:jD,  Player: Lorelibrarian Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.20:05:38.ttyrec Time: (1782245138) Tue Jun 23 20:05:38 2026 :jY [?1051l[?1052l[?1060l[?1061h:jQV)0[?7h[?25l[?1c:j:j:jWelcome, Lorelibrarian. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elf q - Oniz - Felid i - Armataurr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Hunter:jn :jF :j1R Lorelibrarian the ShooterDeep ElfHealth: 12/12 ========================Magic: 3/3========================AC: 3Str: 8EV: 11Int: 13:j~R SH: 0Dex: 18XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow:jR ZFire: a) +0 shortbow:jW ###..#.#....##.⌠..###..#..##@.#####:j^ :jEa Welcome, Lorelibrarian the Deep Elf Hunter.Will you be the one to retrieve the magnificent Orb of Zot from the depths?:joe :j Press ? for a list of commands and other information.:j :j [ _Found a staircase leading out of the dungeon.:j; _:j:jb... ... ... ####.# ## #>.#.#..# :jPk.. ..#.....###...###...........@.......2.0 (2...###.........:j#..#........#<.#........####................#.......##......##...###:j:j:+3.0 (3:j|#:j%N _Found an escape hatch in the floor.  There is a dry fountain here.:jc'  You see brass graffiti wondering whether Dowan and Duvessa are secretly _triplets and have a third sibling on the fountain.:j':j I:j :j :jM : _:j :j :jd :j :j1 :j :j/ :jF :j :j :j :j :j :j ,:j :j :ju 3... ## .... [.##... ..## ... ...## ####.####...##>.#.#..#...## .. #..#.#..#@...# 8.0 (5....###...###....# ........⌠........# ...###..........#:j #..#.........##<.#........######........#............##:j :j +9.0 (6:j :j # _Found a robe.:j, :j :j!:jd$:jQ&:j-+B:j+:j+:j,:j`.:j0,:j1:j3:j5:j5:j6:j9:j;,:j<:j@:j[Ci  You encounter a dart slug.:jI ########  w.#......# .......@.[.## ............## .............## ..####.####...#:j6JU . #>.#.#..#...##.. #..#.#..#....#w   dart slug (asleep)....###...###....#........⌠........####..........#:jNK:jQ/14.0 (5.0):jR)5.0 (6 :jR _:jX:j]:jo ))))))w    You shoot an arrow. The arrow hits the dart slug.:j=I@.w:jXN).....:jN7===6.2 (1.2:jeU:jXa _The dart slug is heavily wounded.:jAg †You shoot an arrow. The arrow hits the dart slug.:j&lC))))):j&.....:jj1337.4:jB:jM _You kill the dart slug!:j 3:jX :j :j :j ,:jX :jb,:jn:j(:j_ .## ########...†#......###...[.##---9.4 (2.0......##>......###...####.####...##....#>.#.#..#...## #... #..#.#..#....# #....###...###....# #.......:j .⌠........#  ...###...#:j9---:j7%20.4 (3:j :j; _Found a stone staircase leading down.:j:j6:j:j_:jB:jDB:j,:j:j:j:j:j:j| e  You see here a dart slug corpse.:jj:je _:j:j<:j:jR:j:j_:j:j5:ja:j"":j\'B:j(:j,,:j-:j8:j1D..# ##. .....##.. .#.......##.#....?..............#........# .....#####.#........8.4 (8).############.:jE....†#......###......#...........[.##....####...............#.... #>............... ... #.#...####.####.. .. ##....#>.#.#..#..  #....#..#.#..#.. :jFU:jU+9.4 (9:j]a:jq# _Found a club.:j*8.# ##.# ...##..# .#r.##.#.?......#.#.#####.#..)..#.....†#......###.#............[..####.. #>r   rat (asleep). #.#...####.####..# ##....#>.#.#..#. #....#..#.#..#.:jM.:j.,30.4 (1:j5:jq8T _You encounter a rat.:jCy.# ##.# ...##..# .#.r.##.#.?.....#.#.#.#####.#..).#).†#.......#.[..####. #>b   bl....# #.#...####.#### l   frilled lizard (asleep)b...# ##....#>.#.#..# r   rat (asleep) #....#..#.#..#:j .  You encounter a frilled lizard and a bat.Found a mace.:j*b:j=.l:j?.b:jbwandering)l:j1:j:jN8 _The frilled lizard hisses angrily.:j .# ##.# ...##..# .#.r.##.#.?.....#.#.#.#####.#..).#.).†#.......#.[.####.. #>.:j S.l...# #.#...####.S   ball python (constriction, wandering).b..# ##....#>.#.#.. l   frilled lizard #....#..#.#.. r   rat (asleep):jr .bb..l.b. b...# #.#...####.###.....# #> #....#..#.#..You encounter a ball python.2 _The ball python leaves your sight.:j3 .  You shoot an arrow. The arrow hits the rat.)))):j2A.b:j3b.:j?7b.:j7l.:j1S:jED.....S   ball python (constriction, wandering)l   frilled lizard:j@41===3.6 (1.2:j:jpG _You kill the rat!:jV )))b  You shoot an arrow. The arrow hits the bat.:jb.b.b..Sl.  The bat is severely wounded.4.9 (1.3:jl:j: _The bat hits you but does no damage.:j4 .  You shoot an arrow. The arrow misses the bat.The arrow hits the frilled lizard.:jD L)):jc .b  You kill the frilled lizard!The ball python hisses angrily.S.:jad ).b:jd =.S:je $b.:j o OS):jq e1--506.1 (1.2:jz :jv| ' _The bat hits you.:jQc))))))):jb. b.  You shoot an arrow. The arrow completely misses the bat..S J  The bat hits you but does no damage....J   endoplasm.b   bat.S   ball python (constriction):j#2:j4==7.3:jJ:j[ _You encounter an endoplasm.:jxd †  You shoot an arrow. The arrow hits the bat!:j}~S   ball python (constriction):j 3S.:j#J.:j8S.:j :jR==88.4 (1.1:jh:jG _You kill the bat!:jg )))))))You shoot an arrow.:jr J)  The arrow barely misses the ball python.:j{x......S9.6 (1.2:jt:j _The ball python barely misses you. The ball python closely misses you.:j  You shoot an arrow. The arrow hits the ball python.:jF .J  The ball python is moderately wounded.The ball python misses you. The ball python grabs you.:jyZ  The ball python constricts you.The ball python bites you but does no damage.:j[ 9/12 ------  1  40.8Constr :jc :je  :je Y_The ball python constricts you.:jg )))))))You shoot an arrow.:ja,J) :jDc.J  The arrow barely misses the ball python.The ball python bites you but does no damage.:jClD.....JS:jl^------2.1 (1.3:jv:j!z_ _The ball python constricts you.:j h .  You shoot an arrow. The arrow hits the ball python.:j# (:j .J:jv :j$ J11 663.3 (1.2:jA :j O _You kill the ball python!:j 8  You shoot an arrow.:j)U  The arrow hits the endoplasm but does no damage.:jV*(4.5:j2:j5V _The endoplasm barely misses you.:j8  You shoot an arrow.:jgU  The arrow hits the endoplasm but does no damage.:jg[10/12==5.7:jo:jsC  You shoot an arrow.  The arrow hits the endoplasm but does no damage. _The endoplasm barely misses you.  You shoot an arrow.  The arrow hits the endoplasm but does no damage. _The endoplasm barely misses you.:j3[ v.  The arrow hits the endoplasm but does no damage. _The endoplasm barely misses you.  You shoot an arrow.  The arrow hits the endoplasm but does no damage. _The endoplasm barely misses you.  You shoot an arrow. The arrow hits the endoplasm!:j a R:j :j S==756.8 (1.1:ji :j  :j( G_You kill the endoplasm! :j :j :j  :jH _No target in view! :jDM####. .# # ##.# ......##..# .........##?.....# #####.#................ ..)..†.....###########.).............†#......#. .......# :j :j=---70 _ :j" :j$!:jzM .####. .# # ##.# ......##..# .........##?.....# #####.#................ ...)..†.....############.......#..!:j+9---!:jn,8!:j5!:j6!:jLoM #.. #. ..####. .# # ##.# ......##..# .#........##?.....# #####.#.......................... #>...!:jU!:jZ&9!:jd!:jO$M .?. #.. #. ..####. .# # ##.# ......##..# .#........##.#!:j$# ............#####.#..........####....!:j|.!:j.V1==50!:j`7!:jBv _Found a scroll labelled USIEREU FEZYUL.!:jC+1.8 (2!:jJ!:jMa _c - a scroll labelled GEILE GASKA!:j69 Gear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)#:jW #:j@] `Lorelibrarian the Shooter.?.Deep Elf#..Health: 11/12 ======================--#. ..Magic: 3/3========================####. .#AC: 3Str: 8.....# ##.# ..EV: 11#:j] Int: 13......##..# .#SH: 0Dex: 18..........##.#XL:  1 Next: 75% Place: Dungeon:1.......@.....#Noise: ---------  Time: 51.8 (0.0)............###:j(^ a) +0 shortbow............#Fire: a) +0 shortbow............#####.#......................)..†.....############ .).............†#......# ..........#............[ #:jN^ .......####.............  _The endoplasm barely misses you.#:jt^ You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _No target in view! #:j^ _Found a scroll labelled USIEREU FEZYUL. _c - a scroll labelled GEILE GASKA#:jog #:jg #:jpp #:jr $:j($:j($:js*$:j]/,$:j(=2==$:jf@1 _HP restored.$:jsC$:jD$:jE$:jG$:j9J$:j~J$:jK$:jM$:jO$:jP$:jIQ$:jU$:j\]j  You encounter an endoplasm.$:j`.J.......!.... ....... ....... .?... $:j`` ##...  #. #..# ####. #@# .....# ##.# .. $:j`......##..# .# ..........##.#$:j`.............#............##$:jBa J   endoplasm (asleep).....#...#####.#......$:j;j+7.8 (6$:jkO==8.8 (7 _$:jr$:j7t$:jnf .  You shoot an arrow. The arrow hits the endoplasm.$:j `))))))$:j C......$:j 91===60.0 (1.2 _You kill the endoplasm!%:jMK.!...... .?..... ##....$.. .#####. #.## %:j/# ##.# ........##..# .#....K   kobold (asleep).............%:jL  You encounter a kobold. It is wielding a +0 short sword.%:j6---10%:j@ _Found 6 gold pieces.%:j#.....K......!....##.##.#.?.##....$.#. #.@# ####. #.## .....# ##.# .. ......##..# .#....##.#%:j.............# ............##............# %:j޹%:jB---2%:jܿ%:jl%:j(&..###..#.....K.........!#. #.?... ##@...$... .##...######. #.## ### ##.# ..##..# ....##..........##%:j/%:jG7&3%:jr?%:j@%:j )))))K  You shoot an arrow. The arrow hits the kobold.%:j \.K...?===4.3 (1.3 _The kobold is moderately wounded.&:jK )You shoot an arrow. The arrow hits the kobold.&:jOQU))))&:j}L...?&:j&:j&:jLorelibrarian the Shooter..###....Deep Elf#........Health: 12/12 ========================.....)...&:jwMagic: 3/3========================...!....#AC: 3Str: 8#.......#EV: 11Int: 13#........SH: 0Dex: 18#.?......XL:  1 Next: 100% Place: Dungeon:1##@...$...Noise: ===------  Time: 65.6 (1.3)#. #..##...##a) +0 shortbow####. #.## ##Fire: a) +0 shortbow&:j.....# ##.# ........##..# .#..........##.#.............#............##............# _You kill the endoplasm!You encounter a kobold. It is wielding a +0 short sword. _Found 6 gold pieces.  You shoot an arrow. The arrow hits the kobold. &:j_The kobold is moderately wounded.You shoot an arrow. The arrow hits the kobold.&:j _You kill the kobold!You have reached level 2!&:j/  --more--':jxD7/174/42 0% ':jqJ _':j,w ..###.##.......)....!....# ':jx #.##.#.?......###.@..$...S#. #..##...#####. #.## .## .....# ##.# .. #......##..# .#.':jJz p...##.# S   ball python (constriction, asleep).............#............## ':j ':j 6---60':jΈ ':ja \ _You encounter a ball python.(:j# .#### ..######...........).......!....# ##.. #.@......# ##....$...S .##...#######. #.## ..### ##.# ...###..# .#......##.# #.K   kobold (missile, asleep)........# K##(:j\(:jB---7(:j(:j _You encounter a kobold. It is wielding a +0 dagger and quivering stones.(:j_ _You see here a scroll labelled USIEREU FEZYUL.(:jXHZ ))))))(:jIK)You shoot an arrow.  The arrow hits the kobold but does no damage.(:je2S.(:j .....Swandering).KThe kobold shouts!(:j]((((((((:jl]@......(:jm7===8.8 (1.2(:jEu(:jxf _The kobold throws a stone. The stone misses you.(:jV j .  You shoot an arrow. The arrow hits the ball python!(:j )))))K   kobold (missile)(:j* 7K.(:jͯ w.....39.9 (1.1(:j3 O _You kill the ball python!):j. )You shoot an arrow. The arrow hits the kobold!):j4U)))))):j@.....):j1671.0):j):jJ _You kill the kobold!):j~N):jIO):jV):jXH _No target in view!):j ..# .####...###.####........).... ....!....# #.##.#.?# ##....$.#. #..##...# .....# ##.# ...#):j P......##..# .#......##.###)......... ):j ):j =---20 _):j ):j! *:j@ ..# .####. ..###...... ####. .......).... ....!....# #.### #. #..# ##....$..... #. #..##...####  ####. #.## ..## .....# ##.# ...# ......##..# .#.. ....##.###) .............# .#  .##*:jX---3*:jB*:j×A4.0 (2*:jl*:jơd _d - a scroll labelled USIEREU FEZYUL*:j,M## .# ..# .####. ..####.####..................)........!....# ###.. #........#  ##....$.....#. #..##...####.*:j-.S.##.##....#*:j6*:jB7+5.0 (1*:j=*:j?*:jM## .#  ..# .####. ..####.####..........#.........)....#.....!....# ###.. #........# ##....$.....#...##.###*:j*:j&6*:jl*:jg*:j M### .#  ..# .####. ..#######..........#.........)....#....@!....# ....####...#........##..# .#..*:jѺ *:j &7*:j *:j! *:jM ..#### .# ...# .####. . #..###...... #.####. #.).#.....@....# ....##.### . #. #.###....$.....#. #..##...########. # *:j *:j &8*:j *:j *:j +9.0 (2*:j *:jz R _f - a black potion*:j#. .. #### .# #...# .####.. #..###......j#.####.#.).#.# ....##.### *:jβ . #.#.# #. #..##...####.j   gnoll (asleep)####. #.###..##.....# ##.# ...# *:j*:j,80.0 (1*:j1*:j} _You encounter a gnoll. It is wielding a +0 flail of draining.+:j=$##. #.. #### #.# #....# #.####.. #..###......j##.####.#.).#.# ....##.### . #.. #. #..##...####. ####. #.###..## rr   rat (asleep) +:jB*+:j*1+:j 2+:jm4T _You encounter a rat.+:jA )))))j  You shoot an arrow. The arrow hits the gnoll.  The gnoll shouts!+:jU.j+:j}2.....+:j$7===2.2 (1.2+:jn+:j] _The gnoll is heavily wounded.+:j )))) You shoot an arrow. The arrow hits the gnoll.+:j)" U.j+:j/ Y....3.4+:j> t _The gnoll is severely wounded.,:jG))))))),:jl .  You shoot an arrow. The arrow barely misses the gnoll.j......4.6 _The rat squeaks loudly.,:j )  You shoot an arrow. The arrow hits the gnoll.)),:jn1r,:jv,:jHx..r   rat,:j1~t 555.8 _You kill the gnoll!,:j,:jDh _Your Stealth skill increases to level 2!-:j!  †You shoot an arrow. The arrow hits the rat.-:j(W)))))-:j :.....-:jΟ586.9 (1.1-:jW-:jG _You kill the rat!-:jcFM ## #.. #### #.# # ...# #.####.... #..########........#..).... #...####...#### . #...........#.#.#.# ...#---70-:jj _You see here a +0 short sword..:jRd.:jcf[Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Floor Items ([,] to select) Hand Weaponsa +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip /:j,T /:j^ /:jc OLorelibrarian the Shooter#Deep Elf##.Health: 17/17 ========================#..Magic: 4/4========================#### #.# #.AC: 3Str: 8...# #.####...EV: 11Int: 13. #..###.......#SH: 0/:jKd Dex: 18#.####............XL:  2 Next: 58% Place: Dungeon:1#.........@..)....Noise: ---------  Time: 87.9 (0.0)#..........#####/:je 0a) +0 shortbow....##.......###Fire: a) +0 shortbow. #...........#........#####....$.....#. #..##...####†####. #.###..## ./:jf .....# ##.# ...#You shoot an arrow. The arrow hits the gnoll. _You kill the gnoll! _Your Stealth skill increases to level 2!You shoot an arrow. The arrow hits the rat. _You kill the rat! _You see here a +0 short sword./:jm P  Okay, then./:j=n /:jrv /:jw . _0:j 0:j8 +8.9 (10:j% 0:jG( * _c - a +0 short sword1:j|V1:jX  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.9   2.8  -2   h - Spellcasting   0.0   0.6  +3          1:jZ b - Unarmed Combat   0.0   1.4  -2               c - Short Blades   0.0   1.0   0      d + Ranged Weapons 5.5   3.6  +3               e - Armour   0.0   1.4  -2      f + Dodging2.9   2.1  +2      g + Stealth2.0   1.8  +3[1:jV[37m                                                              1:j[.The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets2:j:l= c + Short Blades 0.02:j 2:j Lorelibrarian the Shooter#Deep Elf##.Health: 17/17 ========================#..Magic: 4/4========================#### #.# #.AC: 3Str: 8...# #.####...EV: 11Int: 13. #..###.......#SH: 0Dex: 18#.####............XL:  2 Next: 58% Place: Dungeon:1#.........@..)....Noise: ---------  Time: 88.9 (0.0)#..........#####a) +0 shortbow....##.......###Fire: a) +0 shortbow. #...........#........#####[2:j+ Rm....$.....#. #..##...####†####. #.###..## ......# ##.# ...# _Your Stealth skill increases to level 2!You shoot an arrow. The arrow hits the rat. _You kill the rat! _You see here a +0 short sword. _Okay, then. _c - a +0 short sword2:j" 2:jN$ 3:j < ###..#### #.# #. ...# #.####... #..###.......##.####.........) ######....####  ....#.#.#.# ...#......##..# .#..ll   frilled lizard (wandering)9.9 (13:j 3:jk _ _You encounter a frilled lizard.3:jc O##... #3:jd #### #.# .#. ...# #.####... #..###.......##.####.........).... ######....##  ..... ######....$.....#. #..##...####†.######..## l.....# ##.# ..##..# .#......##.###)3:jBe 7l.3:jKp =903:jt 3:jw 4:j93.. ##### #.# .#. ...# #.####... #..###.......##.####..........).... ######....#####. ..... ######....$......#. #..##...####l.######..## .....# ##.# ...# .##..# .#......##.###)...# .#†4:jBNO14:jPQ4:jf4:j  #### #.# .#. ...# #.####.... #..###.......##.####................).. ######....#####. .... ######....$......#. #..##...####†..#.##..............##24:jW 4:j 5:jb  #### #.# .#. ...# #.####... . #..###.......# #.####.... #.).... #..##### ....##.####. . #. #.#### ##....$......# #. #..##...####†.  ####. #.###..## . .....# #.# ...# ......##..##.#.. .##.###)  ...# .#  .##5:j2 O35:jĂ 5:j 5:jy0  ...# #.####... #..###.......##.####................).. #.#####....#####. .... ######...@$......#. #..##...####†.###.###..## #.##..## .............#5:jL5:j&45:j5:j56:jо...# #.####... . #..###.......# #.####.... #...).... #..##### ....##.####. . #. #.#### ##....@......# #. #..##...####†. ####. #.###..## . 6:j ......##..##.#...##.###)...# .#...## . 6:j\<56:j6.9 (2 _You now have 6 gold pieces.6:jDZ...# #.####... . #..###.......# #.####..... #.).... #..##### ....##.####.. #.. #.#### ##.# #. #..##...####†.  ####. #.###..## .  6:jEt.....# ##.##...#  ......##..##.#..  .##.###)  ...# .#  ...## . 6:jo 6:j6:jm6:j$7.9 (16:js6:j6:ju ...# #.####... . #..###.......# #.####..... #.).... #.6:j: ##### ....##.####.. . #... #.#### ##.# #. #..##...####†..# ####. #.###..## . # ......##..##.#.. .##.###) ... 86:jC 6:j...# #.####... . #..###.......# #.####...... #.).... #.##### ....##.####.. . #.... #.#### ##.# #. #..##...####†..# . #.###..## .## # ##.##...###..##.#..##.###)#97:jP...# #.####... . #..###.......# #.####............ #.).... #.##### ....##.####.. . #..... #.#### ##.#  #. #..##...####†..# . #.###..## .## # ##.##...# ###..##.#..##.###) #100.9 (1.0)7:j3\7:j]7:jcKA...# #.####...  . #..###.......#  #.####............  #....).... #...#####  ....##.......####..  . #...... #.#### ##.# #. #..##...####†..# . #.###..## ..## # ##.##...# #.###..##.#.. ..##.###) ### 7:jK7#7:jS7:jT17:jY7:j1[7:jٖf...# #.####... . #..###.# #.####.... #.....).... #..........##### ....##.......####.. . #............ #.#### ##.# . #..##...####†..# . #.###..## ...## # ##.##...# #.#.###..##.#.. .. ..##.###)#.. ### l   frilled lizard (wandering)# .##l## .###7:j26l.7:j 7:j&27:jا7:j7:jm .  You shoot an arrow. The arrow hits the frilled lizard!7:jF[))))8:jH†...62===4.0 (1.1 _You kill the frilled lizard!8:j 8:j,8:jKX8:j,8:j8:j8:j8:j8:j>8:jp #  ##. .# #.. #... #### #.# .#.$. ...# #.####....  . #..###.......##.  #.####..............#....)...... ##### ..---  ....##.......####...#  . #............# #........##### ##...........#  #. #..##...####†..# ####. #.###..## ...### ##.##...# #.#.###..##.#.. ..[38:j627m ..8:j  # # ##. .##8:jj  #.. ##...##### #.# .#.$.# ...# #.####.... . #..######.####.#..........  #..........#####... ....##.......####...#. #............#..#### ##...........#  #. #..##...####†# ###. #.###..## ...#8:j s# ##.##...# #.#.#8:j.10.0 (6.08:jG---1.0 (78:jM' _You see here a +0 flail of draining.9:j_9:j9:j$ _9:jڢ,9:j ## # #. ##  ##.##. .##  #.. ..##...##### #.# ..#.$.#  ...# #.####.....#  . #..#####... 2.0 (1  #.####.......)#............).........#..........#####.....  ....##.......####...##.  . #............#.# #........##### # ##...........# #. #..##...####†.#9:jŲA3.0 (29:jǷ9:j* _Found a short sword.9:jM ##  ## #. ## #.##. .# #.....##..#### #.# #..#.$ ...# #.####@....#  . #..###.......##....####.........)#............)..............4.0 (19:j 9:j ::jc## ## #. ### ##.##. ..## #.....##...# #### #.# #..#.$.# ...# #.####.@...# . #..###.##. #.####.....). #.).........?#.#####..... ....##.####...##. . #............#.##...... 5::j e _Found a scroll labelled BIARIO OJUKE.;:j## ## #. #### ##.##. ...## #.....##...#  #### #.# #..#.$.# ...# #.####..@..#  #..###.##. .####......). .).........?.  #.#####.......##.......####...##...  #............#.# .#........#####.# ;:j/;:j&6;:j;:j[ ## ## #.##### ##.##. ...## #.....##...# #### #.# #..#.$.#  ...# #.####...@.# #..###.##. ####.......).).........?. ;:j\ #.#####.....##.......####...##..#......#.# ...#.#####.# ... ;:jd ;:je &7;:jGx ;:jy <:jM ##  ## #.##### #.##.....# #.....##.. #### #.# #..#...# #.####.....#  #..###.##....... ####................)....##.# ...<:j.<8<:j?<:jA9.0 (2<:j<:j> _You now have 20 gold pieces (gained 14).<:jT#Y #### #.#######.##.....##.....##... #### #.# #..  ...# #.####..  #..###.......##....... ####..........)....##.# ...##...........#<:j3B20.0 (1<:j4<:j:<:ji<:j/<:j<:j) ## ## #.##### ##.##.....## #.....##...#  #.# #..#...# ...# #.####....@#  #..###.##.........).).........?. ..#####..##.......####...##.#..#.# .#.#####.# .. <:ji> Y1<:j  #### #.#######.##.....##.....##... ### #.# #..# <:jF ...# #.####.....###....  #..###.......##@....... ###.........) ...).........?.###.<:jj .... ....  #..##...####†..#<:j) <:jz 2<:j =:j  #### #.#######.##.....##.....##... ### #.# #..#### ...# #.####.....###....  #..###.......##.... ###.............@..) ...).?#####......#..## ...  #.###..## ...##=:j(=:j9+=:j.3=:j<=:jr>=:j`W #### #.#######.##.....##.....##... ### #.# #..#.### ...# #.####.....###....  #..###.......##.... ###.........) =:j X...).?#####......##.####...##..#....# ##.##...# #.#.#=:ja=:ja&4=:jl=:jp=:j;W## ## #.##### ##.##.....## #.....##...# =:j;q #.# #..#...# ### #.####.....###....# #..###.##.=:j<.).).?.#####.S ##.####...##.  #....#.# ..  #.#####.# ... ##.#... ...S   ball python (constriction, asleep) =:j<&#..##...####†..## ... #.###..## ...## .#.. =:jH=:juI&5=:jQ=:jT\ _You encounter a ball python.=:j## ## #.##### ##.##.....## #.....##...#  #.# #..#...# ##### # #.####.....###....# ..###.##..).).?.#####.S.=:j.####...##. #.....#.# . #.#####.# ...#... .. ..##...####†..## #.. =:jD.###..## ...## ..#. =:jJ=:j̏&6=:jӛ=:jҴ## ## #.##### ##.##.....## #.....##...#  #.# #..#...# ##### # #.####.....###....####.##. .).).?.#####.S. .####...##. =:j.3.#.##. .#####.##. .#.....##...####†..####.=:jb l   frilled lizard (asleep) ###..## ...## ..#...l =:j- S.  You encounter a frilled lizard.=:jOS)=:j&7=:jK _The ball python hisses angrily.=:j q )))))))You shoot an arrow.=:jQV fS.S.=:jj G?.....=:j(k 7===8.2 (1.2=:jw =:j_z ^ _The arrow barely misses the ball python.>:j0g )))))))You shoot an arrow.>:j 1S.>:jH.....9.4>:j*u _The arrow closely misses the ball python.>:j; g )))))))You shoot an arrow.>:j S......  The arrow closely misses the ball python.6--30.6>:jP >:j; t _The ball python bites you. The ball python closely misses you.>:j2 ?You shoot an arrow. The arrow hits the ball python!l   frilled lizard (asleep)>:j>:j_7==51.8>:j>:j 9 _You kill the ball python!>:j?:jv\## ## #.##### ##.##.....## #.....##...# #.# #..#...# ######  #.####.....###....# ###.##...).)..#####.####...##.#.##.#####.##.#.... ##...####†..####...## ...## #..#...l> ?:jL---20?:jY?:j4 _Found a stone staircase leading down.?:jU _You see here a scroll labelled BIARIO OJUKE.?:j †You shoot an arrow. The arrow hits the frilled lizard.?:j )))))...)?:j$> F......?:j)B \==8===4.0 (1.2?:j2L h _You kill the frilled lizard!@:jr## ## #.#####  ##.##.....##  #.....##...#  #.# #..#...# ######  #.####.....###....####..##...).).?#####.#####...##.##.##.######.##.#.......####†..####.@:j..## ...## #..#...†>. @:jLL---50@:j@:jC @:jRa ## ## #.##### ##.##.....## #.....##...# #.# #..#...# ###### #.####.....###....####.#.##..)..)...#####.#.####...##.#.#.##.#.#####.##..#.... ##...####†..####. #@:ja#..## ...## #..#...†>. #...# #.#.#@:jj@:jnB---6@:jv@:j~@:j+7.0 (2@:j@:jb _e - a scroll labelled BIARIO OJUKE@:j @:js @:j @:j n@:j X@:jp @:j @:jY @:j @:j# ,@:j % @:jk' @:jt) @:j) @:j, @:jh- @:j. @:j:/ @:j0 @:j52 @:j.4 ,@:j 5 @:j7 @:j(9 @:j9 @:j: @:j; @:j< @:j= @:j= @:j> @:j@ B@:jA @:j7C @:jhC @:jC @:jF @:jH @:jI @:jO ,@:j2P c  You encounter a rat.@:jZ ..####...##.........#.. .......#.##.........#.## ...#####.##............# ......#................. .####†..####..........# ## ...## #..#...†>...  #.#.# #......###  .. .. #.##.....#.#. #)#.. ### ...###  .##. ....^...#..##...  .## ##..#.... #...r..  .....##.. # ##.# .####. ##. ...## . .. .... r@:j [ N   rat (asleep)####### ## . †#......### ... ........[.#@:jKa 049.0 (12.0)@:jb 450.0 (13 _@:ji @:j)k A:j  ))))r  You shoot an arrow. The arrow hits the rat.  The rat squeaks loudly.A:jF r.  The rat is heavily wounded....===1.1 (1.1) _You hear a loud squeak.A:j; G))))))A:j~n 2r.A:jz Z......2.3 (1.2A:j+ A:j k _You shoot an arrow. The arrow closely misses the rat.B:j+ B:j,\.  You shoot an arrow. The arrow hits the rat.B:jt2C))B:jD...B:j1723.5B:jB:jG _You kill the rat!B:juB:ja   You encounter a rat.....#.##...#.#######.##......# ..#................. ####†..####..........# B:j# ...## #..#...†>...  #.#.# #......### #  .. .. #.##.....#.#.. )#.. ### ...#... .##. ....^...#@.##....--- ##..#.....#.... .....##..... #.# .####. ...##r ... . ... ..... ######## #### ....#r   rat (wandering) #......### .. .......[...40---5.5 (2 _B:j`B:jgC:jNt †You shoot an arrow. The arrow hits the rat!C:jʃN))))))C:jA......5===6.6 (1.1 _You kill the rat!C:jZC:j  You encounter a goblin. It is wielding a +0 club.#####.##...# .#................. ##†..####..........#  ...## #..#...†>... ##.#.# #......### # ..# .. .. #.##.....#.#...# .. ### ...###......... #. ....^...#..## ## ##..#.....#.@.......---  .....##...##... # .####. ##.. ....##†# . . .......... ###### ####.......# ..... ...#...... g  C:jA)[37m goblin (wandering) .....[.## #... ....## .>.. ......g C:jq 8.6 (2.0g.  Found a stone staircase leading down.C:jg==-9.6 (3C:j}P _The goblin shouts! You hear a shout!D:j|\)))))))D:j4.%g.D:j:E=.......D:jH6=60.8 (1.2D:jSD:jUm _You shoot an arrow. The arrow barely misses the goblin.D:j )))) You shoot an arrow. The arrow hits the goblin.D:j' gThe goblin is severely wounded.g.g.g...g   hobgobling   goblin2.0D:jp _You encounter a hobgoblin.D:j )) You shoot an arrow. The arrow hits the goblin.D:jj \g.g.D:jv ...3.1 (1.1 _The goblin is almost dead.E:jb  E:ju )))))))You shoot an arrow. The arrow barely misses the goblin.E:j7g.E:jag......4.3 (1.2 _The arrow completely misses the hobgoblin.E:jm  You shoot an arrow.  The arrow hits the goblin but does no damage.E:jg.  The goblin is almost dead.5.6 (1.3E:jS _The goblin barely misses you.E:j}/ )  E:j~6You shoot an arrow. The arrow hits the goblin!E:j)E:jN zg.96.9E:jv ` _You kill the goblin!E:j ) You shoot an arrow. The arrow hits the hobgoblin.E:jQ47g.E:jA  The hobgoblin is almost dead.8.1 (1.2F:j!l _The hobgoblin barely misses you.F:j )You shoot an arrow. The arrow hits the hobgoblin.F:j`F:jM{ 869.3 _You kill the hobgoblin!F:ji _Your Fighting skill increases to level 2!F:jb F:jc F:je F:jLk F:j$l F:jq P _F:jr F:j+s F:jKt F:jgx F:jz ,F:j F:jY  .## ##..#.....#......... .....##...##.).......# .####.###.......##†#. .... ................ ######### #.#####.......## †#......###........#............[.##.###........... ...........##.#.>.... ............##.....---76.3 (7.0 .####.####...##.#... .#>.#.#..#...##.#........ .#..#.#..#....#.......... .###...###....#.........⌠........#..?###..........#.$)  #..#.........#. ...####  #<.#........##:j} m---7.3 (8 _Found a club.H:j; .## ##..#.....#.. .....##...##.)......#.# .####.###.......##†#.. ..........# #.#####.......## .†#......###........#.......[.##.###..##.#.>..##. ..####.####...##.#. .H:j~$.#>.#.#..#...##.#.. ..#..#.#..#....#...... ..###...###....#..........⌠.#........?.###.#.$......)  H:j #..#.#.....####  #<.#.##H:j"H:j+8.3 (1H:jH:jH:j  .....##...##.) ###.# .####.###.......##†# ..... .......... ########## #.#####.......## .†#......###........#...... .H:j]..[.##.###........##.#.>.##...####.####...##@#......... >.#.#..#...##.#........ ..#........H:jI[...........H:jlW......#H:jb#.....#####........#H:j!7Y9H:j ###.# .####.###.......##†# ..... .......... ########## #.#####.......## .†#......###........#...... ...[.##.###..............##.#.>.......##.........####.####...##.#......... >.#.#.. ..#........##...##....... .......##......#.........##H:jGH:j'80H:jעH:jH:jG ..... ......... ########## #.#####.......## .†#......###........#...... ...[.##.###..............##.#.>.......##.........####.####...##.#......... >.#.#.......... ..#@.......##...## H:j....⌠....?g   goblin (asleep)g.....#.........##H:jH:j&1H:jhH:jWs _You encounter a goblin. It is wielding a +0 dagger.H:j ########## #.####### .†#......###........#...... ...[.##.###..............##.#.>.....##......####.####...##.#.. >.#.#... H:j ..#..##...## ....⌠....?###..$)  #..#H:j ....####<###.H:j : ..##g.H:j ,## .H:j H:j &2H:jS H:j) H:jl .†#......###........#...... ...[.##.###........##.#.>...##....####.####...##.#. >.#.#.. ..#..##...## ....⌠....?###..$)  #..#....####<###. ..##gg 2 goblins (asleep).## .## g ...### .  You encounter a goblin. It is wielding a +0 club.g.H:j5 sg   goblinH:j&6 /==3H:jA@ H:jB ( _The goblin shouts!H:jO/ )You shoot an arrow. The arrow hits the goblin!H:j6[)))))I:jk g  You kill the goblin!I:j%.....g   goblinI:j6=9=4.4 (1.1I:j= _You hear a shout!I:j ])))))))I:jz Dg)I:j <.....I:jt -5.6 (1.2I:j I:j  I:j h_You shoot an arrow. The arrow closely misses the goblin.J:j%I )))) You shoot an arrow. The arrow hits the goblin.J:jX'g.J:j7....J:j(6.8J:jYJ:j^ _The goblin is heavily wounded.J:jo_)))))))J:jBGg.g.J:j7....J:j<(8.0J:jiJ:ju n _You shoot an arrow. The arrow closely misses the goblin.J:j _)))))))J:jA #g.J:jI >.....J:j J -9.1 (1.1J:jV J:jk\ n _You shoot an arrow. The arrow closely misses the goblin.K:jY_)))))))K:jb g......  You shoot an arrow. The arrow closely misses the goblin.4-----90.3 (1.2 _The goblin hits you with a +0 dagger.K:j|Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip L:j L:j L:j .†#......###........#......Lorelibrarian the Shooter .........[.##.###...........Deep Elf ............##.#.>..........Health: 14/17 ===================----- .............##.............Magic: 4/4======================== ..####.####...##.#.........AC: 3Str: 8 ..#>.#.#..#...##.#........EV: 11Int: 13 ..#..#.#..#....#..........SH: 0Dex: 18 ..###...###....#.........XL:  2 Next: 89% Place: Dungeon:1 ......⌠........#@.......?Noise: ===------  Time: 190.3 (0.0) ..###..........#g$......)a) +0 shortbowL:jm #..#.........#.....####Fire: a) +0 shortbow#<.#........##.....#####........#......#.........##......#g   goblin.........## ).....#........## .......#...###You shoot an arrow. The arrow hits the goblin. _The goblin is heavily wounded. _You shoot an arrow. The arrow closely misses the goblin. _You shoot an arrow. The arrow closely misses the goblin.You shoot an arrow. The arrow closely misses the goblin. _The goblin hits you with a +0 dagger.L:j g  You unwield your +0 shortbow.  c - a +0 short sword (weapon)L:j #5L:j< @==--1.3 (1L:j\ 5c swordL:jz @Nothing quiveredL:j L:j L _The goblin misses you.M:j`  You closely miss the goblin.The goblin is heavily wounded.M:jA--2M:jM:j- M:jZ/_The goblin hits you but does no damage.M:jfU  You barely miss the goblin.The goblin is heavily wounded.3M:jZ= _The goblin hits you but does no damage.M:j  You hit the goblin but do no damage.The goblin is heavily wounded.M:j&4M:jM:j= _The goblin hits you but does no damage.M:j  _The goblin hits you but does no damage.  You hit the goblin but do no damage.  The goblin is heavily wounded. _The goblin hits you but does no damage.  You barely miss the goblin.  The goblin is heavily wounded.M:j $==M:j, 5M:jg M:jA ; _The goblin hits you with a +0 dagger.M:j@  You closely miss the goblin.The goblin is heavily wounded.M:j &6M:j M:j = _The goblin hits you but does no damage.M:j6  You hit the goblin.  The goblin is severely wounded.M:j7M:jM:j= _The goblin hits you but does no damage.N:jj )You hit the goblin.N:j&)N:j)/938N:j1N:j4J _You kill the goblin!N:jv ..[.##.###........##.#.>..##....####.####...##.# >.#.#.. ..#..##...##N:jw ....⌠........#.?###..$N:jw)  #..#.....####<N:jwq# .#########N:jx-9  Things that are here: _a +0 dagger; a goblin corpseN:j"c [.##.###. ##.#.>. ##... ####.####...##.#. #>.#.#..#...##.#. #..#.#..#....#. ###...###....#. ⌠.#..? ###.#)@......)  #..#.#.....####  #<.#.##.....# .##  .### 6=-200 _1.3 (2N:jk N:jo  N:jp N:jq 0_You now have 33 gold pieces (gained 13).N:jk2[.##.###. ##.#.>. ##.... ####.####...##.#. #>.#.#..#...##.#. #..#.#..#....#. ###...###....#.⌠.N:j2#..?. ###.#).) #..#.#.....# N:j2#<.#.##.....# ####.N:j3Q# N:j?N:j?+2.3 (1O:j:O:j # _Found a club.O:j)H?[.##.###. ##.#.>. ##.. .####...##.#. >.#.#..#...##.#. ..#.#..#....#....###....#.⌠.#..?..#).)). ..#.O:jH#.....# <.#.##.....# .## O:jTO:jU&3O:jIbO:jdO:j0[.##.###. ##.#.>. ##... .####...##.#. .#.#..#...##.#.#.#..#....#....###....#.⌠.#..?..#).)).##.#.....# .#.O:j~##.....# O:jO:jk7===4O:jO:jgO:j[.##.###. ##.#.>.O:j߅##....####...##.#. #.#..#...##.#. O:j#.#..#....#.# ...###....#.O:j@E⌠.#..O:jiu?. .#).O:jÆ)).# #.#.....# #.O:j##.....# .#......#O:jr}##......###.).....####.#  ...### ##O:j/O:j&5O:jO:jWO:jM###........# [.##.###.##.#.> ........##...##.##.#. #.#..#O:j..###....#..⌠.?.... .).......)).##.####### O:j.q#........##.....########O:j O:j' &6O:jCO:jO:j3 M##### #.#####.......#####........#O:j3 ##[.##.###.##.#.> ........##...###...##.##.#. #.#..#..###....#..⌠O:j3 X.?.... .O:j3 ).......)).## #.........#.....#######.......O:j= O:j/> &7O:jF O:j)I O:jSg S #.#####.## O:jg /###........#......#[.##.###.##.#.>.###.. .####...##.#. .#..#...##.#. .#..#....#.#O:jh ###....#.# ⌠.#..?.O:jeh ~#).)).# .#O:jh t##......#O:jh h##.).....# O:jv Y==8O:jZz O:j%| O:jk #.#####.## ###........#......###.[.##.###.##.#.>.#.##.. ####...##.#. #..#...##.#. #..#....#.## ###....#.# .#..?.O:j#).)).#####......###......###.).....# O:jO:j+O:j`9O:j3O:jP:j; ..###........#......###.[.##.###...........##.#.>#.##.... ####...##.#....#..## .##.#.P:j].......#.?......))).####.....####### ..... ..### #########P:j==10P:j:P:jP:jc###.#......###. [.##.###.###.#.>.#.##.#...##.#.# ..#...##.#.. ..#....#.## ###....#.#.##...#).)).##.....# ##.....##......###......###.).....# P:jP:j!&1P:jaP:jRP:j+2.3 (2P:j P:jb _h - a scroll labelled KAZOFF JAGUYQ:jk Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip R:jqo R:jt.###........#......###.Lorelibrarian the Shooter .[.##.###..............#Deep Elf ....##.#.>...........#..Health: 17/17 ======================== .....##................#Magic: 4/4======================== ###...##.#.............#AC: 3Str: 8 ..#...##.#.............EV: 11Int: 13 R:jt..#....#............##SH: 0Dex: 18 ###....#.............#.#XL:  2 Next: 93% Place: Dungeon:1 .......#........@.......Noise: ---------  Time: 212.3 (0.0) .......#).......)).#####R:juc) +0 short sword .......#.....#######Nothing quivered R:j7u|......##.....# ......#......# .....##......# R:jUu<....##.).....# ...###.......# R:jrup.### ######### _You kill the goblin!R:ju^Things that are here: _a +0 dagger; a goblin corpse R:juY_You now have 33 gold pieces (gained 13). _Found a club. R:juM_h - a scroll labelled KAZOFF JAGUYR:jRE  You unwield your +0 short sword.R:j`3.3 (1abow R:jZFire: a) +0 shortbowR:jR:j0 _a - a +0 shortbow (weapon)R:j% 3R:j@ R:jČ R:j? R:j R:j ,R:j– ,R:j R:j: R:j} #.####†#. ............... ... #.#####.......##. ... #........####.. .###....### ##.#.>...#... #.... ...##.#.R:j- }# ##.#.# 5.3 (2#......##(# #.............#.##.................#).......)).#####.##.....#########R:j^ @.##......#R:j R:j +6.3 (3R:j R:jz - _Found 5 poisoned darts.S:j3S:j&S:j̧S:j.,S:jb,S:j̲S:j S:jS:j@S:jd,S:jS:jS:jS:j]S:jS:jS:j9,S:jS:jS:jmS:jS:jiS:jS:jYS:jS:jES:j S:jS:j S:jS:jS:jS:jS:jS:jS:jS:jsS:jS:j:S:jS:jLS:jS:jS:jS:jS:jS:jS:jBS:j S:j ,S:jS:j,S:jS:jBS:jS:jTS:jS:jHS:jwS:jS:jS:jS:j_S:j S:j"S:j$S:j0'S:j'S:jp(S:j(S:j*S:j,,S:j=-S:j3S:j65S:jz5S:j6S:j8S:j9S:j9S:j:S:j<S:j/>S:jr>S:j?S:jAS:jD,S:jDS:jHS:j2JS:jxJS:jKS:jHMS:jNS:jOS:jOS:jpQS:j\S,S:jSS:jUS:jVS:jVS:jWS:j#YS:j|ZS:jA[S:j[S:j,]S:j^S:j^S:jH_S:jaS:jbS:jcS:jdS:jeS:jQgS:jgS:jhS:jnS:jpS:jqS:jxrS:jzS:j{S:j |S:j}S:j&S:jʁ,S:jdS:jS:jS:j(S:jS:jDS:jtS:jS:jnS:jS:jS:jĎS:jqS:jS:jS:j0S:jגS:jS:jbS:jS:jS:jXS:j>S:j,S:jS:jS:jP,S:jS:jIS:jRS:jS:j4S:jS:ji  You encounter a hobgoblin.S:j6.....)... #####..g .. #...#......#. ?.. ##...# ...##.........#..#.# ##....# .#.##.S:j#.##.# ##.....# ##.##...#.# #......# #......# ##.##########.#..# ##..# .## #..#...†>..@..## #...# .# ####.#...####.#.# ##.##.....#.#...##...#.###### ### ...###.......S:j)....#.........  ....^...#..##.......##......... S:j{ ##..#.....#..........##......... g   hobgoblin (asleep)  .....##...##.).................. .####.###.......##†#.............  S:jcS...........#...........S:j060.3 (44.0)S:jQ31.3 (45 _S:jT:j ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!T:jG.gT:j8.....T:j!;===2.6 (1.3)T:j+x _The hobgoblin is severely wounded.T:jZf .  You shoot an arrow. The arrow hits the hobgoblin!T:jp)))))T:j*v 8.....T:jv T:j .....).........##### Lorelibrarian the Shooter ................ ..#...# Deep Elf #.............#. ?..##...# Health: 17/17 ======================== ...##.........#..#.###....# Magic: 4/4T:j 9======================== .#.##.........#.##.# ##.....# AC: 3Str: 8 ##.##............#.# #......# EV: 11Int: 13 #..................# ##.###### SH: 0Dex: 18 ..####..........#..# ##..#T:j̀ XL:  2 Next: 100% Place: Dungeon:1 T:j .## #..#...†>..@..## #...#T:j Noise: ===------  Time: 263.8 (1.2) T:j1 7.# #......###.#...####.#.#a) +0 shortbow T:jh 0.. ##.##.....#.#...##...#.###### Fire: a) +0 shortbow T:j ### ...###.............#.........T:j ....^...#..##.......##.........T:jׁ ##..#.....#..........##......... T:jL :.....##...##.)..................  .####.###.......##†#............. .................#...........  _Found 5 poisoned darts. _You encounter a hobgoblin.T:j You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts! _The hobgoblin is severely wounded.You shoot an arrow. The arrow hits the hobgoblin!T:j _You kill the hobgoblin!You have reached level 3!T:j{ /  --more--U:jʟ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? V:jd N21/215/5203 0% V:jl V:jto R _You feel agile. x2W:j>.). ..... .. #... ##W:j7?..#..?.. ##... #...##.#..#.# ##.... ..#.##.#.##.# ##.....#.##..#.# #...... .#....# ##. †..####.#..# ##..# ..## #..#...†>.@...## #...# #.# #......###.#...####.#.#  .. ##.##.....#.#...##...#. W:jy? ### ...###.............#... ....^...#..##.......##.... ##..#.....#..........## .....##...##.).......  .####.###.......##†#... .#W:j3C0SW:jC.W:jYk  You encounter a ball python.W:j~Z6---40W:j]dW:j;g8 _The ball python leaves your sight.W:jM##.... )..S## ### ......  #....?.. ## #...# ## ..#.## ###.### #...... .#...... ##.##### †..####.........@#..# ## ..## #..#...†>.....## #.. #.# #......###.#...####.#.#  .. ##.##.....#.#...##...#.######...S   ball python (constriction, wandering).........##S.---5W:j...###....#### .##.......##  )..S.## ### ....... #.....#..?.. ## #...#.# ## ..#.##.## ###.### #...... .#........# ##.##### †..####..........#..# ## ..## #..#...†>.....## #.. #.# #......###.#...####.#.#  .. ##.##.....#.#...##...#.######## ...###............. ....^...#..##.......###..#.....#..........##:jQ0m .....##...##.).....W:jE.SW:j W:j &6W:j`W:j[W:j _#...# ###### ...###....####. ..###.............## ..? W:j )..........##..### .....S.... #......#..?.. ## #...#..# ## ..W:jc #.##.## ###.###.# #...... .#...... ##.##### W:j i†..####..........#..# ## ..## #..#...†>.....## #.. W:j #.# #......###.#...####.#.#  .. ##.##.....#.#...##...#.#####W:j W### ...###............. ....^...#..####..#.....#...##W:j .W:j? YSW:j &7W:j' W:jS* e _Found a scroll labelled KAZOFF JAGUY.X:j] ....###....####. ..# .##.............## ..? .....)..........##.. ####.................. ##..S#..?.# #...##..#..#.###. ..#.#.####. ##...#.#. .#......# ##.##### †..#######..# ..## #..#...†>.....## #......#.#.........................##...##.)................. SX:jd .S   ball python (constriction, wandering)8Y:j( ))S  )You shoot an arrow. The arrow hits the ball python.Y:jn5L.SY:j5@.SY:j[AY:jA8===70.0 (1.2Y:jJY:jaMd _The ball python is severely wounded.Y:jNJ  )))))))You shoot an arrow.Y:j ......SThe arrow barely misses the ball python.19---1.2Y:jN4  _The ball python bites you. The ball python completely misses you.Z:jKe Z:jg Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip [:jC[:j[:j....###....####. ..#Lorelibrarian the Shooter .##.............## ..?Deep Elf ......)..........##..#### Health: 19/21 =====================--- .....................#... Magic: 5/5======================== ##.............#..?..##... AC: 3Str: 8 #...##.........#..#.###.... EV: 11Int: 13 ..#.##.........#.##.# ##..... SH: 0Dex: 20 ###.##.........S..#.# #...... XL:  3 Next:  0% Place: Dungeon:1 .#..............@...#[37[:jm ##.##### Noise: ===------  Time: 271.2 (0.0) †..####..........#..# ##..#a) +0 shortbow ..## #..#...†>.....## #...#Fire: a) +0 shortbow #.# #......###.#...####.#.#.. ##.##.....#.#...##...#.#####[:j1### ...###.............#........ S   ball python (constriction)....^...#..##.......##........##..#.....#..........##.............##...##.)................. _Found a scroll labelled KAZOFF JAGUY.  You shoot an arrow. The arrow hits the ball python. _The ball python is severely wounded.You shoot an arrow.  The arrow barely misses the ball python. _The ball python bites you. The ball python completely misses you.[:j  You unwield your +0 shortbow.  c - a +0 short sword (weapon)  The ball python completely misses you. The ball python grabs you.[:j;$  1  --2.2 (1c swordNothing quiveredConstr [:j[:jY_ _The ball python constricts you.[:j o †You hit the ball python.[:j R[:j 12 1--3 _You kill the ball python![:j3 [:j( h _Your Dodging skill increases to level 3!]:j]:j Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 short sword (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)^:j%La - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 5.6; use (s) to set 14.0 as a target for Ranged Weapons.At 100% training you would reach 14.0 in about 5.4 XLs.At current training (20%) you reach 14.0 in about 10.0 XLs. Your +0 leather armour slightly slows your attacks with this weapon.^:jCurrent attack delay: 1.1. Damage rating: 11 (Base 8 x 125% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe._:jh ....###....####. ..#Lorelibrarian the Shooter .##.............## ..?Deep Elf ......)..........##..#### Health: 19/21 =====================--- .....................#... Magic: 5/5======================== ##.............#..?..##... AC: 3Str: 8 #...##.........#..#.###.... EV: 12Int: 13 ..#.##.........#.##.# ##..... SH: 0Dex: 20 ###.##.........†..#.# #...... XL:  3 Next:  1% Place: Dungeon:1 .#..............@...#[_:j, m ##.##### Noise: =--------  Time: 273.2 (0.0) †..####..........#..# ##..#c) +0 short sword ..## #..#...†>.....## #...#Nothing quivered #.# #......###.#...####.#.#.. ##.##.....#.#...##...#.######## ...###.............#........ ....^...#..##.......##........ ##..#.....#..........##........ .....##...##.)................. c - a +0 short sword (weapon)  The ball python completely misses you. The ball python grabs you. _The ball python constricts you.You hit the ball python. _You kill the ball python! [34_:j m_Your Dodging skill increases to level 3!_:j q _Setting a skill training target for Ranged Weapons at 14.0.a:j!$a:j&Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 short sword (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)b:jWa - a +0 shortbow. A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 5.6At 100% training you would reach 14.0 in about 5.4 XLs.At current training (20%) you reach 14.0 in about 10.0 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.1. Damage rating: 11 (Base 8 x 125% (Dex) x 114% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged weapon _________________ (w)ield, (d)rop, (=)adjust, or (i)nscribe.b:j9b:j5Bb:jKE....###....####. ..#Lorelibrarian the Shooter .##.............## ..?Deep Elf ......)..........##..#### Health: 19/21 =====================--- .....................#... Magic: 5/5======================== ##.............#..?..##... AC: 3Str: 8 #...##.........#..#.###.... EV: 12Int: 13 ..#.##.........#.##.# ##..... SH: 0Dex: 20 b:jL###.##.........†..#.# #...... XL:  3 Next:  1% Place: Dungeon:1 .#..............@...# ##.##### Noise: =--------  Time: 273.2 (0.0) †..####..........#..# ##..#a) +0 shortbow ..## #..#...†>.....## #...#Fire: a) +0 shortbow #.# #......###.#...####.#.#.. ##.##.....#.#...##...#.######## ...###.............#........ ....^...#..##.......##........ ##..#.....#.......:j1Mm...##........ .....##...##.).................  _The ball python constricts you.You hit the ball python. _You kill the ball python! _Your Dodging skill increases to level 3! _Setting a skill training target for Ranged Weapons at 14.0.  You unwield your +0 short sword.b:jWb:jW3-4.2 (1b:j_b:j8bX  You hit the ball python. _You kill the ball python!Your Dodging skill increases to level 3! _Setting a skill training target for Ranged Weapons at 14.0.  You unwield your +0 short sword. _a - a +0 shortbow (weapon)c:jNbM#...# ###### ...###....####. ..###.............## ..? )..........##..### .......... #......#..?.. ## #...#..# ## ..#.##.## ###.##†@.#.# #...... .#...... ##.##### c:jN†..####..........#..# ## ..## #..#...†>.....## #...#.....#.#... .................c:ji[V-5c:jec:jgc:jo 6M #...# ###### ....###....####. ..###.............## ..?# )..........##..#### ..............# #.............#..?.. ## #........#..c:j * ## ........#@### ###.##†..#.# #...... .#........# ##.##### †..####..........#..# ##..#...#.c:j 4.#..##.......c:j c:j? U20=6c:jڢ c:jg c:j M...#  .#. #...# ###### .......###....####. ..##.......## ..?# )...##### ........### #....?..... ## #...# ## ........#.## c:j @###.##.........†..#.# #...... .#..................# ##.#####....##....###...........c:j c:j; &7c:j c:jE c:jM#### ...#   .# #...# ###### .......###....####. ..##.............## ..?# )..........##..# ### ..............### #....?..... ## #..c:j .#.#### ## ..#.### ###.##.........†..#.# #...............#....#........#.#...#c:jc:j&8c:jvc:jd:jqw ## #. .### ...# #. .#. ...# ###### #. .... ###....####. ..# ##.## ..?# ).##..# ###...# #.#.@?.##...# ...##.#..#.###....# .#.##.#.##.# ##.....#.##.†..#.# #......# #.......# ##.# ..####..........#..# ##..# ## #..#...†>.....## #...# .# #......###.#...####.#.# .. ##.##.....#.#...##...#.#:j 1m9d:j7 ## #. ...### # #. ...#.. # ###### #. ..... ###....####. ...# .## ..?# ).##..# ##### ####. #...# .#..@.##...# ##.#..#.#d:j##....# #.##.#.##.# ##.....# .##..†..#.# ........#####..........#..# ##..# ## #..#...†>.....## #...# # #......###.#...####.#.#  ##.##.....#.#...##...#.#d:jd:j|C=80d:j& d:jFd:jZ1==1.2 (2d:j%d:jk(c _j - a scroll labelled ZUITRO SOVVEMd:j0k ## #. #...### # #. #...#.. # ###### #. #..... ###....####. #...# .###..?# ).##..# ##### ####.. #...# #.# ##...# ##.#..#.###....# .##.#.##.# ##.....# .##..†..#...... ####....#..# ##..# d:jk #..#...†>.....## #...#  #......###.#...####.#.#  ##.##.....#.#...##...#.#d:j"wA2.2 (1d:jzd:jt{d:j #. #...### # #. #...#.. # ###### #. #..... ###....####. #...# ###..?# ).##..# ##### ####... #...# #.# ##...# ##.#..#.#d:j##....# ##.#.##.# ##.....# ##.†..#.#......#..........#..# ##..#  #..#...†>.....## #...##......###.#...####.#.#  ##.##.....#.#...##...#.#d:j d:j &3d:j d:jl d:j M #...# d:j 2## #.. # ###### .. ###....####. #...#.d:jJ ..###..?# )d:jv K##..# ####.......@####... ....#..........# ##d:j ..#.######### ##.........#.##.# ##.....#.d:j <...#..d:j d:j &4d:j d:j|B pM #...# ## #.. # ###### .. ###....####. #...#....###..?# )....##.@# ####......####... ....#..........# ## ##.........#..#.#########....##......d:jJ d:jFK C==5d:jQ d:jS e:j'M### #...# #### #... ###### .. ###....####. #....###.@?# )....##..## ####........####... ...........#..........# ##...##......#..6e:je:j##### #...# #...#  #. #...#####  #. #...#...  ###### #. #..... ....####. #...# ###..@# ).##..## ##### e:jT.....####... #...# #.......#..#.## .. e:j7e:jګ&7e:jұe:j0e:j+8.2 (2e:j,e:j n _h - 2 scrolls labelled KAZOFF JAGUY (gained 1)e:j( e:jI 3e:j e:j M###  ##### #...%  ###### ..# ##....####. 0.###... ).##..## #### ................####... #...##.......e:jt e:j +9.2 (1e:j F _Found an inkwell talisman.f:jf:jf:jf:jH _No target in view!f:j~S [M###  #####. #...%..  ###### ..# ##....####. #...###.###... .)..........##..##f:jS N#####..#..#.f:j*[ f:j\ .90 _f:ja f:jc f:j 3f:j f:jm f:j c  You encounter a rat.f:j ##### #...# #...# #. #...######.#. #...#...%..r ###### #. #...@.# ....####. #...### ###...# ).##..##.#..........# ##...# r   rat (asleep) .#..#.# f:js @r.0f:j\ ~r==1.2 (1f:j f:j9 - _The rat squeaks loudly.g:jVF)))))))g:js1r.g:j S...%.g:j5=2.4 (1.2g:jg:j1j _You shoot an arrow. The arrow barely misses the rat.g:j †You shoot an arrow. The arrow hits the rat.g:jX I))))g:jP[ L..%.g:jg^ 533.5 (1.1g:j%d g:jf G _You kill the rat!h:jIh:jh:jh:jxBh:jh:j%h:jAh:jh:j0h:jh:jPh:j*h:jBh:j+F  You see here an inkwell talisman.h:jPh:j _h:jWh:j-  You see here a rat corpse. _h:jh:jQ,h:jh:jNh:j,h:jh:jh:jh:jbh:jh:jG h:j%Rh:j&h:j.(h:j(h:j)h:j+h:jI-,h:j.h:j 0h:j1,h:j2h:j5h:j6h:j>7h:j7h:j8:h:j;h:j>h:j@h:jBh:jD,h:j7Eh:juGh:jIh:jIh:j&Lh:jMh:j QBh:j]Qh:jRh:jQSh:jSh:jEUh:jV,h:jXWh:j]]h:jf#[##.# ##### #.# #...# ##### #.# #...# #### ....##h:jf #.# #...######..# ##...# #.# #...#...%†..# .#...# ###### #.# #.....#####.# .....###....####@# #...### ##..#---319.5 (26.0) ..##.............###...# #..##)..........##..## ###.#### ..............####...##.. ###.......#..........####.. h:j!gs##...##.........#..#.#########... #.##.........#.##.# ##....  ####.##.........†..#.# #..... #............# ##.####h:jygE h:jsoh:j pI---20.5 (27h:jwh:j7z- _Found a leather armour.i:j_M#[# ###  #####  ### ....######.. # #...%†.. .#...# ###### i:j?..#####...###....####.# #...### ##..##.............###...# #..## .......)..........##..## ###.####.............####.............. ..#...#.......†..#.#i:ji:j11.5 (1.0)i:jji:j i:jM#[# ###  #####  ### ....###### # #...%†. .#...# ###### ..#####...###....####.# #...### ##.. ..##.............###...# #..##.. ....#..........#.##2i:ji:ji:j i:j8 Bi:j Bi:jM ,i:j i:j) i:jb i:j i:j# Bi:j4) ,i:j. i:j2 i:j3 i:j7 i:j; i:jgA i:jB i:jD i:jJ i:jbM i:j*O i:j_R i:jPU i:jZ i:j[ i:jrb i:je i:jj i:j#l i:jn i:jr i:jB| i:j9} i:j i:j҃ i:ja i:jӇ i:jo i:j i:j< i:j0 i:j i:jѕ i:jX i:j i:jޚ i:jĜ i:j i:j i:j i:jϨ i:jH i:jî i:j i:j i:jE Bi:j i:j ,i:j! i:jC i:j7a ni:j e ,i:ji i:jIl i:jo Bi:j q i:js i:jct i:j| i:jc~ i:j ,i:j i:j‡ i:j ,i:jd i:jX i:j; ,i:j i:j i:j) Xi:j i:j i:j i:j i:j! ,i:j> i:j i:j i:j i:ja i:jw ]  Things that are here:  a +0 dagger; a stonei:j i:j"  _i:jS i:j i:j i:j i:jr i:jP i:j ,i:j i:jf i:j~ i:j i:j4 i:j i:jj ,i:j i:j i:j i:j? i:j i:j Xi:jT i:jW Bi:j Xi:j w  You see here a rat skeleton.i:jJ  _i:j\! i:j/ i:j9 i:j@ ni:jA i:jC i:jE ,i:jF i:jhH i:jQJ ,i:jK i:jL i:jU i:jU i:jW i:jX ,i:j[ ,i:j\ ,i:j^ i:j` i:jba Bi:j=c ,i:jc i:jc i:jg i:j-i ,i:jZk i:j$m i:jn i:jjo i:jp i:jq i:jt Bi:ju i:jku i:ju i:j~v i:j;w i:jy Bi:jy i:jtz i:jz i:j,{ i:j2~ i:j i:jY i:j i:j/ i:j ,i:jL i:jϔ Ji:jו Bi:j8 Xi:jŝ i:j ,i:j: i:j i:j@ i:j ,i:j i:j ,i:jp i:j ni:j Xi:j} ,i:j i:j i:j   You encounter a bat and a dart slug.##.####...........#............)...#..........####....##.......####.#####............# #........### #.# ##........... #.# #..##...####÷ ####@# #.###..## #.. #.....# ##.##...####.# #.......##..##.#...#..# #............##.###)#..# #w..............# #.##.. .b.............## i:jK E#..### w   dart slug (asleep) ...............# ##.### b   bat (asleep) ...............#####.##. .....................403.5 (81.0)w.w4.5 (82 _j:j )))) You shoot an arrow. The arrow hits the dart slug!j:j9A.wj:j<....===5.7 (1.2) _The dart slug is severely wounded.j:j| ))) You shoot an arrow. The arrow hits the dart slug.j:jJ s.bb.b. j:j !j:jB ..j:j" .j:j bj:j$ MThe dart slug is almost dead. j:jY& j:j,' `j:j-( `j:j( ``j:jU) 9The dart slug launches a dart at you.j:j) j:j Q@...j:j &6.8 (1.1j:j j:j  j:jq j:j +_The slug dart misses you.j:j k:j>sf)))))))k:jMb.b.k:j b.  You shoot an arrow. The arrow closely misses the bat.k:jl....8.0 (1.2k:j'k:jX(Q _The bat closely misses you.k:jbb .  You shoot an arrow. The arrow hits the bat.k:ji<)k:j8w.k:j/'.k:j559.3 (1.3k:jP] _You kill the bat!k:jF †You shoot an arrow. The arrow hits the dart slug.k:j X))k:j5 "..k:j= 71210.5 (1.2k:jaC k:jD M _You kill the dart slug!l:j3l:jl:jol:jl:jBl:jsl:jl:j l:jl:j,l:jl:jgl:j(l:jl:jEl:jl:j|l:jl:jdl:jl:jl:jzl:jl:j%l:jl:jl:jl:j(l:j+,l:j,l:j5<  You see here a +0 mace.l:jN8l:jp9 _l:j;l:j?l:jAl:jBl:jDH,l:jJl:jfJl:jLl:j`l:jal:jcl:jd,l:jel:jhl:ji,l:jjl:jll:jn,l:jCol:jsl:j...............####.......## #.#...####.####...###.....## ##@...#>.#.#..#...#---33.5 (23.0)####### #....#..#.#..#.... #....###...###.... #........⌠........l:jT #....###........ #....#..#......... ##...#<.#........l:j^ .).####........# l:j,..##l:j---4.5 (24 _Found a dagger.m:j={Im:j>m:jm:jm:j,,m:j3m:jm:jCm:jm:j,m:jm:jm:jJm:j!Xm:jf)m:j*m:j/,m:j3m:jR5,m:j6m:j=m:jNGm:jGm:jIm:j%Qm:jiRm:jRm:jAVm:jdm:jnXm:j  There is a stone staircase leading down here. _m:jғm:jm:j/m:j7m:jĜm:jJm:j(m:jm:jm:j۫Bm:jvm:jım:jm:jXm:jm:jm:j,m:jIm:jMm:jgm:jm:jcm:jjm:jm:jim:jam:jam:j"m:jBm:j*m:j4,m:j#m:jm:j1m:j,m:jm:jBm:jm:jWm:j ,m:j Xm:j m:j,m:jm:j@m:j,m:j;m:jv'm:j0`m:j6m:j7,m:j8m:j:m:j=<,m:j>m:j#?m:j@,m:jAm:jSm:jYU,m:jVm:j]m:jE`,m:jbm:jhm:j,m:j2m:jm:jam:j m:jm:j=m:jm:j m:jҗm:jm:jBm:jtm:jm:jm:jm:jtm:jm:j"m:jm:jڼm:jBm:jm:jm:j~m:jm:jm:jm:jm:j#m:jAm:j~m:jm:j m:j,m:jm:j m:jQ,m:jmm:jm:jm:j3m:jim:jm:j!m:j"m:jx#m:jb&m:j'm:j)(m:j)m:ju,m:j.m:j.m:j0m:j3$  Things that are here:m:j5d  a +0 club; a hobgoblin skeletonm:j 7m:j7 _m:j8m:j:m:j2<m:jo<m:j=m:j@m:jB,m:j1Em:jFm:jI,m:jLm:jRQm:jSm:jLTm:jVm:jYm:j&\,m:j^m:jjXm:jkm:j(nm:jom:jom:jvBm:jnvm:jym:jd{m:j{m:j~m:jC  You see here 5 poisoned darts.m:jm:j _m:jEm:jm:j)Bm:jm:jm:j}m:jӬm:jm:jXm:jf 2.>.....#......# .........###### .#.............# .#.............# ..##(# ....#.### ........# ).......)).#####.#### .....####### #..@...# 520.5 (86 .....# #......# .....##......# .....##......# .....######### .....# ###### m:jm:j<E _Done exploring.n:j" n:j% Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn)n:ju Potions:  Potions !  f - a black potiono:jHScroll Scroll?  s - a scroll of butterflies  c - a scroll labelled GEILE GASKA  d - a scroll labelled USIEREU FEZYUL  e - a scroll labelled BIARIO OJUKE  h - 2 scrolls labelled KAZOFF JAGUY  j - a scroll labelled ZUITRO SOVVEMp:j \c - a scroll labelled GEILE GASKA. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.q:jžq:j!q:j;.>...........#......#Lorelibrarian the Shooter ...............######Deep Elf .#.............#Health: 21/21 ======================== .#.............#Magic: 5/5======================== ............##(#AC: 3Str: 8 .............#.###EV: 12Int: 13 .................#SH: 0Dex: 20 ).......)).#####.####XL:  3 Next: 12% Place: Dungeon:1 .....####### #..@...#Noise: ---------  Time: 520.5 (0.0) .....##......#q:ja) +0 shortbow .....##......#Fire: a) +0 shortbow .....##......# .....######### .....# ######Things that are here: _a +0 club; a hobgoblin skeleton _You see here 5 poisoned darts. _Done exploring.  As you read the scroll labelled GEILE GASKA, it crumbles to dust.  You hear a loud clanging noise!q:jc=========1.5 (1q:jq:j@ _a +0 club; a hobgoblin skeleton _You see here 5 poisoned darts. _Done exploring.  As you read the scroll labelled GEILE GASKA, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.r:jr:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn)r:jYr:j Potions:  Potions !  f - a black potionr:j@k kScroll Scroll?  s - a scroll of butterflies  d - a scroll labelled USIEREU FEZYUL  e - a scroll labelled BIARIO OJUKE  h - 2 scrolls labelled KAZOFF JAGUY  j - a scroll labelled ZUITRO SOVVEMs:j _d - a scroll labelled USIEREU FEZYUL. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.s:js:js:j3.>...........#......#Lorelibrarian the Shooter s:j...............######Deep Elf .#.............#Health: 21/21 ======================== .#.............#Magic: 5/5======================== ............##(#AC: 3Str: 8 .............#.###EV: 12Int: 13 .................#SH: 0Dex: 20 ).......)).#####.####XL:  3 Next: 12% Place: Dungeon:1 .....####### #..@...#Noise: =========  Time: 521.5 (0.0) .....##......#a) +0 shortbow .....##......#Fire: a) +0 shortbow .....##......#Tele .....######### .....# ###### _You see here 5 poisoned darts. _Done exploring.  As you read the scroll labelled GEILE GASKA, it crumbles to duss:jt.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled USIEREU FEZYUL, it crumbles to dust.s:js:jGL---------2.5 (1s:js:j _Done exploring.  As you read the scroll labelled GEILE GASKA, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise.  As you read the scroll labelled USIEREU FEZYUL, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.u:j% Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn)u:j$ Potions:  Potions !  f - a black potionu:j(! AScroll Scroll?  s - a scroll of butterflies  e - a scroll labelled BIARIO OJUKE  h - 2 scrolls labelled KAZOFF JAGUY  j - a scroll labelled ZUITRO SOVVEMv:j` Ve - a scroll labelled BIARIO OJUKE. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.v:jv:j߶v:jE.>...........#......#Lorelibrarian the Shooter ...............######Deep Elf .#.............#Health: 21/21 ======================== .#.............#v:j6WMagic: 5/5======================== ............##(#AC: 3Str: 8 .............#.###EV: 12Int: 13 .................#SH: 0Dex: 20 ).......)).#####.####XL:  3 Next: 12% Place: Dungeon:1 .....####### #..@...#Noise: ---------  Time: 522.5 (0.0) .....##......#a) +0 shortbow .....##......#Fire: a) +0 shortbow .....##......#v:jTele .....######### .....# ######You hear a loud clanging noise! _It was a scroll of noise.  v:jÿAs you read the scroll labelled USIEREU FEZYUL, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  v:jAs you read the scroll labelled BIARIO OJUKE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.v:j:v:j*3.5 (1v:jv:jc _It was a scroll of noise.USIEREU FEZYUL, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BIARIO OJUKE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.x:jx:j4Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [) x:jI b - a +0 leather armour (worn)x:j Potions:  Potions !  f - a black potionx:j(Scroll Scroll?  s - a scroll of butterflies  h - 2 scrolls labelled KAZOFF JAGUY  j - a scroll labelled ZUITRO SOVVEMy:jHPh - 2 scrolls labelled KAZOFF JAGUY. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.y:j c eIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled ZUITRO SOVVEM Potions (select first with !)  f - a black potion [?] describe selectedz:jl z:j .>...........#......#Lorelibrarian the Shooter ...............######Deep Elf .#.............#Health: 21/21 ======================== .#.............#Magic: 5/5======================== z:j l............##(#AC: 3Str: 8 .............#.###EV: 12Int: 13 .................#SH: 0Dex: 20 ).......)).#####.####XL:  3 Next: 12% Place: Dungeon:1 .....####### #..@...#Noise: ---------  Time: 523.5 (0.0) .....##......#a) +0 shortbow .....##......#z:j Fire: a) +0 shortbow .....##......#Tele .....######### .....# ###### _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BIARIO OJUKE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled KAZOFF JAGUY, it crumbles to dust.  It is a scroll of identify.z:jc z:j z:jZ .>...........#......#Lorelibrarian the Shooter ...............######Deep Elf .#.............#Health: 21/21 ======================== .#.............#Magic: 5/5======================== ............##(#AC: 3Str: 8 .............#.###EV: 12z:j sInt: 13 .................#SH: 0Dex: 20 ).......)).#####.####XL:  3 Next: 12% Place: Dungeon:1 .....####### #..@...#Noise: ---------  Time: 523.5 (0.0) .....##......#a) +0 shortbow .....##......#z:j Fire: a) +0 shortbow .....##......#Tele .....######### .....# ###### _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled BIARIO OJUKE, it crumbles to dust.  z:j& The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled KAZOFF JAGUY, it crumbles to dust.  It is a scroll of identify.z:j z:j   ### ####.## ##.##... #.....## ######## #.###..# #@.....## #.####.. #..###..###.......z:j C ##.####........... #............)... ####..........#### #....##.......####  #.#####........... #.# #........### #.# ##...........   As you read the scroll labelled BIARIO OJUKE, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled KAZOFF JAGUY, it crumbles to dust.  It is a scroll of identify.  f -> c - a potion of curing; h -> i - a scroll of identifyz:j z:j z:j- 54.5 (1z:j: z:jA @ _Your surroundings suddenly seem different.|:jΘ|:jYGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn)|:j Potions:  Potions !  c - a potion of curing}:jٓScroll Scroll?  s - a scroll of butterflies  i - a scroll of identify  j - a scroll labelled ZUITRO SOVVEM~:jB Pj - a scroll labelled ZUITRO SOVVEM. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.:j%:j+:j8Lorelibrarian the ShooterDeep ElfHealth: 21/21 ========================### Magic: 5/5========================####.## AC: 3Str: 8##.##... EV: 12Int: 13#.....## SH: 0Dex: 20######## #.###..# XL:  3 Next: 12% Place: Dungeon:1#@.....## #.####.. Noise: Silenced  Time: 524.5 (0.0)#..###..###....... a) +0 shortbow##.####........... Fire: a) +0 shortbow#............)...####..........#####....##.......####[:j\940m #.#####........... #.# #........### #.# ##...........  _It was a scroll of immolation.  As you read the scroll labelled KAZOFF JAGUY, it crumbles to dust.  It is a scroll of identify.  f -> c - a potion of curing; h -> i - a scroll of identify _Your surroundings suddenly seem different.  As you read the scroll labelled ZUITRO SOVVEM, it crumbles to dust.:jBA5.5 (1:jD:j=I  As you read the scroll labelled KAZOFF JAGUY, it crumbles to dust.  It is a scroll of identify.  f -> c - a potion of curing; h -> i - a scroll of identify _Your surroundings suddenly seem different.  As you read the scroll labelled ZUITRO SOVVEM, it crumbles to dust. _A profound silence engulfs you. It was a scroll of silence.:j[ 3:j\ :j6] :jra ,:jm :j$n ,:juo :j :j< :j_ :jך X:j3 :j0 :j  _You start waiting.:j .....###......## #.####.--------- ....................57.5 (32.0)8.5 (33:j :jF  :j5 O_Your hearing returns.:jգ #######.####.##........########## #.###........###..###..###.....#.####.... #.....)..#...#.# #..##...####÷:jӨ99.5 (1:j;.0):j+:j:j^### ####.###.##.:ju*#.....##.# #.###..#.#......## #.####.#.@###..###.###.####.#....).####....##....##.......####.#.#####... #.# #.#### #.# ##.# #.# #..##...####÷. 60:j:j ......###.....#####..###.......##....#.####.........) #.....).#########....##...#####.....# #####...#....:jdt#..##...####÷..#########.# #.###..## #...## #.....#...............# ##.###...... :j<:jˆ&2:j:jO:j ###..###.......##....#.####.........) #.....).#########....##...#####.....# #####...#....#.@##...####÷..###########..## #...## ##.....####.##...####.#.####........#...............#####.##..####. :jA:j&3:j:jʘ:jg2 #..###..###.## ##.####. #......) ####....##### #....##.####...## #.#####.#.## #.# #.#####.## #.# ##.# #.# #@.##...####÷.. #####.# #.###..## #...##  ##.....####.##...####.#.:ji ##..†....##..##.#...#..#.... #....##.###)#..#### ##........# #.## #:j j3........## #..######.. #.........# ##.### #.#####.##..####:jY4:j  #.####...... #.....:jc )#########....##...#####.....# ...####:j֗ ##...........#......##...####÷..##########..## #...## :j3 ##.....####.##...####.#.######..†....##..##.#...#..#........:jj ...........#............................. :j5 :j &5:jK :j :j$_  #.....)####.#####....##.......####...#####........# #........######...........#......##...####÷..##########..## #...## ##.....####@##...####.#.######..†....##..##.#...#..#..............##)#..####......................#......)..÷.....############## :jq,:j}-&6:j4:jK6:j5 #########....##.......####...#######............# #........######...........#......##...####÷..##########..## #...## ##.....####.##...####.#.######..†....##.@##.#...#..#..............##)#..####..##...............# #.##......#:jF5#.)..÷.....####...)..............#......###:j;D :j_B:jB&7:jeM:jnS( ....##...#######............# #..######.....#....:jS;..##...####÷..##########..## #...## ##.....####.##...####.#.######..†....##..##.#...#..#..............##)#..####..##.....:jS...# #.##.......## #..######:jT...........#............#............[.# :j]:jM]&8:jd:je:jp:j ###.....# #..######...#....:jFe..##...####÷..##########..## #...## ##.....####.##...####.#.######..†....##..##.#...#..#................##.###)#..####..##.....:jhH...# #.##......:j## #..###### ##.###...:j........#...#.........####............... :j:jߚ&9:j:j:j    ######...#......##...####÷..###########..## #...## ##.....####.##...####.#.######..†....##..##.#...#..#................##.###)#..####..##........# #.##......## #..###### ##.###...####.##..####.#.....####....#.........# #>.............. :jc:j{'80:j:j:j$% #...#....#.# #..##...####÷..########.# #.###..## #...## ##.....####.##...####.#.######..†....##..##.#...#..#................##.###)#..####..##........# #.##......## #..###### ##.###...####.##..####..............#.....# #>....##.......## #.#...####.####. :jGY1:jw`a ..##...####÷..########.# #.###..## #...## :j`##.....####.##...####.#.####:jb ##..†....##..##.#...#..#................##.###)#..####..##........# #.##......## #..###### ##.###...####.##..####..............)..÷.....##############.........## #.#...###.....## ##....#>.#.#..#. :jw:jgy:jx2:j:jh:jr #######..## #...## ##.....####.##...####.#.######..†....##..##.#...#..#................##.###)#..####..##........# #.##......## #..###### ##.###...####.##..####..............)..÷.....###############...)..............#........## #....#...######## #....#..#.#..#. :j:jL&3:j':j( ##.....####.##...####.#.######..†....##..##.#...#..#................##.###)#..####..##.....:j )...# #.##......## #..###### ##.###...####.##..####:j*)..............)..÷..@..##############:jJ)#...)..............#...... #....#......:jj)?[.:j)l####..##....###...###.:j)D :j2:j3&4:j;:j1=:j3 :j##..†....##..##.#...#..#................##.###)#..####..:j@`##........# #.##.....:jd.## #..###### ##.###...:j####.##..####..............)..÷.....##############:j#...).......@......#...... #....#......:jџJ[.####....:jm.# #>..#.:j(H...##:j_..#........⌠..... :j:j&5:j):jL ..........:j9##)#..####..##........# #.##......## #..###### ##.###...:jU]####.##..####..............:jpH)..÷.....##############:j#...)..............#...... #....#......:jL[.####.........:jl..# #>.......:j@..#...#:j#:jb\##....###....... :j :jP!&6:j':jS):j:j:j:j:j/ 4:j5 :j7 :j?M#..†....##...#..#....# #.....##.###)#..#####.# #.##.....# #..###### ##.###.....#####.##..####.............................)..÷.....#############...)......###...#......[.#..####......#.........# #>..................#...# ##7:j{:j&##..†....##..##.#...#..#....##......##.###)#..####.##.# #.##.#.:jL## #..######..##.# ##.###.#.#####.##..####.#...#......)..÷.....######.##...).:jZ#......###.#.#.:j`[.##.####..:j##.:j a.# #>..:j|E##.......## #.#...####.####.##.....## ##....#>.#.#..#.####### #....#..#.#..#.#....###...###.#.⌠.:j:j&8:j>:j:j##..†....##..##.#...#..#....##.#.##.###)#..####.##.# #.##.^#.## #..######..#.#.# ##.###......##.#####.##..####.##...#......)..÷.....######.###...).#......###.#.#.[.##.#.####.##...# #>.###.......## #.#...####.####.##.....## ##....#>.#.#..#.# #....#..#.#..#.#....###...###.#.⌠.:j, :j &9:js(:j):j5:{ ..........##)#..####...#:jk:...# #.##........^.## #..######..#. ##.###......#####.##..####................)..÷.....##############.#:j:#...)..............#......###.. #............#@...........[.##:j:g...###...##...# #>:j:<.:j;......#....###......... :jB:jMC'90:j_J:jK:j_A #...# #.##........^..## #..######..#... ##.###......#...####.##..####........................)..÷.....##############.##...)..............#......###..:jBP #............#......[.#####...## #>.### #.#...####.####..........###....#..#........ :jI:j+J&1:jP:jQ:jB  .## #..######..#........# ##.###......#......#####.##..####.....................)..÷.....##############.##...)..............#......###.. #....#......[.#####...## .### #.#...####.####... ##.....## ##....#>.#.#........#....###...#<.#........ :j8D :jD &2:j>L :jO c _There is a stone staircase leading down here.:j4:jX:j:j-3 _:j7:j&2:j. ... #.# #.# ##.# ##..# ####...#######  +.....  #..@# ##.......#  ##>####.#  #.##.##..#.##.. :ji-5.0 (2.5:j:j :jLA_You climb downwards.  Found a stone staircase leading down.:ja _There is a stone staircase leading up here.:j?:j@:j$A:j C:j/F:j^KP _:jK,:jL:jN:jP:jP:jQ:jUP  There is a stone staircase leading up here.:j-W:j X _:jX:jY:j\:j\]:j^:jaR  There is a stone staircase leading down here.:j4c:jd _:jd:j9f:jj:jhl,:jZm:j6o:jio:jo:jq:jr:j|s:js:ju:jv:jw:jw:jx:jz,:j{:j|:j}:j~:j~:j:jX:j7:j:j:j:j B:jȋ:j,:j:j:jB:jӓ:j:j<:j:j:j,:jr:j:j':jm:j4:j+:j :jH:jB:jl:jŢ:j:j:j#:jV:j:j:jZ:j[,:j:j:jp,:j:j:jJ:j}:j:jO:j9,:j:j:j,:jD:j:j,:jg:jH:j#.####.## #...##.####. #.#.##.#....##### #......#..... .###.#####....>##.##.....##.# #............####@##########624.0 (29.0) #.# :jQ ..# ###     :jL~    :jU:j,5.0 (30:j:j$9 _Found an escape hatch in the floor.:j :jL n:j6 ,:jw :j9 :j :jG ,:j_ :j ,:j :j :j :j :jc :j :jQ :jj! :j! :j" :jl# :j$ ,:je% :jH& :j/( ,:j( :j) :jI+ :j+ :j, :j- :j/ ,:j/ :j0 :j1 :j1 :je2 :j4 :j= )  You encounter a kobold. It is wielding a +0 short sword. ####..<# ##... ##># #.# +# #.# #.# #..#.#########.# #.#K...........##### #.. #.@........# ####.##....>#.###. #.....#.########.. #...#...........######..####.######## .........####.# K   kobold (asleep) #######.......#:j> B ######### :jpF -39.0 (14:jG 440.0 (15 _:jL :jkO :jq )You shoot an arrow. The arrow hits the kobold!:jD)))))):j&j......4===1.3 (1.3):j+:jU.J _You kill the kobold!:j :j ,:j :j :j ,:jޞ :j) :ji :j :jz        ## #  #.#<#  #....##   ##.......   #......#  :j[  #@#---64.3 (23.0) ##.##   #...# ###.#.### +# ...#...# #.#  #.#####.#########.#  #...#.)...........###  ###.#..#.###.........  #....#.# #.##....># :j^---5.3 (24:j :je 9 _Found a stone staircase leading up.:jI:j:j0:j; B:jH :j:j4:j:jc,:j:j:j7,:j:j:j :j!:j#:j$:j'c  You encounter a bat.:jZ-  .b..... ..... :j-~.....  ...  ...  .# :j-d ###.# :j-& ##.#  :j. ##....###:j2.####   ##.......+:jT.+...   #......### :jr/~####   #.##.###  #   ##.####b   bat (asleep)   #...# ###.#.### +# #...#...# :j ;270.3 (5.0):jL=21.3 (6 _:jB:jRa _There is a stone staircase leading up here.:jb †  You shoot an arrow. The arrow hits the bat!:j\)))))):jsa?......:jc?6===2.6 (1.3:ji:jkG _You kill the bat!:j:j:j:jf:j5M:j1#......(..##..†......#................:jr........ :j ## 0.0 ##.#<# :jd  ##....#######  :j+##.......++...#......###.#:jm:jZ5---3.6 (1:jy:j - _Found 4 poisoned darts.:j _:j?B:j:j,:jy:j:j,:ja:j*:j:j:j\:j}:j:j:j:j:jB:j:j:j]:j@ M _You now have 49 gold pieces (gained 16).:jG:j:j:j+:jh:j:j:j:j:j :j:j(5 # #######.# #######........ #...........#:jY) #......)..# #......@..#--- #..†......#  #.........# :j) #.........#.#  #...........#:j) . #.........###:j)  #####.######:jO*Z  ###.###  ##.#< ##. :jt2 M #######.#######.............#....(†.....#.........#:j2G#.You see here 4 poisoned darts.:j(Jb80.0)4.6 (11 _:jP:jUo _You see here a +4 dagger.:j?< 3:j7= :jA :j9D :j_H : _:jJ :jL :jL :j=N :jMP :jS :jT :jU :jX :j[ :jO\ :jV] :jy_ :ja :j1b :j`c :jf :jLi :ji :jj :jl :j*o :jko :jp :jt :jv :jv :j+ :jف :j- :jk :j~ :jf :j߈ :j! :j :js :j :jŏ :j- :jV :j :jݕ :jؖ :jK :j :jڛ :j :j :j :j :jƢ :jt :j :j< :j :jW :j ,:j :j :jگ ,:j :j 7 _You open the door.:j #######........#########...........#..........:j >#......)..#....#######.#......(..#.....##..†......#....## #.........#.#.## #.........#.#.# ...:j' #...........#.# ...#.........###@# #.#701.6 (17:j[ #####.######...# #.####.# #...##.#:j 2##.#<# #.......# ##..###....###.........####...#######.......+.........+..........:j= #......###.........####..<#####.##.### ##......[## ##.......##.#### ##>####.:j& :j ,2.6 (18:j :j8 ! _Found a ring mail.:j Q _There is an open door here.:jq:jq:jt:jy:jP _:j,:jO:j::jA:j3:j:j:jB:j:j:j̷:jL:jǻ:j:j,:j(:j :j:j:jT:jy:j:j:j4:jX:j:j:j:j8:j7 _You open the door.:jI:j@  There is an open door here.:jU:j _:j:jT:j:j:j:j:j,,:j|-:j"0:jc2:j2:j3::jEAx..#....#######. ..#.....# #. ..#....## .#### ..#.#.## .>..# ..#.#.# ... ....#.# ... ..###'## #. :jA~####...## #.  ##.....##  18.6 (16 ##.......## ##..#  :j!B#.........####...######## +.........'.............. #.........####..<######## ##......[## ##.......#  ### ##>####.#:jHB#...## #.# #.#  ##+#.####.#:jI:jJ,9.6 (17:jbO:jS :j6T5_Found a stone staircase leading down.:jG:j2H:j!I:j0QB:jT,:jbU,:jU:jW:jDY:jY:jZ:j\:j^:j_:jp_:j`:j=b,:jb:jg:jh:j5i:ji:j'k:jl:j*m:jm:jn:jap:jp:jq:jq:jr:jr:js:jt:j^v:jv:jUw:jx:jz:jz:jo{:jE}:j},:jA:jӁ:jŃ:j:jl:jƅ:j,:jX:j҉:j:j :j2:jW:j܎:j):j:j:j,:j:jؔ:j,:jf:j:j,:j:j5:jG,:j):j:j,:jb:jڥ:j:jP:j:j5:j:jT:j:j:j #.#  #.#### #) ...  #.>..# : .ß  #....# ..  ##...##  ##.##  #.#  ##.# :je## ##..# #@#.##42.6 (23#...##########....#### ........................ ###..<##########....###. :j ##.......# #.#.##  ##>####.# #.###  #.# #.# ..:jȷ #.####.# .## #...##.# .:j:jP,3.6 (24:j:j# _Found a club.:jd5M##  ....####) ....>#: .ß....#.# ..##...b.#.###.##... #.  ##.:j5##  ##..# #.#.## ###...##########....#### ........................##....###.b   bat (asleep).##:j>:j>14.6 (1.0):j:jT _You encounter a bat.:j=... ## .ß..∩.  .....###) ....>: .ß..#.# ..##...#b.#.###.###...#   ####  ##..# #.#.## ###...##########....#### ....................... ###..<##########....###.##.......####>###:jl>]#### .:jF<5:jL:jM:j )b  You shoot an arrow. The arrow hits the bat.:j'.b:j{ .b  The bat is heavily wounded.:j====:j6.7 (1.1:j):j v _The bat hits you but does no damage. The bat closely misses you.:jڧb †  You shoot an arrow. The arrow hits the bat.:j:(:ja77.9 (1.2:jKG _You kill the bat!:jC&M#### ......... ## .ß..∩.. # :jC$...###) ......>: .ß..♣.# ...##...:jD#..###.###.@.#:jDD ##.##  #### ##..#:jyDm#.#.##.#.###:j&L:jtL'---:jL80:jQ:jSp _You see here a bat corpse.:j/ #.# .......#.# .ß..∩.. #.#:j̺  ## ....... #.#### #) ...... #.>..# #: .ß..♣ #....# #.##... ##...# #..#.# ##.## #@†.# #.# ##.##:jX  ##.# #.### # ##..# #.#.###...##....#### '..........#..<##....###. # ##.# :j #.#.##  ##>####.# #.###:j :j I---9 _:j9 :j :j{Z JM ##### ......... ### .ß..∩. # .......:j[ ###) ......>: .ß..♣.##...##...#.@#.###.## ##.†. ##.## ##.#:j<[ W#.###.#.:ja :jb '50:jvg :j5i :j+ #.......#.........#.#...ß..∩.. #.# ##......... #.#### #)........:j+Z #.>..# #:∩ .ß..♣ #....# #.##... ##...# #@.#.# ##.## ##.†.# #.# ##.## # ##.# #.### #:j,K# ##..# #.#.## .####...#....#### .'... .####..<#....###. ## ##.# #.#.##:j5<1:j<:j=:jV_M ß..ß..∩ ######.. ......... #### ...ß..∩ #.........###)........>:∩..ß..♣.##...##.....#.#:j`##.## ##.†.##.###.##...:jg:jh&2:jWn:jo:j\ }M....... ß..ß..∩ ###### ......... #### ...ß..∩ #.###)........>∩..ß..♣.##.....##.....#.######.## ##.†.##.:ju 3  You pick up a parchment of Sticky Flame and begin reading...4.9 (2:j#w :jy E _You add the spell Sticky Flame to your library.:j% :jh :jڤ :j1 :j= :j; ,:jh :j :jU :jA :j :j :j- :j :j :j5 A#.......)#.......... #.∩..∩..ß ....:j   #.........  #ß..ß..∩.. ##### #... ....# #.@.......7.9 (3 ###.# #...ß..∩..#.# ##.........#.#### #).........:j }#.>..# #.∩..ß..♣..  #....# #.##.......  ##...# #..#.######  ##.## ##.†.# :j: ^ #.# ##.##:jZ :j +8.9 (4:j :j % _Found a dagger.:jz:j+:jؓ:jP:j˞B:jz:j:jy,:j:jq:j:jU:j^:j#,:jʲ:j:j  You encounter a kobold. It is wielding a +0 long sword and wearing the +0leather armour of Impatience {Harm Str+2 Dex-2 SInv}.:j{ #.# K##  #.###..## #.......### #.ß..∩..∩.. #.......).. #.......... #.∩..∩..ß.. #@... :j4]##......... #ß..ß..∩.. ####### #......... ......# #......... #####.# #...ß..∩..K   kobold (wandering) #.# ##......... #.#### #).........>..# #.∩..ß..♣..:j&62:j:j23.9 (5 _:j:jP:jÕ ))))))K  You shoot an arrow. The arrow hits the kobold.  The kobold shouts!:juG.K:jKI.K:j#...∩ :j#7===5.1 (1.2:j++:j-a _The kobold is moderately wounded.:j )You shoot an arrow. The arrow hits the kobold!:jZ T)))):jY...∩:ja096.3:jm:jJ _You kill the kobold!:j=3:j?:jiB:jE:jI,:jJR  There is an empty arch of ancient stone here.:jM:j5N _:jO:jQ:j|X .# #. .. #. .# #.# .## #.###..## #...)...#### #.ß..∩..∩.._ #...@...)... ---:jX8.3 (2.0#..... #.∩..∩..ß..∩  #...... ##..... :jsY#ß..ß..∩..ß #### #.... ...# #.... ##.# #...ß..∩..:j_:jN`G---9.3 (3:jMf8_:j2h< _Found a faded altar of an unknown god.:j~"M .##. ..#. .# .# .## ###..## ..)...####ß.@∩..∩.._.....)..........#.∩..∩..ß..∩.#..........:j:jC,70.3 (1:j&_:jͰ:j OM .#.#. .# #.# .## ###..## ..@...####ß..∩..∩.._)#...........#..........:j{ :jU &1:jW :j $  Things that are here::jw  a +0 long sword; the +0 leather armour of Impatience {Harm Str+2 Dex-2 SInv}; a_kobold corpse:j3:j:j:j:j$ _:j6#,:j$,:ja&:j*:j0,:jO2:j4:j"7,:j8:j::j=:j>:j[?:j'A:j5C:jC:jD:jH:j5J:jJ:jK:jM:j2P:jP:jQ:jeS:jU:jU:jW:jX:jZ:j"[:j[:jN_:j`,:jb:jd:jn,#. #)####.#........##.... #.....  #...#  ##..###  #..@..# 82.3 (11.0):j6o* #.#.#.#  # #.#.#  #.#.######## #.#..........# #.###.######.. #.# #.###.###..## #...)...####:jv:jw,3.3 (12:jY|:j;$ _Found a spear.:j;Y:jY:j [:j^:j`:j_a:jJe:jg:j~h:jh:ji:jUk:jjm:jm:jn:jo:jq:jbr:jr:j%t:j]v:jv:jkw:jz:j}{:j{:j|:j:j :jX:j:jE:j:j:jl:j:j~,:j:j :j1:jy:j݌:j-:j:jܐ:j:j6 #. +##. ...#. ### ....#.##)## )....#####.#...####..................@'......94.3 (11##......####......#......## ...$:##...### ....##..### ...#.....# +##.#.#.##.#.#.##.#.#.######## _You open the door.:jG _Found a hand axe.:jW :jW :jB] :j#` H _No target in view!:j #. #+##. #...##. ### #.#.##)## #).#####.#...####.....@.##......####.#......## #...$:.##...### #.##..### #...##.....# #+# :js :j 85.3 (1.0) _:jy :j: Q _There is an open door here.:j*OG#. #+## #. #...##. ### #.....##.##)## ##).#####.#...####..'##......####.#......## ##...$:.##...### #.....###..### #...# :jV:jW-6 _:j]:j_:jO"#. #+## #. #...## #. ### ##.....##.##)## ##)......######.#...####.  .'.##......####.#......## ##...$:..###...### ##.....# :jY7:j#. #+## #. ##...## #. ### ##.....## #.##)## ##)......# #####.#...####.# .'.+##......####.##......## ##...$:..# ##..### # 8:j6! r#. ##+## #. ##...## #. ### ##.....## #.##)## ##)......## .#...####.# '.+  ##......####.#  #......## ##...$:..##  #.....# ##+## :j) <9:jA :jD :j%^  #.##+####...##### ##.....####)## ##)......## ####.#...####... ............'+  #######......## ##...$:..##...### ##.....## #.#..........#:jg :jmh (800:j-o :jq :jW >#. ##+## #. ##...## #. ### ##.....## #.##)## ##)......## .#...####.# '.+ ##......####.# #......## ##...$:..## ##...### ##.....## :j 8:jB <1:j: :j :j/#. ##+##  #. ##...##  #. ### ##.....##  #.##)## ##)......## :jU'.#...####.# '.+ ......####.# ......## ##...$:..## ...### ##.....## :j:j:j&2:j:je:j, #.##+####...##### ##.....####)## ##)......## ##.#...####... ..........'+ ###### :j......## ##...$@..## #...### ##.....## # ##...## #.###.######..:j:j.&3:jt:j`  You pick up a parchment of Apportation and begin reading...:j@:jp$4.3 (2:j:jD _You add the spell Apportation to your library.:j- #. ##+## #. ##...## #. ### ##.....## #.##)## ##)......###.#...####.#.'.+#......####.# #......## ##...@...## ##...### ##.....##  ##..### ##...##  #.....# ##+##  #.#.#.#  #.#.#.#  #.#.#.#  #.#.#  #.###.######..:j5:j76+5.3 (1:j'@:jLH:jH+6.3 (2:j4O:jP> _You now have 62 gold pieces (gained 13).:j~ 3:j6 :j :j :jj :j ,:jb ,:j :j% :jM #.##...##### ##.....##:jq ##)## ##)......## ###.#...####.........# ...........'..:j %.+......### #:j ## ##.......##:jƒ ### ##.....## :j ##..### ##.@.## :j #.....# ##+## .#.#.:j ]  #.# #.##:j. '#.###..##:j 8'#.##.##.#...:j) ......:j :jը L======9.3 (3:jU :jE = _As you open the door, it creaks loudly!:jU 3:jm   There is an open door here.:j 5 _:j7 :j :j ,:j= :j :j :j :j :j :j :j2 :j7 :j :j% ,:j :ju :jm ,:jl :jS :j :jR :j1 :jO :j B:j :j7 ,:j ,:j X:j$ :jv :j/ :j :jS :j :j$ :j :j :jQ :j :j;" :j8$ :j~$ :j% :jC( :j* :j* :j, :j`. :j0 :jH1 :j2 :j!5 :jzA F#.#.#.#########.##  #.#..........#...#########.###.######.............  #.# #.## #.#....###....  #.###..## #.##.#.###.# .  #...)...####..........#  #.ß..∩..∩.._..ß.#.######.#  #.......).......#........#..............@##########------26.3 (1:j'B 7.0)∩..∩..ß..∩..ß.# .............#...............  #ß..ß..∩..ß..ß #..............#:jB 2 #..............# #...ß..∩..∩..ß.)#.........:jg <------:j i %7.3 (18:jm :jp # _Found a club.:jg:j3h:jii:jl:jn:jrB:jvB:jw:jxy,:jz:j~:j:j:j:j:j,:j:jh:j+j  You encounter an endoplasm.:j~Gß..∩..∩.._..ß.#.######.#......).......#........#..............##########∩..∩..ß..∩..ß.# ..............####### #................ #ß..ß..∩..ß..ß.#####.#  #.  #  #...ß..∩:jg)......#..###J.).##.∩..ß..♣..ß..ß..#.  #.##............###.J   endoplasm (wandering)#..#.##########. ##:j3##.†.# #+# ##.##:jԔ232.3 (5.0):jM:jž23.3 (6 _:j&_:j1:jfh .  You shoot an arrow. The arrow hits the endoplasm!:j2nH))))):j$)).....:j:23===4.5 (1.2_ _You kill the endoplasm!:jZ I:jVi :jk :j(t :jy <  You see here a +0 club.:j{ :j6|  _:jԀ :j :j ,:jh :jZ :j B:jB :jZ ,:j :jU :j; ,:j ,:j :j2 :jm :jH ,:jڮ :j+ M _You now have 79 gold pieces (gained 17).:jij :j :j% :j4 :j :j :j :j :jy ,:j :jҾ :j` i  You encounter a hobgoblin.:jZ .........#####.####  .∩..∩..ß.)........  ....###..# :j ...........###..#  .♣..ß..ß..#.....#  ...###.#..#  ########..#.##..# #  :j  #+#.# #..##.###..  :jg ..# #..@......g --- ... #####.##### # ... #  :j #### ..  .... ###.:j$ ;  g   hobgoblin (asleep) #     :j 046.5 (12.0):j O---7.5 (13 _:j :j= :j= ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!:j"1g.:jx'`.....===8.6 (1.1):j-:j@] _The hobgoblin is almost dead.:jk 9))))))):jib /g.:j6i C....g..:ji -9.8 (1.2:j t :j{ q _You shoot an arrow. The arrow closely misses the hobgoblin.:j4f .  You shoot an arrow. The arrow hits the hobgoblin.:j;[)))):j .....:jC1651.0:jQ:jQM _You kill the hobgoblin!:j:j:j:j?:jV:jB:j:j:j|:j:j,:j:ji:jak  You encounter a ribbon worm.:jG#####.## ..∩..ß.)........ .. ###..# .# ###..# .# ..ß..ß..#.....###.# ###.#..##.. ..#.##..##.#  :j7#+#.# #..##.###.w#  ..# #...#  ---... #####.######   ... #.#   .. ...  .... #. ...... w   ribbon worm (wandering) :j##.###. #$# .#  :j,4.0 (3.0:j*:j2N---5.0 (4 _:j:j:j9 ))))w  You shoot an arrow. The arrow hits the ribbon worm!:jO[.w...:j7===6.1 (1.1:j:j)f _The ribbon worm is moderately wounded.:jW ))))You shoot an arrow.  The arrow hits the ribbon worm but does no damage.:j ....(catching breath)The ribbon worm is moderately wounded.:j ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jmp[....:jp  6  7.2+0 shortbowHeld :jw:jSz. _You are caught in a web!:j; :j 0:j :je s _You cannot shoot with your +0 shortbow while caught in a web.:jt3w.:j:jV 5---80:j~&:j(C _You struggle to detach yourself from the web.:j :j )Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear:j y[tab] equip|unequip :jf!:j(:j40@.......#####.######  Lorelibrarian the Shooter ..∩..ß.)........ ..  Deep Elf .........###..# .#  Health: 21/21 ======================== .........###..# .#  Magic: 5/5======================== ..ß..ß..#.....###.#  AC: 3Str: 8 .......###.#..##..  EV:  6 Int: 13 ######..#.##..##.#  SH: 0Dex: 20#+#.# #..##.###w.#:j1#  XL:  3 Next: 26% Place: Dungeon:2..# #....@.....#  Noise: ---------  Time: 858.2 (0.0)... #####.######  a) +0 shortbow...#.#  Fire: a) +0 shortbow ## .....  Held ...... #.......  w   ribbon worm##.###. #$# .#  The ribbon worm is moderately wounded.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web! _You cannot shoot with your +0 shortbow while caught in a web. _You struggle to detach yourself from the web.:jp4 .wYou unwield your +0 shortbow.:j::j;9.2 (1c swordNothing quivered:jDA:jC3 _c - a +0 short sword (weapon):j 1w.:j8# ^ 60:j+ :j. C _You struggle to detach yourself from the web.:j ( (catching breath)You struggle to detach yourself from the web. `The ribbon worm expels a string of sticky webbing.:j~K.1:j:jH _The stream of webbing hits you but does no damage.:jRP12 2:jD:j/ _You disentangle yourself.:j/#####.######  .∩..ß.). ..  ###..# .#  ###..# .#  .ß..ß..#.....###.#  :jG###.#..##..  ..#.##..##.# # #+#.# #..##.###..#  ..# #.....@w...#  :jc?... #####.######  ... #.#  # .. ...  . .....  . .......  :j#.##.###.  #. #$# .# :j‘/  :j::jW18----=:jj 3:jJ:j0 _The ribbon worm bites you.:jg2 h  You hit the ribbon worm.  The ribbon worm is lightly wounded.:j2 &4:j9 :j&> Y _The ribbon worm closely misses you.:j ] (catching breath)You hit the ribbon worm.  The ribbon worm is lightly wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:jEh :jh G  6  :jvi K5Held :jn :j0q . _You are caught in a web!:j You struggle to detach yourself from the web.6:jq:jnC _The ribbon worm bites you but does no damage.:jr----12 -7:jh:j/ _You disentangle yourself.:j'#E  You hit the ribbon worm.  The ribbon worm is moderately wounded.13------=8 _The ribbon worm bites you.:j  You barely miss the ribbon worm.The ribbon worm is lightly wounded.:j&9:j[:jǣQ _The ribbon worm misses you.:jӼ  You hit the ribbon worm but do no damage.The ribbon worm is lightly wounded.1--------70:j:j>0 _The ribbon worm bites you.:j o  You hit the ribbon worm.  The ribbon worm is lightly wounded.:j 1:j  :j X _The ribbon worm barely misses you.:j =  You hit the ribbon worm.:jV g2=-2:j :j 9 _The ribbon worm is lightly wounded.:j#  You hit the ribbon worm.  The ribbon worm is heavily wounded.:j֊-3.1 (0.9:j:jC _The ribbon worm bites you but does no damage.:j)t  (catching breath)You hit the ribbon worm.  The ribbon worm is severely wounded.:jRy&  :jyThe ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:ju;:j  6  4.1 (1.0Held :j:j . _You are caught in a web!:j 12 75:j:jAs _You disentangle yourself. The ribbon worm closely misses you.:jf  You barely miss the ribbon worm.=6:j]:jc _The ribbon worm is heavily wounded.:jM  (catching breath)You hit the ribbon worm.  The ribbon worm is almost dead.:j%]  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.:j;:j;3=:jC  6  7.0 (0.9Held :j:j. _You are caught in a web!:ju  (catching breath)You disentangle yourself.:j/{ `````The ribbon worm expels a string of sticky webbing.:j J....@:jE ]12 -8.0 (1.0:j! m _The stream of webbing misses you.:j<  You barely miss the ribbon worm.The ribbon worm is severely wounded.=9:j :j X _The ribbon worm barely misses you.:j  You hit the ribbon worm.  The ribbon worm is almost dead.:j)r9/21 ----80:j:j0 _The ribbon worm bites you.:j1e  You barely miss the ribbon worm.:j42{10/21=---1:j:8:j9d _The ribbon worm is severely wounded.:j †You hit the ribbon worm.=332:j :jO _You kill the ribbon worm!:j0#####.######  ∩..ß.). ..  ###..# .#  ###..# .#  ß..ß..#.....###.#  ###.#..##.. # ..#.##..##.# .#  :jȯ#+#.# #..##.###..#  ..# #....#  ... #####.######  ... #.#   .. ...   .....  :jQ .......  #.##.###.  #. #$# .#   :j-3 _You see here a ribbon worm corpse.:jb:jd-Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon):j:eua - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j; :j-Y.....#####.######  Lorelibrarian the Shooter ∩..ß.)........ ..  Deep Elf :j.......###..# .#  Health: 10/21 ===========------------- .......###..# .#  Magic: 5/5======================== ß..ß..#.....###.#  AC: 3Str: 8 .....###.#..##.. #:j2  EV: 12Int: 13 ####..#.##..##.# .#  SH: 0:jDex: 20#+#.# #..##.###..#  XL:  3 Next: 33% Place: Dungeon:2:j&..# #......@...#:jpn  Noise: ---------  Time: 883.0 (0.0)... #####.######  c) +0 short sword:j...#.#  Nothing quivered..... ..... :j[.......  #.##.###. :jl #. #$# .#     _The ribbon worm bites you.  You barely miss the ribbon worm. _The ribbon worm is severely wounded.You hit the ribbon worm. _You kill the ribbon worm! _You see here a ribbon worm corpse.:jE  You unwield your +0 short sword.:j4.0 (1abow Fire: a) +0 shortbow:jF _a - a +0 shortbow (weapon):j{\.#####.###### .∩..ß.). .. .###..# .# .###..# .# .ß..ß..#.....###.# .###.#..##.. # #..#.##..##.# .#  #+#.# #..##.###..#  ..# #†...# :jY ... #####.######  ... #.# # .. ... . ..... . .......  #.##.###.  #. #$# .#  :jN1=5:j} .#####.###### .∩..ß.). .. .###..# .# .###..# .# .ß..ß..#.....###.# :j 9.###.#..##.. # #..#.##..##.# .#  #+#.# #..##.###..#  ..# #....@.†...#  ... #####.######  ... #.# # .. ... . ..... #. .......  #.##.###.  #. #$# .#  6:j :j :jOf B ∩..ß.)........ .........###..# .##ß..ß..#.....###.#.....###.#..##.. # ######..#.##..##.# .# #+#.# #..##.###..# ..# #......†.... #####@######... #.# :jEg ## .. ............... #.##.###.#..## #.# #  :jm <7:jt :jv :j7v .......###..# .##ß..ß..#.....###.....###.#..##.. # ######..#.##..##.# . #+#.# #..##.###..# ..# #......†...#:jm8... #####.######... #@# ## .. #...# .. ......# ##........ #.##.###.##.#  :j8:jk?:j?&8:j :j:j ß..ß..#.....###.....###.#..##.. # ######..#.## . #+#.# ##. ..# #......†.... #####.#####... ##.## ## .. #.@.# .. +.......# #:jƈ ##..#. ##.#  :jő:jgB=9:j:jM:jf ß..ß..#.....###.....###.#..##.. # ######..#.## . #+#.# ##. ..# #......†.... #####.#####... ##.## ## .. ####...## .. +....@..# ###..# :jڣ#.##.###.# ...  :j8:j]2=90:j:j&:j& .....###.#..##.. # ######..#.## . #+#.# ##. ..# #......†.:j... #####.#####... ##.## ## .. ####...## .. +.......### ###..# #.##.####. #$# .##.#  :jm:j&1:jL:j:j/ d ######..#.## . #+#.# ##. ..# #......†.:j ... #####.#####... ##.## ## .. ####...## .. +.......### ###..:j I #.##@###.#:j #. #$# .# #.# :j |#.#  :j4! :jw' :j' &2:jM- :j / :j|   #+#.# ##. ..# #......†.... #####.#####... ##.## ## .. ####...## .. +.......### ###........# #.##.###.# #@#  #.#   #.#  3:j] :j< :j l3==4.0 (2:j T _You now have 89 gold pieces (gained 10).:jOI:j:jS:j:j:j5_4===:jð:j:j_:j(:j,:j5:j&:jb:jն:j̷:j:==:j#:jD:jN15=:j/:j,:j̼:j:j':j:jD,:j:j;6:j E==:j:j,:jH:j:jP:j:j:j:j:j:ja7==:jd:j{:j:jAX:j:j:j:je:j9=:jf:j:j(K8=:j:j?:jm:j3:jC,:j:j:jz,:jT~9==:j:jz,:jZ:j}:j:j.:jz:j:j\:j:jb20==:j:j:j):j:j,:j:j,:j:j> :j 9=:jF:je1== _HP restored.==:j:j:j:ja :j#:j%,:j':j/ ß..♣..ß..ß..#.....### ...........###.#..##.. # ##########..#.##..##.# .# # #+#.# #..##.###..# :je0 ...# #......†...# ##.... #####.###### .## ...... ##.## ..#### .......####...## ...... ......'@......### 935.0 (41.0) :j01:..###. #.(...##........# .###.... #.##.###.# ##$.## #.##.# .#? #.##.# # #.##.# ..##.##..... :j1J####.# _You open the door.:j~4 _Found 5 poisoned darts and a scroll of noise.:j.ß..♣..ß..ß..#.....###.#.###.#..##.. # .#..#.##..##.# .# .##+#.# #..##.###..# ###...# #......†...##.# #####.###### #.## ......# ##.##.#### .####...##...###.###. ##.(...##........# #.## #....# #.##.###.###$.##. #.##.# .# ##? # #.##.# # #. #.##.# ..##.# #.....  ####.#:j86.0 (1.0) _:j:j/Q _There is an open door here.:j@ #.ß..♣..ß..ß..#.....###.# #.###.#..##.. # #.#..#.##..##.# .# †.# ##+#.# #..##.###..# .###...# #......†...# .### #.....# #####.###### .#.##.## ##.##.####.####...##.'.###.###. .##.(...##.# .#.## #....###.##.###.# .### #$.##. #.##.# .# .# #? #. #.##.# # ##. .. #.##.## ## ..##.#  #.....  ####.#:j'G :jG -7 _:j_O :jQQ :jn ∩..ß..♣..ß..ß..#.....###.# ##.###.#..##.. # .#.#..#.##..##.# .# .†.# ##+#.# #..##.###..# #.## ##...# #......†...# #.### ##.....#######.###### #.#.## #.## ##.## #....####.####...##..'.### #....###.#.##.(...##.# #.#.## #....###.##.###.# :jn #.### #$.##.# #.##.# .# ..# #?# #.# #.##.# # .## ..# ... #.##.# ..## ### ..##.# . #.....  ####.#:j x :jx &8:j> :j0 :jd.∩..ß..♣..ß..ß..#.....###.# .##.###.#..##.. # ..#.#..#.##..##.# .# #.†.# ##+#.# #..##.###..# ##.## ##...## #......†...#  #.### ##.....#######.######  #.#.## ##.## ##.## ##....####.####...##.'.### #:j#....###.#.##.(...##.#  #.#.## #....###.##.###.#  #.### #$.##.# #.##.# .#  ..# #?# #.# #.##.# #  .## ..# :j... #.##.#  . .## ### ..##.# #.:jPy #.....  ####.#:j:ja&9:j*:j:j*#.∩..ß..♣..ß..ß..#.....###.# #.##.###.#..##.. # #..#.#..#.##..##.# .# ##.†.# ##+#.# #..##.###..#  ##.## ##...## #......†...# #.### ##.....#######.###### #.#.## ##.## ##.###....####.####...##.'.####....###.#.##.(...##.#:j* #.#.## #....###.##.###.# #.### #$.##.# #.##.# .#  ..# #?# #.# #.##.# #  .##:j + ..# ... #.##.# . .## ###...##.#  #.##.....  ####.#:j=:j='40:jBE:jN:j-d #.∩..ß..♣..ß..ß..#.....###.#  #.##.###.#..##.. #  #..#.#..#.##..##.# .#  ##.†.# ##+#.# #..##.###..# ##.## ##...## #......†...# #.### ##.....#######.###### #.#.## ##.## ##.###....####.####...##.'.####....###.#.##.(...##.# #.#.## #....###.##.###.#  #.### #$.##.# #.##.# .# ..# #?#:j.#.# #.##.# # .## ..# .... #.##.# . .## .###...##.# #..# ##.....  ####.#:jZ<1:jK:jb:jQ! ##............###.#..##.. #.#.##########..#.## .#.†.# ##+#.# ##. ##.###...## #......†. #.### ##.....#######.#####.## ##.......## ##.## ####....####..####...## ............'.......### ####....###.#.##@(...##........  #.#.## #....###.##.###:j4## #$.##.#  #?#.#..## .###.##.##.#:j:jC2:jY  .#.##########..#.## .#.†.# ##+#.# ##. ##.###...## #......†. #.### ##.....#######.#####.## ##.......## ##.## ####....####...####...## ...............'.......### ####....###.#.##.(...##........  #.#.## #@...###.##.##### #$.##.#  ..# #?#.#.# .#.##.#:jĠ :j4 &3:j~ :jH :j ` #.†.# ##+#.# ##. ##.###...## #......†. #.### ##.....#######.#####.## ##.......## ##.## ####....####.........####...## ...............'.......### ####....###.#.##.(...##........  #.#.## #g#....###.##.##### #$@##.#  ..# ?#.#.# #..# .... :jM #.##g   hobgoblin (asleep)..:j} .gYou encounter a hobgoblin.:j> ~ gThe hobgoblin shouts! You hear a shout!:j kgg 2 hobgoblins:j< E====4:j :j Z _You encounter a hobgoblin.:j8  You shoot an arrow.:j{ g.  The arrow hits the hobgoblin but does no damage.:j:x===-5.1 (1.1:j :jP_The hobgoblin barely misses you.:j ..#.##########..#.#  ##.†. ##+#.# #..##.#####.## ##...## #......†...## ##.....#######.######  #.#.## ##.......## ##.## ####....####...####...## .....................'.......## ####....###.#.##.(...##........## #.#@...#####.###.##.#.. #g#.#.#### ..# .... # #.## .###...##.##.###.....####..#.#g?---60 _The hobgoblin completely misses you.:j :jE##............###.. ..#.##########..#.#  ##.†. ##+#.# #..##.#####.## ##...## #......†...## ##.....#######.######  #.#.## ##.## ##.## ####....####...####...## .....................'.......## ####....###.#.##@(...##........## #.#....#####.####gg##.#.. #?#.#.## ### ..# .... # .## .###...##.##.#:j8##.....####:j!5g.:jv!A$g:ja):j *P---7:j;1:j2:jW4∩..ß..♣..ß..ß..#.....###.# ##............###.. ..#.##########..#.#  ##.†.:jk ##+#.# #..##.#####.## ##...## #......†...## ##.....#######.######  #.#.## #### ##.## ####....####:j5####...## ................@....'.......## ####....###.#.##.(...##.......:j]|.## #.#g...#####.###:je#$g##...:j #?#.#.## #:j$## ..# .... # .## .###...##.#:j=#.###.....###:j:jfg.g.:j:j@-8:j!:j#:juO )You shoot an arrow. The arrow barely misses the hobgoblin.The arrow hits the hobgoblin.:j9g.:jy gThe hobgoblin is severely wounded.:j7===9.3 (1.2:j:jW _The hobgoblin closely misses you.:jp  You shoot an arrow.  The arrow hits the hobgoblin but does no damage.:j~E  The hobgoblin is severely wounded.50.4 (1.1 _The hobgoblin misses you. The hobgoblin barely misses you.:j{ (You shoot an arrow. The arrow hits the hobgoblin.:j u   hobgoblin:j7 \  You kill the hobgoblin!:j 571.6 (1.2:j :j V _The hobgoblin barely misses you.:j  You shoot an arrow. The arrow hits the hobgoblin.:jyRs  The hobgoblin is moderately wounded.:jS-2.7 (1.1:j[:j_@ _The hobgoblin hits you but does no damage.:jnE:jF<))):jl8 g:j(..  You shoot an arrow. The arrow closely misses the hobgoblin.3.8:j:jW _The hobgoblin closely misses you.:j †You shoot an arrow. The arrow hits the hobgoblin.:j\G414.9:jc _You kill the hobgoblin!:j :j :jC :ju H _No target in view!:jT3 :jQU##............###.#..##.. #.#.##########..#.## .#.†.# ##+#.# ##. ##.#:jxU##...## #......†. #.### ##.....#######.#####:jU.## ##.......## ##.## ####....####..####...## :jUC............'.......### :jU####....###.#.##@(...##........  #.#.## #.#....###.##.###:j*V## #$.##.#  #?#.#..:jnV## .###.##.#.##.#:j^:j`=---50 _:jg:j;jv _You see here a hobgoblin corpse.:jH .#.##########..#.## .#.†.# ##+#.# ##. ##.###...## #......†. #.### ##.....#######.#####.## ##.......## ##.## ####....####...####...## ...............'.......### ####....###.#.##†(...##........  #.#.## #.#@...###.##.###:jI## #$.##.#  ..# #?#.#.# .#.#..#.#:jHu:jvI---6 _:j~:j:j+ #.†.# ##+#.# :j,##. ##.###...## #......†. #.### ##.....#######.#####.## ##.......## ##.## ####....####.........####...## ...............'.......### ####....###.#.##†(...##........  #.#.## #.#....###.##.##### #$@##.#  ..# ?#.#.# #..# .... #.##..:j12:j2:j27:j_H:j] ##.†.# ##+#.# #..##.###.. ##.## ##...## #......†... #.### ##.....#######. #.#.## ##.......## ##.###....####.........####...##...........'.####....###.#.##†(...##.# # #.#.## #.#....###.##.###.# # #.### #@.##.# #.##.# .# # ..# #?#.#.# #.##.# # # .## ..##.... #.##.# # . #.## .###...##.# #:j[40m #. # .# ##..... # .# ####.# # .# #.# .. #.#:jA:j&8:j_:j:j+9.9 (2:j:j= _You now have 98 gold pieces (gained 9).:jau :ju :jIw :jz :j :j8 X:jo ,:j :j :j :j :j :j :j ,:j :j :j ,:j :j- :j$ J:j :j ,:j, :j :j :j( :j :j :j :j :j} :j} :j ,:j :j B:j :j :j :jW :j= :j= B:j :j :j :j :jv :j :j :j ,:jN :j X:j X:j :j :j :jE$ :j$ :j7% :j|' :j( :j( :jb) :jR7 B:j: :j= :j4? ,:j? :jB :jgD ,:jD :jH :jI :jJ :jJ :jpL :jM :jM :jN :jP :jQ :jR :jR :jT :jaU :jV :jPV :j#Y :jZ ,:j\ :jRa X:jc :je ,:jrf :ji :j*k :jk :jv X:j9{ :j~ :j ,:j̓ :jc :j :j :j :jG :j :j :j' :j :jj :j :j :j" :j B:j :j :j :j :jy :jK :jG :j :j :jk :j7 :js :j :j :jv :j :ju :js :j ,:j :j :j :j :jV :jG :j ,:j :j :j7 ,:j :j> :jM :j :j= :j :j B:j+ :j :j :jy :j  :jL :j :j :j :j :j4 :j :j :j< :j :j :j! B:j" :j{% :j0& :j& ,:j( :jG* :j* ,:jN5 :j7 ,:j/8 :j: :jx; :j; :j< :jv> :j? ,:j@ :jB :jC :j _You now have 117 gold pieces (gained 4).:j4I:j:j B:j :j:j&:j:j 7 _You open the door.:j3:jb:j@  There is an open door here.:j'....##..# #...## .... ...## #..###### ... #.......< #@# 6.9 (3 ##'## #.#  ##...## #.# ##.....## ##.###.......## ##..#####.........####......## .. # ##.......## :j.:jS0+7.9 (4:j3:j69 _Found a stone staircase leading up.:j:j3:j`:jX:jX:j/:j:j]:jj:j:jG:j:j:j:j.:j:j:j+,:j:j[:j,:js:jz:j:j:jW:j:j:ja:j+:jA :jN ## ... .# ... .###### .....####....... .......@......# 206.9 (9:j..)..###..###.## ... ##...###... . #.......... ##...##### ### ##..#######  :j#.......<. #.# :jw#.######## #.#:j^ ##'## #.#:j:jt#7.9 (1:j 0.0):j:j * _Found a short sword.:j:j3:j:j:j,:j-:j  You encounter a goblin. It is wielding a +0 club.:jA### #.. . #.# ... #.######. .....####.......g .........@....# :j2..)..###..###.## ... ##...###... . #..........##...#####..####### ... g   goblin (asleep):jg#..#. :j18.0):j 29.9 (2 _:j:j8:j )You shoot an arrow. The arrow hits the goblin!:j* K)))))):j .......:j @4===11.1 (1.2:jG :j J _You kill the goblin!:jHI:j:jj:jn:j!:j:j,:j0:j:j,:j,:j3,:j:j:j:j0:jA:j,:j:j:j~B:j:j:j:j:jC:j,:j#:j+:j-:j/,:jF1:j3:j4,:j6:j7:j9:j&::j;:j=:jV?:j?:j@:jI #.######.######## #### .. #.######......... #... ....####.......).####### #... .............##..#... .)..###..###.##..######... .. ##...###.........##...#............###.# ###.##...#######.###.####.##..#######@....... #####.---#.......<..#.##### #.....#.##########.# #.######'## #.# #.###...## #.# #.###.....## ##.# #.####:j \ ##.......## ##..#### #.##)# #.........####......######.#... +<........'.......#............ :jb031.1 (20.0):j`cH---2.1 (21:jhj:jWlP _I - a scroll of immolation:jG:jKH:j7I:jN:jO:j\UB:jV:jY:j_X:jj:j l:jm,:jm:jo:js,:jzwX:jy:jz:j:jޜ:jl:j:jB:j$,:j:j,:je:j:j:ji:j:jn:j:j:j,:jb:jL:jx,:j:j:jL:jw:j:j%:jR,:j:j:j:j:jb:j:j:j:j:jW:j:j:jV:j:j   You encounter an adder.:j:j.......## ##..#### #.##)## ......####......######.#...####....'.......#...............'####...###.####......#### .......## ##...#..# #......## # :j:#.....## ###...## ##...### :jjJ##...## ##.## ##..###  ##+# #.# #.....# :j #@# #.#.#.#  #.# #.#.#.#  :j9#.# #.#.#.# ..# #.#........ .#. #.###.##### :j.. . #.# #.## S   adder (asleep) .. . #.###..##:j%# ... .S #...)...###...:jL^#.ß..∩..∩:j|^59.1 (27S.:j|9S.:j:j>S:j`-60.1 (28:jE _The adder hisses angrily.:jñ8 ):j~k))) You shoot an arrow. The arrow hits the adder!:jE SThe adder is almost dead.S.:jEI.S:jM...S 2 adders (1 wandering):jN;===1.3 (1.2):j_T:jVW _You encounter an adder.:j †You shoot an arrow. The arrow hits the adder.:j )))S   adder (:j܃ 7S.:j 4.....:jh 1662.5:jn :j I _You kill the adder!:j )))))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.:jjLS.:j`JS.:jz4...:j -3.6 (1.1:jI _The adder is lightly wounded.:jw\^))))))):jES†.....4.8 (1.2 _You shoot an arrow. The arrow barely misses the adder.:j& ))You shoot an arrow.  The arrow hits the adder but does no damage.:j :S.:j t SThe adder is lightly wounded.:j rS..r.:j  r   ratYou encounter a ball python. You encounter a rat.:j$ (6.0:j :jL 8 _The ball python leaves your sight.:j A))):j3h SYou shoot an arrow. The arrow closely misses the adder.r.S..S   ball python (constriction, wandering)r   rat7.1 (1.1:j= _The adder bites you but does no damage.:jn:jtWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j[ :j&i :jq .......## ##..#### #.##)## # Lorelibrarian the Shooter ........####......######.#...#### Deep Elf ........'.......#...............' Health: 21/21 ======================== ........####...###.####......#### Magic: 5/5======================== .......## ##...#..# #......## # AC: 3Str: 8 :j|q =#.....## ###...## ##...###EV: 12Int: 13 ##...####.## ##..###SH: 0Dex: 20  ##+##.# #.....#:jq rXL:  3 Next: 66% Place: Dungeon:2#@# #.#.#.#Noise: ===------  Time: 1267.1 (0.0):jq #S# #.#.#.#a) +0 shortbow:jr #.# #.#.#.##### Fire: a) +0 shortbow..# #.#.........#† #.###.#####:jr .. r #.# #.##S   adder.. . #.###..##S   ball python (constriction, wandering)#.#:jr ..S .. #...)...### r   rat...:jr #.ß..∩..∩..The arrow hits the adder but does no damage.  The adder is lightly wounded.  :jr You encounter a ball python. You encounter a rat. _The ball python leaves your sight.  :js You shoot an arrow. The arrow closely misses the adder. _The adder bites you but does no damage.:j%x S.  You unwield your +0 shortbow.  c - a +0 short sword (weapon):j| Br.:j+ :j 60--:j b--8.1 (1c sword:j @Nothing quivered:j :jY h _The adder closely misses you. The adder bites you.:j,?j S.  You hit the adder.:j? r†The adder is heavily wounded.:jm --9.0 (0.9:j:j)S _The adder closely misses you.:j  S.  You hit the adder.  The adder is almost dead.:j } r.  The ball python hisses angrily.:j S)70.0 (1.0:jD:jmR _The adder barely misses you.:jXu †You hit the adder.:jX8S.:jv`S   ball python (constriction)r   rat:jdO--899 (0.9:j>k:jmI _You kill the adder!:j;P.####......######.#...###'.......#...............'####...###.########## ##...#..# #......## :jĮ5#.....## ###...## ##...### #...## ##.## ##  ##+#  #.# #..... #.#.#r####.........#.#†##.#####.S . ##... ..##..###.#... .. #...)...###...#. #.ß..∩..∩..#.#......)S.:j6S.:jo:j]18--1.9 (1.0:j :jH :j_The rat bites you.:j :je_You see here an adder corpse.:j;| <2:ĵ :jԅ _You closely miss the rat. The rat barely misses you.:j .  You hit the rat.S.:jn J--913:j :j G _You kill the rat!:jO .  You hit the ball python.:j$24.8 (0.9 _You kill the ball python!:jK'.......#...............'####...###.########## ##...#..# #......## #.....## ###...## ##...### #...## ##.## ##  ##+#  #.# #..... #.#†#####..........#.#.#†##.######. .. .. ##.. ... ... #.###..###.# ## .... .... #...)...###...##.###.ß..∩..∩..#.#.. #.......).:jh-5.8 (1.0:jڸy ####...###.########## ##...#..# #......## #.....## ###...## ##...### #...## ##.## ##  ##+#  #.# #..... #.#†####.:j[c#####..........#.#†###.######.... ... #.# #.## :j ..#... ...# #.###..###.# ###.... ....##...):jg.#####... ...###.#:j#.∩..∩..ß.. :j7|9=-6:j :j/:jZK Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j:j1........####...###.####......#### Lorelibrarian the Shooter :j8.......## ##...#..# #......## # Deep Elf #.....## ###...## ##...###Health: 19/21 =====================--- ##...####.## ##..###Magic: 5/5========================##+##.# #.....#AC: 3Str: 8#.# #.#.#.#EV: 12Int: 13#†# #.#.#.#SH: 0Dex: 20####.# #.#.#.##### XL:  3 Next: 92% Place: Dungeon:2#...@# #.#........ Noise: ---------  Time: 1276.8 (0.0)#.#.#†# #.###.#####:j?  c) +0 short sword#.... ... #.# #.##Nothing quivered..#... ...# #.###..###.# ###.... ....##...)...###...##... ...###.ß..∩..∩.. #.#.... .... #.......).. #.###... ...###.......... #.##.∩..∩..ß..  _You see here an adder corpse. _You closely miss the rat. The rat barely misses you.You hit the rat. _You kill the rat!You hit the ball python. _You kill the ball python!  You unwield your +0 short sword.7.8 (1abow Fire: a) +0 shortbow _a - a +0 shortbow (weapon):jkGI:jH:jMn:jOx20=:jP:jRP:jQ:jQ:jIT:jT:j/V:jlV:jW:je=1==:jk## ..# #......## ## ###...## ##...### ## ##.## ##..### +# #.# #.....#  #.# #.#.#.# #†# #.#.#.# ####.# #.#.#.#######....## #.#.........#.#.#@# #.###.######85.8 (8:j*lp#.........##.# #.## ..#.......###.###..## ##.# ###....>....##...)...####... ##.......###.ß..∩..∩.._#.# .......... #.......).#.# .##.......###.:jlG.#.# ..$...$.. #.∩..∩..ß..∩  #.# #.........:jzW6.8 (9:j5_ :jɀ&_Found a stone staircase leading down.:js _You see here an adder corpse.:j# ## ###...## ##...### #...## ##.## ## #+#  #.# #..... #.#†####.######....## # #.#.........##.#.#†#.###.###.#######.....@...##.# #.## ..####.###..###.# ###....>....##...)...#####.#.#.#.###.###.......... :j':j(27.8 (1 _:j3@_:jc #...## ##.## ## #+#  #.# #..... :jPp#.#†####.#####....#### #.#.........##.#.#†#.###.###.######.........##.# #.## ..####.###..##:j!#.# ###....>....##...)...###... ##.......###.ß..∩..∩.._.#.########## ##.###ß..ß..∩..ß :j5:j&8:j$_:j:j7[ #+#  #.# #..... #.##†####.#####....#### #.#.........##.#.#†#.###.###.######:jv8.........##.# #.## ..####.###..###.# ###....>@...##...)...###... ##.......###.ß..∩..∩.._  #.# ....##.......)...:j8I ....##########..........:j)9D :jAY==9:j,G9_:j)I:j8a f  #.##†####.######....#### #.#.........##.#.#†#.###.###.######.........##.# #.## ..####.###..###.# ###....>....##...)...###:ja ... ##....@..###.ß..∩..∩.._#.# ....##.......)...###..#:jYb  .#..........##.......... :ji :jFj '90:j-p :jq :jb 5 †####.#####....#### #.#.........##.#.#†#.###.###.########.........##.# #.## ..####.###..###.# ###....>....##...)...###... ###.......###.ß..∩..∩.._#.# ....##.......)...###....$...$..##.∩..∩..ß..∩# ....#######.##...ß..∩..∩:j :j &1:jq :jY :jO  ####.#####....#### #.#.........##.#.#†#.###.###.########.........##.# #.## ..####.###..###.# ###....>....##...)...###... ###.......###.ß..∩..∩.._#.# ....##.......)....####....$...$..##.∩..∩..ß..∩###.#.#.#.###........... .....# #.###.......... :j :j &2:j :j :j=0 ....#### #.#.........##.#.#†#.###.###.########.........##.# #.## ..####.###..###.# ###....>....##...)...###... ###.......###.ß..∩..∩.._#.# ....##.......)...###.....$..@$..##.∩..∩..ß..∩###.#.#.#.###........... ######### ## ....## #.#### #).......... :j:jy&3:j :jK:jT`#....#### #.#.##.#.#†#.###.###.######.##.........##.# #.## #...#.......###.###..## #. #.# ###....>....##...)...####. ... ###.:jwk###.ß..∩..∩.._. #.# .##.). #.# .##.###. #.# ....$...@..##.∩..∩..ß..∩. #.# ###.#.#.#.###. #.# ######### ##. #.## #ß..ß..∩..ß.# #. #.# #.#.# #...ß..∩..∩.# #.# ##.:j## #.#### #).:jo:j &4:jO &_:j:j+5.8 (2:j :jC#? _You now have 128 gold pieces (gained 11).:jj4:j:jѫ:j8l #....#### #.# ##.#.#†#.###.###.###### ##.........##.# #.## #:j~lh ..#.......###.###..## #  #.# ###....>....##...)...####  ... ###.###.ß..∩..∩.._ :jl] #.# .##.) :jll #.# .##.###  #.# ....$..@...##.∩..∩..ß..∩  #.# ###.#.#.#.### :jm #.# ######### ## #:jhmd#.## #ß..ß..∩..ß:jmN.# # .#.#:jm/ #.:jmy#.# #...ß..∩..∩:jm.# #.# ##.## #.#### #):jv:jv+6.8 (1:j |8_:j~:j  #....#### #.# ##.#.#†#.###.###.##.........##.# #.## :ja N ..#.......###.###..##  #.# ###....>....##...)... ... .###.###.ß..∩..∩.. #.#:j .##.) #.# #.##.###:jּ I #.# #....$.@....##.∩..∩..ß.. #.#:j K#.#.#.#.### #.# ######### ##:j# k#.## #ß..ß..∩...:j # # ..#.# # #....#.# #...ß..∩.. #.....# #.# ## #....## #.#### #):jd :j &7:j :j :j  #....#### #.# ##.#.#†#.###.###. ###.........##.# #.##:j%  ..#.......###.###..## #.# ###....>....##...)... ... ..###:jV .###.ß..∩..∩ #.# ..##:j .) #.# #.##.###:j  #.# #....$@.....##.∩..∩..ß:j  #.# ####.#.#.#.### #.#:j  ######### ###.## #ß..ß..∩.:j F# #.#.#:j* > # .#....#.#:jK H #...ß..∩ :jl g.#.....# #.# ## :j v.#....## #.#### #):j :jk &8:j0& :j( :j  #....#### #.# ##.#.#†#.###.###. ###.........##.# #.## ..#.......###.###..## #.# ###....>....##...)... ... ..###.###.ß..∩..∩ #.# ...##.) #.# #.##.### #.# #.....##.∩..∩..ß #.# ####.#.#.#.### #.# ######### ###.## #ß..ß..∩[34:j= m.# #.#.# # ..#....#.# #...ß..∩.#.....# #.# ## ..#....## #.#### #):j :jP &9:j :j :j -300.8 (2:j:j :j$1_You now have 138 gold pieces (gained 10).:jT #....#### #.# ##.#.#†#.###.###. ###.........##.# #.## ..#.......###.###.. #.# ###....>....##...)... ... ..###.###.ß..∩.. #.# ....##. #.# #.##.### #.# #:j.##.∩..∩.. #.# ####.#.#.#.### #.# ######### ###.## #ß..ß...# #.#.# # )..#....#.# #...ß.. :j(..#.....# #.# ##.#....## #.#### #):j$:j$+1.8 (1:j*:jV-:jUc :j3e  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 41% 1 :jwe  b - Sticky FlameFire/Alchemy99% 4 2 spell levels left :je ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:jV) :j1 :jT: #....#### #.#..... Lorelibrarian the Shooter##.#.#†#.###.###.## Deep Elf###.........##.# #.## Health: 21/21 ========================..#.......###.###..# Magic: 5/5========================#.# ###....>....##...)... AC: 3Str: 8... ..###.......###.ß..∩.. EV: 12:j; Int: 13#.# ............##....... SH: 0Dex: 20#.# #.##.......###....... XL:  3 Next: 92% Place: Dungeon:2#.# #...@.......##.∩..∩.. Noise: ---------  Time: 1301.8 (0.0)#.# ####.#.#.#.###....... a) +0 shortbow#.########## ##...... Fire: a) +0 shortbow ######.###ß..ß.. ........##########...... :jJ; .....#..........##......  )..#....#######.##...ß..  :j|; (..#.....# #.###......  ...#....## #.#### #)......:j;  You unwield your +0 short sword. _a - a +0 shortbow (weapon) _Found a stone staircase leading down. _You see here an adder corpse. :j; Z_You now have 128 gold pieces (gained 11). _You now have 138 gold pieces (gained 10).:jl  Okay, then. _:j4 :j"5 :j6 :j7 :j9 :j= f _:j2> :j> :jq@ :jA ,:jyB :jC :jD :jE :jE :jsG :joH :jH :j%I :juJ :jUK :jK :jL :j-N :jN :jO :jO :jxQ :jQ :j/R :jR :jT :j;U :jtU :jU :jV :jW :j(X :jX :jGZ :jZ :j&\ ,:j@^ ,:jt^ :j_ :ja :ja ,:jSb :jc :jd :jd :j@e :j g :jh :jx :jby :jk| :j} :jO~ ,:jv :jρ :j :j% :jP :js :j :jc n:j :jT :j :j :j[ :jX :j :j :j` :jp ,:jՔ :jv :j ,:j٘ :jz :j& :j` :j :j :jY :j :jg :j :jҟ ,:j :j :j :jӡ :j" :j :j :j :jG :j# :j% :jx :j :j :j :j- :j :j2 :j :j2 :jݭ :j :j+ :jT :j :jɲ :jL :j :j! :j :j B:jϸ :j :j* :j :jʻ :jϼ :jR :j :j :j :jP :jB :j ,:jw :j M _You now have 141 gold pieces (gained 3).:j- :j :j5 :j :j+ ,:js :j, :jR ,:j :j& :j ,:j :jE :j :jN :j :jx :j :j :j1 :j :j :j :j :jO :j ,:j7 :j :j :j :j :j :j :j ,:j1 :j :j ,:j :j) :j ,:j :ja :jp f  You encounter an adder.:j   . #.######  ###...### #.####   #.......####.......   .................# :j #  ## ....)..###..###.##   S.. ..... ##...###.   ##.#.##.. #...   ........# ##...###### :jJ  #.##@# ##..###### :jx =  # #.##.# #.<   #.#.##.# #.####### :j   #.#.#.##.# ##'##   #........# ##...##   #####.#### ##.....## S   adder (asleep)   #.#.## ##.......## :j   #....####.........###   #.......+<........'..:j- 053.8 (52.0):j$ 34.8 (53 _:j :j* :j ))))S    You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.:j5fe.S.:jf/S:j'n&..:j'o;===6.0 (1.2):jru:jx` _The adder is moderately wounded.:j )) You shoot an arrow. The arrow hits the adder.:j?k Q.S:jǜ . 7.2 _The adder is severely wounded.:jk ) You shoot an arrow. The arrow hits the adder.:jF.S:jh  The adder is almost dead.:jW0--8.4:j:j* _The adder bites you.:jW9:j:Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :jY  .#.###### Lorelibrarian the Shooter  :j N###...### #.###### Deep Elf  #.......####....... Health: 20/21 ======================--  .................## Magic: 5/5========================  ## ....)..###..###.## AC: 3Str: 8  ... ..... ##...###... EV: 12Int: 13  ##.#.##.. #.......... SH: 0Dex: 20  ......S.# ##...###### XL:  3 Next: 92% Place: Dungeon:2 :j ( #.##@# ##..###### Noise: ===------  Time: 1358.4 (0.0)  :j # #.##.##.......< a) +0 shortbow  #.#.##.#:jg ?#.####### Fire: a) +0 shortbow  #.#.#.##.# ##'##  #........# ##...##  :j #####.#### ##.....##S   adder :j k #.#.## ##.......##  :j Q#....####.........###  #.......+<........'.. _The adder is moderately wounded.You shoot an arrow. The arrow hits the adder. _The adder is severely wounded.:j> You shoot an arrow. The arrow hits the adder.  The adder is almost dead. _The adder bites you.:j g  You unwield your +0 shortbow.  c - a +0 short sword (weapon):j U19---:j 9.4 (1c swordNothing quivered:j :j * _The adder bites you.:jJ  You closely miss the adder.The adder is almost dead.:j. I--60.3 (0.9:j  :j  :j8 _The adder closely misses you. The adder barely misses you.:jh  You miss the adder.The adder is almost dead.7:jdD---1.3 (1.0:j:jF* _The adder bites you.:jgb"  You barely miss the adder.The adder is almost dead.2 _The adder barely misses you.:jYThe adder is almost dead. _The adder barely misses you.  You hit the adder but do no damage.The adder is almost dead.  The adder bites you.  You are poisoned.14=====-----3Pois  _The adder poisons you!:j †You hit the adder. You kill the adder! .#.###### Lorelibrarian the Shooter  ###...### #.###### Deep Elf  #.......####....... Health: 13/21 ==============----------  .................## Magic: 5/5========================  ## ....)..###..###.## AC: 3Str: 8  ... ..... ##...###... EV: 12Int: 13  ##.#.##.. #.......... SH: 0Dex: 20  ......†.# ##...###### XL:  3 Next: 116% Place:j: Dungeon:2  #.##@# ##..###### Noise: =--------  Time: 1364.2 (0.9)  # #.##.##.......< c) +0 short sword  #.#.##.##.####### Nothing quivered  #.#.#.##.# ##'##Pois  #........# ##...##  #####.#### ##.....##  #.#.## ##.......##  #....####.........###   #.......+<........'.. The adder is almost dead.The adder bites you.  You are poisoned. _The adder poisons you!  You hit the adder.  You kill the adder! -- _You feel sick.  You have reached level 4!:j/  --more--:j6/26=6/644 9%  _You feel clever.:jWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jh  .#.###### Lorelibrarian the Shooter  ###...### #.###### Deep Elf  #.......####....... Health: 16/26 ==============----------  .................## Magic: 6/6========================  ## ....)..###..###.## AC: 3Str: 8  ... ..... ##...###... EV: 12Int: 14  ##.#.##.. #.......... SH: 0Dex: 20  ......†.# ##...###### XL:  4 Next:  9% Place: Dungeon:2  #.##@# ##..###### Noise: =-------- [37:jg (m Time: 1364.2 (0.0)  # #.##.##.......< c) +0 short sword  #.#.##.##.####### Nothing quivered  #.#.#.##.# ##'##Pois  #........# ##...##  #####.#### ##.....##  #.#.## ##.......##  #....####.........###   #.......+<........'..  _The adder poisons you!  You hit the adder.  You kill the adder! _You feel sick.  You have reached level 4! _You feel clever.:j g  You unwield your +0 short sword.  a - a +0 shortbow (weapon):j #5:j --5.2 (1abow Fire: a) +0 shortbow:j :jq :j $ _You feel sick.:jN {-4=- _You feel sick.  You feel sick.=- _You are no longer poisoned.5=:j1q 6==7==:jr =8=:j>t :jt :jdw :j 19==20==:j B:jY :j :j :j ,:j̘ ,:js h1==:jV :j :j :j :j :j :j :j B:jż 2==3==:jr :j :j O=:j| a4=:j :jH ,:jD :j+ :j :j h5==:j :j Z6==:j :j B:j :jA ,:j :jK :j :j :j :jG :j {=:j- >  You see here a +0 short sword. _:jH/ ]  You see here an adder corpse. _:j1 :j@2 :j3 :j5 :j?6 :j~6 :j!7 :j8 :j: B:jQ :j"T ,:jU :j[ :j^ B:j c :j~e B:jh :jli :ji :jBj :jm :jn :j{n :j~o :jq :js ,:jx n:j{ X:jP :j+ B:j n:ji :j :jc :j :j :j :jB :j :j X:jI 7 _You open the door.:j :j :j :jV (  There is an open door here. _  There is an escape hatch in the ceiling here. _:j :j B:jB X:j B:j] :j :j- :j :j_ :j :jj :j :jY :j :jR :j  :j :j\ ,:j^ @  There is an open door here.:j :jE  _:j :j :j ,:j! :jJ$ :j% :j3& :j& :j* :jXB :jiC ,:jC :jF :jG :jH ,:jK :j%M ,:jM :joQ :jR :j!S :jS :j2W :jX ,:jY :j6\ :j] :j(^ :j_ :jWb :jc :jUd :jRe :jh :jj ,:jn :jo :j|q ,:jt :ju :jw ,:jy :j :jV :jނ :j# :ji :j5 :j :jZ :j7 :j ,:jW :jɚ :j ,:j :j/ :j> ,:jף :jy :j3 :j ,:j  There is an open door here. _:j :j u  You see here a +0 hand axe. _:jp :j :jd ,:j :jS :j B:j 7 _You open the door.:j :j :j :j :jI @  There is an open door here.:jp :j%  _:ju :j{ :j5 ,:jX :jO :j :jX :j :j :j6 :j :jN :jO :jm :j :ja :jz :jJ :j :j :jQ :jL :j :j( :j :j, :j :j( :jz :j :j :j :j :j] ,:j0 :j X:j :jZ :j :j :j :j0 :j| :j :j :j[ ,:j :j :jY ,:j :j+ :j, ,:j+- :j[ :j\ :jG] :jy^ :jg :jEi B:j3} X:jI :j@ B:j :j :j? :j :jJ :j1 ,:jҜ :jͥ :j ,:jD :jE Q  There is an open door here. _:j B:j`?:jo  There is an open door here. _:j,:j:jR:jS:jB:j:jQ:j:j&:j S  There is a faded altar of an unknown god here.:jK _:j$X:j%:jE+B:j1:j/4:j4:jq6:jX:j:j%,:j':j,.:j1,:j3:j7::j>:j>:j@:jhF:jMB:jO:jQ:jR:jS:j1_X:jka:jc,:j5e:jh:jRlB:jqB:jr:jF  You see here a bat skeleton. _:jB:j:jTB:j7:j`:jǙ:jE:j1:jV:j:j1:j:j:j0:j:j:ju,:jҴ:j:j:,:jϻ:j,:jE,:j:j:j1:jR:j:j-:j:j:jy:jP,:j~:j:j],:j':j:j:j,:j:j@  There is an open door here.:jK _:j7:jl:j:j:jA  You see here a +0 ring mail.:j5 _:j|:jKX:j:j ,:j :j7 _You open the door.:j:jW:j:jm@  There is an open door here.:j:jA _:jV:je:j:j;:j3,:j6,:jo:,:j<:j7F:j{G:jG:jI:jK:j L:j+N,:jO:jQ,:jR:jS:jS:j*T:jT:j߄` #...# ##...## #.  ###.#.### ##'## #.  #...#...# #.# #  #.#####.#########.# #.  #...#.)...........##### #.  ###.#..#.###..........# ## #....#.# #.##....>#.# :j ####.#.###.##.....#.# #......@##...#..........-581.2 (216.0) ###.######..####.####### #.........####.#  ########.......# #########:j:jn:j :j!?_Done exploring.:jG:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn):j# Potions:  Potions !  c - a potion of curing:j Scroll Scroll?  s - a scroll of butterflies  I - a scroll of immolationi - a scroll of identify:jQ Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +0 shortbow (weapon)  c - a +0 short sword :j Armour (go to first with [)  b - a +0 leather armour (worn):j4 Scrolls:  Scrolls ?  s - a scroll of butterflies  I - a scroll of immolation  i - a scroll of identify:j ~ Potion Potion!  c - a potion of curing:j Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons)  a - a +0 shortbow (weapon):jX c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn):j Potions:  Potions !  c - a potion of curing:jo Scroll Scroll?  s - a scroll of butterflies  I - a scroll of immolationi - a scroll of identify:jb :jr :j #...###...###. Lorelibrarian the Shooter###.#.#####'###. Deep Elf#...#...##.##. Health: 26/26 ========================#.#####.#########.##. Magic: 6/6========================#...#.)...........##### #. AC: 3Str: 8###.#..#.###..........# ## EV: 12Int: 14#....#.# #.##....>#.#SH: 0Dex: 20####.#.###.##.....#.####### XL:  4 Next:  9% Place: Dungeon:2#......@##...#.......... Noise: ---------  Time: 1581.2 (0.0)###.######..####.#######:j/  a) +0 shortbow#.........####.#Fire: a) +0 shortbow########.......##########       _You see here a bat skeleton. _There is an open door here. _You see here a +0 ring mail. _You open the door. _There is an open door here. _Done exploring.:j :j :j :j :jz:j˲Level 2 of the Dungeon <<<<>>>>∩∩∩∩∩∩∩∩∩_(Press ? for help)#.........###'####.## ##.÷.###+#.###..##.###..######.######...###.###.####...## #......†...####.# ##.....## ##.##.### ##.....#######.########.#<# ##.......## ##..##.#.## ##.......## ##.####....###.........####...##########....####.........####...####.......+.........'.................................'.......####......###.........####..<##########....###.#.##†(...##........##.##.### ##......[## ##.......# #.#.## #.##.#....###.##.###.###.#### ##.....## ##>####.# ##.### #...#..##.# #.##.# #.##...###...###.# #.# [40:j>m#..# ##.##?#.#.###.##.# #.####.#.#####'###.####.# #.## #...##.....#.##.# #.##...#...##.##...##.# #.##.##...###...##.###.##.#####.#########.##.#.##.# #.# ###.#.##.# ###........##...#.)...........##### #......# #.# #......#.# ####.########.#..#.###..........# ###.#### #.# #.###....## #.##....#.# #.##....>#.##.# #.# #.# #.....## #.#####.#.###.##.....#.########.# #.######.###......######.##......@##...#............# #..........#.#..#........####.######..####.########## ########.#.#.##...#########.........####.##.#.......##########.......##.###.###############.....########:j@:j5@#:jȕ5##:j 5#.:j 5..:j 5..:jIm 5.#:j 5#.:j M 5..:j 5..:j4{ 5..:j4 5..:j>z 5..:j^5..:j5..:jA#.:jzA #:j;7  :jv7  :j 7  :jɝ 7  :j 7  :jœ 7  :j 7# :jӣ A##:j] 5#.:j5..:j%a;.>:j( :j!I #...###...###. Lorelibrarian the Shooter###.#.#####'###. Deep Elf#...#...##.##. Health: 26/26 ========================#.#####.#########.##. Magic: 6/6========================#...#.)...........##### #. AC: 3Str: 8###.#..#.###..........# ## EV: 12Int: 14#....#.# #.##....>#.#SH: 0Dex: 20####.#.###.##.....#.####### XL:  4 Next:  9% Place: Dungeon:2:jgJ #......@##...#.......... Noise: ---------  Time: 1581.2 (0.0)###.######..####.####### a) +0 shortbow#.........####.#Fire: a) +0 shortbow########.......##########       _You see here a bat skeleton. _There is an open door here. _You see here a +0 ring mail. _You open the door. _There is an open door here. _Done exploring.:jK :jK :jZ :jB\ :j.b f _:jb :jc :j^g :jh :jYi :jPj :jSn :jo ,:jp :j#u :jk B:j X:j :j ,:jڦ :j :j :j :j :j :j| :j :j, :j$ @  There is an open door here.:j̹ :j,  _:j :jD :j :j7 :j :j X:j A  You see here a +0 ring mail.:j6 :jk  _:j :j_ :j :j :j :j @  There is an open door here.:j :j  _:j :j :j. :j ,:jZ :jY ..###'## ##.## ##.÷.# ####...## #.# ##.##  ##.....## ##.# #.### ##.......## ##..# #.#.## #.........####...##########....## +.........'................ #.........####..<##########....## ##......[## ##.......# #.#.##  ##.....## ##@####.# ##.### 6020.0)##...## #.# #.# #..# ##'## #.####.# #.###.# #[3:j~ 7m...##.# #.# #####.##.#.##.# .# # ......##### #......# #.# # ..........# ###.#### #.# # .##....>#.# #.# #.# # .##.....#.########.# #.###### _There is a stone staircase leading down here.:j:j:jO:jS:j82.2 (1.0) _:j:jG &3:j  #######  #.....#  #..@#  #####  :jq -3.7 (2.5:j :jt # _You climb downwards.:j a _There is a stone staircase leading up here.:j6:j3:j:j:jfP _:jr,:j:j:j:j4:jl:j:j,:j:jG:j,:j:j:j  You encounter a gnoll. It is wielding a +0 spear.:j<########.....##..<#.# ######.####....#.....@....##.###.######j...#####..##:jjmj   gnoll (polearm, asleep):j (8.7 (5.0.jj)====9.7 (6 _The gnoll shouts!:j=L >)):j .jYou shoot an arrow. The arrow barely misses the gnoll.:jp c===-10.9 (1.2:jn :j S _The gnoll closely misses you.:j'6| )You shoot an arrow. The arrow hits the gnoll.:j@ .  The gnoll is lightly wounded.1------2.1:j:jC _The gnoll hits you from afar with a +0 spear.:jK ) You shoot an arrow. The arrow hits the gnoll.:j: y .  The gnoll is moderately wounded.:j,; #0:jb; G------3.2 (1.1:j0A :j?D C _The gnoll hits you from afar with a +0 spear.:jn )You shoot an arrow.  The arrow hits the gnoll but does no damage.:jr y .  The gnoll is moderately wounded.:jo r16-----4.4 (1.2:j :jC _The gnoll hits you from afar with a +0 spear.:j| )You shoot an arrow. The arrow hits the gnoll.:j .  The gnoll is heavily wounded.The gnoll hits you from afar with a +0 spear.:j`q5-----5.7 (1.3:j:jK _The gnoll misses you.:j ) You shoot an arrow. The arrow hits the gnoll.:jw .  The gnoll is severely wounded.:j~c6=6.9 (1.2:j:jR _The gnoll barely misses you.:jU )You shoot an arrow. The arrow hits the gnoll.:j# ?):j .:jб =238.0 (1.1 _You kill the gnoll!:j :j m _Your Short Blades skill increases to level 1!:j& 3:jͣ :j :j : _:j8 B:j 7=:j( n:j2 :jz :j" :j :j( ^8==:j :j :j :j :j :ja :j :j B:jL :j 2=:j :jI d19=:j :jn ,:jM :j ,:jm :j :j ,:j :ji &20:j E==:jA :j :j :j :j :j :j= :j :j@ :j :j :jI h1==:j :j :j :j. :jS :j :j7 :j :jS ,:j 2==:jT ,:j# :jc :j :j :j ,:jU :jf ~3==:j :jO ,:j :j[ ,:j :j$ ,:j0 :ja6 ~4==:j7 :j); ,:j:< :j? ,:j@ :jD :jD :jE :jEI :jI 9=:jJ :j,M :jeM K5=:jKN :jQ :jQ :jR :jV :jjV :jqW :j.Z :jkZ :j[[ :jZ^ :jP_ h6==:jf` :jb 1 _HP restored.:jbi I:jj :jTn :jn :jo :jJr :j]w :jw :jx :jz :j~ :jM 9=:j[ :j6 :j :jA :j2 :j :j :j6 :j :j ,:jޔ :jY M _You now have 148 gold pieces (gained 7).:j :j :jۛ :j^ :j :jK :j :j :j :jڦ :j :j :j :jH :j :j :j ,:j= :j :j :j/ :jX ,:j :j= :jM :ja :j :j :j :j :j ,:j :jD :j :j :j :j :j :j :j :j :j :jR :j :j :jA ,:j :j :j, :j| :j[ :jL :j ,:j :ji :jB :j :jm :jn ,:jJ :jf N _You now have 158 gold pieces (gained 10).:j 3:j" :j$ :j' y  You encounter a frilled lizard and an orc.:jG2 a.#.###.############......).............#.#######.##########..........###.#####..# ..........# :j 3 P###.#####.##### l.#.#####.....####.#..........---...............##.....############.#.# ..o #.#.# .#.#.#..... o   orc (wandering).....l   frilled lizard (asleep):j43 E.......:j5 184.0 (66.0).:j = l   frilled lizard (asleep):j? H---5.0 (67:jC :jEH 0 _The orc leaves your sight.:j †You shoot an arrow. The arrow hits the frilled lizard!:j L)))):jĝ /....:j C4===6.1 (1.1):j֭ h _You kill the frilled lizard!:j:j:j:j$:j  You encounter an orc. It is wielding a +0 short sword.:j.#.###.#  ......).......  #.#.#  ...#  ##.#####..#  ...# ###  :jZ!##.#####.##### .†.##.#####.....####.#........  .##.....o#.#.# ..#.#.# ...#.#.# ........ ..o   orc (wandering)..... #.......:j"a0.0.o:j5):j-<---7.1 (1 _:jR1:jC3:jygC))))))):jX9 o.  You shoot an arrow. The arrow barely misses the orc........o:j:7===8.3 (1.2:j :j 7 _The orc shouts! You hear a shout!:j H))))))):j}3o:j$5o.:j .......o 2 orcs:j. (9.5:j>:jj _You shoot an arrow. The arrow barely misses the orc.:j,; )))You shoot an arrow. The arrow hits the orc.:jIeo.o.:j@'..:j:j'90.6 (1.1:j`:j^ _The orc is moderately wounded.:j:H))))))):jtno.o.:jv2o.:jFw/o.:j......1.7 _You shoot an arrow. The arrow barely misses the orc.:jT )You shoot an arrow. The arrow hits the orc!:j_[n   orc:j/o.:j:j572.9 (1.2:j:j[G _You kill the orc!:j1 )You shoot an arrow. The arrow hits the orc!:j?7 ?)):j 0).:j 1304.1:jf :j G _You kill the orc!:jD:j|D:jK:jNH _No target in view!:j 3:j0B:j} _  You see here a +0 short sword.:jM~  You encounter an orc. It is wielding a +0 club.:j.#.###.## .....).. .#######.## .# #.#####..# .# ###### #.#####.##### #..†.###o #.#####.....####.. #...)@)..--- .##.. #.#.##...#.#.###...:jNW#.#.# ......... .....o   orc (wandering)..... ######........:jֲ+50:jؽ:jN---6.1 (2 _:jC:j G))))))):jWQ.o:j\Q....).:j]7===7.3 (1.2:j e:jhj _You shoot an arrow. The arrow barely misses the orc.:jA))))))):jiU.o:j_...)..o:j 8.4 (1.1 _You shoot an arrow. The arrow closely misses the orc.:ji& :jk?)))))You shoot an arrow.:jO3 oThe arrow hits the orc but does no damage.:j43o.:j=)...o 2 orcs (1 wandering):j}>(9.5:jE:jgIv _You encounter an orc. It is wielding a +0 short sword.:j^I ` )  You shoot an arrow. The arrow hits the orc!:j`O ))))o   orc (:j 6o.:j] ;)...:j 23700.6:j ] _You kill the orc!:j:s )You shoot an arrow. The arrow hits the orc!:j2zL))))):j$)....61.8 (1.2 _You kill the orc!:j:j&:j:j H _No target in view!:jK :jK :jSN :jR :jV :j([ : _:j^ :jrb :jb :jd :j^g :jk ,:jm :jqo :j`s :js :ju :jx :j} :jc} :j4 :j :j Q.....# ############ ##............ ># ##.########## .# ...# .# #..# .# ...# ###### .# :j n #..†.###.### ####......@...# ---6.8 (5.0).)...)# ........##......)...### #####.#.##..........##.#.###.........##.#.# #.........#..... #.............. #######.###.......:j .#:j :jp G---7.8 (6:j :jH ; _Found a stone staircase leading down.:jJj3:jl:jp:jyB:jy:j}:jH~:j:j:j߄,:jI:jχ:jɊ,:jߋ:j:j:j:j:j:jF,:jy:jĝ:j:jԠ:jK:j:j,:jv:jr:j4:j0:jt:jG:jm:j}:je:jj:j:j:j:j:jc:j,:j:j*:j:jT:j:j:j{,:j:j{:j:jL:j:j :j:j8:j:j@:j:jD:j:j:j:j:j:j2:j:j':j:j:jB:jy:j6:jy:j:jj:jx:j,:j:jg:j:j :jg :j ,:j^:j:j,:j:j:j":jl:j:jn,:j:jM _You now have 167 gold pieces (gained 9).:j:j7:jw:jm#n:jg%,:j%:j/':j():jx):j):j*:j,:j,:j6-:jz.:j0,:j1:j3:j5j  You encounter an endoplasm.:j'?- ##### #...#  # .############.#.# :j?J.... .......@......#.# .# J##############.# ######## ### #.........# ........ .># #.######### ######## #.# #.# #.# #.# J   endoplasm (asleep) :j}@w#.# #.####### #.# #.# ## #..†.###.###.#:jLc40.8 (33.0)1.8 (34 _:j~M:jO:j| h .  You shoot an arrow. The arrow hits the endoplasm.:j D)))))):j '......:j C7===2.9 (1.1):jr :jb M _You kill the endoplasm!:jII:jK:jM:j RB:jR:jJS:jS:jT:j0W,:jW:jX:jZ,:j>[:j\:j^,:j+_:j_`:jPb,:jb:j d:jf,:jg:ji:jj:j.####.##.###.#####..# ....# ---9.5 (8.0...###.##.###.#####.#. #.# #.#####..... #. #.# #...........:j0 .. #......... ## ############## # .:j^---90.5 (9:jW:jX; _Found a stone staircase leading down.:jž 4:j :j4 H _No target in view!:jK]:j]:jE^:j~a:j(c:jg: _:jh:jkB:jm:jn:jn:jLo:jvp:jr,:j s:jt:jv:jUv:jv:jw:j!y:j_y:j|z:jx|:jx~f  You encounter an adder.:j\L ................)... ..###.#.###.### .......... #>.####.##.###.#####.. #............... #...###.##.###.#####. #.. #.##.# #.#####..###...###.##.# #.........##......:jބ2S.##.###############  S   adder (asleep) :jA+6.5 (6:j927.5 (7 _:j,:j:jV ))))))S    You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.:j:S.:jF.S:j! ).....:j;===8.7 (1.2 _The adder is severely wounded.:j  :jU :jT .  :j$ 4You shoot an arrow. The arrow hits the adder!:j )))) :jѝ :jT' ....:j, t 649.9 _You kill the adder!:j'3 :j87 h _Your Stealth skill increases to level 3!:j :jg | _No target in view!:j9 _:j:j:j:j:j,:jn  You encounter a frilled lizard.:j$v ...)###..###.#.###.##### .... #>.####.##.###.#### #..... #...###.##.###.### #...# #.##.# #.####:j###...###.##.# ##...##---:jb...##.######.... ...... ............#..##.....##l#:jl   frilled lizard (asleep)..... ...... ..:jm/802.9 (3.0:j`N---3.9 (4 _:j:j:j †You shoot an arrow. The arrow hits the frilled lizard.:j/ W)))):j\! 7....:j$ ?5===5.0 (1.1:j9+ :j0 R _You kill the frilled lizard!:j:jr:j:j|:jRB###..###.#.###.##### ...................#>.####.##.###.####..................###.##.###.####  ######...###.#................##.........##@################0.0.......... .......).........#..##....:jT......##†# ......... .. ....... .. .....:j  Found a sling.  A malevolent force fills the Dungeon...:j/  --more--:jKS  You fall into a shaft and drop 1 floor!:j/  --more--:j 4---6.0 (1 ..# ..#:j  #.# #.# #.# #.# #.####.#  #@.....#  ########  :j :j 7 _The shaft crumbles and collapses.:j! . ####.#......########:j :jD B---7:j& :j<..#####.#.....#######:j!:j:j&8:j:j:jK..# ..# ..# #.# #.# #.# #.# #.####.# #.@....# # :jgQ:jR&9:j)W:j`]:jU..# ..# ..# #.# #.# #.# #.# #.####.# #..@...# # :j:j'10:j:j-:je..# ..# ..# #.# #.# #.# #.# ##.####.# #...@..# # :j&1:j:j:j k..#  ..# .# ..# .# #.# .# #.# .# #.# .# #.# .#  #.####.#  :j #....@.#  #             :j :je &2:j| :j :j s..#  ..# ..#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.#  #.....@#  #         :j :j &3:j :jN :j##..#.# #.####......########:j{:j&4:j:jBd##...# #.#####......########5:j/:jM##...# #####......# #6:j :j/M##...# #.####.# :j-1:j1&7:j6:j8:j^ M###..#.# #.# :jc :jUd &8:jh :jk :j PM # #.####....#.# #.# :j :j? &9:j :j :jѩ _M # ####.....####.# #.# ###:j :j '20:j :j@ :j       #  ..#.#### :j ..#..@.#  ..####.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# :je #.####.#  #......#  # :jK:j&1:j:j:jpQ#.:jpB #. #. #. #.  #.  ..#.####:j;q  ..#.@..# :jq ..####.#  #.# #.#  #.# #.# #.# #.# #.# #.#:jq #.####.# #......# #:jx:jz&2:jU:j:j- #.# #.# #.# #.# #.# #.# ..#.#### ..#@...# ..####.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.####.#  #......#  #3:jֲ:j]:j jM. #.# ####.....####.##.# #.#:j :jJ &4:jR :j} :j:j F##..:j%:jH---6.6 (36:jH:j; _Found a stone staircase leading down.:jr ##... #.†. ###..## # #..... .# #....#.. #..... ##...# #..@.# #..#†# #...#.# #.#.#.# .....#.# #>. ###.# #. #.#.. ..#.####  ..#....#7.6 (1.0):j:j2P ##... #.†. . ###..##.# #.......# #....#..# #...... ##...#:j: #.@..# #..#†# #...#.# #.#.#.# .....#.# #>.####.# #.. #.# ..# ..#.:jDX####  ..#....#:j7:jC&8:jG':j0 ##....†. .###..##.##......#..#.. :j##...# #.#†##...#.##.#.#.#>.##... ..####.#:j]u=9:jy n .†. .###..##.##.......##..#.. ##...# #....###..#†##..@#.#.....#.......#.# #.#:j7 :j '80:j :jЇ :jn  ###..##.##.......#... ##...# #....##..#†...#.#.##....#>.###......#.# #.#:j| Y1:j? .......#.... ##...# #.##..#†...#.#.#.##....>.###.. #.....#.# #.#:jbF:jG&2:j,L:jM:j  #.# #....#..# #...... ##...# #....# ##..#†# #...#.# #.#.#.#.# #...@.#.# #>.####.#:j   #.. #.# ...# ..#.#### .... ..#....#.. ..####.#. #.# #.#  #.# #.# :j f #.# #.#:jv:j&3:j:j:ja3 #.# #....#..# #...... ##...# #....# ##..#†## #...#.# #.#.#.#.# #..@..#.# #>.####.# #.. #.# ...# ..#.#### .... ..#....#.... ..####.#.... #.# #.#..... #.# #.#  #.# #.#:j<4:j:j:jo #.# #....#..# #...... ##...# #....#####..#†# #.#...#.# #.#.#.#.#:jp #.@...#.# #>.####.# #... #.# ...#...#.#### .... #..#....# ...... ..####.# ...... #.# #.# ...... #.:j# #.#  #.# #.#:j`:j&5:j:j:jT m#.. ##...# ....#####..#†.#...#.#.#.#.#...>@####........#...#.####..... #..#........... ..####...#.# ..#.6:j  .. ##...# ....####..#†.#...#.#.#.#.#....#>.###.@...#•......#:j ###....... #..#....#........ #.####.#:j :j &7:j :jب + _Found 3 flux baubles.:ju#...... ##...# #....# ####..#†# #.#...#.# #.#.#.#.# #.....#.# #>.####.# #..@..#.# •......#...#.#### .......##..#....# .............. #.......:jv....... #........ #.# #.# :jC~:j~&8:j:j̆:j'#...... ##...# #....# ####..#†# #.#...#.# #.#.#.#.# #.....#.# #>.####.# #...@.#.# •......#...#.#### .......##..#....# ....... ........ #..... :j:j1&9:j:j:j-W P#...... ##...# #....# ####..#†# #.#...#.# #.#.#.#.# #.....#.# #>.####.# #....@#.# •......#...#.#### .......##..#....# ....#. #. #. # 90:j  ##...# .####..#†.#...#.#.#.##....>.####.....:jO •......####.......##..#............####.......:jp W.#.##......#:j :j :j &1:j :j1 :jU[  .####..#†#.#...#.#.#.#....>.####.....•......####.##.@#............####....###.# ..#..########:jQg <2:jg :jj :j, ####..#†#.#...#.#.#.#...>.#####.....•......####.......##..#...........@#######.# ... :j,=.###:j3:j4&3:j9:ji= :jә ####..#†# #.#...#.# #.#.#.#.# #.....#.# #>.####.#. #.....#.# •......#...#.#### .##..#....# :j4* .####.# .###.# #.# ....... #.# #.# ....... #.# #.# :j . #.# #.# #.####.# #......# ######## :j§<4 :jѪ :jZ :j_w ####..#†# #.#...#.# #.#.#.#.# #.....#.## #>.####.##.###.....#.# •......#...#.#### .##..#....# .####.# .###.# #.# ....... #.# #.# ....... #.# #.# ....... #.# #.#.. #.####.# :j}. #......# ######## :j :jf&5 :j :j :j=T ####..#†# #.#...#.# #.#.#.#.# #.....#.# # #>.####.##.###.....#.# •......#...#.#### .##..#....# .####.# :j= .###.# #.# ....... #.# #.# ....... #.# #.# ....... #.# #.#...O. #.####.# :j+>O   ogre (asleep)...... #......####... :jQ>0. # :j}I :jI&6 :jmP :jSv _You encounter an ogre. It is wielding a +0 giant club. :jQk ####..#†# #.#...#.# #.#.#.#.# #.....#.# # #>.####.##.###.....#.##•......#...#.#####.##..#....##.####.##.###.# #.##.# #.# #.##. :jl:# #.# #.##.# #.# #.##.....O.# #.####.##.# #......##....# # :jt :j#u&7 :j| :j :j : ####..#†# #.#...#.## #.#.#.#.#. #.....#.# #. #>.####.# ###.###.....#.# #•......#...#.#### #.##..#....# #.####.# # :j| .###.# #.# #.# #.# #.#  #.# #.# #.#  # :j .# #.# #.# #.....O.# #.####.#  :j;  #.# #......#  :j  ####....# # :j 5O. :jŰ UO :jM 0===8 :jL  :jr   :j _The ogre shouts! :j! ))) You shoot an arrow. The arrow hits the ogre! :jEO...9.8 (1.2 _The ogre is moderately wounded. :j ))You shoot an arrow. The arrow hits the ogre! :j'8O. :j](6O. :jn0 :j0*901.0 :j7 :j:\ _The ogre is heavily wounded. :j {  You shoot an arrow. The arrow hits the ogre! :j g  The ogre is almost dead. :j (2.2 :j$  :j( Q _The ogre barely misses you. :j;  :j; Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :j  :j!####..#†#Lorelibrarian the Shooter#.#...#.#Deep Elf# #.#.#.#.#Health: 27/27 ========================. #.....#.#Magic: 6/6 :j."~========================#. #>.####.#AC: 3Str: 8###.###.....#.#EV: 12Int: 14#•......#...#.####SH: 0Dex: 20 :j\"c#.......##..#....#XL:  4 Next: 68% Place: Dungeon:4#.....@.....####.# :j"NNoise: ===------  Time: 1902.2 (0.0)#.....O.###.# #.#a) +0 shortbow#.......# #.# #.#Fire: a) +0 shortbow#.......# #.# #.##.......# #.# #.# :j#7#.......# #.####.#O   ogre#.......# #......# :jO#3####....# ######## _The ogre is moderately wounded.You shoot an arrow. The arrow hits the ogre! _The ogre is heavily wounded. :j|#You shoot an arrow. The arrow hits the ogre!  The ogre is almost dead. _The ogre barely misses you. :j,B  You unwield your +0 shortbow. :jR-j---3.2 (1c sword :jv-@Nothing quivered :j@4 :j73 _c - a +0 short sword (weapon) :jV  You closely miss the ogre.The ogre is almost dead.=--4.1 (0.9 :j :jR _The ogre closely misses you. :j{  You hit the ogre.  The ogre is almost dead. :jF| (5.0 :j  :j R _The ogre closely misses you. :j/u)  The ogre is almost dead. _The ogre closely misses you.  You hit the ogre.  The ogre is almost dead. _The ogre closely misses you.  You hit the ogre. :j) :j- :j####..#†#Lorelibrarian the Shooter#.#...#.#Deep Elf# #.#.#.#.# :jHealth: 27/27 ========================. #.....#.#Magic: 6/6========================#. #>.####.#AC: 3 :j[Str: 8###.###.....#.# :j~EV: 12Int: 14#•......#...#.####SH: 0 :jDex: 20#.......##..#....# :jXL:  4 Next: 188% Place: Dungeon:4#.....@.....####.# :jNoise: =--------  Time: 1906.0 (1.0)#.....).###.# #.# :jc) +0 short sword#.......# #.# #.# :j, Nothing quivered#.......# #.# #.##.......# #.# #.# :jP#.......# #.####.##.......# #......# :jb####....# ########  :jr_The ogre closely misses you.You hit the ogre.  :j2The ogre is almost dead.  :jq_The ogre closely misses you.You hit the ogre.  :j3_You kill the ogre! :j  The ogre is almost dead. _The ogre closely misses you. :j?You hit the ogre. _You kill the ogre!  Your Ranged Weapons skill increases to level 6!  :jlW You have reached level 5! :j/  --more-- :j E31/317/7547%  :j  :jq 4 _:jK:j3MWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) :jM8 c - a +0 short sword (weapon):jM|a - a +0 shortbow[?] describe selected :jM[!] equip|wield|wear[tab] equip|unequip :j,:j4:j;####..#†#Lorelibrarian the Shooter#.#...#.#Deep Elf# #.#.#.#.#Health: 31/31 ========================. #.....#.#Magic: 7/7========================:j,<#. #>.####.#AC: 3Str: 8###.###.....#.#EV: 12Int: 14#•......#...#.####SH: 0Dex: 20#.......##..#....#XL:  5 Next: 47% Place: Dungeon:4#.....@.....####.#:j]<VNoise: =--------  Time: 1906.0 (0.0)#.....).###.# #.#c) +0 short sword:j<(#.......# #.# #.#Nothing quivered#.......# #.# #.#:j<L#.......# #.# #.##.......# #.####.##.......# #......#:j<####....# ########The ogre is almost dead. :j<_The ogre closely misses you.You hit the ogre. _You kill the ogre!:j=Your Ranged Weapons skill increases to level 6! _You have reached level 5!:jFE  You unwield your +0 short sword.:j#G3-7.0 (1:jIGyabow Fire: a) +0 shortbow:jmG:jM:jYT0 _a - a +0 shortbow (weapon):j&)Y .#...#.### . #....#. #>.######.###.....•......#...#.####.#..#........#######.# ..# #.##.####:j@-:j.@-8:j64:j:s _You see here a +0 giant club.:j ### .. #....#. #>.######.###.....#•......#...#.####.#..#........####).###.# :jQ2 #.:jy:j]-9 _:j:j:jt  .. #....#. #>.######.###.....•......#...#.####.#..#........####).###.# ..# ###.10:jt:j/:juZ #. #>.###:ja_###.###.....•......####.#..#........####).###.# ..# ##....#.:jY1:j$h  ###.###.....•......####.#..#........####).###.# ..# ##....#########.:jp :jDq &2:juw :jty :j 8 ###.###.....#.# #•......#...#.#### #.##..#....# #....####.# #.....).###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.####.# #.# #......# ####....# #  #.####  #.  #. #.#.:j :j &3:j# :j% :j ###.###.....#.# #•......#...#.#### #.##..#....# #....####.# #.....).###.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.####.# #.# #......# ####....# #  #.#### #.# #.# #.# #.#:j):j&4:j:j :j.•......####.#..#........####).###.# ..# ##....######### #.#### :j. :j6:j6&5:j::j;>:j.#..#........####).###.# ..# ##....########## #.####  :j/<6:j :j$:jC|....####).###.# ..# ##.###......########## #@####  :j:jy&7:j:jB :j C).###.# #.......# #.#........# #.###......# #.....###....# ####### #.####  :j :j &8:jJ :j :jy7 ..# .#......#......# #.###..# #.....###....# ####### #.####  :j)> :j> &9:j2C :jF :j8_.......##..# #.....######### #.####  .20:j-:/ .##....######### #.####  ###:jA:jG<1:jI:jk ##....######### #.####  :jr:j!s&2:jjw:jVz:jwN ....######### #.####  3:jϑ ######### #.####  :j^R4:j+:j  #.####  .### 5:jD :jh  #......######## 6:j #.#####......#######:jp :j &7:j :j :j #.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #:j:j&8:j:j :jlG #.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #:j:j&9:j#:j26:j)= #.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #:j0:jB2'30:j>:jbR #.# #.# #.#:jR #.# #.# #.## #.#:jR #.#####.# #:jRq.# #:jZ<1:j^:jsb:jh  #.##. #.##. #.##. #.##. #.##. #.# #. #.# #.#####.# #.# #:jm :jbo &2:js :ju :j"  #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.#####.# #.# #:j :j &3:jE :j :j0. #.######.#.......#########:jK&4:j:j:j#####. #####.#.......##########:jc:jߔ&5:jN:j:j6YM####....# ##### #.######. ######.......##:j:jr&6:j:j:jkLM.......####....# ##### #.######. #.#####.#:j:j&7:j:j:j dM###.......####....# ##### #.######.#.# #.#:jW :j &8:jF :j :j oM ###.......####....# ##### #.#######.#.# #.#:j :jy &9:j :j :j M ###.......####....# ##### #.#########..<##.# #.####:j 7<:jN '40:j :j 9 _Found a stone staircase leading up.:j&_M ###.......####....# ##### #.########..<#####.# #.##..:je:jGf&1:jWk:jl:j5#.# #.# ##.# #.# ##.# #.# ##.# #.##.# #.####....# ##.#### #######.# #.@.<##.# #.#####.# #.# #.# #.##.##.##.##.# 2:j:j:jJ#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####.#.# #.####....# ##.#### #######.# #..@<##.# #.#####.# :jEK#.# #.# #.#.#.#.#.:jpK+ :jR:jS&3:j3X:j[:j X#.# #.# #.##.# #.# #.##.# #.# #.##.# #.####.##.# #......#####....# ##.#### #######.# #...@##.# #.#####.# #.# #.# :j :j R4:jU a _There is a stone staircase leading up here.:j)g:jh:j>o:jsM _You can't go down here!:j{ :jo| :j :jd :j -5 _:j :j &3:j^ #########......# ##.####.# ##### ##.# #.# #...# # #####.####.############.#.# ####.....##................#.# .....###.##...##############.# ############ #.........# ................@# #.######### :j+ f#.##############.# #.# ..# #.# #.# ..# #.# #.# ..# ###### #.# #.# .##### #..†.###.###.# .....####..........#.# ........).)...)......# .......##......)...###:j -6.5 (2.5:jR 7 _You climb upwards.:je c _There is a stone staircase leading down here.:jF3:jL:j (:jI _:j~Q,:jT:j8X:j:jũ:jp:jaX:jϹ:j?:j:j:j:j4:j:jo:j:j:jM:j:j:j6:j5 :jB7 ,:j 9 :j: :j; ,:j= :jSB :jwD :jF ,:jV :jZ :j[ ,:j0] :j^ :jz B:j X:j8 :j :jz :j :j :j ,:jx n:jő :j! :j :jm :j ,:j :j :jq :j* :j ,:j ,:jk X:j B:jP :j 4:j :j. :j :j :j :jg :j :j B:j X:jr :j B:j :j :j B:jG :j8 B:j :j ,:j@ :j :jw B:j :j :j X:jg :j :j3 :jN :j ,:j& :j :j; :j ,:j :j X:j ,:j :j :jK :j :j :j" :j$ ,:j(% :j% :j( ,:j) :j) :j+ ,:j'- :j- :j/ :j50 :j0 :jT1 :j5 ,:j6 :joI n:jJ :jL ,:j`M :jP :j~j n:jk :jn ,:j[o :jPp :j J:j ,:j   You encounter a hobgoblin. #..# #. .$ #.#..# . #g #.#..#  #.#. #.#..#  :#. #.#..#  .. #.#..#  #. #.#..#  .######.#..#######[39;4:j 9m ......#......... #.................###### ##.#########....#.# #.####.# #.####.# #......#g   hobgoblin (asleep) ######## 2043.5 (97.0)4.5 (98:j/ :j H _Found a parchment of Sandblast and 11 gold pieces.:jd .  You shoot an arrow. The arrow hits the hobgoblin!))))):j8.....:jC8===5.6 (1.1):jc _You kill the hobgoblin!:j 3 #..#:j " #. .$# #.#..# . #.# #.#..# #.#.# #.#..# :#.# #.#..#:j ..# #.#..# #.# #.#..#.######.######.#.........#.........#........ ##.#....#.## #.####.# #.####.# #......#  #---60:j:j!*M# ..# #. .$. #.:#. #.# #.#..# .######@######.#..######.#.........#.................#######.#########....#.#:j*X---7:jB:j-M   ..# #. .$. #.#:##.. #@#  .######.######.#..######...............#.........#.................#######.##..#8:jK#M.  # ..# #. .$. .:##.. ###.#  ######.######.#..######...............#.............#######9:jl.....##....# #....# #..# #.>.$# #.#..# ..#.# #.#..# #.#.# #.#..# #:#.# #.#..# #.@.# #.#..# ###.# #.#..# .######.######.#.. ...............# .#......... ##.#########....#.#  # #.####.#  #.####.#  #......#50 _Found a stone staircase leading down.:j0 Q .....# #....# #....# #..# #.>.$# #.#..# ..#.# #.#..# #.#.# #.#..# #:#.# #.#..# #@..# #.#..# ###.# #.#..# .######.######.#.. ...# .#........ ##.#########....#.#  # #.####.#  #.####.#  #......#1:j)@ :j9 fM#...#...... #....# #.>.$..#.#.#.##.#.. ###.#  .######.######.#..####...##rr   quokka (wandering)2 _You encounter a quokka. :jlG N_You see here a parchment of Sandblast.:jE2 .#.r.#....##.....#..##.>.$# #. ..#.#.#.#:#.#..###.######.########..............#......#.....######......#:jFzrr   quokka (wandering):j5-3 _:jX:j=X))))))):j.M.:jRUr.....::jU'===:jU4.8 (1.2:j\:jnn _You shoot an arrow. The arrow closely misses the quokka.:je%:j%:j/:j2H _No target in view!:j M#r..#...... #....# #.>.$..#.#.#.##.#.. ###.#  .######.######.#..####...r   quokka (wandering)##.---:j 50:j# :jH; _The quokka leaves your sight.  You pick up a parchment of Sandblast and begin reading...---6.8 (2:j< B _You add the spell Sandblast to your library.:jP 4:jT :jod H _No target in view!:j M###....#...#.....#.# ...# ######.>.$........#.#...####.# #.#..#7.8 (1 _:jQ >M#..#......# #..#..###......#.#  #....# ######.>.$#.......########...# #.#..#..#...##8:j, :j eM....# #..#..####......#.  #....# ######.@.$#........#.########.#.##.#.# #.#..#9:j  :j c _There is a stone staircase leading down here.:jD#..#......# #..#......# #..#.. #####.... ...#...# ......# #....# #....# #..# ######.>@$# #.#..# .#.# #.#..# #.#.# #.#..# #.#.##...####.# #.#..# .######.######.#..#...#..#.#:j&/r:j%r   quokka (wandering):j_'.60 _:jL.:j1:j>{B#..#......# :j#.r#......# #..#.. #####.... ....#...# ......# #....# #....# #..# ######.>.@# #.#..# .#.# #.#..# #.#.# #.#..# #.##..###.# #.#..# .######.######.#..#...............#..#.#.r1 _You see here 11 gold pieces.:j<4:j;:j] _A quokka is nearby!:jAX))))))):j/.r.r....r===3.0 (1.2 _You shoot an arrow. The arrow misses the quokka.:jW))))))):j=@.r.....4.1 (1.1 _You shoot an arrow. The arrow closely misses the quokka.:j )) You shoot an arrow. The arrow hits the quokka.:js8 .r.r:j@ G..5.3 (1.2:jF :jI ^ _The quokka is heavily wounded. :j] .  You shoot an arrow. The arrow hits the quokka! :j { :j6506.4 (1.1 :j/ :jJ _You kill the quokka! :jm 4M.#......# #..#..#####........#....  #.. ######.>.$........#######.#.# #.#..##... :jw L---70 :jr{  :j  :j  .#.. #####.... ....#...#..... ##..#######.>#.........#.#######.#....#.................#####  :j  :j B---8 :jY  :j- A9.4 (2 :j  :j ? _You now have 178 gold pieces (gained 11).!:jn%_!:j0!:j7n!:j7!:j:!:j;,!:jp<!:j=!:j?!:j?!:jq@!:jB!:jUD!:jD!:jE!:jF!:jG!:jH!:jH!:jI!:jK,!:jL!:jgQX!:jR!:jKTB!:j3U!:jV,!:jW!:j~X!:jZ,!:jhZ!:j[!:j]],!:j6^!:jC_!:j=b  You encounter a goblin. It is wielding a +0 dagger.!:jh #..#... #..#...## #..#... .. ##..#... .# .##..#... .###g ######...... ....###....#...# #.#............# #@#######.#....# #.........#....# ###########.>..# ........#.# #######.#.# !:j|i4#.#.#g   goblin (asleep) #...# ###.# .######.###!:jr081.4 (12.0)!:j]32.4 (13 _!:jG!:j!:j- ))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!!:jG ).g.!:jo u.====3.6 (1.2)!:jɬ !:jү a _The goblin is moderately wounded.":jP<))":j).g.":jD ":jN You shoot an arrow. The arrow barely misses the goblin.===-4.7 (1.1":j":j_= _The goblin hits you but does no damage.#:jhWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip #:j! #:j&( #:jL/ #..#... Lorelibrarian the Shooter#..#... Deep Elf###..#... Health: 31/31 ========================.. ##..#... Magic: 7/7========================.# .##:j/ #..#... AC: 3Str: 8.###. ######...... EV: 12Int: 14....###....#...#SH: 0Dex: 20#g#............#XL:  5 Next: 50% Place: Dungeon:3#:j/ #@#######.#....#Noise: ===------  Time: 2084.7 (0.0)#:j/ #.........#....#a) +0 shortbow###########.>..##:j0 wFire: a) +0 shortbow........#.########.#.##:j)0 l#.#.#g   goblin#...##:j0 ###.#.######.### _You encounter a goblin. It is wielding a +0 dagger.You shoot an arrow. The arrow hits the goblin.  The goblin shouts! _The goblin is moderately wounded.You shoot an arrow. The arrow barely misses the goblin. _The goblin hits you but does no damage.#:j;   You unwield your +0 shortbow.  c - a +0 short sword (weapon)--5.7 (1c swordNothing quivered#:jC #:jE S _The goblin barely misses you.#:j  You miss the goblin.--6.6 (0.9#:j a _The goblin is moderately wounded.$:jh )You hit the goblin.$:jR$:j%(7.5$:jfE$:jHJ _You kill the goblin!$:jj5M### ... ####.# .# #..#......###.# ######................###....#..........#######.#............#....###########.>..#$:j@$:jA5-8.5 (1.0$:jH$:jgK$  Things that are here:$:jMr _a +0 dagger; a goblin corpse$:j0kM###  ... #####.# .# #..####.# ######.............@..###....#....###)#.........########.........#....##$:jdu$:jvG-9 _$:j|$:j"%:j5%:jQWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip %:j %:jK#..#... Lorelibrarian the Shooter#..#... Deep Elf#..#... Health: 31/31 ========================#..#... Magic: 7/7========================####..#... AC: 3Str: 8... ##..#... EV: 12Int: 14####.# .##..#... SH: 0Dex: 20......###.# ######...... XL:  5 Next: 50% Place: Dungeon:3.......@..###....#...#Noise: ---------  Time: 2089.5 (0.0)....###)#............#c) +0 short sword. #.#######.#....#Nothing quivered#.........#....############.>..#........#.######%:j7##.#.##.#.##...#You miss the goblin. _The goblin is moderately wounded.You hit the goblin. _You kill the goblin!Things that are here: _a +0 dagger; a goblin corpse  You unwield your +0 short sword.90.5 (1abow Fire: a) +0 shortbow _a - a +0 shortbow (weapon)&:j&:j^X&:j̹&:j&:jǼ&:j&:ja&:jX&:jc&:j&:j&:jB&:j&:j,&:jo&  You encounter a kobold. It is wielding a +0 dagger and quivering stones.&:jz?n#.# ##.# ###### #.# #...# #.# ###########.## #.# ##..?........###.# ######................###....##.........###)#...K #.#######.#.#......!..# #...#.#.........# ###########.###.######.. .......# .## #######.# # K   kobold (missile, asleep).# # # .####101.5 (11.0)2.5 (12 _&:j ))))))K)You shoot an arrow.  The arrow hits the kobold but does no damage.&:j @.K&:jz #.....&:j̚ ;===3.6 (1.1)&:j &:j ( _The kobold shouts!':jv ))))) You shoot an arrow. The arrow hits the kobold.':j{ .....  The kobold is severely wounded.':j>(((((((':j_$.K....@.4.7':j+m _The kobold throws a stone. The stone barely misses you.':jg4)))))))':j>.K':jK...K...':j!5.8':j':jn _You shoot an arrow. The arrow closely misses the kobold.':jro )You shoot an arrow. The arrow hits the kobold!':j>w U)))':j ...':j@ 016.9':jwn ` _You kill the kobold!(:j^$ ##### ...##########.##..?........###.# #####.........###....#.###)#............)......# #.#######.##.............# ############.######... .......####..... (:j(L---70(:j>(:jq---8.9 (2 _c - 2 potions of curing (gained 1)(:j'M#### ...# #########.## #.# #..?###.# #####.......###....##...##)#...........)#######..................# ##############.######... ........#### (:j(:jP+9.9 (1(:jW(:j(:js M#### ...# #########.## #.# #..?###.# #####.......###....##...##)#...........)#######.........#.........# ###########...# #10(:jL ,M##### ...# #########.## #.# #..?###.# #####.......###....##...##)#...........)########.........# #.........#..(:j (:jT &1(:j (:j0M##### ...# #########.## #.# #..?###.# #####.......###....##...##)#...........)......# #.#######.#.#.#(:j1BR2):j):jY #.# ):j.w #.#  #.#  #.#  ##### #.#  ...# #.#  #.## #.#  #..?.###.# .###....#.###)#.)......# #.#.##.# #.# #.# # ###.######...  #. .###  # .#):j):j.&3):j;):jB  #.# #.# #.# #.# ##### #.# ...# #.# #.## #.# #..?.###.# .####.###)#.)......# #.#.#.# #. #.#  ###.######...  #. .### ):jBQ # .#):j>L):jL&4):jCT):jY):jjx #.# #.# #.# #.# ##### #.# ...# #.# #.## #.# #..?.###.# .####.###)# .....)......# #.# ###.# # #.#  ###.######...  #. .###  # .#5):j~):j):jUw #.# #.# #.# #.# ##### #.# ...# #.# #.## #.# #...###.# .####.###)# .....)......# #. ###.# # #.#  ###.######...  #.# .###  # .#):jc<6):jg):jsA7.9 (2):j1x):jTb _c - a scroll labelled VIZXAD ENWAI):j 3):j ):j ):jh ):jE ,):j ):jL B):jx ):jZ ):jC ):j ):j'" ,...###########.##.#######...........##.....................########.........###)#......)......# #.#.###.........# #. #.# #.........# ## #@# ###.######...  #.# #.# .### #.# #.# .#  #.# .# .# # ### ):j^ 28.9 (11.0)9.9 (12 _d - a sedimented inky potion*:jY*:jdZ*:j[*:jLa*:jLd*:jd*:jkX*:jz*:j{,*:j}*:j,*:jo,*:j_*:j,*:jӇ*:j(4*:j<B*:j,*:j*:j*:jX*:j*:j*:jαn*:jݳ,*:j*:jw*:j*:j*:j*:j*:j*:j,*:j7,*:jf*:j *:j  You encounter a kobold. It is wielding a +0 club and quivering stones.*:j*:jm|#.............. #########.######. .######.#......#.#.##.###.###.## #.##.#########.## #.....@......K #.##########.. ###  K   kobold (missile, asleep)*:j,51.9 (2*:j32.9 (23 _*:j*:jX ))))))K  )You shoot an arrow. The arrow hits the kobold.*:j+ q ......KThe kobold is severely wounded.*:j, *:j%1 =((((((*:j +......*:j ;===4.1 (1.2)*:jؿ *:j] W _The kobold throws a stone. The stone hits you but does no damage.+:j )You shoot an arrow. The arrow hits the kobold.+:j"]))))))+:j$......+:jH(5.3+:j+:j J _You kill the kobold!+:j _+:jP +:j +:jc ,+:j +:j^ +:jx +:j| +:j! +:j +:j] .............. ###.# ######.######.#.## .######.#.# ... .....#.# ..# .#.....#.# ... ##.######.# ##.### # #.# ....#.#########.######.....)....<---9.3 (4.0#.##########.....### .#####.##---60.3 (5+:j +:j 9 _Found a stone staircase leading up.,:j,:j X,:j# ## ###########.>. .# .. ........#.# .##.### #######.#.# .##.#. #.#.# .#####.######.#. #...# ................ ###.# ######.######.#.####.#.######.### #....[.............# #.@###.#.#.........5,:jڹJ # #......# ##.#######.# #.##.#####.###.# #...........##.#########.#########............)....<# #.##########........ ### #.#####.# ###,:jd,:jv+6.3 (6,:j,:js( _Found a ring mail.-:j`3-:ja-:j~e-:jg-:jjlB-:jm-:jm-:jo-:jr-:jt-:jt-:ju-:jw-:jNz,-:jd{-:jg-:j,-:j-:j$-:jR,-:jD-:j-:j-:j-:j-:j-:j,-:j-:j-:j2-:jh-:j-:jK-:jC,-:j(-:j-:j1-:j-:j_-:j-:j-:j-:jͦ-:j-:j-:j-:j-:jP-:j<,-:j-:j3-:j,-:jݷ-:jT-:j-:j-:j"-:j-:j,-:j-:j-:j,-:j-:j-:jS-:j-:j-:je-:j,-:j -:j-:j,-:jl-:j$-:j(-:j\-:j-:j-:j,-:jO-:j-:j,-:j-:j-:ju-:j-:j,-:j'-:jM-:jI-:j-:j,-:j7-:j -:j1 ,-:jh -:j!-:jy-:j-:j-:j-:jx-:j-:jw-:j-:j-:j-:j-:j -:j-:j"-:j"-:jq$-:j&,-:jj'-:jy)-:j+,-:j,-:j .-:jy0-:j0-:j}1-:j3-:j5-:j85-:jN6-:j9-:j:,-:j:-:j=-:jd?-:j?-:j@-:j1C-:jE,-:jF-:jKH-:jdJ-:jJ-:jK-:jN-:jZP-:jP-:jQ-:jS-:joU-:jU-:jV-:jX-:jZ-:jZ-:j[-:j]-:j_,-:j`-:ja-:jc-:jc-:j e-:jh,-:jj-:jlM _You now have 187 gold pieces (gained 9).-:jn3-:j{o-:j_r-:js-:jot-:jt-:j{-:jD}-:j}-:jf~-:j-:jU-:j-:ja-:jh-:j8,-:j'-:j*-:j\-:j-:jp-:j-:j,-:j-:j-:j,-:j-:j-:j,-:jڝ-:jO-:j-:jZ-:j -:j-:j-:j-:j-:j9-:j"-:ja-:jU-:j-:jL-:j-:j-:j-:j,-:j-:j-:j&-:ji-:j-:j-:j-:j׿-:j-:jR-:j-:j-:j.-:j-:j!-:j-:j`-:jh-:j,-:j-:j}-:j-:j-:jw-:j-:j-:j-:j&-:j-:j-:j-:j -:jw-:jK-:j-:j-:j-:j -:j[-:j-:j-:j-:j -:j0-:jB-:j-:j-:j-:j-:j-:j-:j-:jj -:j,-:jO-:j-:j,-:j-:j-:j-:j-:jQ-:j -:j!-:j!-:jX#-:jL&-:jM,-:jSB-:jFT-:j]U-:jW-:jY,-:jZ-:jd\-:jm^-:j?_-:j`-:jhw #####   .....## #.#  #...## #.#  #.@# #.#  ##.# #.#  -:j i#.##### #.# #.....# #.# ####.## #.#.#######...........###.# ##### -:ji|.......................###.... ########.........###)#........ #......)......# #.#######.# -:jp1253.3 (87.0)-:jq,4.3 (88-:j]w-:jy] _f - 2 viscous silvery potions-:j 3-:j -:j7 -:j+ -:j -:j ,-:j -:j -:j -:ju -:j/ X-:j4 0  You encounter an orc. It is wielding a +0 dagger.-:j9 ...... .. .......... ... ....... ... .#.o .#.. .# .##.# ...######  #........  #  #.####### ......### ######...# ###.. ##.# o   orc (asleep) #.##### # ##########.##-:j@ -66.3 (12-:jK I7.3 (13 _-:jXW .:j )You shoot an arrow. The arrow hits the orc!.:jO)))).:jo2.....:j/sC2===8.5 (1.2).:j$x.:j[{G _You kill the orc!.:jC\ .:j\ .:j^ .:j` .:jh X.:jJl ,.:jp .:ju .:j;z  You encounter a goblin. It is wielding a +0 dagger..:j 3#..##.. .##†# .....##.. ........... .... ........ ..... #...) #... #.# #.##.# #..@.#######---...g..#.............. #.######## ..?. #.#######... #.......###..####...g   goblin (asleep)....:j* .70.5 (2.0.:jc G---1.5 (3.:j .:jZ 1 _Found a scroll of identify./:jR  /:j )))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!/:jXF.gg./:j¤K.===/:j`2.7 (1.2/:ju _The goblin is severely wounded./:j )You shoot an arrow. The arrow hits the goblin!/:j ;)/:jY H.33.9/:j_ /:jg J _You kill the goblin!0:j. ......#..##....  ......##÷##.....  ......##..#. ...  .....<...... ... ............ #.# ...). #.# ... #.# #.##.# #)@..#######.#....#.#.?...#.#######....#.......###.....#######...##...... ###..#.....## ##.#  #.#####---40 _Found an escape hatch in the ceiling.0:jP---0:j0:j ) ......#..##....  ......##÷##.....  ......##..#.....  .....<.......... ............##.# ...).##.# ...##.# #.##.# #@...#######.#..#.#.?...#.#.#.......###.#######...##.# ###..#.### ##.# #.##### 0:j& <50:j"   Things that are here: _a +0 dagger; a goblin corpse0:j Q1:j*~ #÷.#...<..... .......##.# ...) ...##.# #.##.########)...#######1:j+#.......@#..........########?...#.####### ......#.....# 1:j 5C6 _1:jA1:jE1:jo ......##÷##..... ......##..#.....  .....<.......... ....##.# ...).##.# ...##.# #.##.##)...########.#.#.#.##....?...#.#.#.###.#######...##.# ###..#.### ##.#. #. #.....1:j)1:jF*&71:j 11:j51:j,fi ..<......##.# ...) ...##.# #.##.########)...#######........#.........########? .........#.......###.......##########. 81:j ......##..#..... .....<.......... ..##.# ...).##.# ...##.# #.##.# #)...# #.#. #.#.# #....?...#.#.#.###.#######...##.# ###..#.### ##.#.# #..# # #91:j, } ......##..#..... .....<. .##.# ...).##.# ...##.# #.##.# #)...####### #.#. #.#.# #....?...#.#.#.###.#######...##.# ###..#.### ##.#.# #..# # 801:jj  <......##.# ...) ...##.# #.##.########)...#######........#.........######## ...........#.......#########...##.........#.#######........ 1:jg 1:jI &11:j 1:j 2.9 (2 _i - 2 scrolls of identify (gained 1)1:j 0 .##.# ...) ...##.# #.##.#########)...#######........#.........########.. .........#########...## ###..#........#................ 1:j 1:jv +3.9 (11:j] 1:jx 2:j-2:jA2:j2:j2:jj  Things that are here:  a +0 dagger; a goblin corpse _2:j 2:j=,2:j2:j2:j2:j,  You encounter a gnoll. It is wielding a +0 club......##.####################......j......... ..........)....## ......#..##..... ......##÷##..... ......##..#..... ......<.... ............##.# .)@##.# ...##.# ########.##.# ########)...########........#.........#........#.######## j   gnoll (wandering)..#........#.#######...........#.......###2:j"-k...........#######...##.90.9 (72:j%<j1.9 (82:j<2 _The gnoll leaves your sight.3:j/M#............##..............##j####################............ .....)....####..#..##..........##÷##........ .##..#.........<...........)..........########.##.#.......#3:j23:j3+2.9 (13:jX3:j| 2M#####...###.##.# ##............##.............##j####################............ .....)....#####..#..##÷# .##..#.<............##.####).........##.#..#3:jS 3:j &33:jr 3:j:" 4:j:M #...# ##########...###.##.# ##............##..............##j####################............ ....)....####....##÷# ..##..#.<............##.####.......).##.#..#4:j<R44:jN4:jM#### #...# ##########...###.##.# ##............##.............##j####################........ ....)....####..4:jk÷# ..##..#..<.........................##.####........4:jfG###..#4:j@Y54:j)fM..................#### #...# ##########...###.##.# ##............##..............##.####################.....................)....####..÷# .##..#......<.................#####).4:j14:j|2&64:j,:4:j,<4:j$ M>.####.##.###.#####..................#### #...# ##########...###.##.# ##............##.............##.####################...............)@...####..#..###÷# 4:j ......##..#...........###.#4:j <74:j 4:jMM....................>.####.##.###.#####..................#### #...# ##########...###.##.# ##............##.............##.####################.@...........)....####..#..#......##÷##...........##.#4:jW4:j&84:ji4:j5:jO . #>.####.##.###.#####.. #. #...###.##.###.#####. #...# #.##.# #.##### ######...###.##.# # #.## .....##. . .)....#### ......#..##. ......##÷##. ......##..#. .....<...... ...##.####  .).##.#  .##.#5:j&95:jE5:j<  #>.####.##.###.##### # #...###.##.###.#####. #...# #.##.# #.##### ######...###.##.# # #............## .....##. . .)....#### ......#..##. ......##÷##.. ......##..#... .....<........ .....##.## .......).##.#  .##.#5:jƎ5:j(3005:j+5:jޚ5:jN  #>.####.##.###.##### #.. #...###.##.###.##### #.j.# #.##.# #.##### ######...###.##.# # #............## .....##. . .)....#### ......#..##. ......##÷##.... ......##..#..... .....<.............j   gnoll (wandering) ............##.### .......).##.#  .##.#5:j1/.j1 _The gnoll leaves your sight.5:jV   #>.####.##.###. #.... #...###.##.###. #...# #.##.# #. ######..j###.##.# # #............## .....##. . .)....#### ......#..##. ......##÷##..... ......##..#....... .....<.............j   gnoll (wandering) ............##.####..........).##.#  .##.#.j25:jB 5:jI 2 _The gnoll leaves your sight.6:j8*46:j,6:j/H _No target in view!6:jq  #>.####.##.###. #.... #...###.##.###. #...# #.##.# #. ######...###.##.# ##........j...##.##...)....####.#..##..##÷##.........##..#.........<......j   gnoll (wandering).........##.####.......).##.#  .##.#j.6:jEj6:j6E====36:jT= _The gnoll shouts!6:j0     #>.####.##.###.   #...  6:j0 9 #...###.##.###.   #...# #.##.# #.   ######...###.##.# #  6:j21 4#.......j....##  .##.  .  .)....####  6:j[1 .#..##.  .##÷##..6:j1 ......  .##..#.  6:j1 .<.......  .......6:j1 N##.####  ....6:j1 .).##.#   .##.#6:j4 U.j6:j)P x----46:j ) You shoot an arrow. The arrow hits the gnoll!7:jc7.j===-6.1 (1.2 _The gnoll is severely wounded.7:jub )  You shoot an arrow. The arrow hits the gnoll!7:j(7:j 7:j1607.37:j7:jI _You kill the gnoll!7:jx 7:j 7:j 7:jZ 7:j% 7:j`1 7:j3 7:j7 ,7:j K 7:jL 7:j[P 7:jQ 7:jR 7:j`S 7:jV 7:jW ,7:jc 7:jt 7:j 7:j% ,7:j 7:j 7:j, ,7:j 7:j 7:j̊ 7:j 7:ǰ 7:j{ 7:j 7:jď 7:j 7:jۑ 7:j ,7:jk 7:jB 7:j ,7:j 7:j B7:j_ 7:j\ 7:j B7:jD 7:j 7:j^ 7:j 7:j B7:j* 7:j{ 7:j< B7:j 7:j- 7:j ,7:j; 7:jA 7:j 7:j 7:j 7:j ,7:j 7:je 7:j ,7:j 7:j9 7:j B7:j% 7:je B7:jG 7:j] B7:j? 7:j B7:j) 7:j ,7:j 7:j 7:j ,7:j 7:j+ 7:j ,7:j ,7:jn;   You encounter an adder. #......# ###  #............###  #............#   ######............#   #.................# ###   ##.###.###........#######.   #.#..................   #.#.#.###.#..###########....   #.#.#.# #.#@.# #......).---  #...#.# #.#..# #.###....   #####.# #.#..# #.# #....  ..# #.#..# #.#[39;497:jBD =m ###.#  ### #.#..# #.# #.#   #.#..# #.# #.# S   adder (asleep)  #.#..# ##.#   #S?# #........   #######.#45.3 (38.0)---6.3 (39 _Found a scroll of identify.8:j< ) )))))S  )You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.8:j~ S.S.....===7.5 (1.2)8:jr 8:j ^ _The adder is severely wounded.9:j"_)))))))9:j5 oS.S.9:jH7....9:jL-8.6 (1.19:j9:jal _You shoot an arrow. The arrow barely misses the adder.9:j .  You shoot an arrow. The arrow hits the adder!))9:j( )..9:j, 079.79:j; _ _You kill the adder!::ji #...# ###.   #..### #   #..# #   ######...# #   #..........# #   ##.###.###........#.  ::jej #.#.............   #.#.#.###.#..##.   #.#.#.# #.#.@# #......).   #...#.# #.#..# #.###.   #####.# #.#..# #.# #.   ..# #.#..# #.# ###.# ::jj #.#..# #.# #.#  ::jkB#.#..# #.#####.#   #.?# #.   #.#::js::jxs7---500::j::j::j ## ##..#  ######....#..........######.###.###........#######..... #.#.....................#.###.#..###########  #......).###...###  .##.###..#  #.#---1::jH::jI   ######...................######.###.###........#######..... #.#..............#.###.#..###########  #......).###...###  .##.#### #.# #..#  #.#::jv::jw&2::jM::jO::j!> #####...............######.###.###.######..... #.#..............#.###.#..###########  #......).::j~>###...###  .##.#### #.#  ::j>G...#  #.#::j4I::jI&3::jR::j(U::j=)  .....######.###.###.######..... #.#.............#.###.#..###########  #......).###...###  .##.#### #.#  ####.###.##  #.#::j1 ::j2 &4::j58 ::j9 ::j5  #.###.#########..... #.#.............#.###.#..###########  #......).###...###  .##.#### #.#  ####.## #.?........#.  #.#::jd6 ::j6 5::j4> ::jNA   #.#.............#.###.#..###########  #......).###...###  .##.#### #.#  ::jA Q####.## #.?.........######.### #.   #.##::jA D ::jK ::j|L &6::jqd ::j ::j t #.###.#..########### ::jq @ #......).###...###  .##.#### #.#  ####.## .........######.## #.# #.  #... ::j`::j&7::j ::j+I  i - 3 scrolls of identify (gained 1)::j++8.7 (2::j8::j;n _c - 2 scrolls labelled VIZXAD ENWAI (gained 1)=:jsk_=:jmB=:jt=:jst=:ju=:ju=:jv=:j8w=:jw=:jUy=:jAz=:j}z=:jP{=:jN|=:j}=:j_}=:j}=:j7=:jR=:j=:j=:j<=:j=:j,=:j@=:j[=:j,=:jy=:j=:j=:ja=:j=:j=:j-=:j=:j =:j@=:j=:j=:jK,=:j ,=:jW=:j,=:j=:jn=:j{=:j=:j=:j|=:j ,=:j^=:j=:j=:j:=:j=:jF=:j:=:jt #.#..# #..................... Lorelibrarian the Shooter #.#..# #######.######.#.####. Deep Elf #.#..##.# #.#....[. Health: 31/31 ======================== #....##.# #.#..###. Magic: 7/7======================== ###.###.# #.#...... AC: 3Str: 8#.##.# #.##.#### EV: 12Int: 14#.##############.# #........ SH: 0Dex: 20#..............#.#########.#### XL:  5 Next: 67% Place: Dungeon:3##############@#............).. Noise: ---------  Time: 2379.7 (21.0)....@[3=:j 7m...#.##########.... a) +0 shortbow.###########.### Fire: a) +0 shortbow###@   Terence (asleep) _You shoot an arrow. The arrow barely misses the adder.You shoot an arrow. The arrow hits the adder! _You kill the adder!i - 3 scrolls of identify (gained 1) _c - 2 scrolls labelled VIZXAD ENWAI (gained 1)  You encounter Terence the Veteran. He is wielding a +0 hand axe.  --more-->:j4>:j>:j= 80.7 (22 _>:j>:j?:j ))@You shoot an arrow.  The arrow hits Terence but does no damage.?:j+K.@?:j2.?:ju3P====1.8 (1.1)?:j:?:j=% _Terence shouts!?:j ) You shoot an arrow. The arrow hits Terence!?:jo K.@?:jTx s===-2.9?:j~ ?:j ^ _Terence is moderately wounded.@:jWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip A:jpA:jA:jZ#.#..# #..................... Lorelibrarian the Shooter #.#..# #######.######.#.####. Deep Elf #.#..##.# #.#....[. Health: 31/31 ======================== #....##.# #.#..###. Magic: 7/7======================== A:jo###.###.# #.#...... AC: 3Str: 8#.##.# #.##.#### EV: 12Int: 14#.##############.# #........ SH: 0Dex: 20A:jL#..............#.#########.#### XL:  5 Next: 67% Place: Dungeon:3##############@#............).. Noise: ===------  Time: 2382.9 (0.0)......@.#.##########.... a) +0 shortbow.###########.### Fire: a) +0 shortbowA:j###@   TerenceA:j1. A:jb_You encounter Terence the Veteran. He is wielding a +0 hand axe.You shoot an arrow.  A:j~GThe arrow hits Terence but does no damage. _Terence shouts!  A:jzYou shoot an arrow. The arrow hits Terence! _Terence is moderately wounded.A:jqg  You unwield your +0 shortbow.  c - a +0 short sword (weapon)A:jȻ28-----3.9 (1c swordNothing quiveredA:jA:j: _Terence hits you with a +0 hand axe.B:je  You barely miss Terence.  Terence is moderately wounded.9=----4.8 (0.9B:jk B:jm : _Terence hits you but does no damage.C:j:S  You hit Terence.  Terence is heavily wounded.C:jS(5.7C:jYC:jT\I _Terence misses you.C:j0=  You barely miss Terence.C:j0(6.6C:jt6C:j8[ _Terence is heavily wounded.C:jߔ  You hit Terence but do no damage.Terence is heavily wounded.C:jZW6--7.5C:j\C:j&: _Terence hits you with a +0 hand axe.C:j Z  You hit Terence but do no damage.Terence is heavily wounded.7--8.4 _Terence barely misses you.C:j,<  You hit Terence.  Terence is severely wounded.9.3 _Terence closely misses you.D:j  You hit Terence but do no damage.Terence is severely wounded.90.2D:jD:jQ _Terence closely misses you.D:j _Terence closely misses you.You hit Terence but do no damage.  Terence is severely wounded. _Terence closely misses you.  You hit Terence.  Terence is almost dead.D:jY _22---1.1D:jD:j: _Terence hits you with a +0 hand axe.D:j"  You hit Terence but do no damage.Terence is almost dead.0-----2.0D:jmD:j: _Terence hits you with a +0 hand axe.D:jj  _Terence hits you with a +0 hand axe.  You hit Terence but do no damage.  Terence is almost dead. _Terence hits you with a +0 hand axe.  You hit Terence but do no damage.  Terence is almost dead.D:jj k16-----9D:js   You hit Terence but do no damage.  Terence is almost dead. _Terence hits you with a +0 hand axe.  You hit Terence but do no damage.  Terence is almost dead. _Terence hits you with a +0 hand axe.D:jV _Terence hits you with a +0 hand axe.  You hit Terence but do no damage.  Terence is almost dead. _Terence hits you with a +0 hand axe.  You barely miss Terence.  Terence is almost dead.3.8D:j[D:j}^Q _Terence closely misses you.E:jl .# ..# ..# #.# [...# #.# .## #.#  #.# #.#  #.##############.#  #..............#  #@#) ......@.# .##########  ### You hit Terence but do no damage.Terence is almost dead.E:jeW.# ..# ..# #.# [...# #.# .## #.#  #.# #.#  #.##############.#  #..............#  #@#) E:je......@.# .##########  ### E:jnI  Terence hits you with a +0 hand axe!E:jen}8/31 ---------=E:jn 4.7E:juE:jwV _* * * LOW HITPOINT WARNING * * *E:jj f  You hit Terence but do no damage.E:j&k 0-5.6E:jx m _Terence is almost dead.F:j:$= .# F:j$..# ..# #.# [...# #.# .## #.#  #.# #.#  #.##############.#  #..............#  #@#) ......@.# .##########  ### F:j-% F:jZ%3You hit Terence but do no damage.F:j%ATerence is almost dead.F:j.# ..# ..# #.# [F:jLC...# #.# .## #.#  #.# #.# F:js #.##############.#  #..............#  F:jU#@#) F:j_......@.# F:jH.##########  F:jQC### F:j<%  F:jk$Terence hits you with a +0 hand axe.F:jY!6F:jKB---------6.5F:jQl _* * * LOW HITPOINT WARNING * * *F:j ~  You hit Terence.  Terence is almost dead.F:j -7.5 (1.0F:jp P _Terence hits you but does no damage.G:j  You barely miss Terence.  Terence is almost dead.8.4 (0.9 _Terence misses you.H:jك .# ..# ..# #.# [...# #.# .## #.#  #.# #.#  #.##############.#  #..............#  #@#) ......@.# .##########  ### H:jY @.# ..# ..# #.# [...# #.# .## #.#  #.# #.#  #.##############.#  #..............#  #@#) ......@.# .##########  ### H:j6d Z  You feel better. Terence hits you with a +0 hand axe!H:jd d3----=9.4 (1.0H:j>l H:jm V _* * * LOW HITPOINT WARNING * * *J:jqg )You hit Terence.J:jySJ:j{ 4=-8-J:jJ400.3 (0.9 _You kill Terence!J:j!~ _Your Dodging skill increases to level 4!J:jO #.#..# #######.######.#.####  #.#..# #.# #.#....[  #....# #.# #.#..###  ###.## #.# #.#....  #. #.# #.##.### #.##############.# #....... #..............#.#########.### ##############.#............). .......@.#.##########.#.########## #.## ### --1.3 (1.0 _  Things that are here: _a +0 hand axe; a +0 ring mailL:jVL:j3XWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 short sword (weapon)a - a +0 shortbow L:jXFloor Items ([,] to select) Hand Weaponsa +0 hand axe[?] describe selected L:jX[!] equip|wield|wear[tab] equip|unequip M:jXM:jYM:jJa? #.#..# #######.######.#.#### Lorelibrarian the Shooter#.#..##.# #.#....[ Deep Elf#....##.# #.#..### Health: 4/31===---------------------###.###.# #.#..... Magic: 7/7========================#.##.# #.##.### AC: 3Str: 8#.##############.# #....... EV: 12Int: 14#..............#.#########.### SH: 0Dex: 20##############.#............). XL:  5 Next: 87% Place: Dungeon:3.......@.#.##########... Noise: ---------  Time: 2401.3 (0.0)M:jb#.###########.## c) +0 short sword### Nothing quivered         _* * * LOW HITPOINT WARNING * * *You hit Terence. _You kill Terence! _Your Dodging skill increases to level 4!Things that are here: _a +0 hand axe; a +0 ring mailM:jiE  You unwield your +0 short sword.M:jj`2.3 (1abow M:jjZFire: a) +0 shortbowM:jpM:jDs0 _a - a +0 shortbow (weapon)N:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn)N:j4M Potions:  Potions !  c - a potion of curing  d - a sedimented inky potion  f - 2 viscous silvery potionsN:jkRScroll Scroll?  s - a scroll of butterflies  I - a scroll of immolationc - 2 scrolls labelled VIZXAD ENWAIi - 3 scrolls of identifyP:j5i - 3 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.” P:j -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.Q:j6uIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled VIZXAD ENWAI Potions (select first with !)  d - a sedimented inky potion  f - 2 viscous silvery potions [?] describe selectedR:jjR:jUrF #.#..# #######.######.#.#### Lorelibrarian the Shooter#.#..##.# #.#....[ Deep Elf#....##.# #.#..### Health: 4/31===---------------------R:jr ###.###.# #.#..... Magic: 7/7========================#.##.# #.##.### AC: 3Str: 8#.##############.# #....... EV: 12Int: 14#..............#.#########.### SH: 0Dex: 20R:jr##############.#............). XL:  5 Next: 87% Place: Dungeon:3.......@.#.##########... Noise: ---------  Time: 2402.3 (0.0)R:js#.###########.## a) +0 shortbowR:j C - 2 potions of cancellationS:jeS:jpMGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword S:jArmour (go to first with [)  b - a +0 leather armour (worn)S:ju1 Potions:  Potions !  c - a potion of curing  d - a sedimented inky potion  C - 2 potions of cancellationS:jRScroll Scroll?  s - a scroll of butterflies  I - a scroll of immolation  c - 2 scrolls labelled VIZXAD ENWAIi - 2 scrolls of identifyS:ji - 2 scrolls of identify. A useful magic scroll which identifies the properties of any unknown object. It is a very common scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll _________________ “This, what is it in itself, and by itself, according to its proper  constitution? What is the substance of it? What is the matter, or  proper use? What is the form or efficient cause? What is it for in  this world, and how long will it abide? Thus must thou examine all  things, that present themselves unto thee.”  -Marcus Aurelius, _Marcus Aurelius Antoninus - His Meditations concerning himselfe_, Book VIII, X. trans. Meric Casaubon, 1634. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.T:j Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled VIZXAD ENWAI Potions (select first with !)  d - a sedimented inky potion T:jڸ b[?] describe selectedU:jA #.#..# #######.######.#.#### Lorelibrarian the Shooter#.#..##.# #.#....[ Deep Elf#....##.# #.#..### Health: 4/31===---------------------###.###.# #.#..... Magic: 7/7========================#.##.# #.##.### AC: 3Str: 8#.##############.# #....... EV: 12Int: 14#..............#.#########.### SH: 0Dex: 20##############.#............). XL:  5 Next: 87% Place: Dungeon:3.......@.#.##########... Noise: ---------  Time: 2403.3 (0.0)#.###########.## a) +0 shortbow###:j@B=49m Fire: a) +0 shortbow        Things that are here: _a +0 hand axe; a +0 ring mail  You unwield your +0 short sword. _a - a +0 shortbow (weapon)  As you read the scroll of identify, it crumbles to dust. _f -> C - 2 potions of cancellation #.#..# #######.######.#.#### Lorelibrarian the Shooter#.#..#U:jB:#.# #.#....[ Deep Elf#....##.# #.#..### Health: 4/31===---------------------###.###.# #.#..... Magic: 7/7========================#.#U:jB#.# #.##.### AC: 3Str: 8U:j Ci#.##############.# #....... EV: 12Int: 14#..............#.#########.### SH: 0U:j2C4Dex: 20##############.#............). XL:  5 Next: 87% Place: Dungeon:3U:jC.......@.#.##########... Noise: ---------  Time: 2403.3 (0.0)#.###########.## a) +0 shortbow### Fire: a) +0 shortbowU:jCz    U:jC9   U:jC-  U:jDa_a +0 hand axe; a +0 ring mail  You unwield your +0 short sword. U:j C - 2 potions of cancellation  U:jZD8As you read the scroll of identify, it crumbles to dust.U:jwNU:jXOE54.3 (1U:jATU:jb     You unwield your +0 short sword. _a - a +0 shortbow (weapon)  As you read the scroll of identify, it crumbles to dust. _f -> C - 2 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibilityV:jGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn)V:j/ # Potions:  Potions !  c - a potion of curing  i - a potion of invisibility  C - 2 potions of cancellationV:j QScroll Scroll?  s - a scroll of butterflies  I - a scroll of immolation  c - 2 scrolls labelled VIZXAD ENWAIi - a scroll of identifyW:j Wc - 2 scrolls labelled VIZXAD ENWAI. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.X:jX:jX:j #.#..# #######.######.#.#### Lorelibrarian the Shooter#.#..##.# #.#....[ Deep Elf#....##.# #.#..### Health: 5/31===---------------------###.###.# #.#..... Magic: 7/7========================#.##.# #.##.### AC: 3Str: 8#.##############.# #....... EV: 12Int: 14#.............§#.#########.### SH: 0Dex: 20##############§#............). XL:  5 Next: 87% Place: Dungeon:3.....§§@§#.##########... Noise: ---------  Time: 2404.3 (0.0)#.###########.## a) +0 shortbow:j;10m### Fire: a) +0 shortbow        As you read the scroll of identify, it crumbles to dust. _f -> C - 2 potions of cancellation  As you read the scroll of identify, it crumbles to dust. _d -> i - a potion of invisibility  As you read the scroll labelled VIZXAD ENWAI, it dissolves into smoke.  It was a scroll of fog.X:jRX:j+5.3 (1X:jX:j _f -> C - 2s of cancellationof identify, it crumbles to dust. _d -> i - a potion of invisibility  As you read the scroll labelled VIZXAD ENWAI, it dissolves into smoke.  It was a scroll of fog. _c -> g - a scroll of fogY:jȞY:jF6=Y:jY:j~Y:jY:jOY:jY:jY:jY:jB7==Y:jd8==Y:jY:jY:jVY:jY:j,Y:jY:jL79Y:j2=Y:jzY:jY:jY:jY:j,Y:jP10/31=Y:jY:j1,Y:j,Y:jY:j,Y:j.,1==Y:jBY:j|2==Y:jY:j Y:jmBY:j13==Y:jn,Y:jY:j.,Y:jY:jY:jh4=Y:j,Y:j@Y:j,Y:jeBY:jY:ji5=Y:j)Y:jn!,Y:j!Y:j26==7==Y:j4,Y:jX5Y:j7,Y:j8Y:j9a8=Y:j:Y:j<,Y:j<Y:jM>,Y:j0?Y:j|@Y:j@Y:jAY:jlCY:jCS9=Y:jDY:jvFY:jKY:j@LY:jO20==Y:jTY:j UY:jj]1==Y:j^Y:jOk2==Y:jl,Y:jlY:jrnn23=Y:j{oY:jZpY:jpY:jqY:jrY:jfsY:jsY:j)wBY:j%yY:jyK4=Y:jazY:j{Y:j |Y:j|Y:jIBY:j,Y:jY:j~5==Y:jpY:j,Y:jPY:j/,Y:jY:j߉,Y:j`Y:j~6==Y:jӷXY:j2Y:jýY:j 7=Y:jY:jjY:jY:jY:j,Y:jw8=Y:jxY:jY:jY:j,Y:j]Y:jY:j4Y:jhY:jqY:j8Y:ja9==Y:j&Y:jrY:jY:jrY:j Y:j,Y:jBY:jY:jPi30==Y:jY:j7,Y:jY:j$Y:jY:jiY:j,Y:jY:j(Y:jh1==Y:jY:j 1 _HP restored.Y:j> 3Y:j Y:jSw=Y:jXY:jYY:j[Y:j\Y:j\Y:jo]Y:j^Y:j`Y:jp`Y:j`Y:j6bY:j_cY:jcY:jCdY:j;Y:jXY:jvBY:jY:jY:jS,Y:j^XY:jY:j*,Y:jY:j"Y:j"Y:jY:jw,Y:jY:jY:jAY:jY:jY:j3Y:jY:j Y:j,Y:jY:j Y:jhY:j Y:jlY:jY:jtY:j"&Y:j#Y:j&Y:je1  You encounter a gnoll. It is wielding a +0 flail.Y:j=T #.......<.............  #.............j##.####  #............).##.#  Y:j;> #..............##.# ##...########.##.#  #...########)...#######  #...#........#.........  #...#........#.######## ###...#......@. #..............#.......### #..............#######...## Y:j7?#..............# ###..##............#####.#  #............# #.#### j   gnoll (wandering) ####............# #..... ................# ##########. .###.###........#######..........Y:jA9.55954.0)Y:jPj605Y:jH _The gnoll leaves your sight.Z:ja #.<. #.j.##.#### #.).##.# #...##.# ###...##.##.# #...#)...# #...#.#. #...#.#.# ###...#.#.# #...#.Z:jb ### #....#######...## #.#.#.....# #.#j   gnoll (wandering)......# #.....#......# #.# ###.###..#.Z:jBd G.jZ:jk Z:jl 11.0)Z:j0s Z:j7u [:j )))))j    You shoot an arrow. The arrow hits the gnoll![:jM)j[:jG%R.)..[:j%7===2.5 (1.2[:j+[:j-Y _The gnoll is almost dead.[:j:X)))))))[:j6HO.j[:j Q.)).. [:jYB30[:j\l _You shoot an arrow. The arrow barely misses the gnoll.[:jx ))) You shoot an arrow. The arrow hits the gnoll.[:j"-.j)j[:j- .[:jd/-4.7 (1.2[:j6[:j8Y _The gnoll is almost dead.\:jg;b )  You shoot an arrow. The arrow hits the gnoll!\:jAX)\:j.\:j/ 95\:jJ5.8 (1.1 _You kill the gnoll!\:jZ\:j m _Your Short Blades skill increases to level 2!\:j _\:j \:jW : _\:j \:jǖ \:jX \:j٘ \:j@ =  You see here a +0 flail.\:j7 \:j  _\:j \:j ,\:jM \:jͩ \:j= n\:j \:jG ,\:jܷ \:j ,\:j \:j h..##÷##........ ..... ### ..##..# ....... .<. ........##.#### ......).##.# ........##.# #######.##.# < #######)...#########.... .......)#.......@....... ---70.0) ........#.############## ........#.####### ........#.......### # ........#######...## ........# ###..# ......### ##.### #.##### #.# ......# #.....# #.#\:j) ^---6.8 (11\:j[ \:j 9 _Found a stone staircase leading up.]:jrI]:ju]:j v]:jv]:j~{n]:j,}]:j~,]:j']:jʀ]:jl]:j]:j]:j6]:j܆]:j>]:j]:j]:j9]:j]:j]:jY]:jϐ]:jT]:j]:j]:j]:jM]:je]:jU]:j]:jT]:j]:j]:j]:jr]:j]:j]:j?]:j]:jr]:j]:jU,]:j]:jP,]:j]:jM _You now have 190 gold pieces (gained 3).]:j~]:j]:j]:j]:j]:j]:j$]:jB]:j]:j ]:j,]:j]:j]:jx,]:j]:jS]:j]:j ]:j$]:j]:j& ,]:j!]:j$]:j0]:j-4]:jL6,]:j^7]:jN]:jia]:j4c,]:jgX]:jdmX]:jfu]:jw]:jw]:jx]:j2|]:j,]:j]:jd]:jk,]:j]:j;]:j9,]:j]:j]:jڐ,]:j]:j]:jB]:j]:j,]:j^]:j]:j,]:jM]:j]:j ,]:jq]:jձ]:j]:j0]:j]:j1]:j]:j2]:j%]:jE]:j]:jg]:j]:jX]:jR  There is a stone staircase leading down here.]:j]]:j$ _]:j]:j]:jL,]:j]:j]:j]:j8]:jj]:j]:jJ,]:jB]:j]:jt]:j]:jC]:j]:jJ]:j]:j)]:jn]:j]:j]:jx]:j1]:j;]:j]:j]:j]:jv]:j]:jo]:j]:j]:j$]:j]:jY ]:jR B]:j ]:jE]:j]:jn]:j]:j]:j]:j]:j]:jX]:j]:j]:j]:j ]:j !]:jx!]:jh#]:j+.  You encounter a goblin. It is wielding a +0 dagger.]:j0        ]:j1      #############   #g.......   #   #..#. ]:ju1  #.##.   #.#  #)   #.# # #.   #.# #.########. g   goblin (asleep)   ]:j1#.# ........#.   #.#########.###.#.   ]:j1N#.................]:j8.641.8 (65]:j932.8 (66 _]:j?]:jB]:jv )You shoot an arrow. The arrow hits the goblin!]:jU)))]:j...]:j;===4.0 (1.2)]:j2]:jJ _You kill the goblin!^:jI^:jN,^:jPB^:j"S^:jT,^:jU^:jbYX^:j[^:j`,^:ja^:jgT  You see here a +0 dagger.^:jh _^:ji^:jk^:jXm^:jm^:jn^:j$q^:jJr^:jr^:js^:jt^:jv,^:j/x^:jy^:jz^:j {^:j{^:jR^:j,^:j^:j^:j,^:j_^:j^:j^:j^:j^:j^:j ^:jE^:j^:j^:j,^:j>^:jH^:j^:j^:j^:j^:j|^:j^:jX^:j^:j$^:jB^:j%^:j       ##############  #).....# ---63.0 (19.0) #.###.........> ^:jb #.# #.######.## #.#  #.# #.# #.## #.# #.# #) #.# #.# # #. #.# #.# #.########.## #.# #.# ........ #.# #.#########.###.#.#^:jD^:jH---4.0 (20^:j^:j9 _Found an escape hatch in the floor.^:j!u^:jNB^:jR,^:j^:j^:j>^:jr^:j^:j^:j]^:j^:j+^:j^:j^:j ^:j^:j^:j^:j^:jQ^:jW^:jq,^:j9^:jEP  There is an escape hatch in the floor here.^:jw^:j  _^:j^:j^:j+^:jp^:j,^:jP  There is an escape hatch in the floor here.^:j,^:j _^:j>^:jf^:j,^:j]^:j}^:j^:jk^:j^:j^:j& ,^:j ^:j ^:j ,^:jn^:j9^:j^:j ^:jt^:jC^:js^:j^:j^:j^:jg#X^:jv$^:j$^:j%^:j'^:j})^:j)^:j*^:j.,^:j/^:j<0^:j1^:j2^:jN3^:j94^:j 6^:j7,^:j9^:j:^:j;^:j<^:j<^:j8>^:j3?^:jv?^:j1@^:jA_:jj_:j_:jU_:j_:j_:jH_:jN_:j}'# #.....................)........ ########..###.#.###.#######.##### ............................# #######>.####.##.###.#####..# #.....................# #...###.##.###.#####.##### _:jK(#...# #.##.# #.#####.....##  ######...###.##.###............. ##............##...........91.0 (27 ......##.#####################.#. .......).....................#.#. ...........)....############.#.#. .......#..##..........# #....... .......##÷##..........# #....... .......##..#..........# #........ ......<...............# #....... .............##._:j(G #......._:jD)_:j/_:j12E _Done exploring._:j_:jŒ_:j_:j{E...._:j)....0.0)_:jǹ_:j_:jME _Done exploring._:j+2_:j 4Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with )) _:j4  a - a +0 shortbow (weapon)c - a +0 short sword Armour (go to first with [)  b - a +0 leather armour (worn)`:j~# Potions:  Potions !  c - a potion of curing  i - a potion of invisibility  C - 2 potions of cancellation`:jq.DScroll Scroll?  s - a scroll of butterflies  I - a scroll of immolation  g - a scroll of fog  i - a scroll of identifya:j Potion Potion!  c - a potion of curing a:jn@ i - a potion of invisibility  C - 2 potions of cancellationb:jc b:j b:j # #.....................)........ Lorelibrarian the Shooter ########..###.#.###.#######.##### Deep Elf ............................#Health: 31/31 ======================== #######>.####.##.###.#####..#Magic: 7/7========================#.....................#AC: 3Str: 8#...###.##.###.#####.##### EV: 12Int: 14#...# #.##.# #.#####.....## SH: 0Dex: 20  b:j ######...###.##.###............. XL:  5 Next: 95% Place: Dungeon:3 ##............##@................ Noise: ---------  Time: 2691.0 (0.0) ......##.#####################.#. a) +0 shortbow .......).....................#.#. Fire: a) +0 shortbow ...........)....############.#.#. .......#..##..........# #........ .......##÷##..........# #........  .......##..#..........# #........  ......<...............# #........  .............##.####### #........  _You see here a +0 dagger. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _There is an escape hatch in the floor here. _Done exploring. _Done exploring.b:jY 4b:j8 b:j e:jM#########.###.#.#.###.####### # #.....................)........ ########..###.#.###.#######.##### .......................... #######>.####.##.###.#####..................# ###.#####.#####  #...#  #.#####.....##  ######...###.##@###.... ##............##................##.#################### .......).....................#.#.e:je:j)2.0 (1 e:j _e:je:jbe:j¯tM #........#.#..........#########.###.#.#.###.####### # #.....................)........ ########..###.#.###.#######.##### .......................... #######>.####.##.###.#####..................# #######  #...#  #.#####.....##  ######...###.##.###.... ##............##................ ......##.#####################.#.3e:jM`M########.#####.####... #........#.#..........#########.###.#.#.###.####### # #.....................)........ ########..###.#.###.#######.##### .......................... #######>.####.##.###.#####...................# #######  #...#  #.#####.....##  ######...###.##.### ##............##.................#4e:j+M #.#..<#.# ############.#####.####... #........#.#..........#########.###.#.#.###.####### # #.....................)........ ########..###.#.###.#######.##### .......................... #######>.####.##.###.#####.......@...........# .###.##.###.#####.#####  #...#  #.#####.....########...###.##.###.............e:j<5e:j+e:jve:j( p.# #.# #.# #.#..<#.# .# #.# #.##.#####.#### .# #.# #........#.#... .# #.#.###.#.#.###. .# #...........) .#..###.#.###.#######..........##>.####.##.###.#####..# #.# #...###.##.###.#####.##### #...# #.##.# #.#####..... ######...###.##.####.##...##.#########e:j #.#.).#.#.)....#.#.#.#..##.# #e:j> e:jC e:j 6e:j0 e:j2 e:jE #.# #.# #.# #.#..<#.# #.# #.# #.########.#####.#### #.# #.# #........#.#.. #.# #.#.###.#.#.###. #.# #............) #.#..###.#.###.#######. #..........##>.####.##.###.#####..# #.# #...###.##.###.#####. #...# #.##.# #.#####..... ######...###.##.####..##. #.##.#########. #.).#. #.)....#.#. #.#..##.# #e:j& e:j& &7e:j|. e:j/ f:j  #.# #.# #.# #.#..<#.#  #.# #.# #.########.#####.####  #.# #.# #........#.#  #.# #.##.###.#.#.###.  #.# #.............)  #.#..###.#.###.#.  #.........#  #>.####.##.###.#####..# #.#f:j  #...###.##.###.#####. #...# #.##.# #.##### ######...###.##.###  ####...##  #.##.#######  #.).#  #.)....#.#  #.#..##.# #f:jqf:j&8f:j2f:jf:jf* #.# #.# #.# #.#..<#.#  #.# #.# #.########.#####. #.# #.# #........#.# #.# #.f:j*##.###.#.#.###. #.# #.............) #.#..###.#.###.#. #......# f:jY+S##>.####.##.###.#####..# #.# #...###.##.###.#####. #...# #.##.# #.##### ######...###.##.### ####...## #f:j+.##.###### #.). #.)....f:j+#. #.#..##.# #f:jF<9f:jKf:jLf:j, #.# #.# #.# #.#..<#.# #.# #.# #.########.#####. #.# #.# #........#.# #.# #.#.###.#.#.###. #.# #............) #.########..###.#.###.#. #.................. ##>.####.##.###.#####.. #. #...###.##.###.#####. #...# #.##.# #.##### ######...###.##.### ####............## #.......##.##### #........) #.)....#f:js #.#..##.# #f:jlf:j(700f:jf:jXf:j #.# #.# #.# #.#..<#.# #.# #.# #.#.#####. #.# #.# #.#.# #.# #.#.###.#.#.###. #.# #...) #.########..###.#.###.# #................ ##>.####.##.###.##### # #...###.##.###.#####. #...# #.##.# #.##### ######...###.##.### ####............## #.......##.# #........). #............).... #.#..##.# #f:j&<1f:jf:j*f:jZy #.# #.# #.# #.#..<#. #.# #.# #.#.#####. #.# #.# #.#.# #.# #.#########.###.#.#.###. #.# #.......) #.########..###.#.###. #.......... ##>.####.##.###.##### # #...###.##.###.##### #...# #.##.# #.#####f:j[ ######...###.##.### ####............## #.......##.## #........). #............).... #.#..##.# #f:jb<2f:jgf:jif:jg u #.# #.# #.# #.#..<# #.# #.# #.#.##### #.# #.# #.#.# #.# #.#########.###.#.#.### #.# #.........) #.########..###.#.###. #........... f:jxg |##>.####.##.###. # #...###.##.###. #...# #.##.# #. ######...###.##.### ####............## #.......##.### #........)..f:jg #............).... #.#..##.# #f:jGo f:jo &3f:ju f:j?w f:jar #.# #.# #.# #.#..< #.# #.# #.#. #.# #.# #.#.# #.# #.#########.###.#.#. #.# #......... #.########..###.#.###. #............ ##>.####.##.###. # #...###.##.###. #...# #.##.# #. ######...###.##.### ####............## #.......##.### #........)..f:j/s #............).... #.#..##.#f:jgyf:jz&4f:j[f:jg:jM)#... #.#..<########.#### #........#.#...#########.###.#.#.## #.....................########..###.#.###.####.........................#########@.####.##.###.###..............##.##.###...# #.##.# #.###.. g:j9g:j&5g:jg:jc _There is a stone staircase leading down here.g:jyUg:jnVg:j\g:jlbg:jLg-6 _g:jhh:jJ 4  You climb downwards.h:j#_ .K. ....#  .. .!..#  .. ....#  . ....#  .#....##  #......  #...#  #@..# +# ..# #.....# ##### K   kobold (asleep) h:j-7.5 (2.5h:jh:jR _You encounter a kobold. It is wielding a +1 dagger of speed.Found a brown potion.h:ja _There is a stone staircase leading up here.h:j )You shoot an arrow. The arrow hits the kobold!h:jZ)))))) h:j~......6===8.6 (1.1 _You kill the kobold!i:j M#........). ...... .!.... ....# i:j b.#....##...##<..# +......##...#..#.##i:j! i---90i:jI] I#........... #...).#....# ......#.!..# #.....#....# ....+....# ..#....## #......# #.@.# #<..# +......# ##.....########i:j^ Y---10i:jc i:j#f j:jM #######...........#...).#........#.!#.....#......+....# ......#....#...#...#$.##<..# ..#+......# #.###j:jj:j>&1j:jj:j4* _Found 9 gold pieces.j:juPM ########...........#...).#........#.!#.....#......+....# ......#@...##.....#$.# #<..# ...##.#.#j:j~j:j.&2j:j j:j j:jzM ########.........#...).#...!#.....#+@...# ......#....###.....#...#$.#j:j....#...#.######j:j#j:j&3j:jkj:jj:jX yM ########.........#...).#...!#.....#+....# ......#....###......##.#.##...j:j j:j\ &4j:j j:j j:j M ##########..........##...).#...!#.....#+....# j:j ......#....###...#.##...#..#.#j:j j:j &5j:j j:jb j:j## #......# #...).#....# ......#.@..# #.....#....# ......+....# #......### j:jRj:j<&6j:jhj:jIj:j&+7.6 (2j:jj:jKR _d - a brown potionk:jw ############.............#).#....# .....#......+#....####...#..#.###.....#8.6 (1k:j~ ############.............).#....# .....#......+#....##k:j> #......#.#.##.....# ########k:j k:jkk:j9k:j7k:jhk:j@#### #.............# #...).#....# ......#....# #.....#....# ......+..@.# ......#....## #......# #<..#....#+......#.#k:jA5#...#..#.###....# # k:jIk:jJ'20k:jQk:j#Uk:jea ############.............).#....# .....#......+#..@.## #......##$.########k:j#fk:jtmk:jn&1k:jdtk:jvk:j-  ############.............k:j u).#....# .....#......+....#....## #...@..#k:j #$<..#....#.#k:j| k:j- &2k:j k:j l:j l:jnl:jl:jȲl:j##### #.............# #...).#....# ......#....# #.....#....# ......+....# ......#....## #....@.# l:jS#...#$.# #<..#....# +......#.##...#..#.###.....# ########l:jwl:jM&3l:jpl:j2l:j7a ############.............).#....# .....#......+...#....## #......#...##<..#....#+......#.##...#..#......# ###l:j+l:j&4l:jl:jl:j+5.6 (2l:jl:j > _You now have 199 gold pieces (gained 9).l:j M ##########..........##...).#.....#...+....# ......#....##....#...#..# #<..#....#+......#.##...#..#......# ###l:j ^6.6 (1l:j& M ##########..........##...).#.....#...+....# ......#...@##....#..# #<..#....#.#..##l:j) l:j) &7l:j*9 l:j@ l:jM ##########..........##...).#.....#+...@# ......#....##...#l:j#...#..#.#.####l:jl:jX&8l:j"l:j%m:j"aM ##########..........##...).#.....#+....# ......#....#m:j+##......##..#..#.##.....# #m:j*m:j+&9m:j1m:j;m:j Y #### #.......# #...).#....# ......#....# #.....#..@.# ......+....# ......#....##  #......# #...#..# #<..#....# +......#.# #...#..#.#  ##.....# #m:jm:jA'30m:jOm:jm:j #### #.............# #...).#....# ......#....# #.....#.@..# ......+....# ......#....## #......# m:jOB #...#..# #<..#....# +......#.# #...#..#.#  ##.....# #m:j <1m:j&m:j(m:jM ###########..........##...).#.....#+....# ......#....####...#..#.#m:j2m:j&2m:j'm:j}m:j  ## #......# #...).#....# ......#@...# #.....#....# ......+....#  ......#....##m:j  #......# #...#..# #<..#....#  +......#.#  #...#..#.#m:j! m:j# &3m:j6 m:jQ TM###############.............##...).#.....#......+....##+......#.m:j m:j &4m:j& m:j n:jM##############......@......##...).#.#.....#.....#....#........#...n:jn:j&5n:jM n:j n:jz' # #.# #...).#....##.#..#....#.#.....#....#....+....#.....#....##.$..##......#..... #...#..#  #<..#....#6 _Found 14 gold pieces.n:jg # #.# #...).#....##.#.#....#.#.....#....#.+....#.#....##.$..##......#. #...#..#  #<..#....#7n:jwn:j | # #.# #...).#....##.#.#....#.#.....#....#.+....#.#....##....$..##......#. #...#..#  #<..#....#n:j R8n:jS n:jo  ###############.............#....##.........#....# #..#........ #<.+......#.#n:j <9n:jf n:jz $  Things that are here:n:jw _a +1 dagger of speed; a kobold corpseo:j # #.# #..@).#....##.#.#....#.#.....#....#..+....#..#....##.....$..##......#.##...#..#..#<..#....#  +......#.#o:j.40 _o:jo:jp:jL # #.# #.@.).#....##.#.#....#.#.....#....#.......+....#....#....##....$..##......#..##...#..#  .#<..#....#  +......#.#1p:jOp:jUp:j#U # ###############... #..................#...).#....##.......@.. #........+........#####....#.+....#...#..#.#2p:jk} ### ###############.... #...............#...).#....##..... .....#......+.#....##...#.S   ball python (constriction, asleep).S.########.....# #3p:j$mp:jp\ _You encounter a ball python.p:j, T#### ###############.....#.................#...).#....##....... #.......@...+#....##$..##.........##...#.#<......#####....#.+......# S.######...#.## ##.....#  #######p:jD6 p:j7 &4p:j(A p:jD p:j h#### ###############.....#...............#...).#....##......... ..#......+#....##$..##.........##...#.#<..#....#####....#.+......#p:jb  S.######...#.## ##.....# .. ####### p:j p:j$ &5p:j p:jc p:j#### ###############.....#..............).#....##....... .#......+#....##$@.##.........##...#.#<..#....#####....#.+......# .S.######...#..## ##.....# ... #######..p:jp:j&6p:j8q:j  †You shoot an arrow. The arrow hits the ball python!q:j̪T)))q:j\...===7.7 (1.1 _You kill the ball python!q:jC 8# ##...#.......#.#...).#....##.#.#....#.#.....#....#.+....#.#....##q:jC .@..##......##.##...#..##.#<..#....######....#.+......#.# .†.######...#..#.# ..## ##.....# # q:jC G... # q:jC  ..q:jV b---80q:j8m q:j\o G---9.7 (2q:j q:j( ? _You now have 213 gold pieces (gained 14).r:jj##### ## ......#.......# ......#...).#....##.# .#....# ......#.....#....# .+....# .#....## .##......# #.##...#..# #.#<..#....# # ... r:jnr:jp,50.7 (1r:jr:jԁM##### ##############............#...)#.#..#.....#+....# ..#....#.#....##...#..# #..........#<..#....#.....r:jr:j&1r:jr:jr:jnM##### ##############..#................#...)#.#...#.....#+....# ..#....#.#....#.........##...#..##..r:jr:jhC2r:jA !M##### ##############....#..............#...)#.#......#.@...#+....# ..#....#..........##......#.+.....##r:jr:j-&3r:j4r:j1 ##### ####### ......#.......# ......#...).#....##.# .#....# ......#..@..#....# .+....# .#....## ..#.##...#..##.#<.#####....#.+......#.#.†.######...#..#.# r:j@8 r:j8 &4r:jA r:jE r:jM##### ##############...#............#...)#.#.....#.....#.+....# ............#....##..#.....######...#.5r:js:j9M##### ##############....#................#..@)#.#....#.....#............+....#.###....#.+....s:j=s:j>&6s:jFs:jLs:jG##### # ......#.# ......#...@.#....##.# .#....# ......#.....#....# ............#.##...#..##..#<.. s:jv7  Things that are here:s:jU _a +1 dagger of speed; a kobold corpset:jt:j&8t:jt:jN _d - a +1 dagger of speedt:jt:j/Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)c - a +0 short sword  d - a +1 dagger of speed Armour (go to first with [)  b - a +0 leather armour (worn)u:j  c - a +0 short sword. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 2.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 2.9 XLs.At current training (20%) you reach 10.0 in about 7.0 XLs.Current attack delay: 0.9. Damage rating: 6 (Base 5 x 125% (Dex) x 108% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ u:j Z(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.v:j v:jLorelibrarian the ShooterDeep ElfHealth: 31/31 ========================Magic: 7/7========================AC: 3Str: 8EV: 12Int: 14##### ###############SH: 0Dex: 20......#.............#XL:  5 Next: 96% Place: Dungeon:4......#...@.#....##.#Noise: ---------  Time: 2758.7 (0.0)............#....#a) +0 shortbow......#.....#....#Fire: a) +0 shortbow............+....#............#....##..........##......##.........##...#..##..........#<..#....######....#.+......#.#You shoot an arrow. The arrow hits the ball python! _You kv:jh+ill the ball python! _You now have 213 gold pieces (gained 14).  Things that are here: _a +1 dagger of speed; a kobold corpse _d - a +1 dagger of speedv:jA9.7 (1v:jv:j_ 0 _You drop a +0 short sword.v:j+ v:j v:jE v:j v:jگ ,v:j2 Bv:j v:jö v:jy v:j v:j v:jg v:j v:j| v:j v:j v:j v:j v:j v:j v:j/ v:j l #.............#....#  #.......#.....#....#  #.............+....#  #.............#....##  #...........##......#  ###.........##...#..#   #..........#<..#....# v:j m  #####....#.+......#.#   #.@.######...#..#.#723.0)   #...### ##.....# #   #... #######   #..>   #   #   #   #  v:j, v:j ,3.7 (14v:j v:jH 4 _Found a stone staircase leading down.v:j x _You see here a ball python corpse.w:jav Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  d - a +1 dagger of speed Armour (go to first with [)  b - a +0 leather armour (worn)x:j d - a +1 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.Your skill: 2.0; use (s) to set 10.0 as a target for Short Blades.At 100% training you would reach 10.0 in about 2.9 XLs.At current training (20%) you reach 10.0 in about 7.0 XLs.Current attack delay: 0.6. x:j{ *Damage rating: 6 (Base 4 x 125% (Dex) x 108% (Skill) + 1 (Ench)). Speed: Attacks with it are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.x:j x:j x:j  #.............#....#Lorelibrarian the Shooter  #.......#.....#....#Deep Elf  #.............+....#Health: 31/31 ========================  #.............#....##Magic: 7/7========================  #...........##......#AC: 3Str: 8  ###.........##...#..#EV: 12Int: 14  #..........#<..#....# SH: 0x:j Dex: 20  #####....#.+......#.# XL:  5 Next: 96% Place: Dungeon:4  #.@.######...#..#.# Noise: ---------  Time: 2773.7 (0.0)  #...### ##.....# # a) +0 shortbow  #...#######Fire: a) +0 shortbow  #..>  #...  #...  #...  #...  Things that are here: _a +1 dagger of speed; a kobold corpse _d - a +1 dagger of speed _You drop a +0 short sword. _Found a stone staircase leading down. _You see here a ball python corpse.x:j x:j x:jQ x:j o _Setting a skill training target for Short Blades at 10.0.z:jDIz:jEz:j-Hz:jI$ _z:j!v  You encounter a ball python.  #.......#.....#....#  #.............+....#  #.............#....##  #...........##......#  ###.........##...#..#  #..........#<..#....  #####....#.+......#.  ###.†.######...#..#. #..@### ##.....#   #.........# #######   #..>....S..   #.........#  #.......[.#  #.........#S   ball python (constriction, asleep)  #.........z:jx)[40m#  #.........# 4.7 (15.7 (2 _Found a hat.{:jW ))))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.{:j7S.{:jL0S.{:j&....{:j7===6.9 (1.2{:j{:jc _The ball python is heavily wounded.{:j †You shoot an arrow. The arrow hits the ball python.{:jo@)){:jC..{:jO578.0 (1.1{:j[{:jbO _You kill the ball python!|:jt ......+..#....##....##......##..##...# #..........#<..#....####....#.+......####.†.######...#...#########.....# ..†...# ######>....... .#|:jq###...#....  |:j|:j6---90|:j|:j/|:jٙ #.+....#  #.....#....##  #....##......#  ###.........##...#..#  #..........#<..#....# #####....#.+......#.# ###.†.######...#..#.# #...###.....# # #...@.†...# #  #..>. #.#  |:j|:jtC---80|:jn|:j|:jm4 #.+....#  #.#....##  #.##......#  ###.##...#..#  #.#<..#....#  #####....#.+......#.#  ###.†.######...#..#.#  #...###.....# #  #....@†...# #  #..>. #.#  1|:jc #.+....#  #.#....##  #.##......#  ###.##...#..#  #.#<..#....#  #####....#.+......#.#  ###.†.######...#..#.#  #...###.....# #  #.....@...# #  #..>. #.#     |:j&2|:j |:j6 x _You see here a ball python corpse.|:jX_  #....####......### .#<..#....#####....#.+......####.†.######...#...#########.....# ..†...######### >.... .####[.# #... )....3|:j>c |:j"n * _Found a short sword.}:j| ##......### .#<..#....#####....#.+......####.†.######...#...#########.....# ..†...######### >.......... .####[.# .#... ......}:j&4}:j}:j }:jC### .#<..#....#####....#.+......####.†.######...#...#########.....# ..†...######### >.......... }:j%.####[.# .##...#..... #... )......}:j.......}:jC<5}:j}:j}:j###.##...#..# #.#<..#....# #####....#.+......#.# }:j###.†.######...#..#.# #...###.....# # #.....†...######### #..>.. #.#### #.[.# #.}:jT# #.}:j# ###...#.....}:jv#....).....}:j#...........#....}:jM"}:j&&6}:j0.}:j$/}:jo###.##...#..# #.#<..#....# #####....#.+......#.# ###.†.######...#..#.# #...###.....# # #.....†...######### #..>... #.#### #..# #.# #.}:j6# ## #.....#..}:j}:j_7}:j}:jL _You see here a +0 hat.:j(:j;Wear or take off which item? Inventory Items Armour (go to first with [)  b - a +0 leather armour (worn) Floor Items ([,] to select) Armoura +0 hat[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j)s ([,] to select) a +0 leather armour (worn)  a - a +0 hat:j,7:je>:jF###.........##...#..#Lorelibrarian the Shooter#..........#<..#....#Deep Elf#####....#.+......#.#Health: 31/31 ========================###.†.######...#..#.#Magic: 7/7========================#...#########.....# #AC: 3Str: 8#.....†...#########EV: 12:jG%Int: 14#..>..........SH: 0Dex: 20#.........####XL:  5 Next: 97% Place: Dungeon:4#.......@.#:jeGYNoise: ---------  Time: 2787.0 (0.0)#.........#a) +0 shortbow#.........#Fire: a) +0 shortbow:jG#.........####...#.....:jGL#....).....#...........#........... _The ball python is heavily wounded.:jHYou shoot an arrow. The arrow hits the ball python. _You kill the ball python! _You see here a ball python corpse. :j(HR_Found a short sword. _You see here a +0 hat.:j!T:jBU _:j\:j#g:jl+8.0 (1:jp:j{A9.0 (2:j":j:je,90.0 (3:j:j:j+1.0 (4:j:jr:j:j$2.0 (5:jg:jA _You start putting on your armour. You continue putting on your +0 hat. x5:j:jz:jX _You finish putting on your +0 hat.:jTI:jl[:jzf _:jY #####....#.+......#.####.†.######...#..#.# #...#########.....# # #.....†...######### #..>.......... #.........#### #.........# #..# #.# 3.0 (1#.# ###...#..... #....)..... #...........#...........:jJU#......###...:jƊj#...... .#._:jk:j|4.0 (2_:jz7 _Found a radiant altar of Vehumet.:ju   You encounter a hobgoblin. It is carrying a wand of flame..†.######...#...#########.....# ..†...######### >.......... .#### .##...#......∩# #....)......................#.###.....g   hobgoblin (wand, asleep) .#._...g. 0g.  Found Uwul's Jewellery Emporium.:j g)==5.0 (1 _The hobgoblin shouts!:j _You shoot an arrow. The arrow hits the hobgoblin!:jT)))))..:j5?.....:j768=6:juc _You kill the hobgoblin!:jw :j* :j :j+ H _No target in view!:jj%6 ...###.....# ..†...######### >.......... .#### .###.###...#..@...∩# #....).....................# ..#.:jl.:j/.---7 :j=/ _:j59_:jx8:j z#...#.....# # #.....†...## #..>.......... #.#### #.# #.# #.# #.###.# :jS O###...#...@..∩# #....).##.#.#.#......###.#...... .#._.#:j #...... ........# ...#.:j :jS B---8:jq 9_:j :j) #...#.....# # #.....†...# #..>.......... #.........#### #.........# :jQ @#...# ##:jt G#..# ..#.:j L###.# :j ###...#....@.∩# #....).:jل )# :j F#.#.#.:jf #......###.#...... .#._.#.#...... .......# ...#.:j :jQ &9:j :j :j #...#.....# # #.....†...# #..>.. :j L#.........#### #.........# #.........# #### #...# ... #.###.# ###...#.....@∩# #....).:j!F# #.#.:j=!#.#......###.....:j!o#...... ..#._.#.#...... ?.......#......# .:j!:j,:jW 800_ _Found a scroll labelled COLABB JUEMNI.:jE ..†...######### >.......... .......####.....# .....# ####....# ... ..###.# ##...#......∩#.## #....)....@....#....:j8F#..#...#.#.........#:j O:j~O:jO1:jV9_:jsZ:j >.......... .......####....# ...# ####..# ... .###.# ###...#......∩#.## #....).........#......####............# ..:j....### #.#:j:j&2:j:jެ:jf M...†...#########>..............####...# ..# ####.# ... .........###.# # :j W###...#......∩#.## )#.........#...#......###.............# ......### #.#:j :jC0 :j%1 &3:j= 9_:jC :j  M#########.....# #...†...#########>...............####.....# ....# ####..# ... .........###.# # ###...#.....@∩#.## ):j #...#............#......#...#:jI Y.#.........#:j :j &4:jʲ 9_:jQ :j14~#...#.....# # #.....†...# #..>. #.#### #.# :j4#.........# ##### #.........# #... #.###.# # ###...#.#.## #....).#.. #.#.#.#......###......#...... ..#._.#.:j4#...... ?.......#:j5......# .....#...# :j>:j?&5:j9_:jfm _There is an entrance to Uwul's Jewellery Emporium here.:j&I:j`VWelcome to Uwul's Jewellery Emporium! What would you like to do?  a -  330 gold an amulet of reflection (unknown)b -  330 gold an amulet of wildshape (unknown)  c -  330 gold an amulet of wildshape (unknown)  d -  586 gold the rimehorn talisman "Zemoalik" {Dex+8}  e -  665 gold the ring "Vuaffemofo" {rF+ rN+ EV+5 Dex+3}f -  396 gold a +6 ring of dexterity (unknown)  g -  275 gold a ring of protection from cold (unknown) You have 213 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:j :j:jWo #...#########.....# #Lorelibrarian the Shooter#.....†...#########Deep Elf#..>..........Health: 31/31 ========================#.........####Magic: 7/7========================#.........#:jAC: 3Str: 8#.........# #####EV: 12Int: 14#.........# #...SH: 0Dex: 20#.........###.# #XL:  5 Next: 98% Place: Dungeon:4###...#......@#.##Noise: ---------  Time: 2805.0 (0.0):j#....).........#..a) +0 shortbow#..................:j7Fire: a) +0 shortbow#............#.....:jTZ#......###.........:jn#...... ..#._.#...:j\#...... ?.......##......# .....#...#:jM.........# _The hobgoblin shouts!  :jYou shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _No target in view! :j_Found a scroll labelled COLABB JUEMNI. _There is an entrance to Uwul's Jewellery Emporium here.:j#4:j(:j*:j: ..†...######### >.......... .#### :j;....# #####....# #... :jC;...###.# ###...#......∩#.##:jc; #....)...#..:j;p.....#.#.:j;..:j;.#>.........#....### #:j <:j:HA6.0 (1:jM9_:jcW9 _Found an escape hatch in the floor.:j$ >.......... .####....# ....# #####...# #...#.###.#.###...#......∩#.## #....).........#........####.......#....##.##:j#....###.#.#:j:j(&7:j9_:j:j"Uu .####....# ...# #####..# #...#.###.#.##...#......∩#.## . #....).........#.....#.....###....... ...#._.#..#..#..#.... ..:j^:jt^&8:jd6_:jf:jb^#.#### #.........# #...# ##### #..# #...# #.###.#.# ###...#......∩#.## .#....).#.#.#.#..... #......###.#..........#._.#.#........?.......##......#..... #>....#....###.#.##.... ....:j.j:jj&9:jp:j[s:j- :j. :j[5 :jY: :jL   ...# #####..# #...# #.###.#.# ..##...#......∩#.## ... #....).........#.....#..###..@...........#._.#....?.......###......#.#.... . ..:j8h =10:jp :j_s :j#.#  #...# #####  #..# #...# ###.###.#.# ...####...#......∩#.##....##....)...#.#....#.:j|#.#......###.#.#._.#.#.?.......###.......#.:j. #>.........##....###.#.##.... ....#.... .....:j:je&1:j9_:j:j{ #####..# #...# .###.###.#.# ...##...#......∩#.##.  #....).........#.......#.###........#.@.#.....?.......###.......#......#...# . ....... .....#:j:j &2:j֭:j=  a - a wand of flame (19):j!+3.0 (2:j]:j&? _There is a radiant altar of Vehumet here.:jXG #.# ##### #.# #...# .### #.###.#.# ...# ###...#......∩#.##....# #....)...#..... #.. #............#. #......###. #.#@_.#..... #.?.###. ......#......#...# . #>.........# #....###.#.# #.... ..... #.... .....# ..... ...:j H ..#:jP:j*Q+4.0 (1:jAY:_:jZ:j  ...# .###...###.#.# ...##...#......∩#.##. #....).........#........................#..###...............#._.#....?..@....###......#......#...#  . #>.......:j .#............ ............#:j <5:j :j] :j  #.# #...# .### #.###.#.# ...# ###...#......∩#.##....# #....).........#..... #.. #......#. #......###........... #.#._.#..... #.?.###. ......#......#...# . #>.........# #....###.#.# #.... ..... #.... .....# .:j u[37m..... .....# ...... ..#:jd :jU &6:jn :_:j :jP  #.# #...# .### #.........###.#.# ...# ###...#......∩#.##....# #....).........#.....:j  #.................... #............#. #......###.... #:j ).#._.#..... #.?.###.:js  ......#......#...# . #>...# #....###.#.# #....# ..... #..... .....# ......# ....# ....... ..#:jv7_:j:jI) #.# #...# .### #..###.#.# ...#:j ###...#......∩#.##....# #....).........#..... #.................... #............#....... #......###..... #.#._.#..... #:j2..###. ......#......#...#:jr. . #>..# #....###.#.#  #....# .....:j" #..... ....# ......# .....#  . ..#:j?<8:j:_:je:j,+9.0 (2:jS:j,c _c - a scroll labelled COLABB JUEMNI:j :j l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:j 2.7   4.2  -2   i - Spellcasting   0.0   0.6  +3           b - Unarmed Combat   0.0   1.4  -2           j - Evocations   0.0   0.8  +1  :j> Tc + Short Blades 2.0   3.0   0       d - Long Blades   1.0   1.2  -1      e + Ranged Weapons 6.3   4.2  +3              :j  f - Armour   0.0   1.4  -2      g + Dodging4.0   3.5  +2      h + Stealth3.8   2.4  +3                      :j @                        :jc!         The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  :j! }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jn> j + Evocations 0.0:j2 TargetTarget--  --  --  --  10.0 --  14.0 --  --  --  current training targets, if any. [-] clear all targetscost|targets:j Train rain 17%     16% 17%    17%    17% :j 16% percentage of incoming experience used to train each skill is in brown.trainingtargets:j|Cost Cost  4.2  0.6  1.4  0.8  3.0  1.2  4.2  1.4  3.5  2.4 relative cost of raising each skill is in cyan.training|cost:jz:j:j#.........# #...# .###Lorelibrarian the Shooter#.........###.#.# ...#Deep Elf:jȨ###...#......∩#.##....#Health: 31/31 ========================#....).........#.....Magic: 7/7:jRs========================#....................AC: 3Str: 8#............#.......EV: 12Int: 14#......###...........SH: 0Dex: 20#..........#._.#.....:jzmXL:  5 Next: 98% Place: Dungeon:4#........@.......###.Noise: ---------  Time: 2819.0 (0.0):j5......#......#...#a) +0 shortbow. . #>.........#:jFire: a) +0 shortbow#....###.#.#:jj#....# .....#..... .....#......# .....#....... ..# :j&_Found a scroll labelled COLABB JUEMNI. _There is an entrance to Uwul's Jewellery Emporium here. _Found an escape hatch in the floor.  :jva - a wand of flame (19) _There is a radiant altar of Vehumet here. _c - a scroll labelled COLABB JUEMNI:j:j̰:jv:j:j3:j:j:j~:j:B:j:j:j:j:j,:j! :j :j ,:j :j:j:j:j`:j\:j7 n  #....).........#....   #...................   #............#......   #......##.....   #...#._.#....   ####................###   #........#......#...#   #..#>.........#   ##....###.#.#24.0 (5   #.....####....# .....   #..... #...... .....#  #..... ......##......#  #..... ....... ..#  #.....  #.....  :j c#[  :j':jM(+5.0 (6:j-:_:j0# _Found a robe.:jv :j* :j :j :jM :j :jl :jc :j :j :j :j :j :j ,:jZ :jo :j ,:j :j :j ,:jB :j :j :j :j. :j :j :jo :j1 :j :jJ  You encounter a goblin. It is wielding a +0 club.:j ? #............:jX N  #............#.......  #......###........... :j}  #..........#._.#..... :j ####..........###. :j u #........#......#...#  #........#>.........#  #........#....###.#.#  #.....####...@# .....  #.....# #............#  #.....#.##......# :j= z #.....#.. ....#  #.....#:jt O... ...  #.....#.... #.g   goblin (asleep)  #[....#:j ....  #######.....g.... :j :j8! ,34.0 (9:j%" 65.0 (10.0) _:jI( :_:j- :jqD )))))g)You shoot an arrow.:jg. gThe arrow hits the goblin but does no damage......g 2 goblins (1 wandering)===6.2 (1.2):j:js _You encounter a goblin. It is wielding a +0 dagger.:j\ )You shoot an arrow. The arrow hits the goblin!:j;b )))))g   goblin (:j 1g.:j' >.....:jP (7.4:jH :_:j J _You kill the goblin!:j )))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!:j_Fg):jg7....:jh(8.6:jo:js^ _The goblin is heavily wounded.:jz )You shoot an arrow. The arrow hits the goblin.:jW)))):j7....:j599.7 (1.1:j&:_:j)J _You kill the goblin!:j I:j :j k  You encounter a ball python.:j  #....###...............#._.#####................###........#......#...# .#>........#....###.#.#.####....##.......# #...@........##......##. ....# :j . ... #..#S   ball python (constriction, wandering)#.#.<...S......:j P0.0S.:j$ :j|) 6---40.7 (1:j. :_:j1 ; _Found an escape hatch in the ceiling.:j%z; †:jlzQYou shoot an arrow. The arrow hits the ball python!:j[))))):j...))#............#.......Lorelibrarian the Shooter:jc#......###...........Deep Elf#..........#._.#.....Health: 31/31 ========================####................###.Magic: 7/7========================#........#......#...#AC: 3Str: 8#........#>.........#EV: 12Int: 14#........#....###.#.#SH: 0Dex: 20#.....####....##......XL:  5 Next: 100% Place: Dungeon:4:j<#.....# #...@........#Noise: ===------  Time: 2841.9 (1.2)#.....##......##......#a) +0 shortbow#.....##....... ....#Fire: a) +0 shortbow#.....##........ ...#.....##....).... #.#[....##....)....#:j_#######.....†.....#.<.......... _The goblin is heavily wounded.:jpYou shoot an arrow. The arrow hits the goblin. _You kill the goblin!:jYou encounter a ball python. _Found an escape hatch in the ceiling.  You shoot an arrow. The arrow hits the ball python!:jI _You kill the ball python!You have reached level 6!:j!/  --more--:j[D6/368/86 0% :jQ:j4 _:jR^ _:j a:jMa:jOd:jd:jf:j}#........##...# #........#>.........# #........#....###.#.#### #.....####....##........ #.....####............# #.....##......##......# #.....##.............### #.....##................ #.....##....)#... ---4.9 (3.0 #[....##....)....### #######.....†  #.<... #............. .............. ......#####..#### (#..:j/:j΄#---:j$5.9 (4:jR:j- _Found 5 poisoned darts.:jPW3:jiX:j:j....####....##........ ....####......# ....##......##......# . ....##.............### ....##.................. ....##....)......#.....# ....##....)....### ß>ß.####.....†#.....#  #.<...........7.9 (2  #..............###.. ...............#......####.#..# ##### #(.#... ##...### ## . ##:j:jь+8.9 (3:j:jA _Found a staircase to the Ecumenical Temple.:j,?####....##. ####............# ..##......##......# ..##.............###.##..........##....)......#.....# ##....)....###.ß>ß.# .....†......#.....#.#.<.#.###..# ....##### #(.#...##...#####..###:j2:j2+9.9 (1:j_:j:jtW ####....##. ####.....# ..###......##......# ...?##.............###.##............. ##....)......#.....# ##....)....###.ß>ß.# .....†......#.....#.:jXs#.<.#.###...#.# #.....##### #(.#...##...#####..###:jb:jb'50:jj:jmf _Found a scroll labelled WETWAO JAMIXT.:j####....##. ####......# ...###......##......# ...?###....###.... ##............ ##....)......#.....# ##....)....###.ß>ß.# .....†......#.....#.  #.<.##.###...#..# ## ......####.#..###### #(.#...##...######..### # # :j(:j(&1:j+/:j1:jDg####....##. ####............# ...## ##......##......# ...?# ##....###.... ##... ##....)......#.....# ##....)....###.ß>ß.# .:jh.....†......#.....#...# #.<.# #.###...##  ...# .## ......####.#..# ###### #(.#...##...### ###.. ### ##.:jHq:jq&2:j y:j{:j?u ....##. ............# ...## ......##......# ...?# .....###.... ...:ju S. ....)......#.....# #....)....###.ß>ß.# ..# .....†......#.....#...# .<.# .###...## .:j{v ...# ..##  ......####.#..# .####### #(.#.....##...#######.. ### ##.:j~ :j &3:jG :jyM..#.#.######...........# ##...........####......# ...?#.....###................... )......#.....# # #....)....###.ß>ß.# ..# .....†......#...@.#...# .<.........###...## ...............# ..###.#:j/R4:j1:j:jL:jy:j`:jf:jܴ:j:j:jJ:j,K:j`T:jV:j) #....###.#.#### ....##...........# ...#....## ......##......#....?# .###.... # .... # ....)......#.....# # # ....)....###.ß>ß.# ..# #†......#....@#...# # <.# ####...## #..#...## # ......####.#..#..## ###### #(.#..... ###...#### ####.. ### #:jN Y5:jy)M>.........# .#.#.######...........# ##...........####......#....?# ###................... )......#.....# )....###.ß>ß@# ..# ....†......#.....#...# <.......# .............###...###.#(.#..:j@:jA&6:jJ:jL:jM......#>.........# .#.#.######...........# ##..........####......#....?### ###......#................# )......#....@# )....###.ß>ß.# ..# ....†......#.....#...# <...................##..# # #### :j:jW &7:j&:j):j%M.....###.......#.....>.........# .#.#.######...........# ##............#....## ##......#....?## ###......#............@...# )......#.....#....#:j3&)....###.ß>ß.# #..# ....†......#.....#...###.##(.#.....:j /<8:j6:j9:j4xM#._.#.... ..:j5....###............#.....>.........# .#.#.######.....# ##............#....## ##......#....?## ....###@.....#..........#)......#.....#.. ....)....###.ß>ß.###..###.#..#..##:j;:j<&9:jA:jC:jZh#._.#..... ###...... #......#...# ..... #>.# #...# #....###.#.####...# ....##...........# # #.#....## ##......#....?### ###.@....# #:j'i#.# #•)......#.....#....# #.)....###.ß>ß.###..# #.†......#.....#...## #. .....###.###...## #..#...## #.####.#..#..## #.:jCq:jq'60:jTx9_:jz:j #._.#..... ###...... ......#...# ..... >.# #...# ....###.#.####...# ....##...........# # .#....## .##......#....?### ####..@...# ##.# #•.)......#.....#....# #.)....###.ß>ß.###..# #.†......#.....#...## #.....## #.###...## #..#...## #.####.#..#..## #.:jo :jf1_:j#._.#..... ###...... #...# ..... .# #...# ###.#.####...# ##...........# ## #....## .##......#....?### :jx#.###...@..# ###.#.# #•. .)......#.....#....# #. .)....###.ß>ß.###..# #. .†......#.....#...## #.......## #.###...## #...#...## #.####.#..#..## #.:j!:j&2:j9_:jU:j@PM##......#._.#........ :jP....###......#...........# #.#.#### ##...........# ## ..## :jP.##......#....@### .###.....:jQa## ...........#.:jFQy• .)......#.....#....##...:jsQ.###..#.# :jQ'.##:js`:ja&3:ji9_:ju:jev+4.9 (2:j~:jc _e - a scroll labelled WETWAO JAMIXT:jg %#..#._.#..........###.......#...# ..... >.# #...#.###.#.####...#.##.# ##.#....## .##......#...@.### #.###......# ###...#.# #•.)......#.....#....# # ..)....###.ß>ß.###..# # ..†......#.....#...## #......## #.###...## #.#...## #5.9 (1:jFm 9_:jp :j4 .###..#._.#...........###...... #......#...# ..... #>.# #...# #....###.#.####...# #....##.....# #.#....## .##......#..@..### .###......# ........#.# #•.)......#.....#....# #.)....###.ß>ß.###..# #.†......#.....#...## #.....## #.###...## #.#...## #6_:j  ....#._.#................###...... ##...# ..... >......#...#....###.#.###........#........#....## .....##.###.......###.@....###..........#•)......#.....#........#.. .....####.#..#..###. :j :j4 &7:jl :j :jn .#._.#..###...... .#......#...# ..... .#>.# #...# .#....###.#.####...##....##...........# #.#....##.##......#.....###.###@.....# .#.#:jc #.)......#.....#....# #.)....###.ß>ß.###..# #:ji.†......#.....#...## # <.....##:j #.###...## #..#...##:j? #.####.#..#..##:j? #:j :j &8:j:j:j[{ ......### .##...# ..... >......#...#....###.#.### #..........#....## ......##......#.....###.......###......#.......@...#.#)#.....#...)....###.ß>ß.####.#..#..####### #(.#.....# :juc:jc&9:jj:jm:j1T ##...# ..... >......#...#....###.#.### #................#....## ......##......#.....###.......###......#.......#.#)......#....@#...:jT)....###.ß>ß.###..#†......#.....#...##.##(.#.....##...#####:jUD :jV^:j^'70:j,e:joh:jU+.#......#...# ..... ..#>.# #...#.#....###.#.####...##....##...........##.....#....## #......##......#.....### #.###......# #.#.# #....)......#...@.#....# #....)....###.ß>ß.###..# .†......#.....#...## .<.....##.###...#..#...##  ......####.#..#..##  ##### #(.#.....:j",4 ##...####:j4:j5:jH51:jXI:jFL:j .#......#...# ......#>.........# #...#.#....###.#.####...##....##...........##....#....###......##......#.....### ##.###......# ##.#.# ##....)......#..@..#....# ##....)....###.ß>ß.###..# #.....†......#.....#...## #.<....## #......###...##  .......#...## ......####.#..#..## ##### #(.#.....  ##...####:j$ <2:j+ :j/ :j#'  >......#...#....###.#.####.. ###..................#....##......##......#.....###.......###...................#.)......#.....#...:j' )....###.ß@ß.### #.....†......#.....#...#<...................## ..##....##...#######..:j=1 :j1 &3:j]8 :j= i _There is a staircase to the Ecumenical Temple here.:j= :jF :j :j :j@ -4 _:j :j̯ .Temple:jm  #_.# ##.## #._# #####..## #.# ##..##### #_.####.###.###.####._# #.#..###.##.##.###..#.# #####..##.#.#.##..##### ###...#.#...###  ### ###.....### ### ##.####.......####.##:jٵ B #_........@........_# ##.####.......####.## ### ###.....### ### ###.........###:j_  #####..##.#.#.##..##### #.#..###.##.##.###..#.# #_.####.###.###.####._######..## #.# ##..######_.# ##.## #._#:jr -6.4 (2.5:j ____:j" E _You climb downwards. Welcome to the Ecumenical Temple!:j# d _There is a staircase back to the Dungeon here.:j K:jGQThe Ecumenical Temple <____________(Press ? for help) ###  ##_##  #### #...# ####  #_.# ##.## #._#  #####..## #.# ##..#####  :jQ#_.####.###.###.####._#  #.#..###.##.##.###..#.#  #####..##.#.#.##..#####  ###...#.#...###  ### ###.....### ###  :jQ##.####.......####.##  #_........@........_#  :jQ##.####.......####.##  ### ###.....### ###  :jRD###.........###  #####..##.#.#.##..#####  :j0R#.#..###.##.##.###..#.#  #_.####.###.###.####._#  :jQRf#####..## #.# ##..#####  :jqR#_.# ##.## #._#  #### #...# #### :jRC ##_##  :j S!###:jwM@.:j25..:jD ;..:jt5..:jc;..:j`p5..:j$;.#:j5##:jCI;##:j;#.:jf5.#:jw;#.:j ;..:jC 5._:j :j#_.# ##.## #._#Lorelibrarian the Shooter#####..## #.# ##..#####Deep Elf#_.####.###.###.####._#Health: 36/36 ========================#.#..###.##.##.###..#.#Magic: 8/8========================#####..##.#.#.##..#####AC: 3Str: 8:jk###...#.#...###EV: 12Int: 14### ###.....### ###SH: 0Dex: 20##.####.......####.##XL:  6 Next:  0% Place: Temple#_........@........_#:jjNoise: ---------  Time: 2876.4 (0.0)##.####.......####.##a) +0 shortbow### ###.....### ###Fire: a) +0 shortbow###.........###:j#####..##.#.#.##..######.#..###.##.##.###..#.##_.####.###.###.####._######..## #.# ##..######_.# ##.## #._# _Found a staircase to the Ecumenical Temple. _Found a scroll labelled WETWAO JAMIXT. _e - a scroll labelled WETWAO JAMIXT _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.:j :j:j!:j#:j5) _Found a basalt altar of Yredelemnul.:j):j1 _Found a shadowy altar of Dithmenos.:j2:j#3:j~3:j5:j5B:j6:j[7,:j7:j8:j9:jC9:j9:j::j;:j:;:jw;:jC#_........<........_# ##.####.......####.##  ### ###.....### ### ###.........### ####..##.#.#.##..##### .#..###.##.##.###..#.# _.####.###.###.####._# ####..## #.# ##..##### #_.# ##.## #.@# 84.4 (8:j'E<#### #...# ####  ##_##  :jI:jKa _There is a shadowy altar of Dithmenos here.:jEP  You kneel at the altar of Dithmenos.:j/  --more--:jHL Dithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. :jL 3Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (4 MP, 2 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 MP, Piety-)You can surround yourself with impenetrable night. (8 MP, Piety----):j>M [!]: Overview|Powers|Wrath [J/Enter]: join religion:j`:j:jB#_........<........_#Lorelibrarian the Shooter ##.####.......####.##Deep Elf### ###.....### ###Health: 36/36 ========================###.........###Magic: 8/8======================== ####..##.#.#.##..#####AC: 3Str: 8 :j!.#..###.##.##.###..#.#EV: 12Int: 14 _.####.###.###.####._#SH: 0Dex: 20 ####..## #.# ##..#####XL:  6 Next:  0% Place: Temple#_.# ##.## #.@#Noise: ---------  Time: 2884.4 (0.0)#### #...# ####:ja) +0 shortbow##_##Fire: a) +0 shortbow### _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. :j_Found a basalt altar of Yredelemnul. _Found a shadowy altar of Dithmenos. _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos.:jc  Dithmenos welcomes you!:j /  --more--:j  of Dithmenos ......5.4 (1 _:j%:j/ The Ecumenical Temple <____________(Press ? for help) ###  ##_##  #### #...# ####  :j/V#_.# ##.## #._#  #####..## #.# ##..#####  #_.####.###.###.####._#  #.#..###.##.##.###..#.#  :j/D#####..##.#.#.##..#####  ###...#.#...###  :j>0### ###.....### ###  ##.####.......####.##  #_........<........_#  ##.####.......####.##  ### ###.....### ### :jb0; ###.........###  :j0:#####..##.#.#.##..#####  :j0#.#..###.##.##.###..#.#  #_.####.###.###.####._# :j0 #####..## #.# ##..#####  :j0~#_.# ##.## #.@#  :j(1#### #...# ####  ##_## :jM1* ###:jV 7.@:j 7..:j7#.:jA##:jT 7##:j-.#:j7#.:j(-.#:jjA..:j;" -..:jZ. A..:j 7..:j3 -..:jLA<.:j :jM }#_........<........_#Lorelibrarian the Shooter ##.####.......####.##Deep Elf of Dithmenos ......### ###.....### ###Health: 36/36 ========================###.........###Magic: 8/8======================== ####..##.#.#.##..#####AC: 3Str: 8 .#..###.##.##.###..#.#EV: 12Int: 14 _.####.###.###.####._#SH: 0Dex: 20 ####..## #.# ##..#####XL:  6 Next:  0% Place: Temple#_.# ##.## #.@#:j 5Noise: ---------  Time: 2885.4 (0.0)#### #...# ####a) +0 shortbow##_##Fire: a) +0 shortbow### _There is a staircase back to the Dungeon here. _Found a basalt altar of Yredelemnul. _Found a shadowy altar of Dithmenos. _There is a shadowy altar of Dithmenos here.  You kneel at the altar of Dithmenos. _Dithmenos welcomes you!:js :j7 :j :j :j :j :j` :jy ,:j8 :j _Found a broken altar of Ashenzari.:j :j) :ji :j :j :jW :jk :ju'  #_.# ##.## #._# #####..## #.# ##..##### #_.####.###.###.####._# #.#..###.##.##.###..#.# #####..##.#.#.##..##### :jb( ###...#.#...### ### ###.....### ### ##.####.......####.## #_........@........_#93.4 (8 ##.####.......####.##### ###.....### ###.........########..##.#.#.##..######.#..###.##.##.###..#.#:j( #_.####.###.###.####._######..## #.# ##..#####:j( #_.# ##.## #._#:j_) :j- :j?0 d _There is a staircase back to the Dungeon here.:j9:j::j?:jD:jJ24.4 (1 _:j,KT__:j5.Dungeon:4:j*@o...#>.........# #...# ...#....###.#.####...# ####....##...........# ####............#....## ##......##......#.....### ##.............###......# ##....................#.# ##....)......#.....#....# ##....)....###.ß@ß.###..# #.....†......#.....#...## #.<...................## :jA#..............###...##  ...............#...##......####.#..#..####### #(.#..... ##...#### ###..:j-5.9 (2.5:j _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.:j :j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   4.2  -2   i - Spellcasting   0.0   0.6  +3          :jR  b - Unarmed Combat   0.0   1.4  -2          :j  j - Invocations   0.0   0.8  +1  c + Short Blades 2.0   3.0   0   k + Evocations:j 0.0   0.8  +1   d - Long Blades   1.0   1.2  -1      e + Ranged Weapons 6.3   4.2  +3              :jG W f - Armour   0.0   1.4  -2      g + Dodging:js 4.0   3.5  +2      h + Stealth3.8   2.4  +3  :j         :j›         :j         :j         :j>         :j[ a    :jz         :j The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help:j G[=] set a skill target  :j[ }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jU> j + Invocations 0.0:j% 3TargetTarget--  --  --  --  10.0 --  --  14.0 --  --  -- :j current training targets, if any. [-] clear all targetscost|targets:j7>brain rain 15%     14% 15%  14%   14%    14% 14% percentage of incoming experience used to train each skill is in brown.trainingtargets:j-Cost Cost  4.2  0.6  1.4  0.8  3.0  0.8  1.2  4.2  1.4  3.5  2.4 relative cost of raising each skill is in cyan.training|cost:j:j:jr...#>.........# #...#Lorelibrarian the Shooter ...#....###.#.####...#Deep Elf of Dithmenos ...... ####....##...........#Health: 36/36 ======================== ####............#....##Magic: 8/8======================== ##......##......#.....###AC: 3Str: 8 ##.............###......#EV: 12:jInt: 14 ##....................#.#SH: 0Dex: 20 ##....)......#.....#....#XL:  6 Next:  0% Place: Dungeon:4 ##....)....###.ß@ß.###..#Noise: ---------  Time: 2895.9 (0.0) #.....†......#.....#...##a) +0 shortbow #.<...................##:jYFire: a) +0 shortbow #..............###...##...............#...##......####.#..#..####### #(.#.....##...#######..You kneel at the altar of Dithmenos. _Dithmenos welcomes you! _Found a broken altar of Ashenzari. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! :jT_There is a staircase to the Ecumenical Temple here.:j:jt:j3:j:j B:j@ :jC :jlC :jD :jG :jJ :jGK :jL :j^O :j(Q :jQ :jR :jT :jV :jV :joW :jY :jX[ :j[ :j\ :j#^ :jZ` :j5a :ja :jd :jg :jug :jh :j*k :j^m :jm :jn :jXq :jps :js :jt :j=x :jz :jY{ :j| :jY :j ,:j# :jq ### ..  ##### #.#  #...# #.### ..# #.##....# #.# ..∩#.##....###.##### ......#....# .................|.# ....#...........@..#### .................# ..#._.#.......... .###............. ....#...# #........####. .. ##...##### ..###.#.####...# ..##...........# [:jQ 16;30H## ..........#....##.... ##  .. ##### #.# ...# #.### ..# #.#.##....# #.# ∩#.##....###.##### #.# .# ...##### .......# #._.#.........###.....##...# #........####.......# ##...##### ####.#.#######....# ##934.9 (39.0)5.9 (40:j :_:jg v _You see here a staff of alchemy.:jf3:j:jѨ:jP _:j+,:j:j:j!:jκ:j/:j:j:j:jX:jDn:j:jh:j:j:j*:j:jX:j:j_:j:j:j:j:j:j\:j:j9:j:j;:j,:j:j:j:j:j{:j:jr:j:j _You now have 222 gold pieces (gained 9).:jq :j B:j :j :j :jp :j :j) :jy :j| :j :jV ,:j :j :j :j :jw :j :j@ B:jM :j :j  :jV :j :j! ,:jL" :j}# :j) :j[* :jA, ,:j, :j. :j/ :j/ :j/0 :j1 :jk3 ,:j3 :jw6 :j8 ,:j8 :j: :jm; ,:j; :j= :j> ,:j? :jA :jVB ,:jB :j9D :jE :j-F :jzF :jG :jrI ,:jI :j!K :jL :jM :j]M :jO :jAP :jP :jP :jeR :jS ,:jT :jV :j0W :jW :jW :jUY :jZ ,:j@[ :jg] :j_ q  You encounter a bombardier beetle.:je m .# .#  .# .# ######### #####.......##### #######....#####.....#...B.....#### #####@..# ..### ##### .## .# :jEf .# .#B   bombardier beetle (asleep) .###..#.####:jl -76.9 (41:jn 37.9 (42 _:jr :ju :j ))))B  You shoot an arrow. The arrow hits the bombardier beetle.:jn..B..===9.1 (1.2):js:jkwl _The bombardier beetle is moderately wounded.:jV ))))You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.:j4B....80.2 (1.1:j:jl _The bombardier beetle is moderately wounded.:je )))The bombardier beetle is moderately wounded.  The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.:j F...  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is moderately wounded.  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.  :j YThe bombardier beetle is moderately wounded.:j" ****The bombardier beetle sprays incendiary fluid at you.:jc ..@.1.4 (1.2 _The burning spray misses you.:j )))You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.:j3B ...  The bombardier beetle is moderately wounded.:jWP ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j>...2.6Fire :j:j'm _You are covered in liquid fire! Move or burn!:j  # # # # ######### :jn \#####.......####### ##....#####.....#..B...#### #####.@.# .### ##### ## # #:j `# ###.:j P# #.####:j  You shake off some of the fire as you move.3-----30:j :j Z _The liquid fire burns you!:j   ######### .######:j ....#####.....#..B.#### #####..@# ### #####    # .####:j B.  You shake off some of the fire as you move.:j :j L0-------:j 4:j :jC Z _The liquid fire burns you!:j=   ######### ###.......############# #....#####.....#@B...... ..#### #####...############## ###:j05:j :j#^ _You shake off the liquid fire.:j6Wield or unwield which item (- for none)?- - Unarmed :j7#Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  d - a +1 dagger of speed[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jG Lorelibrarian the ShooterDeep Elf of Dithmenos ......Health: 30/36 ====================----Magic: 8/8========================AC: 3Str: 8EV: 12Int: 14#########SH: 0Dex: 20 ####.......#############XL:  6 Next:  0% Place: Dungeon:4 #....#####.....#@B......Noise: ---------  Time: 2985.6 (0.0) ..#### #####...#######a) +0 shortbow ########Fire: a) +0 shortbow #B   bombardier beetle ## .# _You are covered in liquid fire! Move or burn!You shake off some of the fire as you move. _The liquid fire burns you!You shake off some of the fire as you move. _The liquid fire burns you! _You shake off the liquid fire.  You unwield your +0 s:jH hortbow. Your hands tingle!  d - a +1 dagger of speed (weapon) *The bombardier beetle sprays incendiary fluid at you.:j 8@:j w1===6.6 (1d) +1 dagger (speed):jV @Nothing quivered:j :j S _The burning spray misses you.:j!  You hit the bombardier beetle.--7.2 (0.6:j"i _The bombardier beetle is heavily wounded.:jB/&  :j/You closely miss the bombardier beetle.The bombardier beetle is heavily wounded.:j1=  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.:j:jE==8Fire :j8:j:jm _You are covered in liquid fire! Move or burn!:jY  You closely miss the bombardier beetle.The bombardier beetle is heavily wounded.:j]`28----8.4:j˩:jUZ _The liquid fire burns you!:j3  You hit the bombardier beetle.  The bombardier beetle is severely wounded.6-----9.0:j:jUZ _The liquid fire burns you!:ja r  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.The liquid fire burns you! *The bombardier beetle sprays incendiary fluid at you.:j 8@:j p24--==6:j :j' S _The burning spray misses you.:j% 7  You hit the bombardier beetle.  The bombardier beetle is almost dead.2-----90.2:j4 :jz Z _The liquid fire burns you!:j=######### ####.......#############....#####.....#.B...... ..#### #####..@####### ### #####    ## .####:j  You shake off some of the fire as you move.  The liquid fire burns you!:j`w0-----1.2 (1.0:j5:j I _The bombardier beetle bites you but does no damage.:j ##### ##########.###### ##....#####.....#.B.......#### #####.@.####### .###:j ###### ##### ..# #.####:jP  You shake off some of the fire as you move.:jq16-----2:j':j@Z _The liquid fire burns you!:j1l# .# .# .# .# ######### .#####.####### .##....#####.....#.B.......#### #####@..####### ..### ##### .## .# .# .# .### ...# .#.####:jU.B:j:jD@-3:j :j:j^ _You shake off the liquid fire.:j G #  ######### ###.......############# .##....#####....@#..........#### #####..B####### ..###########:j9 #..#:jj :j h7=--4:j :jj :jx ## .#############.......#############....#####.....#........ ....#### #####@.B########## ##### ##   ## ...#.####:j=/B.:j|:jV&5:j:jp:jt  You hit the bombardier beetle but do no damage.:j{3=8 (0.6:j,:je _The bombardier beetle is almost dead.:j)S .  You hit the bombardier beetle.:j&5u=126.4:j::j<U _You kill the bombardier beetle!:ji8  # # # :j8 # ######### #####.####### ##....#####.....#. #### #####.@.####### ### ##### ## ######:jD9 5# :j@ :j9A k8=-7.4 (1.0:jE :jH :j&   ######### .###### ....#####.....#. #### #####..@####### :j' ### #####   # .####:j&- :j- @-8:jX1 :j3 :jM  ######### ###.......############# #....#####.....#@....... ..#### #####...############## #9:j:jK"1Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +1 dagger of speed (weapon):j"ua - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip :jU:j٬:jԶ:j.}Lorelibrarian the ShooterDeep Elf of Dithmenos ......Health: 18/36 ============------------Magic: 8/8========================:jbAC: 3Str: 8EV: 12Int: 14#########SH: 0Dex: 20 ####.......#############:j3XL:  6 Next: 12% Place: Dungeon:4 #....#####.....#@.......Noise: ---------  Time: 2999.4 (0.0) ..#### #####...#######d) +1 dagger (speed) ########:jspNothing quivered ### .# _The liquid fire burns you! _You shake off the liquid fire.You hit the bombardier beetle but do no damage. _The bombardier beetle is almost dead.:jzYou hit the bombardier beetle. _You kill the bombardier beetle!:jI  You unwield your +1 dagger of speed.:j3000.4 (1a) +0 shortbow Fire: a) +0 shortbow:j:j0 _a - a +0 shortbow (weapon):j::j;:j&<:j1>:jA9:jEU:jU:jV:jX:jY:j=Z:j[:jX\$20:j\0=:j]:jw^:j^:jH_:jz`:j`:j.a:jwb:jb:jc:jd:jye^1==:je:j>g:j~g:jg:ji:j^i:ji:jk:jXk:jk:j0m:jwm#2:jm(=:jn:j|o:jo:j1p:jq:jq:jar:js:jt:jnt:ju:j)vS3=:jv:jDx,:jx:jDz:jz:jz:j|:j|:jR}:j~:j^4==:j|:jh:jÀ:jW:j:j :jK:js:jф55=:j:jq:j~:j:jb:j:j̈:j3:j[:j:j:j#:jwN26=:j+:jz,:j:j,:j:j8:j:jȒ:j2:ji:j%7:jE==:jB:jt:j:jϖ:j,:j;:jQ:j:j:jP:j:jN8=:j :j:jl:j׮:j:jJ:j߰:j:jO:j:jF:jѴK9=:j:j:j\:j:j:j:jt:jع,:j,:ji30==:j:j:jI:j:j 1=:ju:j,:j:j,:ji:j:j:jW:j":j:jK2=:j:j:j:j]:jZ:j:j:j:jX:j:j:j #3:j.E==:j:j:j:j::j$:ja:j:j4=:j,:j:j:jd:j:j,:jf:ja5=:jH:j,:j7:j_,:j:j:j :j:j:j,h6==:j:jO1 _HP restored.:j3:j':j,:jB:j:jI:j,:j:jP:jO=:jz:j:j:j,:j:j:j[:jr:j:j:j@:j{:j:j:jj ,:j :j ,:j :j,:jq,:js:j,:j0:jk:j:j :jX:jA:jv:j4,:j:jP:j,:j):jO+,:j+:j2X:jG3:j3:j4:j4:j6:j]=    ####### #########....... ###..........# :jm>.......#..######...##  ######...## #@...#  89.4 (89.0) ##### #<...#.#   ###!##.#  #.. . #.# . #.. ..  ##.   .  :j>m   :j D:jD-90.4 (90:jUI:jP9 _Found a stone staircase leading up.:jn  ################....... #########..........# .......#..######...## ######...## ###.... ##### #<.@.#.# ###!##.# #.. .#.#  :j& :jF 11.4 (1.0):j :j^ :jL ################....... #########..........# .......#..######...## :jτ ######...## ###....# ##### #<...#.# ###@## #......###.#.#. ...#. .# .# ##:j1 :j &2:j0 :j :j +3.4 (2:j? :j Y _f - a fizzy purple potion:j:jO:j:jm:j"n:jQ(##### #<...#.# ###.##.### #......#   #.##.#.#   #..# ... :j( ##.# .#  #.# # :j(p ###.#  :j(#..@#  9.4 (6:j(#.#..>..#  :j)#........#  :jD)m##.......#  :j)Q##......#..#  #.÷.....#..#  ###..##.#.# .# #.......#.# .# #....#..#:j) :j3C100.4 (7:jk6:j:; _Found a stone staircase leading down.:j :j| :j :j\ :jF :ju X:j :j :j) :j :j :j :j :j_ :j :j] :j :j0 ,:jl :jn :j8 :jv :j :jl :j :jD :j :j :j) :j :j :j i  You see here a ball python skeleton.:j :jd  _:j :j :j! :jz :j :j :jR ,:j` :jc :j4 ,:j :j^ :j :j :j:j:j^:j:j:jB:j&:j:jN:j:j:jv:j:j:j:jV!:j":jL":j":j#:j0%:jk%:j%:j':j.(:j(:j(:j *:j+:jJ+:j+:jl-:j-:j.:j.:j0:j0:j01:j1:j2:j3:j3:jB4:jP5:j46:ji::j;:j<:j =:j=:j>:j?:j @:jv@:jB:jB:j6C:j?GM _You now have 227 gold pieces (gained 5).:jfH:jH:jI:jJ:jL:jVL:jL:jN:jO:jKO:jO:jQ:jR:jS:jS:jWU:jV:jV:j?W:jX:jIZ:jZ:j_[:jr]:j^:j'_:j_:ja:j=c:jc:jYd:jf:jh:j\h:j.i:jl:jOn:j~n:jo:j}q:jr:jr:js:jBu:jv,:jmw:jy:jz,:j{:jK}:j~:j~:j{:j':j:j:jh:j:j):jf:j\:j,:j:j:j:j:jI:j:j:j:j+:j:j:j:j5:jr:j:j͗:j :j:jO:j!:jg:j:j):j1:jb:j:j:j:j(:j:j:j:j;:j{:j:j:j:j-:j,:jpB:j:j:jV:j:j0:j9,:j:jٱ:j ,:jh:j:j^:j:j:jl:j:j=:j:j{:jF:j:j:j:j:j:ja:j:jB:j9:j:j:j%:j:j:j:j:j%:j`,:j:j :j3:j:j(:j:j:jW:j:j{:j:jr:j:j(:jC:j3:j:j:j:j:jL:j:j:j:jR,:j:j:j:j:j`:j:j ,:j :j: :ja :j :jG :j:j2,:j!:j:j,:j:j:j1:jm:jC:j8:j:j:j:j":jj#:j#:jS$:jJ&:j',:j(:jf*:j+,:j,:j-:jP.,:j.:j0:j'1:jZ1:j1:j34:j6,:jy7:j9:j;:j)<:j=:j'AR  There is a stone staircase leading down here.:jR:jB _:j:j:j:jD:j :j :jJ:j:j:j:j},:jG:j:j:j:j{:ja:j ,:j!:j%:jI(,:j):j ,:jW  You encounter a ball python and a hobgoblin.......#####....... ..........##....#.. ...........#....... ...........### ##...##.# ......####...g #....##.# ..##### #..S ++####..#÷##.# ..##...# ##..#.#...#.##.# ..##)...##..##.#.#.#.##.# ..###....@..# #.....#.##.# ...### #...###.# #>.####.##.# .....# ### ###.#:jX[40m##.....#.##.. ...#.# #•......#...#.#### #....# #.......##..#....# ###..# #...........####.# g   hobgoblin (asleep) #...## #.....).###.# #.# S   ball python (constriction, asleep) ...## #.......# #.# #.# ..## #.......# #.# #.#204.4 (104.0)55 _:j/c:jc:j^ †You shoot an arrow. The arrow hits the ball python.:j}f E)):j } .gYou kill the ball python!:jo B†g:jl `.g:j ;===6.6 (1.2):j :j2 + _The hobgoblin shouts!:jqf .  You shoot an arrow. The arrow hits the hobgoblin!:jW):jp3..:jt537.7 (1.1:j|:j~M _You kill the hobgoblin!:j.#### #......# #....#.. #.......### ##...##..####....# #....##..##### #..† ++####..#÷##..# #...####..#.#...#.##..# #)...##..##.#.#.#.##..## #...@...# #.....#.##..### #...###.# #>.####.##..# #######.###.....#.##..#.# #•......#...#. .#....# #.##..#.... .###..# #.####. .#...## #.....).###.# #..## #.# #.# #..## #.# #.# #.:j":j٬6---80:j:j:j3 .#### #...# #....#.... #...### ##...##.####....## #....## :j3 3#...##### #..†# ++####..#÷## #...# #...####..#.#...#.##.#:j+4  #)...##..##.#.#.#.##.## #.# #.....#.##:j\4 #.### #...###.# #>.####.## #......# #######.###.....#.##:j4 .#.# #•......#...#. ..#....# #.##..# ß.###..# #.#### ..#...## #.....).###.# #.##:j5  #.# #.# # #...## #.# #.# #:j@ :j3A B---9:jsI :jK :j9 ;.#### #...# #....... # #..#### ##... #:jB .####....## #.... ##...##### #..†# ++####..#÷#...# #...####..#.#...#..# #)...##..##.#.#.#. #....## #.# #.....#. #.....### #...###.# #>.####. ##......# #######.###.....#..#.# #•......#...#..#....# #.##..# >ß.###..# #.###.#...## #.....).###.#.## #.# #.##...## #.# #.#10:j :j :jq/M|.# ###### ..# ...  #.........#### # #........####....## #....####:j 0†# ++####..#÷ ##...####..#.#.. .....# )@..##..##.#.### ....# #..... #.....##...###.# #>.### ##......# #######.###.....#.#:j7:jR8&1:j>:jFA:j%.|.# ###.#### #...# #... # ##..#### ##...  #.####....## #....  ##...##### #..†# ++####..#÷#...# #...####..#.#...#..# #@...##..##.#.#.#. .#....##:j_& #.# #.....#. .#.....### #...###.# #>.####.#......# #######.###.....#..#.# #•......#...#..#....# #.##..# ß>ß.###..# #. ....#...##:j& #.....).###.# .## #.# #.#:jX2:j2&2:j9:jb= _You see here a +0 long sword of protection.:j<3:j:jW _e - a +0 long sword of protection:j;:j% :j(G Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting:j[2.8   4.2  -2   i - Spellcasting   0.0   0.6  +3  :j         b - Unarmed Combat   0.0   1.4  -2      :jP    j + Invocations0.3   0.8  +1  c + Short Blades 2.1   3.0   0   k + Evocations0.2   0.8  +1   d - Long Blades   1.0   1.2  -1  :j    e + Ranged Weapons 6.4   4.2  +3               f - Armour   0.0   1.4  -2      g + Dodging:j4.0   3.5  +2      h + Stealth3.8   2.4  +3                                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [:jq[33m/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:jt c * Short Blades   2.1:jD o c - Short Blades   2.1:jY{ d + Long Blades   1.0:j :j :j ........|.####. Lorelibrarian the Shooter ..........#####... Deep Elf of Dithmenos ...... ..............##... Health: 36/36 ======================== ...............:j #... Magic: 8/8======================== ##.............######... AC: 3Str: 8  #........####....###.... EV: 12Int: 14  :jY ##...##### #..†# ++####..#÷ SH: 0Dex: 20 ###...##...####..#.#...#. XL:  6 Next: 13% Place: Dungeon:4 ......##@...##..##.#.#.#. Noise: ---------  Time: 3213.7 (0.0) .#....###.......# #.....#. a) +0 shortbow .#.....### #...###.# #>.####. Fire: a) +0 shortbow ###......# #######.###.....#. .......#.##•......#...#. ....#....##.......##..#. ß>ß.###..##...........## ....#...###.....).###.# .......###.......# #.#You kill the ball python! _The hobgoblin shouts!  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a +0 long sword of protection. _e - a +0 long sw:j 'ord of protection:j# :j :j :je :jvO :Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  d - a +1 dagger of speed  e - a +0 long sword of protection Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 hat (worn):j#e - a +0 long sword of protection. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 1.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 4.6 XLs.At current training (15%) you reach 14.0 in about 14.4 XLs.Current attack delay: 1.3. Damage rating: 13 (Base 10 x 125% (Dex) x 106% (Skill)). Protect: It grants you temporary protection after it strikes (+7 AC). This weapon falls into the 'Long Blades' category. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {protect} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.:jqj :js :jz s........|.####. Lorelibrarian the Shooter ..........#####... Deep Elf of Dithmenos ...... ..............##... Health: 36/36 ======================== ...............#... Magic: 8/8======================== :j{ ##.............######... AC: 3Str: 8  #........####....###.... EV: 12Int: 14  ##...##### #..†# ++####..#÷ SH: 0Dex: 20 :jF{ !###...##...####..#.#...#. XL:  6 Next: 13% Place: Dungeon:4 ......#:j{ #@...##..##.#.#.#. Noise: ---------  Time: 3213.7 (0.0) :j{ .#....###.......# #.....#. a) +0 shortbow :jE| .#.....### #...###.# #>.####. Fire: a) +0 shortbow ###......# #######.###.....#. .......#.##•......#...#. ....#....##.......##..#. ß>ß.###..##...........## ....#...###.....).###.# .......##:j| #.......# #.#You kill the ball python! _The hobgoblin shouts!  You shoot an arrow. The arrow hits the hobgoblin! :j| _You kill the hobgoblin! _You see here a +0 long sword of protection. _e - a +0 long sword of protection:j( :jք :j` :jZ n _Setting a skill training target for Long Blades at 14.0.:jR:j9Gear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  d - a +1 dagger of speed  e - a +0 long sword of protection Armour (go to first with [) :jb b - a +0 leather armour (worn)  c - a +0 hat (worn):jed - a +1 dagger of speed. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.3) is reached at skill level 10.  Your skill: 2.1  At 100% training you would reach 10.0 in about 2.7 XLs.Current attack delay: 0.5. Damage rating: 6 (Base 4 x 125% (Dex) x 108% (Skill) + 1 (Ench)). Speed: Attacks with it are significantly faster. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 4 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} (w)ield, (d)rop, (=)adjust, or (i)nscribe.:jP:j:j........|.####. Lorelibrarian the Shooter ..........#####... Deep Elf of Dithmenos ...... ..............##... Health: 36/36 ======================== ...............#... Magic: 8/8======================== ##.............######... AC: 3Str: 8  #........####....###.... EV: 12Int: 14  ##...##### #..†# ++####..#÷ SH: 0Dex: 20 ###...#:j$#...####..#.#...#. XL:  6 Next: 13% Place: Dungeon:4 ......##@...##..##.#.#.#. Noise: ---------  Time: 3213.7 (0.0) .#....###.......# #.....#. a) +0 shortbow .#.....### #...###.# #>.####. Fire: a) +0 shortbow ###......# #######.###.....#. .......#.##•......#...#. ....#....##.......##..#. ß>ß.###..##...........## ....#...###.....).###.# .......###.......# #.# _The hobgoblin shouts!  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin! _You see here a +0 long sword of protection. _e - a +0 long sword of protection _Setting a skill training target for Long Blades at 14.0.:j:j+4.7 (1:j:j4 _You drop a +1 dagger of speed.:jM. |.# ###### ..# ....  #.....#### #........####....## #....  ####†# ++####..#÷ ###.####..#.#.. ......# )...##..##.#.### ....# #..... .#.....### #...###.# #>.####.#:j:jq&5:j:jq:j,M###.#####. |.# ##.#### .....# ........  #.....#### #........####....## #....  ####†# ++####..#÷ ###...####..#.#.. ......# )...##..##.#.# .#....###.......# #.....#.:j:j&6:ja:j:je M  ###.#####. |.# ###### .# ........  #......#### #:j r........####..@.## #....  #### ###..†# ++####..#÷ ###...####..#.#.. ......##)...##..##.#.#.#.# :j :j &7:j: :j :jf6.###.# .###.##### .# #.|.# ###.#### #..# #.. ##.#### ## # #.####.@..## # # ##...##### ###..†# ++####..##...# #...####..#.#...#.# #)...##..##.#.#.# ..#....## #.......# #.....# ..#.....### #...###.# #>.#### .###......# #######.###.....#.#.# #•......#...#.#....# #.##..#8:jl:jm{.###.#.###.##### ...# .|.# .#### #.## #.# # .###.#### ## .# #.####@...##:jo # .# ##...##### ###..†# ++####.. .####...# #...####..#.#....# #)...##..##.#.#..#....## #.......# #......#.....### #...###.# #>. ..###......# #######.###......#.# #•......#... #.....#....# #.##..:j?y:jKz&9:j4:j̓:jHM#.####..# ###.####. |.# ##### #...  #.......@#### #........####....##  #### ###..†# ++#### .####...#:j#...####..#.#...... .###:j:j'20:j :j:j A #.####..# #....###.# :j #....###.##### #...#.|.# .##### #.## # #.# # ..###.#### ## ..# #.####....##:j w # ..# ##...##### ###..†# ++#### #.####...# #...####..#.#.#:j  #)...##..##.#.#.#....## #.......# #:jN .#.....### #...###.# #>.:jr .###......# #######.###.#.# #•......#:j :jD &1:j :j :jq # #.####..# ##....###.# ##....###.##### .#...#.|.# .##### .## .#.# .###.#### .# #.####....## #.# ##...##### ###..†# ++#### .#.####...#:j)s  #...####..#.#.# #)...##..##.#..#....## #.......# #.#.....### #...###.# #>..###......# #.###.#.# #•......#:j{ :j| &2:j݂ :j :j .# #.####..# .##....###.# .##....###.##### ..#..#.|.# #.#####.## _.#.#.###.#### #...# #.####....## .# ##...##### ###..†# ++ :j #.#.####...# #...####..#.#.# #)...##..##.#.#....## #.# #.#.....### #...###.# #>..###......# #.###.#.#:jU i #•......#:jb :j[ &3:j^ :j :j\lM## #.####...# ##....###.#####.. .|.# ###### ...# _.#.... ....##.....#### #........####....## ....# ##...##### ###..†# ++###... :j^j:jk&4:jt8 _:jSx:j:M #.#....# ## #.####..# :j)##....###.#####.. .|.# ###### ...## _.#.... ....##.....#### #...# #........####....###:jd:j_&5:jI7 _:jY:jr #.#....## #.####.## ..# #.####..# #.##....###.# #.##....###.#####.#...#.|.# .#.#####.## ._.#.#.###.#### .#...# #.####....##.# ##...##### ###..†# ++ ##.#.####...# #...####..#. #...# #)...##..##..#....## #.# # #......#.....### #...###.# #>6 _:jY8 Q:j l #.#....## #.####.##.# #.####..# .#.##....###.# ∩#.##....###.#####.#.#.|.#.#.#####.## #._.#.#.###.#### ..#...# #.####.##.# ##...##### ###..†# ++#.#.####...# #...####..# ##...# #)...##..##.#....## #.# # ##......#.....### #...###.# #:j <7:j, :_:jA :j> nM######.#.### #.#....# ###.# ...# #.####.. .###.# ∩#.##....###.#####..|.# ###### .....## #._.#.... ......###.............####..:jO :jȮ &8:jZ 4_:jZ :j[0U#.#.#### #.#....#:j0# #.####.## #...# #.####..# #.#.##....###.# .∩#.##....###.#####.#.#.|.#:ju1.#.#####.## .#._.#.#.###.####.#...# #.####:j1..##:j2.# ##...##### ###..†# ++ .###.#.####...# #...####.. .##:j2.....# #)...##..#.#....## #.#:jFw9_:j@"M..........# #######.#.### #.#....# ###.#..# #.####.. #.:je.###.# ∩#.##....###.#####.. ###### :j.......## .#._.#.................#:jc.... :jɕ:j͖'30:j:_:jMv _You see here a staff of alchemy.:j:j8:j:jI:j:j: _:jչ:jԼ,:jԽ:j:jJ:j:j:jO:j:j:j:j,:j{:j:jm:j,:j`:j:jB:jJ:jAX:j:j :j[:j :j":j$:j$:jB&:j':j):j):j*:j,:j.:j.:j0:j34:jB:j:j:j:j:j :j@ :j :j%:ju= _You open the large door.:j3:jg:js%  :j There is a large open door here.:j%  You encounter a dart slug, a goblin, an adder and an endoplasm.:j1 ###..... ##wgSJ## ##......# ...# ##......## #.÷.....# .|.# #...$$...####..##.#.# ...##### #..$..$..##.......#.# .......## #..$..$..##....#..#.# ........# #...$$...##.......#.#......#### #......###...##.##.#####....## #?@..# #....##.##.. #### ###..†# ##''####..#÷##.#### #...####..#.#...#.##.##.. #)...##..##.#.#.#.##.##.# # :j1=#.......###.....#.##.##.# ### #...###.# #>.####.##.##.# S   adder (asleep)# #######.###.....#.##....# w   dart slug (asleep) #.# #•......#...#.####### J   endoplasm (asleep) ..# #.......##..#....# g   goblin (asleep):jDc56.7 (26.0)7.7 (27 _:jI:jP:j1> ))))))S    :j>MYou shoot an arrow. The arrow hits the adder!  The adder hisses angrily.:j .SThe adder is severely wounded.The endoplasm quivers..w:j%.J:j.%.g.:j~N.S:j-w..$. wJg:j;===8.9 (1.2):jf:jv( _The goblin shouts!:jY .  You shoot an arrow. The arrow barely misses the adder.The arrow hits the endoplasm!:ja)))))g   goblin:jH$S:jf.g.w:j\..$.:j.60.0 (1.1:j :jM _You kill the endoplasm!:j $You shoot an arrow. The arrow closely misses the adder.The arrow hits the goblin!:j% R)))):j .S$w.S:j .:j{ (1.1:j{ :j J _You kill the goblin!:j V))))))):jM$S.w:jYY..$...:jZ,20:jb:jem _You shoot an arrow. The arrow closely misses the adder.:jGV))))))):jTX..$..:j@$S:jL-3.3 (1.2:j:j$ _You shoot an arrow. The arrow misses the adder. The adder misses you.:j@f:jh)Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) :jyh e - a +0 long sword of protection[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j0 :j :j+ ###..... Lorelibrarian the Shooter ######....## ##......# Deep Elf of Dithmenos ...... ...###......## #.÷.....# Health: 36/36 ======================== .|.##...$$...####..##.#.# Magic: 8/8======================== ...##### #..$..$..##.......#.# AC: 3Str: 8 .......## #..$.w$..##....#..#.# EV: 12Int: 14 ........# #...$$...##.......#.# SH: 0Dex: 20 ........#### #..S...#:j ##...##.##.# XL:  6 Next: 13% Place: Dungeon:4 ...####....## #?@..# #....##.##.. Noise: ===------  Time: 3263.3 (0.0) #### ###..†# ##''####..#÷##.#### a) +0 shortbow#...####..#.#...#.##.##.. Fire: a) +0 shortbow#)...##..##.#.#.#.##.##.# ##.......###.....#.##.##.# ### #...###.# #>.####.##.##.# S   adder ..# #######.###.....#.##....# w   dart slug #.##•......#...#.####### ..##.......##..#....# _You kill the endoplasm!You shoot an arrow. Th:j }e arrow closely misses the adder.The arrow hits the goblin! _You kill the goblin! _You shoot an arrow. The arrow closely misses the adder. _You shoot an arrow. The arrow misses the adder. The adder misses you.:j . .:j wYou unwield your +0 shortbow.  Your +0 long sword of protection hums with potential!  e - a +0 long sword of protection (weapon):j  The adder misses you. The adder bites you.  You are poisoned.:j :5===---4.3 (1e) +0 long sword (protect)Nothing quiveredPois :jB) :j+ , _The adder poisons you!:jH7 $wYou barely miss the adder.The adder is heavily wounded.:jB:jC2==-----5.7 (1.4:jL:jOv _You feel sick. The adder bites you. The adder barely misses you.:jjz .  You slash the adder!  Your weapon exudes an aura of protection.:jv .w   dart slug  You kill the adder!:jNzp--10 77.1:j8{ _You feel sick. The dart slug barely misses you.:j #. #+#### ###..... ### ##....## ##. ..#......## #.÷.... .|.# .$$...####..## ...##### . .......#$..$#......# #...$$...##............#### #..@w..#### ...####....####?...###....##.##.. #### ###..†# ##''####..#÷##.####...####..#.#... #)...##..##.#.# # ....###..... ##...###.# #>.####.##.## .#######.###...... #•...#.#######:jW3  You feel sick.:j ```The dart slug launches a dart at you.:jXk..@1:jX>--80:jle _The slug dart misses you.:jXX  The dart slug launches a dart at you. _The slug dart misses you.  You hit the dart slug.  The dart slug is severely wounded.You feel sick.  You are no longer poisoned.:jX y29--=9.5 (1.4:jb :jd V _The dart slug barely misses you.:jK .  You hit the dart slug.:j7R:jx`30=870.9:j:j!M _You kill the dart slug!:jq#.#+#### ###. ##....## ##......#.# ##......## #.÷.....#. |.# #...$$...####..##.#.#.##### #..$..$..##.#.#.## #..$..$..##....#..#.#.# #...$$...##.#.#:j#### #...@..###...##.##.#####....####?...###....##.##. ###..†# ##''####..#÷##.##...####..#.#...#.##.##.#)...##..##.#.#.#.##.##.# #.......###.....#.##.##.# #...###.# #>.####.##.##.## #######.###.....#.##....# .# #•......#...#.#:jJ-10:jP:j::js # #+#### #### ##....## ##......#.# ##......## #.÷.....# .|.# #...$$...####..##.#.#.##### #..$..$..##.#.#.## #..$..$..##....#..#.#.# #...$$...##.#..#### #..@...###...##.##..####....####?...###....##.##:ja# ###..†# ##''####..#÷##. #...####..#.#...#.##.## #)...##..##.#.#.#.##.##. # #.......###.....#.##.##.# # #...###.# #>.####.##.##.#  ..# #######.###.....#.##....#  #.# #•......#...#.# :j:j@-2:j:j:j i A# # # #+#### #### ##....## ##.......# ##......## #.÷..... ..|.# #...$$...####..##.#..##### #..$..$..##.#..## #..$..$..##....#..#..# #...$$...##.#..#### #.@....###...##.##.:ji .####....####?...###....##.### ###..†# ##''####..#÷##. # #...####..#.#...#.##.## # #)...##..##.#.#.#.##.##. ## #.......###.....#.##.##. .### #...###.# #>.####.##.##..# #######.###.....#.##.... .#.# #•......#...#.:jr :js &3:jz :j} :jr  #+#### ### #######....## ##.. ....##......## #.÷|...$$...####..##.#..#####$..$..##..........###..$$..### #......###...##.#####....####@...###. :j ^##### ###..†# ##''####..#÷##.###Nothing quivered ...##.......##..#....#:jS :j #1:j N= 3 4:j W5.9 (2:j :j| a _h - a scroll labelled IXESOZXAOXT:jM #. #  #+#### ### #### ##....## ##..#......## #.÷....|.# .$$...####..####### .#:j$..$# #...$$...##............#### #.@....### ....####....####....###....##.##. #:jSR#### ###..†# ##''####..#÷##.### ##...####..#.#...#.##.##.:j :jp +6.9 (1:j:jY:j/}M#.# #. #:j/  #+#### ### ####:j 0 ##....## ##..#......## #.÷....:jg0|.# .$$...####..####### .#$..$# #..@$$...##.......:j 1.....######......### ....####....####....###....##.##. ##### ###..†# ##''####..#÷##.###:j8:j69&7:j3C:j8M #...##.# #. #  #+#### ### #### ##....## ##..#......## #.÷....|.# .$$...####..####### .#..$# #...$$...##.......:j.....######......### ....####....####....###....##.##.:j:j/#2:jY1=8:j:jf:j+9.9 (2:jq:je? _You now have 238 gold pieces (gained 11).:jM## #...##.# #. #  #+#### ### #### ##....## ##..#......## #.÷....|.# .$$...####..####### .#..$# #...$$...##....... .........######......###...##.##.##:j4$B80.9 (1:j ):j0:j71+1.9 (2:j6:j:> _You now have 244 gold pieces (gained 6).:jfM ## #...##.# #. #  #+#### ### #### ##....## ##..#......## #.÷....|.# $$...####..####### .#:j..$# .........# #...$$...##.......#..##:j:jdv3==2.9 (1:j:j :j :j] #.#.###.#.#...#. ##.#..> #. #+#### ###. ##....## ##......## :j r##......## #.÷.....# .|.# #...@$...####..##.#.###### #.....$..##.#.### #.....$..##....#..#.## #...$$...##.#.#######......###...##.##.#####....####....###....##.##. ###..†# ##''####..#÷##.# #...####..#.#...#.##.##. #)...##..##.#.#.#.##.##.#:jc <3:j :jT N  You now have 260 gold pieces (gained 16).:j +4.9 (2:j E _You see here a +0 dagger.:j #.#.###.#.#...#.##.#..>.#.#+#### ###. ##....## ##......#.# ##......## #.÷.....#. |.# #...)@...####..##.#.#.##### #.....$..##.#.#.## #.....$..##....#..#.#.:j # #...$$...##.#.#######......###...##.##.#####....####....###....##.##. ###..†# ##''####..#÷##.##...####..#.#...#.##.##.#)...##..##.#.#.#.##.##.#:j :jm c4=5.9 (1:j :j A6.9 (2:j :j > _You now have 264 gold pieces (gained 4).:j!F#.#.###.#.#...#.##.#..>.#.#+#### ###. ##....## ##......#. .# ##......## #.÷.....#. .# #...).@..####..##.#.#. .##### #.....$..##.:j #.#.## #.....$..##....#..#.#.# #...$$...##.#.#######......###...##.##.# .####....####....###....##.##. ###..†# ##''####..#÷##.##...####..#.#...#.##.##.:jJ#)...##..##.#.#.#.##.##.#:jA7.9 (1:j::j~:j ##..##.#..>......#+#### ### ####....## ##......# .##......## #.÷...)....####..##.#####....... .....###.$$....#.###:j˪..##.......###.....#.##.##.#:j::j&8:jp:j:jY5=9.9 (2:j:jh? _You now have 280 gold pieces (gained 16).:j###.#...##...#...###.#..>..##.##+#### ###.# # ##....## ##......#..# # ##......## #.÷.....#..# # #...)....####..##.#.#..# ##### #.##.#.#..### #.....$..##....#..#.#..## #...$$...##.#.#######......###...##.##.# ####....####....###....##.##. # ###..†# ##''####..#÷##.######.#...####..#.#...#.##.##.#)...##..##.#.#.#.##.##.# :jK:j,90.9 (1:ji:j}& ..##.#..>......#+#### ### ###....## ##......###......## #.÷...)....####..##.# #####....... ....##$#.$$....#.########......###...##.#..##...###.# #>.####.##.##.#:j :j&1:j:j  #...#... ##.#..>.. #. #+#### ###. ## ##....## ##......#.. .# ##......## #.÷.....#.. .# #...)....####..##.#.#.. .##### #.##.#.#...## #.....@..##....#..#.#...# #...$$...##.#..######......###...##.##. .####....####....###....##.## ## ###..†# ##''####..#÷##.###### #...####..#.#...#.##.## #)...##..##.#.#.#.##.##.  #.......###.....#.##.##.# # #...###.# #>.####.##.##.#[9;1:j 7H:j' <2:jM. :j/7 :j7 #6:j7 S==3.9 (2:j> :juG ? _You now have 298 gold pieces (gained 18).:j  ##.#..>......#+#### ### ####....## ##......# .##......## #.÷:j!...)....####..##.#####....... .....###.$$...#.########......###...##.#Nothing quivered##. # #######.###.....#.##....#:jA*:j*+4.9 (1:j:1:j3:j80P ##.#..> # #+#### #### ##....## ##......# ..# ##......## #.÷.....# |.# #...)....####..##.#.# ..##### #.##.#.#.## #:j0.##....#..#.#.# #...$@...##.#..######......###...##.##. ..####....####....###....##.##:j05# ###..†# ##''####..#÷##. #...####..#.#...#.##.##:j 1 #)...##..##.#.#.#.##.##. #.......###.....#.##.##.# ## #...#:j+1##.# #>.####.##.##.# .# #.###.....#.##....#:j9:jB:&5:j)A:jHA6.9 (2:jO:jS? _You now have 308 gold pieces (gained 10).:jg ##.#..> # #+#### #### ##....## ##......#.# ##......## #.÷.....# .|.# #...)....####..##.#.#.##### #.##.#.#.## #.##....#..#.#.# #...@....##.#..######......###...##.##..####....####....###....##.### ###..†# ##''####..#÷##. #...####..#.#...#.##.##:jh #)...##..##.#.#.#.##.##.#  # #.......###.....#.##.##.# # #...###.# #>.####.##.##.#  ..# #.###.....#.##....# :j!q:jqG=7.9 (1:jx:jA8.9 (2:jU:j? _You now have 322 gold pieces (gained 14).:jT:jUiWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +0 long sword of protection (weapon)a - a +0 shortbow:jUF[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :j :j4 ##.#..> Lorelibrarian the Shooter#...... Deep Elf of Dithmenos ......#+#### ###..... Health: 36/36 ======================== ######....## ##......# Magic: 8/8======================== ...###......## #.÷.....# AC: 3Str: 8 .|.##...)....####..##.#.# EV: 12Int: 14 :j ...##### #........##.......#.# SH: 0Dex: 20 .......## #........##....#..#.# XL:  6 Next: 18% Place: Dungeon:4 ........# #...@....##.......#.# Noise: ---------  Time: 3298.9 (0.0) ........######......###...##.##.# e) +0 long sword (protect) ...####....####....###....##.##.. Nothing quivered #### ###..†# ##''####..#÷##.#####...####..#.#...#.##.##..#)...##..##.#.#.#.##.##.#  ##.......###.....#.##.##.#  ### #...###.# #>.####.##.##.#  ..# #######.###.....#.##....# :j '[K _You see here a +0 dagger. _You now have 264 gold pieces (gained 4). _You now have 280 gold pieces (gained 16). _You now have 298 gold pieces (gained 18). _You now have 308 gold pieces (gained 10). _You now have 322 gold pieces (gained 14).:j"   You unwield your +0 long sword of protection.  Your +0 long sword of protection goes still.9.9 (1a) +0 shortbow Fire: a) +0 shortbow _a - a +0 shortbow (weapon):jo:jo:j@q:j)~:jA:ju,:j:j:j@:j:j:j:jڌ:jԍ:jg:jr,:j:j&:jؕ:j:j :j_:j,:j:j7 _You open the door.:jȠ:j:j:j@  There is an open door here.:j:jT _:jة:jݫ:jM:j:jH:j:j:j:jq:j:jU  You open the door.  You encounter a jackal and a bombardier beetle.:j:ja #..... #.##.# #..# :j#+ ##.#.. ... #.#.. $.$. ###.#.. ..... #...#.. ########.$...$ ##.#..>. +.....@'...... #....... ####'####..$.h###...... ### ##....## .B##......# ..# ##......## #.÷.....#. |.# #...)....####..##.#.# ..##### #........##.......#.#. B   bombardier beetle (asleep) :j$......## #........##....#..#.#. h   jackal (asleep) .......# #........##.......#.##.....######......###...##.##.##:j 0300.0):j410.9 (11 _:j:jvK _Found 69 gold pieces.:jv )))))B  You shoot an arrow. The arrow hits the bombardier beetle.:jy6h.:j0h.:jl!B:j.:jYl'...h:j;===2.1 (1.2):j :j_l _The bombardier beetle is moderately wounded.:j: )))) You shoot an arrow. The arrow hits the bombardier beetle.:jh.B$h.:jG&'...:j-3.2 (1.1:j:j"j _The bombardier beetle is severely wounded.:jy" b ))You shoot an arrow.:j 1h.:j L'4.4 (1.2:j :j C _The arrow hits the jackal but does no damage.:j †You shoot an arrow. The arrow hits the jackal!:j=):j=1B.:jE&':jI(5.6:jP:j*TJ _You kill the jackal!:j0p ))))))You shoot an arrow.:j&8B.:j.]'.$.:j/(6.8:j6:j9e _The arrow closely misses the bombardier beetle.:jh ) You shoot an arrow. The arrow hits the bombardier beetle.:j &':jb ,70:j :j e _The bombardier beetle is almost dead. :j †You shoot an arrow. The arrow hits the bombardier beetle. :jdU) :jU' :jw[ 328.9 (1.1 _You kill the bombardier beetle! :jQb :jmeh _Your Stealth skill increases to level 4! :jE#.#.##.#.#..#.####+# ##.#......# #.#.#.$.$.# ###.#...#...#.#.$...$.##.#..>.+......@†......#.####'####..$..###. :jf ##....##...##......#. .# ##......##.##.÷.....#. .# #...)....####..##.#.#. .##### #........##.#.#.## #........##....#..#.#.# #........##.#.#######......###...##.##.# :j :jM=---90 _ :j :jQ _There is an open door here. :jt#......##.##.#.##..#.####+# ##.#...#.....# #.#...###.$.$.#####.#...##.##...#...##.$...$.##.#..>..#+......'@......#.#####'####..$..###.# # ##....##...##......#..# # ##......##.##.÷.....#..# # #...)....####..##.#.#..# ##### #.##.#.#..### #. :j ##....#..#.#..## #.##.#.#######......###...##.##.# :j---20 _ _You see here a jackal corpse. :j#......#.#.##.#.##..#.#####+# ##.#...##.....# #.#...# ##.$.$.#####.#...# #.##...#...# #.$...$.##.#..>..# +......'†#.#  :j3####'####..$..###.#  ##....##...##......#..#    #.##.#.#..# ## #.##....#..#.#..# # #.##.#.#### ######......###...##.##.# :j :jH-1 _ :j :jM###.##.##.....#.##.#.## #..#.....####+# ## #.....# #.$.$.##### #.......##...#.########.@...$.##.#..>+......'†......#. :jh####'####..$..###.....##....##...##......#..# :jF<2 :j :jA3.9 (2 :jN$U _You now have 334 gold pieces (gained 12). :j m  #......##.#.##.#.....#####+# ##.#...##.....#  ##.$.$.####.......##..#######$.##.#..> :j˼ +......'†@.....#......####'####..$..### ##....##...##......# ....######......###...##.##.#####  :j  :j/ +4.9 (1 :j^  :j*q#......#.#.##.#.##.#..#.#####+# ##.#...##.....# #.#...# ##.$.$.#####.#...# #.##...#...# #.....$.##.#..>..# +......'†.@....#.# ####'####..$..###.# ##....##...##......#..# ##......#  #.##.#.#..### #.##....#..#.#..## #.##.#.##########......###...##.##.##### :j2 :j2&5 :jM9 :j; :j*#......#.#.##.#.##.##..#.#####+# ##.#...##.....# #.#...# ##.$.$.#####.#...# #.##...#...# #.....$.##.#..>..# +......'†..@...#.# ####'####..$..###.# ##....##...##......#..# #...)....#  :j7& :j :j`&6 :j7  :j{  :j#......#.#.##.#.##.##..#.#####+# ##.#...##.....# #.#...# ##.$.$.#####.#...# #.##...#...# #.....$.##.#..>..# +......'†...@..#.# ####'####..$..###.# ##....##...##......#..# #...)....### 7 ##.#.##.##.#........#####+# ##.#...#####.....#  ##.$.$.####.......##..#######$.##.#..[40 :jBym>+......'†......#......####'####..$@.### ##....##...##......###......##.##.÷ ....####....###....##.##.....#8 :jC^ 0 #.##.#.##. #..# #####+# ##.#... #.....# #.#...# ##.$.$.#####.#...# #.##...#...# #.....$.##.#..>..# :j'x  +......'†......#.# ####'####..@..###.# ##....##...##......#..# ##......##.##.÷.....#..# #...)....####..##.#.#..# ## #.##.#.#..# .## #.##....#..#.#..# ..# #.##.#.#### ..######......###...##.##.##### #....####....###....##.##.....# :j  :jA &9 :jD X30.9 (2 :j  :j   :j  :jݺ 1_You now have 346 gold pieces (gained 12). :j#.##.#.##.##..#.#####+# ##.#...##.....# #.#...# ##.$.$.#####.#...# #.##...#...# #.....$.##.#..>..# +......'†......#.# ####'####...@.###.# ##....##...##......#..# ##......##.##.÷.....#..#  :j#...)....###  :jA1.9 (1 :j] :j :j9#.##.#.##.##..#.######+# ##.#...##.....# #.#...# ##.$.$.#####.#...# #.##...#...# #.....$.##.#..>..# +......'†......#.# ####'####....@###.# ##....##...##......#..# ##......##.##.÷.....#..#  :j  :jV :j|2 :j :j :j M.....#....##.#.##.## #..#........####+# ###### #.....# #.$.$.##### ..##...#.########.....$.##.#..>+......'†....@.#.####'####.....###..... ##....##...##.##......##.##.÷.....#..#3 :j M###.##.###.###.....#....##.#.##.## #..#........####+# ###### #.....# #.$.$.##### :j6 k ..##...#.########.#.#..>+......'†......#.####'####.....###..... :jq h##....##...##......#..# :j  :j= &4 :j  :jќ  :j +5.9 (2 :jh  :j` ? _You now have 362 gold pieces (gained 16). :j M######### #<...#.# #.# ###.##.###.###.....#....##.#.##.## #..#........####+# ###### #.....# #.$.$.##### ..#. :jx A########.#.#..>+......'†......#.####'####.....###.......# :j  :j\  :j $6.9 (1 :jX  :j  :jHM...########...## ###...### ######### #<...#.# #.# ###.##.###.###.....#....##.#.##.## #..#........####+# # :j]IC##### #.....# ##.$.$@##### ..#.########.#.#..>+......'†......#........# :jQ :j R&7 :jX :j [ :jDP#...#...## ###....# #.# ##### #<...#.# #.# ###.##.###. #......#.... #.##.#.##. #..#. #####+# ##.#... :jּ\ #.....# #.#...# ##.$.@.#####.#...# #.##...#...# ##.##.#..>..# +.... :j..'†......#.# ####' :j+####.....###.#  ##....##...##......#..# ##......##.# :j#.÷.....#..#  #...)....####..##.#.#..# # #.##.#.#..# :j :jT&8 :j :j :j++9.9 (2 :jU _You now have 378 gold pieces (gained 16). :jk#...#...## ###....# #.  ##### ##### #<...#.# #.# ###.##.###. #......# #.##.#.##. #..# #####+# ##.#... #.....# #.#...# ##.$@..#####.#...# #.##...#...# ##.##.#..>..# +.... :j^l..'†......#.#  ####'####.....###.#  ##....##...##......#..#  ##......##.##.÷.....#..# #...)....####..##.#.#..# ## #.## :jl$.#.#..# :j vB40.9 (1 :j| :j~ :jBCv#...#...## ###....# #. ##### ##### #<...#.# #.# ###.##.###. #......# #.##.#.##. #..# #####+# ##.#... #.....# #.#...# ##.@...#####.#...# :jC #.##...#...# ##.##.#..>..#  +......'†......# :jD.#  ####'####.....###.#  ##....##...##......#..#  ##......##.##.÷.....#..# #...).... :jHD####..##.#.#..# ### #.##.#.#..# :jL :jIM&1 :jT :jQ[ :j[+2.9 (2 :ja :jc? _You now have 391 gold pieces (gained 13). :j6 :j :j :j :j :jγ :jM :jQ :j :jG :j :jl  You open the door.  You encounter an endoplasm and a quokka. :j.#..........#..######...## #... ...########...##J####....# #.### #########..r#<...#.# #.# ##...###.##.###.#####.$$$.##......#....#..... #.##.#.##.### ... #..#........#####'# ##.#...#######....@# #.#...# ##.....#####.#...#  #.......##...#...# ########.......##.#..>..#+......'†......#. :jG####'####.....###. J   endoplasm (asleep)##....##...##......#..# r   quokka (asleep)##......##.##.÷.....#..#  #...)....####..## :j+5.9 (3 :j26.9 (4 _ :jZ :jK _Found 34 gold pieces.:j )))))r  You shoot an arrow. The arrow hits the quokka.:j]W.r.J:ja$..'Jwandering):ja7===8.0 (1.1:ji:jxkZ _The quokka is almost dead.:jN))))):j .rYou shoot an arrow. The arrow closely misses the quokka.:j$.J:jX..'J90:j:j^ _The endoplasm quivers.:j$ & :jl$ ]$You shoot an arrow. The arrow hits the quokka.:j, M))):j $.J:j ..'.50.1 (1.1 _You kill the quokka!:jVn )))You shoot an arrow.:jI=$J:jQ0..':jR(1.2:jY:j\F _The arrow hits the endoplasm but does no damage.:jxf .  You shoot an arrow. The arrow hits the endoplasm!:jF)):j &.':j 032.3:j :jC M _You kill the endoplasm!:jM##############..........######.# .#..........#..######...## #.... ...########...##.####...### #########...#<...#.# #.# #...###.##.###.#####.$$$.##......#....#.......#.##.#.##.##:j #.......#..#........#####@# ###### #.....# ##.....######.......##...#...####.#:j:j/---30:j:j,Q _There is an open door here.:jTM #########.........# ##############..........######.# .#..........#..######...## #.... :jU...########...##.####...### #########...#<...#.# #.#  ##...###.##.###.####.$$$.##......#....##.#.##.## #...@...#..#........#####'######### #.....# ##.....#####.#...##..#..'##.##...##:j]:j^I---4 _:jSd:jg:j]M ########## #########.........# ##############..........######.# .#..........#..######...## #.... ...########...##.####...### #########...#<...#.# #.#  ##...###.##.###.####.$$$.##......#....##.#.##.## #.......#..#........####'##########.....# #.#...#.....##.....##:j:jE&5:jK:j:j%M ########## #########.........# ##############..........######.# .#..........#..######...## #.... ...########...##.####...### #########...#<...#.# #.#  ##...###.##.###.#####.$@$.##......#....##.#.##.## #.......#..#........#####'#####.#...######......:j:j0&6:j:j:j+7.3 (2:j:j? _You now have 409 gold pieces (gained 18).:j` # #.##.######. ..#.#..######...## #.... #...#...##.####....# #.# #####...#<...#.# #.# ##...###.##.###. ##.@.$.##......#.... #.#.##.#.##.:j  #.#..#. #####'#####.#... #.....# #.#...# ##.....#####.#...# #.......##...#...#:jD #.......##.#..>..# :j|n +......'†......#.#:jA8.3 (1:jޙ,:j+9.3 (2:j:j> _You now have 416 gold pieces (gained 7).:j # #.# .######.# .#.#..######...## #....# ...#...##.####....# #.# #####...#<...#.# #.# :j J##...###.##.###.###..@$.##......#....##.#.##.#.##.##.#..#.######'#####.#...##....##....#.....#:j) 0..... :j :jh ,60.3 (1:j :j :j # #.# .######.## #.#..######...## #....# #...##.####....# #.####  #####...#<...#.# #.# ##...###.##.###.#### :j[ A##...@.##......#....# #.#.##.#.##.### #.#..#.# #.....###.....##.......:j x#....... :j :j <1:j " :j5+ M  You now have 425 gold pieces (gained 9).:j, +2.3 (2:jx8 i _You see here a quokka corpse.:j :jr :j. :j5 :j :j B:jp :j :j :j :j0 :jo :j :jM @  There is an open door here.:j :j  _:j? :jt :j :j :jN :j :j4 :j :j :j :j :jG :j :j :j :j1 :jQ :j b  You see here a jackal corpse.:j :j  _:j :j @  There is an open door here.:j :j  _:j :j :j :j( :jO* :jb, :j, :j- :jG/ :jI2 :j2 :jZ3 :j4 :j6 :j?7 :j/9 :j< :j|@  You open the door.  You encounter a dart slug and an adder.:jK ##...†.## #.......# #.......# #####'#### #.....# ### #### ##.....#### ..$.... #.......##. #.## ...$..########.......##. :j`L #..# .$....'@.....'†......#.. ##.# ....$.####'####.....###. ##.##### w.$.. ##....##...##... .......# .S.. ##......##.##.÷.. .....|.# ### #...)....####..## :jL .......##### #........##...... S   adder (asleep) ...........## #........##....#. w   dart slug (asleep) :jL \............# #........##...... ......#####:jL '###...##.:jQ ]77.3 (15.0).S:jfQ >.w:jY Sw:jY ,8.3 (16:j a :ja ( _The adder hisses angrily.:j`d K _Found 60 gold pieces.:jL))))):j0WK.S:jW9S.:jX8w.:jb1'..:jKc;===9.5 (1.2):jCk:j:nl _You shoot an arrow. The arrow barely misses the adder.:j- L))))):jGr :S.:js qw.S.:j~ X..80.7:j2 :j e _You shoot an arrow. The arrow misses the adder.:jt )))You shoot an arrow. The arrow closely misses the adder.:jY .wThe arrow hits the dart slug but does no damage.:j_H.S:j(1.9:j:j R _The adder barely misses you.:jf |  You shoot an arrow. The arrow hits the adder.:jl  The adder is heavily wounded.:j-3.0 (1.1:j:j[@ _The adder bites you but does no damage. x2:j:j6Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  e - a +0 long sword of protection[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j :j} :j ##...†.## Lorelibrarian the Shooter#.......# Deep Elf of Dithmenos ......#.......# Health: 36/36 ========================#####'#### Magic: 8/8========================#.....#AC: 3Str: 8 #########.....#### EV: 12Int: 14 ..#$....#.......##. SH: 0Dex: 20 :j) y#.## ...$..########.......##. XL:  6 Next: 33% Place: Dungeon:4 #..# .$..w.S@.....'†......#.. Noise: ===------  Time: 3383.0 (0.0) ##.# ....$.####'####.....###. a) +0 shortbow ##.##### ..$.. ##....##...##... Fire: a) +0 shortbow :j .......# .... ##......##.##.÷.. .....|.# ### #...)....####..## .......##### #........##...... S   adder ...........## #........##....#. w   dart slug ............# #........##...... ............######......###...##.You shoot an arrow. The arrow closely misses the adder.The arrow hits the dart slug but does no damage. _The adder barely misses you.You shoot an arrow. The arrow hits the adder.  The adder is heavily wounded. _The adder bites you but does no damage. x2:j .wYou unwield your +0 shortbow.  Your +0 long sword of protection hums with potential!:j   e - a +0 long sword of protection (weapon)--4.0 (1e) +0 long sword (protect)Nothing quivered:jE :jL S _The adder closely misses you.:jB  You miss the adder.The adder is heavily wounded.:jH--5.3 (1.3:jz:j&{ _The adder closely misses you. The adder bites you but does no damage.:jIz '  You slash the adder!  Your weapon exudes an aura of protection.:jYK;.w:jERw   dart slug:jVV10 66.6:j]:j `I _You kill the adder!:jx  You hit the dart slug.  The dart slug is moderately wounded.:jIy(7.9:j:jV _The dart slug barely misses you.:j  You hit the dart slug.  The dart slug is heavily wounded.:j= (9.2:j :j V _The dart slug barely misses you.:j M '  You slash the dart slug!:j= R:j 6790.6 (1.4:jo :j M _You kill the dart slug!:jȀB ##...†. #....... #....... # #####' # #.....##### ##......# #$..... #.......## ##.## #...$..#.......## ##..# #.$....@......'†......#:jՁ#.# #....$.####'####.....####.######..$... ##....##...##.##...... ##......##.##.÷.|.######## #...)....####...##### #.##.## #.##....#.# #.##.######......###...##:j":jӊ4-10:jR:j Q _There is an open door here.:j0 ##...†. # # ## #####' .# #.....# .#### ## ##......# #$.....+ #.#.## #...$..#.#..# #.$...@'......'†......# .###.# #....$.####'####..... .###.######..$...# ##....##...##.##......###......##.##.÷.|.#:jȳ####...)....####...##### #.##.## #.##.....# #.## #.######......###...:jN:jG-2 _:j:j:jS # ##...† # # #:j  ## #####' ..# #.....# #.#### # ##..... #....# #$.....+ #.#.## #...$..#.#..# #.$..@.'......'†...... ..###.# #....$.####'####..... ..###.######..$...# ##....##...##.##......###......##.##..|.###...)....####.##### #.##.## #.##.# #.## ##.######......###...:jR <3:j :j :j2 4 :j3 A..... ########'# ....... #.#### #########...$.....+....... ####.## #...$..#######.$....'......'† ..###...@.####'####.....#:jH6 }#####..$...# ##....##...#........##......###......##.##.  #........####....####....###.... :jrE :jG 9 3 4:jM :j!T A5.6 (2:j` T _You now have 431 gold pieces (gained 6).:j #######'# ....... #.#### #########...$.....+....... #:j ###.## #...$..#######.$....'......'† ..###.....####'####.....######..$.@.# ##....##...#........##......###......##.##.|.##########...)....##:jB:jc  ##...##### ###..†# ##''####..#÷:j:jd$6.6 (1:j>:jK:j.# # .### #####'.# #..... .#.#### # ##..... .#....# #$.....+ # .####.## #...$..######## .####..# #.$....'......'†.###.# #......####'####......###.######..$@..# ##....##...:j .##......###......##.##.|.###...)....####.##### #.##.## #.##.# #.##.. #.######......###..  # #.####....####....###...  # ##...##### ###..†# ##''####..# :j :j::jY7:j:j{ :jö%#.# # #.### #####.# # #.#.#### # ## #.#....# #$.....+ # #.####.## #...$..######## #.####..# #.$....'......'†.###.# #......####'####:j@.###.######..@...# ##....##....##......###......##..|.###...).....##### #.##.## #.##.# #.## .###:j .######......### .# #.####....####....### .# ##...##### ###..†# ##''####..:j-:j&8:j:j:jF+9.6 (2:j:jg? _You now have 450 gold pieces (gained 19).:j\.#.# # ##.### .# # ##.#.#### # ##  #.#....# #$.....+ #  #.####.## #...$..# ##.####..# #.$....'......'† #....###.# #......####'#### :j,#....###.######.@....# ##....## #.##......###......##..|.###...).....##### #.##.## #.## #:j.# #.## ..###.######......### ..# #:j.####....####....### ..# ##...##### ###..†# ##''####:j&:jv-400.6 (1:j!:jV :jE M.#.#  #.. ##.##### .....# ##.#.###########....# #$.....+  #..$..########. #:jG #.####.$....'......'† ###'####.###.#### ##....##. #..##......###......##. ...........|.##########...)....##:jzN :jN &1:jfU :jW :j M# .#.#  #.. ##.##### .....# ##.#.###########:jo |....# #$.....+  #:j ..$..########. ##.####.'......'† :j 4###'####.###.####:j 0 ##....##. :j }#............##......###......##.:j :jA &2:jd :j :j% $3.6 (2:j :j ? _You now have 462 gold pieces (gained 12).:jxM..## ### :j*".#.#  #.. ##.##### .....# ##.#.###########....# #$.....+  :jW#$..########. ##.####.'......'† :j|###'####. #....###.######......# ##....##..:j :j`:jC+4.6 (1:jJ:j:j>.## .#.# ## ..#.# # ..#.# ##.### .# ##.#.#### # ## #.#....# #$.....+ # :j# #.####.## #@..$..###.####..# #......'......'†#....###.# #......####'#### ##....###.######......# ##....## .#.##......###......##.|.###...).....##### #.:j.## #. .#.# #.:jr:j&5:j:jd!:jM#..###########..## # ..#.#  #. ###.#### ......# ###.#.###########  #.#....# ...+ :jQ #$..########.#.####.'......'† ##....###.# #......####'####..:jk:j&6:js:j*A7.6 (2:j:j!> _You now have 470 gold pieces (gained 8).:j< #..### ##### ### # .#.# ##. .#.# #. .#.# #..### ## #..#.#### # ##.#.#....# #.@....+ #. :jN= D #.####.## #...$..##..####..# #......'......'†. #....###.# #......####'####. #....###.######......# ##....##. #.##......###......##.|.###...)....###### #.### #.#:jE :jF +8.6 (1:jN :ja :jp #..### ##### #####.## ##. #.# ##. #.# #. #.# #. #.### ## #. #.#.#### # ##. #.#....# #..@...+ #. #.####.## #...$..##. #.####..# #......'......'†. :jp ....###.# #......####'####. ....###.######......# ##....##. .##......###......##.#|.###...)....###### #.##.## #.##.:jzx :jx &9:j~ :j :j" ..##   #.# ##..####### ........ #.#.#### #########.........+.###.##$..#######....'......'† ....#######'#### .................# #........##. :j*:jr*'10:j0:j>3:jD## ##. .# ##. .# #. .# #. .### #####'# #. .#.#### # ##. .#....# #......+ #. .####.## #...@..##. .####..# #......'......'†.###.# #......####'####.###.######......# ##....##...###......###......##.#|.###...)....###### #.##.:jE## #.##.# #.##.:jL<1:j|T:j\:j\+2.6 (2:jHc:jf? _You now have 485 gold pieces (gained 15).:j'Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +0 long sword of protection (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip :j.####.. Lorelibrarian the Shooter .###... Deep Elf of Dithmenos ...... .##.... Health: 36/36 ======================== .##.... Magic: 8/8======================== .########' AC: 3Str: 8 ...##..... EV: 12Int: 14 .#.#### ##########..... SH: 0Dex: 20 .#....# #......+#...... XL:  6 Next: 37% Place: Dungeon:4 .####.## #...@..########...... Noise: ---------  Time: 3412.6 (0.0) .####..# #......'......'†..... e) +0 long sword (protect) ...###.# #......####'####..... Nothing q:jRuivered ...###.######......# ##....##...# ...........##......###......##.## .........|.##########...)....####  ...........##### #........##..  ...............## #........##..  ................# #........##..  _There is an open door here. _You now have 431 gold pieces (gained 6). _You now have 450 gold pieces (gained 19). _You now have 462 gold pieces (gained 12). _You now have 470 gold pieces (gained 8). _You now have 485 gold pieces (gained 15).:j  You unwield your +0 long sword of protection.  Your +0 long sword of protection goes still.:jSk3.6 (1a) +0 shortbow :jvZFire: a) +0 shortbow:jվ:jc0 _a - a +0 shortbow (weapon):j-I ## ##. # ##...† # #. # #. ### #####'## #.....# #.#### # ##.....# #....# #......+ #. ####.## #....@.##. ####..# #......'......'†.###.# #......####'####.....####.######......# ##....##...###......###......##.##.|.###...)....####.##### #.##.## #.##.# #.##.4:jԝ F ##...# ##...†. #. #. #####'# .# #.....# .#### # ##.....# ....# #......+ #.:j #.## #.....@##.#..# #......'......'†......# .###.# #......####'####.....# .:j r###.######......# ##....##...##.:j ##......###......##.##.÷|.###...)....####.##### #.:jU B##.## #.##.:j K# #.##.:j <5:j :j :j 'M########## # ##...##...† #...... #####'## :jr  ###########.....# ....# + #########. ###.'......'†...... :j .###.# #......####'####.....##:j' :j &6:j :j,:jl-...:j.$.$$.............'......######:j:j&7:j0:jl _You open the door. _Found 41 gold pieces.:jf  ##### #####...#< ......# ##...#....... ##...†.#..S$... #..$..$.. #. # ..$$...#####'# # .......#.....# #### #......##.....## #.......#.#.## #......#.#..# #......'......'†......#. ###.# #......####'####.....# ###.######......# ##....##...##.##......###......##.##.÷. S   ball python (constriction, asleep)|.####...)....####..###### #.##.....## #.##....#  You encounter a ball python.[39;4:jDg 9m8 _Found 37 gold pieces. _There is an open door here.:j  ##### #####...#<.##......## ##...##..###...†.###S..S$...##.#...$..$...#.# #...$$...#####'# ..#.....#  #......##.....## #......'#.##. #.## #......#.##. #..# #......'......'†......#..# #......####'####.....###..######......# ##....##...##.##......###......##.##.÷.S 2 ball pythons (constriction, asleep)|.##########...)....####..###### #.##.## #.##....#.9 _You encounter a ball:j % python.:j †You shoot an arrow. The arrow hits the ball python!:jj ))))   ball python:j$) O$S:j) L$S:jC4 q....S):j-8 8===20.8 (1.2:j@ :j\C O _You kill the ball python!:jYrh .  You shoot an arrow. The arrow hits the ball python.:jy_)):jg ]...81.9 (1.1:j :jyO _You kill the ball python!:jR4:j)X:jh^H _No target in view!:jir ##### #####...#<.##......## ##...###.#.###...†.##.##†..$$...##.#....$..$...#.#.:jl#...$$...#####'##.#.....# # #......##.....# .# #......'.@....#.##. .## #......#.##.# ..# #......'......'†......#. #.# #......####'####.....###. #.######......# ##....##...##.:j3`##......###......##.##.÷.|.####:jVg...)....####..##.##### #.##.:jtQ## #.##....#.:j:jf----2:j0 _:j:j:js- M### #####...########...##.#########..KJ..###<.### ##...# #........###...†.#:j- ##†..$$...#+...$..$...#.......#.$$...#####'#### #..# :j- `#########.....##### :j. *'....... .#:j/. C..########.#.# :jN. ..# #......'......'†......#.......:jo. J   endoplasm (asleep).K   kobold (asleep):j. (:j&< :j< B---3:jD :j*H h _You encounter a kobold and an endoplasm.:jd ..#####.....#..........#..## ### #####...########...##.#########..KJ..###<.:j }### ##...# #........###...†.###†..$$...#+...$..$...#.......#.$$...#####'#### #..#:j ` #########.....#####:j; b .....'....... .:j] L#.....########.#.# :j Y...'......'†......#.:j b #......####'####.....### :j e#.######......# ##....##...##.:j ..##......###......##.##.÷..|#####...):j -##..##:j :j :jZ 4:j :j :j -#.......#################....... ..#####.....#..........#..## ### #####...########...##.#########..KJ..###<.### ##...# #........###...†.###†..$$...#+...$..$...#.......#.$$...#####'#### #.. #########.....##### ...'....... .#.....########.#.# ......'......'†......#. #......####'####.....### #.######......# ##....##...##...##......###......##.##.÷..:j\ :j :j4 5:jN :jx :j[zc )  You shoot an arrow. The arrow hits the kobold!:jS)))):jXo .J  You kill the kobold!:j...$J:jR7===7.0 (1.1:j:j^ _The endoplasm quivers.:jf .  You shoot an arrow. The arrow hits the endoplasm.:je))):jX.$..:j098.1:j/:j2M _You kill the endoplasm!:j !M################# #.......#################....... ..#####.....#..........#..## ### #####...########...##.####:j] #####..)...###<.### ##...# #........###...†.###†..$$...#+...@..$...#.......#.##...$$...#####'####:j Q #.. :j ## ########......##.....#####.:j (....:jk :j '---:j 90:jd:j":j|H---30.1 (2:j=:j> _You now have 492 gold pieces (gained 7). :juM################# #.......#################....... ..#####.....#..........#..## ### #####...########...##.#########..)...###<.### ##...# #........###...†.###†.@$$...##+......$...#.......#.##...$$...#####'#####........#.....# #... :j :j+1.1 (1 :jb :j :j;# #. .#. .#####.....#.#..######. #####...#...##.####.#####..)...#####...#<.##......## ##...###.##.###...†.##.##†..@$...##.#.#+......$...#.#.##...$$...#####'#####.#. :j<s#.....# #. # ########......##.....#####. # #......'......#.##. ## #......#.##.#. .# #......'......'†......#. .# #......####'####.....###. :j E :j5F&2 :j5N :jX :jY+3.1 (2 :j+dU _You now have 506 gold pieces (gained 14). :j~# #.#. #####.....#.#..######. # #####...#...##.####.#####..)...#####...#<...###......## ##...###.##.###...†.##.##†...@...##.#.#+......$...#.#..###...$$...#####'#####.##.#.....# #.# ########......##.....#####.# #......'......#.##...# # #......#.##.#. # #......'......'†......#. # #......####'####.....###.4.1 (1 :jA5.1 (2 :jU _You now have 522 gold pieces (gained 16). :je # #.#.#.....#.#..######...#  #####...#...##.####.#####..)...#####...#<...#.##......## ##...###.##.#.###...†.##.##†.##.#.##.+......$...#.#..#.##...$$...#####'#####.#.#.#.....# #.#.########......##.....#####.#.#......'......#.##...#.  #......#.##.#..>  #......'......'†......#.  #......####'####.....###. :j.m  :jm +6.1 (1 :ju  :jv  :jtR  ###############... .....#################..........# ####.....#..........#..######  #####...########...##.. #####..)...#####...#<...# ##......## ##.#..###...†.##...##†#.......#.##+...#. :jS ##...$$...#####'##### #........#.....# . #####......# ##....##...##......#  :j*\  :j\ &7 :jc  :jk  :jol +8.1 (2 :j>s  :ju ? _You now have 543 gold pieces (gained 21).!:j # #.#.#.....#.#..######... !:jY# #####...#...##.#### #####..)...#####...#<...# ##......## ##...###.## #!:j.###...†.## ##†!:jn.##.#.## +.#!:j.#..# ##...$$...#####'#####.# #!:jc.#.....# #.# ########......##.....#####.# #......'......#.##...# # #......#.##.#.. !:j# #......'......'†......# # #......####'####.....###!:jY#......# ##....##...##......!:j!:j+9.1 (1!:jq%!:j'!:jWC ......#################........ #####.....#..........#..###### # #####...########...##. #####..)...#####...#<...# ##......## ##.#.!:jC.###...†.##...##†#.......#.##+....##...$@...#####'##### #........#.....# !:jC[############.!:jD$.. !:j^D....##......###......##.##.÷..... !:j N!:jaN'40!:jJU!:j]!:j[^+1.1 (2!:je!:j%r> _You now have 548 gold pieces (gained 5).!:j~.# .#####.....#.#..###### ## #####...#...##.#### #####..)...#####...#<... ##......## ##...###. #.###...†.## ##†.##.#. +!:jz~.#.#.. ##...@....#####'#####. #.#.....# #. # ########......##.....#####. # #......'......#!:j~^.##... ## #......!:jB#.##.# .# #......'......'†......# .# #......####'####.....### .######......# ##....##...##.##......###......##.##.÷!:j!:j !:j9$2.1 (1!:j!:jA3.1 (2!:j˞!:j ? _You now have 563 gold pieces (gained 15).!:j#.# ..#####.....#.#..####### #####...#...##.#### #####..)...#####...#< ##......## ##...###. #.###...†.## ##†.##.#. +.#.# ##.#####'##### #.#.....# # ## ########......##.....##### .# #......'......#.## .## #......#.##.# ..# #......'......'†......# #.# #......####'####.....### #.######......# ##....##...##.##......###......##.##.÷!:j!:jP+4.1 (1!:jl !:j !:j #.#.#####.....#.#..####### #####...#...##.#### #!:j  #####..)...#####...#< ##......## ##...### #.###...†.##!:j f ##†.##.#!:j- 9 +.#.#!:jO  ##.#####' #!:jo R.#.....# !:j # ########......##..... ..# #......'......#!:j k.## #.## #......#.##. !:j #..# #......'......'†......# ##.# #......####'####.....### #!:jH {#.######......# ##....##...##.##......###......##.##.÷!:j !:j &5!:j !:j !:j? M ################# ##.......#################....... ...#####.....#..........#..## #### #####...########...##.#### ######..)...###<.### ##...#!:j T #.#...†.###†#+..#.......#####'#### #..!:j0 ### ########......##.....####!:j !:jr &6!:j !:j ":j # #.#.#####.....#.#.. .#### #####...##...##. ## #####..)...#####...#< ##......## ##... #":jZ.###...†. ##†.##. +.#":j~8. # ##":j.#####' # #.#.....#":j># ########......##......# #......'......#.## ##.## #......##.## #":jV#..# #......'......'†......##.# #......####'####.....####.######......# ##....##...##":j3":j=C7":jmS # #.# #....#####.....#.#.. ..#### #####...##...##.# #####..)...#####...# # ##......## ##... #.###...†. ##†":j.## +.# ## ##.#####' .# #.#.....# .#### ########......##......# #......'......#.":j)@#.## #......##.#..# #......'......'†......# .###.# #......####'####..... .###.######......# ##....##...##":j":j&8":jw.":j0":jUd###..K...$.$.$.$.$..$...$.'.....##..#K   kobold (missile, asleep)":jq7  You open the door.":jnr&9":jV{":j _You encounter a kobold. It is wielding a +0 club and quivering stones.":jFK _Found 80 gold pieces.":j )You shoot an arrow. The arrow hits the kobold.":jd))))))":jٛs SYou kill the kobold!":j<.$...'S   ball python (constriction)":jx8===50.2 (1.1":j":jK\ _You encounter a ball python.#:jNs )))))))You shoot an arrow.#:j )SThe arrow barely misses the ball python..S#:jZ5....'#:jG====1.3#:j&  #:j]Something shouts, "Embrace submission, thou pottle-deep dread-bolted _mish-mash!"#:j*~ $You shoot an arrow. The arrow hits the ball python.#:j ^))))#:j )...'#:j ]===-2.4#:j #:j& O _You kill the ball python!$:j$:j=$:jd1-$:j$:j- H _No target in view!$:j\ # # #.# ##....#####.....#.#...#### #####...########...##. .####...#####..)...#####... ##.)..... ##......## ##... #.$.$.$5 #..###...† #.$.$..##†.## #w$...$..###.....###.#####' ..##... #..#.....# #.#### #########......##..... #....# #......'......#.#.## #......########$:jH+. 5   shadow imp (wandering)#..# #......'......'†...... w   dart slug (wandering) ..###.# #......####'####.....#.###.######......# ##....##...##$:j .5You encounter a shadow imp and a dart slug.The shadow imp shouts!$:j .wThe shadow imp grins evilly.$:jQ$:jK====30$:j$:jn _The dart slug briefly extends its eye-stalks.$:j-Q _There is an open door here.$:j8.# # .#####.# .##....#####.....#.#...#### #####...########...##. ..####...#####..)...##### .###.).....###......## ## .##.$.$.$.##........###... .##..$.$.5##†.## .##.w...$@'.# .####.....###.#####'.# ##...# #........#..... .#.#### #########......##..... .#....# #......'......# .####.## #......######## .####..# #......'......'†.###.# #......####'####......###.######......# ##....##...$w$:j A$:jB[=---4$:j\J$:jLP _The shadow imp misses you.$:j #.# # #.#####.# #.##....#####.....#.#.. #....#### #####...#...## #..### ###...#####..)...##### ..## #.).....###......## ## #.# #.$.$.$.##........### #.# #..$.$.5##†.## #.# #.$w..@.'.# #.### ##.....###.#####.# ##...## #........# #.#.#### #########......## #.#....# #......'......# #.####.## #......# #.####..# #......'......'†.###.# #......####'####.###.######......# ##....##...$:jD ---5 _The shadow imp closely misses you. _You see here 12 gold pieces.$:jP a )You shoot an arrow.$:jt 5The arrow closely misses the shadow imp.The shadow imp misses you.$:jG~ ``The dart slug launches a dart at you.$:jS F ..  The slug dart hits you.$:j #4$:j B--==6.5 (1.1$:j$:jA _The shadow imp hits you but does no damage.%:jQ %:j )Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) %:j  e - a +0 long sword of protection[?] describe selected [!] equip|wield|wear[tab] equip|unequip &:jH&:j&:j#.# ############ Lorelibrarian the Shooter #.#####.......#################.. Deep Elf of Dithmenos ...... #.##....#####.....#..........#..# Health: 34/36 ======================-- #....#### #####...########...## Magic: 8/8======================== #..### ###...#####..)...#####. AC: 3Str: 8 &:j..###.).....###......## ##. EV: 12Int: 14 #.##.$.$.$.##........###.. SH: 0Dex: 20 #.##..$.$.5##†.......##... XL:  6 Next: 39% Place: Dungeon:4 #.#&:j}#.$w..@.'..........#... Noise: ===------  Time: 3456.5 (0.0) #.### ##.....###........##### a) +0 shortbow ....###...## #........#.... Fire: a) +0 shortbow #.#.#### #########......##.... &:jM#.#....# #......'......#..... #.####.## #......########..... 5   shadow imp #.####..# #......'......'†.... w   dart slug &:j....###.# #......####'####.... ....###.######......# ##....##...You shoot an arrow.  The arrow closely misses the shadow imp.&:jThe shadow imp misses you.The dart slug launches a dart at you.The slug dart hits you. _The shadow imp hits you but does no damage.&:je .wYou unwield your +0 shortbow.  Your +0 long sword of protection hums with potential!&:jO  e - a +0 long sword of protection (weapon)&:j--7.5 (1e) +0 long sword (protect)Nothing quivered&:j<&:jP _The shadow imp misses you.':jB .wYou hit the shadow imp.  Your weapon exudes an aura of protection.  The shadow imp is moderately wounded.':jK8 ':jLo10 --8.9 (1.4':jT':jWX _The shadow imp closely misses you.':jͨ  You closely miss the shadow imp.The shadow imp is moderately wounded.The shadow imp hits you but does no damage.':j \5=60.2 (1.3':j ':j Z _The dart slug completely misses you.':jj The shadow imp hits you but does no damage.dart slug completely misses you..  The dart slug bites you but does no damage.':j k1--- 3 1.5':jv ':j . _The shadow imp hits you.(:j^ZThe dart slug bites you but does no damage. _The shadow imp hits you.  You closely miss the shadow imp.  The shadow imp is moderately wounded.The shadow imp hits you.(:jt  The dart slug launches a dart at you.(:ja27-----2.9 (1.4(:jnC _The slug dart hits you.(:j4The dart slug launches a dart at you. _The slug dart hits you.  You closely miss the shadow imp.  The shadow imp is moderately wounded.The shadow imp misses you.(:j> ```````The dart slug launches a dart at you.(:j\>@.'....(:j-4.2 (1.3(:j(:jO _The slug dart misses you.(:j.   The dart slug launches a dart at you. _The slug dart misses you.  You hit the shadow imp.  Your weapon exudes an aura of protection.  The shadow imp is severely wounded.  The shadow imp hits you but does no damage. x210 5.6 (1.4(:j(:jZW _The dart slug closely misses you.(:j L .  You hit the shadow imp.(:j( w   dart slug(:j} `8--427.0(:j@ (:js N _You kill the shadow imp!):j"  You hit the dart slug.  The dart slug is moderately wounded.):jw# -8.3 (1.3):jY5 e _The dart slug misses you.):j  You hit the dart slug but do no damage.The dart slug is moderately wounded.6-9.7 (1.4):j˜):jޞ. _The dart slug bites you.*:jo †You slash the dart slug!*:j R*:jd7=371.0 (1.3*:j*:jثM _You kill the dart slug!*:j#.# # #.#####.# ##.##....#####.....#.#.. .#....#### #####...#... .#..### ###...#####..)...#####.## #.).....###......## ## .#.# #.$.$.$.##........### .#.# #..$.$..##†.## .#.# #.$..@$.'.# ##.### ##.....###..# ##...## #........# ##.#.#### #########......##  #.#....# #......'......#  #.####.## #......# ##.####..# #......'......'† #....###.# #......####'#### #....###.######......# ##....##*:jH*:j4-20*:j*:jv _You see here a dart slug corpse.*:j .##.# # .##.#####.# .##.##....#####.....#.# ..#....#### #####...#... ..#..### ###...#####..)....## #.).....###......## .#.# #.$.$.$.##.### ..#.# #..$.$..##†.## ..#.# #.$.@†$.'.##.### ##.....###..# ##...## #.##.#.#### #########......## #.#....# #......'......# # #.####.## #......##.####..# #......'......'†#....###.# #......####'#### ##....###.######......# ##....##*:j ]-3 _*:j *:jF= E##.# # # ##.#####.#. ##.##....#####.....#.#. .#....#### #####...#...# .#..### ###...#####..)...### #.).....###......## # .#.# #.$.$.$.##.###. .#.# #..$.$..##†.##. .#.# #.$..@$.'.#..### ##.....###.## ##...## #.#..#.#### #########......##.#.#....# #......'......#. *:ju> ^ #.####.## #......#..####..# #......'......'†. #....###.# #......####'####. #....###.######......# ##....##.*:j^F *:jG &4*:jN *:jdQ v _You see here a dart slug corpse.+:j>M   ##############.......################# ##.##....#####.....#..........#....#### #####...########... .#..### ###...#####..)...### ...##).....##### ##$.$.$.##...#.$.@..##†.......# .#.# .$..†$.'.+:jy?5.#.. ##.####.....###...### .....###...## #........#...+:j H+:jHx8= 3 5 _+:jO+:jYW+:jW+6.0 (2+:jaU _You now have 576 gold pieces (gained 13).+:jy4M+:j.   ##############.......################# ##.##....#####.....#..........#....#### #####...########... .#..### ###...#####..)...### ...##).....##### ##$.$@$.##.#.$....##†.......# .#.# .$..†$.'..........#.. ##.### ##.....###........####.. +:j+:jA+7.0 (1+:jy+:j֌+:jj |.# .# .# # # #.#####.#. #.##....#####.....#.#..# #....#### #####...#...# #..### ###...#####..)...#####.## #.).....###......## ##. #.# #.$.$.@.##.###. #.# #..$....##†.##. #.# #.$..†$.'...#. #.### ##.....###........## ##...## #..#. #.#.#### #########......##. #.#....# #......'......#. #.####.## #......#. #.####..# #......'......'†.+:jq +:jAr &8+:j] 9=9.0 (2 _You now have 587 gold pieces (gained 11).+:j( N ################.......#################......#####.....#..........#..#...#### #####...########...#### ###...#####..)...#####. ..## #.).....###......## #.# $.$...##..###..$..@.##†+:j& .$..†$.'..........###.....###........#####.. ....###.# #......####'####.... +:j B80.0 (1+:j +:j8 +:j/M #########+:j0#######.......#################......#####.....#..........#..#...#### #####...########...#### ###...#####..)...#####. ..## #.).....###......## #.# $.$...##........###..$....##†....+:j0 $..†@.'..........###.....######## .... ##...## #........ ....###.######......# ##....##... +:j<<1+:jUB+:jHiA2.0 (2+:jt+:jhx? _You now have 599 gold pieces (gained 12).,:j2#.# # #.#####.# ##.##....#####.....#.#.. .#....#### #####...#... .#..### ###...#####..)...#####.## #.).....###......## ## .#.# #.$.$...##........### .#.# #..$....##†.## .#.# #.$..@..'.# ##.### ##.....###..# ##...## #........# ##.#.#### #########......##  #.#....# #......'......#  #.####.## #......# ##.####..# #......'......'† #....###.# #......####'#### #....###.######......# ##....##,:j,:jYw30==3.0 (1,:jv,:jv _You see here a dart slug corpse.,:jkM   ##############.......################# ##.##....#####.....#..........#....#### #####...########... .#..### ###...#####..)...### ...##).....##### ##$.$...##...#.$.@..##†.......# .#.# .$..†..'..#.. ##.####.....###...### .....###...## #........#...,:j;t,:jt-4 _,:j~,:j.##.# .##.# # .##.#####.# .##.##....#####.....#.# ..#....#### #####...#... ..#..### ###...#####..)....## #.).....###......## .#.# #.$.$...##,:j.### ..#.# #..$@...##†.## ..#.# #.$..†..'.##.### ##.....###.,:j.# ##...## #........##.#.#### #########......## #.#....# #......'......# # #.####.## #......#,:j#.####..# #......'......'†#....###.# #......####'####,:j0,:j&5,:j,:je,:j3M   ############.......################# .##.##....#####.....#..........#..#### #####...########...#..### ###...#####..)...###..##).....##### $..#.$....##†.# ..#.# .$..†..'..#. ###.### ##.....###........###.,:j;,:j91,:j;=6,:j,:joN  You now have 612 gold pieces (gained 13).,:j+7.0 (2,:ji,:jFX _You see here a ball python corpse.,:j\t M..   ############.......################# .##.##....#####.....#..........#..#### #####...########...#..### ###...#####..)...###..##)### ,:jLu$.†...##.#.$....##†.# ..#.##.$..†..'..........#.,:jA8.0 (1,:jn,:j,:jp .# ..##.# ..##.# ..##.# # .##.#####. ..##.##....#####.....#.#.#....#### #####...# #..#..### ###...#####..)... #....## #.)@....###......## .#.# #.$.†...##. #..#.# #..$....##†.##.#.#,:j#  #.$..†..'...##.### ##.....###..# ##...## #..##.#.#### #########......## #.#....# #......'......# ## #.####.## #......#,:j5 ,:j &9,:j ,:j -:jH!.#.##.#.##.#.##.# #.##.#####..##.##....#####.....#..#....#### #####...# .#..#..### ###...#####..)... .#....## #.@.....###......##.#.#-:j* #.$.†...##. .#..#.# #..$....##†..#.# #.$..†..'.#.### ##.....###..# ##...## #.##.#.#### #########......## #.#....# #......'......## #.####.## #......#-:j 2=90  Things that are here: _a +0 club; 4 stones-:j ###############.......###############....#####.....#...........#....#### #####...######## .#..#..### ###...#####..)...##..## #.).....###... ....#.# †...##.. .#.$....##†.-:jI$..†..'... ..###.####..# #......'......'† -:jT-:j-1 _-:j9-:j-:jI+2.0 (2-:j-:j/? _You now have 626 gold pieces (gained 14).-:jk #############.......###############....#####.....#...........#....#### #####...######## .#..#..### ###...#####..)...##..## #.).....###... ....#.# ..†...##.. .#$....##†.$..†..'... #####.####.....#### #.##....###.# #......####'#### -:j-:j_+3.0 (1-:j\-:j-:j'##.# ##.# # ##.#####.###.##....#####.....#.##....#### #####...#. #..#..### ###...#####..)...# #....## #.).....###......## #.# #...†...##.# #..#.# #..@....##†.##.# #.$..†..'.-:jy#.### ##.....###.## ##...## #.#..#.#### #########......##.#.#....# #......'......#. #.####.## #......#. .###.####..# #......'......'†. .##....###.# #......####'####.-:j}-:jq3==4-:jZ-:j9-:j+5.0 (2-:j-:j> _You now have 634 gold pieces (gained 8).-:j, [ #############.......################....#####.....#...........#....#### #####...########.. #..#..### ###...#####..)...###..## #.).....###......## ...#.# ..†...##..## #....##† .$@.†..'... ####.###-:j- #.....#### ....... ##...## #.. .##....###.######......# ##....## -:jd6 A6.0 (1-:j > -:jM -:j] .##.# #.##.#####..##.##....#####.....#..#....#### #####...# .#..#..### ###...#####..)... .#....## #.).....###......##.#.# #...†...##. .#..#.# #.##†..#.# #.@..†..'.#.### ##.....###..# ##...## #.##.#.#### #########......## #.#....# #......'......## #.####.## #......# ..###.####..# #......'......'† #.##....###.# #......####'#### #.##....###.######......# ##....-:je -:jte &7-:jVm -:jt -:jFu c4=8.0 (2-:jL| -:jg~ > _You now have 643 gold pieces (gained 9)./:jWield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  e - a +0 long sword of protection (weapon)a - a +0 shortbow[?] describe selected [!] equip|wield|wear[tab] equip|unequip /:j /:j~ /:jQ...##.# #########Lorelibrarian the Shooter ...##.#####.......############### Deep Elf of Dithmenos ...... ...##.##....#####.....#.......... Health: 34/36 ======================-- /:j ....#....#### #####...########. Magic: 8/8======================== .#..#..### ###...#####..)...## AC: 3Str: 8 .#....###.).....###......## EV: 12Int: 14 ....#.##...†...##........# SH: 0Dex: 20 .#..#.##.......##†.......# XL:  6 Next: 43% Place: Dungeon:4 ....#.##.@..†..'.......... Noise: ---------  Time: 3498.0 (0.0) #####.### ##.....###........# e) +0 long sword (protect) ........###...## #........# Nothing quivered #####.#.#### #########......###.#....# /:j- #......'......#. ### #.####.## #......########.  ..###.####..# #......'......'†  #.##....###.# #......####'####  #.##....###.######......# ##....#  _You see here a ball python corpse.  Things that are here: _a +0 club; 4 stones _You now have 626 gold pieces (gained 14). _You now have 634 gold pieces (gained 8). _You now have 643 gold pieces (gained 9)./:j  You unwield your +0 long sword of protection.  Your +0 long sword of protection goes still./:j9.0 (1a) +0 shortbow Fire: a) +0 shortbow/:j5"/:j#$0 _a - a +0 shortbow (weapon)0:jtb 0:jq Level 4 of the Dungeon <<<<>>>>>_∩(Press ? for help)#.......#.............##.......#...).#....##.##.............#....##.############ #.......#.....#....##.# ##################.........# #.............+....##.#####.......#################..........######.## #.............#....##.##....#####.....#..........#..######...## #....# #...........##......#....#### #####...########...##.####....# #.#### ###.........##...#..#..### ###...#####..)...#####...#<...#.# #.# #..........#<..#....###.).....###......## ##...###.##.###.####0:j=r  #####....#.+......#.##...†...##........###...†.##......#....# ###.†.######...#..#.##.......##†.......##.......#.##.#.##.### #...#########.....#.##.@..†..'..........#.......#..#........# #.....†...#########.### ##.....###........#####'#####.#...###### #..>..................###...## #........#.....# #.#...##.........#########.#.#### #########......##.....#####.#...##.........##.#....# #......'......#.......##...#...##.........# ##### #.####.## #......########.......##.#..>..#0:jr #.........# #...###.####..# #......'......'†......#........##.........###.#.##....###.# #......####'####.....###.......####...#......∩#.##....###.######......# ##....##...##......#..##....).........#............##......###......##.##.÷.....#..##.........................|.##########...)....####..##.#.#..##............#..............##### #........##.......#.#..#1:jijG@.1:j5G 5..2:j*;..2:j;..2:j^;.#2:j1;#.2:jY+ 7#.3:j7 #3:j:9-  3:j-  3:j=*-  3:j-  3:j-# 3:j7.#3:j 7..3:j7..3:j7:7..3:j7#.3:j2 7.#3:j` 7#.3:j% 7 #3:j -  3:j -  3:j -  3:j"I -  3:j߾ -  3:j ? #4:jl;##4:j;##4:ji;#.4:jƢ7.∩4:j;5:j9...##.# #########Lorelibrarian the Shooter ...##.#####.......############### Deep Elf of Dithmenos ...... ...##.##....#####.....#.......... Health: 34/36 ======================-- ....#....#### #####...########. Magic: 8/8======================== .#..#..### ###...#####..)...## AC: 3Str: 8 .#....###.).....###......## EV: 12Int: 14 ....#.##...†...##........# SH: 0Dex: 20 .#..#.##.......##†.......# XL:  6 Next: 43% Place: Dungeon:4 ....#.##.@..†..'.......... Noise: ---------  Time: 3499.0 (0.0) #####.### 5:jnA##.....###........# a) +0 shortbow ........###...## #........# Fire: a) +0 shortbow #####.#.#### #########......###.#....# #......'......#. ### #.####.## #......########.  ..###.####..# #......'......'†  #.##....###.# #......####'####  #.##....###.######......# ##....#  _You now have 626 gold pieces (gained 14). _You now have 634 gold pieces (gained 8). _You now have 643 gold pieces (gained 9).  You unwield your +0 long sword of protection.  Your +0 long sword of protection goes still. _a - a +0 shortbow (weapon)5:j{I5:jK5:jBM5:jM5:j9W5:j\w5=5:j|  You see here a dart slug corpse. _5:j5:j5:j\,5:jn5:jp@  There is an open door here.5:jƠ5:jo6== _5:j5:j5:j5:j5:j5:j5:j(5:j5:j5:j]5:jT5:j5:j5:j_5:jy5:j9=5:jU5:j4V  There is an open door here.5:jl _5:j 5:jz5:j 5:j}5:j5:j@  There is an open door here.5:j5:j _5:j5:jd5:j/!B5:j}(5:jy)5:j)5:j*5:j05:j25:jW35:j45:jL;@  There is an open door here.5:j =5:j= _5:j>5:jhE5:jQG5:jG5:jH5:jN5:jP,5:jQ5:jY>  You see here a +0 dagger.5:jb[5:j^5 _5:jc5:je,5:jf5:jnl5:j~5:jU5:j  There is a large open door here. _5:j5:j,5:jt5:jz5:j 5:j],5:j5:jb5:j5:jJ5:jҲ5:j5:j5:j^5:j5:j15:j,5:jh5:jv5:j5:j5:j45:j 5:j5:j+5:j5:j5:j:5:j5:jE5:jY5:j5:jj5:j5:j5:j$5:j95:j/5:jAX5:j X5:js5:jh5:j5:j5:j8X5:j5:j5:jf5:jP  You see here a staff of alchemy. _5:j,S5:jT5:jU5:j;V5:j[5:j[5:j\5:j^5:j@b5:jd,5:je5:j$i5:jk,5:jl5:jp5:jq5:jr5:js5:jx5:j{,5:j}5:j,5:jB5:jU5:j5:j5:j2n5:jtl #...###.....#.##.  #.....†...#########.###  #..>..................# #  #.........#########.#.####  #.........# #.#....#  #.........# ##### #.####.##  #.........# #...###.####..#  #.........###.#.##....###.#  ###...#......@#.##....###.####556.0 (57.0) #....).........#.... #.........................|. #............#........ #......###..........5:j. #..........#._.#...........  ####................###.. 5:jM #........#......#...# #........  #........#>.........# ##...###5:jK5:j5:jd _There is an entrance to Uwul's Jewellery Emporium here.6:jWelcome to Uwul's Jewellery Emporium! What would you like to do?  a -  330 gold an amulet of reflection (unknown)b -  330 gold an amulet of wildshape (unknown)  c -  330 gold an amulet of wildshape (unknown)  d -  586 gold the rimehorn talisman "Zemoalik" {Dex+8}  e -  665 gold the ring "Vuaffemofo" {rF+ rN+ EV+5 Dex+3}f -  396 gold a +6 ring of dexterity (unknown)  g -  275 gold a ring of protection from cold (unknown) You have 643 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listM:j) a + b - c - d - f -  After the purchase, you will have 313 gold pieces.[Enter] buy marked itemsO:j{"Y Purchase items for 330 gold? (y/N)S:je>a - wildshape  b -  c -  586 gold the rimehorn talisman "Zemoalik" {Dex+8}  d -  665ng "Vuaffemofo" {rF+ rN+ EV+5 Dex+3}  e -  396 gold a +6 ring of dexterity (unknown)  f -  275ring of protection from cold (unknown) S:jfFT:j۞T:jCT:j #...#########.....#.##. Lorelibrarian the ShooterT:jF#.....†...#########.### ## Deep Elf of Dithmenos ......#..>..................## Health: 36/36 ========================#.........#########.#.####Magic: 8/8========================#.........##.#....#AC: 3Str: 8#.........# ##### #.####.##EV: 12Int: 14#.........# #...###.####..#SH: 0Dex: 20#.........###.#.##....###.#XL:  6 Next: 43% Place: Dungeon:4###...#......@#.##....###.#### Noise: ---------  Time: 3556.0 (0.0)#....).........#............ a) +0 shortbow#.........................|. Fire: a) +0 shortbow#T:j............#..............#......###..................#..........#._.#............ ####................###........ #........#......#...# #........ #........#>.........# ##...####  _There is an open door here. _There is an open door here. _You see here a +0 dagger. _There is a large open door here. _You see here a staff of alchemy. _There is an entrance to Uwul's Jewellery Emporium here.  d - an amulet of reflectionT:jT:jj _Thank you for shopping at Uwul's Jewellery Emporium!V:j mPut on or remove which piece of jewellery? Jewellery (go to first with "=)  d - an amulet of reflection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip W:j #...#########.....#.##. Lorelibrarian the Shooter#.....†...#########.### ## Deep Elf of Dithmenos ......#..>..................## Health: 36/36 ========================#.........#########.#.####Magic: 8/8========================#.........##.#....#AC: 3Str: 8#.........# ##### #.####.##EV: 12Int: 14#.........# #...###.####..#SH: 0Dex: 20#.........###.#.##....###.#XL:  6 Next: 43% Place: Dungeon:4###...#......@#.##....###.#### Noise: ---------  Time: 3556.0 (0.0)#....).........#............ a) +0 shortbow#...W:j......................|. Fire: a) +0 shortbow#............#..............#......###..................#..........#._.#............ ####................###........ #........#......#...# #........ #........#>.........# ##...####  _You see here a +0 dagger. _There is a large open door here. _You see here a staff of alchemy. _There is an entrance to Uwul's Jewellery Emporium here.  d - an amulet of reflection _Thank you for shopping at Uwul's Jewellery Emporium!W:j~W:j֩ _W:j;_W:jӹf  You start putting on your amulet.W:j;+7.0 (1W:j_8.0 (29.0 (3W:jXW:j<B60.0 (4W:j;_W:jhW:j0+1.0 (5W:j> ;_W:j 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you.W:jqW:jW:j)X _d - an amulet of reflection (worn)Z:jQIZ:jq|0..............|.Z:jrZ:jxZ:ja{ Z:j{7_Done exploring.[:j [:jQ #Level 4 of the Dungeon <<<<>>>>>_∩(Press ? for help)#..........#<..#....###.).....###......## ##...###.##.###.#### #####....#.+......#.##...†...##........###...†.##......#....# ###.†.######...#..#.##.......##†.......##.......#.##.#.##.###[:j  #...#########.....#.##....†..'..........#.......#..#........# #.....†...#########.### ##.....###........#####'#####.#...###### #..>..................#[:j> ##...## #........#.....# #.#...##.........#########.#.#### #########......##.....#####.#...##.........##.#....# #......'......#.......##...#...##.........# ##### #.####.## #......########.......##.#..>..##.........# #...###.####..# #......'......'†......#........#[:jj #.........###.#.##....###.# #......####'####.....###.......####...#......@#.##....###.######......# ##....##...##......#..#[:j #....).........#............##......###......##.##.÷.....#..##.........................|.##########...)....####..##.#.#..#[:j u#............#..............##### #........##.......#.#..#[:j #......###......................## #........##....#..#.#..##..........#._.#.................# #........##.......#.####[:j ####................###.............######......###...##.##.######........#......#...# #........####....####....###....##.##.....#[:j1 #........#>.........# ##...##### ###..÷# ##''####..#÷##.######.#[:jd L#........#....###.#.####...##...####..#.#...#.##.##.....#[:j k#.....####....##...........##)...##..##.#.#.#.##.##.#####[:j ]#.....####............#....###.......###.....#.##.##.#\:j{M@.\:j ;..\:j ;..\:j ;..\:j+ ;.#]:j5#.]:jھ5._]:j6 ?_.^:j5.#^:jx5#.^:j5.._:j 5.._:jS5.._:j:5.._:jJ5.._:j/5.._:j5.._:j 5.._:jt5.._:j5.._:j55.._:jp7.._:j7..`:j)@7..`:j47..`:jAr7..`:jC7..`:jz7..`:jz7..`:jW7..`:j 7..`:jE7..`:j7#.`:j~7.#`:j7_.`:jnA._`:jV7#.`:jm7.#`:j7..`:jS7..`:j 7..`:j1 7..`:j 7..`:j+r 7..`:j 7..`:j 7..`:j A..`:juA..a:jHA..a:jBA..a:jf/A..a:j$A..a:j A..a:jJ 7..a:jݞ A..a:j 7..b:jZZA..b:j[@..b:j5..b:j=-5..b:j @..b:ja 7>.c:jc:j2O #...#########.....#.##. Lorelibrarian the Shooter#.....†...#########.### ## Deep Elf of Dithmenos ......#..>..................## Health: 36/36 ========================#.........#########.#.####Magic: 8/8========================#.........##.#....#AC: 3Str: 8c:j3)#.........# ##### #.####.##EV: 12Int: 14#.........# #...###.####..#SH: 5Dex: 20#.........###.#.##....###.#XL:  6 Next: 43% Place: Dungeon:4###...#......@#.##....###.#### Noise: ---------  Time: 3561.0 (0.0)#....).........#............ a) +0 shortbow#.........................|. Fire: a) +0 shortbowc:j4L#............#..............#......###..................#..........#._.#............ ####................###........ #........#......#...# #........c:jD4 #........#>.........# ##...#### You start putting on your amulet. c:j4\_You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _d - an amulet of reflection (worn) _Done exploring.c:j5c:j|7c:jwGc:jIc:jK$ _c:jPc:jQc:jVTc:jTc:jY,c:j<[c:j[c:j\c:j_c:jbc:jubc:jcc:jfc:jic:jeic:j\kc:jdnc:j+q,c:jrc:juc:jwc:jvxc:jyc:j|c:j]Bc:jc:jec:jIc:jc:jc:jc:jdc:j̍c:j4  #.............#....#   #...........##......#.   #####...#..#.   #..........#<..#....   #####....#.+......#. c:jHz  ###.÷.######...#..#.   #...#########.....#.   #.....÷...#########.   #..@................710.0)   #.........#########   #.........# #   #.........# ##### #   #...# #...###   #.........###.#.##   ###...#......∩#.##   #....).........#   #c:j)...........c:jʭc:jc:jYc _There is a stone staircase leading down here.d:jd:jrd:jjd:jd:jN2.0) _d:j J 5  You climb downwards.d:jT  ##...#.##.# ..  .≈.≈.≈....##.  ..≈.≈.......  ...........# .#  ..........$#..#  d:jJ `#............#  #............#  #.....@# #....<.......#  #........#....  .....[#...# #. ##j#......# # #.#.....j   gnoll (polearm, asleep) #. ..####d:j؋ _ #....# d:j -3.5 (2.5d:j$ < _You encounter a gnoll. It is wielding a +0 halberd.Found a leather armour and 16 gold pieces.  Found a stone staircase leading up.d:j a _There is a stone staircase leading up here.e:ja; )e:j,)))j  )  You shoot an arrow. The arrow hits the gnoll!  The gnoll shouts!e:j, j.The gnoll is severely wounded.e:j0C<..e:j017===4.7 (1.2e:j8e:j{;* _You hear a shout! x2e:jK K)))))e:jc .j jYou shoot an arrow. The arrow barely misses the gnoll.e:jd .<..j 2 gnolls (polearms)5.9e:jm e:js s _You encounter a gnoll. It is wielding a +0 halberd.f:jk )You shoot an arrow. The arrow hits the gnoll!f:j~))   gnoll (polearm)f:jr8j.f:ji?<.f:j077.1f:j!f:jOI _You kill the gnoll!f:j ))))) You shoot an arrow. The arrow hits the gnoll.f:j j. jThe gnoll is moderately wounded.<.[.jj 2 gnolls (polearms, 1 wandering)8.2 (1.1f:jj>  _You encounter a gnoll. It is wielding a +0 spear.f:j ))))You shoot an arrow. The arrow hits the gnoll!f:j3 jThe gnoll is almost dead.The gnoll shouts!j.j.f:j. <.[.jjj 3 gnolls (2 polearms)  You encounter a gnoll. It is wielding a +0 whip.f:j-9.4 (1.2f:juf:j' _You hear a shout!g:j  )You shoot an arrow. The arrow hits the gnoll.g:j@Qi))) 2 gnolls (1 polearm)g:jH.jg:j7j.g:j8j.g:j jYou kill the gnoll!g:jKj)g:j<.[j 3 gnolls (1 polearm)g:j75180.5 (1.1g:jHg:jp _You encounter a gnoll. It is wielding a +0 club.g:j F)))g:j6 j.j. <j)You shoot an arrow. The arrow barely misses the gnoll.1.6 _You block the gnoll's attack.g:j | )You shoot an arrow. The arrow hits the gnoll.g:ja;j.g:jc9j.g:j&u <The gnoll is moderately wounded.2.8 (1.2g:jzg:jS _The gnoll closely misses you.h:j>F)))h:j)!j. jYou shoot an arrow. The arrow barely misses the gnoll.j[ <j)j   gnoll bouda (wandering)jjj 3 gnolls (1 polearm)  You encounter a gnoll bouda. It is wielding a +0 club.28------4.0h:jxh:jC _The gnoll hits you from afar with a +0 spear!h:jN| )You shoot an arrow. The arrow hits the gnoll.h:jF:j.h:j:j.h:j;j.h:jE9 <h:jFGThe gnoll is heavily wounded.h:j?G-5.1 (1.1h:jXi _The gnoll closely misses you.h:j R  You shoot an arrow. The arrow hits the gnoll.h:jV hThe gnoll is lightly wounded.  The gnoll bouda shouts!h:jTW :j.h:jW Bj.h:j] w .  You encounter a hound.h:jh E jThe gnoll misses you. The gnoll closely misses you.9=-----6.3 (1.2h:jeu h:jv 2 _The hound leaves your sight.j:j j:jG Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)  e - a +0 long sword of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip k:jPk:jsk:jLorelibrarian the Shooter##...#.##.# ..Deep Elf of Dithmenos .......≈.≈.≈....##.Health: 29/36 ===================-----..≈.≈.......Magic: 8/8========================...........# .#AC: 3Str: 8..........$#..#EV: 12Int: 14#............#SH: 5Dex: 20#............#XL:  6 Next: 51% Place: Dungeon:5#.....@#Noise: ===------  Time: 3586.3 (0.0)#....<j......#a) +0 shortbow#...j.j..#....Fire: a) +0 shortbowk:j[37m....)[#...# #.##.#).....## #j#.....j   gnoll bouda#. ..####jjj 3 gnolls (1 polearm)#....#You shoot an arrow. The arrow hits the gnoll.  The gnoll is lightly wounded.  The gnoll bouda shouts!  You encounter a hound.The gnoll misses you. The gnoll closely misses you. _The hound leaves your sight. j.  You unwield your +0 shortbow.  Your +0 long sword of protection hums with potential!k:jW , swift)  e - a +0 long sword of protection (weapon)  The gnolls pick up the pace!k:j8--7.3 (1e) +0 long sword (protect)Nothing quiveredk:j _The gnoll closely misses you. The gnoll hits you with a +0 whip.k:j j.You barely miss the gnoll.The gnoll is lightly wounded.k:j7 j.  The gnoll hits you with a +0 club. The gnoll hits you with a +0 whip.k:j  The gnoll closely misses you.The gnoll hits you from afar with a +0 spear.k:j 19---------8.6 (1.3k:j40 p _The gnoll hits you but does no damage. You block the gnoll's attack.l:jThe gnoll hits you from afar with a +0 spear. _hits you but does no damage. You block the gnoll's attack.  You hit the gnolll:j].  Your weapon exudes an aura of protection.  The gnoll is moderately wounded.  with a +0 club.l:j;*l:j0  The gnoll bouda calls upon its god to heal the gnoll.l:j jThe gnoll's wounds heal themselves! The gnoll barely misses you.------10 ==90.0 (1.4 _You block the gnoll's attack.l:js3 j[You hit the gnoll.  The gnoll is heavily wounded.  The gnoll hits you with a +0 club. You block the gnoll's attack.11-------1.4l:j8l:j98 _The gnoll hits you with a +0 whip.l:jAk )You slash the gnoll!l:j8F j.  You kill the gnoll!l:jQ  ##...#.##.# ..  .≈.≈.≈....##.  l:jR;..≈.≈.......  ...........# .#  ..........$#..#  #............#  #............#  #.....@# #....jj......#  #...j....#....  l:jRL....)[#...# #.  l:jS##.#).....#  # #.#.....  l:j;S#. ..####  jj 2 gnolls (1 polearm, swift) l:j_S2#....#l:jSPThe gnoll barely misses you. You block the gnoll's attack.l:jE ##...#.##.# ..  .≈.≈.≈....##.  ..≈.≈.......  ...........# .#  ..........$#..#  #............# l:jF. #............#  #.....@# #....jj......#  #...j....#....  ....)[#...# #. ##.#).....# # #.#.....  #. ..####  #....# l:jP1  ##...#.##.# ..  .≈.≈.≈....##.  ..≈.≈.......  ...........# .#  ..........$#..#  #............#  #............#  #.....@#l:jJQ #....jj......#  #...j....#....  ....)[#...# #.  ##.#).....#  # #.#.....  #. ..####  #....#l:jQThe gnoll hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *l:j{B ##...#.##.# ..  .≈.≈.≈....##.  ..≈.≈.......  ...........# .#  ..........$#..#  #............#  #............#  #.....@# #....jj......#  #...j....#....  ....)[#...# #. ##.#).....# # #.#.....  #. ..####  #....#   The gnoll hits you from afar with a +0 spear!  * * * LOW HITPOINT WARNING * * *l:jCS /37 ------------5=-2.8 _The gnoll bouda misses you.l:jF` _Your Fighting skill increases to level 3!n:jd4n:jmn:j  The gnoll misses you.The gnoll bouda hits you with a +0 club.  You die...n:j$g-4/37 -------n:j//  --more--n:jGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  e - a +0 long sword of protection (weapon)a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 hat (worn) Jewellery (go to first with "=)  d - an amulet of reflection (worn)p:jA p:jvB+p:jRp:j\Goodbye, Lorelibrarian.403 Lorelibrarian the Shooter (level 6, -4/37 HPs)Began as a Deep Elf Hunter on June 23, 2026.Was an Initiate of Dithmenos.Slain by a gnoll bouda... wielding a +0 club(6 damage)... on level 5 of the Dungeon.The game lasted 00:09:58 (3554 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orbp:j p:jO p:j ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l