:  6 Next: 75% Place: Dungeon:5#......@.<.......Noise: ---------  Time: 1770.0 (0.0)#................a) +0 shortbow#...............#Fire: a) +0 shortbow*;j$ ;#...............##....###.........Y.... ##........*;j$ Y   ice beast (asleep).... ##...........*;j/% .......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (almost dead, 57% to hit)  You shoot an arrow. The arrow hits the hound. *;j`% _You kill the hound! _You encounter an ice beast.*;j / n  Okay, then.*;j74 *;j6 . _*;j5).... ...# ...# ...# . ##..###.. ###. ..#####. #.<. #. #.# #...##....###..Y.... ##..... ##...... ..*;jط*;jW*;j{+6 (0.6 _*;jY*;j*;j W .......#...# .##..###.###........#####..#........<.#..........*;j *;j (1.2*;jG *;j *;ju| ## .##..###.###........#####..#........<.#.###...........8*;jx*;j...# ...# ...# . ##..###.. ###. ..#####. #.<. #. #.# #........# #....###. Y.... ##..... ##..... ...*;j*;j(2.4*;j3*;j)*;jw i...# #...# ..#...# ..##..###.###...#####.#.<.#.#.# #........# *;j z#....###.#Y.... ##.#.... ##..... #.....*;jj *;j *;jO !3.0*;j *;j *;jH...# #...# .#...# .##..###.###...#####.#.<.*;j#.#.# #........# #....###.# .... ##..... #.*;j..*;j*;j&6*;j *;j*;j* }...# #...# ..#...# .##..###.###...#####.#.<.#.##.# #........# #....###.# .... #..#.*;jv >4.2*;j *;j *;j 9M. . #...#  ##..### ###..#####...<....#.........# #....###.........##...........*;jHR8*;jI*;j'_.... #...# ..#...# ..#...# .##..###.###...#####.#.<.##.# *;j.#.#...##........# .#....# .... ##...... #.. *;j0*;j1(5.4*;j&<*;j>*;j.D.... #...# .#...# .#...# .##..###.###...#####.#.<.# #.# #.#...# #........# ..##....###.# . *;jL*;jN(6.0*;jU*;jZ*;j) M ....#.. #...#  ##..### ###..#####.....*;jN* <.#...#....# #...............# ...#....#...........*;j2 *;j03 &6*;j&9 *;j= *;j{2...........##...##.##...##.#...##.##..###.###.  ..#####.##.<.#  #.##  #.#...#  #........##...#  #....###.#..  Y.... ##.# ..  .... ##.*;jE3.. .#.  .... #..... *;j9*;j:(7.2*;j@*;jB*;jOm.....## #...##.##...##.#...##.##..###.###. ..#####.# #.<.# #.## #.#...# #........##...# #....###.. Y.... ##..#.. .... ##...........#. .... #.............. *;j'*;j&8*;j*;jl*;jWxM ##  .....## ####. #...# ##..### ###.. ..#####.....#<.###...# #...............#...#.#..............8.4*;j(}*;j!*;jZ .......## .....## #...##.##...##.#...##.##..###.###. .#####.# .<.### .## .#...# .......##...# ....###..#..... .... ##........#...... ##...... 9.0*;j *;jRM####.....  .## *;jV .....## *;j ###*;j/9 #...# ##..### ###...#####.....###<.### ..................##..............#..6*;j&4*;j8*;jg####..... .## .....## #...##.##...##.#...##.##..###.###. #####.###.<.### ##...####...#..... ##........#...... 80.2*;j&G ####..... ..## .....## #...##.#*;jGs#...##.#...##.##..###.###..###.<.### #...*;jG###...####...#..*;jH... ##........#...... *;jP*;jbQ&8*;jW*;jY*;jd*;je*;je*;ji*;jk*;j]l*;jqX*;j;s*;ju*;j*x*;jx*;jy*;j{*;j~*;j5*#...##............##..###............###.................. ###...............###.. .....<..........### ...............## ............#...## ............##...####### .###.........#4.4 (3 . ##........#........  ##........... #........ ...........  #........... ..........##... ..........# ##. 5.0 (4.2 _Dithmenos quiets all noise in your surroundings.*;jZ ##..####.......... ###......### .....<..........### ..........## .#...####...##########.#.......... ## *;jV ##...........# #..........*;jo##.##..........#*;jD*;j+6 (0.6*;j**;jw*;jmx@ ###...... ###.......### .....<..........### ..........## .#...####...##########.........#.......... ##........ *;j;y; ##..........@#...... ......#..#.......#*;j*;j:(6.2*;jk*;j*;j  ###..### .....<..........### ..........## *;jA #...##...##...##########.........#.......... ##........#..... *;jg t ##....# *;j )........#*;j H..###......*;j *;js &8*;j *;jd *;jQI .....<### ..........## ...#...##...##...##########...#.......... ##..  ##*;j7....#. ..# ###.##...$.#*;j{*;j(7.4*;je*;j + _Found 13 gold pieces.*;j .## ...#...##..##...##########..#.......... ##.#.....  ##....# ..# ## ##.#......*;j_*;j(8.0*;j*;j*;jȵ m #...##.##...##########.#.......... ##  ##....#*;j  ..# ##... ##. ........*;jپ *;j &6*;j. *;jx *;j#...## ##...# ###.#....  ##.#....##.#.#..#..##... .# ##. .# .. *;jw[9.2*;j'd#...## .##...##...#.....  ##.#.....##.#.#.*;j6".#..##... .# ##. .# .. ##...$.##........*;jl*;j6&8*;jG*;j*;j  #...########. ##..#............  ##... ##....#........ ...............#...... ##...  ## #.#........90.4*;jW*;j*;jb X ##.#...........  ##... ##....#...... .........#. ##...  ## ###......#...........*;j: *;j (1.0*;jZ *;j *;j=Y  ## ##....#.... ......# ##...  ## ###......# ##...$.# #......#..#.......*;j_ *;j<` &6*;j f *;jyg *;j3 ##....# .....# ##...  ## #####....@.# ##...$ #.......#..................?.*;j۞*;jG(2.2*;j*;jƨc _Found a scroll labelled UTUSIWERAT.*;jx  ..# ##...  ## #####...... ## #...........#.....*;j6########.......*;j*;j$&8*;j*;j *;jW +3.8 (1*;j*;j? _You now have 218 gold pieces (gained 13).*;jZ .# ##...  ## ## .###......# ... ##>....*;ju ......#..##.....*;j^*;j+4.4 (0*;j*;j; _Found a stone staircase leading down.*;jC # ##...  ## .## ..###......# #.. ##>.#..#.*;j7.....#..*;j~*;j(5.0*;j*;j*;j  ##...  ## .## .##......###. ##>.#.......####*;jY6*;jY   ##. ..#.# #.##......###. ##>.#....#...*;j d?.###*;j; *;j (6.2*;j, *;j- *;j:U   ..#.# ###......###. ##>.#....#..?########......*;j\ *;j] &8*;jhc *;j"e *;j% ## ###......###. ##>.#....#..?########...... ##.#*;j*;jT(7.4*;j*;j*;j..#.## #.. ..###......###.##.....#>.##.#..##.*;j]n...?.#.###...#..####SS   adder (asleep)*;j*;j(8.0*;j*;jIW _You encounter an adder.*;j[3F..#.## #.. ..###......###.##.....#>.##.#..##....?.#.###...#..####S..# .##*;j=*;j7>&6*;jE*;jG*;j) ..#.## #.. ..###......###.##.....#>.##.#.#.##.#.#..?.#.###.#..#.*;j3 ..####S...# ..## ...*;jf *;j (9.2*;j *;j *;j2s..#.## #.. ..###......###.##.....#>.##.##.# .##.# .#..?.#.###.*;jss#..#...####S.#..# #.#.## .... ..*;jkY8*;j ..#.## #.. ..###......###.##.....#>.###.# #.# .##.# .#.#.?.#.###.#..#.*;jE4..####S.#..# #.#.## ... .*;j:S.*;jFS*;jC*800.4*;je"*;j,$ *;jN$!_The adder hisses angrily.*;j ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11*;j.................###SH: 0Dex: 20...................#XL:  6 Next: 75% Place: Dungeon:5............@?......*;j-{Noise: ---------  Time: 1800.4 (0.0)########.....*......a) +0 shortbow###....*.....*;jWFire: a) +0 shortbow#..#..S......####.....*;j-#..# #....S   adder#.## ....*;j..... _You encounter an adder. _The adder hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;jtp T ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7*;jp .##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#XL:  6 Next: 75% Place: Dungeon:5*;jp T............@?......Noise: ---------  Time: 1800.4 (0.0)########.....)......*;jq a) +0 shortbow###....).....*;j;q Fire: a) +0 shortbow#..#..)....*;jpq V..####.)...#..# #.)..S   adder*;jq #.## ..).....) *;j1r _You encounter an adder. _The adder hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jZr 0Aim: an adder (51% to hit)*;jJ DS. _The adder hisses angrily.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (51% to hit)  You shoot an arrow. The arrow closely misses the adder.*;j, B.....*;jp ===1.5 (1.1 _*;j *;j; *;j ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#XL:  6 Next: 75% Place: Dungeon:5............@?......Noise: ==-------  Time: 1801.5 (0.0)########.....*......a) +0 shortbow###....S.....Fire: a) +0 shortbow#..#.........####*;j'.....#..# #....S   adder#.## .........  Aim: an adder (51% to hit) _You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;j.~ ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#XL:  6 Next: 75% Place: Dungeon:5............@?......Noise: ==-------  Time: 1801.5 (0.0)########.....)......a) +0 shortbow###....).....Fire: a) +0 shortbow#..#..)......*;jЀ####.)...#..# #.)..S   adder#.## ..).....)Aim: an adder (51% to hit) _You shoot an arrow. The arrow closely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;jRS. _You shoot an arrow. The arrow closely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (51% to hit)  You shoot an arrow. The arrow closely misses the adder......2.5 (1 _The adder closely misses you.*;j ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11*;jM.................###SH: 0Dex: 20...................#XL:  6 Next: 75% Place: Dungeon:5............@?......Noise: ==-------  Time: 1802.5 (0.0)########.....S......a) +0 shortbow###..........Fire: a) +0 shortbow#..#.........####.....#..# #....S   adder#.## ......*;j$...  You shoot an arrow. The arrow closely misses the adder. _The adder closely misses you.*;j\Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*;jXShift-Dir - straight lineAim: an adder (51% to hit)*;jg ( ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2*;j Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#XL:  6 Next: 75% Place: Dungeon:5............@?......*;j Noise: ==-------  Time: 1802.5 (0.0)########.....S......a) +0 shortbow###..........Fire: a) +0 shortbow#..#.........####.....#..# #....S   adder#.## ....*;j .....  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;j Aim: an adder (51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.*;j *;j5 -3.6 (1.1*;j *;j K _The adder misses you.*;j ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#*;jzXL:  6 Next: 75% Place: Dungeon:5............@?......Noise: ==-------  Time: 1803.6 (0.0)########.....S......a) +0 shortbow###..........Fire: a) +0 shortbow#..#.......*;j..####.....#..# #....S   adder#.## .........  The adder is heavily wounded. _The adder misses you.Fire: a) +0 shortbow*;j4VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)*;j" ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#XL:  6 Next: 75% Place: Dungeon:5............@?......Noise: ==-------  Time: 1803.6 (0.0)########.....)......a) +0 shortbow###....).....Fire: a) +0 shortbow#..#..)......*;j #####.)...#..# #.)..S   adder#.## ..).....)The adder is heavily wounded. _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)*;jǣNS...... _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)  *;jUVYou shoot an arrow. The arrow barely misses the adder.*;j-4.7 (1.1*;j/*;j _The adder closely misses you. The adder misses you.*;j_9 ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....*;j½##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2*;jStr: 7.##..............#EV: 17*;jInt: 11.................###SH: 0*;j9rDex: 20...................#*;jjXL:  6 Next: 75% Place: Dungeon:5............@?......Noise: ==-------  Time: 1804.7 (0.0)*;j########.....S......a) +0 shortbow*;j###..........Fire: a) +0 shortbow#..#.......*;j..####.....#..# #....*;j]S   adder#.## .........  You shoot an arrow. The arrow barely misses the adder. _The adder closely misses you. The adder misses you.Fire: a) +0 shortbow*;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jsAim: an adder (heavily wounded, 51% to hit)*;jj*  ..#.......## #..KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#*;j* KXL:  6 Next: 75% Place: Dungeon:5............@?......Noise: ==-------  Time: 1804.7 (0.0)########.....†......a) +0 shortbow###..........Fire: a) +0 shortbow#..#.........####.....*;j+ 4#..# #....S   adder#.## ......*;jB+ /...  Fire: a) +0 shortbow*;j+ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!*;j1 )*;j 2S*;j nS   adder (wandering)*;j+ 95.7 (1 _You encounter an adder.*;j~ *;j h _Your Stealth skill increases to level 6!*;j. ..#.......## #..KnightStone the Shooter..###......###..S.....Spriggan of Dithmenos *.....##.....#>...*....#Health: 32/32 ========================##.........*....#Magic: 7/7========================#..........*...#AC: 2Str: 7.##..........*...#EV: 17Int: 11*;j............*....###SH: 0Dex: 20............*......#XL:  6 Next: 79% Place: Dungeon:5............@?......Noise: ==-------  Time: 1805.7 (0.0)########.....†......*;jva) +0 shortbow###..........*;jlFire: a) +0 shortbow#..#.........####.....#..# #....S   adder (wandering)#.## ......... _You encounter an adder. _Your Stealth skill increases to level 6!Fire: a) +0 shortbow*;j9Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 51% to hit)*;j<  ..#.......## #..KnightStone the Shooter..###......###..).....Spriggan of Dithmenos *.....##.....#>...)....#Health: 32/32 ========================##.........)....#Magic: 7/7========================#..........)...#AC: 2Str: 7.##..........)...#EV: 17Int: 11............)....###SH: 0Dex: 20............)......#XL:  6 Next: 79% Place: Dungeon:5............@?......Noise: ==-------  Time: 1805.7 (0.0)########.....†......a) +0 shortbow###.......*;j}= ...Fire: a) +0 shortbow#..#.........####.....#..# #....S   adder (wandering)#.## ......... _You encounter an adder. _Your Stealth skill increases to level 6!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 51% to hit)*;j g. _Your Stealth skill increases to level 6!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 51% to hit)  You shoot an arrow. The arrow barely misses the adder.*;j *;j( eS......*;j 46.8 (1.1 _*;j *;j *;j ..#.......## #S.KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#XL:  6 Next: 79% Place: Dungeon:5............@?......Noise: ==-------  Time: 1806.8 (0.0)########.....†......a) +0 shortbow###..........Fire: a) +0 shortbow#..#.........####.....[14;1*;j3H#..# #....#.## .........  Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 51% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;j ..#.......## #S.KnightStone the Shooter..###......###........Spriggan of Dithmenos *.....##.....#>........#Health: 32/32 ========================*;j{##..............#Magic: 7/7========================#..............#AC: 2Str: 7.##..............#EV: 17Int: 11.................###SH: 0Dex: 20...................#XL:  6 Next: 79% Place: Dungeon:5............@?......*;j7Noise: ==-------  Time: 1806.8 (0.0)########.....†......a) +0 shortbow###..........Fire: a) +0 shortbow#..#.........####.....#..# #....#.## ......*;jU... _You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.*;j*;j*;jA*;jJ. _*;j..#.## #S.  ..###......###. ##.....#>.# ##.# #.# .##.# .### .#..#.....†.###.#..#.#..####.#..# #.#.## ....#.. #...#*;j*;j=--7.4 (0.6 _*;j#*;j`$*;jR&F--8.4 (1*;j**;j/` _c - a scroll labelled UTUSIWERAT*;jM. ........## ##.  ..###.##.##>.##.# ## ### ##..............########.....†###...........##..#...#9.0 (0*;j M##. ........# .......## ##.  ..###......###.##>.##.# ## ### ##*;j ..............########.....†.......#.## ....#*;j *;j C6*;j)x.# ##. .# #. ..#.......## ##. ..###......###.# ##.....#>.# ##.# #.# .##.# .### .## .#*;j*.....†.###.#..#.#..####.#..# #. *;j4?10.2*;j3:*;j<*;j|M#..##.###. .......## ##.. ..###......###.##>.##.# ## ### *;j## ......................#..# #......*;j<8*;j*;j *;jt{ M.......#.. ##.###. .......## ##.. ..###......###.##>.##.# ## ### *;j| y...................##....####.......*;jՃ *;jy (1.4*;j *;j1J(M....#.. ##.###. .......## ##.. ..###......###.##>.##.# ### .................###.....#..#.........*;jP*;jQ(2.0*;jX*;jY*;j M.#....#.. *;j{ ##.###. .......## ##.. ..###......###.#..#>.##*;jI .## #.##..............####...........*;j*;j&6*;j*;j*;j6 kM#... *;j7 ..#...#.. ##.###. .......## ##*;j7 .. ..###......###.#..#>.###.###..............###.....†......*;j? *;j@ (3.2*;jxE *;j;K *;jM#....#.S.. ...#...#.. ##.###. .......## ##.. ..###......###.##..#>*;jȚ.####..............##S   adder (wandering)............*;j<8*;j*;j%*;jz#....∩#S ..#...#.. ##.###. .......## ##.. ..###......###.##..#>.###......## ########*;j~ .SFound Vituwop's Antique Armour Emporium.*;j܇ES*;j(4.4*;j:*;j@/ _The adder hisses angrily.*;j ....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ..................S.#Magic: 7/7======================== ..................*.##AC: 2Str: 7 .................*...#EV: 17Int: 11 ..........##.....*...#SH: 0Dex: 20 ..........# ##..*....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ---------  Time: 1814.4 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow*;jf ##.....#>........####..............###..............##S   adder.##..............#.................###...................##Found Vituwop's Antique Armour Emporium. _The adder hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;jX....#............KnightStone the Shooter ....#.............∩)#Spriggan of Dithmenos *..... ........#..........)#Health: 32/32 ======================== ..................).#Magic: 7/7======================== ..................).##AC: 2Str: 7 .................)...#EV: 17Int: 11 ..........##.....)...#SH: 0Dex: 20 ..........# ##..)....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ---------  Time: 1814.4 (0.0) *;j..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder.##..............#.................###...................##Found Vituwop's Antique Armour Emporium. _The adder hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;jk.S _The adder hisses angrily.  Fire: a) +0 shortbow  *;jlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (51% to hit)  You shoot an arrow. The arrow closely misses the adder.*;jmO.S*;j.......==5.5 (1.1 _*;jh z....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 ..................S..#*;jY QEV: 17Int: 11 ..........##.....*...#SH: 0Dex: 20 ..........# ##...*...###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1815.5 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##*;j HS   adder.##..............#.................###...................##Aim: an adder (51% to hit) *;jс I_You shoot an arrow. The arrow closely misses the adder.*;j %Fire: a) +0 shortbow*;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;j9 7Aim: an adder (51% to hit)*;jt 3....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#..........)#Health: 32/32 ======================== ...................)#*;jt Magic: 7/7======================== ..................).##AC: 2Str: 7 ..................)..#EV: 17Int: 11 ..........##.....)...#SH: 0Dex: 20 *;j#u ..........# ##...)...###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1815.5 (0.0) ..#.......## ##.........a) +0 shortbow *;jWu ..###......###........##Fire: a) +0 shortbow##.....#>........##*;j~u ##..............###..............##S   adder*;ju .##..............#.................###*;ju ...................##Aim: an adder (51% to hit) _You shoot an arrow. The arrow closely misses the adder.*;jv Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle*;j+v PShift-Dir - straight lineAim: an adder (51% to hit)*;j *;j .S _You shoot an arrow. The arrow closely misses the adder.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (51% to hit)  You shoot an arrow. The arrow barely misses the adder.*;j~ h.....6.6 (1.1 _*;ju *;j *;j)....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.....S...#SH: 0Dex: 20 ..........# ##...*...###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1816.6 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>*;j=z........####..............###..............##S   adder.##..............#.................###...................##Aim: an adder (51% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;jv....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== *;j....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.....S...#SH: 0Dex: 20 ..........# ##...)...###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......*;j Noise: ==-------  Time: 1816.6 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder*;j.##..............#.................###...................##*;j%Fire: a) +0 shortbow*;j*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line*;jY}Aim: an adder (51% to hit)  You shoot an arrow.  The arrow hits the adder but does no damage.*;joU.S*;j<.*;j27.6 (1 _*;j*;j....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 ..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1817.6 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........##[*;jQ513;5H##..............###..............##S   adder.##..............#.................###...................##You shoot an arrow. _The arrow hits the adder but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;j^ ....#............KnightStone the Shooter ....#...........).∩.#Spriggan of Dithmenos *..... ........#.......)...#Health: 32/32 ======================== ................)...#Magic: 7/7======================== ................)...##AC: 2Str: 7 *;j ................)....#EV: 17Int: 11 ..........##....)....#SH: 0Dex: 20 ..........# ##..)....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1817.6 (0.0) ..#.......## ##.........*;j a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder.##..............#.................###...................##You shoot an arrow. _The arrow hits the adder but does no damage.  *;jB %Fire: a) +0 shortbow*;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)*;jX ......S _The arrow hits the adder but does no damage.  Fire: a) +0 shortbow  *;jY Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (51% to hit)  You shoot an arrow. The arrow misses the adder.*;jY -8.7 (1.1*;j_ *;ja N _The adder misses you. x2+;j /I....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 +;j/J..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1818.7 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder.##..............#.................###...................##+;j*0You shoot an arrow. The arrow misses the adder. _The adder misses you. x2  Fire: a) +0 shortbow+;jP0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)+;j:S....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2+;jSStr: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 ..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1818.7 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow+;jpT##.....#>........####..............###..............##S   adder.##..............#.................###...................##Fire: a) +0 shortbow+;jTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (51% to hit)  +;jT~You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.+;j+;j9.8 (1.1 _The adder barely misses you.+;j....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 ..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1819.8 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........##[+;j+13;5H##..............###..............##S   adder.##..............#.................###...................##The adder is moderately wounded. _The adder barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 51% to hit)+;j{....#............KnightStone the Shooter +;jF....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7+;j======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 ..........# ##..S....###+;j9)XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1819.8 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........##+;j##..............###..............##S   adder.##..............#.................###...................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.+;jMB20.8 (1+;j[hX  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded. _The adder bites you but does no damage.+;j Y....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 ..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 +;j ..........# #.@.......Noise: ==-------  Time: 1820.8 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder.##..............#.................###...................##The adder is heavily wounded. _The adder bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;j rAim: an adder (heavily wounded, 51% to hit)+;ju$x....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#+;j$Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0+;j>%Dex: 20 ..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......+;j&Noise: ==-------  Time: 1820.8 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder.##..............#.................###...................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is severely wounded.+;jnA1.8 (1+;j+;j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (heavily wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is severely wounded. _The adder completely misses you. The adder barely misses you.+;j....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 ..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1821.8 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........##[+;j13;5H##..............###..............##S   adder.##..............#.................###...................##The adder is severely wounded. _The adder completely misses you. The adder barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)+;j....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== +;j....................#Magic: 7/7======================== ....................##AC: 2Str: 7 .....................#EV: 17+;j?Int: 11 ..........##.........#SH: 0Dex: 20 +;j..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1821.8 (0.0) ..#.......## ##.........a) +0 shortbow +;j..###......###........##Fire: a) +0 shortbow##.....#>........##+;j/##..............###..............##+;j[S   adder.##..............#.................###+;j...................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle+;jShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)  +;jwYou shoot an arrow. The arrow hits the adder.  The adder is almost dead.+;j#w+;juw+2.8 (1+;j}+;j9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is almost dead. _The adder bites you but does no damage.+;jP E....#............KnightStone the Shooter ....#.............∩.#Spriggan of Dithmenos *..... ........#...........#Health: 32/32 ======================== ....................#Magic: 7/7+;jR N======================== ....................##AC: 2Str: 7 .....................#EV: 17Int: 11 ..........##.........#SH: 0Dex: 20 ..........# ##..S....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1822.8 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder.##..............#.................###...................##+;j"S The adder is almost dead. _The adder bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)+;j ....#............KnightStone the Shooter ....#...........).∩.#Spriggan of Dithmenos *..... ........#.......)...#Health: 32/32 ======================== ................)...#Magic: 7/7======================== ................)...##AC: 2Str: 7 ................)....#EV: 17Int: 11 ..........##....)....#SH: 0Dex: 20 ..........# ##..)....###XL:  6 Next: 79% Place: Dungeon:5 ..........# #.@.......Noise: ==-------  Time: 1822.8 (0.0) ..#.......## ##.........a) +0 shortbow ..###......###[39;+;j :49m........##Fire: a) +0 shortbow##.....#>........####..............###..............##S   adder.##..............#.................###...................##The adder is almost dead. _The adder bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)+;j I ......S _The adder bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (almost dead, 51% to hit)  You shoot an arrow. The arrow misses the adder.+;jJ -3.9 (1.1+;jPQ +;j$S S _The adder closely misses you.+;jqA#. #.∩.# #.# # ## # ##.# # ##..S....## #.#.## ##.###......###.# ##.....#.##  .##.....  . +;j+;j5-4.5 (0.6+;j+;j.K _The adder misses you.+;j ##...########...#....∩# #..#.........# ##..S@...#### .. #.......## ##... .###.##.###.#>.###......## #######+;jװ +;j% Q--5.1+;j +;j K _The adder misses you.+;jB..##...########.KnightStone the Shooter ...#................Spriggan of Dithmenos *..... ...#.............∩.#Health: 32/32 ======================== .......#...........#Magic: 7/7======================== ...................#AC: 2Str: 7 ...................##EV: 17Int: 11 ....................#SH: 0Dex: 20 .........##.........#XL:  6 Next: 79% Place: Dungeon:5 .........# ##..S@...####Noise: ---------  Time: 1825.1 (0.0) .........# ##..........a) +0 shortbow .#.......## ##..........Fire: a) +0 shortbow .###......###........#####.....#>+;j5CV........####..............##S   adder#..............##.##..............#.................### _The adder misses you. _The adder misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)+;j'e..##...########.KnightStone the Shooter ...#................Spriggan of Dithmenos *..... ...#.............∩.#Health: 32/32 ======================== .......#...........#Magic: 7/7======================== ...................#AC: 2Str: 7 ...................##EV: 17Int: 11 ....................#SH: 0Dex: 20 .........##.........#XL:  6 Next: 79% Place: Dungeon:5 .........# ##...@...####Noise: ---------  Time: 1825.1 (0.0) .........# ##..........a) +0 shortbow .#.......## ##..........Fire: a) +0 shortbow +;j.###......###........#####.....#>........####..............##S   adder#..............##.##..............#.................###Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!+;j(+;j:+;j>F83==6.2 (1.1 _+;jD+;jF+;jm M...## ##...########.........#....∩# #..#.....@...# ###.......#### .. # .#.......## ##..........#...........#+;j( +;j &--+;jg 8 (0.6+;j +;j +;jVWN#...## ##...#...... #. #.∩.# #.# # ## # ##.# ####.......#### # ##.. #.## ##. ###......###.#  ##...... +;j^+;j_C--7.4+;jd+;jMf+;jԎM...## ...## .##...########.........#....∩# #...........# ###.......#### ........# ##............##.........##+;j9+;jU(8.0+;j+;j+;jx M.### ....## .....## .##...########.........#....∩# ##...........# ........####.......####..#........##+;jy &6+;j~ +;jN +;j- M..###...### ......## ......## .##...########.........#....∩#+;ja.  ##.. ........##.........#........##+;j5 +;j5 (9.2+;j: +;j0= +;jM.....###....### .+;j.....## ......## ..##...########......#...#+;j#....∩# ## ...................#........##+;j+;jű&8+;j+;j+;j~M......###...### .+;j....## ......## ..##...########......#...##....+;j # ..................###........+;j+;j)30.4+;j|+;jTMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder! _There is an entrance to Vituwop's Antique Armour Emporium here.+;j +;j Welcome to Vituwop's Antique Armour Emporium! What would you like to do?  a -  782 gold a pitted plate armour  b -  136 gold a ring mail  c -  200 gold a pitted robed -  30 gold a robe  e -  30 gold a robe  f -  136 gold a scale mail  g -  136 gold a scale mail  h -  272 gold a glowing scarf You have 218 gold pieces. [Esc] exit+;j [!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list+;ji]  a -  782 gold a pitted plate armour  c -  200 gold a pitted robebuy|examineexamine item[Enter] describe+;j3 A pitted robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It cannot be enchanted further. This ancient artefact cannot be changed by magic or mundane means. +;j*lStash search prefixes: {in_shop} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: unidentified artefact armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605.+;jv' Welcome to Vituwop's Antique Armour Emporium! What would you like to do?  a -  782 gold a pitted plate armour  b -  136 gold a ring mail  c -  200 gold a pitted robe  d -  30 gold a robe  e -  30 gold a robe  f -  136 gold a scale mail  g -  136 gold a scale mail  h -  272 gold a glowing scarf +;j' You have 218 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping list+;j.ubuy|examinemark item for purchase+;j buy|examineexamine item[Enter] describe+;j4'ubuy|examinemark item for purchase+;j b - c + d - e - f - g -  After the purchase, you will have 18 gold pieces.[Enter] buy marked items+;j~_ Y Purchase items for 200 gold? (y/N) +;j #b -  c -  30 gold a robe  d -  e -  136 gold a scale mail  f -  g -  272 gold a glowing scarf gG!+;js'!+;j,!+;j4D............KnightStone the Shooter ........................Spriggan of Dithmenos *..... .......###..............Health: 32/32 ======================== .....### ............Magic: 7/7======================== !+;j5....##...........AC: 2Str: 7 .#...###........EV: 17Int: 11 .##...########......#SH: 0Dex: 20 ..#................#XL:  6 Next: 83% Place: Dungeon:5 ..#.............@.#Noise: ---------  Time: 1830.4 (0.0) ......#...........#a) +0 shortbow ..................#Fire: a) +0 shortbow ..................## ...................# ........##.........# ........####.......#### ........# ##.......... #.......## ##...........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 51% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder! !+;j7d[23d_There is an entrance to Vituwop's Antique Armour Emporium here.!+;j,C!+;jjShift-Dir - straight line  Aim: an adder (almost dead, 51% to hit)  You shoot an arrow. The arrow hits the adder! _You kill the adder! _There is an entrance to Vituwop's Antique Armour Emporium here.  j - the +0 robe of Mimaliyd {Int+3} _Thank you for shopping at Vituwop's Antique Armour Emporium!"+;j˦"+;j|EGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [) "+;j! b - a +0 robe (worn)  d - a +0 pair of glovesf - a +0 buckler  j - the +0 robe of Mimaliyd {Int+3} Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=) "+;jO e - an amulet of regeneration (worn)$+;j Lj - the +0 robe of Mimaliyd {Int+3}. $+;j} ,A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 Int+3: It affects your intelligence (+3). It cannot be enchanted further. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. Your spell failure would improve by up to 6% (press '!' for details). $+;j This ancient artefact cannot be changed by magic or mundane means. You bought it in a shop on level 5 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} $+;j I(w)ear, (d)rop, (=)adjust, or (i)nscribe.*+;jf *+;j *+;j ............KnightStone the Shooter ........................Spriggan of Dithmenos *..... .......###..............Health: 32/32 ======================== .....### ............*+;j Magic: 7/7======================== ....##...........AC: 2Str: 7 .#...###........EV: 17Int: 11 .##...########......#SH: 0*+;jC RDex: 20 ..#................#XL:  6 Next: 83% Place: Dungeon:5 ..#.............@.#*+;ju Noise: ---------  Time: 1830.4 (0.0) ......#...........#*+;j a) +0 shortbow ..................#Fire: a) +0 shortbow ..................## *+;j ...................# ........##.........# ........####.......#### *+;j% ........# ##.......... #.......## ##...........Aim: an adder (almost dead, 51% to hit)  *+;jQ You shoot an arrow. The arrow hits the adder! _You kill the adder! _There is an entrance to Vituwop's Antique Armour Emporium here.  *+;j j - the +0 robe of Mimaliyd {Int+3} _Thank you for shopping at Vituwop's Antique Armour Emporium!*+;j *+;j _*+;j *+;j *+;j A1.4 (1*+;j *+;jg +2.4 (2*+;j *+;j *+;j +3.4 (3*+;j *+;j *+;jl $4.4 (4*+;j *+;j *+;j +5.4 (5*+;j*& *+;j,( 0 _You start removing your armour. You continue removing your +0 robe. x5*+;j( *+;jF. *+;jH6  You finish removing your +0 robe.  You start putting on your armour.*+;j7 +6.4 (6*+;j< *+;jCC *+;jC +7.4 (7*+;jH *+;jbO *+;jP +8.4 (8*+;j|T *+;je[ *+;j[ +9.4 (9*+;jNa *+;jg *+;jh 040.4 (10.0)*+;jn *+;jq 24 _You continue putting on the +0 robe of Mimaliyd {Int+3}. x5  *+;jq >You finish putting on the +0 robe of Mimaliyd {Int+3}.*+;jr *+;jw *+;jz P _You feel clever.++;j ?.###......###...### #....## #......## ..###...########......#.##....∩.### #..#.........####.......#### . ++;j~D++;jiE/1.0 (0.6) ++;jE _++;jJ++;jL++;j-w ###.###.### #.## #. #...## #.# ##...#......# ++;jUx#.# #.∩.## #.# ########.......#### ++;j++;j<&6++;j++;ji,+;j1uM ####.....###...### #. ...## #.......## ..# ,+;jg##...########...@..#...###....∩.## .....#...........###.......,+;j,+;jj(2.2,+;j $,+;j%,+;j'M#####. # ####.....###...### #. ...## #.......## ..# ##...########......###...## .#.............∩.##.........8,+;j,+;j“,+;j M## ##### #. # ####.....###...### #. ...## #....,+;j +...## #..### ##...########......### .#................##.........,+;jX ,+;j (3.4,+;j ,+;j ,+;j## #####....... #.. #.# #.###.###.,+;jɋ### #.## #. ...## ##.###....##......### #.. #.............∩.## ....#...........# ...#.##........#,+;jޖ>4.0,+;jU,+;jv-+;jRX## #####....... #.. #...## #....####.....####.### #.## #.## ##.###. ...##......### . .∩.###.....##-+;jZ-+;jS[&6-+;j`-+;jb-+;jo## #####....... #... .. #...# # #....# ###.....#.###. .### #. ## #.### ##.###..###......### ##-+;j#..#.###-+;j-+;jN(5.2-+;j> -+;j -+;ju## #####....... #... .. #...# # ##....# .###.....#.###. ### #.# #.# ## ##.###..# #......### #.....#....#..###8-+;j: ## #####....... #... ... ##...# ..# ##....# .###.....#.###.# #.#  #.#  ##.###..# #......### ###∩.## #..#..#...###-+;j? -+;jA (6.4-+;j|D -+;jF -+;j$* #####. ##... .[... ##...# ...# ##....##.###.....#...# ###.#  #.# #.#  ##.###..# ......### .# ## .#∩.## # ..-+;j$.#..# #-+;j97.0 _Found a ring mail..+;j]{. ##... .[. ##...# ..# ##....##.###.....#...# .#  #.# #.# ##.###..# ......### ..# .## #..#∩.## ..## #..# .>.## ..###.+;j.+;jt&6.+;j.+;j; _Found a stone staircase leading down..+;jW. ##... ..[. ##...# .# ##....##.###.....#..... # .# #.# #.# ##..+;j:###..# ......### #..# .## ##..# #.+;j.+;j[.+;j!8.2.+;jO .+;jc /+;j. ##... ..[..# ##...# .# ##....##..... ###.....#..... # .#  #.# #.# ##.###..# ......### #..# ∩.## #..## ##..# .>.## ..###/+;jh/+;jo&8/+;ju/+;j0+;j ##....... ##... ..[..# ..##...# ......# ##....##..... ##.....#..... ............# 0+;j#  ##  ## #........### ##.### .........## ##..##.... .........#0+;j0+;jL(9.40+;j0+;jP0+;jrH ..##...# ......# ##....##..... ##.....#..... ............# .#  #..#  #0+;j}........# #........### ##### .........## ##..#∩.## #..##0+;jQ#...# ##.......####0+;jG0+;j0+;j)50.00+;j0+;j0+;j  # ##....##..... ##.....#..... ............# ....#  #0+;j .........#  #......# #### ##### #..## .........## ##@.#∩.## ..# #....##....  ##..........0+;j <60+;jK 0+;j> 0+;j  ##.....#..... ............# ..#  #......#  #....# #### ##### #..## .........## ##..∩.## ..# #....... .>..###....###...........0+;j 71.20+;j 1+;jC###.....#..... .........# .......# #......#  #....#  ##.###..# ......### #..## ## ##..# ∩.## #.@# # ##.## #.>..### #..#### #...# #...#.#### ..... ##. .....# 1+;jH1+;jI&81+;jO1+;jQ1+;j ............# .# #......#  #....# #### #### #..## ........## ##..# ##.∩.## #..##.......# ##@......# #.>..####.### ..#... #........####1+;jp1+;j(2.41+;j1+;j,1+;jǺ1+;jr% 1+;j# #......#  #....# #### #### #..## ........## ##..# ###.∩.## #..##......# ##.......# #@>..#####.### ..# #....... ........##3.01+;j1+;j ##  #....# #### #### #..## ........## ##..# ####.1+;jC∩.## #..##......# #.......# #.>..#####.### .1+;jro.# #.1+;j_#........ .......##1+;j1+;jB&61+;j 1+;j1+;j v ## #### #### #..## ........## ##..# ####.∩.## #..##......# #.......# #.>..#####.### ..# #### .....##.... ......#...#.######.......# .## ..## . 4.21+;j[ #### #### #..## ........## ##..# ####.∩.## #..##.......# #.......# #.>..####.### ..# #### #.....##.... ..1+;j..##...###..... ......#1+;j1+;j&81+;ja1+;j2+;j& #### #..## ........## ##..# ####.∩.## #..##......# #.......# #.>..####.### ..# ##...## #### #.@...##...............#...##...2+;jv.. #... ......###2+;j2+;j4(5.42+;j2+;j̏2+;jђ3 2+;j'........## ##..# ####.∩.## #..##......# 2+;j/:#.......#2+;jK #.>..####2+;j"M.### 2+;j..# ##...## #######.....#.........#...#.######.......#......##....# #. ........##2+;jY2+;j12+;jM!6.02+;j2+;j2+;j32+;j'2+;j3!2+;j_#2+;j#2+;ji(B2+;j),2+;j+2+;j,2+;jA-2+;j.2+;j/2+;jG12+;j12+;j22+;jt52+;j62+;jQ72+;j82+;j\:2+;j<2+;jW<2+;jj=2+;j?2+;jA2+;jA3+;jQ3+;jZ3+;j3+;j3+;j3+;j93+;j3+;j3+;j 3+;jI 3+;j 3+;j4 3+;j 3+;j3+;j3+;j&3+;j3+;j,3+;j3+;j3+;j3+;j,3+;jW3+;j?3+;j3+;j3+;j3+;j 3+;jB'3+;j'3+;j](3+;j)3+;j<+3+;j+3+;j+,3+;j.3+;j0,3+;j03+;j23+;j33+;jA43+;j43+;j 63+;j73+;j73+;ji83+;j:3+;j;3+;j.<3+;j6=3+;j>3+;j?3+;j@3+;j@3+;jB3+;jHC3+;jC3+;jD3+;jE3+;jF3+;jG3+;jvG3+;j(U3+;jkW,3+;jW3+;jwY3+;j[3+;jN[3+;j,\3+;j[_3+;j`3+;j"a3+;ja3+;jc3+;je,3+;j{f3+;jh3+;ji3+;jJj3+;jj3+;jl3+;jn3+;j_n3+;jn3+;jr3+;jt3+;jt3+;ju3+;jw3+;jy3+;jz3+;jz3+;j|3+;j~3+;j3+;jր3+;j3+;jȅ,3+;j!3+;j3+;j3+;j>3+;j3+;jА3+;j`3+;j3+;j43+;j'3+;jڛ3+;j3+;jŝ3+;jc3+;j£,3+;j(3+;j3+;j 3+;jj3+;j#3+;jj3+;j3+;j3+;j@3+;jȴ3+;j3+;j3+;j3+;j3+;j#3+;je3+;j3+;j`3+;jd3+;j3+;jH3+;j/3+;j`3+;j3+;jvM _You now have 30 gold pieces (gained 12).3+;jg33+;j3+;j3+;jd3+;j3+;jy3+;j3+;j3+;j23+;j3+;j33+;j`3+;j3+;j03+;j}3+;jd  You encounter 2 orcs.3+;j?   .  ..  ... 3+;j #.....  . ##.. o..##  .## ##.. #o.##  3+;j...##...########@#  ....[..##........#  #3+;jo#......####  3+;j<|##.........####  3+;jZ#........### #....# 3+;j{k oo 2 orcs (asleep)3+;jp###...# #. 3+;j# #...# #.  .# ##..3+;jG.# 3+;j@084.6 (28.6)3+;j55.2 (29.2 _3+;j3+;j$3+;jk( KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================.. Magic: 7/7========================... AC: 2Str: 7#..... EV: 17Int: 14 . ##.. o..##  SH: 0Dex: 20 .## ##.. #o*##  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@#  Noise: ---------  Time: 1885.2 (0.0) ....[..##........#  a) [3+;j)40m+0 shortbow ##............####  Fire: a) +0 shortbow ##.........####  #........### ....#....# oo 2 orcs (asleep) ...###...##.  ..# #...# #.  .# ##..# .#  _You now have 30 gold pieces (gained 12). _You encounter 2 orcs.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 98% to hit)3+;jG  KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================.. Magic: 7/7========================... AC: 2Str: 7#..... EV: 17Int: 14 . ##.. o..##  SH: 0Dex: 20 .## ##.. #o)## 3+;j  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@#  Noise: ---------  Time: 1885.2 (0.0) ....[..##........#  a) +0 shortbow ##............####  Fire: a) +0 shortbow ##.........####  #........### ....#....# oo 2 orcs (1 asleep) ...###...##.  ..# #...# #.  .# ##..# .# Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  The orc shouts!4+;jNA.oPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  The orc shouts!  The orc is heavily wounded.4+;j9OJ.o4+;jUWo4+;jW===6.3 (1.1 _4+;j]4+;jb4+;j KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================.. Magic: 7/7========================... AC: 2Str: 7#..... EV: 17Int: 14 . ##.. .o.##  SH: 0Dex: 20 .## ##.. #.o##  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@#  Noise: ==-------  Time: 1886.3 (0.0) ....[..##........# 4+;j a) +0 shortbow ##............####  Fire: a) +0 shortbow ##.........####  #........### ....#....# oo 2 orcs ...###...##.  ..# #...# #.  .# ##..# .# The orc shouts! _The orc is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 67% to hit)4+;jB KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================.. Magic: 7/7========================... AC: 2Str: 7#..... EV: 17Int: 14 . ##.. .o.##  SH: 0Dex: 20 .## ##.. #.)##  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@#  Noise: ==-------  Time: 1886.3 (0.0) ....[..##........# 4+;jC a) +0 shortbow ##............####  Fire: a) +0 shortbow ##.........####  #........### ....#....# oo 2 orcs ...###...##.  ..# #...# #.  .# ##..# .# The orc shouts! _The orc is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 67% to hit)4+;j o _The orc is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (heavily wounded, 67% to hit)  You shoot an arrow. The arrow barely misses the orc.4+;j .oYou encounter an orc. It is wielding a +0 club.4+;j9joo 3 orcs4+;j+7.3 (14+;j?4+;jMT _The orc completely misses you.4+;j9 f KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================.. Magic: 7/7========================4+;j< ... AC: 2Str: 7#....o EV: 17Int: 14 . ##.. ..o##  SH: 0Dex: 20 .## ##.. #.o##  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@#  Noise: ==-------  Time: 1887.3 (0.0) ....[..##........#  a) +0 shortbow ##............####  Fire: a) +0 shortbow ##.........####  #........### ....#....# ooo 4+;j= [40m3 orcs ...###...##.  ..# #...# #.  .# ##..# .# You encounter an orc. It is wielding a +0 club. _The orc completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 67% to hit)4+;jqe  KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================..4+;je $ Magic: 7/7========================... AC: 2Str: 74+;je #....o EV: 174+;j f ,Int: 14 4+;jf . ##.. ..o##  SH: 0Dex: 20 .## ##.. #.o##  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@#  Noise: ==-------  Time: 1887.3 (0.0) ....[..##........#  a) +0 shortbow ##............#### 4+;jf  Fire: a) +0 shortbow ##.........####  #........###4+;jf  ....#....# ooo 3 orcs ...###...#4+;jg #.  ..# #...# #.  4+;j>g .# ##..# .# Fire: a) +0 shortbow4+;jg Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is severely wounded.4+;j l..o4+;j P 2 orcs4+;j -8.4 (1.14+;jE 4+;j h  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is severely wounded. _The orc barely misses you.5+;j 8 KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================.. Magic: 7/7========================... AC: 2Str: 7#.....5+;j F EV: 17Int: 14 . ##.. ...##  SH: 0Dex: 20 .## ##.. #oo##  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@# 5+;j H Noise: ==-------  Time: 1888.4 (0.0) ....[..##........# 5+;j . a) +0 shortbow ##............####  Fire: a) +0 shortbow 5+;j" ##.........####  #........### ....#....#5+;j t oo 2 orcs ...###...##.  ..# #...# #.  .# ##..# .# The orc is severely wounded. _The orc barely misses you.Fire: a) +0 shortbow5+;j3 lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 67% to hit)5+;j  KnightStone the Shooter Spriggan of Dithmenos *...... Health: 32/32 ========================.. Magic: 7/7========================... AC: 2Str: 7#..... EV: 17Int: 14 . ##.. ...##  SH: 0Dex: 20 .## ##.. #o)##  XL:  6 Next: 83% Place: Dungeon:5 ...##...########@#  Noise: ==-------  Time: 1888.4 (0.0) ....[..##........#  a) [405+;jD m+0 shortbow ##............####  Fire: a) +0 shortbow ##.........####  #........### ....#....# oo 2 orcs ...###...##.  ..# #...# #.  .# ##..# .# The orc is severely wounded. _The orc barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 67% to hit)5+;j9 o _The orc barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (severely wounded, 67% to hit)  You shoot an arrow. The arrow barely misses the orc.o5+;j' bo 3 orcs5+;j( 49.5 (1.1 _5+;jD/ 5+;j;4 6+;jls......#....o . ##.. ...#### ##.. #oo##..##...########..[..##....... ##............###...#### ........### ....#....# ###.#.   orc# #.#. # ##..# #..## #. .o6+;jԜ6+;j7--90.1 (0.66+;j6+;j6+;jif   .  ..  ...  #....o . ##.. ...## .## ##.. #o.## .##...6+;j\g #o# .[..##.# .##.#### .##.#### .#.### .#....# .###...# #. .# #...# #. .# ##..# .# .# #..## #. 6+;jz~ t--77+;j  .  ..  ... 7+;j #....o #.. ##.. ...## #..## ##.. #o.##  ....##...#o# .[..##.# .##.#### .##7+;jӓ.#### .#.### 7+;j.#....# .###...# #. .# #...# #. .# ##..# .# #..# #..## #. 7+;jU.o7+;j7+;j7+;jÝ!1.37+;j7+;jB  .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#.# 7+;jE#......[..##....@.o.# .##.#### .##.#### .#.### .#....# .###...# #. .# #...# #. .# ##..# .# 7+;j|#..# #..## #. 7+;j 7+;jH &97+;j7+;j7+;jj"   KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================#....o  AC: 2Str: 7  #.. ##.. ...##   EV: 17Int: 14  #..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 83% Place: Dungeon:5 #......[..##....@*o.#   Noise: ---------  Time: 1891.9 (0.0) ...##............####   a) [327+;ju, +m+0 shortbow ...##.........####   Fire: a) +0 shortbow ...#........### .......#....# ......###...##.   o   orc .....# #...# #.  ....# ##..# .#  ##..# #..## #.  Aim: an orc, wielding a +0 hand axe (severely wounded, 67% to hit) _You shoot an arrow. The arrow barely misses the orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (67% to hit)7+;jR   KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================#....o  AC: 2Str: 7  #.. ##.. ...##   EV: 17Int: 14  #..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 83% Place: Dungeon:5 #......[..##....@)o.#   Noise: ---------  Time: 1891.9 (0.0) ...##............####   a) [0;7+;jT 10;1m+0 shortbow ...##.........####   Fire: a) +0 shortbow ...#........### .......#....# ......###...##.   o   orc .....# #...# #.  ....# ##..# .#  ##..# #..## #.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 flail (67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is severely wounded.7+;jD 3o.7+;j. .o7+;j o 2 orcs==3.0 (1.1 _7+;j_ 7+;j 8+;j!  .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#o# #......[..##...@.o..# 8+;jj#...##.#### .##.#### .#.### .#....# .###...# #. .# #...# #. .# ##..# .# #..# #..## #. 8+;j/o.8+;jT.o8+;j8+;jT1---8+;j6 (0.68+;j8+;j,Z _The orc attacks as it pursues you! The orc hits you with a +0 flail.8+;j{x  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 31/32 =======================-...  Magic: 7/7========================#....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 83% Place: Dungeon:5 ##......[..##...@o.o.#   Noise: ---------  Time: 1893.6 (0.0) 8+;j&|N#...##............####   a) +0 shortbow ....##.........####   Fire: a) +0 shortbow ....#........### ........#....# .......###...##.   oo 2 orcs ......# #...# #.  .....# ##..# .#  ###..# #..## #.  _The orc is severely wounded. _The orc attacks as it pursues you! The orc hits you with a +0 flail.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8+;j|Aim: an orc, wielding a +0 flail (severely wounded, 67% to hit)8+;jJ  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 31/32 =======================-...  Magic: 7/7========================8+;j Q#....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 83% Place: Dungeon:5 ##......[..##...@).o.#   Noise: ---------  Time: 1893.6 (0.0) #...##............####   a) +0 shortbow ....##.........####   Fire: a) +0 shortbow ....#........### ........#....# 8+;j^!.......###...##.   oo 2 orcs ......# #...# #.  .....# ##..# .#  8+;j!###..# #..## #.  Fire: a) +0 shortbow8+;j!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line8+;j!Aim: an orc, wielding a +0 flail (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  8+;j%"8You kill the orc!8+;j-n   orc8+;jM,o.8+;j.o8+;jmbo 2 orcs8+;jk2===4.7 (1.1 _8+;j8+;j8+;j^ }  .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#o#  ##......[..##..@.)o..# #...##.#### 8+;j~_ ?#....##.#### .#.### .#....# .###...# #. .# #...# #. .# ##..# .# .###..# #..## #. 8+;jKa 1o.8+;ja T.o8+;jtj L--5.3 (0.68+;jEq 8+;jr 9+;j,  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/79+;j#========================#....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 83% Place: Dungeon:5  ##......[..##..@*o.o.#   Noise: ---------  Time: 1895.3 (0.0) ##...##............####   a) +0 shortbow 9+;jF#....##.........####   Fire: a) +0 shortbow .....#........### .........#....# ........###...##.   oo 2 orcs 9+;j8.......# #...# #.  ......# ##..# .#  9+;j.###..# #..## #.  You shoot an arrow. The arrow hits the orc. _You kill the orc!9+;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle9+;j?Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 67% to hit)9+;j&  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================#....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 209+;j3X....##...########.#   XL:  6 Next: 83% Place: Dungeon:5  ##......[..##..@.).o.#   Noise: ---------  Time: 1895.3 (0.0) ##...##............####   a) +0 shortbow #....##.........####   Fire: a) +0 shortbow .....#........### .........#....# ........###...##.   oo 2 orcs .......# #...# #.  9+;js>......# ##..# .#  .###..# #..## #.  Fire: a) +0 shortbow9+;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line9+;jAim: an orc, wielding a +0 hand axe (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  9+;j8You kill the orc!9+;j[)   orc9+;j,o.9+;j .9+;j?C4==6.3 (1 _9+;ji9+;jR9+;j_y  .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#.#  ##......[..##.@..)o..#  ##...##.#### #....##.#### #.....#.### .#....#9+;j`R .###...# #. .# #...# #. .# ##..# .# .###..# #..## #. 9+;ji9+;ji4--9 (0.69+;jZq9+;jr9+;jD   KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================#....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 84% Place: Dungeon:5##......[..##.@***o..#   Noise: ---------  Time: 1896.9 (0.0)  ##...##............####   a) +0 shortbow [9+;jrE 11d##....##.........####   Fire: a) +0 shortbow #.....#........### ..........#....# .........###...##.   o   orc ........# #...# #.  .......# ##..# .#  ..###..# #..## #.  You shoot an arrow. The arrow hits the orc. _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (67% to hit)9+;j} B  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================9+;j} #....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 84% Place: Dungeon:59+;j} ##......[..##.@))))))#   Noise: ---------  Time: 1896.9 (0.0)  ##...##............####   a) +0 shortbow ##....##.........####   Fire: a) +0 shortbow 9+;j~ #.....#........### ..........#....# 9+;j=~ ?.........###...#9+;jc~ P#.   o   orc ........# #...# #.  9+;j~ .......# ##..# .#  ..###..# #..## #.  You shoot an arrow. The arrow hits the orc. _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (67% to hit)9+;j \o. _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: an orc, wielding a +0 club (67% to hit)  You shoot an arrow. The arrow completely misses the orc.9+;jb L..o...9+;j% ;==7.9 (1 _9+;jI :+;j  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================#....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 84% Place: Dungeon:5##......[..##.@**o...#   Noise: ==-------  Time: 1897.9 (0.0)  ##...##............####   a) [:+;jU40m+0 shortbow ##....##.........####   Fire: a) +0 shortbow #.....#........### ..........#....# .........###...##.   o   orc ........# #...# #.  .......# ##..# .#  ..###..# #..## #.  Aim: an orc, wielding a +0 club (67% to hit) _You shoot an arrow. The arrow completely misses the orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (67% to hit):+;jP  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================#....o  AC: 2Str: 7#.. ##.. ...##   EV: 17Int: 14#..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 84% Place: Dungeon:5##......[..##.@..)...#   Noise: ==-------  Time: 1897.9 (0.0)  ##...##............####   a) [0;1:+;jQ0;1m+0 shortbow ##....##.........####   Fire: a) +0 shortbow #.....#........### ..........#....# .........###...##.   o   orc ........# #...# #.  .......# ##..# .#  ..###..# #..## #.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (67% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!)):+;j..:+;j<59.0 (1.1 _:+;j#:+;jE .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#.#  ##......[..##..@.)...#  ##...##.####  #....##.####  .....#.###  #....#  ###...# #.  # #...# #.  # ##..# .#  .###..# #..## #.  --6 (0.6;+;j$ .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#.#  ##......[..##...@)...#  #...##.####  ....##.####  #.###  #....#  ###...# #.  # #...# #.  # ##..# .#  ###..# #..## #.  --900.2;+;j  .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#.#  #......[..##....@...#  ...##.####  ##.####  #.###  #....#  ###...# #.  # #...# #.  # ##..# .#  ..# #..## #.  ;+;j ;+;j] &8;+;j ;+;j= zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (67% to hit)  ;+;j You shoot an arrow. The arrow hits the orc! _You kill the orc! _Items here: ))) ††.<+;j<+;jd Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  <+;j(b - a +0 flail  c - a +0 hand axe Carrion an orc corpse an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]=+;jT  KnightStone the Shooter.  Spriggan of Dithmenos *.......  Health: 32/32 ========================...  Magic: 7/7========================#....o  AC: 2Str: 7  #.. ##.. ...##   EV: 17Int: 14  #..## ##.. #o.##   SH: 0Dex: 20....##...########.#   XL:  6 Next: 85% Place: Dungeon:5 #......[..##....@...#   Noise: ---------  Time: 1900.8 (0.0) ...##............####   a) +0=+;j8m shortbow ...##.........####   Fire: a) +0 shortbow ...#........### .......#....# ......###...##.    .....# #...# #.    ....# ##..# .#    ##..# #..## #.   Shift-Dir - straight lineAim: an orc, wielding a +0 club (67% to hit)  You shoot an arrow. The arrow hits the orc! _You kill the orc! _Items here: ))) ††.  Okay, then.=+;j=+;jpb _=+;jHU .  ..  ...  #....o  #.. ##.. ...##  #..## ##.. #o.##  ....##...#.#  ......[..##....)@..#  ##.####  ##.####  #.###  #....# =+;jU ###...# #.  # #...# #.  # ##..# .#  #..# #..## #.  =+;j]=+;jc41.4 (0.6 _=+;jl=+;jC .  ..  ...  #....o  .. ##.. ...##  ..## ##.. #o.##  ....##...#.#  [..##....).@.#  .##.####  .##.####  .#.###  #....#  ###...# #.  # #...# #.  # ##..# .#  ..# #..## #.  2.0=+;jNp  .  ..  ...  #....o  . ##.. ...##  .## ##.. #o.##  ##...#.#  [..##....)..@#  ##.####  ##.####  #.###  #....#  ###...# #.  # #...# #.  .# ##..# .#  .# #..## #.  =+;j*t =+;jt &6=+;jz =+;j| =+;j M. ..  ...  #.....  ##.. ...## ## ##.. #..###...######## ....[..##....)......#### ##.........#### =+;j =+;j3 (3.2=+;j =+;j1 >+;j6 3>+;j7 >+;j+: >+;j< >+;jA B>+;j/B >+;jkB >+;jpC >+;jE >+;jI  Aim: an orc, wielding a +0 club (67% to hit)  You shoot an arrow. The arrow hits the orc! _You kill the orc! _Items here: ))) ††.  You encounter a scorpion.>+;jO  ##  ## ##s  #.##..  #.....  #.....  ##....  #.....##  #.. ##.. #..@###  #..## ##.. ####..##  ....##...########.# >+;jP \......[..##....)...# ...##............#### ##.........#### s   scorpion (asleep)........### .....#....# .....###...# #. >+;jX -4.4 (1.2>+;jY 45.0 (1.8 _>+;ja ?+;jl ##  ## ##s  #.##..  #.....  #.....  ##....  #.....##  #.. ##.. #..@###  #..## ##.. ####..##  ##.# [)...#  ?+;jR    #. ?+;jj| ##  ## ##s  #.##..  #.....  #.....  ##....  #.....##  #.. ##.. #..@###  #..## ##.. ####..##  ##.# [)...#      #. ?+;jЕ4?+;j?+;j_ _A scorpion is nearby!?+;jgB  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##s  Health: 32/32 ========================#.##.*  Magic: 7/7========================#....*  AC: 2Str: 7#....*  EV: 17Int: 14##...*  SH: 0Dex: 20#....*##   XL:  6 Next: 85% Place: Dungeon:5  #.. ##.. #..@###   Noise: ---------  Time: 1905.0 (0.0)  #..## ##.. ####..##[?+;jGC~m   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####   s   scorpion (asleep) ...#........### .......#....# ......###...##.  _You encounter a scorpion. _A scorpion is nearby!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)@+;jF  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##s  Health: 32/32 ========================#.##.)  Magic: 7/7========================#....)  AC: 2Str: 7#....)  EV: 17Int: 14##...)  SH: 0Dex: 20#....)##   XL:  6 Next: 85% Place: Dungeon:5  @+;jcG #.. ##.. #..@###   Noise: ---------  Time: 1905.0 (0.0)  #..## ##.. ####..##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####   s   scorpion ...#........### .......#....# ......###...##.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is lightly wounded.@+;j$Q.s@+;j2....@+;j===6.1 (1.1 _@+;j@+;j@+;jS  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##.  Health: 32/32 ========================#.##.s  Magic: 7/7========================#....*  AC: 2Str: 7#....*  EV: 17Int: 14##...*  SH: 0Dex: 20#....*##   XL:  6 Next: 85% Place: Dungeon:5  #.. ##.. #..@###   Noise: ==-------  Time: 1906.1 (0.0)  #..## ##.. ####[@+;j30m..##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####   s   scorpion ...#........### .......#....# ......###...##.  You shoot an arrow. The arrow hits the scorpion. @+;j6_The scorpion is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle@+;jbjShift-Dir - straight lineAim: a scorpion (lightly wounded, 67% to hit)@+;j5  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##.  Health: 32/32 ========================#.##.s  Magic: 7/7========================#....)@+;j  AC: 2Str: 7#....)  EV: 17Int: 14##...)  SH: 0Dex: 20#....)##   XL:  6 Next: 85% Place: Dungeon:5  #.. ##.. #..@###   Noise: ==-------  Time: 1906.1 (0.0)  #..## ##.. ####..##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####   s   scorpion @+;jo...#........### .......#....# ......###...#@+;jZ#.  Fire: a) +0 shortbow@+;j -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 67% to hit)  @+;j?You shoot an arrow. The arrow hits the scorpion!  The scorpion is heavily wounded.@+;j[.s.s@+;j(...@+;jk47.2 (1.1 _@+;j&@+;jR   KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##.  Health: 32/32 ========================#.##..  Magic: 7/7========================#.....  AC: 2Str: 7#....s  EV: 17Int: 14##...*  SH: 0Dex: 20#....*##   XL:  6 Next: 85% Place: Dungeon:5  #.. ##.. #..@###   Noise: ==-------  Time: 1907.2 (0.0)  #..## ##.. ####..@+;j? ##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####   s   scorpion ...#........### .......#....# ......###...##.  You shoot an arrow. The arrow hits the scorpion! _The scorpion is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)@+;j  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##.  Health: 32/32 ========================#.##..  Magic: 7/7========================#.....  AC: 2Str: 7#....s  EV: 17Int: 14##...)  SH: 0Dex: 20#....)##   XL:  6 Next: 85% Place: Dungeon:5  #.. ##.. #..@###   Noise: ==-------  Time: 1907.2 (0.0)  #..## ##.. ####..[@+;j33m##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####   s   scorpion ...#........### .......#....# ......###...##.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is almost dead.@+;jU.s@+;j&..@+;jx28.2 (1 _@+;j@+;jAA+;j  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##.  Health: 32/32 ========================A+;jī8#.##..  Magic: 7/7========================#.....  AC: 2Str: 7#.....  EV: 17Int: 14##..s.  SH: 0Dex: 20#....*##   XL:  6 Next: 85% Place: Dungeon:5  A+;j -#.. ##.. #..@###   Noise: ==-------  Time: 1908.2 (0.0)  #..## ##.. ####..##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow A+;j7#......[..##....)...#  ...##............####  A+;jn=...##.........####   s   scorpion ...#........### .......#....# ......###...#A+;j#.  You shoot an arrow. The arrow hits the scorpion! _The scorpion is almost dead.Fire: a) +0 shortbowA+;jͬPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA+;jpAim: a scorpion (almost dead, 67% to hit)A+;jM  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##.  Health: 32/32 ========================#.##..  Magic: 7/7========================#.....  AC: 2Str: 7#.....  EV: 17Int: 14A+;j!##..†.  SH: 0Dex: 20#.....##   XL:  6 Next: 85% Place: Dungeon:5  #.. ##.. #..@###   Noise: ==-------  Time: 1908.2 (0.0)  #..## ##.. ####..##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####   s   scorpion ...#........### .......#....# ......###...##.  Fire: a) +0 shortbowA+;j´Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!A+;jW)A+;jM.A+;jNA+;j^X  KnightStone the Shooter##  Spriggan of Dithmenos *.....## ##.  Health: 32/32 ========================#.##..  Magic: 7/7========================#.....  AC: 2Str: 7#.....  EV: 17Int: 14##..†.  SH: 0Dex: 20#.....##   XL:  6 Next: 109% Place: Dungeon:5  #.. ##.. #..@###   Noise: ==-------  Time: 1909.3 (1.1)  A+;jZ#..## ##.. ####..##   a) +0 shortbow....##...########.#   Fire: a) +0 shortbow #......[..##....)...#  ...##............####  ...##.........####    ...#........###   .......#....#   ......###...##.   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the scorpion! _You kill the scorpion!A+;jZ?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the scorpion! _You kill the scorpion!  You have reached level 7!A+;jd/  --more--C+;jD5/358/87 4% C+;j1C+;j4 _C+;jN   ##.#  ## ##..#  #.##...#  #......#  #......#  ##..†..  #.....##  #.. ##.. #.@.###  #..## ##.. ####..##  ....##...########.# #......[..##....)...# #...##.#### .##.#### .#.### .#....# .###...# #. --9 (0.6 _C+;jC# D+;jug]M #. ### ####......##..†.. #....@##  ##...#...### #..## ##.. ####..##....##...########.#  D+;jinD+;j oD--10.5D+;jtD+;jvD+;jM # #. ### ####....##..†@.# #.....## D+;j ##...#...### #..## ##... ####..##  ...#..# .D+;jD+;jw(1.1D+;jWD+;jѣD+;jZ <M # #. ### #####....#..†.. #.....## #.. ##...#...###  #####.######## #.D+;j&b <7D+;jg D+;jti D+;j% M ## #. #### ####....#..†..#.....##  ..D+;j) [2.3E+;jM ## #. #### ###.##....##..†..#  ..#E+;jbE+;jD&9E+;jҍE+;jE+;j~##  ##.  ##.#  ## ##..#  #.##..@#  #......#  #......#  E+;j̞ ##..†..#  #.....##  #.. ##...#...###  #..## ##...#####..##  ....##...##.#  #......[..##....)...#  E+;jE+;j-(3.5E+;j(E+;jѬE+;jM ## ##. ### ###.####......#  ..#E+;jE+;j.(4.1E+;jEE+;jF+;j|~F+;jF+;jPF+;j,F+;jF+;j,F+;jF+;j~F+;jF+;j\F+;j'F+;jPF+;jH,F+;jF+;jXF+;jF+;jF+;jF+;j F+;jF+;jF+;jwF+;jF+;jTF+;j,F+;jF+;jF+;jF+;jFF+;jF+;j{F+;jHBF+;j>F+;jF+;jRF+;jF+;jF+;jF+;j,F+;j F+;jF+;jPF+;jF+;jF+;ja  You see here a +0 ring mail.F+;jF+;j F+;j_F+;j?F+;jGF+;jjF+;jF+;jF+;jEF+;jF+;jHF+;jF+;j"F+;jF+;jHF+;jUF+;jfF+;jG F+;j F+;j F+;jF+;jF+;j=F+;j\F+;jF+;j_F+;jF+;jhF+;j!F+;j#F+;j<$F+;j%F+;jO&F+;j)F+;j)F+;j4+F+;j-F+;jy/,F+;j0F+;j82F+;jM4F+;j 5,F+;j]7F+;j8F+;j,9F+;jY9F+;j;F+;j!<F+;jo<F+;j<F+;j?F+;j+AF+;jAF+;jAF+;jMCF+;j7DF+;j\E,F+;j(GF+;jfHF+;jHF+;jkIF+;j$KF+;jLF+;j{LF+;jMF+;jOF+;jPF+;j QF+;jrRF+;jRF+;j_T,F+;jUF+;jWF+;jY,F+;jYF+;j^F+;j4`F+;j`F+;j~aF+;j4cF+;jdF+;jeF+;j!fF+;j#kF+;jo~  You encounter an orc. It is wielding a +0 mace.F+;jGz ######  ##..#.#  ##....##  ##...#..# F+;j-{.##....##.## ..o ##....###..# #...###....## #..## ##..... #....@....# ##..# # ......## ##.......## #..##### .......## ##......# ##....##. #.......#####.......# ##......[. #...................# ##...##.... #..................####....##.... o   orc (asleep) F+;jy{ #..................###.....#..... ...............................#. ........###...................###F+;j1e36.9 (22.8)7.5 (23.4 _F+;j9F+;joG+;j&G ########..#..##....#.o##...#..... ##....##.##.o. ##....###.. #...###....## #..## ##..... #.........# ##..# # ......## ##...@...## #..####.## ## ##....##. #.#####.##......[.....##...##......####.o   orc wizard (asleep)o   orc (asleep)##.......... ......### #................## #G+;j6G8.1 (0.6)G+;jR>G+;j@x _You encounter an orc wizard. It is wielding a +0 dagger.G+;j ######KnightStone the Shooter##..#.#Spriggan of Dithmenos *......##....##Health: 35/35 ========================.o##...#..#Magic: 8/8========================... ##....##.##AC: 2Str: 7..o. ##....###..#EV: 17Int: 14#.**###....## #..##SH: 0Dex: 20 ##..... #..**.....# ##..# # XL:  7 Next:  4% Place: Dungeon:5 ......## ##...@...## #..##### Noise: ---------  Time: 1938.1 (0.0) .......##+;j; 39;49m ##......# ##....##. a) +0 shortbow #.......#####.......# ##......[. Fire: a) +0 shortbow #...................# ##...##.... #..................####....##.... #..................###.....#..... o   orc wizard (asleep) ...............................#. o   orc (asleep) ........###...................### ......### #................## # _You encounter an orc. It is wielding a +0 mace. _You encounter an orc wizard. It is wielding a +0 dagger.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (asleep, 98% to hit)G+;j4 ######KnightStone the Shooter##..#.#Spriggan of Dithmenos *......##....##Health: 35/35 ========================.o##...#..#Magic: 8/8========================... ##....##.##AC: 2Str: 7..o. ##....###..#EV: 17Int: 14#.))###....## #..##SH: 0Dex: 20 ##..... #..)).....# ##..# # XL:  7 Next:  4% Place: Dungeon:5 ......## ##...@...## #..##### Noise: ---------  Time: 1938.1 (0.0) .....G+;j1 ..## ##......# ##....##. a) +0 shortbow #.......#####.......# ##......[. Fire: a) +0 shortbow #...................# ##...##.... #..................####....##.... #..................###.....#..... o   orc wizard (asleep) ...............................#. o   orc ........###...................### ......### #................## #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is heavily wounded.G+;jX J.oG+;j^ )....G+;j_ ===9.2 (1.1 _G+;jf G+;jfh H+;j}3######KnightStone the Shooter##..#.#Spriggan of Dithmenos *......##....##Health: 35/35 ========================.o##...#..#Magic: 8/8========================... ##....##.##AC: 2Str: 7...o ##....###..#EV: 17Int: 14H+;j{~#..*###....## #..##SH: 0Dex: 20 ##..... #..**.....# ##..# # XL:  7 Next:  4% Place: Dungeon:5 ......## ##...@...## #..##### Noise: ==-------  Time: 1939.2 (0.0) .......## ##......# ##....##. a) +0 shortbow H+;j~#.......#####.......# ##......[. Fire: a) +0 shortbow #...................# ##...##.... #..................####....##.... #..................###.....#..... o   orc wizard (asleep) H+;j~"...............................#. o   orc ........###...................### H+;j......### #................## #You shoot an arrow. The arrow hits the orc. _The orc is heavily wounded.H+;jPFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (heavily wounded, 67% to hit)H+;jF######KnightStone the Shooter##..#.#Spriggan of Dithmenos *......##....##Health: 35/35 ========================.o##...#..#Magic: 8/8========================... ##....##.##AC: 2Str: 7...) ##....###..#EV: 17Int: 14#...###....## #..##SH: 0Dex: 20 ##..... #.........# ##..# # XL:  7 Next:  4% Place: Dungeon:5 ......## ##...@...## #..##### Noise: ==-------  Time: 1939.2 (0.0) .......## ##+;jm......# ##....##. a) +0 shortbow #.......#####.......# ##......[. Fire: a) +0 shortbow #...................# ##...##.... #..................####....##.... #..................###.....#..... o   orc wizard (asleep) ...............................#. o   orc ........###...................### ......### #................## #Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 mace (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!)))H+;jr(...H+;j'x=540.3 (1.1 _H+;jH+;jH+;j  ######.# ##..#.#o.o ##....##.o# ##...#..#.# ##....##.##.)# ##....###..# #...###....## #..###..... #.# ##..# .## ##.## #...## ##......# ##....## ##.#####.# ##......[#..# ##...## ##...####....## ##.###.....#..# oo 2 orcs (asleep).###...### #.##+;j d;17H--9 (0.6H+;jV U _You encounter 2 orcs.I+;j< ######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *.....o.o##....##Health: 35/35 ========================..o###...#..#Magic: 8/8========================...*# ##....##.##AC: 2Str: 7....*# ##....###..#EV: 17Int: 14#..*###....## #..##SH: 0Dex: 20 ###..... #..*......# ##..#XL:  7 Next:  5% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ---------  Time:I+;j [39;49m 1940.9 (0.0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc wizard (asleep) ................................# oo 2 orcs (asleep) .........###...................## .......### #................## _You encounter 2 orcs.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)I+;jdy######KnightStone the ShooterI+;je.###..#.#Spriggan of Dithmenos *.....o.o##....##Health: 35/35 ========================..o#I+;jen##...#..#Magic: 8/8========================...)# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14I+;je#..)###....## #..##SH: 0Dex: 20 I+;jf4###..... #..)......# ##..#XL:  7 Next:  5% Place: Dungeon:5 I+;j=fW.......## ##..@....## #..#### Noise: ---------  Time: 1940.9 (0.0) I+;jhf........## ##......# ##....## a) +0 shortbow I+;jf##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc wizard I+;jf................................# oo 2 orcs (asleep) I+;j/g.........###...................## .......### #................##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI+;jcgAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)  You shoot an arrow. The arrow hits the orc wizard.  I+;jhOThe orc wizard is moderately wounded.I+;j-G.oI+;j9j)..==1.9 (1 _I+;jz?I+;j;AI+;jo ######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *.....o.o##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================...o# ##....##.##AC: 2Str: 7....*# ##....###..#EV: 17Int: 14#..*###....## #..##SH: 0Dex: 20 ###..... #..*......# ##..#XL:  7 Next:  5% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  +;jpp 0mTime: 1941.9 (0.0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc wizard ................................# oo 2 orcs (asleep) .........###...................## .......### #................## _The orc wizard is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 61% to hit)I+;j >######KnightStone the Shooter)###..#.#Spriggan of Dithmenos *.....o)o##....##Health: 35/35 ========================..)###...#..#Magic: 8/8========================...)# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..)......# ##..#I+;j XL:  7 Next:  5% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: 1941.9 (0.0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... I+;j ##..................###.....#.... o   orc wizard ................................# oo 2 orcs (asleep) I+;j .........###...................## .......### #................##I+;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineI+;j8 Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 61% to hit)  I+;j\ bYou shoot an arrow.  The arrow closely misses the orc wizard.I+;ju q.o.o.o...oo1 wandering)I+;jw -3.0 (1.1I+;j ; _The orc shouts!J+;j@######KnightStone the Shooter.###..#.#J+;jSpriggan of Dithmenos *......o.##....##Health: 35/35 ========================..o###...#..#J+;jȿBMagic: 8/8========================....# ##....##.##AC: 2Str: 7J+;j....o# ##....###..#EV: 17Int: 14J+;j0#..*###....## #..##SH: 0Dex: 20 J+;jk4###..... #..*......# ##..#XL:  7 Next:  5% Place: Dungeon:5 J+;jI.......## ##..@....## #..#### Noise: ==-------  Time: 1943.0 (0.0) ........## ##......# ##....## a) +0 shortbow J+;j$N##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc wizard ................................# oo 2 orcs (1 wandering) J+;jU.........###...................## .......### #................## _The orc shouts!  J+;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleJ+;jShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 61% to hit)J+;jv[######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *......o.##....##Health: 35/35 ========================..o###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7....o# ##....###..#J+;j~EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..)......# ##..#XL:  7 Next:  5% Place: Dungeon:5 J+;jI.......## ##..@....## #..#### Noise: ==-------  Time: 1943.0 (0.0) ........## ##......# ##....## a) +0 shortbow J+;jhN##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc wizard ................................# oo 2 orcs (1 wandering) J+;j.........###...................## .......### #................##J+;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 61% to hit)  J+;jεYou shoot an arrow. The arrow hits the orc wizard.  The orc wizard is moderately wounded.J+;jo9G)oJ+;jN:J.oJ+;jm;N.oJ+;jF%.J+;jK24.0 (1 _J+;jSPJ+;jQJ+;jp######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *.......o##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================...o# ##....##.##J+;jPQAC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..o###....## #..##SH: 0Dex: 20 ###..... #..*......# ##..#XL:  7 Next:  5% Place: Dungeon:5 J+;jm.......## ##..@....## #..#### Noise: ==-------  Time: 1944.0 (0.0) J+;j........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow J+;j##...................# ##...##... ##..................####....##... J+;j'##..................###.....#.... o   orc wizard J+;j\................................# oo 2 orcs (1 wandering) .........###...................## .......### #................## _The orc wizard is moderately wounded.J+;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 61% to hit)J+;j ######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *.......o##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================J+;j. ...o# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #.........# ##..#XL:  7 Next:  5% Place: Dungeon:5 J+;ja I.......## ##..@....## #..#### Noise: ==-------  Time: 1944.0 (0.0) ........## ##......# ##....## a) +0 shortbow J+;j a##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... J+;j !##..................####....##... ##..................###.....#.... o   orc wizard J+;j d................................# oo 2 orcs (1 wandering) .........###...................## .......### #................##J+;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 61% to hit)  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!J+;jL )oo 2 orcs (1 wandering)J+;j Q.oJ+;j N.oJ+;jږ O.oJ+;jp Q)oJ+;jl $.J+;j0 =105.1 (1.1 _J+;j J+;j o _Your Ranged Weapons skill increases to level 7!J+;jp######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================...o# ##....##.##AC: 2Str: 7J+;j....)# ##....###..#EV: 17Int: 14#..o###....## #..##SH: 0Dex: 20 ###..... #..*......# ##..#XL:  7 Next: 10% Place: Dungeon:5 J+;j7I.......## ##..@....## #..#### Noise: ==-------  Time: 1945.1 (0.0) ........## ##......# ##....## a) +0 shortbow J+;jga##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... J+;j##..................####....##... ##..................###.....#.... oo 2 orcs (1 wandering) ................................# .........###...................## .......### #................## J+;j&r_You kill the orc wizard! _Your Ranged Weapons skill increases to level 7!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleJ+;jmShift-Dir - straight lineAim: an orc, wielding a +0 falchion (67% to hit)K+;j[######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================...o# ##....##.##AC: 2Str: 7K+;j_R....)# ##....###..#EV: 17Int: 14#..o###....## #..##SH: 0Dex: 20 ###..... #..)......# ##..#XL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: 1945.1 (0.0) ........## ##......# ##....## a) +0 shortbow K+;j##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... oo 2 orcs (1 wandering) ................................# .........###...................## K+;j֕.......### #................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is severely wounded.K+;j3U.oK+;jM)oK+;j%K+;j'&46.2 (1.1 _K+;j0K+;jq1K+;jv######KnightStone the Shooter.#K+;jn##..#.#Spriggan of Dithmenos *........##....##K+;jHealth: 35/35 ========================...###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7..o.)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0K+;jDex: 20 ###..... #..o......# ##..#XL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: 1946.2 (0.0) K+;j........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... K+;j##..................###.....#.... oo 2 orcs (1 wandering) ................................# .........###...................## .......### #................##You shoot an arrow. The arrow hits the orc. _The orc is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (severely wounded, 67% to hit)K+;j6######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7..o.)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..o......# ##..#K+;jJXL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: 1946.2 (0.0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... oo 2 orcs (1 wandering) ................................# .........###...................## .......### #................##Fire: a) +0 shortbowK+;j#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is almost dead.K+;jp.K+;j%{   orc7.2 (1K+;jEK+;j_  K+;j[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 falchion (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is almost dead. _The orc closely misses you.K+;j ######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..o......# ##..#XL:  7 Next: 10% Place: Dungeon:5 K+;j .......## ##..@....## #..#### Noise: ==-------  Time: 1947.2 (0.0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc ................................# .........###...................## .......### #................##The orc is almost dead. _The orc closely misses you.K+;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK+;j/ Aim: an orc, wielding a +0 falchion (almost dead, 67% to hit)K+;j,a ######KnightStone the Shooter)###..#.#Spriggan of Dithmenos *......).##....##Health: 35/35 ========================..)###...#..#Magic: 8/8========================...)# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..)......# ##..#XL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  +;jb _0mTime: 1947.2 (0.0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc ................................# .........###...................## .......### #................##The orc is almost dead. _The orc closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (almost dead, 67% to hit)K+;j ....))o _The orc closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion (almost dead, 67% to hit)  You shoot an arrow. The arrow completely misses the orc.K+;j -8.3 (1.1K+;j K+;j{ I _The orc misses you.L+;js######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..o......# ##..#XL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: 1948.3 (0.0) L+;j%Q........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc ................................# .........###...................## .......### #................##You shoot an arrow. The arrow completely misses the orc. _The orc misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (almost dead, 67% to hit)L+;jQ######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 35/35 ========================...###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..o......# ##..#XL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: 1948.3 (0.0) L+;jx........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc ................................# .........###...................## .......### #................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (almost dead, 67% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage.L+;jf  The orc is almost dead.L+;j\0----9.3 (1L+;j $L+;j%: _The orc hits you with a +0 falchion.L+;j{@ ######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 30/35 ====================----...###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..o......# ##..#XL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: 1949.3 (0.L+;jRA =0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc ................................# .........###...................## .......### #................##The orc is almost dead. _The orc hits you with a +0 falchion.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (almost dead, 67% to hit)L+;jy ######KnightStone the Shooter.###..#.#Spriggan of Dithmenos *........##....##Health: 30/35 ====================----...###...#..#Magic: 8/8========================....# ##....##.##AC: 2Str: 7....)# ##....###..#EV: 17Int: 14#..)###....## #..##SH: 0Dex: 20 ###..... #..)......# ##..#XL:  7 Next: 10% Place: Dungeon:5 .......## ##..@....## #..#### Noise: ==-------  Time: L+;jz >1949.3 (0.0) ........## ##......# ##....## a) +0 shortbow ##.......#####.......# ##......[ Fire: a) +0 shortbow ##...................# ##...##... ##..................####....##... ##..................###.....#.... o   orc ................................# .........###...................## .......### #................##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!L+;j (L+;j L+;jR X2=50.3 (1 L+;j _L+;jN M+;j ######.# ##..#.#. ##....##.# ##...#..#.# ##....##.## ....)# ##....###..# #..)###....## #..###..... #..)......# ##..#.## ##.@.....## #...## ##......# ##.... .##.#####.# ##...... .##...# ##...## .##...####....###....###.....#... .... .###..# .### #.## M+;jM+;jY4--9 (0.6M+;jM+;jp M#  ######  ##..#.  ##....## ##...#..# .....# ##....##.#.....)# ##....###..#  #..)###....## #..# ####..... #..@......# ##..# M+;j1 ## ##.......## #..## ...## ## ##....# .##.......#####.......# ##........ ....###..........M+;j M+;j e3==--M+;j !1.5M+;j M+;jb ?MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 falchion (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the orc! _You kill the orc! _You see here a +0 falchion.N+;j8 .# #######..# ##..#.##.... ##....##.# ##...#..#.# ##....##.## .....)## ##....###..# #..)###....## #..##  ####..... #.@)......# ##..#  .## ##.......## #...## ##......# ##.... ..##.#####.......# ## ..##........# ##...## ..##........####....## .###........###.....#...........###.2.1 _N+;jD N+;jܩ EM##  ..#  ######  ##..#.#....  ##....## ##...#..# ......# ##....##.#......)## ##....###..# N+;j)  #..@###....## #..#####..... ##..)......# ##..#  ## ##.......## #..## ..........## ##......# ##..........N+;jh N+;j q4==7N+;j& N+;j $  Things that are here:N+;j L _a +0 dagger; a +0 robeP+;js#.## ###### #..#. ##..#.##.... ##....###.....# ##...#..#.## ##....##.##.)## ##....###..# #.@)###....## #..## ####..... ##..)......# ##..# .## ##.......## #...## ##......# ##.##.#####.......# ##.##.......# ##...##.##......####....## ..###......###.....#P+;jP+;jz5==3.3 _P+;jP+;jGP+;j7#IM###  ...##  ##### #..#. ##..#.#....  ##....##.....# ##...#..# ## ##....##.#.......@## ##....###..#  .....#..)###....## #..#####.....# ##..)......# #........## ##.......## #..#.....#P+;j+P+;j3,&9P+;j2P+;j6M _You see here a +0 mace.P+;j14P+;jg8P+;j9P+;j # ...### ###### #..#. ##..#.# ##.... ##....###.....## ##...#..##.## ##....##.##)## ##....###..#.#..)###....## #.. ####.....## ##..)......# ##.. ..## ##.......## #..  .## ##......# ## #...##.#####.......# ## #...##P+;j .......# ##... #...##......####.... #..###.###.....#P+;j 3oP+;j o   orc (wandering)P+;jR /4.5 _P+;j P+;jI Q+;jf #### # ...###. ###### #..#.# ##..#.# ##....# ##....## ##.....## ##...#..##.## ##....##.#.)## ##....###...#..)###....## #.. ####...o.#####..)......# ## ..## ##.......## # ....## ##......# ##  #...##.#####.......# ##  #...##......# ##... Q+;jn #...##.....####.... ##..###.###.....Q+;j!;o.Q+;j/>5.1Q+;j Q+;jh"Q+;jfv   KnightStone the ShooterSpriggan of Dithmenos *.....#### #Health: 35/35 ========================...###.###### Magic: 8/8========================#..#.###..#.# AC: 2Str: 7##....###....## EV: 17Int: 14##.....## ##...#..# SH: 0Dex: 20##.......## ##....##.# XL:  7 Next: 10% Place: Dungeon:5#....**@.)## ##....###.. Noise: ---------  Time: 1955.1 (0.0)...o*..#..)###....## #.. a) +0 shortbow####.+;jmw 0m....#####..)......# ##. Fire: a) +0 shortbow........## ##.......## #............## ##......# ##.#...##.......#####.......# ##.. o   orc (wandering)#...##...................# ##...#...##..................####.... ##..###..................###..... _a +0 dagger; a +0 robe _You see here a +0 mace.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 67% to hit)Q+;j   KnightStone the ShooterSpriggan of Dithmenos *.....#### #Health: 35/35 ========================...###.###### Magic: 8/8========================#..#.###..#.# AC: 2Str: 7##....###....## EV: 17Int: 14##.....## ##...#..# SH: 0Dex: 20##.......## ##....##.# XL:  7 Next: 10% Place: Dungeon:5#......@.)## ##....###.. Noise: ---------  Time: 1955.1 (0.0)...)...#..)###....## #.. a) +0 shortbow####.....#####+;j܁ m..)......# ##. Fire: a) +0 shortbow........## ##.......## #............## ##......# ##.#...##.......#####.......# ##.. o   orc (wandering)#...##...................# ##...#...##..................####.... ##..###..................###.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 67% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!Q+;jq d)))Q+;jr (...Q+;jp$ ===6.2 (1.1 _Q+;j. Q+;jZ/ R+;j #### # ...###.  #..#.# ##..#. ##....# ##.... ##.....## ##...#.. ##.## ##....##. #.)## ##....####...)...#..)###....## # ####.....#####..)......# ## .## ##.......## # ....## ##......# ## #...##.......#####.......# ## #...##........# ## #...##....####  ##..###.###+;jmR+;j?R+;j4--8 (0.6R+;j$R+;j&R+;jYR #### ## ...###.  #..#.# ##..#R+;jsY ##....# ##.... ##.....## ##...# ##.## ##....## #.)## ##....###R+;jY #...)...#..)###....## # ####.....#####..)......#  R+;jY.## ##.......## R+;jHZ...## ##......#  #...##.......#####.......# ## #...##........# ## #...##...R+;jrZg.#### ##..###.###R+;jʒv--7.4S+;j3S+;jS+;jWS+;jS+;j2BS+;jS+;j>S+;jS+;jS+;j,S+;jS+;j S+;j S+;j S+;j`S+;jS+;jS+;jS+;j@S+;j+S+;j,S+;jS+;j#S+;j&,S+;jl,BS+;j,S+;j.S+;j0S+;j1S+;j 3S+;j5S+;j;S+;j>S+;j>S+;j@S+;j0ES+;jES+;j8KBS+;jzMS+;jMS+;jOS+;jBRS+;jTS+;jUS+;jVS+;j+YS+;jqS+;jwS+;jz,S+;j{S+;j9~S+;jlS+;jS+;jS+;j҃S+;jS+;jS+;jS+;jS+;jWS+;jS+;j S+;jS+;jܔS+;jSS+;jS+;jS+;jhS+;jXS+;j(S+;j_S+;j,S+;jS+;j`S+;jS+;j@S+;j9S+;jBS+;jS+;jjS+;jS+;jS+;jBS+;jS+;jٽS+;j;S+;j|S+;j޿S+;jS+;jS+;jS+;jWS+;j S+;jS+;jQS+;jS+;jS+;jS+;jS+;jS+;jS+;jS+;jxS+;jS+;jS+;jS+;jSS+;jC,S+;jS+;jCS+;jFS+;jS+;jS+;jS+;j5S+;jwS+;jS+;jS+;jS+;jS+;jpS+;jS+;jS+;jS+;jS+;j3S+;jS+;jhS+;jS+;jJS+;jfS+;jS+;jS+;jOS+;jS+;jS+;jkS+;jS+;jS+;jS+;jS+;jS+;j,S+;jS+;jS+;j$ ,S+;j S+;jR S+;j ,S+;j S+;jzS+;jXS+;jS+;jS+;jS+;j,S+;jS+;jS+;jm,S+;jhS+;jqS+;jRS+;jS+;jKS+;jS+;j,S+;jC!S+;j #S+;jP$S+;j$S+;j%S+;j'S+;j),S+;j*S+;j,S+;jH.S+;j.S+;j/S+;j=1S+;j2,S+;j3S+;j6S+;jO8S+;j8S+;j9S+;jH<S+;jg=,S+;j>S+;juC,S+;jCS+;jDS+;j*GS+;jH,S+;jIS+;jKS+;jYMS+;jMS+;jNS+;jPS+;j&R,S+;jeSS+;jTS+;jyV,S+;jWS+;jb #. ##...# ##..  #.. #....###..# S+;j0c #.#####....##...#  ##...##.....#...  #..............##  S+;jVcQ #..............#   #####.#.......#....## S+;jc S+;jcZ #....##......####..  #..@......## ##...S+;j d  #..........# ###.. S+;j.d #.........## #.. S+;jQdw #.#..###...# #.. #. #.. ##..# #..S+;jsd # #... ....# #..S+;jd  #... .....# Y. S+;jd .### ...... . S+;jd#S+;jj095.2 (37.8)S+;jKk,6.2 (38S+;j qS+;jRrvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip (wandering, hasn't noticed you, 67% to hit)  S+;jrYou shoot an arrow. The arrow hits the orc! _You kill the orc! _I - a scroll of immolationT+;jT+;jeT+;jT+;jvT+;jXT+;jm,T+;jT+;jT+;jOT+;jT+;jT+;jp,T+;j$T+;jT+;j* #..........##........ #.........## #........ #.#..###...# #........#.##..####..## #........# #..........# #....###. #..........## Y....# ## #.###........# ....## # #. ###......## ....  ## +;j)34m###..@..# 2003.4 (7.2) ###....# # ##....#   ....... )...... ###....T+;jT+;jT+;j6&4.0 (7.8T+;jyT+;j"# _Found a mace.U+;j  .## #.#..###...# #.##..####..## #..........### #....# Y....# ###.###............##  ###.#U+;j  # ###.....##  ###@...## ##....#  .........  U+;jU+;j+6 (0.6U+;j U+;j V+;j #.## #. #.#..###...# #.#.##..####..## #.# #.# #....###. #.## Y....# ##. #.###.# ....## # #. ###......## .... # ## ###.....## . ###.@..# #. ##....#  .. ..)......# V+;j...###...# #### ...# ...# V+;j>5.2V+;j V+;jV+;j ( #.#..###...# #.##..####..## #..........### ## Y....# ###.###.....## ## ####V+;jp(  # ###.....## . ###....### ##@...# V+;j( ............)#.....###...#V+;j( R###### ...# V+;j(  ...#V+;j( /. V+;jo0 V+;j0 V+;j1 8V+;jH7 V+;j8 W+;j= #.#..###...# #.#.##..####..## #.# #.# #....###. #.## Y....# ##. #.###.# ....## ##. #. ###......## .... #. ## ###.....## . ###....## W+;jO=#. ##.@..#  #. ....)......#. .  W+;j~9....# .W+;j7..# .W+;j5..# W+;jn!>6.4W+;j.(W+;j(W+;j #.##..## #..........### ## Y....# ###.###.....## ## ###......## # ###.....## . ###....### ##....##... #..@.......W+;jr#....)#......###...## ..#..  W+;j޶W+;jQ(7.0W+;jdW+;jW+;jd   #..........### ......## Y....# ###.###............## ## ###......## W+;jd # ###.....## . ###....## .# ##....##... ####.......#....)W+;jHe 6#.......###...## ###### ...# .....#.. W+;jke  W+;jrl W+;jl &6W+;jnr W+;j+t X+;jn# #.# #....###.   #..........## Y....# ##.   #.###........# ....## ##.   #. ###......## .... #.   ## ###.....## ..   ###....## ..#.   ##....##. ####. #....).@....#.  ......###...##  X+;jdR###### ...#  ....# ....# ....# .##.. X+;jU## ..# X+;jX+;j6(8.2X+;jX+;jX+;jFb# #.# #....###.  #.## Y....# ##.  #.###.# ....## ##.  #. ###......## .... #.  ## ###.....## ..# . ###....## ...# #. ##....##....# ####. #....)..@...#.  ......###...##  ###### ....#  #.....# #.....# ......# ...##.. ... X+;j+X+;j&8X+;j[X+;jȾ v #.# #....###.#.## Y....# ##. #.###.# ....## ##. #. ###......## ....# #. ## ###.....## ...# .###....## ....# #.##....##....#.####..#....)...@..#. .......###...## .###### #....# .#.....# #...## ..#X+;j X+;j, (9.4X+;j X+;j X+;j#.# #....###. #.## Y....# ##. .###.# ....## ##. . ###......## ....# #. # ###.....## #...# .###....## ....# #.##....##....#.####.#.#....)....@.#. .......###...## .###### #....# . #.....#......# Y   ice beast (asleep) ...## ..#X+;jvU10.0X+;jY+;j #..........##....###....... KnightStone the Shooter #..........## Y....# ##...... Spriggan of Dithmenos *..... .###........# *...## ##..... Health: 35/35 ======================== Y+;j! G. ###......## *...# #..... Magic: 8/8======================== # ###.....## #*..# ...... AC: 2Str: 7###....## *...# #...... EV: 17Int: 14##....##*...###Y+;jL! .. SH: 0Dex: 20####.......*.....#.. XL:  7 Next: 10% Place: Dungeon:5Y+;j! G#....)....@.#... Noise: ---------  Time: 2010.0 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#......#Y   ice beast (asleep)#...##.....## ..# Y+;j<" T_I - a scroll of immolation _Found a mace.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleY+;ji" cShift-Dir - straight lineAim: an ice beast (asleep, 98% to hit)Z+;jӵ#..........##....###....... KnightStone the Shooter #..........## Y....# ##...... Spriggan of Dithmenos *..... .###........# )...## ##..... Health: 35/35 ======================== . ###......## )...# #..... Magic: 8/8======================== # ###.....## #)..# ...... AC: 2Str: 7Z+;j###....## )...# #...... EV: 17Int: 14##....##)...###.. SH: 0Dex: 20####.......).....#.. XL:  7 Next: 10% Place: Dungeon:5#....)....@.#... Noise: ---------  Time: 2010.0 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....#Z+;jp#.....#......#Y   ice beast#...##.....## ..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the ice beast but does no damage.Z+;j0:Q.YZ+;j;A:......Z+;jC;==1.0 (1 _Z+;jWIZ+;jJZ+;jb #..........##....###....... KnightStone the Shooter #..........## .....# ##...... Spriggan of Dithmenos *..... .###........# Y...## ##..... Health: 35/35 ======================== . ###......## *...# #..... Magic: 8/8Z+;j ======================== # ###.....## #*..# ...... AC: 2Str: 7###....## *...# #...... EV: 17Int: 14##....##*...###.. SH: 0Dex: 20####.......*.....#.. XL:  7 Next: 10% Place: Dungeon:5Z+;j, #....)....@.#... Noise: ==-------  Time: 2011.0 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#......#Y   ice beast#...##.....## ..#You shoot an arrow. _The arrow hits the ice beast but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (67% to hit)Z+;j t#..........##....###....... KnightStone the Shooter #..........## .....# ##...... Spriggan of Dithmenos *..... .###........# Y...## ##..... Health: 35/35 ======================== . ###......## )...# #..... Magic: 8/8======================== # ###.....## #)..# ...... AC: 2Str: 7###....## )...# #...... EV: 17Z+;j_ |Int: 14##....##)...###.. SH: 0Dex: 20####.......).....#.. XL:  7 Next: 10% Place: Dungeon:5#....)....@.#... Noise: ==-------  Time: 2011.0 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#......#Z+;j 7Y   ice beast#...##.....## ..#Fire: a) +0 shortbowZ+;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineZ+;j Aim: an ice beast (67% to hit)  You shoot an arrow. The arrow hits the ice beast.  The ice beast is moderately wounded.Z+;j Z+;ju Q.YZ+;jؓ O.YZ+;jN .....Z+;j 42.1 (1.1 _Z+;jТ Z+;j [+;j)}#..........##....###....... KnightStone the Shooter #..........## .....# ##...... Spriggan of Dithmenos *..... .###........# ....## ##..... Health: 35/35 ======================== . ###......## ....# #..... Magic: 8/8======================== # ###.....## #Y..# ...... AC: 2Str: 7###....## .*..# #...... EV: 17Int: 14##....##*...###.. SH: 0Dex: 20####.......*.....#.. XL:  7 [4[+;j}0mNext: 10% Place: Dungeon:5#....)....@.#... Noise: ==-------  Time: 2012.1 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#......#Y   ice beast#...##.....## ..#You shoot an arrow. The arrow hits the ice beast. _The ice beast is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (moderately wounded, 67% to hit)[+;j˺#..........##....###....... KnightStone the Shooter #..........## .....# ##...... Spriggan of Dithmenos *..... .###........# ....## ##..... Health: 35/35 ======================== . ###......## ....# #..... Magic: 8/8======================== [+;j# ###.....## #Y..# ...... AC: 2Str: 7###....## .)..# #...... EV: 17Int: 14##....##)...###.. SH: 0Dex: 20####.......).....#.. XL:  7 Next: 10% Place: Dungeon:5#....)....@.#.[+;j|.. Noise: ==-------  Time: 2012.1 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....#[+;jz#.....#......#Y   ice beast#...##.....## ..#[+;jRFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[+;jAim: an ice beast (moderately wounded, 67% to hit)  You shoot an arrow. The arrow hits the ice beast!  The ice beast is heavily wounded.[+;j?Q.Y[+;jG(...[+;jYH23.1 (1 _[+;j\N[+;j-P[+;j7~ #..........##....###....... KnightStone the Shooter #..........## .....# ##...... Spriggan of Dithmenos *..... .###........# ....## ##..... Health: 35/35 ======================== . ###......## ....# #..... Magic: 8/8======================== # ###.....## #...# ...... AC: 2Str: 7###....## .Y..# #...... EV: 17Int: 14##....##*...###.. SH: 0Dex: 20####.......*.....#.. XL:  7 Next: [[+;j~ m10% Place: Dungeon:5#....)....@.#... Noise: ==-------  Time: 2013.1 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#......#Y   ice beast#...##.....## ..#You shoot an arrow. The arrow hits the ice beast! _The ice beast is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 67% to hit)[+;j #..........##....###....... KnightStone the Shooter #..........## .....# ##...... Spriggan of Dithmenos *..... .###........# ....## ##..... Health: 35/35 ======================== . ###......## ....# #..... Magic: 8/8======================== # ###.....## #...# ...... AC: 2Str: 7###....## .Y..# #...... EV: 17Int: 14##....##)...###.. SH: 0Dex: 20####.......).....#.. XL:  7 [4[+;j 0mNext: 10% Place: Dungeon:5#....)....@.#... Noise: ==-------  Time: 2013.1 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#......#Y   ice beast#...##.....## ..#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[+;jY Aim: an ice beast (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the ice beast.  The ice beast is heavily wounded.[+;jx U.Y[+;j3 "..[+;j 44.2 (1.1 _[+;j? [+;j \+;j>#..........##....###....... KnightStone the Shooter #..........## .....# ##...... Spriggan of Dithmenos *..... \+;jj.###........# ....## ##..... Health: 35/35 ======================== . ###......## ....# #..... Magic: 8/8======================== # ###.....## #...# ...... AC: 2Str: 7###....## ....# #...... EV: 17Int: 14##....##Y...###.. SH: 0\+;jBDex: 20####.......*.....#.. XL:  7 Next: 10% Place: Dungeon:5#....)....@.#.\+;j.. Noise: ==-------  Time: 2014.2 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#\+;j+......#Y   ice beast#...##.....## ..#You shoot an arrow. The arrow hits the ice beast. \+;jj-_The ice beast is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle\+;jShift-Dir - straight lineAim: an ice beast (heavily wounded, 67% to hit)\+;j$\+;jb#..........##....###....... KnightStone the Shooter #..........## ..)..# ##...... Spriggan of Dithmenos *..... .###........# .)..## ##..... Health: 35/35 ======================== . ###......## .)..# #..... Magic: 8/8======================== # ###.....## #)..# ...... AC: 2Str: 7###....## .)..# #...... EV: 17Int: 14##....##)...###.. SH: 0Dex: 20####.......).....#..\+;jj[37m XL:  7 Next: 10% Place: Dungeon:5#....)....@.#... Noise: ==-------  Time: 2014.2 (0.0)......###...##.. a) +0 shortbow###### #....#.. Fire: a) +0 shortbow#.....##.....#......#Y   ice beast#...##.....## ..#You shoot an arrow. The arrow hits the ice beast. _The ice beast is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 67% to hit)\+;j[.Y _The ice beast is heavily wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (heavily wounded, 67% to hit)  You shoot an arrow. The arrow closely misses the ice beast.......5.2 (1 _\+;j\+;j& # .....# ## .###.## ## . ###### # ###.....## #...# . ###....## .\+;j # ##....##....### ####......Y......#....)......#. ......###..@## ###### #....#  #.....# ##......#\+;j #...##.....## ..##..# ...\+;j \+;jX 4--8 (0.6\+;jV \+;j# ]+;j.###.## ## . ###### # ###.....## #...# . ###....## ....# # ##....##....### ####......Y..........)......#. ......###...## ###### #...@#  #.....# ##...##..#...## ..##..# ...... #...]+;jN.Y]+;jM]+;j6C--6.4]+;jR]+;j]+;jE0.###........# ....## ##..... KnightStone the Shooter . ###......## ....# #..... Spriggan of Dithmenos *..... # ###.....## #...# ...... Health: 35/35 ========================###....## ....# #...... Magic: 8/8========================##....##....###.. AC: 2Str: 7####.............#.. EV: 17Int: 14#....)....Y.#... SH: 0Dex: 20......###..*##]+;j~.. XL:  7 Next: 10% Place: Dungeon:5###### #...@#.. Noise: ---------  Time: 2016.4 (0.0)#.....#a) +0 shortbow#.....#Fire: a) +0 shortbow#......##...##..#...## ..#]+;jiY   ice beast#..# ...... #...  Aim: an ice beast (heavily wounded, 67% to hit) _You shoot an arrow. The arrow closely misses the ice beast.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line]+;jvAim: an ice beast (heavily wounded, 67% to hit)^+;jc.###........# ....## ##..... KnightStone the Shooter . ###......## ....# #..... Spriggan of Dithmenos *..... # ###.....## #...# ...... Health: 35/35 ========================###....## ....# #...... Magic: 8/8========================##....##....###.. AC: 2Str: 7####......)......#.. EV: 17Int: 14#....)....).#... SH: 0Dex: 20......###..)##.. XL:  7 Next: 10% Place: Dungeon:5##^+;j#### #...@#.. Noise: ---------  Time: 2016.4 (0.0)#.....#a) +0 shortbow#.....#Fire: a) +0 shortbow#......##...##..#...## ..#Y   ice beast#..# ...... #...  ^+;jCAim: an ice beast (heavily wounded, 67% to hit) _You shoot an arrow. The arrow closely misses the ice beast.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 67% to hit)^+;jFx.Y _You shoot an arrow. The arrow closely misses the ice beast.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (heavily wounded, 67% to hit)  You shoot an arrow. The arrow closely misses the ice beast.^+;j\.==7.5 (1.1 _^+;jl^+;j #### # ###.....## #...# . ###....## ....# # ##....##....### ####.................)#. ......###..Y## ###### #....## #...@.# #...##..#...## ..## ...#... #...... ....^+;jN.Y^+;j;^+;j6--8.1 (0.6^+;j^+;jj # ###.....## #...# . ###....## ...# ##....##....### ####.................)......#. ......###...## ###### #...Y## #..... #...##..##...## ..## ...#... #...... .... ##..^+;j W--7^+;jg ^+;jT _+;jI$L# ###.....## #...# ...... KnightStone the Shooter###....## ....# #...... Spriggan of Dithmenos *.....##....##....###_+;j$... Health: 35/35 ========================####.............#.. Magic: 8/8========================#....)......#... AC: 2Str: 7......###...##.. EV: 17Int: 14###### #...Y##.. SH: 0Dex: 20#...*.#_+;j2%XL:  7 Next: 10% Place: Dungeon:5#...@.#Noise: ---------  Time: 2018.7 (0.0)#......#a) +0 shortbow#...##..#_+;jf%?Fire: a) +0 shortbow#...## ..##..# ...#... #..._+;j%Y   ice beast..........##..  Aim: an ice beast (heavily wounded, 67% to hit) _You shoot an arrow. The arrow closely misses the ice beast.Fire: a) +0 shortbow_+;j&YPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (heavily wounded, 67% to hit)_+;j # ###.....## #...# ...... KnightStone the Shooter###....## ....# #...... Spriggan of Dithmenos *.....##....##....###.. Health: 35/35 ========================####.............#.. Magic: 8/8========================#....)......#... AC: 2Str: 7......###...##.. EV: 17_+;jrInt: 14###### #...Y##.. SH: 0Dex: 20#...).#XL:  7 Next: 10% Place: Dungeon:5#...@.#Noise: ---------  Time: 2018.7 (0.0)#......#a) +0 shortbow#...##..#_+;j?Fire: a) +0 shortbow#...## ..##..# ...#... #..._+;jY   ice beast..._+;j......_+;jQ.##..  Fire: a) +0 shortbow_+;jBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_+;jAim: an ice beast (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the ice beast.  The ice beast is severely wounded._+;jߡQ.Y_+;j_+;j===9.8 (1.1 __+;j_+;jN_+;j= ###....## .# ##....##....### ####.................)......#. ......###...## ###### #....## #...Y. ##....#...##..##...## # ....#... #....... .....#. ##... ## #...Y_+;j_+;jv7--20.4 (0.6_+;j_+;j`+;jH###....## ....# #.##....##....### .####.............# .#....)......#. .......###...## ..####### #....## ..##.....# ##...Y.# #.....@# #...##..# .#...###..# .#..# #.... .#... ##.... .... .....# #.. .##... `+;jIN`+;jOC--1.0`+;jT`+;jEVz Press: ? - help, Q - sel`+;jnVect action, ( or ) - cycleShift-Dir - straight line  `+;jVAim: an ice beast (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the ice beast. _The ice beast misses you.`+;jV`+;j ....### ####.............# .#....)......#. .......###...## ..####### #....## ..# #.....#  ##...Y.# #......##...##.##...###..# .#..# #.....#... #.... ......###.. ..##...   .## .# 6a+;j ##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #....##..## AC: 2a+;j Str: 7#.....#EV: 17Int: 14##...Y.#SH: 0Dex: 20#.....*##a+;j XL:  7 Next: 10% Place: Dungeon:5#...##.@#a+;j I.# Noise: ---------  Time: 2021.6 (0.0)#...###..#.. a) +0 shortbowa+;j #..# #...... Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #.. a+;j _The ice beast is severely wounded. _The ice beast misses you.Fire: a) +0 shortbowa+;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea+;j` wAim: an ice beast (severely wounded, 67% to hit)a+;j.## #...# #..  b+;j\%Fire: a) +0 shortbowb+;j}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineb+;jAim: an ice beast (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the ice beast.  b+;jGThe ice beast is almost dead.b+;j3.6 (1  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the ice beast.  The ice beast is almost dead. _The ice beast completely misses you.b+;jG ##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #....##..## AC: 2Str: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2023.6 (0.0)#...###..#b+;j& .. a) +0 shortbow#..# #...... Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #..b+;j] M.# #..  The ice beast is almost dead. _The ice beast completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)b+;j ##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #....##..## AC: 2Str: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2023.6 (0.0)#...###..#.. a) +0 shortbow#..# #......b+;j# 7 Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)  You shoot an arrow.  The arrow hits the ice beast but does no damage.b+;j%u Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, 67% to hit)  You shoot an arrow.  The arrow hits the ice beast but does no damage.  The ice beast is almost dead.4.7 (1.1 _The ice beast closely misses you.c+;j##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #....##..## AC: 2Str: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2024.7 (0.0)#...###..#.. a) +0 shortbow#..# #...... Firec+;j[: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #..  The ice beast is almost dead. _The ice beast closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)c+;j)##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #.)..##..## AC: 2Str: 7#..)..#EV: 17Int: 14##...).#SH: 0Dex: 20#.....)##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2024.7 (0.0)#...###..#.. a) +0 shortbow#..# c+;jC[33m#...... Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #..  The ice beast is almost dead. _The ice beast closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)c+;j-...Y _The ice beast closely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, 67% to hit)  You shoot an arrow. The arrow closely misses the ice beast.c+;j-5.8 (1.1c+;j$"c+;j$V _The ice beast barely misses you.c+;j ##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8c+;j S========================###### #....##..## AC: 2Str: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#c+;j .# Noise: ==-------  Time: 2025.8 (0.0)#...###..#.. a) +0 shortbow#..# #....c+;j .. Fire: a) +0 shortbow#... ##....c+;j P..... ......###..c+;j- *..##...Y   ice beast.## #..c+;j[ .# #..  You shoot an arrow. The arrow closely misses the ice beast. _The ice beast barely misses you.c+;j %Fire: a) +0 shortbowc+;j ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 67% to hit)c+;j ##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #.)..##..## AC: 2Str: 7#..)..#EV: 17Int: 14##...).#SH: 0Dex: 20#.....)##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2025.8 (0.0)#...###..#.. a) +0 shortbow#..# c+;j [33m#...... Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #..  You shoot an arrow. The arrow closely misses the ice beast. _The ice beast barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 67% to hit)c+;jX M...Y _The ice beast barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 67% to hit)  You shoot an arrow. The arrow barely misses the ice beast.c+;jGZ -6.9 (1.1c+;ja c+;jd W _The ice beast closely misses you.e+;jf##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #....##..## AC: 2Str: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2026.9 (0.0)#...###..#.. a) +0 shortbow#..# #...... Firee+;jdgs: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #..  You shoot an arrow. The arrow barely misses the ice beast. _The ice beast closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 67% to hit)e+;jJ@##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 35/35 ========================......###...##..#. Magic: 8/8========================###### #....##..## AC: 2e+;jBvStr: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2026.9 (0.0)#...###..#.. a) +0 shortbow#..# #...... Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #..e+;jTCN.# #..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the ice beast.  The ice beast is almost dead.e+;j16--------------7.9 (1e+;jne+;jH _The ice beast hits you. The ice beast freezes you!f+;j###....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 16/35 ==========--------------......###...##..#. Magic: 8/8========================f+;j###### #....##..## AC: 2Str: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2027.9 (0.0)#...###..#.. a) +0 shortbow#..# #...... Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #..  The ice beast is almost dead. _The ice beast hits you. The ice beast freezes you!  +;jqmFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)f+;j]##....##....###.... KnightStone the Shooter####.............#.... Spriggan of Dithmenos *.....#....)......#..... Health: 16/35 ==========--------------......###...##..#. Magic: 8/8========================###### #....##..## AC: 2Str: 7#.....#EV: 17Int: 14##.....#SH: 0Dex: 20#.....Y##XL:  7 Next: 10% Place: Dungeon:5#...##.@#.# Noise: ==-------  Time: 2027.9 (0.0)#...###..#.. a) +0 shortbow#..# #......+;jNKm Fire: a) +0 shortbow#... ##......... ......###....##...Y   ice beast.## #...# #..  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)  You shoot an arrow.  The arrow hits the ice beast but does no damage.f+;jZi/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, 67% to hit)  You shoot an arrow.  The arrow hits the ice beast but does no damage.  The ice beast is almost dead.f+;jNjc7=9.0 (1.1f+;jpf+;jbrY _The ice beast barely misses you. x2g+;jt4g+;jg+;jg+;j \####.................)......#. ......###...## ####### #....## #..... ###.....Y###...##...##...#.# #.......##... ##.....##... ......### ##...# ..## #..#.# #..#.> #..g+;j u8==--6 (0.6g+;j g+;j, ; _Found a stone staircase leading down.h+;jZ#....)#. .......###...## ..####### #....## . ..### #.....# .. ##.....# ...##.....Y## ...##h+;j#...##..# ...#.###...###..##...#...#..# #..@....#.#... ### .h+;j... #......# ###.. #...##h+;j>y #..## h+;jc..#..# ..> h+;j5....# h+;jP.Yh+;jw--30.2i+;j,#....)......#. .......###...## .. ..#.###### #....## ... ..###.#.....# ..###.....# #...###......## #...# #.#...##.Y# #...# .##.#...###..##...# .#..# #.# .#... ##.....## i+;j- .... #......# # #..# #..#...> #......#i+;j3i+;jJ5g9==8i+;jf:i+;j;i+;jF]####.......#.#....)......#.... .... ......###...## ..#... ###### #....## ..###.......# .....##.##.....# ##......##  #..Y#.###...###..##@..# .# #.. .###.........# #####i+;j,_.. #...##...####..##..# #..#...> #......##..i+;ji+;jW20=1.4i+;jRi+;jj+;j ##....### . ####.......# .... . #....)......#..... .... .....###...## ..... ..#... ##### #....## ..###.......# ...... ##.## ##......##  #..Y#.###...###..##...#.# #.. .###..........# ######.. #...##...####..##..# ##..#...> #...YY   ice beast2.0j+;jsj+;jj+;j###....## ....# #.....  ##....### ...... ###.......# ......)......#. .......... ....###...## ........#... #### #....## #..###.......# ....... ##.## j+;jb##......##  #..Y#.###...###..##...#.# #..Y....# .###.....#...........# #######.. #...##...j+;jŜ####..##..# ##..#j+;jj+;j\1=6j+;jj+;jj+;j.....## #...# . ##....## ....# #  ##....### #. ##.......# .)......#. .. ...###...## .#... ### #....## ##.###.......# #........ ##.## ##......##  #..Y#.###...###..##...#.# #..Y....# .###.....#............# ########.. #...##...# ####..#j+;j{.Y2==3.2j+;jj+;jk+;jk## .# ....## #...# . #....## ....# ##....###### #.......##.#)......#. ....# ..###...## ..#.......# ## #....## ####.......# #.@....... ##.## .... ##......## . #..Y#.###...###..##...#k+;jl.# #...Y...# . ###......... ....# ########. .. #...##...# ##k+;jsk+;jpt&8k+;jyk+;jzk+;j# ....## ##.### .# ...## #...# . ....## ....# .##....####.....### .)......#.......# .###...## #....#.......## # #....## ####......#.....# #.........# ##.....### ....# ##......## .... #..Y#...## #...###..##...#..# #...Y...# .#k+;j#............# ########..k+;jܜ;Y.k+;jNk+;jV3=4.4k+;j=k+;jӪk+;j ..# ....## ##...........#... KnightStone the Shooter ..## ....# #............... Spriggan of Dithmenos *..... ...## #...# ................ Health: 23/35 ===============--------- ....## ....# ##................ Magic: 8/8======================== #....##....#####...............## AC: 2Str: 7 .............##................## EV: 17Int: 14 .)......#......................# SH: 0Dex: 20 .###...## #...........#.......## XL:  7 Next: 10% Place: Dungeon:5 # #....##+;j m ##.@......###......# Noise: ---------  Time: 2034.4 (0.0)#.....# #.*.......# ##.....# a) +0 shortbow##.....# ##*..##....# ##...... Fire: a) +0 shortbow#......## ##*..## .... #.......#...##.Y###*..## ...##....... #...###..##Y..##........... Y   ice beast #..# #.......#.......... ... ##.....##.......... .. #......#########.. _The ice beast barely misses you. x2 _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or +;j'" ;49m) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)k+;j5 ..# ....## ##...........#... KnightStone the Shooter ..## ....# #............... Spriggan of Dithmenos *..... k+;jȝ ...## #...# ................ Health: 23/35 ===============--------- ....## ....# ##................ Magic: 8/8======================== #....##....#####...............## AC: 2Str: 7 .............##................## EV: 17Int: 14 .)......#......................# SH: 0Dex: 20 k+;j n.###...## #...........#.......## XL:  7 Next: 10% Place: Dungeon:5 # #....## ##.@......###......# Noise: ---------  Time: 2034.4 (0.0)k+;j V#.....# #.).......# ##.....# a) +0 shortbow##.....# ##)..##....# ##...... Fire: a) +0 shortbow#......## ##)..## .... #.......#...##.Y###)..## ...##....... #...###..##)..##........... Y   ice beast k+;j #..# #...)...#.......... ... ##.)...##.......... .. #......#########.. _The ice beast barely misses you. x2 k+;j; _Found a stone staircase leading down.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)k+;j! Y. _Found a stone staircase leading down.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, 67% to hit)  You shoot an arrow. The arrow barely misses the ice beast.k+;j^* ?....k+;j* .k+;j+ \4===k+;j+ 5.5 (1.1 _k+;j1 k+;j3 l+;j..# ....## ##...........#... KnightStone the Shooter ..## ....# #............... Spriggan of Dithmenos *..... ...## #...# ................ Health: 24/35 ================-------- ....## ....# ##................ Magic: 8/8======================== l+;j#....##....#####...............## AC: 2Str: 7 .............##................## EV: 17Int: 14 .)......#......................# SH: 0Dex: 20 .###...## #...........#.......## XL:  7 Next: 10% Place: Dungeon:5 # #....## ##.@......###......# Noise: ==-------  Time: 2035.5 (0.0)#.....# #.*.......# ##.....# a) +0 shortbow##.....# ##*..##....# ##...... Fire: a) +0 shortbow#......## ##*..## .... #.......#l+;jiQ...##.Y###Y..## ...##....... #...###..##...##........... Y   ice beast #..# #.......#.......... ... ##.....##.......... .. #......#########..Aim: an ice beast (almost dead, 67% to hit) l+;j_You shoot an arrow. The arrow barely misses the ice beast.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)l+;j|c..# ....## ##...........#... KnightStone the Shooter l+;jd..## ....# #............... Spriggan of Dithmenos *..... ...## #...# ................ Health: 24/35 ================-------- ....## ....# ##................ Magic: 8/8======================== l+;j[d#....##....#####...............## AC: 2Str: 7 .............##................## EV: 17Int: 14 .)......#......................# SH: 0l+;jdBDex: 20 .###...## #...........#.......## XL:  7 Next: 10% Place: Dungeon:5 l+;jdn# #....## ##.@......###......# Noise: ==-------  Time: 2035.5 (0.0)l+;jd#.....# #.).......# ##.....# a) +0 shortbowl+;j"e##.....# ##)..##....# ##...... Fire: a) +0 shortbow#......## ##)..## .... #.......l+;jHe#...##.Y###)..## ...##....... #...###..##)..##l+;je........... Y   ice beast #..# #...)...#.......... ... ##.)...##l+;jeC.......... .. #......#########..Aim: an ice beast (almost dead, 67% to hit) _You shoot an arrow. The arrow barely misses the ice beast.Fire: a) +0 shortbowl+;j$fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linel+;jKfkAim: an ice beast (almost dead, 67% to hit)l+;jlY. _You shoot an arrow. The arrow barely misses the ice beast.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ice beast (almost dead, 67% to hit)  You shoot an arrow. The arrow closely misses the ice beast.l+;jH.....l+;jQc25=6.5 (1 _l+;jl+;jVl+;jš## .....# ##..#..... .# ....## ##.# .## .#### #...# #. ...## ....# ..##....#####. ......##### )......#.....# ##...## #....#.......##  #....## ######......#l+;j`h.....# #.........# ##.....#> ## ##...##....# # #......## ##Y..## #....##..Y#....## ...###..##...#...# #.......# #...l+;j?##.........l+;jz;Y.l+;jVl+;jp6=--7.1 (0.6l+;jl+;jl+;jv X #....###..#. # .....# ##..#..... # ....## ##.# ## .### #...# #.## ....# l+;j ..##....#####.. .....###### ......#...........# # ##...## #....l+;j1 #.......## #....## ###l+;jU ###......### #l+;jw .....# #.........# ##.....#>l+;j 2# ##Y..##....# # ......## #....##.l+;j B.Y#....##l+;j ##..##...## #..... .# #..l+;j F #..l+;j l+;ju A--7l+;j l+;j l+;jc>#........##...####### #....###..#. .....# ##..#..... ....## ##.# # .# ## #...# #.## ....# ..##....#####.......######. .....#.....# ### #....#.......## ....## ######......### .....# #.........# ##.....#>l+;j= # ##Y..##....# #..## ##....##..Y#....####..##...## #..l+;j8 ;Y.l+;jl+;jL57=l+;j!8.3l+;jl+;jm+;j$#.#...## #.........##...#########....###..#......# ##..#.....  ....## ##.#  .# m+;j}# #...# #. ## ....# .. .##....#####.......######.. ....#.....# ##.## #....#.......## m+;j## ####..###......#### #.Y.......# ##.....#>m+;j# #....# ..## m+;jh##....##..Y#....##m+;jm+;jmq8==9m+;jEm+;jm+;j #...............#...## ## KnightStone the Shooterm+;jY#...............##...######## Spriggan of Dithmenos *.....#....###.........#........... Health: 28/35 ===================-----.....# ##........#........... Magic: 8/8========================....## ##...........#....... AC: 2Str: 7m+;j....# ##................... EV: 17Int: 14 m+;j# #...# #.................... SH: 0Dex: 20 ## ....# ##.................... XL:  7 Next: 10% Place: Dungeon:5 .##....#####....@..........##.... Noise: ---------  Time: 2038.9 (0.0) .........##....*...........####.. a) +0 shortbow m+;j....#.........*............# ##. Fire: a) +0 shortbow m+;j9...## #.....*.....#.......## ##. ...## ####.*......###......###.. m+;j}....# #.Y.......# ##.....#>... Y   ice beast m+;j!....# ##...##....# ##.......... ....## ##...####....##........... .##.Y###...## ....##...........Aim: an ice beast (almost dead, 67% to hit) m+;jr_You shoot an arrow. The arrow closely misses the ice beast.Fire: a) +0 shortbowm+;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem+;j?sAim: an ice beast (almost dead, 67% to hit)m+;j}v #...............#...## ## KnightStone the Shooter#...............##...######## Spriggan of Dithmenos *.....#....###.........#........... Health: 28/35 ===================-----.....# ##........#........... Magic: 8/8========================....## ##...........#....... AC: 2Str: 7m+;jn....# ##................... EV: 17Int: 14 # #...# #.................... SH: 0Dex: 20 ## ....# ##.................... XL:  7 Next: 10% Place: Dungeon:5 .##....#####....@..........##.... Noise: ---------  Time: 2038.9 (0.0) .........##....)...........####.. a) +0 shortbow ....#.........)............# ##. Fire: a) +0 shortbow ...## #.....).....#.......## ##. ...## ####.)......###......###.. ....# #.Y.......# ##m+;jo.....#>... Y   ice beast ....# ##...##....# ##.......... ....## ##...####....##........... .##.Y###...## ....##...........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the ice beast.  The ice beast is almost dead.m+;jm+;jOd;Y.m+;jd;Y.m+;jEm...m+;j;nF9==40.0 (1.1 _m+;j]tm+;jum+;jz X #...............#...## ## KnightStone the Shooter#...............##...######## Spriggan of Dithmenos *.....#....###.........#........... Health: 29/35 ===================-----.....# ##........#........... Magic: 8/8m+;j "========================....## ##...........#....... AC: 2Str: 7....# ##................... EV: 17Int: 14 # #...# #.................... SH: 0Dex: 20 ## ....# ##.................... XL:  7 Next: 10% Place: Dungeon:5 m+;j> .##....#####....@..........##.... Noise: ==-------  Time: 2040.0 (0.0) .........##....*...........####.. a) +0 shortbow m+;j h....#.........*............# ##. Fire: a) +0 shortbow ...## #.....Y.....#.......## ##. ...## ####........###......###.. m+;j y....# #.........# ##.....#>... Y   ice beast ....# ##...##....# ##.......... ....## ##...####....##........... .##.Y###...## ....##...........You shoot an arrow. The arrow hits the ice beast. _The ice beast is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclem+;jX Shift-Dir - straight linem+;j sAim: an ice beast (almost dead, 67% to hit)m+;j< #...............#...## ## KnightStone the Shooter#...............##...######## Spriggan of Dithmenos *.....#....###.........#........... Health: 29/35 ===================-----m+;j=.....# ##........#........... Magic: 8/8========================....## ##...........#....... AC: 2Str: 7....# ##................... EV: 17Int: 14 # #...# #.................... SH: 0Dex: 20 m+;j;>## ....# ##.................... XL:  7 Next: 10% Place: Dungeon:5 .##....#####....@..........##.... Noise: ==-------  Time: 2040.0 (0.0) .........##................####.. a) +0 shortbow ....#......................# ##. Fire: a) +0 shortbow ...## #...........#.......## ##. ...## ####........###......###.. m+;j>....# #.........# ##.....#>... Y   ice beast ....# ##...##....# ##.......... ....## ##...####....##........... .##.Y###...## ....##...........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ice beast (almost dead, 67% to hit)  You shoot an arrow. The arrow hits the ice beast.  m+;j>?You kill the ice beast!m+;jEd))m+;j-..m+;jzj30=291.0 (1 _m+;j\m+;jo+;jh#.#...## ##.#...............##...#.#....###.#.......# ##.#.....## ##.#.....# ##.  #...# #. ....# ##. ##....#####.##.##.####.#.o+;jQk# ##.## #.#.## ##.## ####.###......###.# #.# ##.....#>.# ##...##....# ##..## ##...####....##. ##.Y###...## ....##.o+;jhpo+;jq4--6 (0.6o+;jto+;jvo+;j Io+;jZo+;jo+;jbw1==o+;jo+;jU2=o+;jo+;j o+;j o+;j E4==o+;j@ o+;j3 k _You start resting.HP restored.o+;j 9--o+;jS -4.6 (3.0o+;j u5===5.6 (4 o+;j _o+;j o+;j; p+;j[#.#...## ##.#...............##...#.#....###.#......# ##.#.p+;jI....## ##.#.....# ##.  #...# #.  ....# ##.....#####.##.##.####.#.# ##. .## #.#.## ##. .## ####.###......###.# #.# ##.....#>.# ##...##....# ##..## ##...####....##.....Y###...## ....##.p+;j p+;j -6.2 (0.6p+;jp+;jp+;j:i #...#########...#................# #### ##....# #.  #...# #.  .# #....#####.## .......##.###...... ## .## ####.#.#.... #..##...## #.................. 8p+;j Ip+;j[ p+;jͣ p+;jB p+;j ,p+;j p+;jk 9=p+;j p+;j p+;jt p+;jկ p+;jt p+;j p+;j p+;j7 p+;j0 Xp+;j p+;j Bp+;j Bp+;j p+;j% ,p+;jU ,p+;j0 ,p+;j+ p+;j Bp+;j Bp+;jC p+;j Bp+;j ,p+;j* Bp+;jhp+;j Bp+;j p+;jq ,p+;j,p+;j,p+;j,p+;jp+;jsp+;jp+;jop+;jp+;jp+;jmp+;j!Xp+;j#p+;j$p+;j'f  You encounter an adder.p+;j|-#..# ## ##......... p+;j-... ##.....## #. p+;j-.. #......## #..######## . #...##...# ##.## ###p+;j- #..####..## ##..# # #..# ##..####..## #p+;j&. ...> ##...#....# #  ...# ##.......# #p+;jL.6 ##p+;j.#  ##  #  ....### p+;j._....## .. p+;j"/..## ..... S   adder (asleep) p+;jI/S .## p+;j7\63.6 (16.8)4.2 (17.4 p+;j7 _p+;j@q+;jB#..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== q+;je. #...##...# ##.##### Magic: 8/8========================#..####..## ##..## AC: 2Str: 7q+;jX#..# ##..####..###. EV: 17Int: 14...> ##...#....##. SH: 0Dex: 20...###.......#q+;j#. XL:  7 Next: 29% Place: Dungeon:5##@.....#.. Noise: ---------  Time: 2064.2 (0.0)q+;j#*.......#a) +0 shortbow.*..#......#q+;jFire: a) +0 shortbow.**.#####....#q+;j ..*.## ##......*##.....q+;j3wS   adder (asleep)Sq+;j\P.## _HP restored. q+;j`_You encounter an adder.Fire: a) +0 shortbowq+;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineq+;j@Aim: an adder (asleep, 98% to hit)r+;jb#..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== . #...##...# ##.##r+;jpc### Magic: 8/8========================#..####..## ##..## AC: 2Str: 7#..# ##..####..###. EV: 17Int: 14r+;jc<...> ##...#....##. SH: 0Dex: 20...#r+;jcX##.......##. XL:  7 Next: 29% Place: Dungeon:5##@.....#r+;jd.. Noise: ---------  Time: 2064.2 (0.0)#).......#a) +0 shortbow.)..#......#Fire: a) +0 shortbowr+;jWd|.)).#####....#..).## ##......)##.....r+;j}dS   adderS.##r+;jd%Fire: a) +0 shortbowr+;jd"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  r+;jdMYou shoot an arrow. The arrow hits the adder!  The adder hisses angrily.r+;j68S.  Press: ? - help, Q - select action, [39;49m( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.  The adder is severely wounded.r+;jy;S.r+;j9....r+;j;==5.2 (1 _r+;jr+;jer+;j\#..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== . #...##...# ##.##### Magic: 8/8========================#..####..## ##..## AC: 2Str: 7#..# ##..####..###. EV: 17Int: 14...> ##...#....#r+;jF#. SH: 0Dex: 20...###.......##. XL:  7 Next: 29% Place: Dungeon:5##@.....#r+;jz.. Noise: ==-------  Time: 2065.2 (0.0)#*.......#a) +0 shortbow**..#......#r+;jNFire: a) +0 shortbow.*..#####....#..S.## ##.....r+;j˼..##.....S   adder.r+;j<.##The adder hisses angrily. _The adder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)r+;j%! #..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== . #...##...# ##.##### Magic: 8/8========================#..####..## ##..## AC: 2Str: 7#..# ##..####..###. EV: 17Int: 14...> ##...#....##. SH: 0Dex: 20...###r+;j! [39;49m.......##. XL:  7 Next: 29% Place: Dungeon:5##@.....#.. Noise: ==-------  Time: 2065.2 (0.0)#).......#a) +0 shortbow))..#......#Fire: a) +0 shortbow.)..#####....#.)).## ##.....).##.....S   adder..##The adder hisses angrily. _The adder is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)r+;j S. _The adder is severely wounded.r+;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (severely wounded, 51% to hit)  r+;j, ^You shoot an arrow. The arrow barely misses the adder.r+;jK 1Kr+;j r+;j, .....K   kobold geomancer (wandering)S   adderr+;j $6.2 (1r+;j. r+;jD  r+;j w_You encounter a kobold geomancer. It is wielding a +0 dagger.s+;jO#..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== . #...##...# ##.##### Magic: 8/8========================#..####..## ##..## AC: 2Str: 7s+;j7#..# ##..####..###. EV: 17Int: 14...> ##...#....##. SH: 0Dex: 20...###.......##. XL:  7 Next: 29% Place: Dungeon:5##@.....#.. Noise: ==-------  Time: 2066.2 (0.0)#*.......#a) +0 shortbow**..#......#s+;jWFire: a) +0 shortbow.S..#####....#....## ##.......##.....s+;jK   kobold geomancer (wandering)K.##s+;jS   adder  You shoot an arrow. The arrow barely misses the adder. _You encounter a kobold geomancer. It is wielding a +0 dagger.s+;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycles+;jShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)s+;jTL#..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== . #...##...# ##.##### Magic: 8/8========================#..####..## ##..## AC: 2Str: 7#..# ##..####..###. EV: 17Int: 14...> ##...#....##. SH: 0Dex: 20...###s+;jn[39;49m.......##. XL:  7 Next: 29% Place: Dungeon:5##@.....#.. Noise: ==-------  Time: 2066.2 (0.0)#........#a) +0 shortbow....#......#Fire: a) +0 shortbow.†..#####....#....## ##.......##.....K   kobold geomancer (wandering)K.##S   adder  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder.  You kill the adder!s+;jF)))s+;j .s+;j<...s+;jD=317.3 (1.1 _s+;js+;j>s+;j )#..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== . #...##...# ##.##### Magic: 8/8========================#..####..## ##..#s+;j # AC: 2Str: 7#..# ##..####..###. EV: 17Int: 14s+;j<...> ##...#....##. SH: 0Dex: 20...#s+;jx##.......##. XL:  7 Next: 31% Place: Dungeon:5##@.....#.. Noise: ==-------  Time: 2067.3 (0.0)#........#a) +0 shortbow....#......#Fire: a) +0 shortbows+;j.†..#####....#....## ##.......##.......##s+;jAim: an adder (severely wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder. _You kill the adder!Fire: a) +0 shortbows+;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lines+;jЮ #..# #.......# ##........... KnightStone the Shooter ... ##.....## #............ Spriggan of Dithmenos *..... .. #......## #..########.. Health: 35/35 ======================== . #...##...# ##.##s+;jM ### Magic: 8/8========================#..####..## ##..## AC: 2Str: 7#..# ##..####..###. EV: 17Int: 14s+;js R...> ##...#....##. SH: 0Dex: 20...###.......##. XL:  7 Next: 31% Place: Dungeon:5##@.....#.. Noise: ==-------  Time: 2067.3 (0.0)#........#a) +0 shortbow....#......#Fire: a) +0 shortbow.†..#####....#....## ##.......##.......## _You kill the adder!Fire: a) +0 shortbows+;j IPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.s+;jݲ s+;j s+;j . _t+;j ... ##.....#.. #.....######## . #...##...# ##.## ### #..####..## ##..#  #..# ##..####..##....> ##...#....# ##..... ##......##.#..# #....#......##.†..######.#t+;jt+;j;--9 (0.6 _t+;jt+;jmt+;j #... ##.....## #. #......## #..# .. #...##...# ##.##  #..####..## ##..#  #..# ##..####..## # ...> ##...#....# # ...# ##.......# # ##......##  #.# #....#......# #.†..#####....##....## ##.....## .....K. .##K   kobold geomancer (wandering).K.+;j< am--8.5u+;j6#... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... .. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#Magic: 8/8========================#..# ##..####..### AC: 2Str: 7...> ##...#....## EV: 17Int: 14...###.......## SH: 0Dex: 20##......##. XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ---------  u+;jS78Time: 2068.5 (0.0)#**..#......#a) +0 shortbow#.*..#####....#Fire: a) +0 shortbow#.**.## ##......K.##........##K   kobold geomancer (wandering). _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (wandering,hasn't noticed you, 57% to hit)u+;jVoF#... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... .. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#Magic: 8/8========================#..# ##..####..### AC: 2Str: 7...> ##...#....#u+;jo# EV: 17Int: 14...###.......## SH: 0Dex: 20##......##. XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ---------  Time: 2068.5 (0.0)#))..#......#a) +0 shortbow#.)..#####....#Fire: a) +0 shortbow#.)).## ##......K.##........##u+;jp~K   kobold geomancer.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineu+;jDpAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (wandering,hasn't noticed you, 57% to hit)  You shoot an arrow. The arrow hits the kobold geomancer.  The kobold geomancer is lightly wounded.u+;j9K.u+;jud..†.u+;j;==9.5 (1 _u+;j u+;j v+;j#... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... .. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#Magic: 8/8========================#..# ##..####..### AC: 2Str: 7...> ##...#....## EV: 17Int: 14...###.......## SH: 0Dex: 20##......##. XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ==------- +;j{39;49m Time: 2069.5 (0.0)#**..#......#a) +0 shortbow#**..#####....#Fire: a) +0 shortbow#.K..## ##........##........##K   kobold geomancer. _The kobold geomancer is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 57% to hit)v+;jF#... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... v+;jG.. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#Magic: 8/8========================#..# ##..####..### AC: 2v+;jJStr: 7...> ##...#....## EV: 17Int: 14...###.......## SH: 0Dex: 20##......##. XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ==-------  Time: 2069.5 (0.0)#))..#......#a) +0 shortbow#))..#####....#Fire: a) +0 shortbow#))..## ##.....)..##........##K   kobold geomancer.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 daggerv+;jN and wearing a +0 robe (lightly  wounded, 57% to hit)  You shoot an arrow.  The arrow barely misses the kobold geomancer.v+;jA.Kv+;jf...†.v+;j...v+;j570.6 (1.1 _v+;jv+;jv+;j #... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... .. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#Magic: 8/8========================#..# ##..####..### AC: 2Str: 7...> ##...#....## EV: 17Int: 14...###.......## SH: 0Dex: 20##......##. XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ==------- +;jp @39;49m Time: 2070.6 (0.0)#**..#......#a) +0 shortbow#.*..#####....#Fire: a) +0 shortbow#..K.## ##........##........##K   kobold geomancer. _The arrow barely misses the kobold geomancer.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 57% to hit)v+;jB Y#... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... .. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#v+;jkC sMagic: 8/8========================#..# ##..####..### AC: 2Str: 7...> ##...#....## EV: 17Int: 14...###.......## SH: 0Dex: 20##......##v+;jC . XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ==-------  Time: 2070.6 (0.0)v+;jC #))..#......#a) +0 shortbowv+;jC #.)..#####....#Fire: a) +0 shortbowv+;jD %#..K.## ##........##........##v+;jAD K   kobold geomancer.  v+;j~D Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linev+;jD Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 57% to hit)  You shoot an arrow.  The arrow hits the kobold geomancer but does no damage.v+;j .KShift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 57% to hit)  You shoot an arrow.  The arrow hits the kobold geomancer but does no damage.kobold geomancer is lightly wounded...†1.6 (1 _v+;j v+;j6 w+;jU#... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... .. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#Magic: 8/8========================#..# ##..####..### AC: 2Str: 7...> ##...#....## EV: 17Int: 14...###.......## SH: 0Dex: 20##......##. XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ==------- +;jO39;49m Time: 2071.6 (0.0)#.*..#......#a) +0 shortbow#.†*.#####....#Fire: a) +0 shortbow#...K## ##........##........##K   kobold geomancer. _The kobold geomancer is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 57% to hit)w+;j#... ##.....## #........... KnightStone the Shooter ... #......## #..########. Spriggan of Dithmenos *..... .. #...##...# ##.#### Health: 35/35 ========================#..####..## ##..#Magic: 8/8w+;jwM========================#..# ##..####..### AC: 2Str: 7...> ##...#....## EV: 17Int: 14...###.......## SH: 0Dex: 20##......##w+;j. XL:  7 Next: 31% Place: Dungeon:5#@.......#Noise: ==-------  Time: 2071.6 (0.0)#.)..#......#w+;j#a) +0 shortbow#.†).#####....#Fire: a) +0 shortbow#...K## ##........##........##K   kobold geomancer.  w+;j^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linew+;jAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 57% to hit)  You shoot an arrow. The arrow hits the kobold geomancer.  The kobold geomancer is moderately wounded.w+;jS9K.w+;jY&.w+;jZ22.6 (1 _w+;jBcw+;jXex+;j[# #.. ###.....## #...............## #..########.. . #...##...# ##.########..## ##..# #..# ##..####..## #....> ##...#....# #....###.......# #### .. #........#  #....#......#  #.†K.#####....##....## ##........##.......##.+;jy\:0mK.x+;jubL--3.2 (0.6x+;jhx+;jmx+;j: ...###..##...## ##..# #.......# ###.....## #..............## #..########...#...##...# ##.#####.###..## ##..# #..# ##..####..## #....> ##...#....# #....###..@....# #.#### .. #........# x+;j  #.K..#......# #.†..#####....##....## ##..... ...##.......##.x+;jJ x+;jŠ A--8x+;jr x+;j y+;jp;..##....####..##...## ##...# #.......# ###.....## #..............## #..########...#...##...# ##.#####.###..## ##..# #..# ##..####..## #..#...> ##...#@...# #....###.......# #.##### .. #.. #.K..#......# #.†..#####....# #....## ##........##.......##K.y+;j+T4.4y+;jǜy+;j ...##..###...## #....##......... KnightStone the Shooter ..###..##...## ##.............. Spriggan of Dithmenos *..... .# #.......# ##............. Health: 35/35 ======================== . ##.....## #.............. Magic: 8/8========================#......## #..########.... AC: 2Str: 7#...##...# ##.#####.. EV: 17Int: 14#..####..## ##..#y+;j= #.. SH: 0Dex: 20#..# ##..####..###..# XL:  7 Next: 31% Place: Dungeon:5  ...> ##...#@...##..# Noise: ---------  Time: 2074.4 (0.0)  ...###..*....##.## a) +0 shortbow##*.....##..Fire: a) +0 shortbow#K.......##....#......##.†..#####....#K   kobold geomancer#....## ##........##y+;j ^........## _The kobold geomancer is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)y+;j ...##..###...## #....##......... KnightStone the Shooter ..###..##...## ##.............. Spriggan of Dithmenos *..... .# #.......# ##............. Health: 35/35 ======================== . ##.....## #.............. Magic: 8/8========================#......## #..########.... AC: 2Str: 7#...##...# ##.#####.. EV: 17Int: 14#..####..## ##..##.. SH: 0Dex: 20#..# ##..####..###..# XL:  7 Next: 31% Place: Dungeon:5  ...> ##...#@+;j m...##..# Noise: ---------  Time: 2074.4 (0.0)  ...###..)....##.## a) +0 shortbow##).....##..Fire: a) +0 shortbow#K.......##....#......##.†..#####....#K   kobold geomancery+;j6+ #....## ##........##........##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)  You shoot an arrow. The arrow hits the kobold geomancer.  The kobold geomancer is moderately wounded.y+;jͪ iK..y+;j ;==5.4 (1 _y+;j; y+;ja z+;j ..## ##....##...##....####..##...## ##... # #.. ##.### #..............## #..########...#...##...# ##.#####.###..## ##..#  z+;j#..# ##..####@.## #..# ...> ##...#....# #..# ...###.......# #.####K.....## .. #........# #....#......#  #.†..#####....##....## ##........##.....z+;j8K.z+;jgz+;jH6--6.0 (0.6z+;j z+;j>z+;jdX# ....##..## ##....##...##....####..##...## ##.......#.. ##.#z+;j)Y7## #..............## #..########.....†#...##...# ##.#####....###..## ##@.# . #..# ##..####..## #..###> ##...#....# #..# ..###..K....# #.####......## ..z+;jtY #........#  #....#......#z+;jY #.†..#####....##....## ##.....z+;j cz+;jcA--6z+;jjz+;j{lz+;j+ # #.........# ##.....#># ....### ...## ##....##...##....## ##..##...## ##........  #.. ##.....  ### #....................## #..########.....† #...##...# ##@#####....###..## ##..# ..# ##..####..## #..#### .> ##...#....# #..# .###..K....# #.####......## .. #........# #....#......# #.†..#####....#z+;j, 9K.z+;jb3 >7.2z+;j7 z+;j8 {+;jD<...# #.........# ##.....#>.... KnightStone the Shooter ...# ##...##....####........... Spriggan of Dithmenos *..... ...## ##...####....##............ Health: 35/35 ======================== ##..###...## #....##............ Magic: 8/8======================== ##..##...## ##................. AC: 2Str: 7  #.......# ##................ EV: 17Int: 14  ##.....## #................. SH: 0{+;jf=bDex: 20  #......## #..########.....†. XL:  7 Next: 31% Place: Dungeon:5 #...##...# ##@#####..... Noise: ---------  Time: 2077.2 (0.0) #..####..## ##*.##..#.. a) +0 shortbow ..# ##..####*.###..#### Fire: a) +0 shortbow .> ##...#K...##..# .###.......##.####......##..{+;j=QK   kobold geomancer#........##....#......##.†..#####....# {+;j=M_The kobold geomancer is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle{+;j>Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit){+;jWR...# #.........# ##.....#>.... KnightStone the Shooter ...# ##...##....####........... Spriggan of Dithmenos *..... ...## ##...####....##............ Health: 35/35 ======================== ##..###...## #....##............ Magic: 8/8{+;jLS======================== ##..##...## ##................. AC: 2Str: 7  #.......# ##................ EV: 17Int: 14  ##.....## #................. SH: 0Dex: 20  #......## #..########.....†. XL:  7 Next: 31% Place: Dungeon:5 #...##...# ##@#####..... Noise: ---------  Time: 2077.2 (0.0) #..####..## ##).##..#.. a) +0 shortbow ..# ##..####).###..#### Fire: a) +0 shortbow {+;jS.> ##...#)...##..# .###..)....#{+;jS#.####).....##..K   kobold geomancer{+;jS#).......##.)..#......#{+;jT+#.†..#####....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{+;j>TAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)  You shoot an arrow.  {+;jkTMThe arrow barely misses the kobold geomancer.{+;j9K.{+;j.....==8.2 (1 _{+;j{+;j {+;jT!## ######......#### #.........# ##.....#># ....### ..## ##....##...##....## #..##...## ##......... #.. ##........ ### #....................## #.@########.....† ...##...# ##.####....###..## ##..# ... .# ##..####K.## #..####. > ##...#....# #..# # ###.......# #.####......## .. #.. #....#......#{+;ja${+;j$4--8 (0.6{+;j({+;j){+;j\ -## #....#.......## ## ####........###......### .# #.........# ##.....#># ....### .## ##....##. ..##....## ..##...## ##.. {+;jO] .. ### #..@.................## #..########.....†...# ##.####....###..## ##..# ... # ##..####K.## #..####.. {+;j] ##...#....# #..# #.##.......# #.## .{+;j] ##......## ..# #..{+;j` 9K.{+;j1g {+;jh C--9.4{+;jm {+;j,o {+;j! .....# ##. # #...........#.......## # ####........###......### # #.........# ##.....#> # #....### ## ##....##.# .##....### .##...## ##..# . ### #....................## #..########.....†...# ##.####.... ####..## ##K.# ...##..####..## #..####..##...#....# #..# #.##.......# #.## ..### ..#.[12;14{+;j HK.80.0|+;j....######.. ......................# ##.  #...........#.......##  ###...###......###  #.........# ##.....#>  #....#### # ##....##.# ##....### ##...## ##..## ### #................. ....## #..########.....†...# ##K####.... ###..## ##..# ...##..####..## #..####..##...#....# #..# #.##.......# #.## ..6|+;j!....##................####....... KnightStone the Shooter ......................# ##...... Spriggan of Dithmenos *.....#...........#.......## ##...... Health: 35/35 ========================####........###......###....... Magic: 8/8========================#.........# ##.....#>........ AC: 2Str: 7##...##....####..............# EV: 17Int: 14 # ##...####....##..............## SH: 0Dex: 20 ###...## #....##..............# XL:  7 Next: 31% Place: Dungeon:5 ##...## ##[|+;j!39;49m....@..............## Noise: ---------  Time: 2080.6 (0.0) .....# ##..*................. a) +0 shortbow ....## #..*.................. Fire: a) +0 shortbow ....## #.*########.....†..... ##...# ##K#####......... ###..## ##..##..#...... K   kobold geomancer##..####..###..####....##...#....##..# #...##.......##.## ... _The arrow barely misses the kobold geomancer.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit|+;je" )|+;jkG ....##................####....... KnightStone the Shooter ......................# ##...... Spriggan of Dithmenos *.....#...........#.......## ##...... Health: 35/35 ========================####........###......###....... Magic: 8/8========================#.........# ##.....#>........ AC: 2Str: 7|+;jG ,##...##....####..............# EV: 17Int: 14 # ##...####....##..............## SH: 0Dex: 20 ###...## #....##..............# XL:  7 Next: 31% Place: Dungeon:5 ##...## ##....@..............## Noise: ---------  Time: 2080.6 (0.0) .....# ##..)................. a) +0 shortbow |+;jH 7....## #..).................. Fire: a) +0 shortbow ....## #.)########.....†..... ##...# ##)#####......... ###..## ##).##..#...... K   kobold geomancer|+;jH ##..####).###..####....##...#)...##..# #...##.......##.## ...|+;jH Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)  |+;jI kYou shoot an arrow.  The arrow completely misses the kobold geomancer.|+;j5 9K.|+;j H.....|+;j ;==1.6 (1 _|+;j( |+;jY }+;j?#####...###....####.......# ...............# ##.#...........#.......##  ####........###......###.........# ##.....#>  ....####  ##....##.##....### #...## ##..### #### #................. ...## #.K########.....†...# ##.####.... ##..## ##..# ...##..####..## #..####..##...#....# #..# #.}+;j@9K.}+;jH}+;jeI6--2.2 (0.6}+;jP}+;jQ}+;jE# ..# ###.......##...# ##......####.......## .........# ##. #....#.......## ######......###.........# ##.....#>....#####....##.##....### ## ##...###  ##...##}+;jQ## #..K.............. ..## #..########.....† ...# ##.####.... #..## ##..# ..#... ##..####..## #..####..}+;j9K.}+;ji}+;j A--8}+;jG}+;j,}+;j # ##.........................# KnightStone the Shooter #####...............##.........# Spriggan of Dithmenos *..... ..##................####.......## Health: 35/35 ======================== ....................# ##........ Magic: 8/8======================== #...........#.......## ##........ AC: 2Str: 7 }+;j^ ####........###......###........# EV: 17Int: 14#.........# ##.....#>........## SH: 0Dex: 20  ##...##....####..............## XL:  7 Next: 31% Place: Dungeon:5 ##...####....##.@............##Noise: ---------  Time: 2082.8 (0.0) #...## #....##*.............#a) +0 shortbow ...## ##....*..............### Fire: a) +0 shortbow ...# ##..K.................## ..## #....................... ..## #..########.....†....... K   kobold geomancer ...# ##}+;j #[37m.#####........... #..## ##..##..#........ ##..####..###..####...... _The arrow completely misses the kobold geomancer.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)}+;j# ##.........................# KnightStone the Shooter }+;jE#####...............##.........# Spriggan of Dithmenos *..... ..##................####.......## Health: 35/35 ======================== ....................# ##........ Magic: 8/8======================== #...........#.......## ##........ AC: 2Str: 7 ####........###......###........# EV: 17Int: 14#.........# ##.....#>........## SH: 0Dex: 20  }+;jm##...##....####..............## XL:  7 Next: 31% Place: Dungeon:5 ##...####....##.@............##}+;j%Noise: ---------  Time: 2082.8 (0.0) #...## #....##).............#}+;ja) +0 shortbow ...## ##....)..............### Fire: a) +0 shortbow ...# ##..).................## ..## #..).................... ..## #.)########.....†....... K   kobold geomancer ...# ##)#####........... #..## ##).##..#........ ##..####..###..####......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)  You shoot an arrow.  The arrow closely misses the kobold geomancer.~+;jz`w..K....~+;ja;==3.8 (1 _~+;jh~+;ji~+;jm# ##.........................# KnightStone the Shooter #####...............##.........# Spriggan of Dithmenos *..... ..##................####.......## Health: 35/35 ======================== ....................# ##........ Magic: 8/8======================== #...........#.......## ##........ AC: 2Str: 7 ####........###......###........# EV: 17Int: 14#.........# ##.....#>........## SH: 0Dex: 20  ~+;jo##...##....####..............## XL:  7 Next: 31% Place: Dungeon:5 ##...####....##.@............##Noise: ==-------  Time: 2083.8 (0.0) #...## #....##*.............#a) +0 shortbow ...## ##....*..............### Fire: a) +0 shortbow ...# ##..K.................## ..## #....................... ..## #..########.....†....... K   kobold geomancer ...# ##.#####........... #..## ##..##..#........ ##..####..###..####...... _The arrow closely misses the kobold geomancer.Fire: a) +0 shortbowPress: ? - help, Q - select a~+;j3pJction, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)~+;j. # ##.........................# KnightStone the Shooter #####...............##.........# Spriggan of Dithmenos *..... ..##................####.......## Health: 35/35 ======================== ....................# ##........ Magic: 8/8======================== #...........#.......## ##........ AC: 2Str: 7 ####........###......###........# EV: 17Int: 14#.........# ##.....#>........## SH: 0Dex: 20  ##...##....####..............## XL:  7 Next: 31% Place: Dungeon:5 ##...####....##.@............##Noise: ==-------  Time: 2083.8 (0.0) ~+;j` m[10d#...## #....##).............#a) +0 shortbow ...## ##....)..............### Fire: a) +0 shortbow ...# ##..K.................## ..## #....................... ..## #..########.....†....... K   kobold geomancer ...# ##.#####........... #..## ##..##..#........ ##..####..###..####......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 57% to hit)  You shoot an arrow. The arrow hits the kobold geomancer.  The kobold geomancer is heavily wounded.~+;j9K.~+;jX.4.8 (1 _~+;jz~+;j  # # ##......... #####..... ##..###.## .... ..........## ##. ####~+;j9 ##.##. #.........# ##>.##  ##...##....####.## ##...#### #...## #....## ~+;j f# ##....K###.##..###................## #..########.....† ~+;j ...# ##.#####... #..## ##.. #..#..~+;j ####The kobold geomancer points next to you and mumbles some strange words.+;j/U.@..+;jf020-----------====5.4 (0.6+;j7+;jg8N _The wall shatters! The blast of rock fragments hits you!+;j6.# ##  #.....# # ##....... #####......... ##.........###.## .... ..........## ##. ######.##. #.........# +;j7#>..##  ##...##....####.## ##...##### #...## #....#### ##....K###.#..##...............## #..########.....† ...# ##.#####...+;j8+;j :7K.+;j@+;j#A1=--------------6.0+;jF+;jF+;jր## .# ##.  .# # ##.. #####.. ##.......###.## ..... ...#.......## ##. ######.##. #.........# ##>..##  ##...##....####.## ##...####.## #...## #....##K## ##....### .#...##..............## #..########.....†2==----6+;j c.# ##.#....∩.####..... .# ##..  ..# # ##.. #####.. #####.## ..... ...#...@...## ##. #######.##. #.........# ##>..##  ##...##....####......## ##...###.## #...## #....##K+;j%  # ##.....###.#...##..............+;j 6K.+;j- +;j (7.2+;jG +;j +;j##....## ..# ##.#....∩.#### .# ##.  ..# # ##.. #####+;jG.. #####.## ..... ...........#.......## ##. #######.+;jl##. #.........# #+;jg?#>..## +;j ##...##....####........## ##...###K# #...## #....##+;j%## ##.....###.###+;jK+;j}T3=8+;jH+;j+;jA...##...########......##....## ..# ##.#....∩.#### .# ##  ..# # ##.... #####.. #####.## .. +;j|w...........#.......## ##. ####........###.##. #.........# ##>+;jv.##  ##...##....####.+;jN.......## ##...###K## +;jX#...## #....###+;j)\# ##.###+;jZ5K.+;j+;j#4+;j;=8.4+;j +;j +;ja...## ....##...########......##.....## ..# ##.#....∩.#### .# ##  # # ##.... #####.. #####.## .. .....#.......## ##. ####........###.##. #.........# ##.....#>.##  ##...##....####K.............## ##...###.## #...## #....###K.9.0+;j ...## .#...## ....##...########......##....## ..# ##.#....∩.#### .# ##  # # ##.... ######.. #####.## .. ....#.......## ##. ####..###......###. #.........# ##K....#>.##  ##...##....####..## ##...#####+;jx +;j U25==+;j> 6+;j +;j‡ ................###........ KnightStone the Shooter .............#...## ##....... Spriggan of Dithmenos *..... .............##...########......# Health: 25/35 =================------- ..###.........#................## Magic: 8/8======================== ..# ##........#.............∩.## AC: 2Str: 7 .## ##...........#...........#EV: 17Int: 14 +;jA .# ##.......................#SH: 0Dex: 20 # #........................## XL:  7 Next: 31% Place: Dungeon:5 # ##..........@..............# Noise: ---------  Time: 2089.6 (0.0) +;jm #####...........*...##.........# a) +0 shortbow +;j m..##............*...####.......## Fire: a) +0 shortbow ................*...# ##........ +;j- #...........#...*...## ##........ +;j [####........###.*....###........# K   kobold geomancer#.........# ##K....#>........####...##....####..............## ##...####....##..............## +;j >_The wall shatters! The blast of rock fragments hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle+;j Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 57% to hit)+;j>1................###........ KnightStone the Shooter .............#...## ##....... Spriggan of Dithmenos *..... .............##...########......# Health: 25/35 =================------- ..###.........#................## Magic: 8/8======================== +;j1..# ##........#.............∩.## AC: 2Str: 7 .## ##...........#...........#+;j2EV: 17Int: 14 .# ##.......................#+;j;2YSH: 0Dex: 20 +;jo2 # #........................## XL:  7 Next: 31% Place: Dungeon:5 +;j2# ##..........@..............# Noise: ---------  Time: 2089.6 (0.0) #####...........)...##.........# a) +0 shortbow +;j(35..##............)...####.......## Fire: a) +0 shortbow ................)...# ##........ #...........#...)...## ##........ ####........###.)....###........# K   kobold geomancer+;j\3E#.........# ##K....#>........####...##....####..............## ##...####....##..............##+;j3Press: ? - help, Q - select action, ( or ) - cycle+;j3Shift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavily+;j3pwounded, 57% to hit)  You shoot an arrow. The arrow hits the kobold geomancer.  +;j3SThe kobold geomancer is severely wounded.+;ju8K.+;j|7....+;j~F6==90.7 (1.1 _+;jt+;j+;j*<.### #.....## ..#...## ....##...########......##.....## ..# ##.#.....∩.###+;ji{# .# ##  # # ##.. ######.. #####.## .. ...+;j.#.......## ##. ####..###.K....###+;j. #.........# ##>+;js.##  ##...##....####.##+;jJ5K.+;j!+;j d7=--1.3 (0.6+;j(+;j+;jW####.....###..<..........### #.......## ...#...## ....+;j1.##...########......##..#................## ..# ##.#......∩.#### .# ## +;js # # ##.. ######..+;jd######.## +;jB.........# ......K...## ##. ####.###......###+;jx. #.........# #>.##+;j+;jA--9+;j+;jg+;j 0 ###... ####...............###..<..........### #........## .....#...## ............##...########......##.......## ..# ##.#....∩.####..... .# ##+;j G  # # ##.. ######..######.## .........# ......K...## ##. ######.##.+;j 5K.+;j +;j^ s8==2.5+;j +;j +;j>D  ##..######  ###......... ####...............###..<..........### #....## .....#...## .+;jE ]...........##...########......##............## ..# ##........#.@...........∩.#### .# ##.  .# # ##.. ######.. +;jAE `##....####.+;jeE ## .....K...# ...+;jE O.......## ##.+;jG 5K.+;jN +;jO (3.1+;jV +;jfW +;j##..###..................### KnightStone the Shooter###........................... Spriggan of Dithmenos *..... ####...............###........... Health: 28/35 ===================----- ......<..........### #......... Magic: 8/8======================== ................###........ AC: 2Str: 7 .............#...## ##....... EV: 17Int: 14 .............##...########......# SH: 0Dex: 20 ..###.........#................## XL:  7 Next: 31% Place: Dungeon:5 ..# ##........#.@...........∩.## Noise: ---------  Time: 2093.1 (0.0) .## [3+;jZ4m##.........*.#...........#a) +0 shortbow .# ##.........*.............#Fire: a) +0 shortbow # #..........*.............## # ##..........*..............# #####...........*...##.........# K   kobold geomancer ..##............K...####.......## ....................# ##........ #...........#.......## ##........ _The kobold geomancer is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 57% to hit)+;jsl##..###..................### KnightStone the Shooter###........................... Spriggan of Dithmenos *..... ####...............###........... Health: 28/35 ===================----- ......<..........### #......... Magic: 8/8======================== ................###........ AC: 2Str: 7 .............#...## ##....... EV: 17Int: 14 .............##...########......# SH: 0Dex: 20 ..###.........#................## XL:  7 Next: 31% Place: Dungeon:5 ..# ##........#.@...........∩.## Noise: ---------  Time: 2093.1 (0.0) .## [3+;jm4m##.........).#...........#a) +0 shortbow .# ##.........).............#Fire: a) +0 shortbow # #..........).............## # ##..........)..............# #####...........)...##.........# K   kobold geomancer +;jm3..##............K...####.......## ....................# ##........ #...........#.......## ##........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 57% to hit)  You shoot an arrow.  The arrow hits the kobold geomancer but does no damage.+;jK.  Shift-Dir - straight line  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 57% to hit)  You shoot an arrow.  The arrow hits the kobold geomancer but does no damage.  The kobold geomancer is severely wounded.+;j<7....+;jl30===4.2 (1.1 _+;jN+;j+;j" D #... ##..######  ###........ ####...............###..<..........### #.....## .#...## ....+;j># O##...########......##....## ..# ##........#....∩.###.........#.. .# ##........# .# # ##...... #####+;j# K...##..######.## .. +;j, +;j, 4--8 (0.6+;j!3 +;j@5 +;j  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.+;j1P  Okay, then.+;j29--+;jm9+;jX;. _+;j#...##..................### KnightStone the Shooter##..###..................### Spriggan of Dithmenos *.....###........................... Health: 30/35 ====================---- ####...............###........... Magic: 8/8======================== ......<..........### #......... AC: 2Str: 7 +;j{................###........ EV: 17Int: 14 .............#...## ##....... SH: 0Dex: 20 .............##...########......# XL:  7 Next: 31% Place: Dungeon:5 ..###.........#.@..............## Noise: ---------  Time: 2094.8 (0.0) ..# ##........#.*...........∩.## a) +0 shortbow +;jP.## ##.........*.#...........#Fire: a) +0 shortbow .# ##.........*.............# # #..........*.............## +;j# ##..........*..............# K   kobold geomancer #####...........K...##.........# ..##................####.......## +;j=B....................# ##........ _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle+;jShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 57% to hit)+;j$#...##..................### KnightStone the Shooter##..###..................### Spriggan of Dithmenos *.....###........................... Health: 30/35 ====================---- +;jq8####...............###........... Magic: 8/8======================== ......<..........### #......... AC: 2Str: 7 ................###........ EV: 17Int: 14 .............#...## ##....... SH: 0+;jå9Dex: 20 .............##...########......# XL:  7 Next: 31% Place: Dungeon:5 ..###.........#.@..............## Noise: ---------  Time: 2094.8 (0.0) +;j..# ##........#.)...........∩.## a) +0 shortbow .## ##.........).#...........#Fire: a) +0 shortbow +;j-].# ##.........).............# # #..........).............## +;jV# ##..........)..............# K   kobold geomancer #####...........K...##.........# +;j..##................####.......## ....................# ##........Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severely+;jXwounded, 57% to hit)  You shoot an arrow. The arrow hits the kobold geomancer.  The kobold geomancer is severely wounded.+;jV)8K.+;j24....1===5.8 (1 _+;j9+;j;+;jO 8.# +;j #...# ##..######  ###... ####.........###..+;jǢ <..........### #......## .+;j m#...## ....+;j ##.@.########......##....## ..# ##..#....+;jB <∩.###+;ja .......#. .# ##.......+;j e# #................+;j # # ##..........K...... #####.....+;jƣ S#..#+;j <#####.##+;j 7 #+;jl ##The kobold geomancer gestures next to you while chanting.The wall shatters! The blast of rock fragments hits you!!+;j.@.11--------------=====6.4 (0.6+;j;+;jM _Ouch! That really hurt!+;jm#...##...................# KnightStone the Shooter#...##..................### Spriggan of Dithmenos *.....##..###..................### Health: 11/35 =======-----------------###........................... Magic: 8/8======================== ####...............###........... AC: 2Str: 7 ......<..........### #......... EV: 17Int: 14 ................###........ SH: 0Dex: 20 +;j.............#...## ##....... XL:  7 Next: 31% Place: Dungeon:5 .............##.@.########......# Noise: =====----  Time: 2096.4 (0.0) ..###.........#.*..............## a) +0 shortbow ..# ##........#.*...........∩.## Fire: a) +0 shortbow .## ##.........*.#...........# .# ##.........*.............# # #..........*.............## K   kobold geomancer # ##..........K..............# #####...............##.........# ..##................####.......## _Ouch! That really hurt!+;jHFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;jvAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 57% to hit)+;j#...##...................# KnightStone the Shooter#...##..................### Spriggan of Dithmenos *.....##..###..................### Health: 11/35 =======-----------------###........................... Magic: 8/8======================== ####...............###........... AC: 2Str: 7 ......<..........### #......... EV: 17Int: 14 ................###........ SH: 0Dex: 20 .............#...## ##....... XL:  7 Next: 31% Place: Dungeon:5 +;j.............##.@.########......# Noise: =====----  Time: 2096.4 (0.0) ..###.........#................## a) +0 shortbow ..# ##........#.............∩.## Fire: a) +0 shortbow .## ##...........#...........# .# ##.......................# # #........................## K   kobold geomancer # ##..........)..............# #####...............##.........# ..##................####.......##Press: ? - help, Q - select action, ( or ) - cycle+;jShift-Dir - straight lineAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, 57% to hit)  +;jYou shoot an arrow. The arrow hits the kobold geomancer!  You kill the kobold geomancer!+;jv)))))+;j>.....+;jt2=50==---7.4 (1 _+;jo+;jr+;jaF  What are your orders?  +;jb t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.+;j P  Okay, then.+;j! :---+;j# +;jx% . _+;j  #####..#####......... ####..### +;jl ......<....### #..........## #..#...#####...##########.#.@..............#+;j + ##+;j ∩.## ## ##.....#+;j g..# ......+;j R.....+;j 2..+;j ...........# ....................# ##........ +;jF +;j \3=--+;j 8.0 (0.6 _+;j9 +;j8 +;jh  ##..####......... ####.......### ......<..........### #+;jȝ..........## #.#...#####...##########.#................# ##∩.## +;j## ##...........#..#  ............+;jZ.....+;jA#...........# #...........#.......## ##........ +;jn+;j +;j"--+;j6+;j+;j+;jFw ###......... ####........### ......<..........### #..........## ##...###+;jGg....##...##########.........#................# ##........∩.## ## ##.........@.#...........#  . # #..#...#.......# ####........###......###........# +;j3a4=9.2+;j ####..### ......<..........### #..........## #....#...###....##...##########.........#................# ##...∩.## ## ##....#..#  ...... # #.##)....###......#.........# ##.....#>........## 8+;jK ......<### #..........## #...#...###..##...##########..#................# ##.#.............∩.## ## ##....#....#  . # #.##). #####.....###...# ##.....#  ##...##....####..............##15==100.4+;j`L .## #.#...###.##...##########.#................# ##.∩.## ## ##....#.+;jL..#  . # #.##. #####.....## ..##.####..+;jLs#...... ##...####....##..............##+;jcV+;jV#6+;jV1=1.0+;j]+;j_$  Things that are here:+;jbL _a +0 dagger; a +0 robe+;j]^  #...#####...##########.#................# ##∩.## ## ##....#..#  . # #.##). #####.##.. ..##.####.. ##..#........ #...## #....##..............#+;ja +;jsb $6 +;jb _+;jDh +;ji +;jz+;j+;j+;jk+;j*S7=+;j58==20==1==2==3=4=+;j25==+;j.6=+;joK7=+;jB+;j+;j0h8==+;j+;j)9=+;j+L30=+;jc,+;jw21==+;j82=3=+;j9+;j~=~4==+;jO+;jSk _You start resting.HP restored.+;jZ+;jb018.6 (17.0)+;jmc~5==9.6 (18 _+;j7j+;j@k+;j!  #...##########.#................# ##.∩.## ## ##....#..#  . +;jv # #.##). #####.....##.. ..##.###.. ##+;j 7.. ###+;j 6....+;j v......... ...## ##...................###+;j[ +;j 220.2 (0.6)+;j/ +;j +;j  ###.#................# ##∩.## ## ##....#..#  . # #.##)........ #####.+;j> ....##.. ..##.###.. ##.. ##+;j_ c# ####........###......###.+;j #+;j ?.........  +;j& ...# ##....................## +;jC +;j &8+;j= +;j +;j%-  ##∩.## ## 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Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded.+;j-S..S+;j95.....+;jO;==4.2 (1 _+;j+;j+;j#.............#KnightStone the Shooter##..###.....#..Spriggan of Dithmenos *.....#...# ##....#Health: 35/35 ========================#..## #....# ##Magic: 8/8========================##..# #....# ...AC: 2Str: 7#..## ##...###.S..EV: 17Int: 14 # ##..# #...#.**...SH: 0Dex: 20 ####..## ##...**.#XL:  7 Next: 50% Place: Dungeon:5 ......# #...@..##Noise: ==-------  Time: 2214.2 (0.0) .......# [40+;jm#......###a) +0 shortbow #####........###.#Fire: a) +0 shortbow # ###...### #.....# ##.#...#.#S   adder..#.#.##.  You shoot an arrow. The arrow hits the adder. _The adder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)+;jdr#.............#KnightStone the Shooter##..###.....#..Spriggan of Dithmenos *.....#...# ##....#Health: 35/35 ========================#..## #....# ##Magic: 8/8========================##..# #....# ...AC: 2Str: 7#..## ##...###.†..EV: 17Int: 14 # ##..# #...#......SH: 0Dex: 20 ####..## ##......#XL:  7 Next: 50% Place: Dungeon:5 ......# #...@..##Noise: ==-------  Time: 2214.2 (0.0) .......# #......###+;jsa) +0 shortbow #####........###.#Fire: a) +0 shortbow # ###...### #.....# ##.#...#.#S   adder..#.#.##.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 51% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!+;j4yL))))+;j/....+;j:25.2 (1 _+;j +;j +;j@+;jڽ+;j9+;jB+;j+;jhX+;j+;j+;j+;j +;jY+;j+;j+;j+;j+;j+;jl+;jO+;j+;j",+;j+;j+;j+;j+;jA+;j,+;j+;j%B+;j+;j+;j+;j+;j+;j)+;j]+;j+;j+;j+;j3+;jm+;j+;j+;j+;j+;j1+;jm+;j;+;j}+;j+;j+;jc+;j+;j+;jP+;j~,+;j+;j+;j:+;js+;j+;j +;j+;j%+;j+;j!+;j+;j7+;j+;j1+;j+;j,+;j+;j+;j+;j+;j+;j#+;j+;j+;j+;j2+;j+;j +;j +;j +;j] +;j +;j +;j$ +;j +;j+;jQ+;j +;j+;j/+;j+;j+;j+;j+;j`+;jB+;j},+;j+;j3+;jF,+;j+;j+;jn+;j+;j+;jF+;j#B+;ju#+;j$+;j$+;j%+;j&+;j'+;j.(+;j(+;jQ*+;j+,+;j\,+;j-+;j~.+;j.+;jv/+;j 1+;j1+;j62+;jy2+;j3+;j4+;j4+;j5+;j6+;j7,+;jG8+;j9+;j:+;j:+;jV;+;j<+;jw=+;j=+;j&>+;j ?+;j@+;j`@+;j@+;jB+;jB+;j?C+;jC+;j E+;jE+;jF+;jYF+;jG+;jHH+;jH+;j I+;j7J+;jJ+;j2K+;jK+;jM+;j0NC*--+;j S##...###..# ##...####..###...# #..# ##........## ## #....# #.## #.........####. #....# #.# #..#####....... #.## ###...## ##.# #...# #.## #...# .########.# ###...#+;jhS #......@.## #..#..#42.8 (27.6) #########.###.### ###### +;jSh  +;jS9   +;jSx   +;jY+;jYG--3.4 (28.2+;j^+;j_m _Your shadow now sometimes tangibly mimics your actions.+;jd&+;j!'3+;jH)+;jX*+;j.+;j/+;jA0+;js0+;j1+;j2,+;j3+;j3+;jB+;jiD,+;jF+;jlG,+;j N+;jN+;jP+;jAQ,+;jQ+;j3S+;jT+;jU+;j,U+;jV+;jFW+;jW+;jW+;jX+;jZ,+;jpZ+;j]\+;j\+;jD]+;j]+;jY_+;jy`+;ja+;ja+;jb+;jBd,+;jd+;j g+;jh+;jh+;ji+;jnX+;jZo+;jp,+;jq+;j\s+;jt,+;jt+;jbv+;jHw+;jw+;jw+;j;y+;jEz,+;jz+;j|+;j}+;j}+;jj~+;j+;jf+;j+;j+;j4,+;j˃+;j+;jO`+;j&+;j+;jI+;j+;j+;j+;j[+;j+;j&+;jY,+;j+;j+;j+;j+;jG+;j+;j,+;j+;j+;j+;j+;j+;j+;j+;jE+;j+;j+;j,+;j+;jP+;j,+;j+;j+;jU,+;j+;jD#+;j$+;j/%+;jV&+;j,+;j.+;j6/+;j0+;j3+;j4+;j5+;j5+;j9+;j:+;j ;+;j5<+;jwB+;j5C,+;jC+;jH+;j|J+;jJ+;jK+;jP+;jjVB+;jW+;jNY,+;jv+;jj{X+;j~+;j,+;jʁ+;j+;jۆ+;j,+;jA+;j+;jv,+;j+;j+;jx+;j͜+;j+;jǠ+;j+;j+;j+;j.+;jr,+;jƪ+;j֬+;j,+;j+;j̲+;j+;jɴ+;j+;j+;j,+;j}+;jտ+;j,+;j+;j+;j[+;j+;jI+;j+;j+;j&+;j.+;j+;j+;j+;j+;j+;j,+;j]+;j+;j +;jC+;j+;jf+;j+;j+;j+;j +;jW,+;jP+;jM+;jV+;j+;jE+;jt+;jf+;j+;j+;jL+;j+;j+;jm+;j+;j9,+;j+;j+;j +;jx+;j+;jr+;j+;j +;j +;j +;j +;j/ +;j +;j+;j+;j6+;j+;j!+;j+;j+;j+;jF+;j2+;jk+;j+;j+;j6,+;j+;j+;j+;j/+;j+;jN+;j-+;jg+;j+;j!+;jj"+;j"+;j,#+;j$$+;j$+;j5%+;jB&+;j'+;j(+;j(+;j0)+;j*+;jc+,+;j++;j^-+;jl.+;j.+;j1/+;j0+;jr1+;jI2,+;jX3+;j14+;js4+;j4+;j5+;j6+;j6+;jV7+;j;+;jU<+;j<+;j<+;j(?+;j?+;j?+;j=@+;jIB+;jqC,+;jC+;j}E+;jF,+;jG+;j&I+;jsJ+;jJ+;jAK+;jL+;jM+;jxN+;jN+;jP+;jQ+;jGR+;jS+;jT+;jU+;j+V+;jV+;jHYB+;jY+;jZ+;j\+;jX\+;j,]+;j^+;jM`+;j`+;j(a+;jc+;jd+;jmd+;jd+;jhg+;jh+;jCh+;jh+;jgj+;jk+;j+;j?G+;jH+;j"I+;jJ+;jR+;jT+;jT+;jU+;j^+;j`+;j.a+;j8b+;ji+;jik,+;jl+;js+;j u+;ju+;jw+;j}+;j+;j@+;j`+;j,+;j@,+;j+;jγ+;j|+;j$+;j-+;j!+;jҽ,+;j:+;j+;jl+;j+;j?+;j+;jK+;j+;j+;j +;jf+;j+;j+;jr+;j+;j+;j+;jD+;j+;js+;j+;j+;j+;jZ+;j+;j +;j#+;j+;jg+;j+;j+;j+;j+;j+;j'+;jp+;j++;jb(+;j)+;j*+;j++;jt.+;j/+;j#0+;j0+;jj3+;jF6B+;j8+;j9+;j:+;j:+;j<+;j/>+;j>+;j?+;j@+;j B+;jB+;jC+;jD+;jF,+;jKn+;jL+;jM+;jhN+;j O+;jP+;jQ+;j2R+;jR+;jmT+;jU+;jV+;jV+;j ##...###.†......##  #...#.+;j^ L#...# +;j~ ##......#....#...# +;j ###......##.....#..#+;j ......#####....#..#+;j ###.## ##..<# ..#### #..# ##.+;jI W.# ..# +;jz# +;j# &8+;j* +;j/ +;j Z M## #..#...# .## ## ###..##  ####.....# # ..# +;jpZ ...........## ...###.....#...## # .# #...#######..##@...........# ##..### +;jZ # ##...###.†......##...#.......#...#+;jZ _####..# ..#+;jb +;jc (6.4+;ji +;jdp +;jp +7.4 (1+;j&v +;j@x Q _d - a dark potion+;j-+;jJ.+;j2+;j 4+;j+ +;j +;j +;j +;jU +;j +;j] X+;j +;j +;j9 +;j +;j +;jL +;jL +;j +;j +;j +;j ,+;j` +;j< +;jz +;jܝ +;jž +;jS +;j ,+;j +;j +;jȥ B+;jA +;j +;j +;j +;j+ +;j ,+;j +;j +;j +;j +;j +;j +;jG +;j +;jX +;jz +;jʷ +;j +;j* +;jS +;j +;j. +;j[ +;jF +;j ,+;j +;j +;jW +;j +;j +;j +;j ,+;j +;j5 ,+;j +;j k _A - 3 potions of attraction (gained 1)+;jC +;j| +;j +;j +;j ,+;jS +;j +;j +;j +;j +;j +;jQ +;jy +;j +;j +;j +;j +;jZ +;j? +;j +;j +;j +;j% +;j +;j +;jd +;jz +;j +;j7 +;j! +;j +;j +;j< +;j +;j +;j% +;jW +;j +;j +;j +;j +;j +;jj +;j +;j +;j) +;j +;j +;j +;jA +;j +;j +;j +;j& +;j +;j +;j +;jT M _You now have 50 gold pieces (gained 20).+;j +;j +;j +;j +;j) +;j| +;j' +;j% +;ja +;j +;jj +;jj +;jp +;j +;jy +;j +;j +;jG +;j +;j! +;j" +;j" +;j# +;j$ +;j7& ,+;j+ n+;j, +;j- ,+;j. +;j0 +;j0 +;j0 +;j0 +;j1 +;jI2 +;j2 ,+;j3 +;j4 ,+;jp4 +;j4 +;jk5 +;j5 +;j5 +;j6 +;j57 +;jj7 +;j7 +;jr8 +;j9 ,+;jl9 +;j: +;j!; +;jX; +;j; +;j< +;j:= +;jk= +;j= +;j> +;j-? ,+;j? +;j@ +;jB %  +;jB DYou encounter an ufetubus.+;jNH  #...##..#######.........#   #...#..##...######   ##......# #..##+;jH K ###......## ##..#  #...# #..##  +;jH u###...# ##..#  .....## #...# #..##  .+;j!I F.#...# #...###..#  ..#...# #....@.##  +;jZI ...#..# #.#  ...#..# #...##..# +;jI s ..<##.. #...# #....  #..# ..# #... #..... +;j8J  .... ...###..  5   ufetubus (asleep) ### ..## 5+;jK   #.#    +;jIO 098.8 (31.4)+;jO 59.4 (32.0 _+;jS +;jT +;jr \ #...##..#######.........#   KnightStone the Shooter#...#..## ##...######   Spriggan of Dithmenos **....##......##..##  Health: 35/35 ======================== ###......####..#  Magic: 8/8======================== #.........##..##  AC: 2Str: 7 ......###...# ##..#  EV: 17Int: 14 .....## #...# #..##+;jՀ   SH: 0Dex: 20 ..#...# #...###..#  XL:  7 Next: 52% Place: Dungeon:5 ..#...# #....@.##  Noise: ---------  Time: 2399.4 (0.0) +;j ...#..# #.....*.#  a) +0 shortbow ...#..# #...##.*#  Fire: a) +0 shortbow +;jF ..<##.. #...# #..** #..# ..# #... #....* +;jr .... ...###*.  5   ufetubus (asleep)+;j ### ..## 5 #.#  _You now have 50 gold pieces (gained 20). +;j &_You encounter an ufetubus.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle+;j cShift-Dir - straight lineAim: an ufetubus (asleep, 98% to hit)+;jY #...##..#######.........#   KnightStone the Shooter#...#..## ##...######   Spriggan of Dithmenos **....##......##..##  Health: 35/35 ======================== ###......####..#  Magic: 8/8======================== #.........##..##  AC: 2Str: 7 ......###...# ##..#  EV: 17Int: 14 .....## #...# #..##  SH: 0+;jYDex: 20 ..#...# #...###..#  XL:  7 Next: 52% Place: Dungeon:5 ..#...# #....@.##  Noise: ---------  Time: 2399.4 (0.0) ...#..# #.....).#  a) +0 shortbow ...#..# #...##.)#  Fire: a) +0 shortbow +;j2..<##.. #...# #..)) #..# ..# #... #....) .... ...###).+;j{s  5   ufetubus### ..## 5 #.# +;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ufetubus.  The ufetubus shouts!+;jW :5.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (asleep, 98% to hit)  You shoot an arrow. The arrow hits the ufetubus.  The ufetubus shouts!  The ufetubus is severely wounded.+;j 95.+;j-4....+;j/===400.4 (1 _+;j+;j+;jL'  #...##..#######.........#   KnightStone the Shooter#...#..## ##...######   Spriggan of Dithmenos **....##......##..##  Health: 35/35 ======================== ###......####..#  Magic: 8/8======================== #.........##..##  AC: 2Str: 7 ......###...# ##..#  EV: 17Int: 14 .....## #...# #..##  SH: 0Dex: 20 ..#...# #...###..#  XL:  7 Next: 52% Place: D+;j-( ungeon:5 ..#...# #....@.##  Noise: ==-------  Time: 2400.4 (0.0) ...#..# #.....*.#  a) +0 shortbow ...#..# #...##.*#  Fire: a) +0 shortbow ..<##.. #...# #..** #..# ..# #... #....5 .... ...###..  5   ufetubus### ..## . #.#  The ufetubus shouts! _The ufetubus is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;j( wAim: an ufetubus (severely wounded, 51% to hit)+;j  #...##..#######.........#   KnightStone the Shooter#...#..## ##...######   Spriggan of Dithmenos **....##......##..##  Health: 35/35 ======================== ###......####..#  Magic: 8/8======================== #.........##..##  AC: 2Str: 7 ......###...# ##..#  EV: 17+;j Int: 14 .....## #...# #..##  SH: 0Dex: 20 ..#...# #...###..#  XL:  7 Next: 52% Place: Dungeon:5 ..#...# #....@.##  Noise: ==-------  Time: 2400.4 (0.0) ...#..# #.......#  a) +0 shortbow ...#..# #...##..#+;jR   Fire: a) +0 shortbow ..<##.. #...# #.... #..# ..# #... #..... .... ...###..  5   ufetubus### ..## . #.#  Fire: a) +0 shortbow+;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 51% to hit)  You shoot an arrow. The arrow hits the ufetubus.  You kill the ufetubus!+;j i))))+;jI 35+;jʠ ....5   ufetubus (wandering)+;jk 331.4 (1+;jɫ +;j O  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (severely wounded, 51% to hit)  You shoot an arrow. The arrow hits the ufetubus.  You kill the ufetubus! _You encounter an ufetubus.+;j #...##..#######.........#   KnightStone the Shooter#...#..## ##...######   Spriggan of Dithmenos **....##......##..##  Health: 35/35 ======================== ###......####..#  Magic: 8/8+;j======================== #.........##..##  AC: 2Str: 7 ......###...# ##..#  EV: 17Int: 14 .....## #...# #..##  SH: 0Dex: 20 ..#...# #...###..#  XL:  7 Next: 53% Place: Dungeon:5 ..#...# #....@.##  Noise: ==-------  Time: 2401.4 (0.0) ...#..# #.....*.#  a) +0 shortbow ...#..# #...##.*#+;j^  Fire: a) +0 shortbow ..<##.. #...# #..** #..# ..# #... #....* .... ...###*.+;jgR  5   ufetubus (wandering)### ..## 5 #.#  You kill the ufetubus! _You encounter an ufetubus.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 51% to hit)+;jj #...##..#######.........#   KnightStone the Shooter#...#..## ##...######   Spriggan of Dithmenos **....##......##..##  Health: 35/35 ======================== ###......####..#  Magic: 8/8======================== #.........##..##  AC: 2Str: 7 ......###...# ##..#  EV: 17+;jk^Int: 14 .....## #...# #..##  SH: 0Dex: 20 ..#...# #...###..#  XL:  7 Next: 53% Place: Dungeon:5 ..#...# #....@.##  Noise: ==-------  Time: 2401.4 (0.0) ...#..# #.......#  a) +0 shortbow ...#..# #...##..#  Fire: a) +0 shortbow +;jlI..<##.. #...# #.... #..# ..# #... #..... .... ...###..  5   ufetubus (wandering)### ..## . #.#  +;jlFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (wandering, hasn't noticed you, 51% to hit)  You shoot an arrow. The arrow hits the ufetubus!  You kill the ufetubus!+;jqu))))))+;jf>.......+;j:42.4 (1 _+;j +;j +;jja ..## ##...#######......# #..## ###......###..# .........#..# ......###...# ##..# ## #...# #..###...# #...###..#  #......#.#..###<##.. #...# #......... ###  +;jgL--3.0 (0.6+;jk+;jl+;j#...#..## ##...######  ##......# #..##  ......## ##..# +;j\; .# #..##  ###...# ##..#  +;jk## #...# #..##  .#...# #...###..#  .#...# #......##  #..# #.#  +;j#..# #...##..#  .<##.. #...# #.....  ..# ..# #... #.......  .... ...###. ### ..## . #.# . ###   +;j:W--6+;j+;j7+;jB ##......# #..## ##......###..# ...#..####...# ##..# ## #...# #..# .#...# #...###..#  #......##.#.#...##<##.. #...# #.........# ..# #... ....#  +;jT[4.2+;jv  ##......###..# .....####...# ##..# ## #...# #..# .#...# #...###..#  #......##.##.......#...##..#####.<##.. #...# #@........# ..#  +;j ^.... ...###### ...## . ###.# .  +;j +;j' &8+;j +;j +;jG......## ##..#  # #..##  ###...# ##..#  ## #...# #..##  #...# #...###..#  #...# #......##  .#..# #.......#  .#..# #...##..#####. +;jB)<##.. #...# #. .# ..# #... #.#  .... ....###. ### #....## .. ####.# ..  ###     +;j—[5.4+;j"......## ##..#  # #..##  ###...# ##..#  ## #...# #..##  ...# #...###..#  ...# #......##  #..# #.......#  #..# #...##..#####. ##.. #...# #.#  # ..# #... #.##  .... .....###. ### #....## . ####.# ...  ### #.     6.0+;j## ##..#  # #..##  ###...# ##..#  .## #...# #..##  +;jA# #...###..#  # #......##  ..# #.......# .  +;jd..# #...##..#####...#  #.. #...# #.+;j#   ..# #... #.+;j##  ..........###. +;j.### #....## .....#  ####.# ....#  +;j### ..#..  ## .  +;j%  +;j+;j&6+;j$+;j+;j ## ##..#  # #..##  .###...# ##..#  ## #...# #..##  .# #...###..#  .# #......## .  .# #.......# ..#  .# #...##..#####...#  .. #...# #.#  ..# #... #.##  .###......#  ### #....## .....##  ####.# .....#  ### ...#..#  .####.#  ## #.   +;j >7.2+;j +;j4 +;jԜ ## ##..#  # #..##  ###...# ##..#  # #...# #..##  # #...###..# #  # #......## #.#  # #.......# #..#  # #...##..#####...#  . #...# #.#  .# #... #.##  .###......#  ### #....## #.....##  ####.# #.....#  ### ....#..#  ..####.#  ###[39;4+;j 9m #.   8+;j\## ##..#  # #..##  ...# ##..#   #...# #..##   #...###..# #   #......## #.#   #.# ##..#  +;jK #...##..#####...#   #...# #.#  # #... #.##  .###......#  +;j6C### #....## #.....##  ####.# #.....#  +;jh### ....#..#  ..####.#  +;j˰#### #.   +;jܵ+;jY(8.4+;j +;j+;j  ...# ##...# ##..#  #...# #..# #...###..# # #......###....# ##..# ##..#####...# #...# #.........# # ##  ..........###......#### #....## ### ###  9.0+;j*&  ##...# ##..#  #...# #..# #...###..# ## #......###....# ##..# ##..#####...# #...# #.........# # ###.#  ..........###.@....#### #....## # ####.#  #  +;j) +;j6* &6+;j/ +;jI+;js+;jX+;j(+;jk+;j+;j+;j,+;j +;j+;j+;j+;jl+;j+;j5+;j`+;j+;ja,+;j+;j+;j+;jiB+;jM+;j>,+;j+;j+;jw+;j+;j+;j~+;jF+;j+;jo+;jS+;j,+;jc+;j+;j+;j+;j+;jF+;j,+;j~+;j+;j+;j+;jX+;j+;jA+;j+;j+;j-+;j+;j +;j8 +;j +;j +;jL +;ju +;j9 +;j +;j +;j +;j +;j +;j\ +;j +;jf+;j+;j+;j+;j+;j+;j-+;jU+;j+;j]+;j+;j+;j]+;j+;j+;j/+;j+;j +;j?+;jc+;j+;j+;j+;j+;j;+;j+;j+;j+;j+;j+;j+;jz+;j+;jU+;j+;j+;j+;j +;jG +;js +;j#+;j#+;j#+;jl$+;j-&+;j6',+;j'+;j[(+;j(+;j)+;jn)+;j*+;j,,+;j,+;j.+;j#0+;j23B+;j4+;j5+;j5+;j6+;j7+;j 8+;j8+;j :+;j;+;jR;+;j;+;j=+;jC>,+;j>+;jA+;jeB+;jB+;jC+;jD+;jE,+;jF+;jG+;jH+;j/I+;jI+;j]K+;jL,+;j4M+;jO+;jP+;jP+;jtQ+;j|T+;jNU+;jU+;jDV+;j[X+;j[+;j]+;jf]+;j^+;jK_+;jr`,+;j a+;jOc+;j$d+;jd+;je+;jg+;jh+;jh+;jji+;jm+;jwn+;jn+;j-o+;jp+;jq,+;j=r+;jvs+;jt+;ju+;ju+;jw+;j:x+;j}x+;jKy+;j{+;j3|+;jk|+;jD}+;j+;j+;jT+;j\+;jC+;j+;jz+;j=+;j+;j+;jm+;j+;jʌ+;jӍ+;j+;j+;jR+;j+;j=+;j+;j+;j+;j+;js+;j+;j+;j+;j#+;j;+;j+;j1+;j+;j+;j|+;j+;j'+;j+;j,+;j+;j+;j+;j+;jȣ+;j+;j+;j*+;jM+;jL+;j<,+;jܭ+;j+;j,+;j1+;j+;j+;j+;j]+;j+;j+;j*+;j~+;jP  There is a stone staircase leading up here.+;j+;j _+;jT+;j+;j+;j+;j.+;jf+;j,+;jW+;j+;j#,+;j+;j+;j,+;j+;j+;js+;j+;j+;j+;j:+;jd+;j+;jm+;j+;j+;j+;j+;j+;j!+;j+;j+;j+;jF+;j+;j"+;j"+;j+;j,+;jR+;jn+;j+;j3+;j+;j+;j+;j+;j+;j+;jS+;j+;j+;j+;j+;j+;j+;j~+;j+;j+;jT+;ja+;j+;j+;j+;j+;j+;j*+;j +;jW +;j +;j +;jy+;j+;j+;j+;j+;jK+;j+;jZ+;jy+;j,+;j+;j+;j+;j +;j+;jg!+;j"+;j"+;jL$+;j%+;j&+;j&+;j'+;j)+;j*+;j*+;jv++;j-+;j1+;j06+;j6+;jJ7+;j7+;j9+;ju:+;j:+;j4;+;jl<+;j=,+;jd>+;j?+;ju@+;j@+;jzA+;jB+;jC+;jC+;jHD+;jE+;jF+;j6F+;jF+;jG+;jH+;jH+;jMI+;j9J+;j\K+;jK+;j/L+;j5M+;j_N,+;j6O+;jO+;jxP+;jP+;jQ+;jQ+;jR+;jR+;jBS+;j,U+;jU+;jU+;jhV+;jW+;jEX+;jX+;jX+;jY+;jkZ+;jZ+;j[+;jm^+;jC_+;j_+;j8`+;ja+;jBc+;juc+;jd+;jUe+;j&f+;jhf+;jg+;ji+;j?j+;jj+;jNk+;j+l+;jl+;j m+;jvm+;jo+;jo+;j3p+;jp+;jr+;j/s+;jrs+;jt+;jsu+;jv+;jMv+;jw+;jx+;j_y+;jy+;jAz+;j{+;j{+;j0|+;j|+;j}+;j]~+;j~+;j~+;j.......##......##  #...........##...#  #..........## ##.#  ..###.......###.##  ..# ###......##.#  .## ##........#  .# #..#####.#  #+;j|# ##..# #.##  .## ##..## ##@#  ..## #..## ###  ...###..#  ....#...#  .......##  ...#...##  .#####..##+;jPv .........# .........## +;j083.4 (73.8)+;j֋,4.4 (74+;j+;jq1 _k - a ring of magical power+;jBI+;j~C+;jsD+;jUHn+;jH+;jsI+;jRJ+;jJ+;jK+;jK+;j~L+;jL+;j:M+;jN+;jO+;jO,+;jP+;j-Q+;j|Q+;jQ+;jR+;jTS+;jS+;jT+;jV+;j:W+;jW+;j X+;jjY+;jQZ+;jZ+;j$[+;j'\+;j]+;jQ]+;j]+;j_+;jsa,+;ja+;jb+;jc+;jc+;jDd+;je,+;j7f+;jf+;j}g+;jbh+;jh+;ji+;ji+;jvj+;jj+;j0k+;jl+;jl+;jm+;j{m+;jqX+;jcr+;jr+;j8s+;js+;jRu+;jv+;jEv+;jv+;jw+;jx+;jjx+;jx+;jz+;j{+;j|+;j|+;j}+;j~+;j(+;j+;j +;j́+;j+;j+;j+;jى+;j3+;jȊ+;j+;j+;jD+;jK+;j+;j+;j֓+;j+;j+;jR+;j+;j+;j3+;jԚ+;j!+;j+;j{+;j=+;j~+;j˞+;jɠ+;jt+;jɡ+;j5+;jF+;j+;jz+;j+;j+;j+;j+;j+;jΫ+;j+;j+;jܭ+;j̯+;jװ+;j+;j+;j+;jʹ,+;jY+;j+;j,+;j+;j +;j1+;j+;j+;j+;jb+;j+;jL+;j+;j+;j+;j+;j+;j+;j"+;j+;j+;j<B+;j+;j4+;jn+;jw+;j0+;j+;j+;j+;j+;j+;j+;j+;jh+;j+;j +;j)+;j+;j+;j6+;j+;j+;jm+;j+;j++;j +;j +;j +;jn +;j +;jt +;j +;j+;jR+;j+;j+;j+;j+;jY+;j+;jL+;jZ+;j,+;j+;j+;j+;j+;j3+;jq+;j&+;jP+;j+;jH#####..)......# ##..# ## .....## ##.......## #..#####. ......## ##......# ##....##.......#####.......# ##......[.. ...................# ##...##..... ..................####....##..... ..................###.....#...... ..............................#.. .......###......@............###.516.8 (32.4....### ###................## #.+;jI..## ##..............## ## .#...## ##........###..# # .##...########......### #..## ##................## ##..##### ..#.............∩.## #..##...#...........# ##...............# #.>..##+;jJ+;jQ+;j#SE _Done exploring.+;j+;j+Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts +;jArmour (go to first with [)  j - the +0 robe of Mimaliyd (worn) {Int+3}b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)k - a ring of magical power+;jk~k - a ring of magical power. A ring that increases its wearer's reserves of magical power for so long as it is worn. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.+;jG +;jZO +;jY #.....#####..)......# ##..# ## KnightStone the Shooter .....## ##.......## #..#####. Spriggan of Dithmenos **.... ......## ##......# ##....##.. Health: 35/35 ======================== .......#####.......# ##......[.. Magic: 8/17===========------------- ...................# ##...##..... AC: 2Str: 7 ..................####....##..... EV: 17Int: 14 ..................###.....#...... SH: 0Dex: 20 ..............................#.. XL:  7 Next: 54% Place+;jY : Dungeon:5 .......###......@............###. Noise: ---------  Time: 2516.8 (0.0) .....### ###................## #. a) +0 shortbow ....## ##..............## ## Fire: a) +0 shortbow .#...## ##........###..# # .##...########......### #..## # ..#................## ##..#####  ..#.............∩.## #..##...  ......#...........###......  ..................##.>..## You shoot an arrow. The arrow hits the ufetubus! _You kill the ufetubus! _There is a stone staircase leading up here. _k - a ring of magical power _Done exploring.  You feel your magic capacity increase.+;ja +;ja -7.3 (0.5+;jg +;ji . _You kill the ufetubus! _There is a stone staircase leading up here. _k - a ring of magical power _Done exploring.  You feel your magic capacity increase. _k - a ring of magical power (worn)+;j#)#.....#####..)......# ##..# .## ##.......## #..#####.## ##......# ##....## #.#####.# ##......[ #.# ##...## #.####....## #.###.....#.....#.###....###.### ###................## #.## ##.## .#...## ##.###..#.##...+;jD$L##......### #..##.#.......## ##...#.....∩.## #..##.#...........# ##.# #.>..+;j,+;j,+9 (0.6+;j3+;j4+;js;+;jz= Spells (Memorise)TypeFailure Level  a - Cause FearHexes96% 4  b - Polar VortexIce+;j=100% 9 5 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+;j+;jC+;jA ##.....#####..)......# ##..# # KnightStone the Shooter ......## ##.......## #..##### Spriggan of Dithmenos **.... .......## ##......# ##....##. Health: 35/35 ======================== +;j#.......#####.......# ##......[. Magic: 8/17===========------------- #...................# ##...##.... AC: 2Str: 7 #..................####....##.... EV: 17Int: 14 +;j#..................###.....#..... SH: 0Dex: 20 ...............................#. XL:  7 Next: 54% Place: Dungeon:5 +;jF........###.....@.............### Noise: ---------  Time: 2517.9 (0.0) ......### ###................## # a) +0 shortbow +;j.....## ##..............## # Fire: a) +0 shortbow ..#...## ##........###..# ..##...########......### #..## ...#................## ##..####  ...#.............∩.## #..##..+;j7  .......#...........###.....  ...................##.>..#  _You kill the ufetubus! _There is a stone staircase leading up here. _k - a ring of magical power _Done exploring.  +;j}OYou feel your magic capacity increase. _k - a ring of magical power (worn)+;jP  Okay, then.+;j+;j+;jR. _+;j ......## ##.......## #..####.## ##......# ##....##. #.#####.##......[.....# ##...##...####.##.....#. .............########## ##### ## #### #...## #####..# ........# ...................###..### +;j+;j948.5 (0.6 _+;j#+;j+;j .## ## ##....##. #.#####.##......[.....# ##...##...####.##.....#. .............########## ##### ## #### #...## #####..# #...########## #..##...........# .....)..............##...#+;j'>9.1+;jv)+;j*+;j]  #.#####.##......[.....# ##...##...####.##.....#. .............#######+;j^ "### ##### ## #### #...## #####..# #...########## #..##.#................## ##..####..+;jB^ M..... .+;je^ ...........  .........##.........# ##...##+;j_ D +;jf +;jWg &7+;jFn +;jo +;jٳ .....##...##...####.##.....#. ..............########## ##### ## #### #...## #####..# #...######### #..##.#................## ##..####........∩.## #..##..##.........# .........####.......#######.....# 20.3+;jL#.# ##...## ##..####....## ##...###.....#...#.###...### ###.## .## ##+;j.## .#...## ##.###..#.##...##@.....### #..##.#.## ##...#.∩.## #..##.#.# ##.#+;jr #.>...## #...).# #...#.##.# ##....####.#.....+;j+;j&9+;j[+;j+;j+;j+;j +;j+;js  ####....##.....#. .................####..#### ###.## ## #### #...## ##+;j ###..# #...########## #..##.#...........@....## ##..###∩.## #..##.....#+;j v..# #...+;j ###.......# ..........# ##.................. +;jJ +;j (1.5+;jX +;j +;j& .....#. ...............####...#### ###.## ## #### #...## #####..# #...########## #..##.#................## ##..###∩.## #..##.+;j....#..# #.... #.>###....... ..#.......## ##...............#.. +;j+;j(2.1+;j+;j+;j ..............####...#### ##### ## #### #...## #####..# #...########## #..##.#................## ##..###∩.## #..##.....#..# #.... #.>#.##+;j #........ ..###......###........######..... +;j+;j6&7+;j+;jC+;j..###......### ###...##.## ##..##+;jK.#...## ##.###..#.##...+;jyt#......### #..##.#.## ##...#.∩.## #..##.#+;j.# ##.# #.>+;jܓ.## #...).# #....##+;j.# ##.....####.......#######+;jJ.# ##..+;j;F.#.## ##+;jY/..#+;jv6.###......###.######+;jF+;j͜X9=3.3+;j+;j ####### ###### #### #...## #####..# #...########### #..##.#................## ##..##∩.## ....#..# #.... #.>#.#).#.........# ...# ##.....#>........## #.... +;j+;jw&9+;j~+;j+;ji+.###..### ###....## ##..##.#...## ##.###..#.##...#......### #..##.#.## ##...#.∩.## #...#.# ##.# #.>.## #...).# #.##+;jCj].# ##..####.......#######...# ##.#.## ##.#.###......###..######.# ##.....#>.## #+;jp+;jq(4.5+;jav+;jw+;j .###.### ###.....## ##....#...## ##.###..#.##...#......### #...#.## ##...#.∩.## #...#.# ##.# #..## #.).# #.##.# ##..####.......#...# ##.#.......## ##..###......###..######.# ##.....#>.## #5.1+;j x ### ##### ##..##...## ##.####...########### .#................## ##..∩.## ....#..# #. #).....###........ #....####..............## ##.. +;jM +;j @=7+;j +;jz +;j<.### ###.## ##....#...## ##.###...##...#......### #...#.## ##.#...∩.## # #.#.# ## 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##.###......###. #.# ##.....#>.## #...##....####.......## +;jq35...####....##.##+;j:+;jR;(9.3+;jA+;jC+;jw  #...## ###..##...########## ###..#................##  ##.∩.##  ##....#..#  ..##)+;j l. ###...@.##.....###..### .. ##..........#........ ..## #....##..............#+;j̉ +;jJ &9+;j +;j +;j #...######## ###.#................##  ##∩.##  ##....#..#  ........###).............. ###.....##.....##### .. ##....###......... .## ##...................###10/17==30.5+;j' ###.#................##  ##...∩.##  ##....#...........#  .................###)........ ###.....##.##+;jT### .. ##....## ##.###......###.###........... .# ##....................#### +;j+;j(1.1+;j+;j+;j"  ##∩.##  ##....#...........#  ........##)...... ###.....##.##### .. ##.....## ##.###......###.### #.# ##>.## .................. ## #......................... +;j+;jL&7+;j+;j,+;j   ##....#..#  .......##)...... ###.....##.##### .. ##.....## ##+;j [###...@..###.### #.# ##>.## ##....###...## #................ ## #..########.....÷......... +;j= +;j (2.3+;j +;j +;j5PP  ...##). ###.....##.##### .. ##.....## ##+;jP?###......###.### #. ##>.## ##....###.........## +;jP...####....##......## .+;jP..+;jP~.########..... .# ##.#####.............+;j QD +;jY+;jdYC==9+;j~`+;ja+;jd##.# #..##  ##.).....# .##.# .####.## ##.#.## ##. #.###......###.# .# ##...@.#>.## ...##....####.## ####....##.## ## #....##.# # ## ##....### # # ##..# # #. # #..#.....÷. # ##.## ###.+;j&+;j'(3.5+;j40+;j1+;j##.#  #...## ##.).....# .##.# .####.## ##.#.## ##. .###......###.#+;jC# ##....@#>.## ##....####.## # .####....##.## # ## #....##.# # #+;j ##....### #. ##.#####. #. #..#.....÷.  ##.## ###.4.1+;jC  .# #). #.....## .####### ##............### ##...##......###........##### ##>........## +;j /##....##.........## # .####....##.## ##  #+;j ###...... # ##..###..#............ +;j +;jL &7+;j +;jv] c#.## .)....# ..##.........# #####.......## ##...#.## ##.###......###.#+;j] # ##.....#>.## # .##....####.## # ####....##.## #. # #....##.+;j^ # ##.  ##.### #.##.#####.#.##..#.....÷.##.## ###.  ##..# ##..#.+;jg +;jh (5.3+;jp +;jq +;j.## # ..).......# #....##.........# #...####.......#...# ##..#.......## ##.###......###.######.+;js# ##.....#>.## #. ##....####.## ##.....##.## #.  #....##.# ##.+;j[##.### #..###.+;j!#####..##.#+;jA#..#.....÷.#+;jL##.## ###.  +;jX##..# ##..#.+;j|Y9+;j {M# ....#.)............ .....##.........# ##.....####.......#######........# ##........## ##......+;jy{##......###.##### ......# ##.....#.## ....####.## ## ### #....##..............# ##..+;j{3###........+;j+;j(6.5+;jy _There is a stone staircase leading down here.+;jJ+;j^+;jd1=7.5 (1.0 _+;j?+;j?=6+;j ######+## #....!..# #.....@.# ##+;jpD ## ## #.:.....# # #+;j #.......?. +;j-9.0 (2.5+;jN+;j= _You climb downwards.  Found three items. _There is a stone staircase leading up here.+;j -        ######+##   #....!..#  +;j Q #....@<.#   #.#   #.#  +;j; b #.#  +;jc  #.:.....#   #.  +;j ' #+;j ..   #.?..  +;j; +;j. +;j 26 (0.6 _+;jM +;j +;jZ >M #####+#.<  #.......##.......?..+;j ?40.2+;j +;j +;j +1.2 (1+;j0 +;j$ Q _f - a grey potion+;jyY         ######+##  #.#  #.....<.#  #.#   #.#   #.#   #.:.....#   #.   #.   #.?..+;j}+;jT~)8 (0+;j+;jE+;j _         ######+##  #.#  #.....<.#  #.#   #.#   #.#   #.:.....#   #.   #.   #.?..+;j, +;j (2.4+;j  +;j{ +;jR          ######+##  #.#  #.....<.#+;j   #.#   #.#   #.#   #.:.....#+;j X  #.. +;j& ]  #. +;jq r  #.?..+;j +;jS (3.0+;j +;j8 +;j;< ######+##.......<.#.......?.  +;j|+;j72=+;j?6+;j+;j +;j ######+##.......<.#######... +;j1+ +;j+;j(4.2+;j+;j+;j)n ######+##+;jco.......<.:+;jJ...  +;jP<8+;j+;jJ+;jX ######+##.......<.:.........? +;j3 +;j+;jm(5.4+;j +;jOh _Found a scroll labelled JUMINI YSHREKKU.+;jI x ######+##.......<...........  =6.0+;j _You hear a distant slurping noise.  You pick up a parchment of Hellfire Mortar and begin reading...+;j +7.0 (1+;j +;j4 H _You add the spell Hellfire Mortar to your library.+;j" ######+##.......<.#..?.. +;jr! +;j@+;j)6 (0+;j+;j+;j ######+##.......<.#..?..######... .  8.2+;j+;jJ .......<.#..?..######...  ...  +;j}(+;j%)&8+;j.+;j0+;j2 y #.#  #.....<.#  #.#  #.#  #.#  #.# #. #. #.?..  #. ....      +;jGO +;jP (9.4+;ja] +;j  #.#  #.....<.#  #.#  #.#  #.+;j;  #  #.# #. #. #.+;jb i?. #. +;j 4.... +;j M.? .  +;j   +;j  +;j4+;j%3+;j5==50.0+;j +;j/#+;ju{ #.#  #.....<.#  #.#  #.#  #.#  +;j{#.# #. #. #.?. #+;jh|Z. ... +;j|m.?.. ... .. +;j|. +;j} +;jU+;jm&6+;j݊+;j+;jk}o #.#  #.....<.#  #.#  #.#  #.#  #.# #. #.# #.?....# #......# ......# ..?...# s.....# ......#s   scorpion (asleep) ......+ ####### +;jЉ+;j.(1.2+;jV+;jWY _You encounter a scorpion.+;j^a#.# #.....<.# #.# #.# #.# #.##.#.# #.?....# #......# #......# ###......# ##+;j########Fire: a) +0 shortbow+;j $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)  +;j! IYou shoot an arrow.  The arrow hits the scorpion but does no damage.+;j\N :s.+;jV )..+;jX ;==2.8 (1 _+;j] +;jc +;j#.......#KnightStone the Shooter#.....<.#Spriggan of Dithmenos **....#.......#Health: 35/35 ========================#.......#Magic: 13/17 ==================------#.......#AC: 2Str: 7#.......#######EV: 17Int: 14#..............SH: 0Dex: 20#............#XL:  7 Next: 54% Place: Dungeon:6+;j #......@?....#Noise: ==-------  Time: 2552.8 (0.0)#######*.....#a) +0 shortbow#*.....#Fire: a) +0 shortbow+;j#s.?...##......##......#+;js   scorpion#......+########+;jfYou shoot an arrow. _The arrow hits the scorpion but does no damage.  +;j %Fire: a) +0 shortbow+;jSPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)+;j#.......#KnightStone the Shooter#.....<.#Spriggan of Dithmenos **....#.......#Health: 35/35 ========================#.......#Magic: 13/17 ==================------#.......#AC: 2Str: 7#.......#######EV: 17Int: 14#..............SH: 0Dex: 20#............#XL:  7 Next: 54% Place: Dungeon:6+;jEQ#......@?....#Noise: ==-------  Time: 2552.8 (0.0)#######).....#a) +0 shortbow#).....#Fire: a) +0 shortbow#s.?...##......##......#s   scorpion#......+########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.+;jY^:s.+;jf".+;jf43.9 (1.1 _+;j n+;jo+;jG #####+#.< #######..........?#######.s..?#......+########+;jyI 7s.+;j'S +;j'T 6--4.5 (0.6+;j1\ +;j0_ +;j ^#####+#.< #######.......##.......?#######s+;j@ .?#......++;j 7s.+;j.+;jC--5.1+;j:"+;j3#####+#.< #######........##......s?######.?#+;jz57s.+;j/>+;j>&7+;jN+;jJ %#####+#.< #######........s.....##.......?....#######.#....#?+;j_ +;j (6.3+;j  +;j +;j֬ KnightStone the ShooterSpriggan of Dithmenos **....Health: 35/35 ========================######+##Magic: 13/17 ==================------#.......#AC: 2Str: 7#.....<.#EV: 17Int: 14+;j #.......#SH: 0Dex: 20#.......#XL:  7 Next: 54% Place: Dungeon:6#......@#+;jA Noise: ---------  Time: 2556.3 (0.0)#......*#######a) +0 shortbow+;jv q#......*.......Fire: a) +0 shortbow#......s.....###.......?....#+;j #######......#s   scorpion#......#+;jŭ }#..?...##......#+;j fYou shoot an arrow. _The arrow hits the scorpion but does no damage.  +;j %Fire: a) +0 shortbow+;jB Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)+;j KnightStone the ShooterSpriggan of Dithmenos **....Health: 35/35 ========================######+##Magic: 13/17 ==================------#.......#+;j[ AC: 2Str: 7#.....<.#EV: 17Int: 14#.......#SH: 0Dex: 20#.......#+;j XL:  7 Next: 54% Place: Dungeon:6#......@#Noise: ---------  Time: 2556.3 (0.0)#......)#######+;j a) +0 shortbow#......).......Fire: a) +0 shortbow#......).....###......)?....########).....#+;j!s   scorpion#).....#+;jA!#).?...##......#+;j!You shoot an arrow. _The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)+;j`s. _The arrow hits the scorpion but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (67% to hit)  You shoot an arrow. The arrow closely misses the scorpion.+;j!>.....+;j=k4===7.4 (1.1 _+;jr+;j+;j>#####+#.< .#######s............##.......?...#######..........#+;j?2?+;j@7s.+;jH+;j9I&--+;jpI8.0 (0.6+;jO+;j\R+;jp+#####+#.<.# s#######.......##.......?.#######.....s.+;jA--6+;j+;j+;jp ######+## #.......# #.# #.# #.......# #s# ######## #....... #...## #.......?....########......#s.+;j>9.2+;j+;j*a _There is a stone staircase leading up here.+;jww         +;jڝ ######+##   #.#   #.....<.#   #.......# +;j>,  #s.#   #.#   #+;j|#######   #.......   #+;j:....##  +;jȞ` #.......?....#+;j6s.+;j+;jlI=8 _+;j+;jk+;j.e KnightStone the Shooter  Spriggan of Dithmenos **....  Health: 35/35 ========================  Magic: 14/17 ===================-----  AC: 2Str: 7  EV: 17+;jInt: 14  SH: 0Dex: 20  ######+##+;jXL:  7 Next: 54% Place: Dungeon:6  +;jݸZ#....@..#+;j8Noise: ---------  Time: 2559.8 (0.0)  #....*<.#a) +0 shortbow  #....s..#+;jcFire: a) +0 shortbow  #.......#  #.......# +;j^ #.......#######+;js   scorpion  #..............  +;jp#............##  #.......?....# +;j _You shoot an arrow. The arrow closely misses the scorpion. _There is a stone staircase leading up here.  +;j(%Fire: a) +0 shortbow+;jJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;jm:Aim: a scorpion (67% to hit)+;j9& KnightStone the Shooter  Spriggan of Dithmenos **....  Health: 35/35 ========================  Magic: 14/17 ===================-----  AC: 2Str: 7 +;jy" EV: 17Int: 14  SH: 0Dex: 20  ######+##+;jXL:  7 Next: 54% Place: Dungeon:6  #....@..#+;jŞNoise: ---------  Time: 2559.8 (0.0)  #....)<.#+;jj*a) +0 shortbow  #....)..#Fire: a) +0 shortbow  #....)..#  #....)..#  #....)..#######s   scorpion  #....).........  +;j#....).......##  #.......?....# +;j_You shoot an arrow. The arrow closely misses the scorpion. _There is a stone staircase leading up here.  +;j:Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)+;j(jMs. _There is a stone staircase leading up here.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)  You shoot an arrow. The arrow closely misses the scorpion.+;j2,8....+;j~,.+;j.<==60.8 (1 _+;j3+;j&6+;j <      +;j> "   ######+##  #.#  #....s<.#  #.#   #.#   #.#  #.#######   #.......   #....##   #.?....#+;j= +;jz e2----1.4 (0.6+;j +;j5 . _The scorpion stings you.+;jR       ######+##  #.......#  #..@.s<.#  #.......#  #.#   #.#  #.#######  #........  #.....##  #?....  #######......#+;jk]+;j^3=----2.0+;jd+;jg+;j       ######+##  #.......#  #....s<.#  #.@.....#  #.#  #.#+;j L  #.#######  #........  #....##  #?....  #######......#  #......#+;jk U.s+;jb +;j @-6+;j2 +;j +;j[ KnightStone the Shooter  Spriggan of Dithmenos **....  Health: 33/35 ======================--  Magic: 14/17 ===================-----  AC: 2Str: 7  ######+##EV: 17Int: 14  #.......#SH: 0Dex: 20  #.....<.#XL:  7 Next: 54% Place: Dungeon:6  #.@*s...#Noise: ---------  Time: 2562.6 (0.0)  #.......#a) +0 shortbow  #.......#Fire: a) +0 shortbow  #.......#######  #..............  #............##s   scorpion [4+;j0m #.......?....#  #######......#  #......# _You shoot an arrow. The arrow closely misses the scorpion. _The scorpion stings you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)+;jYe KnightStone the Shooter  Spriggan of Dithmenos **....  Health: 33/35 ======================--  Magic: 14/17 ===================-----  AC: 2Str: 7  ######+##EV: 17Int: 14  #.......#SH: 0+;jZDex: 20  #.....<.#XL:  7 Next: 54% Place: Dungeon:6  #.@)s...#Noise: ---------  Time: 2562.6 (0.0)  #.......#a) +0 shortbow  #.......#Fire: a) +0 shortbow  #.......#######  +;jZ#..............  #............##s   scorpion  #.......?....#  #######......#  #......#Fire: a) +0 shortbow+;j[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)  +;j9[IYou shoot an arrow.  The arrow hits the scorpion but does no damage.+;j:3s.+;j3+;j4=5====3.6 (1 _+;ja+;j+;j######+##.......+;j6k..<s....######.......##?....# ######.. #..?+;jȮ+;jip5==-+;j4.2 (0.6+;j׺+;jξU _The scorpion barely misses you.+;j>(######+##.........<s....######.......##?....#######.. #..?.+;jU.s+;jX+;j O--8+;j+;j+;j,  KnightStone the Shooter  Spriggan of Dithmenos **....  Health: 35/35 ========================  ######+##Magic: 15/17 =====================---  #.......#AC: 2Str: 7  #.....<.#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.s.....#XL:  7 Next: 54% Place: Dungeon:6  #.@.....#Noise: ---------  Time: 2564.8 (0.0)  #.......#######a) +0 shortbow  #..............+;j- =Fire: a) +0 shortbow  #............##  #.......?....#  #######......#s   scorpion  #......#  #..?...#  #......# _The arrow hits the scorpion but does no damage. _The scorpion barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)+;jc  KnightStone the Shooter  +;jEd Spriggan of Dithmenos **....  Health: 35/35 ========================  ######+##Magic: 15/17 =====================---  #.......#AC: 2Str: 7  #.....<.#EV: 17Int: 14  +;j|d #.......#SH: 0Dex: 20  #.s.....#+;jd `XL:  7 Next: 54% Place: Dungeon:6  #.@.....#Noise: ---------  Time: 2564.8 (0.0) +;je  #.......#######a) +0 shortbow  #..............Fire: a) +0 shortbow  #............## +;j?e +;jle #.......?....#  #######......#s   scorpion +;je  #......#  #..?...#  +;je 4#......#Fire: a) +0 shortbow+;je Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (67% to hit)  +;j f You shoot an arrow. The arrow hits the scorpion!  The scorpion is heavily wounded.+;j +;j| 4==5.8 (1+;j$+;j\   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (67% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is heavily wounded. _The scorpion misses you.+;j {######+##.........<.s.######.......##?....#######.. #...?...s+;js +;j 6--6.4 (0.6+;j+;j+;j<  KnightStone the Shooter  Spriggan of Dithmenos **....  ######+##Health: 35/35 ========================  #.......#Magic: 15/17 =====================---  #.....<.#AC: 2Str: 7  +;j (#.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.s.....#XL:  7 Next: 54% Place: Dungeon:6  +;jB 0#.@.....#######Noise: ---------  Time: 2566.4 (0.0)  #..............a) +0 shortbow  #............##Fire: a) +0 shortbow  +;jm j#.......?....#  +;j #######......#  #......#s   scorpion  +;j #..?...#  #......#  #......#The scorpion is heavily wounded. +;j) (_The scorpion misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle+;j Shift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)+;j8  KnightStone the Shooter  Spriggan of Dithmenos **....  ######+##Health: 35/35 ========================  #.......#+;j9 Magic: 15/17 =====================---  #.....<.#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.s.....#XL:  7 Next: 54% Place: Dungeon:6  #.@.....#######+;j : Noise: ---------  Time: 2566.4 (0.0)  #..............a) +0 shortbow  #............##Fire: a) +0 shortbow  #.......?....#  #######......#  #......#+;j: s   scorpion  #..?...#  #......#  #......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.+;j5 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin+;j ?e  Aim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is heavily wounded.+;j 4==7.4 (1+;j% l _The scorpion closely misses you.+;j>o7######+##.........<.s.######.......##?....# ######.. #..?.++;jz+;j{6--8.0 (0.6+;j;+;j+;j KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 15/17 =====================---  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.s.....#SH: 0Dex: 20  #.*.....#######XL:  7 Next: 54% Place: Dungeon:6  #.@............Noise: ---------  Time: 2568.0 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  +;j#######......#  #......#  #..?...#s   scorpion  #......#  #......#  #......+The scorpion is heavily wounded. _The scorpion closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)+;j*Q KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 15/17 =====================---  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.s.....#SH: 0Dex: 20  #.).....#######XL:  7 Next: 54% Place: Dungeon:6  #.@............Noise: ---------  Time: 2568.0 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  [1+;jR2;15H#######......#  #......#  #..?...#s   scorpion  #......#  #......#  #......+Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded.+;j.@(ally target)@   shadow (launcher)+;j.  Shift-Dir - straight lineAim: a scorpion (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is severely wounded.r shadow shoots an arrow. The arrow hits the scorpion.  You kill the scorpion!+;j)))@   shadow (launcher)+;jt-...+;jzD66==9.0 (1 _+;j!+;j+;jA  ######+##  #.......#  #.....<.#  #.#  #.#  #.#  #.#  #.  #.##  #..@....?....#  #......# #......# #..?...#  #......# +;jK+;jL4--6 (0.6+;jT+;j   ######+##  #.......#  #.....<.#  #.#  #.#  #.#  #.#+;jo P  #.  #.##  #..@....?....#  #......# #......# #..?...#  #......# #......# +;jx 0J+;j J   jelly (wandering)@   shadow (launcher)+;j `6=--70.2+;j +;jR V _You encounter a jelly.+;j-  KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #...@******J...Noise: ---------  Time: 2570.2 (0.0)  #............##a) +0 shortbow  #..@....?....#Fire: a) +0 shortbow  #######......#  +;jS2  #......#  #..?...#J   jelly (wandering)  #......#@   shadow (launcher)  #......#  #......+ _You kill the scorpion! _You encounter a jelly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 92% to hit)+;jR  KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #...@)))))))...Noise: ---------  Time: 2570.2 (0.0)  #............##a) +0 shortbow  #..@....?....#Fire: a) +0 shortbow  #######......#  #[39;4+;jLT 9m......#  #..?...#J   jelly (wandering)  #......#@   shadow (launcher)  #......#  #......+ _You kill the scorpion! _You encounter a jelly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 92% to hit)+;j .. _You encounter a jelly.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (wandering, hasn't noticed you, 92% to hit)  You shoot an arrow. The arrow barely misses the jelly........J@   shadow (launcher)+;j ;==1.2 (1 _+;j+ +;jj +;j`w KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######+;jxXL:  7 Next: 66% Place: Dungeon:6  #...@.......J..Noise: ==-------  Time: 2571.2 (0.0)  #............##a) +0 shortbow  #..@....?....#Fire: a) +0 shortbow  #######......#  #......#  #..?...#@   shadow (launcher)  #......#  #......#  #......+Shift-Dir - straight lineAim: a jelly (wandering, hasn't noticed you, 92% to hit) _You shoot an arrow. The arrow barely misses the jelly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;jh KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ======================== +;j  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #...@.......J..Noise: ==-------  Time: 2571.2 (0.0)  #............##a) +0 shortbow +;j #..@....?....#Fire: a) +0 shortbow  #######......#  #......#  #..?...#@   shadow (launcher)  #......#  #......#  #......+ _You shoot an arrow. The arrow barely misses the jelly.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle+;jShift-Dir - straight lineThat would be overly suicidal.  Okay, then.+;j+;jk+;j. _+;j   ######+##  #.......#  #.....<.#  #.# +;j  #.#  #.#  #.#  #.J..  #.##  +;j #..@....?....#  #.+;j [# #.+;j7 # #..?...# +;j J   jelly (wandering, ally target) #......# @   shadow (launcher) #......# +;j\ +;jg ;--8 (0.6 _+;j +;jf +;j% KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2+;j&VStr: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  +;jG'#....@******J..Noise: ---------  Time: 2571.8 (0.0)  #............##a) +0 shortbow  #..@....?....#Fire: a) +0 shortbow  #######......#  #......#  #..?...#J   jelly (wandering, ally target) +;j' #......#@   shadow (launcher)  #......# +;j' #......+That would be overly suicidal. _Okay, then.Fire: a) +0 shortbow+;j'EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (wandering, ally target, hasn't noticed you, 92% to hit)+;jXh KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#+;jYHealth: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  +;jZy#....@))))))J..Noise: ---------  Time: 2571.8 (0.0)  #............##a) +0 shortbow +;jKZ #..@....?....#Fire: a) +0 shortbow  +;jxZ~#######......#  #......#  +;jZ#..?...#J   jelly (ally target)  +;jZ#......#@   shadow (launcher)  #......# +;jZ= #......+Fire: a) +0 shortbow+;j[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;jH[Aim: a jelly (wandering, ally target, hasn't noticed you, 92% to hit)  You shoot an arrow. The arrow hits the jelly!  The jelly quivers.+;jt[+;jc.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (wandering, ally target, hasn't noticed you, 92% to hit)  You shoot an arrow. The arrow hits the jelly!  The jelly quivers.The jelly is moderately wounded.+;j3J.+;j+g.....+;j6==2.9 (1.1+;j+;jkM _Your shadow fades away.+;jf  KnightStone the Shooter  ######+##Spriggan of Dithmenos **.... +;jg A #.......#Health: 35/35 ========================  #.....<.#+;j&g Magic: 16/17 ======================--  #.......#+;jHg AC: 2Str: 7  #.......#+;jlg EV: 17Int: 14  #.......#+;jg SH: 0Dex: 20  #.......#######+;jg XL:  7 Next: 66% Place: Dungeon:6  #....@*****J...+;jg Noise: ==-------  Time: 2572.9 (0.0)  #............##a) +0 shortbow  #.......?....#+;jh Fire: a) +0 shortbow  #######......#  #......#  +;j;h #..?...#J   jelly  #......# +;jdh #......#  #......+The jelly is moderately wounded. _Your shadow fades away.+;jh Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;jh tAim: a jelly (moderately wounded, 92% to hit)+;jO  KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #....@)))))J...Noise: ==-------  Time: 2572.9 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  #######......[4+;j 0m#  #......#  #..?...#J   jelly  #......#  #......#  #......+Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 92% to hit)  You shoot an arrow. The arrow hits the jelly.  The jelly is heavily wounded.+;j| J.J....+;j~ 44.0 (1.1 _+;jL +;j` +;j KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  +;j#.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #....@***J.....Noise: ==-------  Time: 2574.0 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  +;j~#######......#  #......#  +;j#..?...#J   jelly  +;j7#......#  +;j0#......#  #......+You shoot an arrow. The arrow hits the jelly. +;jTf_The jelly is heavily wounded.Fire: a) +0 shortbow+;jwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line+;jqAim: a jelly (heavily wounded, 92% to hit)+;jK KnightStone the Shooter  ######+##Spriggan of Dithmenos **.... +;jYL #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  +;jL~#.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  +;jPMH#....@)))J.....Noise: ==-------  Time: 2574.0 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  #######......#  #......#  #..?...#+;jMJ   jelly  #......#  #......#  +;jM4#......+Fire: a) +0 shortbow+;jMTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 92% to hit)  +;jN|You shoot an arrow. The arrow hits the jelly.  The jelly is severely wounded.+;j3J.+;jb!..+;j*25.0 (1 _+;jy+;j+;j;    ######+##  #.......#  #.....<.#  #.#  #.#  #.#  #.#   #.J......   #.##   #.?....#   #.#   #.#   #..?...#   #...#   #...#   #......++;j@ +;jaA 4--6 (0.6+;jE +;jOF +;j KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #...@***J......Noise: ---------  Time: 2575.6 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  #######......#  #+;j<......#  #..?...#J   jelly  #......#  #......#  #......+You shoot an arrow. The arrow hits the jelly. _The jelly is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)+;j8 KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 16/17 ======================--  #.......#+;jAC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######+;j XL:  7 Next: 66% Place: Dungeon:6  #...@)))J......Noise: ---------  Time: 2575.6 (0.0)  #............##a) +0 shortbow  #.......?....#+;jGFire: a) +0 shortbow  #######......#  +;jq#......#  #..?...#+;jJ   jelly  #......#  +;jl#......#  #......+Fire: a) +0 shortbow+;jUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (severely wounded, 92% to hit)  +;jwYou shoot an arrow. The arrow hits the jelly.  The jelly is almost dead.+;jd3J.+;jy..==6.6 (1 _+;j    ######+##  #.......#  #.....<.#  #.#  #.#  #.#  #.+;j %#  #..@...J.  #.##  #.?....#  #..#  #...#  #..?...#  #.....#  #......#   #......++;j 1J.+;j +;je e7==--7.2 (0.6+;jf +;j +;j  KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 17/17 ========================  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #..@**J........Noise: ---------  Time: 2577.2 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  #######......# [13+;j$ rd #......#  #..?...#J   jelly  #......#  #......#  #......+You shoot an arrow. The arrow hits the jelly. _The jelly is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, 92% to hit)+;j  KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 35/35 ========================  #.....<.#Magic: 17/17 ========================  #.......#AC: 2Str: 7  #.......#EV: 17Int: 14  #.......#SH: 0Dex: 20  #.......#######XL:  7 Next: 66% Place: Dungeon:6  #..@...........Noise: ---------  Time: 2577.2 (0.0)  #............##a) +0 shortbow  #.......?....#Fire: a) +0 shortbow  #######......#  #.[+;j 39;49m.....#  #..?...#J   jelly  #......#  #......#  #......+Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (almost dead, 92% to hit)  You shoot an arrow. The arrow hits the jelly.  You kill the jelly!))+;j@...+;jEL6/3673==8.2 (1 _+;jIX+;jnZi _Your Fighting skill increases to level 3!g,;j 3g,;j g,;jg,;jPg,;jf _g,;j(g,;jg,;jg,;j!g,;j"g,;j|#g,;j%g,;j'g,;j'g,;j(g,;j*g,;j-,g,;j<1g,;j5Bg,;j7U #.......# g,;jD8#.....<.#  #.......#  #.......#  #.......#  #.......######## g,;j`8T#........g,;jv8P #.....g,;j8##  #.......@....# g,;j8--82.2 (4 g,;j8 #######g,;j84#  g,;j8>## g,;j8 g,;j 9#..?...# g,;j 9X#......# g,;j59X#......# g,;jJ98#......+ g,;j^9;######## g,;js9 g,;j/:9--g,;j?g,;j&D_ _V - 2 scrolls of vulnerability (gained 1)h,;j6h,;jd7h,;j;,h,;j>h,;jB,h,;jBh,;jGh,;jHh,;j)Ih,;jKh,;jOh,;jPh,;j.Qh,;jVh,;j?Wh,;jWh,;jZt _e - a scroll labelled JUMINI YSHREKKUh,;jJ]4h,;j.^h,;jc#.# #.......#########...............#............###............########......#  h,;jGd#......#  #......#  #..@...# 5.6 (3.4 #......# h,;jd#......+ ######## h,;j[eh,;jih,;jli,;ji,;j0Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - a scroll of identify  I - a scroll of immolation i,;j T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled UTUSIWERAT  e - a scroll labelled JUMINI YSHREKKU [!] read|quaff[?] describe selectedj,;jUDrink which item? Potion  c - a potion of curing  b - a potion of brilliance  A - 3 potions of attractionL - a potion of lignification  d - a dark potion  f - a grey potion j,;jVSread|quaffk,;j$ Read Scroll  b - a scroll of blinking  t - a scroll of teleportation  i - a scroll of identifyI - a scroll of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  c - a scroll labelled UTUSIWERAT  e - a scroll labelled JUMINI YSHREKKUk,;j 7read|quaffn,;j!< n,;j(@ n,;jjD n#.......#KnightStone the Shooter#.......########Spriggan of Dithmenos **....#...............Health: 36/36 ========================#............##Magic: 17/17 ========================#............#AC: 2Str: 7#######......#EV: 17Int: 14#......#SH: 0n,;j%E xDex: 20#......#XL:  7 Next: 73% Place: Dungeon:6#..@...#Noise: ---------  Time: 2585.6 (0.0)#......#a) +0 shortbow#......+Fire: a) +0 shortbow########Aim: a jelly (almost dead, 92% to hit)  You shoot an arrow. The arrow hits the jelly. _You kill the jelly! _Your Fighting skill increases to level 3! _V - 2 scrolls of vulnerability (gained 1) n,;jF P_e - a scroll labelled JUMINI YSHREKKUn,;jj n,;jp TIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled UTUSIWERAT  e - a scroll labelled JUMINI YSHREKKU Potions (select first with !)  d - a dark potion  f - a grey potion[?] describe selectedq,;jeq,;jq,;j#.......#KnightStone the Shooter#.......########Spriggan of Dithmenos **....#...............Health: 36/36 ========================#............##Magic: 17/17 ========================#............#AC: 2Str: 7#######......#EV: 17Int: 14#......#SH: 0Dex: 20#......#XL:  7 Next: 73% Place: Dungeon:6#..@...#Noise: ---------  Time: 2585.6 (0.0)#......#a) +0 shortbow#......+Fire: a) +0 shortbow########Aim: a jelly (almost dead, 92% to hit)  You shoot an arrow. The arrow hits the q,;j6jelly. _You kill the jelly! _Your Fighting skill increases to level 3! _V - 2 scrolls of vulnerability (gained 1) _e - a scroll labelled JUMINI YSHREKKUq,;j"]  As you read the scroll of identify, it crumbles to dust.q,;j+6.6 (1q,;jq,;j 7 _d -> C - a potion of cancellations,;j Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [)  j - the +0 robe of Mimaliyd (worn) {Int+3}b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)t,;jx Potions:  Potions !  A - 3 potions of attraction  b - a potion of brilliance  c - a potion of curing  L - a potion of lignification  C - a potion of cancellation  f - a grey potiont,;jScroll Scroll?  b - a scroll of blinking  V - 2 scrolls of vulnerability  T - a scroll of torment  t - a scroll of teleportation  c - a scroll labelled UTUSIWERAT  I - a scroll of immolation  e - a scroll labelled JUMINI YSHREKKUt,;jw  Potion Potion!  A - 3 potions of attraction  b - a potion of brilliance  c - a potion of curing  L - a potion of lignification  C - a potion of cancellation  f - a grey potionu,;j Scroll Scroll?  b - a scroll of blinking  V - 2 scrolls of vulnerability  T - a scroll of torment  t - a scroll of teleportation  c - a scroll labelled UTUSIWERAT  I - a scroll of immolation  e - a scroll labelled JUMINI YSHREKKUw,;jZ[c - a scroll labelled UTUSIWERAT. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.~,;jv~,;j7~,;jv#.......#KnightStone the Shooter#.......########Spriggan of Dithmenos **....#...............Health: 36/36 ========================#............##Magic: 17/17 ========================#............#AC: 2Str: 7#######......#EV: 17~,;j Int: 14#......#SH: 0Dex: 20#......#XL:  7 Next: 73% Place: Dungeon:6#..@...#Noise: Silenced  Time: 2586.6 (0.0)#......#a) +0 shortbow#......+Fire: a) +0 shortbow######## _Your Fighting skill increases to level 3! _V - 2 scrolls of vulnerability (gained 1) _e - a scroll labelled JUMINI YSHREKKUAs you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation  As you read the scroll labelled UTUSIWERAT, it crumbles to dust.~,;j~,;j+7.6 (1~,;j~,;jC  _V - 2 scrolls of vulnerability (gained 1) _e - a scroll labelled JUMINI YSHREKKU  As you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation  As you read the scroll labelled UTUSIWERAT, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.,;j,;j.$,;jx1Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath ,;jMissiles (go to first with ()c - 8 poisoned darts Armour (go to first with [) ,;j9m j - the +0 robe of Mimaliyd (worn) {Int+3}b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn),;jt,;j^ Potions:  Potions ,;jy~!  A - 3 potions of attraction  b - a potion of brilliance  c - a potion of curing  L - a potion of lignification  C - a potion of cancellation  f - a grey potion,;j,y Scroll Scroll?  b - a scroll of blinking  V - 2 scrolls of vulnerability  T - a scroll of torment  t - a scroll of teleportation  I - a scroll of immolatione - a scroll labelled JUMINI YSHREKKU,;jHXe - a scroll labelled JUMINI YSHREKKU. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (q)uiver, (d)rop, (=)adjust, or (i)nscribe.,;jTU Scrolls: (Left/Right/Tab to switch category) Scrolls (go to first with ?)  b - a scroll of blinking  V - 2 scrolls of vulnerability  T - a scroll of torment ,;jV t - a scroll of teleportation  I - a scroll of immolation  e - a scroll labelled JUMINI YSHREKKU ,;j?,;jk,;jK#.......#KnightStone the Shooter#.......########Spriggan of Dithmenos **....#...............Health: 36/36 ========================#............##Magic: 17/17 ========================#............#AC: 2Str: 7#######......#EV: 17Int: 14#......#SH: 0Dex: 20#......#XL:  7 Next: 73% Place: Dungeon:6#..@...#Noise: Silenced  Time: 2587.6 (0.0)#......#a) +0 shortbow#......+Fire: a) +0 shortbow######## _V - 2 scrolls of vulnerability (gained 1) _e - a scroll labelled JUMINI YSHREKKUAs you read the scroll of identify, it crumbles to dust. _d -> C - a potion of cancellation  As you read the scroll labelled UTUSIWE,;jZ[RAT, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.,;j ,;j3,;j,;ja,;jH 1#.# #.......## #...... #.....## #............# #######......# #......# #......# #...@..# #......# #......+ ,;jrQ ,;j R -8.2 (0.6,;jV ,;juY ,;jf T#######...............## .. ######+####### ,;j@o ,;j$q &8,;j, ,;jE!.........## . ######+#######,;jX[9.4,;j:,;j;,;jB,;j9#. #.....## #......# #######......# #......# #......# #......# #......# #....@.+ #,;jM)# ,;jD?90.0,;j,;jp,;j ##. #.....## #......# #######......# #......# #......# #......# #......# #.....@+ ## ,;j ,;j &6,;j ,;jG ,;jb ♣♣..♣'...♣♣..♣♣,;j]l ,;jTm &1.6 (1.0,;jq ,;jtt 0 _You open the door.,;jL#. #.## #.# .#######......# ..#......# ..#......# ß♣#......# .♣ #......#♣..♣ #....♣ ##♣..♣ .♣ ß♣.....,;jv,;jH-2.2 (0.6,;jl,;j'Q _There is an open door here.,;jס#. #............## .##......# ♣♣♣♣♣.♣#......# ...... #......# ..... #......# ..ß♣ #......# ..♣ #......#♣..♣ #......'@..♣ ,;jӢ##♣..♣ ..♣ ..ß♣...........♣♣♣♣♣.♣+#,;j,;jc-8 _,;j,;jP,;j[#.  #.## .#  #......#♣♣♣♣♣♣.♣  #......#♣...... #......#♣..... ,;jk\!#......#♣..ß♣ #......#♣..♣ #......#♣..♣ #......'.@.♣ ##♣..♣ ♣..♣ ♣..ß♣♣.....♣......♣♣♣♣♣♣.♣ ,;j\ ,;j4n[3.4,;j" ## .#♣♣♣♣♣♣.♣######........  #.... ...ß♣ ....#♣..♣ ,;j,..#'.#######♣ ♣..♣ß♣.......♣,;j u...........4.0,;j؟,;jE,;j ♣♣♣♣♣♣.♣######......  #.... ..ß♣ ...♣ .....#.....'.#######♣ ♣@.♣ß♣.......♣+6,;j<  ######......  .. ß♣ ♣ '.#######♣ ♣..♣♣ß♣........,;jn >5.2,;j ,;j ,;jp7   ß♣ ♣ '.#######♣ ♣..♣♣ß♣♣♣♣♣......♣♣♣♣♣♣.♣♣,;jaq(#,;j?x,;jay&8,;j^~,;j,;jE#......#♣..... #......#♣..ß♣ #......#♣..♣ #......#♣..♣ #......'...♣ #♣..♣ ♣..♣♣ ♣..ß♣♣♣♣♣ß♣.♣.♣♣♣♣♣♣.♣♣♣+#,;j/I,;j J(6.4,;jO,;jQ,;jn #......#♣..... #......#♣..ß♣ #......#♣..♣ #......#♣..♣ #......'...♣ #♣..♣ ♣..♣♣ ♣..ß♣♣♣♣♣ß.♣.,;jo ♣.♣♣♣♣♣♣.♣♣♣♣ ,;jwy >7.0,;j6~ ,;j ,;j@ &#......#♣..... #......#♣..ß♣ #......#♣..♣ #......#♣..♣ #......'...♣ #♣..♣ ♣..♣♣ ♣..ß♣♣♣♣♣ß.♣.♣.,;j)A ♣♣♣♣♣♣.♣♣♣♣+#,;j'H ,;jH &6,;jM ,;jO ,;j7!#......#♣..... #......#♣..ß♣ #......#♣..♣ #......#♣..♣ #......'...♣ #♣..♣ ♣..♣♣ ♣♣..ß♣♣♣♣♣ß..♣♣.♣♣.♣♣♣♣♣♣♣.♣♣♣♣ ,;j*,;jk+(8.2,;j0,;jj2,;jD8#......#♣..... #......#♣..ß♣ #......#♣..♣ #......#♣..♣ #......'...♣ #♣..♣ ♣..♣♣ .♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ,;j]E ♣♣♣♣♣♣.♣♣♣♣♣♣ #+#,;jJ,;jZK&8,;j{O,;jQ,;j >n#......#♣.....  #......#♣..ß♣  #......#♣..♣  #......#♣..♣ ##......'...♣ .+  #♣..♣ .♣♣..♣♣ ..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ,;jw> ♣♣♣♣♣♣.♣♣♣♣♣♣ #+#,;jG,;j H(9.4,;jL,;jO,;j b#......#♣..... #......#♣..ß♣ #......#♣..♣ ♣ #......#♣..♣ ?♣# #......'...♣ ..+ #♣..♣ ..♣ ♣..♣♣ ♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ ,;j ,;j, *600.0,;j1 ,;j 1 _Found a scroll of identify.,;j ......#♣..... ......#♣..ß♣ ..♣ ......#♣..♣ ..♣ ......#♣..♣ .?♣# ......'...♣ ...+ ♣..♣ ..♣ ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #+,;j$ !#,;j ,;j &6,;jA ,;jv ,;jXyN#♣..... #♣..ß♣ ß..♣ #♣..♣ ♣..♣ #♣..♣ ♣.?♣# '...♣ ♣...+ ,;jy♣..♣ ♣..♣ ♣..♣♣ ♣♣..♣ ,;jy♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.,;jy♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ ,;j>1.2,;j|,;j,;jsP#♣..... #♣..ß♣ ß..♣ #♣..♣ ♣..♣ #♣..♣ ♣.?♣# '...♣ ♣...+ ♣..♣ ♣..♣ ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #+#,;j]{<8,;j',;jv,;j2 NM.... .ß♣ ß.♣ #♣♣.?♣# ....'.♣...+ #####♣..♣ ♣♣ ♣♣ß♣♣♣♣♣ß...........♣♣♣♣♣♣.♣♣♣♣♣♣#,;jo= ,;j> (2.4,;jK ,;j8 M♣♣♣♣♣.♣. .... .ß♣ ß.♣ #♣♣.?♣# ....'.♣...+ #####♣..♣ ♣♣ ♣♣ß♣♣♣♣♣ß..♣...........♣,;jA,;j{A(3.0,;jG,;jI,;jM# .#♣♣♣♣♣.♣♣♣♣♣. .... ..ß♣ ß.♣ #♣♣.?♣# ....'.♣...+ #####♣..♣ ♣♣ ♣♣ß♣♣♣♣♣ß♣...........♣........,;jx3♣+,;jY6,;jyM... # #.# ♣♣♣♣♣.♣♣♣♣♣..... ..ß♣ ß.♣ #♣♣.?♣# ....'.♣.@.+ #####♣..♣ ♣..♣#♣♣ ♣♣♣..ß♣♣♣♣♣ß..♣......♣....4.2,;jpM#######... . ,;j\# #.# ♣♣♣♣♣.♣♣♣♣♣..... ...,;j*ß♣ ♣ß.♣ #♣♣.@♣# ....'.♣...+ ,;ja4#####♣..♣ ♣..♣#♣..♣♣ ♣♣..♣..#+,;j,;j&8,;j,;j,;j+5.8 (1,;j,;j. _i - a scroll of identify,;jM ####### ... . # #.# ♣♣♣♣♣.♣♣♣♣♣..........ß♣ ♣ß #♣♣..♣# ....'.♣...+ #####♣..♣ ♣..♣#.♣♣♣♣♣♣,;j,;jD+6.4 (0,;ju,;j,;j-M ####### ... . # #.# ♣♣♣♣♣.♣♣♣♣♣.........ß♣ ♣ß♣♣..♣ #♣♣..♣# ....'...♣ ♣...+#....♣,;jם[7.0,;jOJ,M ####### ... . # #.# ♣♣♣♣♣.♣♣♣♣♣.......ß♣♣♣♣♣ß♣♣..♣ ....#♣..♣ ♣..♣#...♣,;j$P,;j5Q&6,;jV,;jX,;jgY ####. ..## #.#.#♣♣♣♣♣♣.♣♣♣♣♣♣.#♣.♣.#♣.♣.#♣..ß♣♣♣♣♣ß..♣.#♣..♣ ♣♣..♣ .....#♣..♣ ♣..♣# .....'...♣ ♣...+#♣..♣ ♣..♣# ,;jY T ♣..♣♣ ♣♣..♣  ♣..ß♣♣♣♣♣ß..♣  ♣.♣,;jh` ,;jDa (8.2,;j}e ,;jh ,;j .# .# .# .#. ..## #.#.#♣♣♣♣♣♣.♣♣♣♣♣♣.#♣.♣.#♣.♣.#♣..ß♣♣♣♣♣ß..♣.#♣..♣ ♣♣..♣.#♣..♣ ♣..♣#,;js .'...♣ ♣...+#♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣  ♣..ß♣♣♣♣♣ß..♣  ♣.♣,;j ,;j ,;j 8,;jQ ,;j ,;j)Y.#.#....#,;j...# ... ..## #.#,;j .#♣♣♣♣♣♣.♣♣♣♣♣♣ #......#♣.♣ #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'...♣ ♣...+#♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣  ♣.♣,;jg,;jY(9.4,;j,;j,;j*Q.#.# ......# ..$..# .... ...## #.#.#♣♣♣♣♣♣.♣♣♣♣♣♣,;j +#......#♣.♣  #......#♣.♣  #......#♣..ß♣♣♣♣♣ß..♣  #......#♣..♣ ♣♣..♣  #......#♣..♣ ♣..♣#  #......'...♣ ♣.,;jG+v..+  #♣..♣ ♣..♣#,;j|+ ♣..♣♣ ♣♣..♣  ♣..ß♣♣♣♣♣ß..♣  ♣.♣,;j+,;j.6........@..,;jo7)10.0,;j<,;j?* _Found 6 gold pieces.,;j3S.#.# ........# ..$...# ..... ...,;j~.## #.#.#♣♣♣♣♣♣.♣♣♣♣♣♣#......#♣.♣ #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣,;j- #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'...♣ ♣...+ #♣..♣ ♣..♣#  ♣..♣♣ ♣♣..♣  ♣..ß♣♣♣♣♣ß..♣  ♣,;jf!.♣,;jTY6,;jUM< .............. ..$...######## .... ...# #.# ...♣♣♣♣♣.♣♣♣♣♣ ##........ß♣♣♣♣♣ß.#......#♣..♣ ♣♣..♣♣..♣'..+##,;jd,;jl(1.2,;jy,;jW,;j3OM.<#############................... ..$....######## ........ ...,;j# #.# ...♣♣♣♣♣♣@♣♣♣♣♣♣ ##.......#......#♣..ß♣♣♣♣♣ß..♣♣ ♣♣.,;j́P...♣♣,;j,;j&8,;jI,;j ,;j M##+#. <############.##..........#,;jm  #...$......#########..........#.............## #@# ...♣♣♣♣♣♣.♣♣♣♣♣♣ ##♣...........♣#......#♣...........♣♣....♣♣..♣♣♣'+#♣♣#,;j%,;jص(2.4,;j,;j( M ##+#. <##########. #...$########.......@.....#,;j ) w#######.###### ...♣♣♣♣♣.♣♣♣♣♣ ###......#♣...........♣......♣ ♣♣.........,;jQD [3.0,;j#+##.#.<.# #.# #.#.# #.#.# #...$......#.#.#.#.#.######.#♣♣♣♣♣♣.♣♣♣♣♣♣#......#♣...........♣ #......#♣...........♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣#  #......'...♣ ♣...+,;jH&6,;j,;j),;j<M ###+#. <##########. #...$########.............#.#######.###### ..........#♣♣♣♣♣♣.♣♣♣♣♣♣♣...,;j2E.$..@....,;jI(4.2,;jK,;jM,;jM ###+#. <##########. ########.............# ..........#######.######.,;j,;j&8,;j,;jCA5.8 (1,;j0&,;jY*= _You now have 56 gold pieces (gained 6).,;j] ###+## .....<############...........######,;jyG........#######.######.#......#♣..♣ ♣..♣#6.4 (0,;j#+##.#.<.# #.# #.#.# #.#.# #.#.##.#.#.#.###### .#♣♣♣♣♣♣.♣♣♣♣♣♣#......#♣...........♣ #......#♣...........♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣  #......#♣..♣ ♣..♣#,;j,;j(7.0,;j,;j<#+##.#.<.# #.# #.#.# #.#.# #.#,;j(.##.#.#.#.######...#♣♣♣♣♣♣.♣♣♣♣♣♣,;j#......#♣...........♣ #......#♣...........♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣  #......#♣..♣ ♣..♣#,;j<6,;jS,;j],;jE  #####+## .......<############...........######........#######.#####...#♣♣♣♣♣♣.♣♣♣♣♣♣#......'...♣ ♣...+,;j|G (8.2,;jL ,;jN ,;j m#+## #.# #.....<.# # #.# #.# #.# #.# #.# #.# #.#.# #.# #.#.###### #....#♣♣♣♣♣♣.♣♣♣♣♣♣ #......#♣.♣  #......#♣.♣  #......#♣..ß♣♣♣♣♣ß..♣  #......#♣..♣ ♣♣..♣ ,;j  #......#♣..♣ ♣..♣#  #......'...♣ ♣...+,;jr ,;j &8,;jT ,;j ,;j  ######+##  #.#  #.....<.# ##  #.# #.#  #.# #.#  #.# #.#  #.#.#  #.#  #.#.###### ,;jl #....#♣♣♣♣♣♣.♣♣♣♣♣♣  #......#♣.♣  #......#♣,;j.♣  #......#♣..ß♣♣♣♣♣ß..♣  #......#♣..♣ ♣♣..♣ ,;j #......#♣..♣ ♣..♣#  #......'...♣ ♣...+,;j,;j5#(9.4,;j;%,;j),;j ######+## #.# #.....<.# ###### #.# #....# #.# #...# #.# #..# #.#.# #,;j.# #.#.###### #...#♣♣♣♣♣♣.♣♣♣♣♣♣ #......#♣.♣ #......#♣.♣,;j #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣  #......#♣..♣ ♣..♣#  #......'...♣ ♣...+,;js,;jL)20.0,;j,;j,;j! ######+## #.# #.....<.# ############ #.# #..........# #.# #..........# #.# #...#,;jz!L #.#.# #.# #.#.###### #..#♣♣♣♣♣♣.♣♣♣♣♣♣ #......#♣.♣ #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣#  #......'...♣ ♣...+,;j5)i--------- 6,;je-,;j|0U _Your hearing returns.,;jNM m ######+## #.# #.....<.# # #.# #.# #.# #..........# #.# #....# #.#.# #.# #.#.###### #.#♣♣♣♣♣♣.♣♣♣♣♣♣ #......#♣.♣ #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣#  #......'...♣ ♣...+,;jT ,;jU (1.2,;jZ ,;j\ ,;j,;jKqRead which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportationi - a scroll of identify  I - a scroll of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability ,;j e - a scroll labelled JUMINI YSHREKKU [!] read|quaff[?] describe selected,;j,;j+,;jFKnightStone the Shooter######+##Spriggan of Dithmenos **....#.......#Health: 36/36 ========================#.....<.#############Magic: 17/17 ========================#.......##..........#AC: 2,;jJStr: 7#.......##..........#EV: 17Int: 14#.......##..........#SH: 0Dex: 20#.......########..........#XL:  7 Next: 73% Place: Dungeon:6#...........@.............#Noise: ---------  Time: 2621.2 (0.0)#............#######.######a) +0 shortbow,;jx#............#♣♣♣♣♣♣.♣♣♣♣♣♣Fire: a) +0 shortbow,;j#######......#♣...........♣#......#♣...........♣#......#♣..ß♣♣♣♣♣ß..♣#......#♣..♣ ♣♣..♣#......#♣..♣ ♣..♣##......'...♣ ♣...+ _There is an open door here. _Found a scroll of identify. _i - a scroll of identify _Found 6 gold pieces. _You now have 56 gold pieces (gained 6). ,;j1@_Your hearing returns.,;j,;jIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JUMINI YSHREKKU Potions (select first with !)  f - a grey potion[?] describe selected,;j56,;j=,;j{CKnightStone the Shooter######+##Spriggan of Dithmenos **....#.......#Health: 36/36 ========================#.....<.#############Magic: 17/17 ========================#.......##..........#,;j^EAC: 2Str: 7#.......##..........#EV: 17Int: 14#.......##..........#SH: 0Dex: 20#.......########..........#XL:  7 Next: 73% Place: Dungeon:6#...........@.............#Noise: ---------  Time: 2621.2 (0.0)#............#######.######a) +0 shortbow#............#♣♣♣♣♣♣.♣♣♣♣♣♣Fire: a) +0 shortbow#######......#♣...........♣#......#♣...........♣#......#♣..ß♣♣♣♣♣ß..♣#......#♣..♣ ♣♣..♣#......#♣..♣ ♣..♣##......'...♣ ♣...+ _There is an open door here. _Found a scroll of identify. _i - a scroll of identify _Found 6 gold pieces. _You now have 56 gold pieces (gained 6). _Your hearing returns.,;jS]  As you read the scroll of identify, it crumbles to dust.,;jT+2.2 (1,;jY,;jO\0 _f -> m - a potion of might,;j8,;ji\Read which item? Scrolls  b - a scroll of blinking  t - a scroll of teleportation  I - a scroll of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability  e - a scroll labelled JUMINI YSHREKKU [!] read|quaff[?] describe selected,;j Drink which item? Potion  c - a potion of curing  b - a potion of brilliance  m - a potion of might ,;j$  C - a potion of cancellationA - 3 potions of attraction  L - a potion of lignificationread|quaff,;jSRead Scroll  b - a scroll of blinking  t - a scroll of teleportation ,;jgS I - a scroll of immolation  T - a scroll of tormentV - 2 scrolls of vulnerability  e - a scroll labelled JUMINI YSHREKKUread|quaff,;j,;j,;jKnightStone the Shooter######+##Spriggan of Dithmenos **....#.......#,;jHealth: 36/36 ========================#.....<.#############Magic: 17/17 ========================#.......##..........#AC: 2Str: 7,;j=V#.......##..........#EV: 17,;jSEInt: 14#.......#,;je1#..........#,;jv-SH: 0,;j-Dex: 20,;jj#.......########..........#,;jqXL:  7 Next: 73% Place: Dungeon:6#...........@.............#Noise: ---------  Time: 2622.2 (0.0),;j #............#######.######a) +0 shortbow,;j/t#............#♣♣♣♣♣♣.♣♣♣♣♣♣,;jA>Fire: a) +0 shortbow,;jQm#######......#♣...........♣,;jyU#......#♣...........♣,;ja#......#♣..ß♣♣♣♣♣ß..♣,;j{#......#♣..♣ ♣♣..♣,;jz#......#♣..♣ ♣..♣#,;j@#......'...♣ ♣...+ ,;jP_i - a scroll of identify _Found 6 gold pieces. ,;j._You now have 56 gold pieces (gained 6). ,;j1_Your hearing returns.,;joAs you read the scroll of identify, it crumbles to dust. _f -> m - a potion of might,;j  §§§§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled JUMINI YSHREKKU, it crumbles to dust.,;j,;j8$3.2 (1,;j,;j0 _It was a scroll of poison.,;j A,;jCURead which item? ,;jC}Scrolls  b - a scroll of blinking  t - a scroll of teleportation ,;jCO I - a scroll of immolation  T - a scroll of torment ,;j m - a potion of might  ,;jThe air fills with toxic fumes!  As you read the scroll labelled JUMINI YSHREKKU, it crumbles to dust. _It was a scroll of poison.,;j  KnightStone the Shooter  ######+##,;j Spriggan of Dithmenos **....  #.......# Health: 36/36 ========================  #.....<.# ############  Magic: 17/17 ======================== ,;j; #.......# #..........#  AC: 2Str: 7  #.......# #..........#  EV: 17,;j`Int: 14  #.......# #...§......#  SH: 0,;j,Dex: 20 ,;j #....§§§########§§§§......#  XL:  7 Next: 73% Place: Dungeon:6 ,;j  #....§§§§§§§@§§§§§§§......#  Noise: ---------  Time: 2623.2 (0.0)  #....§§§§§§§§#######.######  a) +0 shortbow  #....§§§§§§§§#♣♣♣♣♣♣.♣♣♣♣♣♣  Fire: a) +0 shortbow ,;jK #######§§§§§§#♣...........♣  #§§§§§§#♣...........♣  #§§§§§§#♣..ß♣♣♣♣♣ß..♣   ,;jr#§§§§§§#♣..♣ ♣♣..♣   #§§§§§§#♣..♣ ♣..♣#   #......'...♣ ♣...+   _f -> m - a potion of might  The air fills with toxic fumes!  As you read the scroll labelled JUMINI YSHREKKU, it crumbles to dust. _It was a scroll of poison.  Blink to where?Press: ? - help, Dir - move target,;j,l7*@,;jVB*§,;jfB*§,;jB*§,;j^B*§,;j<B*§,;jXh B*§,;j n.§  As you read the scroll labelled JUMINI YSHREKKU, it crumbles to dust. _It was a scroll of poison.  Blink to where?  Press: ? - help, Dir - move targetYou can't see that place.  [the floor.],;jޏR .*,;j,;j9 Really blink into that cloud of poison gas? Y - Yes  N - No,;j4 ,;jJ  KnightStone the Shooter  ######+##Spriggan of Dithmenos **....  #.......#Health: 36/36 ========================  #.....<.######## Magic: 17/17 ========================  #.......##...... AC: 2Str: 7  #.......#,;j3L #...... EV: 17Int: 14  #.......##...§.. SH: 0Dex: 20  #....§§§########§§§§.. XL:  7 Next: 73% Place: Dungeon:6  #....@§§§§§§§§§§§§§§.. Noise: ---------  Time: 2623.2 (0.0)  #....§§§§§§§§#######.# a) +0 shortbow  #....§§§§§§§§#♣♣♣♣♣♣.♣ Fire: a) +0 shortbow  #######§§§§§§#♣.......  #§§§§§§#♣.......  #§§§§§§#♣..ß♣♣♣♣  #§§§§§§#♣..♣  #§§§§§§#♣..♣  ,;jL #......'...♣As you read the scroll labelled JUMINI YSHREKKU, it crumbles to dust. _It was a scroll of poison.  Blink to where?Press: ? - help, Dir - move target,;jX ..............As you read the scroll of blinking, it crumbles to dust.  You are engulfed in poison gas.,;j|Y 1=----4.2 (1Pois ,;j(_ ,;jb _You are poisoned. You feel very sick.,;jh8"   ######+##  #.......#  #.....<.#   #.# #   #.# #   #.# #  ,;j39 #....§§§#   #§§   #....§#.   #....§#♣♣♣♣♣♣.   #§§§§§§#♣   #§§§§§§#♣   #§§§§§§#♣..ß   #.§,;ja9§#♣..♣   #.§§#♣..♣   #......'...♣,;jA.....§§§§..§§§..§§§.,;jC[0----8 (0.6,;jG,;jJ$ _You feel sick.,;jc }   ######+##  #.......#  #.....<.#   #.# #  #.# #  #.# #  #....§§§,;j% #  #..@.,;j §  #....§.#  #....,;j L§.#♣♣♣♣♣♣  ,;j P#§§§§§.#♣ ,;jy# > #§§§§§.#♣  #.§§§§.#♣..ß  #..§§.#♣..♣  #..§§,;j# i§.#♣..♣   #......'...♣,;jJ/ .....§§§..§§..§....,;jR0 '5.4,;j5 ,;j8 $ _You feel sick.,;j   ######+##  #.......#  #.....<.#  ,;j4 #.# #  #.# #  #.# #  #....§§§# ,;jl! #.@..§§§§§§.§  #....§§§§§§.. ,;j #....§§§§§§..#  ,;j#§§§§..#♣  #.§§§..#♣ ,;j #..§§..#♣..ß  #...,;jb§..#♣..♣   #......#♣..♣  ,;j%L #......'...♣,;j@a.......,;j1V29-6.0,;j,;j$ _You feel sick.,;j= M #####+#... <###...# ########§......#####  #....§§§§§...#♣♣♣♣♣ Pois ☼☼☼☼30=6,;jM #####+#... <###...# §§########☼§§§..§......☼§...######  #....§§§§§...#♣♣♣♣♣..,;j,;j'7.2,;j,;j$ _You feel sick.,;jFM #####+#... <###...# §§########☼§§§..§......  ,;j#....§§§☼§...######.§ ,;j@^☼☼.,;jBT29-8,;jZ,;j'$ _You feel sick.,;jhoM #####+#... <###...# §§########  ,;j#....§☼§§§..§.......§§,;jw○○☼○○..,;jE`30=8.4,;j,;j       ######+##  #.......#  #.....<.#   #.# #  #.# #  #.# #  #....§§§##  #....§○§§§..§  #....§§§○☼...  #....§§☼☼§...#  #§○○...#♣  #......#♣,;j=M....,;j'9.0,;j,;j _You feel sick.,;jM cM #####+#... <## #.......##.. Pois #######§○☼☼○..6,;j iM #####+#... <## #.......##..#....§§☼○,;j;....,;j(30.2,;j,;j,;j,;j,;j ,;j^  You start resting. You feel sick.,;jR!7=,;j'l0☼°°,;j-K1.2 (1,;j$0[ _You are no longer poisoned.,;j3,;jg4,;j4,;j8,;j&9%1,;j<,;j=,;j >K2=,;j>,;juA,;jBh3==,;jB,;jzFk4=,;j^G,;jI,;j:JK5=,;jJ,;jMk _You start resting.HP restored.,;jQ...°.§☼○☼☼.,;jWk6.2 (5..☼○,;jCY}6==7.2 (6 _,;jK],;j`,;j         ######+##  #.@.....#  #.....<.# # #.# #. #.# #. #.# #. #.##. #......☼☼...§. #....○☼○.....# #.,;jy !#♣,;j I○°○,;jd +8 (0.6,;j ,;j ,;j        ######+##  #..@....#  #.....<.# # #.# #. #.# #. #.,;j# #. #.##. #......☼○...§. #....°○○.....# #.#♣,;jl○°8.4,;j=,;jk,;jg        ######+##  #...@...#  #.....<.# # #.# #. #.,;j# #. #.# #. #.##. #......○○...§. #....°○°.....#. #.#♣♣♣♣♣♣.,;j$[9.0,;j}(  ,;jf~"      ######+##  #....@..#  #.....<.# #   #.# #.   ,;j#.# #.   #.# #.   #.##.   #......○○...§.   #....°○°.....#.#   #.#♣♣♣♣♣♣.♣,;jdžp°.°,;jB=6,;j,;j,;jV J ######+##  #.....@.#  ,;j V#.....<.# # #.# #. #.# #. #.# #. #.##,;jV . #......○°...§. #.....°°.....#.#,;j c #.#♣♣♣♣♣♣.♣,;j &.,;jʱ )40.2,;j ,;j ,;jQ####..#.##.##.##.#',;jOZE°..,;jQ[-1.2 (1.0,;j_,;jb( _You open the door.,;j iM##. #.# ######@##... <#######,;j #.......##.......#........,;j ,;je +8 (0.6,;j|# ,;j' Q _There is an open door here.,;je sM##. #@# ######'###.......# #.....<.##########..#. ##......°..,;je /2.4 _,;j^j ,;jql ,;j2M##. #.# #####'##.......#..<.#. ....#.......#,;j,;j(3.0,;j",;j$,;jmM###. #.# ######'##....#.....#,;j,;j&6,;j,;j,;j M####..+#.#....#,;j& ,;j (4.2,;j_$ ,;jF' ,;j4M####..+###.#...,;jY8,;jP%##### #.@.+ #.### #.# #.##.#######'## #.......# #.....<.# ##.# #.,;j,;j(5.4,;j,;j,;jEk ##### #..@+ #.### #.# #.##.#######'## #.......# #.....<.# ##.# #.6.0,;jo ,;jq ,;jz#.+.h#....j....j.B...'........j........####h   hound (asleep)jjj 3 gnolls (asleep)B   clockroach (asleep, warded),;j7  You open the door.,;jN-7.0 (1.0,;jN,;jq _You encounter a clockroach, a hound and 3 gnolls.,;j4+ Unequip which item? Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  j - the +0 robe of Mimaliyd (worn) {Int+3} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequip,;j7,;jKnightStone the ShooterSpriggan of Dithmenos **....#Health: 36/36 ========================.+Magic: 17/17 ========================.h#AC: 2Str: 7....EV: 17Int: 14j....SH: 0Dex: 20#####j.B...XL:  7 Next: 73% Place: Dungeon:6#..@'......Noise: ---------  Time: 2647.0 (0.0)#.###..j...a) +0 shortbow#.# .....Fire: a) +0 shortbow#.# #####.#######'##h   hound (asleep)#.......#jjj 3 gnolls (asleep)#.....<.########### B   clockroach (asleep, warded)[,;jΟ834m#.......##......... _You start resting. _HP restored. _You open the door. _There is an open door here.  You open the door. _You encounter a clockroach, a hound and 3 gnolls.,;jP  Okay, then.,;j,;jU,;j. _,;j+#.+.h#....j....j.B...+........j........####,;j+8.0 (1,;js,;j) _You close the door.,;jki # .+ .h# .... j.... #####j.B... #.@.+...... #.###..j... #.# ..... #.# #### #.# ######'## #.......# #.....<.#  #.# #6 (0.6,;jl,;jo,;j<0  # .+ .h# .... j.... #####j.B... #@..+...... #.###..j... #.# ..... #.# #### #.# ######'## #.......# #.....<.#  #.# #9.2,;j4 ,;j5 ,;jc- #.+.h#....j#####j.B...+...###..j .. ####...#.......##....... ,;jk.&8,;j2,;j45,;joc #.+.h#....,;joj#####j.B...+...###..j .. #### ,;j0p....##.......##....... ,;jy,;jlz)50.4,;j~,;j,;jL5  .+.h#....j#####j.B...+...###..j .. #### ######'##,;j5 ....#.....##.......########....... ,;j4> ,;jb? (1.0,;jD ,;j(F ,;j .h#....j#####j.B...+...###..j .. #### ######'##.........<.#.,;j....#.......##...........§.......... ,;j,;jN&6,;j,;j,;j ....j#####j.B...+...###..j .. ####,;jW ######@###.......##.....<.##########..#.#,;j#........#............#######.## ,;j,;j(2.2,;j>,;j@Q _There is an open door here.,;ja  j#####j.B...+...###..j .. #### ######'###.....@.#,;jb D..<########........#........#............#♣♣♣♣♣♣.♣♣ ,;j j ,;jbk -8 _,;jXp ,;jr ,;jpp####..#.##.##.##.#+,;jN-3.8 (1.0,;j3,;j) _You close the door.,;jvj.... #####j.B... #...+...... #.###..j... #.# ..... #.# #### #.# ,;j######+## #......@# #.....<.# ##.# #.#.# #.#.# #.#.##,;j*o.#....§.#.,;jK\....#.##.#♣♣♣♣♣♣.♣,;j,;j$-4.4 (0.6,;j,;j,;j 4,;jt ,;jr ,;j3  #####j.B...+...###..j .. #### ######+##.........<#########,;jb4 .........#........#######......#♣......... ,;j=< ,;j< (5.0,;jA ,;jD ,;jj ...+...###..j .. #### ######+##.........<#########.........#######...#......#♣......... ,;j,,;j7<6,;jk:,;jiA ###..j .. #### ######+##.......,;ji9..<#########.........######.#....#......#♣..ß♣♣♣♣♣ß ,;jp,;j(6.2,;j,;jt,;j  .. #### ######+##.........<#########.........######....§.........#......##......#♣..♣ ♣♣ ,;j,;j2&8,;j,;jz,;j   #### ######+##.........<#########.........######............#######.###..#.###......##......#♣..♣ ♣,;jC D ,;j! ,;jJ (7.4,;j ,;j ,;j?   ######+##.........<#########.........######........#######.###♣♣♣♣♣♣.♣♣♣#......##......'...♣ ♣ ,;j" (8.0,;jd ,;jM,;j ######+##.........<#########.........######........#######.###♣♣♣♣♣♣.♣♣♣######.........#......'########♣..♣ ♣ 6,;jM .........<#########.........######........#######.###♣♣♣♣♣♣.♣♣♣######..........########♣♣..♣♣ ♣♣ 9.2,;jFt' <#########.........######........#######.###♣♣♣♣♣♣.♣♣♣#######.........ß♣♣♣♣♣ß♣..ß♣♣♣♣♣ß ,;j|,;jD}&8,;j,;ju,;jj d#.....<.# ##.# #.#.# #.#.# #.,;j #.#.#.#.#######.##.#♣♣♣♣♣♣.♣#######.@....#♣.#......#♣.,;j #......#♣..ß♣♣♣♣♣ß.#......#♣..♣ ♣♣.#......#♣..♣ ♣.#......'...♣ ♣.,;jC ##♣..♣ ♣.♣..♣♣ ♣♣.,;jn 6♣..ß♣♣♣♣♣ß.,;j ,;j )60.4,;j ,;j6 ,;jT) ..........########..........#######.####....♣♣♣♣♣♣.♣♣♣♣######..........ß♣♣♣♣♣ß♣ ♣♣♣.......... ,;jk[1.0,;j ........########...................#######.####...♣♣♣♣♣♣.♣♣♣♣######..........ß♣♣♣♣♣ß♣ ♣♣,;j  .♣.......... ,;jH<6,;j,;jq,;j>#.# #.#.......# #.#.......##.#......#.....#######.##......#♣♣♣♣♣♣.♣#######......#♣.#......#♣.#..@...#♣..ß♣♣♣♣♣ß.#......#♣..♣ ♣♣.#......#♣..♣ ♣.#......'...♣ ♣.##♣..♣ ♣.♣..♣♣ ♣♣.♣..ß♣♣♣♣♣ß.♣.♣.,;jV>2.2,;j,;j%,;j<f ......#######.................#######.#####..♣♣♣♣♣♣.♣♣♣♣♣######...........ß♣♣♣♣♣ß♣ ♣♣ '...♣♣♣♣♣♣.♣♣♣♣♣ ,;j),;j,;j8,;jU,;j>,;j ?#.# #.##.......##.##.....##.....#######.##......,;j_#♣♣♣♣♣♣.♣#######......#♣.♣#......#♣.♣#......#♣..ß♣♣♣♣♣ß..♣#...@..#♣..♣ ♣♣..♣,;j#......#♣..♣ ♣..♣#......'...♣ ♣.#,;j#♣..♣ ♣..♣♣..♣♣ ♣♣..♣♣..ß♣♣♣♣♣ß..♣♣.,;jU♣♣.♣♣♣♣♣♣♣.♣,;j>3.4,;j,;j\  ######...............#######.#####..♣♣♣♣♣♣.♣♣♣♣♣♣######...........ß♣♣♣♣♣ß♣ ♣♣ '...♣,;j\ .#######♣..♣♣.#+#,;jd ,;je (4.0,;jZj ,;jl ,;jT  .........#######.#####.♣♣♣♣♣♣.♣♣♣♣♣♣######...........ß♣♣♣♣♣ß♣ ♣♣♣..♣ '...♣.#######♣♣ ♣..♣♣ ♣6,;jc ,;j4,;j,;jt,;jB#.# #.....#######.###### #......#♣♣♣♣♣♣.♣♣♣♣♣♣ #######......#♣.♣ #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##....@.'...♣ ♣...+##♣..♣ ♣..♣#♣..♣♣ ♣♣..♣ ,;j,;jk,;j,;j!5.2,;jr,;j,;j#.# #.....#######.###### #......#♣♣♣♣♣♣.♣♣♣♣♣♣ #######......#♣.♣ #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# ,;j}#.....@'...♣ ♣...+ ##♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ,;j,;j_8,;j,;j,;j[ #.# #.#######.###### #.#♣♣♣♣♣♣.♣♣♣♣♣♣ #######......#♣...........♣ #......#♣.....♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #....♣ ♣...+ ##♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣.....♣......♣♣♣♣♣♣. 6.4,;j ,;j Q _There is an open door here.,;j #.# #............#.###### #......#♣♣♣♣♣♣.♣♣♣♣♣♣ #......#♣...........♣ #......#♣...........♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'@..♣ ♣...+ ##♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..♣...♣....♣♣♣♣♣♣.♣♣♣♣♣♣#+#,;jŊ ,;j) /7.0 _,;jy ,;jٔ ,;j#.#  #.#.######  #......#♣♣♣♣♣♣.♣♣♣♣♣♣  #......#♣...........♣ #......#♣...........♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'.@.♣ ♣...+ ##♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣.....♣......♣♣♣♣♣♣.♣♣♣♣♣♣ ,;j),;j+&6,;j ,;jY&,;j  #######.#####♣♣♣♣♣♣.♣♣♣♣♣♣######............. #.......ß♣♣♣♣♣ß....#♣..♣ ♣♣..# ♣..♣#'..+#######♣♣# ♣..♣♣ ♣♣..♣ ß♣♣♣♣♣ß..♣,;j>8.2,;j,;j4 ♣♣♣♣♣♣.♣♣♣♣♣♣######........... #.....ß♣♣♣♣♣ß...♣ ♣♣.....# ♣..♣#.....'..+#######♣♣# ♣@.♣♣ ♣♣..♣ ß♣♣♣♣♣ß.........,;j=♣+,;j,;j&8,;j ,;j7,;j  ######........... .ß♣♣♣♣♣ß♣ ♣♣ ♣..♣#'..+#######♣♣# ♣..♣♣ ♣♣..♣ ß♣♣♣♣♣ß.........,;j >9.4,;j( ,;j ,;j + ß♣♣♣♣♣ß♣ ♣♣ ♣..♣#'..+#######♣♣# ♣..♣♣ ♣♣..♣ ß♣♣♣♣♣ß,;jv .......♣♣♣♣♣♣.♣♣♣♣♣#,;j} ?70.0,;j ,;j);#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'...♣ ♣...+ #♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #+#,;j(OY6,;j#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# ,;j#......'...♣ ♣...+ #♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ,;j<♣..ß♣♣♣♣♣ß..♣ ♣.,;j`X♣ ♣.,;j},♣ ,;j♣♣♣♣♣♣.♣♣♣♣♣♣ ,;jy*,;jR+,;jv+!1.2,;j?,;j,;j[#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'...♣ ♣...+ ,;j#♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ,;jo♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #+#,;jQ Y8,;jY#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'...♣ ♣...+ #,;j♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ,;jX♣.♣ ,;j!♣♣♣♣♣♣.♣♣♣♣♣♣ ,;j,;jU(2.4,;j,;j,;j* #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣# #......'...♣ ♣...+ #♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #+#3.0,;jF ß♣♣♣♣♣ß♣ ♣♣# ♣..♣#'..+#######♣..♣# ♣..♣♣ ♣♣..♣ .ß♣♣♣♣♣ß........♣♣♣♣♣♣.♣♣♣♣♣ #+# ,;ja,;j&6,;j ,;j,;jm♣ ♣♣#♣ ♣..♣#'....+#######♣....♣# ♣..♣♣ ♣♣..♣ ß♣♣♣♣♣ß.......♣♣♣♣♣♣@♣♣♣♣♣♣ #+# ,;jT4.2,;j ,;j~y'#..####,;jO,;jՄ-5.2 (1.0,;j,;j( _You open the door.,;jz ♣..♣#'....+#######♣....♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣♣...........♣♣...........♣♣♣♣♣♣♣.♣♣♣♣♣♣ #@# #........######## 8 (0.6,;jvg _There is an open door here.,;j'..+#######♣..♣# ♣..♣♣ ♣♣..♣ .ß♣♣♣♣♣ß.............♣♣♣♣♣.♣♣♣♣♣ #'########@.......########6.4 _,;ji,;j,;j y#......'...♣ ♣...+  #♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣...........♣ ♣...........♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #'#.#.,;j '#,;j>7.0,;j4,;j,;j#......'...♣ ♣...+ #♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣...........♣ ♣...........♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #'#.##.##,;j,;j&6,;j,;j,;jN ......'...♣ ♣...+ ♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.,;j c♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #'#.# #.# # ,;j ,;j (8.2,;j ,;j ,;jB'...♣ ♣...+ ♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #'#.# #.,;jC[# # ,;j J,;jJ&8,;jP,;jkR,;j'...♣ ♣...+ ♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #'#.# #.# # ,;j ,;jc (9.4,;j#,;jo,;j\,'...♣ ♣...+ ♣..♣ ♣..♣# ♣..♣♣ ♣♣..♣ ♣..ß♣♣♣♣♣ß..♣ ♣.♣ ♣.♣ ♣♣♣♣♣♣.♣♣♣♣♣♣ #,;j#'#.# #.# # ,;jr,;j)80.0,;j,;jմ,;j7}'...♣ ♣...+ ♣..♣ ♣..♣# .##♣..♣♣ ♣♣..♣ ..♣..ß♣♣♣♣♣ß..♣ #.#♣.♣ #..♣.♣ ..♣♣♣♣♣♣.♣♣♣♣♣♣ .# #'#.# #.# #,;j ,;jv,;j&6,;j{,;j4,;jh '...♣ ♣...+ ♣..♣ ♣..♣# .## ♣..♣♣ ♣♣..♣ .. ♣..ß♣♣♣♣♣ß..♣ #.# ♣.♣##.. ♣.♣#.. ♣♣♣♣♣♣.♣♣♣♣♣♣#.# #'#.# #.# # ,;jp >1.2,;jޤ ,;jx#♣♣# .'..+ # ##♣..♣ ♣..♣# .##♣♣ ♣♣..♣ ..ß♣♣♣♣♣ß..♣ #.##.............♣#..♣♣♣♣♣♣.♣♣♣♣♣♣'#######.........###########,;j,;jQ&8,;j,;j,;j9♣♣..♣ #♣♣# .'..+ # ##♣..♣ ♣..♣# .##♣♣ ♣♣..♣ ..ß♣♣♣♣♣ß..♣ #.##..#...........♣#..#♣♣♣♣♣♣.♣♣♣♣♣♣'#######.........###########,;j,;j(2.4,;j,;j,;jMß♣♣♣♣♣ß♣♣..♣ #♣♣# .'.,;j4.+ # ##♣..♣ ♣..♣# .###♣♣ ♣♣..♣ ...,;jtß♣♣♣♣♣ß..♣ ##..#...........♣#@.#,;j♣♣♣♣♣♣.♣♣♣♣♣♣#.##'########.........#,;j(#,;j,;jӔ(3.0,;j,;j,;j #♣..ß♣♣♣♣♣ß..♣ #♣..♣ ♣♣..♣ #♣..♣ ♣..♣# ## '...♣ ♣...+ .# ♣..♣ ♣..♣# .###  ♣..♣♣ ♣♣..♣ ...  ♣..ß♣♣♣♣♣ß..♣ ##.#  ♣.♣##..#  ♣.♣#.@#  ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#######.# #.,;jDZ ..######,;j ,;jB &6,;j% ,;j ,;jI;M.......ß♣♣♣♣♣ß♣♣..♣ #♣♣# # '..+ .# #♣..♣ ♣..♣# .###♣♣ ♣♣..♣ ...ß♣♣♣♣♣ß..♣ ####@.#...........♣#..##♣♣♣♣♣♣.♣♣♣♣♣♣#.##,;jJZ#'#######.#,;jET,;jU(4.2,;jcZ,;jG],;jTZ♣.♣ ♣..ß♣♣♣♣♣ß..♣ ♣..♣ ♣♣..♣ ♣..♣ ♣..♣# ### ...♣ ♣...+ W.# ♣..♣ ♣..♣# #.### ♣..♣♣ ♣♣..♣ #... ♣..ß♣♣♣♣♣ß..♣ ##.# ♣.♣##.@# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #...###### W   phantom (dormant),;j\]WW,;jQ]&8,;jb,;jeX _You encounter a phantom.,;j[.......ß♣♣♣♣♣ß♣♣..♣ ♣♣# ## ..+ W.#  ♣..♣# #.#######♣♣ ♣♣..♣ #........ß♣♣♣♣♣ß..♣ ####.............♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣##'#######..........###########,;j.W5.4,;j]♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ ..#EV: 17Int: 14 ♣..♣ ♣..♣# #W#######SH: 0Dex: 20 ♣..♣♣ ♣♣..♣ #*.......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ---------  Time: 2685.4 (0.0) ♣...........♣##..#a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.###'######[36,;jKm#.##.........#W   phantom########### _There is an open door here. _You encounter a phantom.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (57% to hit),;jr♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ ..#EV: 17Int: 14 ♣..♣ ♣..♣# #W#######SH: 0Dex: 20 ♣..♣♣ ♣♣..♣ #).......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ---------  Time: 2685.4 (0.0) ,;j♣...........♣##..#a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.###'#######.##.........#W   phantom###########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (57% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is lightly damaged.,;jZG.W,;jb,;je===6.5 (1.1 _,;ji,;jk,;j ♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ ..#EV: 17Int: 14 ♣..♣ ♣..♣# #.#######SH: 0Dex: 20 ♣..♣♣ ♣♣..♣ #W.......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ==-------  Time: 2686.5 (0.0) ♣...........♣##..#a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.[,;jr 40m###'#######.##.........#W   phantom###########You shoot an arrow. The arrow hits the phantom. _The phantom is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j: ♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ .)#EV: 17Int: 14 ♣..♣ ♣..♣# #)#######SH: 0Dex: 20 ♣..♣♣ ♣♣..♣ #).......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ==-------  Time: 2686.5 (0.0) ♣...........♣##..#a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.[40,;jv; m###'#######.##.........#W   phantom###########You shoot an arrow. The arrow hits the phantom. _The phantom is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;jͺ b..W _The phantom is lightly damaged.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow misses the phantom.,;j +7.5 (1,;j ,;j M _The phantom misses you.,;j@♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣,;j8Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ ..#EV: 17Int: 14 ♣..♣ ♣..♣# #.#######SH: 0Dex: 20 ♣..♣♣ ♣♣..♣ #W.......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ==-------  Time: 2687.5 (0.0) ♣...........♣##..#a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.###'#######.##.........#W   phantom#########[,;j40m##You shoot an arrow. The arrow misses the phantom. _The phantom misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;jǛ♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ .)#EV: 17Int: 14 ♣..♣ ♣..♣# #)#######SH: 0Dex: 20 ♣..♣♣ ♣♣..♣ #).......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ==-------  Time: 2687.5 (0.0) ♣...........♣##..#,;j(a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.###'#######.##.........#W   phantom,;j###########You shoot an arrow. The arrow misses the phantom. _The phantom misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;je.`M..W _The phantom misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow barely misses the phantom.,;j55A8.5 (1,;jPM _The phantom misses you.,;j0 ♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ ..#EV: 17Int: 14 ♣..♣ ♣..♣# #.#######SH: 0Dex: 20 ♣..♣♣ ♣♣..♣ #W.......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ==-------  Time: 2688.5 (0.0) ♣...........♣##..#a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.[,;j 40m###'#######.##.........#W   phantom###########You shoot an arrow. The arrow barely misses the phantom. _The phantom misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;jO♣...........♣KnightStone the Shooter ♣...........♣Spriggan of Dithmenos **.... ♣..ß♣♣♣♣♣ß..♣Health: 36/36 ======================== ♣..♣ ♣♣..♣Magic: 17/17 ======================== ♣..♣ ♣..♣# ###AC: 2Str: 7 ...♣ ♣...+ .)#EV: 17Int: 14 ♣..♣ ♣..♣# #)#######SH: 0,;jDex: 20 ♣..♣♣ ♣♣..♣ #).......XL:  7 Next: 73% Place: Dungeon:6 ♣..ß♣♣♣♣♣ß..♣ ##@#Noise: ==-------  Time: 2688.5 (0.0) ♣...........♣##..#a) +0 shortbow ♣...........♣#..##Fire: a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.###'#######.##.........#W   phantom,;j###########You shoot an arrow. The arrow barely misses the phantom. _The phantom misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j^}pM§W _The phantom misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow closely misses the phantom.,;j.#♣..♣ ♣..♣# ### .'...♣ ♣...+ ..# ##♣..♣ ♣..♣# #.#######  ♣..♣♣ ♣♣..♣ #§.......  ♣..ß♣♣♣♣♣ß..♣ ##§#  ♣...........♣##..#  ♣...........♣#..##  ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'####### #........W #########  ,;j܄ ,;j,;jDY5-9.5 (1,;j,;jJ _The phantom hits you. The phantom blinks! You blink.,;j: .#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 35/36 =======================-♣..♣♣ ♣♣..♣ #§.......Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##§#AC: 2Str: 7♣...........♣##..#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2689.5 (0.0)#........W#a) +0 shortbow###########Fire: a) [0;,;jA; 10;1m+0 shortbowW   phantomYou shoot an arrow. The arrow closely misses the phantom. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j_q.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 35/36 =======================-,;jY♣..♣♣ ♣♣..♣ #§.......Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##§#AC: 2Str: 7♣...........♣##..#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2689.5 (0.0)#........W#a) +0 shortbow###########Fire: a) +0 shortbow,;jחW   phantomFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is lightly damaged.,;j\&q#..90.5 (1,;jDA _The phantom hits you.,;j,;j,;j,,;jF _Unknown command.,;jY.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 35/36 =======================-♣..♣♣ ♣♣..♣ #§.......Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##..#EV: 17Int: 14,;jU♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2690.5 (0.0)#........W#a) +0 shortbow###########Fire: a) +0 shortbowW   phantom _The phantom hits you. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j+&.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 35/36 =======================-♣..♣♣ ♣♣..♣ #§.......Magic: 17/17 ========================,;j't♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##..#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2690.5 (0.0)#........)#a) +0 shortbow###########Fire: a) +0 shortbowW   phantom _The phantom hits you. _Unknown command.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,;j'bShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j`.W _Unknown command.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow barely misses the phantom.6=1.5 (1 _The phantom barely misses you.,;jN .#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 36/36 ========================♣..♣♣ ♣♣..♣ #........Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##..#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2691.5 (0.0)#........W#a) +0 shortbow##[4,;j'0m#########Fire: a) +0 shortbowW   phantomYou shoot an arrow. The arrow barely misses the phantom. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;jA.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 36/36 ========================,;jF♣..♣♣ ♣♣..♣ #........,;jdFMagic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##..#EV: 17,;jFInt: 14♣...........♣#..##SH: 0Dex: 20,;jF0♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#,;jFNoise: ==-------  Time: 2691.5 (0.0)#........)#,;jKa) +0 shortbow###########Fire: a) +0 shortbowW   phantomYou shoot an arrow. The arrow barely misses the phantom. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j]MW _The phantom barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow closely misses the phantom.,;j+2.5 (1,;j,;jT _The phantom barely misses you.,;j .#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 36/36 ========================♣..♣♣ ♣♣..♣ #........Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##..#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2692.5 (0.0)#........W#a) +0 shortbow##[4,;j2 0m#########Fire: a) +0 shortbowW   phantomYou shoot an arrow. The arrow closely misses the phantom. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;jBr .#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 36/36 ========================♣..♣♣ ♣♣..♣ #........Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##..#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2692.5 (0.0)#........)#a) +0 shortbow##[4,;js 0m#########Fire: a) +0 shortbowW   phantomYou shoot an arrow. The arrow closely misses the phantom. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j vMW§ _The phantom barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow barely misses the phantom.,;j K♣...........♣ ♣..ß♣♣♣♣♣ß..♣ ♣..♣ ♣♣..♣ ♣..♣ ♣..♣# ### ...♣ ♣...+ ..# ♣..♣ ♣..♣# #.####### ♣..♣♣ ♣♣..♣ #........ ♣..ß♣♣♣♣♣ß..♣ ##.# ♣...........♣##W ♣...........♣#..# ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#######§##........§############,;j ,;jo \0----3.5 (1,;j ,;jV J _The phantom hits you. The phantom blinks! You blink.,;jZe♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 30/36 ====================---- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ,;j/[...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2693.5 (0.0) ♣...........♣#..##,;j[<a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######§##........§############W   phantomYou shoot an arrow. The arrow barely misses the phantom. ,;j[Z_The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,;jb\IAim: a phantom (lightly damaged, 57% to hit),;j8$,;j♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 30/36 ====================---- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ,;jH♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##)@#Noise: ==-------  Time: 2693.5 (0.0) ♣...........♣#..##a) +0 shortbow ,;j♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######§##........§############W   phantomYou shoot an arrow. The arrow barely misses the phantom. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;jMW. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  ,;jShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow closely misses the phantom.14.5 (1,;j ,;j,;jm4_The phantom completely misses you.,;j^,;j; ♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 31/36 ====================---- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2694.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow[12;6,;jU@ H#'#######.##........§############W   phantomYou shoot an arrow. The arrow closely misses the phantom. _The phantom completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit),;j ♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 31/36 ====================---- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2694.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow[12;6,;j2 H#'#######.##........§############W   phantomFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (lightly damaged, 57% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is moderately damaged.,;j o2=5.5 (1,;j j _The phantom barely misses you.,;jbm♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 32/36 =====================--- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2695.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow[12;6,;juH#'#######.##........§############W   phantomThe phantom is moderately damaged. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 57% to hit),;j#F♣...........♣,;j%5KnightStone the Shooter ,;j&6♣..ß♣♣♣♣♣ß..♣,;j' Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 32/36 =====================--- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######,;jB)EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##)@#Noise: ==-------  Time: 2695.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######.#,;j+#........§############W   phantomThe phantom is moderately damaged. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,;j5Shift-Dir - straight lineAim: a phantom (moderately damaged, 57% to hit),;jkW _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a phantom (moderately damaged, 57% to hit)  You shoot an arrow. The arrow barely misses the phantom.3=6.5 (1 _The phantom closely misses you.,;j♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 33/36 ======================-- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2696.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow[12;6,;jX+H#'#######.##........§############W   phantomYou shoot an arrow. The arrow barely misses the phantom. _The phantom closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 57% to hit),;j< $,;j> "♣...........♣,;j@ 5KnightStone the Shooter ,;jB 6♣..ß♣♣♣♣♣ß..♣,;jfC 5Spriggan of Dithmenos **.... ,;jC P♣..♣ ♣♣..♣,;j6D uHealth: 33/36 ======================-- ,;jE a♣..♣ ♣..♣# ###,;jE YMagic: 17/17 ======================== ,;jF o...♣ ♣...+ ..#,;jKI #AC: 2,;jJ +Str: 7 ,;jsJ ♣..♣ ♣..♣# #.#######,;jJ -EV: 17,;jK ,Int: 14 ,;jK ♣..♣♣ ♣♣..♣ #........,;jL -SH: 0,;j O Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##)@#Noise: ==-------  Time: 2696.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######.##........§############W   phantomYou shoot an arrow. The arrow barely misses the phantom. _The phantom closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,;jS Shift-Dir - straight lineAim: a phantom (moderately damaged, 57% to hit),;j (MW _The phantom closely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 57% to hit)  You shoot an arrow. The arrow closely misses the phantom.47.5 (1 _The phantom closely misses you.,;j ♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 34/36 ======================-- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2697.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow[12;6,;j ,H#'#######.##........§############W   phantomYou shoot an arrow. The arrow closely misses the phantom. _The phantom closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 57% to hit),;jle♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 34/36 ======================-- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ,;jȡs...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0,;j]Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2697.5 (0.0) ♣...........♣#..##a) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######.##........§############W   phantomFire: a) +0 shortbow,;jYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (moderately damaged, 57% to hit)  ,;jXYou shoot an arrow. The arrow hits the phantom.  The phantom is heavily damaged.,;j\=p1--8.5 (1,;j,;j+ _The phantom hits you.,;jb♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 31/36 ====================---- ♣..♣ ♣..♣# ###Magic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ,;jCc ♣..♣♣ ♣♣..♣ #........SH: 0Dex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ♣...........♣##W@#Noise: ==-------  Time: 2698.5 (0.0) ♣...........♣#..##,;jcfa) +0 shortbow ♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######.##........§############W   phantomThe phantom is heavily damaged. _The phantom hits you.  Fire: a) +0 shortbow,;jdVPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit),;j ♣...........♣KnightStone the Shooter ♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **.... ♣..♣ ♣♣..♣Health: 31/36 ====================---- ♣..♣ ♣..♣# ###,;jCMagic: 17/17 ======================== ...♣ ♣...+ ..#AC: 2Str: 7 ♣..♣ ♣..♣# #.#######EV: 17Int: 14 ♣..♣♣ ♣♣..♣ #........SH: 0,;jnDex: 20 ♣..ß♣♣♣♣♣ß..♣ ##.#XL:  7 Next: 73% Place: Dungeon:6 ,;jX♣...........♣##)@#Noise: ==-------  Time: 2698.5 (0.0) ♣...........♣#..##a) +0 shortbow ,;j♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow,;j #'#######.##........§############,;ja+W   phantomThe phantom is heavily damaged. _The phantom hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit),;j-§W _The phantom hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit)  You shoot an arrow. The arrow barely misses the phantom.,;jk.#♣..♣ ♣..♣# ### .'...♣ ♣...+ ..# ##♣..♣ ♣..♣# #.#######  ♣..♣♣ ♣♣..♣ #........  ♣..ß♣♣♣♣♣ß..♣ ##.#  ♣...........♣##§§#  ♣...........♣#..##  ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'####### ,;jW#.......W. ########### ,;j,;jQ826---,;j$9.5 (1,;j,;jJ _The phantom hits you. The phantom blinks! You blink.,;jo.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 26/36 =================-------♣..♣♣ ♣♣..♣ #........Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##§§#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2699.5 (0.0)#.......W.#a) +0 shortbow[4,;jp0m###########Fire: a) +0 shortbowW   phantomYou shoot an arrow. The arrow barely misses the phantom. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit),;j.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 26/36 =================-------♣..♣♣ ♣♣..♣ #........Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##§§#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2699.5 (0.0)#.......W.#a) +0 shortbow[4,;j0m###########Fire: a) +0 shortbowW   phantomFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit)  You shoot an arrow.  The arrow hits the phantom but does no damage.,;jn  The phantom is heavily damaged.,;jj[7=700.5 (1,;j,;jT _The phantom barely misses you.,;jH.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 27/36 ==================------♣..♣♣ ♣♣..♣ #........Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##§§#EV: 17Int: 14♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#,;j0Noise: ==-------  Time: 2700.5 (0.0)#.......W.#a) +0 shortbow###########Fire: a) +0 shortbowW   phantomThe phantom is heavily damaged. _The phantom barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit),;j.#♣..♣ ♣..♣# ###KnightStone the Shooter .'...♣ ♣...+ ..#Spriggan of Dithmenos **.... ##♣..♣ ♣..♣# #.#######Health: 27/36 ==================------♣..♣♣ ♣♣..♣ #........Magic: 17/17 ========================♣..ß♣♣♣♣♣ß..♣ ##.#AC: 2Str: 7♣...........♣##§§#EV: 17Int: 14,;ja♣...........♣#..##SH: 0Dex: 20♣♣♣♣♣♣.♣♣♣♣♣♣#.##XL:  7 Next: 73% Place: Dungeon:6#'#######@#Noise: ==-------  Time: 2700.5 (0.0)#.......W.#a) +0 shortbow###########Fire: a) +0 shortbowW   phantomFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit)  You shoot an arrow. The arrow hits the phantom.  The phantom is heavily damaged.,;jƧTW.§,;jG....'...♣ ♣...+ ..# ######♣..♣ ♣..♣# #.####### ♣..♣♣ ♣♣..♣ #........ ♣..ß♣♣♣♣♣ß..♣ ##.#  ♣...........♣##§§# ♣....♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#######§# #....@W.§.# ###########,;j&.,;jY6-1.5 (1,;jC,;j!MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit)  ,;joYou shoot an arrow. The arrow hits the phantom.  The phantom is heavily damaged. _The phantom hits you. The phantom blinks! You blink.,;j \.....'...♣ ♣...+ ..#KnightStone the Shooter ######♣..♣ ♣..♣# #.#######Spriggan of Dithmenos **....♣..♣♣ ♣♣..♣ #........Health: 26/36 =================-------♣..ß♣♣♣♣♣ß..♣ ##.#Magic: 17/17 ========================♣...........♣##§§#AC: 2Str: 7♣...........♣#..##EV: 17Int: 14♣♣♣♣♣♣.♣♣♣♣♣♣#.##,;j ?SH: 0Dex: 20#'#######.#XL:  7 Next: 73% Place: Dungeon:6#....@W.§.#Noise: ==-------  Time: 2701.5 (0.0)###########a) +0 shortbowFire: a) +0 shortbowW   phantomThe phantom is heavily damaged. _The phantom hits you. The phantom blinks! You blink.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit),;jo .....'...♣ ♣...+ ..#KnightStone the Shooter ######♣..♣ ♣..♣# #.#######Spriggan of Dithmenos **....♣..♣♣ ♣♣..♣ #........Health: 26/36 =================-------♣..ß♣♣♣♣♣ß..♣ ##.#Magic: 17/17 ========================♣...........♣##§§#AC: 2Str: 7♣...........♣#..##EV: 17Int: 14♣♣♣♣♣♣.♣♣♣♣♣♣#.##SH: 0Dex: 20#'#######.#XL:  7 Next: 73% Place: Dungeon:6#....@W.§.#,;j Noise: ==-------  Time: 2701.5 (0.0)###########a) +0 shortbowFire: a) +0 shortbowW   phantomFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a phantom (heavily damaged, 57% to hit)  You shoot an arrow. The arrow hits the phantom!  The phantom is almost destroyed.,;j -@(ally target)@   shadow (launcher) .  Shift-Dir - straight line  Aim: a phantom (heavily damaged, 57% to hit)  You shoot an arrow. The arrow hits the phantom!  The phantom is almost destroyed.r shadow shoots an arrow. The arrow hits the phantom!  You destroy the phantom! )),;ja9.@... kirmisher8=882.5 (1 _Your Ranged Weapons skill increases to level 8! _Your Stealth skill increases to level 7!,;j.....'...♣ ♣...+ ..#KnightStone the Skirmisher ######♣..♣ ♣..♣# #.#######Spriggan of Dithmenos **....♣..♣♣ ♣♣..♣ #........Health: 28/36 ==================------♣..ß♣♣♣♣♣ß..♣ ##.#Magic: 17/17 ========================,;j- ♣...........♣##§§#AC: 2Str: 7♣...........♣#..##EV: 17Int: 14,;jU♣♣♣♣♣♣.♣♣♣♣♣♣#.##SH: 0Dex: 20,;j7#'#######.#XL:  7 Next: 88% Place: Dungeon:6#..@.@....#,;jNoise: ==-------  Time: 2702.5 (0.0)###########a) +0 shortbow,;jFire: a) +0 shortbow@   shadow (launcher) ,;j^_You destroy the phantom!Your Ranged Weapons skill increases to level 8! _Your Stealth skill increases to level 7!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,;j.....'...♣ ♣...+ ..#KnightStone the Skirmisher ######♣..♣ ♣..♣# #.#######Spriggan of Dithmenos **....♣..♣♣ ♣♣..♣ #........Health: 28/36 ==================------♣..ß♣♣♣♣♣ß..♣ ##.#Magic: 17/17 ========================♣...........♣##§§#AC: 2Str: 7♣...........♣#..##EV: 17Int: 14♣♣♣♣♣♣.♣♣♣♣♣♣#.##SH: 0Dex: 20#'#######.#,;jXL:  7 Next: 88% Place: Dungeon:6#..@.@....#Noise: ==-------  Time: 2702.5 (0.0)###########a) +0 shortbowFire: a) +0 shortbow@   shadow (launcher) _Your Stealth skill increases to level 7!Fire: a) +0 shortbow,;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,;jfThat would be overly suicidal.  Okay, then.,;j,;j,;j). _,;j#|.....'...♣ ♣...+ ..#KnightStone the Skirmisher ######♣..♣ ♣..♣# #.#######Spriggan of Dithmenos **....,;ji♣..♣♣ ♣♣..♣ #........Health: 28/36 ==================------♣..ß♣♣♣♣♣ß..♣ ##.#Magic: 17/17 ========================,;j♣...........♣##§§#AC: 2Str: 7♣...........♣#..##EV: 17,;jInt: 14♣♣♣♣♣♣.♣♣♣♣♣♣#.##SH: 0Dex: 20#'#######.#XL:  7 Next: 88% Place: Dungeon:6#..@.@....#Noise: ==-------  Time: 2702.5 (0.0)###########a) +0 shortbow,;j&Fire: a) +0 shortbow@   shadow (launcher),;jNdShift-Dir - straight lineThat would be overly suicidal. ,;j{B_Okay, then.Fire: a) +0 shortbow,;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,;j.....'...♣ ♣...+ ..#KnightStone the Skirmisher ######♣..♣ ♣..♣# #.#######Spriggan of Dithmenos **....♣..♣♣ ♣♣..♣ #........Health: 28/36 ==================------♣..ß♣♣♣♣♣ß..♣ ##.#Magic: 17/17 ========================♣...........♣##§§#AC: 2Str: 7♣...........♣#..##EV: 17Int: 14♣♣♣♣♣♣.♣♣♣♣♣♣#.##SH: 0Dex: 20#'#######.#XL:  7 Next: 88% Place: Dungeon:6#..@.@....#Noise: ==-------  Time: 2702.5 (0.0),;jQe###########a) +0 shortbowFire: a) +0 shortbow@   shadow (launcher)That would be overly suicidal. _Okay, then.,;jyFire: a) +0 shortbow,;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.,;j,;j,;j. _,;j'...♣ ♣...+ ..# ♣..♣ ♣..♣# #.# ♣..♣♣ ♣♣..♣ #. ♣..ß♣♣♣♣♣ß..♣ ##.# ♣.♣##§§# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#.# #..@..@...# # ,;j,;j=--3.1 (0.6 _,;j,;jg,;j^'...♣ ♣...+ ..# ♣..♣ ♣..♣# #.# ♣..♣♣ ♣♣..♣ #. ♣..ß♣♣♣♣♣ß..♣ ##.# ♣.♣##§§# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#.# #..@...@..# # 9=--7,;j;,;jz'...♣ ♣...+ ..# ♣..♣ ♣..♣# #.####### ♣..♣♣ ♣♣..♣ #.. ♣..ß♣♣♣♣♣ß..♣ ##.# ♣.♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## ,;j |5#'#.# #..@....@.# # ,;jӄ,;j҅(4.3,;jy,;jI,;j9 '...♣ ♣...+ ..# ♣..♣ ♣..♣# #.####### ♣..♣♣ ♣♣..♣ #........ ♣..ß♣♣♣♣♣ß..♣ ##.# ♣.♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#,;j .# #..@.....@# # ,;jy ,;jf r30==9,;j$ ,;j ,;j ,#♣♣# ## .'..+ ..# ##♣..♣ ♣..♣# #.#######♣♣ ♣♣..♣ #........ß♣♣♣♣♣ß..♣ ##.##.............♣#..##♣♣♣♣♣♣.♣♣♣♣♣♣#.##'#######..@......###########1=5.5,;jP ,;j| ,;jDZ♣♣..♣ #♣,;j$♣# ### .'..+ ..# ##♣..♣ ♣..♣# #.#######,;j'♣♣ ♣♣..♣ #........ß♣♣♣♣♣ß..♣ ##.##..#,;j...........♣#..##♣♣♣♣♣♣.♣♣♣♣♣♣#@##'#######,;jWu..@......########### ,;j2,;j(6.1,;j,;j#,;jmWMß♣♣♣♣♣ß,;j♣♣..♣ #♣♣# ### .'..+ ..# ##♣..♣ ♣..♣# #.#######♣♣ ♣♣..♣ #........ß♣♣♣♣♣ß..♣ ##.#..#...........♣#@.##♣♣♣♣♣♣.♣♣♣♣♣♣#.##'########..@......##,;jf,;j52=,;j7,;j,;ju,;j#♣..ß♣♣♣♣♣ß..♣ #♣..♣ ♣♣..♣ #♣..♣ ♣..♣# ### '...♣ ♣...+ ..# ♣..♣ ♣..♣# #.#######  ♣..♣♣ ♣♣..♣ #........  ♣..ß♣♣♣♣♣ß..♣ ##.#  ♣.♣##..#  ♣.♣#.@##  ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#######.# #..@......######3==7.3,;j|,;jo,;j7 ,;j? ;,;j pM.......ß♣♣♣♣♣ß♣♣..♣ #♣♣# ## '..+ ..# #♣..♣ ♣..♣# #.#######♣♣ ♣♣..♣ #........ß♣♣♣♣♣ß..♣ ##.##@.#...........♣#..##♣♣♣♣♣♣.♣♣♣♣♣♣#.###'#######.#9,;j+♣.♣ ♣..ß♣♣♣♣♣ß..♣ ♣..♣ ♣♣..♣ ♣..♣ ♣..♣# ### ...♣ ♣...+ ..# ♣..♣ ♣..♣# #.####### ♣..♣♣ ♣♣..♣ #........ ♣..ß♣♣♣♣♣ß..♣ ##.# ♣.♣##.@# ,;jJp♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #..@......#####,;jo#,;j) ,;jy!`4=8.5,;j&,;jZ),;jqM.......ß♣♣♣♣♣ß♣♣..♣ ♣♣# ## ..+ ..#  ♣..♣# #.#######♣♣ ♣♣..♣ #........,;jpß♣♣♣♣♣ß..♣ ####.............♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.##.,;jK5=,;j!9.1,;j,;j ,;j%UM♣♣♣♣♣.♣♣♣♣♣.......ß♣♣♣♣♣ß♣♣..♣ ♣♣#### ..+ ..#  ♣..♣# #.#######♣♣ ♣♣..♣ #@.......ß♣♣♣♣♣ß..♣ ##.######.##.. ♣...........♣#..##,;j<7,;j,;j.♣♣♣♣♣♣ .♣ .♣ ..ß♣♣♣♣♣ß..♣ ..♣ ♣♣..♣ ..♣ ♣..♣##### ♣ ♣...+...# ..♣ ♣..♣# #.#. ..♣♣ ♣♣..♣ #. ..ß♣♣♣♣♣ß..♣ ##.######. .♣##..# .♣#..## #..@......# 6==10.3,;j1/ .♣♣♣♣♣♣ ♣ ♣ ß♣♣♣♣♣ß..♣ ♣ ♣♣..♣ ♣ ♣..♣##### ♣ ♣...+...# ♣ ♣..♣# #.#.♣♣ ♣♣..♣ #.ß♣♣♣♣♣ß..♣ ##.######.♣##..# ♣#..##.♣♣♣♣♣♣#.###'#.##..@......#####9,;j4E.♣♣♣♣♣♣ ♣ ♣ ß♣♣♣♣♣ß..♣ ♣ ♣♣..♣ ♣ ♣..♣##### ♣ ♣...+...# ♣ ♣..♣# #.#. ♣♣ ♣♣..♣ #. ß♣♣♣♣♣ß..♣ ##.######...#♣##..# #♣#..##.♣♣♣♣♣♣#.## 1.5,;j([.♣♣♣♣♣♣ ♣ ♣ ♣♣♣♣♣ß..♣  ♣♣..♣  ♣..♣#####  ♣...+...# . ♣..♣# #.#. ♣♣..♣ #. ,;j%♣♣♣♣♣ß..♣ ##.######...#♣##..# .# ,;j,>2.1,;j,;j,;j8 .♣♣♣♣♣♣ ♣ ♣ ß..♣ ♣♣..♣ ♣..♣##### .♣...+...# ..♣..♣# #.#.  ♣♣..♣ #.ß..♣ ##.######...#,;j8 ♣##..# ..# ♣#..## .#.♣♣♣♣♣♣#.## # ,;jC X=7,;jJ ,;jSK ,;jT,.♣♣♣♣♣♣ ♣ ♣ #ß..♣ ..♣♣..♣ ...♣..♣##### ...♣...+...# ..♣..♣# #.#.♣♣..♣ #.ß..♣ ##.######...#♣##..# ...# ♣#..## ...# .♣♣♣♣♣♣#.## ####  ,;jt_,;j`(3.3,;je,;j2h,;j~i♣♣♣♣♣♣ ♣ ♣ ######ß..♣ .....  ♣♣..♣ ....♣..♣##### ...♣...+...# ..♣..♣# #.#.  ♣♣..♣ #.ß..♣ ##.######...#♣##..# #...# ♣#..## #...# ♣♣♣♣♣♣#.## #####  ,;jU,;j&9,;j3,;jm ♣ ♣ ##ß..♣ #. ♣♣..♣ #.  ♣..♣##### #.  ♣...+...# #.  ♣..♣# #.#. ♣♣..♣ #.ß..♣ ##.######...#♣##..# #...# ,;j. ,;j[4.5,;jV  ♣ ♣ # ß..♣ #...♣ #. ♣..♣##### #. ♣...+...# #.S ♣..♣# #.#...♣ #. ß..♣ ##.######...#♣##..# #...# ,;j .# S   adder (asleep)  ,;j 85.1 _Okay, then.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _You encounter an adder.,;j\  ♣ ♣ # ..♣ #. ..♣ #. ..♣##### #. ...+...# #.Ss ..♣# #.#. ..♣ #. ..♣ ##.######...#♣##..# #...# ♣#..## #...##.## #####.# s   scorpion (asleep)# S   adder (asleep) ,;jU <7,;j o _You encounter a scorpion.,;j)♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #......**SsSH: 0Dex: 20 ..♣# #.#######...***....XL:  7 Next: 88% Place: Dungeon:6 ..♣ #..........@.......Noise: ---------  Time: 2715.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..## #[39,;jmm;49m...# ♣♣♣#.## ##### ####.#s   scorpion (asleep) .....#S   adder (asleep) ###### _You encounter an adder. _You encounter a scorpion.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit),;j% ♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #......))SsSH: 0Dex: 20 ..♣# #.#######...)))....XL:  7 Next: 88% Place: Dungeon:6 ..♣ #..........@.......Noise: ---------  Time: 2715.7 (0.0) ..♣ ##.######...########a) +0 shortbow ,;jz ..♣##..# #...#Fire: a) +0 shortbow ..♣#..## #...# ♣♣♣#.## ##### ####.#s   scorpion (asleep) .....#S   adder ######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 98% to hit)  You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.,;j> .SThe adder is almost dead.,;jB ^s.S.,;jyH }.....swandering),;jI ;==6.7 (1 _,;j=O ,;j}Q ,;j♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #........s.SH: 0Dex: 20 ..♣# #.#######.....*S...XL:  7 Next: 88% Place: Dungeon:6 ..♣ #..........@**.....Noise: ==-------  Time: 2716.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..##[,;j~40m #...# ♣♣♣#.## ##### ####.#s   scorpion (wandering) .....#S   adder ######The adder hisses angrily. _The adder is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 53% to hit),;j I♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #........s.SH: 0Dex: 20 ,;jT ..♣# #.#######..........XL:  7 Next: 88% Place: Dungeon:6 ..♣ #..........@.......Noise: ==-------  Time: 2716.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..## #...# ♣♣♣#.## ##### ####.#s   scorpion (wandering) .....#,;j TS   adder ######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 53% to hit)  You shoot an arrow. The arrow hits the adder!  You kill the adder!,;joF))),;jJ.s,;j....,;jؤ:97.7 (1 _,;j/,;jp,;j♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #..........SH: 0Dex: 20 ..♣# #.#######.....**s..XL:  7 Next: 89% Place: Dungeon:6 ..♣ #..........@**.....Noise: ==-------  Time: 2717.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..## #[,;j37m...# ♣♣♣#.## ##### ####.#s   scorpion (wandering) .....# ######You shoot an arrow. The arrow hits the adder! _You kill the adder!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 68% to hit),;j♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #..........SH: 0Dex: 20 ..♣# #.#######.....))s..XL:  7 Next: 89% Place: Dungeon:6 ..♣ #..........@)).....Noise: ==-------  Time: 2717.7 (0.0) ..♣ ##.######...########,;ja) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..## #...# ♣♣♣#.## ##### ####.#s   scorpion .....# ######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 68% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.,;j3s.,;j!/s.,;j!&..,;j7#28.7 (1 _,;j ),;jd+,;j♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #..........SH: 0Dex: 20 ..♣# #.#######....*s....XL:  7 Next: 89% Place: Dungeon:6 ..♣ #..........@*......Noise: ==-------  Time: 2718.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..## #[,;j!37m...# ♣♣♣#.## ##### ####.#s   scorpion .....# ######You shoot an arrow. The arrow hits the scorpion. _The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 68% to hit),;j♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #........))EV: 17Int: 14 ...+...# #......))..SH: 0Dex: 20 ..♣# #.#######....))....XL:  7 Next: 89% Place: Dungeon:6 ..♣ #..........@)......Noise: ==-------  Time: 2718.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..##[,;j:40m #...# ♣♣♣#.## ##### ####.#s   scorpion .....# ######You shoot an arrow. The arrow hits the scorpion. _The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 68% to hit),;jY.s _The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 68% to hit)  You shoot an arrow. The arrow closely misses the scorpion.,;j^<........,;j{`29.7 (1 _,;jf,;jh,;j] q♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ,;jf ...+...# #..........SH: 0Dex: 20 ..♣# #.#######..........XL:  7 Next: 89% Place: Dungeon:6 ..♣ #..........@*s.....Noise: ==-------  Time: 2719.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ..♣#..## #...# ♣♣♣#.## ##### ####.#s   scorpion .....# ######Aim: a scorpion (moderately wounded, 68% to hit) ,;j 4_You shoot an arrow. The arrow closely misses the scorpion.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,;j Shift-Dir - straight lineAim: a scorpion (moderately wounded, 68% to hit),;j< ♣♣♣KnightStone the Skirmisher ..♣Spriggan of Dithmenos **.... ..♣###########Health: 36/36 ======================== ..♣#..........Magic: 17/17 ======================== ..♣#..........AC: 2Str: 7 ..♣##### #..........EV: 17Int: 14 ...+...# #..........,;jր SH: 0Dex: 20 ..♣# #.#######..........XL:  7 Next: 89% Place: Dungeon:6 ..♣ #..........@)s.....Noise: ==-------  Time: 2719.7 (0.0) ..♣ ##.######...########a) +0 shortbow ..♣##..# #...#Fire: a) +0 shortbow ,;j? ..♣#..## #...# ♣♣♣#.## ##### ####.#s   scorpion .....# ######Fire: a) +0 shortbow,;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits the scorpion!  The scorpion is almost dead.,;jX3s.,;j?,;ji320.7 (1 _,;jn,;j,;ji ♣.♣.♣ # ß..♣ #. ♣..♣ #. ♣..♣##### #. ♣...+...# #. ♣..♣# #.#. ♣..♣ #.s...... ß..♣ ##.######...#.♣##..# #...#.♣#..## #...#♣#.## ######.# ......##,;j/s.,;j,;j6--1.3 (0.6,;jV,;j,;j d♣.♣.♣ # ,;j ♣ß..♣ #.♣..♣ #.  ♣..♣##### #.  ♣...+...# #.  ♣..♣# #.#.♣..♣ #.s. ♣ß..♣ ##.######...,;jo \#.♣##..# #...# ....♣#..## #...# ♣♣♣♣♣#.## ######.# @......##,;j /s.,;j ,;j A--9,;j! ,;j O Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 68% to hit)  You shoot an arrow. The arrow hits the scorpion! _The scorpion attacks as it pursues you! The scorpion misses you.,;j"♣.♣.♣ ##♣ß..♣ #.  ♣♣..♣ #. ♣..♣##### #. ♣...+...# #. ♣..♣# #.#.  ♣♣..♣ #.s.♣ß..♣ ##.######...#.♣##..# #...# .....♣#..## #...# ♣♣♣♣♣♣#.## ######.# .@......##,;j+,;jZ,(2.5,;j*2,;j3,;j.♣♣♣♣♣♣.♣.♣ ###########♣ß..♣ #.......... ♣♣..♣ #.... ♣..♣##### #... ♣...+...# #.. ♣..♣# #.#. ♣♣..♣ #,;jl5.s.♣ß..♣ ##.######...#.♣##..# #...#.♣#..## #...# .♣♣♣♣♣♣#.## ##### '#.# ..@......##,;jO1s.,;j,;jB(3.1,;j},;jb,;j1 .♣♣♣♣♣♣KnightStone the Skirmisher ......♣Spriggan of Dithmenos **.... ......♣###########Health: 36/36 ======================== ♣♣♣ß..♣#..........Magic: 17/17 ========================♣♣..♣#..........AC: 2Str: 7♣..♣##### #..........EV: 17Int: 14♣...+...# #..........SH: 0Dex: 20♣..♣# #.#######..........XL:  7 Next: 89% Place: Dungeon:6♣♣..♣ #......@*s.........Noise: ---------  Time: 2723.1 (0.0) ♣♣♣ß..♣ ##.######...########a) +0 shortbow ......♣##..# #...[40,;jA m#Fire: a) +0 shortbow ......♣#..## #...# .♣♣♣♣♣♣#.## ##### '#######.#s   scorpion ..@......# ########## _The scorpion is almost dead. _The scorpion attacks as it pursues you! The scorpion misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 68% to hit),;j .♣♣♣♣♣♣KnightStone the Skirmisher ......♣Spriggan of Dithmenos **.... ......♣###########Health: 36/36 ======================== ♣♣♣ß..♣#..........Magic: 17/17 ========================♣♣..♣#..........AC: 2Str: 7♣..♣##### #..........EV: 17Int: 14♣...+...# #..........SH: 0Dex: 20♣..♣# #.#######..........XL:  7 Next: 89% Place: Dungeon:6♣♣..♣ #......@)))))))....Noise: ---------  Time: 2723.1 (0.0) ♣♣♣ß..♣ ##.######...########a) +0 shortbow ......♣##..# #...#,;j<# Fire: a) +0 shortbow ......♣#..## #...# .♣♣♣♣♣♣#.## ##### '#######.#s   scorpion ..@......# ########## _The scorpion is almost dead. _The scorpion attacks as it pursues you! The scorpion misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 68% to hit),;j ns. _The scorpion attacks as it pursues you! The scorpion misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (almost dead, 68% to hit)  You shoot an arrow. The arrow barely misses the scorpion......==4.1 (1 _,;j\♣.♣♣♣♣♣♣.♣.♣ ###########♣ß..♣ #.......... ♣♣..♣ #.......... ♣..♣##### #.......... ♣...+...# #... ♣..♣# #.#. ♣♣..♣ #.s.♣ß..♣ ##.######...#,;ja.♣##..# #...#.♣#..## #...# ♣.♣♣♣♣♣♣#.## ##### #'#.# #..@......##,;j/s.,;jF,;j4--7 (0.6,;j,;j,;jO♣.♣♣♣♣♣♣.♣.♣ #♣ß..♣ #. ♣♣..♣ #. ♣..♣##### #.......... ♣...+...# #.... ♣..♣# #.#. ♣ ♣♣..♣ #....@.s.♣ß..♣ ##.######...#.♣##..# #...#.♣#..## #...#♣.♣♣♣♣♣♣#.## #####  #'#.#  #..@......#  #,;jv/s.,;j!,;j"C--5.3,;j'(,;jD*,;jxv♣.♣♣♣♣♣♣.♣.♣ # ß♣♣♣♣♣ß..♣ #. ♣ ♣♣..♣ #. ♣ ♣..♣##### #. ♣ ♣...+...# #.... ♣ ♣..♣# #.#.♣ ♣♣..♣ #...@.s. ß♣♣♣♣♣ß..♣ ##.######...#.♣##..# #...# .♣#..## #...# ♣♣♣.♣♣♣♣♣♣#.## ##### #'#.#  #..@......#  #,;jA~,;j59,;j,;j ♣.♣♣♣♣♣♣.♣.♣ # .ß♣♣♣♣♣ß..♣ #. .♣ ♣♣..♣ #. .♣ ♣..♣##### #. .♣ ♣...+...# #. .♣ ♣..♣# #.#. .♣♣ ♣♣..♣ #..@..s. .ß♣♣♣♣♣ß..♣ ##.######...#.♣##..# #...#.♣#,;j a..## #...#♣.♣♣♣♣♣♣#.## ##### #'#.#  #..@......#  #,;j 1s.,;jw >6.5,;j ,;jH ,;j!♣.♣♣♣♣♣♣.♣.♣ # ..ß♣♣♣♣♣ß..♣ #. ..♣ ♣♣..♣ #. ..♣ ♣..♣##### #. ..♣ ♣...+...# #. ..♣ ♣..♣# #.#. ..♣♣ ♣♣..♣ #.@..s. ..ß♣♣♣♣♣ß..♣ ##.######...#.♣##..# #...#.♣#..## #...#♣.♣♣♣♣♣♣#.## ##### #'#.# #..@......# ####s.7.1,;j♣♣♣♣♣.♣♣♣♣♣♣KnightStone the Skirmisher ...........♣Spriggan of Dithmenos **.... ...........♣########### Health: 36/36 ======================== ..ß♣♣♣♣♣ß..♣#.......... Magic: 17/17 ======================== ..♣ ♣♣..♣#.......... AC: 2Str: 7 ..♣ ♣..♣##### #.......... EV: 17Int: 14 ..♣ ♣...+...# #.......... SH: 0Dex: 20 ..♣ ♣..♣# #.#######.......... XL:  7 Next: 89% Place: Dungeon:6 ..♣♣ ♣♣..♣ #.@*s.............. Noise: ---------  Time: 2727.1 (0.0) ..ß♣♣♣♣♣ß..♣[,;jԱ39;49m ##.######...######## a) +0 shortbow ...........♣##..# #...#Fire: a) +0 shortbow ...........♣#..## #...# ♣♣♣♣♣.♣♣♣♣♣♣#.## ######'#######.#s   scorpion#..@......############Aim: a scorpion (almost dead, 68% to hit) _You shoot an arrow. The arrow barely misses the scorpion.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 68% to hit),;jYu♣♣♣♣♣.♣♣♣♣♣♣KnightStone the Skirmisher ...........♣Spriggan of Dithmenos **.... ...........♣########### Health: 36/36 ======================== ..ß♣♣♣♣♣ß..♣#.......... Magic: 17/17 ======================== ..♣ ♣♣..♣#.......... AC: 2Str: 7 ..♣ ♣..♣##### #.......... EV: 17Int: 14 ..♣ ♣...+...# #.......... SH: 0Dex: 20 ..♣ ♣..♣# #.#######.......... XL:  7 Next: 89% Place: Dungeon:6 ,;jZ"..♣♣ ♣♣..♣ #.@................ Noise: ---------  Time: 2727.1 (0.0) ..ß♣♣♣♣♣ß..♣ ##.######...######## a) +0 shortbow ...........♣##..# #...#Fire: a) +0 shortbow ...........♣#..## #...# ♣♣♣♣♣.♣♣♣♣♣♣#.## ######'#######.#s   scorpion#..@......############Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the scorpion.  You kill the scorpion!,;jBa=),;j..,;jc,;j♣♣♣♣♣.♣♣♣♣♣♣KnightStone the Skirmisher ...........♣Spriggan of Dithmenos **.... ...........♣########### Health: 36/36 ======================== ..ß♣♣♣♣♣ß..♣#.......... Magic: 17/17 ======================== ..♣ ♣♣..♣#.......... AC: 2Str: 7 ..♣ ♣..♣##### #.......... EV: 17Int: 14 ..♣ ♣...+...# #.......... SH: 0Dex: 20 ..♣ ♣..♣# #.#######.......... XL:  7 Next: 101% Place: Dungeon:6 ..♣♣ ♣♣..♣ #.@................ Noise: ==-------  Time: 2728.1 (1.0) ..ß♣♣♣♣♣ß..♣,;j ##.######...######## a) +0 shortbow ...........♣##..# #...#Fire: a) +0 shortbow ...........♣#..## #...# ♣♣♣♣♣.♣♣♣♣♣♣#.## ######'#######.##..@......############Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the scorpion. _You kill the scorpion!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the scorpion. _You kill the scorpion!  You have reached level 8!  --more--,;jO F40/408/188 0% ,;jz ,;j 4 _,;j.♣♣♣♣♣♣ ♣ ♣ # ß♣♣♣♣♣ß..♣ #. ♣ ♣♣..♣ #. ♣ ♣..♣##### #. ♣ ♣...+...# #.,;j<  ♣ ♣..♣# #.#. ♣♣ ♣♣..♣ #. ß♣♣♣♣♣ß..♣ ##.######...# ,;jH♣##..# #...# ♣#..#.♣♣♣♣♣♣#.##'#.,;jV##..@......#,;jک##,;j"##,;j>,;j;--7 (0.6 _,;j,;jx,;j u.♣♣♣♣♣♣ ♣ ♣ # ß♣♣♣♣♣ß..♣ #. ♣ ♣♣..♣ #. ♣ ♣..♣##### #. ♣ ♣...+...# #. ♣ ♣..♣# #.#.,;j9 ♣♣ ♣♣..♣ #. ß♣♣♣♣♣ß..♣ ##.######...# ♣##..# #...# ♣#..♣♣♣♣♣♣# ,;j>,;jC--9.3,;j7,;j],;ju .♣♣♣♣♣♣ ♣ ♣ # ♣♣♣♣♣ß..♣ #.  ♣♣..♣ #.  ♣..♣##### #.,;j b  ♣...+...# #....  ♣..♣# #.#.  ♣♣..♣ #.,;j> ♣♣♣♣♣ß..♣ ##.######...# ,;jh ♣##..# #...# ,;j ,;jX ,;j &9,;j [37m,;j ,;j.♣♣♣♣♣♣ ♣ ♣ # ß..♣ #. ♣♣..♣ #. ♣..♣##### #.......... ♣...+...# #.... ♣..♣# #.#.  ♣♣..♣ #. ß..♣ ##.######...# ♣##..# #...# ♣#..## #...#.♣♣♣♣♣♣#.## ##### 30.5,;j,;j.♣♣♣♣♣♣ ♣ ♣ ########### ß..♣ #.......... ♣♣..♣ #.......... ♣..♣##### #.......... ♣...+...# #... ♣..♣# #.#. ♣♣..♣ #. ß..♣ ##.######...# ♣##..# #...# ♣#..## #...# .♣♣♣♣♣♣#.## #####  ,;j)>1.1,;j,;j,;jV♣♣♣♣♣♣ ♣ ♣ ########### ß..♣ #..........  ♣♣..♣ #.... ♣..♣##### #... ♣...+...# #.. ♣..♣# #.#.  ♣♣..♣ #. ß..♣ ##.######...# ♣##..# #...# ♣#..## #...# ♣♣♣♣♣♣#.## #####  ,;j,;j&7,;j ,;js,;ju! % ♣ ♣ ## ß..♣ #. ♣♣..♣ #.  ♣..♣##### #.  ♣...+...# #.  ♣..♣# #.#. ♣♣..♣ #. ß..♣ ##.######...# ♣##..# #...#  ,;j.+ ,;j+ (2.3,;jy1 ,;j3 ,;j$[ ♣ ♣ # ß..♣ #. ..♣ #.,;j ♣..♣##### #. ♣...+...# #. ♣..♣# #.#. ..♣ #. ß..♣ ##.######...# ♣##..# #...# ,;j % ,;j,;j&9,;j,;j,;j  ♣ ♣ # ..♣ #. ..♣ #. ..♣##### #. ...+...# #. ..♣# #.#. ..♣ #. ,;j..♣ ##.######...# ♣##..# #...# ♣#..## #...##.## ##### # ,;j,;j"(3.5,;j],;jy,;jnRM### ♣♣ ########## ♣####.+...# # #.####### #.................. ##.######...######## ..♣##..# #...#,;ju,;j>4.1,;jA,;jVn  ♣ ♣ #.♣ #.♣ #.♣##### #.+...# #.♣# #.#######.♣ #. .♣ ##.######...# ♣#..## #...,;j$##.## ##### ###.## ,;j,;j&7,;j,;jԝ78 M.## ♣ ########## ♣#### ..+...# # #.####### #................... ,;jW.♣ ##.######...#########..,;j,;j(5.3,;j,;j,;jn #   ♣ . ♣ #. ♣ #. ♣ #. ♣##### #.+...# #.# ♣# #.#######.# ♣ #.# ♣ ##.######...# ♣#..## #...,;jL ##.## ##### ##.##,;j ,;jc &9,;j ,;j' ,;j4+ m # . #..# #.# #. ##### #. +...# #.# # #.#######.,;j+ ?#  #.#  ##.##### ##..# #...# #..## #...# #.## ##### #.##,;jz4 ,;jg5 (6.5,;jr9 ,;j; ,;j(##..#..# #.##.# #. ...# #.#  #.#######.#  #.# ##.#..# #...# ..## #...# .## ##### .##,;j.,;jͫ(7.1,;jծ,;jM,;j#.... #..# #.## #.# #.# #.,;jӈ# #.#.# #.# .######. ..# #...### #...# ##,;j/,;jq&7,;j,;jڗ,;j|M #### ....,;jQd##########..# ##  ## ##.... ..# ..######## #...................#,;j,;j,;j,(8.3,;j`,;j,;jo~#.#### .... #..# #.## #.# #. .# #.,;j8#..# .#.# . .######..# #...# ,;jD,;jY9,;j0M # .####,;j ....##########..# ##  ### #..... ..## .#######...........# ..#,;j .,;j,;j(9.5,;j ,;j ,;j} W.#.#,;j .# .#### .... #..# #.## #.###  #. # #.#..# #..# .. ######...# >. # #...# .  ,;j ,;j )40.1,;j ,;j: ; _Found a stone staircase leading down.,;jE##.# #.# ##.# ..#### ..... #..# #.## #.,;j####  #. #.#..#.##..#,;j#F# .......#,;j$ $>.#  #...# ..  #...# ,;j?$4.## ,;j),,;j,&7,;j'4,;j=5+ _Found 12 gold pieces.,;j#m#.# #.# ###.# ...#### ..... #..# #.## #.### #.#.#..#.##..## .......## #$>.##...# #.#...# .# ,;j),;j*(1.3,;j/,;j2,;j}#.# # #.# .###.# ....#### #..... #..# #.## #.### #.#.#..#.##..#.# .......### #$>.##...# #.... ,;jC,;j&9,;jj,;jK  #.## .##,;jN H ....#### #..... ###########..# ............##.#######.......#..###### ###.##..# ..###.#..2.5,;jy # .## ....#### #..... ###########..# ,;jzK............##.#######.............#@.###### ###......##..# ,;j0z...............# .....###.#.#,;jOz9.##,;jN>3.1,;j,;j,;jIu# #.# .###.# ....#### #..... #..# #.## #.##.#.#.@###### .,;j v##..# ##..... ...###$>.#.#  ##### ..###,;ji~,;j~&7,;jW,;ju,;j%C   .## ....#### #..... ###########..# ............##.......########....................#..###### ####@.# ...##........ ##...############$>.#.#.,;jpF (#,;ja T4.3,;j3d ,;j ~   ....#### #..... ###########..# ............##.......########..............#..###### ####..###... ......... ##...############$>.#.#  #...# #....# .,;j Y9,;j^....#### #.....  ####..#  #......##  #.....########  #............  #.#..###### ..##..###.##.#...###$>.#.#.# #...# ##....# ##### ..###,;ja,;j(5.5,;j,;j,;j1a  #.....  ###########..# ............##......########.............#..#######. ###..###... ........# #...############@>.#.#.# ##....#  .###,;j>c,;j>d(6.1,;jWi,;jxA7.1 (1,;jx,;jJ}> _You now have 68 gold pieces (gained 12).,;jRul#..... ###..# #.....## #.....## #.,;juu..... # #.#..#######.#.##..###....###.,;ju<# ...#,;ju#.@.#.#.# ...# ,;ju{##....# ...# ,;jvb#.####  #,;jv#..,;j5v8####,;js|,;ja})7 (0,;jB,;j2c _There is a stone staircase leading down here.,;jZ #.....  ..#  .##  .....##  ...... #  .#..#######.#  .##..###....#  ##.#  ##.>@#.#.#  # ##....#  # #.####   #..  ####          ,;j\ ,;jR^ /8.3 _,;jIc ,;je ,;j4,;j͋,;j,;j{M....#### #..... ##########..# .## ....######## ........... ##..##########....#.........##...@....############.>.#.#.###.... ..##.####,;j) ,;j ,;j &9,;j,;j,;j....####  #.....  ..#  ..##  ...#  ... #  #..#######.#  ##..###....#  ##.#  .###.>.#.#.#  .# ##....#  .# #.#### ,;j  #..  ####     ,;j ,;j(9.5,;ju,;jÝ,;j Q....####  #.....  ..#  ##  #   #  #..#######.#  ##..###....#  ##.#  ###.>.#.#.#  # ##....# # # #.####  # #..  ####  ,;ja ,   ,;j ,;j )50.1,;j̭ ,;j ,;j͵ l....####  #.....  ..#  ##  # # .#  #..#######.#  ##..###....#  ##.#  ##.>.#.#.#   ##....#5#   ,;j #.####.#  #.. .5 #### ## 55 2 ufetubi (asleep)   ,;j ,;j> &7,;j ,;jH X _You encounter 2 ufetubi.,;jJ....####  #.....  ..#  ##  ###  .#  #..#######.#  ##..###....# ,;jE ##.#  .>.#.#.#  ##....#5#  #.####.#  #.. ..5  #### ###   ,;jN%  ,;j>1.3,;jN,;jє,;j: .###.# ....####  #..... ######..# ## #########............#######..###..@.# .......##........## ,;j: ##########.>.#.#.##....#5#.####.##.. ..5#### ###,;j>B ,;jB &9,;jG ,;jL ,;j( .###.#  ....####  #..... #..# .## .### ..# .#..#######.# .##..###.@..# .##.## #.>.#.#.#  ##....#5#  #.####.#  #.. ..5  #### ###   ,;j92,;j2(2.5,;j8,;j;,;jQ% .###.#  ....####  #.....,;j% #..# .## .# .#,;j% .#..#######.# .##..###@...# ,;j&f.##.## ,;j=&###.>.#.#.# #,;jl& ##....#5# #,;j& #.####.# # #.. ..5,;j&    ufetubus #### ###,;j)',   ,;j3:5.,;j85==3.1,;j4;,;j>* _The ufetubus shouts!,;j .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ,;jO....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 .........##..###@...#,;j~  Noise: ==-------  Time: 2753.1 (0.0) .........##......*.##  a) +0 shortbow ,;j############.>.#.#5#  Fire: a) +0 shortbow ###....#.#,;j ##.####.# ##.. ..5  5   ufetubus#### ###,;jAh   _You encounter 2 ufetubi. ,;ju_The ufetubus shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (53% to hit),;j .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#,;jw  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2753.1 (0.0) .........##......).##  a) +0 shortbow ############.>.#.#5#  Fire: a) +0 shortbow ###....#.# ##.####.# ##.. ..5  5   ufetubus#### ###   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,;jShift-Dir - straight lineAim: an ufetubus (53% to hit)  You shoot an arrow. The arrow hits the ufetubus.  The ufetubus is moderately wounded.,;j 95.,;jы ,;jI 24.1 (1 _,;j7 ,;jϕ ,;jQ .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0,;j{RDex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2754.1 (0.0) .........##......5.##  a) +0 shortbow ############.>.#.#.#  Fire: a) +0 shortbow ###....#.# ##.####.# ##.. ..5,;jS  5   ufetubus#### ###   You shoot an arrow. The arrow hits the ufetubus. _The ufetubus is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, 53% to hit),;jVL .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ,;j*..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 .........##..###@...#,;j3  Noise: ==-------  Time: 2754.1 (0.0) .........##......5.##  a) +0 shortbow ############.>.#.#.#  Fire: a) +0 shortbow ###....#.# ##.####.# ##.. ..5  5   ufetubus#### ###   Fire: a) +0 shortbow,;j,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (moderately wounded, 53% to hit)  You shoot an arrow. The arrow hits the ufetubus.  ,;jxKThe ufetubus is severely wounded.,;j: 35,;j(t5 2 ufetubi (1 wandering),;jK)+5.1 (1,;j5.,;j^3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (moderately wounded, 53% to hit)  You shoot an arrow. The arrow hits the ufetubus.  The ufetubus is severely wounded. _The ufetubus closely misses you. The ufetubus misses you. x3,;j .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2755.1 (0.0) .........##......5.##  a) +0 shortbow ############.>.#.#.#  Fire:,;j a) +0 shortbow ###....#5# ##.####.# ##.. ..5  55 2 ufetubi (1 wandering)#### ###   The ufetubus is severely wounded. _The ufetubus closely misses you. The ufetubus misses you. x3  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit),;j .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2755.1 (0.0) .........##......5.##  a) +0 shortbow ############.>.#.#.#  ,;jFire: a) +0 shortbow ###....#5# ##.####.# ##.. ..5  55 2 ufetubi (1 wandering)#### ###   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the ufetubus.  The ufetubus is severely wounded.,;j :5.,;j ,;j8 +6.1 (1,;jM( ,;j,   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the ufetubus.  The ufetubus is severely wounded. _The ufetubus completely misses you. The ufetubus misses you.,;j  .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#,;j P  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 ,;j .........##..###@...#  Noise: ==-------  Time: 2756.1 (0.0) ,;j .........##......5.##  a) +0 shortbow ############.>.#.#5#,;jX N  Fire: a) +0 shortbow ###....#.# ##.####.#,;j v ##.. ..5,;j   55 2 ufetubi (1 wandering)#### ###  ,;j E The ufetubus is severely wounded. ,;j) l_The ufetubus completely misses you. The ufetubus misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,;jo Shift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit),;jE  .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2,;j Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  0% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2756.1 (0.0) .........##........##  a) +0 shortbow ############.>.#.#5#  Fire: a) +0 shortbow ###....#.#,;j  ##.####.# ##.. ..5  55 2 ufetubi (1 wandering)#### ###   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,;j Aim: an ufetubus (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the ufetubus!  You kill the ufetubus!,;jM ,;j5   ufetubus (,;jP25.,;jҡU5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the ufetubus!  You kill the ufetubus!  The ufetubus shouts!,;j317.1 (1,;j,;jLQ _The ufetubus misses you. x2,;jC .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#,;jEEj  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  1% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2757.1 (0.0) .........##......5.##  a) +0 shortbow ############.>.#.#.#  Fire: a) +0 shortbow ###....#.# ##.####.# ##.. ..5  5   ufetubus#### ###   The ufetubus shouts! _The ufetubus misses you. x2  Fire: a) +0 shortbow,;jEPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (53% to hit),;j\  .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########,;jD]  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  1% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2757.1 (0.0) .........##......5.##  a) +0 shortbow ############.>.#.#.#,;j6^  Fire: a) +0 shortbow ###....#.# ##.####.# ##.. ..5  5   ufetubus#### ###   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (53% to hit)  ,;jn^You shoot an arrow. The arrow hits the ufetubus!  The ufetubus is severely wounded.,;jj,;j(+8.1 (1,;j^,;jMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (53% to hit)  You shoot an arrow. The arrow hits the ufetubus!  The ufetubus is severely wounded. ,;j_The ufetubus closely misses you. The ufetubus barely misses you.,;j  .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2,;j Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  1% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2758.1 (0.0) .........##......5.##,;jt   a) +0 shortbow ############.>.#.#.#  Fire: a) +0 shortbow ###....#.# ##.####.# ##.. ..5  5   ufetubus#### ###  ,;j The ufetubus is severely wounded. _The ufetubus closely misses you. The ufetubus barely misses you.Fire: a) +0 shortbow,;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,;j  wAim: an ufetubus (severely wounded, 53% to hit),;j1f  .###.#  KnightStone the Skirmisher....####,;jg f  Spriggan of Dithmenos **....#.....  Health: 40/40 ======================== ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  1% Place: Dungeon:6 ,;jzg .........##..###@...#  Noise: ==-------  Time: 2758.1 (0.0) .........##......).##  a) +0 shortbow ############.>.#.#)#,;j)h   Fire: a) +0 shortbow ###....#.# ##.####.# ##.. ..5  5   ufetubus#### ###   The ufetubus is severely wounded. ,;jkh p_The ufetubus closely misses you. The ufetubus barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle,;j[i Shift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit),;j M5.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an ufetubus (severely wounded, 53% to hit)  You shoot an arrow. The arrow misses the ufetubus.The ufetubus closely misses you. The ufetubus completely misses you.,;ji [37--9.1 (1,;jC ,;j  m _The ufetubus closely misses you. The ufetubus hits you.,;j .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 37/40 ======================-- ########..#  Magic: 18/18 ======================== ..........##  AC: 2Str: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  1% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2759.1 (0.0) .........##......5.##  a) +0 shortbow ############.>.#.#.#  Fire:,;j a) +0 shortbow ###....#.# ##.####.# ##.. ..5  5   ufetubus#### ###   The ufetubus closely misses you. The ufetubus completely misses you. _The ufetubus closely misses you. The ufetubus hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit),;j .###.#  KnightStone the Skirmisher....####  Spriggan of Dithmenos **....#.....  Health: 37/40 ======================-- ########..#  Magic: 18/18 ======================== ..........##  AC: 2,;j)nStr: 7 ...........##########  EV: 17Int: 14 ....................#  SH: 0Dex: 20 .........#..#######.#  XL:  8 Next:  1% Place: Dungeon:6 .........##..###@...#  Noise: ==-------  Time: 2759.1 (0.0) .........##........##  a) +0 shortbow ############.>.#.#.#  Fire: a) +0 shortbow #,;jC##....#.# ##.####.# ##.. ..5  5   ufetubus#### ###   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the ufetubus.  You kill the ufetubus!,;j,;j:!S,;j,v8260.1 (1 _,;jr.###.#  ....####  #.....  ..#  ##  #  # ,;j #..#######.#  ##..###.@..#  ##.##  ##.>.#.#.#   ##....#.#   #.####.#   #.. ...  #### ###    ,;j,;j 4--7 (0.6,;j1,;j,;j.###.#  ....####  #.....  ..#  ##  ###  .#  #..#######.#  ##..###..@.#  ##.##  .>.#.#.#  ##....#.#  #.####.#  #.. ...  #### ###    ,;j,;j39=--1.3,;j,;jvx   ....#### #..... ######..# ........##.##########.........#..########..###..........@## ##########.>.#.#.#  ##....#.##  ,;j ,;j0 S40==,;jd 9,;jG ,;j ,;j[  #..... ######..# ........##.##########.........#..########..###....#......## ##########.>.#.#@#  ##.... #.####  ,;j,;j(2.5,;j,;j######..# ........##.##########.........#..#######.##..###....#........# ##########.>.#.#.#  ##... #.###. ...########,;j6,;j(3.1,;j,;j,;jZ........##.##########.........##..#######.##..###.........# ##########.>.#.#.#  ##... #.####.......##########,;j<7,;j,;j$,;jx.##########.........##..########..###.........# ##########.>.#.#.#  ##... #.####.###.....@.########,;j,;jdD=4.3,;j,;j,;j/ %#  #  #..#######.#  ##..###....#  ##........##  .>.#.#.#  ##....#.#  #.####.##  #.#  #         9,;j ,;j4%|.# .# .#..#######.# .##..###....# .##........## #.>.#.#.#  ##....#.#  #.####.##  #.#  #,;j%O        ,;j.,;j.(5.5,;jS3,;j4,;js<## ##########............##########.... .......##........## ##########.>.###....#.# #.####@##.......#########,;jc,;j(6.1,;jp,;jϝ,;jХ######..# ## ##########...........#..##########.... .......##........## ##########.>.###....#@# #.####.###.......##########,;j,;j&7,;j,;jJ,;jI,;jJ,;jQ,;j#B,;j*,;jx,;j,;j,;j,;j,;j,;j,;j,;j,;j,;j,;jn,;j,;jH,;j(,;j ,;j+ ,;jW ,;j ,;j,;j,;jp,;jO,;ju,;j,;j,;jEB,;j,;j!,;j$,,;j[%,;jp',;j*,;jP*,;j*,;j+,;j,,;j,,;j-,;j.,;j>,;j@,;j#A,;jgA,;jB,;jC,;jC,;jC,;jE,;jI,,;jJ,;j_L,;jN,;jN,;jiO,;jQ,;jR,;jR,;j5S,;j/T,;jV,;jV,;jzW,;jBY,;jZ,;jZ,;js[,;j1],;jl_,;j_,;js`,;ja,;jd,;jd,;je,;jg,;jvh,;jh,;ji,;jk,;jŀ  ####  ## ..# #.# .# #.# .# #.# .# #.## #.# .# #..# #.# .# ##.### #.# ###...###.# ♣♣###.....####.# .♣####.......# .♣###########..##### .♣ #............##You pick up a parchment of Infestation and begin reading...82.3 (15.6)3.3 (16,;j,;jBD _You add the spell Infestation to your library.,;j (M ..####### #..'.....# .# .##..# #.#.#........###....9 (0.6),;j# ,;jF& ,;j,;j&M,;j ,;j ,;j5..####### ,;jl#,;j%..'....,;j..####,;jS ,;jz.##.## #.#,;jê.,;j[4.5,;j _.##.'...@.# #.# ..#.#####.# #.# ..# #.# #.# ..# #.## #.# ..# ,;j#..# #.# ..# ##.### #.## #...###.# ♣♣♣ ###.....####.# ..♣ ####.#,;jS,;j(5.1,;j/!,;j#,;j##...## #...'..@..# #.#.# #...#####.# #.#.# # #.# #.#.# #.## #.#.# #..# #.#.# ##.### #.## #...###.#♣ ###.....####.# ...♣ ####.#,;j8,;j&7,;j,;jW,;jk  #. #...## #...'.@...# #.#.# #...#####.# #.#.# ## #.# #.# ....# #.## #.# ....# #..# #.#.# ##.### #.## #...###.#♣ ###.....####.#,;jUl  .♣ ####.# ,;jd [6.3,;j......... #.. #...## #...'@....# #.#.# #...#####.# #.#.# ### #.# #.# .....# #.## #.# .....# #..# #.#.# ##.### #.## #...###.#♣ ###.....####..♣ ####.9,;j.<.5.................. ..... #... #...## #...@.....# #.#,;j3.# #...#####.# #.#.# #### #.# #.# ......# #.## #.# ......# #..# #.#.#,;ji ##.### #.#5   Grinder (asleep) .######,;j #...###.# .♣♣♣♣♣♣ ###.....####.♣,;jJ ####,;j,;j*l  You encounter Grinder.,;j/  --more--,;jl ,;j (7.5,;j ,;ji 4 _Found an escape hatch in the ceiling.,;j Q _There is an open door here.,;j,;j";Visible Monsters/Features (select to target/travel, [!] to examine) Monsters  a - (5) Grinder (asleep) Features,;jjb - (<) an escape hatch in the ceiling (not visited),;j,sexamine, [!] to target/travel,;j"(gGrinder. An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. She has a tendency to complain and make inane statements. Max HP: ~39Will: +AC: +EV: +++  rF: ...  rC: ++.rPois: +rNeg: ∞rElec: . Threat: Lethal Class: Demonic Size: V. Small Int: Human Speed: 100% (normally travels slower than you) You have about 98% to hit with your +0 shortbow (while incapacitated). She has about 41% to hit you. Attack Max Damage Bonus Hit 5Extra pain damage to the living (max 12) She has a 12% chance to notice you each turn. She is immune to torment; and resistant to miasma. She is vulnerable to silver and hated by Zin. She can open doors. She possesses the following magical abilities, which are affected by antimagic [!]: Description|Statuses-;j;-;jKnightStone the Skirmisher.<.5...Spriggan of Dithmenos **...........Health: 40/40 ========================.......Magic: 18/18 ========================.......AC: 2Str: 7.....EV: 17Int: 14#...SH: 0Dex: 20#...#######-;j XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ---------  Time: 2787.5 (0.0) ......# #...#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (asleep) .#######...###.# .♣♣♣♣♣♣###.....#### ......♣####...... _You kill the ufetubus!You pick up a parchment of Infestation and begin reading... _You add the spell Infestation to your library.  You encounter Grinder. _Found an escape hatch in the ceiling. _There is an open door here.-;j Visible Monsters/Features (select to examine, [!] to target/travel) Monsters -;j1 a - (5) Grinder (asleep) Features  b - (<) an escape hatch in the ceiling (not visited) -;jhc-;jd-;jkKnightStone the Skirmisher.<.5...Spriggan of Dithmenos **....-;jTl.......Health: 40/40 ========================.......Magic: 18/18 ========================.......AC: 2Str: 7.....EV: 17Int: 14#...SH: 0Dex: 20#...#######-;jl!XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ---------  Time: 2787.5 (0.0) ......# #...#####.# #.#a) +0 shortbow ......# #### #.# #.#-;jmsFire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (asleep) .#######...###.# .♣♣♣♣♣♣###.....#### ......♣####...... _You kill the ufetubus!You pick up a parchment of Infestation and begin reading... _You add the spell Infestation to your library.  You encounter Grinder. _Found an escape hatch in the ceiling. _There is an open door here.-;jAs-;js-;j)y-;j|-;j-;jGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [)  j - the +0 robe of Mimaliyd (worn) {Int+3}b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)-;j Potions:  Potions !  A - 3 potions of attraction  b - a potion of brilliance  c - a potion of curing  L - a potion of lignification  C - a potion of cancellation  m - a potion of might-;jq Scroll Scroll?V - 2 scrolls of vulnerability  T - a scroll of tormentt - a scroll of teleportationI - a scroll of immolation-;jNGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()  c - 8 poisoned darts Armour (go to first with [)b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler  j - the +0 robe of Mimaliyd (worn) {Int+3} Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)-;jEq i - a +1 falchion of holy wrath. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 -;j>t This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 3.7 XLs.  Current attack delay: 1.3. Damage rating: 11 (Base 8 x 125% (Dex) x 105% (Skill) + 1 (Ench)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe."-;j^  Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()  c - 8 poisoned darts Armour (go to first with [)  b - a +0 robe  d - a +0 pair of gloves  f - a +0 buckler  j - the +0 robe of Mimaliyd (worn) {Int+3} Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn) "-;j%_ S k - a ring of magical power (worn) #-;jmKnightStone the Skirmisher.<.5...Spriggan of Dithmenos **...........Health: 40/40 ========================.......Magic: 18/18 ========================.......AC: 2Str: 7.....EV: 17Int: 14#...SH: 0Dex: 20#...#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ---------  Time: 2787.5 (0.0) #-;j:......# #...#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (asleep) #-;j.#######...###.# .♣♣♣♣♣♣###.....#### ......♣####...... _You kill the ufetubus!You pick up a parchment of Infestation and begin reading... _You add the spell Infestation to your library.  You encounter Grinder. _Found an escape hatch in the ceiling. _There is an open door here.#-;jD%#-;j%#-;ji+#-;j-#-;jh KnightStone the Skirmisher.<.5...Spriggan of Dithmenos **........*..Health: 40/40 ========================....*..Magic: 18/18 ========================.....*.AC: 2Str: 7...*.EV: 17Int: 14#..*SH: 0Dex: 20#..*#######XL:  8 Next:  2% Place: Dungeon:6 #-;j 2####### #...@.....# #.#Noise: ---------  Time: 2787.5 (0.0) ......# #...#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# #-;j. ......##..# #.# ......###.### #.#5   Grinder (asleep) .#######...###.# #-;j .♣♣♣♣♣♣###.....#### ......♣####...... _Found an escape hatch in the ceiling. _There is an open door here.  #-;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line#-;j` >Aim: Grinder (asleep, 98% to hit)$-;jKnightStone the Skirmisher.<.5...Spriggan of Dithmenos **........)..Health: 40/40 ========================....)..Magic: 18/18 ========================.....).AC: 2Str: 7...).$-;jjEV: 17Int: 14#..)SH: 0Dex: 20#..)#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ---------  Time: 2787.5 (0.0) $-;j......# #...#####.# #.#a) +0 shortbow $-;j2......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......#$-;j+#..# #.# ......###.### #.#5   Grinder .######$-;jk#...###.# .♣♣♣♣♣♣###.....#### ......♣####......Fire: a) +0 shortbow$-;jȿnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (asleep, 98% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is lightly wounded.$-;jBG.5$-;jJ8.....$-;jK;==8.5 (1 _$-;jR$-;jT$-;jtKnightStone the Skirmisher.<.....Spriggan of Dithmenos **........5..Health: 40/40 ========================....*..Magic: 18/18 ========================.....*.AC: 2Str: 7...*.EV: 17Int: 14#..*SH: 0$-;ju9Dex: 20#..*#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2788.5 (0.0) ......# #...#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# $-;jv......##..# #.# ......###.### #.#5   Grinder .#######...###.# .♣♣♣♣♣♣###.....#### ......♣####......You shoot an arrow. The arrow hits Grinder. _Grinder is lightly wounded.  $-;jHvFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle$-;jvgShift-Dir - straight lineAim: Grinder (lightly wounded, 65% to hit)$-;j KnightStone the Skirmisher.<.....Spriggan of Dithmenos **........5..Health: 40/40 ========================....)..Magic: 18/18 ========================.....).AC: 2Str: 7...).EV: 17Int: 14#..)$-;j uSH: 0Dex: 20#..)#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2788.5 (0.0) ......# #...#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......#$-;jj #..# #.# ......###.### #.#5   Grinder .#######...###.# .♣♣♣♣♣♣###.....#### ......♣####......Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 65% to hit)  You shoot an arrow. The arrow hits Grinder.  $-;j HGrinder is moderately wounded.$-;jH -...$-;jH ..@(ally target)@   shadow (launcher)$-;jSP V))))))$-;j^ J.5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 65% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is moderately wounded.  Your shadow shoots an arrow. The arrow hits Grinder.$-;jI p......9.5 (1 _$-;j $-;j9 %-;jKnightStone the Skirmisher.<.....Spriggan of Dithmenos **....%-;jc.......Health: 40/40 ========================.....5.Magic: 18/18 ========================.....*.AC: 2%-;jStr: 7....*EV: 17Int: 14#..*SH: 0%-;jDDex: 20#..*#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2789.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#%-;jgFire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣####......%-;jSrGrinder is moderately wounded. _Your shadow shoots an arrow. The arrow hits Grinder.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle%-;j!Shift-Dir - straight lineAim: Grinder (moderately wounded, ally target, 65% to hit)%-;j KnightStone the Skirmisher.<..)..Spriggan of Dithmenos **.........).Health: 40/40 ========================.....).Magic: 18/18 ========================.....).AC: 2Str: 7....)%-;j# NEV: 17Int: 14#..)SH: 0Dex: 20#..)#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2789.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......#%-;j z##.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣%-;jѦ ####......Grinder is moderately wounded. _Your shadow shoots an arrow. The arrow hits Grinder.  Fire: a) +0 shortbow%-;j ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, ally target, 65% to hit)%-;j+ .5 _Your shadow shoots an arrow. The arrow hits Grinder.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: Grinder (moderately wounded, ally target, 65% to hit)  You shoot an arrow. The arrow closely misses Grinder.%-;j2 8.....%-;j4 390.5 (1 _%-;jt: %-;j< &-;jjKnightStone the Skirmisher.<.....Spriggan of Dithmenos **...........Health: 40/40 ========================.......Magic: 18/18 ========================.....5.AC: 2Str: 7...*.EV: 17Int: 14#..*SH: 0Dex: 20#..*#######XL:  8 Next:  2% Place: Dungeon:6 &-;j ####### #...@.....# #.#Noise: ==-------  Time: 2790.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣####......Aim: Grinder (moderately wounded, ally target, 65% to hit) _You shoot an arrow. The arrow closely misses Grinder.  &-;jJFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (moderately wounded, ally target, 65% to hit)&-;jKnightStone the Skirmisher.<.....Spriggan of Dithmenos **...........Health: 40/40 ========================.......Magic: 18/18 ========================.....5.AC: 2Str: 7...).EV: 17Int: 14#..)SH: 0Dex: 20#..)#######&-;jXL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2790.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......#&-;jW##.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣####......&-;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle&-;jShift-Dir - straight lineAim: Grinder (moderately wounded, ally target, 65% to hit)  You shoot an arrow. The arrow hits Grinder!  Grinder is heavily wounded.&-;j`G.5&-;ji,...&-;jk21.5 (1 _&-;j:q&-;jZt&-;j$KnightStone the Skirmisher.<.....Spriggan of Dithmenos **...........Health: 40/40 ========================.......Magic: 18/18 ========================.......AC: 2Str: 7....5EV: 17Int: 14#..*SH: 0Dex: 20#..*#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2791.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#[&-;jk38G5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣####......You shoot an arrow. The arrow hits Grinder! _Grinder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, ally target, 65% to hit)&-;jaKnightStone the Skirmisher.<..)..Spriggan of Dithmenos **.........).Health: 40/40 ========================.....).Magic: 18/18 ========================.....).AC: 2Str: 7....)EV: 17Int: 14#..)SH: 0Dex: 20#..)#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#&-;j Noise: ==-------  Time: 2791.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣####......You shoot an arrow. The arrow hits Grinder! _Grinder is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line&-;jTwAim: Grinder (heavily wounded, ally target, 65% to hit)&-;j^u .5 _Grinder is heavily wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (heavily wounded, ally target, 65% to hit)  You shoot an arrow. The arrow closely misses Grinder.&-;j 8.....&-;j< 22.5 (1 _&-;jЇ &-;j '-;jgKnightStone the Skirmisher.<.....Spriggan of Dithmenos **...........Health: 40/40 ========================.......Magic: 18/18 ========================.......AC: 2Str: 7.....EV: 17Int: 14#..5SH: 0Dex: 20'-;jƕ#..*#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2792.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) '-;jY.♣♣♣♣♣♣###.....#### ......♣####......'-;j/Aim: Grinder (heavily wounded, ally target, 65% to hit) _You shoot an arrow. The arrow closely misses Grinder.  '-;jWFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line'-;jy~Aim: Grinder (heavily wounded, ally target, 65% to hit)'-;j]RKnightStone the Skirmisher.<.)...Spriggan of Dithmenos **........)..Health: 40/40 ========================....)..Magic: 18/18 ========================'-;j^.....).AC: 2Str: 7...).EV: 17Int: 14#..)SH: 0Dex: 20#..)#######'-;j^AXL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2792.5 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# #### #.# #.#'-;j^Fire: a) +0 shortbow ......##.## #.# '-;j^N......##..# #.# ......#'-;j!_##.### #.#5   Grinder (ally target) .######'-;jC_#...###.#'-;jm_@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣'-;j_####......Aim: Grinder (heavily wounded, ally target, 65% to hit) '-;j_b_You shoot an arrow. The arrow closely misses Grinder.  Fire: a) +0 shortbow'-;j `ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, ally target, 65% to hit)'-;jkp. _You shoot an arrow. The arrow closely misses Grinder.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (heavily wounded, ally target, 65% to hit)  You shoot an arrow. The arrow barely misses Grinder.'-;j"v zYour shadow fades away.'-;j §You encounter a wight. It is wielding a +0 flail.'-;j......z   wight (wandering)'-;jb+3.5 (1'-;j{'-;j% _Grinder blinks!+-;jW#.<.z......#...#... .......5 ...... #...# #...## #..@'.....# #.#.# #...#####.# #.#.# ##### #.# #.# .# #.## #.# .# #..# #.#.# ##.### #.#5   Grinder #.###### #...###.#+-;jȋ z   wight (wandering) ♣.♣♣♣♣♣♣ ###......♣ ####+-;jDG.5+-;jE.+-;j(+-;jv6--4.1 (0.6+-;jv+-;j[+-;j KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7.....5EV: 17Int: 14#..*#SH: 0Dex: 20#..*#######XL:  8 Next:  2% Place: Dungeon:6 ######## #..@'.....# #.#Noise: ---------  Time: 2794.1 (0.0) +-;jտ Z.......# #...#####.# #.#a) +0 shortbow .......# ##### #.# #.#Fire: a) +0 shortbow .......##.## #.# .......##..# #.# .......###.### #.#5   Grinder #.#######...###.# ♣.♣♣♣♣♣♣###.....### .......♣####.....You encounter a wight. It is wielding a +0 flail. _Grinder blinks!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, 65% to hit),-;jmKnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7.....5EV: 17Int: 14#..)#SH: 0Dex: 20#..)#######XL:  8 Next:  2% Place: Dungeon:6 ######## #..@'.....# #.#Noise: ---------  Time: 2794.1 (0.0) ,-;jm.......# #...#####.# #.#a) +0 shortbow .......# ##### #.# #.#Fire: a) +0 shortbow .......##.## #.# .......##..# #.# .......###.### #.#5   Grinder #.#######...###.# ♣.♣♣♣♣♣♣###.....### .......♣####.....Fire: a) +0 shortbow,-;jnTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, 65% to hit)  ,-;jnwYou shoot an arrow. The arrow hits Grinder.  Grinder is heavily wounded.,-;jF..@(ally target)@   shadow (launcher),-;j Y)))))),-;j.5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (heavily wounded, 65% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is heavily wounded.  Your shadow shoots an arrow. The arrow completely misses Grinder.,-;j$6......,-;jސ;==5.1 (1 _,-;j,-;j,-;j8 #.<........ #... #... ........ ...... #..5# #...#  #...@.....# #.# # #@..#####.# #.# # ##### #.# #.# # ##.### #.# .###### #...###.# .♣♣♣♣♣♣ ###.....#♣ ####.,-;j? ,-;j@ 4--7 (0.6,-;jE ,-;jH Q _There is an open door here.--;j&KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#..5#SH: 0Dex: 20#..*#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ---------  Time: 2795.7 (0.0) ......# #@..#####.# #.#--;j(ca) +0 shortbow ......# ##### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣####...... _Your shadow shoots an arrow. The arrow completely misses Grinder. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, ally target, 65% to hit)--;jspKnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#..5#SH: 0Dex: 20#..)#######XL:  8 Next:  2% Place: Dungeon:6 ####### #...@.....# #.#Noise: ---------  Time: 2795.7 (0.0) ......# #@..#####.# #.#a) +0 shortbow ......# ##### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..#[39;49--;jiqm #.# ......###.### #.#5   Grinder (ally target) .#######...###.#@   shadow (launcher) .♣♣♣♣♣♣###.....#### ......♣####......Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (heavily wounded, ally target, 65% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is severely wounded.--;jSG.5--;jn==6.7 (1 _--;j #.<........ #......... #......... ........ ...... #...# #..5#  #...'@....# #.# # #@..#####.# #.# # ##### #.# #.# # ##.### #.# ###### #...###.# ♣♣♣♣♣♣ ###.....####.♣ ####.--;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (heavily wounded, ally target, 65% to hit)  You shoot an arrow. The arrow hits Grinder. _Grinder is severely wounded.  Grinder says, "There's only one good use for a tongue: cutting it out."--;j g  Grinder gestures at you.--;jv --;jYw &----;jw 7.3 (0.6--;j. --;j 7 _You resist with almost no effort..-;jLP#.<. #... #......... ........ ...... #...# #..5#  #...'.@...# #.# # #@..#####.# #.# # ##### #.# #.# # ##.### #.#  #...###.#  ###.....####.#♣ ####.#--9.-;jJ~KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#..5#######XL:  8 Next:  2% Place: Dungeon:6 ##### #...**@...# #.#Noise: ---------  Time: 2797.9 (0.0) ....# #@..#####.# #.#a) +0 shortbow ....# ##### #.# #.#Fire: a) +0 shortbow ....##.## #.# ....#.-;jK#..# #.# ....###.### #.#5   Grinder (ally target) ######...###.#@   shadow (launcher) ♣♣♣♣♣###.....####.# ....♣####.......#Grinder gestures at you. _You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, ally target, 65% to hit).-;jojKnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#)))#######XL:  8 Next:  2% Place: Dungeon:6 ##### #...))@...# #.#Noise: ---------  Time: 2797.9 (0.0) ....# #@..#####.# #.#a) +0 shortbow ....# ##### #.# #.#.-;jkTFire: a) +0 shortbow ....##.## #.# ....##..# #.# ....###.### #.#5   Grinder (ally target) ######...###.#@   shadow (launcher) ♣♣♣♣♣###.....####.# ....♣####.......#Grinder gestures at you. _You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, ally target, 65% to hit).-;j/. _You resist with almost no effort.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (severely wounded, ally target, 65% to hit)  You shoot an arrow. The arrow completely misses Grinder..5.-;jj....-;jM4==8.9 (1.-;j.-;j M _Your shadow fades away./-;j|s#.<. #. #. . ...... #...# #...#  #...5..@..# #.# # #...#####.# #.# # ##### #.# #.# # ##.### #.# /-;j/-;jƈg  Grinder gestures at you./-;jY/-;jL--9.5 (0.6/-;j]7 _You resist with almost no effort./-;j#.<. #. #. . ...... #...# #...#  #...5...@.# #.# # #...#####.# #.# # ##### #.# #.# # #.## #..# ##.### #.#  #.. ### /-;j='5/-;j2q--800.1/-;jd/-;j KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######XL:  8 Next:  2% Place: Dungeon:6 ### #...'5**@.# #.#Noise: ---------  Time: 2800.1 (0.0) ..# #...#####.# #.#a) +0 shortbow ..# ##### #.# #.#Fire: a) +0 shortbow ..##.## #.# ..##..# #.# ..###/-;jȆ ,[40m.### #.#5   Grinder ####...###.# ♣♣♣###.....####.# ..♣####.......#Grinder gestures at you. _You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 65% to hit)0-;j KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######XL:  8 Next:  2% Place: Dungeon:6 ### #...'5))@.# #.#Noise: ---------  Time: 2800.1 (0.0) ..# #...#####.# #.#a) +0 shortbow 0-;j..# ##### #.# #.#Fire: a) +0 shortbow ..##.## #.# ..##..# #.# ..###.### #.#5   Grinder ####...###.# ♣♣♣###.....####.# ..♣####.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 65% to hit)  You shoot an arrow. The arrow hits Grinder.  Grinder is severely wounded.0-;jr8@.50-;j@.0-;jA;==1.1 (1 _0-;jNe0-;jx d#.<. #. #. . ...... #...# #...#  #...'.5..@# #.# # #...#####.# #.# # ##### #.# #.# # ## ## ##.### #.#  #.. 0-;jn 0-;j 4--7 (0.60-;j% 0-;j 1-;jqKnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######XL:  8 Next:  2% Place: Dungeon:6 1-;jr## #...'.5**@# #.#Noise: ---------  Time: 2801.7 (0.0) .# #...#####.# #.#a) +0 shortbow .# ##### #.# #.#Fire: a) +0 shortbow .##.## #.# .#1-;jKr#..# #.# .###.### #.#5   Grinder 1-;jor###...###.# ♣♣###.....####.# .♣1-;jrZ####.......#You shoot an arrow. The arrow hits Grinder. 1-;jre_Grinder is severely wounded.Fire: a) +0 shortbow1-;j8sUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 65% to hit)1-;jE8KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######XL:  8 Next:  2% Place: Dungeon:6 ## #...'.5))@# #.#Noise: ---------  Time: 2801.7 (0.0) .# #...#####.# #.#a) +0 shortbow .# ##### #.# #.#Fire: a) +0 shortbow .#1-;j8#.## #.# .##..# #.# .###.### #.#5   Grinder ###...###.# ♣♣###.....####.# .♣####.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 65% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.1-;j?..  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (severely wounded, 65% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.  Grinder is severely wounded.1-;jg  Grinder gestures at you.1-;jSJ==2.7 (11-;j^M _You resist with almost no effort.1-;j$w KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######XL:  8 Next:  2% Place: Dungeon:6 ## #...'.5**@# #.#Noise: ==-------  Time: 2802.7 (0.0) .# #...#####.# #.#a) +0 shortbow .# ##### #.# #.#Fire: a) +0 shortbow .##.## #.# .##..# #.# .###1-;jw 5.### #.#5   Grinder ###...###.# ♣♣###.....####.# .♣####.......#Grinder gestures at you. _You resist with almost no effort.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 65% to hit)1-;j wKnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######1-;jx DXL:  8 Next:  2% Place: Dungeon:6 ## #...'.5))@# #.#Noise: ==-------  Time: 2802.7 (0.0) .# #...#####.# #.#a) +0 shortbow .# ##### #.# #.#1-;j >Fire: a) +0 shortbow .##.## #.# .##..# #.# .###.### #.#5   Grinder ###...###.# ♣♣1-;j# l###.....####.# .♣####.......#Fire: a) +0 shortbow1-;jJ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line1-;j{ Aim: Grinder (severely wounded, 65% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.2-;jM.5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (severely wounded, 65% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage.  2-;j?NPGrinder is severely wounded.2-;j]V.2-;j1W23.7 (1 _2-;jn\2-;jp^3-;j҉3-;jGear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [)  j - the +0 robe of Mimaliyd (worn) {Int+3}b - a +0 robe 3-;j d - a +0 pair of glovesf - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)4-;ji - a +1 falchion of holy wrath. A long single-edged sword with a slightly curved blade. Base accuracy: +2 Base damage: 8 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades. 4-;j At 100% training you would reach 14.0 in about 3.7 XLs.  Current attack delay: 1.3. Damage rating: 11 (Base 8 x 125% (Dex) x 105% (Skill) + 1 (Ench)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off an orc on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.5-;j5-;j=5-;jeKnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 40/40 ========================#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######XL:  8 Next:  2% Place: Dungeon:6 ## #...'..5.@# #.#Noise: ==-------  Time: 2803.7 (0.0) .# #...#####.# #.#i) +1 falchion (holy) .# ##### #.# #.#Nothing quivered .##.## #.# .##..# #.# .###.###[5-;j%39;49m #.#5   Grinder ###...###.# ♣♣###.....####.# .♣####.......#Aim: Grinder (severely wounded, 65% to hit)  You shoot an arrow.  The arrow hits Grinder but does no damage. _Grinder is severely wounded.You unwield your +0 shortbow.  Your +1 falchion of holy wrath softly glows with a divine radiance!5-;jQYou shoot an arrow.  The arrow hits Grinder but does no damage. _Grinder is severely wounded.  You unwield your +0 shortbow.r +1 falchion of holy wrath softly glows with a divine radiance!  i - a +1 falchion of holy wrath (weapon)5-;j8*5-;jg  Grinder gestures at you.5-;j5@33-------4.7 (15-;j<J _Pain shoots through your body!6-;j #.<. #. #. . ...... #...# #...## #...'..5@.# #.# ..# #...#####.# #.# ..# ##### #.# #.# ..# #.## #.# ..# #..# #.# ..# ##.### #.## #...###.# ♣♣♣ ###.....####.# ..♣ ####.#4=------5.3 (0.6 _Grinder barely misses you.6-;j?  @ (ally target)@   shadowYou hit Grinder. Grinder convulses.  Grinder is almost dead.Your shadow hits Grinder with a falchion.5===6.6 (1.36-;j 6-;jg Q _Grinder closely misses you.7-;jm-  You barely miss Grinder.  Grinder is almost dead.7-;j.`6=7.97-;j47-;j6 _Grinder misses you. Grinder barely misses you.7-;jC E .  You hit Grinder.7-;j @   shadow7-;j ^8=29.27-;j 7-;j G _You kill Grinder!:-;j:-;j. Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  i - a +1 falchion of holy wrath (weapon)a - a +0 shortbow Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [)  j - the +0 robe of Mimaliyd (worn) {Int+3}b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn);-;j# a - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 8.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 1.9 XLs.  At current training (54%) you reach 14.0 in about 3.1 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.9. Damage rating: 12 (Base 8 x 125% (Dex) x 123% (Skill)). ;-;j$ This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.<-;jO<-;jU<-;j^KnightStone the Skirmisher#.<........Spriggan of Dithmenos **....#.........Health: 38/40 ======================--#.........Magic: 18/18 ========================........AC: 2Str: 7......EV: 17Int: 14#...#SH: 0Dex: 20#...#######XL:  8 Next: 22% Place: Dungeon:6 ### #...'.@.@.# #.#Noise: =--------  Time: 2809.2 (0.0) ..# #...#####.# #.#a) +0 shortbow ..# ##### #.# #.#Fire: a) +0 shortbow ..##.## #.# ..##..# #.# ..#[14<-;jb;17H##.### #.#@   shadow ####...###.# ♣♣♣###.....####.# ..♣####.......#Grinder is almost dead. _Grinder misses you. Grinder barely misses you.You hit Grinder. _You kill Grinder!You unwield your +1 falchion of holy wrath.  Your +1 falchion of holy wrath stops glowing.<-;jwg<-;jphb9=-10.2 (1<-;jtm<-;jDp _Grinder misses you. Grinder barely misses you.hit Grinder<-;jp. _You kill Grinder!  You unwield your +1 falchion of holy wrath.  Your +1 falchion of holy wrath stops glowing. _a - a +0 shortbow (weapon)<-;jAW #.<. #. #. . ...... #...# #...## #...'.@@..# #.#.# #...#####.# #.#.# ##### #.# #.#.# #.## #.#.# #..# #.#.# ##.### #.## #...###.#♣ ###.....####.# ...♣ ####.#<-;j[-8 (0.6<-;j<-;j =-;j.|x #.<. #. #. . ...... #...# #...## #...'.@@..# #.#.# #...#####.# #.#.# ##### #.# #.# ....# #.## #.# ....# #..# #.#.# ##.### #.# ##### #...###.# ♣♣♣♣♣ ###.....####.# ....♣ ####.#=-;j40==1.4=-;jM _You swap places with your shadow.=-;jkX  #.<. #... #......... ........ ...... #...# #...## #...'@.@..# #.#.# #...#####.# #.#.# ##### #.# #.# .....# #.## #.# .....# #..# #.#.# ##.### #.# ###### #...###.#♣ ###.....####..♣ ####.=-;jm .=-;jw R=-;j~ (2.0=-;j =-;jI M _Your shadow fades away.>-;jv #.<........ #......... #......... ........ ...... #...# #...## #...@.....# #.#.# #...#####.# #.#.# ##### #.# #.# ......# #.## #.# ......# #..# #.#.# ##.### #.# .###### #...###.# .♣♣♣♣♣♣ ###.....####.♣ ####>-;jSR<6>-;jRqg _There is an open door here.>-;jS #.<........ #... #... ........ ...... #...# #...## #..@'.....# #.#.# #...#####.# #.#.# ##### #.# #.# .# #.## #.# .# #..# #.#.# ##.### #.# #.###### #...###.# ♣.♣♣♣♣♣♣ ###......♣ ####>-;j b3.2 _>-;jI?M...<.z[#..##..........  #..@####### #######'.......#####.# .......# ##### #.# #.#z   wight (polearm, wandering)>-;jY  You encounter a wight. It is wielding a +0 halberd.=8>-;jjc _Found a pair of gloves.?-;j, p #. #.<.z #.[ #.# #.# ........ #...# #.@.######## #...'.....# #.#.# #...#####.# #.# .# ##### #.# #.# .# #.## #.#.# #..# #.# .# ##.### #.# ##.######?-;j(  #...###.#♣.♣♣♣♣♣♣ ###.....?-;jY .?-;j R?-;j (4.4?-;j ?-;j B-;j8M#..#<...[.##..##.........#  #...####### ########'..... ........# #...#####.# #.#zz   wight (polearm, wandering)5.0B-;j?B-;jAB-;j KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<.........zMagic: 18/18 ========================#.........**AC: 2Str: 7#........*#EV: 17Int: 14#.......*.#SH: 0Dex: 20#......*..#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ---------  Time: 2815.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........#-;j 40m ##### #.# #.# ........##.## #.# z   wight (polearm, wandering) ........##..# #.# ........###.### #.# ##.#######...###.# _Found a pair of gloves.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 68% to hit)C-;jfKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<.........zMagic: 18/18 ========================#.........))AC: 2Str: 7#........)#EV: 17Int: 14#.......).#SH: 0Dex: 20#......)..#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ---------  Time: 2815.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........#-;jq40m ##### #.# #.# ........##.## #.# z   wight (polearm) ........##..# #.# ........###.### #.# ##.#######...###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 68% to hit)  You shoot an arrow. The arrow hits the wight.  The wight is moderately damaged.C-;jr+z[...@..., ally target)@   shadow (launcher))))))))C-;jz.  Shift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 68% to hit)  You shoot an arrow. The arrow hits the wight.  The wight is moderately damaged.  Your shadow shoots an arrow.C-;jb.[....C-;j;==6.0 (1 _C-;jC-;jǜKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<........z.Magic: 18/18 ========================#.........*.AC: 2Str: 7#........*#EV: 17Int: 14#.......*.#SH: 0Dex: 20#...@..*..#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2816.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...-;j33m#####.# #.# ........# ##### #.# #.# ........##.## #.# z   wight (polearm, ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _Your shadow shoots an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 68% to hit)D-;jKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#...........)#Health: 40/40 ========================#.<........).Magic: 18/18 ========================#.........).AC: 2D-;jStr: 7#........)#EV: 17Int: 14#.......).#SH: 0Dex: 20#...@..)..#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2816.0 (0.0)#...#######D-;ja) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# D-;jJ|........# ##### #.# #.# ........##.## #.# z   wight (polearm, ally target) ........#D-;jZ#..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _Your shadow shoots an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineD-;jAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 68% to hit)D-;jzFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 68% to hit)  You shoot an arrow. The arrow closely misses the wight.D-;jH.zD-;jVz....z 2 wights (1 polearm, 1 ally target)D-;jG27.0 (1 _D-;jD-;jD-;jKnightStone the Skirmisher#.........z..#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........z.AC: 2Str: 7#........*#EV: 17Int: 14#.......*.#SH: 0Dex: 20#...@..*..#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2817.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...-;j*33m#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights (1 polearm, 1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _You shoot an arrow. The arrow closely misses the wight.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 68% to hit)D-;jjt aKnightStone the Skirmisher#.........z..#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........z.AC: 2Str: 7#........)#D-;jKu |EV: 17Int: 14#.......).#SH: 0Dex: 20#...@..)..#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2817.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........#D-;ju #.## #.# zz 2 wights (1 polearm, 1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#D-;jv Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 68% to hit)  You shoot an arrow. The arrow hits the wight!  The wight is severely damaged.D-;j~ 0zD-;j Q[zD-;jh I.zD-;j ..z 3 wights (1 polearm, 1 wandering, 1 …)8.0 (1Shift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (moderately damaged,  ally target, 68% to hit)  You shoot an arrow. The arrow hits the wight!  The wight is severely damaged. _You encounter a wight. It is wielding a +0 scimitar.E-;jKnightStone the Skirmisher#...........z#Spriggan of Dithmenos **....#........z...#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#........z#EV: 17Int: 14#.......*.#SH: 0Dex: 20#...@..*..#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2818.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #-;j; 9;49m...#####.# #.# ........# ##### #.# #.# ........##.## #.# zzz 3 wights (1 polearm, 1 wandering, 1 …)........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _You encounter a wight. It is wielding a +0 scimitar.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  ally target, 68% to hit)F-;jTeKnightStone the Skirmisher#...........z#Spriggan of Dithmenos **....#........z...#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#........)#EV: 17Int: 14#.........#SH: 0Dex: 20#...@.....#XL:  8 Next: 22% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2818.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.#-;jGf40m #.# ........# ##### #.# #.# ........##.## #.# zzz 3 wights (1 polearm, 1 wandering, 1 …)........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  ally target, 68% to hit)  You shoot an arrow. The arrow hits the wight!  You destroy the wight!F-;jo))z 2 wights (1 wandering)F-;jL.zF-;jp@.zF-;jn.., 1 ally target)F-;j.:79.0 (1 _F-;jF-;jlF-;jޢ KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#...........z#Health: 40/40 ========================#.<......z...Magic: 18/18 ========================#.......*.[.AC: 2Str: 7#.......*)#EV: 17Int: 14#......*..#SH: 0Dex: 20#...@..*..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2819.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........#F-;jo  #...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights (1 wandering, 1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _You destroy the wight!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (ally target, 68% to  hit)G-;j 3KnightStone the Skirmisher#.........)..#Spriggan of Dithmenos **....#........)..z#Health: 40/40 ========================#.<......)...Magic: 18/18 ========================#.......).[.AC: 2Str: 7#.......))#EV: 17Int: 14#......)..#SH: 0Dex: 20#...@..)..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2819.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) -;j4m+0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights (1 wandering, 1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _You destroy the wight!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (ally target, 68% to  hit)G-;jAL..z....  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (ally target, 68% to  hit)  You shoot an arrow. The arrow barely misses the wight.  Your shadow shoots an arrow.G-;j))))zdistracted, …)G-;j;q z.  The arrow hits the wight!.zG-;j}z....zzally target)G-;j~320.0 (1 _G-;j\G-;jˋG-;jX{KnightStone the Skirmisher#..........z.#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#........z[.AC: 2Str: 7#.......*)#EV: 17Int: 14#......*..#SH: 0Dex: 20#...@..*..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2820.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# -;j}0m#...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights (1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _The arrow hits the wight!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, ally  target, 68% to hit)G-;j3KnightStone the Skirmisher#..........).#Spriggan of Dithmenos **....#.........)..#Health: 40/40 ========================#.<......)...Magic: 18/18 ========================#........)[.AC: 2Str: 7#.......))#EV: 17Int: 14#......)..#SH: 0Dex: 20#...@..)..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2820.0 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow -;jX12d........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights (1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, ally  target, 68% to hit)  You shoot an arrow. The arrow barely misses the wight.The arrow closely misses the wight.G-;jː.G-;j^z..z...G-;j:+9 (0.9G-;j4G-;j&  Shift-Dir - straight line  Aim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, ally  target, 68% to hit)  You shoot an arrow. The arrow barely misses the wight.The arrow clos _Your shadow fades away.G-;j KnightStone the Skirmisher#..........z.#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#........z[.AC: 2Str: 7#.......*)#EV: 17Int: 14#......*..#SH: 0Dex: 20#......*..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2820.9 (0.0)#...#######a) +0 shortbow G-;j ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights ........##..# #.# ........###.### #.# ##.#######...###.# _Your shadow fades away.Fire: a) +0 shortbowG-;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, 68%  to hit)G-;j/KnightStone the Skirmisher#..........z.#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#........z[.AC: 2Str: 7#.......))#EV: 17Int: 14#......)..#SH: 0Dex: 20#......)..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2820.9 (0.0)#...#######a) +0 shortbow G-;jJ0q######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights ........##..# #.# ........###.### #.# ##.#######...###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, 68%  to hit)  You shoot an arrow. The arrow hits the wight!  The wight is almost destroyed.H-;jG@.....(1 ally target)@   shadow (launcher))))))))H-;jl.zShift-Dir - straight line  Aim: a wight, wielding a +0 flail and wearing a +0 robe (heavily damaged, 68%  to hit)  You shoot an arrow. The arrow hits the wight!  The wight is almost destroyed.  Your shadow shoots an arrow. The arrow barely misses the wight.H-;jaG.zH-;jZ....[..1.8 (0.9 _H-;j'H-;j[*H-;jI4KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#..........z.#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#....@..z)#EV: 17Int: 14#......*..#SH: 0Dex: 20#......*..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2821.8 (0.0)#...#######H-;j5a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights (1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _Your shadow shoots an arrow. The arrow barely misses the wight.Fire: a) +0 shortbowH-;jY5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, allytarget, 68% to hit)H-;j* KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#..........z.#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#....@..z)#EV: 17Int: 14#......)..#SH: 0Dex: 20#......)..#XL:  8 Next: 27% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2821.8 (0.0)#...#######a) +0 shortbow H-;j ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# zz 2 wights (1 ally target) ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, allytarget, 68% to hit)  You shoot an arrow.  The arrow hits the wight but does no damage.H-;js ..  Aim: a wight, wielding a +0 flail and wearing a +0 robe (almost destroyed, allytarget, 68% to hit)  You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is almost destroyed.Your shadow shoots an arrow.H-;j} )The arrow hits the wight!  You destroy the wight!H-;j ))   wightH-;j K.zH-;jo &..H-;j =332.7 (0.9 _H-;j 5 I-;jvKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<.......z..Magic: 18/18 ========================#........*[.AC: 2Str: 7#....@..*)#EV: 17Int: 14#.......*.#SH: 0Dex: 20#......*..#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2822.7 (0.0)#...#######a) +0 shortbow I-;j2######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#The arrow hits the wight! _You destroy the wight!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (68% to hit)I-;j KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<.......z..Magic: 18/18 ========================#........)[.AC: 2Str: 7#....@..))#EV: 17Int: 14#.......).#SH: 0Dex: 20#......)..#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2822.7 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# -;jL0m#...#####.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (68% to hit)  You shoot an arrow. The arrow hits the wight!  The wight is heavily damaged.I-;jVG.zI-;jR`3.)I-;j`%..I-;ja23.7 (1 _I-;jCjI-;j1pI-;j` KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........z.AC: 2Str: 7#....@..)*#EV: 17Int: 14#.......*.#SH: 0Dex: 20#......*..#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2823.7 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...####I-;j #.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........#I-;jV #..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _The wight is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged,  68% to hit)I-;jr& KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........z.AC: 2Str: 7I-;j' #....@..))#EV: 17Int: 14#.......).#SH: 0Dex: 20#......)..#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2823.7 (0.0)#...#######a) +0 shortbow I-;j' ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........#I-;j' #..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#I-;j( Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged,  I-;j,( 68% to hit)  You shoot an arrow. The arrow hits the wight.  The wight is heavily damaged.I-;j Q[zI-;j ,..I-;j 44.6 (0.9 _I-;jj I-;j J-;jKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#....@..)z#EV: 17Int: 14#.......*.#SH: 0Dex: 20#......*..#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2824.6 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...###J-;j[34m##.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _The wight is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged,  68% to hit)J-;jKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#...........)#Health: 40/40 ========================#.<........).Magic: 18/18 ========================#.........).AC: 2Str: 7#....@..))#EV: 17Int: 14#.......).#SH: 0Dex: 20#......)..#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2824.6 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow J-;jv........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _The wight is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged,  68% to hit)J-;jݩ)z  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged,  68% to hit)  You shoot an arrow. The arrow barely misses the wight.J-;je..[.J-;j25.6 (1 _J-;jtJ-;j"J-;jUKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#....@..))#EV: 17Int: 14#.......z.#SH: 0Dex: 20#......*..#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2825.6 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...###J-;j[34m##.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.# _You shoot an arrow. The arrow barely misses the wight.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged,  68% to hit)J-;j EKnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#....@..))#EV: 17Int: 14#.......$.#SH: 0J-;j Dex: 20#.........#XL:  8 Next: 33% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2825.6 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ........# ##### #.# #.# ........##.## #.# z   wight ........##..# #.# @   shadow (launcher) ........###.### #.# ##.#######...###.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged,  68% to hit)  You shoot an arrow. The arrJ-;jv Vow hits the wight!  You destroy the wight!J-;j" )@   shadow (launcher)J-;j _.86.5 (0.9 _J-;j J-;j( K-;j*KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#....@..))#EV: 17Int: 14#.......$.#SH: 0Dex: 20#.........#XL:  8 Next: 38% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2826.5 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.# #.# ......K-;j+..# ##### #.# #.# ........##.## #.# @   shadow (launcher) ........##..# #.# ........###.### #.# ##.#######...###.#68% to hit)  You shoot an arrow. The arrow hits the wight! _You destroy the wight!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineK-;j$y KnightStone the Skirmisher#............#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#.<..........Magic: 18/18 ========================#.........[.AC: 2Str: 7#....@..))#EV: 17Int: 14#.......$.#SH: 0Dex: 20#.........#XL:  8 Next: 38% Place: Dungeon:6#.@.#Noise: ==-------  Time: 2826.5 (0.0)#...#######a) +0 shortbow ######### #...'.....# #.# Fire: a) +0 shortbow ........# #...#####.#-;j{ 40m #.# ........# ##### #.# #.# ........##.## #.# @   shadow (launcher) ........##..# #.# ........###.### #.# ##.#######...###.#You shoot an arrow. The arrow hits the wight! _You destroy the wight!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.K-;j D _K-;jf #.# #.# #.<.. #.[. #....@..))# K-;jf #.$.# #.# #..@# #...#######  #...'.....# #.# # #...### # #.## #.# K-;jKg K-;jn .K-;jdp FMz K-;jp _You destroy the wight!Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Your shadow fades away.K-;jp K-;jz z   wight (wandering)K-;jz 6--7.1 (0.6K-;j K-;jK t _You encounter a wight. It is wielding a +0 scimitar.K-;j.z#..#<.....[.))$#......@..######...###  K-;j#...####### #######'.......######### #..# .......##.### K-;jK-;j"--K-;j7K-;jeK-;jL-;j8M...F.z.#<...#..[..))$.........#####...### #...#######F   bullfrog (asleep).zL-;jQL-;jR(8.3L-;jF\L-;jeeY _You encounter a bullfrog.L-;jB...F.# #.# #.# #.z# #.<.# #.[.. #.))# L-;jC#..# #.# #####...### #...# #...'# #...#####.# #.# # ##### #.# #.# L-;j2NL-;jO&9L-;jwVL-;jX$  Things that are here:L-;jZ^ _11 gold pieces; a +0 scimitar; a +0 robeM-;j%7FKnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#...........z#AC: 2Str: 7#.<........*.#EV: 17Int: 14#.........*..SH: 0Dex: 20#.......)*#XL:  8 Next: 38% Place: Dungeon:6#.......@.#Noise: ---------  Time: 2828.9 (0.0)#.........#M-;j7a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ####### #...'.....# #.# ......# #...#####.# #.#F   bullfrog (asleep) ......# ##### #.# #.#z   wight (wandering) ......##.## #.# ......#M-;jy8#..# #.# _11 gold pieces; a +0 scimitar; a +0 robe  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (wandering,  M-;j8&hasn't noticed you, 71% to hit)M-;jKnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#...........z#AC: 2Str: 7#.<........).#EV: 17Int: 14#.........)..SH: 0Dex: 20#.......))#XL:  8 Next: 38% Place: Dungeon:6#.......@.#Noise: ---------  Time: 2828.9 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ####### #...'.....# #.# ......# #-;j0m...#####.# #.#F   bullfrog (asleep) ......# ##### #.# #.#z   wight ......##.## #.# ......##..# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (wandering,  hasn't noticed you, 71% to hit)  You shoot an arrow. The arrow hits the wight.  The wight is lightly damaged.M-;jCK.zM-;jNR[)M-;jP===9.8 (0.9 _M-;j\M-;j` KnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<........z.#EV: 17Int: 14#.........*..SH: 0Dex: 20#.......)*#XL:  8 Next: 38% Place: Dungeon:6#.......@.#Noise: ==-------  Time: 2829.8 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ####### #...'.....# #.# ......# #-;jD ;49m...#####.# #.#F   bullfrog (asleep) ......# ##### #.# #.#z   wight ......##.## #.# ......##..# #.# _The wight is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (lightly  damaged, 71% to hit)M-;j KnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#...........)#AC: 2Str: 7#.<........).#EV: 17Int: 14#.........)..M-;jSH: 0Dex: 20#.......))#XL:  8 Next: 38% Place: Dungeon:6#.......@.#Noise: ==-------  Time: 2829.8 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ####### #...'.....# #.# ......# #...#####.# #.#F   bullfrog (asleep) M-;jU......# ##### #.# #.#z   wight ......##.## #.# ......##..# #.# _The wight is lightly damaged.  Fire: a) +0 shortbowM-;j]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (lightly  damaged, 71% to hit)N-;j|.z  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (lightly  damaged, 71% to hit)  You shoot an arrow. The arrow barely misses the wight..)30.7 (0.9 _N-;jxKnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........z..SH: 0Dex: 20#.......)*#XL:  8 Next: 38% Place: Dungeon:6#.......@.#Noise: ==-------  Time: 2830.7 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ####### #...'.....# #.# ......# #...#####N-;jz.# #.#F   bullfrog (asleep) ......# ##### #.# #.#z   wight ......##.## #.# ......##..# #.# _You shoot an arrow. The arrow barely misses the wight.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (lightly  damaged, 71% to hit)N-;jKnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........z..SH: 0Dex: 20#.......))#XL:  8 Next: 38% Place: Dungeon:6#.......@.#Noise: ==-------  Time: 2830.7 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ####### #...'.....# #.# ......# #...#####N-;jʞ .# #.#F   bullfrog (asleep) ......# ##### #.# #.#z   wight ......##.## #.# ......##..# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (lightly  damaged, 71% to hit)  You shoot an arrow. The arrow hits the wight!  The wight is severely damaged.N-;jc"Q[zN-;j~+N-;j,41.6 (0.9 _N-;j]5N-;jV7N-;jlM  ...F.# #.# #.# #.# #.<N-;jM '.# #.[.. #.)z# #$.# #.# #####...### #...N-;j$N +######## #...'.....# #.#.# #...#####.# #.#N-;jN T.# ##### #.# #.# .# #.## #.# .# #..# #.#N-;j*R G)zN-;jP\ N-;j] 5-2.2 (0.6N-;j=d N-;j]g . Shift-Dir - straight line  Aim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (lightly  damaged, 71% to hit)  You shoot an arrow. The arrow hits the wight! N-;jg m_The wight attacks as it pursues you! The wight completely misses you.O-;juKnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..SH: 0Dex: 20#.......))#XL:  8 Next: 38% Place: Dungeon:6#......@z.#Noise: =--------  Time: 2832.2 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #...#O-;jdw]####.# #.#F   bullfrog (asleep) .......# ##### #.# #.#z   wight .......##.## #.# .......##..# #.# _The wight attacks as it pursues you! The wight completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (severelydamaged, 71% to hit)O-;j3KnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 40/40 ========================#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..SH: 0Dex: 20#.......))#XL:  8 Next: 38% Place: Dungeon:6#......@z.#Noise: =--------  Time: 2832.2 (0.0)#.........#O-;j9a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog (asleep) .......# ##### #.# #.#z   wight .......##.## #.# .......##..# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (severelydamaged, 71% to hit)  You shoot an arrow.  The arrow hits the wight but does no damage.O-;jzdShift-Dir - straight line  Aim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (severelydamaged, 71% to hit)  You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is severely damaged.O-;j)ef33-----=3.2 (1O-;jYjO-;jDm< _The wight hits you with a +0 scimitar!O-;j  ...F.# #.# #.# #.# #.<.# #.[..# #.))# #.z.# #.# #####...###  #...####### # #...'.....# #.#.# #...#####.# #.#.# ##### #.# #.# .#O-;j  #.## #.# .# #..# #.#O-;j O-;j% p4=------8 (0.6O-;jS O-;j P-;jKnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 34/40 ====================----#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..#SH: 0Dex: 20#.......))#XL:  8 Next: 38% Place: Dungeon:6#.....@*z.#Noise: ---------  Time: 2833.8 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######### #...'.....# #.# ........# #...P-;jd#####.# #.# F   bullfrog (asleep) ........# ##### #.# #.# z   wight ........##.## #.# ........##..# #.# _The wight hits you with a +0 scimitar!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (severelydamaged, 71% to hit)P-;j2gKnightStone the Skirmisher...F.........#Spriggan of Dithmenos **....#............#Health: 34/40 ====================----#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..#SH: 0Dex: 20#.......))#XL:  8 Next: 38% Place: Dungeon:6#.....@.$.#Noise: ---------  Time: 2833.8 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######### #...'.....# #.# P-;jnh........# #...#####.# #.# F   bullfrog (asleep) ........# ##### #.# #.# z   wight ........##.## #.# ........##..# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 scale mail (severelydamaged, 71% to hit)  You shoot an arrow. The arrow hits the wight!  You destroy the wight!P-;jm=)P-;j.P-;jr5=43==4.8 (1 _P-;jP-;jh _Your Stealth skill increases to level 8!P-;j ...F.# #.# #.# #.# #.<.# #.[..# #.))# #.P-;j $.# #.# #####...### # #...#####.# #.# P-;j G.FP-;j* F--5.4 (0.6P-;j P-;j * _The bullfrog croaks.Q-;jpT8KnightStone the Skirmisher.............#Spriggan of Dithmenos **....#...F........#Q-;jwUHealth: 35/40 =====================---#...*........#Magic: 18/18 ========================#....*.......#AC: 2Str: 7#.<..*.......#EV: 17Int: 14#.....*...[..#SH: 0Dex: 20#.....*.))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ---------  Time: 2835.4 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# Q-;j@V.......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.# _Your Stealth skill increases to level 8! _The bullfrog croaks.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)Q-;j.KnightStone the Skirmisher...).........#Spriggan of Dithmenos **....#...)........#Health: 35/40 =====================---#...)........#Magic: 18/18 ========================#....).......#AC: 2Str: 7#.<..).......#EV: 17Int: 14#.....)...[..#SH: 0Dex: 20Q-;jk6#.....).))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ---------  Time: 2835.4 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.# _Your Stealth skill increases to level 8! _The bullfrog croaks.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)Q-;j?&.F _The bullfrog croaks.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (62% to hit)  You shoot an arrow. The arrow misses the bullfrog.Q-;jG9......Q-;jHE6==6.3 (0.9 _Q-;j;QQ-;jNSQ-;j KnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 36/40 =====================---#...F........#Magic: 18/18 ========================#....*.......#AC: 2Str: 7#.<..*.......#EV: 17Q-;jZ Int: 14#.....*...[..#SH: 0Dex: 20#.....*.))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2836.3 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.#Aim: a bullfrog (62% to hit) _You shoot an arrow. The arrow misses the bullfrog.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or -;j] m) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)Q-;jKnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 36/40 =====================---#...F........#Magic: 18/18 ========================#....).......#AC: 2Str: 7#.<..).......#EV: 17Int: 14#.....)...[..#SH: 0Dex: 20#.....).))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2836.3 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #-;jǺ0m...'.....# #.# .......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (62% to hit)  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog is lightly wounded.Q-;j53G.FQ-;je5,...Q-;j7b7=7.2 (0.9 _R-;jR-;jKnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 37/40 ======================--#............#Magic: 18/18 ========================#....F.......#AC: 2Str: 7#.<..*.......#EV: 17Int: 14#.....*...[..#SH: 0Dex: 20#.....*.))#R-;jxXL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2837.2 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.#You shoot an arrow. The arrow hits the bullfrog. _The bullfrog is lightly wounded.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 62% to hit)R-;j_QKnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 37/40 ======================--#............#Magic: 18/18 ========================#....F.......#AC: 2Str: 7#.<..).......#EV: 17Int: 14#.....)...[..#SH: 0Dex: 20#.....).))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2837.2 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbowR-;j`#...####### ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (lightly wounded, 62% to hit)  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog is severely wounded.R-;jC.FR-;jD.FR-;j`(...R-;jp<88.1 (0.9 _R-;jR-;j^R-;j: KnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#R-;j{; Health: 38/40 ======================--#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#......F..[..#SH: 0Dex: 20#......*))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2838.1 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog R-;j< &.......# ##### #.# #.# .......##.## #.# .......##..# #.#You shoot an arrow. The arrow hits the bullfrog! _The bullfrog is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)R-;j KnightStone the Skirmisher.......).....#Spriggan of Dithmenos **....#......).....#Health: 38/40 ======================--#......).....#Magic: 18/18 ========================#......).....#AC: 2Str: 7#.<....).....#EV: 17Int: 14#......)..[..#SH: 0Dex: 20#......)))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2838.1 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...#####R-;j ## ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.#You shoot an arrow. The arrow hits the bullfrog! _The bullfrog is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)R-;jj .F _The bullfrog is severely wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (severely wounded, 62% to hit)  You shoot an arrow. The arrow barely misses the bullfrog.R-;j ' 8.....R-;jP( b9=9.0 (0.9 _R-;jp1 R-;j3 S-;jPJKnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 39/40 =======================-#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..#SH: 0Dex: 20S-;j#......F))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2839.0 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.#Aim: a bullfrog (severely wounded, 62% to hit) _You shoot an arrow. The arrow barely misses the bullfrog.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)S-;j/KnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 39/40 =======================-#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..#SH: 0Dex: 20#......F))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2839.0 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### ######## #...'.....# #.# .......# #S-;j[39;49m...#####.# #.#F   bullfrog .......# ##### #.# #.# .......##.## #.# .......##..# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)  You shoot an arrow.  The arrow hits the bullfrog but does no damage.S-;j=-#@(ally target)@   shadow (launcher)Shift-Dir - straight lineAim: a bullfrog (severely wounded, 62% to hit)  You shoot an arrow.  The arrow hits the bullfrog but does no damage.  The bullfrog is severely wounded.Your shadow shoots an arrow.S-;j64Y))) S-;j.x @..  The arrow hits the bullfrog.S-;jo,40.0 (1S-;j0S-;jm _The bullfrog hits you. The bullfrog closely misses you.S-;j5 KnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 39/40 =======================-#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..#SH: 0Dex: 20#......F))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2840.0 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#..@####### ######## #...'.....# #.# S-;j7 .......# #...#####.# #.#F   bullfrog (ally target) .......# ##### #.# #.#@   shadow (launcher) .......##.## #.# .......##..# #.#The arrow hits the bullfrog. _The bullfrog hits you. The bullfrog closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, ally target, 62% to hit)S-;jR KnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#Health: 39/40 =======================-#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..#SH: 0Dex: 20#......†))#XL:  8 Next: 43% Place: Dungeon:6#......@$.#Noise: ==-------  Time: 2840.0 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#..@####### ######## #...'.....# #.# .......# -;jUT `m#...#####.# #.#F   bullfrog (ally target) .......# ##### #.# #.#@   shadow (launcher) .......##.## #.# .......##..# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, ally target, 62% to hit)  You shoot an arrow. The arrow hits the bullfrog.  You kill the bullfrog!S-;jY @   shadow (launcher)S-;jl S-;j d41/41=501.0 (1 S-;jf _S-;j S-;j o _Your Ranged Weapons skill increases to level 9!T-;jĶ.# #.# #.# #......# #.<.# #.[..# #......†))# #..# #.# #####...### #..@# #...'# #...#####.# #.# # ##### T-;jYT-;j;--6 (0.6 _T-;jT-;jM  You now have 79 gold pieces (gained 11).T-;jF--2.6 (1T-;j%T-;j^H _Items here: )) [[.U-;jHU-;jHK'Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 scimitar  b - a +0 scimitar U-;jLKArmour (select all with [)c - a +0 robe  d - a +0 scale mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]V-;j V-;j V-;jV V-;jV (KnightStone the Skirmisher.............#Spriggan of Dithmenos **....#............#V-;j Health: 41/41 ========================#............#Magic: 18/18 ========================#............#AC: 2Str: 7#.<..........#EV: 17Int: 14#.........[..#SH: 0Dex: 20#......†))#XL:  8 Next: 50% Place: Dungeon:6#.......@.#Noise: ---------  Time: 2842.6 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#..@####### ####### #...'.....# #.# ......# #...#####.# #.#@   shadow (launcher) ......# ##### #.# -;j 34m#.# ......##.## #.# ......##..# #.#You shoot an arrow. The arrow hits the bullfrog. _You kill the bullfrog! _Your Ranged Weapons skill increases to level 9!You now have 79 gold pieces (gained 11). _Items here: )) [[.  Okay, then.V-;jq V-;jU V-;jX D _W-;jbp '......W-;jcq<...#...[..#†@)).........#####...### #..@####### ######'.......######### #W-;joW-;jq43.2 (0.6 _W-;jyW-;j@{=_You kill the bullfrog! _Your Ranged Weapons skill increases to level 9!  You now have 79 gold pieces (gained 11). _Items here: )) [[.  Things that are here:W-;j}K _a +0 flail; a +0 robeW-;jzW-;jmPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)W-;jb - a +0 robe [Up|Down] select[Esc] exit W-;jULetters toggle [.|Space] toggle selected[top]X-;jm3X-;j:X-;jAKnightStone the Skirmisher............'Spriggan of Dithmenos **.................#Health: 41/41 ========================#............#Magic: 18/18 ========================#............#AC: 2Str: 7#............#EV: 17Int: 14#.<..........#SH: 0Dex: 20#.........[..#XL:  8 Next: 50% Place: Dungeon:6#......†@)#Noise: ---------  Time: 2843.2 (0.0)#.......).#X-;jZCa) +0 shortbow#.........#Fire: a) +0 shortbow#####...####..@####### ####### #...'.....# #.#@   shadow (launcher) ......# #...#####.# #.# ......# ##### #.# #.# ......##.## #.#You now have 79 gold pieces (gained 11). _Items here: )) [[. _Okay, then.Things that are here: _a +0 flail; a +0 robe  Okay, then.X-;j###. #.[ #######.@.#  ###### '..S....####.#.#....<.]-;j?S...[..]-;jF]-;jG)50.4]-;jL]-;j>O]-;j |M###.]-;j  #######...#  ...........######............'..S..#.........#]-;jh ]-;j (1.0]-;j ]-;j  ]-;j. ?_You see here a +0 robe.^-;jE! #####...[######...........######............'..S..#.........##.........[..#^-;j)(^-;j)-6 _^-;j/^-;j2^-;jX #####...[#######...........@.######.'..S...#.####^-;jχD.#S   adder (asleep)......[..##......†))####^-;j^-;j^-;j!2.2^-;j^-;j^-;j6V 9#####...[#######.............######.'..S...#.#####.#  #.<....^-;jV [†))###.).#^-;ja ^-;j b &8^-;jj ^-;jml _-;j]###. #.[ #######...#  _-;jj###### '..S....####.#.#....<....[..†))####_-;jKl(3.4_-;ju_-;jmv ##### #...# #.[.# #...# .###### .'..S.. .#.#### #...#.# #...# # #......#_-;jvX #.<.# #...[..#  #......†))####_-;j_-;j(4.0_-;j_-;j_-;j N...S'..`-;j? +7.7 (0.9 `-;j#@ _`-;jH `-;jJ a-;jNMKnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#EV: 17Int: 14#########...#SH: 0Dex: 20............######XL:  8 Next: 50% Place: Dungeon:6.......@***S'.....Noise: ==-------  Time: 2857.7 (0.0).............#.####a-;ja) +0 shortbow#............#.#Fire: a) +0 shortbow#............# ##............##.<..........#S   adder#.........[..##......†))#####.......).#Aim: an adder (53% to hit) _You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (53% to hit)a-;j\KnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#a-;j\XEV: 17Int: 14#########...#SH: 0Dex: 20............######XL:  8 Next: 50% Place: Dungeon:6.......@)))))))...Noise: ==-------  Time: 2857.7 (0.0)a-;j.............#.####a) +0 shortbow#............#.#a-;j"Fire: a) +0 shortbow#............# ##............##.<..........#S   adder#.........[..#a-;j#......†))#####.......).#Aim: an adder (53% to hit) a-;j9m_You shoot an arrow. The arrow barely misses the adder.Fire: a) +0 shortbowa-;jgPress: ? - help, Q - select action, ( or ) - cyclea-;jPShift-Dir - straight lineAim: an adder (53% to hit)a-;jS. _You shoot an arrow. The arrow barely misses the adder.  Fire: a) +0 shortbow  a-;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (53% to hit)  You shoot an arrow. The arrow misses the adder.a-;j<a-;j/S.a-;j.S..'..8.6 (0.9 _a-;jga-;jEKnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#EV: 17Int: 14#########...#SH: 0Dex: 20............######XL:  8 Next: 50% Place: Dungeon:6.......@*S..'.....Noise: ==-------  Time: 2858.6 (0.0).............#.####a) +0 shortbow#............#.#Fire: a) +0 shortbow#............# ##............#a-;jE#.<..........#S   adder#.........[..##......†))#####.......).#Aim: an adder (53% to hit) a-;jEf_You shoot an arrow. The arrow misses the adder.Fire: a) +0 shortbowa-;jFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (53% to hit)a-;jWKnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#EV: 17Int: 14#########...#SH: 0Dex: 20............######XL:  8 Next: 50% Place: Dungeon:6.......@)S..'.....Noise: ==-------  Time: 2858.6 (0.0).............#.####a-;jk a) +0 shortbow#............#.#Fire: a) +0 shortbow#............# ##............##.<..........#S   adder#.........[..##......†))####a-;j3#.......).#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (53% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.a-;jj3S.a-;j=a-;j*29.6 (1 _a-;j(a-;j)a-;j' KnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#EV: 17Int: 14#########...#SH: 0a-;j( Dex: 20............######XL:  8 Next: 50% Place: Dungeon:6.......@S...'.....Noise: ==-------  Time: 2859.6 (0.0).............#.####a) +0 shortbow#............#.#a-;j9( Fire: a) +0 shortbow#............# #a-;jd( {#............##.<..........#S   adder#.........[..#a-;j( #......†))#####.......).#a-;j( You shoot an arrow. The arrow hits the adder. _The adder is moderately wounded.Fire: a) +0 shortbowa-;j( XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 53% to hit)a-;j0 KnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#EV: 17Int: 14#########...#SH: 0Dex: 20............######XL:  8 Next: 50% Place: Dungeon:6.......@S...'.....Noise: ==-------  Time: 2859.6 (0.0).............#.####a) +0 shortbow#............#.#Fire: a) +0 shortbow#............# #a-;jA1 #............##.<..........#S   adder#.........[..##......†))#####.......).#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea-;jr1 Aim: an adder (moderately wounded, 53% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.a-;j @(ally target)@   shadow (launcher)a-;j  †Shift-Dir - straight line  Aim: an adder (moderately wounded, 53% to hit)  You shoot an arrow. The arrow hits the adder.  The adder is moderately wounded.Your shadow shoots an arrow. The arrow hits the adder!  You kill the adder!a-;j( ))@   shadow (launcher)a-;jl -..a-;jlq ;160.6 (1 _a-;j { a-;j| a-;j| KnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#EV: 17Int: 14#########...#SH: 0Dex: 20............######XL:  8 Next: 51% Place: Dungeon:6.......@†...'.....Noise: ==-------  Time: 2860.6 (0.0)a-;j } .............#.####a) +0 shortbow#............#.#Fire: a) +0 shortbow#.....@......# #a-;j=} #............##.<..........#@   shadow (launcher)a-;ji} #.........[..##......†))#####.......).#a-;j} The adder is moderately wounded.Your shadow shoots an arrow. The arrow hits the adder! _You kill the adder!a-;j} Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linea-;j} b-;j1KnightStone the SkirmisherSpriggan of Dithmenos **....Health: 41/41 ========================#####Magic: 18/18 ========================#...#AC: 2Str: 7#.[.#EV: 17Int: 14#########...#SH: 0Dex: 20............######XL:  8 Next: 51% Place: Dungeon:6.......@†...'.....Noise: ==-------  Time: 2860.6 (0.0).............#.####a) +0 shortbowb-;j2#............#.#Fire: a) +0 shortbow#.....@......# ##............##.<..........#@   shadow (launcher)#.........[..##......†))#####.......).# _You kill the adder!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.b-;j3b-;j=b-;j?. _b-;j F ##### #...# #.[.##...##.######.†...'..... .#.#### #.#.# #.....@......# # #.....b-;jZ .# #.<.# #.[..# #......†))####  #.).#b-;jH b-;j &--b-;j/ 1.2 (0.6 _b-;j b-;jƚ b-;j ##### #...# #.[.# b-;j\r#...##.######.†...'......#.#####.#.#  #.....@......# #  #......#b-;j #.<.#  #.[..# b-;j #......†))####  #.).#b-;job-;jfA--8b-;j6b-;j'c-;jPc-;j1Q ##### #...# #.[.# #...#.##.######.†...'......#.#####.#.# #.....@......# #c-;j{Qm #......# #.<.# #.[..#c-;jQ #......†))####  #.).#c-;j\c-;j&^(2.4c-;jdc-;jec-;j*& ##### #...# #.[.# #...##.##.######.†...'.....#.#.#####.#.# #.....@.# # #......# #.<c-;j+e.# #.[.# #......†))##  #.).#c-;j6>3.0c-;j?c-;jAc-;jr#####...[##########..#.##............######....†...'.....#....#.#######  @ ..#<...c-;j.[†))###.).#.c-;jfc-;jR&6c-;jc-;jc-;jz  ##### #...# #.[.# #...# #.#.##.###### +.†...'..... # #.#.#### . ####.#.# . #.....@......# # . #.......# . #.<..# . #.[..# . #......†))### # #.).#  #.#4.2c-;j | ##### #...# #.[.## #...#  #.#.##.###### .+c-;j :.†...'..... h# #.#.#### .. ####.#.# .. #.....@......# # .. #........# .. #.<...# .. #.[..# .. #......†))#### ## #c-;jT .).#  #.#c-;jL# c-;j$ &8c-;j?, c-;j /   Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linc-;jS/ Ee  That would be overly suicidal. c-;j/ b_Okay, then. _Found a parchment of Kinetic Grapnel.d-;jG ##### #...# #.[.#. # #...#d-;jϺ #.#.##.  .+.:.†...' .h# #.#.. ####.#.#.d-;j2U #.....@......# #. #.........#. #.<d-;jo....#. #.[..# ...d-;j #......†))##### #.).# d-;jĻQ #.#d-;j3d-;j(5.4d-;jd-;jod-;j.;R###. #.[ . # ##########...#  #..#.##....#####  .+.:..†...'.... .h#.###...#####...@# #....<....[.. ...†))#### ###)d-;jA.d-;j?J)d-;jJ(6.0d-;jSd-;jqVM _Your shadow fades away.d-;j)  ##### #...# #.[.##. # ##...# # #...#.##. .+.:.†...'  .h#.###.#.. ####.#.#. #.....# # B... #..........#. #.<.....# j... #..[..#. #......†))#### #### #.).#6d-;jN ## #####+. #...##. #.[.# #. #. ###...# # ##...#.##. .+.:.†...' .h#.###.#.  .... ####.#.# j.... #......# # .B... #...........#. #.<......# .j... #.....[..#. #......†))####  #### #.).#d-;jR d-;j+ (7.2d-;j d-;j e-;ji ### #####+ +.# #...##. #.# #.[.# #.. #.#####...# # ###...#.##. .+.:.†...' .h# #...###.#. .... # ####.#.  j.... #..# j.B... #......#. #.<..# ..j... #........[..#  ..... #......†))####  #### #.).#e-;j><8e-;jƷe-;je-;j`#...#...#...### ##### +...+.# #...# #..S#.#e-;ja$ #.[.# #...#.###########...# # ####...#.##. .+.:.†...'e-;jcr .h# ##...###.# .... #. ####.# j.... #..# #j.B... #.....# +...... #.<...# S   water moccasin (asleep) #..j... #.........[..#  .....e-;jc #......†))####  ####e-;j d\ #.).#e-;jte-;j:u(8.4e-;j|e-;j}_ _You encounter a water moccasin.f-;jkKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...######## Magic: 18/18 ========================+...+.##...# AC: 2Str: 7#..S#.##.[.# EV: 17Int: 14#..*#.###########...# SH: 0Dex: 20f-;jl/# ####..*#.##............# XL:  8 Next: 51% Place: Dungeon:6.+ .....:.@...........†...' Noise: ---------  Time: 2868.4 (0.0).h# ##...###...............# a) +0 shortbow.... #. ####............# Fire: a) +0 shortbowj....#............# #j.B...#............# +......#.<..........# S   water moccasin (asleep) #..j...#.........[..#.....f-;jEoV#......†))#########.......).# _Your shadow fades away. _You encounter a water moccasin.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)f-;j?KnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...######## Magic: 18/18 ========================f-;jz)+...+.##...# AC: 2Str: 7#..S#.##.[.# EV: 17Int: 14#..)#.###########...# SH: 0Dex: 20# ####..)#.##............# XL:  8 Next: 51% Place: Dungeon:6.+ .....:.@...........†...' Noise: ---------  Time: 2868.4 (0.0).h# ##...###...............# a) +0 shortbow.... #. ####............# Fire: a) +0 shortbowf-;j*j....#............# #j.B...#............# +......#.<..........# S   water moccasin #..j...#.........[..#.....#......†))#########.......).#f-;j7Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linef-;jAim: a water moccasin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin hisses angrily.f-;j7S@...(ally target)@   shadow (launcher)Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin hisses angrily.  The water moccasin is lightly wounded.  Your shadow shoots an arrow.f-;j5?K) f-;j .SThe arrow hits the water moccasin.f-;jF.Sf-;jO.f-;j%===9.3 (0.9 _f-;jf-;jf-;jֱ#... #... #...### ##### +...+.# #...# #...#.# f-;j_#.[.# #@..#.###########...# # ####..S#.##.#.+ .....:.†...'..h# ##...###.#..... #. ####.#.j.... #..... j.B... #..... ...... f-;j.#.<...# ..j... #.........[..# f-;jQf-;j8E.Sf-;j>J--9 (0.6f-;jef-;jg-;jKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...######## Magic: 18/18 ========================+...+.##...# AC: 2Str: 7g-;jx#...#.##.[.# EV: 17Int: 14#@..#.###########...# SH: 0Dex: 20# ####...#.##............## XL:  8 Next: 51% Place: Dungeon:6.+ .....:.S@..........†...'. Noise: ---------  Time: 2869.9 (0.0)g-;j.h# ##...###...............#. a) +0 shortbow.... #. ####............#. Fire: a) +0 shortbowg-;j@j....#............# j.B...#............# ......#.<..........# S   water moccasin (ally target) ..j...#.........[..# @   shadow (launcher).....g-;jpq#......†))#########.......).#g-;jbYour shadow shoots an arrow. _The arrow hits the water moccasin.  g-;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleg-;jٽShift-Dir - straight lineAim: a water moccasin (moderately wounded, ally target, 53% to hit)g-;j%KnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...######## Magic: 18/18 ========================+...+.##...# AC: 2Str: 7#...#.##.[.# EV: 17Int: 14#@..#.###########...# SH: 0g-;j%Dex: 20# ####...#.##............## XL:  8 Next: 51% Place: Dungeon:6.+ .....:.S@..........†...'. Noise: ---------  Time: 2869.9 (0.0).h# ##...###...............#. a) +0 shortbow.... #. ####............#. Fire: a) +0 shortbowj....#............# g-;jj.B...#............# ......#.<..........# S   water moccasin (ally target) ..j...#.........[..# @   shadow (launcher).....#......†))#########.......).#Fire: a) +0 shortbowg-;jmPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (moderately wounded, ally target, 53% to hit)  g-;jYou shoot an arrow. The arrow hits the water moccasin!  The water moccasin is heavily wounded.g-;jw g-;jy g-;jz 39g-;js{ --g-;j{ ==g-;j-| 70.9 (1g-;j6 g-;j͎   g-;j Press: ? - help, Q - select action, ( or ) - cycleg-;j Shift-Dir - straight ling-;jI !e  g-;j Aim: a water moccasin (moderately wounded, ally target, 53% to hit)  g-;j" @You shoot an arrow. The arrow hits the water moccasin!  g-;j YThe water moccasin is heavily wounded. g-;jޑ (_The water moccasin bites you.g-;j #... #... #...### ##### +...+.# #...# #...#.# #.[.# g-;j }#@..#.#####...# # ####...#.##.#.+ .....:.S.†...'..h# ##...###.#.#.... #. ####.#.# j.... #..# # .B... #...... #.<..# j... #.........[..# ..... #...... g-;j0 ;.Sg-;j g-;j p40=---1.5 (0.6g-;j g-;j h-;j!Av#... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.####...# # ####...#.##.#.+ .....:..S.†...'.h-;j B.h# ##...###.#.# .... #. ####.#.# h-;jBc.... #. B... #....... #.<.#  j... #...[..# #.. h-;jD;.Sh-;jOh-;j4PC--2.1h-;jXh-;j~Zh-;j Q#... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.###...# # ####...#.##.#.+ .....:...S.†...'. .h# ##...###.#.# #. ####.#.#  #. ... #............# #.<.# ... #..[..# # .Sh-;jWh-;j$Xq1==7h-;j ah-;jjh-;jv#... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...#  # ####...#.##.# .+ .....:....S.†...'. h# ##...###.#.# #. ####.#.#  #. #............# #.<.#  h-;j#.[..# h-;j>3.3h-;j h-;jq!h-;jV 6#... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...# # ####...#.##.###### + .....:....S.h-;ju †...'..... # ##...###.#.####  #. ####.#.#  #...# # #............# #.<.#  #......†))#### h-;j <.Sh-;jƧ h-;j &9h-;jƱ h-;j{ h-;jU| #... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...#  ####...#.##.######  .....:.....S.†...'.....  ##...###.#.####  #. ####.#.#  #..# # h-;j| #.......# #.<.#  #.[..# #......†))#### h-;j9 <.Sh-;j h-;j: (4.5h-;jz h-;j/ i-;j#... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...#  ####...#.##.######  .....:......S..@...†...'.....  ##...###.#.#### #. ####.#.# #.# ##......##.<.# #.[..##......†))#### .Si-;ji-;jD=5.1i-;j i-;j i-;j#... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...# ####...#.##.###### .....:.S..@..†...'..... ##...###.#.####  #. ####.#.# #.# ##......##.<.# #.[..##......†))#### i-;jJ<.Si-;j-i-;j&7i-;jVi-;jdi-;jKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:........S*@..†...'.....Noise: ---------  Time: 2875.7 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# ##............##.-;j33m<..........#S   water moccasin#.........[..##......†))#####.......).#The water moccasin is heavily wounded. _The water moccasin bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (heavily wounded, 53% to hit)i-;j sKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 i-;j$ 3.....:........S)@..†...'.....Noise: ---------  Time: 2875.7 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# ##............##.<..........#S   water moccasin#.........[..##......†))#####.......).#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (heavily wounded, 53% to hit)  You shoot an arrow. The arrow hits the water moccasin!  The water moccasin is almost dead.i-;j4 <.Si-;j g==6.7 (1 _i-;j j-;jAKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..†...'.....Noise: ==-------  Time: 2876.7 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# ##............##j-;jU.<..........#S   water moccasin#.........[..##......†))#####.......).#You shoot an arrow. The arrow hits the water moccasin! _The water moccasin is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, 53% to hit)j-;j;KnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#j-;jSH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:...)))))))@..†...'.....Noise: ==-------  Time: 2876.7 (0.0) ##...###...............#.####j-;ja) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# ##............##.<..........#S   water moccasin#.........[..##......†))#####.......).#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linej-;jǺAim: a water moccasin (almost dead, 53% to hit)  You shoot an arrow.  The arrow closely misses the water moccasin.j-;jJ......S@..@(ally target)@   shadow (launcher)j-;jT)))))))Shift-Dir - straight lineAim: a water moccasin (almost dead, 53% to hit)  You shoot an arrow.  The arrow closely misses the water moccasin.r shadow shoots an arrow.barj-;jk`...S@..j-;j-7.6 (0.9j-;j j-;j_ _The water moccasin completely misses you.j-;j+ KnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....Noise: ==-------  Time: 2877.6 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# ##............##-;j, 47m.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)#......†))#####.......).#The arrow barely misses the water moccasin. _The water moccasin completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)j-;j) dKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 41/41 ========================#...########j-;j* Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....j-;j* Noise: ==-------  Time: 2877.6 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# ##............##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)#......†))#####.......).#j-;j* Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)  j-;j/ OYou shoot an arrow.  The arrow hits the water moccasin but does no damage.j-;j} Aim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow.  The arrow hits the water moccasin but does no damage.  The water moccasin is almost dead.  The water moccasin barely misses you. The water moccasin bites you!  You are poisoned.j-;j 33===-----8.6 (1Pois j-;j j-;j 5 _The water moccasin poisons you!k-;j|EKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 33/41 ===================-----#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....k-;je}Noise: ==-------  Time: 2878.6 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #Pois #............##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)#......†))#####.......).#You are poisoned. _The water moccasin poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)k-;jKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 33/41 ===================-----#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 k-;jl####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:...)))))))@..@...'.....Noise: ==-------  Time: 2878.6 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #Pois #............##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)#......†))####k-;j#.......).#You are poisoned. _The water moccasin poisons you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)k-;jv......SFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow. The arrow misses the water moccasin.You feel very sick.1-9.5 (0.9k-;jSk-;jQ[ _The water moccasin barely misses you.k-;jb bKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 31/41 ==================------#...###k-;j #####Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....k-;j UNoise: ==-------  Time: 2879.5 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #k-;j 0Pois #............##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)k-;j #......†))#####.......).#You feel very sick. _The water moccasin barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)k-;js nKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 31/41 ==================------#...########k-;j Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######k-;j OXL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....k-;jݰ Noise: ==-------  Time: 2879.5 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #Pois #............##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)k-;j( #......†))#####.......).#Fire: a) +0 shortbowk-;jS Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow.  The arrow hits the water moccasin but does no damage.k-;j AJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow.  The arrow hits the water moccasin but does no damage.  The water moccasin is almost dead.k-;jbB[0-80.4 (0.9k-;jKk-;jINc _You feel sick. The water moccasin misses you.l-;jLKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 30/41 =================-------#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....Noise: ==-------  Time: 2880.4 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #Pois #.....l-;jKv[37m.......##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)#......†))#####.......).#The water moccasin is almost dead. _You feel sick. The water moccasin misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)l-;jSKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 30/41 =================-------#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....Noise: ==-------  Time: 2880.4 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #Pois #.....l-;jn[37m.......##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)#......†))#####.......).#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin is almost dead.l-;jbl-;j{cd29=-1.3 (0.9l-;j.nl-;jq}MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin is almost dead. _You feel sick. The water moccasin barely misses you.l-;jӲ KnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 29/41 ================--------#...########l-;j Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..@...'.....l-;j vNoise: ==-------  Time: 2881.3 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #Pois l-;j #............##.<..........#S   water moccasin (ally target)#.........[..#l-;j @   shadow (launcher)#......†))#####.......).#The water moccasin is almost dead. _You feel sick. The water moccasin barely misses you.Fire: a) +0 shortbowl-;jݴ fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)l-;j kKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 29/41 ================--------#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7l-;j #...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:...)))))))@..@...'.....Noise: ==-------  Time: 2881.3 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbowl-;j #............# #Pois #............##.<..........#S   water moccasin (ally target)#.........[..#@   shadow (launcher)#......†))#####.......).#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin.l-;jG†Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a water moccasin (almost dead, ally target, 53% to hit)  You shoot an arrow.  The arrow barely misses the water moccasin.You feel sick.l-;j% ......S  Your shadow fades away.l-;j'd1-----2.3 (1l-;j2l-;j5z _The water moccasin closely misses you. The water moccasin bites you!m-;jKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 19/41 ===========-------------#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:.........S@..†...'.....Noise: ==-------  Time: 2882.3 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #Pois #....-;j 31m........##.<..........#S   water moccasin#.........[..##......†))#####.......).#Your shadow fades away. _The water moccasin closely misses you. The water moccasin bites you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a water moccasin (almost dead, 53% to hit)m-;j[OKnightStone the Skirmisher#...Spriggan of Dithmenos **....#...Health: 19/41 ===========-------------#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 17Int: 14#@..#.###########...#m-;j7SH: 0Dex: 20 ####...#.##............######XL:  8 Next: 51% Place: Dungeon:6 .....:...)))))))@..†...'.....Noise: ==-------  Time: 2882.3 (0.0) ##...###...............#.####a) +0 shortbow#. ####............#.#Fire: a) +0 shortbow#............# #m-;jPois #............##.<..........#S   water moccasin#.........[..##......†))#####.......).#Your shadow fades away. _The water moccasin closely misses you. The water moccasin bites you!  m-;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linem-;joAim: a water moccasin (almost dead, 53% to hit)m-;j6.....@S(ally target)@   shadow (launcher)Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a water moccasin (almost dead, 53% to hit)  You shoot an arrow. The arrow misses the water moccasin.Your shadow shoots an arrow.m-;jҲ †The arrow hits the water moccasin!  You kill the water moccasin!m-;jr@   shadow (launcher)m-;jFm-;jK20/42=8623.3 (1m-;jTm-;jW$ _You feel sick.n-;j:o 3n-;j3r n-;jz Bn-;j ,n-;j́ n-;j n-;j n-;jz n-;jɏ n-;j@ n-;j n-;j i _You start resting. You feel sick. x5n-;j C=--n-;j .7.3 (4  You are no longer poisoned.n-;j@ (n-;j P--8.3 (5n-;j< n-;j, M _Your shadow fades away.o-;j 3o-;j o-;j o-;j S1=o-;ju o-;j™ o-;jG K2=o-;j o-;j o-;j S3=o-;j o-;j o-;jN K4=o-;j o-;j o-;jk S5=o-;jL o-;j: o-;j ^7==o-;jf o-;jt t8==o-;jA o-;j o-;jt K9=o-;jP o-;j o-;j N30=o-;j o-;jC o-;j W1=o-;jj o-;j o-;j) K2=o-;j o-;j o-;j( U3=o-;j o-;jb o-;j K4=o-;j o-;j o-;j. h5==o-;j o-;jk o-;j U6=o-;j o-;jR o-;j K7=o-;j o-;jt o-;j o-;j2 8o-;j =o-;j o-;j 9=o-;j l40=o-;j o-;j% o-;j& #1o-;j& (=o-;j%( o-;j+ k _You start resting.HP restored.o-;jv3 o-;j> 908.3 (20.0)2==9.3 (21 o-;j? _o-;jS p-;j  #... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...#  ####...#.##.######  .....:..@...†...'.....  ##...###.#.#### #. ####.#.# #.# # #......# #.<.# #.[..# #......†))####  #.).#p-;jp-;jm/9 (0.6)p-;jp-;j{ _You see here a water moccasin corpse.p-;j~g #... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...# ####...#.##.###### .....:.@†...†...'..... ##...###.#.#### #. ####.#.# #.# # #......# #.<.# #.[p-;j9.# #......†))##  #.).#p-;jp-;jf010.5 _p-;j/p-;jjp-;jy #... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...# # ####...#.##.###### + .....:.†...†...'..... # ##...###p-;jk.#.#### . #. ####.#.# . #..# # . #.......# . #.<..# . #p-;j,.[..# . #......†))### # #.).#p-;jp-;j:(1.1p-;jp-;jp-;j  #... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...#  # ####...#.##.###### .+ .....:..†...†...'..... h# ##...###p-;j .#.#### .. #. ####.#.# .. #...# # .. #........# .. #.<...# .. #.[..# .. #......†))#### ## #.).#p-;jI p-;j B=7p-;j p-;j p-;jT #... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.##...# # ####...#.##.  .+ .....:..†...†...' .h# ##...###.#.. #. ####.#.#. #....# #. #.........#. #.<....#. #.[..# ... #......†))#### ### #.).#p-;jh>2.3p-;jCp-;jq-;jH  #... #... #...### ##### +...+.# #...# #...#.# #.[.# #@..#.###...# # ####...#.##. .+ .....:..†...†...'  .h# ##...###.#.. #. ####.#.#. #.....# # B... #..........#. #.<.....# j... #..[..#. #......†))#### #### #.).#q-;jmRq-;j$S&9q-;jyZq-;j]q-;jÞ #... #... #...### ##### +...+.# #...# #...#.# #.[.# #...#.####...# # ####...#.##. .+ .....:q-;j '..†...†...' .h# ##...###.#.  .... #. ####.#.# j.... #......# # .B... #...........#. #.<......# .j... #.....[..#. #......†))####  #### #.).#q-;jq-;j(3.5q-;jyq-;jq-;jĚ #... #... #...### ##### +...+.# #...# #...#.# #.[.# #...#.#####...# # ####...#.##. .+ .....:..†...†...' .h# ##...###.#. .... #. ####.#.  j.... #..# j.B...q-;j5 #......#. #.<..# ..j... #........[..#  ..... #......†))####  #### #.).#q-;jq-;jUq-;jk74.1q-;jkq-;j  #... #... #...### ##### +...+.# #...# #...#.# #.[.# #...#.###########...# # ####...#.##. .+ .....:..†...†...' .h# ##...###.# .... #. ####.# j.... #..# #j.B... #.....# +...... #.<...# #..j... #.........[..#  ..... #......†))####  #### #.).#q-;j q-;j` &7q-;j3 q-;j q-;j #...# #...# #...###  +...+.# #... #...#.# #.[. #...#.###########... # #####...#.##. .+.:..†...†... .h# ###...###. .... #.. ####.q-;j j.... #. #... ##j.B... # #.... .+...... #.<. ##..j... #.[.. ..... #......†))  #### #.).#q-;jxq-;j(5.3q-;jpq-;jmr-;j #...# #...# #...###  +...+.# # #...#.# #.[ #...#.# #######...#.## .+.r-;j|.†...† .h#####...### .... #... #### j.... #... #..#j.B... #... # ..+...... #... #.<#..j... #... #.[ r-;j8# ..... #### #......†)) # #### #.).#r-;jހr-;j<r-;j&9r-;jOr-;j?d  You pick up a parchment of Kinetic Grapnel and begin reading...r-;jϚ+6.9 (1r-;jDr-;jFH _You add the spell Kinetic Grapnel to your library.r-;j #...# #...# #...### #+...+.# #.#...#.# #.[.#...#.#.#...#.##..+.†...†..h#####...###..... #... ####.j.... #... #...r-;j;j.B... #... #. .+...... #... #.<...j... #... #.[.  ..... #### #......†))# r-;jar-;je+7.5 (0r-;j.r-;jts-;j#...# #...# #...### #+...+.# #...##...#.# #.[.##...#.###########...##...#.##.#.+..†...†...'.h#####...###.#.... #... ####.#j.... #... #...# #j.B... #... #....# +...... #... #.<.# #..j... #... #.s-;j[..#..... #### #......†))# s-;jzs-;jT(8.1s-;js-;j s-;jh#...# #...# #...### ##### +...+.# #...# #...#.# #.[.# #...#.###########...# #...#.##.#.+..†...†...'..h#####...###.#..... #... ####.#.s-;jiEj.... #... #..... j.B... #... #..... ...... #... #.<... ..j... #... #..... s-;jlr<7s-;j}s-;j _#...# #...# #...### ##### +...+.# #...# #...#.# #.[.# #...#.#####...# #...#.##.#.+..†...†...'..h#####...###.#.#.... #... ####.#.# s-;j j.... #... #..# # .B... #... #...... #... #.<....j... #... #...... ..... #### #...... s-;j s-;j (9.3s-;j s-;j s-;j: #...# #...# #...### ##### +...+.# #...# #...#.# #.[.# #...#.####...# #...#.##.#.+..†...†...'..h#####...###.#.# .... #... ####.#.# .... #... #. B... #... #....... #... #.<..... j... #... #....... #### #.. s-;j- <9s-;j s-;js t-;jߝj#...# #...# #...### ##### +...+.# #...# #...#.# #.[.# #...#.###...# #...#.##.#.+.t-;jt.†...†...'. .h#####...###.#.# #... ####.#.#  #... #. ... #... #............# #... #.<.....# ... #... #.t-;j.[..# #### # t-;jT?20.5t-;jt-;jt-;j~ Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft28% 1b - Cause FearHexes96% 4  c - Hellfire MortarFire/Earth/Forgecraft 100% 7  d - InfestationNecromancy100% 8  e - Polar VortexIce100% 9 6 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|-;jR|-;j[|-;jcuKnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...########Magic: 18/18 ========================+...+.##...#AC: 2Str: 7#...#.##.[.#EV: 18Int: 14#...#.###########...#SH: 0Dex: 20|-;jd#######...#.##............##### XL:  8 Next: 62% Place: Dungeon:6  .+.............@...†...†...'.... Noise: ---------  Time: 2920.5 (0.0) .h#####...###...............#.### a) +0 shortbow ... #... ####............#.#|-;jdFire: a) +0 shortbow ... #... #............# # |-;jdF... #... #............# ... #... #.<..........# |-;jeL... #... #.........[..# ... #### #......†))#### |-;jhe####.......).# _Your shadow fades away. _You start resting. _HP restored. _You see here a water moccasin corpse.  |-;jexYou pick up a parchment of Kinetic Grapnel and begin reading... _You add the spell Kinetic Grapnel to your library.|-;jnnP  Okay, then.|-;jo|-;j/v|-;j[x. _|-;j_r  #...# #...# #...### ##### +...+.# #...# #...#.# #.[.# #...#.###...# #...#.##. .+..†...†...'  .h#####...###.#.. #... ####.#.#. #... #.....# # B... #... #..........#. #... #.<.....# j... #... #..[..#. #### #......†))#### #### #.).#|-;j{ |-;j?} 41.1 (0.6 _|-;jփ |-;j |-;j{  #...# #...# #...### ##### +...+.# #...# #...#.# #.[.# #...#.####...# #...#.##. .+..†...†...' .h#####...###.#.  .... #... ####.#.# j.... #... #......# # .B... #... #...........#. #... #.<......# .j... #... #.....[..#. #### #......†))####  #### #.).#|-;j|-;j&7|-;j>|-;j>!}-;j #...# #...# #...### ##### +...+.# #...# #...#.# #.[.# #...#.#####...# #...#.##. .+..†...†...' .h#####...###.#. .... #... ####.#.  j.... #... #..# j.B... #... #......#. #... #.<..# ..j... #... #........[..#  ..... #### #......†))####  #### #.[}-;jB-46m).#}-;j]>2.3}-;jC}-;j}-;j] #...# #...# #...### ##### +...+.# #...# #...#.# #.[.#}-;jP] #...#.###########...# #...#.##. .+..†...†...' .h#####...###.# .... #... ####.# j.... #... #.}-;j.# #j.B... #... #.....# +...... #... #.<..}-;j .# }-;j#..j... #... #.........[..# }-;jp< ..... #### #......†))####  #### #.).#}-;j<9}-;j }-;j#}-;j  #...# #...# #...###  +...+.# #... #...#.# #.[. #...#.###########... #...#.##. .+..†...†... .h#####...###. .... #... ####. j.... #... #... ##j.B... #... #.... .+...... #... #.<. ##..j... #... #.[.. ..... #### #......†))  #### #.).#[39;49}-;j9 m}-;j }-;j= (3.5}-;j }-;j }-;j  #...# #...# #...###  +...+.# # #...#.#}-;j  #.[ #...#.# #...#.## .+.†...† .h#####...### .... #... #### j.... #... #..#j.B... #... # ..+...... #... #.<#..j... #... #}-;j j.[ # ..... #### #......†)) # #### #.).#}-;j }-;jl (4.1}-;j }-;jA ~-;jK #...# #...# #...###  +...+.# # #...#.# #. #...#.# #...#.## .+.†...† .h#####...### .... #...# #### j.... #...# ##j.B... #...# #.+...... #...# #.<  .###..j... #...# #.[  .# ..... ##### #......†))  .# #### #.)[40~-;j$m.# 7~-;j~-;j:~-;j6f 6M>  #...###+...+.#.#  #...#.########### #######@..#.##......... .+..........~-;jPg †...† .h#####...###....... #...# ####..........#####~-;jq ~-;j}r (5.3~-;j5y ~-;j| 9 _Found an escape hatch in the floor.~-;j4 BM.>  #...###+...+.#.#  ######### #######...#.##......... .+.................†...†.h#####...###.............#...#~-;j/ <9~-;j ~-;j -;jMMD.>  #...###+...+.#.#  ######### #######...#.##..........+.................†...†....####.D   steam dragon (asleep)##...#-;jf6.5 _You encounter a steam dragon.-;j)~KnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#*..#Health: 42/42 ========================#*..#Magic: 18/18 ========================#*..#AC: 2Str: 7#*..#EV: 18Int: 14#*..##### SH: 0Dex: 20+*..+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ---------  Time: 2926.5 (0.0)#...#.###########. a) +0 shortbow-;j#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###................. #...# ####.......... D   steam dragon (asleep)j.... #...# #.......... ####j.B... #...# #.......... ...+...... #...# #.<........ _Found an escape hatch in the floor. _You encounter a steam dragon.Fire: a) +0 shortbow-;jA(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (asleep, 98% to hit)-;jMKnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#>..#Magic: 18/18 ========================-;j#...#AC: 2Str: 7#...#EV: 18Int: 14#...##### SH: 0Dex: 20+...+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ---------  Time: 2926.5 (0.0)#...#.###########. a) +0 shortbow#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###.............-;j.... #...# ####.......... D   steam dragon (asleep)j.... #...# #.......... ####j.B... #...# #.......... ...+...... #...# #.<........ _You encounter a steam dragon.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (asleep, 98% to hit)  Okay, then.-;j-;j-;j. _-;j0a-;jHb$-;jybSave game and exit? Y - Yes  N - No-;jl-;jދKnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#>..#Magic: 18/18 ========================#...#AC: 2Str: 7#...#EV: 18Int: 14#...##### SH: 0Dex: 20+...+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ---------  Time: 2926.5 (0.0)#...#.###########. a) +0 shortbow#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###................. #-;j3<[39;49m...# ####.......... D   steam dragon (asleep)j.... #...# #.......... ####j.B... #...# #.......... ...+...... #...# #.<........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (asleep, 98% to hit) _Okay, then.Okay, then.-;j-;jM. _-;j  Shift-Dir - straight lineAim: a steam dragon (asleep, 98% to hit) _Okay, then. _Okay, then. -;j Casting: Magic Dart (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-;j Your spells (cast)TypeFailure Level  a + Magic DartConjuration28% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-;jN Magic Dart Fires a small bolt of magical energy which never misses. Level: 1School: Conjuration-;jNFail: 28%  Power: 0% Damage: 1d3 (max 1d8)  Range: 7  Noise: Almost silent Miscasting this spell causes magic contamination. _________________ “Wie die Mächtigen es schon seit jeher wissen,  Es gibt immer einen Kniff;  Denn als Guter bist du niemals so gerissen,  Ein Zauberpfeil der immer trifft!  [As the powerful have known all along,  There is always a trick; -;jN Because as a good person, you'll never be so cunning,  A magic arrow that always hits!]”  -ASP, "Verwandlungen I-III". 2008 -;jDI Your spells (cast)TypeFailure Level  a + Magic DartConjuration28% 1 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit-;j-;j-;j"KnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#>..#Magic: 18/18 ========================#...#AC: 2Str: 7#...#EV: 18Int: 14#...##### SH: 0Dex: 20-;j+...+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ---------  Time: 2926.5 (0.0)#...#.###########. a) +0 shortbow#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###.............-;j;.... #...# ####.......... D   steam dragon (asleep)j.... #...# #.......... ####j.B... #...# #.......... -;j ...+...... #...# #.<........Shift-Dir - straight lineAim: a steam dragon (asleep, 98% to hit) _Okay, then. _Okay, then.Casting: Magic Dart (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-;j-;jWKnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#>..#Magic: 18/18 ========================#...#AC: 2Str: 7#...#EV: 18-;juInt: 14#...##### SH: 0Dex: 20+...+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ---------  Time: 2926.5 (0.0)#...#.###########. a) +0 shortbow#######...#.##.......... Fire: a) +0 shortbow.+.................†...†.-;jB.h#####...###................. #...# ####.......... D   steam dragon (asleep)j.... #...# #.......... ####j.B... #...# #.......... ...+...... #...# #.<........Shift-Dir - straight line-;jgAim: a steam dragon (asleep, 98% to hit) _Okay, then. _Okay, then.Casting: Magic Dart (safe; 28% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-;j.-;jsAim: a steam dragon (asleep, 98% to hit) _Okay, then.  Casting: Magic Dart (safe; 28% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.-;j -;j#. _-;jrKnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#*..#Health: 42/42 ========================#*..#Magic: 18/18 ========================#*..#-;jgAC: 2Str: 7#*..#EV: 18Int: 14#*..##### SH: 0Dex: 20+*..+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ---------  Time: 2926.5 (0.0)#...#.###########. a) +0 shortbow#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###................. #...# ####.......... D   steam dragon (asleep)j.... #...# #.......... -;j####j.B... #...# #.......... ...+...... #...# #.<........Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (asleep, 98% to hit)-;j9KnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#)..#Health: 42/42 ========================#)..#Magic: 18/18 ========================#)..#AC: 2Str: 7#)..#EV: 18Int: 14#)..##### SH: 0Dex: 20+)..+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ---------  Time: 2926.5 (0.0)#...#.###########. a) +0 shortbow#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###[3-;jDm7m................. #...# ####.......... D   steam dragonj.... #...# #.......... ####j.B... #...# #.......... ...+...... #...# #.<........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.-;j .DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.steam dragon hisses angrily.-;jJ>....-;jU;==7.5 (1 _-;j-;j -;jhKnightStone the Skirmisher#...#Spriggan of Dithmenos **....#D..#Health: 42/42 ========================#*..#Magic: 18/18 ========================#*..#-;j"AC: 2Str: 7#*..#EV: 18Int: 14#*..##### SH: 0Dex: 20+*..+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ==-------  Time: 2927.5 (0.0)#...#.###########. a) +0 shortbow-;j؄#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###.............-;jL.... #...# ####.......... D   steam dragonj.... #...# #.......... ####j.B... #...# #.......... ...+...... #...# #.<........The arrow hits the steam dragon but does no damage. -;j0_The steam dragon hisses angrily.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;j=Aim: a steam dragon (68% to hit)-;j0KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#D..#Health: 42/42 ========================#)..#Magic: 18/18 ========================#)..#AC: 2Str: 7#)..#EV: 18Int: 14#)..##### SH: 0Dex: 20+)..+.##. XL:  8 Next: 62% Place: Dungeon:6#@..#.##. Noise: ==-------  Time: 2927.5 (0.0)#...#.###########. a) +0 shortbow#######...#.##.......... Fire: a) +0 shortbow.+.................†...†..h#####...###-;jf2................. #...# ####.......... D   steam dragonj.... #...# #.......... ####j.B... #...# #.......... ...+...... #...# #.<........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is lightly wounded.-;jJ>....(catching breath)-;jD******-;jyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (68% to hit)  -;jWYou shoot an arrow. The arrow hits the steam dragon.  The steam dragon is lightly wounded.  The steam dragon breathes steam at you.-;jCN#...##D..##>..##...#..§§§§@-;jKOb30-------8.4 (0.9-;jU-;jW1 _The ball of steam hits you!-;jeN#...##D..# #>..# #...# #...# #§§.######+§§.+.# #..#§..#.# #.[#.@.#.###########.#######...#.##..........-;je.+.................†...†.h#####...###................. #...# ####..j.... #...# #.. ###j.B... #...# #. ..+...... #...# #.< ###..j... #...# #...[-;jp-;jrj1---------9.0 (0.6-;jCx-;j-;j,#D..# #D..# #...# #...# #§§.#######+§§.+.# #...#§..#.# #.[#...#.###########...#######..@#.##..........-;j*.+.................†...†.h#####...###................. #...# ####...j.... #...# #. ##j.B... #...# #...D   steam dragon .+...... #...# #.< ##..j... #...# #...-;j[  ..... ##### #......†))###-;jn§.-;jA--6-;jo-;jf9 _The steam dragon leaves your sight.-;j$S#D..#KnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#.§.#Health: 31/42 =================-------#...#Magic: 18/18 ========================#§§.####### AC: 2Str: 7+§§.+.##... EV: 18Int: 14#...#.##.[. SH: 0Dex: 20-;j%&#...#.###########... XL:  8 Next: 62% Place: Dungeon:6#######..@#.##............ Noise: ---------  Time: 2929.6 (0.0).+.................†...†... a) +0 shortbow.h#####...###............... Fire: a) +0 shortbow.... #...# ####............j.... #...# #............ ##j.B... #...# #............  .+...... #...# #.<..........  ##..j... #...# #.........[.. ..... ##### #......†))### The steam dra-;j&gon breathes steam at you. _The ball of steam hits you! _The steam dragon leaves your sight.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;jy=#D..#KnightStone the Skirmisher#D..#Spriggan of Dithmenos **....#.§.#Health: 31/42 =================-------#...#Magic: 18/18 ========================#§§.####### AC: 2Str: 7+§§.+.##... EV: 18Int: 14#...#.##.[. SH: 0Dex: 20#...#.###########... XL:  8 Next: 62% Place: Dungeon:6-;jzI#######..@#.##............ Noise: ---------  Time: 2929.6 (0.0).+.................†...†... a) +0 shortbow.h#####...###............... Fire: a) +0 shortbow.... #...# ####............j.... #...# #............ ##j.B... #...# #............  .+...... #...# #.<..........  ##..j... #...# #.........[.. -;j{d..... ##### #......†))###  _The steam dragon leaves your sight.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  Okay, then.-;j|-;j-;j-. _-;j2#D..# #.§.# #...# #§§.########+§§.+.# #...#...#.# #.[.##...#.###########...#-;j3I#######...#.##............#.+.........@.......†...†...'.h#####...###.......#.... #...# #####j.... #...# #.# #j.B... #...# #...# +...... #...# #.<-;j4# #..j... #...# #...[..#  ..... ##### #......†))######## #.-;j47).#-;jF.2=30.2 (0.6 _-;jS-;j @#...# #...# #§§.########+§§.+.# #...# #...#.# #.[.# #...#.###########...# #######...#.##............#-;j_ H.+.................†...†...'..h#####...###........#..... #...# #####.j.... #...# #..# j.B... #...# #..... ...... #...# #.< ..j... #...# #...[-;j a..#  ..... ##### #......†))######## #.).#-;j߬ 8 #..#-;j" E#..§-;j ^3=8-;j: -;jԾ -;j2#...# #...# #.§.### ##### +§§.+.# #...# #§..#.# #.[.# #...#.####...# #...#.##.#.+..†...†...'..h#####...###.#.#.... #...# ####.#.# j.... #...# #...# # .B... #...# #...... #...# #.<....j... #...# #...... ..... ##### #...... -;jM.1.4-;j -;j{ -;j #...# #...# #.§.### ##### +§§.+.# #...# #...#.# #.[.# #...#.###...# #...#.##.#.+..†...†...'..h#####...###.#.# .... #...# ####.#.# .... #...# #..# # B... #...# #....... #...# #.<..... j... #...# #....... ##### #..... #### #.......).# -;j -;j¶ V4=2.0-;j -;j{ -;j #...# #...# #.§.### ##### +§§.+.# #...# #...#.# #.[.# #...#.###...# #...#.##.#.+.-;j .†...†...'. .h#####...###.#.# #...# ####.#.#  #...# #.# # ... #...# #............# #...# #.<.....# ... #...# #..[..# ##### # # -;j$-;jK&6-;j-;j-;j #...# #...# #.§.### ##### +§§.+.# #...# #...#.# #.[.# #...#.##...#  #...#.##.# .+..†...†...'. h#####...###.#.# #...# ####.#.#  #...# #.# #  #...# #............# #...# #.<....# #...# #.[..#  #.).# -;j -;j s5==3.2-;j -;j -;j §.########+§§.+....#...#[..#.###########..#######...#.##............###### .+.................†...†...'..... h#####...###.........#.#### .. #...# ####   . #.........#####...###-;j-;j^6=8-;j -;j-;jb #...# #.§.### ##### +§§.+.# #...# #...#.# #.[.# #...#.##...# #...#.##.###### +..†...†...'..... #####...###.#.####  #...# ####.#.# -;jb  #...# #.# #  #...# #......#  #...# #.<.-;jc ..#  ##### #......†))#### #.).##.# -;jo >4.4-;j#x -;j$z -;jD §.########+§§.+....#...#[#.###########.. #######...#.##............###### +.................†...†...'..... #####...###.........#.#### . #...# ####   . <...#####...####...#######-;j-;jcV7=5.0-;j-;j#-;j%M..#  #.§.#####+§§.+.#.# #.[ #...#.###########...# #######...#.##............###### +...........†...†...'..... #####...###...######..#.... . #...# #.<..........######...###-;j;-;j-;jv^8=6-;jC-;js!-;jM..#  #.§.#####+§§.+.#.# #.[ #...#.###########...# #######...#.##............###### +..........-;j.†...†...'..... #####...###...######..# . #...# #............##.........#-;j0D-;jtD   steam dragon-;j (6.2-;j-;j-;jH#...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 38/42 =====================---+§§.+.##...#Magic: 18/18 ========================#...#.##.[.#AC: 2Str: 7#...#.###########...#EV: 18-;jInt: 14 #######..D#.##............###### SH: 0Dex: 20 +.........****....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 #####...###...**@.........#.#### Noise: ---------  Time: 2936.2 (0.0) -;j}. #...# ####............#.#a) +0 shortbow . #...# #............# #-;j;Fire: a) +0 shortbow . #...# #............# -;jo. #...# #.<..........# . #...# #.........[..#D   steam dragon -;j#. ##### #......†))#### ##.......).#-;j#.........#That would be overly suicidal. _Okay, then.Fire: a) +0 shortbow-;j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)-;j#...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 38/42 =====================---+§§.+.##...#Magic: 18/18 ========================#...#.#-;j#.[.#AC: 2Str: 7#...#.###########...#EV: 18Int: 14 #######..)#.##............###### SH: 0Dex: 20 +.........))))....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 #####...###...))@.........#.#### Noise: ---------  Time: 2936.2 (0.0) . #...# ####............#.#-;j_za) +0 shortbow . #...# #............# #Fire: a) +0 shortbow . #...# #............# . #...# #.<..........# . #...# #.........[..#D   steam dragon . ##### #......†))#### ##.......).##.........#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)  You shoot an arrow.  The arrow closely misses the steam dragon.-;j>*G.D-;j5-.....-;j6#9-;j6====7.2 (1 -;j7 _-;je?-;jA-;j #...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 39/42 ======================--+§§.+.##...#-;j Magic: 18/18 ========================#...#.##.[.#AC: 2Str: 7#...#.###########...#EV: 18Int: 14 -;jʡ #######...#.##............###### SH: 0Dex: 20 -;j x+.........D**.....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 -;jF #####...###..***@.........#.#### Noise: ==-------  Time: 2937.2 (0.0) . #...# ####............#.#-;jt a) +0 shortbow . #...# #............# #-;j =Fire: a) +0 shortbow -;jĢ T. #...# #............# . #...# #.<..........# -;j . #...# #.........[..#-;j. cD   steam dragon -;jR #. ##### #......†))#### ##.......).#-;jr #.........#-;j You shoot an arrow. _The arrow closely misses the steam dragon.Fire: a) +0 shortbow-;jף Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;j NAim: a steam dragon (lightly wounded, 68% to hit)-;j #...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 39/42 ======================--+§§.+.##...#Magic: 18/18 ========================#...#.##.[.#AC: 2Str: 7#...#.###########...#-;j EV: 18Int: 14 #######...#.##............###### SH: 0Dex: 20 +........)))).....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 #####...###..)))@.........#.#### Noise: ==-------  Time: 2937.2 (0.0) . #...# ####............#.#a) +0 shortbow . #...# #............# #Fire: a) +0 shortbow . #...# #............# . #...# #.<..........# -;j %. #...# #.........[..#D   steam dragon . ##### #......†))#### ##.......).#-;j #.........#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle-;jL Shift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)  You shoot an arrow.  The arrow closely misses the steam dragon.-;jS @.D-;j] J..D....-;j^ ;408.2 (1 _-;jg -;ji -;j#...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 40/42 ======================--+§§.+.##...#Magic: 18/18 ========================#...#.##.[.#AC: 2Str: 7#...#.###########...#EV: 18-;jl^Int: 14 #######...#.##............###### SH: 0Dex: 20 +..........D**....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 #####...###...**@.........#.#### Noise: ==-------  Time: 2938.2 (0.0) . #...# ####............#.#-;jua) +0 shortbow . #...# #............# #Fire: a) +0 shortbow . #...# #............# . #...# #.<..........# . #...# #.........[..#D   steam dragon . ##### #......†))#### ##.......).##.........#You shoot an arrow. _The arrow closely misses the steam dragon.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)-;j?#...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 40/42 ======================--+§§.+.##...#-;j@Magic: 18/18 ========================#...#.##.[.#AC: 2Str: 7#...#.###########...#EV: 18Int: 14 #######...#.##............###### SH: 0Dex: 20 -;j@+..........)))....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 #####...###...))@.........#.#### Noise: ==-------  Time: 2938.2 (0.0) . #...# ####............#.#a) +0 shortbow . #...# #............# #-;j@Fire: a) +0 shortbow . #...# #............# . #...# #.<..........# -;j@. #...# #.........[..#D   steam dragon -;j3Ad. ##### #......†))#### ##.......).##.........#Fire: a) +0 shortbow-;jlA1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)  -;jAdYou shoot an arrow.  The arrow closely misses the steam dragon.-;jg.D...-;j51=-;j-9.1 (0.9 _-;j*-;jn-;j #...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 41/42 =======================-+§§.+.##...#Magic: 18/18 ========================#...#.##.[.#AC: 2Str: 7#...#.###########...#EV: 18Int: 14 #######...#.##............###### SH: 0Dex: 20 +...........D*....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 #####...###...**@.........#.#### Noise: ==-------  Time: 2939.1 (0.0) . #...# ####............#.#a) +0 shortbow . #...# #[3-;j 9;49m............# #Fire: a) +0 shortbow . #...# #............# . #...# #.<..........# . #...# #.........[..#D   steam dragon . ##### #......†))#### ##.......).##.........#You shoot an arrow. _The arrow closely misses the steam dragon.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)-;j #...#KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#.§.########Health: 41/42 =======================-+§§.+.##...#Magic: 18/18 ========================#...#.##.[.#AC: 2Str: 7#...#.###########...#EV: 18Int: 14 #######...#.##............###### SH: 0Dex: 20 +...........D)....†...†...'..... XL:  8 Next: 62% Place: Dungeon:6 #####...###...))@.........#.#### Noise: ==-------  Time: 2939.1 (0.0) . #...# ####............#.#a) +0 shortbow . #...# #-;j ............# #Fire: a) +0 shortbow . #...# #............# . #...# #.<..........# . #...# #.........[..#D   steam dragon . ##### #......†))#### ##.......).##.........#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.-;jv 8...(catching breath)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (lightly wounded, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.steam dragon is lightly wounded.-;j(| ******  The steam dragon breathes steam at you.-;j7 ?#.##§§§#.§..§@§##§26---------40.1 (1-;j-;jX1 _The ball of steam hits you!-;jX§.########+§§.+....#...#[#.###########.. #######...#.##§...........###### +...........D§§...†...†...'..... #####...###.§..§§§........#.#### . #...# ####..@.§  #..... . <....[###†))### # .). .####...##-;j#.###.#.##§§...D§§§§§#.§.§§.#§§-;j۸4--7 (0.6-;j-;j-;jr M §.########+§§.+....#...#[#.###########.. #######...#.##§§..........###### +...........D§§§§§†...†...'..... #####...###.§.§§.§........#.#### . #...# ####§§§.§  #..@.. .-;jis C <...D   steam dragon (catching breath)#####...####...#######-;jv G.D-;j0 U#..§§§.§-;j y7=----------1.3-;j -;jގ -;j(X+§§.+....#...#[-;j(#.###########.. #######...#.##§§..........###### -;j(+............§§§§§†...†...'..... -;j)#####...###.§D§§.§........#.#### . #...# ####.§§  #.§..-;jD)\ .@.. -;jj)N<....[-;j)###†))### # -;j)G.). .-;j)####...## #...####### -;j*]############'.....# #-;jw9T###§§....-;j9 ..-;j:&9-;jC-;jF-;j| I+§§.+.# #...# #...#.# #.[.# #...#.###########...# ...#.##§§..###### ....§..§§†...†...'..... ...###..D§§.§.#.####  #...# ####.§.§.#.#  #...# #.# #  #...# #..§@..#  #...# #.<.#  #...# #.-;j| [..#  ##### #......†))#### #.#  #...'.....# #.-;j A§D-;j2 #######..§.§§.§..D.§.§.§.§.-;j i8==2.5-;jӕ -;j> -;j>U#...#[#.###########.. ######...#.##..§.........###### ............§§.§.†...†...'..... ####...###...D.§.§.......#.####  #...# ####..§..  #....§ . <.@.-;j$?.[###†))### .).-;jI?D.####...##-;jj? #...####### ###########'.....# #. ..........#####-;jxDG.D-;jO§...§.§........-;jO59=-;jO!3.1-;j]-;j[#...#.# #.[.# #...#.##...# ...#.##§.###### ..§.§..†...†...'..... ...###..§.#.#### #...# ####D.#.# #...# #.# # #...# #......# #...# #.<.# #...# #.-;jE\r[..# ##### #......†))#### #####...### # #...'.....# #.## #...#####.# #.#-;jf8....§.-;j2h&7-;jZq-;j}t-;jɋ ##########.. #####...#.##............###### ................†...†...'..... ###...###.§.............#.####  #...# ####D  #. . <....[###†))### .).# .####...## #...####### ##########'.....# #.# .........######### -;j G.D-;j $.-;j@ Y30=4.3-;jO -;jĤ -;j####............###### ................†...†...'..... ###...###...............#.####  #...# ####  #.D .... <....[###†))### .).# .####...## #...####### ##########'.....# #.# .........#########  #.D-;j -;j`1=9-;j-;j-;j+#####...#.##............######KnightStone the Skirmisher ................†...†...'.....Spriggan of Dithmenos **.... ###...###...............#.####Health: 31/42 =================-------#...# ####............#.#Magic: 18/18 ========================#...# #............# #AC: 2Str: 7#...# #.D..........#EV: 18Int: 14#...# #.<*.........#-;j`SH: 0Dex: 20#...# #...*.....[..#XL:  8 Next: 62% Place: Dungeon:6##### #....@.†))####Noise: ---------  Time: 2944.9 (0.0)#.......).#a) +0 shortbow#.........#Fire: a) +0 shortbow#####...####...####### ########## #...'.....# #.# D   steam dragon .........# #...#####.# #.# .........# ##### #.# #.# .........##.## #.#The steam dragon breathes steam at you. _The ball of steam hits you!  Fire: a) +0 shortbow-;j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)-;j #####...#.##............######KnightStone the Skirmisher ................†...†...'.....Spriggan of Dithmenos **.... ###...###...............#.####Health: 31/42 =================-------#...# ####............#.#Magic: 18/18 ========================#...# #............# #AC: 2-;j TStr: 7#...# #.D..........#EV: 18Int: 14#...# #.<).........#SH: 0Dex: 20#...# #...).....[..#XL:  8 Next: 62% Place: Dungeon:6-;j ##### #....@.†))####Noise: ---------  Time: 2944.9 (0.0)#.......).#-;j!}a) +0 shortbow#.........#Fire: a) +0 shortbow#####...####...####### ########## #...'.....# #.# D   steam dragon .........# #...#####.# #.# .........# ##### #.# #.# .........##.## #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (lightly wounded, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon!  The steam dragon is heavily wounded.-;j+..-;jb2===5.8 (0.9 -;j _-;j-;j$-;j ................†...†...'..... ###...###...............#.####  #...# ####   D... <....[###†))### .).# .####...## #...####### ##########'.....# #.# .........#########  #..D-;j -;j 6--6.4 (0.6-;j" -;j#$ -;j7R................†...†...'.....KnightStone the Skirmisher ###...###...............#.####Spriggan of Dithmenos **....-;jY7#...# ####............#.#Health: 32/42 ==================------#...# #............# #Magic: 18/18 ========================#...# #............#AC: 2-;j}7Str: 7#...# #.<D.........#EV: 18-;j7Int: 14#...# #...*.....[..#SH: 0Dex: 20##### #...*..†))####-;j8,XL:  8 Next: 62% Place: Dungeon:6#....@..).#Noise: ---------  Time: 2946.4 (0.0)#.........#a) +0 shortbow#####...###-;j?8Fire: a) +0 shortbow#...####### -;jq8########## #...'.....# #.# -;j80.........# #...#####.# #.# D   steam dragon .........# ##### #.# #.# .........##.## #.# .........##..# #.#-;j 9You shoot an arrow. The arrow hits the steam dragon! _The steam dragon is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 68% to hit)-;j2................†...†...'.....KnightStone the Skirmisher ###...###...............#.####Spriggan of Dithmenos **....#...# ####............#.#Health: 32/42 ==================------#...# #............# #Magic: 18/18 ========================#...# #............#AC: 2Str: 7#...# #.<D.........#EV: 18Int: 14#...# #...).....[..#SH: 0-;j63Dex: 20##### #...)..†))####XL:  8 Next: 62% Place: Dungeon:6#....@..).#Noise: ---------  Time: 2946.4 (0.0)#.........#a) +0 shortbow#####...###Fire: a) +0 shortbow#...####### -;jo3D########## #...'.....# #.# .........# #...#####.# #.# D   steam dragon .........# ##### #.# #.# .........#-;j3}#.## #.# .........##..# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (heavily wounded, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon!  The steam dragon is severely wounded.-;jtG.D-;jx .-;jsE3==7.3 (0.9 _-;j-;j-;j~###...###........#.####  #...# ####   . <.....D.....[###-;j*k...†))### .).# .####...## #...####### -;jb##########'.....# #.# .........#########  -;j<#.#.###-;jJ(catching breath)-;jv ******  The steam dragon breathes steam at you.-;jq §§@§§§§§§#...'.#...########-;jfr S4==-;jr 9 (0.6-;jZ| -;j'} S _The ball of steam misses you.-;jI #...# #####.#  #...# #.# #  #...# #.....#  #...# #.<....#  #...# #...D.....[..#  ##### #...§..†))####  #.).# #....§....# #####§@§###  #§§§####### ######### #§§§'.....# #.# ........# #...###### ##### # #.## #.# # #..# ##.### #.#[-;ju37m ##.###### ...###.#-;j(-;jrY3----8.5-;j-;j!D _You are engulfed in a cloud of scalding steam.-;j#...# #.# # #...# #.....# #...# #.<..........# #...# #...D.....[..# ##### #...§..†))####  #....§..).# #....§....# #####§§§###  #§§@####### ######## #§§§'.....# #.# .......# #...#####.# #.# # ##### # #.### #..# #.# # ##.### #.# #.###### ...###.# ♣.♣♣♣♣♣♣ [-;jHr40m###.....###.D-;j3i#....#.<...#.......§..§§§.§§#§§§#####-;j-;j~u29------9.1-;j!-;jD _You are engulfed in a cloud of scalding steam.-;j ^...# #.# ...# #.<..........# ...# #.........[..# ### #...§D.†))####  #....§§.).# #...§.§...# #####§§§###  #§§§####### ####### #§§§@.....# #.# ......# #§§§#####.# #.# # ##### #.# #.# # #.### #..# ##.### #.# ###### ...###.# .♣♣♣♣♣♣ ###.....#### ......♣  ####......-;j:0§#.§.5----7 _You are engulfed in a cloud of scalding steam.-;j4Q _There is an open door here.-;j# #.# # #.<.# # #.[..#  #...§D.†))#### #....§§.).# #...§.§...# #####.§§### #§.§#  #§# #.# # #§§§#####.# #.# # ##### #.# #.# # ##.### #.# ###### #...###.# ♣♣♣♣♣♣ ###.....####.♣ ####.-;j-;j$p...#.§§..§.§-;j%050.3 _-;j+-;j,-;j .# #.# # #.<.# # #.[..#  #...§D.†))#### #....§§.).# #.....§...# -;jN #####.§§### #§..#  #§§.§.@...# #.# # #§§§#####.# #.# # ##### #.# #.# # ##.### #.#  #...###.#  -;j| s###.....####.#♣ ####.#-;j* #.#...'#...##6--9-;j, -;j- -;jj# #.# # #.<.# # #.[..#  #...§D.†))#### #....§§.).# #.....§...# #####.§§### #...#  #...'..@..# #.# # #...#####.# #.# # ##### #.# #.# # -;j$2##.### #.# #...###.# ###.....####.#♣ ####.#-;jt7=1.5-;j--;j-;j < #.#  #.<.#  #.[..#  #...§D.†))#### #....§§.).# #.....§...# #####.§§### #...#  #...'...@.# #.# # #...#####.# #.# # ##### #.# #.# # #.## #..-;j' # ##. #.. ### -;j4 -;j (2.1-;j}& -;j,#.# #.<.# #.[..# #...§D.†))#### #....§§.).# #.....§...# #####.§§### -;j-#...#  #...'....@# #.# # #...#####.# #.# # ##### #.# #.# # ## ## # #.. -;j;}8==7-;j,>-;j@-;jR0D-;j`D   steam dragon-;j6[9=3.7 (1.0-;j-;j-;jzk #............#KnightStone the Skirmisher#.<..........#Spriggan of Dithmenos **....#.........[..#Health: 29/42 ================--------#...§D.†))####Magic: 18/18 ========================-;jLC#....§§.).#AC: 2Str: 7#.....§...#EV: 18Int: 14#####.§§###SH: 0Dex: 20#..D#######XL:  8 Next: 62% Place: Dungeon:6 ## #...*****@# #.#Noise: ---------  Time: 2953.7 (0.0) .# #...#####.# #.#a) +0 shortbow -;j .# ##### #.# #.#Fire: a) +0 shortbow .#-;j#.## #.# .##..# #.# .#-;j߶##.### #.#D   steam dragon -;j Y###...###.# ♣♣-;j5F###.....####.# .♣####.......# -;js_You are engulfed in a cloud of scalding steam. _There is an open door here.  Fire: a) +0 shortbow-;jPress: ? - help, Q - select action, ( or ) - cycle-;jŷShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)-;j۶ #............#KnightStone the Skirmisher#.<..........#Spriggan of Dithmenos **....#.........[..#Health: 29/42 ================--------#...§D.†))####Magic: 18/18 ========================#....§§.).#AC: 2-;joStr: 7#.....§...#EV: 18Int: 14#####.§§###SH: 0Dex: 20#.))#######XL:  8 Next: 62% Place: Dungeon:6 ## #...)))))@# #.#Noise: ---------  Time: 2953.7 (0.0) .# #...#####.# #.#a) +0 shortbow .# ##### #.# #.#-;j7Fire: a) +0 shortbow .##.## #.# .##..# #.# .###.### #.#D   steam dragon ##-;jdq#...###.# ♣♣###.....####.# .♣-;j####.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;jݸAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow completely misses the steam dragon.-;j -;jG-.D-;jGf'....(catching breath)-;jMO5******  -;jOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (severely wounded, 68% to hit)  -;j PYou shoot an arrow.  The arrow completely misses the steam dragon.The steam dragon breathes steam at you.-;j.D###..'..§§@..###-;jUm1----==4.7 (1-;j-;jY1 _The ball of steam hits you!-;j m <.[§D.†))###.§§.).# .§..####.§§## #..D####### ##-;j .'..§§§# #.# .#########  #. .♣###########..#####-;j -;jf o2------5.3 (0.6-;j -;j -;jU .[§D.†))###.§§.).# .§..-;jU####.§§## #..D####### ##.'..§§§# #.# .#####.-;jV8####  -;j'V#-;jEV,.#-;jcV.-;jV=# .♣#............##-;jV-;j_?####§-;j3aA--9-;jg-;ji-;j  §D.†))###.§§.).# .§..####.§§## #..D####### ##.'..§§§# #.# .######### #. #.##.#### .♣-;j] Y#.............####### -;j` -;j =3=-;j !6.5-;j{ -;j -;jU .§§.).# .§..####.§§## #..D####### ##.'..§§§# #.# .######### #. #-;jNV[.##.### # #...##..#... .♣##### #....................-;jzVD -;jl_>###..-;j bV4=7.1-;jf-;j h-;j<#....§§.).# #.....§...# #####.§§### #..D#######  #...'..§..# #.# # #...#####§# #.# # ##### #.# #.# # -;j#.## #.# # #.@# #.# # ##.### #.#  #...###.#  ###... ♣ ####.. ♣ #..##### ♣ #.-;j)## ♣ #.# ♣##### #.-;jP-;j  .-;j&7-;j-;j-;j  .§..####.§§## #..D####### #.'..§..# #.##########  #.##.##@###-;jL k #...## ♣##.....####.##..... .+...# #...........#..####### -;j} -;j =5=-;j !8.3-;j -;j* -;jt ####.§§## #..D####### #.'..§..# #.##########  #.##-;jl#..##.### #@..## ♣##.....####.# ####.......-;j ♣# #.#######...........##..###... -;jF-;jij6=9-;j-;jX-;j`Yc7=9.9 (1.0-;j^-;j`-;jZ~8==60-;j`-;jVc-;j? j9=1-;jtA -;jD -;jm30=2-;jן-;j'-;jE&-;j&A1=-;j-'3-;j.-;j -;j" #2-;jK 1=4-;j -;jN -;jV-;jV^3=5-;jZ-;j\-;jA-;j T4=6-;jL"-;jt$-;j.Z -;jZ q5==7-;j_ -;ja -;jZ-;ji[^6=8-;j`-;jc-;j1#####.§§### #..D#######  #...'..§..# #.#  #...#####.# #.#  ##### #.# #.#  #.## #.#  #..# #.#  ##.### #.#  #.@.###.#  ###.....####.#  ####.#  #..##### #.## #.-;je2# ##### #. +...# #.#..#. # #.#.##..###.-;j9-;j:[7=9.5 (0.6-;jQ?-;jC-;j-;jѧf8=70.5 (1.0-;j-;j-;j- #####.§§### #..D####### # #...'..§..# #.# # #...#####.# #.# # ##### #.# #.# # #.## #.# # #..# #.# # ##.### #.# #-;ja. #@..###.# ♣ ###.....####.# ♣ ####.# ♣ #..##### ♣ #.## ♣ #. ♣##### # .+...# #.#..# ♣# #.#.##..###-;jF-;jFH[9=1.1 (0.6-;jcM-;jO-;jڰ-;jf40=2.1 (1.0-;j-;jҸ-;j) {M.....§...#####.§§###  #..D####### '..§....######### #.# #.##..# ##@### #...###.# ###.....#### ♣####.......#.-;j. -;jn/ +7 (0.6-;jT4 -;j6 -;j M§§.).....§...#####.§§###  #..D####### '..§....######### #.# ##.@# ##.### #...###.# ♣-;j[ t###.....####.##.....-;j-;jV1=3.3-;j-;j:-;j #....§§.).# #.....§...# #####.§§### #..D######## #...'..§..# #.# .# #...#####.# #.# .# ##### #.# #.# .# #.## #.# .# #@.# #.# .#-;jP ##.### #.# ## #...###.#♣ ###.....####.# .♣ ####.......# .♣ #..##### .♣ #.## .♣ #. .♣##### #-;j-;jq2==9-;j-;j-;jp M§D.†))####§§.).....§...#####.§§###  #..D####### #'..§....######### ##..# .##.### ###...###.#..#...-;j -;j (4.5-;j -;jԗM......[..§D.†))####§§.).....§...#####.§§###  -;jl#..D####### #'..§....######### ##..# .###.### #.##-;jqT5.1-;j-;jL M<.......[..§D.†))####§§.).....§...#####.§§###  #...####### #..'.......######### # .##..# #.##.#-;jU -;jV &7-;j\ -;j^ -;jAM.<.......[..§D.†))####§§.).....§...#####.§§###  #...####### #..'.......######### .#-;j&#.## #.#.-;jb-;jD=6.3-;j.-;j-  #.# #.<.# #.[..# #...§D.†))#### #....§§.).# #.....§...# #####.§§### #...## #...'...@.# #.# .-;j c.# #...#####.# #.# ..# ##### #.# #.# ..# #.## #.# ..# #..# #.# ..# -;j ##.### #.## #.-;jݸ ~..###.# ♣♣♣ ###.....####.# ..♣-;j I ####.#-;j <9-;jD -;j -;j*# #.# # #.<.# # #.[..# # #...§D.†))#### #....§§.).# #.....§...# #####.§§### #...## #...'..@..# #.#.# #...#####.# #.#.# ##### #.# #.#.# #.## #.#.# #..# #.#.# ##.### #.## #...###.#♣ ###.....####.# ...♣ ####.#-;j; >7.5-;j-;j ,.# #.# .# #.<.# .# #.[..# ## #...§D.†))#### #....§§.).# #.....§...# #####.§§### #...## #...'.@...# #.#-;j z.# #...#####.# #.#.# ##### #.# #.# ....# #.## #.# ....# #..# #.#.# ##.### #.## #...###.#-;j$ ♣ ###.....####.# .♣-;jH p ####.# -;j -;j (8.1-;ji -;j̞ -;j:v.# #.# ..# #.<.# ..# #...[..## #...§D.†))#### #....§§.).# #.....§...# #####..§### #...## #...'@....# #.#.# #...#####.# #.#.# ##### #.# #.# .....#-;jv #.## #.# .....# #..# #.#.# ##.### #.## #...###.#♣ ###.....####..♣-;jwH ####.-;j-;j &7-;j:-;j-;j .# #.#.# #.<..........#.# #.........[..## #...D..†))####-;j]   #.......).# #.........# #####...###-;j Q #...#-;j # #...@.....# #.#-;j ).# #...#####.# #.#.# ##### #.# #.# -;j o......# #.## #.# ......#-;j \ #..# #.#.#-;j! P ##.### #.#-;j@ D   steam dragon (wandering) .######-;j`  #...###.# .♣♣♣♣♣♣ ###.....####-;j `.♣ ####-;j$ 1D.-;j-;j(9.3-;j('g _There is an open door here.-;j_...# #............#KnightStone the Skirmisher ...# #.<..........#Spriggan of Dithmenos **.... ...# #.........[..#Health: 42/42 ======================== -;jA#### #..D...†))####Magic: 18/18 ========================#...*...).#AC: 2Str: 7#....*....#EV: 18Int: 14#####.*.###SH: 0Dex: 20#..*#######XL:  8 Next: 62% Place: Dungeon:6 ####### #...@.....# #.#-;jbNoise: ---------  Time: 2979.3 (0.0) ......# #...#####.# #.#a) +0 shortbow -;jԼ......# ##### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......###.### #.#-;j>UD   steam dragon (wandering) .#######...###.# .♣♣♣♣♣♣###.....#### ......♣####...... _There is an open door here.  Fire: a) +0 shortbow-;j~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, wandering, hasn't noticed you, 68% to  hit)-;j=...# #............#KnightStone the Skirmisher ...# #.<..........#Spriggan of Dithmenos **.... ...# #.........[..#Health: 42/42 ======================== #### #..D...†))####-;j>tMagic: 18/18 ========================#...)...).#AC: 2Str: 7#....)....#EV: 18Int: 14#####.).###SH: 0Dex: 20#..)#######XL:  8 Next: 62% Place: Dungeon:6 ####### #...@.....# #.#Noise: ---------  Time: 2979.3 (0.0) ......# #...#####.# #.#a) +0 shortbow -;j;><......# ##### #.# #.#Fire: a) +0 shortbow ......##.## #.# ......#-;j`>#..# #.# ......###.### #.#D   steam dragon .#######...###.# .♣♣♣♣♣♣-;j>4###.....#### ......♣####......-;j>#Aim: a steam dragon (severely wounded, wandering, hasn't noticed you, 68% to  hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.  The steam dragon hisses angrily.  -;j>OThe steam dragon is severely wounded.-;jG.D-;ji/...-;j(>==80.2 (0.9 _-;j-;j-;j+ R...# #............#KnightStone the Skirmisher ...# #.<..........#Spriggan of Dithmenos **.... ...# #.........[..#Health: 42/42 ======================== #### #......†))####Magic: 18/18 ========================-;je, B#...D...).#AC: 2Str: 7#....*....#EV: 18Int: 14#####.*.###SH: 0Dex: 20#..*#######XL:  8 Next: 62% Place: Dungeon:6 ####### #...@.....# #.#Noise: ==-------  Time: 2980.2 (0.0) -;j, ......# #...#####.# #.#-;j, a) +0 shortbow ......# ##### #.# #.#-;j, Fire: a) +0 shortbow ......##.## #.# ......#-;j- n#..# #.# ......###.### #.#-;j2- D   steam dragon .######-;jo- #...###.# .♣♣♣♣♣♣###.....#### ......♣####......The steam dragon hisses angrily. -;j- n_The steam dragon is severely wounded.Fire: a) +0 shortbow-;j- Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;j- yAim: a steam dragon (severely wounded, 68% to hit)-;j[C ...# #............#KnightStone the Skirmisher ...# #.<..........#Spriggan of Dithmenos **.... ...# #.........[..#Health: 42/42 ======================== #### #......†))####-;jC Magic: 18/18 ========================#...D...).#AC: 2Str: 7#....)....#EV: 18Int: 14#####.).###SH: 0Dex: 20#..)#######XL:  8 Next: 62% Place: Dungeon:6 ####### #...@.....# #.#-;j1D Noise: ==-------  Time: 2980.2 (0.0) ......# #...#####.# #.#a) +0 shortbow ......# ##### #.# #.#-;j[D Fire: a) +0 shortbow ......##.## #.# ......##..# #.# ......#-;jD ##.### #.#D   steam dragon .#######...###.# .♣♣♣♣♣♣###.....#### -;jD ......♣####......Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle-;jD Shift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.-;j8 1...(catching breath)Press: ? - help, Q - select action, ( or ) - cycle-;j eShift-Dir - straight line  Aim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.  The steam dragon is severely wounded.-;j ` ****-;j [The steam dragon breathes steam at you.-;j-f .<.....................D......§§#§§§§§@-;j+g E29---------;j]g &1.1 (0.9-;jo -;jr 1 _The ball of steam hits you!-;j-S# #.# # #.<.# # #.[..#  #......†))#### #...D...).# #.....§§..# #####§§.### #§§§#  #...§@....# #.# # #...#####.# #.# # ##### #.# #.# # ##.### #.# ###### #...###.# ♣♣♣♣♣♣ ###.....####.♣ ####.-;j.30=---------7 (0.6-;jw4-;j?-;j W# #.# # #.<.# # #.[..#  #......†))#### #...D...).# #.....§§..# #####§§.### #§§§#  #...§.@...# #.# # #...#####.# #.# # ##### #.# #.# # ##.### #.#  -;j #...###.#  ###.....####.#♣ ####.#-;j -;j }1=--2.3-;jt -;j -;j# #.# # #.<.# # #.[..#  #......†))#### #...D...).# #.....§§..# #####§§.### #§§§#  #...§..@..# #.# # #...#####.# #.# -;j # ##### #.# #.# # ##.### #.# #...###.# ###.....####.#♣ -;j5####.#-;jE#§§#..§-;js&9-;j-;j-;j} . #.#  #.<.#  #.[..#  #......†))#### #...D...).# #.....§§..# #####§§.### #§§§#  #..§§...@.# #.# # #...#####.# #.# # ##### #.# #.# # #.## #..# ##. #.. ### -;j /.....§'...-;j+ s2=3.5-;j#.# #.<.# #.[..# #......†))#### #...D...).# #.....§§..# #####§§.### #...#  #..§'....@# #.# # #...#####.# #.# # ##### #.# #.# # ## ## # #.. D.D   steam dragon (catching breath)3=4.1-;j| F #............#-;jI} KnightStone the Skirmisher#.<..........#Spriggan of Dithmenos **....#.........[..#Health: 33/42 ==================------#......†))####Magic: 18/18 ========================-;j}} #...D...).#AC: 2Str: 7#.....§§..#EV: 18-;j} xInt: 14#####§§.###SH: 0-;j} Dex: 20#..D#######XL:  8 Next: 62% Place: Dungeon:6 -;j~ ## #...*****@# #.#Noise: ---------  Time: 2984.1 (0.0) -;jJ~ .# #...#####.# #.#a) +0 shortbow -;jz~ p.# ##### #.# #.#Fire: a) +0 shortbow .##.## #.# -;j~ ?.##..# #.# .###.### #.#D   steam dragon (catching breath) -;jo ###...###.# ♣♣###.....####.# .♣####.......#The steam dragon breathes steam at you. _The ball of steam hits you!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, catching its breath, 68% to hit)-;j(\  #............#KnightStone the Skirmisher#.<..........#Spriggan of Dithmenos **....#.........[..#Health: 33/42 ==================------#......†))####Magic: 18/18 ========================#...D...).#AC: 2Str: 7#.....§§..#EV: 18Int: 14#####§§.###SH: 0-;j\ Dex: 20#.))#######XL:  8 Next: 62% Place: Dungeon:6 ## #...)))))@# #.#Noise: ---------  Time: 2984.1 (0.0) .# #...#####.# #.#a) +0 shortbow .# ##### #.# #.#Fire: a) +0 shortbow .##.## #.# .##..# #.# -;jU] \.###.### #.#D   steam dragon (catching breath) ###...###.# ♣♣###.....####.# -;j] D.♣####.......#Fire: a) +0 shortbow-;j] qPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, catching its breath, 68% to hit)  -;j] dYou shoot an arrow.  The arrow closely misses the steam dragon.-;j G.D-;j `.....-;jZ i4===5.1 (1 _-;jw -;j*V #............#KnightStone the Skirmisher#.<..........#Spriggan of Dithmenos **....#.........[..#Health: 34/42 ===================-----#......†))####Magic: 18/18 ========================-;j]+#...D...).#AC: 2Str: 7#.....§§..#EV: 18Int: 14#####§§.###SH: 0Dex: 20#...#######-;j+%XL:  8 Next: 62% Place: Dungeon:6 ## #...D****@# #.#-;j+?Noise: ==-------  Time: 2985.1 (0.0) .# #...#####.# #.#-;j+Ca) +0 shortbow .# ##### #.# #.#Fire: a) +0 shortbow .#-;j#,#.## #.# .##..# #.# .#-;jH,##.### #.#D   steam dragon ##-;j,#...###.# ♣♣###.....####.# .♣####.......#You shoot an arrow. -;j,$_The arrow closely misses the steam dragon.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle-;j,Shift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)-;jz@ #............#KnightStone the Skirmisher#.<..........#Spriggan of Dithmenos **....#.........[..#Health: 34/42 ===================-----#......†))####Magic: 18/18 ========================#...D...).#AC: 2Str: 7#.....§§..#EV: 18Int: 14#####§§.###SH: 0Dex: 20-;jxA#...#######XL:  8 Next: 62% Place: Dungeon:6 ## #.)))))))@# #.#Noise: ==-------  Time: 2985.1 (0.0) .# #...#####.# #.#a) +0 shortbow .# ##### #.# #.#Fire: a) +0 shortbow .##.## #.# .##..# #.# .###.### #.#D   steam dragon ###...###.# ♣♣###.....####.# .♣-;jA####.......#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle-;jBShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow closely misses the steam dragon.-;j..D....(catching breath)-;jI`*****  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow closely misses the steam dragon.The steam dragon breathes steam at you.-;jg..###..D..§§@..#####§-;jbh#5-;jh8=6.0 (0.9-;jn-;jrS _The ball of steam misses you.-;j  <.[†))###D...).# ..§§.-;ja ####§§.## #...####### ##D..§§§# #.# .######### #. #. .♣###########..#####-;j .-;j -;j [4---6 (0.6-;j -;j\ D _You are engulfed in a cloud of scalding steam.-;jy .[†))###D...).# ..§§.####§§.## #...####### ##D..§§.# #.# .#########  #.#.# .♣#............##-;j&-;jH5=---;j!7.2-;j-;j-;j#  †))###D...).# ..§§.####§§.## #...####### ##-;j"$ -D..§§.# #.# .#########  #.##.####-;jA$ -;j^$ X .♣#.............####### -;jy$ -;j~, -;j6 t6=8-;j: -;jj/ D...).# ..§§.####§§.## #...####### -;j/p##D..§§.# #.# .-;j/B######### -;j/ -;j40#.##.### # #...##..#... -;jP0.♣##### #.................... -;j(9-;j9(8.4-;j=-;jZ@-;j]#...D...).# #.....§§..# #####§§.### #...#######  #...D..§§.# #.# # #...#####.# #.# # ##### #.# #.# # #.## #.# # #.@# #.# # ##.### #.#  #...###.#  ###...-;j ♣ ####.. ♣ #..##### ♣ #.## ♣ #.# ♣##### #.-;jP-;jpV7=9.0-;ja-;j}-;j 0  ..§§.####§§.## #...####### #D..§§.# #.##########  #.##.##@### #...## ♣##.....####.#-;jf0 #..... .+...# #...........#..####### -;j6 -;j7 &6-;j1< -;jJ> -;j 5/D-;jM9D   steam dragon-;j|:y9==90.6 (1.0-;j@-;jB-;j% #.....§§..#KnightStone the Skirmisher#####§§.###Spriggan of Dithmenos **....#...#######Health: 39/42 ======================-- # #...D..§D.# #.#Magic: 18/18 ======================== # #...#####*# #.#AC: 2Str: 7 # ##### #*# #.#EV: 18Int: 14 ##*## #.#SH: 0Dex: 20 ##.*# #.#-;jXL:  8 Next: 62% Place: Dungeon:6 ###@### #.#Noise: ---------  Time: 2990.6 (0.0) ##...###.#a) +0 shortbow ♣###.....####.#Fire: a) +0 shortbow ♣####.......# ♣###########..##### ♣#............##D   steam dragon ♣#.............######## -;j♣##### #..................... .+...# #...........#..####### -;j_The ball of steam misses you. _You are engulfed in a cloud of scalding steam.  Fire: a) +0 shortbow-;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;j>yAim: a steam dragon (severely wounded, 68% to hit)-;j  #.....§§..#KnightStone the Skirmisher#####§§.###Spriggan of Dithmenos **....#...#######Health: 39/42 ======================-- # #...D..§).# #.#-;jC Magic: 18/18 ======================== # #...#####)# #.#AC: 2Str: 7 # ##### #)# #.#EV: 18Int: 14 ##)## #.#SH: 0-;j /Dex: 20 ##.)# #.#XL:  8 Next: 62% Place: Dungeon:6 ###@### #.#Noise: ---------  Time: 2990.6 (0.0) ##...###.#a) +0 shortbow ♣###.....####.#Fire: a) +0 shortbow ♣####.......# ♣###########..##### ♣#............##D   steam dragon ♣#.............######## ♣##### #..................... .+...# #...........#..#######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;j Aim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow closely misses the steam dragon.-;jR G.D-;j ,...-;j D40==1.6 (1 _-;j -;j -;jT #.....§§..#KnightStone the Skirmisher#####§§.###-;jTcSpriggan of Dithmenos **....#...#######Health: 40/42 ======================-- # #...D..§..# #.#-;jUMagic: 18/18 ======================== # #...#####D# #.#AC: 2-;j%UStr: 7 # ##### #*# #.#-;jGUkEV: 18Int: 14 #-;jhU#*## #.#SH: 0Dex: 20 #-;jUC#.*# #.#XL:  8 Next: 62% Place: Dungeon:6 ###@### #.#Noise: ==-------  Time: 2991.6 (0.0) ##...###.#-;jUTa) +0 shortbow ♣-;j.V###.....####.#Fire: a) +0 shortbow ♣####.......# ♣-;jQVZ###########..##### ♣#............##-;jsVD   steam dragon ♣#.............######## -;jV♣##### #..................... .+...# #...........#..#######-;jVkYou shoot an arrow. _The arrow closely misses the steam dragon.-;jV%Fire: a) +0 shortbow-;j$X\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)-;j{F #.....§§..#KnightStone the Skirmisher#####§§.###Spriggan of Dithmenos **....#...#######Health: 40/42 ======================-- # #...D..§..# #.#Magic: 18/18 ======================== # #...#####D# #.#AC: 2Str: 7 -;j;# ##### #)# #.#EV: 18Int: 14 ##)## #.#SH: 0Dex: 20 ##.)# #.#XL:  8 Next: 62% Place: Dungeon:6 ###@### #.#Noise: ==-------  Time: 2991.6 (0.0) ##...###.#a) +0 shortbow ♣###.....####.#-;jA3Fire: a) +0 shortbow ♣####.......# ♣###########..##### ♣#............##D   steam dragon ♣#.............######## ♣##### #..................... .+...# #...........#..#######Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is severely wounded.-;j6G.D-;jq>&..-;ja?`1=2.6 (1 _-;jE-;jG-;jj ####§§.## #...####### #D..§..# #.########## #D #.###..##.### #@..## ♣##.....####.# ####......###########..####............##.#############........ .+...#..####### ♣# #.#######..###...-;jJ(catching breath)-;j"5****-;jAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon. _The steam dragon is severely wounded.  The steam dragon breathes steam at you.-;j##..#.##.##§§§@-;j{-3.2 (0.6-;j-;j'S _The ball of steam misses you.-;j* #####§§.### #...#  #...D..§..# #.#  #...#####.# #.#  ##### #D# #.#  #.## #.#  #§§# #.#  -;jV+ K##§### #.#  #§@.###.#  ###.....####.#  ####.#  #..##### #.-;j~+ P## #.-;j+ v# ##### #. +...# #.#..#-;j+ I. # #.#.##..###.-;j+ -;j?2 -;j2 q2==---;j2 8-;jL7 -;j": -;j#####§§.### #...# #...D..§..# #.# #...#####.# #.# ##### #D# #.# #.## #.# #§§# #.# ##§### #.# #§.@###.# ###.....####.# ####.# #..######..###..# #..# ...# #.#..#.#  #.#.##..###....#-;j-;js"---;j!4.4-;j;-;j-;jm #...########...D..§..# #.##...#####.# #.# ##### #D# #.#  #.## #.# #§§# #.# ##§### #.# #§..###.# ###.@...####.# ####.......# -;jnm###########..##### #............###.######### ### #.........# ..# #.#..#######.# #.#######.#....# #.........##........##-;jv>##.-;jqw(5.0-;j{-;j}-;j' %#...# #...D..§..# #.# #...#####.# #.# ##### #D# #.# #.## #.# #.§# #.# ##§### #.# #§..###.# ###..@..####.# ####.# #-;j( #..##### #...###.. #...# #.#..## .#.##.. -;jh1 -;j2 &6-;j5 -;j8 -;je#...#  #...D..§..# #.#  #...#####.# #.#  ##### #D# #.# #.## #.# #.§# #.# ##§### #.# #§..###.# ###...@.####.# ####.# ###..##### #....# #...... # #..#..## #..# -;jUg0D-;j-pD   steam dragon-;j(rD=6.2-;j^v-;jx-;j>]  #...#######KnightStone the Skirmisher#...D..§..# #.#Spriggan of Dithmenos **....#...#####.# #.#Health: 42/42 ========================##### #D# #.#Magic: 18/18 ========================#.## #.#AC: 2Str: 7#.§# #.#EV: 18Int: 14##D### #.#SH: 0Dex: 20#§**###.#XL:  8 Next: 62% Place: Dungeon:6###.**@.####.#Noise: ---------  Time: 2996.2 (0.0)####.......#a) +0 shortbow###########..#####Fire: a) +0 shortbow#............[3-;j] U3m###.............########## # #......................#D   steam dragon # #...........#..#######.# #######...........##..###....# ..................##........##The steam dragon breathes steam at you. _The ball of steam misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (steam, severely wounded, 68% to hit)-;j}  #...#######KnightStone the Skirmisher#...D..§..# #.#Spriggan of Dithmenos **....-;j) #...#####.# #.#Health: 42/42 ========================##### #D# #.#Magic: 18/18 ========================#.## #.#AC: 2Str: 7#.§# #.#EV: 18Int: 14##)### #.#SH: 0Dex: 20#§))###.#XL:  8 Next: 62% Place: Dungeon:6-;j E###.))@.####.#Noise: ---------  Time: 2996.2 (0.0)####.......#a) +0 shortbow###########..#####Fire: a) +0 shortbow#............##-;j! #.............########## # #......................#D   steam dragon # #...........#..#######.# -;jM #######...........##..###....# ..................##........##Fire: a) +0 shortbow-;j cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (steam, severely wounded, 68% to hit)  -;jk dYou shoot an arrow.  The arrow closely misses the steam dragon.-;jh H§D-;jMp +...-;jFq ===7.1 (0.9 _-;j$w -;jZy -;j #...#######KnightStone the Skirmisher#...D..§..# #.#Spriggan of Dithmenos **....#...#####.# #.#Health: 42/42 ========================-;j##### #D# #.#Magic: 18/18 ========================#.## #.#AC: 2Str: 7#.§# #.#EV: 18Int: 14##§### #.#SH: 0-;j]Dex: 20#§D*###.#XL:  8 Next: 62% Place: Dungeon:6###.**@.####.#Noise: ==-------  Time: 2997.1 (0.0)####.......#a) +0 shortbow-;j###########..#####Fire: a) +0 shortbow#............##-;j#.............########## # #......................#D   steam dragon -;j`# #...........#..#######.# #######...........##..###....# ..................##........##You shoot an arrow. _The arrow closely misses the steam dragon.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)-;j;z #...#######KnightStone the Skirmisher#...D..§..# #.#Spriggan of Dithmenos **....#...#####.# #.#Health: 42/42 ========================##### #D# #.#Magic: 18/18 ========================#.## #.#AC: 2Str: 7-;jV#.§# #.#EV: 18Int: 14##§### #.#SH: 0Dex: 20#§D)###.#XL:  8 Next: 62% Place: Dungeon:6###.))@.####.#Noise: ==-------  Time: 2997.1 (0.0)####.......#a) +0 shortbow###########..#####Fire: a) +0 shortbow#............###.............########## # #......................#D   steam dragon # #...........#..#######.# #######...........##..###....# -;j..................##........##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.-;jI^M.DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.  The steam dragon is severely wounded.-;jQ1....-;jR48.0 (0.9 _-;jv-;j6  #...#######KnightStone the Skirmisher#...D..§..# #.#Spriggan of Dithmenos **....#...#####.# #.#Health: 42/42 ========================##### #D# #.#Magic: 18/18 ========================#.## #.#AC: 2Str: 7#.§# #.#EV: 18Int: 14##.### #.#SH: 0Dex: 20#..D###.#XL:  8 Next: 62% Place: Dungeon:6-;j] ###.**@.####.#Noise: ==-------  Time: 2998.0 (0.0)####.......#a) +0 shortbow###########..#####Fire: a) +0 shortbow#............###.............########## # #......................#D   steam dragon # #...........#..#######.# #######...........##..###....# ..................##........##The arrow hits the steam dragon but does no damage. _The steam dragon is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)-;j  #...#######KnightStone the Skirmisher#...D..§..# #.#Spriggan of Dithmenos **....#...#####.# #.#Health: 42/42 ========================##### #D# #.#Magic: 18/18 ========================#.## #.#AC: 2Str: 7#.§# #.#EV: 18Int: 14##.### #.#SH: 0Dex: 20-;j q#..D###.#XL:  8 Next: 62% Place: Dungeon:6###.))@.####.#Noise: ==-------  Time: 2998.0 (0.0)####.......#a) +0 shortbow###########..#####Fire: a) +0 shortbow#............###.............########## # #......................#D   steam dragon # #...........#..#######.# #######...........##..###....# ..................##........##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is almost dead.-;jE j..(catching breath)-;j ******  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is almost dead.  The steam dragon breathes steam at you.-;j^ #.#..#.§§@§####.§§....#####-;jq r27---------=9.0 (1-;j -;j 1 _The ball of steam hits you!-;j  D..§..# #.########## #D #.##§#.### #..D#####.§§§§####.# ####@§§...###########..####............## #.#.##... -;jr######...############.>.#.#.#-;j3#&§-;j#5---6 (0.6-;j%)-;j*-;j-;j:----;j'-;j-;j'#...#####.# #.# ##### #D# #.#  #.## #.# #.§# #.# ##.### #.# ..D###.# ###.§§§§####.# ####.§§§...# -;jQ(############ #............## #.............###########......................# #...........#..#######-;j(7.######...........##..###....# .................##........## -;j(#####...############.>.#.#.#  #...# ##....#.#-;j.+0D-;j1.###§#.###§§.§§-;j2s8=--------3000.2-;j5-;j79 _The steam dragon leaves your sight.-;j(% #### #D #.##§#.### #...###§###.D§§.####.# ####§§.§§.###########.§####..........@.## .##########.........-;j&##.#.>.##...#...##.####.##-;jM--;j5.&8-;jt3-;j5-;jl=   #.##§#.### #...###§###.D§§.####.# ####§§.§§.###########.§####............## .##########.........#..########.########.......#-;jIG #.##.###....-;jG V9=1.4-;jM -;jO -;jP: §#.### #...###§##.D§§.####.# ####§...§.###########..####............## .##########.........#..####### ######..###.......##########-;j<.D-;jE.D   steam dragon-;j.FY30=2.0-;jaL-;j(N-;j|A#.§# #.#KnightStone the Skirmisher##.### #.#Spriggan of Dithmenos **....#...###§#Health: 30/42 =================-------###.D§..####.#Magic: 18/18 ========================####D...§..#AC: 2Str: 7-;j###########*.#####EV: 18Int: 14#..........*.##SH: 0Dex: 20#..........*..##########XL:  8 Next: 62% Place: Dungeon:6#..........@...........#Noise: ---------  Time: 3002.0 (0.0)#...........#..#######.#a) +0 shortbow -;jKG######...........##..###....#Fire: a) +0 shortbow .................##........## -;ju#####...############.>.#.#.##...###....#.#-;jD   steam dragon#...##.####.#######-;jX#.......########## _The ball of steam hits you! -;jP_The steam dragon leaves your sight.  Fire: a) +0 shortbow-;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;j.{Aim: a steam dragon (steam, almost dead, 68% to hit)-;jR#.§# #.#KnightStone the Skirmisher##.### #.#Spriggan of Dithmenos **....#...###§#Health: 30/42 =================-------###.D§..####.#Magic: 18/18 ========================####D...§..#AC: 2Str: 7###########).#####EV: 18Int: 14#..........).##-;j/SH: 0Dex: 20#..........)..##########XL:  8 Next: 62% Place: Dungeon:6#..........@...........#Noise: ---------  Time: 3002.0 (0.0)#...........#..#######.#a) +0 shortbow ######...........##..###....#Fire: a) +0 shortbow .................##........## #####...############.>.#.#.##...###....#.#-;j^D   steam dragon#...##.####.########.......#-;j#########Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line-;jAim: a steam dragon (steam, almost dead, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.-;j,3K...(catching breath)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin-;je3e  Aim: a steam dragon (steam, almost dead, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.  -;j3MThe steam dragon is almost dead.-;jl: ****  The steam dragon breathes steam at you.-;j#.##§#....§§@-;jn23----==3.0 (1-;j-;j=1 _The ball of steam hits you!-;j`  ##.### #.# #...###.# ###.D§..####.# ####D...§..############§.##### #..........§.##  #.§..########## # #.§...........# # ##..#######.# #######.##..###....# .......##........## ######...############.>.#.#. # #...# ##....#.# # #...# #.####.## ##### #.......# ######### -;jnh -;jh 4--6 (0.6-;jn -;jBp -;jYZ8 #...###.# ###.D§..####.# ####D...§..############§.##### #..........§.##  #.§..########## ## #.§...........# .# #..#..#######.# .#######.##..###....# ........##........## .######...############.>.#.#. .# #...# ##..-;jZ$..#.# ## #...# #.####.## ##### #.......# ######### -;j]0D-;jf.###§....#§§.#§§§.##-;jEgM§.§..§-;jhI4-------;j@h!4.2-;jm-;jnp9 _The steam dragon leaves your sight.-;j8+1 #...###.# ###.D§..####.# ####§...§..# #D.##### #.§§.## #.§§§.## #.§.§.# .-;j,t.# #.§.#..#.# #.#.##..###....# #.##.## #.######...###.>.#.#.# ..# #...# ##....#.# .## #...# #.####.## ## #####-;j3, #.# D   steam dragon (catching breath) # -;jX,6# ##-;j5-§.-;j6=5=-;j68-;j\<-;j>-;jj #...###.#KnightStone the Skirmisher###.D§..####.#Spriggan of Dithmenos **....####§...§..#Health: 25/42 ==============----------###########D.#####Magic: 18/18 ========================#.........*§§##AC: 2Str: 7#........*§.§.########## EV: 18Int: 14 ### #........*§.§..........# SH: 0Dex: 20 -;jʣ ..# #.......*.§.#..#######.# XL:  8 Next: 62% Place: Dungeon:6 #.#######.......@...##..###....# Noise: ---------  Time: 3004.8 (0.0) #...................##........## a) +0 shortbow -;jL #.######...############.>.#.#.#Fire: a) +0 shortbow ..# #...###....#.# .## #...##.####.## ## ######.......# D   steam dragon (catching breath) ########## ##_The ball of steam hits you! _The steam dragon leaves your sight.  Fire: a) +0 shortbow-;j lPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 68% to hit)-;j{#...###.#KnightStone the Skirmisher###.D§..####.#Spriggan of Dithmenos **....####§...§..#Health: 25/42 ==============----------###########D.#####Magic: 18/18 ========================#.........)§§##AC: 2Str: 7#........)§.§.########## EV: 18Int: 14 ### #........)§.§..........# SH: 0Dex: 20 ..# #.......).§.#..#######.# XL:  8 Next: 62% Place: Dungeon:6 #.#######.......@...##..###....# Noise: ---------  Time: 3004.8 (0.0) #...................##........## a) +0 shortbow #.######.-;j (..############.>.#.#.#Fire: a) +0 shortbow ..# #...###....#.# .## #...##.####.## ## ######.......# D   steam dragon (catching breath) ########## ##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.-;jfm.DPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 68% to hit)  You shoot an arrow.  The arrow hits the steam dragon but does no damage.  The steam dragon is almost dead.-;j.###...#.D.#§..§.##§§§§......§.-;jqY6==5.7 (0.9 _-;jJ-;jO-;j  #...###.# ###.D§..####.# ####§......# #..##### #.D.##-;jQ #.§..§.## #.§§§§-;j.#.# #.#..#.#  #.#-;j.§.##..###....#  #.##-;j .## ##.######...###.>.#.#.# #..# #...# ##....#.# -;j5..## #...#-;j #.####.## .## ##### #-;jih.# .# # .##-;jK.D-;j!#.D.......§.-;j6--6.3 (0.6-;j)-;j #...###.#KnightStone the Skirmisher###.D§..####.#Spriggan of Dithmenos **....####§......#Health: 26/42 ==============----------###########..#####Magic: 18/18 ========================#............##AC: 2Str: 7#.........D...########## EV: 18Int: 14 #### #........*.............# SH: 0Dex: 20 ...# #.......*.§.#..#######.# XL:  8 Next: 62% Place: Dungeon:6  #.#######......@....##..###....# Noise: ---------  Time: 3006.3 (0.0)  #...................##........## a) +0 shortbow ##.######[3-;jt 9;49m...############.>.#.#.# Fire: a) +0 shortbow #..# #...###....#.# ..## #...##.####.## .## ######.......# D   steam dragon .########## .# ##The arrow hits the steam dragon but does no damage. _The steam dragon is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 68% to hit)-;jÌ #...###.#KnightStone the Skirmisher###.D§..####.#Spriggan of Dithmenos **....####§......#Health: 26/42 ==============----------###########..#####Magic: 18/18 ========================#............##AC: 2Str: 7#.........D...########## EV: 18Int: 14 #### #........).............# SH: 0Dex: 20 -;j ...# #.......).§.#..#######.# XL:  8 Next: 62% Place: Dungeon:6  #.#######......@....##..###....# Noise: ---------  Time: 3006.3 (0.0)  #...................##........## a) +0 shortbow ##.######...############.>.#.#.# Fire: a) +0 shortbow #..# #...###....#.# ..## #...##.####.## .## ######.......# D   steam dragon .########## .# -;j ##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle-;j Shift-Dir - straight lineAim: a steam dragon (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  -;j0 JThe steam dragon is almost dead.-;j- p..(catching breath)-;j6    ####.#  ####§......#  ###########..#####  #............##  #.........D...# #........*..... #.......*.§.#  #......@....#  ............#...############.>  #...#   #...#  ##### -;j    Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a steam dragon (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is almost dead.  The steam dragon breathes steam at you.-;j f   ####.#  ####§......#  ###########..#####  #............##  #.........D...# #........*.....-;j  #.......*.§.#  #......@....#  ............#...############.>  #...# -;j  #...#  ##### -;jj R **  The ball of steam hits you!!-;j#....§§§§..§@§§§§§##-;j)7/42 ----------===7.2 (0.9-;j-;j6V _* * * LOW HITPOINT WARNING * * *-;jReally sprint into that cloud of steam? Y - Yes  N - No-;j; -;jS 3#...###.#KnightStone the Skirmisher###.D§..####.#Spriggan of Dithmenos **....####§......#Health: 7/42====--------------------###########..#####Magic: 18/18 ========================#............##AC: 2Str: 7#.........D...########## EV: 18Int: 14 #### #........§.............# SH: 0Dex: 20 ...# #.....§§§...#..#######.# XL:  8 Next: 62% Place: Dungeon:6  #.#######.....§@§...##..###....# Noise: ===------  Time: 3007.2 (0.0)  -;jT #............§§§§...##........## a) +0 shortbow ##.######...############.>.#.#.# Fire: a) +0 shortbow #..# #...###....#.# ..## #...##.####.## .## ######.......# .########## .# ##You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is almost dead.The steam dragon breathes steam at you.The ball of steam hits you!! _* * * LOW HITPOINT WARNING * * *Okay, then.-;jU -;j@] -;j!` . _-;j -;j Read which item? Scrolls  t - a scroll of teleportation  I - a scroll of immolation  T - a scroll of torment  V - 2 scrolls of vulnerability [!] read|quaff[?] describe selected-;jo Drink which item? Potionc - a potion of curing  b - a potion of brilliance  m - a potion of might  C - a potion of cancellation  A - 3 potions of attraction  L - a potion of lignificationread|quaff-;j  c - a potion of curing. A potion which restores a small amount of health, and cures poison and confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”  -Noah S. Sweat, Jr. “If By Whiskey”. 1952-;jD|Drink which item? Potions  c - a potion of curing  b - a potion of brilliance  m - a potion of might  C - a potion of cancellation  A - 3 potions of attraction  L - a potion of lignification [!] read|quaff[?] describe selected-;jL-;j#...###.#KnightStone the Skirmisher###.D§..####.#Spriggan of Dithmenos **....####§......#Health: 7/42====--------------------###########..#####Magic: 18/18 ========================#............##AC: 2Str: 7#.........D...########## EV: 18Int: 14 #### #........§.............# SH: 0Dex: 20 ...# #.....§§§...#..#######.# XL:  8 Next: 62% Place: Dungeon:6  #.#######.....§@§...##..###....# Noise: ===------  Time: 3007.2 (0.0)  #............§§§§...##........## a) +0 shortbow ##.######-;j E[39;49m...############.>.#.#.# Fire: a) +0 shortbow #..# #...###....#.# ..## #...##.####.## .## ######.......# .########## .# ##You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is almost dead.The steam dragon breathes steam at you.The ball of steam hits you!! _* * * LOW HITPOINT WARNING * * * _Okay, then.D#..####.........§§§§D......§§.##....§§@§§..#....§##D   steam dragon (catching breath)17/42=====---8.2 (1 The steam dragon is almost dead.  The steam dragon breathes steam at you.  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'.;ju" (5.4'.;j) '.;j+ (.;jS~  #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'...♣ ♣...+...# #♣..♣ ♣..♣###. ♣..♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##. ♣.♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#######.# #....D....# #####(.;j(.;jЄ(6.0(.;j(.;jȍ(.;j"`\ #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'..D♣ ♣...+...# #♣..♣ ♣..♣###. ♣..♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##. ♣.♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#######.# #....D....# ####D   steam dragon (wandering)D.(.;j f(.;jf&6(.;jr).;j#......#♣...........♣KnightStone the Skirmisher#......#♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **....#......#♣..♣ ♣♣..♣Health: 42/42 ========================#......#♣D.♣ ♣..♣#####Magic: 18/18 ========================#......'.*.♣ ♣...+...#AC: 2).;jZ,Str: 7########♣.*♣ ♣..♣###.### EV: 18Int: 14♣.*♣♣ ♣♣..♣ #.... SH: 0Dex: 20).;j♣.*ß♣♣♣♣♣ß..♣ ##.### XL:  8 Next: 62% Place: Dungeon:6♣..@........♣##..#).;jNoise: ---------  Time: 3086.6 (0.0)♣...........♣#..##a) +0 shortbow).;jN♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######.##....D....############D   steam dragon (wandering) _You open the door.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line).;jwAim: a steam dragon (heavily wounded, wandering, hasn't noticed you, 68% to  hit)).;j #......#♣...........♣KnightStone the Skirmisher#......#♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **....#......#♣..♣ ♣♣..♣Health: 42/42 ========================#......#♣D.♣ ♣..♣#####Magic: 18/18 ========================#......'.).♣ ♣...+...#AC: 2Str: 7########♣.)♣ ♣..♣###.### EV: 18Int: 14♣.)♣♣ ♣♣..♣ #.... SH: 0).;j* Dex: 20♣.)ß♣♣♣♣♣ß..♣ ##.### XL:  8 Next: 62% Place: Dungeon:6♣..@........♣##..#Noise: ---------  Time: 3086.6 (0.0)♣...........♣#..##a) +0 shortbow♣♣♣♣♣♣.♣♣♣♣♣♣#.##).;jW Fire: a) +0 shortbow#'#######.##....D....#).;jy w###########D   steam dragon).;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line).;j2 Aim: a steam dragon (heavily wounded, wandering, hasn't noticed you, 68% to  hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon hisses angrily.).;jPh D....(catching breath)Shift-Dir - straight line  Aim: a steam dragon (heavily wounded, wandering, hasn't noticed you, 68% to  hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon hisses angrily.  The steam dragon is severely wounded. ******  The steam dragon breathes steam at you.).;j ♣..♣...§.§§§@§).;j h35----==7.5 (0.9).;jf ).;j 1 _The ball of steam hits you!*.;jE#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣D.♣ ♣..♣##### #......'.§.♣ ♣...+...# #♣.§♣ ♣..♣###.#♣.§♣♣ ♣♣..♣ #.♣.§ß♣♣♣♣♣ß..♣ ##.#♣..§♣##..# ♣..§.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#..####*.;j>0D*.;jK..#♣.'.♣§♣§§*.;jg6------8.1 (0.6*.;jA*.;j9 _The steam dragon leaves your sight.*.;jX ;#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'.D.♣ ♣...+...# #♣§§♣ ♣..♣###.#♣§§♣♣ ♣♣..♣ #.♣§§ß♣♣♣♣♣ß..♣ ##.#♣..§.♣##..# ♣..§.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## *.;j2 o#.##*.;j %§..*.;j A--7*.;j *.;j" +.;j#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'.D.♣ ♣...+...# #♣§§♣ ♣..♣###.#♣§§♣♣ ♣♣..♣ #.♣§§ß♣♣♣♣♣ß..♣ ##.#♣..§.♣##..# #♣.§.♣#..## #♣♣♣♣♣♣.♣♣♣♣♣♣#.## #######+.;j#l7=9.3+.;j+.;j #......#♣.♣ ##......#♣..ß♣♣♣♣♣ß..♣ ##......#♣..♣ ♣♣..♣ ##......#♣..♣ ♣..♣##### ##......'.D.♣ ♣...+...# ##♣§§♣ ♣..♣###.#♣§§♣♣ ♣♣..♣ #.♣§§ß♣♣♣♣♣ß..♣ ##.######.♣..§.♣##..# #.♣.§.+.;j ♣#..## #.♣♣♣♣♣♣.♣♣♣♣♣♣#.## ##'##..###+.;j R♣.§...§..+.;j ^8=9+.;j[ ,.;jI#......#♣.♣ # #......#♣..ß♣♣♣♣♣ß..♣ #. #......#♣..♣ ♣♣..♣ #. #......#♣..♣ ♣..♣##### #. #......'.D.♣ ♣...+...# #. #♣§§♣ ♣..♣###.#.♣§§♣♣ ♣♣..♣ #.♣§.ß♣♣♣♣♣ß..♣ ##.######.♣.§.♣##..# #.♣...§.♣#..## #.♣♣♣♣♣♣.♣♣♣♣♣♣#.## # #.##.,.;j2§......,.;j)90.5,.;j,.;jlY......#♣.♣ # ......#♣..ß♣♣♣♣♣ß..♣ #. ......#♣..♣ ♣♣..♣ #. ......#♣..♣ ♣..♣##### #. ......'.D.♣ ♣...+...# #.♣§§♣ ♣..♣###.#.♣§§♣♣ ♣♣..♣ #.♣§§ß♣♣♣♣♣ß..♣ ##.######.♣.,.;j♣##..# #.♣.♣#..## #.♣♣♣♣♣♣.♣♣♣♣♣♣#.## ##'# D,.;jD   steam dragon9=1.1,.;j-.;j......#♣...........♣### KnightStone the Skirmisher ......#♣..ß♣♣♣♣♣ß..♣-.;jcX#.. Spriggan of Dithmenos **.... ......#♣..♣ ♣♣..♣#.. Health: 39/42 ======================-- ......#♣..♣ ♣..♣##### #.. Magic: 18/18 ======================== ......'.D.♣ ♣...+...# #.. AC: 2Str: 7 #######♣§§♣ ♣..♣###.#######.. EV: 18-.;jGInt: 14♣§§♣♣ ♣♣..♣ #.......... SH: 0Dex: 20-.;j[♣§Dß♣♣♣♣♣ß..♣ ##.######... XL:  8 Next: 62% Place: Dungeon:6-.;j[♣..******@..♣##..# #... Noise: ---------  Time: 3091.1 (0.0)♣...........♣#..## #... a) +0 shortbow♣♣♣♣♣♣.♣♣♣♣♣♣#.## #### Fire: a) +0 shortbow#'#######.#-.;jm#....D....############D   steam dragon _The ball of steam hits you! _The steam dragon leaves your sight.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)-.;j......#♣...........♣### KnightStone the Skirmisher ......#♣..ß♣♣♣♣♣ß..♣#.. Spriggan of Dithmenos **.... ......#♣..♣ ♣♣..♣#.. Health: 39/42 ======================-- ......#♣..♣ ♣..♣##### #.. Magic: 18/18 ======================== ......'.D.♣ ♣...+...# #.. AC: 2Str: 7 #######♣§§♣ ♣..♣###.#######.. EV: 18Int: 14♣§§♣♣ ♣♣..♣ #.......... SH: 0Dex: 20♣§Dß♣♣♣♣♣ß..♣ ##.######... XL:  8 Next: 62% Place: Dungeon:6♣.-.;j=[37m.))))))@..♣##..# #... Noise: ---------  Time: 3091.1 (0.0)♣...........♣#..## #... a) +0 shortbow♣♣♣♣♣♣.♣♣♣♣♣♣#.## #### Fire: a) +0 shortbow#'#######.##....D....############D   steam dragonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (severely wounded, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  The steam dragon is almost dead.-.;j;.D.....40==2.1 (1 _-.;jH .#♣.♣ ##♣..ß♣♣♣♣♣ß..♣ #.#♣..♣ ♣♣..♣ #.#♣..♣ ♣..♣##### #.'.D.♣ ♣...+...# #.♣§§♣ ♣..♣###.#.♣§§♣♣ ♣♣..♣ #.♣§.ß♣♣♣♣♣ß..♣ ##.######...#♣..D.♣##..# #...#♣.♣#..## #...#♣♣♣♣♣♣.♣♣♣♣♣♣#.## # # -.;j{ 1=--7 (0.6..;j/.....#♣...........♣#### KnightStone the Skirmisher .....#♣..ß♣♣♣♣♣ß..♣#... Spriggan of Dithmenos **.... .....#♣..♣ ♣♣..♣#... Health: 41/42 =======================- .....#♣..♣ ♣..♣##### #... Magic: 18/18 ======================== .....'.D.♣ ♣...+...# #... AC: 2Str: 7 ######♣§§♣ ♣..♣###.#######... EV: 18Int: 14♣§§♣♣ ♣♣..♣ #........... SH: 0Dex: 20♣§.ß♣♣♣♣♣ß..♣ ##.######...# XL:  8 Next: 62% Place: ..;j Dungeon:6♣..D******@.♣##..# #...# Noise: ---------  Time: 3092.7 (0.0)♣...........♣#..## #...# a) +0 shortbow♣♣♣♣♣♣.♣♣♣♣♣♣#.## ##### Fire: a) +0 shortbow#'#######.##....D....############D   steam dragonYou shoot an arrow. The arrow hits the steam dragon. _The steam dragon is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 68% to hit)..;j.....#♣...........♣#### KnightStone the Skirmisher .....#♣..ß♣♣♣♣♣ß..♣#... Spriggan of Dithmenos **.... .....#♣..♣ ♣♣..♣#... Health: 41/42 =======================- .....#♣..♣ ♣..♣##### #... Magic: 18/18 ======================== .....'.D.♣ ♣...+...# #... AC: 2Str: 7 ######♣§§♣ ♣..♣###.#######... EV: 18Int: 14♣§§♣♣ ♣♣..♣ #........... SH: 0Dex: 20♣§.ß♣♣♣♣♣ß..♣ ##.######...# XL:  8 Next: 62% Place: ..;jT7Dungeon:6♣..[......@.♣##..# #...# Noise: ---------  Time: 3092.7 (0.0)♣...........♣#..## #...# a) +0 shortbow♣♣♣♣♣♣.♣♣♣♣♣♣#.## ##### Fire: a) +0 shortbow#'#######.##....D....############D   steam dragonFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  You kill the steam dragon!))))))..;jV......  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a steam dragon (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the steam dragon.  You kill the steam dragon!  The steam dragon scales are intact enough to wear...;jt2=75==3.6 (0.9 _..;j..;j h _Your Stealth skill increases to level 9!..;jpL.#♣.♣ .#♣..ß♣♣♣♣♣ß..♣ #.#♣..♣ ♣♣..♣ #.#♣..♣ ♣..♣##### #.'.D.♣ ♣...+...# ##♣§§♣ ♣..♣###.# ♣§§♣♣ ♣♣..♣ # ♣§.ß♣♣♣♣♣ß..♣ ##.######... ♣..[.♣##..# #... ♣.♣#..## #... ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#.#  #....D....#  #..;j..;jԋ=--4.2 (0.6 _..;jX..;jY/.;j#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ # #......#♣..♣ ♣♣..♣ # #......#♣..♣ ♣..♣##### # #......'.D.♣ ♣...+...# ##♣§§♣ ♣..♣###.# ♣§§♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##.###### ♣..[.♣##..# # ♣.♣#..## # ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#.# #....D....#  /.;j(#/.;j/.;jA--8/.;j/.;jИ/.;j( #......#♣.♣  #......#♣..ß♣♣♣♣♣ß..♣ #  #......#♣..♣ ♣♣..♣ #  #......#♣..♣ ♣..♣##### #  #......'.D.♣ ♣...+...# #  #♣§§♣ ♣..♣###.# ♣§§♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##.###### ♣..[.♣##..# # ♣.♣#..## # ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#.# #....D....# ###/.;j)(5.4/.;j./.;j6/.;j= #......#♣.♣  #......#♣..ß♣♣♣♣♣ß..♣  #......#♣..♣ ♣♣..♣  #......#♣..♣ ♣..♣#####  #......'.D.♣ ♣...+...#  #♣§§♣ ♣..♣###. ♣.§♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##.###### ♣..[.♣##..# # ♣.♣#..## # ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#######.# #....D....# ####=6.0/.;ju M #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'.D.♣ ♣...+...# #♣.§♣ ♣..♣###. ♣..♣♣ ♣♣..♣ #/.;jKx  ♣..ß♣♣♣♣♣ß..♣ ##. ♣..[.♣##..#  ♣.♣#..##  ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#######.# #....D....# #####/.;j /.;j &6/.;j0 /.;jى /.;jG  #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'...♣ ♣...+...# #♣..♣ ♣..♣###. ♣..♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##. ♣..[.♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#######.# #/.;j ....D....# #####/.;j7! /.;j! (7.2/.;j2 /.;jC 0.;j #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'...♣ ♣...+...# #♣..♣ ♣..♣###. ♣..♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##. ♣...♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#######.# #....D....# ####0.;j_<80.;j30.;j  Things that are here: _+0 steam dragon scales; a steam dragon corpse0.;j80.;j`9-8.8 (1.00.;j@0.;jB0 _l - +0 steam dragon scales0.;jW _#......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'...♣ ♣...+...# #♣..♣ ♣..♣###.#♣..♣♣ ♣♣..♣ #.♣..ß♣♣♣♣♣ß..♣ ##.#♣..†♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#..####0.;j(_ 0.;jN` -9.4 (0.60.;jf 0.;jg 1.;j 1.;j%qGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [)  j - the +0 robe of Mimaliyd (worn) {Int+3}b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler  l - +0 steam dragon scales Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=) 1.;j&x e - an amulet of regeneration (worn)  k - a ring of magical power (worn)3.;jɮl - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would remain unchanged. Your spell failure would worsen by up to 6% (press '!' for details). You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so (w)ear, (d)rop, (=)adjust, or (i)nscribe.9.;j_ 9.;j #......#♣...........♣KnightStone the Skirmisher#......#♣..ß♣♣♣♣♣ß..♣Spriggan of Dithmenos **....#......#♣..♣ ♣♣..♣Health: 42/42 ========================#......#♣..♣ ♣..♣#####Magic: 18/18 ========================#......'...♣ ♣...+...#AC: 2Str: 7########♣..♣ ♣..♣###.#### EV: 18Int: 14♣..♣♣ ♣♣..♣ #..... SH: 0Dex: 20♣..ß♣♣♣♣♣ß..♣ ##.#### XL:  8 Next: 75% Place: Dungeon:6♣..†@.......♣##..#Noise: ---------  Time: 3099.4 (0.0)[10;9.;jJ13H♣...........♣#..##a) +0 shortbow♣♣♣♣♣♣.♣♣♣♣♣♣#.##Fire: a) +0 shortbow#'#######.##....D....############You kill the steam dragon! _The steam dragon scales are intact enough to wear. _Your Stealth skill increases to level 9!Things that are here: _+0 steam dragon scales; a steam dragon corpse _l - +0 steam dragon scales9.;j69.;j9.;j۞9.;jyd  You start removing your armour.9.;jXC100.4 (19.;j9.;j+1.4 (29.;j9.;j9.;j$2.4 (39.;j9.;j9.;j7+3.4 (49.;j9.;jB9.;j+4.4 (59.;j39.;j 01 _You continue removing the +0 robe of Mimaliyd {Int+3}. x59.;j}9.;jt9.;j4  You finish removing the +0 robe of Mimaliyd {Int+3}.  You start putting on your armour.9.;j+5.4 (69.;j9.;jw9.;j+6.4 (79.;jl 9.;j9.;jz+7.4 (89.;jO8.4 (99.4 (10.0) 5 _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.<.;js  #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'...♣ ♣...+...# #♣..♣ ♣..♣###. ♣..♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##. ♣...♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.## #'#######.# #....D....# ####<.;j <.;jV 910.0 (0.6) _<.;j <.;j y _You see here a steam dragon corpse.=.;j #......#♣.♣ #......#♣..ß♣♣♣♣♣ß..♣ #......#♣..♣ ♣♣..♣ #......#♣..♣ ♣..♣##### #......'...♣ ♣...+...# #♣..♣ ♣..♣###. ♣..♣♣ ♣♣..♣ # ♣..ß♣♣♣♣♣ß..♣ ##. ♣.@†.♣##..# ♣.♣#..## ♣♣♣♣♣♣.♣♣♣♣♣♣#.##  #'#######.#  #....D....#  #=.;j!=.;j-6 _=.;j=.;j=.;je >M######.......ß♣♣♣♣♣ß#♣.♣♣..♣ #♣.♣####......'..+...# ########♣..♣ ♣..♣###.##♣♣ ♣♣..♣ #...ß♣♣♣♣♣ß..♣ ##.##†#..♣...........♣#..##♣♣♣♣♣♣.♣♣♣♣♣♣#.##1.2=.;j =.;j_ =.;j8 M......♣♣♣♣♣.♣♣♣♣♣ ######..........ß♣♣♣♣♣ß....#♣.♣♣..♣ ..#♣.♣####......'..+...# ########♣..♣ ♣..♣###.##♣♣ ♣♣..♣ #...ß♣♣♣♣♣ß..♣ ##.##†........♣##..♣...........♣#..##♣'=.;j9 ..#=.;jPA =.;jB &8=.;jH =.;j_J >.;jKM######.###### #......♣♣♣♣♣.♣♣♣♣♣ #######...............#♣..ß♣♣♣♣♣ß....#♣.♣♣..♣ ....#♣.♣####......'..+...# ########♣.@♣ ♣..♣###.##♣♣ ♣♣..♣ #...ß♣♣♣♣♣ß..♣ ##.##♣..†........♣##..#..♣♣#>.;j>2.4>.;j>.;j>.;jV>.;j !M.............######.###### #......♣♣♣♣♣.♣♣♣♣♣ ######.........>.;j"....#♣..ß♣♣♣♣♣ß...#♣.♣♣..♣ #♣.♣####......'..+...# ########♣..♣ ♣..♣###.##♣♣ ♣♣..♣ #...♣..ß♣♣♣♣♣ß..♣ ##.##..♣.'#.>.;j|+,>.;j->.;j.!3.0>.;j3>.;j6>.;j M########.............######.###### #......♣♣♣♣♣.♣♣♣♣♣ ######..........ß♣♣♣♣♣ß....#♣.>.;jW '♣♣..♣ ....#♣.♣####......'..+...# ########♣..♣ ♣..♣###.##♣..♣♣ ♣♣..♣ #....>.;j >.;j >.;j 6>.;jG >.;jt >.;j. M ########....................######.###### #......♣♣♣♣♣.♣♣♣♣♣ ######..........ß♣♣♣♣♣ß.♣♣..♣ ....#♣.♣####......'..+...# ########♣..♣ ♣..♣###.##♣♣♣♣♣>.;j >.;jؤ (4.2>.;j; >.;jU ?.;j/M# .########...................######.###### #......♣♣♣♣♣.♣♣♣♣♣ ######...........ß♣♣♣♣♣ß..♣♣ ♣♣..♣ #♣.♣#####......'...♣ ♣...+...##♣...8?.;j5?.;j7?.;jR?.;jQGear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) ?.;j' i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts Armour (go to first with [)  l - +0 steam dragon scales (worn)b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler  j - the +0 robe of Mimaliyd {Int+3} ?.;j*Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)E.;jE.;jE.;j#.......##..........# # KnightStone the Skirmisher #.......##..........#Spriggan of Dithmenos **.... #.......########..........#Health: 42/42 ======================== #.........................#Magic: 18/18 ======================== #............#######.######AC: 5Str: 7 #............#♣♣♣♣♣♣.♣♣♣♣♣♣EV: 18Int: 11 #######......#♣...........♣SH: 0Dex: 20#......#♣...........♣XL:  8 Next: 75% Place: Dungeon:6#......#♣.@ß♣♣♣♣♣ß..♣Noise: ---------  Time: 3114.8 (0.0)#......#♣..♣♣ ♣♣..♣a) +0 shortbow#......#♣..♣ ♣..♣##### E.;jF Fire: a) +0 shortbow#......'...♣ ♣...+...#########♣..♣ ♣..♣###.##♣..♣♣ ♣♣..♣ #...♣..ß♣♣♣♣♣ß..♣ ##.##♣..†........♣##..#♣...........♣#..## _You continue removing the +0 robe of Mimaliyd {Int+3}. x5  You finish removing the +0 robe of Mimaliyd {Int+3}.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _You see here a steam dragon corpse.E.;j2E.;j~E.;j3E.;jE.;j|%Drop what? (Left/Right/Tab to switch category) 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 shortbow (weapon)  i - a +1 falchion of holy wrath Missiles (select all with ()c - 8 poisoned darts Armour (select all with [)  l - +0 steam dragon scales (worn)b - a +0 robe  d - a +0 pair of glovesf - a +0 buckler  j - the +0 robe of Mimaliyd {Int+3} Magical Staves (select all with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (select all with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]F.;j  1 i a - a +0 shortbow (weapon)  b + a +0 robe[Enter] accept (1 chosen)G.;jm42  b + a +0 robe  d + a +0 pair of gloves2G.;j7S3  d + a +0 pair of gloves  f + a +0 buckler3I.;j#.......##..........# # KnightStone the Skirmisher #.......##..........#Spriggan of Dithmenos **.... #.......########..........#Health: 42/42 ======================== #.........................#Magic: 18/18 ======================== #............#######.######AC: 5Str: 7 #............#♣♣♣♣♣♣.♣♣♣♣♣♣EV: 18Int: 11 #######......#♣...........♣SH: 0Dex: 20#......#♣...........♣XL:  8 Next: 75% Place: Dungeon:6#......#♣.@ß♣♣♣♣♣ß..♣Noise: ---------  Time: 3114.8 (0.0)#......#♣..♣♣ ♣♣..♣a) +0 shortbow#......#♣..♣ ♣..♣#####I.;j Fire: a) +0 shortbow#......'...♣ ♣...+...#########♣..♣ ♣..♣###.##♣..♣♣ ♣♣..♣ #...♣..ß♣♣♣♣♣ß..♣ ##.##♣..†........♣##..#♣...........♣#..## _You continue removing the +0 robe of Mimaliyd {Int+3}. x5  You finish removing the +0 robe of Mimaliyd {Int+3}.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales. _You see here a steam dragon corpse.I.;jI.;jOI.;jM+5.8 (1I.;jI.;jǤ8 _You drop a +0 robe.I.;j+6.8 (2I.;jI.;jŵm _You drop a +0 pair of gloves.7.8 (3I.;jKI.;jI.;jwI.;j&, _You drop a +0 buckler.J.;jM# ########.............######.###### #......♣♣♣♣♣.♣♣♣♣♣ ######.......[ß♣♣♣♣♣ß..♣♣ ♣♣..♣ #......#♣..♣ ♣..♣#####♣..J.;jJ.;j8-8.4 (0.6J.;jJ.;jYJ.;jQ M<########### ########.............######.###### #......♣♣♣♣♣.♣♣♣♣♣ ######........[ß♣♣♣♣♣ß#......#♣..♣♣ ♣♣..♣# ♣.. J.;jZ J.;j@[ (9.0J.;ja J.;j;c J.;j^ .....<.# # #. .# #.# #. 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O.;j O.;jy -8 _O.;j O.;j R.;j.BIR.;jHXR.;jM,R.;jQBR.;j/R,R.;jRR.;jlTR.;jSVR.;jVR.;jeWR.;jXR.;j4ZR.;jZR.;jZR.;j\R.;jm^R.;j^R.;j_R.;jdXR.;j8fR.;jMh,R.;jhR.;j jR.;jklR.;jm,R.;jnR.;jpR.;jQpR.;jqR.;jrR.;juR.;j8vR.;j|wR.;jgxR.;jzR.;j{R.;j{R.;j$}R.;j~,R.;jR.;jR.;jxR.;jR.;jۄR.;jͅR.;j,R.;jpR.;jىR.;jQ,R.;j-R.;jtR.;j,R.;jR.;j%R.;j R.;jJR.;jR.;jKR.;jęR.;j-R.;j˚R.;j4R.;jR.;j%R.;jR.;jDR.;jzR.;jR.;j>R.;jGR.;jR.;j7R.;jR.;jR.;jR.;jqR.;jR.;j,#§§.###  #...####### #.# #...D..§..# #.# #...#####.# #.# ##### #D# #.#  #.## #.# R.;jl #.§# #.#  ##.### #.# #...###@#47.6 (13.8) R.;j ###.....####.#  ####.......#  ###########..##### #............## #.............######### #......................#...........#..#######.# ######...........##..###....#R.;jԱR.;jgR.;j$S.;jE S.;j#F S.;jG S.;jcL S.;jO ,S.;j2S XS.;jS S.;jsT S.;jW S.;jX S.;jX S.;jZ S.;jo\ S.;j\ S.;j] S.;jI^ S.;jY_ S.;j_ S.;j` S.;jb S.;jd  You encounter a wight. It is wielding a +0 halberd.S.;jl n.........# .........# ......≈ ......[..# ..... ...†))#### ....z D...).# ... ..§§..# ... #§§.### #' #...####### #...D..§..# S.;jal N#...#####.# #.# ##### #D# #.#  #.## #.# #.§# #.# ##.### #.# S.;jl z   wight (polearm, wandering) #...###.#S.;jl { ###...###.# ####.......#S.;jvw 250.6 (3.0)S.;jx 41.2 (3.6 _S.;j1 S.;j؃ V.;j9.........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... ......[..# .....Health: 42/42 ======================== ...†))#### ....zMagic: 18/18 ======================== D...).#..*AC: 5Str: 7 ..§§..#..*EV: 18V.;j]Int: 11 #§§.####*#SH: 0Dex: 20 #...####### #*#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#Noise: ---------  Time: 3151.2 (0.0) V.;j9#...#####.# #.#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbowV.;jv#.## #.##.§# #.###.### #.#z   wight (polearm, wandering)#...###.####.....####.#####.......# _You encounter a wight. It is wielding a +0 halberd.V.;j6Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleV.;jYShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  noticed you, 68% to hit)W.;jz<.........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... ......[..# .....Health: 42/42 ======================== ...†))#### ....zMagic: 18/18 ======================== D...).#..)AC: 5Str: 7 ..§§..#..)EV: 18Int: 11 W.;j:=a#§§.####)#SH: 0Dex: 20 #...####### #)#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#Noise: ---------  Time: 3151.2 (0.0) #...#####.# #.#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbow#.## #.##.§# #.###.### #.#W.;j=fz   wight (polearm)#...###.####.....####.#####.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (wandering, hasn't  W.;j>noticed you, 68% to hit)  You shoot an arrow. The arrow hits the wight!  The wight is heavily damaged.W.;jK.zW.;jO.'...==2.2 (1 _W.;j .........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... ......[..# .....Health: 42/42 ======================== ...†))#### .....Magic: 18/18 ======================== D...).#W.;j ..zAC: 5Str: 7 ..§§..#..*EV: 18Int: 11 #§§.####*#SH: 0Dex: 20 #...####### #*#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#W.;j  Noise: ==-------  Time: 3152.2 (0.0) #...#####.# #.#a) +0 shortbow W.;jL ##### #D# #.#Fire: a) +0 shortbow#.## #.##.§# #.###.### #.#W.;j z   wight (polearm)#...###.####.....####.#####.......# _The wight is heavily damaged.Fire: a) +0 shortbowW.;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 68%to hit)W.;jM 4.........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... ......[..# .....Health: 42/42 ======================== ...†))#### .....Magic: 18/18 ======================== D...).#..zAC: 5Str: 7 ..§§..#..)EV: 18Int: 11 #§§.####)#SH: 0Dex: 20 #...####### #)#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#Noise: ==-------  Time: 3152.2 (0.0) #...#####.# #.#a) +0 shortbow ##### #D# #.#W.;j GFire: a) +0 shortbow#.## #.##.§# #.###.### #.#z   wight (polearm)#...###.####.....####.#####.......#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 68%to hit)  You shoot an arrow. The arrow hits the wight.  The wight is heavily damaged.W.;jD @'., ally target)@   shadow (launcher)z  distracted, ally targ…)W.;j.zShift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (heavily damaged, 68%to hit)  You shoot an arrow. The arrow hits the wight.  The wight is heavily damaged.  Your shadow shoots an arrow. The arrow hits the wight.W.;j/4zally target)3.1 (0.9 _X.;j~RM.........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... ......[..# .....Health: 42/42 ======================== ...†))#### .....Magic: 18/18 ======================== D...).#...AC: 5Str: 7 ..§§..#.z@EV: 18Int: 11 #§§.####*#SH: 0X.;jeSDex: 20 #...####### #*#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#Noise: ==-------  Time: 3153.1 (0.0) #...#####.# #.#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbow#.## #.##.§# #.###.### #.#X.;jSz   wight (polearm, ally target)#...###.#@   shadow (launcher)###.....####.#####.......# X.;jSy_Your shadow shoots an arrow. The arrow hits the wight.  Fire: a) +0 shortbowX.;jTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX.;j@TAim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  ally target, 68% to hit)X.;jM.........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... ......[..# .....Health: 42/42 ======================== ...†))#### .....Magic: 18/18 ======================== D...).#...AC: 5Str: 7 ..§§..#.z@EV: 18Int: 11 #§§.####)#SH: 0X.;jDex: 20 #...####### #)#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#Noise: ==-------  Time: 3153.1 (0.0) #...#####.# #.#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbow#.## #.##.§# #.###.### #.#X.;j8z   wight (polearm, ally target)X.;jj#...###.#@   shadow (launcher)###.....####.#X.;j####.......#Press: ? - help, Q - select action, ( or ) - cycleX.;jShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  ally target, 68% to hit)  X.;jFYou shoot an arrow.  The arrow hits the wight but does no damage.X.;j.zShift-Dir - straight line  Aim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  ally target, 68% to hit)  You shoot an arrow.  The arrow hits the wight but does no damage.  The wight is severely damaged.X.;jE .X.;jA44.0 (0.9 _X.;jX.;jX.;jj .........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... X.;jBk ......[..# .....Health: 42/42 ======================== ...†))#### .....Magic: 18/18 ======================== D...).#...AC: 5Str: 7 ..§§..#..@EV: 18Int: 11 #§§.###X.;jk f#z#SH: 0Dex: 20 #...####### #*#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#Noise: ==-------  Time: 3154.0 (0.0) #...#####.# #.#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbowX.;jk #.## #.##.§# #.###.### #.#X.;j-l *z   wight (polearm, ally target)#...###.#@   shadow (launcher)X.;jll ###.....####.#####.......# _The wight is severely damaged.Fire: a) +0 shortbowX.;jl vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  X.;jl ally target, 68% to hit)X.;j~e c.........#KnightStone the Skirmisher .........# ......≈Spriggan of Dithmenos **.... ......[..# .....X.;je Health: 42/42 ======================== ...†))#### .....Magic: 18/18 ======================== D...).#...AC: 5X.;je Str: 7 ..§§..#..@EV: 18Int: 11 X.;j f e#§§.####)#SH: 0X.;jRf Dex: 20 #...####### #.#XL:  8 Next: 75% Place: Dungeon:6 #...D..§..# #@#Noise: ==-------  Time: 3154.0 (0.0) X.;jf #...#####.# #.#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbow#.## #.##.§# #.###.### #.#z   wight (polearm, ally target)#...###.#X.;jf @   shadow (launcher)###.....####.#####.......#X.;j g Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineX.;jyg #Aim: a wight, wielding a +0 halberd and wearing a +0 robe (severely damaged,  ally target, 68% to hit)  You shoot an arrow. The arrow hits the wight!  You destroy the wight!X.;jtm )@   shadow (launcher)X.;j? .X.;jK ;809 (0.9 _X.;jd X.;j Y.;jM#'....o..≈.≈≈...# #.......≈.≈...[..# .......≈. ...†))#### ......≈ D...)..... ..§§....@§§.### #)######D..§.....#####.. ##### #D# #.#..o   orc (asleep)....#Y.;jL--5.5 (0.6Y.;jY.;jIq _You encounter an orc. It is wielding a +0 dagger.Y.;jd z..#.....o.≈....'....o..≈.≈≈≈...# #≈.....[..# #..≈._ ...†))#### #.......≈.≈?. D...)#.......≈.≈ ..§§..# #.....@§§ #§§.### ######D..§. #...#####. ##### #D# #o 2 orcs (asleep).§# ##.### ...###.#Y.;j §§§≈≈.§....  You encounter an orc. It is wielding a +1 flail of draining.Y.;j" /--6.1 _Found a scroll of identify. Found a stormy altar of Qazlal.  There is an open door here.  Things that are here: _a +0 halberd; a +0 robe].;j`%.........#.#KnightStone the Skirmisher .........#.#.....o.§§§..Spriggan of Dithmenos **.... .........# '....o..≈.≈≈≈Health: 42/42 ======================== .........# #....*..≈.≈..Magic: 18/18 ======================== ......[..# #....*..≈.≈._AC: 5Str: 7 ...†))#### #....*..≈.≈?.EV: 18].;j&aInt: 11 D...).# #....*..≈.≈≈≈SH: 0Dex: 20 ..§§..# #....*@.§....XL:  8 Next: 80% Place: Dungeon:6 #§§.####@#Noise: ---------  Time: 3156.1 (0.0) #...####### #.#a) +0 shortbow #...D..§..# #.#Fire: a) +0 shortbow #...#####.# #.# ##### #D# #.##.## #.#oo 2 orcs (asleep)#.§# #.#@   shadow (launcher)##.### #.##...###.#Things that are here: ].;j2'_a +0 halberd; a +0 robe  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 98% to hit)^.;j3.........#.#KnightStone the Skirmisher .........#.#.....o.§§§..Spriggan of Dithmenos **.... .........# '....o..≈.≈≈≈Health: 42/42 ======================== .........# #....)..≈.≈..^.;j Magic: 18/18 ======================== ......[..# #....)..≈.≈._AC: 5Str: 7 ...†))#### #....)..≈.≈?.EV: 18Int: 11 D...).# #....)..≈.≈≈≈SH: 0Dex: 20 ..§§..# #....)@.§....XL:  8 Next: 80% Place: Dungeon:6 #§§.####@#Noise: ---------  Time: 3156.1 (0.0) #...####### #.#^.;j a) +0 shortbow #...D..§..# #.#Fire: a) +0 shortbow #...#####.# #.# ##### #D# #.##.## #.#oo 2 orcs (1 asleep)#.§# #.#^.;j_ @   shadow (launcher)##.### #.##...###.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle^.;j Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is almost dead.^.;j;.^.;jL.o^.;j<≈§.§....^.;j6==7.0 (0.9^.;j:_^.;j5(  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is almost dead. _Your shadow fades away.^.;jI .........#.#KnightStone the Skirmisher .........#.#.....o.≈§...Spriggan of Dithmenos **.... .........# '.......≈§≈≈≈Health: 42/42 ======================== .........# #....o..≈.≈..Magic: 18/18 ======================== ......[..# #....*..≈.≈._AC: 5Str: 7 ...†))#### #....*..≈.≈?.EV: 18Int: 11 D...).# #....*..≈.≈≈≈SH: 0Dex: 20 ..§§..# #....*..§....XL: [^.;jy 39;49m 8 Next: 80% Place: Dungeon:6 #§§.####@#Noise: ==-------  Time: 3157.0 (0.0) #...####### #.#a) +0 shortbow #...D..§..# #.#Fire: a) +0 shortbow #...#####.# #.# ##### #D# #.##.## #.#oo 2 orcs (1 asleep)#.§# #.###.### #.##...###.#The orc is almost dead. _Your shadow fades away.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 68% to hit)^.;j" .........#.#KnightStone the Skirmisher .........#.#.....o.≈§...Spriggan of Dithmenos **.... .........# '.......≈§≈≈≈Health: 42/42 ======================== .........# #....)..≈.≈..Magic: 18/18 ======================== ......[..# #.......≈.≈._AC: 5Str: 7 ...†))#### #.......≈.≈?.EV: 18Int: 11 ^.;j D...).# #.......≈.≈≈≈SH: 0Dex: 20 ..§§..# #.......§....XL:  8 Next: 80% Place: Dungeon:6 #§§.####@#Noise: ==-------  Time: 3157.0 (0.0) #...####### #.#a) +0 shortbow #...D..§..# #.#Fire: a) +0 shortbow #...#####.# #.# ##### #D# #.##.## #.#oo 2 orcs (1 asleep)#.§# #.###.### #.##...###.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (almost dead, 68% to hit)  You ^.;jX fshoot an arrow. The arrow hits the orc.  You kill the orc!^.;j ))))o   orc (^.;js .@....., ally target)@   shadow (launcher)^.;jx~  )Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!r shadow shoots an arrow. The arrow hits the orc!^.;j )))@   shadow (launcher)^.;j{ ....≈...^.;j :19 (0.9 _^.;j" B_^.;j&% _.;jA.........#.#KnightStone the Skirmisher .........#.#.....).≈....Spriggan of Dithmenos **.... .........# '.......≈.≈≈≈Health: 42/42 ======================== .........# #....)..≈.≈..Magic: 18/18 ======================== _.;jg......[..# #.......≈.≈._AC: 5Str: 7 ...†))#### #.@.....≈.≈?.EV: 18_.;j͹Int: 11 D...).# #.......≈.≈≈≈_.;jSH: 0Dex: 20 ..§§..# #.......§...._.;j%XL:  8 Next: 81% Place: Dungeon:6 #§§.####@#_.;jGNoise: ==-------  Time: 3157.9 (0.0) #...####### #.#_.;j-a) +0 shortbow _.;jɺ#...D..§..# #.#Fire: a) +0 shortbow _.;jI#...#####.# #.# ##### #D# #.##.## #.#_.;j@   shadow (launcher)#.§# #.###.### #.##...###.#You kill the orc!Your shadow shoots an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbow_.;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line_.;j85 6.@`.;j.........#.#KnightStone the Skirmisher .........#.#.....).≈....Spriggan of Dithmenos **.... .........# '.......≈.≈≈≈Health: 42/42 ======================== .........# #....)..≈.≈..Magic: 18/18 ======================== ......[..# #.......≈.≈._AC: 5Str: 7 ...†))#### #.@.....≈.≈?.EV: 18Int: 11 D...).# #.......≈.≈≈≈SH: 0Dex: 20 ..§§..# #.......§....XL:  8 Next: 81% Place: [39;`.;j٥449mDungeon:6 #§§.####@#Noise: ==-------  Time: 3157.9 (0.0) #...####### #.#a) +0 shortbow #...D..§..# #.#Fire: a) +0 shortbow #...#####.# #.# ##### #D# #.##.## #.#@   shadow (launcher)#.§# #.###.### #.##...###.#Your shadow shoots an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbow`.;jrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.`.;jc`.;j]`.;j8. _`.;j `.;j ###`.;j #`.;j 8..≈≈≈≈≈`.;j} #.#.....).≈....`.;j f.'.......≈.≈≈≈`.;j .`.;j_ )`.;j .`.;jB x...[..# #..`.;j #._ `.;j ...†))#### #.@`.;jR ?. `.;j D...)`.;j <≈.≈≈≈ `.;jB ..§§..# #....@..§....`.;j §§.### #####)#$≈≈≈≈≈`.;j ######`.;j3 ".....`.;j{ D..§.`.;j 8# ####`.;j ...#####. `.;jf I##### #D# `.;jC #`.;j Q.§# ##.### `.;j `.;j &--`.;j 8.5 (0.6`.;j* 8_`.;j  _You kill the orc!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _Found 15 gold pieces.`.;jM†...†...'.....#.#####'..o.o.....≈≈≈≈≈#.#.....).≈.....'.......≈.≈≈≈.)....[..# #..._ `.;jg...†))#### #.@?. D...)≈.≈≈≈ ..§§.........§....§§.### #####)#$≈≈≈≈≈ #...####### #.#......`.;jD#oo 2 orcs (asleep)#.#`.;j.≈≈...§§§§§§§≈§§§§≈§≈§.§.#--9.1_ _You encounter 2 orcs.a.;j&†...†...'..... #.#####'..o.o.. #.#.≈≈≈≈≈§#.#.....).≈.....a.;j#.'......§§§≈# #....)..§§≈.[..# #.§§≈._.†))#### #.@.....≈.≈?. a.;j5...).# #.≈.≈ .§§..# #.a.;jc≈§§§. §§.### #####)#$≈§≈§≈ a.;j...# #.# ...D..§..# #.###### ...#####.# #.#  #D# #.# a.;j~#.## #.# a.;jR..§§§a.;j&7a.;jB_a.;jAb.;j †...†...'.....KnightStone the Skirmisher ........#.#####'..o.o..Spriggan of Dithmenos **.... ........#.#.......*≈≈≈≈§Health: 42/42 ======================== ........#.#.....)*≈.....Magic: 18/18 ======================== ........#.'......*§§≈≈≈≈AC: 5Str: 7 ........# #....).*§§§...EV: 18Int: 11 .....[..# #.....*.§§§._.SH: 0Dex: 20 ..†))#### #.@...*.≈.≈?..XL:  8 Next: 81% Plab.;jm ce: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ---------  Time: 3159.7 (0.0) .§§..# #.......≈§§§§.a) +0 shortbow §§.### #####)#$≈§≈§≈Fire: a) +0 shortbow ...####### #.#..§.§. ...D..§..# #.####### ...#####.# #.#b.;j Noo 2 orcs (asleep) #### #D# #.#@   shadow (launcher)#.## #.##.§# #.# _Found 15 gold pieces. _You encounter 2 orcs.Fire: a) +0 shortbowb.;jQ 4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 98% to hit)c.;j†...†...'.....KnightStone the Skirmisher ........#.#####'..o.o..Spriggan of Dithmenos **.... ........#.#.......)≈≈≈≈§Health: 42/42 ======================== ........#.#.....))≈.....Magic: 18/18 ======================== ........#.'......)§§≈≈≈≈AC: 5Str: 7 ........# #....).)§§§...EV: 18Int: 11 .....[..# #.....).§§§._.SH: 0Dex: 20 ..†))#### #.@...).≈.≈?..XL:  8 Next: 81% Place: .;j39;49mDungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ---------  Time: 3159.7 (0.0) .§§..# #.......≈§§§§.a) +0 shortbow §§.### #####)#$≈§≈§≈Fire: a) +0 shortbow ...####### #.#..§.§. ...D..§..# #.####### ...#####.# #.#oo 2 orcs (1 asleep) #### #D# #.#@   shadow (launcher)#.## #.##.§# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage.c.;jGU.oc.;jZO.o≈≈.§§§§§....§§§._..§.#   orcc.;jP<==60.7 (1 _c.;j^c.;j}j†...†...'.....KnightStone the Skirmisher ........#.#####'....o..Spriggan of Dithmenos **.... ........#.#......o≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....)*§§§...Magic: 18/18 ======================== ........#.'......*§.≈≈≈≈AC: 5c.;jjqStr: 7 ........# #....)*.§§§...EV: 18Int: 11 .....[..# #.....*.§§§._.SH: 0Dex: 20 c.;jOk..†))#### #.@...*.≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3160.7 (0.0) .§§..# #.......≈§§§..a) +0 shortbow c.;jvk§§.### #####)#$≈§§§≈Fire: a) +0 shortbow c.;jk{...####### #.#..§... ...D..§..# #.####### ...#####.# #.#c.;jko   orc #### #D# #.#c.;jk@   shadow (launcher)#.## #.#c.;jl#.§# #.#You shoot an arrow. _The arrow hits the orc but does no damage.  c.;jElFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclec.;joliShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)c.;j\†...†...'.....KnightStone the Skirmisher ........#.#####'.)..o..Spriggan of Dithmenos **.... ........#.#......)≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....))§§§...Magic: 18/18 ======================== ........#.'......)§.≈≈≈≈AC: 5Str: 7 ........# #....)).§§§...EV: 18Int: 11 .....[..# #.....).§§§._.SH: 0Dex: 20 ..†))#### #.@...).≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...)c.;jm.# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3160.7 (0.0) .§§..# #.......≈§§§..a) +0 shortbow §§.### #####)#$≈§§§≈Fire: a) +0 shortbow ...####### #.#..§... ...D..§..# #.####### ...#####.# #.#o   orc #### #D# #.#@   shadow (launcher)#.## #.##.§# #.#You shoot an arrow. _The arrow hits the orc but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)c.;jkM.o _The arrow hits the orc but does no damage.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)  You shoot an arrow. The arrow barely misses the orc.c.;jAH...o...c.;j§≈≈≈≈≈.§§§...§c.;jP.§§.≈c.;jO..§.≈c.;jD,..§§c.;j!...c.;jT≈≈≈≈≈.....#c.;jc.;j41.6 (0.9 _c.;jJc.;jc.;j12†...†...'.....KnightStone the Skirmisher ........#.#####'....o...Spriggan of Dithmenos **.... ........#.#......§≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....o.§§§...Magic: 18/18 ======================== ........#.'.....*§§.≈≈≈≈AC: 5Str: 7 ........# #....)*§§.≈...EV: 18Int: 11 .....[..# #.....*.§.≈._.SH: 0Dex: 20 ..†))#### #.@...*.§§≈?..XL:  8 Next: 81% Place: Duc.;j<ngeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3161.6 (0.0) .§§..# #.......≈.....a) +0 shortbow §§.### #####)#$≈≈≈≈≈≈Fire: a) +0 shortbow ...####### #.#....... ...D..§..# #.######## ...#####.# #.#o   orc #### #D# #.#@   shadow (launcher)#.## #.##.§# #.#Aim: an orc, wielding a +0 club (68% to hit) _You shoot an arrow. The arrow barely misses the orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (6d.;j8% to hit)d.;jm'†...†...'.....KnightStone the Skirmisher ........#.#####'....o...Spriggan of Dithmenos **.... ........#.#......§≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....o.§§§...Magic: 18/18 ======================== ........#.'.....)§§.≈≈≈≈AC: 5Str: 7 d.;j6........# #....))§§.≈...EV: 18Int: 11 .....[..# #.....).§.≈._.SH: 0Dex: 20 ..†))#### #.@...).§§≈?..XL:  8 Next: 81% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3161.6 (0.0) d.;j.§§..# #.......≈.....a) +0 shortbow §§.### #####)#$≈≈≈≈≈≈Fire: a) +0 shortbow ...####### #.#....... ...D..§..# #.######## ...#####.# #.#o   orc #### #D# #.#@   shadow (launcher)#.## #.#d.;j#.§# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycled.;jShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage.d.;jv.d.;j0yM)od.;j §§.o..≈≈≈§.≈..≈.....≈.§o 2 orcs (1 asleep)d.;jo-2.5 (0.9d.;j58_d.;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (68% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage. d.;jB_Your shadow fades away.d.;j^†...†...'.....KnightStone the Skirmisher ........#.#####'.§§.o...Spriggan of Dithmenos **.... ........#.#.......≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....§.≈.....Magic: 18/18 ======================== ........#.'.....o§≈.≈≈≈≈AC: 5Str: 7 ........# #....)*.§.≈...EV: 18Int: 11 .....[..# #.....*.§.≈._.SH: 0Dex: 20 ..†))#### #.....*.≈.≈?..XL:  8 Next: d.;j81% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3162.5 (0.0) .§§..# #.......≈.....a) +0 shortbow §§.### #####)#$≈§≈≈≈≈Fire: a) +0 shortbow ...####### #.#....... ...D..§..# #.######## ...#####.# #.#oo 2 orcs (1 asleep) #### #D# #.##.## #.##.§# #.#The arrow hits the orc but does no damage. _Your shadow fades away.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)d.;j†...†...'.....KnightStone the Skirmisher ........#.#####'.§§.o...Spriggan of Dithmenos **.... ........#.#.......≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....§.≈.....Magic: 18/18 ======================== ........#.'.....o§≈.≈≈≈≈AC: 5Str: 7 ........# #....)).§.≈...EV: 18Int: 11 .....[..# #.....).§.≈._.SH: 0Dex: 20 ..†))#### #.....).≈.≈?..XL:  8 d.;jة[33mNext: 81% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3162.5 (0.0) .§§..# #.......≈.....a) +0 shortbow §§.### #####)#$≈§≈≈≈≈Fire: a) +0 shortbow ...####### #.#....... ...D..§..# #.######## ...#####.# #.#oo 2 orcs (1 asleep) #### #D# #.##.## #.##.§# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (68% to hit)  You shoot an arrow. The arrow hits the orc.  The orc is severely wounded.d.;jH o.o..)...≈.§§§§§oo 3 orcs (1 wandering, 1 asleep)3.4 (0.9_  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 club (68% to hit)  You shoot an arrow. The arrow hits the orc.  d.;j)i The orc is severely wounded. _You encounter an orc. It is wielding a +0 short sword.d.;j?†...†...'.....KnightStone the Skirmisher ........#.#####'...oo...Spriggan of Dithmenos **.... ........#.#.......≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....).≈.....Magic: 18/18 ======================== ........#.'.......≈.≈≈≈≈AC: 5Str: 7 ........# #....)o.§.≈...EV: 18Int: 11 .....[..# #.....*.≈.≈._.SH: 0Dex: 20 ..†))#### #.....*.≈.≈?..XL:  8 Next: .;j~Am81% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3163.4 (0.0) .§§..# #.......≈...§§a) +0 shortbow §§.### #####)#$≈§≈≈§≈Fire: a) +0 shortbow ...####### #.#.....§§ ...D..§..# #.######## ...#####.# #.#ooo 3 orcs (1 wandering, 1 asleep) #### #D# #.##.## #.##.§# #.#The orc is severely wounded. _You encounter an orc. It is wielding a +0 short sword.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wied.;jB_lding a +0 club (severely wounded, 68% to hit)d.;j@6†...†...'.....KnightStone the Skirmisher ........#.#####')..oo...Spriggan of Dithmenos **.... ........#.#.....).≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....).≈.....Magic: 18/18 ======================== ........#.'.....).≈.≈≈≈≈AC: 5Str: 7 ........# #....)).§.≈...EV: 18Int: 11 d.;jRA.....[..# #.....).≈.≈._.SH: 0Dex: 20 ..†))#### #.....).≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3163.4 (0.0) .§§..# #.......≈...§§a) +0 shortbow §§.### #####)#$≈§≈≈§≈Fire: a) +0 shortbow ...####### #.#.....§§ ...D..§..# #.######## ...#####.# #.#ooo 3 orcs (1 wandering, 1 asleep) #### #D#e.;j[39;49m #.##.## #.##.§# #.#The orc is severely wounded. _You encounter an orc. It is wielding a +0 short sword.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (severely wounded, 68% to hit)e.;jr.o _You encounter an orc. It is wielding a +0 short sword.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an orc, wielding a +0 club (severely wounded, 68% to hit)  You shoot an arrow. The arrow closely misses the orc.e.;j܏..≈).≈...§§..e.;j24.4 (1 _e.;j8_e.;j!e.;jL†...†...'.....KnightStone the Skirmisher ........#.#####'...oo...Spriggan of Dithmenos **.... ........#.#.......≈≈≈≈≈≈Health: 42/42 ======================== ........#.#.....).≈...§§Magic: 18/18 ======================== ........#.'.......≈.≈≈≈≈AC: 5Str: 7 ........# #....)..§.≈...EV: 18Int: 11 .....[..# #.....o.≈.≈._.SH: 0Dex: 20 ..†))#### #.....*.≈.≈?..XL:  8 Next: 81% e.;jN[40mPlace: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3164.4 (0.0) .§§..# #.......≈...§§a) +0 shortbow §§.### #####)#$≈§≈≈§≈Fire: a) +0 shortbow ...####### #.#.....§§ ...D..§..# #.######## ...#####.# #.#ooo 3 orcs (1 wandering, 1 asleep) #### #D# #.##.## #.##.§# #.#Aim: an orc, wielding a +0 club (severely wounded, 68% to hit) _You shoot an arrow. The arrow closely misses the orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: e.;j.O|an orc, wielding a +0 club (heavily wounded, 68% to hit)e.;j]†...†...'.....KnightStone the Skirmisher ........#.#####'...oo...Spriggan of Dithmenos **.... ........#.#.......≈≈≈≈≈≈Health: 42/42 ======================== ........#.#.....).≈...§§Magic: 18/18 ======================== ........#.'.......≈.≈≈≈≈AC: 5Str: 7 ........# #....)..§.≈...EV: 18Int: 11 .....[..# #.....o.≈.≈._.SH: 0Dex: 20 ..†))#### #.....).≈.≈?..XL:  8 Next: 8e.;j^1% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3164.4 (0.0) .§§..# #.......≈...§§a) +0 shortbow §§.### #####)#$≈§≈≈§≈Fire: a) +0 shortbow ...####### #.#.....§§ ...D..§..# #.######## ...#####.# #.#ooo 3 orcs (1 wandering, 1 asleep) #### #D# #.##.## #.##.§# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 68% to hit)  You shoot an arrow. The arrow hits the orc.  The orc ie.;jZ_$s almost dead.e.;j .oo.≈≈≈≈≈§..§≈.≈§§§§≈§≈§§§5.3 (0.9 _e.;jV A_e.;j †...†...'.....KnightStone the Skirmisher ........#.#####'..o.o...Spriggan of Dithmenos **.... ........#.#.......≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....).≈.....Magic: 18/18 ======================== ........#.'......§≈.≈§§§AC: 5Str: 7 ........# #....).§≈.≈...EV: 18Int: 11 e.;j .....[..# #......§≈§≈._.SH: 0Dex: 20 ..†))#### #.....o.≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...).# #.....@.≈.≈≈§≈Noise: ==-------  Time: 3165.3 (0.0) .§§..# #.......≈...§§a) +0 shortbow §§.### #####)#$≈§≈≈§§Fire: a) +0 shortbow e.;j, G...####### #.#.....§§ ...D..§..# #.######## ...#####.# #.#ooo 3 orcs (1 wandering, 1 asleep) #### #D# #.##.## #.##.§# #.#You shoot an arrow. The arrow hits the orc. _The orc is almost dead.e.;j^ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclee.;j Shift-Dir - straight lineAim: an orc, wielding a +0 club (almost dead, 68% to hit)e.;jB†...†...'.....KnightStone the Skirmisher ........#.#####'..o.o...Spriggan of Dithmenos **.... ........#.#.......≈≈≈≈≈§Health: 42/42 ======================== ........#.#.....).≈.....Magic: 18/18 ======================== ........#.'......§≈.≈§§§AC: 5Str: 7 ........# #....).§≈.≈...EV: 18Int: 11 .....[..# #......§≈§≈._.SH: 0e.;jjC`Dex: 20 ..†))#### #.....).≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...).# #.....@.≈.≈≈§≈Noise: ==-------  Time: 3165.3 (0.0) .§§..# #.......≈...§§a) +0 shortbow §§.### #####)#$≈§≈≈§§Fire: a) +0 shortbow ...####### #.#.....§§ ...D..§..# #.######## ...#####.# #.#ooo 3 orcs (1 wandering, 1 asleep) #### #D# #.##.## #.##.§# #.#e.;jCFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linee.;jCAim: an orc, wielding a +0 club (almost dead, 68% to hit)  You shoot an arrow. The arrow hits the orc.  You kill the orc!e.;jLloo 2e.;jU.oe.;jj≈≈≈≈≈≈≈≈≈.≈.≈..§§§§≈§§.§≈§..#e.;j46.2 (0.9 _e.;je.;jf.;jύ†...†...'.....KnightStone the Skirmisher ........#.#####'....o...Spriggan of Dithmenos **.... ........#.#......o≈≈≈≈≈≈Health: 42/42 ======================== ........#.#.....)*≈.....Magic: 18/18 ======================== ........#.'.....*§≈.≈≈≈≈AC: 5Str: 7 ........# #....)*.≈.≈..§EV: 18Int: 11 .....[..# #.....*§§§≈._.SH: 0Dex: 20 ..†))#### #.....*.≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 .;jn3d...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3166.2 (0.0) .§§..# #.......≈..§§.a) +0 shortbow §§.### #####)#$≈§≈§≈§Fire: a) +0 shortbow ...####### #.#....§.. ...D..§..# #.######## ...#####.# #.#oo 2 orcs (1 wandering, 1 asleep) #### #D# #.##.## #.##.§# #.# f.;j_You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit)f.;j†...†...'.....KnightStone the Skirmisher ........#.#####'....o...Spriggan of Dithmenos **.... ........#.#......)≈≈≈≈≈≈Health: 42/42 ======================== ........#.#.....).≈.....Magic: 18/18 ======================== ........#.'......§≈.≈≈≈≈AC: 5Str: 7 ........# #....)..≈.≈..§EV: 18Int: 11 .....[..# #.....§§§§≈._.SH: 0Dex: 20 ..†))#### #.....).≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...).;j34m.# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3166.2 (0.0) .§§..# #.......≈..§§.a) +0 shortbow §§.### #####)#$≈§≈§≈§Fire: a) +0 shortbow ...####### #.#....§.. ...D..§..# #.######## ...#####.# #.#oo 2 orcs (1 wandering, 1 asleep) #### #D# #.##.## #.##.§# #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, 68% to  hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!f.;j)))))o   orc (f.;jD≈.....§.≈....§≈.)§§§.§§§≈≈≈§§§.§§.##f.;jS47.1 (0.9 _f.;j_8_f.;jaf.;j q†...†...'.....KnightStone the Skirmisher ........#.#####'....o...Spriggan of Dithmenos **.... ........#.#......)≈*≈≈≈≈Health: 42/42 ======================== ........#.#.....).≈*....Magic: 18/18 ======================== ........#.'.......*.≈≈≈≈AC: 5Str: 7 ........# #....).*§.≈...EV: 18Int: 11 f.;j .....[..# #......*≈.≈._.SH: 0Dex: 20 ..†))#### #.....*§≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...).# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3167.1 (0.0) .§§..# #.......§§.§§§f.;j a) +0 shortbow §§.### #####)#$≈≈≈≈§§Fire: a) +0 shortbow ...####### #.#.§§.§§. ...D..§..# #.######## ...#####.# #.#o   orc (asleep) #### #D# #.##.## #.##.§# #.#f.;j_ You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 98% to hit)f.;j†...†...'.....KnightStone the Skirmisher ........#.#####'....)...Spriggan of Dithmenos **.... ........#.#......)≈≈≈≈≈≈Health: 42/42 ======================== ........#.#.....).≈.....Magic: 18/18 ======================== ........#.'.......≈.≈≈≈≈AC: 5Str: 7 ........# #....)..§.≈...EV: 18Int: 11 .....[..# #......§≈.≈._.SH: 0Dex: 20 ..†))#### #.....)§≈.≈?..XL:  8 Next: 81% Place: Dungeon:6 ...)f.;j.# #.....@.≈.≈≈≈≈Noise: ==-------  Time: 3167.1 (0.0) .§§..# #.......§§.§§§a) +0 shortbow §§.### #####)#$≈≈≈≈§§Fire: a) +0 shortbow ...####### #.#.§§.§§. ...D..§..# #.######## ...#####.# #.#o   orc (asleep) #### #D# #.##.## #.##.§# #.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc!  You kill the orc!f.;j9)))))f.;jX))g.;jeM≈≈.≈.≈.).§§≈....≈.....§#g.;jDj48.0 (0.9 _g.;jiug.;jvh.;j...†...'..... #.#####'....).#.#......)≈#.#.....).≈.#.'.......≈.≈# #....)..≈.≈.[..# #.≈.≈._.≈ .†))#### #.....).§.≈?..≈).# #.§.≈ §§..# #.≈....§.### #####)#$≈≈≈≈≈§≈# #.#......§.D..§..# #.#######.# #.# #D# #.##.## #.# h.;j7≈h.;jdh.;j--h.;j6 (0.6h.;j6h.;jh.;j@3 h.;j'bB....#.#####'....)..........)≈≈≈≈≈≈≈).≈......'.......≈.≈≈≈≈≈ #....)..≈.≈....[._.≈ .†))###).≈.≈?..).# ..§.≈≈≈≈ §§.≈....§§.######)#$≈≈≈≈≈§≈ ..####### #.#......§.###.### #.#h.;jlY--9.2h.;j;r8_h.;juh.;j(  ......)≈≈≈≈≈≈≈).≈......'.......≈.≈≈≈≈≈ #....)..≈.≈....[._.≈ .†))###).≈.≈?..).# ..§.≈≈≈≈ §§.≈....§§.### #####)#@≈≈≈≈≈§≈ ..####### #.#......§.h.;j D..§..# #.##########...###.#h.;jz5...h.;j 8h.;j$:_h.;jR≈70.8 (1 _You now have 94 gold pieces (gained 15).h.;j M####'....).....)≈≈≈≈≈≈≈#.....).≈.......'.......≈.≈≈≈≈≈.)......[....≈.≈._†))####).≈.≈?.. ..)§.≈≈≈≈≈§..# #......@≈...... §.### #####)#.≈≈≈≈≈≈≈####### #.#........ ..D..§..# #.#########h.;j A1.4 (0h.;j 8_h.;j_ i.;jcM†...'..... ####'....).....)≈≈≈≈≈≈≈#.....).≈.......'.......≈.≈≈≈≈≈.)......[....≈.≈._†))####).≈.≈?.. ..)§.≈≈≈≈≈§.........≈...... §.### #####)#.≈≈≈≈≈≈≈ ..####### #.#........#i.;jz0>2.0i.;jL?_i.;jw}†...†...'......#.#####'....).....#.#......)≈.#.#.....).≈.......#.'.......≈.≈≈≈≈≈.# #....)..≈.≈.....[..# #.≈.≈._.≈ .i.;j.†))#### #.....).≈.≈?..≈.).# #.§.≈≈≈≈≈ .§§..# #.≈......§.### #####)#.≈.# #.#..D..§..# #.##.#####.# #.## #D# #.# #.## #.#  #.§# #.#i.;j>3≈i.;jϫ&6i.;j?_i.;jQOM........###### †...†...'......>##..#### ####'....)......)≈≈≈≈≈≈≈#.....).≈.......'.......≈.≈≈≈≈≈.)......[....≈.≈._†))####?....)≈≈≈≈≈ .§§.........≈...... §§.### #####)#.≈≈≈≈≈≈≈#.i.;jjm§§3.2i.;js _Found a stone staircase leading down. _You see here a +0 club.i.;jCM M#####...# ........######## '## †...†...'......>##..#### ####'....)......)≈≈≈≈≈≈≈#.....).≈.......'.......≈.≈≈≈≈≈.)......[..._†))####).≈.≈?....)≈≈≈≈≈ .§§..# #.......≈....§.#.§§§§§....§≈≈≈≈§§§§###i.;jl -8 _i.;jт i.;j j.;j ........######## '## †...†...'......>##..#### ........#.#####'....)..§.......)≈≈≈≈≈§≈.).≈......'.......≈.≈≈≈≈≈ #....)..≈.≈....[._.≈†))###?..).# ..≈.≈≈≈≈ .§§.§§§.....#.#.## #.#j.;j-§§.§§§.##4.4j.;j8_j.;jMM _You see here a +0 club.j.;j M#####...# ........######## '## †...†...'......>##..#### ####'....)..§...)≈≈≈≈≈§≈#.....).≈.......'.......≈.≈≈≈≈≈.)......[..._†))####).≈.≈?....).≈§≈≈≈≈≈ .§§..# #......§§§§.§..≈....##.j.;j8 §≈§§.§..≈.5.0 _j.;jT\ ?_j.;jľ M #.[ #####...# .. ........######## '## †...†...'......>##..#### ####'....).§§...)≈≈≈≈≈≈≈#.....).≈.......'.......≈.≈≈≈≈≈.)......[....≈.≈._†))####).≈.≈?.. ...).# #......§§§≈≈≈≈≈≈.##.j.;j ..§..≈≈≈≈§.####6j.;j> @_j.;j .  #.[.##...# ...######### '## .†...†...'......>##..####.#.#####'....).....#.#......)≈≈≈≈§≈≈.#.#.....).≈.......#.'.......≈.≈≈≈≈≈.# #....@..≈.≈.....[..# #.≈.≈._.≈.†))#### #.....).≈.≈?..≈ D...).# #......§§.≈≈≈≈≈ ..§§..# #......§§.. #§§.### #####)#≈≈≈≈≈§≈ #...# #.#§.§.. #...D..§..# #j.;j0 .####### #...#####.# #.#j.;j> §§§≈§6.2j.;jHH ;_j.;jQ O _You see here a +0 dagger.k.;j #.[.##...# ...######### '##.†...†...'......>##..####.#.#####'....)§§...#.#......)≈≈≈§≈≈≈.#.#.....).≈...§..k.;j6N.#.'.......≈.≈≈≈≈≈.# #...@)..≈.≈.....[..# #.≈.≈._.≈.†))#### #.....).≈.≈?..≈ .D...).# #......§§.≈≈≈≈≈.§§..# #......§§... ##§§.### #####)#§≈≈≈§≈  #...# #.#§.§....  #...D..§..# #.#########  #...#####.# #.#k.;j\.....####8 _k.;j{ k.;j9#.[.# ...# .. ######### '## †...†...'......>##..#### #.#####'....)§§.. #.#......)≈≈≈§≈≈≈ #.#.....).≈...§.. #.'.......≈.≈≈≈≈≈ # #....@..≈.≈.... [..# #.≈.≈._.≈ †))#### #.....).≈.≈?..≈ §§..# #.§......k.;jH:§§.### #####)#.≈≈≈§≈ #...# #.#........ #...D..§..# #.######### k.;jh§≈§§≈≈.#7.4 _You see here a +0 dagger.k.;jB$ M. #.[ .. ######...# .. ........######### '## †...†...'......>##..#### ####'....)§§..#..)≈≈≈§≈≈≈#.....).≈...§..#.'≈≈≈≈...###....)......[....≈.≈._ ...†))#### #.....).≈.≈?..≈≈.#.######k.;jC k.;jH .§.§.≈.≈≈§8.0 _k.;jXX k.;j\ k.;j"M###. .. #.[ .. ######...# .. ........######### '## †...†...'......>##..#### ####'....)§§..#..)≈≈≈§≈≈≈k.;j7|#.#....@).≈...§...'.......≈.≈≈≈≈≈...###....)... ......[..# #.......≈.≈._.≈#.#......k.;ju.§§≈.≈§§§≈≈6k.;j9_k.;jl.;jO##### #...# ... #.[.# .. ...# .. ######### '## †...†...'......>##..#### #.#####'....)§§§. #.#......)≈≈≈§≈§≈ #.#.....@.≈...... #.'.......≈.≈≈≈≈≈ ###....)..≈.≈.... [..# #.≈.≈._.≈†))#### #.....)§§.≈?..≈ §§..# #.§§..... l.;jS#...§≈≈≈≈≈§.≈§§§≈9.2l.;jl.;jI$  Things that are here:l.;j _a +1 flail of draining; a +0 leather armour; an orc corpsem.;jO PPick up what? 9/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 flail of draining Armour (select all with [)  b - a +0 leather armour Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]n.;j>  a + a +1 flail of draining[Enter] accept (1 chosen)n.;j n.;j n.;j  #####KnightStone the Skirmisher#...#...Spriggan of Dithmenos **....#.[.#..Health: 42/42 ======================== #####...#..Magic: 18/18 ======================== ........######### '##AC: 5Str: 7 †...†...'......>##..####EV: 18Int: 11 n.;j ........#.#####'....)....SH: 0Dex: 20 ........#.#......)§≈≈≈≈≈≈XL:  8 Next: 81% Place: Dungeon:6 ........#.#.....@.≈......Noise: ---------  Time: 3179.2 (0.0) ........#.'.......≈.≈≈≈≈≈a) +0 shortbow ........###....)..≈.≈....Fire: a) +0 shortbow .....[..# #.......§.≈._.≈ n.;jĩ ..†))#### #.....).≈.≈?..≈ ...).# #......§≈.≈≈≈≈≈ .§§..# #.......§§..... n.;j §§.### #####)#§§≈≈≈≈§≈ ...####### #.#........ _You see here a +0 club. _You see here a +0 club. n.;j' \_You see here a +0 dagger. _You see here a +0 dagger.  Things that are here: n.;jV _a +1 flail of draining; a +0 leather armour; an orc corpsen.;jw §§≈._§§§§..≈≈≈≈≈n.;j %80.2 (1n.;jR _ _b - a +1 flail of drainingo.;j##### #...# .... #.[.# ... ...# .. ######### '## ...†...'......>##..##.#####'....).... #.#......)§≈≈≈§≈≈ #.#.....[@≈...... #.'.......≈.≈≈≈≈≈ ###....)..≈.≈.... ).# #......§§.≈≈≈≈≈ §§..# #.......§.......### #####)#§§≈≈≈≈ o.;jA8 (0.6o.;j*C_o.;j6o.;jj/M###....  #.[. ####...# .. ....######### '## †...'......>##..#########'....).....@§≈≈≈§≈≈#.....[.≈.......'.......≈.≈≈≈≈≈ .......###....)..≈.≈.....#####)#§§≈≈≈≈≈≈o.;j{S>1.4o.;jZo.;j"bT _You see here a +0 short sword.p.;jK0M ....####.#..  #.[. ####...# .. ....######### '## †...'......>##..##########'.@..).....)§≈≈≈§§≈#.....[.≈...... .......#.'.......≈.≈≈≈≈≈#.......§......p.;j#§§.≈§≈§§§≈§§..§§..§2.0 _p.;j=.p.;jX:_p.;jPP.....# ##### o.....# #...# ...... #.[.# .... ...# ... ##########'## †...'......>##..##### #.#####'.§@.).§§. #.#......)≈§≈§§§≈ #.#.....[§§..§§.. #.'###[..# #.§§≈._.≈.o   orc wizard (asleep) †))#### #.....)§§§§?..≈.p.;j).# #......§§.§≈≈≈≈. p.;j&###§§.≈.6_  You encounter an orc wizard. It is wielding a +0 dagger and wearing a +1 robe _of willpower.q.;j}~.PP.....#  ##### PPo.....#  #...# .......  #.[.# ..... ...# ... ##########'## †...'......>##..##### #.#####'.§.@§.§§. #.#......)≈≈≈§§§≈ #.#.....[§§..§§.. #.'.###....)..≈.≈.....[..# #.§§≈._.≈.≈ ))#### #.....)§≈§§?..≈.≈ ).# #......§§.§q.;j#W≈≈≈≈.≈ q.;jQ§§..≈?...§.≈q.;j(3.2q.;j@C_q.;jq.;j܌~.PP.....# ##### oPPo.....# #...# ......... #.[.# o..... ...# .... ##########'## †...'......>##..##### #.#####'.§..@.§§. #.#......)≈≈≈§§§≈ #.#.....[§§.§§§§. #.'..###....)..≈.≈.....[..# #.§.≈._.≈.≈ )#### #.....)§≈.≈?..≈.≈q.;j oo 2 orcs (1 missile, asleep) .# #.. q.;j^.§≈≈§≈§§.≈...§.§§≈§≈§.≈§.....≈.≈≈..≈.≈?..≈.≈.≈8q.;j  You encounter 2 orcs. _An orc is quivering boomerangs.q.;jM _You see here a +0 club.v.;j6y ~.PP.....#  ##### oPPo.....#  #...# .........  #.[.# o..... ##...# .....##########'## .†...'......>##..#####.#.#####'...@§.§§..#.#......)§≈≈§≈§§.#.#.....[.≈...§.§.#.'.......≈.§≈§≈§.≈.###....)..≈.§.....≈. ..[..# #.≈.≈._.≈.≈. ))#### #.....).≈.≈?..≈v.;jz_.≈. ).# #.......≈.≈≈≈≈≈.≈ ..# #.§......v.;j/###.)..§..$≈≈≈§≈≈§§≈..≈§§§≈≈≈.§≈§§§..≈..4.4 _v.;j;9_v.;j-K _Found 12 gold pieces.x.;j۬ ~.PP.....# ##### oPPo.....# #...# ......... #.[.# o.....#...# .....##########'##.†...'......>##..######..#.#####'..@.)..§..$.#.#......)≈≈≈§≈≈§§≈.#.#.....[.≈...§...≈.#.'x.;j.......≈§§§≈≈≈.§.###....)..≈.≈§§§..≈..[..# #.≈.≈._.≈.≈. †))#### #.....).≈.≈?..≈.≈. .).# #.≈.≈≈≈≈≈.≈ §..# #.§......x.;j#§.≈≈≈≈≈§§.≈≈.....§.x.;jc/5.0 _x.;jx.;jx.;j,  ~.PP.....# ##### oPPo.....# #...# ......... #.[.# o.....#...# .....##########'##.†...'......>##..######..#.#####'.@..)..§§.$.#.#......)≈.#.#.....[.≈...§.§§≈.#.'.......≈.≈≈≈≈≈.§.###....)..≈.≈.≈..[..# #.≈.≈._.≈.≈. .†))#### #.....).≈.≈?..≈.≈. ..).# #.§.;jF ;49m.≈≈≈≈≈.≈ §§..# #.§......x.;j ..§≈≈≈≈§§...§§§x.;j7 &6x.;j B_y.;j% ~.PP.....###### oPPo.....#...# ......... [y.;j: o..... ####.. .... .......##########'##†...'......>##..######.....#.#####'....).....$#......@§≈≈≈≈§§≈≈[.≈......§'.......≈.≈≈≈≈§.§#.......§...§§§ §.### #####)#§§≈≈≈≈≈≈y.;jW§§§§§y.;ja6.2_y.;jT _You see here a +0 short sword.y.;ji  ##### oPPo...# ......... [ o..... ####.. .... .......##########'##†...'......>##..######.....#.#####'....).....$......)§≈≈≈≈§≈≈≈[@≈.....§§'.......≈.≈≈≈≈§.§##....)..≈.≈...§.≈.#####)#.§§≈§≈§ ..####### #.#........y.;jU !#§.§§≈§≈≈≈≈§§....§≈.§≈§.§§≈≈y.;j -8 _y.;j C_y.;jd z.;j ...# ......... [ o..... ####.. .... .......##########'##†...'......>##..######.....#.#####'.§.§).....$......§≈§≈≈≈≈≈≈≈[§§§....§§'......@≈.≈≈≈§≈.§##....)..≈.≈.....≈.[..# #....._.≈#.#.....§§ ..D..§..# #.#########.≈§.≈.≈≈§§≈.§§§.§..§§≈≈§§§#§§z.;j(7.4z.;j=_z.;j  [ o..... ####.. .... .......##########'##†...'......>##..######.....#.#####'.§.§).....$......§≈§≈≈≈≈≈≈≈[§§§.....§'.......≈.≈≈≈≈≈.§##....).@≈.≈.....≈.[..# #....._.≈ .†))###).≈.≈?.#.######## ..#####.# #.#z.;j k§§..≈.≈§≈≈≈.§§≈≈≈≈§§≈.§.#####z.;j (8.0z.;jO C_z.;jf {.;j[ #.[.# o.....#...# .....##########'## †...†...'......>##..######..#.#####'.§.§).....$.#.#......§≈§≈.#.#.....[§§§.....§≈.#.'......§≈.≈≈≈≈≈.§.###....)@.≈.≈.....≈..[..# #.≈.≈._.≈.≈. ..†))#### #.....).≈.≈?§.≈.≈. ...).# #.≈.≈§≈≈≈.≈ .§§..# #.≈.§§§.§§.### #####)[{.;j[33m#.≈≈≈≈§§≈.# #.#.§...§§..D..§..# #.######### ...#####.# #.#{.;jeS###..##.§§.§.§§≈§§.≈§...§≈≈§≈{.;jgfh...§6{.;jDr9_{.;jt{.;j* #.[.# o..... ...# .... ##########'## ...†...'......>##..######. #.#####'.§§.§.....$ #.#......§§≈§≈≈≈§≈≈ #.#.....§.≈§.....§≈ #.'.....§.≈.≈≈≈≈§.§ ###....).@≈.≈.....≈. [..# #.≈.≈._.≈.≈. †))#### #.....).≈.≈?..≈.≈. ).# #.≈[3{.;j 9;49m.≈§≈≈§.≈ §§..# #.≈..§§...### #####)#.§≈≈§≈§≈# #.#D..§..# #.# {.;jW ..'#.§###...).)≈≈≈[.≈..≈≈§≈§..#{.;j (9.2{.;j ;_{.;j |.;j .§≈§90.2 (1.0_}.;jҵ§§≈§≈≈§§≈§§§}.;jz&1}.;j}.;jvA§≈§....§§§≈§§≈≈§.§§§§§≈§.#}.;jx&2}.;j;_}.;j~.;j% eM..........  #.[o..... ####...# .... ....##########'## †...'......>##..######.####'....)...§.$.)≈≈≈≈≈≈≈≈#.....[.§....§§§≈~.;jP& .'......@≈.≈≈≈≈≈.§ ...###....)..§.≈.......[....≈.≈._ .†))#### #.....).≈.≈?..≈.≈.≈.#.#######~.;j& ~.;j5 %§§§≈≈≈≈§.§..§≈§§§≈.§.§.§§.~.;j6 +8 (0.6~.;j@ ~.;jC .;j nCM#### oPPo.....#..........  #.[o..... ####...# .... ....##########'## †...'......>##..######.####'....)...§.$.)≈≈≈≈≈≈≈≈#.....[@§....§§§≈.'......§≈.≈≈≈≈§.§ ...###....)..§.≈.... ....[..# #.......≈.≈._.≈.≈..≈#.#.§.§.§§..;j5≈....§..≈≈§§.......≈§≈3.4.;jԵ@_.;jgM ~.PP#### oPPo.....#..........  #.[o..... ####...# .... ....##########'## †...'......>##..######.####'....)...§.$.@≈≈≈≈≈≈≈≈.;juI#.....[.≈....§.§≈.'.......≈.≈≈≈≈≈.§ .......###....)..≈.≈.....≈.#####)#.≈§≈§§≈.;j..§§.≈§§§§§.§.§§.§§4.0.;j.;j T _You see here a +0 short sword..;jM ~.PP.....##### oPPo.....#..........  #.[o..... ####...# .... ....##########'## †...'......>##..######.#####'.@..).....$.)≈≈≈≈≈≈≈≈#.....[.≈......§≈ .......#.'.......≈.≈≈≈≈≈.§#.......§.§§..;jl§.§.;j-6 _.;jC_.;jm.;jr~.PP.....# ##### oPPo.....# #...# ......... #.[.# o..... ...# .... ##########'## †...'......>##..######. #.#####'..@.).....$ #.#......)≈≈≈§≈≈≈≈≈ #.#.....[.≈.≈ #.'.......≈.≈≈≈≈≈.§###....)..§.≈......;jzs4≈.[..# #.≈.≈._.≈§≈. o   orc wizard (asleep) †))#### #.....)§§.≈?..≈§≈.).# #......§§§≈≈≈≈§≈ .;j҂B§§.;j(5.2.;j9_.;jߑ.;jJKnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPPo.....#Health: 42/42 ========================#...# ....*....Magic: 18/18 ========================#.[.#o.*...AC: 5Str: 7 ###...#.*..EV: 18Int: 11 ......##########*##SH: 0Dex: 20 ..†...'......>##*.######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.).....$Noise: ---------  Time: 3195.2 (0.0) ......#.#......)≈≈≈§≈≈≈≈≈a) +0 shortbow ......#.#.....[.;jJ.≈.......≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. ...[..# #.......≈.≈._.≈§≈.o   orc wizard (asleep) †))#### #.....)§§.≈?..§§≈. .).# #......§§§≈≈≈§§§≈ §..# #.......§.§§.§§ _You see here a +0 short sword.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (asleep, 98% to hit).;j!HoKnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPPo.....#Health: 42/42 ========================#...# ....)....Magic: 18/18 ========================#.[.#o.)...AC: 5Str: 7 ###...#.)..EV: 18Int: 11 ......##########)##SH: 0.;j IDex: 20 ..†...'......>##).######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.).....$.;j8IANoise: ---------  Time: 3195.2 (0.0) ......#.#......)≈≈≈§≈≈≈≈≈a) +0 shortbow .;jqI......#.#.....[.≈.......≈Fire: a) +0 shortbow .;jIc......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. .;jI...[..# #.......≈.≈._.≈§≈..;jITo   orc wizard .;jJ†))#### #.....)§§.≈?..§§≈. .;j,J.).# #......§§§≈≈≈§§§≈ §..# #.......§.§§.§§.;jVJPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j|JAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (asleep, 98% to hit)  .;jJOYou shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!.;jmo...'.@(ally target)@   shadow (launcher)Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  .;j1 (asleep, 98% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!  The orc wizard is moderately wounded.  Your shadow shoots an arrow..;j R)))))).;j hThe arrow hits the orc wizard.  You hear a bark! You hear a shout!.;jR 1o.;j D.o.;jQ [o....'.)h   houndo   orc wizard (ally target).o   orc (missile)@   shadow (launcher)==6.1 (0.9.;j ;_.;jm V _You encounter a hound..;jKnightStone the Skirmisher~.PPh....#Spriggan of Dithmenos **....##### oPP......#Health: 42/42 ========================#...# ...oo....Magic: 18/18 ========================#.[.#..*...AC: 5Str: 7 ###...#.*..EV: 18Int: 11 ......##########*##SH: 0Dex: 20 ..†...'......>##*.######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.).....$Noise: ==-------  Time: 3196.1 (0.0) ......#.#......)≈≈≈@≈≈≈≈≈a) +0 shortbow ......#.#.;j+[m.....[.≈.......≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. ...[..# #.......≈.≈._.≈§≈.h   hound †))#### #.....)§§.≈?..§§≈.o   orc wizard (ally target) .).# #......§§§≈≈≈§§.≈o   orc (missile) §..# #.......§.§§.§§@   shadow (launcher) _You encounter a hound.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagg.;jHer and wearing a +1 robe of willpower  (heavily wounded, ally target, 62% to hit).;j KnightStone the Skirmisher~.PPh....#Spriggan of Dithmenos **....##### oPP......#Health: 42/42 ========================#...# ...oo....Magic: 18/18 ========================#.[.#..)...AC: 5Str: 7 ###...#.)..EV: 18Int: 11 ......##########)##SH: 0Dex: 20 ..†...'......>##).######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.).....$Noise: ==-------  Time: 3196.1 (0.0) ......#.#......)≈≈≈@≈≈≈≈≈a) +0 shortbow ......#.#[40.;j m.....[.≈.......≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. ...[..# #.......≈.≈._.≈§≈.h   hound †))#### #.....)§§.≈?..§§≈.o   orc wizard (ally target) .).# #......§§§≈≈≈§§.≈o   orc (missile) §..# #.......§.§§.§§@   shadow (launcher)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (heavily wounded, ally target, 62% to hi.;ju t)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard is severely wounded..;j̞ Q.h.;j O.h.;j ..'.§@≈≈≈§.;j J(((((.;jt X..'.@.;jw E.o.;j §§≈§§§§§?..≈.≈≈§≈.;jI |7.1 (1_  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (heavily wounded, ally target, 62% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard is severely wounded. _The orc throws a boomerang. The boomerang closely misses you..;jKnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPP......#Health: 42/42 ========================#...# ...o.h...Magic: 18/18 ========================#.[.#..o...AC: 5Str: 7 ###...#.*..EV: 18Int: 11 ......##########*##SH: 0Dex: 20 ..†...'......>##*.######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.)...§§$Noise: ==-------  Time: 3197.1 (0.0) ......#.#......)≈≈§@≈≈≈≈≈a) +0 shortbow [0.;jF;10m......#.#.....[.≈.....§§≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. ...[..# #......§§.≈._.≈§≈.h   hound †))#### #.....)§§.§?..≈§≈.o   orc wizard (ally target) .).# #......§§.≈≈§≈§.≈o   orc (missile) §..# #.......§.§§.§§.;jƋ@   shadow (launcher) _The orc throws a boomerang. The boomerang closely misses you.Fire: a) +0 shortbow.;j*Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (severely wounded, ally target, 62% to hit).;jX| KnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPP).....#Health: 42/42 ========================#...# ...o)h...Magic: 18/18 ========================#.[.#..)...AC: 5Str: 7 ###...#.)..EV: 18.;ju} Int: 11 ......##########)##SH: 0Dex: 20 ..†...'......>##).######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.)...§§$Noise: ==-------  Time: 3197.1 (0.0) ......#.#......)≈≈§@≈≈≈≈≈a) +0 shortbow ......#.#.....[.≈.....§§≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ .;j~ 7......###....)..§.≈.....≈. ...[..# #......§§.≈._.≈§≈.h   hound †))#### #.....)§§.§?..≈§≈.o   orc wizard (ally target) .;jX~ .).# #......§§.≈≈§≈§.≈o   orc (missile) §..# #.......§.§§.§§@   shadow (launcher).;j# Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (severely wounded, ally target, 62% to hit)  You shoot an arrow.  The arrow completely misses the orc wizard.The arrow hits the plant. The plant begins to die.  The plant is lightly damaged..;jQ.h.;j..;j..oo.'.@   shadow (launcher).;j'***(severely wounded, ally target, 62% to hit)  You shoot an arrow.  The arrow completely misses the orc wizard.The arrow hits the plant. The plant begins to die.plant is lightly damaged.  The orc wizard points at you and mumbles some strange words..;jc(.;jo.'.≈≈≈≈§.;j\0--8.0 (0.9.;j;_.;j. _The magic dart hits you..;jEKnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPP......#Health: 40/42 ======================--#...# .........Magic: 18/18 ========================#.[.#.ooh..AC: 5Str: 7 ###...#.*..EV: 18Int: 11 ......##########*##SH: 0Dex: 20 ..†...'......>##*.######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.)...§§$Noise: ==-------  Time: 3198.0 (0.0) .;jl5......#.#......)≈≈§@≈≈≈≈≈a) +0 shortbow ......#.#.....[.≈.....§§≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. ...[..# #......§§.≈._.≈§≈.h   hound †))#### #.....)§§.≈?..≈§≈.o   orc wizard (ally target) .).# #......§§.≈≈≈≈≈§≈.;ju@   shadow (launcher) §..# #.......§.§§.§§ _The magic dart hits you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (severely wounded, ally target, 62% to hit).;jt.KnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPP).....#Health: 40/42 ======================--#...# ....)....Magic: 18/18 ========================#.[.#.o)h..AC: 5Str: 7 ###...#.)..EV: 18Int: 11 ......##########)##SH: 0Dex: 20 .;j?/..†...'......>##).######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@.)...§§$Noise: ==-------  Time: 3198.0 (0.0) ......#.#......)≈≈§@≈≈≈≈≈a) +0 shortbow ......#.#.....[.≈.....§§≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ .;j/F......###....)..§.≈.....≈. ...[..# #......§§.≈._.≈§≈.h   hound †))#### #.....)§§.≈?..≈§≈.o   orc wizard (ally target) .).# #......§§.≈≈≈≈≈§≈@   shadow (launcher) .;j0;§..# #.......§.§§.§§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;jK0Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (severely wounded, ally target, 62% to hit)  .;j~0You shoot an arrow. The arrow misses the orc wizard. The arrow hits the plant.  The plant is lightly damaged..;jQ.h.;jx..o.'..######§§...§≈@≈≈≈≈§.§......≈.≈..;j929 (0.9 _.;jsC_.;j@.;j cKnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPP......#Health: 40/42 ======================--#...# .........Magic: 18/18 ========================#.[.#.oo...AC: 5Str: 7 ###...#.*h.EV: 18Int: 11 ......##########*##SH: 0Dex: 20 ..†...'......>##*.######..;jA XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@§§...§§$Noise: ==-------  Time: 3198.9 (0.0) ......#.#......)≈§≈@≈≈≈≈≈a) +0 shortbow ......#.#.....[.≈§.§..§§≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. ...[..# #.......≈.≈._.≈§≈.h   hound †))#### #.....).≈.≈?..≈§≈.o   orc wizard (ally target) .;j .).# #.......§.≈≈≈≈≈§≈@   shadow (launcher) §..# #.......§.§§.§§ _The plant is lightly damaged.  .;jĴ Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle.;j Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (severely wounded, ally target, 62% to hit).;jjKnightStone the Skirmisher~.PP.....#Spriggan of Dithmenos **....##### oPP......#Health: 40/42 ======================--#...# .........Magic: 18/18 ========================#.[.#.oo...AC: 5Str: 7 ###...#.)h.EV: 18Int: 11 ......##########)##SH: 0Dex: 20 ..†...'......>##).######.XL:  8 Next: 81% Place: Dungeon:6 ......#.#####'..@§§...§§$Noise: ==-------  Time: 3198.9 (0.0) ......#.#......)≈§≈@≈≈≈≈≈a) +0 shortbow ......#.#.....[[39;4.;jІ9m.≈§.§..§§≈Fire: a) +0 shortbow ......#.'.......≈.≈≈≈≈≈.§ ......###....)..§.≈.....≈. ...[..# #.......≈.≈._.≈§≈.h   hound †))#### #.....).≈.≈?..≈§≈.o   orc wizard (ally target) .).# #.......§.≈≈≈≈≈§≈@   shadow (launcher) §..# #.......§.§§.§§Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (severely wounded, ally target, 62% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard is almost dead.[4.;j\0m.;j§.h.;j-o.;jf.o'h.;j &.§o   orc (wandering).;j '[1=9.8 (0.9.;jC;_.;jF  Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (severely wounded, ally target, 62% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard is almost dead. _Your shadow fades away..;j|~.PP.....###### oPP......# #...# ......... #.[.# ...... ####...# .oo. .......##########'##†...'......>##h.######......#.#####'...§§§..§§$.#.#......@≈§≈§≈≈≈≈≈.#.#.....[.≈§.§..§§≈.#.'.......≈§≈≈≈≈≈.§.###....)..§.≈.....≈.[..# #.......≈.≈._.≈§≈. .†))#### #.....).≈.≈?..≈§≈. ..).# #.......§.≈≈≈≈.;j≈§≈ §§..# #.§......### #####)#.≈§≈§≈§oo.h#§§.§§≈§§......_...oo 2 orcs (1 missile, 1 wandering)§.§§..2==-200.4 (0.6.;jk9_.;jp _The hound attacks as it pursues you! The hound barely misses you..;jxT _You see here a +0 short sword..;jY4##### o.# #...# ......... #.[.# ...... #####...# .oo ........##########o## †...†...'......>##.§######......#.#####'.h§.§§..§§$.#.#......)§§≈§≈≈≈≈≈.#.#.§§.§..§§≈.#.'.......≈§≈≈≈≈≈.§.###....)..§.≈.....≈.[..# #.......≈.≈._.≈§≈.†))#### #.....).≈.≈?..≈§≈. ...).# #.......§.≈≈≈≈≈§≈ .§§..# #.§§[39;4.;j59m.§§.. ### #####)#.≈§≈§≈≈§ ...####### #.#.§.§.§§..h'oo..o#§.§§§§§.§.§§§≈§§≈.§o   orc wizard§§≈§§§o   orc (wandering)--1.0 __.;jJ  Things that are here: _a +0 leather armour; an orc corpse.;j1/ #...# ... #.[.# ######...# ..o .........##########o## .†...†...'......>##.o######. .........#.#####'.§.§§§..§§$.#.#.....h§§§§§≈≈≈≈≈.;j.#.#.....[.§.§§..§§≈.#.'.≈.≈≈≈≈≈.§.###....)..§.≈.....≈..;jһZ[..# #.......≈.≈._.≈§≈.†))#### #.....).≈.≈?..≈§≈. D...).# #......§§§≈§≈≈≈§≈§§..# #......§≈.§§§.. #§§.### #####)#§§≈§§§≈§ #...####### #.#.§...§§. #...D..§..# #.#########.;jU.h.;j;##§§)§§§§≈§§.§.≈≈§.§..≈...;j5G-6 _.;j.;jg.;jK  [  ######.. ..o. .........##########o##†...†...'......>##.o######. .........#.#####'.§§§§§..§§$.....§)§§§≈≈≈≈≈≈#.#....h[§§.§...§§'.......≈.≈≈≈≈≈.§###.....≈.[..# #....._.≈§†))###).≈.≈?..;j Ch   hound #...####### #.#.....§§.o   orc wizardD..§..########o 2 orcs (1 missile, 1 wandering)######.;j ..;jm R.o.;j3 oo   orcThe orc shouts!.;jԶ *****The orc wizard casts a spell at you..;jP2..###.o.)..)≈≈[..§§.§.;jQ[3------2.2.;j  _The magic dart hits you! The orc leaves your sight. _You see here a +0 dagger..;j4######.. .o.. .........##########o##†...†...'......>##..######. .........#.#####'..o.)...§§$#.#......)≈≈§≈≈≈≈≈≈#.#....h[.§.§...§§'.......≈.≈≈≈≈≈.§###....)..≈.≈.....≈.[..# _.≈§†))###).≈.§?. D...).# .§§§≈§≈≈≈§≈ ..§§.§.§..§... #§§.######)#§§≈§§§≈§ #...####### #.#.....§§.D..§..#############.;jѴ #### #D.h.;jR§≈§≈.§..≈.§.≈≈§§..§####.;j`3------8 _.;j.;j.;jn .........##########o## .†...†...'......>##..######. .........#.#####'..o.)...§§$#.#......)≈≈§≈≈≈≈≈≈.[§≈.§...§§'....h..≈§≈≈≈≈≈.§###....)..≈.≈.....≈.[..# #....._.≈§†))###).≈.≈?. D...).# .;j.§§.§§≈≈≈§≈ ..§§..≈.§.... #h   hound#.##.## #.#.;jfJ.h.;j U.o.;j -o.;jJ'§≈≈§.;j.≈...§..≈.≈≈§.≈.....§≈§§≈...§§.######.;j;o   orc wizardo   orc.;ji(3.4.;j*.;j,.;j(  †...†...'......>##o.######. .........#.#####'....).§.§§$#.#......o≈≈≈≈§≈≈≈≈.[.≈...§.§§#.'.......≈.≈≈≈≈≈.§###....h..≈.≈.....≈.[..# #....._.≈§†))###).≈.≈?. D...).# .;j ..≈.≈≈≈≈≈§≈ ..§§.§.≈...... #§§.######)#.§≈§§≈≈§.########h   hound#.##.§# #.#.;j. J)h.;j 0o.;j% ..≈≈..§§§≈§§≈§..≈..§.;j <≈≈§§§.§§##o   orc wizardo   orc.;j V4=4.0.;j .;j .;j=........#.#####'.o..).§.§§$#.#......o≈≈≈≈§≈≈≈≈.[.≈...§.§§#.'.......§§≈≈≈≈≈.§##....).§≈§≈.....≈.[..# #....h_.≈§†))###.).≈.≈?. D...).# ..≈.≈≈≈≈≈§≈ ..§§..;j>#.§... #§§.######)#.≈≈§§§≈§ #...####### #.#....§§§.D..§..################# #D .;j"@#.##o   orc§.;jB,#.###.;j FQ)o.;jVGQ.h.;j^dD≈≈≈§.;j§≈§.§§§§≈.5==6.;j 8_.;j4.;jJ~......)≈≈≈≈§≈≈≈≈#o§≈...§.§§#.'......§≈§≈≈≈≈≈.§##....).§§§≈.....≈.[..# #......§≈.§._.≈§†))###h).§.≈?. D...).# ...≈.≈≈≈≈≈§≈ ..§§..§... #§§.### #####@#.≈§§≈§≈§ #...####### #.#.....§§.D..§..################# #D #.##§#.### #...##.h[o.;jL.§.;j(5.2.;j8_.;j?G  There is an open door here.  Things that are here:.;j;M _a +0 halberd; a +0 robe.;jg [§≈...§.§§.'....o.§≈§≈≈≈≈≈.§##....).§§.≈.....≈.[..# #......§≈§§._.≈§†))#### #.....).§.≈?. D...).# #....h..≈.≈≈≈≈≈§≈ ..§§.#.......≈..§... #§§.### #####)#.≈§§≈§≈§ #...####### #@#.....§§.D..§..############# #### #D.;jh  #.##§#.### #...####.....####.#.;jDj N.h.;j$v w§§.≈§.;j7w #6.;j\w B=8 _.;j 8_.;jT .;j :'....o.§≈§≈≈≈≈≈.§##....).§§§≈.....≈.[..# #......§§.§._.≈§†))#### #.....).≈.≈?. .;jZ:D...).# #......§≈.≈≈≈≈≈§≈ ..§§...h..≈..§... #§§.######)#.≈§§≈§≈§ #.;j}:...####### #.#.....§§.D..§..#############.;j:z #### #D .;j:#.##§.;j:8#.### #...##.;j:j##.....####.#.;j ;I ####.......;j@N.h.;jA0o.;jN..§.o   orc.;jN(6.4.;j,X8_.;jwZ.;j##....o..§§≈.....≈.[..# #.....§.§.§._.≈§†))#### #.....).≈.≈?. D...).# #......§≈.≈≈≈≈≈§≈ ..§§..≈..§... #§§.######h#.≈§§≈§≈§ #...####### #.#.....§§.D..§..############# #### #D #.##§#.### #...####.....####.#.;jk ####......###########..####.;j}J)h.;jfv.7=7.0.;jF.;j&l [..# #.......§.§._.≈§†))#### #.....).≈.≈?. D...).# .§≈.≈≈≈≈≈§≈ ..§§..≈..§... #§§.######)#.≈§§≈§≈§ #.;jw'Q...####### #h#.....§§.D..§...############## #### #D #.##.;j'§#.###.;j'/ #...##.;j(h   hound#...;j$(6#............##.;j-N.h.;j8.;j>^8=6.;jB8_.;jEl _The hound stops to sniff the ground..;j  †))###).≈.≈?. D...).# .§≈.≈≈≈≈≈§≈ ..§§..≈..§... #§§.######)#.≈§§≈§≈§ #...####### #.#.....§§.D..§..h##############.# #### #D.;j   #.##§#.###h   hound...#.............##########.;j^ .;j (8.2.;jO) .;j+ .;jy D...).# .§≈.≈≈≈≈≈§≈ ..§§..;j.≈..§... #§§.######)#.≈§§≈§≈§ #...####### #.#.....§§.D..§..h##############.# #### #D #.##§#.### #...###h   hound....#......................#.;j ..;j`.h.;j.;jlT9=8.;j.;j.;jD...).# #......§≈.≈≈≈≈≈§≈KnightStone the Skirmisher ..§§..# #.......≈..§...Spriggan of Dithmenos **.... #§§.### #####)#.≈§§≈§≈§Health: 39/42 ======================-- #...####### #.#.....§§.Magic: 18/18 ======================== #...D..§..# #.#########AC: 5Str: 7 #...#####.# #h#EV: 18Int: 11 ##### #D# #*#SH: 0Dex: 20#.## #*#XL:  8 Next: 81% Place: Dungeon:6#.§# #@#Noise: ---------  Time: 3208.8 (0.0)##.### #.#a) +0 shortbow#...###.#Fire: a) [0;.;j10;1m+0 shortbow###.....####.#####.......############..#####h   hound#............###.............###########......................# _a +0 halberd; a +0 robe _The hound stops to sniff the ground.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (59% to hit).;jwFD...).# #......§≈.≈≈≈≈≈§≈KnightStone the Skirmisher ..§§..# #.......≈..§...Spriggan of Dithmenos **.... #§§.### #####)#.≈§§≈§≈§Health: 39/42 ======================-- #...####### #.#.....§§.Magic: 18/18 ======================== .;j޳#...D..§..# #.#########AC: 5Str: 7 #...#####.# #h#EV: 18Int: 11 ##### #D# #)#.;jSH: 0Dex: 20#.## #)#.;j(XL:  8 Next: 81% Place: Dungeon:6#.§# #@#.;jFNoise: ---------  Time: 3208.8 (0.0)##.### #.#a) +0 shortbow.;jc#...###.#Fire: a) +0 shortbow.;j}###.....####.#####.......#.;jD###########..#####.;jZh   hound.;j˴#............###.............##########.;jD#......................#Fire: a) +0 shortbow.;j9_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (59% to hit)  You shoot an arrow.  The arrow hits the hound but does no damage..;jF:Q.h.;j>O.h.;jW.;j-YF40==9.7 (0.9 _.;jpd.;jWn.;j  ..§§..≈..§... #§§.######)#.≈§§≈§≈§ #...####### #.#.....§§.D..§..############# #### #D #.## #h§# #.#.### #...##.;j +##.....####.###h   hound....#...........#..#######.#.;j N.h.;j .;j e1=--10.3 (0.6.;j .;jK .;jrg..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 41/42 =======================- #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #.#AC: 5Str: 7 ##### #D# #.#.;jEV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #h#XL:  8 Next: 81% Place: Dungeon:6##.### #@#Noise: ---------  Time: 3210.3 (0.0).;jt#...###.#a) +0 shortbow.;j ###.....####.#Fire: a) +0 shortbow.;j3 ####.......############..######............##.;jR Zh   hound.;jq #.............###########......................#.;j N#...........#..#######.#You shoot an arrow. .;j 4_The arrow hits the hound but does no damage.  .;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle.;jC VShift-Dir - straight lineAim: a hound (59% to hit).;jc..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 41/42 =======================- #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #.#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #h#XL:  8 Next: 81% Place: Dungeon:6##.### #@#Noise: ---------  Time: 3210.3 (0.0)#...###.#a) +0 shortbow###.....####.#Fire: a) +0 shortbow.;jd[18X####.......############..######............##h   hound#.............###########......................#.;js $2.3 (1.;jz .;jS}   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (moderately wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is heavily wounded. _The hound barely misses you. The hound closely misses you..;j ..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####o#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 41/42 =======================- #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #.#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #h#XL:  8 Next: 81% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3212.3 (0.0).;jc T#...###.#a) +0 shortbow###.....####.#Fire: a) +0 shortbow####.......#.;j ###########..######............##h   hound#.............##########o   orc.;j #......................##...........#..#######.#The hound is heavily wounded. .;j _The hound barely misses you. The hound closely misses you.Fire: a) +0 shortbow.;j4 Press: ? - help, Q - select action, ( or ) - cycle.;jL Shift-Dir - straight line.;j^ qAim: a hound (heavily wounded, 59% to hit).;j&..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####o#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #)#.....§§.Health: 41/42 =======================- #...D..§..# #)#########Magic: 18/18 ======================== #...#####.# #)#AC: 5Str: 7 ##### #D# #)#EV: 18Int: 11#.## #)#SH: 0Dex: 20#.§# #)#XL:  8 Next: 81% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3212.3 (0.0)#...###.#a) +0 shortbow###.....####.#Fire: a) +0 shortbow###.;j{(T#.......############..######............##h   hound#.............##########o   orc#......................##...........#..#######.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 59% to hit)  You shoot an arrow. The arrow closely misses the hound. The arrow hits the orc.The orc is heavily wounded..;jlM)o.;jx'...;j%y;..h.;jZz#2.;jvz=.;jz$3.3 (1.;jh#  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  .;jۅAim: a hound (heavily wounded, 59% to hit)  You shoot an arrow. The arrow closely misses the hound. The arrow hits the orc.The orc is heavily wounded. _The hound barely misses you..;j!..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #o#.....§§.Health: 42/42 ======================== #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #.#AC: 5Str: 7 .;jt"l##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #h#XL:  8 Next: 81% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3213.3 (0.0)#...###.#.;j"a) +0 shortbow###.....####.#Fire: a) +0 shortbow####.......#.;j"(###########..######............##h   hound#.............##########.;j&#o   orc#......................#.;j[##...........#..#######.#The orc is heavily wounded. _The hound barely misses you.Fire: a) +0 shortbow.;j#TPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (heavily wounded, 59% to hit).;jP..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #o#.....§§.Health: 42/42 ======================== .;jވ#...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #.#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #.#XL:  8 Next: 81% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3213.3 (0.0)#...###.#.;ja) +0 shortbow###.....####.#Fire: a) +0 shortbow####.......#.;jB###########..######............##.;j|Hh   hound#.............##########o   orc#......................#.;j#...........#..#######.#Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle.;jShift-Dir - straight lineAim: a hound (heavily wounded, 59% to hit)  You shoot an arrow. The arrow hits the hound!  You kill the hound!.;jJ.;jo   orc.;jO.o.;j .;jI%<44.2 (0.9 _.;j,.;j/.;j..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 42/42 ======================== #...D..§..# #o#########Magic: 18/18 ======================== #...#####.# #*#AC: 5Str: 7 ##### #D# #*#EV: 18Int: 11#.## #*#SH: 0.;jhDex: 20#.§# #*#XL:  8 Next: 84% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3214.2 (0.0)#...###.#a) +0 shortbow###.....####.#Fire: a) +0 shortbow####.......############..######............##o   orc#.............###########......................##...........#..#######.# .;jC_You kill the hound!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j˨Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  71% to hit).;je1..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 42/42 ======================== #...D..§..# #o#########Magic: 18/18 ======================== .;j#...#####.# #)#AC: 5Str: 7 ##### #D# #)#EV: 18Int: 11#.## #)#SH: 0Dex: 20#.§# #)#XL:  8 Next: 84% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3214.2 (0.0)#...###.#.;ja) +0 shortbow###.....####.#Fire: a) +0 shortbow####.......############..######............##o   orc#.............###########......................##...........#..#######.#.;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  71% to hit)  .;j DYou shoot an arrow.  The arrow hits the orc but does no damage..;j¦ .oThe orc is heavily wounded.o.;j...o 2 orcs (1 missile).;jϲ+5.1 (0.9 .;j _.;j.;j.;jp0..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####o#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 42/42 ======================== #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #o#AC: 5Str: 7 .;j04##### #D# #*#EV: 18Int: 11#.## #*#SH: 0Dex: 20#.§# #*#XL:  8 Next: 84% Place: Dungeon:6.;jV1##.### #@#Noise: ==-------  Time: 3215.1 (0.0)#...###.#a) +0 shortbow###.....####.#Fire: a) +0 shortbow####.......############..######............##oo 2 orcs (1 missile).;j1~#.............###########......................#.;j1k#...........#..#######.# _The orc is heavily wounded..;j1-Fire: a) +0 shortbow.;j1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j2Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  71% to hit).;j..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§..;jHealth: 42/42 ======================== #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #o#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #.#.;j;1XL:  8 Next: 84% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3215.1 (0.0)#...###.#a) +0 shortbow###.....####.#Fire: a) +0 shortbow####.......############..######............##.;j.oo 2 orcs (1 missile)#.............###########......................##...........#..#######.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  71% to hit)  You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc!  You kill the orc!.;jɭ#)).;j3))))   orc.;j:%..o...@(ally target)@   shadow (launcher).;jBD)Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (heavily wounded,  71% to hit)  You shoot an arrow. The arrow barely misses the orc. The arrow hits the orc!  .;jOC]You kill the orc!r shadow shoots an arrow..;jH)))))@   shadow (launcher).;jc...@..;j<56.0 (0.9 _.;j.;j.;j& ..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 42/42 ======================== #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #)#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #.#XL:  8 Next: 85% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3216.0 (0.0)#...###.#a) +0 shortbow.;j= 1###....@####.#Fire: a) +0 shortbow####.......############..######............##@   shadow (launcher)#.............###########......................##...........#..#######.#You kill the orc!Your shadow shoots an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j ..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 42/42 ======================== #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #)#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11.;j| #.## #.#SH: 0Dex: 20#.§# #.#XL:  8 Next: 85% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3216.0 (0.0)#...###.#a) +0 shortbow###....@####.#Fire: a) +0 shortbow####.......############..######............##@   shadow (launcher)#.............###########......................##...........#..#######.# _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThat would be overly suicidal.  .;j Okay, then. _.;j ..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 42/42 ======================== #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #)#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #.#XL:  8 Next: 85% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3216.0 (0.0)#...###.#a) +0 shortbow###....@####.#Fire: a) [4.;j 0m+0 shortbow####.......############..######............##@   shadow (launcher)#.............###########......................##...........#..#######.#Shift-Dir - straight lineThat would be overly suicidal. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j.5..§§..# #.......≈..§...KnightStone the Skirmisher #§§.### #####)#.≈§§≈§≈§Spriggan of Dithmenos **.... #...####### #.#.....§§.Health: 42/42 ======================== #...D..§..# #.#########Magic: 18/18 ======================== #...#####.# #)#AC: 5Str: 7 ##### #D# #.#EV: 18Int: 11#.## #.#SH: 0Dex: 20#.§# #.#XL:  8 Next: 85% Place: Dungeon:6##.### #@#Noise: ==-------  Time: 3216.0 (0.0)#...###.#a) +0 shortbow###....@####.#Fire: a) +0 shortbo.;j6w####.......############..######............##@   shadow (launcher)#.............###########......................##...........#..#######.#That would be overly suicidal. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then..;j4?.;j?@. _.;j D...)§≈.≈≈≈≈≈§≈ ..§§.........≈..§... #§§.### #####)#.≈§§≈§≈§######.....§§.D..§..######### #...#####.) .;jp ##### #D# ## #..§# ##.### #....###.# ###....@#### ####.......##########..################...........;j .;jh ;--6 (0.6 _.;jޫ .;j .;j7S...†))####).≈.≈?..≈§≈. D...)§≈.≈≈≈≈≈§≈ ..§§.........≈..§... #§§.### #####)#.≈§§≈§≈§######.....§§.D..§..######### #...#####.) ##### #D# #.§# ##.### #....###.###....@#### ####.......##########################.;jY--7.2.;jY.;jt.;jg...[....§.§._ ...†))####).≈.≈?..≈§≈. D...)§≈.≈≈≈≈≈§≈ ..§§.........≈..§... #§§.### #####)#.≈§§≈§≈§######.....§§.D..§..######### #...#####.) ##### #D# ## #..§# ##.### #....###.###....@#### ####.......#################.;j <8.;j.;j .;j...###....o..§§≈........[..# #.......§.§._ ...†))####).≈.≈?..≈§≈. D...)§≈.≈≈≈≈≈§≈ ..§§.........≈..§... #§§.### #####)#.≈§§≈§≈§######.....§§.D..§..######### #...#####. ##### #D# ## #..§# ##.### #....###.# ###....@#### ####.......##########..#####8.4_ _Okay, then.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Things that are here: _a +0 whip; a +0 ring mail.;j%fK.'......§≈§≈≈≈≈≈.§ ...###....)..§§≈........[..# #.......§.§._ ...†))#### #.....).≈.≈?..≈§≈. D...)§≈.≈≈≈≈≈§≈ ..§§.........≈..§... #§§.### #####)#.≈§§≈§≈§######.....§§.D..§.######## #...#####.) ##### #D# ## #..§# ##.### #....###.###....@#### ####........;j}g0o.;jto   orc wizard@   shadow (launcher).;ju&9.0 .;j0w _.;j?_.;j .........#.'......§≈§≈≈≈≈≈.§KnightStone the Skirmisher .........###....)..§§≈.....≈.Spriggan of Dithmenos **.... ......[..# #..o....§.§._.≈§≈.Health: 42/42 ======================== ...†))#### #...*.).≈.≈?..≈§≈.Magic: 18/18 ======================== D...).# #...*..§≈.≈≈≈≈≈§≈AC: 5Str: 7 ..§§..# #...*...≈..§...EV: 18Int: 11 #§§.### #####*#.≈§§≈§≈§SH: 0Dex: 20 #...####### #*#.....§§.XL:  8 Next: 85% Place: Dungeon:6 #...D..§..# #@#########Noise: --------- .;j  Time: 3219.0 (0.0) #...#####.# #)#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbow#.## #.##.§# #.###.### #.#o   orc wizard#...###.#@   shadow (launcher)###....@####.#####.......# _a +0 whip; a +0 ring mailFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (almost dead, 62% to hit).;j .........#.'......§≈§≈≈≈≈≈.§KnightStone the Skirmisher .;j] .........###..).)..§§≈.....≈.Spriggan of Dithmenos **.... ......[..# #..)....§.§._.≈§≈.Health: 42/42 ======================== ...†))#### #...).).≈.≈?..≈§≈..;j `Magic: 18/18 ======================== D...).# #...)..§≈.≈≈≈≈≈§≈AC: 5Str: 7 ..§§..# #...)...≈..§...EV: 18Int: 11 #§§.### #####)#.≈§§≈§≈§SH: 0Dex: 20 #...####### #)#.....§§..;j XL:  8 Next: 85% Place: Dungeon:6 #...D..§..# #@#########.;j& Noise: ---------  Time: 3219.0 (0.0) #...#####.# #)#.;jE a) +0 shortbow ##### #D# #.#.;jc Fire: a) +0 shortbow#.## #.#.;j #.§# #.###.### #.#.;j o   orc wizard#...###.#.;j @   shadow (launcher)###....@####.#.;jܕ S####.......# _a +0 whip; a +0 ring mail.;j %Fire: a) +0 shortbow.;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j= Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (almost dead, 62% to hit).;j( .o...).  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (almost dead, 62% to hit)  You shoot an arrow. The arrow misses the orc wizard..;j* ;==9 (0.9 _.;j5 .;jZ7 .;jr.........#.'......§≈§≈≈≈≈≈.§KnightStone the Skirmisher .........###....)..§§≈.....≈.Spriggan of Dithmenos **.... ......[..# #..o....§.§._.≈§≈.Health: 42/42 ======================== ...†))#### #...*.).≈.≈?..≈§≈.Magic: 18/18 ======================== D...).# #...*..§≈.≈≈≈≈≈§≈AC: 5Str: 7 ..§§..# #...*...≈..§...EV: 18Int: 11 #§§.### #####*#.≈§§≈§≈§SH: 0Dex: 20 #...####### #*#.....§§.XL:  8 Next: 85% Place: Dungeon:6 #...D..§..# #@#########Noise: ==------- .;ju Time: 3219.9 (0.0) #...#####.# #)#a) +0 shortbow ##### #D# #.#Fire: a) +0 shortbow#.## #.##.§# #.###.### #.#o   orc wizard#...###.#@   shadow (launcher)###....@####.#####.......# _You shoot an arrow. The arrow misses the orc wizard.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (almost dead, 62% to hit).;j'.........#.'......§≈§≈≈≈≈≈.§KnightStone the Skirmisher .........###....)..§§≈.....≈.Spriggan of Dithmenos **.... ......[..# #..)....§.§._.≈§≈.Health: 42/42 ======================== ...†))#### #.....).≈.≈?..≈§≈.Magic: 18/18 ======================== D...).# #......§≈.≈≈≈≈≈§≈AC: 5Str: 7 ..§§..# #.......≈..§...EV: 18.;jInt: 11 #§§.### #####)#.≈§§≈§≈§SH: 0Dex: 20 #...####### #.#.....§§.XL:  8 Next: 85% Place: Dungeon:6 #...D..§..# #@#########Noise: ==-------  Time: 3219.9 (0.0) #...#####.# #)#a) +0 shortbow ##### #D# #.#.;jFire: a) +0 shortbow#.## #.##.§# #.#.;jR##.### #.#o   orc wizard#...###.#@   shadow (launcher)###....@####.#####.......#.;jvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;jhAim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  .;j(almost dead, 62% to hit)  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!.;j<)))))@   shadow (launcher).;j|..;jp_...)..;jڍ6720.8 (0.9.;jW:_.;jZShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +1 robe of willpower  (almost dead, 62% to hit)  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard! _Your shadow fades away..;jd M#.....[§≈...§.§§≈.'.......≈.≈≈≈≈≈.§ ...###....)..§.≈........[..# #..)....≈.§._ ...†))#### #.....).≈.≈?..≈§≈. D...).....≈.≈≈≈≈≈§≈ ..§§...;je .......≈..§... #§§.### #####)#.≈§§≈§≈§######.....§§.D..§..######### #...#####.) ##### #D# #.#..#.;jp .;jr 6--1.4 (0.6.;j{ .;j| .;j?NM.)≈≈≈≈§≈≈≈.#.....[.≈.....§§≈.'.......≈.≈≈≈≈≈.§ ...###....)..§.≈........[..# #..)....≈.≈._ .;j@...†))#### #.....).≈.≈?..≈§≈. D...)#.......≈.≈≈≈≈≈§≈ ..§§..# #......o≈...... #§§.### #####@#.≈§§≈§≈§######.....§§.D..§..######### #...#####.# #)#o   orc (missile, wandering)#.#.;jVH7o..;jvuG≈§.;jWvC--2.0.;j8_.;j݋ _You encounter an orc. It is wielding a +0 dagger and quivering boomerangs.There is an open door here..;j?m _Items here: ( )) [ †..;jt@####'.o..).§.§§$#.)≈§≈≈≈≈≈≈#.#.....[.≈.....§§≈.'.......≈.≈≈≈≈≈.§ ...###....).......[..# #..)....≈.≈._ ...†))####).≈.≈?..≈§≈. D...)o.≈.≈≈≈≈≈§≈ ..§§..# #....@..≈...§.. #§§.### #####)#.≈≈≈≈§≈§######......§.D..§..;juk.######### #...#####.) ##### #D# ## #..§# ##.### .;jل=§§.;j-6 _.;j&_.;j.;j .........#.#####'.o..).§.§§$KnightStone the Skirmisher .........#.#......)≈§≈≈≈≈≈≈≈Spriggan of Dithmenos **.... .........#.#.....[.≈.....§§≈Health: 42/42 ======================== .........#.'.......≈.≈≈≈≈≈.§Magic: 18/18 ======================== .........###....)..≈.≈.....≈.AC: 5Str: 7 ......[..# #..)....≈.≈._.≈§≈.EV: 18Int: 11 ...†))#### #.....).≈.≈?..≈§≈.SH: 0Dex: 20 D...).# #.....o..;jB ≈.≈§≈≈≈§≈XL:  8 Next: 87% Place: Dungeon:6 ..§§..# #....@..≈..§§..Noise: ---------  Time: 3222.6 (0.0) #§§.### #####)#.≈≈≈≈§≈§a) +0 shortbow #...####### #.#......§.Fire: a) +0 shortbow #...D..§..# #.######### #...#####.# #)# ##### #D# #.#o   orc (missile, wandering)#.## #.##.§# #.###.### #.# _Items here: ( )) [ †.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger, wearing a +0 cha.;j Yin mail and quivering  boomerangs (wandering, hasn't noticed you, 74% to hit).;j> >.........#.#####'.o..).§.§§$KnightStone the Skirmisher .........#.#......)≈§≈≈)≈≈≈≈Spriggan of Dithmenos **.... .........#.#.....[.≈..)..§§≈Health: 42/42 ======================== .........#.'.......≈.)≈≈≈≈.§Magic: 18/18 ======================== .........###....)..≈)≈.....≈.AC: 5Str: 7 ......[..# #..)....).≈._.≈§≈.EV: 18Int: 11 .;j? ...†))#### #.....))≈.≈?..≈§≈.SH: 0Dex: 20 D...).# #.....).≈.≈§≈≈≈§≈XL:  8 Next: 87% Place: Dungeon:6 ..§§..# #....@..≈..§§..Noise: ---------  Time: 3222.6 (0.0) #§§.### #####)#.≈≈≈≈§≈§a) +0 shortbow #...####### #.#......§.Fire: a) +0 shortbow #...D..§..# #.######### #...#####.# #)# ##### #D# #.#o   orc (missile, wandering)#.## #.##.§# #.###.###.;j@ " #.# _Items here: ( )) [ †.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (wandering, hasn't noticed you, 74% to hit).;j, ≈.≈.≈.o.≈.≈≈§..§≈o) .;j  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (wandering, hasn't noticed you, 74% to hit)  You shoot an arrow. The arrow closely misses the orc.  The orc shouts!.;j& 7===3.5 (0.9.;j B_.;j P _The orc barely misses you..;j"Y.........#.#####'.o..).§.§§$KnightStone the Skirmisher .........#.#......)≈§≈≈≈≈≈≈≈Spriggan of Dithmenos **.... .........#.#.....[.≈.....§§≈Health: 42/42 ======================== .........#.'.......≈.≈≈≈≈≈.§Magic: 18/18 ======================== .........###....)..≈.≈.....≈.AC: 5Str: 7 ......[..# #..)....≈.≈._.≈§≈.EV: 18Int: 11 ...†))#### #.....).≈.≈?..≈§≈.SH: 0Dex: 20 D...).# #.....[3.;jZ0mo.≈.≈≈§≈≈§≈XL:  8 Next: 87% Place: Dungeon:6 ..§§..# #....@..≈......Noise: ===------  Time: 3223.5 (0.0) #§§.### #####)#.≈≈≈§≈≈§a) +0 shortbow #...####### #.#......§.Fire: a) +0 shortbow #...D..§..# #.######### #...#####.# #)# ##### #D# #.#o   orc (missile)#.## #.##.§# #.###.### #.# _The orc barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: .;jYZhan orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (74% to hit).;j.........#.#####'.o..).§.§§$KnightStone the Skirmisher .........#.#......)≈§≈≈≈≈≈≈≈Spriggan of Dithmenos **.... .........#.#.....[.≈.....§§≈Health: 42/42 ======================== .........#.'.......≈.≈≈≈≈≈.§Magic: 18/18 ======================== .........###....)..≈.≈.....≈.AC: 5.;jxStr: 7 ......[..# #..)....≈.≈._.≈§≈.EV: 18Int: 11 ...†))#### #.....).≈.≈?..≈§≈.SH: 0Dex: 20 D...).# #.....).≈.≈≈§≈≈§≈XL:  8 Next: 87% Place: Dungeon:6 ..§§..# #....@..≈......Noise: ===------  Time: 3223.5 (0.0) .;j#§§.### #####)#.≈≈≈§≈≈§a) +0 shortbow #...####### #.#......§.Fire: a) +0 shortbow #...D..§..# #.######### #...#####.# #)# ##### #D# #.#o   orc (missile).;jj~#.## #.##.§# #.###.### #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger, wearing a +0 chain mail and quivering  boomerangs (74% to hit)  You shoot an arrow. The arrow hits the orc!  .;j8You kill the orc!.;j5(.;j*§≈§≈§§.§≈§§§§#.;j/D8-4.4 (0.9 _.;j6:_.;jJ9.;jZhS.........#.#####'.o..).§.§§$KnightStone the Skirmisher .........#.#......)§≈≈≈≈≈≈≈≈Spriggan of Dithmenos **.... .........#.#.....[.§.....§§≈.;jyiHealth: 42/42 ======================== .........#.'.......≈.≈≈≈≈≈.§Magic: 18/18 ======================== .........###....)..≈.≈.....≈.AC: 5Str: 7 ......[..# #..)....≈.≈._.≈§≈.EV: 18Int: 11 ...†))#### #.....).≈.≈?..≈§≈.SH: 0Dex: 20 D...).# #.....).≈.≈≈≈≈≈§≈XL:  8 Next: 88% Place: Dungeon:6 ..§§..# #....@..≈.§§...Noise: ==-------  Time: 3224.4 (0.0) #§§.### #####)#.;jj[.≈≈§≈§≈§a) +0 shortbow #...####### #.#...§§§§.Fire: a) +0 shortbow #...D..§..# #.######### #...#####.# #)# ##### #D# #.##.## #.##.§# #.###.### #.#boomerangs (74% to hit)  You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j.........#.#####'.o..).§.§§$KnightStone the Skirmisher .........#.#......)§≈≈≈≈≈≈≈≈Spriggan of Dithmenos **.... .........#.#.....[.§.....§§≈Health: 42/42 ======================== .........#.'.......≈.≈≈≈≈≈.§Magic: 18/18 ======================== .........###....)..≈.≈.....≈.AC: 5Str: 7 ......[..# #..)....≈.≈._.≈§≈.EV: 18Int: 11 ...†))#### #.....).≈.≈?..≈§≈.SH: 0Dex: 20 D...).# #.....)[39;49.;jm.≈.≈≈≈≈≈§≈XL:  8 Next: 88% Place: Dungeon:6 ..§§..# #....@..≈.§§...Noise: ==-------  Time: 3224.4 (0.0) #§§.### #####)#.≈≈§≈§≈§a) +0 shortbow #...####### #.#...§§§§.Fire: a) +0 shortbow #...D..§..# #.######### #...#####.# #)# ##### #D# #.##.## #.##.§# #.###.### #.#You shoot an arrow. The arrow hits the orc! _You kill the orc!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then..;j.;j. _.;ji?#.#####'.o..).§.§§$ #.#......)§≈ #.#.....[.§.....§§≈ #.'.......≈.≈≈≈≈≈.§ ###....)..≈.≈.....≈. [..# #..)....≈.≈._.≈§≈. †))#### #.....).≈.≈?..≈§≈. .;j...).# #.....).≈.≈≈≈≈≈§≈ §§..# #.≈.§§... §§.### #####)#.≈≈§≈§≈§ ...# #.#...§§§§. ...D..§..# #.### ...#####.# #)# #D# #.##.## #.##.§# #.# ≈§≈≈§§--5.0 (0.6 _.;jw-_.;j M†...†...'......>##..######.####'.§.§)...§§$..)≈§≈≈§≈≈≈#.....[.§.....§§≈.'.......≈.≈≈≈≈≈.§ ...###....).......[..# #..)....≈.≈._†))####).≈.≈?..≈§≈. ...).;j ≈≈≈≈≈§≈ .§§.........≈.§§§.. §§.### #####)#.≈≈§§§≈§ ...####### #.#...§§§§.#..;j V..§)....;jz "≈§≈≈...§§§§≈§§§§§--6_ _You kill the orc!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Things that are here: _a +0 dagger; 3 boomerangs; a +0 chain mail.;j} .†...†...'......>##..######..#.#####'....)...§§$.;jN~ T.#.#......)≈§≈≈§≈≈≈≈.#.#.....[.≈.....§§≈.#.'......§§§≈≈≈≈≈.§.###....).§≈§≈.....≈..[..# #..)...§§.≈._.≈§≈..;jy~ .†))#### #.....).§.≈?..≈§≈. D...).# #....@).≈.≈≈≈≈≈§≈ ..;j .§§..# #.≈.§§§.. #§§.### #####)#.≈§§§§≈§ #...# #.#...§§§§. #...D..§..# #.######## #...#####.# #)## #D# #.#.;jg  #.## #.#  #.§# #.#.;j §§§§.§#.;j /6.2 _.;j 8_.;j .;j8 .†...†...'......>##..######..#.#####'....)...§§$.#.#......)≈§≈≈§≈≈≈≈.#.#.....[.≈.....§§≈.#.'......§§§≈≈≈≈≈.§.###....).§≈§≈.....≈..[..# #..)...§§.≈._.≈§≈..†))#### #.....).§§≈?..≈§≈. .D...).# #...@.).≈.≈≈§≈≈§≈.§§..# #.≈§§.§.. ##§§.### #####)#.≈§§§§≈§  #...# #.#..§§§§§.  #...D..§..# #[.;j9 039;49m.#########  #...#####.# #)#  ##### #D# #.# #.## #.#  #.§# #.#.;jR .;jS ≈.;j-T ...;jT ≈≈≈.;jT ..;j_U (#.;jW .;j\ 8.;j -_.;jc.†...†...'......>##..######..#.#####'....)...§§$.#.#......)≈§≈≈§≈≈≈≈.#.#.....[.≈.....§§≈.#.'......§§§≈≈≈≈≈.§ <.###....).§≈§≈.....≈..[..# #..)...§≈.≈._.≈§≈..†))#### #.....).§§≈?..≈§≈. ..D...).# #..@..).≈.≈≈§≈≈§≈.§§..# #.≈...§..#§§.### #####)#.≈≈≈≈§≈§  #...# #.#...§§§§. #...D..§..# .;jc #.######## #...#####.# #)# ##### #D# #.# #.## #.#  #.§# #.#.;j..≈..≈.....;jT(7.4.;jB_.;j{.;j[pM........##########'## †...†...'......>##..######..#####'....)...§§$#.)≈§≈≈§≈≈≈#.#.....[.≈.....§§≈ ..'.......≈.≈≈≈≈≈.§ <...###....).......[..# #..)....≈.≈._...†))####).§.≈?..≈§≈.D...)).≈.≈≈§≈≈§≈ ....§§...;jtqF.......≈...§.. ###§§.### #####)#.≈≈≈≈§≈§.#####.;jF.;j%(8.0.;j:_.;jx.;jpM########...# .o.. ........##########'## †...†...'......>##..######.#.#####'....)...§§$..)≈§≈≈§≈≈≈#.#.....[.≈.....§§≈ .#.'.......≈.≈≈≈≈≈.§ <...###....).......[....≈.≈._...†))####).§.≈?..≈§≈.D...)).≈.≈≈§≈≈§≈ ....§§..# #.......≈...§...#.;jB.;j&6.;j_  Things that are here: _a +0 dagger; a +1 robe of willpower.;ju;Pick up what? 10/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)  b - a +1 robe of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top].;j"c  b + a +1 robe of willpower[Enter] accept (1 chosen).;jĎ .;j .;j ########...#.o..KnightStone the Skirmisher ...........##########'##Spriggan of Dithmenos **.... ...†...†...'......>##..######.Health: 42/42 ======================== ...........#.#####'....)...§§$Magic: 18/18 ======================== ...........#.#......)≈§≈≈§≈≈≈≈AC: 5Str: 7 ...........#.#.....[.≈.....§§≈EV: 18.;ju Int: 11 ...........#.'.......≈.≈≈≈≈≈.§SH: 0Dex: 20 <..........###....)..≈.≈.....≈.XL:  8 Next: 88% Place: Dungeon:6 ........[..# #..@....≈.≈._.≈§≈.Noise: ---------  Time: 3228.6 (0.0) .....†))#### #.....).§.≈?..≈§≈.a) +0 shortbow ..D...).# #.....).≈.≈≈§≈≈§≈Fire: a) +0 shortbow ....§§..# #.......≈...§.. ###§§.### #####)#.≈≈≈≈§≈§#...####### #.#....§§§.#...D..§..# #.#[3.;j y4m#########...#####.# #)###### #D# #.#Shift-Dir - straight line _Okay, then.Things that are here: _a +0 dagger; 3 boomerangs; a +0 chain mailThings that are here: _a +0 dagger; a +1 robe of willpower9.6 (1.;jQ _ _d - a +1 robe of willpower.;j .;j; Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - a +1 flail of draining  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts .;j Armour (go to first with [)  l - +0 steam dragon scales (worn)  d - a +1 robe of willpower  j - the +0 robe of Mimaliyd {Int+3} Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn).;jMd - a +1 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2Encumbrance rating: 0 'Of willpower': It increases your willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would remain unchanged. You took it off an orc wizard on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe..;jB  Gear: 11/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - a +1 flail of draining  i - a +1 falchion of holy wrath Missiles (go to first with ()  c - 8 poisoned darts Armour (go to first with [) .;j  l - +0 steam dragon scales (worn)  d - a +1 robe of willpower  j - the +0 robe of Mimaliyd {Int+3} Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn) .;j ? k - a ring of magical power (worn) .;jm.;jǂ1########...#.o..KnightStone the Skirmisher ...........##########'##Spriggan of Dithmenos **.... ...†...†...'......>##..######.Health: 42/42 ======================== ...........#.#####'....)...§§$Magic: 18/18 ======================== ...........#.#......)≈§≈≈§≈≈≈≈AC: 5Str: 7 .;j...........#.#.....[.≈.....§§≈EV: 18Int: 11 ...........#.'.......≈.≈≈≈≈≈.§SH: 0Dex: 20 <..........###....)..≈.≈.....≈.XL:  8 Next: 88% Place: Dungeon:6 ........[..# #..@....≈.≈._.≈§≈.Noise: ---------  Time: 3229.6 (0.0) .....†))#### #.....).§.≈?..≈§≈.a) +0 shortbow ..D...).# #.....).≈.≈≈§≈≈§≈Fire: a) +0 shortbow ....§§..# #.......≈...§.. ###§§.### #####)#.≈≈.;jo≈≈§≈§#...####### #.#....§§§.#...D..§..# #.##########...#####.# #)#.;j ##### #D# #.# _Okay, then..;jHThings that are here: _a +0 dagger; 3 boomerangs; a +0 chain mailThings that are here: .;jm_a +0 dagger; a +1 robe of willpower _d - a +1 robe of willpower.;j?.;j3.;j.;j.;jڇ...# .o.. ####'## †...†...'......>##..######. #.#####'....)§..§§$ #.#......)≈§≈§§≈≈≈≈ #.#.....[.≈.....§§≈ #.'.......≈.≈≈≈≈≈.§ .###....)..≈.≈.....≈. [..# #..)@...≈.≈._.≈§≈. †))#### #.....).§.≈?..≈§≈. D...).# #.....).≈.≈≈§≈≈§≈ [4.;j0m§§..# #.≈...§..§§.### #####)#.≈§≈§  #...# #.#.....§§.  #...D..§..# #.######### .;jb##§§.§§§≈§§.§§.;jX.30.2 (0.6.;j£.;j.;jҦ ...# .o.. ##########'## †...†...'......>##..######. #.#####'.§§.)§§.§§$ #.#......)§§§≈§≈≈≈≈ #.#.....[§§.§.§.§§≈ #.'.......≈.≈≈≈≈≈.§ ###....)..§.≈.....≈. [..# #..).@..≈.≈._.≈§≈. †))#### #.....).§.≈?..≈§≈. D...).# #.....).≈.;j :.≈≈≈≈≈§≈ §§..# #.≈......§§.### #####)#.≈≈§ #...# #.#.§. #...D..§..# #.######### #...#####.# #)# .;j #..≈§≈...§§.;j &8.;j# :_.;j .;jc M #.[...... ######...# .o.. ........##########'## †...†...'......>##..######.#.#####'.§§.)...§§$#..)§§≈§≈≈≈≈#.....[§§.....§§≈#.'.......≈.≈§§≈≈.§ ...###....@..§.≈........[..# #..)....≈.≈._ ...†))####).§.≈?..≈§≈. D...).# #.....).≈.≈≈≈≈≈§≈#)#.;j ..'##..§§§§≈≈§§.§.§.≈≈≈.;j (1.4.;j C_.;j2 O _You see here a +0 dagger..;jSjM.... #.[...... ######...# .o.. ........##########'## †...†...'......>##..######.####'.§§.)...§§$#.§§§≈≈§≈≈≈#.....§.§.....§§≈#.'....@§.§.≈≈≈≈≈.§ ...###....)..§.≈........[..# #..)....≈.≈._ ...†))#### #.....).§.≈?..≈§≈.#.#######)§§§≈§≈..§≈§≈....≈.2.0 __.;jel.;jc #...# . #.[.# ...... ...# .o.. ##########'## †...†...'......>##..######. #.#####'.§§.)...§§$ #.#.....§)§§≈≈§≈≈≈≈ #.#.....§§§.....§§≈ #.'.....@§§.≈≈≈≈≈.§ ###....).§≈§≈.....≈. .;jd [..# #..)...§≈§≈._.≈§≈. ...).# #.....).≈.§§..# #.≈...... §§.### #####)#.≈≈≈≈≈§§ ...# #.#........ .;je .;j §§......≈≈...6_.;jhM#### oPP#....  #.[...... .;j#####...# .o.. ........##########'## †...†...'......>##..######.####'.§§.)...§§$.§≈≈§≈≈≈.;j0.#.....@§§.....§§≈.'.....§§§.≈≈≈≈≈.§ ...###....).§≈§≈..... .....[..# #..)...§§§≈._.≈§≈..;jB≈≈.≈#.#.....;j@6.....'##..#.§..§≈§§§3.2.;j09_.;jh$  Things that are here:.;jx _a +0 leather armour; an orc corpse.;jCXM ~.PP#### oPP#..........  #.[...... #####...# .o.. ........##########'## †...†...'......>##..######.####'.§.§)...§§$§≈≈§≈≈≈.#.....[§§.....§§≈.'......§≈§≈≈≈≈≈.§ .;jC........###....).§§§≈.....≈.#####)#.≈.;juQ@#§.;j^R-8 _.;j]_C_.;j^a.;j>M ~.PP.....##### oPP......#.;j?..........  #.[...... #####...# .o.. ........##########'## †...†...'......>##..######.#####'@§§§)...§§$.§§§≈≈§≈≈≈.#.....[§§.....§§≈ ........#.'......§≈§≈≈≈≈≈.§#........;jM###..)...§≈≈≈.§.§§.;jM(4.4.;j\;_.;j^.;j~.PP.....# ##### oPP......# #...# ......... #.[.# ...... ...# .;j׏.o.. ####'## ...†...'......>##..######. #.#####'.@..)....§$ #.#......§§§§≈≈≈§≈≈ #.#.....[§§§§....§≈ #.'........;j###....).. .;jӰ≈≈≈≈≈........._.§§§.≈?..)5.0.;jH;_.;js.;j~.P......# ##### oPP......# #...# ......... #.[.# ...... ...# .... ##########'## †...'......>##..######. #.#####'.§@.).....$ #.#......§§§≈ #.#.....[§§.≈ #.'.......§.≈≈≈≈≈.§.;jt###....)..§§≈.....≈.[..# #..)...§§§≈._.≈.≈. †))#### #.....§§§.≈?..≈.≈.).# #.....)§≈.≈≈≈≈≈.≈ .;jT.)......)..)..;j9&6.;j 9_.;j!.;j)~.P......#  ##### oP~......#  #...# .........  #.[.# ...... ...# .... ##########'## †...'......>##..######. #.#####'...@).....$ #.#......)§§≈.;j8* #.#.....[§§.≈ #.'.......§.≈≈≈≈≈.≈###....)..≈§≈.....≈.[..# #..)....§§≈._.≈.≈. ))#### #.....).§.≈?..≈.≈. ).# #.....).≈.≈≈≈≈≈.≈ .;j6r≈§§6.2.;jb>'_.;jC@.;j ~.P......# ##### .P~......# #...# ......... #.[.# ...... ...# .;j .... ##########'## †...'......>##..######.#.#####'....@.....$.#.#......)§§≈.#.#.....[§§.≈..;j w#.'.......≈§≈≈≈≈≈.≈.###....)..§§≈.....≈.[..# #..)....§.≈._.≈.≈. .;je )#### #.....).§.≈?..≈.≈. .# #.....).≈.≈≈≈≈≈.≈. .;j ≈.≈.§≈..)..≈§.;j |.....).≈...)..;j &8.;j2 ;_.;j M _You see here a +0 club..;j9~  ~.P......#   .P~......#  ...# .........  .[.# ......  ...# ....  #.;j~ #'##  ...'......>##..######..# #.#####'....)@....$.# #.#......)§≈.# #.#.....[.≈..;j  1≈.# #.'......§≈.≈≈≈≈≈.≈.# .;j7 ###....)..≈§≈.....§.# .;ja y[..# #..)....§.≈._.≈.≈.#   .;j #### #.....).≈.≈?..≈.≈.#   .;j # #.....).≈.≈≈≈≈≈.≈.#   # #.≈......   .;jp u≈..§.;jš /7.4 _.;jܨ .;j .;j(  ~.P......#   .P~......#  # .........  [.# ......  # ....  ##'##  '......>##..######..#  .;j #.#####'....).@...$.#  #.#......)≈.#  #.#.....[.≈.≈.#  #.'.......≈.≈≈≈≈≈.≈.#  ###....)..≈.≈.....§.#  .;jI B..# #..)....§.≈._.≈.≈.#   #.....).≈.≈?..≈.≈.# .;j "  #.....).≈.≈≈≈≈≈.§.#  .;j { #.≈......  .;j :≈.;jg (8.0.;j( ;_.;j .;jC@ o ~.P......#   .P~......#  .# .  .# ......  .# ....  .#'## # .'......>##..######..#  .#.#####'....)..@..$.#  ..;jcB d#.#......)≈.#  .#.#.....[.≈.≈.#  .#.'.......≈.≈≈≈≈≈.≈.#  .###....)..≈.≈.....§.#  .# #..)....§.≈._.≈.≈.#   #.....).≈.≈?..≈.≈.#  #.....).≈.≈≈≈≈≈.≈.#  #.≈......  .;j"L .;jL &6.;jT '_.;jW .;ja ~.P......#  # .P~......#  # .  # ......  # ....  #'## ##  '......>##..######..#  #.#####'....)...@.$.#  #.#......)≈.#  #.#.....[.≈.≈.#  #.'.≈.≈≈≈≈≈.≈.#  ###....)..≈.≈.....§.#  # #..)....§.≈._.≈.≈.#  # #.....).≈.≈?..≈[39;4.;j(9m.≈.#  #.....).≈.≈≈≈≈≈.≈.#  #.≈......  §§§≈§§9.2.;jD9_.;j.;jEo ~.P......#   .P~......#   .   ...... ##  .... .# '## 5##  ......>##..######..#  .#####'....)....@$.#  .#......)≈.#  .#.....[.≈.≈.#  .'.≈.≈≈≈≈≈.≈.#  ....).§§.≈.....§.#   #..)...§≈§≈._.≈.≈.#  5   shadow imp (asleep)  #.....).≈..;jo[40m≈?..≈.≈.#    #.....).§.≈≈≈≈≈.≈.#    #.≈......  .;jz8§§.;jz&8.;j?;_.;j[ _You encounter a shadow imp..;j>* ~.P......#  .P~......#  .  ...... ###  .... ..#  '## #5##  >##..######..#  #####'....).....@.#  .;j*#......)≈.#  #.....[.≈.≈.#  '.≈.≈≈≈≈≈.≈.# .;j\+ #....).§§.≈.....§.#  #..)...§≈§≈._.≈.≈.#  #.....).≈.≈?..≈.≈.# .;j+ #.....).§.≈≈≈§§.≈.#  .;j+@#.≈......  .;j+.;j7t§_§§≈≈≈§≈§.;j8)40.4.;jS@9_.;jCR _You see here 12 gold pieces..;j  ~.P......#  .P~......#  .  ...... ####  .... ..#  '## #5##  >##..######..#  .;j '....).....$@#  ......)≈.#  .....[.≈.≈.#  .≈.≈≈≈≈≈.≈.#  .;j >....).§§§≈.....§.#  ..)...§≈§≈._.≈.≈.#  .....).≈.≈?.§≈.≈.#  .;j% .....).§§≈≈≈§≈§≈.#  .≈...... .;jJ ( .;j- ^..1.0 _.;j 9_.;j@ .;j~T ~.P......#.P~..   #### .... .. #######'## #5## ....>##..######.. ####'....).....$ .;jrU ......)≈≈≈≈≈≈≈≈≈[.≈.........≈.≈≈≈≈≈).§§§≈.....§)...§≈§≈._.≈.≈...).≈.≈?.).§§≈≈≈§..≈...§§... ####)#.≈≈≈≈≈§§.;jl V≈≈...;jzm &6.;j&u 9_.;jv .;j61.P~..   #### .... .. #######'## #5## ....>##..######.. ####'....).....$ .;j1Z......)≈≈≈≈≈≈≈≈≈[.≈.........≈.≈≈≈≈≈).§§§≈....)...§≈§≈._.≈...).≈.≈?.).§§≈≈≈≈..≈........ ####)#.≈≈§≈≈≈≈≈≈ .;jL2K #.#.........;j<.;j=(2.2.;j.;j.;j+7U..   #### .... .. #######'## #5## ....>##..######.. ####'....).....$ ......)≈≈≈≈≈≈≈≈≈[.≈........;j7A..≈.≈≈≈≈≈).§§§≈....)...§≈§≈._.≈...).≈.≈?.).§§≈≈≈≈..≈........ ####)#.≈≈§≈≈≈≈≈≈  #.#..........########.;jD9§.;jxE&8.;j|N.;j`Q.;jLrs .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #5##.;js  Magic: 18/18 ======================== ....>##..######*.#  AC: 5Str: 7 ####'....).....*.#  EV: 18Int: 11 ......)≈≈≈≈≈≈≈≈≈*#  SH: 0Dex: 20 .....[.≈.......≈*#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ---------  Time: 3242.8 (0.0) .;jgs....).§§§§.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .;js.....).≈.≈?..≈.≈.# .....).§§≈≈≈≈≈.≈.# .......≈.........#  5   shadow imp (asleep) ####)#.≈≈§≈≈≈≈≈≈.#.;jst #.#...........# #.######### _You encounter a shadow imp. _You see here 12 gold pieces.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle.;jtcShift-Dir - straight lineAim: a shadow imp (asleep, 98% to hit).;j  .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #5##  Magic: 18/18 ======================== ....>##..######).#.;j&   AC: 5Str: 7 ####'....).....).#  EV: 18Int: 11 ......)≈≈≈≈≈≈≈≈≈)#  SH: 0Dex: 20 .....[.≈.......≈)#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ---------  Time: 3242.8 (0.0) ....).§§§§.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.# .....).§§≈≈≈≈≈.≈.# .;j .......≈.........#  5   shadow imp ####)#.≈≈§≈≈≈≈≈≈.# #.#...........# #.######### .;j KFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (asleep, 98% to hit)  .;j  KYou shoot an arrow.  The arrow hits the shadow imp but does no damage..;j‡ G.5.;j .$..≈§§§§≈§§§§.;j ===3.7 (0.9 _.;j3 .;jŝ .;jZ .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #.##.;jJ  Magic: 18/18 ======================== ....>##..######.5#  AC: 5Str: 7 ####'....).....$*#  EV: 18Int: 11 ......)≈≈≈≈≈≈≈≈≈*#  SH: 0Dex: 20 .....[.≈.......≈*#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ==-------  Time: 3243.7 (0.0) ....).§§§≈.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .....)[34.;js7m.≈.≈?..≈.≈.# .....).§§≈≈≈≈≈.≈.# .......≈....§§§..#  5   shadow imp ####)#.≈≈§≈≈§≈§≈.# #.#......§§§..# #.######### You shoot an arrow. _The arrow hits the shadow imp but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (65% to hit).;jLVK .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **.....;jVO.... ..#  Health: 42/42 ======================== #######'## #.##  Magic: 18/18 ======================== ....>##..######.5#.;jV  AC: 5Str: 7 .;jW####'....).....$)#  EV: 18.;jCW,Int: 11 .;jWZ......)≈≈≈≈≈≈≈≈≈)#  SH: 0Dex: 20 .....[.≈.......≈)#.;j6X  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ==-------  Time: 3243.7 (0.0) .;j^X....).§§§≈.....≈.#.;jX,  a) +0 shortbow ..)...§≈§≈._.≈.≈.#.;jX  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.#.;j/Y .....).§§≈≈≈≈≈.≈.# .......≈....§§§..#  5   shadow imp ####)#.≈≈§≈≈§≈§≈.# #.#......§§§..# .;jYF#.######### Fire: a) +0 shortbow.;jYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (65% to hit)  You shoot an arrow. The arrow hits the shadow imp!  The shadow imp is almost dead..;jE.5..§§.§4.6 (0.9 __.;jd  .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #.##  Magic: 18/18 ======================== ....>##..######..#  AC: 5Str: 7 ####'....).....$5#  EV: 18Int: 11 ......)≈≈≈≈≈≈≈≈≈*#  SH: 0Dex: 20 .....[.≈.......≈*#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.§≈≈≈≈.≈@#  Noise: ==-------  [40.;jae mTime: 3244.6 (0.0) ....).§§§≈.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.# .....).§§≈≈§≈≈.≈.# .......≈.....§§..#  5   shadow imp ####)#.≈≈§≈§§≈§≈.# #.#......§§§..# #.######### You shoot an arrow. The arrow hits the shadow imp! _The shadow imp is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 65% to hit).;jV  .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #.##  Magic: 18/18 ======================== ....>##..######.)#  AC: 5Str: 7 ####'....).....$)#  EV: 18Int: 11 ......)≈≈≈≈≈≈≈≈≈)#  SH: 0Dex: 20 .....[.≈.......≈)#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.§≈≈≈≈.≈@#  Noise: ==------- .;j7  Time: 3244.6 (0.0) ....).§§§≈.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.# .....).§§≈≈§≈≈.≈.# .......≈.....§§..#  5   shadow imp ####)#.≈≈§≈§§≈§≈.# #.#......§§§..# #.######### Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 65% to hit)  You shoot an arrow.  The arrow closely misses the shadow imp..;jQ Y.5.§.≈§≈§.....≈≈≈≈...5.5 (0.9 _.;j76_.;j:.;jD .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #.##  Magic: 18/18 ======================== ....>##..######..#  AC: 5Str: 7 ####'....).....$.#  EV: 18.;jEInt: 11 ......)≈≈≈≈≈≈§≈≈5#  SH: 0Dex: 20 .....[.≈.......≈*#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ==-------  Time: 3245.5 (0.0) ....).§§§§.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#.;j `c  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.# .....).§§≈≈≈≈≈.≈.# .......≈.§.......#  5   shadow imp ####)#.≈≈§≈≈≈≈≈≈.# #.#...........# #.######### You shoot an arrow. _The arrow closely misses the shadow imp.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 65% to hit).;jX .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #.##  Magic: 18/18 ======================== ....>##..######..#  AC: 5Str: 7 ####'....).....$.#  EV: 18Int: 11 ......)≈≈≈≈≈≈§≈≈5#  SH: 0.;jZbDex: 20 .....[.≈.......≈)#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ==-------  Time: 3245.5 (0.0) ....).§§§§.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.# .....).§§≈≈≈≈≈.≈.# .......≈.§.......#  5   shadow imp ####)#.≈≈§≈≈≈≈≈≈.# #.#...........#.;j #.######### Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 65% to hit)  You shoot an arrow.  The arrow hits the shadow imp but does no damage..;j .5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a shadow imp (almost dead, 65% to hit)  You shoot an arrow.  The arrow hits the shadow imp but does no damage.  The shadow imp is almost dead.≈.6.4 (0.9 __.;ji .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #.##.;j!S  Magic: 18/18 ======================== ....>##..######..#  AC: 5Str: 7 ####'....).....$.#  EV: 18Int: 11 ......)≈≈≈≈≈≈§≈≈.#  SH: 0Dex: 20 .....[.≈.......≈5#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ==-------  Time: 3246.4 (0.0) ....).§§§≈.....≈.#.;jH  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.#.;j .....).§§≈≈≈≈≈.≈.#.;jm` .......≈.........#  5   shadow imp ####)#.≈≈§≈≈≈≈≈≈.# .;jy#.#...........# #.######### The arrow hits the shadow imp but does no damage. _The shadow imp is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 65% to hit).;j= .........  KnightStone the Skirmisher...... ####  Spriggan of Dithmenos **........ ..#  Health: 42/42 ======================== #######'## #.##  Magic: 18/18 ======================== ....>##..######..#  AC: 5Str: 7 ####'....).....$.#  EV: 18Int: 11 ......)≈≈≈≈≈≈§≈≈.#  SH: 0Dex: 20 .....[.≈.......≈.#  XL:  8 Next: 88% Place: Dungeon:6 .......≈.≈≈≈≈≈.≈@#  Noise: ==--.;jD>{-----  Time: 3246.4 (0.0) ....).§§§≈.....≈.#  a) +0 shortbow ..)...§≈§≈._.≈.≈.#  Fire: a) +0 shortbow .....).≈.≈?..≈.≈.# .....).§§≈≈≈≈≈.≈.# .......≈.........#  5   shadow imp ####)#.≈≈§≈≈≈≈≈≈.# #.#...........# #.#########.;j> Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a shadow imp (almost dead, 65% to hit)  .;j>xYou shoot an arrow. The arrow hits the shadow imp!  You kill the shadow imp!.;j FR.;jW9§.;jh47.3 (0.9 _.;jm8_.;j].;jv ]MP~#... ...... ### .... ..# #######'## #.# ....>##..######. ####'....).....$.)≈≈≈≈≈≈§≈[.≈.........≈.≈≈≈≈≈..).§§§≈.... ..)...§≈§≈._.≈.≈.# ........#.;j .;j &--.;j 9 (0.6.;j" .;j .;j (M~.PP~#... ...... ### .... ..# .;j~ #######'## #.# ....>##..######. ####'....).....$.)≈≈≈≈≈≈§≈[.≈.........≈.≈≈≈≈≈ ....).§§§≈.....≈.# ≈§≈≈≈≈.#.;j ≈≈≈≈§§§§§--8.5.;j8 .;j[M~.PP~#... ...... ### .... ..# #######'## #.# .;j....>##..######. ####'....).....$.)≈≈≈≈≈≈§§[.≈.§.... .......≈.§≈≈≈≈.≈.# ........#.;jU≈§§.;jn(9.1.;j5.;jצ.;jI'  ~.P......#  .P~......#  .  ...... ####  .... ..# #'## #.## .>##..######..# #'....).....@.# #......)≈§≈≈≈≈≈§≈.# #.....[.≈§§.....≈.# '.≈§§§≈≈≈.≈.# #....).§§§§.....≈.# #..)...§≈§≈._.≈.≈.# #.....).≈.≈?..≈.≈.# #.....).§.≈≈≈≈≈.§.#[39;.;jo(T49m #.≈.# .;j(:.####.)...§§§....§§§.§≈≈≈≈.≈≈§....≈.≈._.≈.≈.;j=)a.≈?..≈.≈.≈≈≈≈≈..;j*&7.;j 29_.;jOS≈≈≈≈≈≈≈..;j0PD≈≈≈≈≈..≈......_.≈..≈?..≈..≈≈≈≈≈..;jDQ,50.7 (1.;j[.;jA^? _You now have 106 gold pieces (gained 12)..;j\  ~.P......#  .P~......#  .  ...... ####  .... ..#  '## #.##  >##..######..#  '....)...§§§@#  ......)≈§.#  .....[.≈.....§§§.#  .≈.≈≈≈≈≈.≈.#  .;j ....).§§.≈.....≈.#  ..)...§≈.≈._.≈.≈.#  .....).≈.≈?..≈.≈.#  .....).§.≈≈≈≈≈.§.#  .≈.#  .;j> r§≈§§....;j +1.3 (0.;j 9_.;j .;j1Q.;j ~.P......#.P~..   #### .... .. #######'## #.## ....>##..######.. ####'....)...§§§§ .;jC......)≈≈≈≈≈≈≈§≈[.≈.....§§§§..≈.≈≈≈§≈.≈.........# ####)#.≈≈§≈§≈≈≈≈.#  .;jI###...;j&9.;j9_.;j.;je# .P~..   #### .... .. .;j########'## #.## ....>##..######.. ####'....)...§.§§ ......)≈≈≈≈≈≈≈§≈..;j{$[.≈......§§..≈.≈≈≈§≈.≈.).§§.≈....≈≈§≈≈≈≈.##.#...........#  .;jZ.#.######.§..§.≈≈≈§≈≈§§≈§.;j/(2.5.;j7;_.;j#:.;ji L ..   #### .... .. #######'## #.## ....>##..######.§# ####'....).....§. .;j ......)≈≈≈≈≈§≈≈§§[.≈......§§...≈.≈≈≈≈≈.≈).§§.≈....)...§≈.≈._.≈.;j ........##.#########  .;j $.#.###.......≈≈≈≈..≈§3.1.;j 6_.;j .;j; L   #### .... .. #######'## #.## ....>##..######.. ####'....)..... ......)≈≈≈≈≈≈≈≈≈[.≈.........≈.≈≈≈≈≈.;j$< ).§§.≈....)...§≈.≈._.≈...).≈.≈?.######..##)#  .;jI .;jJ &7.;jU ;_.;jW .;jQ  .... .. #######'## #.## ....>##..######.. ####'....)..... ......)≈≈≈≈≈≈≈≈≈[.≈.........≈.≈≈≈≈≈).§§.≈....)...§≈.≈._.≈.;jT...).≈.≈?.).§.≈≈≈≈≈.§#.###.#  .;j§§§§§4.3_.;ja~ #######'## #.## ....>##..######.. ####'....)..... ......)≈≈≈≈≈≈≈≈≈[.≈.........≈.≈≈≈≈≈.;j~).§§.≈....)...§≈.≈._.≈...).≈.≈?..;j1).§.≈≈≈≈≈.§..≈.§§.......;j##.#.#  .;j{=§§.;jL&9.;j.;jD.;j! .;j} .;j .;j .;j .;j .;jA ,.;j .;jJ .;j .;j .;j~ .;j .;j .;j .;j .;j .;jo .;j  .;jd .;j .;j! .;j$ .;jX' .;j' .;j) .;j- .;jA1 .;jv1 .;j4 .;j8 .;j< .;j< .;j@ .;jE .;jJ .;j(K .;jXO .;j>V .;jV .;jY .;jr ...##########'## #.## '......>##..######..# ...#.#####'....).......# #.#......)≈§≈≈≈≈≈≈≈.# #.#.....[.≈.......≈.# #.'.......§.≈≈≈≈≈.≈.# ###....)..≈.≈.....≈.# [..# #..)....≈.≈._.≈§§§# #### #.....).≈.≈@..≈§≈.# 61.3 (6.4 # #.....§§§§≈≈≈≈≈§§.#.;j[u e[39;49m # #......§≈§........#  #####)#§§§≈≈≈≈≈≈≈.# ##### #.#...........# .§..# #.##########..# ###.# #)# #.## #D# #.# #.# #.## #.##.# .;jw . _i - a scroll of identify.;j .;j .;j$ .;jB. .;jl2 .;j7 ,.;j#< L  There is a stormy altar of Qazlal here..;j@ .;j}A  _.;jC .;jF .;joJ ,.;jW .;jZ .;j] .;j^ .;j&_ .;jac .;je .;j3f .;jg .;jj .;j_m .;jm .;jn .;jp .;jRr .;jr .;j.#.#.#.;j> .;jɢ .;j .;j5 .;j5 .;j6 .;j@ .;jA .;jE ,.;jG .;jJ .;jJ .;jK .;jFO .;jkQ .;jQ .;jR .;j V .;jY .;j .;jȁ .;j .;j .;j .;jj .;j .;j ,.;jJ .;j .;jȣ .;j .;j. .;j* .;j X.;j .;jO ,.;j .;j .;j> .;jx .;j X.;j$ .;jj .;j ,.;j .;j .;j .;j .;j~ .;j .;j ,.;j ,.;j .;jX .;j .;j .;jG .;j @  There is an open door here..;jU .;j  _.;j .;j .;jx! ,.;j% .;j) .;j, .;jN- .;jl/ .;j> .;jRB ,.;jD .;jH .;jK .;jL .;jV .;j\ u####...#.##............########## ...............÷...÷...'......>## ##...###...............#.#####'..#...# ####............#.#......§#...# #............#.#.....[.#...# #............#.'.......#...# #.<..........###....)...;jJ] T#...# #.........[..# #..)....##### #.....@÷))#### #.....).302.1 (15.0 #.......).# #.....). #.........# #....... .;j] #####...### #####)#. #...####### #.#. ######### #...'.....# #.## .# #...#####.# #)## ##### .;j ^ .# #.#.....# #.## #.#.;j _ .;jy .;j<3.;j/@.;j .;jB.;je.;j.;jY.;j .;j$B.;j&.;j).;jf-.;j-.;jd7X.;j7.;jO:.;j<.;j=.;j=.;j@.;jA.;j*B.;j@C.;j;E.;j:G.;jG.;j7H.;jI.;jK.;jK.;jO,.;j*P.;jP.;jc.;jjeu #...#  #...#  #...#  #>..#  #...#  #...#  #...### ## +@..+.# #9.9 (7.8).;jf #...#.# # #...#.##################...#.##..........+.................÷...÷ .h#####...###.............  .... #...# ####..........  .;jKf<j.... #...# #..........  ####j.B... #...# #...........;jtfE .;jOg.;jHm.;jn.;j0I.;ja.;j.;jzX.;j,.;jd.;j.;j.;j.;j7 _You open the door..;jP.;j.;j.;j+#...# #...# #...# #>..# #...# #...# #...### ###+...@.# #...#12.7 (2#...#.# #.[.##...#.###...########...#.##...#.+.................÷...÷...'.h#####...###......#.... #...# ####....#j.... #...# #.....# #j.B... #...# #......#.;j~.;j.;j Q _There is an open door here..;j.;j.;jZ.;j.;j: _.;j%.;j= ##### #...  #. 6.3 (3.6 #..  #>..# #...# #...# #...### ## +...'.# #.. #...#.# #.[ #...#.###########...;j.;j4.;j̄.;j.;j.;jB.;j{,.;jԓ.;jP  There is an escape hatch in the floor here..;j.;jڙ _.;jښ.;j.;j.;j7.;j.;j.;j.;jY.;j .;j.;jì.;j .;j.;jL.;jIJ.;j.;j˳.;jN7 _You open the door..;j.;j.;j/.;j^######...##...##...##>..##...# #...########...####+.....@...'.##21.5 (5.2#######...#.#.;j# #...#.##################...#.##..........+.................÷...÷.h#####...###................ #...# ####.......j.... #...# #......... #####j.B... #........;jM.;ji.;jQ _There is an open door here..;jN3.;jO.;jV.;jY.;j^P _.;j_.;jU`.;j`.;jb.;jud,.;jd.;jf.;jkh.;jh.;ji.;j]j.;jk.;jl,.;jn.;jp.;jq.;jq.;jvt7 _You open the door..;jvg  A hound comes into view..;j\} ##### #...# .;j}#...# #...##### #>..##... #...##... #...# #...#######...###  +...@.....'...'.#  #...#######...#.# .;j.~ #... #...#. #...#######...#.## +...+.......... #..h#####...###h   hound (asleep) ..... #...# ####.;j~3j   gnoll (asleep) .j.... #...# #....;j~ #####j.B... #...# #....;j-5.5 (4.0.;jׇ46.1 (4.6 _.;j.;jhQ _There is an open door here..;j%} ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +..@'.....'...'.# #...#...#.# #...# #...#. #...#######...#.## +...+ #..h#####...### ..... #...# #### .j.... #...# #.;j& #####j.B... #...# #.;j2..;j.07 (0 _.;jV4.;j6.;j/  ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +.@.'.....'...'.# #...#...#.# #...# #...#. #...#######...#.## +...+ #..h#####...### ..... #...# #### .j.... #...# # #####j.B... #...# #.;jt6.;j6(7.3.;j<.;j>.;jOW ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +..@'.....'...'.# #...#...#.# #...# #...#.##...#######...#.##.+...+.#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;j_ .;j1` &9.;je .;jg .;j@  ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +.@.'.....'...'.# #...#...#.# #...# #...#. #...#######...#.## +...+ #..h#####...### ..... #...# #### .j.... #...# # #####j.B... #...# #.;jG.;jH(8.5.;j$O.;jQ.;jo ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +..@'.....'...'.# #...#...#.# #...# #...#.##...#######...#.##.+...+.#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;ju .;j`v (9.1.;j{ .;j} .;jL^ ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...#  #.@.#######...### +...'.....'...'.# #...#######...#.# .;jMx #...# #...#.### #...#######...#.## +...+......... #..h#####...###.... ..... #...# #### .j.... #...# #.;jCT.;jT&7.;jY.;jC\.;j;##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #..@#######...### +...'.....'...'.# #...#...#.# #...# #...#.##...#######...#.##.+...+.#..h#####...###...... #...# ####..j.... #...# #..;j.;j)30.3.;j).;j.;j}3#####...#####>....######...###+..@'.....'...'.#...#######...# #########..+...+.............#..h#####...###.;j}K..... #...# ####j   gnoll (asleep).j #####j.B.;j.;js&9.;jߍ.;j.;jܩ   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel..;j P  Okay, then..;j .;jh .;j . _.;j# ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...@.....'...'.# #...#...#.# #...# #...#.##...#######...#.##.+...+.#..h#####...###...... #...# ####..;j$.j.... #...# #.#####j.B... #...# #..;j-.;j./1.5 _.;j 6.;jC:Q _There is an open door here..;j&##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# .;jn#...#...### +...'@....'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.#..h#####...###. ..... #...# ####..j.... #...# #.... #####j.B... #...# #.... .;jt.;jǺ/2.1 _.;j^.;j.;j> J##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'.@...'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.÷#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;j <7.;j~ .;j .;jr##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### .;j+...'..@..'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.÷.#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;j.;jw(3.3.;jz.;jv.;j##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'...@.'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.÷.#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;j<9.;j.;jF.;j oWhat are your orders?t - Shout!.;j+.;jL====4.9 (1.0.;jʆ.;j߉. _You shout for attention!.;j "##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# .;j#...#...### +...'....@'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+...÷.#..h#####...###....... #...# ####..j.... #...# #.#####j.B... #...# #..;j.;jL----5.5 (0.6.;j.;jo.;jK! ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### #+...'.....@...'.# #.;j" #...#...#.# ##...# #...#.##...#...#.##.+...+.................÷...÷#..h#####...###........ #...# ####..j.... #...# #. #####j.B... #...# #..;j+ .;j, E----6.1.;j53 .;j7 Q _There is an open door here..;jFy ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...###  +...'....@'...'.#  #...#...#.#  #...# #...#. #...#...#.## +...+.................÷... #..h#####...###.. ..... #...# #### .j.... #...# #  #####j.B... #...# #.;ja{.;j }-7 _.;jA.;j.;juX q ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...###.;jY  +...'...@.'...'.# #...#...#.# #...# #...#. #...#...#.## +...+...÷ #..h#####...###. ..... #...# #### .j.... #...# # #####j.B... #...# #.;j] .;js^ (7.3.;jLa .;j^c .;j9.##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### .;j/7+...'....@'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+...÷.#..h#####...###...;jb/I..... #...# ####..j.... #...# #.#####j.B... #...# #..;j_@R9.;jcB.;j:| ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#.;j?} ...### #+...'.....@...'.# ##...#...#.# ##...# #...#.##...#...#.##.+...+.................÷...÷#..h#####...###........ #...# ####..j.... #...# #. #####j.B... #...# #..;j .;ja (8.5.;ji .;jV Q _There is an open door here..;j##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### #+...'.....'@..'.# #.#...#...#.# #.#...# #...#.#.#...#######...#.##.+...+.................÷...÷.#..h#####...###....;jJz..... #...# ####..j.... #...# #.j.B... #...# #..;jy.;jհ/9.1 _.;j.;j.;jZ1> ...#####>....#######...#####+...'.....'...'..#...#######@..#.## #...#.###############............##...# ...+...... #...# #.<........ .;j9.;j&:&7.;j@.;jA.;j/ J #####>....######...#####+...'.....'...'..#...#######...#.# #@..#.###############.........+...+.................÷...÷...####.##...# .###..j... #...# #.........[ .;j8 .;j8 )40.3.;j5? .;jfA .;jd h #####>....######...#####+...'.....'...'.#.#...#######...#.# #...#.###############.........+...+.................÷...÷#..h#####...###............#...# .# ..... ##### #......÷))# .;j .;j &9.;j5 .;j .;j" GM #.###> #...#  #...#######...####+...'.....'...'.#######...#.#  ##########...#######...#.##.........+...+.................÷...÷#..h#####...###.............#...#1.5.;j{ M #.###> #...#  #...#######...###+...'.....'...'.#######@..#.#  ##########...#######...#.##.........+...+.................÷...÷....####. ##...#.;j݃ .;j/ (2.1.;jP .;j .;j7M### #.###># #...#  #...#######...###+...'.....'@..'.########...#.#  ##########...#######...#.##............ .##...#.;j.;j.;jn&7.;js.;j.;j ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...###  +...'.....@...'.# # #...#...#.# # #...# #...#.# #...#######...#.## +...+.................÷...÷ #..h#####...###.. ..... #...# #### .j.... #...# ##j.B... #...# #.;j.;j(3.3.;j.;jQ _There is an open door here..;jk,  ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...###  +...'....@'...'.#  #...#...#.# .;j,  #...# #...#. #...#...#.## +...+.................÷... #..h#####...###.. ..... #...# #### .j.... #...# # .;j*-  #####j.B... #...# #.;j4 .;j5 -9 _.;j; .;j,= .;j I ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'...@.'...'.# #...#...#.# #...# #...#. #...#...#.## +...+...÷ #..h#####...###. ..... #...# #### .j.... #...# # #####j.B... #...# #.;j& .;j (4.5.;jG .;jf .;j ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'..@..'...'.# #...#...#.# #...# #...#. #...#...#.## +...+.÷ #..h#####...### ..... #...# #### .j.... #...# # #####j.B... #...# #.;j .;j !(5.1.;j&.;ju(.;j ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'.@...'...'.# #...#...#.# #...# #...#. #...#...#.## +...+.÷ #..h#####...### ..... #...# #### .j.... #...# # #####j.B... #...# #.;j^.;j&7.;j.;j.;jD& ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'@....'...'.# #...#...#.# #...# #...#. #...#...#.## +...+. #..h#####...### ..... #...# ####.;j>E .j.... #...# # #####j.B... #...# #.;jK.;jL(6.3.;j;S.;jS.;jn ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...@.....'...'.# #...#...#.# #...# #...#. #...#...#.## +...+ #..h#####...###.;jo~h   hound (asleep) ..... #...# ####j   gnoll (asleep) .j.... #...# #... #####j.B... #...# #....;jy<9.;jR~.;j~Q _There is an open door here..;jv &##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# .;j{ #...#...### +...'@....'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.#..h#####...###. ..... #...# ####..j.... #...# #.... #####j.B... #...# #.... .;j L7.5 _.;j    What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel..;jmb====8.5 (1.0.;j.;jQ _You shout for attention! You hear a bark! You hear a shout!.;j[ J##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'.@...'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.÷#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;jb----9.1 (0.6.;jM.;jy.;jW P##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'..@..'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.÷.#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;j Y----7.;j .;j .;jC##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'...@.'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.÷.#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;jI.;jI)50.3.;jP.;j$R.;j##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'....@'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+...÷.#..h#####...###....... #...# ####..j.... #...# #..;jv#####j.B... #...# #..;ju.;jJ&9.;j.;jv##### #...# #...# .;jm#...# ##### #>..# #...# #...# #...# #...# #...#...### #+...'.....@...'.# ##...#...#.# ##...# #...#.##...#...#.##.+...+.................÷...÷#..h#####...###........ #...# ####..j.... #...# #. #####j.B... #...# #..;j .;j (1.5.;jgg _There is an open door here..;jf##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### #+...'.....'@..'.# .;j_#.#...#...#.# #.#...# #...#.#.#...#######...#.##.+...+.................÷...÷.#..h#####...###........ #...# ####..j.... #...# #.j.B... #...# #..;j.;j-!/2.1 _.;j'.;j..;jbN  ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...###  +...'.....@...'.# # #...#...#.# # #...# #...#.# #...#######...#.## +...+.................÷...÷ #..h#####...###.. ..... #...# #### .j.... #...# ##j.B... #...# #.;jV .;jGW &7.;j-^ .;j*a Q _There is an open door here..;jNn ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...###  +...'....@'...'.#  #...#...#.#  #...# #...#. #...#...#.## +...+.................÷... #..h#####...###.. ..... #...# #### .j.... #...# #  #####j.B... #...# #.;jn[3.3 _.;j.;j z ##### #...# #...# #...# ##### #>..# #...# #...#.;je  #...# #...# #...#...### +...'...@.'...'.# #....;j #...#.# #...# #...#..;j g #...#...#.## +...+.;jύ '...÷.;j " #..h#####...###..;j u ..... #...# #### .j.... #...# # #####j.B... #...# #.;j. .;j8 .;j3 C9.;jfh ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'..@..'...'.# #...#...#.# #...# #...#. #...#...#.## +...+.÷ #..h#####...###.;j ..... #...# #### .j.... #...# # #####j.B... #...# #.;j'.;j(4.5.;j.;j.;jY y##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### .;jH +...'...@.'...'.# #...#...#.# #...# #...#.##...#...#.##.+...+.÷.#..h#####...###...... #...# ####..j.... #...# #.#####j.B... #...# #..;jX .;j (5.1.;j .;jE .;jn##### #...# #...# #...# .;jpo`##### #>..# #...# #...# #...# #...# .;jo$#...#...### +...'....@'...'.# #...#.;joH...#.# #...# #...#.##...#...#.##.+...+....;j'p÷.#..h#####...###....... #...# ####..;jp.j.... #...# #.#####j.B... #...# #..;jy.;j2z&7.;j.;j.;jkG C##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### #+...'.....@...'.# ##...#...#.# ##...# #...#.##...#...#.##.+...+.................÷...÷#..h#####...###........ #...# ####..j.... #...# #. #####j.B... #...# #..;jO .;jP (6.3.;jV .;jY Q _There is an open door here..;j@"- ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...###  +...'....@'...'.#  #...#...#.#  #...# #...#. #...#...#.## +...+.................÷....;j# #..h#####...###.. ..... #...# #### .j.... #...# #  #####j.B... #...# #.;j+.;jp--9 _.;j2.;j4.;jI ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'...@.'...'.# #...#...#.# #...# #...#. #...#...#.## +...+...÷ #..h#####...###. ..... #...# #### .j.... #...# # #####j.B... #...# #.;j>7.5.;j .;j> ' ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'..@..'...'.# #...#...#.# #...# #...#. #...#...#.## +...+.;j. .÷ #..h#####...### ..... #...# #### .j.... #...# # #####j.B... #...# #.;j .;j (8.1.;j .;j+I ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'.@...'...'.# #...#...#.#.;j7- #...# #...#. #...#...#.## +...+.÷ #..h#####...### ..... #...# #### .j.... #...# # #####j.B... #...# #.;j!4.;j4&7.;jz:.;jH<.;j{7 ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'@....'...'.# #...#...#.# #...# #...#. #...#...#.## +...+. #..h#####...### ..... #...# #### .j.... #...# # #####j.B... #...# #.;jx.;jl(9.3.;j.;j.;j  ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...@.....'...'.# #...#...#.# #...# #...#. #...#...#.## +...+ #...#####...###h   hound (wandering) ..Bj. #...# ####.;j1 j   gnoll (wandering) ...h.. #...# #B   clockroach (wandering, warded) #####j.B... #...# #....;j8 cB.h..;jf .;j3 &9.;j# .;j^ Q _There is an open door here..;jO1 #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#Noise: ---------  Time: 3359.9 (0.0).;j1 #..*#######...#.#a) +0 shortbow#..*# #...#.##### Fire: a) +0 shortbow#.*.#######...#.##...+.*.+................#*..#####...###...... h   hound (wandering).Bhj. #...# ####... j   gnoll (wandering)...... #...# #... B   clockroach (wandering, warded)#####j.B... #...# #... _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j2 yAim: a clockroach (wandering, damage-immune at range, hasn't noticed you, 68%  to hit).;j4 .*.*Bhhound (wandering, hasn't noticed you, 59% to hit).;j{B.*.*hjgnoll, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit).;j \ #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#.;j\ SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#Noise: ---------  Time: 3359.9 (0.0)#..)#######...#.#a) +0 shortbow#..)# #...#.##### Fire: a) +0 shortbow#..)#######...#.##...+..)+................#..)#####...###...... h   hound (wandering).;j] .Bhj. #...# ####... j   gnoll...... #...# #... B   clockroach (wandering, warded)#####j.B... #...# #...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!.;j 7  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!  The gnoll is severely wounded..;j& .;j ph..B.;j ....j  (wandering)j==60.8 (0.9 _.;j .;j .;jZ9#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#.;jNoise: ==-------  Time: 3360.8 (0.0)#..*#######...#.#a) +0 shortbow#..*# #...#.##### Fire: a) +0 shortbow#..*#######...#.##...+..*+................#..h#####...###...... h   hound (wandering)..Bj. #...# ####... j   gnoll (wandering).....j #...# #... B   clockroach (wandering, warded)#####j.B... #...# #...The gnoll shouts! _The gnoll is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 59% to hit).;jA#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#Noise: ==-------  Time: 3360.8 (0.0)#..)#######...#.#a) +0 shortbow#..)# #...#.##### Fire: a) +0 shortbow#..)#######...#.##...+..)+................#..h#####...;jr.###...... h   hound..Bj. #...# ####... j   gnoll (wandering).....j #...# #... B   clockroach (wandering, warded)#####j.B... #...# #...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound barks!.;jm .@...h(ally target)@   shadow (launcher)Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 59% to hit)  You shoot an arrow. The arrow hits the hound.  The hound barks!  The hound is moderately wounded.  Your shadow shoots an arrow..;jsF))).;j@ h.  The arrow closely misses the hound.j.jB..jj 2 gnolls (1 distracted)B1.7 (0.9.;j .;j ' _The gnoll shouts!.;jEX#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#Noise: ==-------  Time: 3361.7 (0.0)#..*#######...#.#a) +0 shortbow#.@*# #...#.##### Fire: a) +0 shortbow#..*#######...#.##...+..h+................#.;jX.Bj#####...###...... h   hound (ally target)...j. #...# ####... jj 2 gnolls (1 distracted).....j #...# #... B   clockroach (warded)#####j.B... #...# #... @   shadow (launcher)The arrow closely misses the hound. _The gnoll shouts!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, ally target, 59% to hit).;jT#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#.;jCEV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#.;jUNoise: ==-------  Time: 3361.7 (0.0)#..)#######...#.#a) +0 shortbow#.@)# #...#.##### Fire: a) +0 shortbow#..)#######...#.##....;j %+..)+................#.Bj#####...###...... h   hound (ally target).;j?...j. #...# ####... jj 2 gnolls (1 distracted).....j #...# #... B   clockroach (warded).;jĵ#####j.B... #...# #... @   shadow (launcher)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, ally target, 59% to hit)  You shoot an arrow. The arrow barely misses the hound.The arrow hits the clockroach..;j>f...h.;jEEyM))Shift-Dir - straight line.;j|EJAim: a hound (moderately wounded, ally target, 59% to hit)  You shoot an arrow. The arrow barely misses the hound.The arrow hits the clockroach.  The clockroach is warded from harm. Your shadow shoots an arrow.  .;jE;The arrow clos.;j~:h..;j3j..;j1j.;j@j..;j[7B..;j7h..;jpjjj 3 gnolls.;j42.6 (0.9 _.;j1.;j.;jh #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#Noise: ==-------  Time: 3362.6 (0.0)#..*#######...#.#a) +0 shortbow#.@h# #...#.##### Fire: a) +0 shortbow#...#######...#.##...+.Bj+.................;j7i #..j#####...###...... h   hound (ally target)..... #...# ####... jjj 3 gnolls....jj #...# #... B   clockroach (warded)#####j.B... #...# #... @   shadow (launcher)The clockroach is warded from harm. Your shadow shoots an arrow. _The arrow closely misses the hound.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, ally target, 59% to hit).;jv +.;j #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#.;j 9AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...@.....'...'.#Noise: ==-------  Time: 3362.6 (0.0)#..)#######...#.#a) +0 shortbow.;j> v#.@h# #...#.##### Fire: a) +0 shortbow#...#######...#.##...+.Bj+................#..j#####...###...... h   hound (ally target).;j ..... #...# ####... jjj 3 gnolls....jj #...# #... B   clockroach (warded).;j #####j.B... #...# #... @   shadow (launcher)Fire: a) +0 shortbow.;j dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, ally target, 59% to hit)  .;j |You shoot an arrow. The arrow hits the hound!  The hound is severely wounded..;j h.j.j..;j\!7B..;j!2j..;j).;j*+3.5 (0.9 .;j* _.;j1.;j2.;j ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...'@....'...'.# .;j U#..h#...#.# #.@.# #...#.##.Bj#...#.##.+..j+.#...#####...###....j. #...# ####.@   shadow (launcher).....j #...# #....#####j.B... #...# #.....;j7" 4h..;jM+ L--4.1 (0.6.;j-1 .;j4 DMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (moderately wounded, ally target, 59% to hit)  You shoot an arrow. The arrow hits the hound! _The hound is severely wounded. _Something closely misses your.;j\4 % shadow..;j##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +...h.@...'...'.# #...#...#.# #.@.# #...#.##.Bj#...#.##.+..j+..;j~÷#...#####...###....j. #...# ####..........j #...# #.#####j.B... #...# #..;jE'h.;jҔ.;jP0=-.;j7.;jo.;jx _The hound attacks as it pursues you! The hound closely misses you..;jy'#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11.;jс#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#.;jNoise: =--------  Time: 3364.7 (0.0)#...#######...#.#.;j9a) +0 shortbow.;jA#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##......;jf6+..j+.................÷.;j#...#####...###........ h   hound...j. #...# ####......;j_.....j #...# #......;jՂ#####j.B... #...# #..... _Something closely misses your shadow. .;j_The hound attacks as it pursues you! The hound closely misses you.Fire: a) +0 shortbow.;jPress: ? - help, Q - select action, ( or ) - cycle.;j=Shift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;jxM #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#.;j_N SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: =--------  Time: 3364.7 (0.0)#...#######...#.#a) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##.....+..j+.................÷#...#####...###........ h   hound...j. #...# ####..........j #...# #.....#####j.B... #...# #......;jN zFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  .;jN FYou shoot an arrow.  The arrow hits the hound but does no damage..;j/ aPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, 59% to hit)  You shoot an arrow.  The arrow hits the hound but does no damage.  The hound is severely wounded.=5.6 (0.9.;j S _The hound bites you but does no damage..;jD#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: ==-------  Time: 3365.6 (0.0)#...#######...#.#a) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##.....+..j+.................÷#...#####...###........ h  [37.;jD7m hound...j. #...# ####..........j #...# #.....#####j.B... #...# #.....The hound is severely wounded. _The hound bites you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;jg#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: ==-------  Time: 3365.6 (0.0)#...#######...#.#a) +0 shortbow.;ji#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##.....+..j+.................÷#...#####...###........ h   hound...j. #...# ####..........j #...# #.....#####j.B... #...# #.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow.  The arrow hits the hound but does no damage..;j,/MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow.  The arrow hits the hound but does no damage.  The hound is severely wounded..;jy--6.5 (0.9.;j2.;j&5K _The hound misses you..;j}S#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0.;jfT&Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: ==-------  Time: 3366.5 (0.0)#...#######...#.#a) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##.....+..j+.................÷#...#####...###........ h   hound...j. #...# ####..........j #...# #.....#####j.B... #...# #.....The hound is severely wounded. _The hound misses you.Fire: a) +0 shortbow.;jTUPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;jخ#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20.;jKL#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: ==-------  Time: 3366.5 (0.0)#...#######...#.#.;ja) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##.....+..j+.................÷#...#####...###........ h   hound.;j...j. #...# ####..........j #...# #......;j #####j.B... #...# #.....Fire: a) +0 shortbow.;j4Press: ? - help, Q - select action, ( or ) - cycle.;jbShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  .;jFYou shoot an arrow.  The arrow hits the hound but does no damage..;j?MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow.  .;j}?{The arrow hits the hound but does no damage.  The hound is severely wounded..;j$@.;jF@&7.4 (0.9.;jF.;jH~ _The hound bites you but does no damage. The hound completely misses you..;jV #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: ==-------  Time: 3367.4 (0.0)#...#######...#.#a) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##.....+..j+.................÷#...#####...###........ h  [37.;j bm hound...j. #...# ####..........j #...# #.....#####j.B... #...# #.....The hound is severely wounded. _The hound bites you but does no damage. The hound completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;j #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+)))))@...'...'.#Noise: ==-------  Time: 3367.4 (0.0)#...#######...#.#.;j- ?a) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#.Bj#######...#.##.....+..j+.................÷#...#####...###........ h   hound...j. #...# ####..........j #...# #.....#####j.B... #...# #.....The hound is severely wounded. _The hound bites you but does no damage. The hound completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;j(|j _The hound bites you but does no damage. The hound completely misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the hound..;j...'h.j   gnoll.;j-8.3 (0.9.;j.;jR _The hound barely misses you..;j$#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: ==-------  Time: 3368.3 (0.0)#...#######...#.#a) +0 shortbow#j@.# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ h  [39;4.;j19m hound...j. #...# ####..... j   gnoll.....j #...# #.....#####j.B... #...# #.....You shoot an arrow. The arrow barely misses the hound. _The hound barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;j:_#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+)))))@...'...'.#Noise: ==-------  Time: 3368.3 (0.0)#...#######...#.#a) +0 shortbow#j@.# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ h  [39;4.;jT`9m hound...j. #...# ####..... j   gnoll.....j #...# #.....#####j.B... #...# #.....You shoot an arrow. The arrow barely misses the hound. _The hound barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;jMj. _The hound barely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the hound..;jR...'h.;j-9.2 (0.9.;ji.;j`K _The hound misses you..;j #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+...'h@...'...'.#Noise: ==-------  Time: 3369.2 (0.0)#.j.#######...#.#a) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ h[39.;j ;49m   hound...j. #...# ####..... j   gnoll.....j #...# #.....#####j.B... #...# #.....You shoot an arrow. The arrow barely misses the hound. _The hound misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;j%#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+)))))@...'...'.#Noise: ==-------  Time: 3369.2 (0.0)#.j.#######...#.#a) +0 shortbow#.@.# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ h[39.;j%;49m   hound...j. #...# ####..... j   gnoll.....j #...# #.....#####j.B... #...# #.....You shoot an arrow. The arrow barely misses the hound. _The hound misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;jTMB _The hound misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow barely misses the hound..;jW1j.;j7j..;jP'..j'h.j 2 gnollsB   clockroach (warded).;jc60--.;j'70.1 (0.9.;j.;ji` _The hound misses you. The hound bites you..;jfG#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 40/42 ======================--#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+..j'h@...'...'.#Noise: ==-------  Time: 3370.1 (0.0)#..j#######...#.#a) +0 shortbow#B..# #...#.####### Fire: a) +0 shortbow.;j?#..j#######...#.##.....+..j+.................÷#...#####...###........ h   hound...j. #...# ####..... jj 2 gnolls.....j #...# #..... B   clockroach (warded)#####j.B... #...# #.....You shoot an arrow. The arrow barely misses the hound. _The hound misses you. The hound bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;j#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 40/42 ======================--#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+..j))@...'...'.#Noise: ==-------  Time: 3370.1 (0.0)#..j#######...#.#a) +0 shortbow.;jk#B..# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ h   hound...j. #...# ####..... jj 2 gnolls.....j #...# #..... B   clockroach (warded)#####j.B... #...# #.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow closely misses the hound.The arrow hits the gnoll..;j50 B.  The gnoll is severely wounded..;j0F.j.;j 13j..;j)88h.;jE9Y1=1.1 (1.;j>.;j@V _The hound completely misses you..;j X#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 41/42 =======================-#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+..jjh@...'...'.#Noise: ==-------  Time: 3371.1 (0.0)#.B.#######...#.#.;j a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ h   hound...j. #...# ####..... jj 2 gnolls.....j #...# #..... B   clockroach (warded)#####j.B... #...# #.....The gnoll is severely wounded. _The hound completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit).;jB#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 41/42 =======================-#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 88% Place: Dungeon:6+..j)h@...'...'.#Noise: ==-------  Time: 3371.1 (0.0)#.B.#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###.........;jj [39;49m h   hound...j. #...# ####..... jj 2 gnolls.....j #...# #..... B   clockroach (warded)#####j.B... #...# #.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow misses the hound. The arrow hits the gnoll.  You kill the gnoll!.;ja)   gnoll.;j7h@.@(ally target)@   shadow (launcher).;ja)))) Shift-Dir - straight lineAim: a hound (severely wounded, 59% to hit)  You shoot an arrow. The arrow misses the hound. The arrow hits the gnoll.  You kill the gnoll!r shadow shoots an arrow. The arrow barely misses the hound.  The arrow hits the gnoll!.;j$A.B.;j%B.j.;j-Fh@..;j2c0-92.0 (0.9.;j8.;j;h _The hound closely misses you. The hound bites you..;jY _#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 40/42 ======================--#...#Magic: 18/18 ========================##### #>..#AC: 5.;jң eStr: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 89% Place: Dungeon:6+...jh@.@.'...'.#Noise: ==-------  Time: 3372.0 (0.0)#..B#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷.;j v#...#####...###........ h   hound (ally target)...j. #...# ####..... j   gnoll.....j #...# #..... B   clockroach (warded)#####j.B... #...# #..... @   shadow (launcher)The arrow hits the gnoll! .;j? _The hound closely misses you. The hound bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, ally target, 59% to hit).;j#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 40/42 ======================--#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 89% Place: Dungeon:6+...j†@.@.'...'.#Noise: ==-------  Time: 3372.0 (0.0)#..B#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ .;jh   hound (ally target)...j. #...# ####..... j   gnoll.....j #...# #..... B   clockroach (warded)#####j.B... #...# #..... @   shadow (launcher)Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hound (severely wounded, ally target, 59% to hit)  You shoot an arrow. The arrow hits the hound!  You kill the hound!.;j'\j   gnollB   clockroach (warded)@   shadow (launcher).;j]3B..;jE(ally target).;ji1=929 (0.9 _.;j#.;j%.;j|M#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 41/42 =======================-#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 92% Place: Dungeon:6+..Bj*@.@.'...'.#.;j}Noise: ==-------  Time: 3372.9 (0.0)#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ j   gnoll (ally target)...j. #...# ####..... B   clockroach (warded).....j #...# #..... @   shadow (launcher)#####j.B... #...# #.....You shoot an arrow. The arrow hits the hound! .;j$~ _You kill the hound!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle.;jT~Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, ally target, 71% to hit).;j#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 41/42 =======================-#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 92% Place: Dungeon:6+)))))@.@.'...'.#Noise: ==-------  Time: 3372.9 (0.0).;j#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ j   gnoll (ally target)...j. #...# ####..... B   clockroach (warded).....j #...# #..... @   shadow (launcher)#####j.B... #...# #.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, ally target, 71% to hit)  You shoot an arrow. The arrow barely misses the gnoll.The arrow barely misses the clockroach..;jF )j.B.;jN ...;j)P b2=3.8 (0.9 _.;jPW .;j:Y .;j{#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 92% Place: Dungeon:6+...Bj@.@.'...'.#Noise: ==-------  Time: 3373.8 (0.0)#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ [40.;jomj   gnoll (ally target)...j. #...# ####..... B   clockroach (warded).....j #...# #..... @   shadow (launcher)#####j.B... #...# #.....You shoot an arrow. The arrow barely misses the gnoll. _The arrow barely misses the clockroach.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, ally target, 71% to hit).;j#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 92% Place: Dungeon:6+...B)@.@.'...'.#Noise: ==-------  Time: 3373.8 (0.0)#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷.;j#...#####...###........ j   gnoll (ally target)...j. #...# ####..... B   clockroach (warded).....j #...# #..... @   shadow (launcher)#####j.B... #...# #.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, ally target, 71% to hit)  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!.;jB   clockroach (warded)@   shadow (launcher).;j,t;)B.;j{9ally target, warded).;j:34.8 (1 _.;j.;jZ.;jI62#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#.;j6AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 93% Place: Dungeon:6+...)B@.@.'...'.#Noise: ==-------  Time: 3374.8 (0.0).;j7#...#######...#.#a) +0 shortbow.;j17)#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷.;jS7#...#####...###........ B   clockroach (ally target, warded).;ju7N...j. #...# ####..... @   shadow (launcher).....j #...# #......;j7#####j.B... #...# #.....You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!Fire: a) +0 shortbow.;j8CPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 68% to hit).;jx #####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 93% Place: Dungeon:6+...)B@.@.'...'.#Noise: ==-------  Time: 3374.8 (0.0)#...#######...#.#a) +0 shortbow.;jy o#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ B   clockroach (ally target, warded)...j. #...# ####..... @   shadow (launcher).....j #...# #.....#####j.B... #...# #.....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (ally target, damage-immune at range, 68% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is heavily wounded..;j .;ju +5.8 (1.;j .;j   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a clockroach (ally target, damage-immune at range, 68% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is heavily wounded. _The clockroach completely misses you. The clockroach misses you..;j$#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#.;jA%hSH: 0Dex: 20#...#######...###XL:  8 Next: 93% Place: Dungeon:6+...)B@.@.'...'.#Noise: ==-------  Time: 3375.8 (0.0).;jw%h#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow.;j%g#..j#######...#.##.....+..j+.................÷.;j%#...#####...###........ B   clockroach (ally target, warded)...j. #...# ####..... @   shadow (launcher).;j%T.....j #...# #.....#####j.B... #...# #..... _The clockroach completely misses you. The clockroach misses you..;j&&%Fire: a) +0 shortbow.;jG&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;jh&Aim: a clockroach (heavily wounded, ally target, damage-immune at range, 68% tohit).;jy#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0.;jzDex: 20#...#######...###XL:  8 Next: 93% Place: Dungeon:6+...)B@.@.'...'.#Noise: ==-------  Time: 3375.8 (0.0)#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ B   clockroach (ally target, warded)...j. #...# ####..... @   shadow (launcher).;jz.....j #...# #.....#####j.B... #...# #.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line.;j?{Aim: a clockroach (heavily wounded, ally target, damage-immune at range, 68% tohit)  You shoot an arrow.  The arrow hits the clockroach but does no damage..;j   The clockroach is heavily wounded.6.7 (0.9 _The clockroach barely misses you..;jg#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 93% Place: Dungeon:6+...)B@.@.'...'.#Noise: ==-------  Time: 3376.7 (0.0)#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ [.;jh40mB   clockroach (ally target, warded)...j. #...# ####..... @   shadow (launcher).....j #...# #.....#####j.B... #...# #..... _The clockroach barely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a clockroach (heavily wounded, ally target, damage-immune at range, 68% tohit).;jO#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 93% Place: Dungeon:6+...))@.@.'...'.#.;jNoise: ==-------  Time: 3376.7 (0.0)#...#######...#.#a) +0 shortbow#...# #...#.####### Fire: a) +0 shortbow#..j#######...#.##.....+..j+.................÷#...#####...###........ B   clockroach (ally target, warded)...j. #...# ####..... @   shadow (launcher).....j #...# #.....#####j.B... #...# #.....Press: ? - help, Q - select action, ( or ) - cycle.;jҼ#Shift-Dir - straight lineAim: a clockroach (heavily wounded, ally target, damage-immune at range, 68% tohit)  You shoot an arrow. The arrow hits the clockroach!  You kill the clockroach!.;j.;j@   shadow (launcher).;jK ..;jS R.;jX 67.6 (0.9  Shift-Dir - straight line  Aim: a clockroach (heavily wounded, ally target, damage-immune at range, 68% tohit)  You shoot an arrow. The arrow hits the clockroach!  You kill the clockroach! _Your shadow fades away..;j`_ .;jra i _Your Fighting skill increases to level 4!.;j; ##### #...# #...#.;j< #...# ##### #>..# #...# #...# #...# #...# #...#...### +...)@....'...'.# #...#...#.# #...# #...#. #..j#...#.## +..j+..;j<. #...#####...### ...j. #...# #### .....j #...# #.;j= #####j.B... #...# #.;jC.;jD=--8.2 (0.6 _.;jVK.;jOn _Items here: ) †††..;j.;jGH--9.2 (1.0.;j.;j<$ _f - a +0 flail/;j/;j9Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - a +1 flail of drainingf - a +0 flail  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 8 poisoned darts /;jArmour (go to first with [)  l - +0 steam dragon scales (worn)  d - a +1 robe of willpower  j - the +0 robe of Mimaliyd {Int+3} Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} /;jIJewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)/;j} d - a +1 robe of willpower. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 'Of willpower': It increases your willpower, protecting against certain magical effects. It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.0 (5.0 -> 3.0). Your EV would remain unchanged. You took it off an orc wizard on level 6 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Will+} {body armour} {body armor} {resist willpower} {willpower resistance} {MR} {resist magic} {magic resistance} (w)ear, (d)rop, (=)adjust, or (i)nscribe./;j^V N Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - a +1 flail of draining  f - a +0 flail  i - a +1 falchion of holy wrath Missiles (go to first with ()  c - 8 poisoned darts /;j$W Armour (go to first with [)  l - +0 steam dragon scales (worn)  d - a +1 robe of willpower  j - the +0 robe of Mimaliyd {Int+3} Magical Staves (go to first with |)  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)/;j;f - a +0 flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 3.7 XLs.  Current attack delay: 1.4. Damage rating: 9 (Base 10 x 92% (Str) x 106% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon./;jņIt can be maximally enchanted to +9. You took it off a gnoll on level 6 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ /;j“Even after forcing their way, with great effort and loss, through this double (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe./;j>- /;j4 /;j; u#####KnightStone the Skirmisher#...#Spriggan of Dithmenos **....#...#Health: 42/42 ========================#...#Magic: 18/18 ========================##### #>..#AC: 5Str: 7#...# #...#EV: 18Int: 11#...# #...#SH: 0Dex: 20#...#######...###XL:  8 Next: 96% Place: Dungeon:6+...)@....'...'.#Noise: ---------  Time: 3379.2 (0.0)#...#######...#.#a) +0 shortbow/;j< #...# #...#.###### Fire: a) +0 shortbow#..j#######...#.##....+..j+.................#...#####...###....... ...j. #...# ####.... .....j #...# #.... #####j.B... #...# #.... You shoot an arrow. The arrow hits the clockroach!  You kill the clockroach! _Your shadow fades away. _Your Fighting skill increases to level 4! _Items here: ) †††. _f - a +0 flail/;ji> 3j/;jF j   gnoll/;jlG ,80.2 (1/;j..# #...# #...# #...# #...# #...#...### +...@)....'...'.# #...#j..#.# #...# #...#. #...#...#.## +...+ #...#####...### ..... #...# #### .....j #...# # #####j.B... #...# #/;jA8 (0.6/;j/;j@  There is an open door, spattered with blood here./;j!N _You see here a +0 flail./;jc ##### #...# #...#/;j #...# ##### #>..# #...# #...# #...# #...# #.../;j#...### +..@))....'...'.#/;j #...#j..#.# #...# #...#./;j #...#######...#.## +...' #...#####...###/;jA ..... #...# ####.. /;jC ...... #...# #..  #####j.B... #...# #.. /;j0j/;j.j   gnoll/;j/1.4 _/;j/;j ##### #...# #...# #...# ##### #>..# #...# #...# #...# #...# #...#...### +.@.))....j...'.# #...#...#.# #...# #...#./;j #...#######...#.## +...' #...#####...### ..... #...# ####.  ...... #...# #.  #####j.B... #...# #. /;j/;j(2.0/;j/;j/;jݻ  ...#####>....######...###+...))....j...'.#.@.#######...# #######........#...+...... #...# #. /;jP 2j/;j 'j   gnoll/;j &6/;jy /;j /;j #####>....######...###+...))...j'...'.#...#######...# #######.+...'.............#...#####...###..... #...# ####....... #####......./;jM  ...+# ###..j /;j/;j8/;jY!3.2/;j/;j/;j@f #####>....######...###+...))...j'...'.#...#######...# #######.+...'.............#...#####...####/;j##.......##.# ..... ##### #. /;j/;j&8/;j|/;j /;j #####>....######...###+...))...j'...'.#...#######...# #######.+.@.'.............#...#####...###....... #...# #######.......##.# #####.  /;j /;jK(4.4 /;j /;j /;jk ....######...###+...))...j'...'.#...#######...# #######.+...'.............#.@.#####...###...........# #...# #### /;j/l####.......# ##########.##.  /;j's /;js(5.0 /;jx /;jz /;jUe  ######...###+...))...j'...'.#...#######...# #######.+...'..............#.#.#...#####...###.......@...# #...# ########..... ##########+####  /;jm  /;jwn &6 /;jt  /;jrv  /;jl ######...###+...))...j'...'.. #...#######...#.. ###.#####... +...'..............#.#.#...#####...###..........# #...# ########...@. ####...+#.......# /;jKr>6.2 /;jx /;j| /;jٱ  #...#...###.. +...))...j'...'.##.. #...#######...#.# ... #...# #...#.. #.# #...#######...#.##.....+...'.#.#.#.#...#####...####....# #...# #### ####.# #...# # #####.# #...# # #...+.# #...# # #.###.# #...# # #.# #.# ##### # #.# # # #.# # /;j@ l ######+##  #.# /;j  /;jE &8 /;j%  /;j&  /;j-m [ #...#...### ... +...))...j'...'.# #.. ###...#######...#.# /;jom i. .....#...# #...#..##.#.#...#######...#. .....+...'. #.#.#.#...#####...### /;jm W #....# #...#  ####.# #...#  ##### /;jm .# #...#  #...+.# #...#  /;j*n ' #.###.# #...# #.# #.# # /;jn #.# # #.# ######+##  #.# /;jap 2j /;j{ j   gnoll7.4 /;j}  /;j[  /;joa #...# .## #...#######...##.... +...j)...j'...' #.. ###...######. .... ..##.#.#...#######...#.# .....+...'..........#.#.#...#####...###..#.....@...###########..+#..........# ############## #.######+# /;ji /;jj(8.0 /;jNp /;jr /;j #...# #...# .## #...#######... .... +...j)...j'...'.. #.. ###...#...#... .....#...# #...#. ..##.#.#...#...#. .....+...' #.#.#.#...#####...### #....# #...#  #####.# #...# #####.# #...#  #...+ /;j^;.# #...#  #.###.# #...# #.# #.# #####  #.# #  #.#  ######+## /;j /;j.&6 /;j3 /;j# /;j #...# #...# .#### #...#.... ..... +...j)...j'...'#. #...###...#...##.. .....#...# #...# ..##.#.#...#######...# .....+...' #.#.#.#...#####...### #....# #...#  #####.# #...# #####.# #...# /;j>` #...+.# #...# #.###.# #...# #.# #.# ##### #.# ##  #.#  ######+## /;j /;j>9.2 /;jI /;jb#...# #...# .#### #...#...#. ..... +...j)...j'...'.#. #...###...#...#.#.. .....#...# #...#...##.#.#...#######...#......+...'.#.#.#.#...#####...###.#....# #...# ######.# #...# #####.# #...# #...+.##.###.##.# #.##.# ##  /;j<8 /;j /;j /;jZ}M##  #...#  ..#### #...#######...## /;j}. ..... +...j)...j'...'. #...###...#######.. .....#...# ...##.#.#...#######...##.......+...'..........#.#.#@#...#####...###..........###### /;j}#####.......# #...# /;j /;j^)90.4 /;ji /;j5 /;j M###>##  #...#  ..#### #...#######...##. ..... +...j)...j'...' #...###...#######.. ....  /;j ...##.#.#...#######...##......@+...'..........###.#.#.#...#####...###.#...........########.......# #...#...#..#.########### /;j[  /;j (1.0 /;j  /;j  /;j ##### #>..# #...# #...### #...# #...# ..#### #...#... . ..... +...j)...j'...' #. #...###...#...# #.. .....#...# #...##...##.#.#...#...# /;js7 #.+...' ###.#.#.#...#####...### #...........# #...#  #####.......# #...# #####.......# #...# #...+.......# #...# #.###.......# #...# #.# #.# #####  /;jk #.# # /;j /;j &6 /;j /;j /;jzS ##### #>.. #...# #... ### #...# #... ..##### #...#... . ...... +...j)...j'... #. #...###...#... /;jSw #.. .....#...# #... #...##.#.#...#... #.+...' ###.#.#.#...#####... /;jIT #...........# #...#  #####......# #...# #####....# #...# #...+.....# #...# #.###..... /;j|T.# #...# #.# #.......# #####  #.#  /;jT(# /;j[ /;j\(2.2 /;ja /;jmc /;je  ##### #> #...# ## ### #...# ##. ..##### #...# /;j y>. ...... +...j)...j' #. #...###...# #.. .....#...# # #...##.#.#...# # /;j .+...' ###.#.#.#...#####... /;j , #...........# #...# #####.......# #...# /;j'  #####.......# #...# #...+.......# #...# /;jV  #.###.......# #...#  /;j|  #.# #.......# #####  #.# # /;j  /;j+ &8 /;j  /;j ; _Found a stone staircase leading down./;j` ##### #> #...# # ##### #...# # #....##### #...# >........ +...j)...j'/;j! #..#...###...# #..#.....#...# # #...##.#.#...# #.+...'/;jH ###.#.#.#...#####... #...........# #... #####.......# #.../;jo #####.......# #... #...+.......# #.../;jC #.###.......# #... #.# #.......#  #.# #/;j/;j;(3.4/;j/;j /;j@  ##### #   #...# #   ##### #...# #   #....##### #...#   >........ +...j)...j'   #..#...###...#   #..#.....#...# #   #...##.#.#...#   #.+...'  /;jʄ ###.#.#.#...#####   #.....# #   #####.......# #   #####.......# #   #...+.......# #   #.###.......# #  /;ju #.# #.#   #.# #/;jӋ/;jT(4.0/;j@/;jM ### #####  #....#######...#######>.........+...j)...j'/;jQ!#...###...#######.... #..@##.#.#...#########.......+...'....###.#.#.#...####  #...........# #../;jxc#..... ./;j> /;j{3j/;j,j   gnoll/;jƼ&6/;j/;j/;j /;j$ /;j /;j /;j    #####   #...#   ###### #...#   #....#######...   >.........+...j)...j   #..#...###...   #..#.....#...#  /;jl #.@.##.#.#...   ##.+...'   ###.#.#.#...#####   #...........# #   #####.j.....# #   #####.......# #   #...+.......# #  /;j #.###.# #   #.# #.# /;j./;j Vj/;j (5.2/;j/;j1/;jIM ### ###### #...# #....#######...######>.........+...j)...j...###...#######.... ...##.#.#...########.......+...'....  ###.#.#.#...#####..####jj   gnoll./;j/;jq&8/;j"/;j$/;jw  #####...#######....#######...###### >.........+...j)...j #..#...###...######.....#...# .##.#######.......+...'..... ###.#.#.#...##### #...........# ####j..   #.# #.......# ## /;j 3j/;j[ .j   gnoll/;jm (6.4/;jP /;jF /;j'/ KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  /;jJ(B#....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  #..#.....#...#/;jx(XL:  8 Next: 96% Place: Dungeon:6  /;j(#.@*##.#.#...###### Noise: ---------  Time: 3396.4 (0.0)  ##..**...+...'..... a) +0 shortbow /;j( /;j)###.#*#.#...#####. Fire: a) +0 shortbow  #...j.......# #.  #####.......# #.  /;j%)#####.......# #. j   gnoll  /;jF)v#...+.......# #.  #.###.......# #. /;j~) #.# #.......# ## _You see here a +0 flail. _Found a stone staircase leading down.  /;j)%Fire: a) +0 shortbow/;j).Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit)/;jp KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#/;jqVMagic: 18/18 ========================  #....#######...###### AC: 5Str: 7  /;jsq>.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  #..#.....#...#XL:  8 Next: 96% Place: Dungeon:6 /;jq #.@)##.#.#...###### Noise: ---------  Time: 3396.4 (0.0) /;jq ##..))...+...'..... a) +0 shortbow  /;jq###.#)#.#...#####. Fire: a) +0 shortbow  /;j.r#...j.......# #.  #####.......# #.  #####.......# #. j   gnoll  /;jnr#...+.......# #.  #.###.......# #.  #.# #.......# ##Fire: a) +0 shortbow/;jraPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (72% to hit)  You shoot an arrow. The arrow hits the gnoll.  /;jrGThe gnoll is heavily wounded./;jFj./;jf 3..../;j ;==7.4 (1 _/;j /;jz /;jE KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#/;jVMagic: 18/18 ========================  #....#######...###### AC: 5Str: 7  /;j >.........+...j)...j EV: 18Int: 11  /;j.#..#...###...###### SH: 0Dex: 20  #..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  /;j\#.@.##.#.#...###### Noise: ==-------  Time: 3397.4 (0.0)  ##.*.....+...'..... a) +0 shortbow /;j ###*#.#.#...#####. Fire: a) +0 shortbow /;j #.*j........# #.  /;jӘt#####.......# #.  /;j#####.......# #. j   gnoll  #...+.......# #.  /;j$@#.###.......# #.  /;jG#.# #.......# ##You shoot an arrow. The arrow hits the gnoll. /;juf_The gnoll is heavily wounded.Fire: a) +0 shortbow/;jiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 72% to hit)/;jG/ KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  /;jsG#....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  /;jG`#..#...###...###### SH: 0Dex: 20  #..#.....#...#/;jHqXL:  8 Next: 96% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3397.4 (0.0)  ##.).....+...'..... a) +0 shortbow /;j#H /;jFH###)#.#.#...#####. Fire: a) +0 shortbow  #.)j........# #. /;jhH~ #####.......# #.  /;jH#####.......# #. j   gnoll  /;jH#...+.......# #.  #.###.......# #.  /;jH|#.# #.......# ##Fire: a) +0 shortbow/;jHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/;j3IAim: a gnoll, wielding a +0 whip (heavily wounded, 72% to hit)  You shoot an arrow. The arrow hits the gnoll.  /;jUIHThe gnoll is severely wounded./;j4j./;j-../;j48.3 (0.9 _/;j/;j/;j  KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  /;jy>.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  #..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  /;jͱ#.@.##.#.#...###### Noise: ==-------  Time: 3398.3 (0.0)  ##.*.....+...'..... a) +0 shortbow  /;j###*#.#.#...#####. Fire: a) +0 shortbow  #.j.........# #.  /;j%t#####.......# #.  /;jJ#####.......# #. j   gnoll  #...+.......# #.  /;jj#.###.......# #.  #.# #.......# ##/;jYou shoot an arrow. The arrow hits the gnoll. _The gnoll is severely wounded./;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle/;jݲShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 72% to hit)/;jZ  KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#/;j Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5/;j >Str: 7  /;j >.........+...j)...j EV: 18/;j ?Int: 11  /;j #..#...###...###### SH: 0Dex: 20 /;jU  #..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3398.3 (0.0)  ##.).....+...'..... a) +0 shortbow  /;j ###)#.#.#...#####. Fire: a) +0 shortbow  #.j.........# #. /;j  #####.......# #.  #####.......# #. j   gnoll  #...+.......# #.  #.###.......# #.  #.# #.......# ##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (severely wounded, 72% to hit)  You shoot an arrow. The arrow hits the gnoll.  The gnoll is almost dead./;jc 9j./;jj &.../;jk )9.3 (1 /;jk _/;jtq /;js /;j[ KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  /;j,#..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3399.3 (0.0)  /;j%##.*.....+...'..... a) +0 shortbow  ###j#.#.#...#####. Fire: a) +0 shortbow  #...........# #.  #####.......# #.  #####.......# #. j   gnoll  #...+.......# #.  #.###.......# #.  /;j\#.# #.......# ##You shoot an arrow. The arrow hits the gnoll. _The gnoll is almost dead./;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle/;jShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)/;j KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  /;j(#..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3399.3 (0.0)  ##.).....+...'..... a) +0 shortbow  ###)#.#.#...#####. Fire: a) +0 shortbow  /;j#.).........# #.  #####.......# #.  #####.......# #. j   gnoll  #...+.......# #.  #.###.......# #.  #.# #.......# ##/;jYou shoot an arrow. The arrow hits the gnoll. _The gnoll is almost dead.Fire: a) +0 shortbow/;j]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)/;jGYj. _The gnoll is almost dead.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)  You shoot an arrow. The arrow barely misses the gnoll./;j3^ ./;j_6400.2 (0.9 _/;jd/;jg/;j KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  #..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3400.2 (0.0)  ##.j.....+...'..... a) +0 shortbow  [/;j33m###.#.#.#...#####. Fire: a) +0 shortbow  #...........# #.  #####.......# #.  #####.......# #. j   gnoll  #...+.......# #.  #.###.......# #.  #.# #.......# ##Aim: a gnoll, wielding a +0 whip (almost dead, 72% to hit) _You shoot an arrow. The arrow barely misses the gnoll.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)/;j-F  KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  /;j/G #..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3400.2 (0.0)  ##.j.....+...'..... a) +0 shortbow  ###.#.#.#...#####. Fire: a) +0 shortbow  #...........# #.  #####.......# #.  #####.......# #. j   gnoll  #...+.......# #.  #.###.......# #.  #.# #.......# ##Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/;jkG Aim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)  You shoot an arrow.  The arrow hits the gnoll but does no damage./;j( [Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)  You shoot an arrow.  The arrow hits the gnoll but does no damage.  The gnoll is almost dead./;j +1.2 (1/;jv /;j V _The gnoll completely misses you./;jG KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#/;jx=Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  /;j#....#######...###### AC: 5Str: 7 /;j >.........+...j)...j EV: 18Int: 11  /;j #..#...###...###### SH: 0Dex: 20  #..#.....#...#XL:  8 Next: 96% Place: Dungeon:6  /;j0)#.@.##.#.#...###### Noise: ==-------  Time: 3401.2 (0.0)  /;jK##.j.....+...'..... a) +0 shortbow  /;j###.#.#.#...#####. Fire: a) +0 shortbow  #...........# #.  #####.......# #.  #####.......# #. j   gnoll  #...+.......# #.  /;j97#.###.......# #.  #.# #.......# ##The gnoll is almost dead. _The gnoll completely misses you.Fire: a) +0 shortbow/;jePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)/;jq KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  #..#.....#...#/;j0XL:  8 Next: 96% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3401.2 (0.0)  ##.).....+...'..... a) +0 shortbow  ###.#.#.#...#####. Fire: a) +0 shortbow  #...........# #.  #####.......# #.  #####.......# #. j   gnoll  #...+.......# #.  #.###.......# #.  #.# #.......# ##Fire: a) +0 shortbow/;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)  You shoot an arrow. The arrow hits the gnoll!  You kill the gnoll!/;jS/;j{s/;j!x:72.2 (1 _/;j~/;j/;j KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  #..#.....#...#XL:  8 Next: 97% Place: Dungeon:6  #.@.##.#.#...###### Noise: ==-------  Time: 3402.2 (0.0)  /;jck##.).....+...'..... a) +0 shortbow  ###.#.#.#...#####. Fire: a) +0 shortbow  #...........# #.  #####.......# #.  #####.......# #.   #...+.......# #.   #.###.......# #.   #.# #.......# ## Aim: a gnoll, wielding a +0 whip (almost dead, 72% to hit)  You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line/;j_ KnightStone the Skirmisher  #####Spriggan of Dithmenos **....  #...#Health: 42/42 ========================  ###### #...#Magic: 18/18 ========================  #....#######...###### AC: 5Str: 7  >.........+...j)...j EV: 18Int: 11  #..#...###...###### SH: 0Dex: 20  #..#.....#...#XL:  8 Next: 97% Place: Dungeon:6 /;j= #.@.##.#.#...###### Noise: ==-------  Time: 3402.2 (0.0)  ##.).....+...'..... a) +0 shortbow  ###.#.#.#...#####. Fire: a) +0 shortbow  #...........# #.  #####.......# #.  #####.......# #.   #...+.......# #.   #.###.......# #.   #.# #.......# ## You shoot an arrow. The arrow hits the gnoll! _You kill the gnoll!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then./;j/;j/;j. _/;j #   ##### #   #...# #   ###### #...# #   #....#######...#   >.........+...j)...j'   #..#...###...#   #..#.....#...# #   #..@##.#.#...#   ##.).....+...'.   ###.#.#.#...#####.   #...........# #.   #####.......# #.   #####.......# #.   #...+.......# #.   #.###.# #.  /;j[39;49m #.# #.# #--8 (0.6 _/;j #####...#######....#######...###### >.........+...j)...j' #..#...###...########.....#...# .##.########.@.....+...'...... ###.#.#.#...##### #...........# #......  #.# #########/;j/;jC--3.4/;j/;j _You kill the gnoll!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.  Things that are here:/;j o _a +0 whip; a gnoll corpse/;j S  #####   #...#   ###### #...#   #....#######...   >.........+...j)...j   #..#...###...   #..#.....#...#   #...##.#.#...  /;j o ##@).....+...'   ###.#.#.#...#####   #....# #   #####.# #   #####.# #  /;j  #...+.# #   #.###/;j@ .# #   #.# #/;jk .#   #.# #/;j[ /;j &4.0 /;j _/;j /;j /;jaM ### ###### #...# #....#######...######>.........+...j)...j...###...#######.... #.@.##.#.#...########.).....+...'....###.#.#.#...####  #...........# #.###../;j0/;j/;j>&6/;j/;j;/;jM ### ###### #...# #....#######...######>.........+...j)...j...###...#######.... ...##.#.#...########.).....+...'....  /;j!###.#.#.#...#####..####. ./;j/;j6(5.2/;j/;jo/;jd?M ### ##### #...# #....#######...#######>.........+...j)...j###...#######.... ...##.#.#...######  ##.).....+...'......#.. ...8/;j /;j /;j /;j! /;j= M ### ##### #...# ....#######...#######>..@......+...j)...j#.#..#...###...#######.....#...#  #...##.#.#...######.....+#.#.# .....#/;j /;j- (6.4/;j /;j/ /;jY #   #   #   #   ##### #   #...# #   ###### #...# #   #....#...#   #>./;jY+...j)...j'   #.#..#...###...#   #..#.....#...# #   #...##.#.#...#   ##.).....+...'.   ###.#.#.#...#####.   #...........# #.   /;jY#####.......# #.   #####.# #./;jb/;j!c!7.0/;jg/;ji/;j # #. #. #. ##### #> #...# #. ###### #...# #. #....#...#. #>.+...j)...j'. #.#..#...###...#. #..#.....#...# #. #...##.#.#...#. ##.).....+...'. ###.#.#.#...#####. #...........# #. #####.......# #. #####.# #./;jx/;j&6/;j/;j/;jvP##.#.#.##### #>.#...# #.###### #...# #.#....#...#.#>.+...j)...j'.#.#..#...###...#.#..#.....#...# #.#...##.#.#...#.##.).....+...'.###.#.#.#...#####...##...........# #...######.......# #...######.# #...#/;jY/;jY(8.2/;j`/;j4b/;jt##.#.#.##### #>.#...# #.###### #...# #.#....#...#.#>.+...j)...j'.#.#..#...###...#.#..#.....#...# #.#...##.#.#...#.##.).....+...'.###.#.#.#...#####...###...........# #...######.......# #...######.# #...#/;j/;j9&8/;jt/;j/;j=##...##...##...###### #>..##...# #...####### #...# #...##....#...#...##>.+...j)...j'...'#.#..#...###...#...##..#.....#...# #...##...##.#.#...#...###.).....+...'./;j=###.#.#.#...#####...##.....# #...# ###### /;jE/;jAF(9.4/;j}L/;j]/;j+]##### #...# #...# #...# ##### #>..# #...# #...# ###### #...# #...# #....#...#...##>.+...j)...j'...'.#.#..#...###...#...#.#..#.....#...# #...#.#...##.#.#...#...#.##.).....+...'.###.#.#.#...#####...###.#....# #...# ##### 10.0/;j;E #.#..#...###'...))....###..#.#'.##/;jN C1.0 (1.0/;jU /;jsX ( _You open the door./;jl &##### #...# #...# #...# ##### #>..# #...# #...# ###### #...# #...# #....#...#...##>....))...j'...'.##.#..#...###...#...#.##..#.....#...# #...#.##...##.#.#...#######...#.###.).....+...'..###.#.#.#...#####...###.#...........# #...# ######......./;j!  /;ji /;j +6 (0.6/;j\ /;j Q _There is an open door here./;jym B##### #...# #...# #...# ##### #>..# #...# #...# ###### #...# #...# #....#...#...### #>.'@..))...j'...'.# #.#..#...###...#...#.# /;jn #..#.....#...# #...#.##...##.#.#...#######...#.###.).....+...'..###.#.#.#...#####...###... #...........# #...# #### #####.......# #...# # 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#./;jE /;jE &8/;jnK /;j]Q /;j/##### #>..# #...# #...#  ###### #...# #...#  /;j8#....#######...#######...###  #>..'...))....'...'.#  #.#..#...###...#######...#.# #..#.....#...# #...#.##...##.#.#...#...#.##.##.).....+...@.###.#.#.#...#####...###.#...........# #...# ####.#####.......# #...# #.#####.......# #...# #.#...+.......# #...# #.<.#.###.......# #...# #.#.# #.......# ##### #.#.# # #./;j/;j^(6.4/;j/;jQ _There is an open door here./;jY ##### #>..# #...# #...# ###### #...# #...# #....#######...#...### #>..'...))....'...'.# #.#..#...###...#...#.# #..#.....#...# #...#.##...##.#.#...#...#.##.##.).....+...'###.#.#.#...#####...###.#...........# #...# ####.#####.......# #...# #.#####.......# #...# #./;jbZ#...+.......# #...# #.<.#.###.......# #...# #.#.# #.......# ##### #.#.# # #./;jb/;jmc/7.0 _/;j j/;jk/;j3##### #>..# #...# #...#  #...# #...# ....#######...#...### >.'...))....'...'.# .#..#...###...#...#.#  #..#.....#...# #...#.##...##.#.#...#...#.##.##.).....+...'.÷###.#.#.#...#####...###.#...........# #...# ####.#####.......# #...# #.#####.......# #...# #.#...+.......# #...# #.<.#.###.# #...# #./;jμ#.# #.# ##### #.#.# # 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#...# #.........[..# #/;jF  # ##### #......÷))#### #  #.).# # /;j O /;jvO &6/;jV /;jX /;j$0  #>..# ...# #...# ...# #...# ...#...### ##### ...))....'...'.# #...# ...#...#.# #.[.# ...# #...#.####...# ...#...#.##.# ...'..÷...÷...'. ...#####...###.#.## #...# ####.#.#.# #...# #.#.#.# #...# #......#.'.# #...# #.<.###.# #...# #...[..# #.# ##### #......÷))#/;j0 ### #. #.).# #./;j7 /;j8 (4.2/;jf? /;jLA /;j #>..# # #...# # #...# #...### ##### ))....'...'.# #...# #...#.# #.[.# # #...#.###/;j"...# #...#.##./;jv#'..÷...÷...'.#####...###.#.## #...# ####.#.#.# #...# #.#.#.# #...# #......#.'.# #...# #.<.###.# #...# #.[..# #.# ##### #......÷))#### #. #.).# #./;j<8/;j/;j/;j= #>..# # #...# # #...# ~ .#...### ##### . .))....'...'.# #...# . .#...#.# #.[.# # #...#.##...# #...#.##.# .'..÷...÷...'. .#####...###.#.## #...# ####.#.#.# #...# #./;jp#.#.# #...# #......#.'.# #...# #.<.###.# #...# #.[..# #..)# ##### #......÷))#### #. #.).# #./;j>5.4/;j'/;j/;jI /;jI /;jK /;jV /;jf X/;j m ,/;jm /;jcr /;ju /;jhv /;jx /;jZ  You see here a water moccasin skeleton. _/;jY /;j /;j˘ /;jn B/;j /;j   You see here an adder skeleton. _/;j /;j /;ja /;jT ,/;j ,/;j /;ji /;j /;jA /;jU /;j u  There is an open door here. _/;jk /;jb /;j X/;jv X/;j /;jf /;j /;jN /;j ,/;j" /;j' /;j+ /;j, /;j. /;j_H   There is an open door here./;jJ /;j$K  _/;jN /;jS /;jX ,/;j[ /;jqe /;ji ,/;jQl /;jPr H _Found a stone staircase leading up./;jx 3/;j| /;j @  There is an open door here./;j /;j$  _/;j /;jK /;jT ,/;j /;j P ♣♣~ ♣♣♣♣♣~~#  ~~~~~~~ ####.  ~P~P~P.+#..<.  #.~.P......#  ##### #..P~......# /;j0  #...# #..........#  #.[.# #..###### 39.8 (14.4) ###...# #.....# ...##########'#######.## ..÷...'......>##..######..#...#.#####'....).......#...#.#......)≈≈≈≈≈≈≈≈≈.#...#.#.....[.§.......≈.#...#.'.......≈.≈≈≈≈≈.≈.# /;j `......###....)..≈.≈.....≈.#/;j /;j /;j[ /;jT 3/;j /;j /;jD B/;j /;jf B/;j /;j B/;j /;j ,/;jO /;jF 7 _You open the door./;j /;j /;j /;j # _Found a short sword./;j ~...)# PP...  ~~~~#  ~PP.  ♣♣~P#  ♣♣♣♣♣~~P# # ~~~~~~~P#####.# ~P~P~P.@#..<..# 43.2 (3.4) #.~.P# /;j  ##### #..P~......#  #...# #..........#  #.[.# ###........###### ###...# #.............##########'#######.#÷...'......>##..######..#####'....)....../;j /;j /;jXQ _There is an open door here./;j 3/;j /;jl /;j /;j# : _/;j" /;jl B/;j PP... ~~~~#. ~PP.P ♣♣~P#P~♣♣♣♣♣~~P# #.P~~~~~~~P#####.##P~P~P~P.'#..<..# #.~.P......# ##### #..P~@.....# /;j d4.4 (1.2#...# #..........# #.[.# ###........###### #####...# #.............# ........##########'#######.## ÷...÷...'......>##..######..#..#.#####'....).......#......#.#......)§§≈§≈≈≈≈≈.#..#.#.....[§≈§.≈.#/;j /;j /;j !/;j  !/;j !/;j !/;j! !/;j$ !/;j}) ,!/;jg* !/;jI0 B!/;ja1 !/;j5 !/;j6 !/;j7 !/;j9 !/;j; !/;jG< !/;jC !/;jE !/;jF !/;jvT   There is a stone staircase leading up here. _!/;jx\   ~...)#  PP...  ~~~~#. ###  ~PP. ..#  P ♣♣~P# #.#  P~♣♣♣♣♣~~P# #.#  .P~~~~~~~P#####.#  #P~P~P~P.'#..<.@#  9.2 (4.8#.~.P......####  # #..P~......# # #..........# # ###........######  # #.......#    ##########'#######.##    '>##..######..#    #.#####'....).......#   [!/;j_ &39;49m!/;jsa "/;jd,3"/;j@-"/;j06"/;j7"/;j7"/;j<X"/;j="/;j?"/;j-A"/;jA"/;jB"/;j3D"/;jE"/;jE"/;jF"/;jL ~...)#  PP...  ~~~~#.#### ~PP.....51.6 (2.4  P ♣♣~P#####. "/;jMf P~♣♣♣♣♣~~P# #.#  .P~~~~~~~P#####.#  #P~P~P~P.'#..<..#  #.~.P####  #..P~......# # #..........#  ###........###### "/;j,N"/;jS"/;jU#/;j3#/;j#/;j$,#/;j%#/;j(,#/;j*,#/;j_,#/;j.#/;j0#/;j0#/;j1#/;jP4#/;j7,#/;j|8#/;jJ?## ...####/;j?  ~~...)###  ~~PP....#  ♣P~~~~#.##### #/;j?A ♣~PP.@....# 4.0  P ♣♣~P#####.#  #/;j@ P~♣♣♣♣♣~~P# #.#  #/;j[@ .P~~~~~~~P#####.#  #P~P~P~P.'#..<..# #.~.P......######## #..P~......#...# ##/;j@....#.[.# ###........#######/;jQA#/;jH#/;jEM#/;jW0#/;j1#/;j92#/;j:#/;j>#/;j>#/;jC,#/;jXF#/;jG#/;jfH#/;jJ#/;jN,#/;jzO#/;jQ#/;jpU#/;jU#/;j]W#/;jc#### P....#### ~P~~...@### 6.4 ~~~~PP....#  ~P♣P~~~~#.##### ♣♣♣~PP......# P ♣♣~P####/;jd##.#P~♣♣♣♣♣~~P# #.# .P~~~~~~~P#####.# #P~P~P~P.'#..<..# #.~.P......#/;jd#/;jj#/;jFmT _You see here a +0 short sword.$/;j2 $/;j3 $/;j4 $/;j= $/;j@ $/;jA $ _$/;jF ,$/;jMK ,$/;jM $/;j!P $/;jS $/;j_T $/;jRV $/;jX $/;j\ $/;j\ $/;j^ $/;j f  ####### #P..@.####8.8 #~P~~...)### #~~~~~PP....##~~P♣P~~~~#.##### #P~♣♣♣♣♣~PP......# #P~ ♣♣~P#####.# #P~♣♣♣♣♣~~P$/;jf # #.# #.P~~~~~~~P#####.# #P~P~P~P.'#..<..#$/;jg $/;jn $/;jp &/;j[&/;j&/;j6'/;jH'/;jTI'/;j+M'/;jY'/;j`A  You enter the shallow water.'/;jqe?Water '/;j[f'/;jjN _Moving in this stuff is going to be slow.'/;jo'/;j!p'/;jq'/;jt'/;j#z'/;j{'/;jm'/;jK########P....######~P~~...)### #~~~~~PP....# #~@P♣P~~~~#.#####62.4 (3.6 #P~♣♣♣♣♣~PP......# #P~ ♣♣~P#####.# #P~♣♣♣♣♣~~P# #.# #.P~~~~~~~P#####.# ##P~P~P~P.'#..<..# ###.~.P......######### #..P~.....#...# #........'/;j'/;j(/;j43(/;j6(/;j?(/;jB(/;j{C(/;jG,(/;jQH(/;jH(/;jI(/;j4M(/;jN(/;jVO(/;jQ(/;jdXO########P....####~P~~...)###~~~~~PP....#~~P♣P~~~~#.#####P~♣♣♣♣♣~PP......#P@♣ ♣♣~P#####.#6.0 #P~♣♣♣♣♣~~P# #.# #.P~~~~~~~P#####.# ##P~P~P~P.'#..<..#(/;j%Y ###.~.P......#### ###### #..P~......# ##...# #..........# # #.[.# ###........#####  ###########...# #...... (/;jY(/;j`(/;jb*/;jB?*/;j?*/;j@*/;jsR*/;j?U*/;jY,*/;j bB*/;jSc*/;jni*/;jOl*/;jl*/;jzn*/;j?t*/;jhw*/;jw(*/;jsy*/;j*/;j*/;jT*/;jm*/;j*/;j,*/;j*/;jX*/;jB*/;j*/;j*/;j?*/;j/*/;j*/;j*/;j*/;jb*/;j*/;jn*/;j*/;j0*/;j6@  There is an open door here.*/;j*/;j _*/;j*/;jF*/;j*/;jU*/;j*/;j*/;j*/;jh*/;jt*/;j*/;j,*/;j*/;j R  There is a stone staircase leading down here.*/;j*/;jt _*/;j*/;j!B*/;ji(,*/;j*,*/;j*,*/;jw1*/;j5,*/;j=*/;j>*/;jB*/;jqC*/;jE*/;jK*/;jP,*/;jS*/;j&Z*/;j9^*/;j^*/;jHa*/;jh@  There is an open door here.*/;jl*/;j+m _*/;jp*/;jv*/;jBz,*/;j|*/;j?*/;j^*/;j*/;j*/;j*/;j*/;j*/;j*/;jd  You see here an adder skeleton.*/;j-*/;j _*/;jȧ*/;jV*/;jް,*/;j*/;j\*/;j*/;j}*/;jL*/;jy*/;j*/;j*/;j*/;jl  You see here a water moccasin skeleton.*/;j*/;j& _*/;j,*/;j*/;jc*/;j*/;j*/;j*/;je*/;j*/;j*/;j_*/;j*/;j*/;j*/;j*/;j*/;j */;j*/;j*/;j*/;j*/;j*/;j*/;j*/;j*/;j*/;j */;j*/;j*/;jw*/;j*/;jA*/;j*/;jc*/;j*/;jF*/;j*/;j7*/;j{*/;jS,*/;j */;jP */;j */;j */;j*/;j@  There is an open door here.*/;jq*/;j  _*/;j */;j0*/;jN*/;j*/;jS*/;j*/;j */;j!*/;j!*/;jO$*/;j%*/;j>&*/;j4'*/;j)*/;j+*/;j+*/;j,*/;j1]  Items here: ) †††.*/;j4*/;j4 _*/;j5*/;j8@  There is an open door, spattered with blood here.*/;jY;=  You see here a +0 flail.*/;j=*/;j> _*/;j?*/;jA*/;jC*/;j>D*/;jgE*/;jG*/;jI*/;jJ*/;jQK*/;jM*/;jO*/;jOP*/;jQ*/;jT@  There is an open door here.*/;j;W*/;jW _*/;jKY*/;jD[*/;jo]*/;j]*/;j_*/;ja*/;j4c*/;jc*/;jd*/;jf*/;jh*/;j)i*/;j%j*/;jxl*/;jn*/;jo*/;jp*/;jr*/;jmu,*/;jv*/;j&y*/;j{*/;j{*/;j}*/;j*/;j9*/;j*/;j*/;j*/;j*/;j */;j*/;j+        #####  */;j #...#  #### #...#  ....#######...####  >@........'...))..503.8 (37.8)  .#..#...###...####  #..#.....#...#  #...##.#.#...##*/;j##   ##.).....+...'...  */;j( ###.#.#.#...####  */;jP #...........#   #####.......#*/;juP  */;j6######*/;j*/;j[ _Done exploring.,/;jbL      #####  #...#  ###### #...#  #....#...  #@.........'...)).  #.#..#...###...  #.#..#.....#...#  ###...##.#.#...  ##.).....+...'  ###.#.#.#...###   #....#   #####.#   #####.# ,/;jS,/;jlU84.4 (0.6) _,/;j],/;j^c _There is a stone staircase leading down here.-/;j -/;j2 -/;j -/;j -/;j 45.4 (1.0 _-/;j ./;j;B &7./;jI c    ./;jI      #####   ./;jI >##...#   ./;jJ j#|...#   ./;j,J #...#   #.@.#  ./;jHJ [ #...#   ./;jiJ g#....#   ##...+  ./;jJ  #...#   ....#  ./;jJ [ .....   ./;jJ A#####.   ./;jJ * ./;jk -6.9 (2.5./;j ./;j q _You climb downwards.  Found a twisted runed staff../;jS a _There is a stone staircase leading up here.0/;j0/;j?0/;j0/;j؝0/;j _0/;j,0/;j0/;j #####  ##...#  #@...# 8.7 (1.8 ##...#  #.<.#  #...# #....# ##...+ #...# ....#.....0/;jȷ0/;j0/;jTt _You see here a staff of earth.1/;jF1/;j,901/;jF1/;jJ _f - a staff of earth3/;j23/;j23/;j23/;j43/;j53/;j93/;jQ;P  There is a stone staircase leading up here.3/;ji<3/;j;= _3/;j>3/;j?3/;jEA3/;jA3/;j!B3/;jD3/;jE3/;jF,3/;jRI7 _You open the door.3/;juK33/;jnL3/;jAN3/;jP3/;jaP3/;j'Q3/;j[ #####..... ##...#....# #....#....# ##...#....# #.<.#....# ##...#....# #....#....+ ##...@....# 14.3 (4.6#...#....# .......#....# .............# ...#####.##### ... .#   ...#   #      3/;jO^3/;j1aQ _There is an open door here.4/;jQ4/;j!R4/;jR4/;jU4/;jW4/;j^\P _4/;jZ],4/;j ^4/;jCd##...#....# #....#....#  ##...#....#  #.<.#....#  ##...#....# ...#....+  ##...'....# ...##...#....# .......@#....# 5.5 (1.2.............# #####.#####  ... .#   .. .#   .#  .#  .+4/;jd  4/;je4/;j7i4/;jTk4/;j\ 4/;jt] 4/;j] 4/;j!` 4/;j,f X4/;jf 4/;jg 4/;jg 4/;j}i 4/;j3k 4/;j|k 4/;jl 4/;j,n 4/;jo 4/;jp 4/;jp 4/;ju A ##...#....#  #....#....#  ##...#....#  #.<.#....#  ##...#....#  #....#....+ ######...'....#  #...##...#....#  #...@....#....# 7.9 (2.4 +....# 4/;ju ] #...#####.#####  #... .# #... .##... .##... .##### .+ 4/;jv 4/;jz 4/;j| 5/;j35/;j[5/;j5/;j5/;j#B5/;jw#5/;j#5/;jN$5/;j)s ##...#....# #....#....# ##...#....# #.<.#....# ##...#....# #....#....+ ######...'....# #...##...#....# #.@......#....#9.1 (1.2 +..# #...#####.##### #...# .# #...# .# #...# .# #..5/;j)e.# .# ##### .+5/;j*5/;j.5/;j06/;jj6/;jkk6/;jk6/;jin6/;j tX6/;jVu6/;ju6/;jw6/;jby7 _You open the door.6/;j{6/;jm{6/;j{6/;jG4 #....#....# ##...#....# #.<.#....## ##...#....#+. #....#....+#.. ######...'....##... #...##...#....##....##........#....##.....@.............#21.3 (2+.....#...#####.############...# .#  #...# .# #...# .# #...# .# ##### .+  _There is an open door here.7/;j'.7/;j.7/;j/7/;j17/;j37/;jH8f _7/;j87/;jz97/;j-?O #....#....# ##...#....# #.<.#....# ###+## ##...#....# +..... #....#....+ #....#######...'....# #....##...##...#....# #....##..#....# #...@.'..#7/;j?2.5 (1 +.....#...#####.##### #######...# .# #...# .# #...# .# #...# .# ##### .+7/;j@7/;jD7/;jG7/;jK^ _7/;je 7/;ji  #....#... ##...#... #.<.#... ###+### ##...#... +..... #....#... #....#######...'... #....##...##...#... #....##..#... #.@...'.3.7 +.....#...#####. #######...# .#  #...# .#  #...# .# 7/;jj  #...# .#  ##### .+7/;jn 7/;jIo 8/;jT8/;jbU8/;jU8/;j`X8/;jY8/;j^B8/;j3b ##...# #.<.####+### ##...# +..... #....# #....#######...' #....##...##...# #....##........# #.....'. +@....#...#####.## #######...# .#  #...# .# 8/;jb! #...# .#  #...# .# ##### .+ 8/;j0i./.........................'4.3 (0.6...............###8/;jo8/;jp5===5.3 (18/;ju8/;jw6 _As you open the door, it creaks loudly!8/;jyy _Found a long wooden wand.:/;j

........#. #:..$..... #.< #........###+###. ## #../.....+...... ##.#....#######.#....##...##.#....##.#.....'........'.....#...####f#######...# #...#.............. #...###########......#...#f   sleepcap (dormant)=/;jƖ p ......##### ............=/;j R  You encounter a sleepcap.=/;j =/;jg &7=/;j =/;jӭ ; _Found a stone staircase leading down.?/;j9-#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================?/;jH:#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11..........#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....**@..#.....'....... Noise: ---------  Time: 3527.7 (0.0)?/;j:y..***.....'.....#...#### a) +0 shortbowf*........#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap (dormant)......#####?/;j:n............You encounter a sleepcap. ?/;j:h_Found a stone staircase leading down.  Fire: a) +0 shortbow?/;j,;&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (dormant, 98% to hit)?/;j W#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================?/;j #........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11..........#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....))@..#.....'....... Noise: ---------  Time: 3527.7 (0.0)?/;j ..))).....'.....#...#### a) +0 shortbowf)........#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap......#####......?/;j ......Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (dormant, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is moderately damaged.?/;j @.....f.(ally target)@   shadow (launcher)?/;j! U)))))))?/;jΫ 8.fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (dormant, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  The sleepcap is moderately damaged.  Your shadow shoots an arrow.?/;jz :......?/;j ===8.6 (0.9 _?/;jK ?/;j @/;j]#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.......@..#.....'....... Noise: ==-------  Time: 3528.6 (0.0)....***...'.....#...#### a) +0 shortbow.f**@/;j7N......#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap (ally target)......#####@   shadow (launcher)............The sleepcap is moderately damaged. _Your shadow shoots an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, ally target, 98% to hit)@/;jPF#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....@/;jkQs#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11@/;jQ........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.......@..#.....'....... Noise: ==-------  Time: 3528.6 (0.0)....)))...'.....#...#### a) +0 shortbow@/;jR.f))......#######...#Fire: a) +0 shortbow@/;j(R............ #...#.............. #...#@/;jKR##########......#...#f   sleepcap (ally target)@/;jR......#####@   shadow (launcher)......@/;jR......Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle@/;jSShift-Dir - straight lineAim: a sleepcap (moderately damaged, ally target, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.@/;jf.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (moderately damaged, ally target, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is moderately damaged.@/;j@/;j3%.....@/;j_29.6 (1 _@/;j5@/;j@/;jƁ #... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....@/;jp p#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....**@..#.....'....... Noise: ==-------  Time: 3529.6 (0.0)@/;j U..f**.....'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#@/;j҂ .............. #...###########......#...#f   sleepcap (ally target)......#####@/;j @   shadow (launcher)............@/;j The arrow hits the sleepcap but does no damage. _The sleepcap is moderately damaged.Fire: a) +0 shortbow@/;jA hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, ally target, 98% to hit)@/;j% F#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....@/;j s#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11@/;j ........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....))@..#.....'....... Noise: ==-------  Time: 3529.6 (0.0)..f)).....'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#@/;jh .............. #...###########......#...#f   sleepcap (ally target)......#####@   shadow (launcher)............@/;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, ally target, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is moderately damaged.@/;j A.f@/;jq *...@/;j¸ 330.6 (1 _@/;j @/;j A/;j:#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....**@..#.....'....... Noise: ==-------  Time: 3530.6 (0.0)...f*.....'.....#...#### a) +0 shortbow..........######A/;j <T#...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap (ally target)......#####@   shadow (launcher)............You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is moderately damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, ally target, 98% to hit)A/;j#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....))@..#.....'....... Noise: ==-------  Time: 3530.6 (0.0)...f).....'.....#...#### a) +0 shortbow..........#######...#A/;j~7Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap (ally target)......#####@   shadow (launcher)............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (moderately damaged, ally target, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is heavily damaged.A/;j1aA.fA/;ji&..A/;jk41.5 (0.9 _A/;jrA/;jtA/;jq p#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11........@.#....##...##.. SH: 0Dex: 20A/;jT L..........#....##....... XL:  8 Next: 97% Place: Dungeon:7......*@..#.....'....... Noise: ==-------  Time: 3531.5 (0.0)....f*....'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap (ally target)......#####@   shadow (launcher)............You shoot an arrow. The arrow hits the sleepcap. _The sleepcap is heavily damaged.A/;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleA/;j Shift-Dir - straight lineAim: a sleepcap (heavily damaged, ally target, 98% to hit)A/;jtD 5#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7A/;j2E ......)@..#.....'....... Noise: ==-------  Time: 3531.5 (0.0)....f)....'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap (ally target)......#####@   shadow (launcher)............Fire: a) +0 shortbowA/;j]E Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA/;jE Aim: a sleepcap (heavily damaged, ally target, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  A/;jE JThe sleepcap is heavily damaged.A/;j 8f.A/;jV &..A/;j 42.4 (0.9 _A/;j A/;j B/;j#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....B/;j#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11........@.#....##...##.. SH: 0Dex: 20B/;j..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....f*@..#.....'....... Noise: ==-------  Time: 3532.4 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap (ally target)......#####B/;j@   shadow (launcher)............You shoot an arrow. The arrow hits the sleepcap. B/;j}_The sleepcap is heavily damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, ally target, 98% to hit)B/;j#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11B/;jn:........@.#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.....f)@..#.....'....... Noise: ==-------  Time: 3532.4 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#B/;j"f   sleepcap (ally target)......#####@   shadow (launcher)............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (heavily damaged, ally target, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is severely damaged.B/;jE^..fB/;j 3B/;j!-3.3 (0.9B/;jv(B/;j+  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (heavily damaged, ally target, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  B/;j+The sleepcap is severely damaged. _Your shadow fades away.B/;jUV#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18B/;jV5Int: 11..........#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7......f@..#.....'....... Noise: ==-------  Time: 3533.3 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#B/;jWFire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap......#####............The sleepcap is severely damaged. B/;j_WG_Your shadow fades away.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineB/;jWuAim: a sleepcap (severely damaged, 98% to hit)B/;j "#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11..........#....##...##.. SH: 0B/;j Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7......f@..#.....'....... Noise: ==-------  Time: 3533.3 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcapB/;jX ......#####............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.B/;j@ bPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow.  The arrow hits the sleepcap but does no damage.  The sleepcap is severely damaged.4.2 (0.9B/;j:F B/;jH Y _The sleepcap completely misses you.B/;j/"#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11..........#....##...##.. SH: 0B/;jDex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7......f@..#.....'....... Noise: ==-------  Time: 3534.2 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#B/;jL.............. #...###########......#...#f   sleepcap......#####............The sleepcap is severely damaged. _The sleepcap completely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleB/;jShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)C/;j#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5C/;j4Str: 7##........#....#######.. EV: 18Int: 11..........#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7......f@..#.....'....... Noise: ==-------  Time: 3534.2 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#C/;jxzFire: a) +0 shortbow............ #...#.............. #...###########......#...#f   sleepcap......#####C/;j$............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is almost destroyed.C/;jC/;j/0C5.1 (0.9C/;j;C/;j>MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (severely damaged, 98% to hit)  C/;j5?You shoot an arrow. The arrow hits the sleepcap.  The sleepcap is almost destroyed. _The sleepcap misses you.C/;j%#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11C/;j\&..........#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7......f@..#.....'....... Noise: ==-------  Time: 3535.1 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#.............. #...#C/;j&##########......#...#f   sleepcap......#####............C/;j&The sleepcap is almost destroyed. _The sleepcap misses you.Fire: a) +0 shortbowC/;j&XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 98% to hit)C/;js#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11C/;jy..........#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 97% Place: Dungeon:7.......@..#.....'....... Noise: ==-------  Time: 3535.1 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow............ #...#C/;j2,.............. #...###########......#...#f   sleepcap......#####......C/;j\2......Fire: a) +0 shortbowC/;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineC/;j7Aim: a sleepcap (almost destroyed, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap!  You destroy the sleepcap!C/;j(C/;jC/;jC/;j4#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 42/42 ========================#........###+###. ##.. Magic: 18/18 ========================#../.....+...... #... AC: 5Str: 7##........#....#######.. EV: 18Int: 11..........#....##...##.. SH: 0Dex: 20..........#....##....... XL:  8 Next: 100% Place: Dungeon:7.......@..#.....'....... Noise: ==-------  Time: 3536.0 (0.9)..........'.....#...#### a) +0 shortbow..........#######...#Fire: a) +0 shortbow/;j 5m............ #...#.............. #...###########......#...#......#####............Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a sleepcap (almost destroyed, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap! _You destroy the sleepcap!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a sleepcap (almost destroyed, 98% to hit)  You shoot an arrow. The arrow hits the sleepcap! _You destroy the sleepcap!  You have reached level 9!  --more--D/;j#  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? E/;jG M5/459/1929 0% E/;j E/;j3 R _You feel agile. x2F/;juF/;j9 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionF/;jNone0% [?] toggle between ability selection and description.G/;jjG/;jG/;jL "#... KnightStone the Skirmisher#.>........##.. Spriggan of Dithmenos **....#:..$.....#.< Health: 45/45 ========================#........###+###. ##.. Magic: 19/19 ========================#../.....+...... #... AC: 5Str: 7G/;j ##........#....#######.. EV: 18Int: 11..........#....##...##.. SH: 0Dex: 22..........#....##....... XL:  9 Next:  0% Place: Dungeon:7.......@..#.....'....... Noise: ==-------  Time: 3536.0 (0.0)..........'.....#...#### a) +0 shortbow..........#######...#G/;j0 Fire: a) +0 shortbow............ #...#.............. #...###########......#...#G/;jp ......#####............You shoot an arrow. The arrow hits the sleepcap! _You destroy the sleepcap!G/;j You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel agile. x2G/;jJ P  Okay, then.G/;jC G/;j D _H/;jY # #.>. ## #:..$..... #. #.###+###. ## #../.....+...... ##.#....#.#....##...##.#....##.#.....'.'.....#....#...#. #...#.H/;j=Z. #...##......#...# ......##### ......  ......H/;jgbH/;jVc;--6 (0.6 _H/;jyjH/;jlH/;jZ  # #.>. ## #:..$..... # #.###+###. ## #../.....+...... ##.#....#.#....##...##.#....##.#.....'.'.....#...H/;j%[ .#...#$.. #...#. #...#.#......#...# ......##### ......  ......H/;jrd H/;jd "--H/;j7e !7.2H/;jk H/;jn + _Found 15 gold pieces.I/;jM+ # #.>.  #:..$...... I/;j+ #.###+###.  #../.....+...... ##.#....#.#....##...#.#....###.#.....'I/;j,x#.'.....#...#.#...#I/;j8,+$. #...##I/;j^,Z.. #...#.I/;j,L#......#...#. .I/;j,F....##### ...... I/;j,D ......I/;j5I/;jj6&8I/;jB>I/;j?I/;jM...###+##.>..#:..$...... ......###+###. #../.....+...... ###########.....'....'.....#............#######...#.I/;j.I/;jI/;j{(8.4I/;js I/;j I/;j!% M.... ...###+##.>..#:..$...... ......###+###. #../.....+...... ###########.....'....#............'.....#...#.... I/;j. I/;j/ (9.0I/;j&7 I/;j<9 I/;jJ M.  .... ....###+##.>..#:..$...... ......###+###. #../.....+...... ############............#.....'......###########..I/;j% I/;jt 6I/;j+ I/;j J/;j:M..  .... ....###+##.>..#J/;j:..$...... ......###+###. +...... #########.##............#....##.....#..............J/;jJ/;j)40.2J/;jĸJ/;jǿA1.2 (1J/;jJ/;j1 _p - a wand of polymorph (9)J/;jw ...... ...... .#..... ..#....###+##.#.#.>.##:..$.##.###+###. ##.+...... #.#####.#....##..#....##...##.#....##.#.#.....'.#.'.....#...###.#...#+$... #...##. #...#J/;jZ J/;j- )8 (0J/;jQ J/;j0 K/;jўM .  .  ...... .#....###+##..>..#:..$....... ###+###. ## +...... #.########............#....##...##.K/;j2#............K/;jK/;j(2.4K/;j(K/;j2K/;jC M . .  . . ...... ..#......###+##..>..#:... ###+###. ## +...... #.#####........#....#######.............##K/;jKK/;jK(3.0K/;jQK/;jYA4.0 (1K/;jX`K/;j`? _You now have 128 gold pieces (gained 22).K/;j ,#......#......#......#...... . +...... ...  ......###+##... # #.>.  #:.  #.###+###.  #.+...... # #####.#.... #....#....##... #...#....##....  #..#.....'....  #.'.....#...#  #.#...# K/;j ?6 (0K/;j1 K/;jV K/;j^ #......# #......# #......# #......# . +......# ...  ......###+##...  #.>.  #:. #.###+###.  #.+......  #####.#.... #....#....##... #...#....##K/;jr  #...#.....' #..'.....#... #.#...K/;jK/;j2 (5.2K/;jK/;jL/;jqo #......# #......# #......# #......# . +......# ... ......###+##... #.>. #. #.###+###. #.+...... #####.#.... #....#....## #....#....## #....#.....' #...'.....# #.#L/;j L/;j&8L/;jaL/;jl  You pick up a parchment of Olgreb's Toxic Radiance and begin reading...L/;j+6.8 (1L/;j5L/;jP _You add the spell Olgreb's Toxic Radiance to your library.M/;jXTg #......##.#.....+..... ......###+## #.>.......###+###.+...... #####....####............+$.............. #.. M/;j\[M/;j[+7.4 (0M/;jxaM/;j*cM/;j  ...+..... ##+## #.>.......###+###.+...... #####....####..........#.+$...........#................ #.. M/;j M/;j0 (8.0M/;j M/;j N/;jy N/;jp|  Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft34% 1b - Cause FearHexes98% 4  c - Olgreb's Toxic RadianceAlchemy98% 4  d - Hellfire MortarFire/Earth/Forgecraft 100% 7  e - InfestationNecromancy100% 8  f - Polar VortexIceN/;j| 100% 9 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitR/;jvR/;j\R/;jz#......#KnightStone the Skirmisher#......#Spriggan of Dithmenos **....#......#.Health: 45/45 ========================+......# ...Magic: 19/19 ========================......###+##...AC: 5Str: 7#.>.........EV: 18Int: 11#...........SH: 0Dex: 22#........###+###. XL:  9 Next:  0% Place: Dungeon:7#@.......+......R/;ja]Noise: ---------  Time: 3548.0 (0.0)#####........#....#### a) +0 shortbow#............#....##.. Fire: a) +0 shortbow#............#....##..#............#.....'..#............'.....#.. #............#######.. +$.............. #.. #................ #..  _Okay, then. _Found 15 gold pieces. _p - a wand of polymorph (9) _You now have 128 gold pieces (gained 22).  You pick up a parchment of Olgreb's Toxic Radiance and begin reading... _You add the spell Olgreb's Toxic Radiance to your library.R/;jP  Okay, then.R/;jR/;jR/;j. _S/;j> 3S/;j S/;j~ S/;j/ S/;jѳ P _S/;j S/;jO S/;j S/;j S/;j S/;j S/;j S/;jo S/;j9 ,S/;j\ S/;j S/;j} S/;j S/;j S/;jY S/;jR S/;j S/;j S/;j S/;j S/;j S/;j S/;j S/;j S/;j S/;j i #........###+# #........+.... #####........#.... #............#.... #............#......#......'.........#####+.53.2 (5.2 ........  ..###########... ...# ... ....# ...S/;j  .....# ...........#.......# S/;jn S/;j2 S/;j ? _You now have 143 gold pieces (gained 15). 0;j2@ 0;j@ 0;jL0;jx###$#...#...'####'0;j30;j,-4.2 (1.00;jM0;j ! _You open the door.0;jK _Found 10 gold pieces.0;j#a #.###+#.. #.+#..#####.##..#....##..#...# #..#..# ##$.#.' #...#. #.... #####. ..# ...#0;j$  ....#  .....#  ......# .......#0;j,0;jF.28 (0.6 _0;j30;j6Q _There is an open door here.0;j' #.### #..# #........+ #..#####..# #..#.....# #..#....# #..#...# ##$.#..' #...#0;jsE. #..@'. ##### ..# ...#  ....#  .....#0;j  ......# .......#0;je0;j>/5.4 _0;j 0;j 0;jz30;j?0;j0;jf0;j0;jݼB0;j 0;j0;j,0;j10;j #.>........ #... #. #..# #..## #..# #..+ #..#####..# #..#......# #..#......# #..#......#.0;jU ##@.#.....'7.6 (2.2 #...#.....###...'...........#####........... ..########### ...#  ....#.. .....#........#0;j0;j0;j? _You now have 153 gold pieces (gained 10).0;j 0;j 0;j 0;j 0;j( B0;j n0;j` 0;j% #......# #..#......# #..+......# ...#..#......###+##..#..# #.>.#... #.#..# #####..# #+.#.@######.60.0 (2.4#.#..0;j .#..#..#....###..#............'#...#............### #...'............... #####............... 0;j x ..###########... 0;jJ 0;jM' 0;jnI0;jRo0;jp,0;jm~0;jo #  # #+ ......# +......# ......###+##...##+#.>.....#.1.8 (1.8#..### #+#..#####........#..#..#............#..0;j#..#............#.. . . ...#0;j́0;j,0;j40;jҋ _0;j 0;j 0;j 0;jp 0;jՖ 0;j4 0;j ,0;jO 0;j ,0;jR 0;j 7 _You open the door.0;j 0;j 0;j 0;j8 o######. #...#......# ##@#......# 5.8 (4.0......# .0;j a+......# .......###+##..###+#.>......#.#..### #..# .#0;j Z+ #..#####..0;j 0;j 0;j Q _There is an open door here.0;j'vM#### #..###' #..# #..+......# ..... .#..#0;jq*0;j+46.4 (0.6 _0;j 00;jj20;j9 0;j' 0;j 0;j 0;jm 0;j   There is an open door here. _0;j 0;j; 0;jT 0;j 0;jG 0;j7 7 _You open the door.0;j 0;jF 0;j3 0;j T############......##...#......##...#......####'#......#.#......# .......# ...9.2 (2.8..#......###+##...#..###+#.>......... #......#...........#..##..#........###+0;jK #..# .#........+#..#####.##..#.....#...#..#.....#.0;j 0;j@ 0;j Q _There is an open door here.0;j80;jO90;j :0;jAP _0;jD,0;jHB0;jI0;jK0;jL0;jL0;jOopen the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.0;j~Q0;jQ0;joR0;jY7#############......##...#......# #...#......# ###'#......# #..#......# .0;jY#..'......# ...#..#......###+##... #..###@#.>......... 72.0#......#........... 0;jY#..##..#........###+####..##..#........+......#..#####........#....##0;jZl#..#............#....###..#............#....###..#...#.....'##..#...0;jBZ%'.....#0;j[0;j_0;jb _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.0;j)s0;js0;jt0;jDy0;j{0;j~: _0;j0;jd0;j0;j0;jj0;js0;j0;j0;jt0;jȗ0;j0;j0;jP0;j0;j0;jΝ0;jU#...#......# ###'#......# #..#......# .#..'......# ...##..#......###+##...##..###'#.>......... ##......#........... 0;j#..##..#........###+###. ##..##..#..@.....+#5.0 (3.00;jɤ#..#####........#....#######..#............#....##...#..#............#....##0;j #..#............#.....'....##..#............'.....#...#...#............#######...#...'............... #...######.... #0;jC0;j0;j0;j90;jz0;j0;jN0;jwB0;j0;jJ0;j=0;j0;j50;j0;j~0;jD ######## #####......# #...#......#  #...#......#  ###'#......#  0;jm#..#......# ... ##0;j3>#..'......# ..... ##..#..#......###+##..... #...#..###'#.>... ##..0;j~,6.8 (1.8#......#....... #.<#..##..#........###+###. ##..0;j#..##..#........+...... ##..######....########..#...0;j+c#....##...##..#..#...#....##.......0;j#..#...#.....'.......##..#...'.....#...###0;j50;jO0;j0;j 0;jL 0;jd 0;j 0;jpl#######....##....##....#....#...'0;j0;jݼ,700;jR0;j _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.0;j$ 0;j 0;j 0;j_ 0;jܹ 0;jc  _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found 7 gold pieces.0;jN @  There is an open door here.0;j 0;j`  _0;j 0;j  ######## #######...#.#  ###'#......#....#....#....# ... ###'......#$.@.#.....9.0 (1.2#......###'##..... #...0;jP #'#.>........... #......#.............#.<#..##..#........###+###. ##..#... # ...........#0;j 0;j 0;j 0;j} 0;j! 0;j 0;j 0;j4 0;j} ,0;j X0;j ,0;jj 0;j E ## #####......###### #...#......#....# #...#......#....# ###'#......#....# #..#......#....# ...  #..'......#@...#..... ##81.2 (20;jF n #..#......###'##..... # #..###'#.>........... ## #......#............. # #..##..#........###+###. ## #..##..#........+...... # #..#####........#....####### #..#............#....##...## #..#..#....##0;j 0;jH 0;jj > _You now have 160 gold pieces (gained 7).0;jN0;jN30;j6R0;joS0;jWB0;jX,0;jY0;j^@  There is an open door here.0;jah  You encounter a bullfrog.0;jg#############......#######...#......#....##...#......#....#  ###'#......#....# ####..#......#....# ...F #####..'......#....#...... ##...#..#......###'##...... #....#..###'#.>....@....... ##...#......#.............. #.<0;jDhY#..##..#........###+###. ##...#..##..#........+...... #....#..#####........#....#######...#..#............#....##...##... F   bullfrog (asleep)#..#............#....##........0;jh#..#............#.....'........  ##..#...'.....#...#####0;jp+2.4 (10;jcq43.0 (1.8 _0;jw0;jy0;jE ########KnightStone the Skirmisher#####......######Spriggan of Dithmenos **....#...#......#....#Health: 45/45 ========================#...#......#....#Magic: 19/19 ========================###'#......#....# ###AC: 5Str: 7#..#......#....# ..*F #### EV: 18Int: 110;jvF r#..'......#....#..**.. ##... SH: 0Dex: 22#..#......###'##**.... #.... XL:  9 Next:  0% Place: Dungeon:7#..###'#.>....@*...... ##... Noise: ---------  Time: 3583.0 (0.0)#......#.............. #.<. a) +0 shortbow#..##..#........###+###. ##... Fire: a) +0 shortbow#..##..#........+...... #....#..#####........#....#######...#..#............#....##...##... F   bullfrog (asleep)0;jF #..#............#....##........#..#............#.....'........##..#............'.....#...#####0;jF There is an open door here. _You encounter a bullfrog.Fire: a) +0 shortbow0;jF $Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)0;ja ########KnightStone the Skirmisher#####......######Spriggan of Dithmenos **....#...#......#....#Health: 45/45 ========================#...#......#....#0;jb 1Magic: 19/19 ========================###'#......#....# ###AC: 5Str: 7#..#......#....# ..)F #### EV: 18Int: 11#..'......#....#..)).. ##... SH: 0Dex: 220;jh #..#......###'##)).... #.... XL:  9 Next:  0% Place: Dungeon:7#..###'#.>....@)...... ##... Noise: ---------  Time: 3583.0 (0.0)#......#.............. #.<. a) +0 shortbow#..##..#........###+###. ##... Fire: a) +0 shortbow#..##..#........+...... #....#..#####........#....#######...#..#............#....##...##... F   bullfrog#..#............#....##........#..#............#.....'........##..#............'.....#...#####Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!0;j DF.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (asleep, 98% to hit)  You shoot an arrow. The arrow hits the bullfrog!  The bullfrog gives a loud, deep croak!  The bullfrog is heavily wounded.0;j F.F0;j 6....0;j ;==9 (0.9 _0;j 0;j 0;jD########KnightStone the Skirmisher#####......######Spriggan of Dithmenos **....#...#......#....#0;j%Health: 45/45 ========================#...#......#....#Magic: 19/19 ========================###'#......#....# ###AC: 5Str: 7#..#......#....# .... #### EV: 180;jYInt: 11#..'......#....#..*F.. ##... SH: 0Dex: 22#..#......###'##**.... #.... XL:  9 Next:  0% Place: Dungeon:7#..###'#.>....@*...... ##... Noise: ==-------  Time: 3583.9 (0.0)#......#.............. #.<. a) +0 shortbow#..##..#........###+###. ##... Fire: a) +0 shortbow#..##..#........+...... #....#..#####........#....#######...#..#............#....##...##... F   bullfrog#..#............#....##........#..#............#.....'........##..#............'.....#...#####The bullfrog gives a loud, deep croak! _The bullfrog is heavily wounded.0;jo}Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 64% to hit)0;j\########KnightStone the Skirmisher#####......######Spriggan of Dithmenos **....#...#......#....#Health: 45/45 ========================#...#......#....#Magic: 19/19 ========================###'#......#....# ###AC: 5Str: 7#..#......#....# .... #### EV: 18Int: 11#..'......#....#..)F.. ##... SH: 0Dex: 220;j]=#..#......###'##)).... #.... XL:  9 Next:  0% Place: Dungeon:7#..###'#.>....@)...... ##... Noise: ==-------  Time: 3583.9 (0.0)#......#.............. #.<. a) +0 shortbow#..##..#........###+###. ##... Fire: a) +0 shortbow#..##..#........+...... #....#..#####........#....#######...#..#............#....##...##... F   bullfrog#..#............#....##........#..#............#.....'........##..#............'.....#...#####0;j^Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 64% to hit)  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog is severely wounded.0;j.F....4.8 (0.9 _0;j0;j0;jW ########KnightStone the Skirmisher#####......######Spriggan of Dithmenos **....#...#......#....#Health: 45/45 ========================#...#......#....#Magic: 19/19 ========================###'#......#....# ###AC: 5Str: 7#..#......#....# .... #### EV: 18Int: 11#..'......#....#...... ##... SH: 0Dex: 22#..#......###'##.*F... #.... XL:  9 Next:  0% Place: Dungeon:7#..###'#.>....@**..... ##... Noise: ==-------  Time: 3584.8 (0.0)#......#.............. #.<. [0;jq N40ma) +0 shortbow#..##..#........###+###. ##... Fire: a) +0 shortbow#..##..#........+...... #....#..#####........#....#######...#..#............#....##...##... F   bullfrog#..#............#....##........#..#............#.....'........##..#............'.....#...#####You shoot an arrow. The arrow hits the bullfrog. _The bullfrog is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 64% to hit)0;j ########KnightStone the Skirmisher#####......######Spriggan of Dithmenos **....#...#......#....#Health: 45/45 ========================#...#......#....#0;j Magic: 19/19 ========================###'#......#....# ###AC: 5Str: 7#..#......#....# .... #### EV: 18Int: 11#..'......#....#...... ##... SH: 0Dex: 220;j N#..#......###'##...... #.... XL:  9 Next:  0% Place: Dungeon:7#..###'#.>....@....... ##... Noise: ==-------  Time: 3584.8 (0.0)#......#.............. #.<. a) +0 shortbow#..##..#........###+###. ##... Fire: a) +0 shortbow#..##..#........+...... #....#..#####........#....#######...#..#............#....##...##... F   bullfrog0;jƻ #..#............#....##........#..#............#.....'........##..#............'.....#...#####Fire: a) +0 shortbow0;j XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (severely wounded, 64% to hit)  0;j9 tYou shoot an arrow. The arrow hits the bullfrog!  You kill the bullfrog!0;j ^)))0;jI '.....0;jO <35.7 (0.9 _0;jU 0;jW 0;j=%I0;j8)0;j+0;j+0;j/X0;ja00;j20;j40;jP40;j50;j:p######## ###......###### ..#......#....# ..#......#....# #'#......#....######## ..#......#....#......# #####.. 0;j:..'......#....#......# ##...# ..#......###'##......# #....# ..###'#.>.......@....# ##...#--7.5 (1.8 ......#...# #.<.#. ..##..#........###+###. ##...# 0;j;K..##..#........+...... #....# ..#####........#....#######...' ..#....#....##...##...# ..#.....#....##........# ..#.....#.....'... ..#...'.....#...#####.0;j<9--0;jA0;jD0;j}0;jX0;j0;j0;jRB0;j80;jB0;ji7 _You open the door.0;j0;j0;j0;jt7#......#....# #......#....# #......#....######## #......#....#......# #####.... '......#....#......# ##...#.... #......###'##......# #....#.. ###'#.>............# ##...#....#..............# #.<.#.. ##..#........###@###. ##...#..9.7 (2.2 0;j##..#........+..#....#.. #####........#....#######...'.. #............#....##...##...#.. #............#....##........#.. #......#.....'............. #..0;jb....'.....#...#####.#### #......#######...# .# '... #...# .#0;j[0;j 0;jpQ _There is an open door here.0;j 0;j4 0;j 0;j 0;j 0;j P _0;j 0;j 0;j$ 0;j 0;j 0;j- 0;jy 0;j 0;jO 0;j 0;j@ 0;j r...#....# ...#....######## ...#....#......# #####..... ...#....#......# ##...#....# ...###'##......# #....#....# >............######...#....# ..............#...##.<.#....# #........###'###...##...#....# ........+......@..#....#....+ 0;j 92.1 (2.4........#....#######...'....# .........#....##...##...#....# .#....##........#....# .#.....'.....# .'.....#...#####.##### .#######...# .# . # .0;j 0;jR"  0;j <  0;j<  0;j?  0;jA  0;jC  0;j-H n 0;j0I  0;jK  0;jL  0;jL  0;jM  0;jO  0;jR B 0;jDT  0;jU  0;jFV  0;jV  0;jX  0;j%Z  0;jZ  0;j([  0;j\  0;j^ , 0;jw_  0;jb @  There is an open door here. 0;jFd  0;jd  _ 0;je  0;jf  0;jg , 0;jh  0;jXi  0;j$j , 0;jj  0;jk  0;jl  0;jl  0;j]m  0;jn  0;jo , 0;ju  0;jv  0;jw  0;jx  0;j9y  0;jy  0;jz  0;jX} , 0;j}  0;j @#......# #....#....# ....######...#....# ....#...##.<.#....#  .###'###...##...#....#  .+.........#....#....+  .#....#######...'....#  .#....##...##...#....#  .#....##........#....#  .#.....'.......#  601.7 (9.6 .'.....#...#####.#####  . 0;j #######...# ..#   #...# ...#   #...# ..<.#  ##...#.....#     #####.....+      ......#        0;j.  0;jވ  0;j 9 _Found a stone staircase leading up.!0;jC!0;jI!0;jآ!0;j!0;j !0;jU !0;j !0;j !0;j !0;j B!0;j ,!0;j !0;j` X _Found a chain mail.!0;j 3!0;j+ !0;j& 5..###'###...##...#....# +.........#....#....+ #....#######...'....# .#....##...##...#....#!0;j  .#....##........#....# !0;j .#.....'.............# .'.....#...#####.##### .#######...#.....#  .... #...#...@.#  3.5 (1.8!0;j ..... #...#...<.#  ##......#...#.....#  ......#####.....+ !0;j ...... .......#  ...... ...######  .[..   !0;j $...  !0;j !0;jx !0;j $0;j =$0;j=$0;j>$0;j>D$0;jE$0;jJB$0;jCK$0;jK$0;jL$0;jRZ#....#######...'....#  .$0;j'S#....##...##...#....#  .#....##........#....#  .$0;jXS#.....'.............#  .'.....#...#####.##### $0;jSS .#######...#.....#  $0;jS.. #...#.....#  ... #...#...<.# $0;jS` #......#...#....@# $0;jSq 4.7 (1.2  ......#####.....+ $0;j2T  ...... ........#  ...... ...###### $0;jT  .[..   $0;jT...      $0;jU $0;jU$0;j_[$0;j]$0;j. $0;j/ $0;j4 $0;j6 $0;jfg'...#...#..##.#....##+$0;jk$0;jTl#5$0;jl 0$0;j-p$0;jq( _You open the door.%0;j#....##...##...#....#  #....##........#....#  #.....'.......#  '.....#...#####.#####  #######...#.....# %0;j  ... #...#.....#  #...#...<.#### .#...#.....#..## ......#####.....@...# ...... ........#...#  ...... ...######..##   .[.. ..#  ... ...   .. ..##+ ..#   %0;j%0;j-6.3 (0.6%0;j%0;j7 Q _There is an open door here.%0;j\ ....##...##...#....#  ....##.#....#  .....'......#  .....#...#####.#####  ...#.....#   #...#.....#   #...#...<.####  #...#.....#..## %0;j$  #####.....'@..#   .#...#   ...######..##  .[.. #..#  ... ....  #....  ...##+  ...#  %0;jO  %0;j %0;j` -9 _%0;j* %0;jH &0;jAL&0;jL&0;j*M&0;jaS&0;j-U&0;jU&0;j9[n&0;j\`'.............#  ...#####.#####  #####...#.....#  . #...#.....#  .. #...#...<.####&0;j` ..#...#.....#..## .#####.....'...  ........#...#   ...######.@##  8.1 (1.2 &0;jMa.[.. #..#   ... .....   ..##.... &0;ja ## ...##+ #...#  #####  &0;jaK   &0;j*c&0;jyg&0;ji&0;js I&0;j &0;jT &0;j" &0;j( #####...#.....#  #...#.....# .. #...#...<.####...#...#.....#..##..#####.....'...# ........#...# ...######..## ##&0;j(  .[..+...##..##...# ... #......@.....#9.3 #...##.......# ### #...##+###    &0;j) &0;j<. &0;j0 '0;js'0;jt'0;ju'0;j/z'0;j{'0;j$X'0;j'0;jK'0;j #...#.....#   #...#...<.#### #...#.....#..## '0;j׆ #####.....'...#   ........#...#   ...######..######   .[..+...##..##...#  '0;j... #............#   #...##...@...#  10.5'0;jj4### #...##+###   #...#  #####      '0;j)  '0;j'0;j)'0;j'0;j c'.......#....#....######'0;j '0;j~ ,10'0;ju '0;j ( _You open the door.(0;j;lI(0;jp(0;jr(0;j0vX(0;jv(0;j>w(0;j\z@  There is an open door here.(0;j{(0;jX| _(0;j|(0;jve.#...#.....#..## .#####.....'... . ........#...#  . ...######..######  (0;j .[..+...##..##...#   ... #............#   #...##.......#   ### #...##'####   #...#. 3.3 (1.8 #####.....#  (0;j #.....#   #.....#  #######  (0;j1H   (0;jT!   (0;j(0;j/(0;jח(0;j)0;j)0;j)0;j)0;j)0;j?)0;j  There is an open door here. _)0;j)0;j)0;j )0;jX )0;j" )0;j )0;j2 ,)0;j )0;j )0;jR ,)0;j )0;ja )0;j )0;j )0;je )0;j )0;j )0;j )0;jN )0;j! n)0;j )0;jt )0;j )0;ji )0;j )0;j? )0;j )0;j_" )0;j^$ )0;j$ )0;j% )0;j( You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.)0;j+ 3)0;jb, )0;j3 D....'.#####.##### ....#######...#.....# ....... #...#.....# ........ #...#...<.#### #####......#...#.....#..##  ......#####.....'...# )0;j3 ................#...# ...........######..###### ....[..@...##..##...# 20.9 (7.6.......#............# .......#...##.......# ##.....#####...##'#####..... #...#.....##..... #####.....##..... #.....##..... #.....#)0;j3 3 #######)0;jm4 )0;j9 )0;j< _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.*0;jT?.#######...#.....# .... #...#.....#.. #...#...<.#### ######......#...#.....#..## ......#####.....'...# ................#...# .######..###### .....[..'...##..##...#...@#............#.#...##.......####.....#####...##'#### #.....# #...#.....# #.....# #####.....# #.....# #.....# #.....# #.....# #.....# ####### *0;juIH1.5 (0 _*0;j6M*0;j[O+0;j6+0;j7+0;j8+0;j?+0;j@+0;jFn+0;jG+0;j:I+0;jK,+0;jL+0;jR........ #...#...<.#### #########......#...#.....#..## ......#####.....'...# ................#...# ...........######..##### [..'...##..##... +0;jXS...#..................#...##....... ####.@...#####...##'##3.3 (1.8 #.....# #...#.... #.....# #####.... #.....# #.... #.....# #.... #.....# ##### #.....# #.....#+0;jT+0;jY+0;j[+0;j0 3+0;j +0;j +0;j@ +0;j B+0;jO +0;j +0;jP +0;j +0;j +0;jg +0;j +0;j +0;j +0;j +0;j +0;j +0;j ,+0;j +0;j] ########...#.....# .'..................#...#.....# ##..................#...#...<.###..############...#.....#.. ...# ###.....'.. ...# #................# ...# #...........###### ...# #........[..'...## ...# #..@........#.......6.3 (3.0#...........#...#########.....##### #.....# # #.....# #### #.....# #.....# #.....#+0;j %#.....#+0;j+ +0;j +0;jF ,0;jI ,0;jJ ,0;jK ,0;jQ ,0;jS ,0;j]T ,0;jX ,,0;j)Z ,0;jZ ,0;j[ ,0;j^ ,0;ja_ ,0;j_ ,0;j` ,0;jc ,0;jfe ,0;je ,0;jf ,0;j5i ,0;jk ,0;jk ,0;jl ,0;jn ,0;jp ,0;jBq ,0;j7r ,0;j2x ! #.....'...#  #.....#  #.....######..### ,0;jx w#........[..'...##..##...# #...........#............# #...........#...##.......# ,0;jx $#######.....#####...##'### #.....# #...#... #..@..# #####,0;jx 9.9 (3.6# #........# #..#.....# ######,0;jy V#.....##.....######.#.# ,0;j-y ,0;jz ,0;j* ,0;ji -0;j3-0;j-0;j%-0;jB-0;j#..[..'...##..##...##....#............##.....#...##.......# #######.....#####...##'####  #.....# #...#.....#  #.....# #####.....#  #.....# #.....# #.....# #.....# #....@# ####### 31.7 (1.8#.....#  #.....#  #####.# ..# ... .##..-0;j3g -0;jh -0;jh -0;jm -0;jo -0;j;t B-0;jt -0;ju -0;ju -0;jw -0;jx -0;jy ,-0;jz -0;jr| -0;j| -0;jW} -0;j  #.....# #...#.....# # #####.....# # #.....# # #.....#.....# #######.....##..... #####  + 4.1 (2.4 #........+ #...##...# #... ...##... #+#....##### -0;j -0;j -0;j /0;j3/0;j/0;j|/0;j/0;jw/0;jn/0;jx/0;j/0;jy/0;j/0;j~ #.....# #...#.... #.....# #####.... #.....# #.... #.....# #.... #.....# ##### #.....# #.....# #####.# +@...#5.9 (1.8 #........+ #...##...# #...# ...# #...# #+# ..... #######/0;j+/0;j/0;jG00;j{4####....#......'...F..#....#...#....F   marrowcuda (dormant).00;jYou open the door. _There is an open door here. _You open the door. _There is an open door here.  You open the door.00;j',6000;j00;j:[ _You encounter a marrowcuda.20;j####....#......+...F..#....#...#....20;jG(.20;jJ&720;j? _You close the door.60;j4####....#......'...F..#....#...#....F   marrowcuda (dormant).60;ji6F.60;jPF60;jh&860;j60;jG( _You open the door.60;jS #.....# #...#.... KnightStone the Skirmisher#.....# #####.... Spriggan of Dithmenos **....#.....##.... Health: 45/45 ========================#.....##.... Magic: 19/19 ========================#.....###### AC: 5Str: 7#.....#EV: 18Int: 11### #.....#SH: 0Dex: 22#....#####.#XL:  9 Next:  3% Place: Dungeon:7....F**@...#Noise: ---------  Time: 3638.9 (0.0)......#........+a) +0 shortbow#.... #...##...#Fire: a) +0 shortbow#... #...# ...##.. #...# #+#.. .....F   marrowcuda. ####### _You close the door. _You open the door.  η <40mFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (67% to hit)60;j #.....# #...#.... KnightStone the Skirmisher#.....# #####.... Spriggan of Dithmenos **....#.....##.... Health: 45/45 ========================#.....##.... Magic: 19/19 ========================#.....###### AC: 5Str: 7#.....#EV: 18Int: 11### #.....#SH: 0Dex: 22#....#####.#XL:  9 Next:  3% Place: Dungeon:7....F))@...#Noise: ---------  Time: 3638.9 (0.0)......#........+a) +0 shortbow#.... #...##...#Fire: a) +0 shortbow#... #...# ...##.. #...# #+#.. .....F   marrowcuda. #######  Fire: a) +0 shortbowPre60;j vss: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (67% to hit)  You shoot an arrow. The arrow hits the marrowcuda.  The marrowcuda is lightly damaged.60;j< J.F60;j? '60;jA ===9.8 (0.9 _60;jF 60;jH 70;j#.....# #...#.... KnightStone the Skirmisher#.....# #####.... Spriggan of Dithmenos **....#.....##.... Health: 45/45 ========================#.....##.... Magic: 19/19 ========================#.....###### AC: 5Str: 7#.....#EV: 18Int: 11### #.....#SH: 0Dex: 22#....#####.#XL:  9 Next:  3% Place: Dungeon:7.....F*@...#Noise: ==-------  Time: 3639.8 (0.0)......#........+a) +0 shortbow#.... #...##...#Fire: a) +0 shortbow#... #...# ...##.. #...# #+#.. .....F   marrowcuda. #######  You shoot an arrow. The arrow hits t70;j'he marrowcuda. _The marrowcuda is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)70;jA#.....# #...#.... KnightStone the Skirmisher#.....# #####.... Spriggan of Dithmenos **....#.....##.... Health: 45/45 ========================#.....##.... Magic: 19/19 ========================#.....###### AC: 5Str: 7#.....#EV: 18Int: 11### #.....#SH: 0Dex: 2270;j#....#####.#XL:  9 Next:  3% Place: Dungeon:7.....F)@...#Noise: ==-------  Time: 3639.8 (0.0)......#........+a) +0 shortbow#.... #...##...#Fire: a) +0 shortbow#... #...# ...##.. #...# #+#.. .....F   marrowcuda. #######  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)  You shoot an arrow. The arrow hits the marrowcuda.  The marrowcuda is lightly damaged.70;j5_J.F70;je70;jg540.7 (0.9 _70;jn70;j`p70;j%#.....# #...#.... KnightStone the Skirmisher#.....# #####.... Spriggan of Dithmenos **....#.....##.... Health: 45/45 ========================#.....##.... Magic: 19/19 ========================#.....###### AC: 5Str: 7#.....#EV: 18Int: 11### #.....#SH: 0Dex: 22#....#####.#XL:  9 Next:  3% Place: Dungeon:7......F@...#Noise: ==-------  Time: 3640.7 (0.0)......#........+a) +0 shortbow#.... #...##...#Fire: a) +0 shortbow#... #...# ...##.. #...# #+#.. .....F   marrowcuda. #######  You shoot an arrow. The arrow hits the marrowc70;j'uda. _The marrowcuda is lightly damaged.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)70;jD#.....# #...#.... KnightStone the Skirmisher#.....# #####.... Spriggan of Dithmenos **....#.....##.... Health: 45/45 ========================#.....##.... Magic: 19/19 ========================#.....###### AC: 5Str: 7#.....#EV: 18Int: 11### #.....#SH: 0Dex: 22#....#####.#XL:  9 Next:  3% Place: Dungeon:7......F@...#Noise: ==-------  Time: 3640.7 (0.0)......#........+a) +0 shortbow#.... #...##...#Fire: a) +0 shortbow#... #...# ...##.. #...# #+#.. .....F   marrowcuda. #######  Fire: a) +0 shortb70;j;EowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the marrowcuda but does no damage.70;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a marrowcuda (lightly damaged, 67% to hit)  You shoot an arrow.  The arrow hits the marrowcuda but does no damage.marrowcuda is lightly damaged.1.6 (0.970;j(70;jPB _The marrowcuda bites you but does no damage.80;j{#.....# #...#.#.....# #####.#.....# #.#.....# #.#.....# ##.....# ### #.....# #....#####.# ......F.@..# ......#.+ #.... #...##...# #... #...# ...##.. #...# #+#.. ..... . #######80;jkE'F80;j\80;j6--2.2 (0.680;j680;j80;jT #.....# #...#.....##.....# #####.....##.....# #.....##.....# #.....##.....# ##.....# ### #.....# 80;j #....#####.# ......'F.@.# ......#.+ #.... #...##...# #.#.. #...# #+#80;j d.. ..... . #80;j E.F80;jz N  The marrowcuda attacks as it pursues you!80;j  A--880;j# 80;j& P _The marrowcuda misses you.90;j2 #######.....#####...##'#### #.....# #...#.....# #.....# #####.....# #.....# #.....# #.....# #.....# #.....# ####### #.....# ### #.....# 90;j C#....#####@# ......'.F..# ......#........+ #.... #...##...##... #...# ...##.. #...# #+#90;jͬ .. ...... #######90;j J.F90;j; 90;j (3.490;jX 90;jǼ :0;jֹ%.........##.......# ##########...##'###...#####.....######### #....#....#####:0;j]...'..F.# ......#........+. #...##......#.. #...# #+#. ...... #######:0;j>4.0:0;jv:0;j:0;j'Y...........##.......# ##########...##'###...#####.....######### #....#....#####'..F.#......#........+. #...##. #...# ...#.. #...# #+#. .....:0;j(8F.:0;j0:0;j4&6:0;j7:0;jP9:0;jq[..'...##..##...:0;j.........##.......# ##########...##'###...#####.....######### #.....:0;j#....#####F'....#......#........+. #...##:0;j. #...# ...#.. #...# #+#:0;jp7F.:0;jp:0;j8(5.2:0;j~:0;j:0;jX ...#######.....[..'...##..##.............##.......# ##########...##'###...#####.....####### :0;j,Y x#.....## #....F#....#####'....# ......#........+. #...##....:0;jZ 7F.:0;jc :0;j.f &8:0;jXl :0;j p :0;j &.....#...# ...#######[..'...##..##............##.......# ##########...##'###...#####......####### #....F## #....#....#####'....#......#........+.#F.:0;jw >6.4:0;j2 :0;ju =0;j  ######.....'...# #......#...#  #....######..###### #[..'...##..##...# #....#.....# #...........#...##.......#######.....#####...##'#### #.....# #...#.....# #...@.# #####.....#=0;j #.....# #.....# #.....# #.....# #....F######## #.....# ### #.....# #....#####.# ......'....# ......#........+=0;j6F.=0;j=0;j(7.0=0;j]=0;j=0;j########......#...#.....#..## ######.....'...# #......#...#  #....######..###### #[..'...##..##...# #....#.....# #...........#...##.......=0;jY#######.....#####...##'## #..@..# #...#..... #.....# #####..... #.....# #..... #...F.# #..... #.....####### #.....# ### #.....# #....#####.# ......'....#=0;j=0;j>&6=0;jC=0;j=0;j{q_.........#...#...<.## #########......#...#.....#..## ######.....'...# #......#...#  #....######..#### #[..'...##..##... #...#..... #...........#...##.......#######.@...#####...##'## #.....# #...# #.....# ##### #.....# # #...F.# #....=0;jYr #.....###### #.....# ### #.....# #....#####.#=0;js9F.=0;jz=0;js{(8.2=0;j=0;j>0;jϣ.#...#.....# ..........#...#...<.## ##########......#...#.....#..## ######.....'...# #......#...#  #....######..#### #[..'...##..## #.#.... #......@....#...##......#######.....#####...##'# #.....# #...# #.....# ##### #..F..# # #.....# #... #.....##### #.....# ### #.....#>0;j:F.>0;jҬ>0;jM8>0;jQ>0;j?0;j................#...#.....#KnightStone the Skirmisher ................#...#...<.####Spriggan of Dithmenos **.... ##########......#...#.....#..##Health: 45/45 ========================#......#####.....'...#Magic: 19/19 ========================#................#...#AC: 5Str: 7#...........######..#### EV: 18Int: 11#........[..'...##..##.. SH: 0Dex: 22#...........#........... XL:  9 Next:  3% Place: Dungeon:7#......@....#...##...... Noise: ---------  Time: 3648.8 (0.0)#######.*...#####...##'# a) +0 shortbow#.*...# #...#... Fire: a) +0 shortbow#..F..# #####...#.....#[30?0;j8G#...#.....##... F   marrowcuda#.....######.....#### #.....#The marrowcuda attacks as it pursues you! _The marrowcuda misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)?0;j................#...#.....#KnightStone the Skirmisher ................#...#...<.####Spriggan of Dithmenos **.... ##########......#...#.....#..##Health: 45/45 ========================#......#####.....'...#Magic: 19/19 ========================?0;j#................#...#AC: 5Str: 7#...........######..#### EV: 18Int: 11#........[..'...##..##.. SH: 0Dex: 22#...........#........... XL:  9 Next:  3% Place: Dungeon:7#......@....#...##...... Noise: ---------  Time: 3648.8 (0.0)#######.)...#####...##'# a) +0 shortbow#.)...# #...#... Fire: a) +0 shortbow#..)..# #####...#..)..##...#...).##... F   marrowcuda#...).#####?0;j@#....)#### #.....#The marrowcuda attacks as it pursues you! _The marrowcuda misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)?0;jOuF. _The marrowcuda misses you.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a marrowcuda (lightly damaged, 67% to hit)  You shoot an arrow. The arrow barely misses the marrowcuda.?0;jp~>.....?0;j===9.7 (0.9 _?0;jH?0;j@0;j|t|#######...#.....#.#...#.....# ...........#...#...<.## ###########......#...#.....#..## # ######.....'...# # #......#...# # #....######..### # #[..'...##..## # #.#.... #...........#...##.....#######.....#####...##' #.F...# #...# #.....# ##### #.....# # #.....# #.. #.....#### #.....#@0;ju9F.@0;jz{@0;j{7--50.3 (0.6@0;jy@0;j9@0;j> .'.....#...#####.############...#.....#.#...#.....# ............#...#...<.## .###########......#...#.....#..## .# ######.....'...# .# #......#... .#@0;j  #....######..## .# #[..'...##..## .# #.#.... #...........#...##....#######F....#####...## #.....# #...# #.....# ##### #.....# # #.....#@0;j? a #. #.....###@0;jC! 9F.@0;j) W--9@0;j0 @0;j1 A0;jR#.#.....'............. #.'.....#...#####.#### ########...#.....# '.#...#.....# #............#...#...<.## ..###########......#...#.....# ..# ######.....'... ..# #......#... ..# #....######.. ..# #[..'...##..# ..# #...........#.... #.....F.....#...##...#######.....#####...# #.....# #...# #.....# ##### #.....# # #.....# A0;j!ZA0;j [(1.5A0;jGaA0;jcA0;jٔ J#............#.....'............. KnightStone the Skirmisher #............'.....#...#####.#### Spriggan of Dithmenos **.... #............#######...#.....#Health: 45/45 ======================== '..................#...#.....#Magic: 19/19 ======================== #..................#...#...<.#### AC: 5Str: 7 ..###########......#...#.....#..# EV: 18Int: 11 A0;jX ..##......#####.....'... SH: 0Dex: 22 ..##................#... XL:  9 Next:  3% Place: Dungeon:7 ..##...@.......######..# Noise: ---------  Time: 3651.5 (0.0) ..##....*...[..'...##..# a) +0 shortbow A0;j e..##....*......#........ Fire: a) +0 shortbow#.....F.....#...##...#######.....#####...#A0;jݕ ~#.....# #...# F   marrowcuda#.....# ######.....##A0;jS #.....##Aim: a marrowcuda (lightly damaged, 67% to hit) _You shoot an arrow. The arrow barely misses the marrowcuda.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineA0;j} MAim: a marrowcuda (lightly damaged, 67% to hit)A0;j#...#............#######...#..... SH: 0I0;j>,Dex: 22 I0;j?#...'..................#...#..... XL:  9 Next:  3% Place: Dungeon:7 I0;jA#####...........@......#...#...<. Noise: ---------  Time: 3654.9 (0.0)I0;jRB..###########).....#...#..... a) +0 shortbowI0;jB...##).....#####..... Fire: a) +0 shortbow....##.)..............I0;jCe.....##.).........##### ......##..).....[..'...# F   marrowcuda ......##..)........#....#...).......#...########.....#####I0;jhDTFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)  I0;jGbYou shoot an arrow.  The arrow closely misses the marrowcuda.I0;j:F.I0;jI0;jJ9.....I0;j Z==5.8 (0.9 _J0;j:  #..##..#.+.#.... #..#####.#....#... #..#.#....##...##... #..#.#....##. #..#.#.....'  ##..#.'.....#...#####  #...#.J0;j+; #...#  #...'.#...#  #####.#...#...< ..#F.....#...# ...# #......#####J0;je;  ....# #.. .....# #...J0;j; .  ......# #........[..'....#J0;j;  #...........# #...........#... #.....J0;jH J0;j`J 6--6.4 (0.6J0;jYV J0;jd K0;j  #..##..#.+.# #..#####.#....# #..#.#....##...## #..#.#....## #..#K0;jĩ.#.....' ##..#.'.....#... #...#.#...# #...'.#...# #####.#...#... ..K0;j#F.....#...# ...# #......##### ....# #.... .....# #........... ......# #........[..'  .# #...........# #.# #.....K0;j6F.K0;jdY--7.0K0;j=K0;jM0;jB #..##..#.###'###...## #..##..#.+......... #..#####.#....####### #..#.#....##...## #..#.#....## #..#.#.....'...... ##..#.'.....#...### #...########...# #...'..#...######...........F......#...# ..###########......#...# ...# #......##### ....# #....... .....# #M0;jLD)....## ......# #[..'.......# #.# #...........#.M0;jH6F.M0;jNM0;jQO&6M0;jVM0;jXM0;j|  #..##..#.###'###...## #..##..#.+.# #..#####.#....# #..#.#....##...## #..#.#....## #..#.#.....' ##..#.'.....#... #...#.#...# #...'.F.#...# #####.#...# ..#......#...# ...# #......##### ....# #... .....# #. ......# #.[..'M0;js  .# #.# #.#M0;j 1F.M0;j M0;jq (8.2M0;jO M0;jJ N0;j"a#..##..#........###'###...## KnightStone the Skirmisher#..##..#........+.........#. Spriggan of Dithmenos **....#..#####........#....####### Health: 45/45 ========================#..#............#....##...## Magic: 19/19 ========================#..#............#....##..... AC: 5Str: 7#..#............#.....'..... EV: 18Int: 11##..#............'.....#...## SH: 0Dex: 22#...#............#######...#. XL:  9 Next:  3% Place: Dungeon:7#...'.......@*F........#...#. Noise: ---------  Time: 3658.2 (0.0)#####..................#...#. a) +0 shortbow..###########...N0;ja...#...#. Fire: a) +0 shortbow...##......#####.....##.................##...........# F   marrowcuda......##........[..'.......##...........##...........#You shoot an arrow. _The arrow closely misses the marrowcuda.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)N0;jB/..F _The arrow closely misses the marrowcuda.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place.  [the floor.]N0;jcO.'an open door.]N0;jf '.******O0;j=#..##..#........###'###...## KnightStone the SkirmisherO0;jy#..##..#........+.........#. Spriggan of Dithmenos **....#..#####........#....####### Health: 45/45 ========================#..#............#....##...## Magic: 19/19 ========================#..#............#....##..... AC: 5Str: 7#..#............#.....'..... EV: 18Int: 11##..#............'.....#...## SH: 0Dex: 22#...#............#######...#. XL:  9 Next:  3% Place: Dungeon:7#...'.......@.F........#...#. Noise: ---------  Time: 3658.2 (0.0)#####..................#...#. a) +0 shortbow..###########......#...#. Fire: a) +0 shortbow...##..O0;j:....#####.....##.................##...........# F   marrowcuda......##........[..'.......##...........##...........# _The arrow closely misses the marrowcuda.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.O0;jO0;j D _O0;j ^ #..##..#.###'###... #..##..#.+.# #..#####.#.... #..#.#....##... #..#.#....## #..#.#.....' ##..#.'.....#... #...#.#...# #...'.F.#...# #####.#...# ..#......#...# ...# #......##### ....# # .....# #. ......# #.[.. .# #. #.F.O0;j# O0;j 28 (0.6 _O0;jC O0;js P0;jAM #..##..#.###'###... #..##..#.+. #..#####.#.... #..#.#....##... #..#.#....## #..#.#.....' ##..#.'.....#... #...#.#... #...'.F.#... #####.#....#......#... ...# #...... ....# # .....# # ......# #.[ .# # #9.4P0;j #..##..#.###'### #..##..#.+ #..#####.#.... #..#.#....## #..#.#....## #..#.#.....' ##..#.'.....# #...#.# #...'.F.# #####.#P0;jaO.#......#...# #...... ....# # .....# # ......# #.[ .# # #P0;j1F.P0;j?P0;j)60.0P0;jKP0;jSP0;jZ #..##..#.###'### #..##..#.+ #..#####.#.... #..#.#....## #..#.#....## #..#.#.....' ##..#.'.....# #...#.# #...'.F.# #####.#.#......#..# #..........# # .....# # ......# #. .# # #P0;j 1F.P0;jP0;jw&6P0;jP0;jQ0;j!p#..##..#........###'###. KnightStone the Skirmisher#..##..#........+....... Spriggan of Dithmenos **....#..#####........#....### Health: 45/45 ========================#..#............#....##. Magic: 19/19 ========================Q0;jp#..#............#....##. AC: 5Str: 7#..#............#.....'. EV: 18Int: 11##..#............'.....#. SH: 0Dex: 22#...#............#######. XL:  9 Next:  3% Place: Dungeon:7#...'...@**F...........#. Noise: ---------  Time: 3660.6 (0.0)#####..................#. a) +0 shortbowQ0;jq=.....###########......#. Fire: a) +0 shortbow.....##......##.....##.............#Q0;jMqD#........ F   marrowcuda......##...............##........#........Shift-Dir - straight line Q0;jr}_Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)Q0;jG#..##..#........###'###. KnightStone the Skirmisher#..##..#........+....... Spriggan of Dithmenos **....#..#####........#....### Health: 45/45 ========================#..#............#....##. Magic: 19/19 ========================#..#............#....##. AC: 5Str: 7#..#............#.....'. EV: 18Int: 11##..#............'.....#. SH: 0Dex: 22#...#............#######. XL:  9 Next:  3% Place: Dungeon:7#...'...@))F...........#. Noise: ---------  Time: 3660.6 (0.0)#####..................#. a) +0 shortbow.....###########......#. Fire: a) 0;jG2m+0 shortbow.....##......##.....##.............##........ F   marrowcuda......##...............##........#........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (lightly damaged, 67% to hit)  You shoot an arrow. The arrow hits the marrowcuda.  The marrowcuda is moderately damaged.Q0;j$3F.Q0;jK.Q0;j(===1.5 (0.9 _Q0;jQ0;jS0;j: #..##..#.###'### #..##..#.+ #..#####.#.... #..#.#....## #..#.#....## #..#.#.....' ##..#.'.....# #...#.# #...'..@..F.# #####.# .....#......#..# #.........# #S0;j2h....# # ......# # .......# # #S0;jK1F.S0;jAS0;j՛6--2.1 (0.6S0;jNS0;jS0;j 0 #..##..#.###' #..##..#.+ #..#####.#.... #..#.#.... #..#.#.... #..#.#..... ##..#.'..... #...#. #...'.@..F. #####. .....#...... ......# #........# #..# #...# # .......# # #F.--7S0;j T0;j  #..##..#.###' #..##..#.+ #..#####.#.... #..#.#.... #..#.#.... #..#.# ##..#.' #...#. #...'@..F ##### .....# ......# # .......# # .......# # .......# # .# # #T0;j1F.T0;jT0;j(3.3T0;jrT0;jU0;j #..##..#.###' #..##..#.+ #..#####U0;jt.# #..#.# #..#.# #..#.# ##..#.' #...#. #...@..F ##### .....#U0;j ......# # .......# # .......#U0;j؈ # .......# # .......# #U0;j? #U0;j`1F.U0;j<U0;jM&9U0;jƙU0;jRQ _There is an open door here.U0;j  #......#.... #..##..#........### #..##..#........+ #..#####........# #..#............# #..#............# #..#............# ##..#............'.. #..@#......### #...'.F#####........... .....########### ......# # .......# # .......# # .......# #.......# #U0;j U0;jʷ /4.5 _U0;j޾ U0;j V0;j_K #..###'#.> #......#... #..##..#.## #..##..#.+ #..#####.# #..#.# #..#.# #..#.# ##@.#.'. #...#.....## #...'.F...#####........... .....########### ......# # .# #..  .# #..  .# #.. V0;jJb3FV0;jgn.F   marrowcudaV0;jp(5.1V0;juV0;jxV0;jNM......###'#####'#.>....##..V0;j OY+#### ###'.#...#.###...'F...............## V0;jP3FV0;jV.F   marrowcudaV0;jxW&7V0;j&]V0;j^W0;j~ #..'......#....#.#..#......###'###..###'#.>#......#...#..##..#.####..##..#.+.#..######.#..#.#.#.@#.#.#..#.#.##..#.'..#...#.####...F..#####.............###########.# #..# #.W0;jÀ 6F'W0;j҇ >6.3W0;j W0;j X0;j k#'..........###'#####'#.>.....###..+#### ##..'..#..F####...'#####............ ######### X0;j 7F.X0;j <9X0;j X0;jv Y0;jӚm###'####'..........###'#####'#.>.....###..+#### #..##.F'..#...#####...'#####............ #########Y0;jY0;j(7.5Y0;j]Y0;jZ0;j}>###'#......#....#### KnightStone the Skirmisher#..#......#....#... Spriggan of Dithmenos **....#..'......#....#... Health: 45/45 ========================#..#......###'##... Magic: 19/19 ========================#..###'#.>......... AC: 5Str: 7#......#........... EV: 18Int: 11#..##..#........### SH: 0Dex: 22#..##..#........+.. XL:  9 Next:  3% Place: Dungeon:7Z0;j#.@#####........#.. Noise: ---------  Time: 3667.5 (0.0)#.*#............#.. a) +0 shortbow#.*#............#.. Fire: a) +0 shortbow#.*#............#..##.F#............'..#...#............### F   marrowcuda#...'...............#####....................###########... _The marrowcuda is moderately damaged. _There is an open door here.  Fire: a) +0 shortbowZ0;jt]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (moderately damaged, 67% to hit)Z0;j{P###'#......#....#### KnightStone the Skirmisher#..#......#....#... Spriggan of Dithmenos **....#..'......#....#... Health: 45/45 ========================#..#......###'##... Magic: 19/19 ========================#..###'#.>......... AC: 5Str: 7#......#........... EV: 18Int: 11#..##..#........### SH: 0Z0;j!}1Dex: 22#..##..#........+.. XL:  9 Next:  3% Place: Dungeon:7#.@#####........#.. Noise: ---------  Time: 3667.5 (0.0)#.)#............#.. a) +0 shortbow#.)#............#.. Fire: a) +0 shortbow#.)#............#..##.F#............'..#...#............### F   marrowcuda#...'...............#####....................###########...Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (moderately damaged, 67% to hit)  You shoot an arrow. The arrow hits the marrowcuda!  The marrowcuda is heavily damaged.Z0;j,F.F..Z0;j4==8.4 (0.9 Z0;j _Z0;j*Z0;j[0;j... ###'####'..........###'#####'#.>.....###..+####.F ##[0;j'..#####...'#####............[0;j[0;j6--9.0 (0.6[0;jm[0;j,[0;jʒ... ###'####'..........###'##[0;j###'#.>....#...###..+####.F ##'..####...'[0;jd7F.[0;jg[0;jFA--6[0;ja[0;jp[0;j< $#####......###### #...#......#....# #...#......#....# ###'#......#....######..#......#....#.#..'......#....#.#..#......###'###..###'#.>#..@...#....#..##..#.###'#..##..#.+.[0;j= #..######.#.F#.#.#..#.#.#..#.#.##..#.'...#...#.####[0;j? 8F.[0;j1F [0;jF )70.2[0;j>P \0;j/o(#####......###### #...#......#....# #...#......#....# ###'#......#....##..#......#....#.#..'......#....#.#..#......###'##.#..###'#.>.#...@..#.#..##..#.###'##..##..#.+.\0;joh#.F#####.#.#..#.#.#..#.#.#..#.#.... ##..#.'.... #...#.##### \0;jzR8\0;j{\0;j7\0;j\0;j\0;j \0;j\0;jB\0;j:l  A marrowcuda comes into view.\0;j4 ######## #####......###### #...#......#....# #...#......#....# ###'#......#....#########..#......#....#......##..'......#....#......##..#......###'####..###@#.>##......#......#.F##..#..###'####..##..#..+..#.F######....###..#..\0;jJa#....## F   marrowcuda#..#..#....###..#..#.....'##..#..'.....#\0;jѰ(1.4\0;jLJ2.0 (1.2 _\0;j\0;jQ _There is an open door here.]0;jV ######## #####......###### #...#......#....# #...#......#....# ###'#......#....######## #..#......#....#......# #..'......#....#......# #..#...@..###'### #..###'#.>.....##......#..............#.#.F##..#........###'####..##..#........+.......#.F#####........#....##..#............#....##. #..#............#....##. ..#.#.....'. ]0;j{H6 (0.6 _]0;jT_0;j_0;jf_0;j_0;j_0;j_0;jn_0;j_0;j#.#####......#######...#......#....##...#......#....# ###'#......#....#########..#......#....#......##..'......#....#......# #..#......###'##......# _0;js$#..###'#.>............#####......#.@............#...3.8 (1.2#.F##..#........###'###...#..##..#..+.#.F#####..#....######..#......#....###..#......#....##...#..#......#.....'.._0;j$v##..#......'.....#..#...#..#######.._0;jV%_0;jT*_0;jC,`0;j`0;jJ3`0;j`0;j`0;j`0;j"#...#......#....# #...#......#....# ###'#......#....#########..#......#....#......# ##..'......#....#......# ###..#......###'##......# #.#..###'#.>............#######......#....#...#.F##..#...@....###'###...##5.0#..##..#..+.........##.F#####..#....########..#......`0;j#U#....##...#..#.....#....##..#..#....#.....'..##..#....'.....#...###...#...#######...##...'......#...#`0;j$`0;j-*`0;j0a0;j#...#......#....# ###'#......#....########..#......#....#......# ###..'......#....#......# ##.#..#......###'##......# #..#..###'#.>............######......#...#...##.#.F##..#........###'###...##.#..##..#....@...+.........#..#.F#####.#....#######..#.....#....##...##.#..#...#....##......#..#.#.....'.##..#.'.....#...####...#.#######...#..#...'......#...#.#####.#...#.FF   marrowcuda6 (0.6b0;jv #...#......#....#KnightStone the Skirmisher###'#......#....########Spriggan of Dithmenos **....#..#......#....#......# ## Health: 45/45 ========================b0;jd#..'......#....#......# ##. Magic: 19/19 ========================#..#..F*..###'##......# #.. AC: 5Str: 7#..###'#*>............######. EV: 18Int: 11#......#.**...........#...##. SH: 0Dex: 22#.F##..#...*....###'###...##. XL:  9 Next:  3% Place: Dungeon:7#..##..#....@...+.........#.. Noise: ---------  Time: 3675.6 (0.0)#.F#####........#....#######. a) +0 shortbow#..#............#....##...##. Fire: a) +0 shortbow#..#............#....##......#..#............#.....'......##..#...b0;j"u.........'.....#...### F   marrowcuda#...#............#######...#..#...'..................#...#..#####..................#...#.. _A marrowcuda comes into view. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (heavily damaged, 67% to hit)b0;j #...#......#....#KnightStone the Skirmisher###'#......#....########Spriggan of Dithmenos **....#..#......#....#......# ## Health: 45/45 ========================#..'......#....#......# ##. Magic: 19/19 ========================#..#..F)..###'##......# #.. AC: 5Str: 7#..###'#)>............######. EV: 18Int: 11#......#.))...........#...##. SH: 0Dex: 22#.F##..#...)....###'###...##. XL:  9 Next:  3% Place: Dungeon:7#..##..#....@...+.........#..0;j49m Noise: ---------  Time: 3675.6 (0.0)#.F#####........#....#######. a) +0 shortbow#..#............#....##...##. Fire: a) +0 shortbow#..#............#....##......#..#............#.....'......##..#............'.....#...### F   marrowcuda#...#............#######...#..#...'..................#...#..#####..................#...#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (heavily damaged, 67% to hit)  You shoot an arrow. The arrow hits the marrowcuda.  The marrowcuda is severely damaged.b0;j?..>.@...(ally target)@   shadow (launcher)b0;j9?))))b0;j.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a marrowcuda (heavily damaged, 67% to hit)  You shoot an arrow. The arrow hits the marrowcuda.  The marrowcuda is severely damaged.  Your shadow shoots an arrow. The arrow hits the marrowcuda.b0;j(Y.>.b0;j+===6.5 (0.9 _b0;jZ1b0;j3b0;j8~  #...#......#....#KnightStone the Skirmisher###'#......#....########Spriggan of Dithmenos **....#..#......#....#......# ## Health: 45/45 ========================#..'......#....#......# ##. Magic: 19/19 ========================#..#...F..###'##......# #.. AC: 5Str: 7#..###'#)>.@..........######. EV: 18Int: 11#......#.))...........#...##. SH: 0Dex: 22#.F##..#...)....###'###...##. XL:  9 Next:  3% Place: Dungeon:7b0;ji #..##..#....@...+.........#.. Noise: ==-------  Time: 3676.5 (0.0)#.F#####........#....#######. a) +0 shortbow#..#............#....##...##. Fire: a) +0 shortbow#..#............#....##......#..#............#.....'......##..#............'.....#...### F   marrowcuda (ally target)#...#............#######...#.. @   shadow (launcher)#...'..................#...#..#####..................#...#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 67% to hit)  You shoot an arrow.  The arrow hits the marrowcuda but does no damage.b0;j9.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a marrowcuda (severely damaged, ally target, 67% to hit)  You shoot an arrow.  The arrow hits theb0;j} marrowcuda but does no damage.  The marrowcuda is severely damaged.b0;j -....b0;j~+7.4 (0.9 b0;j _b0;jb0;jc0;jJ7} #...#......#....#KnightStone the Skirmisher###'#......#....########Spriggan of Dithmenos **....#..#......#....#......# ## Health: 45/45 ========================#..'......#....#......# ##. Magic: 19/19 ========================#..#....F.###'##......# #.. AC: 5Str: 7#..###'#.*.@..........######. EV: 18c0;j8Int: 11#......#..*...........#...##. SH: 0Dex: 22#.F##..#...*....###'###...##. XL:  9 Next:  3% Place: Dungeon:7#..##..#....@...+.........#.. Noise: ==-------  Time: 3677.4 (0.0)#.F#####........#....#######. a) +0 shortbow#..#............#....##...##. Fire: a) +0 shortbow#..#............#....##......#..#............#.....'......c0;j|8##..#............'.....#...### F   marrowcuda (ally target)#...#............#######...#.. @   shadow (launcher)#...'..................#...#..#####..................#...#..The arrow hits the marrowcuda but does no damage. _The marrowcuda is severely damaged.Fire: a) +0 shortbowc0;j8gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 67% to hit)c0;jn #...#......#....#KnightStone the Skirmisher###'#.)....#....########Spriggan of Dithmenos **....#..#..)...#....#......# ## Health: 45/45 ========================#..'...)..#....#......# ##. Magic: 19/19 ========================#..#....).###'##......# #.. AC: 5Str: 7#..###'#.).@..........######. EV: 18Int: 11#......#..)...........#...##. SH: 0Dex: 22#.F##..#...)....###'###...##. XL:  9 Next:  3% Place: Dungeon:7#..##..#....c0;j^p[47m@...+.........#.. Noise: ==-------  Time: 3677.4 (0.0)#.F#####........#....#######. a) +0 shortbow#..#............#....##...##. Fire: a) +0 shortbow#..#............#....##......#..#............#.....'......##..#............'.....#...### F   marrowcuda (ally target)#...#............#######...#.. @   shadow (launcher)#...'..................#...#..#####..................#...#..The arrow hits the marrowcuda but does no damage. _The marrowcuda is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 67% to hit)c0;j?.F _The marrowcuda is severely damaged.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  c0;jAim: a marrowcuda (severely damaged, ally target, 67% to hit)  You shoot an arrow. The arrow barely misses the marrowcuda.c0;jN%>c0;jn%Fc0;j6....c0;jR48.3 (0.9 _c0;jc0;j!c0;j@  #...#......#....#KnightStone the Skirmisher###'#......#....########Spriggan of Dithmenos **....#..#......#....#......# ## Health: 45/45 ========================#..'......#....#......# ##. Magic: 19/19 ========================#..#......###'##......# #.. AC: 5Str: 7c0;jjA #..###'#.>.@..........######. EV: 18Int: 11#......#..F...........#...##. SH: 0Dex: 22#.F##..#...*....###'###...##. XL:  9 Next:  3% Place: Dungeon:7c0;jA #..##..#....@...+.........#.. Noise: ==-------  Time: 3678.3 (0.0)#.F#####........#....#######. a) +0 shortbowc0;jA #..#............#....##...##. Fire: a) +0 shortbowc0;jA #..#............#....##......#..#............#.....'......c0;jA ##..#............'.....#...### F   marrowcuda (ally target)c0;j B #...#............#######...#.. @   shadow (launcher)c0;jhB s#...'..................#...#..#####..................#...#..Aim: a marrowcuda (severely damaged, ally target, 67% to hit) _You shoot an arrow. The arrow barely misses the marrowcuda.Fire: a) +0 shortbowc0;jB Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec0;jB Aim: a marrowcuda (severely damaged, ally target, 67% to hit)c0;jE+  #...#......#....#KnightStone the Skirmisher###'#......#....########Spriggan of Dithmenos **....#..#......#....#......# ## Health: 45/45 ========================#..'......#....#......# ##. Magic: 19/19 ========================#..#......###'##......# #.. AC: 5Str: 7#..###'#.>.@..........######. EV: 18Int: 11c0;j, #......#..............#...##. SH: 0Dex: 22#.F##..#........###'###...##. XL:  9 Next:  3% Place: Dungeon:7#..##..#....@...+.........#.. Noise: ==-------  Time: 3678.3 (0.0)#.F#####........#....#######. a) +0 shortbow#..#............#....##...##. Fire: a) +0 shortbow#..#............#....##......#..#............#.....'......c0;jv, ###..#............'.....#...### F   marrowcuda (ally target)#...#............#######...#.. @   shadow (launcher)#...'..................#...#..#####..................#...#..c0;j<- Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, ally target, 67% to hit)  You shoot an arrow. The arrow hits the marrowcuda!  You destroy the marrowcuda!c0;j2 )@   shadow (launcher)c0;j .c0;jy R69.2 (0.9 _c0;j e0;je0;je0;je0;jLe0;j.e0;j!e0;jY&s e0;j&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a marrowcuda (severely damaged, ally target, 67% to hit)  You shoot an arrow. The arrow hits the marrowcuda! _Your shadow fades away.e0;j(e0;j_)e0;jR*e0;jX,e0;j-e0;j[.e0;jJ/e0;jh1e0;j2e0;j 3e0;j3e0;j5e0;j7e0;j18e0;jT9e0;j ;e0;j=e0;j=e0;j>e0;j@e0;jAe0;j:Be0;jCe0;jDEe0;j"Ge0;jGe0;jHe0;j(Ke0;jLe0;jPMe0;j{Ne0;j4Pe0;jQe0;j5Re0;jGSe0;j2Ue0;jVe0;jWe0;jXe0;jYe0;j[,e0;j\e0;jV^e0;j0`e0;j`e0;jlae0;jce0;jde0;j ee0;jee0;jk+..#......#######...#.....# ..'..................#...#.....# ###..................#...#...<. ....###########......#...#..... ....# #......#####.....' ....# #..e0;j`l..... ....# #..### ....# #........[..' ....# #.@.........#....--87.6 (8.4 #...........#... #######.....#####. #.....# # #.....# ### #e0;jlm #.....# #e0;jlW #e0;jm9--e0;jre0;jte0;j@9e0;j9e0;j:e0;jAe0;jDe0;jEHBe0;jtJe0;jJe0;jKe0;jNe0;jPe0;jSQe0;jpRe0;j Ue0;j@We0;jWe0;jYe0;ja[e0;j^e0;jR^e0;j_e0;jae0;jde0;jde0;jee0;jge0;jie0;jje0;jje0;j*me0;jUne0;jne0;joe0;j^pe0;j]r,e0;jse0;jz4 #...........######..#### #........[..'...##..##.. #.......e0;j|z........ #.......#..... ###########...##'#e0;jz #.....# #...#.. #.....# #####.. e0;jz#.....# #.. #@....# #93.0 (5 #.....# ####e0;j{ #.....# ### #.....##....#####.#......'....#e0;j{Q......#........+#.... #...##...##... #...# ...#e0;j|e0;jAe0;jf0;jH f0;j f0;j  f0;j nf0;j f0;j f0;j f0;j f0;j f0;j f0;jp f0;j f0;j f0;j& ,f0;j f0;j f0;jA" f0;j" f0;j# f0;j(  #.....# #...#.... #.....# #####.. #.....# # #.....# # #.....# ####f0;jl) =#.....# ### #.....# #....#####.#  ......'@...#  7.2 (4.2.........+ #.... #...##...##...# ...##.. #...# #+#.. .....f0;j) H. ####### f0;j* f0;jw/ f0;j/2 g0;jg0;jg0;jNg0;jz g0;j g0;j2 g0;j@: There is an open door here.g0;jdg0;j _g0;j{g0;j!g0;jg0;jmg0;j g0;jg0;jjg0;jg0;jg0;j" #.....# ##### #.....# # #.....# # #.....# # #.....# . ######.....#g0;jv"...##....#####.#..........'....#.@..#........+9.6 (2.4##+##....##...##...# #....##...# ...# #....##...# #+# #........... #.....####### ##....g0;j8#0#######g0;j'g0;j:)h0;j #.....#  #.....#  #.....#  #.....# . #.....#.. ######.....#.##....#####.#.'....#...#.+#+##....##...##...# #....##...# ...#  #....##...# #+#  #...........  #.....#######  ##....#  ######700.2 (0.6h0;j[h0;jpJh0;jzKh0;jKh0;jPh0;jRh0;jVXh0;jcWh0;jWh0;j'Yh0;jZh0;jd[h0;j[h0;j$a5 #.....# #..... #.....##..... #.....#+..... #.....# #..... #.....# #..... ######.....# #.....##....#####.# #...'....# #......#........+2.0 (1.8 #####+##....##...##...# #....##...# ...# h0;ja#....##...# #+# #........... #.....####### ##....# ######h0;jbh0;j4gh0;jNii0;jѳ'.)......#.....#.....#.....#.....i0;joi0;j,30i0;ji0;j#! _You open the door.i0;jE _Found a dagger.i0;j #..... #.....#  #.....# #.....# +...... #.....# #...... #.....# #.....#######.....# #.....##....#####.#i0;j  #............'....# #.#........ #####@##....##...##... #...).##....##...# ...+.....##....##...# #+#.....#........... #.....#.....####### #.....##....# #.....####### ......#i0;j i0;j )6 (0.6 i0;jv _i0;jv i0;je Q _There is an open door here.j0;jh3j0;jcij0;jpj0;jzrj0;jcw: _j0;jr|>  You see here a +0 dagger.j0;j~j0;jO _j0;j.j0;j +...... #.....# #...... #.....# #.....#######.....# #.....##....#####.# #............'....# #............#....... #####'##....##...##.. #...).##....##...#  +...@.##....##...# #4.8 (1.2 #.....#...........  #.....#.....#######  #.....##....# #.....# ......#.......#.##.....#j0;j 3j0;j" j0;j j0;j j0;j Bj0;jV ,j0;jg j0;j% j0;jn j0;j j0;j j0;j j0;j j0;jG j0;j j0;j 7 _You open the door.j0;jP 3j0;j j0;j  +...... #.... #...... #.... #.....#######.... #.....##....##### #............'...#### #......#..... #####'##....##.......##...).##....##.#...@.....##....##...8.2 (3.4#.....#...#.....#.....#####..##.....##....#.. #.....########.. ......# #. .......# #..##.....#j0;j j0;js j0;je Q _There is an open door here.k0;ji4k0;j4k0;j5k0;j;k0;j=k0;jAt _Found a stone staircase leading up.k0;jA3k0;j%E,k0;jG,k0;jIk0;jOO +...... #.....#...... #....##.....#######...##.....##....#.<.#...' ######...#...# #.......######'##....## #.......##...).##....## #@..'.....##....##10.0 (1.8 #...#.....# #...#.....#..... #..##.....##....# #..##.....####### #..^......# #.........#k0;jOL #..##.....#k0;jkPk0;jVk0;j7Xk0;jB 3k0;jD k0;jK k0;j'M k0;jM k0;jQ ,k0;jdR k0;jR k0;jS k0;jZ` k0;jea k0;ja k0;jc k0;je k0;jf k0;jg k0;ji k0;jk k0;jm k0;jm k0;jn k0;j2| ######...#......##.......######'##....###.......##...).##....###...'..#. #.#.....# #..##.....  #...####### .^. 3.0 (3.0. ##.....#  ..... ....# ...##k0;jI} %...#k0;jk k0;j l0;jmV l0;jW l0;jW l0;j)` l0;ja l0;je Bl0;jwf l0;jf l0;jg l0;j7j l0;jl l0;j(m l0;j@n l0;jq < _Found 5 poisoned darts.l0;jJr l0;jr l0;j-t l0;j4y C #. #...#.....#. #..##.... ..##.##### l0;jy ^. . ..# .... .+ ... 5.4 (2.4# .. ...## #...##...###..##(.#l0;jz l0;j l0;j8 n0;jn0;j3n0;jn0;jn0;jn0;jU _You open the door.  Found 8 gold pieces. _n0;jn0;j'#...#.....#...#...#.....#.....####..##.....##....# #..##.....####### #..^......# #.........# #..##.....# #..##.....# #...@.....# 8.2 (2.8#...#.$...# #...##.....##...# .....##...# .....###..# .....##(.# .....#...# .....#n0;j g _There is an open door here.n0;jp 3n0;j n0;j n0;j n0;j P _n0;j n0;j# n0;j n0;jG n0;j n0;jf n0;jn #...#.....#.....########..##.....##....# #..##.....####### #..^......# #.........# #..##.....# #..##.....# #...'.....# #...#.@...# 20.4 (2.2#...##.....# #...##.....# #...###..#.#(.##...## #n0;j n0;jS n0;j$ n0;j& > _You now have 168 gold pieces (gained 8).o0;j o0;j o0;j o0;j o0;jXo0;jQo0;jo0;jo0;j @  There is an open door here.o0;j o0;jf  _o0;j o0;jbo0;jo0;j8o0;jo0;jo0;jo0;jo0;jo0;jyo0;j3o0;jo0;j=o0;j@o0;jo0;jzo0;j o0;j"o0;jl$o0;j$o0;j%o0;jp(o0;j(o0;jW)o0;j. #..##.....#  #..##.....#  #...'.....#  ##...#.....# #...##.....# #...##.....# #...#......# ##..#......# #@.##.....#6.2 (5.8 #...##.....# #....#.....# #....+ #....# #....# ###### o0;j0o0;jW4o0;j76 _c - 13 poisoned darts (gained 5)q0;jIq0;jI nq0;j%vB##...#...###...##.#...#...##..#.##...###....##.@..+ 8.0 (1.#      q0;jQ q0;j q0;jl q0;jF q0;j q0;j~ nq0;j8 q0;j q0;j q0;j8 q0;j4 q0;j 7 _You open the door.q0;j q0;jz q0;j4 q0;j##...#.....# #...##.....# #...##.....# #...#......# ##..#......# ##..##.....# #...##.....# #....#.....# q0;j#....@.....#30.8 (2#....#.......#....#.......#############q0;jq0;jq0;j Q _There is an open door here.r0;jTr0;jUr0;jUr0;j^r0;j`r0;joeP _r0;jer0;jxfr0;j%gr0;jhr0;j=jr0;jjr0;jukr0;j=q##...#.....# #...##.....# #...##.....# #...#......# ##..#......# ##..##.....# #...##.....# #....#.....# #....'..@..# 2.6 (1#....#...#....#...r0;jq1#########r0;j,rr0;jwr0;j{yr0;j r0;j 3r0;j% r0;j r0;j Br0;j] r0;j r0;j4 r0;j #...##.....# #...##.....# #...#......# ##..#......# ##..##.....# #...##.....# #....#.....# #....'.....#####+##....#....@......#3.8 (1.2#....#..################### r0;jz 7r0;j r0;j r0;j s0;jjs0;jRs0;j*s0;jʎs0;js0;jTs0;juns0;j8s0;jBs0;jM#...##.....# #...##.....# #...#......# s0;j##..#......# ##..##.....# #...##.....# #....#.....# #....'.....#####+# #....#.......@...# s0;j+5.6 (1.8#....#...# ######## s0;js0;js0;jҨs0;j s0;j s0;j^ s0;js0;jvs0;j s0;j s0;j s0;j{ s0;j s0;j#...##.....# #...##.....# #...#......# ##..#......# ##..##.....# #...##.....# #....#.....# #....'.....#####+# s0;j}#....#...# 7.4 #....#...# ### s0;js0;j8s0;jKt0;jpj#....##....##....#....#...+..#'t0;jLt0;jl,80t0;jt0;jb( _You open the door.t0;jWQ#...# #..#t0;jXE##....###....+#.....##....'.....#####....#........... ##################t0;jW_t0;j_-9.0 (0.6t0;jct0;jUgQ _There is an open door here.u0;jm M #...' ##...# #.. ####+##...'.....#####'u0;jn|...... #....#...........#####u0;juu0;jv-6 _u0;j8|u0;j(~u0;jǎ M##  #...'+####...# #.. ####+u0;jӏ #....'.....#####' #....#...........#.# u0;j u0;j )40.2u0;j/ u0;js v0;jIv0;j$v0;j;v0;jֶXv0;jwv0;jv0;j..##  #..#  #...'+####...# #...## #v0;jQY...#. ##..#.#1.4 (1.2#..#.##....+ #....#.....##....# #....'.....#####'##v0;jv0;jv0;jv0;je v0;jf v0;jf v0;jl v0;j.n v0;jo v0;jXu ,v0;jw You open the door. _There is an open door here.   You encounter an orc warrior, an orc wizard and an orc.v0;j ##.'#+#### ##...#.......#. ##.# #..'....o#..#....o#'###'#.....##...........# o...#....#o   orc warrior (asleep)################# ...#o   orc wizard (asleep) ####o   orc (asleep)v0;j -2.0 (0.6v0;j 23.0 (1 _v0;j v0;j y0;j #..##.....#KnightStone the Skirmisher#..##.....#Spriggan of Dithmenos **....#...'.....##+####y0;jHealth: 45/45 ======================== ##...#.....##....#Magic: 19/19 ======================== #...##.....##....#AC: 5Str: 7 #...##.....##....#EV: 18Int: 11 #...#......##....#SH: 0Dex: 22 ##..#......##....#XL:  9 Next:  6% Place: Dungeon:7 ##..##.....##...@#Noise: ---------  Time: 3743.0 (0.0) #...##.....##....*....o#a) +0 shortbow #....#.....##....#*...o#y0;jFire: a) +0 shortbow #....'.....#####'#*....# #....#...........# o...# #....#...........# ....#o   orc warrior (asleep) ################## ...#o   orc wizard (asleep)####o   orc (asleep) y0;jR_You encounter an orc warrior, an orc wizard and an orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (asleep, 98%to hit)z0;jx .*o.z0;jL *.*..z0;j, *.**...z0;jTn*.*..{0;j?*oAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit){0;j  #..##.....#KnightStone the Skirmisher#..##.....#Spriggan of Dithmenos **....#...'.....##+####Health: 45/45 ======================== ##...#.....##....#Magic: 19/19 ======================== #...##.....##....#AC: 5Str: 7 #...##.....##....#EV: 18Int: 11 #...#......##....#SH: 0Dex: 22 {0;jm >##..#......##....#XL:  9 Next:  6% Place: Dungeon:7 ##..##.....##...@#Noise: ---------  Time: 3743.0 (0.0) #...##.....##....)))..o#a) +0 shortbow #....#.....##....#..))o#Fire: a) +0 shortbow #....'.....#####'#.....# #....#...........# o...# #....#...........# ....#o   orc warrior (asleep) ################## ...#o   orc wizard####{0;j o   orc (asleep)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!{0;j< cFAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!  The orc wizard is moderately wounded.{0;j> 3o.{0;j> 2o.{0;j> E.o{0;jkA oYou encounter a bullfrog.{0;jL % '..o.owandering)F   bullfrog (wandering)o   orc wizardoo 2 orcsYou encounter an orc. It is wielding a +0 short sword.{0;jvM 4==9 (0.9{0;joT {0;j[ % _The orc shouts!}0;jo .'#+#### ##...#........#.#..#....##....##.#.....#.'..o..#.#...oo'###'#oF...#...........# ... ################## .. ###   orc}0;jq 9F.}0;j} h-4.5 (0.6~0;j.'#+#### ##...#....# .......#...#......#..#..'..o.#..Foo#'~0;j###'#o....##...........# ....#...# ....# ################## ...# ####o   orc  ~0;jJ3o.~0;j )o~0;j+o~0;j s..o   orc warrior (wandering)o   orc wizardo   orc~0;jڴQ--5.1~0;jD~0;j $##...#....# .... #...##....#...# ##.....##....# #.'.ooo.#.~0;j #..F..#'####@#o..#...........# ......#################  ###   ~0;j( ~0;j @-7~0;j ~0;jU Q _There is an open door here.0;j&% ...##........ ##...##....#.. #.#....'.ooo.#....#..F.'.....#####'#o..#..........@# 0;j&#################   0;j-0;j./6.3 _0;ju50;j 70;jon|#....##....##....#....#...'..#+0;jo-7.3 (1.00;jt0;jv) _You close the door.0;jX  #...##.....##....# ...#  #...##.....##....# ....#  #...#......##....# ....#  ##..#......##....#.....#  ##..##.....##....#.....#  #...##.....##....'.ooo.#  #....#.....##....#..F..#  #....'.....#####+#o....#  #....#.# ....#  #....#.# ....#  # ...#  ####0;jZ_ 0;j/` +9 (0.60;jd 0;jf 0;jʊ  #...##.....##....# ...# #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####+#o....# #....#.# ....# #....#.# ....# # ...#  ####0;j 0;j (8.50;j 0;j 0;johJ #...##.....##....# ...# #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####+#o....# #....#.# ....# #....#0;jh.# ....# # ...#  ####0;jo0;jo(9.10;js0;j>v0;jӇY #...##.....##....# ...# #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####+#o....# #....#.# ....# #....#.# ....# # ...#  ####0;jb0;j؏&70;jB0;jO0;j! #...##.....##....# ...# #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####+#o....# #....#.# ....# #....#.# ....# ###### ...#  ####0;j%'0;j?50.30;j0;jǩ6 _Something unseen opens the door.0;j"  #...##.....##....# ...# #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.# ....# #....#.# ....# ###### ...#  ####0;j# 0o0;j+ o   orc wizard0;j-, &90;j3 0;jix#...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#Spriggan of Dithmenos **....#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#Magic: 19/19 ========================##..##.....##....#.....#AC: 5Str: 7#...##.....##....'.ooo.#EV: 18Int: 11#....#.....##....#..F..#SH: 0Dex: 22#....'.....#####o#o....#XL:  9 Next:  6% Place: Dungeon:7#....#....@*****.# ....#Noise: ---------  Time: 3750.9 (0.0)#....#...........# ....#a) +0 shortbow################## ...#Fire: a) +0 shortbow####o  0;jUy5 orc wizard _Something unseen opens the door.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 64% to hit)0;j, O#...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#Spriggan of Dithmenos **....#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#Magic: 19/19 ========================##..##.....##....#.....#AC: 50;j_- Str: 7#...##.....##....'.ooo.#EV: 18Int: 11#....#.....##....#..F..#SH: 0Dex: 22#....'.....#####o#o....#XL:  9 Next:  6% Place: Dungeon:7#....#....@))))).# ....#0;j. Noise: ---------  Time: 3750.9 (0.0)#....#...........# ....#a) +0 shortbow################## ...#Fire: a) +0 shortbow####o   orc wizardPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;ja. 2Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 64% to hit)  You shoot an arrow. The arrow hits the orc wizard.  The orc wizard is severely wounded.0;j *.....0;j ===1.8 (0.9 _0;j 0;ji 0;j$#...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#Spriggan of Dithmenos **....#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#Magic: 19/19 ========================##..##.....##....#.....#AC: 5Str: 7#...##.....##....'.ooo.#EV: 18Int: 11#....#.....##....#..F..#SH: 0Dex: 22#....'.....#####o#o....#0;jDXL:  9 Next:  6% Place: Dungeon:7#....#....@*****.# ....#Noise: ==-------  Time: 3751.8 (0.0)#....#...........# ....#a) +0 shortbow################## ...#Fire: a) +0 shortbow####o   orc wizard _The orc wizard is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)0;jw#...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#Spriggan of Dithmenos **....#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#Magic: 19/19 ========================##..##.....##....#.....#AC: 5Str: 7#...##.....##....'.ooo.#EV: 18Int: 110;j#....#.....##....#..F..#SH: 0Dex: 22#....'.....#####o#o....#XL:  9 Next:  6% Place: Dungeon:7#....#....@))))).# ....#0;j-cNoise: ==-------  Time: 3751.8 (0.0)#....#...........# ....#a) +0 shortbow################## ...#0;jFire: a) +0 shortbow####o   orc wizardPress: ? - help, Q - select action, ( or ) - cycle0;jShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  0;jYou shoot an arrow. The arrow hits the orc wizard.  The orc wizard is almost dead.0;jWK'o0;j@]Q.... 0;j^22.8 (1 _0;jxd0;jf0;j #...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#Spriggan of Dithmenos **....#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#Magic: 19/19 ========================0;jl 4##..##.....##....#.....#AC: 5Str: 7#...##.....##....'.ooo.#EV: 18Int: 11#....#.....##....#..F..#SH: 0Dex: 22#....'.....#####'#o....#XL:  9 Next:  6% Place: Dungeon:7#....#....@****o.# ....#0;j cNoise: ==-------  Time: 3752.8 (0.0)#....#...........# ....#a) +0 shortbow################## ...#0;j Fire: a) +0 shortbow####o   orc wizard0;j Z _The orc wizard is almost dead.0;j Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;j9 Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely0;j^ 1wounded, 64% to hit)0;j #...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#Spriggan of Dithmenos **....#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#Magic: 19/19 ========================##..##.....##....#.....#AC: 5Str: 7#...##.....##....'.ooo.#EV: 180;j) Int: 11#....#.....##....#..F..#SH: 0Dex: 22#....'.....#####'#o....#XL:  9 Next:  6% Place: Dungeon:70;j #....#....@))))))# ....#Noise: ==-------  Time: 3752.8 (0.0)#....#...........# ....#a) +0 shortbow################## ...#Fire: a) +0 shortbow####o   orc wizard0;j Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;j Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  You shoot an arrow.  0;j( HThe arrow closely misses the orc wizard.0;j# 0;j D....o.0;j̓ @0;j[ +(ally target)0;j j@   shadow (launcher)0;j 0;j s)))))))Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 64% to hit)  You shoot an arrow.  The arrow closely misses the orc wizard.r shadow shoots an arrow.0;j" 1o.0;jO* ......0;j+ 43.7 (0.9 _0;j@2 0;j84 0;jZ#...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#0;jXSpriggan of Dithmenos **....#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#0;jMagic: 19/19 ========================##..##.....##....#.....#0;jAC: 5Str: 7#...##.....##....'.ooo.#0;jZEV: 18Int: 110;j)#....#.....##....#..F..#SH: 0Dex: 220;jI#....'.....#####'#o....#XL:  9 Next:  6% Place: Dungeon:70;j#....#....@***o..# ....#Noise: ==-------  Time: 3753.7 (0.0)#....#..@........# ....#a) +0 shortbow################## ...#0;jFire: a) +0 shortbow####o   orc wizard (ally target)0;j  @   shadow (launcher)0;jZ _The arrow closely misses the orc wizard.0;j2Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;jSShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely0;jm>wounded, ally target, 64% to hit)0;j̈M#...##.....##....# ...#KnightStone the Skirmisher#...##.....##....# ....#Spriggan of Dithmenos **....0;j"#...#......##....# ....#Health: 45/45 ========================##..#......##....#.....#0;jԉMagic: 19/19 ========================##..##.....##....#.....#AC: 5Str: 7#...##.....##....'.ooo.#EV: 18Int: 11#....#.....##....#..F..#SH: 0Dex: 22#....'.....#####'#o....#XL:  9 Next:  6% Place: Dungeon:70;j#....#....@...)..# ....#Noise: ==-------  Time: 3753.7 (0.0)#....#..@........# ....#0;j8a) +0 shortbow################## ...#Fire: a) +0 shortbow0;j^####o   orc wizard (ally target) 0;j @   shadow (launcher)0;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;j/Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, ally target, 64% to hit)  You shoot an arrow. The arrow hits the orc wizard!  You kill the orc wizard!0;j )))0;j~ ...0;jaCovert 74.6 (0.9 _0;j&0;jX(0;j,\..#..#.##...'.ooo..#..F.'####'#o....#........)..# @.@....#################  ### 0;j0;j6--5.2 (0.60;j0;j0;jSBh#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# 0;j C#....'.....#####'#o....# #....#.)..# ....# #....#..@.# ....# ###### ...# 0;jAC,#### 0;j^K0;jPT^--80;j k#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....# #....#..@.# ....# ###### ...# #### 0;jK [6.40;j0;j>>#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....# 0;js#....#..@.# ....# # ...# #### 0;jQ0;j(7.00;j0;j0;jK P#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....# #....#..@.# ....# # ...# #### 0;j U 0;jU &60;jo] 0;j^ 0;j6#...##.....##....# ....#  #...#......##....# ....#  ##..#......##....#.....#  ##..##.....##....#.....#  #...##.....##....'.ooo.#  #....#.....##....#..F..#  #....'.....#####'#o....#  #....#.)..# ....#  #....#..@.# ....#  #0;j[8q ...# #### 0;j92o0;jYCM  o   orc0;jE(8.20;jN0;j #...##.....##....# ....# #...#......##..F.# ....# ##..#......##....#o....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....# #....#..@.# ....# # ...# #### F   bullfrog (wandering)0;j$ .0;jN VF0;j &80;j| 0;j 5 _The bullfrog leaves your sight.0;j *#...##.....##...F# ....#KnightStone the Covert #...#......##....# ....#Spriggan of Dithmenos **.... ##..#......##....#o....#Health: 45/45 ======================== ##..##.....##....#.....#Magic: 19/19 ======================== #...##.....##....'.ooo.#AC: 5Str: 7 #....#.....##....#..F..#EV: 18Int: 11 #....'.....#####'#o....#SH: 0Dex: 22 #....#........)..# ....#XL:  9 Next:  7% Place: Dungeon:7 #....#..@.......@# ....#Noise: ---------  Time: 3758.8 (0.0) ################## ...#a) +0 shortbow####Fire: a) +0 shortbow 0;jc   0;j9   0;j7 You shoot an arrow. The arrow hits the orc wizard! _You kill the orc wizard! _The bullfrog leaves your sight.  0;j`Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;j;J#...##.....##...F# ....#KnightStone the Covert #...#......##....# ....#Spriggan of Dithmenos **.... ##..#......##....#o....#Health: 45/45 ======================== ##..##.....##....#.....#Magic: 19/19 ======================== #...##.....##....'.ooo.#AC: 5Str: 7 #....#.....##....#..F..#EV: 18Int: 11 #....'.....#####'#o....#SH: 0Dex: 22 #....#........)..# ....#XL:  9 Next:  7% Place: Dungeon:7 #....#..@.......@# ....#Noise: ---------  Time: 3758.8 (0.0) ################## ...#a) +0 shortbow####Fire: a) +0 shortbow        0;j0L _You kill the orc wizard! _The bullfrog leaves your sight.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.0;j=ZD _0;j x;.# ##...F.#....# .#....#o ##....#....#...'.ooo#.....##....#..F'.....#####'#o......)....#..@........# . ################## ...#### F   bullfrog (wandering)0;j}{.0;jWF0;j-9.4 (0.60;jm0;j9 _The bullfrog leaves your sight.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then. _The bullfrog leaves your sight.0;jR M#.....F# ...#....0;j  ...#....#..##....#o...##....'.ooo0;j <#.....##....#..F'.....#####@#o......)....#..@........# . ################## ...#0;j) F   bullfrog (wandering)o   orc0;j! p..o0;jX+  F 0;jq, )60.00;ja3 0;j}4 . _The bullfrog leaves your sight.0;j6 Q _There is an open door here.0;j ...#.#........ ##...##....#.. #.#....o.ooo.#....#..F.'.....#####'#o..#........).@# @......#################  ### 0;j 0;j J6 _0;ju #...##.....##....# ...#  #...##.....##....# ....#  #...#......##....# ....#  ##..#......##....#.....#  ##..##.....##....#.....#  #...##.....##....o.ooo.#  #....#.....##....#..F..#  #....'.....#####'#o....#  #....#.)@.# ....#  #....#...# ....#  # ...#  ####0;jU'o0;jJ0;j(1.20;j0;j0;j)....#...#..'.ooo.#...o#..F.'.....#####'#o..#........)..# .#################  ### 0;jt 0;j &80;j0;j0;jт G #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##...o#..F..# #....'.....#####'#o....# #....#.)..# ....# #....#.# ....# # ...# ####0;j< Q.o0;jՋ 0;jG (2.40;j: 0;jߔ 0;jN = #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####o#o....# #....#.)..# ....# #....#.# ....# # ...# ####0;j= U'o0;jd 0;j (3.00;j 0;j 0;jG #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)o.# ....# #....#.# ....# # ...# ####0;j 0;jz&60;j0;jL0;jL #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)o.# ....# #....#.# ....# ###### ...# ####0;jf3o.0;j0;jb(4.20;j0;j0;j #...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 5Str: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####'#o....#SH: 0Dex: 22#....#.......*o..# ....#XL:  9 Next:  7% Place: Dungeon:7#....#.....@*....# ....#Noise: ---------  Time: 3764.2 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o   orc0;jɋ  _The bullfrog leaves your sight. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (70% to hit)0;jn5 #...##.....##....# ....#KnightStone the Covert#...#......##....# ....#0;j5 Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================0;j5 3##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 50;j5 Str: 7#....#.....##....#..F..#EV: 180;j6 Int: 11#....'.....#####'#o....#SH: 00;j96 Dex: 22#....#.......)o..# ....#0;jZ6 XL:  9 Next:  7% Place: Dungeon:7#....#.....@)....# ....#0;j6 Noise: ---------  Time: 3764.2 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o   orc0;j6 0;j7 tFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (70% to hit)0;j@7 xYou shoot an arrow. The arrow hits the orc.  The orc is severely wounded.0;j Q)o0;jJ '..0;j ;==5.2 (1 _0;j& 0;j= 0;jP! #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#0;jc.)..# ....# #....#.o...# ....# ###### ...# ####0;j0;j^ 4--8 (0.60;j&0;j%(0;j66 #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....# #....#.o...# ....# ###### ...# ####0;j81o.0;j?0;j @C--6.40;jYF0;j"H0;j? #...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 5Str: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####'#o....#SH: 0Dex: 22#....#........)..# ....#XL:  9 Next:  7% Place: Dungeon:70;j@ B#....#...@**o....# ....#Noise: ---------  Time: 3766.4 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o   orc _The orc is severely wounded.Fire: a) +0 shortbow0;j@ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severelywounded, 70% to hit)0;j k#...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 50;jZ nStr: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####'#o....#SH: 0Dex: 220;j #....#........)..# ....#XL:  9 Next:  7% Place: Dungeon:7#....#...@)))))))# ....#0;j Noise: ---------  Time: 3766.4 (0.0)################## ...#0;j Ta) +0 shortbow####0;j Fire: a) +0 shortbow  o   orc0;j  0;j5 {_The orc is severely wounded.Fire: a) +0 shortbow0;ji Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;j Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severelywounded, 70% to hit)0;jƁ o.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severelywounded, 70% to hit)  You shoot an arrow. The arrow barely misses the orc.0;j+ N.o.....0;jU ===7.3 (0.9 _0;j 0;j 0;j7{#...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 5Str: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####'#o....#SH: 0Dex: 22#....#........)..# ....#XL:  9 Next:  7% Place: Dungeon:7#....#...@*o.....# ....#Noise: ==-------  Time: 3767.3 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 sho0;j{rtbow  o   orc _You shoot an arrow. The arrow barely misses the orc.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severelywounded, 70% to hit)0;j@k#...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 50;jbAStr: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####'#o....#SH: 0Dex: 22#....#........)..# ....#0;jAbXL:  9 Next:  7% Place: Dungeon:7#....#...@)o.....# ....#Noise: ==-------  Time: 3767.3 (0.0)################## ...#a) +0 shortbow0;jAq####Fire: a) +0 shortbow 0;j!B o   orc0;jGBPress: ? - help, Q - select action, ( or ) - cycle0;jlBShift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severely0;jBuwounded, 70% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage.0;jH<@.(ally target)@   shadow (launcher)Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severelywounded, 70% to hit)  You shoot an arrow.  The arrow hits the orc but does no damage.  The orc is severely wounded.Your shadow shoots an arrow.0;j9 )The arrow hits the orc!  You kill the orc!0;j` 0;jc0;jsg48.2 (0.9 _0;j|m0;j{o0;j #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.....@..)..# ....# #....#....@).....# ....# ###### ...# #### 0;j g--8 (0.60;j o#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.....@..)..# ....# #....#.....@.....# ....# ###### ...# #### 0;j 0;j% "--0;jG !9.40;j 0;j $  Things that are here:0;j( _a +0 war axe; a +0 leather armour; an orc corpse0;j#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.....@..)..# ....# 0;j#....#.....)@....# ....# ###### ...# #### 0;j0;j070.0 _0;j!0;jw#0;jh#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# 0;jI"#....'.....#####'#o....# #....#.....@..)..# ....# #....#.....).@...# ....# # ...# #### 0;j60;j0;j60;j0;j0;jWv M#...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# 0;jv #...##.....##....o.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.....@..)..# ....# #....#.....)..@..# ....# #0;jv  ...# ####  0;j w  o   orc warrior (wandering)0;j)y K'o0;j 0;j (1.20;j 0;jG 0;j #...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 5Str: 7#....#.....##...o#..F..#EV: 18Int: 11#....'.....#####*#o....#SH: 0Dex: 220;jef#....#.....@..)*.# ....#XL:  9 Next:  7% Place: Dungeon:7#....#.....)..@..# ....#Noise: ---------  Time: 3771.2 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o   orc warrior (wandering)  @   shadow (launcher) 0;jÀ_a +0 war axe; a +0 leather armour; an orc corpseFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (wandering, hasn't noticed you, 67% to hit)0;jq9 #...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 5Str: 7#....#.....##...o#..F..#EV: 180;j;bInt: 11#....'.....#####)#o....#SH: 0Dex: 22#....#.....@..)).# ....#XL:  9 Next:  7% Place: Dungeon:7#....#.....)..@..# ....#Noise: ---------  Time: 3771.2 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o   orc warrior  @   shadow (launcher)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (wandering, hasn't noticed you, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior!  The orc warrior is moderately wounded.0;j o..o0;jq/.0;j6==2.1 (0.90;j0;j  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (wandering, hasn't noticed you, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior!  The orc warrior is moderately wounded. _Your shadow fades away.0;jj  #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####o#o....# #....#.)..# ....# #....#.....).@...# ....# # ...# ####0;j! 0;j 4--7 (0.60;j( 0;j 0;j #...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#0;j"AC: 5Str: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####o#o....#SH: 0Dex: 22#....#........**.# ....#XL:  9 Next:  7% Place: Dungeon:7#....#.....).@...# ....#Noise: ---------  Time: 3772.7 (0.0)################## ...#0;ja) +0 shortbow####Fire: a) +0 shortbow0;j  o   orc warrior0;j. 0;j%d_Your shadow fades away.Fire: a) +0 shortbow0;jDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jcAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 67% to hit)0;jKt #...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 5Str: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####o#o....#SH: 0Dex: 22#....#........)).# ....#XL:  9 Next:  7% Place: Dungeon:7#....#.....).@...# ....#Noise: ---------  Time: 3772.7 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o0;jt   orc warriorPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is moderately wounded.0;jHU'o0;j7)0;jS===3.6 (0.9 _0;j0;j0;j> 2 #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)o.# ....# #....#.....)@....# ....# # ...#0;j-? B ####0;j@ U.o0;jH 0;jtI &--0;jI 4.2 (0.60;jO 0;jP 0;jc < #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....#0;j I #....#.....@..o..# ....# ###### ...# ####0;jV 0;j A--80;j_ 0;j $  Things that are here:0;j _a +0 war axe; a +0 leather armour; an orc corpse0;j$C> #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....# #....#....@)..o..# ....# #####0;jCq# ...# ####0;j2F1o.0;jL0;j'N/5.4 _0;jT0;j[V0;jK#...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#AC: 50;jStr: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####'#o....#SH: 0Dex: 22#....#........)..# ....#XL:  9 Next:  7% Place: Dungeon:7#....#....@**o...# ....#Noise: ---------  Time: 3775.4 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o   orc warrior0;jC _a +0 war axe; a +0 leather armour; an orc corpse0;jiFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;jShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  0;jQ(moderately wounded, 67% to hit)0;jh=#...##.....##....# ....#KnightStone the Covert#...#......##....# ....#Spriggan of Dithmenos **....##..#......##....#.....#Health: 45/45 ========================##..##.....##....#.....#Magic: 19/19 ========================#...##.....##....'.ooo.#0;j=AC: 5Str: 7#....#.....##....#..F..#EV: 18Int: 11#....'.....#####'#o....#SH: 0Dex: 22#....#........)..# ....#0;jq>XL:  9 Next:  7% Place: Dungeon:7#....#....@))))))# ....#Noise: ---------  Time: 3775.4 (0.0)################## ...#a) +0 shortbow####Fire: a) +0 shortbow  o   orc warrior0;j>/0;j>Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;j?Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 67% to hit)  You shoot an arrow.  0;jp?IThe arrow closely misses the orc warrior.0;j3o.0;jH)o....0;j===6.3 (0.9 _0;j0;j0;j  #...##.....##....# ....# #...#......##....# ....# ##..#......##....#.....# ##..##.....##....#.....# #...##.....##....'.ooo.# #....#.....##....#..F..# #....'.....#####'#o....# #....#.)..# ....#0;j s #....#...@.)o....# ....# ###### ...# ####0;j 1o.0;j 0;jc 4--9 (0.60;j 0;j= 0;j&j #...# ..#.#..#.....#'.ooo0;jNk##....#..F...'.....#####'#o...)....#.....o.....# .################## ...####0;jNr0;jsC--7.50;jy0;j\|0;j#...F.# #...# #.#.#......#'.ooo##....#..F...'...@.#####'#o......)....#.....o.....# .################## ...#### 0;jKo)0;j|0;j(8.10;j%0;j 0;jp #...'+#### #...F.# #. #.##......#'.ooo...#....#..F'.....#####'#o...#....o...)......#.....).....# .################## ...0;j*#### 0;j2$0;j$&70;j-0;j/0;jF ##  #...'+#### #...F.# #. #.##....#'.ooo...#....#..F'.....#####'#o..#....o...)....#.....).....# .0;j?G ################## ...#### 0;jK 6o.0;jS 0;j T (9.30;j] 0;j_ 0;j*a f##  #...'+#### #...F.# #. #.##....#'.ooo...#.....##....#..F...'...o.#####'#o....)....#.....).....# .################## ...####0;jl <90;jt 0;jv 0;jKu..###  #...'+#### #...F.# #. #.#..##....#'.ooo.#.....##....#..F...'...o.#####'#o......)....#.....).....# .################## ...####0;jL7o.0;jU0;jpU)80.50;jS]0;jK_0;jYIC^....#.##  #...'+#### #...F.# #.0;jID .#..##....##....'.ooo.#...o.##....#..F..'.....#####'#o..0;jI5...)0;jJ....#.....).....# .################## ...0;jQ0;j3R(1.10;j6Z0;jZ0;jk[#..^......#KnightStone the Covert#.........#Spriggan of Dithmenos **....#..##.....#Health: 45/45 ========================#..##.....#Magic: 19/19 ========================0;j#...'.....##+####AC: 5Str: 7##...#.....##...F# ....EV: 18Int: 11#...##.....##....# ...#SH: 0Dex: 22#...##.....##....# ....#XL:  9 Next:  7% Place: Dungeon:70;j;#...#....@.##....# ....#Noise: ---------  Time: 3781.1 (0.0)##..#....*.##....#.....#a) +0 shortbow##..##...*.##....#.....#Fire: a) +0 shortbow#...##...*.##....'.ooo.##....#...o.##....#..F..##....'.....#####'#o....#o   orc warrior#....#........)..# ....##....#.....).....# ....################### ...# _The arrow closely misses the orc warrior.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;j$Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 67% to hit)0;j #..^......#KnightStone the Covert#.........#Spriggan of Dithmenos **....#..##.....#Health: 45/45 ========================#..##.....#Magic: 19/19 ========================#...'.....##+####AC: 5Str: 7##...#.....##...F# ....EV: 18Int: 11#...##.....##....# ...#SH: 0Dex: 22#...##.....##....# ....#XL:  9 Next:  7% Place: Dungeon:7#...#....@.##....# ....#Noise: ---------  Time: 3781.1 (0.0)##..#....).##....#.....#a) +0 shortbow0;jG V##..##...).##....#.....#Fire: a) +0 shortbow#...##...).##....'.ooo.##....#...o.##....#..F..##....'.....#####'#o....#o   orc warrior#....#........)..# ....##....#.....).....# ....################### ...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.0;jpT |..@.(ally target)@   shadow (launcher)Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is moderately wounded.Your shadow shoots an arrow.0;j)` 9)0;j o.  The arrow hits the orc warrior.0;j 0;j ===2.0 (0.9 _0;j 0;jH 0;jn########^......#..##  #...'+#### #...F.# ##. ......#..##....@#....##...o'.ooo#....#..F.'.....#####'#o....)0;jKon....#.....).....# .0;jp7o.0;jz0;j4--6 (0.60;j60;j?0;jt.....########^.....#..## 0;j>u  #...'+#### #...F. ##. ......#..##...o@#....#'.ooo#....#..F.'.....#####'#o...)0;jx7o.0;j0;j#C--3.20;jG0;j0;j*......#######..#......########.^......###  #...'+#### #...F. ##.. ....o.#..##....@#....#'.ooo#....#..F'.....#####'#o0;j0;j&80;j0;j0;j, #...#.....#.....#######KnightStone the Covert#..##.....##....#Spriggan of Dithmenos **....#..##.....#######Health: 45/45 ========================#..^......#Magic: 19/19 ========================#.........#AC: 5Str: 7#..##.....#EV: 18Int: 11#..##.....#SH: 0Dex: 22#...'.....##+####XL:  9 Next:  7% Place: Dungeon:7##...#...@.##...F# ....Noise: ---------  Time: 3783.8 (0.0)0;j- &#...##...*.##....# ...#a) +0 shortbow#...##...*.##....# ....#Fire: a) +0 shortbow#...#....*.##....# ....###..#....o.##....#.....###..##....@##....#.....#o   orc warrior (ally target)#...##.....##....'.ooo.#@   shadow (launcher)#....#.....##....#..F..##....'.....#####'#o....# _The arrow hits the orc warrior.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  0;j*. _(moderately wounded, ally target, 67% to hit)0;jƉ #...#.....#.....#######KnightStone the Covert#..##.....##....#Spriggan of Dithmenos **....#..##.....#######Health: 45/45 ========================#..^......#Magic: 19/19 ========================#.........#AC: 5Str: 7#..##.....#EV: 18Int: 11#..##.....#SH: 0Dex: 22#...'.....##+####XL:  9 Next:  7% Place: Dungeon:7##...#...@.##...F# ....Noise: ---------  Time: 3783.8 (0.0)#...##...).##....# ...#0;j^ 7a) +0 shortbow#...##...).##....# ....#Fire: a) +0 shortbow#...#....).##....# ....###..#....o.##....#.....###..##....@##....#.....#o   orc warrior (ally target)#...##.....##....'.ooo.#@   shadow (launcher)#....#.....##....#..F..##....'.....#####'#o....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, ally target, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is heavily wounded.0;j :o.0;j )..0;j' ===4.7 (0.9 _0;j 0;j! 0;j#...#.....#.....#######KnightStone the Covert#..##.....##....#Spriggan of Dithmenos **....#..##.....#######Health: 45/45 ========================#..^......#Magic: 19/19 ========================#.........#AC: 5Str: 7#..##.....#EV: 180;jҢ~Int: 11#..##.....#SH: 0Dex: 22#...'.....##+####XL:  9 Next:  7% Place: Dungeon:7##...#...@.##...F# ....Noise: ==-------  Time: 3784.7 (0.0)#...##...*.##....# ...#a) +0 shortbow#...##...*.##....# ....#Fire: a) +0 shortbow#...#....o.##....# ....###..#......##....#.....###..##....@##....#.....#o   orc warrior (ally target)#...##.....##....'.ooo.#@   shadow (launcher)#....#.....##....#..F..##....'.....#####'#o....# _The orc warrior is heavily wounded.Fire: a) +0 shortbow0;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, ally target, 67% to hit)0;jQ~#...#.....#.....#######KnightStone the Covert#..##.....##....#Spriggan of Dithmenos **....#..##.....#######Health: 45/45 ========================#..^......#Magic: 19/19 ========================#.........#AC: 5Str: 7#..##.....#EV: 18Int: 11#..##.....#SH: 0Dex: 22#...'.....##+####0;j/SXL:  9 Next:  7% Place: Dungeon:7##...#...@.##...F# ....Noise: ==-------  Time: 3784.7 (0.0)#...##...).##....# ...#a) +0 shortbow#...##...).##....# ....#Fire: a) +0 shortbow#...#....o.##....# ....###..#......##....#.....###..##....@##....#.....#o   orc warrior (ally target)#...##.....##....'.ooo.#@   shadow (launcher)#....#.....##....#..F..##....'.....#####'#o....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, ally target, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  jS?mThe orc warrior is heavily wounded.0;j.0;j=9o.0;jye.0;j)-5.6 (0.90;j|0;j  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, ally target, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is heavily wounded. _Your shadow fades away.0;jPL...... ........#######.#......########..^....###  #...'+#### #...F.. 0;jL##...o. .#..##....#'.ooo#....#..F0;jVL--6.2 (0.60;jw]0;j~_0;j D'#....##...# #...... ........#######.#....########..^......#0;j ..##  #...'+#### #...F... ##...o...# .#..##....#'.ooo0;j 7o.0;j  W--80;j 0;j 0;j #.......##...)..'#....##...# #...... ........#######.#....########^......##  #...'+#### #...#....F...##...o ..##...#0;jj \ .##....0;jo 7o.0;jP 0;j (7.40;j 0;jP 0;jat####'##.......##...)..'#....##...# #...... ........#######..#....########^......#..##  #...'.....##+#####...#...o0;j0bF.. ..##...# .0;j/k0;jk(8.00;jNr0;jpt0;jr #.......######'##....##...##.. KnightStone the Covert#.......##...).##....##...# .. Spriggan of Dithmenos **....#...'.....##....##...# # Health: 45/45 ========================#...#.....#...........Magic: 19/19 ========================#...#.....#.....#######AC: 5Str: 7#..##.....##....#EV: 18Int: 11#..##.....#######SH: 00;jDex: 22#..^......#XL:  9 Next:  7% Place: Dungeon:7#.......@.#Noise: ---------  Time: 3788.0 (0.0)#..##...*.#a) +0 shortbow#..##...*.#Fire: a) +0 shortbow0;jDf#...'...*.##+######...#...o.##...F# ....#...##.....##....# ...#0;j|go   orc warrior#...##.....##....# ....##...#......##....# ....#0;j##..#......##....#.....# _Your shadow fades away.Fire: a) +0 shortbow0;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, 67% to hit)0;j #.......######'##....##...##.. KnightStone the Covert#.......##...).##....##...# .. Spriggan of Dithmenos **....#...'.....##....##...# # Health: 45/45 ========================#...#.....#...........Magic: 19/19 ========================#...#.....#.....#######AC: 5Str: 7#..##.....##....#EV: 18Int: 11#..##.....#######SH: 0Dex: 22#..^......#XL:  9 Next:  7% Place: Dungeon:7#.......@.#Noise: ---------  Time: 3788.0 (0.0)#..##...).#a) +0 shortbow#..##...).#Fire: a) +0 shortbow0;jN#...'...).##+######...#...).##...F# ....#...##...).##....# ...#o   orc warrior#...##...).##....# ....##...#....).##....# ....###..#......##....#.....#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot an arrow.  The arrow closely misses the orc warrior.0;j:o.0;j0;jl.0;j;"....0;j4==9 (0.9 _0;jX0;j.0;j( ^#####...#............#.....######'##.......##...)..'#....##...# #...... ......#######..#....########^....###.....# #...'...o.##+#####...F..# ..##. 0;j* 7o.0;j2 0;jn3 6--9.5 (0.60;j9 0;js; 0;j  #.<'....# #####...#............#.......######'##.......##...)...'#....##...# #...... ......#######..#......########^....##....0;j U..##...o #...'+#### #...F...# #0;j 7o.0;j| 0;jD D--90.10;j 0;j7 0;j]...###....##### #.<'....# #####...#............#.......######'##.......##...)...'#....##...# #...... ......#######......########^.......##...o..##  #...'+#####...F. 0;jK0;j &70;ju0;j@0;jU...##.....##....#####.#KnightStone the Covert#.<.#............'....#Spriggan of Dithmenos **....######...#............#....... Health: 45/45 ========================#.......######'##....##...##.. Magic: 19/19 ========================#.......##...).##....##...# .. AC: 5Str: 7#...'.....##....##...# # EV: 18Int: 110;jU#...#.....#...........SH: 0Dex: 22#...#.....#.....#######XL:  9 Next:  7% Place: Dungeon:7#..##...@.##....#Noise: ---------  Time: 3790.7 (0.0)#..##...*.#######a) +0 shortbow#..^....*.#Fire: a) +0 shortbow#.......*.##..##...o.##..##.....#o   orc warrior#...'.....##+######...#.....##...F# ....#...##.....##....# ...# 0;jFVY_The arrow closely misses the orc warrior.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jnVAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, 67% to hit)0;j)E...##.....##....#####.#KnightStone the Covert#.<.#............'....#Spriggan of Dithmenos **....######...#............#....... Health: 45/45 ========================#.......######'##....##...##.. Magic: 19/19 ========================#.......##...).##....##...# .. AC: 5Str: 7#...'.....##....##...# # EV: 18Int: 11#...#.....#...........SH: 0Dex: 22#...#.....#.....#######XL:  9 Next:  7% Place: Dungeon:7#..##...@.##....#Noise: ---------  Time: 3790.7 (0.0)#..##...).#######a) +0 shortbow#..^....)2F49m.#Fire: a) +0 shortbow#.......).##..##...o.##..##.....#o   orc warrior#...'.....##+######...#.....##...F# ....#...##.....##....# ...#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  0;jFMThe orc warrior is heavily wounded.0;jd:o.0;j)..0;j===1.6 (0.9 _0;jZ0;j0;jB6 .#####.......###....##### #.<'....# 0;js7 #####...#............#......######'##.......##...).....'#....##...# #...... ......#######......########..^..........o.#..## #...'+#####...F.0;j9 7o.0;jlA 0;j B 6--2.2 (0.60;jH 0;jJ 0;j5C .. .######.......###....##### #.<......'....# #####...#............#.......######'##.......##...).....'#....##...# #...... ......#######....##.....#######..^....o.....#..## #...'+####0;j!J 0;jJ A--80;jP 0;jS 0;j*  +...... #.....# .....#...... #.....# ....##.....#######.....# ...##.....##....#####.#  #.<.#............'....# ######...#............#......#.......######'##....##...##.#.......##...).##....##...# ...#...'....@##....##...# #+0;j !#...#.....#........... #...#.....#.....########..##.....##....##..##.....########..^....o.# #....#..##..##.....#0;j 8o.0;j 0;j (3.40;j 0;jK! 0;ji+...... #.....#KnightStone the Covert.....#...... #.....#Spriggan of Dithmenos **........##.....#######.....#Health: 45/45 ========================...##.....##....#####.#Magic: 19/19 ========================#.<.#............'....#AC: 5Str: 7######...#............#........ EV: 18Int: 11#.......######'##....##...##... SH: 0Dex: 22#.......##...).##....##...# ... XL:  9 Next:  7% Place: Dungeon:70;jGkt#...'....@##....##...# #+ Noise: ---------  Time: 3793.4 (0.0)#...#....*#...........a) +0 shortbow#...#....*#.....#######Fire: a) +0 shortbow#..##...*.##....##..##...o.########..^......#o   orc warrior#.........##..##.....##..##.....# _The orc warrior is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, 67% to hit)0;j+...... #.....#KnightStone the Covert.....#...... #.....#Spriggan of Dithmenos **........##.....#######.....#Health: 45/45 ========================...##.....##....#####.#Magic: 19/19 ========================#.<.#............'....#AC: 5Str: 7######...#............#........ EV: 180;jInt: 11#.......######'##....##...##... SH: 0Dex: 22#.......##...).##....##...# ... XL:  9 Next:  7% Place: Dungeon:7#...'....@##....##...# #+ Noise: ---------  Time: 3793.4 (0.0)#...#....)#...........a) +0 shortbow#...#....)#.....#######Fire: a) +0 shortbow#..##...).##....##..##...o.########..^......#o   orc warrior0;j#U#.........##..##.....##..##.....#Press: ? - help, Q - select action, ( or ) - cycle0;jdZShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is severely wounded.0;j};o.0;j0...0;jÆ;==4.4 (1 _0;j00;j20;j+...... #.....#KnightStone the Covert0;j.....#...... #.....#Spriggan of Dithmenos **........##.....#######.....#Health: 45/45 ========================...##.....##....#####.#0;j+Magic: 19/19 ========================#.<.#............'....#0;jAC: 5Str: 7######...#............#........ EV: 18Int: 11#.......######'##....##...##... SH: 0Dex: 22#.......##...).##....##...# ... XL:  9 Next:  7% Place: Dungeon:70;j"#...'....@##....##...# #+ Noise: ==-------  Time: 3794.4 (0.0)#...#....*#...........a) +0 shortbow0;jJ#...#....*#.....#######Fire: a) +0 shortbow#..##....o##....#0;jyN#..##.....########..^......#o   orc warrior#.........##..##.....#0;ja#..##.....# _The orc warrior is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;jׂShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)0;jw (+...... #.....#KnightStone the Covert.....#...... #.....#Spriggan of Dithmenos **........##.....#######.....#Health: 45/45 ========================...##.....##....#####.#0;j Magic: 19/19 ========================#.<.#............'....#AC: 5Str: 7######...#............#........ EV: 18Int: 11#.......######'##....##...##... SH: 0Dex: 220;j! +#.......##...).##....##...# ... XL:  9 Next:  7% Place: Dungeon:70;j #...'....@##....##...# #+ Noise: ==-------  Time: 3794.4 (0.0)#...#....)#...........a) +0 shortbow#...#....)#.....#######Fire: a) +0 shortbow0;j #..##....o##....##..##.....########..^......#0;j o   orc warrior#.........#0;j N#..##.....##..##.....#0;jz (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is severely wounded.0;jc` \o..0;jaa 45.3 (0.9 _0;jg 0;ji 0;jc=#.....# +..#...... ....##.....#######.......##.....##....##### #.<.#............'....# #####...#............#.....0;j >.######'##.......##...)...'#....##...# #+..#........... .#....o#.....#######....##0;jR>U######.^...0;jG0;jEH4--9 (0.60;jN0;jP0;j" #.....# +.#...... ....##.....#######.......##.....##....##### #.<.#............'....# #####...#............#.....######0;j#.......##...)...'#....##...# #+..#............#....o#.....#######....########^..0;j7o.0;j0;jU"--0;j!6.50;j0;jQ _There is an open door here.0;j#.....# +.. #.######.......#0;j5##....##### #.<'....# #####...#....@.......#.....####'##....##...###.......##...).##....#...0;jQ..'.....##....##...# #+#....o0;jgJ.......#0;j~ .....#######....0;jG########^0;j0;j%7o.0;j0;j/7.1 _0;j0;jy0;j6+#.....## +.. #.######.......###....#####0;j #.<'....# #####...#............#.....#####'##..##.......##...).##.......'....o##....##...# #+..0;j....... .#.....#.....########.....0;j +#########0;j&0;jh'&70;j,.0;j>50;jl! u##########+ +##.....##. +... #.######.......###....##### #.<'....# #####...#............#.....#####'##.##.......##...).##.....'....o##....##...# #+..........#.....#.....#######....o.8.30;j# 0;j !.........s....##########+  +#####.....##....# +.....#.......#.0;jj #####.......###....##### #.<......'....# #####...#............#.....#####'##....##...###.......##...)o##....#...'0;j L#....##...# #+ s   scorpion (asleep).............#######0;j̰ 0;j߻ 0;jS &90;j 0;j`  0;j K_You encounter a scorpion.0;joF#...........#... KnightStone the Covert#s....#######.....#### Spriggan of Dithmenos **....0;jə#.....# #.....#Health: 45/45 ========================#.....+ #.....#Magic: 19/19 ========================#.....# +####.....#AC: 5Str: 70;j}#.....##....#.....#EV: 18Int: 110;j|+...........#.....#SH: 0Dex: 220;j-G.....#...........#.....#0;jKXL:  9 Next:  7% Place: Dungeon:7....##....@#######.....#0;jkNoise: ---------  Time: 3798.9 (0.0)0;j^...##....*##....#####.#a) +0 shortbow#.<.#....*.......'....#Fire: a) +0 shortbow0;j######...#....*.......#........#.......######*##....##...##...0;j1$#.......##...)o##....##...# ... o   orc warrior0;jQ##...'.....##....##...# #+ s   scorpion (asleep)0;jm#...#.....#...........#...#.....#.....####### 0;jK_You encounter a scorpion.0;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;jț Shift-Dir - straight line0;jAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)0;jW#...........#... KnightStone the Covert#s....#######.....#### Spriggan of Dithmenos **....#.....# #.....#Health: 45/45 ========================#.....+ #.....#Magic: 19/19 ========================#.....# +####.....#AC: 5Str: 7#.....##....#.....#EV: 18Int: 11+...........#.....#0;jXSH: 0Dex: 22.....#...........#.....#XL:  9 Next:  7% Place: Dungeon:7....##....@#######.....#Noise: ---------  Time: 3798.9 (0.0)...##....)##....#####.#a) +0 shortbow0;jGX8#.<.#....).......'....#Fire: a) +0 shortbow######...#....).......#........0;jlXf#.......######)##....##...##...0;jX#.......##...)o##....##...# ... o   orc warrior#...'.....##....##...# #+ s   scorpion (asleep)#...#.....#...........#...#.....#.....#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jYAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)  0;j YLYou shoot an arrow.  The arrow hits the orc warrior but does no damage.0;jkso.  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)  You shoot an arrow.  The arrow hits the0;j orc warrior but does no damage.  The orc warrior is severely wounded.0;j0...0;j===9.8 (0.9 _0;j;0;j0;j#...........#... KnightStone the Covert#s....#######.....#### Spriggan of Dithmenos **....#.....# #.....#Health: 45/45 ========================#.....+ #.....#Magic: 19/19 ========================#.....# +####.....#AC: 5Str: 7#.....##....#.....#EV: 18Int: 11+...........#.....#SH: 0Dex: 22.....#...........#.....#XL:  9 Next:  7% Place: Dungeon:7....##....@#######.....#Noise: ==-------  Time: 3799.8 (0.0)...##....*##....#####.#a) +0 shortbow#.<.#....*.......'....#Fire: a) +0 shortbow######...#....*.......#........#.......######o##...0;j.##...##...#.......##...).##....##...# ... o   orc warrior#...'.....##....##...# #+ s   scorpion (asleep)#...#.....#...........#...#.....#.....####### _The orc warrior is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)0;jK #...........#... KnightStone the Covert#s....#######.....#### Spriggan of Dithmenos **....#.....# #.....#Health: 45/45 ========================#.....+ #.....#Magic: 19/19 ========================0;j$L #.....# +####.....#AC: 5Str: 7#.....##....#.....#EV: 18Int: 11+...........#.....#SH: 0Dex: 22.....#...........#.....#0;j9M XL:  9 Next:  7% Place: Dungeon:7....##....@#######.....#Noise: ==-------  Time: 3799.8 (0.0)...##....)##....#####.#a) +0 shortbow#.<.#....).......'....#Fire: a) +0 shortbow######...#....).......#........#.......######)##....##...##...#.......##...))##....##...# ... o   orc warrior#...'....)##....##...# #+ s   scorpion (asleep)#...#....)#...........0;jhM #...#.....#.....#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jM Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)  0;jM cYou shoot an arrow.  The arrow closely misses the orc warrior.0;j :o'0;j >.....0;j 6800.7 (0.9 _0;j 0;j 0;jg #...........#... KnightStone the Covert#s....#######.....#### Spriggan of Dithmenos **....#.....# #.....#Health: 45/45 ========================#.....+ #.....#Magic: 19/19 ========================#.....# +####.....#AC: 5Str: 7#.....##....#.....#EV: 18Int: 11+...........#.....#SH: 0Dex: 22.....#...........#.....#XL:  9 Next:  7% Place: Dungeon:7....##....@#######.....#Noise: ==-------  Time: 3800.7 (0.0)...##....*##....#####.#a) +0 shortbow#.<.#....*.......'....#0;jOh Fire: a) +0 shortbow######...#....o.......#........#.......######'##....##...##...#.......##...).##....##...# ... o   orc warrior#...'.....##....##...# #+ s   scorpion (asleep)#...#.....#...........#...#.....#.....####### _The arrow closely misses the orc warrior.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)0;j5#...........#... KnightStone the Covert#s....#######.....#### Spriggan of Dithmenos **....#.....# #.....#Health: 45/45 ========================#.....+ #.....#Magic: 19/19 ========================#.....# +####.....#AC: 5Str: 70;j "#.....##....#.....#EV: 18Int: 11+...........#.....#SH: 0Dex: 22.....#...........#.....#XL:  9 Next:  7% Place: Dungeon:7....##....@#######.....#Noise: ==-------  Time: 3800.7 (0.0)...##....)##....#####.#a) +0 shortbow#.<.#....).......'....#Fire: a) +0 shortbow0;j*!######...#....o.......#........#.......######'##....##...##...#.......##...).##....##...# ... o   orc warrior#...'.....##....##...# #+ s   scorpion (asleep)#...#.....#...........#...#.....#.....#######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the orc warrior.  The orc warrior is almost dead.0;jh@o.0;j\i.0;jIj21.7 (1 _0;jq0;js0;j&t.......#...:..#.........s....##########+ # +####.....## +.......#.######.......##.....##....##### #.<o.......'....######...#............#.....#####'##..##.......##...).##......'#....##...# #+......o.--2.3 (0.60;jMI _Found a parchment of Arcjolt.0;jZ2[..' .......# ##......:..#.........s....##########+ # +####.....## +.........#######.......##....o##....##### #.<'....#0;j3 #####...#............#.....#####'##.......##...)...'#....##...# #+0;j57o.0;j=0;j>>*--0;j>90;j0M _You can now mislead enemies by swapping places with your shadow.0;jĶ _...#### [..' .......# .##.......:..#.........s....##########+ # +#####....@##....# +.#............0;ja o#######.......###....##### #.<'....# #####...#............#.....#####'##.......##...)...0;j 0;j\ (3.50;j 0;j 0;j ....#####...#### [..' .......# .##.......:..#.........s....##########+  +####.....##....# +.....#.#...........#.o#######....0;j ...###....##### #.<'....# #####...#............#.....####'#0;j 7o.0;j >4.10;j 0;j 0;jk.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 180;jVInt: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ---------  Time: 3804.1 (0.0)#....*##....#.....#a) +0 shortbow+....*......#.....#0;jFire: a) +0 shortbow.....#....o......#.....#....##.....#######.....#0;j<...##.....##....#####.#0;jܲo   orc warrior#.<.#............'....#0;js   scorpion (asleep)######...#............#........0;j%#.......######'##....##...##... 0;j;_You can now mislead enemies by swapping places with your shadow.Fire: a) +0 shortbow0;joPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)0;jD.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#0;jyHNoise: ---------  Time: 3804.1 (0.0)#....)##....#.....#a) +0 shortbow+....)......#.....#Fire: a) +0 shortbow.....#....o......#.....#....##.....#######.....#...##.....##....#####.#o   orc warrior#.<.#............'....#s   scorpion (asleep)######...#............#........#.......######'##....##...##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.0;jDo.  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is almost dead.0;j$M".0;jM===5.0 (0.9 _0;jV0;jW0;ji, .......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================0;j - ....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3805.0 (0.0)#....*##....#.....#0;j3- a) +0 shortbow+....o......#.....#0;jp- Fire: a) +0 shortbow.....#...........#.....#....##.....#######.....#...##.....##....#####.#0;j- wo   orc warrior0;j- 7#.<.#............'....#s   scorpion (asleep)######...#............#........0;j- v#.......######'##....##...##... _The orc warrior is almost dead.0;j. -Fire: a) +0 shortbow0;j<. Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;ja. Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)0;j2 .......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3805.0 (0.0)#....)##....#.....#a) +0 shortbow+....o......#.....#Fire: a) +0 shortbow.....#...........#.....# 4 ;13;7H....##.....#######.....#...##.....##....#####.#o   orc warrior#.<.#............'....#s   scorpion (asleep)######...#............#........#.......######'##....##...##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.0;j .  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is almost dead.9 (0.9 _0;jY:.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 70;j4;!#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3805.9 (0.0)#....*##....#.....#a) +0 shortbow+....o......#.....#Fire: a) +0 shortbow.....#...........#.....#0;js;T....##.....#######.....#...##.....##....#####.#o   orc warrior#.<.#............'....#0;j;s   scorpion (asleep)######...#............#........#.......######'##....##...##... 0;j;A_The orc warrior is almost dead.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;j<Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)0;jHf.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 70;j>g#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3805.9 (0.0)#....)##....#.....#a) +0 shortbow+....o......#.....#Fire: a) +0 shortbow.....#...........#.....#....##.....#######.....#...##.....##....#####.#o   orc warrior#.<.#............'....#s   scorpion (asleep)0;jgk######...#............#........#.......######'##....##...##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jgAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.0;jdo.  Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is almost dead.0;j0;j46.8 (0.9 _0;j0;j0;j.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 18Int: 110;j#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3806.8 (0.0)#....o##....#.....#a) +0 shortbow+...........#.....#Fire: a) +0 shortbow.....#...........#.....#....##.....#######.....#...##.....##....#####.#0;j'Vo   orc warrior#.<.#............'....#s   scorpion (asleep)0;jW######...#............#........#.......######'##....##...##... _The orc warrior is almost dead.0;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;jShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)0;j4 .......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 45/45 ======================== .......# .##.....#...........#... Magic: 19/19 ========================0;jj5 ....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#0;j5 Noise: ==-------  Time: 3806.8 (0.0)#....)##....#.....#a) +0 shortbow+....)......#.....#Fire: a) +0 shortbow.....#....)......#.....#0;j&6 ....##....)#######.....#...##....)##....#####.#0;jM6 o   orc warrior#.<.#....).......'....#0;jw6 s   scorpion (asleep)######...#....).......#........0;j6 #.......######'##....##...##...Press: ? - help, Q - select action, ( or ) - cycle0;j6 Shift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almost0;j6 dead, 67% to hit)  You shoot an arrow.  The arrow barely misses the orc warrior.0;j eo......0;j6 `37-----7.7 (0.90;j0 0;j   Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow barely misses the orc warrior. _The orc warrior hits you with a +0 hand axe!0;jk.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 37/45 ===================----- .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 180;jInt: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3807.7 (0.0)#....o##....#.....#a) +0 shortbow+...........#.....#Fire: a) +0 shortbow.....#...........#.....#....##.....#######.....#...##.....##....#####.#0;jIo   orc warrior#.<.#............'....#s   scorpion (asleep)######...#............#........#.......######'##....##...##... _The orc warrior hits you with a +0 hand axe!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;jShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)0;jE.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 37/45 ===================----- 0;j.......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#0;j}!Noise: ==-------  Time: 3807.7 (0.0)#....o##....#.....#a) +0 shortbow+...........#.....#Fire: a) +0 shortbow.....#...........#.....#....##.....#######.....#0;j...##.....##....#####.#o   orc warrior#.<.#............'....#0;js   scorpion (asleep)######...#............#........0;jH#.......######'##....##...##...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jpAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  0;j2The arrow hits the orc warrior but does no damage.0;jTShift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is almost dead.0;jU#80;jYU8=8.6 (0.90;j ]0;j[_B _The orc warrior hits you but does no damage.0;j5.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 38/45 ====================---- .......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 70;j2@#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#XL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3808.6 (0.0)#....o##....#.....#a) +0 shortbow+...........#.....#Fire: a) +0 shortbow.....#...........#.....#....##.....#######.....#0;jg...##.....##....#####.#o   orc warrior0;j7#.<.#............'....#s   scorpion (asleep)######...#............#........0;jo#.......######'##....##...##... _The orc warrior hits you but does no damage.  0;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle0;jShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)0;jE.......##............... KnightStone the Covert .......# #######...........#### Spriggan of Dithmenos ***... .......# #.....#........[..'... Health: 38/45 ====================---- 0;j.......# .##.....#...........#... Magic: 19/19 ========================....:..#...........#... AC: 5Str: 7#s....#######.....#### EV: 18Int: 11#.....# #.....#SH: 0Dex: 22#.....+ #.....#0;j RXL:  9 Next:  7% Place: Dungeon:7#....@# +####.....#Noise: ==-------  Time: 3808.6 (0.0)#....)##....#.....#a) +0 shortbow+...........#.....#Fire: a) +0 shortbow0;j2.....#...........#.....#....##.....#######.....#...##.....##....#####.#0;jXwo   orc warrior0;j}#.<.#............'....#s   scorpion (asleep)0;j~######...#............#........#.......######'##....##...##...0;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line0;jAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail (almostdead, 67% to hit)  0;j{You shoot an arrow. The arrow hits the orc warrior!  You kill the orc warrior!0;js   scorpion (asleep)0;jw0;j1E9129.5 (0.9 _0;jí0;ji _Your Stealth skill increases to level 10!0;j ##########.....[..'....#...# ....: #s....##########.....#  +.# +####....+...........#.....#.....######### #....######.<........'...######..#...............######'##....##...##...). --10.1 (0.6 _  Things that are here: _a +0 hand axe; a +0 chain mail0;j9.....[..'....#...# ....: #s....##########.....#  +.# +####)##....#+....@......#.....######## #....######.<........'...######..#...............######'##....##...###...).  #...'.... #+40=--7 _0;jD.#...# ....: #s....##########.....#  +.# +####)##....+............######## #....######.<........'...######..#...............######'##....##...###...).  #...'.... #+#...........0;js0;j3`1=1.30;j0;j0;j[.......# .##.....#...........#... KnightStone the Covert....:..#...........#... Spriggan of Dithmenos ***...#s....#######.....#### Health: 41/45 =====================---#.*...# #.....#Magic: 19/19 ========================#.*...+ #.....#AC: 5Str: 7#..*..# +####.....#0;jEV: 18Int: 11#...*)##....#.....#SH: 0Dex: 22+...*.......#.....#XL:  9 Next: 12% Place: Dungeon:7.....#....@......#.....#Noise: ---------  Time: 3811.3 (0.0)....##.....#######.....#a) +0 shortbow...##.....##....#####.#Fire: a) +0 shortbow#.<.#............'....#######...#............#........#.......######'##....##...##... s   scorpion (asleep)#.......##...).##....##...# ...#...'.....##....##...# #+#...#.....#...........Things that are here: _a +0 hand axe; a +0 chain mailFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)0;j֚1.......# .##.....#...........#... KnightStone the Covert....:..#...........#... Spriggan of Dithmenos ***...#s....#######.....#### Health: 41/45 =====================---#.)...# #.....#Magic: 19/19 ========================#.)...+ #.....#AC: 5Str: 7#..)..# +####.....#EV: 18Int: 11#...))##....#.....#SH: 0Dex: 22+...).......#.....#XL:  9 Next: 12% Place: Dungeon:70;j.....#....@......#.....#Noise: ---------  Time: 3811.3 (0.0)....##.....#######.....#a) +0 shortbow...##.....##....#####.#Fire: a) +0 shortbow#.<.#............'....#######...#............#........#.......######'##....##...##... s   scorpion#.......##...).##....##...# ...#...'.....##....##...# #+#...#.....#...........Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.0;j&&s...@.(ally target)@   shadow (launcher)0;j+V))) 0;jM.sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  0;jAim: a scorpion (asleep, 98% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  Your shadow shoots an arrow. The arrow hits the scorpion!0;jO.s0;j(...0;jk2===2.2 (0.9 _0;j0;j|0;j.......# .##.....#...........#... KnightStone the Covert....:..#...........#... Spriggan of Dithmenos ***...#.....#######.....#### Health: 42/45 ======================--#.....# #.....#Magic: 19/19 ========================#.s...+ #.....#AC: 5Str: 7#..*..# +####.....#EV: 18Int: 11#...@)##....#.....#SH: 0Dex: 22+...*.......#.....#XL:  9 Next: 12% Place: Dungeon:7.....#....@......#.....#Noise: ==-------  Time: 3812.2 (0.0)....##.....#######.....#a) +0 shortbow...##.....##....#####.#Fire: a) +0 shortbow#.y0m<.#............'....#######...#............#........#.......######'##....##...##... s   scorpion (ally target)#.......##...).##....##...# ... @   shadow (launcher)#...'.....##....##...# #+#...#.....#...........The arrow hits the scorpion but does no damage. _Your shadow shoots an arrow. The arrow hits the scorpion!  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, ally target, 70% to hit)0;jR b.......# .##.....#...........#... KnightStone the Covert....:..#...........#... Spriggan of Dithmenos ***...#.....#######.....#### Health: 42/45 ======================--#.....# #.....#Magic: 19/19 ========================#.†...+ #.....#AC: 5Str: 7#.....# +####.....#EV: 18Int: 110;jT #...@)##....#.....#SH: 0Dex: 22+...........#.....#XL:  9 Next: 12% Place: Dungeon:7.....#....@......#.....#Noise: ==-------  Time: 3812.2 (0.0)....##.....#######.....#a) +0 shortbow...##.....##....#####.#Fire: a) +0 shortbow#.<.#............'....#######...#............#........#.......######'##....##...##... s   scorpion (ally target)#.......##...).##....##...# ... @   shadow (launcher)#...'.....##....##...# #+#...#.....#...........Fire: a) +0 shortbow0;jhU Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, ally target, 70% to hit)  You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!0;jf\ )))@   shadow (launcher)0;j L.@.0;j D353.1 (0.9 _0;j 0;j 0;j .# .##.....#.# ....:..#.# #.....#######..... #.....# #.....# #.†...+ #.....# #.....# +####.....# #...@)##....#.....# +.#.....# .....#.#.....# ....##.....#.....#0;j ...##.....##....#####.#  #.<.#............'....# ######...#............# #.######'##....##...## #.##...).##....##...#  #...'.....##....##...# #  #...#.....#.0;jJ--7 (0.60;j0;j0;j c [..'.......# .##.......:..#........#######....#†...+ ..# +####...@)## +........######.......###....##### #.<......'....######...#............#.....#####'##..##.......##...).##.....'#....##...# #0;j 0;j i4=--4.30;jԴ 0;j 0;jd#####...### [..'.......# .##.......:..#........#######....#†...+ ..# +####...@)##.... +...@........######.......###....##### #.<0;j......'....# #####...#............#.....#####'####.......##...)..0;j55==90;jQ0;j 7 _You swap places with your shadow.0;jo.# #.# .# #.....#.[..'. .# .##.....#.#.....:..#.#.#.....#######.....##.....# #.....# #.†...+ #.....# #.....# +####.....# #....@##....#.....# +...@.#.....# .....#.#.....# ....##.....# #.<.#............'....# ######...#............#.#.######'##....##...##.#.##...).##....##...# .0;j0;j(5.50;jt0;jP$  Things that are here:0;jt _a +0 hand axe; a +0 chain mail0;j  .# #.  .# #.....#.[..'  .# .##.....#.# ....:..#.# #.....#######..... #.....# #.....# #.†...+ #.....# #.....# +####.....# #...@)##....#.....# +...@.#.....# .....#.#.....# ....##.....#.....#  ...##.....##....#####.# #.<.#............'....# ######...#............# #.######'##....##...## #.##...).##....##...# 0;jXE6.1 _0;j0;j0;jq .# #. .# #.....#.[..' .# .##.....#.# ....:..#.# #.....#######..... #.....# #.....# #.†...+ #.....# #.....# +####.....# #..@.)##....#.....# +...@.#.....# .....#.#.....# ....##.....##.....#  ...##.....##....#####.# #.<.#............'....# ######...#............# #.######'##....##...## #.##...).##....##...# 0;j.0;j_S0;jW&70;j0;jXM _Your shadow fades away.0;jqHM ..#####...## [..'.......# .##.......:..#.......0;j&I######....#†...+ .# +####....)##... +.......#...........#.....######'##.0;jQ0;j%RD=7.30;jW0;jY0;jGCM ##### #..# ######...###. [..'.......# .##...0;jH....:..#.......######....#†@..+ .# +####....)##.+...........#.....#..# #.......0;jP0;jLQ&90;j]X0;jSZ0;j"@ 4M0;j0A B #########... ###### #.. ######...###. [..'.......#..##........:..#.......######.@..#†...+ .# +####....)##....#.....#..##......0;j7I 0;jI (8.50;jP 0;jSR 0;j)M#####............ #########... ###### #..# ######...##. [..'.......#..##...0;j/#......:..#.......######....#†...+ #.....# +####.....##.....#0;j0;j(9.10;j0;j0;j JM...'#####............ #########... ##### #..# ######...###. [..'.......#..##...#..............#######....#0;jw#.†...+ #.....##.....###0;j{0;j&70;j>0;j\  You pick up a parchment of Arcjolt and begin reading...0;j~,20.7 (10;j 0;j @ _You add the spell Arcjolt to your library.0;jMx  #### .....###########. ###......##########. #.....[..'.#..#...# #.......#########   †...+#.....###...##.....##....#####.#0;j A1.3 (00;j 0;j 0;j4   .....###########. ###......# ##########. #.....[..'...#...# #.......#########   †...+....# +####.....##.<.#............'....#0;j 0;jL &90;j^ 0;j̩ 0;j . ###......# #########. #.....[..'.#..#...# #.......#########   †@..+....# +###)##......# #...... ######...#............#......0;jD 0;j0;j(2.50;jМ0;jŞ0;j`  ......##########. #.....[..'.#..#...# #.......#########   †...+0;jPaO.@..# +###)##....+..........##.......#.......######'##....##...##. 0;jp>3.10;jq0;js0;jFO0;jQ Spells (Memorise)TypeFailure Level  a - Kinetic GrapnelForgecraft34% 10;jCQb - Cause FearHexes98% 4  c - Olgreb's Toxic RadianceAlchemy98% 4  d - Arcjolt0;jQConjuration/Air100% 5  e - Hellfire MortarFire/Earth/Forgecraft 100% 7  f - InfestationNecromancy0;jQO100% 8  g - Polar VortexIce0;jQQ100% 9 7 spell levels left 0;j%R][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit]2;j6]2;jb]2;j  .......##............. KnightStone the Covert.......# #######...........## Spriggan of Dithmenos ***..........#. #.....#........[..'. Health: 45/45 ========================.......#..##.....#...........#. Magic: 19/19 ========================#.........#...........#. AC: 5Str: 7...##.....#######.....## EV: 18Int: 11#.....# #.....# SH: 0Dex: 22#.†...+ #.....# XL:  9 Next: 15% Place: Dungeon:7#..@..# +####.....# Noise: ---------  Time: 3823.1 (0.0)#....)##....#.....# a) +0 shortbow+...........#.....# Fire: a) +0 shortbow]2;j{.....#...........#.....#....##.....#######.....#...##.....##....#####.# #.<.#............'....# ######...#............#...... #.......######'##....##...##.  _You swap places with your shadow.  Things that are here: _a +0 hand axe; a +0 chain mail _Your shadow fades away.]2;j~You pick up a parchment of Arcjolt and begin reading... _You add the spell Arcjolt to your library.]2;jvb  Okay, then. _^2;jP^2;j ^2;jڱ^2;jy^2;j$^2;j?P _^2;j^2;jf^2;j^2;j^2;jy^2;j^2;j]^2;j7 _You open the door.^2;jvI^2;jN .......#. #.....#[ .......#..##.....#.. ####.........#......... ......##.....#######.........##.....# #..........#.†...+ #...........#.....# +####....^2;j#...#....)##....#....#...@...........#....5.9 (2.8.......#...........#..........##.....#######.... ......##.....##....#####^2;j/ ..##.<.#............'...######...#............#...#.......######'##....##... #.......##...).##....## #...'.....##....##..^2;jn^2;j$^2;j]Q _There is an open door here._2;j3 I .#. #.....#.[ .#..##.....##.........#s......##.....#######.##.....# #.#.†...+ # .......#.....# +#### #...#....)##....# #..@'.#.#.#.##.....#.##.....##.....##.<.#....' ######...#.....#s   scorpion (asleep) #.......######'##....##.. #.......##...).##....##.. #...'.....##....##..6.5 (0.6_2;j]: _2;j< Y _You encounter a scorpion.a2;jɕ ######. [.......#..##.....######.........#......s##.....########.....#..†...+ ........#.....# +####....)## #...'........#...........##.....#######.......##.....##....#### ...##.<.#....'#####...#................######'##.......##...)a2;ja2;j7(7.1a2;jߨa2;jZa2;j2  #####. [.......#..#######..........s#########.....#†...+ ......# +###...##...#....)## #...'..............#...........a2;j3 .......##.....#######.......##.....##....#### ...##.<.#......'#####...#............####'a2;jee Y7a2;j .......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7s*.....##.....#######... EV: 18Int: 11..**...##.....# #... SH: 0Dex: 22....**..#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......*@#.....# +####... Noise: ---------  Time: 3827.7 (0.0)...##...#....)##....#... a) +0 shortbow#...'2;j 4m...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (asleep)...##.<.#............'..######...#............#..#.......######'##....##.. _There is an open door here. _You encounter a scorpion.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)a2;jѮ7.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***...a2;j*.......#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================a2;jX#####.........#......... AC: 5Str: 7s).....##.....#######... EV: 18Int: 11a2;j..))...##.....# #... SH: 0Dex: 22a2;j3....))..#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......)@#.....# +####... Noise: ---------  Time: 3827.7 (0.0)a2;jۯ...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbowa2;jy........#...........#..........##.....#######..........##.....##....#### s   scorpiona2;j2 ...##.<.#............'..######...#............#..#.......######'##....##..a2;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 98% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.a2;j@5J.sa2;j=1.....a2;j>===8.6 (0.9 _b2;jmb2;jb2;j?+7.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***...b2;j+.......#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.s*....##.....#######... EV: 18Int: 11b2;j+...**..##.....# #... SH: 0Dex: 22.....**.#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7b2;j(,.......@#.....# +####... Noise: ==-------  Time: 3828.6 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######...b2;j,<.......##.....##....#### s   scorpion...##.<.#............'..######...#............#..#.......######'##....##..You shoot an arrow. The arrow hits the scorpion. b2;j,_The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit)b2;j}?.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.))....##.....#######... EV: 18Int: 11...))..##.....# #... SH: 0Dex: 22.....)).#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7.......@#.....# +####... Noise: ==-------  Time: 3828.6 (0.0)...##...#....)##....#... a) +0 shortbowb2;jA#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion...##.<.#............'..######...#............#..#.......######'##....##..You shoot an arrow. The arrow hits the scorpion. _The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit)b2;j.s _The scorpion is moderately wounded.  Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow. The arrow barely misses the scorpion.b2;j4,....b2;j49.5 (0.9 _b2;jb2;jSb2;jI E.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7..s....##.....#######... EV: 18Int: 11b2;j ,...**..##.....# #... SH: 0Dex: 22.....**.#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7.......@#.....# +####... Noise: ==-------  Time: 3829.5 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbowb2;j ........#...........#..........##.....#######...b2;j/ .......##.....##....#### s   scorpion...##.<.#............'..######...#............#..#.......######'##....##..b2;jZ Aim: a scorpion (moderately wounded, 70% to hit) _You shoot an arrow. The arrow barely misses the scorpion.Fire: a) +0 shortbowb2;j ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit)b2;jS !.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7..s....##.....#######... EV: 18b2;jԤ ZInt: 11...))..##.....# #... SH: 0Dex: 22.....)).#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7.......@#.....# +####... Noise: ==-------  Time: 3829.5 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbowb2;j y........#...........#..........##.....#######..........##.....##....#### s   scorpionb2;jB ...##.<.#............'..######...#............#..#.......######'##....##..b2;jp Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineb2;j Aim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.b2;j) .sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is moderately wounded.b2;j3 )....b2;j4 530.4 (0.9 _b2;j< b2;j> c2;j|.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================c2;jP}3.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7...s...##.....#######... EV: 18Int: 11....*..##.....# #... SH: 0Dex: 22.....**.#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7c2;j}.......@#.....# +####... Noise: ==-------  Time: 3830.4 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######...c2;j}.......##.....##....#### s   scorpion...##.<.#............'..######...#............#..#.......######'##....##..c2;j}The arrow hits the scorpion but does no damage. _The scorpion is moderately wounded.Fire: a) +0 shortbowc2;j*~ZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit)c2;ja.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5c2;j#Str: 7...s...##.....#######... EV: 18Int: 11....)..##.....# #... SH: 0Dex: 22.....)).#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7.......@#.....# +####... Noise: ==-------  Time: 3830.4 (0.0)c2;jV...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######...c2;jP.......##.....##....#### s   scorpion...##.<.#............'..c2;j######...#............#..#.......######'##....##..Fire: a) +0 shortbowc2;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec2;jAim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow.  c2;j/The arrow hits the scorpion but does no damage.c2;jeL.sPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  c2;jWe+Aim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is moderately wounded.c2;jpX..1.4 (1 _c2;juc2;jqxc2;j }.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.......##.....#######... EV: 18Int: 11....s..##.....# #... SH: 0Dex: 22c2;j}".....**.#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7.......@#.....# +####... Noise: ==-------  Time: 3831.4 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion...##.<.#............'..######...#............#..#.......######'##....##..The arrow hits the scorpion but does no damage. c2;j;~O_The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec2;js~wAim: a scorpion (moderately wounded, 70% to hit)c2;j%.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.......##.....#######... EV: 18Int: 11c2;j....s..##.....# #... SH: 0Dex: 22.....)).#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7.......@#.....# +####... Noise: ==-------  Time: 3831.4 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion...##.<.#............'..######...#............#..#.......######'##....##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linec2;jGAim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow. The arrow hits the scorpion.  The scorpion is moderately wounded.c2;jvc2;j"yQ.sc2;j#.c2;ju42.3 (0.9 _c2;j>c2;jc2;j 7.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***...c2;j .......#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.......##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22.....s*.#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7c2;jC .......@#.....# +####... Noise: ==-------  Time: 3832.3 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion...##.<.#............'..######...#............#..#.......######'##....##..You shoot an arrow. The arrow hits the scorpion. c2;j /_The scorpion is moderately wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclec2;j Shift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit)c2;j2 .......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================c2;jg3 .......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.))....##.....#######... EV: 18Int: 11...))..##.....# #... SH: 0c2;j4 Dex: 22.....)).#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7.......@#.....# +####... Noise: ==-------  Time: 3832.3 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#...c2;j94 .......##.....#######..........##.....##....#### s   scorpion...##.<.#............'..c2;jr4 ######...#............#..#.......######'##....##..You shoot an arrow. The arrow hits the scorpion. c2;j4 l_The scorpion is moderately wounded.Fire: a) +0 shortbowc2;j5 SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 70% to hit)c2;j ZM....@..s.(ally target)@   shadow (launcher)Fire: a) +0 shortbowc2;j Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (moderately wounded, 70% to hit)  You shoot an arrow. The arrow closely misses the scorpion.Your shadow shoots an arrow.c2;j 8)c2;j/M .sThe arrow hits the scorpion.c2;jX .c2;j\Z 43.2 (0.9 _c2;jOc c2;j?e d2;j .......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0d2;j Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......s@#.....# +####... Noise: ==-------  Time: 3833.2 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)d2;j3 +######...#............#..#.......######'##....##..Your shadow shoots an arrow. _The arrow hits the scorpion.  Fire: a) +0 shortbowd2;jn dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)d2;j\ .......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7)))))))@#.....# +####... Noise: ==-------  Time: 3833.2 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... 2;j! /mFire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..Your shadow shoots an arrow. _The arrow hits the scorpion.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)d2;j ......s _The arrow hits the scorpion.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a scorpion (heavily wounded, ally target, 70% to hit)  You shoot an arrow. The arrow closely misses the scorpion.d2;j d2;j* -4.1 (0.9d2;j޶ d2;jU _The scorpion misses you. The scorpion closely misses you.e2;j`.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......s@#.....# +####... Noise: ==-------  Time: 3834.1 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... 2;j6mFire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..You shoot an arrow. The arrow closely misses the scorpion. _The scorpion misses you. The scorpion closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)e2;j.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7)))))))@#.....# +####... Noise: ==-------  Time: 3834.1 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... 2;jۏmFire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..You shoot an arrow. The arrow closely misses the scorpion. _The scorpion misses you. The scorpion closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)e2;jM......s _The scorpion misses you. The scorpion closely misses you.Fire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)  You shoot an arrow. The arrow barely misses the scorpion.e2;jH-5.0 (0.9e2;jb&e2;j)A _The scorpion stings you but does no damage.e2;j~.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......s@#.....# +####... Noise: ==-------  Time: 3835.0 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... 2;jr~mFire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..You shoot an arrow. The arrow barely misses the scorpion. e2;j~1_The scorpion stings you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclee2;j~Shift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)e2;j .......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0e2;j1 Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7)))))))@#.....# +####... Noise: ==-------  Time: 3835.0 (0.0)...##...#....)##....#... a) +0 shortbowe2;j #...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..You shoot an arrow. The arrow barely misses the scorpion. _The scorpion stings you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)e2;jA s......sFire: a) +0 shortbow  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (heavily wounded, ally target, 70% to hit)  You shoot an arrow. The arrow closely misses the scorpion.Your shadow shoots an arrow.e2;jY P)) e2;j O ..  The arrow hits the scorpion.e2;j{ +9 (0.9e2;j e2;j< N _The scorpion misses you.e2;j>.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......s@#.....# +####... Noise: ==-------  Time: 3835.9 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... 2;j?QmFire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..e2;jV@The arrow hits the scorpion. _The scorpion misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, ally target, 70% to hit)f2;j$C.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7)))))))@#.....# +####... Noise: ==-------  Time: 3835.9 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... 2;jC6mFire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..The arrow hits the scorpion. _The scorpion misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, ally target, 70% to hit)f2;jyf2;j(f2;j!......s f2;j@_The scorpion misses you.f2;j{%Fire: a) +0 shortbowf2;jPress: ? - help, Q - select action, ( or ) - cyclef2;j.8Shift-Dir - straight line f2;j Aim: a scorpion (severely wounded, ally target, 70% to hit)  f2;j<DYou shoot an arrow. The arrow closely misses the scorpion.f2;jf2;jf2;j&6.8 (0.9f2;jf2;j f2;jnf2;j3_The scorpion stings you but does no damage.f2;j=w.......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0Dex: 22f2;j........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......s@#.....# +####... Noise: ==-------  Time: 3836.8 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#..........##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..You shoot an arrow. The arrow closely misses the scorpion. _The scorpion stings you but does no damage.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linef2;jQ[23;2HAim: a scorpion (severely wounded, ally target, 70% to hit)f2;j; .......##......... KnightStone the Covert.......#.. #######......... Spriggan of Dithmenos ***..........#.. #.....#........[ Health: 45/45 ========================.......#..##.....#......... Magic: 19/19 ========================#####.........#......... AC: 5Str: 7.....@.##.....#######... EV: 18Int: 11.......##.....# #... SH: 0f2;jM Dex: 22........#.†...+ #... XL:  9 Next: 15% Place: Dungeon:7......†@#.....# +####... Noise: ==-------  Time: 3836.8 (0.0)...##...#....)##....#... a) +0 shortbow#...'...........#... Fire: a) +0 shortbow........#...........#...f2;j .......##.....#######..........##.....##....#### s   scorpion (ally target)...##.<.#............'.. @   shadow (launcher)######...#............#..#.......######'##....##..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, ally target, 70% to hit)  You shoot an arrow. The arrow hits the scorpion!  You kill the scorpion!f2;j@   shadow (launcher)f2;j.f2;jRf2;j587.7 (0.9f2;j+f2;j]M _Your shadow fades away.g2;ji .# # .#..## .#..##.....#. .#..##.....##.........##.##.....##.##.....# ##.#.†...+ ##......@.#.....# +#####...##...#....)##....## #...'..# ........#....# .......##.....# .......##.....##.... ...##.<.#.....g2;jlj.' ######...#......# #.######'##....##g2;jxg2;jjy6--8.3 (0.6g2;jg2;jGu _You see here a scorpion corpse.g2;j5D .# # .#..## .#..##.....# .#..##.....# ######.........# #.##.....# #.##.....# # #.#.†...+ # #†.#.....# +####g2;j 7 #...##...#....)##....# #. #...'...# ........#.....# .......##.....# .......##.....##.... ...##.<.#....' ######...#.....# #.######'##....##g2;j@g2;jAH--9 _g2;jIg2;jKg2;j .# # .#..## .#..##.....# .#..##.....# ######.........# #.##.....#g2;j #.##.....# # #.#.†...+ # #....@.†.#.....# +#### #...##...#....)##....# #.. #...'....##........#.##.......##.....# .......##.....##.... ...##.<.#.... ######...#. #.######'##....g2;jg2;jg2;jf(9.5g2;jg2;jg2;j>  .# # .#..## .#..##.....# .#..##.....# ######.........# #.##..... #.##.....#  #.#.†...+  #...@..†.#.....# + #...##...#....)##.... #... #...'. #........#. #.......##.....#.......##.....##....#...##.<.# ######...# #.######'##....g2;j g2;j )40.1g2;j`E g2;jT+_ .# #g2;j+B .#..## .#..##.....# .#..##.....# ######.........#g2;j+m #.##..... #.##.....#g2;j,^ #.#.†...+g2;j, #..@...†.#.....# + #...##...#....)## #...##...' #........# #.......##..... #.......##.....## #...##.<.# ######...# #.######'##g2;j,g2;jF=g2;j >g2;j4>7h2;jh2;jh2;j_ ..#######..##.......##. ######............####### .#.†...+†.#.....# +####...#....)##...#...'............#........###.......##...).##... h2;jgh2;jh(1.3h2;joh2;jRqh2;j[h* .....# ######............######.# ...#.†...+h2;jh&..†.#.....# +####...#....)##...'............#...##.....#####.#.#h2;jh7#.##...'.....##...h2;jhD h2;js<9h2;j.h2;j :  ######...........######.. ....#.†...+..†.#.....# +####...#....)##...#...'............########h2;j<< ....#...#.....#.... 2.5h2;j .#..##.....#.######..#.#.......##.....##.......##.....# #........#.†...+ #......†.#.....# +##...##...#....)##.#...##...'.#.#.#.##.....##.##.....##.#...##.<.#.######...#.#.......######'##.#.......##...).##.#...'.....##.#...#.....#.h2;j< [3.1i2;ji2;jͫ.#..##.....#.######...#.#.......##.....##.......##.....# ##........#.†...+ ##......†.#.....# +##...##...#....)##....##...##...'.##.#.##.##.....##.##.....##....##...##.<.#.######...#.#.......######'##....##.......##...).##....##...'.....##....##...#.....#.7i2;jH.#..##.....#.######.........#.#.......##.....#.#.......##.....# #.#........#.†...+ #.#......†.#.....# +####.#...##...#....)##....#.#...##...'.#.#.#.#.#.##.....#.#.##.....##....##...##.<.#.'i2;jN######...#.##.......######'##....##.......##...).##....##...'.....##....##...#.....#.i2;j^i2;j(4.3i2;jqi2;jpi2;j( ?  ######...........########....##.....# #........#.†...+#......†.#.....# +####...##...#....)##......##...'............#....##.....#######....####.<.#............'##...#...#.....#.....## i2;jX i2;j &9i2;jo i2;j i2;j ? .......#########.......##.....# #..#.†...+......†.#.....# +###..##...#....)##.....##...'............#..##.....######....####.<.#............'#####..###...##..##.....##....#i2;j i2;j (5.5i2;j i2;j j2;j}U  .......#.†...+.....†.#.....# +###.##...#....)##....##...'............#.##.....#######....###...##@<.#............'######..##.......######'##....#.... #...#..#. #..##.....##....#####6.1j2;j@j2;j5A .#.†...+†.#.....# +####...##...#....)##....#...##...'.......#........#j2;jA#.......########.......##....###...##.<........'#####@.##.......######'##....##.......##...).#..#.##. #..#j2;jBF#..^......#j2;jT<7j2;j)fj2;jTb †.#.....# +####...##..)##.......##...'..............#.....#######....##....####.<........'######..##.....@.######'##....##...).##...'.....j2;jb.........#..#..#.........#j2;jEmj2;jnj2;jq!7.3j2;jOxj2;j {j2;j 6 #......†.#.....# +#### #...##...#....)##....# #...##...'.# #........#.# #.......##.....# #.......##.....##.... #...##.<.#. ######...#. #.######'##.... #.##...).##.... #...##...'.....##.... #... #...#.....# #.. #...#.....#..... #.. #..##....##....# #. #..##.....##. #..^......#  #.#j2;j j2;j &9j2;j j2;jz* O #......†.#.....# + #...##...#....)##.... #...##...'. #........#. #.......##..... #.......##.....##.... #...##.<.# ######...# #.######'##.... #.##...).##.... #...##...'.....##.... #... #...#.....# #... #...#.....#..... #... #..##.....##.... #... #..##..... #..$ #..^......#  #.#j2;j5/ >8.5j2;j@ j2;j^] + _Found 21 gold pieces.k2;j #......†.#.....# + #...##...#....)## #...##...' #.# #.##..... #.##.....## #...##.<.# ######...# #.######'## #.##...).## #...##...'.....## #...##...#.....# #....#...#.....# #....#..##.....## #...##..##..... #..$##..^......#  #.#k2;jk2;j5(9.1k2;jk2;j ##..)##...'............#########...##.<.#.......######.........######'##...).##...'....k2;j#...#..####....#..##.....#k2;jƳk2;j&7k2;j*k2;j[k2;jM F '............#######.##...##.<...######.........######'##...).##...'....#...#.....#..#...#.##....#..##.....#k2;jV k2;jgV )50.3k2;jw\ k2;j^ k2;j .....#######....##.<.#.......######...#.......######'##...##...).##...'....#..##..##.....#...'.....##+## k2;j&k2;j+'&9k2;jD-k2;j.l2;j6q #######...##.<...######.........######'##...##...).##...'....#...#..#######.#...####...#.....##... l2;jl2;j4(1.5l2;jl2;jhl2;j ...##.<...######.........######'##...).##...'....#...#..######$##..^. ##.######...##.....##... l2;j[2.1l2;j ##.<...######.........######'##...).##...'....#...#..#######$##..^. ..#...#.#...##.....##... l2;jl2;jm&7l2;jl2;jl2;j; L #####..l2;j< .......######'##...).##...'....#...#.l2;j< .#..#######^. ..#...#..##....#...##...'##+##+.#...#......##... l2;jD l2;jE (3.3l2;jK l2;jV A4.3 (1l2;jiZ l2;jau ? _You now have 189 gold pieces (gained 21).l2;j .......######'##...).##...'....#...#..##..#######..^. .#...##...l2;jn+...#...##...'##+###+#.######...#.....##..#......##... l2;jl2;j)9 (0l2;jQl2;jm2;je ...).##...'....#..#..######m2;j#..^. .#...###....+...#...##...'#+##m2;j^##..##.....##... m2;jR>5.5m2;jm2;jm2;j[ ##...'....#..#######..^. .#...####m2;j&###....+...#...##...'#+###+#.######...#...#...##.....##... m2;j=m2;j>6.1m2;jm2;jm2;j;  #...##...'.....## #...##...#.....# #....#...#.....# #....#..##.....## #...##..##..... #...##..^......# #....#.# #####....#..##.....# #.#..##.....# +...#...##...'.....##+ #+#.######...#.....##m2;jm<  . #...##.....## . #...##.....## #...#......## ##..#......## ##..##.....## #...##.....##m2;jR Y7m2;j1z @ #...##...'.....##m2;jpz p #...##...#.....# #....#...#.....#m2;jz p #....#..##.....## #...##..##.....m2;jz  #...##..^......# #....#.#m2;jz < #####....#..##.....#m2;jz ; #.#..##.....#m2;jz  +...#...##...'.....##+ #+#.######...#.....##m2;j {  . #...##.....## . #...##.....##m2;jO{  #...#......## ##..#......## ##..##.....## #...##.....##m2;j> m2;jK (7.3m2;j9 m2;j n2;j  #...##...'.....## #...##...#.....# #....#...#.....# #....#..##.....## #...##..##..... #...##..^......# #....#.# #####....#..##.....# #.#..##.....#n2;j! +...#...##...'.....## #+#.######...#.....## .. #...##.....## ... #...##.....##.... #...#......####### ##..#......## ##..##.....## #...##.....##n2;j;'n2;j'&9n2;je,n2;j.n2;jq #...##...'..... #...##...#.....# #....#...#.....# #....#..##..... #...##..##..... #...##..^......# #....#.# #####....#..##.....# #.#..##.....# +...#...##...'..... #+#.######...#..... ..# #...##..... ...# #...##..... ....# #...#...... ###### ##..#...... ##..##..... #...##.....n2;jn2;j8(8.5n2;j+n2;j= #...##...'..... #...##...#..... #....#...#..... #....#..##..... #...##..##..... #...##..^...... #....#. #####....#..##..... #.#..##..... +...#...##...'..... #+#.######...#..... ..# #...##..... ...# #...##..... ....# #...#...... ###### ##..#...... ##..##..... #...##.....n2;j>9.1n2;jQn2;jn2;j8 . #...##...' #...##...# #....#...# #....#..## #...##..## #...##..^ #....# #####....#..## #.#..## +...#...##...' #+#.######...# ..# #...## ...# #...##n2;j  ....# #...# ###### ##..# ##..## #...##n2;j(! n2;j! &7n2;j4' n2;j( n2;j * #.####..^....#...#####....#..##....+@..#...##...'#+#.######...# ..# #...###....#....n2;jd D n2;j n2;j )60.3n2;jg n2;j^ o2;j;" T'#..........#######o2;j' o2;j( -1.3 (1.0o2;j, o2;jO/ ( _You open the door.p2;jE###.#...#...#....#....'......#####.'p2;jp2;jx&2p2;jbp2;jа( _You open the door.p2;j4 #...##...##+### #....#...##.... #....#..## #.... #...##..## ##...> #...##..^ #..... #....# #....#####....#..## #....#.#..## #....@...#...##...'#......#'#.######...#.#######...# #...## ....# #...## ....# #...# ###### ##..# ##..## #...## #....#p2;j<p2;j=+9 (0.6p2;jBp2;j@D4 _Found a stone staircase leading down.p2;jFQ _There is an open door here.q2;j) #...##...# #+###... #....#...# #...... #....#..## #...... #...##..## ##...>. #...##..^ #...... #....# #....#####....#..## #....#q2;jo.#..## #...@'...#...##...' #......#'#.######...#.#######...# #...## ....# #...## ....# #...#q2;j ###### ##..# ##..## #...## #....#q2;jq2;j/3.5 _q2;jq2;jLq2;j #...##...# #+###....#....#...# #........#....#..## #....... #...##..## ##...>.. #...##..^ #...... #....# #....#####....#..## #....#.#..## #..@.'...#...##...' #......#'#.######...#.#...# #...##. ....# #...## ....# #...# ###### ##..# ##..## #...## #....#4.1q2;jq2;j(q2;jG  #...##...# #+###....#....#...# #.#....#..## #..#...##..## ##...>... #...##..^ #....... #....# #....#####....#..##q2;jG  #....#.#..## #.@..'...#...##...' #......#'#.######...#q2;jH .#...# #...##.. ....# #...##q2;j9H _. ....# #...#q2;jdH  ###### ##..# ##..## #...## #....#q2;jH q2;jN q2;jTO &7q2;jS q2;jAV q2;j 8 #...##...q2;j > #+###....#....#... #.#....#.. #.#...##..q2;j8  ##...>....#...##..^ #q2;jW i. #....# #....#####....#..q2;jt 7 #....#.#..q2;j  #@...'...#...##... #......#'#.######...q2;j ~ ....#...# #...q2;j ^#... ....# #...q2;j {#.. ....# #...#..q2;j' ` ###### ##..##q2;jO D ##.. #...q2;js C #....q2;j9 q2;j (5.3q2;j q2;j r2;jx# #+###....#........#.#r2;j#.. ##...>....^... #....... #....#....... #....#####.........r2;j#......#....'...#...##...#..@...#'#.#####....#######...# #...#r2;j $h#... .....r2;j+$9##....r2;jI$D r2;jt+r2;j",r2;j?,9r2;j0r2;j2r2;j #+###....#....#... #.#....#.... #.#...##.... ##...>....#...##.... #....... #....#.###....#####....#....#....#.#...#....'...#...## #.@....#'#.###### #....#...# #... #... ....# #... #.. ....# #...r2;j;j.. ###### ##..## ##.. j   gnoll (asleep) #... #... #...r2;j jjYou encounter a gnoll. It is wielding a +0 flail.r2;j(6.5r2;jOr2;j9 _The gnoll shouts! You hear a shout!r2;jC? #+###....#....##.... #........#....#... #........#...##.. ##...>....#...###..... #....... #....##.....###....#####....#.#....#.#.#....'...#...## #@.....#'#.###### #....#...# # #.... ....# #r2;jND #.... ....# # j..... ###### ##.###### ## # # #r2;jFK.jr2;juMr2;jN(7.1r2;jlTr2;jUs2;j+M #...# #+####........ #............ ##...>....#...# #....... #.....###....#####....#...............@#....'...#...#.#####......#'#.#######....########........# #..s2;j}#..j .#s2;js2;j-&7s2;jgs2;jǺt2;j\A #... #+###....#..... #..........#... ##...>..#..... #....... #....t2;jB###....####........#....#........'...#...##.#####@.....#'#.#### #....#######...# #.#.... .#..j.#j   gnollt2;jB5#..t2;jF0yt2;jGK.jt2;jUPy   killer bee (wandering)j   gnollt2;j;Q(8.3t2;jWt2;j5[[ _You encounter a killer bee.t2;j#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================#..... #....... #....#. AC: 5Str: 7#.....###....#####....#. EV: 18Int: 11y.......#....#........#. SH: 0Dex: 22........#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7t2;jB#.#####@.....#'#.######. Noise: ---------  Time: 3868.3 (0.0)#...*#######...# #.. a) +0 shortbow#..*.....# #.. Fire: a) +0 shortbow#.*......# #....j... ###### ##..######t2;jj7##. y   killer bee (wandering)#.. j   gnollt2;jT#..#.. _The gnoll shouts! You hear a shout! t2;jd_You encounter a killer bee.Fire: a) +0 shortbowt2;jPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linet2;jLAim: a gnoll, wielding a +0 flail (72% to hit)u2;j)#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================#..... #....... #....#. AC: 5Str: 7#.....###....#####....#. EV: 18Int: 11u2;j!y.......#....#........#. SH: 0Dex: 22........#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7#.#####@.....#'#.######. Noise: ---------  Time: 3868.3 (0.0)#...)#######...# #.. a) +0 shortbow#..).....# #.. Fire: a) +0 shortbow#.)......# #....j... ###### ##..########. y   killer bee (wandering)#.. j   gnoll#..#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineu2;jAim: a gnoll, wielding a +0 flail (72% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll is heavily wounded.u2;jK.@.(ally target)@   shadow (launcher)u2;jV)Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)  You shoot an arrow. The arrow hits the gnoll!  The gnoll is heavily wounded.r shadow shoots an arrow. The arrow hits the gnoll.  You kill the gnoll!u2;j\)@   shadow (launcher)u2;j 0yu2;j=.yu2;j@.yu2;j1y.u2;j.y 2 killer bees (wandering)u2;j=&==u2;j9.2 (0.9u2;jDu2;jRH[ _You encounter a killer bee.u2;j?t#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================u2;j@#..... #....... #....#. AC: 5Str: 7#.....###....#####....#. EV: 18Int: 11u2;jK@.y......#....#........#. SH: 0Dex: 22..y****.#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7u2;j@#.#####@.....#'#.######. Noise: ==-------  Time: 3869.2 (0.0)#....#######...# #.. a) +0 shortbow#..@.u2;j@....# #.. Fire: a) +0 shortbow#....u2;j@d....# #....)... ###### ##..########. yy 2 killer bees (wandering)u2;j@#.. @   shadow (launcher)#..u2;jGAj#..You kill the gnoll! _You encounter a killer bee.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleu2;jeAzShift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 47% to hit)v2;j#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================#..... #....... #....#. AC: 5Str: 7#.....###....#####....#. EV: 18Int: 11.y......#....#........#. SH: 0Dex: 22v2;j..y)))).#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7#.#####@.....#'#.######. Noise: ==-------  Time: 3869.2 (0.0)#....#######...# #.. a) +0 shortbow#..@.....# #.. Fire: a) +0 shortbow#........# #....)... ###### ##..########. yy 2 killer bees (1 wandering)#.. @   shadow (launcher)v2;jd'#..#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linev2;jAim: a killer bee (wandering, hasn't noticed you, 47% to hit)  You shoot an arrow. The arrow hits the killer bee.  The killer bee buzzes angrily.v2;je~.v2;j>@y...., 1 ally ta…)Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 47% to hit)  You shoot an arrow. The arrow hits the killer bee.  The killer bee buzzes angrily.  The killer bee is moderately wounded.  Your shadow shoots an arrow.v2;jB))))v2;j .yThe arrow completely misses the killer bee..y yThe killer bee buzzes angrily. You hear an angry buzzing noise. x2.yy.v2;jx+.yy 3 killer bees (1 ally target)70.1 (0.9v2;j,v2;jF/[ _You encounter a killer bee.v2;j#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================#..... #....... #....#. AC: 5v2;j!Str: 7#....@###....#####....#. EV: 18Int: 11y..yy...#....#........#. SH: 0Dex: 22v2;j%.....**.#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7v2;jW#.#####@.....#'#.######. Noise: ==-------  Time: 3870.1 (0.0)#....#######...# #.. a) +0 shortbow#........# #.. Fire: a) +0 shortbow#........# #..v2;jy..)... ###### ##..########. yyy 3 killer bees (1 ally target)#.. @   shadow (launcher)#..#..The killer bee buzzes angrily. You hear an angry buzzing noise. x2 _You encounter a killer bee.v2;jFire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cyclev2;jShift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)w2;j"#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================#..... #....... #....#. AC: 5Str: 7#))..@###....#####....#. EV: 18Int: 11y..))...#....#........#. SH: 0Dex: 22.....)).#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7#.#####@.....#'#.######. Noise: ==------- 2;j;#m Time: 3870.1 (0.0)#....#######...# #.. a) +0 shortbow#........# #.. Fire: a) +0 shortbow#........# #....)... ###### ##..########. yyy 3 killer bees (1 ally target)#.. @   shadow (launcher)w2;j##..#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot an arrow.  The arrow closely misses the killer bee.w2;j4>.yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot an arrow.  The arrow closely misses the killer bee.w2;jߨE.yw2;jJry.yw2;jd=.yw2;j;.yw2;j*yw2;jny..yw2;jl..yy 5 killer bees (1 ally target)w2;jz-1.0 (0.9w2;jw2;j^ _You encounter a killer bee. x2w2;jD#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================#..... #....... #....#. AC: 5Str: 7#....@###....#####....#. EV: 18Int: 11yyy..y..#....#........#. SH: 0Dex: 22......y.#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7#.#####@.....#'#.######. Noise: ==-------  Time:2;j9m 3871.0 (0.0)#....#######...# #.. a) +0 shortbow#........# #.. Fire: a) +0 shortbow#........# #....)... ###### ##..########. yyyyy 5 killer bees (1 ally target)#.. @   shadow (launcher)#..#..The arrow misses the killer bee. _You encounter a killer bee. x2  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)w2;j#... #+###....#....#. KnightStone the Covert#.... #........#....#. Spriggan of Dithmenos ***........ #........#...##. Health: 45/45 ========================...... ##...>....#...##. Magic: 19/19 ========================#..... #....... #....#. AC: 5Str: 7#....@###....#####....#. EV: 18Int: 11yyy..y..#....#........#. SH: 0Dex: 22......y.#....'...#...##. XL:  9 Next: 18% Place: Dungeon:7#.#####@.....#'#.######. Noise: ==-------  Time:2;j~9m 3871.0 (0.0)#....#######...# #.. a) +0 shortbow#........# #.. Fire: a) +0 shortbow#........# #....)... ###### ##..########. yyyyy 5 killer bees (1 ally target)#.. @   shadow (launcher)#..#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot an arrow.  The arrow hits the killer bee but does no damage.w2;jnM.yPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, ally target, 47% to hit)  You shoot an arrow.  The arrow hits the killer bee but does no damage.  The killer bee is moderately wounded.w2;j=.yw2;j!@.yw2;j@.yw2;j#;.yw2;j7>.yw2;j;.yw2;j@.yw2;jG@.yw2;jxw2;j+9 (0.9w2;j2w2;jW _The killer bee barely misses you.x2;j H#... #+###....#....#.#.... #........#....#...... #........#...##....... ##...>....#...##.#..... #....... #....#.#....@###....#####....#...yyy...#....#.#.......yy#....'...#...##.#.#####.@....#'#.######.#....#...# #.#.... ....# #.#.... ....# #...)... ###### ##..###### ##.#.#.#.x2;jS.y.y.y.yx2;jTx2;jEU5-2.5 (0.6x2;j\x2;jt_X _The killer bee closely misses you.x2;jGuV#... #+###....#....#.#.... #.#....#..#..... #.#...##..#x2;j.v4...... ##...>....#...##..^#..... #....... #....#.#....@###....#####....#..#..#....#.#..#...yyy.y#....'...#...##.#.#####y.@...#'#.######.#....#...# #...##.... ....# #...##.... ....# #...#..)... ###### ##..#.###### ##..#x2;jv5#...##.#.x2;jw7y.x2;jLx9.yx2;jxC.yx2;jy7y.x2;jcg--3.1x2;jx2;jьx2;j#... #+###....#....#...##.... #.#....#..#..... #..#...##..#...... ##...>....#...##..^.#..... #....... #....#.#....@###....#####....#..#x2;j1....yy..#....#.#..#......y.#....'...#...##...'#.#####yy.@..#'#.######...##....#...# #...##.... ....# #...##.... ....# #...#.x2;jnE..)... ###### ##..#..###### ##..##...###....##....'x2;j.x2;jB.yx2;j.y.yx2;jmy 4x2;j=@-7x2;jx2;j!x2;j!\ '#... #+###....#....#...#.#.... #..#....#..##...... #........#...##..##....... ##...>....#...##..^.#..... #....... #....#.#....@###....#####....#..##.......y.#....#.#..##......y.y#....'...#...##...'.#.#####y.y.@.#'#.######...#.#....#...# #...##.#.... ....# #...##.#.... ....# #...#...)... ###### ##..#..###### ##..##.#...##.#....#.#....'..yy.yx2;j^  .yThe killer bee attacks as it pursues you!x2;jh .y 5 killer beesx2;jh 0=4.3x2;j x2;j E _The killer bee completely misses you.x2;j x2;j  #...# #+###....#.#..#.... #.......##.##...>....#...##..^. #....... #...#....@##x2;jp ####....#....#........#..##......yy#..@.'...#...##...'#.#####yy.y..#'#.######......#######.# #. ....# #. ..)... ######. 3.#######..##x2;j 3y.x2;j ;.yx2;j *yx2;j= .y 4 killer beesx2;jA &9x2;j x2;j< _The killer bee misses you. The killer bee barely misses you.y2;jX#...##...#.#... #+###....#....#...#.#.... #........#....#..##...... #........#...##..##....... ##...>....#...##..^.#..... #....... #....#.#....@###....#####....#..##..#....#.#..##.......y.#y..@'...#...##...'.#.#####yy.y..#'#.######...#.#....#...# #...##.#.... ....# #...##.#.... ....# #...#...)... ###### ##..#..###### ##..##.#...##.#....#..yy.y..y-5.5y2;j]y2;j_y2;j0#...##...#.#... #+###....#....#...#.#.... #........#....#..##...... #........#...##..##....... ##...>....#...##..^.#..... #....... #....#.#....@###....#####....#..##..#....#.#..##.......y.#yyy.@...#...##...'.#.#####.y....#'#.######...#.#....#######...# #...##.#.... ....# #...##.#.... ....# #...#...)... ###### ##..#..###### ##..##.#...##.#....#.y2;j1yy2;j7H.yy2;jA.yy2;jB<.yy2;j<.yy2;jay 5 killer bees-6.1y2;jy2;jQ _There is an open door here.y2;j#...##...#.#... #+###....#....#...#.#.... #........#....#..##...... #........#...##..##....... ##...>....#...##..^.#..... #....... #....#.#....@###....#####....#..##..#....#.#..##.......y.#.y.y'@..#...##...'.#.#####y.y.y.#'#.######...#.#....#######...# #...##.#.... ....# #...##.#.... ....# #...#...)... ###### ##..#..###### ##..##.#...##.#....#..y.yy2;j.y.y.yy2;jXy2;j\-7 _y2;jKy2;jy2;jn D#...##...#.... KnightStone the Covert#... #+###....#....#...#.... Spriggan of Dithmenos ***...#.... #........#....#..##.... Health: 45/45 ========================..... #........#...##..##.... Magic: 19/19 ========================...... ##...>....#...##..^..... AC: 5Str: 7#..... #....... #....#........ EV: 18Int: 11#....@###....#####....#..##.... SH: 0Dex: 22........#....#........#..##.... XL:  9 Next: 18% Place: Dungeon:7y2;jo ......y.#..y.y@..#...##...'.... Noise: ---------  Time: 3876.7 (0.0)#.#####.y.y.y#'#.######...#.... a) +0 shortbow#....#######...# #...##.... Fire: a) +0 shortbow#........# #...##....#........# #...#.......)... ###### ##..#..... yyyyy 5 killer bees.########..##....#...##....#....#.... _The killer bee misses you. The killer bee barely misses you. _There is an open door here.  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, 47% to hit)y2;j#...##...#.... KnightStone the Covert#... #+###....#....#...#.... Spriggan of Dithmenos ***...#.... #........#....#..##.... Health: 45/45 ========================y2;jzW..... #........#...##..##.... Magic: 19/19 ========================...... ##...>....#...##..^..... AC: 5Str: 7#..... #....... #....#........ EV: 18Int: 11#....@###....#####....#..##.... SH: 0Dex: 22y2;j........#....#........#..##.... XL:  9 Next: 18% Place: Dungeon:7y2;j'......y.#..y.y@..#...##...'.... Noise: ---------  Time: 3876.7 (0.0)#.#####.y.y.y#'#.######...#.... a) +0 shortbowy2;jQ#....#######...# #...##.... Fire: a) +0 shortbow#........# #...##....#........# #...#.....y2;j?..)... ###### ##..#..... yyyyy 5 killer bees.########..##....#...##....#....#....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, 47% to hit)  You shoot an arrow. The arrow hits the killer bee.  The killer bee is lightly wounded.y2;jW9.y.y.yy2;jG:7y'y2;j<6y.y2;jk=q.yy.z2;jz2;j6==7.6 (0.9z2;j z2;jO9  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a killer bee (moderately wounded, 47% to hit)  You shoot an arrow. The arrow hits the killer bee.  The killer bee is lightly wounded. _The killer bee misses you.z2;j#...##...#.... KnightStone the Covert#... #+###....#....#...#.... Spriggan of Dithmenos ***...#.... #........#....#..##.... Health: 45/45 ========================..... #........#...##..##.... Magic: 19/19 ========================...... ##...>....#...##..^..... AC: 5Str: 7#..... #....... #....#........ EV: 18Int: 11#....@###....#####....#..##.... SH: 0Dex: 22........#....#y.......#..##.... XL:  9 Next: 18% Place: Dungeon:7......y.#..yyy@..#...##...'.... z2;j Noise: ==-------  Time: 3877.6 (0.0)#.#####...y..#'#.######...#.... a) +0 shortbow#....#######...# #...##.... Fire: a) +0 shortbow#........# #...##....#........# #...#.......)... ###### ##..#..... yyyyy 5 killer bees.########..##....#...##....#....#....The killer bee is lightly wounded. _The killer bee misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, 47% to hit)z2;jY#...##...#.... KnightStone the Covert#... #+###....#....#...#.... Spriggan of Dithmenos ***...#.... #........#....#..##.... Health: 45/45 ========================..... #........#...##..##.... Magic: 19/19 ========================...... ##...>....#...##..^..... AC: 5Str: 7#..... #....... #....#........ EV: 18Int: 11#....@###....#####....#..##.... SH: 0Dex: 22z2;j&........#....#y.......#..##.... XL:  9 Next: 18% Place: Dungeon:7......y.#..yy)@..#...##...'.... Noise: ==-------  Time: 3877.6 (0.0)#.#####...y..#'#.######...#.... a) +0 shortbow#....#######...# #...##.... Fire: a) +0 shortbow#........# #...##....#........# #...#.......)... ###### ##..#..... yyyyy 5 killer bees.########..##....#...##....#....#....Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (moderately wounded, 47% to hit)  z2;jYou shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee.z2;jn y@(1 ally target)@   shadow (launcher)Shift-Dir - straight line  Aim: a killer bee (moderately wounded, 47% to hit)  You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee.  The killer bee is lightly wounded.  Your shadow shoots an arrow.z2;j@))z2;j* y.  The arrow hits the killer bee!.yz2;j+H'yz2;j/.y.yz2;j<\ .  The killer bee stings you but does no damage.z2;jI=938----z2;jw=&8.5 (0.9z2;jFz2;jHs _The killer bee stings you! The killer bee closely misses you.{2;jJ#...##...#.#... #+###....#....#...#.#.... #.{2;j@Jq#....#..##...... #.#...##..##.{2;jJy...... ##...>....#...##..^.#..... #....... #....#.#....@###....#####....#..##..#....#y.#..##.......y.#...yy.@.#...##...'.{2;jJ#.#####.....y#y#.######...#.#....#######...# #...##.{2;jJk#.... .@..# #...##.{2;jJ##.... #....# #...#...)... ###### ##..#..###### ##..##.#...##.{2;j'K$#....#.{2;j/Mm'yy.{2;jZ_  The killer bee misses you.{2;jE[6--9.1 (0.6{2;jb{2;jweC _The killer bee stings you but does no damage.{2;j#...##...#.....# #... #+###....#....#...#.....# #.... #.{2;j#....#..##.....# ..... #.#...##..##.....# {2;j '...... ##...>....#...##..^......# #..... #....... #....#.{2;jz U# #....@###....#####....#..##.....# .#....#y.#..##.....# ......y.#...yyy.@#...##...'.....# {2;j #.#####......#y#.######...#.....##....#######...# #...##.....#{2;j #.... .@..# #...##.....##.... #....# #...#......#{2;j ..)... ###### ##..#......# .###### ##..##.....#{2;j!=#...##.....##....#.....#{2;j"7.y{2;jd#;'y{2;j#;.y{2;j,$$'{2;jR$%y{2;j${2;j+%{2;j-{2;jq.`9------7{2;j6{2;j8{2;j #...##...'.....# #...##...#.....#. ... #+###....#....#...#.....#.{2;j W #.#....#..##.....# #........#...##..##.....# ..... ##...>....#...##..^{2;j # ..... #....... #....#.........# {2;j. @###....#####....#..##.....# .#....#y..@....#..##.....# {2;jJ p.....y.#....yyy.#...##...'.....# {2;jd g.#####......#'#.######...#.....#{2;j} 7#....#######.y.# #...##.....##.... .@..# #...#{2;j ##.... #....# #...#......# .{2;j .)... ###### ##..#......# ########..##.....##...##.....#{2;j <.y{2;j ;y.{2;j 9y.{2;j {2;j 9'y{2;j 8y.{2;j F.y{2;jG! A.y{2;j* {2;j* X40=80.3{2;jk2 {2;jG4 {2;juG {2;j]H {2;jO {2;jQ |2;jd#.......##...).##.#...##...'.....# #...##...#.....#. #+###....#....#...#.....#.. #.#....#..##.....##. #........#...##..##.....### ##...>....#...##..^#  #....... #....#.........# @###....#####@...#..##.....# .#....#..y.....#..##.....# ...y.#....'yyy#...##...'.....##+ #####......#'#y######...#.....##. #....#######...# #...##.....##. |2;j#.... .@..# #...###. #.... #....# #...#......##. .)... ###### ##..#......##. #######..##.....##.|2;jCy.|2;j?.y|2;j2y.|2;j0y.|2;j|2;j&9|2;j}|2;jn}2;jn#.######'##.#.......##...).##.#...##...'.....# #...##...#.....#. . #+###....#....#...#.....#.. #.#....#..##.....##..}2;jCo #........#...##..##.....#### ##...>....#...##..^#  #....... #.@..#.........# @###....#####....#..##.....# }2;joo.#....#.yyy....#..##.....# ...y.#....'.yy#...##...'.....##+# ####......#'#.######...#.....##. }2;joa....#######...# #...##.....##. 4 .... .@..# #...###. .... #....# #...#......##. )... ###### ##..#......##.}2;jq7y.}2;jHr;.y}2;jr1y.}2;jBs*y}2;jmtC.y}2;j~.y 5 killer bees (1 ally target)}2;j~`1=1.5}2;j'}2;j}2;jHw#####...#.......####'....##...)#...'# #...# #+####.....#.. #....#..#####}2;j#...>....#.@.##..^. #....... #...@######y.#..yy....#..### ...y.#....'..y#...##...'+# }2;j####......#'#y######... 4#######..}2;j; .@.# .....# #.}2;jS6y.}2;j2y.}2;j42y.}2;j1y.}2;j}2;j#2}2;j?3=2.1}2;j}2;j}2;j+...##.<#####...#.......####'....##...)#...'# #...# #+###...#.. #....######...>....#...##..^. #....... #.y..#....@######y.#..yy....#..### ...y.#....'..y#...##...'+# ####......#'#.######...#######. .@#y.}2;j / y.  The killer bee attacks as it pursues you!}2;j/dy.y.}2;jO:;=}2;j: 7}2;jB}2;jJES _The killer bee misses you. x2}2;jJ ....####...##.<#####...#..........######'....##...)#...'# #...# #+###...#.. #......##..######...>....#.y.##..^. #....... #.y..#....@######y.#..yy....#..## }2;j ...y.#....'...#...##...'+# ####......#'#.######...#######.}2;j y.y.y.}2;j 8y.}2;j 1y}2;j 8y.}2;j 5y.}2;jF .y 5 killer bees}2;j ]3=-}2;j 3.3}2;j }2;jG ~2;j###....####...##.<#####...#..........######'....##...)#...'# #...# #+###..~2;j..... #....y##..######...>....#.y.##..^. #....... #....#....@##~2;jB####y.#...y....#..### ...y.#....'...#...##...'+# ####......#'#.######...~2;j ky.y.~2;j 8y.~2;j2!8y.~2;jw!5y.~2;j$7y.~2;j?s-9~2;jc`......##....##.....###...##.<.######...#..........######'....##...)#...'# #.@.## . #+###...#....y... #....#..#######...>....#.y.##..^. #....... #....#....@######y...#.#........#..### ...y.#....'...#...##...'+#y.y.y.y.y.~2;j'a~2;jweV4=4.5~2;j n~2;jU##...'......####....####...##.<#####...#.........######'....##...)'# #...## . #+###~2;jy.#....... #....y.##..#######...>....#...##..^. #....... #.y..#....@##~2;jj####....#.#........#..###~2;jm4y.~2;j#2y.~2;j~2;j~2;j6y.~2;jg6y.~2;j5==5.1~2;j ~2;j~2;jÐ i#...##...#....)###...##...'.#...........#.##.....######.......##.....###...##.<.#.######...#........#.######'##.#..@....##...).##.#...##...'.....# #.y.##...#.....#.  #+###....#yy..#...#.....#.. . #.#.y..#..##.....##... . #........#...##..##.....##### ##...>....#.y.##..^ #....... #....#....@###....#####~2;jR ly.y.~2;j y.  The killer bee attacks as it pursues you!~2;je 9y.~2;jc ky.y.~2;j6 ~2;j .=7~2;j0 f _The killer bee misses you.2;j#......†.#.....# +####...##...#....)###...##...'.#............#.##.....#######.......##.....###...##.<.#.######...#........#.######'##.#.......##...).##.#.yy##...'.....# #.y.##...#.....#.  #+###....#.y..#...#.....#..  #.2;jt#....#..##.....##....  #........#..y##..##.....###### . ##...>....#...##..^ #....... #....#....2;j6y.2;jy.y.y.2;j6y.2;jR2;j<0-6.32;j?2;jA2;jvp#......†.#.....# +##...##...#....)##....##...##...'.##........#.##.......##.....##.......##.....##....##...##.<.#.######...#.#.######'##....##..yy...##...).##....##..y##...'.....##....##..y##...#.....#.#+###....#....#...#.....#.....##.#..y.#..##.....##....# 42;jp#.#...##..##.....#  ##...>....#...##.. 2;jlt7y.2;jt5y.2;ju/y2;jw7y.2;jRry 5 killer bees2;j,]3--=92;j2;jk _The killer bee stings you. The killer bee misses you.2;j.A#..#.†...+ #.#......†.#.....# +####.#...##...#....)##....#.#...##...'.#.#........#...........#.#.......##.....#######.#.......##.....##....###...##.<.#.'######@..#........#...y...######'##....##..yy...##...).##....##..y##...'.....##....## #..y##...#.....#.......#+###....#....#...#.....#.....##.#..y.#..##.....##....#........#...##..##.....####### ##...>....#...##..^2;j(C[.y2;jC2;jC7y.2;jD6y.2;jE1y.2;jN2;jIO0-7.52;j0X2;jY2;jY##.....#..#.†...+ #......†.#.....# +####...##...#....)###...##...'#..............#.......#######.#.......###....##...##@<'######...#............#...yy..######'#..yy...##...)2;jY#.y.##...'#....## #...#.. 2+###....#....#........##y.#..##....  #....#########2;jY2;j|[1y2;j[9y.2;j8\2y.2;j\)y2;jih..yy 4 killer bees2;j|ii4=--8.12;jq2;js2;jb #####......##.....#.......#.†...+ ....†.#.....# +#####...#....)####...'..#...........######.#.....@.##.....##....###...##.<'######y..#..............y..######'y.y..##...).y##...'#....## 3 #...##...#..+###....#....#........##y.....2;jJc 5y.2;jc 2y.2;jhd 1y.2;j3n 2;jn q5==72;jw 2;jx 2;je}#####..........#.......##.....#######.##.....#........#.†...+ .....†.#.....# +###.##...#....)####...'...#...........#####.....##.....##....##...##y<'######y..#...............y.######'....##...)y##...'#....## 2;j~}#...##...#..+###..#........##2;jyyyy.y.2;j1y.2;j;.y2;j2yy 5 killer bees9.32;j{2;jJ2;jC%K.......#..#######..............##.....#######.......##.....##........#.†...+ #......†.#.....# +###..##...#....)####...'.....#.............#######...y.##.....##....##...##y<.#'######y..#...............y.######'.y..##...)y##...'#....## #...#..2;jb'6y.2;j'?y.2;j'0y.2;j(6y.2;j )2y.2;j)7y.2;j*6y.2;jA*5y.2;j392;j9.=92;j D2;jEP _The killer bee misses you.2;j!:.......#..#######................#######.....##.....#.....#.†...+ #......†.#.....# +####...##...#....)###...##@..'.......#...........y##.....#######...y.###....##...##.<.#'######yy.#.................######'....##...)2;j::y##...'#....##2;j;5y.2;j;3y.2;j<6y.2;j> y.  The killer bee attacks as it pursues you!2;j?2;jK?2;jGj3---2;jG 90.52;jM2;j P0 _The killer bee stings you.2;j4#####.......#..########..........#..#######.......##.....##........#.†...+ #......†.#.....# +####....)###...##...'#.....y..#...........#.....yy##.....#######.#.......##.....##....###...##yy.#'#####...#.................######'....##...)y<y.y.y.y.  The killer bee attacks as it pursues you!-1.12;j2;jX _The killer bee closely misses you.2;j) / #####.......#..#######..........########.....#..#.†...+ #.....@†.# +####...##...#....)###...##y..'.....y.y.#................##.....#######.....yy##.....##....##...##.<.#....'2;jy e#####...#.............####'2;j 4y.2;jm 5y.2;j @.y2;j: 6y.2;j Ay.2;j 2;j; _4=-72;jC 2;j 2;j8 # ######.......#..#######..........########.....#..#.†...+ ...†.# +###..##y..#....)###...##.y.'....#.....y..#...........#.....yy##.....#######.....##.....##....##...##.<.#....'#####...#............2;j5y.2;jj3y.2;j7y.2;j5y.2;jt7y.2;j@.y2;j6y.2;j.Ay.2;j2;j(2.32;j2;j2;j ######### # ######...........#..##..#####..........########.....#...#.†...+ ..y†.# +###.##yy.#....)##..##.y.'.......y..#...........#.#.....#######.#.......##.....##....##2;jy...##.<'y.2;j7y.2;j: y.  The killer bee attacks as it pursues you!2;j2y.2;j6y.2;jN5y†2;j2;j2;jq5==92;j2;jW _The killer bee barely misses you.2;jb#####............ ######### # ######...........#..##....#####.........#......#####..##.....#y.#.†...+ ..y†.# +#####.y.#....)##2;j d6.##y..'........#............#.....#######.....###....##2;jd5y.2;j%e5y.2;j.f<y.2;jf6y.2;jGg5y.2;j 2;j The killer bee attacks as it pursues you!3.5 _The killer bee closely misses you.2;j؏ y#####.#......#####......#.......#..# #......#.#..# #..#..########..#..##.....#..#..##.....#.######.#.#.##.....#.#.....yy##.....# #.#.....y..#.†...+ #.#......y.#.....# +####.#...##y..#....)##....#.#...##...'.#.#........#..#.#.......##.....#.#.##.....##....#y†y.y.2;j F=4.12;jɟ 2;j\ _The killer bee misses you. x2; The killer bee completely misses you.2;jf #...'.######............# .....###########...... ......#..# ## .#..# # .#..######## .#..##.....#.......#..##.....# ######@........#..... #.......##.....####### #....yyy##.....# # #......y.#.†...+ # #......y.#.....# +#### #...##...#....)##....# #...##...'.# #........#...........# #.##.....#######.y.y.y†y.y.y.2;jy.-72;j #...#.#######.#...'.#.#####..................#.###########......#.#..# #......##.#..# #..#..########..#..##.....#........#.@##.....#.2;j ######.........#.......#....yyy##.....#######.#.##.....# #.#.....y..#.†...+ #.#......†.#.....# +####.#...##...#....)##....#.#...##...'..#.#............#.2;j y.  The killer bee attacks as it pursues you!2;j 2;j@ 6y.2;j? 2y.2;j 7y.2;j$  The killer bee completely misses you.The killer bee attacks as it pursues you!==5.32;j 2;j P _The killer bee misses you.2;jTW  You shoot an arrow. The arrow hits the killer bee!2;jd" @(1 ally target)@   shadow (launcher)The killer bee is heavily wounded.2;jl )))Your shadow shoots an arrow. The arrow barely misses the killer bee.2;jgky.y.2;j~ yy.  The arrow hits the killer bee. The killer bee stings you.  The killer bee stings you!  You are poisoned.2;j36==-----=6.2 (0.9Pois 2;j 2;jz _The killer bee poisons you! The killer bee completely misses you. x22;j#...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 36/45 ===================-----.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 0Dex: 22.......#..##.....#........ XL:  9 Next: 18% Place: Dungeon:7.......#.@##.....#........ Noise: ==-------  Time: 3896.2 (0.0)######yyy.@....#........ a) +0 shortbow#.....yy##.....40m#######.. Fire: a) +0 shortbow#.......##.....# #.. Pois #........#.†...+ #..#......†.#.....# +####.. yyyyy 5 killer bees (1 ally target)#...##...#....)##....#.. @   shadow (launcher)#...##...'...........#..#........#...........#..You are poisoned. _The killer bee poisons you! The killer bee completely misses you. x2  Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)2;je#...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 36/45 ===================-----.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 0Dex: 22.......#..##.....#........ XL:  9 Next: 18% Place: Dungeon:7.......#.@##.....#........ Noise: ==-------  Time: 3896.2 (0.0)######yyy.@....#........ a) +0 shortbow#.....yy##.....#######..fK;49m Fire: a) +0 shortbow#.......##.....# #.. Pois #........#.†...+ #..#......†.#.....# +####.. yyyyy 5 killer bees (1 ally target)#...##...#....)##....#.. @   shadow (launcher)#...##...'...........#..#........#...........#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot an arrow. The arrow hits the killer bee.  The killer bee is severely wounded.2;j2;j))))Shift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot an arrow. The arrow hits the killer bee.  The killer bee is severely wounded.r shadow shoots an arrow. The arrow misses the killer bee.The arrow closely misses the killer bee.2;jޖ y.  The arrow completely misses the killer bee.y. yy.  You feel sick. The killer bee completely misses you. The killer bee misses you.The killer bee completely misses you. The killer bee barely misses you.5-7.1 (0.92;jzf _The killer bee misses you.2;j#...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 35/45 ==================------.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 0Dex: 222;j .......#..##.....#........ XL:  9 Next: 18% Place: Dungeon:7.......#y@##.....#........ Noise: ==-------  Time: 3897.1 (0.0)######yyy.@....#........ a) +0 shortbow#......y##.....#######.. Fire: a) +0 shortbow#.......##.....# #.. Pois #........#.†...+ #..#......†.#.....# +####.. yyyyy 5 killer bees (1 ally target)#...##...#....)##....#.. @   shadow (launcher)#...##...'...........#..#........#...........#..The killer bee completely misses you. The killer bee barely misses yo2;j]u. _The killer bee misses you.Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)2;j#...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 35/45 ==================------.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..#2;j#........ EV: 18Int: 11.......#..########........ SH: 0Dex: 22.......#..##.....#........ XL:  9 Next: 18% Place: Dungeon:7.......#y@##.....#........ Noise: ==-------  Time: 3897.1 (0.0)######†yy.@....#........ a) +0 shortbow#......y##.....#######.. Fire: a) +0 shortbow#.......##.....# #.. Pois #........#.†...+ #..#......†.#.....# +####.. yyyyy 5 killer bees (1 ally target)#...##...#....)##....#.. @  Y9m shadow (launcher)#...##...'...........#..#........#...........#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot an arrow. The arrow hits the killer bee!  2;j@You kill the killer bee!2;jW 42;jc.2;j9@2;jG)))Shift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot an arrow. The arrow hits the killer bee!  You kill the killer bee!2;jqkr shadow shoots an arrow.  The arrow closely misses the killer bee.2;jf{ y.  The arrow hits the killer bee!2;jYy..  The arrow closely misses the killer bee.  You feel sick. The killer bee completely misses you. The killer bee stings you.You are more poisoned.  The killer bee poisons you! The killer bee misses you.killer bee stings you but does no damage. 3/46==-218.0 (0.9 _The killer bee closely misses you. The killer bee completely misses you. _Your Ranged Weapons skill increases to level 10!2;jZ #...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 33/46 =================-------.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 0Dex: 22.......#..##.....#........ XL:  9 Next: 21% Place: Dungeon:7.......#y@##.....#........ Noise: ==-------  Time: 3898.0 (0.0)######yyy......#........ a) +0 shortbow#...@...##.....#######.. 2;j; |[40mFire: a) +0 shortbow#.......##.....# #.. Pois #........#.†...+ #..#......†.#.....# +####.. yyyy 4 killer bees (1 ally target)#...##...#....)##....#.. @   shadow (launcher)#...##...'...........#..#........#...........#.. _The killer bee closely misses you. The killer bee completely misses you. _Your Ranged Weapons skill increases to level 10!Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, 48% to hit)2;j5 #...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 33/46 =================-------.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 0Dex: 22.......#..##.....#........ XL:  9 Next: 21% Place: Dungeon:72;jN .......#y@##.....#........ Noise: ==-------  Time: 3898.0 (0.0)######y)y......#........ a) +0 shortbow#...@..)##.....#######.. Fire: a) +0 shortbow#......)##.....# #.. Pois #......).#.†...+ #..#......).#.....# +####.. yyyy 4 killer bees (1 ally target)#...##.).#....)##....#.. @   shadow (launcher)#...##.).'...........#..#........#...........#..Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straig2;j' ht lineAim: a killer bee (heavily wounded, 48% to hit)  You shoot an arrow.  The arrow completely misses the killer bee.2;j{ y...†..2;j҃ 9)2;j .  You shoot an arrow.  The arrow completely misses the killer bee.  Your shadow shoots an arrow. The arrow hits the killer bee.  You feel very sick.  The killer bee barely misses you. The killer bee stings you. x2killer bee barely misses you. The killer bee misses you.2;j h21=-------9 (0.92;j( 2;j* _The killer bee barely misses you. The killer bee completely misses you. x22;j%#...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...2;j#####..................#. Health: 21/46 ==========--------------.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 02;jDex: 22.......#..##.....#........ XL:  9 Next: 21% Place: Dungeon:7.......#y@##.....#........ Noise: ==-------  Time: 3898.9 (0.0)######yyy......#........ a) +0 shortbow#...@...##.....#######.. Fire: a) +0 shortbow#.......##.....# #.. Pois #........#.†...+ #..2;j#......†.#.....# +####.. yyyy 4 killer bees (1 ally target)#...##...#....)##....#.. @   shadow (launcher)2;j #...##...'...........#..#........#...........#..2;j( bThe killer bee barely misses you. The killer bee misses you. 2;jT _The killer bee barely misses you. The killer bee completely misses you. x2  Fire: a) +0 shortbow2;j{ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2;j Aim: a killer bee (heavily wounded, ally target, 48% to hit)2;j#...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 21/46 ==========--------------.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 0Dex: 22.......#..##.....#........ XL:  9 Next: 21% Place: Dungeon:7.......#y@##.....#........ Noise: ==-------  Time: 3898.9 (0.0)2;j ######y)y......#........ a) +0 shortbow#...@..)##.....#######.. Fire: a) +0 shortbow#......)##.....# #.. Pois #......).#.†...+ #..#......).#.....# +####.. yyyy 4 killer bees (1 ally target)#...##.).#....)##....#.. @   shadow (launcher)#...##.).'...........#..#........#...........#..Fire: a) +0 shortbow2;j,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a killer bee (heavily wounded, ally target, 48% to hit)  You shoot an arrow.  The arrow closely misses the killer bee.2;jey...†..  The arrow closely misses the killer bee.You feel sick. The killer bee misses you. The killer bee barely misses you.The killer bee stings you.  You are more poisoned.  2;jGgThe killer bee poisons you! The killer bee misses you.killer bee closely misses you. x214====---2;jg\9.8 (0.9Pois 2;jp2;j.tF _The killer bee stings you but does no damage. x22;jm~ 2;j 'Drink which item? Potions  b - a potion of brilliancem - a potion of might  C - a potion of cancellation  A - 3 potions of attraction  L - a potion of lignification [!] read|quaff|evoke[?] describe selected2;jEvoke Wandsp - a wand of polymorph (9) quaff|evoke2;jy qRead Scrolls  t - a scroll of teleportation  i - a scroll of identify  I - a scroll of immolation  T - a scroll of torment  V - 2 scrolls of vulnerabilityreadevoke2;jDrink which item? Potion  b - a potion of brilliance  m - a potion of might  C - a potion of cancellationA - 3 potions of attraction  L - a potion of lignificationread|quaff2;jQ C - a potion of cancellation. A potion which ends most magical effects, good or bad, affecting one who drinks it. It also reduces magical contamination. Drinking this right now will have no effect: there is nothing to cancel. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion2;jE_Drink which item? Potions  b - a potion of brilliance  m - a potion of might  C - a potion of cancellation  A - 3 potions of attraction  L - a potion of lignification [!] read|quaff|evoke[?] describe selected2;jݻ Evoke Wands  p - a wand of polymorph (9) quaff|evoke2;j.=qRead Scrolls  t - a scroll of teleportation  i - a scroll of identify  I - a scroll of immolation  T - a scroll of torment  V - 2 scrolls of vulnerabilityreadevoke2;j  2;j*#...#............#######. KnightStone the Covert#...'..................#. Spriggan of Dithmenos ***...#####..................#. Health: 14/46 =======-----------------.....###########......#. Magic: 19/19 ========================......#..##......## AC: 5Str: 7.......#..##........ EV: 18Int: 11.......#..########........ SH: 0Dex: 22.......#..##.....#........ XL:  9 Next: 21% Place: Dungeon:72;j+.......#y@##.....#........ Noise: ==-------  Time: 3899.8 (0.0)######yyy......#........ a) +0 shortbow#...@...##.....#######.. Fire: a) +0 shortbow#.......##.....# #.. Pois #........#.†...+ #..#......†.#.....# +####.. yyyy 4 killer bees (1 ally target)#...##...#....)##....#.. @   shadow (launcher)#...##...'...........#..#........#...........#..You feel sick. The killer bee misses you. The killer bee barely misses you.The killer bee stings you.  You are more poisoned.The killer bee poisons you! The killer bee misses you.2;j,rThe killer bee closely misses you. x2 _The killer bee stings you but does no damage. x22;j8   .....#### #..#  #..#  #..# #..# #y@# ######yyy...... #...@...##..... #.......##.....#  #........#.†...+  #......†.#.....#  #...##...#....) #...##...'As you read the scroll of teleportation, it crumbles to dust.  2;ja:`You feel strangely unstable.You feel very sick.2;j  .....#### #..#  #..#  #..# #..# #y@# ######yyy...... #...@...##..... #.......##.....#  #........#.†...+  #......†.#.....#  #...##...#....) #...##...'2;jh1uYou feel strangely unstable.  You feel very sick.  The killer bee misses you. The killer bee stings you!  * * * LOW HITPOINT WARNING * * *  The killer bee stings you.  You die...2;j~-2-------Tele Pois 2;j/  --more--2;jf 2;j Gear: 12/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  b - a +1 flail of draining  i - a +1 falchion of holy wrath Missiles (go to first with ()c - 13 poisoned darts Armour (go to first with [)  l - +0 steam dragon scales (worn)  d - a +1 robe of willpower  j - the +0 robe of Mimaliyd {Int+3} Magical Staves (go to first with |)  f - a staff of earth  g - a staff of cold  h - the earth staff of the Shouting Fool {Str+5 Earth} Jewellery (go to first with "=)  e - an amulet of regeneration (worn)  k - a ring of magical power (worn)2;j382;j^@D [?25h[?0c [?1051l[?1052l[?1060l[?1061l