h8  Player: Lordofthecrows Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.13:44:16.ttyrec Time: (1756302256) Wed Aug 27 13:44:16 2025  hY [?1051l[?1052l[?1060l[?1061h hyZR)0[?7h[?25l[?1c hZ h[ h^ hf]Welcome, Lordofthecrows. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help h h hXWelcome, Lordofthecrows the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter h{r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist hݤz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help h hp  hx Lordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 11XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic Dart h%{ I## ###.# #.##.#.##@##.#.##.# #.### ## hs  h@ Welcome, Lordofthecrows the Human Conjurer.If you return without finding the Orb of Zot, so far below, it's all over! h  hC Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h) MDrop what?2/52 slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) Potions (select all with !)  b - a potion of magic [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hE  h'L Lordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 7## ##EV: 11Int: 18#.# #.#SH: 0Dex: 11#.#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#.#-) Nothing wielded hmL #.# #.#Cast: Magic Dart## ##Welcome, Lordofthecrows the Human Conjurer.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.  Okay, then. hM  hO  hQ . _ h h hF h h h h7! h" h h h h h}  h%  h<  hm  h  hv h h h= 4 h(  h  h4 h h hQ h h hE h hMX hY h\ h*^ hS h h hH> _Unknown command. hɨ r  Lordofthecrows the Conjurer  Human  Health: 13/13 ========================  Magic: 2/3================--------  AC: 2 h Str: 7 ## ##  EV: 11Int: 18 h0 ;#.# #.#  SH: 0Dex: 11 #.#.# hZ  XL:  1 Next:  0% Place: Dungeon:1 #@# Noise: ---------  Time: 0.0 (0.0) #.#.# -) Nothing wielded #.# #.#  Cast: Magic Dart ## ##          _Okay, then. _Unknown command. h Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h.;@# hwrK@*# hxC#@. h+ k#*#@ h  #.*#* h :## h:-B## h n;## hv1Lordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 7## ##EV: 11 hInt: 18#.# #.#SH: 0Dex: 11#.#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#*#.#-) Nothing wielded#*# #.#Cast: Magic Dart hR## ## _Okay, then. _Unknown command.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action h/Shift-Dir - straight line h2/.. h:=1.0 (1 _ hQ ho h= h]Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents  hobtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen  h?: List of commandsC.Attributes and Stats  h^: Quickstart GuideD. hExploring the Dungeon :: Browse character notesE. h>Experience and Skills #: Browse character dumpF. h_Monsters ~: Macros helpG. h6Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting  h/: Lookup descriptionJ. h NReligion Q: FAQ h K.Mutations V: Version information hG L.Licence, Contact, History !: Display diagnostics hr [M.Macros, Options, Performance  h Home: This screenN.Philosophy h Z1.List of Character Species h ^2.List of Character Backgrounds h O3.List of Skills h Z4.List of Keys and Commands h M5.Inscriptions hD M6.Dungeon sprint modes h",Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health  hl,[37m} : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and# h  * Dir., Ctrl-Dir. : attack without movepickup part of a single stack# h, ' h%x: eXamine surroundings/targets Autofight:X' h{+: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, feature[?7ls[?7h' h0B  moving if necessaryin view' h`x) hon) or vi keys:Ctrl-Q : Abandon the current character7 8 9 y k uand quit the game) hF) hLSTo move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without queryck) h9* hz3x: eXamine surroundings/targets Autofight:X: eXamine level map (X? for helpTab: attack nearest monster, Ctrl-X : list monsters, items, featuresmoving if necessaryin view Shift-Tab, p : trigger quivered action; |: toggle view layersif targeted, aims atCtrl-O : show dungeon Overviewnearest monsterCtrl-A : toggle auto-pickup Item types (and common commands)Inventory management:+ h@) : hand weapons (wield)i : show Inventory list ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g) [ : armour (Wear and Take off)(press twice for pick up menu)+ h + h ? : scrolls (read)+ hBd : Drop an item+ h- h ! : potions (quaff)d#: Drop exact number of items = : rings (Put on and Remove)D : Drop the last item(s) you picked u[?7lp[?7h- hhs. hz  " : amulets (Put on and Remove). h0 h0 !% : talismans (eVoke)Item Interaction: / : wands (eVoke){ : inscribe item : : books (Memorise, zap, Zap,f : Fire the currently quivered actionpick up to add to library)F : select an item and Fire it | : staves (wield)Q : select action to be Quivered } : miscellaneous items (eVoke)] : swap between most recent quiver act$ : gold ($ counts gold)q : Quaff a potion 0 : the Orb of Zotr : Read a scroll0 h 0 h4 h/ Dir., Shift-Dir.: long walk;: examine occupied tile and * Dir., Ctrl-Dir. : attack without move4 hD"pickup part of a single stack5 h2_8Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint5 h_</> : use staircase5 h $7 h5 : rest and long wait; stops when\ : show item knowledgeHealth or Magic become full or7 h<M : show your spell librarysomething is detected. If Health } : show runes collectedand Magic are already full, stops [ : display worn armour7 hǝUwhen 100 turns over (numpad-5)7 hڝS" : display worn jewellery7 h$ : display gold in possession Extended Movement:7 h E : display experience info o: auto-explore 7 h>QG: interlevel travel7 hVDungeon Interaction and Information:7 hj5<Rest:^ : show religion screen . : wait a turn (also s, Del)7 h5VA : show Abilities/mutations7 h rM% : character overview7 hG 7 hS|\Movement:Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character7 8 9 y k uand quit the game\|/\|/7 h| 4-5-6h-.-lPlayer Character Information:/|\/|\@ : display character status1 2 3 b j nm : show skill screen8 hJQ h-* Dir., Ctrl-Dir. : attack without moveQ h9.{pickup part of a single stackx: eXamine surroundings/targetsQ h Q h  Autofight:X: eXamine level map (X? for hel[?7lp[?7hQ hL R hS h~S hS hTjLordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 7## ##EV: 11Int: 18#.# #.#SH: 0Dex: 11#.#.#XL:  1 Next:  0% Place: Dungeon:1#@#Noise: =--------  Time: 1.0 (0.0)#.#.#-) Nothing wielded#.# #.#Cast: Magic Dart## ## _Okay, then. _Unknown command.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action _Shift-Dir - straight lineS h(S hS hLS h T h  ## #####.##.# ##< #.#.# #.# #.### ##T hI-2.0 (1T hT hV hM V h1W U-W h1W hfW hW h=X hX hX hpX h7X h2 X h X h X hW Y h Y h ZInventory: 2/52 slots Y h< Armour (go to first with [)  a - a +0 robe (worn) Y h` Potions (go to first with !)  b - a potion of magicZ h| [ h[ h[ hLordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 7EV: 11Int: 18## ##SH: 0Dex: 11#.###.#XL:  1 Next:  0% Place: Dungeon:1#@#.#Noise: ---------  Time: 2.0 (0.0)##<#-) Nothing wielded#.#.#Cast: Magic Dart#.# #.### ## _Okay, then. _Unknown command.[ hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action _Shift-Dir - straight line[ h"[ h"[ hJ&[ h:(\ hHQ\ h%Q ### #####.##.#.#.#####< #.#.# #.# #.### ##\ h+3.0 (1\ h\ hp^ hgO^ hP^ hoR^ hTF _There are no items here.b hgb hxb hb hb holb hfnb hub hN b hO b hJS b hT b h Jb h b hbJb hc hyc hzc hq~c hXc hc h&c hc hCn _Sorry, you're not good enough to have a special ability.f hDf hEf hIf hTn _Sorry, you're not good enough to have a special ability.f hWield which item (- for none)?  - - Unarmed (current attack)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h  h hLordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 11### ##XL:  1 Next:  0% Place: Dungeon:1#@###.#Noise: ---------  Time: 3.0 (0.0)h h]<#.#.#.#-) Nothing wielded####<#Cast: Magic Dart#.#.##.# #.### ##Aiming: Magic Dart (safe; 3% risk of failure)  h hPress: ? - help, Q - select action _Shift-Dir - straight line _There are no items here. _Sorry, you're not good enough to have a special ability. _Sorry, you're not good enough to have a special ability.h hP  Okay, then.h hh huh h. _h h MDrop what?2/52 slots (_ for help) Armour (select all with [)  a - a +0 robe (worn) Potions (select all with !)  b - a potion of magic [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]i hB` i h\h Lordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 2/3================--------AC: 2Str: 7EV: 11i hh Int: 18SH: 0Dex: 11### ##XL:  1 Next:  0% Place: Dungeon:1#@###.#Noise: ---------  Time: 3.0 (0.0)#.#.#.#-) Nothing wielded####<#Cast: Magic Darti hi #.#.##.# #.#i h*i w## ## _Shift-Dir - straight line i hNi _There are no items here. _Sorry, you're not good enough to have a special ability. i hti _Sorry, you're not good enough to have a special ability. _Okay, then.Okay, then.i hpk i hn i h@p . _j h4j h24.0 (1 _j hj hxl hj _Sorry, you're not good enough to have a special ability.Sorry, you're not good enough to have a special ability.Okay, then. _Okay, then.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r hr h$r h r h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)v h؆  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z h z h z h z h  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. z h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)| h| hf| h| h} hhK} hL} hP} hkS~ h~ h~ h~ h} h hi h hT h= h@ h h h6 hY7 h{> hW 4 h  h  hR  hR  hT  h h h  h  hK  h  hs hŗ h h- h%  h-) 9  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.0   9%  -1       h)      b + Unarmed Combat   0.0     0   g + Conjurations 4.0  77%   0           h)          h) " c + Armour   0.0     0       h) (d + Dodging2.0   8%   0       h$* )e + Stealth2.0   6%  +1       hP*          hv*          h* l     h* !             h(+                  hJ+          h+              h+     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h`  hXe  hi Lordofthecrows the ConjurerHumanHealth: 13/13 ========================Magic: 2/3 hi U================--------AC: 2Str: 7EV: 11Int: 18SH: 0Dex: 11 hj ### ##XL:  1 Next:  0% Place: Dungeon:1#@###.# h : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and hP h hLordofthecrows the ConjurerHumanHealth: 13/13 ======================== hMMagic: 2/3================--------AC: 2Str: 7 ht### ##EV: 11Int: 18#.###.# hSH: 0Dex: 11#.#.#.# h1XL:  1 Next:  0% Place: Dungeon:1####@#Noise: ---------  Time: 6.0 (0.0) h#.#.#-) Nothing wielded h#.# #.#Cast: Magic Dart h## ##Confirm with . or Enter, or press ? or * to list all spells.  hz_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  hV_There is a staircase leading out of the dungeon here. h  h h hŪ hU  hV  hZ  hG\  h_ h5a hdd h f h_### ###.###.# #.#.#.# ####<##  #.#.###.### ##  h h27.0 (1 _ h h h4 hH h h h[ h h- h#  h#  h $  h%  hL)  h)  h+ , h+  hR- , h-  h4 _ _You start resting. h9 /12.0 (5.0) h: b3========3.0 (6 h>  h@ % _Magic restored. h  h  hׇ  h/  h- ### ## #.###.# #.#.#.#####@## #.#.# #.###.### ## h h h+4.0 (1 h _There is a staircase leading out of the dungeon here. h hΓ h h h} ### ## #.###.# #.#@#.#####<## #.#.# #.###.### ## h h-5 _ hM h* ### ## #@###.# #.#.#.# h^####<## #.#.# #.###.### ## hl# h$ h$6 h' h}) h  h  h  h  h# h$ hM& h' h ; hF< h? hA h h hj hy h### ###.###.# #.#@#.#  h)`####<##  #.#.# #.###.### ##  h_ hbI========7 h! h  hQ X### ###.###.# #.#.#.# ####@##  #.#.# #.###.# h d## ##  hZ  hu &8 h  hp   h ]_There is a staircase leading out of the dungeon here. h+I### ## #.###.##.#.#.# ####<## #@#.##.###.# ## ##  h h2-9 _ h8 h hKj### ## #.###.#.#.# ####<## ##.#.##@###.# ##.# ## ##  h h'20 h0 h h  3### ###.###.# #.#.#.# ####<## ##.#.# #.#####@# ## #.## ##  h  h &1 h   hJ  h hE h> h h݆### ## #.###.#. ####<## ##.#.# h:x #.###.# ##.# ## #@##  ##.# ## hc h؊&2 h h: h hM h h  hj### ###.###.# #.#.#.# ####<## .#.# #.####.# ## #.## ##@# #.## ...  h(#### h h&3 h  h" h* #.###.#. ####<## ##.#.# #.###.# hj ##.# ## #.##  ##.# #@###.............########...### #.....#.###...##. h h&4 h9 h h #.#.#.# ####<## .#.# #.####.# ## #.## ##.#  hY ..####.#########......@.......########...#### #......###...##  h  hf &5 h  hצ  h #.#.#.#  Lordofthecrows the Conjurer ####<##  Human ##.#.#  Health: 13/13 ======================== #.###.#  Magic: 3/3======================== ##.# ##  AC: 2Str: 7 #.## EV: 11Int: 18 ##.# SH: 0Dex: 11 ..####.########  XL:  1 Next:  0% Place: Dungeon:1 #......@.......  Noise: ---------  Time: 25.0 (0.0) ########...####  -) Nothing wielded #......  Cast: Magic Dart #.###.  ...  ##.   .     h[17;33H   _You start resting. _Magic restored. _There is a staircase leading out of the dungeon here. _There is a staircase leading out of the dungeon here.  Attack: -) Nothing wieldedPress: ? - help, Dir - move target hPJ The floor. You are here. h]& #.#.#.#  Lordofthecrows the Conjurer ####<##  Human ##.#.#  Health: 13/13 ======================== #.###.#  Magic: 3/3======================== ##.# ##  AC: 2Str: 7 #.## EV: 11Int: 18 ##.# SH: 0Dex: 11 ..####.########  XL:  1 Next:  0% Place: Dungeon:1 #......@.......  Noise: ---------  Time: 25.0 (0.0) ########...####  -) Nothing wielded #......  Cast: Magic Dart #.###.  ...  ##.   . hN'      _You start resting. _Magic restored. _There is a staircase leading out of the dungeon here. _There is a staircase leading out of the dungeon here.  Attack: -) Nothing wieldedPress: ? - help, Dir - move target h ;@# h7## h)XU.#Magic restored. _There is a staircase leading out of the dungeon here.  Attack: -) Nothing wielded  Press: ? - help, Dir - move targetYour weapon can't reach that far! hY .## hr5## hQi##Your weapon can't reach that far! h::## h=B## hY}] ## h#B*# ht a#.  Your weapon can't reach that far! hJ!W #* hk#.#.#.#Lordofthecrows the Conjurer####<##Human##.#.#Health: 13/13 ========================#.###.#Magic: 3/3========================##.# ##AC: 2Str: 7#.##EV: 11Int: 18##.#SH: 0Dex: 11..####.########XL:  1 Next:  0% Place: Dungeon:1 hl#......@.......Noise: ---------  Time: 25.0 (0.0)########...####-) Nothing wielded#......Cast: Magic Dart#.###....##.. _Magic restored. _There is a staircase leading out of the dungeon here. _There is a staircase leading out of the dungeon here.  Attack: -) Nothing wieldedPress: ? - help, Dir - move target h,q+6.0 (1 hu hw# _You swing at nothing. h1A #.###.# #.#.#.###<## ##. #.###.# ##.# ## h1' #.## ##.#  ..####@######## #..............########...####.....#.###... h1<##. h8 h;&7 h @ hA hT #.#.#.# ####<## .#.# #.####.# ## #.## ##.#  h" ..####.#########......@....... ########...####  #...... ###....##  h  hڑ &8 hl  hU  h  #.###.# #.#.#.###<## ##. #.###.# ##.# ## #.## ##.#  ..####@######## #.............. h!########...####.....#.###...##. h& h)&9 h- h/ h*#.#.#.# ####<## .#.# #.####.# ## #.## ##.# ..####.######## hF+[#......@....... ########...####  #...... ###....##  hP1 h6'30 hu; h= h #.#.#.#  Lordofthecrows the Conjurer ####<##  Human ##.#.#  Health: 13/13 ======================== h#.###.#  Magic: 2/3================-------- ##.# ##  AC: 2Str: 7 #.## EV: 11Int: 18 hR##.# SH: 0Dex: 11 hq..####.########  XL:  1 Next:  0% Place: Dungeon:1 hA#......@.......  Noise: ---------  Time: 30.0 (0.0) ########...####  -) Nothing wielded #......  Cast: Magic Dart h5#.###.  ...  ##. ht  .   hb    h.Press: ? - help, Dir - move target _You swing at nothing.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select action hm6Shift-Dir - straight line hN h$That beam is likely to hit you. Continue anyway? Y - Yes  N - No h[ h_ h`That beam is likely to hit you. Continue anyway? Y - Yes  h\`\ N - No [Y]es or [N]o only, please. hs h^#.#.#.#Lordofthecrows the Conjurer####<##Human##.#.#Health: 13/13 ========================#.###.#Magic: 2/3================--------##.# ##AC: 2Str: 7#.##EV: 11Int: 18##.#SH: 0Dex: 11..####.########XL:  1 Next:  0% Place: Dungeon:1#......@....... h 4Noise: ---------  Time: 30.0 (0.0)########...####-) Nothing wielded#......Cast: Magic Dart#.###....##..  Press: ? - help, Dir - move target _You swing at nothing.  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hr]5The magic dart hits you. h1b9/13 --------=1.0 (1 _ h!f hg h  h D [?25h[?0c [?1051l[?1052l[?1060l[?1061l