|j Player: Lucythecat Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-08-12.19:29:52.ttyrec Time: (1786562992) Wed Aug 12 19:29:52 2026 |jv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c|j|j|j2 Welcome, Lucythecat. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Hexslinger|j~|j|jWelcome, Lucythecat the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificer|j؆q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk|jMck - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker|jrn - Hexslinger  w - Ice Elementalist g - Cinder Acolyteo - Enchanter|jx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist|jz - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable |j؇Oto attacks from afar. + - Recommended background|j ^ * - Random background # - Recommended character ! - Random character |jD^% - List aptitudesSpace - Change species ? - Help Tab - Gnoll Hexslinger|jc|jk|jH |j Lucythecat the VexingGnollHealth: 17/17 ========================Magic: 4/4========================AC: 2Str: 7EV: 12Int: 12SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 slingFire: a) +1 sling|j #>######....@##.#####|jb |j Welcome, Lucythecat the Gnoll Hexslinger.Will you be the one to retrieve the stupendous Orb of Zot from the depths?|j |j Press ? for a list of commands and other information.  Found an escape hatch in the floor.|j% |jV [ _Found a staircase leading out of the dungeon.|j|j&|j|j|j|j P _|j|j|jE|jI|j,|jB|j|j,|j1|j|j|j|jh|j|j,|j8|jn/ _You open the door.|j|j1|j|j@  There is an open door here.|j|j _|j|j|jz|j|j|j3|j,|j|j2|j|j|j|j|j |jJ|j|j|j B|jU|j|j>|j|j|j|jO|j|j*|jN|j|j |j|jO,|j|j |jI ,|j |jh|j,|j|j|j|j|j|j|j,|jx|j|j|j_|j|j+|jP|j|j} |j"|j$,|j[%|j&|j(,|jE)|j,|j-,|j.|j-1|jO3|j3|j4|j6|j99,|j:|j6>|jA  You encounter a goblin. It is wielding a +0 dagger.|jHj######.#..#....###.#.#..#....##.#.......# ∆#.##.#....##. #.#....#.. #.#....##. #.#....# #.#....# #.@....#........##.........#..............#.......##.#..........? .######g   goblin (asleep)....... .#....g.. .#|jO028.0 (28.0)|jQ39.0 (29 _|j8W|jY|j) |js |j% s _A goblin is nearby!|j   .  #.#..#....#  #.#.......# ∆  #.##.#....#  #. #.#....#  .. #.#....#  #. #.#....#  #.#....#  #.@....#  #.........#  #.........#  ..............#  .......##.#....  ......? .######  ....... .#  ....g.. .# |jn  .  #.#..#....#  #.#.......# ∆  #.##.#....#  #. #.#....#  .. #.#....#  #. #.#....#  #.#....#  #.@....#  #.........#  #.........#  ..............# .......##.#.... ......? .######  ....... .# ....g.. .# |j |j~ |jʶ |j ] _A goblin is nearby!|jS .  #.#..#....#  #.#.......# ∆  #.##.#....#  #. #.#....#  .. #.#....#  #. #.#....#  #.#....#  #.@....#  #.........#  #.........#  ..............#  |jU.......##.#....  ......? .######  ....... .#  ....g.. .# |jب .  #.#..#....#  #.#.......# ∆  #.##.#....#  #. #.#....#  .. #.#....#  #. #.#....#  #.#....#  #.@....#  #.........#  #.........#  ..............# .......##.#.... |jx......? .######  ....... .# ....g.. .# |j>|j¯|j|j ] _A goblin is nearby!|j\] .  #.#..#....# |j>^ #.#.......# ∆  #.##.#....#  #. #.#....#  .. #.#....#  #. #.#....#  #.#....#  #.@....#  #.........#  #.........#  ..............#  .......##.#....  ......? .######  ....... .#  |j^S....g.. .# |j .  #.#..#....#  #.#.......# ∆  #.##.#....#  #. #.#....#  |j.. #.#....#  #. #.#....#  #.#....#  #.@....#  #.........#  #.........#  ..............# .......##.#.... ......? .######  ....... .# ....g.. .# |j|j|j9|j] _A goblin is nearby!|j ######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2|j Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14|j' #.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ---------  Time: 29.0 (0.0)#....*....#|jS a) +1 sling#...*.....#Fire: a) +1 sling......*.......#|j U.....*.##.#.........*? .######g   goblin (asleep)|j ....*.. .#....g.. .# _A goblin is nearby! _A goblin is nearby!|j Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 98% to hit)|j ######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#|j Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ---------  Time: 29.0 (0.0)#....)....#a) +1 sling#...).....#Fire: a) +1 sling......).......#|j$ .....).##.#.........)? .######g   goblin....).. .#|jX ....g.. .#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line|j Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!|jS g.  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!  The goblin is heavily wounded.|jg C.....|jI ?===30.2 (1.2 _|j? |jș |jp#######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ===------  Time: 30.2 (0.0)#...*.....#a) +1 sling#...*[3|j#7m.....#Fire: a) +1 sling.....*........#.....*.##.#........*.? .######g   goblin....g.. .#....... .#The goblin shouts! _The goblin is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)|j ######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ===------  Time: 30.2 (0.0)#...).....#a) +1 sling#...)[3|j5 /7m.....#Fire: a) +1 sling.....)........#.....).##.#........).? .######g   goblin....).. .#...)... .#The goblin shouts! _The goblin is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)|jp Rg. _The goblin is heavily wounded.Fire: a) +1 slingPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)  You shoot a sling bullet. The sling bullet misses the goblin.|j I.......|j 41.4 (1.2 _|j |j |joN######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next:  0% Place: Dungeon:1|j1q#.@....#Noise: ===------  Time: 31.4 (0.0)#....*....#a) +1 sling#...*.....#Fire: a) +1 sling......*.......#.....*.##.#.........g? .######g   goblin....... .#....... .#Aim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit) _You shoot a sling bullet. The sling bullet misses the goblin.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)|jol######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14|jp#.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ===------  Time: 31.4 (0.0)#....)....#a) +1 sling#...).....#Fire: a) +1 sling......).......#.....).##.#.........)? .######g   goblin....).. .#....).. .#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line|jpAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.|j{6S|jg.|j31S.|j.....S   ball python (constriction, wandering)|jf-2.6 (1.2|j|jPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin. _You encounter a ball python.|j ######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ===------  Time: 32.6 (0.0)#....*....#a) +1 sling#....*[|jt 37m....#Fire: a) +1 sling......*.......#......g##.#..........? .######g   goblin....... .#S   ball python (constriction, wandering)....S.. .#The sling bullet closely misses the goblin. _You encounter a ball python.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)|jW######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ===------  Time: 32.6 (0.0)#....)....#a) +1 sling#....)[|jZy37m....#Fire: a) +1 sling......).......#......)##.#..........) .######g   goblin.....). .#S   ball python (constriction, wandering)....S). .#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin.|j)_g.S.|j...?S).|j-3.8 (1.2|j|jh  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)  You shoot a sling bullet.  The sling bullet closely misses the goblin. _The ball python hisses angrily.|jɟ g######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12|j Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ===------  Time: 33.8 (0.0)#....*....#a) +1 sling#....*....#Fire: a) +1 sling.......g......#.......##.#..........? .######g   goblin.....S. .#S   ball python (constriction)....... .#The sling bullet closely misses the goblin. _The ball python hisses angrily.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)|jb ######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#|jd HXL:  1 Next:  0% Place: Dungeon:1#.@....#Noise: ===------  Time: 33.8 (0.0)#.........#a) +1 sling#.........#Fire: a) +1 sling.......)......#.......##.#..........? .######g   goblin.....S. .#S   ball python (constriction)....... .#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (heavily wounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!|jj ))S   ball python (constriction)|j 8S.|j IS?|j )..|jk <14.9 (1.1 _|j |jk |j:######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next: 10% Place: Dungeon:1#.@....#Noise: ===------  Time: 34.9 (0.0)#....*....#a) +1 sling#....*[|jh37m....#Fire: a) +1 sling......*)......#......S##.#..........? .######S   ball python (constriction)....... .#....... .#You shoot a sling bullet. The sling bullet hits the goblin. _You kill the goblin!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)|j######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12|j#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next: 10% Place: Dungeon:1#.@....#Noise: ===------  Time: 34.9 (0.0)#....)....#a) +1 sling#....)....#Fire: a) +1 sling......))......#......S##.#..........? .######S   ball python (constriction)....... .#....... .#Fire: a) +1 sling|j GPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is heavily wounded.|j9S.|j;0...|ja46.1 (1.2 _|j|j######.#..#....###.Lucythecat the Vexing#.#..#....#Gnoll#.#.......# ∆Health: 17/17 ========================#.##.#....#Magic: 4/4========================#. #.#....#AC: 2Str: 7.. #.#....#EV: 12Int: 12#. #.#....#SH: 0Dex: 14#.#....#XL:  1 Next: 10% Place: Dungeon:1#.@....#Noise: ===------  Time: 36.1 (0.0)#.........#a) +1 sling#.........#Fire: a) +1 s|j9ling.......)......#.......##.#..........? .######S   ball python (constriction)....... .#....... .#Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!|jI))|j,e..27.3 (1.2 _|j|j|j|j3|jб,|jV|j t .. #.#....#  #. #.#....# #. #.#....# . #.##......#.. #.........#...#.........##........)......#........##.#...........@# .######---........# .# ........# .# ......######42.3 (5.0---3.3 (6|j|jc _c - a scroll labelled ZOENU ZITIZIH|jK3|jM|jQ|jYT|jYB|jZ|jq[|jw`:  Things that are here:|jc  a +0 dagger; a ball python corpse; a goblin corpse|jk#.##.#....# #. #.#....# .. #.#....#  #. #.#....#  #. #.#....# . #.##......# .. #.........# |jl...#.........### ..)@.....# 5.3 (2........##.#....>........# .######........# .#........# .#........# .#......... .#........# ##....#####|j7t|jsu+6.3 (3|j;{|j}; _Found a stone staircase leading down.|j3|j|j|j|jX|j[|j|j4|j|jl|jL|j{,|j|j|j_|j|j|j|j,|j|j|jB|j!|j|j_|j|j|j|j|j|j|j|j|j|ju|j|j|j|j $###.####.......# #.#............ #.#.##......... .###.#.##........# .....#.##........# .......##........# ####.#..#....###.# #.#..#....# #.# #.#.......# #@# #.##.#....# #.# #. #.#....# #.# .. #.#....# #.##. #.#....# #.##. #.#....# #.# . #.##......# #.# .. #...# #.# ...#.........###.#|ja\62.3 (16.0)3.3 (17|jy _d - a scroll labelled KEWNYV BUCABO|jΞ|j3|j|jD|jQ|j |j|jt|jʮ|jK|j|j|jP|j|jJ|j|j|jl,|j,|j|j|j(,|j|jn|j,|jX|j|jX|j|jL|j|j,|j,|j#B|j|j5j  You encounter an endoplasm.|j## ###  >##### ..# J# ....<#. #.# .# ##.# #.# .# '#####.# #.# .#  #.# .# #.......####.# .# .............####.# #...............@.# #........########## #........#  #........#  #....###.#  #....# #.#   J   endoplasm (asleep)....# #.#  #....# #.#  #....# #.#  76.3 (1|jUY37.3 (14 _|j.  ### >##### ..# J# <#. #.# .#  #.# .#  #.# .#  #.# .# ###.# .# ....####.# ........@.# .########## .#.#.# #.# #.# #.# #.#|j:  ### >##### ..# J# <#. #.# .#  #.# .#  #.# .#  #.# .# ###.# .# ....####.# ........@.# .########## .#.#.# #.# #.# #.# #.#|jLA 4|jE |jH a _An endoplasm is nearby!|j-W#####  Lucythecat the Vexing >##### ..# J#  Gnoll ....<#. #.# *#  Health: 17/17 ======================== .#####.# #.# *#  Magic: 4/4|j======================== '#####.# #.# *#  AC: 2Str: 7 .......## #.# *#  EV: 12Int: 12 #.......####.# *#  SH: 0Dex: 14 .............####*#  XL:  1 Next: 20% Place: Dungeon:1 #...............@.#  Noise: ---------  Time: 77.3 (0.0) #........##########  a) +1 sling #........#  Fire: a) +1 sling #........# #....###.# #....# #.#  J   endoplasm (asleep) .....# #.# #....#|ji #.# #....# #.# _You encounter an endoplasm. _An endoplasm is nearby!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)|j[n#####  Lucythecat the Vexing >##### ..# )#  Gnoll ....<#. #.# )#  Health: 17/17 ======================== |juo.#####.# #.# )#  Magic: 4/4======================== '#####.# #.# )#  AC: 2Str: 7 .......## #.# )#  EV: 12Int: 12 #.......####.# )#  SH: 0Dex: 14 .............####)#  XL:  1 Next: 20% Place: Dungeon:1 #...............@.#  Noise: ---------  Time: 77.3 (0.0) #........##########  a) +1 sling #........#|jp  Fire: a) +1 sling #........# #....###.# #....# #.#  J   endoplasm (asleep) .....# #.# #....# #.# #....# #.# Fire: a) +1 sling|jNpPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet.  |jpQThe sling bullet completely misses the endoplasm.|j.|j?......|jx>===8.4 (1.1 _|j|j|j>%|jN4|j}`|jl|jo,|jp|jq|j t|j`t|jt|jv|jx,|jky|jz|j$}|jp}|jt~|j|jl  An endoplasm comes into view.|jw1 ...#.#.   .....#.   .......   .......   .......   .......   ∆ .......####  .......@..# --- .##.#  |jJ.. #.# ## ###. #.# >##### ..## #.# <#. #.# #.# J   endoplasm (wandering) #.#####.# #.# #.# '#####.# #.# #.#  |jn........## #.# #.# |j_091.4 (13.0)|j=|j̕O---2.4 (14 _|j7|j" ...#.#.  .....#.  .......  .......  .......  .......  ∆ .......####  .......@..#  ######.##.#  J.. #.#  ###. #.# #>##### ..## #.# <#. #.# #.#  #.# #.#  #.# #.#  #.# #.# |jbX, |jY...#.#.  .....#.  .......  .......  .......  .......  ∆ .......####  .......@..#  ######.##.#  J.. #.#  ###. #.# >##### ..## #.# <#. #.# #.#  #.# #.#  #.# #.#  #.# #.# |j_|j\|j|ja _An endoplasm is nearby!|jov  ...#.#.  .....#.  .......  ....... |j}  .......  .......  ∆ .......####  .......@..#  ######.##.#  J.. #.#  ###. #.# #>##### ..## #.# <#. #.# #.#  #.# #.#  #.# #.#  #.# #.# |jb  ...#.#.  .....#.  .......  .......  .......  .......  ∆ .......####  .......@..#  ######.##.#  J.. #.#  ###. #.# >##### ..## #.# <#. #.# #.#  #.# #.#  #.# #.#  #.# #.# |jz  _An endoplasm is nearby!|j% " ...#.#.  .....#.  .......  .......  .......  .......  ∆ .......####  .......@..#  ######.##.#  J.. #.#  ###. #.# #>##### ..## #.# <#. #.# #.#  #.# #.#  #.# #.#  #.# #.# |j  ...#.#.  .....#.  .......  ....... |jJ  .......  .......  ∆ .......####  .......@..#  ######.##.#  J.. #.#  ###. #.# >##### ..## #.# <#. #.# #.#  #.# #.#  #.# #.#  #.# #.# |j 4|j |ja _An endoplasm is nearby!|j  Lucythecat the Vexing...#.#.  Gnoll.....#.  Health: 17/17 ========================.......  Magic: 4/4========================.......  AC: 2Str: 7.......  EV: 12|jInt: 12.......  SH: 0Dex: 14∆ .......####  XL:  1 Next: 20% Place: Dungeon:1.......@..#|jr  Noise: ---------  Time: 92.4 (0.0)######.##.#  a) +1 sling... #.#  Fire: a) +1 sling ######. #.# |j!\#>##### ..## #.# #....<#. #.# #.#  J   endoplasm (wandering) #.#####.# #.# #.# #'#####.# #.# #.# ........## #.# #.# Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, 87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm!  |j?You kill the endoplasm!|jv b))|j&..|j/F4===3.6 (1.2 _|j|j|j|jB|jj|j|jB|jB|jP|j|jQ|j|j|j̾&|jn|jR|jh,|j]|j|jn|j |j\|j  You encounter a goblin. It is wielding a +0 club.|j+} ################## |jd#................. #.###############. #.# #.|j{ #.# #.|j{ #.#  #.|jf ∆#@# |j #.--- #........... #.|j,#..#.#.#.##.# #. #. |j g...#.#.# ..#.#.#.##. |j=..... #.# # ....#.#.##. |jX..... #.# ......#.##. g   goblin (asleep)|jt .... #.# ........##.|j .... #.# .........#. .........#.|j-1133.6 (40.0)|j.l---4.6 (41 _|jF, ### #................. #.#. #.# #. #.# #. #.# #. ∆#@# #. #........... #. #..#.#.#.##.# #. #. g...#.#.# . ..... #.# # . ..... #.# . .... #.# . .... #.# . .|j,o ### #................. #.#. #.# #. #.# #. #.# #. ∆#@# #. #........... #. #..#.#.#.##.# #. #. g...#.#.# . ..... #.# # . ..... #.# . .... #.# . .... #.# .|jAK .|j#J|j] _A goblin is nearby!|j, ### #................. #.#. #.# #. #.# #. #.# #. ∆#@# #. #........... #. #..#.#.#.##.# #. #. g...#.#.# . ..... #.# # . ..... #.# . .... #.# . .... #.# . .|j# ### #................. #.#. #.# #. #.# #. #.# #. ∆#@# #. #........... #. #..#.#.#.##.# #. #. g...#.#.# . ..... #.# # . ..... #.# . .... #.# . .... #.# . .|j)|j|jϰs _A goblin is nearby!|j@, ### #................. #.#. #.# #. #.# #. #.# #. ∆#@# #. #........... #. #..#.#.#.##.# #. #. g...#.#.# . ..... #.# # . ..... #.# . .... #.# . .... #.# . .|j  ### #................. #.#. #.# #. #.# #. #.# #. ∆#@# #. #........... #. #..#.#.#.##.# #. #. |jg g...#.#.# . ..... #.# # . ..... #.# . .... #.# . .... #.# . .|j 4|j s _A goblin is nearby!|j\ Lucythecat the VexingGnoll################## Health: 17/17 ========================#................. Magic: 4/4========================#.###############. AC: 2Str: 7#.##. EV: 12Int: 12#.##. SH: 0Dex: 14|jC"#.##. XL:  1 Next: 40% Place: Dungeon:1∆#@##. Noise: ---------  Time: 134.6 (0.0)#.**........#. a) +1 sling#*.#.#.#.##.# #. #. Fire: a) +1 slingg*..#.#.# ..#.#.#.##...... #.# # ....#.#.##...... #.# ......#.##. g   goblin (asleep).... #.# ........##..... #.# .........#..........#. |j#n_A goblin is nearby! _A goblin is nearby!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)|j2Lucythecat the VexingGnoll################## Health: 17/17 ========================#................. Magic: 4/4|jG+========================#.###############. AC: 2Str: 7#.##. EV: 12Int: 12#.##. SH: 0|jIDex: 14#.##. XL:  1 Next: 40% Place: Dungeon:1∆#@##. Noise: ---------  Time: 134.6 (0.0)#...........#. a) +1 sling#..#.#.#.##.# #. #. Fire: a) +1 sling)...#.#.# ..#.#.#.##...... #.# # ....#.#.##...... #.# ......#.##. g   goblin (asleep).... #.# ........##..... #.# .........#..........#.Fire: a) +1 slingPress: ? - help, Q - select actionShift-|jvJDir - straight lineAim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!|jhSn))))|jPq....5===5.8 (1.2|j'  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a goblin, wielding a +0 club (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin! _You hear an angry hiss.|j Lucythecat the VexingGnoll################## Health: 17/17 ========================#................. Magic: 4/4========================#.###############. AC: 2Str: 7#.##. EV: 12Int: 12#.##. SH: 0Dex: 14#.##. XL:  1 Next: 50% Place: Dungeon:1∆#@##. Noise: ===------  Time: 135.8 (0.0)#...........#. a) +1 sling#..#.#.#.##.# #. #. Fire: a) +1 sling)...#[|j. m.#.# ..#.#.#.##...... #.# # ....#.#.##...... #.# ......#.##. .... #.# ........##. .... #.# .........#. .........#. You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin! _You hear an angry hiss.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight line|j:Lucythecat the VexingGnoll################## Health: 17/17 ========================#................. Magic: 4/4========================#.###############. AC: 2Str: 7#.##. EV: 12Int: 12#.##. SH: 0Dex: 14#.##. XL:  1 Next: 50% Place: Dungeon:1∆#@##. Noise: ===------  Time: 135.8 (0.0)#...........#. a) +1 sling#..#.#.#.##.# #. #. Fire: a) +1 sling)...#[|jR; 37m.#.# ..#.#.#.##...... #.# # ....#.#.##...... #.# ......#.##. .... #.# ........##. .... #.# .........#. .........#.  _You hear an angry hiss.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then. _|j|j3|j|jn  You encounter a frilled lizard.|j ##################..................###############..# #...#### #.# # #.#...:#.#l#.....|j4#...@........#.#.#.##.# #. #..)...#.#.# ..#.#.#.##.. #.# #....... l   frilled lizard (wandering)....#..............|j :|jiR---6.8 (1 _|j|jh  ### #.. #.# #.#  #.#  #### #.# # #  #...:#.#l#....  #...@.......  #..#.#.#.##.# #.  .)...#.#.#  ..... #.# #  ..... #.#  .... #.#  .... #.#  #.. |jͷ X ### #.. #.# #.#  #.#  #### #.# # #  #...:#.#l#....  #...@.......  |j, #..#.#.#.##.# #.  |j= .)...#.#.#  ..... #.# #  ..... #.#  .... #.#  .... #.#  #.. ---|j { _A frilled lizard is nearby!|jA V ### #.. #.# |j #.#  #.#  #### #.# # #  #...:#.#l#....  #...@.......  #..#.#.#.##.# #.  .)...#.#.#  ..... #.# #  ..... #.#  .... #.#  .... #.#  #.. |j"}  ### #.. #.# #.#  #.#  #### #.# # #  #...:#.#l#....  #...@.......  #..#.#.#.##.# #.  .)...#.#.#  ..... #.# #  ..... #.#  .... #.#  .... #.#  #.. |j  _A frilled lizard is nearby!|jߕ  ### #.. #.## #.# # #.# # ######.# # # # #...:#.#l#.... # #. # #..#.#.#.##.# #. # .)...#.#.# ..#.#.#.##...#.# # ....#.#.##l......#.# ......#.##.....#.# .## ll 2 frilled lizards (1 asleep)......#.# .#|j ~.......#.. .# |j K.l|j |j] &7|j u _You encounter a frilled lizard.|jձ a ## #. #. #.#  #.#  ######.# # #  #...:#.#.#....  #.@..l......  #..#.#.#.##.# #.  .)...#.#.# ..#.#.#. .......#.# # ....#.#..l......#.# ......#..#.# ..#.# .|j .#.. . |j޶ jl.l.|j l8|jt$###############..............############# #.# #####.# # #|jot#...@#.#.#..#.#...l.......  #..#.#.#.##.# #.  .)...#.#.# ..# .l.# ##...#|jt   frilled lizard..#.#........#..|jw2l.|j'<9|j|jb _You see here a parchment of Kinetic Grapnel.|j4|j( |j|jY Lucythecat the VexingGnoll################ Health: 17/17 ========================#............... Magic: 4/4========================#.############## AC: 2Str: 7#.#EV: 12Int: 12#.#SH: 0Dex: 14######.# # #XL:  1 Next: 50% Place: Dungeon:1#...@#.#.#....Noise: ---------  Time: 139.8 (0.0)#.#..l........a) +1 sling#..#.#.#.##.# #. Fire: a) +1 sling.)...#.#.# ..#.#.#.#.l.....#.# # ....#.#.#...|jjZ e[40m.....#.# ......#.# l   frilled lizard........#.# ........#........#.# .................#.. ......... _You encounter a frilled lizard. _You see here a parchment of Kinetic Grapnel.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (42% to hit)|j$2 Lucythecat the VexingGnoll################ Health: 17/17 ========================#............... Magic: 4/4========================#.############## AC: 2Str: 7#.#EV: 12Int: 12#.#SH: 0Dex: 14######.# # #XL:  1 Next: 50% Place: Dungeon:1#...@#.#.#....Noise: ---------  Time: 139.8 (0.0)#.#..†........a) +1 sling#..#.#.#.##.# #. Fire: a) +1 sling.)...#.#.# ..#.#.#.#.l.....#.# # ....#.#.#...[37|j2 m.....#.# ......#.# l   frilled lizard........#.# ........#........#.# .................#.. .........Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (42% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.|j< S|j lPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a frilled lizard (42% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!|jP l   frilled lizard|j G6===41.0 (1.2 _|j |j k _Your Fire Magic skill increases to level 2!|jSKLucythecat the VexingGnoll################ Health: 17/17 ========================#............... Magic: 4/4========================#.############## AC: 2Str: 7#.#EV: 12Int: 12#.#SH: 0Dex: 14######.# # #XL:  1 Next: 60% Place: Dungeon:1#...@#.#.#....Noise: ===------  Time: 141.0 (0.0)|jL#.#*.†........a) +1 sling#*.#.#.#.##.# #. Fire: a) +1 sling.)l..#.#.# ..#.#.#.#.l.....#.# # ....#.#.#........#.# ......#.# l   frilled lizard........#.# ........#........#.# .................#.. ......... _You kill the frilled lizard! _Your Fire Magic skill increases to level 2!|j1LFire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (42% to hit)|jFLucythecat the VexingGnoll################ Health: 17/17 ========================#............... Magic: 4/4========================#.############## AC: 2Str: 7#.#EV: 12Int: 12#.#SH: 0Dex: 14######.# # #XL:  1 Next: 60% Place: Dungeon:1#...@#.#.#....Noise: ===------  Time: 141.0 (0.0)#.#..†........a) +1 sling#..#.#.#.##.# #. Fire: a) +1 sling.)...#.#.# ..#.#.#.#.l.....#.# # ....#.#.#[14;|jqG"10H........#.# ......#.# l   frilled lizard........#.# ........#........#.# .................#.. .........Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (42% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard!|j?L`))|jM...Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (42% to hit)  You shoot a sling bullet.  The sling bullet hits the frilled lizard!  You kill the frilled lizard!|j<72.2 (1.2 _|j|j*3|j),|j6l  You pick up a parchment of Kinetic Grapnel and begin reading...|j<(0.0|jhA5---3.2 (1|jA|jH _You add the spell Kinetic Grapnel to your library.|jt3|j|v|jx|j{,|j,|j-,|j|jH|j,|jLJ|j|j",|j|jx|jY|j|ji|jb|j ,|j|jG|j|jy|jl|jϠj  You see here a frilled lizard corpse.|j|j~ _|jC|jC|j|j|j|j+X|jO|j,|j|j|jU|j|j)|jB|jt|j|j,|j|jX|j1#.................##.###############.##.#.. #.# #.#.# #.# ######.#.######### #.# #....#.#.#........ #.##.#..†........###. #.######.#..#.#.#.##.# #. #.##....)...#.#.#.@..#.#.#.##.#---|jv574.0)  #........#.#.#......#.#.##.##........#.#.##.......#.##.#  #........#.#.#..........##.# ..........#.#.#..........#.# ..........#...............#.# ...###.#..# ..............# .## #.#..# ..).........#### ...........#|j|j,8.2 (15|j|j* _Found a short sword.|j3|jk|j|j|j B|j|j-|j5|jS|j,|j|j|ju|j|j/|j!|j#|jK$|jJ%|j'|j)|j*|jW+|j11X|j1|j;3|j3|jZ4|j5|j6|j7|j7|j3:|j;,|j<|jA=|j>|jW>|j>|j@|j@,|jCA|j{B|jC,|jAD|jE|j;F|j}F|jF|jH|jHI,|jI|jGK|jK|jSL|jL|jM|jN|j#O|jO|jR|jS,|j?T|jY|j[,|jm[|jh^|jA_|jw_|j_|j&b|jc|jbc|jc|j^f|jg|jg|jLh|jj|jk|jk|j_l|jn|jp,|j_p|jr|js|jt|jt|jv|jw|j$x|jy|j{|j8},|j!~|j|jC|j|j&|jy|j3|ji|j|j|jĒ|j |jГ|j|jG,|j|jۛ|j]|j|j|j|j#|jq|j%|j|j|jY|jW|ju|jO|j|j|jд|j׶,|j|jV|jv,|j|j|j,|j|j|j|j|j|j |j|j|j|j?|j?,|ja|jc|j|j|jA|jj  You see here a frilled lizard corpse.|j7|j= _|j|jA|j|,|j|j|j4 #.############ #.#........... #.#.########## ######.#.########## #....#.#.#........# #.#..†........###.# #####.#..#.#.#.##.#...# #....)...#.#.#....#.#.# #.....#......#.#202.2 (44|j^ #........#.#.##.......# #........#.#.#......... ..........#.#.#......... ..........#............. ...###.#..#.............  .## #.#..#....)........  .> ..#.............  ############## |je|j0,3.2 (45|jv|j; _Found a stone staircase leading down.|jn |jo |jp |j| |j B|jZ ,|j |j܃ |j |jԅ |je |j |j ,|jS |jU |j' ,|j |j |j\ |j |jC |j? |j2 ,|j |j |j; ,|j |jZ |jn ,|jU |j |jE ,|jĤ |j |j |j3 |j |j& |j |j ,|jެ |j |j |j |j |j |j |jL |j R  There is a stone staircase leading down here.|j |jS 5 _|j |j! |jλ ,|j) |j] ,|jR |j |je |j |j: |j |jU ,|j ,|j |j) |j* |jw |jn |j |j( |jr |j ,|j |j |j B|j |jf B|j |j |j |ju |j |j ,|j |j |j |j ,|j |j ,|jY |j |jA ,|j |j |j |j |j |j |j& |jf |j |jr |j B|j |jK ,|j |jd   You encounter a hobgoblin and a goblin...# #.#.####...##'#...#.................# #..##.#####.####....#.#.....## #.#.......###.#####..## #.#.##............##..###.#.##............###.....#.##......................##......#######.#..#......# #.#..#......# #.#....... #.##.# #. #.#....... .. #.#g   hobgoblin (asleep)#......... #. #.#g   goblin (asleep)#...gg..... #. #.#....|j  . #.##......39.2 (3640.2 (37 _|j |j |j..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ---------  Time: 240.2 (0.0).......*# #.#..#.... a) +1 sling......|j*.# #.#....... Fire: a) +1 sling......*.. #.##.#.........*... #. #.#.........*.... .. #.#.... g   hobgoblin (asleep)#...*..... #. #.#.... g   goblin (asleep)#...gg..... #. #.#..... #.##...... _There is a stone staircase leading down here. _You encounter a hobgoblin and a goblin.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)|j D..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll|jd # #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ---------  Time: 240.2 (0.0)|j .......)# #.#..#.... a) +1 sling......).# #.#....... Fire: a) +1 sling......).. #.##.#.........)... #. #.#.........).... .. #.#.... g   hobgoblin#...)..... #. #.#.... g   goblin (asleep)#...gg..... #. #.#..... #.##......Fire: a) +1 sling|jH JPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.|ji &g.|jS 5g.|j y.....g|jc 7===1.4 (1.2|jJ |j   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded. _The goblin shouts! You hear an angry hiss.|j..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 241.4 (0.0)......*.# #.#..#.... a) +1 sl|j-ing......*.# #.#....... Fire: a) +1 sling.....*... #.##.#.........*... #. #.#........*..... .. #.#.... g   hobgoblin#...gg.... #. #.#.... g   goblin#.......... #. #.#..... #.##......The hobgoblin is severely wounded. _The goblin shouts! You hear an angry hiss.  Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)|j..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 241.4 (0.0)......).# #.#..#.... a) +1 sl|j]ing......).# #.#....... Fire: a) +1 sling.....)... #.##.#.........)... #. #.#........)..... .. #.#.... g   hobgoblin#...)g.... #. #.#.... g   goblin#..)....... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hobgoblin.|jj[g.g.|j>qB......|jr42.6 (1.2 _|jy|jy|j'..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12|j........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 242.6 (0.0)......*.# #.#..#.... a) +1 sling......*.# #.#....... Fire: a) +1 sling.....*... #.##.#.........*... #. #.#........gg.... .. #.#.... g   hobgoblin#......... #. #.#.... g   goblin#.......... #. #.#..... #.##......You shoot a sling bullet. _The sling bullet closely misses the hobgoblin.Fire: a) +1 slingPress: ? - help, Q[4|j0m - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)|j3* ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================|j<+ ###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 242.6 (0.0)......).# #.#..#.... a) +1 sling......).# #.#....... Fire: a) +1 sling.....)... #.##.#.........)... #. #.#........gg.... .. #.#.... g   hobgoblin#......... #. #.#....|j+ L g   goblin#.......... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.|j SPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  The hobgoblin is severely wounded.|j 1g|j &g.|j) sg..S|je ...g 2 hobgoblins (1 wandering)S   ball python (constriction)|j -3.8 (1.2|jT |j _You encounter a ball python. You encounter a hobgoblin.|jm\..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 243.8 (0.0)......*.# #.#..#.... a) +1 sl|j]ing......*.# #.#....... Fire: a) +1 sling.....*... #.##.#........gg... #. #.#.....S........ .. #.#.... gg 2 hobgoblins (1 wandering)#......... #. #.#.... g   goblin#........g. #. #.#.... S   ball python (constriction). #.##......The hobgoblin is severely wounded. _You encounter a ball python. You encounter a hobgoblin.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)|j"r..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 70% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 243.8 (0.0)........# #.#..#.... a) +1 sling[37|jsm........# #.#....... Fire: a) +1 sling......... #.##.#.........g... #. #.#.....S........ .. #.#.... gg 2 hobgoblins (1 wandering)#......... #. #.#.... g   goblin#........g. #. #.#.... S   ball python (constriction). #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  You kill the hobgoblin!|jIy)))g   hobgoblin (|j2g.|jgg..S|j 2g.|j'g.|j ".|jH <95.0 (1.2 _|j|j|jQu ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 90% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 245.0 (0.0)......*.# #.#..#.... a) +1 sl|jNv ing......g.# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#......S....... .. #.#.... g   hobgoblin (wandering)#......... #. #.#.... g   goblin#......g... #. #.#.... S   ball python (constriction). #.##......You shoot a sling bullet. The sling bullet hits the hobgoblin. _You kill the hobgoblin!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (53% to hit)|j6..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14|ji8..................##.... XL:  1 Next: 90% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 245.0 (0.0)......).# #.#..#.... a) +1 sling......g.# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#......S....... .. #.#.... g   hobgoblin (wandering)#......... #. #.#.... g   goblin#......g... #. #.#.... S   ball python (constriction). #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (53% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin |j8*is severely wounded.|jwkS.g.|j~g.S.|ji'.|j46.2 (1.2 _|j|j͐|j..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 90% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 246.2 (0.0).......g# #.#..#.... a) +1 sling[|jV39;49m........# #.#....... Fire: a) +1 sling....S.... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin (wandering)#......... #. #.#.... g   goblin#.....g.... #. #.#.... S   ball python (constriction). #.##......You shoot a sling bullet. The sling bullet hits the goblin. _The goblin is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)|j..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 90% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 246.2 (0.0).......)# #.#..#.... a) +1 sling[37|jm........# #.#....... Fire: a) +1 sling....S.... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin (wandering)#......... #. #.#.... g   goblin#.....g.... #. #.#.... S   ball python (constriction). #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!|jS   ball python (constriction)|jH7g.|jI8S.|jQHg|j_..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 17/17 ========================#.#.....## #.#....... Magic: 4/4========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  1 Next: 100% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 247.4 (1.2).......)# #.#..#.... a) +1 sling[37|j`m.....S..# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin#.....g... #. #.#.... S   ball python (constriction)#.......... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin!Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 53% to hit)  You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin! _The hobgoblin shouts!  You have reached level 2!|jl/  --more--|jE23/235/52 0% |jDhobgoblin|j4 _|j..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  0% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 247.4 (0.0)......*)# #.#..#.... a) +1 sl|jEing.....S..# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin#.....g... #. #.#.... S   ball python (constriction)#.......... #. #.#..... #.##...... _The hobgoblin shouts! _You have reached level 2!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)|jJ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  0% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 247.4 (0.0)......))# #.#..#.... a) +1 sl|jing.....)..# #.#....... Fire: a) +1 sling....).... #.##.#.......)..... #. #.#......)....... .. #.#.... g   hobgoblin#)....g... #. #.#.... S   ball python (constriction)#.......... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the ball python.|jrS.g.|j˕p....8.6 (1.2 _|jG|j|jk\ ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  0% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 248.6 (0.0)......S)# #.#..#.... a) +1 sl|j-] King........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#...........g.. .. #.#.... g   hobgoblin#......... #. #.#.... S   ball python (constriction)#.......... #. #.#..... #.##......You shoot a sling bullet. _The sling bullet barely misses the ball python.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)|ja ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  0% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 248.6 (0.0)......†)# #.#..#.... a) +1 |ja sling........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#...........g.. .. #.#.... g   hobgoblin#......... #. #.#.... S   ball python (constriction)#.......... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (65% to hit)  You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!|jg.49.8 (1.2 _|j ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  4% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 249.8 (0.0)......†*# #.#..#.... a) +1 sling[|j 11;10H.......*# #.#....... Fire: a) +1 sling.......*. #.##.#...........g. #. #.#.............. .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#..... #.##......You shoot a sling bullet. The sling bullet hits the ball python. _You kill the ball python!Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)|jt ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  4% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 249.8 (0.0)......†)# #.#..#.... a) +1 sling[|j 11;10H.......)# #.#....... Fire: a) +1 sling.......). #.##.#...........g. #. #.#.............. .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is heavily wounded.|j{ 8g.|jT g.)51.0 (1.2 _|jAD..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll|j+C# #..##.#####.####.... Health: 23/23 ========================|jCZ#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  4% Place: Dungeon:1|jC.......@#######.#..#.... Noise: ===------  Time: 251.0 (0.0)|jC......†*# #.#..#.... a) +1 sling|j.D .......g# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#....|jiD. #.##......You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is heavily wounded.Fire: a) +1 sling|jDPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 61% to hit)|jZu..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================|jQv?#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  4% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 251.0 (0.0)......†)# #.#..#.... a) +1 sling.......g# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#....|jDw{.......... .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (heavily wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is severely wounded.|j8g.|j|j42.2 (1.2 _|j |j |jb y..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  4% Place: Dungeon:1|jc .......@#######.#..#.... Noise: ===------  Time: 252.2 (0.0)......†g# #.#..#.... a) +1 sling........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#..... #.##......|j e You shoot a sling bullet. The sling bullet hits the hobgoblin. _The hobgoblin is severely wounded.Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)|j>..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  4% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 252.2 (0.0)......†g# #.#..#.... a) +1 sling|j@........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#..... #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is almost dead.|j4||j}U2--3.4 (1.2|j |jN  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you.|j ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 22/23 ======================--#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14|j J..................##.... XL:  2 Next:  4% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 253.4 (0.0)......†g# #.#..#.... a) +1 sling........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#..... #.##......The hobgoblin is almost dead. _The hobgoblin hits you.  Fire: a) +1 sling|jC Press: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)|j..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 22/23 ======================--#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7|j........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next:  4% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 253.4 (0.0)......†)# #.#..#.... a) +1 sling........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... g   hobgoblin#......... #. #.#....#.......... #. #.#....|j'>. #.##......Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  |jYou shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin!|j S|j|jl3==124.6 (1.2 _|j|j|j)L |jM o Spells (Memorise)TypeFailure Level  a - JinxbiteHexes4% 2  b - Sigil of BindingHexes9% 3  c - Inner FlameHexes/Fire|j0N \17% 3d - Kinetic GrapnelForgecraft24%1  e - Cause FearHexes28% 4  f - Dimensional Bullseye Hexes/Translocation 63% 4 6 spell levels left |jN ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit|j|j|j3^..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next: 12% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 254.6 (0.0)|j......†)# #.#..#.... a) +1 sling........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... #......... #. #.#.... #.......... #. #.#.... . #.##...... Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin!|j|jMemorise Jinxbite, consuming 2 spell levels and leaving 4? Y - Yes  N - No|jA|jW. ..# #.#.####...##'#### Lucythecat the Vexing#...#................. Gnoll# #..##.#####.####.... Health: 23/23 ========================#.#.....## #.#....... Magic: 5/5========================###.#####..## #.#.##.... AC: 2Str: 7|j /........##..###.#.##.... EV: 12Int: 12........###.....#.##.... SH: 0Dex: 14..................##.... XL:  2 Next: 12% Place: Dungeon:1.......@#######.#..#.... Noise: ===------  Time: 254.6 (0.0)......†)# #.#..#.... a) +1 sling........# #.#....... Fire: a) +1 sling......... #.##.#............. #. #.#.............. .. #.#.... #......... #. #.#.... |j/r#.......... #. #.#.... . #.##...... Fire: a) +1 slingPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hobgoblin (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin! _You kill the hobgoblin!|j755---5.6 (1|j7|jR?|j|DG---6.6 (2|jLE|j(L|jL+7.6 (3|jQ|jS _You start memorising the spell. You continue memorising. x2|jS|jY|j[c _You finish memorising. Spell assigned to 'a'.|j73|j|j|j"|j&: _|j)<  You see here a +0 club.|jb,|j[- _|j_4|j6|j$=,|j>|j.C|jF|jF|jG|jK|jM|jN|jO|jR|j&U|jU|jW|jY|j`\|j\|jL^|jz`|jb|jc|jdd|j0m............#######.#............†)# #.#............#### #.#...............# #.## ...............## #. # ................... # ###.............#. # |jmw#......#. # #.@...........#.## #........... #.............# ........#...... .#######.#......|jn .. .# ..... .# # .... #. .... ..|ju,65.6 (8|ju+6.6 (9|jt{|j ~c _e - a scroll labelled PONORAS AFEKH|jW|j5|j|jҭ|j?|jX|j>|jǴ|j(|jķ|j]|j|j|j|jX,|j|j(|j|j|j|j||j|j|jP|j,|j|j|j|j|j|j}|j|jo|j,|jW|j  You encounter a kobold. It is wielding a +0 club.|j .. #.###............K..###.###....................##.................... #.....................##..................#.#.........#..........#.#.#######.#..............# .# .........#@### # ....... # .... ######### ...## |jK   kobold (asleep) ... |jS.K75|jMK|j66.6 (10.0) _|j|j|j2  ..  ....###.###.... ..K......##.... ......... #.... .........##.. ......#.#... ......#.#.# ..........# .#  #@### #  ..... #........  .... #########  ... ##|j  ..  ....###.###.... ..K......##.... ......... #.... .........##.. ......#.#... ......#.#.#|ja L ..........# .#  #@### #  ..... #........  .... #########  ... ## |jr 4|jn s _A kobold is nearby!|j&Y.. #.###............. Lucythecat the Vexing....###.###............. Gnoll..K......##............. Health: 23/23 ========================...*..... #............. Magic: 5/5========================....*....##............. AC: 2Str: 7.....*#.#.........#..... EV: 12Int: 12.....*#.#.#######.#..... SH: 0Dex: 14......*...#.# .... XL:  2 Next: 12% Place: Dungeon:1......#@#### ... |jZ Noise: ---------  Time: 276.6 (0.0)..... #........... a) +1 sling.... #########... Fire: a) +1 sling......##...... K   kobold... _You encounter a kobold. It is wielding a +0 club. _A kobold is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (53% to hit)|j.. #.###............. Lucythecat the Vexing..).###.###............. Gnoll..)......##............. Health: 23/23 ========================...)..... #............. Magic: 5/5========================|j^....)....##............. AC: 2Str: 7.....)#.#.........#..... EV: 12Int: 12.....)#.#.#######.#..... SH: 0Dex: 14......)...#.# .... XL:  2 Next: 12% Place: Dungeon:1......#@#### ... Noise: ---------  Time: 276.6 (0.0)..... #........... a) +1 sling.... #########... Fire: a) +1 sling......##...... K   kobold...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycle|jShift-Dir - straight lineAim: a kobold, wielding a +0 club (53% to hit)  You shoot a sling bullet.  The sling bullet completely misses the kobold.|jG.K|j<......|j >===7.7 (1.1 _|j#&|j(|j&.. #.###............. Lucythecat the Vexing....###.###............. Gnoll.........##............. Health: 23/23 ========================..K...... #............. Magic: 5/5========================...*.....##............. AC: 2Str: 7....*.#.#.........#..... EV: 12Int: 12.....*#.#.#######.#..... SH: 0Dex: 14......*...#.# .... XL:  2 Next: 12% Place: Dungeon:1......#@#### ...|j.) Noise: ===------  Time: 277.7 (0.0)..... #........... a) +1 sling.... #########... Fire: a) +1 sling......##...... K   kobold...You shoot a sling bullet. _The sling bullet completely misses the kobold.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (53% to hit)|j.. #.###............. Lucythecat the Vexing....###.###............. Gnoll.........##............. Health: 23/23 ========================..)...... #............. Magic: 5/5========================.........##............. AC: 2Str: 7......#.#.........#..... EV: 12Int: 12......#.#.#######.#..... SH: 0Dex: 14..........#.# .... XL:  2 Next: 12% Place: Dungeon:1......#@#### ... Noise: ===------  |jgTime: 277.7 (0.0)..... #........... a) +1 sling.... #########... Fire: a) +1 sling......##...... K   kobold...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 club (53% to hit)  You shoot a sling bullet. The sling bullet hits the kobold.  You kill the kobold!))))|j8j1....|j%n<68.9 (1.2 _|j |jM |j |jJ |j   You encounter a bat and a ball python.|j  #.... #.###....###.###...........##...)......##.S.........##|jo r..#.#.........##.#.#######.#b......@...#.#.......#.### # .......#........ .......######### ....... ####.## b   bat (asleep)#.|j S   ball python (constriction, asleep)#...|j |j) d0.0---9.9 (1 _|j<@ |j  ..... #.# .....###.## ..........# ...)......# S......... .......#.# .......#.#.# b......@...# .#  .......#.### #  .......#........  .......#########  ....... ####.## #. #.|jY ..... #.# .....###.## ..........# ...)......# S......... .......#.# .......#.#.# b......@...# .#  .......#.### #  .......#........  .......#########  ....... ####.## #. #. |jP---|jrz _There are monsters nearby!|jt ..... #.# .....###.## ..........# ...)......# S......... .......#.# .......#.#.# b......@...# .#  .......#.### #  .......#........  .......#########  ....... ####.## #. #.|jDY ..... #.# .....###.## ..........# ...)......# S......... .......#.# .......#.#.# b......@...# .#  .......#.### #  .......#........  .......#########  ....... ####.## #. #. |jɇ4|j|j\d _There are monsters nearby!|j- ..... #.# .....###.## ..........# ...)......# S......... .......#.# .......#.#.# b......@...# .#  .......#.### #  .......#........  .......#########  ....... ####.## #. #.|j|Y ..... #.# .....###.## ..........# ...)......# S......... .......#.# .......#.#.# b......@...# .#  .......#.### #  .......#........  .......#########  ....... ####.## #. #. |jʃ|jM|j|j d _There are monsters nearby!|j#................ Lucythecat the Vexing..... #.###............ Gnoll.....###.###............ Health: 23/23 ========================..........##............ Magic: 5/5========================...)......##............ AC: 2Str: 7S.........##............ EV: 12Int: 12.......#.#.........#.... SH: 0Dex: 14.......#.#.#######.#.... XL:  2 Next: 16% Place: Dungeon:1b******@...#.# ... Noise: ---------  Time: 279.9 (0.0).......#.#### ..|j[40m a) +1 sling.......#.......... Fire: a) +1 sling.......#########...........####.##.. b   bat (asleep)#... S   ball python (constriction, asleep)#... _There are monsters nearby! _There are monsters nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)|j> #................ Lucythecat the Vexing..... #.###............ Gnoll.....###.###............ Health: 23/23 ========================..........##............ Magic: 5/5========================...)......##............ AC: 2Str: 7S.........##............ EV: 12Int: 12.......#.#.........#.... SH: 0Dex: 14.......#.#.#######.#.... XL:  2 Next: 16% Place: Dungeon:1†......@...#.# ... Noise: ---------  Time: 279.9 (0.0).......#.#### .. |j? a) +1 sling.......#.......... Fire: a) +1 sling.......#########...........####.##.. b   bat (asleep)#... S   ball python (constriction, asleep)#...Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!|jE ))))))S   ball python (constriction, asleep)|j i......20===81.0 (1.1 _|j |j[#................ Lucythecat the Vexing..... #.###............ Gnoll.....###.###............ Health: 23/23 ========================..........##............ Magic: 5/5========================...)......##............ AC: 2Str: 7S*........##............ EV: 12Int: 12..**...#.#.........#.... SH: 0Dex: 14....**.#.#.#######.#.... XL:  2 Next: 20% Place: Dungeon:1†.....*@...#.# ... Noise: ===------  Time: 281.0 (0.0).......#|j:][47m.#### .. a) +1 sling.......#.......... Fire: a) +1 sling.......#########...........####.##.. S   ball python (constriction, asleep)#...#...You shoot a sling bullet. The sling bullet hits the bat! _You kill the bat!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 98% to hit)|j8+|jj#................ Lucythecat the Vexing|j..... #.###............ Gnoll|jS.....###.###............ Health: 23/23 ========================|jȟ..........##............ Magic: 5/5|jC3========================|j,...)......##............ AC: 2|j-Str: 7|j†.........##............ EV: 12|j*.Int: 12|j.......#.#.........#.... SH: 0|j.Dex: 14|js.......#.#.#######.#.... XL:  2 Next: 20% Place: Dungeon:1|jҬ=†......@...#|jX.# ... Noise: ===------  Time: 281.0 (0.0)|j/.......#.###|ju# .. a) +1 sling|jU.......#........|jiX.. Fire: a) +1 sling|jկI.......#########|j/ ..|j%.......|j]..|jֱ9####.##|jK.. S   ball python (constriction, asleep)|j*#.|j..|j\*#.|j..|j"Fire: a) +1 sling|jPress: ? - help, Q - select action, ( or ) - cycle|jP Shift-Dir - straight line|jDAim: a ball python (asleep, 98% to hit)  |jGYou shoot a sling bullet. The sling bullet hits the ball python.  |j*You kill the ball python!|j<|j[)|j6))|jҾ))|jX )|j |jT.|jV..|jz[...|j]5|j]2.2 (1.2 |j] _|j-e|j7h|j |j |j@ |j |j |j ,|j |j ,|j |jP 4|j ,|j B|j|j%|jV|j|j|j |j |j |j |j |jO |j |j|j||j]|j|j|jw|j|jC|j|j|j|jl|j|jG|jV|j|j|j< |j^!|j!|j!|j^#|jP$|j$|j$|j&|j(B|j3#.......######.### .# #.# .# ....##.# .# .... #.# .##.# )##.# .##.######.##......@.#  ---99.2 (17.0)##########   |j29|j9J---300.2 (18|j2@|jC) _Found a long sword.|j_u|jB|jq,|jl|j|j֣|j+|j¤|j_|j,|jĨ|jB  You see here a +0 long sword.|j$|j8 _|j|jS|j|j,|jM|jx|j|j|j|j,|j|jҽ|j|j|j|j|j8|j|j|j'|j|j|j|jB|j|j] |jS ,|jC|j,|jb|j|j|j@|jR|j!|jU#,|j $|j%|jb',|jz(|j*|jx,|j,|j,-|j]/|j0|j1|j1|j\3|j#5,|j6|j7|j9|j:|j:|j@|jA,|jB|jD|jE|jF|jF|jgH|jI|j2J|jJ|j)L|j$M|j_M|j5N|jP|jeQ|jQ|j;R|jZ|j[|jT\|j\|j_|jFa,|ja|j#d|jf,|j6g|j/i|jw|j)|j|j|j|j|j|j|jh,|j|jr|jӓ|j|j|jP|j{,|j|j|j}|j٠|j|j|j!,|jۨ|j|j*,|j|j|j1,|j"|j]|j ,|j|jk|j|j|j|jf|j,|j||j0|j,|j|j|j,|j|jg  You see here a ball python corpse.|j;5 _|j[|j|j|jF|j|j|j,|jA|j |jDB|jP|jPB|j[|j|j|jH|jw!|j#|j#|j$|j\&|jJ(|j(|j)|jX+|jt-,|jO.|j/|j1|j2,|j3|j4,|jC5|j]*  You encounter a hobgoblin. .##### #..g.### ........## ....... .#####.... #..... ......... #....# #####.... #....#....... #....# ........ #....# ...#.#.#. ##.@..# ..#.#.#.#. #.....# ..# #.#.###.....# #...#.....|j^##...### #.#..##.###....# #.#.....###....#######.#####..# g   hobgoblin (asleep)#####............##..∆ #............###.#................|jaZ.g62.2 (62|jwoMg|jPp5==3.2 (63|jv|jy+ _The hobgoblin shouts!|jH  #....###  ...g...  #.....  #....#  #....#  #....#  #....#  ##.@..#  #.....# ..#  |j #.....#  ##...###  #....#  #....# #####....... ∆ #.. .|j9  #....###  ...g...  #.....  #....#  #....#  #....#  #....#  ##.@..#  #.....# ..#  #.....#  ##...###  #....#  |j: W#....# #####....... ∆ #.. .|jH 4|jR |j\ ` _A hobgoblin is nearby!|jD .#####.... Lucythecat the Vexing#....### ........## Gnoll...g... .#####.... Health: 23/23 ========================#..*.. ......... Magic: 5/5========================#..*.# #####.... AC: 2Str: 7#.*..#....... EV: 12Int: 12#.*..# ........ SH: 0Dex: 14#.*..# ...#.#.#. XL:  2 Next: 25% Place: Dungeon:1##.@..# ..#.#.#.#. Noise: ==-------  Time: 363.2 (0.0)[|j 33m#.....# ..# #.#.## a) +1 sling#.....# #...#..... Fire: a) +1 sling##...### #.#..##.###....# #.#.....###....#######.#####..# g   hobgoblin#####............##..∆ #............###.#................ _The hobgoblin shouts! _A hobgoblin is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (61% to hit)|j).#####.... Lucythecat the Vexing#....### ........## Gnoll...†... .#####.... Health: 23/23 ========================#..... ......... Magic: 5/5========================#....# #####.... AC: 2Str: 7#....#....... EV: 12Int: 12#....# ........ SH: 0Dex: 14#....# ...#.#.#. XL:  2 Next: 25% Place: Dungeon:1|jb##.@..# ..#.#.#.#. Noise: ==-------  Time: 363.2 (0.0)#.....# ..# #.#.## a) +1 sling#.....# #...#..... Fire: a) +1 sling##...### #.#..##.###....# #.#.....###....#######.#####..# g   hobgoblin#####............##..∆ #............###.#................Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (61% to hit)  You shoot a sling bullet. The sling bullet hits the hobgoblin!  You kill the hobgoblin!|jV9)))))|j8|jH<.....|jPE33=4.3 (1.1 _|jW|j{Y|j5H |jI 3|jJ |jO |jP |jsU ,|jX  You encounter a goblin. It is wielding a +0 dagger.|js^ m.#####...##...g .......... .#####....#####....### ........####....†... .#####..#..... .........###....# ######....# ....###...@# .........---#....# ...#.##....# ..#.#.#.#|j(_ #.....# ..# #.#.###.....# #....##...### #.#..##.#### g   goblin (wandering)#....# #.##....#######.#####..#######..|ji_ )..##..##|jb Z.g50|jj |jp N---6.3 (2 _|jw |jv |jdz  .##....  ....g.  ###....###  ....†...  #.....  #....#  #....#  #...@#  #....#  ##....#  #.....# ..#  #.....#  ##...###  #....#   #.... |j .##....  ....g.  ###....###  ....†...  #.....  #....#  #....#  #...@#  #....#  ##....#  |jA$#.....# ..#  #.....#  ##...###  #....#  #....|j] _A goblin is nearby!|j& .##....  ....g.  ###....###  ....†...  #.....  #....#  #....#  #...@#  #....#  ##....#  #.....# ..#  #.....#  ##...###  #....#   #.... |j)i .##....  ....g.  ###....###  ....†...  #.....  #....#  #....#  #...@#  #....#  ##....#  #.....# ..#  #.....#  ##...###  #....#  #....|j׹|j|jk|j] _A goblin is nearby!|j7.#####...... Lucythecat the Vexing.##.... ............ Gnoll....g. .#####....## Health: 23/23 ========================###...*### ........#### Magic: 5/5========================....†*.. .#####...... AC: 2Str: 7#...*. .........## EV: 12Int: 12#...*# #####...... SH: 0Dex: 14#...*#.......## XL:  2 Next: 33% Place: Dungeon:1#...@# .......... Noise: ---------  Time: 366.3 (0.0)#....# [40|jpm...#.#.#.## a) +1 sling##....# ..#.#.#.#... Fire: a) +1 sling#.....# ..# #.#.#####.....# #...#.......##...### #.#..##.#### g   goblin (wandering)#....# #.#.....###....#######.#####..#######............##..## _A goblin is nearby! _A goblin is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 53% to hit)|jE.#####...... Lucythecat the Vexing.##.... ............ Gnoll....). .#####....## Health: 23/23 ========================###....### ........#### Magic: 5/5========================....†... .#####...... AC: 2Str: 7#..... .........## EV: 12Int: 12#....# #####...... SH: 0Dex: 14#....#.......## XL:  2 Next: 33% Place: Dungeon:1#...@# .......... Noise: ---------  Time: 366.3 (0.0)|jyF#....# ...#.#.#.## a) +1 sling##....# ..#.#.#.#... Fire: a) +1 sling#.....# ..# #.#.#####.....# #...#.......##...### #.#..##.#### g   goblin (wandering)#....# #.#.....###....#######.#####..#######............##..##Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 53% to hit)You shoot a sling bullet. The sling bullet hits the goblin!  You kill the goblin!|jcp)))))|jT8.....|jLF7===7.5 (1.2 _|j |j:|jS_|j|j|j,|jH,|j|j |j |jn|j|j|j ,|j?|j|j|j%|j|j!|j[$|j$|jj%|j'|jv*,|j+|j .|j_0|j0|j1|jw4|j+<#... #####.#..... ... ... #....)..... ... .. #.........[...##.#####. #........|j<.. .............##..#.# ####.....#####..#..##..................#.....).....#####....###.#..####....####@.......#####.#---75.5 (8.0|j=4......†......#####.......>#..##......##..........###.####....#....#####...........#....###...........###.###|jO=A#....# #.................#....# #.....#.#.#.###..####....# #...#.#.#.#......##|j=U#.....# ##..#.#.#.####.|jE|jFG---6.5 (9|jrM|jrP# _Found a robe.|j|jU|j|jn|j;,|j},|j<j  You encounter an endoplasm.|j.. ..# #.#.. ...#... #####.#...... .... ... #....) .|j! ... .. # ...[...##.#####. # .. J.......## #.# ####.....#####....... #..##............ #.....).....#####....###.#|j6##....####....##.......†......#####># ##......##....###. #....#....#####. J   endoplasm (wandering) #....###...........###.# #....# #........|j=.. #....# #.....#.#.#.###..|jX2.7.5 (1|jR|j3+8.5 (2|j|j6 _The endoplasm leaves your sight.|jg3|jh|jn|jLql  An endoplasm comes into view.|jx ##########...  #.#... ..# #.#......#... ######.......... #....).......... .. # ....[...##.#####. #|jWy ....J..............## #.# ####.@...#####.##..................... #.....).....#####....###. ####....####........#####.......†......#####.......>#......##..........###. J   endoplasm (wandering) #....#....#####........|jy #....######. #....# #...............|j ~4J.0|jBQJ|j+9.5 (1|jB|j |j7P_The endoplasm quivers.|j{  ########...  #......... ..#  #............#...  #................ #....) ............. ..  ...J[...##.#####.  .................|j:}  #.# ####.@...# #..##............ #.....).....#### ####....####... ......†......###> ##......##.. #...# #...  |j  ########...  #......... ..#  #............#...  #................ #....) ............. ..  ...J[...##.#####.  .................|j  #.# ####.@...# #..##............ #.....).....#### ####....####... ......†......###> ##......##.. #...# #... |jJ  |j |j |j$ |j' a _An endoplasm is nearby!|j## Lucythecat the Vexing########...#. Gnoll#......... ..##. Health: 23/23 ========================#............#... #####. Magic: 5/5========================#................ #....) AC: 2Str: 7|jЀ............. .. #..... EV: 12Int: 12...J*...##.#####. #..... SH: 0Dex: 14.......**..........##..... XL:  2 Next: 37% Place: Dungeon:1#.# ####.@...#####........ Noise: ---------  Time: 379.5 (0.0)#..##..................... a) +1 sling#.....).....#####....###. Fire: a) +1 sling####....####........#####.......†......#####.......>|j##......##..........###. J   endoplasm#....#....#####........#....###...........###.#....# #............... _The endoplasm quivers. _An endoplasm is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (87% to hit)|jf## Lucythecat the Vexing########...#. Gnoll#......... ..##. Health: 23/23 ========================|jg#............#... #####. Magic: 5/5========================#................ #....) AC: 2Str: 7............. .. #..... EV: 12Int: 12....[...##.#####. #..... SH: 0Dex: 14...................##..... XL:  2 Next: 37% Place: Dungeon:1#.# ####.@...#####........ Noise: ---------  Time: 379.5 (0.0)#..##..................... a) +1 sling|jg#.....).....#####....###. Fire: a) +1 sling####....####........#####.......†......#####.......>|j0h##......##..........###. J   endoplasm#....#....#####........#....###...........###.#....# #...............Fire: a) +1 sling|jhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|jiAim: an endoplasm (87% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm.  You kill the endoplasm!|jxY)))|j5[..|j-H41===80.7 (1.2 _|j|j|j-I|jմ|joj  You encounter an endoplasm.|jM ##############....J ...# ....#... #####.#......)......... . ....[...##.#####. .........@.........########.....######..##....................#.....).....#####....###.#|jJ   endoplasm (asleep).#....##...|j3(0.0|jD<---1.7 (1 _|j|j|jM% ######  ########....J  #............#  #..........  #......... #....) ............. ..  ....[...##.#####.  .........@....... #.######.....#### ........... #.....).....#### ####....####... ......†......###> ##......##.. #....#....##|j ######  ########....J  #............#  #..........  #......... #....) ............. ..  ....[...##.#####.  .........@....... #.######.....#### ........... #.....).....#### ####....####... ......†......###> ##......##.. #....#....##|jįP---|j|ja _An endoplasm is nearby!|j ; ######  ########....J  #............#  #..........  #......... #....) ............. ..  ....[...##.#####.  |j;.........@....... #.######.....#### ........... #.....).....#### ####....####... ......†......###> ##......##.. #....#....##|j % ######  ########....J  #............#  #..........  #......... #....) ............. ..  ....[...##.#####.  .........@....... #.######.....#### ........... #.....).....#### |jp ####....####... ......†......###> ##......##.. #....#....##|j 4|j |j a _An endoplasm is nearby!|j Lucythecat the Vexing######## Gnoll########....J#. Health: 23/23 ========================#..........*.##. Magic: 5/5========================#.........*..#... #####. AC: 2Str: 7#........*....... #....) EV: 12Int: 12........*.... .. #..... SH: 0Dex: 14....[..*##.#####. #..... XL:  2 Next: 41% Place: Dungeon:1.........@.........##..... Noise: ---------  Time: 381.7 (0.0)#.######.....#####........ a) +1 sling|jw e[31X#..##..................... Fire: a) +1 sling#.....).....#####....###.####....####........#####.......†......#####.......> J   endoplasm (asleep)##......##..........###.#....#....#####........#....###...........###. _An endoplasm is nearby! _An endoplasm is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)|jLucythecat the Vexing######## Gnoll########.....#. Health: 23/23 ========================#............##. Magic: 5/5========================#............#... #####. AC: 2Str: 7#................ #....) EV: 12Int: 12............. .. #..... SH: 0Dex: 14|j ....[...##.#####. #..... XL:  2 Next: 41% Place: Dungeon:1.........@.........##..... Noise: ---------  Time: 381.7 (0.0)#.######.....#####........ a) +1 sling#..##..................... Fire: a) +1 sling#.....).....#####....###.####....####........#####.......†......#####.......> J   endoplasm (asleep)##......##..........###.#....#....#####........#....###...........###.Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the|j P endoplasm.  You kill the endoplasm!|j*u)))))|jtX@.....|jX\G50===2.9 (1.2 _|jc|jf|j 3|j |j |jY |j܋ ,|j، |j |j |j |j |j |j |j4 |jj |jŜ |jK |j` |j |j ,|j |j |j/ |jz |j- |jv |j |j- |j |j |j< )Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an endoplasm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the endoplasm. _You kill the endoplasm!  You encounter a quokka.|j 2# # ####### ##############.....##### #....##....#...# #.#..†#...#...######.#..##................##....)...#.......##........#---....[...##.#####.##.#......r............##|j{ ##.######.....#####...........##..##........................##.....).....#####....###.#..# r   quokka (wandering)####....####........#####.#..#......†......#####.......>#..###......##...###.####|jT -9.9 (7.0|jm O---90.9 (8 _|j( |j |j1  #######  ########.....#####  #............#...# #.#..† #............#...# #................##....) ...........@.....# ....[...##.#####.#  ....  .....  .......  #.....).....  ..####.  †......>|j . #######  ########.....#####  #............#...# #.#..† #............#...# #................##....) ...........@.....# ....[...##.#####.#  ....  .....  |jq6.......  #.....).....  ..####.  †......>|j|j{|j|j] _A quokka is nearby!|jd  #######  ########.....#####  #............#...# #.#..† #............#...# #................##....) ...........@.....#|j[ ....[...##.#####.#  ....  .....  .......  #.....).....  ..####.  †......>|jl%d #######  ########.....#####  #............#...# #.#..† #............#...# #................##....) ...........@.....# ....[...##.#####.#  ....  .....  .......  #.....).....  ..####.  †......>|j.4|jJ7|jp9] _A quokka is nearby!|j% #######  ########.....#####  #............#...# #.#..† #............#...# #................##....) ...........@.....# ....[...##.#####.#  ....  .....  .......  #.....).....  ..####.  †......>|j8C #######  ########.....#####  #............#...# #.#..† #............#...# #................##....) ...........@.....# ....[...##.#####.#  ....  .....  .......  #.....).....  ..####.  †......>|j9!|jtK4|jT|jV] _A quokka is nearby!|j#G# Lucythecat the Vexing# Gnoll# Health: 23/23 ========================############# Magic: 5/5========================########.....##### #....# AC: 2Str: 7#............#...# #.#..† EV: 12Int: 12#............#...######.#..# SH: 0Dex: 14#................##....)...# XL:  2 Next: 50% Place: Dungeon:1........***@.....##........# Noise: ---------  Time: 390.9 (0.0)|ja%....[***##.#####.##........# a) +1 sling......r............##........# Fire: a) +1 sling#.######.....#####...........##..##........................##.....).....#####....###.#..# r   quokka (wandering)####....####........#####.#..#......†......#####.......>#..###......##..........###.#### _A quokka is nearby! _A quokka is nearby!Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 50% to hit)|jb# Lucythecat the Vexing# Gnoll# Health: 23/23 ========================############# Magic: 5/5========================########.....##### #....# AC: 2Str: 7#............#...# #.#..† EV: 12|j2Int: 12#............#...######.#..# SH: 0Dex: 14#................##....)...# XL:  2 Next: 50% Place: Dungeon:1...........@.....##........# Noise: ---------  Time: 390.9 (0.0)....[...##.#####.##........# a) +1 sling......†............##........# Fire: a) +1 sling#.######.....#####...........##..##........................#|j#.....).....#####....###.#..# r   quokka (wandering)####....####........#####.#..#......†......#####.......>#..###......##..........###.####|j>Fire: a) +1 slingPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a quokka (wandering, hasn't noticed you, 50% to hit)  You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!|jOh))))))|jcg 3......|jo F8===2.0 (1.1 _|j[x |jz |j 3|j |j> |j |j̥ |jժ ,|jޫ |jH |j٭ |j~ |jI ,|jD |j! |j |j |j |j< |j ,|j |j n|j8 ,|j> |jR &|jH |j |j |j c####.## ..#.. ####.#.. # ...#.#.. ########. .....# #............# #...# #.......... #...###............. #@................---406.0 (14.0) ∆ #...........[...##.## ..............†. #.......#.######.....## .#..##. ##..#.#.##.....).....##|j  ......#.####....####.... ####..........†......## ##......##....---|jn |j% T _Key pressed, stopping explore.|j6 I|jRB |jD |jE $ _|jJ ,|jkL B|jEP |j)R ,|j^S |jZ n|j[ |j9] ,|j^ |jf *..#...#### ####.#...### #.. ...#.#.. ########.#.#.>. ......# #........#..... #.#...# #........##....##.#...###........#.#.#......#.$.#.....[...#.......@...........†..11.0 (5.0)#######.######... .#..##|jh  #####..#.#.##.....)... ......#.####....### #####..........†.... ##.#.####......# .#.# #....#.. #....###|jn |jo +2.0 (6|jWu |jKw ; _Found a stone staircase leading down.|jUn I|jy |jz |j | |j~| |j8  _You now have 15 gold pieces.|j ,|j6 |j |jڝ k  You encounter a ball python.|js  #.#......#.#.. ####   #.#.>........# #...   #.....##.#...# #..   #.##....##.#...### |jU   #........#.#.#   ....#...#...   #..........  ####.######.......#.###  S.$..#..##  .#######..#.#.##.   ......#.####   #####.......   ##.#.####..   .#.# #S   ball python (constriction, asleep)   # #..   ∆    #..|j4 ,20.0 (8|ju 21.0 (9 _|j/ |j |jH   #.#.>     .. .... ####.######.... S.$....@....... ####.#######..#  .#.#  #  ∆ |jw   #.#.>      .. .... ####.######.... S.$....@....... ####.#######..#|jx.#.# # ∆ |ja|j)|j|jCb _A ball python is nearby!|jn  #.#......#.#..   #.#.>.# #   #.....##.#...# #   #.##....##.#...###  |joF #.#.#.#   ....#...#   #....  #.######.#.  .S.$...@....#..##  #.#..#.#.##  #. ......#.####  # #####   ##.#.####   .#.# #  |jp # #   ∆ #   #|jw|jx22.0 (1 _|j}|j|j&   #.#......#.#..  ## #.#.#.>.# # . #.#.....##.#...# # #.#.##....##.#...### .#..#.#.# .....#...#  #. #.######.#. .S.$.#.. #.#..#.#.##  #.. ......#.####  #.. ##### #.. ##.#.#### #.. .#.# # #.. # # #.. ∆ #  #|jw/ <3|j72 |j=4 |jd  #.#......#.#..   ## #.#.#.>..# #  . #.#.....##.#...# #  #.#.##....##.#...###  .#........#.#.#  .....#...#  #.. #.######.#. .S.$.#.. #.#..#.#.##  #... ......#.  #..## #####  #... ##.#.  #... .#.#   #... #  #.... ∆ |ji|jj&4|jp|jqr|j w  #.#......#.#..   ## #.#.#.>..#   . #.#.....##.#...#   #.#.##....##.#...  .#........#.#.#  .....#...# |jwx #...  .#.######.#. .S.$.# #.#..#.#.##  #.... ......#.  #..### #####  #... ##.#.  #... .#.#  #.... #  #.... ∆ |j|j5|j|j  #.#......#.#..  ## #.#.#.>.#  . #.#.....##.#...#  #.#.##....##.#...|j  .#........#.#.#  .....#...#  #...  #.#.######.# .S..# #.#..#.#.  #.... ......#.  #..### #####  #... ##.#.  #...|j  .#.#  #.... #  #.... ∆ |j<6|j|jR _You see here 10 gold pieces.|j],  #.#......#.#.. 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