Zh[ Player: LokiBRZ Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.14:01:32.ttyrec Time: (1750773692) Tue Jun 24 14:01:32 2025 ZhX [?1051l[?1052l[?1060l[?1061hZhV)0[?7h[?25l[?1cZh%Zh*Zh6Welcome, LokiBRZ. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin HunterZh ZhYZhLgGLokiBRZ the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Equip: ))[..... Time: 0.0 (0.0)a) +2 sling {Cuahtem d) +0 sling {ImanvirFire: a) +2 sling {Cuahtemoc} ZhFpH#.##.##########..ß.~~~~~~~~###.~~~.$...~~##.~~..~~~..~##.~..~~~~~..#+.~.~~...~~.#+.~..~@~..~.+#.~~[..~~.~.+#..~~~~~..~.##~..~~~..~~.##~~.....~~~.###~~~~~~~~.ß..##########...###ZhzZh|You whisper farewell to Cuahtemoc. Welcome, LokiBRZ the Coglin Hunter.A smirking vizier told you that the Orb of Zot is just within this dungeon.ZhZhPress ? for a list of commands and other information.  Found a cloak and 12 gold pieces.Zh`Zh[ _Found a staircase leading out of the dungeon.Zhĺ IZh JM  #. ##.########## ..ß.~~~~~~~~#~.$...~~..~~~..~#.~..~~~~~.~~@..~~.#+.~..~<~.~~[..~~.~.+#..~~~~~..~.####Zh+$ ; _Zhh+ Zhj  # #. ###.########...ß.~~~~~~~~## #.~~~.$...~~# #.~~..~~~..~# #.~..@~~~~..# +.~.~~...~~.# +.~..~<~..~.+ #.~~[..~~.~.+ #..~~~~~..~.# #~..~~~..~~.# #~~.....~~~.#Zh ~~~~~~~~.ß..##########...Zhl xYou enter the shallow water.Water Zh Zh z M#  #. ###.########## ...ß.~~~~~~~~#~.$...~~.@~~~..~#.~..~~~~~.~~...~~.#+.~..~<~.#.~~[..~~.~.+##~~~~~~~~.ß. _Moving in this stuff is going to be slow.ZhS >Zh Zh #  #. ###.########## ...ß.~~~~~~~~## #.~~~.@...~~# #.~~..~~~..~# #.~..~~~~~..# +.~.~~...~~.#+.~..~<~..~.+#.~~[..~~.~.+#..~~~.##~..~~~~~.##~~.....~~~.#Zh ZhW ,Zh Zh#+  # #.###.########## ...ß.~~~~~~~~## #.~~~.....~~# #.~~.@~~~..~# #.~..~~~~~..# +.~.~~...~~.# +.~..~<~..~.+ #.~~[..~~.~.+ #..~~~~~..~.# #~..~~.# #~~.....~~~.# ##~~~~~~~~.ß.. _You now have 12 gold pieces.Zh+ ,ZhK2 Zh/  # #..###.#.ß.~## #.~~~.....~~# #.~~@.~~~..~# #.~..~~~~~..# +.~.~~...~~.# +.~..~<~..~.+ #.~~[..~~.~.+ #..~~~~~..~.# #~..~~~..~~.# #~~.....~~~.#  ##~.ß..Zh BZh5 # #. ###.########.....ß.~~~~~~~~## #.~@~.....~~# #.~~..~~~..~# #.~..~~~~~..# +.~.~~...~~.# +.~..~<~..~.+ #.~~[..~~.~.+ #..~~~~~..~.# #~..~~~..~~.# #~~.....~~~.#Zh8 Zh9 Zh(:You enter the shallow water.Zh";Zh;!Water Zh;ZhDZh+  ## #. #..###.########......ß@~~~~~~~~###.####.~~~.....~~# #.~~..~~~..~# #.~..~~~~~..# +.~.~~...~~.# +.~..~<~..~.+Zh? #.~~[..~~.~.+ #..~~~~~..~.# #~..~~~..~~.# _Moving in this stuff is going to be slow.Zh>Zh¯Zh#..#.l..#.. .#¯Zh1F ##.### #....#  #..###@########.......ß.~~~~~~~~##.#.####.~~~.....~~# #.~~..~# #.~..~~~..# +.~.~~...~~.#l   frilled lizard (asleep) +.~..~<.~.+ #.~~[..~~.~.+ #..~~~~~..~.#¯Zhx¯Zh&010.2 (10.2)¯Zh',1.2 (11¯Zh,¯ZhC ¯Zh>FS_A frilled lizard comes into view.įZh$ (((((l  įZh\You shoot a sling bullet.  The sling bullet hits the frilled lizard but does no damage.įZh  ((The frilled lizard hisses angrily.  You shoot a sling bullet.įZhҌįZh֓m..l....įZhє12.4 (1.2)įZh+Rev įZh(įZhci _The sling bullet closely misses the frilled lizard.įZh`o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.įZhy.((((įZhZ (((You kill the frilled lizard!įZhM.......įZhf13.6Rev+ įZh,įZh/ _You shoot a sling bullet.įZhPįZhİįZh˶įZh[H _No target in view!ůZh{ůZhůZh)ůZh!ůZh/%ůZhp*[Rev  _ůZh+ůZhd1A  You enter the shallow water.ůZh1UWater Rev ůZh3ůZh8N _Moving in this stuff is going to be slow.ůZh~<ůZh<6Rev ůZh>ůZhAůZhF>ůZhsHůZh4LůZhP,ůZh)RůZhTůZhvX,ůZh^ZůZh$]ůZh`,ůZhbůZhh=  You see here a +0 cloak.ůZhOn  You enter the shallow water.Water ůZhpůZhw#..###.##########.......ß.~~~~~~~~##.#.####.~~~.....~~##.~~..~~~..~#ůZh*x|#.~..~~~~~..#+.~.~~...~~.#+.~..~<~..~.+#.~~[..~~.~.+ůZh`xx #..~@~~~..~.# 22.2 (8.6 #~..~~~..~~.# ůZhxQ #~~.....~~~.# ##~~~~~~~~.ß.. ##########... ##ůZhy;# ůZhyůZh0ůZh? _Moving in this stuff is going to be slow.ƯZhM #....#  #..###.########## ......ß.~~~~~~~~#.#.####.~~~.....~~..~~~..~#.~..~~~~~.~~...~~.#+.~..~<~.~~@..~~.~.+..~~~~~....~~~..~~.....~~~.# ##~~~~~~~~.ß..3.8 (1 _You see here a +0 cloak.ǯZh ǯZh+ ,40ǯZh ǯZhV $ _e - a +0 cloakȯZhBInventory: 5/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  d - a +0 sling (offhand) {Imanvir} Armour (go to first with [)  b - a +0 leather armour (worn)e - a +0 cloak Scrolls (go to first with ?)c - a scroll of butterfliesɯZh )e - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.0 -> 4.0). Your EV would remain unchanged. ɯZh jYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour _________________ “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout, ɯZh I(w)ear, (d)rop, (=)adjust, or (i)nscribe.ʯZhaʯZh ʯZhmL#....#LokiBRZ the Shooter#..###.##########Coglin.......ß.~~~~~~~~##Health: 16/16 ========================.#.####.~~~.....~~#Magic: 1/1========================#.~~..~~~..~#AC: 3Str: 11#.~..~~~~~..#EV: 11Int: 8+.~.~~...~~.#SH: 0Dex: 17ʯZh=+.~..~<~..~.+XL:  1 Next: 10% Place: Dungeon:1#.~~@..~~.~.+Equip: ))[..... Time: 24.8 (0.0)#..~~~~~..~.#a) +2 sling {Cuahtem d) +0 sling {Imanvir#~..~~~..~~.#Fire: a) +2 sling {Cuahtemoc} #~~.....~~~.###~~~~~~~~.ß..##########...### _Moving in this stuff is going to be slow.  You see here a +0 cloak.  You enter the shallow water. _Moving in this stuff is going to be slow. _You see here a +0 cloak. _e - a +0 cloakʯZhxʯZhʯZh"ʯZh*ʯZh,+5.8 (1ʯZhQ2ʯZh9ʯZhV:+6.8 (2ʯZh:@˯Zh˯ZhU+7.8 (3˯Zh ˯Zh4˯Zh˯Zh$8.8 (4˯Zh˯Zh!˯Zh+9.8 (5˯Zh"˯ZhU* 4[ _You start putting on your armour. You continue putting on your +0 cloak. x5˯Zh+˯ZhE3˯Zhb6Z _You finish putting on your +0 cloak.̯Zh3̯Zh̯Zh ##.### #....#  #..###.######## .......ß.~~~~~~~~##.#.####.~~~.....~~# #.~~..~~~..~# #.~..~~~~~..# +.~.~~...~~.# +.~@.~<~..~.+ #.~~...~~.~.+ #..~~~~~..~.# #~..~~~..~~.# #~~.....~~~.#~~~~~~~~ß..##########...### _̯Zh4̯Zh+g ##.### #....# #..###.# .......ß.~## .#.####.~~~.....~~# #.~~..~~~..~# #.~..~~~~~..# +.~.~~...~~.# +.@..~<~..~.+ #.~~...~~.~.+ #..~~~~~..~.# #~..~~~..~.# #~~.....~.# ##~.ß.. #...  ###  You enter the shallow water.Water ̯Zhʀ  ##.### #....# #..###.# .......ß.~## .#.####.~~~.....~~# #.~~..~~~..~# #.~..~~~~~..# +.~.~~...~~.# +@~..~<~..~.+ #.~~...~~.~.+ #..~~~~~..~.# #~..~~~..~~.# #~~.....~~.#̯Zh ##~.ß.. ###...  ### _Moving in this stuff is going to be slow.̯ZhN>̯Zh̯Zh. ##....#.'#...'###.#̯Zhv,̯Zh̯Zh{a  ##.### #....# #..###.# .......ß.~## .#.####.~~~.....~~#̯Zha. #.~~..~~~..~##.. ###.~..~~~~~..##....#.'.~.~~...~~.# #...@.~..~<~..~.+ ###.#.~~...~~.~.+ #.#..~~~~~..~.##.#~..~~~.~~.##.#~~.....~~~.##.##~~.ß..#. ####..... ### _You open the large door.̯Zh#k,̯Zhp̯Zh  ##.### #....#. #..###.##...ß.~###..#.####.~~~.....~~##..b #.~~..~~~..~# #... ###.~..~~~~~..# #....#.'.~.~~...~~.# #..@'.~..~<~..~.+ ###.#.~~...~~.~.+ #.#..~~~~~..~.# #.#~..~~~..~~.# #.#~~..~~~.# #.##~~~~~~~~.ß..b   bat (asleep) #.##########... ... ###There is a large open door here.̯Zh!̯ZhE.35.4 (5.6̯Zh̯Zh~̯Zh?.bb̯Zh+6.4 (6̯Zh̯ZhV _A bat comes into view.̯Zh  You shoot a sling bullet. The sling bullet hits the bat.ͯZhV& ͯZh~X`((The bat is heavily wounded.ͯZh  You shoot a sling bullet. The sling bullet barely misses the bat.ͯZh}.b5--7.7 (1.3Rev ͯZhZͯZht[ _The bat misses you. The bat hits you.ͯZhqz ((You shoot a sling bullet.ͯZh@  The sling bullet completely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.ͯZhD)ͯZh'..ͯZhI--29.0Rev+ ͯZhͯZhKG _You kill the bat!ͯZhF ͯZhVG ͯZhK ͯZhM H _No target in view!ͯZh޷J'.~..ͯZh}ͯZhνͯZh)ͯZh$ _ͯZhͯZha{6==Rev ͯZhZͯZhe8  ##.###.g #....##.# #..###.#####.........ß.~~## #..#.####.~~~.....~~# #.... #.~~..~~~..~# #...####.~..~~~~~..# #....#.'.~.~~...~~.# #.@.'.~..~<~..~.+ ###.#.~~...~~.~.+ #.#..~~~~~..~.# #.#~..~~~..~~.# #.#~~.....~~~.# #.##~~~~~~~~.ß.. g   goblin (asleep) #.###########... ... ### _HP restored.ίZhv41.0 (2.02.0 (3ίZh ίZh~ u _A goblin comes into view. It is wielding a +0 dagger.ίZhKίZhίZhίZh] _A goblin is nearby!ίZhE`  You shoot a sling bullet. The sling bullet hits the goblin.ίZhL~)((((((ίZhƣ (You kill the goblin!ϯZh$)......==33.3 (1.3Rev+  _You shoot a sling bullet.ϯZhIϯZhH _No target in view!ϯZh| .ϯZh ϯZhX ϯZh  .# . ##.###..) ## #....#  #.# #..###.########.......ß.~~~~~~~~## #..#.####.~~~.....~~#. #.~~..~~~..~# #...####.~..~~~~~..##...@#.'.~.~~...~~.##.##...'.~..~<~..~.+###.#.~~...~~.~.+ #.#..~~~~~..~.# #.#~..~~~..~~.# #.#~~.....~~~.#  #.##~~~~~~~~.ß..  #.###########... ...### ϯZh6 ϯZh ERev  _ϯZh ϯZhW 2 .# .. .. ##.### ..) ##. #....# #.###..###.# #.........ß.~## #..#.####.~~~.....~~# #....# #.~~..~~~..~# #...####.~..~~~~~..# #..@.#.'.~.~~...~~.# #.##...'.~..~<~..~.+#. ###.#.~~...~~.~.+ϯZh=X #. #.#..~~~~~..~.#.. #.#~..~~~..~~.#.. #.#~~.....~~~.#. #.##~.ß #.# ... ϯZh8` ,ϯZhd ϯZh| + .# ... .. ##.### ..) ##.# #....#ϯZh ^ #.###..###.# #.........ß.~ #..#.####.~~~.....~~ #....# #.~~..~~~..~ #...####.~..~~~~~.. #.@..#.'.~.~~...~~. #.##...'.~..~<~..~. #.. ###.#.~~...~~.~.ϯZh-  #... #.#..~~~~~..~. ..... #.#~..~~~..~~.ϯZhP 9 ..#.## #.#~~.....~~~. g   hobgoblin (asleep).##g #.##ϯZhs ~.ß K   kobold (asleep).. #K #.#. ...ϯZh $ ϯZh ϯZh  5.3 (2.0gwandering)gKKA kobold and a hobgoblin come into view.ϯZh *6.3 (3ϯZh ϯZh ( _The kobold shouts!ЯZh%( (((((g    You shoot a sling bullet.  The hobgoblin shouts!  The sling bullet hits the hobgoblin.ЯZhA  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.ЯZhK   kobold†ЯZhRJ...ЯZhLS?..K.ЯZh^Vk57.6 (1.3Rev+ ЯZh\ЯZh_M _You kill the hobgoblin!ЯZh ((((((You shoot a sling bullet.ЯZho  The sling bullet closely misses the kobold.You shoot a sling bullet.ЯZh ,ЯZh  ....r.#K†r   rat (wandering)  The sling bullet hits the kobold but does no damage.ЯZhg ,8.8 (1.2ЯZh ЯZh[ V _A rat comes into view.ЯZhT ((((r  You shoot a sling bullet.  The rat squeaks loudly.ЯZh\/z  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.ѯZhuY  The sling bullet hits the kobold but does no damage.ѯZh>vѯZh}vѯZhvѯZh..Kr....#.ѯZh$l50.1 (1.3Rev* ѯZhѯZh' _You hear a shout!ѯZhn ((((((You shoot a sling bullet.ѯZhy  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.ѯZhc.Kr.....†1.3 (1.2 _The kobold is moderately wounded.ѯZh1 h (((((ѯZho2 7(You shoot a sling bullet.ѯZh  The sling bullet barely misses the kobold.You shoot a sling bullet.ѯZh< ,ѯZhD Kr.....†ѯZhE ,2.6 (1.3ѯZhDM ѯZhAP a _The sling bullet closely misses the kobold.ѯZhz  You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.үZhP=  The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold!үZh[B)r   ratүZhүZh r.  You kill the kobold!үZhp464.0 (1.4үZh5үZhP _The rat barely misses you.үZhp(((((((үZh  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.үZhSүZhY#H)..үZh#!....үZh'475.3 (1.3үZh-үZhh0G _You kill the rat!үZh үZh үZh үZh H _No target in view!үZhhE...үZhoүZh .# ... .. ##.### ..) ##.# #....# #.###..###. #.........ß.~ #..#.####.~~~..... #....# #.~~..~~~.. #...####.~..~~~~~ #@...#.'.~.~~...~~үZhi #)##...'.~..~<~..~ #..####.#.~~...~~.~ #...# #.#..~~~~~..~ .....# #.#~..~~~..~~ ..#.### #.#~~.....~~~ ..##† #.##~. .. #. #.үZhP# ...үZhүZh#$ _үZhӯZhW ... .. ##.###..) ##.# #.... #.###..###.##########.........ß.~~~~~~~~ #..#.####.~~~.....#....# #.~~..~~~.. #...####.~..~~~~~....#.'.~.~~...~~ӯZh##...'.~..~<~..#..####.#.~~...~~#...# #.#..~~~~~..Rev* .#.... ..ӯZhj ,ӯZhӯZh$$  Things that are here:ӯZhwO ) ##.# #.... #.###..###.#########.........ß.~~~~~~~~ #..#.####.~~~.......# #.~~..~~~.. #...####.~..~~~~~....#.'.~.~~...~~##)##...'.~..~<~..#.@####.#.~~...~~#...# #.#..~~~~~.#..~..~~~..~#.ӯZhwRev* #.. ...  a +0 dagger; a kobold corpseӯZhӯZhZERev+ _ӯZhӯZhi ..) ##.# #....# #.###..###. #.........ß. #..#.####.~~~..... #....# #.~~..~~~ #...####.~..~~~~~ #....#.'.~.~~... ##)##...'.~..~<~.. #@.####.#.~~...~~. #...# #.#..~~~~~.. #.....# #.#~..~~~.. #...#.### #.#~~..... #..##† #.##~.. #. #... .. ....# ..ӯZh,ӯZhӯZh`ӯZh1g6  #.###..###.########........ß.~~~~~~~ #..#.####.~~~.......# #.~~..~~~ #...####.~..~~~~~....#.'.~.~~...##)##...'.~..~<~..##..####.#.~~...~~#.@.# #.#..~~~~~.#..~..~~~..~#...#.##~.....~#Rev+ ..#...ӯZhl,ӯZhqӯZhm #.###..###. #.........ß. #..#.####.~~~ #....# #.~~..~~~ #...####.~.. #....#.'.~.~~... ##)##...'.~..~<~ ##..####.#.~~...~~ #@..# #.#..~~~~~ #.....# #.#~..~~~.. #...#.### #.#~~..... #..##†# #.## .... #.# #.#... ... ....# ....# ....ӯZh,ӯZhӯZh#D ........ß.~~~~~~ #..#.####.~~~......# #.~~..~~~ #...####.~..~....#.'.~.~~...##)##...'.~..~<~##..####.#.~~...~~###...# #.#..~~~~~.#..@.~..~~~.#...#.##~.....~##†# #.##~~~~~~.ӯZhDRev+ .##.#...ӯZhMTRev ӯZhSӯZh #.ß. #..#.####.~~~ #....# #.~~.. #...####.~.. #....#.'.~.~~ ##)##...'.~..~<~ ##..####.#.~~... ###...# #.#..~~~~~ #.@...# #.#~..~~~ #...#.### #.#~~..... #..##†# #.## .... #.# #. #... ... ....## ...#.# ӯZh` ....... .#...ӯZh,ӯZh"ӯZh&y #..#.####.~~~.. #....# #.~~..~ #...####. #....#.'.~.~~.#)##...'.~..~<..####.#.~~...# ###...# #.#..~~~#.#.....# #.#~..#..@#.### #.#~~... #..##†# #.##~~~~~..... #.# #.#######..#.... ... ... ...### ...ӯZh&#.# ........ .#...ӯZh+ӯZh5wKK   kobold (wandering)ӯZh>X63.3 (8.04.3 (9ӯZhEӯZh+J~ _A kobold comes into view. It is wielding a +1 dagger of venom.ӯZh ((((((K  You shoot a sling bullet.  The kobold shouts!ӯZhA  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold.ӯZhF D)ӯZh <......ӯZh= x 85.5 (1.2 _You kill the kobold!ӯZh5 ӯZh h _Your Stealth skill increases to level 1!ԯZhԯZh3ԯZh^ _No target in view!ԯZh! ^........ԯZh$ ԯZh  #..#.####.~~~## #....# #.~~..#. #...####.~.... #....#.'.~.~~.## ##)##...'.~..~.. ##..####.#.~~ #>###...# #.#.. #.#.....# #.#~.. #.@.#.### #.#~~ #..##†# #.## ......#.# #. ).#........ ... ...###.... .#.# .....#... .#... .. .####.ԯZh (0.0ԯZh˝ @6.5 (1ԯZh ԯZhj 9 _Found an escape hatch in the floor.կZh8j 9.կZhq կZh &## #....# #. #. #...####. .. #....#.'.~ .### ##)##...'.~.. ..# ##..####.#.~~. #>###...# #.#..~~ #.#.....# #.#~.. #...#.### #.#~~.. #@.##†# #.##~~~#.........#.# #.#######).#........ ... #. ...###...... #.# ......#... .#....  .####.##.կZhv ,կZhk կZhm = . #...####.~. ......#.'.~.~ .### ##)##...'.~.. ..# ##..####.#.~~#>###...# #.#..~~.#.....# #.#~.....#.##~......###..##†# #.##~~~#......@..#.####).#.......... ... #.....###...... K.Rev ##..##K   kobold (wandering).կZht կZhw &7կZh .  A kobold comes into view. It is wielding a +0 short sword.կZh *8.5 (2կZh> կZh΍ 3 _The kobold moves out of view.֯Zh#]..֯Zh #. #...####.~ .. #....#.'.~. .### ##)##...'.~ ..# ##..####.#.~~ #>###...# #.#.. #.#.....# #.#~..#.# #...#.### #.#~~#....###..##†# #.## #...#.# #. ##).#. ... #K....###...... ...#.# ...... ##... .#.... #... .####.K   kobold (wandering) ##.[֯Zh16d..֯Zh*֯Zh&0֯ZhAK.֯ZhR9.5 (1ׯZh  You shoot a sling bullet.  The kobold shouts!  The sling bullet hits the kobold.ׯZh(()(ׯZh (You kill the kobold!ׯZh*Q..).ׯZh0a970.8 (1.3Rev ׯZh6ׯZhd9/ _You shoot a sling bullet.ׯZhs3ׯZhzׯZh|H _No target in view!ׯZhQ 9.ׯZhX ׯZh  #. #...####.~ .. #....#.'.~ .### ##)##...'.~ ..# ##..####.#. #>###...# #.#..# #.#.....# #.#~ #.#. #...#.### #.#~~ #....###..##†# #.## #....@....#.# #. ##).#. ... #.....###..........#.#. ......ׯZh 4.###... . .#... #... ## .####. ##.. ...ׯZh ׯZh $ _ׯZhB ׯZh_2m #. #...####.. .. #....#.'..## .### ##)##...'...# ..# ##..####.#.#.. #>###...# #.## #.. #.#.....# #.#~ #.#.. #...#.### #.# #....###..##†# #.## #...@.....#.# #. ##).#. ...ׯZh&C #.....###...... ....#.#. .......###... .# .#....# #... ## .####. ##.. ...ׯZhDׯZhcLׯZhʲ. .. #....#.' .## ..### ##)##...' ..#. ..# ##..####.## #... #>###...# #.##.#..# #.#.....# #.# #.#..# #...#.### #.# #....###..##†# #.# #.........#.# #.ׯZh6 ##)@#.......... ... #.....###...... .....#.#............###.....##.#....## #....## .####. ##.. .... #.ׯZh;>ׯZhׯZhFׯZh- . .. #....#...###..### ##)##.... ..#. ..# ##..####. #?#... #>###...# #. #.#..# #.#.....# #. #.#..# #...#.### #. #....###..##†# #. #.........#.# #. ##@.#.  #.....###...... .....#.#.........ׯZh ...###.....##.#.... ## #....## .####. ##..## ....##.ׯZh-3.8 (3.0ׯZh+4.8 (4ׯZhׯZh _Found a scroll labelled XAFIRI YNKE.  Things that are here: _a +0 short sword; a +1 dagger of venom; a kobold corpseدZhx 4دZhP دZh H _No target in view!دZh?4ٯZh+ٯZhzH _No target in view!ٯZhY]....ٯZh # #...##.. ..# #....# ..###..### ##)##. ....#.!..# ##..#### #?#... #>###...# # #.#..# #.#.....# # #.#..# #...#.### ####..##†# #ٯZh #@........#.# # ##).#.......... . #.....###...... .....#.#......... ...###.....##.#....## #....## .####.##..##....##.ٯZh%ٯZhu&% _ٯZh.ٯZhɓDM##....# #.. #.#... ..# #....####..### ##)##......#.!..# ##..###?#...##>#####.....#..# #...#.####.@..###..##†##.........#.# ###).#.....#.....###.........####..ٯZh),ٯZh\ٯZhF 8 #..#.# #... ## . #..# #..# #.# ..# #.. ..###..### ##)##. ....#.!..# ##..## #?#...##>###...#  #.#..# #.#.....#  #@#..# #...#.###  #....###..##†# ...#.# ٯZh  ##).#.... #.....###...... .....#.#......... ...###.....##.#....## #....## .####.##..##ٯZh,ٯZhٯZh߀RM#.......##. #. ## #.###..# ##....# ..# #......###..### ##)##.....#.!..# ##..###?#...##>####......#..# #...#.###....###..##†##.........#.##....##.#...#ٯZhٯZhyJJ   endoplasm (wandering)ٯZhV7.8 (38.8 (4ٯZhٯZh] _An endoplasm comes into view.ٯZh)$ J##.  #... ##  ###..# #..#  ....# ..#  ...## ##) ....#.!..#  #?#...##>  #@#..#   #.#..#   #..†#  ##..  ##).  #....  .....#.#  ...  ##   گZh J##.  #... ##  ###..# #..#  ....# ..#  ...## ##) ....#.!..#  #?#...##>گZh  #@#..#   #.#..#   #..†#  ##..گZh ##). #.... گZh_ .....#.#گZh6 ...گZhEJ ##  گZh)گZhگZhOگZh'a _An endoplasm is nearby!گZhqG ((((((J    You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.گZhV  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.گZh$\C.گZhv......?گZh#...... LokiBRZ the Shooter.##.#..#.# CoglinگZh&#... ###....# Health: 16/16 ========================###..# #..# #...# Magic: 1/1========================....# ..# #.... AC: 4Str: 11...###..### ##)##. EV: 11Int: 8....#.!..# ##..### SH: 0Dex: 17#?#...##>###...#XL:  1 Next: 110% Place: Dungeon:1#@#..# #.#.....#Equip: ))[.[... Time: 80.0 (1.2)#.#..# #...#.###a) +2 sling {Cuahtem d) +0 sling {Imanvir#....###..##†#Fire: a) +2 sling {Cuahtemoc} ##[4گZh7m.........#.#Rev ##).#..........#.....###...........#.#............###.....##.#....## #....## .####. _An endoplasm is nearby!گZh<You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.گZh _You kill the endoplasm!You have reached level 2!گZh% /  --more--ۯZhR D22/222/22 4% ۯZh;Z ۯZh\ 4 _ܯZhL...ܯZhCܯZh&UM#### #....... .##. #.. #... ## #.#..###..# ##........# ..# #...........###..### ##)##...........#.!..# ##..###.##>###.#.....#..# #...#.###....###..##†##.........#.#....#...ܯZhaܯZh_b$ _ܯZhjܯZh>tܯZhu{,10ܯZh{*2.0 (2ܯZhdܯZha _f - a scroll labelled XAFIRI YNKEܯZh(S.ܯZh..) ##.#. #.###..# .# . #........ .##. #..#.#.. #... ## #....# #..###..# #..# #...##.# ..# #....#.###..### ##)##..........@.#.!..# ##..#####.####.#...##>###...# ##.#..###.#.....# ##.#..# #...#.### ##....###..##†# ###.........#.# ###).#..... . #.[ܯZhf40m....### .....#.#.........ܯZh/ܯZh.#.###..#.# .#......... .##. #.###.. #... ###....# #..###..# #..####........# ..# #....#..###..### ##)##......#.!..# ##..####ܯZh#.####.#@..##>###...# #. #.#..###.#.....# #.#.#..# #...#.### #.#....###..##†# #.##.........#.# #.).#.... ..#.....###......#.#...ܯZh_...###.....##.#....ܯZh7,ܯZhݯZh?. #.###..#.# . .. #.. .##. .# #..#.#.. #... ##.# #....# ##..###..# #..# #...#..# ..# #....#.'.###..### ##)##...'...#.!..# ##..####.##.####.#.@.##>###...# #.##.#..###.#.....# #.##.#..# #...#.### #.##....###..##†# #.###.........#.# #.###).#.. .#..........#.#. ݯZhTG[mݯZh ..) ##.# #.. ## #.###..### .# . .. #.........ß. .##. .# #..#.####... #... ##.# #....# #.#..###..# #..# #...####.........# #..# #....#.'.........###..### ##)##...'...........#@!..# ##..####.#.#.####.#...##>###...# #.#.#.#..###.#.....# #.#~#.#..# #...#.### #.#~#....###..##†# #.###.........#.# #.####).#.......... ... #.....###ݯZhҪG[1P .....#.#.........ݯZh,ݯZh.ݯZh`y..) ##.# #.. .## #.###..###.#.# . ... #.ß.. .##. ..# #..#.####.~.. #... ##.# #....# #.~#..###..# #..# #...####.~.# #..# #....#.'.~.###..### ##)##...'.~...#.@..# ##..####.#.~#.####.#...##>###...# #.#.#.#..###.#.....# #.#~.#.#..# #...#.### #.#~#....###..##†# #.##~##.........#.# #.###).#... ݯZh),ݯZh)ݯZh3ݯZh<+7.0 (5ݯZh<+8.0 (6ݯZhDݯZh5HW _g - a fuming red potionݯZhve ..#..#...ݯZhn ݯZhL pM. .. ## .. ..) ##.# #.. .## #.###..###.# .# . ... #.........ß. .##. .#.###.. #... ###....# #..####### #..# #....#ݯZh ###.@### ##)##...'..........#....# ##..####.#.~#.####.#...##>###.#.#..###.#.....# #.#~......###..##...ݯZh ,ݯZh_ ݯZhJ M.##. .. ## .. ..) ##.# #.. ..## #.###..###.# .# . ... #.........ß.ݯZhK ` .##. .#.###.. #... ###....# #..####### #.@# #....####..### ##)##...'..........#....# ##..####.#.~#.####.#...##>###...# #.#..#.##..ݯZhW ,ݯZh` ݯZh zM.#.##. .. ## #.. ..) ##.# #.. #..## #.###..###.# .# . .... #.........ß.ݯZhT  .##. .#.###.. #... ###....# #..####### #..# #....####..### ##)##...'..........#....# ##..####.#.~.#ݯZh w #. .#ݯZh  #......... ݯZh ,ݯZh ݯZh'K HM.. #...# ... .## .... .. ## #.. ....) ##.# #.. ##..##. #.###..###.# .# ...... #.........ß. .##. #.#.###.. #... ###....# #..####### #..# #....#........###..### ##)##...'.~....ݯZhP ,ݯZhV ݯZh# B   ݯZhP$ .. #..  ....  .### .... .. ## #... ....) ##.# #. . #.##..##...#.###..### .# #.......# #.........ß . .##. #@.# #..#.####. .. #... ##.#.# #. #..###..# #..# #...####. .# #..# #....#.'. ###..### ##)##...'...........#....# ##..####.##.####.#...##>###...# #.# #.#..###.#.....# #.# #.#..# #ݯZh$ ...#.### #.ݯZh̓ M..#..  .. #...# .... .#### .... .. ## #... ....) ##.#  #.##..##...#.###..###. .# #...@...# #.........ß .##..#..### #..#.###.. #... ###....# #..###..# #..# #...####...... .ݯZh ,ݯZhZ ݯZh ݯZh  ..# .. .. #.. .# .... .####..... ..  #........) ##.# # . #.##..##...#.###..### .# #..@....# #. . .##..#..### #..#.#### .. #...###.# #....# # #..###..# #..# #...#### ........# #..# #....#.' ........###..### ##)##...' ......ݯZh X....#....# ##..####.# #.####.#...##>###...# #.# #.#..###.#.....# #.#ݯZh ,ݯZh$=ݯZh..#.. ..#.# ..#...... .# ....... .####..... ....# #........) ##.# . #.##..##...#.###..# .# #.......# #......... .##.@#..### #..#.### .. #...###.# #....#  #..###..# #..# #...## ........# #..# #....#. ........###..### ##)##... ....#....# ##..####. #.[4ݯZh|R0m####.#...##>###...# #. #.#..###.#.....# #. #.#..# #...#.### #.ݯZh,ݯZhݯZh: ..# .. .. #.## .. #.. .... .# .... ... .####..... .. ..# #........) ##.# . #.##..##...#.###.. .# #.......# # . .##@.#..### #..#. .. #...###.# #....#ݯZhG #..###..###..# #... ........# #..# #....# ........###..### ##)## ....#....# ##..#### #.####.#...##>###...# ##. #.#..###.#.....# # #.#..# #...#.### #ݯZh,ݯZhޯZhc* .. ..#.## ..#...... .# .. ... .####.... ..# #........) ##.#. #.##..##...#.###.# #.......# #........ #.##..#..### #..#.##ޯZh%+. #..@###.# #....# #..###..###. #...##........# ....#.#....###..##†# # ޯZh96,ޯZh<ޯZh)|M ..#.. ..  #.## .. #.... .# . ... .####..... .. ..# #........) ## #.##..##...#.###..# .# #.......# #....... #.##@.#..### #..#.##.. #...####....# #..###..###........# #..# #....#...#.ޯZh,ޯZhޯZhF=M.. ..##.. ..  ##.## .. #..... .#  .... .####..... .. ..# #........) ## #.##..##...#.###..# .# #@......# #....... #.##..#..### #..#.##.. #...###.# #....# #..###..###..# #...##.. ..##. #.ޯZh!O,ޯZhVޯZh # ## #.. .!# ###.###.. ..) #......... .#.. .... ##..... #.####..... ........#.#........) ##. . #@##..##...#.### .#.#.......# #...... . #.##..#..### #..#.# .. #[#...###.#. #..###..###..# # ........# #..# #.... ........###..### ##)##...........#....# ##.ޯZhRy.### #.####.#...##>###...#ޯZh1100.0 (12.0)ޯZhPB1.0 (13ޯZhޯZh8 _Found a leather armour and a whip.ޯZh ޯZhz | _No target in view!߯Zh:4߯Zh^ _No target in view!߯Zh......#..###.....߯Zh R.. #.. ..# ### #.. .. .!# ###.###.. ..)# #.. ....... .#.. .... ##.....##.####..... ........#@#........) ##.#. #.##..##...#.###..# .#.#.......# #........ #.##..#..### #..#.#.. #[#...###.# #....##..###..###..# #...## .# #..# #....# .###..### ##)##.. ..........#....# ##..#### ߯Zh% ; _߯Zh ߯Zhq ... ...#.. #... #.. #..## #### .. #... ..!# ###.###.. ..)# #.. .........#..!# .... ##.....##@####..... .. .......#.#........) ##.# . #.##..##...#.###..## .#.#.......# #......... #.##..#..### #..#.###.. #[#...###.# #....# ߯Zh f#..###..###..# #...##.# #..# #....#.###..### ##)##...߯ZhP ߯ZhLb ߯ZhFg ߯Zhr ...  ...# .. #... # #.. #..##b#### .. #...#..!# ###.###..#..)# #.. .........#@.!# .... ##.....##.####..... .. #.......#.#........) ##.# . #.##..##...#.###..### .#.#.......# #.......... #.##..#..### #..#.#### b   bat (asleep).. #[#.# #....# #..###..###..# #...####.# #..# #....#.'߯Zh ߯Zh% 13.0 (2.0)߯Zh +4.0 (3߯Zh ߯Zh V _A bat comes into view.Zh]  You shoot a sling bullet. The sling bullet hits the bat.Zhx†((Zh=c (You kill the bat!Zh13†..Zh & Zh c85.2 (1.2Rev _You shoot a sling bullet.Zh Zh h _Your Dodging skill increases to level 2!ZhE 3Zh& Zh H _No target in view!ZhA@4...Zh@ZhGZh.#... .#...# .#.. #... .# #.. #..##†#### #.. #...#..!# Zhe###.###..#..)# #.. .#.@!# .... ##.....##.####..... .. #.#.#.) ##.# #.. #.##..##...#.###..###..#.#.# #.ß. #.##..#..### #..#.####.Zh;.. #[#...###.# #....# #.#..###..###..# #...####..# #..# #....#.'.ZhѨZhZh$ _Zh/Zh.# ...#.# ...##.# .. #...#.# #.. #..##†#### ##.. #...#..!# .###.###..#..)# #.. ..#..@# .... Zh.##.....##.####..... .. ##..#.#.) ##.# #.. #.##..##...#.###..###.#.#.#.# #.ß.Zh2@. #.##..#..### #..#.####.~.. #[#...###.# #....# #.~#..###..###..# #...####.~Zh{x.# #..# #....#.'.~Zh<*>Zhp1Zh@<,ZhDZh. ZhTM .# #.#  ...##.# .. #...#.#  #.. #..##†#### #.. #...#..!# ###.###..#..@# #.........#...#  ##Zh#.####..... .. ##.......#.#........) ##.# #..#.#. . _g - 2 fuming red potions (gained 1)Zh6ZhZhDZh~( M .# .#  ...##.# .. #...#.#  #.. #..##†#### #.. #. ###.###..#..)# #.........#...#  ##.....##.####..... .. ##.## ##You see here a +0 whip.Zh6Zhn7 _Zh0@Zh FZhYM.10.2 (5.0ZhM+1.2 (6Zh&TZh^W^ _h - a sedimented golden potionZh,I)...Zh4Zh(#.# ...#.# ...##.# .. #...#.# #.. #..##†####  #.. #...#.@.#  ###.###..#..)# #..  .#...# .... Zhs ##.....##.####..... .. ## .#.#.) ##.# # . #.##..##...#.###..###. .#.#.# #.ß . #.##..#..### #..#.####.Zh# .. #[#...###.# #....# #.Zhm&0ZhZh+2.2 (1ZhNZh% _Found 5 stones.ZhO.Zh# ###(# #.# ...#.# ...##.# .. #...#.# #.. #..##†#### #.. #...#@..# ###.###..#..)# #.. .#...# .... ##.....##.####..... ..  .#.#.) ##.# # . #.##..##...#.###..### .#.#.# #. . #.##..#..### #..#.#### .. #[#...###.# #....# #Zh0 ,Zh@ Zh 7 #(# ## # ...# ...#.# .#.#### ...##.# ......# .#.#......###@#### #.. #...#...#  ###.###..#..)# #.. .........#...# .... ##.....##.####..... .........#.#........) ##.# ...##.##..##...#.###..## ...#.#.......# #........ . #.##..#..### #..#.##Zh6 Z ### ..### ..# #(# ..### #  #.# .....# ...#.# ..#.####  ...##.##......# .. #...#.#@.....##.. #..##†####....Zhb7 ?.. #...#...# # ###.###..#..)# #...........#...# ..##.....##.####..... .. #.......#.#........) ##.# ...##.##..##...#.###..###Zh7  ...#.#.......# #.........You see here a bat corpse.ZhA ZhlB _Zhp Zh nM####  ...# ##..# #(#...##### #.##.....# .#...#.### ...##.#.. #...#.#......# #.. #..##†####....#.. #...#...# ####.....#Zh| ZhR1 ### . ###..# (#...##### #.##.....#  ...#.#.@.#.#### ...##.##......# .. #...#.#......##..##†####.... #..##...#...# ### ###.###..#..)# #.. .........#...# .... ##.....##.####..... .........#.#........) ##.#ZhS ,Zh[ Zh\ ### . ###..## (#...##### #.##@....#  ...#.#...#.#### ...##.##......# .. #...#.#......# #..##†####.... #..##...#...# ### ###.###..#..)# #.. .........#...# .... ##.....##.####..... .. ZhB ,Zh ZhD VM..#### ....# ##..## #(#..@##### #.##.....# .#...#.###...##.##......#.....##†###ZhM ,ZhPT ZhH d ..#### ....## ###..## #(#.@.##### #.##.....# ...#.#...#.####....##.##......# ..##...#.#......# #.. #..##†####... #..##...#...# ###  ###.###..#..)# #..  .#...# ....Zh ,Zh Zhqi M. ...#### .......## ##.@## #(#...##### #.##.....# ...#.#...#.####....#.Zhn ,ZhEs Zh N...#####.## ###@.## #(#...##### #.##.....# ...#.#...#.#### ....##.##......# ..##...#.#......# #.. #..##†####....  #..##...#...# ###  ###.###..#..)# #..ZhzM. ##### .......@## ....###..## . #(#...#####.##.....#..#..##.###Zh7 .....#####....##....###@.##. #(#...##### #.##.......#..##.###Zhf{###.###..#..)# #..Zh,ZhKZh O ......#####........##....###..## #(#@..##### #.##.....#...#.#...#.####..#.....##.........#...# ....Zh,ZhZh.. ....##### ........## ....###..## . #(#...##### #@##.....#.......#.#...#.####.......##.##......#....##...#.#......##..##..##†####....# #..##...#...# #####.###..#..)# #.. .........#...# .... ##.....##.####.....Zh ,Zh#Zh. ........#####..........##......###..##..... #(#...#####......##.##.....#.......@#.#...#.####.##.##......#$....##...#.#......##..##..##†####....## #..##...#...# ### ###.###..#..)# #.. .........#...# .... ##.....##.####..... .......#.#........)Zh,Zh6ZhwL......#......#####.........##....###..##...#(#...#####..##.##.....#...#.#...#.####.##.##......#$....##...#.#......##...#..##..##†####....### #..##...#...# ### ###.###..#..)# #.. .........#...# ....  ##.....##.####.....  .......#.#........)  ...##.##..##...#.# Zh~,ZhsZhJ4H.##J.#####.....##.###..##.#(#...#####.##.##.....#..#.#...#.####..##.##......#.$....##...#.#......##...#..##..##†####.... ### ##..##...#...# ### ###.###..#..)# #.. ...#...# .... J   endoplasm (asleep) ##.....##.####..... .#.#.) ...##.##..##...#.ZhDp286.0)9.2 (17 _An endoplasm comes into view.Zh  Zh 3((((((J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.Zh[  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.ZhVa [.Zh @.......Zh f1630.5 (1.3)Rev Zh Zh/ M _You kill the endoplasm!Zh@3ZhuZh;H _No target in view!Zhػl.......##..#.#.....†..Zh.......##..#####.....##Zh ###..##.#(#...#####.##.##.....#...#.#...#.####...##.##......#S..$...@##...#.#......#Zh [###...#..##..##†####.... ### ##..##...#...# ### Zh5h###.###..#..)# #. .........#...# . ##.....##.####ZhS   ball python (constriction, asleep) .......#.#... ...##.##..##...# ...#.#.......# #Zh"+0.0.SS)1.5 (1Zh2Zh-5^ _A ball python comes into view.Zh;  .........#####  .............##  .........###..##  .........#(#..  .........##.#  ...........#  ZhW...........#  .S.$...@#Zh  ###...#..##..##† ### ##..#  ###.#)#  .....  ##.... ....... ...##.  Zh*  .........#####  .............##  .........###..##  .........#(#..  .........##.#  ...........#  ...........#  .S.$...@#  ###...#..##..##† ### ##..#  ###.#)#  .....  ##.... ....... ...##.  Zh@3ZhZhb _A ball python is nearby!Zh (((((((You shoot a sling bullet.Zh;L  The sling bullet barely misses the ball python.You shoot a sling bullet.ZhFZhZhL...S...Zhc2.8 (1.3Rev+ ZhZh*e _The sling bullet barely misses the ball python.Zh  (((((((You shoot a sling bullet.Zh#  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python.Zh" SZh) V...$...Zh 5204.0 (1.2Zh Zh O _You kill the ball python!ZhK3ZhZhH _No target in view!Zh{ @.Zh@ Zh s  .##.#####....##S.###..##.#(#...#####.##.##.....#.#.#...#.####.##.##......#.$..@.##...#.#......#Zhs .###...#..##..##†#### ###.##..##...#...# #.###.###..#..)# #=..........#...# #.##.....##.####S   ball python (constriction, asleep).........#.##. ...##.##..##... ...#.#.#Zh Zh\ x 0.0  A ball python comes into view.Zh֏ *5.0 (1Zhc Zhל J _Found a silver ring.Zh  You shoot a sling bullet. The sling bullet hits the ball python..((((((ZhR (You kill the ball python!ZhI<.......ZhL56.3 (1.3Rev*  _You shoot a sling bullet.ZhAK ZhK ZhS ZhV H _No target in view!Zh9.ZhrZhciB .##.#####....##.###..##.#(#...#####.##.##.....#.#.#...#..##.##.......$.@..##...#.#......#.###...#..##..##†#### ###.##..##...#...#  #.###.###..#..)#  =..........#...#  #.##.....##.####..  .........#.#  #.# ...##.##..##..  ...#.#.# ZhtZh[ERev+ _ZhۏZhB .##.#####....##.###..##.#(#...#####.##.##.....#.#.#...#..##.##.$@...##...#.#.#.###...#..##..##†#### ###.##..##...#...#  #.###.###..#..)# =..........#...# #.##.....##.#### .........#.#Zh  #.# ...##.##..## ...#.#.Zh,ZhZhH? .###.#####....##.###..##.#(#...#####.##.##.....#.#.#...#.#.##.###......@....##...#.#Zh3#.#.###...#..##..##†#### ###.##..##...#...# #.###.###..#..)# =...#...# #.##.....##.#### ...#.# #.# ...##.##..## ...#.#Zh#,ZhtZh6,ZhQZh>,  .###.######.###.###..###.#(#...#.##.##.....#.#.#...#. #.##.## #..##...#.# #.#.###...#..##..##† ###.##..##...#... #.###.###..#..) =..#... #.##.....##. .#.# #.# ...##.##.. ...#.# _You now have 20 gold pieces (gained 8).Rev Zh7Zh .## ##.##### #.## #.###..## #.#(#... #.##.## #.#.#...# #.##.## #..##...#.# #.#.###...#..##..##†# ###.##..##...# #.###.###..#.. =.# #.##.....##. .#.# #.# ...##.##.. ...#.#Zh.Y .## ##.##### #.## #.###..## #.#(#... #.##.## #.#.#... #.##.## #..##...#.# #.#.###...#..##..##† #. ###.##..##...##. #.###.###..##. =.#.. #.##.....##... .#.### #.# ...##.## ...#.#Zh9,ZhD@Zh{ .## ##.##### #.## #.###..## #.#(#... #.##.## #.#.# #.##.## #..##...#.# #.#.###...#..##..##†# #.# ###.##..##...# #.# #.###.###..# #.# =.# ... #.##.....##. ... .#.# ### #.# ...##.## ...#.#Zh5 .## ##.##### #.## #.###.. #.#(#... #.##.## #.#.# #.##. #..##...#. #.#.###...#..##..## #.#.# ###.##..##.....#.# #.###.###.....#.# =........ #.##.....## b   bat (wandering).b...... .#.:.....### #.# ...##.# ...#.#.Zh<Zh@v 44.3 (8.0  A bat comes into view.Zh@ZhSAZhO@b.ZhP55.3 (9ZhZZhP^, _Found a book of Hexes.Zh=u ((((b  You shoot a sling bullet. The sling bullet hits the bat.ZhD  (((The bat is heavily wounded.You shoot a sling bullet.Zhyb......6.6 (1.3Rev  _The sling bullet closely misses the bat.ZhKw  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.Zh (The bat is heavily wounded.ZhfU  You shoot a sling bullet. The sling bullet misses the bat.Zh`b7.9Rev+ ZhhZhkT _The bat closely misses you. x2Zh ]  You shoot a sling bullet. The sling bullet hits the bat!Zh \.Zhח (You kill the bat!Zh6 '.Zhx( /99.2Zh1 Zhv4 / _You shoot a sling bullet.Zh*ZhZhpZhGH _No target in view!Zhe........ZhMZh##.....##### .....# ####.. #.#(#.. #.##.## #...#.# #.# #..##.. #@#.###...#..##..# #.#.# ###.##..##.. ..#.# #.###.###.#.# =........... #.##.....#.... .........:.....### #.# ...#.....?.# .... #.##ZhZZhDJ   endoplasm (wandering)JZhs(0.0Zh +50.2 (1Zh^#Zh% Zh#&O_An endoplasm comes into view.Zh (((((J    You shoot a sling bullet.  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K   kobold (asleep)ZhZh# 97.3 (29.0)  A kobold comes into view. It is wielding a +0 dagger.Found a thin golden amulet.Zh&?K"K8.3 (30 _The kobold shouts!Zht ((((You shoot a sling bullet.Zh;  The sling bullet barely misses the kobold.You shoot a sling bullet.ZhZh!..K.9.6 (1.3)Rev  _The sling bullet closely misses the kobold.Zh (((You shoot a sling bullet.Zh>c  The sling bullet closely misses the kobold.You shoot a sling bullet.Zh Zh.K.200.9Rev+ ZhZh` _The sling bullet barely misses the kobold.Zh ( You shoot a sling bullet. The sling bullet hits the kobold.ZhU (The kobold is severely wounded.You shoot a sling bullet.Zh! Zh- K..  The sling bullet barely misses the kobold.2.2Zh$1 Zh2 = _The kobold hits you but does no damage.Zh`  You shoot a sling bullet. 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A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 7.3 XLs. Damage rating: 7 (Base 6 x 102% (Str) x 103% (Skill) + 1 (Ench)). Antimagic: It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Zh$This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Polearms} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Zh% To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  d - a +0 sling (offhand) {Imanvir}Zh Zh Zh" ### #....## .####. LokiBRZ the Shooter #.# ##..##Coglin ##.# .....Health: 22/22 ======================== #####..# ##..##.Zhv Magic: 2/2======================== )########...# ##...#AC: 4Str: 11 ...."..##.######....#EV: 11Int: 8 ######....##.......#SH: 0Dex: 17Zh K##..#......##.#XL:  2 Next: 58% Place: Dungeon:1 #####..####.##..@.#Zh Equip: ))[.[... Time: 276.9 (0.0) ............####.##a) +2 sling {Cuahtem d) +0 sling {Imanvir ...................Fire: a) +2 sling {Cuahtemoc} .......############# .......# ...>...# ZhD k.......# ######## _You shoot a sling bullet. _No target in view! Zhj _j - a metallic blue potion _You see here a +1 antimagic spear. _You see here a +1 antimagic spear. Zh 9_k - a +1 antimagic spearZh Zh Zh Zhɰ o )########...# ##AC: 4Str: 11 ...."..##.######....#EV: 11Int: 8 ######....##.......#SH: 0 Dex: 17  ##..#......##XL:  2 Next: 58% Place: Dungeon:1 #####..####.##..@.Zh Equip: ))[.[... Time: 276.9 (0.0)####.##a) +2 sling {Cuahtem d) +0 sling {Imanvir............ Fire: a) +2 sling {Cuahtemoc} ############.> ....... ZhG p########  You start parting from your weapon.Zh( +7.9 (1Zh Zh A8.9 (2ZhV ZhP Zh +9.9 (3ZhF Zh B80.9 (4Zh Zh P1.9 (5 .oc} _You continue parting from your +0 sling {Imanvir}. x5  You finish parting from your +0 sling {Imanvir}.  You whisper farewell to Imanvir.  You start attuning to your weapon.2.9 (6Zh A3.9 (7ZhT% Zh+ A4.9 (8Zh0 Zhp7 Zh7 $5.9 (9Zh< ZhtC ZhC /6.9 (10.0)Zh I ZhBN 0/0 ) k) +1 spear (antimag  You whisper farewell to Imanvir.attuning toattuning to your +1 antimagic spear. x5attuning to your +1 antimagic spear.elcome your +1 antimagic sZhN Ipear "Rafael" into your grasp.  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ZhBZh-a # #...#[#...###.# ####..###..###. #### #.........#   #.# #J #>........###..### ###.# #..#...........#....# ###..# #.>###.####.#...##>###...## .. #.# #.#..###.#..## #.#.## #...# #..@.# #....###..##÷##.........#. ##..# ##).#......J   endoplasm (asleep) .##.###.# #...........Zh6ZhT8.1 (6.09.1 (7 _An endoplasm comes into view.ZhnX (((((J    You shoot a sling bullet. The sling bullet hits the endoplasm.ZhW.J>...80.3 (1.2Rev  _The endoplasm is heavily wounded.Zhc  You shoot a sling bullet. The sling bullet hits the endoplasm.ZhU?.(Zh-(((Zh1ZhXz p.>...Zhǒ b....#.##...#[#...###.# # LokiBRZ the Shooter ...##.# ###..###..###..# # Coglin #####.# # #.........# #..#Zh; Health: 23/23 ========================#.# #. #>........###..### # Magic: 0/0##.# #..#...........#....# ## AC: 4Str: 11Zh} <##..# #.>###.####.#...##>###. EV: 11Int: 8Zh #..## .. #.# #.#..###.#... SH: 0Zhϓ @Dex: 17#.##Zh H#.#.## #.#..# #...#. XL:  2 Next: 100% Place: Dungeon:1#.#Zhx h#..@.# #....###..##÷ Equip: ))[.[... Time: 481.7 (1.4)#.#Zh ##...# ##.........#. a) +2 sling {Cuahtem k) +1 spear (antimagZh̔ #.#Zh ##..# ##).#....... Fire: a) +2 sling {Cuahtemoc} Zh #.#Zh* `#######.....###... Rev+ Zh #.#####.....#.#...... ###.##....###.....##.#.  .##.##.#### #....##..##  Zh ?.##.##.# ###..##.....Zhϕ :  .##.#Zh 3##.# #...........Zh -  Zh 8_You kill the bat! Zh3 h_No target in view! _An endoplasm comes into view.Zhb ZYou shoot a sling bullet. The sling bullet hits the endoplasm. Zh| _The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.ZhΘ q _You kill the endoplasm!You have reached level 3!Zh Zh /  --more--Zh~  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Zhj 8/281/1========================93Zh k D 0%  You feel agile. x2Zhq Zhv  Your brain swirls with designs for a morphic interocitor. You just need some _more time...Zh ZhN#   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.3   3.0   0   h - Spellcasting   0.0   1.4  -2           b - Polearms   0.0   1.2  -1      Zh#  c - Unarmed Combat   0.0   1.2  -1              d + Ranged Weapons 3.8   4.8  -1      Zhr$         Zh%% P e - Armour   0.0   1.2  -1      f + Dodging2.1   3.6  -1      g + Stealth1.2   2.4  -1              Zh%                             Zh=& !            Zh&         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Zh ' [/] auto|manual mode [*] useful|all skills [!] training|cost|targets)ZhǏ f * Dodging   2.1*Zh p f - Dodging   2.1+ZhLV  g * Stealth   1.2,Zh#<p g - Stealth   1.2-Zh:= e + Armour 0.0/ZhѸ d * Ranged Weapons   3.81Zh1Zh 1Zh(....#.##...#[#...###.# # LokiBRZ the Shooter ...##.# ###..###..###..# # Coglin #####.# # #.........# #..#Health: 28/28 ========================1ZhF)#.# #. #>........###..### # Magic: 1/1========================##.# #..#...........#....# ## AC: 4Str: 11##..# #.>###.####.#...##>###. EV: 11Int: 81Zhv)#..## .. #.# #.#..###.#... SH: 0Dex: 19#.##1Zh)H#.#.## #.#..# #...#. XL:  3 Next:  0% Place: Dungeon:1#.#1Zh)S#..@.# #....###..##÷ Equip: ))[.[... Time: 481.7 (0.0)1Zh)#.#1Zh!*##...# ##.........#. a) +2 sling {Cuahtem k) +1 spear (antimag#.#1ZhL*p##..# ##).#....... Fire: a) +2 sling {Cuahtemoc} #.########.....###... Rev+ #.#1Zh|*q####.....#.#...... ###.##....###.....##.#.  .##.#1Zh*2#.#### #....##..##1ZhJ-  1Zh^X.##.##.# ###..##.....  .##.###.# #........... You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2  Your brain swirls with designs for a morphic interocitor. 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MZh~ #...######.#.############# #MZh,MZhMZhMZh<MZh2MZhR\|  ##### #...# ###...### #....@..## #.......# #.#. ###...### # ......# # ####### #MZh\ # ### # #.### ##.## # #...######.#.# # _You now have 55 gold pieces (gained 4).MZh$c,MZhgMZh##### #...####...### #.......########## #...@............# #.......########.#### ###...### #.....MZh ......#  ###### ######## ### #.###.## #...######.#.############# ######.#.......###............#MZhBMZhr5##### #...####...### #.......########## # #................# . #..@....########.### # ###...### #.... # ......#  ##### # ####### # # ### # #.####.## # #...######.#.############# MZh6x#######.#.......###............# ....")....##.###.#.###########.#MZhhG,MZhMMZh- #####...###...###.......########## #............. ......########.### ####@..### #....#.........# ############## #########.##.# ##>.# ### #.#MZh,MZhͼMZhm##### #...####...### #.......########## ## #................# .. #.......########.## .##.#####...### #... .##.....@...#  #### .# ########### MZhF,.# # ### <# #.####.## .# #...######.#.############# .#######.#.......###............#  .....")....##.###.#.###########.#  .#########.##.# ##>.# ### #.#  ..### ##.##.#####.###.## #.# MZh%,MZhO+MZh ##### #...# ###...### #.......## #.......# #.. #.......##. #.# #.#####...### # #.# #....@....# #.# #.# # ### #<# #.### ##.## #.# #...######.#. ..#.#.###..")....##.###.#.#. ..MZh)#.##.# ##>.# ### #..### ##.##.#####.###.## #.MZhM,MZhMZh  ##### #...# ###...### #.......  ### #.......  #.. #.......#.  #.# #.#####...### #  #.#MZh ; #...@.....# #.# #.# # ### ##<# #.### ##.## ##.# #...######.#. #..#.#.###.")....##.###.#.#.MZh '#.##.# ##>.# ### #.### ##.##.#####.###.## #MZh$ ,MZh) MZh  ##### #...# ###...### #....... ### #...... #..# #.......# #.# #.#####...### # #.#MZh+  #..@......# #.# #.# # ### ###<# #.### ##.##MZh #.# #...######.#. .#..#.#.###.")....##.###.#..MZh #.##.# ##>.# ###.### ##.##.#####.###.##MZh@ ,MZhA MZh%  ##### #...# ###...###### #....... ###.) #...... #.. #. #....... #.# #.#####...###  #.# #.@.......# #.# MZh Q#.# # ### ####<# #.### ##.## .###.# #...######.#. ..#..#.#.###.")....##.###.#. .....#.##.# ##>.# ### ......### ##.##.#####.###.##MZhj -711.9 (4MZh B2.9 (41MZh MZh $ _Found a spear.PZh3PZhGPZh3PZhPZhFPZhzXPZhmPZh/PZh]PZhPZh,PZhpPZhPZh@PZhvPZhPZh)PZh,PZhPZh=PZh,PZhoPZhmPZh,PZhPZh-PZh,PZhPZhPZh?,PZhPZhWPZh,PZh<PZh`PZhBPZhPZh,PZhFPZhPZhw,PZhAPZh  #### ...# ...### .....########## ..............# .....########.####### ...###...@...# 33.9 (2 ...# #######.# #### #.#######.#....## #.###.......#.##PZh*#### #....♣# ###......# #...[♣...###.##.## ##......## #.# #>.# ### #.# ##....## #.#PZhjPZhPZhiQZh3QZhQZhOQZhnQZhfQZhQZhQZhQZhQZh,QZhQZhXQZhQZh,QZhQZhkQZh,QZhQZh........# #######.####### #.......# #######.# #.###### #.#....##QZh  #.......###### ########## #....♣.......# .........# #...@♣...###.#41.9 (8.0) QZh>########.# ##......## #.#QZhj. #.# ##....## #. .#.# ###### #.# .#.#QZh #.#†.# #.# .......#.# #.#...##.#.###############.# .........................#QZhQZhL QZh?_You see here a +0 robe.RZh$A2.9 (1RZhuIRZh.o RZhpRZhp_l - a +0 robeRZhRZh3Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  k - a +1 antimagic spear (offhand) {Rafael}d - a +0 sling {Imanvir} Armour (go to first with [)  b - a +0 leather armour (worn)  e - a +0 cloak (worn)l - a +0 robe Scrolls (go to first with ?)c - a scroll of butterflies  f - 2 scrolls labelled XAFIRI YNKE  i - a scroll labelled TOMELL HYRER Potions (go to first with !)  g - 2 fuming red potions  h - a sedimented golden potion  j - a metallic blue potionSZh~e - a +0 cloak (worn). A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you take off this armour: Your AC would decrease by 1.0 (4.0 -> 3.0). Your EV would remain unchanged. Your current strength and Armour skill slows attacks with missile weapons (like your +2 sling {Cuahtemoc}) only slightly. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.UZh%O Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  k - a +1 antimagic spear (offhand) {Rafael}  d - a +0 sling {Imanvir} Armour (go to first with [) UZhO b - a +0 leather armour (worn)  e - a +0 cloak (worn)  l - a +0 robe Scrolls (go to first with ?)  c - a scroll of butterflies  f - 2 scrolls labelled XAFIRI YNKE  i - a scroll labelled TOMELL HYRER UZhOPotions (go to first with !)  g - 2 fuming red potions UZhO h - a sedimented golden potion  j - a metallic blue potion UZh9il - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (4.0 -> 3.0). Your EV would increase by 0.5 (11.4 -> 11.9). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.VZhxU........#LokiBRZ the Shooter #######.#######Coglin#.......#Health: 28/28 ========================#######.#Magic: 1/1========================#.######AC: 4Str: 11#.#....##EV: 11Int: 8#.......######SH: 0Dex: 19 ########## #....♣.......#XL:  3 Next: 12% Place: Dungeon:2 .........# #...@♣...###.#Equip: ))[.[... Time: 742.9 (0.0) ########.# ##......## #.#a) +2 sling {Cuahtem k) +1 spear (antimag ## #.# ##....## #VZh^s.#Fire: a) +2 sling {Cuahtemoc} .## #.# ###### #.# ..## #.##.# .†.#####.##.# .......#.##.# ....##.#.###############.# .........................# _Found a robe. _You see here a +0 robe. _You now have 55 gold pieces (gained 4). _Found a spear. _You see here a +0 robe. _l - a +0 robe  You start removing your armour.3.9 (1VZhý4.9 (25.9 (3VZhA6.9 (4VZhW7.9 (5VZhVZhh 1.k) +1 spear (antimag a) +2 sling {Cuahtem _You continue removing your +0 leather armour. x5Nothing quiveredVZh;VZh P  You finish removing your +0 leather armour.VZh+8.9 (6VZh'VZhA9.9 (7VZh VZh B50.9 (8VZhVZh!VZh+1.9 (9VZhVZh@*]2.9 (10.0)  3[ _You start putting on your armour. You continue putting on your +0 robe. x5VZh-VZh1Y _You finish putting on your +0 robe.XZhXZhXZhXZh#XZh&%XZh=*Q _XZh*,XZh;+XZh .XZh/,XZh 0XZh43XZh4,XZh5XZh6<XZh=,XZh`>XZh=AXZhxC,XZhCXZhHBXZhIXZhKXZhXNBXZh PXZhQ,XZhRXZh}UXZhkX,XZhXXZh}]BXZh^XZh`XZhb,XZh&cXZhfXZhygBXZhiXZhoXZhqXZhrXZhsXZhsXZh0vXZhw,XZhxXZhzXZh{,XZh`|XZh&XZh9,XZhXZhXZh,XZhXZhXZhHXZhōXZhXZhW,XZh]XZh1XZhՕ,XZh;XZhUXZhҙ,XZh:XZhxXZht,XZhXZh_XZhݤBXZhXZh,XZhXZhfXZh,XZhDXZhQXZh,XZhǵ,XZh#,XZhXZhQXZh,XZhHXZhXZhBXZhXZhBXZhXZhBXZhXZhXZh,XZh" #.#####...####...... #.........######## ############# #####.### ##.## ##...######.#.############# # #####.#.......###............# # ..")....##.###.#.###########.# # #######.##.# ##>@# ### #.#96.9 (44 ##.##.#####.###.## #.# .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.# ##.## .# ###......##.#.#### #.# .# ##.............. ... .# ##..XZhE#......##### ##.## .# ###..<...#YZh  l.................YZh| YZh YZhm r ........# ############### # ### .### ##.##..######.#.############# #####.#.......###............ ..")....##.###.#.########### #######.##.# ##>.# ### #.#  ####@###.## .#####...#.#..........## .............###.#...†.######..........##..#.# .###...#.#YZh`u ,YZhL{ YZh  ########### #   #.###.##  #...######.#.############# ######.#.......###............# ...")....##.###.#.###########.# ########.##.# ##>.# ### #.#  ##.##.#####.###.## #.# ..#####...#.#...@......## #.# #.............###.#...†.#####.# #######...##.## #...........#.# ##.## .# ###......##.#.### #.# .# ##............. ... .# ########.## .# ###.YZh .<...# #.# .# ##...#.# #.#  #...#.#YZh^ ,YZh' YZh4JR# # # # ### # #.### ##.## # #...######.#.##.#.###.#.")....##.###.#.#.##.##.# ##>.# ### #.# .### ##.##.#####.###.## #.#.#####...#.#..@.......## #.# .#.###.#...†.#####.##...##.## #...........#.# # ##.###.# ###......##.#. #.# .# ## ... .# ##.YZhJ ##.## .# ###..<...#  #.# .# ##...#.#  #.# #...#.#YZhZQ,YZhWYZha.# # .# # ### <# #.### ##.## .# #...######.#.# .#.#.###.#.")....##.###.#.#.# .#.##.# ##>.# ### #.# ..### ##.##.#####.###.## #.#.#####...#.#.@........## #.# ..#.###.#...†.#####.# .#...##.## #...........#.# ## ##.###.# ###......##.#. #.# #.# ##.. ... .# ##.. ##.## .# ###..<...#  #.# .# ##...#.#  #.# #...#.#Zhc;49mYZh)YZhA.# # #<# #.###.## #.# #...######.#.############ ..#######.#.......###............ ......")....##.###.#.###########.#########.##.# ##>.# ### #. ...### ##.##.#####.###.## #....#####...#.#..........## #.#............@###.#...†.#####.#######...##.## #...........#. ##.###.# #####.#. .  #.# #.# ##.......... . ... ..# ### ###.###.# ###..<...#  #.# #.# ##...#.#  #.#Zhm #. #...#.#  #.#.#.# ZZhZZhTgg##<# #.###.## ##.# #...######.#.###########.#######.#.......###................")....##.###.#.###########ZZhg#########.##.# ##>.# ### #..### ##.##.#####.###.## #...#####...#.#..........## ##.............###.#...†.############...##@## #...........# #.## ##.###.# ###ZZhg##.# #.  #.# #.# ##........ ZZh"h#. ... ..# ## ####.###.# ###..<...ZZhh #.# #.# ##...#. #.# #.# #...#. ..# #.#.#. #.#.#.ZZhBZZh  ...######.#.########### #..#######.#.......###........... .......")....##.###.#.###########ZZhDv#########.##.# ##>.# ### .### ##.##.#####.###.##ZZhI..#####...#.#..........###.............###.#...†.############...##.## #........... ZZhH)#.## ##.###@# #####  #.# #.# ##.........ZZh... . ###..##.#.#. ZZhZZhpZZhZZh n ..#######.#.......###........... .......")....##.###.#.####################.##.# ##>.# ### .### ####.###.##..#####...#.#..........###.............###.#...†.############...##.## #........... #.## ##.###.# #####ZZh{nv  #.# #@# ##................ ## #####.### ###..<ZZhnU[.#ZZhdw3803.9 (7.0)ZZh}A4.9 (8ZZhZZh- _Found a leather armour.[Zh+Uw........[Zh][Zh8 .......")....##.###.#.####################.##.# ##>.# ### .### ##.##.#####.###.##..#####...#.#..........###.............###.#...†.############...##.## #........... #.## ##.###.# ##### ###.###.# ##................ ## #####.### ###..<[Zh #.#  ##...##..#[Zh%,[ZhV[Zh0.")....##.###.#..#.##.# ##>.# ### .### ##.##.#####.###.## .#####...#.#..## .#....###.#...†..#...##.## #. ##.## ##.###.# ###......##.  #.#.###.# ##  #..# ##  ###.###.# ###..< #.# #.# ##...# #.# #.# #...# ..# #.#.# ..# #.#.# [.# #.#.# #..#[39;4[Zh5 9m[Zh[Zh`#########.##.# ##>.# ###  ##.##.#####.###.#.#####...#.#.........##.............###.#...†.#############...##.## #........... #.## ##.###.# #####.# #. ####.###.# .. #. .........# ## ####.###@# #..< #.# #.#  ##...##.# #.# ...#. ..# #.#.#...# #.#.#.[Zh#[.# #.#.#.#..##..#[Zh,[Zh[Zh^1 .### ####.###.##..#####...#.#..........###.............###.#...†.####[Zh!_########...##.## #........... #.## ##.###.# ##### ####.###.# ##................. ## ######.###[ZhE_~ ###..< #.# [Zhc_F ##...#  .[Zh_O###..#[Zh_[Zhi,[Zhp[Zh^ ..#####...#.#..........###.............###.#...†.############...##.## #........... #.## ##.###.# ##### ##.# ##................. ## ######.###[Zh( ###..< #.#  ##...#  #.###...[Zh,[Zh[Zh> #.............###.#...†.############...##.## #........... #.## ##.###.# ##### ##.# ##................. ## ######.### ###..< #.#  ##...##[Zh9?  #.#[#.##[ZhG,[ZhL[Zh ########...##.## #........... #.## ##.###.# ##### ##.# ##................. ## ######.###[Zhz6 ###..< #.#  ##...##  #.#[.[Zh ..[Zh@B[Zh@< #.## ##.###.# ##### ##.# ##................. ## ######.### ###..< #.#  ##...## [ZhA #.#[. ..[ZhzH,[ZhT[Zh֭\  ##.# ##................. ## ######.### ###..< #.#  ##...##  #.#[. #..[Zh,[Zh[Zh: ........ ## ######.### ###..< #.#  ##...##  #.#[. .#.###[Zh",[Zh([Zhw( #####.### ###..< #.#  ##...##  #.#[. ......#########.#.#[Zh,[Zhŗ[Zhb  #.#  ##...##  #.#[. ####........#########.. .#[Zh!,[Zh[Zhc#.# #.# ##...#.##.###.# #...#.##..# #.#.#.##..# #.#.#.##[.# #.#.#.##..# #..# #..#####.#..# #.# #.. ....#.#..#.####[Zhm,[Zhr[Zhb #.# #.# ##...#. #.###.# #...#. #..# #.#.#. #..# #.#.#. #[.# #.#.#. #..# #..# #..#####... #.@......# #.[Zh'# #.. .... #.#.. #.### #[Zh,[ZhP[ZhI #.# #.# ##...# #.###.# #...# #..# #.#.# #..# #.#.# #[.# #.#.# #..# #..# #..#####... #@.......# #.# #... .....# #.#...# #.#####  #[ZhS,[ZhY[Zh[Zh~% [Zh#[Zh [Zh(, #.[Zh"#[Zhg[[Zh.[Zhÿ [Zh8####...[Zh4Q........# [Zhp########[ZhS#...# [Zh.....#[Zh1#[Zho[ZhS[Zh[Zh[Zh=A4 [ZhAp #.#[. ####...[ZhaB........# ##.########.@.# #..#.#.#[ZhK,[Zh_O[Zh\ #..# #.#. #[.# #.#. #..#  #..# #..#####... #........##.###########...# #..@..# #.#...# #.##### # [Zhe[Zh[Zh[Zh&  #..# #.# #[.# #.# #..# #..# #..#####... #........# ##.######## ###...# #.@...# #.#...# #.#####[Zh&  #.#.#)[ZhX' H..##[ZhB0 /22.9 (18.0) [Zh<8 [Zh8 ,3.9 (19[Zh? [ZhB % _Found a dagger.\Zhh...........\ZhS \Zh&\Zhч #[.# #. #..#  #..# #..#####... #........##.###########...#  #.....# #@#...# #.##### #.#  #.#\Zh #)# ... ### \Zhs,\Zh\Zh . #.#####...........# ##.##########...# .....#.#...#### \Zhp #####..........# ##.##########...# ....#### )\Zhw\Zh####.........# ##.##########...# ...#### )...####. ...#....\Zh,\Zh\ZhXA ......# ##.##########...# ...#### ...........#.########..##...\ZhiI,\ZhN\Zh, ##.##########...# ...#### .######)####.......@...######### .........You see here a +0 dagger.\Zhٹ\ZhҺ _\Zh\Zh"/##.# ###...# #.....# #.#...# #.##### #[47m.# #.# .######)#### ..@..# .#..# ..# ..#r...... r   quokka (asleep)(..........\Zh(\Zh2| 9.9 (6.0)  A quokka comes into view.\Zh'3,30.9 (7\ZhL\ZhSO% _Found 3 stones.]ZhReally attack while wielding your +1 antimagic spear {Rafael} and your +2 sling {Cuahtemoc}? Y - Yes  N - No]Zh2]Zh^##.########LokiBRZ the Shooter###...#Coglin#.....#Health: 28/28 ========================#.#...#Magic: 1/1========================#.#####AC: 3Str: 11#.#EV: 11Int: 8#.#SH: 0Dex: 19.######)####XL:  3 Next: 12% Place: Dungeon:2........@..#Equip: ))[.[... Time: 830.9 (0.0).########..#k) +1 spear (antimag a) +2 sling {Cuahtem..#Nothing quivered..#r......r   quokka (asleep)(.......... _Found a leather armour. _Found a dagger. _You see here a +0 dagger.  A quokka comes into vie]Zh^w. _Found 3 stones.  Okay, then.]Zhr. _^Zh%V Really attack while wielding your +1 antimagic spear {Rafael} and your +2 sling {Cuahtemoc}? Y - Yes  N - NodZhSFdZh`###...#LokiBRZ the Shooter#.....#Coglin#.#...#Health: 28/28 ========================#.#####Magic: 1/1========================#.#AC: 3Str: 11#.#EV: 11Int: 8.######)####SH: 0Dex: 19...........#XL:  3 Next: 12% Place: Dungeon:2.########@.#Equip: ))[.[... Time: 830.9 (0.0)#..#k) +1 spear (antimag a) +2 sling {Cuahtem#..#Nothing quivered#r........(....r   quokka (asleep)................ _Found a leather armour. _Found a dagger. _You see here a +0 dagger.  A quokka comes into view. _Found 3 stones. _dZh`&Okay, then.dZheeH1.9 (1 _dZhhdZh!jeZh..#####.# ..######)####..........########r........#.(...................eZhkeZhɳ&2eZhHeZhzl  You reach to attack!  The helpless quokka fails to defend itself.eZh~ r.r  You hit the quokka with your +1 antimagic spear.eZh"X4.0 (1.1Rev eZhFeZh^S _The quokka barely misses you.eZhƐ  eZh  You closely miss the quokka with your +2 sling.The quokka is heavily wounded.5---5.1Rev+  _You hit the quokka but do no damage. The quokka bites you.fZh:  You barely miss the quokka with your +2 sling.The quokka is heavily wounded.fZh:c3-----6.2fZhdQ _You hit the quokka but do no damage. The quokka bites you.fZh The quokka is heavily wounded. _You hit the quokka but do no damage. The quokka bites you.  You barely miss the quokka with your +1 antimagic spear.  The quokka is heavily wounded.  You barely miss the quokka with your +2 sling.  The quokka bites you but does no damage.19-----7.3Rev*  _The quokka bites you.gZh  You hit the quokka but do no damage.The quokka is moderately wounded.You closely miss the quokka with your +2 sling.gZh8 8.4gZh&gZh+> _The quokka bites you but does no damage.gZh U  You hit the quokka with your +1 antimagic spear.gZh D.gZh l20=--69.5gZh gZh J _You kill the quokka!hZh 3hZh- hZh ,hZh hZhS ,hZh hZh\ ,hZh hZh hZh{ 1==Rev+ hZhu hZhh ,hZh hZh ,hZh hZh2 ,hZh hZh hZhi S=Rev hZh hZh ;2hZho hZh ,hZh? hZh >hZh hZh$ ,hZh( hZh. a3=hZh3 hZh9 ,hZh)? hZh{J ,hZhNQ hZhlW ,hZhg\ hZhc 94hZhoc E==hZhh hZho ,hZhu hZh3| ,hZhJ hZh҇ ,hZh hZh( ~5==hZhx hZh ,hZhڣ hZhª ,hZh6 hZh ,hZhû hZhY hZh a6==hZh\ hZh[ ,hZhl hZh ,hZhq hZhd ,hZh hZh ~7==hZh hZhW ,hZh hZh> ,hZh hZh ,hZh # hZhuL =8=hZh #.#...# #.##### #.# #.# .######)####...........# .########..#  #..# #.@# #....##.....#...(......................)...hZh /73.5 (34.0) hZh< B4.5 (35hZhȹ hZh| $ _Found a spear.iZh\4iZhdiZhse iZhe:_No target in view!jZh?R.jZh ####.# #..######)####..........########..# ## #..# ....#.#.@..##.....(.............##.....##... _jZh#.##### #.# #.# .######)#### ....# .##..##### #..#... #..#.# #..@.# #.....# .....(...... ...#.).#...##.....##.jZhv#.#...# #.######.#  #.# .######)#### ...........# .#.########..#####...##..#.....#jZhS#..#@# ...#  #.....# (...........jZh ....#......)..............#...##.....##....jZhYjZh 2=jZhjZhj-M....#### #.# ######)### ..........# .jZh.########..#####...#.#@....##..#.###...# #...##.....#....jZhBJ..................jZh,jZhyjZh8#.....# #.#...# #.##### #.# #.# .######)#### jZh.# .# .#..#####...# #..#.@...# #..#.###...# jZhL{#....# .# #.....#.....(.................jZhyY...............jZhZ....#......jZh..... jZh,jZhvjZhhl#.....# #.#...# #.##### #.# #.# #.######)#### ...# #.# .#..#####...# #..#..@..# jZhl#..#.###...# #....# #.# #.....# .......(...... #..........jZho......................... jZhքBjZh#.....# #.#...# #.##### #.# #.# ##  .######)#### ..  .# ##.#  .#..#####...# #..#...@.# #..#.###...# #....# ##.# #........(...... ##........... jZhq,jZh=jZha#.....# #.#...# ###.##### .#.# .##.# >## .######)#### ... .# ###.# .#..#####...# #..#....@# #..#.###...# #....# ###.# #.....# ........(...... .##. ..jZhbg.# ## 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##.######<# #.### #{Zh#.##.###.# #...######.#.#...#..#######.#.##.{ZhFX.....")....##.###.{Zhֺ,{Zh^{Zhv"C##.###.##### #.######......) #.#.##. #.{Zhe1#.#.##.#####.#.# #.#.# ##..# # ##.######<# #.### ##.#.##.###.# #...######.##.#...#..#.#.##......")....##.###.#{ZhY4{Zh##.###.###### #.######......) #.#.##. #.#.#.##.#####.#.# #.#.# ##..# # {Zht##.######<# #.### ##.##.##.###.# #...######.#.#.#...#..#.#.##......")....##.###.#.{Zh{Zh{Zh{Zhu##...####...######## #.{Zhb######......) #.{Zh#.{Zh8C##. #.{Zh&#.#{Zh?.##.#####...#{Zh3#.# {Zha#.{Zh#{Zh#{Zh2.# {Zh;# {Zhv!{Zh#.######<# #.### ##.#{ZhX#.##.###.# #...######.#.#{Zh+##.#...#..#{Zh_.#.{Zh ###.{Zh#.{ZhE.....")....##.###.#.#{Zh1 {Zh,{Zh{ZhЀ##### #...# ###...####.######......)# #.#.##. #.#.#.##.#####...##.# #.# #.######<# #.### ##.## #.##.###.# #...######.#.##.#...#..#.#.###.{Zhb#......")....##.###.#.#{Zh,{Zhg{ZhM### #...#  ###...## ##############@.....)#........##.# #.......#.#######.##.#####...###.###.........#{Zh,{Zh{Zh\######...# ###...############ #.......######......)# #.#......@..##.# #.##.#######.##.#####...####.# ##.........# ########.# ############........# # ###{ZhB]y#.######<# #.### ##.#.##.###.# #...######.#.####.#...#..#######.#.......###...#............")....##.###.#.###{Zhd,{Zhi{Zhmx##### #...# ###...### # #.#######......)# #.#.##.# #.##.#.##.#####...### #.# .##.#  #.# .#  #..# #.#{Zh.(  #.######<# #.### ##.##  #.##.###.# #...######.#.##.#...#..#.#.###.#......")....##.###.#.#{Zh/,{Zh{Zhg9{Zh:5##### {ZhC:-#...# {Zh:1###...### {Zh:#{Zhd;( #.{Zh;#{ZhL<u######......)# #.{Zh<#.{Zh<@##.# #.{Zh(=#{Zhf=#.#{Zh@.##.#####...### #.# #.##.# #.# # #..# # #.######<# #.### ##.## #.##.###.# #...######.#.# #.#...#..#######.#.###. #......")....##.###.#.#{Zh5M{ZhPN{ZhY{ZhuD207.8 (56{Zh}[ _Done exploring.|Zh*C.............<..|ZhC;.|ZhI|Zhg+0.0) |ZhDh|Zhn|ZhqE _Done exploring.~Zh ~ZhW ~Zh ~Zh ~Zh Q _~Zh^ X~Zh6 n~Zh ,~Zh ~Zh ~Zh0 ~Zh_ ~Zh ~Zhw ~Zh ,~Zh ~Zh ~Zh ,~ZhK ~Zh ~Zh ,~Zh ~ZhU ~ZhR ,~Zh ~Zh ~Zhv ,~Zh ,~Zh B~Zh[ ~Zh; ~Zh ~Zh* ~Zhc ~Zh ,~Zh ~Zh ~Zh ,~Zh ~Zhk ~Zhx ,~Zh ~ZhK %  ~Zh} -There is a stone staircase leading down here.~Zh ~Zh, _~Zh ~Zh ~#####.##.#####...####......#.##.........#########.##############.#### ##.### ##.## #~Zh) #...######.#.############# # #####.#.......###......# ..")....##.###.#.###########.# # #######.##.# ##>@# ### #.# 23.8 (16.0) ## ##.##.#####.###.## #.# .#####...#.#..........## #.# ~Zh .............###.#...†..# ######...##.## #...........#.# ##.###.# ###......##.#.##########.###.# ##.............. ............# ##........#####~Zh {######.###.# ###..<...#~Zh ~ZhU ~Zh Zh Zh* eInventory: 13/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  k - a +1 antimagic spear (offhand) {Rafael}d - a +0 sling {Imanvir} Zh Armour (go to first with [)  e - a +0 cloak (worn)  l - a +0 robe (worn)b - a +0 leather armour Scrolls (go to first with ?)c - a scroll of butterflies  f - 4 scrolls labelled XAFIRI YNKE  i - a scroll labelled TOMELL HYRER  m - a scroll labelled WUIKEJ HALEITOE Zh Potions (go to first with !)  g - 2 fuming red potions  h - a sedimented golden potion  j - a metallic blue potionZh~ d - a +0 sling {Imanvir}. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 3.9; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 7.2 XLs.  At current training (50%) you reach 14.0 in about 9.5 XLs. Wearing heavy armour would reduce your attack speed with this weapon. ZhR  Current attack delay: 1.2. Damage rating: 9 (Base 7 x 122% (Dex) x 111% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Zh To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  k - a +1 antimagic spear (offhand) {Rafael}ZhsZh{Zh$Zh&:#####.##.#####...####...... LokiBRZ the Shooter#.##.........######## Coglin#.############# Health: 28/28 ========================#.##### Magic: 1/1========================#.### ##.### AC: 3Str: 11#...######.#.############# # EV: 11Int: 8 Zh#####.#.......###............# # SH: 0Dex: 19 ..")....##.###.#.###########.# # XL:  3 Next: 20% Place: Dungeon:2 #######.##.# ##>@# ### #.#Equip: ))[.[... Time: 1223.8 (0.0) ## ##.##.#####.###.## #.#k) +1 spear (antimag a) +2 sling {Cuahtem .#####...#.#..........## #.#Nothing quivered .............###.#...†.#####.# ZhU######...##.## #...........#.###.###.# ###......##.#.#### #######.###.# ##.............. ............# ##........##### #######.###.####..<...# Zh_Piledriver to your library. _You now have 102 gold pieces (gained 10). _There is a stone staircase leading up here. _Done exploring. _Done exploring. _There is a stone staircase leading down here.Zh.4ZhYZhz .### ##.## AC: 3Str: 11  #...######.#.############EV: 11ZhbInt: 8 #####.#.......###...........SH: 0 Dex: 19 ..")....##.###.#.###########.# # XL:  3 Next: 20% Place: Dungeon:2###Zh[ ##>@# ### Equip: ))[.[... Time: 1223.8 (0.0) ## ##.##.#####.###.## k) +1 spear (antimag a) +2 sling {Cuahtem#####...#.#..........## Nothing quivered .............###.#...†.#### Zhʚ######...##.## #...........#.# ###......##.#.#### Zh#######.#####.............. ...........##........Zh*##### #######.###.# ###..<...#You start parting from your weapon.ZhbZh+4.8 (1ZhޠZhyA5.8 (2ZhSZhZh_$6.8 (3Zh<Zh]A7.8 (4ZhxZhA8.8 (5ZhZh/ 1/3----------------.a) +2 sling {Cuahtemoc}Fire: a) +2 sling {Cuahtemoc} ZhP_You continue parting from your +1 antimagic spear {Rafael}. x5  You finish parting from your +1 antimagic spear {Rafael}.ZhZhZh  You whisper farewell to Rafael. You feel magic returning to you.  You start attuning to your weapon.Zh+9.8 (6ZhZhZh!,30.8 (7ZhNZh! Zh +1.8 (8ZhZh!j----------------2.8 (9ZhZh#Zh $(3.8 (10.0)ZhP)Zh-s ) d) +0 sling {Imanvir _You continue attuning to your +0 sling {Imanvir}. x5  You finish attuning to your +0 sling {Imanvir}.  You welcome your +0 sling "Imanvir" back into your grasp.Zh.ZhN3Zh?5X _d - a +0 sling (offhand) {Imanvir}Zh93Zh8:Zh>Zh`?ZhE@,Zh@ZhA,ZhAZhB,ZhDCZhD,Zh]EZh0FZhFT2========ZhZGZhH,ZhHZhIZhJZhzJZh\K,ZhKZhMV========ZhMZh]N,ZhNZhxP,ZhPZh&QZhOQZhQZhS,ZhSZhT,ZhUZhqV,ZhVZhPX,ZhXZh"`Q ......Zh~`........> _You start resting.Zh4f-52.8 (19Zhfc3========3.8 (20ZhkZhm% _Magic restored.Zh~}......##.# #.......########.##### #####.##.#####...###...............################# ### ### ##.##  #...######.#.############ #####.#.......###........... ..")....##.###.#@###########.# #### ##>.# ### ## ##.##.#####.###.## #####...#.#..........## .............###.#...†.#### Zh######...##.## #...........#.# ###......##.#.####  #######.#####..............  ...........##........##### ZhsZh14.8 (1.0)ZhZh ZhU ZhZ Inventory: 13/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  d - a +0 sling (offhand) {Imanvir}  k - a +1 antimagic spear {Rafael} Armour (go to first with [)  e - a +0 cloak (worn) Zh%[ k l - a +0 robe (worn)b - a +0 leather armour Scrolls (go to first with ?)c - a scroll of butterflies  f - 4 scrolls labelled XAFIRI YNKE  i - a scroll labelled TOMELL HYRER  m - a scroll labelled WUIKEJ HALEITOE Potions (go to first with !)  g - 2 fuming red potions  h - a sedimented golden potion  j - a metallic blue potionZhw f - 4 scrolls labelled XAFIRI YNKE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll Zh x _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Zhb Zh ZhB ......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Zh Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1254.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {Cuahtem d) +0 sling {Imanvir ## ##.##.#####.###.## #.#ZhX pRead: 4 scrolls labelled XAFIRI YNKE .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.#Zh ##.###.# ###......##.#.####  #######.###.# ##..............  Zh ............# ##........#####  _You continue attuning to your +0 sling {Imanvir}. x5  Zhl You finish attuning to your +0 sling {Imanvir}.  You welcome your +0 sling "Imanvir" back into your grasp. _d - a +0 sling (offhand) {Imanvir} _You start resting. Zh &_Magic restored.Zhi 4ZhT Zh ZhlDrink which item? Potions  g - 2 fuming red potions  h - a sedimented golden potion  j - a metallic blue potion [!] read|quaff[?] describe selectedZh v ZhI Zh6 ......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1254.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {CuahtemZhJ 9 d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: 4 scrolls labelled XAFIRI YNKE .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........#####  _You continue attuning to your +0 sling {Imanvir}. x5  You finish attuning to your +0 sling {Imanvir}.  You welcome your +0 sling "Imanvir" back into your grasp. _d - a +0 sling (offhand) {Imanvir} _You start resting. _Magic restored.Zh 5.8 (1 _It was a potion of heal wounds. You feel much better.Zh Read which item? Scrolls  c - a scroll of butterflies  f - 4 scrolls labelled XAFIRI YNKE (quivered)  i - a scroll labelled TOMELL HYRER  m - a scroll labelled WUIKEJ HALEITOE [!] read|quaff[?] describe selectedZh ZhV ZhH &......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... CoglinZh #.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1255.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {Cuahtem d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: 4 scrolls labelled XAFIZh8 RI YNKE .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............Zh   ............# ##........##### You finish attuning to your +0 sling {Imanvir}.  You welcome your +0 sling "Imanvir" back into your grasp. _d - a +0 sling (offhand) {Imanvir} _You start resting. _Magic restored. Zh 6_It was a potion of heal wounds. You feel much better.Zh &  Zh cAs you read the scroll labelled XAFIRI YNKE, it crumbles to dust.  It is a scroll of identify.Zh /  --more--Zh`Zh2bIdentify which item? (\ to view known items) Scrolls (select first with ?)  i - a scroll labelled TOMELL HYRER  m - a scroll labelled WUIKEJ HALEITOE Potions (select first with !)  h - a sedimented golden potion Zhb j - a metallic blue potion[?] describe selectedZh_h Zho ......##.# #.......########.##### LokiBRZ the Shooter Zho #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1255.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {Cuahtem d) +0 sling {Imanvir ## ##.##.#####.#Zh p ##.## #.#Read: 4 scrolls of identify .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####ZhWp 7  #######.###.# ##..............  ............# ##........#####  _d - a +0 sling (offhand) {Imanvir} _You start resting. _Magic restored. _It was a potion of heal wounds. You feel much better.  As you read the scroll labelled XAFIRI YNKE, it crumbles to dust.  It is a scroll of identify.Zhnz Zh{ 16.8 (13Zh Zh% K _i - a scroll of noiseZhZhGRead which item? Scrolls  c - a scroll of butterfliesf - 3 scrolls of identify (quivered) Zh< i - a scroll of noise  m - a scroll labelled WUIKEJ HALEITOE [!] read|quaff[?] describe selectedZhZhZh'......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ZhP..")....##.###.#@###########.# # Equip: ))[.[... Time: 1256.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {Cuahtem d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: 3 scrolls of identify .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........#####  _You start resting. _Magic restored. _It was a potion of heal wounds. You feel much better.  As you read the scroll labelled XAFIRI YNKE, it crumbles to dust.  It is a scroll of identify. _i - a scroll of noiseZhoZh˕ZhIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled WUIKEJ HALEITOE Potions (select first with !)  h - a sedimented golden potion Zh| j - a metallic blue potion[?] describe selectedZhuZhZhɢD......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3Zh========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1256.8 (0.0) #######.##.# ##>.# ### #.#ZhɤBa) +2 sling {Cuahtem d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: 3 scrolls of identify .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........#####  _You start resting. _Magic restored. _It was a potion of heal wounds. You feel much better.  As you read the scroll labelled XAFIRI YNKE, it crumbles to dust.  It is a scroll of identify. _i - a scroll of noiseZh_  As you read the scroll of identify, it crumbles to dust.7.8 (12ZhCZh_4 _m - a scroll of enchant armourZhqZhs>Read which item? Scrolls  c - a scroll of butterfliesf - 2 scrolls of identify (quivered)  i - a scroll of noisem - a scroll of enchant armour ZhAt[!] read|quaff[?] describe selectedZh1ZhZhd......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Zh Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1257.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {Cuahtem d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: 2 scrolls of identify .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.#Zh##.###.# ###......##.#.####  #######.###.# ##..............  Zh ............# ##........#####  _It was a potion of heal wounds. You feel much better.  As you read the scroll labelled XAFIRI YNKE, it crumbles to dust.  Zh/HIt is a scroll of identify. _i - a scroll of noiseZhOsAs you read the scroll of identify, it crumbles to dust. _m - a scroll of enchant armourZhbZhIdentify which item? (\ to view known items) Potions (select first with !)  h - a sedimented golden potion  j - a metallic blue potion[?] describe selectedZh ZhA Zhb ......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1257.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {CuahtemZh*  d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: 2 scrolls of identify .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........#####  _It was a potion of heal wounds. You feel much better.  As you read the scroll labelled XAFIRI YNKE, it crumbles to dust.  It is a scroll of identify. _i - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _m - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust.8.8 (1scrollZhK l _h - a potion of curingZhZhRead which item? Scrolls  c - a scroll of butterfliesf - a scroll of identify (quivered)  i - a scroll of noisem - a scroll of enchant armour [!] read|quaff[?] describe selectedZh1 Zh6......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1258.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {CuahtemZh\7  d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: scroll of identify .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........##### It is a scroll of identify. _i - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _m - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _h - a potion of curingZh*9ZhV;dIdentify which item? (\ to view known items) Potions (select first with !)  j - a metallic blue potion[?] describe selectedZh%......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1258.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling ZhS{Cuahtem d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Read: scroll of identify .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........##### It is a scroll of identify. _i - a scroll of noiseAs you read the scroll of identify, it crumbles to dust. _m - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _h - a potion of curing  As you read the scroll of identify, it crumbles to dust.9.8 (1Nothing quivered Zh,_j - a potion of berserk rageZh?Zh(Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  d - a +0 sling (offhand) {Imanvir} Zh k - a +1 antimagic spear {Rafael} Armour (go to first with [)  e - a +0 cloak (worn)  l - a +0 robe (worn)b - a +0 leather armour Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll of noisem - a scroll of enchant armour Zh;Potions (go to first with !)  g - a potion of heal wounds  h - a potion of curingZhh2j - a potion of berserk rageZh$ m - a scroll of enchant armour. A scroll that places an enchantment on a piece of armour chosen by the reader. Body armour and bardings can be enchanted up to the same value as their base Zh (armour rating. Bucklers, kite shields and tower shields can be enchanted up to +3, +5 or +8 respectively, and other armour can be enchanted up to +2. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Zh RMenu/colouring prefixes: identified scroll _________________ Zh q“To drift with every passion till my soul  Is a stringed lute on which all winds can play, Zh \ Is it for this that I have given away  Mine ancient wisdom, and austere control? Zh1 ` Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.” ZhX y -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.ZhSEnchant which item? Armour  e - a +0 cloak (worn)  l - a +0 robe (worn)  b - a +0 leather armour [?] describe selectedZhFZh1v......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 3Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1259.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {CuahtemZh$w d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Nothing quivered .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........##### As you read the scroll of identify, it crumbles to dust. _m - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _h - a potion of curingAs you read the scroll of identify, it crumbles to dust. _j - a potion of berserk rageZh`xZhg~Zh......##.# #.......########.##### LokiBRZ the Shooter #####.##.#####...####...... Coglin#.##.........######## Health: 28/28 ========================#.############# Magic: 3/3========================#.##### AC: 4Str: 11#.### ##.### EV: 11Int: 8#...######.#.############# # SH: 0Dex: 19 #####.#.......###............# # XL:  3 Next: 20% Place: Dungeon:2 ..")....##.###.#@###########.# # Equip: ))[.[... Time: 1259.8 (0.0) #######.##.# ##>.# ### #.#a) +2 sling {CuahtemZh d) +0 sling {Imanvir ## ##.##.#####.###.## #.#Nothing quivered .#####...#.#..........## #.# .............###.#...†.#####.# ######...##.## #...........#.###.###.# ###......##.#.####  #######.###.# ##..............  ............# ##........#####  _m - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _h - a potion of curingAs you read the scroll of identify, it crumbles to dust. _j - a potion of berserk rage  As you read the scroll of enchant armour, it crumbles to dust.60.8 (1  As you read the scroll of identify, it crumbles to dust. _h - a potion of curing  As you read the scroll of identify, it crumbles to dust. _j - a potion of berserk rage  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 robe glows green for a moment.Zh(q######.##.#####...### #..... #.##.........#  ###### #.############  #.#   #.###.##Zhg  #...######.#.############# ######.#.......###............# ...")....##.###.#.###########.# ########.##.# ##@.# ### #.#  ##.##.#####.###.## #.# ..#####...#.#..........## #.# #.............###.#...†.#####.# #######...##.## #...........#.#ZhK= ##.###.# ###......##.#.### ########.###.# ##............. Zhs.............# ##........#### Zh|########.###.# ###..<...#ZhZh_&1ZhZhc _There is a stone staircase leading down here.Zh^4ZhZhZh-2 _ZhcZhW ##### #...# . #...# .. ####...###.#  ###..........#  .l..........# 3 #....@....# ZhnX ##...........  #.#...######  # #.. ##### l   frilled lizard (asleep) ZhZZh j llYou climb downwards.Zh-3.5 (1.7ZhZh _The frilled lizard hisses angrily. _There is a stone staircase leading up here.Zhx  ##### #...# .  #...# ..  ####...###.#  ###..........#  .l..........#  #....@....#  ##...........  #.#...######  # #...# #####Zh!3 ##### #...# .  #...# ..  ####...###.#  ###..........#  .l..........#  #....@....#  ##...........  #.#...######  # #...# #####  _A frilled lizard is nearby!Zh7# (((((((You shoot a sling bullet.Zh  The sling bullet misses the frilled lizard.You shoot a sling bullet.Zh* Zh0 ..l....4.7 (1.2Rev Zh6 Zh9 i _The sling bullet closely misses the frilled lizard.Zh2o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.Zh=7g†(((( Zhe (You kill the frilled lizard!ZhG†....25.9Rev+ Zh(eE _You shoot a sling bullet.Zh@IZhH _No target in view!Zhh IZh ##### #...# . #...# ..####...###.#####..........#...† #....<....## ##.... #.#...######Zh  # #...#  ##### Zh Zhh ERev  _Zh Zh6 H ##### #...# . #...# .. ####...###.# ####.# ...†.# #....<....## ##.@..Zhd7 p #.#...###### #.#...##.#####..##Zh> ,ZhD Zh# ##### #...# . #...# ..####...###.#####..........# ...† #....<....## ##........... #@#...###### #.#...#  #.#####ZhΥ y ..#  ### Zh ,Zh Zhb M####   #...# .. ####...#######.#...†.........# #....<....## ##@...........#...######...##.#####..#Zh Zh  #####  #...# . #...# .. ####...###.########Zh ..#......†......... #@...<....###........... #.#...###### #.#...# #.##### ..#Zh 4###Zh >Zhݏ Zh M#### ...#  #...# .. ####...##########.#......†@........# #######....<....## ##...........#.#...######.#Zhu ,Zh Zhi[  ##### #...# . #...# .. ####...###.##.#.@..##....<....## ##.... #.#...##### #.#...# #.#####ZhG\ m ..# ###Zhb Zh_c Zhh Zh9 2 ######...# .#...# .. ####...###.# ########..........# .......†.# ########@...<....# ##............#...###### #.#...##.#####..####  You see here a frilled lizard corpse.Zh ZhH _Zh Zh9 ######...# .#...# .. ####...###.# ########..........# .......†.# ########....<....# ##@...........#...###### #.#...# #.#####..###Zh: +# Zh C ,ZhH Zh+ D #####...# ..####...###.# ########................†.# ########....<....## ##........... #@#...######.#...# ####Zhn ,Zh: Zh...# ..####...###.# ########................†.........# ########....<....## ##........... #.#...###### ###..# ### Zh,Zh"Zh.####...###.# ########................†.........# ########....<....## ##........... #.#...###### ###........# Zh9######## Zh݉,ZhVZh`####...###.# ########................†.........# ########....<....## ##........... #.#...###### #######.####.......@# ########  ZhE Zh,ZhZh ####...###.# #..........# .†.........# #....<....## ##.... #.#...###### #.#...##.#####.##Zh%,Zh*Zh ####...###.# #....# .†.........# #....<....## ##.... #.#...######Zh #.#...##.#####.##Zh ,ZhZhm ####...###.# #.# .†..# #....<....## ##.... #.#...###### #.#...##.#####.##Zh,Zh Zhl ####...###.# #.# .†..# Zh&mM#....<....## ##.... #.#...###### #.#...##.#####ZhKm;.##Zhx,Zh9zZh q ####...###.# #.# .†..# #....<....## ##....Zhy #.#...###### #.#...##.#####.##Zh,ZhYZhcC2 ####...###.# #.# .†..# #....<....## ##.... #.#...###### #.#...##.#####Zh'D;.##ZhJZhKZhOZhaM ####...###.# #.# .†..# #....<....## ##... #.#... #.#...##.#####.##Zh,ZhZh4  ####...###. #. .†..# #....<.... ##... #.#...Zh  #.#...#.#.#####.##Zh',Zh,Zhd ####...### # .†.. #....<.... ##... #.#... #.#...#ZhΎ.#.######.##Zhɖ,ZhZh ####... # .†. #....< ##... #.#... #.#...#.#.##### #.# #Zhu,Zh Zhj ####... # .†. #....< ##... #.#...#Zhj #.#...#.#.##### #.# #Zhq,ZhvZhj ####... # .†. #....< ##... #.#...## #.#....#. #.# Zh[)#Zh,ZhXZhtG #### # .†. #....< ##... #.### #.#.#. #.# #ZhM,ZhRZhv #### # .†. #.... ##... #.###ZhY  #.#.#. #.# #Zh,Zh]ZhE #### # .†. #. ## #.### #.#.#.Zh #.# #Zh %,Zh)Zh   ############........†########...##..######### .......@#####################................################## ZhZh,Zh̖Zh  # .†. #. ## #.# #..##.#.Zh@ #Zh$,ZhZhWc  # .†. #. ## ## #.### ##Zhj,ZhAoZhf  # .† # # .## ###Zh,ZhZh=  . #.## ####ZhD,ZhHZh    #.## ####Zh%    .#.## Zh+ ,Zhb0 Zh         Zh  Zh  Zh  ZhW )#.Zhϑ # Zh"  Zhd #Zh . Zhܒ  Zh% # Zha  Zh“  Zh  ZhN  Zh  Zh  Zh,  Zh_ Zh Zh/ ZhT Zh Zh Zh  Zh  Zh  ZhI  Zhy  Zh  Zh  Zh  ZhO  Zh  Zh  Zh @ #.Zh$ #  ZhV  Zh ) #Zh .Zh  Zh6  Zhn #Zh  Zh  Zh   ZhF  Zh{  Zh  Zh  Zh Zh Zh Zh Zh Zhz Zh{  ZhQ{  Zh{  Zh{  Zhn|  Zh|  Zh|  Zh"}  Zhg}  Zh}  Zh1~  Zhs~ @ #.Zh~ #Zh~  Zh ) #Zhb .Zh  Zh  Zh% #Zhl Zh  Zh  Zh&  Zha  Zh  Zh  Zh/ Zhe Zh Zh| Zhw Zh  Zh +   Zh  Zh( /  Zhz  Zh  Zh  Zh\ @ #.Zh #Zh  Zh3 ) #Zhw .Zh /  Zh 9#  Zhj  Zh  Zh  ZhB  Zh   Zh Zh Zh Zh Zhi           #  #.#  #.  #    Zhj 4    Zhq ,Zhu Zh   #. #. #. #. #.  #.  #.#  #.  #        Zh ,Zhy ZhJ    #.#  #.#  #.#  #.#  #.#  #.#  #.#  #.  # ZhK j       ZhMQ ,Zh+V Zh۴  ############## ..............#################....#####ZhY ,Zh Zh M ############## ..............### ##############....Zh1" ,Zh% ZhV MS ##############  #..............####S   adder (asleep)Zh ZhU | 309.9 (44.0)  An adder comes into view.ZhՕ t.SSZh; -10.9 (45Zhǚ Zh / _The adder hisses angrily.Zh (((((((You shoot a sling bullet.Zhn  The sling bullet barely misses the adder.Zh Zh ZhM t...S...Zh \2.1 (1.2)Rev Zh  _You shoot a sling bullet. The sling bullet misses the adder.Zhk ` (((((Zh.l =((You shoot a sling bullet.Zh  The sling bullet closely misses the adder.You shoot a sling bullet.Zhs Zh!y t....S..Zhy ^3.3Rev+ Zhx~ Zh _ _The sling bullet barely misses the adder.Zh (((((((You shoot a sling bullet.ZhM  The sling bullet closely misses the adder.You shoot a sling bullet.ZhZhiZh......S4.5Zh)Zh{a  You shoot a sling bullet. _The sling bullet barely misses the adder.  You shoot a sling bullet.  The sling bullet closely misses the adder.You shoot a sling bullet. _The sling bullet barely misses the adder.Zhh  You shoot a sling bullet. The sling bullet hits the adder.Zh (((((((The adder is moderately wounded.You shoot a sling bullet.Zhv ......SThe sling bullet closely misses the adder.5.7Zhv>Rev* ZhI{Zh~s _The adder misses you. The adder bites you but does no damage.ZhbO (((((((You shoot a sling bullet.Zh  The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!Zhk_ ......SThe adder is almost dead.Zh_ ,7.0 (1.3Zho Zh.s K _The adder misses you.Zh (((((((You shoot a sling bullet.ZhȐ  The sling bullet closely misses the adder.You shoot a sling bullet.ZhF ......SThe sling bullet closely misses the adder.8.2 (1.2 _The adder misses you. The adder barely misses you.Zh _  You shoot a sling bullet. The sling bullet hits the adder!Zh C.Zh2 (((((((You kill the adder!Zh1 J.......Zhs Y 509.4 _You shoot a sling bullet.Zh! Zh$ o _Your Ranged Weapons skill increases to level 4!Zh#r....................ZhM.  #.##############Rev* Zh( ZhZh$ _ZhZhnM.. #.#Rev* Zh,Zh6Zh1M##.. #.#Zh,ZhZh؀M ##. #.####Zh7jRev+ ZhM ##. #.##..Zh BZhMf7M ##. #.##.#ZhiZh ###..ZhjRev Zhk8 ########........Zh;Zhe ########.......######Zh,ZhZh        # #. #.# #.#  #.#  #.# #.# #.# #.# Zh|,ZhZh!x        # #. #.# #.#  #.#  #.# #.# #.# #.# Zhc>Zh0Zh        #. #. #.# #.#  #.# #.# #  #.# .  #.# # ZhbO        #.# #.# #.#ZhOg #.#  #.#  #.# # #.# ZhP. #.# #Zh(PZhdBZh>]        #.#  #.#  #.#  #.#  #.#  #.# # #.# . #.# #Zh7         #.#  #.Zh{8 ]#  #.#  #.#  #.#  #.# #   #.# .   #.# #ZhM ,ZhR Zhs - #.#  #.#  #.#  #.#    #.#  #.# # #.# . #.# #Zhݹ ,Zh4 Zh- #..#....#.# #.# #.# #.# #.# #.# ##.# .#.# #Zh]$ ,Zh) Zh1 .#.#.# #.# ..##.. ... #.# #.# #.# #.# #.# #.# ##.# .#.# #ZhҒ ,Zh Zhw #.# #.# #.# ## #.# ... ##.##.. .... #.# #.# #.# #.# #.# ##.# ##.# .†#.# #Zh BZhS M.  ### #.# ....#.#####.##..# #...........###########..........###########.#Zh Zh M##.  ### #.# ....#####.## #......@....###########.##.##..........#.###########ZhPi v### ..# #.# #.# #.# ###.Zh+ #.# .... #.#####.##..# #.......@...# #.##.## #....# ##.########### Zh J#.# ZhQ #.# #.# ##.# #.Zh, ,Zh{ Zh^ i### ..# #.# ####.# ..##.# ..###.##.# ..... #.#####.##..# #........@..# #.##.## #....# .# #.########### .##.# .##.# .##.# .##.# .###.# #.ZhA BZhI ###...#.#.#.### #.#...# #.##..###.# #.##..... #.#####.##..# #.........@.# #.##.## #...##.# #.######.##.# #.# ##.# #.# ##.# #.# ##.# #.# ##.# #.Zh޺ ,Zh# Zh2M ###..#. ##...# ###.# #.##.....g######.## #...........##########.##.###...........##.###g   hobgoblin (asleep)#.#ZhP9\43.4 (24.0)4.4 (25Zhb?ZhB\ _A hobgoblin comes into view.Zh# ((((gYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!Zhn (The hobgoblin is lightly wounded.  You shoot a sling bullet.Zh ZhD =.g...5.6 (1.2)Rev  _The sling bullet closely misses the hobgoblin.Zh ((You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.Zh  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.Zh" Zh@ g..6.8Rev+ Zh֝ Zhu b _The hobgoblin is severely wounded.Zhz ((You shoot a sling bullet.Zh~,  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.ZhsZh_..g8.0Zhd _The sling bullet closely misses the hobgoblin.ZhZ  You shoot a sling bullet. The sling bullet hits the hobgoblin.Zh9   The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin..Zh .49.2Rev*  _You kill the hobgoblin!ZhK.....................Zh Zh_> #. ###. ..#. #.#.### #.#...# #.##..###.#  #.##.@....##.#####.##..##### #...........#  ###########.##.##...........##.#  #.############.#   #.# #.# ##.# #.# #.#.# #.#  #.Zhf,ZhjZh2(#. #. #. ###. ..#.  #.#.### #.#...#  #.##@.###.# Zht#.##......# #.#####.##..##### #...........# ###########.##.## #...........##.# #.############.#Zh  #.# #.#Zh # #.# #.#Zh7? #ZhTRev+ ZhZhI #.. #.# #.# #.# ###.## ..#..  #.#.### #.#@..#  #.##..###.# #.##......# #.#####.##..##### #...........# ###########.##.## #...........##.# #.############.# #.# #.#ZhoM#. #.# ###.####.##..#........###...# ##..####.##......#Rev+ ##.#Zh|Zh!#. #.# #.. #.# #.#  #.# ###.####.###..#.@.......#.#.########ZhK"#.#...# #.##..###.#  #.##......##.#####.##..##### #...........############.##.###...........##.#Zh+*,Zh.Zh<#. #.# #.. #.# #.# #.# ###.####.#..#..#.#.##.#...# #.##..###.# Zh5&ZhHTRev ZhZh#. #.# #.. #.# #.# #.# +###.####.####...#..#.#.##.#...# #.##..###.# Zhp #. .##.# .##.. ..#.# .##.# .##.# .+ ###.####.####.#..#..#.#.##.#...# #.##..###.# ZhxZhyZh~Zh #. #.# #.# #.# #.. ... #.# #.# #.# #.# #.# +.+ ###.####.####.#..#..#.#.##.#...# #.##..###.# Zh Zhf ;M #S # #.#. ...#.# #.# +.+ ###.####@####.##..#.............#.#############.#...#Rev S   adder (asleep)Zh\p Zhbr y 58.2 (9.0  An adder comes into view.Zhx t.SSZhy 99.2 (10.0)Zh,~ Zh / _The adder hisses angrily.ZhWp (((((((You shoot a sling bullet.ZhYo  The sling bullet closely misses the adder.ZhLw,Zh[}/...Zh}ES...ZhE~]60.4 (1.2)Rev ZhZhr _You shoot a sling bullet. The sling bullet misses the adder.Zhv (((((((You shoot a sling bullet.Zh^  The sling bullet closely misses the adder.You shoot a sling bullet.Zh8 ZhM t....S..Zh ^1.6Rev+ Zh Zh! _ _The sling bullet barely misses the adder.ZhP& ((You shoot a sling bullet.ZhdT (((ZhW((The sling bullet hits the adder but does no damage.Zh>,Zhg t......SZh '2.8ZhsZhr _You shoot a sling bullet. The sling bullet misses the adder.Zhc`(((((((Zh   You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.ZhT ......SThe sling bullet hits the adder but does no damage.Zhf4.0Rev* ZhZhg  _The adder barely misses you. The adder closely misses you.Zh& ZhYMw(((((((You shoot a sling bullet.Zh   The sling bullet barely misses the adder.You shoot a sling bullet.ZhX ......SThe sling bullet closely misses the adder.ZhY'5.2ZhEdZhff= _The adder bites you but does no damage.Zhy (((((((You shoot a sling bullet.Zhq o  The sling bullet closely misses the adder.Zh & Zh ......SYou shoot a sling bullet. The sling bullet misses the adder.Zh ZhN P5---6.4Zh Zhϒ k _The adder bites you. The adder completely misses you.Zh  You shoot a sling bullet. The sling bullet hits the adder.Zhq (((((((The adder is moderately wounded.You shoot a sling bullet.Zh!- ......SThe sling bullet completely misses the adder.The adder bites you.  You are poisoned.4====----7.6Pois Rev*  _The adder poisons you!Zh̩  You shoot a sling bullet. The sling bullet hits the adder.Zhz5 (((((((The adder is severely wounded.You shoot a sling bullet.Zh - ......SThe sling bullet barely misses the adder.3--8.8Zh _You feel sick. The adder misses you. The adder closely misses you.Zh _  You shoot a sling bullet. The sling bullet hits the adder.Zh G†ZhA (((((((You kill the adder!Zh'v......†Zh[,j2--8170.0Zh<2Zh5> _You shoot a sling bullet. You feel sick.ZhW Zh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.6   3.0   0   h - Spellcasting   0.0   1.4  -2  Zhs         b - Polearms   0.0   1.2  -1       c - Unarmed Combat   0.0   1.2  -1          ZhP     d * Ranged Weapons   4.1   5.9  -1              e + Armour0.5   1.2  -1  Zh#     f - Dodging   2.1   3.6  -1       g - Stealth   1.2   2.4  -1      Zht            Zh                Zh!            Zh                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsZh* Zh Zh LokiBRZ the Shooter#.#Coglin#. #.#Health: 22/28 ==================------#.# #.#Magic: 3/3========================#.. ...AC: 4Str: 11#.# #.#EV: 11Int: 8#.# #.#SH: 0Dex: 19#.# +†+XL:  3 Next: 81% Place: Dungeon:3###.####@####.##Equip: ))[.[... Time: 1370.0 (0.0)..#.............a) +2 sling {Cuahtem d) +0 sling {Imanvir#.#.############Nothing quivered#.#...#Pois Rev* #.##..###.##.##......#hF ;3H#.#####.##..######...........# #########.##.##You shoot a sling bullet.  The sling bullet barely misses the adder. _You feel sick. The adder misses you. The adder closely misses you.You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder! _You shoot a sling bullet. You feel sick.Zh{ Zh ZhL Zh Zh..........Zhm1 _You feel sick.ZhPiD0- _You feel sick.-Rev+  _You feel sick.  You feel sick.19-Rev+  _You are no longer poisoned.20=Rev ZhrqBZhzBZh~,ZhZh1==ZhZh\,ZhZhBZh,ZhXZhZh2=ZhZh;2Zh_Zh,ZhZhm,Zh`Zh,ZhZha3=ZhBZh,ZhZhj,ZhDZh,ZhZhv 94Zh E==ZhZh,ZhkZh(,Zh"Zh',ZhS,Zh1~5==Zh5Zhl;,Zh?ZhE,ZhxIZh}W,Zh\Zha~6==ZheZhj,ZhrnZhDt,ZhwZhA},ZhZh-97ZhE==ZhnZh,ZhZh<,ZhvZh,Zh7ZhzZhݬ2=ZhZha8=Zh2Zh! j #+#$.#'.S#S   ball python (constriction, asleep) _HP restored.Zh( Zh0 K 411.0 (41.0)  You open the door.Zhx1 ,2.0 (42Zh6 Zh2< _A ball python comes into view. _Found 12 gold pieces.Zh ((S  ZhY )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.Zhۗ  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python.Zh]C.Zh-#H'..Zh0'=33.2 (1.2)Rev Zh,Zh$0O _You kill the ball python!Zhn Zhn Zh5t Zhy H _No target in view!Zh-3Zh^3Zh#.  #.# #. #.# #.# +#.# #.. ... #.# #.##+# #.# #.#$.#  #.# +†@..# ###.####.####.## ..#............. #.#.#############.#...##.##..###.# #.##......#  #.#####.##..#####  #...........#ZhZh$ _ZhԠZh #.  #.# #. #.# #.# +#.# #.. ... #.# #.##+# #.# #.#@.#  #.# +†'..# ###.####.####.## ..#............. #.#.#############.#...##.##..###.# #.##......# #.#####.##..#####Zh21There is an open door here.Zh7 Zh  _Zh>Zh6>Zh#Zh܄g #. #.# #. #.# #.# +#.# #.. ... Zhe#.# #.##+# #.# #.#.@# #.# +†'..# ###.####.####.## ..#......#.#.#### Zh N_You now have 114 gold pieces (gained 12).Zh,ZhёZh+.###+#....'Zh,ZhZh]: M   + #.# .###+#.##+#.##+#................###.#.. #.# +†'..# ###.####.####.##.# _You open the door.Zhde,ZhGjZh M  #.# + #.# .# ##+#.##+#.##+#.......@.......##+#.##'#.##+#.ZhX/#.#..# ##.# +†'..##.#There is an open door here.ZhZh( _ZhqZh`;+##..#. .##.# .+ #. #.# .# #.##+#.##+#.##+#.##..Zh<*#.##+#.##'#.##+#.##.# #.#..#.# #.# +†'..#.####.####.####.##..#.............Zh*<a#.#.############ ZhO<ZhD,ZhIZhuk### ... #. #.# #.# +.+ #. #.# #.# #.##+#.##+#.##+#.##.Zhp.#.##+#.##'#.##+#.##.# #.#..#.# #.# +†'..#.####.####.###Zh<.##..#.............#.#.#########ZhvA### Zh,ZhrZhK- ### ... #. #.# #.# +.+ #. #.# #.# #.##+#.##+#.##+#.## #..@.. #.##+#.##'#.##+#.##Zh9 #.# #.#..#.# #.# +†'..#.# ###.####.####.## ..#............. #.#.############  #.#...#  #.##..###.#Zh ,Zh''Zh҆t####..#..'Zh,ZheZh7 ###  ... #.####.#  #.#..+.+ #. #.#..#.# #.##+#.##'#@##+#.## #.................. #.##+#.##'#.##+#.###.# #.#..#.#Zh5\ #.# +†'..#.####.####.####.##..#.............#.#.#############.#...# _You open the door.Zh>,ZhZhd_M### ...###.# #.#..+.+ #.#..#@# ##+#.##'#.##+#.##.................#.##+#.##'#.##+#.####.Zhd'#########Zhj{BZhM##### ...###.# #.#..+@+ #.#..#.# ##+#.##'#.##+#.###..................'#.##..'.ZhRE.##........Zh,ZhZh~= +###'.g#..#+#g   goblin (asleep)ZhD ZhI 27.2 (14.0)  You open the door.  A goblin comes into view. It is wielding a +0 club.ZhP bg.gZhGQ %8.2 (15ZhV Zh$[ ( _The goblin shouts!°Zh{ (((You shoot a sling bullet.°Zh  The sling bullet barely misses the goblin.You shoot a sling bullet.°Zh_ °Zh(g..°Zh8\9.4 (1.2)Rev °Zho°Zha _The sling bullet closely misses the goblin.°Zhl  You shoot a sling bullet. The sling bullet hits the goblin.°Zh (((The goblin is heavily wounded.You shoot a sling bullet.°Zh~ z g..  The sling bullet barely misses the goblin.°ZhV 6--30.6Rev+ °Zhƅ °Zh w _The goblin hits you with a +0 club. The goblin barely misses you.°Zh`  You shoot a sling bullet. The sling bullet hits the goblin.°Zh1)°Zh68 (((You kill the goblin!ðZhȀ()..ðZhh7=-51.8ðZh}ðZh/ _You shoot a sling bullet.ðZhˆ3ðZh^ _No target in view!ðZh)N .....'..'.ðZhN ðZh:T ðZhH[ ðZh\ $ _ðZh` ðZh&j ,ðZhm ðZht TRev ðZh~z ðZhr ðZh a8==ðZh` ðZh M###############...............ðZh ###@#### #.#..+.) #.#..#.#..# #.##+#.##'#.##+#.##Rev #.#ðZh| ,ðZhJ ðZhi -################........@.......#.####.####.### #.#..+.)..# #. #.#..#.#..# ðZhJk #.##+#.##'#.##+#.###..................#.##+#.##'#.##+#.###.# #.#..#.# #.# +†'..#.#ðZh?r ðZhr ðZhx ðZh x#..#.####.####.##.#..+.)..# #. #.#..#.#..# #.##+#.##'#.#..#.##+#.##'#.#.# #.#..#.# ðZh >ðZh ðZhK #..[#.####.####.####.#.#..+.)..# # ðZhQ -8.8 (7.0ðZh] ]=9.8 (8ðZhc ðZhf + _Found a plate armour.İZh?{Q....İZh!|İZhİZh4U#..[.#.####.####.####.##.#..+.)..#.#  #. #.#..#.#..#.##.##+#.##'#.##+#.##  #....  #.##+#.##'#.##+#.##  #.# #.#..#.# .# İZh!İZhe,İZhİZhX (####################.................[..#.####.####@####.# #.#..+.)..#.# #. #.#..#.#..#.# İZhY #.##+#.##'#.##+#.## #.................. #.##+#.##'#.##+#.## #.# #.#..#.# #.# İZh\ #.# +†'..#.# +.+ #.####.####.#İZhf ,İZhXk İZhj  ####################.................[.. #.####.####.####.# ..+.)..#@# #.#.###+#.##'#.##+#.###.# #.............İZh% ,İZh İZhC  ####################.................[.. #.####.####.####.# ..+.)..#.# #.#.###+#.##'#.##+#.##.................+#.##... İZhȰZhI ȰZhѫ   .[.. #.####.####.####.# #.#..+.)..#.#..+.+ . #.#..#.#..#.#..#.# .##+#.##'#.##+#.##'#.##+#.#............# ȰZh &.##+#.##'#.##+#.##'#.##+#.# .# #.#..#.# #.#..#.# .# +†'..#.# +.@..#.# .####.####.## #.####.#..... ... .###### ### ...# #..###.# #......# #..##### ...# _You open the door.ȰZhs ,ȰZh ȰZh''  ȰZh*(  #.####.####.####.# #.#..+.)..#.#..+.+ #. #.#..#.#..#.#..#.# #.##+#.##'#.##+#.##'#.##+#.# #..........................# #.##+#.##'#.##+#.##'#.##+#.# #.# #.#..#.# #.#..#.# #.# +†'..#.# +.'..#.# #.####.####.## #@####.# #....................... #.###################### #...# ##..###.# ##......# ##..##### ....# ##.##There is an open door here.ȰZh5 6 _ȰZh8 ȰZh #.#..+.)..#.#..+.+ . #.#..#.#..#.#..#.# .##+#.##'#.##+#.##'#.##+#.# ..........................# .##+#.##'#.##+#.##'#.##+#.# .# #.#..#.# #.#..#.# .# +†'..#.# +.'..#.# .####.####.####.####.### ................@....... .####################### ...####.# #......#..##### ...# #.##.#ȰZh ,ȰZh ȰZhm  #.####.####.####.# #.#..+.)..#.#..+.+ #. #.#..#.#..#.#..#.# #.##+#.##'#.##+#.##'#.##+#.# #..........................# #.##+#.##'#.##+#.##'#.##+#.# #.# #.#..#.# #.#..#.# #.# +†'..#.# +.'..#.# #.####.####.####@####.### #........................ #.#######################.##..###.# ##......# ##..##### ....# ##.##ȰZhk ,ȰZh/' ȰZhۆ ##+#..#..'ȰZh ,ȰZh ȰZh <  .................[..#.####.####.####.#  #.#..+.)..#.#..+.+ . #.#..#.#..#.#..#.# .##+#.##'#.##+#.##'#.##+#.# ..........................# .##+#.##'#.##+#.##'#.##+#.# .# #.#..#.#..#.#..#.# .# +†'..#.#..'.@..#.# .####.####.####.####.### ........................ .####################### ...#..###.#......# #..##### ...# _You open the door.ȰZh^ ,ȰZh$ ȰZho >  #################### .................[..#.####.####.####.#  #.#..+.)..#.#..+.+  #.#..#.#..#.#..#.# ##+#.##'#.##+#.##'#.##+#.# ........................# ##+#.##'#.##+#.##'#.##+#.# # #.#..#.#..#.#@.#.# # +†'..#.#..'.'..#.# ####.####.####.####.### ...................... ####################### ..# ..###.# ......######There is an open door here.ȰZh,ͰZhΰZh .# #.#.#.#.###.##.#.#######.###.......#.## ########.#.#.##."......# ...[...†.#.......########## #'#.##+#.#ΰZh",ΰZhj^ΰZh # #.#.#.#.##.##.#.#######.###.......#.##.#####.. ########.#.#.##.@......# ...[...†.#.......#######.#Nothing quivered ..#.# #.#ΰZh,ΰZhΰZh6W # #. .#.. #.#.# #.#.# #.#.## #..#.#### ###.###...# #....#.##.#####..#.#.##."# [...†.#.# .####.#.####.## #.#..#.# #. 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...## #####..ְZh;,ְZhAְZhd###..#.# #...................# #.##'#######..†###..### #.#... #...# #..# #.#.ß## #.#..##...###..... ..##'##.........<.. .......#.#..###.#### #### ... ####.#   ....##.....###...###........##..ְZh,ְZhʵְZhm+E ...............# #.##'#######..†###..### #.#... #...# #..# #.#.ß## #.#..##...###..... ..##'##.........<.. ........#..###.#### ####....# ####.#  ........###.....##  .#.ְZhx.........# #.##'##.#####..†###..### #.#...#.#...# #..# #.#.ß.#.#...# #..### #.#...#.##...###..... ..##'##.#.........<.. .#.#..###.#### ####.#.#..#....# ####.#.#..@# #.ְZhh.## #.##.....## #........##.ְZhNO.#.ְZhְZhְZhְZh"####..#####..#.# #......................# #.##'##.#####..†###..### #.#...#.#...# #..# #.#.ß.#.#...# #..#####.#...#.)##...###..... ..##'##.##.........<.. .....#.#..###.#### ####....#.#..#@...#####.#ְZh# #.#...#..###. ...#.##.##.....## #.##...## ###..ְZhi....##.ְZh #.ְZh,ְZh9ְZhh...............# #.##'##..######..†###..### #.#...#..# #...# #..# #.#.ß.#.#...# #..#####.#...#.)##...###..... ..##'##.#.#.........<.. ..........#.#..###.#### ####.....##.#..#....# ####.# #.#...#@.##  #. ........###.# #. ##.....##  ְZhBi...## ##........##... ְZhkq,ְZhvְZhְZh.........# #.##'##..# #####..†###..### #.#...#..##...# #..# #.#.ß.#.#...# #..#####.#...#.).###...###..... ..##'##.#.#.........<.. .##.#..###.#### ####.....##.#..#....# ####.# #.#...#.@## #. .###.# #. ##.....## ##.# ְZhBְZhuhO #####..†###..### #.#...#..## #...# #..# #.#.ß.#....#####.#...#.).###...###..... ..##'##.#...........<.. ..........##..###.#### ####.....#....# ####.# .#..## #. ........###@# ##.....## ##.#  #...## ##ְZh #...# #..# #.#.ß.#.....ְZh#...# #..#####.#...#.).##ְZhQ~##...###..... ..##'##.#...ְZh#.........<.. ..........##ְZh#.#..###.#### ####.....## ְZh7#.#..#....# ####.# ְZhY#.#...#..## ְZh, #. ְZhmT........###.## ְZh)#. ְZhC1##.....## ְZh ְZh;t...## #.## ְZhU#... #.. ְZh=..... ..##ְZh;##.. ..#ְZh/. ....ְZhGqr   quokka (asleep)ְZhX #r.ְZh##ְZhְZhlְZhְZhb 606.4 (19.ְZh 0)ְZhְZhC%7.4 (20ְZh ְZh: Y _A quokka comes into view.װZh. #...# #..#  #...# #.) ##...###.....  #.........<..  #.#..###.####   #.#..#....#   #.#...#..## #.  #.## #.   ##@#  #.## #... #..  ..... ..##  ##.. ..# #. .... #r. ##װZh6 #...# #..#  #...# #.) ##...###.....  #.........<..  #.#..###.####   #.#..#....#   #.#...#..## #.  #.## #.  װZh7 ##@#  #.## #... #..  ..... ..##  ##.. ..# #. .... #r.װZh : ## װZh$װZh %װZh1-װZh0] _A quokka is nearby!װZh4 (((((r  You shoot a sling bullet. The sling bullet hits the quokka.װZh^ (The quokka is severely wounded.You shoot a sling bullet.װZhb[װZha....r.8.6 (1.2)Rev װZh2iװZhla _The sling bullet closely misses the quokka.ذZhc`  You shoot a sling bullet. The sling bullet hits the quokka.ذZhCi((((†.ذZh\@ ((You kill the quokka!ذZh....†.ذZhf29.8Rev+ ذZh!ذZh6/ _You shoot a sling bullet.ذZhذZh3ذZheذZhH _No target in view!ذZhK .......#...#...ذZhv ذZh@) l #...# #..#####.#...#.).##...###..... ..##'##.#.. #.........<.. ..........# #.#..###.#### #### #.#..#....# ####.#  #.#...#..## #.........###.## #. ## ##.#  #...## #@## #... #.....#..... ..####..... ##.. ...# #### #. ...†. .#.. ## #################  _ذZh  ##...###..... ..##'##.#...........<.. ..........##..###.#### ####.....#....# ####.# .#..# #. ........###.####.....## ##.#  #...## ##.#### #.@...#..........####.....##...#...# ####.Rev+ .#................. ذZh TRev ذZh֖ ذZh  ##...###..... ..##'##.# #.<.. . #.#..###.#### ####..... #.#..#....# ####.# #.#...#..## #. .###.## #. ##.....## ##.# #...## ##.#### #... #@....# .####..... ##...#...# #### #.....†..#... ##.#  ذZh ,ذZh ذZhxf  #.........<.. ........ #.#..###.#### #### #.#..#....# #### #.#...#..## #.........###.## #. ##.....## ##.#  #...##.###.#### #...##..#.....#ذZhf I.........@####..... ##...#...## #### #.....†.  ...#... ##.. #.. ### ###############ذZh$g  ............... #.####.####.##ذZhrt BذZh : #.<..  #.#..###.#### #### #.#..#....# ####. #.#...#..## #. ........###.## #. ##.....## ##.# #...##.###.#### #...##..#.....# ذZhX .####..... ##...#...## #### #.....†.##...#...##.. ##..##. #...! ####   #.####.####.ذZh ,ذZh ذZhMK #.#..###.#### #### #.#..#....# ##### #.#...#..## #........###.## # ##.....## ##.#  #...##.###.#####...##..#.....#..........####..... ##...#.@.## ####ذZhK #.....†.#  #...#...# #.. ##..# #. #....! ################### .............ذZhwL #.####.#### #.#..+.)..#.ذZhU>ذZhaذZh= #.#..#....# #####.#.#...#..##  ........###.##  ##.....## ##.# ذZh #...##.###.####ذZh####...##..#.....#ذZhfo...........####.....ذZh ##...#...## ####ذZh #....@†.# ذZh_\ #...#...#ذZhr #.. ##..#ذZhi #. #....ذZhCg.! #################ذZhI# ............ذZh ذZh#.####.####ذZhhT #.#..+.)..#ذZh7#. #.#..#.#..#ذZhذZhذZhذZhBٰZh- #.#..#....#  ##.#.#...#..## ........###.## ##.....## ##.# #...##.###.#####...##..#.....#$...........####..... ##...#...## #### #...@.†.# #...#...# #...##..# #... #....ٰZh  .!.K# ###### .##.# K   kobold (missile, asleep)# #. #.####.####. #.#..+.).. #. #.#..#.#..ٰZh7 ٰZh" 16.8 (7.0  A kobold comes into view. It is wielding a +0 club.7.8 (8ٰZh^&+ _Found 15 gold pieces.ٰZh' (((K)You shoot a sling bullet.ٰZh!- (((The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.ٰZhޯ ٰZhc n...K...ٰZhȸ -9.0 (1.2ٰZh +Rev ٰZh ٰZh2 ` _The sling bullet barely misses the kobold.ٰZhO  You shoot a sling bullet. The sling bullet hits the kobold.(()ٰZh] ((You kill the kobold!ٰZhk]..).ٰZhwp 320.1 (1.1Rev+ _You shoot a sling bullet.ٰZhmxٰZh/{g _Your Armour skill increases to level 1!ڰZhڰZhgڰZhڰZhH _No target in view!ڰZhCG........ڰZhlDڰZhKڰZhʰN##.#.#...#..##  ........###.## ##.....## ##.# #...##.###.########...##..#.....#ڰZhH $...........####..... ##...#...## #### #.....†.#  #..@#...#ڰZh? #...##..# #..)##....ڰZhh.!..#.#################.# # ..........ڰZh# #. #.####.## #.ڰZh #.#..+.). #. #. #.#..#.# #.##+#.##'#.##ڰZhޱڰZhBڰZhERev  _ڰZh ڰZh+  ........###.## ##.....## ##.# #...##.###.########...##..#.....# $...........####..... ##...#...## #### #.....†.#  #...#...# #.@.##..# #..)##.....!..#.###############.##.###.# .........# #. ## #.####.# #. #.#..+.) #. #. #.#..#.# .. #.##+#.##'#.# #............ڰZh:3 ,ڰZh: ڰZh0    ## ##.#   #...##.###.####  ####...##..#.....#   $...........####.....   ##...#...## ####   #.....†.#   #...#...#   #...##..#   #@.)##....  ......!..#.#############  ####.##.###.# ........   # #.. ## #.####   #.# #.#..+.  ڰZh o #.. #. #.#..#.   ... #.##+#.##'#.   #.. #...........   #.##+#.##'#ڰZh( ,ڰZh{ ڰZhq  #...##.###.########...##..#.....$...........####..... ##...#...## #### #.....†.# .#..#.# #...###....##..)##..........!@.#.#################.##.###.# ........ # #.. ## #.#### #.#g ..+... #.#... ..#.##+#.##'g   hobgoblin (asleep)#.. ..#............ .#.##+#.##'#. #.#..#.ڰZh ڰZh# W3.1 (3.04.1 (4ڰZh) ڰZh, \ _A hobgoblin comes into view.۰ZhR ((g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!۰Zh (((((The hobgoblin is almost dead.You shoot a sling bullet.۰Zhb۰Zhd.g.....5.3 (1.2۰Zh[m۰Zhpd _The sling bullet closely misses the hobgoblin.۰Zh ((You shoot a sling bullet.۰Zh{  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.۰Zh S۰Zh# -..۰Zh' f66.5Rev+ ۰Zh. ۰Zh1 M _You kill the hobgoblin!ܰZh _No target in view!ܰZhיU....ܰZhܰZhW    #...##.###.####   ####...##..#.....#   $...........####   ##...#...##   #.....†.#   #...#...#   #.## #...##..#  #....##..)##....  .@..#.  #.##.###.#   # #..# ## #.####   #.#.# #.#..+   #.....#. #.#..#   ... ..#.##+#.##'#   #.....#  #... .[3ܰZh 3m#.##+#.##'#   #.# #.#..#ܰZhx ܰZh&$ _ܰZhܰZhTRev ܰZhO&ܰZhЋ  ##.....## ##.#   #...##.###.####  ####...##..#.....#  $...........####.....   ##...#...## ####   #.....†.#   #...#...#  #.## #...##..#  ##....##@.)##....  ..........#.#############   #####.##.###.# ........   # #..# ## #.####.   ܰZhV#.#.# #.#..+.   #.....#. #.#..#.   ... ..#.##+#.##'#   #.....#...........   #... .#.##+#.##'#. _h - 2 potions of curing (gained 1)ܰZh]3ܰZhܰZh8M........###.###.....## ##.#  #...##.###.#######...##..#.....# $...........####.....##...#...## ####..† .ܰZh9 #.## #@..##..# ##....##..)##.... ..........#.#############  #####.##.###.# ........ Rev ###..ܰZh",ܰZhB-ܰZhM##.#.#...#.........###.###.....## ##.#  #...##.###.#######...##..#.....# $...........####.....##...#...## ####..†.# . #.## #...##..# ##....##..)##....  ..........#.############# Rev ##.#### ...ܰZhC,ܰZhܰZh`M #.#..#....##.#.#...#.........###.###.....## ##.#  #...##.###.#######...##..#.....# $...........####.....##...#...## ####..†.# ...# #.## #...##..#  ##....##..)##....Rev ## #..ܰZh ܰZhV(ܰZhNܰZh3xM##.#### ## .#....##.#.#...#.........###.###.....## ##.#  #...##.###.####@.####...##..#.....# #..$...........####.....##@..#...## ####ܰZhx ..† ...  #.## #...##..#.@   Sigmund (wand, polearm, asleep)#.#ܰZh_ܰZh.32.5 (6.0ܰZh+3.5 (7ܰZhܰZhC  Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a _wand of flame.ްZh (((((@)You shoot a sling bullet. The sling bullet hits Sigmund.ްZh. r  Sigmund is lightly wounded.  ްZh. 8You shoot a sling bullet. The sling bullet hits Sigmund.ްZh ްZh j.@$...ްZh Q4.7 (1.2Rev ްZhP ްZh8 ^ _Sigmund is moderately wounded.߰Zh= ((((((You shoot a sling bullet.߰Zhn  The sling bullet closely misses Sigmund.  You shoot a sling bullet.߰Zh{..@...5.9 _The sling bullet closely misses Sigmund.߰Zh (((You shoot a sling bullet. The sling bullet hits Sigmund.߰Zh/  Sigmund is moderately wounded.You shoot a sling bullet. The sling bullet hits Sigmund.߰Zh! u ...  Sigmund is heavily wounded.߰Zh%  Sigmund points at you and mumbles some strange words.߰Zh0 7.1Rev+ ߰ZhH  ߰Zh ߰Zhq $_You resist with some effort.߰Zh$G((((((Zh1d  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet.Zh3y..$@..Zho8.3Rev*  _The sling bullet closely misses Sigmund.Zhي?(((Zh~&  You shoot a sling bullet. The sling bullet barely misses Sigmund.  You shoot a sling bullet. The sling bullet hits Sigmund.Zh @..  Sigmund is severely wounded.Zhܲ **Sigmund gestures at you while chanting.Zh6 ZhM R.@.ZhN \25-------9.5ZhW Zhub . _The magic dart hits you!Zh z ((You shoot a sling bullet.ZhN  ZhX h The sling bullet closely misses Sigmund.  You shoot a sling bullet.Zh  @.  The sling bullet closely misses Sigmund.  Sigmund points at you and mumbles some strange words.Zhl Zhn (40.7Zhu Zh:y 2 _You resist with some effort.Zh# (You shoot a sling bullet.  The sling bullet hits Sigmund but does no damage.ZhZ (Sigmund is severely wounded.You shoot a sling bullet.ZhJ @.  The sling bullet closely misses Sigmund.  Sigmund laughs darkly.1.9ZhWQ _Sigmund closely misses you.ZhP (You shoot a sling bullet. The sling bullet hits Sigmund.ZhX  Sigmund is severely wounded.You shoot a sling bullet. The sling bullet hits Sigmund!Zh'f .  Sigmund is almost dead.15--------------3.1Zh6r Zhu B _Sigmund hits you from afar with a +0 scythe!Zh3Zht _You are too injured to fight recklessly!Zh![ 3Zhc Zhf ^ _You are too injured to fight recklessly!Zh>  #.........<.. .   ##.#..###.#### #  Zh  ..#.#..#....#   ##.#.#...#..##   ........###.##  ##.....## ##.#   #...##.###.####   #..####...##..#.....#  #..$.@@........####....  #.#####...#...## ###   #.....†.#   #...#...#   #.## #...##..#   ##....##..)##....   ..........#.############  #####.##.###.h0m# ......  # #..# ## #.####ZhEZhx6=------40 _Zh2ZhdZhvZhzSigmund the Dreaded The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon. Max HP: ~27Will: +AC: +EV: +++ Zh`zThreat: Lethal Class: Natural Size: Medium Int: Human Speed: 100% (attack: 66%) You have about 61% to hit with your +2 sling. He has about 45% to hit you. AttackMax Damage Hit: +0 scythe 13 ZhzHe has an unusual item: a wand of flame. He can open doors. He has mastered the following spells, which are affected by silence and Zhzz[!]: Description|QuoteZhmNZhg@ #.........<.. . LokiBRZ the Shooter  ##.#..###.#### # Coglin  ..#.#..#....#ZhThHealth: 16/34 ===========-------------  ##.#.#...#..##Magic: 4/4========================  ........###.##AC: 4Str: 11  ##.....## ##.#EV: 11Int: 9  #...##.###.####SH: 0Dex: 19  Zhh#..####...##..#.....#XL:  4 Next: 36% Place: Dungeon:3  Zhh#..$.@@........####.... Equip: ))[.[... Time: 1644.1 (1.0)  Zhh#.#####...#...## ### a) +2 sling {Cuahtem d) +0 sling {Imanvir  #.....†.#Zh!iqNothing quivered  #...#...#ZhFiCRev*  Zhi#.## #...##..#  Zhi##....##..)##....@   Sigmund (wand, polearm) Zhiw ..........#.############ Zhi Zhj:#####.##.###.# .......  # #..# ## #.####Sigmund is severely wounded.Zh*jYou shoot a sling bullet. The sling bullet hits Sigmund!  Sigmund is almost dead. ZhQjI_Sigmund hits you from afar with a +0 scythe! Zhjx_You are too injured to fight recklessly! _You are too injured to fight recklessly!Zh/kZhsZhduZhT } (((((You shoot a sling bullet.Zh$n  The sling bullet closely misses Sigmund.  You shoot a sling bullet.Zh!e..$.@ _You are too injured to fight recklessly! _ You shoot a sling bullet.  The sling bullet closely misses Sigmund.  You shoot a sling bullet.  The sling bullet closely misses Sigmund.Zh3, <..  ##.#..#  ..#.#..#....#  ##.#.#...#..##  ........###.##  ##.....## ##.#  #...#  #..####...##..  #..$.@@....... #.#####...#...##  #.....†.#  #...#...#  #.## #...##..#  ..)##....  ..#. .###.#  # #..# ## _ You shoot a sling bullet.  The sling bullet closely misses Sigmund.  You shoot a sling bullet.  The sling bullet closely misses Sigmund.  Sigmund points at you and mumbles some strange words.Zh<.. ##.#..# ..#.#..#....#  ##.#.#...#..##  ........###.##  ##.....## ##.# #...#  #..####...##..  #..$.@@.......Zh #.#####...#...## #.....†.# #...#...#  #.## #...##.. ..)##....  ..#. .###.#  # #..# ## ZhB@  The puff of flame hits you!Zh%7/34 -------5.3 (1.2ZhZhV _* * * LOW HITPOINT WARNING * * *Zh <(((((Zh f  You shoot a sling bullet. The sling bullet barely misses Sigmund.Zh* ..$.@You shoot a sling bullet. The sling bullet barely misses Sigmund.Zh5 :*Zh l  Sigmund casts a spell at you.Zh 4@You are confused.  Sigmund says, "Your kind have come here before. I understand now why. You  desire death..."  Zh Sigmund hits you with a +0 scythe!die...  Sigmund begins carving another notch in his scythe.Zh u-2/34 -----------Zh /  --more--ZhZh6Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Cuahtemoc}  d - a +0 sling (offhand) {Imanvir}  k - a +1 antimagic spear {Rafael} Armour (go to first with [)  e - a +0 cloak (worn)  l - a +1 robe (worn)b - a +0 leather armour Scrolls (go to first with ?)c - a scroll of butterflies  i - a scroll of noise Potions (go to first with !)  g - a potion of heal wounds  h - 2 potions of curingj - a potion of berserk rageZhe ZhNf ,Zhr Goodbye, LokiBRZ.78 LokiBRZ the Shooter (level 4, -2/34 HPs)Began as a Coglin Hunter on June 24, 2025.Slain by Sigmund... wielding a +0 scythe(9 damage)... on level 3 of the Dungeon.The game lasted 00:04:56 (1616 turns). 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