}`hF~ Player: Lorelibrarian Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-08-27.19:46:05.ttyrec Time: (1756323965) Wed Aug 27 19:46:05 2025 ~`hf  [?1051l[?1052l[?1060l[?1061h~`h V)0[?7h[?25l[?1c~`h~`hLorelibrarian the GustyDeep ElfHealth: 16/16 ========================Magic: 8/8========================AC: 5Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  2 Next: 68% Place: Dungeon:2~`hNoise: ---------  Time: 1650.5 (0.0)e) +6 whipCast: Shock~`h3,...........+ ..###...#### .## ##.## .# #.# ## #.##.# ####+######.## ....##......# #..##.###..##.## #.@###.# #>.....###...###.# ##.##..##.....#~`h#.# #.#.........## ###.####.#........###....#......#.#..........######### #####..######..#.#####..#~`h ~`hsWelcome back, Lorelibrarian the Deep Elf Air Elementalist.~`hR~`h~`h _Press ? for a list of commands and other information.`ho `M####...####.........+ ..###...##### ##.## .##  #.# #######+####.###.....`hAp .....# #.@# ##..##.## #..## >.....###...###.# ##.##..##.....#..##..#`hv `h} 21.5 (1 _`h `h `hF" M## ##.## ####...####.........+ ..###...##### ##.## .##  #.# #######+####.###..........##.####..# ##..##.## #..##  `h" #.# #>.....###...##.#..#####..#`h) `h= C2`hX#.........#+.........+..............>.........'`h``hg&3`hnm`hpl _You open the door. _Found a stone staircase leading down.`hY M #.# ## ##.## #######...#####.........++.###...####.........## ##.## #.....>.# .#.....# ## #...# #.# ###########.###..........##.####..#  #.###..##.## #..##.....#......`ha `hk -4 _`h_p `hs I _There is an open door here.`h M... #.# ##.(...## ## ##.## #######...#####.........++.###...####.........## ##.## #.....>.# .#.....# ## #.@.# #.# #######'##`h ####.###.....#......##.####..#....##`h `h &5`h `h  _Found 8 stones.`hPM.##.#... ##...##  #.# ##.(...## ## ##.## #######...#####.........++.###...####.........## ##.## #.....>.# .#..@..# ## ##...## #.# #######'#######.###.......##....`h@c<6`hu`hX SM .##.# ##+## ... ##...##  #.# ##.(...## ## ##.## #######...#####`h  .........++.###...####.........## ##.## #...@.>.# .##.....## ## ##...##`h/ #.# #######'###....`h`h&7`hL#`h$`hvM#   .##.# ##+## ... ##...##  #.# ##.(...## ## ##.## #######...#####.........++.###...####....@....## ##.## ##.....>.## .##.....## ## #.# ##...###...`hF`h&8`hW`hF`hi M#   .##.# ##+## ... ##...##  #.# ##.(...## ## ##.## #######...#####.........++.###...####.........`hjg# ##.## ##.....>.## .# #.# ##.....##..#`hq`hvz&9`h`h`ha M#   .##.# ##+## ... ##...##  #.# ##.(...## ## ##.## #######...#####.........++`h (.###...####......... .## ##.## ##.....>.##..#`h. `hZ '60`h `h8 `h wM#   .##.# ##+## ... ##...##  #.# ##.(...## ## ##.## #### .`h\ ####...#####.........++ ..###...####.........#..#`h `h &1`h# `h% `h| $M#   .##.# ##+## ... ##...##  #.# ##.(@..## ## ##.## #### .####...##### ...........+.........+##'##`hB `h &2`h~ `hR `hl6M#   .##.# ##+## ... ##.@.##  #.# ##.(...## ## ##.## #### .####...####.........###...##`hNs`hWy&3`h~`hd`hv.........#.##.##.#'`h}`hzG======4`hh`h= _As you open the door, it creaks loudly!`h:M##.#....#   #.# .##.# ##@## ... ##...##  `hm#.# ##.(...## ## ##.## ##.......####.....##`hۜ`hG------5`h`hQ _There is an open door here.`hvgM ..!.###.#.#.......#   #@# .##.# ##'## ... ##...## `hЧ#.# ##.(...########.....>.##`hް`h E------6`hX`hT _Found a ruby potion.`hf/ M#### ..!.##.#.###....#........#  `h/  #.# .##.# ##'## ... ##...##.(...................+..+#.........#`h7 `hD> &7`hC `hD `hE M#### ..! ##.###....###......#...#`hF *#   #.# .##.# ##'##............`hFF `hFM `hS &8`hX `hgZ `h&M#### ..! ##.#.# #....######........!.#.@.# ##.### . .##.#`h,.....`ho`h#!&9`h%`hq'X _Found a sapphire potion.`h%NM#### ..! ##.#.# #....######..@.....!.##...###### ##.### .##.#...`hV`hd['70`h``hb`h%###### ..!.# ##.#.# ##....##.!.##...###.## # .# #.#. .# #.#.##.# ##'##... ##...`hS###.# ##.(...## `h`h&1`h`h`h# ####### ...!.# ##.#.# ##....##.!.##...###.##  . .# #.#.##.# ##'##... ##...###.# ##.(...## `h, `h2 &2`h!9 `h~: `h? 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The dart slug is lightly wounded.`h(-3.6 (1.1`hJ`hO _The dart slug misses you.`h-=  You whack the dart slug!`h2†6===79=4.7Shock`h^M _You kill the dart slug!`hc #.# #.#  #.# #.#  ##'## #.#  ##...## #.#  ##.(...## #.#`h?M  ##.## ##.## #.####...## .+.'`hiA.## #`hb.####@....#  `h ##.....>.## #†.##.# `h ##.....## #..# .# `h ##...## #... # #'## #.##.`h+ #.# #.# ..`hPl #.####..# #.. .#`hu #.## #..## ### ##`hW .###...## `hK`hB5--50`h`h`hu J ##'####...####.(...####.......## ##.## ###..####...## ..+...'.......## ###...####.....  ##.....>.## #@.##.# ##.....## #..# .# ##...## .. #######'## ##..#.......#  ..## #..##.....#  `h@ `h A--6`hP `hk v _You see here a dart slug corpse.`h ##'####...####.(...####.......## ##.## ###..####...## ..+'.......## #######.....# `hM ##.....>.## #†.##.# ##.....##   ##...## ...# #######'## `h}t##..#.. `h# .........## ##  `h`h-7 _`h"`h$`hN ##...####.(...####.......## ##.## ###..####...## `h..+'.......## #######..... `hX ##.....>.## #†.## ##.....## #..##.#`hX ##...## ...# `hC#######'## ##`hL.......#  ..#`h=C ........###.... `hD `h`hC==8`h `h `h 3P ##.(...####.......## ##.## ###..####...## ..+'.......## ###`h3g####.....  ##.....>.## #†.## ##.....## #..##.# ##...## .. #######'## ##..# #.......#  ..#`h3L####. .##`h3A .#..........# `h3D `h :`h1?&9`hC`hE`h? 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R9`h. `h1d #.# #'## #.##..##.###.# #.##..#.##.####..# #.....# .###..##.## #..## ####.## `hoB.# #>.....###...## #.# .# ##.##..##.....# #.# `h`.# #.#.........####.# `h7.####.#.###`h.#.#.#`hɉ9.##`h`# #####..#####`hr #..# .####`h#..# `h!  `h3.# `hE `hX#.# `hj2 #.# `h|2 #.# `hC ###.#`h`hd'40`hB`h N #.# #'## #.##..##.###.......# #.##..# #......##.####..# #.....# #.###..##.## #..## ####.## #.# #>.....###...##`hbNL #.# #.# ##.##..##.....# #.# #.# #.#...##########.# #.####.#`hN~.###.# #......#.#.#`hN## #####..##### #..#`hN .#####..# ........#`hO~ #######.# #`h@OL.# #`hOs.#  ###.#`hW`h^&1`hc`hgf`huK  #.# #'## #.##..#  #####.###.......# #.##..# `hK@ #......##.####..# #.....#  #.###..##.## #..## ####.##  #.# #>.....###...## #.# `hK #.# ##.##..##.....#`hLw #.#  #.# #.#`h9Lu..##########.#  #.####.#`hTL<.###.# `hzLt #......#.#.## `hL{ # #####..#####`hL #..# .#####..#`hL_ ........# #`hL #######.# # #.# `h%M# #.# # ###.#`h@M`h_U`h_&2`hd`hYg`hj6I`h9`h;`h @B`hA`hKA`hA`hYC`hE,`hE`hG`hI`hI`hJ`hL`hN,`hEO`hQ`hVX`hW`hW`hX`h]`h_,`hQ``hQb`hc,`hd`hjh`hΊ`hUX`hB`h3`hX`h`h,`h`h@n`hB`hݨB`hf`h`hu,`h`hQX`h``hm##.# # ###. # ###########.#.## # #..............######## # #.#######.............. # #.# ##.....######## # #.# ##.#.## # #.# ###.# # #.# #@#  ##.## #'#  ##...### ...Shock  #......# .K...  ##.....# .$.....###....####.....J...J   endoplasm (wandering) ...........+..........K  [`h40m kobold (asleep) #####...####.........##  ##..#`hJ 70.7 (28.0)  You open the door.`hB?J.`h,1.7 (29`h`h _A kobold and an endoplasm come into view. _Found 13 gold pieces.`h_##.# Lorelibrarian the Gusty # ###.# Deep Elf # ###########.#.## Health: 16/16 ======================== # #..............########  Magic: 7/8=====================--- # #.#######..............  AC: 5Str: 5 # #.# ##.....########  EV: 11Int: 19 # #.# ##.#.## SH: 0Dex: 15 # #.# ###.# XL:  2 Next: 79% Place: Dungeon:2 # #.# #@# Noise: ---------  Time: 1771.7 (0.0)  ##.## #*# e) +6 whip  ##...`hz### *.. Cast: Shock  #......# .K...  ##.....# .$.J... ####....####.........  J   endoplasm (wandering) ...........+..........  K   kobold (asleep) #####...####.........##  ##..# _A kobold and an endoplasm come into view. _Found 13 gold pieces.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)`h##.# Lorelibrarian the Gusty # ###.# Deep Elf # ###########.#.## Health: 16/16 ======================== # #..............########  Magic: 7/8`hv=====================--- # #.#######..............  AC: 5Str: 5 # #.# ##.....########  EV: 11Int: 19 # #.# ##.#.## SH: 0Dex: 15 # #.# ###.# XL:  2 Next: 79% Place: Dungeon:2 # #.# #@# Noise: ---------  Time: 1771.7 (0.0)  ##.## #'# e) +6 whip  ##...### ... Cast: Shock  #......# .K...  ##.....# .$.J... ####....####.........  J   endoplasm (wandering) ...........+..........  K  [37`hAm kobold (asleep) #####...####.........##  ##..#Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!`ho#.# ###.#    .  #.#   #.# `h- #.# ###.# #.# #@#  ##.## #*#   *..   .*   .** **  `hP-Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the kobold.  You kill the kobold!  The endoplasm quivers.`h2'.)J$...J..`h7C82=2.7 (1 _`h{=`hA?`hQ##.# Lorelibrarian the Gusty # ###.# Deep Elf # ###########.#.## Health: 16/16 ======================== # #..............########  Magic: 6/8==================------ `h:RI# #.#######..............  AC: 5Str: 5 # #.# ##.....########  EV: 11Int: 19 # #.# ##.#.## SH: 0Dex: 15 `hdRA# #.# ###.# XL:  2 Next: 82% Place: Dungeon:2 # #.# #@#`hR^ Noise: =--------  Time: 1772.7 (0.0)  ##.## #*# e) +6 whip `hR ##...### .*. Cast: Shock `hRq #......# .)J..  ##.....# .$..... ####....####.........  J   endoplasm `hrSx...........+.......... #####...####.........##  ##..#You kill the kobold! _The endoplasm quivers.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (97% to hit)`hĵ##.#Lorelibrarian the Gusty ####.#`hDeep Elf # ###########.#.##Health: 16/16 ======================== `hGo# #..............########Magic: 6/8==================------ # #.#######..............`hrXAC: 5Str: 5 `h## #.# ##.....########EV: 11Int: 19 # #.#`hʶ##.#.##SH: 0Dex: 15 `h_# #.####.#`hXL:  2 Next: 82% Place: Dungeon:2 # #.#`h2#@#Noise: =--------  Time: 1772.7 (0.0)`h]|##.###*#e) +6 whip`hj##...###.*.`hCast: Shock  #......# .)*..  `hϷ##.....# .$.*... ####....####....*....`hJ   endoplasm ...........+....*..... `h&#####...####....*....####..#Aiming: Shock (safe; 10% risk of failure)  `hJPress: ? - help, Q - select actionShift-Dir - straight line`hø~Aim: an endoplasm (97% to hit)  The zap hits the endoplasm.  The endoplasm is lightly wounded.`h;`hBQ'J.....`hvC)3.7 (1 `hC _`hI`hTK`h o##.# Lorelibrarian the Gusty # ###.# Deep Elf # ###########.#.## Health: 16/16 ======================== # #..............########  Magic: 5/8===============--------- # #.#######..............  AC: 5Str: 5 # #.# ##.....########  EV: 11`h Int: 19 # #.# ##.#.## SH: 0Dex: 15 # #.# ###.# XL:  2 Next: 82% Place: Dungeon:2 # #.# #@# Noise: =--------  Time: 1773.7 (0.0)  ##.## #*# e) +6 whip  ##...### .J. Cast: Shock  #......# .)...  ##.....# .$..... ####....####.........  J   endoplasm ...........+.......... `hT #####...####.........##  ##..#The zap hits the endoplasm. _The endoplasm is lightly wounded.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)`hZ ##.#Lorelibrarian the Gusty ####.#Deep Elf # ###########.#.##Health: 16/16 ======================== # #..............########Magic: 5/8===============--------- # #.#######..............AC: 5Str: 5 # #.# ##.....########EV: 11Int: 19 # #.###.#.##SH: 0Dex: 15 # #.####.#XL:  2 Next: 82% Place: Dungeon:2 `h[ F# #.##@#Noise: =--------  Time: 1773.7 (0.0)##.###*#e) +6 whip##...###.*.Cast: Shock  #......# .)*..  ##.....# .$.*... ####....####....*....J   endoplasm ...........+....*..... #####...####....*....####..#Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.  The endoplasm is heavily wounded.`h `h QJ......`h 24.7 (1 _`h `h `h  You barely miss the endoplasm.The endoplasm is heavily wounded.`h_6===5.8 (1.1`hJ`h@ _The endoplasm hits you but does no damage.`h =  You whack the endoplasm!`h 2'`h> }===96.9Shock`he" `h}$ M _You kill the endoplasm!`h###.###########.#.##..............###############.............. ##.....######## ##.#.##  ###.#  #.  ##.####...### #...#......# #.)...###.$...... ####....####.......... ...........+... #####...######.  ##..# ## #`h`h;4-70`h``heQ _There is an open door here.`h~1 ###########.#.##..............###############........ ##.....######## ##.#.##  ###.#   ##.####'####...### #.@.#......# #.)...###.$......#`h 2..##.....##.#`h+9`hCG-8 _`hI`hL`h  ..............###############........ ##.....######## ##.#.##  ###.#   ##.####'####...### ##...##......# #.)@..###.$......# ####....####......##...##.#`h `h &9`h `hO `h[  #######........ ##.....######## ##.#.##  ###.#   ##.####'####...### ##...##......# ##.)...#.##`h ]#.$.@....# ####....####...... ...........+ ##+##.#`h `h" W7===80`h `h `h"i.# #.#. .# #.# ##.....# .# #.# ##.#.## .# #.# ###.## #.# #.# ##.## ##'## ##...### ##...## #......# ##.)...#.# ##.....# #.$@.....##....####..+.#...####.##.  ##..# ##.##  #.# ##.....##  .# ##...##  .# ##+##  .#`h?m`hx&1`h6`h#.# #.#. #.# #.# ##.....# #.# #.# ##.#.## ..# #.# ###.## #.# #.# ##.## ##'## ##...### ##...## #......# ##.)...#.#`hc ##.....# #..##....####..+.#...####.#.  ##..# ##.##  #.# ##.....##  .# ##...## .# ##+##  .#`h`h&2`hF`h]`hL+3.9 (2`h`h> _You now have 20 gold pieces (gained 13).`h #.# #.#. ##.# #.# ##.....# ##.# #.# ##.#.##.# #.# ###.## #.# #.# `h1# ##.## ##'## # ##...### ##...## # #......# ##.)...#.# `hR# ##.....# #.##....####.`hoc.+.#...####.`h##. `h# ##..# ##.## `h #.# ##.....## .# `hI##...## `h .# ##+##  .#`h}`hz8======4.9 (1`h/`hU`hOp # ##.....######## ##.#.## .. ###.# ### #. ##.####'####...### ##...##......# ##.)...#.####.......######....####.... ..............+ ########...######`h~`hb&5`h`h_`hn   ##.#.## .. ###.# ### #. ##.####'####...### ##...##`h ......# ##.)...#.####.......######....####.... ..............+ ########...####`h׉ ## #`h  ##..# #### `hv `h &6`h `h `h .##.# #.# ##.#.##.# #.# ###.# .#### #.#`h i #.# .# ##.## ##'## .# ##...### ##...## `h! .# #......# ##.)...#.# .# ##.....# ##`hC B.# .#....####.`h` 5.+. .`h~ /#...####.##. #`h # ##..# ##.##`h  #.# ##.....##  .# ##...## `h  .# ##+##  .#`h0 `h &7`h `h `h]...###......'...###`h`h%[=========8`h=`h `h/_As you open the door, it creaks loudly!`h^##.# #.# ##.#.## # #.# ###.# #### #.# #.# # ##.## ##'## `hc# ##...### ##...## # #......# ##.)...#.# # ##.....# ##.# #....####. '.`h\ #...####.`h##.  ##..# ##.`h## #.# ##.....##`h< `h`hbG------9`h`h`h6v.# #.# ##.#.## # #.# ###.#  #.# #.#  ##.## ##'##  ##...### ##...## #  #......# ##.)...#.# `h 7 ##.....# ##.# ....####. '. ...####.##.  ##..# ##.`hx7## .# # `h>`hsGF------90`hM`hO`h .# #.# ##.#.## # #.# ###.#  #.# #.# ##.## ##'## ##...### ##...## # #......# ##.)...#.# ##.....# ##.#....####. '. ...####.##. ##..# ##.## .# ##+## `h `hE &1`h `h `h # #.# ##.#.## # #.# ###.#  #.# #.# ##.## ##'##  ##...### ##...## #  #......# ##.)...#.#  ##.....# ##.##.....####. '. ...####.##. ##..# ##.## `h> &`h^ `h &2`hB `h `h&  #.# ##.#.##  #.# ###.#  #.# #.#  ##.## ##'## # ##...### ##...##.# #......# ##.)...#.# ##.....# ##.##.....####.'....####.##.##..# ##.## `h`h%&3`h`h`h#.# ##.#.##  #.# ###.#  #.# #.# # ##.## ##'## .# ...### ##...##.# ......# ##.)...#.# ......# ##.##.....####.'.l...####.##.##..# ##.`h*## .# ##+## l   frilled lizard (asleep) `h!`h`h 34Shock`h#`hwa _A frilled lizard comes into view.`hs#.# ##.#.## #.# ###.# .. #.# #.# .# .## ##'## .# ...### ##...##.# .# ##.)...#.# .. .....# ##.##.....####.'.l....####.##.  ##..# ##.## . .# ##...##.# ##+## `h`hm&5`h `h2 `hl7.# ##.#.## .# ###.# #.. .# #.# #.# . .## ##'###.# .#### ##...##.# ..## ##.)...#.# ...## ##.##. ....####.'.l....####.##. ##..# ##.## ..#.# ##.....## # .# ##+##  .#`h;`hAtl.l`h^E&6`hE`hH8 _The frilled lizard hisses angrily.`hhf.# ##.#.## Lorelibrarian the Gusty `hf.# ###.# #.. Deep Elf `hg.# #.# #.# .  Health: 16/16 ======================== .## ##'###.# .#  Magic: 7/8=====================--- ..### ##...##.# ..#  AC: 5Str: 5 `hg....# ##.)...#.# ...#  EV: 11Int: 19 ....# ##........##.....  SH: 0Dex: 15 ....####................  XL:  2 Next: 89% Place: Dungeon:2 `hg.......'........@***l...  Noise: ---------  Time: 1796.9 (0.0) #...####.........##.....  e) +6 whip ##..# ##.......## ...  Cast: Shock `hh #.# ##.....## #  .# ##...## `hQh .# ##+## l   frilled lizard  .# `hh_A frilled lizard comes into view. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 9% risk of failure)  `hhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit)`hqa.###.#.##Lorelibrarian the Gusty .####.# #..Deep Elf .##.# #.# .Health: 16/16 ======================== .####'###.# .#Magic: 7/8=====================--- ..### ##...##.# ..#AC: 5Str: 5 ....# ##.)...#.# ...#EV: 11`h=bDInt: 19 ....# ##........##.....SH: 0Dex: 15 ....####................XL:  2 Next: 89% Place: Dungeon:2 .......'........@*******Noise: ---------  Time: 1796.9 (0.0) #...####.........##.....e) +6 whip ##..# ##.......## ...Cast: Shock#.# ##.....###.# ##...##.# ##+##`hbl   frilled lizard.# _A frilled lizard comes into view. _The frilled lizard hisses angrily.  `hbAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action`hbXShift-Dir - straight lineAim: a frilled lizard (48% to hit)`h The frilled lizard hisses angrily.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a frilled lizard (48% to hit)  The zap misses the frilled lizard.`h L..l....`h6:=7.9 (1 _`h`h`h ~.# ##.#.## Lorelibrarian the Gusty .# ###.# #.. Deep Elf .# #.# #.# .  Health: 16/16 ======================== .## ##'###.# .#  Magic: 6/8`h [==================------ ..### ##...##.# ..#  AC: 5Str: 5 ....# ##.)...#.# ...#  EV: 11Int: 19 ....# ##........##.....  SH: 0Dex: 15 ....####................  XL:  2 Next: 89% Place: Dungeon:2 .......'........@**l....  Noise: =--------  Time: 1797.9 (0.0) #...####.........##.....  e) +6 whip `h ##..# ##.......## ...  Cast: Shock  #.# ##.....## #  .# ##...##  .# ##+## l   frilled lizard  .#`hѲ ZAim: a frilled lizard (48% to hit) _The zap misses the frilled lizard.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action`h _Shift-Dir - straight lineAim: a frilled lizard (48% to hit)`hu} .###.#.##Lorelibrarian the Gusty .####.# #..Deep Elf .##.# #.# .Health: 16/16 ======================== .####'###.# .#Magic: 6/8==================------ ..### ##...##.# ..#AC: 5Str: 5 ....# ##.)...#.# ...#EV: 11Int: 19 ....# ##........##.....SH: 0Dex: 15 ....####................XL:  2 Next: 89% Place: Dungeon:2 .......'........@*******Noise: =--------  Time: 1797.9 (0.0) `h~ #...####.........##.....e) +6 whip ##..# ##.......## ...Cast: Shock#.# ##.....###.# ##...##.# ##+##l   frilled lizard.#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.`hH`hL.l.....`h28.9 (1 _`h`h`h.# ##.#.## Lorelibrarian the Gusty .# ###.# #.. Deep Elf .# #.# #.# .  Health: 16/16 ======================== .## ##'###.# .#  Magic: 5/8===============--------- `hg$..### ##...##.# ..#  AC: 5Str: 5 ....# ##.)...#.# ...#  EV: 11Int: 19 ....# ##........##.....  SH: 0Dex: 15 ....####.........*.*....  XL:  2 Next: 89% Place: Dungeon:2 .......'........@.l.....  Noise: =--------  Time: 1798.9 (0.0) #...####.........##.....  e) +6 whip ##..# ##.......## ...  Cast: Shock `h #.# ##.....## #  .# ##...##  .# ##+## l   frilled lizard  .#`hzAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard. `h_The frilled lizard is heavily wounded.Aiming: Shock (safe; 9% risk of failure)  `hPress: ? - help, Q - select actionShift-Dir - straight line`hbA.# ##.#.## Lorelibrarian the Gusty .# ###.# #.. Deep Elf `hMc.# #.# #.# .  Health: 16/16 ======================== .## ##'###.# .#  Magic: 5/8===============--------- ..### ##...##.# ..#  AC: 5Str: 5 ....# ##.)...#.# ...#  EV: 11Int: 19 ....# ##........##.....  SH: 0Dex: 15 ....####................  XL:  2 Next: 89% Place: Dungeon:2 .......'........@.l.....  Noise: =--------  Time: 1798.9 (0.0) `hc2#...####.........##.....  e) +6 whip ##..# ##.......## ...  Cast: Shock  #.# ##.....## #  .# ##...##  .# ##+## l   frilled lizard  .#`hch _The frilled lizard is heavily wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`h.dThe zap misses the frilled lizard. The zap hits the frilled lizard.  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`hJR ###.### #.## #.#. #. #(# #.##.## #.# ##..... #.# ##.....g #.# # #.....######.# #`heK #.# # # # # # # # g   hobgoblin (asleep)`hT`hU32Shock`h7[`hN^\ _A hobgoblin comes into view.`hF76 ###.####+ #.## #. #.##. #. #(#  #.##.### #.#  ##.....# #.#  #.....g# #.#  #.....######.#  #.#  #  `h>`hp?&3`hE`hF`hW4`h`h`hT ###.###  Lorelibrarian the Gusty #+ #.#  Deep Elf # #. #.#  Health: 16/16 ======================== #. #. #(#  Magic: 7/8=====================--- #.##.### #.#  AC: 5Str: 5 ##....*# #.#  EV: 11Int: 19 #.....g# #.#  SH: 0Dex: 15 #....*######.#  XL:  2 Next: 93% Place: Dungeon:2 #@.......#  Noise: ---------  Time: 1953.9 (0.0) ##`h)########  e) +6 whip  Cast: Shock  g   hobgoblin (asleep) _Found 4 stones. _You see here 4 stones. _A hobgoblin comes into view.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`h(5+ ###.###  Lorelibrarian the Gusty #+ #.#  Deep Elf # #. #.#  Health: 16/16 ======================== #. #. #(#  Magic: 7/8=====================--- `h5#.##.### #.#  AC: 5Str: 5 ##.....# #.#  EV: 11Int: 19 #.....g# #.#  SH: 0Dex: 15 `h6S#.....######.#  XL:  2 Next: 93% Place: Dungeon:2 #@.......#  Noise: ---------  Time: 1953.9 (0.0) ##########  e) +6 whip  Cast: Shock  g   hobgoblin (asleep)Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the hobgoblin.  `hV8The hobgoblin is severely wounded.The hobgoblin shouts!  The zap hits the hobgoblin.`h\f   #+ #.#  # #. #.#  #. #. #(#   #.#  *# #.#  *# #.#  #....*     `hfe  `h>`...  Shift-Dir - straight line  The zap hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!zap hits the hobgoblin.  You kill the hobgoblin!`h6`h###.###Lorelibrarian the Gusty#+#.#Deep Elf# #.#.#Health: 16/16 ========================#. #.#(#Magic: 7/8=====================---`h.#.##.### #.#AC: 5Str: 5##.....# #.#EV: 11Int: 19#......# #.#SH: 0Dex: 15#.....######.#`hqXL:  2 Next: 100% Place: Dungeon:2#@.......#Noise: ====-----  Time: 1954.9 (1.0)##########e) +6 whipCast: Shock     `h( Shift-Dir - straight lineThe zap hits the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin shouts!  `hXYThe zap hits the hobgoblin. _You kill the hobgoblin!`hge  You have reached level 3!`h/  --more--`h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? `hZTt20/209---213 0% `hY`hZS _You feel clever. x2`hc ..... ###.### #+ .#. #. #(.##.####. #.#....@######.#.#.#........# ##########`hPj `hFp L----5 _`hgu `hv `h>q #.....# ###.### #+ #.# # #. #.# #. #. #(# #.##.### #.# ##.....# #.# #......# #.# #...@.######.# #.#.#.# ####`h4x`hM}C----6`h܃`hͅ`hD #.....# ###.### #+# #.# ## #.# #.# #.# #.# #(# #.##.### #.# ##.....# #.# #......# #.# #..@..######.# #.#.#.#`hD]# #####`h\K`hQV8===7`hV`h^X`h ###.####..... ###.### #+# .#.# #.# #(.##.###`h #. #.#.....######.#.#........#.############.##`h `h &8`h `h `h\ M##.# #....#####.####..... ###.### #+## .#.# #.# #(.##.#### #. #.#.....####### #.#.#........##. `hTa `hq &9`hKt `h(w `h^M+..###......##.# #....#####.####..... `hR_k###.### #+# .#.# #.# #(.##@#####`h}_ #. #.#.....######.#`h_7.##`hf`hzk'60`h4q`hr`hiM##.....##.##+..###......##.# #....#####.####..... ###.### #+# .#.# #@# #(.##.#####.....##......# #.##.####`hF`h D===1`h`hގ`h߶M ####.###.# ##.....##.##+..###......##.# #....#####.####..... ###.### #+# .#.# #.# #(`h].##.####.....# #.#.....#.....##.#.#..#..`h`h`V9===2`h`h<`h#.........#+.........+........................'`h`hx&3`h7`h( _You open the door.`hb _M ### #[######.###.# ###.....##.##++..###......#.`hhc .##.# #....###.......# #.###.#####.....# #.....#...# ###.### # .#.# #.# #(#.##.### #.#`hc Q.....#.#####`h l `ht &4`hyz `h~ k _Found a ring mail. _There is an open door here.`h^OfM  ##.....## ### #[######.###.# ###.....##.##++..###......#..##.# #....###.......# #.###.#####.....# #.....#.@.# ###.### ##'### .#.# #.##(#.#.#.`hW`h\``h`&5 _`h6g`hh`hXM#+# ##...##  ##.....## ### #[######.###.# ###.....##.##++..###......#..##.# #....###.......# #.###.#####..@..# #.....##...## ###.### ##'#### #.##.#...`h|`hD===6`h*`h`hM.#####.## ##+##  ##...##  ##.....## ### #[######.###.# ###.....##.##++..###......#..##.# #....###...@...# #.###.######.....## #.....##...## ###.#####'## #.#...`h`h_&7`h@`h `hgB TM....... #.# #####.## ##+##  ##...##  ##.....## ### #[######.###.# ###.....##.##++..###......#..##.# #....####.......###.###.######.....## #.....##...## ###.###...`hH `hP &8`heW `hY `hy ^M##.####..##....... #.# #####.## ##+##  ##...##  ##.....## ### #[######.###.# `h ###.....##.##++..###........##.# #....####.......###.###.######.....## #.....##.#`h `h! &9`h `h `h"0##.## #.##..##.#.# #.#.# #####.###+## #.# ##...## #.# ##.....## ### #.# ##[......######.###.# #.##.....##.#+.+..###.#.##.# #....###.###.###.#### ## #.##.# #.# `h+`hK6'70`h<`h>`hr##.## #.##..##.##.# #.##.# #####.###+## #.# ##...## #.# ##.....## ### #.# ##[......######.###.# #.##.....##.#+.+..###.#.##.# #....###.###.###.#### ##'## 1`ht`hn##.## #.##..##.# #.# #.# #.# #####.#### ##+## #.# ##...## #.# ###.....## ### #.# ###[......######.###.# ##.##.....##.#+.+..###.#.##.# #....###.###.###.#### ##...####'## #.### #.# #.##.# #.# #(# # #.##.### #.# # `hW`h&2`h'`h`h~##.## #.##..##.# #.# #.# #.# #####.#### ##+## #.# ###...## #.# ###.....## ### #.# #.##[......######.###.# ##.##.....##.#+.+..###.#.##.# #....###.###.###.#### ##.....## ##'## #.# ## #.# #.# #.# #.# #(# ##.##.### #.# #.3`h #.##.....'..##.#`hz `h &4`h `hR  `h _You open the door.`hq ##.## #.##..##.# #.# #.# #.# #####.#### ##+## #.#  ##...## #.#  ##.....## ### #.# # ##[......######.###.#  #.##.....##. +.'..### #.##.# #.... ##.###.###.####`hF` ##.....## #.....#  ##...## ###.### ##'## #.# ## #.# #.# #.# #.# #(#  #.##.### #.# #`h6Y5`h ##.## #.##..##.# #.# #.#`h #.# #####.#### ##+## #.# ##...## #.#  ##.....## ### #.#  ##[......######.###.#  #.##.....##. +.'..### #.##.# #.... ##.###.###.####  ##.....## #.....# ##...## ###.### ##'## #.# ## #.# #.# #.# #.# #(# #.##.### #.#6`h3`h?  ##.## #.##..##. #.# #. #.# #####.`h ##+## #.# ##...## #.# ##.....## ### #.#`h ##[......######.###.# #.##.....##.`hl +.'..### #`h.##.# #.... ##.###.###.#### `h ##.....## #.....# `h2 ##...## ###.### ##'#`hP7# #.# `hq ## #.# #.# `h  #.# #.# #(#  #.##.### #.#`h`h'`h0&7`h7`h>`h$B ##.## #.##..## #.# # #.# #####. ##+## #.# ##...## #.# ##.....## ### #.#`hB ##[......######.###.# #.##.....##. +.'..### #.##.# #.... ##.###.###.####  ##.....## #.....# `hBR ##...## ###.###  ##'## #.# ## #.`hC# #.# #.# #.`h&C# #(#  #.##.### #.#`hEC`hK`hT&8`h]`h_`h`  ##.## #.##.. #.# # #.# #####. ##+## #.# ##...## #.# ##.....## ### #.# ##[......######.###.# #.##.....##. +.'..### #.##.# #.... ##.###.###.####  ##.....## #.....#  ##...## ###.###  ##'## #.# ## #.# #.# #.# #.# #(#  #.##.### #.#`hn `h}u &9`h} `h.  ##.## #.##.. #.# # #.# #####. ##+## #. ##...## #. ##.....## ### #. ##[......######.###. #.##.....##. +.'..### #.##.# #.... ##.###.###. `hY/ > ##.....## #.....#  ##...## ###.### ##'## #.#  ## #.# #.#  #.# #.# #(#  #.##.### #.#`hA `hJ '80`hkQ `hV `h ##.## #.## #.# # #.# ##### ##+## # ##...## # ##.....## ### # ##[......######.### #.##.....## +.'..### #.##.# # ##.###.###.  ##.....## #.....# ##...## ###.###  ##'## #.#  ## #.# #.#  #.# #.# #(#  #.##.### #.#`h1`h`hu ##.## #.## #.# # #.#  ##+##  ##...##  ##.....## ###  ##[......######. #.##..... +.'..### #.##.# # ##.###.###. ##.....# #.....#  ##...## ###.###  ##'## #.#  ## #.# #.# #.# #.# #(#  #.##.### #.#`h`h)&2`h `hg`ho#....##P.....'~P..##♣`hz`h%&3`h`h( _You open the door.`h ##.## #. #.# # #.#  ##+## ##...## ##.....## ####. ##[......######..###.##......P......'..###~P..###.##.# #♣♣~ ##.###.###. ##.....## #..... ##...## ###.  ##'## #.#  ## #.# #.#  #.# #.# #(#  #.##.### #.#`h `hP&4`h`hQ _There is an open door here.`h ##.## #. #.# # #.#  ##+##.## ##...##... ##.....## .##.. ##[......######..###.##`h~.P....@'.'..###w~~P..###.##.# #P♣♣~~ ##.###.###♣~ ##.....## #♣ ##...## ###.`hH ##'## #.# w   ribbon worm (wandering) ## #.# #.# #.# #.`hy# #(#  #.##.### #.#`h8`h35Shock`hB`h^ _A ribbon worm comes into view.`hۑ ##.## # #.# ### #.# . .S ##+###.####. ##...## ...S. ##.....## #.##... ##[......#######......###.###~.P...@.'`h.'..~w~~P..###.##.# ~P♣♣~~. ##.......###. ♣~.. ##.....## # ♣♣~~ ##...## ###.~P~ ##'## #.♣~~P ## #.# #. S   adder (asleep)~~P~ #.# #.# #( S   ball python (constriction, asleep) #.##.### #.`h\y  A ball python and an adder come into view.`h]`hĞ`hf`h#..SSw~wSS)`h+`hA/==6`h`hO _The ball python hisses angrily. The adder hisses angrily.`hY ##.## # Lorelibrarian the Gusty #.# # Deep Elf ## #.# # Health: 20/20 ======================== . .. ##+##  Magic: 8/9=====================--- #.####. ##...##  AC: 5Str: 5 ....S ##.....## # EV: 11Int: 21 `h _#.##..S ##[......###### SH: 0Dex: 15 #.....*###.........##... XL:  3 Next:  0% Place: Dungeon:2 #~wP...@.'.........'..## Noise: ==-------  Time: 1986.9 (0.0) ~~~~P..###.........##.#  e) +6 whip `he t~P♣♣~~. ##.......###.## Cast: Shock ♣~.. ##.....## #... `h `♣♣~~ ##...## ###. `h ~P~ ##'## #. w   ribbon worm `h ♣~~P ## #.# #. S   adder `h ~~P~ #.# #.# #( S   ball python (constriction) #.##.### #.`h' A ball python and an adder come into view. _The ball python hisses angrily. The adder hisses angrily.  `hJ }Aiming: Shock (safe; 8% risk of failure)  `hj Press: ? - help, Q - select actionShift-Dir - straight line`h 7Aim: an adder (48% to hit)`hC##.### Lorelibrarian the Gusty#.## Deep Elf###.## Health: 20/20 ========================. .. ##+##Magic: 8/9=====================---#.####. ##...##AC: 5Str: 5...*S ##.....## # EV: 11Int: 21#.##*.* ##[......###### SH: 0Dex: 15#...*.*###.........##... XL:  3 Next:  0% Place: Dungeon:2#~wP...@.'.........'..## Noise: ==-------  Time: 1986.9 (0.0)~~~~P[`hcjm..###.........##.# e) +6 whip~P♣♣~~. ##.......###.## Cast: Shock♣~.. ##.....## #...♣♣~~ ##...## ###.~P~ ##'## #. w   ribbon worm♣~~P ## #.##. S   adder~~P~ #.# #.##( S   ball python (constriction)#.##.### #.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (48% to hit)  The zap hits the adder.  The adder is moderately wounded.`hu....Sw....P..S-7.9 (1 _`h ##.## #.#.# #.## #.# #. .. ##+## #.####. ##...## ..... ##.....## #`h #.##..S ##[......######.#..w...###.##.#~.P..S.@'.'..#~~~~P..###.##.# #~P♣♣~~. ##.......###.#♣~.. ##.....## #.♣♣~~ ##...## ###.#~P~ ##'## #.#`hS ♣~~P ## #.# #.#~~P~ #.# #.# #(##.##.### #.#`ho `h `h .S.SS   ball python (constriction)`h @-8`hR `h b _The adder attacks as it pursues you! The adder bites you but does no damage.`h ##.## #. Lorelibrarian the Gusty `hC#.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 7/9`h==================------ #.####. ##...##  AC: 5Str: 5 ..... ##.....## ## EV: 11`h Int: 21 #.##... ##[......######. SH: 0Dex: 15 #..w..S###.........##.... XL:  3 Next:  0% Place: Dungeon:2 `hb#~.P...S@'.........'..### Noise: =--------  Time: 1988.9 (0.0) ~~~~P..###.........##.# # e) +6 whip `h~P♣♣~~. ##.......###.### Cast: Shock `h♣~.. ##.....## #.... ♣♣~~ ##...## ###.#`h ~P~ ##'## #.# w   ribbon worm`h ♣~~P ## #.# #.# S   adder `h~~P~ #.# #.# #(# S   ball python (constriction) `hR#.##.### #.# _The adder is moderately wounded. _The adder attacks as it pursues you! The adder bites you but does no damage.  `hsAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)`hLP##.###. Lorelibrarian the Gusty#.##. Deep Elf###.### Health: 20/20 ========================. .. ##+##Magic: 7/9`hLz==================------#.####. ##...##AC: 5Str: 5..... ##.....## ## EV: 11Int: 21#.##... ##[......######. SH: 0Dex: 15#..w..S###.........##.... XL:  3 Next:  0% Place: Dungeon:2`hdM+#*******@'.........'..### Noise: =--------  Time: 1988.9 (0.0)~~~~P..###.........##.# # e) +6 whip~P♣♣~~. ##.......###.### Cast: Shock♣~.. ##.....## #....♣♣~~ ##...## ###.#~P~ ##'## #.# w   ribbon worm`hMF♣~~P ## #.##.# S   adder~~P~ #.# #.#`hM#(# S   ball python (constriction)#.##.### #.#`hMShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)  `hNRThe zap hits the adder.  The adder is almost dead.`h3NjThe zap hits the plant. The plant begins to die.  The plant is lightly damaged.`h,`h....~.Pw.SS`h+9.9 (1`h6`h_  Aim: an adder (moderately wounded, 48% to hit)  The zap hits the adder.  The adder is almost dead.`hThe zap hits the plant. The plant begins to die.plant is lightly damaged. _The adder closely misses you.`hO?  ##.## #. Lorelibrarian the Gusty #.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 6/9================-------- #.####. ##...##  AC: 5Str: 5 ..... ##.....## ## EV: 11Int: 21 #.##... ##[......######. SH: 0Dex: 15 #......###.........##.... XL:  3 Next:  0% Place: Dungeon:2 #~.Pw.SS@'.........'..### Noise: =--------  Time: 1989.9 (0.0) ~~~~P`h@ S..###.........##.# # e) +6 whip ~P♣♣~~. ##.......###.### Cast: Shock ♣~.. ##.....## #.... ♣♣~~ ##...## ###.# ~P~ ##'## #.# w   ribbon worm ♣~~P ## #.# #.# S   adder ~~P~ #.# #.# #(# S   ball python (constriction) #.##.### #.#The plant is lightly damaged. _The adder closely misses you.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)`h! ##.## #. Lorelibrarian the Gusty #.# #. Deep Elf ## #.# ## Health: 20/20 ========================`h" . .. ##+##  Magic: 6/9================-------- #.####. ##...##  AC: 5Str: 5 ..... ##.....## ## EV: 11Int: 21 #.##... ##[......######. SH: 0Dex: 15 #......###.........##.... XL:  3 Next:  0% Place: Dungeon:2`h" `h"{#~.Pw.SS@'.........'..### Noise: =--------  Time: 1989.9 (0.0) `h #~~~~P..###.........##.# # e) +6 whip `h3#;~P♣♣~~. ##.......###.### Cast: Shock ♣~.. ##.....## #....`h]#` ♣♣~~ ##...## ###.# `h#~P~ ##'## #.# w   ribbon worm `h#S♣~~P ## #.# #.# S   adder ~~P~ #.# #.# #(# S   ball python (constriction)`h# #.##.### #.#`h+$Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  You miscast Shock.  `hZ$WYou are very lightly contaminated with residual magic.  Nothing appears to happen.`hV. ##.##  #.#  ## #.#  `h. . .. ##+##     .....   `h5/  #~.P.w   `h]/Y  ♣~.. `h/S  ♣♣~~  `h/ ~P~ ##'##  `h/♣~~P ## #.#  `h/~~P~ #.# #.# #(  `h1]7==90.9 (1`h1.Contam `h8`hk;  Shift-Dir - straight line  Aim: an adder (almost dead, 48% to hit)  `h;nYou miscast Shock.are very lightly contaminated with residual magic.  Nothing appears to happen`h;<. _The adder bites you but does no damage. x2`h ##.## #. Lorelibrarian the Gusty`h #.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 6/9`hC================-------- #.####. ##...##  AC: 5`hd<Str: 5 `h..... ##.....## ## EV: 11Int: 21 `h#.##... ##[......######. SH: 0Dex: 15`h `h #......###.........##.... XL:  3 Next:  0% Place: Dungeon:2 `hq#~.P.wSS@'.........'..### Noise: =--------  Time: 1990.9 (0.0) `h6~~~~P..###.........##.# # e) +6 whip `h~P♣♣~~. ##.......###.### Cast: Shock ♣~.. ##.....## #.... Contam  ♣♣~~ ##...## ###.# ~P~ ##'## #.# w   ribbon worm`h ♣~~P ## #.# #.# S   adder `h~~P~ #.# #.# #(# S   ball python (constriction) #.##.### #.#`hhNothing appears to happen. _The adder bites you but does no damage. x2  `h9Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action`hZShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)`hZ ##.###. Lorelibrarian the Gusty#.##. Deep Elf###.### Health: 20/20 ========================`h . .. ##+##Magic: 6/9================--------#.####. ##...##AC: 5Str: 5..... ##.....## ## EV: 11Int: 21#.##... ##[......######. SH: 0Dex: 15`h* #......###.........##.... XL:  3 Next:  0% Place: Dungeon:2`hR #*******@'.........'..### Noise: =--------  Time: 1990.9 (0.0)~~~~P..###.........##.# # e) +6 whip`hx ~P♣♣~~. ##.......###.### Cast: Shock`hش ♣~.. ##.....## #.... Contam ♣♣~~ ##...## ###.#~P~ ##'## #.# w   ribbon worm♣~~P ## #.#`h #.# S   adder`h$ ~~P~ #.# #.##(# S   ball python (constriction)`hI `#.##.### #.#Shift-Dir - straight line`ho nAim: an adder (almost dead, 48% to hit)  `h The zap misses the adder. The zap misses the ball python.The zap hits the ribbon worm.  `h nThe ribbon worm is moderately wounded.The zap hits the plant.`h: B  The plant is lightly damaged.`hB ~.P..SSw`hC *1.9 (1`h`K `hM R _The adder barely misses you.`hm)  You miss the adder.The adder is almost dead.19--3.0 (1.1 _The adder bites you.`hY  You closely miss the adder.The adder is almost dead.`h?a n .  A nearby plant withers and dies.`ha $20`h b 3==4.1`hg `h&j ~ _The adder bites you but does no damage. The adder completely misses you.`h7  You hit the adder.`h,`h? wS. S   ball python (constriction)  You kill the adder!`hu^The ball python closely misses you. The ball python grabs you.`h== 1 235.2Constr `h&`h`h_ _The ball python constricts you.`hʵ  ##.## #. Lorelibrarian the Gusty `h: #.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 5/9=============-----------`ha  #.####. ##...##  AC: 5Str: 5`h  ..... ##.....## ## EV:  1 `h Int: 21 #.##... ##[......######. SH: 0`h 7Dex: 15 #......###.........##.... XL:  3 Next: 23% Place: Dungeon:2`h  `h> G#~....wS@'.........'..### Noise: =--------  Time: 1995.2 (0.0) `h ~~~~P..###.........##.# # e) +6 whip ~P♣♣~~. ##.......###.### Cast: Shock `h ♣~.. ##.....## #.... Contam Constr  `hη ♣♣~~ ##...## ###.# ~P~ ##'## #.# w   ribbon worm`h  ♣~~P ## #.# #.# S   ball python (constriction) `h# 9~~P~ #.# #.# #(# #.##.### #.#`hH The ball python closely misses you. The ball python grabs you. _The ball python constricts you.`hl Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action`h nShift-Dir - straight lineAim: a ball python (constricting you, 72% to hit)`h<8 ##.## #. Lorelibrarian the Gusty #.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 5/9=============----------- #.####. ##...##  AC: 5`h=Str: 5 ..... ##.....## ## EV:  1 Int: 21 #.##... ##[......######. SH: 0Dex: 15 #......###.........##.... XL:  3 Next: 23% Place: Dungeon:2 #~....wS@'.........'..### Noise: =--------  Time: 1995.2 (0.0) `h">~~~~P..###.........##.# # e) +6 whip ~P♣♣~~. ##.......###.### Cast: Shock `hX>♣~.. ##.....## #.... Contam Constr  ♣♣~~ ##...## ###.# `h>~P~ ##'## #.# w   ribbon worm `h>♣~~P ## #.# #.# S   ball python (constriction) ~~P~ #.# #.# #(# #.##.### #.#`h?Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`h5?Aim: a ball python (constricting you, 72% to hit)  The zap hits the ball python.  You kill the ball python!`hG ##.##  #.#  ## #.#  . .. ##+##  `hzH   .....     #******* `h IU    ♣~..   ♣♣~~   ~P~ ##'##  `hI ♣~~P ## #.#  `hI~~P~ #.# #.# #(   `hJShift-Dir - straight line  Aim: a ball python (constricting you, 72% to hit)  The zap hits the ball python.  `h1JYou kill the ball python!ribbon worm  The ribbon worm is moderately wounded.`hV~....w.(catching breath)`h `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.`h+=.6===556.2 (1Held `h@. _You are caught in a web!`hn ##.## #. Lorelibrarian the Gusty #.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 5/9=============----------- #.####. ##...##  AC: 5Str: 5 ..... ##.....## ## EV:  5 Int: 21 #.##... ##[......######. SH: 0Dex: 15 #......###.........##.... XL:  3 Next: 25% Place: Dungeon:2`h! #~....w*@'.........'..### Noise: =--------  Time: 1996.2 (0.0) ~~~~P..###.........##.# # e) +6 whip ~P♣♣~~. ##.......###.### Cast: Shock ♣~.. ##.....## #.... Contam Held  `h♣♣~~ ##...## ###.# ~P~ ##'## #.# w   ribbon worm (catching breath) ♣~~P ## #.# #.# ~~P~ #.# #.# #(# #.##.### #.#The stream of webbing hits you but does no damage. _You are caught in a web!  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (moderately wounded, catching its breath, 89% to hit)`hHyq##.###. Lorelibrarian the Gusty#.##. Deep Elf###.### Health: 20/20 ========================. .. ##+##Magic: 5/9=============-----------#.####. ##...##AC: 5Str: 5`hy-..... ##.....## ## EV:  5 Int: 21#.##... ##[......######. SH: 0Dex: 15#......###.........##.... XL:  3 Next: 25% Place: Dungeon:2#*******@'.........'..### Noise: =--------  Time: 1996.2 (0.0)~~~~P..###.........##.# # e) +6 whip`hzz~P♣♣~~. ##.......###.### Cast: Shock♣~.. ##.....## #.... Contam Held ♣♣~~ ##...## ###.#~P~ ##'## #.# w   ribbon worm (catching breath)`h;z♣~~P ## #.##.#~~P~ #.# #.##(#`hlz#.##.### #.#Aiming: Shock (safe; 8% risk of failure)  `hzPress: ? - help, Q - select actionShift-Dir - straight line`hzAim: a ribbon worm (moderately wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is heavily wounded.`hV`hs~.....w`h1Z7.2 (1Held `h; `h Press: ? - help, Q - select actionShift-Dir - straight line: a ribbon worm (moderately wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is heavily wounded. _Your magical contamination has completely faded away.`h  ##.## #. Lorelibrarian the Gusty #.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 4/9==========-------------- `h #.####. ##...##  AC: 5Str: 5 ..... ##.....## ## EV:  5 Int: 21 #.##... ##[......######. SH: 0Dex: 15 #......###.........##.... XL:  3 Next: 25% Place: Dungeon:2 #~.....w@'.........'..### Noise: =--------  Time: 1997.2 (0.0) `h ~~~~P..###.........##.# # e) +6 whip `h d~P♣♣~~. ##.......###.### Cast: Shock ♣~.. ##.....## #.... Held `h( j ♣♣~~ ##...## ###.# `hI ~P~ ##'## #.# w   ribbon worm ♣~~P ## #.# #.#`hk ( ~~P~ #.# #.# #(# `h #.##.### #.#The ribbon worm is heavily wounded. _Your magical contamination has completely faded away.  `h }Aiming: Shock (safe; 8% risk of failure)  `hδ Press: ? - help, Q - select actionShift-Dir - straight line`h wAim: a ribbon worm (heavily wounded, 89% to hit)`he##.###. Lorelibrarian the Gusty#.##. Deep Elf###.### Health: 20/20 ========================. .. ##+##Magic: 4/9==========--------------#.####. ##...##AC: 5Str: 5..... ##.....## ## EV:  5 Int: 21#.##... ##[......######. SH: 0Dex: 15#......###.........##.... XL:  3 Next: 25% Place: Dungeon:2#*******@'.........'..### Noise: =--------  Time: 1997.2 (0.0)~~~~P[37`h+m..###.........##.# # e) +6 whip~P♣♣~~. ##.......###.### Cast: Shock♣~.. ##.....## #.... Held ♣♣~~ ##...## ###.#~P~ ##'## #.# w   ribbon worm♣~~P ## #.##.#~~P~ #.# #.##(##.##.### #.#The ribbon worm is heavily wounded. _Your magical contamination has completely faded away.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 89% to hit)`hA~.....w _Your magical contamination has completely faded away.  `hWAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line: a ribbon worm (heavily wounded, 89% to hit)  The zap misses the ribbon worm.`h*8.2 (1`h. `hX _The ribbon worm barely misses you.`h `h `ha-You struggle to detach yourself from the web.`h`hM9`h`h `h`h5_The ribbon worm bites you but does no damage.`h `hB 95===`h ;11 -2000`h[ `h * _The web tears apart.`h^  (catching breath)  You whack the ribbon worm!  The ribbon worm is almost dead.`h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.`h`h O 5 ==1.3 (1.1`hR,Held `hq`h. _You are caught in a web!`h%O\11 =-20`hZR`hT `hUX_The web tears apart. The ribbon worm misses you.`hO  ##.## #. Lorelibrarian the Gusty #.# #. Deep Elf ## #.# ## Health: 20/20 ======================== . .. ##+##  Magic: 4/9==========-------------- `h P #.####. ##...##  AC: 5Str: 5 ..... ##.....## ## EV: 11Int: 21 #.##... ##[......######. SH: 0`hFP 7Dex: 15 #......###.........##.... XL:  3 Next: 25% Place: Dungeon:2`hP  #~.....w@'.........'..### Noise: =--------  Time: 2002.3 (0.0) ~~~~P..###.........##.# # e) +6 whip`hP  ~P♣♣~~. ##.......###.### Cast: Shock`hQ r ♣~.. ##.....## #.... `h)Q '♣♣~~ ##...## ###.# ~P~ ##'## #.# w   ribbon worm (catching breath)`hOQ f ♣~~P ## #.# #.# ~~P~ #.# #.# #(#`hwQ O #.##.### #.# _You are caught in a web! `hQ B_The web tears apart. The ribbon worm misses you.`hQ Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action`hQ Shift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 89% to hit)`h##.###. Lorelibrarian the Gusty#.##. Deep Elf###.### Health: 20/20 ========================`h. .. ##+##Magic: 4/9==========--------------#.####. ##...##AC: 5Str: 5..... ##.....## ## EV: 11Int: 21`hT0#.##... ##[......######. SH: 0Dex: 15#......###.........##.... XL:  3 Next: 25% Place: Dungeon:2`h#*******@'.........'..### Noise: =--------  Time: 2002.3 (0.0)~~~~P..###.........##.# # e) +6 whip`h @~P♣♣~~. ##.......###.### Cast: Shock♣~.. ##.....## #....♣♣~~ ##...## ###.#~P~ ##'## #.# w   ribbon worm (catching breath)`h9♣~~P ## #.##.#~~P~ #.# #.##(#`hc#.##.### #.#Aiming: Shock (safe; 8% risk of failure)  `hPress: ? - help, Q - select actionShift-Dir - straight line`hAim: a ribbon worm (severely wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead.`h`hPh~.....w`hQ[19--3.3 (1`hX`h[  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you.`hL?  You whack the ribbon worm!`hTq†`h]--324.4 (1.1Shock`hd`heO _You kill the ribbon worm!`h8 < ##.## # #.# # ## #.#  . .. ##+## #.####. ##...## ..... ##.....##  #.##... ##[......###### #......###.## #~.....@.'.'.. ~~~~P..###.##.# `h c ~P♣♣~~. ##.......###. ♣~.. ##.....## # ♣♣~~ ##...## ###. ~P~ ##'## #. ♣~~P ## #.# #. ~~P~ #.# #.# #( #.##.### #.`h `h f5===-50`h `h x _You see here a ribbon worm corpse.`h.  ##.##   #.#  # ### #.#  . ..# ##+##   #.####.# ##...##   .....# ##.....##   #.##...# ##[......   #......###.##  `h> #~....@†.'.'..  P~~~~P..###.##.#  ~P♣♣~~.# ##.......###.  w ♣~..# ##.....## #   ♣♣~~~ ##...## ###   ~P~. ##'## # w   dart slug (wandering)   ♣~~P. ## #.# #  `hS ~~P~.##.# #.# #   #.##.### #`h"`h+u20==-6Shock`h3`h6\ _A dart slug comes into view.`hPq ##.## # #.# # # ### #.# # .. ..# ##+##  #.####.# ##...##  .....# ##.....## # #.##...# ##[......# #......###.##.`hP #~.....@.'.'..# P~~~~P..###.##.#  ~~P♣♣~~.# ##.......###.# w ♣~..# ##.....## #.`hP ♣♣~~~ ##...## ###. ~P~. ##'## #.  `hIQ6♣~~P. ## #.# #.  ~~P~.##.# #.# #(  #.##.### #. `hX`h_U7Shock`hte`hhx _You see here a ribbon worm corpse.`h##.## #.#.# #.# ### #.# #.. ..# ##+## `h#.####.# ##...## .....# ##.....## ##.##...# ##[......######.#......###.##.#~.....†@'.'..#P~~~~P..###.##.# #~~P♣♣~~.# ##.......###.#w ♣~..# ##.....## #.`hje♣♣~~~ ##...## ###.#~P~. ##'## #.#♣~~P. ## #.# #.#~~P~.##.# #.# #(##.##.### #.#`h=`h-8 _`h`h  ##.## # #.# # # ### #.#  .. l.# ##+## #.####.# ##...## .....# ##.....##  #.##...# ##[......###### #......###.## #~.....@.'.'.. P~~~~P..###.##.#  ~wP♣♣~~.# ##.......###.`h  w ♣~..# ##.....## # ♣♣~~~ ##...## ###. ~P~. ##'## #. w   dart slug (wandering) ♣~~P. ## #.# #. l   frilled lizard (wandering) ~~P~.##.# #.# #( #.##.### #.`h `h| .  A frilled lizard comes into view.`h 6======9Shock`h\ `h ; _The frilled lizard moves out of view. `h$! j_You see here a ribbon worm corpse.`hb   ##.##   #.#   # ### #.#   .. ..# ##+##   #.####.# ##...##   .....# ##.....##   #.##...# ##[......   #......###.##   #~....@†.'.'..   P~~~~P..###.##.#   ~wP♣♣~~.# ##.......###.   ~ ♣~..# ##.....## #   ♣♣~~~ ##...## ###   ~P[36`hc Mm~. ##'## #   ♣~~P. ## #.# #   ~~P~.##.# #.# #   #.##.### #`hc `hl Jw~`h\r K==10 _`hmy `h\{ `h2 ##.##  Lorelibrarian the Gusty #.#  Deep Elf # ### #.#  Health: 20/20 ======================== .. ..# ##+##  Magic: 5/9=============----------- #.####.# ##...##  AC: 5Str: 5 .....# ##.....##  EV: 11Int: 21 #.##...# ##[......##### SH: 0Dex: 15 #......###.........##.. XL:  3 Next: 32% Place: Dungeon:2 #~..**@†.'.........'..# Noise: ---------  Time: 2010.4 (0.0) P[4`hV^0m~w**P..###.........##.# e) +6 whip ~~P♣♣~~.# ##.......###.# Cast: Shock ~ ♣~..# ##.....## #.. ♣♣~~~ ##...## ### ~P~. ##'## # w   dart slug (wandering) ♣~~P. ## #.# # ~~P~.##.# #.# # #.##.### # _The frilled lizard moves out of view. _You see here a ribbon worm corpse.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)`h ##.##Lorelibrarian the Gusty  #.#Deep Elf  # ### #.#Health: 20/20 ========================  .. ..# ##+##Magic: 5/9=============-----------  #.####.# ##...##AC: 5Str: 5  .....# ##.....##EV: 11Int: 21  #.##...# ##[......##### SH: 0Dex: 15  #......###.........##.. XL:  3 Next: 32% Place: Dungeon:2  #~..**@†.'.........'..# Noise: ---------  Time: 2010.4 (0.0)  P~[40`h-Am***P..###.........##.# e) +6 whip  **P♣♣~~.# ##.......###.# Cast: Shock  ~ ♣~..# ##.....## #..  ♣♣~~~ ##...## ###  ~P~. ##'## # w   dart slug  ♣~~P. ## #.##  ~~P~.##.# #.##  #.##.### #Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (wandering, hasn't noticed you, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.`h\..w~~~~`h:=1.4 (1 _`h+`h `h"  ##.##  Lorelibrarian the Gusty #.#  Deep Elf # ### #.#  Health: 20/20 ======================== .. ..# ##+##  Magic: 4/9==========-------------- #.####.# ##...##  AC: 5Str: 5 .....# ##.....##  EV: 11Int: 21 #.##...# ##[......##### SH: 0Dex: 15 #......###.........##.. XL:  3 Next: 32% Place: Dungeon:2 #~..**@†.'.........'..# Noise: =--------  Time: 2011.4 (0.0`h ) P~w**P..###.........##.# e) +6 whip ~~P♣♣~~.# ##.......###.# Cast: Shock ~ ♣~..# ##.....## #.. ♣♣~~~ ##...## ### ~P~. ##'## # w   dart slug ♣~~P. ## #.# # ~~P~.##.# #.# # #.##.### #The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)`h  ##.##  Lorelibrarian the Gusty #.#  Deep Elf # ### #.#  Health: 20/20 ======================== .. ..# ##+##  Magic: 4/9==========-------------- #.####.# ##...##  AC: 5Str: 5 .....# ##.....##  EV: 11Int: 21 #.##...# ##[......##### SH: 0Dex: 15 #......###.........##.. XL:  3 Next: 32% Place: Dungeon:2 `h g#~....@†.'.........'..# Noise: =--------  Time: 2011.4 (0.0) P~w~~P..###.........##.# e) +6 whip ~~P♣♣~~.# ##.......###.# Cast: Shock ~ ♣~..# ##.....## #.. ♣♣~~~ ##...## ### ~P~. ##'## # w   dart slug ♣~~P. ## #.# # ~~P~.##.# #.# # #.##.### #Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!`h##.## #.#  # ### #.#  .. ..# ##+##        `ha ##[  #~..** P~*** **  ~ ♣~..#   ♣♣~~~   ~P~. ##'##     ♣~~P. ## #.#      #.#      `hͧ^..†~~~~`hl92.4 (1Shock _`hm`h`h r  #.# # ###.. ..# ##+###.####.# ##...##.. .....# ##.....###.##...# ##[......#####.....###.........##...#~.....†.''..#P~†~~P.@###.........##~~P♣♣~~.# ##.......#~ ♣~..# ##.....## #..♣~~P.#~~~~..#  ##.....# # `h- `hI .-3`h `hJ `hS $ # ###.. ..# ##+##.#.####.# ##...##. .....# ##.....## #.##...# ##[......#####.....###.........##...#~.....†.'.........'..#P~†~~P..###.........##~~P♣♣~~@# ###`hS ~ ♣~..# ##.....## #.. ♣♣~~~ ##...## ####~P~.#.#.  #......# # `h6[ `hsb `5===-4`hh `hEj `h{ .. ..# ##+##.#.####.# ##...##.......# ##.....## #.##...# ##[......#####.....###...##...#~.....†.''..#P~†~~P..#####~~P♣♣~~.# ### ♣~.@# ##.....## #..`h| ♣♣~~~# ##...## ###~P~.# ##'## ######.#.  #.#.....###### `h2`h&5`h`hd`h 3`h  `h4 `hv `h `h| ,`h `h6 6======`h `h ,`hM `hO X`h `h `h! `h" ;===`h" `h$ d7==`h& `h>) ,`h* `h, ,`hJ. `h0 `h2 ,`h3 `hA l26.4 (11.0)Shockl   frilled lizard (wandering)`hF `hL `h.O e _A frilled lizard is nearby!`h  .. ..# ##+##  Lorelibrarian the Gusty .#.####.# ##...##  Deep Elf ....l...# ##.....##  Health: 20/20 ======================== `h^ #.##*..# ##[......##### Magic: 6/9================-------- #...*..###.........##.. AC: 5Str: 5`h & .#~...*.†.'.........'..# EV: 11Int: 21 `h P~†~~P*.###.........##.# SH: 0Dex: 15 `h ~~P♣♣~~*# ##.......###.# XL:  3 Next: 39% Place: Dungeon:2 `hZ ~ ♣~.@# ##.....## #.. Noise: ---------  Time: 2026.4 (0.0) ♣♣~~~# ##...## ### e) +6 whip `h ♣~P~.# ##'## # Cast: Shock `h ♣~~P.### #.# # ~~P~.##.# #.# # ~~~~..# #.##.### # l   frilled lizard (wandering) ~P~.#.#. ##.....# # ######.#. #......# # #.#.....###### _You kill the dart slug! _A frilled lizard is nearby!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 53% to hit)`hH .. ..# ##+##  Lorelibrarian the Gusty`hH .#.####.# ##...##  Deep Elf `hH....l...# ##.....##  Health: 20/20 ======================== `h,I#.##...# ##[......##### Magic: 6/9================-------- #......###.........##.. AC: 5`h[IStr: 5 .#~.....†.'.........'..# EV: 11Int: 21`hI P~†~~P..###.........##.# SH: 0Dex: 15 `hI~~P♣♣~~.# ##.......###.# XL:  3 Next: 39% Place: Dungeon:2 ~ ♣~.@# ##.....## #.. Noise: ---------  Time: 2026.4 (0.0) `hJU♣♣~~~# ##...## ### e) +6 whip ♣~P~.# ##'## # Cast: Shock ♣~~P.### #.# # ~~P~.##.# #.# #`hJ ~~~~..# #.##.### # l   frilled lizard (wandering) ~P~.#.#. ##.....# # ######.#. #......# # #.#.....######Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`hDKAim: a frilled lizard (wandering, hasn't noticed you, 53% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!`h_Q`hQ6 .. ..# ##+##     ....*...#  `hQ #.##*..# ##[ #...* * * *# `h&R ~ ♣~.@#    `hQR   ##'##   #.#  `hR #.#         `hRg         `hRR `hU†.....`h7==41=7.4 (1Shock _`hF`h`h .. ..# ##+##  Lorelibrarian the Gusty .#.####.# ##...##  Deep Elf ....†...# ##.....##  Health: 20/20 ======================== #.##...# ##[......##### Magic: 6/9================-------- #......###.........##.. AC: 5Str: 5 .#~.....†.'.........'..# EV: 11Int: 21 P~†~~P..###.........##.# SH: 0Dex: 15 ~~P♣♣~~.# ##.......###.# XL:  3 Next: 41% Place: Dungeon:2 ~ ♣~.@# ##.....## #.. Noise: =-------- `h Time: 2027.4 (0.0) ♣♣~~~# ##...## ### e) +6 whip ♣~P~.# ##'## # Cast: Shock ♣~~P.### #.# # ~~P~.##.# #.# # ~~~~..# #.##.### #  ~P~.#.#. ##.....# #  ######.#. #......# #  #.#.....###### The zap hits the frilled lizard. _You kill the frilled lizard!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`h7M`hU6 `hV.. ..# ##+##Lorelibrarian the Gusty  `h[V.#.####.# ##...##Deep Elf  `hV....†...# ##.....##Health: 20/20 ======================== `hV% #.##...# ##[......##### Magic: 7/9==================------  #......###.........##.. AC: 5Str: 5  `h"W.#~.....†.'.........'..# EV: 11Int: 21  `hIWP~†~~P..###.........##.# SH: 0Dex: 15  `h'd~~P♣♣~~.# ##.......###.# XL:  3 Next: 41% Place: Dungeon:2  ~ ♣~.@# ##.....## #.. Noise: =--------  Time: 2027.4 (0.0)  ♣♣~~~# ##...## ### e) +6 whip  ♣~P~.# ##'## # Cast: Shock  ♣~~P.### #.##  ~~P~.##.# #.##  ~~~~..# #.##.### #   ~P~.#.#. ##.....# #   ######.#. #......# #   #.#.....######[3`he|7m The zap hits the frilled lizard. _You kill the frilled lizard!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`hj:Okay, then.`hw`h{`hX}. _`hT.3`hm/`h2`h6: _`hY7`h7`hk9`h;,`hz=`h@`h&A:==`h`hc8===`h`h ,`hT `h,`hW`h`h`h`h`hl9======`h`hwc _You kill the frilled lizard!  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line`hd _Okay, then. _Magic restored.`h9&A  You enter the shallow water.`h&?Water `h'`hk+N _Moving in this stuff is going to be slow.`h.`h.`h0`hW4`h6`h6(`h8`h:`hV=`h=;===`h>`h@`hB,`hC`h4H,`hyH`hI`h~K`hM,`hZ`hZ`h^`h_`h_`h``ha`hcc`hd`hd`hf`hg,`huh`hi`h/k,`hk`hl`hm`h%n`hCy`hy`h{B`h ~`hq~`h~`h `hπ`hGB`h`h,`hC`hއ`hw,`h`hT`h~`hk  You enter the shallow water.Water `hݜ`hN _Moving in this stuff is going to be slow.`h>`h`h`hn `h You enter the shallow water.Water `h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`hy3`h`h `h >`h0`h_`h: _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`h?Water `h7`hs.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`h`h`h`hU>`hK`hV`h _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`h?Water `h`hx  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`h `hn`hG`h^`hw>`h`hj- _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`h0`hS1`h1`h3`hI6B`h4Fv`hF`hG,`hrH`hJ`hK,`hvL`h)O`h+P,`hP`h@R`hiS,`hS`hT`hU`hV`hDW`h[B`hj[`h-]`h ^,`h^`h_`h`,`hma`hb`hc,`h-d`he`hg,`hg`hn`ho`ho`hjp`hr`hLt,`ht`hFw`h8}`hg`hI`h`h`hŌX`h/`h~,`h>`hΐ`hO`h`hƒ`hG`hX`hqB`h`h!,`h`h`h,`h`h`h,`hc`hB`h6`h`hzB`h`h,`h`h`h,`hp`hZ`h ,`hY`hx`h`hK`h!`h`h2,`h`h`h2,`h`h`h2,`h .`h] `h{ ,`h]`h`hI`h~`h`h`h,`h!`h3`h4`h5,`h36`h 8`h59,`h9`h5;`h<,`h=`h|>`h?`h*@`hc@`h0B`h:C,`hC`h%E`hSF,`hF`hG`hH`hH`hkI`hcL`hr   ###   ...   ..# ##   ..# ...   # ####..#...>   #.#.. .......   #.#.##....... ...   #....@.# ... -14120.0) ###.#### ...  #.# #.#  #.# #.# #.# #.#  #.`hu[34m# ##'##  #.# ##...##  #.### ##...<.## ##.#.## ##.......##-81`h^{ _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Found a stone staircase leading down.`hí    ###  ...  ..# ##  ..# ...  # ####..#...>  #.#.. ....... `h  #.#.##. ...  #...@..# ...  ###.#### ... `h  #.# #.#  #.# #.#  #.# #.#  #.# ##'## `h  #.# ##...## `hɮ  #.### ##...<.##  `h  ##.#.## ##.## `h `h] 19.4 (1.0)`h: `h `h   ###  ...  ..# ##  ..# ...  # ####..#...>  #.#.. .......  #.#.##`hp. ...  #..@...# ...  ###.#### ...  #.# #.#  #.# #.#  #.# #.#  #.# ##'##  #.# ##...## `h #.### ##...<.##  ##.#.## ##.`h %`h)'50`h,`h.`h ,  ## ### #. ... #. ..# ## #. ..# ...  #.####..#...>  #.#..........  #.#.##. ...  #.@....# ... `h ###.#### ...  #.# #.#  #.# #.#  #.# #.#  #.# ##'##  #.# ##...##  #.### ##...<.  ##.#.## ##.`hi`hZ&1`h"`h    ### ###  #.. ...  #.# ..# ##  #.# ..# ...  #.####..#...>  #.#..........  #.#.##`h . ...  #@.....# ...  ###.#### ...  #.# #.#  #.# #.#  #.# #.#  #.# ##'## `hI _ #.# ##... `ht  #.### ##...<.  ##.#.## ##`h `h &2`h) `hC `h M ## ###. ... .# ## ..# ...###..#...>.......... #.##.............###.####... #.##.##`h `h &3`hf `h `hmM ## ###. ...  ## ..# ...###..#...>.. #.##.............# ###.####...`h`h$`h&4`hj`h`hCM ## ###. ...  ## ..# ...###..#...>.. #.##....... #......#.....# #`hMJ`h~L&5`h{P`h{R`huM ### ###. ...  ## ..# ...###..#...>..  #.#.##....... ...`hm`h&6`h`h`htDM ########.......  ## ..# ...###..#...> #.#..........`hI`hYM&7`hQ`hS`hpM `hJv########....... ###..# ## ..# ... #.####..#...>`h}`h&&8`h`hb`hE`hJ`hN`hO`h9U  # `he#. #.####..## ##  #.# ..# ...  `h#.# #.# #.#`h  #.. ###`h]+ `h `hI#&9`h'`h)`h#"   # #. #.####..#####  #.# ..# ...  #. #. #. #. ## `h" '60`h& `h3( `hMd 9  # #. #.####..#####  #.# ..# ...  #.####..#...> `hbi `hl &1`h #.#.......... #.#.##.... #......##.. ###.#### ### ... `hJu`hz&2`h~`h]`hFg  # #. `hg#.####..# #.# #..# ...  #.#### #.#... #.#.##`hg #......##..`hhP ###.#### ###`hhO ... `hn`h&u&3`hy`hL{`hGL  # #. #.####..# #.# #..# ...  #.#.##.... #......##. ###.#### ## `h1Q`hV&4`hZ`h]`hFc #. #. #.####..#. #.# #..# ...  #.####..#...> #.#.......... #.#.##... #......##  `hK`hBQ&5`h1U`hV`h{#.#.#.####..#.#.# #..# ... #.####..#...>#.#..........#.#.##..#......####.### `hd`h\&6`hh`h`ho #.#.##.####..#..##.# #..# ... #.#### `h0 `h> &7`h( `h `h ##.#.# `h, E#.####..#..# #.# #..# ... #.#.##. ...`h` I#......##.. ...`h ###.#### ### ...#.# #.# `h O. `h `h &8`h `h `hK ###.#.# #.####..#..# #.# #..# ... # #.#.##. ... `h R#......##.. ... ###.#### ### ... #.# #.# .`h0 `hD &9`hU `hB `hȍ9###.#.# #.####..#..# #.# #..# ... .# #.####..#...> .?#.#. ..#.#.##. ... ###......##.. ...###.#### ### ...#.# #.# ..`h_'70`hH`hi _Found a scroll labelled LAKHLE XOENO HAE.`h2###.#.# #.####..#..# #.# #..# ... ..# #.####..#...> ...?#.#. .....#.#.##. ...#####......##.. ....###.#### ### ...# 1`h*###.  #.#  #.####..#..#  #.# #..# ... #..#  #.####..#...> ....?  #.#. #.....  #.#.##. ...####  #......##.. ....  ###.#### ### ...# 2`h# #.# #.# #.####..#..# #.# #..# ... #..# #.#..#..... #.#.##...........#### #......##.... .... ###.#### #####...# 3`h; ^  ########## ###############........# #................# ####..####### #..# ... ###..#...>.....?...#....`h ...#.....#####.###.##..#.#`hي `h &4`h2 `h `h F  ########## ###############........ #................# ####..#######`hq  #..# ... ###..#...>.....?..w.............#......#.#`h 6.##.`h ~##w   ribbon worm (asleep)`h S#.#.##.##.#`h `hX `h 35Shock`h `hG ^ _A ribbon worm comes into view.`huw ########## ###############........ #................# ####..####### #..#.....#..###.#.####..#...>...@.?..w.............#......#.###`h5.....##### .....##.........##.#### #####...#  #.# ##.#.. #.# #.###'##`h`h&6`hO`h `h=########## ###........# .....# .####..#######..# .# #..#.....#..###.#.# .####..#...>....@?..w. .#.#......#.# .#.##...........##### ......##.........`h4J.#### #####...#  #.# ##.## .. `h`h&7`h`h6`h^r#### ###........# ....# ####..#######..# # # #..#.....#..###.#.# ####..#...>.....@..w. #.#......#.# #.##...........##### ##...#### #####...# #.# ##.## .. #.# #. #.# #. `h`hTBw.w8 _You see here a scroll labelled LAKHLE XOENO HAE.`h l  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ======================== ##########  Magic: 8/9=====================--- #############........#  AC: 5Str: 5 ...............# EV: 11`h Int: 21 ####..#######..# #  SH: 0Dex: 15 `h,!# #..#.....#..###.#.###  XL:  3 Next: 41% Place: Dungeon:2 ####..#...>.....@.w.....  Noise: ---------  Time: 2178.4 (0.0) `h!D#...........#....**#.###  e) +6 whip #.##...........#####  Cast: Shock .....##......... #.#### #####...# `h "#.# ##.## ..  w   ribbon worm #.# #.# #.# #.# #.# #.# #.# ##'## #.# _Found a scroll labelled LAKHLE XOENO HAE. _A ribbon worm comes into view. _You see here a scroll labelled LAKHLE XOENO HAE.  `h2"Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`h"i  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================##########Magic: 8/9=====================--- #############........#AC: 5`hLStr: 5 ...............#EV: 11Int: 21 ####..#######..# #SH: 0Dex: 15 # #..#.....#..###.#.###`h8XL:  3 Next: 41% Place: Dungeon:2 ####..#...>.....@.*.....`hNoise: ---------  Time: 2178.4 (0.0) #...........#....**#.###e) +6 whip #.##...........#####`h4Cast: Shock .....##......... #.#### #####...# `hg#.###.##..w   ribbon worm #.#`h_#.##.# #.##.##.# #.###'##`h#.#Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the ribbon worm.  `hQThe ribbon worm is moderately wounded.The zap hits the ribbon worm.  The ribbon worm is moderately wounded.`h`hDw...`h-1=9.4 (1 `hd _`h–`h`h{( `hE|(catching breath)  You hit the ribbon worm.  The ribbon worm is heavily wounded.`hs  The ribbon worm expels a string of sticky webbing.`hՂHThe stream of webbing hits you but does no damage.`h7 `h v 5 80.5 (1.1Held `h>D _You are caught in a web!`h R  You struggle to detach yourself from the web.`h +10`h `h X _The ribbon worm barely misses you.`h `h) ?11 -2`hg `h` * _The web tears apart.`hS  You whack the ribbon worm!  The ribbon worm is severely wounded.`heT79===`hT(==3`hZ`h\X _The ribbon worm barely misses you.`hz   You hit the ribbon worm but do no damage.The ribbon worm is severely wounded.`hx{5-4.6 (1.1`h`h׃X _The ribbon worm barely misses you.`h_  You hit the ribbon worm.  The ribbon worm is almost dead.`h l17-----5.7`h `h 0 _The ribbon worm bites you.`ho  You hit the ribbon worm.  `hIThe ribbon worm is almost dead.`hop14--------6.8`h `h 3  You hit the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you.`h7s1 _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is almost dead. _The ribbon worm bites you.  You barely miss the ribbon worm.  The ribbon worm is almost dead.===7.9 _The ribbon worm closely misses you.`hl =  You hit the ribbon worm.`h 1.`h 15==--89.0Shock`hs `hR! O _You kill the ribbon worm!`hoZ ########## ##........# ...# .#..#######..# .#  #..#.....#..###.#.###...#...>.....?# .#......#.###. .##.##### ##... .#### #####...# .# ##. .# # `h`` `h b 5-900`hg `hh `h` #############........#`h....# .##..#######..# .# `h#?# #..#.....#..###.#.###.#..#...>......# `hI#.#......#.###. #.##`hmV.#####.##.`hr.. #.#### #####...# `h#.# ##.## .. #.# #.#`h. #.# #.# #.# #.# #.# ##'## #.#`h`hR@-1`h`hI`hT"+2.0 (2`h(`h+r _d - 3 scrolls labelled LAKHLE XOENO HAE (gained 1)`h̒u ########........#.....# .# .####..#######..# .# .# #..#.....#..###.#.###. .####..#...>.# .#.#......#.###. .#.##...........#####.##... ##.#### #####...#  #.# ##.## ..  #.# #.# #.#  #.# #.# #.#  #.# ##'## #.#`hB{==3.0 (1`h`  ##############........# #.....# .# #.####..#######..# .# #.# #..#.....#..###.#.###. #.####..#...>.# #.#.#......#.###. #.#.##...........##### #......##.........#.#### #####...# #.# ##.## ..  #.# #.# #.#  #.# #.# #.#  #.# ##'## #.#`hd T6=4`hi `hk `h `h2!`h!`h#`h#`h'X`hV(,`h(`h3*`h[*`h}*a7==`hF+`h,,`h-`ha/,`h3n`h4h8==`h85`hb6,`h7`h8,`h,9`hm:,`h0;`h<`h<9=`h=`h6?a9=`h?`h@`h@`hiA`hB,`hlC`hD,`hE`hG`hGc20===`hH`h L1 _HP restored.`hN3`hO`hxQ`hR,`hS`heU`hW,`hW`hZ`h[`h8\:==`hD]`h_`h``hO``h``hGb`hc,`hMd`he`h'f`hUf`hf`hg`hjB`hJk`hl`hl`hm`ho`hp,`h@q`hrr`hNs`ht,`hHu`hv,`hv`h x`hx`h y`hy`h{`h },`h}`h+`h,`h}`hՁ`h[`h`h`h`h`h'`h`h#`hƇ`h`hˈ`h3`h},`hۋ`h`h,`h`h`h,`hy`h`h\,`hœ`h`h`h̕`h3`h`hA,`h`h9`hޚ`h `h\`hE`h#,`ho`h`h,`h"`h`h`h`h:`h^`h`h`h`hf`hT`hv`h`h$`h4`h`hc`h2`h`h!`h`h!`h`h`hz`h`h`h`h`hb`h,`hI`hH`h,`h<`hX`hM`hz`h!`h`h#B`h"`h`hO`h`h`h`h)`h`h`h`h,`h`hD`h',`h `h8`h,`h3`hO`hk`h`h.`h'`h,`h`h `h `h `h0 ,`h `h `hV ,`h `hq `h `h0 `h `h `h_ ,`h `h `hB `hg `h `h `hC `hi `h `h `h) `hJ `h `h `h  `hD `h `h `h ,`h `h$ `h `h `h `hE `h B`h! `h `h ,`h1 `h ,`hb `hS `h ,`hW `h/) `h~) `h) `h,* `h2. `hd/ `h/ `hf0 `h3 `h4 ,`h~5 `h9 `h\: `h: `h; `h> `h? `h? `hN@ `hD `hD `hD `hyE `hI `hJ ,`hJ `hM `hN `hN `h=O `h,R `hS `h(S `hS `hV `hJX ,`hX `hz[ `h\ ,`h ] `h_ `h` `ha `ha `hpd `he ,`hFf `h!i `h?j `hkj `h k `hm `h0o ,`ho `hkr `hs `ht `hKt `h0w `hx ,`hx `h} X`h `h `h `h `h `h `h `h `he `h ,`hQ `h׍ `h@ ,`h؏ `h `h `h% `h `h3 `h `h' `h `h `h- ,`h Y  There is an open door here. _`h `hf X`ho ,`h? `h @  There is an open door here.`h@ `h 5 _`h `h> `hk `h# `h1 `h `h `hr `hp `h ,`h `h `h `hk `hA `hF [ ##########  ###############........#  #................###.#.# ### #.####..#######..# #.#.# ##.##  #.# #..#.....#..###.#.###.#.# `h  #.####..#...>.............###.  #.#...........#......#.###.#.#  #.#.#......#####.# ##.##  #......##..`h= #.#31622.0)  ###.##########...####### #.## #.# ##.## #..# `hp #.# #.###.# `h #.# #.##.# #.# ##'##`h h #.# `h  #.# ##...## #.#`h   #.### ##...<.## ####.#`hF   ##.#.## ##.......## ##.##.. `hk `h `h* `ha E _Done exploring.`h] `h4b ~Inventory: 10/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [) `h{b _ g - a +2 leather armour of willpower (worn)a - a +0 robe Scrolls (go to first with ?)  c - a scroll labelled HIUF RUOME  d - 3 scrolls labelled LAKHLE XOENO HAE  h - a scroll labelled RUCWOD UMIW `hb Potions (go to first with !)  b - a potion of magic `hb N i - a ruby potion  j - a sapphire potion`hvpd - 3 scrolls labelled LAKHLE XOENO HAE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} `hRMenu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll `h] Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`hCIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HIUF RUOME  h - a scroll labelled RUCWOD UMIW Potions (select first with !)  i - a ruby potion  j - a sapphire potion [?] describe selected`hve`h.l0##########Lorelibrarian the Gusty###############........#Deep Elf#................###.#.# ### Health: 20/20 ========================#.####..#######..# #.#.# ##.## Magic: 9/9========================#.# #..#.....#..###.#.###.#.# AC: 5Str: 5#.####..#...>.............###. EV: 11Int: 21`hl#.#...........#......#.###.#.# SH: 0Dex: 15#.#.##...........#####.# ##.## XL:  3 Next: 48% Place: Dungeon:2#......##....@.........# #.# Noise: ---------  Time: 2316.0 (0.0)`hl0###.##########...####### #.## e) +6 whip#.###.##`hDm#..# Cast: Shock#.##.###.##.##.##.##.###'###.# #.###...###.# #.### ##...<.## ####.# ##.#.## ##.......## ##.##..  _HP restored. _There is an open door here. `hpm_There is an open door here. _Done exploring.  As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify.`hn`hs`hy##########Lorelibrarian the Gusty###############........#Deep Elf#................###.#.# ### Health: 20/20 ========================#.####..#######..# #.#.# ##.## Magic: 9/9========================#.# #..#.....#..###.#.###.#.# AC: 5Str: 5`hz#.####..#...>.............###. EV: 11Int: 21#.#...........#......#.###.#.# SH: 0Dex: 15#.#.##...........#####.# ##.## XL:  3 Next: 48% Place: Dungeon:2`hjzI#......##....@.........# #.# Noise: ---------  Time: 2316.0 (0.0)###.##########...####### #.## e) +6 whip#.###.###..# Cast: Shock#.##.###.#`hz#.##.##.##.###'###.# #.###...###.# #.### ##...<.## ####.# ##.#.## ##.......## ##.##..  _HP restored. _There is an open door here. `h{_There is an open door here. _Done exploring.  As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify.`h`hȉ+7.0 (1`h`h' _There is an open door here. _Done exploring.  As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify. _i - a potion of cancellation`h`hInventory: 10/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)a - a +0 robe Scrolls (go to first with ?)  c - a scroll labelled HIUF RUOMEd - 2 scrolls of identify  h - a scroll labelled RUCWOD UMIW `hBPotions (go to first with !)  b - a potion of magici - a potion of cancellation  j - a sapphire potion`h d - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper `hP  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`hN =Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HIUF RUOME  h - a scroll labelled RUCWOD UMIW `h Potions (select first with !)  j - a sapphire potion `h R[?] describe selected`h= `h T##########Lorelibrarian the Gusty###############........#Deep Elf#................###.#.# ### Health: 20/20 ========================#.####..#######..# #.#.# ##.## Magic: 9/9========================#.# #..#.....#..###.#.###.#.# AC: 5Str: 5#.####..#...>.............###. EV: 11Int: 21#.#...........#......#.###.#.# SH: 0Dex: 15`h #.#.##...........#####.# ##.## XL:  3 Next: 48% Place: Dungeon:2#......##....@.........# #.# Noise: ---------  Time: 2317.0 (0.0)###.##########...####### #.## e) +6 whip#.###.###..# Cast: Shock#.##.###.##.##.##.##.###'###.# #.###...###.#`hT  #.### ##...<.## ####.# ##.#.## ##.......## ##.##..  _There is an open door here. _There is an open door here. _Done exploring.  As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify. _i - a potion of cancellation`h `h `hl ##########Lorelibrarian the Gusty###############........#Deep Elf#................###.#.# ### Health: 20/20 ========================#.####..#######..# #.#.# ##.## Magic: 9/9========================#.# #..#.....#..###.#.###.#.# AC: 5`hɠ Str: 5#.####..#...>.............###. EV: 11Int: 21#.#...........#......#.###.#.# SH: 0Dex: 15`h #.#.##...........#####.# ##.## XL:  3 Next: 48% Place: Dungeon:2#......##....@.........# #.# Noise: ---------  Time: 2317.0 (0.0)`hW h###.##########...####### #.## e) +6 whip#.###.###..# Cast: Shock#.##.###.##.##.##.##.###'##`h #.# #.###...###.# `h #.### ##...<.## ####.# `h ##.#.## ##.......## ##.##..  _There is an open door here. `h _Done exploring.  As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify. `h \_i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust.`hª `hJ +8.0 (1`h; `h   ##.#.## ##.......## ##.##..  _Done exploring.  As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify. _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _j - a potion of lignification`h*d `hf Inventory: 10/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)a - a +0 robe Scrolls (go to first with ?)  c - a scroll labelled HIUF RUOMEd - a scroll of identify  h - a scroll labelled RUCWOD UMIW Potions (go to first with !)  b - a potion of magic`hzg vi - a potion of cancellation  j - a potion of lignification`h d - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.`h{t aIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HIUF RUOME  h - a scroll labelled RUCWOD UMIW `hu [?] describe selected`h `h ##########Lorelibrarian the Gusty###############........#Deep Elf#................###.#.# ### Health: 20/20 ========================`h{ #.####..#######..# #.#.# ##.## Magic: 9/9========================#.# #..#.....#..###.#.###.#.# AC: 5Str: 5`h `#.####..#...>.............###. EV: 11Int: 21`h  V#.#...........#......#.###.#.# SH: 0Dex: 15#.#.##...........#####.# ##.## XL:  3 Next: 48% Place: Dungeon:2`h9 _#......##....@.........# #.# Noise: ---------  Time: 2318.0 (0.0)`hm 0###.##########...####### #.## e) +6 whip#.###.##`h }#..# Cast: Shock#.##.###.##.##.##.##.###'###.# `hV p#.###...###.# `h #.### ##...<.## ####.# ##.#.## ##.......## ##.##..  _Done exploring.  As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify. _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _j - a potion of lignification`h! `h%& `h#- I##########Lorelibrarian the Gusty###############........#Deep Elf#................###.#.# ### Health: 20/20 ========================#.####..#######..# #.#.# ##.## Magic: 9/9========================`h- =#.# #..#.....#..###.#.###.#.# AC: 5Str: 5#.####..#...>.............###. EV: 11Int: 21#.#...........#......#.###.#.# SH: 0Dex: 15#.#.##...........#####.# ##.## XL:  3 Next: 48% Place: Dungeon:2`h. N#......##....@.........# #.# Noise: ---------  Time: 2318.0 (0.0)###.##########...####### #.## e) +6 whip#.###.###..# Cast: Shock#.##.###.##.##.##.##.###'###.# #.###...###.#`hi/  #.### ##...<.## ####.# ##.#.## ##.......## ##.##.. As you read the scroll labelled LAKHLE XOENO HAE, it crumbles to dust.  It is a scroll of identify. _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _j - a potion of lignificationAs you read the scroll of identify, it crumbles to dust.`h = `h@ +9.0 (1`hJ   ##.#.## ##.......## ##.##..   It is a scroll of identify. _i - a potion of cancellation  As you read the scroll of identify, it crumbles to dust. _j - a potion of lignification  As you read the scroll of identify, it crumbles to dust. _c - a scroll of amnesia`h # #........# #.###.#.# ### #.####..#..# #.#.# ##. #.# #..#.....#..###.#.###.#. #.####..#...>.............### #.#.#......#.###.#. #.#.##..#####.# ##. #......##.......# #.# ###.##########...# #.`h  #.# ##.## #.. #.# #.# ##. #.# #.# #. #.# ##'## #. #.# ##...##`hҎ[ #. #.### ##...<.## ####. ##.#.## ##.......## ##.##.`h*`hٝ'20`h`h^`hjM #######################........# ...............## #####..#######..# #.#.# ##.# #..#.....#..###.#.###.#.###..#...>.............###..#......#.###.#.#.##...#####.# #......##..............`hB###.##########...####### #.##.###.###...# `h*`h4&1`h`hE`hLPM #######################........# ...............## #####..#######..# #.#.# ##.# #..#.....#..###.#.###.#.###..#...>.......###..#......#.###.#.#.##...#####.# #......##..............###.##########...####### #.#`hV`hw^&2`hsc`hd`h=C M #######################........# ...............## #####..#######..# #.#.# ##.# #..#.....#..###.#.###.#.###..#...@.............###..`h!D #......#.###.#.#.##....#####.# ##......##..............# #.###.`hI `hS &3`hW `h [ c _There is a stone staircase leading down here.`h J`hR`h"V`h%[`h+b-4 _`h f`h  #########3 .......@# j########  j   gnoll (asleep) `hR `h2 Ojj`h* 88 (1.8Shock`h. `h:6 } _You climb downwards. _There is a stone staircase leading up here.`h  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 8/9=====================---  AC: 5Str: 5  EV: 11Int: 21  SH: 0Dex: 15`h ######### XL:  3 Next: 48% Place: Dungeon:3 .******@# Noise: ---------  Time: 2324.8 (0.0) `h0j######## e) +6 whip  Cast: Shock`h  j   gnoll _You climb downwards. _There is a stone staircase leading up here.  Aiming: Shock (safe; 8% risk of failure)  `hɝPress: ? - help, Q - select actionShift-Dir - straight line`hLAim: a gnoll, wielding a +0 flail (75% to hit)`h} Lorelibrarian the GustyDeep ElfHealth: 20/20 ========================Magic: 8/9=====================---AC: 5Str: 5`h2~ <EV: 11Int: 21SH: 0Dex: 15#########XL:  3 Next: 48% Place: Dungeon:3.******@#Noise: ---------  Time: 2324.8 (0.0)*########`h]~ fe) +6 whipCast: Shock`h~ j   gnoll _You climb downwards. _There is a stone staircase leading up here.  `h~ Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`h DAim: a gnoll, wielding a +0 flail (75% to hit)`h / _There is a stone staircase leading up here.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (75% to hit)  The zap misses the gnoll.`h `h1 `h  jj.....jjj 3 gnolls (2 wandering)A gnoll comes into view. It is wielding a +0 club.`hO 3=5.8 (1`ha `h s _A gnoll comes into view. It is wielding a +0 flail.`h  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 7/9==================------  AC: 5Str: 5  EV: 11`hRInt: 21  SH: 0Dex: 15 ######### XL:  3 Next: 48% Place: Dungeon:3 jj*****@# Noise: =--------  Time: 2325.8 (0.0) j######## e) +6 whip  Cast: Shock `h jjj 3 gnolls (2 wandering)`hA gnoll comes into view. It is wielding a +0 club. _A gnoll comes into view. It is wielding a +0 flail.`hϱAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action`hkShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (75% to hit)`hז[Lorelibrarian the GustyDeep ElfHealth: 20/20 ========================Magic: 7/9==================------`hlAC: 5Str: 5EV: 11Int: 21SH: 0Dex: 15#########XL:  3 Next: 48% Place: Dungeon:3*******@#Noise: =--------  Time: 2325.8 (0.0)j########e) +6 whipCast: Shockjjj 3 gnolls (1 wandering)Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (75% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll.  The gnoll is moderately wounded.`h#n  Aim: a gnoll, wielding a +0 flail (75% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll.  The gnoll is moderately wounded.The gnoll shouts! x2`h_$`h%`hh1jj...... 2 gnolls`h 3:=6.8 (1 _`h7`h,:`h   Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 6/9================--------  AC: 5Str: 5  EV: 11Int: 21  SH: 0Dex: 15 `hz ######### XL:  3 Next: 48% Place: Dungeon:3 jj*****@# Noise: ==-------  Time: 2326.8 (0.0) .######## e) +6 whip  Cast: Shock `h  jj 2 gnollsThe gnoll is moderately wounded. `h _The gnoll shouts! x2  Aiming: Shock (safe; 8% risk of failure)  `h Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)`hsw3Lorelibrarian the GustyDeep ElfHealth: 20/20 ========================Magic: 6/9================--------AC: 5Str: 5EV: 11Int: 21SH: 0Dex: 15#########XL:  3 Next: 48% Place: Dungeon:3*******@#Noise: ==-------  Time: 2326.8 (0.0).########e) +6 whipCast: Shockjj 2 gnollsShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is severely wounded.`h`hjj.....jj 3 gnolls`h :-7.8 (1 _`h`hW`h)  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 5/9=============-----------  AC: 5Str: 5`h  EV: 11Int: 21  SH: 0Dex: 15 ######### XL:  3 Next: 48% Place: Dungeon:3 jj*****@# Noise: =--------  Time: 2327.8 (0.0) `hj######## e) +6 whip `hܙ Cast: Shock  jjj 3 gnolls`hGThe zap hits the gnoll. `h!_The gnoll is severely wounded.Aiming: Shock (safe; 8% risk of failure)  `hPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 75% to hit)`hC   Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 5/9=============-----------  AC: 5Str: 5  EV: 11Int: 21`h @  SH: 0Dex: 15 ######### XL:  3 Next: 48% Place: Dungeon:3 jj.....@# Noise: =--------  Time: 2327.8 (0.0) j######## e) +6 whip  Cast: Shock  jjj 3 gnolls`hL Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is almost dead.`h gThe zap hits the gnoll.  You kill the gnoll!`h   *******@#   jj 2 `hL ,`h< sj.j.....`h 6===738.8 (1  The zap hits the gnoll.  The gnoll is almost dead. _You kill the gnoll!  Your Fighting skill increases to level 1!Your Dodging skill increases to level 3!`h  `h h _Your Stealth skill increases to level 3!`h{  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 5/9=============-----------  AC: 5Str: 5  EV: 11Int: 21  SH: 0Dex: 15 ######### XL:  3 Next: 73% Place: Dungeon:3 `h|j.j****@# Noise: =--------  Time: 2328.8 (0.0) .######## e) +6 whip  Cast: Shock  jj 2 gnollsYour Dodging skill increases to level 3! _Your Stealth skill increases to level 3!Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 75% to hit)`h  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 5/9=============-----------  AC: 5Str: 5  EV: 11Int: 21  SH: 0Dex: 15 ######### XL:  3 Next: 73% Place: Dungeon:3 j.j....@# Noise: =--------  Time: 2328.8 (0.0) `h.######## e) +6 whip  Cast: Shock  jj 2 gnollsAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`hGAim: a gnoll, wielding a +0 flail (almost dead, 75% to hit)  The zap hits the gnoll.  You kill the gnoll!`h\"M  *******@#   `h j   gnoll  Shift-Dir - straight line: a gnoll, wielding a +0 flail (almost dead, 75% to hit)  The zap hits the gnoll.  You kill the gnoll!  The gnoll is moderately wounded.`h`hh)j)....`h;989.8 (1 _`hŋ`h`h:   Lorelibrarian the Gusty  Deep Elf`h: _  Health: 20/20 ========================  Magic: 4/9==========-------------- `h(; N AC: 5Str: 5  EV: 11Int: 21  SH: 0`hP; eDex: 15 #########`h;  XL:  3 Next: 98% Place: Dungeon:3 )j*****@#`h;  Noise: =--------  Time: 2329.8 (0.0) .########`h;  e) +6 whip  Cast: Shock`h;   j   gnoll`h< GThe zap hits the gnoll. `h< _The gnoll is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 75% to hit)`hI*Lorelibrarian the GustyDeep ElfHealth: 20/20 ========================Magic: 4/9`hHJ.==========--------------AC: 5Str: 5EV: 11Int: 21SH: 0Dex: 15#########XL:  3 Next: 98% Place: Dungeon:3*******@#`hJNoise: =--------  Time: 2329.8 (0.0).########e) +6 whipCast: Shockj   gnollAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`hJAim: a gnoll, wielding a +0 club (moderately wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.`h`hV).j....`h330.8 (1 _`h&`h`hu  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================`ha  Magic: 3/9========----------------  AC: 5Str: 5  EV: 11Int: 21`h  SH: 0Dex: 15 #########`h  XL:  3 Next: 98% Place: Dungeon:3 ).j****@#`h Noise: =--------  Time: 2330.8 (0.0) .########`h^ e) +6 whip  Cast: Shock  j   gnoll`hmThe zap hits the gnoll. _The gnoll is severely wounded.`hAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line`h˥Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit)`h  Lorelibrarian the Gusty  Deep Elf  Health: 20/20 ========================  Magic: 3/9========----------------  AC: 5Str: 5  EV: 11Int: 21  SH: 0Dex: 15 ######### XL:  3 Next: 98% Place: Dungeon:3 ).j....@# Noise: =--------  Time: 2330.8 (0.0) .######## e) +6 whip  Cast: Shock  j   gnoll`h{Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 75% to hit)  The zap hits the gnoll.  You kill the gnoll!`h%  *******@#  `h'NL).)....`hRO`hY6Lorelibrarian the GustyDeep ElfHealth: 20/20 ========================Magic: 3/9========----------------AC: 5Str: 5EV: 11Int: 21SH: 0Dex: 15#########XL:  3 Next: 123% Place: Dungeon:3).)....@#Noise: =--------  Time: 2331.8 (1.0).########e) +6 whipCast: ShockAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 75% to hit)  The zap hits the gnoll. _You kill the gnoll!`h[MPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit)  The zap hits the gnoll. _You kill the gnoll!  You have reached level 4!`hc/  --more--`hb5/2511--243%  _You feel clever.`h' `hL)  Spells (Memorise)TypeFailure Level  a - Static Discharge`h) ^Conjuration/Air 10% 2b - SwiftnessAir`h) 14% 3  c - AirstrikeAir41% 4 8 spell levels left `h|. ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitah<*ahM/ahG5Lorelibrarian the GustyDeep ElfHealth: 25/25 ========================Magic: 3/11======------------------AC: 5ah5Str: 5EV: 11Int: 22SH: 0Dex: 15#########XL:  4 Next: 13% Place: Dungeon:3).)....@#ah5Noise: =--------  Time: 2331.8 (0.0).########e) +6 whipCast: Shockah5*Shift-Dir - straight lineah5Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit)  The zap hits the gnoll. ah6_You kill the gnoll!You have reached level 4! _You feel clever.ahi;P  Okay, then.ah>ahAahBD. _ah):ah3<% Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 10% 2b - SwiftnessAir14% 3  c - AirstrikeAir41% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitah09 ah<+Lorelibrarian the GustyDeep ElfHealth: 25/25 ========================Magic: 3/11ah =7======------------------AC: 5Str: 5EV: 11Int: 22SH: 0Dex: 15#########XL:  4 Next: 13% Place: Dungeon:3).)....@#Noise: =--------  Time: 2331.8 (0.0).########e) +6 whipCast: ShockahV=&Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit)  The zap hits the gnoll. _You kill the gnoll!You have reached level 4! _You feel clever. ah{=6_Okay, then.ahVCP  Okay, then.ahDahGahI. _ah  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   2.8  -2   k + Spellcasting 3.4   2.4  +3          b + Maces & Flails 0.4   1.7  -3   l + Conjurations 1.8   1.7  +1   c - Axes   0.2   1.4  -2   m + Air Magic3.6   3.4  +1   d - Staves   0.3   1.0   0      [7;2ahkH e - Unarmed Combat   0.0   1.4  -2               f - Short Blades   0.3   1.0   0       g - Long Blades   0.1   1.2  -1              h + Armour0.4   1.4  -2      i + Dodging3.0   2.8  +2      j + Stealth3.0   2.4  ahΡ][37m+3                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets ahP  ahV  ah] Lorelibrarian the GustyDeep ElfHealth: 25/25 ========================Magic: 3/11======------------------AC: 5Str: 5EV: 11Int: 22SH: 0Dex: 15#########XL:  4 Next: 13% Place: Dungeon:3).)....@#Noise: =--------  Time: 2331.8 (0.0).########e) +6 whipCast: ShockThe zap hits the gnoll. _You kill the gnoll!You have reached level 4! _You feel clever.  ahj^ \_Okay, then. _Okay, then. ahc  ahle  ahj  ahGl ah!KahL Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 10% 2b - SwiftnessAir14% 3  c - AirstrikeAir41% 4 8 spell levels left ahL^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitahmahױahLorelibrarian the GustyDeep ElfHealth: 25/25 ========================Magic: 3/11======------------------AC: 5Str: 5EV: 11ahInt: 22SH: 0Dex: 15#########XL:  4 Next: 13% Place: Dungeon:3).)....@#Noise: =--------  Time: 2331.8 (0.0)ahy.########e) +6 whipCast: ShockahThe zap hits the gnoll. _You kill the gnoll!You have reached level 4! ahq_You feel clever. _Okay, then. _Okay, then.ah1ahahMemorise Static Discharge, consuming 2 spell levels and leaving 6? Y - Yes ah' N - NoahRahjmjLorelibrarian the GustyDeep ElfHealth: 25/25 ========================Magic: 3/11======------------------AC: 5Str: 5EV: 11Int: 22SH: 0Dex: 15#########XL:  4 Next: 13% Place: Dungeon:3).)....@#Noise: =--------  Time: 2331.8 (0.0).########e) +6 whipCast: ShockThe zap hits the gnoll. _You kill the gnoll!You have reached level 4! _You feel clever. _Okay, then. _Okay, then.ahp:-2.8 (1 _ahvah}ahPj4==-3.8 (2ah:ahahP+4.8 (3ah;ah _You start memorising the spell. You continue memorising. x2ah̛ah)ahc _You finish memorising. Spell assigned to 'b'.ahh.#.).)...@<#.#ahah25.8 (1 _ahahdahB #.##.).)..@.<#.#ahۓ ah &6ah} ah ahRq Z #.# #.).).@..<#.#.ahv g5====7ahz ah~ ahշF #.# #.).)@...<#.##.#ahӿah&8ahkahah #.# #.).@....<#.#.#.#.#ah/ah֋&9ahahk  Things that are here: _a +0 club; a +0 flail; a gnoll corpseah# #.# #.)@)....<#.##.#.#..ah%# #..#..#........ah%ah +.40 _ah1ah2ah|hP~♣P~#P~P.~~P~~~~... #. #.# #.@.)....<##.##.#.#... # #...# #.... #..... ...... .......ahkah:v{oo   orc (missile, wandering)aho~6=====1Shockahah _An orc comes into view. It is wielding a +0 short sword. _You see here a +0 flail.ahj- r P~♣P~## P~P.~# ~P~~# ~~.. .o## #.. #.# #@).)....<# #.# ##.#.#.... #.#.### #.... #..... ....... ..ah0 ah*8 :o.ah: -2 _ahBB ahD ah܀ ******o  )  The zap hits the orc.  The orc is heavily wounded.ah ah~~.o..ahh5---===3ahahK!% _The orc shouts!ah):  The zap hits the orc.ah/c******ahjv~~.)..aho4-----6--4ShockahahG _You kill the orc!ah}"MPP~~~P P~♣P~#P~P.~P~~#~~.. .)#######....... ######## #.).)....<#.......##########.#.#....#........ahBah5==---5ah)ahah? :M#P~~PP..PP~~~P .#P~♣P~## #..PP~P.~#.#..P.~P~~#.....P~~.. ....PP.)#######....... ######## #.).)....<#.......########.#.#.......ahrM ahX @-6aha ahc ah MPP~♣#P~~PP.PP~~~P #P~♣P~## P~P.~#.#ah P.~P~~#.#~~...# ....PP.@#######...?..#........ ..... #.##########.. #.).)....<##.####.....ah ah] ww   ribbon worm (wandering)  Found a scroll labelled WONTUI QATU.ah 37ShockahV ahm _A ribbon worm comes into view. _Items here: ( ) [ †.ah0 P♣P..PP~♣#P~~PP.PP~~~P #P~♣Pw## #P~P.~#.P.~P~~#~~@..# .PP.)#######?..#........ ......#.##########..# #.).)....<.......##########.#.#.....#...### #....ah CKwwahJI-8 _ah]SahVahc*******Items here: ( ) [ †.ribbon worm.  The ribbon worm is lightly wounded.  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.ahbah.PP~~.w~ahʒe4--=9ahܟah ahaah%_The plant is lightly damaged.ahF***** _The plant is lightly damagedzap hits the ribbon worm.ribbon worm is lightly wounded.ahzap hits the ribbon worm  The ribbon worm is moderately wounded.  The zap hits the plant. The plant begins to die.ahg~P.w~ahmjA--50ahsahv3 _The plant is lightly damaged.ah?|♣♣~~P##P♣P..PP~♣#P~~PP.PP~~~P #P~♣P~## #P~P.w#.#P.~P~@#.#~~...# .PP.)#######?..#..............#.##########..#.#.).)....<.......##########.#.#.....#...##ahŃ (catching breath)  You enter the shallow water.  Moving in this stuff is going to be slow.ah  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ahahB  5 -1Held Water ah/ah2. _You are caught in a web!ahIaho3--11 =2ahah0 _The ribbon worm bites you.aht  You hit the ribbon worm.  The ribbon worm is heavily wounded.ahV ah# ah& ~~~A nearby plant withers and dies. x3ah) f2---3.9 (1.1ah2 ah*6 0 _The ribbon worm bites you.ahj   You hit the ribbon worm.  The ribbon worm is severely wounded.5==5.0ahr ah C _The ribbon worm splashes around in the water.ah     Your unstable footing causes you to fumble your attack.ah'6.1ahahQ _The ribbon worm misses you.ah) g  You hit the ribbon worm.ah U3=7.2ah) ah+ _ _The ribbon worm is almost dead.ah v (catching breath)  Your unstable footing causes you to fumble your attack.ah7 `````The ribbon worm expels a string of sticky webbing.ahh t@.)..ah:i 3-80ahKr aht W _The stream of webbing misses you.ah=  You hit the ribbon worm.ahE†ah=6=====20=9.3 (1.1Shockahe _You kill the ribbon worm! ahN ♣♣~~P##PP♣P...P~♣~P#P~~P~.PP~~~P#P~♣P~## #.PP~~.†#.#.~P~~#.# ahWO..P~~@..#P.)#######?..#........#Water ..#.#...# #.... ah[ ahfn4=-60.9 (1.6 ahlq ahs ahm ♣♣~~P##PPP♣P.....PP~♣~P...#P~~P~..#.PP~~~P.#.#P~♣P~## #.PP~~.†#.#.P.~P~~#.#.P~@...#.PP.)#######.?..#.........#.##########..#.#.).)....<# #.......## ##.#.#.... #.#...##  # #.... ah/ A  You enter the shallow water. ah  B   bombardier beetle (wandering)BMoving in this stuff is going to be slow. aha,-10ShockWater  ahV7 ah:d _A bombardier beetle comes into view. ah PPP♣P.....PPP~♣~P.. .#P~~P~#.PP~~~P#P~♣P~## #...PP~~.†#.#.~P~~#.#..P~~..P@)#######?..#...........#.############..#.#.).)....< #.......########.#.#....  #B#...##.#.... #..... ah  ah \BB. ah 7=====3.5 (1.6 ah5  ahH "ah ***** The zap hits the bombardier beetle."ah]m....B"ah-oe6--=40"ah{"ah~l _The bombardier beetle is moderately wounded."ahG *****The zap hits the bombardier beetle."ah {  The bombardier beetle is moderately wounded."ahH K....."ah 5==5-----5Shock"ahZ "ah q _The bombardier beetle waves its antennae.%ah  PPP~♣~P .#P~~P~.. #.PP~~~P.#.#P~♣P~## #....PP~~.†#.#.P.~P~~#.#...P~~...##.....PP.)########....?.@#........#.......#.#############..#.#.).)....<#%ah  #....B..######## ##.#.#.... #.#...##B   bombardier beetle #.#.... #.#..... .......%ah %ahU' <B.%ahl) ;-6Shock%ah0 %ah2 'ah *******The zap hits the bombardier beetle but does no damage.'ah{.B.....'ahIJ---=7'ah$'ah|l _The bombardier beetle is moderately wounded.'ah1 .#P~~P~#.PP~~~P##.#P~♣P~## #....PP~~.†#..~P~~#.#..P~~...##P.)#######?..#..........@#.############..#B#.).)....< #.......########.#.#.... #.#.#...### #.#.... ..............'ah 'ah &8'ah& 'ah! _ _The bombardier beetle closely misses you.(ahco  You whack the bombardier beetle!(aheA==(ahe 9(ahm(ahqe _The bombardier beetle is almost dead.(ah4~E  You whack the bombardier beetle!(ahaH†(ah 65-70.6 (1.1Shock _You kill the bombardier beetle!(ah(ahm _Your Conjurations skill increases to level 2!)ah[ .#P~~P~.. #.PP~~~P..##.#P~♣P~## #.PP~~.†#.#.P.~P~~#.#.P~~...#)ahq #.....PP.)# #....?..#. #.#.#)ah ####..#†#.).)....<# #.......# ##.#.#....)ah;/ #.#.#...## #.#.#.....#.#.#.....#.......... )ah^D .)ah)ah(6===--10 _)ah)ah)ahŊ .#P~~P~...P #.PP~~~P..##.#P~♣P~## #.PP~~.†#.#P.....P.~P~~#.#P.P~~...# #.....PP.)####### #....?..#. #.#.# ####..#†#.).)....<# #.......#)ahN ##.#.#.... #.#.#...## #.#.#..... #.#.#..... #..........  .)ahe)ah@-2)ah )aha)ahOMPPP~♣~P .#P~~P~...P #.PP~~~P. ##.#P~♣P~## #.P~~.†#.P.~P~~#P..~~...# .PP.)#######)ah*P....... .......#.############..#†#.).)....<#.......########.#....#.#...#..)ah~[)ah;g&3)ah`p)ahA)ah+4.6 (2)ahw _d - a scroll labelled WONTUI QATU*ah) PPP~♣~P..♣~ .#P~~P~...~.P #.PP~~~P.~..##.#P~♣P~## #~......PP~~.†#.#~P.....P.~P~~#.#.P.P~~...# #.....PP.)####### #*ah).#. #.#.# ####..#†#.).)....<# #.......# ##.#.#.... #.#.#...##*ah* #.#.#.... #.#.#.....  #.*ah1*ahA>{7=====5.6 (1*ahF*ahH*ahPkw PPP~♣~P..P♣~ .#P~~P~...~.P #.PP~~~P..*ahk,P~..##.#P~♣P~## #♣~......PP~~.†#.#w~P.....P.~P~~#.#*ahk .P.P~~...#*ahk #.....PP.)####### #*ah l:.#.*ah*le #.#.#*ahql- ####..#†#.).)....<# #.......#*ahlp ##.#.#... #.#.#...##w   ribbon worm (asleep)*ahla #.#.#..... *ahl #.#.#.....  #.*ah m*ahs*ah ~  A ribbon worm comes into view.*ah&6*ah\*ahA8 _The ribbon worm moves out of view.*ahM♣P..... ♣ PPP~♣~PP♣~ .#P~~P~.~~.P #.PP~~~P.. P~..##.#P~♣P~## ♣~.P~~.†~~P.~P~~#~wP..~~...# PP.)#######........ .......#.############..#†#.).)....<#.#.w   ribbon worm..#*aho*ah0.*ahH&7*ah*ah*ahx M ♣♣~~P##  PPPP♣P..... ♣ PPP~♣~P..P♣~ .#P~~P~.~~.P #.PP~~~P.. P~..##.#P~♣P~## ♣~.*ahMy "P~~.†~P.~P~~#~.P..~~...# ~w#.PP.)#######........ *ahvy #.......#.#########.w   ribbon worm*ahy D#..#.#*ahy *ah] *ah 38Shock*ah *ahR *ahh M~♣P♣♣~~P##+# PPPP♣P.... ♣ PPPP~♣~P.P♣~ .#P~~P~..~~.P #.PP~~~P.. P~..##.#P~♣P~## *ahh V♣~.P~~.†~P.~P~~#.P..~~...# ~w#.PP.)######## #.......#........#w   ribbon worm..*ahh #.#.#..*ahl *ahEx Sw~*ahu u8====9*ah *ah -ah ******* The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the ribbon worm!-ah wP....~.P.-ahH `7--=80-ah -ah f _The ribbon worm is moderately wounded..ah VM******* _The ribbon worm is moderately wounded.  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the ribbon worm..ah ~wP....6----1.ah .ahr c _The ribbon worm is heavily wounded./ahX ******* The zap hits the plant.  The plant is lightly damaged.  The zap hits the ribbon worm./ah" s  The ribbon worm is severely wounded./ah7$ /ah/ w~~P....~/ah5 j5-----2/ahGA /ahoD V _A nearby plant withers and dies.0ahfB  The zap hits the ribbon worm!0ah *******  You kill the ribbon worm!0ahDFThe zap hits the plant! The plant begins to die.0ahFP~...0ahυ ..0ahJ---930ahE/Shock0ahS0ah33 _The plant is lightly damaged.1ah"$ 6 ~♣P♣♣~~P##+# PPPP♣P.....~ ♣ PPPP~♣~P...P♣~ .#P~~P~...~.P #.PP~~~P..1ah$ P~..##.#P~♣P~## #.♣~......PP~~.†#.#~P...@.P.~P~~#.#~.~.P~~...#1ah$ .~~#.#.....PP.)#. # #1ah% d.#. #1ahH% D.#.# 1ahl%  ####..#†#.).)....<# #.....1ah% ..# 1ah%  ##.#.#....  #.#.#...##1ah% 1ah/3 1ahD .-41ah0P 1ahuR 1ahe0  ~♣P♣♣~~P##+#. PPPP♣P......~ ♣♣ PPPP~♣~P...#PP♣~ .#P~~P~....~~~.P #.PP~~~P...PP~..##.#P~♣P~## #.♣~......PP~~.†#.#1ah1 #~~~P..@..P.~P~~#.##~~.~.P~~...##.~~#.#.....PP.)#.. #.#.#.# # #.#. ####..#†#.).)....< #....... ##.#.#1aha1 Z....  #.#.#...##1ah; 1ahfN 1~1ahY @-51ahIc 1ah%f V _A nearby plant withers and dies.2ahs.. ♣~♣P♣♣~~P##+#.. ≈~PPPP♣P.....2ahs#.~P♣♣PPPPP~♣~P...#PP♣~~ .#P~~P~....~~~.P #.PP~~~P..2aht#.PP~..##.#P~♣P~## ##..♣~......PP~~.†#.#2ah>t #~~~~.@...P.~P~~#.# #~~.~2aht.P~~...# #.~~#.#.....PP.)#. #.#.#.2ahtB## #.#.#...####..#†#.).)....2aht## #....... ##.#.#.... 2ah+uP #.#.#...##2ah؂2ahx&62ahO2ah2ahC2ahFr#... ♣~♣P♣♣~~P##+#2ahuFY. ≈~PPPP♣P.....2ahF #.~P♣♣PPPPP~♣~P...2ahFj#PP♣~~P.#P~~P~...2ah/G+..~~~.P##.PP~~~P..2ahyG #.PP~..##.#P~♣P~## #2ahG #..♣~......PP~~.†#.#2ahH #~~~~@....P.~P~~#.#2ahCHU #~~.~2ah}H:.P~~...#2ahH #.~~#.#.....PP.)2ahIJ..#.#2ah7ahA #.~P♣♣PPPPP~♣~P ###PP♣~~P.#P~~P~ +..~~~.P##.PP~~~P## #.P~~..##.#P~♣P~... #..♣~......PP~~.† #.. #~~~~.....P.~P~~ #... #~~.~.P~~ #....###.~~#.#.....PP.) #.#.#.# #...#.#.#. #. ..####..#†#. ### # ##.#.# #.#.# #.#.# #.#.# #7ah`I7ahOw9====4007ahU7ahX7ahjV #.~P♣♣PPPPP~♣~P......###PP♣~~P.#P~~P~.....+..~~~.P##.PP~~~P#.... #.P~~..##.#P~♣P~ ...... #..♣~......PP~~. #.... #~~~~.....P.~P #.... #~~.~.P~~ #....###.~~#.#.....PP. #.#.#.# #...#.#.# #.. ..####..#†##. ### ##7ahV ##.#.# #.#.# #.#.# #.#.# #7ah^7ahe&17ahk7ahp7ah+c  #.~P♣♣PPPPP~♣~P ......###PP♣~~P.#P~~P~ .....+..~~~.P##.PP~~~ ###....##.P~~..##.#P~♣P ......##..♣~......PP~~ #....# #~~~~.....P.~P #....# #~~.~.P7ah~c R #....###.~~#.#.....PP #.#.#. #...#.#7ahc . #..( ..####..#†7ahc  #..# ### # #.. ##.#.#..7ah2d #.#.#! #.#.#.7ahad V #.#. #7ah:o 7ahw &27ah2 7ah܃  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi7ah* png to be slow. _Found 5 stones and a fizzy coppery potion.7ahfM....~ ≈~PPPP♣P..#########.~P♣♣PPPPP~♣~P......###PP♣~~P.#P~~P .....+..~~~.P##.PP~~~###P~~..##.#P~♣P......##..♣~.P~~~~.....P.~P7ahf| #~~.~..~###.~~#PP........########.#.......#..(..####..#†.#.7ahHo7ahv&37ah}7ah 8ah(M.#.... ♣~♣P♣♣~~P# ....~ ≈~PPPP♣P..##########.~P♣♣PPPPP~♣~P.......###PP♣~~P.#P~~P ......+..~~~.P##.PP~~~.###P~~..##.#P~♣P........##..♣~.8ahMP~~~P.~P #~~.~..~###.~~#PP.......##...########.#.......#!.8ah8ahw10/11====48ah58ah8ahb .#.... ♣~♣P♣♣~~P ....~ ≈~PPPP♣P ###.~P♣♣PPPPP~♣~ .......###PP♣~~P.#P~~P ......+..~~~.P##.PP#.###....##.P~~..##.#P~♣ ..##..♣~......PP #....# #~~~~.....P.~ #..@.# #~~.~.P #....###.~~#.#..... #..........#.# #...########.# #..(. ..####..# #..## ### # #.. ##.# #.. #.#8ah #!. #.#8ah8ah&58ahY8ah8ah0  .#.... ♣~♣P♣♣~~ ....~ ≈~PPPP♣P ####.~P♣♣PPPPP~♣ .......###PP♣~~P.#P~~ ......+..~~~.P##.PP8ah0  #.###....##.P~~..##.#P~ ........##..♣~......PP #....# #~~~~.....P. #.@..# #~~.~.8ah?1  #....###.~~#.#..... #..........#.# #...########.# #..(. ..####.. #..### ### # #..#8ahc1  ##. #..# #.8ah1  #!. #.8ahuM Y68ahm   ....~ ≈~PPPP♣P##########.~P♣♣PPPPP~♣ .......###PP♣~~P.#P~~ ......+..~~~.P##.PP#.###....##.P~~..##.# .....♣~......PP #....# #~~~~...##.~~#.#......########!.##.#. 8aho 8ahj &78ah 8ah 9ahB< ##########.~P♣♣PPPPP~♣ .......###PP♣~~P.#P~~ +..~~~.P##.PP#.###....##.P~~..##.# .....♣~......PP #....# #~~~~...9ah##.~~#.#......#######(.. ..######..##. 9ahL9aht1=====89ah9ahI9ahE  .......###PP♣~~P.#P~~ +..~~~.P##.PP#.###....##.P~~..##.# .....♣~......PP9ah> #....# #~~~~...##.~~#.#......#######9ah](...... ..########### ### 9ah{9ah6####9ah(9ah&99ah9ah9ah  +..~~~.P##.PP#.###....##.P~~..##.# .....♣~......PP #....# #~~~~.9ah..##.~~#.#......#######(...... ..####9ah(####### ###  ##9ahm9ah'109ah 9ah9ah! #.###....##.P~~..##.# .....♣~......PP #....# #~~~~...##.~~#.#......#######9ah~(...... ..########### ###  ## 9ahM9ah&19ahC9ah9ahN  .....♣~......PP #....# #~~~~...##.~~#.#......#######(...... ..########### ###  ## !9ah:D===29ah9ah39ah   #....# #~~~~...###.~~#.#......#######(...... ..########### ###  ## 9ahE 6!.9ahV 9ah &39ah 9ah7 9ahr '..9ah ,###.~~#.#.......#######9ahګ (...... ..########### ###  ## 9ah( j!.## 9ah 9ahи &49ah 9ahc 9ah0  #....# #~~.~ #....###.~~#.# #..........#.# #...##.# #..(...... ..#### #..####### ### #9ahy k #..# ## #..# # #@.# #9ah  #..# # #### #9ah 9ah՟ &59ah 9ahٯ 9ahȳ +6.4 (29ah 9ahf Z _k - a fizzy coppery potion:ah&~P #~~.~..###.~~........########.#...(...... ..######### ### #.#..#####:ah:ah+7.4 (1:ah:ahQ:ahX :M........##..♣~.~P #~~.~..###.~~........########.#...(...... ..######### ### #.##..##:ah] :ah8c &8:ahg :ahi :ah eM#.###P~~..##.#........##..♣~.~P #~~.~..###.~~........########.#...:ah: (...... ..######### ### #.##..##:ah@ :ahJ &9:ah :ahg :ah"W M ......+..~~~.P##.P#.###P~~..##.#........##..♣~.~P #~~.~..###.~~........########.#...:ahlW /(...... ..######### ### #.##..##:ahBb :ahi '20:ahn :ahp :ahW 4M.###PP♣~~P.#P~ ......+..~~~.P##.P#.###P~~..##.#........##..♣~.~P:ah  #~~.~..###.~~........########.#...(...... ..######### ### #.#..###:ah :ah{ &1:ah :ah :ahY XM##########.~P♣♣PPPP.###PP♣~~P.#P~ ......+..~~~.P##.P#.###P~~..##.#........##..♣~.:ahY B~P #~~.~..###.~~........########.#...(...... ..###:ahY #..####### ### #.:ahZ c#### :ahh` :ah'h &2:ahTm :aho :ah hM ....~ ≈~PPPP♣##########.~P♣♣PPPP.###PP♣~~P.#P~ ......+..~~~.P##.P#.###P~~..##.#:ahu ........##..♣~.~P #~~.~..###.~~........########.#...#..(...... ..####.##..#:ah :ah &3:ah7 :ah :ahRX M.#.... ♣~♣P♣♣~ ....~ ≈~PPPP♣##########.~P♣♣PPPP.###PP♣~~P.#P~ ......+..~~~.P##.P#.###P~~..##.#........##..♣~.:ahX ~P #~~.~..###.~~.......#...########.#.....# :ahX !#..#:ah:` :ahg &4:ahm :aho :ah M ..## ~≈♣♣~ .#.... ♣~♣P♣♣~ ....~ ≈~PPPP♣##########.~P♣♣PPPP.###PP♣~~P.#P~ ......+..~~~.P##.P:ah# H#.###P~~..##.##........##..♣~.~P #~~.~..###.~~#..........#.#....#:ahC ,#..#:aht :ah` &5:ah :ahg :ah]L..## ~≈♣♣~ .#.... ♣~♣P♣♣~....~ ≈~PPPP♣P####.~P♣♣PPPPP~♣.......###PP♣~~P.#P~......+..~~~.P##.PP~#.###....##.P~~..##.#P~:ahL#.##..♣~......P#.@..# #~~~~.....P.#....# #~~.~.#....###.~~#.#.#..........#.#.:ahL#...########.#.#..(...... ..####.:ah M<#..####### ### #.#..# ##.#..# #.:ah?T:ahZ&6:ah`:ahb;ahH..## ~≈♣♣~ .#.... ♣~♣P♣♣~~P....~ ≈~PPPP♣P.###.~P♣♣PPPPP~♣~.......###PP♣~~P.#P~~P......+..~~~.P##.PP~#.###....##.P~~..##.#P~♣#.##..♣~......PP~#..@.# #~~~~.....P.~#....# #~~.~.P#....###.~~#.#.....P#..........#.#.#...########.#.#..(...... ..####..##..####### ### #.#..# ##.##..# #.#;ahD;ah&7;ah;ah;ah?M ..## ~≈♣♣~ .#.... ♣~♣P♣♣~~P ....~ ≈~PPPP♣P.###########.~P♣♣PPPPP~♣~...###PP♣~~P.#P~~P .......+..~~~.P##.PP~~###P~~..##.#P~♣#......@.##..♣~.P####~P.~ #~~.~..#....###.~~#.#.....P#..;ahF&8;ahUL;ah5N;ahNM ..## ~≈♣♣~ .#.... ♣~♣P♣♣~~P ....~ ≈~PPPP♣P.###########.~P♣♣PPPPP~♣~..###PP♣~~P.#P~~P.......+..~~~.P##.PP~~#.###P~~..##.#P~♣........##..♣~.P####~P.~#....# #~~.~.......P##..##;ahY;ah&9;ahk;ah YM ..## ~≈♣♣~ .#.... ♣~♣P♣♣~~P ....~ ≈~PPPP♣P.###########.~P♣♣PPPPP~♣~.###PP♣~~P.#P~~P#......@.+..~~~.P##.PP~~###P~~..##.#P~♣#........##..♣~.P#####....# #~~~~.....P.~#..(.;ah ;ah '30;ah) ;ah ;ah ..## ~≈♣♣~ .#.... ♣~♣P♣♣~~P#....~ ≈~PPPP♣P.##.~P♣♣PPPPP~♣~P.###PP♣~~P.#P~~P~#.+..~~~.P##.PP~#.###....##.P~~..##.#P~♣P#..##..♣~......PP~#####....# #~~~~.....P.~P#....# #~~.~.P~#....###.~~#.#.....P#..........#.#.#...########.#.#..(...... ..####..#†;ahl ;ah &1;ahA ;ahR ;ahI!##PP♣~'..~~~.#.P~~.♣~.;ah;ahº&2;ah;ah( _You open the door.ahA      ..## ~≈   .#.... ♣~   ....~ ≈~   #.#.~P♣♣   #.###PP♣~~  >ah% #.'..~~~.P   #.###....##.P~~..   #........##..♣~   #####....# #~~~~   #....# #~~.~  >ah #....###.~~#.   #.#.   #...#.>ah>ah&3>ah>ahE>ah      ..## ~  .#.... ♣  ....~ ≈  #.#.~P♣♣  #.###PP♣  #.'..~~~.  #.###....##.P~~  #........##..♣~ >ah  #####....# #~~~~  #....# #~~.~  #....###.~~#  #.#  #...#>ah>ah&4>ah>ah->ah&      ..##   .#....   ....~   #.#.~P  #.###PP♣  #.'..~~~ >ahp #.###....##.P~~  #.##..♣~  #####....# #  #....# #~~.  #....###.~~  #>ahS.  #...>ah>ah&5>ahC>ah">ahF g      ..##  .#.... # ....~  #.#.~P  #>ah .###PP  #.'..  #.###....##.P  #.##..♣  #####....# #  #....# #~~  #....###.  # >ah B #...>ah\>ah[&6>ahE>ahg>ah  #. #. #. #. ..## #. .#  #. ....  #.#.~  #.###  #.'..  #.###....##.P  #>ahDy.##..  #####....# #  #....# #  #....###.  #  #...>ah>ah&7>ah>ah >ah 2   #.#  #.#  #.# >ah  #.# ..  #.# .# >ah  #.#   #.>ah: V#.  #.###>ahl P  #.'.. >ah = #.###....##. >ah : #.## >ah  #####....# #  #....# # >ah k #....###  # >ah B #...>ahB >ah &8>ahV >ah >ah  >ah >ahK >ahb >ah zM  ..#.# ..###############.......##########........'. #.###....##.>ahR >ah &9>ahS >ahb ?ah!?ahn?ah?ah\?ah?ah?ah;B?ah?ah ?ah5?ah?ah?ah2?ah?ah3 ,?ah ?ah!?ah.#?ahV#?ah#?ah$?ahK&,?ah&?ah'?ahu)?ah)?ah*?ah+?ah,?ah-?ah-?ah//?ahk0?ah0?ah"1?aho2?ah3,?ah.4?ah5?ah6,?ah37?ah68?ah~9,?ah9?ahs;?ah<?ah<?ahJ=?ah|>?ahq??ah??ah@?ahA?ahB,?ah C?ahdD?ahE?ah F?ahMF?ahbG?ahjH?ahH?ahH?ah%J?ah}K,?ah L?ah]M?ahN,?ahUO?ahaP?ah8Q,?ahyQ?ah"R?ahR,?ah/S?ah3T?ahT?ahU?ah8U?ahU?ahYV,?ahV?ahW?ahW,?ahW?ahX?ah:Y,?ah}Y?ahZ?ahZ,?ah[?ah[?aha ###########  #..........  #.########.  #.#75.4 (26.0) #.## #.#.# #.#?aha#.# #.##.# #.##.# #.##.# #.#?ahSb#>. #.#?ahke?ahg,6.4 (27?ahEk?ahm; _Found a stone staircase leading down.@ah2 ############...........########..# #.........#.##.#@ah@ahF17.4 (1.0)@ah@ahAah$ ############..........######## #..#.#AahRAah&8AahAah\Aahp] ############..........######## ##.#.#..## ~≈♣♣~AahwAah|&9AahAah„AahZ ############..........######## # #.#.#.... ♣~♣P♣♣ Aah7Aah'80AahAah_Aaho3 Aaho############..........######## AahpL>.#Aah!p5#.#Aah9pr....~ ≈~PPPP AahvAah{Aah{1AahAahAah&C ..........######## >..$#.##.##Aah`##.###############.~P♣♣PPPPP AahTAah&2AahL AahP * _Found 9 gold pieces.Bahv ######## ###..$#.##.. ##.. ##. ..## ~≈♣♣~Bahv#...###..............###PP♣~~P.#P Bah9}BahR&3BahlBahc _There is a stone staircase leading down here.Bah ~#.#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# Bah A#.# #.# #.# #.#### #.# #>@.$# #.# #.##.# Bah: .#.# #.. # #.# ##..#.# ##.Bah #.# #.#.... ♣~♣P♣♣~#.# .....~ ≈~PPPP♣#.#Bah M#.~P♣♣PPPPP~#.###PP♣~~P.#P~Bah Bah -4 _Bahf Bah Bah[ #.#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#### Bah[ P#.# #>.@$# #.# #.##.# #.# #.. .# #.# ##....#.# Bahh\ ##...#.# #.#.... ♣~♣P♣♣~#.# .....~ ≈~PPPP♣P#.####.~P♣♣PPPPP~♣#.###PP♣~~P.#P~Bahb Bah f &5BahZj Bahzl BahYD#.#.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#### #.# #>..@# BahEZ#.# #.##.# #.# #..#.# #.# ##....#.# ##...#.# ##.#.... ♣~♣P♣♣~~P#.# BahZ.....~ ≈~PPPP♣P.#.####.~P♣♣PPPPP~♣~#.###PP♣~~P.#P~~PBah-`Bahc&6BahhBahNoBahr+7.4 (2BahwBahPz= _You now have 32 gold pieces (gained 9).Cah  ##.####>...#.###..#....##.......~PP#######........'..~~~.P##.PP~~ Cah<Cah+8.4 (1CahCahICah@V #.#####>...#.##.#....# ###....## ~≈♣♣~ ##.#.... ♣~♣P♣♣~~P .....~♣≈~PPPP♣P.#.~P♣♣~~~#.###....##.P~~..##.#P~♣ CahCah&9Cah|CahCahs ####>...#.###..#.###..@.#Cah] ###....## ~≈♣♣~ ##.#....w♣~♣P♣♣~~P..Pw   dart slug (asleep)~~Cahm#........##..♣~......PP~Cah>Cah490ShockCah|Cah. CahEN_A dart slug comes into view.Dah #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.####  #.# #>...#  #.# #.##.#  #.# #..#.##  #.# ##..@.#  #.# ###....## ~≈♣♣~  #.# ##.#....  #.# .....~♣  ###.~P♣  DahGP♣  ~DahX} #.# #.#  #.# #.#  #.# #.#  #.# #.# DahXS #.# #.####  #.# #>...#  #.# #.##.#  #.# #..#.## DahX_ #.# ##..@.#  #.# ###....## ~≈♣♣~ DahPY #.# ##.#....  #.# .....~♣  ###.~P♣  P♣  ~DahoY*Dah6_DaheDah`jDahl` _A dart slug is nearby!Eah #.# #.# Lorelibrarian the Gusty  #.# #.# Deep Elf  #.# #.# Health: 25/25 ========================  #.# #.# Magic: 10/11 =====================---  #.# #.#### AC: 5EahGStr: 5  #.# #>...# EV: 11Int: 22  #.# #.##.#Eahhs SH: 0Dex: 15 Eah #.# #..#.## XL:  4 Next: 69% Place: Dungeon:3 Eah #.# ##..@.# Noise: ---------  Time: 2490.4 (0.0) Eah/ #.# ###.***## ~≈♣♣~  e) +6 whip  #.# ##.#.***w♣~♣P♣♣~~P Cast: Shock  #.# .....~♣≈~PPPP♣P.  #.###############.~P♣♣PPPPP~♣~  #..............###PP♣~~P.#P~~P w   dart slug (asleep)  #######........'..~~~.P##.PP~~ EahXF#.###....##.P~~..##.#P~♣ #........##..♣~......PP~ Eah_A dart slug comes into view. _A dart slug is nearby!Aiming: Shock (safe; 6% risk of failure)  Eah 1Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)Eah  #.##.#Lorelibrarian the Gusty#.##.#Deep Elf#.##.#Health: 25/25 ========================#.##.#Magic: 10/11 =====================---Eah #.##.####AC: 5Str: 5#.##>...#EV: 11Int: 22#.##.##.#SH: 0EahO Dex: 15#.##..#.##Eah XL:  4 Next: 69% Place: Dungeon:3#.###..@.#Noise: ---------  Time: 2490.4 (0.0)#.####.***## ~≈♣♣~Eah Qe) +6 whip#.#Eahߵ R##.#.****♣~♣P♣♣~~P Cast: Shock#.#.....~♣≈~PPPP♣P.Eah ]#.###############.~P♣♣PPPPP~♣~Eah$ #..............###PP♣~~P.#P~~P w   dart slug#######........'..~~~.P##.PP~~#.###....##.P~~..##.#P~♣EahB !#........##..♣~......PP~Eahy }Aiming: Shock (safe; 6% risk of failure)  Eah 0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  Eah pThe zap hits the dart slug.  The dart slug is moderately wounded.Eah%? EahnD R.....w~EahI 3=1.4 (1EahM EahrO :  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded. _The dart slug briefly extends its eye-stalks.Fah #.# #.# Lorelibrarian the Gusty  #.# #.# Deep Elf  #.# #.# Health: 25/25 ========================  #.# #.# Magic: 9/11===================-----  #.# #.#### AC: 5Str: 5  #.# #>...# EV: 11Int: 22  #.# #.##.# SH: 0Dex: 15  #.# #..#.## XL:  4 Next: 69% Place: Dungeon:3  #.# ##..@.#Fah Noise: =--------  Time: 2491.4 (0.0) Fah #.# ###.***## ~≈♣♣~  e) +6 whip  #.# ##.#.**w~♣~♣P♣♣~~P Cast: Shock  #.# .....~♣≈~PPPP♣P.  #.###############.~P♣♣PPPPP~♣~ Fah9 #..............###PP♣~~P.#P~~P w   dart slug  #######........'..~~~.P##.PP~~ #.###....##.P~~..##.#P~♣ Fah[K#........##..♣~......PP~The dart slug is moderately wounded. _The dart slug briefly extends its eye-stalks.Aiming: Shock (safe; 6% risk of failure)  Fah}gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)Fah`" #.##.#Lorelibrarian the Gusty#.##.#Deep Elf#.##.#Health: 25/25 ========================#.##.#Magic: 9/11===================-----#.##.####AC: 5Fah*afStr: 5#.##>...#EV: 11Int: 22#.##.##.#FahOabSH: 0Dex: 15#.#Fahsa#..#.##XL:  4 Next: 69% Place: Dungeon:3#.#Faha##..@.#Noise: =--------  Time: 2491.4 (0.0)Faha#.####.***## ~≈♣♣~FahaQe) +6 whip#.#FahSb##.#.***~♣~♣P♣♣~~P Cast: Shock#.#.....~♣≈~PPPP♣P.#.###############.~P♣♣PPPPP~♣~#..............###PP♣~~P.#P~~P w   dart slug#######........'..~~~.P##.PP~~Fahb#.###....##.P~~..##.#P~♣#........##..♣~......PP~Aiming: Shock (safe; 6% risk of failure)  FahbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  FahbLThe dart slug is severely wounded.Fah8Q.....wFahW```````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you.Fah}V.@.....Fah׀+2.4 (1FahFahO _The slug dart misses you.Fahi  #.# #.# Lorelibrarian the Gusty  #.# #.# Deep Elf  #.# #.# Health: 25/25 ========================  #.# #.# Magic: 8/11=================-------  #.# #.#### AC: 5Str: 5  #.# #>...# EV: 11Int: 22  #.# #.##.# SH: 0Dex: 15 Fah I #.# #..#.## XL:  4 Next: 69% Place: Dungeon:3  #.# ##..@.# Noise: =--------  Time: 2492.4 (0.0) FahY #.# ###.***## ~≈♣♣~  e) +6 whip  #.# ##.#.**w~♣~♣P♣♣~~P Cast: Shock  #.# .....~♣≈~PPPP♣P. Fahf #.###############.~P♣♣PPPPP~♣~  #..............###PP♣~~P.#P~~P w   dart slug  #######........'..~~~.P##.PP~~ #.###....##.P~~..##.#P~♣ #........##..♣~......PP~The dart slug launches a dart at you. Fah_The slug dart misses you.Aiming: Shock (safe; 6% risk of failure)  FahePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)Gahl} #.# #.# Lorelibrarian the Gusty  #.# #.# Deep Elf  #.# #.# Health: 25/25 ========================  #.# #.# Magic: 8/11=================-------  #.# #.####Gah}K AC: 5Str: 5  #.# #>...# EV: 11Int: 22 Gah} #.# #.##.# SH: 0Gah}Dex: 15  #.# #..#.##Gah&~ XL:  4 Next: 69% Place: Dungeon:3  #.# ##..@.# Noise: =--------  Time: 2492.4 (0.0) GahL~ #.# ###....## ~≈♣♣~  e) +6 whip Gahc~ #.# ##.#...w~♣~♣P♣♣~~P Cast: Shock Gaht~ #.# .....~♣≈~PPPP♣P. Gah~_ #.###############.~P♣♣PPPPP~♣~ Gah~ #..............###PP♣~~P.#P~~P w   dart slug  #######........'..~~~.P##.PP~~Gah~+ #.###....##.P~~..##.#P~♣ Gah~!#........##..♣~......PP~Gah~}Aiming: Shock (safe; 6% risk of failure)  Gah Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGah$Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  Gah87You kill the dart slug!Gah$ #.# #.#  #.# #.#  #.# #.# Gah #.# #.#  #.#   #.# #>...#  #.#   #.#   #.#  Gah #.# ###.***## ~≈♣♣~ Gah  #.# ##.#.***  #.#     Gah       Gah_1......Gahm723.4 (1Shock _GahGah Hah;3Hah;Hah=HahA9==HahBHahC,Hah%DHahjF,Hah(GHahHHahH:==HahjIHahBKHahnKP10/11==HahHLHahM,HahNHahP,HahQHahR,HahSHahQUHahUk1=====Hah|VHahXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _You kill the dart slug! _Magic restored.HahjZ3Hah[Hah ]Haho^Hah^Hahi_HahaHahGd,HahyeHahgHahOk;===HahkHahlHahoHahs,Hah"uHah4{Hahm,HahHahHah,HahHahHahHahXHahHahHah0,HahHahHah,Hah9HahIHah,HahsHahEHah,HahUHahHah[,HahŤHahݦHah6,HahHahHah,HahڬHahHah,HahCHahxHahӴ,Hah^HaheHahHahHahHah6Hah,HahHahHah,HahHahQHahq,HahHahpHahcHahHahHahHahd,HahHahHahHHahtHahHahHah^HahzHahHah}HahBHahXHahHahHah%HahHahHahHahHah^HahHahHahHahrHahDHah,HahHahpHah,Hah HahX Hah Hah Hah BHahHahd,HahHahHah_HahHahHahHah",HahHahHahHahHahHahHah,HahHahHahE,HahHahHah,HahEHah` Hah!HahO!Hah!Hah#Hah%,HahG%Hah0&Hah0'Hah\'Hah'Hahp)HahJ+,Hah+Hah4-Hah.,Hah/Hah0Hah2,Hah2Hah4Hah5Hah.5Hah5Hah"7HahF8Hah~8Hah8Hah:Hahe;,Hah;Hah%=Hah>Hah>Hahe?Hah@HahAHahAHahBHahDHahF,HahGHahIHahK,Hah4LHahMHahO,HahQHah_SHah|U,HahjVHahXHah>[,HahZ\Hah9^Hah`,HahaHah{cHaheHahfHah#gHahnHahUp,Hah@qHahutHahw,Hah2zHah}HahXHahHahRHahHah,Hah<Hah~HahHahHahHahHah  You enter the shallow water.Water HahN _Moving in this stuff is going to be slow.Hah >HaheHahHah  You enter the shallow water.Water HahrHahN _Moving in this stuff is going to be slow.Hah ##.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPPP♣P..... ###########.~P♣♣PPPPPj♣~P... .........###PP♣~~P.#P~~P~... #........'..~~~.P##.PP~~~P.. #.###....##.P~~..##.#P~♣P~## # Hah#........##..♣~......PP~~.†#.# #####....###~~~~.....P.~P~~#.# #....# #~~.~@......P~~...#- #....###.~~#.#.....PP.)######Hah #..........#.#.......#.......Shock #...########.#.......#.######Hah #..(.........####..#†#.).)... #..########### #.......##### j   gnoll (wandering)Hah  #..# ##.#.#....#..# #.#.#...##Hah=f#..# #.#.#.....Hah 572.0 (78.6)  A gnoll comes into view. It is wielding a +0 club.HahSH~jHahR-3.6 (80.2HahHah > _The gnoll hits something with a +0 club!Kah| ##.#....~♣~♣P♣♣~~P##+#  Lorelibrarian the Gusty #.....~♣≈~PPPP♣P.....  Deep Elf ###########.~P♣♣PPPPP~♣~P...  Health: 25/25 ======================== KahF}.........###PP♣~~P.#Pj~P~...  Magic: 10/11 =====================--- #........'..~~~.P##.PP~~~P..  AC: 5Str: 5 #.###....##.P~~..##*#P~♣P~## #  EV: 11Int: 22 #........##..♣~...*..PP~~.†#.#  SH: 0Dex: 15 Kah}T#####....###~~~~.*...P.~P~~#.#  XL:  4 Next: 72% Place: Dungeon:3 Kah} #....# #~~.~@......P~~...#  Noise: ---------  Time: 2573.6 (0.0)  #....###.~~#.#.....PP.)###### e) +6 whip Kah ~ #..........#.#.......#....... Cast: Shock Kah.~ #...########.#.......#.######  #..(.........####..#†#.).)... Kaha~ #..########### #.......##### j   gnoll (wandering)  #..# ##.#.#.... Kah~' #..# #.#.#...## Kah~ #..# #.#.#..... A gnoll comes into view. It is wielding a +0 club. _The gnoll hits something with a +0 club!  Kah~}Aiming: Shock (safe; 6% risk of failure)  Kah~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineKah2iAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 75% to hit)Kah)b x##.#....~♣~♣P♣♣~~P##+#Lorelibrarian the Gusty#.....~♣≈~PPPP♣P.....Deep Elf ###########.~P♣♣PPPPP~♣~P...Health: 25/25 ======================== .........###PP♣~~P.#P*~P~...Magic: 10/11 =====================--- Kahzb #........'..~~~.P##.*P~~~P..AC: 5Str: 5 #.###....##.P~~..##*#P~♣P~## #EV: 11Int: 22 Kahb #........##..♣~...*..PP~~.†#.#SH: 0Dex: 15 #####....###~~~~.*...P.~P~~#.#Kahc XL:  4 Next: 72% Place: Dungeon:3#....# #~~.~@......P~~...#Noise: ---------  Time: 2573.6 (0.0)KahKc #....###.~~#.#.....PP.)###### e) +6 whipKahc #..........#.#.......#....... Cast: Shock#...########.#.......#.######Kahc #..(.........####..#†#.).)...#..########### #.......##### j   gnoll (wandering)#..###.#.#....#..#Kah~d U#.#.#...###..##.#.#.....Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 75% to hit)  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.Kah> jP...j  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 75% to hit)  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap misses the gnoll.gnoll shouts!Kah <===4.6 (1 _Kahc Kah_ Lahy ##.#....~♣~♣P♣♣~~P##+#  Lorelibrarian the Gusty #.....~♣≈~PPPP♣P.....  Deep Elf ###########.~P♣♣PPPPP~♣~P...  Health: 25/25 ======================== .........###PP♣~~P.#Pj~P~...  Magic: 9/11===================----- #........'..~~~.P##.PP~~~P..  AC: 5Str: 5 #.###....##.P~~..##*#P~♣P~## #  EV: 11Int: 22 #........##..♣~...*..PP~~.†#.#  SH: 0Dex: 15 #####....###~~~~.*...Pah;49m.~P~~#.#  XL:  4 Next: 72% Place: Dungeon:3  #....# #~~.~@......P~~...#  Noise: ===------  Time: 2574.6 (0.0)  #....###.~~#.#.....PP.)###### e) +6 whip  #..........#.#.......#....... Cast: Shock  #...########.#.......#.######  #..(.........####..#†#.).)...  #..########### #.......##### j   gnoll  #..# ##.#.#....  #..# #.#.#...##  #..# #.#.#..... The zap misses the gnoll. _The gnoll shouts!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShiLahPgft-Dir - straight lineAim: a gnoll, wielding a +0 club (75% to hit)Lah ##.#....~♣~♣P♣♣~~P##+#  Lorelibrarian the Gusty #.....~♣≈~PPPP♣P.....  Deep Elf ###########.~P♣♣PPPPP~♣~P...  Health: 25/25 ======================== .........###PP♣~~P.#Pj~P~...  Magic: 9/11===================----- #........'..~~~.P##.PP~~~P..  AC: 5Str: 5 #.###....##.P~~..##.#P~♣P~## #  EV: 11Int: 22 #........##..♣~......PP~~.†#.#  SH: 0LahDex: 15 #####....###~~~~.....P.~P~~#.#  XL:  4 Next: 72% Place: Dungeon:3  #....# #~~.~@......P~~...#  Noise: ===------  Time: 2574.6 (0.0)  #....###.~~#.#.....PP.)###### e) +6 whip  #..........#.#.......#....... Cast: Shock  #...########.#.......#.######  #..(.........####..#†#.).)...  #..########### #.......##### j   gnoll  #..# ##.#.#....  #..# #.#.#...##  #..# #.#.#..... Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wiLah&elding a +0 club (75% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.Lah ##.#...    .~ .j~~P.. . # ... .  #....#   #...)  #.... LahY #...  #..(†#.).)    #..#   #..#   #..# Lah(c---5.6 (1Contam LahLahۿ9  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (75% to hit)  You miscast Shock.are very lightly contaminated with residual magic.  Nothing appears to happen. _You hear a splashing noise.Mahfd ##.#....~♣~♣P♣♣~~P##+#  Lorelibrarian the Gusty #.....~♣≈~PPPP♣P.....  Deep Elf ###########.~P♣♣PPPPP~♣~P...  Health: 25/25 ======================== .........###PP♣~~P.#P~~P~...  Magic: 8/11Mahsgu=================------- #........'..~~~.P##.PPj~~P..  AC: 5Str: 5 #.###....##.P~~..##.#P~♣P~## #  EV: 11Int: 22 #........##..♣~....**PP~~.†#.#  SH: 0Dex: 15 #####....###~~~~.**..P.~P~~#.#  XL:  4 Next: 72% Place: Dungeon:3  #....# #~~.~@......P~~...#  Noise: ---------  Time: 2575.6 (0.0) Mahg #....###.~~#.#.....PP.)###### e) +6 whip  #..........#.#.......#....... Cast: Shock Mahg  #...########.#.......#.###### Contam  #..(.........####..#†#.).)...  #..########### #.......##### j   gnoll Mahgl #..# ##.#.#....  #..# #.#.#...## Mah7h #..# #.#.#..... Nothing appears to happen. _You hear a splashing noise.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineMahhJAim: a gnoll, wielding a +0 club (75% to hit)MahL##.#....~♣~♣P♣♣~~P##+#Lorelibrarian the Gusty#.....~♣≈~PPPP♣P.....Deep Elf ###########.~P♣♣PPPPP~♣~P...Health: 25/25 ======================== .........###PP♣~~P.#P~~P~...Magic: 8/11=================------- #........'..~~~.P##.PP**~P..AC: 5Str: 5 Mahy#.###....##.P~~..##.#*~♣P~## #EV: 11Int: 22 #........##..♣~....**PP~~.†#.#SH: 0Dex: 15 #####....###~~~~.**..P.~P~~#.#Mah.XL:  4 Next: 72% Place: Dungeon:3#....# #~~.~@......P~~...#Noise: ---------  Time: 2575.6 (0.0)#....###.~~#.#.....PP.)###### e) +6 whip#..........#.#.......#....... Cast: ShockMah^#...########.#.......#.###### Contam Mah#..(.........####..#†#.).)...#..########### #.......##### j   gnoll#..###.#.#....#..#Mah8#.#.#...###..##.#.#.....Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (75% to hit)  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the gnoll.  The gnoll is lightly wounded.Mah qj~P....Mahw9=6.6 (1 _MahMahNah] ##.#....~♣~♣P♣♣~~P##+#  Lorelibrarian the Gusty #.....~♣≈~PPPP♣P.....  Deep Elf ###########.~P♣♣PPPPP~♣~P...  Health: 25/25 ======================== .........###PP♣~~P.#P~~P~...  Magic: 7/11===============--------- #........'..~~~.P##.PPj~~P..  AC: 5Str: 5 #.###....##.P~~..##.#P~♣P~## #  EV: 11NahٹInt: 22 #........##..♣~....**PP~~.†#.#  SH: 0Dex: 15 #####....###~~~~.**..P.~P~~#.#  XL:  4 Next: 72% Place: Dungeon:3  #....# #~~.~@......P~~...#  Noise: =--------  Time: 2576.6 (0.0) Naht' #....###.~~#.#.....PP.)###### e) +6 whip  #..........#.#.......#....... Cast: Shock  #...########.#.......#.###### Contam  #..(.........####..#†#.).)... Nah  #..########### #.......##### j   gnoll  #..# ##.#.#....  #..# #.#.#...##  #..# #.#.#..... The zap hits the gnoll. _The gnoll is lightly wounded.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNah2[Aim: a gnoll, wielding a +0 club (lightly wounded, 75% to hit)Nahj]d ##.#....~♣~♣P♣♣~~P##+#  Lorelibrarian the Gusty #.....~♣≈~PPPP♣P.....  Deep Elf ###########.~P♣♣PPPPP~♣~P...  Health: 25/25 ======================== .........###PP♣~~P.#P~~P~...  Magic: 7/11Nah]z===============--------- #........'..~~~.P##.PPj~~P..  AC: 5Str: 5 Nah^>#.###....##.P~~..##.#P~♣P~## #  EV: 11Int: 22 #........##..♣~......PP~~.†#.#  SH: 0Nahw^Dex: 15 #####....###~~~~.....P.~P~~#.#  XL:  4 Next: 72% Place: Dungeon:3  #....# #~~.~@......P~~...#  Noise: =--------  Time: 2576.6 (0.0) Nah _4 #....###.~~#.#.....PP.)###### e) +6 whip  #..........#.#.......#....... Cast: Shock  #...########.#.......#.###### Contam  #..(.........####..#†#.).)...  #..########### #.......##### j   gnoll  #..# ##.#.#.... Naho_ #..# #.#.#...##  #..# #.#.#..... _The gnoll is lightly wounded.  Aiming: Shock (safe; 6% risk of failure)  Nah_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNah`Aim: a gnoll, wielding a +0 club (lightly wounded, 75% to hit)  You miscast Shock. Nothing appears to happen.Nahkd ##.#... Nahk   . .~~~P.. Nahjla.j♣P~## # ... .  #....#   #...Nahl)  #....  #...  #..(Nahl†#.).)    #..#   #..#  NahDmH #..# NahKrj8==-7.6 (1 _NahǃOahl *******The zap hits the plant.  The plant is lightly damaged.  The zap hits the gnoll.Oah/ B  The gnoll is lightly wounded.Oah Oah+ ~P~~P~..PPj..Oah ^7--=8Oah  Oah V _A nearby plant withers and dies.PahC ******* A nearby plant withers and dies.The plant begins to die.plant. The plant begins to die.plantdamag  The zap hits the gnoll.Pah o  The gnoll is moderately wounded.Pahm Pah [ g~Pj..P..g   hobgoblin (wandering)A nearby plant withers and dies.Pah b6----9Pah Pah \ _A hobgoblin comes into view.Qahg L*******A nearby plant withers and dies. _A hobgoblin comes into view.plant!  The plant is lightly damaged.  The zap hits the plant.  The plant is lightly damaged.Qah? ^  The zap misses the gnoll.Qah Qah ~gP~..Pj..gQah r5-----=80Qahd Qah} + _The hobgoblin shouts!RahNP *******RahOoThe zap hits the plant.  The plant is lightly damaged.  The zap hits the gnoll.RahoRah.P.~....jRahI----1RahiRah] _The gnoll is heavily wounded.Sah< *******The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the plant. The plant begins to die.SahV B  The plant is lightly damaged.Sah SahG SahE g~~...j..PSah n4---2Sah Sah V _A nearby plant withers and dies.Vah,Vah]R~j.Vahؒ--3VahVahnV _A nearby plant withers and dies.VahVahVahPb~gj.Vah?-4Vah[VahWah~gj.5==5WahWahWahڿ plant. The plant begins to die.  The plant is lightly damaged. _A nearby plant withers and dies. _A nearby plant withers and dies.  You hit the gnoll but do no damage.  The gnoll is heavily wounded.Wah e  A nearby plant withers and dies.Wah _.g~Wah 4=6.7 (1.1Wah[ Wah S _The gnoll closely misses you.XahSk  You barely miss the gnoll.The gnoll is heavily wounded.XahNy.g4-7.8XahńXahk8 _The gnoll hits you with a +0 club.Xah  You barely miss the gnoll.The gnoll is heavily wounded.The gnoll hits you with a +0 club. The hobgoblin barely misses you.Xah#1XahIJ----8.9XahMXahK _Your magical contamination has completely faded away.Xah  You hit the gnoll but do no damage.The gnoll is heavily wounded.Xah 18------6=====9Xah 0Xahp! XahZ$ j _The gnoll barely misses you. The hobgoblin hits you.Yah?  You barely miss the gnoll.The gnoll is heavily wounded.The gnoll hits you but does no damage. The hobgoblin closely misses you.Yahܼ.91.0 (1.1YahYah K _The gnoll misses you.Yah[V  You barely miss the gnoll.The gnoll is heavily wounded.YahV(2.1YahdYahg _The hobgoblin closely misses you. The gnoll barely misses you.Yah٤  You hit the gnoll.  The gnoll is severely wounded.The hobgoblin hits you but does no damage.Yah8 ,30Yahׯ Yahٲ S _The gnoll closely misses you.Zah4R7  You hit the gnoll.Zah\ $g   hobgoblin  You kill the gnoll!Zah`9=--7=====864ZahFgZahpiO _The hobgoblin misses you.\ah  Casting: Shock (safe; 6% risk of failure)  \ah]\Confirm with . or Enter, or press ? or * to list all spells.\ahs  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hobgoblin is struck by an arc of lightning.  The hobgoblin is severely wounded.You are struck by an arc of lightning.  The hobgoblin is struck by an arc of lightning.\ahX{ **  You kill the hobgoblin!\ah%#†@16---5-----8=5Shock\ah/\ah 2 \ah}2\ah2I_You are struck by an arc of lightning. The lightning grounds out.]ah###.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPP~♣P..... #.~P♣♣PPPPP~♣~P... .###PP♣~~P.#P~~P~... ..'..~~~.P##.~P~~~P.. .###....##.P~~..##.#~~♣P~## # ........##..♣~......P~~~.†#.# ....###~~~~.†...~.~P~~#.# #....# #~~.~.@.....~~~...# #....###.~~#.#.....PP.)#]ahbP#..........#.#.......#.#...########.#.......#.##..(...####..#.#.).).#..#### #.......##..# ##.#.#....#..# #.# ]ah]ahG/--6]ah]ahj  You now have 44 gold pieces (gained 12).  Things that are here:]ah F--7.1 (2]ah]ahdO _a +0 club; a gnoll corpse]ahz##.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPP~♣P..... .~P♣♣PPPPP~♣~P... ###PP♣~~P.#P~~P~... '..~~~.P##.~P~~~P.. ###....##.P~~..##.#~~♣P~## # ##..♣~......P~~~.†#.# ....###~~~~.†...~.~P~~#.# #....# #~~.~.)@....~~~...# #....###.~~#.#.....PP.)# #.]ahs^...#.#.#. #...########.#.#.##..(..####..#.#.).)....<#..### #.##..# ##.#.#....#..# #.#.#...## ]ahf]ah7=--6===--8.1 (1]ah]ah]ahhM ##.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPP~♣P..... .~P♣♣PPPPP~♣~P... ###PP♣~~P.#P~~P~... '..~~~.P##.~P~~~P.. ....##.P~~..##.#~~♣P~## # ##..♣~......P~~~.~#.# ....###~~~~.†...~.~P~~#.#  #....# #~~.~.).@...~~~...#  #....###.~~#.#.....PP.)#  #....#.#.[3]ahN 3m#.  #...#.#.#.##..(.####..#.#.).)....<##..# #.......##..# ##.#.#.... ]ah[ ]ahg &9]ahs ]ahav _ah ##.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPP~♣P.....#.~P♣♣PPPPP~♣~P....###PP♣~~P.#P~~P~....'..~~~.P##.~P~~~P..#....##.P~~..##.#~~♣P~## #.##..♣~......P~~~.~#.##....###~~~~.†...~.~P~~#.# #....# #~~.~.)@....~~~...# #....###.~~#.#.....PP.)_ahI^# #....#.#.#. #...#.#.#. #..(.####..#.#.).)....< #..# #....... #..# ##.#.#....  #..# #.#.#...##  #..# #.#.#....._ah _ah(600_ah$_ah&_ahy" ##.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPP~♣P.....#.~P♣♣PPPPP~♣~P....###PP♣~~P.#P~~P~....'..~~~.P##.~P~~~P.. .###....##.P~~..##.#~~♣P~## #.##..♣~......P~~~.~#.#_ahoz#....###~~~~.†...~.~P~~#.# #....# #~~.~.@.....~~~...# #....###.~~#.#.....PP.)# #....#.#_ahz".#. #...########.#.#. #..(..####..#.#.).).... #..### #_ah{. #..# ##.#._ahC{#.... #..# #.#.#...## _ahj{w #..# #.#.#....._ahȇ_ah&1_ahŝ_ahP  Things that are here: _a +0 club; a gnoll corpse_ah##.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPP~♣P..... _ah .~P♣♣PPPPP~♣~P... ###PP♣~~P.#P~~P~... '..~~~.P##.~P~~~P.. ###....##.P~~..##.#~~♣P~## # ##..♣~......P~~~.~#.# _ahS ....###~~~~.†...~.~P~~#.# #....# #~~.~.)@....~~~...# _ah 4#....###.~~#.#.....PP.)# #....#.#._ah w#. #...########.#._ah: #.##..(..####..#.#.).)....<#..### #.##..# ##.#.#....#..# _ahj #.#.#...## _ahi_ah9"=7=====2 __ah,_ahM._ah;m u##.#....~♣~♣P♣♣~~P##+# #.....~♣≈~PPP~♣P..... .~P♣♣PPPPP~♣~P... ###PP♣~~P.#P~~P~... _ahm '..~~~.P##.~P~~~P.. ....##.P~~..##.#~~♣P~## # ##..♣~......P~~~.~#.# _ahm ....###~~~~.†...~.~P~~#.#  _ahn #....# #~~.~.).@...~~~...#  #....###.~~#.#.....PP.)#_ahbah9=bahbahbahTD4=bahpbah,bahbah*bahgbahbahW,bahgbahqbahbaha5==bahbah1 _HP restored.bah3bah% bahRbah,bah:bahbah ,baha#bahe'bahE+bah+9=bah.bah1bah4bah5bah=7bah`:bah$<,bahT=bahL@bahB,bahLDbahJFbahGbahGbahHbahJbahLbahLbahBNbah R7 _You open the door.bahUbah@UbahVbahF[@  There is an open door here.bah]bah] _bah_bahbbahEf,bahhbahjkbahm,bah@pbah_tbahz,bah@bah%bahbahۉbah?bahgbahA  You enter the shallow water.bah?Water bah\bahhN _Moving in this stuff is going to be slow.bahc>bahTbahG\ ###### ### #P~P..# # .PP~PP.## #.# .P~~~P~.### #.## .P~~♣♣~P...##### ### #PP♣♣♣~~P~....... bahL#....##PP~≈♣♣~~~@###.####### ##.#....~♣~♣P♣♣~~P##'#.....!  #.....~♣≈~PPP~♣P........... #####.~P♣♣PPPPP~♣~P.....#####.###PP♣~~P.#P~~P~.........#.'..~~~.P##.~P~~~P.....#...##.P~~..##.#~~♣P~##'#.#.##..♣~......P~~~.~#.# ...###~~~~.†...~.~P~~#.# ##bahbah049.7 (44.6)bah-50.7 (45bahjbah` _l - a scroll labelled AXEPIG ENUcah,{M ###### ###P~P..# ..PP~PP.##  .P~~~P~.### #.## .P~~♣♣~P...##### cahs-...### #PP♣♣♣~~P@....... ....##PP~≈♣♣~~~.###.####### ##.#....~♣~♣P♣♣~~P##'#.....!#.....~♣≈~PPP~♣P...........♣PPP...~~P.#P~~P~......P##.~.....##.'#.P~~~.~#.#cah#D  You enter the shallow water.1.7 (1.0)Water cahGcahBJ? _Moving in this stuff is going to be slow.cah {######  #P~P..# # .PP~PP.## .# .P~~~P~.### .## .P~~♣♣~P...#cah \### #PP♣♣♣~~P~ ....##PP~≈♣♣~~~.###.# .#....~♣~♣P♣♣~~P##'#.....! #.....~♣≈~PPP~♣P... .~P♣♣PPPPP~♣~P.cah3 ###PP♣~~P.#P~~P~..'..~~~.P##.~P~~~P..caha k##.P~~..##.#~~♣P~##'#.# cah7 cah 73.3 (1.6cah cah cahd######  #P~P..# # .PP~PP.## # .P~~~P~.### ## .P~~♣♣~P...#cah ### #PP♣♣♣~~P~.##PP~≈♣♣~~~.###.# .#....~♣~♣P♣♣~~P##'#.....! .....~♣≈~PPP~♣P.~P♣♣PPPPP~♣###PP♣~~P.#P~'..~~~.P##.~P##.P~~..##.#~cah+ cah _40dah4######  #P~P..#  .PP~PP.##  .P~~~P~.###  .P~~♣♣~P...# ### #PP♣♣♣~~P~.##PP~≈♣♣~~~.###.# #....~♣~♣P♣♣~~P##'#.....! ~♣≈~PPP~♣P......~P♣♣PPPPP~♣~P.... ###PP♣~~P.#P~~P~.........# '..~~~.P##.~P~~~P.....#.. ##.P~~..##.#~~♣P~##'#.# dah&5dahVdahg+###### #P~P..# .PP~PP.## .P~~~P~.###  .P~~♣♣~P...# #PP♣♣♣~~P~.dah##PP~≈♣♣~~~.###.# ....~♣~♣P♣♣~~P##'#.....! ~♣≈~PPP~♣P....~P♣♣PPPPP~♣~P....PP♣~~P.#P~~P~.....dah....# ..~~~.P##.~P~~~P.....#..dahI.P~~..##.#~~♣P~##'#.# dahdahH&6dah:dah^dah#S###### #P~P..# .PP~PP.## .P~~~P~.### .P~~♣♣~P...# #PP♣♣♣~~P~. ##PP~≈♣♣~~~.###.#~♣~♣P♣♣~~P##'#.....! ~♣≈~PPP~♣P..... .~P♣♣PPPPP~♣~P...PP♣~~P.#P~~P~....~~~.P##.~P~~~P...dah)$..#.. .P~~..##.#~~♣P~##'#.# dah+dah1&7dah7dah9dah/>###### #P~P..# .PP~PP.## .P~~~P~.### .P~~♣♣~P...#  #PP♣♣♣~~P~.dah>PP~≈♣♣~~~.###.#~♣~♣P♣♣~~P##'#.....! ~♣≈~PPP~♣P.... ~P♣♣PPPPP~♣~P.. PP♣~~P.#P~~P~.. ~~~.P##.~P~~~P. P~~..##.#~~♣P~#dah>/#'#.# dahCdah|F&8dahrKdah|Mdahzv K###### #P~P..# .PP~PP.## .P~~~P~.###  .P~~♣♣~P...# #PP♣♣♣~~P~. dahv PP~≈♣♣~~~.###.#~♣~♣P♣♣~~P##'#.....! dah| dah8 &9dahT dahY dahȃ ######  #P~P..#  .PP~PP.##  .P~~~P~.### .P~~♣♣~P...# PP♣♣♣~~P~.~≈♣♣~~~.###.# dahp ~♣~♣P♣♣~~P##'#.....! dah dah '60dah7 dah dah͠ ###### #P~P..# .PP~PP.## .P~~~P~.### P~~♣♣~P...#♣♣♣~~P~. ~≈♣♣~~~.###.# ♣~♣P♣♣~~P##'#.....! dahdah&1dahsdahɮeah{ P~P..# PP~PP.## P~~~P~.### ~~♣♣~P...# ♣♣♣~~P~. ≈♣♣~~~.###.# ~♣P♣♣~~P##'#.....! eah|eaheah,&2eaheaheahw ~P..# ~PP.## ~~~P~.### ♣♣~P...#eahIx~~P~. ♣♣~~~.###.# ♣P♣♣~~P##'#.....! eah~eahm&3eaheah͆eahm P..# ~PP.## P~.### ♣♣~P...#~~P~.~~~.###.# P♣♣~~P##'#.....! eaheah\&4eah#eaheah; ..# PP.## P~.### ~P...# ~~P~. ~~~.###.# ♣♣~~P##'#.....! eah=eaheah6&5eah:eah(eah B # .## P~.### ~P...# ~P~..###.#~~P##'#.....! eah= eahZ &6eah eahӵ eah$ A # .## ~.### P...# P~..###.# ~~P##'#.....! eahձ eah &7eah eah eah  ## .### ...# ~. .###.# ~P##'#.....! eah% eah| &8eahC eahY fahς  ### # .###.#. P##'#.....! fahfahՊ&9fahfahfah? ##.#.# ##'#.....!  fah/fah1Z70fah1BG # # .#.# '#.....!  fahIfahM&1fah#QfahSfah F # .#.# '#.....!  # fah fah &2fahO fah fah- ^ # #.# #.....!  # #'#.# fah(3 fah6 &3fah9 fah; fah0  # .# .....! # # '#.# .# ..fah fah! &4fahѵ fahm fah* : # .# ! .#  .###### .## .##.. .# #.# .# # ..fahg. fahK2 &5fah5 fah6 fah Z # .# ! #.#  #.# ##### #.## #.##.. #.# .# #.#  ..fah7 faha &6fah fahϻ fah+fah.fahf3fahw5fahfahծfah<fahfah+fahp.fah2fah4gahjgahngahsgahPugah# ################## ................. ################ ...! .b   bat (asleep)b.###gahHgah37ShockgahPgahV _A bat comes into view.gahذ ################## ................. ################ ...! . ##### .... .#..   ..b #### gahgahļ&8gahEgahegahi ################## ................. ################ ...! . ##### .... .#..   ..b #### ####gahgah&9gahhgahgah ################## ................. ################ ...! . ##### .... .#..   ..b #### #### ....gahgah!'80gah*&gah(gahX'  ################## ................. ################ ...! . ##### .... .#..   ..b #### #### .... ######gah/ gahz0 &1gahT4 gah: hah ################## ................. ################ ...! . ##### .... .#..   ..b ##### hahՙt#### .... ###### ....<hah<2hahhahZhah 4################## ................. ################ ...! . ##### .... .#..   ........b ## .####### #### .... ###### ....< #####3iahy  The helpless bat fails to defend itself.  You hit the bat.  The bat is severely wounded.iah-{e.bb  iah|.=4iahiahӆQ _The bat closely misses you.jah \  You closely miss the bat.The bat is severely wounded.jahy\!b..jah^-5.4 (1.1jah }f _The bat barely misses you.kah7f################## Lorelibrarian the Gusty .................# Deep Elf ################.# Health: 25/25 ======================== ...! #.# Magic: 10/11 =====================--- .... #.# AC: 5Str: 5 ##### #.# EV: 11Int: 22 ....# #.# SH: 0Dex: 15 .#.. #.# XL:  4 Next: 88% Place: Dungeon:3 .# #@# Noise: =--------  Time: 2685.4 (0.0)  .. .....b*.#ah-g37m e) +6 whip  ## .######## Cast: Shock #### .... b   bat ###### ....<# ######The bat is severely wounded. _The bat barely misses you.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 57% to hit)kahLK##################Lorelibrarian the Gusty .................#Deep Elf ################.#Health: 25/25 ======================== ...!#.#Magic: 10/11 =====================--- ....#.#AC: 5Str: 5 ######.#EV: 11Int: 22 ....##.#SH: 0Dex: 15 .#..#.#XL:  4 Next: 88% Place: Dungeon:3 .##@#Noise: =--------  Time: 2685.4 (0.0)  .....****.#e) +6 whip## .########Cast: Shock #### ....b   bat ###### ....<# ######The bat is severely wounded. _The bat barely misses you.Aiming: ahL9;49mShock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (severely wounded, 57% to hit)kah _The bat barely misses you.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (severely wounded, 57% to hit)  The zap misses the bat.....bkah)+6.4 (1kah_kah:: _The bat hits you but does no damage.lah5  You hit the bat.lah4†lahdd97.5 (1.1Shocklah9lah[GG _You kill the bat!lahA  ................. ################ ...! . ##### .... .#..  .#####  .........  #########lah J-80lah' lah p _You see here a bat corpse.lah&M .###.#.! #.#. #.# .##### #.#.# #.#.#.. #.# #.##.######.# # ..†# # ## #.# lahM ##.## )....<## .lahuV lahFY e1===-9 _lahO lah mahny.##.#.! #.#. #.# ..##### #.#.# #.#.#.. #.# '#.##.######.# .# ...†# .# ## ##.# .##.## .)....<## ..90mahR.##.# #.....! #.#. #.#.##### #.#.# #.#.#.. #.# #'#.##.######.# #.# ..mahKT.†# #.# ## ###.#.##.## mahT).)....<# .#.mah]mah+a&1mah7imahpmahX.# .#.# '#.....! #.#. #.#mah.##### #.#.# #.#.#.. #.# ##'#.##.######.# ~#.# ...†# ~#.# ## ####.#.# )#. .# .).)....<# ..#.2mah;1.# #.#.# mah#'#.....! #.#. #.#.##### # #.#.# #. #.# P.....#.. .. #.# ~##'#.##.######.# .~#.# ...†#~#.# #######.# ~...## .)# #. #.# #.).)....<# ...# #....mahZ===3mahmahmahz.# ##.########.# ##'#.....! .. #.#. .> #.# P.....##### ###. #.# ~.# #... #.# ~P.....#.. ... #.# P~##'#.##.######.# ~.~#.# ...†# P~~#.# #.#~...# #. P.)# #. .#. .) .#.# .. .#.).)....<# #...# ##. .#....mahmahž&4mahmahK _Found a dagger. Found a stone staircase leading down.mah} .##.#########.# P##'#.....! ... #.#. .># #.# ~P.....##### ###.### #.# P~.# #..... #.# ~~P.....#.. .... #.# ♣P~##'#.##.######.# ~~.~#.# .†# ~P~~#.# #.#~...# #.#P.)# #.#.#. .)#.#.# ..# #.#.).)....<# #....# ##.# #.#....mahn mah &5mah mah mah%M###################### ....................... ###.################## P##'#.....! ... ........... .># # ~P.....##### ###.###.# P~.........###...... ~~P.....#.........# #. ♣P~##'#.########@######. ~~.~#.# ...............†P~~#.# #######.######## ~~~...#mahz`#.###.#mahSY6nahpmM######################### ....................... ###.################## P##'#.....! ... ........... .># ~P.....##### ###.###.# P~.........###.......# ~~P.....#.......@.# ♣P~##'#.########.######. ~~.~#.# ...............† ~P~~#.# #######.########...nahwnahs~&7nahnahnahM ######################### ....................... ###.################## P##'#.....! .... ........... .># # ~P.....##### ###.### nahP~.........###..@....# ~~P.....#.........##.# ♣P~##'#.########.######. ~~.~#.# ...............†###.##..#nah0nahI&8nahRnahanah" M ######################### ....................... ###.################## P##'#.....!....... .............b..># # ~P.....##### ###@###.# P~.........###...... ~~P.....#.........##.# ♣P~##'#.########.######.#b   bat (asleep).)#nahq" nah. nah0 39Shocknah48 nah: V _A bat comes into view.nahB . nah n######################### ....................... nah ###.################### P##'#.....!...........# .............b..@# ~P.....#########.###.# P~.........###.......# nahl ~~P.....#.........##. ♣P~##'#.########.######. ~~.~#.# ...............†P~~#.# #######.######## ~~~...# PP.)####### #.nah* >700nah 3 nah4 c _There is a stone staircase leading down here.nah9 ######################### ....................... ###.################## P##'#.....!.....@.....# .............b..>###.## ~P.....#########.### P~.........###...... ~~P.....#.........##. ♣P~##'#.########.######. ~~.~#.# ...............†P~~#.# #######.######## ~~~...# nahM,nah=#Yb.bnah$.=1nah7*nah,Q _The bat closely misses you.pahe  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.pah N  The bat is struck by an arc of lightning.pah **  You kill the bat!pahYI†@pah~9/11 -----90=2Shockpah{pahW _You are struck by an arc of lightning. The lightning grounds out.qahE!F# .###.# ~.# .###.#.# ~P##'#.....!.....#.# P.>###.##.# ♣~P.....#.###.##.# ~P~.###.......##.#~P.....#.........##.##.# qah!B~♣P~##'#.########.######.#~.~#.# .........†# .~P~~#.# #######.## .~~~...#qah!A #.#qah<'qah:,/--3qah1qah5p _You see here a bat corpse.qah* #.## ~.### P...# P~.# ~.###.#.# ~~P##'#.....!...@†......#.# ♣P.>###.##.# ~♣~P.....#.###.##.# ~~P~.###.......##.# P~~~P.....#...##.##.# ~~♣P~##'#.#.######.# P~~~.~#.# ........†# ~.~P~~#.# #.# ..~~~...# #.#qahfqahH--4 _qah$qah&qahdZ #.# P.## P~.### ~P...# ~P~.# ~~.###.#.# ♣~~P##'#.....!..@.†......#.# ~♣P.>###.##.# P~♣~P.....#.###.##.# P~~P~.###.......##.# ~P~~~P.....#..##.##.# #~~♣P~##'#.#.######.# .P~~~.~#.# .†# qahZ.~.~P~~#.# #.# ...~~~...# #.#qahdqahi\10/11==---5qahQpqah.zqah #.#P.## ~P~.### ♣~P...# ~~P~.#~.###.#.#♣~~P##'#.....!.@..†......#.# P~♣P.>###.##.# PP~♣~P.....#.###.##.# #P~~P~.###.......##.# .~P~~~P.....#.##.##.# .#~~♣P~##'#.#.######.# ..P~~~.~#.# .†# qah ..~.~P~~#.# #.# ....~~~...# #.#qah] qah &6qah qah qahN # P..# ~PP.## ~~P~.###♣~P...# ♣~~P~.# ♣~~~.###.#.# P♣♣~~P##'#.....!@...†......#.# PP~♣P.>###.##.#P~♣~P.....#.###.##.# qah .#P~~P~.........###.......##.# #.~P~~~P.....#.##.##.# #.#~~♣P~##'#.#.######.# ...P~~~.~#.# .†# qahΐ ...~.~P~~#.# #.# .....~~~...# #.#qahߘ qah( &7qah qah qah[ # ~P..# P~PP.##~P~.### ~♣♣~P...#♣~~P~.#♣~~~.###.#.# ♣P♣♣~~P##'#.....@....†......#.#P~♣P.>###.##.#P~♣~P.....#.###.##.# P.#P~~P~.........###.##.# ##.~P~~~P.....#.##.##.# ##.#~~♣P~##'#.#.######.# ....P~~~.~#.# .†# †...~.~P~~#.# #.# ).....~~~...# #.#qah qahe &8qahU qahX qah@ y1=====9.5 (2qah qah' \ _m - a sedimented puce potionraheHB# P~P..# PP~PP.## P~~~P~.### ~~♣♣~P...#♣~~P~.# ≈♣♣~~~.###.#.# ~♣P♣♣~~P##'#.†......#.# ~PPP~♣P.>###.##.#P~♣~P.....#.###.##.# ~P.#P~~P~.........###.##.# P##.~P~~~P.....#.##.##.# .##.#~~♣P~##'#.#.######.# .....P~~~.~#.# .†# .†...~.~P~~#.# #.rahHo# .).....~~~...# #.#rah/QrahU,10.5 (1rah[rah^rah ~P..# ~PP.## ~~~P~.### ♣♣~P...# ~~P~.# ♣♣~~~.###.#.# ♣P♣♣~~P##'#.†......#.# PPP~♣P.>###.##.# ~♣~P.....#.###.##.# P.#P~~P~. ##.~P~~~P.. ##.#~~♣P~# rahrrah&1rahUrah[rah  P..# ~PP.## P~.### ♣♣~P...# ~~P~.# ~~~.###.#.# P♣♣~~P##'#.†......#.# ~♣P.>###.##.# ~♣~P.....#.###.##.# .#P~~P~.....~P~~~P. rahrah %&2rah*rah-rah< T ..# PP.## P~.### ~P...# ~~P~.# ~~~.###.#.# ♣♣~~P##'#.†......#.# ~♣P.>###.##.# ~♣~P.....#.###.##.# #P~~P~.........###..... .~P~~~P.....#.##.##.# rah< rah>D rahH D===3rahN rahiP rahx 1 # .## P~.### ~P...# P~.# .###.#.# ~~P##'#.†......#.# ~♣P.>###.##.# ~♣~P.....#.###.##.# ~P~~~P.....#.# rah rahD &4rahC rah] raheS # .## ~.### P...# P~.# .###.#.# ~~P##'#.rahof5†......#.# ♣P.>###.##.# ~♣~P.....#.###.##.# ~~P~.###... P~~~P.....#.. ~~♣P~##'#.#.## rah|mrah%s&5rah6wrahbysah] ## .### ...# ~.# .###.#.# P##'#.......#.# P.>###.##.# ♣~P.....#.###.##.# P~.###..... ~~~P.....#...##.##.#♣P~##'#.#. ~~~.~#.# ... .~P~~#.# #.# sahsah &6sah%sah(p _You see here a bat corpse.sah ### # .# ###.#.# P##'#.†#.# .>###.##.# ~P.....#.###.##.# P~.###..P.....#.........# ♣P~##'#.########.~#.# .. ~P~~#.# #######sah+ sah sah-7 _sahsah`tah3tahƲtahtah~tah,tah tahL There is a stone staircase leading down here.tahtah _tah<tah tah,tahhtahtahtahtah`tahtah,tahtahtahtah(tahNtahtah&tahtah}taha,tah.tahtah8,tahtah>  You see here a +0 dagger.tahtah _tahYtah Btahtahtah,tahtahtah,tahtahtah,tah tah tahF tahw tahtah2tah0,tahtahEtah8,tahZtahtah,tah tah!tah",tah$tah%tah',tah(tah*taho,,tah-tah/tah0,tah2tah5,tah5tah9M _You now have 60 gold pieces (gained 16).tah=;tahy;tah1<tah=tah(?tahY?tah?tahoN...#.###########..######## .#.#.).)....<# #.......... ......###########.######## .#.#.... ................ .#.#...## #######.######## .#.#..... #...##.####.#..... +...'......... .......... #...##.###### tahN ........'.. +@....... .#. ##....... # #....... #....... #.#..... #.+..... tah3O#.#....# ..+..... tahXOQ..# ....#tahp^###.+...##.....'...'43.5 (26.0)..#...#.?...tah^+###tahttahiwM======4.5 (27tahitah _As you open the door, it creaks loudly! _Found a scroll labelled DADIAC VEJENTU.uahv=-.#.#..# ..#.#.).)....<# #....#.# #.#.#.... ... #.#.#...## #######.# #.#.#..... #...##.####### #.#.#..... +...'......... uah=#.##...##.# .'...@..#.#...##.# #.?. #.......#uah> ..... #...# ###.## #.#.uah+>M.##. #.+...#uahV># #.#....## ..+.....# uahu>o ..# ....#uahFuahMY------5.5 (1.0) _uahTuahWQ _There is an open door here.uahx .#.#..# #..#.#.).)....<# #. #.#.# ##.#.#.... .  #.#.#...## #######.#  #.#.#..... #...##.#######  #.#.#..... +...'.........  #.##...##.# .'..@'.#.#...##.#. #.?.##.......# .....##......#uahx  ###.####.#.....# #. #.+.....# ## #.#....##  ..+.....#  ..# ....#uah uahk L------6 _uah uah uah  #..#.#.).)....<# #...............###########.######## ##.#.#.... ................  ## #######.########uahg `.. #...##.####### .. +...'..................##...##.####### .'...'........ ....#..@##...... #.?.##..... #.....##........ ...#uah/ uah &7uah uah uah$ w .....###########.######## ##.#.#.... ................  ## #######.########.. #...uah  .. +...'..................##...##.####### ........'...'........ ....#...##..... #.? #....uah M##.####.##uah uahuah=&8uah9uaha!vah #.#.#.... ................  ## #######.########.. #... . +...'..................##...##.####### ........'...'........ ....#...##vahg{ #.#.? #....##.####.# #. #.+#vahLvah&9vahvahvahZQ ##.#.#.... . #.#.#...## #######.#vahQ #.#.#..... #...##.# #.#.#..... +...'. #vahR ..##...##.# ..'...'.# ....#...##vah'R.# . #.#.?.##.#vahJR #...@.##.#vaheRc ###.####.#.....#vahR #. #.+.....# ## #.#....## vahS ..+.....#  ..# ....# vahSg ... ...#vahZvaha'50vahfvah ivahhM.......###########.#########. .................## ######... #...##.########.#..... +...'.........#..........##...##.######........'...'....#... #.#.....##..###.####.##. #.+.....#vahHvah8&1vah5vahvah+2.5 (2vah vahd _n - a scroll labelled DADIAC VEJENTUvahk8M##..#.#.).)....<# #.................###########.#########.. .................## #######.########.. #...##.########.#..... +...'.........#..........##...##.######........'...'........ #.##.....##..###.####.#.....#vah@vah>F+3.5 (1vahPvah B NM......#.###########..######## ##..#.#.).)....<# #.................###########.#########. ................vahlB D.## #######.########... #...##.########.#..... +...'.........vahB q#...##...##.######vahB P........'.@.'.....vahB ^....#...##.......#.#vahB n.. #.....##.......#vahB #vahJ vahUR &4vahW vahY vah` M............)# ......#.###########..######## ##..#.#.).)....<# #.................###########.#########. ................## #######.#... #...##.########.#..... +...'.........#..........##.@.##.######vah a _........'...'.^....#...##......#.#...##.......#...vahj vahs &5vah| vahK~ vah`+MPP.)############.............)# ......#.###########..######## ##..#.#.).)....<# #.................###########.#########. ................## #######.#########...##.########.#..... +.@.'.........#..........##...##.######........'...'.....^....#...##.......#vah`.#.#.##vahjvahr&6vahyvah}waha.PP.)#.#.#.)#.#.#..##..#.#.).)....<# #. #.#.# ##.#.#.... . #.#.#...## #######.# #.#.#..... #...##.# #.#.#..... +@..'. #.##...##.# ..'...'........#waha6 ^....#...##.......# ...#.#...##.....# .. #.....##......# . ###.####.#.....# #.. #.+.....#  ## #.#....##wah7jwahq&7wahxwahzwah.....##......'.....#...$wahFwah_&8wah9wahd _You open the door. _Found 7 gold pieces.wah^#.....PP.)#.# #.#.)# #.#.#..##..#.#.).)....<# #. # #.#.# ##.#.#.... . #.#.#...## #######.# #.#.#.....###...##.#wah= #.#.#.@...'. #.##...##.# ........'...'........#.$^....#...##.....#wahס7.....#.#...##......#.... #.....##.......#. . ##wahE #.####.#.....# #.. #.+.....#  ## #.#....##wahIwah*-9 _wahnwahQ _There is an open door here.wahW .#.....PP.)#.# .#.#.)# .#.#.#..# .####..#.#.).)....<# #. ## #.......#.# ##.#.#.... . #.#.#...## #######.#wahfW  #.#.#.....###...##.# #.#.#'...'. #.##...##.#wahW  ........'...'.#.$^....#...##wahW ......#...#.#...##.......#....#.....wahW ##.#.....###.####.#.....####+#. #.. #.+.....# wahX l ## #.#....##wah` wahh .60 _waho wah r wah\ #.#.....PP.)#.# #.#.#.)# #.#.#.#..wah # ..####..#.#.).)....<# #.# #.......#.wah *# ##.#.#.... . #.#.#...## #######.#wah  #.#.#.....###...##.wah/ _# #.#.#.'...'wahL <. #wahe a.##...##.#wah V..'...'.#wah .$^....#...##.##......#.#...##.##......#.....##.##......##wah" #.####.#.....#####+#. #.. #.+.....# wahJ l ## #.#....##wah wah! &1wah wah wah~#.#.....PP.)#.# .#.#.#..)# ##.#.......#.#...####..#.#.).)....<# ## #.......#. ##.#.#....  #.#.#...##########. #.#.#.....###...##.# #.#.#.'...'. #.##...##.#.'...'.#.$^....#...##.#.#......#.#...##.# #......#.....##.#  #......###.####.#.....#  ####+#.wah~# #.. #.+.....#  ## #.#....## wahwah&2wahQxah|~#.#.....PP.)#.# ..#.#.......#..)##.#.......#.##...####..#.#.).)....<# ## #.......##. ##.#.#....  #.#.#...##########. #.#.#.....###...##. #.#.#.'...'xahh}A #.##...##..'...'..$^....#...##..#......#.#...##.. #......#.....##. #......###.####.#..... ####+#.# #.. #.+..... ## #.#....xahxah0&3xahxahxah|{.~~#.#.....PP.)#.#.#.#.......#..)##.#.......#.##...####..#.#.).)....<# ## #.......###. ##.#.#....  #.#.#...####. #.#.#.....###...##. #.#.#.'...' #.##...##..'...'.$^....#...##.#......#.#...##. #......#.....##. #......###.####.#xahF|$ ####+#.# #.. #.+ ## #.#....xahCxahz&4xahxah/xah;h#.~~#.#.....PP.)#.#.#.#.......#..)##.#.......#.###...####..#.#.).)....<# ## #.......####. ##.#.#....  #.#.#...####. #.#.#.....###...##. #.#.#.'...' #.##...##..'...'xah7.$^....#...##.#......#.#...##..#......#.....##.. #......###.####.#.. ####+#.# #.. #.+ ## #.#xahnxah?&5xahOxah|xah]  ......#.............) ####..#.###########..#### ......####..#.#.).)....<# #...... ####### #.......###########.#### ##.#.#.... ............ ##########.####..###...#.#...'...'......#....##...##.####...'...'......$^....#...##....#..+... xahg xah+v &6xahK{ xaho} xah n ###############..#### ......####..#.#.).)....<# #...... ####### #.......###########.#### ##.#.#.... ............ ##########.#####.#.....###...#.#...'...'......+#....##...##.####...'...'......$^....#...###......#.#.......#..# .. xah xahR &7xah xah xah [ ......####..#.#.).)....<# #...... ####### #.......###########.#### ##.#.#.... ............ #.#.#...##########.#####.#.#.....###...#.#...'...'......+#....##...##.####...'...'......^....#...###......#.#........... . xahp xah &8xah xahxah +9.5 (2xahxah= _You now have 67 gold pieces (gained 7).yah}I ####### #.......###########.#### ##.#.#.... ............ #.#.#...##########.#####.#.#.....###......'...'......+#....##...##.####...'...'......^....#...##....#..@...#.#......... ##.####.#yahLyah,70.5 (1yah^yahfzahr?3zahE@zahDCzah/DzahdDzah #.#.#.......'...'..... +#..........##...##.###.............'...'.............^....#...##........#......#.#...##.....#......#.....##....K... #......###.####.#####'#.# #.. #.+.......@..#.# ## #.##+#########.# ..+ ..# ..# Shockzah p ### ...  K   kobold (asleep) zahv+7.5 (7zahV+8.5 (8zahzahѢz _A kobold comes into view. It is wielding a +0 short sword.{ahd4 #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 25/25 ======================== ........^....#...##.... Magic: 10/11 =====================--- ....#......#.#...##.... AC: 5Str: 5 {ah.....#......#.....##.... EV: 11Int: 22 K*.. #......###.####.#.. SH: 0Dex: 15 {ah..***####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3 .....**@..#.# ## #.#.. Noise: ---------  Time: 2778.5 (0.0) #+#########.# ..+.. e) +6 whip {ahC..# ..# . Cast: Shock ### ...  {ahl K   kobold (asleep) {ah_There is an open door here. _A kobold comes into view. It is wielding a +0 short sword.{ahAiming: Shock (safe; 5% risk of failure)  {ahHPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit){ah#.#.#.......'...'..... Lorelibrarian the Gusty+#..........##...##.### Deep Elf.............'...'..... Health: 25/25 ========================........^....#...##.... Magic: 10/11 =====================---....#......#.#...##.... AC: 5Str: 5.....#......#.....##.... EV: 11Int: 22**.. #......###.####.#.. SH: 0Dex: 15{ah6"..***####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3.....**@..#.# ## #.#.. Noise: ---------  Time: 2778.5 (0.0)#+#########.#..+.. e) +6 whip..#..# . Cast: Shock###...K   kobold{ah}}Aiming: Shock (safe; 5% risk of failure)  {ahgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  {ahKThe kobold is moderately wounded.{ahOPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts!{ah2P{ahXIhK.....h   Natasha (wand, wandering)K   kobold{ah)]4==9.5 (1{ah&c{ahh  Natasha, Servant of Life and Death comes into view. She is carrying a wand of _polymorph.[9;17H|ah$  #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 25/25 ======================== ........^....#...##.... Magic: 9/11===================----- ....#......#.#...##.... AC: 5Str: 5 .....#......#.....##.... EV: 11Int: 22|ahf hK.. #......###.####.#.. SH: 0Dex: 15 ..***####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3 |ah<.....**@..#.# ## #.#.. Noise: ==-------  Time: 2779.5 (0.0) |ah9#+#########.# ..+.. e) +6 whip ..# ..# . Cast: Shock ### ... |ah  h   Natasha (wand, wandering) |ah K   kobold|ah6Natasha, Servant of Life and Death comes into view. She is carrying a wand of _polymorph.|ahZrAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|ah~Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)|ahf#.#.#.......'...'..... Lorelibrarian the Gusty+#..........##...##.### Deep Elf.............'...'..... Health: 25/25 ========================........^....#...##.... Magic: 9/11===================-----....#......#.#...##.... AC: 5Str: 5.....#......#.....##.... EV: 11Int: 22**.. #......###.####.#.. SH: 0Dex: 15|ahe..***####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3.....**@..#.# ## #.#.. Noise: ==-------  Time: 2779.5 (0.0)#+#########.#..+.. e) +6 whip..#..# . Cast: Shock###...h   Natasha (wand)K   koboldAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|ah,Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  The zap misses the kobold. The zap hits Natasha.  Natasha is heavily wounded.|ahUrPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  The zap misses the kobold. The zap hits Natasha.  Natasha is heavily wounded.  Natasha hisses angrily.|ahń|ahRb..Kh.....|ahP;-80.5 (1 _|ah|ah|ahy 2 #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 25/25 ======================== ........^....#...##.... Magic: 8/11|ahhz =================------- ....#......#.#...##.... AC: 5Str: 5 .....#......#.....##.... EV: 11Int: 22 ..K. #......###.####.#.. SH: 0Dex: 15 |ahz C.h.**####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3 |ahz <.....**@..#.# ## #.#.. Noise: =--------  Time: 2780.5 (0.0) |ahz #+#########.# ..+.. e) +6 whip ..# ..# . Cast: Shock |ah{ "### ...  |ah6{  h   Natasha (wand)  K   kobold|ahU{ INatasha is heavily wounded. |ah{ _Natasha hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  |ah{ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|ah{ Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)}ah>#.#.#.......'...'..... Lorelibrarian the Gusty+#..........##...##.### Deep Elf.............'...'..... Health: 25/25 ========================........^....#...##.... Magic: 8/11=================-------....#......#.#...##.... AC: 5Str: 5.....#......#.....##.... EV: 11Int: 22}ahP?***. #......###.####.#.. SH: 0Dex: 15.h.**####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3.....**@..#.# ## #.#.. Noise: =--------  Time: 2780.5 (0.0)#+#########.#..+.. e) +6 whip..#..# . Cast: Shock###...}ah?h   Natasha (wand)K   koboldNatasha is heavily wounded. _Natasha hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  }ah?vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)}ah_Natasha hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit)  The zap misses the kobold.}ah!}ahAg.......h.... }ah)1.5 (1 }ah _}ah}ah}ah #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 25/25 ======================== ........^....#...##.... Magic: 7/11===============--------- ....#......#.#...##.... AC: 5Str: 5 .....#......#.....##.... EV: 11Int: 22 .... #......###.####.#.. SH: 0Dex: 15 .....####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3 ..h****@..#.# ## #.#.. Noise: =--------  Time: 2781.5 (0.0) #+#########.# ..+.. e) +6 whip }ahѮ..# ..# . Cast: Shock ### ...   h   Natasha (wand)Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit) _The zap misses the kobold.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)}ah #.#.#.......'...'..... Lorelibrarian the Gusty+#..........##...##.### Deep Elf.............'...'..... Health: 25/25 ========================........^....#...##.... Magic: 7/11===============---------....#......#.#...##.... AC: 5Str: 5.....#......#.....##.... EV: 11Int: 22.... #......###.####.#.. SH: 0Dex: 15.....####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3*******@..#.# ## #.#.. Noise: =--------  Time: 2781.5 (0.0)#+#########.#..+.. e) +6 whip[}ah 40m..#..# . Cast: Shock###...h   Natasha (wand)Aim: a kobold, wielding a +0 short sword (moderately wounded, 64% to hit) _The zap misses the kobold.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)}ah  _The zap misses the kobold.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)  The zap misses Natasha.}ah K..h....K   kobold}ah ****Natasha stares at you and mumbles some strange words.}ahJ )....}ahK `18-------2.5 (1}ahQ }ahwT . _The magic dart hits you!~ah #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 18/25 =================------- ~ah?c........^....#...##.... Magic: 6/11=============----------- ....#......#.#...##.... AC: 5Str: 5 ~ahi.....#......#.....##.... EV: 11Int: 22 ~ah.... #......###.####.#.. SH: 0Dex: 15 ~ah....K####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3 ~ah..h****@..#.# ## #.#.. Noise: =--------  Time: 2782.5 (0.0) #+#########.# ..+.. e) +6 whip~ah ..# ..# . Cast: Shock ~ah:"### ...  ~ah\$ h   Natasha (wand)  K   kobold~ahNatasha stares at you and mumbles some strange words. _The magic dart hits you!  ~ah}Aiming: Shock (safe; 5% risk of failure)  ~ah|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)~ahG#.#.#.......'...'..... Lorelibrarian the Gusty+#..........##...##.### Deep Elf.............'...'..... Health: 18/25 =================-------........^....#...##.... Magic: 6/11=============-----------....#......#.#...##.... AC: 5Str: 5.....#......#.....##.... EV: 11Int: 22.... #......###.####.#.. SH: 0Dex: 15....K####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3~ahNH*******@..#.# ## #.#.. Noise: =--------  Time: 2782.5 (0.0)#+#########.#..+.. e) +6 whip..#..# . Cast: Shock###...h   Natasha (wand)K   koboldAiming: Shock (safe; 5% risk of failure)  ~ahH|Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)  ~ahHaThe zap hits Natasha.  Natasha is heavily wounded.~ah,~ah....h.K.7==3.5 (1 _ah+ #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 18/25 =================------- ........^....#...##.... Magic: 6/11=============----------- ....#......#.#...##.... AC: 5Str: 5 .....#......#.....##.... EV: 11Int: 22 .... #......###.####.#.. SH: 0Dex: 15 .....####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3 ...h*K*@..#.# ## #.#.. Noise: =--------  Time: 2783.5 (0.0) #+#########.# ..+.. e) +6 whip[3ah04m ..# ..# . Cast: Shock ### ...   h   Natasha (wand)  K   koboldThe zap hits Natasha. _Natasha is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)ah  #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 18/25 =================------- ........^....#...##.... Magic: 6/11=============----------- ....#......#.#...##.... AC: 5Str: 5 .....#......#.....##.... EV: 11Int: 22 .... #......###.####.#.. SH: 0Dex: 15 .....####'#.# #.. #.+.. XL:  4 Next: 90% Place: Dungeon:3ah( ...h.K.@..#.# ## #.#.. Noise: =--------  Time: 2783.5 (0.0) #+#########.# ..+.. e) +6 whip ..# ..# . Cast: Shock ### ...   h   Natasha (wand)  K   koboldAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)  The zap hits the kobold!  You kill the kobold!ahY ^ . . ....   #..  ******* ##    ..# ..#  ###  ahx0 ahHY%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)  The zap hits the kobold!  You kill the kobold!  The zap misses Natasha.ahMZah_L.....h.ahd:14.5 (1 _ahjah@mah5  #.#.#.......'...'..... Lorelibrarian the Gusty +#..........##...##.### Deep Elf .............'...'..... Health: 18/25 =================------- ah6 ........^....#...##.... Magic: 5/11==========-------------- ....#......#.#...##.... AC: 5Str: 5 .....#......#.....##.... EV: 11ah@6 Int: 22 .... #......###.####.#.. SH: 0Dex: 15 ahn6 .....####'#.# #.. #.+.. XL:  4 Next: 91% Place: Dungeon:3 ah6 F.....h*@..#.# ## #.#.. Noise: =--------  Time: 2784.5 (0.0) ah6 #+#########.# ..+.. e) +6 whip ..# ..# . Cast: Shockah6 , ### ... ah7   h   Natasha (wand)ah#7 /You kill the kobold! ahA7 _The zap misses Natasha.  Aiming: Shock (safe; 5% risk of failure)  ah~7 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineah7 Aim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)ah5#.#.#.......'...'..... Lorelibrarian the Gusty+#..........##...##.### Deep Elf.............'...'..... Health: 18/25 =================-------........^....#...##.... Magic: 5/11==========--------------....#......#.#...##.... AC: 5Str: 5.....#......#.....##.... EV: 11Int: 22.... #......###.####.#.. SH: 0Dex: 15ah.....####'#.# #.. #.+.. XL:  4 Next: 91% Place: Dungeon:3*******@..#.# ## #.#.. Noise: =--------  Time: 2784.5 (0.0)#+#########.#..+.. e) +6 whip..#..# . Cast: Shock###...h   Natasha (wand)Aiming: Shock (safe; 5% risk of failure)  ah%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineahPAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)  The zap hits Natasha.  Natasha is severely wounded.ah]ah\dV.....)hah$e`9=5.5 (1 _ahkah?mah n  You hit Natasha.  You kill Natasha!ahF A. ah ah& #.#.#.......'...'..... Lorelibrarian the Gusty+#..........##...##.### Deep Elf.............'...'..... Health: 19/25 ==================------........^....#...##.... Magic: 5/11==========--------------....#......#.#...##.... AC: 5Str: 5.....#......#.....##.... EV: 11Int: 22.... #......###.####.#.. SH: 0Dex: 15ah#( .....####'#.# #.. #.+.. XL:  4 Next: 126% Place: Dungeon:3.....).@..#.# ## #.#.. Noise: =--------  Time: 2786.6 (1.1)#+#########.#..+.. e) +6 whip..#..# . Cast: Shock###...Shift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (heavily wounded, 64% to hit)  The zap hits Natasha. _Natasha is severely wounded.You hit Natasha.  You kill Natasha!ahK) _Natasha screams in fury as she dies!You have reached level 5!ah"3 /  --more--ah9r22/29254% Shockahah 4 _ahm J #.#.#.'...' +#.##...##.. .'...'...^....#...##......#......#.#...##.....#......#.....##.. #......###.####.#.####'#.# #.. #.+.)@...#.# ## #.##+#.# ..+ ..# ..#  ### ...ah ahx r6==-70 _ahN ahB ah// #.#.#.'...'###+#...##...##........'...'.........^....#...##....#......#.#...##...#......#.....##..#......###.####.#ah/.####'#.# #.. #.+.@....#.# ## #.##+#.# ..+ ..# ..#  ### ...ahN7ah?@-8ah7ah}  Things that are here: _a +0 short sword; a kobold corpseah^e# #.#.#.'...' ##+#....##...##....'...'.....^....#...##.#......#.#...##.#......#.....##.#......###.####..####'#.# #.. #.ahe)....#.# ## #.#+#.# .. ..# .. ### ahWmahv[3=9 _ah|ah!ahs).# #.#.#.'...' ###+#..........##...##..'...'....^....#...##.#......#.#...##.#......#.....##.#......###.####.####'#.# #.. #.)....#.# ## ##+#.#  ..#  ### ah+{ah@v7====90ah:ah_ahTh.# #.#.#.'...'##+#..........##...#...'...'#....^....#...#.#......#.#...#.#......#.....#.#......###.#.####'#.# #.. #.)....#.# ## #+#.#  ..#  ###ahah&1ahahݩah3ah}ah Bahk4=ahah\ahl8====ah<ah,ah+ah,ah(ahahK5=ahXahahl9====ahZah,ahah,ahahah 9=ahah ahp6=10/12====ahahk,ahah,ah*ahGahahahah/ahh7==1====ahah,ahUah,ah ahH,ahahah=ahu8==2====ahah,ahah9,ahM ah ah# ah ah/ahuah}9====ahahahahah+ah7 _You open the door.ah3ahahah,ah ah%@  There is an open door here.ah'ahU(@= _ah)ahF-ah.,ah0ah3ah5,ah=6ah7ah8,ah9ah:ah<,ah>ah0@ahiB,ah=Cah L  #..................'...'.....  #.............^....#.#.........#......#.#...##....#.........#......#.....##....#.........#......###.####.#..#.........####'#.# #.. #.+..#.........)....#.# ## #.#..ahXL######'#########.# ..+..#...........@....# ..# .#.####.##### ...#.. ahlQ1823.6 (32.0)ahU,4.6 (33ahKXah]1 _o - a ring of magical powerah  #.'...' #.^....#...## #.#......#.#...## #.#......#.....## #.#......###.####.# #.####'#.# #.. #.+ #.........)....#.# ## #.# ######'#.# ..+ #..........@.....# ..#  #.####.# ... #..  ###ahA 15.6 (1.0)ah, ahn ahW #.'...' #.^....#...## #.#......#.#...## #.#......#.....##ah X+ #.#......###.####.# #.####'#.# #.. #.+ #.)....#.# ## #.# ######'#.# ..+ #ah0X.# ..# #.####.ahRXn# ... #.. ahtXA ###ah_ahd&6ahOiahlah C #.'...' #.^....#...## #.#......#.#...## #.#......#.....## #ahj.#......###.####. #.####'#.# #.. #. #.)....#.# ## #. ######'#.# .. #ah.# .. #.####.# ahG #..  ###ahӂahah&7ahޓahahY #.'...' #.^....#...## #..#......#.#...## #...#......#.....##ahO #.........#......###.#### #.........####'#.# #.. # #.........)....#.# ## # ######'#.#  #ahc.#  #.####.#  #..  ###ahah(ah&8ahtahah #.'...' #.......^....#... #.........#......#.#... #.........#......#..... #.........#......###. #.........####'#.# #..  #.........)....#.# ##  ######'#.#  #.#  #.####.#  #.. ###ahahW$&9ah(ah*ah 4 P #.'... #.............^....#... #.........#......#.#... #.........#......#..... #.........#......###. #.........####'#.# #.. #.........)....#.# ## ######'#.# #.# #.####.# #..ah4 , ####ah; ahC '30ah+I ahK ahO t #.' #.............^....# #.........#......#.# #.........#......# #.........#......###. #.........####'#.# #..ahRP  #.........)....#.# ## ######'#.# #.# #.####.# #... #####ah X ah^ &1ah/d ahQf ah|l , #.' #.............^....# #.........#......#.# #.........#......# #.........#......###. #.........####'#.# # #.........)....#.# ## ######'#.# #.# #.####.# #... #####ahyw ah:{ &2ah ah ah'k #.' #.^....# #.#......#.# #.#......# #..#......### #ahb'...####'#.# # #.........)....#.#  ######'#.# #.# #.####.## #... #####ah'ah-ahZ1&3ah5ah7ah{p #. #.^.... #.#......#. #.#......# #.#...... #.####'#.#  #ahq.)....#.#  ######'#.# #.# #.####.# #. #..... ########ah]Y4ah # #.^ #.#......# #.#......# #.#...... #.####'#.# #.)....#.# ######'#.# #.# #.####.# #.# #... ..# ##### ####ah(ah&5ahahah8;  ^#......####'#)....######'########...............####.########## #... ..# #######ahmA ahFD &6ahH ah!K ahw y#......####'#)....######'########...............####.########## #... #.S....# ######.###### S   adder (asleep)ahH ah 37Shockah9 ah Y _An adder comes into view.ah@"###'#)....######'########...............####.################.# #... #.S...@# ########### ahDah}E&8ahUHahIah #.#...... #.#...... #.####'#. #.)....#. ######'#. #... #.####. ######.# #... #.S..@.# ##### #.######ah7ah&9ahh!aho#ahJ / #.# #.# #.####'# #.)....# ######'# #. #.####. ######.# #... #.S.@..# ##### #.######ah) ah '40ah ahy ahQB #.# #.# #.####' #.).... ######' #ah #.####. ######.# #... #.S@...# ##### #.#######ahah&1ahdahahmk  The helpless adder fails to defend itself.  You whack the adder!ahDE† ah6212.7 (1.1ah/ShockahahI _You kill the adder!ahy #.# #.# #.#### #.) ######' # #.####. ######.# #... #.@....# ##### #.###### #.#.#.#.#.#.ahx%ah(,30ah-ahr0s _You see here an adder corpse.ahN  #.# #.# #. #.) ######' # #.####. ######.# #... #@†....# ##### #.###### #.# #.# #.# #.# #.# #.#ahU ahY -4 _ah ` ahb ahj##)..#####'######............####.############.# #... .†....# ###########  ah.aha&5ahDahޚah##)..#####'######............####.############.# #... .†....# ###########  <ah^5<ah &6ahah9 _Found a stone staircase leading up.ah) )..#####'######............####.######ahF)5######.# #... .†....# ###########  ###ah0ah:3&7ah7ah9ah_p #####'######............####.############.# #... .†....# ###########  8ah m ............####.############.# #... .†....# ###########  ah ah &9ah' ah4 ah Z ####.############.# #... .†....# ###########  ah& ah) '50ah- ah/ ah4MRM........... #.####.###########.# #... †....# ##########ahMI#.#ahSah|W&1ah|\ahaah}ahxM#####'######........... #.####.###########.# #... †....# ###########.#ah#ah{2ah}ahTahfYM.........)..#####'######........... #.####.###########.# #... †....# ###########.#ahYahaahd&3ah4kahmah1 ahv ah ah ah4 ah Bah ah ah3 aha ahg ah ah ah/ b  You see here an adder corpse.ah ah  _ah ah# ah$ ,ah ah ah ah ahP ah ah ,ah@ ah ah ,ahM ah ah* ,ahi ah ah0 ahS ah ah? ah ,ah= ah! ahh# ah# ahT$ ah% ahc' ,ahl( ah) ahr+ ,ahG, ah- ah|/ ,ahK0 ah2 ahY5 ,ah 6 ah7 aha9 ah9 ah: ah < ah= ,ah-? ahnA ahiB ,ahB ahC ahD ,ahqE ahGF ahG ah@G ahG ah]H ahAI aheI ahI ahK ah0L ,ah@M ahO ah:P ,ahP ahlQ ahR ah R ahQR ah S ahZ a.......#......#.#...### .......#......#.....##.......# .......#......###.####.#.....# .......####'#.# #.. #.+.....# ahZ .......)....#.# ## #.#....## ###'#########.# ..+..... ..............# ..# ....# ###.#################... ...##.............@......>ah[ Z78.7 (25.0)######################ah6[ 0 ah[ aha ahd ,9.7 (26ahXi ahk ; _Found a stone staircase leading down.ah #......#.#...##.# #......#.....##.# #......###.####.#.....# ####'#.# #.. #.+.....# )....#.# ## #.#....## '#ah [.# ..+.....# ...# ..#.....# .#.... ...#  #..............ah 7>#ah+ (#ah ahb 280.7 (1.0)ah ah ah# .#......#.#...##.# #......#.....##.# #......###.####.#.....# ####'#.# #.. #.+.....# )....#.# ## #.#....## '#.# ..+.....# ah[# j# ..#.....# .#........# #.># # ah) ah. &1ahO4 ah<6 ah0D#......#.#...##.# #......#.....##.# #......###.####.#.....# ####'#.# #.. #.+.....# ahk1))....#.# ## #.#....## '#.# ..+.....# ah1# ..#.....# .#ah1U.# .ahV3U>#  ah1:ah>&2ahahah:#......#.#...##.# #......#.....##.......# #......###.####.#.....# ####'#.# #.. #.+.....# )....#.# ## #.#....## #ah.# ..+.....# # ..#.....# #.# >#  ahKah&3ahlahah #......#.#...##.# #......#.....##.......# #......###.####.#.....# ####'#.# #.. #.+.....# )....#.# ## ##.#....## .# ...+.....# # #..#.....# .# ahU>#  ahah&4ahahmah#......#.#...##.# #......#.....##.......# #......###.####.#.....# ####'#.# #.. #.+.....# )....#.# ## ###.#....## .# ...+.....# # #..#.....# .ah~# >#  ahahr%&5ah+ah-ahi#......#.#...##.# #......#.....##.......# #......###.####.#.....# ah ####'#.# #.. #.+.....# )....#.# ##.###.#....## .# ....+.....# # #..#.....# .# #  ahahF&6ahahc _There is a stone staircase leading down here.ah E....^....#.....##.. #......###.####.# ####'#.# #.. #.+..... )....#.# ##.###.#....# ahh ######.# .....+ .......# #..# ##############..@.....# ................>####.# ##################ah ahP -7 _ah ah ahahahTahahy^....#...##.# ......#.#...##.......# ......#.....##.......# ......###.####.#.....# ahI'#.# #.. #.+.....# ....#.# ##.###.#....## .# .....+.....# # #..#.....# #.# >####.# ahR(# ahah&8ahah ahLr.....'...'.^....#.....##.. ......###.####.# ###'#.# #.. #.+..... ....#.# ##.###.#....# #####.# .....+ ......# #..# #############....... ...............>####.# ################# #ahTah&9ahyahahbM##...##.######.....'...'..^....#.....##.. ......###.####.# ###'#.# #.. #.+..... ....#.# ##.###.#....# #####.# .....+ ......# #..# #############....... ...............>####.#####90ah5dahfah ##.###.#.....'####..#...##ah ah3 G======1ahӽ ah{ = _As you open the door, it creaks loudly!ahga pM#.'...'.........##...##.######.....'...'..^....#.....##.. ......###.####.# ###'#.# #.. #.+..... ....#.# ##.###.#@...## aha |#####.# #.....' ......# ####..# #############........#..#.#ahi aht G------2ahz aha} aho~M###...##.####### #.'...'.........##...##.######.....'...'.^...#.#...##......##.. ......###.####.# ###'#.# #.. #.+@....# ....#.# ##.###.#....# ah.#####.# #.....' ......# ####..#.....##.#####ahahǏE------3ahahah M############...##.####### #.'...'.........##...##.######.....'...'.^...##...##......##.. ......###.####.# ###'#.# #.. #.+..... ....#.# ##.###.#....# #####.# #.....'.....#.....####ahahv&4ah"ah$ahz"aha*ah.ah0ahi ..###... ah..'...'......... .##...##.#######.'...'........^....#...##...##....##.##.####.# ###'#.# #.. #.+ ahZ....#.# ##.###.#....# #####.# #.....'..........####ahah&5ahaheah: ##.#.'#...##ahF ahpK G======6ahO ahR = _As you open the door, it creaks loudly!ahȬM############...##.####### #.'...'.........##...##.######.....'...'.^...##...##......##.. ......###.####.# ###'#.# #.. #.'..... ....#.# ##.###.#....# #####.# #.....'.....#..#...##ah ahG------7ahiahah-M. ................#############...##.####### #.'...'.........##...##.######.....'...'.^....ahr#.....##.. ......###.####.# ###'#.# #.. #.'..... ....#.# ##.###.#....##ahK.####### .#ahahahE------8ahahah.... . ...#.# .....###...##.# .'...'... ##...##.# '...'.# ^....#...##.# #.#...##.# #.....##.# ###.####.#.....# '#.# #.. #.'.....# #.# ##.###.# #.....'.....## ####..#.. ah,ah&9ahݨahahJ ##########.########..###...##. ..'...'.........##...##.#######.'...'........^....#...##...#.ahK5.##.####.# ##'#.# #.. #.' ...#.# ##.###.#....#.ah/KD#.#.ahMKM.###### .#ahkK(#ahRahd](900ahbah9dah4 ..###... ..'...'.........##...##.#######.'...'........^....#...##...#.....####.####.# ah##'#.# #.. #.' ...#.# ##.###.#....# ####.# #.....'.....##.#....####ah?.#ahah&1ah#ahw%ah  ..'...'.........##...##.#######.'...'........^....#...##...##....##.##.####.# ##'#.# #.. #.' ah m...#.# ##.###.#.@..## ####.# #.....'..... .....# ####..#..ah <##.ah[ah&2ahahah '...'. ##...##.# '...'.# ^....#...##.# #.#...##.ah # #.....##.......# ###.####.#.....# '#.# #.. #.'.....# ahf `#.# ##.###.#..@.## .# #.....'.....# # ####..#.....# #....##.ah T#.#ahF ah- &3ah ahw ah'...'. ##...##.# '...'.# ^....#...##.# #.#...##.# #.....##.# ###.####.#.....# '#.# #.. #.'.....# #.# ##.###.#...@## ahtg.# #.....'.....# # ####..#.....# #.. ahah$ah/&4ah3ah6ahY&~ ##...##.#######.'...'........ ^....#...## ...#..##.####.# '#.# #.. #.'.....# .#.# ##.###.#....# ##.# #.....'...@.# ...# ####..# ######.#.#ah^-ahF7&5ahJ<ah>ah;##...##.# '...'..# ....#...##.......# #.#...##.......# #.....##.......# ###.####.#.....# ahH#.# #.. #.'.....# #.# ##.###.#....## .# #.....'....@# # ####..#.....# .# ## #.##ahl.##.#ah M#.#ahah&6ahahaht .'...'........#...###..##.####.# #.# #.. #.'#.###.#....## #.....'..... ..# ####..# #####. ...........>####ah]##.#ahah]&7ah>ahah&]Iah`ahaahgahhahi,ahiah;kahlahlahCmahnahoahoah1pahrahsBahsahttBahtahuahvahuvahwah"yahIyahyah{ah|,ah}ah~ah,ahyahahahBahahahahf,ah ahtahah ahahDahЖ,ahahܘah?ahtah4ahzahӝahahahah?,ahahah!ahNah̥ahahԨahahzahah,ahahЮahah-ahahahah ahahah,ah ahNahahah\ahuah<,ahſahahahahKah ahjahahahCah ah@ahahah,ah7ahah,ahahah5ah[ahCah ah,ahahah],ahah+ah$ah7ahahahah0ahahahO,ah$ahKah,ahahDahah:ahah ah,ahahTah,ahoah| @  There is an open door here.ah ah  _ah ah,ahk,ahah@ah,ahahah,ah0ah|2vahQJahYBahiZah[ahe],ah+^ahmaahtd,ah%fahiahhk,ahEmahpah|ahq}ah,ahahqah˄,ahjahq7 _You open the door.ah{ahahah@  There is an open door here.ah5ah _ah#ahah,ah͖ahah:,ahahښah$,ahah۝ahV,ahПahťah,ahahahZ,ahahah,ahahpahĵ,ahɶahGahahѹah~ah ah,ah'ahah,ah_ahahah@ahah$ah,ahcahah:,ahahahM,ahah\ahahV #..#............. ####.###########' #.# #...... #.# #...... #######.# #...... #....##.# #...... #####....##.# #...... ..........#.# #...... ###...@..#.###.##...... ........#######' ##.###..#.#.######......Shock # #..#.#.# #.####.#..#.#.######.# #....#.#.#.†....# ## w  ah[40m dart slug (asleep)##..#.#.#.#######.w#.#.#.##.#.#.#ah+  95.7 (88.0)wwA dart slug comes into view.ah ``````The dart slug launches a dart at you.ahJ......ah7b8-=6.7 (89ahah- _The slug dart hits you.ahE` #..#............. Lorelibrarian the Gusty ####.###########' Deep Elf #.# #...... Health: 28/29 =======================- #.# #...... Magic: 11/12 ======================-- #######.# #...... AC: 5Str: 5 #....##.# #...... EV: 11Int: 22 #####....##.# #...... SH: 0Dex: 15 ah`...........#.# #...... XL:  5 Next: 21% Place: Dungeon:3 ###...@..#.###.##...... Noise: =--------  Time: 2996.7 (0.0) .......*........#######' e) +6 whip ah`##.###.*#.#.######...... Cast: Shock # #.*#.#.# #.####. ah`N#.*#.#.######.# #. ..*#.#.#.†....# ## w   dart slugaha ##.*#.#.#.######  ahGa#.w#.#.#.#  #.#.#.# The dart slug launches a dart at you. ahja_The slug dart hits you.  Aiming: Shock (safe; 5% risk of failure)  aha)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)ahj #..#............. Lorelibrarian the Gusty####.###########' Deep Elf#.# #...... Health: 28/29 =======================-#.# #...... Magic: 11/12 ======================--#######.# #...... AC: 5Str: 5#....##.# #...... EV: 11Int: 22#####....##.# #...... SH: 0Dex: 15..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3###...@..#.###.##...... Noise: =--------  Time: 2996.7 (0.0)............h m....#######' e) +6 whip##.###..#.#.######...... Cast: Shock# #..#.#.# #.####.#..#.#.######.# #....#.#.#.†....# ## w   dart slug##..#.#.#.#######.w#.#.#.##.#.#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.ahѿ 9=-7.7 (1Contam _ah$ ah! ahjs  #..#............. Lorelibrarian the Gusty ####.###########' Deep Elf #.# #...... Health: 29/29 ======================== #.# #...... Magic: 10/12 ====================---- #######.# #...... AC: 5Str: 5 #....##.# #...... EV: 11Int: 22 #####....##.# #...... SH: 0Dex: 15 ..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3 ###...@..#.###.##...... Noise: ---------  Time: 2997.7 (0.0) .......*........#######' e) +6 whip ##.###h#t 49m.*#.#.######...... Cast: Shock # #.*#.#.# #.####. Contam  #.*#.#.######.# #. ..*#.#.#.†....# ## w   dart slug ##.*#.#.#.######  #.w#.#.#.#  #.#.#.# You are very lightly contaminated with residual magic. _Nothing appears to happen.  Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)ah#..#............. Lorelibrarian the Gusty####.###########' Deep Elf#.# #...... Health: 29/29 ========================#.# #...... Magic: 10/12 ====================----ah#######.# #...... AC: 5Str: 5#....##.# #...... EV: 11Int: 22#####....##.# #...... SH: 0Dex: 15..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3ahϭ###...@..#.###.##...... Noise: ---------  Time: 2997.7 (0.0).......*........#######' e) +6 whip##.###.*#.#.######...... Cast: Shockah# #.*#.#.# #.####. Contam ah##.*#.#.######.# #...*#.#.#.†....# ## w   dart slugahP##.*#.#.#.#######.*#.#.#.##.#.#.#ah{}Aiming: Shock (safe; 5% risk of failure)  ahPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineahˮAim: a dart slug (100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded.ah3ah9q.....w.ah<9=8.7 (1 _ah@ahfBah  #..#............. Lorelibrarian the Gusty ####.###########' Deep Elf #.# #...... Health: 29/29 ======================== #.# #...... Magic: 9/12==================------ #######.# #...... AC: 5Str: 5 #....##.# #...... EV: 11Int: 22ah  #####....##.# #...... SH: 0Dex: 15 ..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3 ah8 3###...@..#.###.##...... Noise: =--------  Time: 2998.7 (0.0) ahz .......*........#######' e) +6 whip ##.###.*#.#.######...... Cast: Shockah  # #.*#.#.# #.####. Contam  ah #.*#.#.######.# #. ..*#.#.#.†....# ## w   dart slug ##.w#.#.#.######  #..#.#.#.#  ah? #.#.#.# The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 5% risk of failure)  ahq Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineah wAim: a dart slug (heavily wounded, 100% to hit)ah7P #..#............. Lorelibrarian the Gusty####.###########' Deep Elf#.# #...... Health: 29/29 ========================#.# #...... Magic: 9/12==================------#######.# #...... AC: 5Str: 5#....##.# #...... EV: 11Int: 22#####....##.# #...... SH: 0Dex: 15..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3ahQ ###...@..#.###.##...... Noise: =--------  Time: 2998.7 (0.0).......*........#######' e) +6 whip##.###.*#.#.######...... Cast: Shock# #.*#.#.# #.####. Contam #.*#.#.######.# #...*#.#.#.†....# ## w   dart slug##.*#.#.#.#######.*#.#.#.##.#.#.#ahYQ jAiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineahQ Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.ah: q.....w.ahG \`````Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.The dart slug launches a dart at you.ah'jC.....ahk*9.7 (1ahrahu@ _The slug dart hits you but does no damage.ah #..#............. Lorelibrarian the Gusty ####.###########' Deep Elf #.# #...... Health: 29/29 ======================== #.# #...... Magic: 8/12================-------- #######.# #...... AC: 5Str: 5 #....##.# #...... EV: 11Int: 22 #####....##.# #...... SH: 0Dex: 15ahz ..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3 ###...@..#.###.##...... Noise: =--------  Time: 2999.7 (0.0) .......*........#######' e) +6 whip ##.###.*#.#.######...... Cast: Shock # #.*#.#.# #.####. Contam  #.*#.#.######.# #. ah..*#.#.#.†....# ## w   dart slug ##.w#.#.#.######  #..#.#.#.#  #.#.#.# The dart slug launches a dart at you. _The slug dart hits you but does no damage.  Aiming: Shock (safe; 5% risk of failure)  ah`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)ah#..#............. Lorelibrarian the Gusty####.###########' Deep Elf#.# #...... Health: 29/29 ========================ah#.# #...... Magic: 8/12================--------#######.# #...... AC: 5Str: 5#....##.# #...... EV: 11Int: 22ah#####....##.# #...... SH: 0Dex: 15ah%R..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3###...@..#.###.##...... Noise: =--------  Time: 2999.7 (0.0)ahh.......*........#######' e) +6 whip##.###.*#.#.######...... Cast: Shockah# #.*#.#.# #.####. Contam #.*#.#.######.# #.ah..*#.#.#.†....# ## w   dart slug##.*#.#.#.#######.*#.#.#.#ah[S#.#.#.#Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead.ah"q.....w.ahe9==3000.7 (1 _ahcah]ahi #..#............. Lorelibrarian the Gusty ####.###########' Deep Elf #.# #...... Health: 29/29 ======================== #.# #...... Magic: 8/12================-------- #######.# #...... AC: 5ahStr: 5 #....##.# #...... EV: 11Int: 22 #####....##.# #...... SH: 0Dex: 15ah۾ ah..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3 ah3###...@..#.###.##...... Noise: =--------  Time: 3000.7 (0.0) ahT .......*........#######' e) +6 whip ##.###.*#.#.######...... Cast: Shock ahv# #.*#.#.# #.####. Contam  ah#.*#.#.######.# #. ah..*#.#.#.†....# ## w   dart slug ##.w#.#.#.######  #..#.#.#.#  #.#.#.# ah6The zap hits the dart slug. _The dart slug is almost dead.Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineahsAim: a dart slug (almost dead, 100% to hit)ah #..#............. Lorelibrarian the Gusty ####.###########' Deep Elf #.# #...... Health: 29/29 ======================== #.# #...... Magic: 8/12================-------- #######.# #...... AC: 5Str: 5 #....##.# #...... EV: 11Int: 22 #####....##.# #...... SH: 0Dex: 15 ..........#.# #...... XL:  5 Next: 21% Place: Dungeon:3 ###...@..#.###.##...... Noise: =--------  Time: 3000.7 (0.0) ahLk................#######' e) +6 whip ##.###..#.#.######...... Cast: Shock # #..#.#.# #.####. Contam  #..#.#.######.# #. ...#.#.#.†....# ## w   dart slug ##.w#.#.#.######  #..#.#.#.#  #.#.#.# ah5Aiming: Shock (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  You kill the dart slug!ahi #..#............ ####.' #.#  #.#  .#  .#  .#  .#  . * * # #.*#.#.#  #.*  ..*†....#  ##.* #.* ahMnQ.......ahxk31.7 (1Shock _ah}ahah(. ###.###########' #.# #.......#######.....##.#####...........#.####......#.###.#.......@........#######'##.###..#.#.######...... # #..#.#.# #.#####Contam ##..##.#ah3.ah8--2ah_>ahx?ah< ####.# #.# # #.# # #######.# # #....##.# # #####....##.# # ..#.# ##......#.###.##.#ah#.###..#.#.###### # #..#.#.# #.#### #..#.#.######.# # ...#.#.#.†....#  ##..#.#.#.######  #..#.#.#.#  #..#.#.#.# ah΁A #.#ahьahّi9==-3ahah  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (almost dead, 100% to hit)  ahThe zap hits the dart slug. _You kill the dart slug! _Your magical contamination has completely faded away.ahr  #.# #.....######....#####..........#####.###.#...........##########.###@.#.#.######..... # #..#.#.# #.#### ahhsq#####.# ...##.#ahyah<&4ahah,ah  ######....#####..........#######.#.................##########.###..#.#.######..... #  #.#### #####.# ..†...##..##.#ah ahK &5aht ah ahZ  ######....#####..........#####......#.###.#.................##########.###..#.#.######..... #  #.#### #####.# +...†...###ah ###### #..##.#ah ahs &6ah ah aha# ....#####..........######......#.###.#.................##########.###..#.#.######..... #  #.#### #######.# +...†...###ah#######   #####.#ah+ah<1y10/12====7ah4ah5ah ####..........######......#.###.#.................##########.###..#.#.######..... #  #.#### #######.# +...†...#########   #<#ahah&8ahZahahRM #####....## ..........#.# #####......#.###.##......................##########.#######.....#  #.###########+..ah†....# #########..#.#.#.#ah.ah1&9ahahPahs / #....##.# # #####....##.# # ..........#.# # #####......#.###.## ........... ###.###..#.#.###### # #..#.#.# #. ###..#.#.######.#  +.@..#.#.#.†....#  ###..#.#.#.###### #..#.#.#.# #..#.#.#.# ...# #.# #..# #.# #..# #.# #### #.#  #.#ah- ah '10ah ah ahM   #....##.# #   #####....##.# #   ..........#.# #   #####......#.###.##   ....   ###.###..#.#.######   # #..#.#.# #.   ###..#.#.######.#  ahSN Y +@...#.#.#.†....#   ###..#.#.#.######   #..#.#.#.#   #..#.#.#.#   ...# #.#   #..# #.#   #..# #.#   #### #.#   #.#ahW ahY s1====1ah^ ahB` ahK..###+..###_'..###+'ah{QahV&2ahZahq^} _You open the door. _Found an ancient bone altar of Kikubaaqudgha.ah#  #....##.# #   #####....##.# #   .#.# #   #####......#.###.##   .   ###.###..#.#.######   # #..#.#.# #.  .###+###..#.#.######.#  ah$H#..###_@....#.#.#.†....#  #..###+###..#.#.#.######   #..#.#.#.#   #..#.#.#.#   ...# #.#  ah)$ #..# #.#   #..# #.#  ahH$ #### #.#   #.#ah/+ah/-3 _ah4ah7Q _There is an open door here.ah   #....##.# #  #####....##.# #  .#.# #  #####......#.###.##  .  ###.###..#.#.###### # # #..#.#.# #. .###+###..#.#.######.  #..###@'....#.#.#.†.... ahH  #..###+###..#.#.#.  #..#.#.#.#   #..#.#.#.#   ...# #.#   #..# #.#   #..# #.#   #### #.#   #.#ah3" ah' -4 _ah+ ah. k _There is an ancient bone altar of Kikubaaqudgha here.ahY###...#.##.#'ah_ahT2====ah5ahahc( _You open the door.ah}U'#.##.#...#..##[#.ah[ah c&6ah9hahAg _You open the door. _Found a leather armour.ah| ####..........#######.#...........######.###..#.#.######.## #.# #..#.#.# ....###'###..#.#.##### #..###_'...†...#..###@###..#.#.#.##### #.# #..# .ah4Q..  #<#ahNah_-7 _ah̓ah˖Q _There is an open door here.ah\  ..........#######.#...........######.###..#.#.######.## #.#  ....###'###..#.#.##### #..###_'....#.#.#.†...#..###'###..#.#.#.#####ah : #@#  ... ...# ##...##.##  ###ah ah -8 _ah ah ah  #######.#...........######.###..#.#.######.## #.#  ....###'###### #..###_'...†...#'######## #.#  #..........# #####...#..##.#  ah ah C==9ah ahm ...........######.###..#.#.######.## #.#  ....###'###### #..###_'...†...#'######## #.#  ahn#.###.###..##....@.....# ####...# ##[.#..#.  ah:wah'20ah}ah3ahu  .  ###.###..#.#.######  ## 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#.#  #.#.#  #.##<#  .# ###       5ahp ahH_Found a potion of lignification.ah( #.###..###_'....#.#.#.†....# #.# #..###'###..#.#.#.# #.# ##.# #.# #..#.#.#.#  #.# #.###.###..#.#.#.#  #.####..........# #.#  #...######...#..# #.#  ###.# ##[.#..# #.#  #.#.####!# #.#  #.# #.#  #.##<#  .# ###  .# .. ##   ah@ah&6ahahpah;) #.###..###_'....#.#.#.†....#  #.# #..###'###..#.#.#.######  #.# ##.# #.# #..#.#.#.#  #.# #.###.###..#.#.#.#  #.####..........# #.#  #...######...#..# #.#  ###.# ##[.#..# #.#  #.#.####!# #.#  #.# #.#  #.###### #<#  #.# ###  #.# #.. ###   ah&7ah$ah%ahi ! #.###..###_'....#.#.#.†....#  #.# #..###'###..#.#.#.######  #.# ##.# #.# #..#.#.#.#  #.# #.###.###..#.#.#.#  #.####..........# #.#  #...######...#..# #.#  ###.# ##[.#..# #.#  #.#.####!# #.#  #.# #.#  #.###### #<#  #.# ###  #.# #.. ### ah@ ah &8ah{ ah ah#.###..###_'....#.#.#.†....# ##.# #..###'###..#.#.#.###### #.# ##.# #.# #..#.#.#.# #.# #.###.###..#.#.#.# #.####..........# #.# #...######...#..# #.# ahq###.# ##[.#..# #.# #.#.####!# #.# #.# #.# #.###### #<# #.# ### #.##..ah*###ahah)&9ahy ah("ahWI#.###..###_'....#.#.#.†....# ##.# #..###'###..#.#.#.######  #.# ##.# #.# #..#.#.#.#  #.# #.###.###..#.#.#.#  #.####..........# #.#  #...######...#..# #.#  ###.# ##[.#..# # #.# #.#.####!# #.# #.# #.# #ah.###### #<# #.# ### ah.ah'70ahah/ahwpQ#.###..###_'....#.#.#.†....# # #.# #..###'###..#.#.#.###### #.# ##.# #.# #..#.#.#.# #.# #.###.###..#.#.#.# ahp#.####.#.# #.# #...######...#..#.# #.# ###.# ##[.#..#.# #.# #.#ah8q.####!# #.# #.# #.# #.###### #<# #.# ### ahxah|&1ahahۄahy.###..###_'....#.#.#.†....# # .# #..###'###..#.#.#.###### .# ##.# #.# #..#.#.#.# .# #.###.###..#.#.#.# .####.ah2z#.# #.# ...######...#..#.# #.# .# ##[.#..#.# #.#  #.#ahYz.####!# #.#  #.ah~z# #.#  #.###### #<# ahze#.# ### ahz ahah&2ah"ah'ah M.....###'########.# #...#_'..†....# ####..###'#########.# #.#  #.###.###..#.#. .####........ ...######.. ah, ##.# ##[.#..#.########.####...............# #.##########.###### #<#.####ah ah۝ &3ah ah% ah +4.7 (2ah ah _ _j - 2 potions of lignification (gained 1)aho ###..###_'...†....# #### '######### #.# #.#   #.###.#####..........#.# ..######...# ##.# ##[  #.########.###.............#########.###### #< #.# ##ahzah+5.7 (1ahah]ahs#.###..###_'....#.#.#.†....# #.# #..###'###..#.#.#.###### #.# ##.# #.# #..#.#.#.# #.# #.###.###..#.#.#.# ahn#.####.#.# #.# #...######...#..#.# #.##.# ##[.#..#.# #.# #.ah#.####.# #.# #.# #.# #.###### #<# #.# ###  #.#  #..  ###ahY6aheahxahoah #.###..###_'....#.#.#.†....#  #.# #..###'###..#.#.#.######  #.# ##.# #.# #..#.#.#.#  #.# #.###.###..#.#.#.# ahT #.####.#.# #.#  #...######...#..#.# #.#  ###.# ##[.#..#.# #.#ah+ #.#.####.# #.# #ahV.# #.# #.###### #<#ah #.# ###  #.#  #..  ###ah ah&7ahah͔ah #.###..###_'....#.#.#.†....#  #.# #..###'###..#.#.#.###### #.# ##.# #.# #..#.#.#.# #.# #.###.###..#.#.#.# #.####..........#.# #.# #...######...#..#.# #.#ahm ###.# ##[.#..#.# #.# #.#.####.# #.# #.# #.# ah#.###### #<# #.# ###  #.# ah‡b #..  ###ahahah3&8ahahPah:& #.###..###_'....#.#.#.†....#  #.# #..###'###..#.#.#.###### #.# ##.# #.# #..#.#.#.# #.# #.###.###..#.#.#.# #.####..........#.# #.# #...######...#..#.# #.# ###.# ##[.#..#.# #.# #.ahf#.####.# #.# #.# #.# #.###### #<# #.# ### #.# #ahs.. ###ahah&9ahahah ah4 ah7 ah0! ah ah ah\ ah ahBlP  #.###..###_'....#.#.#.†....#   #.# #..###'###..#.#.#.######   #.# ##.# #.# #..#.#.#.#   #.# #.###.###..#.#.#.#   #.####..........#.# #.#   #...######...#..#.# #.#   ###.# ##[.#..#.# #.#   #.ahl#.####.# #.#   #.# #.#   #.###### #<#   #.# ###  ahl #.#   #..  ahl; ###  ahl%  ahVvah|'80ahahah  '#########.# #.#   #.###.######..........#.# ..######...###.# ##[ #.########.####.#.............#########@###### #< #.# ##   ahah&1ahahcah$z6#.# #.#   #.###.######..........#.# ..######...#ahfz##.# ##[ #.########.###..............#ahz#########.###### #< #@# ## ahzS.###ahzahah&2ahahahL' #.###.#####..........#.# ..######...###.# ##[ #.########.###.............#########.###### #< #.# ## .......#######.ah^Qah6U&3ahYah5\ahH###..........#.# ..######...###.# ##[ #.########.###.............#########.###### #< #.# #######. .......#######ahMIR ahOahcS&4ahXahYah;3 > #.####.#.# #.#  #...######...#..#.# #.#  ###.# ##[.#..#.# #.#  #.##.####.# #.#  #........# #.#  ##.###### #<#  #.# ###  #.######.# ah3 #.# #.# ah9 ahuA &5ahD ah4F ah2 #.####.#.# #.# #...######...#..#.# #.# ###.# ##[.#..#.# #.# #.#.####.# #.# #.......# #.# #.###### #<# #.# ### #.######.# #.# #.# ah ah &6ah} ah ah1|j#.####.#.# #.#  ahk|J#...######...#..#.# #.#  ###.# ##[.#..#.# #.# #.#.####.# #.# ah|g#.# #.# #ah|#.###### #<# #.# ### #.######.# ah|#.# #.# ahhah&7ahahЏahg)#.####.#.# #.# #...######...#..#.# #.# ###.# ##[.#..#.# #.# #.#.####.# #.# #.ah7*# #.# #.###### #<# #.# ### #.######.# #.# #.# ah:1ah 3&8ah7ah9ah.####.#.# #.# ...######...#..#.# #.# .# ##[.#..#.# #.#  #.#.####.# #.#  #.# #.#  #.###### #<# #.# ### #.######.# #.# #.# #ahq ah#&9ah(ah*ah####.#.# #.# ######...#..#.#.#.# .# ##[.#..#.#.#.# #.#.####.#.#.# #.ah3#.#.# #.######.#<# #.# .### #.######.# #.# ahUQ#.# ahu*## ahwZ90ahr.#.# #.# ######...#..#.#.#.# .# ##[.#..#.#.#.# .#.####.#.#.# .#.#.# .######.#<# #.# #.### #.######.# #.# #.# ### ahjah.&1ahahah 3ah ah ah$  #.###.###..#.#. ###..........#.#<#####.. ##[.#.. .########.#### ...............#.#. #########.######.#<.# #.###.######0........########.###ah* ah3 +2.7 (1ahR8 ah; ; _Found an escape hatch in the ceiling.ahkM##.# #.#  #.###.###..#.#. ###..........#.#<#####.. ##[.#.. .########.#### ...............#.#. ah^k#########.######.#< #@###.######........ahkp########.#ahqahVv&3ah|ahM( M..###'#########.# #.#  #.###.###..#.#. ###..........#.#<#####..ah(  ##[.#.. .########.#### ...............#.#. #########.######@#< #.##########........##ah( ah@. ah1 &4ah5 ah{7 ahC M#_'..†....# ######..###'#########.# #.# ahC #.###.###..#.#. ###..........#.#<#####.. ##[.#.. .########.#### ahD ...............#@#. #########.######.#<ah0D  #.####.######.# ahND ahN <5ahR ahT ahfRsM....###'########.# #..... #_'..†....# ######..###'#########.# #.#  #.###.###..#.#. ###..........#.#<#####.. ##[.#.. .########.#### ...............#.#. ahR#########.######.#<#.# #.###ahYah]&6ahbahdahjmM###.# #.#  #.####.#### ....###'########.# #..... #_'..†....# ######..###'#######ahj##.# #.#  #.###.###..#.#. ###..........#.#<#####.. ##[.#.. .########.#### ah7k...............#.#. #########.######.#<####ahqah v&7ahzah|ahvYM #.###.#######.......... ###.# #.#  #.####.#### ....###'########.# #..... #_'..†....# ######..###'#########.# #.#  #.###.###..#.#. ###..........#.#<#####..ahZw ##[.#.. .########.#### ...............#.#.##.#ah0ah&8ah׊ahahUM.................#######'####  #.###.#######.......... ###.# #.#  #.####.#### ....###'########.# #..... #_'..†....# ######..###'#######ah0c##.# #.#  #.###.###..#.#. ###........#####.. ##[.#.. .########.####.#.#.#..#ahah&9ah ah"c _There is an escape hatch in the ceiling here.ah43ahahaahoah P _ah,ah,ahahahahah~ah,ahIahah,ahQahah6,ahahgah,ahahah ,ahah,ah"ahNahahah,ahahah,ahahah,ahuahah,ah ah ah5 ,ahu ah ah ,ah ah ah ah2 ahU ah ahB #..(..#.#.). #..########### ## #..# ##.#.#... #..# #.#.# #..###############.#.#... #..#.............#.#.#... ahR####.###########'#....... #.#<..##.............. #.# #@##.............^ah|1156.0) #######.# #.##.........#.... #....##.# #.##.........#.... ######....##.# #.##.........#....ah#.# #.##.........####'......#.###.##.........)....ahv  .................#######'########ahv  ###.###..#.#.######..............ah-  ah# #.# #..#.#.# #.####.######## ahah",6.7 (17ah1&ah'9 _Found a stone staircase leading up.ah Iah Xah ah ,ahI ah ahH ahr ah ahv ah Bahf ah; Bah ah ,ah4 ahO XahW ah ,ah_ ah ahq ,ah ahF ah8! ,ah! ah& ahV' ,ah' ahc, ah- ,ah8. ahR2 ah.3 ah}3 ah3 ah7 ah9 ah;9 ah9 ah> ah> ah? ah? ahC ahD ahD ah7E ahK ahN ahN ah\O ah~T ahV ,ahV ah[ ah\ ah\ ah] aha ahb ah.c ahc ahg ah:i ,ahi ahsm ahyn ahn ah`o ahr ah t ,ahu ahZx ahy ,ahCz ah} ah~ ,ah~ ahǁ ahЂ ah ahI ahT ah+ ahR ah aha ah ah8 ah ah ah Bah ah# ,ah ah @  There is an open door here.ah ah  _ah ah ah ah" ah ah Bah ,ah ah ah* ah" ah ,ahJ ah ah ,ah ah ah ,ah ah ah ,ah ah ahh .###PP♣~~P.#P~~P~.........###... .'..~~~.P##.hP~~~P.....#.. .##.P~~..##.#~~♣P~##'#.########.# .##..♣~......P~~~.~#.# ....... .###~~~~.÷...~.~P~~#.# #######.# ah .# #~~.~.).....~~~...# #.# .###.~~#.#.....PP.)############.# .......#.#.......#.)# ah e########.#......@#.###########..# ah g.........####..#.#.).)....<# # ########## #.......###########.#ah! ?Shock ##.#.#.. #.#.#...##########.#ah: #########.#.#.....###...##.# h   Natasha (wand, wandering)ahQ ............#.#.#.......'...'... ahk .###########'#..........##...##.# ah| .#<..##..................'...'...ah} 54.7 (38  Natasha, Servant of Life and Death comes into view. She is carrying a wand ofpolymorph.ah= p~hh)ah ,5.7 (39ahb ahB - _Natasha hisses angrily.ah%.###PP♣~~P.#P~~P~.........###.... Lorelibrarian the Gusty .'..~~~.P##.~P~~~P.....#......... Deep Elf .##.P~~..##.#h~♣P~##'#.########.# Health: 29/29 ======================== .##..♣~......P~~~.~#.# .......... Magic: 11/12 ======================-- .###~~~~.÷...~*~P~~#.# #######.# AC: 5Str: 5 .# #~~.~.)....*~~~...# #.# EV: 11Int: 22 .###.~~#.#.....PP.)############.# SH: 0Dex: 15 ah.......#.#.....*.#.............)# XL:  5 Next: 23% Place: Dungeon:3 ########.#......@#.###########..# Noise: ---------  Time: 3155.7 (0.0) .........####..#.#.).)....<# #... e) +6 whip ah'########## #.......###########.# Cast: Shock ##.#.#............... #.#.#...##########.# ##############.#.#.....###...##.# h   Natasha (wand) .............#.#.#.......'...'... .###########'#..........##...##.# aha.#<..##..................'...'...polymorph. _Natasha hisses angrily.  Aiming: Shock (safe; 5% risk of failure)  ahAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (64% to hit)aha .###PP♣~~P.#P~~P~.........###.... Lorelibrarian the Gusty .'..~~~.P##.*P~~~P.....#......... Deep Elf .##.P~~..##.#*~♣P~##'#.########.# Health: 29/29 ======================== ahb .##..♣~......*~~~.~#.# .......... Magic: 11/12 ======================-- .###~~~~.÷...~*~P~~#.# #######.# AC: 5Str: 5 .# #~~.~.)....*~~~...##.# EV: 11Int: 22 .###.~~#.#.....*P.)############.# SH: 0Dex: 15 ah/c N.......#.#.....*.#.............)# XL:  5 Next: 23% Place: Dungeon:3 ########.#......@#.###########..# Noise: ---------  Time: 3155.7 (0.0) .........####..#.#.).)....<# #... e) +6 whip ########## #.......###########.# Cast: Shock##.#.#...............#.#.#...##########.# ahuc V##############.#.#.....###...##.# h   Natasha (wand) .............#.#.#.......'...'... .###########'#..........##...##.# ahc D.#<..##..................'...'...The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  ahc 7The zap hits Natasha.  Natasha is lightly wounded.ah ~hP..P.ah= :=6.7 (1 _ah ah ah.###PP♣~~P.#P~~P~.........###.... Lorelibrarian the Gusty .'..~~~.P##.~P~~~P.....#......... Deep Elf .##.P~~..##.#h~♣P~##'#.########.# Health: 29/29 ======================== .##..♣~......P~~~.~#.# .......... Magic: 10/12 ====================---- ahZ".###~~~~.÷...~*~P~~#.# #######.# AC: 5Str: 5 .# #~~.~.)....*~~~...# #.# EV: 11Int: 22 .###.~~#.#.....PP.)############.# SH: 0Dex: 15 .......#.#.....*.#.............)# XL:  5 Next: 23% Place: Dungeon:3 ah########.#......@#.###########..# Noise: =--------  Time: 3156.7 (0.0) .........####..#.#.).)....<# #... e) +6 whip ahm########## #.......###########.# Cast: Shock ##.#.#............... ah ~#.#.#...##########.# ##############.#.#.....###...##.# h   Natasha (wand) .............#.#.#.......'...'... .###########'#..........##...##.# ahS.#<..##..................'...'...The zap hits Natasha. _Natasha is lightly wounded.  Aiming: Shock (safe; 5% risk of failure)  ahRPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (lightly wounded, 64% to hit)ah{.###PP♣~~P.#P~~P~.........###.... Lorelibrarian the Gusty .'..~~~.P##.*P~~~P.....#......... Deep Elf .##.P~~..##.#*~♣P~##'#.########.# Health: 29/29 ======================== ah|.##..♣~......*~~~.~#.# .......... Magic: 10/12 ====================---- .###~~~~.÷...~*~P~~#.# #######.# AC: 5Str: 5 .# #~~.~.)....*~~~...##.# EV: 11Int: 22 .###.~~#.#.....*P.)############.# SH: 0Dex: 15 ah7|U.......#.#.....*.#.............)# XL:  5 Next: 23% Place: Dungeon:3 ########.#......@#.###########..# Noise: =--------  Time: 3156.7 (0.0) ahb|.........####..#.#.).)....<# #... e) +6 whip ########## #.......###########.# Cast: Shock##.#.#...............ah|#.#.#...##########.# ##############.#.#.....###...##.# h   Natasha (wand) ah|D.............#.#.#.......'...'... .###########'#..........##...##.# ahT}.#<..##..................'...'...Shift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (lightly wounded, 64% to hit)  The zap hits the plant.  The plant is lightly damaged.  The zap hits the plant.  The plant is lightly damaged.ahD Aim: Natasha, carrying a wand of polymorph (lightly wounded, 64% to hit)  The zap hits the plant.plant is lightly damaged.zap hits the plant.plant is lightly damaged.zap misses Natasha.ah ~~Ph..P.ahR 27.7 (1 _ah ah ah?1.###PP♣~~P.#P~~P~.### ..'..~~~.P##.~P~~~P.....# ..##.P~~..##.#~~♣P~##'#.#. ..##..♣~......Ph~~.~#.# ahd@.###~~~~.÷...~.~P~~#.# #. ..# #~~.~.).....~~~...# #. ..###.~~#.#.....PP.)#..#.#.#.) .#.#.#.#.. (.####..#.#.).)....<# #ah@# #.......#. # ##.#.#... # #.#.#...##.ahA##.#.#.....###...##. #.............#.#.#.......'...' #.#'#..........##...##. #.#<..##.......'...'ah=DahNB~hahP.-8ahrYah(\ah?/..###PP♣~~P.#P~~P~.........###... Lorelibrarian the Gusty ..'..~~~.P##.~P~~~P.....#........ Deep Elf ..##.P~~..##.#~~♣P~##'#.########. Health: 29/29 ======================== ..##..♣~......P~~~.~#.# ......... Magic: 9/12==================------ ..###~~~~.÷...~.hP~~#.# #######. AC: 5Str: 5 ..# #~~.~.).....*~~...# #. EV: 11Int: 22 ..###.~~#.#.....PP.)############. SH: 0Dex: 15 ah?p........#.#.....*.#.............) XL:  5 Next: 23% Place: Dungeon:3 .########.#.....@.#.###########.. Noise: ---------  Time: 3158.7 (0.0) (.........####..#.#.).)....<# #.. e) +6 whip ########### #.......###########. Cast: Shock # ##.#.#.............. ah?# #.#.#...##########. ###############.#.#.....###...##. h   Natasha (wand) ah@f#.............#.#.#.......'...'.. #.###########'#..........##...##. #.#<..##..................'...'..ah4@XThe plant is lightly damaged. _The zap misses Natasha.  ahN@}Aiming: Shock (safe; 5% risk of failure)  ah|@RPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (lightly wounded, 64% to hit)ah ..###PP♣~~P.#P~~P~.........###... Lorelibrarian the Gusty ..'..~~~.P##.~P~~~P.....#........ Deep Elf ..##.P~~..##.#~~♣P~##'#.########. Health: 29/29 ======================== ..##..♣~......P~*~.~#.# ......... Magic: 9/12==================------ ..###~~~~.÷...~.*P~~#.# #######. AC: 5Str: 5 ..# #~~.~.).....*~~...##. EV: 11Int: 22 ..###.~~#.#.....*P.)############. SH: 0Dex: 15 ........#.#.....hj 36m*.#.............) XL:  5 Next: 23% Place: Dungeon:3 .########.#.....@.#.###########.. Noise: ---------  Time: 3158.7 (0.0) (.........####..#.#.).)....<# #.. e) +6 whip ########### #.......###########. Cast: Shock ###.#.#.............. ##.#.#...##########. ###############.#.#.....###...##. h   Natasha (wand) #.............#.#.#.......'...'.. ah #.###########'#..........##...##. #.#<..##..................'...'..Shift-Dir - straight lineAim: Natasha, carrying a wand of polymorph (lightly wounded, 64% to hit)  The zap hits the plant.  The plant is lightly damaged.  The zap hits Natasha.  Natasha is heavily wounded.ahy ahb ahy% f~~~h~~.ah' f10/12===9.7 (1ah1 ah4 h  Aim: Natasha, carrying a wand of polymorph (lightly wounded, 64% to hit)  The zap hits the plant.plant is lightly damaged.zap hits Natasha.  Natasha is heavily wounded. _A nearby plant withers and dies. x2ah####.~P♣♣PPPPP~♣~P.....############PP♣~~P.#P~~P~.........###'..~~~.P##.~P~~~P.....#.......P~~..##.#~~♣P~##'#.########..♣~......~~~~.~#.# ........##~~~~.÷...~.hP~~#.# ###### #~~.~.)~~...# ###.~~~P.)############. ....................) .########.#.......#.########## (.........####..#.#.).)....<# #. ########### #.......############............ # #.#.#...######## ##############....###...##............#.#.hD~3m#.......'...'.##########'###...##ahahB~hahΰ/-60ah&ah˺ah !#.~P♣♣PPPPP~♣~P.....#.###PP♣~~P.#P~~P~.........###.'..~~~.P##.~P~~~P.....#.##.P~~..##.#~~♣P~##'#.#.##..♣~......~~~~.~#.# .###~~~~.÷...~.~P~~#.# #.# #~~.~.).....h~~...# #.###.~~#.#.....~P.)##.#.#.#ah . ..#.#.#.# .(.####..#.#.).)....<# # .# #.......# .# ##.#.#.. .# #.#.#...## .##.#.#.....###...## .#.#.#.#.......'...' ##.#'#.##...##ahѣ ah ~h-1ahi ahM ah  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah"G ** Natasha is struck by an arc of lightning.  Natasha is severely wounded.ah^ h@You are struck by an arc of lightning. The lightning grounds out.ahahk6ah88-8/12 ----==ah8 2ah@BahDL _Natasha zaps a wand. You resist with almost no effort.ahv  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahhP  Natasha is struck by an arc of lightning.  You kill Natasha!ahgV **Natasha screams in pain as she dies!ah J†@ah 7--7------423Shock _You are struck by an arc of lightning.ahMahOg _Your Armour skill increases to level 1!ah63ah9ah<aheBh8= _ahC,ahEahHahEc8==--Shockhh   Natasha (wand, wandering)ah]a5.7 (2)ahiF--6.7 (3ahǗahܚ  Natasha, Servant of Life and Death comes into view. She is carrying a wand of _polymorph.ahc  ...###PP♣~~P.#P~~P~.........###..'..~~~.P##.~P~~~P.....#.....##.P~~..##.#~~♣P~##'#.########.♣~......~~~~.~#.# ........#~~~~.÷...~.~P~~#.# ####### #~~.~.).....~~~...# ##.~~#.#....†~P.)###########.........#.............################## .ahd (.........####..#.#.).)....<# ########### #.......########### ##.#.#............. #.#.#h..###########.. . #.. #.#<..##..................'...'. ah!h ah3r h.h   Natasha (wand)ah| +7.7 (1ah ah7 ah'..~~~.P##.~P~~~P.....#.....##.P~~..##.#~~♣P~##'#.########.♣~......~~~~.~#.# ........#~~~~.÷...~.~P~~#.# ####### #~~.~.).....~~~...# ##.~~#.#....†~P.)###########.........#.............################## .ah=(.........####.@#.#.).)....<# ########### #.......########### ##.#.#h............ #.#.#...########################.#.#.....###................#.#.#.......'...'. ##.###########'#..........##...##  #.#<..##........'...'.##^....#...##ahOah h.  Natasha wildly gestures.You feel troubled.ah8ah[ahd]q9==8ahhahLkL _Natasha zaps a wand. You resist with almost no effort.ahxP ##.P~~..##.#~~♣P~##'#.########.♣~......~~~~.~#.# ........#~~~~.÷...~.~P~~#.# ####### #~~.~.).....~~~...# ##.~~#.#....†~P.)###########.........#.............########.#.......#.########### .(.........####..#.#.).)....<# ########### #.@..h..########### ##.#.#............. #.#.#...########################.#.#.....###................#.#.#.......'...'. ##.###########'#....##...##  #.#<..##........'...'.##^....#...## ##.#hQ Lm #......#ahY ah` ah ah C==9ah ah L _Natasha zaps a wand. You resist with almost no effort.ah(pahQwah ahD X9==70ahe ah[ L _Natasha zaps a wand. You resist with almost no effort.ah##.P~~..##.#~~♣P~##'#.#.##..♣~......~~~~.~#.# .###~~~~.÷...~.~P~~#.# #.# #~~.~.).....~~~...# #.###.~~#.#....†~P.)#.#.#.......#.)#.#.......#.###. (.####..#.#.).)....<# #. # #..@.h..##. # ##.#.#. # #.#.#...#. ##.#.#.....###...##. #.#.#.#.ah'...'. #.#'#....##...##. #.#<..##...........'...'. #.###.##.............^....#...##. #.# #.##.#......#.#...##.ahah ahjahj&1ahsahuL _Natasha zaps a wand. You resist with almost no effort.ah ##.P~~..##.#~~♣P~##'#.#.# .##..♣~......~~~~.~#.# . .###~~~~.÷...~.~P~~#.# #.# .# #~~.~.).....~~~...# #.# .###.~~#.#....†~P.)#ah .##.#.......#.)# #.#.......#.##..# .####..#.#.).)....<# #.ah!   #...@h..##.# ##.#.#. ah Y#.#.#...#.#.#.#.....###...##.# .#.#.#.......'...'. .#'#..........##...##.# .#<..##............'...'. .###.##.ah ......^....#...##. .# #.##.#......#.#...##.ahah)^6---=2ahahT!( _Natasha claws you.ah  Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah_ ** ahNatasha is struck by an arc of lightning.  Natasha is moderately wounded.ah @hYou are struck by an arc of lightning. The lightning grounds out.ah5----7----=3ahçahQ _Natasha closely misses you.ah|  You hit Natasha.  Natasha is heavily wounded.ah ahP8==--ah2.-4.8 (1.1ah@ahL _Natasha zaps a wand. You resist with almost no effort.ah֗p  You whack Natasha!  You kill Natasha!aho/ahI -==61-5.9Shock _You feel Natasha's spirit has finally been put to rest.ahָahAo _Your Maces & Flails skill increases to level 1!ahRE##.P~~..##.#~~♣P~##'#.#.# ##..♣~......~~~~.~#.# . ###~~~~.÷...~.~P~~#.# #.# # #~~.~.).....~~~...# #.# ahGS###.~~#.#....†~P.)##.# #.#.......#..)# .#.......#.#..#####..#.#.).)....<# #.ahS? #....@..##.###.#.#.#.#.#...#.#.#.#.....###...##.##.#.#.......'...'. #ahS'#..........##...##.# #<..##.ahSb..........'...'. ###.##.ahT.....^....#...##. # #.##.#......#.#...##.ah,Tah^ahki6=-60 _ahuahah՘E-7.9 (2ah-ah1 _p - a wand of polymorph (7)ah3ahahah"N9==ahah,ahahh97ahE==ah ah,ahahahNp10/12====ahYah,ahahah:9=ahdaha8=ahah1====ahlah,ahah9 ,ah{ ah 9==2====ah\ ah6 ah ,ah ah ah ,ahB ah ah ,ah aht ah" a===ah% ah', Z  Items here: ( ) [ ÷.ah/ ah/  _ah]2 ah4 ah6 ,ah7 ah9 ah"< ,ah#= ahL? ahA ,ah,C ahF @  There is an open door here.ahjH 5 _ahI ahU ahX ,ahFY ahk\ ah)^ ,ahd_ ahca ahVd ,ahf ahJh ah j ,ahj ahm @  There is an open door here.ahJn ahwn  _aho ahp ahUs ,ahft ahv ahy ,ahz ah} ahe ,ahӁ ahc ah̆ ah ah ah ahb A  You enter the shallow water.ah ?Water ahK ah= N _Moving in this stuff is going to be slow.ah ahF (ahM ah" ah~ 3ah? ah ah1 ahV ah- ah ah ,ah7 ah ah ,ahٶ ah: ah ,ahq ah ah; ,ah ah ah ,ahT ah7 ahG ,ah ah{ @  There is an open door here.ah 5 _ah[ ah ahx Bah ah ,ah ah ah ,ah^ ah ah ah ah ah ah ,ah ah( ah ,ah ah ahI ,ah ah ah ,ah` ah9 ahC ah ah ,ah ah ah ,ah ahC! ah" ,ah$ ah& ah' ,ah ) ah* ahw, ah, ah- ah1 >  You see here a +0 dagger.ahT4 ah4  _ah5 ah 8 ah: ,ah: ah< ahB Xah C ,ahD ahE ahzG ,ahfH ah5J ahK ,ahyL ahN ahGP ,ahJT ahU ahW ,ah`X ahY ahZ ,ah[ ah] ah^ ,ahx_ aha ahYb ,ahb ahkd ah9e ahhe ahe ah=g ahh ,ahh ahXj ahJk ahk ah$l ah=m ahn ,ahn aho ahq BahDs aht ah4t aht ah3v ahTw ,ahw ahx ahy ahy ahz ah{ ahm| ah| ah| ah~ ah= ahn ah ah ah ,ahb ah ah ,ah ah ah^ ,ahψ ah ahJ ,ah ah ah ,ah# ah ah| ,ah ah ahƒ ah ahG ahŔ ahM aht ahؕ ah ahۗ ah ah˜ ah ah ahٚ ah ah2 ahL ,ahѝ ahS ah ahC ah ah ahҢ ,ah' ahk ahm ,ah ahm ah ,ah/ ah ah ,ah ,ahʮ ah ahڰ ahα ,ahD ah: ah ,ah; ahS ah ,ah ah ahk ,ah· ahX ahڸ ,ah ah ah ahܺ ah? ah ahѽ ,ah+ ah ah' ,ah ahN ah ,ah ah ah ,ah| ah ah ,ah4 ah5 ahn ,ah ah ah$ ,ah[ ah ah ,ah ah ahJ ,ah ahF ahU ,ah ah ahX ,ah ah ah ah ah$ ah ah ,ah ah' ah ah- ah ah ah Xaho ,ah ah9 ah ,ahn ah ah ah ah) ah ahq ,ah ah@ ahP aht ah ah ah ,ah ahv ah ,ah ah ah ah ahx ahc ah& ,ah ahA ah ,ah ah ah ,ah ah ah ,ahp aha ahK ah ah ah% ah ah? ah ahm ah ,ah ah ah ,ah9 ahI ahA ,ah ah ah ah ah4 ah ahy ,ah ah ah Bah< ah ,ah ah ah$ ,ahj ah ah, ,ah ah] ahl ,ah& ah ah# ,ah ah ah ,ah ah ah ,ahm ah! ah! ,ah! ah" ah# ,aho# ah!$ ah$ ah$ ah$ ahO& ahS' ,ah' ah) ah4* ,ah* ah, ah- Bah. ,ah / ah./ ah/ ah-0 ,ahv0 ah1 ahp2 ,ah2 ah4 ahb5 ,ah5 ahk7 aho8 ,ah8 ahJ: ahA; ahi; ah(< ah= ah> ,ah6? ah2A ahA ahB ahkB ahC ahD ahE ahwE ahF ahG ,ahH ahI ahJ ,ahK ahL ahM ,ah'N ahO ahP ,ah'Q ahuR ahS ,ah'T ahU ahV ,ahW ah{Y ahZ ,ahm[ ah\ ah] ,ahS^ ahn_ ahH` ,ah` ahMb ahb ahc ahc ahe ahp ..)# #..######################  #.......................#  ##.####################.#  ......................#.#  ##.#########.#.###### #.#  .#########.#...# #.#  '...#.###.# #.#  .#.#.# #@# #.#  347.5 (169.6) '........#.#.# #..?.>.#.#  ##.......#.#.##########.#  .......#.#.#..........#  ###.#.#.##########  .#.....#.#.#.#   #.'.....#.#.#ahq <[44m.#  .#....##.#.#.#  ...'.....#.#.#.#  ahv ahjy -8.5 (170ah} ah 9 _Found an escape hatch in the floor.ah׋U #..######################...................... ##.####################. ......................#. ##.#########.#.###### #..#...# #. ah'..........#.###.. ##.#######.#.# #.####.#. '........#.#.# #@.?.>.#. ##ahDw.##########..#...........#..#. ah.#..#..#. #..#.....#.#.#.#  ahahQ19.5 (1.0)ahahXahO ..#  .#  #.###.#  ..#.#  #.#.#.###### #.#  #.#.#...# #.#  .#.###.# #.#  #ah1 .#.#.# #.####.#.#  .#.#.# #.@?.>.#.#  #.#.#.###.#  #.#.#.#.#  #.#.#.#.#  #.#.....#.#.#.#  #.'.....#.#.#.# ahW } #.#....##.#.#.#  '.....#.#.#.# ahx g ..#.....#.#.#.#  ah ah '50ah ah ah@#  #  .###.#  ..#.#  .#.#.###### #.#  .#.#...# #.#  #.###.# #.#  .#.#.# #.####.#.#  #.#.# #..@.>.#.#  .aheAt#.#.###.#  .#.#.#.#  .#.#.#.#  .#.....#.#.#.#  .'.....#.#.#.#  .#....##.#.#.# ahA .'.....#.#.#.#  .#.....#.#.#.#  ahIah0L&1ahXQah/Zah[+2.5 (2ah_ahLbc _q - a scroll labelled NEOVAO QABREFahh#  #  #.#  #.#  #.#.###### #.#  #.#...# #.#  #.###.# #.#  #.#.# #.####.#.#  #.#.# #...@>.#.#  #.#.###.#  #.#.#.#  #.#.#.#  #.....#.#.#.#  '.....#.#.#.#  #....##.#.#.# ahDi '.....#.#.#.#  #.....#.#.#.#  ahnahOq+3.5 (1ah^uahwaht  #  ##.#  .#.#  .#.######.#.#  .#...# .#.#  #.###.# .#.#  .#.# #.####.#.#  #.#.# #....@.#.#  #.#.###.#  #.#.#.#  #.#.#.#  .....#.#.#.#  .....#.#.#.#  ....##.#.#.#  .....#.#.#.#  .....#.#.#.#  ahah&4ahahPa _There is an escape hatch in the floor here.ah(  #  ###.#  ..#.#  .#.######.#.#  .#...# #.#.#  #.###.# #.#.#  .#.# #.####.#.#  #.#.# #....>@#.#  #.#.###.#  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#.#  ##.#.#.#  #.#.#.#  #.#.#.#  ahB/ahR1-5 _ah6ah7ah6d CM ################### .................. ################# ................##### #######.#.. ......#.###.# #####.#### #....>.######### ....#.#.#..........#  ahi ahl &6ahq ahFs ah1 HM ################### .................. ################# ................##### #######.#.. ......#.###.# #####.####ah}  #....>. ....#.#.##########.#  aha ahE &7ah ah ahM ################### .................. ################# ................##### #######.#.. ......#.###.# ######## ....#.#.# #....>.#.#  #ahahW&8ahahah M###### ################### .................. ################# ................##### #######.#.. ......#.###.# #####.#.# #.####.#.#  ah)ah&9ah ahhah M....÷ ###### ################### .................. ################# .................##### #######.#.. ......#.###.# #.#.#  ahMah'60ahahah5  ##### #################### ................... ################## ................. #######.#.######...# ......#.### ....#.#.#.#  ahz ah &1ah8 ah ah< =  ahl #################### ................... ################## ................. ah #######.#.######..# ......#.### #####.#.# #.###ah  ....#.#.#.#  ah ahť <2ah ah, #################### ................... ################## ................. #######.#.######..# ......#.### #####.#.# #.### .......># ...##.#.#.#  ahah_&3ahah ah #################### ................... ################## ................. #######.#.######..# ......#.### #####.#.# #.### ....#....>########ah2 ....#.#.#.#  ah!ahN&4ahahahahËahbahۏahw 4 #################### ................... ################## ................. #######.#.######..# ......#.### ah ######.#.# #.### ....#....>########......... ....#.#.#.# ah D ahj ah &5ah ah ahd# .# ####.# ...#.# #.#.######.#.# #.#...# #.#.# .#.###.# #.#.# #.#.# #.####.#.# .#.#.# #....@.#.# .#.#.##ah#.# .#.#.#.# .#.#.#.# .#.#.#.# .#.#.#.#ah" .##.#.#.# .#.#.#.# .#.#.#.# ah ah &6ahaha _There is an escape hatch in the floor here.ah"ah9ahah2ahd"-7 _ah$ah . .. ... #  .... 5.#  .>.. #####>.##  ##..#........ 4 .?#  #..####...#  # ###  5   Grinder (asleep) ahyah 55You slide downwards. The hatch slams shut behind you.ah:D===8.3 (1.8ShockahZ ah _Grinder shouts!  Found a scroll labelled MASIWN YFIAWNI. _Found two stone staircases leading down.ah'  Lorelibrarian the Gusty  Deep Elf . Health: 29/29 ======================== .. Magic: 11/12 ======================-- ... #  AC: 5Str: 5 .... 5.#  EV: 11Int: 22 .>.. #####*.##  SH: 0Dex: 15 ##..#..**....  XL:  5 Next: 61% Place: Dungeon:4 #....@*.?#  Noise: ===------  Time: 3368.3 (0.0)h4m #..####...#  e) +6 whip # ###  Cast: Shock  5   GrinderFound a scroll labelled MASIWN YFIAWNI. _Found two stone staircases leading down.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (68% to hit)ahn7Lorelibrarian the GustyDeep Elf.Health: 29/29 ========================..Magic: 11/12 ======================--...#AC: 5Str: 5....**#EV: 11Int: 22.>.. #####*.##SH: 0Dex: 15##..#..**....XL:  5 Next: 61% Place: Dungeon:4#....@*.?#Noise: ===------  Time: 3368.3 (0.0)#..####...#e) +6 whip####ahNoqCast: Shock5   GrinderAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (68% to hit)  The zap hits Grinder.  Grinder is lightly wounded.ahah `..5...ah ;--9.3 (1 _ah ah ahX8  Lorelibrarian the Gusty  Deep Elf . Health: 29/29 ======================== .. Magic: 10/12 ====================---- ... #  AC: 5Str: 5 .... ..#  EV: 11Int: 22 ah+.>.. #####5.##  SH: 0Dex: 15 ah<##..#..**....  XL:  5 Next: 61% Place: Dungeon:4 ah.#....@*.?#  Noise: =--------  Time: 3369.3 (0.0) #..####...#  e) +6 whip # ###  Cast: ShockahR  5   Grinderah`The zap hits Grinder. ah_Grinder is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  ah4Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 68% to hit)ah `Lorelibrarian the GustyDeep Elf.Health: 29/29 ========================..Magic: 10/12 ====================----...#AC: 5Str: 5.....*#EV: 11Int: 22.>.. #####**##SH: 0Dex: 15ahf ##..#..**....XL:  5 Next: 61% Place: Dungeon:4#....@*.?#Noise: =--------  Time: 3369.3 (0.0)#..####...#e) +6 whipah ####Cast: Shock5   Grinderah TThe zap hits Grinder. _Grinder is lightly wounded.  ah Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Grinder (lightly wounded, 68% to hit)ah- _Grinder is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 68% to hit)  The zap misses Grinder.ahu.>..5.ah370.3 (1 _aháahahGt  Lorelibrarian the Gusty  Deep Elf . Health: 29/29 ======================== .. Magic: 9/12==================------ ... #  AC: 5Str: 5 .... ..#  EV: 11Int: 22 .>.. #####>.##  SH: 0Dex: 15 ah##..#..*5....  XL:  5 Next: 61% Place: Dungeon:4 #....@*.?#  Noise: =--------  Time: 3370.3 (0.0) #..####...#  e) +6 whip # ###  Cast: Shockahٹ  5   GrinderahzAim: Grinder (lightly wounded, 68% to hit) _The zap misses Grinder.  ah)JAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleahIgShift-Dir - straight lineAim: Grinder (lightly wounded, 68% to hit)ahLorelibrarian the GustyDeep Elf.Health: 29/29 ========================..Magic: 9/12==================------...#AC: 5Str: 5.....*#EV: 11Int: 22ahGu.>.. #####**##SH: 0Dex: 15##..#..**....XL:  5 Next: 61% Place: Dungeon:4#....@*.?#Noise: =--------  Time: 3370.3 (0.0)#..####...#e) +6 whip####Cast: Shock5   GrinderAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleahrShift-Dir - straight lineAim: Grinder (lightly wounded, 68% to hit)  The zap hits Grinder.  Grinder is lightly wounded.ahm.>..5.ahq:*ahSD . .. ... #  .... ..#  .>.. #####>.##  ##..#...5....  #....*..?#  #..####...#  # ### Press: ? - help, Q - selahDect action, ( or ) - cycleShift-Dir - straight line  Aim: Grinder (lightly wounded, 68% to hit)  The zap hits Grinder.  Grinder is lightly wounded.  Grinder gestures at you.ah8@ah~  2 You suddenly lose the ability to move!ahV/  --more--ah-b 1.3 (1Para _ah{ahahah  . .. ... #  ahW.... ..#  .>.. #####>.##  ##..#........  ah#....@.5?#  ah%#..####r..#  ahD|# ###  ah] ah|r   quokka (wandering) ahL A quokka comes into view.ahu10/12==11 -2.3 (2 ah5ahR _You can act again.ahت ###..#..#.. #.. ..# .>..######>.## ##..#. #...@..5?# #..####r..# #. ####ahy ah ah¯ ahĶ [r5..ah E-3.3 (1ah ah ahahqahģr.5.rahj&4ahLahah  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ahP ** Grinder is struck by an arc of lightning.  Grinder is moderately wounded.ah( ah .@5.rYou are struck by an arc of lightning. The lightning grounds out.ahD 7--8/12 ----==5ah4 ah2 ' _Grinder hits you.ah$h  Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah**Confirm with . or Enter, or press ? or * to list all spells.Grinder is struck by an arc of lightning.  Grinder is moderately wounded.  You are struck by an arc of lightning.  Grinder is struck by an arc of lightning.  Grinder is moderately wounded.ahb ah a@5r.ahs e7------6ah= ah k _The lightning grounds out. Grinder barely misses you.ah3H5  You hit Grinder.ah_P r.  Grinder is heavily wounded.ah'Qg8=--7ahUWahYQ _Grinder closely misses you.ah5   ah5 Casting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ah"Q  The quokka is struck by an arc of lightning!ah+M***  You kill the quokka!Grinder is struck by an arc of lightning.  You are struck by an arc of lightning.  Grinder is struck by an arc of lightning.  Grinder is severely wounded.ahX.@5ah:c16----------5aheX------2=8ahahs ahI_The lightning grounds out. Grinder hits you! You writhe in agony.ah Z  You whack Grinder!  Grinder is almost dead.5.@§ 9 _Grinder blinks!ahe  Lorelibrarian the Gusty ### Deep Elfahf ...# Health: 16/29 =============----------- ....# Magic: 4/12========---------------- ..... #  AC: 5Str: 5 ...... ..#  EV: 11Int: 22 .>..######>.##  SH: 0Dex: 15 ahf##..#........  XL:  5 Next: 62% Place: Dungeon:4 ahfW#*5*@§..?#  Noise: ==-------  Time: 3379.3 (0.0) ahg#..####...#  e) +6 whip #. ###  Cast: Shock #ah/g  5   GrinderahVg^You whack Grinder!  ahrg^Grinder is almost dead. _Grinder blinks!  ahg}Aiming: Shock (safe; 4% risk of failure)  ahgPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineahLorelibrarian the Gusty###Deep Elf...#Health: 16/29 =============-----------....#Magic: 4/12========----------------ah.....#AC: 5Str: 5........#EV: 11Int: 22.>..######>.##SH: 0Dex: 15##..#........XL:  5 Next: 62% Place: Dungeon:4ah#***@§..?#Noise: ==-------  Time: 3379.3 (0.0)#..####...#e) +6 whip#.###Cast: Shock#5   Grinder ah_Grinder blinks!  Aiming: Shock (safe; 4% risk of failure)  ah9Press: ? - help, Q - select action, ( or ) - cycleah\Shift-Dir - straight lineThe zap hits Grinder.  Grinder is almost dead.ah%  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits Grinder.  Grinder is almost dead.The zap misses Grinder.ah,T..5@.ah-r5==-80.3 (1 _ah3ah4ahx97  You whack Grinder!ah D/. ahkGahM7Lorelibrarian the Gusty###Deep Elf...#Health: 17/30 =============-----------....#Magic: 5/13=========---------------.....#ahMAC: 5Str: 5........#EV: 11Int: 22.>..######>.##SH: 0Dex: 15##..#........XL:  5 Next: 213% Place: Dungeon:4ahN4#...@...?#Noise: =--------  Time: 3381.3 (1.0)#..####...#e) +6 whip#.###Cast: Shock#The zap hits Grinder.  Grinder is almost dead. _The zap misses Grinder.  You whack Grinder! _You kill Grinder!Your Spellcasting skill increases to level 4!ahpRW _misses Grinder.  You whack Grinder! _You kill Grinder!  Your Spellcasting skill increases to level 4!  Your Air Magic skill increases to level 4! have reached level 6!ahX/  --more--ahK20/354--658% ShockahPah^4 _ahX '### ...# ....# ..... # ...... ..# .>..######>.## ##..#. #.?# #..####...# #. ### #ah_ ah4f 5-2 _ahj ahm ah ### ...# #....# .#..... .# ahlw...... ..# .>..######>.###..#.#.ah?# #..####...# #. .### # .........#.#..##...ahahn1=-3ahahah### .#...# .# ....# ..# ..... ..# ...... #..# .>..######>.###.##..#.#.?# #..####...# #. ..### # ..........#.......##..#.#....# ##...ahBahϵ[6==4ah.ah2ah™### ..# ...# ..# ....# #..# ..... ..# ...... #..# .>..######>.###.##..#.#.# #..####...# #. #..### # ..............#.......# ##..#.#....# ##...ah ah&5ah]ahah+6.3 (2ah*ahd _r - a scroll labelled MASIWN YFIAWNIahM ..### .#  ..###..#  ...... #..# .>..######>.####..#...@.............###......####...# .#. #..###....#..#ah%ah,2==7====7.3 (1ahE1ah2ah9ahahahah... ### ..# ...# ..# ah R....# #..# ..... ..# ...... ##..# .>..######>.###..###..#.##.ah/I###.#..####...# ..#. #..### .# .ah........#.......# ##..#.#.. ahzahT&8ahahah M ..$ ...### #  ..###..# ...... ##..# .>..######@.###..##..#...........#......###..ah[ >#..####...# ....#...##..#....##..ahk ahÐ &9ah ah _Found 15 gold pieces. _There is a stone staircase leading down here.ahahahahah`N2... ...$ .. ... ### .. ..# ...# ##. ..# ahNZ....# ..#..# ..... ...# ...... ##..# .>..######>@###..# ##..#.# ahO#.###.#..####...# ..#. #..### ....#ah4O,# ..... ..#....... ....#....... .#. ahdO ahyUahD`.90 _ahfahfahIahah3=8===ah.ah,ahah~,ah=ahah]k9===ah8ahγah S4=ahah",ahahb,ahahy10/14====ah7ahahk25==ahahd,ah&ah1===ahah,ahahm6=ahHah,ah|ahah"#2ahDF===ahahaho KShockK   kobold (wandering) _You start resting.ahc14055.0)ah,6.3 (16ahhahZu _A kobold comes into view. It is wielding a +0 dagger.ah.... ...$  ####...###.# ..#..#. ...# . ##..# .>..######>.###..# ##..#.....@.....#........###.....K####...# ...... #..### ....# ..... ..## ....... .. ..#....... .#.ahf/# ##..#.#.. ..# ##...ahw1ah;8N.Kah=^7=7.0) ahAahoah ... ...$  Lorelibrarian the Gusty .. ...  Deep Elf  ### .. ..#  Health: 27/35 ==================------  ...# ##. ..#  Magic: 11/14 ==================------  ....# ..#..#  AC: 5Str: 5  ..... ...# EV: 11Int: 22  ...... ##..# SH: 0Dex: 15 .>..######>.###..#  XL:  6 Next: 58% Place: Dungeon:4 ##..#.....@**...#  Noise: ---------  Time:ah5 3407.3 (0.0) ahK#........###.***..  e) +6 whip #..####...# ....K.  Cast: Shock #. #..### ....#  # ..... ..###  ....... ..  K   kobold (wandering) ..#....... .#.  # ##..#.#.. ..# ##... _You start resting. _A kobold comes into view. It is wielding a +0 dagger.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 64% to hit)ahq ... ...$Lorelibrarian the Gusty.. ...Deep Elf###.. ..#Health: 27/35 ==================------...###. ..#Magic: 11/14 ==================------....#..#..#AC: 5Str: 5.....ahr ...#EV: 11Int: 22...... ##..#SH: 0Dex: 15.>..######>.###..#XL:  6 Next: 58% Place: Dungeon:4##..#.....@**...#Noise: ---------  Time: 3407.3 (0.0)#........###.***..e) +6 whip#..####...# ....**ah(s Cast: Shock#. #..### ....## ..... ..###....... ..K   koboldahs ..#....... .#.# ##..#.#....# ##...Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 64% to hit)aht hThe zap hits the kobold.  The kobold is severely wounded.ah Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger (wandering, hasn't noticed you, 64% to hit)The zap hits the kobold.  The kobold is severely wounded.The kobold shouts!ah V....K..ah ;==8.3 (1 _ah ah ah^ ... ...$  Lorelibrarian the Gusty .. ...  Deep Elf  ### .. ..#  Health: 27/35 ==================------  ...# ##. ..#  Magic: 10/14 =================------- ahso ....# ..#..#  AC: 5Str: 5  ..... ...# EV: 11Int: 22  ...... ##..# SH: 0Dex: 15 ah=.>..######>.###..#  XL:  6 Next: 58% Place: Dungeon:4 ahA##..#.....@**...#  Noise: ==-------  Time: 3408.3 (0.0) ah2#........###.**K..  e) +6 whip #..####...# ......  Cast: Shock #. #..### ....# ahJ # ..... ..###  ....... ..  K   kobold ..#....... .#. ah; # ##..#.#.. ..# ##...The kobold is severely wounded. _The kobold shouts!  Aiming: Shock (safe; 4% risk of failure)  ahiwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 64% to hit)ah|... ...$Lorelibrarian the Gusty.. ...ahDeep Elf###.. ..#Health: 27/35 ==================------...###. ..#ahMagic: 10/14 =================-------....#..#..#AC: 5ahStr: 5........#EV: 11ah,Int: 22...... ##..#SH: 0ahSDex: 15.>..######>.###..#ah~XL:  6 Next: 58% Place: Dungeon:4##..#.....@**...#Noise: ==-------  Time: 3408.3 (0.0)ah#........###.***..e) +6 whipah#..####...# ....**Cast: Shockah#. #..### ....## ..... ..###....... ..K   koboldah..#....... .#.# ##..#.#....# ##...The kobold is severely wounded. _The kobold shouts!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 64% to hit)ah_The kobold shouts!  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a kobold, wielding a +0 dagger (severely wounded, 64% to hit)  The zap misses the kobold.ahah%...K....JJ   endoplasmK   koboldaha1=-9.3 (1ahah|] _An endoplasm comes into view.ahj ... ...$  Lorelibrarian the Gusty .. ...  Deep Elf  ### .. ..#  Health: 27/35 ==================------  ...# ##. ..#  Magic: 10/14 =================-------  ....# ..#..#  AC: 5Str: 5  ..... ...# EV: 11Int: 22  ...... ##..# SH: 0Dex: 15 .>..######>.###..#  XL:  6 Next: 58% Place: Dungeon:4 ##..#.....@***K.#  Noise: =-------- hm Time: 3409.3 (0.0) #........###......  e) +6 whip #..####...# .....J  Cast: Shock #. #..### ....#  # ..... ..###  ....... ..  J   endoplasm ..#....... .#.  K   kobold # ##..#.#.. ..# ##...The zap misses the kobold. _An endoplasm comes into view.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 64% to hit)ahG ... ...$  Lorelibrarian the Gusty .. ...  Deep Elf  ### .. ..#  Health: 27/35 ==================------  ...# ##. ..#  Magic: 10/14 =================-------  ....# ..#..#  AC: 5Str: 5  ..... ...# EV: 11Int: 22  ...... ##..# SH: 0Dex: 15ah! .>..######>.###..#  XL:  6 Next: 58% Place: Dungeon:4 ##..#.....@...K.#  Noise: =--------  Time: 3409.3 (0.0) #........###......  e) +6 whip #..####...# .....J  Cast: Shock #. #..### ....#  # ..... ..###  ahVC....... ..  J   endoplasm ..#....... .#.  K   kobold ah2# ##..#.#.. ..# ##...ahJAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleahקShift-Dir - straight lineAim: a kobold, wielding a +0 dagger (severely wounded, 64% to hit)  ahSThe zap hits the kobold!  You kill the kobold!ahG ... ...$  .. ...  ### .. ..#  ...# ##. ..#  ....#   ..... ...#   ##..# .>  *****#       #.   # .....  ah ..    #  ..# ah76ah%=Q...).J.ahF;910.3 (1 _ahLahOah ... ...$  Lorelibrarian the Gusty .. ...  Deep Elf  ### .. ..#  Health: 27/35 ==================------  ...# ##. ..#  Magic: 9/14===============---------  ....# ..#..#  AC: 5Str: 5  ..... ...# EV: 11Int: 22  ...... ##..# SH: 0Dex: 15 aheh.>..######>.###..#  XL:  6 Next: 59% Place: Dungeon:4 ##..#.....@**.).#  Noise: =--------  Time: 3410.3 (0.0) #........###.***..  e) +6 whip #..####...# ....J.  Cast: Shock ah#. #..### ....#  # ..... ..###  ....... ..  J   endoplasm ..#....... .#.  # ##..#.#.. ..# ##...The zap hits the kobold! _You kill the kobold!Aiming: Shock (safe; 4% risk of failure)  ahR)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)ah`... ...$Lorelibrarian the Gusty.. ...Deep Elf###.. ..#Health: 27/35 ==================------...###. ..#Magic: 9/14===============---------....#..#..#AC: 5Str: 5........#EV: 11Int: 22...... ##..#SH: 0Dex: 15.>..######>.###..#ahCXL:  6 Next: 59% Place: Dungeon:4##..#.....@**.).#Noise: =--------  Time: 3410.3 (0.0)#........###.***..e) +6 whip#..####...# ....**Cast: Shock#. #..### ....## ..... ..###....... ..J   endoplasm..#....... .#.ahx# ##..#.#....# ##...Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (98% to hit)  The zap hits the endoplasm.  The endoplasm is moderately wounded.ahv.ah|48.....J..ah6`8=1.3 (1 _ah:aht=ah ... ...$  Lorelibrarian the Gusty .. ...  Deep Elf  ### .. ..#  Health: 28/35 ===================-----  ...# ##. ..#  Magic: 8/14=============-----------  ....# ..#..#  AC: 5Str: 5  ..... ...# EV: 11Int: 22  ...... ##..# SH: 0Dex: 15 .>..######>.###..#  XL:  6 Next: 59% Place: Dungeon:4 ##..#.....@*..).#  Noise: =--------ah5w  Time: 3411.3 (0.0) #........###**....  e) +6 whip #..####...# ..*J..  Cast: Shock #. #..### ....#  # ..... ..###  ....... ..  J   endoplasm ..#....... .#.  # ##..#.#.. ..# ##...The zap hits the endoplasm. _The endoplasm is moderately wounded.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (moderately wounded, 98% to hit)ah| ... ...$  Lorelibrarian the Gusty .. ...  Deep Elf  ### .. ..#  Health: 28/35 ===================-----  ...# ##. ..#  Magic: 8/14=============-----------  ....# ..#..#  AC: 5Str: 5  ..... ...# EV: 11Int: 22  ...... ##..# SH: 0ah;Dex: 15 .>..######>.###..#  XL:  6 Next: 59% Place: Dungeon:4 ##..#.....@...).#  Noise: =--------  Time: 3411.3 (0.0) #........###......  e) +6 whip #..####...# ...J..  Cast: Shock #. #..### ....#  ahg# ..... ..###  ....... ..  J   endoplasmahW ..#....... .#.  # ##..#.#..ah ..# ##...ah}Aiming: Shock (safe; 4% risk of failure)  ahPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineah!Aim: an endoplasm (moderately wounded, 98% to hit)  The zap hits the endoplasm.  You kill the endoplasm!ahF ... ...$  .. ...  ### .. ..#  ...# ##. ..#  ....#   ..... ...#   ##..#ah> .>  *..).#  **....   ..**..  #.  ...* # .....      #  ..# ahn:......ahz9==2.3 (1Shock _ahahahahQ9ah^10/14====ahah. ,ahE ah] ,ahU ahQah630=ahd1===ahah,ahah,ahah?ahahah!ahg!1==2===ah!ah%#ahM#ah#ah&,ahG(ah*ah+j3====ahn,ahw.ah.ah /N2=ah/ah2,ahF4ah6,ah7ahOh - _You start resting.ah\0297.0)ahc4====-30.3 (18ahhahk% _Magic restored.bh,x ... ...$ .. ... ### .. ..# ...# ##. ..# ....# ..#..# ..... ...# ...... ##..# #.>..######>.###..# ##..#.).# #.###.#..####...# ..#. #..### .....## ..... ...###....... #.....#. ..#.# ##..#.#.. ..#.. bh~ bh߅ _3=1.0)bh bh bh n... ...$ .. ...  ### .. ..# .  ...# ##. ..# ..  ....# ..#..# ..  ..... ...# ..  bh ^...... ##..# .# .>..######>.###..# ##..#.).# #.###.##..####...#..bhD #. #..###......##.# ..... #..##bhj @#... bh bh &2bh bhV bh... ...$ .. ... .. ... ### .. ..##.#...# ...# ##. ..#..#...# ....# ..#..#..... ..... ...# .... ...... ##..# ..# .>..######>.###..# ##..#.).# #.bh ###.# #..####...#.#. #..###......##.# ..... #....### . ..#. ...#.# ##..#.#.....#.. bhbh@&3bhPbh?bhN1... ...$ .. ... ......  .. ..##.#...# # ##. ..#..#...# bhNB# ..#..#.....  ...##....  ##..##..#  bh O5.>..######>.###..# ##..#..# #.bh0OR###.# bhdO^#..####...#.#. #..###......##.# ..... #....### .bhOB.###... . bhObh[bheY==4bhkO _You see here a +0 dagger.bhF M.$.. ...# .. ... ......# ##  .. ..##.#...## ##. ..#..#...##..#..#...... ... ..... ##..#.>..######>.####..#.........).# ......###.# #..####...#..............#bh bh x4==5 _bh bh bhL M ### ##.$.. . .. ... ......# ##  .. ..### ##. ..#..#...###bhkM H..#..#.......# ...?... ..... ##...>..######>.###.#..#.........).# #........###.......#bhM #.....bhM 2......#bhV bh_ &6bhee bh h c _Found a scroll labelled AXEPIG ENU.bhS,M ### ##.$..... .. ... ......# ##  .. ..##.#...# bh# ##. ..#..#...##..#..#.......# ...?... ..... ##..##..##....  .>..######>.###..##..#.........).#..bh[:#.#####...bhfbhA&7bh׸bhbhiM #######.$......# .. ... ......# ##  .. ..##.#...# # ##. ..#..#...##bha..#..#@......# ...? ..... ##..##..##...  .>..######>.###..# ..............###bhbh0&8bh bhoWM ######.$..... .. ... ......# ##  .. ..##.#...# # ##. ..#@.#...###bhl..#..#.......# ...? ..... ##..##..##...........#bhZbhGq5==9bhbhpbh'^..................####### ... ...$......# .. ..........#  .. ..##.#...# # ##. ..#.@#...## # ..#..#.#  ...##....?...# ##..##..##....# .>..######>.###..# ..  ##..#..).# ..  #.###.......#..  #..####...#............ bhbhs'40bh/bhbh bh6 bh> bhئ  ...... .. .. ...#######... ...$......# .. ..........# ###.#...# .###. ..#..#...##.# ..#..#.@.....#. ...##....?...#. ####.............  # ..... #....### ..bh bh< &1bh bh bh   .. ...#######... ...$...... ...... ###.#...# .###. ..#..#...##.# ..#..#.......##. ...##.@..?...#. ####.>..######>.###..# .....bhh......##....###.......###... .bh` bh&2bh5bhbh5..... .... ...####### ... ...$......# .. ..........#  .. ..##.#...# # ##. ..#..#...## # ..#..#.##  ...##..@.?...#  ##..##..##....# >..######>.###..# .....# ##..#...).# ....# #.###.......#...# #..####...#............# #. #..###[bhs37m......##... # # ..... #....### .. bh+bhB=3bhbh"bh5\.....  ....  ...#######  ... ...$......#  .. ..........#  bht.. ..##.#...#   ##. ..#..#...##  # ..#..#.bhV##  . bhC...##...@?...#   ##..##..##....# bh ..######>.###..# .....# bh #..#...).# .....# bh- .###.......#...#  bhH..####...#............#    bhb. #..###......##...##  bh   ..... #....### #...  bh.###... .   bh9bh&4bhbh!bh.....  ....  ...#######  ... ...$......#  .. ..........#  .. ..##.#...#  ##. ..#..#...##   ..#..#.##   ...##....@...#  . ##..##..##....#  .######>.###..#......# bh۪F ..#..).#......#  ###.......#...#  .####...#............#   #..###......##...##  ..... #....### #...  .###... .  bhJbh&5bhbhbh+6.3 (2bhbh(l _l - 2 scrolls labelled AXEPIG ENU (gained 1)bhE M.........  ...######.$......#........# .. ..##.#...# bhvE ##. ..#..#...## ..#..## ... ##..##..##....# bhE ..######>.###..#......# ..).##. bhE r......### #...bhK bh?Q +7.3 (1bhT bhV bh# 7M..............  ....######... ...$......#........# .. ..##.#...# ##. ..#..#.@.## ..#..## bh ... . ##..##..##....# .........##...##bh\ bh4 &8bh7 bh bhgM...........  ....######... ...$..........# .. ..## ##. ..#..#...## ..#..#.##...##........# # .#...............#bhbh&9bh bhbhAM.........  ....######.$.......@..# .. ..##.#...####. ..#..#...## ..#..#.......## #.## ........#...#bh)bh'50bhbhbhM..........  ....######bhz.$........ .. ..##.#...####. ..#..#...## bh7#.#bhC#.).#......#bhbh&1bh?bhbhk:      ......  ..... .... .#  .......$..@...#  ...#  .....##.#...##  ##....#..#...## # ..#..#.......## .bh: 0 ...##........# . ##..##..##....# .######>.###..#......# #..#.).#......# bhZ@ bhF &2bhK bhL bhi . ..  ...... ..... ... .#  .$.@....#  bhږ .#  .....##.#...## # ##....#..#...## bh= }.# ..#..#.......##. ...##........#bh . ##..##..##....# bh 3>..######>.###..#......##..#.).#......#bh bh &3bh bhۭ bh ..##...###............#.......# .$@.....# .# # .....##.#...## .# ##....#..#...## ..# ..#..#.......##.#...##........#. ##..##..##....# .>..######>.###..#......#  ##..#.).#......#bh bh &4bh bh bh #..##.#####..#....#......#.# ..#.##.##.#...##.# ##....#..#...##.# #..#..#.......##.#...##........#. ##..##..##....#  .>..######>.###..#......#  ##..#.).#......#bhbh&5bh,bh>+6.3 (2bhbh> _You now have 82 gold pieces (gained 15).bh#..##.#####.##..#.#......##.#.#?.##.##.#...##.####....#..#...##.# #..#..#.......##. ##...##........#. ##..##..##....# .>..######>.###..#......#  ##..#bh><.).#......#bh bh++7.3 (1bhbhNc _Found a scroll labelled AXEPIG ENU.bh{u.##..##.#####.###.# #.# ###......#.#.#.#<?.#  ### #bhX{@.##.#...##  ...##....#..#...##  ....# #..#..#.......##  ..... ##...##...bht{.....#  ...... ##..##..##bh{ ....#bh{ .>..######>.###..#......# bh{W ##..#.).#......#bh{bh8<bh&8bhbhV9 _Found a stone staircase leading up.bh##.##..####.######.## #.# #.# ###......#.#.##.##<?.# ### ##.##.#...## ...# ####....#..#...## ....# #..#..#.##  ..... ##...##.# ...... ##..##..##....# .>..######>.###..#......#  ##..#.).#......#bhU&9bhbh_bhz s #.##..### #.##### #..## #..#bhz 7 #..# ###......##..#.# #.#bh { e #<?.#bhE{  ### ##.##.#...##bhi{  ...# ####....#..#...## bh{  ....# #..#..#.## ..... ##bh{ F..##.#bh{  ...... ##..##..##....#bh{  .>..######>.###..#......#  ##..#.).#......#bh| bh bh- '60bh bh bh1 s #.##..### #.......##### #...## #...# #..# ###......# #..#.bh # #.# #<?.# ### ##.##.#...##  ...# ####....#..#...##  ....# #..#..#.## ..... ##.bh,!f..##.# ...... ##..##..##....# .>..######>.###..#......# bhe!n ##..#.).#......#bh*bh7&1bh=bh?bhe #.##..### #.......##### #.....## #....## #...##.. ###......# #..#.bh7S# #.# #<?.# ### ##.##.#...## bh` ...# ####....#..#...## ....# #bh..#..#.## ..... #bh#...##.# ...... ##.##..##....#bh .>..######>.##..#......# bhn ##..#.).#......#bhbh &2bhbh$bh" #.##..### #.......##### #...........### #.....# ##. #...# #... ###......# #..#.# #.# #<?.# ### ##.##.#...## bh ...# ####....#..#...##  ....# #..#..#.## ..... ##...##.#  ...... ##..##..##....#  .>..######>.###..#......#  ##..#.).#......# bhbh&3bh!bhnbh #.##..### #.......##### #...........## ## #...........# ##.. #.........# #...####......# #..#.bh7# #.# #<?.# ### ##.##.#...## bh ...# ####....#..#...## bh? ....# #..#..#.##bhb ..... ##...##.#bh ...... ##..##..##....#bh .>..######>.###..#...... ##..#.).#......bh-bh$&4bhi(bh)bh #.##..###......#####.....######...........##.. #.........# #...####......#  #..#..###### #........bh)<### ##.##.#...#...# ####....#....bhe###........###.......#... bhbhD&5bhbhbh+6.3 (2bhbh]l _l - 3 scrolls labelled AXEPIG ENU (gained 1)bh  #.##..### #.......##### #...........## ####...........# ##.. #.........# #...####......# #..#.# #.# #.# ### ##.##.#...## ...# ####....#..#...## ....# #..#..#. ..... ##...##. ...... ##..##..##.... .>..######>.###..# ##..#.).# #.###.#bhu bh9 +7.3 (1bh( bhj, a _There is a stone staircase leading up here.bh M##..### #####  #...........# ####...........###.. #.........##...####bh  #..####### #<........### ##.......##...# ####....#..#...##bh bh bh -8 _bhO bh bhM##..### #####  #.....# ####...........###.. #.........##...####......# #.@#........######bh##. #<........### ##.......##.#...##. bh$..bhbh&9bh%bhbh\ #.##..### #.##### #.## ####.# ##..##.# #...####......# #@.#. ##. #<.bh\ ### ##.##.#... ...# ####....#..#... ....# #..#..#. ..... ##...##bh+]  ...... ##..##..## .>..######>.###..#bhIcbh/j'70bhblbh0nbh{M##..### #####  #.# ####..##..##...##..@#### #..#..#........#######. ##.......# #<.................1bhkM##..### #####  #.# ####..###.@##...# #...#### bh4.#..#.#######..##................#..... ....bhbh0&2bhBbhtbh  #.##..### #.##### #.## ####.# ##@.##.# #...####......#bh M #..#..#. #..##... ##. #<...bh  ### .. ##.......##.#... ...##. ####....#..#...bh"  ....#. #..#..# ..... ##...##bh bhu &3bh bh2U #.##..###......#####....######.##..### #.@.####bh7# #..#..#..######...........#.bh........ ##..##..##.. bhbhP&4bhbh bh&S #.##..### #.##### #.## ####.# ##..##.# #@..####......# #..#..#. #..##.... ##..#< ### ...##.......##.# ...##..#####....#..# ....#.## #..#..# ....... ##...## ...... ##..##..##bhϹbhڼ&5bhbh`bhbhbhgbh& #.##..###......#####....######.##..### ##...##### #.@#..#..####......#..#<...##....#.....>..######>.###..#.. bhbh&6bh4bhObh V #.##..### #.##### #.## ####.# ##..##.# ##...####......# #@.#..#. #..## ##..#< ### ...##.##.#bhl E ...##..#####....#..# ....#.## #..#..# ....... ##...## ....... ##..##..## .>..######>.###..#bh bh &7bh bh bh #.##..###......#####....######.##..### ##...##### ..#..#..###.....#..#<### ...####.#.###..#.........).#. bh bh&&8bhEbh( bh bh6 bh bh3 bh+/#.##..### #.##### #.## ####. bhZ/# ##..##.# ##...####......#  bhz/I#..#..#.# bh/#.@##.##..#<. bh/### ...##.##.#....##..#####....#..#. bh0....#.## #..#..#........ ##...##........ ##..##..##..>..######>.###..#.##..#.).#. bh5 bh: bh:9 bh? bhA bh& #.##..###......#####....######.##..###  bh&##...##### ..#..#..####......##@.#< bh&X####...####.# bh'...##..#####....#.##.. bh1'a#........###.......  bhH. bh3'80 bh7 bh9 bh ......#####....######.##..### ##...##### ..#..#..####..##......#..#<####.@.####.#...##..#####....#..#.## #..#..#...#...#..####...#........  bhڴ bhr&1 bhǾ bh bh  #.##### #.## ####.# ##..##.# ##...####......# #..#..#. #..## ##..#< ####@..##.##.# bh  ...##..#####....#..# ....#.## #..#..# ....... ##...## .......# ##..##..## .>..######>.###..# ##..#.).# #........### #..####...# bh  bhm &2 bhi  bh  bh:#.##### #.## ####.# ##..##.# ##...####......# #..#..#.##..##.##..#<. bh)p####.@.##.##.#. bhO...##..#####....#..#.....#.## #..#..#........ ##...##. bht%.......# ##..##..##..>..######>.###..#.##..#. bh~).#.#........###.#..####...#. bh bh&3 bh׾ bh bhy ....######.##..### ##...##### #..#..#..####..##......##..#<####...####.#...##@.#####....#..#.## #..#..#...... ##...#....#........# #..##. #..###......## .4 bh####.##..### ##...##### #..#..#..####......##..#<####...####.#...##..#####....#..#@## #..#..#... bh֊).........# ##...#.........# ####.....>..######>.###..#..(...##..#.........) bh[....#........###.....K   kobold (asleep) bh$...# #..####...#. bhL"K.# #..# #..#### ..... #....### bh  A kobold comes into view. It is wielding a +0 short sword.Found 5 stones and a scale mail. bh}KK. bh<==5Shock bh bhg( _The kobold shouts! bh}##..### ##...##### ..#..#..####......# ##..#<#.####...####.#>....##..#####....#.......#.## #..#..#..........@.# ##...# #### bhf~]>..######>.###..#.(...##..#.........)[....#........###......K.# #..####...#..# #..# #..####.. #........ #....### bh~: .......###... bhm bh.......K... bh/--6 bhݟ bhK9 _Found an escape hatch in the floor. bhF  ##..##.# ##...####......# #..#..#. #..## # ##..#<#.####...##.##.#.>....##..#####....#..#.#.## #..#..#..# ##...##. bhPG .# ##..##..##.....>..######>.###..#.(...##..#.).# bhG .[.K..#........###...###..####...#..# #..# #..###...... bhG .. #........ #....###  .###... bhK  bhT ......K..... bh`X A--7 bh_  bha  bh  ##..##.# ##...####......# #..#..#. #..## # ##..#<#.####...##.##.# bh .>....##..#####....#..#.....#.## #..#..#..# ##...## bh= |#....# ##..##.. bh_ #......>..######>.###..##..(.K.##..#.).# bh #.[....#........### bh #....###..####...#.# #..# #..###...... bh . #........ #....  .###... bh , bh ............K.(.....h   hound (wandering)..K   koboldh. bh; &8 bh  bh: X _A hound comes into view. bhˈ bh bhnK.hh. bh/==9 bhB bh&& _The hound barks!bh 8  You hit the kobold.bh6 m  The kobold is heavily wounded.bhBlh. bhk_2----90bh bh#@ _The kobold hits you with a +0 short sword.bhb 8  You hit the kobold.bh] bhc$ i)h.bhB* 3=--60-1bhY1 bh4 J _You kill the kobold!bhF##...##### bh2t#..#..#..#.#....bhTf#. ##..#<bhz###.####...####.#..>....##..#####....#.bh......#.## #..#..#........# ##...##bh֭ ###>..######>.#bh(h..##..#.........)[....#........###........###..####...#.....# #..# #..##bh6~ #........ #....## bhWi.###.....#. ...bhu#.bhǯbhbh........h..(.bh%J.....bh.-2bhbhST _You see here a +0 short sword.bhJ R........bh bhj _28---=3bh@ bhU f _You closely miss the hound. The hound bites you.bh..............bh*B7----bhT4bhKbhV  bhx _You miss the hound. The hound closely misses you. The hound bites you.bh# ... ...  You whack the hound!  The hound is heavily wounded.bh^6--=bh 5bhbh?* _The hound bites you.bh .....  You barely miss the hound.The hound is heavily wounded.bh> $23bhf M----6bh bh~ g _The hound bites you. The hound barely misses you.bhѥ .....You hit the hound but do no damage.The hound is heavily wounded.bh @-7bh bh- = _The hound bites you but does no damage.bh¬  You closely miss the hound.The hound is heavily wounded.bhR<8bh bht_The hound barely misses you. The hound bites you but does no damage.bh   You hit the hound.  The hound is almost dead.bhJ0----bhJ9bhbhP bhh$_The hound bites you.bh9  You whack the hound!bhߛ....... bhɪ5 Magician--71500Shock _You kill the hound!Your Fighting skill increases to level 2!bhbh< bhTZ_Your Stealth skill increases to level 4!bh ##...####......# ## #..#..#. . #..## #. ##..#<.###.####...##.##.#..>....##..#####....#...#.## #..#..#bh..# ##...###.....@)...# ##..##...#......>..######>.###...#..(...##..#.).bhbX.#.[....#........####....###..####...#..# #..# #..###.. #. #...... .###...bhl ..#. ...#bhU........bh'5-1 _bh/bho1bht ##...####...... ##. #..#..#. .. #..##. #. ##..#<.###.####...##.###..>....##..#####....#.#.## #..#..#bh_....# ##...###....@.)...# ##..##.#......>..######>.###.#..(...##..#bh ,.).#.[....#........####....###..####...#bhQ M_.....# #..# #..###... #. #....... bhx .### ..#. ...bhj bh......._.....A.#....bhb.A   angel (wandering, confused)........bh#@-2bh+8_bhc5X _Found a shimmering altar of Xom and a glowing silver altar of Zin.bh=3 ##...#### ##. #..#..## .. #..##. #. ##..#< ..###.####...##..##..>....##..#####....#bh......#.## #..#..#._.....# ##...###...@..)...# ##..##.A.#......>..######>.###bh.#..(...##..#.bh.#.[....#........####....###..####...#bh._.....## #..# #..###. #. #bh6. .### ..#. bhbhGu.##.._.bhyWA......bh))\1=3bh0:_bh3' _The angel shouts!bh  ##...#### ##.# #..#..#.## ... #..## ... #.# ##..#<. ..###.####...##.bh R.##..>....##..#####..........#.## #..#..._....bh .# ##...#..@...)...# ##..bh #...#......>..######>.#.A.#..(...##..##...#.[....#........####....###..####...#._.....## #..# #..###..# #. #.. .###bh H ..#. bh bhJ ;......._........#..A.........bh5 &4bh~ 8_bh bh ]V ##...#### ##.# #..#..# .## ... #..##. ... #.# ##..#<. ..###.####...###..##..>....##..#####.#.## #..#bhh]._....# ##....#####.@....)...# ##...#...#......>..######>..#...#..(...##..#bh] .#A..#.[....#.###.#####....###..####...#bh]._.....## #..# #..###bh ^...# #. #.... .bhn^J ..#.bhabhh......._A........bht&5bh|:_bh~bh55  ##...####.. ##.## #..#..#. .##. ... #..###. ... #.# ##..#<. ..###.####...##.#..##..>....##..#####.......#.## #..#._....# ##.#####@.....)...# ##.#...#......>..######>..#A..#..(...##..#.#...#.[....#..#####....###..####...#._.....## #..# #..###[40bh5 m...# #. #. .  ..#.bh8 bh9 bhC ............_.............#...#....#..A#.[...................bhS &6bh[ :_bhg^ _The angel lectures the ground at length about the books of the Law.bh .. ##.## #..#..#.....##. ... #..##..#..... #.# ##..#<......###.####...###..##..>....##..#####.............#.## #..#..._............# ##..#####) ##...>..######>(...##..#.....A#.[....#........######....###..####...bh= .._.....## #..# #..##. #........ . ............ ..#.# ##..#.#bh bh> ........._A..........bh g2==7bhf :_bh bhok...##. ... #..##..#..... #.# ##..#<......###.####...###..##..>....##..#####.............#.## #..#_...# ##..#####) ##bh...>..######>A#@.(...##..#......#.[....#........######....###..####....._.....## #..# #..##bh. #........ .......... .bh04. ..#.bh{ ###.....#..# # ##..#.# ..# #bh!bho..##..>._A..........bh;&8bh1:_bhòbh#..... #.# ##..#<......###.####...###..##..>....##..#####.............#.## #..#_...# ##..#####) ##..A>..######>bht.#..(...##..#.....[....#........######....###..####....._.....## #..# #..##.........# #........ . .. ..#bh.###.....#..# # ##..#.#bh ...#..##.# ..# # bhbhwl..##..>......._.........#...#.....#.A.....bhʕX..........bh&9bh:_bhbhl......###.####...##.#..##..>....##..#####..............#.## #..#_...# ##..#####) ##...>..######>A.#..(...##..#.......#.[....#........##bhjm####@...###..####....._.....## #..# #..##. #........ ...........# ... ..#.###.....#..### ##..#.# ...#..##.# ..# #........ bhRobhobhw.#..##..._.....A..#....#.............bhF'10bh8_bhVbh&x#..##..>....##..#####.............#.## #..#_...# ##..#####) ##A..>..######>...#..(...##..#.....[....#........######....###..####....._..@..## #..# #..##..........# #........ .# ... ..#.###.....#..### ##..#.#bhx ...#..##.# ..# #........ . bhD{bh._........#..A.#.............bhT3=1bh8_bhbh .............#.## #..#_...# ##..#####) ##...>..######>A.#..(...##..#.......#.[....#........######....###..####....._.....## #..# #..##. #........ ...........# ......#.###.....#..### ##..#.#bhJ Y #...#..##.# ..# #.........  .. .#bh bhs _.....A..#....#...bh 3........@.bh &2bh] :_bh bhB  .#.## #..._....# ##.#####......)...# ##>..#A..#......>..######>.#...#..(...##..#.#...#.[....#..#####....###..####...._.....## #..# #...# #. .# ..#.###.....#..### ##..#.#. #...#..##.# ..# ## ......... .# ........... # ...bh *.#.bh bh ....._.........#.....#.A.#.............@..bhk &3bh :_bh ; _Found a stone staircase leading down.bh .#.## #....._.....# ##bh/K...#####......)...# #>..#...#......>..######...#.A.#..(...##..#...#...#.[....#....#####....###..####bh3#....._.....## #..# #..#...# #.#bh.# .#.###.....#..### ##..#.. #...#..##.# ..# . ......... .# ........... #K   kobold (missile, asleep)bhj ..........#.bh+bh ...._...........#....#..A#.[....bh............A kobold comes into view. It is wielding a +0 dagger and quivering poisoneddarts.The angel closely misses itself.bh &4bhy_ _The angel hits itself but does no damage.bhG .#.## ##......_......# #K...#####......)...# #>..#...#......>....#...#..(...##..#..#..A#.[....##....#####....###..#### #....._.....## #..# #.. #...# # #....# .#.###.....#..### ##..##.. #...#..##.# ..#bh0. .....#. ............# ...#.bhqbh%u _SS   ball python (constriction, wandering)K   kobold (missile, asleep)A ball python comes into view.bh'i4=5Shockbh-:_bh/g _The angel rambles incoherently.bh3 .#.##  #......_......#  #K...#####......)...#.##>..#...#......>..bh)4..#...#..(...##..#..#..A#.[....# #....#####....###..#### #....._.....## #..# # #...# # #..bh4..# .S.##....###.....#..### ##..#... #...#..##.# ..##... .....#.. ............#... ..........#.bh59bhAbhCD  The ball python hisses angrily.bh:L....._..................#A..#.[..................SS)bh?P&6bhY8_bh]\u _The angel stares off into space for a moment.bhE .#.## #......_....## #K...#####......)...#.##>..#...#......>..#......#...#..(...##..#....#A..#.[....# #....#####....###.. #....._.....## #..# # #...# # #bhFx....# .S.#%#....###.....#..### ## ##... #...#..##.# .. #...............#..............#............#.bhIbhJbhSS_S.bhW&7bh_O_%bhb. _Found a medusa talisman.bhh' ; .#.##bh'  #......_....####K...#####......)...#.##>..#...#......>.. #......#...#..(...##..#bh?(  .......#A..#.[....# #....#####....###.. #....._.....## #..#  #...# #bh(  #.S....#  ..#.%#....###.....#..### ## ##... #...#..##.#  #...............# .................#bh) o ...............#.bh`+ bh/. R  The ball python bites you but does no damage.bh8 :_bhQ< .=8bh$E 9%bh H X _The ball python barely misses you.bh}`  The ball python bites you but does no damage. _The ball python barely misses you.  You hit the ball python.  The ball python is moderately wounded.kobold shouts!  The ball python bites you. The ball python grabs you.bhZ_.K K)bh?= 1 bh1_=9Constr bhf7_bh_ _The ball python constricts you.bh ?  You whack the ball python!bhw ^  You kill the ball python!bh ....._.......bh$ !.....#.A.....bhR ....K   kobold (missile)bhv   The angel lectures the ground at length about the one true way.bh x(((((((%bh _....@..%bhN K11 2-20bh L_%bhN } _The kobold throws a poisoned dart. The poisoned dart barely misses you.bh! J ..............#.## Lorelibrarian the Magician #......_............# Deep Elf ####....#####......)...# Health: 24/35 ================-------- ...##K..#...#......>..## Magic: 13/14 ======================-- #...*..#...#..(...##..# AC: 5bh JStr: 5 .....*.#.A.#.[....#.... EV: 11Int: 22 #..*.#####....###..## SH: 0Dex: 15 bh z#..*.._.....## #..#  XL:  6 Next: 72% Place: Dungeon:4 #..@........# #.... Noise: =--------  Time: 3520.3 (0.0)bh  #............# .. e) +6 whip bh 3.....................#. Cast: Shock .%#....###.....#..### ## bhF z##... #...#..##.# . #...............#  A   angel (confused)bhl  .................#  K   kobold (missile) bh ...............#. The angel lectures the ground at length about the one true way. bh C_The kobold throws a poisoned dart. The poisoned dart barely misses you.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (64% to hit)bh..............#.## Lorelibrarian the Magician#*....._............# Deep Elf####*...#####......)...# Health: 24/35 ================--------bh >...##*..#...#......>..## Magic: 13/14 ======================--#...*..#...#..(...##..# AC: 5Str: 5.....*.#.A.#.[....#.... EV: 11Int: 22#..*.#####....###..## SH: 0bh0.Dex: 15bhP[#..*.._.....## #..# XL:  6 Next: 72% Place: Dungeon:4bhnP#..@........# #.... Noise: =--------  Time: 3520.3 (0.0)bh_#............# .. e) +6 whip.....................#. Cast: Shockbh.%#....###.....#..### ##bhȕ##... #...#..##.# .#...............#bh>zA   angel (confused).................#K   kobold (missile)...............#.The angel lectures the ground at length about the one true way. _The kobold throws a poisoned dart. The poisoned dart barely misses you.bh]}Aiming: Shock (safe; 4% risk of failure)  bhyPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebhcAim: a kobold, wielding a +0 dagger and quivering poisoned darts (64% to hit)bh#  _The kobold throws a poisoned dart. The poisoned dart barely misses you.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (64% to hit)  The zap misses the kobold.bh)......_.>.K...%bh021.3 (1 _bh8:_bhe:bh /  ..............#.## Lorelibrarian the Magician #......_............# Deep Elf ####....#####......)...# Health: 24/35 ================-------- ...##>..#...#......>..## Magic: 12/14 ====================---- bhu/ #....K.#...#..(...##..# AC: 5Str: 5 .....*.#.A.#.[....#.... EV: 11Int: 22bh/  bh/ #...*#####....###..## SH: 0Dex: 15bh<0  #..*.._.....## #..#  XL:  6 Next: 72% Place: Dungeon:4 #..@........# #.... Noise: =--------  Time: 3521.3 (0.0) bh[0 #............# .. e) +6 whip bhx0 .....................#. Cast: Shock bh0 .%#....###.....#..### ## bh0 ##... #...#..##.# . bh0 #...............#  A   angel (confused) bh0 .................#  K   kobold (missile)bh 1 b ...............#. bh'1 L _The zap misses the kobold.bh1 JAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclebh1 Shift-Dir - straight lineAim: a kobold, wielding a +0 dagger and quivering poisoned darts (haloed, 76%  to hit)bhgv e ..............#.## Lorelibrarian the Magician #......_............# Deep Elf bhv ####....#####......)...# Health: 24/35 ================-------- ...##>..#...#......>..## Magic: 12/14 ====================---- #....K.#...#..(...##..# AC: 5Str: 5bhv  .......#.A.#.[....#.... EV: 11bh0w 0Int: 22 #....#####....###..## SH: 0Dex: 15 bhcw 6#....._.....## #..#  XL:  6 Next: 72% Place: Dungeon:4 bhw ?#..@........# #.... Noise: =--------  Time: 3521.3 (0.0) bhw #............# .. e) +6 whipbhw  bhw .....................#. Cast: Shock bhw .%#....###.....#..### ##bhx  ##... #...#..##.# .bh&x  bhHx #...............#  A   angel (confused)bh]x  bhrx .................#  K   kobold (missile) bhx ]...............#. bhx bhx Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linebhy Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (haloed, 76%  to hit)  The zap hits the kobold!  bh1y 4You kill the kobold!bhۀ k #.*...._.... ####.*..#####......) bhT *.#...#......> #....*.#...#..( .....*.#.A.#.[ bh #...* #..* #..#  bh q    .%  bh ?##...   bh4  bhH  bhi  bh  bh....._..)...%bh'Z2.3 (1Shockbh<0O_%bh3  Shift-Dir - straight line  Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (haloed, 76%  to hit)  The zap hits the kobold!  bhk3You kill the kobold! _The angel lectures its feet at length about rejecting the service of demons.bh  .#. #......_..####....#####......)... ...##>..#...#......>.. #....).#...#..(...##.. .......#.A.#.[....# #....#####....###.. #....._.....## #..# #..# # #..#  ...# .%#....###.....#..###  ##...##...#..##.# #...............# ................#[1bh s6;11H ...............#......_..).#A...#.............%bh _25=-3bh :_bhO _The angel lectures the ground at length about Zin's Axioms of Law.bh  .#. #......_ .####....#####......) ...##>..#...#......>.. #....).#A..#..(...## .......#...#.[....#bh'  #....#####....###.. #....._.....## #.. #.# # #.#  ....bhQ  .%#....###.....#..###bhz ##...##...#..##.# #...............#bh  .................# .......bh‡ 0..#.bh bh bh 9_bh" ]3==-4bh֦ U_%bhڨ bh#......_..####....#####) ...##>..#...> #....).#A..#..(...##.......#...#.[....#. #....#####....## #....._.....## . ...........# #...........#..%#....###.....#..### #. ##...##...#..##.##.................................#.......#..bh_.A.......%bh &5bhR_%bh bhn[.####....#####) ...##>..#...>. #....)(...##bhnJ.. .......#A..#.[....#.... #....#####....##bho..#. #....._.....## .....bh9oE. ......bh^o.# #......@................bho%#....###.....#..### . ##...##...#..##.# bhok #......................bh p ..bh.ph#. .......#.....bhRp ....bhfsbh}A.........%bh=&6bh##%bhZbhbh  .####....#####......)......##>..#...#......>..##....).#A..#..(...##.........#...#.[....#..##....#####....###.#..##....._.....## #..#bh .# ##......#.# # #..%#....###.....#..### #. ##...##...#..##.# #.......# ..........# ........#.bhj  .......#.... ........#....bh bh a.A.......bh 6=4====7bh ;%bh bh> .####....#####......) ......##>..#...#......>...##....).#...#..(.............#A..#.[....#...##....#####....###.#..##....._.....## #.#..# # #......#.#bh=? # #..%#....###.....#.. #.. ##...##...#..##.##!. #.......##. ...........##. ....#.. .......#....bh? ........#....bh %Found a viscous cyan potion.  The angel hits itself with a +1 whip of holy wrath!bh0&8bh 9%bh"I _The angel hits itself with a +1 whip of holy wrath.bhv% .####....#####..............##>..#...#......#....##....).#...#..(...#............#A..#.[....bh&m#......##....#####.....#..##....._.....## #.#...#  #......#.# # #..%#....###.....#..bh8& #...##...##...#..##.# #!...#.......bhg&q.# #........#bh& #.........#............#bh&..............#..bh4).....bhTC&9bhBTbh .####....##### .##>..#...# #....##....).#...#..( #............#A..#.[#......##....#####....#.....#..##....._.....##bh #.#....# #......#.# # #..%#....###.....#..bh_o #...##...##...#..##. #!...#... #......... #...........#. ............#... ......#....bhU.%bh)'30bhh09%bhJ2bhq .####....##### ........##>..#...# #....##....).#...#..( #............#A..#.[ ##......##....#####.... #.....#..##....._..... #.#....#bhr #......#. # #..%#....###.....# #...##...##...#..## #!...#.... #.......... #............# ......#bhr[.... ....#....bh]bhVq7===1bhbh_bhS $ ........##>..#...#....##....)(........#A..#.[.###....#####..#.....#..##....._.....#bh ; #........#...... #.... #......%#....###.....#.##...##...#..###!...#.............................bh G..%bhZ &2bh 8%bhB bhj #....##....)(........#A..#.[.###....#####..#.....#..##....._.....# #......... #.. #.........%#....###.....#.##...##...#..###!...#....................#.....#..#.#..............#bhbh\&3bh :%bh bh1 ........#A..#.[.####....#####.......#..##....._.....#bh #......... ##. #......%#....###.....#bhO##...##...##...#..##bh4#!.@.#........................#.bhS....#bhr3................bhybh)&4bh:%bh!bh? #.#A..#.[ ##......##....##### #.....#..##....._..... #........#. #......# #..... #..%#....###.....#bh@ ##...##...##...#.. #!@..# # #.bh*D .#.... ..#....#.##.##.bh9%bha q8==5bhbhbh #.#A..#.[ ##......##....##### #.....#..##....._ #........# #......# #..... #..%#....###..... ##...##...##...#..bhS #@...# # # ..#.... ...#.... #..#bh+ #.# #..bhbhD&6bh8%bh:%bh4+7.3 (2bhbhY _s - a viscous cyan potionbh  ###....#####.......#..##....._.. #......... # #......bhr _%#....#####...##...##...#....#..............#...#.... ..bh #.#w   dart slug (asleep)bh u###...w....#..bh 9%bh +8.3 (1bh3 Shockbh6 bh \ _A dart slug comes into view.bh .....#..##....._.. #......... ## #......%#....#####...##...##...#bht K....#..........##.....#.#....#.... #...##.##...w....# #......#..bh-9%bh]^9=9bhbh bh[ #......... ## #......%#....#####...##...##...#....#..........# ##.....##..#.#....#.... #.#  .##...w....#..  #......#...#.... bhtSww bh% ```````The dart slug launches a dart at you. bhC%..@.... bh:F'40 bhM bhPO _The slug dart misses you. bh%{P #.# #......# #.... #..%#....### ##...##...##...# #....# ## ## ##..# #.#.... #.#.... ## bh{.# #..# #... ###...w....#.. #......#....  ##. bh~ bhZ>w. bhԔ&1 bh8% bh bhk  # #......%#....#####...##...##...#....#..........#####.....##..#.##....#.... #.#  w.##........#. #..#......... ###.#...[ bh v  bhY &2 bh^ 8% bhB % _Found a helmet.!bhF #......#......... Lorelibrarian the Magician #............... Deep Elf #..%#....###.... Health: 29/35 ===================----- ##...##...##...#. Magic: 13/14 ======================-- #....#........... AC: 5Str: 5 #####................ EV: 11Int: 22 ##..#................. SH: 0Dex: 15 ##..............#....  XL:  6 Next: 72% Place: Dungeon:4 !bhG#.....@.........#....  Noise: ---------  Time: 3542.3 (0.0) ##....*.........#  e) +6 whip #.....*........#  Cast: Shock !bhG#.....w.........  ###........#..  #......#....  w   dart slug ##.........  ###.#...[.  !bhG_The slug dart misses you. _Found a helmet.  Aiming: Shock (safe; 4% risk of failure)  !bh H)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)!bhVD#......#......... Lorelibrarian the Magician#............... Deep Elf#..%#....###.... Health: 29/35 ===================-----##...##...##...#. Magic: 13/14 ======================--#....#........... AC: 5Str: 5#####................ EV: 11Int: 22##..#................. SH: 0Dex: 15!bhEW##..............#....XL:  6 Next: 72% Place: Dungeon:4#.....@.........#....Noise: ---------  Time: 3542.3 (0.0)##....*.........#e) +6 whip#.....*........#!bhmW)Cast: Shock#.....*.........###....*...#..!bhWI#....*.#....w   dart slug##....*....###.#*..[.  Aiming: Shock (safe; 4% risk of failure)  !bh>XPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug!  The dart slug is almost dead.!bh!bh%.w......!bh#i30==3.3 (1 _!bh 8%!bh_!bhT  #......%#....#####...##...##...#....#..........#####.....##..#.##....#.... .##  #....w..###. #..#.........  ###.#...[ .!bh& 7%!bh t  The dart slug launches a dart at you.!bh !bhd V27--4!bh :%!bh| - _The slug dart hits you."bh;  You hit the dart slug."bh4X%†"bh--35.4 (1.1Shock"bh:%"bhM _You kill the dart slug!"bhS? %#....#####...##...##...#....#..........#####.....##..#.##....#.... .##  ."bhS.###.. ...###...."bh \"bhjc4==-60"bhp:%"bh`tv _You see here a dart slug corpse."bh] ##...##...##...#....#..........#####.....##..#.##....#.... .##  #....†.###..  #.."bhG^Z.#...#"bhf"bhsm8=-7 _"bhx"bhz"bh  ....#..........#####.....##..#.##....#.... .##  #....†..####..  #..#......... .###"bh "bhO &8"bh "bh "bhK  #####.....##..#.##....#.... .##  #....†.."bh ####..  #..#.........  ###.#...[.."bh &.##"bh "bh &9"bh "bh #bhQ#####.##..#.##.#.... #.#.... ##.# #....†.# #. ###.#.. #...@..#.... ##.$###.#...[.)#.#..####.....#.####bh#bh+D==50#bhZ%#bh(6 _Found 11 gold pieces and a mace.#bh#####.##..#.##.#.... #.#.... ##.# #....†.# #. ###.#.. #....@.#.... ##.$.###.#...[.).#.#.####....#..### .###bh#bhY^9=1#bh#bh#bhG#####.##..#.###.#.... #.#.... ##.# #....†.# #... ###.#.. #.....@#.... ##.$.###.#...[.).#.#.<####....#..####. ## ###bhQ#bh,a&2#bhTm#bho; _Found an escape hatch in the ceiling.#bhQ#bhZ]#bhc#bhe#bh5 ##..#.###....#.... ..##..#  #....†...#bh?X...........##.#.... #......##....@....$..#bh ###.#...[.) #.#.......<####bhh#bhȚ&3#bh0#bhO#bh '##..#.#.##.......#.... #.......#.... ##.......# #....†.........##......###........#.#......#.##.$.###.#...[.).#.#.<.####.....#...####..## ##...#bhq #bh &4#bht #bh| $bh>uK##..#.#. ##........#.... #...............#.... ##..............# #....†.........##.#.............###........#.....!$bhu#......#.##.$.###.#...[.).#.#.<.####.....#....####...#..## ##.# ... ..$bhu$bhCU30=5$bh$bhQ_ _Found a sedimented puce potion.$bh= ##....#.... ....#..............#  #....†#.............##........#.....! .#........$bh#.........$ ###.#..@[.) #.#.......<###..#....#$bhݴ$bhU&6$bh+$bh>$bhPg.##.#.... #.........#.... ##..............# ##....†.........##.##...........####........#.....!##......#.###.$....####.#...@.).#.#.<..#####.#....#.#...####...###... ..[...# ..$bhx$bh&7$bh$bhmj _Found a chain mail. _You see here a +0 helmet.%bh%%bh Wear which item? Inventory Items Armour (go to first with [)  g - a +2 leather armour of willpower (worn)a - a +0 robe Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear|put on%bh!y[tab] equip|unequip )bhY ([,] to select) a +2 leather armour of willpower (worn)   a - a +0 helmet)bhw )bh ##..............#....Lorelibrarian the Magician#...............#....Deep Elf##..............# #Health: 30/35 ====================----#....†.........##.#Magic: 14/14 ========================#.................#AC: 5)bh,Str: 5###........#.....!#EV: 11Int: 22#......#........#SH: 0Dex: 15##.........$....#XL:  6 Next: 73% Place: Dungeon:4###.#...@.).....Noise: ---------  Time: 3557.4 (0.0))bh#.#.......<..#e) +6 whip####..........Cast: Shock#....#......#...####...###...## ##.##.....[...#.. _You see here a dart slug corpse. _Found 11 gold pieces and a mace. _Found an escape hatch in the ceiling. _Found a sedimented puce potion. _Found a chain mail. _You see here a +0 helmet.)bhy)bh _)bhr)bhV)bh+8.4 (1)bh)bht)bhY1=9.4 (2)bh)bh)bhQ ,60.4 (3)bh] )bht )bhx +1.4 (4)bh\# )bh1 )bhW9 +2.4 (5)bhv? )bh]A 6 _You start putting on your armour. You continue putting on your +0 helmet. x5)bhM )bhW )bhX [ _You finish putting on your +0 helmet.+bhE+bhInventory: 20/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger +bhFArmour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn)a - a +0 robe +bhfJewellery (go to first with "=)o - a ring of magical power Wands (go to first with /)+bhp - a wand of polymorph (7) Scrolls (go to first with ?)c - a scroll of amnesia +bh d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !)  b - a potion of magici - a potion of cancellation +bh7[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top],bh[ka - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 3.0 (6.2 -> 3.2). Your EV would increase by 1.0 (11.6 -> 12.6). Your spell failure would improve by up to 3% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.,bh[ ,bh ,bh  ##..............#....Lorelibrarian the Magician#...............#....Deep Elf##..............# #Health: 31/35 =====================---#....†.........##.#Magic: 14/14 ========================#.................#AC: 6Str: 5###........#.....!#EV: 11Int: 22#......#........#SH: 0Dex: 15##.........$....#XL:  6 Next: 73% Place: Dungeon:4###.#...@.).....Noise: ---------  Time: 3562.4 (0.0)#.#.......<..#e) [,bhV 40m+6 whip####..........Cast: Shock#....#......#...####...###...## ##.##.....[...#.. _Found an escape hatch in the ceiling. _Found a sedimented puce potion. _Found a chain mail. _You see here a +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.,bh ,bh* 323.4 (1,bhM/ ,bh1 a sedimented puce potion.a chain mail. _You see here a +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You drop a +0 robe.-bh!-bhInventory: 19/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) -bh8Jewellery (go to first with "=)o - a ring of magical power Wands (go to first with /)p - a wand of polymorph (7) Scrolls (go to first with ?)-bhc - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !)  b - a potion of magic-bhgi - a potion of cancellation  j - 2 potions of lignification -bh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]/bh`/bhù/bh, ##..............#....Lorelibrarian the Magician#...............#....Deep Elf##..............# #Health: 32/35 =====================---#....†.........##.#Magic: 14/14 ========================#.................#AC: 6Str: 5###........#.....!#EV: 11Int: 22#......#........#SH: 0Dex: 15##.........$....#XL:  6 Next: 73% Place: Dungeon:4###.#...@.).....Noise: ---------  Time: 3563.4 (0.0)#.#.......<..#e) [/bh40m+6 whip####..........Cast: Shock#....#......#...####...###...## ##.##.....[...#.. _Found a sedimented puce potion. _Found a chain mail. _You see here a +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _You drop a +0 robe./bh/bh/bh_/bh0bhd##.#.... #.........#.... ##..............# .# #....†.........##.# #.................# ###........#.....!# #......#.# ##.0bhd~$....#.###.#...[@).#.#.<..#####.#....#......##...####...# ...#0bho0bhB+4.4 (10bh90bhU0bhB##.#.... #.#.... ##.......# .# #....†.##.# #.......# ###........#.....!# #......#.# ##.0bh $....#.####.#...[.@.#.#.<..##.####.l#....#......#.#...####...## ##.# l   iguana (asleep)#...# ...0bh0bhߚ35Shock0bh0bh> _An iguana comes into view. _You see here a +0 mace.0bh6 ##..#.........#.#................##........ †.........##.................##..#.....!......#........# ##........#.####.#...[.).......#.<..##.0bh.####.....l #....#......#. #...####...##### ##.##...[...#...0bh0bh_l.l0bh<&60bh 0bht _The iguana hisses angrily. _You see here 11 gold pieces.0bh^ ##..#.#.  ##.......#....  #..#....  ##.......# .# #....†.........##.# #..# ###.#.....!# #......#.# ##.$@...#.# ###.#...[.).#.#.0bhh_ <..##.#####.l.#....#......#.##...####...### .#...## ###.##. 0bhoc 0bhl 9l.0bhw [3=7 _0bhn 0bh 0bh k##..#.#. ##.#.... #.#.... ##.# .#  #....†.........##.#  #..#  ###.#.....!# #......#.# ##.$.@..#.# ###.#...[.).#.#.<..##.#####....#......#.##...####...### .#...## ###.# ##... 0bh6 0bh >l.0bhl &80bh 0bhG 2bh: ##..#...................#.  Lorelibrarian the Magician ##..............#....  Deep Elf #...............#....  Health: 33/35 ======================-- ##..............# .#  Magic: 13/14 ======================--  #....†.........##.#  AC: 6Str: 5  #.................#  EV: 112bh}Int: 22  ###........#.....!#  SH: 0Dex: 15  #......#........#  XL:  6 Next: 73% Place: Dungeon:4  ##.........$.@..#.#  Noise: ---------  Time: 3568.4 (0.0) 2bh ###.#...[.)..*......  e) +6 whip 2bhV#.#.......<.l##.##  Cast: Shock ####.........*.. 2bh. #....#......#.#  2bhN#...####...### ..  l   iguana 2bhm#...## ###.# #  2bhh#... ..[  ...# ... 2bhU_You see here a +0 mace. _The iguana hisses angrily. 2bh$_You see here 11 gold pieces.  2bhل}Aiming: Shock (safe; 4% risk of failure)  2bhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2bh;\ ##..#...................#.Lorelibrarian the Magician ##..............#....Deep Elf #...............#....Health: 33/35 ======================-- ##..............# .#Magic: 13/14 ======================--#....†.........##.#AC: 6Str: 5  #.................#EV: 11Int: 22  ###........#.....!#SH: 0Dex: 15#......#........#2bhXL:  6 Next: 73% Place: Dungeon:4##.........$.@..#.#Noise: ---------  Time: 3568.4 (0.0)###.#...[.)..*......e) +6 whip#.#.......<.*##.##Cast: Shock####.........*..#....#......#.##...####...### ..l   iguana#...## ###.# ##.....[...#... _You see here 11 gold pieces.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the iguana. The zap hits the iguana.  The iguana 2bhis lightly wounded.2bh; 2bh C El..2bhE :=9.4 (1 _2bhL 2bhN 3bh  You hit the iguana.  The iguana is moderately wounded.3bha \1-70.5 (1.13bh` 3bhħ + _The iguana bites you.4bh   You hit the iguana.  The iguana is heavily wounded.4bhO|24------4==4bhm)=1.64bh4bh/+ _The iguana bites you!4bhcG  You hit the iguana but do no damage.The iguana is heavily wounded.4bhI +-24bhI 04bhQ 4bhS W _The iguana completely misses you.4bhUr  You closely miss the iguana.The iguana is heavily wounded.4bhtG-3.7 (1.14bh~4bhUS _The iguana barely misses you.5bh.  You hit the iguana but do no damage.The iguana is heavily wounded.5bh`1k25=----405bh$95bh;S _The iguana barely misses you.5bh  You barely miss the iguana.The iguana is heavily wounded.5bh |21---==55bhu5bhJ+ _The iguana bites you.5bh)6   .......#.... .......#.... .......# .#  #....†.........##.#  ..........#  ...#.....!#  5bh~6J.#........#  .....$.@..#.#  ###.#...[.)..l......  #.#.......<..##.##  ####............  5bh6#....#......#.#  #...####...### .. 5bh6h #...## ###.# #  5bh7;#... ..[  5bh67...# ... You barely miss the iguana.The iguana is heavily wounded.5bh   .......#.... .......#.... .......# .#  #....†.........##.#  ..........#  ...#.....!#  .#........#  5bhz .....$.@..#.#  ###.#...[.)..l......  #.#.......<..##.##  ####........... #....#......#. #...####...### ..  5bh ##...## ###.# # #... ..[5bh @ ...# 5bhr:  The iguana bites you!5bh9/35 -----------=65bh 5bh" 5bhC"H_* * * LOW HITPOINT WARNING * * *6bhA = ##..#...................#.  Lorelibrarian the Magician ##..............#....  Deep Elf #...............#....  Health: 9/35======------------------ ##..............# .#  Magic: 13/14 ======================--  #....†.........##.#  AC: 6Str: 5 6bhA  #.................#  EV: 11Int: 22  ###........#.....!#  SH: 0Dex: 15 6bhB = #......#........#  XL:  6 Next: 73% Place: Dungeon:4  ##.........$.@..#.#  Noise: ==-------  Time: 3576.7 (0.0)  ###.#...[.)..l......  e) +6 whip #.#.......<.*##.##  Cast: Shock 6bh+C ####.........*..  #....#......#.#  #...####...### ..  l   iguana #...## ###.# #  #... ..[  ...# ... 6bh]C The iguana is heavily wounded.The iguana bites you! _* * * LOW HITPOINT WARNING * * *6bhC }Aiming: Shock (safe; 4% risk of failure)  6bhC Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line7bh ##..#...................#.  Lorelibrarian the Magician ##..............#....  Deep Elf #...............#....  Health: 9/35======------------------ ##..............# .#  Magic: 13/14 ======================--  #....†.........##.#  AC: 6Str: 5  #.................#  EV: 11Int: 22 7bhW ###........#.....!#  SH: 0Dex: 15  #......#........#  XL:  6 Next: 73% Place: Dungeon:4  ##.........$.@..#.#  Noise: ==-------  Time: 3576.7 (0.0)  ###.#...[.)..l......  e) +6 whip 7bh#.#.......<..##.##  Cast: Shock ####............  #....#......#.#  7bh#...####...### ..  l   iguana #...## ###.# #  #... ..[  ...# ... Press: ? - help, Q - select action, ( or ) - cycle7bhShift-Dir - straight lineThe zap hits the iguana but does no damage.  The iguana is heavily wounded.7bhAiThe zap hits the iguana!  You kill the iguana!7bh n     .#  #....†          *  *##.##  *  7bhy ..  ###.#  #... ..[ ...# 7bh3...7bhu84-7.7 (1Shock _7bh7bhp7bh ##..#.#.  ##.#....  #.#....  ##.# .# #....†.........##.# #..# ###.#.....!# #......#.# ##.$@...#.# ###.#...[.). #.#.<..##.## ####..7bh! #....#......#.# #...####...### .. #...## ###.# # #... ..[  ...# ...7bh7bhjm10/35--87bh7bh8bh] ##..#.#. ##.......#....  #..#.... ##.......# .# #....†.........##.# #..# ###.#.....!# #......#.# ##.@....#.# ###.#...[.). #.#.<..##.## ####.. #....#......#.# #...####...### 8bh^.. #...## ###.# # #... ..[  ...# ...8bhj8bh1v@-98bh=8bhO8bh[4==80.7 (28bh8bh> _You now have 93 gold pieces (gained 11).8bhg##..#.#.  ##.......#....  #..#....  ##.......# .# #....†.........##.# #.8bh .# ###.#.....!# #......#.# ##.#.# ###.#...[.). 8bh0#.#.<..##.## ####.8bh_`.#....#......#.##...####...### ..8bh#...## ##. 8bhA8bh+1.7 (18bh"8bh8bha ##..#.#. ##.#.... #.#.... ##.# .#  #....†.........##.#  #..#  ###.#.....!# #......#.# ##.8bh`b #.# ###.#...[.). #.#.<..##.## ####....#......#.#8bhb {#...####...### ..8bhb #...## ###.# ##... 8bhJn 8bh{ R1=28bh 8bhB 8bh'q ##..#.#. .#.... .#.... .# .# #....†.##.# #..# ###.#.....!# #......#.# ##.#.# ###.#...[.).#.#.<..##.##.####...##....#......#.##...####...### ..#...## ###.# ##... ...[ 8bht 8bh| &38bhV 8bh. 8bhM #####..# ##..#..........#. #. ......8bh|# †##......... ##..#.....!......# ##..............#.# ##8bh[.)..........#.#.......<..##.##.#...8bhV8bhbC==48bh 8bh9bhlWM #....#  #####.......# ##..#...........#. #.#.... ..#.....9bh3m# †##......... ##..#....@!......#9bhfm ##..............#.# ###.#...[.)..........9bhm.###9bhm"###.#9bhu9bhπ&59bhʇ9bh29bh|A4#....#.# #####....................# ..#...................#. .9bhBw...#.... ..#.... ..##.# ....†.##.# .# .#.....@#  #......#.#  ##.9bh>Bg#.# ###.#..9bhaB#.#.<..##.##.####.9bhBO#..9bhB#...####...### .. 9bhK9bhcUo2==69bh\9bhd9bh?n+7.7 (29bhs9bh~vh _m - 2 sedimented puce potions (gained 1)9bh% 6M#...##...##...#..##..#  #....#..........####....................# #..#...................#.9bh .......#.......#†## .... #..#9bh ......#  ##..............#.#####...##9bh& 9bh) +8.7 (19bhY0 9bhT M #..%#....###.....#..### ##..#...##...##...#..##..#  #....#............####............# #..#9bhҮ .........#......#.........#..............#†.........## ... #9bh ..##......#........#..#......9bh 9bh$ 9bh &99bh 9%9bh 9bh [M.....................#. #..%#....###.....#..### ##..#...##...##...#..##..#  #....#......####......# 9bh #..#.........#.#.......###..........†.........## ........ ##........#......#..................9bh 9bh Z3=909bh 7%9bh :bhԨM#......## ......................#. #..%#....###.....#..### ##..#...##...##...#..##..#  #....#...####.....# #..#...#.###.@........##.##.....†##.# ... .................# #.........<..#:bh 8%:bh&1:bhC:bh:bhUKM#..# #..#......#...# ......................#. #..%#....###.....#..### ##..#...##...##...#..##..#  #....#.####..........# #..#............#.##.....##.##.. :bh....†.........##.# .....#.........:bh:bho&2:bh9%:bhx :bh,U:bhV#.:bhV #.:bhBW+# #.:bhWS#......#......:bh%X6# .:bhoX#.:bhXX................#.:bhY#..%#....###.....#..### ##..#:bhmZ##...##...##...#..##.# ..# :bhx[.#....#.:bh[(# :bh \.:bhk\# :bh\..#.:bh\4#. :bhG]'#.:bh]5## :bh.^*#.:bh}^#:bh^C##.##.:bh_ †.:bhl_o##.# #.:bh_Y..# #.#:bhM`.:bh`B#......# .:bh` .. :bhTa]#......#........# .. :bha##.:bhaR....#.# .# :bhf!:bhoV.....%:bh~&3:bh:bh:bhİ $#.#.# #.#......#............# .#.......................#.:bhC k#..%#....###.....#..### ##..#.##...##...##...#..##.# ..# ##....#.# .# #.#. #.## #.# ##.##.:bhi †.##.# #...# #.# :bh .#......# ... ......#........# .........#.# ..# :bh ).....:bhV O4=4:bh 7%:bh :bhM b.#.# #.  #......#............# .#.......................#.#..%#....###.....#..### ##..#.###...##...##...#..##.# ..# ##....#.# .:bh # #.#. #.## #.# ##.##.†.:bh S##.###......#:bh5 .# #.##.....#........# .:bhS ^... .....#.# .:bho 7..# :bh :bh &5:bh :bh :bh #.# #. # #......#............# . .##..............#.#..%#....###.....#..### ##..#.#. :bh ##...##...##...#..##.# ..# ##. #....#.# .# .#. #.## #.# ##.##.:bh # †.##.###......## #:bh  #.# ....#.# ...# :bh :bhh &6:bh :bh ;bh #.# . .  #...............#.%#....###.....#..### ##..#.# ##...##...##...#..##.# ..# # #....#.............. .# .#. .####..##.##........# †##.####...## #.#.......<..##.##.;bh8%;bh|&7;bh& ;bh;bh  #...........#.%#....###.....#..### ##..#.# ##...##...##...#..##.# ..# # #....#...............# ..# .#. .####..#.####.##.@......# †##.#### ....# ##.##### ##.. ####............#;bh8%;bh1 f15==8;bh;bhq7<bbhaJ&4bbhQbbhzS9 _Found a stone staircase leading up.bbhw6.#.#..##..### ...[#..# ..#...<. #...#.##... .. .#....#....##†. ##††.#....#..#...†..# #.# ...).# .$# #.# .### .#...# .bbhD..###### bbhbbhBB   giant cockroach (wandering)bbh35Shockbbh x _A giant cockroach comes into view.bbh(: @..###.......<. #.#.#..##..###.........# ...[#..# ..#B..< #...#.##... .......#....##†.........##††.#....#..#...†..# ..#...#...)..# #bbh: c$#......### ...#... #...#####....##.........##.. .bbh: Y.#.....(##.#..bbh`< bbh= bbhD G.BbbhP s4====6bbhVX bbh]Z bbha &###.<. .#.#..##..###.#[#..# ..#...<......# ...#.##... ...B. #....#....##†. bbh˟ t##††.#....#..#...†..# #.# ...).# .# #.# ###  ..#####bbh= l...### # bbh bbh B.BbbhM &7bbh~ bbh Q _You see here 5 gold pieces.cbh(.###.......<. Lorelibrarian the Magician .#.#..##..###.........##  Deep Elf ..[#..# ..#...<......#  Health: 35/35 ======================== ...#.##... ....B.......  Magic: 13/14 ======================-- #....#....##†..*......  AC: 6Str: 5 ##††.#....#..#.*.†..#  EV: 11Int: 22 .#..............*..#  SH: 0Dex: 15 ...)............*.#cbh@ XL:  6 Next: 90% Place: Dungeon:4 #...............@# Noise: ---------  Time: 3777.7 (0.0) #................# e) +6 whip ...............### Cast: Shock ...........#...# cbh+...........##### ............### B   giant cockroach (wandering) ..............# ........##....# cbhS5.#.....(##.#..# _A giant cockroach comes into view. _You see here 5 gold pieces.  Aiming: Shock (safe; 4% risk of failure)  cbhLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 71% to hit)cbh ).###.......<.Lorelibrarian the Magician .#.#..##..###.*.......##Deep Elf ..[#..# ..#.*.<......#Health: 35/35 ======================== ...#.##... ....*.......Magic: 13/14 ======================-- #....#....##†..*......AC: 6Str: 5 ##††.#....#..#.*.†..#EV: 11Int: 22 .#..............*..#SH: 0cbhI Dex: 15 ...)............*.#XL:  6 Next: 90% Place: Dungeon:4 #...............@#Noise: ---------  Time: 3777.7 (0.0) #................#e) +6 whip ...............###Cast: Shock cbht ...........#...# ...........##### ............###cbh B   giant cockroach ..............# ........##....# cbh .#.....(##.#..#Aiming: Shock (safe; 4% risk of failure)  cbh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linecbh Aim: a giant cockroach (wandering, hasn't noticed you, 71% to hit)  The zap hits the giant cockroach.  The giant cockroach is almost dead.cbh! cbh cbh h...B...cbhK :=8.7 (1 _cbh cbh dbh}.###.<. #.#.#..##..###.##.[#..# ..#...<......# #...#.##... . .#....#....##†..B...... .##††.#....#..#...†..#.#.# #...).##$# .#.#.###...#...# #..#####....### .# dbhDi.##....# ..#.....(##.#..#dbh,dbh78S.BS   adder (wandering)B   giant cockroachdbh.-9dbhdbhY _An adder comes into view.ebhZ$u..###.......<. Lorelibrarian the Magician #.#.#..##..###...S.....##  Deep Elf ...[#..# ..#...<......#  Health: 35/35 ======================== #...#.##... ............  Magic: 12/14 ====================---- .#....#....##†.........  AC: 6Str: 5 ebh$.##††.#....#..#.B.†..#  EV: 11Int: 22 ..#.............*...#  SH: 0Dex: 15 #...)...........*..#  XL:  6 Next: 90% Place: Dungeon:4 ##..............@$#ebh %F Noise: ---------  Time: 3779.7 (0.0) .#................# e) +6 whip ................### Cast: Shock ............#...# ebh5%3#...........##### .............### S   adder (wandering) ...............#ebha% B   giant cockroach .........##....# ..#.....(##.#..# ebh%$_The giant cockroach is almost dead. _An adder comes into view.Aiming: Shock (safe; 4% risk of failure)  ebh%dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)ebh{&..###.......<.Lorelibrarian the Magician #.#.#..##..###..*S.....##Deep Elf ...[#..# ..#..*<......#Health: 35/35 ======================== #...#.##... ....*.......ebh*|ZMagic: 12/14 ====================---- .#....#....##†..*......AC: 6Str: 5 .##††.#....#..#.*.†..#EV: 11Int: 22 ..#.............*...#SH: 0Dex: 15 ebh|X#...)...........*..#XL:  6 Next: 90% Place: Dungeon:4 ##..............@$#Noise: ---------  Time: 3779.7 (0.0) .#................#e) +6 whip ebh|t................###Cast: Shock ebh|............#...# #...........##### ebh|.............###S   adder (wandering) ebh}...............#B   giant cockroach .........##....# ebh}E..#.....(##.#..#ebh5}}Aiming: Shock (safe; 4% risk of failure)  ebhX}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineebhq}wAim: a giant cockroach (almost dead, 71% to hit)  ebh}The zap hits the giant cockroach but does no damage.  The giant cockroach is almost dead.ebhhDPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach but does no damage.  The giant cockroach is almost dead.  The adder hisses angrily.ebhebh ...S...B.Sebh;=80.7 (1 _ebhKebhfbh..###.......<. Lorelibrarian the Magician #.#.#..##..###.........##  Deep Elf ...[#..# ..#...S......#  Health: 35/35 ======================== #...#.##... ............  Magic: 11/14 ==================------ .#....#....##†.........  AC: 6Str: 5 .##††.#....#..#...†..#  EV: 11Int: 22 ..#.............B...#  SH: 0Dex: 15 #...)...........*..#  XL:  6 Next: 90% Place: Dungeon:4 ##..............@$#bh;34H Noise: =--------  Time: 3780.7 (0.0) .#................# e) +6 whip ................### Cast: Shock ............#...# #...........##### .............### S   adder ...............# B   giant cockroach .........##....# ..#.....(##.#..#The giant cockroach is almost dead. _The adder hisses angrily.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)fbhZn..###.......<. Lorelibrarian the Magician #.#.#..##..###.........##  Deep Elf ...[#..# ..#...S......#  Health: 35/35 ======================== #...#.##... ............  Magic: 11/14 ==================------ .#....#....##†.........  AC: 6Str: 5 .##††.#....#..#...†..#  EV: 11Int: 22 ..#.............B...#  SH: 0Dex: 15 #...)..............#  XL:  6 Next: 90% Place: Dungeon:4 ##..............@$# Noise: fbh%oP[39;49m=--------  Time: 3780.7 (0.0) .#................# e) +6 whip ................### Cast: Shock ............#...# #...........##### .............### S   adder ...............# B   giant cockroach .........##....# ..#.....(##.#..#Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a giant cockroach (almost dead, 71% to hit)  The zap hits the giant cockroach.  You kill the giant cockroach!fbhOs<...* [#..# ..#..*  ....* *fbhBt& ††*.†..# *...# )*..# (fbh fbh..<S....fbhaa2==1.7 (1 _fbhC fbh fbhu ..#.##.....# ..###.......<.##. #.#.#..##..###.........# ...[#..# ..#...<# #...#.##... ....S.fbh....#....##†..........##††.#....#..#...†..# ..#...#...)..# #$###......### fbh..#... #..#####....##..fbh (.......##..fbh]fbh fbh' P.Sfbh".-2fbha)fbh*gbhd,....#.##.....# Lorelibrarian the Magician ..###.......<.##........  Deep Elf #.#.#..##..###.........##  Health: 35/35 ======================== gbhώ...[#..# ..#...<......#  Magic: 11/14 ==================------ #...#.##... ............  AC: 6Str: 5 .#....#....##†..........  EV: 11gbh.Int: 22 .##††.#....#..#.S.†..#  SH: 0Dex: 15 ..#.............*...#  XL:  6 Next: 90% Place: Dungeon:4 gbh] #...)...........@..#  Noise: ---------  Time: 3782.7 (0.0) gbh}##...............$##  e) +6 whip .#................#gbh Cast: Shock ................### gbh............#...# #...........#####gbh܏ S   adder .............### gbh7...............# .........##....#gbh=The zap hits the giant cockroach. gbhA_You kill the giant cockroach!Aiming: Shock (safe; 4% risk of failure)  gbhbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegbh7Aim: an adder (53% to hit)gbh!....#.##.....#Lorelibrarian the Magician ..###.......<.##*.......Deep Elf gbhj3#.#.#..##..###..*......##Health: 35/35 ======================== ...[#..# ..#..*<......#Magic: 11/14 ==================------ #...#.##... ....*.......AC: 6Str: 5 gbh`.#....#....##†..*.......EV: 11Int: 22 .##††.#....#..#.*.†..#SH: 0Dex: 15 ..#.............*...#XL:  6 Next: 90% Place: Dungeon:4 #...)...........@..#Noise: ---------  Time: 3782.7 (0.0) ##...............$##e) +6 whip .#................#Cast: Shock ................### ............#...# #...........#####S   adder .............### gbh...............# .........##....#Aiming: Shock (safe; 4% risk of failure)  gbh$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (53% to hit)  gbhضhThe zap hits the adder.  The adder is moderately wounded.gbh=gbhH......S=3.7 (1 _gbh6NgbhOgbh  You barely miss the adder.The adder is moderately wounded.gbhf2---2==gbh՞&4.8 (1.1gbhΦgbhg _The adder barely misses you. The adder bites you.hbhmy  You closely miss the adder.The adder is moderately wounded.hbh{(5.9hbhhbh̅= _The adder bites you but does no damage.hbh-  You whack the adder!  The adder is almost dead.hbhn3=--=60hbhhbhS _The adder closely misses you.hbh-  You barely miss the adder.The adder is almost dead.hbh 5-8.0 (1.1hbhw hbh s _The adder bites you but does no damage. The adder misses you.ibhP' _The adder bites you but does no damage. The adder misses you.  .  You are poisoned.ibh'ibh(1====-3====-90Pois ibh_0ibh3, _The adder poisons you!ibh7  You hit the adder.ibhl .  You kill the adder!ibh29---==490Shockibhibh7$ _You feel sick.jbh-]#.##.....# ###.<.##. .#.#..##..###.## [#..# ...#...<......# ...#.##... ..# #....#....##†.jbh.c. ##††.#....#..#...†..# #.# ...).# .$## #.# ### jbhN.} .# jbhN9jbh8CH---1jbhJjbhM$ _You feel sick.jbhp3 jbh@###.......<.##.........#..##..###..##.[#..# ...#...<......jbh%.#.##... ......# #....#....##†. #††.#....#..#...†..# jbh.#.................# ..)# #...##.# .###...# # .#.....(##.#..#jbhjbhA jbh<84==jbh&-2jbhjbh!3 _You feel sick.jbh2*X7-3.0 (2jbh0jbh\3 jbh{3>_You now have 98 gold pieces (gained 5). You feel sick.kbhV.M..#.##.....# ##.......<.##. #.#..##..###.........#[#..# ...#...<# ...#.##... ...#....#....##†.......... ##††.#....#..#...†..##..kbh>.# ...).## #......### ...........#...##kbh'3  You feel sick.kbhZ4n6--4.0 (1kbh:kbh=[ _You are no longer poisoned.kbhD=CM..# # ...#.##.....# .##.......<.##.#.#..##..###.........#[#..# ...#...< ...#.##.......#....#....##†........... ##††.#....#..#...†..##...# ...).### #................#kbhDkbhOT7=5kbhwUkbhVkbh M##.##.....##..# #....# ...#.##.....# .##.......<.##.#.#..##..###.........#[#..# ...#...< ...#.##......#....#....##†........... kbh ~##††.#....#..#..@†..##...## ...).## #................##.kbh kbh ! C==6kbh' kbh;) kbh M......##...##.##.....##.....#..# #....# ...#.##.....# .##.......<.##.#.#..##..###.........#[#..# ...#...< ...#.##......kbh #...#†...@....... ##††.#....#..#...†..##.##..........## kbh! ...)..............##..####kbh~ kbh kbht 7kbh kbh mbh3mbhM Xmbhe8==mbhmbhmbhmbh mbhBmbhfmbh,mbhe9=mbhmbh ,mbh!mbhE$,mbhr%mbh@',mbh4(mbh*mbhP+E30=mbhV,mbhT.,mbhr/mbh1,mbh2mbh{5,mbh6mbh8mbh8#1mbh8E==mbh9mbh><,mbh=mbh?,mbh?mbh@,mbhuAmbhCmbhCU2=mbhDmbhF,mbhGmbhKJmbhyJmbhsKmbhM,mbhNmbhPmbhEPK3=mbhPmbhR,mbhSmbhbT,mbhTmbhUmbhVmbhVmbhWmbhW#4mbhXE==mbhYmbh[mbhC[mbh\mbhc^,mbhk_mbhha,mbhtbmbhy_ _You start resting.mbhՐ1826.0 (29.0)mbhw5==7.0 (30mbh֨mbh" _HP restored.nbhk##...# ##.##.....##.....#....## #....# .##.##.....# #. ###.<.##.# #.#..##..###.## [#..# ...#...<......# #.##.# ....#....##†.††.#....#..#...†..##.# #...## ). . .#### nbhNr18.0 (1.0)nbhWznbhU|obhobhمobh8obhobhÎobhobh,obh9obhmobhNobhMobhobh(9=obhobhobhB,obhobhğobho,obhobhqobh֦obhobhobh%obh\obhobhpobhկobh,obhȲobh&obhobh%obhַobhobh,obhobh|obh(obhLobhobhobh,obhobhobh`,obhobhobh#,obhobhkobh,obhobh obhmobhobh(obhobhobhLobhobhobhobhobhxobhobhobhobh@obhobh,obh.obhobhobhobh=obhobh7,obhobhgobh5obhMobhobhobh,obhobh%obh,obhtobhobhobh2obhobhobh obh/obhobh8obhobh3obhobhobhobhobhobhobhsobhobhobh|obh;,obhobh9obh,obhYobhobh? obhg obh" obh obh obh&obhobhXobh ,obhobhDobh,obhpobhobhobh/obhobhobh ,obh!obh$obh*&obhF&obh'obh )obh*obh*obh+obhU-obh/,obh/obh1obhy3,obhL4obh96obh8,obh8obh:obh<obh#<obh<obh>obh?,obhAobh`BobhCobhCobhDobhG,obhHobhqMN _You now have 114 gold pieces (gained 16).obhN3obhOobhjQobh5R,obhRobh`VobhWobhWobhtXobhCZobh[obh'\obh\obh^obh`obh`obhaobhdcobheobhCeobhfobh]mobhnobhnobhpobhqobhWs,obh1tobhvobhw,obhwobhyobhzobhzobhr{obh'~obhf~,obh!obhobhȁobhobhobh؈obhA,obh؊obhobh,obhobhobhՔ,obhobhobh,obhobhXobhobh,obhʧobhobhobhϱ,obhobhlobhݷobhWobh}obhƺobhobhobhobhEobhobhobh=  The angel shouts!obhobhYobh` _The angel rambles incoherently.obhobhobhobhobhobhobhobhobhj,obhobh-obhobh?,obh|obhobhe  The angel lectures its feet at length about proper burial practice.The angel hits itself with a +1 whip of holy wrath!!obh#obhGobhobh #..... #.# ##.. #......###.####... ###.#..##..>....##.. ......#.# obh0#......_............ .####....#####......)... ........##>..#...#......>..# #....##....).#...#..(...##.. obhF#..........@.#.A.#.[....#...  ##......##....#####....###..# obh{ #.....#..##....._.....## #..# obh#........#...........####... obh#......#............#... . obh#.......................# A   angel (confused) obh#..%#....###.....#..##### obh<##...##...##...#..##.###.. obh`V#....#...............##...obh^ ...##. ... #..##..... #.# ## #......###.####.##.#..##..>....##..........#.#obh #......_... .####....####)...........##>.....>..#.##obh..#..(...## ......#.A.#.[....#...#......##....#####....###.....#..##....._ #..##........####..obh #......#............#... ...................... #..%#....###.....#..#####obh7 {#...##...##...#..##.### _The angel hits itself with a +1 whip of holy wrath.obhc!1901.0 (73.0)obhb'.............._..@.#A...#...obh'..........%obh3,2.0 (74obh<K_%obh Ap  Things that are here: _a +0 dagger; 5 poisoned dartssbh#2An angel. A divine agent of Zin. It is a towering winged figure with an aura of brilliant white light. Its face is marked by a scowl, as if its zeal against any real or perceived vice overshadows its goodness. Max HP: ~102 Will: +++AC: +++EV: ++++  rF: ... rC: ... rPois: +rNeg: ∞rElec: + Threat: Lethal Class: HolySize: Medium Int: Human Speed: 150% (normally travels faster than you) You have about 67% to hit with your +6 whip (while incapacitated). It has about 77% to hit you. AttacksMax Damage Hit: +1 whip (holy) 31 + 46 (holy) Hit: +1 whip (holy) 16 + 24 (holy) It is resistant to miasma. It can fly. sbh$}It can open doors. It possesses the following magical abilities, which are affected by antimagic (but not silence):xbh]xbh7...##. ... #..# Lorelibrarian the Magician##..... #.# ##.. Deep Elf#......###.####... Health: 35/35 ========================###.#..##..>....##.. Magic: 14/14 ========================#................#.# AC: 6Str: 5xbh#......_............ EV: 11Int: 22.####....#####......)... SH: 0Dex: 15........##>..#...#......>..# XL:  6 Next: 94% Place: Dungeon:4#....##....@.#A..#..(...##.. Noise: ---------  Time: 3902.0 (74.0)xbh#............#...#.[....#... e) +6 whipxbh##......##....#####....###..# Cast: ShockxbhI#.....#..##....._.....## #..##........#...........####...xbh#......#............#... . A   angel (confused)xbh6$#.......................##..%#....###.....#..#######...##...##...#..##.###.. xbhY_The angel rambles incoherently.The angel lectures its feet at length about proper burial practice.The angel hits itself with a +1 whip of holy wrath!! xbhyV_The angel hits itself with a +1 whip of holy wrath.  Things that are here: xbh>_a +0 dagger; 5 poisoned dartsxbhxbh &_xbh{bhaI{bh{bhۿ,{bh{bh{bh _The angel lectures the ground at length about not dealing with demons.{bh{bh{bh0{bh{bhN{bhY{bh{bhO{bh{bh{bhn _The angel stares off into space for a moment.{bh0{bh{bh{bh{bh{bh-{bh B{bhd{bh&{bh{bh {bh7 {bhN{bhAR{bhLX{bh)M{bh#O,{bh`P{bh&R{bh$T{bh?T{bh4U{bhIX{bhjX{bhMY{bh@[ {bhT[G_You now have 122 gold pieces (gained 8).{bh\{bh.]{bh(^{bh"a{bhhc,{bhOd{bhe{bhg{bhg{bhi{bhl,{bhm{bhtN _You now have 132 gold pieces (gained 10).{bhw3{bhx{bh'{{bh},{bh0{bh_{bhą,{bh{bh{bh,{bh{bh{bh,{bh{bh{bh,{bhf{bhӘ{bh ,{bh{bh{bhI{bhl{bh?{bh:{bhX{bh{bhb,{bh{bh{bh{bh${bhA{bhe{bh=,{bh{bh{bh,{bh{bh{bh{bh{bh{bh{bh{bh{bh{bhr{bh,{bh{bh {bh,{bh{bh>{bh{bh{bhz,{bh{bh {bhS,{bhK{bh{bhj'  The angel hits itself with a +1 whip of holy wrath!{bh,d _The angel hits itself but does no damage.{bh-3{bh/{bh3{bh6{bh;v  The angel hits itself with a +1 whip of holy wrath!!{bhv>{bh]AX _The angel hits itself with a +1 whip of holy wrath!{bhC3{bh~D{bh*F{bh H{bhH{bh I{bhO{bhP,{bhyQ{bhW{bhSZ,{bhZ{bh\{bh`,{bha{bhb{bhd{bh5d{bhd{bh_f{bhBh,{bhh{bht{bhv,{bh'w{bh0|{bh<}{bh\}{bh}{bh{bhք,{bh{bhT{bh,{bh{bh{bh{bhc,{bh {bh{bh{bh,{bhǥ{bh{bh  The angel hits itself with a +1 whip of holy wrath!! _The angel barely misses itself.{bh  You see here a +0 short sword. _{bh{bhB{bh{bh {bh {bh {bh {bh {bh,{bh{bh{bh{bh{bh{bh{bh{bh{bh {bh%R  There is a stone staircase leading down here.{bh'{bh( _{bh({bhZ*{bh+{bh+{bhF,{bh.{bh.{bh/{bh/{bh1{bh6,{bh\7{bh9{bh:,{bh;{bh={bh%@{bhG@{bhA{bhGB{bhC,{bhfD{bhbF{bhZH,{bhH{bhI{bhJ{bhJ{bhK{bhM{bhO{bhO{bhP{bhR{bhS{bhT{bhT{bhY{bh|[{bh[{bhO\{bh/^{bha,{bh6b{bh[d{bhNf,{bhg{bhi{bhfj{bhj{bhBk{bh m{bh]n{bhn{bhPo{bhDq{bhr{bhr{bhs{bhw{bhx,{bhy{bh{{bh5},{bh\~{bh{bh{bh={bh߁{bh{bh{bh {bh({bh͆{bh=,{bh{bhB{bh{bh{bh{bh {bh{bhl{bh{bh*{bhe{bh{bhɘ,{bhT{bh{bh{bh={bh{bh{bh,{bh{bhܢ{bh{bh>{bh!{bh{bh,{bhک{bh{bhm{bh{bhS{bh{bhͰ,{bh={bh{bh"{bh{bh{bhG7 _You open the door.{bhK{bhw{bh{bh{bh{bh{bh{bh@  There is an open door here.{bh{bhy _{bh{bh{bh,{bh{bh ######  #....#  ##'##.###  #...#...###  {bh.#@~.###...##### #### #.~.# ###.##..### #..### ###.~.# #.......# .....## #####.#.~!# #......... {bhQ......####.....#.!.# ####..... {bh......##.......#######..##...... .......###.....## ##...####.....  ........##...##.## #..#..#.......  {bh.....#...##......# #..##......... {bh34010.0 (108.0){bh,19{bh{bh Z _a - a bubbling blue potion|bhl ######....##'##.###...#...###~.###...##### #### ###.##..### #..##### #.......## .....## #####.#.~!# #....................###..........##...##....#...##..... |bhm.....##.......#.## ##..#<........ |bht|bh:x12.0)|bhu}|bh%|bh ; ######....##'##.###...#...###~.###...##### #### ###.##..### #..##### #.......## .....## #####.#.~!...####.....#.!.# #### ...#.#......###.####...##.......# |bh |bhN &3|bh |bh |bh  ######....##'##.###...#...###~.###...##### #### ###.##..### #..#####|bha  #.......## .....## #####.#@~!...####.....#.!.# ####..######..## #.####.#..##..>....##..#####....# |bh |bh &4|bh. |bhK |bh0j ######....##'##.###...#...###~.###...##### #### ###.##..### #..###|bh2## #.......## .....## #####.#.~!...####.....#@!.# ####..|bh######..##.###.....## ##...#### |bh..##................#.## #..#..# |bh|bh&5|bh|bh&}bh F###### #....# ##'##.### #...#...### #.~.###...#####  #.~.# ###.##..### ..### ###.~.# #.#}bh_F## #####.#.~!# #.####.....#.@.# ####.##.#######..##.###.....## ##...####.##...##.## #..#..#.#...##......# #..##.}bhFk##.#.## ##..#<.#.#......###.####...##.}bhFC# .####.#..##..>....##..#####....#. .}bhFV##.#.## #..#..#.}bhM}bhQ&6}bhV}bh{`}bhc+7.0 (2}bh=h}bhjV _u - an amethyst potion}bh'###### #....# ##'##.### #...#...### #.~.###...#####  #.~.# ###.##..### }bhP)### ###.~.# #.### #####.#.~!# #.}bhs####.....#..@# ####.##.#######..##.}bh{###.....## ##...####......###...##.## #..#..#.}bhG##...##......# #..##.##.#.## ##..#<. .#.#......###.####...##.##. ####.#..##..>....##..#####....#. ##.#.## #..#..#.}bh}bh`+8.0 (1}bh}bh}bhɿmM#### #....# #'##.### ..#...###  }bhI#.~.###...##### ##  ###.##..### ### ###.~.####}bh9## #####.#.~@# #.##}bhZt...# ####.##.......#######..##..}bhzP. .....###.....## ##...####......#}bh }bh}bh&9}bh}bh}bh,20.0 (2}bh}bh7_ _j - 3 potions of lignification (gained 1)}bh( mM#### #....# #'##.### ..#...###  }bhA( #.~.###...##### ##  ###.##..### ### ##}bhb( ###### #####.#.~.# #.}bh( K##...# ####. }bh( G....##.......#######..##.........}bh( }bh- }bh1 +1.0 (1}bh5 }bhE7 }bhKE mM#### #....# #'##.### ..#...###  }bhE #.~.###...##### ##  ###.##..### ### ##}bhE ###### #####.#.~.# #. }bhE ....####.....#...# ####..........}bhK }bhIP &2}bhT }bhU ~bh>M#### #....# #'##.### ..#...###  #.~@###...##### ##  ###.##..### ### ###### ...## #####.#.~.# #...........~bh~bh&3~bh~bh ~bh(M#### #....# ~bh)E#'##.### .@#...###  #.~.###...##### ## ~bh$)N ###.##..### .###~bhC)z###.~.# #.......####~bh_)~bh=/~bh4&4~bh:7~bh9~bh<~bh?~bhoC~bhyE~bh@ ###### #....# ##'##.### #.@.#...### #.~.###...###### #.~.# ###.##..### .~bh*!.### ###.~.# #..## #####.#.~.# #~bhBY.####.....#...# ####~bhW/.##.#######..##~bhhC.###.....## ##...####......~bhy@.##...##.## #..#..#.~bh~bhɮ~bh#&5~bh~bhԸ~bhTh M##### #....# ##@##.### ..#...###  #.~.###...##### ###~bhh #.~.# ###.##..###~bhm ~bhr &6~bhu ~bh9y Q _There is an open door here.bhnM####bhn #@...# ##'##.### #...#...### #.~.###...#####bho-#####bhsbhx-7 _bh-}bh8~bho###### #.@..# ##'##.### #...#...### #.~.###...##### #.~.# ###.#### ###.~.# #.......### #####.#.~.# #.####.....#...# ####.##.#..##.8bhPbh###### #..@.# bhϼ=##'##.### #...#...### #.~.### bh#.~.# ## ### bhd###.~.# #.......#bh### #####.#.~.# #...#####.....#...# ####.bh>##.#..##.bhW#bhbh&9bhbh.bh S###### #...@# ##'##.### #...#...### #.~.###...##### #.~.# ###.# bh J###.~.# #.......##### ## #####.#.~.# #....#####.....#...# ####.###.#..##.#bh bh '30bhv bhK< 5 ######....##'##@###...#...###~.###...#####.#..... ...###.....## ##...####......##bh7A bhF &1bhI bhaK bhK #######....##'##.###...#@..###~.###...###### ###.##..###..bhAL  ....##...##.## #..#..#........### bhFQbh U&2bh"XbhYbhbhhbhbhbho###### #....# ##'##.### #...#.@.### #.~.###...##### #.~.# ###.##..### ## #####.#.~.# #.....####.....#...# ####....# ##.#..##...## ###.....## ##...####......## ##...##.## #..#..#.#bhZbhe&3bhݘbhbhC bhVF bh'J bh{K bh(bh+bh/bhP1bh=<!###### #....# ##'##.### #...#..@### #.~.###...##### #.~.# ###.##..###  ###.~.# #. #####.#.~.# #..... ####.....#...# ####...# ##.#..##...## bh<###.....## ##...####......## ##...##.## #..#..#.#bhAbhE&4bhBIbhGJbh ######....##'##.###...#...###~.###@..###### ###.##..#####bh]O #.......#####........##. ...##......# #..##............... bh bhV&5bhbhgbh bhT bhK bh bh d###### #....# ##'##.### #...#...### #.~.###.@.##### #.~.# ###.##..### ###.~.# #.......#####  #####.#.~.# #.......#...# ####.......#..##...## ###.....## ##...####......## ##...##.## #..#..#........###......# #..##.bh bh &6bhK bh bh|bhkbhbhbh10bh2bh5bh6bhh)bh2eLevel 4 of the Dungeon <<<<>>>>__(Press ? for help)######bh*3#....###'##.####...#...####.~.###.@.#########bh3-#.~.# ###.##..#####..######.~.# #.......######.....## #####.#.~.# #...........###......####.....#...# ####...........####......##.......#######..##.........###.........###.....## ##...####......###..........##...##.## #..#..#........#######bh4##......#...##......# #..##................##......##.......#.## ##..#<...............##....#.#......###.####...##.......##.#...#####.####.#..##..>....##..#####....#..#...####...##................#.## #..#..#.......#####....##......_............# ##...##........###....####....#####......)...# ##..##..##....# #........##>..#...#......>..######>.###..#......###....##....).#...#..(...##..#.........).#......#bh)4#............#A..#.[....#........###.......#...###......##....#####....###..####...#............#bh[@#_bh. Y##_bhw7##bhO #_bh[# _bh}Y.#_bhE~._bhY.~_bhY#._bh/E #_bh[  _bh|m  _bh"-  bhSvM  _bh'i #_bh(_#._bh_.._bh,R.._bhqH.._bh[.._bhQ.._bh[.._bh/[.#_bh| E#._bhJ{K.._bh-'U.._bh K.._bh C..._bhO...._bhP.._bh?;..bhɉ^....._.bh j `_.>bhW bh bh  Lorelibrarian the MagicianDeep ElfHealth: 35/35 ========================Magic: 14/14 ========================######AC: 6Str: 5#....#EV: 11Int: 22##'##.###SH: 0Dex: 15bh@ 8#...#...###XL:  6 Next: 94% Place: Dungeon:4#.~.###.@.#####bh Noise: ---------  Time: 4036.0 (0.0)#.~.# ###.##..###e) +6 whip###.~.# #.......#####Cast: Shock#####.#.~.# #...........## bh n###.....#...# ####...........# bh #.......#######..##.........## ###.....## ##...####......##bh  bh1 .##...##.## #..#..#........######  bhK n..##......# #..##................  bhf /_You open the door. bh W_There is an open door here. _a - a bubbling blue potion bhG _u - an amethyst potion _j - 3 potions of lignification (gained 1) _There is an open door here.bh bh bh bhN ,bh% bhf' bh' bh( bh/ bh72 ,bh2 bh9 bhA< ,bh= bhC bh2F ,bhG bh-N bhP Bbhi bhj bhl ,bh+n bht bh:w ,bhx bh~ bh ,bh< bh bhP ,bhڈ bhԎ bh bh bhВ bh bh Bbhp bhQ ,bhM bh bh Bbh bhf ,bh+ bh bh! ,bh bh bh ,bht bh bht ,bh bh bh ,bh bh bh bh ,bhe bh 6 _The angel shouts!bha bh bh bh bh| bh bhg bh ,bh bh& bhw bh5 bhe bh! bhu& bh* bh- ,bh2 bh: bh;; bh> bhkA bhA bh1D bhH bhJ bhM bhM bh?P bhS bhV bhzY bh \ bh9\ bh[^ bhd M  There is a shimmering altar of Xom here.bhg bhj bh/k  _bhn bhq bhmw bh} v  The angel rambles incoherently.bh bhD bh bhI $ bhi _The angel lectures its feet at length about keeping your body clean and pure.bhv bh] bh bhّ bh۔ bh bh bh) bhY bh bh~ bh bh0 bhT bh bh #..........##...##.## #..##......#...##......# #..#......##.......#.## ##.#....#.#......###.####..bh& (##.####.#..##..>....##.##...##................#.bhK ###....##......_...........bho ##....####....#####......)..bh #........##@..#...#......>..70.0 (34.0)##....##....).#A..#..(...##.bh ............#...#.[....#..bh  ##......##....######.. bhJ #.....#..##....._.....## #.. bh '##........#...........####.. A   angel (confused) bh n###......#......#....bh l ##................. bh i#..%#....###.....#..####bh bhk K_%bh# c _There is a stone staircase leading down here.bh bh 'An angel. A divine agent of Zin. It is a towering winged figure with an aura of brilliant white light. Its face is marked by a scowl, as if its zeal against any real or perceived vice overshadows its goodness. Max HP: ~102 Will: +++bh= AC: +++EV: ++++  rF: ... rC: ... rPois: +rNeg: ∞rElec: + Threat: Lethal Class: Holybhi TSize: Medium Int: Human Speed: 150% (normally travels faster than you) bh yYou have about 67% to hit with your +6 whip (while incapacitated). It has about 77% to hit you. Attacksbh 9Max Damage Hit: +1 whip (holy) 31 + 46 (holy) bh ZHit: +1 whip (holy) 16 + 24 (holy) It is resistant to miasma. It can fly. bh# kIt can open doors. It possesses the following magical abilities, which are affected by antimagic bhO (but not silence):bhl/bhLA#..........##...##.## #.. Lorelibrarian the Magician##......#...##......# #.. Deep Elf#......##.......#.## ##. Health: 35/35 ========================#....#.#......###.####.. Magic: 14/14 ========================###.####.#..##..>....##. AC: 6Str: 5##...##................#. EV: 11Int: 22###....##......_........... SH: 0Dex: 15bhA##....####....#####......).. XL:  6 Next: 94% Place: Dungeon:4#........##@..#...#......>.. Noise: ---------  Time: 4070.0 (34.0)##....##....).#A..#..(...##. e) +6 whipbh-B{#............#...#.[....#.. Cast: Shock##......##....#####....###..bhfB#.....#..##....._.....## #..##........#...........####.. A   angel (confused)bhBQ###......#............#....##.......................#..%#....###.....#..#### _There is an open door here. _The angel shouts! _There is a shimmering altar of Xom here.  bhBThe angel rambles incoherently. _The angel lectures its feet at length about keeping your body clean and pure. _There is a stone staircase leading down here.bh}QbhY8_bh[bhތ ##...##......# #.. #.......#.## ##.#.#......###.####..##.####.#..##..>....##.##...##................#.###._..##....####....#####......).........##>..#...>#....##...@).#A..#..(...## #............#...#.[....#.###....#####....##.....#..##....._.....## #.........# ###.............#.. ##....... #..%#....###.....#..######...##...##...#..##.#bhL ##.bh bh bhj .#..##._A.........bh 81.0 (1.0) _bh M_%bh bhQ #.......#.## ###.#......###.####.##.####.#..##..>....####...##................###....##_.##....####....#####)........##>..#A..>#....##....).#...#..(...## #.........@.[....#.###....#####....##.....#..##....._.....## #........#...........### ###..#.. ##....... #..%#....###.....#..######...##...##...#..##.###.....#...............##.bhX  .#..##._.A........%bh&2bhW":_bh#bh#.#......###.####.##.####.#..##..>....####...##................###....##_.##....####....#####)........##>..#...>bhM/#....##....).#A..#..(...## #............#...#.[....#.##......##.@..#####....##.....#..##....._.....## #.........# ###bh6............#.. ##....... #..%#....###.....#..####bh##...##...##...#..##.###.....#...............##.#####.......#bhbh.#..##._A.........%bh?&3bhB_bhbha` #....#.#......###.####.###.####.#..##..>....##.##...##..#.####....##......_.##....####....#####......).#........##>..#A..#......>..###....##....).#...#..(...##.#....#...#.[....#.##......##..@.#####....###..##.....#..##....._.....## #..###.#.####.###......#.#.##......##..%#....###.....#..###...##...##...#..##.###.#....#...............##.bh` 6#####.#..#bhPj 9_bh&w &4bh ;%bhP bhNV#....#.#......###.####...####.####.#..##..>....##..###...##........#.####....##......_....###....####....#####......)...##.##>..#A..#......>..#bh[O##....##....).#...#..(...##..##....#...#.[....#.##......##...@#####....###..##.....#..##....._.....## #..###.#.####.###......#.#.##......#.#..%#....###.....#..#bhO/##...##...##...#..##.###.#....#...............##...^#####.#..#bhQbh7TbhL\.#..##.........._.........#...#...).#..A#..................bh{c&5bhhU_%bhwkg _The angel rambles incoherently.bh52..##.......#.## ##....#.#......###.####. ###.####.#..##..>....##.. ##.#.# ###....##......_...#....####....####)...........##>..#...#......>..#bhI3w##....##....).#..A#..(...##..# #...........@#...#.[....#....#......##....#####....##.....#..#_ #..####...........#######......##.....##.......................#. #..%#....###.....#..#######...##...##...#..##.###... #....##...^bhAL_%bhP&6bhZ8_bhw]g _The angel rambles incoherently.bh< #...##......# #..#..##.......#.## ##....#.#......###.####. ###.####.#..##..>....##.. ##.#.# ###......_...#....####....####)...........##>..#...#......>..###....##....)@#..A#..(...##..# ......#...#.[....#....#......##....#####....##.....#..#_ #..####...........#######......##.....##.......................#. #..%#....###.....#..#######...##...##...#..##.###...bh8B bhQ ).#..##......._...#.A............bh6j &7bh? A_bh!....##...##.#.##...##......# #..#..##.......#.## ##bh....#.#......###.####. ###.####.#..##..>....##.. ##.#.# ###......_...#....####....####bh&)...bh+'........##>.@#.A.#......>..###....##....)bhL.(...##..# ......#...#.[....#....bhp#......##....#####....##bh.....#..##....._.....## #..####..#######......##.....##.......................#. #..%#....###.....#..######bhTbh......._......A..#.........%bh &8bhA_bh  #.##...##.## #..# ##......#...##......# #.. #......##.......#.## ##.. #....#.#......###.####...bh ###.####.#..##..>....##.. ##...##........#. ###....##......_....bh ##....####....#####......)... #bh.##>@.#A..#......>.. ##....##....).#...#..(...##.. #bh+....#...#.[....#bhU ##......##....#####....###..bh: #.....#..##....._.....## #.. ##.#.####bh ###......#.# ##......#bhf #..%#....###.....#..bhB_%bh&9bhR8_bhbhR #.##...##.## #.. ##......#...##......# #.. #......##.......#.## ## #....#.#......###.#### ###.####.#..##..>....## ##...##..#. ###....##......_ ##....####....#####......) #.##@..#A..#......>.. ##....##....).#...#..(...## #....#...#.[....# ##......##....#####....###.. #.....#..##....._bhHS.....## #.. ##........#.#### ###......#.# ##...... #..%#....###.....#..bhLW?.#..##......._...).#.AbhWb..........bhe'80bh_nM_%bhrc _There is a stone staircase leading down here.bh~7_bh_%_bh)-1 _bh8_bh #........  #....... #....... #...... #...... #....# +....#5 #...@# #....# #....# #.###. #. . . g.g   Ijyb (wand, asleep) . .. .. .> bhZbhbgg)bh!87 (1.7Shockbh(bh0 _rambles incoherently. _You climb downwards.  Found a staircase to the Ecumenical Temple. _upbhb  Lorelibrarian the Magician #........  Deep Elf #....... Health: 35/35 ======================== #....... Magic: 13/14 ======================-- #...... AC: 6Str: 5 #...... EV: 11Int: 22 #....# SH: 0bhDex: 15 +....# XL:  6 Next: 94% Place: Dungeon:5 #...@# Noise: ---------  Time: 4081.7 (0.0) #...*#bhQ e) +6 whip #...*# Cast: Shock #.###* #. * bh1 . g. g   Ijyb (wand) . .. .. .>.  _There is a stone staircase leading up here.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofacid (71% to hit)bhhLorelibrarian the Magician#........Deep Elf#.......Health: 35/35 ========================#.......Magic: 13/14 ======================--#......AC: 6Str: 5#......bhYEV: 11Int: 22#....#SH: 0Dex: 15+....#XL:  6 Next: 94% Place: Dungeon:5#...@#Noise: ---------  Time: 4081.7 (0.0)#...*#e) +6 whip#...*#Cast: Shock#.###*#. *. *.g   Ijyb (wand). .*.. .*.  bhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofacid (71% to hit)  The zap hits Ijyb.  Ijyb is lightly wounded.bhe...g..>=2.7 (1  Shift-Dir - straight line  Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofacid (71% to hit)  The zap hits Ijyb.  Ijyb is lightly wounded. _Ijyb screams, "They call me mad!"bhҰ  Lorelibrarian the Magician #........  Deep Elf #....... Health: 35/35 ======================== #....... Magic: 12/14 ====================---- #...... AC: 6Str: 5 #...... EV: 11Int: 22 #....# SH: 0Dex: 15 +....# XL:  6 Next: 94% Place: Dungeon:5 #...@# Noise: =--------  Time: 4082.7 (0.0) #...*#bh e) +6 whip #...*# Cast: Shock #.###* #. g . .. g   Ijyb (wand) . .. .. .>.  _Ijyb screams, "They call me mad!"bh Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofacid (lightly wounded, 71% to hit)bh} Lorelibrarian the Magician#........Deep Elf#.......Health: 35/35 ========================#.......Magic: 12/14 ====================----#......AC: 6Str: 5#......EV: 11Int: 22#....#SH: 0Dex: 15+....#XL:  6 Next: 94% Place: Dungeon:5#...@#Noise: =--------  Time: 4082.7 (0.0)#...*#e) +6 whip#...*#Cast: Shockbh#.###*#. *. *.g   Ijyb (wand). .*.. .*.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofacid (lightly wounded, 71% to hit)  The zap hits Ijyb but does no damage.  Ijyb is lightly wounded.bhbh..g...>bhC23.7 (1 _bh@bh}bhHo  Lorelibrarian the Magician #........  Deep Elf #....... Health: 35/35 ======================== #....... Magic: 11/14 ==================------ #...... AC: 6Str: 5 #...... EV: 11Int: 22 #....# SH: 0Dex: 15 +....# XL:  6 Next: 94% Place: Dungeon:5 #...@# Noise: =--------  Time: 4083.7 (0.0) #...*# e) +6 whipbh~p #...*# Cast: Shock #.###g #. . . .. g   Ijyb (wand) . .. .. .>.  _Ijyb is lightly wounded.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofacid (lightly wounded, 71% to hit)bhzLorelibrarian the Magician#........Deep Elf#.......Health: 35/35 ========================#.......Magic: 11/14 ==================------#......AC: 6Str: 5#......EV: 11Int: 22#....#SH: 0Dex: 15+....#XL:  6 Next: 94% Place: Dungeon:5#...@#bhNNoise: =--------  Time: 4083.7 (0.0)#...*#e) +6 whip#...*#Cast: Shock#.###*#. *. *.g   Ijyb (wand). .*.. .*.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand ofacid (lightly wounded, 71% to hit)  The zap hits Ijyb.  Ijyb is moderately wounded.bhgCbhI.g....>bhK24.7 (1 _bhQbh7Tbh&#........ .  #....#+#...<g###.. .⌠. .... ....>..⌠ ......bhfv  Ijyb screams, "Me am play god!"bhU2==5bhlbh7 _Ijyb hits you but does no damage.bh(= |  You hit Ijyb.  Ijyb is heavily wounded.bh> &6bhD bh6H 7 _Ijyb hits you but does no damage.bhP  You hit Ijyb.  Ijyb is severely wounded.bh [4-7.8 (1.1bhѯbh5 _Ijyb hits you with a +0 dagger.bhט  You hit Ijyb.  Ijyb is severely wounded.Ijyb screams, "It's all mine!"bh 1---3====80bhT bh͢ 5 _Ijyb hits you with a +0 dagger.bh  You barely miss Ijyb.  Ijyb is severely wounded.bh&9bh bhOM _Ijyb barely misses you.bhF}  You hit Ijyb.  Ijyb is severely wounded.bh(R*****bhqh...<@bh24-------====90bhbhnB _Ijyb zaps a wand. The bolt of acid hits you!bh;  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.bh ** Ijyb is struck by an arc of lightning.  Ijyb is almost dead.bh[ @gYou are struck by an arc of lightning. The lightning grounds out.bh 3------1----==--1bh[ bhY N _Ijyb closely misses you.bhA  You barely miss Ijyb.  Ijyb is almost dead.bh2==-----2bhbhF _Ijyb misses you.bh 2  You hit Ijyb.bh D)bh bh+ #........Lorelibrarian the Magician#.......Deep Elf#.......Health: 23/35 ===============---------#......Magic: 12/14 ====================----#......AC: 6Str: 5#....#EV: 11Int: 22+....#SH: 0Dex: 15#...<#XL:  6 Next: 104% Place: Dungeon:5#...@#bh Noise: =--------  Time: 4093.8 (1.0)#...)#e) +6 whip#.###.Cast: Shock#. .⌠. .... ...... .>..⌠...... _Ijyb closely misses you.You barely miss Ijyb.  Ijyb is almost dead. _Ijyb misses you.You hit Ijyb. _You kill Ijyb!bh" G  Ijyb is almost dead. _Ijyb misses you.  You hit Ijyb. _You kill Ijyb!Your Conjurations skill increases to level 3!You have reached level 7!bh\ /  --more--bh27/40=5-7 2% Shockbh0 bh 4 _bh y . # #....#+#...<.###...##. .⌠.#. ...#. ......>.⌠. .......###.bhbh5-4 _bhbhkX  v - a wand of acid (9)  Things that are here:bha3=-5.8 (2bhbhm _a +0 dagger; a +0 chain mail; the goblin corpse of Ijybbh#. #...... #...... #....# +....# #...<# #....# #...)#####.###@..##. #.⌠.# . #...# . ........ ..>..⌠ ..........##...####.⌠.# .bhbhH+6.8 (1bh[bhbhwO#...... #...... #....# +....# #...<# #....# #...)#####.###...# bhw#. #.@.# . #...# . ......... +.⌠..>⌠.. ..............######...###.⌠.# .bhwq#...# ##bh~bhĆT8=7bhbhS _There is a dry fountain here.bh\#...... #....# +....# #...<# #....# #...)#####.###...# #. #.⌠.# . #..@# bhl]. #.........#.. +.⌠..>..⌠..# ...............######...### #.⌠.# .#...# ###.....bhdbh5n-8 _bh-sbhtbh2H   #....#+...#...<bhH #......)#######... #.⌠.#..###...###.#. #.....@...#.. +.⌠..>..⌠..#bhI U ................#......bhQ bhCY r4===9bh\ bhx^ bhp +#...<....)#######...bh# #.⌠.# ....###...###.#. #.........#I..bh-.. +.⌠..>@.⌠..# ...............######...####+###...bhbhE(100bhbh;bh^ +....# #...<# #....# #...)#### #.###...# #+#. #.⌠.# ...###...###.# . #.#I..bh .. +.⌠..@..⌠..#.. ######...###.... #.⌠.# .... #...# ###  ..... bh...... +###...#bh bhPW29=1bhbh]i _There is a staircase to the Ecumenical Temple here.bh +....# #...<# #....# #...)#### #.###...# ##+#. #.⌠.# ...###...###.# . #.#I..bh2 .. +.⌠.@>..⌠..#.###...###.... #.⌠.# ....  #...# ###  ..... ......# +###...#bhVbhbh-2 _bh bh +....# #...<# #....# #...)#### #.###...# # #+#. #.⌠.# .. ....###...###.#bhM . #.#I.. .. +.⌠@.>..⌠..#..###...###.... bhp#.⌠.# .... #...# ###bh~ ..... ......#bhp +###...#bh_bhs5====3bh=bhbh@  +....# #...<# #....# #...)#### #.###...# # #+#. #.⌠.# .. ....###...###.# . #.#I.. .. +.@..>..⌠..#..###...###....  #.⌠.# .... #...# ### .....# ......# +###...#bhD bh(M t30==4bhR bhZ S _There is a dry fountain here.bhǕ  +....# #...<# #....# #...)#### #.###...# #bh \ #+#. #.⌠.# .. ....###...###.# . #.#I..bh/  .. +@⌠..>..⌠..#...bhT ###...###.... #.⌠.# ....bhz  #...# ### ...bhۖ ..# ......# +###...#bh bh -5 _bh bh/ bh[z#####....+.....#.....'bh^bhi&6bhbh( _You open the door.bho +....# #...<# #....# #...)#### #.###...#[37m # ####+#. #.⌠.# .. #......###...###.# +.....#.#I.. #.....'.@..>..⌠..# . .###...###.... #.#.......#......#+###...#bhu C==7bh{ bh~ S _There is a dry fountain here.bh +....# #...<# #....# #...)#### #.###...# # ####+#. #.⌠.# .. bh '#......###...###.# +.....#.#I.. #.....'.⌠@.>..⌠..# . .#bh ##...###.... #.bhF .....#....bhh ..#+###...#bh bh e1=8 _bh bh bh S+....# #...<# #....# #...)#### #.###...# # ####+#. #.⌠.# .. #......###...###.# +.....#.#I.. #.....'.⌠.@>..⌠..# . .###...###.... ##.....#......#+###...#bhbh&9bh!bh"bhj+....# #...<# #....# #...)#### #.###...# # ####+#. #.⌠.# .. #......###...###.# +.....#.#I.. #.....'.⌠..@..⌠..# . .#bh ##...###.... #.⌠.# .... ......#+#bh)bhz'10bh9bhi _There is a staircase to the Ecumenical Temple here.bh+....# #...<# #....# #...)#### #.###...# # ####+#. #.⌠.# .. #......###...###.# +.....#.#I.. bh#.....'.⌠..>@.⌠..# . .###...###.... #.⌠.# ....#...# ### .bhS]+###...#bhrbhd-1 _bhbhbhHf+....#  #...<#  #....#  #...)#### # bhO#.###...# .#  ####+#. #.⌠.# ..  #......###...###.# . bh/+.....#.bh*#I.bh bh!~#.....'.⌠..>.@⌠..# bh;# . bhUa.###...###. bhm#.⌠.# .. bh#...# ### .....# bh  ......# bh   +###...#     bh bhIT2=2bhpbhbhi+....#  #...<#  #....#  #...)#### ##  #.###...# #.#  ####+#. #.⌠.# ... I bh#......###...###.# ∩.# +.....#.#I. #.....'.⌠..>..@..#  . .###...###. #.⌠.# .. #...# ##bhIF ......#  .......#  +###...#   bhQbh&3bhbh۟y _Found Enagg's Antique Potions. _There is a dry fountain here.bh~ +....#  #...<#  #....# . #...)#### #+## .. bh  #.###...# .#.#I#. ####+#. #.⌠.# .....I. #......###...###.#.∩.#.bh= g +.....#.#I....# bhk #.....'.⌠..>..⌠@.#  . bh .###...###. #.⌠.# .bh  #...# ## ......# bh  .......#  +###...# bh /  bhb bh2 -4 _bh| bh bh V+....#  #...<# ..  #....# .. #...)#### #+###..?  bh #.###...# .#.#I#. ####+#. #.⌠.# .....I. #......###...###.#.∩.#. +.....#.bh6 #I....#  #.....'.⌠..>..⌠.@#  .bh  .#...###. #.⌠.# #. #...# ## ......#  .......# bh h +###...#   bh bh7 &5bh bhw 1 _Found a scroll of identify.bht bh@ bh bh! bhT%bh/bh6bhn8bhbhbhsbhbh #...<......)#### #+###..?###...# .#.#I#.. ####+#. #.⌠.# .....I.. #......###...###.#.∩.#.. +.....#.........#I....# #.....'.⌠..>..⌠..#I#.#.. ................@.......#########...### #.⌠.# #  bhKbh^3=6bhz bh#bh#...<# ..  #....# ....  #...)#### #+###..?.  #.###...# .#.#I#..  +#. #.⌠.# .....I..  ......###...###.#.∩.#..  .....#.#I....#  .....'.⌠..>..⌠..#I#.#.  #...###. bhR#.⌠.# #. #...# # ......#  .#  +###...#    bhbh+bh&7bhbhcbh#...<# ..  #....# ....  #...)#### #+###..?.#  bh>#.###...# #.#.#I#...#  +#. #.⌠.# #.....I...  ###...###.#.∩.#..  bh #.bh#I....# #  '.⌠..>..⌠..#I#.#.bh bhM ...###.bh?Z #.⌠.# #.bhPA #...# #bhb8 ......# bh .bh # bh bh'+###...# bh  bh bhbhS'&8bh,bh.bh6 bh%A 5=9.9 (1.1bhmG bh J b _You hit the pile of debris but do no damage.bhM#...<# ..  #....# ....#  bh#...)#### #+###..?.#  #.###...# #.#.#I#...#  #+#. #.⌠.# #.....I...  ###...###.#.∩.#..  #..#I....# ###  bh'.⌠..>..⌠..#I#.#....#  bhz#  ...###.bh5#  bh'}#.⌠.# #.#  bh:/#...# #bhI8 ......# bhY bhi&.# bhx9 +###...# bh6   bhy4=-200bh$bhCbhn#...<# ..  #....# ....#  #...)#### ##+###..?.#  #.###...# #.#.#I#...#  +#. #.⌠.# #.....I...  ###...###.#.∩.#..  #...#I....#+###  '.⌠..>..⌠..#I#.#....#  #  ...###.#  #.⌠.# #.#  #...# #  ......#  .#  +###...#    bh bh@-1bhbh bh M+.... <.# ...bh g..)#### ##+###..?.#  #.###...# #.#.#I#...# bh +#. #.⌠.# #.....I...#bh .###...###.#.∩.#.. #.........#I....#+###bh& '.⌠..>..⌠..#I#@#....# ............ bhD 2######...##bhm #.⌠.# #..........#  bh bh. bhJ &2bhC bh bhA 4MbhAB i#+..... <.bhnB .# ....#..)#### ##+###..?. bhC K #.###...# #.#.#I#.. +#. #.⌠.# #.....I...#.###...###.#.∩.#...# #.........#I..@.#+##bhCC '.⌠..>..⌠..#I#.# ................... bhC ######...###..........#  ..## bhK bhV &3bh[ bh] bhoM#......#.  +..... <...#bhQp.# ......)#### ##+###..?  #.###...# #.#.#I#. +#. #.⌠.# #.....Ibhup.###...###.#.∩@#...# #.........#I....#+###bhp'.⌠..>..⌠..#I#.#....# ......................#  ###........bhpl.. ###########bhpbhPybhփq5==4bhbhbh֔  #....#....#+  #...<......#)#### ##+###..?.bh5###...# #.#.#I#.. +#. #.⌠.# #.....I. ...###...###.#.∩.##.........#I..@.#+###bh'.⌠..>..⌠..#I#.#....#....................####.........bh).bhЕv###########+###...#  bhbhbhި&5bhQbh1bhnI %#....# ....#  +....# ....#  #...<# bhI ....#  #....# ....#  #...)#### ##+###..?.#  bhI #.###...# #.#.#I#...#  bhI #. #.⌠.# #.....I...#  bhJ ###...###.#.∩.#...#  .#.bhJ #I...@#+###  .'.⌠..>..⌠..#I#.#....#  bh=J w............#  bh]J ...###..........#  #.⌠.# #..........#  bh{J #...# ############  ......# bhJ 8 .# bhJ K +###...#  bhJ bhU bh` &6bhf bhi bhD .....   ....# .#....#  ....# bhE .....#  ...<# .....#  ....# ....#  bhgE ...)#### ##+###..?.#  .###...# #.#.#I#...#  . #.⌠.# #.....I...#  bhE 6##...###.#.∩.#@..#  #.........#I....#+###  bhE '.⌠..>..⌠..#I#.#....#  bhE ....................#  ####...###..........#  bhE #.⌠.# #..........#  #...# ############  bhF k#  .......#  bh'F bhO bhW ^6=7bhO] bhp_ bh  # ...#....#  # .=.....#  <# ......#  bh# .....#  )#### ##+###..?.#  ###...# #.#.#I#...#  bh #.⌠.# #.....I...#  bh>###...###.#.∩.#.@.#  .bhr#I....#+###  .⌠..>..⌠..#I#.#....#  ........#  bh[...###..........#  bh#.⌠.# #..........#  #...# #####bh  ......#  .# bhT( bhѶbh&8bhObhS _Found a steel ring.bhM. ...#######...#....=<...# ..... ..)#### ##+###..? ###...# #.#.#I#  #.⌠.# #.....I ###...###.#.∩.#...# ........#I....#+## .⌠..>..⌠..#I#.#....#  .. .##bhbh&9bhbhQbh M. . ...#######...#....=<....# ...... ..)#### ##+###..? ###...# #.#.#I#  #.⌠.# #.....I ###...###.#.∩.#...# .........#I....#+###  #I#... ......###bh bh$ '30bh bh! bh M.  . ...#######...#.=<...# ........ ..)#### ##+###. ###...# #.#.#I#  #.⌠.# #.....I ###...###.#.∩.#...#  .# .......bhf bh T7=1bh bhT bh +2.9 (2bh. bh . _w - a scroll of identifybh M. . .. bh . . ...#######...#.=bhJ<.# ..... bh$..)#### ##+###. bh8v###...# #.#.#I#bhL#.⌠.# #.....I...#  bh_^#. bh6#I#.bhN.........bhX bh+3.9 (1bhYbhYbhU. . .. . ... ... ..# .# ##...#....# .#.=.....# .<#.# .#.# .)#### ##+###....# .###...# #.#.#I#...# . #.⌠.# #.....I...# .###...###.#.∩.#...# #.#I....#+### '.⌠..>..⌠..#I#.#....# .....# #...###.# bh\bhse&4bhkkbhambhՏ . . .... . .... .. . ....bh(# #....# ###...#....# +....#.=.....# #...<#.# bhNX#....#.# bhr$#...)#######+###....# #.###...# #.#.#I#...# bh#. #.⌠.# #.....I...# bh.###...###.#.∩.#...# .#bhސ2.#I....#+### .'.⌠..>..⌠..#I#.#....# bh............# #...###.# bhřbhW^8=5bhbhbhԋ#. #. ...... #. ...... #...... .....bh #...... ....#######  #....# ####...#....#  +....#.=.....#  #...<#.# bh] #....# >.#  #...)bh#+###....#  #.###...# #.#.#I#...# +#. #.⌠.# #.....I...# bhY.###...###.#.∩.#...# .#.#I....#+### .'.⌠..>..⌠..#I#.#....# bhɌp............# #...###.# bhQbh~&6bhbh9 _Found an escape hatch in the floor.bhM...... .. ....... bh0#...... ....###########...#+....bhZY=<# .bhS.# >.......bh..)#######+###.  #.###...# #.#.#I#...#  bh7. bhbh%bh3&7bh6bh8bhO M .... ...... ......... #...... ......###########...#+....=<# ..# >.......  #...)#######+###....#  #bhV bha &8bhh bh9o bh  ...  #...  #........ bh  #........  #.......  #...... ......#######  bhf J #....# #####...#....#  +....#.@.....#  #...<#bh .#  #....# .>.#  #...)bh #+###....#  #.###...# #.#.#I#...# #+#. #.⌠.# #.....I...# bh+ X.###...###.#.∩.#...# .#.#I....#+### .'.⌠..>..⌠..#I#.#....# bhV bh T9=9bhK bh bh ,40.9 (2bhe bh * _x - a ring of flightbhbhQInventory: 24/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)o - a ring of magical power  x - a ring of flight Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9) bh=)Scrolls (go to first with ?)c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNIw - a scroll of identify Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bh4C o - a ring of magical power. bh4jA ring that increases its wearer's reserves of magical power for so long as it is worn. bh15You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {MP+9} {jewellery} Menu/colouring prefixes: identified jewellery bhT5"_________________ bhx5q“A ring of gold and a milk-white dove  Are goodly gifts for thee, bh5 And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. bh5i(p)ut on, (d)rop, (=)adjust, or (i)nscribe.bhbhbh?  Lorelibrarian the Magician.......  Deep Elf#..............bhش  Health: 39/40 =======================-#..............  Magic: 15/24 ===============---------#..............  AC: 6bhStr: 5  #...... .......  EV: 11Int: 22  bh;#...... ......#######   SH: 0Dex: 15bhm#....# #####...#....#   XL:  7 Next:  2% Place: Dungeon:5+....# .......@.....#   Noise: ---------  Time: 4140.9 (0.0)bh˵#...<# .............#   e) +6 whipbh3#....# .>...........#   Cast: Shock#...)#######+###....#  #.###...# #.#.#I#...#  #+#. #.⌠.# #.....I...#    bhZ....###...###.#.∩.#...#    bh...#.........#I....#+###    ...'.⌠..>..⌠..#I#.#....#  bh#  _You hit the pile of debris but do no damage. _Found a steel ring. _w - a scroll of identify _Found an escape hatch in the floor. bh6B_x - a ring of flight  You feel your magic capacity increase.bhFbho-1.4 (0.5bh;bhm _Found a steel ring. _w - a scroll of identify _bhFound an escape hatch in the floor. _x - a ring of flight  You feel your magic capacity increase. _o - a ring ofal power (worn)bh;.bh4PInventory: 24/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)x - a ring of flight Wands (go to first with /)p - a wand of polymorph (7)  bh4v - a wand of acid (9) Scrolls (go to first with ?)c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF bh*5 r - a scroll labelled MASIWN YFIAWNIw - a scroll of identify Potions (go to first with !) bhf5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bhF- x - a ring of flight. A ring that grants its wearer flight. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {Fly} {jewellery} Menu/colouring prefixes: identified jewellery bhG_________________ “What surprised him the most, however, was the logic of his wings. They seemed  so natural on that completely human organism that he couldn't understand why  other men didn't have them too.”  -Gabriel Garcia Marquez, _A Very Old Man with Enormous Wings_. 1955. trans. Gregory Rabassa. 1972 (p)ut on, (d)rop, (=)adjust, or (i)nscribe.bh}bhbhس  Lorelibrarian the Magician.......  Deep Elf#..............  Health: 39/40 =======================-#..............  Magic: 15/24 ===============---------#..............  AC: 6Str: 5  #...... .......  EV: 11bh,Int: 22  #...... ......#######   SH: 0Dex: 15#....# #####...#....#   XL:  7 Next:  2% Place: Dungeon:5bhS"+....# .......@.....#   Noise: ---------  Time: 4141.4 (0.0)bh#...<# .............#   e) +6 whip#....# .>...........#   Cast: Shockbhu#...)#######+###....#   Fly #.###...# #.#.#I#...#  bhR1#+#. #.⌠.# #.....I...#    ....###...###.#.∩.#...#    ...#.........#I....#+###    ...'.⌠..>..⌠..#I#.#....#    _w - a scroll of identify _Found an escape hatch in the floor. _x - a ring of flight  bhnYou feel your magic capacity increase. _o - a ring of magical power (worn)  You fly up into the air.bhмbh*9 (0.5bh _Found an escape hatch in the floor. _x - a ring of flight  You feel your magic capacity increase. _o - a ring ofal power (worn)  You fly up into the air. _x - a ring of flight (worn)bhK>bhqFInventory: 24/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9) Scrolls (go to first with ?)c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU bhF q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNIw - a scroll of identify Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bhtMw - a scroll of identify. A useful magic scroll which identifies the properties of any unknown object. bhtIt is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ bht]“This, what is it in itself, and by itself, according to its proper bh6u constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. bhXuq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.bhq7Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU bh7 q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (select first with !) bh7o a - a bubbling blue potion  k - a fizzy coppery potion bh8 m - 2 sedimented puce potions  s - a viscous cyan potion bh38Z u - an amethyst potion bhR8bh8G[?] describe selectedbhbh*?  Lorelibrarian the Magician.......  Deep Elf#..............bh^  Health: 39/40 =======================-#..............bh|Q  Magic: 15/24 ===============---------#..............  AC: 6Str: 5  bh#...... .......  EV: 11bh-Int: 22  bhԜ#...... ......#######   SH: 0Dex: 15bhK8#....# #####...#....#   XL:  7 Next:  2% Place: Dungeon:5+....# .......@.....#   Noise: ---------  Time: 4141.9 (0.0)#...<# .............#   e) +6 whipbh}#....# .>...........#   Cast: Shock#...)#######+###....#   Fly bhD#.###...# #.#.#I#...#  #+#. #.⌠.# #.....I...#    ....###...###.#.∩.#...#    ...#.........#I....#+###    ...'.⌠..>..⌠..#I#.#....#    _Found an escape hatch in the floor. _x - a ring of flight  You feel your magic capacity increase. bhld_o - a ring of magical power (worn)  You fly up into the air. _x - a ring of flight (worn)bhbhAbhV   Lorelibrarian the Magician.......  Deep Elf#..............  Health: 39/40 =======================-#..............bh%  Magic: 15/24 ===============---------#..............  AC: 6bh޸Str: 5  #...... .......  EV: 11Int: 22  #...... ......#######   SH: 0Dex: 15bh'm#....# #####...#....#   XL:  7 Next:  2% Place: Dungeon:5+....# .......@.....#   Noise: ---------  Time: 4141.9 (0.0)bhS#...<# .............#   e) +6 whipbh#....# .>...........#   Cast: Shockbhu#...)#######+###....#   Fly #.###...# #.#.#I#...#  bhh\#+#. #.⌠.# #.....I...#    ....###...###.#.∩.#...#    ...#.........#I....#+###    ...'.⌠..>..⌠..#I#.#....#    _x - a ring of flight  You feel your magic capacity increase. _o - a ring of magical power (worn)  You fly up into the air. bh[_x - a ring of flight (worn)  As you read the scroll of identify, it crumbles to dust.bhbh Z6=2.9 (1bh,bh   You feel your magic capacity increase. _o - a ring ofal power (worn)  You fly up into the air. _x - a ring of flight (worn)  As you read the scroll of identify, it crumbles to dust. _m - 2 potions of enlightenmentbho.......#....... .. ......####### #....# #####...#....+.........#...<.# .>)#######+######...# #.#.#I# #+#. #.⌠.# #.....I ....###...###.#.∩.#.#.........#I....#+###'.⌠..>..⌠..#I#.#....................bh+vbh_T40=3bhbhGbhZ .  #..#  #........#  #........#  #...... .......#bhlZ  #...... ......#######  #....#######...#....#  +....#.#  #...<#bhZ.#  #....#..>.# bhZ #...)#+###....# bh0[f #.###...# #.#.#I#...# #+#. #.⌠.# #.....I...# .###...###.#.∩.#...# .#.#I....#+### .'.⌠..>..⌠..#I#.#....# bhT[+.# bhcbhpn%4bhnvbhwbhxv #.......#.... ... ......####### #....#######...#....+....#..........#...<bhv.#..>)#######+######...# #.#.#I#...Fly .# # ########...###..........#   bhbhr7==5bhbhbhbh@bhbhbh  #.#  #......#  #.....#  #...... .......#  #...... ......#######  #....#...#....#  +....#.#  #...<#.# bh  #....#..>.#  #...)#+###....#  #.###...# #.#.#I#...# bh- #+#. #.⌠.# #.....I...# .###...###.#.∩.#...# .#bh\ .#I....#+### .'.⌠..>..⌠..#I#.#....# .# #...###.# bh bh %6bh bh bh~ '.#.#....#.#.∩..#I......#I#.#...........bh bh- A=7bhk bhӥ 7 _You reach down and open the door.bh[l .  ###### #....#######...#....+....#..........#...<.#..>bhl)#######@###....###...# #.#.#I#... ###+#. #.⌠.# #.....I...#Fly #bhl? ..bhl##.........#.⌠.# #..........#   bhvbhr8==8bhbh~Q _There is an open door here.bh} #.#  #...... .......#  #...... ......#######  #######...#....#  +....#..............#  #...<#..............#  #....#..>...........#  #...)#######'###....#  #.###...# #.#@#I#...#  ##+#. #.⌠.# #.....I...#  .....###...###.#.∩.#...#  #.........#I....#+###  '.⌠..>..⌠..#I#.#....#  ...................#  ########...###...#   bh'~ #.⌠.# #...#  #...# ############  bh] bh1 ,9 _bh2 bhϕ bh r   ###### #....#######...#....#+....#..............##...<#......#.#..>.....)#######'###....####...# #.#.#I#...# ##+#. #.⌠.# #..@..I...# .....###...###.#.∩.##.........#I....#+###..⌠..Fly ............###.......#########......#  bhbhq9==50bhbhybh ]#...... .#  #...... ......#######  #....#######...#....#  +....#..............#  #...<#..............#  #....#..>...........#  #...)#'###....#  #.###...# #.#.#I#...#  #bh+#. #.⌠.# #...@.I...#  ###...###.#.∩.#...#  #..#I....#+###  '.⌠..>..⌠..#I#.#....#  bh..............#  ...###..........#  #.⌠.# #..........#  bhE#...# ######  ......#  bhbh%1bhbhbh4i   ###### #....#######...#....+....#..............##...<#...............#..>..........bhi )#######'###....####...# #.#.#I#.. #+#. #.⌠.# #.....I ....###...###.#.@.#...##.........#I....#+###'.⌠..>..⌠..#I#.#....bhi ..............#Fly .###.bhi 7#..bhi c#.......#  bh r bh.~ %2bh bh k _There is an entrance to Enagg's Antique Potions here.bh bhC Welcome to Enagg's Antique Potions! What would you like to do?  a -  41 gold 2 yellow potions  b -  20 gold an amethyst potion  c -  20 gold an amethyst potion  d -  20 gold a bubbling blue potion bh} e -  20 gold a bubbling blue potion  f -  20 gold a bubbling yellow potion  g -  20 gold a fizzy coppery potion  h -  20 gold a green potion bh A i -  20 gold a lumpy coppery potion bh c j -  20 gold a yellow potion You have 132 gold pieces. bh [Esc] exit[!] buy|examine itemsbh) R[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listbh bh  #...... ......#######   Lorelibrarian the Magician#....#######...#....#   Deep Elfbh[ H+....#..............#   Health: 40/40 ========================#...<#..............#   Magic: 19/24 ===================-----#....#..>...........#   AC: 6bh XStr: 5#...)#######'###....#   EV: 11bh -Int: 22bh #.###...# #.#.#I#...#   SH: 0Dex: 15 bh n#+#. #.⌠.# #.....I...#   XL:  7 Next:  2% Place: Dungeon:5 bh! ....###...###.#.@.#...#   Noise: ---------  Time: 4152.9 (0.0) ...#.........#I....#+###   e) +6 whip bhR ...'.⌠..>..⌠..#I#.#....#   Cast: Shock bhn .......................#   Fly bh #######...###..........#  #.⌠.# #..........#  bh  #...# ############   ......#  .......#   _x - a ring of flight (worn)  bh. cAs you read the scroll of identify, it crumbles to dust. _m - 2 potions of enlightenment bhL J_You reach down and open the door. _There is an open door here. bh V_There is an entrance to Enagg's Antique Potions here.bh bh7 bh bh bh7#...... ......#  #....#######...#....#  +....#..............#  #...<#..............#  #....#..>...........#  #...)#######'###....#  #.###...# #.#.#I#...#  +#. #.⌠.# #.....I...#  bh͠###...###.#.∩@#...#  #.#I....#+###  '.⌠..>..⌠..#I#.#....#  .........#  ...###..........#  #.⌠.# #..........#  #...# ############  ......# bh` .#  bh˪bh`20=3.9 (1 _bhEbhbh G  #....#######...#....+....#.............#...<#..............#..>...........#)#######'###....bh ###...# #.#.#I#.. +#. #.⌠.# #.....I. ...###...###.#.∩.##.........#I..@.#+###'.⌠..>..⌠..#I#.#....#....................####........Fly .bh i.###########+###...#bh L  bh bhe %4bhH bh bh?q T +....#..........#...<#.............#..>..........)#######'###....####...# #.#.#I#... bhq +#. #.⌠.# #.....I.. ...###...###.#.∩.#...##.........#I....#+###'.⌠..>..⌠..#I#@#.................... bhq ######...###.........Fly #bhq 8# bhr D bh={ bh %5bhg bh bh #...<.#..>..)#######'###...###...# #.#.#I#...# +#. #.⌠.# #.....I...# ...###...###.#.∩.#...##.........#I....#+###'.⌠..>..⌠..#I#.#....#..............@.....# ######...### #.⌠.# bhFly   bh'bhUkbhk1==6bh~mbhd#...<#.#  #....#..>...........#  #...)#######'###....#  #.###...# #.#.#I#...#  #. #.⌠.# #.....I...#  ###...###.#.∩.#...#  .#...#I....#+###  .bhef'.⌠..>..⌠..#I#.#....#  #  ...###.#  #.⌠.# #.#  #...# #  ......#  bhep.#  +###...#  bhf%  bh-pbhz%7bhbhbh...<#.#  ....#..>.....#  ...)#######'###....#  .###...# #.#.#I#...#  . #.⌠.# #.....I...#  .###...###.#.∩.#...#  #.#I....#+###  '.⌠..>..⌠..#I#.#....#  #  ...###.#  #.⌠.# #.#  #...# #  ......#  .#  +###...#    bh%bhp2==8bhbhtbhM{M.<#........#..>....... ...)#######'###. .###...# #.#.#I# . #.⌠.# #.....I .###...###.#.∩.#...# bh!#.........#I....#+## '.⌠..>..⌠..#I#.# .......... ####...###.⌠.# #..........#   Fly bhz bh %9bh bh bh_ bhe bhk bh|m bhE L#.#  bhUF <#.......#  #..>.....#  )#'###....#  ###...# #.#.#I#...#   #.⌠.# #.....I...#  ###...###.#.∩.#...#  .#I....#+###  .⌠..>..⌠..#I#.#.@..#  #  ...###.#  #.⌠.# #.bhF Q#  #...# #  ......#  .#  +###...#   bhN bh:V &60bhpZ bh}\ bh$.....#....###....#I#...#bh:%QI...#...'bh).bh`6#3bh6M==1bhw;bh ?7 _You reach down and open the door.bh:  <.#..>.......)#######'### ###...# #.#.#I#  #.⌠.# #.....I...# ###...###.#.∩.#...# .........#I....#'###bhh: ⌠..>..⌠..#I#.#.................. ###...###  #.⌠.# Fly   bhB bh.K %2bh[S bh)U bh 9 .#..>)#######'### ###...# #.#.#I#...# bh  #.⌠.# #.....I...# ###...###.#.∩.# bhp R.........#I....#'###⌠..>..⌠..#I#.#.................. ###...### bh  #.⌠.# ..# ###########bh Fly   bh bh %3bhܢ bh.#..>.# .)#######'###....# .###...# #.#.#I#...# . #.⌠.# #.....I...# .###...###.#.∩.#...# #.#I....#'### '.⌠..>..⌠..#I#.#....# .# #...###bhn.#  #.⌠.# #.#  #...# #  ......#  .#  +###...#bh3    bh֮bhp4==4bh}bhnbhD4#....#..>.# #...)#######'###....# #.###...# #.#.#I#...# bh4#. #.⌠.# #.....I...# bh5.###...###.#.∩.#...# .#..#I....#'### bh'5.'.⌠..>..⌠..#I#.#....# .# #...###bh5.#  #.⌠.# #.#  #...# #  ......#  .#  +###...# bh5   bh>bhF%5bhsLbhNbho n #....#..>.#  #...)#######'###....#  #.###...# #.#.#I#...# +#. #.⌠.# #.....I...# .###...###.#.∩.#...# .#..#I....#'### .'.⌠..>..⌠..#I#.#....# .# #...###.#  #.⌠.# #.#  #...# #  ......#  .#bho l  +###...#    bhx bh; %6bh bh۫  #....#..>.#  #...)#'###....#  #.###...# #.#.#I#...# #+#. #.⌠.# #.....I...# .###...###.#.∩.#...# .#.#I....#'### bh% `.'.⌠..>..⌠..#I#.#....# .# #...###.#  #.⌠.# #bh I.#  #...# #  ......#  .#  +###...#  bh   bh; bhx %7bh bh bhW9 #....#..>.#  #...)#'###....#  #.###...# #.#.#I#...# #+#. #.⌠.# #.....I...# .###...###.#.∩.#...# .#.#I....#'### .'.⌠..>..⌠..#I#.#....# .# #...###.# bh #.⌠.# #.#  #...# #  ......#  .#  +###...#  bh  bhbh A=8bhbh #....#..>.#  #...)#'###....#  #.###...# #.#.#I#...# #+#. #.⌠.# #.....I...# bh.###...###.#.∩.#...# .#.#I....#'### .'.⌠..>..⌠..#I#.#....# .# #...###bha[.#  #.⌠.# #.#  #...# #  ......#  .# bh8 +###...# bh   bhJbht%9bhbhbhMM<#....#..>.............)#######'###...  #.###...# #.#.#I#... ###+#. #.⌠.# #.....I..bh.###...###.#.∩.#...# #.........#I....#'##'.⌠..>..⌠..#I#.# ............... #########...##bh2⌠.# #.......... #...# ############......# bhV bh0 bh&70bhbhbhp #...<#.#  #....#..>.....#  #...)#'###....#  #.###...# #.#.#I#...# #+#. #.⌠.# #.....I...# #......###...###.#.∩.#...# +.....#.#I....#'### #.....'.⌠..>..⌠..#I#.#....# .# .#...###.#  #.⌠.# #.#  #...# #  ......#  .#  +###...#   1bh  #...<#.#  #....#..>...........#  #...)#######'###....#  #.###...# #.#.#I#...#  ####+#. #.⌠.# #.....I...#  #......###...###.#.∩.#...#  +.....#.#I....#'###  #.....'.⌠..>..⌠..#I#.#....#  .#  .#...###.#  #.⌠.# #.#  #...# ##  ......#  .#  +###...#   bh bh %2bh bh bhͮ 9 #...<#.#  #....#..>...........#  #...)#######'###....#  #.###...# #.#.#I#...#  ####+#. #.⌠.# #.....I...#  #......###...###.#.∩.#...#  +.....#bh [.#I....#'###  #.....'.⌠..>..⌠..#I#.#....#  .#  .###...###.#  #.⌠.# #..#  #...# ####  ......#  .......#  +###...#   bhn bh %3bh+ bh bh K #...<#.#  #....#..>....#  #...)#######'###....# bhg ? #.###...# #.#.#I#...#  ####+#. #.⌠.# #.....I...#  #......###...###.#.∩.#...# bh G +.....#.#I....#'###  #.....'.⌠..>..⌠..#I#.#....#  bh w.#  .###...###bhN .#  #.⌠.# #...#  #...# #####bh #  ......#  .......# bh #+###...# #..bh}   bh$ bh %4bh" bh bhqi #...<#.# bh #....#..>.#  #...)#######'###....# bh #.###...# #.#.#I#...# bh ####+#. #.⌠.# #.....I...# bh! #......###...###.#.∩.#...#  +.....#bhq$.#I....#'###  #.....'.⌠..>..⌠..#I#.#....#  bh.#  .###...###.# bhÅ^ #.⌠.# #....# bh| #...# ###### bh ......# .......# #+###...#bhBY #...# bh]bh)%5bhbhͮbhAM+......<#.....#..>.........)#######'###. #.###...# #.#.#I#bh###+#. #.⌠.# #.....I#......###...###.#.∩.#...# +.....#.........#I....#'###.....'.⌠..>@.⌠..#I#.#................#########...###...bh/#.⌠.# #..........#Fly ##...#bhw'bh29%6bh9bh<bhj@ +....#.# #...<#.# #....#..>.# #...)#######'###....# #.###...# #.#.#I#...# ####+#. #.⌠.# #.....I...# #......###...###.#.∩.#...# +.....#.#I....#'### #.....'.⌠..@..⌠..#I#.#....# .# .###...###.# #.⌠.# #...# #...# #####  ......# .......# #+###...#  #...#bh;%7bh _There is a staircase to the Ecumenical Temple here.bhHbhbhB bhbh,8 _bhB!bh  #._....##.....##...._#...#...#._.#####._.#...######._.....#...#....._.#####...##.##._.##.##...# bhJ#####...#...#...#####  #._......._.#  #...##.##...#  ##.##...##.## Temple #....@....# bh ####...####  #####  bhU You fly downwards. Welcome to the Ecumenical Temple!bhbhP__bh*X,9.6 (1.7bh]P__bh` _Found a blossoming altar of Fedhas. Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.bhbhE..#...#####._.#####...#..bhX_....##...........##...._...#...#._.#####._.#...#...#####._.....#...#....._.#####...##.##._.##.##...#####...#...#...#####_......._...##.##...##.##.@.##.##....<....####...#########___800 ____bh####._....##...##...._.####..#...#####._.#####...#.._....##...........##...._...#...#._.#####._.#...#...#####._.....#...#....._.#####...##.##._.##.##...#####...#...#...######._......._.#...##@##...##.##...##.###....<....#####...#########bhs___bh%1bh p___bhd _Found a hazy altar of Hepliaklqana and an ornate altar of the Wu Jian Council.bh bM #...#...#####...#...# ####._....##...##...._.####..#...#####._.#####...#.._....##...........##...._...#...#._.#####._.#...#...#####._.....#...#....._.#####...##.##._.##.##...#####...#...#...######._...@..._.#bhT #...##.##...###.##...##.##....<....####...####bhb I__bh %2bhȶ s___bh #...#...#####...#...#  #####._....##...##...._.#####  #...#...#####._.#####...#...#  #._....##.##...._.#  #...#...#._.#####._.#...#...#  #####._.....#...#....._.##### #...##.##._.##.##...# #####...#...#...##### #._._.# bhI #...##.##...# ##.##...##.## #....<....# ####...##bhs [#######bh$ j___bhS- %3bhS3 W__bh4 bh! Q#...#...#####...#...# #####._....##...##...._.##### #...#...#####._.#####...#...# bh #._....##..##...._.# #...#...#._.#####._.#...#...# #####._.....#...#....._.##### #...##.##._.##.##...# #####...#...#...##### bh #._._.# bh #...##.##...# ##.##...##.## #....<....# ####...#######bhB ##bh6 t___bhK %4bhS__bhbh/9#...#...#####...#...# ._....##...##...._.##### ...#...#####._.#####...#...# ._....##...##...._.# ...#...#._.#####._.#...#...# ._.....#...#....._.##### #...##.##._.##.##...# #####...#...#...##### #._._.# #...##.##...# ##.##...##.## #....<....# ####...#### bh;l___bh@%5bhnE>__bhG6 _Found a sacrificial altar of Ru.bhy#...#...#####...#...# ._....##...##...._.##### #...#####._.#####...#...# _....##.....##...._.# #...#._.#####._.#...#...# ._.....#...#....._.##### #...##.##._.##.##...# #####...#...#...##### #._..# #...##.##...# ##.##...##.## #....<....# ####...#### bhb_ ___bh%%6bhb ___bh0a _There is a hazy altar of Hepliaklqana here.bhM####._......._.####  #...#...#####...#...# ###._....##...##...._.#### ..#...#####._.#####...#.. _....##...........##...._ ..#...#._.#####._.#...#... ###._.....#...#....._.#####...##.##._.##.##...#####...#...#.@.#####_......._bhyc...##.##...##.##...##.###....<....#bhQ __bhU(,7 _bh,-I __bh.bhe\M #...#...#...# ####._......._.####  #...#...#####...#...# ###._....##...##...._.#### ..#...#####._.#####...#.. _....##...........##...._ ..#...#._.#####._.#...#... ###._.....#...#....._.#####...##.##._.##@##...#####...#...#...#####_......._#...##.##...#Fly ..#_ ___bhef%8bhjM_ __bhFjbh,m< _Found a hide-covered altar of Uskayaw.bh}p OM####._.####bhHq  #...#...#...# ####._......._.####  #...#...#####...#...# ###._....##...##...._.#### bhq x..#...#####._.#####...#.. _....##...........##...._ ..#...#._.#####._.#...#... ###._.....#...#.@..._.#####...##.##._.##.##...######...#...#...#####bhr _......._#...##.##...##...#bh z o___bhj %9bh _ ___bhψ 5 _Found a stormy altar of Qazlal.bh fM #...# ####._.#### #...#...#...# ####._......._.####  #...#...#####...#...# ###._....##...##...._.#### ..#...#####._.#####...#.. bhӌ F_....##...........##...._ ..#...#._.#####.@.#...#... ###._.....#...#....._.#####...##.##._.##.##...#####...#...#...######._......._.######bh j__ __bh= &90bh g_ __bh ^ _There is a sacrificial altar of Ru here.bhbW #####._.#####...#...#...#####._......._.#####...#...#####...#... ###._....##...##...._.##### ..#...#####._.#####...#... _....##...........##...._ bhc..#...#._.#####._.#...#.. ###._.....#...#.@..._.####  #...##.##._.##.##...# ####...#...#...####_......._.#Fly #########bhi~__ __bhfp,1 _bht_____bh7vbh] ...#...#...#####._......._.#####...#...#####...#... ###._....##...##...._.##### bh#..#...#####._.#####...#... _....##...........##...._ bhk..#...#._.#####._.#...#.. ###._.....#...#....._.#### bhH #...##.##._.##@##...# bhpF####...#...#...##### #._......._.# #.bhZFly #.bh..#bhbh%_ ___bh /%2bh3Y_ __bhJ5bhSc_ __bhfbhK_ _bhhbhP_ _bh2:bh* fM####._.#### #...#...#...# ####._......._.####  #...#...#####...#...# bh N###._....##...##...._.#### ..#...#####._.#####...#.. _....##...........##...._ ..#...#._.#####._.#...#... bh ###._.....#...#.@..._.#####...##.##._.##.##...######...#...#...#####bhҞ _......._#...##.##...#bh %#...#bh bhx bhǫ %3bhv F_ __bhϱ bhC N#####._.##### #...#...#...#  #####._._.#####  #...#...#####...#...# ._....##...##...._.##### #...#####._.#####...#...# ....##...........##...._.# bh #...#._.#####._.#...#...# ._.....#...#..@.._.#####  bh #...##.##._.##.##...#  bh q#####...#...#...##### bh #._......._.# #...##.##...#bh &##.##...##.###....<....#bh~ S####...#### bh bh %4bhd R__bh ? _Found a sparkling altar of Nemelex Xobeh.bh #####._.##### #...#...#...# #####._._.##### #...#...#####...#...# bh ._....##...##...._.##### #...#####._.#####...#...# ##...........##...._.# #...#._.#####._.#...#...# bh" ._.....#...#...@._.##### bhX #...##.##._.##.##...# #####...#...#...##### #._......._.# #...##.##..bh .###.##...##.###....<....bh `#####...#### bh c___bhL%5bh q____bh] bh bh,I#####._.##### #...#...#...# ._._.##### ...#...#####...#...# bh._....##...##...._.##### ...#####._.#####...#...# ##..##...._.# ...#._.#####._.#...#...# bh._.....#...#....@_.##### ...##.##._.##.##...# ...#...#...##### #._......._.# #...##.##...###.##. bhGbh1=__bhv%6bhl___bh9 _Found a bloodstained altar of Trog.bhM #...# ####._.####  #...#...#...# ####._......._.####..#...#####...#...# bh׶_....##...##...._.####.#####._.#####...#...###...........##...._.#..#._.#####._.#@..#... .bh_.....#...#....._.##### ...##.##._.##.##... bh ####...#...#...######._......._.#bhA?.#bhqn___bh%7bh6_bhbh>o___bhbh ____bhbh #...# #####._.##### #...#...#...# ._.bht $_.##### #...#####...#...# _....##...##...._.##### #####._.#####...#...# ##.##...._.# #._.#####._.#.@.#...# _.....#...#....._.##### bh ##.##._.##.##...# ...#...#...##### bh #._......._.##...##.#bh 6#...# bh bhC Q__bh& %8bh* ____bh, 8 _Found a broken altar of Ashenzari.bht 4Mbh ### #...# ####._.####  #...#...#...# bh ###._......._.#### bh ..#...#####...#...# _....##...##...._.####bh: .#####._.#####...#..bhk ##...........##@..._.# bh ..#._.#####._.#...#...# _.....#...#....._.##### ..##.##._.##.##...#Fly ..bh (#bhW Q__bh %9bh $_bhO bh M### #...# ####._.####  #...#...#...# ###._......._.#### ..#...#####...#...# _....##...##...._.##### ..#####._.#####.@.#...# .##...........##...._ ..#._.#####._.#...#... _.....#...#....._.#####Fly #.#...#___bh( 2_bh '200bh 4__bh bh0 bh6M### #...# ####._.####  #...#...#...# ###._......._.#### ..#...#####...#...# bh_....##...##....@.#### ..#####._.#####...#...# .##...........##...._.# ..#._.#####._.#...#...#Fly .._.######bhIbh6_bh!%1bh&o___bh( bh(S_There is a bloodstained altar of Trog here.bh, ##### #...# #####._.##### #...#...#...##._bhfZ._.#####.#...#####...#...# ._....##...##...@_.#####bh.#####._.#####...#...# ..##.##...._.#.#._.#####._.#...#...# ._.....#...#....._.####.##.##._.##.##bhV...##...#...#...##### bh1? #._bhi._.#  #...##.##...#bhj____bhg%2bh2X____bhY2_bh@ _Found a shimmering blue altar of Sif Muna.bh&v ##### #...# #####._.##### #...#...#...##._bh0'._.##### #...#...#####...#...# #._....##...##..@._.##### #...#####._.#####...#...#.##bh\'.##...._.# #...#._.#####._.#...#...# bh'#._.....#...#....._.##### #...##.##._.##.##.bh (V..##...#...#...#####bh-(= #._bhO(._.#  #...##.##...#bh-w____bh4%3bh8E___bh92_bh:bh~ ##### #...# #####._.##### #...#...#...#  #####._......._.#####  #...#...#####...#...##._....##...##.@.._.##### .#...#####._.#####...#...#.##.##...._.# .#...#._.#####._.#...#...# ##._.....#...#....._.####  #...##.##._.##.##...#  #####...#...#...##### #._._.#  #...##.##...#bhiK__bh%4bh5__bh@ 0_bh bh TM####bhBG #...# ####._.#### #...#...#...# bhh####._......._.#####  #...#...#####..@#...# bh##._....##...##...._.#### .bh#...#####._.#####...#.. ....##...........##...._.#Fly bhN._.bhD#_bhS__bh%5bh @_bh( =M#### #...# ####._.#### #...#...#...# ####._......._@####  #...#...#####...#...# ##._....##...##...._.#### .#...#####._.#####...#...#Fly ...#.._.###bhA. 4_bhn1 %6bhI6 ?_bh M### #...# ####._.#### #...#...#..@# ####._......._.####  #...#...#####...#...# ##._....##...##...._.#####Fly _.#..._.##__7bh ?_bho  ##### #...# #####._.##### #...#...#.@.# #####._._.##### #...#...#####...#...##._....##...##...._.##### ..#...#####._.#####...#...# _....##.##...._.# ..#...#._.#####._.#...#...##._.....#...#....._.#####  #...##.##._.##.##...#bh n___bhP %8bhq S__bh bhI #####...#####._.#####...#...#...#####._.......@.#####...#...#####...#... ###._....##...##...._.#####..Fly ...#._bh N######...#...#...#####bhd__ _bh%9bhe___bh.` _There is a broken altar of Ashenzari here.bh1 ]  You hover solemnly before the altar of Ashenzari.bh /  --more--bhbhpAshenzari the Shackled While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religionbho D Ashenzari exhorts followers to curse their possessions, periodically offering these curses to worshippers as they explore. These curses grant improvements to specific skills, but cursed equipment cannot normally be enchanted and can only be removed by shattering it forever. As worshippers equip more cursed equipment,Ashenzari will grant increasing knowledge of the surrounding dungeon. Eventually, Ashenzari will reveal the invisible, grant clarity of mind, and protect worshippers from the Dungeon's malevolent forces. Ashenzari likes it when you bind yourself with curses. Ashenzari's powers are not affected by the Invocations skill. Overview|Powersbhr does not appreciate abandonment, and will call down fearful punishments on disloyal followers! Those who abandon Ashenzari will immediately have their curses shattered, destroying whichever items they imbued with divine wisdom. Thereafter, Ashenzari's wrath is constant and unrelenting for its duration. Victims will find their skills impaired, and their enemies divinely guided – never losing track of them, never ending the hunt. Ashenzari's wrath lasts for a relatively long duration. Powers|Wrathbh While it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. Favour - Ashenzari is neutral towards you. Granted powers:(Cost)bhdAshenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. bhAshenzari reveals the structure of the nearby dungeon.OverviewWrathbh SbhSYbh_Lorelibrarian the MagicianDeep ElfHealth: 40/40 ========================Magic: 24/24 ========================#####AC: 6Str: 5#...#EV: 11Int: 22#####._.#####SH: 0Dex: 15#...#...#...#XL:  7 Next:  2% Place: TemplebhV_#####._.......@.#####Noise: ---------  Time: 4209.6 (0.0)#...#...#####...#...#e) +6 whip bhy_###._....##...##...._.#####Cast: Shock ..#...#####._.#####...#...#bh_Fly _....##...........##...._.# bh_..#...#._.#####._.#...#...# bh_###._.....#...#....._.######...##.##._.##.##...######...#...#...##### bh_i_Found a bloodstained altar of Trog. _Found a broken altar of Ashenzari. bhP`_There is a bloodstained altar of Trog here. _Found a shimmering blue altar of Sif Muna. _There is a broken altar of Ashenzari here.  You hover solemnly before the altar of Ashenzari.bheam  Ashenzari welcomes you!bhwj/  --more--ch[_ __chZ of Ashenzari ......10.6 (1chW__  Ashenzari warns you of distant threats and treasures. _Ashenzari shows you where magical portals lie.chG S ######...#####._.#####...#...#...#####._......._.#####...#...#####.@.#... ###._....##...##...._.##### ..#...#####._.#####...#... _#Fly ..##._......._.# _ch-N %1chPS [__ _chT ch&Q #####...#####._.#####...#...#...#####._......._.#####...#...#####...#...# ###._....##...##@..._.##### ..#...#####._.#####...#... _....##...........##...._.#Fly ##...##.##...#ch|+n____ch0%2ch4T__chQ6cho+##### #...# #####._.##### #...#...#...#  #####._......._.#####  #...#...#####...#...# ._....##...##.@.._.##### #...#####._.#####...#...# ....##.##...._.# #...#._.#####._.#...#...# ._.....#...#....._.##### #._ __3___ch##### #...# #####._.##### #...#...#...# #####._......._.##### #...#...#####...#...# chT'._....##...##..@._.##### #...#####._.#####...#...# ##.##...._.# 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#._....##.##...._.#chL #...#...#._.#####._.#...#...# #####._.....#...#....._.#####ch #...##.##._.##.##...#ch #####...#...#...##### #._chV._.#ch #...##.##...#ch#j ##.##...##.##chf) #....<....# ####...#### #####ch>__ch*%1chm___chch3#  #####._....##...##...._.#####...#...#####._.#####...#..._....##...........##...._..#...#._.#####._.#...#..####._.....#...#....._.#### #...##.##._.##.##...# ####...#...#...#### #._......._.# #...##@##...###.##...##.## #....<....# ##Fly chp' R__ch2 %2chW4 n___ch5 ch t...#...#####._.#####...#..._....##...........##...._..#...#._.#####._.#...#..####._.....#...#....._.#### #...##.##._.##.##...# ####...#...#...#### #._......._.# #...##.##...##.##.@.##.# #....<....# ####...#### ##### ch J__ch 3__chO chy_....##...........##...._..#...#._.#####._.#...#..####._.....#...#....._.#### #...##.##._.##.##...# ####...#...#...#### #._......._.# ..##.##..#.##...##.# #....@....# ###...### ##### ch%9_ch„%4ch X__chd _There is a staircase back to the Dungeon here.cho 9_chp chL P__ch? 9_ch ,5 _ch X___ch\ { +....#....... #...<#........... #....#..>........... #...[#######'###....# #.###...# #.#.#I#...#####+#. #.⌠.# #.....I...##......###...###.#.∩.#...#+.....#.........#I....#'###Dungeon:5#.....'.⌠..@..⌠..#I#.#....#..........................#.#########...###..........##.⌠.# #..........##...# ############......#.......##+###...##...#ch\ chcc ch ,7.1 (2.5ch ch _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. chƹh #...<..#..>[#######'######...# #.#.#I#####+#. #.⌠.# #.....I......###...###.#.∩.#+.....#.........#I....#'####.....'.⌠..>..⌠..#I#.#.... ch...........@..........#########...### #.⌠.# #...Fly ......##...# chQ ch38.1 (1.0 _ ch& ch= ch .#..>[#######'######...# #.#.#I#####+#. #.⌠.# #.....I......###...###.#.∩.#+.....#.........#I....#'####.....'.⌠..>..⌠..#I#.#..........................#########.@.###... #.⌠.# #...#...# ###########Fly + ##### chO ch'%9 ch- ch/ ch=  [#######'####.###...# #.#.#I#####+#. #.⌠.# #.....I......###...###.#.∩.#+.....#.........#I....#'####.....'.⌠..>..⌠..#I#.#..........................#########...###... #.@.# #...# ###########......# #.......## ch(  ch2 &40 ch|6  ch9 c _There is a fountain of clear blue water here. ch*  ###...# #.#.#I#####+#. #.⌠.# #.....I......###...###.#.∩.#+.....#.........#I....#'####.....'.⌠..>..⌠..#I#.#..........................#########...### #.⌠.# #.@.# ############.......# #. ch+ =Fly  ch2  chS; ,1 _ ch!?  ch @  ch8 ####+#. #.⌠.# #.....I......###...###.#.∩.#+.....#.........#I....#'####.....'.⌠..>..⌠..#I#.#.... ch9......................#########...### #.⌠.# ####...##############....@..# +### ch:9=Fly  ch[? ch G%2 chL chM ch~C ####+#. #.⌠.# #.....I...# #......###...###.#.∩.#...# +.....#.........#I....#'### #.....'.⌠..>..⌠..#I#.#....# .......# .##...###.# ch+Dl #.⌠.# #.# ####...### #.# #.# #+###...# #...# ##### chJ chN%3 chS ch U chUR ####+#. #.⌠.# #.....I...# #......###...###.#.∩.#...# +.....#.........#I....#' chPW #.....'.⌠..>..⌠..#I#.#.... ........ .##...###. #.⌠.# #. ####...## #.# #.# #+###...# #...# ##### chvY cha%4 ch:l chm chN ####+#. #.⌠.# #.....I... ch͊l #......###...###.#.∩.#... +.....#.........#I....#' #.....'.⌠..>..⌠..#I#.#  ch...... .#...### #.⌠.# # ####...## #.# #.# #+###...# #...# ##### ch ch%5 chk ch ch4 F ####+#. #.⌠.# #.....I #......###...###.#.∩.# +.....#..#I....#' #.....'.⌠..>..⌠..#I#.# .. .#...### #.⌠.# # ####...## #.# #.# #+###...# #...# ##### chP<  chA %6 chH  ch chq ch= ch chX ch _You reach down and open the door.  There is an open door here. chQ ch  _ chn ch% ch( ch( cht) ch0X ch3 ch7 ch7 ch9 ch)< ch @, chA chE chiI, chK ch?SX chU chY, chZ ch] chl` ch` ch\b chd chh, chi ch" ####+#. #.⌠.# ..... #......###...##..... +.....#........ ch.....#####.....'.⌠..>..⌠.....................#########...##..........+ #.⌠.# ..........# ####..........@..# #.......######.....######.......##..........#'###...#+..............#...##..............########+##............. #.............. ######......... #......... chNE  ch 0604.0) chi+1.1 (15 chӪ ch. _w - a wand of flame (17) ch@[M #.###.. ####+#. #.⌠.# . #......###...## +.....#........#####.....'.⌠..>..⌠.............. ch}#########...##+ #.⌠.# .###...# ch..........# #.#####.....######....# chU...#'##+..............#...# ch՞-##### ch ch02.0) ch ch ch# pM..[##### #.###... ####+#. #.⌠.# . #......###...## +.....#........#####.....'.⌠..>..⌠ ch ..............#########...##+ #.⌠.# ###...#..... #####.....######.......# Fly .. ch b ........ ch  ch0* %3 chM/  ch0  chB yM.#..>. #...[#####.. #.###.... ####+#. #.⌠.# .. #......###...##. +.....#........#####.....'.⌠..>..⌠..............#########...##+ #.⌠.# ###...# ch ..........# #.......# Fly  chĩ G###+##.... ch  ch %4 ch  ch3  chMc#....#..>.#...[#... #.###...# #.... ####+#. #.⌠.# #..... #......###...#..... +.....#. ch&.....#####.....'.⌠..>..⌠...##...#.+ #.⌠.# #. ch}# ####...#.# #. ch݃J# #  ch+....... chT#.. ch6+  chi ch&%5 chM ch9Wm#....#..>.#...[#... #.###...# #..... ####+#.# #.⌠.# #...... #......###...###...... +.....#.#.....#####.....'.⌠..>..⌠...##...###.. chW+ #.⌠.# #..# ####...#.# #.# ## #.......  ch` chj%6 cho chq chT~ ` [#######...###...# #.. ####+#.# #.⌠... #......###...##... +.....#.........#..#####.....'.⌠..>..⌠.....................#########...###+ #.⌠.# # ####...####.......# Fly ###+##..#.............. chb  ch  chH %7 ch  ch  ch}e ####'...#...#...#### ch]o  chD| %8 chт  ch 7 _You reach down and open the door.chj^M.#..>... #...[####### #.###.... ####+#.# #.⌠.# ... #......###...###... +.....#.........#ch^H#####.....'.⌠..>..⌠...............#########...##'...# #.⌠.# #.ch^:...#####...####..........#....#.......#Fly ####+##..chichLs%9chych{ch.M<#....#..>... #...[####### #.###..ch. ####+#.# #.⌠.# .#......###...###.... +.....#.........######.....'.⌠..>..⌠...............#########...##'...# #.⌠.# #...#####...####ch...........#....#.......####......ch):chjF&70chLchOch* ch3 ch: ch> ch}C #...<#.#....#..>.#...[#'... #.###...# #.#chC .... ####+#.# #.⌠.# #...... #......###...###.#..... +.....#.#I.....#####.....'.⌠..>..⌠..#chC ..#chD 9##...###..ch'D b'...# #.⌠.# #..chDD A#...#####...#.#..chaD d#####.....####ch|D d#......+......chD + chFN chV %1ch] cha chM+....<#....#..>.... #...[#######' #.###...# #.# ####+#.# #.⌠.# #..#......###...###.#.. +.....#.........#I..#####@....'.⌠..>..⌠..#...............#########...##..........'...# #.⌠.# #.. Fly +.....chch7%2chchchM#....#######+....<#....#..>.... #...[#######' #.###...# #.# ####+#.# #.⌠.# #..#......###...###.# +@....#.........#I..#####.....'.⌠..>..⌠..#.............................#########...##..........'...# #.⌠.# #.......##.....3ch##.#..+...#...'####chMch%4chch7 _You reach down and open the door.ch M#...... ....#....#######+....<#... #....#..>.... # ..[#######' #. #.###...# #.# #.. ####+#.# #.⌠.# #..+...#@.....###...###.#...'.....#.........#I#####.....'.⌠..>..⌠..#........................... Fly ......#.....ch= chڭ %5chy ch޵ ch'?#...... .#....#.+....#.#...<#.#....#..>.# #...[#'#... #. #.###...# #.#..... #.. ####+#.# #.⌠.# #......+...#.@....###...###.#......#...'.....#.#I......#####.....'.⌠..>..⌠..#I.....###...###.....'...# #.⌠.# #...........#...#####...#....... chch%6chchch4/#...... ......##....#.+....#.#...<#.#....#..>.# chb/#...[#'#... #. #.###...# #.#.#ch/p.... #.. ####+#.# #.⌠.# #......+...#..@...###...###.#.∩ch/.....#...'.....#.#I.ch/.....#####.....'.⌠..>..⌠..#I#...ch/i....###...###.cho0..........'...# #.⌠.# #...........#...#####...#.......... chC:ch?%7chGchGch@Y#...... ......##....#...#+....#.#...<#.#....#..>.# #...[#'#... #. #.###...# #.#.#IchY.... #.. ####+#.# #.⌠.# #......+...#...@..###...###.#.∩......#...'.....#.#I......#####.....'.⌠..>..⌠..#I#....chYi..........###...###..chY~'...# #.⌠.# #...#...#####...#..choZ+ chgcchk%8chUpchBrchb#...... ......##....#...#.+....#.#...<#.#....#..>.# ch#...[#'###.... #. #.###...# #.#.#I#chK.... #.. ####+#.# #.⌠.# #.....Icho.....+...#....@.###...###.#.∩.#.....#...'.....#.#I.ch.....#####.....'.⌠..>..⌠..#I#.#...chN.....#ch##...###...'...# #.⌠.# #..ch=..#...#####...#..ch9+ chche%9ch chch~ ch chb ch˖ ch chD ch ch ch_o #...... ...... #....#...# +....# #...<# #....#..> # #...[#'### ... #. #.###...# #.#.#I .... #.. ####+#.# #.⌠.# #.....chm`: .....+...#...@..###...###.#.∩. .....#...'.....#.#I .....#####.....'.⌠..>..⌠..#I#. ......chn .###...### ..'...# #.⌠.# # ...#...#####... ....#....#.#  #####.....######.#chBzch&80chAchch vb#.##.?##......+.....#..W.#...#..#'chfvW   phantom (dormant)chzF  You reach down and open the door.ch<t.WWch51Shockchich _A phantom comes into view. _Found a scroll of identify.ch.  ####...... ......###.##.?##....#######...#........+......<#... .....#....#..>....... # #.W.#...[#######'### #. #...#.###...# #.#.#I #.. ####@#.# #.⌠.# #....ch+...#......###...###.#.∩...'.....#.........#I..#####.....'.⌠..>..⌠..#I#.......................#########...##.'...# #.⌠.# #.......#...#####...########.........chchF.Wch,2 _chchQ _There is an open door here.chY =3 _You miss the phantom. The phantom barely misses you.ch``  You hit the phantom.  The phantom is lightly damaged.chzs ...... #....... # #............. #. #... . #...... ch #. ####......  ###.##.?##....#######. #.....W..+....#....... #....@...#...<#..ch_ +..#....#..>...ch  #...##...#...[#######'ch- ... #... #..§#.###...# #.#ch` .... #.. ####'#.# #.⌠.# # .....+...#......###...###.# .....#...'.....#.........#Ich .....#####.....'.⌠..>..⌠.. .............ch\:§chW34----4chchJ _The phantom hits you. The phantom blinks! You blink.ch~  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ch ** The phantom is struck by an arc of lightning.  The phantom is moderately damaged.chp W@.'  You are struck by an arc of lightning. The lightning grounds out.ch7 2-----2--=5chū ch X _The phantom completely misses you.chK  chCasting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.chJ B *ch *The phantom is struck by an arc of lightning.  The phantom is moderately damaged.ch+ W@You are struck by an arc of lightning.chݗ o3-1---ch% 6ch ch+ > _The phantom hits you but does no damage.ch  You hit the phantom but do no damage.The phantom is moderately damaged.ch--7chCch> _The phantom hits you but does no damage.ch  You hit the phantom.  The phantom is heavily damaged.chF-8.2 (1.1chchҩX _The phantom completely misses you.ch  You hit the phantom.  The phantom is severely damaged.ch e29--2=ch $90ch ch + _The phantom hits you.ch>   You miss the phantom.The phantom is severely damaged.ch.s#. #....... #  #.#####  ###.##.?##....#####ch{ #.....§..+....# #........#...<# +........#....#..> #W..##...#...[#####chL... #.@.##...#.###...# .... #...####'#.# #.⌠.# ch.....+...#......###...## .....#...'.....#........ch .....#####.....'.⌠..>..⌠ ..................ch5 ..........#########...## ..........'...# #.# chd3#...#####...##chchr24-----90.3 (1.1ch"chx%J _The phantom hits you. The phantom blinks! You blink.chf .  You closely miss the phantom.The phantom is severely damaged.chch#3chS==10chwch T _The phantom barely misses you.chǁ  You barely miss the phantom.The phantom is severely damaged.ch %2ch% ch> > _The phantom barely misses you.ch chS  You hit the phantom.  The phantom is almost destroyed.The phantom misses you.5=--3.4 (1.1chch> _The phantom hits you but does no damage.chiA   You barely miss the phantom.The phantom is almost destroyed.4==40ch'E chUG M _The phantom misses you.ch;  You whack the phantom!chi.ch Gusty ==175Shock _You destroy the phantom!chUchh _Your Dodging skill increases to level 4!chL "M #.... #. #.#####...... ..ch ##.##.?##....#####.+....#........#...<#...+........#....#..>. ..[##### chс ...#.###..ch  #...####'#.# #.⌠.# ch .....+...#......###...## Fly .ch5 U#chY chO ch 4-6 _ch ch ch']M ...#chb.... #. #.#####...... ..ch##.##.?##....#####+....#ch<#...+.@......#....#..>. ch#...##...#...[##### ...#.###..ch>.... #...####'#.# #.⌠.# Fly .chg . # chch [6-7chch޲ch bM .... ...#........ #. #.#####...... ..chm##.##.?##....#####+....#<#...+......#..>. #...##...#...[##### ...#.###..ch.... #...####'#.# #.⌠.#chnchZ%8chchchh3.#..... #.#.... #.#.... #.... #...... .#.#####...... .###.##.?##....##.+....#.#.#...<#.ch3+.#....#..>.#...##...#...[#... #...##...#.###...# #.... #...####'#.# #.⌠.# #.....+...#......###...#.....#...'.....#.ch3|.....#####.....'.⌠..>..⌠..cho<chjC%9chlIch=KchS.#..... #.#.... #.#.... #.... #...... .#.#####...... .###.##.?##....##.+....#.#.#...<#.+.#....#..>.#...##...#...[#... #...##...#.###...# #..... #...####'#.# #.⌠.# #......+...#......###...###......#...'.....#.#.....#####.....'.⌠..>..⌠..chYchga'300chgch\ichS .#..... #.#.... #.#.... #.chS S... #...... .#.#####...... .###.##.?##....#chT /.#.chT ?+....#.#.ch(T 7#...<#.ch9T +.chKT :#....#..>.chqT |#...##...#...[#chT 'chT ... #...##...#.###...# #.#chT .... #...####'#.# #.⌠.# #.chU .....+...#......###...###.#.....#...'.....#..ch'U #IchKU .....#####.....'.⌠..>..⌠..#.ch^U ch_ chh [7=1chpr chrt chD# .#..... #.#.... #.#.... #.... #...... .#.#####...... .###.##.?##....#.#.+....#.#.#...<#.+.#....#..>.ch# N#...##...#...[#'#... #...##...#.###...# #.#..... #...####'#.# #.⌠.# #......+...#......###...###.#......#...'.....#.#I......#####.....'.⌠..>..⌠..#I.chj) ch0 %2chF6 ch58 ch] M.#........ #. #.#####...... ....##.##.?##....#######chí +....#<#...+......#..>.....#...##...#...[#######'# Fly .. .#.ch *..'chY chs %3ch ch cheH. #..... #.##.... #.##.... #.#... #...... .##.#####...... ......####.##.?##....#.#.+....#.#.#...<#.+.#....#..>.#...##...#...[#'#... #...##...#.###...# #.#.#.... #...####'#.# #.⌠.# #......+...#......###...###.#.∩.....#...'.....#.#I......#####.....'.⌠..>..⌠..#I#chch%4ch chX"chzM  .#........ #. #.#####...... ......####.##.@##....#######chr+....#<#...+........#....#..>...... Fly . ....chchS8=5chch@6.4 (2ch8D _y - a scroll of identifychC:Inventory: 25/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) Scrolls (go to first with ?)c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNIy - a scroll of identify [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch  g - a +2 leather armour of willpower (worn)  t0 helmet (wor Jewellery (go to first with "=) chM o - a ring of magical power (worn)  x - a ring of flight Wands (go to first with /)  p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) chScrollsch0?c - a scroll of amnesia  d - a scroll labelled WONTUI QATU chQi h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU chs n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREFrchLMASIWN YFIAWNI  y - a scroll of identify chPotions (go to first with !)a - a bubbling blue potion chn b - a potion of magic  i - a potion of cancellationch844%ch&  q - a scroll labelled NEOVAO QABREF  b - a potion of magic  j - 3 potions of lignification  k - a fizzy coppery potionm - 2 potions of enlightenment  s - a viscous cyan potion  u - an amethyst potionbot chؓG y - a scroll of identify.  ch.A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll  ch~_________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  ch this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning ch@ himselfe_, Book VIII, X. trans. Meric Casaubon, 1634.  chՔq(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.!chgIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  l - 3 scrolls labelled AXEPIG ENU  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (select first with !)  a - a bubbling blue potion  k - a fizzy coppery potion  s - a viscous cyan potion  u - an amethyst potion [?] describe selected#chy[#ch=bLorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 28/40 ================--------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6Str: 5#chIc#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5###.##.@##....#######... Noise: ---------  Time: 4306.4 (0.0)#........+....#......... e) +6 whip#........#...<#......... Cast: Shock+........#....#..>...... Fly #...##...#...[#######'##... #...##...#.###...# #.#.# .... #...####'#.# #.⌠.# #....#chc .....+...#......###...###.#.∩ .....#...'.....#.........#I.. The phantom is almost destroyed. _The phantom misses you.#chcYou whack the phantom! _You destroy the phantom! _Your Dodging skill increases to level 4! _y - a scroll of identify#chk#chq#chwLorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 28/40 ================--------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6#chwStr: 5#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15#chw#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5#ch x###.##.@##....#######... Noise: ---------  Time: 4306.4 (0.0)#........+....#......... e) +6 whip#chdx#........#...<#......... Cast: Shock+........#....#..>...... Fly #...##...#...[#######'##... #...##...#.###...# #.#.##chx .... #...####'#.# #.⌠.# #....#chx. #chx.....+...#......###...###.#.∩ #chxJ.....#...'.....#.........#I..  #chx?_The phantom misses you.#chx[You whack the phantom! _You destroy the phantom! #chyO_Your Dodging skill increases to level 4! #chyn_y - a scroll of identify  As you read the scroll of identify, it crumbles to dust.#ch#ch*7.4 (1#ch<#ch֘)  You whack the phantom! _You destroy the phantom!Your Dodging skill increases to level 4!y - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of enchant weapon$ch$ch~Inventory: 24/52 slots Hand Weapons (go to first with ))  e - a +6 whip (weapon)f - a +0 dagger Armour (go to first with [) $ch g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9)  $chKw - a wand of flame (17) Scrolls (go to first with ?)c - a scroll of amnesia  d - a scroll labelled WONTUI QATU $chwd h - a scroll labelled RUCWOD UMIWl - 3 scrolls of enchant weapon $ch n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI $chiPotions (go to first with !) $ch[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&chG l - 3 scrolls of enchant weapon. &ch4A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. &chQ1Stash search prefixes: {inventory} {scroll} &chyRMenu/colouring prefixes: identified scroll _________________ &chq“To drift with every passion till my soul  Is a stringed lute on which all winds can play, &ch, Is it for this that I have given away &ch Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. &ch^q(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.'chGEnchant which weapon? Hand Weapons  e - a +6 whip (weapon)  f - a +0 dagger 'ch[?] describe selected(ch$(ch,BLorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 28/40 ================--------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6Str: 5#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15(ch<-#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5###.##.@##....#######... Noise: ---------  Time: 4307.4 (0.0)#........+....#......... e) +6 whip#........#...<#......... Cast: Shock+........#....#..>...... Fly (chl-n#...##...#...[#######'##... #...##...#.###...# #.#.# (ch-H.... #...####'#.# #.⌠.# #.... .....+...#......###...###.#.∩ .....#...'.....#.........#I.. You whack the phantom! _You destroy the phantom! (ch._Your Dodging skill increases to level 4! _y - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of enchant weapon(chP0(ch 6(ch<Lorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 28/40 ================--------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6Str: 5#.... #..............# EV: 11Int: 22... #...... .......# SH: 0(ch.=Dex: 15#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5###.##.@##....#######... Noise: ---------  Time: 4307.4 (0.0)#........+....#......... e) +7 whip#........#...<#......... Cast: Shock+........#....#..>...... Fly (ch`=n#...##...#...[#######'##... #...##...#.###...# #.#.# (ch=.... #...####'#.# #.⌠.# #.... (ch=.....+...#......###...###.#.∩ .....#...'.....#.........#I..(ch >  _You destroy the phantom! _Your Dodging skill increases to level 4! _y - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust.(chE(chzK*8.4 (1(chP(chSS _Your Dodging skill increases to level 4!y - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 whip glows red for a moment.)chҍ )ch Inventory: 24/52 slots Hand Weapons (go to first with ))  e - a +7 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) Scrolls (go to first with ?))ch} c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIWl - 2 scrolls of enchant weapon  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]*ch f l - 2 scrolls of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away *cht ' Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.+ch~Enchant which weapon? Hand Weapons  e - a +7 whip (weapon)  f - a +0 dagger [?] describe selected,ch>,chLorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 28/40 ================--------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6,chStr: 5#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5,chA###.##.@##....#######... Noise: ---------  Time: 4308.4 (0.0),ch_#........+....#......... e) +7 whip,ch}F#........#...<#......... Cast: Shock+........#....#..>...... Fly ,ch#...##...#...[#######'##,ch... #...##...#.###...# #.#.# ,ch.... #...####'#.# #.⌠.# #....,ch .....+...#......###...###.#.∩,ch x .....#...'.....#.........#I..  ,ch<O_Your Dodging skill increases to level 4! ,chWt_y - a scroll of identify  As you read the scroll of identify, it crumbles to dust. ,chtk_l - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. ,ch%_Your +6 whip glows red for a moment.,ch=,ch,ch Lorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 28/40 ================--------#..... #..............# Magic: 24/24 ========================,ch#.... #..............# AC: 6Str: 5#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5###.##.@##....#######... Noise: ---------  Time: 4308.4 (0.0)#........+....#......... e) +8 whip,ch#........#...<#......... Cast: Shock,ch'+........#....#..>...... Fly #...##...#...[#######'##,ch... #...##...#.###...# #.#.# ,ch:.... #...####'#.# #.⌠.# #.... ,ch_.....+...#......###...###.#.∩ ,ch.....#...'.....#.........#I..  _y - a scroll of identify  As you read the scroll of identify, it crumbles to dust. ,ch_l - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 whip glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust.,chT,chS[29=9.4 (1,ch ,ch  As you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 whip glows red for a moment. ,cht As you read the scroll of enchant weapon, it crumbles to dust. _Your +7 whip glows red for a moment.-ch -chInventory: 24/52 slots Hand Weapons (go to first with ))  e - a +8 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) -ch#Scrolls (go to first with ?)c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIWl - a scroll of enchant weapon  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].ch` l - a scroll of enchant weapon. A scroll that places an enchantment on a weapon chosen by the reader, increasingboth accuracy and damage. Weapons can be enchanted up to +9. Magical artefacts cannot be enchanted at all. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe./ch~Enchant which weapon? Hand Weapons  e - a +8 whip (weapon)  f - a +0 dagger [?] describe selected0chĆ0chLorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 29/40 =================-------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6Str: 50ch`#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5###.##.@##....#######... Noise: ---------  Time: 4309.4 (0.0)#........+....#......... e) +8 whip#........#...<#......... Cast: Shock0ch+........#....#..>...... Fly #...##...#...[#######'##... #...##...#.###...# #.#.# .... #...####'#.# #.⌠.# #.... .....+...#......###...###.#.∩ .....#...'.....#.........#I..0ch As you read the scroll of identify, it crumbles to dust. _l - 3 scrolls of enchant weapon  0chAs you read the scroll of enchant weapon, it crumbles to dust. _Your +6 whip glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +7 whip glows red for a moment.0ch 0ch-0ch!Lorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 29/40 =================-------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6Str: 5#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5###.##.@##....#######... Noise: ---------  Time: 4309.4 (0.0)#........+....#......... e) +9 whip#........#...<#......... Cast: Shock+........#....#..>...... Fly h\33m#...##...#...[#######'##... #...##...#.###...# #.#.# .... #...####'#.# #.⌠.# #.... .....+...#......###...###.#.∩ .....#...'.....#.........#I..  _l - 3 scrolls of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 whip glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +7 whip glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust.0ch+10.4 (10ch0chj_  As you read the scroll of enchant weapon, it crumbles to dust. _Your +6 whip glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +7 whip glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. _Your +8 whip glows red for a while.1ch1chInventory: 23/52 slots Hand Weapons (go to first with ))  e - a +9 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) Scrolls (go to first with ?)c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !)  a - a bubbling blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]2ch e - a +9 whip (weapon). A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences betweenall sorts of creatures. 2chYBase accuracy: +2 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 1.6; use (s) to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 3.9 XLs.  At current training (13%) you reach 12.0 in about 14.9 XLs.  Current attack delay: 1.0. Damage rating: 14 (Base 6 x 87% (Str) x 106% (Skill) + 9 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.2chIt cannot be enchanted further. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} 2ch܁kMenu/colouring prefixes: identified enchanted melee equipped weapon _________________ 2ch_(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.@chPInventory: 23/52 slots Hand Weapons (go to first with ))  e - a +9 whip (weapon)  f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)  p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) @chPzScrolls (go to first with ?)  c - a scroll of amnesia  d - a scroll labelled WONTUI QATU  h - a scroll labelled RUCWOD UMIW  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !)  a - a bubbling blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]BchZ5 d - a scroll labelled WONTUI QATU  b - a potion of magici - a potion of cancellation  j - 3 potions of lignification  k - a fizzy coppery potionBchtm - 2 potions of enlightenment71%Bch~ / d - a scroll labelled WONTUI QATU  r - a scroll labelled MASIWN YFIAWNI  s - a viscous cyan potion  u - an amethyst potionbotDchP d - a scroll labelled WONTUI QATU. Dch,oA disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ DchXy“To drift with every passion till my soul  Is a stringed lute on which all winds can play, Dch Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll Dchs Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. DchS(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.EchEchEch!.Lorelibrarian the GustyDeep Elf of Ashenzari ............. Health: 29/40 =================-------#..... #..............# Magic: 24/24 ========================#.... #..............# AC: 6Str: 5#.... #..............# EV: 11Int: 22... #...... .......# SH: 0Dex: 15Ech"#.#####...... ......# XL:  7 Next: 17% Place: Dungeon:5###.##.@##....#######... Noise: ---------  Time: 4310.4 (0.0)#........+....#......... e) +9 whip#........#...<#......... Cast: Shock+........#....#..>...... Fly Ech>"#...##...#...[#######'##Echa"... #...##...#.###...# #.#.# Ech".... #...####'#.# #.⌠.# #.... Ech".....+...#......###...###.#.∩ .....#...'.....#.........#I..Ech" As you read the scroll of enchant weapon, it crumbles to dust. Ech"p_Your +7 whip glows red for a moment.  As you read the scroll of enchant weapon, it crumbles to dust. Ech #s_Your +8 whip glows red for a while.  As you read the scroll labelled WONTUI QATU, it crumbles to dust.  Ech.#8You assume a fearsome visage. Nothing appears to happen.Ech/EchN5*1.4 (1Ech:Ech<W _Your +7 whip glows red for a moment.  As you read the scroll of enchant Ech<rweapon, it crumbles to dust. _Your +8 whip glows red for a while.  As you read the scroll labelled WOEch<NTUI QATU, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fearEch= .GchGchInventory: 22/52 slots Hand Weapons (go to first with ))  e - a +9 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn)  x - a ring of flight (worn) Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) Scrolls (go to first with ?)c - a scroll of amnesia  h - a scroll labelled RUCWOD UMIW  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !)  a - a bubbling blue potion  b - a potion of magic [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Hch h - a scroll labelled RUCWOD UMIW. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ Hchy“To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Ich3 Ich Ich ,,*,,,,,,,,,,,,,,,,*,,,,,,,,,,,,, Lorelibrarian the Gusty ***,,,,,,.......>..##+##******,,, Deep Elf of Ashenzari ...... **,,,***+###+#####......,.......* Health: 29/40 =================------- ,***,*,,,.#......#..............# Magic: 24/24 ======================== ,,,*,*,,,.#......#..............# AC: 6Str: 5 Ich t,,**,*,,,.#....$.#..............# EV: 11Int: 22 ,,*,,*,,,.#......#......,.......# SH: 0Dex: 15 ***,,**+*###.#####......,,......# XL:  7 Next: 17% Place: Dungeon:5 ,,,,,,,,,###.##.@##....#######... Noise: ---------  Time: 4311.4 (0.0) ,,,,,,,,,#........+....#......... e) +9 whip ,,,,,,,,,#........#...<#......... Cast: Shock ,,,,,,,,,+........#....#..>...... Fly ,,,,,,,,,#...##...#...[#######'## Ich ***,...,,#...##...#.###...# #.#.#  ,,*,....,#...####'#.###.⌠.# #....  Ich ,,*,.....+...#......###...###.#.∩  ,,*,.....#...'.....#.........#I..  IchD _Your +8 whip glows red for a while.  As you read the scroll labelled WONTUI QATU, it crumbles to dust.  Ichg You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled RUCWOD UMIW, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars.Ich Iche Y30=2.4 (1Ich Ich z  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled RUCWOD UMIW, it crumbles to dust.  You feel aware of your surroundings. You sensed 2 altars. _It was a scroll of revelation. _Found 15 gold pieces. Found a stone staircase leading down.Kch6$*,,*,**.>..##+##*******,,,***+###+#####......,. ,,***,*,,..#......#.,*,*,,..#......#.,**,*,,..#....$.#.,*,,*,,..#......#......,.*,,**+####.#####......,,.......###.##@.##....#.#.+....#.#.#...<#.+.#....#..>.#...##...#...[#'Kchu*,...,.#...##...#.###...# #.#.,*,.....#...####'#.###.⌠.# #,*,.....+...#......###...###.#.,*,.....#...'.....#.#IKch........>..##+#+###+#####.......#......#.......#......#.......#....$.#.......#......#.....####.#####......###.##@.##.......................#...##...#.###.#...####'#.###.+...#......###Kch ,3 _KchBKch<Kch9Kch 3Kch KchKch0Kch$KchE&Kch Kch Kchа Kch[G ! **........>..##+##******,,,***+###+#####......,....... ,,***,*,,..#.......,,*$,., KchG ****,,**+####.#####, ,,,,,,,,,.###.##..##....########.....@..+....#......#...<+.#..>Fly .#...# ****,.....#####.....'.⌠..>..⌠..#I KchdH KchcZ ;4Kcha LchU,****,,,,,.>..##+##*******,,,***+###+#####......,,***,*,,..#......#,*,*,,..#......#,**,*,,..#....$.#,*,,*,,..#......#......,*,,**+####.#####......,,Lch2_,.###.##..##....#,.#.+....#,.#.#...<#,.+.#....#..>LchO,.#...##...#...[#'Lchk*,...,.#...##...#.###...# #.#Lch,*,.....#...####'#.###.⌠.# #,*,.....+...#......###...###.# Lch|*,,,*,.....#...'.....#.#ILchƓd*,.....#####.....'.⌠..>..⌠..#LchLch&%5LchLchLchy,****,,,,,.>..##+##*******,,,***+###+#####......,,***,*,,..#......#,*,*,,..#......#,**,*,,..#....$.#,*,,*,,..#......#......, ,*****,,**+####.#####......,,,.###.##..##....#,.#.+....#,.#Lch.#...<#,.+.#....#..>,.#...##...#...[#*,...,.#...##...#.###...# #. Lch"*,,,,*,.....#...####'#.###.⌠.# # +,,,,*,.....+...#......###...###. **,,,*,.....#...'.....#.#*,.....#####.....'.⌠..>..⌠..LchLch]1=6LchLchLchi,****,,,,,.>..##+##*,,,***+###+#####......, *,,,,***,*,,..#......# *,,,,,,*,*,,..#......#,**,*,,..#....$.#Lchh,*,,*,,..#......#......, ,,*****,,**+####.#####......,,,.###.##..##....,.#.+....#,.#Lch.#...<#,.+.#....#..>Lch,.#...##...#...[Lch&*,...,.#...##...#.###...# # LchG#,*,,,,*,.....#...####'#.###.⌠.# # ,+,,,,*,.....+...#......###...###Lchj*,,,*,.....#...'.....#.*,.....#####.....'.⌠..>..⌠LchLchd"Lchv,%7Lch2Lch4Lchd{,****,,,,,.>..##+##*,,,***+###+#####......, ,*,,,,***,*,,..#......# **,,,,,,*,*,,..#......# *,,,,,,**,*,,..#....$.# Lchd*,,,,,,*,,*,,..#......#......, +,,*****,,**+####.#####......,,Lche1,.###.##..##....,.#.+....#,.#.#...<#,.+.#....#..>,.#...##...#...[*,...,.#...##...#.###...#,*,,,,*,.....#...####'#.###.⌠.# ,+,,,,*,.....+...#......###... ,***,,,*,.....#...'.....# ,*,.....#####.....'.⌠..>..⌠LchfLchoLchy%8Lch}LchLch Lch Lchk Lch8 LchfA LchG LchI LchdLchkLch:qLchrMchO4Mch =MchBMchCMchdT****,,,,,.>..##+##*,,,***+###+#####......,. *,,,,***,*,,..#......#. *,,,,,,*,*,,..#......#. ,,,,,,**,*,,..#....$.#. ,,,,,,*,,*,,..#......#......,. ,,*****,,**+####.#####......,,.Mch.###.##..##....#.#.+....#..#.#...<#..+.#....#..>..#...##...#...[#Mch,...,.#...##...#.###...# # ,Mch$*,,,,*,.....#...####'#.###.⌠.# # ,MchH+,,,,*,.....+...#......###...# ***,,,*,.....#...'.....#. *Mchla,.....#####.....'.⌠..>..⌠.Mch(Mch 2%9Mch7Mchz9MchXEM,,,,,,,,,,,,,*,,,,,,,,, ,,,****,,,,,........>..##+##***** ******,,,***+###+#####,**.. *,,,,,,MchY#.....*#....$.,,,,*,,*,,..#......#MchjY.*****,,**+####.#####......,,...###@##..##....######+....#<#... 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Mch( ,,,,,,,,,,,,.###.##..##....###### Fly Mch d.....#...#Mchq Mch %3Mch Mchp Nch..##+##*Nchi,,,***+###+#####......,. ,,,,***,*,,..#......#. ,,,,,,*,*,,..#......#.**,*,,..#..@.$.#.*,,*,,..#......#......,. ,Nchi*****,,**+####.#####......,,..###.##..##....#.#........+....#.Nchi.#........#...<#..+........#....#..>..#...##...#...[#NchiX,...,.#...##...#.###...# #.NchsNchx]3=4NchNchNch~j**,*,,,,,**+*****,,,,*,,**,,,***, ,*,**,*,,* ,*,,*,*, ,*,,*,*, ,****,,,,,.>..##+##******,,,,***+###+#####......,.***,*,,..#......#.Nch*,*,,..#......#.**,*,,..#...@$.#.*,,*,,..#......#......,. *****,,**+####.#####......,,..###.##..##....#..#........+....#.Nch2.#........#...<#..+........#....#..>.NchN.#...##...#...[#',...,.#...##...#.###...# #.#Nch`NchNchv%5NchNchNch ,*,,,,,**+*****,,,,*,,**,,,***, *,**,*,,* *,,*,*, *,,*,*, ****,,,,,.>..##+##******,,,,***+###+#####......,.***,*,,..#......#.*,*,,..#......#.**,*,,..#....@.#.*,,*,,..#......#......,.,,**+####.#####......,,..###.##..##....#..#........+....#..#........#...<#..+..#....#..>..#...##...#...[#'#,...,.#...##...#.###...# #.#.Nch%6NchNchWNch!*7.4 (2NchNch? _You now have 147 gold pieces (gained 15).Nch*,*,,,,,**+*****,,,,*,,**,,,*** ,*,**,*,, ,*,,*,* ,*,,*,* ,****,,,,,.>..##+##*******,,,***+###+#####......,,***,*,,..#......#,*,*,,..#......#Nchڮ,**,*,,..#...@..#,*,,*,,..#......#......,*,,**+####.#####......,,,.###.##..##....#,.#........+....#Nch,.#........#...<#,.+..#....#..>Nch@f,.#...##...#...[#'Nch[Z*,...,.#...##...#.###...# #.#NchNchX4=8.4 (1Nch NchNch1 ,**,*,,,,,**+*****,,,,*,,**,,,*** ,,*,**,*,, ,,*,,*,* ,,*,,*,* ,,****,,,,,Nch&2 .>..##+##*******,,,***+###+#####......,,***,*,,..#......#,*,*,,..#......#,**,*,,..#..@...#,*,,*,,..#......#......, NchL2 ,*****,,**+####.#####......,,,.###.##..##....#Nch{2 ,.#........+....#,.#........#...<#Nch2 F,.+........#....#..>Nch2 ,.#...##...#...[#*,...,.#...##...#.###...# #.Nch: Nchu@ %9NchE NchXG NchԂ ,**,*,,,,,**+*****,,,,*,,**,,,,*,**,*,,,*,,*,*,*,,*,*,****,,,,,.>..##+##*,,,***+###+#####......, *,,,,***,*,,..#......# *,,,,,,*,*,,..#......#,**,*,,..#.@....#,*,,*,,..#......#......, ,,*****,,**+####.#####......,,,.###.##..##....,.#........+....#,.#........#...<#,.+........#....#..>,.#...##...#...[*,...,.#...##...#.###...# #Nchs Nch9 &30NchՖ Nch NchdM,,,,,,,,,,,,,,**,*,,,,,**+*****,,,********,,,,,,,,,,,,,*,,,,,,,,, ,,,****,,,,,........>..##+##***** ******,,,***+###+####,** *,,,,,,*.,,,,*,,*,,..#....... ,,*****,,**+####.#####......,,... Fly ...##Nch$i%1NchoNchqOchM+,,,,,,,,,,,,,,**,*,,,,,**+*****,,,********Och,,,,,,,,,,,,,*,,,,,,,,, ,,,****,,,,,........>..##+##***** ******,,,***+###+####,** Och7*,,,,,,*. Ochm,,,,,,*,,*,,..#......#......,.... Fly Och5...OchOchSp5==2Och8Och[Ochς....##+#####...........................'OchŊOch%3OchROch07 _You reach down and open the door.Och p *....*##+#####...,*,,**,,,**,*,**,,,,,.........,***,,.......,,,*,,,,,,,,,,.....,**........>..##+##***** ******,,,***+###'#####......,.... *,,,,***,*,,..#.......,, ,,,,,,*,,Fly ... ,,,,,,,,,,,,.#...##...#...[###### Och Och %4Och Och OchbB OchG ~ *##+#####...,*,,**,,,**,*,**,,,,,.........,***,,.......,,,*,,,,,,,,,,.....,**........>..##+##***** ******,,,***+###'#####......,.... *,,,,***,*,,..#.......,, ,,,,,,*,,*****,,**+####.####,Fly ...## *******,...,.#...##...#.###...# # OchM Och(T %5Och[ Ochd= ,*,**,,,,,.........,***,,.......,,,*,,,,,,,,,,.....,**........>..##+##***** Ochy******,,,***+###'#####......,.... *,,,,***,*,,..#.......,, ,,,,,,*,,*****,,**+####.####,,,,,,,,,,,.###.##..##....######OchVFly .....Och #...# ,*,,,,*,.....#...####'#.###.⌠.# # Och$Och+]6=6Ochy0Och`2Pch ,,,,,*,,,,,,,,,,.....,**........>..##+##***** ******,,,***+###'#####......,.... *,,,,***,*,,..#.......,, ,,,,,,*,,*****,,**+####@#####,Pch;<,,,,,,,,,,.###.##..##....######........+....#.............#...<+......#...##.....#...####'# ,+,,,,*,.....+...#......###...### Pch'Pch&%7PchPch;Pch ,.....,**........>..##+##***** ******,,,***+###'#####......,.... *,,,,***,*,,..#......#.,,.# ,,,,,,*..#,#......#,Pchg*****,,**+####.#####,,,,,,,,,,,...##....#######........+....#.....#........#...<..#Fly Pch5.##+...#..... ***,,,*,.....#...'.....#......... Pch;Pch%8PchPch%Pch3 Pch **........>..##+##***** ******,,,***+###'#####......,.... *,,,,***,*,,..#......#.,,.. ,,,,,,*#.....,#....,*****,,**+####.#####,,,,,,,,,,,.###.##..##....#######..@.....+....#.....#...<+Pchk.#..>Fly .#...'.....# Pch*******,.....#####.....'.⌠..>..⌠. PchgPchS7=9PchӫPch Pch ******,,,***+###'#####......,.... *,,,,***,*,,..#.......,,#.... ,,,,,,*#....,,*****,,**+####.#####,,,,,,,,,,,.###.##..##....######........+....#.....#...<+.#..>#...##[######.Fly #..##### ,,,,,,+,......................... PchXPch&40PchQPchPch ,,,***+###'#####......,. ,,,,***,*,,..#......#. ,,,,,,*,*,,..#......#.**,*,,..#......#.*,,*,,..#......#......,. ,*****,,**+####.#####......,,..###.##..##....#.#.+....#..#.#...<#..+.#....#..>..#...##...#...[#Pchj,...,.#...##...#.###...# #. *,,,,*,.....#...####'#.###.⌠.# #. +,,,,*,.....+...#......###...###.,,,*,.....#...'.....#.#,.....#####.....'.⌠..>..⌠.+,.PchPch%1Pch~PchlPch ,,,***+###'#####......,.***,*,,..#......#.*,*,,..#......#.**,*,,..#......#.*,,*,,..#......#......,. *****,,**+####.#####......,,..###.##..##....#..#.+....#..#.#...<#..+.#....#..>..#...##...#...[#',...,.#...##...#.###...# #.# ,,,,*,.....#...####'#.###.⌠.# #. ,,,,*,.....+...#......###...###.# *,,,*,.....#...'.....#..#I,.....#####.....'.⌠..>..⌠..#+,.Pch" %2Pch PchR Pch>C ,,,***+###'#####......,.***,*,,..#......#.*,*,,..#......#.**,*,,..#......#.*,,*,,..#......#......,.,,**+####.#####......,,..###.##..##....#..#.+....#..#.#...<#..+.#....#..>..#...##...#...[#'#PchC ,...,.#...##...#.###...# #.#.*,.....#...####'#.###.⌠.# #.*,.....+...#......###...###.#. ,,,*,.....#...'.....#.#I.,.....#####.....'.⌠..>..⌠..#I+,.PchbM PchT ]8=3PchvZ Pch\\ Qch]+,,,***+###'#####......,.* ,***,*,,..#......#.#*,*,,..#......#.#**,*,,..#......#.#*,,*,,..#......#......,.#,,**+####.#####......,,......#.###.##..##....#..#.+....#.Qch+.#.#...<#..+.#....#..>..#...##...#...[#'#,...,.#...##...#.###...# #.#.#Qch0,*,.....#...####'#.###.⌠.# #.*,.....+...#......###...###.#.∩*,.....#...'.....#.#I.,.....#####.....'.⌠..>..⌠..#I#+,.QchN5Qch;%4QchAQchBQch,,,***+###'#####......,.* ***,*,,..#......#.# *,*,,..#......#.# **,*,,..#......#.# *,,*,,..#......#......,.# ,,**+####.#####......,,......#.###.##..##....#...#.#.+....#..#.#...<#..+.#....#..>..#...##...#...[#'#,...,.#...##...#.###...# #.#.#I ,*,.....#...####'#.###.⌠.# #. ,*,.....+...#......###...###.#.∩. ,*,.....#...'.....#.#I.,.....#####.....'.⌠..>..⌠..#I#. ,+,.QchɹQch%5QchQchQchKM*,,,,,........>..##+##******,,,, *,,,***+###'####,** **,*. ,*,,*,,..#....... **,,**+####.#####......,,......#Qch0##.##..##....#######...#+....#<#...+......#..>....... ,,,,,,,.#...##...#...[#######'### Fly .. ...QchQchQch%6Qch@QchQchzR...................#'....#...<#...#.[##..⌠QchׄQch+S9=7QchLQch7 _You reach down and open the door.RchSNRchNRchPRchSRch|W,RchX,RchYRch_BRchbRchbb40==RchcRchk1 _HP restored.RchoRch pRch#qRchyu@  There is an open door here.RchyRchby _Rch}RchRchw,Rch-RchRchRch9=Rch؇Rch(Rch,RchFRchKRchWRchwRchRch-Rchٓ,RchlRchMRchV,RchQRchRch|,RcheRchRch;,RchRchRchȭ,RchRchRch Rch>Rch RchRch^,RchRchNRchr, ,,,,*****,,,,**,,,,**,,*  ,*,,,,,,,,,*,,,,*,,,*  *,,,,*,,,,,,,,,*,,,,*,,,*  *....*,,,,,,,,,*,,,,*,,,*  #...,*,,**,,,***,,,,#+##**  ...,,*,,*##########.....,*  ..,,,*,,,.........#*  .,...*,,,....F..........,*  ..>..##+########@.......,*  ####........######**  Rch{...#..............#  ...#..............#  ...#..............#  ...#..............#   F   sky beast (asleep) ####..............#######   #..##....#######...#....#   ....'....#..............#  Rch#0647.0)Rch+5.4 (18RchRch\ _A sky beast comes into view.Tch+l*,,,,*****,,,,**,,,,**,,*  Lorelibrarian the Gusty *,,,,*,,,,,,,,,*,,,,*,,,*  Deep Elf of Ashenzari ...... *,,,,*,,,,,,,,,*,,,,*,,,*  Health: 40/40 ======================== *....*,,,,,,,,,*,,,,*,,,*  Magic: 23/24 =======================- #...,*,,**,,,***,,,,#+##**  AC: 6Str: 5 ...,,*,,*##########.....,*  EV: 11Int: 22 ..,,,*,,,.........#.....,*  SH: 0Dex: 15 .,...*,,,....F..........,*  XL:  7 Next: 17% Place: Dungeon:5 ..>..##+########@.......,*  Noise: ---------  Time: 4365.4 (0.0) ####..............######**  e) +9 whip ...#......Tch~ll........# Cast: Shock ...#..............# Fly ...#..............# ...#..............# F   sky beast (asleep) ####..............####### #..##....#######...#....# ....'....#..............# _There is an open door here. _A sky beast comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineUchUUchV$UchWuThat beam is likely to hit you. Continue anyway? Y - Yes Uch,W' N - NoVchVch Vch͝*,,,,*****,,,,**,,,,**,,*   Lorelibrarian the Gusty *,,,,*,,,,,,,,,*,,,,*,,,*   Deep Elf of Ashenzari ...... *,,,,*,,,,,,,,,*,,,,*,,,*   Health: 40/40 ======================== *....*,,,,,,,,,*,,,,*,,,*   Magic: 24/24 ======================== #...,*,,**,,,***,,,,#+##**   AC: 6Vch'Str: 5 ...,,*,,*##########.....,*   EV: 11Int: 22 ..,,,*,,,.........#.....,*   SH: 0Dex: 15 VchP,.,...*,,,....F..........,*   XL:  7 Next: 17% Place: Dungeon:5 Vcht'..>..##+########@.......,*   Noise: ---------  Time: 4365.4 (0.0) ####..............######**   e) +9 whip Vch...#..............#  Cast: Shock Vch#...#..............#  Fly ...#..............# ...#..............#  F   sky beast (asleep) Vch*####..............#######  #..##....#######...#....#  VchL....'....#..............#  _There is an open door here. _A sky beast comes into view.VchmkAiming: Shock (safe; 3% risk of failure)  VchPress: ? - help, Q - select action, ( or ) - cycleVchAShift-Dir - straight lineOkay, then.VchHVchйVchVcht. _Wch* *,,,,*****,,,,**,,,,**,,*  Lorelibrarian the Gusty *,,,,*,,,,,,,,,*,,,,*,,,*  Deep Elf of Ashenzari ...... *,,,,*,,,,,,,,,*,,,,*,,,*  Health: 40/40 ======================== *....*,,,,,,,,,*,,,,*,,,*  Magic: 23/24 =======================- #...,*,,**,,,***,,,,#+##**  AC: 6Str: 5 ...,,*,,*##########.....,*  EV: 11Int: 22 ..,,,*,,,.........#.....,*  SH: 0Dex: 15 .,...*,,,....F..........,*  XL:  7 Next: 17% Place: Dungeon:5 ..>..##+########@.......,*  Noise: ---------  Time: 4365.4 (0.0) Wchs,####..............######**  e) +9 whip ...#..............# Cast: Shock ...#..............# Fly Wch...#..............# ...#..............# F   sky beast (asleep) ####..............####### #..##....#######...#....# ....'....#..............# Shift-Dir - straight line _Okay, then.Wch\Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXch[Xch+`*,,,,*****,,,,**,,,,**,,*   Lorelibrarian the Gusty *,,,,*,,,,,,,,,*,,,,*,,,*   Deep Elf of Ashenzari ...... Xched*,,,,*,,,,,,,,,*,,,,*,,,*   Health: 40/40 ======================== *....*,,,,,,,,,*,,,,*,,,*   Magic: 24/24 ======================== #...,*,,**,,,***,,,,#+##**   AC: 6XchStr: 5 ...,,*,,*##########.....,*   EV: 11Xch,Int: 22 Xch..,,,*,,,.........#.....,*   SH: 0Dex: 15 Xch ,.,...*,,,....F..........,*   XL:  7 Next: 17% Place: Dungeon:5 Xch8E..>..##+########@.......,*   Noise: ---------  Time: 4365.4 (0.0) XchsO####..............######**   e) +9 whip ...#..............#Xch   Cast: Shock ...#..............#  Fly ...#..............# ...#..............#  F   sky beast (asleep) ####..............#######  XchP1#..##....#######...#....#  ....'....#..............#  Shift-Dir - straight line _Okay, then.XchUAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineXchC:Okay, then.XchXchXch. _Xch [,,,,,,,,,,****,,,,** *,,,, *....*,,,,,,,,,*,,,,*,,,* #...,*,,**,,,***,,,,#+##*.,,*,,*##########.. ..,,,.....#,...*,,,....F.. ..>..##+########........, ###.........######**.........Xch ... ...#....... ###..............###### #..##....#######...#Xchg Xch 16.4 (1 _Xcha Xch Ych*,,,,,,,,*,,,,*,,,,,,*,,*  Lorelibrarian the Gusty *,,,,*****,,,,**,,,,**,,*  Deep Elf of Ashenzari ...... *,,,,*,,,,,,,,,*,,,,*,,,*  Health: 40/40 ======================== *,,,,*,,,,,,,,,*,,,,*,,,*  Magic: 23/24 =======================- *....*,,,,,,,,,*,,,,*,,,*  AC: 6Str: 5 #...,*,,**,,,***,,,,#+##**  EV: 11Int: 22 Ych...,,*,,*##########.....,*  SH: 0Dex: 15 ..,,,*,,,.........#.....,*  XL:  7 Next: 17% Place: Dungeon:5 YchJ.,...*,,,....F..@.......,*  Noise: ---------  Time: 4366.4 (0.0) ..>..##+########........,*  e) +9 whip ####..............######**  Cast: Shock ...#..............#Ychl Fly ...#..............# ...#..............#Ych F   sky beast (asleep) Ych...#..............# ####..............####### YchȪQ#..##....#######...#....# Shift-Dir - straight line Ych_Okay, then.Aiming: Shock (safe; 3% risk of failure)  Ych,Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[ch[chz*,,,,,,,,*,,,,*,,,,,,*,,*   Lorelibrarian the Gusty [chr*,,,,*****,,,,**,,,,**,,*   Deep Elf of Ashenzari ...... *,,,,*,,,,,,,,,*,,,,*,,,*   Health: 40/40 ======================== [ch*,,,,*,,,,,,,,,*,,,,*,,,*   Magic: 24/24 ======================== [ch*....*,,,,,,,,,*,,,,*,,,*   AC: 6Str: 5 [ch #...,*,,**,,,***,,,,#+##**   EV: 11Int: 22 [ch8...,,*,,*##########.....,*   SH: 0Dex: 15 [chg,..,,,*,,,.........#.....,*   XL:  7 Next: 17% Place: Dungeon:5 [ch.,...*,,,....F..@.......,*   Noise: ---------  Time: 4366.4 (0.0) ..>..##+########........,*   e) +9 whip ####..............######**   Cast: Shock ...#..............#  Fly ...#..............# ...#..............#  F   sky beast (asleep) ...#..............# ####..............#######  #..##....#######...#....#  Shift-Dir - straight line _Okay, then.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[ch:Okay, then.[ch[ch[ch8. _]chL]chOmA sky beast. A strange aerial creature formed of fleshy clouds and electric feathers. It commands the faint wind currents of the Dungeon with every strike, which will buffet its victims in dramatic correlation to the amount of open air around saidprey. Max HP: ~27Will: +AC: +EV: +++ ]chP rF: ... rC: ... rPois: . rNeg: ... rElec: ∞ Threat: High Class: Natural Size: Large Int: Animal You have about 98% to hit with your +9 whip (while incapacitated). It has about 58% to hit you. Attack Max Damage Bonus Hit 6Open air damage (max 17) It can fly. [!]: Description|Quote`ch`ch`*,,,,,,,,*,,,,*,,,,,,*,,*   Lorelibrarian the Gusty *,,,,*****,,,,**,,,,**,,*   Deep Elf of Ashenzari ...... `ch&*,,,,*,,,,,,,,,*,,,,*,,,*   Health: 40/40 ======================== *,,,,*,,,,,,,,,*,,,,*,,,*   Magic: 24/24 ======================== `chQk*....*,,,,,,,,,*,,,,*,,,*   AC: 6Str: 5 #...,*,,**,,,***,,,,#+##**   EV: 11`chInt: 22 ...,,*,,*##########.....,*   SH: 0Dex: 15 `ch,..,,,*,,,.........#.....,*   XL:  7 Next: 17% Place: Dungeon:5 `chC.,...*,,,....F..@.......,*   Noise: ---------  Time: 4366.4 (0.0) `ch..>..##+########........,*   e) +9 whip ####..............######**   Cast: Shock `ch(...#..............#  Fly `chH...#..............# ...#..............#`cho  F   sky beast (asleep) ...#..............# ####..............#######  `chq#..##....#######...#....#  Shift-Dir - straight line `ch_Okay, then.Aiming: Shock (safe; 3% risk of failure)  `chPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line `ch6_Okay, then.`ch<`ch`chachG,*,*,,,,*,,,,,,*,,* +*,,,,*****,,,,**,,,,**,,* ,*,,,,*,*,,,,*,,,* achGL,*,,,,*,*,,,,*,,,* ,*....*,*,,,,*,,,* #...,*,,**,,,***,,,,#+##** .,,*,,#.....,* .,,,*ach(H.#.....,* .,...*.FachJHp.,* .>..##+achiHO#.,* #achHi....######** .#achH.....# .#......# .#achI_.......# .#ach'I1........#achRI #..............####### achIB#..##....#...#....# ach4Rach"Z17.4 (1 _ach`ach.,*,*,,,,*,,,,,,*,,* *+*,,,,*****,,,,**,,,,**,,* ,*,,,,*,*,,,,*,,,* ,*,,,,*,*,,,,*,,,* ,*....*ach\,*,,,,*,,,* #...,*,,**,,,***,,,,#+##** .,,*,.#.....,* .,,,*.#.....,* .,...*.F.,* .>..##+ach#.,* '#####...######** achh.#...# .#...#ach\ .#...# ach=.#...# ach@.#####...# ach1D.##..##....#...#....# achZach%8achachachI " FF  The helpless sky beast fails to defend itself.  You whack the sky beast!  The sky beast is heavily wounded.achJ ach/Y 31------=9 _The sky beast hits you. The air twists around and strikes you.bch5A  You barely miss the sky beast.The sky beast is heavily wounded.bchAbchFc2=-----70bchLbch3OV _The sky beast barely misses you.bch  You hit the sky beast.  The sky beast is severely wounded.bch %1bch bch V _The sky beast barely misses you.cch' _The sky beast barely misses you.You hit the sky beast.  The sky beast is severely wounded. _The sky beast barely misses you.You barely miss the sky beast.  The sky beast is severely wounded.cch-a23------2cch$4cch6T _The sky beast hits you. The air twists around and strikes you.cch  You hit the sky beast but do no damage.The sky beast is severely wounded.cch,3.5 (1.1cchcch  cch cchI_The sky beast closely misses you.cch E   cchh    .########### ...........#.....,* cch ......F@.........,* >..##+########........,* cch ^.######** #  cch -   cch = You hit the sky beast.  cch LThe sky beast is severely wounded.cch       .########### ...........#.....,* ......F@.........,* >..##+########........,* cch .######** #      cch c  The sky beast hits you. The air twists around and strikes you!cch _12------------4.6cchd cch V _* * * LOW HITPOINT WARNING * * *dchH  You hit the sky beast.  The sky beast is almost dead.dchUN+50dchRdchZUV _The sky beast barely misses you.dch =  You whack the sky beast!dchm S.dchw dch nMagician------366dch dchO M _You kill the sky beast!gcht:Igch<gch=gch@y3gchBgch@BgchBgchuE,gchEgchCH_4=gchHgchK,gch(LgchNgchCNgchNgchsQ,gchRgchT75gchUE==gchUgchWgchWgch5Xgch3[,gch[gch],gch4^gche`gch`L6=gch%agchc,gchdgche,gchegchg,gchggchKigchwiT17=gchigch8k,gchkgch.m,gchmgchn,gch*ogchpgchpK8=gchPqgchr,gchrgchTt,gchtgch;v,gchvgchxgch3x=9=gchTxgchxgchpgch_20==gchAgch,gch gch],gchgchl1=gch_2=gch,gchgch,gchHgch,gchgchsgchЖgchD3=gch8gch,gchgch<,gchgchgch&gchdgchgchi4=gch,gch>gchh,gchǢgchggchgchgchgchŧH5==gchgch gch^gchgchRgch,gchgchPgchgchgchgch$56=gchIgch۳gch(,gchgchh,gch͹gchgchgch,L7=gchgch,gchQgch,gchgch/,gchgchogch#8gch(=gchgche,gchgch ,gchgch,gch.gchN29=gchgch@gch,gchHgch,gchdgch,gchgchgch8k30==gchgch,gch+gch\,gchgch>,gchgchwgchU1=gchagchm,gchgch,gchgchNgchgchigchggchD2=gch4gch,gch;gch,gch6gch\ ,gch gch gch gch N3=gch gch ,gchygch]gchgch gchgchgch3D4=gchgch,gch~gch,gchgch!gch!gchB"gch$gch%a5==gch%gch-gch.gch0gch0N6=gch?1gchC4,gch 5gch8,gch8gch;,gch;gch>gchP>K7=gch>gch A,gchAgchD,gchEgchF,gch7GgchIgchMIgchkIN8=gchJgchL,gchMgchO,gch@PgchR,gch&SgchpUgchUK9=gch@VgchY,gchYgch+\,gchy\gchfh - _You start resting.gch r248004.0)gchw40==-15gch|gchK" _HP restored.hch4 Ihch hch` hch ,hch hch ,hch hchm hch ,hch hchy hchq hchϡ 9=hch hch hchA ,hch hch hch ,hchA hch٫ hchy hch hch> hch hch hchв hch~ hchе F _You reach down and open the door.hch 3hchQ hch @  There is an open door here.hch hch  _hchJ hch hch ,hch hch hch ,hch\ hcht hchB ,hch hch; @  There is an open door here.hch hch  _hch hchl hch hch hchG hch hchY hchw hch hch hch ,hch1 hch hch; ,hch hch hch ,hchl hch hch hch hch hch hch ,hchX hch hch7 hch hch hch hch. ,hchs hch hch ,hch hch hchG ,hch hch hchc,,,,,,,,,,,,*,,*  ,,,,,,,,<.........,,,,*,,*  ,,,,,,,.........*  ,,,,,,,.........,,,,*+***  *+*,,,........#**+*, ,,*,,*,,,........#,,,*,,,,*  ,,*,,*,,,(.......#,,,+...,*  ,,**+*,,###+#...,*  ,,,,,,,,,,***+*#,,*  506.6 (25.0) **,,,,,,,,*,,,,#......####*  ,*,,,,,,,,*,,,,#......#..#  ,*,,,,,,,,*,,,,#......#..#  hch9,*,,,,,,,,*,,,,#......#..#  ,*,,,,,,,,*,,,,#......#..#  +*,,,,*****,,,,##....##..#  ,*,,,,*,,,,,,,,,#....#...#  ,*,,,,*,,,,,,,,,#....#...#  hch]hch +7.6 (26hchC _Found 4 poisoned darts.jchL5*,,*  <..,,,,*,,*  ..,,,,*,,*  ..,,,,*+***  ,**+*,,,.#**+*,,,,*  ,*,,*,,,.#,,,*,,,,*  ,jch5[*,,*,,,(.#,,,+...,*  ,**+*,,,.###+#...,*  ***+*#.*  *,*,,,,#......####*  *,*,,,,#......#..#  *,jch6*,,,,#......#..#  *,*,,,,#......#..#  *,jchD6*,,,,#......#..#  *,,,,*****,,,,##....##..#  *,,,,*,jchw6#....#...#  *,,,,*,#....#...#  jch7>jchFG08.6 (1.0)jchKjchMjch*,,*  <.........,,,,*,,*  .........,,,,*,,*  .........,,,,*+***  **+*,,,........#**+*,,,,*  *,,*,,,........#,,,*,,,,*  jcha*,,*,,,(.......#,,,+....*  **+*,,,.###+#....*  ***+*#.*  ,*,,,,#......####*  ,jchn*,,,,#......#..#  jchx,*,,,,#......#..#  ,jch*,,,,#......#..#  ,*,,,,#......#..#  jch/E,,,,*****,,,,##....##..#  ,,,,*,#....#...#  ,,,,*,#....#...#  jchjch$%9jchejchjchX#*,,*  <.,,,,*,,*  .........,,,,*,,*  .........,,,,*+***  *+*,,,........#**+*,,,,*  ,,*,,,........#,,,*,,,,#  ,,*,,,(.......#,,,+....#  *+*,,,.###+#....#  ***+*#.#  *,,,,#......#####  *,,,,#......#..#  jch*,,,,#......#..#  *,,,,#......#..#  *,,,,#......#..#  *****,,,,##....##..#  *,#....#...#  *,#....#...#  jchojch&10jchIjch'jchM *,,*  <.,,,,*,,*  .,,,,*,,*  .,,,,*+**#  +*,,,.#**+*,,,.#  ,*,,,........#,,,*,,..#  ,jchM 5*,,,(.......#,,,+....#  +*,,,.###+#....#  ***+*#.#  *,,,,#......#####  *,,,,#......#..#  *,,,,#......#..#  *,,,,#......#..#  *,,,,#......#..#  *****,,,,##....##..#  *,jch{N #....#...#  *,#....#...#  jchdV jchR^ %1jchb jchc jch ###+#...#..+'jch jch F======2jch jch = _As you open the door, it creaks loudly!kchT M*******,,,,**********,,,,,,,,,,<,,* ,,.,,,,*+**# +###+#,,,.#........#...#,,..# ,*,,,(.......#...+....# +*,,,........###@#....#**+*....#### ,,,,,,*,,,,#......#..#  #....#kch\kchbF------3kchgkchFjQ _There is an open door here.kch|M  *******,,,,**********,,,,,,,,,,<,,* ,,.,,,,*+** +##+#,,,.#,, ,*,,,(#..@+ +*,,,........###'#....#**+*#..........##......##### ,,,,,,*,,,,#......#..#  #kch&}T ##....##kchkch^K------4 _kchFkch:kche9!###...#....#'....#....#...####kch?kch#F%5kchlKkch0M7 _You reach down and open the door.kch   *******,,,,**********,,,,,,,,,,<,,* ,,.,,,,*+### +##+#,...#.#....# ,*,,,(...' +*,,,........###'#.**+*#...............#####..#..#.,,,,......kch} kch %6kchħ kch, kchH ########......#.....#....#...'kchS kchj %7kche kch 7 _You reach down and open the door.lchTjM *,,.,* lchj*******,,..########**,,,,,....<..................#,,* ,,.........#+## +###@#,.lchjy#....# ,*,,,(...'....# lch k+*,,,........###'#....#   Fly ..### ....#.....#lcherlchx%8lch}lch Q _There is an open door here.lch  . *******,,..########*** ,,,,,,,,,.........#,,<........,..................#+### +*....###'#,... ,#..@#.('....# +*,,,.##'#....#..#Fly ## lchf ....#.....# ,,,,,,*,,,,#......#..#   lch lch ,9 _lchL$ lch% lchk . *******,,..########*** ,,,,,,,,,.........#,,<.........,.....#....#+### +*###'#,...# ,...#....#('....# +*,,,.##'# ,,,,,,***+*#.......,,,,#......####.....#..# ..#..#.****#....#lch\s lch <20lchD mchEE*,,.,*  ,,..########***  .........#,,*  <......#,,*  .....#,,*  ....#+###  *,,,.mchF@###'#....#  *,,,.#...#....#  *,,,(.#...@....#  *,,,.###'#....#  mchDFE***+*#..........#  *,,,,#......#####  *,,,,#......#..#  mchF*,,,,#......#..#  *,,,,#......#..#  *,,,,#......#..#  ,*****,,,,##....##..#  mchNmch:\%1mch_mchbQ _There is an open door here.mcha*,,.,*  ,,..########***  .........#,,*  <.....#,,*  ....#,,*  .mch..#+###  ,,,.###'#....#  ,,,.#...#....#  ,,,(.mch#...'@...#  ,,,.###'#....#  ***+*#..........#  *,,,,#......#####  *,,,,#......#..#  mchH*,,,,#......#..#  *,,,,#......#..#  mchm*,,,,#......#..#  *****,,,,##....##..#  mchmchD,2 _mchb mchmch`*,,.,*  ,,..########***  .........#,,*  ,<.mch...#,,*  ...#,,*  .mch.#+###  .###'#....#  .mch#...#....#  (.mch#...'.@..#  .###'#....#  mchF***+*#..........#  *,,,,#......#####  mch*,,,,#......#..#  *,,,,#......#..#  *,,,,#......#..#  *,,,,#......#..#  ,,,,##....##..#  mchNmch%3mchmchmch&,  *,,.,* ****,,..########** ,,,,,,......... ,<......mchP&....#,,* .....#+#####'.#...#(mch&...'........###'#**+*#.............#####............ ,,,......mch-mch5%4mch9mch:mchG M,  *,,.,* ****,,..########** ,,,,,,.. ,<............#,,* ......#+##mch_H 0##'.#...#mch}H U(#...' mchH ,,........###'#....#   Fly .mchH z.... ..mchH 3......mchH mchYQ mchZ %5mch^ mch` mchL #####..##..##..'mchS mch\ %6mch.b mch.d n _There is an open door here. _You reach down and open the door. _There is an open door heremchRd 3. _You reach down and open the door.mch M****,  *,,.,* ****,,..##########,,,,,....... ,<......#..#......#..# .....#@#####'.mchW .#(...' ,,........###'#....#  .mch  ..............mch@ mchF %7mch mchi _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.nchF Inch nchH nchN : _nchD nch` ,nch nch nch" ,nchq nch There is an open door here. _You reach down and open the door. _There is an open door here.  nch 5 _nch nch There is an open door here. _You reach down and open the door. _There is an open door here.  nch[# nch#  _nch$ nch@& nch~( ,nch!) nch* nch. ,nch. nchg1 nch4 ,nch7 nch8 nchJ r ******,,..########### ,,,,,,,,,..............#..# ,,,,,,,,,<.............#..# ,,,,,,,,,..............#..# ,,,,,,,,,..............#'### **+*,,.........###'#....# ,,*,,*,,.........#...#....# ,*,,*,,.(.......#...'....# ,**+*,,.......@.###'#....# 35.6 (8,,,,,,,..###+##..........# ***,,,,,,,,*,,,,#......##### nch#K *,,,,,,,,*,,,,#......#..# *,,,,,,,,*,,,,#......#..# *,,,,,,,,*,,,,#......#..# *,,,,,,,,*,,,,#......#..# nchFK *+*,,,,*****,,,,##....##..# *,,,,*,,,,,,,,,#....#...# nchR nch\ *6.6 (9nchbb nche ; _Found an escape hatch in the ceiling.och~x *,,..# ...#..# .<....#..# ....#..# ochx .....#'### ,**+*.###'#....# ,*,,*.#...#....# ochx ,*,,*,..(.#...'....# ochx l,**+*..###'#....# och3y .###+##....# *,*,,,,#......##### ,*ochGy b,*,,,,#......#..# ,*och[y Q,*,,,,#......#..# ochoy a,*,*,,,,#......#..# ochy *,,*ochy Q,*,,,,#......#..# ochy ^*+*,,,,*****,,,,##....##..# ,*,,,,*ochy +,#....#...# och och *7.6 (1ochN ochi pchP*,,..# ..#..# .<...#..# ....#..# .....#'### ,**+*.###'#....# ,*,,*.#...#....# ,*,,*...(pchE.#...'....# ,**+*.###'#....# .###+##.# *,,,,.,,,*,,,,#......##### *,,,*,*,,,,#......#..# *,,,*pchlu,*,,,,#......#..# *,,,*,*,,,,#......#..# pchD*,,*,*,,,,#......#..# pch*+*,,,,*****,,,,##....##..# ,*,,,,*,#....#...# pch{pch %8pchypch8pchn '.......##....##....##....##....#pchpchk%9pchfpch* 7 _You reach down and open the door.pch B ,,,,,,,,,................#..<........#'###**+*###'#....,,...('pch0 *+*....##'#,,,,....###@##...... *****,,,,.,,,#....#......#### *,,,*,,,,,,,,#....#......#..# #. ,,,,*,,,,*,,,......#....#...#  pchT D pch 40 _There is an open door here.pch 9 <..........#'###**+*...###'#....,,*....#......(.......#...'*+*...........###'#,,,,....###'##...... *****,,,,.,,,#..@.##### *,,,*,,,,,..#  ,,,,*,,,,*,,.......#....#...#   ....pchQpch ,1 _pchpchgqchz5 .........#'###**+*...........###'#....,,*...........#...(.......#...'qchǴ*+*...........###'#,,,,....###'##...... *****,,,,.,,,#....#### *,,,*,,,,,qchU..# *qch#......$.# #####...,*,,**,,,**#....#'####   qchqch|%2qch?qch+ _Found 13 gold pieces.qch- '###**+*...........###'#....,,......#...(.......#...'*+*....qch ##'#,,,,....###'##...... *****,,,,.,,,#....#### *,,,*,,,,,..# *Fly qch+#..##...### qchF.......,,*,.###########......#   qchϻqch%3qchqchcqch9 **+*###'#....,,......#...('*+*....##'#,,,,....###'##...... qch*****,,,,.,,,#....#### *,,,*,,,,,..# **+*,,,,****#....# ,,,,qchT,,..........qchc#....#.......$ qch#####...,#..##...##'#### qchO.......,,#..###########......,,,*,...........qchqch%4qchqchqch} ,,...('*+*....##'#,,,,....###'##...... *****,,,,.,,,#....#### *,,,*,,,,,..# *qchN*+*,,,,****#....# ,,,,,........#....#.#..##. qchly.....,...*,..................#   qchqch qch %5qch qch qchk ! ('*+*....##'#,,,,....###'##...... *****,,,,.,,,#....#### *qch 6,,,*,,,,,..# **+*,,,,****#....# ,,,,*,,,,#.........#....#.#.Fly .qch! . ......>..##+########.........#   qch$ qchw- %6qch3 qch5 qch  *+*....##'#,,,,....###'##...... *****,,,,.,,,#....#### *,,,*,,,,,..# **+*,,,,#####....# ,,,,*,,,,#......@..#....#.....qch& $Fly  ##'#####..............########   qch qch %7qch qch qchew**+*.###'#....#  ....###'##.#  ,,,,.,,,#....#......#####  ,,,*,#....#......#..#  ,,,*,qchw#....#......#..#  ,,,*,#....#......#..#  *,,*,#....#......#..#  +*,,,,#####....##....##..#  qchx*,,,,#.#....#...#  *,,,,#.#....#...#  *....#.qchxu$.#....#...#  qchx...,#..##...###....#'####  ,,#..###########......#  qchy?,,,#.#......#  qch3y:,...*,.#  qchPyC>..##+#.qch|y:#  #'#####.qchyF#  qch,qche%8qch{qchrchJ ,,,,....###'##...... ****,,,,.,,,#....#### ,,,*,,,,,..# **+*,,,,#####....# ,,,..........rch....$ ####...,#..##...##'####.Fly  ......#..............#rchF  rchrch%9rch@rchurch' ****,,,,.,,,#....#### ,,,*,,,,,..# **+*,,,,#####....# ,,,rchv.............. ####...,#..##...##'#### ......,,#..###########......rchoFly  ......#..............#rchF  rch$rch,&50rch1rch9rch}?*1.6 (2rchCrchzF? _You now have 160 gold pieces (gained 13).rch- *,,,,.,,,#....#......##### *,,,*,#....#......#..# *,,,*,#....#......#..# *,,,*,#....#......#..# *,,*rch!. t,#....#......#..# *+*,,,,#####....##....##..# ,*,,,,#.#....#...# ,*,,,,#rch. .#....#...# ,*....#.#....#...# #...,#..##...###....#'#### .,,#..###########......# .,,,#.#......# rch. .,...*,.# .>..##+#rch. :.# #'#####rch/ ?.# #......#rch9/ K.# #......#.#rch[/  rch_7 rch> *2.6 (1rchC rch]E rch ,*****,,,,.,,,#....#......##### ,*,,,*,#....#......#..# ,*,,,*,#....#......#..# ,*,,,*,#....#......#..# ,**,,*,#....#......#..# *+*,,,,#####....##....##..# ,*,,,,#.#....#...# ,*,,,,#.#....#...# ,*....#.#....#...# +#####...,#..##...###....#'#### .,,#..###########......# .,,,#.#......# ,.....,...*,.#.>..##+#.##'#####.# .#......#.# .#......#.#rch ll   frilled lizard (wandering)rch 53ShockrchÛ rch_ a _A frilled lizard comes into view.schaJ,*****,,,,.,,,#....#......##### ,,*,,,*,#....#......#..# ,,*,,,*,#....#......#..# ,,*,,,*,#....#......#..# ,,**,,*sch&bF,#....#......#..#*+*,,,,#####....##....##..#,*,,,,#.#....#...#,*,,,,#.#....#...#schb0,*....#.#....#...# #+#####...,#l.##...###....#'####.,,#..###########......# ,.,,,#schb-.#......# ,,.....,...*,.#schbK.>..##+#.# schc1+###'#####.# ..#......#sch:c9.# ..#......#.#scheschl1.schrW4ShockschGxschzschNq,*****,,,,.,,,#....#......#####,*,,,*,#....#......#..#,*,,,*,#....#......#..#,*,,,*,#....#......#..#,**,,*,#....#......#..#*+*,,,,#####....##....##..# *,,,,,,*,,,,#.#....#...# +,,,,,,*,,,,#.#....#...# schfN*,,,,,,*....#.#....#...# ##+#####...,#..##...###....#'#### ,.,,#..###########......# ,,.,,,#.#......# ,,,.....,...*,.# ,schNd.>..##+#.# *+###'#####.schNT# ,..#......#.# ,..#......#.#schUschY%5sch\^schq`sch,*****,,,,.,,,#....#......,*,,,*,#....#......#..#,*,,,*,#....#......#..#,*,,,*,#....#......#..#,**,,*,#....#......#..# ,******+*,,,,#####....##....##..# ,*,,,,,,*,,,,#.#....#...# sch6,+,,,,,,*,,,,#.#....#...# ,*,,,,,,*....#.#....#...# ,##+#####...,#..##...###....#' ,,.,,#..###########......,.,,,#.l.#......,.....,...#... ,,sch0.>..##+#. l   frilled lizard (wandering) **+###'#####. ,,..#......#.# sch3,,..#......#.#sch;sch>/.sch+%6schschschDV,*****,,,,.,,,#....#......,*,,,*,#....#......#..,*,,,*,#....#......#..,*,,,*,#....#......#..,**,,*,#....#......#.. ,,******+*,,,,#####....##....##.. ,,*,,,,,,*,,,,#schVQ.#....#... ,,+,,,,,,*,,,,#.#....#... ,,*,,,,,,*....#.#....#... ,,##+#####...,#..##...###....#',schV.,,#..###########,.,,,#....#schVO,.....,...#..l,schVy.>..##+########schWl   frilled lizard (wandering)*+###'#####. sch/W2*,,..#......#.# *,,..#......#sch~W.#schS_scha57Shocksch?gschksch ),,,*,,,,,....*.******+*,,,,#####....##....#,,,,,,..........+sch *....##+#####...,#.@##...##'##,.........,,#..###########.....,sch2 ,,,#............,.....,...#..l.schV .........>..##+######## ***+###'#####..............###### *schv 4,,..#......#sch~ sch :l.sch %8sch sch vch M,,,,,*,,,*,,,,,,,,#....#......#.. Lorelibrarian the Magician ,,,,,*,,,*,,,,,,,,#....#......#.. Deep Elf of Ashenzari ...... vch ,,,,,*,,,*,,,,,,,,#....#......#.. Health: 40/40 ======================== ,,,,,**,,*,,,,,,,,#....#......#.. Magic: 23/24 =======================- ,,******+*,,,,#####....##....##.. AC: 6Str: 5 vch d,,*,,,,,,*,,,,#.........#....#... EV: 11Int: 22 ,,+,,,,,,*,,,,#.........#....#... SH: 0vchd Dex: 15 ,,*,,,,,,*....#.........#....#... XL:  7 Next: 36% Place: Dungeon:5 ,,##+#####...,#.@##...###....#'## Noise: ---------  Time: 4558.6 (0.0) ,,,.........,,#.*###########..... e) +9 whip vch },,,,.......,,,#.l..........#..... Cast: Shock ,,,,,.....,...#.*................ Fly vch a,,,........>..##+########........ vch !***+###'#####..............###### l   frilled lizard (wandering) *,,..#......#..............# *,,..#......#..............# *,,..#......#..............# vch 2_Found 13 gold pieces. vch5 _You now have 160 gold pieces (gained 13). _A frilled lizard comes into view.Aiming: Shock (safe; 3% risk of failure)  vchh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linewchf,,,,,*,,,*,,,,,,,,#....#......#.. Lorelibrarian the Magician ,,,,,*,,,*,,,,,,,,#....#......#.. Deep Elf of Ashenzari ...... ,,,,,*,,,*,,,,,,,,#....#......#.. Health: 40/40 ======================== ,,,,,**,,*,,,,,,,,#....#......#.. Magic: 23/24 =======================- ,,******+*,,,,#####....##....##.. AC: 6Str: 5 ,,*,,,,,,*,,,,#.........#....#... EV: 11Int: 22 ,,+,,,,,,*,,,,#.........#....#... SH: 0Dex: 15 ,,*,,,,,,*....#.........#....#... XL:  7 Next: 36% Place: Dungeon:5 ,,##+#####...,#.@##...###....#'## Noise: ---------  Time: 4558.6 (0.0) ,,,.........,,#..###########..... e) +9 whwch\6ip ,,,,.......,,,#.l..........#..... Cast: Shock ,,,,,.....,...#.................. Fly ,,,........>..##+########........ ***+###'#####..............###### l   frilled lizard (wandering) *,,..#......#..............# *,,..#......#..............# *,,..#......#..............# _A frilled lizard comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the frilled lizard!  You kill the frilled lizard!wch***>wchņW.†.wchOk=9.6 (1Shock _wchwchwch" x #*....#wch# ******+*,,,,#####....##....#,,,,,,..........+.....*wchh# ....#.........##+#####...,#..##...##'##,.........,#########.....,wch# ,,,#.†..........,.....,...#.............wch# <####Fly wch# K*,,..#......#..............#wch?+ wchE1 #4wchb1 9=-60wch6 wch38 wch]{ *...******+*,,,,#####....##....#,,,,,,..........+..*....#....wch{ ##+#####...,#..##...##'##,.........,,#..###########.....,wch{ ,,,#.@..........,.....,...#..wch{ .wch$| ........>..##+######## ***+###'#####..............###### *wchJ| G,,..#......#wchi| * **+####.#########wch| D wchك wch ?-1wch wcht { _You see here a frilled lizard corpse.xch 1 *******+*,,,,#####....##....#,,,,,,..........+.*....##+#####...,#..##...##'##xchb X,.........,,#..###########.....,,,,#.†..........,.....,............>..##+######## xch )***+###'#####..............######xch GFly  xch Y,,,.###.##..##....#######...#.... xch xch5xch,2 _xch0xch!xch'...............#........#.........#..........xchxch%3xchxch7 _You reach down and open the door.ychHychychych,ychȹychtO=ychV  There is an open door here.ych*,,,,,,*,,,,#.........#,+,,,,,,*,,,,#.........#....,*,,,,,,*....#.........#....#,##+#####...,#..##...###....#'#,,.........,,#..###########.ych,,,........,,#.†..........#....,,,.........#...............>..##'########.. ,***+###'#####.##### ,ychf*,,..#......#..............# ych3,*,,..#......#..............# Shock ychN,*,,..#......#..............# ,*,,..#......#...ychg3.....# ,**+####.#####ych.......##### s   scorpion (wandering) ,,,,.###.##..##....#######...#... ,,,,.#........s....#.............ych],.#........#...<#.............ych&4ychs *5.6 (2ych ych[ _A scorpion comes into view.{ch,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 23/24 =======================- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11Int: 22 ,,,,,,.........#................. SH: 0Dex: 15 {ch,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: ---------  Time: 4565.6 (0.0) ,*,,..#......#..*...........#  e) +9 whip {cht",*,,..#......#..*...........#  Cast: Shock ,*,,..#......#.*............#  Fly ,*,,..#......#.*............# ,**+####.#####.*............##### s   scorpion (wandering) {ch,,,,.###.##..##*...#######...#... ,,,,.#........s....#............. {ch_,,,,.#........#...<#.............There is an open door here. {ch7_A scorpion comes into view.{chAiming: Shock (safe; 3% risk of failure)  {ch FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 74% to hit){chD ,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 23/24 =======================- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11Int: 22 ,,,,,,.........#................. SH: 0Dex: 15 {ch\E ,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: ---------  Time: 4565.6 (0.0) ,*,,..#......#..*...........#e) +9 whip {chE ,*,,..#......#..*...........#Cast: Shock ,*,,..#......#.*............#Fly ,*,,..#......#.*............# ,**+####.#####.*............##### s   scorpion {chF ",,,,.###.##..##*...#######...#... ,,,,.#........*....#............. ,,,,.#........#...<#.............{ch0F JAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle{chSF xShift-Dir - straight lineAim: a scorpion (wandering, hasn't noticed you, 74% to hit)  {chyF nThe zap hits the scorpion.  The scorpion is moderately wounded.{ch {ch }.....s'{ch %={ch` 6.6 (1 _{ch_ {che |ch,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 22/24 ======================-- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11Int: 22 ,,,,,,.........#................. SH: 0Dex: 15 |ch;,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: =--------  Time: 4566.6 (0.0) ,*,,..#......#..*...........#  e) +9 whip ,*,,..#......#..*...........#  Cast: Shock ,*,,..#......#..*...........#  Fly ,*,,..#......#.*............# ,**+####.#####.*............##### s   scorpion ,,,,.###.##..##s...#######...#... ,,,,.#........'....#............. ,,,,.#........#...<#.............|chThe zap hits the scorpion. _The scorpion is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  |chPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|chxAim: a scorpion (moderately wounded, 74% to hit)|ch,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 22/24 ======================-- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11Int: 22 ,,,,,,.........#................. SH: 0Dex: 15 ,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: =--------  Time:[39|chL;49m 4566.6 (0.0) ,*,,..#......#..*...........#e) +9 whip ,*,,..#......#..*...........#Cast: Shock ,*,,..#......#..*...........#Fly ,*,,..#......#.*............# ,**+####.#####.*............##### s   scorpion ,,,,.###.##..##*...#######...#... ,,,,.#........'*...#............. ,,,,.#........#...<#.............Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 74% to hit)  The zap hits the scorpion!  The scorpion is severely wounded.|ch|ch|chn....s.|ch&..|ch17.6 (1 _|ch&|ch*}ch-3,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 21/24 =====================--- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11Int: 22 }ch3G,,,,,,.........#................. SH: 0Dex: 15 ,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: =--------  Time: 4567.6 (0.0) }ch3,*,,..#......#..*...........#  e) +9 whip ,*,,..#......#..*...........#  Cast: Shock }ch3,*,,..#......#..*...........#  Fly ,*,,..#......#..s...........# ,**+####.#####..............##### s   scorpion }ch4,,,,.###.##..##....#######...#... ,,,,.#........'....#............. ,,,,.#........#...<#.............The zap hits the scorpion! }ch94_The scorpion is severely wounded.Aiming: Shock (safe; 3% risk of failure)  }chi4cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 74% to hit)}ch&,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== }chg,,,##+#####...,#..##...###....#'# Magic: 21/24 =====================--- ,,,,.........,,#..###########.... AC: 6Str: 5 }ch,,,,,........,,#.†..........#.... EV: 11Int: 22 }ch,,,,,,.........#................. SH: 0Dex: 15 }ch<,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 }ch,***+###'#####..@...........##### Noise: =--------  Time: 4567.6 (0.0) ,*,,..#......#..*...........#}che) +9 whip ,*,,..#......#..*...........#Cast: Shock }ch@,*,,..#......#..*...........#Fly }che,*,,..#......#..*...........# }ch,**+####.#####..*...........##### s   scorpion ,,,,.###.##..##.*..#######...#... }ch,,,,.#........'.*..#............. ,,,,.#........#...<#.............}chsThe zap hits the scorpion! _The scorpion is severely wounded.}chAiming: Shock (safe; 3% risk of failure)  }ch6[Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 74% to hit)}chlX _The scorpion is severely wounded. }ch"mX Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 74% to hit)  The zap misses the scorpion.}ch+v{..s....}ch3{_2=8.6 (1 _}ch}ch}ch ,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 21/24 =====================--- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11}ch sInt: 22 ,,,,,,.........#................. SH: 0Dex: 15 ,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: =--------  Time: 4568.6 (0.0) }chI ,*,,..#......#..*...........#  e) +9 whip ,*,,..#......#..*...........#  Cast: Shock }chr ,*,,..#......#..s...........#  Fly ,*,,..#......#..............# }ch ,**+####.#####..............##### s   scorpion ,,,,.###.##..##....#######...#... ,,,,.#........'....#............. ,,,,.#........#...<#.............Aim: a scorpion (severely wounded, 74% to hit) _The zap misses the scorpion.Aiming: Shock (safe; 3% risk of failure)  }ch Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}ch# vAim: a scorpion (severely wounded, 74% to hit)}ch,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 21/24 =====================--- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11Int: 22 }chH,,,,,,.........#................. SH: 0Dex: 15 ,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: =--------  Time: 4568.6 (0.0) ,*,,..#......#..*...........#e) +9 whip }chu?,*,,..#......#..*...........#Cast: Shock ,*,,..#......#..*...........#}chFly ,*,,..#......#..*...........# }chP,**+####.#####..*...........##### s   scorpion ,,,,.###.##..##.*..#######...#... ,,,,.#........'.*..#............. ,,,,.#........#...<#.............}ch0}Aiming: Shock (safe; 3% risk of failure)  }chLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}chjAim: a scorpion (severely wounded, 74% to hit)  The zap hits the scorpion but does no damage.  The scorpion is severely wounded.}ch~chE~chM{.s.....~ch2P19.6 (1 _~chU~ch}W~ch-,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ,,,##+#####...,#..##...###....#'# Magic: 20/24 ====================---- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11Int: 22 ,,,,,,.........#................. SH: 0Dex: 15 ,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: =--------  Tim~che: 4569.6 (0.0) ,*,,..#......#..*...........#  e) +9 whip ,*,,..#......#..s...........#  Cast: Shock ,*,,..#......#..............#  Fly ,*,,..#......#..............# ,**+####.#####..............##### s   scorpion ,,,,.###.##..##....#######...#... ,,,,.#........'....#............. ,,,,.#........#...<#.............The zap hits the scorpion but does no damage. _The scorpion is severely wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 74% to hit)~ch ,,,*,,,,,,*,,,,#.........#....#.. Lorelibrarian the Magician ,,,+,,,,,,*,,,,#.........#....#.. Deep Elf of Ashenzari ...... ,,,*,,,,,,*....#.........#....#.. Health: 40/40 ======================== ~ch ,,,##+#####...,#..##...###....#'# Magic: 20/24 ====================---- ,,,,.........,,#..###########.... AC: 6Str: 5 ,,,,,........,,#.†..........#.... EV: 11~ch Int: 22 ,,,,,,.........#................. SH: 0Dex: 15 ~chU _,,,,........>..##'########....... XL:  7 Next: 36% Place: Dungeon:5 ,***+###'#####..@...........##### Noise: =--------  Time: 4569.6 (0.0) ~cho ,*,,..#......#..*...........#e) +9 whip ~ch ?,*,,..#......#..*...........#Cast: Shock ,*,,..#......#..*...........#~ch Fly ,*,,..#......#..*...........# ,**+####.#####..*...........##### s   scorpion ,,,,.###.##..##.*..#######...#... ,,,,.#........'.*..#............. ,,,,.#........#...<#.............~ch Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (severely wounded, 74% to hit)  The zap hits the scorpion.  ~ch FThe scorpion is almost dead.~chg~choUs....~chio..~chq270.6 (1 _~chw~chych3  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a scorpion (severely wounded, 74% to hit)  The zap hits the scorpion.  You whack the scorpion!ch j.ch 1/25481Shock _You kill the scorpion!chK chu g _Your Armour skill increases to level 2!chjIchWchõ$ _ch%w2=chch,chOcht,chBch93chE==chchBch9,chchwchh4==ch7cheBchchh5==ch:ch4 _Magic restored.chb3chXchDch_,chchch,chchchch9=chchch,chchqch,chTch chchch4chch#chZch ch+ ch ch chCchchchchch(ch,ch chch"chW"chr#ch`%ch8(chq(chJ)chr+ch-,ch.chw1ch< *,,,,,,,,,..<........ #.....,,,,........... *********##.....,,,,...........,,,,*,.......**+*...........#*,,*,.......*,,*...........#*,,*,..O....*,,*...(.......#*,,*,.......##+#....##*+**,...............###'## +*,,,,,,,,,****##....#...-,,,,,,,*,,,#.chl<#....#... ,+,,,,,,,,,*,,,#.#....#...Shock,,,,,,,*,,,#..#....#... **,,,,,,,,,**,,#........#....#...,,,,,******+#....#####....##.. O   ogre (asleep)*,,,,,*,,,,,,#....#.........#..*,,,,,+,,,,,,#....##..*,,,,,*,,,,,,#....##..ch<!ch,chCchDa2=chFchJ,chLchP,chRchVchVh3==chXch\,ch^ch/b~4==ch.dchg,chBichl,chunchr~5==chschxch|,ch ~chch,chFchi  You see here a +0 giant spiked club.chch _chchKchch9=ch]chchnchchMchch4,ch*chkF _You reach down and open the door.chu3chich@  There is an open door here.ch35 _chchchchchchch ,ch{ch1F _You reach down and open the door.ch3chach@  There is an open door here.chQch _chchch,ch chq ,ch| ch ch ch ,ch] ch chJ ,ch ch:" ch% ,ch& ch5) chp, ,ch- chy5 ch : ,chq; ch> chB ,chC ch'F ch I ,chJ chL chO chO chP chlS ch`V ,chyW chNY chp[ ,ch\ chY] chM_ ,chQ` chZa chtd ,che chk chm chm cho chr chu ,chw chy chv} ,ch~ ch chV ch ch chN ch ,chN ch ch ch chx ch ch= ,chZ ch ch ch΢ chڤ ch ch[ ch ch& ch chh ch ch! ch; ch  ***************####......... ,,,,,,,,,,,,,,,#........##'# ,,,,,,,,,,,,*,,#........#..#,,.,,*,,#........#..#...(.,,,,,..,*,,#........##'#....,,,,,...#+##.......)........# **,,,,**+#...#####.. ,ch *,,,,*,,#.........#,,,#........# ,*,,,,*,,+......@..#,,,#........#--48.7 (46.0)*,,#.........#,,,#........# ,*,,,,***#.........#*,,#........# **,##.....####**+#....##### ,+,,#.....*,,,,,,#....#.,,,,,*,,#.....+,,,,,,#....#.. ,*,,,,,*,,#.....*,,,,,,#....#.. **,,,,,**,#.(...##+#####....#..##,**,,,,,....#..##ch chv E-9.7 (47ch ch( - _Found 6 poisoned darts.ch ch0 0*####........,#........##'#.,,,*,,#........#..#.,,*,,#........#..#...(ch~ c.,*,,#........##'#.#+##.......)........ +**,,,,**+#..#####. ,,*,,,,*,,#ch e...#,,,#. ,,*,,,,*,,+ch C.#,,,#. ,,*,,,,*,,#ch Y.#,,,#. ,,*,,,,***#ch .#*,,#. +**,,,,,*,##.....####**+#.... ,ch: ,*,,,,,+,,#.....#,,,,,,#....# ,,*,,,,,*,,#.....+,,,,,,#....# ,cha ,*,,,,,*,,#.....#,,,,,,#....#*,,,,,**,#.(...##+#####....#..ch 3,*,**,,,,,.#..chch150.7 (1.0)chch ch,*####...,,,,,#..##'#..,,*,,#..#..#..,*,,#.#..#.....*,,#.##'#.#+##.......) *+**,,,,**+#.#####ch,*,,,,*,,#.#,,,#,*,,,,*,,+.#,,,#,*,,,,*,,#.#,,,# *,,*,,,,***#.#*,,# *+**,,,,,*,##.....####**+#.... *,,*,,,,,+,,#.....#,,,,,,#....# *,,*,,,,,*,,#.....+,,,,,,#....# *,,*,,,,,*,,#.....#,,,,,,#....#ch*,,,,,**,#.(...##+#####....#..,*,**,,,,,.#..chch%1chchch,*####..,,,,#........##'#.!,*,,#........#..#..*,,#..#..#.*,,#.##'#,.....#+##chVw.)*+**,,,,**+#.##### *,,,*,,,,*,,#.#,,,# *,,,*,,,,*,,+.#,,,# *,,,*,,,,*,,#.#,,,# *ch}T*,,*,,,,***#.#*,,# ch,*+**,,,,,*,##.....####**+#.... ,*,,*,,,,,+,,#.....#,,,,,,#....# ch8,*,,*,,,,,*,,#.....+,,,,,,#....# ,*,,*,,,,,*,,#.....#,,,,,,#....# ,****,,,,,**,#.(...##+#####....#ch1,*,**,,,,,.#chchp,%2ch 5ch8] _Found a bubbling blue potion.chFM*******####*****####..........,,,,#........##'!,*,,#....*,,#..........*,,#..##'# ,,,,,,,,,......#+##.......)*+**+###ch#+,,,, **,,*,,,,***#.........#*,,#...... Fly chg#.(...#ch ch%3ch5$ch4&ch6HM*******####*****####............,,.....##'.!,.....*,,#........#...*,,#........##'# ,,,,,,,,,......#+##.......)*+**+####+,,,ch, **,,*,,,,***#.........#*,,#......#.....#ch?ch6%4chchch ####...##..##..##..'ch ch %5chb ch 7 _You reach down and open the door.ch{Y M*******####**#######..............,.#'....!,.......#..#........#........#..#........##'# ,,,,,,,,,......#@##.......)*+**+####+ *,,,*,,,,*,,#.........#,,,#......#.....+cha %6ch\ g _There is an open door here.chYM###########*******####**#######..........,.#'!,...#.##'# ch,,,,,,,,,......#'##.......)*+**+#.........#####.........# *,,,*,,,,*,,+.........#,,,#.......# ##.....#ch!ch(,7 _ch/chP1ch/0M ###########*******####*########..........,.#'ch0!,.....##'# ,,,,,,,,,......#'##.......) **+**,,,,**+#.........#####...... Fly .....ch0....... #........#..##.....####ch 9ch=%8chBchYDch M ###########*******#############................#'!,.....##'# ,,,,,,,,,......#'##.......)...... Fly ............chn)ch-%9ch3ch4ch:cM ###########ch:*******#############................#'....!........ ch;,,,,,,,,,......#..#........##'#.. Fly ...##ch4;Q .....chCchH&60chNchPch& ch chՓ ch chT ,*,*,*,* ,* #,* #,* #,ch ####.#.##'#.!.#..#.#..#..#..#.#..#...#..#ch .##'#....#'##.) ch ,**+**,,,.##+#.........##### ch; ,*,,,*,,,,*,,#.........#,,,# ,*,,,*,,,,*,,+.........#,,,# ,*,,,*,,,,*,,#ch\ #.#,,,#chr ch %1chD ch ch" ,*,*,*,* ,* #,* #,* #,#### *ch .#.##'# *.!.#..#.#..# *.#..#.#..# *.#..#.##'# *ch9 .#'##.),**+**,,..##+#.........##### ,,*,,,*,,.,*,,#.........#,,,# ,,*,,,*,,,,*,,+.........#,,,# ,,*,,,*,,,,*,,#.#,,,#ch ch %2ch ch ch},*,*,*,* ,* #,* #,* #,ch=#### **.#.##' ,*.!.#..#.#.. ,*.#..#chMf.#.. ,*.#..#.##' **chsS.#'##.)ch,**+**,...##+#.........#####,*,,,*,...*,,#.........#,,,#ch,*,,,*,..,*,,+.........#,,,#,*,,,*,,,,*,,#.#,,,#chbchp%3chch4chw #########........***############### **,,,,,,,............#........##' ,#..#....#..###'Fly ...#..... ,,,**,,*,,,,***#.........#*,,#... chhch%4chchch*5.7 (2ch chif _a - 2 bubbling blue potions (gained 1)ch`6 D #########........***############### **,,,,,,,............#........##' ,#..#..#' *'#)...ch6 #Fly ..#....... ,,>,*+**,,,,,*,##.....####**+#... chj? chH *6.7 (1chN chP ch? #########........***############### **,,,,,,,............#........##' ,#...#' *'#)... chah,,,**+**,...##+#.........#####...Fly .......##.....## cho,,,,*,,*,,,,,+,,#.....#,,,,,,#... ch;7ch1ch`chX ........***############### **,,,,,,,............#........##' ,#..#' *'#ch)... ,,,**+**,...##+#.........#####,,,*,...*,,#.........#,,,Fly .....# ,,,,*,,*,,,,,*,,#.....+,,,,,,#... chchO%8chch2chch ,*chJ( #chz ,*ch( #ch  ,*ch_( #ch,ch ######ch*ch)...#chS .## ,ch} ,*ch4.#..#ch.# ,ch ,*chB4.#..#chv.# ,ch ,*ch4.#..#ch .##ch*ch4.#'##ch,.)ch]`,**+**....##+#ch.#####ch6,*,,,*....*,,#ch6 .#,,,#chi,*,,,*,..,*,,+ch#.#,,,#,*,,,*,,,,*,,#ch.#,,,#,**,,*,,,,***#.#*,,# *,,>,*+**,,,,,*,##.....####**+# ch*,,,,*,,*,,,,,+,,#.....#,,,,,,# *,,,,*,,*,,,,,*,,#.....+,,,,,,#chQchB9chchթchchch) Y,* #,* #,* #,######*...#.,*.#..#.#,*chV* .#..#.#,*.#..#.*.#'##.) ch* *<,,,,**+*#....##+#.#####,*,,,#....*,,#..#,,,#,*,,,#,..,*,,+...#,,,#ch* ,*,,,*,,,,*,,#.........#,,,#,**,,*,,,,***#.........#*,,# **,,>,*+**,,,,,*,##.....####**+# ch + c,*,,,,*,,*,,,,,+,,#.....#,,,,,,# ,*,,,,*,,*,,,,,*,,#.....+,,,,,,#ch32 ch< &70ch=B chmD ch #'ch- ..##..+#..#####ch ch %1chd ch 7 _You reach down and open the door.ch?Ut *################# ****,,,,,..............#........# ,,,#. ***'#). <,,,,**+*#....##@#.........##### ,,,,,*,,,#....#..#.........#,,,#,..,#..+.........Fly ..chU. ,*,,,,*,,*,,,,,*,,#.....#,,,,,,#. ch@_chCh%2chmchgqQ _There is an open door here.chH *################# ****,,,,,..............#........# ,,,...#....#...........# ***...........#'#). <,,,,**+*#....##'#.........##### ,,,,,*,,,#....#.,,,,..,#..+*,,,,#..#Fly  ,*,,,,****,,,,,**,#.(...##+#####. chIchM,3 _ch_Rch=Tch *################# ****,,,,,..............#........# ,,,.........#........#....... ***......#'#). <,,,,**+*#....##'#.........##### ch ,,,,,*,,,..,,,,..,#.@+*,,,,#..#ch\ *##*Fly  ,*,,,,,,,,,,,,,,*,**,,,,,........ chb*ch/%4chg5ch7ch#.##'##...........'.................chE&..........chch%5chM _You reach down and open the door.ch?C **#.,,,,,..............#.#*,,,,,...........#..#.#.*,,,,,...........#..#.#.*,,,,,...........#..#.#,,,,,...........#'##.chC ?). ,,,,**+*#....##'#..#####.*,,,#....#..#.#,,,#.*,,,#,..,#..@.chC m#,,,#.*,,,*,,,,#..#.chC U#,,,#.**,,*,,,,####..chC #*,,#. *chC ,,>,*+**,,,,,*,##.....####**+#. *,,,,*,,*,,,,,+,,#.....#,,,,,,#. chD F*,,,,*,,*,,,,,*,,#.....+,,,,,,#. ch+D P*,,,,*,,*,,,,,*,,#.....#,,,,,,#. chDD *,,,,****,,,,,**,#.(...##+#####. *,*,**,,,,,.ch}N chT %6chZ chy] Q _There is an open door here.ch 6**#.,,,,,..............#.##' ,*,,,,,...........#..#.#. ,*,,,,,...........#..#.#. ,*,,,,,...........#..#..##',,,,,.....#'##.).**+*#....##'#.#####.*,,,#....#..#.#,,,#.*,,,#,..,#..'#,,,#.*,,,*,,,,#..#.#,,,#.**,,*,,,,####.#*,,#. ch ,,>,*+**,,,,,*,##.....####**+#. ,,,,*,,*,,,,,+,,#.....#,,,,,,#. ,,,,*,,*,,,,,*,,#.....+,,,,,,#. ,,,,*,,*,,,,,*,,#.....#,,,,,,#. ,,,,****,,,,,**,#.(...##+#####. ,*,**,,,,,.ch ch ,7 _ch ch chjZ ch1^ Bch` chZy ...........#..#........#..# ,,,,...........#..#........##'#.. ,,,,...........#'##.......).... **+*#....##'#.........#####.... *,,,#....#..#.........#,,,#...... *,,,#,..,#..'.........#,,,#... chy *,,,*,,,,#..#...#,,,#... **,,*,,,,####...#*,,#... ,*+**,,,,,*,##..@..####**+#....## ,*,,*,,,,,+,,#.....#,,,,,,#....# ,*,,*,,,,,*,,#.....+,,,,,,#....#chy Shock*,,*,,,,,*,,#.....#,,,,,,#....# ,chz ****,,,,,**,#.(...##+#####....#ch>z ,,,,,,,*,##................#. S   adder (asleep),,,,,,,*,,#................#.ch\z ,,,,,,,*,,#..S.............#.chzz !chY{ o****,,,,,........>..##chI +9.7 (2ch@ |SS.ch֖ +80.7 (3ch2 ch Y _An adder comes into view.ch #'.....#'##.......).... **+*#....##'#.........##### *,,,#....#..,,,,..,#..'*,,,,#..#.*###..#* ,*+**,,,,,*,##.....####**+#....##,,+,,,,,,,,.*ch +#***,#.(...##+#### ,,,,,,,,,,,*,##............,#.S..........**ch ......>..## *,,,,*+*******,,,***+###'#####...ch8 ch+ ch <S.ch *1.7 (1ch ch٦ ch}Q,,,,...........#..#........##'#.. Lorelibrarian the Magician ,,,,...........#'##.......)...... Deep Elf of Ashenzari ...... **+*#....##'#.........#####...... Health: 40/40 ======================== *,,,#....#..#.........#,,,#...... Magic: 24/25 =======================- *,,,#,..,#..'.........#,,,#...... AC: 6Str: 5 *,,,*,,,,#..#.........#,,,#...... EV: 11Int: 22 **,,*,,,,####.........#*,,#...... SH: 0Dex: 15 ,*+**,,,,,*,##.....####**+#....## XL:  7 Next: 65% Place: Dungeon:5 ,*,,*,,,,,+,,#..@..#,,,,,,#....#. Noise: ---------  Timch&Re: 4681.7 (0.0) ,*,,*,,,,,*,,#..*..+,,,,,,#....#. e) +9 whip ,*,,*,,,,,*,,#..*..#,,,,,,#....#. Cast: Shock ,****,,,,,**,#.(S..##+#####....#. Fly ,,,,,,,,,,,*,##................#. ,,,,,,,,,,,*,,#................#. S   adder ,,,,,,,,,,,*,,#................#. ,,,,,,,,,,,***#.............>..## *,,,,*+*******,,,***+###'#####... _There is an open door here. _An adder comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (57% to hit)ch*o6,,,,...........#..#........##'#.. Lorelibrarian the Magician ,,,,...........#'##.......)...... Deep Elf of Ashenzari ...... **+*#....##'#.........#####...... Health: 40/40 ======================== *,,,#....#..#.........#,,,#...... Magic: 24/25 =======================- *,,,#,..,#..'.........#,,,#...... AC: 6Str: 5 *,,,*,,,,#..#.........#,,,#...... EV: 11ch)pInt: 22 **,,*,,,,####.........#*,,#...... SH: 0Dex: 15 ,*+**,,,,,*,##.....####**+#....## XL:  7 Next: 65% Place: Dungeon:5 ,*,,*,,,,,+,,#..@..#,,,,,,#....#. Noise: ---------  Time: 4681.7 (0.0) ,*,,*,,,,,*,,#..*..+,,,,,,#....#. e) +9 whip ,*,,*,,,,,*,,#..*..#,,,,,,#....#. Cast: Shock ,****,,,,,**,#.(*..##+#####....#. Fly ,,,,,,,,,,,*,##.*..............#. ,,,,,,,,,,,*,,#.*..............#. S   adder ch~p,,,,,,,,,,,*,,#.*..............#. ,,,,,,,,,,,***#.*...........>..## *,,,,*+*******,,,***+###'#####...Aiming: Shock (safe; 3% risk of failure)  chpBPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (57% to hit)  The zap hits the adder.  chpJThe adder is moderately wounded.chch {.S.....chP9=2.7 (1 _chch ,,,,...........#..#........##'#.. Lorelibrarian the Magician ,,,,...........#'##.......)...... Deep Elf of Ashenzari ...... **+*#....##'#.........#####...... Health: 40/40 ======================== *,,,#....#..#.........#,,,#...... Magic: 23/25 ======================-- *,,,#,..,#..'.........#,,,#...... AC: 6Str: 5 *,,,*,,,,#..#.........#,,,#...... EV: 11Int: 22 **,,*,,,,####.........#*,,#...... SH: 0Dex: 15 ,*+**,,,,,*,##.....####**+#....## XL:  7 Next: 65% Place: Dungeon:5 chi,*,,*,,,,,+,,#..@..#,,,,,,#....#. Noise: =--------  Time: 4682.7 (0.0) ,*,,*,,,,,*,,#..*..+,,,,,,#....#. e) +9 whip ,*,,*,,,,,*,,#..S..#,,,,,,#....#. Cast: Shock ,****,,,,,**,#.(...##+#####....#. Fly ch!,,,,,,,,,,,*,##................#. ,,,,,,,,,,,*,,#................#. S   adder ch,,,,,,,,,,,*,,#................#. ,,,,,,,,,,,***#.............>..## *,,,,*+*******,,,***+###'#####...chThe zap hits the adder. _The adder is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  chcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)chf,,,,...........#..#........##'#.. Lorelibrarian the Magician ,,,,...........#'##.......)...... Deep Elf of Ashenzari ...... **+*#....##'#.........#####...... Health: 40/40 ======================== *,,,#....#..#.........#,,,#...... Magic: 23/25 ======================-- *,,,#,..,#..'.........#,,,#...... AC: 6Str: 5 *,,,*,,,,#..#.........#,,,#...... EV: 11Int: 22 **,,*,,,,####.........#*,,#...... SH: 0Dex: 15 ,*+**,,,,,*,##.....####**+#....## XL:  7 Next: 65% Place: Dungeon:5 ,*,,*,,,,,+,,#..@..#,,,,,,#....#. Noise: =--------hWg3m  Time: 4682.7 (0.0) ,*,,*,,,,,*,,#..*..+,,,,,,#....#. e) +9 whip ,*,,*,,,,,*,,#..*..#,,,,,,#....#. Cast: Shock ,****,,,,,**,#.(*..##+#####....#. Fly ,,,,,,,,,,,*,##.*..............#. ,,,,,,,,,,,*,,#.*..............#. S   adder ,,,,,,,,,,,*,,#.*..............#. ,,,,,,,,,,,***#.*...........>..## *,,,,*+*******,,,***+###'#####...Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 57% to hit)  The zap hits the adder.  The adder is heavily wounded.chrch&eS......ch13.7 (1 _chch189  You whack the adder!chAf.chQ4=74ShockchWchZI _You kill the adder!ch_ '#).... **+*#....##'#.........##### *,,,#....#..,,,,..,#..'*,,,,#..## **##.#* ,*+**,,,,,*,##.....####**+#....##,,+,,,,,,,,.*+...#***,#.(...##+####.Fly .......###+### *,,,,*,,*,,,,***,*,,..#......#... chÑchchhch&-5chgch.ch.#'##.). *+*#....##'#.#####. ,,,#....#..#.#,,,#. ,,,#,..,#..'.#,,,#. ,,,*,,,,#..#..#,,,#. *,,*,,,,####...#*,,#. *+**,,,,,*,##.....####**+#....# *,,*,,,,,+,,#.....#,,,,,,#....#. *,,*,,,,,*,,#...@.+,,,,,,#....#. *,,*,,,,,*,,#.....#,,,,,,#....#. ****,,,,,**,#.(...##+#####....#.*,##.......#.*,,#........#.†*,,#....#.***#......>..##' ,,,,*+*...###+###'#####. ch~;,,,,*,,*,,,,***,*,,..#......#.chZch" x5==-6chchch?o.#'##.). +*#....##'#.#####.#....#..#..#,,,#.#,..,#..'..#,,,#.*,,,,#..#...#,,,#. ,,*,,,,####...#*,,#. +**,,,,,*,##.....####**+#....# ,,*,,,,,+,,#.....#,,,,,,#....#. ch:@|,,*,,,,,*,,#....@+,,,,,,#....#. ,,*,,,,,*,,#.....#,,,,,,#....#.,,,,,**,#.(...##+#####....#..#*,##......#..#*,,#.......#.†.*,,#........#.***#.............>..##'#*+*...###+###'#####.*,,*,,,,***,*,,..#......#.chLchX%7ch`chbchN####+......'............+####chXchb%8chWjchl7 _You reach down and open the door.chmchu Spells (Memorise)TypeFailure Level  a - SwiftnessAirch8% 3b - AirstrikeAir24% 4  c - Sublimation of BloodNecromancy26% 2  d - Curse of AgonyNecromancy99% 5  e - RimeblightIce/NecromancychV100% 7 12 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitch݊chVchdm,,...........#'##.......)........ Lorelibrarian the Magician +*#....##'#.........#####........ Deep Elf of Ashenzari ...... ch',,#....#..#.........#,,,#........ Health: 40/40 ======================== ,,#,..,#..'.........#,,,#........ Magic: 25/25 ======================== ,,*,,,,#..#.........#,,,#........ AC: 6Str: 5 ,,*,,,,####.........#*,,#........ EV: 11Int: 22 +**,,,,,*,##.....######+#....#### SH: 0ch1BDex: 15 ,,*,,,,,+,,#.....#......#....#... XL:  7 Next: 67% Place: Dungeon:5 chr,,*,,,,,*,,#....@'......#....#... Noise: ---------  Time: 4688.7 (0.0) ,,*,,,,,*,,#.....#......#....#... e) +9 whip ch̝V***,,,,,**,#.(...##+#####....#..# Cast: Shock ,,,,,,,,,*,##................#..# Fly ,,,,,,,,,*,,#................#.†. ,,,,,,,,,*,,#................#...chTV  ,,,,,,,,,***#.............>..##'#  ,,,*+*******...###+###'#####.....  ,,,*,,*,,,,***,*,,..#......#..... Aim: an adder (moderately wounded, 57% to hit)  The zap hits the adder. ch%_The adder is heavily wounded.You whack the adder! _You kill the adder! _You reach down and open the door.chP  Okay, then.chch¶ch. _chh6Ich=chAchD: _chEchI,chJchfLchOchOch Qch_SchV,chzXchZch5jchjch%mchkrchwch8wchsxchTzchQ~,chch˄ch.nch~chLchchchSchєchchchVchchchg,ch6chuchrchchhch|ch!chach"chMchchch̴ch[ch'chdch!chchJchzch6chch,chchchchchchch`chchch3ch,+,,,,,,,,,,,,,,*,,#... ,,,*,,,,,,,,,,,,,,*,,#...,*,,,,,,,,,,,,,,**##...,*****,,,,*+*######...###+###'#,,* *,,,,*,,#....###.#,,..#,,* *,,,,*,##.....l#.#,,..# ,,,,* *,,,,*,#......##.#,,..#...ch,,* *,,,,*,#......#..#,,,,* *,...##+.@#####..##+####.#,,* *,...................###.#+** *,...................#....Shock* *,...................#....* *,...................+...* **#+#..........#...# l   iguana (asleep)* *,,,###########......#...#ch,* *,,,*,,,,*,,,,#......#...# ***** *,,,*,,,,+,,,,#......+...#ch17020.0)ch`+9.7 (21ch3chNZ _An iguana comes into view.chj,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ,,,*****,,,,*+*######...###+###'# Magic: 24/25 =======================- ,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ,,,,* *,,,,*,##.....l#.#,,..#... EV: 11Int: 22 ,,,,* *,,,,*,#....**##.#,,..#... SH: 0ch[jMDex: 15 ,,,,* *,,,,*,#..**..#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 ,,,,* *,...##+.@#####..##+####.# Noise: ---------  Time: 4709.7 (0.0) chj,,,,* *,...................###.# e) +9 whip **+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly ,,,,* *,...................+.... ,,,,* **#+#................#...# l   iguana (asleep) ,,,,* *,,,###########......#...# ,,,,* *,,,*,,,,*,,,,#......#...# chk***** *,,,*,,,,+,,,,#......+...# _You reach down and open the door. _Okay, then. ch4kL_An iguana comes into view.chUkAiming: Shock (safe; 3% risk of failure)  chukPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech^,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ch,,,*****,,,,*+*######...###+###'# Magic: 24/25 =======================- ,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ,,,,* *,,,,*,##.....*#.#,,..#... EV: 11chNInt: 22 ,,,,* *,,,,*,#....**##.#,,..#... SH: 0Dex: 15 chT,,,,* *,,,,*,#..**..#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 ch~,,,,* *,...##+.@#####..##+####.# Noise: ---------  Time: 4709.7 (0.0) ,,,,* *,...................###.# e) +9 whip **+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly ,,,,* *,...................+.... ch ,,,,* **#+#................#...# l   iguana ch2,,,,* *,,,###########......#...# ,,,,* *,,,*,,,,*,,,,#......#...# ***** *,,,*,,,,+,,,,#......+...#chPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linechqThe zap hits the iguana.  The iguana is moderately wounded.ch;The zap hits the iguana.  The iguana is moderately wounded.ch]chdKl.....chp:=10.7 (1 _chpvchxch ,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ,,,*****,,,,*+*######...###+###'# Magic: 23/25 ======================-- ch< ,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ,,,,* *,,,,*,##....l.#.#,,..#... EV: 11ch Int: 22 ,,,,* *,,,,*,#....*.##.#,,..#... SH: 0chם DDex: 15 ,,,,* *,,,,*,#..**..#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 ,,,,* *,...##+.@#####..##+####.# Noise: =--------  Time: 4710.7 (0.0) ,,,,* *,...................###.# e) +9 whip **+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly chI ,,,,* *,...................+.... ,,,,* **#+#................#...# l   iguana ,,,,* *,,,###########......#...# ,,,,* *,,,*,,,,*,,,,#......#...# ***** *,,,*,,,,+,,,,#......+...#The zap hits the iguana. _The iguana is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  chs cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 77% to hit)che,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ,,,*****,,,,*+*######...###+###'# Magic: 23/25 ======================-- chf9,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ,,,,* *,,,,*,##....**#.#,,..#... EV: 11Int: 22 ,,,,* *,,,,*,#....*.##.#,,..#... SH: 0Dex: 15 ch5fT,,,,* *,,,,*,#..**..#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 chf,,,,* *,...##+.@#####..##+####.# Noise: =--------  Time: 4710.7 (0.0) ,,,,* *,...................###.# e) +9 whip **+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly ,,,,* *,...................+.... chf,,,,* **#+#................#...# l   iguana ,,,,* *,,,###########......#...# ,,,,* *,,,*,,,,*,,,,#......#...# chg***** *,,,*,,,,+,,,,#......+...#Aiming: Shock (safe; 3% risk of failure)  chDgcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 77% to hit)  chxggThe zap hits the iguana.  The iguana is heavily wounded.chchu2l..ch.ch ..chch\"1.7 (1 ch_chchtch$ch,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ch/,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ,,,*****,,,,*+*######...###+###'# Magic: 22/25 =====================--- chW,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ch,,,,* *,,,,*,##...l..#.#,,..#... EV: 11Int: 22 ch,,,,* *,,,,*,#...*..##.#,,..#... SH: 0Dex: 15 chC,,,,* *,,,,*,#..*...#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 ,,,,* *,...##+.@#####..##+####.# Noise: =--------  Time: 4711.7 (0.0) ,,,,* *,...................###.# e) +9 whip **+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly chk,,,,* *,...................+.... ,,,,* **#+#................#...# l   iguana ,,,,* *,,,###########......#...# cho,,,,* *,,,*,,,,*,,,,#......#...# ***** *,,,*,,,,+,,,,#......+...#chAim: an iguana (moderately wounded, 77% to hit)  The zap hits the iguana. ch_The iguana is heavily wounded.Aiming: Shock (safe; 3% risk of failure)  ch-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linechW ,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ,,,*****,,,,*+*######...###+###'# Magic: 22/25 =====================--- ,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ch V,,,,* *,,,,*,##...*..#.#,,..#... EV: 11Int: 22 ,,,,* *,,,,*,#...*..##.#,,..#... SH: 0Dex: 15 ch m,,,,* *,,,,*,#..*...#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 ,,,,* *,...##+.@#####..##+####.# Noise: =--------  Time: 4711.7 (0.0) ,,,,* *,...................###.# e) +9 whip ch< i**+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly ch ,,,,* *,...................+.... ,,,,* **#+#................#...# l   iguana ch ,,,,* *,,,###########......#...# ,,,,* *,,,*,,,,*,,,,#......#...# ch˼ ***** *,,,*,,,,+,,,,#......+...# _The iguana is heavily wounded.ch Aiming: Shock (safe; 3% risk of failure)  ch Press: ? - help, Q - select action, ( or ) - cyclech@ Shift-Dir - straight lineThe zap misses the iguana. The zap hits the iguana.  The iguana is severely wounded.ch@ ch^G T.l.chJ _3=2.7 (1 _chO chQ ch7,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ,,,*****,,,,*+*######...###+###'# Magic: 22/25 =====================--- ch,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ,,,,* *,,,,*,##...*..#.#,,..#... EV: 11Int: 22 ,,,,* *,,,,*,#...l..##.#,,..#... SH: 0Dex: 15 ,,,,* *,,,,*,#..*...#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 ch^3,,,,* *,...##+.@#####..##+####.# Noise: =--------  Time: 4712.7 (0.0) ,,,,* *,...................###.# e) +9 whip **+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly ,,,,* *,...................+.... ,,,,* **#+#................#...# l   iguana ch,,,,* *,,,###########......#...# ,,,,* *,,,*,,,,*,,,,#......#...# chR***** *,,,*,,,,+,,,,#......+...#Shift-Dir - straight linechLjThe zap misses the iguana. The zap hits the iguana. _The iguana is severely wounded.chrAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech%ch,,,+,,,,,,,,,,,,,,*,,#........... Lorelibrarian the Magician ,,,*,,,,,,,,,,,,,,*,,#........... Deep Elf of Ashenzari ...... ,,,*,,,,,,,,,,,,,,**##........... Health: 40/40 ======================== ,,,*****,,,,*+*######...###+###'# Magic: 22/25 =====================--- ,,,,* *,,,,*,,#....###.#,,..#... AC: 6Str: 5 ,,,,* *,,,,*,##......#.#,,..#... EV: 11Int: 22 ,,,,* *,,,,*,#...l..##.#,,..#... SH: 0chksDex: 15 ,,,,* *,,,,*,#......#..#,,..#... XL:  7 Next: 67% Place: Dungeon:5 ,,,,* *,...##+.@#####..##+####.# Noise: =--------  Time: 4712.7 (0.0) ,,,,* *,...................###.# e) +9 whip **+** *,...................#.... Cast: Shock ,,,,* *,...................#.... Fly ,,,,* *,...................+.... ch,,,,* **#+#................#...# l   iguana ,,,,* *,,,###########......#...# ,,,,* *,,,*,,,,*,,,,#......#...# ***** *,,,*,,,,+,,,,#......+...#chPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the iguana.  The iguana is almost dead.The zap hits the iguana.  ch4You kill the iguana!ch9.... . chv*..#. *..##. *...#.. . ch%    chl   ch*g   chb 4...ch~ 723.7 (1Shock _ _Your Maces & Flails skill increases to level 2!chD 3ch ch chk 3= _ch ch ,ch ch ~4==chu ch ,ch ch chA ch ch 95ch E==ch ch chb ch` F _You reach down and open the door.ch 3ch ch @  There is an open door here.chP ch @= _ch ch ch*,,,*,,,,*,,#*,,,S....,,,,,,**##****#....#+*######...###+#,,,,* #....#.,#....###.#,,..*,,,,* #....#.##......#.#,,*,,,,* #..l.#.#......##.#,,*,,,,* #....#.#......#..#,,*,,,,* #....##'..#####..##+##*,,,,* #....@..............-***+** #................... ,,,,,,,,* #....#Shock,,,,* #....+,,,,* ###+#....#,,,,* *,,,###########...l   iguana (asleep),,,,* *,,,*,,,,*,,,,#...ch 9S   adder (asleep)****** *,,,*,,,,+,,,,#......+ ,,,* *,,,**,,***,,,*,.....#ch024.7 (11.0)chcE-5.7 (12chch"f _An adder and an iguana come into view.chD,,,*,,,*,,,,,,,,,,,,,,*,,#....... Lorelibrarian the Magician ,,,*,,,*,,,S....,,,,,,**##....... Deep Elf of Ashenzari ...... ,,,*,,,****#....#+*######...###+# Health: 40/40 ======================== ,,,*,,,,* #....#.,#....###.#,,.. Magic: 24/25 =======================- ,,,*,,,,* #....#.##......#.#,,.. AC: 6Str: 5 ,,,*,,,,* #..l.#.#......##.#,,.. EV: 11Int: 22 ,,,*,,,,* #...*#.#......#..#,,.. SH: 0Dex: 15 ,,,*,,,,* #...*##'..#####..##+## XL:  7 Next: 72% Place: Dungeon:5 ,,,*,,,,* #....@...............# ch Noise: ---------  Time: 4725.7 (0.0) ,,,***+** #....................# e) +9 whip ,,,,,,,,* #....................# Cast: Shock ,,,,,,,,* #....................+ Fly ,,,,,,,,* ###+#................# ,,,,,,,,* *,,,###########......# l   iguana (asleep) ,,,,,,,,* *,,,*,,,,*,,,,#......# S   adder (asleep) ,,,****** *,,,*,,,,+,,,,#......+ ,,,* *,,,**,,***,,,*,.....# _There is an open door here. _An adder and an iguana come into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)chK,,,*,,,*,,,,,,,,,,,,,,*,,#....... Lorelibrarian the Magician ,,,*,,,*,,,S*...,,,,,,**##....... Deep Elf of Ashenzari ...... ,,,*,,,****#.*..#+*######...###+# Health: 40/40 ======================== ,,,*,,,,* #.*..#.,#....###.#,,.. Magic: 24/25 =======================- ch_,,,*,,,,* #..*.#.##......#.#,,.. AC: 6Str: 5 ,,,*,,,,* #..*.#.#......##.#,,.. EV: 11Int: 22 ,,,*,,,,* #...*#.#......#..#,,.. SH: 0Dex: 15 ch*F,,,*,,,,* #...*##'..#####..##+## XL:  7 Next: 72% Place: Dungeon:5 chz,,,*,,,,* #....@...............# Noise: ---------  Time: 4725.7 (0.0) ,,,***+** #....................# e) +9 whip ,,,,,,,,* #....................# Cast: Shock ch7`,,,,,,,,* #....................+ Fly ,,,,,,,,* ###+#................# ,,,,,,,,* *,,,###########......# l   iguana ,,,,,,,,* *,,,*,,,,*,,,,#......# S   adder (asleep) ,,,****** *,,,*,,,,+,,,,#......+ ,,,**,,,**,,***,,,*,.....#chwJAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclech6Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The zap hits the iguana.  The iguana is lightly wounded.chPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  The zap hits the iguana.iguana is lightly wounded.hisses angrily.ch'ch{ch...S...l.Sch3==6.7 (1chEchĿG _The adder hisses angrily. You hear an angry hiss.chG[,,,*,,,*,,,,,,,,,,,,,,*,,#....... Lorelibrarian the Magician ,,,*,,,*,,,.....,,,,,,**##....... Deep Elf of Ashenzari ...... ,,,*,,,****#....#+*######...###+# Health: 40/40 ======================== ,,,*,,,,* #S...#.,#....###.#,,.. Magic: 23/25 ======================-- ch}H,,,*,,,,* #....#.##......#.#,,.. AC: 6Str: 5 ,,,*,,,,* #....#.#......##.#,,.. EV: 11Int: 22 ,,,*,,,,* #...l#.#......#..#,,.. SH: 0Dex: 15 ,,,*,,,,* #...*##'..#####..##+## XL:  7 Next: 72% Place: Dungeon:5 chI&,,,*,,,,* #....@...............# Noise: ==-------  Time: 4726.7 (0.0) ,,,***+** #....................# e) +9 whip ,,,,,,,,* #....................# Cast: Shock ,,,,,,,,* #....................+ Fly ,,,,,,,,* ###+#................# ,,,,,,,,* *,,,###########......# l   iguana ,,,,,,,,* *,,,*,,,,*,,,,#......# S   adder ,,,****** *,,,*,,,,+,,,,#......+ ,,,* *,,,**,,***,,,*,.....#The iguana hisses angrily. _The adder hisses angrily. You hear an angry hiss.  Aiming: Shock (safe; 3% risk of failure)  ch J6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)ch! ,,,*,,,*,,,,,,,,,,,,,,*,,#....... Lorelibrarian the Magician ,,,*,,,*,,,.*...,,,,,,**##....... Deep Elf of Ashenzari ...... ,,,*,,,****#.*..#+*######...###+# Health: 40/40 ======================== ,,,*,,,,* #S*..#.,#....###.#,,.. Magic: 23/25 ======================-- ,,,*,,,,* #..*.#.##......#.#,,.. AC: 6Str: 5 ,,,*,,,,* #..*.#.#......##.#,,.. EV: 11Int: 22 ch,,,*,,,,* #...*#.#......#..#,,.. SH: 0Dex: 15 ,,,*,,,,* #...*##'..#####..##+## XL:  7 Next: 72% Place: Dungeon:5 ,,,*,,,,* #....@...............# Noise: ==-------  Time: 4726.7 (0.0) ,,,***+** #....................# e) +9 whip ,,,,,,,,* #....................# Cast: Shock ,,,,,,,,* #....................+ Fly ,,,,,,,,* ###+#................# ,,,,,,,,* *,,,###########......# l   iguana ,,,,,,,,* *,,,*,,,,*,,,,#......# S   adder ,,,****chV** *,,,*,,,,+,,,,#......+ ,,,**,,,**,,***,,,*,.....#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)  The zap hits the iguana.  The iguana is lightly wounded.chU,chj^....S...lchiag4=-7.7 (1 _chgchichPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an iguana (lightly wounded, 77% to hit)  The zap hits the iguana. _The iguana is lightly wounded.  You whack the iguana!ch .S The iguana is severely wounded.chIa31------=8chch+ _The iguana bites you!cha a  You closely miss the iguana.ch n  The iguana is severely wounded.ch V.Sch5 --9ch chR L _The iguana misses you.ch:  You whack the iguana!chch0'..SS   adderch+&------ch ,5==7-30ch2ch4J _You kill the iguana!chchS2=1chch _You barely miss the adder. The adder barely misses you.chld;2chichk _You barely miss the adder. The adder barely misses you. The adder misses you.chZ chT[ %3cha chad y _You closely miss the adder. The adder bites you but does no damage.ch)9  You whack the adder!chi.ch==9=4Shockch; ch!I _You kill the adder!ch`Ich_hQ3ch!ich_ich)jchl,ch7mch]p,chqchta4=chvchMx,ch6ych{,ch|ch,chch95chE==chchw,ch6ch,ch chch͍chch96ch2=chch]chch$chX,ch\chݝ,chchchrD7=chchT,chchCchchchQchU8=chich}chchQch\,ch9ch,chcha9=chch߿Bch,chch@,chchfchi40==chchch~,chch ch#,chchM@  There is an open door here.chch _chchchO=ch0chpch,ch%ch9chchchcchchchchchF _You reach down and open the door.chchchch@  There is an open door here.chchA _chPch|ch,ch chg chU,chlchqchR,chjchch-ch{chchch",ch^#ch{'ch8 * ********,,*,,,,#### * *,,,,,****#..>.#+**,,,,,*,## ****,,,,,*,,,#....#,,#.....+,,#.. ,^,,,,,,,*,,,#....#,,#.....#,,#,,,,,,*,,,#....#,,#.....#,,#,,,,,,*,,,#....####.....##,#.(,,,,,,*,,,#........#,##,,>,,,*,,,+..............#,,#.chX9,,,,,,*,,,#..@.#,,#.--76.7 (42.0),,,,,,*,,,#..............#*##.,*,,,#####....#'#######..,*,,,,* #....#..#....###,*,,,,* #....#.##,*,,,,* #....#.#......#,*,,,,* #....#.#......#.,,,,,,*,,,,* #....##'..#####.ch9p,,,,,,*,,,,* #...............chAch#KF--7.7 (43chPchBS; _Found a stone staircase leading down.ch M*** ,..*****,,,,....##,,*,,,,####. * ***#..>.#+**,,,,,*,# ****+ ,^.,,#.....#,,#..####.....##,#.(,##>+......,,..............#*## ch! ,,,,,,,,,*,,,#####....#'#######.. Fly .....#. ....#...##'ch( ch2 08.7 (1.0)ch5 ch7 ch7,**** *,*,,,*,,,,#..# ,* ******,,,,....##,,*,,,,#### ,* *,,,,,****#..>.#+**,,,,,*,## ,****,,,,,*,,,#....#,,#.....+,,# ,,^,*,,,#....#,,#.....#,,#ch,*,,,#....#,,#.....#,,#,*,,,#....####.....##,#.,*,,,#.#,##,>,,,*,,,+.#,,#,*,,,#.#,,#,*,,,#.#*##,*,,,#####....#'#,*,,,,* #....#..#....,*,,,,* #....#.##......,*,,,,* #....#.#......,*,,,,* #....#.#......#,*,,,,* #....##'..#####chX9ch,**** *,*,,,*,,,,#..# ,,* ******,,,,....##,,*,,,,#### ,,* *,,,,,****#..>.#+**,,,,,*,## ~,****,,,,,*,,,#....#,,#.....+,,# ~,,^,*,,,#....#,,#.....#,,# ~,*,,,#....#,,#.....#,,# ~,*,,,#....####.....##,#,*,,,#.#,,>,,,*,,,+.#,, _,*,,,#.#,,,*,,,#.#*ch^ ,*,,,#####....#'# ~,*,,,,* #....#..#.... ~,*,,,,* #....#.## ~,*,,,,* #....#.#...... ~,*,,,,* #....#.#......,*,,,,* #....##'..chche&80chM$ch&ch{##.#..#...#...'#[..#..#.#chchHF======1chPch  _As you open the door, it creaks loudly! You hear an angry hiss. _Found a ring mail.chQ ,**** *,*,,,*,,,,#..#,* ******,,,,....##,,*,,,,####,* *,,,,,#####..>.#+**,,,,,*, ,~,****,,,,,#...#....#,,#.....+,, ,~,,^chfRF,#...#....#,,#.....#,, ,~,#...#....#,,#.....#,, ,~,#...#....####.....##,,#...#.#,,>,,,#....# ,_,#[..#.#,#...#.#*,#...#####....#' ,~chR,#...,* #....#..#.... ,~,#...,* #....#.## ,~chRH,#.$.,* #....#.# ,~,#...,* #....#.#,*,,,,* #....##'..ch[chGcF------2chhch`ln _Found 12 gold pieces. _There is an open door here.ch*,,,**** *,*,,,*,,,,#.. *,,,* ******,,,,....##,,*,,,, *,,,* *,,,,,#####..>.#+**,,,,,*, *,~,****,,,,,#...#....#,,#.....+ *,~,,^,#...#....#,,#.....# *,~,#...#....#,,#.....# *,~,#...#....####.....## *,#...#.# *,>,,,#..@'.# *,_,#[..#.# *,#...#..# *,#...#####....#' *,~,#....* #....#..# *,~,#....* #....#.## *,~,#.$..* #....#.# *,~,#....# #....#.# *,*,,,,* #....##'..ch=chkK------3 _chchch 0 *,,,**** *,*,,,*,,,,#  *,,,* ******,,,,....##,,*,,,,  *,,,* *,,,,,#####..>.#+**,,,,,*  *,~,****,,,,,#...#....#,,#.....+  *,~,,^,#...#....#,,#.....#  *,~,#...#....#,,#.....#  *,~ch[,#...#....####.....  *,#...#.  *,>,,,#.@.'.  *,_,#[..#.  *,#...#...  *,#...#####....#'  *,~ch,#....* #....#..#  *,~,#....# #....#.##  *,~chI,#.$..# #....#.#  *,~,#....# #....#.#  *,*,,,,* #....##'..chch%4chchch6   ******,,,,....###,,,,,#####..>.#+**,,,,,*~,***ch7 T...#....#,,#.....+,^,,.##,..#...###,..............ch07 O>'_chX7 ,,,,#[@.#.....,...#.....chp7 >####....#'####Fly ch7   ch7 *,,,,,,,,,,,,#....# #....##'..# ......ch? chG %5chN ch:O chK  ,,,,,#####..>.#+**,,,,,*~,***...#....#,,#.....+,^,,..#,......###,..............>chށ y'....._,,,,#[..#.....,.####....#'####~.# ..#..##  ch5 *,,,,,,,,,,,,#....# #.......... **+*ch ch B6ch$ ~,***...#....#,,#.....+,^,,...##,...#....###,.............>'..._,,,,#[..#.,.####....#'####~ch*f.# ..#..#$.  *,,,,,,,,,,,,###+## #.......... ,,,,,chchsch7%7chchch<Z ,^,,#,......###,.............>'._,,,,#[..#ch<,.####....#'####~.# ..#..#$ch<.chG=.  *,,,,,,,,,,,,,,,,,* #.......... chh=chHchN%8chwTchVchgn ,...###,..............chmh>'._,,,,#[..#,.####....#'####~chhj.# ..#..#$..Fly   *,,,,,,,,,,,,,,,,,* ###+#...... chqchx%9ch-~chDch5 ##,..........>'_,,,,#[..#,.####....#'####~.# ..#..ch5"#..,#'..#Fly   *,,,,,,,,,,,,,,,,,* *,,,####### ch0>chHC&90ch!IchQchW*1.7 (2ch\ch?_? _You now have 172 gold pieces (gained 12).ch, ,..........>'_,,,,#[..#,.####....#'####~.# ..#..#.,#'..#......Fly   *,,,*,**,,,,,,,,,,* *,,,*,,,,*, chch*2.7 (1chchwchB3chchFchch,chchchch(chZchchchchF _You reach down and open the door.ch3chch@  There is an open door here.chchC _chchch,chchch ,ch chlch,chchch,chchch!,ch#ch&ch.   *,_,,,,,,,,,,#[..#   *,.......l...#...#   *,...........#...#####   *,≈..........#....# #   *,≈..........#....# #....   *,≈..........#....# #..   *,≈..........#....# #..   *,...........#....# #.   *,.......@...#....# #.   *,P..........###'## #....   *,P...............# #ch#/Shock   *,P...............# #   *,P...............# ###+#   *,................# *,,,# l   iguana (asleep)   *,..#.##..........# *,,,*   **....*#.....###### *,,,*   **##**#.....# *,,,*ch80800.0)ch9+3.7 (11chB?chAZ _An iguana comes into view.ch+  *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician *,.......l...#...#........ Deep Elf of Ashenzari ...... *,.......*...#...#####.... Health: 40/40 ======================== *,≈......*...#....# #.... Magic: 24/25 =======================- *,≈......*...#....# #.... AC: 6Str: 5 *,≈......*...#....# #.... EV: 11Int: 22 *,≈......*...#....# #.... SH: 0Dex: 15 *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5 *,.......@...ch, u[40m#....# #.... Noise: ---------  Time: 4803.7 (0.0) *,P..........###'## #.... e) +9 whip *,P...............# #.... Cast: Shock *,P...............# #.... Fly  *,P...............# ###+# *,................# *,,,# l   iguana (asleep) *,..#.##..........# *,,,* **....*#.....###### *,,,* **##**#.....# *,,,* _There is an open door here. _An iguana comes into view.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)chX   *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician   *,.......*...#...#........ Deep Elf of Ashenzari ...... ch   *,.......*...#...#####.... Health: 40/40 ========================   *,≈......*...#....# #.... Magic: 24/25 =======================-   *,≈......*...#....# #.... AC: 6Str: 5   *,≈......*...#....# #.... EV: 11Int: 22 ch. R  *,≈......*...#....# #.... SH: 0Dex: 15 che t  *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5 ch a  *,.......@...#....# #.... Noise: ---------  Time: 4803.7 (0.0) ch   *,P..........###'## #.... e) +9 whip ch   *,P...............# #.... Cast: Shock   *,P...............# #.... Fly ch| G  *,P...............# ###+#   *,................# *,,,# l   iguana   *,..#.##..........# *,,,*   **....*#.....###### *,,,*  **##**#.....#ch *,,,*Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  The zap hits the iguana.  The iguana is lightly wounded.ch.ch&6j.l.....ch)99=4.7 (1 _ch?ch@ch '_ *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician *,...........#...#........ Deep Elf of Ashenzari ...... *,.......l...#...#####.... Health: 40/40 ======================== *,≈......*...#....# #.... Magic: 23/25 ======================-- *,≈......*...#....# #.... AC: 6Str: 5 *,≈......*...#....# #.... EV: 11Int: 22 *,≈......*...#....# #.... SH: 0Dex: 15chc' *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5 *,.......@...#....# #.... Noise: =--------  Time: 4804.7 (0.0) *,P..........###'## #.... e) +9 whip *,P...............# #.... Cast: Shock *,P...............# #.... Fly  ch'*,P...............# ###+# *,................# *,,,# l   iguana *,..#.##..........# *,,,* **....*#.....###### *,,,* **##**#.....# *,,,*The zap hits the iguana. _The iguana is lightly wounded.  Aiming: Shock (safe; 3% risk of failure)  ch'6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (lightly wounded, 77% to hit)ch c  *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician   *,.......*...#...#........ Deep Elf of Ashenzari ......   *,.......*...#...#####.... Health: 40/40 ========================   *,≈......*...#....# #.... Magic: 23/25 ======================-- ch q  *,≈......*...#....# #.... AC: 6Str: 5   *,≈......*...#....# #.... EV: 11Int: 22 ch R  *,≈......*...#....# #.... SH: 0Dex: 15 ch{   *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5   *,.......@...#....# #.... Noise: =--------  Time: 4804.7 (0.0)   *,P..........###'## #.... e) +9 whip   *,P...............# #.... Cast: Shock ch   *,P...............# #.... Fly   *,P...............# ###+# ch   *,................# *,,,# l   iguana ch   *,..#.##..........# *,,,*   **....*#.....###### *,,,*  ch+ **##**#.....#*,,,*chI }Aiming: Shock (safe; 3% risk of failure)  chz Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linech Aim: an iguana (lightly wounded, 77% to hit)  The zap hits the iguana.  The iguana is moderately wounded.ch:ch)U..l.che...ch315.7 (1 _chchochX *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician *,...........#...#........ Deep Elf of Ashenzari ...... *,...........#...#####.... Health: 40/40 ======================== *,≈......l...#....# #.... Magic: 22/25 =====================--- *,≈......*...#....# #.... AC: 6Str: 5 *,≈......*...#....# #.... EV: 11Int: 22 *,≈......*...#....# #.... SH: 0Dex: 15 *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5 *,.......@...#....# #.... Noise: hUZg37m=--------  Time: 4805.7 (0.0) *,P..........###'## #.... e) +9 whip *,P...............# #.... Cast: Shock *,P...............# #.... Fly  *,P...............# ###+# *,................# *,,,# l   iguana *,..#.##..........# *,,,* **....*#.....###### *,,,* **##**#.....# *,,,*The zap hits the iguana. _The iguana is moderately wounded.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (moderately wounded, 77% to hit)chfk  *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician   *,.......*...#...#........ Deep Elf of Ashenzari ......   *,.......*...#...#####.... Health: 40/40 ========================   *,≈......*...#....# #.... Magic: 22/25 =====================---   *,≈......*...#....# #.... AC: 6chf/Str: 5   *,≈......*...#....# #.... EV: 11Int: 22   *,≈......*...#....# #.... SH: 0Dex: 15   *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5 chgw  *,.......@...#....# #.... Noise: =--------  Time: 4805.7 (0.0) chVg  *,P..........###'## #.... e) +9 whip   *,P...............# #.... Cast: Shock   *,P...............# #.... Fly chg  *,P...............# ###+#   *,................# *,,,# l   iguana chg  *,..#.##..........# *,,,* chg  **....*#.....###### *,,,*  **##**#.....#*,,,*ch-h}Aiming: Shock (safe; 3% risk of failure)  chPhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linechxhAim: an iguana (moderately wounded, 77% to hit)  The zap hits the iguana.  The iguana is heavily wounded.chchj...l...ch_3=6.7 (1 _chchch=  *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician *,...........#...#........ Deep Elf of Ashenzari ...... *,...........#...#####.... Health: 40/40 ======================== *,≈..........#....# #.... Magic: 22/25 =====================--- *,≈......l...#....# #.... AC: 6ch Str: 5 *,≈......*...#....# #.... EV: 11Int: 22 *,≈......*...#....# #.... SH: 0ch [Dex: 15 *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5 ch *,.......@...#....# #.... Noise: =--------  Time: 4806.7 (0.0) *,P..........###'## #.... e) +9 whipch4  *,P...............# #.... Cast: Shock *,P...............# #.... Fly  ch 9*,P...............# ###+# *,................# *,,,# l   iguana *,..#.##..........# *,,,* **....*#.....###### *,,,* **##**#.....# *,,,*ch nThe zap hits the iguana. _The iguana is heavily wounded.ch RAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclech Shift-Dir - straight lineAim: an iguana (heavily wounded, 77% to hit)ch^  *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician   *,.......*...#...#........ Deep Elf of Ashenzari ......   *,.......*...#...#####.... Health: 40/40 ========================   *,≈......*...#....# #.... Magic: 22/25 =====================---   *,≈......*...#....# #.... AC: 6Str: 5   *,≈......*...#....# #.... EV: 11Int: 22   *,≈......*...#....# #.... SH: 0chU_[40mDex: 15   *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5   *,.......@...#....# #.... Noise: =--------  Time: 4806.7 (0.0)   *,P..........###'## #.... e) +9 whip   *,P...............# #.... Cast: Shock   *,P...............# #.... Fly   *,P...............# ###+#   *,................# *,,,# l   iguana   ch_[40m*,..#.##..........# *,,,*   **....*#.....###### *,,,*  **##**#.....#*,,,*Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (heavily wounded, 77% to hit)  The zap hits the iguana!  The iguana is almost dead.chch~a....l.ch .ch17.7 (1 _ch@ch=chT ) *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician *,...........#...#........ Deep Elf of Ashenzari ...... *,...........#...#####.... Health: 40/40 ======================== *,≈..........#....# #.... Magic: 21/25 ====================----ch  *,≈..........#....# #.... AC: 6Str: 5 *,≈......l...#....# #.... EV: 11Int: 22 *,≈......*...#....# #.... SH: 0Dex: 15 ch& *,.......*...#....# #.... XL:  7 Next: 79% Place: Dungeon:5 cho "*,.......@...#....# #.... Noise: =--------  Time: 4807.7 (0.0) ch *,P..........###'## #.... e) +9 whip ch *,P...............# #.... Cast: Shock *,P...............# #.... Fly  ch! F*,P...............# ###+# ch;! *,................# *,,,# l   iguana chV! *,..#.##..........# *,,,*chr! z **....*#.....###### *,,,*ch! Y **##**#.....# *,,,*The zap hits the iguana! ch! 6_The iguana is almost dead.ch! Aiming: Shock (safe; 3% risk of failure)  ch! Press: ? - help, Q - select action, ( or ) - cyclech" Shift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)ch ? *,_,,,,,,,,,,#[..#........ Lorelibrarian the Magician *,...........#...#........ Deep Elf of Ashenzari ...... *,...........#...#####.... Health: 40/40 ======================== chn *,≈..........#....# #.... Magic: 21/25 ====================---- *,≈..........#....# #.... AC: 6Str: 5 *,≈......l...#....# #.... EV: 11Int: 22 *,≈..........#....# #.... SH: 0Dex: 15 *,...........#....# #.... XL:  7 Next: 79% Place: Dungeon:5 *,.......@...#....# #.... Noise: =--------  Time: 4807.7 (0.0) ch *,P..........###'## #.... e) +9 whip ch *,P...............# #.... Cast: Shock *,P...............# #.... Fly  chT *,P...............# ###+# *,................# *,,,# l   iguana *,..#.##..........# *,,,* **....*#.....###### *,,,* ch **##**#.....# *,,,*Aiming: Shock (safe; 3% risk of failure)  ch \Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an iguana (almost dead, 77% to hit)  ch SThe zap hits the iguana!  You kill the iguana!ch A [ * * *  *ch   *  *...#....#  *..#  ..#  '##   ch C      ch y    ch" C   chO ;  chׂ J.......ch 2=848.7 (1Shock _ch ch chM,>,,,#...'_[.....####.≈ch}......#......###'#.....   *,P...............# #........*#.....####chUch--9ch7_cht9 _Found a shadowy altar of Dithmenos.chAM,#.>...#...'_ch5Be[.....####≈.....###'#   *,P...............# #.....ch]B[ ..#.##.........chSLch[@-10cha7_chgc; _Found a stone staircase leading down.chIch<~3==chchchchch!ch!a4==ch$ch*ch+ch -ch 2chG2ch64ch9ch9h5==ch;chRBchHGchGchZIchLchQ,chRchVchYchYch\chH`cheche9=ch*hchkchqchqch2tchwch|ch }ch~chׁchchchachR  There is a stone staircase leading down here.ch4chŔ _chch%chv,chvchPchS,chUchKch9chchch;  There is a shaft here.ch  **,,,,,,******,  #.P.,,,******,,,<,,,,  #.P.,,,,* *,,,,,,,,  #.P.,,,** *,,,,,,,, chF' #.P.**** *..,,,,,,  #...* ######..,,  #...* #.....#####..>  #.≈.####.....#...#  #.≈.@^.......#...#chO  #.≈..........#...#  #.≈..........#...# ch; #.....#...#  #>...#...' ch #._....#[..#... ch #....#...#...  #ch....#...####  #.≈....#....#ch2' ch28ch 8.0)  ch>dAshenzari invites you to partake of a vision and a curse of fortitude andch7)companions.ch/  --more--ch6chMd __chqch- Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Fort/Comp)ch)o0% [?] toggle between ability selection and description.chXchchF   *,,,,,,*,,,,,,******, Lorelibrarian the Magician  #.P.,,,******,,,<,,,, Deep Elf of Ashenzari ......  #.P.,,,,* *,,,,,,,, Health: 40/40 ========================  #.P.,,,** *,,,,,,,, Magic: 25/25 ========================  #.P.**** *..,,,,,, AC: 6Str: 5ch   #...* ######..,,.... EV: 11Int: 22  #...* #.....#####..> SH: 0Dex: 15  #.≈.####.....#...#... XL:  7 Next: 84% Place: Dungeon:5  #.≈.@^.......#...#... Noise: ---------  Time: 4828.7 (0.0) ch;! #.≈..........#...#... e) +9 whip  #.≈..........#...#... Cast: Shock ch%" #............#...#... Fly   #........>...#...'...  #._..........#[..#...  #............#...#...  #............#...####  #.≈..........#....# _Found a shadowy altar of Dithmenos. _Found a stone staircase leading down. _There is a stone staircase leading down here.  There is a shaft here.  Ashenzari invites you to partake of a vision and a curse of fortitude and _companions.ch,$chu&eCurse which item? (Esc to abort) ch&Hand Weapons (go to first with ))  e - a +9 whip (weapon) Armour (go to first with [) ch& g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - a ring of magical power (worn) ch<'2 x - a ring of flight (worn)chchM  *,,,,,,*,,,,,,******, Lorelibrarian the Magician  #.P.,,,******,,,<,,,, Deep Elf of Ashenzari ......  #.P.,,,,* *,,,,,,,, Health: 40/40 ========================  #.P.,,,** *,,,,,,,, Magic: 25/25 ========================  #.P.**** *..,,,,,, AC: 6Str: 5  #...* ######..,,.... EV: 11Int: 22  #...* #.....#####..> SH: 0Dex: 15  #.≈.####.....#...#... XL:  7 hmNext: 84% Place: Dungeon:5  #.≈.@^.......#...#... Noise: ---------  Time: 4828.7 (0.0)  #.≈..........#...#... e) +9 whip  #.≈..........#...#... Cast: Shock  #............#...#... Fly   #........>...#...'...  #._..........#[..#...  #............#...#...  #............#...####  #.≈..........#....# _Found a shadowy altar of Dithmenos. _Found a stone staircase leading down. _There is a stone staircase leading down here.  There is a shaft here.  Ashenzari invich;tes you to partake of a vision and a curse of fortitude and _companions.ch*9.7 (1chchJ _Your ring of magical power glows black for a moment.chgOch\UInventory: 21/52 slots Hand Weapons (go to first with ))  e - a +9 whip (weapon)f - a +0 dagger Armour (go to first with [)  g - a +2 leather armour of willpower (worn)  t - a +0 helmet (worn) Jewellery (go to first with "=)  o - the cursed ring of the Gnostic Heavens (worn) {MP+9, Fort, Comp}  x - a ring of flight (worn) chN]Wands (go to first with /)p - a wand of polymorph (7)  v - a wand of acid (9)  w - a wand of flame (17) Scrolls (go to first with ?)c - a scroll of amnesia  n - a scroll labelled DADIAC VEJENTU  q - a scroll labelled NEOVAO QABREF  r - a scroll labelled MASIWN YFIAWNI Potions (go to first with !)  a - 2 bubbling blue potions  b - a potion of magici - a potion of cancellation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch ch/  *,,,,,,*,,,,,,******, Lorelibrarian the Magician  #.P.,,,******,,,<,,,, Deep Elf of Ashenzari ......  #.P.,,,,* *,,,,,,,, Health: 40/40 ========================ch"  #.P.,,,** *,,,,,,,, Magic: 25/25 ========================  #.P.**** *..,,,,,, AC: 6Str: 5 ch #...* ######..,,.... EV: 11Int: 22 ch #...* #.....#####..> SH: 0ch1<Dex: 15 chSM #.≈.####.....#...#... XL:  7 Next: 84% Place: Dungeon:5 chv? #.≈.@^.......#...#... Noise: ---------  Time: 4829.7 (0.0)ch ch #.≈..........#...#... e) +9 whip ch/> #.≈..........#...#... Cast: Shock  #............#...#... Fly   #........>...#...'... chg #._..........#[..#... ch #............#...#... chdz #............#...#### ch #.≈..........#....# _Found a stone staircase leading down. _There is a stone staircase leading down here.  ch9There is a shaft here.  Ashenzari invites you to partake of a vision and a curse of fortitude and _companions. _Your ring of magical power glows black for a moment.chƻchRch4chVchchDungeon Crawl Stone Soup 0.33.1-1-gc282f97621  Esc - Return to gameS - Save and exit  chn# - Generate and view character dump  ~ - Edit macros  ? - Help and manual  / - Lookup info  chHQ - Quit and abandon characterchch} ch ch D [?25h[?0c [?1051l[?1052l[?1060l[?1061l