n:j Player: LordWill69 Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.21:15:26.ttyrec Time: (1782249326) Tue Jun 23 21:15:26 2026 o:jv [?1051l[?1052l[?1060l[?1061ho:j̍ C)0[?7ho:j. [?25l[?1co:j2 o:jљ o:j+ Welcome, LordWill69. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Demigods refuse to worship any god, but make up for this with divine attributes and high reserves of health and magic. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demigod Shapeshiftery:j,Welcome, LordWill69 the Naga. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demigod Shapeshifter:jŗ :j LordWill69 the SneakNagaHealth: 15/15 ========================Magic: 4/4========================AC: 1Str: 12EV: 8Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 daggerCast: Magic Dart#######≈≈≈####≈~P~≈####~≈~.~≈≈###≈≈P.ß.P≈≈####≈~.....~≈#.##.ß~.......~ß.#+.Pß.@.ßP.+#.ß~.......~ß.##.#≈~[3:j, 7m.....~≈#.##≈≈P.ß.P~≈###~~~.~~~####≈≈P~≈####≈≈~#######Welcome, LordWill69 the Naga Hedge Wizard.If you return without finding the Orb of Zot, so far below, it's all over!:j7 :jM0Press ? for a list of commands and other information.:jHq _Found a staircase leading out of the dungeon.:jv:j:j:j:j##### ##≈≈≈## ##≈~P~≈## ##~≈~.~≈≈## #≈≈P.ß.P≈≈# ###≈~.....~≈#.# #.ß~.~ß.# +.Pß.<@ßP.+ #.ß~.~ß.# #.#≈~.....~≈#.# :j'g1.4 (1.4 _:jŹQ:jt:jQ:j:j:j+ M #####  ##≈≈≈##  ##≈~P~≈## #~≈~.~≈≈# #≈≈P.ß.P≈≈# ##≈~.....~≈##.ß~....@..~ß.# .+.Pß.<.ßP.+...ß~.......~ß#.#≈~.....~≈#.#######2.8:jy##### ##≈≈≈## ##≈~P~≈## ##~≈~.~≈≈## #≈≈P.ß.P≈≈# ###≈~.....~≈#.# #.ß~.~ß.# .+.Pß.<.ßP.+.#.ß~.~ß.# ##. 4.2:j ##### ##≈≈≈## ##≈~P~≈## ##~≈~.~≈≈## #≈≈P.ß.P≈≈# ###≈~.....~≈#.# #.ß~.~ß.# .+.Pß.<.ßP.+.#.ß~.~ß.####.#≈~.....~≈#.# ##≈≈P.ß.P~≈#.###~~~.~~~## .##≈≈P~≈## ###≈≈~## 5.6:jYou hit the plant. The plant begins to die.=60 _The plant is lightly damaged.:jZ _No target in view!:jD]  You hit the plant.7:jUI _The plant is lightly damaged.:jVo !  You hit the plant.:jx :j^~ &8:jۄ :j 3 _The plant is lightly damaged.:j#####...##≈≈≈...##≈~P~.>###~≈~.~≈≈## .###≈≈P.ß.P≈≈##.####≈~.....~≈#.#:jN#.ß~..ß.# .+.Pß.<.ßP@+.....#.ß~.......~ß.#### #.#≈~≈#.# # :j< #≈≈P.ß.P~≈#.###~~~.~~~## .≈≈P~≈## ##:j`~##### :jS:j7-10.0 (1.4):jQ _Found a stone staircase leading down.:jw #####'......#####:j G .  You open the door.:j>:j F-10:jY:jV _A nearby plant withers and dies.:j:j:j!:j:j:je:j :j5 @  There is an open door here.:j:j _:j:j 7##### #.... ##≈≈≈## ..... ##≈~P~≈## ..># ##~≈~.~≈≈## .## #≈≈P.ß.P≈≈##.# ####≈~.....~≈#.# ###.#.ß~.......~ß.#####..+.Pß.<.ß..'@.3.8 (2.8:j!#.ß~.......~ß.#####.#.#≈~.....~≈#.# ###.#≈≈P.ß.P~≈#.# ###~~~.~~~##..##≈≈P~≈##.#####≈≈~## .##### .:j):j/:j1:j>T 3:jU :jY :j\ c  You encounter a rat.:jb ##### #.... ##≈≈≈## ..... ##≈~P~≈## ..># :jHc ##~≈~.~≈≈## .## ##≈≈P.ß.P≈≈##.## .#####≈~.....~≈#.#####.###.ß~.:j{c ~ß.#####.#.+.Pß.<.ß..'.:jc r#.ß~.~ß.#####.#:jvd #.#≈~.....~≈#.#####.##Magic Dart#≈≈P.ß.P~≈#.### .####~~~.~~~##..## ###≈≈P~≈##.####r   rat (asleep)##≈≈~## .####:jd %# .:jl :jr U0.05.2 (1.4 _:jJ :jH##### ##.... ##≈≈≈## ...... ###≈~P~≈## #..># .###~≈~.~≈≈## .## ###≈≈P.ß.P≈≈##.## .##  ###≈~.....~≈#.#####.###.ß~.~ß.#####.#.+.Pß.<.ß..'..r.  #.ß~.~ß.#####.##.#≈~.....~≈#.#####.###≈≈P.ß.P~≈#.###~~~.~~~##..## ####≈≈P~≈##.####[39;4:j 9m ####≈≈~## .##### .6.6:jn :j Q:jZ\ LordWill69 the Sneak##### ##....Naga:j] ##≈≈≈## ...... #Health: 15/15 ========================##≈~P~≈## #..># .#Magic: 4/4========================##~≈~.~≈≈## .## ###AC: 1Str: 12#≈≈P.ß.P≈≈##.## .##EV: 8Int: 14  ###≈~.....~≈#.#####.###SH: 0:jJ] Dex: 10  #.ß~.......~ß.#####.###XL:  1 Next:  0% Place: Dungeon:1.+.Pß.<.ß..'..@.....r.:j|] nNoise: ---------  Time: 16.6 (0.0)  #.ß~.......~ß.#####.###a) +0 dagger:j] #.#≈~.....~≈#.#####.###Cast: Magic Dart#≈≈P.ß.P~≈#.### .##:j] ##~~~.~~~##..## #####≈≈P~≈##.#### ##r   rat (asleep)##≈≈~## .:j ^ ##### .You open the door. _A nearby plant withers and dies. :j8^ _There is an open door here. _You encounter a rat.Press: ? - help, v - describe, . - travelThe floor.:jr2 b#@A translucent rock wall.:j| LordWill69 the Sneak##### ##....Naga##≈≈≈## ...... #Health: 15/15 ========================##≈~P~≈## #..># .#Magic: 4/4========================##~≈~.~≈≈## .## ###AC: 1Str: 12#≈≈P.ß.P≈≈##.## .##EV: 8Int: 14  ###≈~.....~≈#.#####.###SH: 0Dex: 10  #.ß~.......~ß.#####.###XL:  1 Next:  0% Place: Dungeon:1.+.Pß.<.ß..'..@.....r:jZ~ [m.Noise: ---------  Time: 16.6 (0.0)  #.ß~.......~ß.#####.###a) +0 dagger#.#≈~.....~≈#.#####.###Cast: Magic Dart#≈≈P.ß.P~≈#.### .####~~~.~~~##..## #####≈≈P~≈##.#### ##r   rat (asleep)##≈≈~## .##### .You open the door. _A nearby plant withers and dies. _There is an open door here. _You encounter a rat.Press: ? - help, v - describe, . - travelA translucent rock wall. _:jX ##### .##.... .##≈≈≈## ...... #.# ##≈~P~≈## #..># .#.###~≈~.~≈≈###.## .### #≈≈P.ß.P≈≈##.## #.## ###≈~.....~≈#.#####.#### #.ß~.~ß.#####.#.+.Pß.<.ß..'.r. #.ß~.~ß.#####.# #.#≈~.....~≈#.#####.#####≈≈P.ß.P~≈#.### #.#:jY n[0;10m###~~~.~~~##..## .#####≈≈P~≈##.#### .####≈≈~## . .##### . ##8.0 (1.4 _:j##### .##...... . ##≈≈≈## .......#.# ##≈~P~≈## #..>##.#.##  ##~≈~.~≈≈###.## #.###  #≈≈P.ß.P≈≈##.## #.## ≈~.....~≈#.#####.####. .ß~.~ß.#####.####. .+.Pß.<.ß..'.r. .ß~.~ß.#####.####. .#≈~.....~≈#.#####.####.  #≈≈P.ß.P  ##~~~.~~~##..## :j}#.#####≈≈P~≈##.#### ..#### ##≈≈~## . ...##### . ####:jy:j(9.4:j:j:ju##### .##........ ##≈≈≈## .......#.#  ##≈~P~≈## #..>##.#.## ##~≈~.~≈≈###.####.### #≈≈P.ß.P≈≈##.####.## #≈~.....~≈#.#####.####.# ß~.~ß.#####.####. +.Pß.<.ß..'.r...# ß~.~ß.#####.####.# #≈~.....~≈#.#####.####.# #≈≈P.ß.P~≈#.#####.## # ##~~~.~~~##..####[:jb39;49m.###  ##≈≈P~≈##.#####..#### ##≈≈~## . ....##### . #####:jF20.8:jM##### .##........  ##≈≈≈## .......#.# ##≈~P~≈## #..>##.#.## ~≈~.~≈≈###.####.### ≈≈P.ß.P≈≈##.####.## ## ≈~.....~≈#.#####.####.# ~.~ß.#####.####. .Pß.<.ß..'.r...# ~.~ß.#####.####.# ≈~.....~≈#.#####.####.# ≈≈P.ß.P~≈#.#####.##:j% .# ##≈≈P~≈##.#####..#### 2.2:j:##### .##........ ##≈≈≈## .......#.# ≈~P~≈## #..>##.#.## ~≈~.~≈≈###.####.### P.ß.P≈≈##.####.## ## :j); ~.....~≈#.#####.####.# .~ß.#####.####. Pß.<.ß..'.r...# .~ß.#####.####.# ~.....~≈#.#####.####.# P.ß.P~≈#.# ~~~.~~~##..####.### #≈≈P~≈##.#####..#### ##≈≈~## . ....  ##### . ######:jC:jD(3.6:jJ:jM:jK †The helpless rat fails to defend itself.  You puncture the rat!:jS (:j_\ h140Magic Dart:jb :je G _You kill the rat!:je ##### .##........ ≈≈≈## .......#.# ≈~P~≈## #..>##.#.## ≈~.~≈≈###.####.### # P.ß.P≈≈##.####.## ### .....~≈#.#####.####.#~ß.#####.####. ß.<.ß..'....# ~ß.#####.####.# .....~≈#.#####.####.# P.ß.P~≈#.#####.## #.#.~~~##..#:jgw###.### .# ≈≈P~≈##.#####..####.#≈≈~## . .... # 6.0 (1.4 _You see here a rat corpse.:ji .##........ ≈≈≈## .......#.# ~P~≈## #..>##.#.### ~.~≈≈###.####.##### .ß.P≈≈##.####.## ### ~≈#.#####.####.#~ß.#####.####. .<.ß..'.†@..# ~ß.#####.####.# ~≈#.#####.####.# .~~~##..####.####.#P~≈##.#####..####.# ≈≈~## .[37:jp@m .... .# . ###### ##7.4 _:ja~  .##........ ## .......#.# P~≈## #..>##.#.### .~≈≈###.####.##### ß.P≈≈##.####.###### ~≈#.#####.####.#~ß.#####.####. <.ß..'.†.@.# ~ß.#####.####.# ~≈#.#####.####.# ß.P~≈#.#####.####.# .~~~##..####.####.# P~≈##.#####..####.#~## . .. . :jp ###8.8:j~0 .##........ ## .#.# ~≈## #..>##.#.### ~≈≈###.####.##### .P≈≈##.####.###### ~≈#.#####.####.#~ß.#####.####. .ß..'.†..@# ~ß.#####.####.# ~≈#.#####.####.# ~~~##..#### ~≈##.#####..####.# ~## . .... ..# . ###### ###30.2:jIrM ## ## .##........ ≈## .......#.# ## #..>##.#.## ~≈≈###.####.##### P≈≈##.####.###### ~≈#.#####.####.#######..~ß.#####.####@.......ß..'........†...#######.~ß.#####.### ..~≈#.#####.####.###..#####:jNy:jPz!1.6:j:j:jj@ ##  .##........ ## .#.# ≈## #..>##.#.### ≈≈###.####.##### P≈≈##.####.###### ~≈#.#####.####.#.~ß.#####.####. ß..'.†...#~ß.#####.####.# ~≈#.#####.####.# P~≈#.#####.####.###..####.####.# ≈##.#####..####.# ## . .... ..# 3.0[11;:jCA 76H:j1D :jd 7##  .##........  .#.# ## #..>##.#.### ###.####.##### ≈≈##.####.###### ~≈#.#####.####.#.#~ß.#####.####.# ..'.†...#~ß.#####.####.# ~≈#.#####.####.# ~≈#.#####.####.###..####.####.# ##.#####..####.# . .... ..# 4.4:jA{##  .##.  .#.#  #..>##.#.### ###.####.##### ##.####.###### ≈#.#####.####.#.# ~ß.#####.####.# '.†...# ~ß.#####.####.# ≈#.#####.####.# ≈#.#####. 5.8:j ## .##.  .#.#  #..>##.#.### .####.##### ##.####.###### #.#####.####.#.# ß.#####.####.# '.†...# ß.#####.####.# #.#####.####.# :j77.2:jb:j^\## ##. .#.# #..>##.#.### .####.##### .####.###### .#####.####.#.# .#####.####.# .†...# .#####.####.# 8.6:jC  ##  #.  #.#  ..>##.#.###  .####.#####  .####.###### # #####.####.#.#  #####.####.#  †...#  #####.####.#  #####.####.#  #####.####.#  .####.####.#   ..####.#   .... ..#   ###### ###   40.0:jH :j  ## .# . .# #.# .# .>##.#.### .# ####.##### .# ####.###### .#  .####.#.#  .####.#  †...#  .####.#  .####.#  .####.#  ####.####.#  ..####.#  .... ..#  ###### ###  1.4:j :j2 ## r.#   ..#  #.# #.#  >##.#.### #.#  .##### #.#  .###### #.#  .####.#.#  .####.#  †...#  .####.#  .####.#  .####.#  .####.#  r   quokka (asleep)..####.#    .... ..#   ###### ###  :jd!2.8:jMagic Dart:j:jz! :j!:j]"3_You encounter a quokka.:j":jv:j,~,:j :jY .  ## r.... ....#.# >##.#. ## ####### ###.####......... .....†...########## ##..####  .... ..4.2:j# .  ## r.... ....#.# >##.#. ## ####### ###.####......... .....†...########## ##..####5.6:j0# #.  ## r.... ....#.# >##.#. ## ####### ###.####......... .....†...##########7.0:j,  #.  ## #r.... ....#.# >##.#. ## ####### ###.####......... .....†...#########8.4:j. #.  ## ######r... .$..... ....#.# >##.#. ## ####### ###.####......... .....†...#########9.8 _Found 17 gold pieces.:jW#... #.  ## ######r... .$..... ....#.# ###### >##.#. ## ####### ###.####......... .....†...#########51.2:j`  †The helpless quokka fails to defend itself.  You puncture the quokka!320Magic Dart _You kill the quokka!:jy  .#..  ...#  #..#  #..#  #..#  #..#  ###†.# . ..$....@.# .#.##.# .>##.#.### #.# #.##### #.# #.###### #.# #.####.#######.# #.####...# .†...######### #.####.# 3.6 (1.4:j`  .#..  ...#  #..#  #..#  #..#  #..#  ###†.# #....$...@..# .#.##.# .>##.#.### #.# .####.##### #.# .####.###### #.# #.####.#.# #.####..# .†...### #.####.# 5.0:js)  .#..  ...#  #..#  #..#  #..#  #..#  ###†.# #.$..@...# .#.#.# #..>##.#.### #.# #.####.##### #.# #.####.###### #.# .#####.####.#.# .#####.####.#.†...# .#####.####.#6.4:jD[ .#.. ...# #..# #..# #..# #..# ##.#†.# .##.$.@....#  .#.#.#  #..>##.#.### #.# ##.####.##### #.# ##.####.###### #.# #.#####.####.#.# ß.#####.####.# '.†...# ß.#####.####.#:jH:jI!7.8:jN:jQ:jI .#.. ...# #..# #..# #..# #..# ##.#†.#  .##.$@.....# .#.#.# # #..>##.#.### #.# ###.####.##### #.# ≈##.####.###### #.# ≈#.#####.####.#.# ~ß.#####.####.# .'.†...# ~ß.#####.####.#9.2:j .#.. ...# #..# #..# #..# #..# ##.#†.# .##..# :j<# .#.#.## #..>##.#.### #.# ≈###.####.##### #.# ≈≈##.####.###### #.# ~≈#.#####.####.#.# .~ß.#####.####.# ..'.†...# .~ß.#####.####.#:j:j)60.6:j:jh:j+1.6 (2:j:j2 _You now have 17 gold pieces.:jI .#.. ...# #..# #..# #..# #..##.#†.# # .##.# #:jJ4# .#.#.# ≈## #..>##.#.### #.# ≈≈###.####.##### #.# P≈≈##.####.###### #.# .~≈#.#####.####.#.# ..~ß.#####.####.# ß..'.†...# ..~ß.#####.####.#:jR:j'V+3.0 (1:jp[:j]:joJ  .#.. ...# #..# #..# #..# #..##.#†.# ## .##.# :jBK )≈## .#.#.# ~≈## #..>##.#.### #.# ~≈≈###.####.##### #.# .P≈≈##.####.###### #.# ..~≈#.#####.####.#.# ...~ß.#####.####.# .ß..'.†...# ...~ß.#####.####.#:jR :jV (4.4:j.[ :jy] :jB + .#.. ...# #..# #..# #..## #..#.####.#†.## .##.#≈## .#.:j\D #.# P~≈## #..>##.#.### #.# .~≈≈###.####.##### #.# ß.P≈≈##.####.###### #.# ...~≈#.#####.####.#.# ....~ß.#####.####.# <.ß..'.†...# ....~ß.#####.####.#:jNJ :j:N (5.8:j:S :jU :j6 .#.. ...### #..#.$ #..##. #..#:jÉ #. #..#.####.#†.## .##.#≈## .#.#.# ~P~≈## #..>##.#.### #.# ~.~≈≈###.####.##### #.# :j.ß.P≈≈##.####.###### #.#.~≈#.#####.####.:j$q#.#.~ß.#####.####:jM}.# .<.ß..'........†...# :jy2.....~ß.#####.####.#:jU:jH(7.2:j~:j)+ _Found 10 gold pieces.:j .#.. ...# ### #..# .$# #..# #.# #..# #.# #..#.####.#†.## .##.# #≈≈≈## .#.#.# ≈~P~≈## #..>##.#.### #.# ≈~.~≈≈###.####.##### #.# P.ß.P≈≈##.####.###### #.#.~≈#.#####.####.#.#.~ß.#####.####.# ß.<.ß..'........†...# ......~ß.#####.####.#:j˅(8.6:j̋:j:j}v .#.. ...# ### #..# .$# #..# #.# #..## #.# #..#.####.:j~^#†.#  ##### .##.# ##≈≈≈## .#.#.# #≈~P~≈## #..>##.#.### #.# ~≈~.~≈≈###.####.##### #.# ≈P.ß.P≈≈##.####.###### #.# ~.....~≈#.#####.####.#.#:j~.~ß.#####.####...# Pß.<.ß..':j~W.†...### :j..~ß.#####.####.#:j:j)70.0:j̒:j|:jG.#.. ...# ### #..# .$# #..# #.# #..# # #.# #..# ....####.#:jR†.# ##### .##.# ≈≈≈## .#.#.# ≈~P~≈## #..>##.#.### #.# ≈~.~≈≈###.####.# P.ß.P≈≈##.####.#### .....~≈#.#####.####.~ß.#####.####.. :jNß.<.ß..'.†...## :j+:jb(1.4:jt:j߭:jM#.. .##.$# #.# #. :j....####@#########†#### .##................. #≈≈≈## .......#.######### ≈~P~≈## #..>##.#.####.#########....:jt:j(2.8:j:j:jM#.. .###.$# #@# #. ....####.#########†:jTj#### .##................. #≈≈≈## .......#.##########.#..>#.#.#:j:j(4.2:j:j^:j^D ;M#..#. .#...####.......$# #.# #. ....####.#########† :jE ##### .##..................#.#.###.#####.#:j9M :j{P (5.6:j)U :jmW :ju iM .#... .#...####....... #...#### #.# #.....####.#########†.####:j :j !7.0:j :jT :j :j $8.0 (2:j" :j'  :jg( :j( 0_You now have 27 gold pieces (gained 10).:j .#.. #. ...##...##### #..#.# #..##...###.# #..# ##. #.# #..# ....####.##†.#  ##### .##.........# ##≈≈≈## .#.##.# :j#≈~P~≈## #..>##.#.### #.# ~≈~.~≈≈###.####.##### #.# ≈P.ß.P≈≈##.####.###### #.#:j:j+9.4 (1:j :j#:je###... .#.. #.. ...##...##### #..#.# #..#.##...###.# #..# ##.. #.# #..# ....####.#†.# ##### .##........#  ##≈≈≈## .#.#.# ##≈~P~≈## #..>##.#.### #.# #~≈~.~≈≈###.####.##### #.# ≈≈P.ß.P≈≈##.####.###### #.#:jo:jr)80.8:jy:j #### ...r .#.. #..# ...##...##### #..#.# #..#.##...###.# #..# ##..# #.# #..# ....####.#†.# ##### ..##..# ##≈≈≈##. .......#.#.# r   rat (asleep) :j< ##≈~P~≈## #..>##.#.### #.# ##~≈~.~≈≈###.####.##### #.# #≈≈P.ß.P≈≈##.####.###### #.#:j`:jg:2.2Magic Dart:j:jþT _You encounter a rat.:j :##.. ####. ...r .#.. #..## ...##...##### #..#.# #..#.##...###.# #..# ##..## #.# #..#  ....####.#†.# ##### ..##...# ##≈≈≈##. .......#.#.# ##≈~P~≈## #..>##.#.### #.#  ##~≈~.~≈≈###.####.##### #.#  #≈≈P.ß.P≈≈##.####.###### #.#3.6:jj :j ### ..# ####.# ...r# .# #..## ...!#####...##### #...# #...##...###.# #... ##..## #.# #.. ....####.#†. ##### ..##.... ##≈≈≈##. .......#.#. ##≈~P~≈## #..>##.#.### #. ##~≈~.~≈≈###.####.##### #. #≈≈P.ß.P≈≈##.####.###### #.5.0 _Found :ja.2 orange potions.:jS ### ..# ####.# ...r# .# #..## .!#####...##### #.# #.##...###.# ##.# ##..## #.# # ....####.#† ##### ..##... ##≈≈≈##. .......#.# ##≈~P~≈## #..>##.#.### # ##~≈~.~≈≈###.####.##### # #≈≈P.ß.P≈≈##.####.###### #6.4:j  ### ..# ####.# ...r# . #..## .!#####...##### #.# #.##...###.# #.#.## ##..## #.# # ....####.# ##### ..##... ##≈≈≈##. .......#. ##≈~P~≈## #..>##.#.### ##~≈~.~≈≈###.####.## #≈≈P.ß.P≈≈##.####.#7.8:j :j4### ..# ####.# ...r# .##..## ...!#####...##### #..# #.......##...###.# #..#.## ##..## #.# #.....####.#†##### ..##....##≈≈≈##. .......#.###≈~P~≈## #..>##.#.### ###~≈~.~≈≈###.####.##### ##≈≈P.ß.P≈≈##.####.# #9.2:jsDC## .####. ...r# # #..## ..!#####@..#####.............##...###.#.#.## ##..## #.# #. ....####.#########† ##### ..##................. ##≈≈≈##. ......###### ##≈~P~≈## #..>##.#.#~≈~.~≈≈# 90.6:je## .########. #.......r# # #@.## ..!#####...#####..............#.....##...###.#.#.## ##..## #.# #. ....####.#########† ##### ..##................. ##≈≈≈##. ......###### ##≈~P~≈## #..>##.#.2.0:j  :j !:j 7.  The helpless rat fails to defend itself.  :j $You puncture the rat!:j :j :j| :jά :j :ju :jE 4:j 3:j 0:jF Magic Dart:j :j :jm  :j :j* #_You kill the rat!:jq :j6M## .####### #......@.# # #.#####..## .!#####...####...............##.#.#....4.4 (1.4:jw  ### ..# #.# #.# . #.#####..##  ..!#####...##### # .........# # ......##...###.# # .#.## ##..## #.# # ....####.# ##### ..##... ##≈≈≈##. .#.5.8:j :jW + ###:j + ..#:j>  :j$ #.# #.#  #.#####..##  ..!#####...#####  ........# ......##...###.# .#.## ##..## #.#  ....####. ##### ..##.. ##≈≈≈##. .#.:j( :j* (7.2:jz/ :jr1 :j ### ..# #.# #.# #.#####..## ..!#####...##### ......# ......##...###.# .#.## ##..## #.# ....####. ##### ..## ##≈≈≈##. .#.:j:j(8.6:j:j:j] ### ..#:jz #.# #.# #.#####..## ..!#####...#####(...#.........##...###.#.. .#.## ##..## #.#. ....####. ##### ..## ##≈≈≈##. .#.:jд:j}0100.0 (1.4):j:jA- _Found 5 poisoned darts.:j`K' ### ..# #.# #.# #.#####..## ..!#####...##### (....:jK.#.......##...###.#...#.## ##..## #.#...##. ....####...##### ..## ##≈≈≈##. .#.:jR:jW(1.4:j]:j3_:jl7Q ### ..# #.# #.# #.#####..## ..!#####...##### (....:j7..# ..........##...###.# .....#.## ##..## #.# ....##.. ....####. ..#####...## ##≈≈≈##. .#.:j(?:j5C(2.8:jwH:jgJ:j ###..########........#####..##.......!#####...#####...(...........................##...###:j ......#.##.##..## .....##.. .....####.####...#####...##.............##≈≈≈##. .......#.######≈~P~≈## #..>##:j :jz (4.2:j :j[ :j,q ###. #....#. ########..... #..............#.#####..##........#####(........................##...###:jq#....###~≈~.~≈≈###.####.#####:j`z:j(5.6:j :j:j{+6.6 (2:j:jAT _d - 2 orange potions:j* #..#. .. ###. #. ..#.#.. ########.#.##........#.#.#####..##.#####...#####.(.#.##...###.#.#.##.##..## #.#.##.. .....####..#####...##. :j #..##≈≈≈##. .......#.### .##≈~P~≈##.#..>##.#.###  ##~≈~.~≈≈###.####.##### :jd ^8.0 (1:jsu #.. .##. ..# ###. #.. ..#.#.. ########.#.##........#.#.#####..##.#####...#####.(.#.##...###.#.#.##.##..## #.#.##.. .....####.#....#####...###..##≈≈≈##...#. ..##≈~P~≈##.#..>##.#. ##~≈~.~≈≈###.####.9.4:j##.#.#.. .##.. ..## ####....#... ..#.#..#########.#.##........#.#.#####..##.#####...#####.(.#.##...###.#.#.##.##..## #.#.##........####.#....#####...## ##..##≈≈≈##.........#. ..##≈~P~≈##.#..>##.#. ##~≈~.~≈≈###.####.10.8:j_ ##.#..#....###....### ###.#....#... ..#.#..##.#.##.#.#.#####..##.#####...$......(..##...###..#.##.##..## #..##........####..##....#####...## ##..##≈≈≈##..#. ..##≈~P~≈##.#..>##.#. ##~≈~.~≈≈###.####.:j:j(2.2:jA _Found 15 gold pieces.:jP Q ##.#..#....###.......#######....#... ...#########...##........#.#####..##..#####...####$..............##...####.##.##..## ..####≈≈P.ß.P≈≈##.####.## :j :ja (3.6:j :j T _You see here 5 poisoned darts.:j6 ##.#. .#....###........### ####.#....#... ..#.#..#########.#.##........#:j.#.#####..##.#####...>$(.##...###.#.##.##..## #.##........####:j*#.##....#####...##. ##..##≈≈≈##.#:j ..##≈~P~≈##.#..>##.# ####~≈~.~≈≈###.####. #≈≈P.ß.P≈≈##.####.:j>:j(5.0:j :j9 _Found an escape hatch in the floor.:j ##.#....#....###.........### ####.#....#... ..#.#..##.#.##.#.#.#####..##.#####....>$....@.(.##....#.##.##..## .##..#.##....#####...##. ##..##≈≈≈##.:j=,. ..##≈~P~≈##.#..>##. ####~≈~.~≈≈###.####. #≈≈P.ß.P≈≈##.####.:j:j.(6.4:j:j :j> ##.#. ...#....### ..#### ####.#....#.... ..#.#..##.#.##.#.#.#####..##.#####....>$...@..(.##....#.##.##..##.##.#.#.##....#####...###... ##..##≈≈≈##:jB#.. ..##≈~P~≈##.#..>###. ####~≈~.~≈≈###.#### #≈≈P.ß.P≈≈##.####:j:j\(7.8:jB :j :jOw R ##.#. ...#....### ...#### ####.#....#.... ..##.#..##.#.##.#:jbx U#.#.#####...#####...#..>$..@...(#.##...#.#.##.##...##.#.#.##....#####...## #... ##..##≈≈≈## #.. ..##≈~P~≈##.#..> #.. ####~≈~.~≈≈###. #≈≈P.ß.P≈≈##.:j :j (9.2:j× :j :jXQ ##.#. ...#....### ...####  ####.#....#.... ..#.#..##..##.#.#.#####...##### #..>$.@....( #.## #.#.##.##...##.:jc#.#.##....#####...## #... ##..##≈≈≈## #... ..##≈~P~≈##.#..> #..# ####~≈~.~≈≈###.:j͜T #≈≈P.ß.P≈≈##.:j8:j)20.6:j:j:jZ:##.#. ...#....### ...#### #####.#....#.... ..###.#..##.#.:j:##.###.#.#####..#.#####.#..>$..@...(.#.##.#.#.##.##..#.##.#:j;###.#.##....#####...##.:j5;}#... ##..##≈≈≈##.:je;p#... ..##≈~P~≈##.#..>##..# ####~≈~.~≈≈###.##≈≈P.ß.P≈≈##.#:jeD:j](2.0:j;f:jh:jY% |##.#. ...#....### ...#### ### ####.#....#.... ..# ##.#..##.# .##.:j% # ##.#.#####..#.#####...#:j% U#..>$...@..(.#.##...##.#.##.##..#.:j& *##.####.#.##....#####...##.#... ##..##≈≈≈##.:j'' Z#... ..##≈~P~≈##.#..>##..# ####~≈~.~≈≈###.##≈≈P.ß.P≈≈##.#:j0 :j< (3.4:j2D :jF :jy ##.#. ...#....### ..#### ### ####.#....#.... ..# ##.#..##.# .##.# ##.#.#####..## .#####...##..>$....@.(.#.##...##.#.##.##..## .##.####.#.##....#####...##.:ju #... ##..##≈≈≈##.#... ..##≈~P~≈##.#..>##.#..# ####~≈~.~≈≈###.####.#≈≈P.ß.P≈≈##.####.:j3 :j. (4.8:jB :j :jr##.#. ...#....### ..........#### ### ####.#....#.... ..# ##.#..##.# .##.# :jr##.#.#####..## .#####...##..>$.....@(.#.##...##.#.##.##..## #.##.:jrz####.#.##....#####...##.:jr#... ##..##≈≈≈##.#:js#... ..##≈~P~≈##.#..>##.##..# ####~≈~.~≈≈###.####.##≈≈P.ß.P≈≈##.####.#:j|:j)(6.2:j':j:jR##.#. ...#....### ..........#### ### ####.#....#.... ..# ##.#..#########.# .##........# ##.#.#####..## .#####...##..>$..#.##...###.#.#.##.##..## #..##........####.:j###.#.##....#####...##.#... ##..##≈≈≈##.#.#... ..##≈~P~≈##.#..>##.#.#..# ####~≈~.~≈≈###.####.##≈≈P.ß.P≈≈##.####.#:jP:j4:jc(7.6:j:jT _You see here 5 poisoned darts.:j&:j`2,80:j@ _d - 5 poisoned darts:j9  ##.#. ...#....### ..........#### ### ####.#....#.... ..# ##.#..#########.# .##........# ##.#.#####..## .#####... #..>$ #.##...### #.#.##.##..## # .##........#### ###.#.##....#####...##:j>:  #... ##..##≈≈≈##.# #... ..##≈~P~≈##.#..>##.# #..# ####~≈~.~≈≈###.####. #≈≈P.ß.P≈≈##.####.:j4B :jN .30.0 (1.4:jT :j@W :j  ##.#. ...#....### ..........#### ### ####.#....#.... ..# ##.#..##.# .##.# ##.#.#####..## .#####... #..>$ #.##... #.#.##.##..##  .##. ###.#.##....#####...## #... ##..##≈≈≈##.:jѼ  #... ..##≈~P~≈##.#..>##. #..# ####~≈~.~≈≈###.####. #≈≈P.ß.P≈≈##.####.:j :j (1.4:j :j ##.#. ...#....### ..#### ### ####.#....#.... ..# ##.#..##.# .##.# ##.#.#####..## .#####... #..>$ #.##... #.#.##.##..## .##. ###.#.##....#####...## #... ##..##≈≈≈## #... ..##≈~P~≈##.#..>## #..# ####~≈~.~≈≈###.#### #≈≈P.ß.P≈≈##.####2.8:j ##.#. ...#....### ...#### ### ####.#....#.... ..# ##.#..##.# .##.# ##.#.#####.. .#####... #..>$ #:j.##... #.#.##.##.. .##. ###.#.##....#####...## #... ##..##≈≈≈## #... ..##≈~P~≈##.#..> #..# ####~≈~.~≈≈###. #≈≈P.ß.P≈≈##.:j&:j(4.2:j-:jE:jQxA ##.#. ...#....### ...####  ####.#....#.... .. ##.#..##. .##. ##.#.#####.. .##### #..>$ #.## #.#.##.##.. .##. ###.#.##....#####...## #... ##..##≈≈≈## #... ..##≈~P~≈##.#..> #..# ####~≈~.~≈≈###. #≈≈P.ß.P≈≈##.:j_z(5.6:j%:jg:j  ##.#. ...#....### ..........####  ####.#....#.... .##.#..#.##.##.#.#####.##### #..>$ #.## #.#.##.##$.###.#.##....#####...## #... ##..##≈≈≈## #... ..##≈~P~≈##.#.. #..# ####~≈~.~≈≈###. #≈≈P.ß.P≈≈##.:j :jy (7.0:j& :j* * _Found 7 gold pieces.:j  ##.#. ...#....### ..........#### # ####.#....#.... #.##.#.. ..###.##.#.#####$.##### #..> #.## #.#.##.## $.## ####.#.##....#####...## #...###..##≈≈≈## #.... ..##≈~P~≈##.# #..######~≈~.~≈≈###. #≈≈P.ß.P≈≈##.:j :jD (8.4:j :je 9 _Found 6 gold pieces.:j5 9.4 (2 _You now have 42 gold pieces (gained 15).:j* # ...#....###.......##### ####.#....#.... #.##.........#..########.......##......#.##.#.#####$.... #..>......:j? ?###.###$..##......#... ###≈~.....~≈#.# :jE :j[P ,40.8 (1:jV :jX :j`:jm:js:ju:ja  ##.#.  ...#....###  ..........#### # ####.#....#....  #.###..####### ...#.....##.###..$.....#### #.. #...... #..#.##.# #$..............##.....#####.#.##....#####...# #...###..##≈≈≈##.. #.... ..##≈~P~≈##.##..######~≈~.~≈≈###.. #≈≈P.ß.P≈≈#:j :j (2.2:jx w _There is an escape hatch in the floor here.:jd ##.#. ...#....### ...#### # ####.#....#....# #.##.#.......###.##.#..$. #.@> #. #.#.##. #$..## #####.#.##....#####... #...###..##≈≈≈## #.... ..##≈~P~≈##. #..######~≈~.~≈≈ .. #≈≈P.ß.P≈≈:j:jML3.6 _:j...#....### ..........##### ####.#....#....# #.##.........#..##### ........##...###.##..#.## ..$..... #..>... #@. ##.###$.#.. #####.#.##....##### #...###..##≈≈≈## #.... ..##≈~P~≈## #..######~≈~.~≈≈# ..# #≈≈P.ß.P≈≈ ###≈~.....~≈:j#:j,(5.0:jn2:jW4:j :j :j :j :jw .......##### ####.#....#.... # #.##.....##### ........##...###.##.#.##..$.... #..>...#.###$..##...#####.#.##....#####.###..###.##.ß~.......~ :j&:j0(6.4:j5:j 8:j  # ####.#....#.... # #.##.....##### ........##...###.##.#.##..$.... #..>...#.##.###$..##...####.#.##....##### #...###..##≈≈≈##..##.#.+.Pß.<.ß.. :j):jS(7.8:jj:jF:j. 8 # ####.#....#.... # #.##.#.. ......## ###.##.#. ..$.... #..># # #.##.#. #$.## #####.#.##....##### #...###..##≈≈≈## #.......##≈~P~≈ #..######~≈~.~≈≈ ..# #≈≈P.ß.P #.# ###≈~.....~ .# #.ß~. .+.Pß.<.ß9.2:jz [ # ####.#....#.... # #.##.........#.. ...........## ###.##.....#. ..$.......#. #..> #. #. #.##.#. #$.## #####.#.##....##### #...###..##≈≈≈ #.......##≈~P~≈ #..######~≈~.~ ..# #≈≈P.ß.P #.# ###≈~..... .# #.ß~ .+.Pß.<.ß50.6:jk # ####.#....#.... # #.##.#.. ...........## ###.##......# ..$........ #.##..>. #.##.. #.##.# #.## #####.#.##.... #...###..##≈≈≈ #.##≈~P~ #..######~≈~.~ ..# #≈≈P.ß. #.# ###≈~ .# #.ß~ .+.Pß.<.:j%:j72(2.0:j6:j_=:joA+3.0 (2:jE:j}H= _You now have 49 gold pieces (gained 7).:j |M ..........### #.#####.#..# #.### .....####.###..$........>..#......##.....................#####.#.##....#####...###..##≈≈≈4.4 (1:j :jM#....### . ..........### #.#####.#..# #.### .....####.###..$......>.##.....................#####.#.##....####:j:j(5.8:j :j :jM ##.#. .#....### . ..........### #.#####.#..# #.##.........# ..........#####.##.....##..$........>.##.#...............###:jz:j^(7.2:j:j:jW,M#.. ##.#. .#....### . ..........### #.#####.#..###.##.........# .......####.####..$@.......#.##.##..>......#.##.............#:j 4:j9(8.6:j>:j@:j  #.. ##.#. ... ...#....### #.. . #.#####.#....# ###.##.........#.. ......... ####.##. #.. #.##.##..># #.##... #.##..... #... #####.#.##.... #...###..## #.##≈~P #..######~≈~.:jm :j )60.0:j :j :j! +1.0 (2:j :j = _You now have 55 gold pieces (gained 6).:j \ #.. ##.#. ... ...#....### #.. . #.#####.#....# ###.##...#.. ......... ####.## # #.##.##..> #. #.##...#. #.##.. #..## #####.#.##.... #...###..## #.##≈~ #..######~≈~:jrc:jf+2.4 (1:jm:jG< #.. ##.#. ... ...#.... #.. . #.#####.#....#:jMJP ###.##..# .... ####.## # #.##.##..> #.##.## #.##.## ..## ########.#.##.... #...###..## #.##≈ #..######~≈:j3Q:jS(3.8:j_X:j'Z:j/) #.. ##.#.... ...#....###.......#####.#....####.##..... ......####.##........##.##..>#.##.....# #≈≈P :j5:j7(5.2:j<:j\?:je  ... ...#....###.......#####.#....####.##..... ........####.##........##.##..>...##...##.# ###≈~. 6.6:j  #.......#####.#....####.##..... ......####.##......##.##..>.........##.....############.#.##....#:j x.# #.ß~.. :j :j (8.0:ju :j :jl #####.#....####.##..... ......####.##......##.##..>..#.###.......@##...############.#.##....# #...###..#.+.Pß :j&:j(9.4:j:j:j #.#####.#....# ###.##.#  ####.## #.. #.##.##..> #.##.##.#.####.##.##.##.######.#.##.... #...###.. #.## #..######~ ..# #≈≈ #.# ###≈~:jU .# #.ß~ .+.P:j?:j)70.8:j:j:j #.#####.#.... ###.##.  ####.## #.:jf #.##.##..> #.##.##.#.####.##.##.##.######.#.##. #...###..:j #. #..###### ..# # #.# ###≈ .# #.ß~ .+.:jW:j(2.2:jѪ:j̬:j:n' #.#####.# ###.##  ####.## # #.##.##..>. # #.##.##.#.####.##.##.##.######.#.##.. #...#### #. #.. ..# # #.# ### .# #.ß .+:jB[3.6:j-L  #.#####.### ###.###. #. ####.###. ## #. #.##.##..>.. #. #.##.##.#.####.##.##.##.######.#.##.. #...####.# ## #.. ..#  #.#  .# #. .:jR :jW (5.0:jb[ :j] :j7 [ #.#####.# ### ###.## #..  #.# ####.## #.# #.### #.# #.##.##..>.. #.# #.##.##.#.####.##.###.###......######.#.###...... #...#.##. # # #. #..#. ..### #.#  .# # 6.4:j #.#####.# ### ###.## #..  #.# ####.##. #.# #.######.# #.##.##..>..#.# #.##.##.#.####.##.## #.## #......######.#. #......# #... ###.##.# # #. #.# #..# #.. ..# ### #.# .#:j*:jv(7.8:jB:j:j #.#####. ### ###.## #.. . #.# ####.##. #.# #.######.# #.##.##..>g.#.# #.##.##.#.####.##.## #.## #......#.#. #......# #... ###.##.# # #. #.# #.. #. #.. ..# g   goblin (asleep)# ### #.#  .#:j:j):9.2Magic Dart:j:jq _You encounter a goblin. It is wielding a +0 club.:j  #.#####   ### ###.##  #:j #..  #. #.# ####.##  . #.# #  .######.# #.##.##..>  .g.#.# #.##.##  .#.####.##.##   #.##   #......#.#   #......# #   ###.##.# #   #. #.# #..   #. #.. ..   #K ####:jA #. K   kobold (asleep)  .. .  :j:j)80.6:j;:jq _You encounter a kobold. It is wielding a +0 whip.:jA   #.   ### ###.##   ## #..  #.# #.# ####.##  #.... #.# #  .######.# #.##.##..  .g.#.# #.##.##  .#.####.##.##   #:jB .##   #......#.   #......# #   ###.##.# #   #.##.# #   #.##..   #K##### #   ... :jF 5K.:jL NK:joN 1==2.0:jT :jV  :jV _The kobold shouts!:j t  #.  ### ###.##  ### #..   ##.#. #.# ####.## #.... #.# # #.....######.# #.##.## .g.#.# #.##.## #.#.####.##.##  #.##  #......#  #......# #  ###.##.# #  #.##.# #  #K##..   #.#####   ... :j g rThe goblin shouts!:j 8K.:jY '.g:j 8K.:j& T.gr.:j- gr   rat (wandering):j0 0=3.4:j6 :j8 T _You encounter a rat.:j #.# ### ###.##. ### #.. . ##.#. #.# ####.##. ##.... #.# #. #.....######.# #.##.##. ...r.#.# #.##.##. #....g.....#.####.##.##. #.##. #......#. #......# #. ###K##.# #. #.##.# #. #.##.. . #.##### # ...  :j@.r:j8K.:j['.g:j:jʮ2---4.8:j6:jķ:j  #.#   ### ###.##.   ### #.. .   ##.#. #.# ####.##.   ##.... #.# #.   #.....######.# #.##.##..> ....r......#.# #.##.##.   #.#.####.##.##.   #g.##.   #......#.#   #..K...# #.   ###.##.# :j ;#.   #.##.# #.   #.##.. .   #.##### #.   ... .   :j .rK..g:j :j D---6.2:j :jr :js  #.. ... #.##### ### ###.## ### #.. ...... ##.#. #.# ####.## ##.... #.# #.......... #.....######.# #.##.##..> ...........#.# #.##.##. #....r....@#.####.##.## ..#.g..........##....... :jt s#...K..############.# #......# #. ###.##.# #. #.##.# #..# #.##.. ..# #.######.# ....#:jv F.r:j\w 9K.:jw %g.:j)x .g:jx I.r:j: :j 0=7.6:j :j2 S _The kobold barely misses you.:jM#.#####.#### ###.##....####.. ......##.#. #.# ####.####.... #.# #.......#.....######.# #.##.##..>...........#.# #.##.##....#g.#.####.##.##. ..#....K@......##.... #.r....############.#.#:jyN#......# #...####.##.# #. #.##.# #..###.##.. ..# #.######.# ... .# :jPI.r:jrQ .g:jeY:j5Z\1-------9.0:jh`:jc9 _The kobold hits you with a +0 whip.:jJd #.. ..... #.#####.# ### ###.### #.. ......#. #.# ####.####.... #.# #..........#.....######.# #.##.##..>...........#.# #.##.##.#.........g#@####.##.##..#....K.......##.........#......############.#.##..r...# #...##:jd 9###.##.# #.....#.##.# #..### K   kobold#.##.. ..# r   rat (wandering)#.######.# #....# #:j g 9r.:jg A.K:j+i g:ji @.r:jp B.g   goblinK   koboldr   rat:jq )90.4:j$x :jz y _The kobold attacks as it pursues you! The kobold barely misses you.:j .#. .... #.#####.# ### ###.## ### . ..... ##.####.###.... ........#.....#####>. #..........#.####.##.##..#....gK......##.........:j{ #....r.############.##.....#####.#... K   kobold.##.##..### r   rat#.##.. ..##.######:jN 6K.:j g:j .:j .g  The kobold attacks as it pursues you! The kobold barely misses you.:jϝ rg   goblinK   kobold:j 8/15 ------------1.8:j^ :j 9 _The kobold hits you with a +0 whip.:jj )You hit the kobold.:j0r:j !g.:j.r   rat:jP 4520:j:jmJ _You kill the kobold!:jFD ?.r:j~P :j4Q k7------3:jX  _You miss the goblin. The goblin hits you with a +0 club.:j :j:j:j3^ _You are too injured to fight recklessly!:jh& :j& :j, :jQ/ ^ _You are too injured to fight recklessly!:j%:j:jQ:jՊ^ _You are too injured to fight recklessly!:jM:jM:jT:jV^ _You are too injured to fight recklessly!:j I  You hit the goblin.  The goblin is moderately wounded.6---4 _The goblin hits you with a +0 club.:j K  You closely miss the goblin.:j Z  The goblin is moderately wounded.:j :j< >7==:j 5:j :j = _The goblin hits you but does no damage.:jhS"  You hit the goblin.:j\}  The goblin is almost dead.:j^&6:je:jYgS _The goblin barely misses you.:j: j )You hit the goblin.:j= 1r.:jD r   rat:jH .67:jP :j}T J _You kill the goblin!:j<8:j[:j t _You barely miss the rat. The rat bites you but does no damage.:jKz  You hit the rat.:j~  The rat is heavily wounded.:jJh8===9:j:jQ _The rat closely misses you.:j?H  You closely miss the rat.:jPO  The rat is heavily wounded.7-200:j>V:jY( _The rat bites you.:jíg )You hit the rat.:j*S:jb71Magic Dart:j:jRG _You kill the rat!:jY  #.#####.#### ###.##.....###.. .....##.#.# ####.####..............#######.##..>...........#..### ..#............##... #......############.#.###...###:j}Z ##....# # :jc :jh 5-3.2 (1.4:j{n :ju o _Items here: )) †††.:jwN #####.#### ###.##.....###.. .....##.#.# ####.####..............#######.##..>...........#..#..........#)####.# ..#......@.....##... ############.#.### #...#:j,V:j<8=-4.6 _:jئM. .... #.#####.# ### ###.## ### . ..... ##.####.###.... ........#.....######.>...........#.# #.##..........#@####.##.##........##.........############.##......##...##. #:j:j(6.0:j:jo _Items here: )) †††.:j :jƺ TPick up what? 4/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 whip Carrion a goblin corpse a kobold corpse a rat corpse [Up|Down] select[Esc] exit :j Letters toggle [.|Space] toggle selected[top]:j:   b + a +0 whip[Enter] accept (1 chosen):j#.. ..... LordWill69 the Sneak#.#####.#. Naga### ###.##...... Health: 8/15============------------####.. ........... Magic: 4/4========================##.#. #.# ####.##...... AC: 1Str: 12##.... #.# #............ EV: 8Int: 14#.....######.# #.##.##..>... SH: 0Dex: 10...........#.# #.##.##...... XL:  1 Next: 70% Place: Dungeon:1#..........#@####.##.##...... Noise: ---------  Time: 206.0 (0.0)..#............##.........[3:j7m a) +0 dagger#......############.#.## Cast: Magic Dart#......##...#####.##.##.....#.##.##..### #.##....##.######.# # ....# # The rat is heavily wounded. _The rat bites you.  You hit the rat. _You kill the rat! _Items here: )) †††. _Items here: )) †††.7.0 (1 _e - a +0 whip:j~  #.#####.#### ###.##....### #.. .....#. #.# ####.##... #.# #..... #.....######.# #.##.##..> ...........#.# #.##.##.. #..........#)####.##.## ..#.....@......##.. #############.#.#:jF ) #......# #... ###.##.# #.... #.##.# #..## #.##.. ..# #.##### #.# ...  .# :j` :j -8.4 (1.4:j̔ :j :j ### ###.##....### #.. .....#. #.# ####.##... #.# #..... #.....######.# #.##.##..> ...........#.# #.##.##.. #.#)####.##.## ..#............##.. #############.# #......# #... ###.##.# #... #.##.# #..# #.##.. .. #.##### #.# ...  .# 9==9.8:j  ### #.. ....  #.#. #.# ####.##  ... #.# #.....   #.....######.# #.##.##..>   ...........#.# #.##.##..   #....#)####.##.##   ..#............##..   #############.#   #...@..# #.   ###.##.# #   #.##.# #   #.##.. ..   #.##### #.   ...  .   ..  ..  11.2[9;:j 17H:jr^ .#. #.# ####.##  #.... #.# #.....   #.....######.# #.##.##   ...........#.# #.##.##..   #..........#)####.##.##   ..#............##..   #############   #......# #.   ###@##.# #  :jCz #.##.# #   #.##..   #.##### #   ...  ...  ... ..... :jq:j:j1E2.6:j x##..............######.# #.##.##...........#.#....)### ..#............##...:j6  #......#############......# ###.##.# . ####........:j` ............:j 10/15====4.0:j :jY :j.....#######.##...........#.##..........#)### ..#............##... #......############......# ##.## . ####...  #!......#  #.......#  #.......#  5.4 _Found 2 sapphire potions.:jkh...........#..........#)### ..#............##... #......############ ##.## . #####..........#  :jVl#..........##..........#####!#.):j:jL6.8 :j_Found a dagger.:jB #)### ..#............##... ############ ##.## . ##.####.#######......@...#  :jDb#..######  :j11===8.2:jf:  ..#............##..  #......############  #......# #  ###.##.# #  #.##.# # # #.##..:j:D  ##.####.#####   #..........#  :j`; #.#  #.#  ####!......#  #.#   #:j;.#  #)......# :j;d #..###### :j;l #.. :jdD:jAM(9.6:jS:jU:jN  ############  #......#   ###.##.#  # #.##.#  #. #.##..  #.####.##### :jfO #..........#  #.#  #.#  ####!......#  #:jOe.#   #:jO^.#  #:jO)......#  #..####:jO## :jOo #...  :j:PS#... :jrX:jx_)21.0:j8e:j6g:jR  #......#  #. ###.##.# #. #.##.#  #. #.##.. #.####.#####:jkS+  #..........#  #.#  #.# :jS ####.#  #.#  #:jS^.#  #:jTL)......# :j_T #..######  #...  :jT #...  ##### :j%f:jr(2.4:j~:j:j2y2===3.4 (2:j:jV _f - 2 sapphire potions:j&e:jm:jEr:j>uN _There are no items here. :j! O #. ###.## #.#.##..##.####.######..........# #.#..#### ). :j  :j 24.8 (1 _ :j  :j| :j  .##.####.######..........# .. :jg. :j### :j޴!  :j) :jR/..##### :j# :j :j :j :j :jH >6.2 :j .##.####.#####..........# .### ..#####.. ...######.. .3===7.6 :je _You see here a +0 dagger. :jV :jKg80 _f - a +0 dagger :j ##.####.##### #..........#  #...#  #...#  #####   #.#   :j#.#  #.#  #.@######  #......g.. #......... #######...  .#  g   hobgoblin (asleep)   :j  :jt'i  You encounter a hobgoblin. :j*@30.0 (1.4Magic Dart :j 8 :j;; _Found a stone staircase leading down. :j0 { #..........#  #..........#  #..........#  ####.......#   #.......#  #.......#  #.......#   :jt0 #..######## #..@...g... #...# #######...#  .##     :j{3 Kg> :j'4 -g. :j 9 Cg :jB: 2===1.4 :j?  :jA + _The hobgoblin shouts!:ja]:j`Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 dagger (weapon)e - a +0 whip  f - a +0 dagger Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn):j1 e - a +0 whip. A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. Base accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Maces & Flails. :j  At 100% training you would reach 12.0 in about 7.6 XLs.Current attack delay: 1.1. Damage rating: 6 (Base 6 x 105% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ :j Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.%:j%:j< %:j #..........#LordWill69 the Sneak  #..........#Naga  #..........#Health: 13/15 ====================----  ####.......#Magic: 4/4%:jd========================  #.......#AC: 1Str: 12  #.......#EV: 8Int: 14  %:j#.......#SH: 0Dex: 10  #..########%:j)CXL:  1 Next: 70% Place: Dungeon:1  #..@.g.>...Noise: ===------  Time: 231.4 (0.0)  #.........#e) +0 whip %:jb #######...#Cast: Magic Dart  .##  %:jq g   hobgoblin  %:j  _You see here a +0 dagger. _f - a +0 dagger  You encounter a hobgoblin. %:jJz_Found a stone staircase leading down. _The hobgoblin shouts!  You unwield your +0 dagger.%:j1g.%:j|%:j<#4%:jdA==---2.4 (1%:jm&%:jR' _f - a +0 dagger  You encounter a hobgoblin.Found a stone staircase leading down. %:j'__The hobgoblin shouts!  You unwield your +0 dagger. _e - a +0 whip (weapon)(:jcqa  You hit the hobgoblin.  The hobgoblin is almost dead.=--3.5 (1.1 _The hobgoblin hits you but does no damage.*:j  You barely miss the hobgoblin.The hobgoblin is almost dead.1-----4.6*:j0 *:j8 - _The hobgoblin hits you.+:jK  You closely miss the hobgoblin.The hobgoblin is almost dead.+:j (5.7+:j +:jV W _The hobgoblin closely misses you.,:ju  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.,:jV F-----6.8,:j ,:j - _The hobgoblin hits you.-:j~  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.-:j (7.9-:j(-:jO _The hobgoblin misses you..:jq .:j^ .:j†.:j3You hit the hobgoblin..:j.:j .:j$.:j9.:jڪ 9.0.:j%Magic Dart.:jt.:jY.:jc .:j .:jb)_You kill the hobgoblin!.:j2:j> #.#  #..........#  #..........#  ####.......#  #.......#  2:j#.......#  #.......#  #..# #...@..>. #.2:jĮ# #...# 2:jC # 2:j    2:j 2:jɸ6-40.4 (1.42:j2:jʿv _You see here a hobgoblin corpse.2:j  #.# .   #.#  #.# 2:j I ####.#  #.#  #.#  #.......#  #..#. 2:j #...†@.>. #.##. #...#  #.## .2:j c# # 2:j   2:j% 2:j p2==-1.8 _2:j- 2:j%7| #.#   #.#  #####  #.#  #.#  #.#  #..#########.. #...†..>..... #.....@...##.  #######...#  #.##  .# # 3.23:j #.# #####  #.# #.# .#.# .##..#########..##...†..>...... #.........##. #######@..#  ##.## .# ..##3:j$3:jG(4.63:j3:jD3:jȱ ##### # #.# #.# .#.# .# #..#########..# #...†..>...... #.........##. #######...#  ##@## .# #.# #..### 3===6.03:j 3:j[ 4:jL  ..#..#########....†..>...... .......##. ######...#  ##.## #@# 4:j3;.### 4:j4:j(7.44:j_4:j4:j p..##########..†..>...... ......##. ######...#  ##.# #.# .......######## 4:j 4:jC! 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## # . .# ##. ##. #.#..## .####....## #.# #. ..####.#########÷.# .#80.0 _Found a scroll labelled REAKLYU DAYCAO.^:j@*M. #? ## . .# # ##.# #.#...## #.####....## ..## #.##..# .#1.4^:jM. #? ## # . . # ##.# #...### #.#####... ...###.##..# .#^:j'^:j!2.8^:j^:j9^:jy   #.#  #.#  #?#  ### #.# #  ..# #.# .# #.# #.###.# .# #.#...# #..## #@..# #...##### ##..# .# #..# #...###.# #..# #..## #.# #..# .####.##÷.# #....# .#.###.# .>##.#.### #.#[1^:j= ~7;32H 4.2^:jQ M. #?#  ## #  . .# ####.# ...# #...### . #...###### ........##..# #.#5.6^:j[M. #?#  ##  . #### ...# #...### ...# #...#######..# ..#7.0_:jeM.. #?#  ##  . #### ...# #...# #..###...# .# #.#8.4_:j4&M##.. #?#  ##  . #### ...##.#...# ...#9.8_:jc "M##..   ##  . ##.##.###.# ..91.22.2 (2_:jvn d _c - a scroll labelled REAKLYU DAYCAO`:jK  _There are no items here.b:ju +M##.   ##  ..##.# .# b:ju ).b:jD{ b:j:~ 23.6 (1 _b:j b:js c:jg M##.   ####.# #c:j 4 ##.c:jc:j;(5.0c:j<c:jc:j^`>M###.#.# #..6.4c:js JM########.......#.# #.#7.8d:j@WM########.......#######.# #.#9.2d:j# .# #.#  #.#  #.# #.# #.#  ### #.# #  ..# #.# .##.# #.###.#d:jDd:jw*400.6d:jud:jd:j #.##.# #.# #.# #.# #.# ### #.# # ..# #.# .# ####.# #.###.#2.0d:j2 #.##.# #.#  #.#  #.#  #.#  ### #.# #  ..# #.# .# #####.# #.###.#d:j19 d:j< (3.4d:jq@ d:jB d:j=& #.##.# #.#  #.#  #.#  #.#  ### #.# #  ..# #.# .# ######.# #.###.#d:j ( d:j* (4.8d:jH/ d:j!1 e:j>.#.##.# #.#  #.#  #.#  #.# # ### #.# #  ..# #.# .# #.# #.###.#e:j0e:je:j!6.2e:je:je:ji#.##.##.# #.#  #.#  #.#  #.# ## ### #.# # . ..# #.# .# #.# #.###.#e:j;pe:js(7.6e:jve:jxe:j: #.# #.# #.# #.#  #.#  #.#  #.# ### ### #.# # .. ..# #.# .# #.# #.###.#e:je:j(9.0e:j6e:je:j^  #.# #.# #.# #.#  #.#  #.# # #.# #### ### #.# # ... ..# #.# .# .#.# #.###.#e:jd e:j%o )10.4e:jzs e:jUu e:jR4  #.# #.# #.# #.#  #.#  #.# ## #.# .#### ### #.# # .... ..# #.# .# ..#.# #.###.#e:jA T1.8e:jQ e:j{ # #.# #.# #.# #.#  #.#  #.# ### #.# ..#### ### #.# # #.... ..# #.# .# #..#.# #.###.#e:jݕ [3.2e:j ###.. #. #.# #.# #.# #.#  #.# . #.# .### #.#.#### ### #.# #  .#.... ..# #.# .#  .#..#.# #.###.# e:j} [4.6e:j _# ####.# ..#. #.. #.# #.#e:jٰ  #.# #.#  #.# #. #.# ..### #.#.#### ### #.# .#.... ..# #.# . ..#..#.# #.###.6.0e:j Qe:jo 4e:j  f:jM####.#..#.#..# ############............#############.#7.4f:j4M ##########.........#..# ############............#############.#f:juf:j(8.8f:j[f:j?f:j##...#.#.# ##.# .#.# #.@.# #.#### #...# #### #.# . #.# .### #.##### ### #.# # f:j4f:j)20.2f:jf:jg:ji### ... #.# #.# #.# ###.# .#.# #..@# #.#### #..# ## #.# #.# ### #.##### ### #.# #g:j&>1.6g:jg:jQg:jWM###...########........#..# .#############.............##g:j]g:j_(3.0g:j$mg:jng:jM###...########........##...# #.#############4.4g:jeu#M###...########........##...#.#.#g:jzg:j|(5.8g:j€g:jg:j/ >M# ###. ...###....########........#.#g:j5 g:jy8 (7.2g:jL= g:jI> g:jŹ M ###. ..###.###.###.......##########.#g:j g:j (8.6g:j g:j h:j9M# # #. ..#.###.##...@...#####.#####.#h:j$h:j')30.0h:jm,h:j5.h:js##..S#.#h:j_vb# .## #. ..# ##.###.## #.# h:j4w####.#### #.# #.###.#.#.# S   ball python (constriction, asleep)#...##.### h:jh:j:1.4Magic Darth:j>r _You encounter a ball python.h:j ### #.. #S# #.# # ##.## #. ...# ##.###.## #.# ####.#### #.# #.##.#.#.# #...##.## h:jʨ h:j (2.8h:jٯ h:jn h:jz ##..S #.#  ##.## #. #...##.###@##.......####.#####. #########........#..#############h:jI h:j (4.2h:j i:j##..S #.#  ##.# #. #.@.###.###.##.......#####.####. #########........#..i:j!#i:j|&i:jw'(5.6i:j@,i:jB.i:jx*##..S #.#  ##@## #. #...#.###.##.......#####.#############........#i:j\>7.0i:jbi:j#dk:j2###..S #@#  ##.## #. #...##.###.##.......####.############8.4k:j(  SS  )The helpless ball python fails to defend itself.  You hit the ball python.  The ball python is moderately wounded.=9.5 (1.1 _The ball python closely misses you.l:jDM .  You hit the ball python.l:j (l:j l:j3LordWill69 the SneakNagaHealth: 15/15 ========================Magic: 4/4========================AC: 1Str: 12####EV: 8Int: 14#..SH: 0Dex: 10#.#XL:  1 Next: 100% Place: Dungeon:1#@#Noise: =--------  Time: 440.6 (1.1)# ##.##e) +0 whip#. #...#Cast: Magic Dartl:jY>##.###.###.......#####.#####.##.##########.# _You encounter a ball python.The helpless ball python fails to defend itself.  You hit the ball python.  The ball python is moderately wounded. _The ball python closely misses you.You hit the ball python.l:j _You kill the ball python!You have reached level 2!l:j&/  --more--n:jz y22/226/62 0% Magic Dartn:j n:j& 4 _o:jRM## ..###g#...# #.#  ##.##. #...###.##g   hobgoblin (asleep)-2.0 (1.4Magic Dart _You encounter a hobgoblin.o:jo:jG-o:j%#o:j  ## ..###g...#..# #.# .# ##.## # #. #...#.###.#.......####.####o:j'[3.4p:jL## .. ####g# #.@..# #.#..# #.##.# # ##.##.##. #...# ###.###.## #.......#####.#### 4.8p:j%q:jMu#### ... ####g# #..@.# #.#..# #.##.# # ##.##.##. #...#.###.###.#####.......#####.####  ggThe hobgoblin shouts!0---====6.2 _The hobgoblin hits you.q:j  You hit the hobgoblin.  The hobgoblin is heavily wounded.=---7.3 (1.1 _The hobgoblin barely misses you.r:j g r:j h  r:j{h8You hit the hobgoblin but do no damage.r:jh5The hobgoblin is heavily wounded.r:jAir:jakr:jl14r:jl,---------r:jl ---r:j$m!8.4r:jGsr:jv r:jfwr:jw"_The hobgoblin hits you. x2r:jc  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.r:j o2--------9.5r:j r:j - _The hobgoblin hits you.s:jhL  You hit the hobgoblin.  The hobgoblin is almost dead.s:jANm0-----50.6s:jSs:jU- _The hobgoblin hits you.s:jf s:j s:j s:j ^ _You are too injured to fight recklessly!t:jGt:j<t:jt:j/^ _You are too injured to fight recklessly!t:jW  _You are too injured to fight recklessly!u:jl'u:j2)u:j&.u:ja1^ _You are too injured to fight recklessly!u:jY4u:j^t _You are too injured to fight recklessly!v:j6X _You are too injured to fight recklessly!  You closely miss the hobgoblin.  ####  ...  ####g# #..@.# #.#..# #.##.# # ##.##.# #. #...#.# ##   #.#The hobgoblin is almost dead.v:j3 ####  ...  ####g# #..@.# #.#..# #.##.# # ##.##.# #. #...#.# ##   #.#  The hobgoblin hits you.6/22 -------1.7 _* * * LOW HITPOINT WARNING * * *v:j  †You hit the hobgoblin. 82.8Magic Dart _You kill the hobgoblin! _Your Stealth skill increases to level 4!x:j######### #........####@# #....# #.#..#  #.##.## ##.##.#. #...#.###.###.#####.......#####.####x:jx:j7=----4.2 (1.4 _ _You see here a hobgoblin corpse.x:jU g########## #.@.......####†#######.#....# #.#..# #.##.## ##.##.#. #...#.###.###.#####.......x:j !#x:j x:j I-5.6 _x:j x:j y:j@1##.#####†#.##....# #.#..##.##.## ##.##.##. #...#.#y:j@?##.###.#### y:jGy:jJ(7.0y:jMOy:j Qy:jT # #.# ####†#.# #....# #.#..##.##.# y:j n8==8.4y:j2 y:j8 y:j C# #.# ####†#.# #....# y:j y:j; y:j E9.8z:jΐ       #  #.#  z:j^####†#.#  #....#  #.#..#  #.##.#  # ##.##.#   #. #...#.# z:jn  ##.###.####  z:j` #.#  z:jD z:j+\61.2z:j;       #  #.#  z:jz####†#.#  #....# # #.#..#  #.##.#  # ##.##.#  z:j#. #...#.#  ##.###.####  #.z:j#H#  z:jz:jo9==2.6z:jz:jz:jf        #  #.#  ####†#.#  #....# .# z:jf  #.#..# .# #.##.# .# # ##.##.# h# hhh 3 jackals (asleep)#. #...#.# h#  ##.###.#### h#  #.# z:jf - z:jo z:js :4.0Magic Dartz:jz z:j| X _You encounter 3 jackals.{:j,5%      ########### #.........#  ####†#######@# {:j5} #....# #.#  #.#..# #.#  #.##.# #.# {:j5 # ##.##.# #h# {:j5 {:j 6#. #...#.# #h#  {:j6#.###.#### #h#  .......# #.#  ###.#### {:j6 {:j7{:jTI{:jя(5.4{:jV{:j|:j}Z###########.........####†#######....# ## # #h. #...###.###h 4 jackals (asleep) .......# . ###.###h  #.# 10/22==6.8 _You encounter a jackal.|:jbf###########.........####†#######....# ## # #h. #...###.### .......# . ###.###h  #.# .8.2}:j2###########.........####†#######....# ## # #h. #...###.### .......# . ###.###h  #.# . ##}:jZr h.  The jackal barks! x2}:j?@hh}:j}:j` hThe jackal bites you but does no damage.}:j}:jdhhhh2 wandering)}:jn7/22 ---====}:j!9.6}:j\ }:j+ _The jackal bites you.}:j}:j]}:j7}:j;^ _You are too injured to fight recklessly!:j9  ###  ..#  ####†#.#   #.#   #.#   #@# #  #h#   #h#  #h#  #h#  #.# h1  #.# #.#  #.# #.# You closely miss the jackal.The jackal barks!:js ###  ..#  ####†#.#   #.#   #.#   #@#   #h#   #h#  #h#  #h#  #.#  #.# #.#  #.# #.# :jk hThe jackal bites you.5-----70.7 (1.1:j :j#V _* * * LOW HITPOINT WARNING * * *:j R  ###  ..#  ####†#.#   #.#   #.# :j֏ }  #@# #  #h#   #h#  #h#  #h#  #.#  #.# #.#  #.# #.# You closely miss the jackal. The jackal barely misses you.:j-d  ###  ..#  ####†#.#   #.#   #.#   #@#   #h#   #h#  #h# :jd  #h#  #.#  #.# #.#  #.# #.# :jn :  The jackal bites you.:jo 4---=---1.8:jv :jy V _* * * LOW HITPOINT WARNING * * *:jZ :jн SDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.:j Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes:j4Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health :jD[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and:jn :jD :j   LordWill69 the Sneak  Naga  Health: 4/22====--------------------###########  Magic: 6/6========================#.........#  AC: 1Str: 12####†#######.#  EV: 8Int: 14#....# #.#  SH: 0Dex: 10#.#..# #.#  XL:  2 Next:  8% Place: Dungeon:1#.##.# #@#  Noise: =--------  Time: 471.8 (0.0) # ##.##.# #h#  e) +0 whip #. #...#.# #h#:j   Cast: Magic Dart #.###.#### #h# .......##h# ###.#####.#  hhhh 4 jackals (1 wandering)#.##.# #.##.# ###.# The jackal barks!  The jackal bites you. _* * * LOW HITPOINT WARNING * * *You closely miss the jackal. The jackal barely misses you.The jackal bites you. _* * * LOW HITPOINT WARNING * * *:jV :j :j :j :jb  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   4%   0   i + Spellcasting 3.0   8%  -1          :jb + Maces & Flails 0.0   9%   0   j + Conjurations 2.0   2%   0   c + Unarmed Combat   0.0     0   k + Summonings   1.0     0   d + Throwing   0.0    -1   l + Necromancy   1.0     0       m + Translocations   1.0     0  e + Short Blades 0.0   3%   0  :j        :j?T    :j`$ f + Armour   0.0    -1      :j)g + Dodging1.5   6%  -2      h + Stealth4.0  68%  +5                  :je!            :j        :j        :j        :j2The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help:jXG[=] set a skill target  :j~[/] auto|manual mode [*] useful|all skills [!] training|cost|targets:j" i * Spellcasting   3.0  197121:jY_ % i - Spellcasting   3.0   93 m + Translocations 1.0   2%373:jSMacros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes:j:jŮc------------------------------------------------------------------------ :j 4.:jLLIST OF KEYS AND COMMANDS :jM------------------------------------------------------------------------ :j:jۯMain s:j creen :j0======================================== :jð:jPCrawl has many commands to be issued by single key strokes. This can become :j,Pconfusing, since there are also several modes; here is the full list. Some :jbLcommands are particularly useful in combination with certain interface :jQoptions; such options are mentioned in the list. For a description of them, :jȱPplease look into options_guide.txt. For a more terse list of all commands, :jQuse '??' in-game. Most modes (targeting, level map, interlevel travel) also :j..have help menus via '?' on their own. :j^:jMovement :j1---------------------------------------- :j:jdirection:jRNThis moves one square. The direction is either one of the numpad cursor:j~=keys (try both NumLock on and off) or one of the Rogue vi key:j s:jq(hjklyubn). :jJ:jǵShift-direction or / direction:j:jj@ This moves straight until something interesting is found (like amonster). If the first square is a trap, movement starts nonetheless. o Auto-explore. Setting the option explore_greedy to true makesauto-explore run to interesting items (those that get picked up:jD:jE automatically) or piles (checking the contents). Autoexploration willopen doors on its own unless you set travel_open_doors to avoid orapproach. G or Ctrl-G:j2 Interlevel travel (to arbitrary dungeon levels or waypoints). Remembersold destinations if interrupted. This command has its own set ofshortcuts; use ? for help on them. Ctrl-WSet waypoint (a digit between 0 and 9). Go to a waypoint by pressing:j K  Ctrl-G or uppercase G, then the waypoint's digit.:j] Attacking and firing ---------------------------------------- Several of these commands enter targeting mode; see "Targeting" for more information about this mode.:jW+direction:juK  If a monster is in the target square, attack that monster. TabAutofight: Attack the nearest monster with your current weapon. If thenearest monster is not in range, by default, this will move towards it. v:j  Targeted attacks with your primary weapon, including attackingnon-adjacent monsters with a polearm, or firing a wielded launcher:j  (regardless of the state of the main quiver). Q Quiver an item, spell, or ability from a menu. ( and ):j  Cycle quiver to next/previous suitable action (item, spell, ability). f Fire currently quivered action, showing a targeter. If some monster is insight and the action takes a target, either the last target or the:jK{ nearest monster will be automatically highlighted. If the action does nottake a target, the display will typically show an area of effect.Pressing f again triggers the action. Shift-tab, pAutofire: Fire a quivered action, if needed selecting a targetautomatically; typically fires at the nearest monster. :jlF Directly choose ammo to throw or fire. In contrast to 'f' this does notinteract with the quiver. V Evoke an item directly from the inventory. This includes using wands. :j!}:j$e 4Spells and abilities ---------------------------------------- Spells and abilities may also be quivered; see "Attacking and firing". Many spells and abilities enter targeting mode on activation; see "Targeting" for more information about this mode. :j5oa Show the ability menu, allowing you to activate an ability or read its:j   description. z Cast a spell. Should the spell demand monsters as targets but there arenone within range, casting will be stopped. In this case, neither turnsnor magic are used. If you want to cast the spell nonetheless, use Z.:jͯ VZ Cast a spell regardless of available targets.:jR :j_ :j   LordWill69 the Sneak  Naga  Health: 4/22====--------------------###########:j t  Magic: 6/6========================#.........#  AC: 1Str: 12####†#######.#  EV: 8Int: 14#....# #.#  SH: 0Dex: 10#.#..# #.#  XL:  2 Next:  8% Place: Dungeon:1#.##.# #@#:jɃ z  Noise: =--------  Time: 471.8 (0.0) # ##.##.# #h#  e) +0 whip :j #. #...#.# #h#  Cast: Magic Dart :j! D#.###.#### #h#:jD J .......##h#:jd V ###.#####.#:j   hhhh 4 jackals (1 wandering)#.##.#:j  #.#:j #.# ###.# The jackal barks!  The jackal bites you. _* * * LOW HITPOINT WARNING * * *You closely miss the jackal. The jackal barely misses you.The jackal bites you. _* * * LOW HITPOINT WARNING * * *:j :j6 :jP :jg :j,  _* * * LOW HITPOINT WARNING * * *You closely miss the jackal. The jackal barely misses you.  The jackal bites you. _* * * LOW HITPOINT WARNING * * *  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j}  LordWill69 the Sneak  Naga  Health: 4/22====-------------------- ########### Magic: 5/6====================---- #.........# AC: 1Str: 12  ####†#######.# EV: 8Int: 14  #....# #.# SH: 0Dex: 10  #.#..# #.# XL:  2 Next:  8% Place: Dungeon:1  #.##.# #@# Noise: =--------  Time: 471.8 (0.0) # ##.##.# #h# e) +0 whip #. #...#.# #h# Cast: Magic Dart #.###.#### #h#[34:jm .......# #h# ###.#### #.# hhhh 4 jackals (1 wandering)  #.# #.#  #.# #.# ###.# _* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit):j  LordWill69 the Sneak  Naga  Health: 4/22====--------------------###########  Magic: 5/6====================----#.........#  AC: 1Str: 12####†#######.#  EV: 8Int: 14#....# #.#  SH: 0Dex: 10#.#..# #.#  XL:  2 Next:  8% Place: Dungeon:1#.##.# #@#  Noise: =--------  Time: 471.8 (0.0) # ##.##.# #h#  e) +0 whip #. #...#.# #h#:j[  Cast: Magic Dart #.###.#### #h# .......##h# ###.#####.#  hhhh 4 jackals (1 wandering)#.##.# #.##.# ###.# Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.:jti_onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.2.8 (1 _The jackal bites you but does no damage.:j  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:j U  LordWill69 the Sneak  Naga  Health: 4/22====-------------------- ########### Magic: 4/6================-------- :j\ #.........# AC: 1Str: 12  ####†#######.# EV: 8Int: 14  #....# #.# SH: 0Dex: 10  #.#..# #.# XL:  2 Next:  8% Place: Dungeon:1  #.##.# #@#:j K Noise: =--------  Time: 472.8 (0.0) # ##.##.# #h# e) +0 whip :j #. #...#.# #h# Cast: Magic Dart #.###.#### #h# :j .......# #h# ###.#### #.# hhhh 4 jackals (1 wandering) :j #.# #.#  #.# #.# :j# V###.# _The jackal bites you but does no damage.  :jI Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jm xAiming: Magic Dart (safe; 9% risk of failure)  :j Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit):jo  LordWill69 the Sneak  Naga  Health: 4/22====--------------------###########  Magic: 4/6:jЮ================--------#.........#  AC: 1Str: 12####†#######.#  EV: 8Int: 14:j#....# #.#  SH: 0Dex: 10#.#..# #.#  XL:  2 Next:  8% Place: Dungeon:1#.##.# #@#  Noise: =--------  Time: 472.8 (0.0) # ##.##.# #h#  e) +0 whip #. #...#.# #h#  Cast: Magic Dart #.###.#### #h#:jJ .......##h#:j߯V ###.#####.#:j  hhhh 4 jackals (1 wandering)#.##.#:jU #.##.#:j=, ###.# :jCasting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line:jAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.:j9 ###  ..#  ####†#.#   #.#   #.#   #@# # :j: #h#   #h#  #h#  #h#  #.#  #.# #.#  #.# #.# :j3:onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  :j_:Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  :j;rThe magic dart hits the jackal.  The jackal is severely wounded.:jC ###  ..#  ####†#.#   #.#   #.#   #@#  :jt #h#   #h#  #h#  #h#  #.#  #.# #.#  #.# #.# :jx  The jackal barely misses you. The jackal bites you.:j-M3-3.8 (1:j(:j)V _* * * LOW HITPOINT WARNING * * *:j}  Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jeN  LordWill69 the Sneak  Naga  Health: 3/22===--------------------- ########### Magic: 3/6============------------ #.........# AC: 1Str: 12 :jNt ####†#######.# EV: 8Int: 14  #....# #.# SH: 0:jNDex: 10  #.#..# #.#:j&O XL:  2 Next:  8% Place: Dungeon:1  #.##.# #@# Noise: =--------  Time: 473.8 (0.0) :jUO# ##.##.# #h# e) +0 whip #. #...#.# #h#:jOI Cast: Magic Dart #.###.#### #h# .......# #h# ###.#### #.# hhhh 4 jackals (1 wandering)  #.# #.#  #.# #.# ###.# :j&P_* * * LOW HITPOINT WARNING * * *Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:jZP(Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit):jۜ  LordWill69 the Sneak  Naga  Health: 3/22===--------------------- ########### Magic: 3/6============------------ #.........# AC: 1Str: 12  ####†#######.# EV: 8Int: 14  #....# #.# SH: 0Dex: 10  #.#..# #.# XL:  2 Next:  8% Place: Dungeon:1  #.##.# #@# Noise: =--------  Time: 473.8 (0.0) # ##.##.# #.# e) +0 whip #. #...#.# #h# Cast: Magic Dart #.###.####:jW #h# .......# #h# ###.#### #.# hhhh 4 jackals (1 wandering)  #.# #.#  #.# #.# ###.#Casting: Magic Dart (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal.     ####†   #.#   #.#   #@#   #.#   #h#  #h#  #h#  #.# h 3  #.# #:j.#  #.# #.# :j1h.:j1h.:j?":j%4164.8 (1:j+:j-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. :j2.?_You kill the jackal!:jWGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip (weapon)a - a +0 dagger  f - a +0 dagger Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn):j  :jԪ=Potions:  Potions !  g - a potion of magic  d - 2 orange potions  f - 2 sapphire potions:jd - 2 orange potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion :jqK_________________ “Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave, :j Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:j:j:j  LordWill69 the Sneak  Naga  Health: 3/22===---------------------###########  Magic: 3/6============------------#.........#  AC: 1:j#NStr: 12####†#######.#  EV: 8Int: 14#....# #.#  SH: 0Dex: 10#.#..# #.#:j[  XL:  2 Next: 16% Place: Dungeon:1#.##.# #@#  Noise: =--------  Time: 474.8 (0.0) :j+# ##.##.# #h#  e) +0 whip #. #...#.# #h#:j  Cast: Magic Dart #.###.#### #.#:j  Will+ Fly .......##h#:j$V ###.#####.#:jF  hhh 3 jackals (1 wandering)#.##.#:jni #.##.# :j###.# :jAim: a jackal (severely wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!:j?It was a potion of enlightenment.  You feel very buoyant.You fly up into the air.:jnh.  The magic dart hits the jackal. _You kill the jackal!  It was a potion of enlightenment.  You feel very buoyant.  You fly up into the air.  d -> e - a potion of enlightenment ###  ..#  ####†#.#   #.#   #.#   #@# #  #h#   #h#  #h#  #.#  #.#  #.# #.#  #.# #.# :j ###  ..#  ####†#.#   #.#   #.#   #@#   #h#   #h#  #h#  #.#  #.#  #.# #.#  #.# #.# :jy  The jackal closely misses you. The jackal bites you.:jM1--5.8 (1:j:jV _* * * LOW HITPOINT WARNING * * *:j<Gear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip (weapon)a - a +0 dagger  f - a +0 dagger Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn):j G Potions:  Potions !  g - a potion of magic  e - a potion of enlightenment  f - 2 sapphire potions:jgq f - 2 sapphire potions. An unlabelled flask containing a single dose of unknown liquid. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: unidentified potion _________________ :jr“Then gave I her, — so tutor'd by my art, —  A sleeping potion; which so took effect  As I intended, for it wrought on her  The form of death: meantime I writ to Romeo  That he should hither come as this dire night,  To help to take her from her borrow'd grave,  Being the time the potion's force should cease.”  -William Shakespeare, _Romeo and Juliet_ (q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.:jQ:jX:j`   LordWill69 the Sneak  Naga  Health: 1/22=-----------------------###########  Magic: 3/6:jQa============------------#.........#  AC: 1Str: 12####†#######.#  EV: 8Int: 14#....# #.#  SH: 0Dex: 10:ja#.#..# #.#  XL:  2 Next: 16% Place: Dungeon:1#.##.# #@#  Noise: =--------  Time: 475.8 (0.0) :jBb# ##.##.# #h#  e) +0 whip #. #...#.# #h#  Cast: Magic Dart #.###.#### #h#  Attr Will+ Fly .......##.# ###.####:jb`#.#  hhh 3 jackals (1 wandering)#.##.# #.##.# :jc###.# You fly up into the air.  d -> e - a potion of enlightenment  The jackal closely misses you. The jackal bites you. _* * * LOW HITPOINT WARNING * * *It was a potion of attraction.  You feel attractive to monsters.:jhy :j>/_* * * LOW HITPOINT WARNING * * *It was a potion of attraction.  You feel attractive to monsters.  f -> A - a potion of attraction  The jackal bites you.  You die...:j%a-1/22 -:jQ/  --more--:j:jGear: 6/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 whip (weapon)a - a +0 dagger  f - a +0 dagger Missiles (go to first with ()d - 5 poisoned darts Armour (go to first with [)  b - a +0 robe (worn)  c - a +0 hat (worn):jE A Potions:  Potions !  g - a potion of magic  e - a potion of enlightenment  A - a potion of attraction:j;A - a potion of attraction. A potion which makes the drinker attract enemies, translocating them quickly closer for the duration of the effect. The effect is surprisingly subtle, and unwary victims may sleep through it entirely. It is an uncommon potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified dangerous_item potion:j{  Potions: (Left/Right/Tab to switch category) Potions (go to first with !)  g - a potion of magic  e - a potion of enlightenment  A - a potion of attraction:jGoodbye, LordWill69.9 LordWill69 the Sneak (level 2, -1/22 HPs)Began as a Naga Hedge Wizard on June 23, 2026.Slain by a jackal (2 damage)... on level 1 of the Dungeon.The game lasted 00:05:27 (353 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb  12.14300794 kaboissonn ReEE-27 escaped with the Orb  13.13800167 Krim260 OpSh-27 escaped with the Orb  14.13219161 RavnMiFi-27 escaped with the Orb:jSK [?25h[?0c [?1051l[?1052l[?1060l[?1061l