(R h1 Player: LemurRobot Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.21:37:44.ttyrec Time: (1745703464) Sat Apr 26 21:37:44 2025 *R hb [?1051l[?1052l[?1060l[?1061h*R h`dV)0[?7h[?25l[?1c*R hk*R h5n*R h;xWelcome, LemurRobot. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Artificer+R h};+R h@+R hGWelcome, LemurRobot the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer  q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Artificers start with a few magic wands and a club. They'll need to find better weapons and armour before their wands run out. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Artificer,R h,R h,R hNLemurRobot the CharlatanCoglinHealth: 15/15 ========================Magic: 1/1========================AC: 3Str: 12EV: 10Int: 10SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1,R hENoise: ---------  Time: 0.0 (0.0)a) +0 club {Choonhe} f) +0 dagger {Hamal}Zap: wand of flame (15),R h*####.######...$...####.........####...........###..)..........##.....%.......##..........[..#.....!.@.......#.......).....##.............##.............###...!.......####.........####.......######.####,R h2,R h4Welcome, LemurRobot the Coglin Artificer.They say the Orb of Zot lies within this dungeon, but they say a lot of things.,R hR<,R hPress ? for a list of commands and other information.  Found seven items.,R h+,R hѓ[ _Found a staircase leading out of the dungeon.-R h 3-R h -R h -R h5 -R h : _-R hĝ -R hP ,-R h -R h  ####.#### ##...$...## ##..## ##..## #..)..# #.....%.......##..[..#..@.<.......#.......).....#-R h b #..# #..# ##...!.......## ##-R hޭ <..## -R h o ##.......## -R h! i ####.####-R hh +2.0 (2-R h +3.0 (3-R hb -R hd Q _g - a murky purple potion.R h73.R h8.R hy?.R hCD,.R h"H.R hDJ.R hTM,.R h7O.R hR.R hU,.R huW.R hZ.R hS],.R hb.R h?k ##...........###..)..........#. #.....%.......##.#..[..#.........<........R hk#.#.......).. #........... ##...@.......## ##.........## .R hkI #### .R hkn ####.#### .. .R hk3.#. .R hlV#..# . .R h/l,#.R ht+7.0 (4.R ht+8.0 (5.R h{.R hn~R _h - 2 dark potions1R hD 31R h 1R h 1R hB ,1R hM 1R h? 1R hĬ ,1R h 1R hS 1R h ,1R h 1R h 1R h ,1R h/ 1R h 1R h} ,1R h 1R h 1R h ,1R h 1R h  .#  ..  ####.####  ##...$...##  ##.........## ##.....1R hC ## #..)...# . #.. 14.0 (6.0)#.#..........[..1R hi .........<.......#.#.......).....#1R h #.............##.............###...........####.........####.......##1R h7 1R h 1R h T _You see here a quill talisman.2R h2R h"FA quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________Skill Quill Dmg -------------------------- Min 01d2 Max 71d8 Cur 0 1d2 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. (g)et.5R h!5R hU1eLemurRobot the Charlatan.#Coglin..Health: 15/15 ========================####.####Magic: 1/1========================##...$...##AC: 3Str: 12##.........##EV: 10Int: 10##...........##SH: 0Dex: 14#..)..........#XL:  1 Next:  0% Place: Dungeon:1. #.....@.......#5R h1Noise: ---------  Time: 14.0 (6.0)#.#..........[..#a) +0 club {Choonhe} f) +0 dagger {Hamal}.........<.......Zap: wand of flame (15)#.#.......).....##.............##.............#5R h52!##...........####.........####.......##Press ? for a list of commands and other information.  Found seven items. _Found a staircase leading out of the dungeon. _g - a murky purple potion _h - 2 dark potions 5R hZ2G_You see here a quill talisman.5R h'35R h:5R h<5R hA5.0 (15R hn5R hN* _i - a quill talisman7R h7R h,Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 club (weapon) {Choonhe}  f - a +0 dagger (offhand) {Hamal} Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)7R hc - a wand of flame (15) (quivered)  d - a wand of charming (15)  e - a wand of iceblast (5) Potions (go to first with !)  g - a murky purple potion  h - 2 dark potions Talismans (go to first with %)7R h;*i - a quill talisman9R hi - a quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.:R h:R h:R hsLemurRobot the Charlatan.#Coglin..Health: 15/15 ========================####.####:R hApMagic: 1/1========================##...$...##AC: 3Str: 12##.........##EV: 10Int: 10##...........##SH: 0Dex: 14#..)..........#XL:  1 Next:  0% Place: Dungeon:1:R hy. #.....@.......#Noise: ---------  Time: 15.0 (0.0)#.#..........[..#a) +0 club {Choonhe} f) +0 dagger {Hamal}:R h".........<.......Zap: wand of flame (15)#.#.......).....##.............##.............#:R hk##...........##:R h##.........####.......##Found seven items. _Found a staircase leading out of the dungeon. _g - a murky purple potion _h - 2 dark potions _You see here a quill talisman. _i - a quill talisman:R h:R hs:R h$6.0 (1:R hi:R h A7.0 (2:R h:R h:R h:+8.0 (3:R h:R h:R h.+9.0 (4:R h%:R h( _You begin transforming. You continue transforming. x3:R h)@Quill :R h3q _Sharp quills grow all over your body.R hUb - a +0 leather armour (worn). A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 >R hVIt can be maximally enchanted to +3. If you take off this armour: Your AC would decrease by 3.2 (3.2 -> 0.0). Your EV would increase by 0.4 (10.4 -> 10.8). >R h9V|Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified equipped armour >R h`Vr_________________ “Nought can Deform the Human race  Like to the Armours iron brace” >R hV{ -William Blake, “Auguries of Innocence”, 99-100. 1803. (t)ake off, (d)rop, (=)adjust, or (i)nscribe.>R hV?R h?R h?R hHLemurRobot the Charlatan.#Coglin..Health: 15/15 ========================####.####Magic: 1/1========================##...$...##AC: 3Str: 12?R h##.........##EV: 10Int: 10##...........##SH: 0Dex: 14#..)..........#XL:  1 Next:  0% Place: Dungeon:1. #.....@.......#?R h Noise: ---------  Time: 19.0 (0.0)#.#..........[..#?R ha) +0 club {Choonhe} f) +0 dagger {Hamal}.........<.......?R h Zap: wand of flame (15)#.#.......).....#?R hWQuill #.............##.............###...........##?R hn##.........####.......## ?R h_g - a murky purple potion _h - 2 dark potions ?R hh_You see here a quill talisman. _i - a quill talisman ?R h'|_You begin transforming. You continue transforming. x3 ?R h\F_Sharp quills grow all over your body.?R h8?R h _?R h#?R h+.d  You start removing your armour.?R h.,20.0 (1?R h&7?R h9A?R hA+1.0 (2?R h?I?R hR?R hS+2.0 (3?R hZZ?R hgc?R hc+3.0 (4?R hn?R h"w?R huw+4.0 (5?R h}?R h& ?R h`0 _You continue removing your +0 leather armour. x5?R h ?R hm?R ha _You finish removing your +0 leather armour.@R hk@R ho#Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 club (weapon) {Choonhe}  f - a +0 dagger (offhand) {Hamal} @R ho]Armour (go to first with [)b - a +0 leather armour Wands (go to first with /)c - a wand of flame (15) (quivered)  d - a wand of charming (15)  @R h$pe - a wand of iceblast (5) Potions (go to first with !) @R hBpM g - a murky purple potion  h - 2 dark potions @R hapTalismans (go to first with %)i - a quill talisman (active)AR h;Fb - a +0 leather armour. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 It can be maximally enchanted to +3. AR h<If you switch to wearing this armour: Your AC would increase by 3.2 (0.0 -> 3.2). Your EV would decrease by 0.4 (10.8 -> 10.4). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour AR hA<r_________________ “Nought can Deform the Human race  Like to the Armours iron brace” AR h< -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.BR h BR hC(LemurRobot the Charlatan.#Coglin..Health: 15/15 ========================####.####Magic: 1/1========================##...$...##AC: 0Str: 12##.........##EV: 10BR hInt: 10##...........##SH: 0Dex: 14#..)..........#XL:  1 Next:  0% Place: Dungeon:1. #.....@.......#Noise: ---------  Time: 24.0 (0.0)BR h#.#..........[..#a) +0 club {Choonhe} f) +0 dagger {Hamal}BR h`.........<.......Zap: wand of flame (15)#.#.......).....#BR hQuill #.............#BR hA#.............###...........####.........##BR hcL##.......## _i - a quill talisman BR h|_You begin transforming. You continue transforming. x3 BR h\_Sharp quills grow all over your body.  You start removing your armour. BR h_You continue removing your +0 leather armour. x5 _You finish removing your +0 leather armour.BR h*BR h _BR hBR h"  You start putting on your armour.5.0 (1BR hBR hBR h+6.0 (2BR hBR h)A7.0 (3BR hBR h:A8.0 (4BR hlBR h*BR hL+$9.0 (5BR h1BR h4- 3 BR hP4[_You continue putting on your +0 leather armour. x5BR h4BR hl:BR h\=c _You finish putting on your +0 leather armour.CR hCR h4Inventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 club (weapon) {Choonhe}  f - a +0 dagger (offhand) {Hamal} Armour (go to first with [) CR h" b - a +0 leather armour (worn) Wands (go to first with /)c - a wand of flame (15) (quivered)  d - a wand of charming (15)  e - a wand of iceblast (5) CR hPotions (go to first with !)  g - a murky purple potion  h - 2 dark potions CR hTalismans (go to first with %)i - a quill talisman (active)DR h i - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over DR h-! %the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 7 1d8 DR hi! Cur 0 1d2  Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ DR h! mYour skill: 0.0 A period of sustained concentration is needed to enter or leave forms. To leave DR h! this form, evoke the talisman again. You found it on level 1 of the Dungeon. e(v)oke, (d)rop, (=)adjust, or (i)nscribe.FR h{q Inventory: 9/52 slots FR hgHand Weapons (go to first with ))  a - a +0 club (weapon) {Choonhe}  f - a +0 dagger (offhand) {Hamal} Armour (go to first with [) FR h b - a +0 leather armour (worn) Wands (go to first with /)c - a wand of flame (15) (quivered) FR hE d - a wand of charming (15)  e - a wand of iceblast (5) Potions (go to first with !)  g - a murky purple potion  h - 2 dark potions FR huTalismans (go to first with %)  i - a quill talisman (active) R hYR h R hLemurRobot the Charlatan.#Coglin..Health: 15/15 ========================####.####Magic: 1/1========================##...$...##AC: 3Str: 12##.........##EV: 10Int: 10##...........##SH: 0Dex: 14#..)..........#XL:  1 Next:  0% Place: Dungeon:1. #.....@.......#Noise: ---------  Time: 29.0 (0.0)#.#..........[..#a) +0 club {Choonhe} f) +0 dagger {Hamal}.........<.......Zap: wand of flame (15)#.#..... hm..).....#Quill #.............##.............###...........####.........####.......##You start removing your armour. _You continue removing your +0 leather armour. x5 _You finish removing your +0 leather armour.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour.R hR hR h"R ht$R hR hyR hR hF _Unknown command.R h [?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) R hG [?25l[?1cR h5c !quitR hl :  --more--S h&S hA+CInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 club (weapon) {Choonhe}  f - a +0 dagger (offhand) {Hamal} Armour (go to first with [)  b - a +0 leather armour (worn) Wands (go to first with /)c - a wand of flame (15) (quivered)  d - a wand of charming (15)  e - a wand of iceblast (5) Potions (go to first with !)  g - a potion of attraction {unknown} S h+ h - 2 potions of heal wounds {unknown} Talismans (go to first with %)i - a quill talisman (active)S h,8S h4S h7HSGoodbye, LemurRobot.0 LemurRobot the Charlatan (level 1, 15/15 HPs)Began as a Coglin Artificer on Apr 26, 2025.Quit the game on level 1 of the Dungeon.The game lasted 00:00:55 (31 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb  13.21179837 15DjFE-27 escaped with the Orb  14.20623775 JanoDsMo-27 escaped with the Orb  15.19983261 kevicency GrFi-27 escaped with the OrbS haS hfS hh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l