. h> Player: MacLellan Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.12:40:14.ttyrec Time: (1745671214) Sat Apr 26 12:40:14 2025 / hP [?1051l[?1052l[?1060l[?1061h/ h3 V)0[?7h[?25l[?1c/ hH / hi$ / h0 XWelcome, MacLellan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help4 hE&4 h+4 hj0Welcome, MacLellan the Revenant. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delver4 h0r - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealot4 h0il - Warperu - Fire Elementalist f - Berserkerm - Hexslinger4 h 1wv - Ice Elementalist g - Cinder Acolyten - Enchanter4 hG1~w - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalist4 hf1y - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their 4 h1Vchoice and potions of might. + - Recommended background4 h1x * - Random background # - Recommended character ! - Random character % - List aptitudes4 h1:Space - Change species ? - Help7 hp7 hu7 hyWelcome, MacLellan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinni7 hyw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - Barachi7 hFzA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help; hI ; h Welcome, MacLellan the Revenant. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monkk - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealotl - Warper; hu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalisty - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help@ h@ hZ@ hOWelcome, MacLellan the Revenant Monk. You have a choice of weapons.  a - short sword@ hw(-1 apt)b - mace(-1 apt)  c - hand axe(-1 apt)  d - spear@ hc(-1 apt)  e - falchion(-1 apt)  f - claws @ hv(+1 apt) + - Recommended random choice * - Random weapon @ h]% - List aptitudesBksp - Return to character menu ? - Help[ h%[ h+[ hq0Welcome, MacLellan. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human[ h0s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant  u - Poltergeist d - Gargoyle[ h0km - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Troll[ h1Fo - Sprigganx - Naga g - Deep Elfp - Tengu[ h!15y - Octopode h - Armataurq - Oni[ hA13z - Felid i - Gnollr - Barachi[ h`1}A - Mummy Revenants are skeletal undead who are strong at melee combat and can empower [ h1damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species[ h1[ * - Random species # - Recommended character ! - Random character [ h1b% - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Monk[ h1] h] h] hZWelcome, MacLellan the Revenant. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerp - Hedge Wizard b - Gladiatorj - Wandererq - Conjurer c - Monk k - Delverr - Summoner d - Hunters - Necromancer e - BrigandWarrior-maget - Forgewright Zealot] h^l - Warperu - Fire Elementalist f - Berserkerm - Hexslingerv - Ice Elementalist g - Cinder Acolyten - Enchanterw - Air Elementalist h - Chaos Knighto - Reaverx - Earth Elementalist] hy - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. ] h't+ - Recommended background * - Random background # - Recommended character] hh ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Revenant Monk^ hcw^ h5^ h%_MacLellan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9^ h &vXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsCast: Freeze^ hI0####@##.##≈.#~.~#≈~≈≈#≈≈≈≈≈#~~≈≈≈~#P≈~P≈≈P^ h9^ h<Welcome, MacLellan the Revenant Ice Elementalist.The heart of this dungeon contains the awesome artefact, the Orb of Zot.^ hSB^ hHPress ? for a list of commands and other information.^ h^ hʞ[ _Found a staircase leading out of the dungeon.b h{1b hG9sInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL. h hLow MP (level 2/3) You have a low magical capacity. Each level of this mutation provides -10% MP.i h? GInnate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL. p hn]hSpellclaws You instinctually channel destructive magic through your claws. When casting a damage-dealing spell, you also perform a melee attack against the most healthy enemy in your attack range. This attack does reduced damage if your attack speed is slower than your castingspeed.w h80Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+) w h9+ c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL. x hj hSpellclaws You instinctually channel destructive magic through your claws. When casting a damage-dealing spell, you also perform a melee attack against the most healthy enemy in your attack range. This attack does reduced damage if your attack speed is slower than your castingspeed.| h[Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL. } h } h MacLellan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#-) Claws#≈.Cast: Freeze#~.~#≈~≈≈#≈≈≈≈≈#~~≈≈≈~#P≈~P≈≈PWelcome, MacLellan the Revenant Ice Elementalist.The heart of this dungeon contains the awesome artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.} hD } h } h } h ~ h r Spells (Memorise)Type~ h Failure Level  a - Frozen RampartsIce12% 3  b - Ozocubu's ArmourIce12% 3  c - Summon Ice BeastIce/Summoning 28% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hp h hALMacLellan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9###XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#-) Claws#≈.Cast: Freeze h#~.~#≈~≈≈#≈≈≈≈≈#~~≈≈≈~#P≈~P≈≈PWelcome, MacLellan the Revenant Ice Elementalist.The heart of this dungeon contains the awesome artefact, the Orb of Zot.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h:Okay, then. hH h  h . _ hl  hn  Your spells (describe)TypeFailure Level  a - FreezeIce4% 1 Select a spell to describe[!]/[I] toggle spell headers ho  h:  h sMacLellan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9### h XL:  1 Next:  0% Place: Dungeon:1#@#Noise: ---------  Time: 0.0 (0.0)#.#-) Claws#≈.Cast: Freeze#~.~#≈~≈≈#≈≈≈≈≈ h #~~≈≈≈~#P≈~P≈≈P h Welcome, MacLellan the Revenant Ice Elementalist.The heart of this dungeon contains the awesome artefact, the Orb of Zot. hI Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. h"  h  hZ  hD  h^ h   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    +1   f + Spellcasting 2.0   9%  -1           h b + Unarmed Combat   0.0    +1   g + Ice Magic4.3  77%  +1                   c + Armour   0.0    -1   hP    d + Dodging1.7   8%  -1      e + Stealth2.1   6%  +2   h:                 h{!             h             h!             hO                        The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help hG[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h - a + Fighting 0.0  100% f - Spellcasting   2.0   - g - Ice Magic   4.3   - d - Dodging   1.7    e - Stealth   2.1    h  a + Fighting   0.0    f + Spellcasting 2.0  100% h 1%  g + Ice Magic 4.3  89% hB  a * Fighting   0.0  22% 96 h3 a - Fighting   0.0   2525 d + Dodging 1.7  25% e + Stealth 2.1  25%In manual mode, experience is spread evenly across all activated skills. auto|manual hnq a + Fighting 0.0  100% f - Spellcasting   2.0    g - Ice Magic   4.3    d - Dodging   1.7    e - Stealth   2.1    h7 50%  f + Spellcasting 2.0  50% hf3433 g + Ice Magic 4.3  33% h?2525 g * Ice Magic   4.3  50 hM00 b + Unarmed Combat 0.0  20%4 h 1616 b * Unarmed Combat   0.0  3434 h{ 2525 b - Unarmed Combat   0.0   50 hn00 b + Unarmed Combat 0.0  20%4 h@  h3F  h.M MacLellan the ChillerRevenantHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 11EV: 11Int: 14SH: 0Dex: 9###XL:  1 Next:  0% Place: Dungeon:1 hM #@#Noise: ---------  Time: 0.0 (0.0)#.#-) Claws#≈.Cast: Freeze#~.~ hM g#≈~≈≈#≈≈≈≈≈ hM #~~≈≈≈~#P≈~P≈≈P hM Welcome, MacLellan the Revenant Ice Elementalist.The heart of this dungeon contains the awesome artefact, the Orb of Zot. hN Press ? for a list of commands and other information.  h-N _Found a staircase leading out of the dungeon. _Okay, then. hS  h!U  hX  hZ  hC3 h% ho h hnP _ h, h. hL h,, h hV h", h{ h h, h hj h, hT h h, h" h h AYou enter the shallow water. h 8Water  h h$N _Moving in this stuff is going to be slow. h h h h h h0 hh h  h-*l### ######<######.P.#.#~.P#.~.~@##10.6 (10.6) h*#≈..~..≈~~≈≈..~~≈..#~.~≈≈≈≈~≈≈≈≈≈≈~≈~?#≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~ h*#≈≈≈≈≈≈~P~~≈≈~≈≈~~~#~~≈≈≈~~~PP~~≈P~~.) h*#P≈~P≈≈PP~~≈≈P~~.~. h +E################### h2 h2,1.6 (11 hh9 h<' _Found a hand axe. h hү h h h} h hּ h- h+ hY h h: hA  You enter the shallow water. h=*Water  hl h hN _Moving in this stuff is going to be slow. hn h h h h hK! h h h h h h h! hO h hwu # ##### ###  h######.P.####.## #### #~.P#.~.~.##.~.###...# ..~..≈~~≈≈..~~≈..P.♣.#  h)C.~≈≈≈≈~≈≈≈≈≈≈~≈~@....+ ~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.+ ≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.# ~≈≈≈~~~PP~~≈P~~.)~...#  hP≈~P≈≈PP~~≈≈P~~.~..=..# ######################  hj h  h* 19.8 (8.2) h ,20.8 (9 h hd _c - a scroll labelled ROSTRU PIURABA h3 h3 h h%, h\  h ! h%A  You enter the shallow water. h &@Water  h' h,N _Moving in this stuff is going to be slow. h?/ h/& h;1 hH4 h70 hz8 hg?A##### ### ####.P.####.## ##### .P#.~.~.##.~.###...#  h?~..≈~~≈≈..~~≈..P.♣.# ≈≈≈≈~≈≈≈≈≈≈~≈~.....+ ≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.+  h?≈≈≈~P~~≈≈~≈≈~~~~~~.#  h?a≈≈~~~PP~~≈P~~.)~...# P≈≈PP~~≈≈P~~.~..@..#  h@Z####################   h+@ hF-5.4 (4.6 hF+6.4 (5 h$L hO( _d - a ring of fire hZPut on which piece of jewellery? Jewellery (go to first with "=)  d - a ring of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hNT  hR[  ##### ###MacLellan the Chiller ####.P.####.## #####Revenant .P#.~.~.##.~.###...#Health: 14/14 ======================== ~..≈~~≈≈..~~≈..P.♣.#Magic: 3/3======================== ≈≈≈≈~≈≈≈≈≈≈~≈~.....+AC: 2Str: 11  h[ F≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.+EV: 11Int: 14 ≈≈≈~P~~≈≈~≈≈~~~~~~.#SH: 0Dex: 9 ≈≈~~~PP~~≈P~~.)~...# h \ XL:  1 Next:  0% Place: Dungeon:1 P≈≈PP~~≈≈P~~.~..@..#Noise: ---------  Time: 26.4 (0.0) ####################-) Claws h?\ Cast: FreezeYou enter the shallow water. _Moving in this stuff is going to be slow.  ha\ x_c - a scroll labelled ROSTRU PIURABAYou enter the shallow water.  h\ C_Moving in this stuff is going to be slow. _d - a ring of fire hc P  Okay, then. hd  hj  hl . _ h93 h: h= h? hC: _ h[D hG, h2H hJ hoL, hM hP hS, h'T hYX= _You open the large door. hY hY h@[ hW_E  There is a large open door here. ha ha _ hb hFe hwg, hh hkk hl h m h=n hp hr, h$t h$v h]x, hy h0z h{, hZ| h} h~ h  h hF h, h_ h hb, h h  h, hx h hu     ####   ...!   #..###  #....   #.###...#  hؗU  #...g...#   #@.#   h#..#  #..# h #..# #..# h>U #..# h[  g   hobgoblin (asleep) #### ### huS#..#  h.P.####.## #####..#  hP~.~.##.~.###...#..#  h041.4 (15.0) h,2.4 (16 h0 h~\ _A hobgoblin comes into view. h$^   #####  ...!   #..#####  #......  #.###...# #...g@..# ###.##..# # #..# h^  #..#  #..#  #..#  #..# ##### ### #..# #.P.####.## #####..#  hg h`i?3.0)Freeze h(o hq h9z' gg    The helpless hobgoblin fails to defend itself.  You scratch the hobgoblin.  The hobgoblin is severely wounded. hz.=4 h hZ _The hobgoblin completely misses you. hz  You barely miss the hobgoblin.The hobgoblin is severely wounded. h{&5 h> hZ _The hobgoblin completely misses you. hT ?  You scratch the hobgoblin. h7 g† hܮ _166Freeze hH  h M _You kill the hobgoblin! h 3 hX  ha  h , h= , h , h  hW  h. , h3  h  ho , h1  h )       #  #. #  ###.##### #...... -..###..#####.#  h ........# #.###...###### #...†...#  ###.##..#   h~ #. #..#   # #..#   #..#   h ,50.4 (4 h- E-1.4 (5 hP  h [ _e - a fuming coppery potion h3 h h h hX h( h; hp h, hD h, h, h h hB h7 h\, h h2 h, h h h , hj h h, h: h h, h hv h#, h h hP, h h h, h hK hB h~ hQ, h hB h, h hY h~, h h h] #.. .# #.. .# #b. #.# #.. #.#  #.. #.#  #.. #.#  #..#####.#  #..@.....#  #..####..# # #..###  #. #....#  # #.##.#  # #.##.# b   bat (asleep) #. #.##.#  ###.#####.##.#  #.........##.#   h \68.4 (17.0)9.4 (18 h  hbV _A bat comes into view. h  #..#   #..# .#  #..# .#  #b.# #.#  #..# #.#  #..# #.#  #..# #.#  #.@#####.#  #........#  #..####..#   #.## #..###  h #. #....#  #. #.##.#  #. #.##.#  #. #.##.#  ###.#####.##.#  h h270.0) h8 h h{=.... ..# b #####.#......#.####..# ## #..##.. #.  hV@ h@ h\G9.bb hH<=1Freeze hL hOP _The bat barely misses you. h  h &b. h_ W2----2 h 0Freeze h h\ _You miss the bat. The bat hits you. x2 h #.##....  .b #####.....####..# ## #..##.. hL  hv  hl %.b hD #3 hv L==--3Freeze h  h : _The bat hits you but does no damage. h  h4 (.b h V4Freeze h  hB w _You closely miss the bat. The bat hits you but does no damage. x2 h#.##....#..#.##b####...... h###### #..### #....## hj h hU%b. hU2--5 h?Freeze h h' _The bat hits you. hD  You scratch the bat.  The bat is moderately wounded. hE hJU.b  h L&6 hP hSP _The bat barely misses you. hT  You barely miss the bat.The bat is moderately wounded. h hs h63== h;7 h  h: _The bat hits you but does no damage. h  You barely miss the bat.The bat is moderately wounded. hy..b hV8Freeze h hQ _The bat closely misses you. h,w ....#..#.#####......#b####..### #..### #....#####.#### hw  hy  h@ ,b. h 49Freeze h[  hd P _The bat barely misses you. h'p  You closely miss the bat. You claw the bat. h .l† h22}==2580Freeze h6 h9G _You kill the bat! hs hMt hy h|H _No target in view! h  h6! h& h)H _No target in view! hJ3 h hˉ hm _4== h h1 _HP restored. hf h h hÕ h, h hc hқ, hS hѝ h h9:== hΟ hQ hu, h hʤ hå, hT h{ hި h hn hҪ h , h h h, hu h h-, h hʹ h, h h\ hn, h hu h hѼ h- h; hB h h, hZ h h, h h he, ###  ..# ########.# .....#.#######  hh...#.......... -988.0)###...#..#####.  #####..# .#  hE #..# .# #..# #.# #..# #.# h>. #..# #.# #..# #.# h*N #..#####.# h] hF-9.4 (19 he h ; _Found a stone staircase leading down. h[I ha] h_, hcX hc h4f hg h.j hwj h+l hm, hm ho hq, hjt hu hv, h h  h  h[ h hȊ h hٌ hj hZR  There is a stone staircase leading down here. h h͔ _ h h h, hh h h7, h( h hǤ, hV h hW, h٧ h h hթ h1 hn#.# #..# .#.# #..# #.########.# #..# #........>.# #..# #.########.# #..# #.#.# #..#####. h #.# #..†.....##.# #..####..# #.## #.. #.# #..? #.# #.# #.##.# #.# #.###.#####.# # h.........# ..###..####  #...... hDE  hѶ1113.4 (14.0) h&,4.4 (15 h h-` _f - a scroll labelled ETINLANEVE h+3 h h  hޖ hB h, h hݞ hL, h h########.# #..# #.......>.# #..# # #.# #..# # #.# #..##### #.# #..†...###.# #..#...# #.## # #.### #.# # h֨= #@# #.# # #.# #.# # #.# #.# #. #.# ###.#####. hKM #.# #......... #.. ..###..### ### #..... h #.###...###...†...# hi17.4 (3.0) hE+8.4 (4 h hc _g - a scroll labelled LICWEJO LIRCH hl* 3 h*  h,  hF.  h1 B h2 , hk2  h3  h4  h4  h5  h6  h'8  hW8  h`9  h):  h;  h8;  h;  h =  hh> , h>  h|@  hA  hA  hB  hC  hD  hD  hE  hF  hG  hG  h6H  hI  hK , h_K  hL  hN , hlN  hsP  hXQ , hQ  hR  hrS , hS  h_T  hU , hSU  h[V  hNW , hW  h_Y  hZ , h;[  h ]  h?^ , h^  h `  h a  h9a  ha  hc  hTd , hd  h:h  h8i , hi  hj  h+l , hl  hm  h4o , ho  hAq  hr  hr  hGs  hat  hu , hv  h#w  h$x  hXx  hx  hy  hz  h${  hT{  hm|  h}}  h}  h&~  hl  h\  h  h  h  h  hم  h  h  h  h+  h  h2  hB  hv  h  h  h  h  h  h  h , h  hh  h  h  hX  h* #.# #..#####.# #.# #..†.....# ###.# #..####..# #...# #.## #..### #.### #.# #....# #.#.# #.##.# #.#.# #.##.#  h #.#.# #.##.# #.# ###@#####.##.# 52.4 (34.0)#.#######.........##.# #.........###..#####.#  hɠ ######....# #........##.##.###...#######.##...†...# h a#.####.##..##.# #.##..##.# #.##..# h  h  h: T _Key pressed, stopping explore. h Inventory: 7/52 slots Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - a ring of fire  h Scrolls (go to first with ?)  c - a scroll labelled ROSTRU PIURABA  f - a scroll labelled ETINLANEVE  g - a scroll labelled LICWEJO LIRCH Potions (go to first with !)  b - a potion of magic  e - a fuming coppery potion hK hkR hY*#.# #..#####.#MacLellan the Chiller#.# #..†.....#Revenant###.# #..####..#Health: 14/14 ========================#...# #.## #..###Magic: 3/3========================#.### #.# #....#AC: 2Str: 11#.##.# #.##.#EV: 11Int: 14#.##.# #.##.#SH: 0Dex: 9#.##.# #.##.#XL:  1 Next: 25% Place: Dungeon:1#.# ###@#####.##.# hZNoise: ---------  Time: 152.4 (0.0)#.#######.........##.#-) Claws#.........###..#####.#Cast: Freeze######....# #........##.##.###...#######.##...†...##.####.##..##.# #.##..##.# #.##..# _HP restored. _Found a stone staircase leading down. _There is a stone staircase leading down here. _f - a scroll labelled ETINLANEVE _g - a scroll labelled LICWEJO LIRCH  hH[G_Key pressed, stopping explore. hK` h` he hg h< 3 h<  h?  h-A  h/E f _ hE  hE  hH  h!I , hI  hK  h L  h5L  hL  hM  h#O  hO , hP  hQ  hQ  hR  hS  hT , hYU  hoX _  You see here a bat corpse. hY  hSZ  _ hZ  h[  h\ , h]  h^  h^ , h_  h~`  ha , h b  hIc  h[d , he  hf  hg , hh  h&i  h'j , hj  h)m  hm  hm  hn  ho  hfp , hq  hr  hr , h`s  ht  hv , hWv  hhw  hJx  hzx  hx  h/z  h>{  h{  h{  h>}  h}  h}  h'~  h=  h  h?  h  h  h , h  hy  h} , h  h<  h , h  hU  hl , h  h  hݍ  h  hq  hY  hݐ  h  hW  h  h* B hp  h:  h\  h  h  h  hޘ  h  h  h  h*  hx  h  hʝ  h  hA  hs  h , hѠ  h  h , h  h\  hդ , h`  ho  hX  h  ḩ  h  h  h٩  h  h  h  h  h  h%  hg , h  h  hj  h  h  h  h` , h  hW  h%  hQ  h  h  h̸ , h  h  h  h  h  hn  h=  hm  h  h  hп , hB  h@  h  h  h  h;  h`  h  h  h  h&  hn  h  h  h , h  h  h  h  h  h  h  h  h&  h{  h B h  h , h  h3  hH , h  h  h , h&  h@  hE  ho  h  h  h  h>  h|  h  h  h  hA  hV  h , h  h  h_  ###  ..# ##### h ## #.# #.... .. #.# #.### #.###.# #.##. #..@..# #.##. #...##.#.# #.##. #.b #.#.# #.##. . ..#.##########.##. ...#............##. h6  ...################. b   bat (asleep) ...# .......>. ...# ########. hc *#. h y 213.4 (61.0)  A bat comes into view. h ,4.4 (62 h  hK - _Found a leather armour. h hT h hZ _A bat is nearby! h`G## ####. ..#  ###. #.# #... ... #.# #. #.###.# #.## #.@...# #.## #...##.#.# #.## ha #.b. #.#.# #.###... ..#.#.##... ...#............###. ...#### ...# .> ...# # # hdi hj85.4 (1.0) _ ho hq h5S  ### ### #.. ..#  ###.# #.# # ...# #.# #. #.###.# #. #@....# #. #...##.#.# #. #.b.. #.#.# #. #..... ..#.#........#.#.......# ##.....# .##...#  h V  h_V  hJ` ^b[b h` <=6Freeze h>f  h-h : _The bat hits you but does no damage. hEA bat is nearby! _The bat hits you but does no damage.  You freeze the bat.  The bat is moderately wounded.  You scratch the bat.  The bat is heavily wounded. hX.b  hd82---- h2--------7Freeze hI hu* _The bat hits you. x2 hm### ### #.. ..######.# #.# #. #...# #.# ##.#.###.# #.##.#.....# hn #.#..@##.#.# #.[b..#.#.# #........#.##########.#..........#............###.......############# ##.....#. ...... ##...##.# ###### ##.## .# ho hp hw".b h"xa3==--8 hbxFreeze hd~ hP _The bat barely misses you. h  You miss the bat.The bat is heavily wounded. h  h ..b hR V9Freeze h  h: _The bat hits you but does no damage. h 1 ### ###.. ..#####.# #...#.####.#.....###...##.#.##.[.@.##........#.##########......b...#...........b   bat. h1R#.# h3 h4 h; h<'20 hfB hDP _The bat barely misses you. hpy ### ###.. ..#####.# #...#.####.#....##...##.###.[...#.##....@...#.######### hzw#......b...#...........##.......##############.#b   bat#.# h{ hÄ&b. hwG--------1 hFreeze h} h+= _The bat hits you but does no damage. x2 h8  You freeze the bat. hOi. h&==1--------332 hj0Freeze h hmG _You kill the bat! hl@ ### ###  #.. ..# # ###.# #.# # #...# #.# # h@ #.#.###.# # ##.#.....# # ##...##.#.# hA # ##.[@..#.#.# # #.#.########## #...#...........# h;A..#############..#.. ..... h^A..##.## ######.## .# h~A{ #.##. hK h)L hXLV4==-3 hQ hXT h3  ### ### #.. ..#  ###.# #.#  #...# #.#  h 2 #.#.###.#  ##.#.....#  ##...##.#.# h   ##.@...#.#.#  # h _.#. # h0 ~.# ###.## hS  ##.....#..  ##...##.##  h r ##.## .# h {#.#  #. hT  h !- h 4 h  h] W _You see here a +0 leather armour. h### ### #.. ..# ####.# #.# ##...# #.# ##.#.###.# ###.#.....# # h##...##.#.# ###.[@..#.#.# ##.#.##.#.###.#####.....#.. .##...##.## # h##.## .##.#  h  h h-5 _ h hQ h h!Wear which item? Armour (go to first with [)  h! a - a +0 robe (worn)[?] describe selected  h![!] equip|wield|wear|put on[tab] equip|unequip hg  hd  h \MacLellan the Chiller### ###Revenant#.. ..## Health: 14/14 ========================###.# #.## Magic: 1/3========----------------#...# #.## AC: 2Str: 11#.#.###.## EV: 11Int: 14##.#.....## SH: 0Dex: 9##...##.#.## XL:  1 Next: 33% Place: Dungeon:1##.[@..#.#.# h # Noise: ---------  Time: 225.4 (0.0)#........#.########## -) Claws#..........#........... Cast: Freeze###.......###############.....#.......##...##.## #######.## .##.##. _The bat hits you but does no damage. _The bat barely misses you. _The bat hits you but does no damage. x2  You freeze the bat. _You kill the bat! _You see here a +0 leather armour. h P  Okay, then. h֫  hȮ  hկ . _ h#3 h hQ h| _ h, hw hpj2======== ha h`, h^ hp, h2 h, h h h`@======== h h, h hL h h7 h, h9 h, h8 h, h h h h h, h hqj3======== h h 4 _Magic restored. h@ 3 hW  h hr, h hh hW, hQ h h h @======== hW h^  h" h5" h# he% h', h( h* h,, h- h/ h0, h1 hZ3 h 5, h/6 ha7 h9, h": h; h~=, h> h? hVA hpA hE hF hF h G hbG h*H h$I, hfI hJ, hJ haL@ _You now have 9 gold pieces. hM3 hZM hM hN, hDO heP hRQ hqQ hQ h9S hS, hRT hSU h3V hUV hV hW hY, h{Y hZ hs[ h[ h[ ho] h ^, h~^ ha hb hc hc he hg, h]h h#j hk, hyl h&n ho ho hgp hxq hr, hr hs ht, ht hu hyv hv hx hy hwz, h+{ h9} h, h h h, hτ h† h, hC h hЍ, hَ hD h', h h h, h' h5 hך#.###...##.#.##.##.#.##.[...#.#.# #.##.#.#........#.##########.##.#..........#............##.###.......################.##.....#...............>.##...##.###############.##.###.# #.#.# #@# #.78.4 (53.0) h8#.# #.# ###. .# #.# # #$# #. #.#  #.# #.# #.#  #.# #.# hL [#.#  #.##  hP h,9.4 (54 hc hک( _Found a ring mail. hʙ h  h h h̝, h, h hע h h h, h hʫ, h hL _You now have 14 gold pieces (gained 5). h hĴ h h\ hѸ h  h hf h$, h h hl ##.###.#   #.# #.#   #.# #.# # .# #.# #.. #.# #.## h&)#.# #.#  #.# #.#  #.#  #.# ...........J....#####.########### ##  hLzJ   endoplasm (asleep)  hN 86.4 (7.0)  An endoplasm comes into view. h<J.J h+7.4 (8 h h _The endoplasm quivers. _You see here a +0 ring mail. h LB.# #.# #.##.# #.# ###.#.# #.# #...# #.# #.####.# #.# #.# #.# #.# #.#  hUL##J###[######## #.# ........@.J..... #.######.############ #.... #####  hjL! hLAJ 2 endoplasms (1 asleep) hO hUJ. hfV+8.4 (1 hVFreeze h[ hz^] _An endoplasm comes into view. h  You scratch the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you. hb82---- h'=9 h h-1 _You are frozen. You resist. hO  You scratch the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you. hU?.JJ hLVE0------- hyV 90 h[ h@^1 _You are frozen. You resist. hѴ p  You scratch the endoplasm but do no damage. h e .J  The endoplasm is severely wounded. ht  h¾ `1=--1 h   h P_The endoplasm barely misses you. h  You scratch the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you. h'.J hd&2 h h1 _You are frozen. You resist. hvv >  You freeze the endoplasm. h~ \  You kill the endoplasm! h .J@.   endoplasm h =2--------503 hL  h ^ _The endoplasm jiggles. h  You kill the endoplasm! _The endoplasm jiggles.  The endoplasm is moderately wounded.  You scratch the endoplasm but do no damage.The endoplasm is moderately wounded. hV1---------------- h4 h6  hvW _The endoplasm closely misses you. h >  You freeze the endoplasm. hY /.  ha u2/15=0---------------- h W85Freeze h  h9 M _You kill the endoplasm! h #.###.# #. #.# #.# #.#.# #.# ###..# #.# #... #.# #.## #.# hi  #.# #.# #.# #.# #.# ##.###@######## #.#  ................ #.#####.############ #...#### hv  h y3==-6 h/  h R _You see here a +0 ring mail. hu M##...##.################.## ###.#..# #@#  ##.###[######## ................## h͚ i###.############ #... h  h G-7 _ h  h  h::M##.....#...............>##...##.################.## ###.#..# #.#  h: ##.###[######## ................ #.####### hB hB&8 h9H hI h |M###.......##################.....#...............>##...##.################.## ###.#.. h v# #.#  h) ##.###[######## #.# h;-------- h9 hp h- hM...#............###.......##################.....#...............>##...##.################.## ###.# ho..##.##.# h hBD=300 h h& heM###########...#............###.......##################.....#...............>##...##.################.## ###.#..##.##.# hDk4==1 h h h{ }M#.[...#.#.# ###########...#............###.......##################.....#...............>##...##.################.## ###.#..##.##.# h{ +### h <2 h  h  hM#...##.[...#.#.# ###########...#............###.......##################.....#...............> h6##...##.################.## ###.#..#.##.##... h h3 hm h h}M ##.#....#...###.[...#.#.# #........#.##########...#............###.......##################.....#...............>##...##.################.## ### h.# #.##...#[# h} h&4 hE h hfM #.#.### ##.#....#...###.[...#.#.# #........#.##########..........#............###.......##################.....#...............>##...##@################.##  hΘ#.# #.####.#.# h hP5====1======== h5 h? hե hM..# # #.#.### ##.#....##...###.[...#.#.# #........#.##########..........#............###.......################ hd##.....#@..............>##...##.################.###.# #.##.#.# hȓ h?&6 h hA h< R #.# ###.###.# #... #.# #...# #.# #.## #.# #.#.###.# #.## #.# ##.#.....# #.## #.###...##.#.# h< H #.## #.##.[...#.#.# #.## #.#..#.##########.## #...#............#####......@##################.....#...............>##...##.############### hb= ##.###.# # #.# #.# ##.# #.# ### .# #.# #..  #.# #.#  #.# #.#  hXE <7 hJ  hkL  hw 2 #.# #.....# ### #.# ###.###.# #.. #.# #...# #.# #. #.# #.#.###.# #. #.# ##.#.....# #. #.###...##.#.# #. h  #.##.[...#.#.# #. #.#.#.##########. #...#............#..###############..#.................##.##############.###.# #.# #.# #.# #.# ###.# #.# #. #.# #. h'  h  h &8 h  h\  hw+ #.########.###  #.# #.....# ## #.# ###.###.# #. #.# #...# #.# #. #.# #.#.###.# #. h;x #.# ##.#.....# #. #.###...##.#.# #. #.##.[...#.#.# #. #.#.#.##########. hx #...#............#..##############..#.............. hx..##.##############.###.# hx #.# #.#  #.# #.# # hxn#.# #.# # h+ hԁY==========9 h h h؝ 3 h  h  h͠  h X h  hf  h  hG , hg  h , h  hX , h  h} , h>  h  h T2======== h  hZ , hK  h , hָ  h , h  h  h־ @======== h  h , h  h , h*  h , h  h , h  h , h  hk , h:  h , h  hl , hx  hF  hx T3======== hI  h  h1  h  h  h  h  h  h  h  h+  h  hi  h  h  hU @======== h  hX  h B h  h , h  h  h , h  h(  h\, h  h@ h, h h]  h8  hq  h  hG  h, h h5 h, h h h), hc h h3, h h hB, hz hI!, h<", h$ hu%, h & h( h{), h) h* h+, h:, h, h-, h. h0 h)2, hw2 h3 h24, h4 h5 h6, h58, h9, hJ: h; hu<, h< h> h{?, h? hA h.B hUB hB hC hVD, hD hE hF, hF hG hI, hpI h6K hL, hL hM h|N, hN hxP heQ, hQ hR h^S, hS hT h{U, hU hV hVX, hX hkY hSZ h{Z hZ h#\ h4] h`] h] hN_ h_ h_ h` haa hWb hb, h+d h5e, he hf hg hh hdh hi hj hk hLk hm ht  ##.. ##. ## # ############# # #...........# # #.#########.# ########.###### #.# #.........@...####. #.######.##.............# # #.# ...####.####. #.# ..## #......... #.# ..# #.. ... # B   giant cockroach (asleep)... B.###### .##  # h{073.4 (64.0) hR{,4.4 (65 hX h҂b _A giant cockroach comes into view. h`j      #...........#  #..#  #######.###### #.#  .........@...####.  .######.##.............#  #.# ...####.####. #.# ..## .... #.# ..#  h #.. ...  ... B.##  ### .##  hӅ H      #...........#  #..#  #######.###### #.#  .........@...####.  .######.##.............#  #.# ...####.####. ht #.# ..## .... #.# ..#  #.. ...  ... B.##  ### .##  h 4 h  hϔ f _A giant cockroach is nearby! h@ e.##############.#...........# #.#.#########.# #.#######.###### #.# #..............####.###### #..######.##@............# #. #.##...####.####.###.#.##..## #..........#.##..# ##########.#..g... #.....B.###.####.## #. g   hobgoblin (asleep) ... #.#. h/  h0 pB.B hտ 15.4 (1.0) h  hP \ _A hobgoblin comes into view. h ## #############...........################.###### .............####.############.##............. ####.####.#### #......... ##########.gB.. ......######.##  ...  h h:B. h&6 h5 h h> h:B. h47Freeze h h  hD  You freeze the giant cockroach. h׭†g   hobgoblin (asleep) hʱ2--------75=8Freeze hԷ hS _You kill the giant cockroach! hI #############...........################.###### .............####.############.##............. ####.####.#### #...........# ##########.g.... ......##.#####.## # ... #.# hN hO.-9 hR hT| _You see here a giant cockroach corpse. h_ #############...........################.###### .............####.############.##............. ####.####.##†.## #......... ###########..g.....# #........##.#...####.## .. ... #.#.  h  h Y-80Freeze _ h  hJ  hFZ  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ############# #. MacLellan the Chiller #...........# #. Revenant #.#########.# #. Health: 15/15 ======================== #######.###### #.# #. Magic: 1/3========---------------- .............####.###### #. AC: 2Str: 11 .######.##.............# #. EV: 11Int: 14 #.##...####.####.###. SH: 0Dex: 9 #.##†.## #.......... XL:  1 Next: 75% Place: Dungeon:1 #.##@.# ##########. Noise: ---------  Time: 380.4 (0.0) #..g.....# #. -) Claws #........##.# #. Cast: Freeze ...####.## # #. .. ... #. ... #. g  [ h-39;49m hobgoblin (asleep) #.# #. ..# #. _You see here a giant cockroach corpse.  Casting: Freeze (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Freeze (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit) hJ_##############. MacLellan the Chiller#...........##. Revenant#.#########.##. Health: 15/15 ========================#######.###### #.##. Magic: 1/3========---------------- h_.............####.###### #. AC: 2Str: 11.######.##.............# #. EV: 11Int: 14#.##...####.####.###. SH: 0Dex: 9#.##†.## #.......... XL:  1 Next: 75% Place: Dungeon:1#.##@.# ##########. Noise: ---------  Time: 380.4 (0.0)#..g.....# h`5#. -) Claws#........##.##. Cast: Freeze...####.## ##... ...#....#. g   hobgoblin#.##...##.Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You closely miss the hobgoblin.The hobgoblin is almost dead. h0bg1-------=1.4 (1 h%h hl\  Aim: a hobgoblin (asleep, 100% to hit)  You freeze the hobgoblin.  The hobgoblin is almost dead.You closely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin hits you. hQ?  You scratch the hobgoblin. h2. hh-------912Freeze h hM _You kill the hobgoblin! hUa3 h b hc h h2== hvh hh h?i hj, h4k h]m3=== hn hdo ho hp hlq hqT2======== h\r hs, ht h;v hmv9= hw hQx hxL4== h,y hjz hz@======== h/{ h}, hV} h5~, h~ h hJ#5 hsG==== hր h, h h, h h h̃ h^ h% h:== h h, h ho hT3======== h hi hΏ, hD hۑ h h h h hɖ, hӗ h h h@======== h؛ hɜ h3, hɞ h h hӢ hT h h, hX h h˩ h h̪ h h!, h h hұ, ho h:, h h%M _You now have 25 gold pieces (gained 11). hI3 h- h? h, h h hM#.##..##.######........# #.# #........##.# #.# ...####.###.### #.# .. ..........## #.#  ...........# #.# ..###.###.#..# #.#  hJ. ...# #.#..# #.# #### #.@..# -415.4 (33.0)......#.#.#  .#####....#   #....# #..####.:#...###)# h h$F-6.4 (34 h h"# _Found a club. h 3 h  h  h  h. B h! , hz  h  h , h  h  h , h5  h  h , h  h   ...........# #.# ..###.###.#..# . ...# #.#..# #######....#  ......#.#.  h m .#####....#  #....#  #..###  hP  #.@# ..# ##)#  h [ #.# #.# #. # #.  You pick up a book of Displacement and begin reading... ho 221.4 (5.0) h +2.4 (6 h  hD  You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable _Piledriver to your library. h3 h~ h h h h!, hM h h h h, h h hC h h% hx h, h h h h, h h{ hD , h  h  h" , h  h= hU ..###.###.#..#  .. ...# #.#..#  #.#######....#  #.#......#.#.# #.#.#####....# #.#.# #....#S#.# #..###....##.#.#####..##....@........# ######.######)# #.# #.# #.# #.# hJE #.# #.# #.# #.#S   ball python (constriction, asleep) #.# #.# #.# .#... h!W30.4 (81.4 (9 h' h(*^ _A ball python comes into view. hi   ..###.###.#..#   ......# #.#..#   #.#######....#   #.#......#.#.#   #.#.#####....#   #.#.# #....#  .S# #.#.# #..###  .##.#.#####..#   hk o #...@.........#   ######.######)#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# .#   ... hF A2.4 (1 hw  h_  h   ..###.###.#..#   ......# #.#..#   #.#######....#   #.#......#.#.#   #.#.#####....#  . #.#.# #....#  ).S## #.#.# #..###  .##.#.#####..#   #.#   ######.######)#   #.# #.#   h  #.# #.#   #.# #.#   #.# #.#   #.# #.#   #.# .#   ... h·  hS &3 h5  hT $ _Found a sling. h}}  ..###.###.#..#  ......# #.#..#  #.#....#  #.#......#.#.# # #.#.#####....# #.# #.#.# #....# #).S### #.#.# #..### #......##.#.#####..#  #.#  ######.######)#  #.# #.#   hT~  #.# #.#   #.# #.#  #.# #.#   #.# #.#   #.# .#   ... h h&4 h h  hn  ...........#  ..###.###.#..#  ......# #.#..#  #.#######....#   #.#......#.#.#  # #.#.#####....#  #.# #.#.# #....#  #).S#####.#.# #..### #.....@##.#.#####..# #...##.............# #. ######.######)#   #.# #.#   #.# #.#  #.# #.#   #.# #.#  #.##.#  #.# .# h}p hw^.SS) hw&5 h.} hr h(   .#  ..###.###.#..#  ......# #.#..#  #.#....#  #.#......#.#.#  # #.#.#####....#  #.# #.#.# #....#  #)..#####.#.# #..###  #...S@.##.#.#####..#  #...##.# h   #.. ######.######)# #. #.# #.# # #.# #.#  #.# #.#   #.# #.#   #.# #.#   #.# .# h  The ball python closely misses you. The ball python grabs you. h" d4-- 1 =6 hh JFreezeConstr  h  h( _ _The ball python constricts you. hV@  You freeze the ball python. hM1. h h ...........# MacLellan the Chiller ..###.###.#..# Revenant ......# #.#..# Health: 15/15 ======================== #.#######....# Magic: 2/3================-------- #.#......#.#.# AC: 2 h.Str: 11 ##.#.#####....# EV: 11Int: 14 #.# #.#.# #....# SH: 0Dex: 9 #)..#####.#.# #..### XL:  1 Next: 100% Place: Dungeon:1 h#....@.##.#.#####..#Noise: =--------  Time: 437.4 (1.0) #...##.............#-) Claws  h#.. ######.######)#Cast: Freeze #.#.# #.# ##.# #.# #.# #.# #.# #.# #.# #.# #.# .# _Piledriver to your library. _A ball python comes into view. _Found a sling.  The ball python closely misses you. The ball python grabs you.  hl_The ball python constricts you.You freeze the ball python. hP _You kill the ball python! hx@You have reached level 2! h/  --more-- h 22/22==3/5----------2 0% Freeze h@  h 4 _ h3 h h h| _ h, h hN-- h h h h h, h hw, h h, h h, h hg4===== h h> hf h h, h# h, h h- ho====== h h, h h] h hp h, h h;, h h  h> h h\ h h} h hDO5===== hW hm h h h h h , h2  h  h, h hf h h"====== h3 h hU h h h4 h h h hi  h", hg# h% hi', h( h) h+, h!, h[- h., hV/ hw0 hQ2B h2 h3, h3 h5 h 7, hr7 hd9 h^@ #...#######.######)#  #...### #.# #.#  #.....# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  hA #.#.#.# #.# .#   .#..## ...   ###.@# -  ##.....#   ..##....#   hA ..## ####  .#. #.#.g   goblin (asleep) # #g #. h071.4 (34.0) hF-2.4 (35 h  hu _A goblin comes into view. It is wielding a +0 dagger. hՀ = #...)#  #...### #.# #.#  #.....# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# .#  .#..## ...  ###.@# ##.....#  ..##....#  ..## ####  .#. #.#. # #g #. h ) #...)#  #...### #.# #.#  #.....# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# .#  .#..## ...  h D ###.@# ##.....#  ..##....#  ..## #### .#. #.#. # # h ` #. hz  h  h)#  h, v .### #.# #....#.##.#.#.#..#.  .#..## .... ###..###...# ##@....#..##....##..## ### h- *#.#.# #g #.# _A goblin is nearby! h0  hK3 7  The goblin shouts! h[9 rg.r   quokka (wandering)g   goblin h: ;===3.4 (1.0) h?  hyB Y _A quokka comes into view. hO*  #.....# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# #.# .#  .#..## ....   ###..###...#  hV+i ##.....#   #@.##....#  #### r#.#   #.#g#  # #.#  #..  ###   h, h0- hd- h1gr.#g. h2>---4Freeze hi7 hY9 h=;  You freeze the quokka. h hg.g   goblin hF4-----6=--5 hE hJ _You kill the quokka! h-\ }  You freeze the quokka. _You kill the quokka!You freeze the goblin.  The goblin is severely wounded.You barely miss the goblin.  The goblin is severely wounded. h\ i3----------6 h{a  h  You freeze the dart slug. h/.  h==0---------272Freeze h h&M _You kill the dart slug! ht 4 hm  h0 H _No target in view! h 4 h  h  hN % _ h X h , h0  hm Q---- ha  h , h  hU c1==== hH  h  h  h  h  h  h  h , h  h  h^ 6==== h+  h 7 h%  h w _Your magical contamination has completely faded away. h  hR , h4  h7 , h  h , hE  h , h  h h%W2===== hZ h, h h, h  hM , h  hF  h 6===== h_  h , h h., h h, h h, h h, h h&, h h hQ3===== h hY, hq  h" hI" h'# hU$ h$ h% h' h'====== hj( hq), h+ h+ h+ hx, h-, h/ hZ0, hi1 h2, h3 h*5, h5 h7 hm7Q4===== h9, h9 h: h; h; h< h=, h> h? h?====== h@ hB, hB hD, h"E hyF, h0H h~H hH h]I hJ, hK hL, hM h:Oe5===== h/P hQ h^S, hS hU hv[..#.## ...#####....####### #.... ...#######.######..### #.# .# #†# .# #.# .# ### #.######.#.(..> #......@..# -613.4 ( h\ 51.0) #.######.## ## ...# ##  hG_ h_F-4.4 (52 hb hc; _Found a stone staircase leading down. h 3 hi  h"  h  h; , h  h S===== h  h}  h , hA  hX  h , h  h  h} , h{  h  h , hL  h  h5 , h  h  h , hB  h  hT , h1  h>  h; , he  h  h , h  h  h ##~.~≈≈≈≈~≈≈≈≈≈≈ )##≈~≈≈≈≈≈~~≈≈≈≈≈#≈≈≈≈≈≈~P~~≈≈~≈ .##~~≈≈≈~~~PP~~≈P .##P≈~P≈≈PP~~≈≈P~ .# ############### .#### ###  hJ R#.## ##@# ...###########.#.# ............##.###g. ##.######.....## .###.# #.#.##.# ##†# #.#.# #..g   goblin (asleep) h M#.# #.#.####..# hr #.######.#.(..>...##.........########.# h" 25.4 (11  A goblin comes into view. It is wielding a +0 club. h7* ag.g h* Y====6.4 (12Freeze hV1  h<4 ( _The goblin shouts! h# hd$f=---7.0) h* h, _You miss the goblin. The goblin misses you. h?  You scratch the goblin.  The goblin is heavily wounded. h@ B---8 hF  hH S _The goblin barely misses you. h;  You freeze the goblin. h"2) hI&4-----319Freeze hY, h.J _You kill the goblin! h[ 3 h\  h_ , hYc X hMe , h...###.## ######.#.## # ##.## ###  hW'  h.  hk. G-80.4 (51 h5  h6 # _Found a mace. hO3 hvQ hT hV, hY, hZ, hq\ hT^ h` h` hda hc h+m#≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.####~~≈≈≈~~~PP~~≈P~~.)~...# #P≈~P≈≈PP~~≈≈P~~.~.....# ######################## ####.#. .##  ### #....#.#!>  ##.#####.####.). ###.#)##.#.# #.# ##.###..#..# #@# 3.4 (3.0).####.###.## #.# ##.##.## ##.####.#..## ##.....####..## ##.###### (..>...###.## #######.#.####.##### htA4.4 (4 hz h }; _Found a stone staircase leading down. h 3 h  h  h , h , h , h  h <  You see here a +0 mace. hJ  h  _ hI  h  h , h0  hK! #≈..~..≈~~≈≈..~~≈..P.♣.#..#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....'.###≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.'.##≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.####~~≈≈≈~~~PP~~≈P~~.)~...# #P≈~P≈≈PP~~≈≈P~~.~.....# ######################## ####.#...#######  ### #....#.#@>......  ##.#####.####.).#######)##.#.# ##.#.###..#..# #.# .####.###.## #.# #.##.## ###.#..## ##.....# ###..## ##.######  h! X..>...###.## h' &8 h/( +9.4 (5 h-  h0 \ _h - a glowing coppery potion h'3 h- h$1 h7B h8R  There is a stone staircase leading down here. h: h: _ h; h= h @, h1A hC hD hcE hE hG hI, hJ h2L hM, hO hrP h0R, hS hRU h W, hW hY hZ, h[ h^ h_, hQ` ha hc, he hxf hg, hh h6n ho hJp h3q hu hxv, hSw h^y h"{, hM| hf h, h h2 h, h( h hM, hԏ h h h͕ h# h h, h̞ h h, h$ h h&, h h hϲ, h} hsR  There is a stone staircase leading down here. h\ h _ hm hƽ hW, h% h h hG h hH h, h3 hf h6, h h h, h8 hB h, h^ h h, hc h$ hE h h hL h, h h hT h~ hb h h! hz h hj h , hH hW h, h h h, hx h h, h< h h, hC h8 h", h hZR  There is a stone staircase leading down here. h h _ h h h, h hv h, hE hC  You see here 2 poisoned darts. h h* _ h2  h3  h(, h hS hq, h h h, h h` h, h h0 h, hf h: h, hT h hQ, h h h, h hz h, hK# h# h8$, hj$ h% h%, h% hP& h&, h& h~' h', h+( h( h[), h) h>* h*, h* h+ hl,, h, h. h /, h/ h0 h1, h1 h2 h3, h4 hP5 h6, h6 h; h8<, h< hd> hx?, h? hfA hB, hxB hC hD, hQE hF hOG, hG h KX hnK h\L, hL hN hSX h T, h^U h X hY, hZ h$] h_, h^_ h` ha, h0b h c hc, h)d hne he, hAf h2h hh, hli hj hr hu hv hAx h{x hy hz hY|, hw} h h, h h! hZ, h h9 hӋ, h h  ha, hu h h?, h h h, hx hĞ h, h h hF h hԣ hЬ h, h h4 h, hF hp h, hι h h, h, hB hm h, h} h h, h] h h_B h h hV h hF h h? h h h, h hB h h h, h h, hB h, h` h hq, h h hv h h" h% hj h h! h h, h h hq, h" h , h  hq , h  h  hB h_ hn, h h h h h h h, hU h h, h  h" h%, h& h( h), h* h4- h- h- h. h0 h;3B h5 h6, h7 h 9 h;:, h: h; h< h3=, h? hAB hB hVC hC hC hD hE, hE h G hG h H hUI, h9J, hJ hK hbL hL hL hM h]N hN hN h'V h, h2 h h h@ h1 h h, hJ hP h˜, h h h, hM h/ h h h hQ hؤ, h h h, h| h h#.# #.# #.# #.#.# #.# ###.# #.#.# #.# #...# #.#.# #.# #.### #.#.# #.# #.# #. ## #.# #.# #.# #. .# #.# #.# #.# #. .###.###[########## #.# ###. ................@.# #.#######...855.4 (166.0) ####.############.# #.........##  #.# .# ######....#  #.# .##.##.##  #.# .##.##...  #.# (##.####. h}   #.# .##.# #.   #.# .##.# #.   #.# #.# #.  h˺ h9,67 h hv% _Found 3 stones. h>t3 hu hGy h{, h7X h h hȅ, h h h, h hc h, h h h, h h1;  You see here 3 stones. hO h _ h: h hu, h h hk, h& hR hӥ, h h< hF, hO h##.############.# #.........###.# #.# ######....##.# #.# #.##.###.# #.# #.##...†#.# #(# #.####.##  #.# #.# #.# #.##  #.# #.# #.# #.##  #.# #.## #.# #..#  h #.# #.@# #.# ##.#67.4 (11.0)  #.# ##.# #.# #.#.# ### ###### #### ####.# #<######.P.####.## ####.# #.#~.P#.~.~.##.~.###...##.#######≈..~..≈~~≈≈..~~≈..P.♣.##.......#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....' h#########≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.' #≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.# h@ h hE _Done exploring. h}3 h) h3....(....0.0) h[4 h49 h:E _Done exploring. h huLevel 1 of the Dungeon<>>>(Press ? for help) #.######.##.............# #.# #.##.##.# #.##.#  #.# #.##...####.####.###.###[########## #.# ###.#####.##.#  #.# #.##..## #.......................# #.#######.........##.#  #.# #.##..##############.############.# #.........###..#####.#  #.# ####........##.##.# ######....# #........#  #.###........##.##.##.##.##.###...######  #.##...####.###.####.##.##.##...†...#  ###.#...............###.##(##.####.##..#  #....................##.##.##.# #.##..#  #.#.#.....###.###.#..##.##.##.# #.##..#  #.#...........# #.#..##.##.## h#.# #..#..#  #.#.#####.#######....##.##.@##.# ##.#..#  #.#.# #.#......#.#.##.###.##.# #.#..#  #.#.# #.#.#####....##.# ### ###### #### ###..#  #.#.# #.#.# #....##.# #<######.P.####.## #####..#  #)..#####.#.# #..####.# #.#~.P#.~.~.##.~.###...#..#  #......##.#.#####..##.#######≈..~..≈~~≈≈..~~≈..P.♣.#..#  #...##.............##.......#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....'.##  #...#######.######)##########≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.'.#  #...### #.# #.##≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.###  #.....# #.# #.##~~≈≈≈~~~PP~~≈P~~.)~...#  #.#.#.# #.# #.##P≈~P≈≈PP~~[36 hm≈≈P~~.~.....###  #.#.#.# #.# #.#########################.# h@T#.#........#.##########.##.#.# #.##..........#............##.# #..# #.####################.# #..# #.###.....#...............>.# #..# #.###...##.###############.# #..# #.###.###.# #.# #..#####.# hU#.# #.# #..†.....# ############.# ###.# .####..# ##.# #...#  #..### #.##########.# #.### #.# #....# ########.###### ##.# #.# #.# #.##.# #.............####.###### #.# #.# #.# #.# #.##.# #.######.##.............# #.# #.# #.# #.# #.##.#  #.##...####.####.###.###[########## #.# ###.#####.##.#  #.##..## #.......................# #.#######.........##.# hV #.# #.##..##############.############.# #.........###..#####.# #.# ####........#  #.# ######....# #........# #.#####.# # #.# #.##.###...###### #.##...####.###.###.# #.# #.##...†...###.#...............###.# #(# #.####.##..#...............##.# #.# #.# #.##..#....###.###.#..##.# #.# #.# #.##..#..........# #.#..##.# #.## #.# #..#..# hi h##.############.# #.........###. MacLellan the Chiller#.##.# ######....# #. Revenant#.##.##.##.###. Health: 22/22 ========================#.##.##.##...†. Magic: 5/5========================#.##(##.####.## AC: 2Str: 11  #.##.##.# #.## EV: 11Int: 14  #.##.##.# #.## SH: 0Dex: 9  #.##.###.# #..# XL:  2 Next: 31% Place: Dungeon:1  h(#.##.@##.# ##.# Noise: ---------  Time: 867.4 (0.0)  #.###.##.# #.# -) Claws  #.# ### ###### #### ### Cast: Freeze#.# #<######.P.####.## ######.# #.#~.P#.~.~.##.~.###...##.#######≈..~..≈~~≈≈..~~≈..P.♣.# #.......#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....' #########≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.' #≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.# hY  _There is a stone staircase leading down here. _You see here 2 poisoned darts. _Found 3 stones. _You see here 3 stones. _Done exploring. _Done exploring. h: hI" h# h*| _ h* h- hf/, hS0 h13 h4, h5 h:You see here 2 poisoned darts. _Found 3 stones. _You see here 3 stones. _Done exploring. _ You see here 3 stones. hU= h> _ h> hA h`C, hdD hH hI hI hJ hN hO, hP hUS h`U, h!V hY h`[, ha\ hd_ ha hWa hSb hTe hHg, hh hk h'm, h'n hs hu, h w hy h{, h| h h, hk h h , h hbA  You see here a +0 ring mail. h h _ h҈ hÉ h, h h h׌, h> h8 hՎ, hB h hV h hK h hՕ, h> hח hә, h  h h, h h hi h h h¥ h9, h# h hi h h h" h- hi hƯ h h hD h h h hL h h h, hw hع h  h6 h h h-, h hQ h" h~ h hb hP, h h h hA h hK h, hi h h h h/ h h^ h h h h, h= h #.# #.##########.# ###.##.##.......#.####### ....##.##.....#......... #.#.##.##.###...#..##### #.#.##.##.# #####..# #. ..#.##########.##.#.# #. ..#............##.#.# #. .################.#.# #. #...............@.#.# #.908.4 (4 hB1.0) #.###############.#.# #. #.# #.# #..#####. #.# #.# #..†..... #.# ###.# #..####.. #.# #...# #.## #.. #.# #.### #.# #..  hK#.# #.# #.# #.# #.# #.# #.# # h! h h.c _There is a stone staircase leading down here. hu  hx   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.8   0.8  +1   f + Spellcasting 2.1   3.6  -1           hy b + Unarmed Combat 0.7   0.8  +1   g * Ice Magic   4.6   4.2  +1                   c - Armour   0.0   1.2  -1       d - Dodging   1.7   2.4  -1       e - Stealth   2.1   2.1  +2               hZz M                         hz s                 h&{ D                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help hf{ *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h b * Unarmed Combat   0.7 hR o b - Unarmed Combat   0.7 ȟ = b + Unarmed Combat 0.7 hb! b * Unarmed Combat   0.7 ho b - Unarmed Combat   0.7 hc= b + Unarmed Combat 0.7 hIn h=v h{# #.##.##########.#MacLellan the Chiller ###.##.##.......#.####### Revenant ....##.##.....#.......... Health: 22/22 ======================== #.#.##.##.###...#..#####. Magic: 5/5======================== #.#.##.##.# #####..# #. AC: 2Str: 11 ..#.##########.##.# #..# #. EV: 11Int: 14  h||i..#............##.# #..# #. SH: 0Dex: 9 .################.# #..# #. XL:  2 Next: 31% Place: Dungeon:1 #...............@.# #..# #. Noise: ---------  Time: 908.4 (0.0)  h|#.###############.# #..# #. -) Claws #.##.# #..#####. Cast: Freeze #.##.# #..†..... #.####.# #..####.. #.# hW}#...# #.## #..  #.##.### #.# #..  #.##.##.# #.#  #.##.# h}#.# #.#  _You see here 3 stones. _Done exploring.  h}_Done exploring. _You see here 3 stones. _You see here a +0 ring mail. _There is a stone staircase leading down here. hՃ h? h> h1 h h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.8   0.8  +1   f + Spellcasting 2.1   3.6  -1           hj(b + Unarmed Combat 0.7   0.8  +1   g * Ice Magic   4.6   4.2  +1                   c - Armour   0.0   1.2  -1   h     d - Dodging   1.7   2.4  -1       h e - Stealth   2.1   2.1  +2           h9         hq         h         h         h         h%         hK         hra     h#        The relative cost of raising each skill is in cyan.  hThe species aptitude is in white.  [?] Help[=] set a skill target  h/[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h b * Unarmed Combat   0.7 h o b - Unarmed Combat   0.7 hsoMaces & Flails   0.0   1.2  -1   p - Conjurations   0.0   1.2  -c - Axes0.0   1.2  -1   q - Hexes0.0   1.4  -2  d - Polearms0.0   1.2  -1   r - Summonings0.0   1.2  -1  e - Stavess - Necromancy0.0   1.0   0  f - Unarmed Combat   0.7   0.8  +1   t - Forgecraft0.0   1.4  -2  g - Throwing h0.0   1.2  -1   u - Translocations   0.0   1.2  -1  v - Alchemy0.0   1.2  -1  h - Short Blades   0.0   1.2  -1   w - Fire Magic0.0   1.4  -2  i - Long Blades h0.0   1.2  -1   x * Ice Magic   4.6   4.2  +1  j - Ranged Weapons   0.0   1.7  -3   y - Air Magic0.0   1.4  -2  z - Earth Magic0.0   0.8  +1  k - Armour hċ0.0   1.2  -1  l - Dodging1.7   2.4  -1   0 - Invocations0.0   0.8  +1  m - Shields h*0.0   1.2  -1   1 - Evocations0.0   1.2  -1  n - Stealth2.1   2.1  +2   h[auseful|all ho > h + Short Blades 0.0 hA h * Short Blades   0.0 hp h - Short Blades   0.0 h(> h + Short Blades 0.0 hщ  hR  h # #.##.##########.#MacLellan the Chiller ###.##.##.......#.####### Revenant ....##.##.....#.......... Health: 22/22 ======================== #.#.##.##.###...#..#####. Magic: 5/5======================== #.#.##.##.# #####..# #. AC: 2Str: 11  hI ..#.##########.##.# #..# #. EV: 11Int: 14 ..#............##.# #..# #. SH: 0Dex: 9 .################.# #..# #. XL:  2 Next: 31% Place: Dungeon:1 #...............@.# #..# #. Noise: ---------  Time: 908.4 (0.0) #.###############.# #..# #. -) Claws #.# h 8#.# #..#####. Cast: Freeze #.##.# #..†..... #.####.# #..####.. #.##...# #.## #.. h_   #.##.### #.# #..  #.##.##.# #.#  #.##.##.# #.#  _You see here 3 stones. _Done exploring. _Done exploring. _You see here 3 stones. _You see here a +0 ring mail. _There is a stone staircase leading down here. h  hk  h  hã  h hk9Level 1 of the Dungeon<>>>(Press ? for help) #.########.###  #.# #.....###############  #.# ###.###.##............#  #.# #...# #.##.##########.#  #.# #.#.###.##.##.......#.########  #.# ##.#.....##.##.....#..........#  #.###...##.#.##.##.###...#..#####.#  #.##.[...#.#.# h!#.##.# #####..# #.#  #.#........#.##########.##.# #..# #.#  #..........#............##.# #..# #.#  ###.......################.# #..# #.#  ##.....#...............@.# #..# #.#  ##...##.###############.# #..# #.#  ##.###.##.# #..#####.#  #.# #.# h.#.# #..†.....#  ##############.# #.####.# #..####..#  #...........##.# #.##...# #.## #..###  #.#########.##.# #.##.### #.# #....#  ########.###### #.##.# #.##.##.# #.##.#   hu#.............####.###### #.# #.##.##.# #.##.#  #.######.##.............# #.# #.##.##.# #.##.#   h#.# #.##...####.####.###.###[########## #.# ###.#####.##.#  #.# #.##..## #.......................# #.#######.........##.# hTw3@  h   #.# #.##..##############.############.# #.........###..#####.#  #.# ####........##.##.# ######....# #........#  #.###........##.##.#  #.##.##.###...######  #.##...####.###.####.##.##.##...†...#   h###.#...............###.##(##.####.##..#  #....................##.##.##.# #.##..# hFv   #.#.#.....###.###.#..##.##.##.# #.##..#  #.#...........# #.#..##.##.###.# #..#..#  #.#.#####.#######....##.# h#..##.# ##.#..#  #.#.# #.#......#.#.#  #.###.##.# #.#..#  #.#.# #.#.#####....##.# ### ###### #### ###..#   h#.#.# #.#.# #....##.# #<######.P.####.## #####..#   h<#)..#####.#.# #..####.# #.#~.P#.~.~.##.~.###...#..# hf    #......##.#.#####..##.#######≈..~..≈~~≈≈..~~≈..P.♣.#..#  #...##.............##.......#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....'.##  #...#######.######)##########≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.'.#  #...### #.# #.# #≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.###  #.....# #.# #.# hhg #~~≈≈≈~~~PP~~≈P~~.)~...#  #.#.#.# #.# #.##P≈~P≈≈PP~~≈≈P~~.~.....###  #.#.#.# #.# #.#########################.# h0   #.#.#.# #.# #.#####.#...########.....#  #.#.#.# ##.######.###### #....#.#.>............#  #..#..## #.........#.####.#####.####.).########.....#   ##.###..###...#####....###########.#)##.#.# ##.###.....#  h>1  #.## ##.....#..................##.###..#..# #.########   ##.###..##....#######.######.....####.###.## #.#  ##.#.)###.#### #.# #.#.##.##.## ##.####.# hP & #.  ##.#.# #.##÷# #.#.###..## ##.....# h< ..  #.#.###.###.# #.#.####..## ##.###### h7.. hn7.. h 7#. h 7## h37.# h]( .)  #.#.##...### #.######.#.(..>...###.## h)  h= # #.##.##########.#MacLellan the Chiller ###.##.##.......#.####### Revenant ....##.##.....#.......... Health: 22/22 ======================== #.#.##.##.###...#..#####. Magic: 5/5======================== #.#.##.##.# #####..# #. AC: 2Str: 11 ..#.##########.##.# #..# #. EV: 11Int: 14 ..#............##.# #..# #. SH: 0 h> Dex: 9 .################.# #..# #. XL:  2 Next: 31% Place: Dungeon:1 #...............@.# #..# #. Noise: ---------  Time: 908.4 (0.0) #.###############.# #..# #. -) Claws #.##.# #..#####. Cast: Freeze #.##.# #..†..... #.####.# #..####.. #.##...# #.## #..  #.##.### #.# #..  #.# hh? #.##.# #.#  #.##.##.# #.#  _You see here 3 stones. _Done exploring. _Done exploring. _You see here 3 stones. _You see here a +0 ring mail. _There is a stone staircase leading down here. h?  h@  hI  hJ  hN : _ hO  hRP  hP  h Q  hU  hHV , hW  hk[  h"\  ha\  h\  h`  h/a , ha  he  h.f  hg , hi  hj , hk  hn  ho  ho  hp  hs  h[t  ht  hu  hx  hx  hx  hy  hO|  h| , hZ}  h?  hՂ B h:  h , hV  h  h , h  hj  hE , hK  hr  h , h  h  hF , h  hM  h , h  hl  h\ , h`  h  h> , hǴ  h  h , h  h  h , h  h2  hJ  h  h+  h%  hN  h  hT  h  h , h  hf  h , h  h  h , hp  h  h\ , h  h  h  h  h  h  h , h  h  h , h  h  h  h  hS  hZ  h9  ht  h  h  h| , h  h  h , h$  h  h , hj  h]  hi , h  h  h , h  hw  h  h  h#  h  h , hu  h  h , hN  h  h , h  h"  h# , h$  hK'  hh( , h(  h+  h,  h,  h^.  h0  h1  h1  h2  h4  h5 , h6  h9  h: , h;  h>  hn?  h?  h<@  hJC  hD , hE  hH  h:J , h6K  hM  hO , hP  hGS  hU , hU  hX  h^Y , hY  hT[  h[ , h]  ha  hc , hd  he  hwg , h'h  h#j  hm , h n  ho  hsq , hr  ht  hv , hv  hx  hz , h0{  h}  hY~ , hn  h  h , h  hN  h- , hx  h  h_ , hlj  hP  h , h؋  h  h , h  h  hc , h  h  h , h  h-  hj  h  h  h"  h , hp  h\   #.#.#.# #.# #.# #.#.#.# #.# #.#  #.#.#.# #.# #.#  #.#.#.# ##.######.### #..#..## #.........#.#  ##.###..###...#####... hȡ  #.## ##.....#.........  ##.###..##....#######.#  ##.#.@###.#### #.#79.4 (71.0)  ##.#.# #.# #÷#  h #.#.###.## #.# #.#.##...### #.# hH  #.#....#...#  #.####...#.#######.#  h{ K#.......##.........#  h C#################### hҢ =  Things that are here: h  h^  h _a +0 dagger; a goblin skeleton; a quokka skeleton h  hW 280.4 (1.0) h  h % _i - a +0 dagger h  h= Wield which item (- for none)?  - - Claws (current attack) Hand Weapons (go to first with ))i - a +0 dagger[?] describe selected [!] equip|wield|wear|put on h y[tab] equip|unequip h[  hC  h  #.#.#.# #.# #.#MacLellan the Chiller #.#.#.# #.# #.#Revenant #.#.#.# #.# #.# h9 Health: 22/22 ======================== #.#.#.# ##.######.### Magic: 5/5======================== #..#..## #.........#.# AC: 2Str: 11  ##.###..###...#####.... EV: 11Int: 14  #.## ##.....#.......... SH: 0Dex: 9  ##.###..##....#######.# XL:  2 Next: 31% Place: Dungeon:1 ##.#.@###.#### #.# Noise: ---------  Time: 980.4 (0.0) ##.#.# #.##÷# -) Claws #.#.###.###.# Cast: Freeze[1 h 2;5H #.#.##...### #.# #.#....#...# #.. #.####...#.#######.# #.......##.........# #################### _You see here 3 stones. _You see here a +0 ring mail. _There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a goblin skeleton; a quokka skeleton _i - a +0 dagger h8  h x9 (0.5i) +0 dagger h  h< . _i - a +0 dagger (weapon) hP h Inventory: 9/52 slots Hand Weapons (go to first with ))  hq i - a +0 dagger (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - a ring of fire Scrolls (go to first with ?)  hU c - a scroll labelled ROSTRU PIURABA  f - a scroll labelled ETINLANEVE  g - a scroll labelled LICWEJO LIRCH Potions (go to first with !)  b - a potion of magic  e - a fuming coppery potion  h3 h - a glowing coppery potion h# h9 hp #.#.#.# #.# #.#MacLellan the Chiller #.#.#.# #.# #.#Revenant #.#.#.# #.# #.#Health: 22/22 ========================  hJ#.#.#.# ##.######.### Magic: 5/5======================== #..#..## #.........#.# AC: 2Str: 11  ##.###..###...#####.... EV: 11Int: 14  #.## ##.....#.......... SH: 0Dex: 9  ##.###..##....#######.# XL:  2 Next: 31% Place: Dungeon:1 ##.#.@###.#### #.# Noise: ---------  Time: 980.9 (0.0) ##.#.# #.##÷# i) +0 dagger #.#.###.## h[ #.# Cast: Freeze #.#.##...### #.# #.#....#...# #.. #.####...#.#######.# #.......##.........# #################### _You see here a +0 ring mail. _There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a goblin skeleton; a quokka skeleton _i - a +0 dagger _i - a +0 dagger (weapon) h% hl& h* h:, hR  h Innate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++) hS e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  h`Claws (level 1/3) You have sharp nails, increasing the strength of your main-hand unarmed attacks if you aren't wearing gloves. If your off-hand is free, the strength of your off-hand punch attacks is also increased. Each level of this mutation makes yournails sharper, longer, and stronger. The third level of this mutation prevents you from wearing gloves.  Category: [Anatomy, Hands] hsInnate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.f - You perform a melee attack whenever you cast damage-dealing spells.g - [You will be able to burn memories to enhance your damage-dealing spells.] []: Gained at a future XL.  h0  h  hA  #.#.#.# #.# #.#MacLellan the Chiller #.#.#.# #.# #.#Revenant #.#.#.# #.# #.#Health: 22/22 ========================  h #.#.#.# ##.######.### Magic: 5/5======================== #..#..## #.........#.# AC: 2Str: 11  ##.###..###...#####.... EV: 11Int: 14  #.## ##.....#.......... SH: 0Dex: 9  ##.###..##....#######.# XL:  2 Next: 31% Place: Dungeon:1  h ##.#.@###.#### #.# Noise: ---------  Time: 980.9 (0.0) ##.#.# #.##÷# i) +0 dagger #.#.###.###.# Cast: Freeze #.#.##...### #.# #.#....#...# #.. #.####...#.#######.# #.......##.........# #################### _You see here a +0 ring mail. _There is a stone staircase leading down here.  Things that are here: _a +0 dagger; a goblin skeleton; a quokka skeleton _i - a +0 dagger _i - a +0 dagger (weapon) h  hO  h  h9  h<$ h,0NLevel 1 of the Dungeon<>>>(Press ? for help) #.#.# #.#.# #....##.# #<######.P.####.## #####..#  #)..#####.#.# #..### h0#.# #.#~.P#.~.~.##.~.###...#..#  #......##.#.#####..##.#######≈..~..≈~~≈≈..~~≈..P.♣.#..#  #...##.............##.......#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....'.##  #...#######.######)##########≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.'.#  #...### #.# #.# h`1`#≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.###  #.....# #.# #.##~~≈≈≈~~~PP~~≈P~~.)~...#  #.#.#.# #.# #.##P≈~P≈≈PP~~≈≈P~~.~.....###  #.#.#.# #.# #.#########################.#  #.#.#.# #.# #.# h1t####.#...########.....#  #.#.#.# ##.######.### h1### #....#.#.>............#  #..#..## #.........#.## h1##.#####.####.).########.....#   ##.###..###...#####....###########.#)##.#.# ##.###.....#  h2  #.## ##.....#..................##.###..#..# #.########  h;2  ##.###..##....#######.######.....####.###.## #.#   hd2z##.#.@###.#### #.# #.#.##.##.## ##.####.#  ##.#.# #.##÷# #.#.###..## ##.....#   h2{#.#.###.###.# #.#.####..## ##.######   h2 #.#.##...### #.######.#.(..>...###.##  #.#....#...# #.........########.#.##   h2#.####...#.#######.######.####.##  #.......##.........# ######   h32#################### h 3@> hf  hNz  #.#.#.# #.# #.#MacLellan the Chiller  hz ,#.#.#.# #.# #.#Revenant #.#.#.# #.# #.#Health: 22/22 ======================== #.#.#.# ##.######.### Magic: 5/5 hg{ ======================== #..#..## #.........#.# AC: 2Str: 11  ##.###..###...#####.... EV: 11Int: 14 h{  #.## ##.....#.......... SH: 0Dex: 9 h{ 0 ##.###..##....#######.# XL:  2 Next: 31% Place: Dungeon:1  h{ ##.#.@###.#### #.# Noise: ---------  Time: 980.9 (0.0)  h%| ##.#.# #.##÷# i) +0 dagger  hQ| #.#.###.###.# Cast: Freeze  h| |#.#.##...### #.#  h| #.#....#...# #.. #.####...#.#######.#  h| M#.......##.........# ####################  h} _You see here a +0 ring mail. _There is a stone staircase leading down here.  Things that are here:  h4} _a +0 dagger; a goblin skeleton; a quokka skeleton _i - a +0 dagger  h^} _i - a +0 dagger (weapon) h}  h~  hd  hц  h  h| n hd  h , hA  h  h , h  h  h  h  h  hw  hj , h  hޜ  hܝ , hY  h  h , h  ḥ  h] , h  h)  h  h  hj  h  h , h  hO  h; , hխ  hɯ  h , h7  h  h , hŴ  hm  h , h\  h  hM , h  h  h , h  h7  h , h  h  hX , hC  h  hR , h  h~  h  h  hM  hQ  h , h  h  h , h  h  h( , h  h  h , hx  h  h , h  h|  h , hb  h C  You see here 2 poisoned darts. h 5 _ h  h  h , h'  h  h , hF  h" A#.### ### #....#.#.>. ..#.## ##.#####.####.).## #....###########.#)##.#.# ##.## .............##.###..#..# #.#  h ###.######.....####.###.## #.#  #.# #.#.##.##.## ##.####.#  #÷# #.#.###..## ##.....#  #.# #.#.####..## ##.  #.######.#.(..@...###.## 1010.9 h (30.0)  #.........########.#.## ###.######.## ##.## ....# ### ### #####  h6  h  h  h c _There is a stone staircase leading down here. hMJ4 hQ h!X h]81.9 (1.0) _ h^ h| $...#. .. . ..... ..  J. ....#.# ####  ... ..K..##....  ...) ........  ..... .....#  ......#....# 2 .......@#  ........#  ##.......  #........ #.....#####.....J   endoplasm (asleep).......K   kobold (asleep)..##### h h h-2.6 (1.7 h h _You climb downwards.  Found a sling and 9 gold pieces. _There is a stone staircase leading up here. h  ....### r..$...#....... .. J......#.# ####...K..##....)............ hS ......#@...#<####..###...#### #.......r   rat (asleep)..##### hj%  h@A rat comes into view. hg.JJ30 h" hj$^ _The endoplasm quivers. hj#### ###....### r..$...#. ......... .. J.....#.# ####...K..##)...........#......<####........###.......... #.....#### #..... h#n hw&.J hw&4 h h hX  ##.#### ###.....### r...$...#. ........ .. J....#.# ####...K..##).........###..#.......<####........###. #........ #### # hw 7  The kobold shouts! h.  h, .r.J..KKr h 0---====5Freeze hw  h6 I _The kobold hits you with a +2 dagger of protection. h|c;  You freeze the kobold! hg, ho.r.J.)r   rat hvs---4-----4=---6Freeze hz h~J _You kill the kobold! hr9  ##.# ###....####......$...#.......#r.#.#.# ####J....J.)..##.....)..###..#....#.<####....##.......J 2 endoplasms (1 wandering) h3:  #........ #.....####  #..... hb>  h?  hA  hH h.r.J....J hJ _----7Freeze hQ  hS   hrT W_An endoplasm comes into view. hH  You freeze the endoplasm.  The endoplasm is almost dead.You hit the endoplasm. hݦ , hj ..J....)r.   endoplasm hȶ z3----------41=8 h  h M _You kill the endoplasm! hd18  You freeze the rat! h4 h<_.....).J h!@1=2----------49Freeze hkE h%HG _You kill the rat! h  ##.# ###...#.....####......$...#.......#..#.#.# ####.)..##.....J)..###..#....#..<#####...# hY "#....... #........ #.....##  #..... h  h& .J. h /-20 hn  h  h5q ##. ###### ###...#.....####......$...#.......#..#>.#.# ####.)..##.....J..###..#....#.<#####..# ####....... #........ hj6 #.....####  #..... hD  Found a stone staircase leading down.  The endoplasm freezes you. hDN-1Freeze hFK hO1 _You are frozen. You resist. h0You are frozen. You resist.endoplasm.  The endoplasm is lightly wounded.  You barely miss the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you. h19--1----------=2 h h 1 _You are frozen. You resist. h$>  You freeze the endoplasm. h%.C) hl0--0---------513Freeze h6 ho9M _You kill the endoplasm! hޭ h##. ###### ###... ##.....####..... ....$...#...... .#..# >. h#.# #### .)..##.... ......). .###. .#....# . h>##..#####.......#........#.....####  h:20 h=9=-4 h h hӅw ##. #### #####.....####.....$...#........ hw_#..# >#.# #### ...@..##.... ......)... .....###..#....#....<######.........# h####.....#........#.....#### hHV-5 h} h  Things that are here: _a +2 dagger of protection; a kobold corpse h}<6 h h;S _j - a +2 dagger of protection h] h Drop what?10/52 slots (_ for help) Hand Weapons (select all with ))  i - a +0 dagger (weapon)  j - a +2 dagger of protection Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=)d - a ring of fire Scrolls (select all with ?)  c - a scroll labelled ROSTRU PIURABA  f - a scroll labelled ETINLANEVE  g - a scroll labelled LICWEJO LIRCH Potions (select all with !)  b - a potion of magic  e - a fuming coppery potion  h - a glowing coppery potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hP(1+ turn)+[Enter] accept (1 chosen) h5m hp hx3MacLellan the ChillerRevenant##.Health: 20/22 =====================---###### ###...Magic: 0/5------------------------##.....####.....AC: 2Str: 11....$...#......EV: 11Int: 14..........#..#SH: 0Dex: 9 hZy7>.........#.# ####XL:  2 Next: 51% Place: Dungeon:2.........@..##....Noise: ---------  Time: 1026.6 (0.0)......)...........i) +0 dagger..............###.Cast: Freeze hy.........#....#..........<######.........#####.......#........ hz{#.....#### _You are frozen. You resist.  You freeze the endoplasm. _You kill the endoplasm!Things that are here: _a +2 dagger of protection; a kobold corpse _j - a +2 dagger of protection hp{1====7.1 (0.5-) Claws h܀ hw h hЈH _You unwield your +0 dagger. hĐ h&+8.1 (1 h h+ _You drop a +0 dagger. h h@Wield which item (- for none)?  - - Claws (current attack) Inventory Items Hand Weapons (go to first with ))  j - a +2 dagger of protection  h]Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  h\  h=c  hNj jMacLellan the ChillerRevenant##.Health: 20/22 =====================---###### ###...Magic: 1/5====--------------------##.....####.....AC: 2Str: 11....$...#......EV: 11 hj Int: 14..........#..#SH: 0Dex: 9>.........#.# ####XL:  2 Next: 51% Place: Dungeon:2.........@..##....Noise: ---------  Time: 1028.1 (0.0)......)...........-) Claws..............###. hQk kCast: Freeze.........#....#..........<######.........#####.......#........#.....#### _You kill the endoplasm!Things that are here:  hk _a +2 dagger of protection; a kobold corpse _j - a +2 dagger of protection _You unwield your +0 dagger. _You drop a +0 dagger. ht V  Your +2 dagger of protection hums with potential! hwu 1=6 (0.5j) +2 dagger (protect) hz  h} < _j - a +2 dagger of protection (weapon) h3 hz hB h, h h, h hG2=== hԡ hJN _HP restored. h hȫ, h hs, hij hkP== h h, hƾ h)m2===== hN h, hx h, hM h, h h====== h  h h, h h(, h h, h% h, h h h h h, h h h\Q3===== h hK, h h@, h h, h  hx S===== h h, h h*, hw h), hz3 h8, h5: h>, h? h , hL hu;4 h,===== h hN , h  h, h_ h, h1 hS===== h h5!, h" h9&, h' h9+, hu, h0, h1 h5, h6 h:, h$< h?e5===== hIA hC4 _Magic restored. hE3 hF hH h J, hK hM h8U? ##. ####### ###... .#####..... .....$.@.#..73.6 (45.0) ...........#..#  .>..#.# #### ...)..##.... )........... ........###. ..........#....#>..........<#### hV)#....# h] h-^,4.6 (46 hb hc; _Found a stone staircase leading down. hY3 h[ h^ hd h2s===== h(u, hv hG{L _You now have 50 gold pieces (gained 9). h3 h" hу h|, h hu h, h hh h, h h8 h, h h7 h, h h  #  ######## ###.  hU ##.....##.....####....  #...$@.........#......  #...........#..#  # hr>.........#.# # hеx  #.....)..##.  h #......)........  #........# h1l  #........#....#  h] ##.....>..........<####  hV ##.........# h283.6 (9.0) hk/4.6 (10.0) h_ ha _i - a scroll labelled IVUQER SAOB h^I3 hnJ hM hQ, hU h5W, hX h]M _You now have 65 gold pieces (gained 15). hc      ############## #  ##.....##.....####. hed  ##..............  #...@.............#  #>..#.#  #.......)..  #).....  #.  # hd#... g   goblin (asleep)  ##.....>...<#  ##..g..##... hd#  ####....... hn16.6 (2.0) hOo+7.6 (3 ht h,zu _A goblin comes into view. It is wielding a +0 dagger. hP7############## ####.....##.....####..##..............#..........#>#.).).........##.....> hQZ.<## ##..g..##.# ###########. #. hvZ h[[+8.6 (1 ha hc hq############## ####.....##.....####..##..............#.....#>#.).).........##.....>.<## ##..g..## h.#  ###########. .### h" h#&9 h) h+ h o ~############## ####.....##.....####..##..............#.....#>#.).).........##.....>.<## ##..g..##.# ###########. . ho +### ht  h:{ ]g.g h)| 1===90 h/  hЄ ( _The goblin shouts! h/############## ####.....##.....####..##..............#.....#>#.).).........##..g..>.<## ##.....##.# ###########. .###.. ha h=(g. h>---1Freeze h h h  h 19----=--2 hJ  h w _You barely miss the goblin. The goblin hits you with a +0 dagger. hGQ;  You freeze the goblin. hZD) h=^20=---4-----53Freeze h8e hhJ _You kill the goblin!! h ! h9  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce10% 3  b - Ozocubu's ArmourIce10% 3  c - Summon Ice BeastIce/Summoning 26% 3d - Lesser BeckoningTranslocation34% 2  e - Maxwell's Portable Piledriver Translocation 56% 3  f - Teleport Other! h Translocation 56% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit# h&K# h?P# h_U MacLellan the Chiller ############## ## Revenant  ##.....##.....####.. Health: 20/22 =====================---  ##..............#.... Magic: 4/5===================-----  #.................#.. AC: 2Str: 11  #.......>.........#.# EV: 11Int: 14  #................)..# SH: 0Dex: 9  #.............)...... XL:  2 Next: 55% Place: Dungeon:2  #...@................ Noise: =-------- [3# h?V7m Time: 1093.6 (0.0)  #...)............#... j) +2 dagger (protect)  ##.....>..........<## Cast: Freeze  ##.....##.........# ###########....... #........ #.....### #..... ....... _You now have 65 gold pieces (gained 15). _A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts! _You barely miss the goblin. The goblin hits you with a +0 dagger.  You freeze the goblin. _You kill the goblin!# h,[ # h[J Okay, then.# hM\# hba# hc. _# h# h!  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.9   0.8  +1   g + Spellcasting 2.2   3.6  -1           b - Unarmed Combat   0.7   0.8  +1   h * Ice Magic   4.7   4.2  +1      # hQ"    c + Short Blades 0.1   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   2.1   2.1  +2                          # h#O                                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets$ h $ h $ h  MacLellan the Chiller ############## ## Revenant  ##.....##.....####.. Health: 20/22 =====================---  ##..............#.... Magic: 4/5===================-----  #.................#.. AC: 2Str: 11  #.......>.........#.# EV: 11$ h@ Int: 14  #................)..# SH: 0Dex: 9  #.............)...... XL:  2 Next: 55% Place: Dungeon:2  #...@................ Noise: =--------  Time: 1093.6 (0.0)  #...)............#... j) +2 dagger (protect)  ##.....>..........<## Cast: Freeze  ##.....##.........# ###########....... #........ #.....### #..... ....... _A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts! _You barely miss the goblin. The goblin hits you with a +0 dagger.  You freeze the goblin. _You kill the goblin! _Okay, then.$ h$ $ hG% $ hv* $ h, $ h" $ hٍ $ hW $ hv $ h : _$ h ,$ h` $ h ,$ h $ h ,$ h@ $ hU $ h K1=$ h $ h ,$ h $ h $ hp $ hȽ $ h ,$ h) $ h 2===$ h $ h $ h H5=====$ hf $ h $ h ,$ h^ $ h $ h ==  There is a stone staircase leading down here.$ hk $ h D===== _$ h $ h$ h" ,$ h $ hR$ hW,$ hC$ hD$ h)$ hJ*$ h.$ hn3,$ hb5$ h8$ h<$ hL=$ h>$ hA$ hNX$ hP$ hQ$ hQ$ hU$ h&_}................)..##.... .............)........... .....................###. $ h_h...)............#....# #.....>..........<#####. ##.....##.........##....  ###########.##S  #..$ h`  #....@#### - #.....# $ hQ`.........# #....###### #....$ h` ##### S   adder (asleep) $ h` $ heg| 115.6 (22.0)  An adder comes into view.$ hj$ hsv.SS$ htF-6.6 (23$ h$ h@/ _The adder hisses angrily.% h`>#.# #### ..)..##.... .)........... ......###. ..)......#....# .....>..........<##### #.....##.........##....# ###########...###.....@...S..#% ha#.....#######. #.....# .........##....#######.... #####% hc% hk6S.% hl17.6 (1.0)% hq% hs% hk>.#.# #### )..##.... )........... ...###..).#....# .#>.<#####..# .....##.##....# #.##.#.S...# #.....#.#.....# ...##....#######.... % hŬ% h 2S.% h48Freeze% hC% h& hf (slow) _The adder hisses angrily.  You freeze the adder.  The adder is moderately wounded.  The adder seems to slow down. You hit the adder.  Your weapon exudes an aura of protection.  The adder is moderately wounded.& hW4----- 9 =9& hf& h[= _The adder bites you but does no damage.& h  The adder is moderately wounded. _The adder bites you but does no damage.  You freeze  The adder is severely wounded.  You miss the adder.  The adder is severely wounded.3----------20& hK & h = _The adder bites you but does no damage.' h+b  You miss the adder.  The adder is severely wounded. _The adder bites you but does no damage.  You freeze the adder.almost dead.  seems to slow down. You hit the adder.' hO4G†' h6' h=.....>.........#.# ####MacLellan the Chiller ..............)..##....Revenant ...........)...........Health: 23/23 ======================== ...................###..' h>Magic: 2/5=========--------------- .)............#....# .#AC:  9  Str: 11 ....>..........<#####..#EV: 11Int: 14 .....##.........##....#SH: 0Dex: 9 ##########.........##...XL:  2 Next: 100% Place: Dungeon:2#......@†....#' h?'Noise: =--------  Time: 1121.6 (1.0)#.....#######..j) +2 dagger (protect)#.....#Cast: Freeze.........##....#######....#####' h\?MThe adder is severely wounded. _The adder bites you but does no damage.  You freeze the adder.  The adder is almost dead.The adder seems to slow down. You hit the adder. _You kill the adder!' h@  You freeze the adder.  The adder is almost dead.  The adder seems to slow down. You hit the adder. ' h@_You kill the adder!Your Fighting skill increases to level 1!You have reached level 3!' hpJ/  --more--) hM5  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? * h 8/286------63 0% * h FreezeMemories (1) Your experience leads to an increase in your attributes!  Increase (S)trength, (I)ntelligence, or (D)exterity?  feel clever. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'b'.* h0% * h' g _Your flames flicker hungrily.1 h ZInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment.f - You can enhance your damage-dealing spells by burning harvested memories.g - You perform a melee attack whenever you cast damage-dealing spells.4 h+Mnemnophage You devour the memories and even the very existence of those you kill, subsumingthem in the unholy fire that wreathes your body. Once you have accumulated enough memories, you may choose to burn them all away as fuel to greatly enhance your spellcasting for a short period of time. At your current experience level, you can hold enough memories to cast a maximumof 3 spells in a row this way.6 h>  Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++) 6 h!S e - You are immune to unholy pain and torment.  f - You can enhance your damage-dealing spells by burning harvested memories.  g - You perform a melee attack whenever you cast damage-dealing spells.7 hٺMnemnophage You devour the memories and even the very existence of those you kill, subsumingthem in the unholy fire that wreathes your body. Once you have accumulated enough memories, you may choose to burn them all away 7 has fuel to greatly enhance your spellcasting for a short period of time. At your current experience level, you can hold enough memories to cast a maximumof 3 spells in a row this way.C hU~ l Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment. C h%  f - You can enhance your damage-dealing spells by burning harvested memories.  g - You perform a melee attack whenever you cast damage-dealing spells.D h D h D ho .....>.........#.# ####MacLellan the Chiller ..............)..##....Revenant ...........)...........Health: 28/28 ======================== ...................###..Magic: 2/6========---------------- .)............#....# .#D hD bAC:  9  Str: 11 ....>..........<#####..#EV: 11Int: 16 .....##.........##....#SH: 0Dex: 9 ##########.........##...XL:  3 Next:  0% Place: Dungeon:2#......@†....#Noise: =--------  Time: 1121.6 (0.0)#.....#######..j) +2 dagger (protect)#.....#Cast: Freeze.........#D h cMemories (1) #....#######....#####Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  D h nSpell assigned to 'b'. _Your flames flicker hungrily.D h D hS D hD hG hwG hEy Ability - do what?CostFailure  f - EnkindleInstantG hy0% [?] toggle between ability selection and description.I hDI hI hQ.....>.........#.# ####MacLellan the Chiller ..............)..##....Revenant ...........)...........Health: 28/28 ======================== I h...................###..Magic: 2/6========---------------- .)............#....# .#AC:  9  Str: 11 ....>..........<#####..#EV: 11Int: 16 I h_'.....##.........##....#SH: 0Dex: 9 ##########.........##...XL:  3 Next:  0% Place: Dungeon:2#......@†....#I heNoise: =--------  Time: 1121.6 (0.0)#.....#######..j) +2 dagger (protect)#.....#I h|Cast: Freeze.........#Memories (1) I h#....#######....#####Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2  I hHYou remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'b'. _Your flames flicker hungrily.I haP  Okay, then.I hI hI h. _I h8PI h'UInventory: 10/52 slots Hand Weapons (go to first with ))  j - a +2 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)d - a ring of fire Scrolls (go to first with ?)  c - a scroll labelled ROSTRU PIURABA I hUq f - a scroll labelled ETINLANEVE  g - a scroll labelled LICWEJO LIRCH  i - a scroll labelled IVUQER SAOB Potions (go to first with !)  b - a potion of magic  e - a fuming coppery potion  h - a glowing coppery potionJ hAJ huHJ hO?.....>.........#.# ####MacLellan the Chiller ..............)..##....Revenant ...........)...........Health: 28/28 ======================== ...................###..Magic: 2/6========---------------- J hP.)............#....# .#AC:  9  Str: 11 ....>..........<#####..#EV: 11Int: 16 .....##.........##....#SH: 0Dex: 9 ##########.........##...XL:  3 Next:  0% Place: Dungeon:2#......@†....#Noise: =--------  Time: 1121.6 (0.0)J hQ#.....#######..j) +2 dagger (protect)#.....#Cast: Freeze.........#Memories (1) #....#######....#####J hiQ=You feel clever. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'b'. _Your flames flicker hungrily. _Okay, then.J hWJ hEXJ h]J hl`K hjK hFn$K hn)MacLellan the Chiller (Revenant Ice Elementalist) Turns: 1121, Time: 00:03:56 Health: 28/28AC:  9 Str: 11 XL: 3 Next: 0% Magic: 2/6EV: 11 Int: 16 God: Gold: 65K hnSH:  0 Dex:  9 Spells: 4/6 levels left rFire . . .j - +2 dagger (protect) K h$ogrCold + . . (no offhand) rNeg + + + K hoa - +0 robe rPois ∞(no helmet) rElec .K h/p(no cloak) rCorr .(no gloves) SInv .(no boots) Will .....(no amulet) Stlth ++(no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects K hp@: under a protective aura A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclawsS h]S huo.....>.........#.# ####MacLellan the Chiller ..............)..##....Revenant ...........)...........Health: 28/28 ======================== ...................###..Magic: 2/6========---------------- .)............#....# .#AC:  9  Str: 11 ....>..........<#####..#EV: 11Int: 16 .....##.........##....#SH: 0Dex: 9 ##########.........##...XL:  3 Next:  0% Place: Dungeon:2#......@†....#Noise: =--------  Time: 1121.6 (0.0) hq 3m#.....#######..j) +2 dagger (protect)#.....#Cast: Freeze.........#Memories (1) #....#######....#####You feel clever. x2  You remember the taste of poison filling your lungs.  (You can now cast Poisonous Vapours.)  Spell assigned to 'b'. _Your flames flicker hungrily. _Okay, then.S htS hvS h4S hS h S h; _S h$,S h_S h#,S hS hS h1 2 S hS h!S h"S hm"S h^&,S hA+S h+m3====S h,S h2,T h2====T h,T h*,T hT hg4====T hUT hb,T hT hv,T hg T hp$,T h%T hF)S====T h*T h-T ha.T h/T h3,T h44T h7,T h8T h<,T hR>T hA,T hBT hEg5====T hHT h9LT h>MT hMT hR,T hTT hRX,T hXT hF]T h]=====T h6_T hb,T hdT hg,T hiT hmT hqmT hmT hp,T hrT hu,T hvT hyO6====T h>zT hzT h1T h,T hT hT h^,T hT h΋T hI,T hT hސT h....#...... ..#..# #...>..#.# #### J....)..##.......# ......).............. ...........###... .....#....# #.# >..........<#####..# .##.........##..@.# T h - ######.........##...# #.......†....####.....#######....# .##.........#.#J   endoplasm (wandering)#....######.  #....######T h͝0640.0)T hK.JT he====-2.6 (41T hT hj] _An endoplasm comes into view.T hf ##.....#####......?.#..# ## >#.# ####........)..##......J#..)...........###... .T h. #....###.# ..<#####.........##....#....# #####...##...#.###.......†....### .##.....#######... #.....# .##.........# .# #....######.. #.... #T hȱ r  Found a scroll labelled WEGIERORRA.T h a.JJT h 13.6 (1.0)T h0 T h ^ _The endoplasm quivers.U h##### ### #.....####.###...... #.? .#..# ##.... #.# ####.......)..##.......#..b)....J.........###.....##....###@# ..U h<#####..# .........##....#....# ####.........##...#.## #.......†....### .##.....#######...  #.....# .#b   bat (asleep) .........# .# ....######..U hU h_U hS.JS   ball python (constriction, wandering)U h74FreezeU h~U h _A bat comes into view. A ball python comes into view.U h g _A bat comes into view. A ball python comes into view.  You freeze the endoplasm.  The endoplasm is lightly wounded.  The ball python hisses angrily.  You hit the endoplasm.  Your weapon exudes an aura of protection.U h U h U h U he  S..b bS)The endoplasm is heavily wounded.U hb 5---- 9 =5U h U h# @ _The endoplasm hits you but does no damage.V h^?  You freeze the endoplasm.  The endoplasm is almost dead.You hit the endoplasm.V h9A,V hAV h CV hkCV hJ&.Sb...b   batS   ball python (constriction)V h{No4--------36V hTV hWM _You kill the endoplasm!W hػ8  You freeze the bat!W hnW hS..S   ball python (constriction)W h3--------57FreezeW hW hG _You kill the bat!X hsS ##. ##### ###.# .####.###...... #.?...#..# ###.... #.######.......)..##.......#).............S.........###.@...##....###.###..[.. X hAT.<#####..# ### .........##....#....# ###.........##...#.###.......†....### .##.....#######...  #.....# .#....# .#X hVX h^G.SX hA_?-8FreezeX heX hgl _Found a pair of incandescent gloves.X h @  You freeze the ball python.X h E†X hA 2--------7=9FreezeX h X h O _You kill the ball python![ h=##.  ###... .# .. ####..... .##..[ h+?#...... #.?...[#..# ###......#.######.....)..##.#.).###..@..# #....###.###..[.<#####..# ####....#....# ..##.[ h?  #.†....  #.....#######... [ hP[ hQB 2 -70[ h[[ h` _Found a leather armour. _You see here a ball python corpse.[ hP##.  ###... .# ....####..... .##...<#...... ##.?...[.#..# ###.....#.######......)..##.#.).###..†@.# #....###.###..[.<#####..# .###....#....# .##...#.## [ h7<[ h@-1[ h [ h9 _Found a stone staircase leading up.[ h& ##.  ###... .# ....#####..... .##...<##...... ##.?...[.?#..# ###....#.######....)..##.#......#).####..†.@# #....###.###..[.<#####..# #.###....#....# .##...#.## .†....###..# .....#.... [ h( k.....# .##. [ h. [ h &2[ ha [ hͿ h _Found a scroll labelled BEOHET YXOKECOQ.\ hJ## ###... .# ....# .####..... .##...<# ...... ##.?...[.? .#..# ###......... #.######........... )..##.......#......# )........\ hKw......# .###..†..######..#....###.###.@[.....#<#####..# #.##########....#....# ..##...#.## †....###..########....# .##.# .# ##### ..\ hV\ hVC----3\ h^\ hg`\ hY ###... .# ....# ####..... .##...<# #...... ##.?...[.? #..# ###.. #.######....\ h  )..##.......#......# ........# ###..†..######.#....###.###..@.....# <#####..# #.# ##....#....# ##...#.## †....###..########....# .##. \ h\ h_3====4\ hy\ h  You see here the +0 pair of gloves of the Exceptional God {rN+ Dex+2 Slay-3 _SInv}.h h[ 4h h@^ h he h he % _h haj h hm h hm h h!t h hbz ,h h| h h` h h 6====h h h h ,h h h h ,h h h h ,h h h h= ,h h h h. ,h hy h h g4====h hɩ h h h hN h hT h h ,h hغ h hſ ,h h| h h0 S====h h h h ,h h} h hI ,h h h h ,h h h h ,h h h h ,h ht h hd g5====h h h h ,h h h h ,h h h h` ,h hE h h  S====h h h hf ,h h h h h h@! h h$ h h( ,h hu+ h hf1 ,h h2 h h7 ,h h!= h h=C h hZL 6====jj   gnoll (missile, wandering)h hxT 1203.6 (29.0)h hV ,4.6 (30h h\ h ha  h hLb e_A gnoll comes into view. It is wielding a +0 flail.i hW# ###... .# ....# .####..... .##...<# ..#...... ##.?...[.?.#..# ###...#.######.....)..##.....j.#......# )........#.###..†..######...i h%.#....###.###.@[.....#.<#####..# #.#.##....#....#.##...#.##.†....###..#.#######.....# .##. ....# .# ##### ..i hi h8j.i h15.6 (1.0)i hi hj h ##. ### ###... .# ....####..... .##...<##...... ##.?...[.?.#..# ###...........#.######........... ....)..##....j..#......#)...............# ......###..†.@######...#....###.###..[.....#<#####..# #.##########....#....#...##...#.##j h.K...†....###..#.#######.....# .##. .....# .#j hIj h^j.6j hj hj h` b ##. .# .. #### ###... .# ....####..... .##...<##...... ##j?...[.?.#..# ###...........#.######........... .j ha ....)..##...j...#......#).......@.......# ......###..†..######...#....###.###..[.....#<#####..# #.##########....#....# #...##...#.##j 2 gnolls (1 polearm, 1 missile, wande…)#.......†....###..# #.....#######.... #.....# .##.j hZj j hk j hu T.jj...j hv E====7j h j h9 s _A gnoll comes into view. It is wielding a +0 spear.l h##. .# .. #### ###......# ...####..... #...<.#...... ##.?...[.?..#..# ###j........######......l h)..##..j....#......#).................###..†@.######...#....###.###..[.....# .<#####..# #.#######.##....#....# #...##...#.#†....###..########.... .## .l h jjjj)The gnoll shouts! x2; You hear a shout!l h+F((((((l h kl h+s.j..†@..l hs0===8l hq~l hl _The gnoll throws a stone. The stone barely misses you.l hq### ###... .# ....# ..####..... .##...<# ...... ##.?...[.? .#..# ###......... #.######..j........ )..##..j....#......# ).....................# .###..†..######...#....###.###@.[.....# <#####..# #.######## ##....#....# ..##...#.## l h5rW.†....###..# .....#######.... .....# .##. J   endoplasm (asleep) .....# .#.J ###### ..l hvl hwl h?..j..jl h0---9l hl h] _An endoplasm comes into view.m ht..####..... #...<.#...... ##.?...[.?..#..# ###.........######........)..##...j..j#......# .)................. ..###..†..######...##.###..[.....# .<#####..# #@#######.##....#....# m hL...##...#.#†....###..########.... .##   gnoll (polearm).J #####.._ #m ham h jj 2 gnolls (1 polearm)Found a faded altar of an unknown god.m hkC---10m hTm hSr _A gnoll comes into view. It is wielding a +0 club.n hJwq..#.##.?...[.?...#..# ###j.........#.######...........)..##...j..j##).....................# ..###..†..######...#....###.###..[.....#n h.x..<#####..###.########..##....#..@.# #.........##...#.## #†....###..# #.....#######...... #.....# .##.##..# .#.J. ..J   endoplasm (asleep) .###### ..._. #. .  #... .# #n hzn hI|n h(.jj   gnoll (polearm)J   endoplasm (asleep)n h߅&1n h1n h^n hK.#...... ##.?...[.?.#..# ###j.........#.######............)..##...j...#......#.)........#.###..†.j######....#....###.###..[.....#.<#####..###.##.##....#.@..##.##...#.##  #.†....###..#  #.....#######.......  #.....# .##.#...# .#.J. ..S.n hYJ   endoplasm (asleep) ..###### ..._. #.#S   ball python (constriction, asleep) .. #... .##n hn h.jj   gnoll (polearm)J   endoplasm (S   ball python (constriction, asleep)n h&2n hG'_n h^ _A ball python comes into view.n hQ .#...... ##.?...[.?.#..# ###j..#.######..)..##.......#......#.)...#.###..†..######....#....###.###.j[.....#.<#####..###.##.##....#@...##.##...#.## #.†....###..# #.....#######.......  #.....# .##.##...# .#.J. ..S.n hR S   ball python (constriction, asleep).###### ..._. #.#. #... .##n hDU n h#^ P.jj   gnoll (polearm)_S   ball python (constriction, asleep)n h9_ &3n h*g n hi o hR ...#..# ###j.........#.######...)..##.......##)...............#.###..†..######...#....###.###..[.....#..<#####..###j######## #..##....#....# ####.........##.@.#.##  #.......†....###..# #.....#######.......o hm  #.....# .##.##.. .........# .#.J. ..S.###### ..._. #.#.  #... .# #### o ho ho h^j_j 2 gnolls (1 polearm, 1 missile)o hb&4o hQo h? o hZ?.#..# ###j. >.#.######.....)..##.......#......#.)....#.###..†..######....#....###.###..[.....#.<#####..###j## ##.##....#..j.##o h[j.##@..#.## #.†....###..# #.....#....... #.....# .##.##..  .# .#.J. ..S. #....###### ..._. #.# #.....#... .##[#o h^o h`o hPi].j_o h0j&5o h r9_o hu$ _Found a cloak.o h #...... ##.?...[.? ..#..# ###......... .>..#.######...............)..##.......#......#)...............# ......###..†..######...#....###.###..[.....# o h 8>.<#####..###.######## .##..##..@.#.jj.# ######...##...#.## #.......†....###..# #.....#######..... #.....# .##.##..  .........# .#.J. ..S.  #....###### ..._.o h@ #.#  #.... .#... .######[#o h o hjj   gnoll (wandering)o h&6o ho hs _A gnoll comes into view. It is wielding a +0 flail.p hj.#...... ##.?...[.?.#..# ###.j. ..>.#.######.....)..##.......#......#.)....p h$.#.###..†..######....#....###.###..[.....# .>.<#####..###.# ..##.##.@..#.jj.##.##...#.## #.†....###..# #.....#######. #.....# .##.##.. ...# .#.J. ..S.  #....###### ..._. #.# #.... .p hC#... .#  ##### [#p hp h&7p hAp hp h.#...... ##.?...[.?.#..# ###.j..>.#.######.....)..##.......#......#.)...#p h.###..†..######.#....###.###..[.....# ..>.<#####..###.#.##.##@...#.jj.##.##...#.## #.†....###..# #.....#######. #.p hB....# .##.##.. ....# .#.J. ..S. #....###### ..._. #.#  #.... .#... .#  ##### [#p h}p h.jj   gnoll (missile)p hj&8p hJp hŷp h Z...#..# ###.j.......>.#.######..............)..##.......##.)........#...###..†..######. )....#....###.###..[...>..........<#####..###.######..##.........##....#..j.# p h #########.......@.##..j#.## #†....###..# #.....#######....... #.....# .##.##...........# .#.J. ..S.#....###### ..._. #.# #....  .#... .# ##### [# p h߸ p h p hh SS   ball python (constriction, wandering)p h? &9p hy p h ^ _A ball python comes into view.q hD}.#..# ###.j.>.........#.######....)..##.#.......)......S........###..†..###### .).#....###.###..[.>.<#####..###..##.##....#..j.##q hH~.##..j#.## #.†....###..# #.....#. #.....# .##.##.. ...# .#.J. ..S. #....###### ..._. #.#  #.... .#... .#  ##### [#q hcq hhq hq hTM.Sjjjj 2 gnolls (1 polearm, 1 missile)S   ball python (constriction, wandering)q hR'20q hq hћq h#...... ##.?...[.....#..# ###.j>.........#.######.......)..##.#).................... .............###..†..#####q hYr).......S....#....###.###..[...>.<#####.j###.##### #.....##..##...j#..j.# ###########...##..j#.## #.......†....###..# #.....#######..... #.....# .##.##..q h .........# .#.J. ..S. S   ball python (constriction, wandering) #....###### ..._. #.# #.... .#... .######[#q hq h^n.SS)_q hs&1q h'_q h5 _The ball python hisses angrily.q hN" j#.....##.....####..... .##........#...... ##.?...[..........#..# ###.j>.........#.######.......)..##.......#)..............................###..†..#####)........S...#....###.###..[... .....>..###.j###.##### #.....##...##...j#..j. ##########..##..j#.#..†....###..# #######....... ##.##..  .........#.J. ..S.######.._. #.....#... .#q hH# q hW0 F.Sq h1 &2q h: q ht> a _There is a stone staircase leading up here.t h[bt h9ct hBk'_t hlt hv^.S_t hz-3 _t h'_t hG### ### #....#.#.>#.## ##.#####.####.).## #....###########.#)##.#.# ##.## .......##.###..#..# #.# ###.######.....####.###.## #.#  #.# #.#.##.##.## ##.####.#  #÷# #.#.###..## ##.....#  #.# #.#.####..## ##.###### 1  #.######.#.(..@...###.##  #.........########.#.## .######.## ##.## ....# ### ### ##### t h t ht hX-5.1 (2.5t h9_t ha} _You climb upwards. _There is a stone staircase leading down here.t hU t h!  Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce9% (1%) 3b - Ozocubu's ArmourIce9% 3  c - Summon Ice BeastIce/Summoningt hg" 22% 3  d - Lesser BeckoningTranslocation30% 2  e - Maxwell's Portable Piledriver Translocation52% 3  f - Teleport OtherTranslocation52% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx hDescribMemorise|Describey h Frozen Ramparts Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures.Each victim is only ever affected by one icy wall at a time. The ice will crack and fall away if the caster moves to a new position. Level: 3School: IceFail: 9% (1%)Power: 34% Damage: 1d6 (max 1d16)  Range: 2  y h Noise: Loud Miscasting this spell causes magic contamination and also deals up to 10 cold damage. This spell is empowered while you are enkindled. This spell would have no effect right now because you can't see any hostile targets that would be affected. _________________ ”And as you cross the circle line  Well, the ice wall creaks behind  You're a rabbit on the run” h9 Spells (Describe)TypeFailure Level  a - Frozen RampartsIce9% (1%) 3  b - Ozocubu's ArmourIce9% 3  c - Summon Ice BeastIce/Summoning 22% 3  d - Lesser Beckoning h:Translocation 30% 2  e - Maxwell's Portable Piledriver Translocation52% 3  f - Teleport OtherTranslocation 52% 3 4 spell levels left  h:H[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h hT h7F#.###### #....#.#.>. MacLellan the Chiller ..#.####.#####.####.).## Revenant #....###########.#)##.#.# ##.## Health: 28/28 ======================== .............##.###..#..# #.#Magic: 6/6 h======================== ###.######.....####.###.## #.#AC: 2Str: 11#.# #.#.##.##.## ##.####.#EV: 11Int: 16#÷# #.#.###..## ##.....#SH: 0Dex: 9#.# #.#.####..## ##.###### hXL:  3 Next:  7% Place: Dungeon:1#.######.#.(..@...###.##Noise: ---------  Time: 1225.1 (0.0)#.........########.#.##j) +2 dagger (protect) ###.######.####.##Cast: Freeze ....# ######Memories (1) ##### _A gnoll comes into view. It is wielding a +0 flail. _A ball python comes into view.  hD_The ball python hisses angrily. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. h . ###.######.####.##Cast: Freeze ....# ######Memories (1) #####  Okay, then. h ha hA. _ hu hLevel 1 of the Dungeon<>>>(Press ? for help) #.#.# #.#.# #....##.# #<######.P.####.## #####..#  #)..#####.#.# #..####.# #.#~.P#.~.~.##.~.###...#..#  #......##.#.#####..##.#######≈..~..≈~~≈≈..~~≈..P.♣.#..#  #...##.............##.......#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....'.##  #...#######.######)##########≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.'.#  #...### #.# #.# h#≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.###  #.....# #.# #.##~~≈≈≈~~~PP~~≈P~~.)~...#  #.#.#.# #.# #.##P≈~P≈≈PP~~≈≈P~~.~.....###  #.#.#.# #.# #.#########################.#  #.#.#.# #.# #.#####.#...########.....#  #.#.#.# ##.######.###### #....#.#.>............#  #..#..## #.........#.####.#####.####.).########.....#   ##.###..###...#####....###########.#)##.#.# ##.###.....#   #.## ##.....#..................##.###..#..# #.########   ##.###..##....#######.######.....####.###.## #.#  ##.#.÷###.#### #.# #.#.##.##.## ##.####.#  ##.#.# #.##÷# #.#.###..## ##.....#  #.#.###.## h#.# #.#.####..## ##.######  #.#.##...### #.######.#.(..@...###.##  #.#....#...# #.........########.#.##  #.####...#.#######.######.####.##  #.......##.........# ######  #################### hmS ^>@ h hJ#.###### #....#.#.>. MacLellan the Chiller ..#.####.#####.####.).## Revenant #....###########.#)##.#.# ##.## Health: 28/28 ======================== .............##.###..#..# #.#Magic: 6/6======================== ###.######.....####.###.## #.#AC: 2Str: 11#.# #.#.##.##.## ##.####.#EV: 11Int: 16#÷# #.#.###..## ##.....#SH: 0Dex: 9#.# #.#.####..## ##.###### h9XL:  3 Next:  7% Place: Dungeon:1#.######.#.(..@...###.##Noise: ---------  Time: 1225.1 (0.0)#.........########.#.##j) +2 dagger (protect) ###.######.####.##Cast: Freeze ....# ######Memories (1) ##### _A ball python comes into view. _The ball python hisses angrily. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Okay, then. h h h h% _ h X h h h hb h h h, h hq hB h hx, h h h h h8 h h, h3 h  h  hv! h! h$ h$, h% hz' hP(, h( h) hJ*, h* h+ h(,, h, hp- h., ht. h8/ h+0, h0 h1 h2 h53 h3 h5 h7, h?8 hB9 h :, h: h?s####≈..~..≈~~≈≈..~~≈..P.♣.#..# ..#~.~≈≈≈≈~≈≈≈≈≈≈~≈~.....'.## ####≈~≈≈≈≈≈~~≈≈≈≈≈≈≈≈~..~.'.#  #≈≈≈≈≈≈~P~~≈≈~≈≈~~~~~~.###  h@| #~~≈≈≈~~~PP~~≈P~~.)~...#  #P≈~P≈≈PP~~≈≈P~~.~.....###  ########################.#  ####.#...########.....#  hh@### #....#.#.@............#43.1 (18.0) ##.#####.####.).########.....# #.#)##.#.# ##.## #.....# . h@###..#..# #.# #######.###.## #.# .##.## ##.####.# #..## ##.....# ##..## ##.###### .>...###.## hA hG hIIc _There is a stone staircase leading down here. hg_4 hc hk h%q84.0) _ hxu hf>7 .##...<#  ##.?...[.?.j....... #........... # ....#......# .# ...........# ####. ..†..... ... .###..[.....# ##.# 2 j###.######## #.@# ..j.# .......## .j#.## .######  ###..#  ......... .#.J. ..S. ..._. #.##... .# h? h E h+8 (1.7 hd&_ hG} _You climb downwards. _There is a stone staircase leading up here. h 9M .... .##...<#  ##.?...[.?##.j #..... # .##.........#######..####.†..######............# .###..[.....# ## j###.######## #.< #..j.# .......## .j#.## .###### ###..#_ h  h 350 _ hX  h  hc.. .# .. . .# ....# .##...<#  ##.?...[.?  ###.j. ##..... # hd#......# .## ..........#######..#### #..†..######....@.......# #.###..[.....####.#####. .j###.######## #.<# j#..j.# .......## ..j#.## .###### .###..# #.....  .##.##..  .#.J. ..S. h4n hn&6 h1u hv h+p  hq  hv  hEx  h h h hf h~! .# ..  .# ....# .##...<# ##.?...[.? ###.j. . # #......# .## #..#### ..†..######.# .###..[.....####.#####. j###.######## #.<# #..j.# .......##  h"j#.## .######  h+ hc,&7 h2 h85 h.# .. .# ....# .##...<#  ##.?...[.? ##.j. .# . .# #......# .## #..#### †..######.# ###..[.....####.#####. ###.# h #.<# ..j.# .......## j#.## .###### ##..#  hL h,&8 h# hU h .# .. .# ....# # .##...<# .# ?...[.? .## #.j ..# . #.# ## #.## ........#######@.#### †..######............# ..[.....####.#####.... ##.######## #.<# ### .j.# .......## # h .## .###### #..# .....##.. h?  h &9 h"  h$  hxM .# .. ..  ....# .##  .##...<# ..# #.?...[.? ..# #.j... # #@## .........#######..####  hy†..######............# .[.....####.#####.... ##.######## #.<# ###.# hW h߁'50 hΈ h h+$M..  #.#  .. ...  ....# #.##  .##...<# #...# #.?...[.? ...# #.j#... # #.## .........#######..### †..######............# ##..[.....####.#####.....##..### h- h.&1 h4 h5 hW.... #.# .# .. ...  .# ....# #.#  .##...<# #  ##.?...[.? #....## ##.j..#... ##.##......# #.## ..........#######..#### .†..######............##..[.....####.#####.... ###.######## # h/.<# ### ..j.# .......## j#.## .###### h8 hJ9&2 h-? h@ hC... #.# .# .. ...  .# ....# #.# .##...<# #  ##.?...[.? #..@.## ###.j...........#..# #............#####.##......# #.## ..........#######..#### ..†..######............# .###..[.....####.#####.... j###.######## #.<# ### #..j.# .......## h[ h>&3 h h hhK ... ... ... #.## . .# .. ... . .# ....# #.### .##...<# #...## ##.?...[.? #.@..##  ###.j.#..##.#####.# h.#......# #.##..#..#### #..†..######.....# #.###..[.....####.#####.... .j###.# #.<# ### j#..j.# .## h| h[&4 h  h hT  ... .. ... . ... . #.##. #. .# .. ...#. .# ....# #.### . .##...<# #...## ##.?...[.? #@...## ###.j h .#..##.#####.#.#......## #.##....#..#### ##..†..######.# ##.###..[.....####.#####.... #.j###.# #.<# ### .j#..j.# .## h  hw &5 h  h-  hp ... .. .... . ... ... #.##. ##. .##... ....# ... .##....#r#.### .##...<#.#...####.?...[.?.#....#####.j........@..#..# ####...#####.# .......### #.##..#######..#### ###..†..######............##.###..[.....####.#####....r   rat (asleep) h %j###.######## #.<# ### ..j#..j.# .......## ##..j#.## .###### h+ e  A rat comes into view. hO g.rr hH E====6 h  h E _The rat squeaks loudly. You hear a loud squeak. h  ....K ...... ....# . ... #.##.  ##. .##... ....# #... .##....#.#.### ... .##...<#r#...# .. ##.?...[.?@#....## # ###.j....#..# #####......#####. # hӽ #......### #.## ...............#######..#### .###..†..######............# K   kobold (wandering) .###.###..[.....####.#####....r   rat ###.j###.######## #.<# ### ...j#..j.# .......## h  h  .r   rat  A kobold comes into view. It is wielding a +0 whip. h l=---7Freeze h  h n _The rat barely misses you. The kobold moves out of view. h$s   You hit the rat but do no damage.Your weapon exudes an aura of protection. 9 ---8.7 (0.9 h{  h^~ Q _The rat closely misses you. hg5  You hit the rat. hyr1. hSuc89.6Freeze h| h~G _You kill the rat! hY #. ...... ..#.. ...... ..##....# . ...#.##.##. ##. .##........# ##... .##....#.#.###. .##...<#.#...##. ##.?...[.@.#....## .# ###..#..## hZ G.#####.# ##.#......### #.##.#..#### ..###..†.######.# ..###.###..[.....####.#####.... ####.j###.# #.<# ### #...j#..j.# .## he  hf 6-60.6 (1.0 hm  h&y  hy E-1.6 (2 h'  hۃ e _k - a scroll labelled BEOHET YXOKECOQ hF #. ...... ..#.. ...... . ...##....# . ...#.##.##. ##. .##........##... .##....#.#.###. ..##...<#.#...##. ##.?...[@..#....## ..# ###.#..# .######.#####.# .##.#......### #.##.#######..####.###..†..######..# hGK.###.###..[.####.#####....#.j###.## #.<# ### ##...j#..j.# .## hJ hTSS   ball python (constriction) h)V+2.6 (1 h<_ ha h& #.. ......... ##.. ...... . ...##....# . ...#.##.##. ##. .##........#  ###... .##....#.#.### #..... ...##...<#.#...##. ##.?...@...#....## #..# ###.#..# #.###### ha$.#####.# ..##.#......### #.##.S.#######..####.###..†..######..#.###.###..[.....####.#####.... <#####.j###.######## #.<# ### .##...j#..j.# .## hQ hG.S h&3 h hW _You see here a +0 leather armour. h 6 #.. ......... ##.. ...... . ...##....# . ...#.##.##. ##. .##........# ###... . .##....#.#.### ##..... ....##...<#.#...## h. ##.?..@[...#....## .#..# ###.#..# .#.######.#####.# )..##.#......### #.##...S......#######..####.###..†..######..# #....###.###..[.....####.##### .<#####.j###.######## #.<# ..##...j#..j.# .## h h@S. hY@ 2 4 _ hW h&#.. .........##.. ......  ...##....# . ...#.##.##.##..## .##........####........##....#.#.### ###..... .....##...<#.#...## #. ##.?...[...#....###..# ###....@........#..# ..#.######. h'#####.# .)..##.......#S.....### #.## .............#######..#######..†..######............# .#....###.###..[.....####.#####.. ..<#####.j###.######## #.<# # ...##...j#..j.# .......##....##..j#.## .###### h( h1<S.. h275Freeze h9 h; h  hs .=6 h7  h _You barely miss the ball python. The ball python closely misses you. x2 hYou see here a +0 leather armour. _You barely miss the ball python. The ball python closely misses you. x2  You hit the ball python but do no damage.  Your weapon exudes an aura of protection.  The ball python bites you but does no damage.  The ball python closely misses you. x2; The ball python grabs you. h7- 9  1 7Constr  h" h%_ _The ball python constricts you. hoW  You hit the ball python but do no damage.The ball python bites you but does no damage. hXf6--8.5 (0.9 hBb h/e_ _The ball python constricts you. h  You closely miss the ball python.The ball python bites you but does no damage. hf5--9.5 (1.0 h h_ _The ball python constricts you. hj  You closely miss the ball python. The ball python bites you. hv `4--70 hE  h _ _The ball python constricts you. hCS The ball python bites you. _The ball python constricts you.  You hit the ball python.  The ball python is heavily wounded.  The ball python bites you but does no damage. h_3--1 h h_ _The ball python constricts you. h&The ball python is heavily wounded.  The ball python bites you but does no damage. _The ball python constricts you.You hit the ball python but do no damage.The ball python is heavily wounded.  The ball python bites you but does no damage. h'-2.4 (0.9 h0 h3_ _The ball python constricts you. h=  You hit the ball python. hX2. h4=11 103.4 (1.0Freeze h hO _You kill the ball python! h hRInnate Abilities, Weirdness & MutationsYou are immune to poison.a - You have sharp fingernails.b - You are cold resistant. (rC+)c - Your magical capacity is very low. (-20% MP)d - You are immune to negative energy. (rN+++)e - You are immune to unholy pain and torment. hƹf - You can enhance your damage-dealing spells by burning harvested memories.g - You perform a melee attack whenever you cast damage-dealing spells. h<Mnemnophage You devour the memories and even the very existence of those you kill, subsumingthem in the unholy fire that wreathes your body. Once you have accumulated enough memories, you may choose to burn them all away as fuel to greatly enhance your spellcasting for a short period of time. At your current experience level, you can hold enough memories to cast a maximumof 3 spells in a row this way. h Innate Abilities, Weirdness & MutationsYou are immune to poison.  a - You have sharp fingernails.  h h b - You are cold resistant. (rC+)  c - Your magical capacity is very low. (-20% MP)  d - You are immune to negative energy. (rN+++)  e - You are immune to unholy pain and torment.  f - You can enhance your damage-dealing spells by burning harvested memories.  g - You perform a melee attack whenever you cast damage-dealing spells. h  h  h G#.. .........MacLellan the Chiller##.. ...... .Revenant h8 s...##....# .Health: 24/28 ====================----...#.##.##.Magic: 6/6========================##..## .##........#AC:  9  Str: 11###........##....#.#.###EV: 11Int: 16 ###..... .....##...<#.#...##SH: 0Dex: 9 #...... ##.?...[...#....##XL:  3 Next: 10% Place: Dungeon:2 ..#..# ###....@........#..#Noise: =--------  Time: 1273.4 (0.0)  h d..#.######............#####.#j) +2 dagger (protect) .)..##.......#......### #.##Cast: Freeze ....................#######..#### Memories (1) ......###..†..######............# .#....###.###..[.....####.#####.. ..<#####.j###.######## #.<# # ...##...j#..j.# .......## ......##..j#.## .###### hB JYou hit the ball python but do no damage.The ball python is heavily wounded.The ball python bites you but does no damage. _The ball python constricts you.You hit the ball python. _You kill the ball python! h  h!  h  h  hK  h9`4 hTi hKlF _Unknown command. h #.. .........##.. ...... ...##....# . . ...#.##.##. ##..## .##........#  ###........##....#.#.# ####...........##...<#.##...... ##.?@..[...#....##.#..# ### h....#..# ...#.######......#####.)..###......### #.## ...............#######..## .......###..†..######..........#....###.###..[.....####.#####. S..<#####..###.######## #.<###...j#..j.# .......## h h:-4.4 (1 _ h h h&B #.. .........###.. ...... .# ....##....# .. .....#.##.##. ##..###.##........# ## ###..##....#.#.### .####.##...<#.#...## . h<(.#...... ##.@...[...#....##.#..# ###.#..#.#.######.#####.#.)..##.#......### #.## ).#######...###..†..######...#....###.###..[.....####.##### .S..<#####..###.# h(# #.<# .....##...j#..j.# .## h(3 h3@-5 h= h@ hK rr   rat (wandering)l - a scroll labelled WEGIERORRA hL+6.4 (2 h&S hUV _A rat comes into view. h6[ ...  #.. ......... ###.. ...... .## ....##....# . ... .....#.##r##. ##..###.##........# ### ###.##....#.#.####..........@##...<#.##.......#####.....[...#....##.#..# ### hm\"....#..#..#.######......#####. ....)..##.......#......### # .)...............#######..#......###..†..######.......... ....#....###.###..[.....####.####S..<#####..###.######## #.<# hg hhl5= 2 7.4 (1 ho hq h...#.. .........###.. ...... . ## ....##....# . ... .....#.##.##. ##..###.##........# ## ###........##....#.#.### .####....##...<#.#..........#####.@...[...#. h 5.#..# ###.............#..# #.######...#####.# )..##.......#### #.# ).....................#######. ..###..†..######...........#....###.###..[.....####.##### .S..<#####..###.######## #.<#...##...j#..j.# .......## h+ h+&8 h1 h3 h h h h? hd ... #.. ......... ###.. ...... . ## ....##....# . ... .....#.##.##. ##..###.##........#  ###..##....#.#.### ####. hO E##...<#.#...## #.#####..@..[...#....## #..# ###.#..# #.######.#####.# )..##.#......### #.## .#######..####..†..######...#....###.###..[.....####.#####. S..<#####..###.## #.<#  hH  h &9 h  h  h #... _...  #.. ........ ###.. ...... . ## ....##....# . ... .....#.##.##.  ##..###.##........#  ###........##....#.#.### ### h ?.....##@..<#.#...## #.......##[...#....## #..# ###..#..# #.######......#####.# )..###### #.##.............#######..#### ....###..†..######............#  .#....###.###..[.....####.#####.. <#####..###.######## #.<# #  h  h '80 h  hs : _Found a glowing silver altar of Zin. hxu## ...#... ._...  #.. ........ ###.. ...... . ## ....##....# . ... .....#.##.##.  ##..###.##........#  #####.@..#.#.### #.....##...<#.#...## .....#####.....[...#....## #..# ###..#..# #.######......#####.# )..###### #.##  hи.............#######..#### ....###..†..######............# #....###.###..[.....####.#####... h hB=1 h h h #..## #....#....._...  #.. ........ ###.. ...... . ## .....##....# . ... ......#.##.##.. ##..###.##..@.....#  ### h##....#.#.### #.....##...<#.#...## .....#####.....[...#....## #..# ###....#..# #.######......#####.####### #.##.............#######..#### ....###..†..######............# h hrr   rat (wandering) hT6=2 h  h  h6 #.#...... ..###.........#....._...... #............ ###.. ....K....## .....##....# . ... ......#@##r##.. ##..###....#  ### h 8 R.#.#.### #...........##...<#.#...## ......#####.....[...#....#.# ###.....#.K   kobold (wandering) #.######......#####.###.......### ##..............#######..### h:  h;  hRC .K.rr   rat (wandering) hC &3 hoH  hI  h5 #.##.##.# ####...#....._ #... ###..#.........## ##@..K# . ... ......#.##.##.. h6 ##..###.##.....r..#  ####....#.#.### #...........##...<#...## ......#####.....[...#....#.# ###......#..# #.######......#####.#### ## h; h< hDK.r.Kr   rat hEE====4 h3L hN@ _The kobold shouts! You hear a loud squeak. h@#. ..##.###.# #.####....#....._ #.... ###..#..@.......## .....##..K.#....... ......#.##r##...  ##..###.##........# ####....#.#.### hW.....##...<#.#...## .....##[...#....## ..# ###......#..#######......#####.# h h`?r. hw4--=---5Freeze h h-9 _The kobold hits you with a +0 whip. hv hɢ8r. hl0--------6 hD hOu _You barely miss the kobold. The kobold hits you with a +0 whip. h B?  MacLellan the Chiller #. ..#...  Revenant #.##.#....  Health: 20/28 =================------- ##.#.......  Magic: 5/6====================---- #..........  AC: 2Str: 11 ####..........  EV: 11Int: 16 #....._.......  SH: 0Dex: 9 #.............  XL:  3 Next: 10% Place: Dungeon:2 ###..#..@r......  Noise: =--------  Time: 1286.4 (0.0)  ## .....##..K.#....  j) +2 dagger (protect)  ... ......#.##.##...  Cast: Freeze  hLm ##..###.##........#  Memories (1) ###........##....#.#.### ...........##...<#.#...##  K   kobold .....#####.....[...#....##  r   rat ..# ###.............#..# .######............#####.# _The kobold hits you with a +0 whip. _You barely miss the kobold. The kobold hits you with a +0 whip.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit) h   MacLellan the Chiller #. ..#...  Revenant #.##.#....  Health: 20/28 =================------- ##.#.......  Magic: 5/6====================---- #..........  AC: 2Str: 11 ####..........  EV: 11Int: 16 #....._.......  SH: 0Dex: 9 #.............  XL:  3 Next: 10% Place: Dungeon:2 hq?###..#..@r......  Noise: =--------  Time: 1286.4 (0.0)  ## .....##..K.#....  j) +2 dagger (protect)  ... ......#.##.##...  Cast: Freeze  ##..###.##........#  Memories (1) ###........##....#.#.### ...........##...<#.#...##  K   kobold .....#####.....[...#....##  r   rat ..# ###.............#..# .######............#####.# Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold!  You kill the kobold! h! #. ..#...  #.##.#....  ##.#.......  #..........  ####..........  #....._.......  #.............  ###..#..@r......  hj ## .....##..).#....  ... #.##.##...  .......# ....#.#.##...<#.#...## r   rat...[...#.... ###.......#.: a kobold, wielding a +0 whip (100% to hit)  You freeze the kobold!  You kill the kobold!  You hit the rat.r weapon exudes an aura of protection.  The rat is moderately wounded. hY 9 27.4 (1 h h Q _The rat closely misses you. h8 <8 hQ  h _You closely miss the rat. The rat barely misses you. h  You hit the rat.  The rat is severely wounded. hk&9 hD h; _The rat bites you but does no damage. hg}5  You hit the rat. hC. h1=490Freeze hs hG _You kill the rat! h #. ..#.#.##.#.##.#.#.####.#....._.#.###..#...@.## .....##..).#.... ......#.##.##...##..###.##........# #.##....#.#.#####...<#.#...#######.....[...#....## h # ###.............#..#  h  h .-1 h  hX  h#. #..#.#.##.#.##.#.#.####.#....._.#.###..#....## .....##..).#.  ... ......#.##.##..  ##..###.##........####.##....#.#.#####...<#.#...#######.....[...#....## # ###.............#..#  hV-2 h # h% h#. #..#.....# h#.##.#.##.#.#.####.#....._.#.###..#..... ## .....##..).#. ... ......#.##.##.....# ##..###.##........## .##....#.#.#####...<#.#...#######.....[...#  h ###...........  h2( h)&3 hc/ hA1 h E#. #..#.....#.#.##.#.##.#.#.####.#....._.#.###..#..... .....##..).#. ......#.##.##.....#...###.##........###### ##....#.#.#####...<#.#####.....[... h c###..........  h  h; q2= 2 4 hE  h  h#. #..#.....#.#.##.#.##.#.#.####.#....._.#.###..#.....  .....##..).#. ......#.##.##.....#. ..###.##..###### ##....#.#.#####...<#.#...## #####.....[...#. h...##  ###....#..#  h h&5 h hj hB2#. #..#.....#.#.##.#.##.#.#.####.#....._.#.###..#..........##..).#.  ......#.##.##.....#.###.##..###### ###....#.#.### .....[...#....## ###...#..#  hK hLW6====6 hQ hR hS#. #..#.....#.#.##.#.##.#.#.####.#....._.#.###..#.....  .....##..).#.  ha ......#.##.##.....#. ###.##........###### ####....#.#.#####...<#.#...##.....[...#  h h&7 h)  h! h _#. #..#.....#.#.##.#.##.#.#.####.#....._.#. ###..#..... .....##..).#. ......#.##.##.....#..##........###### ###....#.#.#####...<#.# he A...##  h  hB  h M3=8 h  h  h 6#. #..#.....#.....##.##.#.##.#.#.>####.#....._.#...#.....##..).#.#.##.##.....#.....#.##........####....###...<#  h  ha  h &9 h  h0 ; _Found a stone staircase leading down. h.#. #..#.....#.....#w#.##.#.##.#.#.>. ####. #....._. #.?..#.##..).#.# h%#.##.##.....#.....# .##.###### ##....#.#.#####...<#.#...## w   dart slug (wandering)  hk  A dart slug comes into view. h1. hΪG====300 hq hE _Found a scroll labelled QANOUC NUTS. The dart slug moves out of view. h#. #..#.....#.....#.#.##.#.##.#.##.>.#.# ....._.# .?# ..#.###..).#.##.##.##.....#.....## ##.############ ##....#.#.###  h h&1 hk hI hm$ #. #..#.....#.....#.#.##.#.##.#.#  #.>.# .# _.# ?# #.# ##..).#.##  hR& #.##.##.....#.....## .#####  hm'  h0 xww   dart slug (wandering) h1 q4==2 h8  h;  hO #. #..#.....#....w#...  #.##.#.. ##.#.# #.>.# .# _.# ?# #.# ##..).#. h0Q g## #.##.##.....#.....## .###### ...<#.#...##  hT  h(\ 8w. h\ &3 hc  h]e  hCG .............# #. #.#...w.#... .##.#.# hoHi.# .>.# .# _# .?# ....... #..).#........ #.##.##.....#........#############.#.### <#.#...##[...#....##..#..# hRHww hS&4 hZ hd.# . #..#.....#...w.#... .##.#.. .#.# >.# # _.# ?# # ..).#.## .##.##.....#.....## ####.#.###  h ```````The dart slug launches a dart at you. h4j.....@. hK.=5 h<e _The slug dart misses you. h j ####### ...#  .............#  #.#...w.#... ##.#. #.# >.# .# _ h3 # ?# ... ).#........ ##.##.....#........############ .#.#.### <#.#...###....## h  ho J.w h J=-6 hɶ  hθ  h  ####### ...# .............#  #..#.....#.....#...#.#w..... #.> ._.?.... .).#.............##  h ##.##.....#.....##....############ .#.#.### <#.#...## h  hm F.w h f5=-7 h!  h  hN ### ...# #########...# .............# . #..#.....#.....#...# .##.#......##w..#>.# ..#_..#?#.....# ..).........####.##.....#.....##.....############ ..#.#.# hX hPY78Freeze h` hb h  You hit the dart slug but do no damage.Your weapon exudes an aura of protection. h S ````` h ^``The dart slug launches a dart at you. hZY b@...... h}Z U 9 =9 he  hg O _The slug dart misses you. h  You hit the dart slug.  The dart slug is moderately wounded. hft  The dart slug launches a dart at you. hq=10 hx h|{@ _The slug dart hits you but does no damage. h5 e  You hit the dart slug. h.7 q6==1 h?  hjA ] _The dart slug is almost dead. h.  You hit the dart slug.  The dart slug is almost dead. ht  The dart slug launches a dart at you. hj hk&2 hq ht@ _The slug dart hits you but does no damage. hM;  You hit the dart slug. hV1. h ~=213Freeze hQ hM _You kill the dart slug! h֛ ###...# #########...# .............#  #..#.....#.....#...# ##.#................# #....# .>.# .# _# .?# # ).### ##.##....#############.#.### <#.#... h  hW .-4 h  hg  h ...# #########...# .............# #..#.....#.....#...# #.#................# ....# .>.# .# # .?# # ).### #.##.....##  h)!....############ #.#.### #.#... ..#. h% hj&f7=-5 h) h|+ h8R6 #########............. #..#.....#.....##............. ...# >.. ).## #.##.....#.....## .....#..# hY hZ&6 h] hd h#e> 2 7.4 (2 hi hja _m - a scroll labelled QANOUC NUTS h  h6  h  h( B h} 8== h  h 1 _HP restored. hX 4 h#  h  h , h  h  h+ , h  h  h"  hK" := hG#  h$  h8' , h'  h+  h- , h.  h0  h(3 , h*4  hl5  hd8 , h8  h:  h= , h>  hA  hD  h5D  hSE  hG  hI , hI  h1L  hP , hR  hST  hV , hW  hsY  h?] , h^  hc  h'k  .# .. # %. #. ##. #.. ##..##### ###.. #.w#...# #.#########...# ............# hok X#.##..#.....#.....#...# #.##.#................# hk ##.#.................### #........ hk ..........>.#  ####....................# hk yw   ribbon worm (asleep)  #... hk w.._.................#  #.... hl ...................#  ###..#....................# hx 33.4 (16.0)  A ribbon worm comes into view. hBy ,4.4 (17 h  h M _Found a quill talisman. h .# ..## %..##. ##..#  #.. ##...######.. #.w# ......#@######### .................##..#.....#.....#. #.##.#........ h[#.#......### #...>.###...._. #... h hW hB5.0)Freeze h he hWww   _Found a quill talisman.  You freeze the ribbon worm.  The ribbon worm is moderately wounded.  You hit the ribbon worm.  Your weapon exudes an aura of protection.  The ribbon worm is moderately wounded. hd5---- 9 =6 h h>C _The ribbon worm bites you but does no damage. hF  MacLellan the Chiller .#  Revenant .#  Health: 28/28 ======================== ..#  Magic: 4/6================-------- # %..#  AC:  9  Str: 11 #. ##..#  EV: 11Int: 16 #.. ##... #####  SH: 0Dex: 9 ###.. #.w# #...#  XL:  3 Next: 21% Place: Dungeon:2 ......#@#########...#  Noise: =--------  Time: 1336.4 (0.0) hV....................#  j) +2 dagger (protect) #.##..#.....#.....#...#  Cast: Freeze #.##.#................#  Memories (1)  ##.#.................###  hw#..................>.#  w   ribbon worm  ####....................#  hO #....._.................#  #.......................#  hThe ribbon worm is moderately wounded. _The ribbon worm bites you but does no damage.  h.Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit) h+ KMacLellan the Chiller.#Revenant.#Health: 28/28 ========================..#Magic: 4/6================--------#%..#AC:  9  Str: 11#. ##..#EV: 11Int: 16#.. ##... #####SH: 0Dex: 9###.. #.w##...#XL:  3 Next: 21% Place: Dungeon:2......#@#########...# hZ Noise: =--------  Time: 1336.4 (0.0)....................#j) +2 dagger (protect)#.##..#.....#.....#...#Cast: Freeze#.##.#................#Memories (1) ##.#.................####..................>.#w   ribbon worm####....................##....._.................##.......................#Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded.You barely miss the ribbon worm.The ribbon worm is heavily wounded. hk +7.4 (1 h΍  h#   Aim: a ribbon worm (moderately wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is heavily wounded.You barely miss the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm closely misses you. h  MacLellan the Chiller .#  Revenant .#  Health: 28/28 ======================== ..#  Magic: 3/6============------------ # %..#  AC:  9  Str: 11 #. ##..#  EV: 11Int: 16 hD;#.. ##... #####  SH: 0Dex: 9 ###.. #.w# #...#  XL:  3 Next: 21% Place: Dungeon:2 ......#@#########...#  Noise: =--------  Time: 1337.4 (0.0) ....................#  j) +2 dagger (protect) #.##..#.....#.....#...#  Cast: Freeze #.##.#................#  Memories (1)  ##.#.................###  hq#..................>.#  w   ribbon worm  ####....................#  #....._.................#  h #.......................# The ribbon worm is heavily wounded. _The ribbon worm closely misses you. h~Aiming: Freeze (safe; 2% risk of failure)  h߹ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (heavily wounded, 100% to hit) h1& vMacLellan the Chiller.#Revenant.#Health: 28/28 ========================..#Magic: 3/6============------------#%..#AC:  9  Str: 11#. ##..#EV: 11Int: 16#.. ##... #####SH: 0Dex: 9###.. #.w# h& P#...#XL:  3 Next: 21% Place: Dungeon:2......#@#########...#Noise: =--------  Time: 1337.4 (0.0)....................#j) +2 dagger (protect)#.##..#.....#.....#...#Cast: Freeze#.##.#................#Memories (1)  h& ##.#.................####..................>.# h& w   ribbon worm (catching breath)####....................# h& @#....._.................# h& J#.......................#Shift-Dir - straight line h' Aim: a ribbon worm (heavily wounded, 100% to hit)  You freeze the ribbon worm.  h/' The ribbon worm is severely wounded.You hit the ribbon worm but do no damage. hB' NThe ribbon worm is severely wounded. h- fYou freeze the ribbon worm.  The ribbon worm is severely wounded.  You hit the ribbon worm but do no damage.The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h ) hN t 5 8.4 (1Held  h  h . _You are caught in a web! ha  MacLellan the Chiller .#  Revenant .#  Health: 28/28 ======================== ..#  Magic: 2/6========---------------- # %..#  AC:  9  Str: 11 #. ##..#  EV:  5 Int: 16 hL #.. ##... #####  SH: 0Dex: 9 ###.. #.w# #...#  XL:  3 Next: 21% Place: Dungeon:2 ......#@#########...#  Noise: =--------  Time: 1338.4 (0.0) ....................#  j) +2 dagger (protect) h#.##..#.....#.....#...#  Cast: Freeze #.##.#................#  Memories (1) Held  ##.#.................###  h< #..................>.#  w   ribbon worm  ####....................#  #....._.................#  hg #.......................# The stream of webbing hits you but does no damage. _You are caught in a web!  h~Aiming: Freeze (safe; 2% risk of failure)  hfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit) hwYOMacLellan the Chiller.#Revenant.#Health: 28/28 ========================..#Magic: 2/6========----------------#%..#AC:  9  Str: 11#. ##..#EV:  5 Int: 16 hY#.. ##... #####SH: 0Dex: 9###.. #.w##...#XL:  3 Next: 21% Place: Dungeon:2......#@#########...#Noise: =--------  Time: 1338.4 (0.0)....................# hZj) +2 dagger (protect)#.##..#.....#.....#...#Cast: Freeze#.##.#................#Memories (1) Held ##.#.................####..................>.#w   ribbon worm (catching breath)####....................##....._.................##.......................# hZPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.The web tears apart. hfaAim: a ribbon worm (severely wounded, 100% to hit)  You freeze the ribbon worm.  The ribbon worm is severely wounded.  The web tears apart.  The ribbon worm expels a string of sticky webbing.stream of webbing hits you but does no damage. h) h=+9.4 (1 h h. _You are caught in a web! hǠ hA11 -40 h˨ h* _The web tears apart. h   MacLellan the Chiller .#  Revenant .#  Health: 28/28 ======================== ..#  Magic: 1/6====-------------------- # %..#  AC:  9  Str: 11 #. ##..#  EV: 11Int: 16 #.. ##... #####  SH: 0Dex: 9 ###.. #.w# #...#  XL:  3 Next: 21% Place: Dungeon:2 ......#@#########...#  Noise: ---------  Time: 1340.4 (0.0) ....................#  j) +2 dagger (protect) #.##..#.....#.....#...#  Cast: Freeze #.##.#................#  Memories (1)  ##.#.................###  #..................>.#  h  w   ribbon worm  ####....................#  #....._.................#  #.......................# _You are caught in a web! _The web tears apart.  Aiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h yAim: a ribbon worm (severely wounded, 100% to hit) h  MacLellan the Chiller .#  Revenant .#  Health: 28/28 ======================== ..#  Magic: 1/6====-------------------- # %..#  AC:  9  Str: 11 #. ##..#  EV: 11Int: 16 h!#.. ##... #####  SH: 0Dex: 9 ###.. #.w# #...#  XL:  3 Next: 21% Place: Dungeon:2 ......#@#########...#  Noise: ---------  Time: 1340.4 (0.0) ....................#  j) +2 dagger (protect) #.##..#.....#.....#...#  Cast: Freeze h #.##.#................#  Memories (1)  ##.#.................###  #..................>.#  w   ribbon worm  ####....................#  #....._.................#  #.......................#  hAiming: Freeze (safe; 2% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, 100% to hit)  h4[You freeze the ribbon worm!  You kill the ribbon worm! h{ .#  .#  ..#  # %..#  #. ##..#  #.. ##... #####  ###.. #.†# #...#    ...............  #.##..#.....#....  h #.##.#...........  ##.#............ #..................>  ...............  _..............   hu6=1.4 (1Freeze _ h; h hf.# .# ..#  ..# # %#. ###..# .. ##...# ##### ###.. #.@# #...# ......#.#########...#  ....................# #.##..#.....#.....#...# .##.#................# h @##.#..........### #.........>.#####..............##....._ h\) h)A 2 -2 h/ h2x _You see here a ribbon worm corpse. h #### ...# ...# ...#  ...# # %#. ### .. ##.@.# ##### ###.. #.†### #...#  hJ ......#.#########...#  ....................# #.##..#.....#.....#...#.##.#......###.#.........### hq N #....> h f.#  ####... h  h} G-3 _ h  hY  h##### #...# #...# ##...#  ....# # #%#. ### .. ##...## ##### ###.. #.†### #...# ......#.#########...#  ...............##.##..#.....#.....# hN...#.##.#....###.#.......### #.>.# h0 h&4 h h3 hWM### #### #%... #@..# ###..##  #.. ##...## #######.. #.†###  h......#.#########...#.##... hv hӠ_2====5 h h _Found a maw talisman. _You see here a quill talisman. hZ ##### #...# #...# ####...# #%.@...# # #%..##%..# #. #.####..##  #... ##...## ##### ###.. #.†### #...# ......#.#########...# ....................# #.##..#.....##...# #.##.#...# hz.% h]&6 hW hFM _Found a quill talisman. h?  ##### #...# #...# ####...# #%@....# # #%..##%..# #. #.####..## h  #... ##...## ##### ###.. #.†### #...# ......#.#...# ...#  #.##..#.....#.....#...#  #.##.#.# hq  hx &7 h" 8% h#  h: ##### #...# #...# ####...# #@.....# # #%..##%..# #. #.####..## #....##...## ##### ###. hK . #.†### #...# ......#.#...# .....# #.##..#.....#.....#...#  #.##.#.# h h&8 h hr _You see here a maw talisman. hPw##### #...# #...#####...####%.....## #%@.##%..# #. #.####..## #....##...## ##### hw)##...#.†### #...# ......#.#########...# ....................# hw4#.##..#.....##...# #.##.#................##.#..### h( hԂL====9 _ h+8% h  hV ##### #...# #...#####...####%.....## #%..##%..# #. #@####..## #....##.#######...#.†### #...# ......#.#########...# ....................##.##..#.....##...# #.##.#................##.#.......### #..>.# hn %50% h^7% hc h8% h hM###.. #.. ####... ###%..... #@..##%..#. #.####..##  #....##...## #######...#.†###  h\......#.#########...#.#.#.#....... h7% h&1 h8% ht _You see here a quill talisman. h) #####.....####..###%.....# #%..##%... #@####..##....##...## ########...#.†### #.........#.########.#.#.......#..................>.# h h-2 _ h h\ hVhMacLellan the ChillerRevenant#####Health: 28/28 ========================#...#Magic: 2/6========----------------#...#AC: 2Str: 11####...#EV: 11Int: 16###%.....#SH: 0Dex: 9# #%..##%..#XL:  3 Next: 26% Place: Dungeon:2#. #@####..##Noise: ---------  Time: 1352.4 (0.0)#....##...## ##### j) +2 dagger (protect) hh*###...#.†### #...# Cast: Freeze......#.#########...# Memories (1) ....................##.##..#.....#.....#...# h-i#.##.#................###.#.................####..................>.# _You see here a quill talisman. _Found a quill talisman. _You see here a maw talisman. _You see here a quill talisman.  Press: ? - help, v - describe, . - travelThe floor. hށ  %%@Found _You see here a maw talisman. _You see here a quill talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a quill talisman.  The floor. h   A quill talisman. A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. This talisman is completely useless to you. You found it on level 2 of the Dungeon. Stash search prefixes: {talisman} Menu/colouring prefixes: identified useless_item talisman (g)o to location. h^MacLellan the ChillerRevenant#####Health: 28/28 ========================#...#Magic: 2/6========----------------#...#AC: 2Str: 11####...#EV: 11Int: 16###%.....#SH: 0Dex: 9# #%..##%..#XL:  3 Next: 26% Place: Dungeon:2#. #@####..##Noise: ---------  Time: 1352.4 (0.0)#....##...## ##### j) +2 dagger (protect)###...#.†### #...# Cast: Freeze......#.#########...# Memories (1) ....................##.##..#[ hm.....#.....#...##.##.#................###.#.................####..................>.# _Found a quill talisman. _You see here a maw talisman. _You see here a quill talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a quill talisman.  The floor. hY[ MacLellan the ChillerRevenant#####Health: 28/28 ========================#...#Magic: 2/6========----------------#...#AC: 2Str: 11####...#EV: 11Int: 16###%.....# h[ _SH: 0Dex: 9# #%..##%..#XL:  3 Next: 26% Place: Dungeon:2 h[ \#. #@####..## h[ DNoise: ---------  Time: 1352.4 (0.0)#....##...## ##### j) +2 dagger (protect) h\ ###...#.†### #...# Cast: Freeze h:\ ......#.#########...# Memories (1) ....................# hS\ #.##..#.....#.....#...# hm\ #.##.#................###.#.................### h\ #..................>.# _Found a quill talisman.  h\ _You see here a maw talisman. _You see here a quill talisman.  h\ Press: ? - help, v - describe, . - travel, g - get itemItem here: a quill talisman.  h\ The floor. h4^  hc  he . _ ha4 h(i hk  #.##.#......#.#.........### hk#..................>.# _Unknown command. hW7% hW h^ h` h ##### #...# #...#####...####%.....## #%..##%..# #.##.####..## #..@.##.########...#.†### #...# ......#.#########...#.....................##.##..#.....##...# #.##.#............ h h....###.#.........### #..................>.#####...# h&  h=' 23.4 (1 _ hW. 8% hb0  h U% h h( h> u ##### #...### #...#?. ####...##. ###%.....# #. #%..##%..# #.##.####..## #.@..##...##  ###...#.†### #... ......#.#... ......... h? . #.##..#.....#.....#... #.##.#........ ##.#..... #..... h? ......>.#  ####.# hWJ  hJ &4 hU 8% hfX d _Found a scroll labelled EFYUNO ZOIS. h~ ##### #...# ### #...# ?.# ####...# #.####%.....# #.##%..##%..# #@##.####..##  #....##...## ### ###...#.†### # ......#.######### ................. #.##..#.....#.....#..  #.##.#.. hU3  ##.#......#  #>.#  h7% h _3====5 h8% hX hs8M####### ?.# ######%...%..##%..##.####..##  #....##...## ######...#.†### ......#.#########... ........ h hR&6 h 8% h  h M############  hi ......?.# ######%...%..##%..##.####..##  #....##...## ######...#.†### #... h d ....#..... h hM&7 h,8% h hY  ##### #...########### #...#.......@.# ####...#########.####%.....# #.##%..##%..# #.##.####..##  #....##...## ## ###...#.†### # ......#.######### ................. #.##..#.....#.....# hb  hNc &8 hi 9% hu `====9.4 (2 h|  h@ a _n - a scroll labelled EFYUNO ZOIS hU ##### #...## #...#.# ####...##.####%.....# #.##%..##%..# #.##.####..## #....##...##  ###...#.†### # ......#.# ..... #.##..#.....#.....# h8% hZ,60.4 (1 hώ hۏ hi ##### #...## #...#.# ####...##.####%.....# #.##%..##%..# #.##.####..## #....##...## ###...#.†###  ......#.  #.##..#.....#..... hq8% hNr&1 hw9% hgy h  hInventory: 14/52 slots Hand Weapons (go to first with ))  j - a +2 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=) hvd - a ring of fire Scrolls (go to first with ?)  c - a scroll labelled ROSTRU PIURABA  f - a scroll labelled ETINLANEVE  g - a scroll labelled LICWEJO LIRCH  i - a scroll labelled IVUQER SAOB  k - a scroll labelled BEOHET YXOKECOQ  l - a scroll labelled WEGIERORRA  m - a scroll labelled QANOUC NUTS  h n - a scroll labelled EFYUNO ZOIS Potions (go to first with !)  b - a potion of magic  h_ e - a fuming coppery potion  h - a glowing coppery potion h  h  h XMacLellan the ChillerRevenantHealth: 28/28 ========================Magic: 3/6============------------AC: 2Str: 11#####EV: 11Int: 16#...#SH: 0Dex: 9############ #...#XL:  3 Next: 26% Place: Dungeon:2.......@...# ####...#Noise: ---------  Time: 1361.4 (0.0) h l##########.####%.....#j) +2 dagger (protect)#.##%..##%..#Cast: Freeze#.##.####..##Memories (1) #....##...#####...#.†###......#.######## ................. #.##..#.....#.....  hb ]Press: ? - help, v - describe, . - travel, g - get itemItem here: a quill talisman. _The floor. _Unknown command. _Found a scroll labelled EFYUNO ZOIS.  h L_n - a scroll labelled EFYUNO ZOIS h W% h  h  h; h< h= hJ@ hDB hAD hD hzG, h&H hJJ hyJQ4==== h~K hO, hO hR, hS hVU, hU hXS==== h4Y h-[ h[ h.] h_, h` hc, hc hf, hg hui, h#j hQl hlQ5==== h:m h,o, ho hq, hor hs, h t huS==== hu h1x, hx h{ h{ h^| h", hz h , hr hՂ, h, hJe6==== h hϊ4 _Magic restored. hw h h h] hB hP h, h hӓ hS==== h h h, hߖ h hd h hx h\ h, hn h h, hܣ h hϦ, h he hf h h h h(...###########..............#S.###########.## #.## #.## #... ###.. S   ball python (constriction, asleep) .....  #.##..# h095.4 (34.0) hH,6.4 (35 h h ^ _A ball python comes into view. h ....#...............#.S.#. #. #. # ###   #.##.. h*  h 17.4 (1.0) h1  h!  h ##..#....#.#.S.#.# #. #. # ###   #.## h h&8 h h hK##. #.. #... #.... # #.S.# #. # # #    #.## hs h&9 h hޮ h(+ ### #.. #... #...# #.... # #.S. #.. ##     #. h h hF(400 h} h hs\ #### #... #... #...## #.... # #.S. #... ###. h\#.#. #.#.  #. hp` h[g S.S)The ball python hisses angrily. hghn7-==1Freeze hm hkps _The ball python bites you. The ball python barely misses you. h@  You freeze the ball python! h\!i. h%8=5----8-2Freeze h) h+O _You kill the ball python! hzN- h~ hLH _No target in view! he J hg  hhl } _ hm , hn  hp  h1q #= hSq 4---- hq  ht , hu  hpw  hw  hx  hz  hIz  h {  hc|  h|  h }  h  h O6==== h  h΁  h  h  hn  h  h , hو  hO  h , h  hP  h  h ===== h  hG  hK , hT  h.  h8 , h  hژ  h , h1  hP  h  h4  h  h  h , h%  hD  hQ , h  hJ  h , h۩  h  hG  hk  h  h3  hu , h  h  h , h*  hŴ  h #.##.##.# #.##. #..#.#. ##.#####..##. #.......###. h .K######..##### #......# ####-..##########.# #..... .. #..... h  #.###..#.. ## .....##. h)  ... ......#. K   kobold (asleep) hM  ##..###.##... ############## ###........##... hi J #.....##.....####...........##... h ! h! 25.4 (23.0)  A kobold comes into view. It is wielding a +0 short sword. h6 i.KK ht 5==6.4 (24 h  hf ( _The kobold shouts! hx #.# #.# #.# #.##  #..# . # ##.#####..# # #.......# ##.######..##### #.K.# ####.#.# # .. # #.###..# ## .....## ... ......# ##..###.##  # ###.## ##.....##.....####.## h: hA.K h:--7.4 (1.0) hg hu hRs  #.# #.# #.# #.## #..# .  ##.#####..# . #.......# .######..##### #.K.# ####.#.# #. .. # #.###..# ## ..... hs? ... ...... ##..###.## # ###.##  ##.....##.....####.## h*x h(}:.K h}R--8Freeze hƁ h; h;  You freeze the kobold. he) h&5----30=9Freeze hQ hߖJ _You kill the kobold! hU' h' h( h-, h2 h2, h3 h%7, h7 h: h;;---- hA< hG? hz? hQ@ h;B h3I-bb   bat (wandering) h J,34.4 (5 hPb.-5.4 (6 h>T hyUV _A bat comes into view. h: #.# #.# #.# #.## #..# .. ##.#####..#.. #.......# .######..##### ..# .b...#.# #.. .. #. #.###.. ## ..... ...  ##..###.## # ### he.## ##.....##.....####.## h h hZ h[b.b h+6.4 (1 h h  Things that are here: _a +0 short sword; a kobold corpse h; #.# #.# #.# #.##### #..# .#... ##.#####..##.... #.##.....######..######....b.@).# #.....#.# ##.... .. ##... #.####.. ## #. ... # ##..###. # ###. ##.....##.....####. h h h{ $.b. h .=7 h> h{Q _The bat closely misses you. h4e  #.# #.# #.# #.## ###### #..# . #..... ##.#####..# #..... #.# #.....######..##### #.).#  #....b#.# # #..... .. # #..... #.### #..... ##  #..... ...  ###### ##..###. # ###. ##.....##.....####. h|f , h)o  ho 57- ho a6====8Freeze hnu  hx ' _The bat hits you. hwaThe bat closely misses you.The bat hits you.  You freeze the bat.  The bat is severely wounded.  You barely miss the bat.  The bat is severely wounded. hx hQb.  h5----9Freeze h h/: _The bat hits you but does no damage. hf 7 #.# #.# #.# #.## ####### #..# . #.....# ##.#####..# #.....# #.# #.....######..##### #.).#  #...b.#.#  #.....# ..  #...... #. #.....# ##  #.....# ...  ####### ##..### # ### ##.....##.....#### h?i  hj  hq "b. h9r U8=40 h>x  h{ Q _The bat closely misses you. h4 h h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hd+V  #.#   #.#   #.#   #.##   # #..# .   #.....# ##.#####..#   #.....# # h+D.#   #.....######..#####   #.).#   #..b..#.#   h+ #.....# ..   #...... #.   h, #.....## ##   h1,M #.....# hT,q ...    hw,`# ##..    h,# ###   ##.....##.....#### h/ h/ h87(.b hX8T7-1 h= hL@' _The bat hits you. hBD ######## #........# ##.#####..# #.......# #####..####..)........# ########## ..b.... #.#...##### . ... hD #######..################ ###......##.....##.....####...##..............#.......#### hF  hF  hM O..b  hN &2 h~T  hV Q _The bat closely misses you. hF4 h  hP _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h{######## #........# ##.#####..# #.......# #####..####..)........# ########## ..b.....# #.#.####.. ## . ...#######..################ ###......##.....##.....####...##..............#.......####. h{{&..#..#  hg} h~ h)b. hT----3Freeze hN h֎P _The bat barely misses you. h 8  You freeze the bat! h i. h, 8=4----24Freeze h  h G _You kill the bat! hs4 hvt hw, h{, hR| hq} h, h h h3m=5==== h& h݇, h h, h  h, h h h===== h$ h5, hǑ hP hw hܓ h1 h, h, h hu, h h hO6==== h# h h%, hc h˥ h, h h h\, hP h h!S==== hi h h, h. h޸ h$ h h h h  h9 h h} h, h h h, h hE ha, h  h hC hm h h h, h  h h\, h h@ h h hg h hc h h1 h hL, h h ht, h  hN h, hR h hI, h h h3, h hx h, h; h h], h hk  hg  h  h  h  h  h$  hk  hF h h; h h` h, h hv  h", hi# h% h (, hZ( h[+ h., hd/ h1 h4 hI4 h@5 h7 hS<, h = h? hA hB hB hD hG, hI hJ h}M, hM hLO hP, hQ hqU h#Y, h"Z h\ h@^, h^ h_ ha hDa ha hb hc, hOd hf hh h0h hh hi hk, h9l hm hn hEo ho hkq hrr hr hr hbs ht, hu hTx hoz, hz h| h }, hj} h} hY h h h h, hl h hx, h hZ h, hc h hi, h h@ ht h h1 h h, h h h̝ h hd h h, h hY ht, hF h h , h hͷ he, hG h^ h, h h h hI hz h h, h hi hU, h h h, h3 h h, hn h h\, hN h ha, h h h, hF h h, h h2 h, h h9 h, h hz h, h h h, h h  h, hL h h2 , h  hu  hG### ####........##....#.#.### ..####...........##...<#.#...## ...#.......#####.....[...#....## .....#..#######............. .....#.######............#####.# ....)..##.......#......### #.## .).....................#######..# .........###..÷..######.......... ....#....###.###@.[.....####.####- ..S..<#####..###.######## #.<# ......##....#....# .......##  h".........##..j#.## .###### .......†....###..# .....#######.......J   endoplasm (asleep) .....# .##.##.. .....# .#.J. ..S. ###### ..._. #.# hZ532.4 (88.0)_ h6F-3.4 (89 h  h" hh d..####...........##...<#.#...##.#.......#####.....[...#....##..#..#######.............#..######............#####)..##.......#......### #.## .).................####.. ..###..÷..######..........##.###..[.....####.####S..<#####..###@######## #.<# ....##....#....# .......# hi ...##...#.## .###### †....###..# #######....... .##.##...J. ..S. #####.._. #.# .#...  ht 5_ hu 14.4 (1.0) h.  h  h\e..#.#####.....[...#....##...#..#######.............#..#.#.######......#####.#)..##.......#### #.#).....................#######.. ..###..÷..######.........#....###.###..[.....####.### hJ]S..<#####..###.######## #.<# .....##....#..@.# .......## #.........##...#.## .###### #†....###..# #.....#######.......  h]#.....# .##.##...# .#.J. ..S. .###### ..._. #.# .  .#... .# # [ h]3# hh hqi&5 hp9_ hr h..#..#######.............#..######..#####)..##.......#......### )........####...###..÷..######.......#....###.###..[.....####.### hr}S..<#####..###.######## #.<# ....##....#....# .......# #...##...#@## .###### †....###..# #######....... .##.##..# ..J. ..S.##### h/.._. #.## #... .#S   ball python (constriction, asleep) # h}[##.##  h h&6 hv h hX] ######..#####)..##.......#......### )........####...###..÷..######.......####..[.....####.###S..<#####..###.######## #.<# ....##....#....# .......# #...##...#.## .###### †....###@.# #######........# #.##.##..# .#.#.J. ..S..#####.._. #.##  h^ 5#...# .# #[##.## # ... hg 3_ hdh &7 ho  hSq  hI)..##.......#### )........####...###..÷..######.......####..[.....####.###S..<#####..###.######## #.<# ....##....#....# .......# #...##...#.## .###### †....###..##...# #######...@....# hW #.##.## .#.#.J. ..S..##### ..._.. #.## .#...#. .# ##[##.##.# # h# ... . #.. # h  h &8 h.'_ h h1Z~)........####...###..÷..######.......####..[.....####.###S..<#####..###.######## #.<# ....##....#....# .......# #...##...#.## .###### †....###..##...# #######........#  #.##@##..# .#.#.J.#..S.. .##### ..._...#.## . #.#...#.#.# ##[##.##.#  # ... .  hj[ #.. ### hd3_ hd79Freeze hgk hl h"M  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!  Your weapon exudes an aura of protection. hU 9._ hY  9 540.3 (0.9Freeze h`  hb M _You kill the endoplasm! h ..)..###### #.## .).............#######..#....###..÷..######...........#....###.###..[.....####.####S..<#####..###.######## #.<# ......##....#....# .......## ..##...#.## .######  h( .......†....###..##...# .....#######....@...# # #.##.##..# ....# #.#...#..S.. ######..._...#.### h s#.#...#.#.##[##.##.# #S   ball python (constriction, asleep)# ... .#.. #### h  hq -1.3 (1.0 h '_ h  h <)..##.#......### #.## ).#..####..÷..######.#....###.###..[.....####.# .S..<#####..###.## #.<# ##....#....# .......## ##...#.## #.###### †....###..##...# #######.# # #.##.##..# # #.#...#..S..  ..._...#.### #.#...#.#.# h<Q#[##.##.# # # ... ..#.. ..#  h7_ h=&2 h'_ h h)..##.#......### #.## .#..####..÷..######. h#....###.###..[.....####.#####. S..<#####..###.######## #.<# ##....#....# .......## ##...#.## ##.###### †....###..##...# #######.# # #.##.##..# # #.#...#..S..  ..._...#.### #.#...# h.#.##[##.##.#.#  h# ...... ##.....#  h8_ hC9 2 3 h hL h >...........#######..#######..÷..######............ .#....###.###..[.....####.#####<#####..###.######## #.<# # ...##....#....# .......## ..##...#.#####.###### †....###..##...#  hu#######........# # #.##.##.@# # #.#...#..S....:. ### ..._...#.###### #.#...#.#.#  hW#[##.##.#.## ........#  h###.....#######  h8_ h74Freeze hM h? _Found a Handbook of Applied Construction. h h hO #.........##....#....# .......# MacLellan the Chiller ####.........##...#.#####.###### Revenant#.......†....###..##...# hBHealth: 28/28 ========================#.....#######........#Magic: 6/6========================#.....# #.##.##..######### AC: 2Str: 11  hֳ.........# #.#...#........... EV: 11Int: 16  h....###### #..._...#.#######. SH: 0Dex: 9 .... h"F#.#...#.#.# hGVXL:  3 Next: 37% Place: Dungeon:2 #####@##.##.#.#Noise: ---------  Time: 1567.3 (0.0) h#.........#j) +2 dagger (protect)####.....##Cast: Freeze#######Memories (1) You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library. _There is a faded altar of an unknown god here.  he_Unknown command. _You see here a +0 cloak. _o - a +0 cloak hٺ8_ h h&_ hg h+8.3 (1 hp8_ h h+9.3 (2 h&_ h.8_ h,70.3 (3 hn h h+1.3 (4 h h&_ h[+2.3 (5 h h,- 3  hl_You start putting on your armour. You continue putting on your +0 cloak. x5 h h8_ hZ _You finish putting on your +0 cloak. h`(h......S..<#####..###.######## #.<...##....#....# .......# ###..##...#.#####.######..†....###..##...#######........#  # h(A#.##..#########.....#...#..........######.._...#.#######. ....... ######.##.# h)|.........####.....######### h0 h1)3.3 (1  h1 _ he78_ h8 h\.#....###.###..[.....####.# .....S..<#####..###.######## #.< .........##....#....# .......## ###..##...#.#####.#######.......†....###..##...##.....#######........#  h " #.....# #.##.##..##########....# #.#...#...........####### #.@._...#.#######.. ... #.#...#.#.# ####.##.##.#.# #.........# ####.....####### h|1_ h&4 hm h  hi#....###.###..[.....####.#S..<#####..###.# #.<# ##....#....# .## .##...#.#####.######  #.†....###..##...#  h܇@#.....#........#  #.....# #.##.##..## # #.#...#.# ###### #..@_...#.#. #.#...#.#.# # #.##.##.#.# #.........# ####.... h i.######### hώ._ hk&5 h h hT i#....###.###..[.....####.#S..<#####..###.# #.<# ##....#....# .## .##...#.#####.###### #.†....###..##...# #.....#........# #.....# #.##.##..## h  # #.#...#.# ###### #...@...#.#. . #.#...#.#.# # # #.##.##.#.# #.........# ####.....######### h  h &6 h  h d _There is a faded altar of an unknown god here. hf _You finish putting on your +0 cloak.There is a faded altar of an unknown god here.  h_ This altar belongs to (a) Cheibriados, (b) Lugonu or (c) Dithmenos, but you  can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. h P  Okay, then. h  h"  h . _ h M convert or escape to cancel. _Okay, then. h h h.....#....###.###..[.....####.### MacLellan the Chiller ...S..<#####..###.######## #.<#Revenant .......##....#....# .......##Health: 28/28 ======================== #.........##...#.#####.######Magic: 6/6 hb======================== #.......†....###..##...#AC: 3Str: 11 #.....#######........#EV: 11Int: 16  h##.....# #.##.##..##########SH: 0Dex: 9 ......# #.#...#...........#XL:  3 Next: 37% Place: Dungeon:2  h.###### #...@...#.#######.... Noise: ---------  Time: 1576.3 (0.0) .#.#...#.#.# hv## j) +2 dagger (protect) # h#.##.##.#.#Cast: Freeze#.........# h-Memories (1)  hCi####.....######### h[,convert or escape to cancel.  hqy_Okay, then.This altar belongs to (a) Cheibriados, (b) Lugonu or (c) Dithmenos, but you hcan't tell which. hPress the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. h &  h {Cheibriados accepts your prayer!Cheibriados welcomes you! h/  --more-- h}  Cheibriados begins to support your attributes as your movement slows.Cheibriados is now slowing the effects of poison on you.You can now bend time to slow others. h~[ of Cheibriados *.....38 h.11577.3 (1 hW h _Cheibriados raises the support of your attributes as your movement slows. hnB [?25h[?0c hB  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".)  hB [?25l[?1c hln  Okay, then. h h~. _ hU  Unknown command. h h h _Press < or > to pray at altars. hp U  Unknown command. hq  h`{  h} _Press < or > to pray at altars. h2 U  Unknown command. hL  h@  h   Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command.  h _Press < or > to pray at altars. hޠ _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command. h hΧ h  Unknown command. _Press < or > to pray at altars.  h> Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars. h _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command. h ht  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars.  Unknown command. _Press < or > to pray at altars. h) [?25h[?0c h  Are you sure you want to abandon this character and quit the game? (Confirm  with "quit".)  h [?25l[?1c h9& P  Okay, then. h&  h`+  hc- . _ h U  Unknown command. h  h2  h _Press < or > to pray at altars." hAU  Unknown command." h" hߒ" h _Press < or > to pray at altars.# h [?25h[?0c  # h4 dUnknown command. _Press < or > to pray at altars.  Are you sure you want to abandon this character and quit the game? (Confirm  with "quit".) & h [?25l[?1c& h P  Okay, then.& h & hb & h\ . _( hj[?25h[?0c  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".) * hA [?25l[?1c* hP  Okay, then.* h* h`* h. _- h, [?25h[?0c - he- _Okay, then.  Are you sure you want to abandon this character and quit the game? (Confirm  with "quit".) _Okay, then.  - h- Are you sure you want to abandon this character and quit the game? (Confirm  with "quit".) . h [?25l[?1c. h۰   Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".)  _Okay, then.  Are you sure you want to abandon this character and quit the game? (Confirmwith "quit".)   Okay, then.. h . hĶ . h . _0 hB![?25h[?0c _Okay, then.  Are you sure you want to abandon this character and quit the game? (Confirm  with "quit".) _Okay, then.  0 hAre you sure you want to abandon this character and quit the game? (Confirm  with "quit".) 6 h [?25l[?1c6 hn!quit6 h:  --more--7 h >7 hkEInventory: 15/52 slots Hand Weapons (go to first with ))  j - a +2 dagger of protection (weapon) Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 cloak (worn) Jewellery (go to first with "=)d - a ring of fire Scrolls (go to first with ?)c - a scroll of identify {unknown}  f - a scroll of summoning {unknown}  g - a scroll of revelation {unknown}  i - a scroll of amnesia {unknown}  k - a scroll of brand weapon {unknown} 7 h}F l - a scroll of blinking {unknown}m - a scroll of poison {unknown}  n - a scroll of enchant armour {unknown} Potions (go to first with !)  b - a potion of magice - a potion of brilliance {unknown}  h - a potion of attraction {unknown}8 h 8 h,8 h8 hGoodbye, MacLellan.43 MacLellan the Chiller (level 3, 28/28 HPs)Began as a Revenant Ice Elementalist on Apr 26, 2025.Was a Follower of Cheibriados.Quit the game on level 2 of the Dungeon.The game lasted 00:07:34 (1578 turns). Best Crawlers -5. 767 GloorxVloq GrFi-07 slain by a scorpion (D:6)6. 459 GexMiFi-06 blasted by an orc wizard (D:4)7. 287 GloorxVloq GrFi-06 blasted by an orc priest (D:4)8. 191 GloorxVloq GrFi-05 incinerated by a bombardier beetle (D:4)9. 126 GloorxVloq GrFi-05 blasted by an orc priest (D:3)  8 h_?10. 119 CreepyCraw FoFi-05 slain by Crazy Yiuf (D:2)  11.79 CreepyCraw DgAE-03 blasted by Crazy Yiuf (D:3)  12.64 GloorxVloq GrFi-04 slain by Crazy Yiuf (D:2)  13. 43 MacLellan ReIE-03 quit the game (D:2)14.43 GloorxVloq TrSh-03 slain by Terence (D:1)  15.35 GloorxVloq GrFi-03 slain by a gnoll (D:2)  16.27 ssaysFoFw-03 slain by Terence (D:1)  17.27 GloorxVloq GrFi-03 slain by an ogre (D:2)  18.20 GloorxVloq GrFw-02 slain by a gnoll (D:1)8 h(8 hY8 h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l