)gg Player: Limel Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.20:49:39.ttyrec Time: (1734814179) Sat Dec 21 20:49:39 2024 )gg> [?1051l[?1052l[?1060l[?1061h)gg?V)0[?7h[?25l[?1c)ggq)gg` *Limel the MarksantFormicid of Nemelex Xobeh **....Health: 76/76 ========================Magic: 17/17 ========================AC: 6Str: 13EV: 11Int: 14SH: 0Dex: 30XL: 12 Next: 37% Place: Dungeon:10Noise: ---------  Time: 9824.7 (0.0)B) +5 orcbow of Springtime {freeze, Dex+4}Throw: throwing net)ggz..# #.........# ..# ########.## ..##.# #.#####.# .....#)gg-#.# #....##.# ...#.##.# .#..###.# P##.##@# P...##.# PP.≈###.# P...##..# .##.##.## .#..## ########'###   ...#.###..........#   #.....##..........# )gg  .......'..........#  )gg4)gg6Welcome back, Limel the Formicid Hexslinger.Nemelex Xobeh says: It's all in the cards!)ggh<)gg )gg.)ggf _Press ? for a list of commands and other information.)ggϒ3)ggN)ggݵ)gg)ggh)gg= _Done exploring.)ggP[?25h[?0c  Search for what [? for help]? )gg} [?25l[?1c)ggC )gg 65 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] 5 poisoned dartsb - [D:10] Loamurgh's Book Emporium  c - [D:10] a Compendium of Siegecraft (624 gold)  d - [D:10] a book of Annihilations (720 gold)  )gg !e - [D:10] a book of Hexes (528 gold)  f - [D:10] a book of Minor Magic (192 gold)  g - [D:10] a manual of Axes (960 gold)  h - [D:10] the Volume of Translocation and the Departed (456 gold)  i - [D:10] a +0 dagger (3 further duplicates)  j - [D:10] a +0 flail  )gg [k - [D:10] a +0 robe (2 further duplicates)  l - [D:10] a staircase to the Lair  )gg, km - [D:10] a +0 orcbow (2 further duplicates)  n - [D:10] a +0 giant club (1 further duplicate)  )ggE Po - [D:10] a sling  p - [D:10] a +0 dire flail (1 further duplicate)  )ggm jq - [D:10] 5 stones (7 gold) (4 further duplicates in 1 pile)  r - [D:10] Fusa's Book Boutique  )gg Ys - [D:10] Jecrifuc's Antique Weapon Shop  t - [D:10] Qijodgh's General Store  )gg `u - [D:10] a +0 mace (45 gold)  v - [D:10] a +2 heavy great mace (355 gold) )gg [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top])gg  e - [D:10] a book of Hexes (528 gold)  fa book of Minor Magic (192 gold)  gmanual of Axes (960  hthe Volume of Translocation and the Departed (456 gold)  i+0 dagger (3 further du)gg plicates)  j+0 flail  k+0 robe (2 further duplicates)  l - [D:10] a staircase to the Lair  morcbow (2  n)gg Hgiant club (1 further duplicate)  osling  p)gg* l+0 dire flail (1 further duplicate)  q5 stones (7 gold) (4 further duplicates in 1 pile)  )ggM 0rFusa's Book Boutique  s)ggo OJecrifuc's Antique Weapon Shop  tQijodgh's General Store  )gg ua +0 mace (45 gold)  v - [D:10] a +2 heavy great mace (355 gold)wa book of Air (286 gold)  x)ggվ 6a book of Flames (364 gold)  ybook of Ice)gg A (650 gold)  z - [D:10] a book of Iron (494 gold))gg 8 9%)ggoO l - [D:10] a staircase to the Lair  n - [D:10] a +0 giant club (1 further duplicate)A - [D:10] a book of Necromancy (442 gold)  B - [D:10] a book of Spectacle (520 gold)13)ggq n - [D:10] a +0 giant club (1 further duplicate)  p - [D:10] a +0 dire flail (1 further duplicate))ggqC - [D:10] a book of Spontaneous Combustion (494 gold)  D - [D:10] a dagger (66 gold)8)ggd )ggue  p - [D:10] a +0 dire flail (1 further duplicate)  r - [D:10] Fusa's Book BoutiqueE - [D:10] a great mace (214 gold)  F - [D:10] a potion of lignification (45 gold))gge923)ggJ"  r - [D:10] Fusa's Book Boutique  s - [D:10] Jecrifuc's Antique Weapon ShopG - [D:10] a quarterstaff (132 gold) (1 further duplicate)5)gg_ s - [D:10] Jecrifuc's Antique Weapon Shop  v - [D:10] a +2 heavy great mace (355 gold)H - [D:10] a rapier (132 gold)  I - [D:10] a runed dire flail (231 gold)  J - [D:10] a runed quarterstaff (231 gold)32)gg) v - [D:10] a +2 heavy great mace (355 gold)  x - [D:10] a book of Flames (364 gold)  K - [D:10] the +7 hand cannon "Mule" {flame, backblast, rF+} (1824 gold)L - [D:10] 4 datura-tipped darts7)gg1 x - [D:10] a book of Flames (364 gold)  B - [D:10] a book of Spectacle (520 gold)  M - [D:10] a +0 mace of protection  N - [D:10] 2 potions of curing (60 gold)  O - [D:10] 2 potions of magic (unknown) (192 gold)P - [D:10] Ciecs's Distillery46)ggT  B - [D:10] a book of Spectacle (520 gold)  E - [D:10] a great mace (214 gold)Q - [D:10] Xiqe's Distillery  R - [D:10] a potion of attraction (30 gold))ggS - [D:10] a potion of cancellation (unknown) (80 gold)53)ggy G E - [D:10] a great mace (214 gold)  G - [D:10] a quarterstaff (132 gold) (1 further duplicate)  T - [D:10] a potion of curing (30 gold)  U - [D:10] a potion of curing (30 gold)8)gg N G - [D:10] a quarterstaff (132 gold) (1 further duplicate)  I - [D:10] a runed dire flail (231 gold)  V - [D:10] a potion of curing (30 gold)  W - [D:10] a potion of curing (30 gold)62)gg v I - [D:10] a runed dire flail (231 gold) )ggڬ  K - [D:10] the +7 hand cannon "Mule" {flame, backblast, rF+} (1824 gold)  X - [D:10] a potion of curing (36 gold)  Y - [D:10] a potion of curing (36 gold)7)gg )gg-O K - [D:10] the +7 hand cannon "Mule" {flame, backblast, rF+} (1824 gold)  M - [D:10] a +0 mace of protection )gg}O Z - [D:10] a potion of curing (36 gold)a - [D:10] a potion of invisibility (unknown) (96 gold)72)ggX3 M - [D:10] a +0 mace of protection  O - [D:10] 2 potions of magic (unknown) (192 gold)b - [D:10] a potion of invisibility (unknown) (96 gold)  c - [D:10] a potion of lignification (30 gold)6)gg O - [D:10] 2 potions of magic (unknown) (192 gold)  Q - [D:10] Xiqe's Distillery )gg( d - [D:10] a potion of magic (unknown) (80 gold)e - [D:10] a potion of might (unknown) (40 gold)81)gg)V Q - [D:10] Xiqe's Distillery )gg)y S - [D:10] a potion of cancellation (unknown) (80 gold)f - [D:10] 5 stones  )gg*/g - [D:10] a blossoming altar of Fedhas)gg*86)gg8&  S - [D:10] a potion of cancellation (unknown) (80 gold)  T - [D:10] a potion of curing (30 gold)h - [D:10] a +0 leather armour8)ggT)gg )ggyn..# #.........#  Limel the Marksant ..# ########.##  Formicid of Nemelex Xobeh **.... ..##.#  Health: 76/76 ======================== )gg#.#####.#  Magic: 17/17 ======================== .....##.#  AC: 6Str: 13 )gg#....##.#  EV: 11Int: 14 )gg...#.##.#  SH: 0)ggIwDex: 30 .#..###.#)ggr  XL: 12 Next: 37% Place: Dungeon:10 P##.##@#)gg  Noise: ---------  Time: 9824.7 (0.0) P...##.#)ggd  B) +5 orcbow of Springtime {freeze, Dex+4} PP.≈###.#  Throw: throwing net P...##..# .##.##.## .#..## ########'###   ...#.###..........# )gg<-  #.....##..........#   .......'..........#  Welcome back, Limel the Formicid Hexslinger.Nemelex Xobeh says: It's all in the cards! _Press ? for a list of commands and other information. _Done exploring.  Search for what [? for help]? . _)gg] page down [PgUp|<] page up [Esc] exit[top])ggO~  e - [D:10] a book of Hexes (528 gold)  fa book of Minor Magic (192 gold)  gmanual of Axes (960  hthe Volume of Translocation and the Departed (456 gold)  i+0 dagger (3 further duplicates)  j+0 flail  k+0 robe (2 further duplicates)  l - [D:10] a staircase to the Lair  morcbow (2  ngiant club (1 further duplicate)  osling  p+0 dire flail (1 further duplicate)  q5 stones (7 gold) (4 further duplicates in 1 pile)  r)ggFusa's Book Boutique  sJecrifuc's Antique Weapon Shop  tQijodgh's General Store  ua +0 mace (45 gold)  v - [D:10] a +2 heavy great mace (355 gold)wa book of Air (286 gold)  xa book of Flames (364 gold)  ybook of Ice (650 gold)  z - [D:10] a book of Iron (494 gold) 9%)ggw\ l - [D:10] a staircase to the Lair )ggnx n - [D:10] a +0 giant club (1 further duplicate)A - [D:10] a book of Necromancy (442 gold)  B - [D:10] a book of Spectacle (520 gold)13)ggI\ n - [D:10] a +0 giant club (1 further duplicate)  p - [D:10] a +0 dire flail (1 further duplicate)C - [D:10] a book of Spontaneous Combustion (494 gold)  D - [D:10] a dagger (66 gold)8)ggKj p - [D:10] a +0 dire flail (1 further duplicate) )gg r - [D:10] Fusa's Book BoutiqueE - [D:10] a great mace (214 gold)  F - [D:10] a potion of lignification (45 gold)23)ggY r - [D:10] Fusa's Book Boutique )gge t - [D:10] Qijodgh's General StoreG - [D:10] a quarterstaff (132 gold) (1 further duplicate)  H - [D:10] a rapier (132 gold)7)gg! = t - [D:10] Qijodgh's General Store  v - [D:10] a +2 heavy great mace (355 gold)  I - [D:10] a runed dire flail (231 gold)  J - [D:10] a runed quarterstaff (231 gold)32)gg  v - [D:10] a +2 heavy great mace (355 gold)  x - [D:10] a book of Flames (364 gold)  K - [D:10] the +7 hand cannon "Mule" {flame, backblast, rF+} (1824 gold))ggb vL - [D:10] 4 datura-tipped darts7)gg` x - [D:10] a book of Flames (364 gold) )ggp z - [D:10] a book of Iron (494 gold)  M - [D:10] a +0 mace of protection  N - [D:10] 2 potions of curing (60 gold)41)ggr z - [D:10] a book of Iron (494 gold)  B - [D:10] a book of Spectacle (520 gold) )gg O - [D:10] 2 potions of magic (unknown) (192 gold)P - [D:10] Ciecs's Distillery6)ggc B - [D:10] a book of Spectacle (520 gold) )ggy D - [D:10] a dagger (66 gold)Q - [D:10] Xiqe's Distillery  R - [D:10] a potion of attraction (30 gold)51)gg\ D - [D:10] a dagger (66 gold)  F - [D:10] a potion of lignification (45 gold)S - [D:10] a potion of cancellation (unknown) (80 gold)  T - [D:10] a potion of curing (30 gold)5)gg F - [D:10] a potion of lignification (45 gold)  H - [D:10] a rapier (132 gold)  U - [D:10] a potion of curing (30 gold) )gg9_ V - [D:10] a potion of curing (30 gold)60)gg )gg   H - [D:10] a rapier (132 gold)  J - [D:10] a runed quarterstaff (231 gold)  W - [D:10] a potion of curing (30 gold) )ggS ^ X - [D:10] a potion of curing (36 gold)5)ggg- x J - [D:10] a runed quarterstaff (231 gold) )gg-  L - [D:10] 4 datura-tipped darts  Y - [D:10] a potion of curing (36 gold)  Z - [D:10] a potion of curing (36 gold)9)gg> j L - [D:10] 4 datura-tipped darts  N - [D:10] 2 potions of curing (60 gold)a - [D:10] a potion of invisibility (unknown) (96 gold)  b - [D:10] a potion of invisibility (unknown) (96 gold)74)ggv N - [D:10] 2 potions of curing (60 gold) )gg P - [D:10] Ciecs's Distillery  c - [D:10] a potion of lignification (30 gold)  d - [D:10] a potion of magic (unknown) (80 gold)9)ggC5 P - [D:10] Ciecs's Distillery  R - [D:10] a potion of attraction (30 gold)e - [D:10] a potion of might (unknown) (40 gold)  f - [D:10] 5 stones83)ggZT R - [D:10] a potion of attraction (30 gold)  T - [D:10] a potion of curing (30 gold)g - [D:10] a blossoming altar of Fedhas  h - [D:10] a +0 leather armour8)gg  T - [D:10] a potion of curing (30 gold)  U - [D:10] a potion of curing (30 gold)i - [D:10] a +0 trident90)gg)gg)gg..# #.........#  Limel the Marksant ..# ########.##  Formicid of Nemelex Xobeh **.... ..##.#  Health: 76/76 ======================== #.#####.#  Magic: 17/17 ======================== .....##.#  AC: 6Str: 13 #....##.#  EV: 11Int: 14 ...#.##.#  SH: 0Dex: 30 .#..###.#  XL: 12 Next: 37% Place: Dungeon:10 P##.##@#  Noise: ---------  Time: 9824.7 (0.0) P...##.# )gg+ V[m B) +5 orcbow of Springtime {freeze, Dex+4} PP.≈###.#  Throw: throwing net P...##..# .##.##.## .#..## ########'###   ...#.###..........#   #.....##..........#   .......'..........#  Nemelex Xobeh says: It's all in the cards! _Press ? for a list of commands and other information. _Done exploring. _Search for what [? for help]? . _Okay, then.Search for what [Enter for "."]? .)gg#)gg#)gg')gg+. _)ggShopping list: 1 item, total cost 1824 gold pieces  a - [D:10] 1824 gold the +7 hand cannon "Mule" {flame, backblast, rF+} You have 911 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit)gg-..# #.........#  Limel the Marksant ..# ########.##  Formicid of Nemelex Xobeh **.... ..##.#  Health: 76/76 ======================== #.#####.#  Magic: 17/17 ======================== .....##.#  AC: 6Str: 13 #....##.#  EV: 11Int: 14 ...#.##.#  SH: 0Dex: 30 .#..###.#  XL: 12 Next: 37% Place: Dungeon:10 P##.##@#  Noise: ---------  Time: 9824.7 (0.0) P...#)gg.!#.#  B) +5 orcbow of Springtime {freeze, Dex+4} PP.≈###.#  Throw: throwing net P...##..# .##.##.## .#..## ########'###   ...#.###..........#   #.....##..........#   .......'..........#  Nemelex Xobeh says: It's all in the cards! )gg/_Press ? for a list of commands and other information. _Done exploring. _Search for what [? for help]? . _Okay, then. _Search for what [Enter for "."]? .)ggg4)gg5)ggX9)gg*<)gg I)gg¯ )gg q _Done exploring.)ggi )ggz Where to? (? - help)  D - Dungeon  T - Temple L - Lair)ggr?)gg*Bg[?25h[?0c..# #.........#)ggWBP  Limel the Marksant )gg|B..# ########.##  Formicid of Nemelex Xobeh **.... ..#)ggB#.#  Health: 76/76 ======================== )ggBS#.#####.#)ggB  Magic: 17/17 ======================== .....##.#)ggC  AC: 6Str: 13 #....#)gg5CY#.#  EV: 11Int: 14 ...#.##.#  SH: 0)ggaCwDex: 30 .#..###.#)ggC  XL: 12 Next: 37% Place: Dungeon:10 P##.##@#)ggC  Noise: ---------  Time: 9824.7 (0.0) P...##.#)ggC  B) +5 orcbow of Springtime {freeze, Dex+4} PP.≈#)ggD##.#  Throw: throwing net P...#)ggADO#..# .##.#)ggeD#.## .#..## ########'### )ggDn  ...#.###..........# )ggDh  #.....##..........#)ggDN   .......'..........#)ggD3   )ggE|_Done exploring. _Search for what [? for help]? . )gg:Ey_Okay, then. _Search for what [Enter for "."]? . )ggWEy_Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) )ggE)ggED [?25l[?1c)ggX )ggX )ggOY )ggim J)gg q  Search for what [? for help]? .Okay, then.Search for what [Enter for "."]? . _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) _Sorry, I don't know how to get there.*gg#######.# #.# #.#### ..... #...# .#..# P##.# >..P.≈# P.... .###.#..## ########'### ...#.###.......... #..... .......'......##*ggl*gg25.7 (1 _*gg9*gg̭*gg2  #.# #.#### ..... #...# .#..# P##.# >...P.≈# P...#. .###.#*ggȚ..... ########..........#  *gg*gg&6*ggF*gg*gg+R #.#### ..... *gg#...# .#..# P##.# >...P.≈#...#. .###..## ########'###*gg........#(......<..#  *gg*gg&7*gg;*gg$*gg #.#### #.# .# #.# #....# #.# ≈...#.# #.# .#..## #.# P##.# #># P...# #.# >PP.≈#*gg`  ##.# P...# #@.# .##.# #.## .#..## ##'### ≈...#.###..........# #.....##..........# .'..........#*gg [ .##..........#*gg  #..........#  #(......<..#*gg  *gg *ggK &8*gg *gg *ggz Q*ggb*gg,c*ggh*ggBk*ggun*ggo*ggs*ggVv*ggl*ggm*ggKr*gg+t*ggpB.#### #.#  # #.#  #....# #.#  ...#.# #.#  .#..## #.#  P##.# #>#  P...# #.#  PP.≈# ##.#  P...# #.@#  .##.# #.##  .#..## ##'###  ...#.###..........#  #.....##..........#  '..........#  ##..........#  ..........#  #(......<..#  [*ggC'37m9*ggSD*gg*gg$*gg*ggڠ*ggbi N......# #.# ##....# #.# ≈...#.# #.#*ggi " #..## #.# PP##. #># P...#*ggi  #.# >PP.≈#*ggj #.# ..# #..#*gg+j  ..##.# #@## *ggdj .#..## ########'### ≈...#.###..........# *ggj A##.....##...#*ggj ^ ........'...#*ggj / ##*ggj F...# *ggk _#########...# *ggyk  #(<..#  ############ *ggs *ggTt '30*ggy *gg4{ *gg@*ggx*ggL*ggΔ*gg¬ ## ≈...# ..#..# PP##.# >... >PP.≈## PP.....# ..####..## ########@### *gg4X≈...#.###..........# ##.....##..........#....... ..###########  *gg1 _There is an open door here.*gg.≈...#.# #.# ...#..## #.# PP##. #># P...# #.# >PP.≈##.# PPP...# #..# ...##.# #.## .#..## ########'### *gg≈...#.###......@...# ###.....##.# .........'.# ##.# ##########*gg"w.#  #(*ggK<..#  ############ *ggr *gg*gg-2 _*gg*gg*ggc, 8.≈...#.# #.# #...#..## #.# #.PP##.# #># .PPP...# #.# P>PP.≈# ##.# P...# #..# #...##.# #.## #...#..## #'### .≈...#.###.# .###.....##.# .'.# .##.# ##.#  #(......<..#  #   *ggF4 *gg4 &3*gg; *gg= *ggZ.≈...#.# #.# .#...#..## #.# #.PP##.# #># .PPP...# #.# .PP>PP.≈# ##.# .PPPP...# #..# #...##.# #.## .#...#..## #'### .≈...#.###.# .###.....##.# .'*gg#l.# .##.#*ggF ##.# *ggv #(......<..#  # *gg  *gg*gg;&4*gg1*gg8*ggt;#...≈...#.# #.# .#...#..## #.# .##.PP##.# #># .PPP...# #.# ≈.PP>PP.≈# ##.# .PPPP...# #..# .##...##.# #.## .#...#..## #'### #...≈...#.###.# .###.....##.#*gg!u .'.# .##.# ####.#  #(......<..#  #   *ggy*ggbz&5*ggK*gg*gg-#...#..## #.# #.##.PP##. #># #...PPP...# #.# #≈.PP>PP.≈##.# #..PPPP...# #..# #.##...##.# #.## #..#...#..## ########'### #...≈...#.###..........# ....###.....##.# ..........'*gg.# ##.# ##############.# #(<..#*ggʪZ ############ *ggd*ggܳ&6*ggŹ*gg*ggeo #.##.PP##. #>#  #...PPP...# #.#  #≈.PP>PP.≈##.#  #..PPPP...# #..#  #.##...##.# #.## ##..#...#..## ########'####...≈...#.###..........# #....###.....##.# #.............'.###*ggf*.# ###############.# #(<.# ############ *ggo*ggKp&7*ggu*ggEw*gg 6 #.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #.##  ##..#...#..## #'###  #.#...≈...#.###.#  #....###.....##.# ##.'.#.##.#######.#*gg  #(......<..# ###*gg *gga &8*gg. *gg< *ggck, #.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #.##*ggkL ##..#...#..## ##'### #.#...≈...#.###.# #....###.....##.##..#.##.######.#*ggl #(......<..# #####*ggr*ggOs&9*ggy*gg|Q _There is an open door here.*gg  #.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #.## ##..#...#..## ########'### #.#...≈...#.###..#*gg] #....###.....##.##'.#.##.#####..# #(..<..# #########*gg*gg.40 _*gg*gg *ggZb #.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #.## ##..#...#..## ########'### #.#...≈...#.###...# # #....###.....##.##.'.# +.##.####...# # #(.....<..# # ############ ###*gg_*ggq`&1*gghf*ggh*ggP5 T#.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #.## ##..#...#..## ########'### #.#...≈...#.###...#  #....###.....##.# .'.# .##.*gg5 # ##...#  #(......<..# ############ *ggA= *gg= &2*ggG *ggH *gg+ 4#.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #.## *gg e##..#...#..## ########'### #.#...≈...#.###..# #....###.....##.# ..# ##.*gg # ###..# *gg }#(......<..#*gg J############*gg*ggc&3*gg/*ggSQ _There is an open door here.*ggA) #.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #.## ##..#...#..## ########'### #.#...≈...#.###..# #....###.....##.##'.#.##.#####..# #(..<..# #########4 _*gg*ggq *ggZq#..#...#..## #.# #.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# *ggZ #..# #.##...##.# #. ##..#...#..## ########'### #.#...≈...#.###..........# # #....###....@##..........# #####..' *ggZ_.# +................##.#  *gg%[###################....# # #(......<..# ############# ### *ggJ[ *ggc *gg d&5 *gggj *gg:l *gg  #.#...≈...#.# #.##..#...#..## #.# #.##.PP##.# #># #...PPP...# #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #. ##..#...#..## ########'### #.#...≈...#@###.# #....###.....##..........# .#####..'..........# .+................##..........# .###################....# .# #(......<..# .############# .# .# *ggq  *gg &6 *ggb  *gg  *gg  #....###....# #.# #.#...≈...#.# #.##..#...#..## #.# #.##.PP##.# #># #...PPP...# *gg  #.# #≈.PP>PP.≈# ##.# #..PPPP...# #..# #.##...##.# #. ##..#...#.@## ########'### #.#...≈...#.###.# ### #....###.....##.# ..#####.............'..# ..+................##....# ..###################....# ..# #(......<..# ..############# ..# *gg  *gg &7 *gg,  *gg!  *gg@FM......###....#...≈...#.##..#...#..##.##.PP##>...PPP... ≈.PP>PP.≈#.PPPP.. *ggFj. #.##...##@# #.## #..#...#..## ########'## #.#...≈...#.## ### #....###.....##..........#.'..#... *ggF *ggO *ggYP&8 *ggW *ggY *gg M#######.###.......###....#...≈...#.##..#...#..##.##.PP##>...PPP... ≈.PP>PP.≈#.PPPP... #.##...##.# #.## #..#...#..## ########'###.#...≈...#.###..........###......## *gg <9 *gg  *gg  *ggq  .#  #.# ########.#### #.# # #...........# #.# # #....###....# #.# # #.#...≈...#.# #.#  *gg&r ##..#...#..## #.# # #.##.PP##.# #># # #...PPP...# #.# # #≈.PP>PP@≈# *ggNr  ##.# # #..PPPP...# *ggsr  #..# # #.##...##.# #. *ggr ) ##..#...#..## ########'### #.#...≈...#. *ggr ###.# #### #....###.....##.# *ggr  .#####.............'.# *ggs  .+................##.# *ggrs  .###################....#  *ggj~  *gg~ 50 *gg  *gg  *gg  You shoot an arrow. The arrow hits the plant! The plant begins to die.  The arrow freezes the plant. *gg z===1.5 (0.8 _The plant is lightly damaged. *gg$o  You shoot an arrow. The arrow hits the plant. The arrow freezes the plant. *gg *gg-2.2 (0.7 *gg, *gg73 _The plant is lightly damaged. *gg   *gg3 i You shoot an arrow. The arrow hits the plant. The arrow freezes the plant. *gglk  *ggLl &9 *ggr  *ggZu 3 _The plant is lightly damaged. *gg+ M _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. The arrow freezes the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. The arrow freezes the plant. _The plant is lightly damaged.  You shoot an arrow. The arro *gg .w hits the plant! The arrow freezes the plant. *gg=%  *gg% (3.6 *ggY,  *gg0 3 _The plant is lightly damaged. *gg _~ _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant. The arrow freezes the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. *ggo  The plant is moderately damaged. *gg&. *gg(4.3 *gg *gg6 _A nearby plant withers and dies. *ggB# ######..# #.# # ########.#### #.# ## #...........# #.# .# #....###....# #.# .# #.#...≈...#.# #.# .# ##..#...#..## #.# .# #.##.PP##.# #># .# #...PPP...# #.# .# #≈.PP>P@.≈# ##.# .# #..PPPP...# #..# ## #.##...##.# #.## ##..#...#..#[ *gg b40m# #' #.#...≈...#.###.# #....###.....##..#####.............'..+....##..#. *gga *ggM7---5.3 (1.0 *ggB *gg *ggh  You shoot an arrow. The arrow hits the plant! The plant begins to die.  The arrow freezes the plant. *gg *gg~'=== *gg6.0 (0.7 *gg *gg@3 _The plant is lightly damaged. *ggsn o  You shoot an arrow. The arrow hits the plant. The arrow freezes the plant. *ggv  *gg +8 (0.8 *ggl  *gg~ 3 _The plant is lightly damaged. *gg o  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. *ggh  *gg`i (7.6 *ggHq  *ggs 3 _The plant is lightly damaged. *ggo  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. *gg7F *ggF(8.4 *ggDN *ggHQ` _The plant is moderately damaged. *ggo  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. *gg;[ *gg[(9.2 *gg]c *gge#  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. _The plant is lightly damaged.  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. _The plant is moderately damaged.  *gg5f You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. _The plant is moderately damaged. *ggmo  You shoot an arrow. The arrow hits the plant! The arrow freezes the plant! *gg-l  The plant is heavily damaged. *gg^5&. *gg5)60.0 *ggm= *gg?6 _A nearby plant withers and dies. *gg :# ######..# #. .# ########.#### #. '## #...........# #. ..# #....###....# *ggc  #. ..# #.#...≈...#.# #. ..# ##..#...#..## #. ..# #.##.PP##.# #>.# #...PPP...# #. ..# #≈.PP>@..≈# ##. . *gg .# #..PPPP...# #..# *gg  #.##...##.# #. # *gg  ##..#...#..## #' # *gg6  #.#...≈...#.#### #....###.....## *ggm .#####.............'.+................##.# *gg  *gg  *gg 7---1.0 (1.0 *gg[  *gg  *gg.## ######..# # ..# ########.#### # #'## #...........# #.# #....###....# #.# #.#...≈...#.# #.# ##..#...#..## #.# #.##.PP##.# #.# #...PPP...# #.# #≈.PP@...≈# ##.# #..PPPP...# # '### #.##...##.# #. .# ##..#...#..##[39;49 *ggm #' .# #.#...≈...#.### '###### #....###.....##.#####.............'.+................##.# *gg  *ggy B---2 *gg *gg0\ _There is a staircase to the Lair here.*gg *gg *gg *gg5 *gg, -3 _*ggP *ggi -Generating dungeon...o\\/o/ building the Dungeon \o\*ggX < /o/*ggAtbuilding the Lair of Beasts \o\*ggS*gg@Limel the Marksant##......#Formicid of Nemelex Xobeh **.....[.....#Health: 76/76 ========================##......#Magic: 17/17 ========================(......#*ggkAC: 6Str: 13#......#EV: 11Int: 14#......#SH: 0Dex: 30#...[..#XL: 12 Next: 37% Place: Lair:1#..@..$#Noise: ---------  Time: 9863.0 (1.0)#.......#B) +5 orcbow of Springtime {freeze, Dex+4}##.......#Throw: throwing net#......###......#P.....S#S   black mamba (asleep)!PP.................You shoot an arrow. The arrow hits the plant! The arrow freezes the plant. *ggE_The plant is moderately damaged.You shoot an arrow. The arrow hits the plant! The arrow freezes the plant!  The plant is heavily damaged. _A nearby plant withers and dies. _There is a staircase to the Lair here.*gg*ggs*ggm+7 (1.7*gg {*gg _You climb downwards. Welcome to the Lair of Beasts!  Found five items. _There is a staircase back to the Dungeon here.*gg'*gg*gg*ggF _Unknown command.*gg R  Cast which spell? (? or * to list) *ggL  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*gg{S.S*gg5---==40Will/2 Jinx *gg*ggR _The black mamba hisses angrily. You hear a loud, deep croak!*gg, ((( You shoot an arrow. The arrow hits the black mamba!  The arrow freezes the black mamba.*gg5;**gg]  The black mamba is heavily wounded.A giggling sprite leaps out and ties the black mamba's tail in a knot.*gg^*ggjbr  The black mamba is heavily wounded.*ggm.S..(drained)F   bullfrog (wandering)F*ggn5=5.5 (0.8*gg6z*ggj}[ _A bullfrog comes into view.*gg M ( slow, drained)F  You shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba.*ggb ;**gg8  The black mamba is severely wounded.A giggling sprite leaps out and makes the black mamba trip over its own tail.*ggF< *gg= *gg8I S..F very drained).*ggJ -6.4 (0.9*gg`T *ggW d _The black mamba is severely wounded.*gg (((((((You shoot an arrow.*gg19;**gg  The arrow completely misses the black mamba.A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is almost dead.*gg'S....F... ..*gg:)-7.2 (0.8*gg4*gg7C _The black mamba bites you but does no damage.*ggv  You shoot an arrow. The arrow hits the black mamba!!  The arrow freezes the black mamba.*ggN~†F   bullfrog*gg*gg?F.*ggM---418.0*gg(*gg+O _You kill the black mamba!*ggP- (((((((You shoot an arrow.*gg*gg†F......8*gg"*gg_ _The arrow completely misses the bullfrog.*ggsA  ( (slow)  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog seems to slow down. The arrow freezes the bullfrog.*gg) ;**gg  The bullfrog is moderately wounded.A giggling sprite leaps out and smacks the bullfrog with its own front foot.*ggn jF. , very drained)*gg -9.5 (0.7*gg w _The bullfrog is severely wounded.*ggc  You shoot an arrow. The arrow hits the bullfrog!!  The bullfrog seems to slow down. The arrow freezes the bullfrog.*ggj F†*gg *gg d6=270.3 (0.8*gg *gg L _You kill the bullfrog!*gg4*ggD,*gg'F   skyshark (wandering)F*gg3&0*gg55---1.3 (1*ggA*gg\B[ _A skyshark comes into view.*gg%P  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggK  You inscribe a pair of binding sigils.*gg^^FF.*gg|3----==-2*gg*ggi _The jinxing sprites lose interest in you.*ggh  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg^  You beckon some vexing sprites to accompany your attacks.*gg!*gg,]F.*gg-1-------3Jinx *gg7*gg;; _You feel your willpower being sapped.*ggv ((((slow)You shoot an arrow. The arrow hits the skyshark!  The skyshark seems to slow down. The arrow freezes the skyshark.*gg;**gg  The skyshark is lightly wounded.  A giggling sprite leaps out and smacks the skyshark with its own tail.*ggY^.F. , drained)*gg*gg5=4.1 (0.8*gg*gg *ggNU_The skyshark is moderately wounded.*gg$ ((You shoot an arrow. The arrow hits the skyshark!  The skyshark seems to slow down. The arrow freezes the skyshark.*ggK J^.*ggL &9*gg)U *gg] ` _The skyshark is heavily wounded.*gg] (( You shoot an arrow. The arrow hits the skyshark!!  The skyshark seems to slow down. The arrow freezes the skyshark.*gg;**ggau  The skyshark is severely wounded.A giggling sprite leaps out and smacks the skyshark with its own tail.*gg ^F. *gg8 -5.6 (0.7*gg *ggٌ \ _The skyshark is almost dead.*gg|  ##. .[###(..[^. #..<..$...^...# ##..F....##... P......# !PP...........*gg*gg}F.d, bound)*ggi2=-----6.6 (1.0*gg̖*ggL _The skyshark moves over the binding sigil and is bound in place!*ggN (You shoot an arrow. The arrow hits the skyshark.  The arrow freezes the skyshark.*ggۖ;**gghh  The skyshark is almost dead.A giggling sprite leaps out and makes the skyshark trip over its own tail.*ggwa<†*gg }?8===7.4 (0.8*gg5*ggAL _You kill the skyshark!*gg4*ggB*ggU*ggH U*gg+{ _The sprites lose interest in your situation.*gg:=*ggk*gg*ggz*gg@ *gg%,*gg'*gg,e3==*ggB.*gg1,*gg 4*gg97,*gg8*gg<,*ggd@*ggYB*ggB;==*gg0E*ggJ,*ggM*ggQ,*ggR*gg,V*ggsVL4=*ggX*gg[,*gg]*gg`,*ggcb*ggi,*gg^k*gg{n*ggn:=*ggo*ggt*gg0u*ggw*gg{,*ggz}*ggZ*ggF5==*gg*ggf*gg*ggi*ggɒ,*ggj*gg _Your binding sigil disappears.*gg*ggn _You feel your willpower return.*ggy:==*gg*gg,*ggҮ*gga6=*gg*gg',*ggɿ*ggX,*ggO*gg,*ggM*ggO=*gg*gg,*ggE*ggC,*gg4*gg#L7==*gg*gg*gg4 _Magic restored.*gg/3*ggm*gg*gg*gg&*ggP*gg*ggC ,*gg *ggP==*gg*ggT& _You now have 932 gold pieces (gained 21).*gg(*gg.,*gg)1*gg5*gg<*gg'=*ggE>*ggC*ggH,*ggI*ggL*ggP,*gg S*ggY ......... #......... #......... #........ #......# ##......# #.[.....#*ggY0 ##@.....#--- #(......# ##......# #...# #...[..# #..<...# #...†...# ##.......# #*ggY ##*ggV`78 M#. ... #.#.#..*gg`#(...##......##.......*ggh1919.4 (42.0)*gg iI---20.4 (43*ggn*ggx _You see here a +0 chain mail of poison resistance.*gg3*gg*gg*gg*gg$ _*gg*ggH*gg,*ggI*gg *gg,*gg*gg*gg,*gg*gg*gg),*ggq*gg *gg ,*gg *ggc *gg Z##......##.[.....# ##......# #(......# ##......# #......# #...[..# ##..<...# #..@†...# 6.4 (6.0)##..#......#......##P......#.!PP......%............[.........^. *gg( *gg) +7.4 (7*gg3 9%*ggJ7 ( _Found a ring mail.*gg.*gg/*gg3*gg9*gg>*ggs?*gg D*gg"G*ggP,*ggzT*ggY*gg^,*gga*gg f*ggj,*gg(m*ggq*ggv,*ggMy*gg|*gg *ggW*gg*gg{#......# #...[..# ##..<...# #...†...## ##.......# #......## ##......# #P......########..!PP.....@%......*gg`.............[.........^.......................................$........##.######### ##*gga#......# #...[..# ##..<...# #...†...## ##.......# #......## *gg%A##......# #P......#..!PP......@....[.^.....$.##.###......####.##*gg,33.4 (6*gg>+4.4 (7*ggg*gg@ _You see here the granite talisman of the Dropbear {rF+ rN+ Dex+3}.*gg3*gg*gg*gg*gg$ _*gg*ggp*gg,*ggU$*ggt)*gg.,*ggb1*gg4*gg9,*gg;*gg?*ggD*ggE*ggNG*gg}K*ggU~ #......## ##......# #####P......######### Y...!PP......%.......*ggW ..................... ...[.........^....... ..................... ..................... .....$.@....... ######.###......####. ## #......# #......# #......# #.......Y   yak (wandering) ......# *ggjZ+9.4 (5*ggf .  A yak comes into view.*ggGg,40.4 (6*gg]o*gg!r0 _The yak moves out of view.*gg-4 *gg4 *gg(8 *gg= *ggH  #......## ##......##P......#.!PP......%.Y...[...^......$.#.###......####. ### #......# #....*ggI 0..#  #......# #.Y   yak (wandering)  ......#*ggM &0*ggI[ s.Y1.4 (1*ggPf 8%*ggi *ggj*gg*gg+8%*ggZ _A yak is nearby!*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggly  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*gg| *ggn D Y%.YYY 2 yaks (1 wandering)The yak bellows!5---==2*gg# HWill/2 Jinx *gg` l _A yak comes into view. *ggi_ (((((YYou shoot an arrow.  The yak bellows!  The arrow hits the yak. The arrow freezes the yak. *gg:* *gg  The yak is lightly wounded.  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded. *gg0 *gg *gg/  --more--!*gg7 hear a bellow!!*gg!*gg.Y%YY...Y....YY 4 yaks (1 wandering, 1 drained)!*gg5=3.3 (0.9!*ggS8%!*ggrQ _A yak comes into view. x2!*ggPH(((((((!*gg6%*YYou shoot an arrow. The arrow barely misses the yak.!*ggVThe yak bellows!  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.  You hear a bellow!!*gg'Y.%YY.Y...Y.!*gg(.$YY 6 yaks (1 wandering, 1 very drain…)!*gg?)-4.1 (0.8!*gg8!*gg;>Y _A yak comes into view. x2!*ggr # %(((Yvery drained)You shoot an arrow.  The yak bellows!  The arrow hits the yak! The arrow freezes the yak.!*ggV\ !*ggS` f  The yak is almost dead.!*gg:b !*ggc !*ggd !*ggYe !*ggf !*ggw J.Y%.Y.YY.YY..Y.$Y 7 yaks (1 very drained)!*ggx +8 (0.7!*gg !*gg) V _A yak comes into view.!*gg 7%!*gg !*gg[ !*gg F _Unknown command.!*ggk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.!*gg.(( 6 yaks"*gg`%..$"*ggUM---505.5"*ggB$8%"*gg )G _You kill the yak!"*gg/"*gg0"*gg?8%"*ggEF _Unknown command."*gg (((You shoot an arrow. The arrow hits the yak! The arrow freezes the yak."*ggh:*"*gg>  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.#*ggVj  The yak is heavily wounded.#*ggW#*ggN#*ggH#*ggA#*gg!#*ggq;.Y%Y....YYYY....Y...YY 7 yaks (1 wandering, 1 drained)#*ggA-6.3 (0.8#*gg'8%#*gg-V _A yak comes into view.#*gg: v ((((Y#*gg You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak.  The arrow freezes the yak.#*ggq :*#*ggi %*2The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.#*gg=  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.#*ggvF /  --more--$*gg~k  The yak is heavily wounded.$*gg$*ggEThe jinxing sprites lose interest in you.$*gg$*ggy.%Y.Y...[YYYY....YY 8 yaks (1 wandering, 1 drained,…)7.0 (0.7$*gg8$*ggN _A yak comes into view.%*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%*ggщ b #......##  Limel the Marksant ##......#  Formicid of Nemelex Xobeh **.... ######P......#########  Health: 76/76 ======================== .....!PP......%.......  Magic: 12/17 ================-------- YY.Y..................  AC: 6Str: 13 ....[.........^.......  EV: 11Int: 14 ..YYYY................  SH: 0Dex: 30 ......................  XL: 12 Next: 50% Place: Lair:1 ....Y.$@..............  Noise: ===------  Time: 9947.0 (0.0) %*ggߊ #######.###......####.  B) +5 orcbow of Springtime {freeze, Dex+4} ### #......#  Throw: throwing net #......#  Will/2  #......#  #.......  YYYYYYYY 8 yaks (1 wandering, 1 drained,…) ......#  _A yak comes into view.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yakAim: a yak (heavily wounded, heavily drained, chance to affect: 85%)&*ggc2#......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....######P......#########Health: 76/76 ========================.....!PP......%.......Magic: 12/17 ================--------YY.Y..................AC: 6Str: 13&*ggd....[.........^.......EV: 11Int: 14..YYY*................SH: 0Dex: 30......................XL: 12 Next: 50% Place: Lair:1....Y.$@..............Noise: ===------  Time: 9947.0 (0.0)#######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#Throw: throwing net&*ggPe#......#Will/2 #......##.......YYYYYYYY 8 yaks (1 wandering, 1 drained,…)......# _A yak comes into view.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yakAim: a yak (heavily wounded, heavily drained, chance to affect: 85%)&*ggLx]Yinner fl&*gg"  Casting: Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.&*gging: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - yakAim: a yak (heavily wounded, heavily drained, chance to affect: 85%)  The yak is filled with an inner flame.&*gg&*ggC&*gg&*gg&*ggK&*gg&*gg&*ggo.YY.Y....YYYY.YYinner flame, 1 draine&*ggFd3==-8.0 (1&*gg8%&*ggp#& _The yak bellows!&*ggrY-&*gg8RYY&*gg7F _Unknown command.'*ggxf#......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....######P......#########Health: 76/76 ========================.....!PP......%.......Magic: 13/17 ==================------.YY...................AC: 6Str: 13....Y.........^.......EV: 11Int: 14......................SH: 0Dex: 30...YYYY...............XL: 12 Next: 50% Place: Lair:1.....Y$@..............Noise: ==-------  Time: 9948.0 (0.0)#######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#Throw: throwing net#......#Will/2 #......##.......YY[4'*gg:g0mYYYYYY 8 yaks (1 inner flame, 1 draine…)......#The yak is filled with an inner flame. _The yak bellows! _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (heavily wounded, inner flame, heavily drained, 81% to hit))*gg>#......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....######P......#########Health: 76/76 ========================.....!PP......%.......Magic: 13/17 ==================------.YY...................AC: 6Str: 13....Y.........^.......EV: 11Int: 14......................SH: 0)*gg[ Dex: 30...YYYY...............XL: 12 Next: 50% Place: Lair:1.....Y$@..............Noise: ==-------  Time: 9948.0 (0.0))*gg#######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#Throw: throwing net#......#Will/2 #......##.......YYYYYYYY 8 yaks (1 inner flame, 1 draine…)......#The yak is filled with an inner flame. _The yak bellows! _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (heavily wounded, inner flame, heavily drained, 81% to hit))*ggl)*gg@YY)*gg. _)*gg` )*gg Limel the Marksant (Formicid Hexslinger) Turns: 9951, Time: 00:31:38 Health: 76/76)*gg. AC:  6 Str: 13 XL: 12 Next: 50% Magic: 13/17EV: 11 Int: 14 God: Nemelex Xobeh [**....] Gold: 932SH:  0 Dex: 30 Spells: 3/18 levels left rFire + . . B - +5 orcbow of Springtime {freeze, Dex+4} rCold . . .(no shield) )*gg rNeg . . .x - +0 troll leather armour rPois .(helmet unavailable) rElec .(no cloak) rCorr .b - +0 pair of gloves SInv + )*gg y - +1 pair of boots Will .....u - amulet of regeneration Stlth ++l - ring of protection from fire HPRegen 1.92/turn g - +6 ring of dexterity )*gg ;MPRegen 0.15/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms**gg **gg #......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....**gg ######P......#########Health: 76/76 ========================.....!PP......%.......Magic: 13/17 ==================------.YY...................AC: 6Str: 13....Y.........^.......EV: 11**gg˓ Int: 14......................SH: 0**gg Dex: 30...YYYY...............XL: 12 Next: 50% Place: Lair:1**gg .....Y$@..............Noise: ==-------  Time: 9948.0 (0.0)**ggk #######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#Throw: throwing net#......#Will/2 #......##.......**ggB AYYYYYYYY 8 yaks (1 inner flame, 1 draine…)......#The yak is filled with an inner flame. _The yak bellows! _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - yak _Aim: a yak (heavily wounded, inner flame, heavily drained, 81% to hit)**gg **gg 8%**ggë +*gg'#......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....######P......#########Health: 76/76 ========================.....!PP......%.......Magic: 13/17 ==================------.YY...................AC: 6Str: 13....Y.........^.......EV: 11Int: 14......................SH: 0Dex: 30...YYYY...............XL: 12 Next: 50% Place: Lair:1.....Y$@..............Noise: ==-------  Time: 9948.0 (0.0)#######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#Throw: throwing net#......#Will/2 #......##.......Y[40+*gg(mYYYYYYY 8 yaks (1 inner flame, 1 draine…)......#Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - yak _Aim: a yak (heavily wounded, inner flame, heavily drained, 81% to hit)  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (heavily wounded, inner flame, heavily drained, 81% to hit)+*ggu^ I#......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....######P......#########Health: 76/76 ========================.....!PP......%.......Magic: 13/17 ==================------.YY...................AC: 6Str: 13....Y.........^.......EV: 11Int: 14......................SH: 0Dex: 30...YYYY...............XL: 12 Next: 50% Place: Lair:1+*gg5_ s.....Y$@..............Noise: ==-------  Time: 9948.0 (0.0)#######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#Throw: throwing net#......#Will/2 #......##.......YYYYYYYY 8 yaks (1 inner flame, 1 draine…)......#Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - yak _Aim: a yak (heavily wounded, inner flame, heavily drained, 81% to hit)  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - yakAim: a yak (heavily wounded, inner flame, heavily drained, 81% to hit)+*ggkh %.YYYYYY 7 yaks (1 drained)+*gg  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak explodes!  The fiery explosion engulfs the yak!!!+*gg9 /  --more--+*ggIO B ######### 6You kill the yak!  The fiery explosion engulfs the yak!!  The yak is severely wounded.,*ggleIThe fiery explosion engulfs you! You resist.,*gg:pyYou are engulfed in blazing flames. You resist.  The yak is engulfed in blazing flames.,*ggp,*ggr,*ggs,*gg0u,*gg[.#....%..Y...Y.[Y...§§...Y§§,*ggl..Y§$@#### 5,*gg55-------5=======7 (0.7,*ggۗt§§§§,*gg,*gg]/  --more--,*gg] _-*gg#......## ##......# ######P......# .....!PP......%. ...Y.... ..Y.[Y........^. .....§§. .....Y§§. ....Y§$§@. #######.###......####. ### #......# #......# #. -*gg-*gg-*gg-*gg-*ggK .Y..[.YY.§§§Y§7=-------------9.7 (1.0-*ggS§§-*ggP _The yak seems less drained. The yak is engulfed in blazing flames./*ggo#......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....######P......#########Health: 57/76 ==================------.....!PP......%.......Magic: 13/17 ==================------....Y.................AC: 6Str: 13....[.Y.......^.......EV: 11Int: 14/*ggA...Y.§§...............SH: 0Dex: 30.....§§§..............XL: 12 Next: 55% Place: Lair:1....Y§Y*@.............Noise: ---------  Time: 9949.7 (0.0)#######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#Throw: throwing net#......#Will/2 #......##......./*ggnYYYYY 5 yaks......# _You kill the yak! _The yak seems less drained. The yak is engulfed in blazing flames.  /*gg{Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f - yak/*ggrAim: a yak (moderately wounded, 81% to hit)/*ggޱ#......##Limel the Marksant##......#Formicid of Nemelex Xobeh **....######P......#########Health: 57/76 ==================------.....!PP......%.......Magic: 13/17 ==================------/*ggL....Y.................AC: 6Str: 13....[.Y.......^.......EV: 11Int: 14...Y.§§...............SH: 0Dex: 30/*gg:.....§§§..............XL: 12 Next: 55% Place: Lair:1....Y§((@.............Noise: ---------  Time: 9949.7 (0.0)/*ggͲ3#######.###......####.B) +5 orcbow of Springtime {freeze, Dex+4}### #......#/*ggThrow: throwing net#......#Will/2 #......##......./*ggYYYYY 5 yaks......# _You kill the yak! /*gg>_The yak seems less drained. The yak is engulfed in blazing flames.  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}/*ggcPress: ? - help, Shift-Dir - straight line, f - yakAim: a yak (moderately wounded, 81% to hit)/*gg|D§§§§Y§/*gg-E@8===50.4 (0.7/*ggPi§§§/*ggUUb _You shoot an arrow. The arrow barely misses the yak./*gg* d%§§/*gg+ /*gg6 {%§§§/*gg: F _Unknown command./*gg[ %(You shoot an arrow. The arrow hits the yak. The arrow freezes the yak./*gg/*gg/*gg/*ggJ/*gg/*ggv.Y..Y§§YY§§.§$§Y/*gg6601.3 (0.9/*gg§§§§§$§/*gg[ _The yak is heavily wounded.0*ggoI%§§§§$§0*gg&J0*ggsW%§§§§§0*gg[F _Unknown command.0*gg X%(0*gg0 0*gg>1 0*gg*4 y  You shoot an arrow. The arrow barely misses the yak.0*gg5 0*ggC ..YY.§§§Y§Y§0*ggC 1Y0*ggD [1=2.0 (0.70*ggVV %§§§§Y§ _The yak is engulfed in blazing flames. The yak misses you.1*gg§§§§Y§1*ggT1*gg 0G§§1*gg7 1*gg+81*ggv8"_Unknown command.1*gg81*gg)7k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.1*ggv@x† 4 yaks1*gg[V  You kill the yak!1*ggz1*ggB^  The yak is engulfed in blazing flames. The yak gores you!1*gg§§Y§YY$§1*ggm50----78 (0.81*ggO§§§1*ggn< _The yak is engulfed in blazing flames.1*gg §§$§1*ggB%§§§1*ggF _Unknown command.2*gg\} %You shoot an arrow.  The arrow hits the yak but does no damage.2*ggm  The yak is moderately wounded.2*ggV %§§§§$YThe yak is engulfed in blazing flames. The yak gores you!2*ggs42------3.7 (0.92*ggK§§§ _The yak is engulfed in blazing flames. The yak closely misses you.3*gg*q#......######P......######### .....!PP......%....... ............... ....[..^. .....§§Y....... .....§§YY. .....§$Y.. #######@###......####. ### #......#  #......# #......# #....... # 3*gg-3*ggw.3*ggc1  The yak is engulfed in blazing flames. The yak misses you.3*gge@ %§§§§YThe yak is engulfed in blazing flames. The yak attacks as it pursues you!37----4=--4.7 (1.03*ggML%§§§§3*ggQ _The yak gores you. _You see here a yak corpse.3*ggi l§§§§#3*gg 9--3*gg %§§§§§3*ggi ^ _You are too injured to fight recklessly!3*gg '%§§§§§§ _Unknown command.4*ggb 4*gg  Ability - do what?CostFailure  f - DigInstant, Drain4*gg 0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  4*gg kh - Draw EscapeA Card (3 in deck)0%  i - Draw DestructionA Card (9 in deck)4*gg; :0%  j - Draw SummoningA Card (3 in deck)4*gg\ o0% [?] toggle between ability selection and description.5*gg̔5*gg5*ggª##......#Limel the Marksant######P......#########Formicid of Nemelex Xobeh **.........!PP......%.......Health: 37/76 ===========-------------......................Magic: 14/17 ===================-----....[.........^.......AC: 6Str: 13.....§§Y..............EV: 11Int: 14.....§§§Y.............SH: 0Dex: 30.....§YY..............XL: 12 Next: 57% Place: Lair:1#######@###......####.Noise: =--------  Time: 9954.7 (0.0)### #......#B) +5 orcbow of Springtime {freeze, Dex+4}[0;15*gg0m#......#Throw: throwing net#......#Will/2 #.............#YYYY 4 yaksThe yak is engulfed in blazing flames. The yak misses you.The yak is engulfed in blazing flames. The yak attacks as it pursues you! _The yak gores you. _You see here a yak corpse. _You are too injured to fight recklessly! _Unknown command.5*ggH§§§§Dig 5*ggbz%§§§§5*gg P _You extend your mandibles.5*gg######P########.....!PP......%..........................[.........^.....§§Y............§§§Y...........§YY.......#######†###......#### #@#  #. #5*gg  You dig through the rock wall. You feel drained.The yak is engulfed in blazing flames.5*gg@%☼§§.Y○ 3 yaksP: 39/74 (76)=9====5.7 (1Drain5*ggf%§§5*gg3G _You kill the yak!5*gg= l  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.5*ggD $( 2 yaks5*gg} 5*ggJ d§.Y†5*gg: 41/75==60===-6.5 (0.85*gg ;§5*gg G _You kill the yak!6*ggQk(...%((((((6*ggnj...○§...☼☼§Y°.Y2=-7.3%§☼☼§ _You shoot an arrow. The arrow barely misses the yak.6*ggIj~%§☼☼§6*gg@k6*ggvj%☼§6*ggzF _Unknown command.6*gg %You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.6*gg 6*gg-  %§☼☼§.YThe yak is severely wounded.8.0 (0.76*gg0 N§☼6*gg5 ( _The yak gores you.7*gg4qk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.7*ggG}%†   yak7*ggY7*ggDn§☼.Y7*gg ealth: 43/76 27 _You kill the yak!7*ggFe%☼☼§7*gg!i _Your life force feels restored.7*gg ; %((((((You shoot an arrow. The arrow barely misses the yak. The arrow hits the plant!  The plant begins to die. The arrow freezes the plant.7*gg Z..°§.○○§†Y49.4% _The plant is lightly damaged.7*ggs %(((((7*ggX(You shoot an arrow. The arrow closely misses the yak. The arrow hits the plant!The arrow freezes the plant.8*gg< %..☼.☼†YThe plant is lightly damaged.39-60.2 (0.8%☼ _The yak gores you!8*gg#  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.8*gg %☼The yak is severely wounded.8*ggb40-9 (0.78*gg88*ggP _The yak barely misses you.8*gg k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.8*gg C† 8*gg . b.°°☼8*gg2 2=5==41.7 (0.88*gg< S%☼☼8*gg> G _You kill the yak!8*gg~ Z%☼☼8*gg9 8*gg 8%8*gg# H _No target in view!8*gg:d7%8*gg=e8*ggnU☼☼8*ggrH _No target in view!9*gg 49*gg-9*gg9*ggS4= _9*gg9*gg9*ggT9*gg;T6=9*ggu>9*ggB 9*gg C?_A nearby plant withers and dies.9*ggC_8==9*ggE9*gg[L50===Dig 9*gg(9*ggZ/B9*ggy19*gg659*gg48,9*ggt:9*gg4DB9*ggKq _p - 4 potions of curing (gained 1)9*gg0M9*ggtM9*ggc9*gg9*ggf9*gg]9*ggΖ9*ggx9*ggD9*gg9*gg<9*gg9*ggĤ9*gg,9*gg 9*gg79*gg)9*gg9*gg«9*gg9*ggy9*gg̮9*gg9*gg9*gg.,9*gg9*gg9*ggI9*ggB9*gg9*gg ,9*gg9*gg9*gg,9*gg9*ggJ9*gg,9*gg9*gg9*gg,9*gga 9*gg9*ggg,9*ggn9*ggK  You see here a yak corpse. _  You see here a yak corpse. _9*gg####.######P......######### ...........P.......%....... ..................... .........[.........^....... ........................... ..........†................ ...........††.............. ############†###......####. #.# #@.....# ---10016.7 (55.0)### #......# #......# #.......##......###.......##......###.)....#9*gg!8%9*gg̍H---7.7 (569*gg\% _Found a flail.9*ggɰ39*gg9*gg9*gg9*ggi,9*ggMB9*gg 9*gg9*ggg,9*gg9*gg19*gg,9*ggj9*ggc9*ggA,9*gg9*gg9*gg,9*gg9*gg9*ggH,9*gg,9*gg,9*gg9*gg49*ggH99*gg99*gg;9*gg>9*gg|@,9*ggA9*ggE,9*gg/G9*gg~Kq _p - 5 potions of curing (gained 1)9*ggV9*ggW9*ggY9*ggY9*ggZ9*gg]9*gggX9*ggi9*ggi9*gghk9*ggsX9*ggw9*ggjz,9*gg{9*ggF9*gg,9*gg%9*gg9*gg;9*gg9*gg9*gg9*gg̐,9*gg`9*ggP9*gg,9*gg9*gg9*gg,9*ggn9*ggd9*ggΦ9*gg9*gg9*gg9*ggǮ,9*gg!9*gg9*gg9*ggԷ9*gg`9*gg9*gg,9*gg=9*gg9*gg19*gg9*ggs9*gg9*gg9*ggQ9*gg#X9*gg',9*gg)9*gg09*gg6,9*ggH9*ggI9*ggI9*gg/L9*ggO9*gg3S9*ggS9*ggU9*ggb _k - 3 scrolls of immolation (gained 1)9*ggd39*ggf9*ggq# #P......# # # # #......# # #...:..# # #......# # #......#  #......# ## #...@..# .#9*ggrA #......# ###......# ###. ############P......## .%.................... ...................... .^..................... .......................9*gg@{-61.7 (449*gg{,2.7 (459*ggł9*ggͅV _K - a lumpy red potion9*gg 39*gg 9*gg 9*ggC 9*gg 9*gg 9*gg; 9*gg ,9*ggK 9*ggJ 9*gg6 9*gg 9*gg 9*gg. 9*gg ,9*ggX 9*gg  ... ......... .......##.......#P#. . # .. ... #.... #....# #......# ## ## # ### ############P##  You pick up a book of Sloth and begin reading...9*ggT #69*gg 9.0)7.7 (59*ggK( 9*gg9* x  You add the spells Leda's Liquefaction, Petrify and Metabolic Englaciation to _your library.9*gg1 9*gg_2 9*gg3 9*ggP7 9*ggr9 9*gg9 9*ggy? ,9*gg*@ 9*ggq@ 9*ggA 9*ggUD 9*ggF 9*ggF 9*gg+H 9*ggJ 9*ggVM ,9*ggO 9*ggP 9*gg3T ,9*ggU 9*ggY 9*ggb  ........##  .........#######l ......... ..........> ............ .......... 9*ggEc #......... ##.......@....... #P......#####.### #.......#  ##......# #......#9*ggc ) #......# l   basilisk (wandering) #......# 9*ggc j#......# #......#9*ggPi t 72  A basilisk comes into view.9*ggs I.l9*ggs +3.7 (69*ggCz 9*gg~ ; _Found a stone staircase leading down.:*ggV ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# ##......# #......# #......# #.  :*ggX*3 ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# ##..... #.... #......# #.  :*gg24:*ggG9:*gg<_ _A basilisk is nearby!:*gg:XV ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# ##......# #......# #......# #.  :*gg ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# :*gg&H##..... #.... #......# #.  :*ggp :*gg4:*gg:*gg _ _A basilisk is nearby!:*ggeV ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# ##......# #......# #......# #.  :*gg:3 ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# ##..... #.... #......# #.  :*gg$4:*gg`,:*gg/_ _A basilisk is nearby!:*gg2u  ........## .........#######.  ...............l.  .................>  :*ggu ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# :*ggv }##......# #......# #......# #.  :*gg=v *:*gg\  ........## .........#######.  ...............l.  .................>  :*gg ..................  .................  #...............  ##.......@.......  #P......#####.###  :*gg] #.......# ##..... #.... #......# #.  :*gg :*ggc :*gg :*gg$ _ _A basilisk is nearby!:*ggZ\ V ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  #P......#####.###  #.......# ##......# #......# #......# #.  :*gg  ........## .........#######.  ...............l.  .................>  ..................  .................  #...............  ##.......@.......  :*ggJ "#P......#####.###  #.......# ##..... #.... #......# #.  :*gg6 4:*gg\:*gg_ _A basilisk is nearby!;*gg _A basilisk is nearby!  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;*gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.;*gg9l.l5---==4.7 (1;*ggHWill/2 Jinx ;*ggk(;*gg+2 _The basilisk hisses angrily.;*gg/ \(((((;*gg 9*;*ggU  ;*gg# Bl....(drained)You shoot an arrow. The arrow closely misses the basilisk.A giggling sprite leaps out and smacks the basilisk with its own front talon.;*gg 5=5.5 (0.8;*gg L _The basilisk is lightly wounded.<*ggDz\(((((<*gg>9*<*gg  You shoot an arrow. The arrow barely misses the basilisk.A giggling sprite leaps out and makes the basilisk trip over its own talons.<*ggII.l..<*gg. very drained)6.3<*ggO#<*gg& <*gga&U_The basilisk is moderately wounded.<*gg \(((((<*ggʛ 9*<*gg o  You shoot an arrow. The arrow closely misses the basilisk.A giggling sprite leaps out and smacks the basilisk with its own front talon.<*gg-w h..l..<*ggw -7.0 (0.7<*gg^ <*gg! c _The basilisk is moderately wounded.<*ggv <*gg <*gg <*gg F _Unknown command.<*gg ((slow, very drained)You shoot an arrow. The arrow hits the basilisk.  The basilisk seems to slow down. The arrow freezes the basilisk.=*ggN:*=*ggI l.=*gg. The basilisk is heavily wounded.A giggling sprite leaps out and smacks the basilisk with its own front talon.=*ggF---8 (0.8=*gg=*gga _The basilisk is severely wounded.=*gg8d*(=*gge2((((=*gg)9*=*ggh..l..  A giggling sprite leaps out and smacks the basilisk with its own front talon. _The basilisk is severely wounded.  You shoot an arrow. The arrow barely misses the basilisk.  A giggling sprite leaps out and makes the basilisk trip over its own talons.  The basilisk is severely wounded.  The jinxing sprites lose interest in you.*=*gg  5 The basilisk gazes at you.You are slowing down.=*ggű/  --more-->*gg>*gg,!8@>*gg" 8.6Petr Will/2 _>*gg)>*gg->*gg   You shoot an arrow. The arrow hits the basilisk!  The basilisk seems to slow down. The arrow freezes the basilisk.>*ggo†((>*ggu ..You kill the basilisk!>*gg569.7 (1.1>*gg>*ggթ0 _Your limbs are stiffening.>*gg>*gg>*gg+ >*gg"F _Unknown command.>*gg9 >*gg >*ggE >*gg- H _No target in view!>*gg >*ggz >*gg >*ggS F _Unknown command.?*gg.?*gg.?*gg"0?*gg?;6=2....throwing net..?*ggA.81.2 (1.5?*ggtB]---Stone Will/2 ?*ggH?*ggP?*ggQG---2.2 (2?*ggKW?*gg^?*gg_+3.2 (3?*gg$e?*gg1m?*ggmG=4.2 (4?*ggs?*ggkz?*gg{+5.2 (5?*ggL?*gg?*gg+6.2 (6?*gg̍?*gg?*ggƔZ7==7.2 (7?*gg?*ggV?*gg+8.2 (8?*gg?*gg?*gg+9.2 (9?*gg?*ggm> _You have turned to stone.?*gg 11 90.2 (10.5)throwing net?*gg?*gge _You turn to flesh and can move again.?*ggF ?*ggϔ ?*ggו ?*gg ?*gg .## ##.#.#.k.>..†..#.##..)#P......#####.##.......# ##......# #......##......# ?*ggN k   rime drake (wandering)#. ?*ggP  k0.0)kcatching breath)A rime drake comes into view.Found a dagger.  The rime drake hisses angrily.?*gg ******The rime drake breathes ice at you.The icy flash freeze hits you!?*ggC ?*ggN ..k....?*ggO 62-----======1.2 (1Frozen ?*ggW ?*gg^ W _You are encased in ice.@*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A*gg%   Limel the Marksant ........## ##  Formicid of Nemelex Xobeh **.... .........#######.#  Health: 62/76 ===================----- ..................  Magic: 14/17 ===================----- .................k.  AC: 6Str: 13 .............†.....  EV: 11Int: 14A*gg%  ..................  SH: 0Dex: 30 #................  XL: 12 Next: 66% Place: Lair:1 ##........@......)  Noise: ====-----  Time: 10091.2 (0.0) #P......#####.####  B) +5 orcbow of Springtime {freeze, Dex+4} #.......# Throw: throwing net ##......# Will/2 Frozen  A*gg& D#......# #......# k   rime drake #......# #......# #......# _You are encased in ice.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - rime drakeA*gg& FAim: a rime drake (chance to affect: 78%)A*gg/Limel the Marksant........####Formicid of Nemelex Xobeh **.............#######.#Health: 62/76 ===================-----..................Magic: 14/17 ===================-----.................*.AC: 6Str: 13.............†.....EV: 11Int: 14..................SH: 0Dex: 30#................XL: 12 Next: 66% Place: Lair:1##........@......)Noise: ====-----  Time: 10091.2 (0.0)#P......#####.####A*gg1KB) +5 orcbow of Springtime {freeze, Dex+4}#.......#Throw: throwing net##......#Will/2 Frozen #......##......#k   rime drake#......##......##......# _You are encased in ice.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - rime drakeAim: a rime drake (chance to affect: 78%)B*ggB*ggKB*ggd[Uk>B*gg\h3==--2.2 (1B*ggfB*ggk  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - rime drake  Aim: a rime drake (chance to affect: 78%) _The rime drake barely resists.B*ggAB*ggFB9--B*ggKB*ggOF _Unknown command.B*gg>I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.C*gg~^  You beckon some vexing sprites to accompany your attacks.C*ggI.kC*gg5=2---3Jinx C*gg0C*ggT; _You feel your willpower being sapped.C*gg4C*gg̔C*ggF _Unknown command.C*gg1P ((( You shoot an arrow. The arrow hits the rime drake!!  The arrow freezes the rime drake.C*gg:*C*gg  k... (catching breath, drained)The rime drake is heavily wounded.A giggling sprite leaps out and smacks the rime drake with its own front foot.  The rime drake is severely wounded. ***The rime drake breathes ice at you.C*gg9 A...C*gg z3-====4.1 (0.9C*gg C*ggH C*gg /  --more--C*gg5 _The icy flash freeze hits you.D*ggwYou shoot an arrow. The arrow hits the rime drake!  The arrow freezes the rime drake.D*ggo.(((D*ggR....D*gg4=9===-8 (0.7 _You kill the rime drake!D*gg&D*ggF_ _Your Hexes skill increases to level 14!D*gg+N-D*gg"D*gg> _Unknown command.E*gg4E*ggE*ggE*ggs6= _E*ggO  The ice encasing you melts away.8=--- _The sprites lose interest in your situation.70==3==2=4=6=====4==5==E*ggR,E*ggSE*ggW,E*ggjXE*ggA[,E*ggY^E*ggaE*gga;==E*ggcE*ggfE*gggE*gghE*ggkE*gg4lE*ggmE*ggpE*gg7qL6=E*ggsE*gg|w,E*ggfyE*ggP|,E*gg9~E*ggg7E*ggrE*ggn _You feel your willpower return.E*gg9=E*ggE*ggh,E*ggՍE*ggE*gghE*ggE*gg>b7==E*gg E*ggEE*gg9,E*ggE*ggE*ggz,E*ggJE*gg)E*ggr,E*gg#E*ggE*gg;f==E*ggE*gg¼E*gg9E*ggE*gg/E*ggR,E*gg+,E*gg,E*ggE*ggE*gg  ......## ### ## # .......#######.####P## ...... ........> ..........†.....---131.8 (37.0) E*gg0........................ ........................ ...............).......) ......#####.#########P## ......# ### # E*gg E*ggE9---E*gg%2.8 (38E*ggOE*ggB# _Found a whip.E*gg) IE*ggܬ E*gg` E*gg E*ggN ,E*gg> ,E*gg E*gg1 E*ggI E*gg E*ggI E*gg E*gg| E*gg E*gg E*gg E*ggd E*gg E*ggG E*ggA E*gg ,E*ggd E*gg E*ggv ,E*gg E*gga E*gg E*gg@ E*ggY E*ggb! E*gg# E*gg:# E*ggS$ E*ggN& E*gg( ,E*gg6* E*gg+ E*gg. ,E*ggS/ E*gg91 E*gg2 E*gg2 E*ggy `E*ggi E*gg E*ggZ E*gg E*gg E*gg E*gg XE*gg E*gg E*gg E*gg E*gg ,E*gg : nE*gg@ E*ggC ,E*ggHD E*ggF E*ggI ,E*gg&K E*ggM E*gg.P E*ggP E*gg{Q E*gg4T E*gglV ,E*ggX E*gg/\ E*gg_ ,E*gg` E*gg:d E*ggm |#...)...##......##P......P #......#  #......#  ##  ##......#  .......@## ### ####65.8 (33 .........#######.####P## . ........................ ...........>....... .............†........... ........................  ##......................  ##...............)......  #P......#####.#########P E*gg>w E*ggx ,6.8 (34E*gg> E*gg: ( _Found a battleaxe.E*gg3E*ggZE*ggE*ggE*ggE*ggE*gg E*gg,E*gglE*ggE*gg!E*ggnE*ggE*ggE*ggE*ggE*ggsE*ggE*ggA,E*ggE*gg_ E*ggZ ,E*ggE*gg E*ggh,E*ggE*gg:E*ggHE*ggE*ggE*ggE*gg$BE*gg(E*gg%+,E*gg1E*gg5E*gg6E*gg7E*gg8E*ggU<E*ggl?,F*ggbF*ggF*gg,F*ggWF*ggF*ggb ,F*gg+"F*gg<%F*gg(,F*gg*F*ggs-F*gg0,F*gg1F*gg4F*gg_7,F*gg;9F*gg<F*gg?F*gg?F*ggAF*ggn]`F*ggt^F*gg_F*gg_F*gg`F*ggbF*ggd,F*gg{eF*gg^hF*ggDjBF*ggr#.......# #...)...# ##......## #P......P# ##......## F*gg@s^#......# ### ####......#.##.###.###.##......#............## 94.8 (28#...................#  ..................... F*gg}s #...............  #...........#.....F*ggs#......#####.#########......# ## ##....F*ggs#.[.....# #P......####F*ggtF*ggF*ggT _Key pressed, stopping explore.F*ggLIF*ggF*gg>F*ggYP _F*ggF*ggF*ggF*ggF*ggm,F*gg2F*ggkF*ggòF*ggF*ggF*ggF*gg #..... #...).. { ##.....Y. #P........ ##......... #.....F*gg+../.. ### ### ####..........##.###.###.##................ #... # # #F*ggCY   elephant (trample, asleep) #......#####.####### ##......# ### ## #.[.....# #P.....F*gg18.8 (4.0)F*gg+9.8 (5F*gg F*gg{\ _An elephant comes into view.F*gg@ #...) . {  Y. ... .... ../.. ### ###  ......##.###.## .......@....... #............... ................ #............... #............... #............... #......#####.### ##......# ###  #.[ F*ggmhL #...) . {  Y. ... .... ../.. ### ###  ......##.###.##F*gg{i .......@....... #............... ................ #............... #............... #............... #......#####.### ##......# ###  #.[ F*ggt4F*ggF*gg.` _An elephant is nearby!F*gg& #...) . {  Y. ... .... ../.. ### ###  ......##.###.## .......@.......F*gg*' #............... ................ #............... #............... #............... #......#####.### ##......# ###  #.[ F*gg L #...) . {  Y. ... .... ../.. ### ###  ......##.###.## .......@....... #............... ................ #............... #............... #............... #......#####.### ##......# ###  #.[ F*gg 4F*gg\ F*gg ` _An elephant is nearby!F*ggF  #...) . {  Y. ... ....F*gg  ../.. ### ###  ......##.###.## .......@....... #............... ................ #............... #............... #............... #......#####.### F*ggC N##......# ###  #.[ F*ggr g #...) . {  Y. ... .... ../.. ### ###  ......##.###.## F*ggƇ .......@....... #............... ................ #............... #............... #............... #......#####.### F*gg, ##......# ###  #.[F*ggf ' F*ggڑ F*ggu F*gg F*ggX ` _An elephant is nearby!F*gg6  #...) . {  Y. ... .... ../.. ### ###  ......##.###.## .......@....... #............... ................ #............... #............... #............... #......#####.### F*gg8 N##......# ###  #.[ F*gg #...) . {  F*gg^Y. ... .... ../.. ### ###  ......##.###.## .......@....... #............... ................ #............... #............... #............... F*ggR.#......#####.### ##......# ###  #.[ F*gg4F*ggF*ggY` _An elephant is nearby!G*ggk _An elephant is nearby! _is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G*gg<)^  You beckon some vexing sprites to accompany your attacks.G*gg)5---==200.8 (1Will/2 Jinx G*ggrGQ _You feel your willpower being sapped.G*ggm G ((((((Y  )You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant!  The elephant trumpets!G*gg Y.......The elephant is moderately wounded.G*gg 5=1.5 (0.7G*gg$ G*gg / _You hear a trumpeting! x2H*gg= ((((((You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.H*ggH*gg{ ..{Y.....H*gg(2.2H*ggH*gg` _The elephant is heavily wounded.H*gg> ((((( You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant.H*ggfH*gg[n  The elephant is almost dead.H*ggT{,Y,.YY....YY 3 elephants (trample, 1 wandering)H*gg |&9H*ggJH*gg_ _An elephant comes into view. x2H*ggB  You shoot an arrow.  The elephant trumpets!  The arrow hits the elephant. The arrow freezes the elephant.H*ggÊ .(((( 2 elephants (trample)H*gg6# Y.....---733.6H*gg. H*gg: L _You kill the elephant!I*gg ((((You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant!I*gg:*I*ggр  The elephant is moderately wounded.A giggling sprite leaps out and makes the elephant trip over its own feet.I*ggI*gg:I*ggŒ.Y{....   elephantI*gg-"I*ggL-4.4 (0.8I*ggI*gg` _The elephant is heavily wounded.I*gg (((( You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.I*gg9,I*gg`E}Y...., drained)I*gg\F(5.2I*ggPI*gg7Tc _The elephant is moderately wounded.I*ggP ((((You shoot an arrow.  The arrow hits the elephant but does no damage.I*gg ].{...I*gg V6=6.0I*gg' I*gg ` _The elephant is heavily wounded.J*gg݋ ((((You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.J*ggI:*J*gg J*ggg  J*gg);The elephant is heavily wounded.J*ggbA giggling sprite leaps out and smacks the elephant with its own front foot.J*gg.. .{..J*gg1)J*gg+9 (0.9J*ggJ*gga _The elephant is severely wounded.J*ggUBJ*ggNCJ*ggJJ*gg MH _No target in view!J*gg3 #.#...).. , ##..., #P....Y ##..... #.../..{ ### ### ####.......##.###.###.##.......#.J*gg b.#.#.#.#......#####.#.##......# ### ##.#.[.....# #P.J*gg0 a{ { J*gg) >---7.9 (1.0 _J*gg J*gg] K*ggw#.#...).. , ##......#.., #P......P...Y ##......#...{ { #......#K*gg_../.. ### ### ####......#......##.###.###.##......#.##..#.#.#.#......#####.#.##......# ### ##.#.[.....# K*ggW0#P......#K*ggKc. {{K*ggM---8K*ggK*gg l _The sprites lose interest in your situation.K*gg`F  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K*ggF L*ggL*gg\({. Y.^^Y   elephant (trample, very drained)L*gg`3----==9L*ggL*gg< _You inscribe a pair of binding sigils.L*gg`#.##...)...#. , ##......#.., #P......P#...Y ##......#.... { L*gg%#......# ../.. ### ### ####......# .....Y##.###.###.##......# .^.##.^.#.#.#.L*ggV#.#......#####.#.L*gg##......# ### ##.#.[.....# #P......#L*ggL*gg_ {.YL*ggu0--10L*ggL*ggM*gg/ ((( You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.M*gg-D^..M*gg7===1.6 (0.7M*gg؎M*gg\ _The elephant is almost dead.M*ggS> (((You shoot an arrow.  The arrow hits the elephant but does no damage.M*ggk  The elephant is almost dead.M*ggM*gg ,Y.Y..Y 2 elephants (trample, 1 bounM*gg8Bd)The elephant seems less drained.M*gg-2.4 (0.8M*gg]M*gg _The elephant moves over the binding sigil and is bound in place!M*ggJ ((You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.M*ggr M*gg @.YY..M*ggc ^4=---3.1 (0.7M*ggr M*ggA \ _The elephant is almost dead.M*gg'|  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.M*ggS†((   elephant (trample)N*gg++N*gg!4E.Y..N*gg8.78N*ggAN*ggCL _You kill the elephant!N*ggu ((You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.N*gg)f..4.6 (0.8N*ggcN*gg c _The elephant is moderately wounded.N*gg ((You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.N*gg`=N*ggyI<†Y.N*ggZJ-5.3 (0.7N*gg`RN*gg6VU  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is moderately wounded.N*ggq ( _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant. _The elephant is moderately wounded.  You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant.N*gg N*gg 9.YN*gg D=6.0N*gg N*ggm  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is moderately wounded. N*gg  You shoot an arrow. The arrow hits the elephant.  The arrow freeze _The elephant is heavily wounded.N*ggd  You shoot an arrow. The arrow hits the elephant!!  The arrow freezes the elephant!N*gg  #.# #...)...# . , ##......## .., #P......P# ...Y ##......## .... #......# ../.., ### ### ####......# ......##.###.###.##......# .......†.Y.## #.^.#.#.#.#.#......#####.#.##......# ### ##.N*gg #.[.....# #P......#The elephant is almost dead.N*gg C.YN*gg \68---8 (0.8N*gg N*gg G _The elephant tramples you! You stumble backwards!P*ggt #...)...#. ,#......## .., #P......P# ...Y ##......## .... #...... ../.., ### ### ####......# ......##.###.###.##......# .......†..Y........###.........^..# ... # # # ######.########......# ### ## #.[.....# #P## ##......# #.#P*ggd  The elephant barely misses you.P*ggq70=----7.8 (1.0P*ggP*ggyF _The elephant trunk-slaps you but does no damage.P*ggfyB. ,P*ggy#... .., #P......P ...Y ##...... .... #...... ../.., ### ### ####......# ......##.###.###.##......#P*ggTzJ .......†..Y........##.........^.. .. # #P*ggz # ######.#######P*ggz#......# ### ## #.[.....# #P#P*ggzu ##......# #.P*gg3{ #(......# ##......#P*ggC .Y, bound)The elephant moves over the binding sigil and is bound in place!The elephant attacks as it pursues you! The elephant misses you.2=--8P*ggBP*ggOV _The elephant closely misses you.Q*ggo  You shoot an arrow.  The arrow hits the elephant but does no damage.Q*ggH93Q*ggIp=5====9.5 (0.7Q*ggBRQ*gg4U\ _The elephant is almost dead.Q*gg|  You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant.Q*ggשg†Q*gg5Q*gg; 4=8120.3 (0.8 _You kill the elephant!Q*gg5DQ*ggIp _Your Ranged Weapons skill increases to level 16!Q*gg]/ Q*ggX0 Q*gg7 Q*ggA: H _No target in view!R*ggM6= _R*ggSR*ggSR*ggT;==R*ggiWR*gg]R*gg]!R*gg_R*ggxdn _You feel your willpower return.R*ggSe9=R*gggR*ggjR*ggkjK6=R*gg{lR*gg&p,R*ggqR*ggtR*gguR*ggRvR*gg={BR*gg~R*ggF9=R*ggyR*gg,R*ggR*ggڇR*gg<R*ggR*ggZR*ggL7==R*ggQR*gg-R*ggvR*ggڕR*ggR*gg؛R*ggR*gg R*ggOR*gge  You see here an elephant corpse.R*gg/ #.... #..>... #...) #...... ##.... #...... #P.... #...... ##.... #.....( #.... #../... ### ### ####.... ###.###.###.##R*ggu #†..---35.3 (15.0) #.† . # #................ #................ #......#####.#######.... ##......# ### ##.... #.[.....# #P....R*gg}R*ggHH---6.3 (16R*ggR*ggS _Found 3 poisoned darts. Found a stone staircase leading down.R*ggY 3R*gg R*gg R*gg% f==R*gg R*ggF  # #[.....# #.. #..>...# # #......# ## #......# #P #......## ## #.....(.# # #../...#### ### #### #....@.##.###.###.##7.0) #.......†.. #..† # ## # #................. #......#####.####### ##......# ### ##R*gg R*gg +8.3 (2R*gg R*gg - _Found a leather armour.R*ggR_R*ggNX,R*gg_YR*ggn]R*gga,R*ggrdR*ggk,R*ggpR*ggw|R _C - a wand of iceblast (8) (gained 5 charges)R*ggER*ggR*ggR*gg<R*ggѪR*ggiR*ggR*ggR*gg۴R*ggPR*gg|R*ggR*ggR*gg}R*ggR*ggR*gg,R*ggR*ggR*ggC,R*ggR*gg"R*gg,R*ggR*ggR*gg ,R*gg R*ggR*gg,R*ggCR*ggR*ggR*gg]R*gg3R*gg/F  You see here a +0 leather armour.S*ggS*ggN.= _S*gg?S*gg.... ......................÷........ ......................... ####.#######...................### ##...............)...S*ggQ#P......#####.##########.......# ### ##88.3 (50.0).## ## # ## ## #S*ggRS*ggZS*gg\T _Key pressed, stopping explore.S*ggl{IS*ggS*ggS*gg;$ _S*ggV,S*ggS*gg;S*gg,S*ggߌS*gg,S*ggS*ggFS*gg,S*ggTS*ggAS*ggS*ggS*ggBS*ggS*gg|BS*ggբS*gg&,S*ggMS*gguS*gg,S*ggS*ggS*ggJ,S*ggS*ggĵS*gg,S*ggdS*ggS*gg,S*ggS*gg%S*gg,S*gg)S*gg+S*gg,S*ggFS*ggS*gg,S*ggXS*ggv _v - 4 potions of heal wounds (gained 1)S*gg$3S*gg0S*ggS*gg.,S*ggYS*ggS*ggS*gg1S*gg3S*ggbS*ggS*ggIS*ggt _I - 2 viscous pink potions (gained 1)S*ggS*ggS*ggS*ggS*ggS*gg>S*ggS*gg S*gg S*gg S*gg S*ggsS*ggV,S*ggTS*gggS*gg7...#..##.# ....# S*gg5....#################### ........................ .......................F  ................@....... .................. .................. .................. S*gg#......#####.###########......# ### F   cane toad (asleep)............. S*gg+ S*gg(.311.3 (23S*gg),2.3 (24S*gg/S*ggl3\ _A cane toad comes into view.S*gg.#.#.#.#.#.#################### .................... .................F .........@....... ............... ............... ............... ###.###########  ###S*gg* .#.#.#.#.#.#################### .................... .................F .........@....... ............... ............... ...............###.########### ### S*gg2S*ggv3S*ggr:S*gg=>` _A cane toad is nearby!S*ggrY.#.#.#.#.#S*ggs.#################### .................... .................F .........@....... ............... ............... ............... ###.###########  ###S*gg .#.#.#.#.#.#################### .................... .................F .........@....... ............... ............... ...............###.########### ### S*gg S*ggX S*gga$ S*gg' ` _A cane toad is nearby!S*gg_N .#.#.#.#.#.#################### .................... .................F .........@....... ............... ............... ............... ###.###########  ###S*ggDO S*gg .#.#.#.#.#.#################### .................... .................F .........@....... ............... ............... ...............###.########### ### S*gg 4S*ggJ S*gg ` _A cane toad is nearby!S*ggu.#.#.#.#.#.#################### .................... .................F .........@....... ............... ............... ............... ###.###########  ###T*ggKQ .#.#.#.#.#.#################### .................... .................F .........@....... ............... ............... ...............###.########### ### T*gg\YT*ggBZT*gg`T*gg#d` _A cane toad is nearby!T*ggz _A cane toad is nearby! _is nearby!  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T*gg?S ^  You beckon some vexing sprites to accompany your attacks.T*gg'T 5---==3.3 (1.0)Will/2 Jinx T*gg\ T*ggm_ ; _You feel your willpower being sapped.T*gg  ((((((F  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad!T*gg:*T*ggx&  T*ggThe cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.T*gg.........F (drained)T*gg5=4.1 (0.8T*ggT*gg] _The cane toad is almost dead.U*gg (((((You shoot an arrow.  The arrow hits the cane toad but does no damage.U*gg:*U*ggTp  The cane toad is almost dead.A giggling sprite leaps out and smacks the cane toad with its own front foot.U*ggvx....F.very drained)U*gg\y+8 (0.7U*ggU*gg] _The cane toad is almost dead.U*gg  You shoot an arrow. The arrow hits the cane toad.  The cane toad seems to slow down. The arrow freezes the cane toad.U*ggc((((.U*ggM<.....U*ggS055.5U*gg YU*gg\M _You kill the cane toad!U*ggr U*ggs U*gg y U*gg{ H _No target in view!V*ggJV*ggiKV*ggKV*ggMV*ggkRm--- _V*ggR)V*ggWSV*ggLV{ _The sprites lose interest in your situation.V*ggVL6=V*ggWV*gg:YV*ggYV*gg0ZV*gg2\,V*gg]]V*gg^,V*gg_V*ggaV*gga:=V*ggbV*gg:d,V*gg[eV*ggg,V*gg hV*ggiV*ggj\7==V*ggmV*gg#oV*ggoV*ggOpV*ggrV*ggHtV*ggtV*gguV*ggyV*ggl{V*gg{V*gg|V*ggqV*gg̀V*gg3;==V*gg*V*ggքV*ggT,V*gg`V*ggV*gg?,V*ggV*ggqV*ggV*gggV*ggV*ggV*gg,V*ggV*ggb,V*gg',V*gg^V*gg.V*ggV*ggV*gg2 _You feel your willpower return.V*ggV*ggw...................................................................................................................................................... ###.####P##......#####.##########  ### ####......## ### #.......# # #.....@P# ---41.5 (26.0) # ## # ### # ## #P......# ##......# #......# #...>..# #---2.5 (27V*ggQV*gg; _Found a stone staircase leading down.V*gg^..... ###.####P#######.##########  ### ###### ###  ..# # P# ###3.5 (1.0)# #P #......# ##[.....#V*ggeA4.5 (2V*ggiV*gg.lE _Found a helmet.V*ggV*ggV*ggV*ggV*gg,V*ggHV*ggV*gg=V*ggV*gg,V*ggV*ggV*ggJV*ggV*ggV*gg,V*gg&V*ggV*gg,V*ggV*gg5 V*gg,V*ggV*ggV*gg,V*ggV*gg9V*gg8!V*gg!V*gg"V*ggA'V*ggO)V*gg)V*gg=V*ggSV*gg&[XV*gg`XV*ggbV*ggXdV*ggdV*gg'fV*gghV*ggkV*ggxkV*ggIlV*ggopV*gguBV*ggaxV*ggk{,V*gg;}V*ggV*gg,V*gg^V*ggV*gg,V*ggV*gg:V*gg,V*gg#V*ggV*ggV*ggV*ggV*ggV*ggyV*ggV*ggbV*gghV*gg/V*gg~V*gg^V*ggiV*gg,V*ggV*gg7V*ggn,V*ggV*ggV*ggV*ggV*ggV*ggV*gg,V*ggV*ggV*gg,V*ggV*gg~V*gg@,V*ggZV*ggCV*gg,V*gg w  You see here a yak skeleton.V*gg V*gg{  _V*gg; V*gg+ a  You see here a yak skeleton.V*gg V*ggX  _V*gg V*gg< V*gg2 V*gg V*ggL V*gg V*gg ,V*ggu" V*gg% V*gg\( V*gg( V*gg* V*gg, V*gg/ ,V*gg1 V*gg3 V*gg6 V*gg>7 V*gg8 V*gg; V*gg> ,V*gg@ V*ggfC V*ggOF V*ggF V*gg"H V*gg%M ,V*gg$Q BV*ggW XV*gg[ XV*gg\ ,V*gg] V*ggi_ V*gga ,V*ggIb V*ggP  #   ### ### ##   ##.####.######P   #.............P...   #.................   #...........[.....   #.................   #............÷....   #@............÷÷..91.5 (4V*gg 7.0)   #P#############÷##   ###.#  ###          V*gg V*gg V*gg E _Done exploring.V*gg IV*gg ............÷÷..0.0) _Done exploring.V*gg. IV*ggL V*ggM V*ggZ [ _Done exploring.W*ggW*ggW*ggW*gg4W*gg7W*gga  _You see here a yak skeleton. _Done exploring.W*ggrW*ggsW*ggsW*gg84W*ggߖW*ggƘ@ _Done exploring.W*ggױ3W*ggͲW*ggdJW*gg@ _Done exploring.W*ggW*ggRead which item? Scrolls  f - a scroll of teleportation W*ggE h - a scroll of fear  k - 3 scrolls of immolationr - 2 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedY*ggis  f - a scroll of teleportation  J - a scroll of vulnerabilityZ*gg Z*gg!y #... Limel the Marksant  ### ### ##... Formicid of Nemelex Xobeh **....  Z*gg+")##.####.######P... Health: 76/76 ========================  #.............P... Magic: 17/17 ========================  #................. AC: 6Z*gg^" Str: 13  #...........[..... EV: 11Int: 14 Z*gg" #................. SH: 0Dex: 30  Z*gg"#............÷.... XL: 12 Next: 85% Place: Lair:1  #@............÷÷.. Noise: ---------  Time: 10391.5 (0.0) Z*gg# #P#############÷## B) +5 orcbow of Springtime {freeze, Dex+4}  Z*gg?#####.# Throw: throwing net  Z*ggt#1###     Z*gg#> _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Z*gg,F  Okay, then.Z*gg-Z*ggH3Z*gg5. _Z*gg[[?25h[?0c  Search for what [Enter for "."]? Z*ggl [?25l[?1cZ*ggpvZ*ggy12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a ring mailb - [Lair:1] 5 stones  c - [Lair:1] a +0 chain mail of poison resistanced - [Lair:1] a plate armour  e - [Lair:1] a flail  f - [Lair:1] an alarm trap  g - [Lair:1] the granite talisman of the Dropbear {rF+ rN+ Dex+3}h - [Lair:1] 3 poisoned darts  i - [Lair:1] a +0 leather armour  Z*ggyNj - [Lair:1] a battleaxe  k - [Lair:1] a dagger  l - [Lair:1] a whip\*gg2^ w  a - [Lair:1] a ring mail  k - [Lair:1] a dagger]*gga]j  k - [Lair:1] a dagger  l - [Lair:1] a whip_*gg#y  c - [Lair:1] a +0 chain mail of poison resistance  l - [Lair:1] a whip`*ggAN #... Limel the Marksant  ### ### ##... Formicid of Nemelex Xobeh **....  ##.####.######P... Health: 76/76 ========================  #.............P... Magic: 17/17 ========================  #................. AC: 6Str: 13  #...........[..... EV: 11Int: 14  #................. SH: 0Dex: 30  #............÷.... XL: 12 Next: 85% Place: Lair:1  #@............÷÷.. Noise: ---------  Time: 10391.5 (0.0)  #P#############÷##`*gg Pt B) +5 orcbow of Springtime {freeze, Dex+4}  ####.# Throw: throwing net  ###      _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "."]? .`*gghV`*ggPW`*gg\`*ggc_. _`*gg Wear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)c - a +0 robe  z - an orb of energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip a*gg a*gg a*ggY a #... Limel the Marksant  ### ### ##... Formicid of Nemelex Xobeh **....  ##.####.######P... Health: 76/76 ========================  a*gg #.............P... Magic: 17/17 ========================  #................. AC: 6Str: 13  #...........[..... EV: 11Int: 14  #................. SH: 0Dex: 30  #............÷.... XL: 12 Next: 85% Place: Lair:1  #@............÷÷.. Noise: ---------  Time: 10391.5 (0.0)  #P#############÷## B) +5 orcbow of Springtime {freeze, Dex+4}  ####.# Throw: throwing net  ###   a*gg   _Done exploring. _Done exploring. _Done exploring. _Done exploring. a*gg} s_Okay, then. _Search for what [Enter for "."]? .a*gg3 P  Okay, then.a*ggӣ a*ggu a*ggX . _b*gg+Wear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)c - a +0 robe  z - an orb of energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip c*gg_c*ggc*gg ! #... Limel the Marksant  ### ### ##... Formicid of Nemelex Xobeh **....  ##.####.######P... Health: 76/76 ========================  #.............P... Magic: 17/17 ========================  #................. AC: 6Str: 13  c*gg "#...........[..... EV: 11Int: 14  #................. SH: 0Dex: 30  #............÷.... XL: 12 Next: 85% Place: Lair:1  #@............÷÷.. Noise: ---------  Time: 10391.5 (0.0)  #P#############÷## B) +5 orcbow of Springtime {freeze, Dex+4}  ####.# Throw: throwing net  ###      _Done exploring. _Done exploring. _Done exploring. _Okay, then. c*gg"_Search for what [Enter for "."]? . _Okay, then.c*gg+P  Okay, then.c*ggu,c*ggh4c*ggC6. _d*gg@[[?25h[?0c  Search for what [Enter for "."]? e*gg [?25l[?1ce*gg)cloake*ggx*e*ggOn _Can't find anything matching that.h*gg|h*gguWear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)c - a +0 robe h*gg@ z - an orb of energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h*gg h*gg7 h*gg+  #... Limel the Marksant  h*gg *### ### ##... Formicid of Nemelex Xobeh **....  ##.####.######P... Health: 76/76 ========================  #.............P... Magic: 17/17 ========================  #................. AC: 6Str: 13 h*ggS  #...........[..... EV: 11Int: 14  #................. SH: 0Dex: 30  #............÷.... XL: 12 Next: 85% Place: Lair:1  #@............÷÷.. Noise: ---------  Time: 10391.5 (0.0)  #P#############÷## B) +5 orcbow of Springtime {freeze, Dex+4}  h*gg ####.# Throw: throwing net  ###   h*gg   _Okay, then. _Search for what [Enter for "."]? . _Okay, then. h*gg^ _Okay, then.Search for what [Enter for "."]? cloak _Can't find anything matching that.h*gg P  Okay, then.h*ggl h*gg1 h*gg . _i*gg Where to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair j*ggj*ggb #... Limel the Marksant  ### ### ##... Formicid of Nemelex Xobeh **....  ##.####.######P... Health: 76/76 ========================  #.............P... Magic: 17/17 ========================  #................. AC: 6Str: 13  #...........[..... EV: 11Int: 14  #................. SH: 0Dex: 30  #............÷.... XL: 12 Next: 85% Place: Lair:1  #@............÷÷.. Noise: ---------  Time: 10391.5 (0.0)  #P#############÷## *gg 3mB) +5 orcbow of Springtime {freeze, Dex+4}  ####.# Throw: throwing net  ###      _Search for what [Enter for "."]? . _Okay, then. _Okay, then.Search for what [Enter for "."]? cloak _Can't find anything matching that. _Okay, then.j*ggj*gg?j*gg-j*ggj*gg: _j*ggzj*gg8,j*ggj*ggj*gg,j*ggDj*ggj*gg,j*gg+j*ggj*gg,j*ggBj*gg^j*ggj*ggVj*ggj*ggj*gg5,j*gg(j*ggvj*gghj*ggj*ggWj*ggj*ggj*ggZj*gg j*ggj*ggj*gg7j*ggj*ggnj*ggj*gg=j*ggm j*ggM%j*gg(,j*gg*j*ggt/j*gg]2j*gg2j*ggc4j*gg9j*ggG=j*gg=j*gg?j*ggHj*ggOK,j*ggZOj*ggWj*ggb,j*gglfj*ggMlj*ggp,j*gg)sj*ggExj*gg},j*ggj*gg j*gg,j*ggj*ggӔ  Things that are here:  a bullfrog skeleton; a black mamba skeletonj*gg;j*gg _j*ggj*gg<S  There is a staircase back to the Dungeon here.j*ggj*gg _j*gg@j*ggήj*gg,j*ggj*ggj*gg,j*ggj*gg5j*ggj*ggj*gg-j*gguj*ggj*ggMj*ggVj*gg,j*ggHj*ggj*ggj*ggij*ggj*gg!j*ggj*gg7j*gg@j*gg j*ggj*ggCj*ggj*ggj*ggj*gg j*gg j*gg j*ggj*gg/j*ggpj*ggj*ggj*ggj*gg ,j*gg-#j*gg&j*gg)j*gg?*j*gg,j*gg'/j*gg1j*gg 2j*ggz3j*gg!7j*gg:,j*gg<j*gg@j*ggkCj*ggCj*ggEj*ggHj*ggLj*ggeLj*ggOj*gg Sj*ggVj*gg`Wj*gg#Zj*gg]j*gg8`j*gg`j*ggaj*ggdj*gg;gj*gggj*gg|ij*ggkj*gg nj*ggsnj*ggpj*ggErY  There is a stone staircase leading down here.j*ggsj*ggvj*ggv$ _j*gg%yj*ggj*gg(  You climb downwards.  You feel a wave of frost pass over you.j*ggY/  --more--k*gg .=. #k. ...≈#.. # ....#.. #≈ .....#≈# P..≈..# #≈.[.# #...#2 #.@.# k*ggV#...# #...#  #...# ....# .#...#k   rime drake (asleep) .....# . ....# k*ggk*gg!k*ggާ.434.3 (42.8)k*gg&k*ggܶ  You climb downwards.  You feel a wave of frost pass over you.  n entrance to an ice cave on this level. Hurry and find it before theportal melts!  Found a plate armour and a notched ruby ring. _There is a stone staircase leading up here.k*gg̓ k*gg C  Skill  Level Cost  Apt Skill  Level Cost  Apt k*gg  a - Fighting   1.1   1.7  +1   h - Spellcasting   3.5   4.0   0           b - Unarmed Combat   0.0   1.0   0   i + Hexes14.2  12.7  +2   c - Throwing   0.0   1.0   0   j - Fire Magic   1.0   2.0   0      k*gg  k - Ice Magic   0.0   1.0   0   d * Ranged Weapons  16.1  21.0   0          k*gg= l - Invocations   0.0   0.7  +2  k*gg  e - Armour   0.0   0.8  +1   m - Evocations   0.0   0.8  +1   f - Dodging   1.7   2.4  -1       g - Stealth   0.0   0.6  +3  k*ggș !            k*gg             k*gga                     k*gg         k*ggΚ         k*gg KThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  k*gg [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn*gg}> j + Fire Magic 1.0n*ggc j * Fire Magic   1.0n*gg3 p j - Fire Magic   1.0o*gg> h + Spellcasting 3.5o*gg  h * Spellcasting   3.5o*ggp h - Spellcasting   3.5p*ggP i * Hexes  14.2p*ggR p i - Hexes  14.2q*gg(q*ggq*gg4-Limel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6Str: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#q*ggNoise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#....#.#...#k   rime drake (asleep).....#. ....#  You climb downwards.  You feel a wave of frost pass over you.There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a plate armour and a notched ruby ring. _There is a stone staircase leading up here.q*ggq*ggq*ggtq*gg q*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q*gg - Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire3%3  d - Cause FearHexes1%4  e - SlowHexes1%1  f - Ensorcelled Hibernation Hexes/Ice2% 2 Select a spell to cast[!]/[I] toggle spell headersr*ggZr*ggJer*gg"rcLimel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6Str: 13P..≈..#EV: 11Int: 14r*ggs#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#....#.#...#k   rime drake (asleep).....#. ....#  There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a plate armour and a notched ruby ring. _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r*gg;tr*ggLimel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6Str: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#....r*ggFR[m#.#...#k   rime drake (asleep).....#. ....#  There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found a plate armour and a notched ruby ring. _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r*ggn  Okay, then.r*ggr*ggY. _r*gg r*gg8 p Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3b - PasswallEarth61% 3  c - Vampiric DrainingNecromancyr*gg 61% 3  d - Dimensional Bullseye Hexes/Translocation 14% 4  e - Metabolic Englaciation Hexes/Ice36% 5  f - Leda's Liquefaction Alchemy/Earth95% 4  g - PetrifyAlchemy/Earth95% 4 r*gg h - Alistair's Intoxication Alchemy100% 5  i - Borgnjor's Vile Clutch Necromancy/Earthr*gg k100% 5  j - Eringya's Noxious Bog Alchemy100% 6  k - HauntNecromancy/Summoning 100% 7  l - Borgnjor's Revivification Necromancy100% 8  m - Death's DoorNecromancyr*gg s100% 9 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpr*gg <[Esc] exitv*ggg v*ggLimel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6v*gguStr: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#....#.#...#k   rime drake (asleep).....#. ....# _portal melts!  Found a plate armour and a notched ruby ring. _There is a stone staircase leading up here.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.v*gg$P  Okay, then.v*ggdv*ggfv*gg. _v*gg%   Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v*gg w*ggw*gg) Your spells (cast)TypeFailure Level  a + JinxbiteHexes1% 2 b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire3%3  d - Cause FearHexes1%4  e - SlowHexes1%1  f - Ensorcelled Hibernation Hexes/Ice2% 2 Select a spell to cast[!]/[I] toggle spell headersy*ggRy*ggZy*gg.eLimel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6Str: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing nety*gge#...#....#.#...#k   rime drake (asleep).....#. ....#  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y*ggfy*ggTqLimel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6Str: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#....y*ggPrG[m#.#...#k   rime drake (asleep).....#. ....#  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y*gg{onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Okay, then.y*gg}y*gg y*gg. _y*gg y*gg 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   h - Spellcasting   3.5   4.0   0           b - Unarmed Combat   0.0   1.0   0   i - Hexes  14.2  12.7  +2  y*gg d c - Throwing   0.0   1.0   0   j - Fire Magic   1.0   2.0   0       k - Ice Magic   0.0   1.0   0   d * Ranged Weapons  16.1  21.0   0           l - Invocations   0.0   0.7  +2  y*ggݮ  e - Armour   0.0   0.8  +1   m - Evocations   0.0   0.8  +1   f - Dodging   1.7   2.4  -1       g - Stealth   0.0   0.6  +3  y*gg                                                     y*gg         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz*ggF z*ggO z*ggY Limel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6Str: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#z*gg$[ B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#....#.#...#k   rime drake (asleep).....#. ....#  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.z*gga z*ggb z*ggj z*ggDn {*ggȁ{*ggRead which item? Scrolls  f - a scroll of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 2 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon {*gg^  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected}*ggS  f - a scroll of teleportation  J - a scroll of vulnerability}*ggw}*gg }*gg Limel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#AC: 6Str: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#....}*gg [m#.#...#k   rime drake (asleep).....#. ....#  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.}*gg P  Okay, then.}*ggs }*gg!# }*gg' . _}*gg~$ }*gg, Inventory: 37/52 slots Hand Weapons (go to first with ))  B - the +5 orcbow of Springtime (weapon) {freeze, Dex+4}  a - a +2 heavy slingA - a +0 longbow Missiles (go to first with ()  E - a throwing net (quivered) Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)c - a +0 robe  z - an orb of energy Jewellery (go to first with "=)  g - a +6 ring of dexterity (right hand)  l - a ring of protection from fire (left hand)  u - an amulet of regeneration (around neck)o - a +6 ring of strength  q - an amulet of magic regeneration  D - the ring "Istu" {Int+6 SInv} Wands (go to first with /)s - a wand of mindburst (14)  }*gg- C - a wand of iceblast (8) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*gg2*ggy*gg Limel the Marksant.=. #k.Formicid of Nemelex Xobeh **.......≈#.. #Health: 76/76 ========================....#.. #≈Magic: 17/17 ========================.....#≈#*ggAC: 6Str: 13P..≈..#EV: 11Int: 14#≈.[.#SH: 0Dex: 30#...#XL: 12 Next: 85% Place: Lair:2#.@.#Noise: ---------  Time: 10434.3 (0.0)#...#B) +5 orcbow of Springtime {freeze, Dex+4}*gg#...#Throw: throwing net#...#....#.#...#k   rime drake (asleep)*ggx.....#. ....# _Okay, then. _Okay, then.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.*ggT*gg*gg *ggV*gg ... #∩k.. ≈#=. #k.. ≈≈F...≈#... #.....#..≈#≈#.....#≈#P..≈..#≈.[.# #@..# #.<.# #...#  #...# #...# ....#F   cane toad .#...#kk 2 rime drakes (asleep) .....#. ....#*gg  A rime drake and a cane toad come into view.Found a frozen archway.*gg *gg# k..kkk1 wandering)*gg$ +5.3 (1*gg. *gg 5 4 _The rime drake hisses angrily.*ggV  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggq ^  You beckon some vexing sprites to accompany your attacks.*ggT ∩kkcatching breath)You feel your willpower being sapped.*gg *****The rime drake breathes ice at you.The icy flash freeze hits you!*gg` 64----5---*gg /  --more--*ggbM @ F*ggN ...≈.FYou are encased in ice.*ggN ====6Will/2 Frozen Jinx *ggY *gg_ # _The cane toad croaks.*ggX(((((You shoot an arrow. The arrow hits the rime drake!  The arrow freezes the rime drake.*ggsA:**gg The rime drake is heavily wounded.A giggling sprite leaps out and makes the rime drake trip over its own feet.*ggm*gg*gg:......≈#.kkF...#..≈., 1 d…)*gg@6----===-7.1 (0.8*gg*ggIc _The rime drake is severely wounded.*gg?  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggbX  Limel the Marksant .... #∩... ≈#  Formicid of Nemelex Xobeh **.... ..=. #... ≈≈  Health: 66/76 ====================---- ....≈#.kk #.  Magic: 12/17 ================-------- F...#..≈#≈  AC: 6Str: 13*ggC #.....#≈#  EV: 11Int: 14 P..≈..#  SH: 0Dex: 30 #≈.[.#  XL: 12 Next: 85% Place: Lair:2 #@..#  Noise: ===------  Time: 10437.1 (0.0) #.<.#  B) +5 orcbow of Springtime {freeze, Dex+4} #...#  Throw: throwing net #...#  Will/2 Frozen Jinx  #...#  ....#  F   cane toad *gg8.#...#  kk 2 rime drakes (1 catching breath, 1 d…) .....#  . ....# Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - rime drakeAim: a rime drake (severely wounded, lightly drained, chance to call a sprite  on attack: 73%, chance to affect: 83%)*gg<Limel the Marksant.... #∩... ≈#Formicid of Nemelex Xobeh **......=. #... ≈≈Health: 66/76 ====================----....≈#.*k #.Magic: 12/17 ================--------F...#..≈#≈AC: 6*gg2Str: 13#.....#≈#EV: 11Int: 14P..≈..#SH: 0Dex: 30#≈.[.#XL: 12 Next: 85% Place: Lair:2#@..#Noise: ===------  Time: 10437.1 (0.0)#.<.#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#Will/2 Frozen Jinx #...#....#F   cane toad.#...#kk 2 rime drakes (1 catching breath, 1 d…).....#. ....#Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - rime drakeAim: a rime drake (severely wounded, lightly drained, chance to call a sprite  on attack: 73%, chance to affect: 83%)*ggikinner flame, 1 catch*gg/*gg0*gg1*gg=...F..#.kk*gg>a8=-8.1 (1*ggI8k*ggPeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - rime drakeAim: a rime drake (severely wounded, lightly drained, chance to call a sprite  on attack: 73%, chance to affect: 83%) _The rime drake is filled with an inner flame.*gg :k*gg 8-*gg Skk*gg F _Unknown command.*ggLimel the Marksant.... #∩... ≈#Formicid of Nemelex Xobeh **......=. #... ≈≈*ggHealth: 68/76 =====================---....≈#... #.Magic: 12/17 ================--------.F..#.kk#≈AC: 6Str: 13#....*#≈#EV: 11Int: 14P..*..#SH: 0Dex: 30#≈*[.#XL: 12 Next: 85% Place: Lair:2#@..#Noise: ==-------  Time: 10438.1 (0.0)#.<.#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#Will/2 Frozen Jinx #...#....#F   cane toad[1*gg5;15H.#...#kk 2 rime drakes (1 inner flame, 1 catch…).....#. ....# _The rime drake is filled with an inner flame. _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - rime drakeAim: a rime drake (severely wounded, inner flame, lightly drained, chance to  call a sprite on attack: 73%, 69% to hit)*ggC 1Limel the Marksant.... #∩... ≈#Formicid of Nemelex Xobeh **......=. #... ≈≈Health: 68/76 =====================---....≈#... #.Magic: 12/17 ================--------.F..#.(k#≈AC: 6Str: 13#....(#≈#EV: 11Int: 14P..(..#SH: 0Dex: 30#≈([.#XL: 12 Next: 85% Place: Lair:2#@..#*ggD Noise: ==-------  Time: 10438.1 (0.0)#.<.#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#Will/2 Frozen Jinx #...#....#F   cane toad.#...#kk 2 rime drakes (1 inner flame, 1 catch…).....#. ....# _The rime drake is filled with an inner flame. _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - rime drakeAim: a rime drake (severely wounded, inner flame, lightly drained, chance to  call a sprite on attack: 73%, 69% to hit)*gg :**gg A  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}  Press: ? - help, Shift-Dir - straight line, f/p - rime drakeAim: a rime drake (severely wounded, inner flame, lightly drained, chance to  call a sprite on attack: 73%, 69% to hit)  You shoot an arrow. The arrow barely misses the rime drake.  A giggling sprite leaps out and smacks the rime drake with its own front foot.*gg) /  --more--*ggI H  Flame seeps out of the rime drake.*ggJ OThe rime drake is almost dead.*ggnV The rime drake is engulfed in blazing flames.  The rime drake explodes!The fiery explosion engulfs the rime drake!!!*ggX] ###...####F..##*gg݁§.§...#.○§*ggF..§§≈.You kill the rime drake!*ggׇs992======8 (0.7*gg*ggǒ*ggО/  --more--*ggU< _You hear an angry hiss. You hear a roar!*ggtu@  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg~ VYou beckon more vexing sprites to accompany your attacks.*ggZ §°.F.§§*ggt 71=0--==----9.8 (1.0*gg k§.§§*gg 3 _You feel your willpower being sapped.*gg (( You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad.*gg :**ggU  The cane toad is severely wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is almost dead.*ggZ'§.§§..§§F≈ (drained)*gg}2==---40.6 (0.8*ggl§§§*ggV _The ice encasing you melts away.*gg^Lw§§§*ggUg§§§*gg,ZF _Unknown command.*gg\(((((((*gg+ 8**ggR  You shoot an arrow. The arrow closely misses the cane toad.A giggling sprite leaps out and smacks the cane toad with its own front foot.*gg`  ....≈#§.§..#..§..§§.Fvery drained)The cane toad is almost dead.4=1.3 (0.7*ggh 9§*ggFl O _The cane toad misses you.*gg-n§.§§§*gg*gg"§*gg(§§*gg!F _Unknown command.*gg  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad.*ggE≈*ggBl§§§*ggQH5=1=-52.1 (0.8*ggPu§§§§*ggTM _You kill the cane toad!*gg 7§*gg *gg U§§*gg T _Why would you want to do that?*ggA *gg mInventory: 37/52 slots Hand Weapons (go to first with ))  B - the +5 orcbow of Springtime (weapon) {freeze, Dex+4}  a - a +2 heavy slingA - a +0 longbow *gg GMissiles (go to first with ()  E - a throwing net (quivered) Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)c - a +0 robe  z - an orb of energy Jewellery (go to first with "=)  g - a +6 ring of dexterity (right hand)  l - a ring of protection from fire (left hand)  u - an amulet of regeneration (around neck)o - a +6 ring of strength  q - an amulet of magic regeneration  D - the ring "Istu" {Int+6 SInv} Wands (go to first with /)s - a wand of mindburst (14)  C - a wand of iceblast (8) *ggJ [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*ggw< *ggSC *ggL Limel the Marksant.... #∩... ≈#Formicid of Nemelex Xobeh **......=. #... ≈≈Health: 75/76 =======================-....≈#§.§ #.Magic: 11/17 ===============---------*ggM T....#..§#≈AC: 6Str: 13#...§§#≈#EV: 11Int: 14P..≈..#SH: 0Dex: 30#≈.[.#XL: 12 Next: 95% Place: Lair:2#@..#Noise: ===------  Time: 10442.1 (0.0)#.<.#B) +5 orcbow of Springtime {freeze, Dex+4}#...#Throw: throwing net#...#*ggNN Will/2 Jinx #...#....#.#...#.....#. ....# _The cane toad misses you. _Unknown command.*ggN You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad. _You kill the cane toad! _Why would you want to do that?*ggU V§§*ggV *gg` w§.§§*ggTb *ggQ§.§§*gg4*gg9%*gg%§.§§§*ggd)T _Why would you want to do that?*gg D§.§§§*ggeE*ggLt§.§§§*ggPT _Why would you want to do that?*ggM #####. .. #∩... ≈#=. #.... ≈≈#....≈#§.§ #.#.....#..§#≈##...§§#≈#P..≈..##≈@[##..<#...#....#*gg0T☼§§*ggOU6=---*gg3.1 (1 _*ggU☼§*gg *gg. ..##. #####...#... #∩.....≈#=. #.....≈≈##....≈#☼.§§#.#?.....#..§#≈##...§§#≈##P.@≈..####≈.[.##...# #.<.# #...# #...# #...# ....# .#...#*gg! {☼.§≈Found a scroll of teleportation.*ggUM---4*ggtX§§§*ggFl _The sprites lose interest in your situation.*gg#....≈≈ ..##..S#####...#.≈#∩.....≈#.=.≈#.....≈≈# #....≈#☼.§≈#.# ?.....#..§#≈# #...§§#≈# #P@.≈..# ###≈.[.# ##...# #.<.# #...# #...#S   water moccasin (wandering) #...# ....#  .#...#≈S○.§§☼*ggJ5*ggTB§§*gg&a _A water moccasin comes into view.*ggV ##..## $. #....≈≈ ..#####.....≈#∩.........=S≈#.....≈≈#*gg5 ##....≈#○.§≈#.##?.....#..§#≈##..@§☼#≈###P..≈..####≈.[##...<..#.. .*gg *gg S.○.§§§☼*gg &6*gg ;§*gg + _Found 12 gold pieces.*gg  *gg)Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg|  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*ggt*ggA#=*ggً°.§§S#..§☼○S*ggY=9/17 ---*gg[_==7Jinx *ggӞs§ _The water moccasin hisses angrily.*ggh  You shoot an arrow. The arrow hits the water moccasin!  The arrow freezes the water moccasin!*gg ☼≈☼§  The water moccasin is severely wounded.*gg؄ S5-=*ggx 9 (0.8*ggH <☼*ggƗ 3 _The water moccasin bites you.*gg!  You shoot an arrow. The arrow hits the water moccasin!!  The water moccasin seems to slow down. The arrow freezes the water moccasin.*gg'C.*ggپ\..#..☼○°≈6=10/17==-68.6 (0.7*gg :☼*ggR _You kill the water moccasin!*gg) #####..## $.# *gg*!#....≈≈ ..## ......≈#####...# ......≈#∩.....≈# ....=.≈#.....≈≈###....≈#..☼≈#.#?.....#@.☼#...○°#≈# ##P..≈..# ###≈.[.# ##...##.<.##.*ggq+..##...##...#*ggn8?○○*ggn97---9.6 (1.0*gg@*ggC*ggM ###..## $.#....≈≈ ..#####.....≈#∩.....*gg,....=.≈#.....≈≈##....≈#@.○≈#.##?.....#..○#≈##...○°#≈###P..≈..####≈.[.#...#*gg@°.*ggƷN---50*gg־*ggl _The sprites lose interest in your situation.*gg# bM ####..## $.##....≈≈ ..#####.....≈#∩.........=.≈#@....≈≈##....≈#..○≈#.###?.....#..○#≈#...°.#≈####P..≈..####*gg] !...#*gg u{°°§1*gg *gg *ggڡ M { ###..## $.##....≈≈ ..#####.........=.≈#.....≈≈*ggʢ #....≈#..°≈#.###?.....#..°#≈#...°.#≈####≈.[..<.#*gg_ g {.≈*ggZ U===2*gga *gg U _There is a frozen archway here.*gg*ggS*ggވ*gg{i {.≈*gg-3 _*gg8*gg*ggӒ7        ##### ###   ....##..##   #....∩.#  an Ice Cave #.@...#   #....##   *gg!##.###   ###                The world spins around you as you enter the gateway.*ggl*gg*gg -4.3 (1.7*ggH *gg; _You enter an ice cave!  Found an ice covered gate leading back out of this place. _There is an ice choked empty arch of ancient stone here.*ggF*ggF*ggFK*gg`NF _Unknown command.*ggv 1= _*gg{ =*gg} ,*gg~ *ggH *ggF d2=*gg *gg ,*gg *gg *ggb *gg *gg *ggψ *gg *ggh :=*gg͋ *ggʍ ,*gga *ggf *gg O3==*gg *gg *gg ,*gg2 *gg *gg *gg *gg *gg *ggț *gg: ;==*gg *gg *gg *gg *gg *gg !*gg *ggp n _You feel your willpower return.*gg K4=*gg *gg ,*ggb *gg] *gg *gg *gg *ggq *gg *ggα *gg+ 9=*gg" *gg{ ,*gg *gg *ggU *gg *gg *gg L5==*gg *ggϽ ,*ggF *gg ,*ggd *gg *gg *gg *gg *gg :==*ggv *gg *gg *gg) *gg" *gg K6=*gg *gg ,*ggW *gg *ggJ ,*gg( ,*gg *ggo *gg 9=*gg *gg *gg ,*gg ,*gg *gg> L7==*gg ,*gg# 4 _Magic restored.*gg 3*gg *ggM *ggf *gg *gg7 *gg *ggd *gg *gg4 *gg> *gg  *gg :==*gg= *gg *gg *gga *gg *gg" *ggi *gg *gg= *gg *gg *ggI *gg *gg *gg1 ,*gg *ggW *gg@ *gg ,*gg) *gg *gg *gg *gg! *gg' U *gg,( ########## { ####....##..##  #@....#....∩.# #....######.∩...# *ggm( #....#### #....## ###. ##.####### *gg( *gg]- 1506.3 (52.0)*gg . *gg1 *gg4 [ _You sense a monster nearby.*gģQ*gg/n*gg###########{{{{ ####....##..##... ####.....#....∩.##....##....######.∩...##...@#### #....##*gg##.## ##.### ## # *gg211.0)*gg*gg|*gg[ _You sense a monster nearby.*ggZB  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg P  Okay, then.*gg *ggx *gg . _*ggI>#############Y{{{ ####....##..##....## ####.....#....∩.# #....##....######.∩...# #....#### #....## ###@## ##.# # ###  Y   yak (asleep)  A yak comes into view.  The yak bellows! .YYA wolf comes into view.===2.3 (1 _The wolf moves out of view.*ggs # ########## ##.{{{ ####....##..## ...Y## ####.....#....∩.# #....##....######.∩...# *ggb A#...@#### #....###.##.#########*ggB *gg *ggO {, h..Yh   wolf (wandering)*gg 0---3*gg *gg *gg7 (((h  You shoot an arrow.  The wolf howls!*gg*ggz.h.Y...*gg!7===4.1 (0.8*gg*gg@ _The arrow hits the yak but does no damage.*gg I { ########## ##., { ####....##..## ....## ####.....#....∩.# #h.Y.##.@..######.∩...# #....#### #....###.##.######### *gg *gg  {{YY   yak*gg 7---5.1 (1.0*ggF *ggi *ggL( ((( You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.*gg*ggQ {.{##..Y.*gg]5===9 (0.8*gg}*gg\ _The yak is severely wounded.*ggk*gg*gg *gge*ggz` k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*ggc (.( *gg *ggd V  You kill the yak!*gg { ...##..hh   wolf*ggs 586.6 (0.7*gg *ggJ l _The wolf pauses to sniff the ground.*ggNZ# #### ##.,{ ####....##..## ....## ####.....#....∩.# #h...##..@.######.∩...# #..h.#### #....## ###.## ##.### ##*gg>W*ggDX| h.---*ggX7.6 (1.0*gg^]*gg_*ggQ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg٫^  You beckon some vexing sprites to accompany your attacks.*gg9.h*ggU68---5---==-8Will/2 Jinx *ggD*ggO _You feel your willpower being sapped. The wolf bites you!*gg`' *ggap You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*ggI:**gg  h (very drained)  The wolf is severely wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is almost dead.70=--=9.4 (0.8 _The wolf closely misses you.*gg%| *ggj} *ggb *gg F _Unknown command.*gg *gg *gg *gg (( _Unknown command.*gg,**gg#almost dead. _The wolf closely misses you. _Unknown command. _Unknown command.  You shoot an arrow. The arrow barely misses the wolf.  A giggling sprite leaps out and makes the wolf trip over its own paws.*gg*L.. *gg/n1=920.1 (0.7*ggB4*gg7H _You kill the wolf!*gg _No target in view!*gg-i *gg4j 4*ggl *ggm #3*ggq F= _*ggr *ggs #5*ggjs Y=---*ggs *ggw { _The sprites lose interest in your situation.*ggOx L6=*ggx *gg{ 8 _HP restored.*ggY| E6=*gg| *ggE ,*gg *gg ,*gg *gg f=*gg *gg :=*gg *ggb ,*gg *ggϏ ,*ggh *gg *gg" M7==*gg *gg *gg3 *gg *gg *ggj *ggě ,*ggÜ *ggϞ *gg L########### ##.,....##..## Y...##.#....∩.# #....##....######.∩...# *ggŦ M#..@.#### #....##--- ###. ##.### ### ### Y   yak (wandering)*gg 033.1 (13.0)*ggO h.YY*ggd H---4.1 (14*ggp *gg V _A yak comes into view.*gg"  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg   Limel the Marksant  Formicid of Nemelex Xobeh **....  Health: 76/76 ========================  Magic: 14/17 ===================----- # ##########  AC: 6Str: 13 ##., ####....##..## EV: 11Int: 14 .Y..## ####.....#....∩.# SH: 0Dex: 30 #....##....######.∩...# XL: 12 Next: 99% Place: an Ice Cave #..@.#### #....## Noise: ---------  Time: 10534.1 (0.0) ###.## ##.###  B) +5 orcbow of Springtime {freeze, Dex+4} ### ###  Throw: throwing net  Will/2   Y   yak _A yak comes into view*ggy +.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (chance to affect: 78%)*ggX1Limel the MarksantFormicid of Nemelex Xobeh **....Health: 76/76 ========================Magic: 14/17 ===================-----########### AC: 6Str: 13##.,####....##..## EV: 11Int: 14.*..## ####.....#....∩.# SH: 0Dex: 30#....##....######.∩...# XL: 12 Next: 99% Place: an Ice Cave#..@.#### #....## Noise: ---------  Time: 10534.1 (0.0)###.####.### B) +5 orcbow of Springtime {freeze, Dex+4}###*ggb2:###Throw: throwing netWill/2 Y   yak _A yak comes into view.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (chance to affect: 78%)*ggWY(inner flame)*gg*ggZ.YY*ggҎ4==5.1 (1*gg^QYY*ggw  Casting: Jinxbite (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (chance to affect: 78%) _The yak is filled with an inner flame.*ggP9Y*gg%*ggQYY*ggF _Unknown command.*gg (((( You shoot an arrow. The arrow hits the yak!! Flame seeps out of the yak.  The arrow freezes the yak. Flame seeps out of the yak.*gg(  The yak is heavily wounded.You hear a bellow!*ggz2○Y...Y  *ggJ33=9 (0.8*gg9QYY*gg{?X _The yak is engulfed in blazing flames. Flame seeps out of the yak.*gg BYY*gg *ggh 8Y*ggy F _Unknown command.*gg*gg5!c.((( *gg #####You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.*gg§§°§§..@.#*gg| Limel the MarksantFormicid of Nemelex Xobeh **....Health: 76/76 ========================Magic: 14/17 ===================-----########### AC: 6Str: 13##.,####....##..## EV: 11Int: 14..§§## ####.....#....∩.# SH: 0Dex: 30#°§§.##....######.∩...# XL: 12 Next: 101% Place: an Ice Cave#..@.#### #....## Noise: ======---  Time: 10536.6 (0.7)###.####.### B) +5 orcbow *gg8of Springtime {freeze, Dex+4}######Throw: throwing netWill/2 The arrow freezes the yak. Flame seeps out of the yak.  The yak is heavily wounded.You hear a bellow! _The yak is engulfed in blazing flames. Flame seeps out of the yak. _Unknown command.You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.*gg _The yak explodes!You have reached level 13!*gg#/  --more--*ggog81/818-3 0% *gg3i§§§*gg4 _*ggK *gg7 4*gg *gg` % _*gg X*gg *ggE ,*gg c5==*gg *gg% *gg ,*gg ,*gg *gg *ggX ; *ggS n _You feel your willpower return.*gg :==*gg0 *ggi ,*gg *gg 96*gg (=*gg *gg ,*gg! *gg# ,*gg.$ *gg"& ,*gg& *ggB( *gg( 9=*gg) *ggN+ *gg+ ,*gg- *gg7. K7=*gg. *gg0 ,*gg1 *gg{3 ,*gg3 *gg5 *gg%6 *ggo6 *gg{8 *gg8 9=*ggq9 *gg; *gg,< ,*gg3> *gg> L8==*gg ? *gg<@ *ggMB *ggB *ggB *ggC *ggMF ,*ggF *gg1Q 7 # #######§##☼, ####....##..§§☼§§§#######.....#....∩#§§§@##....######.∩..------60.6 (24.0)####☼...#### #....*gg6R #.## ##.########------*ggU §§☼§§§§§§*ggX _ _Partly explored, can't reach some places.*ggh###########.§##☼,####....##..§§☼§§§#######.....#....∩ #§§§.##....######.∩...####☼@..#### #....# ###.## ##.### ### # ☼○§§☼☼☼○1.6 (1.0) _☼☼☼*gg*gg # # .☼##☼, ####....##..#*gg §§○§§☼#######.....#....∩.##§☼☼.##....######.∩...#####○.@.#### #....####.## ##.### ### ### *gg7 ○○§§☼§☼☼○*gg C==2*gg C§*gg9 *gg" (# # .☼##○, ####....##..## *gg §§○§§☼#######.....#....∩.# #§☼☼.##....######.∩...# ####○..@#### #....## ###.## ##.### ### ### *gg] §§○☼○○°*gg &3*gg f§§☼*gg*gg3*gg:m§§0*gg1u _Partly explored, can't reach some places.*gg *gg 3*gg §§☼*gg § _Partly explored, can't reach some places.*ggZr☼§○○○.*gg[24.6 (1 _*gg`P☼§*ggc*ggS k°○°°*ggT &5*ggSW ;§*ggY *gg' m○§.○..*gg> &6*ggQ *gg! *ggoT*ggrU3*ggW*ggHZ*ggZ*ggN_X*ggN`*gga*ggad,*ggd*ggf*ggh,*ggsi*ggk*ggr ##  Y## ####. ####### ....##... ####....##......○.#######.....#... #.@..##....######.∩*ggws; ####....#### #.. ###.## ##.#####Y   yak (wandering)*ggEw,70.6 (4*gg| .○  A yak comes into view.*ggl}+1.6 (5*gg!*gg 0 _The yak moves out of view.*gg,3*gg-*gg.*gg1*gg2*gg5,*gg6*gg7,*gg8*gg;*gg+<*gg<*gg=*gga@*gg@*ggx*ggz,*gg{*gg|*gg~,*gg4*gg*gg,*ggm*gg܃*gg,*ggr*gg&*ggn,*gg *gg0*gg,*gg9*ggŏ*gg,*gg%*ggJ*ggc*gg*gga*gg*gg*gg9*ggS*gg*gg:*gg*gg*gg*gg #.hh# #...# ...# ...##   ...#  #..#   #..#   #@.##  {{{*gg ##..#  ##...#  ###..###  ####...## ##....###  hh 2 polar bears (asleep)######..#### ####.....### #....############## *ggN097.6 (26.0)*ggH,8.6 (27*gg*ggD] _2 polar bears come into view.*gg~  #.hh#  #...#  ...#  ...##  ...#  #..# *gg 3 #..#  #@.##  {{{ ##..#  ##...#  ###..###  ####...##  ##....###  ..#### .....### #.... *gg  #.hh#  #...#  ...#  ...## *gg  ...#  #..#  #..#  #@.##  {{{ ##..#  ##...#  ###..###  ####...##  *ggG ##....###  ..#### .....### .... *ggQ *ggN *gg# *ggH( d _There are monsters nearby!*gg9`  Casting: Inner Flame (mildly dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg ^  You beckon some vexing sprites to accompany your attacks.*gg֫ 6---==9.6 (1.0)Will/2 Jinx *ggű *gg ; _You feel your willpower being sapped.*gg ((((((h1 asleep)You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.*gg2:**gg  The polar bear is moderately wounded.A giggling sprite leaps out and smacks the polar bear with its own front paw.*gg*gghh......hhwandering, 1 drained)*gg7=600.4 (0.8*gg*ggb _The polar bear is heavily wounded.*gg (((((((You shoot an arrow.*gg hh......hThe arrow closely misses the polar bear.*gg-1.1 (0.7*gg*J _The polar bear growls angrily.*ggC ((((((You shoot an arrow. The arrow hits the polar bear!*ggo :**gg,E  The polar bear is severely wounded.A giggling sprite leaps out and smacks the polar bear with its own front paw.*ggN 9.h*ggO s..... very drained)*ggYP +9 (0.8*ggW *ggD[ c _The polar bear is severely wounded.*ggG (((((You shoot an arrow. The arrow hits the polar bear.*ggE^:**gg; *gg[Q The polar bear is severely wounded.A giggling sprite leaps out and smacks the polar bear with its own front paw.h.....---2.7*ggW^ _The polar bear is almost dead.*gg (((((You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.*gg6^:**ggC1  The polar bear is severely wounded.A giggling sprite leaps out and smacks the polar bear with its own front paw.*gg};.hh.....drained, 1 very drai…)*gg<(3.5*ggB*ggFc _The polar bear is severely wounded.*ggx  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.*gg:} .(((((   polar bear (drained)*gg _......*gg 524.2 (0.7*gg *gg? N _You kill the polar bear!*gg(I (*gg7(((( You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.*gg:**gg  The polar bear is almost dead.A giggling sprite leaps out and smacks the polar bear with its own front paw.*ggY ......You kill the polar bear!*ggR*ggg7=49*gg*ggi _The jinxing sprites lose interest in you.*gg  _No target in view!*ggQZ J*gg^  _*gg!c B*gg(e *gge :=*gge *gg i *ggki *ggi *ggl ,*ggm *ggn *ggn M8==*ggp *ggp *ggr B*ggs *ggbt ,*ggt *ggu *ggw *ggx *ggx *ggz *ggX} Q==*gg} *gg~ *gg X*gg *gg= *gg *gg *gg( *gg *gg *gg *gg ~  ### *gg { #.### ####...# { #.@#...# --- #...##....# #..# ##...## #.. ##...# *ggJ :# ##..#  #..#  #..##  {{{ ##..#  ##...# *gg 019.9 (15.0)*ggҚ :---*gg *ggs  *ggҡ U_You sense a monster nearby.*ggO 20.0)  Nemelex Xobeh deals you some cards!*ggK!/  --more--*ggد|    ####*gga Y.# { #.### #..# ####...# #Y..##..#...#  #..@##....#  #..#####...##  #.. ##...#  ## ##..#  #..#  #..## YY 2 yaks (asleep){{{ ##..#   ##...#  #..###  *gg  You now have 4 escape cards, 13 destruction cards and 5 summoning cards.1.9 (2*ggV _2 yaks come into view.*gg>  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*gg .Y#{ Y.YY1 wandering)6---==2.9 (1Jinx *gg *gg & _The yak bellows!*gg ((((YYou shoot an arrow.  The yak bellows!*ggO:**gg&W  The arrow hits the yak but does no damage.  *gg'iA giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is lightly wounded.*ggz*P  You hear a bellow! You hear an angry growl.*gg3*ggQ6uhY#YY.*gg6k...h   wolf (wandering)*gg~75=3.6 (0.7*gg@>*ggA*ggK/  --more--*gg/S _A wolf comes into view. _A yak comes into view.*ggH((((h  You shoot an arrow.  The wolf howls!  The arrow hits the yak! The arrow freezes the yak.*gg:**gg  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.*ggEhYY..*gg@p.Y 3 yaks (2 drained)*gg-4.4 (0.8*ggb*ggi[ _The yak is heavily wounded.*gg 4*gg *gg,& " (((( _Unknown command.You shoot an arrow. The arrow barely misses the yak. The arrow hits the yak!  The arrow freezes the yak.*gg :**gg  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.*ggF ).Y*gg p... 2 yaks (1*gg 055.2*gg *ggz G _You kill the yak!*gg 1 (((You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*gg. :**ggl  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.*gg *gg .Y.Y.. very drained)*gg ---9 (0.7 _The yak is heavily wounded.*gg ((You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.*ggli:**ggAf  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.*ggFhhY..Y.h   polar bear (wandering)YY 2 yaks (1 very drained)h   wolf*ggQG-6.7 (0.8*ggeL*ggcO] _A polar bear comes into view.*ggb*ggc*gg`k*gg-pF _Unknown command.*gg  You shoot an arrow.  The polar bear growls angrily.  The arrow hits the yak! The arrow freezes the yak.*gg†(h   yak*gg{l  You kill the yak!*gg}*gg*gg.h..hY.*gg*ggb7=67.5*gg*gg *ggc_The jinxing sprites lose interest in you.*gg*gg*gg:&*gga6j (( *ggH7~_Unknown command.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*gg*gg*ggu.h..Y.*gg(8.3*gg*ggJ^ _The yak is moderately wounded.*gg *gg *gg} *ggI ( _Unknown command.*gg_ ]You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.*gga ,*ggYj _..h.*gg=k (9.1*ggr *ggw W _The yak is almost dead.*gg4*gg©*gg _Unknown command.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*gg†(h   wolf*ggq *gg/l  You kill the yak!*gg *ggh.h.hh 2 wolves (1 wandering)*gg378 (0.7*gg*ggR!W _A wolf comes into view.*gg&*gg'*gg/*ggJ3F _Unknown command.*gg5 *gg"*ggj  h*gg    *gg4!You shoot an arrow.  *gg!The wolf howls!  *gg"4The arrow hits the wolf! The arrow freezes the wolf.*gg*ggG *gg] *gg,The wolf is almost dead.*gg*ggk*gg[z.h.h*ggE=30.5*gg*gg< _The wolf bites you but does no damage.*ggo-4*gg6*gg7F _Unknown command.*gg m  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*gg j.   wolf*gg W  You kill the wolf!*gg =.h*ggv 081.2*gg *gg l _The wolf pauses to sniff the ground.*ggN *gg *ggY *gg  *gg 8_Unknown command.*gg *gg *gg *gg% F _Unknown command.*ggů ((You shoot an arrow. The arrow hits the polar bear.*gg3*gg"5*gg9.h.h.*gg9&9*gg>*ggA8 _The polar bear is lightly wounded.*gg_*gg`*ggf*ggiF _Unknown command.*ggNK ( You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.*gg t  The polar bear is moderately wounded.*gg@*ggv.h†h*ggr-2.7 (0.8*gg*ggbk _The wolf stops to sniff the ground.*gg*Y*gg1Z*ggla*ggNn (( _Unknown command.*gg*gg> .hhYou shoot an arrow. The arrow barely misses the polar bear.The polar bear bites you. The polar bear closely misses you.*ggW78-3.5*gg*gg / _The polar bear claws you.*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg#w^  You beckon some vexing sprites to accompany your attacks.*ggc}J  You feel your willpower being sapped.*gg 6--6-A wolf comes into view.The polar bear bites you but does no damage.*gg0/  --more--*ggڇ  The polar bear claws you. The polar bear completely misses you.-4.5 (1.0Jinx *gg*gg) _The wolf moves out of view.*gghwYou shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.*gg3:**ggB h(drained)The polar bear is heavily wounded.A giggling sprite leaps out and smacks the polar bear with its own front paw.*ggF c7-=5.2 (0.7*gg *gg b _The polar bear is heavily wounded.*gg. *gg/ *ggB5 *gg: F _Unknown command.*gg|k  You shoot an arrow. The arrow hits the polar bear.  The arrow freezes the polar bear.*gg Q  The polar bear is severely wounded.The polar bear barely misses you.The polar bear claws you but does no damage.9=6.0 (0.8*ggF X _The polar bear closely misses you.*gg  You shoot an arrow. The arrow hits the polar bear.*gg! :**ggjT hhberserk, very drained)The polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is almost dead.*gg}80=-7 (0.7*gg2*gg.\ _The polar bear goes berserk!*gg *gg*ggS*ggF _Unknown command.*gg&  You shoot an arrow. The arrow hits the polar bear.  The arrow freezes the polar bear.*ggZ:**gg7  The polar bear is almost dead.A giggling sprite leaps out and smacks the polar bear with its own front paw.*gg9*gg~E& *ggFF†hh   wolf  You kill the polar bear!*ggKe72--97.5 (0.8*ggR*ggV) _The wolf bites you!*ggs _Unknown command.*ggn  You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf.*gg[.*ggU8.*gg[e4--108.2 (0.7*gga*gg!eH _You kill the wolf!*ggv*ggw*gg|*gg~F _Unknown command.*gg  _No target in view!*gger *ggis *ggw *ggz H _No target in view!*ggY *ggB *gg/ *gg* F _Unknown command.*gg):*gg;4*ggs?*gg@S6= _*ggI8==7=*ggPJ _The sprites lose interest in your situation.80=1=*ggUX*ggW*ggXP=*gg[,*gg-\*gg^*gg_=8==*ggb*gggfX*ggi,*ggi*gg7m_  You see here a yak corpse.*ggp*ggp _*ggMq*ggnr*ggt*gguQ==*ggw*ggz*ggz,*gg|*ggx~,*gg*gg*gg*gg,*gge_  You see here a yak corpse.*gg *gg‰ _*gg;*gg*ggM*gg,*gg*ggdX*gg[,*ggE*gg*gg,*ggL*ggL*gg,*gg*ggw*gg*gg*gga *ggL ########### ###  #.@....#..# #.##---#....###.##..#######.....#####...##..#...#. ###†..##......#..#####...# {.## ##.. {## ##. #. #.You feel your willpower return.*gg062.2 (24.0)*ggB---*gg*gg$[ _You sense a monster nearby.*gg*gg3*ggf*gg*gg,*ggk*ggK,*gg*ggd*ggx########### ######......#..# ##..@.###.##..######..## #####...##..# #. #.### ###†..## ... ##..##### ##. { #..## #*ggV  ## {{ #### { {{{*gg:5.2 (3.0) *gg*gg*gg [ _You sense a monster nearby.*gg}Z I*ggW\ *gg_ *gg4` *ggke ,*ggBk ################......#..#####....###.##..#####...#..## #####...##.#. #@### ###†..*ggpl  #...# ##..## ##...{ #..##  ##..h{ #### ###.. ### h   wolf (wandering){{{ *ggp +6.2 (1*ggGr *gg *ggE +7.2 (2*gg *gg` *gg  ####  #####  ####....# #...#..##  #. #@### ###† #...#  ##...{ #..##  ##..h{ ####  ###..  ###  {{{ *ggP} ####  #####  ####....# #...#..##  #. #@### ###† #...#  ##...{ #..##  ##..h{  ###.. ###  {{{ *ggAW*ggPX*gg]*gg`[ _A wolf is nearby!*ggp ####  #####  ####....# #...#..##  #. #@### ###† #...#  ##...{ #..##  ##..h{ ####  ###..  ###  {{{ *gg2 ####  #####*gga  ####....# #...#..##  #. #@### ###† #...#  ##...{ #..##  ##..h{  ###.. ###  {{{ *gg#4*gg)*ggK[ _A wolf is nearby!*gg _You sense a monster nearby. _You sense a monster nearby. _A wolf is nearby! _A wolf is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggE{  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*gg~E  The wolf howls! You hear a howl!*gg*gg*gg hh,hh 2 wolves  A wolf comes into view. x2*ggы6---====8.2 (1Will/2 Jinx *ggd*gg*ggU/  --more--*gg2 _The wolf moves out of view.*ggR((((*ggx2 9**gg You shoot an arrow. The arrow misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is lightly wounded.*gg *gg *gg -You hear a howl!*gg hh.,h..h 3 wolves (1 very drained)*gg [77--9 (0.7*gg *ggg ! _The wolf bites you.*ggyb (You shoot an arrow. The arrow completely misses the wolf.The arrow hits the wolf. The arrow freezes the wolf.*gg ;**gg  The wolf is moderately wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.*gg k  The wolf is heavily wounded.*ggg whh.h.*gg8 6--===-9.6*gg *gg! ) _The wolf bites you.*gg[*m  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*ggL1>† 2 wolves*ggζ*gg[q h.You kill the wolf!*ggn8=-70.4 (0.8*ggW*ggR _The wolf closely misses you.*ggO ########### #####......#..#  ####....###.##..#### #..@#..## #####...#.#.### ###†..hh# ##..##. #..##*gg##...,#######..   wolf###{{{*gg}*gg~*gg  The wolf attacks as it pursues you! The wolf barely misses you.*ggRh{†*ggh4-------*gg1.4 (1.0*gg*gg) _The wolf bites you.*gg4  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*gg: ;**gg {  The wolf is heavily wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is heavily wounded.h.hh 2 wolves (1 very drained)*gg o5=-==2.1 (0.7*gg} *gg& Q _The wolf barely misses you.*gg@(*gg8**gg}y  The wolf is heavily wounded. _The wolf barely misses you.  *ggOzYou shoot an arrow. The arrow barely misses the wolf.The wolf is almost dead.  The jinxing sprites lose interest in you.*ggh{†   wolf (*ggi7=8*ggĆ*ggE< _The wolf bites you but does no damage.*gg&n  You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf.*ggD.*gg*ggh.h   wolf*gg=8=7=13.6 (0.8*gg*ggH _You kill the wolf!*gg}n  You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf.*ggD.*ggw9.*ggu|m9=24.3 (0.7*gg*ggH _You kill the wolf!*gg *ggF *gg *gg H _No target in view!*ggǭ *gg *ggb *gg  You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf. _You kill the wolf! *ggE You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf. _You kill the wolf! _No target in view!*ggW#J*gg&*gg=+81= _*gg,*gg/*ggI0P=*ggH3,*gg4*ggb<Q---{*ggA-9.3 (5.0*ggBV=---*ggF*ggUIY _You kill the wolf!  You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf. _You kill the wolf! _No target in view! _You sense a monster nearby.*ggt4*ggw*ggw*gg~J8==h*ggXRh   wolf (wandering)*gg[0 80.3 (1*gg@m _A wolf comes into view.*ggM  ((((h    You shoot an arrow.  The wolf howls!  The arrow hits the wolf! The arrow freezes the wolf.*gg*ggBl.†.h*gg`.===1.0 (0.7*ggE*gg^\ _The wolf is heavily wounded.*gg   You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.(((.*ggs y.†..*ggI &7*gg *gg H _You kill the wolf!*gg*gg^*gg,*gg‹H _No target in view!*gg _No target in view!*gge== _  You see here a wolf corpse.*ggkL _*ggl*ggKqX*ggt,*ggt*ggv*ggy,*gg?z*gg{*ggx~,*gg~*gg{*ggH,*ggσ*gg*gg*gg *gg{*gg*gg*gg34*ggbn _You feel your willpower return.*ggq3*gg5*ggO*gg9,*gg͙*ggA*gg,*ggD*ggџ*gg,*ggv*gg*ggر]#≈≈##..†#####..######≈≈##....## #..## #≈≈##....# #####≈###..####...####...### {Y{ ##...### ... ###...##...# ###@...# ####.--- ######.. ######..# ####.....###.## ####....#########..{.##§.☼.########.... Y   death yak (asleep)..§§☼§°☼#######.....#...○§##☼...##....######.. ####....#### #*gg~ 95.7 (14.0)  A death yak comes into view.*ggY*ggm ,YY.Y{Y   yak (wandering)The death yak bellows! You hear a bellow!*ggV==-6.7 (15*gg\*ggV _A yak comes into view.*ggz †###  #≈≈##....## #..##  ≈≈##....# ####  *gg#≈###..# ###...### #...### ,Y{  ##...### .Y.  ###...##...#  ###@...#  ######    .##  .{ ..  *gg  †###  #≈≈##....## #..##  ≈≈##....# ####  #≈###..# ###...### #...### ,Y{ *ggN N ##...### .Y.  ###...##...#  ###@...#  ######   .##  .{ ..  *gg *gg *ggܣ *gg d _There are monsters nearby!*ggO * †###  #≈≈##....## #..##  ≈≈##....# ####  #≈###..# ###...### #...### ,Y{  ##...### .Y.  ###...##...#  ###@...#  ######    .##  .{ ..  *gg  †###  #≈≈##....## #..##  ≈≈##....# ####  #≈###..# ###...### #...### ,Y{  ##...### .Y.  ###...##...#  ###@...#  ######   .##  .{ ..  *gg d _There are monsters nearby!*gg5| †###  #≈≈##....## #..##  ≈≈##....# ####  #≈###..# ###...### #...### ,Y{  *gg(}6##...### .Y.  ###...##...#  ###@...#  ######    .##  .{ ..  *ggOC †###  #≈≈##....## #..##  ≈≈##....# ####  #≈###..# ###...### *gg#...### ,Y{  ##...### .Y.  ###...##...#  ###@...#  ######   .##  .{ ..  *gg*gg*gg*ggd _There are monsters nearby!*gg (((((((You shoot an arrow.*gg  The arrow completely misses the death yak.*gg*gg {YY.......{.YThe yak bellows!*ggϏ9=7.4 (0.7)*ggO*ggQV _A yak comes into view.*gg ((((You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.*gg"Qj....8.1*ggW*ggZ7 _The death yak is lightly wounded.*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gge B*gg ,,.YY^.##.Y^.{Y 2 yaks*gg f5-----9.1 (1.0*gg *gg| < _You inscribe a pair of binding sigils.*ggn  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg  You beckon some vexing sprites to accompany your attacks.*ggN..YYY{.3--------700Will/2 Jinx *gg*gg3; _You feel your willpower being sapped.*gg:p (( You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.*gg *gg *gg5 p  The death yak is heavily wounded.*gg1 YY..Y.#{.(bound)*gg> 3=8 (0.7*gg *gg _The death yak moves over the binding sigil and is bound in place!*gg) (You shoot an arrow.  The arrow hits the death yak but does no damage.*gg*gg*gg=q..YY *gg(1.5*gg*gga _The death yak is heavily wounded.*ggzV (You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.*ggJ 8.*ggh (2.2*gg *gg a _The death yak is heavily wounded.*ggL( _The death yak is heavily wounded.You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak. _The death yak is heavily wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.*gg8.*ggI---3.0 (0.8*gg*ggS  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is heavily wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is heavily wounded.*gg( _The death yak is heavily wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak. _The death yak is heavily wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.*gg<8.*ggY4=7 (0.7*gg*ggT  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is heavily wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is severely wounded.*gg (You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.*gg1 8.*gg3 (4.4*gg; *gg.? U  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is severely wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is severely wounded.*gg( _The death yak is severely wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak. _The death yak is severely wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.*gg_d".*gge>5.1*ggm*ggcqU  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is severely wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is severely wounded.*gg  _The death yak is severely wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak. _The death yak is severely wounded.  You shoot an arrow. The arrow hits the death yak!!  The arrow freezes the death yak.*gg (.YY 2 yaks*ggg *gg1i *gg { _The yak moves over the binding sigil and is bound in place!*gg^ ( You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*gg*gg..YYY 2 yaks (1 drained, 1 bound){*gg7===9.3 (0.8*gg*gg^ _The yak is moderately wounded.*gg (You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.*gg)9.*gg|\2==--10.1*gg:*gg[ _The yak is heavily wounded.*ggV (You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*gg ;**ggi  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.*ggamV  You kill the yak!*gget.Y.   yak {*ggz88 (0.7 _The yak seems less drained.*ggl  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.*ggX(†*gg\tB. *ggz591.6 (0.8*gg*ggG _You kill the yak!*ggx*ggT*gg*ggH _No target in view!*gg/ J*ggw*ggy% _*gg*gg   The jinxing sprites lose interest in you.==*gg *gg#{ _The sprites lose interest in your situation.*gg4*gg,*gg*ggd3=*ggG*gg,*gg*gg3,*gg*gg,*gg& *gg"*gg#I=*gg&,*gg;'*gg*b4=*gg+*gg-,*ggX.*ggk2M*gg[6n _You feel your willpower return.*gg,7*gg:e=*gg.;*ggv>*gg>*ggd?*ggA,*ggDB*ggHx5==*ggH*ggI,*ggM,*gg)N*ggP,*gglQ*ggWf==*gg_Y,*gg Z*gg^*gg_a6=*ggb _Your binding sigil disappears.*ggd*ggfB*ggh,*gg7i*ggk*ggl9=*gglm*ggo,*gg:p*ggs*ggtZ7=*ggv,*gg x*ggy,*ggWz*ggU|*gg|,*gg*gg`O=*gg,*gg*ggۅ*ggnb8==*gg;*ggɊ,*ggP*gg΍*gg},*gg*gg  Things that are here:  a yak corpse; a yak corpse*gg*ggH _*ggș*gg*gg~*gg:==*gg*gg}*gg,*gg{*gg*ggG*ggP## ####....###.##..#######..#≈# #...#..## #####...##..#..#≈≈##..#.### ###†..##...#≈≈##..†### ##..#####..#≈≈##....## #..## ##.≈≈##....# #### ###≈###..### ...# ####...###[# #...##*gg#...####@##---##...####.#....# ###...##...#  ######.†..### ####...###### ##....## ######..####  ####.....### .## ####....##########....##§{☼.########....*gg054.6 (43.0)*ggH---5.6 (44*ggM*gg; _L - a pink potion*gg *gg7 #####......#..# #.#### ####....###.##..#######.#≈# #...#..## #####...##..#≈≈##..#.### ###†..##..#≈≈##..†### ##..#####..#≈≈##....## #..## ##..*gg≈≈##....# #####.≈###..### ...# #.###...###@# #.#...####.###...# ##...####.#....# ###...##...# ######.†..#####...###### ##....### ######..#### ####.....### .## ####....####*gg*gg16.6 (1.0)*gg *gg _You see here a +0 kite shield of cold resistance.*gg*gg< &7*gg"*gg ] _M - a +0 kite shield of cold resistance*gg*gg\   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   i - Spellcasting   3.5   4.0   0          *gg" b - Unarmed Combat   0.0   1.0   0   j - Hexes  14.2  12.7  +2   c - Throwing   0.0   1.0   0   k - Fire Magic   1.0   2.0   0       l - Ice Magic   0.0   1.0   0   d * Ranged Weapons  17.1  22.5   0           m - Invocations   0.0   0.7  +2   e - Armour   0.0   0.8  +1   n - Evocations  [34*gg#m 0.0   0.8  +1   f - Dodging   1.7   2.4  -1       g - Shields   0.0   0.6  +3       h - Stealth   0.0   0.6  +3                                              *gge$        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*ggI& > g + Shields 0.0*gg *ggm *ggh #####......#..# #.## Limel the Marksant## ####....###.##..#######... Formicid of Nemelex Xobeh **....#≈# #...#..## #####...##..#... Health: 81/81 ========================#≈≈##..#.######†..##.... Magic: 18/18 ========================*ggd v#≈≈##..†#####..#####... AC: 6Str: 13#≈≈##....## #..## ##.. EV: 11Int: 14≈≈##....# #### ##. SH: 0Dex: 30#≈###..### ...##. XL: 13 Next: 19% Place: an Ice Cave###...###@# #...##. Noise: ---------  Time: 10757.6 (0.0)#...####.###...### B) +5 orcbow of Springtime {freeze, Dex+4}##...####.#....###. Throw: throwing net###...##...####..*ggC ###.†..### ####...#########....### ######..########.....###.## ####....############  _Your binding sigil disappears.Things that are here: _a yak corpse; a yak corpse _L - a pink potion _You see here a +0 kite shield of cold resistance. _M - a +0 kite shield of cold resistance*gg *gg2 *gg *gg *gg=*ggA3*gg*ggX*ggB*gg*ggo"*gg"*ggm#*gg$*gg'*gg',*gg,*gg-,*gg#.*gg/*gg2,*gg(3*ggW5*gg/8,*gg8*gg9*gg=;*gg;,*gg>*gg@*gg@,*ggB*ggD*gg"E*ggE*ggrG*ggI*gg J*ggJ*ggEL*ggKN*ggO,*ggP*gg(R*ggR*ggOS*ggT*ggV*ggW,*gg`Y*gg[*gg)\*gg\*ggt]*ggp_*gg_*gg8`*gga*ggjd*ggd*gg6e*ggg*ggIi*ggi*gg`j*ggk*ggn*ggn*ggn*ggp*ggr*gg s*ggqs*ggt*ggv*ggzw*ggw*ggx*ggv{*gg{*ggK|*gg}*ggp*gg*ggK*gg*gg*gg*gg*ggC*gg*gg*ggg*gg*gg*gg*ggu*gg*ggn*ggג*gg>*gg̔*gg@*ggӗ*ggn*gg*ggQ ####### #####......# ## ####....###.## #≈# #...#..## ##### ## #≈≈##..#.### ## ..##≈≈##..†### ## ..#≈≈##....## # { #.#≈≈##....# ##.## #@##≈###..####... { #.###...###.###... {{ #.#...####.###...# #.##...####.#....# ##.###...#*gg]#...###. ##..###.†..####.#...########..## ##.....##...#### {{ ##......####...*gg086.6 (29.0)*gg٩*gg q _You sense a monster nearby.*ggA *gg I*gg  ######## #####......# ## ####....###. #≈# #...#..## ###### ##.### ...#†### ##.# #{*gg ≈≈##....# ##.# ##.##≈###..####. #.###...###.###..{{ #.#.###... #.##...####.#.....###...##...###..###.†..####. #...########.. .##...###*ggE K{7.6 (1.0)*gg7 *gg *gg [ _You sense a monster nearby.*gg*gg3*gg*gg?= ###### #####..... ## ####....###. #≈###...#..## ######## ##.### .hh...#†### #.# #{ ###.#≈≈##....# ## ##.##≈###..# #.###...###.###{{ #.### #.##...####.#... hh 2 wolves (asleep)#.###...##...###..###.†..#### #...########..*ggF&0*gg+8.6 (1*gg?*gg#X _2 wolves come into view.*gg1  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*gg*gg*gg hhh,{ {{ h   polar bear (wandering)hh 2 wolves  The wolf howls! x2; You hear a howl!  A polar bear comes into view.*gg6---===9Will/2 Jinx *ggK*gg~*gg~&/  --more--*ggU* _You hear a howl! x2*ggb(((hYou shoot an arrow.  The polar bear growls angrily.  The arrow hits the wolf. The arrow freezes the wolf.*gg:**gg  The wolf is lightly wounded.  A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is moderately wounded.*gg*gg2*gg*gga.h.hh*gg%{ #.  { {(1 very drained)*gg.90.3 (0.7*gg*gg*gg/  --more--*gg ' _You hear a howl!*gg68 ((You shoot an arrow. The arrow barely misses the wolf. The arrow hits the wolf!!The arrow freezes the wolf.*gg :**ggו The wolf is almost dead.A giggling sprite leaps out and smacks the wolf with its own front paw.*ggc *gg *gg h†., #h{ {  {You kill the wolf!*gg -1.1 (0.8*gg^ *gg% W _A wolf comes into view.*gg*gg*gg:*ggF _Unknown command.*gg)Q *gg(U )Wear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn) *ggU  y - a +1 pair of boots (worn)c - a +0 robe  z - an orb of energy  M - a +0 kite shield of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip *gg *gg) *gg/ Limel the MarksantFormicid of Nemelex Xobeh **....####### Health: 81/81 ========================#####...... Magic: 16/18 =====================---## ####....###.## AC: 6Str: 13#≈###...#..## #### EV: 11Int: 14##### #≈≈##..#.###SH: 0Dex: 30..hh†.##≈≈##..†###XL: 13 Next: 19% Place: an Ice Cave, #h@#≈≈##....## ## Noise: ===------  Time: 10791.1 (0.0)###.#≈≈##....# ##. B) +5 orcbow of Springtime {freeze, De*gg x+4}{ {##.##≈###..####.. Throw: throwing net#.###...###.###. Will/2 Jinx #.#...####.###..{ #.##...####.#... h   polar bear##.###...##...## hh 2 wolves (1 very drained)##..###.†..#####...########..The arrow freezes the wolf.  The wolf is almost dead.A giggling sprite leaps out and smacks the wolf with its own front paw.  You kill the wolf! _A wolf comes into view. _Unknown command.*ggy P  Okay, then.*gg *ggi *gg . _*ggn  You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf.*ggZ†   wolf*gg*gg*gg.hh { {*gg4208 (0.7*gg+*ggH _You kill the wolf!*gg**gg+*gg3*ggW7F _Unknown command.*gg m  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf!*gg g†((*gg% *gg, #.h.† *gg3 512.6 (0.8*gg: *gg> 2 _You kill the wolf!*gg? *gg) J*gg< F _Unknown command.*ggP  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg./ *gg%< a †h^ {(bound)You inscribe a pair of binding sigils.3-----3.6 (1.0*ggA *gg F _The polar bear moves over the binding sigil and is bound in place!*gg?(((*gg†h†{  {*ggύ5=4.3 (0.7*gg*ggq _You shoot an arrow. The arrow barely misses the polar bear.*gg ( You shoot an arrow. The arrow hits the polar bear!*gg† { {*ggMY4=---5.0*gg*ggL"e _The polar bear is moderately wounded.*gg  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg   {You beckon more vexing sprites to accompany your attacks.2---6.0 (1.0*gg= *gg ; _You feel your willpower being sapped.*gg ( You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.*ggWx4 h† hberserk, bound){The polar bear is severely wounded.=8 (0.8*gg*ggЂ\ _The polar bear goes berserk!*gg\4  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.*ggy9].(*ggH:1*ggbm.†{ *ggx 27.6 _You kill the polar bear!*gg*ggxh _Your Shields skill increases to level 1!*ggo4*gg%*ggH _No target in view!*gg *ggE *gg *gg *ggE % _*gg ,*gg| Z--*gg{' _The sprites lose interest in your situation.*gg/ 83=h{---^  {h   wolf (wandering)*gg92 /800.6 (3.0*gg; .h, ---1.6 (4*ggA *ggE W _A wolf comes into view.*ggU  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggZ-  Your binding sigil disappears.You inscribe a pair of binding sigils.*gg/*gg7.†h^.^h{*gg8h0----===2.6 (1*gg?*ggC% _The wolf howls!*ggI  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggL^  You beckon some vexing sprites to accompany your attacks.*gg4 .h{(bound)  You feel your willpower being sapped.*gg58/18 --------3Jinx *ggf*gg7| _The wolf moves over the binding sigil and is bound in place!*gg+  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*ggb:**gg< w h{  very drained, bound)  The wolf is heavily wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is almost dead.*gg]= 5=4.3 (0.7*ggDC *ggF Q _The wolf barely misses you.*gg #############......## ####....###.###≈###...#..## ######## #≈≈##..#.### ....†.##†### # , #h...## ### ### ##. ##^##≈###..####...###...###.{ #.#...####.###.. #.##..##.###...##...####..###.†..####....########..##.....##...###*gg >{ *gg 7---5.3 (1.0*gg^ *gg *ggm  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*ggC†(*ggta.{ 3===6.0 (0.7 _You kill the wolf!*gg**gg>,*gg0*gg3H _No target in view!*gg#, `*gg. hh   wolf (wandering)*gg6 , 0*gg7 Q------7.0 (1*gg> *ggM W _A wolf comes into view.*gg  Casting: Jinxbite (safe; 1% risk of failure)  *ggs\Confirm with . or Enter, or press ? or * to list all spells.*gg  Your binding sigil disappears.You inscribe a pair of binding sigils.*ggq*gg.†h^.^h*ggg6--===8*gg*gg% _The wolf howls!*gg;##############......#.## ####....###.##..#≈###...#..## ######## #≈≈##..#.### ....†h##†### # , #†^..## ###. ###. ##. ##@##≈###..####....^###...###.*ggf=#.#...####.###...##.##....###.###...##...###.###.†..####....########..####.....##...###{{.####...*gg@*ggaH<.h*ggH0---9*ggN*ggQ*gg  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg ^  You beckon more vexing sprites to accompany your attacks.*gg †h(bound){You feel your willpower being sapped.*gg4-----==-10*ggr*gg| _The wolf moves over the binding sigil and is bound in place!*gg ( You shoot an arrow. The arrow hits the wolf. The arrow freezes the wolf.*ggx k.=8 (0.8*gg? *gg&  *gg Q_The wolf is moderately wounded.*ggm  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*gg†(*ggQ.{ *gg-1.5 (0.7*ggV^ _You kill the wolf!*gg\*gg^*gg*e*gghH _No target in view!*gg! *ggR 4*gg Q _*gg< w5=--*gg *gg> { _The sprites lose interest in your situation.*gg 4*gg3 *gg ,*ggM ,*gg *ggX P=*gg *gg *ggo ,*ggj ,*gg *gg 6==*ggW B*gg ,*gg6 *gg^ ,*gg *ggz *gg Q==*gg *gg/ *gg *gg$ *gg$ T7=*ggY% *gg* ,*gg+ *ggF. ,*gg. *gg2 ,*gg2 *ggT7 P=*gg8 *gg< _Your binding sigil disappears.*gg= *ggK 8=*ggL B*ggyO ,*gg'P *gg\S *gg2T ,*gg|V P=*gg1W *gg[ M*gg_ _You feel your willpower return.9==*ggb *ggTc *ggc *ggf *ggf *ggg *ggTn ,*ggRo *gg{q *gg%r :==*ggr *ggv ,*gg$w *ggz B*ggX }10/18=*gg ,*gg *gg ,*gg *ggi ,*gg܌ *gg- O=*gg *gg ,*gg2 *gg0 *ggė c1=*gg ,*gg/ *gg ,*gg *ggj *gg̟ *gg *gg O=*gg *gg^ B*ggΨ *ggu d2==*gg% *gg *gg *gg ,*gg *gg *gge *ggα *gg0 *gg :==*gg *gg ,*gg *gg c3=*gg *gg ,*ggc *ggr ,*gg? *ggT *gg B*gg O=*gg1 ,*gg. *gg! ,*gg *gg *gg 4=h---. h   wolf (wandering)*gg 069.5 (58.0)*gg I---70.5 (59*gg *gg W _A wolf comes into view.*gg  ##    #####   ....h.##≈≈##..†###  , #††#≈≈##  *gg ###.#≈≈#  ##@# #.# #.# #.# ## ##† {{ *gg_ ##    #####   ....h.##≈≈##..†###  , #††#≈≈##  ###.#≈≈#  ##@# #.# #.# #.# ## ##† {{ *gg*gg*ggo$*gg'[ _A wolf is nearby!*gg= ##    #####   ....h.##≈≈##..†###  , #††#≈≈##  ###.#≈≈#  ##@# #.# #.# *ggo#.# ## ##† {{ *ggD ##    #####   ....h.##≈≈##..†###  , #††#≈≈##  *ggԣk###.#≈≈#  ##@# #.# #.# #.# ## ##† {{ *ggK*gg-*gg*gg([ _A wolf is nearby!*gg= ##    #####   ....h.##≈≈##..†###  , #††#≈≈##  ###.#≈≈#  ##@# #.# #.# *ggo#.# ## ##† {{ *gg ##    #####   ....h.##≈≈##..†###  , #††#≈≈##  ###.#≈≈#  ##@# *gg9#.# #.# #.# ## ##† {{ *gg**gg*gg*gg[ _A wolf is nearby!*ggݪ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg]  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*gg L†hh*gg ^2--===1.5 (1*gg% V.0)Will/2 Jinx *ggV *gg6 % _The wolf howls!*gg ((( You shoot an arrow. The arrow hits the wolf. The arrow freezes the wolf.*ggr(*gg)*gg/e.†h.*gg1-2.2 (0.7*gg6*gg9_ _The wolf is moderately wounded.*ggK ( You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*gg:**ggͪ  The wolf is severely wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.*ggi†h (very drained)*ggB&9*ggK*ggX _The wolf is almost dead.*ggC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggj!*gg"*gg(*gg,P _You don't know that spell.*ggYB((*ggm3**gga  You shoot an arrow. The arrow barely misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.*gg p†.*gg 043.6*gg *gg H _You kill the wolf!*gg  _No target in view!*ggV 4*gg *gg H _No target in view!*ggS*ggT4*ggV*ggW@-- _*gg\\k*gg`{ _The sprites lose interest in your situation.*ggaN3=*ggIb*ggud*gg)e,*ggh*ggi*ggi*ggk,*gggl*gg!q*ggqI=*ggt,*gg@u*ggCx*ggxL4=*gg[y*gg{,*gg|*ggT*gg*gg*gg؂,*gg*gg*gg:=*ggh*gg6*gg,*gg*gg3M5==*gg*gg,*gg*gg,*ggP*gg*gg@,*gg**gg;==*ggH*gg*gg,*gg,*ggH*ggh*ggL6=*gg*gg*gg,*gg^*gg7*ggn _You feel your willpower return.*gg83*gg4*gg۳9=*ggz*gg,*ggX*ggy*gg#Z7=*gg ,*gg*gg,*ggk*gg*gg*gg*ggF*gg9=*gg*gg:8==  You see here a wolf corpse. _  You see here a wolf corpse.== _*gg^  Things that are here:  a wolf corpse; a wolf corpse _*gg}*gg*ggB*gg *gg *gg ,*gg*gg9*gg*gg&*gg*gg*gg=,*gg*gg,*gg*gg*gg_%≈## ####....###.≈≈##≈###...#..## ##≈≈≈≈########≈≈##..#.### *gg>&T≈≈≈≈.....†.##≈≈##..†### #≈#≈##..###††#≈≈##....##  ##..####.#≈≈##....#  ###...##.##≈###..#### #..####.###...###.@.##.#.###---###..#.##...####.# .###.###...##...*gg'^ .. ##..###.†..# #.. #...######## .####.....##...{{ ## ##......#{ .########.. §.☼.#*gg0'919.6 (46.*gg20)*gg33---*ggZ<*ggE[ _You sense a monster nearby.*gg*gg03*ggI*gg#t≈ ## ####....###.#≈≈# #≈###...#..## #≈≈≈≈########≈≈##..#.### ≈≈≈≈.....†.##≈≈##..†### #≈#≈##..###††#≈≈##....## ###..####.#≈≈##....# ####...##.##≈###..####.#..####.###...###.###..@##.#...####.###.###..#.##...####.#...###.###...##...###.. ##..###.†..###.. #...#..####.....##...#{{ ## ##......#{ .#.....##§.☼.#*gg4220.6 (1.0)*gg*gg*gg[ _You sense a monster nearby.*gg*ggҏ3*gg *ggC*gg,*gg,*ggݙ,*gg*ggi,*gg*gg*gg≈≈≈≈.....†.##≈≈##..†### #≈#≈##..###††#≈≈##....##  ##..####.#≈≈##....# ##. ###...##.##≈###..####.. #..####.###...###.###. ##...##.#...####.###.. ###..#.##...####.#.. #..... ##.@###..###.†..#### ##..##...########.....##...#*ggM{{#### ##......####.{{ { .########...{ ....##§.☼.## ..§§☼§°☼# ..○{##☼...##.. ####....*gg#44.6 (4 *ggR*ggg*gg5[ _You sense a monster nearby.*ggV 3*gg *ggċ *gg; #≈#≈##..###††#≈≈##....## ## ##..####.#≈≈##....# ##. ###...##.##≈###..####. #..####.###...###.####...##.#...####.###. ###..#.##...####.#. #..###.###...##...####..###..###.†..## ##@.##...########..*gg) #...####.....##...###hh#### ##......####...Yh { .########....## ....##§.☼.###§§☼§°☼##h   polar bear (asleep)○{##☼...##. Y   yak (asleep) ####.... hh 2 wolves (asleep) ###.#*ggh 0  A polar bear, a yak and 2 wolves come into view.*ggΨ *gg̳ FhhhY. {hYhh1 wandering)*gg J====5.6 (1*gg *gg= D _The wolf howls! The polar bear growls angrily.*gg ††     #..##  ### #..## ##..##† ##@.# #h..## #hh####  ..Y.  .## {  ..○{ ..  *ggz ††     #..##  ### #..## ##..##† ##@.# #h..## #hh####  ..Y.  .## {  ..○{ ..  *gg6~*gg܊*ggMd _There are monsters nearby!*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg~*ggB*ggg{^^.hh*ggϋ.Y { h5----==--6*gg*gg'< _You inscribe a pair of binding sigils.*gge ≈≈≈≈.....†.#†### #≈#≈††# #..####.#≈≈##....# ####...##.##≈###..# #..####.###...###.####...##.#####..#.##...####.#.. #^.###.###...##...^###..###.†..### ##..##...########.*ggkg #.h.####...# #hh#### ##......#### ...Y { .########....## ....##§.☼. ..§§☼§°☼#### ..○{##☼...## .. ####... *ggj*ggGqKh{.*ggGr{ {h   polar bear*ggsQ----7*ggy*ggK|*gg%C Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (13 in deck)0%  j - Draw SummoningA Card (5 in deck)0% [?] toggle between ability selection and description.*ggd*ggt*gg≈≈≈≈.....†.##≈≈##..†###Limel the Marksant#≈#≈##..###††#≈≈##....## # Formicid of Nemelex Xobeh **....##..####.#≈≈##....# ## Health: 81/81 ========================###...##.##≈###..####. Magic: 15/18 ====================----#..####.###...###.### AC: 6Str: 13##...##.#...####.###. EV: 11Int: 14###..#.##...####.#.. SH: 0Dex: 30#^.###.###...##...# XL: 13 Next: 24% Place: an Ice Cave##@^###..###.†..### Noise: ---------  Time: 10927.6 (0.0)*gg5##h.##...########. B) +5 orcbow of Springtime {freeze, Dex+4}#{..####.....##...# Throw: throwing net#{h#### ##......####...Y.########....## { ....##§.☼.## h   polar bear..§§☼§°☼####..○{##☼...##.. ####...A polar bear, a yak and 2 wolves come into view. _The wolf howls! The polar bear growls angrily. _There are monsters nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You inscribe a pair of binding sigils.*ggT*ggDCDig *ggB*ggdP _You extend your mandibles.*ggB   ≈≈≈≈########≈≈##..#.### ≈≈≈≈.....†.##≈≈##..†### #≈#≈##..###††#≈≈##....## ##..####.#≈≈##....# ###...##.##≈###..####..#..####.###...##...##.#...####.##*gg ###..#.##...####.#...#^.@##.###...##...##.^###..###.†..######h.##...########.. #{..####.....##... #{h#### ##......####...Y .########.....## { ....##§.☼...§§☼§°☼###..○{##☼...##You dig through the ice covered rock wall.*gg *ggY *gg `  You feel drained.*gg hh{(bound) h   wolf*gg P: 78/78 (81)====8.6 (1Drain*gg *gg: _The polar bear moves over the binding sigil and is bound in place!*gge# #≈###...#..## ############≈≈##..#.≈≈≈≈.....†.##≈≈##..†### #≈#≈##..###††#≈≈##....## ####..####.#≈≈##....# #####...##.##≈###..####.#..####.###...###.#####...##.#...####.######.@#.##...####.#...^..##.###...##...##.h###..###.†..#### ##h.##...########.. #{..####.....##...## #{h#### ##......####..Y { .########.....##..##§.☼.§§☼§°☼#####*ggj*ggl*ggn*ggxh..h.{{ h 2 wolves*gg~yU----9Drain*ggG _You retract your mandibles.*gg] ( You shoot an arrow. The arrow closely misses the wolf.The arrow hits the polar bear! The arrow freezes the polar bear.*ggH*gg4t  The polar bear is moderately wounded.*gghh{.. {*ggY===-30.4 (0.8*gg*gg R _The wolf closely misses you.*gg3*gg5| Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw Destruction*gg6A Card (13 in deck)0%  j - Draw SummoningA Card (5 in deck)0% [?] toggle between ability selection and description.*gg *ggH *gg  ≈≈##≈###...#..## #### Limel the Marksant≈≈≈≈########≈≈##..#.###Formicid of Nemelex Xobeh **....≈≈≈≈.....†.##≈≈##..†###HP: 78/78 (81) ========================#≈#≈##..###††#≈≈##....## ## MP: 15/18====================----*gg ##..####.#≈≈##....# ##. AC: 6Str: 13###...##.##≈###..####.. EV: 11Int: 14#..####.###...###.###. SH: 0Dex: 30##...##.#...####.###.. XL: 13 Next: 24% Place: an Ice Cave###.@#.##...####.#... Noise: ===------  Time: 10930.4 (0.0)#^.h##.###...##...## B) +5 orcbow of Springtime {freeze, Dex+4}##hh###..###.†..#### Throw: throwing net##..##...########.. Drain#{..####.....##...###..#### ##......####. h  [*ggv 39;49m polar bear (bound)...Y { .########.... hh 2 wolves.##....##§.☼.###..§§☼§°☼##### _The polar bear moves over the binding sigil and is bound in place! _You retract your mandibles.  You shoot an arrow. The arrow closely misses the wolf.The arrow hits the polar bear! The arrow freezes the polar bear.  The polar bear is moderately wounded. _The wolf closely misses you.*gg *gg HDig Drain*gg *gg P _You extend your mandibles.*ggR  ≈ ## ####....###.##.≈≈# #≈###...#..## #####≈≈≈≈########≈≈##..#.### #≈≈≈≈.....†.##≈≈##..†### #≈#≈##..###††#≈≈##....## #####..####.#≈≈##....# ##.####...##.##≈###..####..#..####.###...##...#@.#...####.##*ggH@###..#.##...####.#....#^.h##.###...##...##hh###..###.†..######..##...########.. #{..####.....##...### #..#### ##......####...Y { .########.....##....##§.☼.You dig through the ice covered rock wall.*gg,*ggV*gg:=h..YY   yakhh 2 wolves5/75====1.4 (1*gg*gg֥Q _You feel drained.*gg  *ggCasting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg^  You beckon some vexing sprites to accompany your attacks.*ggY*ggW*ggN{.Y.   wolf*gg67---4--==--2Will/2 Jinx Dig Drain*gg'*gg+R _You feel your willpower being sapped. The wolf bites you. x2*gg  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*gg;**gg9f  The wolf is heavily wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is severely wounded.*ggqd.hhh 2 wolves (1 very drained)*gg>sr---=-3.1 (0.7*gg|*gg) _The wolf bites you.*ggz #####......≈ ## ####....###.##..≈≈# #≈###...#..## #####.≈≈≈≈########≈≈##..#.### #≈≈≈≈.....†.##≈≈##..†### #≈#≈##..###††#≈≈##....## ###.##..####.#≈≈##....# ##.#####...##.##≈###..####..#..####@###...##...#..#...####.###...####hh#.##...####.#....#^..##.###...##...##.h###..###.†..######Y.##...########..hh 2 wolves (1 very drained) #...####.....##...#### #..#### ##......####......Y { .#####*gg###....*ggu{hh..Y.Y   yakhh 2 wolves (1 very drained)9=---4.1 (1.0Drain*gg*gg1 _You retract your mandibles.*ggo  ######### #####......# # ####....###.##.# #≈###...#..## #####.########≈≈##..#.≈≈≈≈.....†.##≈≈##..†### ###≈#≈##..###††#≈≈##....## ###.##..####.#≈≈##....# ##.##*gg ###...##@##≈###..####...####.###...###.###...##...#hh#...####.######..#.##...####.#....##^..##.###...##...###.##Yh###..###.†..####. ##..##...########.. #...####.....##...#### #..#### ##......####...*gg9 *gg" *ggS oh.Y.*gg 71==--5*gg *gg R _The wolf closely misses you.*ggT  You shoot an arrow. The arrow misses the wolf. The arrow hits the wolf!  The arrow freezes the wolf.*ggU~(†   wolf*gg[;**gg/  You kill the wolf!A giggling sprite leaps out and smacks the wolf with its own front paw.*gg$= hY.(very drained)  The wolf is lightly wounded.*ggCp2/76--5==9 (0.8*ggO*ggTQ _The wolf barely misses you.*gg  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.*ggW5;**gg  The wolf is almost dead.A giggling sprite leaps out and smacks the wolf with its own front paw.*gg*gg*gg0.Y.h.h   polar bear (swift)Y   yak4/77=6.6 (0.7*gg%8*gg>H _You kill the wolf!*ggG ( You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.*gg; ;**ggU   The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.*gg< .Yh.(drained)5=7.3Drain*gg *gg.  *gg [_The jinxing sprites lose interest in you.*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg^  You beckon some vexing sprites to accompany your attacks.*gg*ggToYh.*ggf7=3--8.3 (1.0Jinx Drain*gg}'*gg*; _You feel your willpower being sapped.*gg  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak..*ggy*gg~|Uh.*gg 8-6=9.1 (0.8 _You kill the yak!*ggݍ*ggdh _Your Shields skill increases to level 2!*gg*ggV*gg*ggVF _Unknown command.*gg  You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.*gg* ;**ggE W hhberserk, swift, drained)The polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is almost dead.*gg T8=9*gg *gg< \ _The polar bear goes berserk!*ggZp  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.†*gg{80-840.6 (0.7*gg*ggQN _You kill the polar bear!*gg4*gg\ _Unknown command.*gg? 80=- _Drain _The sprites lose interest in your situation.*ggE 4=*ggF P=*ggI ,*ggI *gg)L *ggL *ggiM *ggN *ggO :=*gg1P *gghS ,*ggT *ggMV *ggV M5==*ggIW *ggZ ,*ggC[ *gg] ,*ggE^ *gga ,*ggOb *ggd *gge ;==*gg(f *ggdi *gg j ,*gg&l *ggl L6=*ggm *gg*p *ggp *gg2q *gg&s *ggs *gg t *ggv *ggw *ggw *gg/y *ggy :=*gg/z *gg| *ggW} ,*gg B*gg *gg L7=*ggA *gg+ ,*ggŅ *gg ?Drain*gg% *gg- _You feel your willpower return.*gg *gg :=*gg4 *ggT B*gg c8==*gg *gg< *gg *gg ,*ggў %  *gg AYou see here a polar bear corpse.*ggz *gg& _*gg *gg@ *gg* *gg ,*gg *ggy *gg Q==*ggU *gg ,*gg *gg' *gg2 *gg߷ *gg^ ,*gg5 *ggҺ *gg *gg ,*ggp *gg ,*ggp *gg *gg) ,*gg *gg *gg ,*gg *gg *gg !#..####†###...##...#.†#...### ###..#.##...## #...##.###.. ##..###..###. ###..##...# ###...####.... *gg ####..#### ##.... #@...## .#####---82.6 (42.0) #...#### ....## ####. ..§§☼§ #) ..○{# #) .. # ## *gg *gg H---3.6 (43*gg *gg 6 _Found a flail and a morningstar.*gg@ *gg! *gg" *gg$ *gg9' *gg' *gg. X*gg/ *gg1 *ggR4 *gg5 *gg5 *gg7 *gg: ,*gg; *ggo? *ggD ,*ggJ *ggb  You see here a +0 flail. _*ggp  ###..#.##...####.#...##.##.##..###..###.†..###..##...###########...####.....#..######..#### ##......#...#....## .#########...#### ....##§.☼####.#@# ..§§☼§°☼##)#$........○{##☼.. ##)##....... ###### ..##  ##  You pick up a book of Maladies and begin reading...*ggw 19.6 (6.0)*gg*ggBM _You now have 959 gold pieces (gained 8).*ggJ/*gg:...##.###...##.##..###..###.†..##...############...####.....##..#..######..####..#.##.#....## ....########. #...#### ....Y...##§.☼.####.#.##.......§§☼§°☼## ##)#@........○{##☼...2.6 (2)## ##### ..###  ##  Y   yak (wandering)*gg;*ggB*gg\FZ _A yak is nearby!*ggz  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*gg.n.YY*gg6---==3.6 (1Will/2 Jinx Drain*ggu*gg & _The yak bellows!*gg? ((((( You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*gg :**gg  The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.*gg .Y....(drained)*gg% 5=4.4 (0.8*ggۭ *gg [ _The yak is heavily wounded.*ggbk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*ggފ((†(( *ggB....*gg ealth: 80/81 -95.1 (0.7 _You kill the yak!*gg*gg"i _Your life force feels restored.*gg^*ggQ_*gg?e*gggH _No target in view!*ggI*gg*gg|*gg'!H _No target in view!*gg4*gg*gg&*gghi1= _*gg*ggvagic: 16/18---*gg&*gg{ _The sprites lose interest in your situation.*ggL7=*gg*gg*ggl*gg.*ggP=*gg?*gg*gg}*ggu*gg*gg:=*gg*gg*ggZ*gg3*ggw*gg*gg*ggj*gg M8==*gg *gg *gg ,*gg *gg *gg  ,*ggr *ggu *gg: *gg *gg *gg)" *gg#$ *gg$ ;==*gg-& *gg#+ *gge- ,*gg/ *gg51 *gg3 *ggP4 *gg:5 *gg; X*ggf   You see here a +0 flail. _You feel your willpower return.*gg4 *gg n*ggؔ B*ggJ n*ggb *gg؝ ,*ggП *gg *gg' *gg *ggۣ *gg *gg *gg *ggާ *ggU *gg *gg *ggx *gg *gg *ggs *ggg *gg2 ,*gg۰ *gg *gg? B*gg̵ *ggʷ ,*gg_ *gg *gg # #### *gg  #. ###..#### ... ###..#...#. .I.. #..#####........ ########..# #### #...##...##...#..#  #..@##...####### ---##########  I   ice statue (unaware)*gg \ ---1034.1 (39.*gg@ 0)  An ice statue comes into view.Marking area around an ice statue as unsafe for travelling.*gg /  --more--*gg .....I............*ggZ 7 5.1 (40 _*gg *gg *ggΰ (((((IYou shoot an arrow. The arrow hits the ice statue!*gg@]I.....*ggwA9===8 (0.7)*ggF*ggJ8 _The ice statue is lightly damaged.*gge*ggg*ggl*ggoF _Unknown command.*gg1 ((((( You shoot an arrow. The arrow hits the ice statue!!*gg˻ D.....*gg -6.6 (0.8*gg *ggI e _The ice statue is moderately damaged.*ggx _Unknown command.*ggu (((((You shoot an arrow.  The arrow hits the ice statue but does no damage.*gg&l.....7.4*gg+*gg.e _The ice statue is moderately damaged.*gg *gg$ *gg *ggٴ F _Unknown command.*gg} (((((You shoot an arrow. The arrow hits the ice statue.*ggb l.....8.2*gg+j x _The ice statue is heavily damaged.*ggt *ggu *gg{ *gg7 F _Unknown command.*ggW (((((*ggc You shoot an arrow. The arrow hits the ice statue!!*ggvD.....*ggx+9 (0.7*gg|*gg{c _The ice statue is severely damaged.*gg>i*ggj*ggp*ggrF _Unknown command.*ggK (((((You shoot an arrow.  The arrow hits the ice statue but does no damage.*gg@ .....The ice statue is severely damaged.9.7 (0.8*gg*gg _The ice statue glitters chillingly in the dim dungeon light.*gg&l *ggm *ggp *ggt F _Unknown command.*ggu *gg *gg *gg F _Unknown command.*gg=(((((The ice statue is severely damaged. _The ice statue glitters chillingly in the dim dungeon light. _Unknown command. _Unknown command.  You shoot an arrow.  The arrow hits the ice statue but does no damage.*ggD.....*gg()40.5*gg! *ggc _The ice statue is severely damaged.*gg4*gg*gg ((((( _Unknown command.You shoot an arrow. The arrow hits the ice statue.*ggdD.....*gg-1.2 (0.7*gg*ggc _The ice statue is severely damaged.*gg8N ((((*ggP(You shoot an arrow. The arrow hits the ice statue.*gg>D.....*gg@&9*ggC*ggNEc _The ice statue is severely damaged.*ggU*ggW*ggZ*gg^ _Unknown command.  You shoot an arrow. The arrow hits the ice statue. _The ice statue is severely damaged.  You shoot an arrow. The arrow hits the ice statue. _The ice statue is severely damaged. _Unknown command.*ggK} (((((  You shoot an arrow. The arrow hits the ice statue. _The ice statue is severely damaged.  You shoot an arrow. The arrow hits the ice statue. _The ice statue is severely damaged. _Unknown command.  You shoot an arrow. The arrow hits the ice statue!*gg D.....*gg -2.7 (0.8*gg y _The ice statue is almost destroyed.*gg~ 4*gg *gg F _Unknown command.*gg+ (((((You shoot an arrow.  The arrow hits the ice statue but does no damage.*gggD.....*gg-3.4 (0.7*ggm*ggc _The ice statue is almost destroyed.*gg *gga!*gg&*gg)F _Unknown command.*gg *ggr *gg*ggh _Unknown command.You shoot an arrow. The arrow hits the ice statue!*gg f.((((( *ggTh..................*gg6314.2 (0.8*gg*ggׯQ _You destroy the ice statue!*gg*ggJ*ggT*gg9\ _Unknown command.*ggH*gg *gg H _No target in view!*gg  _No target in view!*ggc*ggd3*ggf,*ggjP _*gg l,*ggl*ggm*ggn,*ggo*ggep*ggp,*gg~q*ggr*ggr,*gg^s*ggs*ggt,*ggu*ggu*ggvB*ggw*ggx*gghy,*ggz*gg|,*ggz}*gg@~*gg#,*gg*ggJ*gg],*gg*gg~*gg,*gg*gg*gg,*gğ*gg*gg*gg=,*gg^*gg *ggĎ,*gg*gg,*gg*gg*ggq≈≈≈≈..#≈#≈## { { # {*gg  { {{  #####  ###....# ###.@.# ---## ###....## ≈≈ ##...#########.##...#####..#####.....#####..#...#.#.#.....###..#####...##.....##########..# ####*gg####...##...##...#..# ####...##...#######*ggUJ{61.2 (17.0)*ggu:---*gg4*gg[ _You sense a monster nearby.*ggr *gg *gg< *gg *ggL *gg *gg ,*ggt *gg *ggf *gg *gg *ggL *gg *gg! *gg *gg# *gg *gg *gg *gg] *gg *ggV *gg *ggQ *gg *gg *ggG *gg$ ,*gg9 *gg *gg1 ,*gg *gg *gg8 *gg *ggk *gg ≈≈≈≈########≈≈###≈≈≈≈.....†.##≈≈{{ .# #≈#≈##..###††#≈{ h##*gg  ##..####.#{ Y.# ###...##.{ {{..###..####†..## ##...#.†#########..# ###..#.###....##..@# #...#####...#....#### ##..#####....####### *gg ( ###..# ##...#### #### ###... #...## ###..######..####§ ...## ###..#...#....##.§○§ Y   yak (asleep) ....## #..#####...####...§○ h   wolf (asleep) .....##########..# ####.#.##...° ###...##...##...#..# ##)#......*gg 270.2 (9.0)*gg ,1.2 (10.0)*gg *ggq  *gg R_A wolf and a yak come into view.*ggh ## † {{ .# †† *gg:{ h##  { Y.#  { { {..## † ..## † ###..#  ###....##..@#  ###...#....####  ######  ####      ##)*gg: ## † {{ .# †† { h##  { Y.#  { { {..## † *gg<..## † ###..#  ###....##..@#  ###...#....####  ######  ####      ##)*ggJE*ggxF*ggM*ggTQd _There are monsters nearby!*gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*ggP  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.*ggJ[{{ .{h YYh*gg]6---===2.0)Will/2 Jinx *gg,d*gggL _The wolf howls! The yak bellows! You hear a bellow! x2*ggN((((*ggD8**gg  You shoot an arrow. The arrow barely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof.*gg*gg& {{ ..{.Y.(drained)*gg'+9 (0.7*ggG/*gg/21 _The yak is lightly wounded.*gg*gg*gg*ggF _Unknown command.*gg?y*gg{ Ability - do what?CostFailure  f - Dig*gg|Instant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (13 in deck)0%  j - Draw SummoningA Card (5 in deck)0% [?] toggle between ability selection and description.*ggW *gg-% *ggj/ ≈≈≈≈########≈≈# Limel the Marksant##≈≈≈≈.....†.##≈≈ Formicid of Nemelex Xobeh **....{{ .# #≈#≈##..###††#≈ Health: 81/81 ========================{{{.##*gg0 ##..####.# Magic: 16/18 =====================---{{ ..####...##. AC: 6Str: 13{ {{..###..####† EV: 11Int: 14Y.####...#.† SH: 0Dex: 30#########..####..#. XL: 13 Next: 31% Place: an Ice Cave###....##..@##...## Noise: ===------  Time: 11072.9 (0.0)*gg91 H###...#....######..## B) +5 orcbow of Springtime {freeze, Dex+4}###....##########..# Throw: throwing net ##...######## ###...## Will/2 Jinx #...#####..######..####§ ...#####..#...#....##.§○§ Y   yak (drained) ....##*gg1 G#..#####...####...§○ .....##########..# ####.#.##...° ###...##...##...#..# ##)#......You feel your willpower being sapped. _The wolf howls! The yak bellows! You hear a bellow! x2  You shoot an arrow. The arrow barely misses the yak.A giggling sprite leaps out and smacks the yak with its own front hoof. _The yak is lightly wounded. _Unknown command.*ggz= *gg> FDig *ggnG *ggK P _You extend your mandibles.*ggd  ##≈≈≈≈.....†.{{ .#≈#≈##..###††{.## #.{ { ..#...{ { {..##..####†# Y.####...#.†##########..# #..#.####....##...## ...####...#....#####..# ###....####### # #...#### #### ###...## ...## ###..######..####§☼ ..## ###..#...#....##.§○§.#..#####...####...§○☼########..# ####.#.##...°° ##...##...##...#..# ##)#.......  ###...##...####### #..○§You dig through the ice covered rock wall. {{ .h.Yh   wolfP: 79/79*gg (81)====3.9 (1Drain _You feel drained.*gg  {{ .#≈#≈##..###††# #. { {{..##...##.## { { .h##*gg =..####†# ..###...#.†#.#########Y.# #..#.####....##...## ...####...#....#####..# ##....####### #. ...#### #### ###...## ..## ###..######..####§☼ .## ###..#...#....##.§○§..#..#####...####...§○☼°########..# ####.#.##...°°. #...##...##...#..# ##)#........#...##...####### #..○§*gg(  ########## ###..###You dig through the ice covered rock wall.*gg# *gg$ *gg4' *ggF1 o{..hY*gg2 16/764*ggA; *gg> Q _You feel drained.*gg" ( You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.*gg*ggB*gg6*ggg ,Y  {.{.YY 2 yaks (1 wandering, 1 drained)  The yak is heavily wounded.*ggb===-5.6 (0.7*gg*ggV _A yak comes into view.*gg ; Y*gg You shoot an arrow.  The yak bellows!  The arrow hits the yak. The arrow freezes the yak.*gg k  The yak is severely wounded.*gg J  The yak gores you but does no damage.*ggΗ *gg .YY,.{.Y 3 yaks (1 wandering, 1 drained)*gg2 B-6.3*ggm *gg Y _A yak comes into view. x2*gg+H  *ggXICasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*gg  You beckon more vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The yak bellows!*ggC*gg*gg*ggê*ggY.,.Y{h.Yh   wolf*gg67---P: 15/18 --7.3 (1.0*gg*ggD _The yak seems less drained. The yak gores you!*gg N-*gg *gg^  *ggQ 8_Unknown command.*gg* %  *ggt FYou shoot an arrow. The arrow hits the yak! The arrow freezes the yak!*ggz w† 2 yaks*gg- *gg7 =.h*gg= C 9/77---*gg> n2=8.0 (0.7 _You kill the yak!*ggH *ggL h _Your Shields skill increases to level 3!+ggVY((((((+gg+gg2*+gg  You shoot an arrow. The arrow misses the wolf.A giggling sprite leaps out and smacks the wolf with its own front paw.+gg,+ggڼ+gg,{..{..,Y{.h†   yak(very drained)+gg64708 (0.8+gg+ggL2 _The wolf is lightly wounded.+ggB)+gg*+gg2+ggG6F _Unknown command.+ggr  (You shoot an arrow.  The arrow hits the wolf but does no damage.+gg+ggA +gg; The wolf is lightly wounded.+ggX+gg< ,h,{..Y{.hh   polar bear (wandering)Y   yakh   wolf (very drained)  The wolf closely misses you.+ggV2=9.6+gg+ggų] _A polar bear comes into view.+gg h You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.+ggZ :*+ggT2   The wolf is heavily wounded.A giggling sprite leaps out and makes the wolf trip over its own paws.  The wolf is almost dead.+gg3 +gg4 ,+ggB 5.{,YY.YhYYY 3 yaksh   wolf (very drained)+ggQD z3=-80.4+ggL +ggRQ J _The wolf misses you.+ggf +gg/g +gg.p +ggOz F _Unknown command.+gg^  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf.†+gg4=31.1 (0.7 _You kill the wolf!+gg8+gg3:+ggC+ggGF _Unknown command.+gg (You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gg:*+gg6p  The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.+ggq+ggv+gg|8,{.+gg}UYY(1 drained)+gg~^6=8+gg+gg1 _The yak is lightly wounded.+ggk  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gga :*+ggY8 !  The yak is moderately wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is moderately wounded.+ggF X,h.{Yh   polar bearYY 2 yaks (1 very drained)+ggG [7=2.6 (0.8+gg5R +ggU Q _The yak closely misses you.+ggHG B((+gg 3*+gg   You shoot an arrow. The arrow barely misses the yak. x2  A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.+ggL n.hYY+ggL [6=3.3 (0.7+gg +gg ; _The yak gores you but does no damage.+gg-+gg+ggY+ggI _Unknown command.You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+ggCC:*+ggGp YThe yak is severely wounded.+gg!A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.4.1 (0.8+gg9*+gg(/i _The jinxing sprites lose interest in you.+gggk  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gg,f  The yak is almost dead.+gg+gghY.hY 3 yaks (1 very drained)+gg}&9+gg:+ggI _The yak misses you.+ggk+ggl+ggu+gg{F _Unknown command.+ggB  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggI^  You beckon some vexing sprites to accompany your attacks.+ggyT|.{ 2+ggV=4----5.9 (1.0Jinx Dig Drain+gg]+ggav _You feel your willpower being sapped. The yak barely misses you.+gg +gg 8-+gg7 +gg _Unknown command.You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gg †   yak+ggU +gg6W ,+gg0b Y..hYY 2 yaks+ggg k8-4=6.6 (0.7+ggHs +ggCx G _You kill the yak!+gg k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.+gg':*+gg'  The yak is heavily wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is heavily wounded.+gg.{Y   yak (drained)+ggV8=7.3+ggd+ggP _The yak barely misses you.+ggG+ggk+gg+gg!F _Unknown command.+ggl  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.+ggE†+ggr+ggV^9-58.0+ggi+gg0] _You kill the yak!+gg&+gg+ggЯF _Unknown command.+gg} ( You shoot an arrow. The arrow hits the polar bear!+gg:*+gg  The polar bear is moderately wounded.A giggling sprite leaps out and makes the polar bear trip over its own paws.+gg4+ggU.Yh(drained)Y   yak+ggqh9=---7+gg+ggFe _The polar bear is moderately wounded.+gg8<  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.+gg r  The polar bear is severely wounded.+gg 6-5==9.4+gg +gg u _The polar bear bites you. The polar bear closely misses you. x2+gg# 4+gg, +gg. F _Unknown command.+ggN  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.+gg\:*+gg  The polar bear is almost dead.A giggling sprite leaps out and smacks the polar bear with its own front paw.+gg †Y   yak+gg b8/80-790.1+gg +gg3 N _You kill the polar bear!+gg +ggs +gg +ggQ F _Unknown command.+gg5" (You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gg :*+gg   The yak is lightly wounded.  A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is moderately wounded..Y  yak (drained)98+gg= +gg  +gg [_The jinxing sprites lose interest in you.+gg +gg +gg@ +ggI F _Unknown command.+gg +gg:+gg+ggF _Unknown command.+ggk  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gg<m  The yak is moderately wounded.+ggs=V5-1.5+gg"E+ggH( _The yak gores you.+gg+gg+ggN+ggӬF _Unknown command.+ggnk  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+ggX+ggs7===2.2+gg +gg~ _The yak is moderately wounded.+gg, +gg$ F _Unknown command.+gg {{ .# †† {{ .## { {,..# { { ,..## † ,..## † ##..#  .##  #Y##  ##@#  ####      ##) ##)   +gg {{ .# †† {{ .## { {,..# { { ,..## † ,..## † ##..#  .##  +gg#Y##  ##@#  ####      ##) ##)   +gg+ggΙ+gg^+gg΢Z _A yak is nearby!+gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg ^  You beckon some vexing sprites to accompany your attacks.+ggK 9=3----3.2 (1.0Jinx Dig Drain+gg +gg a _You feel your willpower being sapped. The yak gores you but does no damage.+gg  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.+ggf:*+ggdv Yvery drained)The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.  The yak is severely wounded.8=4.0 (0.8+gg7k+ggn( _The yak gores you.+ggk  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+ggyg†+ggQ+gg9X ealth: 80/81 87 (0.7 _You kill the yak!+ggg _Your life force feels restored.+gg4+gg+ggH _No target in view!+ggL +gg6N +ggT +ggV H _No target in view!+gg +gg͕ 4+gg^ +gg 1=agic: 14/18=-- _+gg uDig +gg +ggҡ { _The sprites lose interest in your situation.+gg +gg0 +gg ,+gg +ggާ +gg L==+ggW +ggɬ ,+gg˭ +gg +ggI M5==+gg +gg϶ n+gg +gg¹ ,+ggκ +gg޼ +gg ;==+gg +gg ,+gg +ggm +gg +gg +gg +gg L6=+gg? +gg ,+gg +gg +gg^ ,+gg ,+gg +gg\ P=+gg< +gg +gg ,+gg b7=+gg +gg ,+gg +gg +gg +gg\ +ggp ,+gg6 +gg =+gg +gg +gg q8==Dig +ggv +ggA n _You feel your willpower return.+gg <+gg +gg _You retract your mandibles.  Items here: ††††.+gg +gg 5 _+gg+gg+ggx,+gg+gg_+gg:==+gg+ggJ +gg ,+gg +gg+gg\,+gg+ggm+gg,+gg+gg+ggk+gg,+ggb+ggu,+gg+gg+gg(!,+gg!+gg[#+gg$,+gg%+gg'+gg- ≈  #### ≈≈# +gg4/ #....## ≈≈≈≈#### #....### ≈≈≈≈.... #...@.## #≈#≈##..#--- ##.....### ##.. { ####....## ## { { ##....## # ###...## ## +gg/#########..# # ###....##...# ###...#....###†##  ## ###....####### ##.+gg31132.7 (38.0)+gg4:---+gg9+ggi<[ _You sense a monster nearby. +ggj +gg3 +gg" +gg) +gg$,B +ggX3##≈#  ## ≈≈≈≈  .#..≈ ≈  #####..# ≈≈# ### ≈≈≈≈##...#..≈≈≈≈ #.. ##.....#≈#≈ # ##.....### #{ ####....##{ { ##....## ###...## #########..# ###....##.. +gg5!.## +ggN817.7 (5.0) +gg8 +ggI= +gg?[ _You sense a monster nearby. +ggH3 +gg +gg` +ggȿ +ggO, +gg4:* +gg  ##≈#####≈≈≈≈≈≈  #.#..≈≈≈≈≈ ≈  +gg'#####.@# ≈≈# 8.7 (1.### ≈≈≈≈#####...#....### ≈≈≈≈....#.. ##.....## #≈#≈##..# ##.....### ##.{ ####....## ##{ { ##....## # ###...## # +gg)######..# +gg +gg+9.7 (2 +gg +ggj _You can now choose one out of three cards. +gg +gg3 +gg +ggQ, +ggƛX +ggf +gg +ggL, +gg +gg +gg, +ggã +gg% +ggɦ +ggP +gģ +gg +ggv +gg2 +ggU +ggJ +gg +gg, +gg߱ +ggg3# ###≈#≈≈#####≈≈≈≈≈≈# #.#..≈≈≈≈≈≈≈ #####..##≈≈≈≈≈≈≈≈##....### ##≈≈≈≈≈ #.@.#....### #≈≈ #..####.....## #≈ #.. ##.....###  +ggg ##Y ####....## .Y { ##....## #! ###...## YY 2 death yaks (asleep) ## #########..#.##...## ###...#....###†## +gg+ 46.7 (7  2 death yaks come into view.Found a viscous pink potion. +ggD {{.{Y{ Y   death yak (wanderingThe death yak bellows! You hear a bellow! +gg\5===7.7 (8 +gg- +gg6 _The death yak moves out of view. +gg9  # #      #.#.  #####..# { ###....###  #.@.#  { #..###  #..   ##.{   .Y{   #!   ##     † +gg s # #      #.#.  #####..# { ###....###  #.@.#  { #..###  #..   ##.{  .Y{  #!   ##   † +gg  +gg  +ggb  +gg ` _A death yak is nearby! +gg  # #      #.#.  #####..# { ###....###  #.@.#  { #..###  #..   ##.{   .Y{   #!   ##     † +gg Ps # #      #.#.  #####..# { ###....###  #.@.#  { #..###  #..   ##.{  .Y{  #!   ##   † +ggS4 +gg`X +ggZ` _A death yak is nearby! +gg} # #      #.#.  #####..# { ###....###  #.@.#  { #..###  #..   ##.{   .Y{   #!   ##     † +ggA # #      #.#.  #####..# { ###....###  #.@.#  { #..###  #..   ##.{  .Y{  #!   ##   +gg2† +gg +gg*! +gg' +ggA+` _A death yak is nearby! +ggc  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +gg3f  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. +ggi Y.⌠{Y +ggj 6----8.7 (1Will/2 Jinx  +ggn  +ggp \ _A death yak comes into view. +ggQVO# # ##≈#≈≈# ####≈≈≈≈≈≈# #.#..≈ #####..##≈#{ ###....### ##≈#..@#....### #≈{ #..####.....## #≈##.. ##.....### ##Y{ ####....## #! ###...####  +gg"]c{ {  +ggg^P---9 +ggLb +ggc +ggz  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. +ggP:^^Y{ Y   death yak3 +ggK-------==50 +gg  +gg< _You inscribe a pair of binding sigils. +ggM  # #  ##≈#≈≈# ####≈≈≈≈≈≈#  #.#..≈  #####..##≈≈≈≈≈≈≈≈#  +gg _Unknown command.#+gg: w Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (12 in deck)0%  j - Draw SummoningA Card (5 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.#+gg#+ggT#+ggLimel the MarksantFormicid of Nemelex Xobeh ***...Health: 62/81 ==================------Magic: 11/18 ==============----------# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave#####Y@##≈≈≈≈≈≈≈≈#Noise: ====-----  Time: 11171.3 (0.0)#+ggn{ ###...Y### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#....### #≈≈≈≈.... Throw: throwing net{ #..####.....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### YY 2 death yaks (1 swift, 1 drained)..⌠##....####!###...##### #########..#The death yak is moderately wounded. _The death yak gores you!! _Unknown command.#+ggm  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 62/81 ==================------  Magic: 11/18 ==============---------- # #  AC: 6Str: 13 ##≈#≈≈#  EV: 11Int: 14 ####≈≈≈≈≈≈#  SH: 0Dex: 30 #.#^.≈≈≈≈≈≈≈  XL: 13 Next: 42% Place: an Ice Cave #####Y@##≈≈≈≈≈≈≈≈#  Noise: ====-----  Time: 11171.3 (0.0)  { ###...Y### ###+gg≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4} #...#....### #≈≈≈≈.... Throw: throwing net  { #..####.....## #≈#≈##.. Will/2 Jinx  #.. ##.....### ##. ##Y ####....## ## YY 2 death yaks (1 swift, 1 drained) ..⌠ ##....## # #! ###...## # ## #########..# _Unknown command.You draw a card...  You have drawn Pain.Press: ? - help, Shift-Dir - straight line, f/p - death yakAim: a death yak (moderately wounded, covering ground quickly, lightly drained,chance to call a sprite on attack: 12%)$+ggˋ CLimel the MarksantFormicid of Nemelex Xobeh ***...Health: 62/81 ==================------Magic: 11/18 ==============----------# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈$+gg" XL: 13 Next: 42% Place: an Ice Cave#####*@##≈≈≈≈≈≈≈≈#Noise: ====-----  Time: 11171.3 (0.0){ ###...Y### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#....### #≈≈≈≈.... Throw: throwing net{ #..####.....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### YY 2 death yaks (1 swift, 1 drained)..⌠##....####!###...##### #########..# _Unknown command.You draw a card...  You have drawn Pain.Press: ? - help, Shift-Dir - straight line, f/p - death yakAim: a death yak (moderately wounded, covering ground quickly, lightly drained,chance to call a sprite on attack: 12%)$+gga $+gg   You draw a card...  You have drawn Pain.Press: ? - help, Shift-Dir - straight line, f/p - death yakAim: a death yak (moderately wounded, covering ground quickly, lightly drained,chance to call a sprite on attack: 12%)  The death yak convulses!$+gg' Y.{   death yak (swift,$+gg h3=---2.3 (1$+gg $+ggz A _The death yak gores you but does no damage.%+ggwf---%+ggF _Unknown command.%+gg#4%+ggs8\ _Unknown command.%+gg^ %+gg` s Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (11 in deck)0%  j - Draw SummoningA Card (5 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.%+gg~ %+gg Limel the MarksantFormicid of Nemelex Xobeh ***...Health: 63/81 ==================------Magic: 11/18 ==============----------# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave#####Y@##≈≈≈≈≈≈≈≈#Noise: =--------  Time: 11172.3 (0.0){ ###....### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#..{.### #≈≈≈≈.... %+gg aThrow: throwing net{ #..####.....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### Y   death yak (swift, drained)..⌠##....####!###...##### #########..#Aim: a death yak (moderately wounded, covering ground quickly, lightly drained,chance to call a sprite on attack: 12%)  The death yak convulses! _The death yak gores you but does no damage. _Unknown command. _Unknown command.%+gg) Limel the MarksantFormicid of Nemelex Xobeh ***...Health: 63/81 ==================------Magic: 11/18 ==============----------# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave%+gg #####Y@##≈≈≈≈≈≈≈≈#Noise: =--------  Time: 11172.3 (0.0){ ###....### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#..{.### #≈≈≈≈.... Throw: throwing net{ #..####.....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### Y   death yak (swift, drained)..⌠##....####!###...##### #########..# _The death yak gores you but does no damage. _Unknown command. _Unknown command.%+ggǤ You draw a card... You have drawn the Storm. A fierce wind blows from the card.The death yak is knocked back by the gust of wind.  The death yak slams into the ice covered rock wall.%+gg o############%+gg E#####&+gg& _Unknown command.  You draw a card... You have drawn the Storm. A fierce wind blows from the card. The death yak is knocked back by the gust of wind.  The death yak slams into the ice covered rock wall.  The death yak is severely wounded.  You hear mighty peals of thunder!&+gg3 ≈#≈≈≈≈≈≈≈≈^.≈≈≈≈≈Y.Y 2 death yaks (1 swift, 1 drained)You hear an angry growl. You hear a bellow!&+gg55=2==========3.3 (1&+ggu=&+gg>&+ggJ/  --more--&+ggB _The death yak gores you but does no damage.&+gg(2 &+gg3 &+ggP; &+gg= > _Unknown command.'+ggs'+gg$v Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (10 in deck)'+ggxw0%  j - Draw SummoningA Card (5 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.'+ggw'+gg'+ggfLimel the MarksantFormicid of Nemelex Xobeh ***...Health: 65/81 ===================-----Magic: 12/18 ================--------# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave#####Y@##≈≈≈≈≈≈≈≈#Noise: ========-  Time: 11173.3 (0.0){ ###...Y### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#....### #≈≈≈≈.... Throw: throwing '+ggH2net{ #..####.....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### YY 2 death yaks (1 swift, 1 drained)..⌠##....####!###...##### #########..# _The death yak gores you but does no damage. _Unknown command.'+gg>T  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 65/81 ===================-----  Magic: 12/18 ================-------- # #  AC: 6Str: 13 ##≈#≈≈#  EV: 11Int: 14 ####≈≈≈≈≈≈#  SH: 0Dex: 30 #.#^.≈≈≈≈≈≈≈  XL: 13 Next: 42% Place: an Ice Cave #####Y@##≈≈≈≈≈≈≈≈#  Noise: ========-  Time: 11173.3 (0.0)  { ###...Y### ##≈≈≈≈≈≈'+ggU#### B) +5 orcbow of Springtime {freeze, Dex+4} #...#....### #≈≈≈≈.... Throw: throwing net  { #..####.....## #≈#≈##.. Will/2 Jinx  #.. ##.....### ##. ##Y ####....## ## YY 2 death yaks (1 swift, 1 drained) ..⌠ ##....## # #! ###...## # ## #########..# _Unknown command.You draw a card...  You have drawn Vitriol.Press: ? - help, Shift-Dir - straight line, f/p - death yakAim: a death yak (severely wounded, covering ground quickly, lightly drained,  chance to call a sprite on attack: 12%)(+gg YY - death yak, p - death yakheavily wounded, chance to call a sprite on attack: 8%)(+ggqLimel the MarksantFormicid of Nemelex Xobeh ***...Health: 65/81 ===================-----Magic: 12/18 ================--------# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave#####Y@##≈≈≈≈≈≈≈≈#Noise: ========-  Time: 11173.3 (0.0){ ###...Y### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#....### #≈≈≈≈.... Throw: throwing (+gg,net{ #..####.....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### YY 2 death yaks (1 swift, 1 drained)..⌠##....####!###...##### #########..# _Unknown command.You draw a card...  You have drawn Vitriol.Press: ? - help, Shift-Dir - straight line, f - death yak, p - death yakAim: a death yak (heavily wounded, chance to call a sprite on attack: 8%)  The glob of acid hits the death yak!!(+gg',(+gg I7====----4.3 (1 _The death yak is almost dead.(+ggz Q----(+gg (+ggp F _Unknown command.(+gg}V4(+gg`(+ggcF _Unknown command.)+ggi0 v Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (9 in deck)0%  j - Draw SummoningA Card (5 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.*+ggb *+ggiLimel the MarksantFormicid of Nemelex Xobeh ***...Health: 67/81 ===================-----Magic: 12/18 ================--------# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14*+gg k####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave#####Y@##≈≈≈≈≈≈≈≈#Noise: ====-----  Time: 11174.3 (0.0){ ###...Y### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#....### #≈≈≈≈.... Throw: throwing net{ #..####.....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### YY 2 death yaks (1 swift, 1 drained)..⌠##....####!###...###*+ggl## #########..#Press: ? - help, Shift-Dir - straight line, f - death yak, p - death yakAim: a death yak (heavily wounded, chance to call a sprite on attack: 8%)  The glob of acid hits the death yak!! _The death yak is almost dead. _Unknown command. _Unknown command.*+gg.r  You draw a card... You have drawn Wild Magic.  The death yak is engulfed in toxic fumes.  The death yak is poisoned. You feel a surge of magic.*+ggz.{   death yak*+gg|9=5====----5.3 (1*+gg*+gg4 _You feel your power returning.*+gg7*+ggJ;----*+gg*+gg?F _Unknown command.++gg ++gg5 r Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (8 in deck)0%  j - Draw SummoningA Card (5 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.,+gg% ,+gg- ,+gg; Limel the MarksantFormicid of Nemelex Xobeh ***...Health: 69/81 ====================----,+ggN= Magic: 15/18 ====================----# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave#####Y@##≈≈≈≈≈≈≈≈#Noise: ---------  Time: 11175.3 (0.0){ ###....### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#..{.### #≈≈≈≈.... Throw: throwing net{ #..####.....## #≈#≈##.. Will/2 Jinx [13;,+gg-> 8H#.. ##.....#####.##Y ####....#### Y   death yak..⌠##....####!###...##### #########..# _Unknown command.You draw a card... You have drawn Wild Magic.  The death yak is engulfed in toxic fumes.  The death yak is poisoned. You feel a surge of magic. _You feel your power returning. _Unknown command.,+ggA ,+ggJ Limel the MarksantFormicid of Nemelex Xobeh ***...,+gg|L Health: 69/81 ====================----Magic: 15/18 ====================----# #AC: 6Str: 13##≈#≈≈#EV: 11Int: 14####≈≈≈≈≈≈#SH: 0Dex: 30#.#^.≈≈≈≈≈≈≈XL: 13 Next: 42% Place: an Ice Cave#####Y@##≈≈≈≈≈≈≈≈#Noise: ---------  Time: 11175.3 (0.0){ ###....### ##≈≈≈≈≈≈≈#### B) +5 orcbow of Springtime {freeze, Dex+4}#...#..{.### #≈≈≈≈.... Throw: throwing net{ #..####.,+gg-M ....## #≈#≈##.. Will/2 Jinx #.. ##.....#####.##Y ####....#### Y   death yak..⌠##....####!###...##### #########..# _You feel your power returning. _Unknown command.You draw a card... You have drawn the Storm.  A mighty gale blasts forth from the card!  The death yak is knocked back by the gust of wind.  The death yak slams into the ice covered rock wall!,+ggR o############,+gg P######-+ggC-+ggw  You draw a card... You have drawn the Storm.  A mighty gale blasts forth from the card!  The death yak is knocked back by the gust of wind.  The death yak slams into the ice covered rock wall!  The death yak is heavily wounded.electrical discharge engulfs the death yak!!-+gg-+ggq/  --more---+gg | #####  You kill the death yak!-+gg} ≈#≈≈≈≈≈≈.#^.≈≈≈≈≈†.......#....You feel a bit more experienced. You hear violent peals of thunder!71=51========6.3 (1 _You hear a bellow! x2.+gg~ .+gg .+gg .+gg .+gg V3=.+gg .+ggc .+gg W5=.+ggȌ .+ggw s _The sprites lose interest in your situation..+ggK 7=6=.+gg .+gg .+ggC L9=.+gg* .+ggh .+gg% j81==.+ggœ .+gg ,.+gg .+gg e _Your binding sigil disappears..+gg :=.+ggϧ .+gg« ,.+ggɬ .+gg1 .+gg ~=7=.+gg .+gg .+ggm .+ggl .+gg- .+gg .+ggӼ .+gg .+gg@ .+ggB .+gg :=.+gg .+gg ,.+gg .+gg .+gg U8==.+gg" .+gg f _You feel your willpower return..+gg .+gg 3.+gg e  You see here a death yak corpse..+gg .+gg  _.+gg .+gg .+gg ,.+gg .+gg .+gg .+gg :==.+gg .+gg .+gg (# ###≈#≈≈#####≈≈≈≈≈≈# #.#..≈≈≈≈≈≈≈ #####†.##≈≈≈≈≈≈≈≈#{ ###....### ##≈≈≈≈≈≈{ #..@#....### #≈≈≈--------.+gg?  { #..####.....## #≈ #.. ##.....###  ##Y ####....## ..⌠ ##....## #! ###...## ## #########..# ###....##...## ###...#....###†##.+gg {{96.3 (20.0){{.+gg ?--------.+gg .+gg [ _You sense a monster nearby./+ggZI/+gg]/+ggg # # ##≈#≈≈# { ####≈≈≈≈≈≈# #.#..≈{ #####†.##≈/+gg"i { ###....### ## #.@.#....### # #..####.....## #≈ #.. ##.....###{##. ####....##  ..⌠ ##....## { #! ###...##  ## #..#  ###....##...##  ###...#....###†## /+ggNr {7.3 (1.0) {/+ggw/+ggz/+gg)~[ _You sense a monster nearby.0+gg@0+ggTB30+ggE0+ggJ0+ggSK0+ggnO0+gg*P0+ggT0+gg`  # #  ##≈#≈≈#  {####≈≈≈≈≈≈#    #.#..≈≈≈≈≈≈≈  0+gga{ #####†.##≈   { ###....### ##  ...#....### #   ####.....## #  { #..# ##.....###  { ##.. ####....##   C.⌠. ##....##  {#!.)# ###...##  0+ggbT ##### #########..# C   frost giant (wandering)   ###....##...##  ###...#....###†#  ## ###....####### ##.0+ggk { { 8{  { 0+ggl+9.3 (20+ggs0+gg _A frost giant comes into view. It is wielding a +1 battleaxe of freezing.1+gg~E # #  ##≈#≈≈#  { ####≈≈≈≈≈≈#  #.#..≈  { #####†.##≈≈≈≈ { ###....### ##≈≈≈≈ 1+gg|G##.@.#....### #≈≈ #..####.....## #≈ { #..# ##.....###  {##.. ## C.⌠. ##....## #!.)# ###...##  ##### #########..# ###....##...## ###...#....###†##1+ggM1+ggYi  {{  { {{##C.CThe frost giant shouts! You hear a howl! You hear an angry growl.1+gg|[7===200.3 (11+ggb1+gg=f( _You hear a bellow!2+gg2+gg Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (5 in deck)0%  a - Triple Draw2 MP, Piety--2+ggYp65% [?] toggle between ability selection and description.2+gg 2+gg 2+ggu( Limel the MarksantFormicid of Nemelex Xobeh ***...# #Health: 81/81 ========================##≈#≈≈#Magic: 18/18 ========================{ ####≈≈≈≈≈≈#AC: 6Str: 13#.#..≈≈≈≈≈≈≈ EV: 11Int: 142+ggs) { #####†.##≈≈≈≈≈≈≈≈ SH: 0Dex: 30###....### ##≈≈≈≈≈ XL: 13 Next: 51% Place: an Ice Cave{ ##.@.#....### #≈≈ Noise: ===------  Time: 11200.3 (0.0)#..####.....## #≈ B) +5 orcbow of Springtime {freeze, Dex+4}#..# ##.....###Throw: throwing net{{##C. ####....##..⌠. ##....###!.)# ###...## C   frost giant##### #########..####....##...#####...#....###†## [372+ggP. m_You see here a death yak corpse. _You sense a monster nearby. _You sense a monster nearby. _A frost giant comes into view. It is wielding a +1 battleaxe of freezing.The frost giant shouts! You hear a howl! You hear an angry growl. _You hear a bellow!2+gg9  cNc(ally target)N   naga sharpshooter (constriction, summ…)cc 2 centaur warriors (summoned)You draw a card... You have drawn the Rangers.2+ggLB R **2+ggMC *The frost giant points at you and mumbles some strange words.The bolt of cold hits your centaur warrior!!!2+gg X{ { ##.@.{ #.c 2+ggB 49----------====1.3 (12+gg 2+gg7 1 _The bolt of cold hits you!!2+ggZ2+ggH\2+ggf2+ggkF _Unknown command.5+gg # #  ##≈#≈≈# { ####≈≈≈≈≈≈#  #.#..≈  #####†.##≈≈≈≈≈≈≈≈#{ ###@...### ##≈≈≈≈##.c.#....### #≈≈ #N.####.....## #≈#{ #.c# ##.....###{##C. ####5+ggM..⌠. ##....## N   naga sharpshooter (constriction, summ…)#!.)# ###...## cc 2 centaur warriors (summoned)##### #########..# ###....##...##5+gg5+gg5+ggL5+ggS5+gg{ N.c.c #.C.C   frost giantN   naga sharpshooter (constriction, summ…)cc 2 centaur warriors (summoned)5+gg51=-------------25+gg- 5+gg& _You swap places.6+ggg# # ##≈#≈≈# { ####≈≈≈≈≈≈# #.#..≈ #####†.##≈# { ###.@..### ##≈##N.c#....### #≈#.c####.....## #≈#≈#.C# ##{##.. ##6+ggi..⌠. ##....## N   naga sharpshooter (constriction, summ…)#!.)# ###...## cc 2 centaur warriors (summoned)##### #..# 6+ggk6+ggl6+ggy { cC.C   frost giant (ally target)N   naga sharpshooter (constriction, summ…)6+ggz#cc 2 centaur warriors (summoned)Your centaur warrior hits the frost giant but does no damage.3=----36+ggQj _Your centaur warrior kicks the frost giant but does no damage.<+gg,# # ##≈#≈≈# { ####≈≈≈≈≈≈# #.#..≈ #####†.##≈# { ###..@.### ##≈###Ncc#....### #≈≈≈≈.#.C####.....## #≈#≈##..# ##.....###{#..⌠. ##....## #!.)# ###...## ##### #..# <+gg launcher, constricYour naga sharpshooter unwields a +0 flail.  Your naga sharpshooter wields a +2 arbalest of flaming.<+gg`  It bursts into flame! Your naga sharpshooter shoots a bolt.<+gg2. 5=The bolt hits the frost giant! The bolt burns the frost giant.  Your centaur warrior hits the frost giant!  Your centaur warrior kicks the frost giant but does no damage.<+gg8/  --more-->+gg  The frost giant hits your centaur warrior with a +1 battleaxe of freezing!!  The frost giant freezes your centaur warrior.  Your centaur warrior dies!>+gg§#N§     centaur warrior>+ggÜYour centaur warrior's corpse disappears in a puff of smoke!The frost giant hits your naga sharpshooter with a +1 battleaxe of freezing!!===4>+gg>+ggN= _The frost giant freezes your naga sharpshooter!@+gg @+gg o Ability - do what?Cost@+gg Failure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (4 in deck)0%  a - Triple Draw2 MP, Piety--65% @+gg, g[?] toggle between ability selection and description.@+ggG[ @+ggd @+gg_o oLimel the MarksantFormicid of Nemelex Xobeh ***...Health: 55/81 ================--------# #Magic: 18/18 ========================##≈#≈≈#AC: 6Str: 13{####≈≈≈≈≈≈#EV: 11Int: 14#.#..≈≈≈≈≈≈≈SH: 0Dex: 30@+ggq #####†.##≈≈≈≈≈≈≈≈#XL: 13 Next: 51% Place: an Ice Cave{ ###§.@.### ##≈≈≈≈≈≈≈# Noise: ===------  Time: 11204.3 (0.0)##N§c#....### #≈≈≈≈. B) +5 orcbow of Springtime {freeze, Dex+4}#.C####.....## #≈#≈# Throw: throwing net#..# ##.....###{##.. ####....##..⌠. ##....##C   frost giant (ally target)#!.)# ###...##N  [@+ggq 37m naga sharpshooter (launcher, constric…)##### #########..#c   centaur warrior (summoned)###....##...##The frost giant hits your centaur warrior with a +1 battleaxe of freezing!!  The frost giant freezes your centaur warrior.  Your centaur warrior dies!Your centaur warrior's corpse disappears in a puff of smoke!The frost giant hits your naga sharpshooter with a +1 battleaxe of freezing!! _The frost giant freezes your naga sharpshooter!@+gg&z P  Okay, then.@+ggn{ @+ggS @+gg| . _B+gg&B+gg)# Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNoneB+gg*O0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (4 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.D+ggD+ggD+ggLimel the MarksantFormicid of Nemelex Xobeh ***...Health: 55/81 ================--------# #Magic: 18/18 ========================##≈#≈≈#AC: 6Str: 13{####≈≈≈≈≈≈#EV: 11Int: 14#.#..≈≈≈≈≈≈≈D+gg SH: 0Dex: 30#####†.##≈≈≈≈≈≈≈≈#XL: 13 Next: 51% Place: an Ice Cave{ ###§.@.### ##≈≈≈≈≈≈≈# Noise: ===------  Time: 11204.3 (0.0)##N§c#....### #≈≈≈≈. B) +5 orcbow of Springtime {freeze, Dex+4}#.C####.....## #≈#≈# Throw: throwing net#..# ##.....###{##.. ####....##..⌠. ##....##C   frost giant (ally target)#!.)# ##D+gg#...##N   naga sharpshooter (launcher, constric…)##### #########..#c   centaur warrior (summoned)###....##...##The frost giant freezes your centaur warrior.  Your centaur warrior dies!Your centaur warrior's corpse disappears in a puff of smoke!The frost giant hits your naga sharpshooter with a +1 battleaxe of freezing!! _The frost giant freezes your naga sharpshooter! _Okay, then.D+ggo&) yylauncher, summoned)yy 2 killer bees (summoned)You draw a card... You have drawn the Swarm.  Your centaur warrior wields a +0 orcbow.D+ggv-C(D+ggB §Your centaur warrior shoots an arrow. The arrow hits the frost giant!D+gg9j  Your naga sharpshooter shoots a bolt. The bolt hits the frost giant!!D+ggIID+ggbU.#NC.D+gg=WG75.3 (1D+gg1aD+ggi5 _The bolt burns the frost giant!D+ggD+ggD+ggD+ggF _Unknown command.E+ggfA# # ##≈#≈≈# { ####≈≈≈≈≈≈# E+gg C#.#..≈ #####†.##≈# { ###.y.@### ##≈###NCc#.y..### #≈≈≈≈.#..####.....## #≈#≈##..# ##.....### # ..⌠. ##....## #!.)# ###...## ##### #..# ###....##...## E+gg>P  Your centaur warrior unwields a +0 orcbow.  Your centaur warrior completely misses the frost giant.E+ggQE+gg^ y.y.Your centaur warrior barely misses the frost giant.E+ggSh  Your naga sharpshooter shoots a bolt. The bolt hits the frost giant!!E+ggv  The bolt burns the frost giant!  Your centaur warrior hits the frost giant!E+ggcE+gg.y)N   naga sharpshooter (launcher, constric…)c   centaur warrior (summoned)yy 2 killer bees59=76E+gg#/  --more--G+gg)c _The frost giant dies!G+gg*5G+gg8` _Your Shields skill increases to level 5!H+gg: # # ##≈#≈≈# { ####≈≈≈≈≈≈# #.#..≈ #####†.##≈# { ###.y@y### ##≈ ##N)c#....### #≈≈≈≈ #..####.....## #≈#≈ #..# ##.....##  {##.. ####....## ..⌠. ##....## #!.)# ###...## ##### #..#  +gg<24m###....##...##H+ggU?H+gg+@H+ggPAH+gg$Ncc.NyH+ggP~61==---7H+gg|XH+gg`] _You swap places.H+ggt[ # # ##≈#≈≈# { ####≈≈≈≈≈≈# #.#..≈ #####†.##≈# { ###.@cy### ##≈ ##.Ny#....### #≈≈≈≈ #..####.....## #≈#≈ #..# ##.....### {##.. ####....## ..⌠. ##....## #!.)# ###...## ##### #..#  ###....##...##H+gg_H+ggfH+gguSN@c.)y#y 3=---8H+ggH+ggh _You swap places.H+gg| _ # # ##≈#≈≈# ####≈≈≈≈≈≈# #.#..≈ #####†.##≈# { ###@Nc.### ## ##.)y#y...### # #..####.....## #≈# #..# ##.....### ##.. ####....## ..⌠. ##....## #!.)# ###...##H+gg  ##### #..#  ###....##...##H+gg 8{H+gg T5=9H+gg H+ggp  _You swap places.I+gg=`W# ###≈#≈≈#####≈≈≈≈≈≈# #.#..≈≈≈≈≈≈≈#####†.##≈≈{ ###.Nc.### ##≈≈≈≈≈ ##.@y#y...### # #..####.....## #{ #..# ##.....### I+ggb ##.. ####....## ..⌠. ##....## #!.)# ###...## ##### #########..# ###....##...##   killer bee###...#....###†##I+ggh,I+gg1t yN{ {{I+ggu_7=10I+gg|I+ggu  Things that are here: _a +1 battleaxe of freezing; a frost giant corpseI+gg'^  # #  ##≈#≈≈#  ####≈≈≈≈≈≈#   #.#..≈≈≈≈≈≈≈  #####†.##≈  ###.yc.### ##  .)N#y...### #  I+gg{ #.@####.....## #   #..# ##.....###  {##.. ####....##  { ..⌠. ##....##   #!.)# ###...##   ##### #########..#   ###....##...##  ###...#....###†#  ## ###....####### ##.I+ggI+ggX,I+gg,I+ggВcyyN#.{{{ y 2 killer bees (summoned)I+gg[9=1 _I+gg"I+ggEJ+ggz> # ###≈#≈≈####≈≈≈≈.#..≈≈≈≈≈≈≈#####†.#####.cy.### ####.yN#....### #{{ #..####.....## #  ##.....###  {{##...# ####....## ..⌠..# ##....##J+gg}.#!.)## ###...##.###### #########..##y   killer bee  ≈≈ ##...######J+ggDJ+ggˁJ+gg9c{{) #.y { c   centaur warrior (summoned)y   killer bee (summoned)J+ggB$71J+ggjN==2J+ggJ+ggK+gg_H ##≈#≈≈####≈≈≈≈.#..≈≈≈≈≈≈≈#####†.#####c{y.### ##{ ##.)N#....### #.y####.....## # { #..#####.....###  {##@..# ####....## #..⌠..# ##....###.#!.)## ###...###.###### #########..## ###....##...#  #.##...#####.K+ggVbK+ggcK+gg(oR{{{. { ##.N{ #..y N   naga sharpshooter (launcher, constric…)y   killer bee (summoned)K+ggp#3K+gg(p;=3K+gg>xK+gg{K+ggx ####≈≈≈≈.#..≈≈≈≈≈≈≈#####†.##{{ ###{.y.### ## { ##.N{#....### # #..####.....## #{ #.y#####.....###  ##...######....##K+gg]y #.@⌠..# ##....###.#!.)## ###...###.###### #########..# ###....##...# ###...#....###†## ###....####### ##. ≈≈ ##...#### ## #.##...## ###.....## ###..#K+gg} K+ggi K+gg K+ggK { .c{{ #.N #..yc   centaur warrior (summoned)y   killer bee (summoned)K+gg1 .44K+ggq K+gg L+ggŜ*.#..≈≈≈≈≈≈≈{ #####†.## ###..y.### ##{ ##.c{#....### #{{ #.N####.....## # #..#####.....### ##y..######....##..⌠..# ##....###.#@.)## ###...###.###### #########..## ###....##...# ###...#....###†## ###....####### ##. ≈≈ ##...#### ## #.##...## ###.....## ###..##.#.....##..##L+ggL+ggL+gg¢L+ggL+ggj{{{{ ##cy. { #..N.yy 2 killer bees (summoned)L+ggT6=5L+ggL+gg޼L+ggڽL+gg#L+ggLL+gg  {{ ##.)y{ #cL+ggSv8==6.3 (2L+ggL+ggNe _I - 3 viscous pink potions (gained 1)L+gg+ #.#..≈  { #####†.##≈ { ###..y.### ##≈ {{ ##.).#....### #≈ { #.y####.....## #≈ { #cN#####.....###  ##...######....##  #.y⌠..# ##....##  #.#.@)## ###...##  #.###### #..#  ## ###....##...##  ###...#....###†# ## ###....# ##.# ≈≈ ##...#### L+ggC# #.##...## ###. #.....## ###..#. #.#.....## #..#L+ggCL+ggL+ggL+gg{..ycNL+gg]d80=7.3 (1L+ggL+ggL+ggu: R#.#..≈ { #####†.##≈#{{ ###..y.### ##≈{{ ##.).#....### #≈{ #..####.....## #≈#{ #.y#####.....### ##cN.######....## #.y⌠..# ##....## #.#..@## ###...## #.###### #..# ## ###....##...## L+gg=; 7≈≈ ##...#### ##.##...## ###..##.....## ###..#.#.#.....## #..#L+gg^J L+ggL L+ggL L+ggN L+ggO L+gg\ { #....cNyL+gg>a T1=8L+ggf L+ggm _You see here a +0 triple crossbow of freezing.L+gg~ L+gg L+gg! L+gg M+gg5 M+gg% W .yyM+gg &9M+gg M+ggo Z _N - a +0 triple crossbow of freezing+ggY3+gg+gg+gg ,+gg+ggni _You swap places.  There is a fountain of sparkling water here.+gg!B+gg+gg +gg_+ggf+gg#+gg+gg+gg`+gg +ggO 9=+gg +gg+gg+ggo+ggv+gg B+gg#+gg'+gg*+gg,+gg]/+gg2+gg2+gge4+ggw9+gg=+ggAB+ggE+ggH+ggJ+ggN+ggBj,  ####≈≈≈ #.#..≈≈  { #####†.##+ggj'  { ###..y.### #  { {{ ##.).#....###   {###..####.....##  h##..#####.....#+ggj  ###..##y..######... +gg(k #.@###y{⌠..# ##.. +gguk #.##c#{#{N.## ### +ggk #≈ ##y###### ####### +ggk# ### ###....## +ggk###...#....  ## ###....##+gg,lh   polar bear (wandering) +ggYl8 ≈≈ ##...####   #.##...## y   killer bee+gg~l +gglX #.....## +gg{w  { { .25.3 (6ally target)+gg(x+6.3 (7+gg+gg] _A polar bear comes into view.+ggt  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg̐^  You beckon some vexing sprites to accompany your attacks.+gg{ { {{{.h{.+gg~6---==7.3 (1Will/2 Jinx +ggj+ggG; _You feel your willpower being sapped.+gg   You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.+gg*u  {The polar bear is heavily wounded.+gguL====8.0 (0.7+gg.}+gg= _You hear a bellow! x3; You hear a howl!+gg64+gg>+ggAF _Unknown command.+ggK'9 #.#.. #####†.##≈ { ###..y.### ## { ##.).#....###  {{{###..####.....  .##..# ###h.##y..######.... #.c###{.⌠..#  +gg'{#.##@#{#.N.## ### #≈ ##y###### ##### # ### ###....##.  ###...#.... +gg'@## ###....####### ≈≈ ##...#### c   centaur warrior (summoned) #.##...## y   killer bee #.....## +gg(h## #.#.+gg6Z  {   {{ You swap places. Something bites your centaur warrior!==--9.0 (1.0+gg<+gg?{ _Something claws your centaur warrior but does no damage. x2+gg B #####†.##≈ ###..y.### ## { ##.).#....###  {{###..####..... ..#### ###h.##...######.... #.c###N.⌠..#  #.##y#y#.N.## ###+gg Z #≈ ##@###### ######### # ### ###....##..  ###...#....## ## ###....#######  ≈≈ ##...#### #.##...## # N   naga sharpshooter (launcher, constric…) #.....## ### c   centaur warrior (summoned) #.#.. yy 2 killer bees (summoned)  ########+ggP +gg +gg  You swap places. Something bites your centaur warrior!Something claws your centaur warrior but does no damage.+gg +gg   {y###yc#N+ggf R----30+gg +gg e _Something claws your centaur warrior.+gg&  The sprites lose interest in your situation.Something bites your killer bee! Something claws your killer bee.Your killer bee dies!+gg  .{.   killer beeYour killer bee's corpse disappears in a puff of smoke!+ggKV---==1+gg +gg( _You hear a bellow!+ggy J{{{.+ggh~ .=2+gg7 +gg +ggH+gg4^7=---3+gg +gg,+gg,Q { +gg,B---4+gg&4+ggv6+ggu{ {{..{+gg~v&5+ggB~+gg+gg:JT {{.+ggJ&6+gg~W+ggB|{  {.{+ggBB=7+ggJ+ggL+gg `{{.{.+gg &8+gg +ggqS +gg{f  {{  .hh   polar bear (ally target)N   naga sharpshooter (launcher, constric…)c   centaur warrior (summoned)+ggf y   killer bee (summoned)Your centaur warrior hits the polar bear.+ggg U8==9+ggq +ggu l _Your centaur warrior completely misses the polar bear.+ggO   { { The polar bear bites your centaur warrior!  The polar bear claws your centaur warrior. x2  Your centaur warrior hits the polar bear.+ggKQ0==40+ggY+gg]@ _Your centaur warrior kicks the polar bear.+ggeK!  Your centaur warrior kicks the polar bear but does no damage.!  The polar bear claws your centaur warrior but does no damage.  hits the polar bear!+ggM+ggU/  --more--+ggd { { {.N   naga sharpshooter (launcher, constric…)+ggd8c   centaur warrior (summoned)y   killer bee  The polar bear dies!+ggj69=1+ggTr+ggkz _You hear a bellow!+ggg N{.{+gg^h &2+ggo +ggr J _You hear a bellow! You hear an angry growl. You hear a howl!+gg} p {{ {+gg< M==---3+gg +gg +gg*+gg+ggU {.yc   centaur warrior (summoned)y   killer bee+ggB---4+gg+gglc _Your naga sharpshooter disappears in a puff of smoke!+ggA Y {{.+ggB &5+ggH +ggJ +ggf{ {.+gg&6+gg +gg"+gg{ {.7+gg+gg+ggrC{ { { {8+ggJ+ggL+gg +gg  { {.{.+gg &9+gg +gg \ _Your killer bee disappears in a puff of smoke!+gg0 {.50 _Your centaur warrior disappears in a puff of smoke!+gg0&>.{+gg&&1+ggp-+gg/+ggl{{ .{+ggH.2+gg+gg`_ _You feel your willpower return.+ggQ+gg{  {{.YY   yak+ggp&3+gg+ggV _A yak comes into view.+ggѢ +gg { {{..Y+gg| &4+ggR +gg +gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggE {.You beckon some vexing sprites to accompany your attacks.+ggyF 69----6---==5Will/2 Jinx +ggM +ggP N _You feel your willpower being sapped. The yak gores you!+gg  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.+gg.:*+gg  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is heavily wounded.+gg  70----You hear a bellow!  A death yak comes into view.+gg/  --more--+gg {{ .YYY   death yakY   yak (drained)The yak misses you.+gg 3=7 (0.7+gg+4 _You hear a howl!+ggNcYou shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gg:*+ggt { {Y very drained)The yak is heavily wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is severely wounded.+gg{V2=6.4+gg+ggQ _The yak closely misses you.+gg  You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.+gg;s :*+gg K  The yak is almost dead.A giggling sprite leaps out and makes the yak trip over its own hooves.+ggJV c {†+gg#Z i3=607.1+gga +ggc G _You kill the yak!+ggPu 4+ggy +gg} F _Unknown command.+gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggSD { {.###^Y#^5=3--------8.1 (1.0+ggH+ggJ< _You inscribe a pair of binding sigils.+gg5+gg8r Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.+ggQF +gglJ a #####†.##≈≈≈≈ Limel the Marksant  ###..y.### ##≈ Formicid of Nemelex Xobeh ***... +ggJ  ##.).#....###Health: 75/81 ======================--  { ###..####.....##Magic: 13/18 =================-------  +ggJ { .##..#####.....### AC: 6Str: 13  ###{.##...######....# EV: 11+ggK /Int: 14  #..###^.⌠..# ##.... SH: 0+ggDK ?Dex: 30  +ggpK d#.##Y#^#.N.## ###.. XL: 13 Next: 60% Place: an Ice Cave  +ggK f#≈ ##@###### ######### Noise: ==-------  Time: 11258.1 (0.0)  # ### ###....##.. B) +5 orcbow of Springtime {freeze, Dex+4}  +ggK ###...#....## Throw: throwing net  ## ###....####### Will/2 Jinx +gg$L S ≈≈ ##...####  #.##...### Y   death yak  #.....#####  #.#.....##+ggUL #..  ##.....##########.A giggling sprite leaps out and makes the yak trip over its own hooves. +ggL _You kill the yak! _Unknown command.Casting: Jinxbite (safe; 1% risk of failure)  +ggN Confirm with . or Enter, or press ? or * to list all spells. _You inscribe a pair of binding sigils.+ggV +gg9Z +ggZ FDig +gg'h +ggs P _You extend your mandibles.+gg i  ###..y.### ## ##.).#....###  { ###..####..... .##..### ###{.##...######.... #..###^.⌠..#  #.##Y#^#.N.## ### #≈ ##.###### ######### #  ###....##...  #≈≈# ###...#....### ##≈≈≈####....#######  #≈≈≈###...####  ###.##...## ## #.....## ###. #.#.. ######### ##...##...##...#[37+gg^i0mYou dig through the ice covered rock wall.+gg m`  You feel drained.+ggp5  You hear a howl!+ggHyt Y†Y+ggyWY 2 death yaks+gg7z+ggRzkP: 77/78 (81)=====+ggiz19.1 (1Drain+gg,+gg\ _A death yak comes into view.+gg~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.+ggz  The death yak is lightly wounded. { .hYh   wolf  The death yak gores you but does no damage.8==P: 14/18 ====-9 (0.8 _A wolf comes into view.+gg N-+gg[ \ _Unknown command.+gg  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg+gg ###..y.### ##≈≈ Limel the Marksant  ##.).#....###Formicid of Nemelex Xobeh ***...  { ###..####.....##HP: 78/78 (81) ========================  .##..#####.....### MP: 14/18==================------  ###..##...######....## AC: 6Str: 13  +gg?#.h###^.⌠..# ##....# EV: 11Int: 14  #.##Y#^#.N.## ###... SH: 0Dex: 30  #≈ ##Y###### #########. XL: 13 Next: 60% Place: an Ice Cave  # ##@# ###....##... Noise: ===------  Time: 11259.9 (0.0)  #≈≈# ###...#....### B) +5 orcbow of Springtime {freeze, Dex+4}  ##≈≈≈####....####### # Throw: throwing net  #≈≈≈###...####+gg]Will/2 Jinx Dig Drain  ###.##...####  #.....#####. YY 2 death yaks  #.#.....###..# h   wolf  ###.....##########..  +gg####...##...##...#The death yak is lightly wounded.  The death yak gores you but does no damage. +gg*A_A wolf comes into view. _Unknown command.Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+gg4+gg +gg_ _There is no room nearby to place a sigil.+ggņ +gg[  Ability - do what?CostFailure  f - DigInstant, Drain+gg 30%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0%  a - Triple Draw+ggA 2 MP, Piety--65% [?] toggle between ability selection and description.+gg'+gg/+gg;O ###..y.### ##≈≈ Limel the Marksant  ##.).#....###Formicid of Nemelex Xobeh ***...  +gg<{ ###..####.....##HP: 78/78 (81) ========================  .##..#####.....### MP: 14/18==================------  ###..##...######....## AC: 6Str: 13  #.h###^.⌠..# ##....# EV: 11Int: 14  #.##Y#^#.N.## ###... SH: 0Dex: 30  #≈ ##Y###### #########. XL: 13 Next: 60% Place: an Ice Cave  # ##@# ###....##... Noise: ===------  Time: 11259.9 (0.0)  +gg =#≈≈# ###...#....### B) +5 orcbow of Springtime {freeze, Dex+4}  ##≈≈≈####....####### # Throw: throwing net  +ggD=#≈≈≈###...####Will/2 Jinx Dig Drain  +gg=###.##...####  #.....#####. YY 2 death yaks  #.#.....###..# h   wolf  +ggO>###.....##########..  ####...##...##...#The death yak gores you but does no damage. _A wolf comes into view. _Unknown command.Casting: Sigil of Binding (safe; 1% risk of failure)  +gg>Confirm with . or Enter, or press ? or * to list all spells. _There is no room nearby to place a sigil.+gg-H+ggH.Drain+ggQ+ggTQ _You retract your mandibles.+ggG 4+ggH +ggWL +ggn9+ggX< Ability - do what?CostFailure  f - DigInstant, Drain0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0%  a - Triple Draw2 MP, Piety--+gg9=p65% [?] toggle between ability selection and description.+ggr+ggW+ggO ###..y.### ##≈≈ Limel the Marksant  ##.).#....###Formicid of Nemelex Xobeh ***...  +ggI{ ###..####.....##HP: 78/78 (81) ========================  .##..#####.....### MP: 14/18==================------  ###..##...######....## AC: 6Str: 13  #.h###^.⌠..# ##....# EV: 11Int: 14  #.##Y#^#.N.## ###... SH: 0Dex: 30 +ggk #≈ ##Y###### #########. XL: 13 Next: 60% Place: an Ice Cave  +ggf# ##@# ###....##... Noise: ===------  Time: 11259.9 (0.0)  +ggM#≈≈# ###...#....### B) +5 orcbow of Springtime {freeze, Dex+4}  +ggU##≈≈≈####....####### # Throw: throwing net  #≈≈≈###...####+ggWill/2 Jinx Drain  ###.##...#### +gg #.....#####. YY 2 death yaks  +ggM#.#.....###..# h   wolf  ###.....##########..  ####...##...##...# _A wolf comes into view. _Unknown command.+ggaCasting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is no room nearby to place a sigil. _You retract your mandibles.+ggn+ggKDig Drain+gg+ggP _You extend your mandibles.+ggg    #####†.##≈≈≈≈ ##..y.### ##≈≈≈  ##.).#....### # { ###..####.....##   .##..#####.....###  ###..##...######....##  h###^.⌠..# ##....## .##Y#.#...## ###...# #≈ ##Y#@#### ######### # ##.## ###....##...  #≈≈# ###...#....###† ###....####### ## #≈≈≈###  [11+ggl nG###.## ### #.....## ###..  #.#.....## #..##  ###.....##########..# You dig through the ice covered rock wall.+ggr ]  {{YY   death yak  You feel drained.The death yak attacks as it pursues you!+ggs ~69/75--====60.9 (1+gg D _The death yak gores you.+gg  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.+ggʟ+gg% Y.#@#Y 2 death yaksThe death yak is moderately wounded.+gg56-------===-1.6 (0.7+gg+gg. _The death yak gores you!+gg+ggڧ8-+ggZ+ggmF _Unknown command.+ggrr  #.#..≈    #####†.##≈≈≈≈   ###..y.### ##≈≈≈≈    ##.).#....### #≈   ###..####.....## #    .##..#####.....###  ###..##...######....##  h###..⌠..# ##....##  +ggE.##{#Y#@..## ###...##   #≈ ##.#.#### #########   # ##Y## ###....##...##    #≈≈# ###...#....###† ##≈≈≈####....####### ##.   #≈≈≈###    death yak ###.## ###   +gg}#.....## ###..   #.#.....## #..##+gg +gg)†#.{#YY 2 death yaks+gga*8=-------2.6 (1.0Drain+ggZ3+gg/61 _You retract your mandibles.+gg? ~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.+gg ;*+gg_ Y(1 drained)You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.  The death yak is lightly wounded.  A giggling sprite leaps out and smacks the death yak with its own front hoof.  The death yak is moderately wounded.  The jinxing sprites lose interest in you.+gg 9====3.3 (0.7Drain+gg +ggy +gg /  --more--+gg(X _The death yak closely misses you.+ggf vYou shoot an arrow. The arrow hits the death yak!!  The arrow freezes the death yak!+gge 60=====4.0+gg +gg Z _The death yak is severely wounded.+gg#+ggk$+ggF-+gg/> _Unknown command.+gg  Casting: Sigil of Binding (safe; 1% risk of failure)  +ggK\Confirm with . or Enter, or press ? or * to list all spells.+ggp {You beckon some vexing sprites to accompany your attacks.+gg  44-----2--===-5.0 (1.0Jinx Drain+gg+ggU _You feel your willpower being sapped. The death yak gores you!!+ggN-+gg+ggF _Unknown command.+ggM ~  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.+ggΧ U {6-----8 (0.8 _The death yak is severely wounded.+gg| 4+gg +gg F _Unknown command.+gg܅4+gg+ggF _Unknown command.+ggf  The arrow freezes the death yak. _The death yak is severely wounded. _Unknown command. _Unknown command.  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak!+gg {#7=3=-6.6+gg+ggLa _The death yak is heavily wounded.+gg4+gg8 +ggF _Unknown command.+gg 4+gg \ _Unknown command.+gg3 e  The arrow freezes the death yak! _The death yak is heavily wounded. _Unknown command. _Unknown command.  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.+gg  The death yak is severely wounded.9=7.3 (0.7+gg +gg V _The death yak barely misses you.+gg@r+ggr+gg9~\ _Unknown command.+ggW4+ggD]+ggH`F _Unknown command.+ggt#PThe death yak is severely wounded. _The death yak barely misses you. _Unknown command. _Unknown command.  You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak!+gg\ The death yak is almost dead.+gg_50=8.0+gg+gg&7 _The death yak seems less drained.+ggA:+gg ;+ggC+ggeFF _Unknown command.+gg4+gg+ggI _Unknown command.You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.+gg l  The death yak is almost dead.+gg a35-----7+ggР +ggC . _The death yak gores you!+gg 4+gg +gg F _Unknown command.+gg464+gg4=+ggJ\ _Unknown command.+gg_K+gg9 +ggt9 T9=+gg: +gg> 41==3=+gg? +ggB +ggC L3=+gg5D +ggG +ggH >5=+ggDH +ggCI +ggK +ggL 67=+gg?L +ggM +ggQ +ggQR i9==+ggS +ggU +gg V F50=+ggV +gg$Z S2=+ggtZ E4=+ggZ +gg3\ +gg`\ _4==+gg] +gg_ +gg_ L6=+gg` +ggc <58+ggc )=+ggd +ggg +gg h &60+gg7h B==+ggHj +ggp +ggq L2=+ggr +ggu +ggu 4=5==+ggHw +ggy +gg 16=..---{hh   polar bear (wandering)+ggZ +ggG Y91.3 (17.0).+ggH H---2.3 (18+gg +ggJ ] _A polar bear comes into view.+ggC  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ggo  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.+ggw h.h+ggx 8==3---====+ggx a3.0)Jinx +gg +gg 4 _The polar bear growls angrily.+ggw 8  You shoot an arrow.+gg?;*+gg h(drained)The arrow hits the polar bear but does no damage.  A giggling sprite leaps out and smacks the polar bear with its own front paw.+ggC9====-4.0 (0.7+gg+gg!8 _The polar bear is lightly wounded.+gg  You shoot an arrow. The arrow hits the polar bear.+gg_;*+gg?hvery drained)is lightly wounded.The arrow hits the polar bear.  The polar bear is moderately wounded.makes the polar bear trip over its own paws.  The polar bear is moderately wounded.The polar bear bites you.+gghA+gg B-+ggjB$8 (0.8+ggJ+gguNE _The polar bear claws you but does no damage. x2+gg q  You shoot an arrow.  The arrow hits the polar bear but does no damage.+gg8P;*+ggG0( +gg11h+gg16The polar bear is moderately wounded.+gg1iA giggling sprite leaps out and makes the polar bear trip over its own paws.  +gg#29The polar bear is moderately wounded.+gg~2+gg3+gg470+gg255.5 (0.7+gg>+gg) +ggcL_The polar bear barely misses you. x3+gg!W  You shoot an arrow. The arrow hits the polar bear!+gg#;*+ggh h The polar bear is heavily wounded.A giggling sprite leaps out and makes the polar bear trip over its own paws.1=---6.2+gg+ggc _The polar bear is severely wounded.+gg>f (((((You shoot an arrow.+ggZ h.≈≈≈The arrow closely misses the polar bear.The polar bear bites you but does no damage.+gg ^3=9+gg1 +gg  [ _The polar bear closely misses you. x2+ggq  You shoot an arrow.  The arrow hits the polar bear but does no damage.+ggF;*+gg"54=+ggThe arrow hits the polar bear but does no damage.  The polar bear is severely wounded.  A giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is severely wounded.The jinxing sprites lose interest in you.+gg,#/  --more--+gg hThe polar bear bites you. The polar bear barely misses you.+gg87.7 (0.8+gg"+gg˕P _The polar bear closely misses you.+ggtj You shoot an arrow. The arrow hits the polar bear.+gg/ohhberserk, very drained)The polar bear is almost dead.+gg!p[5=8.4 (0.7+ggv+ggRyT _The polar bear goes berserk!+gg#  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.+gg*h†+gg6=19.2 (0.8+ggN _You kill the polar bear!+ggl4+ggv^ _No target in view!+gg+4+gg+ggH 8== _80=1=+gg +gg ,+gg +gg M5==+gg? +gg +gg$ ,+gg7 +ggf +gg :=+gg +gg +gg +gg +gg! +gg! ;==+gg.# +gga% ,+gg& +gg) +gg* E6=+ggw+ +ggP- ,+gg]. +gg(1 +ggw1 +gg2 +gg4 +gg4 +gg6 +ggQ9 P=+ggE: +gg< ,+gg= +ggi@ b7=+ggA +ggD ,+ggD +ggG ,+ggH +ggJ ,+ggK +ggN +gg*O :=+ggO +ggR +ggCS !+gg T +ggW n _You feel your willpower return.+ggW +ggX +ggE[ b8==+ggT\ +gg^ +ggi` ,+gg9a +gg&c +ggd ,+gge +ggh +ggi ,+ggj +ggk +gg.m +ggm :==+gg&n +gg4r _  You see here a yak corpse.+ggs +ggt  _+ggw +gg +ggԉ ,+gg +gg +ggu +ggW ,+gg +gg +gg( X+gg ,+gg +ggC +gg ,+gg X+gga      +gg B    ##########.# ##  #![[)#...... ####≈≈+gg)   #)=!@.## #.#..≈---+ggQ  +ggx  #:###..# #####†.##≈  ##...## ###..y.### +gg |  #.....###.).#....## +gg ~ ##...###..####.....# +gg  ##...##..#####.....  ###..##...######.+gg  +ggC  #..###..⌠..# ##. +ggi  #.##†#.#...## +gg  M  #########.# ##![[@#...... ####≈)=!..## #.#..+gg #:###..# #####†.##≈  ###...## ###..y.#### _You now have 980 gold pieces (gained 21).+ggX y336.2 (37.0)---7.2 (38+gg +gg%. _You see here the +1 rapier "Jomot" {antimagic, rPois Dex+6}.+gg-          ##########.#   #![@)#...... ####  #)=!..## #.#..  #:###..# #####†.##  ###...## ###..y.###  #.....###.).#....  ##...###..####.....  ##...##..#####  ###..##...######  #..###..⌠..# ##+gg +gg 88.2 (1.0) _+gg5  _You see here a scarf of resistance.+gg +gg &9+gg +gg O _O - a scarf of resistance+gg= +gg MWear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)+gg c - a +0 robe  z - an orb of energy  M - a +0 kite shield of cold resistance  O - a scarf of resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +gg +gg +gg?(  Limel the Marksant Formicid of Nemelex Xobeh ***... Health: 81/81 ======================== Magic: 18/18 ======================== AC: 6Str: 13 EV: 11Int: 14 SH: 0Dex: 30  ##########.## XL: 13 Next: 71% Place: an Ice Cave  #![@)#...... ####≈ Noise: ---------  Time: 11339.2 (0.0)  #)=!..###.#.. B) +5 orcbow of Springtime {freeze, Dex+4}  #:###..# #####†.## +gg@) [40mThrow: throwing net  ###...## ###..y.### #.....###.).#....## ##...###..####.....  ##...##..#####....  ###..##...######.  #..###..⌠..# ##  _You feel your willpower return. _You see here a yak corpse. _You now have 980 gold pieces (gained 21). _You see here the +1 rapier "Jomot" {antimagic, rPois Dex+6}. _You see here a scarf of resistance. _O - a scarf of resistance+gg3 +ggd4 %40.2 (1+gg> +ggN f  You start putting on your armour.+ggO +1.2 (2+gg[ +ggf +ggtg +2.2 (3+ggv +gg +gg +3.2 (4+gg" +gg A4.2 (5+gg +gg _You continue putting on your scarf of resistance. x4  You finish putting on your scarf of resistance.+gg3 +gg d _You feel resistant to extremes of temperature.+gg' ##########.##![.)#...... ####≈)=@..## #.#..:###..# #####†.##+gg(A##...## ###..y.### ## #.##†#.#...## # +gg8+gg?925.2 (1 _+ggD+ggXA6.2 (2+gg+b+ggGd? _j - 4 potions of enlightenment (gained 1)+ggG        ##########.#   #![.)#...... ####  #)@...## #.#  #:###..# #####†.  ###...## ###..y.###  #.....###.).#....  ##...###..####  ##...##..#####...  ###..##...######  #..###..⌠..#   #.##†#.#...##+ggA7.2 (1+gg+gg+gg/+8.2 (2+gg+gg8 _P - a ring of protection from cold+gg B        ##########.#  #![.)#......   #@....## #.#  #:###..# #####†.  ###...## ###..y.  #.....###.).#....  ##...###..####  ##...##..#####  ###..##...  #..###..⌠..+ggB#   #.##†#.#...##+gg+t9.2 (1 _You see here a +2 falchion of freezing.+ggL} 4M #########.# [.)#...... ##)....## #.#:###..# #####†.  ###...## ###..y.##+gg; +ggӇ .50 _+gg +gg* A1.2 (2+gg( +ggS W _m - 3 potions of haste (gained 1)+gg ##########.#.[.)#...... ###....## #.:###..# #####†.##...## ###..y.## #.##†#.#...##+gg+gg+2.2 (1+gg0+gg} _You see here a +2 falchion of freezing.+gg  ##########.#.[.)#...... ###)....## #.###..# #####†.##...## ###..y.## #.....###.).#.... #≈ ##.#†#### ### +gg[ +gg -3 _+gg +gg m  You pick up Ifis's Teachings on Amassed Doom and begin reading...+gg4 $4.2 (2+ggM +gge  +gg V_You add the spells Call Imp, Summon Forest and Malign Gateway to your library.+gg +gg C Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3b - Dimensional BullseyeHexes/Translocation14% 4  c - Call ImpSummoning36% 2  d - Sublimation of BloodNecromancy36% 2  e - PasswallEarth+ggB m61% 3  f - Vampiric DrainingNecromancy61% 3  g - Leda's LiquefactionAlchemy/Earth95% 4  h - PetrifyAlchemy/Earth95% 4 +ggg y i - Metabolic Englaciation Hexes/Ice36% 5 +gg j - Alistair's Intoxication Alchemy100% 5  k - Borgnjor's Vile Clutch Necromancy/Earth+gg 100% 5  l - Curse of AgonyNecromancy100% 5  m - Summon Forest+gg ySummoning/Translocation 100% 5  n - Eringya's Noxious Bog Alchemy+gg 100% 6  o - HauntNecromancy/Summoning 100% 7  p - Malign Gateway+gg ySummoning/Translocation 100% 7  q - RimeblightIce/Necromancy+gg ^100% 7  r - Borgnjor's Revivification Necromancy+gg; Y100% 8  s - Death's DoorNecromancy+ggY Q100% 9 4 spell levels left +gg ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+ggO+ggX+ggaZ Limel the Marksant Formicid of Nemelex Xobeh ***... Health: 81/81 ======================== Magic: 18/18 ======================== AC: 6Str: 13 +ggIb# ##########.#EV: 11Int: 14  #.[.)#...... ### SH: 0Dex: 30 +ggobE #)....###.# XL: 13 Next: 71% Place: an Ice Cave +ggb{ #@###..# #####†. Noise: ---------  Time: 11354.2 (0.0) +ggb ###...## ###..y.## B) +5 orcbow of Springtime {freeze, Dex+4} +ggb#.....###.).#.... Throw: throwing net +ggc(##...###..####... +gg;cc##...##..#####.. ###..##...##### +gg[c( #..###..⌠..#+ggyc: #.##†#.#...##+ggcs #≈ ##.#†#### ###+ggcl  _P - a ring of protection from cold +ggcN_You see here a +2 falchion of freezing. +ggc_m - 3 potions of haste (gained 1) _You see here a +2 falchion of freezing.  +ggdYou pick up Ifis's Teachings on Amassed Doom and begin reading... _You add the spells Call Imp, Summon Forest and Malign Gateway to your library.+ggp+ggruMemorise Dimensional Bullseye, consuming 4 spell levels and leaving 0? Y - Yes  N - No+gg9 +gg  Limel the Marksant Formicid of Nemelex Xobeh ***... Health: 81/81 ======================== Magic: 18/18 ======================== +ggh 0AC: 6Str: 13  ##########.#EV: 11Int: 14 +gg  #.[.)#...... ### SH: 0Dex: 30  #)....###.# XL: 13 Next: 71% Place: an Ice Cave  #@###..# #####†. Noise: ---------  Time: 11354.2 (0.0) +gg  ###...## ###..y.## B) +5 orcbow of Springtime {freeze, Dex+4} +gg8 #.....###.).#.... Throw: throwing net ##...###..####...+gg` / ##...##..#####.. +gg f###..##...#####  #..###..⌠..#+gg ? #.##†#.#...## +gg #≈ ##.#†#### ###  _P - a ring of protection from cold +gg _You see here a +2 falchion of freezing. _m - 3 potions of haste (gained 1) _You see here a +2 falchion of freezing.  +gg( You pick up Ifis's Teachings on Amassed Doom and begin reading... _You add the spells Call Imp, Summon Forest and Malign Gateway to your library.+gg +5.2 (1+gg2 +gg& _This spell is dangerous to cast!6.2 (2+gg0 +ggZ9 +gg9 +7.2 (3+ggA +ggJ +ggK +8.2 (4+ggW +ggb +gg&c +9.2 (5+ggj +ggq _You start memorising the spell. You continue memorising. x4+ggt +ggw c _You finish memorising. Spell assigned to 'g'.+gg19+ggR< Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Call ImpSummoning36% 2  c - Sublimation of Blood Necromancy36% 2  d - Metabolic Englaciation Hexes/Ice36% 5  e - PasswallEarth61% 3  f - Vampiric Draining Necromancy+gg=;61% 3  g - Leda's Liquefaction Alchemy/Earth95% 4  h - PetrifyAlchemy/Earth95% 4  i - Alistair's Intoxication Alchemy100% 5  j - Borgnjor's Vile Clutch Necromancy/Earth100% 5  k - Curse of AgonyNecromancy100% 5  l - Summon ForestSummoning/Translocation 100% 5  m - Eringya's Noxious Bog Alchemy100% 6  n - HauntNecromancy/Summoning 100% 7  o - Malign GatewaySummoning/Translocation 100% 7  p - RimeblightIce/Necromancy100% 7  q - Borgnjor's Revivification Necromancy100% 8  r - Death's DoorNecromancy100% 9 0 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+gg   a - Confusing TouchHexes1% 3  k - Curse of AgonyNecromancy100% 5+gg'q   k - Curse of AgonyNecromancy100% 5  m - Eringya's Noxious Bog Alchemy100% 6+gg  m - Eringya's Noxious Bog Alchemy100% 6  o - Malign GatewaySummoning/Translocation 100% 7+gg  o - Malign GatewaySummoning/Translocation 100% 7  p - RimeblightIce/Necromancy100% 7+ggel  p - RimeblightIce/Necromancy100% 7  q - Borgnjor's Revivification Necromancy100% 8+gg&   q - Borgnjor's Revivification Necromancy100% 8  r - Death's DoorNecromancy100% 9+ggs +gg| +gg K Limel the Marksant Formicid of Nemelex Xobeh ***... Health: 81/81 ======================== Magic: 18/18 ======================== AC: 6Str: 13+ggш   ##########.#EV: 11Int: 14  #.[.)#...... ### SH: 0Dex: 30  #)....###.# XL: 13 Next: 71% Place: an Ice Cave  #@###..# #####†. Noise: ---------  Time: 11359.2 (0.0)  ###...## ###..y.## B) +5 orcbow of Springtime {freeze, Dex+4} +gg #.....###.).#.... Throw: throwing net ##...###..####... ##...##..#####..+ggJ s ###..##...#####  #..###..⌠..#+ggs : #.##†#.#...##+gg  #≈ ##.#†#### ###  +gglj _You see here a +2 falchion of freezing.  You pick up Ifis's Teachings on Amassed Doom and begin reading... +gg _You add the spells Call Imp, Summon Forest and Malign Gateway to your library. _This spell is dangerous to cast! +gg _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'g'.+gg) P  Okay, then.+ggz +gg +gg . _+ggc n[?25h[?0c  Search for what [Enter for "cloak", or ? for help]? +gg= [?25l[?1c+gg+ggw&6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +2 falchion of freezing  b - [IceCv] a chain mail of cold resistance  c - [IceCv] the +1 rapier "Jomot" {antimagic, rPois Dex+6}  d - [IceCv] a +1 battleaxe of freezinge - [IceCv] a +0 flail  f - [IceCv] a morningstar+gg+ggx+ggư Limel the Marksant Formicid of Nemelex Xobeh ***... Health: 81/81 ======================== Magic: 18/18 ======================== AC: 6Str: 13  ##########.#EV: 11Int: 14  #.[.)#...... ### SH: 0Dex: 30  #)....###.# XL: 13 Next: 71% Place: an Ice Cave  #@###..# #####†. Noise: ---------  Time: 11359.2 (0.0)  ###...## ###..y.## B) +5 orcbow of +ggҲcSpringtime {freeze, Dex+4} #.....###.).#.... Throw: throwing net ##...###..####... ##...##..#####.. ###..##...#####  #..###..⌠..# #.##†#.#...## #≈ ##.#†#### ###  _You add the spells Call Imp, Summon Forest and Malign Gateway to your library. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'g'. _Okay, then.Search for what [Enter for "cloak", or ? for help]? .+ggRJ+gg. _+ggH +ggA  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes+gg *1% 3  b - Call ImpSummoning36% 2  c - Sublimation of Blood Necromancy36% 2  d - Metabolic Englaciation Hexes/Ice36% 5  e - PasswallEarth61% 3  f - Vampiric Draining Necromancy61% 3  g - Leda's Liquefaction Alchemy/Earth95% 4  h - PetrifyAlchemy/Earth95% 4 +ggp O i - Alistair's Intoxication Alchemy100% 5  j - Borgnjor's Vile Clutch Necromancy/Earth100% 5  k - Curse of AgonyNecromancy100% 5  l - Summon ForestSummoning/Translocation 100% 5  m - Eringya's Noxious Bog Alchemy100% 6  n - HauntNecromancy/Summoning 100% 7  o - Malign Gateway+gg Summoning/Translocation 100% 7  p - RimeblightIce/Necromancy100% 7  q - Borgnjor's Revivification Necromancy100% 8  r - Death's Door+gg ;Necromancy100% 9 +gg' -0 spell levels left +ggJ ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+gg r +ggYx +gg  Limel the Marksant Formicid of Nemelex Xobeh ***... Health: 81/81 ======================== Magic: 18/18 ======================== +gg߀ 0AC: 6Str: 13  ##########.#EV: 11Int: 14 +gg ] #.[.)#...... ### SH: 0Dex: 30 +gg  #)....##+ggց #.# XL: 13 Next: 71% Place: an Ice Cave +gg9 | #@###..# #####†. Noise: ---------  Time: 11359.2 (0.0)  ###...## ###..y.## B) +5 orcbow of Springtime {freeze, Dex+4} +gg} #.....###.).#.... Throw: throwing net ##...###..####... ##...##..#####.. ###..##...#####+gg   #..###..⌠..# #.##†#.#...##+gg؂  #≈ ##.#†#### ###+gg   _You add the spells Call Imp, Summon Forest and Malign Gateway to your library. _This spell is dangerous to cast! +gg. _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'g'. +ggU _Okay, then. _Search for what [Enter for "cloak", or ? for help]? .+gg P  Okay, then.+gg +gg +gg . _+gg [[?25h[?0c  Search for what [Enter for "."]? +gg& [?25l[?1c+gg+gg9&6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +2 falchion of freezing  b - [IceCv] a chain mail of cold resistance  c - [IceCv] the +1 rapier "Jomot" {antimagic, rPois Dex+6}  d - [IceCv] a +1 battleaxe of freezinge - [IceCv] a +0 flail  f - [IceCv] a morningstar+ggD +gg +ggB  Limel the Marksant Formicid of Nemelex Xobeh ***... Health: 81/81 ======================== Magic: 18/18 ======================== AC: 6Str: 13  ##########.#EV: 11Int: 14  #.[.)#...... ### SH: 0Dex: 30  #)....###.# XL: 13 Next: 71% Place: an Ice Cave +gg  #@###..# #####†. Noise: ---------  Time: 11359.2 (0.0)  ###...## ###..y.## B) +5 orcbow of Springtime {freeze, Dex+4} #.....###.).#.... Throw: throwing net ##...###..####... ##...##..#####.. ###..##...#####  #..###..⌠..# #.##†#.#...## #≈ ##.#†#### ###  _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'g'. _Okay, then. _Search for what [Enter for "cloak", or ? for help]? . +gg ! __Okay, then.Search for what [Enter for "."]? .+gg& +gg' +gg + +gg, . _+gg3+ggg+gg#+gg+gg: _+ggD     +gg. ##########.#  #.[.)#...... ### #)@...## #.# #.###..# #####†.+gg ###...## ###..y.### #..).#....# ##...###..####.. ##...##..#####... ###..##...###### .###..⌠..# # .##†#.#...##+gg78 M #########.# .@.)#...... ####)....## #.#.+ggo.###..# #####†.  ###...## ###..y.###+gga,60.2 (1+gg+1.2 (2+gg}+gg _You see here a +2 chain mail of cold resistance.+gg^3+gg+gg]+gg+gg: _+gg+gg,+gg+gg+ggf,+ggϠ+gg"+gg]:   +gg:    #+gg߮ ##########.### ##≈# #.[.)#@....... ####≈≈≈≈4.2 (3+gg #)....###.∩.## #.#..≈≈≈+ggC #.###..# #####†.##≈≈≈ ###...## ###..y.###  #.....###.).#....##+gg# ##...###..####.....##  ##...##..#####.....## ###..##...######.... #..###..⌠..# ##...+gg+gg+5.2 (4+gg:+ggO _Found an ice covered gate leading back out of this place.+gg+ggL+gg+gg+ggn+ggʢ+gg\+gg+gg/+gg+ggn+gg+gg?,+gg+gga+gg,+gg+ggN+ggG,+gg+gg+ggB+gg+gg,+gg@+gg+gg.+gg[+ggI+ggZ+gg,+gg+gg+gg,+gg'+gg+ggx +gg +gg +gg +ggD ,+gg +gg~ +gg ,+gg +gg +gg( ,+gg +gg" +gg& ,+gg) +gg* +gg. ,+gg/ +gg1 +gg2 ,+gg}4 +gg_6 +gg7 +gg7 +ggt8 +gg? +ggA +ggA +gg3C +ggEH +ggI ,+ggJ +gg{N +ggP ,+ggP +ggV _  You see here a yak corpse.+ggY +gg^Y  _+ggqZ +gg] +gg^_ ,+gg+` +gg d +gge ,+ggf +ggCj +ggbl ,+gggo +ggr +ggSu ,+ggiw +ggz +ggb{ ,+gg| +gg +gg ,+ggA +ggψ  Things that are here:  a +1 battleaxe of freezing; a frost giant corpse+ggF +gg  _+ggj +gg +gg ,+gg +gg +ggV ,+gg] +gg +gg +gg˚ +gg +ggU +gg +gg +gg +ggP +gg ,+gg9 +gg +gg ,+gg߫ +gg +gg" +ggO +gg֯ +gg +gg3 +ggU +gg +gg +gg) ,+ggŷ +gg +ggӺ ,+gg +gg+ +gg ,+gg^ +ggH +gg +gg +gg +gg +gg ,+gg6 +gg +gg +gg/ +gg +gg +gg/ +ggX +gg +gg/ +gg ,+gg +gg +gg +gg +ggr +gg +gg ,+ggw +gg +gg +gg +ggy +gg+ +gg +gg +gg> +gg +gg +gg +ggs +gg +gge ,+gg +gg +gg9 +ggc +gg +gg_ +gg B+gga +gg ,+gg +gg +gg +gg +gg +gg +gg! +ggK +gg +gg +gg# +ggO +gg +gg +gg ,+gg +ggD +gg +gg +gg +ggH +gg ,+gg +gg" +ggu ,+ggj +ggZ +gg\ ,+gg +gg ,+gg +gg t _I - 4 viscous pink potions (gained 1)+gg 3+gg! +gg )  ##≈≈≈#≈≈# ###...#... ###≈≈≈####....##### #≈≈≈###...#### ###.##...## ##.....## ##.#.....## ##.###.....#######  #.#/#####...##...#  ##@## ###...##...  ### #########    +gg- 1429.2 (64.0)+gg|. -30.2 (65+gg2 +gg4 Z _Q - a bubbling grey potion+gg +gg +gg +ggg +gg +gg +gg +gg  #≈≈####.## ###....## ##≈≈≈#≈≈# ###...#.... ###....###### #≈≈≈###...#### ###.##... .....## # +gge .#.....##  ##.###.....####### #.#@#####...##...## ##.## ###...##... #############      +ggu 11.2 (1.0)+gg +2.2 (2+ggj +gg) - _R - a wand of light (5)+ggcS+ggT3+gg3X+ggSZB+gg9`n+ggbB+ggd+ggFe+ggte+ggf+gg>|+ggX+gg&+ggw,+gg߂+gg]+ggs,+gg+ggG+gg,+gg+gg"X+gg+gg+ggx,+gg+ggm+ggy,+ggĝ+gg+ggZ,+ggȠ+ggG+gg,+ggѥ+gg+gg,+gg+gg1+gg.,+gg+ggB+ggjN _You now have 997 gold pieces (gained 17).+gg3+gg+gg,+ggn+ggO _You now have 1013 gold pieces (gained 16).+gg3+gg+gg,+gg+ggN _You now have 1021 gold pieces (gained 8).+gg3+ggK+gglB+ggVO _You now have 1049 gold pieces (gained 28).+ggq3+gg(+ggH+gg,+ggw+gg+gg,+gg+gg~+gg@,+gg~+ggo+gg X+gg,+gg+gga+gg+gg+gg +gg+ggu+gg+gg +ggB+gg#+gg+gg +gg ,+ggg+ggW,+gg}+gg+gg6,+gg+gg+gg!,+gg%+gg3*+gg,,+gg/+gg3+gga6,+gg8+ggj>+gg?,+gg@+ggD+gg9HB+gg5N=  You see here a +0 flail.+ggP+ggVQ _+ggR+ggiC  You see here a +0 morningstar.+gg?j+ggij _+ggk+ggn+ggp,+ggr+gg`u+ggSw,+ggx+gg{+gg86.2 (54.0)###÷## ##..###..###.†..## # ##.# ###..##...########  #### ###...####.....##...  ###..######..####..##......####. ##..#...#....##......########.... ..#####...####.......§§§##§.☼.## #..##.####.#.##...÷..§§§☼§°☼#### ..#..#..###)#.......§§§§##☼...##. #######..###)##.@...§..§ ####... #### #####..###..# +ggR### #### +gg+gg+gg+gg+gg +gg ,+gg2+gg,+gg+gg"a  You see here a yak skeleton.+ggT$+gg$ _+gg%+gg(+gg*,+gg++gg-+gg0,+gg0+gg]3+gg"5+ggx5+gg 6+gg7+gg9,+ggU<+ggp>+gg@,+gg/B+ggD+ggBF,+ggG+ggJ=  You see here a +0 flail.+ggL+ggM _+gg(N+ggO+ggQ,+ggR+gg}T+ggV+ggQV+ggV+ggX+ggZ,+gg[+gg]+gg_,+gga+ggc+gge,+gg f+gg.g+ggh,+ggi+gg k+ggtl+ggl+ggn+ggo+gg(sX+ggt,+ggu+ggv+ggw,+ggFx+ggy+ggsz,+gg {+gg/|+gg9+ggH,+ggÂ+ggǃ+gg+gg,+ggU+ggS,+gg+gg+gg+gg +gg+gg+ggnB+gg3+ggX+gg,+gg˜+gg4+gg,+gg+ggQ+ggH,+ggƞ+gg+ggʡ,+gg$+gg(+gg,+gg&+ggA+gg+ggƩ+gg+gg+gg,+gg+ggB+gg)+gg+gg+gg +gg^+gg+gg+ggr+ggO,+gg+ggJ+gg,+gg+gg+gg:,+gg&+ggS+gg,+gg+gg+gg,+gg+gg=  You see here a +0 flail.+gg5 _+gg+ggC  You see here a +0 morningstar.+ggY+gg _+gg+gg+ggI,+gg+ggh+gg+gg+gg+gg+gg,+gg+gg[+gg+gg+gg+gg[+gg,+gg +gg +gg,+gg+gg+gg,+gg+ggE+gg+gg+gg5+gg5+ggZ7,+gg=8+gg$<+gg=>+gg>+ggC,+ggM÷## ##..###..###.†..####. ##.# ###..##...##..###### ###...####.....##...## ##..######..####..##......####.. +gg!N..#...#....##...○..########....## #####...####○☼§§§.☼○☼§##..☼.## .##.####.#§##☼§§§.○§☼○☼...## #..#..###)#§○☼§°§○§§○☼##☼...##..+gg`N..###)##§§§@§.°§§.####....###### #####§§###..### ###.## #### ####+ggN2### +ggV○°☼§§§.○○☼○☼§§.○§☼°☼§○○§.§°☼§○☼§§@§..543.2 (57§+ggX874---+gg@X%4.2 (58+gg`_r§☼§§.○§§.§°☼§@§..§§§§+ggkbG _You are engulfed in freezing vapours. You resist.+ggK§§§.○○☼§§§§○○§.§°☼§§§@§..§§§§+gg:+gg§§.○○☼§§§○○§.§°☼§§§§@§..§§+ggp _You are in a cloud of freezing vapour!+gg9 §☼§§§°☼§§§@§..§§+gg: +ggVA §§##○☼§§.○§§○○§.§°☼§§§§@§..§§+ggD p _You are in a cloud of freezing vapour!+gg %§§§.○○☼§§§.○§§.§°☼§§§@§..§§§+gg +gg[ §§§.○○☼§§§.§°☼§§@§..§+gg F _Unknown command.+ggl# #...##.###...##... ÷## +gg%##..###..###.†..#### #.# ###..##...########..## ## ###...####.....##...##### #..######..####..##......####.... .#...#....##...○..########.... ####...####°☼§§§.○○☼§##..☼. ##.####.#§##○☼§§.○§☼°☼...####### ..#..###)#§○○§.§@☼§○☼##☼...##.... +ggM####..###)##§§§○§..§§.####....####### #####§§###..### ###.+gg|#### #######+ggD°.○☼§☼.○°○§##○☼☼§.°§○.○§°○§.§@☼§°○§§§°§..§§§§68----5.2 (1.0)+gg☼☼§.°§§+ggn§§°§..§§§§+ggG _You are engulfed in freezing vapours. You resist.+ggM.###..#.##...####.#....# ## ...##.###...##...###. ÷#..###..###.†..####.## #.# ###..##...########..## ### ###...####.....##...##### #..######..####..##......####.... .#...#....##...°..########....+ggJ##...####.○☼§☼.○°○§##..☼.###### ##.####.#§##○☼☼§@°§○.○...####### ..#..###)#§°○§.§.☼§°○##....##.... ####..###)##§§§°§..§§.####....####### #####§§###..### ###.##+ggZ.○☼☼☼.°.○§°○☼☼@.§○.○☼.°§.§.○§.○☼.§..§§§§+ggU70-6+gg☼☼§☼.§..§§+gg+gg M###...#.÷#...####.### .###..#.##...####.#....# ## ...##.###...##...###. ÷#..###..###.†..####.## #.# ###..##...########..## ### ###...####.....##...##### +gg] #..######..####..##......####.... .#...#....##......########....##...####.○☼☼☼@°.○§##..☼.###### ##.####.#§##°○☼☼..§○.○...####### ..#..###)#☼.°§.§.○§.○##....##.... ####..###)##§§☼.§..§§.####....###§+ggc h°○☼○@..°☼.○○☼..§°.°☼..§.§.○§.°§☼.☼..☼§+gg 52=+gg 7+gg §§.○§§+gg +ggJGM ..####÷###...###.###... ###...#.÷#...####.### .###..#.##...####.#....# ## ...##.###...##...###. ÷#..###..###.†..####.## #.# ###..##...########..## +ggH### ###...####.....##...##### #..######..####..##......####.... .#...#....##....@.########....##...####.°○☼○...°☼##..☼.###### ##.####.#§##.○○☼..§°.°...####### ..#..###)#☼..§.§.○§.°##....##....☼§+gggQU.○○○....☼°○○..☼...○..§.§.°§..§§○.☼..☼§§.+ggS^4=8+gg\§§§§§+gg?M ###...##.##≈###..####. # ..####÷###...###.###... ###...#.÷#...####.### .###..#.##...####.#....# ## ...##.###...##...###. ÷#..###..###.†..####.## #.# ###..##...########..## ### ###...####.....##...##### #..######..####.@##......####.... .#...#....##......########....+ggZ##...####..○○○....☼##..☼.###### ##.####.#§##.°○○..☼......#######.#○..§.§.°§..##.§§§§§§§§§°○°§.°○..☼○§§§§☼§.§☼§○§○..○§§6=9+gg\d§§§§+gg*],§§§§☼§.§☼§○§○..○§§+gg^+gggF+ggF+ggG+ggnJ98+ggN==80=+ggO+gg#Q+ggiQK1=+ggXR+ggVe+ggf+gg g+gg;g+gg9l+ggkn,+ggCo+gget+ggu+ggu+gg/v+ggx+ggMz+ggz9=+gg[{+gg-~+gg###..#.##...####.#....##  #...##.###...##...###.#  ##..###..###.†..####.## ## ###..##...########..## ##...  ###...####.....####..# ####..####..##......####.....### ...##§○°.§§########....######## ..####○°..§§§§§☼########... ##.#§##○..§§§§§§@...#######.....# +gg"###)#.○○.°§○○§§§##....##....## .###)##..§§.§§§○.####....####  #####°.###..### ###.## #### #### ### +ggf..§☼§§☼§§§§§§56.2 (7.§°○§§§☼.☼§§°+ggA\72---7.2 (8+ggK§§§§§§°○§§§☼.☼§§+gg͕G _You are engulfed in freezing vapours. You resist.+gg#6§☼§§§§§§§§°○§§§☼.☼§§+gg7+gg>§§§☼§§§§§§§§§°○§§☼.☼§§+ggAp _You are in a cloud of freezing vapour!+gg###..#.##...####.#....## #...##.###...##...###.# ###..###..###.†..####.## ####.###..##...#..## ##.###...####.....##...######..#..####..##......####.....### ....##§○..§§########....# .####○°..§§☼§§☼##....##. #.#§##○..§§§§§§§@..#######.....#.)#.○○..§°○§§§##....##....# ###)##..§☼.☼§§°.####....#### # # #####°.###..### ###.# ##### #### ###[9;+gg17H+gg,§§☼§§○§§§☼.°§§☼.☼§§4---8.2 (1 _+ggE§§§§☼§§§§☼§§§§§§+gg>,gg|###..#.##...####.#....## ##...##.###...##...###.# ###..###..###.†..####.## ####.###..##...#..## ##....####...####.....##...######..#..####..##......####.....### ##§○..§§########....# ####○°..§§☼§§○##....##....# .#§##○..§§§☼§§§.@.#######.....#. #)#.○○..§.°§§§##....##....######.)##..§☼.☼§§°.####....#### #.  #####°.###..### ###.## ##### #### ### #,ggk+§,gg@§○§§○§§☼§§§.§§○☼,ggzT6=9,gg8b§§§§,gg,ggȔI,gg28==80=,gg,gg,gg˝K1=,ggc,ggV,gg2,,gg,gg,gg,gg,gg6,gg,gg4,,gg,gg̽,gg,gg?9=,gg,gg,gg,gg,ggs,gg,gg,,gg,ggn,gg,,gg,gg,gg ,,ggd,gg,gg,,ggi,ggZ,gg,,ggl,gg,gg:,,gg,ggZ,gg,,gg ,gg,gg,,gg,gg ,gg,,ggE,gg,ggB,gg=,gg{,,gg,gg,ggwB,gg,gg ,gg ,ggD ,gg ,gg; ,,gg ,ggK X,gg" ,ggI ,,gg~ ,gg ,gg ,,gg ,ggb ,gg ,,gg ,gg ,gg ,,ggr ,gg ,ggU ,,gg ,gg ,ggD ,gg ,gg ,gg ,gg ,,ggE ,gg" ,gg$ B,gg& ,gg( B,gg+ ,gg+ ,,gg, ,ggz- ,gg6. ,,gg. ,gg/ ,gg0 ,gg0 ,ggx1 ,gg5 ,gg`6 ,gg6 ,gg!7 ,gg: ,gg; ,gg < ,gg< ,gg? ,gg"A ,ggfA ,gg6B ,ggD ,ggF ,ggF ,ggwG ,ggtJ ,gg L ,,ggL ,ggO ,ggQ ,,ggQ ,gg8T ,ggU ,,ggZV ,ggX ,ggYZ ,,ggZ ,ggR] ,ggu^ ,gg^ ,gg^ ,ggta ,gg c ,ggJc ,ggc ,ggf ,gg6h ,,ggh ,gg&k ,ggl ,ggl ,gg5m ,ggPq  ,ggq \ You see here a wolf skeleton.,ggr ,ggs  _,ggs ,ggdv ,gglw ,,gg,x ,gg{ ,gg| ,,gg} ,ggI ,gg8 ,ggl ,gg) ,gg ,gg߄ ,gg ,gg ,ggs `,gg; ,gg ,gg ,,gg  Things that are here:  a yak skeleton; a yak skeleton,gg ,gg  _,gg` ,gg ,gg+ ,,gg L,ggF B,gg n,ggr ,,gg n,gg! ,gg ,,gg( ,gg ,gg> ,,gg ,gg ,gg ,gg ,ggr ,gg ,ggF ,,gg ,gg ,gg ,gg ,gge ,gg ,gg ,,gg: ,gg ,gg ,,gg ,gg ,gg ,,gg ,gg+ ,gg ,gg( ,gg ,gg ,gg ,,gg ,gg ,gg ,,ggA ,ggh ,gg ,gg ,gg` ,gg ,gg ,,gg ,gg ,ggQ ,gg ,gg ,gg5 ,ggi ,gg ,gg ,ggn ,ggn ,gg ,gg  ,gg ,gg ,,gg ,ggI$ ,gg3% ,,gg& ,gg) ,ggd* ,,gg* ,gg- ,gg[. ,gg. ,gg. ,gg}1 ,gg2 ,,ggB3 ,ggb5 ,gg6 ,,ggL7 ,ggK9 ,gg: ,,gg; ,gg< ,gg= ,gg-> ,gg> ,gg@ ,gg+B ,ggSB ,ggXC ,ggE ,gg?G ,ggqG ,ggG ,ggJ ,ggL ,,gghM ,gg%P ,gg8R ,,ggT ,ggX ,ggY ,ggY ,ggZ ,gg8] ,gg_ ,ggB_ ,ggJc ,,ggf ,,ggg ,ggi ,ggk ,ggk ,ggl ,ggo ,ggq ,,ggSs ,ggu ,gg^x B,gg{ ,gg } ,,gg~ ,gg B,gg~ ,gg ,ggĉ ,,gg: ,gg ,gg/ ,ggs ,gg ,gg ,gg ,,ggh ,gg˙ ,ggl ,,gg ,gg ,gg[ ,,gg ,gg5 ,gg ,,gg ,gg ,ggb ,,gg ,gg ,gg ,gg ,gg ,gg7 ,gg~ ,,gg ,gg ,gg ,,gg ,ggį ,gg԰ ,,gg ,ggW ,gg= ,,gg ,gg ,gg ,gg ,gg ,gg ,gg ,,gg[ ,gg ,gg ,gg ,ggq ,ggC ,gg ,ggO ,gg ,ggG ,gg ,,gg ,gg ,gg| ,,gg ,gg ,gg' ,ggd ,gg ,gg ,gg ,,gg= ,gge ,gg ,,ggW ,ggz ,gg ,,ggV ,gg ,gg ,,ggU ,gg{ ,gg ,,gg9 ,gg ,gg ,,gg ,ggZ ,gg2 ,,gg ,gg ,gg ,,ggm ,gg ,gg; ,,gg ,gg ,gg ,gg ,gg8 ,gg ,gg ,,gg ,gg ,gg ,,gg? ,gg# ,gg ,,ggw ,gg ,gg ,gg> ,gg ,ggf ,ggc ,,gg ,gg ,gg ,gg ,gg ,ggS ,gg ,,gg7 ,gg ,ggv ,gg ,gg n,gg ,gg ,gg ,gg ,gg+ ,gg& ,,gg ,gg ,gg ,,gg ,ggs ,gg ,,gg ,ggI ,gg+ ,,gg ,gg ,gg ,,gg ,gg ,gg ,,gg ,gg+! g  You see here a death yak skeleton.,gg" ,gg"  _,gg$ ,gg% ,gg' ,,ggX) ,gg+ ,gg, ,,gg, ,ggE  ### ## ## #######.#### ###≈#≈≈# ,ggE #.)#........#####≈≈≈≈≈≈## ..###.∩.####.#.@≈≈≈≈≈≈≈ 71859.0)#..###.#####÷.##≈≈≈≈≈≈≈≈## ...## ###....### ###≈≈≈≈≈≈≈###### ....###.).#....### ##≈≈≈≈.....÷ ...###..####.....## ##≈#≈##..# #...##..#####.....### ## ##..#,ggE   ###..##...######....#####.  #..###..⌠..# ##....###..  .##†#.#...## ###...####.,ggF [ ,ggM ,ggN _ _Partly explored, can't reach some places.,ggf,gg>g,gggg,ggņ.0.0)÷...................,ggy,ggp,gg_ _Partly explored, can't reach some places.,ggԻ},ggu _Partly explored, can't reach some places.,ggJ,gg,ggP,gg`44,ggH5,gg?8_ _Partly explored, can't reach some places.,gg<I,ggY4,gg,gg_ _Partly explored, can't reach some places.,gg[[?25h[?0c _Partly explored, can't reach some places.  Search for what [Enter for "."]? ,ggIQ[?25l[?1c6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [IceCv] a +1 battleaxe of freezing  b - [IceCv] the +1 rapier "Jomot" {antimagic, rPois Dex+6}  c - [IceCv] a +2 chain mail of cold resistanced - [IceCv] a +0 flail  e - [IceCv] a +2 falchion of freezingf - [IceCv] a +0 morningstar,gg 0 ,gg_:Limel the MarksantFormicid of Nemelex Xobeh ***...Health: 81/81 ========================Magic: 18/18 ========================AC: 6Str: 13##### ##EV: 11Int: 14 #######.#### ###≈#≈≈#SH: 0Dex: 30 .)#........#####≈≈≈≈≈≈##XL: 13 Next: 71% Place: an Ice Cave ...###.∩.####.#.@≈≈≈≈≈≈≈Noise: ---------  Time: 11718.2 (0.0) ##..###.#####÷.##≈≈≈≈≈≈≈≈##B) +5 orcbow of Springtime {freeze, Dex+4} ...## ###....### ###≈≈≈≈≈≈≈###### [40,gg"<mThrow: throwing net ....###.).#....### ##≈≈≈≈.....÷ ...###..####.....## ##≈#≈##..## #...##..#####.....### ## ##..#  ###..##...######....#####.  #..###..⌠..# ##....###..  .##†#.#...## ###...####.  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "."]? .,gg;C4,ggJ,ggQO. _,ggHj,ggj,gg4k,gg`,gg,gg$ ,ggtQ_Partly explored, can't reach some places.,gg/I,ggcM,ggN,ggU,ggW ,gg?WQ_Partly explored, can't reach some places.,gg,ggAn ice cave∩∩∩(Press ? for help)### ## ############.#### ###≈#≈≈############ ####.[.)#........#####≈≈≈≈≈≈## #####......#..# #.###,gg6#)....###.∩.####.#.@≈≈≈≈≈≈≈ ##  ####....###.##..#######...##.###..###.#####÷.##≈≈≈≈≈≈≈≈## #≈###...#..## #####...##..#...####...## ###....### ###≈≈≈≈≈≈≈########≈≈##..#.######÷..##....##.....###.).#....###  ##≈≈≈≈.....÷.##≈≈##..÷#####..#####...####...###..####.....## ##≈#≈##..###÷÷#≈≈##....## ###..## ##...###...##..#####.....###  ## ##..####.#≈≈##....# ##.#### ##..####..##...######....#####...##.##≈###..####....##..###..###..⌠..# ##....##,ggy#..####÷###...###.###...##..####.##†#.#...## ###...####...#.÷#...####.###...####..#,gg#≈.###.#†#### #########..####..#.##...####.#....####...##≈≈####.## ###....##...##,gg#...##.###...##...###.# ###..#####≈≈≈#≈≈# ###...#....###÷##,gg##..###..###.÷..####.## ####...#####≈≈≈####....####### ##.####..##...########..## ##....####≈≈≈###...######## ###...####.....##...######..#######.##...##,gg:###..######..####..##......####.....#####.....#####..#...#....##§○..☼§########....################.#.....###..#####...####○°..§☼.☼§.##....########....##..##,gg_##.###.....##########..##.####.#§##○..§§○.§.§...#######.....#....∩.#,gg\#.#.#####...##...##...#..#..###)#.○○..§..○§§##....##....######.∩...###.## ###...##...########..###)##..§☼...§°.####....#### #....##,gg@]∩@,gg,gg Limel the MarksantFormicid of Nemelex Xobeh ***...Health: 81/81 ========================Magic: 18/18 ========================AC: 6Str: 13##### ##EV: 11Int: 14 #######.#### ###≈#≈≈#SH: 0Dex: 30 ,ggT.)#........#####≈≈≈≈≈≈##XL: 13 Next: 71% Place: an Ice Cave ...###.∩.####.#.@≈≈≈≈≈≈≈Noise: ---------  Time: 11718.2 (0.0) ##..###.#####÷.##≈≈≈≈≈≈≈≈##B) +5 orcbow of Springtime {freeze, Dex+4} ,gg...## ###....### ###≈≈≈≈≈≈≈###### Throw: throwing net ....###.).#....### ##≈≈≈≈.....÷ ...###..####.....## ##≈#≈##..## #...##..#####.....### ## ##..#  ###..##...######....#####.  #..###..⌠..# ##....###..  ,ggD.##†#.#...## ###...####.  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . ,gg_Partly explored, can't reach some places. _Partly explored, can't reach some places.,gg,gg,gg,gg: _,gg[,gg,ggi,,ggO,ggh,gg,gg,gg,ggg  You see here a death yak skeleton.,gg,gg{ _,gg,gg6,gg ,,gg9,ggw,gg7,,gg&,gg,ggO,gg,gg,gg,gg>,ggp,gg,gg  Things that are here:  a +1 battleaxe of freezing; a frost giant skeleton,gg,gg _,gg ,gg6 ,gg ,gg ,gg,ggb,ggb,gg,gge,gg>,gg,gg(,gg,gg ,gg),,gg ,gg!,gg%B,gg&,gg3(,,gg6),gg-a  You see here a yak skeleton.,ggr/,gg/ _,gg1,gg 5,gg7,gg7,ggO:,gg%,gg,,gg*,gg},gg ,,gg,,gg,,gg,ggn,gg,,ggv,gg,gg!,,ggG$,gg&,gg,,,gg.,ggT2,gg"6,ggm6,gg8,gg+;,ggd>,gg>,gg A,ggD,ggG,ggG,ggM,ggO,ggS,gg ,ggCN _You kill the rime drake! ,gg _No target in view! ,gg _Unknown command. ,ggm[ 4 ,gga  ,ggd H _No target in view! ,ggI4 ,gg ,gg ,gg2=--- ,gge _The ice encasing you melts away. ,gg a3= ,gg ,gg{ _The sprites lose interest in your situation. ,ggEz5=7= ,gg[ ,gg7= ,gg  ,gg,!L9= ,gg281== _HP restored.= ,gg4 ,gg79, ,gg ; ,ggA ,gg/BF8== ,gg ,gg4 _Magic restored. ,gg2  ,gg := ,gg ,gg ,gg ,gg ,gg ,ggM ,gg" ,gg,# ,gg% ,gg*f  You see here a rime drake corpse. ,gg0 ,gg1B== _ ,gg3 ,gg8 ,ggE.#..[...## .......#.##..$...##.......  #..P...P##  ,ggE###..##....!.$.#  ,ggF#....≈≈≈≈≈≈...## ......≈#####.@.# ---64.2 (13.0) ,gg?F......≈#...†..≈#  ,ggcF....=.≈#.....≈≈#  ,ggF&##....≈#...≈#.## #?.....#..≈#≈# ,ggF##.....#≈## ,ggF##P..≈..####≈.[. ,ggGS###...# ,ggRT ,ggTH---5.2 (14 ,gg\ ,gga+ _Found a plate armour. ,ggd4 ,ggf ,ggj ,ggo ,ggNs ,ggu ,gg{ ,ggƆo78 .............#....... #.#..[...(.#..##..$... ##.......  #..P...P###..##....!6.0) ,ggs#....≈≈≈≈≈≈...#..≈#####...#......≈#...†..≈....=.≈#.....≈≈###....≈#...≈#.###.P.. ,gg ,gg+7.2 (2 ,gg ,gg<4 _Found 7 stones. ,ggd+8.2 (3 ,ggַ ,gg]@ _You now have 1061 gold pieces (gained 12). ,gg ,gg ,gg ,gg7 ,gg ,gg ,gg ,gg ,gg0 ,gg ,gg ,gg~, ,gg ,ggq _p - 6 potions of curing (gained 1) ,gg4 ,gg ,ggb ,gg, ,gg9  ,ggw ,gg, ,ggb ,gg ,gg] ,gg ,gg#O _You now have 1075 gold pieces (gained 14). ,ggr) ,gg)& ,gg, ,gg1n _You feel your willpower return. ,gg73 ,gg9 ,ggv= ,ggB ,ggB ,gg(E ,ggH ,ggO ,gg`O ,ggwQ ,ggS ,ggW ,ggW ,ggsZ ,gg] ,gga, ,ggc ,ggih, ,ggi ,gg!mO _You now have 1086 gold pieces (gained 11). ,ggr3 ,gg+t ,ggv ,ggy ,ggy ,ggz ,ggd| ,gg , ,gg ,ggh ,gg ,gg1 ,ggv ,gg ,ggp.Z...ZZ.Z....Z.~..~......~.~~~~~~~~≈≈~~~~~~≈≈~~ ~~~~~~~~~~~~~~ ~~~~~~~~~~~.. #............ ##............ #...@......... ##.##......... # #.......... ##......... ,ggX. #..........# .P####.........#Z   anaconda simulacrum (constriction, do…) ...............#Z   wolf simulacrum (dormant) ...............#ZZZ 3 two-headed ogre simulacra (dormant) ...............# ,gg[086.2 (18.0) ,gg ,ggN ,gg=....Z...Z~...ZZZ)ZZ1 dorma…) ,gg 7.2 (19  A wolf simulacrum, an anaconda simulacrum and 3 two-headed ogre simulacra come _into view. ,gg 6   ~.Z~~.~~~~  ~~~~≈≈~~~~~~≈≈~~  ~~~~~~~~~~~~~~  ~~~~~~~~~~~..  #............  ##............  ,gg  #...@.........  ##.##.........  # #..........  ##.........  ,gg @. #..........#  .........#  ,ggQ D .........#  .........#  ,gg  . ,gg #  ,gg }   ~.Z~~.~~~~  ~~~~≈≈~~~~~~≈≈~~  ~~~~~~~~~~~~~~  ~~~~~~~~~~~..  #............  ##............  #...@.........  ##.##.........  ,gg # #..........  ##....... . #........ .........#  .........#  .........#  . ,gg.  ,gg  ,gg  ,gg d _There are monsters nearby! ,gg} q   ~.Z~~.~~~~  ~~~~≈≈~~~~~~≈≈~~  ~~~~~~~~~~~~~~  ~~~~~~~~~~~..  #............  ##............  #...@.........  ,gg_~ ##.##.........  # #..........  ##.........  . #..........#  .........#  .........#  .........#  .  ,gg-   ~.Z~~.~~~~  ~~~~≈≈~~~~~~≈≈~~  ~~~~~~~~~~~~~~  ~~~~~~~~~~~..  ,gg#............  ##............  #...@.........  ##.##.........  # #..........  ##....... . #........ ,gg .........#  ,gge .........#  ,ggN.........#  . ,gg# ,gg%$ ,ggt/ ,gg5d _There are monsters nearby!,gg5 ((((( You shoot an arrow. The arrow hits the anaconda simulacrum!,ggUY,ggZ,gg[,gg\,ggh],ggml MZ....h.~...Z.Z≈≈~~~Z~~..,ggn.P####.........#h   polar bear (wandering).....Zwandering).......The anaconda simulacrum is heavily damaged.,gg0o9===9 (0.7),gg{z,gg*~] _A polar bear comes into view.,gg2(((,gg:1((hZ  The anaconda simulacrum is heavily damaged. _A polar bear comes into view.  You shoot an arrow.  ,ggπThe arrow barely misses the anaconda simulacrum.  The polar bear growls angrily.  The arrow hits the two-headed ogre simulacrum!,gg ,gg,gg+,ggp 2.....h...ZZ..Z~Z..Zwande,gg!-8.7 (0.8,gg-,gg4u _The two-headed ogre simulacrum is moderately damaged.,ggB 4,gg ,ggղ  ,gg @_Unknown command.,ggɫ# .h...Z. ~..~.Z....~.~~~~,gg>R ~~~Z≈≈~Z~~~~≈≈~~ ~~ ~~~~Z~~~~~~.. #. ##. #. ##.##.,gggh ###... ##..,ggf... . #.......#,gg .P####.........# ...............# ...............#,gg۬K ..#,ggQ,gga,ggB,gg,gg:,gg,gg,gg,ggk.............h~≈≈Z~Z~~~Z~Zk   rime drake (wandering),ggcZZZZ 4 simulacra (1 constriction),gg7---9.7 (1.0,ggD,gg] _A rime drake comes into view.,gg...k........... ~..~....h.~.~~~~ ~~~~≈≈Z~~~~~≈≈~~ ~Z~~~Z~~~~~~~~ ~~~~.. #.Z..........#.. .,gg ##@##......... ###.......... ##.......... #..........# .P####.........# ...............# .....#Z   anaconda simulacrum (constriction) .#Z   wolf simulacrum .#.#.#..[...(..#Z   two-headed ogre simulacrum,ggK,gg+,gg,gg,gg,gg.~~hZ~~{~~Z.Z,ggC---90,ggL,ggb,gg,gg Ability - do what?CostFailure  f - DigInstant, Drain0% ,ggg - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck),gg5<0%  i - Draw DestructionA Card (7 in deck),ggN:0%  j - Draw SummoningA Card (3 in deck),gg0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.,gg ,gg# ,gg n...k...........Limel the Marksant~..~......~.~~~~Formicid of Nemelex Xobeh ***...~~~~≈≈~~h~~~≈≈~~Health: 81/81 ========================~Z~Z~~~~~~~~~~Magic: 18/18 ========================{~~Z~~~~~~~..AC: 6Str: 13,gg[ `#............EV: 11Int: 14##............SH: 0Dex: 30#.Z...........XL: 13 Next: 73% Place: Lair:2##@##.........Noise: ---------  Time: 11790.7 (0.0)###..........B) +5 orcbow of Springtime {freeze, Dex+4}##.........,gg7 kThrow: throwing net. #..........#.P####.........#...............#h   polar bear...............#Z   anaconda simulacrum (constriction)...............#Z   wolf simulacrum.#.#.#..[...(..#Z   two-headed ogre simulacrum  The arrow barely misses the anaconda simulacrum.The polar bear growls angrily.  The arrow hits the two-headed ogre simulacrum! _The two-headed ogre simulacrum is moderately damaged. _Unknown command. ,gg ^_A rime drake comes into view.,gg+ ,gg#, CDig ,gg6 ,gg|; P _You extend your mandibles.,gg2_~..~~.~~~~~~~≈≈~~h~~~≈≈ ~Z~Z~~~~~~~~ {~~Z~~~~~~~.. #............##........#.Z.......##.##.....,ggZ3 #@#.#. #.#P####.....#.#.#..[...(.##.........,gg>;,gg0 _A rime drake comes into view. _You extend your mandibles.  You dig through the rock wall. You feel drained.  The anaconda simulacrum attacks as it pursues you!  The anaconda simulacrum grabs you.  The anaconda simulacrum bites you but does no damage.,gg,gg,gg ~~~~h~ZZ.ZZ 2 two-headed ogre simulacraP: 75/79 (81)-- 1 ====1.7 (1Constr Drain,gg',gg.g _The anaconda simulacrum constricts you.,gg  The anaconda simulacrum's grasp on you weakens, but your attempt to escape  fails.  The anaconda simulacrum bites you! The anaconda simulacrum freezes you!,gg  You resist. The anaconda simulacrum constricts you.,gg,,ggp' ,ggh~~~hZZh 2 polar bears (1 wandering),ggA polar bear comes into view.The anaconda simulacrum bites you! The anaconda simulacrum freezes you!,gg 33--------------==--2,ggl,gg5--,gg/  --more--,ggNt _You resist. The anaconda simulacrum constricts you.,gg ,gg]  Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0% ,gg ^ Invocations -X - Renounce ReligionNone,gg O0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0%  a - Triple Draw2 MP, Piety--65% [?] toggle between ability selection and description.,ggD ,gg# ~..~......~.~~~~Limel the Marksant~~~~≈≈~~h~~~≈≈~~Formicid of Nemelex Xobeh ***...~Z~~~~~~~~~~~~HP: 33/79 (81) ==========--------------~Z~~h~~~~~~..MP: 18/18========================#ZZ..........AC: 6Str: 13##............EV:  1 Int: 14#.............SH: 0Dex: 30##Z##.........,ggL$ XL: 13 Next: 73% Place: Lair:2#@#..........Noise: ==-------  Time: 11792.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........#Throw: throwing net.P####.........#Dig Constr Drain...............#...............#hh 2 polar bears (1 wandering)...............#,gg%% 'Z   anaconda simulacrum (constriction).#.#.#..[...(..#Z   wolf simulacrum..##...........#ZZ 2 two-headed ogre simulacra _You resist. The anaconda simulacrum constricts you.,gg% ,gg.'  Draw which deck? Cards available  h - deck of escape 4 i - deck of destruction 7  j - deck of summoning,ggp' k3 [?] toggle between deck selection and description.,gg,gg,gg ~..~......~.~~~~Limel the Marksant~~~~≈≈~~h~~~≈≈~~Formicid of Nemelex Xobeh ***...~Z~~~~~~~~~~~~HP: 33/79 (81) ==========--------------~Z~~h~~~~~~..MP: 16/18=====================---#ZZ..........AC: 6Str: 13##............EV:  1 Int: 14#.............SH: 0Dex: 30##Z##.........XL: 13 Next: 73% Place: Lair:2#@#..........Noise: ==-------  Time: 11792.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........#Throw: throwing net.P####.........#,gg:!QDig Constr Drain...............#...............#hh 2 polar bears (1 wandering)...............#Z   anaconda simulacrum (constriction).#.#.#..[...(..#Z   wolf simulacrum..##...........#ZZ 2 two-headed ogre simulacra _You resist. The anaconda simulacrum constricts you.,gg.  You draw... (choose one card, ? for their descriptions)  a - the Cloudb - the Cloudc - the Elixir,ggx  You have drawn the Elixir.  You begin rapidly regenerating health and magic..42==7=,gg}/  --more--,gg  You can no longer choose one out of three cards.  The anaconda simulacrum bites you. The anaconda simulacrum freezes you.,gg ,ggH ,ggϔ ,gg k~~h~~~~Z.hZ,gg* Zk   rime drake (wandering)ZZZZ 4 simulacra (1 constriction)  You resist. The anaconda simulacrum constricts you.The anaconda simulacrum bites you but does no damage.,gg6 27-----3.7 (1Elixir Dig Constr Drain,gg u _The anaconda simulacrum constricts you.,gg ,gg 8-,gg ,gg > _Unknown command.,gg 0 Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (1 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0% [?] toggle between ability selection and description.!,gg8p!,gg~!,gg"~..~......~.~~~~Limel the Marksant~~~~≈≈k~~~~~≈≈~~Formicid of Nemelex Xobeh **....~Z~~~~~h~~~~~~HP: 27/79 (81) ========----------------~~~~~~~~~~~..MP: 17/18======================--#Z.h.........AC: 6Str: 13##.Z..........EV:  1 Int: 14#.Z...........SH: 0Dex: 30##Z##.........!,ggQXL: 13 Next: 73% Place: Lair:2#@#..........Noise: =--------  Time: 11793.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........#Throw: throwing net.P####.........#Elixir Dig Constr Drain...............#...............#hh 2 polar bears (1 wandering)...............#k   rime drake (wandering).#.#.#..[...(..#ZZZZ 4 simulacra (1 constriction)..##...........#You can no longer choose one out of three cards.The anaconda simulacrum bites you. The anaconda simulacrum freezes you.  You resist. The anaconda simulacrum constricts you.The anaconda simulacrum bites you but does no damage. _The anaconda simulacrum constricts you. _Unknown command.!,ggޠP  Okay, then.!,ggҡ!,gg!,gg. _",ggaH~..~......~.~~~~Limel the Marksant~~~~≈≈k~~~~~≈≈~~Formicid of Nemelex Xobeh **....~Z~~~~~h~~~~~~HP: 27/79 (81) ========----------------~~~~~~~~~~~..MP: 17/18======================--#Z.h.........AC: 6Str: 13##.Z..........EV:  1 Int: 14#.Z...........SH: 0Dex: 30##Z##.........XL: 13 Next: 73% Place: Lair:2#@#..........Noise: =--------  Time: 11793.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........#Throw: throwing net.P####.........#Elixir Dig Constr Drain",ggI{...............#...............#hh 2 polar bears (1 wandering)...............#k   rime drake (wandering).#.#.#..[...(..#ZZZZ 4 simulacra (1 constriction)..##...........# _The anaconda simulacrum constricts you. _Unknown command. _Okay, then.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - anaconda simulacrum",ggBIAim: an anaconda simulacrum (heavily damaged, constricting you, 72% to hit)#,gg >~..~......~.~~~~Limel the Marksant~~~~≈≈k~~~~~≈≈~~Formicid of Nemelex Xobeh **....~Z~~~~~h~~~~~~HP: 27/79 (81) ========----------------~~~~~~~~~~~..MP: 17/18======================--#Z.h.........AC: 6Str: 13##.Z..........EV:  1 Int: 14#.Z...........SH: 0Dex: 30##Z##.........XL: 13 Next: 73% Place: Lair:2#@#..........Noise: =--------  Time: 11793.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........##,ggSThrow: throwing net.P####.........#Elixir Dig Constr Drain...............#...............#hh 2 polar bears (1 wandering)...............#k   rime drake (wandering).#.#.#..[...(..#ZZZZ 4 simulacra (1 constriction)..##...........# _The anaconda simulacrum constricts you. _Unknown command. _Okay, then.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - anaconda simulacrumAim: an anaconda simulacrum (heavily damaged, constricting you, 72% to hit)#,gg#,gg#,gg. _#,gg  #,gg# Drink which item? Potions  d - 2 potions of lignification  e - a potion of attractioni - 4 potions of brilliance  j - 4 potions of enlightenment  m - 3 potions of haste  n - 2 potions of resistance  p - 6 potions of curingt - 4 potions of ambrosia  v - 4 potions of heal wounds  F - a potion of degeneration  I - 4 viscous pink potions  K - a lumpy red potion  L - a pink potion  Q - a bubbling grey potion [!] read|quaff|evoke[?] describe selected$,gg$,gg$,gg~..~......~.~~~~Limel the Marksant~~~~≈≈k~~~~~≈≈~~Formicid of Nemelex Xobeh **....~Z~~~~~h~~~~~~HP: 27/79 (81) ========----------------~~~~~~~~~~~..MP: 17/18======================--#Z.h.........AC: 6Str: 13##.Z..........EV:  1 Int: 14#.Z...........SH: 0Dex: 30##Z##.........XL: 13 Next: 73% Place: Lair:2#@#..........Noise: =--------  Time: 11793.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........#Throw: throwing net.P####.........#$,gg[Elixir Dig Constr Drain...............#...............#hh 2 polar bears (1 wandering)...............#k   rime drake (wandering)$,gg.#.#.#..[...(..#ZZZZ 4 simulacra (1 constriction)$,gg ..##...........# _The anaconda simulacrum constricts you. _Unknown command. _Okay, then.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - anaconda simulacrum _Aim: an anaconda simulacrum (heavily damaged, constricting you, 72% to hit)$,gg0@n  Okay, then.$,ggbD _%,gg~h Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (1 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0% [?] toggle between ability selection and description.%,gg %,gg ~..~......~.~~~~Limel the Marksant~~~~≈≈k~~~~~≈≈~~Formicid of Nemelex Xobeh **....~Z~~~~~h~~~~~~HP: 27/79 (81) ========----------------~~~~~~~~~~~..MP: 17/18======================--#Z.h.........AC: 6Str: 13##.Z..........EV:  1 Int: 14%,gg #.Z...........SH: 0Dex: 30##Z##.........XL: 13 Next: 73% Place: Lair:2#@#..........Noise: =--------  Time: 11793.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........#Throw: throwing net.P####.........#Elixir Dig Constr Drain...............#...............#hh 2 polar bears (1 wandering)...............#%,gg! k   rime drake (wandering).#.#.#..[...(..#ZZZZ 4 simulacra (1 constriction)..##...........# _Unknown command. _Okay, then.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - anaconda simulacrum _Aim: an anaconda simulacrum (heavily damaged, constricting you, 72% to hit) _Okay, then.%,gg2 H%,ggFA %,gg-K Q _You retract your mandibles.&,gg&,gg&,gg&,gg',ggP) ',gg+  Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (1 in deck)0%  i - Draw DestructionA Card (7 in deck)',gg, 0%  j - Draw SummoningA Card (3 in deck)0% [?] toggle between ability selection and description.(,ggj(,ggt(,ggɂ~..~......~.~~~~Limel the Marksant~~~~≈≈k~~~~~≈≈~~Formicid of Nemelex Xobeh **....~Z~~~~~h~~~~~~HP: 27/79 (81) ========----------------~~~~~~~~~~~..MP: 17/18======================--#Z.h.........AC: 6Str: 13##.Z..........EV:  1 Int: 14#.Z...........SH: 0Dex: 30##Z##.........XL: 13 Next: 73% Place: Lair:2#@#..........Noise: =--------  Time: 11793.7 (0.0)####.........B) +5 orcbow of Springtime {freeze, Dex+4}. #..........#Throw: throwing net.P####.........#Elixir Constr Drain[3(,gg[4m...............#...............#hh 2 polar bears (1 wandering)...............#k   rime drake (wandering).#.#.#..[...(..#ZZZZ 4 simulacra (1 constriction)..##...........# _Okay, then.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - anaconda simulacrum _Aim: an anaconda simulacrum (heavily damaged, constricting you, 72% to hit) _Okay, then. _You retract your mandibles.(,ggu(,gg] Dig Constr Drain(,gg(,ggP _You extend your mandibles.(,ggJ ~~~≈≈k~~~~~≈≈ ~Z~~~~~h~~~~ ~~~~~~~~~~~.. #Z.h.........##.Z..#.Z..#Z## #.#.#. ###.#P####.....   polar bear#.#.#..[...(Z   anaconda simulacrum (constriction).##.........Z   wolf simulacrum##.##.ZZ 2 two-headed ogre simulacra  You escape the anaconda simulacrum's grasp.(,gg^(,ggJ(,gg(,gg#(,gg(,gg .~k...Z.{Zk   rime drake (wandering)(,gg36/76===8==(,gg`p11 ====4.7 (1Drain(,gg>(,ggp _You dig through the rock wall. You feel drained.),gg4),gg5),gg7B),ggmFF _Unknown command.+,ggm  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+,ggX  You inscribe a binding sigil.+,gg+,gg+,ggX"+,ggH%  The anaconda simulacrum moves over the binding sigil and is bound in place!+,gg=3~k..ZZhZZh   polar bear+,gg3k   rime drakeZZZ 3 simulacra (1 constriction, 1 bound)+,gg444=====6---==--+,gg@5(5+,gg @+,ggE` _The anaconda simulacrum barely misses you.,,gg" ,,gg 9--,,gg,,,gg!2F _Unknown command.,,ggh ~Z~~~~~h~~~~ ~~~~~~~~~~~.. #.k..........##..Z.Zh.#Z##,,gg  #Z#..##. #@#.#P####.....#.#.#..[...(.##.........##.##. ##..,,ggD,,gg)F.k,,gg/6/74=======6,,gg5,,gg9p _You dig through the rock wall. You feel drained.-,gg -,gg~ -,gg -,gg/ F _Unknown command..,gg' Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: B) +5 orcbow of Springtime {freeze, Dex+4}b - Throw: throwing net (quivered)  c - Zap: wand of mindburst (14)  d - Zap: wand of iceblast (8)  .,gg e - Zap: wand of light (5) Spells ([,] to cycle)  f - Cast: Jinxbite  g - Cast: Sigil of Binding  h - Cast: Inner Flame (3%)  i - Cast: Cause Fear (1%)j - Cast: Slow  k - Cast: Ensorcelled Hibernation  l - Cast: Dimensional Bullseye (14%) Abilities ([,] to cycle)  m - Abil: Dig  n - Abil: Shaft Self  o - Abil: Draw Escape (1 in deck)  p - Abil: Draw Destruction (7 in deck)  q - Abil: Draw Summoning (3 in deck) [*/%] inventory [&] all spells [^] all abilities.,gg z[!] focus mode: off|on0,ggp0,gg̅~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..0,ggFormicid of Nemelex Xobeh **....#............HP: 46/74 (81) ==============----------##k.Z.........MP: 16/18=====================---#.Zh..........AC: 6Str: 13##Z##.........EV: 11Int: 14#Z#..........SH: 0Dex: 30#.##.........XL: 13 Next: 73% Place: Lair:2. #@#..........#0,ggNoise: ====-----  Time: 11796.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Zap: wand of light (5)...............#Dig Drain...............#.#.#.#..[...(..#h   polar bear..##...........#k   rime drake.##.##..........0,ggOZZZ 3 simulacra (1 constriction, 1 bound)##............You inscribe a binding sigil.  The anaconda simulacrum moves over the binding sigil and is bound in place! _The anaconda simulacrum barely misses you. _Unknown command. _You dig through the rock wall. You feel drained. _Unknown command.0,ggi0,ggĒ0,gg0,gg`  ~Z~~~~~h~~~~~~  Limel the Marksant ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 46/74 (81) ==============---------- ##k.Z.........  MP: 16/18=====================--- #.Zh..........  AC: 6Str: 13 ##Z##.........  EV: 11Int: 14 #Z#..........  SH: 0Dex: 30 #*##.........  XL: 13 Next: 73% Place: Lair:2 . #@#..........#  Noise: ====-----  Time: 11796.7 (0.0)0,gg`  .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  Zap: wand of light (5) ...............#  Dig Drain ...............#  .#.#.#..[...(..#  h   polar bear ..##...........#  k   rime drake .##.##..........  ZZZ 3 simulacra (1 constriction, 1 bound)0,gg_a  ##............ _You dig through the rock wall. You feel drained. _Unknown command.Aiming: Bolt of LightPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - anaconda simulacrum0,ggc Aim: an anaconda simulacrum (heavily damaged, bound in place, 68% to hit)1,ggqsZZ - wolf simulacrum, p - anaconda simulacrum wolf simulacrum (711,ggEZZ _Unknown command.  Aiming: Bolt of LightPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - two-headed ogre simulacrum, p - anacondatwo-headed ogre simulacrum (100% to hit)1,ggs& 1,gg߀kZrime drake, p - anaconda simulacrum  Aim: a rime drake (64% to hit)1,gg g.k  Out of range.2,gg .ke, f - rime drake, p - anaconda simulacrumAim: a rime drake (64% to hit)3,gg4 ~Z~~~~~h~~~~~~  Limel the Marksant ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 46/74 (81) ==============---------- ##k.Z.........  MP: 16/18=====================--- #.Zh..........  AC: 6Str: 13 ##Z##.........  EV: 11Int: 14 #Z#..........  SH: 0Dex: 30 #.##.........  XL: 13 Next: 73% Place: Lair:2 . #@#..........#  Noise: ====-----  Time: 11796.7 (0.0) .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  Zap: [3,gg.]mwand of light (5) ...............#  Dig Drain ...............#  .#.#.#..[...(..#  h   polar bear ..##...........#  k   rime drake .##.##..........  ZZZ 3 simulacra (1 constriction, 1 bound) ##............ Aiming: Bolt of LightPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - rime drake, p - anaconda simulacrumAim: a rime drake (64% to hit)  The bolt of light hits the anaconda simulacrum!  The anaconda simulacrum vaporises!3,gg/  --more--3,gg&    ~~~~~  #..  3,gg##*  #.*  ##*  #*  #*  .          [...(..#     Z   wolf simulacrum  Z   two-headed ogre simulacrum  The bolt of light hits the wolf simulacrum.  The wolf simulacrum is heavily damaged.  The bolt of light hits the two-headed ogre simulacrum.  The two-headed ogre simulacrum is lightly damaged.3,ggmThe bolt of light misses the rime drake.3,gg3,ggϰ3,gg3,ggn{Zk.{h°Z3,gg8/75=57.7 (143,gg:3,ggH& _You hear an angry growl.3,gg43,gg3,ggXF _Unknown command.5,ggn: 5,gg]~Z~~~~~h~~~~~~  Limel the Marksant ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #....{.......  HP: 48/75 (81) ===============--------- ##Z.Z.........  MP: 16/185,gg^=====================--- #.k.{.........  AC: 6Str: 13 ##h##.........  EV: 11Int: 14 5,gg#*#..........  SH: 0Dex: 30 #Z##.........  XL: 13 Next: 75% Place: Lair:2 5,gg. #@#..........#  Noise: ====-----  Time: 11797.7 (0.0) .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} 5,gg ...............#  Zap: wand of light (4) ...............#  Dig Drain5,gg\ ...............#  .#.#.#..[...(..#  h   polar bear5,gg ..##...........#  k   rime drake 5,gg.##.##..........  Z   wolf simulacrum 5,gg##............  Z   two-headed ogre simulacrum _You hear an angry growl. 5,ggd_Unknown command.Aiming: Bolt of Light5,ggPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - rime drake5,ggC;Aim: a rime drake (64% to hit)6,gg }Zk - two-headed ogre simulacrum, p - rime draketwo-headed ogre simulacrum (lightly damaged, 100% to hit)6,ggThe wolf simulacrum vaporises!6,gg{ 6,gg܃ /  --more--7,gg?{[    ~~~~~  #..  ##*  #.*  ##*  #*  #*  .          [...(..# h  (blind, unable to see you)    Z   two-headed ogre simulacrum   The bolt of light hits the polar bear!  The polar bear is moderately wounded.  The polar bear is blinded.  The bolt of light misses the rime drake.two-headed ogre simulacrum!  The two-headed ogre simulacrum is heavily damaged.7,gg7,ggG7,gg\%.Z.Z{kZ..h7,gg%[○Z 2 two-headed ogre simulacra7,gg*k50=8.7 (137,gg57,gg67,ggwF/  --more--7,ggu/ _You hear an angry growl.8,gg3 ~Z~~~~~h~~~~~~  Limel the Marksant ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 50/75 (81) ================-------- ##Z.Z{........  MP: 16/18=====================--- 8,ggm4N#.kZ..........  AC: 6Str: 13 ##*##.........  EV: 11Int: 14 #h#..........  SH: 0Dex: 30 #*##.........  XL: 13 Next: 75% Place: Lair:2 . #@#..........#  Noise: ====-----  Time: 11798.7 (0.0)8,ggF5] .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  Zap: wand of light (3) ...............#  Dig Drain ...............#  .#.#.#..[...(..#  h   polar bear (blind, unable to see you) ..##...........#  k   rime drake 8,ggw5.##.##..........  ZZ 2 two-headed ogre simulacra ##............ _You hear an angry growl.  8,gg5Aiming: Bolt of LightPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - two-headed ogre simulacrumAim: a two-headed ogre simulacrum (heavily damaged, 100% to hit)9,gg  ~Z~~~~~h~~~~~~  Limel the Marksant ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 50/75 (81) ================-------- 9,gg U##Z.Z{........  MP: 16/18=====================--- #.kZ..........  AC: 6Str: 13 ##.##.........  EV: 11Int: 14 #h#..........  SH: 0Dex: 30 9,gg #○##.........  XL: 13 Next: 75% Place: Lair:2 . #@#..........#  Noise: ====-----  Time: 11798.7 (0.0)9,ggg  .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  Zap: wand of light (3) ...............#  Dig Drain ...............#  .#.#.#..[...(..#  h   polar bear (blind, unable to see you)9,gg  ..##...........#  k   rime drake 9,gg .##.##..........  ZZ 2 two-headed ogre simulacra ##............ Aiming: Bolt of Light9,gg Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - two-headed ogre simulacrum9,gg Aim: a two-headed ogre simulacrum (heavily damaged, 100% to hit)  The bolt of light hits the polar bear!  9,ggJ SThe polar bear is heavily wounded.9,gg /  --more--9,gg  The bolt of light misses the rime drake.The bolt of light hits the two-headed ogre simulacrum!9,ggS    ~~~~~  #..  9,gg ##*  #.*  ##*  #*  #*  .          [...(..#    9,gg# Z   two-headed ogre simulacrum 9,ggXThe two-headed ogre simulacrum vaporises!9,gg9,gg☼.{.Z.kh○9,ggTz27=9.7 (12 9,ggؒ _9,gg9,gg;,gg1K ~Z~~~~~h~~~~~~  Limel the Marksant;,ggK ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 52/75 (81) ================-------- ##☼.{.........  MP: 17/18======================-- #.Z...........  AC: 6;,ggKStr: 13 ##k##.........  EV: 11;,ggKInt: 14 #h#..........  SH: 0;,gg L=Dex: 30 ;,gg,L#*##.........  XL: 13 Next: 75% Place: Lair:2 ;,ggGL. #@#..........#  Noise: ====-----  Time: 11799.7 (0.0) ;,gghL.P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  Zap: wand of light (2);,ggL ...............#  Dig Drain ;,ggL...............#  .#.#.#..[...(..#  h   polar bear (blind, unable to see you);,gg(M ..##...........#  k   rime drake;,ggM .##.##..........  Z   two-headed ogre simulacrum;,ggMz ##............ The bolt of light hits the two-headed ogre simulacrum! ;,ggM}_The two-headed ogre simulacrum vaporises!Aiming: Bolt of Light;,ggMPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - polar bear;,ggNAim: a polar bear (heavily wounded, blind, unable to see you, 79% to hit);,gg ykhrime drakerime drake (64<,ggeZktwo-headed ogre simulacrumtwo-headed ogre simulacrum (moderately damaged, 100% to hit)<,gg ~Z~~~~~h~~~~~~  Limel the Marksant ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 52/75 (81) ================-------- ##☼.{.........  MP: 17/18======================-- #.Z...........  AC: 6Str: 13 ##k##.........  EV: 11Int: 14 #h#..........  SH: 0Dex: 30 #○##.........  XL: 13 Next: 75% Place: Lair:2 . #@#..........#  Noise: ====-----  Time: 11799.7 (0.0) .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  [3<,gg;3mZap: wand of light (2) ...............#  Dig Drain ...............#  .#.#.#..[...(..#  h   polar bear (blind, unable to see you) ..##...........#  k   rime drake .##.##..........  Z   two-headed ogre simulacrum ##............ Aiming: Bolt of LightPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - two-headed ogre simulacrumAim: a two-headed ogre simulacrum (moderately damaged, 100% to hit)  The bolt of light hits the polar bear!  The polar bear is severely wounded.  --more--<,gg޵     ~~~~~  #..  ##*  #.*  ##*  #*  #*  .          [...(..#          The bolt of light misses the rime drake.The bolt of light hits the two-headed ogre simulacrum!<,gg; dThe two-headed ogre simulacrum is severely damaged.<,ggt= <,gg? <,gg)A <,gg~L ○h..Zkhh 2 polar bears (1 wandering, 1 blind, …)<,ggM e54=800.7 (11 <,gg+N _<,ggX <,gg/\ =,gg: =,gg~Z~~~~~h~~~~~~  Limel the Marksant ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 54/75 (81) =================------- ##○h..........  MP: 17/18======================-- #.............  AC: 6Str: 13 ##Z##.........  EV: 11Int: 14 #k#..........  SH: 0Dex: 30 #h##.........  XL: 13 Next: 75% Place: Lair:2 . #@#..........#  Noise: ====-----  Time: 11800.7 (0.0) .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  Zap: wand of light (1) ...............#  [4=,gg0mDig Drain ...............#  .#.#.#..[...(..#  hh 2 polar bears (1 wandering, 1 blind, …) ..##...........#  k   rime drake .##.##..........  Z   two-headed ogre simulacrum ##............ The bolt of light hits the two-headed ogre simulacrum! _The two-headed ogre simulacrum is severely damaged.Aiming: Bolt of LightPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - two-headed ogre simulacrumAim: a two-headed ogre simulacrum (severely damaged, 100% to hit)>,ggG ~Z~~~~~h~~~~~~  Limel the Marksant>,ggH ~~~~~~~~~~~..  Formicid of Nemelex Xobeh **.... #............  HP: 54/75 (81) =================------- ##○h..........  MP: 17/18======================-- #.............  AC: 6Str: 13 ##Z##.........  EV: 11Int: 14 >,ggdH#k#..........  SH: 0Dex: 30 #h##.........  XL: 13 Next: 75% Place: Lair:2 >,ggH. #@#..........#  Noise: ====-----  Time: 11800.7 (0.0) .P####.........#  B) +5 orcbow of Springtime {freeze, Dex+4} ...............#  Zap: wand of light (1)>,ggHh ...............#  Dig Drain ...............#  .#.#.#..[...(..#  hh 2 polar bears (1 wandering, 1 blind, …) >,ggIx..##...........#  k   rime drake .##.##..........  Z   two-headed ogre simulacrum ##............ >,ggI_Aiming: Bolt of LightPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - two-headed ogre simulacrumAim: a two-headed ogre simulacrum (severely damaged, 100% to hit)  The bolt of light hits the polar bear.  The polar bear is severely wounded.>,ggP/  --more-->,ggfS  The bolt of light hits the rime drake!  The rime drake is moderately wounded.  The rime drake is blinded.  The bolt of light hits the two-headed ogre simulacrum!>,ggtd   ~~~~~  #..  ##*  #.*  ##*  #*>,gg5eL  #*  .          [...(..#   k  (blind, unable to see you)  >,ggNothing quivered  The two-headed ogre simulacrum vaporises!The polar bear growls angrily.>,gg/  --more--?,gg=I now-empty wand crumbles to dust.?,ggK-○.?,ggeLh°khhhberserk, 1 blind, 1You hear an angry growl.  The polar bear is engulfed in freezing vapours.?,ggR;661.7 (1?,gg~uj _The polar bear goes berserk!A,gg A,ggS Quiver which action? ([-] to clear) Items ([,] to cycle) A,gg" $ a - Fire: B) +5 orcbow of Springtime {freeze, Dex+4}b - Throw: throwing net  c - Zap: wand of mindburst (14)  d - Zap: wand of iceblast (8) Spells ([,] to cycle)  e - Cast: Jinxbite  f - Cast: Sigil of Binding  g - Cast: Inner Flame (3%)  h - Cast: Cause Fear (1%)i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Dimensional Bullseye (14%) Abilities ([,] to cycle)  l - Abil: Dig  A,gg m - Abil: Shaft Self  n - Abil: Draw Escape (1 in deck)  o - Abil: Draw Destruction (7 in deck)  p - Abil: Draw Summoning (3 in deck) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onB,ggMB,gg1~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 56/75 (81) =================-------##○...........MP: 17/18======================--#.h...........AC: 6Str: 13##°##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#h##.........XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ====-----  Time: 11801.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 berserk, 1 blind, 1 B,gg3…)..##...........#k   rime drake (blind, unable to see you).##.##..........##............The now-empty wand crumbles to dust.  You hear an angry growl.  The polar bear is engulfed in freezing vapours. _The polar bear goes berserk!B,ggNB,ggkB,gg B,gg? Evoke which item? Wands  s - a wand of mindburst (14)C - a wand of iceblast (8) [!] read|quaff|evoke[?] describe selectedC,gg C,gg^ C,gg ~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 56/75 (81) =================-------##○...........MP: 17/18======================--#.h...........AC: 6Str: 13##°##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#h##.........XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ====-----  Time: 11801.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 berserk, 1 blind, 1 C,gg| …)..##...........#k   rime drake (blind, unable to see you).##.##..........##............The now-empty wand crumbles to dust.  You hear an angry growl.  The polar bear is engulfed in freezing vapours. _The polar bear goes berserk!C,gg :Okay, then.C,gg C,gg C,gg . _D,ggPRead which item? Scrolls  f - a scroll of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 2 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedE,gg(E,ggڽE,gg~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 56/75 (81) =================-------##○...........MP: 17/18======================--#.h...........AC: 6E,gg5Str: 13##°##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#h##.........XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ====-----  Time: 11801.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 berserk, 1 blind, 1 …)..##...........#k   rime drake (blind, unable to see you).##.##..........##............The now-empty wand crumbles to dust.  You hear an angry growl.  The polar bear is engulfed in freezing vapours. _The polar bear goes berserk! _Okay, then.E,gg:Okay, then.E,ggE,ggE,ggJ. _G,ggG,gg-G,ggHG,ggF _Unknown command.H,ggH,ggJQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: B) +5 orcbow of Springtime {freeze, Dex+4}H,ggvb - Throw: throwing net  c - Zap: wand of mindburst (14)  d - Zap: wand of iceblast (8) Spells ([,] to cycle)  e - Cast: Jinxbite H,gg. f - Cast: Sigil of Binding  g - Cast: Inner Flame (3%)  h - Cast: Cause Fear (1%)i - Cast: Slow  j - Cast: Ensorcelled Hibernation  k - Cast: Dimensional Bullseye (14%) H,ggAbilities ([,] to cycle)  l - Abil: Dig  m - Abil: Shaft Self  H,ggn - Abil: Draw Escape (1 in deck)  o - Abil: Draw Destruction (7 in deck)  p - Abil: Draw Summoning (3 in deck) [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onJ,ggF  a - Fire: B) +5 orcbow of Springtime {freeze, Dex+4}  h - Cast: Cause Fear (1%)J,gg8  h - Cast: Cause Fear (1%)  i - Cast: SlowJ,ggI  i - Cast: Slow  j - Cast: Ensorcelled HibernationK,ggv  j - Cast: Ensorcelled Hibernation  k - Cast: Dimensional Bullseye (14%)K,gg  k - Cast: Dimensional Bullseye (14%)  l - Abil: DigK,ggvm  l - Abil: Dig  m - Abil: Shaft SelfK,gg  m - Abil: Shaft Self  n - Abil: Draw Escape (1 in deck)K,ggRj  n - Abil: Draw Escape (1 in deck)  o - Abil: Draw Destruction (7 in deck)L,ggy  o - Abil: Draw Destruction (7 in deck)  p - Abil: Draw Summoning (3 in deck)L,gg: L,ggM v~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 56/75 (81) =================-------##○...........MP: 17/18======================--#.h...........AC: 6Str: 13##°##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#h##.........L,ggZN XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ====-----  Time: 11801.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 berserk, 1 blind, 1 …)..##...........#k   rime drake (blind, unable to see you).##.##..........##............You hear an angry growl.  The polar bear is engulfed in freezing vapours. L,ggO _The polar bear goes berserk! _Okay, then. _Okay, then. _Unknown command.L,gggX L,gg^ M,gg Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (1 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0% [?] toggle between ability selection and description.N,gg8 N,ggc=~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 56/75 (81) =================-------##○...........MP: 17/18======================--#.h...........AC: 6N,gg=IStr: 13##°##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#h##.........XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ====-----  Time: 11801.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Dig DrainN,gg >...............#.#.#.#..[...(..#hh 2 polar bears (1 berserk, 1 blind, 1 …)..##...........#k   rime drake (blind, unable to see you).##.##..........##............N,gg>&You hear an angry growl.  The polar bear is engulfed in freezing vapours. _The polar bear goes berserk! _Okay, then. _Okay, then. _Unknown command.N,gg,DP  Okay, then.N,ggDN,ggKN,gg0N. _O,ggb Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (1 in deck)0%  i - Draw DestructionA Card (7 in deck)0%  j - Draw SummoningA Card (3 in deck)0% [?] toggle between ability selection and description.P,gg|P,ggMP,gg9 ~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 56/75 (81) =================-------##○...........MP: 17/18======================--#.h...........AC: 6Str: 13##°##.........EV: 11Int: 14P,gg  #k#..........SH: 0Dex: 30#h##.........XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ====-----  Time: 11801.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 berserk, 1 blind, 1 …)..##...........#k   rime drake (blind, unable to see you).##.##..........##............The polar bear is engulfed in freezing vapours. _The polar bear goes berserk! _Okay, then. P,gg s_Okay, then. _Unknown command. _Okay, then.P,gg _Unknown command. _Okay, then.  You draw a card... You have drawn Velocity. The polar bear seems to slow down.  The rime drake seems to slow down. The polar bear seems to slow down.  The deck of cards glows with a rainbow of weird colours and disappears.  The polar bear bites you! The polar bear claws you.P,gg[z°.h,…)P,gg44---==--2.7 (1P,gg#P,gg&X _The polar bear closely misses you.S,gg  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S,gg-Z .You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The polar bear bites you but does no damage.S,gg`[ 6---5----3Will/2 Jinx Dig DrainS,ggd S,ggi [ _The polar bear closely misses you. x2S,gg 4S,gg S,gg) F _Unknown command.T,ggYA~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 46/75 (81) ==============----------##............MP: 15/18====================----#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#h##.........XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ==-------  Time: 11803.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 berserkT,ggC, 1 blind, 1 …)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............ _The polar bear closely misses you. x2 _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f - polar bearAim: a polar bear (almost dead, berserk, blind, unable to see you, slow, chanceto call a sprite on attack: 67%, 79% to hit)T,ggl khrime drakerime drake (moderately wounded0T,gg) hkpolar bearpolar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)U,ggF~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 46/75 (81) ==============----------##............MP: 15/18====================----#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#h##.........XL: 13 Next: 76% Place: Lair:2. #@#..........#Noise: ==-------  Time: 11803.7 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 berserkU,ggBH, 1 blind, 1 …)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............ _The polar bear closely misses you. x2 _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)  You shoot an arrow. The arrow hits the polar bear.U,gg:*U,gg  The polar bear is almost dead.A giggling sprite leaps out and smacks the polar bear with its own front paw.U,gg.h   polar bear (slow)U,ggs\7/767=4.5 (0.8U,ggU,ggU,gg/  --more--U,ggjO _You kill the polar bear!V,gg~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 47/76 (81) ==============----------##............MP: 15/18V,gg @====================----#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#*##.........XL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11804.5 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}V,ggӨ...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   polar bear (slow)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............ _You kill the polar bear!Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)V,ggi~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 47/76 (81) ==============----------##............MP: 15/18====================----#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#(##.........XL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11804.5 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h  ,gg40m polar bear (slow)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............ _You kill the polar bear!Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)  You shoot an arrow. The arrow hits the rime drake.  The arrow freezes the rime drake.V,ggNw.9=5.2 (0.7V,ggrV,ggQ  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)  You shoot an arrow. The arrow hits the rime drake.  The arrow freeze _The rime drake is heavily wounded.V,gg4V,ggV,ggnF _Unknown command.W,gg~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 49/76 (81) ===============---------##............MP: 15/18====================----#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#*##.........XL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11805.2 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   polar bear (slow)W,gg..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............The arrow freezes the rime drake. _The rime drake is heavily wounded. _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)W,gg{~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 49/76 (81) ===============---------##............W,gg|MP: 15/18====================----#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#(##.........XL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11805.2 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#W,gg~Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   polar bear (slow)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............ _The rime drake is heavily wounded. _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)  You shoot an arrow. The arrow hits the rime drake.W,ggnZ.50W,ggOT6=6.0 (0.8W,gg+&W,gg:_Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}  Press: ? - help, Shift-Dir - straight line, f/p - polar bear  Aim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)  You shoot an arrow. The arrow hits the rime drake. _The rime drake is severely wounded.W,gg-4W,ggW,ggF _Unknown command.W,ggW~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 50/76 (81) ===============---------##............MP: 16/18=====================---#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#*##.........W,ggFXL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11806.0 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   polar bear (slow)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............You shoot an arrow. The arrow hits the rime drake. _The rime drake is severely wounded. _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)X,gg ~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 50/76 (81) ===============---------##............MP: 16/18=====================---#.............AC: 6Str: 13##h##.........EV: 11Int: 14#(#..........SH: 0Dex: 30#(##.........X,gg9XL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11806.0 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   polar bear (slow)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (slow, chance to call a sprite on attack: 67%, 79% to hit)  You shoot an arrow.  The arrow closely misses the rime drake.The arrow hits the polar bear! The arrow freezes the polar bear.X,gg,[:*X,ggl+X,gg4/  --more--X,ggF k. The polar bear is moderately wounded.  A giggling sprite leaps out and smacks the rime drake with its own front foot.X,ggG=2=X,ggG$8 (0.8X,gg QX,ggUWV _The rime drake is almost dead.X,gg ~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 52/76 (81) ================--------##............MP: 16/18=====================---#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#*##.........XL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11806.8 (0.0)X,ggX W.P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   polar bear (slow)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............A giggling sprite leaps out and smacks the rime drake with its own front foot. _The rime drake is almost dead.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearX,gg Aim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)Y,gg~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 52/76 (81) ================--------##............MP: 16/18=====================---#.............AC: 6Str: 13##h##.........EV: 11Int: 14#k#..........SH: 0Dex: 30#.##.........XL: 13 Next: 77% Place: Lair:2. #@#..........#Noise: ===------  Time: 11806.8 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   poY,gglar bear (slow)..##...........#k   rime drake (blind, unable to see you,…).##.##..........##............ _The rime drake is almost dead.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)  You shoot an arrow. The arrow hits the rime drake!Y,gge.(Y,gg7cY,gglj.h.Y,ggr3/7797.5 (0.7  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)  You shoot an arrow. The arrow hits the rime drake! _You kill the rime drake!Y,gg{Y,gg|Y,gg@/  --more--Y,gg2+i _Your Shields skill increases to level 6!Y,gg{~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....Y,ggV|#............HP: 53/77 (81) ================--------##............MP: 16/18=====================---#.............AC: 6Str: 13##.##.........EV: 11Int: 14#h#..........SH: 0Dex: 30#*##.........XL: 13 Next: 79% Place: Lair:2Y,gg|. #@#..........#Noise: ===------  Time: 11807.5 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Y,ggH}Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h   polar bear (slow)..##...........#.##.##..........##............ _Your Shields skill increases to level 6!Y,gg}1Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)Y,ggj ~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 53/77 (81) ================--------##............MP: 16/18=====================---#.............AC: 6Str: 13##.##.........EV: 11Int: 14#h#..........SH: 0Dex: 30#(##.........XL: 13 Next: 79% Place: Lair:2. #@#..........#Noise: ===------  Time: 11807.5 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#h  ,gg '40m polar bear (slow)..##...........#.##.##..........##............ _Your Shields skill increases to level 6!Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)  You shoot an arrow. The arrow hits the polar bear.Y,gg? =h.h 2 polar bears (1 wandering, 1 slow)  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)  You shoot an arrow. The arrow hits the polar bear.  The polar bear is moderately wounded.48.2 (0.7  --more--Y,ggB  Y,ggx X_A polar bear comes into view.Z,gge~Z~~~~~h~~~~~~Limel the Marksant~~h~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 54/77 (81) ================--------##............MP: 16/18=====================---#.............AC: 6Str: 13##.##.........EV: 11Int: 14#h#..........SH: 0Dex: 30#*##.........XL: 13 Next: 79% Place: Lair:2. #@#..........#Noise: ===------  Time: 11808.2 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#hh 2 poZ,ggglar bears (1 wandering, 1 slow)..##...........#.##.##..........##............ _A polar bear comes into view.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)Z,ggG ~Z~~~~~h~~~~~~Limel the Marksant~~h~~~~~~~~..Formicid of Nemelex Xobeh **....#............HP: 54/77 (81) ================--------##............MP: 16/18=====================---#.............AC: 6Str: 13##.##.........EV: 11Int: 14#h#..........SH: 0Dex: 30#(##.........XL: 13 Next: 79% Place: Lair:2. #@#..........#Noise: ===------  Time: 11808.2 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#hh,gg\I !37m 2 polar bears (1 slow)..##...........#.##.##..........##............Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (moderately wounded, slow, chance to call a sprite on attack:67%, 79% to hit)  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.Z,gg= :*Z,gg Z,gg   --more--  The polar bear is heavily wounded.  A giggling sprite leaps out and smacks the polar bear with its own front paw.Z,gg Q~h.Z,gg Qh, 1 drained)Z,ggE \56=9 (0.7Z,gg Z,gg [ _The polar bear is severely wounded.[,gg~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#h...........HP: 56/77 (81) =================-------##............MP: 16/18=====================---#.............AC: 6Str: 13##.##.........EV: 11Int: 14#.#..........SH: 0[,ggzRDex: 30#h##.........XL: 13 Next: 79% Place: Lair:2. #@#..........#Noise: ===------  Time: 11808.9 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 slow, 1 drained)..##...........#.##.##..........##............A giggling sprite leaps out and smacks the polar bear with its own front paw. _The polar bear is severely wounded.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (severely wounded, slow, lightly drained, chance to call a  sprite on attack: 72%, 79% to hit)[,ggUq~Z~~~~~h~~~~~~Limel the Marksant~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#h...........HP: 56/77 (81) =================-------##............MP: 16/18=====================---#.............AC: 6Str: 13##.##.........EV: 11Int: 14#.#..........SH: 0Dex: 30#h##.........[,ggXL: 13 Next: 79% Place: Lair:2. #@#..........#Noise: ===------  Time: 11808.9 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#Will/2 Jinx Dig Drain...............#.#.#.#..[...(..#hh 2 polar bears (1 slow, 1 drained)..##...........#.##.##..........##............Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - polar bearAim: a polar bear (severely wounded, slow, lightly drained, chance to call a  sprite on attack: 72%, 79% to hit)  You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.[,gg†   polar bear[,ggH[,ggA7/78819.7 (0.8[,ggb[,gg6[,ggQ/  --more--[,ggO _You kill the polar bear!\,gg((((( You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.\,gge\,ggo.h...†\,ggp\9=10.4 (0.7\,ggx\,gg|Z _The polar bear is heavily wounded.\,gg (((( You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.\,ggJ :*\,ggz"  The polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own paws.\,gg0 †...†  You kill the polar bear!\,gg6 q60/79=21.2 (0.8\,ggH> \,ggB ( _You hear a bellow!],gglJ],ggH _No target in view!],gg],gg],ggZ],gg]],ggt27=],ggx _The jinxing sprites lose interest in you.],gg\4= _The sprites lose interest in your situation.6==],gg*8=70==2=4=8==6==],gg:8=],ggF],ggzGL9=],ggH],ggN],gg|T],ggegd M~~~~≈≈~~~~~~≈≈~Z~~~Y~h~~~~~~~~~~~~~~~~~..  #...#†....##.##.#. #@## --- #.#.P####...............#Y   death yak (wandering)You retract your mandibles.],ggte21.2 (10.0)],ggvu==---2.2 (11Drain],gg}],gg̓ _A death yak comes into view. _You see here a polar bear corpse.^,gg   ~Z~~~Y~  ~~~~~  #...  ##†.  #...  ##.#  #.#  #@#  . #.#  .P###   ^,gg     [...(..#     ^,gg\<   ~Z~~~Y~  ^,gg =~~~~~  #...  ##†.  #...  ##.#  #.#^,gg=   #@#  . #.#  .P###       [...(  ^,ggiL^,gggM^,ggV^,ggZ` _A death yak is nearby!^,ggg (((((( You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.^,gg|^,gg^~Y~.^,gg^<....^,gg;===3.0 (0.8)^,gg^,gg(d _The death yak is moderately wounded._,gg^ (((((You shoot an arrow.  The arrow hits the death yak but does no damage._,gg<6[....._,ggQ7&8_,gg$?_,gg;Dd _The death yak is moderately wounded._,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`,gg8^  You beckon some vexing sprites to accompany your attacks.`,ggC?S~Y`,gg?=6----4.8 (1.0Jinx Drain`,ggG`,gg"L; _You feel your willpower being sapped.`,gg\  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`,gg7`,gg Ep.Y^^`,gg3--------5 _You inscribe a pair of binding sigils.a,gg& ~Z~~~~~h~~~~ ~~~~~~~~~~~.. #............##Y....#^## #^#.†##. #@#.#P####.....#.#.#..[...(.##.........##.##. ##..a,gga,ggF†Ya,gg;/--6a,gga,gga,ggc `(((((((a,gg a,ggO z ~.†.a,gg Y^†(bound)You shoot an arrow. The arrow barely misses the death yak.a,gg 7===7.5 (0.7a,gg'  _The death yak moves over the binding sigil and is bound in place!a,gg3 ((You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.a,gg߼T^†a,gg(8.2a,gga,ggd _The death yak is moderately wounded.b,gg ((You shoot an arrow. The arrow hits the death yak.  The arrow freezes the death yak.b,gg`T^†b,ggSC----9b,ggb,gg\  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is moderately wounded.b,ggq `(((((((b,gg ~.†.Y^†b,gg (9.6b,gg b,ggU   The arrow freeze _The death yak is moderately wounded.  You shoot an arrow. The arrow hits the death yak.  The arrow freeze _The death yak is moderately wounded.You shoot an arrow. The arrow barely misses the death yak.c,ggH (( You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.c,ggh^†4=30.3c,gg=c,ggZb _The death yak is severely wounded.c,gg (( You shoot an arrow. The arrow hits the death yak!  The arrow freezes the death yak.c,ggF%  c,ggGGThe death yak is almost dead.c,ggJR ..Y†swiftThe death yak's lost momentum returns!c,ggd,ggd,ggL7=d,gg{d,ggYBd,gg,d,ggd,ggS,d,ggd,gg d,ggL= _Your binding sigil disappears. You feel your willpower return.8==d,ggTd,gg,d,ggVd,gge$f  You see here a polar bear corpse.d,gg2~..~......~.~~~~≈≈~~~~~~≈≈~~~Z~~~~~~~~~~~~ ~~~~~~~~~~~..  #....##†..#...##.  --- #†  #.#.P####{........#d,ggp4................#d,gg:j57.7 (26.0)---d,ggBd,ggOE[ _You sense a monster nearby.e,gge,gge,gge,gge,ggM...k..... ..~......~.Z~~~~~≈≈~~~~~~≈≈~Z~~~~~~~~~~~~~~~~~..  #........##†.......#.........##@##.#. #†## . #.#..........#Z   naga simulacrum (constriction, wander…)e,ggל,0.0)e,gg1~Z.{e,gg?+8.7 (1e,gge,ggb _A naga simulacrum comes into view.e,gg(H C   ~..~~.~~~~  ~~~~~Z≈≈~~  ~Z~~~~~~~~~~~~  ~~~~~~~~~~~..  #............  ##†...........  #.............  ##@#  #.#  #†#  . #.#  .P###  .....{      e,ggYI )[...(..# e,gg   ~..~~.~~~~  ~~~~~Z≈≈~~  ~Z~~~~~~~~~~~~  ~~~~~~~~~~~..  #............  ##†...........  #.............  ##@#  #.#  #†#  . #.# .P### e,gg.....{    [...(e,gg4e,ggQe,gg'f _A naga simulacrum is nearby!f,gg)  f,ggP*Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f,ggj ^  You beckon some vexing sprites to accompany your attacks.f,ggv  {ZY.Y   yak (wandering){f,ggw bZ   naga simulacrum (constriction)You feel your willpower being sapped.6---==9Will/2 Jinx f,ggՁ f,gg V _A yak comes into view.g,gg%t (((((((g,gg)You shoot an arrow.g,gg}Xq  The arrow barely misses the naga simulacrum.g,ggZg,gg0\g,ggjpZ~Z~~~~Y...Y.Z   two-headed ogre simulacrum (wandering)g,ggk6=60.5 (0.8g,ggtg,gg"z? _The yak bellows! You hear an angry growl.g,gg_  ~..~~.Z~~~~{~≈≈~~~~~~≈≈ ~Z~~~~~~Z~~~ ~~Y~~.. #............##†.......#.........##.##..... #@#.†##. #.#.#P####.......##...........#g,ggn F{{g,ggo 0---1.5 (1.0g,ggw g,gg| h,gggx ~{~≈≈~~~~~~≈≈ {Z~~~~~~Z~~~ ~~~~~~~{Y~~..h,ggx #............##†...#....#.## #.#.#. #.#.#P####......##.##..........h,gg U{~{h,ggQX---2h,ggw _You see here a polar bear corpse.h,ggU  {Z~~~~~~Z~~~ ~~~~~~{~Y~~.. #............##†..h,ggL...#.## #.#.†##. #@#.#P####h,gg8.....##............h,gg1$Q{{.h,gg%I---3 _h,gg-h,gg1h,gg.Q  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h,gg .{^^{.You inscribe a pair of binding sigils.h,ggj4---==4h,gg&h,ggl _The sprites lose interest in your situation.i,gg$i,gg{.Y{.Y   yaki,gg(/--5i,gg!i,ggyi,gg% (((You shoot an arrow. The arrow hits the yak. The arrow freezes the yak.j,gggj,ggq.Y^^.{{j,gg>r7===6.2 (0.7j,gg/{j,ggȀ1 _The yak is lightly wounded.j,gg< (( You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.j,ggj,gg .Y^{.(bound)j,gg%j.{The yak is heavily wounded.j,ggv-7.0 (0.8j,ggj,gg{ _The yak moves over the binding sigil and is bound in place!k,gg9  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k,ggL .{{.{.You beckon some vexing sprites to accompany your attacks.k,gg$M2------8.0 (1.0Jinx k,ggMMk,ggIUk,ggZ; _You feel your willpower being sapped.k,gg l  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.k,gg g†(k,ggr ^.{8=7 (0.7 _You kill the yak!l,ggx  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l,ggm  Your binding sigil disappears.l,ggH.Z^†{.{.Z   naga simulacrum (constriction)l,ggl9/18 -------9.7 (1.0l,gg(l,ggR3 _You inscribe a binding sigil.m,ggrG  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m,gg {...{You beckon more vexing sprites to accompany your attacks.m,gg t8-------70m,gg0 Q _You feel your willpower being sapped.n,gg% n,gga'W You shoot an arrow. The arrow hits the naga simulacrum!!n,gg]t☼(((n,gg,☼n,gg.^†{..{n,gg5=1.5 (0.8n,gg<☼n,gg T _The naga simulacrum vaporises!n,ggn,ggcn,ggD☼n,ggH _No target in view!n,ggn,ggn,gg n,gg%n,gg2*; _n,gg},n,gg,)n,gg.n,gg94{ _The sprites lose interest in your situation.n,ggn49--n,gg5o,ggMBo,ggo,gg o,ggo,gg k9==o,gg:#o,gg1)o,gg)o,gg,o,gg=o,gg*?o,ggf?;==o,ggfAo,gg+XD10/18=o,gg_ _Your binding sigil disappears.o,gg`o,gggdo,ggd:=o,gg\fo,ggjo,ggkko,gglo,ggupd1=o,ggo,ggΉo,ggo,ggXo,ggo,gg+o,ggo,ggko,gg:=o,ggNo,gg,o,ggto,gg|{2==o,ggEo,gg|o,ggo,ggvo,gg.o,ggo,ggy  _You feel your willpower return.==o,ggo,gg,o,gg,o,ggxo,gglc3=o,ggo,ggj,o,ggo,gg,o,ggo,ggBo,ggLO=o,ggMo,ggI ,o,gg o,gga4=o,ggo,ggBo,ggD,o,ggr o,gg#o,gg*$o,ggG%o,gg+O=o,gg,o,gg0,o,gg1o,ggo6b5==o,gg7o,gg<,o,ggYKo,gg4NP==o,ggOo,gglS,o,ggTo,gg@&6==o,ggvw7=o,ggmo,gg,o,ggo,gg\o,gg 9=o,ggޤo,gg,o,ggo,ggb8==o,ggo,ggeo,ggɾ,o,ggwo,ggf  You see here a polar bear corpse.o,ggCo,ggQ _o,ggo,gg_  You see here a yak corpse.o,gg0...k........... ~..~.....Z~.~~~~~~{~≈≈~~~~~~≈≈~~ ~Z~~~~~~~~~~~~ ~~~~~~~~~~~..  #........##†.......#......... ##@## --- #†#. o,gg< #†##  #.#P####............Z   two-headed ogre simulacrum (wandering)o,gg9........#.#.#.#{.[...(..#o,ggK~935.5 (64.0)o,gg O---6.5 (65 _o,ggJo,ggo,ggV  ((((((Z    You shoot an arrow.  The arrow hits the two-headed ogre simulacrum.o,gg'o,ggQ.~Z~~...o,gg2V=====7.2 (0.7) o,gg*o,ggUu _The two-headed ogre simulacrum is moderately damaged.o,gg ((((( You shoot an arrow.  The arrow hits the two-headed ogre simulacrum!o,ggF o,ggO ~~Z~...o,ggHQ &9o,ggHX o,ggW] s _The two-headed ogre simulacrum is almost destroyed.p,gg-n  You shoot an arrow.  The arrow hits the two-headed ogre simulacrum!p,gg,A|☼((((p,gg ○~...8.6 _The two-headed ogre simulacrum vaporises!p,gg[ 4p,ggL p,gg H _No target in view!p,gg`p,ggzap,ggbp,gggp,ggjkp,gg%l$ _p,ggp,p,ggwBp,gg|f  You see here a polar bear corpse.p,gg.....ß$(!)=:$ß. .........∩..... ................. ~~~..~......~.~~~~4~~~~~≈≈~~~~~~≈≈~~ ~~~~~~~~~~~°~~~~~~ #~~~~~~~~~~~~~~..  #@.......---##†.......#.........##.##.........#†#..........p,ggH#†##.........4   ice devil (wandering).#.........p,gg 440.6 (2.04An ice devil comes into view.p,gg&G---1.6 (3p,ggp,gg& _Found six items.q,ggJ ((((((You shoot an arrow. The arrow hits the ice devil!q,ggq,gg84~~~~~~~~===2.3 (0.7 q,ggB7 _The ice devil is lightly wounded.q,gg ((((( You shoot an arrow. The arrow hits the ice devil!q,ggMXl~~~~~3.0q,ggmfw _The ice devil is heavily wounded.q,gg ((((( You shoot an arrow. The arrow hits the ice devil!q,gg"q,ggh*l4~~~~~~q,gg+&7q,gg7q,gg:] _The ice devil is almost dead.r,gg ((((You shoot an arrow.  The arrow hits the ice devil but does no damage.r,gg)r,gg l  The ice devil is almost dead.r,ggk.h4~~~h   polar bear (wandering)4   ice devilr,gg(4.4r,ggor,gg] _A polar bear comes into view.r,gg  (((hYou shoot an arrow.  The polar bear growls angrily.  The arrow hits the ice devil but does no damage.r,gg r,ggM ih.~~~r,gg ,5.2 (0.8 r,gg r,ggҰ ] _The ice devil is almost dead.r,gg\V  You shoot an arrow. The arrow hits the ice devil.r,ggfn.(((r,ggsr,ggw.h~~~r,gga3909 (0.7 r,ggor,ggM _You kill the ice devil!s,ggz9.....ß$(!)=:$ß.....∩............~~~..~h.~~~~~~~~~~≈≈~~~~~~≈≈~~~~~~~~~~ #~~~~.. #............##...##.## #†#..†##... #.#....#s,gg :LP####..............s,gg=s,ggHy~h---s,ggXI6.9 (1.0 s,ggWs,gg\w _You see here a polar bear corpse.s,gg....∩............~~~..~~.~~~~~~~≈≈~~~h~~≈≈~~~~~~~~~~~~ #~~~~.. #............##†#.@.s,ggI#.## #†#...†##..... #.#..........#P####...............s,ggrs,ggP~h---7 _s,ggk ........~~~..~~.~~~~~~~≈≈~~~~~~≈≈~~~~~~h~~~~ #~~~~~.. #............s,gg ##†...##@##..... #†#......†##.....s,gg . #.#..........#P####.....#.#.#{.[...(s,gg s,gg s,gg R~hs,gg &8s,gg s,ggX s,gg~~~..~~.~~~~~~~≈≈~~~~~~≈≈~~~~~~~~~~ #h~~~~~.. #............##†.......#.........##.##..... #@#.†##. #.#.#P####.....#.#.#{.[...(.##.........s,ggs,gg×m~h{s,gg&9s,ggşs,ggp _You see here a yak corpse.t,gg~~~~≈≈~~~~~~≈≈~~~~~~~~~~ #~~~~~~.. #..h.........##†...#....#.## #†#.#. #.#.#P####......{t,gg#.#.#{.[...(.##.........##.##.t,ggt,gg .{...[{t,gg8.50 _t,ggt,ggw _You see here a polar bear corpse.t,gg ~~~~ #~~~~~~.. #............##†.{....#.## #†#.†##. #@#.#P####.....##............t,ggt,gg.h.h   polar bear{t,gg-1 _t,ggt,gg³t,ggIG  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t,ggQ t,ggB .h^^##...{.t,gg' `5----==2t,gg t,gg < _You inscribe a pair of binding sigils.v,ggǠv,gg5wLimel the Marksant (Formicid Hexslinger) Turns: 12020, Time: 00:40:32 Health: 81/81AC:  6 Str: 13 XL: 13 Next: 90% Magic: 15/18EV: 11 Int: 14 God: Nemelex Xobeh [**....] Gold: 1086v,ggSH:  0 Dex: 30 Spells: 0/19 levels left rFire + + . B - +5 orcbow of Springtime {freeze, Dex+4} rCold + . . (no shield) rNeg . . .x - +0 troll leather armour rPois .(helmet unavailable) rElec .O - scarf {rC+ rF+} rCorr .v,ggb - +0 pair of gloves SInv + y - +1 pair of boots Will +....u - amulet of regeneration Stlth ++l - ring of protection from fire HPRegen 1.93/turn g - +6 ring of dexterity MPRegen 0.16/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong armsw,ggw,gg~~~~~~~~~~~~~~~~~~Limel the Marksant#~~~~~~~~~~~~~~..Formicid of Nemelex Xobeh **....#............Health: 81/81 ========================##†...........Magic: 15/18 ====================----#.............AC: 6Str: 13##h##.........EV: 11Int: 14#^#..........SH: 0Dex: 30#^##...{.....XL: 13 Next: 90% Place: Lair:2. #@#..........#Noise: ==-------  Time: 11952.9 (0.0).P####.........#B) +5 orcbow of Springtime {freeze, Dex+4}...............#Nothing quivered...............#...............#.#.#.#..[...(..#h   polar bear..##........w,ggcH...#.##.##..........##............ _You see here a polar bear corpse. _You see here a yak corpse. _You see here a polar bear corpse.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You inscribe a pair of binding sigils.w,ggJw,gg.w,ggjD   w,ggD Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x,gg=^  You beckon some vexing sprites to accompany your attacks.x,ggVK .h{.(bound)You feel your willpower being sapped.x,ggL3---3.9 (1Will/2 Jinx x,ggVx,gg[ x,gg[t_The polar bear moves over the binding sigil and is bound in place!x,gg~ ( You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear.x,gg*2:*x,gg1% h^ drained, bound)The polar bear is heavily wounded.A giggling sprite leaps out and smacks the polar bear with its own front paw.x,gg5=4.6 (0.7x,ggx,gg c _The polar bear is severely wounded.x,ggr>D((((((x,gg>(x,gg4*x,gg < ~.†..h#...{^##...hberserk, very drained, bo…)You shoot an arrow. The arrow barely misses the polar bear.A giggling sprite leaps out and smacks the polar bear with its own front paw.  The polar bear is severely wounded.x,ggj (5.3x,gg) x,gg \ _The polar bear goes berserk!x,gg ( You shoot an arrow. The arrow hits the polar bear!x,gg:*y,ggD, {h#....^The polar bear is almost dead.A giggling sprite leaps out and makes the polar bear trip over its own paws.y,gg,-6.1 (0.8y,gg4y,gg8^ _The polar bear is almost dead.y,ggA9  You shoot an arrow. The arrow hits the polar bear.  The arrow freezes the polar bear.†(y,ggZ{.^y,ggJ---19y,ggy,ggnN _You kill the polar bear!y,ggX 4y,gg y,ggr H _No target in view!y,gg `y,ggi4= _y,gg?y,gg_y,gg{ _The sprites lose interest in your situation.y,gg^y,gg8y,gg,y,ggy,ggy,ggNl.---l   basilisk (wandering)y,gg6.60.9 (4.0y,ggc=---1.9 (5y,ggy,ggn[ _A basilisk comes into view.z,ggȂ    #~~~~~~~  #..  ##†.  #...  ##.#z,gg   #†#  #^#  . #@#  .P###        [...(..#   z,gg G    z,ggP ]   #~~~~~~~z,gg   #..  ##†.z,gg r  #... z,gg Z ##.# z,gg ~ #†#  #^#z,gg7   . #@# z,ggX H .P### z,ggz    z,gg !  z,gg  z,gg |[...(..#  z,gg$  z,ggH " z,gg( z,ggW( z,ggi0 z,gg@4 _ _A basilisk is nearby!{,ggiv  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{,gg llYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.{,gg2--==2.9 (1Jinx {,gg-{,gg2 _The basilisk hisses angrily.{,ggb< \ (((({,gg< (( You shoot an arrow. The arrow hits the basilisk!  The arrow freezes the basilisk.{,ggu :*{,gg^  The basilisk is moderately wounded.A giggling sprite leaps out and smacks the basilisk with its own front talon.{,gg ~l...†^(drained){,gg) 5=3.7 (0.8{,ggw {,gg ` _The basilisk is heavily wounded.{,gg e ((((({,ggo  slow, drained)You shoot an arrow. The arrow hits the basilisk!!  The basilisk seems to slow down. The arrow freezes the basilisk.{,ggEy :*{,ggU  The basilisk is almost dead.A giggling sprite leaps out and smacks the basilisk with its own front talon.{,gg5b†...†^{,gggf3=-24.4 (0.7{,ggm{,ggoL _You kill the basilisk!|,gg|,gg|,gg|,ggH _No target in view!|,ggx|,ggy|,gg|,ggH _No target in view!|,ggP$|,gg$|,gg,|,gg0H _No target in view!|,gg^ |,ggQ_ |,gg` |,ggd |,ggIi ; _|,gg!k |,ggVk )|,ggk |,ggn _The sprites lose interest in your situation.|,gg4o |,ggp |,gg-q :=|,ggq |,ggs |,ggt |,ggu |,ggކ 4=|,ggh |,ggG B|,gg |,gg\ |,gg{ |,ggB M=5==|,ggФ |,gg == _Your binding sigil disappears.|,gg 6=|,gg |,gg8 B|,gg |,gg1 P=|,gg |,ggh |,gg3 B|,gg L7=|,gg |,gg 7|,ggG |,gg _You feel your willpower return.|,gg |,ggy 9=|,gg |,gg ,|,gg |,ggv |,gg E8==|,gg |,gg |,gg |,gg |,gg& |,gg< f  You see here a polar bear corpse.|,ggc |,gg  _|,gg. |,gg* B  Things that are here:  |,gg0+ aa polar bear corpse; a yak corpse|,gg. |,gg}/  _|,ggp0 |,ggc3 |,gg6 |,ggF7 :==|,gg!8 |,gg< |,ggA |,ggXB |,ggB |,ggH |,ggO |,ggO |,ggT |,gg\ d  You see here a basilisk corpse.|,ggj  You enter the shallow water.Water |,ggp |,ggv N _Moving in this stuff is going to be slow.|,gg~ 4|,gg. |,gg |,gg |,ggċ |,gg& |,ggړ |,gg 7|,ggb |,gg- |,gg |,gg |,gg |,gg{ |,gg޷ |,gg |,gg |,gg |,ggq |,gg |,gg |,gg4 ,|,gg |,gg6 %############### .....ß$(@)=:$ß.. ---.........∩...... ......... ~~~..~......~.~~~~~~~~~~≈≈~~~~~~≈≈~~~~~~~~~~~~~~~~~~~~#~~~~~~~~~~~~~~#~.~##.†..........##.###†.|,gg #.....ß$(.@=:$ß..|,gg~ R.∩.... ~~~..~......~.~~~~~~~~~~≈≈~~~~~~≈≈~~~~~~#~~~~~~~~..#~.~##.†.... _v - 5 potions of heal wounds (gained 1)|,gg 22011.2 (46.8)|,ggC H---2.2 (47|,gg |,gg | _You see here a +3 war axe of freezing.|,gg4|,ggn|,ggH _No target in view!},gg},gg},gg?},ggH _No target in view!},ggT},ggT},gg^},gg`H _No target in view!},gg 3},gg },ggD },gg },gg" $ _},gg; },gg #.....ß$(.)@:$ß..∩...},ggK ~~~..~......~.~~~~~~~~~~≈≈~~~~~~≈≈~~~~},ggp A#~~},gg ..#~.~##.†...},gg \##.###†.},gg 13.2 (1.0)},gg +4.2 (2},gg' },ggv, r _R - the ring of Ugiaf Dunyr {rCorr Stlth+},ggX ,gg\ Put on which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterity (right hand)  l - a ring of protection from fire (left hand)  u - an amulet of regeneration (around neck)o - a +6 ring of strength  ,gg`] [q - an amulet of magic regeneration  D - the ring "Istu" {Int+6 SInv}P - a ring of protection from cold  R - the ring of Ugiaf Dunyr {rCorr Stlth+}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,gg.  g - a +6 ring of dexterity (right hand)  R - the ring of Ugiaf Dunyr {rCorr Stlth+},gg,gg,gg  Limel the Marksant  Formicid of Nemelex Xobeh **....  Health: 81/81 ========================  Magic: 18/18 ========================  AC: 6Str: 13 ,gg= EV: 11Int: 14SH: 0Dex: 30#################XL: 13 Next: 92% Place: Lair:2.....ß$(.)@:$ß....Noise: ---------  Time: 12014.2 (0.0),gg.........∩........B) +5 orcbow of Springtime {freeze, Dex+4}..................Nothing quivered~~~..~......~.~~~~~~~~~~≈≈~~~~~~≈≈~~~~~~~~~~~~~~~~~~~~,gg#~~~~~~~~~~~~~~..#~.~##.†..........##.###†........... ,ggM_v - 5 potions of heal wounds (gained 1) _You see here a +3 war axe of freezing. _No target in view! _No target in view! ,gg2v_No target in view! _R - the ring of Ugiaf Dunyr {rCorr Stlth+},ggP  Okay, then.,gg,ggD _,gg,gg#,gg,ggF _Unknown command.,gg/O ,ggO ,gg#T ,gg X ,gg*] ,gga $ _,gg$c ,ggq K #.....ß$(.).@$ß..∩..~~~..~......~.~~~~~~~≈≈~~~~~~≈≈~~#~.#~.~##.†..,ggq b  You pick up a Grand Grimoire and begin reading...,gg} +5.2 (1,ggD +6.2 (2,ggՅ ,gg- O _You add the spell Summon Horrible Things to your library.,gg,gg.,ggL,ggA,ggJ,gg˒,gg,ggH _You now have 1103 gold pieces (gained 17).,gg,,gg,ggk  You see here a +3 war axe of freezing.,ggp,gg _,gg1,gg1,gg,ggL,gg",gg ;  You see here 6 stones.,gg`,gg# _,gg,gg,,gg,gg9 _You now have 1121 gold pieces (gained 18).,ggX,,gg\,gga,ggf,ggQg,ggh,ggo,ggt,,ggj,ggF,gg-,gg ,gg_ _You now have 1134 gold pieces (gained 13).,gg  You enter the shallow water.Water  _Moving in this stuff is going to be slow.,gga,gg0,gg?,gg. #~~≈~≈......... #~~~≈~~..~~... ~#~~~~~~~~~... ###~~~~~~~~~~ #########.~~~~~~~~~ #...............~~~#............#.P.#~ #..#..###...P#####~ #.@#### ##...# ##48.4 (32.2) #...# #...# # #...# #..## . ,gg P..## ... ##... ..## #..# #..# #(.. ,gg,gg,9.4 (33,ggf; _Found 4 stones.,gg#2,gg:n,ggL@B,ggP,ggHV,gg X,gg[,ggkk,ggo,ggp,gg$q,ggs,ggv,ggv,gg7x,ggz,gg},,gg̓,,gg,gg:,gg,gg,ggX,gg} #...# #...#  ##...# #..##  #P..## ...  ##...# ..##   #..##   #..##   #(..#  #..##  .#  ,gg9#   #   ...   #P...  ...S   black mamba (asleep)  #..####   #.S##.  ..,ggm&58.4 (9.0,gg ),gg,9.4 (10.0),ggt _A black mamba comes into view.,ggw  #...# #...#  ##...# #..##  #P..## ...  ##...# ..##  #..##  #..##  #(..#  ##..##  #.@.# ##..# #..# ...# #P... #.....  ##..##  #.S# ,gg #...# #...#  ##...# #..##  #P..## ...  ##...# ..## #..## #..## #(..#  ##..## ,gg #.@.# ##..##..#...# #P... #.....  ##..## #.S# ,gg. _A black mamba is nearby!,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg. ^  You beckon some vexing sprites to accompany your attacks.,gg/ 6---==60.0)Will/2 Jinx ,ggt6 ,gg9 ; _You feel your willpower being sapped.,gg v (((((S  (You shoot an arrow. The arrow hits the black mamba!  The arrow freezes the black mamba.  The black mamba hisses angrily.,ggI;*,gg  The black mamba is moderately wounded.A giggling sprite leaps out and makes the black mamba trip over its own tail.,gg.,gg....S.(drained)..,gg5=1.1 (0.7,ggf,ggc _The black mamba is heavily wounded.,ggMi(((((((,ggX5*,gg  You shoot an arrow. The arrow misses the black mamba.A giggling sprite leaps out and smacks the black mamba with its own tail....S.very drained)..8,gg:,ggTc _The black mamba is heavily wounded.,ggi(((((((,ggS5*,gg{  You shoot an arrow. The arrow misses the black mamba.A giggling sprite leaps out and ties the black mamba's tail in a knot.,ggd..S.. ..2.5,ggƏ,ggxd _The black mamba is severely wounded.,gg: (((((((You shoot an arrow.,gg;*,ggZ  The arrow barely misses the black mamba.A giggling sprite leaps out and smacks the black mamba with its own tail.,gge J.S..,gg~f -...,ggf D---3.2,gg9o ,ggqs d _The black mamba is severely wounded.,gg" (You shoot an arrow. The arrow hits the black mamba.  The arrow freezes the black mamba.,ggb ;*,ggWa   The black mamba is severely wounded.A giggling sprite leaps out and ties the black mamba's tail in a knot.  The black mamba is almost dead. S. The jinxing sprites lose interest in you.9,ggRl 3,gg /  --more--,ggޒ Z _The black mamba closely misses you.,ggYou shoot an arrow. The arrow hits the black mamba.  The black mamba seems to slow down. The arrow freezes the black mamba..,gg!,gg9.,ggz554.7 (0.8,gg ,gg9G _You kill the black mamba!,gg,gg},ggk,gg0H _No target in view!,gg,gg,gg> _Unknown command.,gg4,gg3,gg,ggIi7= _,gg,ggn,gg,gg,ggn,gg,gg`,,gg,gg ,gg  :=,gg ,ggn ,gg ,ggl ,ggL ,gg ,gg F8==,gg3 ,gg ,gga ,gg ,gg ,gg0 ,gg  ,ggT ,gg ,gg&! ,ggp$ ,gg$ ,gg% ,gg( ,gg*, ,gg, ;==,gg7- ,gg0 ,ggH9 .##  #..##  #(.. # #...# ##..# ,gg: ##..# ...###.##P@.......---75.7 (11.0).........##..##.######..# ###. P.. ...##.. #..# ..,gg_: H)...##?,ggC ,gg|D H---6.7 (12,ggL ,ggO & _Found an orcbow.,gg{ 4,gg ,gg ,ggd ,gg B,gg ,,ggP ,gg ,gg ,,gg ,gg ,gg ,ggM ,gg ,gg ,gg ,,gg ,ggJ ,gg= ,gg ,gg ,gg ,ggF" ,,ggo% ,gg' ,gg9+ ,gg+ ,gg, ,gg/ ,gg2 ,gg2 ,gg3 ,gg6 ,gg< ,,gg= ,gg@ ,ggE 7,ggG ,ggK n _You feel your willpower return.,ggN 3,ggP ,gg[ Q #(..# #..## .........  ##..## #... .........  #...# #..# .........  ##..# ##..## .#.#.#..[  ##..# ####....# ..##.....  #...###.##...# .##.##...  #P...........## ##..... ,ggA\  #.............# #..P...  ##..##.####..@# ###..##......  #..#### #..#..##....≈≈≈≈≈≈..  #P... #............≈#####.  #...## #............≈#...†  ##..# #..##......=.≈#...  )... #.P# ####....≈#...≈#  #..# #.## #?.....#..≈#≈ #. #.....#≈ ##P..≈..#,ggqg '88,ggHh ,9.7 (13,ggvn ,ggQq . _S - a scroll of identify,ggz3,gg|,gg0,ggv,gg+,,gg̉,gg,ggp,gg,ggݒ,gg,,ggȗ,gg1,ggɞ,gg#..# ####....# ..## ...###.##...# .##.## P...........## .### .............# ...#..P...P##. #..##.####...######..##........## #..#### #..#..##....≈≈F≈≈≈...## P... #............≈#####...# ...## #............≈#...†..≈# #..# #..##..@...=.≈#.....≈≈# )... #.P######....≈#...≈#.## #..# #.## #?.....#..≈#≈##  ,gg]#. #.....#≈## #. ##...≈..# ###≈.[.# F   cane toad (wandering) ##...# #.<.#...#,gg292.7 (3.0),gg+3.7 (4,gg,gg*\ _A cane toad comes into view.,gg5k  ...# .#...## .##....# ...#,ggu6H#...######..##. #..#..##....  #............≈#  #............≈#  #..##..@...=.≈#  #.P######....≈#  #.## #?.....#  #. #...  #. ##...≈..#  ,gg6,###≈.[.#   ,gg6+ #.<.#  #...# ,gg6,gg   ...# .#...## .##....# ...##...######..##. #..#..##....  #............≈#  #............≈#  #..##..@...=.≈#  #.P######....≈#  #.## #?.....#  #. #... #. ##.. ###≈.[.#   #.<.# #...# _A cane toad is nearby!,gg2OB  ...# .#...## .##....# ...##...######..##. #..#..##....  #............≈#  #............≈#  #..##..@...=.≈#  #.P######....≈# ,ggAP #.## #?.....#  #. #...  #. ##...≈..#  ###≈.[.#    #.<.#  #...# ,gg|  ...# .#...## .##....# ...##...######..##. #..#..##....  #............≈#  #............≈#  #..##..@...=.≈#  #.P######....≈#  #.## #?.....#  #. #... ,ggz#. ##.. ###≈.[.#   #.<.# #...#,gg4,gg,gg` _A cane toad is nearby!,gg 7   ...# .#...## .##....# ...##...######..##. #..#..##....  #............≈#  #............≈#  #..##..@...=.≈#  #.P######....≈#  #.## #?.....#  #. #... ,gg7  #. ##...≈..#  ###≈.[.#    #.<.#  #...# ,gg   ...# .#...## .##....# ...##...######..##. #..#..##....  #............≈#  #............≈#  #..##..@...=.≈#  #.P######....≈#  #.## #?.....#  #. #... #. ##.. ###≈.[.#   #.<.# #...#,ggF 4,gg ,gg ` _A cane toad is nearby!,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggc  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.F≈≈F6---==4.7 (1Will/2 Jinx  _The cane toad gives a loud, deep croak!,gg# (((( (slow)You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad.,gg2 :*,gg  The cane toad is severely wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.,gg ≈.F.., drained)=5.4 (0.7,ggB ,gg b _The cane toad is severely wounded.,gg3+ (((You shoot an arrow. The arrow hits the cane toad.  The arrow freezes the cane toad.,gg+:*,gg\: .F..  very drained)The cane toad is severely wounded.A giggling sprite leaps out and makes the cane toad trip over its own feet.,gg](6.1,ggi,ggm] _The cane toad is almost dead.,gg,h  You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad.,gg---2.4 (1.0 _,ggS,gg,ggZ ((You shoot an arrow. The arrow hits the cane toad.  ,gg BThe cane toad seems to slow down. The arrow freezes the cane toad.,gg4 ..====3.1 (0.7,gg@ ,ggD a _The cane toad is heavily wounded.,gg7 (( You shoot an arrow. The arrow hits the cane toad.  The arrow freezes the cane toad.,gg*,ggVm.F.,gg2+9 (0.8,gg&,gg-b _The cane toad is severely wounded.,gg3i(((((((,gg,ggF......,gg-4.6 (0.7,gg,ggp _You shoot an arrow. The arrow barely misses the cane toad.,ggg  You shoot an arrow. The arrow hits the cane toad.  The arrow freezes the cane toad.,gg{,ggV|(5.3,ggZ,gg] _The cane toad is almost dead.,gg i(((((((,ggx  F......You shoot an arrow. The arrow closely misses the cane toad.8==6.1 (0.8 _The cane toad barely misses you.,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggL You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The cane toad is no longer moving slowly.,gg70----6----7.1 (1.0Jinx ,gg,gg/ _The cane toad stings you!,ggs   You shoot an arrow. The arrow hits the cane toad!!  The arrow freezes the cane toad.,gg1 H†,gg ,gg v2=---9=8 (0.7,gg, ,ggܲ M _You kill the cane toad!,ggG ,ggCH ,gg>P ,ggkR H _No target in view!,gg,ggl,gg,gglH _No target in view!,gg4,gg,ggO,gg]4= _,gg!,gg,gg 66=,ggH !,gg ,gg { _The sprites lose interest in your situation.,gg)|8==---,gg,gg,ggaV9=,ggy,gg,gg{81=7=,ggQ,gg-#,gg#,gg$,gg(,gg),gg*,ggk0,,gg2,ggR7,gg7L==,gg>,ggC,,ggUF,ggI,gg;J78==,ggwJ,ggK,ggR,gg[B,ggcB,ggme,gg#q ####....# #...### ##.##...# #..##.##.......... .......## #..###.... ........# #...#..P...P##.... #.####...######..##........##... ### #..#..##....≈≈≈≈≈≈...## ...  #..........†.≈#####...# # #........†...≈#...†..≈#  #..##≈#.....≈≈# --- #.P######....≈#...≈#.##  #.## #?.....#..≈#≈##  #. ##..#.....#≈## ,ggq| #. ...##...≈..# #...####≈.[.# #...# ##...###.. #.<.# #...#,gg|020.8 (13.0),gg}H---1.8 (14,ggo,gg3 _T - a +6 ring of intelligence,gg_c4,gge,ggji,ggl,gg4qQ==,ggs,gg+u,ggbu,ggv,gg_x,ggz,gg {,gg{,ggQ,,gg,gg/n _f - 2 scrolls of teleportation (gained 1),gg,gg4,gg,gg,,ggx,ggz,gg,ggD,ggđ,gg,gg,gg,gg,ggi,gg>,,gg8,,gg.# #..##........≈#.....≈≈# .. #.P######....≈#...≈#.## # #.## #......#..≈#≈##  #. ##..#.....#≈##  #. #...##...≈..#  ,gg#...####≈.[.#  #...# ##...#  ##..# #.<.#  #@.# #...# 30.8 (9.0) #..# #...#  ,gg,...# #... ..... ....# .....## .#...####... .....# #... . ....# .<... ,gg ,gg,gg5/1.8 (10.0),gg,gg{; _Found an escape hatch in the ceiling.,gg,ggRead which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear ,gg k - 3 scrolls of immolationr - 2 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerabilityS - a scroll of identify [!] read|quaff|evoke[?] describe selected,gg }  f - 2 scrolls of teleportation  S - a scroll of identify,ggC ,gg3 .# #..##........≈#.....≈≈#Limel the Marksant .. #.P######....≈#...≈#.##Formicid of Nemelex Xobeh **.... .# #.## #......#..≈#≈##Health: 81/81 ========================#. ##..#.....#≈##Magic: 18/18 ========================#. #...##...≈..#AC: 6Str: 13#...####≈.[.#EV: 11Int: 14,gg ^#...# ##...#SH: 0Dex: 30##..# #.<.#XL: 13 Next: 99% Place: Lair:2#@.# #...#Noise: ---------  Time: 12131.8 (0.0)#..# #...#B) +5 orcbow of Springtime {freeze, Dex+4}...# #...#Nothing quivered..... ....#Will/2 .....## .#...#####... .....##... . ....#.<... _No target in view! ,ggV _No target in view! _The sprites lose interest in your situation. _T - a +6 ring of intelligence _f - 2 scrolls of teleportation (gained 1) _Found an escape hatch in the ceiling.,gg ,ggT nIdentify which item? (\ to view known items) Potions (select first with !)  I - 4 viscous pink potions  K - a lumpy red potion  L - a pink potion  Q - a bubbling grey potion,gg ][?] describe selected,gg ,gg! ,gg ) ,gg1 .# #..##........≈#.....≈≈#Limel the Marksant .. #.P######....≈#...≈#.##Formicid of Nemelex Xobeh **.... ,gg 2 O.# #.## #......#..≈#≈##Health: 81/81 ========================#. ##..#.....#≈##Magic: 18/18 ========================#. #...##...≈..#AC: 6Str: 13#...####≈.[.#EV: 11,gg;2 Int: 14#...# ##...#SH: 0Dex: 30,ggk2 [##..# #.<.#XL: 13 Next: 99% Place: Lair:2#@.# #...#,gg2 sNoise: ---------  Time: 12131.8 (0.0)#..# #...#B) +5 orcbow of Springtime {freeze, Dex+4}...# #...#,gg2 Nothing quivered..... ....#Will/2 .....## .#...#####... .....#,gg2 #... . ....#.<... ,gg*3 _No target in view! _No target in view! _The sprites lose interest in your situation. ,ggW3 _T - a +6 ring of intelligence _f - 2 scrolls of teleportation (gained 1) _Found an escape hatch in the ceiling.,ggIJ ]  As you read the scroll of identify, it crumbles to dust.,ggK +2.8 (1,ggP ,ggVT 3 _I - 4 potions of invisibility,gg,ggIRead which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 2 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  ,gg-H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected,gg ,gg ,ggd .# #..##........≈#.....≈≈#Limel the Marksant .. #.P######....≈#...≈#.##Formicid of Nemelex Xobeh **.... .# #.## #......#..≈#≈##Health: 81/81 ========================#. ##..#.....#≈##Magic: 18/18 ========================#. #...##...≈..#AC: 6Str: 13#...####≈.[.#EV: 11Int: 14#...# ##...#SH: 0,gg Dex: 30##..# #.<.#XL: 13 Next: 99% Place: Lair:2#@.# #...#Noise: ---------  Time: 12132.8 (0.0)#..# #...#B) +5 orcbow of Springtime {freeze, Dex+4}...# #...#Nothing quivered..... ....#Will/2 .....## .#...#####... .....#,gg4 (#... . ....#.<... _The sprites lose interest in your situation. _T - a +6 ring of intelligence ,gga _f - 2 scrolls of teleportation (gained 1) _Found an escape hatch in the ceiling.  As you read the scroll of identify, it crumbles to dust. _I - 4 potions of invisibility,gg P  Okay, then.,gg" ,gg3 ,ggq . _,gg4,ggz,gg,gg,ggQ _,gg݋,gg+!,gg,ggrn _You feel your willpower return.,gg},gg,gg-,gg:*,ggUJ #. ##..#.....#≈##  #. #...##...≈..#  #...####≈.[.#  #...# ##... ##..# #.<.# #..# #...### ##..# #...#,ggJ.#.#..#...## #...#.......@...# ....#5.8 (3..........## .#...#...#####..........#.. #..........# .<....#. ....### #.... ...#.,ggA6.8 (4,gg,ggBj _You can now choose one out of three cards.,gg@ I,gg ,gg ,gg[B,gg(,,gg,gg9,gg,ggh,gg ,gg ,gg #,ggR#,gg#,gg%,gg',gg(,,gg+,gg4D #. ##..#.....#≈ #. #...##...≈..#. #...####≈.[.#. #...# ##...##. ##..# #.<.P. #..# #... ##.#######..# #... #..#.#..#...## #... #.@.........# ..........## .#.........#####..........,gg5##.#...#. #..........# #...### .<....#.#...# ....###Y   yak (asleep)...... #....##..Y# ...#.,gg@,41.8 (5,gg@+2.8 (6,gguG,ggPKV _A yak comes into view.,gg! #.  #.  #. [ #. #...#  ##. ##..# #.< P. #..#  ##.#######..#  #..#.#..#...##  #.@.........#  ................##  .........#####. .##.#...#.  # #...### .<  #...#   ...... #....  ##..Y# ...#. ,gg@p #.  #.  #. [ #. #...#  ##. ##..# #.< P. #..#  ##.#######..#  #..#.#..#...##  #.@.........#  ................##  .........#####. .##.#...#.  # #...### .< #...#   ......  ##..Y#  ,ggv,ggw,gge~,ggZ _A yak is nearby!,gg! #.  #.  #. [ #. #...#  ##. ##..# #.< P. #..#  ##.#######..#  #..#.#..#...##  #.@.........#  ................##  .........#####. .##.#...#.  # #...### .<  #...#   ...... #....  ##..Y# ...#. ,gg60  #.  #.  #. [ #. #...#  ##. ##..# #.< P. #..#  ##.#######..#  #..#.#..#...##  #.@.........#  ................##  .........#####. .##.#...#.  ,gg0 # #...### .< #...#   ......  ##..Y#  ,gg9 4,ggA ,ggE Z _A yak is nearby!,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg ^  You beckon some vexing sprites to accompany your attacks.,gg6---==3.8 (1Will/2 Jinx ,gg,ggF; _You feel your willpower being sapped.,ggdO (((((Y  (You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak bellows!,gg,gght.....Y.,gg5=4.5 (0.7,gg,gg[ _The yak is heavily wounded.,gg (((((You shoot an arrow.  The arrow hits the yak but does no damage.,ggq ;*,gg\ \  The yak is heavily wounded.,gg ^ ]A giggling sprite leaps out and makes the yak trip over its own hooves.,gg$j ....Y(drained).,ggak -5.3 (0.8,ggu ,gg~ [ _The yak is heavily wounded.,ggN (((( You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.,ggY ,gg[Z ,ggg # ...Y.Y 2 yaks (1 wandering, 1 drained)YThe yak is almost dead.,ggh (6.1,ggq ,ggu V _A yak comes into view.,ggg`  You shoot an arrow.  The yak bellows!  The arrow hits the yak!! The arrow freezes the yak.,gge(((†   yak,ggyX...Y,gg$,gg#. ##..#.....#≈ Limel the Marksant#. #...##...≈.. Formicid of Nemelex Xobeh ***...#. #...####≈.[. Health: 81/81 ========================#. #...# ##... Magic: 16/18 =====================---##. ##..# #.<. AC: 6Str: 13P.#..# #... EV: 11Int: 14##.#######..# #... SH: 0Dex: 30,gg#..#.#..#...## #... XL: 13 Next: 100% Place: Lair:2#.@.........# .... Noise: ===------  Time: 12146.8 (0.7)................## .#... B) +5 orcbow of Springtime {freeze, Dex+4}.........#####.......... Nothing quivered.##.#...#. #.......... Will/2 Jinx # #..†### .<....#.#...# ....###Y   yak,ggu...... #....##..Y# ...#.You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak is almost dead. _A yak comes into view.You shoot an arrow.  The yak bellows!  The arrow hits the yak!! The arrow freezes the yak.,gg _You kill the yak!You have reached level 14!,ggm/  --more--,gg`f8/889-4 0% ,gg:i,gg5l4 _,gg  ((((( (You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak.,ggH ;*,ggy  The yak is severely wounded.A giggling sprite leaps out and smacks the yak with its own front hoof.,ggu ,gg< 6 ...†.Y 2 yaks (1 wandering, 1 drained)YYThe yak is almost dead.,gg (7.5,gg ,gg V _A yak comes into view.,gg8h  You shoot an arrow.  The yak bellows!  The arrow hits the yak! The arrow freezes the yak.,gg#q(((((   yak†,gg,gg}B...†,ggK.Y.,ggz018.2,gg,ggG _You kill the yak!,gg' ((((( You shoot an arrow. The arrow hits the yak! The arrow freezes the yak.,gg{;*,ggRQ  The yak is moderately wounded.A giggling sprite leaps out and makes the yak trip over its own hooves.,gg]...†Y(drained)†,ggC_[7=9.0 (0.8,ggh,ggm[ _The yak is heavily wounded.,gg^l  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak!,gg|((((.,ggRk...†.,ggYt 27 (0.7 _You kill the yak!,gga,ggdh _Your Shields skill increases to level 7!,gg,ggL,gg>,ggfH _No target in view!,ggC ,gg( ,gg? ,gg H _No target in view!,gg ,ggD ,gg ,gg] H _No target in view!,gg2,gg 3,gg%4,ggm8,ggD9% _,gg=,gg@,gg&A!,ggA,ggEe _The sprites lose interest in your situation.,ggE,ggF:=,ggG,ggK,ggK,ggL,gggO,ggO,ggP,ggS,ggS#8,ggT)=,ggU,ggX,ggSX,ggY,gg\,,gg],gg`,ggp`,ggUa,ggd,ggBe:=,ggf,ggj,,ggj,ggWn,ggnM9==,ggo,ggur,ggu,,ggw,ggy,gg|,gg},gg},gg{,gg,ggL,ggT,ggLJ,gg؉,gg$;==,gg,gg,gg,gg܏,gg,ggV,ggѕ,gg",gg–,gg,ggv,,ggL,gg/,gg,gg,gg,gg,ggd,ggӨ!,ggO,ggͫn _You feel your willpower return.,ggi,ggͮ,gg,gg,gg!,ggl,gg,gg;  There is a shaft here.,gg.,ggҽ _,gg=,gg`,gg,ggc,ggf,gg,gg4,gg,gg,gg,gg,gg,ggk,gg},gg1,,gg,gg,gg,,ggW,gg,gg,,gg3,ggf,gg,,ggO,gg#,gg,gg,gg,gg,gg,gg?,gg,gg,ggE,gg,gg ,gg ,gg4,ggu,gg,gg7,ggY,gg,ggi,gg,gg,gg;,gg,ggo",gg%,gg%&,gg',gg:*,gg-,gg.,gg/,ggj2,gg5,gg5,gg7,gg:,gg<,gg@=,gg>,ggfA,ggD,,gg'F,ggHH,ggJ,ggJ,ggK,ggM,ggP,gg!Q,gg R,ggU,gg X,ggKX,ggY,ggZ,ggo],gg],gg^,gg0`,ggb,,ggd,gg9f,ggh,,ggi,ggk,ggn,ggo,ggo,ggq,ggu,,ggv,ggw,ggz,ggz,gg{,gg,gg΅,,gg,gg݉,gg,,gg,ggː,ggɓ,gg,ggؔ,ggS,ggٙ,gg(,gg,gg,gg,ggx,ggz,ggX,ggѬ,ggկ,,gg,ggܳ,gg,,gg*,ggq,gg,,gg,gg,gg,gg,#####≈≈≈##########################~~≈~≈...........ß.(.)...ß..#~~~≈~~..~~.........∩....~#~~~~~~~~~................###~~~~~~~~~~..~.k....~.~~~ #########.~~~~~~~~~~~~≈≈~~~~~~≈≈~ #...............~~~~~~~~~~~~~~~~~ #............#.P@#~~~~~~~~~~~~~~,gg&--- #..#..###...P#####~.~##.†..... #..#### ##...# ##.###÷ #...# #...# #. #. #...# #..## . ##.##....... P..## #...# #†#........ k   lindwurm (wandering) #...# #..## †##....... #..## #..## . #.#........ #..## #..P#.P####.......,gg1209.7 (60.0),ggI---10.7 (61,ggG,gg-[ _A lindwurm comes into view.,gg & ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ~#~~~~~~~~~ ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#.P#####† ##...# ,gg÷ #...# #.  #..## .  #...# #† #..## #† #..## .  #..P# ,gg C ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ~#~~~~~~~~~ ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#.P#####† ##...# ÷,gg  #...# #.  #..## .  #...# #† #..## #† #..## .  #..P# ,gg ,gg ,gg ,gg _ _A lindwurm is nearby!,ggl  ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ,gg ~#~~~~~~~~~ ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#.P#####† ##...# ÷ #...# #. ,gg } #..## .  #...# #† #..## #† #..## .  #..P# ,gg4 ,ggk  ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ~#~~~~~~~~~ ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#.P#####,ggl L† ##...# ÷ #...# #.  #..## . ,ggm d #...# #†,ggCm  #..## #†,ggdm  #..## .  #..P# ,gg(x ,ggx ,gg ,gg _ _A lindwurm is nearby!,ggm  ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ~#~~~~~~~~~ ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#,gg .P#####† ##...# ÷ #...# #.  #..## .  #...# #† #..## #† #..## .  #..P# ,ggG ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ~#~~~~~~~~~ ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#.P#####† ##...# ÷ #...# #.  #..## .  #...# #† #..## #† #..## .  #..P# ,ggJ,ggf _A lindwurm is nearby!,ggSR ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ~#~~~~~~~~~ ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#,gg"S.P#####† ##...# ÷ #...# #.  #..## .  #...# #† #..## #† #..## .  #..P# ,gg ####  #≈≈≈################  ß.(.) #~~~≈~~..~~∩ ~#~~~~~~~~~,ggl ###~~~~~~~~~~..~.~~~~~~~~~~~~.......~~~~~~~~.#.P@#.P#####† ##...# ÷ #...# #.  #..## . ,gg #...# #† #..## #† #..## .  #..P# ,gg,gg,gg$,gg _ _A lindwurm is nearby!,gg _A lindwurm is nearby! _is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggP'^  You beckon some vexing sprites to accompany your attacks.,gg1k.k,gg+2#7,ggQ2G---==1.7 (1.0),ggo2HWill/2 Jinx ,gg99,gg<; _You feel your willpower being sapped.,gg ((((( You shoot an arrow. The arrow hits the lindwurm!  The arrow freezes the lindwurm.,gg :*,gg`  The lindwurm is moderately wounded.A giggling sprite leaps out and makes the lindwurm trip over its own feet.,ggl ~.~~k~~(drained),gghm 5=2.4 (0.7,gg"x ,gg~ ` _The lindwurm is heavily wounded.,ggFU(((((((,ggz9*,ggS  You shoot an arrow. The arrow barely misses the lindwurm.A giggling sprite leaps out and smacks the lindwurm with its own front foot.,gg.~~≈~~~kvery drained)3.1,ggE,gg` _The lindwurm is heavily wounded.,ggz ((( You shoot an arrow. The arrow hits the lindwurm!  The arrow freezes the lindwurm.,gg A~~~,gg 8,gg,gg\ _The lindwurm is almost dead.,gg|  You shoot an arrow. The arrow hits the lindwurm!  The arrow freezes the lindwurm.,gg|(((†,gg4=~~~†,gg':L---44.5,ggH,ggLL _You kill the lindwurm!,gg@ ,ggKA ,ggUI ,ggL H _No target in view!,ggh4,gg(^ _No target in view!,gg,ggJ,gg,gg ,gg""% _,ggL&,gg(,gg)),ggr*,gg/e _The sprites lose interest in your situation.,gg/,ggD0L8=,gg1,gg4,gg4,gg5,gg@:,,gg;,ggV?,gg?,gg4A,ggZC,ggC$=,ggC,ggE,ggH,ggDH,ggcI,ggM,ggVM#9,ggM*==,gg-O,ggiT,ggjYA  You enter the shallow water.,ggY@Water ,gg[,ggaN _Moving in this stuff is going to be slow.,ggc,ggd,ggd,ggf,ggh,ggni),ggk,ggm,ggp,ggRp;==,ggp,ggr,ggOt,ggt,ggt,gg|v,ggw,ggw,ggx,ggz,gg>{,gg{,ggG|,gg},ggB,gg,ggƃ,gg,gg,ggԈ,gg,gg?,gg,gg֌,gg,,ggԐ,gg,gg,gg%,gg,ggΖ,gg,,ggP,gg?,gg,gg/!,ggԡ,gg0n _You feel your willpower return.,gg7,gg,gg1,gg,gg̸,,gg,gge,gg0,gge,gg,gg8,gg,ggR,gg,ggL,gg,gg,ggF,ggx,gg,,gg9,gg,ggE,,gg,gg;,ggv,gg,ggE,gg,ggf,gg,gg',gg,gg,gg=,gg,gg,gg h#................# #................# #..#.#.#..[...(..# < #...##...........## .. #..##.##..........###... ,gg( #..###...............#.. ...#..P....##.......... ##........##......... ...≈≈≈≈≈≈...###.@....... ---48.7 (34.2) ..†.≈#####...##..####..: ,gg #†...≈#...÷..≈##..# . ....≈#.....≈≈##..# ....≈#...≈#.###..# .....#..≈#≈## ...# ..#.....#≈## ...# ..##...≈..# #...# ..####≈.[.#,gg9---,gg1%9.7 (35,gg;(O _Found a stone staircase leading up.,gg,gg(,gg,ggX,ggB,gg,gg,,gg,gg,gg,,ggk,gg,ggB}.....# .......# .# .#.#..[...(..# .<# #...........## #..## ##..........###...P# #...............#..# P....##..........# ......##.........## ≈≈≈≈≈...###.....@....# 52.7 (3.0) ≈#####...##..####..:.... ,ggI≈#...÷..≈##..# ....... ≈#.....≈≈##..# ...###. ≈#...≈#.###..# ..###..≈#≈## ...# ..#..#≈## #...# >.#.≈..# #...# ... ,gg,gg0+3.7 (4,gg#,gg2; _Found a stone staircase leading down.,ggl,ggl,ggn,ggr,ggv,gg-w,ggx},gg,gg,gg,ggr,gg,gg,,gg,gg # ..# #..[...(..# #.<# .........## #..## .###...P# ......# P....## ......##..## ≈≈...###..........####.. ,gg###...##..####.... ..÷..≈##..# #...... ....≈≈##..# #...###.## ..≈#.###..# ....##  ,gg/.≈#≈## ...####..#≈## #...# .>.# ,gg2≈..# #...# #P...[.# ##... ..,gg[.#  You pick up a book of Flames and begin reading...,gg+6.7 (3,gg+7.7 (4,gg,,gg&U _You add the spells Sticky Flame and Flame Wave to your library.,gg" ,gg ,gg ,ggŴ ,gg ,gg: B,ggĿ ,gg ,gg ,gg ,gg ,,gg ,gg ,gg ,,gg ,gg ,gg ,,gg ,gg ,gg ,,gg ,gg ,ggQ ,gg ,gg ,ggv ,gg ,gg, ,gg ,ggo ,gg ,gg ,gg0 ,gg ,ggM ,gg ,ggt ,gg ,gg ,,gg' ,ggF ,gg; ≈#.###..##....## # ..≈#≈## ...####..#≈## #...# #.>.## .≈..# #...# #P...# ,gg ≈.[.# ##...# #...# #..P# #.<.# #..## #...# #..# ,gg ...# #.@# #...# #...# ,gg # ##..# #...# .......# P....,gg ...# ##...#.F   bullfrog (asleep) .,gg$ p#..#### #F.. ,gg !,gg \68.7 (11.0)9.7 (12,gg^ ,gg! [ _A bullfrog comes into view.,ggT...## #  ...####..# #...# #.>.## #...# #P...#[.# ##...# #..P#<.# #..## #..# #.@# #...# ##..# .... P....  ##...#. .#..####  #F..,gg84...## #  ...####..# #...# #.>.## #...# #P...#[.# ##...# #..P#<.# #..## #..# #.@# #...# ##..# .... P.... ##...#. #..#### #F.. ,gg4,gg,gg_ _A bullfrog is nearby!,gg>...## #  ...####..# #...# #.>.## #...# #P...#[.# ##...# #..P#<.# #..## #..# #.@# #...# ##..# .... P....  ##...#. .#..####  ,ggF#F..,ggb4...## #  ...####..# #...# #.>.## #...# #P...#[.# ##...# #..P#<.# #..## #..# #.@# #...# ##..# .... P.... ##...#. #..#### #F.. ,ggn'4,gg+,gg/_ _A bullfrog is nearby!,gg...## #  ...####..# #...# #.>.## #...# #P...#[.# ##...# #..P#<.# #..## #..# #.@# #...# ##..# .... P.... ,gg ##...#. .#..####  #F..,gg...## #  ...####..# #...# #.>.## #...# #P...#[.# ##...# #..P#<.# #..##,gg͆ #..# #.@# #...# ##..# .... P.... ##...#. #..#### #F.. ,gg4,gg,gg_ _A bullfrog is nearby!,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggrt ^  You beckon some vexing sprites to accompany your attacks.,ggu 77---,ggHu |==70.0)Will/2 Jinx ,gg{ ,gg ; _You feel your willpower being sapped.,ggq (((((Fslow)(You shoot an arrow. The arrow hits the bullfrog.  The bullfrog seems to slow down. The arrow freezes the bullfrog.  The bullfrog gives a loud, deep croak!,ggC,ggc.....F.,ggA5=1.5 (0.8,gg,gg6 _The bullfrog is lightly wounded.,ggJ ((((( You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog.,gg;*,gg  The bullfrog is almost dead.A giggling sprite leaps out and makes the bullfrog trip over its own feet.,ggd.......#..,ggz(2.3,ggL,gggL _You kill the bullfrog!,gg4,gg`5,gg:,gg">H _No target in view!,gg ,gg ,gg ,gg H _No target in view!,gg ,gg ,gg ,gg H _No target in view!,gg: ,gg ,ggG ,ggN ,gg, ; _,gg ,gg E---,ggW ,gg $ ,gg W_The sprites lose interest in your situation.,gg ,gg3 E8=,ggL ,gg ,gg4 ,gg ,gg ,,gg ,gg,gg1,gg,ggM,gg:=,gg,gg ,,gg ,ggM ,,gg ,gg,gg#9,ggT*==,gg,gg,ggO,gg,gg,gga,gg,,ggy,ggK ,ggL#,gg#,ggh$,gg',gg+,ggG+;==,gg,,gg/,gg1,,gg2,gg5,gg8,,ggX:,ggH=,ggE# #..P# <.# #..##.# #..# ..# #..## ...# ,ggE?...### ...# ##..#P####P. ...# #........... ...# ,ggF#P.......... ...# ##.@.#.###..---88.3 (16.,ggRFP0) #..####,ggFR #... ,ggF #..## #..# #... ,ggGr....#.:#,ggO,ggVPH---9.3 (17,ggV,ggI]L _Found a book of Sloth.,ggΐ,gg7,gg’,ggf,ggH,ggB,gg,gg,gg,ggZ,gg,,ggU,gg;,ggA=.### ..#..#P####P.#...........#P..........#...#.###.. #..####  #...#  #..##  #.@# ...# #....###.:#.......♣♣♣,gg۶♣♣♣.. { ♣♣. ⌠.,gg=293.3 (4.0),gg,gg,gg[ _You sense a monster nearby.,gg4,ggr,ggҞ,ggQ,ggN,,gg,gg,gg*,ggܪ,gg5,ggϱ,gg+!,ggg,ggn _You feel your willpower return.,gg۹3,gg,gg,gg,gg,gg@,gg,gg,ggK,gg,gg,gg`,,gg,gg,gg,,gg,gg,gg,,gg ,gg,gg,gg ,ggc,ggI,ggr+ #..##  #..##  ##...#  #....##  ##.:#.#### .♣......#.# ...#,ggV♣♣♣♣♣♣...##.....~~≈w~♣♣♣..PP...........@⌠.......♣...♣...⌠...##.#~ ~.~♣♣♣..###♣♣♣ ..## ### ,ggwpw   swamp worm (asleep) ,gg]303.3 (10.0)4.3 (11,ggh,ggW] _A swamp worm comes into view.,gg);1 #..## #..## ##...# #....## ##.:#.#### ..  ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  .......@⌠.......  ♣...♣...⌠...##.#  ~ ~.~♣♣♣..###  ♣♣♣ ..##  ###,gg4  #..## #..## ##...# #....## ##.:#.#### .. ,gg b ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  .......@⌠.......  ,gg ♣...♣...⌠...##.#  ,gg# ~ ~.~♣♣♣..###  ,ggi ♣♣♣ ..## ### ,gg  _A swamp worm is nearby!,gg 1 #..## #..## ##...# #....## ##.:#.#### ..  ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  .......@⌠.......  ♣...♣...⌠...##.#  ~ ~.~♣♣♣..###  ♣♣♣ ..##  ###,ggkX #..## #..## ##...# #....## ##.:#.#### ..  ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  ,gg*Y.......@⌠.......  ♣...♣...⌠...##.#  ~ ~.~♣♣♣..###  ♣♣♣ ..## ### ,gg1a4,ggh,gg2la _A swamp worm is nearby!,gg f #..## #..## ##...# #....## ##.:#.#### ..  ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  .......@⌠.......  ,gg♣...♣...⌠...##.#  ~ ~.~♣♣♣..###  ♣♣♣ ..##  ###,gg% #..## #..## ##...# #....## ##.:#.#### ..  ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  .......@⌠.......  ♣...♣...⌠...##.#  ~ ~.~♣♣♣..###  ♣♣♣ ..## ### ,ggY,gg,ggS,gg"a _A swamp worm is nearby!,gg[\1 #..## #..## ##...# #....## ##.:#.#### ..  ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  .......@⌠.......  ♣...♣...⌠...##.#  ~ ~.~♣♣♣..###  ♣♣♣ ..##  ###,gg9 #..## #..## ##...# #....## ##.:#.#### ..  ♣......#.# ...#  ♣♣♣♣♣♣...##.....  ~~≈w~♣♣♣..PP....  .......@⌠.......  ♣...♣...⌠...##.#  ~ ~.~♣♣♣..###  ♣♣♣ ..## ,gg\### ,gg4,gg,gg a _A swamp worm is nearby!,ggA _A swamp worm is nearby! _is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggr, ^  You beckon some vexing sprites to accompany your attacks.,gg^5 W~ww,gg76 7---==5.3 (1.0)Will/2 Jinx ,gg? ,ggEC ; _You feel your willpower being sapped.,ggn ((You shoot an arrow. The arrow hits the swamp worm.  The arrow freezes the swamp worm.,gg q ..The swamp worm is lightly wounded.,gg&   #..## #..## ##...# #....## ##.:#.#### ..,gg  ♣......#.# ...# ♣♣♣♣♣♣...##..... ~~≈~w♣♣♣..PP.... .....``.⌠....... ♣...♣...⌠...##.#,gg ; ~ ~.~♣♣♣..### ♣♣♣ ..## ,gg  ###The swamp worm fires a harpoon shot at you.The harpoon shot hits you!,ggƥ## ..# ...♣♣♣♣♣♣♣♣...##....≈~.........@...♣.#.~≈~≈~.♣♣♣♣♣♣♣ ..##76----=6.0 (0.7,gg,,gg=A _You are yanked forward by the harpoon shot.,gg  You shoot an arrow. The arrow hits the swamp worm!  The arrow freezes the swamp worm.,ggE):*,ggQ w(drained)  The swamp worm is moderately wounded.A giggling sprite leaps out and smacks the swamp worm with its own tail.  The swamp worm is heavily wounded.,gge64-------7,gg ,gg;/ _The swamp worm bites you!,gg  You shoot an arrow. The arrow hits the swamp worm!!  The arrow freezes the swamp worm.,ggC† ,ggՐ:†,gg+j6=--57.4,gg,ggCN _You kill the swamp worm!,ggQ 4,gg'W ,ggX H _No target in view!,ggGc4,ggf,gg8=--- _9 _The sprites lose interest in your situation.71=8=3=5=,ggD,,ggZi7==,gg,gg,gg^9==,gg2,ggK,ggԣM81=,gg/,gg,gg|~3=9==,gg,ggb5=,ggz,gg߮,gg_V7=,gg},gg,ggwL8=,gg,gg,ggغ,gg=;==,ggs,gg ,gg #...#...## ##.:#.#### .. ♣......#.# ...#♣♣♣♣♣♣♣♣♣...##.....≈≈~~~≈~†♣♣♣..PP....[..........⌠........♣.♣...♣...⌠...##.#~≈~≈~.@♣♣♣..### ---20.4 (13.0)♣♣♣♣♣♣♣♣ ..##  ###   You enter the shallow water.  Moving in this stuff is going to be slow.,gg,ggF---1.4 (14Water ,gg',gg- _Found a leather armour.,gg4,ggs,gg,gg,ggU,ggu,gg:=,gg,ggW,gg,,ggM,gg,,ggt,gg,gg,gg ,gg % ,gg? ,ggn _You feel your willpower return.,ggf3,gg,gg<,gg,,gg ,gg#,gg1#..## #..## ...###...# ...# #....## >$.P# ##.:#.#### ....# ♣......#.# #...## ♣♣♣♣♣♣♣♣♣...##.....# ≈≈~~~≈~†♣♣♣..PP....## [..........⌠.@....... 9.0 (7.6),gg16.♣.♣...♣...⌠...##.###.~≈~≈~.~♣♣♣..### ♣♣♣♣♣♣♣♣♣...##♣......######P.####,gg;B30.0 (8,ggiC,gg.## #.k..... .# #P...# #......  ##...# #...#.  #..P# ##.... { #..## ....#   #..# #...#   #..## ##...#   #...### ##P@..#   ##..#P####P.P..##   #...............#  #P.............## ##...#.###.....# #..#### ##....#,ggg  k   wyvern (asleep)#...# ##...# #..## #...## #..## #....#  47.0 (17.0)  A wyvern comes into view.,gg}=.k,ggR4k,gg,8.0 (18,gg,gg$0 _The wyvern hisses angrily.,ggbm  #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  #P.P..##  .........#  #P.............##  ##...#.###.....#  ,ggm #..#### ##....#  #...# ##...#  #..## #...##  #..## #....# ,ggy  #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  #P.P..##  .........#  #P.............##  ##...#.###.....#  #..#### ##....#  #...# ##...#  #..## #...##  #..## #....#[3,gg 7m  _A wyvern is nearby!,gg #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  #P.P..##  .........#  #P.............##  ##...#.###.....#  #..#### ##....#  #...# ##...#  #..## #...##  #..## #....# ,ggK  #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  ,ggL#P.P..##  .........#  #P.............##  ##...#.###.....#  #..#### ##....#  #...# ##...#  #..## #...##  #..## #....# ,gg*T,ggT,gg\,gg|`] _A wyvern is nearby!,ggؓ #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  #P.P..##  ,gg.........#  #P.............##  ##...#.###.....#  #..#### ##....#  #...# ##...#  #..## #...##  #..## #....# ,gg/ #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  #P.P..##  .........#  #P.............##  ##...#.###.....#  ,gg*1-#..#### ##....#  #...# ##...#  #..## #...##  #..## #....# ,gg7,gg8,ggA,ggzD] _A wyvern is nearby!,gg #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  #P.P..##  .........# ,gg #P.............##  ##...#.###.....#  #..#### ##....#  #...# ##...#  #..## #...##  #..## #....# ,ggS #.>.## #.......   #k.....   #...#.  #..P# ##.... {  #..## ....#  #..# #...#  #..## ##...#   ##P@..#  #P.P..##  .........#  #P.............##  ##...#.###.....#  ,gg;T-#..#### ##....#  #...# ##...#  #..## #...##  #..## #....# ,gg`]4,ggb,ggf] _A wyvern is nearby!,gg _is nearby! _A wyvern is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg9c ^  You beckon some vexing sprites to accompany your attacks.,ggd ,ggy U.k7---==9.0)Will/2 Jinx  _You feel your willpower being sapped.,ggg ((( You shoot an arrow. The arrow hits the wyvern! The arrow freezes the wyvern.,ggQ:*,gg&  The wyvern is heavily wounded.A giggling sprite leaps out and makes the wyvern trip over its own feet.,gg-.k.. (very drained),gg-3=8 (0.8,gg4,gg9_ _The wyvern is severely wounded.,gg2gq  You shoot an arrow. The arrow hits the wyvern! The arrow freezes the wyvern.,ggl.((,ggN...,gg/1650.6,gg@,ggYJ _You kill the wyvern!,gg,gg,gg},ggH _No target in view!,gg:,gg;,ggA,ggJDH _No target in view!,gg ,gg* ,gg ,gg ,ggU ; _,gg{ [---,gg ,gg_ { _The sprites lose interest in your situation.,ggҰ ,gg ,gg ,ggw L8=,gg+ ,gg ,gg ,gg ,gg ,,gg ,gg ,,gg ,gg ,gg :=,gg ,gg ,,gg ,gg c9==,gg ,ggG ,gg ,,ggZ ,gg ,gg ,,gg ,gg ,gg ,,gg< ,gg ,gg Q==,gg ,gg6 ,gg ###..........  #..............##  ###...###.##.#....#  #....## # .....##  ###..# #...#.####.  #.>.## #.......... #P...# #.......... ##...# #...#.P.... #..P# ##..@.# { ---#..## #....##  #..# ##...#  #..## ##...#  #...### ##P...#  ##..#P####P.P..##  #...............#  #P.............##  ##...#.###.....#,gg K  ,gg 065.6 (15.0),gg :---,gg ,gg [ _You sense a monster nearby.,gg),ggG*,gg+,gg.,gg9B,gg:,ggC.....####..  #......  #..............##  ###.##.#....# .  ...## # #.....## ..  #..# #...#.####.♣~  .>.## #..........P~  P...# #...........~  #...# #...#@P....P~  ,gg-D#..P# ##....###.F..~  #..## #....## ..P  #..# ##...# P  #..## ##...#  #...### ##P...#  F   cane toad (asleep) ##..#P####P.P..##   #...............#   ,ggDj#P.............##  ,ggqx6.0)7.6 (2 ,gg rV_A cane toad comes into view.,gghW..........## #.#....# .  # #.....## ..  #...#.####.♣~ .>.## #..........P~  #...........~  #...#@P....P~  ##....###.F..~ ,gguj #....## ..P  ##...# P  ##...#  ##P...# #P.P..## .......#  ,gg{..........## #.#....# .  # #.....## ..  #...#.####.♣~ >.## #..........P~  #...........~  #...#@P....P~  ##....###.F..~  #....## ..P  ##...# P  ##...#  ##P...# #P.P..## .......#  ,gg&,gg,gg,gg` _A cane toad is nearby!,gg+5u..........## #.#....# .  # #.....## ..  #...#.####.♣~ .>.## #..........P~  #...........~  #...#@P....P~  ##....###.F..~  #....## ..P ,gg6 ##...# P  ##...#  ##P...# #P.P..## .......#  ,gg7..........## #.#....# .  # #.....## ..  #...#.####.♣~ >.## #..........P~  #...........~  #...#@P....P~  ##....###.F..~  #....## ..P ,gg ##...# P  ##...#  ##P...# #P.P..## .......#  ,gg4,gg,ggi` _A cane toad is nearby!,gg/u..........## #.#....# .  # #.....## ..  #...#.####.♣~ .>.## #..........P~  #...........~  #...#@P....P~  ##....###.F..~  #....## ..P ,gg0 ##...# P  ##...#  ##P...# #P.P..## .......#  ,ggN ..........## #.#....# .  # #.....## ..  #...#.####.♣~ >.## #..........P~  #...........~  #...#@P....P~  ##....###.F..~  #....## ..P  ##...# P  ##...#  ##P...# #P.P..## .......#  ,ggG 4,gg ,gg ` _A cane toad is nearby!,gg]=  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggB ^  You beckon some vexing sprites to accompany your attacks.,gg 7---==8.6 (1Jinx ,gg ,ggF ; _You feel your willpower being sapped.,gga4,gg,ggZF _Unknown command.,gg~@  ......####...... #..   #..............## ##...###.##.#....# . ....## # #.....## .. ##.. #...#.####.♣~ #.>.## #P~ P...# #...@.......~ ,gg#...# #...#.P....P~  #..P# ##....###.F..~  #..## #....## ...P  #.. ##...#PP  #..## ##...#  #...### ##P...  ##..#P####P.P..##  #..# ,ggV,gg6--9 _,gg,ggv,gg ,gg~ 9--,gg$# ,gg)% o _Your line of fire to the cane toad is blocked by a plant.,gg`  The +5 orcbow of Springtime {freeze, Dex+4} stops glowing.  a - a +2 heavy sling (weapon),ggAj{F.F,ggj26===70.1 (0.5a) +2 sling (heavy),gg kjFire: a) +2 sling (heavy) ,gg]t,ggx= _The cane toad gives a loud, deep croak!,gg+  ## ### ......####. #.....  #..............# ##...###.##.#....# ,gg‚ t....## # #.....## .. ##..# #.####.♣.>.#PP........ ##... #...#.P.F..PP##....###....~#,gg ....## ... ##PP## ##...### ##P...# #..#P####P.P..#,gg ,gg RF.,gg 7---1.1 (1.0,ggU ,gg8 ,ggg  ((You shoot a sling bullet. The sling bullet hits the cane toad.,gg&;*,ggi  The cane toad is lightly wounded.  A giggling sprite leaps out and smacks the cane toad with its own front foot.,ggs.F..(drained),gg uK---===2,gg|,ggk7 _The cane toad is lightly wounded.,ggG ( You shoot a sling bullet. The sling bullet hits the cane toad!,gg4":*,gg  The cane toad is moderately wounded.A giggling sprite leaps out and smacks the cane toad with its own front foot.,gg F.very drained)The cane toad is heavily wounded.The cane toad stings you.  You are poisoned.,gg3=--3.2 (1.1Pois Will/2 Jinx ,ggz ,gg 9--,gg/  --more--,ggO! 1 _The cane toad poisons you!,gg-,gg0Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +2 heavy sling (weapon)A - a +0 longbow  B - the +5 orcbow of Springtime {freeze, Dex+4}  N - a +0 triple crossbow of freezing [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ,ggo, ,gg6.....#  Limel the Marksant .....## ###....  Formicid of Nemelex Xobeh ***... ......####......  Health: 83/88 ======================-- ##..............  Magic: 17/19 =====================---#..............##  AC: 6Str: 13 ##...###.##.#....#.   EV: 11Int: 14 ....## # #.....## ..   SH: 0Dex: 26 ##..##...#.####.♣~   XL: 14 Next:  6% Place: Lair:2 #.>.###...@F.....P~   Noise: ===------[40,gg@8+m  Time: 12373.2 (0.0) #P...##...........~   a) +2 sling (heavy) ##...##...#.P....P~   Fire: a) +2 sling (heavy) #..P# ##....###....~   Pois Will/2 Jinx #..## #....## ...P  #..###...# #PP   F   cane toad (very drained)#..## ##...# #...### ##P...# ##..#P####P.P..## _The cane toad poisons you!,ggKCYou feel agile.The +5 orcbow of Springtime {freeze, Dex+4} is covered in frost.  B - the +5 orcbow of Springtime (weapon) {freeze, Dex+4},ggDX2=8=30---7 (0.5B) +5 orcbow of Springtime {freeze, Dex+4}B) +5 orcbow of Springtime {free,ggK,ggO _You feel sick.,gg!_ P---,gge ,ggi > _Unknown command.,gga  slow, very drained)You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad.,gg :*,gg]  FThe cane toad is almost dead.A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is almost dead.,ggoo3====4.4 (0.7,gg,gg1f _You feel sick. The cane toad closely misses you.,ggY,ggD,gg[,ggYF _Unknown command.,gg  You shoot an arrow. The arrow hits the cane toad.  The cane toad seems to slow down. The arrow freezes the cane toad.,ggq†,gg{\  You kill the cane toad!,gga075.1,ggщ,gg݌$ _You feel sick.,gg,gg,gg,ggwF _Unknown command.,ggF ,gg ,gg ,gga H _No target in view!,gg+ 4,ggn. ,gg2 ,ggD7 P=,gg2< _You feel sick.  The sprites lose interest in your situation.,gg< c4=,ggB> ,ggjC 3 _You feel sick.,ggC L5=,ggVE ,ggI 3 _You feel sick.,gg~J V6=,gg*O ,ggQ 3 _You feel sick.,ggBR #7,ggwR 09==,ggS ,ggZ I _You feel sick.  You feel sick.,ggZ ',gg[ ,gg` j _You are no longer poisoned.,gg&a L8=,ggb ,ggXf ,ggj ,ggj ,ggl ,ggp ,ggt ,ggu ;==,gg4w ,gg| ,ggw ,gg+ ,gg ,gg ,ggj ,gg܋ :=,gg܍ ,gg] ,ggՒ ,,gg ,ggo ,gg ,ggx ,gg ,gg ,ggo ,ggԦ ,gg ,ggI ,gg@ ,,gg ,ggO ,ggɹ ,gg; ,gg% ,gg ,gg ,ggK ,gg ,gg ,gg ,ggV ,ggV ,gg ,gg ,ggC ,,gg< ,gg ,ggT ,gg< ,gg ,gg0 ,gg !,ggd ,gg/ n _You feel your willpower return.,gg ,gg ,gg ,ggm ,ggQ    >....   ...#   ...#   #...##   ##..#.   #P...  ,gg y #..##   ###.... #.@.#  ---97.1 (22.0)#...... ##..##  ........ #...P#  ........## ##..P#  .##.#....# #..##   #.....## ##..##   #...#.####.♣~~##   #....†.....P~♣~## ,gg  #...........~P~~# ,gg ,gg> H---8.1 (23,gg,gg; _Found a stone staircase leading down.,ggu,gg ,,gg=%,,gg%,gg),,gg+,gg",,gg,,gg.,gg0,,gg1,gg*4,gg6,gg!7,gg$8,ggv:,ggL?B,ggA,ggC. 404.1 (6,ggGCb.0)  Nemelex Xobeh deals you some cards!,ggVP/  --more--,ggtK  #.#  ..#  ..### ## ##.#.# ..##P###...# ......>....# ,ggu#..........#  #@..## ##...## ###..#.#  #P...##  ##..## # ###.... #...# ####...... ##..## .......... #...P# ..........## ##..P# ,gg},gg+5.1 (7,gg,gg _You now have 2 escape cards, 11 destruction cards and 3 summoning cards.,gg ,gg ,gg" ,ggp ,gg] ,ggL ,,gg ,gg  ,gg\ ,ggO ,gga ,ggl ,gg ,gg ,ggM ,gg" ,,gg# ,gg,% ,gg1( ,gg( ,ggN) ,gg_+ ,ggn- ,gg- ,ggD. ,ggt0 ,ggf2 ,gg2 ,gg3 ,gg5 ,gg8 ,ggL8 ,gg+9 ,gg< ,ggYB n#.(. ##... .... #.# ... ..#  #...## ..###  #...P#### ##.#.# ,ggB  #....##P###...# ###...@....>....# 13.1 (8  ..# #..............# ,ggB #.<# ###...##.#P#...## ,gg/C >#..## #...#.#####...## ##...P# #...### ##..#.# ,ggC ..#..# #... #P...## .....# #..> ##..## ## ###.... #...# ####...... ##..## ,ggdK ,ggK +4.1 (9,ggQ ,gg U I _Found 4 stones. Found an escape hatch in the floor.,ggP2 3,gg?4 ,ggp8 ,gg; ,gg< ,gg@ ,ggA ,ggE ,ggF ,ggG ,ggI ,ggL ,gg1M ,ggM ,ggiO ,ggU x~ . ....... . #..... P ##..... {  P....  #.(.#  ##...# ,ggcV  #....## #.#  #.@..# ..# # #...## ..### # #...P#### ##.#.# # #....##P###...#  ###........>....# # ..# #..............# # #.<# ###...##.#P#...## ## #..## #...#.#####...## ,ggV ###...P# #...### ##..#.# ,ggZ +8.1 (4,ggT[ ,gg^ ,ggnb [ _You sense a monster nearby.,gg8,gg9,gg:,gg'?,ggB,ggB,ggF,gg G,ggJ,ggK,ggwN,ggKQ,ggS,ggT,ggT,ggX,gg[,,gg|],ggxa,ggd,,gg"e,gg#g,ggj,,ggk,ggn;  You see here 4 stones.,ggar5 _,ggs,gg`t,ggv,ggkv,ggv,ggx{,gg{,,gg|,gg~,gg,,gg,gg,ggÏ`          ### ##### ## #P.##.#.##.#####  ................  ,gg#....@.......   ##.....##o#...   #P....##   ##.(.##   ##...#   ##....## #.#  o   Nergalle (asleep) #.#....# ..#   ###...## ..###   #...P#### ##.#.#  ,ggD 28.1 (10.0)  Nergalle, Lorekeeper of the Fallen comes into view. She is wielding a +0dagger.,gg=o.o,ggK====9.1 (11,gg,ggu& _Nergalle shouts!,gg  ### ##### ##  #P.##.#.##.#####  ................  #....@.o.....  ##.....##.#...  #P....##  ##.(.##  ##...#  ##....## #.#  #.#....# ..#  ###...## ..###  ,gg$  ,gg-,gg5 ### ##### ##  #P.##.#.##.#####  ................  #....@.o.....  ,gg}##.....##.#...  #P....##  ##.(.##  ##...#  ,gg##....## #.#  #.#....# ..#  ,gg###...## ..###    ,gg,gg,gg ,gg] _Nergalle is nearby!,gg^ ### ##### ##  #P.##.#.##.#####  ................  #....@.o.....  ##.....##.#...  #P....##  ##.(.## ,gg ##...#  ##....## #.#  #.#....# ..#  ###...## ..###    ,gg ### ##### ##  #P.##.#.##.#####  ................  #....@.o.....  ##.....##.#...  #P....##  ##.(.##  ##...#  ##....## #.#  #.#....# ..#  ###...## ..### ,ggӸ   ,gg,gg,ggB,gg;] _Nergalle is nearby!,gg8c  ### ##### ##  #P.##.#.##.#####  ................  #....@.o.....  ##.....##.#...  #P....##  ##.(.##  ##...#  ##....## #.#  #.#....# ..#  ###...## ..###    ,gg  ### ##### ##  #P.##.#.##.#####  ................  #....@.o.....  ##.....##.#...  #P....##  ##.(.##  ##...#  ##....## #.#  #.#....# ..#  ###...## ..###    ,gg ,ggh ,gg ,gg; ] _Nergalle is nearby!,gg/   ,gg 0 Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggqZZZZZ 2 spectral orc warriors (summoned)Z   spectral orc knight (summoned) ,gg1< Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  Nergalle says, "You'll be just another bloodstain on the stones of this place."Nergalle cries out, "Spectres! Fight for the home you helped make!",gg7---==--30.1 (1.0)Will/2 Jinx ,gg,gg^5--,gg,/  --more--,ggf 8 _The long-dead rise up around you.,gg,ggx Ability - do what?CostFailure  f - Dig,ggInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw Escape,ggnA Card (2 in deck)0%  i - Draw DestructionA Card (11 in deck)0%  j - Draw SummoningA Card (3 in deck)0%  a - Triple Draw2 MP, Piety--63% ,ggg[?] toggle between ability selection and description.,gg,gg͚  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 88/88 ========================  Magic: 17/19 =====================---  AC: 6Str: 13### ##### ##  EV: 11Int: 14#P.##.#.##.#####   SH: 0Dex: 30................   XL: 14 Next:  7% Place: Lair:2#....@Zo.....   Noise: ==-------  Time: 12430.1 (0.0)##...ZZ##.#...   B) +5 orcbow of Springtime {freeze, Dex+4}#[39;4,ggy9mP....##  Fire: B) +5 orcbow of Springtime {free##.(.##  Will/2 Jinx ##...# ##....## #.#   o   Nergalle#.#....# ..#   ZZ 2 spectral orc warriors (summoned)###...## ..###   Z   spectral orc knight (summoned)#...P#### ##.#.#  _The long-dead rise up around you.,ggH,,gg-yyy.@oZy(ally target)Z 3 spectral things (summoned, 2 ally …)y   queen bee (summoned)yyy 3 killer bees (summoned)You draw a card... You have drawn the Swarm.  The spectral orc knight hits you with a +0 halberd.5--1.1 (1,ggW,ggZ _The spectral orc warrior closely misses you.,gg,gg8-,gg,gg> _Unknown command.,gg*     ### ##### ##  #P.##.#.##y##### .......@y....... .###..y..oZ.....  ##...ZZ##.#... ,gg #P..y.## .#  ##.(.##  ##...  ##....## #.#  #.#....# ..# ###...## ..### ,ggMYour killer bee stings the spectral orc warrior!,ggҢ70-----  Your killer bee stings the spectral orc warrior!r killer bee stings the spectral orc warrior.  Your queen bee stings Nergalle but does no damage.  Your killer bee barely misses the spectral orc warrior.  The spectral orc knight hits you from afar with a +0 halberd!  The spectral orc warrior hits your killer bee with a +0 trident.,gg/  --more--,ggE .y.The spectral orc warrior barely misses your killer bee.Nergalle!,gg%F/==2,ggS,gg~ZQ _Your killer bee stings the spectral orc warrior but does no damage.,gg  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 70/88 ===================-----  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12432.1 (0.0),gg .###..y.*oZ.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...ZZ##.#...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (ally target)##....## #.#   ZZZ 3 spectral things (summoned, 2 ally …)#.#....# ..#   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned)Your killer bee stings Nergalle! _Your killer bee stings the spectral orc warrior but does no damage.  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f - NergalleAim: Ner,ggdgalle, wielding a +0 dagger and wearing a +0 robe (lightly wounded,  ally target, chance to call a sprite on attack: 32%, 72% to hit),gg7  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 70/88 ===================-----  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30,gg8#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12432.1 (0.0).###..y.((Z.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...ZZ##.#...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (ally target)##....## #.#   ZZZ 3 spectral things (summoned, 2 ally …)#.#....# ..#[37,gg69{m   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned)Your killer bee stings Nergalle! _Your killer bee stings the spectral orc warrior but does no damage.  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f - Nergalle,gg9Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (lightly wounded,  ally target, chance to call a sprite on attack: 32%, 72% to hit),gg9;*,gg1  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}  Press: ? - help, Shift-Dir - straight line, f - Nergalle  Aim: Nergalle, wielding a +0 dagger and wearing a +0 robe (lightly wounded,  ally target, chance to call a sprite on attack: 32%, 72% to hit)  You shoot an arrow. The arrow barely misses Nergalle.  A giggling sprite leaps out and smacks Nergalle with her own hand.,gg/  --more--,ggtZ. .odrained, ally target)Nergalle is lightly wounded.  Your killer bee stings the spectral orc warrior but does no damage.  Your killer bee closely misses Nergalle.,gg_+8 (0.7,ggng,ggmQ _Your killer bee stings the spectral orc warrior but does no damage.,ggg ,ggG ,gg ,gg{ > _Unknown command.,gg   Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 71/88 ===================-----  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12432.8 (0.0),gg .###..y.*oZ.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...ZZ##.#...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (drained, ally target)##....## #.#   ZZZ 3 spectral things (summoned, 2 ally …)#.#....# ..#   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned) _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - NergalleAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (lightly wounded,  ,gg _lightly drained, ally target, chance to call a sprite on attack: 43%, 72% to  hit),gg  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 71/88 ===================-----  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12432.8 (0.0).###..y.(oZ.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...ZZ##.#[40,ggϧ m...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (drained, ally target)##....## #.#   ZZZ 3 spectral things (summoned, 2 ally …)#.#....# ..#   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned)Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - NergalleAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (lightly wounded,  lightly drained, ally target, chance to call a sprite on attack: 43%, 72% to  hit)  You shoot an arrow. The arrow hits Nergalle! The arrow freezes Nergalle.,gg[1;*,gg8,gg /  --more--,ggȬ 2  Nergalle is moderately wounded.  A giggling sprite leaps out and smacks Nergalle with her own hand.  Nergalle is heavily wounded.Your killer bee stings the spectral orc warrior.  Your killer bee barely misses the spectral orc warrior.  Your killer bee stings Nergalle.,ggõ/  --more--,ggj .o1  Nergalle hits your queen bee but does no damage.  Your queen bee stings Nergalle but does no damage.  The spectral orc knight hits you from afar with a +0 halberd!  The spectral orc warrior hits you from afar with a +0 trident!,ggg57----3.5 (0.7,gg,ggf _The spectral orc warrior closely misses your killer bee.,gg2m  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 57/88 ===============---------  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12433.5 (0.0).###..y.*oZ.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...ZZ##.#,ggnf...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (drained, ally target)##....## #.#   ZZZ 3 spectral things (summoned, 1 ally …)#.#....# ..#   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned) _The spectral orc warrior closely misses your killer bee.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - NergalleAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (heavily wounded,  lightly drained, ally target, chance to call a sprite on attack: 53%, 72% to  hit),gg  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 57/88 ===============---------  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12433.5 (0.0).###..y..oZ.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...ZZ##,gg:[32m.#...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (drained, ally target)##....## #.#   ZZZ 3 spectral things (summoned, 1 ally …)#.#....# ..#   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned)Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - NergalleAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (heavily wounded,  lightly drained, ally target, chance to call a sprite on attack: 53%, 72% to  hit)  You shoot an arrow.,gg/  --more--,gg- (The arrow hits Nergalle but does no damage.,gg ;*,ggY 9=Nergalle is heavily wounded.A giggling sprite leaps out and smacks Nergalle with her own hand.  Nergalle is severely wounded.Your killer bee stings the spectral orc warrior but does no damage.  Your killer bee stings the spectral orc warrior.,gg /  --more--,ggKU  Your killer bee stings Nergalle!  Your killer bee stings the spectral orc warrior!  The spectral orc warrior is destroyed!,ggY The spectral orc warrior disappears in a puff of smoke!Your killer bee stings Nergalle!,ggZ TNergalle hits your queen bee but does no damage.,ggdg /  --more--,gg  .y.o§ very drained, ally target) 2 spectral things (summoned)queen bee stings Nergalle but does no damage.  The spectral orc warrior completely misses your killer bee.,gg" d4--4.3 (0.8,gg0 ,gg6 K _The spectral orc knight hits you from afar with a +0 halberd.,ggH  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 54/88 ==============----------  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12434.3 (0.0).###...y*oZ.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...§Z,gg##.#...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (very drained, ally target)##....## #.#   ZZ 2 spectral things (summoned)#.#....# ..#   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned)The spectral orc warrior completely misses your killer bee. _The spectral orc knight hits you from afar with a +0 halberd.  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - NergalleAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (almost dead, heavilydrained, ally target, chance to call a sprite on attack: 64%, 72% to hit),gg  Limel the Marksant  Formicid of Nemelex Xobeh ***...  Health: 54/88 ==============----------  Magic: 17/19 =====================---  AC: 6Str: 13  EV: 11Int: 14### ##### ##  SH: 0Dex: 30#P.##.#.##.#####   XL: 14 Next:  7% Place: Lair:2.......@yy......   Noise: ===------  Time: 12434.3 (0.0).###...y(oZ.....   B) +5 orcbow of Springtime {freeze, Dex+4}##...§,ggZ##.#...   Fire: B) +5 orcbow of Springtime {free#P..y.## .#  Will/2 Jinx ##.(.## ##...#  o   Nergalle (very drained, ally target)##....## #.#   ZZ 2 spectral things (summoned)#.#....# ..#   y   queen bee (summoned)###...## ..###   yyy 3 killer bees (summoned) _The spectral orc knight hits you from afar with a +0 halberd.  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - NergalleAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (almost dead, heavilydrained, ally target, chance to call a sprite on attack: 64%, 72% to hit)  You shoot an arrow. The arrow hits Nergalle. The arrow freezes Nergalle.,gg<;*,ggb I  Fire: B) +5 orcbow of Springtime {freeze, Dex+4}  Press: ? - help, Shift-Dir - straight line, f/p - NergalleAim: Nergalle, wielding a +0 dagger and wearing a +0 robe (almost dead, heavilydrained, ally target, chance to call a sprite on attack: 64%, 72% to hit)  You shoot an arrow. The arrow hits Nergalle. The arrow freezes Nergalle.  Nergalle is almost dead.,gg /  --more--,gg"  A giggling sprite leaps out and insults Nergalle's ancestors.  You kill Nergalle!,gg-fThe spectral orc warrior disappears in a puff of smoke!,gg.,gg4eThe spectral orc knight disappears in a puff of smoke!,gg4,gg6,ggB.yyy§§.##...## .#y   queen bee (summoned)yyy 3 killer bees (summoned),ggJI5=8=105.1 (0.8,gg S,ggWa _The jinxing sprites lose interest in you.,ggz,ggU,gg,gg'> _Unknown command.,gg' ,gg( ,gg + ,ggG4 ,ggY5 S7= _,gg"= ,ggC j9=,gg)E ,gg.O ,ggP F61=,ggV ,gg\ ,ggT] k63==,gg_ ,ggg n5=,ggj ,ggq ,ggwr {7=9==,ggt ,gg{ ,gg| V9=,gg ,gg? c71=,gg ,ggV l3=,gg ,gg ,gg] i5===,gg< ,gg ,gg i7==,gg5 ,gg ,ggh V9=,ggo ,gg c81=,gg ,gg l2=,gg ,gg <4,ggC ,gg j6=,gg ,gg n _You feel your willpower return.,gg{ h8==,gg ,gg ,gg,gg ,ggZ,,gg,gg!5 _You swap places.,ggz,ggH,ggD#,gg&3,ggo(,gg-,ggJ2,gg5,gg6,gg:,ggV=,gg|?,gg?,ggaB,ggI,ggS,gguW,ggZ,gg2^,ggCa,gga9=,ggd,ggls _Your killer bee disappears in a puff of smoke!,ggo,ggs,ggv,gg[w,gg8{,gg5 _You swap places.,gg,gg,gg,gg,gg,gg3,ggB,gg,gg ,gg,gg,ggT,gg,gg,gg,gg,gg,gg,gg,gg,gg\,gg ,gg,ggg,gg!,gg/,ggQ,gg,gg,ggI,gg,gg>,gg,,ggO,ggr _Your queen bee disappears in a puff of smoke!,gg,gg0_  Your killer bee stings the plant. The plant begins to die.,gg,gg,ggF _Your killer bee stings the plant.,gg,ggq,gg4 ,gg ,gg ,gg,gg,gg.,gg,gg',gg ,gg s _Your killer bee disappears in a puff of smoke!,gg),gg,3,gg,,ggi2s _Your killer bee disappears in a puff of smoke!,gg&63,gg7,gg9,gg;,gg<,gg<,ggj>,gge@,,ggkA,gg#,gg,gg,gg,gg ,ggv ,gg ,gg ,gg,gge,gg,gg,gg^,ggr,,gg~,ggd,gg,,ggQ,gg? ,gg",,ggu#,gg}%,gg',,gg(,gg +,gg-,,gg+.,ggn0,gg2,,gg3,ggk5,gg7,,gg28,gg:,gg<,,gg=,gg @,ggA,gg8B,ggB,ggD,ggF,,ggpG,ggII,ggK,,gg~L,gg&N,ggP,,ggQ,gg,S,gg/U,ggU,ggV,ggZP  There is an escape hatch in the floor here.,gg*^,gg^ _,ggp_,gga,ggc,,ggad,ggf,ggh,gg i,ggi,gg+tX,ggv,gg4y,ggy,ggYz,gg|,ggV,,gg{,gg8,gg|,,gg,ggP,ggY,gg׉,gg=,ggq,gg~,,gg,ggY,gg,gg,gg,gg,gg,,gg,gg,gg,,gg,gg,gg,,gg,gg,gg˧,,ggF,gg$,ggư,,gg,ggp,gg,gg ,ggHn,gg,gg,,gg,gg_,ggB,,ggo,gg,gg,,gg,ggs,gg<,,gg8,gg,gg,ggD,gg,gg ,gg,gg,gg_,gg,gg,gg*,ggj,gg,gg;,gg,ggl,gg$,gg,gg,gg,gg,gg,,gg9,gg,gg,,ggM,gg!,gg,,gg,ggX,gg,gg[,gg,gg,gg,gg,,gg,gg ,ggu ,,ggU ,gg,gg,ggN,gg~,gg*,gg,,gg,ggZ,gg ,,gg",gg',gg),,gg+,gg-,gg0,gg0,ggc2,ggX4,gg6,gg7,gg8,gg<,gg@,gg@,ggB,ggC,ggE,ggE,ggF,gg,gg,ggΩ,gg,gg,gg,ggʰ,gg,gg,gg,,ggd,ggG,gg,gg\,gg4,gg,,gg,gg,gg,gg4,gg,gg,gg,ggI,gg,gg,gg,gg]~~..~......~.~~~~~~~~~~~~~####### ~~~~~≈≈~~~~~~≈≈~~~~~~##.#.####P.# ~~~†~~~~~~~~~~~~~~............... #~~~~~~~~~~~~~~.....PP...#.P#.### #~.~##.÷..........P####..######## ##.###÷...........## #..## #P ##.##..............# ##...# ## ,ggy#..###.##.........## #....# ## ##.# #†#..# #....# ##.--- ...###†##.........# ##...# #.# ##..##.#..........# #..## ####..P####.........# ##..# ##................# #...## ##................# ##...# ### k   wyvern (wandering)#................# #...## #..  ,ggG#..#.#.#k.[...(..# ##.<# ####...##...........## ##..## #,gg_2549.9 (114.8),ggk.---505,ggE&,ggQ*Y _A wyvern comes into view.,ggG=~~~~~~≈≈~~~~~~##.#.~~~~~~~~~...........~~~~~~.....PP..÷..........P####.÷...........## #..## ..........# ##...# .........## #....#  #†#........@.# #....# †##.........# ##...# .........# #..##  .........# ##..#  .........# #...##  .........# ##...#  ........# #...##  ..[...(..# ##.<#   ##..## ,gg:*~~~~~~≈≈~~~~~~##.#.~~~~~~~~~...........~~~~~~.....PP..÷..........P####.÷...........## #..## ..........# ##...# .........## #....#  #†#........@.# #....# †##.........# ##...# .........# #..##  .........# ##..#  .........# #...##  .........# ##...#  ........# #...##  ..[...(..# ##.<#   ##[44,gg_1{m..## ,gg6 ,gg7O_A wyvern is nearby!,ggƊ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg;  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.,ggk.k,gg7---==1.9 (1.0)Will/2 Jinx ,gg ,gg0 _The wyvern hisses angrily.,gg$p(((((((,gg}j:*,gg7B  You shoot an arrow. The arrow closely misses the wyvern.A giggling sprite leaps out and makes the wyvern trip over its own feet.,ggP....k(very drained)..,ggQ5=2.7 (0.8,ggP],gga4 _The wyvern is lightly wounded.,gg\ r  You shoot an arrow. The arrow hits the wyvern!! The arrow freezes the wyvern.,ggjc w((((.,ggBd !,gg c.....,gg 513.4 (0.7,gg ,gg`" J _You kill the wyvern!,gg ( ,gg) ,ggm3 ,gg6 H _No target in view!,ggV 4,gg,gg,gg% _,ggB,ggu[---,gg>,ggB#{ _The sprites lose interest in your situation.,gg#,ggo&,ggI*,gg*L8=,ggX-,gg4,,gg<8,gg;,,gg=,ggCB,,ggD,ggH,ggI:=,ggK,ggN,ggO,ggP,ggT,ggTM9==,gg W,ggK_,gga,,ggc,ggg,ggai,ggj,ggGk,ggn,ggp,gg&q,ggr,ggu,ggx,gg9y;==,ggz,gg},gg,ggf,gg,gg,gg,gg,ggR,gg͌,ggb,ggЏ,ggZ,gg,ggK,,ggU,gg,ggD,,ggX,gg,gg ,,gg ,ggJ,gg,gg,ggA,gg8,ggø,,gg+,ggZ,ggR,gg!,gg,ggGn _You feel your willpower return.,gg~3,gg$,gg,gg,,gg,ggl,gg0,,ggO,gg,gg,gg0,gg,gg,gg{,gg,gg,ggC,gg,ggF,gg,gg,gg7 _You open the gate.,gg3,gg,gg-@  There is an open gate here.,gg,gg _,ggO,gg,gg...†.≈#####...##..####........... .†...≈#...÷..≈##..# #........... .....≈#.....≈≈##..####...###.##.# #....≈#...≈#.###..##....## #####. ,gg......#..≈#≈###...####..# ..#.....#≈## #...# #.>.## # ..≈..# #...# #P...# ...####≈.[.# #'''# ##...# ...# ##...# ##@## #..P# ##--- #..# #.<.# #'# #..## #. #..# #...# ... #..# ,ggF#..# #...# ..... #..## ...## #...# ##.%.## #...### ##P ....# ....# ..B.. ##..#P####P. BB 2 boulder beetles (asleep) ...## .#...# ..B.. #........... #..........# ß.###.ß #P.......... #..........# ##...#.###..,gg-$J 86.4 (33.0)  You open the door.,gg$H---7.4 (34,gg*0,gg`5 _2 boulder beetles come into view. _Found a granite talisman.,gg|†. .†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#    ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.## ,gg  ....# ..B..   ..B..  ß.###.ß  ,ggQ} †.†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#    ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..   ..B..  ß.###.ß  ,gg 3%,gg ,gg, 9%,ggV d _There are monsters nearby!,gg †. .†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#    ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B.. ,gg d  ..B..  ß.###.ß  ,ggW 7†.†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#   ,ggX  ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..   ..B..  ß.###.ß  ,gge 3%,ggf ,ggq 9%,gg d _There are monsters nearby!,gg †. .†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#    ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..   ..B..  ß.###.ß  ,gg†.†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#    ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..   ..B..  ß.###.ß  ,gg<3%,gg ,gg,,ggm1d _There are monsters nearby!,gg†. .†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#    ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..   ..B.. ,gg9 ß.###.ß  ,ggõV†.†÷..≈##..# #..###..# #...#  #...# #.>.## ,gg #...#  [.# #'''#    ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..  ,ggR ..B..  ß.###.ß  ,gg3%,gg,gg9%,ggWd _There are monsters nearby!,gg†. .†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#  ,ggz"  ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..   ..B..  ß.###.ß ,gg& ,ggu7†.†÷..≈##..# #..###..# #...#  #...# #.>.##  #...#  [.# #'''#   ,ggu ##@## #..P#  #.<.# #'# #..##  #...# ... #..#  #...# ..... #..##  #...# ##.%.##   ....# ..B..   ..B..  ß.###.ß  ,gg9,gg,gg,ggd _There are monsters nearby!,ggG/There are monsters nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggPz ^  You beckon some vexing sprites to accompany your attacks.,gg B.B1 asleep),gg \7---==8.4 (1,ggz V.0)Will/2 Jinx ,gg ,gg ; _You feel your willpower being sapped.,ggR ((,gg(You shoot an arrow. The arrow hits the boulder beetle!  The arrow freezes the boulder beetle.,ggD0;*,gg_ '..BBrolling, 1 aslee…)The boulder beetle is lightly wounded.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is moderately wounded.,ggw5=9.1 (0.7,gg>,ggN _The boulder beetle curls into a ball and begins rolling!,gg  (((You shoot an arrow. The arrow hits the boulder beetle!  The arrow freezes the boulder beetle.,ggZT;*,gg4 [ '..BBdrainB  The boulder beetle is moderately wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.,gg6 &8,ggcB ,ggD i _The boulder beetle is moderately wounded.,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggE,,gg,ggHB^°°B.,gg:t4--------90.8 (1.0,gg CB,gg3 _You inscribe a binding sigil.,gg  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg} m  Your binding sigil disappears.,gg6 ,gg | ^B°..%○Bdrained)B  You inscribe a binding sigil. The boulder beetle leaps!  The boulder beetle barely misses you.,gg: o1---------1,gg :°,ggZ C _The boulder beetle stops rolling and uncurls.,gg.≈≈≈≈≈≈...###..........#### ...†.≈#####...##..### .†÷..≈##..# #........... ...≈≈##..####...###.##.# #....≈#...≈#.###..##....## #####. ......#..≈#≈###...####..# # #..#.....#≈## #...# #.>.#...≈..# #^..# #P###≈.[.# #'@'# ##... ...# ##...# ##.## #..P#<.# #B##. .°.  #..#  ..... #..## #### #...# ##.%.## #...### ##P.# .○.. ##..#P####P ...## .#...# ..B..[,gg 40m #.ß.###.ß #P........B'.B°.--2,gg< ,gg^%K_There is an open gate here.,gg@  You shoot an arrow.  ,gg5The arrow hits the boulder beetle but does no damage.,ggARx  The boulder beetle is moderately wounded.,ggwSj73-----===3.6 (0.8,ggR]:°,gg`3 _The boulder beetle bites you!,gg$##..##........## ###.≈≈≈≈≈≈...###..........#### ...†.≈#####...##..### .†÷.. #........... ...≈≈##..####...###.##.# #....≈#...≈#.###..##....## #####. ......#..≈#≈###...####..# # #..#.....#≈## #...# #.>.#...≈..# #^@.# #P###≈.[.# #'''# ##... ...# ##...# ##B## #..P#<.# #'##. ...  #..#  ..... #..## #### #...# ##.B.## #...### ##P.# .°.. ##..#P####P ...## .#...# ..... #.,ggw,gg,ggn B.B%.,gg'CThe boulder beetle attacks as it pursues you!,ggC5=----,ggb2==----4.6 (1.0,ggP9%,ggF _The boulder beetle bites you but does no damage.,ggD #...#..P.# # ###..##........##.... ### #....≈≈≈≈≈≈...###..........#### ....†.≈#####...##..####†...≈#...÷..≈##..# #.......... ,gguE......≈#.....≈≈##..####...###. ##....≈#...≈#.###..##....## ###....#..≈#≈###...####.. ##..#.....#≈## #@..# #.>.## #...##...≈..# #^..# #P...# #...####≈.[.# #'B'# ##...# .# ##...# ##.## #..P# # ##..# #.<.# #'# #..##  #..# #...# ... #.. ##..# #...# ..B.. #..## # ,gg>Fw#...## #...# ##.%.## #...### ##..# ....# ..... ##..#P####P,ggI,ggUB{   boulder beetle (rolling, drained).,ggW7==---5,gg`<B,ggVdN _The boulder beetle curls into a ball and begins rolling!,ggs G###........#..##  #...#..P....##. ##..##........##.........## ### #....≈≈≈≈≈≈...###..........####..†.≈#####...##..###†÷.. #......... ....≈≈##..####...###.##. ##....≈#...≈#.###..##....## #### #......#..≈#≈###@..####..# # #,ggk #..#.....#≈## #...# #.>.#...≈..# #^..# #P###≈.[.# #'B'# ##... ...# ##...# ##.## #..P #<.# #'##B   {..  #..#  ..... #..## #...## #...# ##.%.## #...### ##,gg ,ggA" ,gg- B°BBB 2 boulder beetles (1 rolling, 1 drain…).,gg. x9=-6,gg8 ,gg= _The boulder beetle moves over the binding sigil and is bound in place!,ggg (B,ggw%You shoot an arrow.  The arrow hits the boulder beetle but does no damage.,gg]D*B,gg&  The boulder beetle is moderately wounded.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.The boulder beetle is heavily wounded.,gg*.B°°B   boulder beetle (rolling, very drained{80===7.3 (0.7°°%,ggQ/ _The boulder beetle leaps!,gg9 J (,gg °°B  You shoot an arrow.  The arrow hits the boulder beetle but does no damage.,gg .B'°#{B ,gg( x2===8.1 (0.8,ggJ ,ggL f _The boulder beetle is heavily wounded.,ggxg ( ,ggIxYou shoot an arrow. The arrow hits the boulder beetle!  The arrow freezes the boulder beetle!,gg`y .B',ggaYB  The boulder beetle is severely wounded.,ggjbn3=8 (0.7,ggk,gg6oi _The jinxing sprites lose interest in you.,gg~ ( You shoot an arrow. The arrow hits the boulder beetle!  The arrow freezes the boulder beetle.,ggq9.,ggr549.6 (0.8,gg{,ggb _The boulder beetle is almost dead.,ggaP  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggE B%You beckon some vexing sprites to accompany your attacks.,gg#6=1---600.6 (1.0Jinx ,gg",gg; _You feel your willpower being sapped.,ggH (You shoot an arrow.  The arrow hits the boulder beetle but does no damage.,gg[ S*%,gg g .B%,gg The boulder beetle is almost dead.A giggling sprite leaps out and smacks the boulder beetle with its own antenna.,gg 8===1.4 (0.8,gg| [B%,gg b _The boulder beetle is almost dead.,gg (You shoot an arrow.  The arrow hits the boulder beetle but does no damage.,ggsS*%,gg(c.BB _The boulder beetle is almost dead.You shoot an arrow.makes the boulder beetle trip over its own  legs.2.1 (0.7,gg79%,gg8b _The boulder beetle is almost dead.,ggp (%You shoot an arrow.  The arrow hits the boulder beetle but does no damage.,ggV*B,gg,gg0,ggs,gg>_The boulder beetle is almost dead.,gg0You shoot an arrow.  ,ggv;The arrow hits the boulder beetle but does no damage. ,gg ,ggYA giggling sprite leaps out and makes the boulder beetle trip over its own  legs.,gg..% 48,ggZ9%,gg4R _You kill the boulder beetle!,ggp,ggq,ggx,gg{H _No target in view!,gg$8%,ggh%,gg.+^ _No target in view!,ggz0 '-- _=,gg8  _The sprites lose interest in your situation.2==,gg< ,gg= ,gg> ,gg@ ,ggbD ,,ggE ,ggH ,,ggI ,ggL ,ggL ;==,ggM ,ggO ,ggIP ,ggeS z3=,ggYU ,ggMV ,,ggW ,gg/] B,gg] ,,gg^ ,ggJ` ,gg a :=,gga ,ggjc ,ggd ,ggd ,ggf d4=,ggg ,ggi ,,ggk ,ggr B,ggt ,,ggvu ,ggnw ,ggw 3=,ggHx ,ggz ,,gg{ ,gg| ,ggf} ,gg} ,gg b5=,ggM ,gg ,gg0 ,,gg ,gg !,gg ,ggˉ n _You feel your willpower return.,gg) ,gg3 ,gg ,ggh 9=,gg ,gg ,,gg ,gg b6==,gg ,gg ,,gg ,gg[ ,,gg ,ggJ ==,gg ,gg K7=,gg ,gg ,,gg ,gg# ,,gg ,gg ,,gg ,gg˯ ,gg۱ ,gg_ 9=,ggճ ,gg ,gg,gg(---41.8 (39.0) B   boulder beetleB,gg(:---,gg9%,gg"e _A boulder beetle is nearby!,gg4.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,gg% ^  You beckon some vexing sprites to accompany your attacks.,ggL _B.%,gg- 75---,gg {==2.8 (1.0)Will/2 Jinx ,gg ,ggD ; _You feel your willpower being sapped.,gg1 ((((You shoot an arrow. The arrow hits the boulder beetle.  The arrow freezes the boulder beetle.,ggNm..'.,ggP5=3.5 (0.7,ggu_u% _The boulder beetle is lightly wounded.,ggq ((((You shoot an arrow. The arrow hits the boulder beetle.  The arrow freezes the boulder beetle.,ggT*%,ggf  The boulder beetle is lightly wounded.  A giggling sprite leaps out and smacks the boulder beetle with its own antenna.,ggT..'B'(drained) ,gg7Q6==-4.2,gg9%,gg < _The boulder beetle is lightly wounded.,gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggj,gg`t^^°% ,gguh3-----5.2 (1.0,gg}A°%,ggV _You inscribe a pair of binding sigils. The boulder beetle leaps!,gg #..##.#####...P# ##..###...............#..#  #...#..P....##..........# #..##........##.## ###≈≈≈≈≈≈...###..........####.†.≈#####...##..####. .†...≈#...÷..≈##..# #.......... .....≈#.....≈≈##^.####...###.##.≈#...≈#.###@.##....## #####. ......#..≈#≈###.^.####..# ###.....#≈## #...# #.>.## # ...##...≈..# #...# #P...# # ...####≈.[.# #'''# ##...# ...# ##...# ##°## #..P# # #..# #.<.# #'# #..##. #..# #...# ... #..# ## [34,gg ym#...# ..... #..## ,ggk 3.,ggt P---6,gg3 ,ggX ,ggm,gg9--,gg,ggH _No target in view!,gg>a,ggLb,ggi,ggmH _No target in view!,gg%,gg,gg,gg',ggo?,gg+{ _The sprites lose interest in your situation.,gg,gg,gg,gg,gg;,ggF8.2 (2B   boulder beetleB,ggO,gg1Se _A boulder beetle is nearby!,gg ! ((((( (You shoot an arrow. The arrow hits the boulder beetle!!  The arrow freezes the boulder beetle!,ggE  ^..'.(rolling)'  The boulder beetle is heavily wounded.,gg R----===9 (0.7,gg ,gg N _The boulder beetle curls into a ball and begins rolling!,ggH (((((B(BYou shoot an arrow.  The arrow hits the boulder beetle but does no damage.,gg^..'.'9.6,ggq,ggf _The boulder beetle is heavily wounded.,gg  ((((( (You shoot an arrow. The arrow hits the boulder beetle!  The arrow freezes the boulder beetle.,gg|,,gg^..'B°°,gg^4=50.4 (0.8,gg:°,ggg _The boulder beetle is severely wounded.,gg[ ((((°°You shoot an arrow.  The arrow hits the boulder beetle but does no damage.,gg,gg9)^..B°B°,gg1*(1.2,gg90,gg2g _The boulder beetle is severely wounded.,ggc  (((B  °°You shoot an arrow. The arrow hits the boulder beetle!  The arrow freezes the boulder beetle.,gg] ,gg* ,gg ^B°°'.,ggp (2.0,ggM WB°°,gg b _The boulder beetle is almost dead.,gg  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ggH^  You beckon some vexing sprites to accompany your attacks.,ggbV #B°°.Bbound)You feel your willpower being sapped.  The boulder beetle moves over the binding sigil and is bound in place!The boulder beetle hits you!!,gg~W57---------2--====3.0 (1.0Jinx ,gga:°,gga,ggp/  --more--,ggwCD _The boulder beetle stops rolling and uncurls.,ggL °°You shoot an arrow.  The arrow hits the boulder beetle but does no damage.,gg g*°°,gg=m  B°.'drained, bound)The boulder beetle is almost dead.A giggling sprite leaps out and makes the boulder beetle trip over its own  legs.  The boulder beetle is almost dead.,ggzn 0-----------===-8 (0.8,gg ~ :°,gg 4-,ggg /  --more--,gg 1 _The boulder beetle bites you!,ggYou shoot an arrow. The arrow hits the boulder beetle.  The arrow freezes the boulder beetle.,gg l†,gg9.,ggAl1--74.5 (0.7,ggF,ggLJ _You kill the boulder beetle!,ggJ _Unknown command.,ggJ,gga@ _No target in view!,ggR,ggҟ,ggK,gg4 ,gg@_Unknown command.,ggP,ggQ,ggS,gg[3= _,ggAb5==3=-,gge{ _The sprites lose interest in your situation.,ggHfL7=,ggg,ggfj,gg'p9=61=,ggt,ggv,gg3wT63==,ggw,ggx,gg|W _Your binding sigil disappears.,gg},gg^}X5=,gg~,gg,ggf,ggȁu6=4=,gg,ggх,gg6V8=,gg],gg^,gg‰M70=,gg,ggc92,ggߎ3=,gg,gg,gg54=,gg#3=,ggA,ggM,ggۗV6=,gg,gg,gg-L8=,ggv,ggG,gg80=5=,gg,gg-,ggL2=,gg,gg!,ggV4=,gg,gg,ggdL6=,gg,gg],gg#8,gg7b===,ggb,gg,ggw,gga,gg,ggUM6==,gg,ggx,gg,gg,gg,gg:=,ggn,gg,ggU,ggy,gg,gg[;==,ggm,gg>7,ggy,ggXn _You feel your willpower return.,ggHK7=,ggS,gg,gg ,gg,ggI,,gg,gg,,gg,gg&,gg2=,gg,gg*,,ggi,gg,ggyK8=,gg,gg1 ,,gg ,gg? ,,ggl ,gg ,gg ,ggP ,gg ,ggX 9=,ggH ,gg B,gg ,,ggI ,ggo ,gg, L9==,ggI ,gg# ,gg5% ,,gg% ,gg* j  You see here a boulder beetle corpse.,gg, ,gg-  _,gg3. ,gg1 ,gg4 ,,gg9 ,,ggJ ==  There is an open gate here. _,ggK ,ggO ,,ggP ,ggT @  There is an open door here.,ggW ,ggUX  _,ggY ,gg[ ,gg$^ ,gg^ ,ggO_ ,ggb ,ggd ,ggLe ,gg9f ,gg^h ,ggj ,gg k ,ggk ,ggm ,ggo ,gg_p ,gg2q ,ggt ,ggKv ,ggv ,ggw ,gg`| ,gg' ,gg ,gg0 ,ggЅ ,gg ,ggW ,gg> ,ggb ,gg ,gg3 ,gg ,gg ,gg1 ,,gg ,gg/ ,gg# ,,gg ,gg ,gg B,ggW E  You see here a granite talisman.,ggv ,gg  _,gg ,gg% ,gg ,,gga ,gg ,gg B,gg @  There is an open door here.,gg' ,gg  _,gg, ,gg; ,gg ,,gg? ,gg @  There is an open gate here.,gg} ,gg   _,gg X,ggO ,gg-# ,gg& ,,ggK' ,gg- j  You see here a boulder beetle corpse.,ggv/ ,gg0  _,gg1 ,gg 5 ,ggg7 ,gg7 ,gg8 ,gg= ,gg? ,gg\@ ,ggA ,ggF ,ggH ,,ggJ ,ggS ,ggV ,,gg7X ,gg\ ,ggC^ ,gg^ ,ggZ` ,ggeg ,gg2j ,,ggk ,ggip ,ggCs ,,ggu ,ggvy ,gg[| ,gg| ,ggc ,gga ,ggd ,ggֆ ,gg ,gg0 ,gg ,gg ,gg ,gg ,gg< ,,ggә ,gg ,gg ,,gg ,ggǥ ,gg ,,ggY ,ggW h  You see here a rime drake skeleton.,gg 5 _,gg ,gg ,ggY ,ggκ ,,gg ,gg ,ggL ,gg> ,gg ,gg ,gg ,gg= ,gg ,ggW ,gg ,gg ,gg ,ggi ,,gg ,gg| ,gg ,gg! ,ggw ,ggO ,gg ,gga ,gg{ ,ggZ ,gg* #..##........≈#.....≈≈##..####... #.P######....≈#...≈#.###..##.... #.## #......#..≈#≈###.†.####.. #. ##..#.....#≈## #...# #.>.# #. #...##...≈..# #...# #P ,gg #.. #...####≈.[.# #'''# ## #.. #...# ##...#####.#####..P #.# ##..# #.<.##ß.#'#.ß##. P.# #..# #@..##.......##..#---742.5 (88.0) #.#######..# #...###.....###.. ..#.#..#...## #...# ##.%.## #... #...........# ....###.....####..........## .#...##.......##....#####..........##ß.###.ß##P.. ,gg ...#.# #..........##### ######. ..†### .<....#...<# #.. . ....####..,gg ,gg H---3.5 (89,gg 6%,gg 9 _Found a stone staircase leading up.-gg? -ggD sRead which item? Scrolls -gg/F < f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 2 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected -gg  f - 2 scrolls of teleportation  J - a scroll of vulnerability -ggc -gg -gg"#..##........≈#.....≈≈##..####... Limel the Marksant #.P######....≈#...≈#.###..##....# Formicid of Nemelex Xobeh ***... #.## #......#..≈#≈###.†.####..# Health: 88/88 ======================== #. ##..#.....#≈## #...# #.>.# Magic: 19/19 ========================  -ggx#. #...##...≈..# #...# #P... AC: 6Str: 13 #.. #...####≈.[.# #'''# ##... EV: 11Int: 14 #.. #...# ##...#####.#####..P SH: 0Dex: 30 #.# ##..# #.<.##ß.#'#.ß##..# XL: 14 Next: 17% Place: Lair:2 P.# #..# #@..##.......##..# Noise: ---------  Time: 12743.5 (0.0) #.#######..# #...###.....###..# B) +5 orcbow of Springtime {freeze, Dex+4} ..#.#..#...## #...# ##.%.##  -gg5[34m#... Fire: B) +5 orcbow of Springtime {free #...........# ....###.....####.. ...........## .#...##.......##... ....#####..........##ß.###.ß##P..  ...#.# #..........##### ######..  ..†### .<....#...<##..  ...# ....####..  _You see here a granite talisman. _There is an open door here. _There is an open gate here. _You see here a boulder beetle corpse. _You see here a rime drake skeleton. _Found a stone staircase leading up. -ggP  Okay, then. -gg -gg*6% -ggx. _ -ggM -ggcS Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Call ImpSummoning36% 2  c - Sublimation of Blood Necromancy36% 2  d - Metabolic Englaciation Hexes/Ice36% 5  e - PasswallEarth61% 3  f - Vampiric Draining Necromancy61% 3  g - Flame WaveConjuration/Fire91% 4  h - Sticky FlameFire/Alchemy91% 4  i - Leda's Liquefaction Alchemy/Earth95% 4  j - PetrifyAlchemy/Earth95% 4  k - Alistair's Intoxication Alchemy -ggUT100% 5  l - Borgnjor's Vile Clutch Necromancy/Earth100% 5  m - Curse of AgonyNecromancy100% 5  n - Summon ForestSummoning/Translocation 100% 5  o - Eringya's Noxious Bog Alchemy100% 6  p - HauntNecromancy/Summoning 100% 7  q - Malign GatewaySummoning/Translocation 100% 7  r - RimeblightIce/Necromancy100% 7  s - Borgnjor's Revivification Necromancy100% 8  t - Summon Horrible Things Summoning100% 8  u - Death's DoorNecromancy100% 9 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit -gg -gg -gg#..##........≈#.....≈≈##..####... Limel the Marksant #.P######....≈#...≈#.###..##....# Formicid of Nemelex Xobeh ***... #.## #......#..≈#≈###.†.####..# Health: 88/88 ======================== #. ##..#.....#≈## #...# #.>.# Magic: 19/19 ======================== #. #...##...≈..# #...# #P... AC: 6Str: 13 #.. #...####≈.[.# #'''# ##... EV: 11Int: 14 #.. #...# ##...[ -ggD39;49m#####.#####..P SH: 0Dex: 30 #.# ##..# #.<.##ß.#'#.ß##..# XL: 14 Next: 17% Place: Lair:2 P.# #..# #@..##.......##..# Noise: ---------  Time: 12743.5 (0.0) #.#######..# #...###.....###..# B) +5 orcbow of Springtime {freeze, Dex+4} ..#.#..#...## #...# ##.%.## #... Fire: B) +5 orcbow of Springtime {free #...........# ....###.....####.. ...........## .#...##.......##... ....#####..........##ß.###.ß##P..  ...#.# #..........##### ######..  ..†### . -gg7[33m<....#...<##..  ...# ....####..  _There is an open door here. _There is an open gate here. _You see here a boulder beetle corpse. _You see here a rime drake skeleton. _Found a stone staircase leading up. _Okay, then. -ggd %Okay, then. -gg -ggT -gg. _ -ggm[[?25h[?0c  Search for what [Enter for "."]?  -gg~3[?25l[?1c -gg@9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a plate armour (1 further duplicate)b - [Lair:2] a granite talisman  c - [Lair:2] 7 stones (14 further duplicates in 3 piles)  d - [Lair:2] a leather armour  e - [Lair:2] a shaft  f - [Lair:2] an orcbow  g - [Lair:2] a +0 dagger  h - [Lair:2] a +0 robe  i - [Lair:2] a +3 war axe of freezing-gg -gg -ggG $-gg #..##........≈#.....≈≈##..####... Limel the Marksant #.P######....≈#...≈#.###..##....# Formicid of Nemelex Xobeh ***... #.## #......#..≈#≈###.†.####..# Health: 88/88 ======================== #. ##..#.....#≈## #...# #.>.# Magic: 19/19 ======================== #. #...##...≈..# #...# #P... AC: 6Str: 13 #.. #...####≈.[.# #'''# ##... EV: 11Int: 14 #.. #...# ##...#####-ggɨ .#####..P SH: 0Dex: 30 #.# ##..# #.<.##ß.#'#.ß##..# XL: 14 Next: 17% Place: Lair:2 P.# #..# #@..##.......##..# Noise: ---------  Time: 12743.5 (0.0) #.#######..# #...###.....###..# B) +5 orcbow of Springtime {freeze, Dex+4} ..#.#..#...## #...# ##.%.## #... Fire: B) +5 orcbow of Springtime {free #...........# ....###.....####.. ...........## .#...##.......##... ....#####..........##ß.###.ß##P..  ...#.# #..........##### ######..  ..†### .<....#.-gg# ..<##..  ...# ....####..  _You see here a boulder beetle corpse. _You see here a rime drake skeleton. _Found a stone staircase leading up. _Okay, then. _Okay, then.Search for what [Enter for "."]? .-ggH -gg- -gg- 6%-gg . _-gg8 -gg< )Wear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn) -gg<> ) y - a +1 pair of boots (worn)  O - a scarf of resistance (worn)c - a +0 robe  z - an orb of energy  M - a +0 kite shield of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -gg6-gg@-gg|J#..##........≈#.....≈≈##..####... Limel the Marksant -ggLKt#.P######....≈#...≈#.###..##....# Formicid of Nemelex Xobeh ***... #.## #......#..≈#≈###.†.####..# Health: 88/88 ======================== #. ##..#.....#≈## #...# #.>.# Magic: 19/19 ======================== #. #...##...≈..# #...# #P... AC: 6Str: 13 -ggK#.. #...####≈.[.# #'''# ##... EV: 11Int: 14 #.. #...# ##...#####.#####..P SH: 0Dex: 30 #.# ##..# #.<.##ß.#'#.ß##..# XL: 14 Next: 17% Place: Lair:2 P.# #..# #@..##.......##..# Noise: ---------  Time: 12743.5 (0.0) -ggL#.#######..# #...###.....###..# B) +5 orcbow of Springtime {freeze, Dex+4} ..#.#..#...## #...# ##.%.## #... Fire: B) +5 orcbow of Springtime {free #...........# ....###.....####.. ...........## .#...##.......##... ....#####..........##ß.###.ß##P..-gg,M  ...#.# #..........##### ######..  ..†### .<....#...<##..  -ggMc...# ....####..  _You see here a boulder beetle corpse. _You see here a rime drake skeleton. _Found a stone staircase leading up. _Okay, then. -ggMs_Okay, then. _Search for what [Enter for "."]? .-ggNWP  Okay, then.-ggMX-gg_-ggc. _-ggIz-ggy}Put on which piece of jewellery? Jewellery (go to first with "=)  g - a +6 ring of dexterity (right hand) -ggm~$ l - a ring of protection from fire (left hand)  u - an amulet of regeneration (around neck)o - a +6 ring of strength  q - an amulet of magic regeneration  D - the ring "Istu" {Int+6 SInv}P - a ring of protection from cold  R - the ring of Ugiaf Dunyr {rCorr Stlth+}T - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -gg5  g - a +6 ring of dexterity (right hand)  R - the ring of Ugiaf Dunyr {rCorr Stlth+}-gg  R - the ring of Ugiaf Dunyr {rCorr Stlth+}  T - a +6 ring of intelligence-ggJ -ggT -gg\^ $-gg_ /#..##........≈#.....≈≈##..####... Limel the Marksant #.P######....≈#...≈#.###..##....# Formicid of Nemelex Xobeh ***... #.## #......#..≈#≈###.†.####..# Health: 88/88 ======================== #. ##..#.....#≈## #...# #.>.# Magic: 19/19 ======================== #. #...##...≈..# #...# #P... AC: 6Str: 13 #.. #...####≈.[.# #'''# ##... EV: 11-gg_ Int: 14 #.. #...# ##...#####.#####..P SH: 0Dex: 30 #.# ##..# #.<.##ß.#'#.ß##..# XL: 14 Next: 17% Place: Lair:2 P.# #..# #@..##.......##..# Noise: ---------  Time: 12743.5 (0.0) #.#######..# #...###.....###..# B) +5 orcbow of Springtime {freeze, Dex+4} -gg_ O..#.#..#...## #...# ##.%.## #... Fire: B) +5 orcbow of Springtime {free #...........# ....###.....####.. ...........## .#...##.......##... -gg` 2....#####..........##ß.###.ß##P..  ...#.# #..........##### ######..  -ggG` '..†### .<....#...<##..  ...# ....####..  -gg` )_You see here a rime drake skeleton. _Found a stone staircase leading up. _Okay, then. _Okay, then. _Search for what [Enter for "."]? . -gg` 6_Okay, then.-gg(i d %Okay, then.-gggj -ggQr -ggt . _-gg'2-ggw3-gg ?6%-ggA -gg2C@_Unknown command.-gg-gg  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   i - Spellcasting   3.5   4.0   0  -gg         b - Unarmed Combat   0.0   1.0   0   j - Hexes  14.2  12.7  +2   c - Throwing   0.0   1.0   0   k - Translocations   0.0   0.7  +2       l - Fire Magic   1.0   2.0   0   d * Ranged Weapons  18.8  24.5   0   m - Ice Magic   0.0   1.0   0          -gg e - Armour   0.0   0.8  +1   n - Invocations   0.0   0.7  +2   f - Dodging   1.7   2.4  -1   o - Evocations   0.0   0.8  +1  g + Shields7.8   4.8  +3       h - Stealth   0.0   0.6  +3      -ggM                                -gg,            -gg    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  -ggN[/] auto|manual mode [*] useful|all skills [!] training|cost|targets -gg -ggR -ggo#..##........≈#.....≈≈##..####... Limel the Marksant #.P######....≈#...≈#.###..##....# Formicid of Nemelex Xobeh ***... #.## #......#..≈#≈###.†.####..# Health: 88/88 ======================== #. ##..#.....#≈## #...# #.>.# Magic: 19/19 ======================== #. #...##...≈..# #...# #P... AC: 6Str: 13 #.. #...####≈.[.# #'''# ##... EV: 11Int: 14  -gg7#.. #...# ##...#####.#####..P SH: 0Dex: 30 #.# ##..# #.<.##ß.#'#.ß##..# XL: 14 Next: 17% Place: Lair:2 P.# #..# #@..##.......##..# Noise: ---------  Time: 12743.5 (0.0) #.#######..# #...###.....###..# B) +5 orcbow of Springtime {freeze, Dex+4} ..#.#..#...## #...# ##.%.## #... Fire: B) +5 orcbow of Springtime {free #...........# ....###.....####.. ...........## .#...##.......##... ....#####..........##ß.###.ß##P..  ...#.# #..........#####[40 -ggzm ######..  ..†### .<....#...<##..  ...# ....####..  _Okay, then. _Okay, then. _Search for what [Enter for "."]? . _Okay, then. _Okay, then. _Unknown command. -gg -ggQ -gg{6% -ggm!-ggh!-ggj!-ggj!-ggr!-gg4s!-ggu$ _!-ggv!-gg3y!-gg{!-ggv|!-ggx}!-gg!-gg!-ggb!-gga!-ggK!-ggl!-gg!-gg"!-gg!-gg-,!-gg!-ggz!-gg[!-ggƙ!-ggš!-gg!-gg3!-gg!-ggǣ!-gg1!-gg$,!-gg(!-gg!-gg!-gg!-gg|!-gg!-gg|,!-ggV!-gg !-gg/.#..#...#####...# ##.%.## #...### .........#.#....###.....####..#P ........###.#...##.......##...... .#####..........##ß.###.ß##P.....# #..........##### ######...# #!-gg}&## #.<....#...<######## #..### # #....####..........# #...# .# .#.... ##..........# #..## ## #...#.#....@......# #..## P ... ##...!......# ##...#  #........... #....## #............ ##.:#.# ##......♣♣♣♣♣ ♣...!-gg, ...♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣ ...♣ { ≈≈~~~≈~†♣♣ .... [....... .♣.♣...♣!-ggJ%54.5 (11.0)!-gg!-gg<!-ggE _You sense a monster nearby.!-gg!-gg4 !-gg5 !-ggY7 !-gg: !-gg> !-gg C ,!-ggD !-gg E !-ggF !-ggJ K _i - 5 potions of brilliance (gained 1)!-ggU ........###.#...##.......##.....#####..........##ß.###.ß##P.... .#.# #..........##### ######...# †### #.<....#...<######## #..## .# ####..........# #...# †.# .#.... ##..........# #.. .## #...#.#...........# #..## .P ... ##..........# ##...# #.. #....# #...... ##.:#.#♣♣♣♣♣ ♣.....!-ggW v #...♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣....♣ { ≈≈~~~≈~†♣..... [........####♣ .♣.♣...♣. .~≈~≈~.~♣ ♣♣♣♣♣♣♣♣♣!-gg%_ Z7.5 (3.0){!-gg_ !-ggh !-gg6l [ _You sense a monster nearby.!-ggh !-gg7 !-gg !-gg !-ggV !-gg B!-gg ,!-gg !-gg !-gg ,!-gg !-gg !-gg ,!-gg !-gg !-gg# ,!-gg !-gg !-gg !-gg !-ggT !-gg! !-gg ,!-ggz !-gg !-gg !-gg !-gg( !-gg[ !-gg !-gg; !-gg !-gg !-gg !-ggb !-gg !-gg" !-gg !-ggB !-gg !-ggp !-gg !-ggk !-gg !-gg !-gg! !-ggA" !-gg" !-gg$ !-gg% !-gg,& !-ggj& !-ggr( !-gg) !-gg* !-gg}* !-gg, !-gg:. !-gg. !-gg. !-gg1 !-gg2 !-gg2 !-ggP3 !-gg4 !-gg6 !-ggA7 !-gg7 !-ggp9 !-ggb; ,!-gg!< !-gg= !-gg? !-gg? !-gg@ !-ggC !-gg`E !-ggE !-ggF !-ggH !-ggyJ ,!-gg~K !-gg;M !-ggO ,!-gg7P !-ggKS !-gg)U ,!-ggV !-ggX !-ggY !-gg Z !-ggZ !-gg[ !-gg]] !-gg] !-gg^ !-gg_ !-gga !-ggb !-ggcb !-ggd !-gg(f !-ggf !-ggg !-ggi !-gg)s i .. ##...## ## #...P  #...# #.. #...# #.. ### #...#### #.. ##.###...##.###..!-ggs  ##...#....##..##.. ##................. #.@.#....#####...#.N......###...# ####...#...## ##### ### ##.# ## N   naga (polearm, constriction, asleep) !-gg)t !-gg J{85.5 (28.0)!-ggj ,6.5 (29!-gg !-gg t _A naga comes into view. It is wielding a +0 trident."-ggZ ..   #...P  #...#  #...#  ###   ##.###.. ##...#....##..##.. { ##................ #.@.#.... .N......###...#  ...#...## #####  # ##.# ##"-ggQ ..   #...P  #...#  #...#  ###   ##.###.. ##...#....##..##.. { ##................ #.@.#.... .N......###...#  ...#...## #####  # ##.# ## "-gg`J"-ggq[ _A naga is nearby!"-gg ..   #...P  #...#  #...#  ###   ##.###.. ##...#....##..##.. { ##................ #.@.#.... .N......###...#  ...#...## #####  # ##.# ##"-ggg_ ..   #...P  #...#  #...#  ###   ##.###.. ##...#....##..##.. { ##................ #.@.#.... .N......###...#  ...#...## #####  # ##.# ## "-ggh"-ggi"-ggr"-ggv[ _A naga is nearby!"-ggT9 ..   #...P  #...#  #...#  ###   ##.###.. ##...#....##..##.. { ##................ #.@.#.... .N......###...# "-ggU ...#...## #####  # ##.# ##"-gg ..   #...P  #...#  #...#  ###   ##.###.. "-gg@S##...#....##..##.. { ##................ #.@.#.... .N......###...#  ...#...## #####  # ##.# ## "-gg7"-ggG"-gg"-gg [ _A naga is nearby!"-ggw  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."-ggq "-ggw ^  You beckon some vexing sprites to accompany your attacks."-ggT j7---==7.5 (1.0)"-gg HWill/2 Jinx "-ggh "-ggc ; _You feel your willpower being sapped.#-gg  (((((N)  You shoot an arrow.#-ggE.N....#-gg5=8.3 (0.8#-ggK&#-gg*A _The arrow hits the naga but does no damage.#-gg{ ((((( You shoot an arrow. The arrow hits the naga! The arrow freezes the naga.#-gg@ #-ggO  { #.⌠N...#-gg -9.0 (0.7#-gg #-gg0 \ _The naga is heavily wounded.#-gg #-ggŻ #-gg #-gg- F _Unknown command.$-ggoOm  You shoot an arrow. The arrow hits the naga! The arrow freezes the naga.$-ggPU()((( $-ggu ....You kill the naga!$-ggk87 _You hear a shout!$-ggo@$-ggIA$-ggK$-ggNF _Unknown command.$-gg$-gg$-gg $-ggH _No target in view!$-gg $-gg $-gg $-gg~ F _Unknown command.%-gg  #...P .# #########.##.##. ##...#....##..N⌠. ##...................N..#...#....#####...##.⌠)....@###...# #####...#...## ##### ### ##.#  %-gg+ ## NN 2 nagas (constriction, wandering)%-gg %-gg7 %-ggΩ gN...N 1 wandering)%-ggƪ T------90.7 (1.0%-gg> %-gg W _2 nagas come into view.&-ggf1>(((((((&-gg *N)  You shoot an arrow. The arrow closely misses the naga.&-ggg N.⌠)N..., 1 very drained)  The naga shouts!  A giggling sprite leaps out and bonks the naga with its +0 short sword.&-gg7===1.4 (0.7&-gg%&-ggf_ _The naga is moderately wounded.&-gg (((You shoot an arrow. The arrow hits the naga!! The arrow freezes the naga.&-gg6:*&-gg  The naga is almost dead.A giggling sprite leaps out and smacks the naga with its own hand.&-ggk &-gg .N)...   naga (constriction)&-gg$ V8=2.1&-gg- &-gg1 H _You kill the naga!&-gg6^ ((((( You shoot an arrow. The arrow hits the naga! The arrow freezes the naga.&-gg :*&-gg N..... , very drained)  The naga is heavily wounded.A giggling sprite leaps out and bonks the naga with its +0 long sword.&-gg&8&-gg&-gg9] _The naga is severely wounded.'-ggH((((((('-gg B'-ggVLV.⌠N.....'-ggeM-3.6 (0.8'-ggX'-gg]k _You shoot an arrow. The arrow barely misses the naga.'-ggIm  You shoot an arrow. The arrow hits the naga! The arrow freezes the naga.'-ggPi)(((( '-ggD?....'-gg594.3 (0.7'-ggi'-gg H _You kill the naga!'-gg 4'-ggd '-gg H _No target in view!'-ggD '-gg '-gg '-gg H _No target in view!(-ggb4(-gg|(-gg̋(-gg֌A= _(-gg6,(-ggّ)(-gg(-gg'{ _The sprites lose interest in your situation.(-gg(-gg(-gg](-ggM9==(-gg(-gg(-gg\ #...P  #...# # #...# # ### #...#### #(-gg### ##.###...##.####... ##...#....##..##.⌠). ##.....>.....#...#....#####....⌠))..@.###...# #####---8.3 (4.0#...#...## ##### ## ##.## ##(-gg(-ggv(-gg;G---9.3 (5(-ggh(-gg"9 _Found a staircase to the Snake Pit.(-gg J(-gg<(-ggv(-ggI,(-gg,(-ggj(-gg(-ggg==(-gg%(-gg C  You see here a +0 short sword.(-gg(-gg= _(-gg((-gg  Things that are here:  a +0 trident; a +0 robe; a naga corpse(-gg(-gg _(-gg@#(-gg'R  There is a fountain of clear blue water here.(-gg*(-ggb+ _(-gg,(-gg/(-gg62(-gg2(-gg4(-gg.7(-gg:(-ggk:(-gg;(-gg ?(-gg?(-ggx@(-ggGO _r - 3 scrolls of enchant weapon (gained 1)(-ggJ(-ggJ(-ggL(-ggO(-ggR(-gg#S(-ggYT(-ggcX(-ggZ(-gg[(-ggt\(-gg`%  (-gg4a-There is a fountain of clear blue water here.(-gge(-gg%g _(-ggg(-ggqq  Things that are here:  a +0 trident; a +0 robe; a naga corpse(-gg6t(-ggt _(-gg>v(-gg:{C  You see here a +0 short sword.(-ggX~(-gg~&(-gg(-ggńn _You feel your willpower return.(-ggч(-gg?(-ggɉ(-ggƌ(-gg(-ggœ(-gg(-gg6(-gg(-gg:(-gg(-gg̞(-ggĠ(-gg;(-gg#(-gg(-gg(-ggd(-gg(-gg(-ggd,(-ggd(-gg(-gg(-gg(-ggմ(-gg(-gg(-gg(-gg,(-ggɼ(-gg:(-ggڽ(-gg(-ggn(-gg,(-ggTB(-ggu(-gg|(-gg&,(-gg(-ggj(-gg(-gg$(-gg(-gg)(-gg(-gg(-ggs(-ggy(-ggn(-gg(-gg(-gg(-ggWX(-ggE,(-ggm(-gg@X(-ggk(-gg6,(-gg}(-ggz(-ggB(-gg(-gg,(-gg(-ggQ(-gg(-gg3(-gg(-ggU,(-gg(-ggt(-gg,(-gg(-ggR(-gg (-gg6 (-gg (-gg (-gg (-ggO(-gg(-gg(-gge,(-gg>(-gg(-ggG(-gg(-gg(-gg9 (-gg"(-gge#(-gg#(-gg&(-gg5((-gg((-ggv)(-gg+(-gg .(-ggx.(-gg/(-gg91(-gg3(-gg3(-gg3(-gg5(-gg7(-gg8(-gg8(-gg:(-gg<<(-gg=,(-gg?(-ggA(-gg*B(-ggB(-ggD(-gg.G(-ggG(-ggLn(-gg%N(-ggP,(-ggP(-ggR(-ggT(-ggvT(-ggT(-ggV(-gg#X(-ggX(-ggX(-ggZ(-gg\(-gg](-ggw](-gg _(-gg`(-gg/a(-gga(-gg+c(-ggd(-gg=e(-gge(-gg>g(-ggh(-ggi(-ggi(-ggmR  There is an escape hatch in the ceiling here.(-ggo(-gg(-gg(-ggc(-gg(-ggj(-gg(-gg(-gg(-gga(-gg (-gg(-gg6(-gg(-gg(-gg(-gg@(-gg(-gg(-ggz(-gg(-gg(-gg(-gg+(-gg(-gg(-gg3(-gg7(-gg(-gg(-gga(-gg7(-gg(-gg(-gg(-gg(-ggv(-gg(-gg) (-gg (-ggc (-gg  (-ggI (-gg (-gg| (-gg (-gg (-gg] (-gg (-gg| (-gg (-gg ,(-ggv (-ggT% (-ggs( B(-gg$- (-gg. (-ggJ/ (-gg/ (-gg4 (-gg6 (-gg6 (-ggt7 (-gg;< (-gg= (-gg> (-ggr> (-ggoD ;  There is a shaft here.(-ggF (-ggHG  _(-ggH (-gg7M (-ggP ,(-ggMQ (-ggU (-ggXW ,(-ggX (-gg\ (-gg1_ (-ggrc ,(-ggd (-gg.g ,(-ggjh (-ggl (-ggn (-gg1o (-ggp (-ggu (-ggv (-ggIw (-ggcx (-gg| (-gg~ (-gg8 (-gg (-gg9 (-gg= (-gg (-gg (-gg (-gg (-gg{ (-gg> (-ggc (-gg[ (-gg (-ggM (-ggo (-gg' ,(-ggv (-ggƟ (-gg (-ggt (-gg (-gg (-ggǩ (-ggE (-gg (-ggծ (-gg/ (-gg (-gg (-gg (-gg (-gg (-gg= (-gg (-gg? (-gg (-gg (-gg (-gg8 (-gg (-gg (-ggx (-gg (-gg% (-gg (-ggM (-ggE (-gg (-gg< (-gg (-gg= ,(-gg( (-ggT (-gg (-ggl (-gg (-gg (-gg< (-gg (-gg9 (-ggc (-gg (-gg (-ggG (-ggi (-gg (-ggM (-gg (-gg (-gg ,(-ggY (-gg (-gg (-ggo (-gg+ (-gg (-gg (-gg (-gg* (-gg (-gg (-ggl (-gg* (-gg (-gg@) B(-gg6* (-gg+ ,(-gg, (-gg-/ (-gg 1 ,(-gg 2 (-gg4 (-gg6 ,(-gg7 (-gg-9 (-ggZ; ,(-ggB< (-gg= (-gg? ,(-gg,A (-ggB (-ggYD (-ggD (-ggH ,(-ggJ A  You enter the shallow water.(-ggK @Water (-ggL (-gguN N _Moving in this stuff is going to be slow.(-ggGP (-ggP (-ggJQ (-ggR (-ggT (-gg!U (-ggU (-ggW (-ggX (-ggX (-gg9Y (-ggNZ (-gg2[ (-gg[ (-gg[ (-gg?u (-ggv (-ggYw ,(-gg (-gg. (-gg (-gg (-ggX (-gg (-ggu (-ggЌ (-ggM (-gg (-gg` (-gg$ (-ggt (-gg (-gg( (-gg (-ggQ (-ggy (-gg !(-gg (-gg (-gg (-gg (-gg (-gg ,(-gg (-gg= (-gg (-gg2 ,(-gg (-gg (-gg0 (-gg (-gg (-gg{ (-gg ,(-gg (-gg (-ggZ (-gg (-gg (-gg (-gg7 ,(-gg (-gg (-gg| (-gg (-gg^ (-gg (-ggA  You enter the shallow water.Water (-gg (-gg N _Moving in this stuff is going to be slow.(-gg (-gg (-gg) (-gg % (-gg( (-gg) (-gg/ (-gg6 (-gg79 (-gg9 !(-gg_; (-gg@ (-ggLC 0(-ggE (-ggH (-ggpK (-ggK (-ggL (-gg R (-ggU (-ggU (-ggV (-ggA_ ,(-gg` (-gga (-ggf (-gg{j (-ggj (-ggl (-ggFr (-ggv ,(-ggw (-gg} (-ggq (-gg (-gg (-ggЇ (-gga ,(-gg (-gg1 (-gg9 (-gg (-ggژ (-ggН (-ggw (-gg (-gg] (-ggZ (-gg, `(-gg (-ggh ,(-ggf X(-gg X(-gg (-gg B(-gg  X(-gg5 (-gg (-gg (-gg (-gg" (-ggr$ ,(-gg% (-gg( (-gg* (-gg+ (-gg+ (-gg. (-gg0 (-ggA1 (-ggr2 (-gg5 (-gg8 ,(-gg9 (-ggK< (-gg.> (-gg> (-gg ? (-ggA (-ggC ,(-gg[D (-ggF (-ggH ,(-ggI (-gg]L (-ggtN ,(-ggRO (-ggwR (-ggU ,(-ggW (-ggY (-gg[ (-gg*\ (-gg] (-ggc (-gghf ,(-ggh (-gg|k (-ggn (-ggo (-ggo (-ggs (-gg;y B(-gg| (-gg~ ,(-gg (-gg (-gg (-gg (-gg (-gg^ (-gg@ (-gg (-ggb (-gg (-ggc ,(-ggd (-gg7 (-gg ,(-gg0 (-gg (-ggC ,(-gg (-ggϜ (-gg/ ,(-gg٠ (-gg R  There is a fountain of clear blue water here.(-gg (-gg  _(-gg (-gg R  There is a fountain of clear blue water here.(-gg K _(-ggF (-ggݴ (-gga (-gg (-ggƷ (-gg (-gg (-gg (-gg (-ggr (-gg; (-gg. (-gg (-ggM (-gg (-gg (-gg (-ggP (-gg (-gg (-gg (-gg+ ,(-ggo (-gg& (-gg (-ggl (-gg} (-gg (-gg9 (-gg (-gg (-ggE (-gg (-gg (-gg9 (-gga (-gg (-ggp (-gg (-ggd (-gg (-gg (-gg (-gg (-gg .# #..##   .# #..## .#  .## ##...# #....#  ..# #....## ##>..P#  ..# ##.:#.#####.....#  ♣♣♣ ♣......#.###...##   ♣♣♣♣♣♣♣♣♣...##.....#   ≈≈~~~≈~~♣♣♣..PP....###[  (-gg  [..........⌠...  3053.1 (165.8)  .♣.♣...♣...⌠...##.#####   .~≈~≈~.~♣♣♣..### ##   ♣♣♣♣♣♣♣♣♣...##  ♣......###  ###P.###  ####     (-gg (-gg ,46(-gg (-ggF _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a fountain of clear blue water here. _Found a robe.(-gg(-gg(-gg(-gg0 (-gg>(-ggB(-ggAR(-ggcy  You see here a +0 robe. _(-ggRB(-ggq  You see here a +0 robe. _(-gg,(-ggE,(-ggˎX(-ggZn(-ggɕ(-gg,(-ggė(-gg(-gg3,(-gg˜(-ggƟ(-gg(-gg&(-gg(-gg(-gg](-ggѦ(-ggZ(-ggƩ(-gg,(-gg(-gg(-gg,(-gg8(-gg(-gg ,(-ggð(-gg(-gg,(-gg(-gg(-ggH(-ggض(-gg(-gg(-gg(-gg(-gg(-gg(-gg(-gg(-gg^(-gg(-ggq,(-ggj(-gg(-gg,(-gg9(-gg (-gg3,(-gg(-gg(-gg,(-ggq(-gg(-gg,(-gge(-gg(-ggT,(-gg(-gg.(-gg,(-gg(-gg(-ggOB(-gg{(-gg,(-gg`(-ggU(-ggb,(-ggq(-ggB(-gg(-gg;(-gg(-gg(-ggZ(-gg(-gg),(-gg(-gg (-ggn#(-gg#(-gg$(-gg&(-gg"),(-gg=*(-gg,(-ggp1  You enter the shallow water.Water (-gg74(-gg9N _Moving in this stuff is going to be slow.(-gg;<(-gg;(-gg@)-gg0)-gg)-gga)-gg,)-gg )-gg )-ggX)-gg)-gg|)-gg})-gg,)-gg)-ggU)-gg@)-gg)-gg{)-ggT")-gg#)-gg$)-gg,%)-gg')-ggO*)-gg*)-gg+)-gg9/)-gg1)-gg2,)-gg 4)-gg5,)-gg7)-ggL8)-ggU:)-gg:)-gg;)-gg?>)-ggQ@,)-ggA)-ggC)-ggE)-gg F)-ggF)-ggH)-gg)J)-ggJ)-ggJ)-ggL)-gg.M)-ggM)-ggPN)-ggP)-ggR,)-ggS)-ggU)-ggW,)-ggX)-gg9[)-gg],)-gg _)-ggva)-gge)-ggvf)-ggg)-ggj)-ggl)-ggm)-ggn)-gg r)-gg,wB)-ggz)-gg ~)-gg~)-ggC)-gg7)-gg.)-gg)-ggb)-gg])-ggp)-gg)-gg)-gg)-ggB)-gg )-gg)-ggԜ)-gg{)-gg)-gg,)-ggϦ)-ggө)-gg)-ggq)-gg6)-gg R  There is a fountain of clear blue water here.)-gg)-gg _)-ggX)-gg)-gg)-gg)-ggw)-gg)-ggK)-ggC)-gg)-gg)-gg,)-gg)-ggE)-gg)-gg)-ggS)-ggF)-gg)-ggA)-gg)-gg)-gg;o##..........# ##...## )-ggn#...........# #..## #....# ##..........## ##...# #....# ##...........# #....## ##>..P# #............# ##.:#.#####.....# ##......♣♣♣♣♣♣ ♣......#.###...### #...♣♣♣♣♣♣♣♣♣♣♣...##.....## ...♣♣ { ~~.≈≈~~~≈~~♣♣♣..PP....## ...♣ ♣[...@......⌠......... ##♣♣ { F...♣.♣...♣...⌠...##.### { ~ .~≈~≈~.~♣♣♣..######  )-gg ♣♣♣♣♣♣♣♣♣♣...## ♣......### ###P.### F   bullfrog (asleep) #### )-gg4129.7 (75.6))-ggM-30.7 (76)-gg)-gg([ _A bullfrog comes into view.)-gg43 #..##  )-gg5 #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣...##     )-gg6E #### )-ggM #..##   #..##       ##>..P#  ##.: )-gg ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣    #### )-gg)-gg)-gg)-ggn_ _A bullfrog is nearby!)-ggP@ #..##   #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣...##      #### )-ggkj #..##   #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣    #### )-gg4)-gg`)-ggt_ _A bullfrog is nearby!)-gg $ #..##   #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠.........)-gg  { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣...##      #### )-gg+  #..##   #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣)-gg , ? { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣  )-gg'- V  #### )-gg9 )-gg: )-ggC )-ggG _ _A bullfrog is nearby!)-gg} @ #..##   #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣...##      #### )-gg~  #..##   #..##       ##>..P# )-gg~  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣)-gg     #### )-gg )-ggЊ )-gg̓ )-gg _ _A bullfrog is nearby!)-ggIA #..##   #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠......... { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣...##    )-ggXB_  #### *-gg(2 #..##   #..##       ##>..P#  ##.:  ♣♣♣♣♣♣♣♣♣♣♣♣ { ~~.≈≈~~~≈~~♣♣♣. ♣[...@......⌠.........*-gg8 { F...♣.♣...♣... { ~ .~≈~≈~.~♣♣♣.  ♣♣♣♣♣♣♣♣♣♣    #### *-ggT*-ggg*-gg*-gg{_ _A bullfrog is nearby!*-ggp _is nearby!  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog!*-gg؝(((†(((*-ggJ§......===1.4 (0.7) _You kill the bullfrog!*-gg w 8§*-gg6x *-gg *-gg( H _No target in view!*-gg@ *-ggB *-ggI 9§*-gg*M H _No target in view!+-gg+-gg^+-ggS+-gg+-gg+-ggP _+-ggB+-gg+-gg5..###...# #..## #... .#.#...# #..## #... .####...## ##...# #... .# ##...# #....## ##>.. .# #...# ##.:#.#####.... .####......♣♣♣♣♣♣ ♣......#.###... .#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.......♣♣ n≈~~~.≈≈~~~≈~~♣♣♣..PP......♣ ♣[@.........⌠......--- .####♣♣ {§§§§...♣.♣...♣...⌠...##. ## n§§§~~.~≈~≈~.~♣♣♣..##### #♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##  ♣......### ###P.###+-gggnn 2 bog bodies (dormant)  ####3.4 (2.0 §§§§§{§§§§§   bog body2 bog bodies come into view.---4.4 (3+-gg) §§§§§§§§§+-gg 5 _The bog body moves out of view.+-ggw §(§(((((§n  You shoot an arrow. The arrow hits the bog body!  The arrow freezes the bog body.+-gg̏+-ggݙ§ { ♣[n§§§.§§§§§+-gg7===5.1 (0.7+-gg7d§§§§§§+-gg,c _The bog body is moderately damaged.+-gg (((((You shoot an arrow. The arrow hits the bog body.  The arrow freezes the bog body.+-gg"+-gg4 S[§§§.§§§S   electric eel (wandering)  The bog body is heavily damaged.An electric eel comes into view.+-gg';L*§+-gg §§The bog body casts a spell at you.+-ggߧ§~§ { ♣[@§n§§.§§+-gg+9 (0.8+-gg+O§~§§§+-gg>A _Your stasis prevents you from being slowed.+-ggp §(((((((§§§+-gg S≈~§~[.n§§§.§§§§~S+-gg -6.6 (0.7+-gg( C§§+-gg p _You shoot an arrow. The arrow closely misses the bog body.+-ggL (((((§§§You shoot an arrow. The arrow hits the bog body.+-ggU+-gg[+-gg +-gg§S~~n, ♣[§§n†..+-ggR§§n 2 bog bodies+-gg(7.3+-gg7§+-gg` _The bog body is heavily damaged.,-gg?(((,-gĝ,,-gg≈S~n.[§§§n~~§~§8.0,-ggY>§§§,-ggko _You shoot an arrow. The arrow barely misses the bog body.,-ggԟ ((You shoot an arrow. The arrow hits the bog body!  The arrow freezes the bog body.,-gg*,-gg8§S~~n[§§~§~,-ggx9&7,-ggEI§§,-gg K` _The bog body is heavily damaged.,-gg׿ (§§§§You shoot an arrow. The arrow hits the bog body.,-ggI ,,-gg%K ,-ggU S~~~.≈n§§§§n~~~~,-ggV (9.4,-gge 9§,-gg{i ` _The bog body is heavily damaged.--ggAr  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..-ggOQ..###..........# #..## #... Limel the Marksant .#.#...........# #..## #... Formicid of Nemelex Xobeh ***... .####..........## ##...# #... Health: 88/88 ======================== .# ##...........# #....## ##>.. Magic: 15/19 ==================------ .# #............# ##.:#.#####.... AC: 6Str: 13 .-ggS.####......♣♣♣♣♣♣ ♣......#.###... EV: 11Int: 14 .#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.... SH: 0Dex: 30 ......♣♣ §S~~~.≈≈~~~≈~~♣♣♣..PP... XL: 14 Next: 19% Place: Lair:2 ......♣ , ♣n@.........⌠...... Noise: ===------  Time: 13139.4 (0.0) .####♣♣ {§§§§n..♣.♣...♣...⌠...##. B) +5 orcbow of Springtime {freeze, Dex+4} ##~~~~~~.~≈~≈~.~♣♣♣..##### Fire: B) +5 orcbow of Springtime {free #♣♣♣♣♣♣♣♣♣♣♣.-gg+T♣♣♣♣...##♣......######P.###nn 2 bog bodies####S   electric eel  You shoot an arrow. The arrow hits the bog body. _The bog body is heavily damaged.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/-gg/-ggpg..###..........# #..## #... Limel the Marksant .#.#...........# #..## #... Formicid of Nemelex Xobeh ***... .####..........## ##...# #... Health: 88/88 ======================== .# ##...........# #....## ##>.. Magic: 19/19 ======================== .# #............# ##.:#.#####.... AC: 6Str: 13 .####......♣♣♣♣♣♣ ♣......#.###... EV: 11/-ggInt: 14 .#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.... SH: 0Dex: 30 ......♣♣ §S~~~.≈≈~~~≈~~♣♣♣..PP... XL: 14 Next: 19% Place: Lair:2 ......♣ , ♣n@.........⌠...... Noise: ===------  Time: 13139.4 (0.0) .####♣♣ {§§§§n..♣.♣...♣...⌠...##. B) +5 orcbow of Springtime {freeze, Dex+4} ##~~~~~~.~≈~≈~.~♣♣♣..##### Fire: B) +5 orcbow of Springtime {free #♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##♣......######P.###nn 2 bog bod/-gg'ies####S   electric eel _The bog body is heavily damaged.Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateOkay, then./-ggT<§§/-ggk/-ggJ§§§§/-gg!. _/-gg=###.# #..## #...# #.#.# #..## #. ####.## ##...# #. # ##.# #....## ##>..P # #.# ##.:#.#####. ####......♣♣♣♣♣♣ ♣......#.###...# #.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.♣♣ §S~~~.≈≈~~~≈~~♣♣♣..PP.♣ , ♣n.@........⌠. ####♣♣ {§§§§n..♣.♣...♣...⌠...##.# # /-gg>~~~~~~.~≈~≈~.~♣♣♣..# ♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ###P.### #### /-gg/-gg/-gg#§S§§§.nn./-gg" §The bog body points at you and mumbles some strange words./-gg+]e≈†§§/-gg3^6---40.4 (1/-gg/q/-ggv( _You easily resist./-gg (You shoot an arrow. The arrow hits the bog body.  The arrow freezes the bog body./-ggn .§The bog body is heavily damaged./-ggy ****§†.n*The bog body gestures at you while chanting./-ggS /-gg-§S~.≈≈~°°.@..†.n.§~67------====1.2 (0.8§§ _The bolt of cold hits you!! You resist.0-gg`A}  You shoot an arrow. The arrow hits the bog body!!  The arrow freezes the bog body.0-ggI§[(§   bog body0-gg0-ggG0-gg§~Sn..§0-ggC 9------0-ggd22===-9 (0.7 _You destroy the bog body!0-gg{0-ggh _Your Shields skill increases to level 8!0-ggHN-0-ggR0-ggF _Unknown command.0-gg: §( You shoot an arrow. The arrow hits the bog body!!  The arrow freezes the bog body.0-gg?7T§§~~.0-gg9v70=======2.60-gg_H0-ggfa _The bog body is almost destroyed.1-gg'iV  You shoot an arrow. The arrow hits the bog body!!1-ggp[(S   electric eel1-ggl§§§.~1-gg m1=43.4 (0.81-ggE§§1-ggO _You destroy the bog body!1-ggRD§§1-ggDT1-gg_1-ggcF _Unknown command.1-ggc b§§(((((1-gg6  1-gg7 §§§S.[.You shoot an arrow. The arrow misses the electric eel.1-gg"A §§S*******The electric eel shoots out a bolt of lightning at you!1-ggE §§S.≈.@...1-ggr X65--4.21-ggF 1-gg% 7 _The bolt of electricity hits you!2-ggB(((((2-gg §§S.[.§2-gg9lYou shoot an arrow. The arrow misses the electric eel.2-ggW §§S*****2-gg`**The electric eel shoots out a bolt of lightning at you!2-ggQG§§§S.≈.@...2-ggQi52-----9 (0.72-gg&\L§§2-gg`  You shoot an arrow. The arrow misses the electric eel.The electric eel shoots out a bolt of lightning at you! 2-gga_The bolt of electricity hits you!  You shoot an arrow. The arrow misses the electric eel.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!2-gg(((§ _The bolt of electricity hits you!  You shoot an arrow. The arrow misses the electric eel.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  You shoot an arrow. The arrow hits the electric eel!  The arrow freezes the electric eel.2-gg§§§S.[.§2-gg`4---5.62-ggw2-ggd _The electric eel is heavily wounded.2-ggxW§2-gg:§2-gg)F _Unknown command.3-gg (((((§§You shoot an arrow.3-ggD§S.[.§§§§§5=6.33-ggK3-ggO_ _The arrow barely misses the electric eel.3-gg[;§§3-gg\3-ggeP§§§§3-gglF _Unknown command.3-gg9A §(((((§§You shoot an arrow.3-gg §S.[.§The arrow closely misses the electric eel.3-gg *****§**§The electric eel shoots out a bolt of lightning at you!3-ggf§§S.≈.@....§§3-ggg`4---7.03-ggTp?§§3-ggpt7 _The bolt of electricity hits you!3-gg,   You shoot an arrow. The arrow hits the electric eel!  The arrow freezes the electric eel.§§§(((3-ggԶ 3-gg s§§~§[.§†.3-gg̾ c7---8 (0.83-gga :§3-ggO P _You kill the electric eel!4-gg 34-gg 4-gg 4-gg i9=4-gg 4-gg L51=4-gg= 4-gg i3=4-gg 4-gg9 4-gg ^5==4-gg 4-gg 4-gg K7=4-gg 4-gg/ i9=4-gg 4-gg|4-gg%L61=4-gg4-gg4-gg( N63=4-gg 4-gg4-ggP4=4-gg`4-gga6=4-ggc4-ggk8=4-gg14-gg4-ggL70=4-gg4-gg#k2=4-gg$4-gg&4-gg'K4=4-gg(4-ggC,964-gg,2=4-gg].4-ggg4w8=4-ggL54-gg 6V80=4-gg94-ggr>4-gg?D2=4-gg?4-ggB4-ggoCU4=4-ggjD4-ggF4-ggBGK6=4-ggH4-ggkK4-ggKh8==4-gg M4-ggO4-ggQ4-ggWR4-ggKS4-ggV4-gga.#.#..# #..## #.. ..####..## ##...# # ..# ##...# #....## ##> ..# #..# ##.:#.#####... ..####4-ggb,♣♣♣♣♣♣ ♣......#.### ..#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##... .......♣♣§§§§§~.≈≈~~~≈~~♣♣♣..PP..♣ §§§§§.♣[..........⌠. #.####♣♣ §§§.†..@♣.♣...♣...⌠...##---69.8 (22.0) .## §§~~~~~.~≈~≈~.~♣♣♣..### ## ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##  ♣......###4-gg%cz ###P # 4-gg,k_§§§§~§§4-gglI---70.8 (234-ggrW§§§§4-ggu5 _Found a staircase to the Swamp.5-gg D Y§§§§5-ggE 5-ggM `§§§5-gg]Q H _No target in view!5-ggK§§§§5-ggP5-ggT§§ _No target in view!6-gg36-gg6-ggZ 6-gg6-gg$ _6-gg6-ggNE .#.#.# #..## #.####.## ##...# #.# ##.# #....## ##>.# #.# ##.:#.#####.####......♣♣♣♣♣♣ ♣......#.###.#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP.♣♣§>....♣[..⌠ ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...1.8 (1.0) 6-ggSF#.## ♣§§~~~~~.~≈~≈~.~♣♣♣..#♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##  ♣......###  ###P.###  ####6-ggF6-ggOK§§6-ggRE _Done exploring.6-gg6-gg6-gg6-gg5§§§§.†.@.0§§ _Done exploring.6-gg^6-ggc6-ggY6-ggJ§§§§6-gg6-ggB§§§6-ggXE _Done exploring.6-gga 36-gg5c 6-ggH Q§§§6-gg 6-gg^ 9§6-gg _No target in view! __Done exploring.6-gg 36-gg 6-ggM N§§§§6-gg 6-gg9 J§§6-gg| G __Done exploring.7-gg=37-ggC7-gg>_§§§7-gg7-gg9§7-ggR@ _Done exploring.7-ggZ37-gg[7-gg̈9§7-gg7-gg^§§§7-ggӕ7-ggL§§§7-gg7-ggwk§§§§§§7-ggt No target in view!7-ggu [§§§§7-ggy 7-gg L§§§7-gg No target in view!7-ggDFN§§§§7-ggG7-ggdOA§§7-ggQ No target in view!8-gg l[?25h[?0cNo target in view!  Search for what [Enter for "."]? 8-gg [?25l[?1c8-gg8-gg14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 8-ggn a - [Lair:2] a leather armourb - [Lair:2] a staircase to the Swamp  c - [Lair:2] a granite talisman  d - [Lair:2] a plate armour (1 further duplicate)  e - [Lair:2] a +0 robe (3 further duplicates)  f - [Lair:2] a shaft  g - [Lair:2] an orcbow  h - [Lair:2] 7 stones (14 further duplicates in 3 piles)  i - [Lair:2] a +0 short sword  j - [Lair:2] a +0 long sword  k - [Lair:2] a +0 trident  l - [Lair:2] a staircase to the Snake Pit  m - [Lair:2] a +0 dagger  n - [Lair:2] a +3 war axe of freezing:-ggxc  a - [Lair:2] a leather armour  l - [Lair:2] a staircase to the Snake Pit:-ggW  l - [Lair:2] a staircase to the Snake Pit  n - [Lair:2] a +3 war axe of freezing-gg  d - [Lair:2] a plate armour (1 further duplicate)  n - [Lair:2] a +3 war axe of freezing-ggR-ggo[-ggb...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 -ggc...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _Done exploring. -gghd[40m_Done exploring. _No target in view! _No target in view! _No target in view!  Search for what [Enter for "."]? .-ggiW§§§-gg1j-gg5oS§§§-ggXq. _-gg [[?25h[?0c  Search for what [Enter for "."]? -ggB [?25l[?1c-ggBOC14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a leather armourb - [Lair:2] a staircase to the Swamp  c - [Lair:2] a granite talisman  d - [Lair:2] a plate armour (1 further duplicate)  e - [Lair:2] a +0 robe (3 further duplicates)  f - [Lair:2] a shaft  g - [Lair:2] an orcbow  h - [Lair:2] 7 stones (14 further duplicates in 3 piles)  i - [Lair:2] a +0 short sword  j - [Lair:2] a +0 long sword  k - [Lair:2] a +0 trident  l - [Lair:2] a staircase to the Snake Pit  m - [Lair:2] a +0 dagger  n - [Lair:2] a +3 war axe of freezing-gg-ggm...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 -ggv...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _Done exploring. _[3-gg'7mNo target in view! _No target in view! _No target in view! _Search for what [Enter for "."]? .  Search for what [Enter for "."]? .-gg I§§-gg-ggx_§§§-gg` . _-ggj -ggen  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes-ggn 1% 3  b - Call ImpSummoning36% 2  c - Sublimation of Blood Necromancy36% 2  d - Metabolic Englaciation Hexes/Ice36% 5  e - PasswallEarth61% 3  f - Vampiric Draining Necromancy61% 3  g - Flame WaveConjuration/Fire91% 4  h - Sticky FlameFire/Alchemy91% 4  i - Leda's Liquefaction Alchemy/Earth95% 4  j - PetrifyAlchemy/Earth-ggIo 95% 4  k - Alistair's Intoxication Alchemy100% 5  l - Borgnjor's Vile Clutch Necromancy/Earth100% 5  m - Curse of AgonyNecromancy100% 5  n - Summon ForestSummoning/Translocation 100% 5  o - Eringya's Noxious Bog Alchemy-ggo 100% 6  p - HauntNecromancy/Summoning 100% 7  q - Malign GatewaySummoning/Translocation 100% 7  r - RimeblightIce/Necromancy100% 7  s - Borgnjor's Revivification Necromancy100% 8  t - Summon Horrible Things Summoning100% 8  u - Death's DoorNecromancy100% 9 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit-gg1-gg:-ggJ...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: -ggK[m24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _Done exploring. _No target in view! _No target in view! _No target in view! _Search for what [Enter for "."]? . _Search for what [Enter for "."]? .-ggLv§§§§§§No target in view!Search for what [Enter for "."]? .  Okay, then.§§§§§ _-gg?[[?25h[?0c  Search for what [Enter for "."]? -ggD [?25l[?1c-gg-gg?14 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a leather armourb - [Lair:2] a staircase to the Swamp  c - [Lair:2] a granite talisman  d - [Lair:2] a plate armour (1 further duplicate)  e - [Lair:2] a +0 robe (3 further duplicates)  f - [Lair:2] a shaft  g - [Lair:2] an orcbow  h - [Lair:2] 7 stones (14 further duplicates in 3 piles)  i - [Lair:2] a +0 short sword  j - [Lair:2] a +0 long sword  k - [Lair:2] a +0 trident  l - [Lair:2] a staircase to the Snake Pit  m - [Lair:2] a +0 dagger  n - [Lair:2] a +3 war axe of freezing-gg  a - [Lair:2] a leather armour  k - [Lair:2] a +0 trident-gg0  k - [Lair:2] a +0 trident  n - [Lair:2] a +3 war axe of freezing-gg-ggx-ggz...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: [39;49-ggAm24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _No target in view! _No target in view! _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _Okay, then.Search for what [Enter for "."]? .-gg*A§§-gg-gg'k§§§§§-gg. _-gg-ggRead which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 3 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected-gg  f - 2 scrolls of teleportation  J - a scroll of vulnerability-gg-gg|-ggM...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 -gg]...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _No target in view! _[-ggEmNo target in view! _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? .-gg}d §§§Okay, then.-gg -gg9§-gg. _-gg\-ggaWear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn) -gg{b] x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)  O - a scarf of resistance (worn)c - a +0 robe  z - an orb of energy  M - a +0 kite shield of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -gg?-gg-gg_...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 -ggT........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _No target in view! _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? . _Okay, then.-gg'§ _Search for what [Enter for "."]? .Okay, then.Search for what [Enter for "."]? .Okay, then.  -gg-ggM§§§-gg . _-ggͭ Read which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 3 scrolls of enchant weapon  w - a scroll of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected-gg  f - 2 scrolls of teleportation  J - a scroll of vulnerability-ggO-ggX-gg=c...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 -ggQd...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......###-ggd###P.####### _Search for what [Enter for "."]? . _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? . _Okay, then. _Okay, then.-ggm§§ _Okay, then.Search for what [Enter for "."]? .Okay, then.  -ggn-ggauL§§§-ggx. _-gg4 I§§-gg -gg L§§-gg Okay, then.Search for what [Enter for "."]? .Okay, then.Unknown command.-ggh fInventory: 45/52 slots Hand Weapons (go to first with ))  B - the +5 orcbow of Springtime (weapon) {freeze, Dex+4}  a - a +2 heavy slingA - a +0 longbow  N - a +0 triple crossbow of freezing Missiles (go to first with ()  E - a throwing net Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)  O - a scarf of resistance (worn)c - a +0 robe  z - an orb of energy  M - a +0 kite shield of cold resistance Jewellery (go to first with "=)  g - a +6 ring of dexterity (right hand)  l - a ring of protection from fire (left hand)  u - an amulet of regeneration (around neck)o - a +6 ring of strength  q - an amulet of magic regeneration  D - the ring "Istu" {Int+6 SInv} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]-gg`>N - a +0 triple crossbow of freezing. A crossbow with three strings arranged in series to provide exceptional power, initially designed as a siege weapon and then scaled down. It takes a considerable amount of time to load and fire. Base accuracy: -2 Base damage: 23 Base attack delay: 2.3 This weapon's minimum attack delay (1.0) is reached at skill level 26.  Your skill: 18.9; use (s) to set 26.0 as a target for Ranged Weapons.  At 100% training you would reach 26.0 in about 3.4 XLs.  At current training (66%) you reach 26.0 in about 5.0 XLs. Your +0 troll leather armour slightly slows your attacks with this weapon.  Current attack delay: 1.3. Damage rating: 48 (Base 23 x 150% (Dex) x 140% (Skill)). Freeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. If you switch to wielding this weapon: Your EV would decrease by 0.3 (11.9 -> 11.7). This weapon falls into the 'Ranged Weapons' category. It is a weapon for one (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.-ggInventory: 45/52 slots Hand Weapons (go to first with ))  B - the +5 orcbow of Springtime (weapon) {freeze, Dex+4}  a - a +2 heavy sling  A - a +0 longbow  N - a +0 triple crossbow of freezing Missiles (go to first with ()  E - a throwing net Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)  O - a scarf of resistance (worn)  c - a +0 robe  z - an orb of energy  M - a +0 kite shield of cold resistance Jewellery (go to first with "=)  g - a +6 ring of dexterity (right hand)  l - a ring of protection from fire (left hand)  u - an amulet of regeneration (around neck)  o - a +6 ring of strength  q - an amulet of magic regeneration  D - the ring "Istu" {Int+6 SInv} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [-ggʉnEsc] exit[top]-ggh-gg;i-ggt-ggɁ...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... -ggs...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 -gg##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _Okay, then. _Search for what [Enter for "."]? . _Okay, then. _Okay, then. _Okay, then. _Unknown command.-gg^s§§§§§§-gg-gg?Z§§§§-ggo-gg   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   1.7  +1   i - Spellcasting   3.5   4.0   0           b - Unarmed Combat   0.0   1.0   0   j - Hexes  14.2  12.7  +2   c - Throwing   0.0   1.0   0   k - Translocations   0.0   0.7  +2       l - Fire Magic   1.0   2.0   0 [-gg8 40m  d * Ranged Weapons  18.9  24.5   0   m - Ice Magic   0.0   1.0   0           e - Armour   0.0   0.8  +1   n - Invocations   0.0   0.7  +2   f - Dodging   1.7   2.4  -1   o - Evocations   0.0   0.8  +1  g + Shields8.1   5.3  +3       h - Stealth   0.0   0.6  +3   [34-ggt m                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-ggL-ggU-gg]...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0-ggi_Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _Okay, then. _Search for what [Enter for "."]? . _Okay, then. _Okay, then. _Okay, then. _Unknown command.-ggsv§§§-gg|Q§§-ggh §§§§ _Unknown command.  Your movement speed is average.  Your attack delay is about 0.7 (and cannot be improved with additional weapon  skill).  Your damage rating with the +5 orcbow of Springtime {freeze, Dex+4} is about 28 (Base 11 x 150% (Dex) x 140% (Skill) + 5 (Ench)).§§§§-gg f _Your base attributes are Str 13, Int 14, Dex 20.-ggP-gg)Wear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn) -gg) y - a +1 pair of boots (worn)  O - a scarf of resistance (worn)c - a +0 robe  z - an orb of energy  M - a +0 kite shield of cold resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -gg -gg!...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... -gg...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 11Int: 14 ........♣♣§§§~~~.≈≈~~~≈~~♣♣♣..PP. SH: 0Dex: 30 ........♣♣§>....♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 -ggu##.####♣♣♣§§§.†.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13171.8 (0.0) #.## ♣§§~~~~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###-ggX♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.#######Your movement speed is average.  Your attack delay is about 0.7 (and cannot be improved with additional weapon  skill).  Your damage rating with the +5 orcbow of Springtime {freeze, Dex+4} is about 28(Base 11 x 150% (Dex) x 140% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 14, Dex 20.-gg#≈§§≈§§§§§§-gg$22.8 (1 _-gg+Y§§§§§§-gg 5 §§§§§>§§You start putting on your armour.-gg<+3.8 (2-gg/> §-gg? §-gg§§§§§§§§§≈§§§†§4.8 (3-gg4_§§§§§§-gg §§§~§§§..§§†.≈~§-gg!+5.8 (4-gg&W§§§§§-gg=-§§§~§§§.§§§§.§§§§§§-gg-+6.8 (5-gg1c§§§.§§-gg6 014 _You continue putting on your +0 kite shield of cold resistance. x4  You finish putting on your +0 kite shield of cold resistance.-gg}8C§§-gg:Q _You feel resistant to cold.-gg. §§.§§§§ _You feel resistant to cold.  Your movement speed is average.  Your attack delay is about 0.8 (and cannot be improved with additional weapon  skill) (and is slowed by your shield).r damage rating with the +5 orcbow of Springtime {freeze, Dex+4} is about 28 (Base 11 x 150% (Dex) x 140% (Skill) + 5 (Ench)).-ggb0 -gg6 9§-gg: f _Your base attributes are Str 13, Int 14, Dex 20.-gghH§§-ggi-ggqq§§§§.§§-gguF _Unknown command.-gghH  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-gg-gg Your spells (cast)TypeFailure Level-gga - JinxbiteHexes1%2  b - Sigil of BindingHexes1%3  c - Inner FlameHexes/Fire10% 3  d + Cause FearHexes1% 4  e - SlowHexes1% 1  f - Ensorcelled Hibernation Hexes/Ice6% 2 -ggb, g - Dimensional Bullseye Hexes/Translocation 36% 4 Select a spell to cast[!]/[I] toggle spell headers-gg -gg...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... -gg6...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 10Int: 14 ........♣♣§§§~§~.≈≈~~~≈~~♣♣♣..PP. SH: 14Dex: 30 ........♣♣§§§.§.♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.§.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13176.8 (0.0) #.##-gg) ♣§§§§§~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.#######Your damage rating with the +5 orcbow of Springtime {freeze, Dex+4} is about 28(Base 11 x 150% (Dex) x 140% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 14, Dex 20. _Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ggw...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6-gg Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 10Int: 14 ........♣♣§§§~§~.≈≈~~~≈~~♣♣♣..PP. SH: 14Dex: 30 ........♣♣§§§.§.♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.§.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13176.8 (0.0) #.## ♣§§§§§~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.#######[18-ggW;2HYour damage rating with the +5 orcbow of Springtime {freeze, Dex+4} is about 28(Base 11 x 150% (Dex) x 140% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 14, Dex 20. _Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-ggx §§§§§Okay, then.-gg-ggr§§§.§§-gg. _-ggn&-gg*C  Skill  Level Cost  Apt Skill  Level Cost  Apt -gg~+ a - Fighting   1.1   1.7  +1   i - Spellcasting   3.5   4.0   0           b - Unarmed Combat   0.0   1.0   0   j - Hexes  14.2  12.7  +2   c - Throwing   0.0   1.0   0   k - Translocations   0.0   0.7  +2       l - Fire Magic   1.0   2.0   0  -ggA, d * Ranged Weapons  18.9  24.5   0   m - Ice Magic   0.0   1.0   0           e - Armour   0.0   0.8  +1   n - Invocations   0.0   0.7  +2   f - Dodging   1.7   2.4  -1   o - Evocations   0.0   0.8  +1  g + Shields-gg,O8.1   5.3  +3       h - Stealth   0.0   0.6  +3                  -gg2                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-gg! -ggl' -gg1 ...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== -gg2 ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 10Int: 14 ........♣♣§§§~§~.≈≈~~~≈~~♣♣♣..PP. SH: 14Dex: 30 ........♣♣§§§.§.♣[..........⌠.... XL: 14 Next: 24% Place: Lair:2 ##.####♣♣♣§§§.§.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13176.8 (0.0) #.## ♣§§§§§~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} -gg3 ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.#######(Base 11 x 150% (Dex) x 140% (Skill) + 5 (Ench)). _Your base attributes are Str 13, Int 14, Dex 20. _Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.-gg< d§§§§§-gg> -gg3F U§§§-ggI -gg*-ggP,-gg\--ggT§§§-ggV-gg:)b§§§§-gg~,E _Done exploring.-gg.C3-ggE-gg2u§.§§§.§§§§§§-ggd§§§§§§-ggE _Done exploring..gg1.ggF3Where to? (Tab - IceCv @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairS - SwampP - Snake Pit .gg!.ggeF...#.#...........# #..## #. Limel the Marksant ...####..........## ##...# #. Formicid of Nemelex Xobeh ***... ...# ##...........# #....## ##> Health: 88/88 ======================== ...# #............# ##.:#.#####.. Magic: 19/19 ======================== ...####......♣♣♣♣♣♣ ♣......#.###. AC: 6Str: 13 ...#.#...♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##.. EV: 10Int: 14 ........♣♣§§§~§~.≈≈~~~≈~~♣♣♣..PP. SH: 14Dex: 30 ........♣♣§§§.§.♣[..........⌠.... XL: 14 Next: .gg HN[39;49m24% Place: Lair:2 ##.####♣♣♣§§§.§.@.♣.♣...♣...⌠...# Noise: ---------  Time: 13176.8 (0.0) #.## ♣§§§§§~~.~≈~≈~.~♣♣♣..### B) +5 orcbow of Springtime {freeze, Dex+4} ###♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣...##Fire: B) +5 orcbow of Springtime {free♣......######P.####### _Unknown command.Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Done exploring. _Done exploring..ggI.ggW.gg[.gg'\$ _.ggf.gg p  Things that are here:  a +0 leather armour; a bog body corpse.ggr.ggs _.ggXt.ggDw.ggy.ggYz.ggz.gg(.gg.ggׇ.gg.gg.gg,.ggR.ggœ.gg,.gg&.gg.ggě.ggh.gg.gg.gg,.gg].ggk.gg,.gg.gg.ggm.gg׮.ggЯ.gg.gg`.ggʹ.ggе.gg.ggQ,.gg.ggR  There is a fountain of clear blue water here..gg.gg6 _.gg.gg.gg,.ggl.gg.gg,.gg.ggW.gg,.gg{.gg.gg,.ggS.gg.gg.gg.gg.gg%.gg,.ggU.gg>.gg .gg.gg.ggQ o  There is a stone staircase leading down here..gg .gg_ $ _.gg .gg 3.gg .gg B.gg& *  . #########  .. #........  ... .........  .... #........  .....##........  #.....  #..@....... 98.6 (21.8) #P.....>...  ###........ #..#.#.PP.gg( c##......###....#. .+P... _You climb downwards.  Found a stone staircase leading down..ggQ. .gg0 a _There is a stone staircase leading up here..ggBc3.gge.gg4g.gg... ###........ #..#.#.PPS   water moccasin (asleep)##......###....#.#.+P201.6 (3.0).ggh+2.6 (4.gg|%.ggQ+a _A water moccasin comes into view..gg 6 ### #..P .... .....   .....#   ......###  ........#  .......@#  S....##...........  ... ##..<.......  . #P.....>...  ###........  #..#.#.PP  ##......#  ##....#  .#.+P .ggą  ### #..P .... .....   .....#   ......###  ........#  .gg? .......@#  S....##...........  ... ##..<.......  . #P.....> ###..... #..#.#.PP  ##.... ##. .#.+P.gg .gg .ggr .gg̙ e _A water moccasin is nearby!.gg:x^ ### #..P .....ggky .....   .....#   ......###  ........#  .......@#  S....##...........  ... ##..<.......  . #P.....>...  ###........  #..#.#.PP  ##......#  ##....#  .#.+P [9;17H.ggg ### #..P .... .....   .....#   .gg......###  ........#  .......@#  S....##...........  ... ##..<.......  . #P.....> ###..... #..#.#.PP  ##.... .ggq##. .#.+P.gg.gg.gg%.gg*e _A water moccasin is nearby!.ggF`  .gga8Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ggo ^  You beckon some vexing sprites to accompany your attacks..gg 7---==3.6 (1Will/2 Jinx .gg! .gg ; _You feel your willpower being sapped..ggD ((((((S  slow)  You shoot an arrow. The arrow hits the water moccasin.  The water moccasin seems to slow down. The arrow freezes the water moccasin..ggG;*.gg  The water moccasin is moderately wounded.A giggling sprite leaps out and makes the water moccasin trip over its own  tail..gg0....S.., very drained)=4.5 (0.9.gg}.ggkf _The water moccasin is heavily wounded..gg+c  You shoot an arrow. The arrow hits the water moccasin!  .gg,LThe water moccasin seems to slow down. The arrow freezes the water moccasin..gg0(((.((.ggF...... .ggKl55.4 _You kill the water moccasin!.ggp _Your Ranged Weapons skill increases to level 19!.gg{4.gg".gg%H _No target in view!.gg.gg.gg.ggH _No target in view!.gg`.gg.gg.gg.gg8; _.gg.ggE---.gg .gg? { _The sprites lose interest in your situation..gg .gg  .ggD .gg L8=.gg; .gg .ggn .gg0 .gg: .gg .gg .gg .gg .gg .ggj .gg :=.gg .ggE" .gg" .gge# .gg& c9==.gg' .ggl- 4 _Magic restored..gg0 .gg~1 .ggn2 .gg5 .ggB  #### ##..P# #..... ##..... ##########......## #.. ###.. #..##..---16.4 (11.0) #........##........#......##...........##..... ##..<.......#....) #P.>...#..... ###........#..... #..#.#.PP##...# ##.....###....#.gg5L .ggM H---7.4 (12.gg4U .gg>X # _Found a mace..gga .ggb .ggc .ggUg .gg1k .ggk .gg\r ,.gg$s Q==.ggdt .ggw .gg} .gg0~ .gg  .ggˁ .gg .gg .gg .gg .gg .gg< .ggq .gg .ggN .gg .ggZ .gg] .gg8 .gg՝ .gg .gg .gg .gg1 .gg .gg <  You see here a +0 mace..gg* .ggh _.gg/ .ggX .ggZ ,.gge .gg .ggM  ##......###.........  #........##........  ........##........   #......##...........   ##......##..<.......   #....)###P.....>...   #.....# ###..   #.....# #..#.#.PP  .ggh  ##..@## ##......#20   ###..# ##....#   $.## .#.+P   ...# ...   .....   ......   $......  ....<....  .gg B8.4 (11.gg! .gg 9 _Found a stone staircase leading up..gg_.gg`.gga.gg1d.gg!h.ggp _You feel your willpower return..gg?r.ggv,.gg~x.ggP|O _You now have 1156 gold pieces (gained 14)..gg.ggx.gg`.gg}.gg,.gg.gg.gg1.gg.gg.ggP.gg.ggg,.gg.gg.gg.gg5.gg.gg.ggq.gg.gg?O _You now have 1169 gold pieces (gained 13)..gg.gg.ggR.gg$.gg.gg.gg.gg.gg.gg}.gg.gg\.gg8.gg.ggm.ggU.gg2B.gg.ggR.gg3,.gg{.gg,.gg.gg^.gg.gg.ggy.gg.ggr.ggg,.gg.gg.gg.ggB.gg.gg .ggH #.....# #..#.#.PP  ##...## ##......#  ###..# ##....#  #####..## .#.#.+P .gg ##..#...### ......  ##.........# P.....  #..........# #......  #.........####.......  #P....<......@......[ 47.4 (19  #.........#.#........  ##.........###.......  #........## .......  ###.###.## #...... #.. ### ####P. #.. . #.P #P.gg.gg.ggu%8.4 (20.gg .gg ( _Found a ring mail..ggUz.gg|3.gg.gg.ggh,.ggގ.gg,.gg.gg&.gg\.gg.gg.ggѩ.gg.gg.ggJ.gg .gg.gg.ggT.gg.gg.gg[.gg.gg.ggB.gg.gg.gg.ggF,.gg_.gg.gg$,.ggy.gg.gg.gg.gg{.gg.gg>,.ggb.gg.gg.gg .ggZ .gg .gg^.ggD.gg1.gg.gg.gg.gg.gg|.gg .gg|!.gg".ggy%.ggk/=##......####....###.#.#.+P# ### ##.......# ######.P# #P.......#####.......<  ##........##..+... ##.........##.#P.. ........[..#.....F #..........#... ##...........###.........P## #..ggd1<##.........# ###..#.+#####P.P#.# ### .##....# #F   blink frog (asleep)###.## #.# #+.ggL?| 63.4 (15  A blink frog comes into view..ggA,4.4 (16.ggzH.gggL; _Found an escape hatch in the ceiling..ggd{      ###   ######.P#  #P.###.......<  ##...#..+........ ........##.#P........ ........[..#...........F ...#....@....... ....###........  ..P## #........   ###..#.+.   ### .#   #   #.# #+.gg^L      ###   ######.P#  #P.###.......<  ##...#..+........ ........##.#P........ .......[..#...........F ...#....@....... ....###........  ..P## #........   ###..#.+.   ### .#.gg  #   #.# #+.ggh .gg .gg.gga _A blink frog is nearby!.ggu C      ###   ######.P#  #P.###.......<  ##...#..+........ ........##.#P........ ........[..#...........F ...#....@....... ....###........  ..P## #........   ###..#.+.   ### .#   #   .gg 8#.# #+.gg[ Y      ###   ######.P#  #P.###.......<  ##...#..+........ ........##.#P........ .......[..#...........F ...#....@....... ....###........  ..P## #........   ###..#.+.   ### .# .gg` #   #.# #+.gge .ggf .ggm .ggUz _A blink frog is nearby!You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog!.gg} x(((†(((.ggJ D.......gg C6===5.3 (0.9).gg .gg N _You kill the blink frog!.ggY+ 3.gg- .gg2 .gg< #....##.#.#.+P# #####.......# ######.P#P#P.#####.......<. ##........##..+.. #.........##.#P. .......[..#.....†.........#..........###.F..P## #.F #..# ###..#.+.gg> ###P.P#.# ### .# #....### ####.##  FF 2 blink frogs (asleep) #.##+ .gg`I u 0  2 blink frogs come into view..ggK ,.ggKO .ggTX FFFF1 wandering)The blink frog croaks. You hear a croak..ggw` 3-6.3 (1.gg(b .gg r ((((((( _The blink frog moves out of view. _A blink frog comes into view..gg y  You shoot an arrow. The arrow misses the blink frog..gg .gg[ .gg8.gg ....F..FFFF 3 blink frogs.ggY 5=7.2 (0.9.gg.gg> _The blink frog gives a loud, deep croak!.gg    ###   ######.P#P  ###.......<. #..+......... ##.#P......... [..#...........†. #............. .gg4[#.@....F..  #.......FF  ###..#.+..   ### .#   #   #.# #+.gg .f    ###   ######.P#P  ###.......<. #..+......... ##.#P......... [..#...........†. #............. #.@....F..  #.......FF  ###..#.+..   ### .#      #.# #+ .ggr8.gg9.gg6C.ggsU (((( _There are monsters nearby!You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog..ggV.gg,.gg.gg ...F.FFFF 4 blink frogs (1 wandering)The blink frog is moderately wounded..gg(8.1.gg,.gg  ((((((( _A blink frog comes into view..gg  You shoot an arrow. The arrow barely misses the blink frog..gg.ggx..F.FF.F....gg2F.ggǫ.gg.gg$9 (0.8.gg.gg .gg_The blink frog croaks..ggT    ###   ######.P#P  ###.......<. #..+......... ##.#P......... [..#...........†. #............. #.@..F.FF.  #.....F...  ###..#.+..   ### .#   #   #.# #+.gg,    ###   ######.P#P  ###.......<. #..+......... ##.#P......... [..#...........†. #............. #.@..F.FF.  #.....F...  ###..#.+..   ### .#      #.# #+ .gg.gg .gg] .gg( _There are monsters nearby!You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog!.gg2 ((† 3.gg8 .gg .gg .ggݿ .gg] .F†FF....gga 579.8 (0.9.gg .gg5 ((((You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog! _You kill the blink frog!  The arrow closely misses the blink frog.  The arrow hits the blink frog!! The arrow freezes the blink frog!.gg‰   The blink frog is almost dead..gg .gg dF.F.§.gg̞ - 2.ggɟ .gg .gg .gg '70.6 (0.8.gg .gg  .gg .gg; _The blink frog blinks!.ggv  ((You shoot an arrow. The arrow barely misses the blink frog.The arrow hits the blink frog!! The arrow freezes the blink frog..gg> .ggSA q  The blink frog is heavily wounded..ggL jFF.†.gg(N -1.6 (1.0.ggoV .ggY 8 _You block the blink frog's attack..ggx$`  You shoot an arrow. The arrow hits the blink frog!!  .gg&!The arrow freezes the blink frog..gg,†   blink frog.gg{G  You kill the blink frog!.gg ~.ggq582.4 (0.8.gg.ggA _The blink frog hits you but does no damage..ggC(((((((.gg~.gg0FF.†....F 2 blink frogs.gg(3.2.gg^.gg _You shoot an arrow. The arrow misses the blink frog. The blink frog misses you..gg  You shoot an arrow. The arrow hits the blink frog!  The arrow freezes the blink frog!.ggOZm  The blink frog is almost dead..gg|eV§F.ggf(4.0.ggp.gg'tr _The blink frog closely misses you. The blink frog blinks! x2.gg@y (((((((You shoot an arrow..ggD\  The arrow completely misses the blink frog..ggR`F@..†....F..gga-5.0 (1.0.ggwj.ggo, _The blink frog blinks!.ggߋ4.gg.ggF _Unknown command..gg 4(.gg| .ggw~ .ggi FF§§You shoot an arrow. The arrow misses the blink frog. The blink frog blinks! x2.ggh +9 (0.9.gg .gg P _The blink frog misses you..gg  You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog..gg †   blink frog.ggy1]  You kill the blink frog!.gg33.gg;.§F .gg4@096.8.ggJG.gg^L, _The blink frog blinks!.ggh  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog..gg:qt(†(.ggI...gg~1307.7.gg .gg]N _You kill the blink frog!.ggo.gg .gg!.gge&H _No target in view!.gg,+.gg,.gg-6.gg:H _No target in view!.gg .gg .gg{ .gg H _No target in view!.gg .gg .gg} .ggk .gg+ .ggɬ : _.gg .ggh .ggs .ggU .gg .gg .gg .gg .gg .gg .gg .gg< .gg .ggF .gg .gg .gg^ 7 _You open the door..gg .gg .gg .gg @  There is an open door here..ggb .gg8  _.gg .gg; .gg| .gg* .gg .gg .ggG .gg .gg .gg .gg .gg .ggr .gg .gg .ggL ,.gg .gg .gg .gg .gg' .gg .......###....†.....# .....P## #..........# ......# ###..#.'...# #P.P#.# #####.#### ....### ##.# #.## #..#  #.# #..##  #+ ######+#.##  ~~.....@..# .gg f---89.7 (12.0) ~.~........#  ≈≈~~~!....+.#  ≈≈≈≈......#. ~≈≈≈~~....# ... .~≈~~~....# ### >.~~~.....# .~~≈~.......gg .ggA I---90.7 (13.gg .gg~ ; _Found a stone staircase leading down..gg .gg2 .ggo .gg .gg .gg .gg0 X.gg .gg.# ###..#.'...# ###P.P#.# #####.####  #....### ##.#  ###.## #..#  #.#  #..## .gg #+ #######+#.## .#~~........## ~~~.~........#≈≈≈~~~@....+.#≈≈≈≈≈≈......#..#~~≈≈≈~~....# ...~..~≈~~~....# ###~>.~~~.....#.gg<≈~.~~≈~......#≈≈~≈≈~~..##≈≈≈≈≈~...####.gg12.7 (2.0).gg)+3.7 (3.gg .gg>X _S - a lumpy clear potion .ggp| .gg} .gg~ .ggn .gg  .gg> .ggK .gg .gg .ggӣ .gg .gg .ggx .gg .gg .gg .gg .ggA .ggٲ .gg .gg .gg .gg .ggC .ggd .gg .gg .gg .gg% .ggz .gg .gg .gg .gg ≈≈≈≈≈≈......#..# ≈≈~~≈≈≈~~....# ... ≈~..~≈~~~....# ### ≈~~>.~~~.....## ≈≈~.~~≈~......# ≈≈≈~≈≈~~.....##≈≈≈≈≈≈~...#### .ggy.~~≈~~...## .~.~~..@.# 303.7 (10.0)#.P##.P.+#  # #....  #..... ....... .#..! .#......... ###[......... .gg .gg,4.7 (11 .gg .ggm) _Found a scale mail. .ggA3 .ggC .ggG .ggL .ggM .ggT, .ggp^2≈~..~≈~~~....# ###~~>.~~~.....## ≈~.~~≈~......# ≈≈~≈≈~~.....#≈≈≈≈~...#### .~~≈~~...## .~.~~....# #.P##.P.+###### # #..@......#5.7 (1.0) #.........P .gg_ #...........+....#..!......P##.#...####[.........# ##.# #.># .ggi .ggUk+6.7 (2 .ggIs .ggv; _Found a stone staircase leading down. .gg .gg .gg$ .gg'H _No target in view! .gg3 .ggU .ggƣF..0 .ggR .ggѭ .gg7j _Key pressed, stopping explore. .gg .ggl .ggH _No target in view! .ggՁ 3 .gg , .ggU P _ .gg  _S - 2 lumpy clear potions (gained 1) .gg] B .gg, , .ggb  .gg< , .gg , .gg  .gg  .ggN , .gg  .gg  .gg  .gg   .gg  .gg"  .gg  .ggJ  .gg  .ggY  .gg( , .ggk  .ggv 7 _You open the door. .gg  .gg  .ggX  .ggy! @  There is an open door here. .gg20 r ≈≈≈~≈≈~~.....## .+ ≈≈≈≈≈≈~...#### ##. .~~≈~~...#### #..# #.~.~~....##..#.+.#.#.P##.P.+######.......# # #.........#........# ###.........PF.......####...........+F......@'....#.........PF.......###.#..........#....|.... ###[.........#....## ##.........# .gg1 ####.## #.>.......# ## ###P.###.#. FFF 3 blink frogs (asleep) #### ##  .ggE 019.7 (13.0) .gg*G -20.7 (14 .ggQ  .gg9W ] _3 blink frogs come into view. .gg ((((((F2 asleep)You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog!  The blink frog croaks. .ggL,m  The blink frog is almost dead. .gg- .gg/ .gg70 .ggs6  The blink frog gives a loud, deep croak!  A blink frog comes into view. .gg.FF§...F.....FFFFF 4 blink frogs (2 wandering) .gg ;===1.0) .gg .gg\ .gg#/  --more-- .gg:- _The blink frog blinks! .ggbaYou shoot an arrow.  The blink frog croaks. x2  The arrow hits the blink frog! The arrow freezes the blink frog. .ggZj†(FF 3 blink frogs .gg .ggL]You kill the blink frog! .gg .gg+ .ggZ .ggH NA blink frog comes into view. .ggF.F.§FF 4 blink frogs (1 wandering) .gg512.6 (0.9 .gg* .gg0, _The blink frog blinks! .ggM Y(((Fslow)A blink frog comes into view. _The blink frog blinks!gives a loud, deep croak!. The blink frog seems to slow down.  The arrow freezes the blink frog. .gg  .gg  .gg  .gg; .F.F.FF... .ggC -3.4 (0.8 .gg  .ggt 8 _The blink frog is lightly wounded. .ggê ((((The arrow freezes the blink frog. _The blink frog is lightly wounded.  You shoot an arrow.  The arrow closely misses the blink frog.The arrow hits the blink frog! The arrow freezes the blink frog. .gg3  .gg4 , .gg5  .gg0F .F.FF... .ggG (4.2 .ggS  .gg8Z b _The blink frog is heavily wounded. .ggH((( .gg+X  You shoot an arrow. The arrow barely misses the blink frog. .ggY .ggZ .gg=[ .ggfi .F.F.....F..F .ggl(5.0 .gggv .gg1@ _The blink frog is no longer moving slowly. .gg\ (You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog! .ggc  The blink frog is almost dead. .gge .ggf .ggZsF.§..F.F§F .ggt&8 .gg/ .ggT/ _The blink frog blinks! x2 .gg/  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog. .ggq. 3 .gg^ .ggO , .gg! .gg..F..FF. .gg4526.7 (0.9 .ggA .ggFN _You kill the blink frog! .ggh>((((((( .gg#  .gg& y  You shoot an arrow. The arrow misses the blink frog. .gg4 .F.......FF. .gg*6 -7.5 (0.8 .ggA  .gg8G W _The blink frog barely misses you. .gg Z (1 slow)You shoot an arrow. The arrow hits the blink frog.  The blink frog seems to slow down. The arrow freezes the blink frog. .gg q  The blink frog is heavily wounded. .gg .F.The blink frog barely misses you. You block the blink frog's attack. .ggz ]0---8.5 (1.0 .gg  .gg~ . _The blink frog hits you! .ggx  You shoot an arrow. The arrow hits the blink frog.  The arrow freezes the blink frog. .gg#r  The blink frog is severely wounded. .gg$j73-----9.3 (0.8 .gg, .ggG0U _You block the blink frog's attack. x2; The blink frog hits you! .ggy (((((((You shoot an arrow. .gg~ ......FThe arrow closely misses the blink frog.The blink frog closely misses you. You block the blink frog's attack. .ggb4=-30.1 .gg .gg. _The blink frog hits you. .gg  You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog. .ggQ|. 2 blink frogs .ggޒp .You kill the blink frog! .gg^66--39 .gg .ggQ _You block the blink frog's attack. The blink frog hits you! .gg  You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog! .gg.   blink frog .ggn  You kill the blink frog!The blink frog barely misses you. The blink frog hits you! .ggzF..§... .ggy59----41.8 (0.9 .ggT .gg, _The blink frog blinks! .ggA ≈≈≈~≈≈~~.....## .+ ≈≈≈≈≈≈~...#### ##. .~~≈~~...## ## #..# #.~.~~....# #..#.+.#.#.P##.P.+###### .# # #.........# ......†.# ###.........P ....F..§####...........+  .gg"C ........@....#.........P ........###.#.# ....|.... ###[.# .########.#### ###P.###.#.  .ggF  .gg]  .gg^ a....F .gg_ o61-----2.8 (1.0 .ggk  .ggp Q _There is an open door here..gg3i≈≈≈~≈≈~~.....## .+ ≈≈≈≈≈≈~...#### ##. .~~≈~~...## ## #..# #.~.~~....# #..#.+.#.#.P##.P.+###### ........# # #...# ......†.# ###..P ........####.+ .....F..'@...#..gg2P ........###.#.# ....|.... ###[...# ........######.### ###P.###.#. .ggS.ggw.gg4F..F.gglr63=---3 _.ggT.ggW ( (slow)You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog!.ggm  The blink frog is almost dead..ggm..'F.ggwj5====4.gg.ggy, _The blink frog blinks!.gg~ (((((((You shoot an arrow..gg&] i...F....gg^ [6=5.6 (0.8.ggg .ggyl ^ _The arrow closely misses the blink frog..ggݲ  You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog..ggW g(((..ggYF @.....ggJ e8=6.5 (0.9.ggSU .ggV N _You kill the blink frog!.gg.gg$.gg.ggd"H _No target in view!.gg.gg.ggؾ.ggH _No target in view!.gg< 3.ggH 70= _2=.ggP ,.ggU a4=.ggZ 6=.ggb` a8=.ggfd .gg:f l80=.ggg .ggl .ggl K2=.ggm .ggu 4=.gg2{ w6=.gg 8==.gg 1 _HP restored..gg* 3.gg .ggݔ @  There is an open door here..ggE .gg  _.gg .gg .ggަ X.ggO e=.gg '##. .~~≈~~####..###.~.~~....###..#.+.#.#.P##.P.+####.ggY } #P........# # #........ .+......†.# ###........ ..........####.... ..........'....#........ ..........###.#... ......|@...####[........--- .#........## ##........ #######.## #.>...... ### ###P.###. #### # .gg  ##. .~~≈~~...## ####..###.~.~~....# ###..#.+.#.#.P##.P.+#P.# # ##.+......†.# ###P..........#####..........'....##...###.##......@....####[.#.## ## #.## #.> ### ###P.### ####.gg 050.5 (14.0).gg" H---1.5 (15.gg .gg t _You see here a staff of earth..gg3.ggô.gg .ggH.gg $ _.gg.gg.gg=.gg.gg^.gg".ggK.gg.gg.gg'.gg<.gg.gg.gg.gg,.gga.gg.ggx.gg.gg.gg.gg,.gg.gg%.ggkA  You enter the shallow water..gg+@Water .gg.ggN _Moving in this stuff is going to be slow..gg% .gg .ggL .gg.gg7.gg.ggi.gg.gg.ggs.gg .gg",.gg#.ggY&.gg),.gg*.gg..gg/.gg0.ggn1.gg4.gg=i#.. ### #####P.P#.# #####.#.. #....### ##.#.P ###.## #..#P #.#.# # ..#+############+# #........#~~ #.......~~~.~ ####.......~≈≈≈~~~.gg> #P.$@....~≈≈≈≈≈≈≈S.....+.....~≈≈~~≈≈≈~~##### #.....~≈~..~≈~~~#....~~≈~~>.~~~...##.....~≈≈~.~~≈~...#......~≈≈≈~≈≈~~... S   water moccasin (asleep)###.+#.~≈≈≈≈≈≈~...###.##~.~~≈~~...######..###.~.~~....#.ggJ/66.7 (15.2.ggK,7.7 (16.ggQ.ggIVa _A water moccasin comes into view..gg  #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~ S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ ##.##~.~ . .gg_k #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~ S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ ##.##~.~ ..ggMm .gg$t.ggu.gg{.gg~e _A water moccasin is nearby!.ggn #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~ S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ .ggoD##.##~.~ . .gg  #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~ S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ ##.##~.~ ..gg .gg .gg .gg e _A water moccasin is nearby!.gga  #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~ S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ ##.##~.~ . .gg  #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~ S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ ##.##~.~ ..gg .gg- .gg# .gg  e _A water moccasin is nearby!.gg.  #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~ S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ ##.##~.~ . .gg(T #.. ###   #..   #.P ###.##  #P #.#.#  ..#+##### #........ #.......~ ####.......~ #P.$@....~.gg S.....+.....~ ##### #.....~≈~ #....~~≈~~> ##.....~ #......~ ###.+#.~ ##.##~.~ ..gg.ggU.gg.ggERe _A water moccasin is nearby!.gg1S.ggT.gg \.gg4`u _Your line of fire to the water moccasin is blocked by a fungus..ggn.gg*p.ggmw.gg@{ _is nearby!Your line of fire to the water moccasin is blocked by a fungus..gg.gg`.gg,.ggMYour line of fire to the water moccasin is blocked by a fungus..gg, .ggS. .gg5 .gg9 MYour line of fire to the water moccasin is blocked by a fungus..gg# #.. ### #####P.P#.# ##### #.. #....### ## #.P ###.## # #P #.#.# # ..#+#+ #.#~~ #.ggb|.~~~.~ ####.~≈≈≈~~~ #P.@.....~≈+S.....+.....~≈≈~~≈≈≈~~###.....~≈~..~≈~~~ #....~~≈~~>.~~~ ##.....~≈≈~.~~≈~ #......~≈≈≈~≈≈~~ ###.+#.~≈≈≈≈≈≈~... ##.##~.~~≈~~... ####..###.~.~~....#.gg.gg=.gg@X..SS.gg18.7 (1.0).ggG.ggYour line of fire to the water moccasin is blocked by a fungus.Your line of fire to the water moccasin is blocked by a fungus. _The water moccasin hisses angrily. see here 14 gold pieces..gg..gg.gg_.gg .ggg_Your line of fire to the water moccasin is blocked by a fungus..gg .ggD .ggV# .gg' u _Your line of fire to the water moccasin is blocked by a fungus..gg= .S9 .ggA :_You now have 1183 gold pieces (gained 14)..gg# (( You shoot an arrow. The arrow hits the water moccasin.  The arrow freezes the water moccasin..ggl.ggoV..S.gg=q8===70.5 (0.8.ggx.gg|i _The water moccasin is moderately wounded..gg  You shoot an arrow. The arrow hits the water moccasin!  The arrow freezes the water moccasin!.gg†(.ggp9..ggaw551.4 (0.9.gg|.ggR _You kill the water moccasin!.gg.ggK.gg.ggRH _No target in view!.ggUU .ggV .ggM_ .ggZ` H _No target in view!.gg.gg.gg.gg.gg.ggP _.gg #.. #....###  #.P ###.  #P #.#.#  ..#+########### #........#~~... #.......~~~.~.ggq< ####.......~≈≈≈~~~....###P..≈≈≈≈+....@.+.....~≈≈~~≈≈≈~---2.4 (1.0 ########.....~≈~..~≈~~ #....~~≈~~>.~~~ ##.....~≈≈~.~~≈~ #......~≈≈≈~≈≈~~ ###.+#.~≈≈≈≈≈≈~ ##.##~.~~≈~~####..###.~.~~.....#.+.#.#.P##.P..gg.ggG---3.4 (2.gg[.gg _Found a stone staircase leading up. _You see here a water moccasin corpse..gg.gg.gg_.gg.gg.gg$ _.gg_n.ggn.gg #.. #....### #.P+. ###.##.ggD #P..) #.#.##.... ..#+#.... #........#~#..... #.......~~~....<.### ####.......~≈≈#.......###P.......~≈≈≈≈ +@...†.+.....~≈≈~6.4 (3 ########.....~≈~.. #....~~≈~~> ##.....~≈≈~. #......~≈≈≈ ###.+#.~≈≈≈≈.gg ##.##~.~~≈ ####..###.~.~ ###..#.+.#.#.P#.gg.gg+7.4 (4.gg(.ggG ( _Found an arbalest..ggы.gg ,.gg.gg.gg.ggǿ.gg,.gg.gg2.ggB.gg1.ggg.ggi.gg.gg.gg.gg%,.gg0'.gg:.ggV<.gg>7 _You open the door..gg@.gg@.gg[A.ggG@  There is an open door here..ggI.ggJJ _.ggJ.ggzN.gg\:  ##.....# #.......   #....<.### ####.......  .gg-]~ ##.......###P.......~≈   #......+....†.+.....~≈   #......########.....~≈   ##.....# #≈   ###'### ##.....~   #..## #......~  ##@.# ###.+#.~≈97.4 (20.0)  #.#.# ##.##~  ... ..P ####..###.  .gg2^#.... ..P####..#.+.#.#  #?#... ..###P........##  # .... ..##.+......†.#  #.... ..#P..........##  ##..( ..##..........'.   #..........#.ggi.ggj,8.4 (21.gg?s.ggu_ _Found 3 scrolls of blinking and 5 stones..gg.gg.gg .gg.ggA.gg.gg,.ggO!.ggr".ggq$.ggk(.gg,.gg@-.gg..gg2.gg5.ggy6.gg 8.gg>.ggA,.ggC.ggG.ggtK.gg:L.ggM.ggP.ggiU.ggV.gg\,.gg`.gga.ggc.gg[f.ggj.ggk.ggQl.ggr.ggv.ggv.gg\x.gg|.ggd.gg7.ggȅ.gg.gg5.ggݍ.gg&.gg.ggK.gg.gg.ggL.ggH.gg.gg.gg.ggͫ.gg.gg<.ggѱ.gg,.ggb.gg*h  You see here 3 scrolls of blinking..gg.gg _.gg .gg-.gg.gg.gg.gg.gg8.gg.gg$.gg.gg'.gg7.ggE.gg.gg.ggs.ggC .gg .gg ,.gg .gg .gg .ggO .gg .gg @  There is an open door here..gg 5 _.gg .gg .gg! .ggS" .gg" .gg' .gg+ ,.gg5- .gg2 7 _You open the door..gg6 .gg6 .gg7 .gg> @  There is an open door here..ggKB .gg D  _.ggD .ggG .gg$K .ggL .ggL .gg=P .ggV B.gg;_ n.ggb B.ggf j  You see here a water moccasin corpse..gg i .ggi  _.ggj .ggm .ggp .ggkq .gg r .gg"t .ggv .gg[w .ggw .ggz .gg| .gg]~ ,.gg .ggE .gg .ggu .ggV .gg .gga .ggM .ggN .gg .gg< .gg .gg .gg .ggН .ggm .gg 7 _You open the door..ggF .gg2 .ggʦ .gg @  There is an open door here..gg2 .gg  _.gg .gg .gg .gg .ggi .gg .gg .ggc .gg .gg` .gg .gg .gg# .gg_ .gg7 .gg .gg .gg .gg ,.gg .gg .gg| .gg .gg .ggp .gg% .gg .gg .gg .gg ,.gg .gg0 .gg .gg .gg .gg .gg .gg^ .gg .gg .gg .gg .ggS .gg$ .ggW' ,.gg( .gg+ .gg. ,.ggq0 .gg3 .gg9 B.gg@ X.ggB .ggE ,.ggF .ggKL .ggO .gg{P .ggQ .ggT .ggV .ggRW .ggW .ggZ .gg^ .gg_ .gg-a .gge .ggj .ggj .ggk .ggn .ggr .ggs .ggt .gg x .ggq{ .gg2| .ggU} .gg| .gge .gg" .gg. .gg .gg* B.ggӘ X.gg .gg ,.gg .ggZ .ggE .ggJ .gg 0  ##  .#  ?.##  ###### ###...#  ######.P#P####@.#..##. 467.4 (69 ###.......<..##......... ..+...............#....# .gg .#P.............#...#... ..........†..........##. .....†.†..............# ###....†.....##...#P..# # #..........#.........  ###..#.'...#.##..##.## _You now have 1195 gold pieces (gained 12)..ggI .gg T _Key pressed, stopping explore..gg  _.gg> ,.gg 3#P.#PY#.... #.### #...#  #$?.##  ###### ###@..# .gg T###.P#P####..#..##. #.......<..##.......... +...#....#$ P......#...#......†##...Y   yak (asleep) ...†.†..............#.......†.....##...#P..# .. #..........#...........gg y 8.4 (1.0)  A yak comes into view..ggb +9.4 (2.gg .gg~! + _Found 16 gold pieces..ggǹ (((((Y  .ggsYou shoot an arrow. The arrow hits the yak! The arrow freezes the yak.  The yak bellows!.gga.ggi.Y...?.gg8===70.2 (0.8.gg.gg^ _The yak is moderately wounded..gg3t #P. #P. #.Y.ggK5 .. #.### #...# #$?.##   ###@..# #..#..##. <..##.......... .....#....#$. .....#...#...# †..........##... †.†..............#... †.....##...#P..# ..  .gg #P. #P. #.Y .. #.### #...# #$?.##   ###@..# #..#..##. <..##.......... .....#....#$......#...#...#†..........##... †.†..............#....gg †.....##...#P..# ...gg.gg.gg.ggeZ _A yak is nearby!.gg2 ((((You shoot an arrow. The arrow hits the yak. The arrow freezes the yak..ggE.gg.ggV; Y{..{..?Y   yak (wandering)The yak is heavily wounded..ggf-1.1 (0.9.gg.ggV _A yak comes into view..gg; ((((((Y  You shoot an arrow.  The yak bellows!  The arrow hits the yak!! The arrow freezes the yak!.ggxf  The yak is almost dead..gga{.gg..Y.,..? .gg+9 (0.8.gg.gg( _You hear a bellow!.ggH! #P. #P.{ #.Y .., #.### #...# #$?.##   ###@..# #..#..##. <..##.......... .....#....#$. .....#...#...# †..........##... †.†..............#... †.....##...#P..# ..  .ggG  #P. #P.{ #.Y .., #.### #...# #$?.##   ###@..# .ggmI #..#..##. <..##.......... .....#....#$......#...#...#†..........##... †.†..............#...†.....##...#P..# ...ggR .ggT .gg] .ggs  (((( _A yak is nearby!You shoot an arrow. The arrow hits the yak! The arrow freezes the yak..gg< .gg .gg .gg  Y.{..?Y 2 yaksThe yak is almost dead..gg (2.7.ggS .gg V _A yak comes into view..gg  #P. #PY{ #.Y.gg  ..{ #.### #...# #$?.##   ###@..# #..#..##. <..##.......... .....#....#$. .....#...#...# †..........##... †.†..............#... †.....##...#P..# ..  .ggɑ  #P. #PY{ #.Y ..{ #.### .gg 1#...# #$?.##   ###@..# #..#..##. <..##.......... .....#....#$......#...#...#†..........##... †.†..............#...†.....##...#P..# ...gg. .ggK .gg .gg. d _There are monsters nearby!.gg k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak..gg N†(((.gg z(   yak.gg@I...?.ggZ063.5.gg.gg#G _You kill the yak!.gg~ ((((( You shoot an arrow. The arrow hits the yak. The arrow freezes the yak..ggT.gg.gg.gg13 ,{†{.,Y.?Y 2 yaksThe yak is moderately wounded..gg(4.3.ggo.gg"V _A yak comes into view..ggl  You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak..ggy†((   yak.gg.ggM*., Y{.?.gg/-5.2 (0.9.gg-<.ggOAG _You kill the yak!.gg` (((( You shoot an arrow. The arrow hits the yak!! The arrow freezes the yak..ggJ.gg.gg0&  .gglThe yak is heavily wounded.A yak comes into view..gg_ Y†,Y†.?Y 2 yaks (1 wandering).gg (6.1.gg .gg k _The yak snorts and paws the ground..gg (((((YA yak comes into view. _The yak snorts and paws the ground.The arrow closely misses the yak.  The yak bellows!  The arrow hits the fungus! The fungus begins to die.  The arrow freezes the fungus!.gg< .ggD .gg] .gg .Y{.,Y.?.gg +9 (0.8.ggK" .gg)% 4 _The fungus is lightly damaged..gg-T(((((.ggY.gg,.gg|.†,.Y{†.Y?.gg-7.9 (1.0.gg}.ggik _You shoot an arrow. The arrow closely misses the yak..ggJ (.gg\You shoot an arrow. The arrow hits the yak. The arrow freezes the yak..ggr.ggs,.gg.Y.Y8.8 (0.9.gg.gg^ _The yak is moderately wounded..ggyk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak..ggΥk  The yak is severely wounded..gg.ggB.gg..,YY 3 yaks.gg^(9.7.gg.ggS _A nearby fungus withers and dies. You block the yak's attack..ggk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak..ggc? 2 yaks.gg/.gg1.ggK:[†Y.Y.gg>1780.6.gg,G.gg\JG _You kill the yak!.ggk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak..gg) .gg+ (1.5.gg8 .gg> \ _The yak is severely wounded..ggz k  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak..gg ?   yak.gg .gg' G.Y.gg 582.3 (0.8.ggz% .gg* G _You kill the yak!.gg)|  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak..ggj  The yak is heavily wounded..gg.gg7.gg8 N-3.2 (0.9.gg%& .ggD'.gg'_The yak gores you..ggfk  You shoot an arrow. The arrow hits the yak! The arrow freezes the yak!.ggOmC?.gg.ggjc8=94.2 (1.0.ggS .gg G _You kill the yak!.gg(4.gg.ggH _No target in view!.gg.gg/.gg.ggH _No target in view!.ggu .gg= .gg .gg H _No target in view!.ggp .gg r .ggr .ggiu .ggx .ggx $ _.ggǀ .ggՁ h  w - 2 scrolls of revelation (gained 1)  Things that are here:.ggs .ggs .ggG  _a yak corpse; a yak corpse.gg .gg .ggE .ggn .ggn 9=.gg .ggϓ O _You now have 1211 gold pieces (gained 16)..gg .gg .gg× .gg .gg .gg .gg .ggƠ .gg? .gg .gg .gg .ggE .gg .ggU .gg) .gg .gg> .gg( .gg .gg+ .gg .gg .ggj .gg' #.†.... #†### #...# #.†.## ##### ###...#### .P#P####..#..##.## ..<..##...........#P##.. .gg ..........#....#@.......---90.0) ........#...#..).. ..†..........##...## . ......#....# .....##...#P..##............#'...#.##..##.##.P###### #### .### .#.gg .gg H---5.2 (11.gg3 .gg 2 _Found a club..gg ,6.2 (12.ggI .gg ? _You now have 1217 gold pieces (gained 6)..gg.gga.ggl.ggt.gg.ggNB.ggH.gg.ggA.gg.gg,.gge.ggF.ggf.gg.gg.ggH.gg.gg^.gg.gg-<  You see here a +0 club..gg6.ggr _.gg).gg.ggT ,.gg .ggY .gg.gg?.gg.ggg.gg,.gg.gg .gg#.ggE$.gg%.gg9).ggW,,.gg..ggG1.gg4.ggq5.gg7.gg9.gg<.gg5=.gg^>.ggA.gg.gg.gg.gg.gg?.gg.ggb .gg .gg9 .gg .ggvK _i - 6 potions of brilliance (gained 1).gg.gg.gg.gg.gg$,.gg~.gg .gg*K..  ..  . {{{{ . ##+ ### ##.. ..# #.. †.## #P.#  .gg%,.#### ###.######  #..##.#######...@....#  P##.........#  #....#..............##  #...#..#.).........# ##...###..........# #....#.#........##   #P..#...#####........#   ........# #.......##   .##.##.P# #.......#  .ggP5.515.2 (19.gg6.gga=.gg@[ _You sense a monster nearby..gg3.gg.ggM.gg.. . ..  †. {{{{ ..  ##+ †### ##.. ... #..# †.## #P.#  .gg.#### ###@###### #..##.#######........# .........#P##.........# #.......# ...#..#.)..# #...###...# .....#....#.## #P..#...#####..# ........# #.## .ggQ N{{{{6.0).gg+ .ggq _You sense a monster nearby..gg{.gg~}3.gg.ggM.P y# ...y# † {{yy ..  ##+. †###....# . .†.## #P@# #...#### ###.###### .#..##.#######........# .........#P##.........# ...###..#yyyy 4 killer bees (asleep)## .ggMA####........ .gg  0  4 killer bees come into view.Found a black bear corpse and a potion of ambrosia..ggҸ.gg.gg8  The killer bee buzzes angrily. x2; You hear an angry buzzing noise. x8  Something stings the fungus. The fungus begins to die. The fungus is poisoned..gg.gg4 {{ {{! {y..{yyy 2 killer bees  Something poisons the fungus! The killer bee moves out of view. x2.gg5===7.2 (1.ggs.gg6 _You hear an angry buzzing noise..gg'N WP  {{ {{!#  { {y# †.{{..{  ##+y †### ##..  #..# .†.## #P@#  ###.###### .......# ........# ........## ).........# #..........# .#........##  .gg P  {{ {{!#  { {y# †.{{..{  ##+y †### ##.. .gg  #..# †.## #P@#  ###.###### .......# ........# ........## ).........# #..........# .#........##  .gg .gg .ggL .gg d _There are monsters nearby!.gg WP  {{ {{!#  { {y# †.{{..{  ##+y †### ##..  #..# .†.## #P@#  ###.###### .......# ........# ........## ).........# #..........# .#........##  .gg P  {{ {{!#  { {y# †.{{..{  ##+y †### ##..  #..# †.## #P@#  ###.###### .gg .......# ........# ........## ).........# #..........# .#........##  .gg@ .gg .gg, .gg d _There are monsters nearby!.ggsD (((((You shoot an arrow.  The arrow closely misses the killer bee..gg=l  The arrow barely misses the killer bee..ggJH  You hear an angry buzzing noise. x8.gg.gg.gg.gg { {{ {y{{{{† ,yy,yy.yyy 5 killer bees (1 wandering)  A killer bee comes into view. x2.gg-8.0 (0.8.gg|.ggz2 _You hear a loud, deep croak!.gg  P.... P P...{ {{ {y# ....{{{{†## †. ,yy. ...  ##+y# #†### ##.y# #... #@.# †.## #P.#  ##...#### ###.###### #..##.#######........# .........#P##.........# #........# y 3 #...#...#..#.).........# #...###..........# .....#....#.# .gg.ggZ.gg.ggg.gg3.gg { {{{{ {{{{{{{.y.y.gg3bYou hear an angry buzzing noise. x2  You block the killer bee's attack..gg 5-9.0 (1.0.ggx.ggR6 _You hear an angry buzzing noise..ggˏ.gg Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (2 in deck)0%  i - Draw DestructionA Card (11 in deck)0%  j - Draw SummoningA Card (2 in deck)0%  a - Triple Draw2 MP, Piety--63% [?] toggle between ability selection and description..ggn.gg.ggJ  Limel the Marksant  Formicid of Nemelex Xobeh ***... P....{ {{{{P.gg2  Health: 88/88 ======================== P...{{{{y#  Magic: 19/19 ======================== ....{{{{{##  AC: 6Str: 13 .†.{{y.  EV: 10Int: 14 ...##+.#  SH: 14Dex: 30 #†#####y.#  XL: 14 Next: 39% Place: Lair:3 #...##@y#  Noise: ==-------  Time: 13519.0 (0.0) #.†.###P.#.gg۬  B) +5 orcbow of Springtime {freeze, Dex+4} ##...#### ###.######  Fire: B) +5 orcbow of Springtime {free ..#..##.#######........# ..........#P##.........# ..#....#..............##  yyy 3 killer bees (1 wandering) #...#...#..#.).........# .....##...###..........# .ggO......#....#.#........## You hear an angry buzzing noise. x8  A killer bee comes into view. x2 _You hear a loud, deep croak!  You hear an angry buzzing noise. x2  You block the killer bee's attack. _You hear an angry buzzing noise..gg.ggGCDig .gg.gg+P _You extend your mandibles..gg7 zP.... { {{{{P #P... {{{{y# #.... {{{{{## #.†. {{y.  ... ##+.#  #†####y.#  #...#.y#  #.†.###P.# #...#### ###.###### #..#..##.#........# .#P##.........#.#....#......## .#...#...#..#.).........#.##...###..........#.#....#.#.##.gg   You dig through the rock wall. You feel drained..gg .gg` .gg .ggf .gg h  You hear an angry buzzing noise. x3; The killer bee buzzes angrily..ggf .gg .gg  { {{{{   ,{y.gg y.yyyyy 5 killer bees  The killer bee stings the plant! The plant begins to die.  You block the killer bee's attack..gg P: 86/86 (88)====20.0 (1Drain.gg .gg S _You hear a loud, deep croak! You hear an angry buzzing noise..ggw  PP.... {{{{P  #P... { {{{{ y#  #.... {{{{##  #.†. ,{y. ... ##+y# #†####.y# #...#.gg .ggH {{ {{  { ..ggI Dyyyy(1 very drained).ggJ 5=9.1 (0.8.ggqT .ggX 1 _You hear an angry buzzing noise. x6.ggS.gg.gg .gg6 _Unknown command.You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee..ggI† 4.ggAs  You kill the killer bee!You feel sick. .ggb .gg  {{{{{ { {,.y#. .gg<S=4030.0 (0.9 .ggd .ggJ#9 _You hear an angry buzzing noise. x2 .ggi4 .gg .ggwF _Unknown command. .gg  You shoot an arrow. The arrow misses the killer bee.The arrow barely misses the killer bee. The arrow hits the killer bee!!  The arrow freezes the killer bee. .ggp((. 3 killer bees .gg]:* .gg= *(1 very drained)  You kill the killer bee!A giggling sprite leaps out and makes the killer bee trip over its own legs. .gg |  The killer bee is moderately wounded. .gg /  --more-- .gg  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is lightly wounded. .gg  .gg  .gg/ { {{  yyy.2  You feel sick. You block the killer bee's attack. .gg6 [2=1.0 (1.0 .ggA  .ggjF O _The killer bee barely misses you. .gg2k P= .gg p  .ggi~ &  .gg (((( _Unknown command.You shoot an arrow. The arrow misses the killer bee.The arrow barely misses the killer bee. .ggy  .gg 3* .gg *The arrow closely misses the killer bee. .ggn aA giggling sprite leaps out and smacks the killer bee with its own antenna. .ggK  *  The killer bee is heavily wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs. .gg .gg5  --more--  .gg̾R {{ {yyy.The killer bee is moderately wounded.  A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is moderately wounded.  The jinxing sprites lose interest in you.1----8 (0.8 .gg* .gg _You feel sick. The killer bee stings you. You block the killer bee's attack.  You shoot an arrow. The arrow barely misses the killer bee.The arrow closely misses the killer bee. .ggWThe arrow hits the killer bee!! The arrow freezes the killer bee. .gge((. 2!.gg= !.ggA? !.ggP@8{ {{!.ggA+ {{!.gg.B@ {{ !.gg C{{!.ggCyy.!.ggD"You kill the killer bee!!.ggE!.ggMB-2.6!.ggW!.ggZ !.gg[t_You feel sick. The killer bee misses you. You block the killer bee's attack.!.gg!.gg!.gg!.gg:G _Unknown command.!.gg:You shoot an arrow. The arrow misses the killer bee.The arrow hits the killer bee! The arrow freezes the killer bee.!.gg!(.   killer bee!.ggk { { {{ ,y.You kill the killer bee!You feel sick.  You are no longer poisoned.!.gg2=8=3.5 (0.9!.gg!.gg28 _You block the killer bee's attack.!.ggs]v ((((You shoot an arrow.!.gg=  { { {{{ {{ {{.!.ggy...The arrow closely misses the killer bee.4=4.5 (1.0!.gg!.gg; _You block the killer bee's attack. x2!.gg!.gg!.gg!.gg !.ggz8_Unknown command.!.gg˅  You shoot an arrow. The arrow hits the killer bee!!  The arrow freezes the killer bee.!.ggË E†!.ggk  { {  {{{{ {{!.gg$ 56=!.ggJ& .15.4 (0.9!.gg+ !.gg.  !.ggv/ @_You kill the killer bee!!.gg8I !.gg}J !.ggP !.ggS F _Unknown command.".ggJ".ggM".ggs8= _".gg>".gg)h80==".gg".gg 2==".gg c9==".gg ,".ggF ".gg&   PP.... { { { {{P  #P... ".gg' {{ {y#  #....  {†##  #.†. ,{y. ... ##+y# #†### #####..# #...# #.@...# ---#.†.## ####..#  ###...#### ###.###### ..#..##.#".gg( ........# .#P##.........##....#...## y   killer bee (wandering)#...#...#..#.)...#  You retract your mandibles.".gg4  {  {{ {{ {{{.40.4 (5.0".gg6 W---1.4 (6Drain".gg= ".ggA _A killer bee comes into view. _You see here a killer bee corpse.#.gg7  #.gg19Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#.gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.#.gg#.gg*{ {{{ {{ { † {{#.gg+O.yy#.gg1=7---===2.4 (1Jinx Drain#.ggQ5#.gg:X _The killer bee buzzes angrily. You hear an angry buzzing noise. x9#.gg (( You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.#.gg%  The killer bee is severely wounded.You hear an angry buzzing noise. x2; You hear a loud, deep croak!#.ggN' E  You hear an angry buzzing noise.#.gg* #.gg, #.gg1:   { { { {  {,..yy.#.gg; y 2 killer bees  A killer bee comes into view.3.2 (0.8#.gglK #.ggL #.gg[ /  --more--$.gg 7 _You hear an angry buzzing noise.%.gg| PP.... { { { P #P... { { {y# #.... {## #.†. ,.y. ... ##+.#%.ggK #†### #####.y# #...# #@†y..# #.†.## ####..# ###...#### ###.#######..#..##.#........# ##.#P##.........#.#....#...##.#...#...#..#.)...# .##...###.# .#....#.#.##%.gg%.gg%.ggQ%.gg{ {{{,{.y.y%.gg6--4.2 (1.0%.ggS%.gg; _The killer bee stings you but does no damage.%.ggYou shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.†   killer bee%.gg[%.ggFe { {{{ { {{y.%.gg}k6==5.0 (0.8%.ggMr%.gg(vF _You kill the killer bee!%.gg1  You shoot an arrow. The arrow hits the killer bee!!  The arrow freezes the killer bee.%.gg*8 b(†%.gg {{ {{ {{{ { ,.{†%.gg6 G---9 (0.9%.gg %.gg6 N _You kill the killer bee!%.gg %.gg %.gg` %.gg H _No target in view!&.gg  {{{{  {{ .&.ggT l8=---6.9 (1.0 _&.gg &.gg &.gg4&.gg/6:---&.ggA<&.gg?H _No target in view!'.gg+`   {'.gg67Drain'.gg!'.gg9l _The sprites lose interest in your situation.'.gg { {{ {  {{{,'.gg &8'.ggӱ '.gg8 (.ggFJ(.gg(.gg,(.gg>f=(.gg(.ggs(.gg*(.gg(.gg[(.gg(.gg(.ggwc9==(.gg(.gg}(.ggM,(.gg+  Things that are here:  a killer bee corpse; a killer bee corpse(.gg(.gg _(.gg](.ggf  You see here a killer bee corpse.(.gg(.gg6 _(.gg(.gg3(.ggQ==(.gg(.gg yy#  {y!##  ... { { {{.!.  .. { {{ y!#  .. { {††##  . ,...  . ##+.#  ### #####.@#  ..# #.††..##  †.## ####..#  ...#### ###.######  #..##.#######........#  ...#P##.........#   yyyy 4 killer bees (wandering) #....#..............##  #...#..#.).[40(.ggUm........#  ##...###..........#  (.gg+ 57.9 (9  4 killer bees come into view.Found two black bear corpses and 3 potions of ambrosia.  The killer bee buzzes angrily. You hear an angry buzzing noise. x5(.gg(.gg(.gg(.gg(.ggg  The killer bee buzzes angrily. You hear an angry buzzing noise. x2(.gg(.ggA(.ggW(.gg(.ggt(.ggI/) y!{,{ {F!y{ {{{†  {y   queen bee (wandering)F   bullfrog(.gg0yy 2 killer bees (1 wandering)  A bullfrog comes into view. A queen bee comes into view.===8.9 (10.0)(.gg<(.ggA: _The killer bee moves out of view. x2).ggx$y!# {,y!## ....{{ {F!y  {{ {{{†!# . {††## † {... .##+.# †########. ...# #.††.@## †.## ####.. #...#### ###.###### #..##.#######........# .........#P##.........# #....#..............## y   killer bee (wandering) ...#...#..#.).........# ..##...###..........# ..#....#.## ).gg().gg *).ggx,).gg-).gg/).gg0).ggb1).ggC2).gg>  { .!. {{ {{FyyyF   bullfrogyyy 3 killer bees (1 wandering)  A killer bee comes into view.).gg?;---9.0)).ggF).gg$J7 _The killer bee moves out of view.).gg5  y!#  {,y!## P.... { .!. P... {{ {{F# . {†y## .†. {y.. . ##+.# #†### #####.y# #...# #.††@.## #.†.## ####..# #...#### ###.###### .#..##.#........# .#P##.........# .#....#........##   y   killer bee #...#...#..#.).........# .##...###..........#[39;).gg S49m .#....#.#.## ).gg ).gga ).ggg N  The killer bee attacks as it pursues you!).gg@ ).gg)  You block the killer bee's attack.  A killer bee comes into view.).ggT% { { {†{{,{†{{yFyyF   bullfrogyyy 3 killer bees).gg& Q=--60).gg4 ).gg8 P _The killer bee misses you.).ggX: y!#  {,y!## P.... { .!. #P... { {†{# #.... {,{†## #.†. {{yF.  ...).gg+Z ##+y#  #†### #####.y#  #...# #.†@.y##  #.†.## ####..# #...#### ###.###### #..#..##.#........# .#P##.........#.#....#......## .#...#...#..#.).........# .##...###..........#.#....#.#.##).gg^).gg_).ggWa).gg~cN  The killer bee attacks as it pursues you!).gge).ggFg).ggsh).ggj).ggw { {!  {y.Fyyy 4 killer bees).ggx&1).gg`).gg _The killer bee closely misses you. You block the killer bee's attack. _You see here a killer bee corpse.*.gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*.gg!U ^  You beckon some vexing sprites to accompany your attacks.*.ggFX J  You feel your willpower being sapped.*.gglY *.gg%] *.gg_  *.gg#`  A killer bee comes into view.You block the killer bee's attack.*.gga *.ggc M7---*.ggo /  --more--+.ggZb { { { { †{†,+.ggc yFyy 5 killer bees (1 wandering)  The bullfrog releases a deep croak.=2+.ggd <Jinx Drain+.ggFr +.ggx 3 _You block the killer bee's attack. x2,.gg'  y!# {,y!##  PP.... {{ { {!.  #P... { †{#  #....,.ggI ,††##  #.†. ,y.. ... ##+y# #†### #####yF# #...# #.@†yy## #.†.## ####y.#  ###...#### ###.###### ##..#..##.#........# #.#P##.........#.#....#.....## ..#...#...#..#.).........#.##...###..........# .#....#.#.##,.gg,.gg,.ggp,.gg,.gg,.gg,.gg,.ggS{  {{,.gg3g..Fyyy,.ggf.-3,.gg ,.gg9 _You block the killer bee's attack.  Things that are here: _a killer bee corpse; a killer bee corpse,.gg  You shoot an arrow. The arrow hits the killer bee!!  The arrow freezes the killer bee.,.gguI† 4,.gg]7,.gg$9,.gg:,.ggJ {!†{.yYou kill the killer bee!,.ggN6==4.8 (0.9,.gg{\,.ggQa8 _You block the killer bee's attack.,.gg (((You shoot an arrow. The arrow barely misses the killer bee.The arrow completely misses the killer bee.,.gg :*,.gg  *(1 very drained)  The arrow misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.,.gg *2  The killer bee is moderately wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.,.gg,.gg/  --more---.gg0  The killer bee is lightly wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.-.gg-.gg  { .{{{{.yyy3-.gg A---5.7-.gg]-.gg! _The killer bee is heavily wounded.You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee! The arrow freezes the killer bee.-.gg(u(† 3 killer bees (2-.ggGYou kill the killer bee!-.ggg-.gg- {{{ {{ ,†{..yyF-.gg-6.5 (0.8-.gg-.gg8 _You block the killer bee's attack.-.gg!  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.-.ggk:*-.ggK { { {{ †{,y  -.ggTMIThe killer bee is heavily wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is almost dead.8=7.4 (0.9-.ggW-.gg[; _You block the killer bee's attack. x2-.gg  You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee!! The arrow freezes the killer bee.-.ggf(† 2-.gg :*-.gg^  You kill the killer bee!A giggling sprite leaps out and makes the killer bee trip over its own legs.-.ggtc ]  You kill the killer bee!-.ggd -.gg]s K { {{{ yF..   killer bee  The jinxing sprites lose interest in you.-.ggt ]3-28.3-.gg /  --more---.ggɏ b Drain _You block the killer bee's attack. -.gg -.gg_ ` _Your Shields skill increases to level 9!..gga  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...ggt}p  {  {{You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The killer bee barely misses you.The bullfrog swells and bulges...gg3=6---9.3 (1.0Jinx Drain..gg..gg8 _You block the killer bee's attack...gg`  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee...ggh E†..gg ..gg   †,{{F†You kill the killer bee!..gg 6=70.1 (0.8..gg ..gg/ ? _The bullfrog hits you but does no damage...gg3..gg)5..gg9..ggK  (slow) _Unknown command.You shoot an arrow. The arrow hits the bullfrog!  ..ggM@The bullfrog seems to slow down. The arrow freezes the bullfrog...gg:*/.ggt  The bullfrog is almost dead.A giggling sprite leaps out and makes the bullfrog trip over its own feet./.gg/.ggZJ{ {./.gg_{{{/.ggHi{,†{,†/.gg[4-1.1 (1.0/.gg;/.ggzL _You kill the bullfrog!/.ggK/.gg/.gg/.ggH _No target in view!/.gg /.gg 4/.ggi i4= _/.gg  --Drain/.gg { _The sprites lose interest in your situation./.gge' S {{{{ {{{7= {y---y   killer bee (wandering)/.gg+ +3.1 (2/.gg5 8 .!{ { {..  A killer bee comes into view./.gg6 G---4.1 (3/.gg> /.ggIC 7 _The killer bee moves out of view.0.gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0.ggf 0.gg[q y!#Limel the Marksant{,y!##Formicid of Nemelex Xobeh ***...PP....{{.!.HP: 84/84 (88) ========================#P...{ {!#MP: 17/19=====================---#....,†{##AC: 6Str: 13  #.†.{...EV: 10Int: 14...0.ggr ##+.#SH: 14Dex: 30#†########..#XL: 14 Next: 42% Place: Lair:3#...##.@††.##Noise: ---------  Time: 13574.1 (0.0)#.†.######..#B) +5 orcbow of Springtime {freeze, Dex+4}###...#### ###.######Fire: B) +5 orcbow of Springtime {free ##..#..##.#######........#Will/2 Drain #...........#P##.........# ....#....#..............## ..#...#...#..#.).........# .......##...###..........# ........#....#.#........## _No target in view! _The sprites lose interest in your situation.A killer bee comes into view. _The killer bee moves out of view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0.ggs 0.gg 0.ggׁ 0.gg9 0.gg@ p _There is nobody nearby that the sprites are interested in.0.gg-y!# {,y!## PP.... {{.!. #P... { {!# #.... ,†{## #.†. {..y  ... ##+.#  #†### #####..#  0.gg#...# #.†@†.##  #.†.## ####..# ###...#### ###.###### ..#..##.#........# .#P##.........##....#.....## y   killer bee (wandering)#...#...#..#.).........###...###..........# 0.gg0.gg>0.gg0.gg  {{{ ,††,{..  A killer bee comes into view. x20.gg+5.1 (10.gg 0.gg _The killer bee moves out of view. x2  Things that are here: _a bullfrog corpse; a killer bee corpse; a killer bee corpse1.gg a  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1.gg 1.gg\ y!#Limel the Marksant{,y!##Formicid of Nemelex Xobeh ***... PP....{!.HP: 84/84 (88) ======================== #P...{ { {!#MP: 17/19=====================--- #....{ ,††##AC: 6Str: 13 #.†.,{..EV: 10Int: 14  ...##+.#SH: 14Dex: 30  #†########..#XL: 14 Next: 42% Place: Lair:3  #...##.†@†.##Noise: ---------  Time: 13575.1 (0.0)  #.†.######..#B) +5 orcbow of Springtime {freeze, Dex+4} 1.ggG _###...#### ###.######Fire: B) +5 orcbow of Springtime {free #..#..##.#######........#Will/2 Drain ...........#P##.........# ...#....#..............## .#...#...#..#.).........# ......##...###..........# .......#....#.#........##A killer bee comes into view. x2 _The killer bee moves out of view. x2  Things that are here: _a bullfrog corpse; a killer bee corpse; a killer bee corpseCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1.ggV 1.ggJ 1.gg 1.ggy p _There is nobody nearby that the sprites are interested in.1.ggb41.ggk1.gg[H _No target in view!2.ggi{ {{ † {{,.2.gg 26.1 (1 _2.gg2.gg2.ggy!#  {,y!##  P.... { {!.  P... {{ †!#  .... {,††##  .†. {,...  ... ##+.#  #†### #####..#  #...# #.††@.##  #.†.## ####..#  ...#### ###.######  ..#..##.#........#  #P##.........#  #....#......##    #...#...#..#.).........#   ##...###..........# 2.gg[33G  #....#.#.##   2.gg?{ { { ,{ {7  Things that are here: _a killer bee corpse; a killer bee corpse3.gg{ †{8 _3.gg3.gg3.gg3.gg7%{{ {.{ {†,yy   killer bee (wandering)3.ggѽ&93.gg3.gg5.gg.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5.gg   You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.5.ggr5.gg<{ { .!{ {.y5.ggy6-====80Jinx Drain5.ggY)5.gg-X _The killer bee buzzes angrily. You hear an angry buzzing noise. x65.ggr8(5.gg   { { {{ yYou shoot an arrow. The arrow barely misses the killer bee.5.gg8 b===-1.0 (0.95.gg5.ggX _The killer bee closely misses you.5.gg± 8(5.gg L  { {{{yYou shoot an arrow. The arrow barely misses the killer bee.5.ggM @-95.ggV 5.gg-X { _The killer bee closely misses you. You block the killer bee's attack.6.gg 8(6.gg0*6.gg~}> { {{ {{ { ,†{{y (very drained)  You shoot an arrow. The arrow barely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is heavily wounded.6.ggb(2.86.gg6.gg; _You block the killer bee's attack. x26.ggr  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.6.gg:*6.ggThe arrow hits the killer bee.  The arrow freezes the killer bee.  The killer bee is severely wounded.  A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is almost dead.  You hear an angry buzzing noise.6.gg/  --more--7.ggp  {{{{{  {{{†,y The killer bee stings you but does no damage. x27.gg8 G-3.8 (1.07.gg7.ggS1 _You hear an angry buzzing noise. x27.gg1P(You shoot an arrow.7.gg" :*7.gg The arrow closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.7.gg* d{!. 7.gg { ,{.You kill the killer bee!7.gg .347.gg9$ 7.gg( 9 _You hear an angry buzzing noise. x37.ggnW 7.ggY 7.gg` 7.ggd H _No target in view!7.gg"M 7.ggN 7.ggV 7.ggnY F _Unknown command.8.gg18.ggI28.gg?38.gg48.gg=yy   killer bee (wandering)8.gg-J { .{ †† {08.gg+Q5---5.8 (18.ggPX8.gg]] _A killer bee comes into view.8.gg[  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9.gg:^  You beckon more vexing sprites to accompany your attacks.9.ggI9.gg# { ,{.y9.gg9%5--==-69.gg/9.ggc4; _You feel your willpower being sapped.9.gg^s (You shoot an arrow.9.gg(:*9.gg {{ {{.y (very drained)  The arrow closely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is moderately wounded.9.gg5=7.7 (0.99.gg9.gg; _You block the killer bee's attack. x29.ggӊs (You shoot an arrow.9.gg :*9.ggW {  { {{yThe killer bee is moderately wounded. _You block the killer bee's attack. x2smacks the killer bee with its own antenna.heavi9.gg (8.69.gg 9.gg ; _You block the killer bee's attack. x29.ggM_  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.9.gg :*9.gg#  The killer bee is almost dead.A giggling sprite leaps out and smacks the killer bee with its own antenna.9.gg { { {{ †{,{.9.gg )9.gg (9.59.gg 9.gg 8 _You kill the killer bee!9.gg :.gg 4:.ggM&:.ggW) :.ggX*:_No target in view!:.gg:.ggx:.gge^ _No target in view!:.gg:.gg:.gg:.gg:.gg@-- _:.gg, :.ggy ZDrain:.gg { _The sprites lose interest in your situation.:.gg M6==:.gg :.gg :.gg" \{ .{ †{†{y---y   killer bee (wandering):.gg.  {{ {! {,.92.5 (3.0:.gg;0 G---3.5 (4:.gg= :.ggB ] _A killer bee comes into view.:.gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;.ggi  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.;.ggnl;.gg{  { { ,..yy;.gg4---===4.5 (1Jinx Drain;.ggދ;.ggyX _The killer bee buzzes angrily. You hear an angry buzzing noise. x6;.gg (( You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.;.gg:*;.ggoh   The killer bee is severely wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.  The killer bee is almost dead.;.gg k ;.ggx 0 { .!{ {{ †...y (very drained);.gg{ &5;.gg ;.ggׂ 9 _You hear an angry buzzing noise. x2;.gg#  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.;.gg g†;.gg<  {.!. {;.ggA -6.3 (0.8;.ggJ ;.ggN N _You kill the killer bee!;.ggU{ ;.gg}} ;.gg: ;.gg H _No target in view!<.gg<.ggI<.ggp<.ggK <.gg:_No target in view!<.gg|<.gg-~<.gg<.ggH _No target in view!<.ggc8 `<.ggm 8†yy   killer bee (wandering)0  { {{.A killer bee comes into view.---7.3 (1 _The killer bee moves out of view.<.gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=.gg}=.ggPAy!#  Limel the Marksant{,y!##  Formicid of Nemelex Xobeh ***... P....{!.  HP: 84/84 (88) ======================== P...{†!#  MP: 14/19=================------- ....,††##  AC: 6Str: 13 .†.,{..  EV: 10Int: 14 ...##+.#  SH: 14Dex: 30 =.gg#†########..#  XL: 14 Next: 43% Place: Lair:3 #...##.††@†##  Noise: ---------  Time: 13597.3 (0.0) #.†.######..#  B) +5 orcbow of Springtime {freeze, Dex+4} ##...#### ###.######  Fire: B) +5 orcbow of Springtime {free ..#..##.#######........#  Will/2 Jinx Drain ..........#P##.........# ..#....#..............##   #...#...#..#.).........#   .....##...###..........#   ......#....#.#........##   _No target in view! _No target in view!  A killer bee comes into view. _The killer bee moves out of view.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=.ggX=.ggO=.gg=.gg7p _There is nobody nearby that the sprites are interested in.=.ggj=.ggrl=.ggv=.ggzH _No target in view!=.gg$.Drain=.gg"5=.gg7e _The sprites lose interest in your situation.=.ggw8=.gg =.gg {{ .y8.3 (1y   killer bee=.gg= =.gg =.gg a _A killer bee is nearby!=.gg4h=.ggi { { {.y=.gg_j\5==9=.gg.gg8(>.gg. .{ †{{yYou shoot an arrow. The arrow misses the killer bee.>.ggh79--==600.1 (0.8>.gg*>.ggLS _You block the killer bee's attack. The killer bee stings you.>.ggi  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.>.gg7 {{ { ,{The killer bee is moderately wounded.>.ggg81=-1.0 (0.9>.gg>.gg 8 _You block the killer bee's attack.>.ggr8(>.gg$ p  { †{{{,yYou shoot an arrow. The arrow barely misses the killer bee.The killer bee stings you!  You are poisoned.>.gg 75=--9Pois Will/2 Drain>.gg >.gg' t _The killer bee poisons you! The killer bee closely misses you.>.gg 8(>.ggB  You shoot an arrow. The arrow misses the killer bee. You feel sick.>.ggO { { †! ,{yyy 2 killer bees>.gg y=--=2.7 (0.8>.gg' >.ggͼ ; _You block the killer bee's attack. x2?.gg%q  You shoot an arrow.  The arrow hits the killer bee but does no damage.?.gg*  The killer bee is moderately wounded.You feel sick.  You hear an angry buzzing noise.?.gg~-?.ggB  { { {,..yYou block the killer bee's attack. x2?.ggD563.6 (0.9?.ggDV?.ggX?.ggf/  --more--@.gg; 4 _You hear an angry buzzing noise.A.gg=o y!#  {,y!## P.... .!. #P... { { †!# #.... ,††## #.†. {,... A.ggp ... ##+.#  #†### #####y.#  #...# #.†@†y##  #.†.## ####..# #...#### ###.###### #..#..##.#........# .#P##.........#.#....#......## .#...#...#..#.).........#.##...###..........#.#....#.#.##A.ggw+You feel sick.A.ggz,A.ggۊ{ { { { .y†A.ggDyYou hear an angry buzzing noise.  You block the killer bee's attack.7=-A.gg4.6 (1.0A.ggA.gg _You hear an angry buzzing noise.  Things that are here: _a bullfrog corpse; a killer bee corpse; a killer bee corpseA.gg,G y!# {,y!##  PP.... { { .!.  #P... { { †!#  #.... ,††##  #.†. ,... ... ##+.# #†### #####..# #...# #.@†y†## #.†.## ####y.#  ###...#### ###.###### ##..#..##.#........# #.#P##.........#.#....#.....## ..#...#...#..#.)........#.##...###..........# .#....#.#.##A.ggJA.ggY { {y.A.gg|Z8=6==--5A.ggeA.ggl _You feel sick. You block the killer bee's attack.  Things that are here: _a killer bee corpse; a killer bee corpseA.gg]c y!# {,y!## PP.... { .!. #P... { {{ †!# #.... ,††## #.†. ,... ... ##+.# #†###A.gg_ #####..# #...# #@†yy†## #.†.## ####..# ###...#### ###.#######..#..##.#........# ##.#P##.........#.#....#...##.#...#...#..#.)...# .##...###.# .#....#.#.##A.ggcA.ggdA.gg~sV yy†A.ggug3---6A.ggeA.gg? _You feel sick. The killer bee stings you.A.gg`B  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A.ggA   {{  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick.  You are no longer poisoned.2--4---=7Will/2 Jinx A.ggFK A.ggMP S _The killer bee stings you. You block the killer bee's attack.B.gg  You shoot an arrow. The arrow barely misses the killer bee.The arrow hits the killer bee! The arrow freezes the killer bee.B.gg(†   killer beeB.gg:*B.gg@y . y (very drained)  You kill the killer bee!A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.B.gg63=8B.ggLB.gg`; _You block the killer bee's attack. x2B.gg  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.B.ggE†B.gg'Z{ {B.gg,\5=49B.ggi6B.gg:N _You kill the killer bee!B.gg/B.gg B.ggFB.gg B.gg:_No target in view!B.gg B.gg B.ggL B.gg» H _No target in view!B.ggvE B.ggHL B.ggQ B.ggW B.gg\ p7== _B.ggd B.gge B.ggf 9=5=--DrainB.gg&h B.ggr { _The sprites lose interest in your situation.B.ggOt M81=B.ggu B.ggy B.ggV~ V3=B.gg B.ggׅ B.ggˆ L4=B.gge B.gg B.gg :=B.ggϏ B.gg B.ggL B.ggD B.gg B.ggޛ M6==B.gg\ B.gg B.ggb :=B.gg B.ggx ,B.ggB B.ggd B.ggF B.ggY B.gg3 B.gg ;==B.gg B.ggb ,B.gg B.ggY B.ggO E7=B.ggf B.gg B.gg B.gg B.gg, B.gg B.ggK B.gg4 ,B.ggX B.gg/ f=B.gg ,B.gg B.gg,B.gg|B.ggB.gg L8=B.gg B.ggB.gg,B.gg8,B.gg B.ggHB.gg4B.gg B.gg)v=DrainB.gg60n _You feel your willpower return.B.gg1B.gg43B.gg =B.gg.>M9==B.gg?B.ggDB.ggIB.gg'ay!# {,y!##  PP.... {{.!.  #P... †!#  #.... B.ggf#,††##  #.†. {... ... ##+y# #†### #####..# #...# #.@†††## ---#.†.## ####..#  ###...#### ###.###### ..#..##.#........# .#P##.........##....#...## y   killer bee (wandering)#...#...#..#.)...# B.ggh036.6 (27.0)B.ggu  {{,†{,.{.  A killer bee comes into view.B.ggzH---7.6 (28B.ggIB.ggT _The killer bee moves out of view.  Things that are here: _a killer bee corpse; a killer bee corpseC.gghk  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D.ggP  Okay, then.D.ggD.ggD.ggÿ. _D.gg-{y!# {,y!## PP.... { {!. #P... †!# #.... {,†{## #.†. ,.y.  ... ##+.#  #†### #####..#  #...# #.†@††##  #.†.## ####..# ###...#### ###.###### ..#..##.#........# .#P##.........##....#.....## s   scorpion (wandering)#...#...#..#.).........# y   killer bee (wandering)##...###......s...#D.gg}} D.ggD.ggD.gg7# { ,{.{.A scorpion comes into view.D.gga18.6 (1.0)D.ggÝD.gg? _The scorpion moves out of view.  Things that are here: _a bullfrog corpse; a killer bee corpse; a killer bee corpseD.gg%  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D.ggDPD.ggR^`y!#Limel the Marksant{,y!##Formicid of Nemelex Xobeh ***... PP....{ {!.HP: 84/84 (88) ======================== #P...{ †!#MP: 19/19======================== #....,{{##AC: 6Str: 13 #.†.,...EV: 10Int: 14  ...##+.#SH: 14D.ggbDex: 30  #†########..#XL: 14 Next: 44% Place: Lair:3  #...##.†@††##Noise: ---------  Time: 13638.6 (0.0)  #.†.######..#B) +5 orcbow of Springtime {freeze, Dex+4} ###...#### ###.######Fire: B) +5 orcbow of Springtime {free #..#..##.#######........#Drain ...........#P##.........# ...#....#..............## .#...#...#..#.)....{....# ......##...###..........# .......#....#.#........##A scorpion comes into view. _The scorpion moves out of view.  Things that are here: _a bullfrog corpse; a killer bee corpse; a killer bee corpseCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D.ggkD.ggmD.ggyD.gg&|p _There is nobody nearby that the sprites are interested in.E.gg {,y!# P....{ {!.  P... { †!#  .... ,{y## .†. ,...  ... ##+.#  #†########..#  #...# #.††††##  #.†.#####@.#  ##...#### ###.###### ..#..##.#######........#  ..........#P##.........#  #....#..............##  #...##.)....s....#   s   scorpion....##...###..........#   y   killer bee (wandering)E.gg ....#.#........##  #P..#...####  E.gg E.gg ,E.gg2 E.ggg y{†s.E.gg +9.6 (1E.ggp E.gg ] _A killer bee comes into view.F.gg8  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F.gg"R  You beckon some vexing sprites to accompany your attacks.F.ggZ { ,††ys.yF.ggu\ 7---==40Will/2 Jinx DrainF.gge F.gg i ; _You feel your willpower being sapped.G.gg ( You shoot an arrow. The arrow hits the scorpion.  The arrow freezes the scorpion.G.ggg&G.gg'G.gg{5.ys.=1.4 (0.8G.ggt@G.ggC` _The scorpion is heavily wounded.G.gg^  y!  {,y!## P.... { {!. #P...{ †!# #.... ,††## #.†. ,...G.gg$   ...  ##+.#  #†### #####.y#  #... #.†@††##  #.†.## ####..#  ###...#### ###s###### #..#..##.#######........# .........#P##.........# ...#.............## #...#...#..#.).........# #...###..........#.....#....#.#G.gg7 G.ggi ,G.gg { { . .ys.G.gg G.ggs 7---2.4 (1.0G.gg G.gg!  Things that are here: _a bullfrog corpse; a killer bee corpse; a killer bee corpseH.ggK y!# {,y!##  PP.... { { .!.  #P... †!#  #.... ,††##  #.†. ,... ... ##+.# #†### #####..# #...# #.@†y†## #.†.## ####s.#  ###...#### ###.###### ##..#..##.#........# #.#P##.........#.#....#.....## ..#...#...#..#.).........#.##...###..........# .#....#.#.##H.gg$H.gg/H.ggf H.gg{H.gg&ysH.gg.H.ggH.ggH.gg*=--H.ggo3H.ggH.ggK H.gg H.ggv*_You block the killer bee's attack.  H.ggTThings that are here: H.gg3Z_a killer bee corpse; a killer bee corpseH.ggH.ggw  You shoot an arrow. The arrow hits the killer bee!!  The arrow freezes the killer bee.H.ggf E†H.gg H.gg o{{s†H.gg R---==4.3 (0.9H.gg) H.gg&, N _You kill the killer bee!H.gg7 <(((H.gg 0*H.gg4 { { {{s†† H.ggʺR(very drained)  You shoot an arrow. The arrow barely misses the scorpion.A giggling sprite leaps out and smacks the scorpion with its own pincer.  The scorpion is severely wounded.5.1 (0.8H.ggH.gg6 _You block the scorpion's attack.I.gg<(((I.gg\0*I.gg=;  You shoot an arrow. The arrow closely misses the scorpion.A giggling sprite leaps out and makes the scorpion trip over its own legs.I.gg9M{ { {{ , †††I.gg$U[8=6.0 (0.9I.ggjI.ggUmL _You kill the scorpion!I.ggI.gg I.ggFI.ggH _No target in view!I.gg I.gg I.gg4 I.gg I.gg % _I.ggG ZDrainI.gg} I.gg { _The sprites lose interest in your situation.I.gg I.ggw I.gg3 I.gg$ :=I.gg I.gg> I.gg I.gg% y9==I.gg#- ,I.gg6 ,I.gg9 I.gg=I ^  Items here: ††††.I.gg-O I.ggP _I.ggQ I.ggt\  Things that are here:  a killer bee corpse; a killer bee corpseI.ggc I.ggd I.ggg I.gg-l _I.ggn I.ggw I.gg   .!#   ,.!##  ... .!.  .. { { †!#  .. I.gg ,†y##  . ,y..  . +.#  ### #####.@#  --- ..# #.††††##  †.## ####..#  ...#### ###.######  ##.#######........#  ....#P##.........#   y   queen bee (wandering) #....#..............##   y   killer bee (wandering)#...#..#.).........#  ##...###..........#  I.gg4 .55.0 (9.0I.gg I.ggE I.gg I.ggx I.gg y {{††.yI.ggG h==---6.0 (10.0)I.gg޷ I.gg J.gg,  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J.gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The killer bee buzzes angrily. The queen bee buzzes angrily.J.gg J.gg) J.gg J.ggr { {y,.yyyy 2 killer bees (1 wandering)J.ggi 7---====7.0)Jinx DrainJ.gg64 J.gg;  J.gg= J.gg? +_You hear an angry buzzing noise. x2K.ggG((K.gg"(K.ggEc .  {K.gg}G{..y   killer bee  You shoot an arrow. The arrow barely misses the queen bee.K.ggH`===-9 (0.9K.ggMZK.gg_Z _The queen bee completely misses you.K.ggC<~  You shoot an arrow. The arrow hits the queen bee.  The arrow freezes the queen bee.K.gg:*K.gg  The queen bee is lightly wounded.  A giggling sprite leaps out and smacks the queen bee with its own antenna.K.ggK.ggK.ggK.gg.K.ggW` ,† ,yyyy (drained)yy 3 killer bees  The queen bee is moderately wounded.K.ggj79---8.8K.ggK.gg/ _The queen bee stings you.K.gg-  You shoot an arrow. The arrow hits the queen bee!  The arrow freezes the queen bee.K.gg[:*K.gg  The queen bee is severely wounded.A giggling sprite leaps out and smacks the queen bee with its own antenna.K.gg& q  The queen bee is severely wounded.K.gg̸ Yyvery drained)K.gg ]80--9.6 (0.8K.gg K.gg  K.gg )_You block the queen bee's attack.K.gg54 K.gg/7 K.ggI K.ggk ( K.gg,m  _Unknown command.You shoot an arrow. The arrow hits the queen bee.  The arrow freezes the queen bee.K.gg :*K.gg  The queen bee is almost dead.A giggling sprite leaps out and makes the queen bee trip over its own legs.K.ggq K.gg K.gg" K.gg K.gg K.gg %  K.gg 7You kill the queen bee!K.ggD q.yyyy 3 killer beesK.gg z2/85=---560.6 (1.0K.ggJ$ K.ggW( 8 _You block the killer bee's attack.K.gga>  You shoot an arrow. The arrow hits the killer bee.  The arrow freezes the killer bee.K.gg:*L.ggh  The killer bee is moderately wounded.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is severely wounded.L.ggkiL.gg-jL.ggxj{†yy 2L.ggyu4=1.5 (0.9DrainL.ggL.ggi _The jinxing sprites lose interest in you.L.ggL.gg L.ggL.ggF _Unknown command.L.ggpL.ggL.ggL.gg`F _Unknown command.L.gg  You shoot an arrow. The arrow hits the killer bee!!  The arrow freezes the killer bee!L.ggjr†   killer beeL.gg+L.gg[0,L.ggFp,yy 2 killer bees (1 very drained)L.ggLf5/868=2.3 (0.8L.ggXL.gg]N _You kill the killer bee!L.ggG((L.gg.J ,L.ggV S.yL.ggX ]77--3.2 (0.9L.ggo L.ggv  You shoot an arrow. The arrow misses the killer bee. The killer bee stings you._x2L.gg L.ggȗ L.ggB L.ggͨ F _Unknown command.L.gg| G((L.gg  L.ggU 1.L.gg yL.gg [You shoot an arrow. The arrow barely misses the killer bee.L.ggx L.gg L.ggq 9L.gg! =-L.gg !4.1L.gg]) L.gg0  L.gg2 L.gg3 -_You block the killer bee's attack. x2L.ggԥ  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.L.gg;  The killer bee is heavily wounded.The killer bee stings you.  You are poisoned.80=L.gg={5.1 (1.0Pois Will/2 DrainM.ggM.gg T _The killer bee poisons you! You block the killer bee's attack.M.ggiM.ggkM.ggtM.ggvF _Unknown command.M.ggQ!G((M.gg .yYou shoot an arrow. The arrow misses the killer bee. You feel sick.M.ggسG=9 (0.8M.ggyM.gg#C _The killer bee stings you but does no damage.M.ggM.ggnM.ggp&M.gg*F _Unknown command.M.ggK  You shoot an arrow. The arrow hits the killer bee!!  The arrow freezes the killer bee.M.ggZr†   killer beeM.gg,s  You kill the killer bee!M.ggRM.ggwPyy 2 killer beesM.gghi79=66.7M.ggM.ggG _You feel sick. You block the killer bee's attack.M.ggi  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N.ggP  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. You feel sick. The killer bee stings you.You are more poisoned.N.gg SN.ggt_N.gg`3=--6---7.7 (1.0N.gga<Jinx DrainN.gglN.ggvsT _The killer bee poisons you! You block the killer bee's attack.N.ggG((N.gg?W7*N.gg0  You shoot an arrow. The arrow barely misses the killer bee.A giggling sprite leaps out and makes the killer bee trip over its own legs.N.gg3]  You kill the killer bee!N.ggtC ..y   killer bee  You feel very sick.N.gg J2--7=-=8.6 (0.9N.ggVN.gg#[8 _You block the killer bee's attack.N.ggrN.ggtN.ggN.ggF _Unknown command.N.ggX}z ((You shoot an arrow.N.ggk .yThe arrow closely misses the killer bee.You feel very sick.N.gg{ [1-9.6 (1.0N.gg N.gg ; _You block the killer bee's attack. x2N.ggH G((N.gg3 7*N.ggo .y(very drained)  You feel very sick. _You block the killer bee's attack. x2The arrow misses the killer bee.A giggling sprite leaps out and smacks the killer bee with its own antenna.  The killer bee is lightly wounded.  You feel sick.N.gg H-70.4 (0.8N.gg N.gg  N.gg> 5_The killer bee stings you but does no damage.N.gg# N.gg$ N.gg2 N.gg5 F _Unknown command.N.gguP  You shoot an arrow. The arrow hits the killer bee!  The arrow freezes the killer bee.N.gg> :*N.ggv  The killer bee is severely wounded.A giggling sprite leaps out and makes the killer bee trip over its own legs.N.gg †You kill the killer bee!N.gg 071.2N.gg} N.gg $ _You feel sick.N.ggG?N.gg@N.ggQ.gge@Q.gg AQ.ggAQ.gg3DQ.ggFQ.gg]GQ.ggIQ.gg}YXQ.gg\Q.ggdBQ.ggLfQ.ggIj,Q.ggslQ.ggBpQ.ggQs,Q.ggVuQ.ggzQ.gg{Q.gg#}Q.gg>~Q.ggQ.ggeQ.gg5BQ.ggkQ.ggQ.ggxQ.ggBQ.ggQ.ggQ.gg,Q.ggQ.ggQ.gg,Q.gg٧Q.ggYQ.ggQ.ggQ.ggPQ.ggQ.ggQ.ggFQ.ggQ.gg(\ ### Q.gg### ##P#### ######.## ####..#..# #....#..###..P...... ######### #..@................33.2 (21 #........ #..###P#P.###........ ......... .... ###### ##....... #........[ #.P..... #...... #PP..... ........... ##P.....  .<..... #......  .....>....  #.÷.(..  #.........  #...... Q.ggOQ.gg,4.2 (22Q.ggRQ.gg_( _Found a ring mail.Q.ggjQ.gg(Q.ggwQ.ggQ.ggQ.ggnQ.gg Q.ggQ.ggZ,Q.gg Q.gghQ.ggi###### ##P#######.## ####..## #....#..###..P...##########. ##................ # #..........>#..###P#P.###................@.# ###### ##...7.2 (3.0) ..##........[....## #.P..##.............# #PP.......P# ##P ##..<...### # ##P.....>...... #.÷ Q.ggX ###..... #  #..#.#.PP#.. .#÷#  ##......# #Q.ggQ.gg`+8.2 (4Q.gg[Q.ggH9 _Found an escape hatch in the floor.Q.ggv Q.ggx Q.ggz Q.gg Q.gg ,Q.gg XQ.gg Q.gg P  There is an escape hatch in the floor here.Q.gg Q.ggӔ _Q.gg Q.ggM Q.gg͞ Q.gg Q.gg Q.gg Q.ggY ,Q.ggJ Q.gg Q.gg3 Q.gg( Q.ggp Q.gg Q.gg7 ,Q.ggм Q.gg Q.gg Q.gg Q.ggk Q.gg Q.gg3 Q.ggY Q.ggQ Q.gg Q.gg Q.ggb Q.gg_ Q.gg Q.gg^ Q.gg ,Q.gg Q.ggy Q.gg4 Q.gg Q.gg Q.gg Q.gg ,Q.gg Q.gg Q.gg Q.gg Q.gg Q.gg ,Q.gg Q.gg Q.gg Q.gg Q.ggb Q.gg7 Q.gg ,Q.gg Q.gg Q.ggq ,Q.gg Q.gg( Q.gg@ Q.gg Q.gg5 Q.gg[! Q.ggQ# Q.ggT$ Q.ggd% Q.gg + Q.ggZ. Q.ggL/ Q.ggf0 Q.gg5 Q.ggN9 ,Q.ggD: Q.ggR= Q.gg? Q.gg@ Q.ggA Q.ggF Q.ggH Q.ggJ Q.ggK Q.ggN Q.ggBP Q.gg1Q Q.ggR Q.ggU Q.ggX Q.ggY Q.gg\ ,Q.ggW^ Q.gg5_ ,Q.ggd Q.ggh Q.ggi Q.ggj Q.ggm Q.ggy XQ.ggʀ Q.gg Q.gg Q.gg Q.gg} Q.ggJ Q.gg Q.gg- Q.gg̍ Q.gg Q.gg{ Q.gg+ Q.ggy Q.gg Q.gg Q.ggR BQ.ggע Q.gg BQ.gg: XQ.ggް Q.ggN Q.gg- Q.gg9 Q.gg Q.ggg Q.ggS Q.gg Q.gg Q.ggj Q.gg Q.gg Q.gg} Q.gg Q.gg~ Q.gg Q.gg Q.ggs Q.gg) Q.ggt Q.gg Q.gg Q.gg* Q.gg} Q.gg] Q.gg Q.gg{ Q.gg] Q.gg Q.gg ,Q.gg5 Q.gg Q.gg Q.gg Q.gg Q.ggi Q.gg ,Q.gg Q.gg  Q.gg Q.gg Q.gg Q.gg/ Q.ggt Q.ggZ Q.gg+ Q.gg a  You see here a yak skeleton.Q.gg% Q.gg _Q.gg  Q.gg Q.ggZ Q.gg Q.gg Q.ggD Q.gg" Q.gg# Q.gg# Q.ggv% Q.gg' ,Q.gg( Q.gg/+ Q.gg;- Q.gg". Q.ggT/ Q.gg1 Q.gg 3 Q.gg24 ,Q.gg.6 Q.gg8 Q.gg8 Q.gg_9 Q.gg: Q.ggF )#.#÷####.## #####..#####...#### #.††††###.÷.######..# ###### ###...#### ###.## ####.P#P####..#..##.#######...... ......<..##...........#P##.... Q.gg7G X..............#....#.... ....#...#...#..#.).. ......†##...###.... .†.†......#....#.#......†.....##...#P..#...#####.... .#............# #.... #..#.'...#.##..##.##.P# #...###.##### ########.## #......  ##.# {.# #.#..## ####.#..## ..Q.ggO 095.2 (57.0)Q.ggP Q.ggLX Q.ggZ [ _You sense a monster nearby.Q.gg% JQ.ggѮ Q.ggӰ Q.ggt Q.ggS Q.ggg Q.gga Q.ggW Q.gg ,Q.gg Q.ggY Q.gg .P#P####..#..##.#######........# ..<..##...........#P##......... ..........#....#..............## ........#...#...#..#.).........# ..†..........##...###..........# ........#....#.#........## ##...#P..#...#####.# #Q.gg ......# #.......## '...#.##..##.##@P# #.......# #.##### ########.## #.......# #.# S.# #.#..#### # P+.# ####.# ..## ....# .. +#.## !. ..#S   black mamba (asleep) ....## ... ..# .....# #.. ...# ....+.#Q.ggd 9.2 (4.0)  A black mamba comes into view.Found 2 lumpy clear potions.Q.gg S.SThe black mamba hisses angrily.Q.gg f7---==800.2 (5Q.gg Q.gg 0 _The black mamba bites you!R.ggr <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...# .........#  #@P#   #S##   ..#   P+.#   ....# ..  !. ..# ... ..# #.. ...#R.gg:) <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...# .........#  #@P#   #S##   ..#   P+.#   ....#  !. ..# ... ..# #.. ...#R.ggCR.ggDR.ggTR.ggWb _A black mamba is nearby!R.gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S.ggbn%  S.ggoIOkay, then.S.ggzS.gg|. _m.gg-Q  <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...#m.ggS D .........#  #@P#   #S##   ..#   P+.#   ....# ..  !. ..# ... ..# #.. ...#m.ggM <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...# .........#  #@P#   #S##   ..# m.gg  P+.#   ....#  !. ..# ... ..# #.. ...#m.ggm.gg=m.gg m.gg| b _A black mamba is nearby!n.ggG <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...# .........#  #@P# n.gg!  #S##   ..#   P+.#   ....# ..  !. ..# ... ..# #.. ...#n.gg <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...# .........# n.gg #@P#   #S##   ..#   P+.#   ....#  !. ..# ... ..# #.. ...#n.ggFn.ggn.ggn.ggb _A black mamba is nearby!n.ggA <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...# .........#  #@P#   n.ggC#S##   ..#   P+.#   ....# ..  !. ..# ... ..# #.. ...#n.gg}{ <.....#P .#....#... ...#...#..#.) †....##...## .....#.... .#P..#...# .........#  #@P#   #S##   ..#   P+.# n.gg  ....#  !. ..# ... ..# #.. ...#n.ggn.gg7n.ggxn.ggb _A black mamba is nearby!n.ggj  _Okay, then. _A black mamba is nearby!A black mamba is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o.ggl  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. The black mamba bites you.o.gg3----7---1.2 (1Will/2 Jinx Draino.gg$o.gg+)9 _You block the black mamba's attack.o.ggh  You shoot an arrow. The arrow hits the black mamba!!  The arrow freezes the black mamba.o.gg;*o.gg[ S# (drained)The black mamba is heavily wounded.A giggling sprite leaps out and smacks the black mamba with its own tail.  The black mamba is severely wounded.o.gg;q64----=2.0 (0.8o.ggo.gg0 _The black mamba bites you!o.gg (((((((You shoot an arrow.o.ggM ;*o.gg S....very drained)..The arrow barely misses the black mamba.o.gg cA giggling sprite leaps out and ties the black mamba's tail in a knot.  o.gg UThe black mamba is severely wounded.o.gg T5---9 (0.9o.ggã o.gg' < _You block the black mamba's attack. x2o.ggU  You shoot an arrow. The arrow hits the black mamba!  The arrow freezes the black mamba.o.gg F†o.gg5 o.ggg ealth: 67/88 =83.7 (0.8 _You kill the black mamba!o.gg o.gg i _Your life force feels restored.o.ggo.ggHo.gg*&o.gg)H _No target in view!p.gg\4p.ggp.ggzH _No target in view!p.ggJp.ggp.gg p.ggCp.ggż9=agic: 17/19--- _p.ggp.ggp.gg71=8=p.ggp.gg{ _The sprites lose interest in your situation.p.ggV3=p.ggp.ggp.ggL5=p.ggKp.ggp.ggCi7==p.ggp.ggmp.gg\e9==p.gg<p.ggw81=3=p.gg|p.ggS49==p.ggp.ggtp.ggdL6=p.ggp.gg 8==p.gg p.ggJp.ggwp.ggXp.ggp.gg g  You see here a black mamba corpse.p.gg#p.ggv$B== _p.ggV&p.gg)p.ggQ+p.gg0,p.gg-p.gg0p.gg7f=p.gg8p.ggo:p.ggM;p.gg;p.gg>p.ggE,p.ggEp.gg5Hp.ggJp.ggKp.ggLp.ggQ,p.ggVSp.ggVs _S - 4 lumpy clear potions (gained 2)p.gg Xp.ggXp.ggYp.ggZp.gg\p.gg]p.gg>^p.gg_p.ggGap.ggIbp.ggcp.gghBp.ggip.ggSkp.ggnp.ggop.ggpp.ggHsp.ggvp.ggw!p.ggnxp.gg{ p.gg|h_You feel your willpower return.p.gg=~p.gg p.ggp.ggBp.ggG,p.gg9p.ggmp.ggp.ggp.ggXp.ggp.ggp.ggύp.ggsp.gg7 _You open the door.p.gg!p.ggp.ggp.gg$V  There is an open door here.p.gg+5 _p.ggp.gg4p.gg,p.ggNp.ggp.ggp.ggp.ggmp.ggp.ggp.gg5p.gg3p.gg{p.gg;,p.ggƯp.ggWp.gg,p.ggp.ggp.gglp.gg8p.ggp.ggVp.gg,p.ggbp.ggp.ggp.ggǾp.ggp.ggp.ggp.gglp.ggJ@  There is an open door here.p.gg\p.ggRK _p.ggBp.ggsp.ggp.gg,p.ggp.gghp.gg$,p.ggp.ggp.ggo,p.ggp.ggp.gg,p.ggmp.gg,p.ggp.ggsp.gg p.ggS,p.ggp.gg%,p.ggp.gg(p.gg#p.gg!p.gg#,p.gg$p.gg'p.ggm)p.gg\*p.gg%+p.gg1p.ggi2p.gg3p.gg 4p.gg47p.gg:,p.gg<p.ggCCg  You see here a black mamba corpse.p.ggmGp.ggTH _p.ggJp.ggOp.ggP,p.ggQp.ggep.ggnXp.ggq,p.ggVrp.ggtp.ggvp.ggWwp.ggxp.ggyp.ggj|p.gg"}p.gg?~p.ggp.gg,p.ggŃp.ggZp.ggƈp.ggp.ggap.ggLp.ggp.gg,p.ggp.gg,p.ggp.ggp.gg{p.ggp.ggp.ggrp.gg#p.gg,p.ggp.ggLp.gg7p.ggp.ggXp.ggWp.gg,p.gg&p.ggp.ggsp.gg^p.ggFp.ggp.gg&p.ggp.ggp.ggp.gg0p.ggp.ggp.gg%p.ggp.ggp.ggp.ggXp.gg1p.ggop.gg$,p.ggp.ggp.ggp.ggp.gg9p.ggc p.gg p.ggA p.gg& Xp.gg( p.ggJ6 ###...#### #.††††##  #.÷.## ####..#  ###...#### ###.###### p.ggD8 ##..#..##.#######........# #.....#P##.........# #....#..............## #...#...#..#.).........# ....##...###..........# .......#....#.#@......S## ---...#P..#...#####........# ............# #.......## ##..##.##.P# #.......# ##########†## #.......#  ### ##..# #.#..####S   water moccasin (wandering)  ##.###P+.# ####.#  #.#......# ..  ##......#p.gg> F85.7 (82.0)p.gg0J J.Sp.ggRL H---6.7 (83p.gg[ p.gg` a _A water moccasin comes into view.p.gg  #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .#@.......## #.##........# ............# #.....S.## p.gg$ .P# #.......# †## #.......#  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..  ##.......#p.ggb  #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .#@.......## .##........# ............# #.....S.## .P# #.......†## #.......  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..p.gg e w[40m  ##.......p.gg>n p.ggp p.ggaz p.ggR~ e _A water moccasin is nearby!p.ggd + #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .p.ggff l#@.......## #.##........# ............# #.....S.## .P# #.......# †## #.......#  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..  ##.......#p.gg #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .#@.......## .##........# ............# #.....S.## .P# #.......†## #.......  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..p.ggw[40m  ##.......p.gg4p.gg8%p.gg+e _A water moccasin is nearby!q.gg^ #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .#@.......## #.##........# ............# #.....S.## .P# #.......# †## #.......#  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..  ##.......#q.ggd6 #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .#@.......## .##........# ............# #.....S.## .P# #.......†## #.......  ### ##..# #.#..#### q.gg8 ##.###P+.# ####.#  #.#......# ..  ##.......q.gg?q.gg%Aq.ggVKq.ggOe _A water moccasin is nearby!q.ggS+ #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .q.ggTl#@.......## #.##........# ............# #.....S.## .P# #.......# †## #.......#  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..  ##.......#q.gg #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .#@.......## .##........# ............# #.....S.## .P# #.......†## #.......  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..q.ggw[40m  ##.......q.ggq.ggq.ggq.gg: e _A water moccasin is nearby!q.gg1a #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .#@.......## #.q.gg36##........# ............# #.....S.## .P# #.......# †## #.......#  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..  ##.......#q.gg  #.††††##  #.÷.## ####..#   ###.###### #######........# .#P##.........# ..............## ...#..#.).........# ....#..........# .q.gg #@.......## .##........# ............# #.....S.## .P# #.......†## #.......  ### ##..# #.#..####  ##.###P+.# ####.#  #.#......# ..  ##.......q.gg q.gg= q.gg q.gg e _A water moccasin is nearby!q.gg(Q 4 _is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r.gg(C  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.r.ggObS.Sr.ggQ7---==7.7 (1.0)Will/2 Jinx r.ggZr.gg^8 _The water moccasin hisses angrily.r.ggm  (((( (slow)  You shoot an arrow. The arrow hits the water moccasin!  The water moccasin seems to slow down. The arrow freezes the water moccasin.r.gg;*r.gg=  The water moccasin is heavily wounded.A giggling sprite leaps out and smacks the water moccasin with its own tail.r.gg...S. , very drained).r.gg.=8r.ggr.ggyg _The water moccasin is severely wounded.r.gg (((You shoot an arrow. The arrow hits the water moccasin.  The arrow freezes the water moccasin.r.gga1;*r.gg   The water moccasin is severely wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot.r.gg..S. 9.6 (0.9r.gg+&r.gg)b _The water moccasin is almost dead.r.gg (((((((You shoot an arrow.r.ggz+ ;*r.ggJ  The arrow closely misses the water moccasin.A giggling sprite leaps out and smacks the water moccasin with its own tail.r.gg o..†....r.gg )90.5r.gg[& r.gg ) R _You kill the water moccasin!r.gg 4r.gg) r.gg r.gg̉ :---r.gg2 r.gg& r.gg؏ P8=r.ggΐ r.gg { _The sprites lose interest in your situation.r.gg r.gg r.gg) r.ggښ r.gg r.ggğ r.gg r.gg r.gg/ r.ggK :=r.ggL r.gg r.ggӪ r.ggū r.gg r.gg M9==r.gg r.ggN r.gg r.gg r.gg r.gg; r.ggE r.ggL r.gg, r.gg* r.gg ,r.gg r.gg r.gg r.gg ;==r.gg r.gg r.gg ,r.gg r.gg( r.gg, Br.ggn r.ggy Xr.ggw ,r.gg r.gg r.gg r.gg 7r.gg n _You feel your willpower return.r.ggr r.gg\ r.ggb r.gg r.gg ,r.gg; r.gg r.gg-  ##..# #.#..####  ###P+.# ####.##  ......# #...#  ......# ##.##  ......# #.P#  ..## ##.##  .....# #..##  ...## ##..#  ....# #..@#  --- ......# ##...#  ......# ##....  .r.gg," .....# ##...#  .##.### #..#  ##### ..#   S   water moccasin (asleep) #.#   .S    r.gg., 1912.5 (22.0)r.gg- H---3.5 (23r.gg84 r.gg8 a _A water moccasin comes into view.s.ggӯ$ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  .S s.gg4MR ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  .S s.gg*Ss.ggTs.gg][s.gg_e _A water moccasin is nearby!s.gg%} ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  s.gggG.S s.ggR ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  .S s.gg"4s.gg;*s.gg.e _A water moccasin is nearby!s.ggD$ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  .S s.gg ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..## s.gg ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  .S s.ggMs.ggs.ggss.gge _A water moccasin is nearby!s.gg(  ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..## s.ggj D ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  .S s.ggF  ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##...#  #..#  ..#  #.#  .S s.gg { _A water moccasin is nearby!s.gg  _A water moccasin is nearby! _is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t.ggh^  You beckon some vexing sprites to accompany your attacks.t.ggk7---==4.5 (1.0)Will/2 Jinx t.ggqt.gg : ##..# #.#..#### t.gg  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##.S.#  #..#  ..#  #.#  .. t.gg^\ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##.S.#  #..#  ..#  #.#  .. t.ggzft.ggHht.ggot.ggre _A water moccasin is nearby!t.gg$ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##.S.#  #..#  ..#  #.#  .. u.gg\ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##.S.#  #..#  ..#  #.#  .. u.ggu.ggu.ggu.gge _A water moccasin is nearby!u.gg'$ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##.S.#  #..#  ..#  #.#  .. u.ggC\ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##....  ##.S.#  #..#  ..#  #.#  .. u.ggvLu.ggNu.ggTu.ggoXe _A water moccasin is nearby!u.gg (( You shoot an arrow. The arrow hits the water moccasin!  The arrow freezes the water moccasin.u.ggyu.gg@Z.S.u.gg^I---8.1 (1.0u.gg#u.gg&(b _The water moccasin is almost dead.u.gg6$ ##..# #.#..####  ####.##  #...#  ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##.S..  ##...#  #..#  ..#  #.#  .. u.gg:iF ##..# #.#..####  ####.##  #...# u.ggHk ##.##  #.P#  ##.##  #..##  ##..#  #..@#  ##...#  ##.S..  ##...#  #..#  ..#  #.#  .. u.ggru.ggsu.ggyu.gg7}e _A water moccasin is nearby!u.ggr (((((((You shoot an arrow.u.gg ;*u.gg  The arrow closely misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot.u.gg$ T .....u.gg  . . You kill the water moccasin!u.gg@ @99.0 (0.9u.ggo u.gg i _The jinxing sprites lose interest in you.u.ggB) Ju.gg. 8=u.ggZ0 u.ggz1 ,u.gg2 u.gg3 u.ggb4 u.gg5 u.gg 7 :=u.gg8 u.gg'9 u.gg9 ,u.gg; u.ggG< F9==u.gg< u.gg> u.gg? ,u.gg,E nu.ggO u.gg?Q ==u.ggR u.ggS ,u.ggT u.ggU u.ggX ,u.gg-Y u.gg[ u.gg] u.ggd^ u.ggl_ u.ggCa u.ggc u.ggd u.ggd u.ggEf u.ggh u.ggi u.ggck u.gg*o u.ggIq u.ggIr u.ggLs u.gg*u u.gg>x u.ggMy u.ggDz u.gg3| u.gg~ ,u.ggH u.gg~ ..'......# #...## ......# ##...### u.ggԉ  #.......# ##....#  #.......# ##...#  ##.##.### ##..#  #### ###...#  ###P#.#.##  ######........##  #.....@........# ---39.0 (20.0) ................#  P####.P........##  ##.........#  #P.........#  ##........## #.........# #..........  u.gg؊ :---u.gg u.gg j _Key pressed, stopping explore.u.gg u.gg u.ggz H _No target in view!u.gg u.ggY 4u.gg u.gg u.gg0 !u.ggq  _You feel your willpower return.u.ggL u.gg u.gg u.gg u.gg u.gg u.gg u.gg u.gg u.gg u.ggZ u.gg u.gg u.gg u.gg u.gg u.gg u.gg ,u.ggI u.gg u.gg ,u.gg u.gg u.ggk ,u.gg u.ggc u.ggS ,u.gg u.gg' u.gg u.gg u.gg u.gg u.ggw ,u.gg u.ggQu.gg&,u.ggu.ggJ,u.ggDu.ggE u.gg u.ggx u.gg} u.ggu.ggwu.gg^u.ggu.gg8u.gg4u.ggy,u.ggEu.ggNu.ggO,u.gg!u.ggN#u.gg$u.gg%u.gg&u.gg{(u.gg),u.gg+u.ggd-,u.gg?.u.gg/u.gga1u.gg^2,u.gg47 _You open the door.u.ggO7u.gg 8u.gg8u.gg<@  There is an open door here.u.gg?>u.gg> _u.gg?u.gg@u.ggdBu.ggCu.gg@Du.ggGu.ggJu.ggJu.gg9Lu.ggNu.ggdPu.ggQu.ggTRu.ggSu.ggUu.ggtVu.ggWu.ggWXu.ggYu.ggMZ,u.ggau.ggb,u.gg}cu.ggdu.ggneu.gg&g,u.gggu.ggh,u.ggCiu.gg.ju.ggUku.ggku.gglu.ggbmu.gg\nu.ggnu.ggou.ggpu.gg0s,u.ggsu.ggG~- ~≈≈~.~~≈~......# #.......# .~≈≈≈~≈≈~~.....## ##.##.### .~≈≈≈≈≈≈~...#### ###### #~.~~≈~~...##  ##.~.~~....# ##### #### #.#.P##.P.+###### #...###... .######.........## ####..#...... u.gg.# ###.........P####.......P#### .####..........#....## #73.0 (34 .'....#...PP########### .###.#..........###  ..####[.........# .## ##.........# ## #.>.......## # ###P.###.#.##### #####  There is an open door here.u.ggru.gg.j _Key pressed, stopping explore.u.ggu.gg)u.ggϞH _No target in view!u.ggFIu.ggu.ggu.ggn| _u.ggtu.gg{u.gg u.ggu.ggu.ggu.ggu.ggu.ggu.ggju.gg,u.ggu.ggu.ggu.gg,u.ggYu.gg,u.ggu.gg,u.gg,u.ggsu.ggZu.gg,u.ggu.gg,u.ggu.ggu.ggu.gg,u.ggu.gg,u.ggmu.gg8u.gg`u.gg5,u.ggu.ggu.gg,u.ggu.gg,u.ggDu.ggvu.gg,u.ggu.gglu.ggu.ggu.gg|u.ggu.ggu.gg,u.ggu.gg,u.gg.u.gg u.gg u.gg ,u.ggwu.ggXu.ggBu.gg,u.gg.,u.gg10u.gg5u.gg$7u.gg8u.gg8u.gg/=u.gg>u.gg?,v.ggv.ggv.gg,v.gg v.gg v.gg| v.gg- v.ggv.ggv.gg>,v.ggv.gg.,v.gg:v.gg[v.gg ,v.gg!v.gg%v.gg#'v.gg (,v.gg+v.ggA-v.gg1.,v.gg1v.gg:3v.gg.4,v.ggw8v.gg9v.ggz:,v.gga>v.gg?Bv.ggCv.ggD,v.gghEv.ggHv.ggI,v.ggJv.gg&Nv.gg_Ov.gg]Pv.ggQv.ggTv.ggUv.ggV,v.ggYv.gg[v.gg[,v.gg _v.gg8`v.ggav.ggvbv.ggev.ggg,v.gghv.ggmv.gg o,v.gg!pv.ggvtv.ggSvv.ggJwv.ggFxv.gg}@  There is an open door here.v.ggv.gg  _v.gg v.ggv.gg\v.ggv.ggv.ggv.gg,v.gg1v.ggݑv.ggG,v.gg$v.ggv.gg%v.ggݛv.ggv.ggfv.ggy,v.ggv.ggKv.ggv.ggޫv.ggǬv.ggEv.ggv.ggѲv.ggv.gguv.ggǿ,v.ggv.ggv.ggOv.gg2v.ggv.ggNv.gg,v.ggv.ggv.ggv.ggv.ggv.ggVv.ggv.ggv.ggv.gg v.ggUv.gg'v.ggv.ggv.ggv.ggv.ggv.gg@  There is an open door here.v.ggqv.gg; _v.ggv.ggv.gg9v.ggv.ggv.ggv.ggGv.ggv.ggv.ggev.ggv.ggv.gg5v.ggKc  You see here a staff of earth.v.gg v.gg  _v.ggZ v.ggv.gg,v.ggv.ggv.ggrv.ggEv.ggv.gg\v.ggW!v.gg"v.ggl#v.gg4&v.gg6)v.gg)v.gg8+v.gg.v.gg1v.ggz2v.gg6v.gg9v.gg;>v.gg2?v.gg@v.ggCv.gg_Gv.ggHv.gggIv.ggMv.ggOv.ggPv.ggQv.ggTv.ggWv.ggTXv.gg|Yv.gg\v.gg_,v.ggTav.ggNdv.gg'gv.gghv.gg9iv.ggRlv.ggov.ggov.ggiuv.ggwxv.gg {v.gg{v.ggb|v.ggԍv.gggv.ggv.ggv.gg]v.ggv.ggv.ggנv.ggөv.ggv.ggv.ggv.gg,v.gg'v.gg/v.ggv.ggv.ggv.gg v.ggv.ggv.gg?v.ggQv.ggv.ggpv.ggv.ggv.ggv.ggv.ggv.ggQv.ggav.gg1v.gg1v.ggv.ggv.ggv.ggk,v.ggCv.gg Xv.ggv.ggBv.ggv.gg!Bv.gg'@  There is an open door here.v.gg\*v.ggr+ _v.gg,v.gg0v.gg1,v.gg2v.gg4v.ggP7v.gg#8v.gg9v.gg2=v.gg?v.gg@v.ggAv.ggFv.ggHv.ggHv.ggIv.ggMv.ggOv.ggPv.ggQv.ggUv.ggWv.ggXv.ggYv.ggF]v.gg_v.gg`v.ggav.ggSev.gg:g,v.gg.....   #.....# ###..........   #.....# #..#.#.PP#.   ##...## ##......##.   #..# v.gg/[40m###....###  #####..## #.#.#.+P# _Done exploring.v.gg3v.ggv.gg 0.0)........v.ggv.ggo v.gg E _Done exploring.v.ggIv.gg-v.ggv.gg#v.ggE _Done exploring.v.ggK3v.gg|Mv.gg n4v.gg&vv.ggayE _Done exploring.v.gg# 3v.gg% v.ggD v.ggF v.ggN v.gg:Q E _Done exploring.v.gg]Iv.ggq4v.ggv.gg@ _Done exploring.w.gg0w.gg2w.gg9w.gg< No target in view!w.ggw.ggw.gg-w.gg4w.ggw.gg6E _Done exploring.w.ggo w.ggq Read which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 3 scrolls of enchant weapon  w - 2 scrolls of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedy.gg6)  f - 2 scrolls of teleportation  J - a scroll of vulnerabilityy.ggHy.ggpy.gg{0 Limel the Marksant  #####Formicid of Nemelex Xobeh ***...  ##..P##Health: 88/88 ========================  #.....### Magic: 19/19 ========================  ##.....# ##########. AC: 6Str: 13  y.gg#......## ##.......... EV: 10Int: 14  ##......###........... SH: 14Dex: 30  #........##........[. XL: 14 Next: 49% Place: Lair:3  ##...@....##.......... Noise: ---------  Time: 14093.0 (0.0)  #......##............. B) +5 orcbow of Springtime {freeze, Dex+4}  ##......##..<......... Fire: B) +5 orcbow of Springtime {free  #....)###P.....>.....  #.....# ###..........  #.....# #..#.#.PP#.  ##...## ##......##.  ###..# ###....###  #####..## #.#.#.+P# _Done exploring. _Dony.ggVe exploring. _Done exploring. _Done exploring. _No target in view! _Done exploring.y.ggP  Okay, then.y.ggۼy.gg&y.gg. _y.gg[[?25h[?0c  Search for what [Enter for "."]? z.gg [?25l[?1cz.ggRz.gg8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] a +0 maceb - [Lair:3] a ring mail (1 further duplicate)  c - [Lair:3] an arbalest  d - [Lair:3] 3 stones (5 further duplicates in 1 pile)  e - [Lair:3] a scale mail  f - [Lair:3] a staff of earthz.ggng - [Lair:3] a +0 club  h - [Lair:3] a staff of fire}.ggU}.gg\}.ggOf Limel the Marksant  #####Formicid of Nemelex Xobeh ***...  ##..P##Health: 88/88 ========================  #.....#}.ggh## Magic: 19/19 ========================  ##.....# ##########. AC: 6Str: 13  #......## ##.......... EV: 10Int: 14  ##......###........... SH: 14Dex: 30  #........##........[. XL: 14 Next: 49% Place: Lair:3  ##...@....##.......... Noise: ---------  Time: 14093.0 (0.0)  #......##............. B) +5 orcbow of Springtime {freeze, Dex+4}  ##......##..<......... Fire: B) +5 orcbow of Springtime {free  #....)###P.....>.....  #.....# ###..........  #.....#[37}.ggEj\m #..#.#.PP#.  ##...## ##......##.  ###..# ###....###  #####..## #.#.#.+P# _Done exploring. _Done exploring. _No target in view! _Done exploring. _Okay, then.Search for what [Enter for "."]? .}.ggq}.ggr}.gg7y}.ggX|. _}.gg Read which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolationr - 3 scrolls of enchant weapon  w - 2 scrolls of revelation  G - a scroll of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected.gg>  f - 2 scrolls of teleportation  J - a scroll of vulnerability.ggY9.gg=.ggUH Limel the Marksant  #####Formicid of Nemelex Xobeh ***...  ##..P##Health: 88/88 ========================  #.....### Magic: 19/19 ========================  ##.....# ##########. AC: 6Str: 13  #......## ##.......... EV: 10Int: 14  ##......###........... SH: 14Dex: 30  .ggJX#........##........[. XL: 14 Next: 49% Place: Lair:3  ##...@....##.......... Noise: ---------  Time: 14093.0 (0.0)  #......##............. B) +5 orcbow of Springtime {freeze, Dex+4}  ##......##..<......... Fire: B) +5 orcbow of Springtime {free  #....)###P.....>.....  #.....# ###..........  #.....# #..#.#.PP#.  ##...## ##......##.  ###..# ###....###  #####..## #.#.#.+P# _Done exploring. _Done exploring. _No target in view! _Done exploring. _Okay, then. _Search for what [Enter for "."]? ..ggRP  Okay, then..ggU.gg[.gg]. _.ggb.ggdWhere to? (Tab - Lair:3, ? - help) D - Dungeon T - Temple  L - Lair  S - SwampP - Snake Pit .gg^q.ggE Limel the Marksant  #####Formicid of Nemelex Xobeh ***...  ##..P##Health: 88/88 ========================  #.....### Magic: 19/19 ========================  ##.....# ##########. AC: 6Str: 13  #......## ##.......... EV: 10Int: 14  ##......###........... SH: 14Dex: 30  .gg{#........##........[. XL: 14 Next: 49% Place: Lair:3  ##...@....##.......... Noise: ---------  Time: 14093.0 (0.0)  #......##............. B) +5 orcbow of Springtime {freeze, Dex+4}  ##......##..<......... Fire: B) +5 orcbow of Springtime {free  #....)###P.....>.....  #.....# ###..........  #.....# #..#.#.PP#.  ##...## ##......##.  ###..# ###....###  #####..## #.#.#.+P# _Done exploring. _No target in view! _Done exploring. _Okay, then. _Search for what [Enter for "."]? . _Okay, then..ggP.ggQ.gg.gg$ _.gg,.gg^,.ggͨ.gg?.ggZ.gg .gg.gg.gg,.gg}.gg.gg.gg.ggʹ.gg.gg.gg.gg.ggU.gg2,.gg.ggC.ggt,.ggE.gg.gg,.ggq.gg.gg.gg,.ggB.ggc,.gg4.gg8.gg6,.gg.gg.gg,.gg.gg4W  There is a stone staircase leading up here..ggB.gg.gg: _.gg&2.gg.gg ,.gg.ggl _You climb upwards.  There is a stone staircase leading down here..gg+.ggw5 _.gg$.ggL',.gg(.ggs,.gg..gg/.ggu0.gg5.gg7,.gg8.ggf=.gg?,.gg8A.gg&E.ggzG.ggDH.ggI.gglL.ggmN.ggcO,.ggS.gg,U,.gg'V.ggbX.ggZ.ggJ[.gg[.gg;^.gg_.gg`,.ggc.ggbe.ggef,.ggi.ggj.ggk,.gg*n.ggXo.gg%p,.ggr.gg't.gg#u,.gg w.ggx.ggly,.gg|.gg},.gg}.gg~.gg.gg,.ggā.gg.gg.gg',.gg.gg.gg.ggv.ggˌ.ggZ.gg.gg.gg9.gg.gg.gg^.ggЕ.gg.gg.gg.gg.gg.gg,.ggz.gg.gg,.ggaW  There is a stone staircase leading up here..gg..gg.ggϥ$ _.gg.gg1.gg.gg.gg~,.gg-l _You climb upwards.  There is a stone staircase leading down here..gg.gg6 _.ggf.gg.gg.gg.gg.gg".gg.gg&.gg.gg^.gg.gg.ggT.gg .gg ,.gg .gg .gg .gg .ggO .gg .gg .gg .gg .gga .gg .gg ,.gg$ .gg& .gg' .gg( .gg- .ggB/ .gg%0 .gg}1 .gg6 .gg8 .gg9 .ggx: .gg> .ggj@ .ggA .ggiB .ggF .gg;I ,.gg{J .gg6N .gg P .ggQ .ggR .ggU .ggW .ggX .ggY .gg\ .gg^ ,.ggN` .ggc .gge ,.ggf .ggj .gg]m .ggUn .gg/o .gg$s .ggIu .ggMv .gg{w .gghz .gg| ,.gg~ .gg .gg .gg .ggÅ .gg} .gg% ,.gg .ggy .gg ,.gg< .gg: .gg ,.gg~ .gg .gg ,.gg .gg- ?You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  You see here the granite talisman of the Dropbear {rF+ rN+ Dex+3}..gg7 .gg  _.gg .gg˺ .ggھ .gg̿ .gg .gg .gg .gg .ggo .gg .gg .gg9 .gg/ .gg .ggV .gg .gg .gg .ggu .ggr .gg .ggZ B  Things that are here:  .ggj ka bullfrog skeleton; a black mamba skeleton.gg .gg  _.gg .gg Z  There is a staircase back to the Dungeon here..ggu .gg .gg $ _.ggG .ggM 'Dungeon:10.ggqO .ggWQ .ggR .ggS .ggd _You climb upwards. Welcome back to the Dungeon!  There is a staircase to the Lair here..ggLg .ggXh  _.ggi .ggl .gg8o .gg,p .ggp .ggs .ggu .ggv .ggw .ggu{ .gg~ .gg .gg .gg .gg .gg] .gg6 .gg .gg .gg .ggč .ggO .gg= .gg .ggؓ .ggJ `  There is an open door here. _  There is a stone staircase leading up here. _.gg1 .gg3 9.gg6 .gg8 .gg: .gg\= .gg[P  .ggR .ggT G_You climb upwards.  There is a stone staircase leading down here..ggW .ggY  _.ggQ[ .ggL_ .ggOb .ggd .ggf .ggj .ggPn .ggo .ggq .ggKv .ggNy .ggz .gg~ .gg .gg̃ .gg% .gg .gg .gg% .gg .ggs .gg .gg .gg .gg .gg .gg .ggȧ .gg7 .gg .ggl .gg .gg޴ .gg .ggs .ggv .gg .gg .gg7 .gg: .gg .gg7 .gg .gg` .gg .ggd .gg .gg .gg .gg   There is a stone staircase leading up here. _.gg8.gg6.gg,.gg.gg l _You climb upwards.  There is a stone staircase leading down here..gg .gg _.gg.ggNB.gg.gg.gg,.gg.ggf".ggU$,.gg%.gg(.ggQ,.gg+-.gg..ggC1.gg4.gg5.gg6.gg9.gg<.gg=.gg!?.ggA.ggQ.gg.gg1.gg.gg .gg .gg .gg<You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  .gg& up.gg.gg.gg$ _.gg.gg!07.gg1.ggX3,.gg4.gg?### ####.#####.##.# ..# ##........#.##.## .gg?#.###...#####.#.#...# ....)......##.#.....# .####...#..##.#.....#  .# ##).>...#.#..####  .# ##.##...%#...######  .####...#...###.......#  .............#..@####.#  217.0 (124.0) #####...#...#.#..# #.#  .....#.#....#.#..# #.#  ##.#.>..#...#.#..# ##.#   #.#..........#..# #..#  .ggHA #.#..........#..# #.##     #.#.)##.#...##..# #.#    ##.#).###....##..###.#    #....................#   There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here..gg=B.ggM.ggEV$ .ggWc_Key pressed, stopping travel..gg]:%.gg`F _Unknown command..gguY .gge Drop what?46/52 slots (_ for help) Hand Weapons (select all with ))  B - the +5 orcbow of Springtime (weapon) {freeze, Dex+4}  a - a +2 heavy slingA - a +0 longbow  N - a +0 triple crossbow of freezing Missiles (select all with ()  E - a throwing net Armour (select all with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)  M - a +0 kite shield of cold resistance (worn)  O - a scarf of resistance (worn)c - a +0 robe  z - an orb of energy .ggg Jewellery (select all with "=)  g - a +6 ring of dexterity (right hand)  l - a ring of protection from fire (left hand)  u - an amulet of regeneration (around neck)o - a +6 ring of strength  q - an amulet of magic regeneration [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top].gg|.gg### ####.#####.##.#  Limel the Marksant ..# ##........#.##.##  Formicid of Nemelex Xobeh ***... #.###...#####.#.#...#  Health: 88/88 ======================== ....)......##.#.....#  Magic: 19/19 ======================== .####...#..##.#.....#  AC: 6Str: 13 .# ##).>...#.#..####  EV: 10Int: 14 .gg.# ##.##...%#...######  SH: 14Dex: 30 .####...#...###.......#  XL: 14 Next: 49% Place: Dungeon:7 .............#..@####.#  Noise: ---------  Time: 14217.0 (0.0) #####...#...#.#..# #.#  B) +5 orcbow of Springtime {freeze, Dex+4} .....#.#....#.#..# #.#  Fire: B) +5 orcbow of Springtime {free ##.#.>..#...#.#..# ##.# #.#..........#..# #..# #.#..........#..# #.##  #.#.)##.#...##..# #.#   ##.#).###....##..###.#   #....................# .ggn  _There is a stone staircase leading up here. _You climb upwards.  There is a stone staircase leading down here. _Key pressed, stopping travel. _Unknown command.Okay, then..gg.gg. _.ggWhere to? (Tab - Temple, ? - help) D - Dungeon  T - Temple  L - LairS - SwampP - Snake Pit .gg .ggc& [?25h[?0c.gg' ### ####.#####.##.#  Limel the Marksant ..# ##........#.##.##  Formicid of Nemelex Xobeh ***... #.###...#####.#.#...#  Health: 88/88 ======================== ....)......##.#.....#  Magic: 19/19 ======================== .####...#..##.#.....#  AC: 6Str: 13 .# ##).>...#.#..####  EV: 10Int: 14 .# ##.##...%#...######  SH: 14Dex: 30 .####...#...###.......#  XL: 14 Next: 49% Place: Dungeon:7 .............#...ggC) [47m@####.#  Noise: ---------  Time: 14217.0 (0.0) #####...#...#.#..# #.#  B) +5 orcbow of Springtime {freeze, Dex+4} .....#.#....#.#..# #.#  Fire: B) +5 orcbow of Springtime {free ##.#.>..#...#.#..# ##.# #.#..........#..# #..# #.#..........#..# #.##  #.#.)##.#...##..# #.#   ##.#).###....##..###.#   #....................#   _You climb upwards.  There is a stone staircase leading down here. _Key pressed, stopping travel. _Unknown command. _Okay, then.What level of the Lair of Beasts? (default 1, ? - help) .gg [?25l[?1c.gg3.gg.gg| _.gg8.gg.gg.ggM.gg<.gg% .gg6G_You climb downwards.  There is a stone staircase leading up here..gg.gg` _.gg.gg.gg ,.ggS .gg.gg,.ggm.gg.gg,.ggy .gg#.gg',.gg(.gg'+.gg-.gg..gg/.gg1.gg34.gg5,.gg8.gg :,.ggH;.ggh=.gg$@,.ggA.ggCY  There is a stone staircase leading down here..ggsE.ggG.ggI: _.gg29.gg5_.gg C _You climb downwards.  There is a stone staircase leading up here..ggD5 _.ggF.ggG,.ggH.ggI.ggJ,.gg7L.ggM.gg~OB.gg@Q.ggRB.ggyT.ggUB.ggnW.ggXB.ggZ.gg[B.gg^,.gg`n.gg:bB.ggFc,.ggd.gg`fB.ggh.gg=i,.gg6j.ggk.ggmmB.gg p  There is a stone staircase leading down here. _.gg7V10.ggBX.ggY,.ggZ.ggiThere is a stone staircase leading down here. _You climb downwards.up _There is a stone staircase leading down here. _You climb downwards.  up.ggk5 _.ggStn.gg3wB.ggx.ggEz,.gga{.gg}.ggj.ggĀ,.ggF.ggD,.gg.ggT.ggX.ggޑB.ggTYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.  n open door.gg.gg _.ggp.ggh.ggǟ.gg,.gg=.ggȦ.ggӧ.ggŨ.gg".gg,.gg.ggֲ.ggA.gg6.ggU.gg.ggܽ,.gg2.gg].gg.gg.ggD.ggW.ggz.ggd.gg.gg.gg',.gg.ggR  There is a staircase to the Lair here..gg'.gg: _.gg.gg&Lair:1.gg.gg#,.gg.ggJ   #......#####.####### ##......# ### ## #.[.....# #P ##......# #. #(......# ## ##......# # .gg2#......#  # #...[..#  # ##..@...#  #650.0) #...÷...##  # ##.......#  # #......##  # ### ### ##......#  ## #.####.######P......############P .............P.......%........... ................................. .[^........... _You climb downwards. Welcome back to the Lair of Beasts!.gg.ggd _There is a staircase back to the Dungeon here..gg..gg1.gg5.gg^SU0.0)%.ggqU.gge~% _Done exploring..ggT .gg* Where to? (Tab - Lair:1, ? - help) D - Dungeon T - Temple  L - Lair  S - SwampP - Snake Pit .gg+.gg| }#......#####.####### Limel the Marksant##......# ### ## Formicid of Nemelex Xobeh ***...#.[.....##P Health: 88/88 ========================##......##. Magic: 19/19 ========================#(......### AC: 6Str: 13##......## EV: 10Int: 14#......## SH: 14Dex: 30#...[..## XL: 14 Next: 49% Place: Lair:1##..@...#.gg # Noise: ---------  Time: 14267.0 (0.0)#...÷...### B) +5 orcbow of Springtime {freeze, Dex+4}##.......## Fire: B) +5 orcbow of Springtime {free#......### ### ### ##......### #.####.######P......############P  .............P.......%...........  .................................  ...........[.........^...........  _There is a stone staircase leading up here. _There is an open door here. _There is a staircase to the Lair here. _You climb downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon here. _Done exploring..gg.gg.gg": _.gg>).gg*.gg/.gg0.gg 3.gg9.gg3<.gg<.gg=.ggdA.ggC.ggD.ggCF.gg~J.ggL,.gg(O.gg W.gga\,.gg^.gg b.gg:e.gge.gg~g.ggdk.gg'n.ggo.ggLp.ggs.ggv,.ggx.gg&{.gg },.ggJ~.ggm.gg҅X.ggA.ggR.gg.gg).gg.gg.ggX.ggӏ.gg.gg.gg.gg .ggS,.gg.gg.gg,.gg.gg.gg٢,.ggr.ggD.gg/,.ggw.gg˽.gg,.gg.gg1.gg.gg.gg6.gg.gg.gg.gg.ggY  There is a stone staircase leading down here..gg.ggy.gg$ _.gg.gg2.gg^.gg ,.gg.ggEo ........÷...≈#...÷..≈##..# #.... ..##........≈#.....≈≈##..####... .P######....≈#...≈#.###..##....## .## #......#..≈#≈###.†.####..# ..# ##..#.....#≈## #...# #.>. .## #...##...≈..# #...# #P... ..# #...####≈.[.# #'''# ##... ..# #...# ##...#####.#####..P .## ##..# #.@.##ß.#'#.ß##..#90.5 (23.5) .# #..# #...##.......##..# .ggN .#######..# #...###.....###..# .#.#..#...#####...# ##.%.## #... ...........#.#....###.....####.. ..........###.#...##.......##....#####..........##ß.###.ß##P#.# ##..........##### ###### .÷### #.<....#...<######## #..# _You climb downwards..gg(9%.ggY+a _There is a stone staircase leading up here..ggY.gg \.gg].gg]B0.0).gg[ _Done exploring..gg [[?25h[?0c  Search for what [Enter for "."]? .ggS  [?25l[?1c.ggQ.gg614 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:2] a plate armour (1 further duplicate)b - [Lair:2] a granite talisman  c - [Lair:2] 7 stones (14 further duplicates in 3 piles)  d - [Lair:2] a +0 leather armour  e - [Lair:2] a staircase to the Swamp  f - [Lair:2] a shaft  g - [Lair:2] an orcbow  h - [Lair:2] a +0 short sword  i - [Lair:2] a +0 long sword  j - [Lair:2] a +0 robe (3 further duplicates)  .gg!k - [Lair:2] a +0 trident  l - [Lair:2] a +0 dagger  m - [Lair:2] a staircase to the Snake Pit  n - [Lair:2] a +3 war axe of freezing.ggA?  a - [Lair:2] a plate armour (1 further duplicate)  k - [Lair:2] a +0 trident.ggaq  k - [Lair:2] a +0 trident  n - [Lair:2] a +3 war axe of freezing.gg` .ggj .ggt a........÷...≈#...÷..≈##..# #.... Limel the Marksant ..##........≈#.....≈≈##..####...# Formicid of Nemelex Xobeh ***... .P######....≈#...≈#.###..##....## Health: 88/88 ======================== .## #......#..≈#≈###.†.####..# Magic: 19/19 ======================== .ggw ..# ##..#.....#≈## #...# #.>.## AC: 6Str: 13 .## #...##...≈..# #...# #P...# EV: 10Int: 14 ..# #...####≈.[.# #'''# ##...# SH: 14Dex: 30 ..# #...# ##...#####.#####..P# XL: 14 Next: 49% Place: Lair:2 .## ##..# #.@.##ß.#'#.ß##..## Noise: ---------  Time: 14290.5 (0.0) .# #..# #...##.......##..# B) +5 orcbow of Springtime {freeze, Dex+4} .#######..# #...###.....###..#.ggx F# Fire: B) +5 orcbow of Springtime {free .#.#..#...#####...# ##.%.## #...# ...........#.#....###.....####..# ..........###.#...##.......##....  ...#####..........##ß.###.ß##P...  ..#.# ##..........##### ######...  .÷### #.<....#...<######## #..#  _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.  Search for what [Enter for "."]? ..ggW 9%.ggf .gg .gg" . _.gg(.gg +Where to? (Tab - Lair:2, ? - help) D - Dungeon T - Temple  L - Lair  S - SwampP - Snake Pit .gg.ggJ........÷...≈#...÷..≈##..# #.... Limel the Marksant ..##........≈#.....≈≈##..####...# Formicid of Nemelex Xobeh ***... .P######....≈#...≈#.###..##....## Health: 88/88 ======================== .## #......#..≈#≈###.†.####..# Magic: 19/19 ======================== ..# ##..#.....#≈## #...# #.>.## AC: 6Str: 13 .## #...##...≈..# #...# #P...# EV: 10Int: 14 ..# #...####≈.[.# #'''# ##...#.ggx SH: 14Dex: 30 ..# #...# ##...#####.#####..P# XL: 14 Next: 49% Place: Lair:2 .## ##..# #.@.##ß.#'#.ß##..## Noise: ---------  Time: 14290.5 (0.0) .# #..# #...##.......##..# B) +5 orcbow of Springtime {freeze, Dex+4} .#######..# #...###.....###..## Fire: B) +5 orcbow of Springtime {free .#.#..#...#####...# ##.%.## #...# ...........#.#....###.....####..# ..........###.#...##.......##....  ...#####..........##ß.###.ß##P...  ..#.# ##..........##### ######...  .÷### #.<....#...<.ggp######## #..#  _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Search for what [Enter for "."]? ..gg .gg.gg $ _.gg,.gg.gg.gg.gg.gg'D  You see here a +0 plate armour..ggE*.gg+ _.gg,.gg0.ggc3.gg_4.ggN5.gg19.gg;.ggV<.gg=.ggB.ggC,.gg E.ggH.ggJ.ggK.ggL.gg1P.gg`R.ggNS.ggY.gg^.gga.ggb.ggc.ggg.ggj.ggk.ggl.ggr.ggu.gg"w.ggx.gg|.gg~.gg.gg.gg.gg.gg.gg.gg*.gg.gg.gg.ggA.gg0.gg.gg.gg7.gg,.gg3.ggأ.gg&.gg:.gg9.gg~.ggj,.gg.ggh.ggг,.gg'.gg.gg.gg#,.gg.gg.gg).gg).gg~.gg.gg.gg.ggi.gg.gg.gg .gg3.gg&.gg(,.gg.gg.gg,.gg.ggo.gg,.gg.ggn.ggt.ggo  There is a stone staircase leading down here..ggJ.gg.gg$ _.gg.gg3.gg!.gg#.gg$.ggH&.gg9   ###.###.## ##.........#   #...### #####P.P#   #...##### #....#   #.P+..#.# ###.##   #P..)...# ##.#.#   ##.....## #..#'###   #.....# ##.......   ##.....# #.......   #....@.### ####.......320.0 (29.5)   ##.......###P.......~≈   #......'....÷.+.....~≈   #......########.....~≈   ##.....# #....~~≈   ###'### ##.....~≈   .gg@<r#..## #......~≈   ##..# ###.+#.~≈   ####.#.### ##.##~. _You climb downwards..ggOB.ggEa _There is a stone staircase leading up here..gg1.gg3.gg,0.0).gg.ggv .ggE _Done exploring..ggM[[?25h[?0c  Search for what [Enter for "."]? .ggVd[?25l[?1c8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:3] an arbalestb - [Lair:3] a ring mail (1 further duplicate)  c - [Lair:3] 5 stones (3 further duplicates in 1 pile)  d - [Lair:3] a staff of earthe - [Lair:3] a scale mail  f - [Lair:3] a +0 mace  g - [Lair:3] a +0 club  h - [Lair:3] a staff of fire.ggc  ###.###.## ##.........# Limel the Marksant  #...### #####P.P#.# Formicid of Nemelex Xobeh ***...  #...##### #....### Health: 88/88 ========================  #.P+..#.# ###.##Magic: 19/19 ========================  #P..)...# ##.#.#AC: 6Str: 13  ##.....## #..#'#### EV: 10Int: 14  #.....# ##....... SH: 14Dex: 30  ##.....##....... XL: 14 Next: 49% Place: Lair:3  #....@.### ####....... Noise: ---------  [40.gg8k imTime: 14320.0 (0.0)  ##.......###P.......~≈ B) +5 orcbow of Springtime {freeze, Dex+4}  #......'....÷.+.....~≈ Fire: B) +5 orcbow of Springtime {free  #......########.....~≈  ##.....##....~~≈  ###'### ##.....~≈   #..## #......~≈   ##..# ###.+#.~≈   ####.#.### ##.##~.  _You see here a +0 plate armour. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring.  Search for what [Enter for "."]? . _.gg.gg$.ggWhere to? (Tab - Lair:3, ? - help) D - Dungeon T - Temple  L - Lair  S - SwampP - Snake Pit .gg1 .gggK _ ###.###.## ##.........# Limel the Marksant  #...### #####P.P#.# Formicid of Nemelex Xobeh ***...  #...##### #....### Health: 88/88 ========================  #.P+..#.# ###.##Magic: 19/19 ========================  #P..)...# ##.#.#AC: 6Str: 13 .ggM  ##.....## #..#'#### EV: 10Int: 14  #.....# ##....... SH: 14Dex: 30  ##.....##....... XL: 14 Next: 49% Place: Lair:3  #....@.### ####....... Noise: ---------  Time: 14320.0 (0.0)  ##.......###P.......~≈ B) +5 orcbow of Springtime {freeze, Dex+4}  #......'....÷.+.....~≈ Fire: B) +5 orcbow of Springtime {free  #......########.....~≈  ##.....##....~~≈  ###'### ##.....~≈   #..## #......~≈   ##..# ###.+#.~≈   ####.#.### ##.#.gg&O #~.  _You see here a +0 plate armour. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Search for what [Enter for "."]? ..ggP .ggb .gg>e .gg~f $ _.ggj .ggl .ggbo .ggrp .ggrq .gg%w @  There is an open door here..ggpy .ggz  _.gg{ .gg .gg .gg ,.gg .gg .gg} .ggE .ggz .gg- .gg .ggې .gg .gg] ,.gg- .gg l  You see here a water moccasin skeleton..ggϝ .ggŞ  _.gg .ggѢ .gg) .gg .gg .gg .gg˫ ,.ggO .gg .ggT .ggZ .gg .gg X.ggj .ggt .ggQ .gg .ggd .gg .gg ,.gg4 .gg .ggR .gg$ .gg .gg .gg ,.gg .ggl .ggO .gg? .gg .gg ,.gg .ggb .gg .gg .gg .ggy .gg .gg .gg .gg .gg .ggs .gg .ggR .gg .ggv .gg` .gg4 @  There is an open door here..ggc .ggS  _.gg .gg .gg .gg .gg; .gg .ggp .gg  .gg .gg .gg .gg .gg .gg  .gg .gg .gg! .gg$ .gg;& .gg#' .gg' .gg)* .gg}, .ggS- .gg . .gg9   There is a stone staircase leading down here..gg< .gg= $ _.gg? .gg2Q4.ggS.gg}T,.ggV.ggwa  [.... .....## ......P.ggb) ....... ....... .......##  ....  ...51.7 (31.7) .........# ....#  ..... ..........## ........... ..........#. ...........## .ggcM_You climb downwards.  Found a scale mail..ggGj.ggEma _There is a stone staircase leading up here..ggU 3.ggV .ggX .gg\ .gg] $ _.ggZb .ggd .ggg .ggh .ggj .gglo .gg`p 3.7 (2.0)  Nemelex Xobeh deals you some cards!.gg?z /  --more--.gg ....#P#.[###.P#<.gg (P#.###...#<..#...#.##.............gg7 <You now have 4 escape cards, 14 destruction cards and 3 summoning cards..gg  +4.7 (3.ggg .gg 9 _Found a stone staircase leading up..ggo#. ###.......P###.[....# ####P..##<..P#..###...#.gga<.##..###.gg.gg +5.7 (1.gg.gg'.gg@j( .#..#.### .P# ##.[....#.#.###.P#.##.<.P#.####.ggbm.#<.###...............#  .##.ggHs.ggs&6.gg1z.gg/|.gg>  .#..## .### .P# ##.[....#.#.###.P#.##.<.P#.####...#<.##................#  .##.gg4H.ggH&7.ggQ.ggS.gg   .....#.# .......## .......### .......P#. ##.[....#.#.###.P#.##.<.P#.####...#<.###.gg{ |................#  .##.gg.gg&8.gg_.gg.gga  .....#.# .......## .......###. .......P#.. ##.[....#.#.###.gg.b.P#.##.<.P#.####...#.<.#.ggPb##................#  .##.gg6k.ggl&9.gg)q.ggZr.gg#  .....#.#. .......##.. .......###.. .......P#. ##.[....#.#.###.P#.##.<.P#.###.#..#..<.#.##..# ##...# ....#  .##.gg* .gg+ '60.gga/ .gg0 .gg.........#.#..........##..........###.. .......P#..##.[....#.#.###.P#.##.<.P#.###.#...#..<.#.##...#. ##....# .....#  .##.gg.gg4&1.gg&.gg.gg .........#.#........##.........###.........P#..##.[....#.#.......###...P#..##<.P#..####...#h.....<.###....# ##..#h   wolf (asleep) ......# ## ...ggl.gg&2.gg.gg!W _A wolf comes into view..ggH P.#.# ............## .............### ........P# .##.[....# .#.### .P# .## ..P# .### ......#..ggH # h......<.#...##.....#.. ##.#. ... .ggW .gg\X &3.gg(_ .gg"b a _There is a stone staircase leading up here..ggug  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg$_P  Okay, then..gg_.ggh.ggi. _.ggn .#.# ............## .............### ........P# .##.[....# .#.### .P# .## <.P# .### ......#.# h......<.# ...##.....# .. ##.#.ggq%h   wolf (asleep) . ......# ......##  ..gg.gg$4 .gg _.gg.ggy .gg! ((((((h  You shoot an arrow. The arrow hits the wolf. The arrow freezes the wolf..gg .gg$ w...h.....ggj% 7===5.6 (0.9.gg . .gg0 2 _The wolf is lightly wounded..ggX(((((((.gg}.gg~.gg]h........gg&-6.4 (0.8.gg.gg֔k _You shoot an arrow. The arrow barely misses the wolf..gg ((( You shoot an arrow. The arrow hits the wolf. The arrow freezes the wolf..ggmY.ggn_fh.....gg_(7.2.ggf.ggi_ _The wolf is moderately wounded..ggzn  You shoot an arrow. The arrow hits the wolf!! The arrow freezes the wolf..ggg†((.ggF p.†....ggzK -8.1 (0.9.gg%R .ggkU H _You kill the wolf!.ggw .ggKx .gg} .gg H _No target in view!.ggV.gg.gg.ggH _No target in view!.gg,+.#.# ............## .............### ........P# .##.[....# .#.### .P# .## .gg+7....†...@.P# ......### ......#.# .......<.#...##.....#.. ##.....#. ... .gg4.gg7>---9.1 (1.0 _.gg0>.ggAa _There is a stone staircase leading up here..gge.gge:---.ggm.ggq.ggPv.70 _.ggy.gge# ##.#.# #..## #.# # #..#'############+#.## ##.##..#~~........## ###.~~~.~........## # ## ####.~≈≈≈~~~.....+.##### .###P.......~≈≈≈≈≈≈≈......#..#.## ....÷.+.....~≈≈~~≈≈≈~~....##....' #######.....~≈~..~≈~~~....#######3#....~~≈~~@.~~~.....## #.##.....~≈≈~.~~≈~......# #..gg-f#......~≈≈≈~≈≈~~.....## #####.+#.~≈≈≈≈≈≈~...#### # ## ##.##~.~~≈~~...## P# ####..###.~.~~....# P####..#.+.#.#.P##.P.+###### ###P........######.........## ##  .ggsf##.+......÷.# ###P####. .ggg.ggg.ggp.ggN-1.6 (2.5.gg.gg} _You climb upwards. _There is a stone staircase leading down here..gg;.gg<.ggcD.gg-GF _Unknown command..gg .gg] 42.6 (1.0 _.ggb .gg .gg4.gg.gg F _Unknown command..ggBB.ggB.gg{J.ggR.gg;V-3 _.gg]X.ggO@B .........#.#  ............##  .......###  ........P#  .##.[....#  .......#.......###  ................P#  .................## .ggA4 ....†...@........P#  .................###  ......#............#  .................<.# ...##..............# .. ##..............# . ................# ................## ....ggB.ggQ.ggD-5.1 (2.5.ggg.ggI _You climb upwards. _down here. _Unknown command. _Unknown command. _.ggmYou climb downwards. _There is a stone staircase leading up here..ggNc.ggc.gghh.ggjF _Unknown command..gg#i 3.ggk .ggp .ggs .ggLx : _.ggRy .gg{ .gg| .gg} .gg .gg͂ .gg .gg& .gg6 .gg> K##.[....# ........#.......### .................P# ......##.ggz H .....†...<........P# ..................### #..gg 2.....# .gg ...<.# ....##....#.gg  ... ##.....# . ....# .gg8 .....## ♣♣.... ♣..#. { ♣.ggZ 6..## .ggz  .ggn -9.1 (4.0.ggd .ggE .ggP [ _You sense a monster nearby..gg.ggT.gg.gg.ggɢ.gg .ggH,.gg.ggE.gg.gg.gg; ...........## .....†...<........P#..........###......#...#.ggK........<.#.##.gg...# #..#♣....#.....#.ggض/♣.......##.gg♣♣.♣.♣♣.. ♣ ♣.ggV.{ ♣..gg7V.# ..ggh ♣ S   water moccasin (asleep) ♣.gg ~.ggf)S.gg@,81.1 (2.gg.+2.1 (3.ggc.gga _A water moccasin comes into view..ggNj   .....†...<....  ........ggP  ..#......  ...................<.#  .gg!.....##........  .ggٳ"..... ##.......  .gg.♣....#........ .ggR♣......@....... ♣♣.♣.♣♣.........gg+  .ggG3♣ ♣........ { ♣.........gg` .......... .ggx& ♣.........  .gg!♣........  .ggM~.......S .ggK" .gg!L  .....†...<....  .......  ...ggLL#......  ...................<.# .ggnL_ .....##........ .ggL{ ..... ##.......  .ggM}.♣....#........ ♣......@....... ♣♣.♣.♣♣........  ♣ ♣........ .gg;M{ ♣........ ..........ggaM ♣.........  ♣.........ggMC ~....... .ggM .gg%U.ggU.gg[.gg]e _A water moccasin is nearby!.ggE  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg ^  You beckon some vexing sprites to accompany your attacks..gg d7---==3.1 (1.gg HWill/2 Jinx .gg~.gg; _You feel your willpower being sapped..ggo  (((((S  slow)(You shoot an arrow. The arrow hits the water moccasin!  The water moccasin seems to slow down. The arrow freezes the water moccasin.  The water moccasin hisses angrily..gg;*.ggy  The water moccasin is heavily wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot..gg....., very drained)S..gg5=4.0 (0.9.ggI.ggf _The water moccasin is heavily wounded..ggҨ ((((( You shoot an arrow. The arrow hits the water moccasin!  The water moccasin seems to slow down. The arrow freezes the water moccasin..ggP0;*.gg  The water moccasin is almost dead.A giggling sprite leaps out and ties the water moccasin's tail in a knot..gg+ ........†.ggy 4508 (0.8.ggb .gg! R _You kill the water moccasin!.gg .gg .gg( .gg| H _No target in view!.ggm .gg .gg .gg H _No target in view!.gg..gg2.ggX5.gg}8H _No target in view!.gg}.gg.gg.gg.gg ; _.gg.ggDE---.gg.ggK{ _The sprites lose interest in your situation..gg.gg.gg.ggL8=.gg9.gg,.gg).gg,.gg.gg.gg.gg.gg* P=.gg .gg.gg+.gg .gg.ggF9==.gg.ggY4 _Magic restored..gg~* .##.......†...<.P#...........###.......#.#........<.#..##..#h.....###.#.♣....#. ♣..--- ♣♣.♣.♣♣. ♣ ♣.# { ♣. ... ♣.h   wolf (asleep) ♣......†. ~..ggK7Y94.8 (10.0){.gg7H---5.8 (11.gg@.gg2DW _A wolf comes into view..gg   Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg^  You beckon some vexing sprites to accompany your attacks..gg7---==6.8 (1.0)Jinx .ggh.gg; _You feel your willpower being sapped..gg# ((((((h  You shoot an arrow.  The arrow hits the wolf but does no damage..ggO.gg=.ggRE  The wolf howls! You hear a roar!.gg S..h.... {S   water moccasin (wandering)h   wolf  A water moccasin comes into view..gg5=7.7 (0.9.gg.gg-O _You hear a howl! You hear a roar! You hear an angry hiss..gg W ((((((S    You shoot an arrow. The arrow misses the wolf.The arrow hits the water moccasin! The arrow freezes the water moccasin..ggM! v  The water moccasin is severely wounded..gg" .gg$ .gg0 ..Sh...{{.gg1 (8.6.gg: .gg> > _You hear a howl! You hear an angry hiss..gg~ P(((((((.gg.gg.gg!z  You shoot an arrow. The arrow barely misses the wolf..gg$.gg}%.gg&.ggn1h...h..S.h♣....h{ { {hh 3 wolves (1 wandering).gg12-9.6 (1.0.gg&=.ggCZ _A wolf comes into view. x2.ggQV  You shoot an arrow.  The wolf howls!  .gg!R5The arrow hits the wolf!! The arrow freezes the wolf!.gg Zp†( 2 wolves.gg.ggg.ggW  You kill the wolf!.gg.gg.gg.gg.gg)..h.Sh.†. {{  h 3 wolves.ggK---400.5 (0.9.gg.gg4W _A wolf comes into view..ggz.P#  ...........## .......†...<P# ...........### .........#..# ..........<.# ......##..# ..h...### .h♣.S..#@.♣.h.†...##♣♣.♣.♣♣..ggC ♣ ♣.# ♣.......#{{{.. h   wolf♣..♣......†~.........gg.gge.gg(.gg.gg.ggܔ:.♣.{.{h.h { {,SS   water moccasinhh 2 wolves.gg>7---1.5 (1.0.gg.ggƣa _A water moccasin comes into view..gg.#### .........P#  ...........## .......†...<P# ............gg### .........#.# ..........<.# ......##..# ..h...### ..♣.{.{# .ggQ♣h.h†...##.gg♣♣.♣.♣♣. ♣ ♣..gg3-#..ggE0♣.......##.ggVU{,S..ggpg♣..♣......†..gg.ggL.gg.gg_w{SSSS 3 water moccasins .gg ^8=---2.gg.gg .gg[_A water moccasin comes into view..gg?'.##.[....# .#### .........P#  ...........## .......†...<P# ............gg@"### .........#.# .........<.# ......##..# ..h...### ..♣.{{{#. ♣h.h†.S..ggD@##♣♣.♣.♣♣..♣ ♣..#. {♣.ggp@......##,S.<♣...gg@.ggFF.gg JH  Found a stone staircase leading up..ggK.ggM.ggXN.ggIO.ggQ.ggR.gg)S.gg^T.ggU.ggU.gg fQkS..hhSSD   four-headed hydra,♣.SSS 3 water moccasinsD<k   wyvern (wandering)hh 2 wolves.ggvg&3.ggt.ggBz _A wyvern comes into view. A four-headed hydra comes into view..ggQ  .......P.##.[....# ......###.P#  ..........#†...<P# .......##k.....#......<....##..# h...###S# ..♣...{#.h.h†hh....gg ##♣♣.♣.♣♣..S. SSS 3 water moccasins♣ ♣.S.gg0 d#. k   wyvern (wandering)♣.......## h   wolf,D<.gg .gg .gg .gg .gg .gg4 .gg .gg .gg @k.ShSS.D   four-headed hydra.SSS 3 water moccasinsDk   wyvern (wandering).hh 2 wolves.ggd &4.gg] .gg .gg^y.### .............P# ........##.[....# ........#### ......P#  ...........## .......†...<P# ...k.......### .........#.# ......<.# ......##..S# ..h...###h# .gg_I..♣...{#....#♣h.h†hh.##SSS 3 water moccasins♣♣.♣.♣♣.S hh 2 wolves♣ ♣..#.,♣D......##.ggf.ggf.gg1h.ggci.gg*j.gg@k.ggSl.gg m.gg9n.ggo.ggp.ggwr.ggk.ShS.#..S.h...D   four-headed hydra.SSS 3 water moccasinsDk   wyvern (wandering).hhh 3 wolves.gg.=5.gg.ggx< _You block the water moccasin's attack..gglm ## ## .......P#.[....# .ggn*###.P#  ...k......#†...<P# ......###........S<....##..h.# h...###h.S....#..♣....#..S.SSS 3 water moccasinsh.h†.h##k   wyvern (wandering)♣♣.♣.♣♣.. hhh 3 wolves♣ ♣D#..ggzX.gg_{.gg|.gg}.gg>R  The water moccasin attacks as it pursues you!.gg.gg.gg4.ggXek.hSh.S.D   four-headed hydra.SSS 3 water moccasinsDk   wyvern (wandering).hhh 3 wolves.gguB=6.ggM.gg< _You block the water moccasin's attack..gg + #.# ......## .## .......P#.[....# ....###kP#  ..........#†P# ......##..#hS.......h<....##.....#h...###h.S.gg # SSS 3 water moccasins..♣....#.k   wyvern (wandering)h.h†...##hhh 3 wolves♣♣.♣.♣♣D..gg .gg .gg1 .gg? .ggE .gg .gg| R  The water moccasin attacks as it pursues you!.gg .ggc .ggٜ .ggz .ggE .ggi 7.khSh.h....D   four-headed hydraSSS 3 water moccasinsDk   wyvern (wandering)..gg +hhh 3 wolves.gg| &7.gg/ .gg, _You block the water moccasin's attack.  The water moccasin attacks as it pursues you!You block the wolf's attack. _There is a stone staircase leading up here..ggC.gg/D.ggR.ggW.ggZU  The water moccasin bites you but does no damage..gg\.gg\.ggf].gg^.gg^.gg,na.†...@hk....ShS.h..D..gg&oU9==8.ggv|.gg/) # ##.#.# #..## #.# # #..#'############+#.## ##.##..#~~........## ###.~~~.~........## # ## ####~≈≈≈~~~.....+.##### .###P.......~≈≈≈≈≈≈≈......#..#.## .gg61....÷.+.....~≈≈~~≈≈≈~~....##....' #######.....~≈~..~≈~~~....#######3 #....~~≈~~@S~~~.....## #.##.....~≈≈~.h~≈~......# #.#~≈≈≈~≈≈~~.....## #####.+#.~≈≈≈≈≈≈~...#### # ## ##.##~.~~≈~~...## P# ####..###.~.~~....# S   water moccasin P####..#.+.#.#.P##.P.+###### h   wolf ###P........######.........## ## .ggi##.+......÷.# ###P####. _You block the wolf's attack. The water moccasin closely misses you..gg;==.gg.gg6-10.0 (2.5.gg/%.ggW)} _You climb upwards. _There is a stone staircase leading down here..gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ggY.ggZ8-.ggc.gggP _You don't know that spell..gg.ggo.gg&.gg&*F _Unknown command..ggV  You shoot an arrow. The arrow hits the water moccasin!!  The water moccasin seems to slow down. The arrow freezes the water moccasin..ggv.h   wolf.ggbj .You kill the water moccasin!.ggHhm0---1===9 (0.9.ggq.ggtF _You block the wolf's attack. The wolf bites you!.gg*  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf..gg;*.gg h(very drained)  The wolf is severely wounded.A giggling sprite leaps out and smacks the wolf with its own front paw.  The wolf is severely wounded.2=--1.7 (0.8.gg.gg< _The wolf bites you but does no damage..ggN m  You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf..gg9U ^†.gg m †You kill the wolf!.gg] p3=2.6 (0.9.ggC .gg i _The jinxing sprites lose interest in you..ggb .ggc .ggk .gg7o F _Unknown command..ggl.ggm.ggn.ggpq.gg\ui5= _.ggv.ggrv#7.ggv3=.ggw.ggF|b8=.gg}.ggS ---5.6 (3.0 _HP restored..gg:---.gg.gg-E _Done exploring..ggL # ##.#.##..## #.# Limel the Marksant # #..#'############+#.## ##. Formicid of Nemelex Xobeh ***...##........#~~........## ## Health: 88/88 ========================#.......~~~.~........## # Magic: 19/19 ======================== ## ####.......~≈≈≈~~~.....+.##### AC: 6Str: 13 .###P.......~≈≈≈≈≈≈≈......#..#.## EV: 10Int: 14 ....÷.+.....~≈≈~~≈≈≈~~....##....' SH: 14Dex: 30 #######.....~≈~..~≈~~~....####### XL: 14 Next: 51% Place: [.gg1N 39;49mLair:3#....~~≈~~@.~~~.....## #. Noise: ---------  Time: 14415.6 (0.0)##.....~≈≈~.†~≈~......# #. B) +5 orcbow of Springtime {freeze, Dex+4}#......~≈≈≈~≈≈~~.....## ## Fire: B) +5 orcbow of Springtime {free###.+#.~≈≈≈≈≈≈~...#### # Will/2 ## ##.##~.~~≈~~...## P# ####..###.~.~~....# P####..#.+.#.#.P##.P.+###### ###P........######.........## ##  ##.+......÷.# ###.........P####.  _The jinxing sprites lose interest in you. _Unknown com.ggwN mand. _HP restored. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down..ggdw# ##.#.##..## #.# Limel the Marksant # #..#'############+#.## ##. Formicid of Nemelex Xobeh ***...##........#~~........## ## Health: 88/88 ========================#.......~~~.~........## # Magic: 19/19 ======================== ## ####.......~≈≈≈~~~.....+.##### AC: 6Str: 13 .###P.......~≈≈≈≈≈≈≈......#..#.## EV: 10Int: 14 ....÷.+.....~≈≈~~≈≈≈~~....##....' SH: 14Dex: 30 #######.....~≈~..~≈~~~....####### XL: 14 Next: 51% Place: [.ggx39;49mLair:3#....~~≈~~@.~~~.....## #. Noise: ---------  Time: 14415.6 (0.0)##.....~≈≈~.†~≈~......# #. B) +5 orcbow of Springtime {freeze, Dex+4}#......~≈≈≈~≈≈~~.....## ## Fire: B) +5 orcbow of Springtime {free###.+#.~≈≈≈≈≈≈~...#### # Will/2 ## ##.##~.~~≈~~...## P# ####..###.~.~~....# P####..#.+.#.#.P##.P.+###### ###P........######.........## ##.gg zM  ##.+......÷.# ###.........P####.  _The jinxing sprites lose interest in you. _Unknown command. .ggz_HP restored. _Done exploring.  Press: ? - help, v - describe, . - travelA stone staircase leading down..gg4.gg8. _.ggi .gglv Level 3 of the Lair of Beasts <<<<>>>>(Press ? for help)#...### #####P.P#.# #####.##############†## #.......##...##### #....#####.#### ##..# #.#..#####.P+..#.# ###.###..# ##.###P+.# ####.##.ggw i#P..)...# ##.#.##..## #.#......##...###.....## #..#'############+#.## ##.......###.###.....# ##........#~~........## ##......##.P###.....##.......~~~.~........## #......## ##.###....<.### ####.......~≈≈≈~~~.....+.#####.......# #..####.......###P.......~≈≈≈≈≈≈≈......#..#.##......## ##..##......'....÷.+.....~≈≈~~≈≈≈~~....##....'......##...###......########.....~≈~..~≈~~~....#######......###...#####.....##....~~≈~~@.~~~.....## #.......###....####'### ##.....~≈≈~.†~≈~......# #.......###...##..## #......~≈≈≈~≈≈~~.....## ##.##.#####..#.ggy /##..# ###.+#.~≈≈≈≈≈≈~...#### #########...#####.#.### ##.##~.~~≈~~...#####P#.#.###.......P# ####..###.~.~~....###### ######........####.......P####..#.+.#.#.P##.P.+#######...###..............##?#......###P........######.........## ####..#.................###.......##.+......÷.# ###.........P####.......P####.P........###.......#P..........####...........'......#....## ##.........####..(...##..........'....#.........PP########### #P.........##P......##..........###.#..........#####........##.ggj #.....# ##........#~~........## ##......# #.P# #.....# ...~~~.~........## #......## ##.## ...<.### ####.......~≈≈≈~~~.....+.#####.......# #.#.......###P.......~≈≈≈≈≈≈≈......#..#.###......'....÷.+.....~≈≈~~≈≈≈~~....##....'...###.#####~≈~..~≈~~~#####...###~~≈~~@.~~~.....## #. ##....# ###'### ~≈≈~.†~≈.# #.# ##...# #..## #.ggk~≈≈~~# ##.##.### ##..# ##..# ###.+#.~≈≈≈≈≈≈~...#### ######  ###...####.#.### ##.##~.~~≈~~...#####P#.#.##.......P# ####..###.~.~~....# ##### ######........####.......P####..#.+.#.#.P##.P.+###### #...###..............##?#......###P..######.........## ####..#.................###.......##.+......÷.# ###.........P####.......P####.P........##.......#P..........####...........'......#....## ##.........###..(...##..........'....#.........PP########### #P. #P##..........###.#..........###### #.ggk}.#......|....####[##.gg #...#..## ##..# #..#######.## #.>####### #P######### ### ###P.###.#.########  ####### #####  .ggĹ.gg# ##.#.##..## #.# Limel the Marksant # #..#'############+#.## ##. Formicid of Nemelex Xobeh ***...##........#~~........## ## Health: 88/88 ========================.gg#.......~~~.~........## # Magic: 19/19 ======================== ## ####.......~≈≈≈~~~.....+.##### AC: 6Str: 13 .###P.......~≈≈≈≈≈≈≈......#..#.## EV: 10Int: 14 ....÷.+.....~≈≈~~≈≈≈~~....##....' SH: 14Dex: 30 #######.....~≈~..~≈~~~....####### XL: 14 Next: 51% Place: Lair:3#....~~≈~~@.~~~.....## #. Noise: ---------  Time: 14415.6 (0.0)##.....~≈≈~.†~≈~......# #. B) +5 orcbow of Springtime {freeze, Dex+4}#......~≈≈≈~≈≈~~..gg2....## ## Fire: B) +5 orcbow of Springtime {free###.+#.~≈≈≈≈≈≈~...#### # Will/2 ## ##.##~.~~≈~~...## P# ####..###.~.~~....# P####..#.+.#.#.P##.P.+###### ###P........######.........## ##  ##.+......÷.# ###.........P####.  _The jinxing sprites lose interest in you. _Unknown command. _HP restored. _Done exploring.  Press: ? - help, v - describe, . - travel _A stone staircase leading down..gg.ggy.gg,.ggf% _.gg.ggB.gg  You enter the shallow water.Water .gg.ggN _Moving in this stuff is going to be slow..gg 4.gg .gg .gg?.gg.gg.gg,.gg#.gg.ggl",.gg#.gg'.gg +7.gg-.gg2n _You feel your willpower return..gg53.gg6.gg:.gg<,.gg>.ggE.gg9H.ggH.ggyJ.ggM.ggP,.gg(S.gg V.ggX.ggX.ggZ.ggd].gg_,.ggIa.ggc.gge.gg+f.ggg.ggj.ggk.ggk.ggCm.ggxQ#..#.+.#.#.P##.P.+###### #. P........######.........## ## +......÷.# ###...P####.... .........####...........'......#. .........'....#.........PP## .........###.#..........### .|....####[.........# .ggy........## ##.........# #######.## #.@.......## 31.8 (16.2) # ### ###P.###.#.#  #### ##### .ggȁ.ggc _There is a stone staircase leading down here..gg` .gg..gg: .gg.gg82.8 (1.0) _.gg9$.gg<.............P#  ......##.[....# ......#.......###......P#.......##†...<h.......P# k....ShS.......### .....#hS..........# 4 ................@.# ..##..............# ..###..............# ...#D...............# h†.................## ♣.♣♣................ ♣ ♣...............#.,♣................##,..........<.hh   wolf.gg-4.3 (2.5.gg.gg} _You climb downwards. _There is a stone staircase leading up here..gg|  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg0^  You beckon some vexing sprites to accompany your attacks..ggB4.gg>>..h.ggA?7---==5.3 (1.0Will/2 Jinx .ggiH.gg K; _You feel your willpower being sapped..ggέ (((( You shoot an arrow. The arrow hits the wolf! The arrow freezes the wolf..gg=8:*.gg;  The wolf is severely wounded.A giggling sprite leaps out and makes the wolf trip over its own paws..gg_.ggvS..h...S   water moccasinh   wolf (very drained).gg5=6.2 (0.9.gg&.ggW+X _The wolf is almost dead..gg4gm  You shoot an arrow. The arrow hits the wolf. The arrow freezes the wolf..ggoh†(((.gg.gg.gg S.S.†...S 2 water moccasins (1 wandering)..gg 027.1.gg6 .gg H _You kill the wolf!.ggS>(((((((.gg]*S.ggT!  You shoot an arrow. The arrow misses the water moccasin.A giggling sprite leaps out and ties the water moccasin's tail in a knot..gg#.gg/.S..S†...(1 very drained).ggy0(8.0.gg;.ggd< _The water moccasin is lightly wounded..ggk ((((You shoot an arrow. The arrow hits the water moccasin.  The arrow freezes the water moccasin..gg4:*.gg  The water moccasin is moderately wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot..gg.gg.gg%.gg..S.†S...gg#I---9.0 (1.0.gg.gg+i _The water moccasin is moderately wounded..gg^  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ggbK^  You beckon more vexing sprites to accompany your attacks..ggL.gg[b.S.S.gg\_5----40.ggMh.gg l; _You feel your willpower being sapped..gg#  You shoot an arrow. The arrow hits the water moccasin!!  The water moccasin seems to slow down. The arrow freezes the water moccasin..gg.†(   water moccasin.gg -.gg:V.S..gg@c6==-=9 (0.9.ggI.ggKR _You kill the water moccasin!.gg f ( .gg! yYou shoot an arrow. The arrow hits the water moccasin!!  The arrow freezes the water moccasin..gg :*.gg  The water moccasin is severely wounded.A giggling sprite leaps out and ties the water moccasin's tail in a knot..gg; R...ggޙ 531.7 (0.8.gg .ggo < _You kill the water moccasin!.gg .gg.gg.gg.gg .gg:_No target in view!.gg .gg.gg.ggW.ggN; _.gg.ggk).ggM.gg${ _The sprites lose interest in your situation..ggT%;==.gg6'.gg+,.gg-.ggt2b7=.gg;4.gg?8,.gg9.gg>>.gg>.gg%@.ggC.gg#D.ggF.ggK.gg)L:=.ggM.ggQ.ggQ.ggT.ggX.ggXL8=.ggZ.ggFeX.gge.gg4g.gg"k,.gg m.ggr.ggs:=.ggt.gg.ggȏ.gg9.gg==.gg,.gg.gg<4 _Magic restored..ggq.ggo4.gg.gg,.gg.ggϪ.ggí,.gg.gg.ggdQ==.gg.ggƺ.gg,.gg.gg.gg+,.gg.gg.gg,.gg.gg.gg.gg7.gg.ggfn _You feel your willpower return..ggr.gg|†.†.<.# ##..............## ###.......## .#D...#.## ♣♣.........##  ♣.........#.# ,♣.......gg4}.## ,<....@..#---67.7 (26.0)  ♣..###  ♣......†##  ~...   D   four-headed hydra (wandering) D.  .ggO~:---.ggć.ggh _A four-headed hydra is nearby!.gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg#Z.ggZ.gga.ggMdP _You don't know that spell..gg Ability - do what?CostFailure  f - DigInstant, Drain0% g - Shaft SelfDelay0%  Invocations -X - Renounce ReligionNone0%  h - Draw EscapeA Card (4 in deck)0%  i - Draw DestructionA Card (14 in deck)0%  j - Draw SummoningA Card (3 in deck)0%  a - Triple Draw2 MP, Piety--63% [?] toggle between ability selection and description..gg7T .gg\ .ggm ..........†.†.<.#Limel the Marksant ##..............##Formicid of Nemelex Xobeh ***... ###..............##Health: 88/88 ======================== .#D...............#Magic: 19/19 ======================== .................##AC: 6Str: 13 ♣♣................##EV: 10Int: 14  ♣...............#.#SH: 14Dex: 30 ,♣................##XL: 14 Next: 53% Place: Lair:4 ,..........<....@..#Noise: ---------  Time: 14467.7 (0.0)  ♣...............###B) +5 orcbow of Springtime {freeze, Dex+4}♣......†.......##Fire: B) +5 orcbow of Springtime {free~............................D   four-headed hydra (wandering).ggLo D............. _Magic restored. _You feel your willpower return. _A four-headed hydra is nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell..gg {  Okay, then..gg . _.gg|b((((((Dslow) _Okay, then.  You shoot an arrow.  The four-headed hydra roars!  The arrow hits the four-headed hydra.  The four-headed hydra seems to slow down. .gg:}) The arrow freezes the four-headed hydra..gg7x......D.gg7===8.6 (0.9.ggm.ggp? _The four-headed hydra is lightly wounded..gg. (((((( You shoot an arrow. The arrow hits the four-headed hydra!  The arrow freezes the four-headed hydra..gg.gg.....D..gg-9.6 (1.0.gg.ggl _The four-headed hydra is moderately wounded..gg9 (((((((You shoot an arrow..gg¿ .gg s.......D.gg .70.4 (0.8.gg .gg7 d _The arrow barely misses the four-headed hydra..gg4. (((( You shoot an arrow. The arrow hits the four-headed hydra!!  The four-headed hydra seems to slow down.  The arrow freezes the four-headed hydra..gg.gg%  .gg'TThe four-headed hydra is severely wounded..gg)M....F.gg[VF   bullfrog (wandering).gg-1.3 (0.9.gg.gg[ _A bullfrog comes into view..ggޛ  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..ggƎ.gg~|D.F.F.gg7----2.3 (1.0Will/2 Jinx .gg.gg2< _The bullfrog gives a loud, deep croak!.gg  You shoot an arrow. The arrow hits the four-headed hydra!!  The arrow freezes the four-headed hydra..ggt(((†F   bullfrog.ggs .ggv .gg> ..F.6=3.2 (0.9.ggt .ggВ U _You kill the four-headed hydra!.ggI|  (( (slow)  You shoot an arrow. The arrow hits the bullfrog.  The bullfrog seems to slow down. The arrow freezes the bullfrog..gg ;*.gg  The bullfrog is moderately wounded.A giggling sprite leaps out and makes the bullfrog trip over its own feet..ggVs.F. , very drained).gg(4.1.ggzw _The bullfrog is severely wounded..gg|  You shoot an arrow. The arrow hits the bullfrog!  The arrow freezes the bullfrog..ggh(..gg A...gg379 (0.8.ggТ.ggL _You kill the bullfrog!.ggL.ggM.gggO.ggT.ggU:---.gg9Y,.gg/ZW8=.gg[.gg^{ _The sprites lose interest in your situation..gg_.gg_.gg0c,.gg=d.gg3h,.ggi.ggl.ggl:=.ggm.ggp,.gggq.ggYs.ggsF9==.ggut.ggGx.gg@{.gg{.gg|.gg,.gg.ggނ.ggr.gg.gg,.gg}.ggr.gg).gg:.gg;==.gg.gg̪.gg,.gg.gg.ggB,.ggT.gg.gg,.gg?.gg.gg.gg.gg}.gg,.gg.ggO _G - 2 scrolls of enchant armour (gained 1).ggX4.gg.gg.gg`.gg.gg.gg`.gg,.gg.gg.ggA,.gg`.gg.gg,.gg.ggn.ggr ..............## .ggV..^..........## ............## .gg#..........# ##.........P#.gg_ .#...##.ggm ....# .gg...# .......@.####.gg7%--- .ggT..#.ggpF  #.......gg@ ##...gg]... ###.... .ggF   cane toad (asleep)#.ggr... ...F.gg 097.9 (23.0).ggeFF..ggH---8.9 (24.gg.gg !\ _A cane toad comes into view..ggߺ  .ggNCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg  You beckon some vexing sprites to accompany your attacks.F..gg7---==9.9 (1.0)Jinx .gg.gg; _You feel your willpower being sapped..gg] ~ (((( .gg0^ (slow)You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad!.ggN .gg ...F.=500.7 (0.8.gg .gg b _The cane toad is severely wounded..gg~ ((( You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad..gg|[;*.gg6  The cane toad is almost dead.A giggling sprite leaps out and makes the cane toad trip over its own feet..ggI...†81.6 (0.9.ggaQ.ggRM _You kill the cane toad!.ggK .ggtL .ggS .ggU H _No target in view!.gg.ggK.gg.gg-.gg ; _.gg.ggE---.gg%.gg _The sprites lose interest in your situation..gg.gg"98.ggU)=.gg.gg,.gg.ggn,.gg.ggs,.gg.gg.gg:=.ggH.ggI,.gg.ggc9==.gg .gg .gg,.gg.ggQ.ggX.ggo,.gg.gg.gg%g==.ggN&.gg).gg*.gg+.gg..gg8] ... #.............##.........P#...#....##.#......#.......# ....#### ..#.....##  #..@...#---16.6 (15.0)...#.......†#####.gg69n[.......# #..#....####...... ##..... #......ggA.gg9BH---7.6 (16.ggI.ggeL) _Found a chain mail..ggT  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg.ggp............##Limel the Marksant.. #..........#Formicid of Nemelex Xobeh ***......##.........P#Health: 88/88 ========================...#..........##Magic: 19/19 ========================.#............#AC: 6Str: 13..............#EV: 10Int: 14.gg'..........####SH: 14Dex: 30..#.....##XL: 14 Next: 58% Place: Lair:4#..@...##Noise: ---------  Time: 14517.6 (0.0)........##..#B) +5 orcbow of Springtime {freeze, Dex+4}.......†#####Fire: B) +5 orcbow of Springtime {free[.......#Will/2 #..#....####......##.....#..... _You kill the cane toad! _No target in view! _The sprites lose interest in your situation. _Found a chain mail.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg .gg .ggO.ggp _There is nobody nearby that the sprites are interested in..ggƒ4.gg.gg.H _No target in view!.gg-.gg..gg 3.gg9.gg>.ggI?% _.ggC.gg*F.ggI.gg5J.ggK.ggP.ggU.ggU.ggW.gg\.ggHa.gga.ggc.gggi.ggz ..^..........##.>................##......#..........#.....##.........P#.#..........##.ggE{#!....#......##...........##.).............####)......@.#.....##21.6 (4.#......##......##..#..#.........†#####.#...[.......# #####..#....# ###......# ##........gg{'#.........gg.ggO+2.6 (5.gg~.gg3J _Found a sling. Found a stone staircase leading down..gg!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg: .ggC ..^..........## Limel the Marksant...>................##Formicid of Nemelex Xobeh ***............#..........#Health: 88/88 ========================........##.........P#Magic: 19/19 ========================........#..........##AC: 6Str: 13#!....#............#EV: 10Int: 14#..................#SH: 14Dex: 30#.).............####XL: 14 Next: 58% Place: Lair:4)......@.#.....##Noise: ---------  Time: 14522.6 (0.0).........#......##B) +5 orcbow of Springtime {freeze, Dex+4}.............##..#Fire: B) +5 orcbow of Springtime {free..#........ggD @..†#####Will/2 .#...[.......######..#....####......###.......#........Confirm with . or Enter, or press ? or * to list all spells. _There is nobody nearby that the sprites are interested in. _No target in view! _Found a sling. Found a stone staircase leading down.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ggL .ggJM .gg-T .ggW p _There is nobody nearby that the sprites are interested in..gg.gg.ggȶ.ggmH _No target in view!.gg4.gg.gg.ggP.gg% _.ggV.ggS.ggs ....♣.........^..........#(....>..........##...#....#..##..P# #........#..## #!....#..# #.....# #.)..@..........####3.6 (1)........#.....##..#......##....##..#...#..†#####...#...[.......#...#####..#....##### ##..gg.gg( +4.6 (2.gg*.gg,% _Found 6 stones..gg.gg%.gg.gg .ggl.gg.ggq.gg.gg".ggc!.gg".ggc/ ..♣...^...(....>........ ...#... ...##..P #..#..# #!....#..# #..# #.)@....####..)........#.....##..#......##....##..##....#..†######....#...[..##....#####..#..#.### ###...#  ##........gg:   ....♣.^ ..(....> ..# ..##. #.#. #!....#. #. #.@.....).#.....##.#......##...##..#P.#....#..†######....#...[...# #....#####..#...# #.### ###......#  ##.ggm;g. _You feel your willpower return..ggH&6.ggI+7.6 (3.ggO.ggb _You see here the +6 falchion of Desertification {antimagic, Int+6}..gg.gg5.gg.gg .gg@*.gg*$ _.ggi/.gg3.gg8,.gg|;.ggdA.ggA.ggD.ggKu _Q - 2 bubbling grey potions (gained 1).ggX ~...♣ ♣♣~~..†....♣ ♣♣♣♣.♣~.....♣♣....~.........♣...^....(....>...................#..^[..##......#...30.#.....#........... #..... #.)....##.ggY......).#....................#......##.................##..#P.#....#.........†#######....#...[.......#.gge.gg8f+1.6 (4.ggMp.ggr .ggr'_Found a leather armour..ggr .gg. .ggN .ggK .ggڸ p ~.♣ ♣♣~~..♣ ♣♣♣♣.♣~.♣♣....~.♣.^.(....>.#.^[.##.ggh O #@.......#0.#.....#.##.> #.).....).#.....##.......#..............##..#/P.#....#.gg u.†  ##....#...[.ggǹ 2.#.gg .gg +2.6 (1.gg+ .gg\ ; _Found a stone staircase leading down..ggI.gg+.gg.gg,.gg.ggo,.ggl.ggM.gg,.gg.gg6.gg,.ggT.ggE.gg.gg_.gg.ggT.ggv,.gg.ggD.ggp.gg.gg.gg.gg=,.gg.ggo,.ggK.gg.S _C - a wand of iceblast (10) (gained 2 charges).gg3.gg,.gg.gg",.gg%.gg).gg0,.ggq2.gg%7.gg1>,.ggA.ggGR  There is a stone staircase leading down here..ggEM.ggM _.ggqQ.ggU.ggZ,.gg].gga.ggnr ~(.....♣ . ♣♣~~..♣$♣♣♣♣.♣~...♣♣....~....♣..^..........(....>.....#.........^[.ggrY..##...........@#........#475.0)......#.....#....#.......##......P.........>.#.)....#...........)........#.....##...................#......gg,sD###.....................####.P.#....#.........†####....#...[.......#.ggB8.6 (16.gg8.ggp$ _Found a stone..ggb`  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg.gg~........ Limel the Marksant(.....♣ . ♣♣~~....... Formicid of Nemelex Xobeh ***..........♣$♣♣♣♣.♣~........ Health: 88/88 ========================.........♣♣....~......... Magic: 19/19 ========================...........♣.........^.... AC: 6Str: 13..........(....>........... EV: 10.ggQInt: 14.....................#..... SH: 14Dex: 30.........^[..........##..... XL: 14 Next: 58% Place: Lair:4...........@#........#...... Noise: ---------  Time: 14548.6 (0.0).............#.....#........ B) +5 orcbow of Springtime {freeze, Dex+4}....#.......##.............. Fire: B) +5 orcbow of Springtime {free.gg.P.........>.#.)............#...........)........#......gg@##...................#.....###.....................#####.P.#....#.........†######....#...[.......# .ggw_Found a stone staircase leading down. _C - a wand of iceblast (10) (gained 2 charges) _There is a stone staircase leading down here. _Found a stone.  .ggCasting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg.gg|.gg^ .gg@p _There is nobody nearby that the sprites are interested in..gg.gg2.gg.ggH _No target in view!.gg .gg .gg .gg .gg .gg .ggB .gg $ _.gg .gg .ggB.gg\P M♣†......  ~.(.k...♣ . ♣♣~~ ♣$♣♣♣♣.♣~ ♣♣....~..... ..♣...^(....>...... ...^[@.........##9.6 (1#........#.........#.....#....#.......##................>.#.)........k   wyvern (wandering)..............###.P.#.....ggP.ggZ.gg ]] _A wyvern is nearby!.gg   .gg@ Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg(  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..gg!p.kk.gg"7---==50Will/2 Jinx .gg/.gg40 _The wyvern hisses angrily..ggϓ (((( You shoot an arrow. The arrow hits the wyvern! The arrow freezes the wyvern..gg.gg+.k...=1.5 (0.9.gg5.gg88_ _The wyvern is severely wounded..gg0q  You shoot an arrow. The arrow hits the wyvern! The arrow freezes the wyvern..gg7.(((.gg Q.....gg592.5 (1.0.gg.gg+J _You kill the wyvern!.gg .gg3 .ggz .ggC H _No target in view!.gg.gg;.gg^.gg:H _No target in view!.gg) .ggb* .gg6 .gg8 H _No target in view!.gg7 .gg .gg .gg .ggN % _.gg.gg.gg%E---.ggb.ggq{ _The sprites lose interest in your situation..gg.gg".gg9'.gg'L8=.gg+.gg/.gg/.gg2.gg7.ggyES---.S   water moccasin (wandering).ggG+7.5 (5.ggSCS~.ggTG---8.5 (6.gg#a.gg{ca _A water moccasin comes into view..ggA † ...... .  (.....♣ . ♣♣ .......♣$♣♣♣♣.♣ .........♣♣...S~ ...........♣.........^ ..........(....>.. .................. .........^[@....... ............#...... .............#..... .ggB....#.......##..... .P.........>.#.)... #...........)..... ##................ ###......... †.gg † ...... .  (.....♣ . ♣♣ .......♣$♣♣♣♣.♣ .........♣♣...S~ ...........♣.........^ ..........(....>.. .................. .........^[@....... ............#...... .............#..... ....#.......##..... .P.........>.#.)....ggo[ #...........)..... ##................ ###......... †.gg.ggr.gg.gg5e _A water moccasin is nearby!.ggrL † ...... .  (.....♣ . ♣♣ .......♣$♣♣♣♣.♣ .........♣♣...S~ ...........♣.........^ ..........(....>.. .................. .........^[@....... ............#...... .............#..... ....#.......##..... .P.........>.#.)... #...........)..... ##................ ###......... †.gg  † ...... . .gg  (.....♣ . ♣♣ .......♣$♣♣♣♣.♣ .........♣♣...S~ .ggX ...........♣.........^ ..........(....>.. .gg .................. .........^[@....... .gg ............#...... .............#..... .gg ....#.......##..... .P.........>.#.)... .gg& #...........)..... ##................ .ggO ###......... †.gg& 4.gg .gg  .gg ! W_A water moccasin is nearby!.gg{   .ggA| Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg ^  You beckon some vexing sprites to accompany your attacks..gge .gg^.SS.gg6--==9.5 (1Jinx .gg; .ggS; _You feel your willpower being sapped..ggp ((((((You shoot an arrow..gg.ggg.S......ggv6=60.4 (0.9.ggQ .gg#a _The arrow barely misses the water moccasin..gg (( You shoot an arrow. The arrow hits the water moccasin!  The arrow freezes the water moccasin..ggAh.gg'yZ.S..ggz-1.2 (0.8.gg.ggwf _The water moccasin is heavily wounded..gg  ( (slow)  You shoot an arrow. The arrow hits the water moccasin!  The water moccasin seems to slow down. The arrow freezes the water moccasin..gg7 :*.gg  The water moccasin is almost dead.A giggling sprite leaps out and ties the water moccasin's tail in a knot..gg8# x†..gg) \7=-2.1 (0.9.gg/: .gg; R _You kill the water moccasin!.gg .gg .gg .ggW H _No target in view!.gg%5.gg5.ggq@.ggECH _No target in view!.ggt4.ggdy.gg.gg% _.ggu.ggό?.gg_.gg˚{ _The sprites lose interest in your situation..ggQ.gg̥.ggP=.ggH.gg,.gg.gg".ggL8=.gg.gg,.gg.gg.ggb.gg.gg,.gg".gg".ggu:=.gg.ggz,.gg.gg~.gg.gg.gg.ggM9==.gg.gg.gg 78 M.)... ♣♣ ♣†......  ~.(.....♣ . ♣♣~~ .......♣$♣♣♣♣.♣~ .........♣♣....~..... ..♣...^(.†..>...... ...---75.1 (13.0)^[..##........#..#.....#....#.......##.................#..........gg.ggH---6.1 (14.gg.gg_"# _Found a mace..gg .ggq .gg .ggO .gg ,.gg .gg ;  You see here 6 stones..gg .gg _.gg .gg .gg .gg{ ;==.gg' .ggo .gg ,.ggv .ggQ .gg .gg .gg O _You now have 1229 gold pieces (gained 12)..gge 4.gg' .ggr .ggv g♣♣.♣.♣♣....~ ♣ ♣♣......~ ♣.♣.....#. ~...(...[.. ~~~♣♣ ...)... ♣♣♣♣~~~~♣† ♣♣....♣ ~... P(.....♣.....♣♣♣~~ .......@♣.♣♣♣♣.♣~..82.1 (6.0) .........♣♣....~... ..♣.........^ .ggR (.†..>.. ..............# .^[....##.#.....#.....#......###...ggc .gg +3.1 (7.gg .gg $ _Found a stone..ggg .gg .gg .gg* .gg ,.ggT .ggȻ .gg < ..♣....#DP##.. .. ♣h.h†...♣ ♣♣.♣.♣♣.gg ...~♣♣♣.♣♣♣ ♣♣........~~♣~~~ ♣.♣....#.~~~♣ ~..(...[.... ~~~♣♣.....)...♣♣♣♣♣~~~~♣♣......@.♣♣....♣ ~4.1 (1.gg' P(.....♣.....♣♣♣~~ ..........♣.♣♣♣♣.♣~...ggJ  (..........♣♣....~ ....♣...^.ggh  ....(.†..>.... .gg ....# ^[..........## .....##.gg .gg +5.1 (2.gg8 .gg $ _Found a stone..gg0 .gg .gg](.gg,.gg2.ggu2.gg6.ggh@ ..h...###.. ...... ..♣....#DP##..... ♣h.h†....♣ ♣♣.♣.♣♣..~♣♣♣.♣♣♣ ♣♣..~~♣~~~ ♣.♣......#.~~~♣ ~..(...[....♣ ~~~♣♣÷.....)@..♣♣♣♣♣~~~~♣♣........♣♣....♣ P(.....♣.....♣♣♣~~..gg@♣.♣♣♣♣.♣~(..........♣♣....~.......♣..^(.†..>..... ....# ^[..##.ggHXM....##. .#.......h...###. .........♣....#DP##..... ♣h.h†...♣ ♣♣.♣.♣♣♣.♣♣♣ ♣.~~♣~~~ ♣.♣.....#.~~~♣ ~......(...@....♣ ~~~♣÷.....)...♣♣♣♣♣~~~~♣♣........♣♣....♣ ~..gg7I2P(.....♣.....♣♣♣~~...........♣.♣♣♣♣.♣~....♣ ♣.................ggQ+6.1 (1.ggR37.1 (2.ggX.ggEg _You feel your willpower return. _You see here the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}..ggw.ggIx.gg/}.gg.ggM..$ .##....D......##. .#.......h...###. .........♣....#DP##..... ♣h.h†...♣ ♣♣.♣.~♣♣♣.♣♣♣ ♣.~~♣~~~ ♣.♣....@#.~~~♣ ~......(...[....♣ ~~~♣÷.....)...♣♣♣♣♣~~~~♣.♣........♣♣....♣ ~....D   five-headed hydra (wandering)...........(..ggp| 0  A five-headed hydra comes into view..ggM.D.gg+8.1 (1.gg9.gg + _Found 21 gold pieces..gg .$ .##.....D. ... .#...... .... ........gg ...P##..... ♣h.h† ..........♣  .........~♣♣♣.♣♣♣  .........~~♣~~~  .......@#.~~~♣  ...(...[....♣  ÷.....)...♣♣♣.gg .♣........♣.gg9  ...P(.....♣ ............gg 2 .(.......... ..............gg2:^ (.†..>.gg4[ .$ .##.....D. ... .#...... .... ....... ...P##..... ♣h.h† ..........♣  .ggE52.........~♣♣♣.♣♣♣  .........~~♣~~~  .......@#.~~~♣  ...(...[....♣  ÷.....)...♣♣♣ .♣........♣.gg5  ...P(.....♣ ........... .(.......... .............^ (.†..>.ggD.ggE.gg^T.ggqXh _A five-headed hydra is nearby!.ggu .$ .##.....D.....##.. ...h...###. .........♣....#DP##..... ♣h.h†..........♣ ♣♣.♣.♣♣~♣♣♣.♣♣♣ ~~♣~~~ ♣.#.~~~♣ ~...(...@....♣ ~~~♣♣÷.....)...♣♣♣♣♣~~~~.♣........♣♣....♣ ~..P(.....♣♣♣~~........♣.♣♣♣♣.♣~............(. ......................#. 9 _ _You see here the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}..gg.gg'90.ggA!.gg%r _U - the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}.gg .gg Wear which item? Armour (go to first with [)  b - a +0 pair of gloves (worn)  x - a +0 troll leather armour (worn)  y - a +1 pair of boots (worn)  M - a +0 kite shield of cold resistance (worn) .gg O - a scarf of resistance (worn)c - a +0 robe  z - an orb of energy  U - the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}.gg [?] describe selected [!] equip|wield|wear|put on.gg y[tab] equip|unequip .gg.gg|.gg.$ .##.....D.....##.... Limel the Marksant... .#.......h...###... Formicid of Nemelex Xobeh ***....... .........♣....#D... Health: 88/88 ========================...P##..... ♣h.h†...... Magic: 19/19 ========================..........♣ ♣♣.♣.♣♣.... AC: 6Str: 13.........~♣♣♣.♣♣♣ ♣♣.... EV: 10Int: 14.........~~♣~~~ ♣.♣.... SH: 14Dex: 30........#.~~~♣ ~....... XL: 14 Next: 59% Place: Lair:4...(...@....♣ ~~~♣♣.... Noise: --------- .gg5[40m Time: 14590.1 (0.0)÷.....)...♣♣♣♣♣~~~~♣.... B) +5 orcbow of Springtime {freeze, Dex+4}.♣........♣♣....♣ ~.... Fire: B) +5 orcbow of Springtime {free...P(.....♣.....♣♣♣~~..............♣.♣♣♣♣.♣~.....(..........♣♣....~..... .............♣.........^ ...........(.†..>....... ......................#.  _You see here the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}.  A five-headed hydra comes into view. _Found 21 gold pieces. _A five-headed hydra is nearby! _You see here the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}. _U - the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}.gg.ggV+1.1 (1.ggC.ggd  You start removing your armour..gg+2.1 (2.ggP.gg.gg+3.1 (3.gg}.ggW4.1 (4.gg!.gg!+5.1 (5.gg/.gg2 _You continue removing your scarf of resistance. x4  You finish removing your scarf of resistance..ggU3.gg<.ggJ  You feel hot and cold all over.  You start putting on your armour..ggPK+6.1 (6.gghZ.ggVgA7.1 (7.ggqq.ggY|.gg|+8.1 (8.gg.gg5A9.1 (9.gg#.gg.gg.600.1 (10.0).gg.ggܩ _You continue putting on the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}. x5.gg/  --more--.gg-04 75.ggx0M2  You finish putting on the +0 cloak "Vuanuad" {rF+ rC+ Dex+2}..ggN4.gg ;.ggC>G _You feel agile..gg< .ggϳ .gg .gg > _Unknown command..gg.gg.gg{.ggR.ggr.gg$ _.gg.ggA.gg+ .........#~..#. ............~..$. .##...........###..... .#.......h...###ßß.... .........♣....#DP##.......♣h.h†...♣ ♣♣.♣.♣♣ßß...~♣♣♣.♣♣♣ ♣♣.~~♣~~~ ♣.♣1.0).gg..........#.~~~♣ ~.(....(........♣ ~~~♣♣÷.....)...♣♣♣♣♣~~~~♣♣........♣♣....♣ ~P....P(.....♣.....♣♣♣~~..♣♣♣♣.♣~...gg ..(..........♣♣....~ ♣..gg.gg-+2.1 (2.gg8.gg _Found a stone..gg= .gg .ggt .gg .gg .ggת ,.gg .gg  †≈≈~~P#..... .....k≈≈~..#.... ..........≈≈~..#.... ............≈~~..$...##...........##≈~#.......#.......h...##≈~ßß....#.........♣....#.......P##.......♣h.h†...♣ ♣♣.♣.♣♣3.1 (1~~ßß...~♣♣♣.♣♣♣ ♣♣~.....~~♣~~~ ♣.♣~...........#.~~~♣ ~.(....(........♣ ~~~♣♣....÷.....)...♣♣♣♣♣~~~~♣....♣........♣♣....♣ ~%.P....P(.....♣.....♣♣♣~.gg /♣♣♣♣.♣~.ggQ A4.1 (2.gge 9%.gg< # _Found a maw talisman..gg .gg0 .gg .ggq.gg.gg;,.gg,.gg(,.gg=-.gg0.gg4,.gg6.ggN9.gg.<.gg<.gg3>.ggC,.ggD.gg"JG _You now have 1250 gold pieces (gained 21)..ggsL3.ggM.ggO.ggiR.ggR.ggS.ggU.ggTY,.ggY.gg[.gg_.gg_.gg`.ggf.gg\j,.ggk.ggmo.ggyS ## #....F### ~~ .##....... ~≈≈~~ ........ ~≈≈~~##...... ......~≈≈~~~#..... ......~~≈≈~#..... .......#~≈≈~~....# . .....#~≈≈~....@##... .......~#~≈≈~......#... ........ggz#~~≈≈~........... .......†.P~≈≈~~P#... .....k~~≈≈~..#...........~~≈≈~..#................... F   skyshark (asleep)~≈≈~~......##...........##.~≈≈~#.......#.......h...###~≈≈~ßß....#..♣....#D.gg014.1 (10.0).gg.ggvx.FF.gg!,5.1 (11.gg\.ggǘ[ _A skyshark comes into view..ggv ## #.....###  ~~ .##.......  ~≈≈~~ ......F.  ~≈≈~~##......  ~≈≈~~~#.....  ~~≈≈~#..... .gg֑ #~≈≈~~....# .  #~≈≈~....@##...  ~#~≈≈~......#...  #~~≈≈~........... † P~≈≈~~P#.........  .gg a~~≈≈~..#.......... ~~≈≈~..#.......... ~≈≈~~......##......gg6/ ......#..... ..ggZ.gg", ## #.....###  ~~ .##.......  ~≈≈~~ ......F.  ~≈≈~~##......  ~≈≈~~~#.....  ~~≈≈~#.....  .gg,{#~≈≈~~....# .  #~≈≈~....@##...  ~#~≈≈~......#...  #~~≈≈~........... † P~≈≈~~P#.........  .ggb-~~≈≈~..#.......... ~~≈≈~..#.......... ~≈≈~~......##..... ......#..... ..gg6.ggm6.ggW=.ggA_ _A skyshark is nearby!.gg6   .gg Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg^  You beckon some vexing sprites to accompany your attacks..ggZ.F.gg7---==6.1 (1.0)Will/2 Jinx .gg#.gg'; _You feel your willpower being sapped..gge: (((You shoot an arrow..ggn.gg.gg{..F..ggR.=7.gg;.ggE _The arrow hits the skyshark but does no damage..gg/  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg.gg~.^.F^.ggl4--------8.gg.ggK"< _You inscribe a pair of binding sigils..ggq ## #.....###~~ .#.. .....~≈≈~~ ........ .~##...... ~#..... .gg~≈≈~#..... .#~≈≈~~.^.F# ......##..~^@.##~................†P~≈≈~~P#...............k..~~≈≈~..#.........~..#.≈≈~~......####~#.......#h...###ßß....#..♣....#D.........P##♣h.h†....ggS.ggT.F.ggP---9.gg#.gg%.gg7~~ .##...........~≈≈~~ ....... ~≈≈~~##.....  ~≈≈~~~#.....  ~~≈≈. #~≈≈~~.^..# .  #~≈≈~....F##.... ~#~≈≈~...^..#....  #~~≈≈~...@.........† P~≈≈~~P#k. ~~≈≈~..#. ~~≈≈~..# ~≈≈~~......#### ~≈≈~#.......#h...## ~≈≈~ßß....#.........♣.... .........P##.......♣h.h†.. ........♣ ♣♣.♣.♣♣.F(stron.gg[g, bound)  Confirm with . or Enter, or press ? or * to list all spells. _You inscribe a pair of binding sigils.  The skyshark moves over the binding sigil and is bound in place!The skyshark attacks as it pursues you! The skyshark bites you.  The skyshark tastes blood and grows stronger!  You block the skyshark's attack. The skyshark tail-slaps you!71-----==20 _You block the skyshark's attack. x2; The skyshark tail-slaps you!.gg%3~≈≈~~ .. .##...... ~#..... ~≈≈~#..... .#~≈≈~~.^..# .......##....~F..#...#~................†P~≈≈~~P#k..~~≈≈~...~≈≈~~......#####.......#.hßß....#.........♣.............P##.......♣h.h†...............♣ ♣♣.♣.♣♣≈≈~~ßß.gg2~♣♣♣.♣♣♣ .ggJ.gg?3-----5=-----1.ggN.gg5.gg; (, slow, bound)You shoot an arrow. The arrow hits the skyshark!  The skyshark seems to slow down. The arrow freezes the skyshark..gg3 :*.ggu $ F. drained, bound)The skyshark is lightly wounded.  A giggling sprite leaps out and smacks the skyshark with its own tail..gg4 c4====9 (0.8.ggY .ggq c _The skyshark is moderately wounded..gg (((((((You shoot an arrow..gg(:*.gg % .....F.The arrow completely misses the skyshark.A giggling sprite leaps out and makes the skyshark trip over its own tail..gg e6=2.8 (0.9.gg).ggCc _The skyshark is moderately wounded..gg2 (You shoot an arrow. The arrow hits the skyshark.  The arrow freezes the skyshark..ggC:*.gg  F.very drained,…The skyshark is moderately wounded.A giggling sprite leaps out and smacks the skyshark with its own tail..ggk V8=3.7.gg( .ggv, c _The skyshark is moderately wounded..gg)~ ( You shoot an arrow. The arrow hits the skyshark!  The arrow freezes the skyshark..gg' :*.gg F. _The skyshark is moderately wounded.You shoot an arrow. The arrow hits the skyshark!  The arrow freezes the skyshark.  The skyshark is severely wounded.  A giggling sprite leaps out and smacks the skyshark with its own tail.  The skyshark is severely wounded..gg, 9==4.5 (0.8.gg .gg| i _The jinxing sprites lose interest in you..gg (You shoot an arrow. The arrow hits the skyshark!  The skyshark seems to slow down. The arrow freezes the skyshark..ggg?..gggU81=5.4 (0.9.gg>o.ggra _The skyshark is severely wounded..ggwT ( You shoot an arrow. The arrow hits the skyshark!  The arrow freezes the skyshark..gg*k  The skyshark is almost dead..ggg~.Fwift, slow, very d.gg e3=6.4 (1.0.gg".gg; _The skyshark's lost momentum returns!.gg `(((((((.gg Q ......FYou shoot an arrow. The arrow barely misses the skyshark.The skyshark barely misses you. The skyshark misses you..ggߒ b46==7.2 (0.8.gg~ .gg 2 _The skyshark tail-slaps you..gg  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg[  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The skyshark bites you but does no damage..gg"6=4----8.2 (1.0Jinx .gg.ggv _You block the skyshark's attack. The skyshark barely misses you..ggd |  You shoot an arrow. The arrow hits the skyshark!  The arrow freezes the skyshark..ggF [..gg} .gg .D   five-headed hydra (wandering)D.ggͅ v7=62=9.1 (0.9.gg .gg L _You kill the skyshark!.gg# (((((((You shoot an arrow..gg%gs  The arrow barely misses the five-headed hydra..ggr.....DD.8=30.0.ggoy.gg|2 _The five-headed hydra roars!.ggL .gg~≈≈~~   ~≈≈~~##......  ~≈≈~~~#.....  ~~≈≈~#..... .ggD #~≈≈~~.^..# ..  #~≈≈~.....##.... .ggR ~#~≈≈~......#....  #~~≈≈~...........† .gg/#.@....... .gg* #......... .ggL,#......... ....##.....ggn! ......#.... .ggB....#....D. .ggA.........P##.....† ................♣ .ggۈ+  .gg # ~≈≈~~   ~≈≈~~##......  ~≈≈~~~#.....  ~~≈≈~#.....  #~≈≈~~.^..# ..  #~≈≈~.....##....  ~#~≈≈~......#....  #~~≈≈~...........† #.@....... #......... #......... ....##.... ......#.... .ggV#~....#....D. .........P##.....† ................♣  .gg}# .gg4*.gg*.gg0.gg74h _A five-headed hydra is nearby!.gg ~~ .##~≈≈~~ ........~≈≈~~##......~≈≈~~..gg~~≈≈~#..... .#~≈≈~~.^..# ... .#~≈≈~.....##..... .~#~≈≈~......#..... .gg^.#~~≈≈~.....†P~≈≈~~P#.k~~≈≈~..#.~~≈≈~..#........~≈≈~~......##.....##.~≈≈~#.......#.......h...##~≈≈~ßß....#....D....♣....#D.P##.......♣h.h†..........♣ ♣♣.♣.♣♣..ggf.gg^RD..gg>---1.0 (1.0 _.ggg.gg .ggi  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..ggyxm  Your binding sigil disappears..gg..^^D..gg1-------==-2.gg.ggV< _You inscribe a pair of binding sigils..gg_  Casting: Sigil of Binding (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg ^  You beckon more vexing sprites to accompany your attacks..gg0 SD..gg d0-----3.gg .gg ; _You feel your willpower being sapped..gg># (( You shoot an arrow. The arrow hits the five-headed hydra!  The arrow freezes the five-headed hydra..gg~;*.gg%:  The five-headed hydra is moderately wounded.A giggling sprite leaps out and smacks the five-headed hydra with its own fronttalon..gg7E^D.(drained).ggFJ==4.ggN.ggQl _The five-headed hydra is moderately wounded..gg M (.ggrslow, drained)You shoot an arrow. The arrow hits the five-headed hydra!  The five-headed hydra seems to slow down.  The arrow freezes the five-headed hydra..ggM9^.ggN+8 (0.8.ggU.ggXi _The five-headed hydra is heavily wounded..gg  ## #.....###  ~~ .##.......  ~≈≈~~ ........  ~≈≈~~##......  ~≈≈~~~#..... .gg  ~~≈≈~#.....  #~≈≈~~....# ...  #~≈≈~....^##.....  ~#~≈≈~...@..#..... ..... #~~≈≈~........† P~≈≈~~P#...^k ~~≈≈~..#....D ~~≈≈~..#........ ~≈≈~~......##..... ~≈≈~#.......#.gg .h...## ~≈≈~ßß....#.........♣....# P##.......♣h.h†..gg .gg D.drained, bound)The five-headed hydra is no longer moving slowly..gg 7---5.8 (1.0.ggJ .gg _The five-headed hydra moves over the binding sigil and is bound in place!.ggG ( slow, drained, bou…)You shoot an arrow. The arrow hits the five-headed hydra.  The five-headed hydra seems to slow down.  The arrow freezes the five-headed hydra..ggO;*.gg, .DThe five-headed hydra is severely wounded.A giggling sprite leaps out and makes the five-headed hydra trip over its own  talons..gg-Q-===6.6 (0.8.gg86.ggS7.ggC/  --more--.ggK k _The five-headed hydra is severely wounded..gg; ( You shoot an arrow. The arrow hits the five-headed hydra!  The five-headed hydra seems to slow down.  The arrow freezes the five-headed hydra..gg[ ;*.ggB:  .Dvery drainedThe five-headed hydra is almost dead.A giggling sprite leaps out and smacks the five-headed hydra with its own fronttalon..gg; -7.5 (0.9.ggUB .gg*C .ggN /  --more--.gg#f _The five-headed hydra is almost dead..gg. You shoot an arrow. The arrow hits the five-headed hydra!  The arrow freezes the five-headed hydra..gg% ~(..gg ?...gg 058.4.ggn .gg+ M _You kill the five-headed hydra!.gg5.gg5.gg 7.gg:.ggKC1=.ggEs _The sprites lose interest in your situation..ggvF.gg5H.ggzK.ggK.ggJM.ggQ.gg|R:=.gg]T.ggV.gg.gg,.gg.gg[,.gg.ggC.gg:=.gg.gg9==.gg.gg.gg ,.gg.gg.ggl .gg .gg .gg .gg.gg.gg.gg.gg+ ..>...# #.....# ##......  #......##  #.......#  #.$.....#  #...†...# ##  .gg### #.## ---26.6 (12.0) ##.......# #...##  ≈~~####.....###....P#.  ≈≈~~#.##................... ~≈≈~~#.................. ~≈≈~~##......# ~≈≈~~~#.....#..#.# ~~≈≈~#.......#...... #~≈≈~~....#.ggO ...gg&.gg'e==---7.6 (13.ggL/.gg42; _Found a stone staircase leading down..ggRJ.gg,U.gg7^P..(.### ..>...# #.....## ##...... #.#.gg_ #.......# #.$.....#  #.# 0.0) # # ...# #...## ≈~~####.....###....P#.  ##...... ~≈≈~~#........... ~≈≈~~##......#... ~≈≈~~~##.# ~~≈≈~#.......#.ggQjA8.6 (1.ggo.gg3u _Found 2 poisoned darts. _You see here a rime drake corpse..gg4.ggm.gg.gg.gg; _.gg.ggH.ggݳ.gg.ggƹ,.gg:.ggHO _You now have 1261 gold pieces (gained 11)..gg4.ggO.gg.gg.gg.gg.gg:*.gg ## #.  #####.# P..(.### ..>...# #.....## ##@.....# 33.6 (5 #......##  #.......#  #.......#  #...†...# ## ### #.##  ##.......# #...##  ≈~~####.....###....P#.  ≈≈~~#.##.....ggu  You can now deal four cards at a time..gg34.6 (6.gg.gg_ _You feel your willpower return..gg[.gg.ggV.ggQ.gg.gg.gg,.gg,.ggޙ.gg4.ggp,.gg.ggn.gg˨.gg=.ggV.gg^.gg{,.gg5.gg.gg,.gg.gg.gg.gg!.gg.gg.gg.ggg.gg.ggP.gg.gg.gg.ggM.ggF.gg.gg.gg.ggp.gg.ggu,.gg5.gg.gg.gg".gg.gg;.gg .gg; You enter the shallow water..ggH@Water .ggN.ggN _Moving in this stuff is going to be slow..ggJ.gg$.gg5,.gg;.gg.gg .ggV !.gg .gg .ggi .gg .ggm .gg .gg .ggq .gg .gga .gg ,.gg .ggi .gg ,.gg .gg .gg ,.ggi .gg .gg  ,.gg .ggO .gg ,.gg .gg? .ggA ,.gg .gg .gg! .gg! .ggo" .gg$ .gg`% ,.gg& .gg|' .gg( .gg( .ggN) .gg* .gg, .gg- .gg- .gg>/ .gg0 .gg0 .gg51 .ggU3 .gge7 B.gg98 .gg9 ,.gg2: .gg; .gg< .gg3= .gg.> .ggA ,.ggA .ggA .ggC .gg .ggY .gg4 ,.gg .gg: .gg ,.gg3 .gg .gg ,.gg .gg .gg ,.gg .gg .ggY B.ggU .ggV .gg .ggf .ggN .gg ,.gg4 .gg .ggo ,.gg .gg .gg; .ggq .gg0 .gg .ggy ,.gg .gg .gg: .gg .gg .gg .gg] .gg .gg .gg4 .gg .gg .ggS .gg .gg@ .ggz .ggH .gg .gge#  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water..gg# @Water .gg;% .ggE*   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow..gg, .ggl- .gg2 .gg3 .gg5 ,.gg^7 .ggB y~#~~≈≈~....÷.....)...#~~≈≈~~.....♣........##~≈≈~.%.P....P(.....#~~≈≈~...............#~~≈≈~......(........#~≈≈~~~..............##~≈≈~#...............#~~≈≈~~~#.............##~≈≈@~#.#...........^834.0 (99.4)#~≈≈~###.............#~≈≈~~ ###............ggUC #~~≈≈~# ##.....#.....##~≈≈~# #...P........#~≈≈~~ #####........#~~≈≈~ ##....... #P~≈≈~~ ###..... ###.P.ggC .gg{L 8%.ggYO + _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Key pressed, stopping explore..gg{ `.gg| .ggh Q _.ggQ .gg .gg؄ .gg .ggU .gg .ggJ .gg .gg .gg .ggF .gg .gg ,.gg .ggښ .gg ,.ggd .gg .ggt .gg͢ .ggb .gg .ggc .ggԨ ,.gg .gg ,.gg` .gg> .gg ,.gg .gg .gg ,.gg .gg .gg& ,.gg .gg B.gg .gg .gg ,.gg .gg .gg .ggA .gg .gg .gg .gg .gg( ,.ggI .gg .ggI .gg .gg/ .ggy .gg .gg .gg B.ggX .ggs ,.gg{ .gg .gg B.gg% .gg ,.gg .ggm .ggS ,.ggH .gg .gg .ggF .gg, .gg .gg .gg .ggu .gg" .gg .gg .gg .ggB .gg ,.gg| .ggB .gg^ ,.gg! .gg# .ggK& .gg& .ggO' .ggG) .gg+ .ggL+ .gg. .gg0 .gg2 .gg2 .gg94 .gg6 .gg7 .gg.8 .gg9 .gg= .ggA ,.ggD .gg/H .ggJ ,.ggOM .ggO .ggzR .ggR .ggT .ggV .ggX ,.ggY .gg[ .gg\ .gg7] .gg^ .ggu .ggv ,.ggx .gg .gg ,.gg .ggX .gg ,.ggn .gg .gg .gg .gg̤ .gg .ggE ,.gg .gge .gg ,.gg .gg .gg .gg8 !.ggB .gg] .ggu .gg .gg/ .gg .gg` ,.gg .gg .gg ,.gg .gg .gg ,.gg .gg .gg ,.gg .gg .gg .ggx .gg .gg$ .gg( ,.gg, .ggy1 .gg5 ,.gg8 .ggA .ggF ,.ggJ .gg^N .ggR ,.gg U .ggX .gg_\ .gg] .gg{_ .ggtc .gg:e .ggse .ggg .ggwu .ggy ,.gg{ .gg8 .gg ,.gg .gg .gg ,.gg .gg .ggm .gg .gg .ggԢ .gg ,.gg .ggV .gg ,.gg .gg* .gg A  You enter the shallow water..gg @Water .gg .gg N _Moving in this stuff is going to be slow..gg .gg .gg .gg .gg .gg .gg .gg .gg ,.gg\ .gg .gg~ .gg !.gg .gg .gg A  You enter the shallow water..gg @Water .gg .gg; _Moving in this stuff is going to be slow..ggqA.ggD0.ggK.ggL.ggO,.ggP.ggU.ggdY.ggY.gg[.gg/`.ggc,.gguh.ggo.ggxv,.ggx.gg;  You see here 6 stones..gg.gg= _.gg;.gg.gg,.gg.gg.ggԣ,.gg.gg.gg,.ggH.gg.gg.gg,.gg.gg.gge,.gg.gg:R  There is a stone staircase leading down here..ggQ.gg _.gge.ggx.gg,.gg.gg.gg .ggw.gg.gg&.gg#,.ggT.gg .gg> ,.gga.ggx.ggR.gg.gg.gg-.gg[.gg.gg .gg'.ggN*,.gg-.gg0.gg3.ggS4.gg6.gg3:.ggf?.gg?.ggB.gg.gg,.gg/ .gg.gg5.ggmAB  You see here a +0 chain mail..ggOt..........#.....#............# .#.......##..................# ........>.#.).............#### ..........)........#.....## ...................#......## ##.....................##..#  ###.P.#....#.........÷##### ####....#...[.......# #....#####@.#....# #.###..# ###......# ### #### ##.......  #........ ##....... .. F   cane toad (asleep) F .ggP.ggX 957.4 (123.4)  A cane toad comes into view..ggdjFF..gge5==84.ggp.ggt= _The cane toad gives a loud, deep croak!.ggJ. .##............. >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......#  #....#####@.#....#  #.###..# ###......#  ### #### ##.......  #........  ##.......  F.  . .gg]c. .##............. >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......#  #....#####@.#....#  #.###..# ###......#  ### #### ##.......  #......ggA^ ##.... F.  . .gg"n.ggn.gg%|.gg~` _A cane toad is nearby!.gge. .##............. >.#.)........... .gg..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......# .gg'b #....#####@.#....#  #.###..# ###......# .ggED ### #### ##.......  #........ .ggh! ##.......  .gg>F.  .gg:. .ggh^. .##............. >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......#  #....#####@.#....#  #.###..# ###......#  ### #### ##.......  #..... ##.... F.  . .gge.gg.gg#.ggH` _A cane toad is nearby!.gg. .##............. >.#.)........... ..)........#.....## ..........#......## .............##..#  .ggW...#.........÷#####  .#...[.......#  #....#####@.#....#  #.###..# ###......#  ### #### ##.......  #........  ##....... .gg~C F.  .gg:. .gg . .##............. >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .gg .#...[.......#  #....#####@.#....#  #.###..# ###......#  ### #### ##.......  #..... ##.....gg͐  F.  . .ggl .ggQ .gg١ .gg .gg ` _A cane toad is nearby!.gg G. .##............. .gg% >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......#  #....#####@.#....#  .ggO f#.###..# ###......#  ### #### ##.......  #........ .ggw Z ##.......  F. .gg ) . .gg .gg^ . .##............. .gg_ >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......# .ggn_ ! #....#####@.#....#  #.###..# ###......#  .gg_ ### #### ##.......  #..... ##.....gg_ & .gg_ TF.  .gg_ <. .gg(l .ggl .ggx .ggg{ ` _A cane toad is nearby!.gg m. .##............. >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......#  #....#####@.#....#  #.###..# ###......# .ggA  ### #### ##.......  #........  ##.......  F.  . .gg ^. .##............. >.#.)........... ..)........#.....## ..........#......## .............##..#  ...#.........÷#####  .#...[.......#  #....#####@.#....#  #.###..# ###......#  ### #### ##.......  #..... ##.... F.  . .gg.ggx.gg.gg` _A cane toad is nearby!.ggf38 _A cane toad is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gg]^  You beckon some vexing sprites to accompany your attacks..gg{..7---9.4 (1.0).ggHWill/2 Jinx .ggo.ggC; _You feel your willpower being sapped..gg.gg.ggd.ggxH _No target in view!.ggc.#.....#.# #.##....# >.#.).......#### .).#.....## .#......## ...##..# ###.P.#....#.÷##### ####....#...[.# #....#####.@#....# #.###..# ###......# ### #### ##. #.. ##........F.F   cane toad........gg##.gg%.ggI1RF..gg27--60 _.gg@.ggCB.gg (((slow)You shoot an arrow. The arrow hits the cane toad.  The cane toad seems to slow down. The arrow freezes the cane toad..ggp;*.ggw$ ..F , drained)The cane toad is lightly wounded.  A giggling sprite leaps out and makes the cane toad trip over its own feet..ggx7===1.3 (0.9.gg.ggֈd _The cane toad is moderately wounded..ggN{ (( You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad..gg.gg\k.F..ggR-2.3 (1.0.gg_ .gg$] _The cane toad is almost dead..ggo  You shoot an arrow. The arrow hits the cane toad!!  The cane toad seems to slow down. The arrow freezes the cane toad..gg%x f(..gg ?...ggq Q---83.1 (0.8.ggn .gg ! M _You kill the cane toad!.gg1 .gg2 .ggM< .gg'? H _No target in view!.gg.ggi.gg#$.gg%H _No target in view!.gg.gg&.gg.gg+.ggT; _.gg.ggDW8=.ggP.ggd{ _The sprites lose interest in your situation..gg.gg.gg.gg.gg.gg.gg.gg.ggP=.ggJ.gg8,.gg.ggQ.ggM9==.gg\.gg%.gg.gg.gg.gg.gg,.gg.gg.gg.gga.gg9.ggV .gg .gg7 ;==.gg.gg (---.ggQY ---75.1 (12..gg^0)  Nemelex Xobeh deals you some cards!.gg)&/  --more--.ggM F.........##..# P.#....#..÷##### ##....#...[.###  #....#####..##  #.###..# ###......###  ### #### ##.##  #........#  ##.# #.@......# ##.. #.. #......## #P.#....#####...##### .gg.gg,6.1 (13.gg .gg3# _You now have 4 escape cards, 19 destruction cards and 6 summoning cards..gg 4.gg0 .gg .ggO .gg .gg ,.gg .gg .ggD .gg .gg .gg .gg .gg1 .gg .ggS .ggJ .ggQ .gg ,.gg .gg .ggb .gg .gg .gg .gg .gg .ggg .gg .gg .gg_ .gg* .gg+ .gg, .ggT- .gg$. .gg8 .gg9 .gg9 .gg: .ggC .ggGF .ggF !.ggG .gg^ _You feel your willpower return..gga B.ggrj .gg\m .ggm .ggn .ggu .ggx ,.gg} .gg .gg ,.gg' .ggȏ .ggS .gg .gg .gg .gg .ggܝ .gg .gg¦ g  You see here a cane toad skeleton..ggh .ggd  _.ggګ .gg³ .gg# .ggd .gg .gg~ .gg .gg .gg .ggw .gg .gge .gg .gg7 B.gg .gg9 .gg( ,.gg .gg .gg .gg .gg .gg .gg .gg .ggR .ggY.gg.gg3.gg .gg.gg.gg.gg.gg.gg.gg.gga.gg#.ggm&.gg&.gg(.gg?-.gg/,.gg1.gg3.gg5.gg6.gg7.ggW<.gg>.gg?.ggo@.ggC.ggFB.ggLl  You see here a water moccasin skeleton..ggO.ggO _.ggP.gg9T.gg W.ggOW.gg[X.gg\.gg#cB.gg$d.ggf.ggf.ggh.gg|l.ggm.ggm.ggn.ggr.ggt.ggu.gg w.ggz.gg|.ggK}.gg~.gg.gg.gg.gg.gg.ggƍ,.gg;.gg.gg,.ggC.ggl.gg͠,.gg .ggɦ.gg.gg{.ggg.gg+.gg#.ggn.gg.gg.ggH.gg.ggĽ.ggf.gg.gg.gg.ggR.gg,.gg.gg.gg,.ggd.gg.gg.gg .gg).gg.ggd.gg.gg1.gg.ggx.gg.gg.ggS.gg,.gg.gg.gg/.ggi.gg.gg .gg .gg .gg .gg..ggU.gg.gg.gg!.gg.gg.gg.gg.gg".gg".gg)(.ggf+.ggY..gg..gg0.gg5.gg19.gg9.gg:.ggQ>.gg#@.gge@.ggA.gg4.gg,.gg .gg.gg}.gg.gg.gg.gg .gg!.ggj".gg$.gg%,.gg&.gg$).gg *.gga*.gg]+.ggt..gg?0.ggt0.gg1.gg4.gg6.gg?7.ggz8.gg:.ggu<.gg<.gg4>.gg?.ggA,.ggB.ggD.ggF,.ggG.ggI.ggJ,.gg}K.gg+M.ggN,.ggO.ggHQ.gg2S,.gg{S.gg*V.ggYB.gg;]h  You see here a rime drake skeleton..gg._.gg_ _.gga.ggtc.ggPe,.ggf.ggj.ggdl.ggl.ggm.ggq.ggr.ggrr.ggs.ggu.gg#x,.ggly.gg`{.gg}.gg}.gg~.gg.gg˂.gg.gg.gg.gg.ggB.gg9.gg.gg.ggԊ.gg.ggS ### ##@# 5062.1 (86#####.## .gg3-####P..(.### #####P.....>...##P......##.....###...######......###...# #......###..### #.......##..#~## #.......#.gg.gg9.ggE _Done exploring..ggI.gg0.0).........gg.ggu.ggE _Done exploring..gg[v.ggv.ggx.gg.ggΠ.gg.ggE _Done exploring..gg'4.gg4.gg5.ggV.ggW.gg\.gg^E _Done exploring..gg7 I.ggY .gg7Z .ggL_ .gga E _Done exploring..ggT.ggRead which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolation.ggr - 3 scrolls of enchant weapon  w - 2 scrolls of revelation  G - 2 scrolls of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability .ggb[!] read|quaff|evoke[?] describe selected.ggF  f - 2 scrolls of teleportation  J - a scroll of vulnerability.ggѼ .gg .gg : .gg  Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ========================  Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14.gg SH: 15Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#Noise: ---------  Time: 15062.1 (0.0)#####.##.gg ;B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###Fire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....###...######......###...# #......###..### #.......##..#~## #.......# _You see here a rime drake skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring..gg v _Done exploring.  Okay, then..gg3 .gg_ .gg . _.gg[[?25h[?0c  Search for what [Enter for "."]? .gg [?25l[?1c.gg.gg@11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] 2 poisoned darts.ggvb - [Lair:4] a scale mail  c - [Lair:4] a stone (9 further duplicates in 4 piles)  d - [Lair:4] a mace  e - [Lair:4] a maw talisman  f - [Lair:4] a teleport trap  g - [Lair:4] a leather armour  h - [Lair:4] an alarm trap  i - [Lair:4] the +6 falchion of Desertification {antimagic, Int+6}.ggMj - [Lair:4] a sling  k - [Lair:4] a +0 chain mail.gg|  a - [Lair:4] 2 poisoned darts  k - [Lair:4] a +0 chain mail.gg& .gg .ggf   Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ========================  Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14SH: 15Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#Noise: ---------  Time: 15062.1 (0.0).gg m#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###Fire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....###...######......###...# #......###..### #.......##..#~## #.......# _Done exploring. _Done exploring. .ggI _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "."]? ..gg! .gg-" .gg' .gg) . _.gga".gg%  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Call ImpSummoning69% 2  c - Sublimation of Blood Necromancy69% 2  d - Metabolic Englaciation Hexes/Ice.gg&69% 5  e - PasswallEarth89% 3  f - Vampiric Draining Necromancy89% 3  g - Flame WaveConjuration/Fire99% 4  h - Sticky FlameFire/Alchemy.gg>&99% 4  i - Leda's Liquefaction Alchemy/Earth100% 4  j - PetrifyAlchemy/Earth.ggg&100% 4  k - Alistair's Intoxication Alchemy100% 5  l - Borgnjor's Vile Clutch Necromancy/Earth.gg&100% 5  m - Curse of AgonyNecromancy100% 5  n - Summon Forest.gg&Summoning/Translocation 100% 5  o - Eringya's Noxious Bog Alchemy100% 6  p - Haunt.gg_'@Necromancy/Summoning 100% 7  q - Malign GatewaySummoning/Translocation 100% 7  r - RimeblightIce/Necromancy100% 7  s - Borgnjor's Revivification Necromancy100% 8  t - Summon Horrible Things Summoning100% 8  u - Death's DoorNecromancy100% 9 1 spell level left .gg'^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit.gg`.ggl.ggz  Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ========================  Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14SH: 15Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#Noise: ---------  Time: 15062.1 (0.0)#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###Fire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....###...######......###...# #......###..### #.......##..#~## #.......# _Done exploring. _Done exploring.gg&|. _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "."]? ..gg0P  Okay, then..gg.gg.gg. _.gg[[?25h[?0c  Search for what [Enter for "."]? .gg [?25l[?1c.gge t11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] 2 poisoned dartsb - [Lair:4] a scale mail  c - [Lair:4] a stone (9 further duplicates in 4 piles)  .gg/ Rd - [Lair:4] a mace  e - [Lair:4] a maw talisman  f - [Lair:4] a teleport trap  g - [Lair:4] a leather armour  h - [Lair:4] an alarm trap  i - [Lair:4] the +6 falchion of Desertification {antimagic, Int+6}j - [Lair:4] a sling  k - [Lair:4] a +0 chain mail/gg /gg  Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ======================== /gg9 Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14SH: 15Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#Noise: ---------  Time: 15062.1 (0.0)/ggn#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###/ggFire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....##/gg#...######......###...# #......###..### #.......##..#~## #.......# _Done exploring. _Done exploring. _Okay, then. /ggI_Search for what [Enter for "."]? . _Okay, then.Search for what [Enter for "."]? ./ggv/ggG/gg/gg. _/ggV/ggRead which item? Scrolls  f - 2 scrolls of teleportation  h - a scroll of fear  k - 3 scrolls of immolation/ggr - 3 scrolls of enchant weapon  w - 2 scrolls of revelation  G - 2 scrolls of enchant armour  H - a scroll of brand weapon  J - a scroll of vulnerability /gg[!] read|quaff|evoke[?] describe selected/ggv/ggl/gg  Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ========================  Magic: 19/19 ========================/gg~  AC: 7Str: 13EV: 10Int: 14SH: 15Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#/gg\Noise: ---------  Time: 15062.1 (0.0)#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###/ggFire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....##/gg#...######......###...# #......##/ggH#..### #.......##..#~## #.......# _Done exploring. /ggq_Done exploring. _Okay, then. _Search for what [Enter for "."]? . /ggs_Okay, then. _Search for what [Enter for "."]? ./gg9Okay, then.Search for what [Enter for "."]? .Okay, then.Search for what [Enter for "."]? .  Okay, then./gg/gg/gg6 . _/gg /gg 1 Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Call ImpSummoning/ggb o69% 2  c - Sublimation of Blood Necromancy69% 2  d - Metabolic Englaciation Hexes/Ice69% 5  e - PasswallEarth89% 3 /gg f - Vampiric Draining Necromancy89% 3  g - Flame WaveConjuration/Fire/ggÌ 99% 4  h - Sticky FlameFire/Alchemy99% 4  i - Leda's Liquefaction Alchemy/Earth/gg 100% 4  j - PetrifyAlchemy/Earth100% 4  k - Alistair's Intoxication Alchemy100% 5  l - Borgnjor's Vile Clutch Necromancy/Earth/gg 100% 5  m - Curse of AgonyNecromancy100% 5 /gg n - Summon ForestSummoning/Translocation 100% 5  o - Eringya's Noxious Bog Alchemy/ggڍ }100% 6  p - HauntNecromancy/Summoning 100% 7 /gg q - Malign GatewaySummoning/Translocation 100% 7  r - RimeblightIce/Necromancy/gg ^100% 7  s - Borgnjor's Revivification Necromancy/gg2 ]100% 8  t - Summon Horrible Things Summoning/ggI B100% 8  u - Death's Door/gge ;Necromancy100% 9 /gg -1 spell level left /gg ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/gg  a - Confusing TouchHexes1% 3  k - Alistair's Intoxication Alchemy100% 5/gg  k - Alistair's Intoxication Alchemy100% 5  n - Summon ForestSummoning/Translocation 100% 5/gg7   n - Summon ForestSummoning/Translocation 100% 5  p - HauntNecromancy/Summoning 100% 7/gg-<   p - HauntNecromancy/Summoning 100% 7  r - RimeblightIce/Necromancy100% 7/gg6  r - RimeblightIce/Necromancy100% 7  t - Summon Horrible Things Summoning100% 8/gg   t - Summon Horrible Things Summoning100% 8  u - Death's DoorNecromancy100% 9/gg</ggB/ggvKt  Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ========================  Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14SH: 15Dex: 32###/ggLXL: 14 Next: 68% Place: Lair:4##@#Noise: ---------  Time: 15062.1 (0.0)#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###Fire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....###...######......###...# #......###..### #.......##..#~## #.......# _Done exploring. _Okay, then. _Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? . _Okay, then./gg5]Okay, then.Search for what [Enter for "."]? .Okay, then.Search for what [Enter for "."]? .Okay, then.   _/ggtd/gg,f  Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes1% 3  b - Call ImpSummoning69% 2  c - Sublimation of Blood Necromancy69% 2  d - Metabolic Englaciation Hexes/Ice/ggg69% 5  e - PasswallEarth89% 3  f - Vampiric Draining Necromancy89% 3  g - Flame WaveConjuration/Fire99% 4  h - Sticky FlameFire/Alchemy99% 4  i - Leda's Liquefaction Alchemy/Earth100% 4  j - PetrifyAlchemy/Earth100% 4  k - Alistair's Intoxication Alchemy100% 5  l - Borgnjor's Vile Clutch Necromancy/Earth100% 5  m - Curse of AgonyNecromancy100% 5  n - Summon ForestSummoning/Translocation 100% 5  o - Eringya's Noxious Bog Alchemy100% 6  p - HauntNecromancy/Summoning 100% 7  q - Malign GatewaySummoning/Translocation 100% 7  r - RimeblightIce/Necromancy100% 7  s - Borgnjor's Revivification Necromancy100% 8  t - Summon Horrible Things Summoning100% 8  u - Death's DoorNecromancy100% 9 1 spell level left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc/ggh] exit/gg /gg /gg   Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ======================== /gg9  Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14SH: 15Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#/ggi Noise: ---------  Time: 15062.1 (0.0)#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###Fire: B) +5 orcbow of Springtime {free/gg B#####P.....>...##P......##.....###...######......###...# #......##/gg #..### #.......##..#~## #.......# _Okay, then. /gg (_Search for what [Enter for "."]? . _Okay, then. _Search for what [Enter for "."]? . _Okay, then. _Okay, then./gg Search for what [Enter for "."]? .Okay, then.Search for what [Enter for "."]? .Okay, then.  /gg} /ggZ /gg? . _/ggNK /ggK /ggL /gg3h /ggl /ggom /ggo <Okay, then./ggp Search for what [Enter for "."]? .Okay, then.Done exploring./gg[2/ggQ3/ggP4/gga4/gg c/gg-fE _Done exploring./gg/gg /gg/ggE/gg,/ggROkay, then.Done exploring./ggW/ggX/gg6Y/ggt/ggxu/ggz/gg$}Done exploring./gg i[?25h[?0cDone exploring.  Search for what [Enter for "."]? /ggFq [?25l[?1c/ggw/ggy$/ggy11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:4] 2 poisoned darts/gg"zb - [Lair:4] a scale mail  c - [Lair:4] a stone (9 further duplicates in 4 piles)  d - [Lair:4] a mace  /ggJzfe - [Lair:4] a maw talisman  f - [Lair:4] a teleport trap  g - [Lair:4] a leather armour  /ggpzh - [Lair:4] an alarm trap  i - [Lair:4] the +6 falchion of Desertification {antimagic, Int+6}j - [Lair:4] a sling  /ggzk - [Lair:4] a +0 chain mail/gg |  a - [Lair:4] 2 poisoned darts  k - [Lair:4] a +0 chain mail/gg /gg /gg$   Limel the Marksant  Formicid of Nemelex Xobeh ****.. /gg ) Health: 88/88 ========================  Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14SH: 15/gg Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#Noise: ---------  Time: 15062.1 (0.0)#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###Fire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....###...######......###...# #......###..### #.......##..#~## #.......# _Okay, then. /gg< _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? ./ggo /gg% /gg+$ /gg& . _/gg/ggWhere to? (Tab - Lair:3 @ (x,y), ? - help) D - Dungeon T - Temple  L - Lair  S - Swamp/ggP - Snake Pit /gg & /gg{6   Limel the Marksant  Formicid of Nemelex Xobeh ****..  Health: 88/88 ========================  Magic: 19/19 ========================  AC: 7Str: 13EV: 10Int: 14SH: 15Dex: 32###XL: 14 Next: 68% Place: Lair:4##@#Noise: ---------  Time: 15062.1 (0.0)#####.##B) +5 orcbow of Springtime {freeze, Dex+4}####P..(.###Fire: B) +5 orcbow of Springtime {free#####P.....>...##P......##.....###...######......###...# #......###..### #.......##..#~## #.......# _Okay, then. _Done exploring. [40/ggA7 m_Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? ./gg8 /gg8 /ggK P _/ggZP ,/ggT ,/gg}U /ggQZ C  You see here 2 poisoned darts./gg\ /gg-]  _/gg^ /ggJa Y  There is a stone staircase leading down here./ggd /ggf /ggg $ _/ggh /gg I 5  You climb downwards./ggӏ/gg1  Beware, you cannot shaft yourself on this level./gg/gg/gg<q _The blink frog croaks. x2  There is a stone staircase leading up here./gg/gg;d ...P  /ggX#...  #..#  #..# ##..# #F..##/gg ..#.#P.F.# .......@F#/gg~J ====6.8 (4.7#........#  ####.#####  # /gg      FFF 3 blink frogs/gg     /gg0 /gg&/gg#z _There are monsters nearby!/ggG   /ggu Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gg  Limel the Marksant...P  Formicid of Nemelex Xobeh ****..#...  Health: 88/88 ========================#..#  Magic: 15/19 ==================------#..#  AC: 7Str: 13##..#  EV: 10Int: 14#F..##  SH: 15Dex: 32/gg..#.#P.F.#  XL: 14 Next: 68% Place: Lair:5.......@F#  Noise: ====-----  Time: 15066.8 (0.0)#........#  B) +5 orcbow of Springtime {freeze, Dex+4}####.#####  Fire: B) +5 orcbow of Springtime {free#  /gg`  FFF 3 blink frogs   There is a stone staircase leading up here. /gg_There are monsters nearby!Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gg)Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ggYW  Limel the Marksant...P  Formicid of Nemelex Xobeh ****..#...  Health: 88/88 ========================#..#  Magic: 15/19 ==================------#..#  AC: 7Str: 13/gg##..#  EV: 10Int: 14#F..##  SH: 15Dex: 32..#.#P.F.#  XL: 14 Next: 68% Place: Lair:5.......@F#  Noise: ====-----  Time: 15066.8 (0.0)/gg #........#  B) +5 orcbow of Springtime {freeze, Dex+4}####.#####  Fire: B) +5 orcbow of Springtime {free#    FFF 3 blink frogs   Confirm with . or Enter, or press ? or * to list all spells./gg ]Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateThe blink frog resists with almost no effort.  /gg TThe blink frog looks frightened!  The blink frog resists with almost no effort./ggM§ 2asting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate  The blink frog resists with almost no effort.looks frightened!resists with almost no effort.  You block the blink frog's attack. The blink frog blinks!/gg`===-7.8 (1/gg2/gg(4-/gg/  --more--/gg: B _The blink frog hits you but does no damage./ggD ?  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ggVYou beckon some vexing sprites to accompany your attacks./ggV3---/ggMQ8Will/2 Jinx /gg/ggY _You feel your willpower being sapped. You block the blink frog's attack. x2/ggu(((((((You shoot an arrow./gg~:*/gg`......F(1 drained)  You shoot an arrow.  The arrow closely misses the blink frog.  A giggling sprite leaps out and makes the blink frog trip over its own feet.  The blink frog is lightly wounded.  You block the blink frog's attack.  The blink frog hits you but does no damage./gg`5=9.6 (0.8/gg h/ggPi/ggv/  --more--/gg_i V _The blink frog closely misses you./gg 1 slow, 1 drained)You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog./ggGD:*/ggp"The blink frog is almost dead.A giggling sprite leaps out and makes the blink frog trip over its own feet./gg~,...#†.   blink frogYou kill the blink frog!/gg[2f9====70.4/gg8/gg<W _The blink frog barely misses you./ggQ (slow)You shoot an arrow. The arrow hits the blink frog.  The blink frog seems to slow down. The arrow freezes the blink frog./gg/ggb===-1.3 (0.9/ggB/gg8 _The blink frog is lightly wounded./gg   You shoot an arrow. The arrow hits the blink frog!!  The blink frog seems to slow down. The arrow freezes the blink frog!/gg&[./ggMA.../ggy--70-2.1 (0.8/ggw/ggN _You kill the blink frog!/gg/ggZ/gg$/gg2'H _No target in view!/gg  _No target in view!/gg*K4= _ _The sprites lose interest in your situation./ggYf=/gg.e/gg g/gg*h/gg)o/gg p/ggp5/ggp=/gg'q/ggqr/ggx/ggy/ggz/gg/gg*/gg/ggu/gg5/ggc/gg/gg/gg=/gg6/gg}/gg%/gg/gg/gg/gg/gg_6/gg==/gg/gg/ggX/gg/gg׽/gg/gg/ggpdF---86.1 (14.0)F   blink frog---/gg0a _A blink frog is nearby!/gg F..P  #...  #..# /gg #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  /gg;Z# /gg) F..P  #...  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /ggu0/ggS1/gg7/gg;a _A blink frog is nearby!/ggK> F..P  #...  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........# /ggBL| ####.#####  # /ggX F..P  #...  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /gg/gg/gg/gga _A blink frog is nearby!/ggm F..P  #...  #..#  #..#  ##..#  #...##  /ggsn..#.#P.†.#  .......@.#  #........#  ####.#####  # /gg  F..P  #...  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /gg /ggi /gg /gg a _A blink frog is nearby!/gg > F..P  #...  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........# /gg | ####.#####  # /gg4i  F..P  #...  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /ggm /ggn /gg]t /ggw a _A blink frog is nearby!/gg 9 _A blink frog is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ggS^  You beckon some vexing sprites to accompany your attacks./ggp4---==7.0)Jinx /gg|/ggR _You feel your willpower being sapped. The blink frog blinks!/ggB68 (((((( (slow)You shoot an arrow. The arrow hits the blink frog!  The blink frog seems to slow down. The arrow freezes the blink frog./gg/ggU.F....†/gg]5=8.0 (0.9/gg/gg_c _The blink frog is severely wounded./gg  You shoot an arrow. The arrow hits the blink frog!!  The arrow freezes the blink frog./gg]†(((((/ggbe....†/ggHh.19/ggm/ggrN _You kill the blink frog!/gg /gg$ /gg /gg H _No target in view!/gg 4/gg4 /ggӌ H _No target in view!/ggX/gg$/gg/ggH _No target in view!/gg`^/gg _/gg `/ggg/ggj; _/gg$n/gg/wf l---/ggwDl   komodo dragon (wandering)    The sprites lose interest in your situation./gg~-9.9 (1.0/gg]------90.9 (2/gg/gg` _A komodo dragon comes into view./gg l..P  #†..  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /ggZ l..P  #†..  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /gg_/gg`/gge/gg*id _A komodo dragon is nearby!/ggw l..P  #†..  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /gg  l..P  #†..  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.##### /gg g # /gg6 /gg /gg< /gg4!  /gg! V_A komodo dragon is nearby!/gg^  l..P  #†..  #..#  #..#  /ggF_ ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.#####  # /gg ` */gg % l..P  #†..  #..# /ggd  #..#  ##..#  #...##  ..#.#P.†.#  .......@.#  #........#  ####.##### /ggO g # /gg! /gg/gg_/ggb d _A komodo dragon is nearby!/gg l..P  #†..  #..#  #..#  ##..#  #...##  /gg8..#.#P.†.#  .......@.#  #........#  ####.#####  # /ggf l..P  #†..  #..#  #..#  ##..#  #...##  ..#.#P.†.#  .......@.# /ggE #........#  ####.#####  # /gg/ggD/gg`/ggտd _A komodo dragon is nearby!/ggG _A komodo dragon is nearby! _is nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gge  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped..ll3-==1.9 (1Jinx  _The komodo dragon hisses angrily./ggbe ((((((/ggEc1(You shoot an arrow./gg:*/gg4  The arrow barely misses the komodo dragon.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon./gg./ggD†l...†(drained)=2.8 (0.9/gg./gg; _The komodo dragon is lightly wounded./ggo (((( You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon!/ggx :*/gg  The komodo dragon is heavily wounded.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon./gg"..l..† very drained)/gg-3.6 (0.8/gg/ggf _The komodo dragon is severely wounded./gg ((( You shoot an arrow. The arrow hits the komodo dragon!  The arrow freezes the komodo dragon./gg:*/gg;  The komodo dragon is almost dead.A giggling sprite leaps out and smacks the komodo dragon with its own front  talon./gg .l.†/gg-4.6 (1.0/gg/gga _The komodo dragon is almost dead./gg Z ((((/gg=(((You shoot an arrow./gg....l.†-5.5 (0.9/ggb/gg<a _The arrow closely misses the komodo dragon./gg1  You shoot an arrow. The arrow hits the komodo dragon!!  The arrow freezes the komodo dragon./gg †((/ggE T.†/ggJ 7 36.4 /gghK D_You kill the komodo dragon!/ggP /ggT i _Your Shields skill increases to level 10!/gg_V4= _  The jinxing sprites lose interest in you. _The sprites lose interest in your situation.=/ggu_B/gggx5=/ggt/gg*v/ggx/ggv/gg,/ggڏ/ggi/ggs/gg\/gg}:=/gg/gg$B/ggY6==/gg,/gg/gg/gg;==/ggJ/gg,/ggC/gg4/ggL7=/gg/gg-/gg/gg&/gg?/gg/gg/gg+$/gg{%7/gg-n _You feel your willpower return./gg59=/gg6/ggd>/gg>/gg@?/ggE/ggiFK8=/ggaG/ggN/ggN/ggO/ggV,/gg.X/gg=9==/gg4 _Magic restored./ggI/gg/gg,/gg/ggɖ/gg,/ggv/gg>/ggu/ggܨ:==/gg/gg /gg/,/gg´/gg/ggȿ,/ggi/gg/gg,/gg/ggZ/ggL,/gg/gg/gg/ggZ/gg/gg....  .... .# ..... #..## . #.... ...##...P #..... .....#†.. ......# .?.# #..# :......##..# #..# ..####.†# ---....#.#...## /gg%k.......#..#.#P.†.# ...............<.#####P..##........##### ####.######## /gg y138.4 (42.0)---9.4 (43/gg /gg . _V - a wand of flame (10)/gg23/gg3/gg37/ggx@B/ggfA/ggG,/ggeI/ggK/gg_S/ggS/ggMU/ggD^,/gg'_/ggcn _f - 3 scrolls of teleportation (gained 1)/ggaj/ggj/ggk/ggqo/gg,w/ggw/ggy/gg}/gg,/gg/gg/gg/gg%,/ggz/gg/gg-,/gg?/gg/ggD,/ggг/gg0/gguX/gg,/ggH ............... .............. .........P... .#... #.....PP.#.# ..###......##..## ...#.#.....##...##...P.#............#†..#......##...###..# #......##..# #..# ##.P##..........####.†# # #...........#.#...# #P.........#..#.#P.†. ....................<.####.####P..##........## #########.#######You pick up a book of Touch and begin reading...52.4 (13.4 (14/gg, o _You add the spells Kiss of Death and Dispel Undead to your library./ggR /ggS /ggU /gg}Y /ggb B/ggg /ggj /ggj /ggXl /ggio /ggu /gg v /ggSw /gg]z /gg /ggр /ggG /gḡ /gg ,/gg /gg /gg /gg/ /gg /gg /ggn ) #...<..# ..  ##......# .P. /ggΡ i.#.......###..# ..#......P#.+P. ................ ./......... ...... .. .......... 9.4 (6.0)/gg ... ..........P...# . #...###.....PP.#.## .. #...###......##..## .../gg #....#.#.....##...##...P.......#............#†..#............##...###..##............##..# #..###.P##..........####.†#/gg /ggp ,60.4 (7/ggR /gg 9 _Found a stone staircase leading up./gg /gg /gg /gg /gg2 /gg' ,/gg /ggd /gg /gg/ggc ,/gg,/ggCS _C - a wand of iceblast (15) (gained 5 charges)/gg/gg</gg/gg/ggd)w#....... .#....... { #. ##...<..# ...##/ggF*# .P.. .####..# ..#P#.+P.#P  ... ..................  .................. .. ..................... ..........P...##. #...###.....PP.#.## ..#...###......##..## ...#....#.#.....##...##...P.......#..#†../gg1+5.4 (5/ggm2/gg8/gg=[ _You sense a monster nearby./ggp3/gg/gg"/gg/ggn/gg,/gg[  ..##/gg #....... $.P## .#....... .l.. . /gg#.#...... ...## #...<..# ......./gg? ##......# .P... .#.......###..## /ggm ..#......P#@+P.#P.  /ggL... .../ggԫ  ... .. ..........  /gg... ..........P...##....   l   basilisk (asleep)  /ggRp#...###.....PP.#.## ....  #...###......##..## ...  /gg^#....#.#.....##...##...P  /ggx 6.4 (1  A basilisk comes into view./ggݽ+7.4 (2/gg/ggI+ _Found 20 gold pieces./ggl  ..##   $.P##   .l.. .   ...##..  #...<..# .......   .P...  ##..##  #@+P.#P.  ....................  ....................  ....................  .. ....................  ... ..........P...##....  ....PP.#.## ....  .....##..## ...   /gg ' ..##   $.P##   .l.. .   ...##..  #...<..# .......  /gg .P...  ##..##  #@+P.#P.  ....................  ....................  ....................  .. ....................  ... ..........P...##....  ....PP.#.## ....  .....##..## ...   /ggD/gg/gg/gg_ _A basilisk is nearby!/gg8 ..##   $.P##   .l.. .   ...##..  #...<..# .......   .P...  ##..##  #@+P.#P.  ....................  ....................  ....................  .. ....................  ... ..........P...##....  ....PP.#.## ....  .....##..## ...   /gg2 x ..##  /gg|3  $.P##   .l.. .   ...##..  #...<..# .......   .P...  /gg3 ##..##  #@+P.#P. /gg3 t ....................  ....................  ....................  .. .................... /gg!4  ... ..........P...##....  ....PP.#.## ....  .....##..## ... /gg^4   /gg< /ggo= /ggE /gg'H _ _A basilisk is nearby!/ggʪ  ..##   $.P##   .l.. .   ...##..  #...<..# .......   .P...  ##..##  #@+P.#P.  ....................  ....................  ....................  .. ....................  ... ..........P...##....  ....PP.#.## ....  .....##..## ...   /gg? ..##   $.P##   .l.. .   ...##..  #...<..# ....... /gg@  .P...  ##..##  #@+P.#P.  ....................  ....................  ....................  .. ....................  ... ..........P...##....  ....PP.#.## .... /gg@ .....##..## ...   /ggM4/ggQ/ggV_ _A basilisk is nearby!/gg>  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gg^  You beckon some vexing sprites to accompany your attacks./gg7---==8.4 (1Will/2 Jinx /ggо/gg/ggz; _You feel your willpower being sapped./gg< ((((l  /gg  You shoot an arrow. The arrow hits the basilisk!  The arrow freezes the basilisk.  The basilisk hisses angrily./gg^ /ggFd g.l..../gge 5=9.2 (0.8/ggn /ggr ` _The basilisk is heavily wounded./gg ((( You shoot an arrow. The arrow hits the basilisk.  The arrow freezes the basilisk./gg6 /gg1? .l..70.1 (0.9/ggE /ggX a _The basilisk is severely wounded./gg, (( (slow)  You shoot an arrow. The arrow hits the basilisk.  The basilisk seems to slow down. The arrow freezes the basilisk./gg>../ggλ+9 (0.8/ggT/gg\ _The basilisk is almost dead./gg  You shoot an arrow. The arrow hits the basilisk!  The basilisk seems to slow down. The arrow freezes the basilisk./ggf .((/ggD.../gg.L---41.7/gg /gg^L _You kill the basilisk!/ggy4/gg/ggH _No target in view!/gg /gg /gg; /gg /gg % _/gg0 /gg 8= _The sprites lose interest in your situation./gg /gg /gg /gge n/gg P=/gg/ B/gg /gg M9==/ggq /gg% /gg ,/gg /gg2 _You open the door.  There is an open door here./gg3 _/gg5 /gg: /ggE g==/ggG /ggLQ  .Y .+.#.   ... ..#.   .... ##...  /gg[R ( ....##...##  #.......#.$.P## # .#.............# .# #.#...........##...  #...<..#..@....... --- ##......###.P.....# #.......###..## #......P#.'P.#P  ....................  ..................... /ggS N  Y   yak (asleep) ....................#   .. ....................#   ... ..........P...##....  /ggc 083.7 (12.0)/ggd H---4.7 (13/gg3m /gg/gg.h..S.)/gg-6.3 (1.0/gg/gg/gge/  --more--/gg> _The eight-headed hydra seems less drained./ggY*  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gg_J/ggH _You don't know that spell./gg/gg[/gg/gg> _Unknown command./gg  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gg  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped./gg/gg/gg.h..DS/gg7--7Jinx /gg /gg[H _The eight-headed hydra is no longer moving slowly./gg` /gga 8-/ggm /ggp  /ggp 8_Unknown command./ggE  Limel the Marksant.. .+.#.  Formicid of Nemelex Xobeh ****..... ..#.  Health: 88/88 ========================..h. ##...  Magic: 17/19 =====================---...†##...##  AC: 7Str: 13#.......#.$.P## #  EV: 10Int: 14.#.............# .#  SH: 15/ggGDex: 32#.#.......D...##...  XL: 14 Next: 76% Place: Lair:5#...<..#.S@.......  Noise: ==-------  Time: 15197.3 (0.0)##......###.P.....#  B) +5 orcbow of Springtime {freeze, Dex+4}.#.......###..##....  Fire: B) +5 orcbow of Springtime {free..#......P#.'P.#P...  Will/2 Jinx ..................... .....................  D   eight-headed hydra....................#  h   polar bear .. ....................#  S   water moccasin ... ..........P...##.... _The eight-headed hydra is no longer mov/ggHhing slowly. _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydraAim: an eight-headed hydra (almost dead, chance to call a sprite on attack:  32%, 87% to hit)/gg.  Limel the Marksant.. .+.#.  Formicid of Nemelex Xobeh ****..... ..#./gg/i  Health: 88/88 ========================..h. ##...  Magic: 17/19 =====================---...†##...##  AC: 7Str: 13#.......#.$.P## #  EV: 10Int: 14.#.............# .#  SH: 15Dex: 32#.#.......(...##...  XL: 14 Next: 76% Place: Lair:5/gg/#...<..#.S@.......  Noise: ==-------  Time: 15197.3 (0.0)##......###.P.....#/gg'0C  B) +5 orcbow of Springtime {freeze, Dex+4}.#.......###..##....  Fire: B) +5 orcbow of Springtime {free/gg`0..#......P#.'P.#P...  Will/2 Jinx ..................... /gg0.....................  D   eight-headed hydra....................#/ggT6  h   polar bear .. ....................#  S   water moccasin ... ..........P...##.... _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydraAim: an eight-headed hydra (almost dead, chance to call a sprite on attack:  32%, 87% to hit)  You shoot an arrow./gg3:*/gg   Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f/p - eight-headed hydraAim: an eight-headed hydra (almost dead, chance to call a sprite on attack:  32%, 87% to hit)  You shoot an arrow.  The arrow barely misses the eight-headed hydra.  --more--/gg_  A giggling sprite leaps out and smacks the eight-headed hydra with its own  front talon./ggfn You kill the eight-headed hydra!The water moccasin bites you.  You are poisoned./ggw <.h.h   polar bearS   water moccasin/ggr| 3=--9=8.2 (0.9Pois Will/2 Jinx /gg /gg7 - _The water moccasin poisons you!/gg/gg9--/ggW%/gg*F _Unknown command./ggu  Limel the Marksant.. .+.#.  Formicid of Nemelex Xobeh ****..... ..#.  Health: 83/88 ======================--.... ##...  Magic: 17/19 =====================---...h##...##  AC: 7Str: 13#.......#.$.P## #  EV: 10Int: 14.#.............# .#  SH: 15Dex: 32#.#...........##...  XL: 14 Next: 79% Place: Lair:5#...<..#.S@.......  Noise: ===------  Tim/gge: 15198.2 (0.0)##......###.P.....#  B) +5 orcbow of Springtime {freeze, Dex+4}.#.......###..##....  Fire: B) +5 orcbow of Springtime {free..#......P#.'P.#P...  Pois Will/2 Jinx ..................... .....................  h   polar bear....................#  S   water moccasin .. ....................# ... ..........P...##.... _The water moccasin poisons you! _Unknown command.Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (almost dead, chance to call a sprite on attack: 67%, 63%to hit)/ggd  Limel the Marksant.. .+.#.  Formicid of Nemelex Xobeh ****..... ..#.  Health: 83/88 ======================--.... ##...  Magic: 17/19 =====================---...h##...##  AC: 7Str: 13#.......#.$.P## #  EV: 10Int: 14.#.............# .#  SH: 15Dex: 32#.#...........##...  XL: 14 Next: 79% Place: Lair:5#...<..#.S@.......  Noise: ===------  Tim/ggEfe: 15198.2 (0.0)##......###.P.....#  B) +5 orcbow of Springtime {freeze, Dex+4}.#.......###..##....  Fire: B) +5 orcbow of Springtime {free..#......P#.'P.#P...  Pois Will/2 Jinx ..................... .....................  h   polar bear....................#  S   water moccasin .. ....................# ... ..........P...##.... Fire: B) +5 orcbow of Springtime {freeze, Dex+4}Press: ? - help, Shift-Dir - straight line, f - water moccasinAim: a water moccasin (almost dead, chance to call a sprite on attack: 67%, 63%to hit)  You shoot an arrow. The arrow hits the water moccasin!  The arrow freezes the water moccasin./ggpE†/gg&1/gg/  --more--/ggS b  You kill the water moccasin!/ggB †h809.2 (1/gg /gg( K _You feel very sick./ggZ((You shoot an arrow. The arrow hits the polar bear.  The arrow freezes the polar bear./gg&:*/ggٿN  The polar bear is lightly wounded.  /ggUA giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is moderately wounded./gg$.h.(drained)/ggO/200.0 (0.8/gg/ggD$ _You feel sick./ggr$ (((((((You shoot an arrow./gg :*/ggq   The arrow closely misses the polar bear.A giggling sprite leaps out and makes the polar bear trip over its own paws.  The polar bear is moderately wounded./gg ...†..h very drained)/ggO -1.0 (1.0/gg /gg $ _You feel sick./gg  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear./ggI$  The polar bear is heavily wounded.You feel sick. You block the polar bear's attack.  The polar bear claws you but does no damage./ggi%Y0-8 (0.8/gg*//gg58 _You block the polar bear's attack./ggZ  You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear./gg:*/gg{hhberserk, very drained)You shoot an arrow. The arrow hits the polar bear!  The arrow freezes the polar bear.  The polar bear is almost dead.  A giggling sprite leaps out and makes the polar bear trip over its own paws.  /ggThe polar bear is almost dead.  The jinxing sprites lose interest in you./ggՒp1=2.8 (1.0/gg/gg/gg/  --more--/ggl _You feel sick. The polar bear goes berserk!/ggfT r(((((((You shoot an arrow./gg P...†..hThe arrow completely misses the polar bear.You feel sick. You block the polar bear's attack. x228=3.6 (0.8/ggv /gg : _The polar bear claws you but does no damage./gg  You shoot an arrow. The arrow hits the polar bear!!  The arrow freezes the polar bear./gg$[./ggf .You kill the polar bear!/gg]=314.6 (1.0/gg,/gg$ _You feel sick./gg/gg]/gg/gg /ggH _No target in view!/gg{/gg~/gg/ggƮH _No target in view!/ggt/ggu/gg^w/gge/gg&4/gg/gg3 _You feel sick./ggqa5==/ggf/ggf3 _You feel sick./ggiX6=/gg/ggҭ _No target in view! _No target in view! _You feel sick. _You feel sick.  /gg]C=/gg /ggؼj _You are no longer poisoned./ggb{8=9==/gga/gg91 _HP restored./gg3J/gg/ggs,/gg$/gg/gg/gg/gg/ggb===/gg/gg` O _You now have 1281 gold pieces (gained 20)./gg /gg /gg_ /gg /gg ,/ggr /gg$ /gg- ,/gg. /gg2 /ggV@ ,/ggA /ggC /ggkK /ggpL /gg+M /ggqR /gg [ /gg[ /gg{\ /gg^ /ggyh /ggh /ggj /gg\o /ggv /ggxw /ggw /gg{ /gg /gg^ /gg) /gg /gg* /gg /ggL /gg& /gg 7/gg /gg n _You feel your willpower return./gg 3/ggS /ggӯ /gg% /gg /gg /ggm /gg ,/gg /gg8 /gg /ggl /ggp /gg /gg /ggv /gg> /ggv /gg /gg /gg( /gg /gg ,/ggb /gg /ggw ,/ggY /ggC /gg+ ,/ggJ- /gg1 /gg< ,/gg= /gg^@ /gg1J B/ggEP /ggX ,/ggY /gg\ /ggYl B/ggAp /gg{ /gg*| /gg~ /gg /gg /gg[ /gg /gg" /gg% ,/gg? /gg /gg /gg /gg ,/gg /gg j  You see here a water moccasin corpse./gg} /ggB  _/ggt /gg /gg /gg /gg ,/gg /gg /gg ,/gg /gg /gg% ,/ggF& /gg) /ggD /ggFK /ggSQ )....#.### ##..P#..............####.#..#.....................<.....................# ...................#  ......................#  ............P..+.#.P..## /ggR ..........#.#....# #@....###...#...##---51.6 (47.0) ##....†##...###...# #.......#...P##..## .#.............#..## #.#...........##...P ..#...<..#.†........# #.#####.P.....#. ...#.###..##..... .#...#......P#.'P.#P..../ggb /ggc H---2.6 (48/ggk /ggo 9 _Found a stone staircase leading up./gg /ggˢ /gg /ggl /gg /gg3 B .# #.#.### ##..####.#...<......................P..+.#.P..Y......@..........#.#....####..##.....###...#...#####....†##...###.. #.......#...P##.. .#.............#.. #.#...........##.. Y   elephant (trample, wandering) ..#...<..#.†....... #.##......###.P..... ...#.......###..##.../gg 14.6 (2.0)/gg- /gg( kY.k   wind drake (wandering, repels missiles)/gg< +5.6 (3/gg /gg| _An elephant comes into view. A wind drake comes into view./gg= .#  .............#.###  ............... ............... ..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #....... ... ../ggE <..#.†/ggdv .#  .............#.###  ............... ............... ..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #......./ggBw ... .. <..#.†/gg4/gg/gg&d _There are monsters nearby!/gg  .#  .............#.###  ............... ............... ..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #....... ... .. <..#.†/ggP' .#  .............#.###  ............... ............... /gg7o..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #....... ... .. <..#.†/ggE/gg/gg;/gg®d _There are monsters nearby!/gg  .#  .............#.###  ............... ............... ..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #....... ... .. <..#.†/gg؁ .#  .............#.###  ............... ............... ..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #....... ... .. <..#.†/ggm/gg./gg/gg'd _There are monsters nearby!/ggX@  .#  .............#.###  ............... ............... ..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #....... ... .. <..#.†/ggt  .#  .............#.###  ............... ............... ..<............ k.............. ............... Y.............P .......@....... .####..##.....# #####....†# #....... ... .. <..#.†/gg /gg /gg /gg d _There are monsters nearby!/gg  _There are monsters nearby! _There are monsters nearby!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ggR  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped./ggT/gg8`.k.YY)k/gg2a7---==6.6 (1Will/2 Jinx /ggtf/ggkK _The wind drake hisses angrily. The elephant trumpets!/gg7L(((((((/ggټ/ggҽ/ggv..k..Y..../gg5=7.5 (0.9/gg/gg@ _You shoot an arrow. The arrow is repelled./gg~L(((((((/ggK  You shoot an arrow. The arrow is repelled.  The wind drake flaps its wings at you./gg( ..k.....Y.../gg0) [70-----8.4/ggw1 /gg 5 = _The air twists around and strikes you!!/gg̞ (((You shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant./gg(&/gg)/gg 6t.k.Y../gg7_2-----9.4 (1.0/ggA/ggiE6 _The elephant is lightly wounded./gg< (( You shoot an arrow. The arrow hits the elephant!  The arrow freezes the elephant./gg:*/gg  You shoot an arrow. The arrow hits the elephant!  The arrow freeze  The elephant is moderately wounded.  A giggling sprite leaps out and smacks the elephant with its own front foot.  The elephant is moderately wounded.  The wind drake flaps its wings at you./gg?`.Y., drained)/gg;{59------60.2 (0.8/ggX/ggз/ggS/  --more--/gg_- = _The air twists around and strikes you!/gg?  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gg.##. Limel the Marksant.............#.### ##.. Formicid of Nemelex Xobeh ****...................####.#. Health: 59/88 ================--------........................ Magic: 13/19 ================--------..<..................... AC: 7Str: 13........................ EV: 10Int: 14........................ SH: 15Dex: 32...k..........P..+.#.P.. XL: 14 Next: 81% Place: Lair:5/gg.....Y.@..........#.#... Noise: ===------  Time: 15260.2 (0.0).####..##.....###...#... B) +5 orcbow of Springtime {freeze, Dex+4}#####....†##...###.. Fire: B) +5 orcbow of Springtime {free#.......#...P##.. Will/2 Jinx .#.............#..#.#...........##.. Y   elephant (trample, drained)..#...<..#.†....... k   wind drake (repels missiles)#.##......###.P........#.......###..##... _The air twists around and strikes you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ggH .##. Limel the Marksant.............#.### ##.. Formicid of Nemelex Xobeh ****...................####.#. Health: 59/88 ================--------/gg Q........................ Magic: 13/19 ================--------..<..................... AC: 7Str: 13........................ EV: 10Int: 14........................ SH: 15Dex: 32...k..........P..+.#.P.. XL: 14 Next: 81% Place: Lair:5.....Y.@..........#.#... Noise: ===------  Time: 15260.2 (0.0).####..##.....###...#... B) +5 orcbow of Springtime {freeze, Dex+4}#####....†##...###.. Fire: B) +5 orcbow of Springtime {free/gg #.......#...P##.. Will/2 Jinx .#.............#..#.#...........##.. Y   elephant (trample, drained)..#...<..#.†....... k   wind drake (repels missiles)#.##......###.P........#.......###..##... _The air twists around and strikes you!  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/gg /ggX /gg~" k....Yk, fleeing)/ggV# H611.2 (1/gg\+ /gg1 K _The wind drake looks frightened! The elephant easily resists./gg/H  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./gg<.##. Limel the Marksant.............#.### ##.. Formicid of Nemelex Xobeh ****...................####.#. Health: 61/88 ================--------........................ Magic: 9/19===========-------------..<..................... AC: 7Str: 13........................ EV: 10Int: 14........................ SH: 15/gg=Dex: 32.k............P..+.#.P.. XL: 14 Next: 81% Place: Lair:5......Y@..........#.#... Noise: ===------  Time: 15261.2 (0.0).####..##.....###...#... B) +5 orcbow of Springtime {freeze, Dex+4}#####....†##...###.. Fire: B) +5 orcbow of Springtime {free#.......#...P##.. Will/2 Jinx .#.............#..#.#...........##.. Y   elephant (trample, drained)..#...<..#.†....... k   wind drake (repels missiles, fleeing)#.##......###.P........#.......###..##...Press: ? - help, Dir - look around, f - activate _The wind drake looks frightened! The elephant easily resists.  Casting: Cause Fear (dangerous; 1%[/gg=m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ggHY@Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Press: ? - help, Dir - look around, f - activate  Look: an elephant (moderately wounded, lightly drained, chance to call a spriteon attack: 45%, chance to affect: 55%)/gg=.##. Limel the Marksant.............#.### ##.. Formicid of Nemelex Xobeh ****...................####.#. Health: 61/88 ================--------........................ Magic: 9/19===========-------------..<..................... AC: 7Str: 13........................ EV: 10Int: 14........................ SH: 15Dex: 32/gg_.k............P..+.#.P.. XL: 14 Next: 81% Place: Lair:5......Y@..........#.#... Noise: ===------  Time: 15261.2 (0.0).####..##.....###...#... B) +5 orcbow of Springtime {freeze, Dex+4}#####....†##...###.. Fire: B) +5 orcbow of Springtime {free#.......#...P##.. Will/2 Jinx .#.............#..#.#...........##.. Y   elephant (trample, drained)..#...<..#.†....... k   wind drake (repels missiles, fleeing)#.##......###.P........#.......###..##...Casting: Cause Fear (dangerous; 1% risk of failure)  /ggConfirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activateLook: an elephant (moderately wounded, lightly drained, chance to call a spriteon attack: 45%, chance to affect: 55%)/gg/ggk.Y.Y, fleeing, drained)/ggذy210/19=2.2 (1/gg/gg4 _The elephant looks frightened!/gg/gg/gg/gg{F _Unknown command./ggw .# #.#.#.### ##..P.####.#....<./ggJ >#.#.#k....P..+.#.P..#.....Y..@..#.#..####..##.....###...#...######....†##...###.#.......#...P##..#.#.............#..##.#.....##./gg ..#...<..#.†.#.##......###.P.....#...#.###..##./gg /gg _Y.)/gga a64=---3/gg /ggw 6 _The elephant seems less drained./gg? .............#.### ##..P....####.#..#.........<# ....# .# k...P..+.#.P..#....Y......#.#../ggC@ .####..##@....###...#...## #####....†##...## #.......#...P##..##.#.............#..##.#.##...P..#...<..#.†........##.##......###.P.....#...#.......###..##......#P#.'P.#P/ggI /ggW FY./ggX 6==---4/ggb /ggg /ggӚ ....####.#............<.# /ggc.......k..Y..........P..+.#.P..##..................#.#....####..##.....###...#...# #####@...†##...###... #.......#...P##..#.#......#.#.....##...P/gg..#...<..#.†........#. ../ggכu #...#......P/gg  ......................# /ggM/ggF   cane toad (wandering)F/gg?8=/gg5/ggl/gg\ _A cane toad comes into view./ggo .........<...# .......k..Y..........P..+.#.P..##..................#.#....####..##.....###...#...# #####....†##...###... #.@.....#...P##..#.......#.#.....##...P..#...<..#.†........##.##......###.P.....#....#.#..##.....#F..#P#.'P.#P ................# /gg/gg$"iFF./gg`#q70====/gg# 6/gg,/ggH1? _The cane toad croaks. You hear a screech!/gg" 1 <# ......k..Y..........P..+.#.P..##...........#.#....####..##.....###...#...# #####....†##...###... #.......#...P##..#.......#.#.....##...P..#...<..#.†........##.##......###.P.....#...F#.#..##.......# /gg# ..... ............ ....................## /gg( /gg 7 F.F   cane toad/gg+8 g2=--7/ggVA /ggF /gg M....# ...# k..Y..........P..+.#.P..#..................#.#....# /gg Y.####..##.....###...#...##  #####....†##...###...#  #.......#...P##..## .#.......#..####...P..#...<..#.†........###F##......###.P.....#/gg. ...#.......###..##.....#.#...#P#.'P.#P....#....../ggV ..........## S   sea snake (wandering)S.../ggy O.....##../gg !/ggI /gg /gg {.A sea snake comes into view./gg e4=1=/ggU (--8/ggI /gg 6 _The sea snake moves out of view./gg.# k..Y..........P..+.#.P..#..................#.#....# .####..##.....###...#...##  #####....†##...###...#  #.......#...P##..## .#.......#..##F##...P# ..#...@..#.†........## #F##......###.P.....#.# ...#.......###..##.....# .#...P#.'P.#P....# ...............##..# F   cane toad.##...P...##....#/gg(/gg/gg2D.FS   sea snake (wandering)SF   cane toad/gg=^6=9/gg/gga _There is a stone staircase leading up here./gg8(((/ggJ|  You shoot an arrow. The arrow closely misses the cane toad./gg`~/gg.F.S.S/gg58=/gg1===70.1 (0.9/ggd/ggJ3 _The sea snake hisses angrily./ggRs (You shoot an arrow./gg:*/gg &  /gg! The arrow hits the cane toad but does no damage.  A giggling sprite leaps out and makes the cane toad trip over its own feet.  The cane toad is lightly wounded./gg /gg d.FS./gg ;(drained)/gg q80=1.1 (1.0/gg  _The jinxing sprites lose interest in you./ggH/gg/gg/gg/gg~#US./gg'y2==--2/gg./gg/M ......(♣♣....~......... ~.................♣.........^.... ................(.÷..>........... ~#.........................#..... #.#...........^[..........##..... ##...............#........#...... ####..............#.....#........ /ggM<# ##.....#.......##..............4 ###...P........F@.#.).... ~######...........)........#..... ~## ##............#..... ~~## ###...............## /ggM≈~P# ###.P.#....#...÷## /gg N/≈~~# ####....#...[.## F   cane toad (drained) /gg/N≈≈~# #....#####..#....#. /ggWN$≈≈~# #.###..# ###......# ~~~# ### #### ##...... /ggxN?_You block the cane toad's attack./ggEPU=--/gg]/gg 5=-3.6 (2.5 _You climb upwards. _There is a stone staircase leading down here./ggeV  slow, drained)You shoot an arrow. The arrow hits the cane toad!  The cane toad seems to slow down. The arrow freezes the cane toad!/gg_q  The cane toad is severely wounded./gg/gg0--2=====/gg54.5 (0.9/gg/ggn/ _The cane toad stings you./ggV>(((((((/ggB ......FYou shoot an arrow. The arrow barely misses the cane toad./gg1 #2/ggc C=-5.5 (1.0/gg /gg 7 _You block the cane toad's attack./gg >(((((((/gg:7 ......FYou shoot an arrow. The arrow closely misses the cane toad.The cane toad is no longer moving slowly./gg8 #4/ggD8 B=6.4 (0.9/ggD /ggG 7 _The cane toad seems less drained./gg*>(((((((/gg ......FYou shoot an arrow. The arrow barely misses the cane toad./ggV6=7.3/gg/ggU: _You block the cane toad's attack. x2/ggM>(((((((/gg$ ......FYou shoot an arrow. The arrow closely misses the cane toad./gg 8====8.2/gg(/gg7 _You block the cane toad's attack./gg'>(((((((/gg~ ......FYou shoot an arrow. The arrow barely misses the cane toad.9.0 (0.8/gg/gg7 _You block the cane toad's attack./gg ~  You shoot an arrow. The arrow hits the cane toad!  The arrow freezes the cane toad./gg [./gg z 8./gg 329 (0.9/gg /gg M _You kill the cane toad!/gg 4/gg /ggG H _No target in view!/gg>m/ggm/ggx/gg{H _No target in view!/gg54/gg9/gg1D/ggDV3=/ggJ/gg1Pn _You feel your willpower return./ggP9=/ggiT/ggX,/gg0\/ggKd,/ggAh/gg|l9=/ggl/ggo/ggut/ggt/ggw/gg{/gg|M4=/gg(/gg7,/gg/gg/ggl/gg/ggʒ,/ggE/gg/gg9=/gg/gg,/gg/ggֱa5=/gg /ggr,/gg/gg},/gg/gg8/gg/gg/gg/ggt9=/gg/gg,/gg`/gg,/gg/ggUb6==/gg/gg,/gg$X/ggR,/gg /gg==/gg$/gg%K7=/gg)/gg3,/gg8/gg</ggI=/gg@/gg E,/ggCG/ggK/ggK9=/ggN/ggeS,/ggW/gg[a8=/gg%_/ggb/ggb/gge/ggi,/ggl/gg s/ggCs/ggw/gg}/gg,~9=/gg/ggd,/gg9==/gg ---317.9 (38.0) _Magic restored.---/gg/ggPE _Done exploring./ggx)/gg)/gg4/gg6/ggyZM.♣.♣♣♣♣.♣~ ......(..........♣♣....~..... ~..♣.........^ ..(.÷..>...... ~#./ggZ............. #.#^[..........##..#........# ##./gg[.# # ##.....#......@##.. ###...P.>.#.).......####./gg-[)..... ~## ##...................#...../ggU[O.#.###./ggk/ggil88.9 (1.0) _/ggx/gg'M%.P....P(.....♣.....♣♣♣~~..........♣.♣♣♣♣.♣~ ......(..........♣♣....~..... ~/gg'..♣...^ ..(.÷..>...... ~#.............. #.#^[..........##..#........# #/gg-(9#..#.....# #/ggW( ##.....#.......##.. ###...P.>.#.). /gg(~######...........)........#.......... ......#####/gg;/gg;&9/ggF7%/ggeI/ggoy "M~.....♣...♣~~. .%.P....P(.....♣.....♣♣♣~~..........♣.♣♣♣♣.♣~ ......(..........♣♣....~..... ~..♣.../ggrz ^ ..(.÷..>...... ~#....... #.#^[..#..#........# ##..# # ##.....#.......##.. ###...P.........>.#.)............. ..#.####....#.../gg 6%/gg '20/gg 7%/gg( /gg2....÷.....)...♣♣♣♣♣~~~~♣......÷....♣........♣♣....♣♣~~.. %.P....P(.....♣.....♣♣♣~.........♣.♣♣♣♣.♣ .....(..........♣♣....~.......♣.........^ ..(.÷..>..... .^[.@........# #.../ggV3#........# ###........#.....#  ##.....#.##...... ##...P..>.#.)........ ######...)........#.....# ## ##.............#...... ~## ###...............##. ~P# ###.P.......÷#/gg';5 %/gg;C==1/ggRE6 %/ggF/gg (....(........♣♣.~~~♣♣..÷.....)...♣♣♣♣♣~~~~♣......÷ ....♣........♣♣....♣♣~~.. .P....P(.....♣.....♣♣♣~.........♣.♣♣♣♣.♣(..........♣♣....~.......♣.........^ .(.÷..>. .....^[...# ...#........# ##.......#.....#..#.##......P./gg [.>.#.).###.....)........#.....## # ##...................#......# ## ###............##../gg /gg: &2/gg& /gg.........#.~~~♣~~~....< (....(........♣♣.~~~♣♣..÷.....)...♣♣♣♣♣~~~~♣......÷..♣........♣♣....♣♣~~.. P....P(.....♣.....♣♣♣~÷.........♣.♣♣♣♣.♣(..........♣♣....~....../gg.♣.........^(.÷@.>. ....^[...# ..#........#........#.....#..#.##.... ...P..>.#.). ####..)./ggo#.....##  ##...#......##/gg!/gg`"&3/ggw-/gg./gga #.~~~♣~~~.<. ....(.♣♣.~~~♣♣. .÷.....)...♣♣♣♣♣~~~~♣......÷.♣........♣♣....♣♣~~.. ....P(.....♣.....♣♣♣~~.÷...♣.♣♣♣♣.♣~.(..........♣♣....~.♣..^.(.÷.@>.#.^[.##.#.#. ...#.....#. .....#.......##.......P...>.#.)......###...........).#.....####.#......##/gguk /gg.#.).......#.....).#. /ggv/ggv&5/gg/ggc _There is a stone staircase leading down here./gg} /gg /gg o6 _/ggo5  ~~ #..)........  ~~##...........  ~~~k..........  ~~~.......... .#  ~ #.......#.###  ~~~#~.....## ~Y~~~..5 ~~P~~ .~~.~. .#~#.... ~.~.......P..+. ~~~~........... ~~~#..####..##.....###.. Y   elephant (trample) ~~#~~. #####....†##... k   wind drake (repe/gg7 ls missiles) ~~P~~. #.......#... .#.....You climb downwards./gg;/ggF/ggnSu.k.Y/gg-8.4 (2.5/gg/gg\ _Beware, you cannot shaft yourself on this level.Found a bone war axe. /ggS_There is a stone staircase leading up here./gg9s/ggs/gg/ggeF _Unknown command./gg~uH  Casting: Cause Fear (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ggb  You beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.  The wind drake flaps its wings at you./gguj 63-------7---The air twists around and strikes you!!/gg{/  --more--/gg~ ` ~YThe wind drake flaps its wings at you.46------------==9.4 (1.0Will/2 Jinx /ggV /gg 4 _The air twists around and strikes you!/gg.0(((/gg].lYou shoot an arrow. The arrow hits the elephant.  The arrow freezes the elephant./ggŹ:*/ggThe elephant is lightly wounded.  A giggling sprite leaps out and makes the elephant trip over its own feet./ggɗ/ggAn~k~Y../gg<, drained)/ggi8=----=/ggΦ30.3 (0.9/gg9/gg6 _The elephant is lightly wounded./ggt-/ggR./ggW8/gg=F _Unknown command./ggt /ggu /gg /gg /gg  ~~ #..)........~~##....~..#~~ #.k..#.###~~~#~.....###~.~~~...~~P~~Y.<.~~.~./ggK .#~#..~.~P..+.#~~~~.....#~~~#..####..##.....###...~~#~~. #####....†##...#~~P~~. #.......#...P, catching…).. .#..#/ggҝ }The wind drake exhales a fierce blast of wind!You stop ascending the stairs./ggآ \50=1.3 (1.0/gg /ggٱ ? _You are knocked back by the gust of wind./gg%z  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ggm~~ #..)........Limel the Marksant/gg9n~~##............Formicid of Nemelex Xobeh ****..~~~............Health: 50/88 =============-----------~~~........... .#/ggcnbMagic: 13/19 ================--------~~ #.k............#.###AC: 7Str: 13/ggnu~~~#~.................### EV: 10Int: 14~.~~~.................... SH: 15/ggn+Dex: 32~~P~~Y.<................. XL: 14 Next: 82% Place: Lair:5/ggn.~~.~...@................ Noise: ===------  Time: 15331.3 (0.0).#~#..................... B) +5 orcbow of Springtime {freeze, Dex+4}/ggnU.~.~..............P..+.# Fire: B) +5 orcbow of Springtime {free~~~~...................#. Will/2 Jinx /gg o~~~#..####..##.....###.../ggo~~#~~. #####....†##...# Y   elephant (trample, drained)~~P~~.#.......#...P k   wind drake (repels missiles, catching…)~~...#............#.#...........You stop ascending the stairs. _You are knocked back by the gust of wind.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ggJ~~ #..)........Limel the Marksant~~##............Formicid of Nemelex Xobeh ****..~~~............Health: 50/88 =============-----------~~~........... .#Magic: 13/19 ================--------~~ #.k............#.###AC: 7Str: 13/ggK~~~#~.................### EV: 10Int: 14~.~~~.................... SH: 15Dex: 32~~P~~Y.<................. XL: 14 Next: 82% Place: Lair:5.~~.~...@................ Noise: ===------  Time: 15331.3 (0.0).#~#..................... B) +5 orcbow of Springtime {freeze, Dex+4}.~.~..............P..+.# Fire: B) +5 orcbow of Springtime {free~~~~...................#. Will/2 Jinx ~~~#..####..##.....###...~~#~~. #####....†##...# Y   elephant (trample, drained)~/ggL~P~~.#.......#...P k   wind drake (repels missiles, catching…)~~...#............#.#...........You stop ascending the stairs. _You are knocked back by the gust of wind.  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate/ggO/gg[k.Y.Y, fleeing, drained)kfleeing)/gg^G12.3 (1/ggq/gg|\ _You are knocked back by the gust of wind.Jinxbite (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Cause Fear (dangerous; 1% risk of failure)  Press: ? - help, Dir - look around, f - activate _The wind drake looks frightened! The elephant looks frightened!/gg_ ~~ #..)##...  ~~~k .#  ~~ ##.###  ~~~#~## ~.~~Y.. ~~P~~ .~~.~#~#....../gg .~.~P..+ ~~~~...................# ~~~#..####..##.....###.. ~~#~~. #####....†##...P~~. ##~~.. /gg;/ggN/gg=k.Y~)/gge/gg_3=---3/gg3/gg5 _The elephant seems less drained. _There is a stone staircase leading up here./gg/ggő:---/gg/gg6/gg/gg4/ggrk.Y~/gg0n5==4 _/gg/ggX........#.~~~♣~~~............<... ...(........♣♣.~~~♣♣............. ÷.....)...♣♣♣♣♣~~~~♣......÷...... .♣........♣♣....♣♣~~............. ...P(.....♣.....♣♣♣~~.........÷.. ...........♣.♣♣♣♣.♣~...... .(..........♣♣....~.. .............♣.^4 ...........(.÷ ..............# .........^[..##.P /gg............#.#..........# .............#.....#.... ....#.......##..................# .P.........>.#.).............#### ##...........)........#.....##  ##...................###/ggQ:=/ggA/ggvw84=5.8 (2.5/gg^/ggϒ} _You climb upwards. _There is a stone staircase leading down here./ggw/ggYx/gg{/ggw60= _/gg/ggW2=/gg8/gg { _The sprites lose interest in your situation./ggrO64=/gg./gg/gg+6===/gg/gg/gg 8=5=/gg</gg/ggXM70=/gg§/ggl2=/ggI/gg9/ggcL4=/gg/ggO96/ggE==/ggD/gg/ggL8=/gg,/gg/gg/P80=/gg/gg/ggB{2=6==/gg/ggl3=/gg/ggQb5=/gg/gg1/ggV7=/gg/gg/ggi8===/gg$/gg31 _HP restored./gg/ggW/gg/ggL7=/gg>/gg M/ggn _You feel your willpower return./gg]9=/gg/gg,/ggK/gg/ggI 2=/gg$/gg),/gg,/gg0a8=/gg3/gg&8,/gg0;/gg^?,/ggP/gg ],/gg^/ggbO=/gg`e/ggi,/gg{l/ggqb9==/ggt/gge 65.8 (30.0) _Magic restored./gg/ggХE _Done exploring. 0gg 0ggA 0ggY 0gg ,0.0) 0ggR 0gg 0ggE _Done exploring. 0gg 0gg 0gg 0gg 0gg< 0gg% 0gg@)E _Done exploring.0gg`I0gg>J0ggW0ggYH _No target in view!0ggq40gg{0gg|H _No target in view!0ggA[?25h[?0c _Done exploringNo target in view!  Search for what [Enter for "."]? 0ggwv [?25l[?1c0ggq 0ggN 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] 0gg  a - [Lair:4] 6 stones (4 further duplicates)b - [Lair:4] a leather armour  c - [Lair:4] the +6 falchion of Desertification {antimagic, Int+6}d - [Lair:4] a sling  e - [Lair:4] a teleport trap  f - [Lair:4] an alarm trap  g - [Lair:4] a mace  h - [Lair:4] a +0 chain mail  i - [Lair:4] a maw talisman  0gg =j - [Lair:4] a scale mail  k - [Lair:4] 2 poisoned darts0ggT  a - [Lair:4] 6 stones (4 further duplicates)  k - [Lair:4] 2 poisoned darts0gg9<0ggZG0ggzV........#.~~~♣~~~............<... Limel the Marksant ...(........♣♣.~~~♣♣............. Formicid of Nemelex Xobeh ****.. ÷.....)...♣♣♣♣♣~~~~♣......÷...... Health: 88/88 ======================== .♣........♣♣....♣♣~~............. Magic: 19/19 ======================== ...P(.....♣.....♣♣♣~~.........÷.. AC: 7Str: 13 ...........♣.♣♣♣♣.♣~............. EV: 10Int: 14 .(..........♣♣....~.............. SH: 15Dex: 32 .............♣.........^......... XL: 14 Next: 82% Place: Lair:4 ...........(.÷..@................ N0ggXoise: ---------  Time: 15365.8 (0.0) ......................#.......... B) +5 orcbow of Springtime {freeze, Dex+4} .........^[..........##.........P Fire: B) +5 orcbow of Springtime {free ............#........#..........# .............#.....#............# ....#.......##..................# .P.........>.#.).............#### ##...........)........#.....####...................#......## _Done exploring. _Done exploring. _Done exploring. _No target in view! _No target in view!  Search for what [Enter for "."]? .0ggs0ggt0gg20gg. _30gg30gg30gg30gg30gg30gg30ggE _Done exploring.30gg30ggU30ggv30gg30gg30ggl30gg=E _Done exploring.80gg\ 80gg D [?25h[?0c [?1051l[?1052l[?1060l[?1061l