:j  Player: MacLellan Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-06-23.15:51:29.ttyrec Time: (1782229889) Tue Jun 23 15:51:29 2026 :j] [?1051l[?1052l[?1060l[?1061h:jV)0[?7h[?25l[?1c:j:j_:jW~Welcome, MacLellan. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Human s - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Humans are natural explorers. Discovering new places refreshes and invigorates them. They are otherwise completely average. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Human Fighter:jWelcome, MacLellan the Human. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Human Fighter:j :j:j.MacLellan the ShooterHumanHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 9SH: 0:jmDex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbow:jCZFire: a) +0 shortbow:j         ###############  #..~~PP@P.P...#  #.~~.P...P....#  #..~....P.~.P#.  #.........P..#  #.~~..P......~~  ##..........~~~  #....P.P.P~...~  #..~..~....~..~  :j# :jWelcome, MacLellan the Human Hunter.Are you destined to find the stupendous Orb of Zot, or to die trying?:j):j+Press ? for a list of commands and other information.:j`':j*[ _Found a staircase leading out of the dungeon.:j< :j   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.2  -1          :j^  b - Unarmed Combat   0.0   1.0   0              :j 7c + Ranged Weapons 4.0   5.0   0      :j ^    :jʆ ,     d - Armour   0.0   1.0   0  :j# (    e + Dodging2.0   3.0   0  :jԇ     f + Stealth1.0   1.7  +1                  :j         :j a    :j- _    :jI a    :jf :j         :j _    :j a    :j _    :j         :j0 a    :jN pThe relative cost of raising each skill is in cyan.  :jh The species aptitude is in white.  [?] Help:j G[=] set a skill target  :j [/] auto|manual mode [*] useful|all skills [!] training|cost|targets:jP  c - Ranged Weapons   4.0 e - Dodging   2.0 f - Stealth   1.0:j= c + Ranged Weapons 4.0:jzR c * Ranged Weapons   4.0:jP :j :j   MacLellan the Shooter  Human  Health: 16/16 ========================  Magic: 1/1========================  AC: 3Str: 11  EV: 11Int: 9  SH: 0Dex: 16  ###############XL:  1 Next:  0% Place: Dungeon:1  #..~~PP@P.P...#Noise: ---------  Time: 0.0 (0.0)  #.~~.P...P....#a) +0 shortbow  #..~....P.~.P#.Fire: a) +0 shortbow  #.........P..#  #.~~..P......~~  ##..........~~~  [10:j G#....P.P.P~...~  #..~..~....~..~  Welcome, MacLellan the Human Hunter.Are you destined to find the stupendous Orb of Zot, or to die trying?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.:j :jP :j :j$ :jy:jCz:jN:j:jW: _:j:j:jk,:j:j:jX:j:j,:j:j:j:jq,:j:j:jLB:j:j ,:j :j :jyX:jp:j{:jn:j%:j1 ,:j-!:j%:jo':j+:j,:jT/:j1:jG2:j3:j\8:j9:j9:j;;:jw>:j:j}:j<:j. :j :jK :j:jEX:j:j}B:j:j:j:j:jB:j:j'!,:j!:j#:j&X:j&:j[(,:j2:jx<:j@cYou encounter a ball python.:jF  #........###  ##.......### ###........ ##......## ##.....### ##....### #...### ##. #.....@......S #############:jgG  S   ball python (constriction, asleep) :jJhd29.0 (29.0)30.0 (30 _:j~:jb:j6 ))))))S  )You shoot an arrow. The arrow hits the ball python.:j J 1S.:jJ -S.:jR _....===1.2 (1.2):jbt y _The ball python is heavily wounded.:jΐg )))))))You shoot an arrow.:j- 1S.:jlD...S...:j(2.4:jE:jx_ _The arrow closely misses the ball python.:j: †You shoot an arrow. The arrow hits the ball python.:j??))) :j ...:j'513.7 (1.3:j:jO _You kill the ball python!:j :j :j :je H _No target in view!:j'I _:j8.n:jQ/g  You see here a ball python corpse.:j0:j1 _:j1:jD3:jC>:j ?:jF?:j@:j8C,:jC:j F:jG:jTG:jG:jI:jK,:jL:jhT:jU:jZB:jnR:jp:jp,:jDq:j{un:ju:j&v:jw:jx:jmy:j:z:jz:jD|:j(}:js}:j}:j#:j:j):j:j:jB:jބ:ji,:j:j:j:j,:j:jZ:j:j :j:j:j:j:j@:j:j:jX:j:jӕ:j:j:jϗ:j:jQ:j:j:j!,:j:j:j:jՠ:jF:j:j :jL:jʥ:j}:jY:j:j:jG:j,:j:j:j:j=:jq:j±:j:jѲ:j9:j`:jv:j:j!:j:j:jd:jָ:j۹:jB:j/:j':je:j:j:j:j:jI:j:j ,:j:j:j:j1:j:jn:j:j&J:j,:j:j;  There is a shaft here.:j:j9 _:j"n:j:jq:j:j :j:jn  You encounter a frilled lizard.:j1^P..#≈~ ...~~.# ..~~~## ~...~.# .~..~.# .....## ####≈≈ :j....## #...l ...#~# ##..# ...#~# #@.# --- PP.~~ ###.## ~...##:jR##^..# ..### ###..### ..##### ###...## ......###...###l   frilled lizard (asleep) ...##..##.### .#####....# ## ####.#:jJl.86.7 (53.0):j Ml:j H---7.7 (54:jaN _The frilled lizard hisses angrily.:j k .  You shoot an arrow. The arrow hits the frilled lizard!:ja F))):j# '.....:j& C2===9.0 (1.3):jc+ :j). R _You kill the frilled lizard!:j^2 _No target in view!:jc _:j:j6,:j:j:j :j :j!:j[*n:je  You encounter a bat.# # ≈~ # ~## ~.#  # ~.#  ≈# ## #####≈≈## ## ##..@.≈≈.#--- ~# ##..##.≈≈.## #..## ~≈~.# ~ ###.## ..~.:# ## ##^..# .b~..# # ###..### .~~~.#b   bat (wandering) ### ###...## .~~~.#.###...##..~~.[3:jh3m#..##.###94.0 (5.0~b~b~b---5.0 (6 _:j _))))))):j` b~b~b~:j {.~.~b~~===6.2 (1.2 _You shoot an arrow. The arrow closely misses the bat.:ju ) You shoot an arrow. The arrow hits the bat.:j!Gb≈:jZ# .b  The bat is severely wounded.~b:j+:jG,-7.5 (1.3:jMAf _The bat barely misses you.:ji:`))))))):jylb.b≈:j߾$b.:jQ~~~~~:j-8.7 (1.2:ja:j^ _You shoot an arrow. The arrow closely misses the bat. The bat misses you.:j6* 4)))):jC =b≈:j\ .b  You shoot an arrow. The arrow closely misses the bat..b:j :≈.:j׵ 0100.0 (1.3):j :j Q _The bat closely misses you.:jHG )You shoot an arrow.  The arrow hits the bat but does no damage.:jFb~:j .b  The bat is severely wounded.:j:j\5--1.2 (1.2:j:j' _The bat hits you.:j\RP))))):jLGb≈:j b.  You shoot an arrow. The arrow closely misses the bat.:j8≈b:j'A~..:j(2.4:jU:jo: _The bat hits you but does no damage.:j4 F))))):j Bb≈:j , .:jС db  You shoot an arrow. The arrow closely misses the bat.:jW >≈b:j {.~.::j -3.7 (1.3:j Q _The bat closely misses you.:j; :j9 _))))))):j$ b~ .b  You shoot an arrow. The arrow closely misses the bat..~~~~6==4.9 (1.2:j : _The bat hits you but does no damage.:j- )You shoot an arrow.  The arrow hits the bat but does no damage.:jGb≈:jm .b  The bat is severely wounded.:j8:j@b≈:j%:j='(6.1:j*:j-P _The bat barely misses you.:j ≈You shoot an arrow. The arrow hits the bat.:j>):jE.:jGM==37.3:jL:jPG _You kill the bat!:j:j:j:jH _No target in view!:j :jp :j ^ _No target in view!:j7 _:j <B:j<:j ?:j@,:jA:jaD:jE:jE:j%G:jH:jJ,:jK:j?O:jPI  You enter the shallow water.:jP7Water :j_Q:jSN _Moving in this stuff is going to be slow.:jaV>:jW:jY:j[3:j]:jgf  ### #≈# ##≈# #####≈≈## ##....≈≈.#  ##..##.≈≈.#  #..##.~≈~.##  ###.##.~..~.@# ---  ##^..##...~~..#  ###..####~..~~~.# ##...## #~..~~~.# ...### #....~~.# .### #.~.~~~~# .# #~~.~~..## #~..~~..# .#You pick up a parch:j>g6ment of Poisonous Vapours and begin reading...:j:k.15.9 (8.6:jkG---6.9 (9:jx` _You add the spell Poisonous Vapours to your library.:j:jh:j::j :j:jn:j:j;:j:j:jp:j:j:j9:j:j:j  You enter the shallow water.Water :j4  _Moving in this stuff is going to be slow.:j :j :j :j :j :j ,:jL :j :j :j :j- :j  :j :j :j :j. X:j! :j|# B:j$ :j& ,:jt' :j( :j) :j}- n:j- :j/ :j1 :j1 :j2 :j4 :j@6 :j6 :j7 :j9 :j; :jZ; :j4M +#~..~~..##...≈~.~# #...~~..# ##~.≈≈.### ##~≈≈...# ### ##≈≈##.# ..# #≈≈ #.# . #.####≈≈≈# #.#######.... #....#≈## #....@...?.#36.5 (19.6) ####### #+#####...... >.... .... ... ## 7.5 (20:jX Q _Found a stone staircase leading down.:jJ:jrK:jM:j8P:jS:jWB:jrY:jY:jj[:j]:j`:jT`:ja:jc:jf,:jh:j\p:jpv#~..~~..# #...≈~.~# #.......# #...~~..# #.......# ##~.≈≈.### #.......#:jp##~≈≈...# #.......#  ##≈≈##.# #.......# :jq #≈≈ #.# #.......##≈≈≈# #.#######.... .#≈## #....# :j0q #+#####.......# #.>.....# :jqv#.......##.!.....#####+##.#.##:jx241.5 (4.0):jx+2.5 (5:j;~:je _c - a scroll labelled DANOFO NAVIPOBB:j :j B:jy R  There is a stone staircase leading down here.:j :j  _:jj :jr :j ,:j :j 6 ##~≈≈...# #.......#  ##≈≈##.# #.......#  #≈≈ #.# #.......##≈≈≈# #.#######........ :j ..#≈## #..........##.# #### #+#####.......#  #.>.....#  #.......#  #.@.....#:jS  ####+##.# .# # :j 9:j +6.5 (4:jb +7.5 (5:j i _d - 2 black potions:j}V:j]X:j`7 _You open the door.:jc3:jd:ji@  There is an open door here.:jGs:jxK _:j$z:jz:ji{:j}:jt  You encounter a bat and an endoplasm.:jΉ#≈## #..........##.# ## #+#####.......#  #.>.....#  #.......#  #.......#  ####'##.#  #.# .#  #.# #  #@# #....# ####?. ...J.....#......J   endoplasm (asleep)#.......b   bat (asleep)#.....b.#:j0,53.5 (6:j24.5 (7 _:js:j:jG( h .  You shoot an arrow. The arrow hits the endoplasm!:jd. ))b   bat (asleep):j "b.:j %b.:j %b.:j #b:jв .:jX ^..b:jz ?5===5.8 (1.3:j :j M _You kill the endoplasm!:jd †  You shoot an arrow. The arrow hits the bat!:jJ)):jO-..:j8067.1:jݳ:j{G _You kill the bat!:j :j :j :j :j # #+#####...... #.>....:jy c.###'## #.# ..# ....###.# #...0.0###?..# ...†)..+.......##.......#.##:j :j 5---8.1 (1:j :j' # _Found a club.:jH3:j]K:jM:jW:jX:j!]:j=d #.>.###'## #.# .. #...###.# .# #....#.#####@..#--- #...†)..#:j$+.......##.960.1 (2 _e - a scroll labelled TYHOIW FELAXA:j 3:jM n:jg ,:j :jʐ :jX _  You see here a bat corpse.:j :jؗ  _:jg :j :j7 ,:j ,:j :je :jž :j :jZ :j :j :j( :j ,:jX :jͨ :j :j :j :j۫ :j ,:j :jD X:j :j :j :j3 :j   #.......# ####'##.# #.##.#.. #.##.#....###.#..# #....#.## ####...######∩####...†)..#......'@......#71.1 (11.0).#.#>.#.......### #.#  #.#  #.# #..#:j  ..#####... .#. #. _You open the door.:j  _Found Dorutoorre's Weapon Emporium. Found a stone staircase leading down.:jP _  There is an open door here. _:j5,:j:j:j:j3Welcome to Dorutoorre's Weapon Emporium! What would you like to do?  a -  12 gold 2 poisoned dartsb -  30 gold a +0 mace  c -  618 gold the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3}  d -  525 gold the +4 quarterstaff of Friendship {speed, Will- Str+4 Int+3}e -  30 gold a +0 short sword  f -  15 gold a +0 sling  g -  35 gold a +0 trident You have 0 gold pieces. :j*[Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list:jOd $  You are short 525 gold pieces for the purchase.[Enter] buy shopping list:jpc $ 1143 gold pieces for the purchase.:jkbuy|examineexamine itemdescribe :j^ The +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3}. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 8.5 XLs.Current attack delay: 1.4. Damage rating: 15 (Base 8 x 102% (Str) x 103% (Skill) + 7 (Ench)). Concuss: It pushes those it hits backwards, briefly stunning them in theprocess. If it pushes them into a solid feature, they will insteadtake an additional one-third of any damage that pierces their armour.Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). If you switch to wielding this weapon: Your EV would increase by 0.3 (11.1 -> 11.4). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.ë:j"Welcome to Dorutoorre's Weapon Emporium! What would you like to do?a -  12 gold 2 poisoned darts  b -  30 gold a +0 mace ë:j$  c $  618 gold the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3}  d $  525 gold the +4 quarterstaff of Friendship {speed, Will- Str+4 Int+3}  e -  30 gold a +0 short sword  f -  15 gold a +0 sling  g -  35 gold a +0 trident You have 0 gold pieces. You are short 1143 gold pieces for the purchase. [Esc] exit [!] buy|examine items [a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping listǫ:jsǫ:j0|ǫ:j#.......#MacLellan the Shooter#.......#Human####'##.#Health: 16/16 ========================#.##.#Magic: 1/1========================.. #.##.#AC: 3Str: 11....###.#..#EV: 11Int: 9#....#.##SH: 0Dex: 16#######...####XL:  1 Next: 60% Place: Dungeon:1######@####...†)..#Noise: ---------  Time: 177.1 (6.0)#.........'.......#a) +0 shortbow#....#.#>.#.......#Fire: a) +0 shortbow#...##.####.......##... #.# #.......##.. #.#[ǫ:jŅ37m #.......##. #.# #........##. #.# ..#####...#.# .#. #. _e - a scroll labelled TYHOIW FELAXA _You see here a bat corpse. _You open the door. _Found Dorutoorre's Weapon Emporium. Found a stone staircase leading down. _There is an open door here.  There is an entrance to Dorutoorre's Weapon Emporium here.ǫ:j _You see here a bat corpse.open the door. _Found Dorutoorre's Weapon Emporium. Found a stone staircase leading down. _There is an open door here.  entrance to Dorutoorre's Weapon Emporium here. _You can access your shopping list by pressing '$'.ȫ:jȫ:j#  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   g - Spellcasting   0.0   1.2  -1           b - Unarmed Combat   0.0   1.0   0               c * Ranged Weapons   4.1   5.0   0               d - Armour   0.0  ȫ:jO 1.0   0       e - Dodging   2.0   3.0   0       f - Stealth   1.0   1.7  +1                                                         ȫ:jd             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets˫:j*?oMaces & Flailsp - Conjurations   0.0   1.0   0  c - Axes0.0   1.0   0   q - Hexes0.0   1.0   0   d - Polearms   0.0   1r - Summonings0.0   1.0   0  e - Staves0.0   1.0   0   s - Necromancy0.0   1.0   0  f - Unarmed Combatt - Forgecraft0.0   1.0   0  g - Throwing0.0   1u - Translocations   0.0   1.0   0         v - Alchemy0.0   1.0   0  h - Short Blades [4˫:jB0m  0.0   1.0   0   w - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.0   0   x - Ice Magic0.0   1.0   0   j * Ranged Weapons   4.1   5.0   0   y - Air Magic0.0   1.0   0  z - Earth Magic0.0   1.0   0  k - Armour0.0   1.0   0  l - Dodging2.0   3.0   0   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocations0.0 ˫:jC_  1.0   0  n - Stealth1.0   1.7  +1   2 - Shapeshifting   0.0   1.2  -1  useful|all̫:j̫:ji"̫:j>(#.......#MacLellan the Shooter#.......#Human####'##.#Health: 16/16 ========================#.##.#Magic: 1/1========================.. #.##.#AC: 3Str: 11....###.#..#EV: 11Int: 9#....#.##SH: 0Dex: 16#######...####XL:  1 Next: 60% Place: Dungeon:1######@####...†)..#̫:j(Noise: ---------  Time: 177.1 (0.0)#.........'.......#a) +0 shortbow#....#.#>.#.......#Fire: a) +0 shortbow#...##.####.......##... #.# #.......##.. #.# #.......##. #.# #........##. #.# ..#####...#.# .#. #. ̫:j)_You see here a bat corpse. _You open the door. _Found Dorutoorre's Weapon Emporium. Found a stone staircase leading down. _There is an open door here.  ̫:j)@There is an entrance to Dorutoorre's Weapon Emporium here. ̫:j*S_You can access your shopping list by pressing '$'.̫:jA1̫:j1̫:j+7̫:jIΫ:juΫ:jWelcome to Dorutoorre's Weapon Emporium! What would you like to do?  a -  12 gold 2 poisoned dartsb -  30 gold a +0 mace  c $  618 gold the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3}  d $  525 gold the +4 quarterstaff of Friendship {speed, Will- Str+4 Int+3}e -  30 gold a +0 short sword  f -  15 gold a +0 sling  g -  35 gold a +0 trident You have 0 gold pieces. You are short 1143 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-G] put item on shopping listΫ:jw buy|examineexamine itemdescribe Ы:jg! The +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3}. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 8.5 XLs.Current attack delay: 1.4. Damage rating: 15 (Base 8 x 102% (Str) x 103% (Skill) + 7 (Ench)). Concuss: It pushes those it hits backwards, briefly stunning them in theprocess. If it pushes them into a solid feature, they will insteadЫ:ju"take an additional one-third of any damage that pierces their armour.Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). If you switch to wielding this weapon: Your EV would increase by 0.3 (11.1 -> 11.4). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.ӫ:j(Welcome to Dorutoorre's Weapon Emporium! What would you like to do?a -  12 gold 2 poisoned darts  b -  30 gold a +0 mace  c $  618 gold the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3}  d $  525 gold the +4 quarterstaff of Friendship {speed, Will- Str+4 Int+3}  e -  30 gold a +0 short sword  f -  15 gold a +0 sling  g -  35 gold a +0 trident ӫ:j)You have 0 gold pieces. You are short 1143 gold pieces for the purchase. [Esc] exit [!] buy|examine items [a-g] examine item [/] sort (type) [Enter] describeӫ:jp)[A-G] put item on shopping listܫ:j The +4 quarterstaff of Friendship {speed, Will- Str+4 Int+3}. A sturdy wooden pole, meant for fighting. Base accuracy: +3 Base damage: 10 Base attack delay: 1.3 This weapon's minimum attack delay (0.4) is reached at skill level 14.  Your skill: 0.0  At 100% training you would reach 14.0 in about 8.5 XLs.Current attack delay: 0.8. Damage rating: 14 (Base 10 x 102% (Str) x 103% (Skill) + 4 (Ench)). Speed: Attacks with it are significantly faster. Will-: It decreases your willpower. Str+4: It affects your strength (+4). ܫ:jInt+3: It affects your intelligence (+3). If you switch to wielding this weapon: Your EV would increase by 0.1 (11.1 -> 11.2). This weapon falls into the 'Staves' category. It is a two-handed weapon. It cannot be enchanted further. :jSOWelcome to Dorutoorre's Weapon Emporium! What would you like to do?a -  12 gold 2 poisoned darts  b -  30 gold a +0 mace  c $  618 gold the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3}  d $  525 gold the +4 quarterstaff of Friendship {speed, Will- Str+4 Int+3}  e -  30 gold a +0 short sword  f -  15 gold a +0 sling  g -  35 gold a +0 trident :jPYou have 0 gold pieces. You are short 1143 gold pieces for the purchase. [Esc] exit [!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list:j2 :j: :jA z#.......#MacLellan the Shooter:j_B #.......#Human####'##.#Health: 16/16 ========================#.##.#Magic: 1/1========================.. #.##.#AC: 3Str: 11:jB ....###.#..#EV: 11Int: 9#....#.##SH: 0Dex: 16:jB .#######...####XL:  1 Next: 60% Place: Dungeon:1######@####...†)..#:jB Noise: ---------  Time: 177.1 (0.0)#.........'.......#:jC a) +0 shortbow#....#.#>.#.......#:jC Fire: a) +0 shortbow#...##.####.......#:jC #... #.# #.......##.. #.# #.......##. #.# #........##. #.# ..#####...:jD #.# .#. #. _You see here a bat corpse. :jD _You open the door. _Found Dorutoorre's Weapon Emporium. Found a stone staircase leading down. _There is an open door here.  There is an entrance to Dorutoorre's Weapon Emporium here. _You can access your shopping list by pressing '$'.:jK :jK :j3R :jhU oopen the door. _Found Dorutoorre's Weapon Emporium. Found a stone staircase leading down. _:jU aThere is an open door here.  entrance to Dorutoorre's Weapon Emporium here. :jU ]_You can access your shopping list by pressing '$'.:jN  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.1   3.0   0   g - Spellcasting   0.0   1.2  -1      :j     b - Unarmed Combat   0.0   1.0   0               c * Ranged Weapons   4.1   5.0   0               d - Armour   0.0   1.0   0       e - Dodging   2.0   3.0   0       f - Stealth   1.0   1.7  +1      [3:j59;49m                                                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] [0;10;:jQ1museful|all skills [!] training|cost|targets:jH 5oMaces & Flailsp - Conjurations   0.0   1.0   0  c - Axes0.0   1.0   0   q - Hexes0.0   1.0   0   d - Polearms   0.0   1r - Summonings0.0   1.0   0  e - Staves0.0   1.0   0   s - Necromancy:jk w0.0   1.0   0  f - Unarmed Combatt - Forgecraft0.0   1.0   0  g - Throwing0.0   1u - Translocations   0.0   1.0   0         v - Alchemy0.0   1.0   0  h - Short Blades   0.0   1.0   0   w - Fire Magic0.0   1.0   0  i - Long Blades0.0   1.0   0   x - Ice Magic0.0   1.0   0  :j  j * Ranged Weapons   4.1   5.0   0   y - Air Magic0.0   1.0   0  z - Earth Magic0.0   1.0   0  k - Armour0.0   1.0   0  l - Dodging2.0   3.0   0   0 - Invocations0.0   0.8  +1  m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0  n - Stealth1.0   1.7  +1   2 - Shapeshifting   0.0   1.2  -1  useful|all:j:= b + Maces & Flails 0.0:jDh :jxo :ju #.......#MacLellan the Shooter#.......#Human####'##.#Health: 16/16 ========================#.##.#Magic: 1/1========================.. #.##.#:jv AC: 3Str: 11....###.#..#EV: 11Int: 9#....#.##SH: 0Dex: 16#######...####XL:  1 Next: 60% Place: Dungeon:1######@####...†)..#Noise: ---------  Time: 177.1 (0.0)#.........'.......#a) +0 shortbow:jv #....#.#>.#.......#Fire: a) +0 shortbow#...##.####.......#:jv #... #.# #.......##.. #.# #.......#:j w `#. #.# #........##. #.# ..#####...#.# .#. #. :j7w _You open the door. _Found Dorutoorre's Weapon Emporium. Found a stone staircase leading down. :j`w _There is an open door here.  There is an entrance to Dorutoorre's Weapon Emporium here. _You can access your shopping list by pressing '$'. :jw S_You can access your shopping list by pressing '$'.:j1} :j} :j :j :j3:j:j:j:jW: _:j6:j;&  :j{qYou encounter a rat and a kobold.The kobold is quivering stones.:j ####'##.# #.##.#.. #.##.#....###.#..# #....#.## #######...##########∩####...†)..##.........'.......# #...@#.#>.#.......#:jP #...##.####.......# #... #.# #.......# #... #.# #.......# #... #.# #........# #..K #.# ..#####... K   kobold (missile, asleep) #... #.# .#. #.r   rat (asleep) +.r. :jT8.1 (1r.:j5K.:j~K)rwandering):j5===9.1 (2:jv&:j*( _The kobold shouts!:j )You shoot an arrow. The arrow hits the kobold!:j)))r   rat (wandering):jK!:jQr....780.3 (1.2:jY:j^ :j^:j_&_You kill the kobold!:jL_:jea))))))):j>.r...)...1.5:j+:jj _You shoot an arrow. The arrow barely misses the rat.:ja))))))):j{6r.:j...)..2.8 (1.3:j%#:j%j _You shoot an arrow. The arrow barely misses the rat.:ja))))))):jQ6r.:jn7r.:jEe...)..:jɝ-4.0 (1.2:j :j:j _You shoot an arrow. The arrow barely misses the rat.:jk[)))))):j5 r.  You shoot an arrow. The arrow barely misses the rat.:j6v...r..:jG====5.2:j6:j?- _The rat squeaks loudly.:j" †You shoot an arrow. The arrow hits the rat.:j@):jAd.8===-6.5 (1.3 _You kill the rat!:j:j:j::j:j|:j B:j :j :jL :j:j:j#:j:j_  You see here a rat corpse.:j:jY _:j:ju!:j$:j[$:jl%:j($  Things that are here::j,p  a +0 short sword; 3 stones; a kobold corpse:j;:j(? :j?_:jA:jD:j`K:jM:jVO:j R:j]U:jV:j`,:j~aj  You encounter an endoplasm.:ji#....#.#>.#.......##...##.####.......##..†##.# #.......##...##.# #.......##..)##.# #........##...##.# ..#####... #...##.# .#. #. +...+  #..@# ---- #.......#  #.####..#  #. ..J. .. #~~## . J   endoplasm (wandering) :jSj/94.5 (8.0.:jo):jtpG---5.5 (9:j v:jx6 _The endoplasm leaves your sight.:j}9 :jA: :jI; :j.> :j@ :j7A :j>E ,:jH l  An endoplasm comes into view.:jjN #...##.####.# #..†##.# #.# #...##.# #.# #..)##.# #.#...##.# ..#####... #...##.# .#. #. +...+#...####J##...@...#:jN #.####..# #. ...... #~~~###  . ~J   endoplasm (wandering):jO *6.5 (1:jU :jV 27.5 (2 _:jy\ :j[^ :ja )))J  You shoot an arrow.  The arrow hits the endoplasm but does no damage.:j".J...===8.7 (1.2 _The endoplasm quivers.:j( )) You shoot an arrow. The arrow hits the endoplasm.:jլ J.:j D.J.9.9:jx :j b _The endoplasm is severely wounded.:j0Jf .  You shoot an arrow. The arrow hits the endoplasm.:jYO=):j..:j:jL#...##.####.......#MacLellan the Shooter#..†##.# #.......#Human#...##.# #.......#Health: 16/16 ========================#..)##.# #........# Magic: 1/1========================#...##.# ..#####... AC: 3Str: 11#...##.# .#. #.EV: 11Int: 9+...+SH: 0Dex: 16#...####.#XL:  1 Next: 100% Place: Dungeon:1#...@...#Noise: ===------  Time: 201.2 (1.3)#.####..#a) +0 shortbow#. ....Fire: a) +0 shortbow..#~~~[13:j;12H###.~~You shoot an arrow.  The arrow hits the endoplasm but does no damage. _The endoplasm quivers.You shoot an arrow. The arrow hits the endoplasm. _The endoplasm is severely wounded.You shoot an arrow. The arrow hits the endoplasm.:j _You kill the endoplasm!You have reached level 2!:ji/  --more--:jT E22/222/22 0% :j :j8 4 _:ja3:j:j:jv c  You encounter a bat.:j#...##.####.# #..†##.# #.# #...##.# #.# #..)##.# #.# #...##.# ..#####... #...##.# .#. #. :jq+...+ #...####.# #.# #.####..# #. ..... .. #.#~~~b### .# .~.#. ~b   bat (asleep)#. .#:j(0.0:j'<---2.2 (1 _:jP):j+:j$ ))))))bYou shoot an arrow.:j b~b~:j 9b.b.:j &..b.:j 7===3.5 (1.3:jʾ :jl @ _The arrow hits the bat but does no damage.:jM))))))):jIIb.b.:jj g  You shoot an arrow. The arrow completely misses the bat. The bat hits you.:j՜(.b:j S.~~.g   goblinb   bat1--4.7 (1.2:j}:js _You encounter a goblin. It is wielding a +0 dagger.:jd †  You shoot an arrow. The arrow hits the bat!:j):j^H.g.g.:j`:jbP--46.0 (1.3:ji:jmG _You kill the bat!:jD0)):jE g.  You shoot an arrow. The arrow misses the goblin.:jF-7.1 (1.1:jM:jP= _The goblin hits you but does no damage.:je 0)):j g.  You shoot an arrow. The arrow misses the goblin.2==8.4 (1.3:j :jj = _The goblin hits you but does no damage.:j9 )You shoot an arrow. The arrow hits the goblin.:j8? (:jT h==89.6 (1.2:j :j J _You kill the goblin!:jm4:jo:jGsH _No target in view!:j4:j%:jH _No target in view!:jB:jB:jH,:jI:jtP^ _  Things that are here::j_Qa  a +0 dagger; a goblin corpse:jPYc#..†##.# #.# #...##.# #.......# #..)##.# #...:jY#...##.# ..#####... #...##.# #.#. #. +...+ ..# #...####.##.....).# #.####@.# :jY|---100#. #......≈_:j%Z&.. ##.#~~~~≈### .#..~. #. .~:jUZ_~.. #. :jc:jTdG---1.6 (2:j3l:jl5 _Found a faded altar of an unknown god.:jwop _You see here a bat corpse.:j:j:j:j?:j f _:j|$k  You encounter a ball python.:j+#...##.# #.......# #..)##.####........# #...##.#....#####... #...##.#.#.#.... #. +...+ ..#~.... #...####.#.~~...#.....).#..~.~~S#.####†.#~~~~≈≈.#. #..@...≈_.≈.. ##.#~~~~≈≈.### #.#..~.~~~ :jk,##.#.~~...#.#~...# #..S   ball python (constriction, wandering) ####:j-OS~2.6 (1:jN.7S~:j6NS):j 723.6 (2 _:j>:j=A:j4( ~You shoot an arrow. The arrow hits the ball python.:j-N)))):jQ.~~.:jR@12===4.8 (1.2:j9&_:jO _You kill the ball python!:ja:j :j:jH _No target in view!:j&:j&:j-:j40H _No target in view!:jK#...##.# #.# #..)##.####.# #...##.#....#####... #...##.#.#.#.....#. :j+...+ ..#~.#...####.#.~~...~#.....).#..~.~~~.#.####†.#~~~~≈≈.~#. #...@..≈_.≈.:j.. ##.#~~~~≈≈.~### #.#..~.~~~.##.#.~~...K#.#~.# #.K   kobold (missile, asleep)#:j# KK)You encounter a kobold. It is wielding a +0 dagger and quivering stones.The kobold shouts!:j M(((((((:j m@.~~~~.:jϗ 4-50:jJ :j m _The kobold throws a stone. The stone barely misses you.:j -#...##.# #.# #..)##.####.# #...##.#....#####... :j 8#...##.#.#.#.....#. +...+ #..#~.....~#...####.#.~~...~.#.....).#..~.~~~.~#.####†.#~~~~≈≈.~.:j; m#. #....@.≈_.≈... ##.#~~~~≈≈.~.:ja ### #.#..~.~~~.~:j y##.#.~~...K.##.#~.....~# #.....######.:jT :j H(((((((:j, ~@.~≈~~--6:j4 :j7 m _The kobold throws a stone. The stone barely misses you.:j #...##.# #.# #..)##.####........# #...##.#....#####... #...##.#.#.#.....#. +...+ #..#~.....~.#...####.#.~~...~.g#.....).#..~.~~~.~.#.####†.#~~~~≈≈.~.#. #.....@≈_.≈.:j S.. ##.#~~~~≈≈.~.### #.#..~.~~~.~:##.#.~~...K.~##.#~.....~.##.#.....#.g   hobgoblin (wandering)# #####.#K   kobold (missile)##:j K~You encounter a hobgoblin.:j ~:j6 'g:j\ :j7 O--7:j 8_:j] I _Found a parchment of Maxwell's Portable Piledriver.:jl4- _Why would you want to do that?:j R))))))):jZ gK.K.:jXd k~≈~~~.:je 7===9.0 (1.2:jn :jq n _You shoot an arrow. The arrow closely misses the kobold.:j( V)))))):jԭ C~g:j I.g:j ~K....20.2:j :j n _You shoot an arrow. The arrow closely misses the kobold.:jV)))))):j K~You shoot an arrow. The arrow closely misses the kobold.:jL.g:j5...g.1.5 (1.3 _The hobgoblin shouts!:j@ )You shoot an arrow. The arrow hits the kobold.  You kill the kobold!:jF):j5g.:j:j>562.7 (1.2:j&_:jn+ _You hear a splash. x2:jg )))))))You shoot an arrow.:jp1g.:jd≈g.≈...:ja(3.9:j:j` _The arrow completely misses the hobgoblin.:j{ ) You shoot an arrow. The arrow hits the hobgoblin.:j/H_g:j[≈_5.2 (1.3:j;:j] _The hobgoblin is almost dead.:jF V)))))):j g~....  You shoot an arrow. The arrow closely misses the hobgoblin.:j :j -6.4 (1.2:j &_:jR D _The hobgoblin splashes around in the water. x3:j V)))))):j2g g~....  You shoot an arrow. The arrow closely misses the hobgoblin.:jKh (7.6:jo 8_:js D _The hobgoblin splashes around in the water. x2:jF% )You shoot an arrow. The arrow hits the hobgoblin.:j.+):jX:j6258.7 (1.1:jMc _You kill the hobgoblin!:j:j:j :jH _No target in view!:j:j:j:j]H _No target in view!:jR #..†##.# #.# #...##.# #.## #..)##.####........# #...##.#....#####..#...##.#.#.#.....#.+...+ #..#~.....~..#...####.#.~~...~.~##.....).#..~.~~~#.####†.#~~~@≈≈.~#. #......≈_.≈.... ##.#~~~)≈≈.~...### #.#..~.~~~.~:.##.#.~~...~.~###[39;49:jj Dm.#~.....~.##.#.....#.#####.##  You enter the shallow water.---30.3 (1.6Water _ _Moving in this stuff is going to be slow.:j$#...##.# #.##..)##.####........#...##.#....#####.#...##.#.#.#.....+...+ #..#~.....~..##...####.#.~~...~.~##.....).#..~.~~~.~..#.####†.#~~~~≈≈.~...##. #......≈@.≈....#.. ##.#~~~)≈≈.~...#### #.#..~.~~~.~:.# ##.#.~~...~.~###.#~.....~..[14;:j%16H.....#.####### ## :jl/h---10:jtD:jGz _There is a faded altar of an unknown god, spattered with blood here.:jy _Moving in this stuff is going to be slow.There is a faded altar of an unknown god, spattered with blood here.  This altar belongs to (a) Vehumet, (b) Elyvilon or (c) Sif Muna, but you can'ttell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.:jfK P  Okay, then.:jL :jZ D _:jh _:jQw ..##.#....#####...## ..##.#.#.#.....#.... ..+ #..#~.....~..## ..####.#.~~...~.~#.# ....).#..~.~~~.~..# ####†.#~~~~≈≈.~...# .≈_.≈....# #.#~~~)≈≈.~...#  #.#..~.~~~.~@.#  ##.#.~~...~.~#.#  ##.#~.....~..## ##.#.....#.####.#####.#### ##  Yo:j u pick up a parchment of Maxwell's Portable Piledriver and begin reading...6.3 (57.3 (6:j6_ _You add the spell Maxwell's Portable Piledriver to your library.:j- :j :jM :j :j :j' :j ,:j\ ##.#.#.#.....#.... + #..#~.....~..## ####.#.~~...~.~#.## ).#..~.~~~.~..#.# ##†.#~~~~≈≈.~...#(  #......≈_.≈....###.#~~~)≈≈.~...##.#..~.~~~.~..###.#.~~...~.~#@# 8.3 (1##.#~.....~..## ##.#.....#.## ##.#####.##:j, ## ..## ###:j% :j +9.3 (2:j :j J _Found 3 large rocks.:j3:j',:j:jB:jy:j:j :j5 :j :j> :j:j:j,:ju:j:j,:j|!:j#:jK%,:ju&:j.):jf+,:j%-:jf/:j0:j?1:j2:j4:j5:j=:j_>:j@:jBB:jG`  You see here 3 large rocks.:jH:j I _:jI:j\  You encounter a kobold. It is wielding a +0 short sword.:j$^.......'.......# ..#.#>.#.......# .##.####.......# :jH_`†##.# #.......# .##.# #.......## )##.####........## .##.#....#####...#####.. .##.#.#.#.....#.......K. .+ #..#~.....~.@## .####.#.~~...~.~#.## ...).#..~.~~~.~..#.# ###†.#~~~~≈≈.~...#(##......≈_.≈....#.###.#~~~)≈≈.~...#.#K   kobold (asleep)#.#..~.~~~.~..#.###.#.~~...~.~#.##:j_A##.#~.....~..##:j#aJK.55.3 (16.0):jiMK:jTk36.3 (17 _:jns:ju:jkd ))))You shoot an arrow.:j K....===7.5 (1.2):j4:jC _The arrow hits the kobold but does no damage.:jc )))You shoot an arrow.:jJn1K.:jkp!..:jp-8.8 (1.3:j z:j_{C _The arrow hits the kobold but does no damage.:j )You shoot an arrow. The arrow hits the kobold!:j?)):jN..960.1 _You kill the kobold!:jB3:jD:jI:j*M:jQ,:jT:jfV:jV:jX:jkY:j[:j[:j`]:jo`C  You see here a +0 short sword.:j b:jb _:jc:je:jh,:j%i:jk:jl,:j/n:jp:jdvX:jx:jx:jTz:jB|:j}:j~:jB:j6:jV:j:j#:j:jDi  You encounter a hobgoblin.:jg #.##.#   #.##.# #.g# ###.#..# #.!# ....#.## ß..# ###...#### #..# ##...†)..# #..# .'.......# ##..#  .......# #ß..#  ##.......# #@.# ---  #.......# #..#   #.......## ##..#  ........## #ß..#  ...#####...#####..#  #.#.....#....)....#   g   hobgoblin (asleep) .#~.....~..###:j#####  #.~~...~.~#.##  ..~.~~~.~..#.#  :jl\.g70.0):jLg==-1.1 (11:jo:j+ _The hobgoblin shouts!:j !You shoot an arrow. The arrow hits the hobgoblin.:j q))))):jsa .....37=2.4 (1.3) _You kill the hobgoblin!:j :j :j :j H _No target in view!:j):j:j!:j$H _No target in view!:j _:jB:jt:j ......#  ......# #).#  '##.# ß..#   #.##.# #..#   #.##.# #..#  #..# ##.!#  ...#.## #ß..#  ##...#### #..#  #...†)..# #.@#  ---4.4 (2.0 '.# ##..#  #.# #ß..#  #.# ##..#  #.......# #..#  .# ##..#  #........## #ß:j..#  ..#####...#####..# .#.....#....)....# :j5]---5.4 (3:j:j"# _Found a whip.:j&$ :j$ :j% :j( :j) :jZ* :jW. ,:j. :j5/ :j]0 :j2 :j3 :jP4 :jt5 :j[= . :j= ##ß. >....# ..... .....##)'## ß..  #.##. #  #.##.# :j^> #.#..# # ...#.## #ß ##...#### #...†)..# #..# '.......# ##..# :j> 1#.......# #ß..#  ##. #..#f - a green potion:jUE &8:jF +9.4 (4:ju l _You see here a hobgoblin corpse.:j_:jH,:j,:jG,:j~:j:j,:jV:jC:j:j;:j :j:jl:j:j9:j:j:j:j:j!:j=,:j:j=:j:j:jm:j\:j:j:j:j:j,:j:jZ:j:j+ :jf!:j":ja$:j$:jB%:j&:j':j':j(:j):j+,:j+:j,:j-:j:.:j.:j0:j2:j[2:j2:j8n:jGj  You encounter an endoplasm.:jKj     ##   ##ß##  ...  J    # .....#  # ..# ### .....# #.. .....# #.## .....# #.#  .....#########.#  J   endoplasm (asleep) ........#  #.# ....##..##   ...# . #ß..#  :j:R096.4 (17.0):jS37.4 (18 _:j Y:jZ:jq; ))J  You shoot an arrow. The arrow hits the endoplasm.:jd '.J:j S.===8.7 (1.3:j ):j :j ] _The endoplasm is almost dead.:jf .  You shoot an arrow. The arrow hits the endoplasm!:jW):j\.:j_341300.0:jse:jgM _You kill the endoplasm!:jp:js:jAw:jH _No target in view!:j3:j44:j3H _No target in view!:jh:jLi3:jl:jo: _:jun:jQw:jky:jy:ji{:j}:j,:jw:j:j:j:j:j1  ## ### ß###⌠###ß### ..$........# ...........#  .......@...# --- ß###ß###ß#.# #.......# ###.# #.......# ###.# #.......# #...# #.......# #.### ## #.# .......#########.# #.................# :j˜5.0 (5.0---6.0 (6 _j - a grey potion:ju _No target in view!:j3:j:j@:j:jxP _:j,:jU ### ### #.#ß###⌠###ß### >.....$@.......# 9.0 (3.#.............#  ...............#  +###ß###ß###ß#.#  #.......## ### ###.#  #.......# ###.#  #.......# #...#  #.......# #.###  ## #.#:j310.0 (4 _Found a stone staircase leading down.:j:jH:j!:j1:j:jn:j A _You now have 17 gold pieces.:j@ :jL :j :j:j:j|:j :jh:j~"g  You encounter a rat and a goblin.###....) #r.... ##.... .#... .#.g .##.### .##.##.#.#ß###⌠###ß### .##...>..@...........# ~#####.#.............# .# ..........# .# ##+##ß#.# ~# #....... ###.# .# #.......# ###.#g   goblin (asleep) ### #.......# #...#r   rat (asleep) ..# #.......# #.### #.# #.......# #.#:j\,&4:j{-+5.0 (5:j24:jB8= _Found 17 gold pieces and a short sword.:j $You shoot an arrow. The arrow hits the goblin.:j ))r   rat:j &..:j ?5===6.3 (1.3:j' :j͕ J _You kill the goblin!:j )))))rYou shoot an arrow.:jOG.r:j ]....7.6:j:j@ _The arrow hits the rat but does no damage.:jAT))))))):jEH.r.. ...8.9:jLM:jO :jIP\_You shoot an arrow. The arrow barely misses the rat.:jμ †You shoot an arrow. The arrow hits the rat.:jSJ))):jK,...:jN75020.1 (1.2:jTU:jXG _You kill the rat!:jh :jh :jko :jr H _No target in view!:j& :j| :j! :jq$ H _No target in view!:jk #....)  .....  .... # †.. # .$ # #.### ### ### # #.##.#.#ß###⌠###ß### # #...>...@....# # ####.#.# # ...# # ##+###ß###ß###ß#.# # #.# :j:j =---10 _:j/':j):jF#....) :j......  ....  †..  .$  #.### ### ###  #.##.#.#ß###⌠###ß###  #...>.#  ####.#.#  ..#   #.### ## :je:jB---2:ja:j:j,K#....) ..... .... †.. .$ #.### ### ### #.##.#.#ß###⌠###ß### #...>.# ####.#.# .# ##+###ß###ß###ß#.##.### ### ###.#    :j1:j2&3:j7:jJ9:jy #....) ..... .... †.. .$ #.### ### ### #.##.#.#ß###⌠###ß### #...>.# ####.#.# .# ##+###ß###ß###ß#.# 4:j*#....) ..... .... †.. .$ :j% #.### ### ### #.##.#.#ß###@###ß### #...>..# ####.## .................# ##+###ß###ß###ß#.##.:j ### ### ###.##.# ###.##.:j # #...##.# #.###:jE<5:j|:jS _There is a dry fountain here.:j#....) ..... .... †.. .$ #.### ### ####.##.#.#ß###⌠###ß### #...>......@.......# ####.#.# ....# ##+###ß###ß###ß#.##.......### ### ###.# #.# ###.# #.# #...# #.# #.### #.# #.#6 _:j #....) ..... .... †.. .$  #.### ### ### #.##.#.#ß###@###ß### #...>..# ####.## .................#:jC  ##+###ß###ß###ß#.##.### ### ###.##.# ###.##.# #...:j {##.# #.###:j :j &7:j :j ,  There is a dry fountain here.:j  You see grey graffiti wondering what really happened to the last of the sludge _elves on the fountain.:jA!#....) ..... .... †.. .$ #.### ### ####.##.#.#ß###⌠###ß###:jB #...>......@.......# ####.#.# ....# ##+###ß###ß###ß#.##.......### ### ###.# #.# ###.# #.# #...# #.# #.### #.# #.:jC!#:j[W`8 _:j#....) ..... :jݕ.... †.. .$  #.### ### ### #.##.#.#ß###@###ß### #...>..# ####.## .................# ##+###ß###ß###ß#.##.### ### ###.##.# ###.##.# #...##.# #.###:jR9:jC,  There is a dry fountain here.:j  You see lustrous citron graffiti advertising a meeting of a group of chaos _knights contemplating the Divine Madness on the fountain.:jp) :jL* .30 _:j/ :j1 #:j09 #:j9 &1#:j@ #:jIB #:jd1 #:j1 &2#:j8 #:j: $:j<3$:j/$:jB$:j1C&4$:jI$:j L$:jA$:j &5$:j$:j0$:j{ <6$:jɡ $:jY $:j &7$:j $:j" %:j}Y8%:j<9%:j%:j-%:j~%:j'40%:j%:j%:jYD<1%:jY%:j[&:jKj#....) ..... .... †.. .$&:jk` #.### ### ####.##.#.#ß###⌠###ß### #...>......@.......# ####.#.# ....# ##+###ß###ß###ß#.##.......### ### ###.# #.# ###.# #.# #...# #.# #.### #.# #.#&:js&:jt&2&:j}&:j&:ji#....) ..... .... †.. .$  #.### ### ### #.##.#.#ß###@###ß### #...>..# ####.## .................# ##+###ß###ß###ß#.##.### ### ###.##.# ###.##.# #...##.# #.###&:jr&:js&3&:jz&:jn~,  There is a dry fountain here.&:jyv _You see angular blue graffiti signed by Xochitl on the fountain.&:je #....) ..... .... †.. .$ #.### ### ####.##.#.#ß###⌠###ß### #...>......@.......# ####.#.# ....# ##+###ß###ß###ß#.##.......### ### ###.# #.# ###.# #.# #...# #.# #.#&:je {## #.# #.#&:jl &:jCn -4 _&:j (:jH3(:jH(:jvJ(:jgL(:j M(:j=RB(:jR(:jS(:jEU(:jV(:jaW(:jZ(:j*](:j_,(:j`(:j1c(:jff  You encounter a quokka.(:jm### #..r..# .# #....)# .#(:jn .....# .## ....# ..# †..# ..# .$# ~.# #.### ### ### ~.# #.##.#@#ß###⌠###ß### ~.# #...>..............# ~~# ####.#.....# ..# .................# ..# ###+###ß###ß###ß#.# .~# #.......### ### ###.#r   quokka (asleep) ..# #.......# ###.# .### #.......# #...# ...# #.......# #.###(:j=qi.r8.1 (4(:j1y_r(:jZz29.1 (5 _(:j(:jN):jO †You shoot an arrow. The arrow hits the quokka.):jUW)))))):jX...$.):j@8===50.4 (1.3):j):jJ _You kill the quokka!):jJ):jH _No target in view!):jI):j):j):j):j _  You encounter a goblin. It is wielding a +0 dagger.):jL g # .. ## ##...†)# ....####.... .#...†..# . #....@# ---#+#.### ### ### .#.##.#.#ß###⌠###ß## ~.##...>..............# ~~#####.#.............#............g   goblin (asleep)###+###ß###ß##):j,10):jd---2.4 (2 _):j$  Things that are here:):jO _17 gold pieces; a +0 club*:js ))))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!*:j(W.g.)... ===3.7 (1.3 _The goblin is severely wounded.*:jQq )You shoot an arrow. The arrow hits the goblin.)))))*:js gYou kill the goblin!*:j .)...g   goblin (wandering)624.8 (1.1 _You encounter a goblin. It is wielding a +0 club.*:jV)))))))*:j$W1g.*:jW.*:j_}).)...*:j`-6.1 (1.3*:jg*:jFjn _You shoot an arrow. The arrow closely misses the goblin.*:j#- 4*:jA3 *:j6 H _No target in view!*:j\ 3*:j *:j{ M  You now have 34 gold pieces (gained 17).*:j3 *:j *:j < _You see here a +0 club.*:j- h  A goblin comes into view.*:j$ # ≈# #....g# ≈# #....)# ≈## #.....# ≈.# ##...†)# ≈.# ......# ~.## ###....# ~..# #...†..# ~..# #...@)#---~.# #..#+#.### ### ### ~~.# #.##.#.#ß###⌠###ß### ~~.# #...>....#~# ####.#....# ~..# .........#g   goblin (wandering) ~..# ###+###ß#*:j %##ß###ß#.# ~.~# #.### ### ###.# ~..# #.# ###.#*:j% +70*:jg *:jN N---8.1 (2 _*:j' +:jZ)))))))+:jY$K.g+:j0).)....===9.4 (1.3+:j6E _You shoot an arrow. The arrow barely misses the goblin.+:jV)))))))+:j"| bYou shoot an arrow. The arrow closely misses the goblin.+:j| A.b+:j} :b)+:j~ 4g.+:j .†...b   bat (wandering)+:j .60.6 (1.2+:j +:j8 T _You encounter a bat.+:jb ))))))g  You shoot an arrow. The arrow hits the goblin.  The goblin shouts!+:j G.b+:jW @)b+:j/ 0b.+:j 9.g+:j /b.+:j 8.....+:j (1.8+:j +:j a _The goblin is moderately wounded.+:j ))))) You shoot an arrow. The arrow hits the goblin.+:j{].b.b+:j|%.b+:jT}%.g+:j~B†b+:j~%.g+:j_...b+:j͈(3.0+:j +:j_ _The goblin is severely wounded.,:jg )))))))You shoot an arrow. The arrow misses the bat.,:j.b.b†g,:jZT...4.2,:jm( _The arrow closely misses the goblin. The bat closely misses you.,:j )))))))You shoot an arrow. The arrow closely misses the bat.,:jZG.b,:j[=b),:j\&.g,:jt ...†The arrow closely misses the goblin. The bat misses you.5.4,:j|u,:jxQ _The bat closely misses you.,:j~U5),:j b.  You shoot an arrow. The arrow barely misses the bat.b..g,:j6.6 _The bat hits you but does no damage.,:jl )You shoot an arrow. The arrow hits the goblin.,:jzb   bat,:jH^ J.b.b,:j]` y b)You kill the goblin!,:j(z 67.7 (1.1 _The bat closely misses you.,:j|_ ) You shoot an arrow. The arrow hits the bat.,:jq '.b,:j )b  The bat is severely wounded.,:j1 e 8.9 (1.2,:j ,:j : _The bat hits you but does no damage.,:j .))),:j^!b.,:jv_9)b,:ji ..  You shoot an arrow. The arrow barely misses the bat. The bat hits you.,:j1kX1--70.1,:jLs,:jCu: _The bat hits you but does no damage.-:jb †  You shoot an arrow. The arrow hits the bat.-:j (-:j-:jL--701.3-:jX-:jG _You kill the bat!-:jYT-:jHU-:j\-:j@_H _No target in view!-:j-:j-:j-:jH _No target in view!-:j]S4-:j^s^ _No target in view!-:jd 3-:jj -:jݱ -:jB $ _-:j -:jT -:j -:j -:j -:j~ L2==-:j -:j 1 _HP restored.-:j0 -:j -:j -:j _  You see here a bat corpse.-:j -:j  _-:j -:jF -:j -:j -:j -:jH -:j -:j :==-:j -:je -:j -:jS -:j -:jx -:jp -:j -:j ,-:jt -:j -:j -:j_ -:j ,-:jy -:j! -:jX$ -:j$ -:j& -:j( -:j+ ,-:j- -:j1 -:j4 -:j5 -:j6 -:j>9 -:jd; -:j; -:j+= -:j%? -:jA -:jB -:jC -:jE -:j)G -:jG -:jH -:jJ -:j@L -:jL -:jM -:jO -:j`Q -:jQ -:jcR -:jgV -:j!X -:j|X -:jY -:j[ -:j g ,-:j3i -:jl -:jn -:jo -:jt -:jw -:jVy -:jy -:j%{ -:j^} -:j -:jw -:j -:j -:j -:j -:jk -:j -:j ,-:jΐ -:jU -:ji ,-:jP -:j: -:j& -:j -:j -:j6 -:jӵ -:j> -:j -:jy -:j< ,-:j -:j -:jC -:j -:j4 -:j -:j ,-:jh -:j -:j ,-:j -:j -:j -:jf -:j -:j -:jl ,-:j# -:j6 7 _You open the door.-:j\ -:j -:j -:j @  There is an open door here.-:jT -:j  _-:j -:j -:j ,-:ji -:j -:j{ B-:j\ -:j ,-:j -:jl -:j  -:j -:jq -:jN -:jU -:j -:j -:jS -:j -:j` -:j~! -:j( X-:jI* @  There is an open door here.-:j6 -:j7  _-:j$9 -:j\= -:j> -:j> -:j? -:jFC -:jD ,-:jF -:jH -:jK -:jK -:jcL -:jfP -:jR -:j4S -:jT -:jV -:jX ,-:jX -:jY -:j;[ -:j[ -:j[ -:jx] -:jQ^ -:j^ -:jR_ -:j` -:jf -:j{f -:j^i -:jj -:jj -:j)k -:jYm -:j"{  ############# #...........# #.#########'##### ### #.#.............# #≈# #@#.#####.....#.#---426.3 (55.0) ##≈# #.# #....)#.# #####≈≈## #.# #.....#.#  ##....≈≈.# #.# ####...†)#.#  ##..##.≈≈.# #.# #....-:j{ #.#  #..##.~≈~.###.# #.###.#.#  ###.##.~..~..##.# #.#...†).#.# ##^..##...~~..##%. #.##..†.)#+# #..####~..~~~.# #.#..#+#.###-:jB ^---7.3 (56-:j -:j0 - _Found a quill talisman..:juI.:j.:j .:j,.:j.:jB.:jG.:j0,.:j5.:j.:j,.:ji.:j).:jL1X.:j2  You encounter a goblin. It is wielding a +0 club..:jX#.#########'######## #.#.............##≈# #.#.#####.....#.###≈# #.# #....)#.######≈≈## #.# #.....#.###....≈≈.# #.# ####...†)#.###..##.≈≈.# #.# #........#.#..##.~≈~.###.# #.###....####.##.~..~..##@# #.#...†).#. ##^..##...~~..##%.g##.##..†.)#+ #..####~..~~~.#######.#..#+#.## ..## #~..~~~.# #.#.##.#.#ß## ### #....~~.# #.#...>...... # #.~.~~~~# #.####.#..... g   goblin (asleep) #~~.~~..# #............ #~ ######+###ß## #...≈~.~ #.......:jZ.:j_232.0).:j`23.3 (6 _.:j|.:jˏ.:jf .:jg .:jo .:jq ] _A goblin is nearby!/:je )  You shoot an arrow. The arrow hits the goblin./:jz>)/:jS.)/:j\V?5===4.5 (1.2/:j]/:j>`J _You kill the goblin!/:j4r/:j s/:j}|/:j}H _No target in view!/:jo/:j/:j^ _No target in view!/:jJ/:j/:j/:j/:j/:j: _/:jC  You see here a quill talisman./:j*/:j _/:jV/:j/:j/:js/:j/:j/:j,/:j/:j/:j,/:jN/:j/:j /:jr /:jp /:j /:j* /:j /:j /:j /:j ,/:j5 /:j7 /:j9 /:j< /:j;? ,/:j@ /:jD /:j&F /:jF /:jG /:jN /:jO /:jP /:jT /:jnW /:jZ ,/:j^ /:j` /:jc ,/:je /:jYi /:j l ,/:jn /:jq /:js /:jtt /:jv /:j| b  You see here a quokka corpse./:j@~ /:j~  _/:j@ /:j̋ /:j /:jW /:j /:jS /:j# /:j /:j /:j= /:j /:j" /:j /:j0 <  You see here a +0 club./:j K _/:j /:j ,/:j /:j /:j /:j /:j ,/:jM /:j /:j /:j /:j ,/:j /:j /:j /:jf /:j /:j 7 _You open the door./:j; 3/:j /:j @  There is an open door here./:j /:jt  _/:jr /:jD /:j /:j /:jr /:j\ /:j ,/:j /:j} /:j n/:j< R/:jB B/:jL /:jM /:jN /:juO ,/:jP /:jQ /:j$R /:jR /:jT /:j V /:jeV /:j9W /:j*Y $ /:jwY _You open the door./:jA` /:jc @  There is an open door here./:je /:j!f  _/:jrg /:j7i /:jj /:jk /:jk /:jm /:j`v /:j w $ /:jRw \_c - 2 scrolls labelled DANOFO NAVIPOBB (gained 1)/:jx /:jx /:j)y /:j{ /:j(| /:jm| /:j } /:jƀ /:j /:j܁ /:jv /:j /:j ,/:j /:j /:jY /:j /:jE /:j5 /:j /:js /:j /:jR /:j ,/:jU /:j* /:jL ,/:j /:j) /:jX ,/:j5 /:jG /:j /:j /:j /:j /:jܩ ,/:j /:j /:j ,/:j /:jذ /:ji /:j /:j /:j* /:j /:j /:j /:j /:jt /:jֽ /:j /:j /:j ,/:j7 /:j? /:j ,/:j /:jM /:j ,/:j /:j" /:jj ,/:jQ /:jW /:j ,/:jd /:j @  There is an open door here./:j /:j`  _/:j /:jN /:j /:jf /:j /:j" n/:j # /:jq# /:j$ /:j ) /:jh* /:j* /:j+ /:j`- /:j. /:j. /:j/ /:j]1 /:jm2 /:j2 /:jP3 /:j5 /:j6 ,/:j8 /:j9 /:j'; ,/:j/< /:j= /:jQ? /:j? /:jA /:jB /:j%D /:jD /:jE /:jF /:j_H /:jH /:jI /:jK /:jL /:j3M /:j:N /:jP /:jR ,/:jT /:j2W 7 _You open the door./:jAY /:jY /:jZ /:ji] @  There is an open door here./:j[_ /:j_  _/:j` /:jh  #.........'..... #....#.#>.#..... #...##.####..... #..÷##.# #...../:jSi y #...##.# #..... #..)##.####..... #...##.#....#### ######...##.#.#.#.... #...@'...+..#..#~....---/:jj d #.####...####.#.~~... #.....).#..~.~~~ #.####÷.#~~~~≈≈. #.# #......≈_.≈ ..# ##.#~~~)≈≈.  #### #.#..~.~~~  ##.#.~~...  /:jkj X##.#~.... /:j^q 1523.5 (89.0)/:jq H---4.5 (90/:jw /:jy T _k - a coppery potion0:j  #.........' #....#.#>.# #...##.#### #..÷##.# # #...##.# # #..)##.#### #...##.#.... ######...## #.@..'...+..#..#~5.5 (1.0) #.####...####.#.~~#> #.....).#..~.#. #.####÷.#~~~~≈#. #.# #......≈_#. ..# ##.#~~~)≈## #### #.#..~. ##.#.~~ ##.#~0:j 0:j8 +6.5 (20:j '_0:j 9 _Found an escape hatch in the floor.1:jS1:j1:j1:j1:j1:j)1:j,1:j  There is an escape hatch in the floor here.1:j1:j5 _1:j1:jc  You encounter a bat.1:j, #...##.# # #..)##.#### #...##.#....#######...##.#.#.##....'...+..#..#~#.####...####.#.~~#># #.....).#..~. #.# #.####÷.#~~~~ #@# #.# #......≈ #..b...# ##.#~~~) ######## #.#..~. ##.#.~~ ##.#~. ##.#. b   bat (asleep) 1:jC ##.# ##. ##1:jP .30.5 (4b.1:j b.1:jOb1:jL3=1.5 (51:j/1:j: _The bat hits you but does no damage.1:jv v   #..) ### #.. #.# #># ) #.# ÷ #@# #.#  #b.....# ) ########      1:j̻4   #..) ### #.. #.# #># ) #.# ÷ #@# #.#  #b.....# ) ########      1:jJ1:j11:j1:j!Z _A bat is nearby!1:j{ z  You shoot an arrow. The arrow hits the bat.2:jsX  The bat is heavily wounded.==2.6 (1.12:j$ 2:j~_The bat closely misses you. The bat barely misses you.2:j8d †  You shoot an arrow. The arrow hits the bat.2:j=S2:jq2:jy>3/23793.8 (1.22:jL2:jG _You kill the bat!2:j _No target in view!2:j_-2:j-2:j42:j6H _No target in view!2:jԎ 2:j 2:j 2:j 2:j 2:j : _2:jγ  You see here a bat corpse. _2:j~ B2:jE 2:j9 ,2:j[ 2:j P  There is an escape hatch in the floor here.2:jn K _2:j ,2:jl ,2:j ,2:jm 2:j 2:j' 2:j 2:js 2:j 2:j 2:j ,2:jJ 2:j @  There is an open door here.2:j 2:j  _2:j@ 2:j n2:j! f  Things that are here:2:jI% r  a +0 short sword; 3 stones; a kobold skeleton2:j' 2:jO(  _2:j) 2:j. 2:j11 ,2:jP2 2:jJ9 a  You see here a rat skeleton.2:j: 2:js;  _2:j< 2:j`A 2:jC ,2:jD 2:j4I 2:jJ 2:j_K 2:j/L 2:j Q 2:jKS ,2:j T 2:jX 2:jY 2:jHZ 2:ji[ 2:j_ 2:jb ,2:jAc 2:jf 2:ji ,2:jhj 2:jn 2:j~   There is an open door here. _2:j 2:j 2:j 2:j 2:jQ 2:jĞ 2:j¤ ,2:j ,2:j8 2:j6 2:j 2:jY 2:j n2:j: 2:j 2:j- 2:j0 2:j3 ,2:j 2:j 2:j< 2:j 2:j0 2:j 2:j 2:j 2:ju 2:j 2:jz 2:j 2:j 2:jc @  There is an open door here.2:j 2:jO  _2:j 2:je 2:jv 2:j 2:j] 2:j 2:j- 2:j 2:j 2:j 2:j 2:jd 2:j 2:jm 2:j 2:j 2:j 2:j 2:j 2:jt 2:jj 2:j 2:jr 2:j9 2:j 2:j 2:j 2:j; 2:j 2:j 2:jX 2:j 2:j 2:j 2:j ,2:j 2:jp 2:je A  You enter the shallow water.2:j ?Water 2:j3 2:j N _Moving in this stuff is going to be slow.2:j2" 2:j" (2:j# 2:j& 2:j( 32:j) 2:j8- 2:j. 2:j9/ 2:j`0 2:j3 2:j5 2:j6 2:j6 2:jp: 2:j< ,2:j= 2:jI@ 2:jPH 2:jWJ 2:jxK 2:jK 2:j@L 2:jN 2:jO 2:j(P 2:j{P 2:j%R 2:jR ,2:jS 2:jS 2:jkT 2:jT 2:jU 2:j5V 2:jV 2:jV 2:jV 2:jbX 2:jY 2:jZ 2:jSZ 2:j\ 2:j] ,2:jp^ 2:ja 2:ja 2:jCb 2:jb 2:jd 2:je 2:jf 2:jef 2:jh 2:jsi 2:ji 2:jj 2:jl 2:jl 2:jKm 2:jm 2:jo 2:jjp 2:jp 2:j,q 2:jr 2:jZt ,2:j5u 2:jv 2:j=x B2:jy 2:jkz 2:jz 2:j,{ 2:j| 2:jo} 2:j} 2:jY~ 2:j 2:j ,2:jz 2:jm 2:j 2:j 2:j 2:j 2:jc 2:j 2:j 2:j 2:j6 2:j 2:j 2:j’ 2:j˔ ,2:jj 2:j8 2:j ,2:jH 2:j@ 2:jӣ 2:j< 2:j 2:j 2:j 2:j 2:j 2:j% 2:j ,2:j 2:j 2:j ,2:jf 2:j 2:j 2:jC 2:j 2:j B2:j 2:j< 2:jy 2:j 2:jh 2:j 2:j8 2:j 2:j 2:j 2:j 2:j 2:j 2:j^ 2:j ,2:j^ 2:j 2:j 2:j 2:j 2:jF 2:j 2:j} 2:j 2:j 0 2:j!1 ,2:j1 2:j 2 2:j 4 2:j4 ,2:jV5 2:j6 2:j7 2:j7 2:j*8 2:j : 2:j}: 2:j: 2:j;; 2:jg> X2:jA ;  There is a shaft here.2:jB 2:jC  _2:jD 2:jE 2:jpF 2:jF 2:jG 2:jI 2:jJ 2:jJJ 2:jJ 2:j=L 2:jL 2:jM ,2:jAO 2:jOP 2:jP 2:jT X2:jU 2:jW 2:jX 2:jWY 2:j;Z 2:j[ 2:j] 2:j] 2:jym 2:ju n2:jv ,2:jw 2:jy 2:jB{ ,2:j| 2:jF~ 2:j A  You enter the shallow water.2:j ?Water 2:j 2:j8 N _Moving in this stuff is going to be slow.2:j 2:jt 2:j 2:j 2:j2 2:j 2:jB 2:j 2:jw 2:j ,2:j ##^..##...~~..##%.)##.##..†###..####~..~~~.#######.#..#+ # ###...## #~..~~~.# #.#.##. ###...### #....~~.# #.#...> .##.### #.~.~~~~# #.#### ....##~~.~~..# #...... ###.##~..~~..# ######'#.##...≈~.~# #..... ###.##...@~..# #.....---654.8 (121.0) ....#2:j ##~.≈≈.### #..... ###.####~≈≈...# #....#..###### ##≈≈##.# #.....##......# #≈≈##.#....######.####≈≈≈###.#######....#....#≈### #..........##.############'#####......#............#.>.....2:jI 9---2:j} 2:j _ _Partly explored, can't reach some places.3:jq3:jBr3:jr3:jb^..##.............. .##..~~ ...~~.~.~..0.0)......'.3:jB3:j3:jȘ_ _Partly explored, can't reach some places.4:jbm4:jz_Level 1 of the Dungeon <>>>>^_∩(Press ? for help) #...~P.....#~###..##.≈≈.# #.#.##........#.#  #......P...#~##..##.~≈~.###.#.##.###....#.#  #...~~P~PP.~~####.##.~..~..##.#.##.#...†).#.#  ##......~...####^..##...~~..##%.)##.##..†.)#+#  4:jn{#........### ###..####~..~~~.#######.#..#+#.### ### ###  ##.......##### ###...## #~..~~~.# #.#.##.#.#ß###⌠###ß###  ###.........###...### #....~~.# #.#...>..............#  ##......##..##.### #.~.~~~~# #.####.#.............#  ##.....#####....##~~.~~..# #....................#  ##....### ####.##~..~~..# ######'###ß###ß###ß#.#  #...####.##...≈~.~##.......### ### ###.#  ##.#############.##...@~..##.......####.#  #.........†.....###~.≈≈.### #.......#4:j|#...#  ###############.####~≈≈...# #.......##.###  #..###### ##≈≈##.# #.......##.#  ##......#  #≈≈##.# #.......#########.#  ######.####≈≈≈###.#######.................#  #....#≈### #..........##.#......##..##  ############'#####.......#......#ß..#  #............#.>.....#########..#  ######.......#.......##..#  #.......#.......###).#  4:j}:#.......####'##.##ß..#4:ji~O@>4:j 4:j' q##^..##...~~..##%.)##.##..† MacLellan the Shooter###..####~..~~~.#######.#..#+ Human # ###...## #~..~~~.# #.#.##. Health: 23/23 ======================== ###...### #....~~.# #.#...> Magic: 2/2======================== .##.### #.~.~~~~# #.####. AC: 3Str: 11 ....##~~.~~..# #...... EV: 11Int: 9 ###.##~..~~..# ######' SH: 04:j( Dex: 16#.##...≈~.~##..... XL:  2 Next: 79% Place: Dungeon:1 ###.##...@~..##..... Noise: ---------  Time: 654.8 (0.0) ....###~.≈≈.### #..... a) +0 shortbow ###.####~≈≈...# #..... Fire: a) +0 shortbow#..###### ##≈≈##.# #..... Water ##......# #≈≈##.# #.....######.####≈≈≈###.#######..... #....#≈### #..........##. ############'#####....... #............#.>.....  _Moving in this stuff is going to be slow. _There is a shaft here.  You enter the shallow water. [214:j) d_Moving in this stuff is going to be slow. _Partly explored, can't reach some places. _Partly explored, can't reach some places.4:j, 4:j= 4:j  _4:j: o#...~~..# #.......# ###~.≈≈.### #.......# #  ##~≈≈...# #.......# #  ##≈≈##.# #.......# #  #≈≈##.# #.......######### ###≈≈≈###.#######.......... ..#≈### #..........##.#......##.. #########'#####.......#......#ß  #............#.@.....#########68.4 (13.4:jĸ 6) 4:j  ######.......#.......# # #.......#.......# ##) #.......####'##.# #ß ###......# #.##.# ## #......# #.##.# #..###.#..# ##.†.#####....#.## #ß#.########...#### ##4:j 4:j 4:jI y _There is a shaft here.  You enter the shallow water. _Moving in this stuff is going to be slow. 4:j _Partly explored, can't reach some places __There is a stone staircase leading down here.5:j5:j5:j5:j5:jQN9.4 (1.0) _5:j^ 2  You climb downwards. ..........#...   .............   ............♣ 5:ja  #.........#.♣  ............♣  ............♣  .?.......>..♣  .......@..#  ........  .......  ........>...... .............#r ...?####....... r   rat (asleep) .... .#...#. ... ##.#.. 5:jZ.70.9 (2.55:j?5:j ? _You encounter a rat.5:j DFound a scroll labelled XOMABL JIGYHE and a scroll labelled IHE BIYLEAKAR.  Found two stone staircases leading down. _There is a stone staircase leading up here.5:j32 †You shoot an arrow. The arrow hits the rat.5:jF7 S))))))5:j 6......5:j& 83===2.1 (1.2 _You kill the rat!6:j}}6:j3~6:j^ _No target in view!6:j46:j(^ _No target in view!6:jYk46:j7^ _No target in view!6:jS36:jV6:j'\6:jR_j  You encounter an endoplasm.6:jh..........#......♣###.♣...♣.♣?>..♣.<..#.♣♣......#.>............#†?####.......6:jioJ.... .#...#.J   endoplasm (asleep) ##.#.. #..6:js(0.06:jgt<---3.1 (1 _6:j{6:j}7:j ))))))JYou shoot an arrow.  7:jl0The arrow hits the endoplasm but does no damage.7:j}'J.7:jr.....===4.4 (1.37:jL7:j^ _The endoplasm quivers.7:jr )))))))You shoot an arrow.7:jP!.J7:j@.......7:j-5.6 (1.27:j7:j` _The arrow completely misses the endoplasm.7:j& .  You shoot an arrow. The arrow hits the endoplasm!))))7:j8....7:j576.9 (1.37:jC7:j@M _You kill the endoplasm!7:j. 7:j/ 7:j%8 7:jn9 H _No target in view!7:jÉ 47:jo 7:j H _No target in view!7:j"7:jՄ7:j7:j7:j. .♣ ###.♣...♣..♣?>..♣.7:j<..#.♣♣.........#.0.0>......<......#†?####......... .##.. ##.#.. #...7:jY7:jZ5---7.9 (17:j%7:j9 _Found a stone staircase leading up.8:jA  You encounter a bat.8:j{_ ###.♣.###..♣.......♣.....?>..♣<..#.♣♣.................#.>......b.<..#†---?####........# .#...#..... ##.#..... ...... b   bat (asleep)..........#8:jm&88:j r29.9 (2 _8:jL8:j   .###............♣  ................♣  .....?.......>..♣  ...........<..#.♣♣  8:j...................  .................#.  ............>......  b.<....@.........#†  .......?####.......  ........#   .........   ......... #..  .......... .......... ..........# 9:jiL   .###............♣  ................♣  .....?.......>..♣  ...........<..#.♣♣  ...................  .................#.  ............>......  b.<....@.........#†  .......?####.......  ........#   .........  .........  .......... .......... ..........#  _A bat is nearby!9:j †  You shoot an arrow. The arrow hits the bat.))))))9:jA.<....9:j7A91===81.1 (1.29:j9:j?G _You kill the bat!9:j449:j<9:j? 9:j?B_No target in view!9:j 9:jr9:j9:jH _No target in view!9:j8 9:j/9 9:j: 9:js> 9:jn  _ .###......?>......<..#.♣♣........#...>.....†.<..............#†.......@####.......---.# .#...#. ##.#.. #..........## S20  h - a scroll labelled IHE BIYLEAKARS   adder (wandering)---3.1 (2 _You encounter an adder.::j1e   ................♣  .....?.......>..♣  ...........<..#.♣♣  ..............S....  .................#.  ............>......  †.<..............#†  .......@#  ........#   .........   .........# #..  ..........::jf ...........  ..........#  .........## ::j    ................♣  .....?.......>..♣  ...........<..#.♣♣  ..............S....  .................#.  ............>...... ::j A †.<..............#†  .......@#  ........#   .........  ::j6\ .........#  ..........::j`) ...........  ::jx..........# .........## ::j4::j!::j}#] _An adder is nearby!::jR)))))))::j@% .SYou shoot an arrow. The arrow closely misses the adder.::j%T.S::j;(n bThe adder hisses angrily.::j0.....Sb   bat (wandering)::j17===4.3 (1.2::ji8::jq;T _You encounter a bat.::jvo )))) You shoot an arrow. The arrow hits the adder.::j& sb..b::j Y.S>::jc Jb...::j| -5.6 (1.3::j ::j ] _The adder is heavily wounded.::j r )))You shoot an arrow.  ::j' ,The arrow hits the adder but does no damage.::jD S..S::jg #...::jخ -6.8 (1.2::j ::j ] _The adder is heavily wounded.;:j{S ) You shoot an arrow. The arrow hits the adder.;:jT3S.;:j>8.0;:j;:j^ _The adder is severely wounded.;:jF.)));:j2))));:j^ .>....SYou shoot an arrow. The arrow misses the adder.;:jc(9.2;:j];:j9z _The adder bites you but does no damage. The adder barely misses you.;:j: †You shoot an arrow. The arrow hits the adder.;:j..♣Health: 23/23 ========================...........<..#.♣♣Magic: 2/2========================...................AC: 3Str: 11.................#.EV: 11Int: 9............>..b...SH: 0Dex: 16†.<.....†........#†XL:  2 Next: 145% Place: Dungeon:2.......@####.......Noise: ===------  Time: 690.5 (1.3)........# .#...#.a) +0 shortbow......... ##.#..Fire: a) +0 shortbow.........# #.................................#......;:jyu...## _The adder is heavily wounded.You shoot an arrow. The arrow hits the adder. _The adder is severely wounded.You shoot an arrow. The arrow misses the adder. _The adder bites you but does no damage. The adder barely misses you.You shoot an arrow. The arrow hits the adder. _You kill the adder!You have reached level 3!;:j/  --more--<:j?  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? =:jPL8/283/33322% =:jk _You feel stronger. x2=:j!3=:j"=:j&=:j)=:j.: _=:j/=:j<=:j<=:j>=:jB=:j4G,=:j I=:j8K=:jO,=:jQ=:jT=:j]B=:j^=:jc,=:jd=:jq   ...#... ...............# .♣.# ###.♣#..###......♣ #........♣##.......>..♣---#......<..#.♣♣..............#............#.#.......>..b...#.†.<.....†........#†##.####.........# .#...#............ ##.#..=:j/y-6.5 (6.0=:jyG---7.5 (7=:jcy _l - a scroll labelled XOMABL JIGYHE>:j>:j>:jU >:jH _No target in view!>:jT>:j>:j>:j>:j f _>:j% ,>:j   You encounter a hobgoblin.>:jV#.g ###....###.. ####.  #.... ##.................# ##.##..###.....♣  #..♣ ##.............>..♣#............<..#.♣♣.....................g   hobgoblin (asleep)..#.†.<.....†....>:j[Y.g9.5 (2>:jxg==700.5 (3 _The hobgoblin shouts!>:jW \)))))))>:jT .g.......=1.8 (1.3>:j >:j p _You shoot an arrow. The arrow barely misses the hobgoblin.?:j! †You shoot an arrow. The arrow hits the hobgoblin!?:jS))))?:j 6....?:j573.0 (1.2?:j?:jzM _You kill the hobgoblin!?:j։?:jK?:jҔ?:jMH _No target in view!?:j?:j?:j?:jLH _No target in view!?:j ?:j- ?:j= ?:jO ?:j ?:j P _?:j4 ?:j ?:jQ ?:jѤ ?:j ?:jͧ ?:j ?:j ?:j ?:j ?:jʭ ?:jï ?:j ,?:j ?:j2* ?:j2   You encounter a goblin and a rat.?:jF< ...##.. ...#..# #.. # ##....###....#. ####...†......#...# #................... ###.............# #......................##.#....................@...#####........---g.....##.#..###.............. #.##.......r... #.##................ #.#............<. #.......... g   goblin (asleep). ###.............. r   rat (asleep) #.............?:j5= H[37m> #.†.<.....†....12.0 (9.0.rg.?:jNC zgwandering)r?:jC Y==-3.0 (10.0)?:jP ?:jU - _The rat squeaks loudly.@:j[w4)))))))@:jo .rYou shoot an arrow. The arrow completely misses the goblin..g SThe goblin shouts!..g....gS   ball python (constriction, wandering)r   rat@:j9=4.3 (1.3)@:j@:j\ _You encounter a ball python.@:j4)))))))@:jRI.S@:jLS9r.@:j!U.g@:j^$...g...@:ja(5.6@:j:j@:jln _You shoot an arrow. The arrow closely misses the goblin.@:jW )You shoot an arrow. The arrow hits the goblin.@:jh])))S   ball python (constriction, wandering)r   rat@:j>.@:js JYou kill the goblin!@:jRA.r@:j?...J   endoplasm (@:j596.8 (1.2@:j@:j)[ _You encounter an endoplasm.@:j@ V)))))))@:jM .J  You shoot an arrow. The arrow barely misses the rat.@:j 9r.@:jY 8r.@:j '.J@:j l....J@:j -7.9 (1.1@:j? @:jH ^ _The endoplasm quivers.@:j!` †You shoot an arrow. The arrow hits the rat.@:jg (@:j '.J@:jZ @:j w 319.1 (1.2 _You kill the rat!@:jf @:jo _Your Maces & Flails skill increases to level 1!A:jf .  You shoot an arrow. The arrow hits the endoplasm.A:j])))A:j0(...A:j36520.4 (1.3A:jGUA:j%XM _You kill the endoplasm!A:j5 _No target in view!A:jrJA:jPvH _No target in view!A:jA:jA:j5A:j H _No target in view!A:j 3A:j A:j+   A ball python comes into view.A:j0  ...##..#. ...#..# ##.## ##....####..#. ####...†#...## #.... ###...###......##.#....A:j1 d.)..@....#####.##.#..###.. #.##...... #.##....... #.#.<..... #.S   ball python (constriction, wandering)A:j61 ...... ###S...... #.A:j2 #.†.<.....†A:jh2 !0.0A:j< A:j@ <---1.4 (1 _A:jC A:jG p _You see here a rat corpse.B:j .  You shoot an arrow. The arrow hits the ball python!)))))) B:jy......7===2.5 (1.1 _You kill the ball python!B:j|B:jy}B:jB:jH _No target in view!B:jar 4B:js B:jw H _No target in view!B:jD B:jߨ B:jQ B:jή B:j B:j P _B:j ,B:jӺ B:j B:j ,B:jB:jV2E  You encounter a hobgoblin.B:j@ ##g.  ...##  ## ....  .. ...  .. ##.. ...## #. #.. ...# #.##.# ##....# #..#@# ####...†--- ###...### #. ##.......# #####........####....##.#.#)..†....#####g   hobgoblin (asleep)B:jBd#...##.#..####...##.###.........##.##.........B:jOK-9.5 (7.0B:jGLO---30.5 (8 _B:jSB:jYC:j ))))))g  You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!C:jk@.g......===1.8 (1.3C:jDs _The hobgoblin is almost dead.C:j! U))))))C:jo .g wYou shoot an arrow. The arrow closely misses the hobgoblin..g.....w   dart slug (wandering)g   hobgoblin3.0 (1.2C:j߸ C:j% Z _You encounter a dart slug.C:j f .  You shoot an arrow. The arrow hits the hobgoblin.C:jG N)))C:jzjD.wC:jSsp...wC:jv6414.1 (1.1C:j~C:j$M _You kill the hobgoblin!D:jES )))))D:jY You shoot an arrow. The arrow hits the dart slug.D:j?@.....D:j.@-5.3 (1.2D:jBKD:jQd _The dart slug is moderately wounded.D:j3J ))))) You shoot an arrow. The arrow hits the dart slug.D:joK.wD:j....6.5 _The dart slug is almost dead.D:jYN †You shoot an arrow. The arrow hits the dart slug.))))D:j7....D:j1507.7D:jc _You kill the dart slug!D:j D:j{ D:j D:j H _No target in view!D:j 4D:j $ D:j :_No target in view!D:j _No target in view!E:j_E:jf _E:jBE:jE:j9,E:j@E:jE:jlBE:jE:jh,E:jWE:jE:jE:j3E:jE:jE:j,E:jvE:jME:j,E:jE:jE:jP,E:jBE:jKE:jE:jE:jE:j BE:j E:jh ,E:jE:jME:j(XE:jXXE:jE:j,E:jP]E:juE:jx,E:j  You encounter a ball python.E:j]#.........#.......# #.......# #.......# .# #.......# .# #.......#####.# ##.###..#...#S# ###..####.#.#.#.#.# #...###...#.#.@...# --- E:j###.†.....###.####### ..................... ###...#######...##..#  #..### #...#..# . ##.## ##....###..S   ball python (constriction, asleep) .#.# ####...†...... ...### #............. .....# ##.....#...E:j068.7 (31.0)E:jN#---E:jk#9.7 (32 E:j _E:jE:j_ `    ##   ..   .#   .#  #.......#####.#  ##.###..#...#S#  ###..####.#.#.#.#.#  #...###...#.#.@...# †.....###.####### ......... ..  #..###  #. .##  .# †     E:jN     ##   ..   .#   .#  #.......#####.#  ##.###..#...#S#  ###..####.#.#.#.#.#  #...###...#.#.@...# †.....###.####### ......... ..  #..###  .##  .# †  E:j;  _A ball python is nearby!E:jG .  You shoot an arrow. The arrow hits the ball python.)E:j .E:jE D2===70.8 (1.1)E:jg E:j O _You kill the ball python!E:jIE:jE:jCE:jH _No target in view!F:j&4F:j_,F:j:H _No target in view!F:j4F:jF:j H _No target in view!F:jHIF:j  _F:j$XF:j!,F:jaF:jgF:jBF:jF:jF:jF:jWF:jF:j,F:jDF:jIF:ji  You encounter a hobgoblin.F:j ##### ## .... .. ..# ### #. ..# ... .. ..# #.# .######### ..# #.# ......... ..#####.########........ ..#...#.#...#...@......g---.#.#.#.#.#.#....#...###F:jy#.#.....#.##.##..#.....#######.##.# .## ### ...............# .##...##..##..## .# g   hobgoblin (asleep)  #...#..# #....#.#  ##....###...#.#.# ###...†F:ju086.8 (16.0)F:jAO---7.8 (17 _F:jF:jG:j9 †You shoot an arrow. The arrow hits the hobgoblin!G:jAE))))))G:j$......G:jC6===8.9 (1.1)G:jpG:jdM _You kill the hobgoblin!G:j _No target in view!G:j8`G:j`G:jfG:jhH _No target in view!G:jG:jxG:j5 G:j H _No target in view!G:jkN G:jCO ,G:jRR G:jU G:j=[ f _G:j[ G:j\ G:j_ G:j} BG:j vG:j XG:j G:j! G:j~ ,G:j G:jg G:j ,G:j G:j G:j BG:j G:j4 ,G:j nG:j G:j ,G:j G:j G:jz G:j G:jR G:j G:j G:j G:j G:j7 G:je ,G:j G:jC G:jn ,G:j5 G:j G:j XG:j G:jE G:j G:j G:j ,G:j5 G:j/ G:j G:j$ G:jl G:j G:j8 G:jl G:j G:j# G:j1 G:j 3 G:j6 ,G:jv7 G:jZ: G:j[< ,G:jt= G:js@ G:jB ,G:jD G:jKF G:jqH G:jH G:jI G:jTL G:jN ,G:jO G:j'R G:j"T G:j~T G:jtU G:jW G:j;Z ,G:ju[ G:j] G:j_ ,G:ja G:jZc G:j;e ,G:jZf G:jg G:ji G:j*j G:jZk G:jn G:j+q ,G:j0r G:jqu G:jkx ,G:jp| G:j~ G:j G:jۀ G:jҁ G:j= G:j ,G:j G:ju G:jW G:j G:j G:jd G:j G:jȑ G:j\ G:j G:jK G:j G:j\ G:j) G:j k  You encounter a ribbon worm.G:j_ Y#.........##.#..###....... #.........##.##........... #.........##.##........... G:jʣ &#.........##.#............ #.........##.............. #.........####............ #.........# #............ G:jj 5#.........## #.†.<.....†.. ##.......@.# ##........###--- ##.....##.............# ####### .............. ..............# w.............. .#.............. w   ribbon worm (asleep) G:j ...#...........# #.###.........## G:j 845.9 (57.0)ww---6.9 (58 _G:j G:j& H:j ))) You shoot an arrow. The arrow hits the ribbon worm.H:j @w.H:jH .. ===8.1 (1.2)H:j1 | _The ribbon worm is moderately wounded.H:j )) You shoot an arrow. The arrow hits the ribbon worm.H:jc :w.H:j k ".H:jk (9.3H:joq H:js f _The ribbon worm is moderately wounded.H:j; )You shoot an arrow. The arrow hits the ribbon worm.I:j@:w.I:j}II:j7J.50.4 (1.1I:j"QI:jR  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is moderately wounded.  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is moderately wounded.  You shoot an arrow. The arrow hits the ribbon worm. _The ribbon worm is heavily wounded.I:j;& I:j.R You shoot an arrow. The arrow hits the ribbon worm.I:jr  The ribbon worm is heavily wounded.I:j-1.6 (1.2I:j(Y _The ribbon worm bites you but does no damage.I:jX  You shoot an arrow. The arrow hits the ribbon worm.I:jr  The ribbon worm is heavily wounded.I:j(2.8I:jI:j  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.  You shoot an arrow. The arrow hits the ribbon worm.  The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.J:jr )))))))The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.  You shoot an arrow. The arrow hits the ribbon worm.  J:j+The ribbon worm is heavily wounded. _The ribbon worm bites you but does no damage.  You shoot an arrow.J:j] w......  The arrow barely misses the ribbon worm.J:j^X5---4.0J:jhJ:jj0 _The ribbon worm bites you.J:j  You shoot an arrow. The arrow hits the ribbon worm.J:j^ s  The ribbon worm is severely wounded.J:jp k0-------5.3 (1.3J:j' J:j( 0 _The ribbon worm bites you.J:jn  You shoot an arrow. The arrow hits the ribbon worm.J:j& J:j, The ribbon worm is almost dead.6.5 (1.2J:j:n _The ribbon worm barely misses you.K:j )))))))You shoot an arrow.K:jpy w......  The arrow barely misses the ribbon worm.18------7.7 _The ribbon worm bites you.K:j )))))))You shoot an arrow.K:j w.... (catching breath)..  The arrow barely misses the ribbon worm.K:j  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.K:j$  5  9.0 (1.3+0 shortbowHeld K:j+K:j-. _You are caught in a web!K:jYRK:jUS10---------11 -600+0 shortbowK:jKZK:j`\J _You disentangle yourself. The ribbon worm bites you!K:jX  You shoot an arrow. The arrow hits the ribbon worm.K:j-  The ribbon worm is severely wounded.1=------=1.2 (1.2K:j6 o _The ribbon worm closely misses you.K:jY j .  You shoot an arrow. The arrow hits the ribbon worm!K:j^ )K:j K:j* R=642.3 (1.1K:j( e _You kill the ribbon worm!L:j\Y#..##.##.....#..##.##.#..##.#..<#..##...#...#####.........# #.#.........## #.†.<.....†##.....##........####.....##@............# #######.  ..#.#.....#.. ....###... .#.####... .# . 12=---30L:jx#.##.##.#..##.#..<#..##....L:j#.#####.# #.....>L:jw#.........## #.†.<.....†##.........####........####....##......L:jD# .######. # .......L:j9#.....# .......#....#....###......#.##.....# .  ... L:jkL:jB---4L:jL:j= IL:j{B 3==L:jH BL:jL e  A bat comes into view.L:jR bb   bat (wandering)6.3 (2L:jsU .L:jJ| b7.3 (3 _The bat leaves your sight.M:jƔ  A bat comes into view.bb   bat (wandering)08.3 (1 _M:j4M:jt _You are too injured to fight recklessly!M:jcR #........< #........ #......... #.........# #.....> ....## #.†.<b....† ...####.... #.............#  #.@............  ...............  .....#.........  .......#.......  ....#....#.....  ......#.###....  .....# . #...  ... #.. N:j|e #........< #........ #......... #.........# #.....> ....## #.†.<b....† N:j...####.... #.............#  #.@............  ...............  .....#.........  .......#....... ....#....#..... ......#.###....  .....# . #... ... #.. N:j[N:jN:jN:jZ _A bat is nearby!N:j4N:jN:j ^ _You are too injured to fight recklessly!N:jN:jMN:jN:jG^ _You are too injured to fight recklessly!N:jsN:jN:jںN:j½^ _You are too injured to fight recklessly!N:jI  #........< #........ #......... #.........# #.....> ....## #.†.<b....† ...####.... #.............#  #.@............  ...............  .....#.........  .......#.......  ....#....#.....  ......#.###....  N:jJ b.....# . #...  ... #.. N:j  #........< #........ #......... #.........# #.....> ....## #.†.<b....† ...####.... #.............#  #.@............  ...............  .....#.........  N:j H.......#....... ....#....#..... ......#.###....  .....# . #... ... #.. N:j 4N:j N:j  _You are too injured to fight recklessly!A bat is nearby!You are too injured to fight recklessly!A bat is nearby!O:j7A bat is nearby!You are too injured to fight recklessly!A bat is nearby!You are too injured to fight recklessly!O:j#.........##.##............. MacLellan the Shooter#.........##.#............<. Human#.........##................ Health: 13/28 ===========-------------#.........####...b.......... Magic: 3/3========================#.........# #.............> AC: 3Str: 13#.........## #.†.*b....†.... EV: 11Int: 9##.........####**......####. SH: 0Dex: 16##.....##...**........# . XL:  3 Next: 64% Place: Dungeon:2########.@*........... #:j40m Noise: ---------  Time: 868.3 (0.0)....................#a) +0 shortbow.....#...............Fire: a) +0 shortbow.......#..................#....#...........##......#.###.........##b   bat (wandering).....# . #......#.. _A bat is nearby! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 50% to hit)O:jʛ ,#.........##.##............. MacLellan the Shooter#.........##.#............<. Human#.........##................ Health: 13/28 ===========-------------#.........####...b.......... Magic: 3/3========================#.........# #.............> AC: 3Str: 13#.........## #.†.))....†.... EV: 11Int: 9O:j Z##.........####))......####. SH: 0Dex: 16##.....##...))........# . XL:  3 Next: 64% Place: Dungeon:2########.@)........... # Noise: ---------  Time: 868.3 (0.0)....................#a) +0 shortbow.....#...............Fire: a) +0 shortbow.......#..................#....#...........##......#.###.........##b   bat (wandering)O:j S.....# . #......#.. _A bat is nearby! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 50% to hit)O:j b.You are too injured to fight recklessly!  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 50% to hit)  O:j! WYou shoot an arrow. The arrow misses the bat.O:j! D.bO:ju" .O:j6* jb<.....O:j+ t4====9.5 (1.2 _O:jI2 O:j3 P:jI#.........##.##............. MacLellan the Shooter#.........##.#............<. Human#.........##................ Health: 14/28 ============------------#.........####...b.......... Magic: 3/3========================#.........# #.....b.......> AC: 3P:j KStr: 13#.........## #.†.<.....†.... EV: 11Int: 9##.........####........####. SH: 0Dex: 16##.....##.............# . XL:  3 Next: 64% Place: Dungeon:2########.@............ # Noise: ===------  Time: 869.5 (0.0)....................#a) +0 shortbow.....#...............Fire: a) +0 shortbow.......#..................#....#...........##......#.###.........##.....# . #......#:j=K}7m..  Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 50% to hit) _You shoot an arrow. The arrow misses the bat.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineQ:j͐#.........##.##............. MacLellan the Shooter#.........##.#............<. Human#.........##................ Health: 14/28 ============------------#.........####...b.......... Magic: 3/3========================Q:j#.........# #.....b.......> AC: 3Str: 13#.........## #.†.<.....†.... EV: 11Int: 9##.........####........####. SH: 0Dex: 16##.....##.............# . XL:  3 Next: 64% Place: Dungeon:2########.@............ # Noise: ===------  Time: 869.5 (0.0)....................#a) +0 shortbow.....#...............Fire: a) +0 shortbow.......#..................#....#...........##......#:jm.###.........##.....# . #......#..  Aim: a bat (wandering, hasn't noticed you, 50% to hit) _You shoot an arrow. The arrow misses the bat.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then.Q:jQ:j. _Q:jIQ:jĴ Q:jܺ_ A bat comes into view.Q:jbb   bat (wandering).b.---70.5 (1 _Q:jQ #.........##.##............. MacLellan the Shooter#.........##.#............<. Human#.........##................ Health: 14/28 ============------------#.........####...b.......... Magic: 3/3========================#.........# #.............> AC: 3Str: 13#.........## #.†.*b....†.... EV: 11Int: 9##.........####**......####. SH: 0Dex: 16##.....##...**........# . XL:  3 Next: 64% Place: Dungeon:2########.@*........... #:j 40m Noise: ---------  Time: 870.5 (0.0)....................#a) +0 shortbow.....#...............Fire: a) +0 shortbow.......#..................#....#...........##......#.###.........##b   bat (wandering).....# . #......#.. _Okay, then. _A bat comes into view.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 50% to hit)R:j##.........##.##............. MacLellan the Shooter#.........##.#............<. Human#.........##................ Health: 14/28 ============------------#.........####...b.......... Magic: 3/3========================#.........# #.............> AC: 3Str: 13#.........## #.†.<.....†.... EV: 11Int: 9##.........####........####. SH: 0Dex: 16##.....##.............# . XL:  3 Next: 64% Place: Dungeon:2########.@............ # Noise: ------R:j$@---  Time: 870.5 (0.0)....................#a) +0 shortbow.....#...............Fire: a) +0 shortbow.......#..................#....#...........##......#.###.........##b   bat (wandering).....# . #......#..  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 50% to hit)  R:j$jYou shoot an arrow. The arrow hits the bat!  You kill the bat!R:j*.)))))R:j*))R:j+<.....6===1.7 (1.2 _R:jR:jR:j# 5R:j" XR:j ,R:jG R:jc ,R:j R:jB R:j= S6=R:j/ R:j; R:js R:j R:j R:jה R:jӕ R:jE ,R:jt R:jԛ O=R:j R:j R:j S7=R:j R:jơ ,R:j R:j- ,R:j R:jb ,R:j R:j R:j ^8==R:j R:j ,R:j& R:j ,R:jH R:jp 9==R:j R:j R:jy R:j_ R:j R:j R:jW 20==R:j+ R:j+ R:j. 1==R:jA0 R:j2 ,R:je3 R:j6 ,R:j7 R:j9 ,R:j: R:j< k2=R:j= R:j? R:j? R:j@ R:jB R:jB R:jC R:jE R:j F R:jF R:jH R:jH R:j|I R:jK a3=R:jL R:jN ,R:jO R:jNQ R:jQ R:jvR R:jKT ,R:j\W R:jb 4==R:je R:jf R:jf R:ji ,R:jk R:j~l ,R:jm R:jo R:jAp h5==R:jq R:jys ,R:jy nR:jz R:jz R:j} R:jg} h6==R:j~ R:j/ ,R:j R:jƅ BR:jև R:j+ R:j R:j R:jE #7R:jj E==R:j` R:j R:j` R:j/ R:j R:jI R:jE R:j R:jA R:jj R:j R:j h8==R:j R:j# 1 _HP restored.R:jT R:j R:jݣ R:j) R:jߨ R:j? R:j ,R:j< R:j R:jo R:j R:j e=R:j R:j BR:j nR:j R:jn ,R:j R:j. R:jh R:j R:jr R:j R:j R:j R:j R:j R:jU R:j R:j R:j XR:j R:jh R:jg ,R:j nR:jN R:j R:j R:j ,R:j R:j R:j R:j R:j R:j R:j~ R:j R:j R:j R:j R:j ,R:jS R:j ,R:j_ R:jJ R:jK ,R:j  R:j R:j/ ,R:jN R:j R:j! ,R:j>" R:j# R:j% R:j& R:j& R:j( R:j,* R:jo* R:j, R:j - R:jw. R:j. R:jj/ R:j2 R:jX4 R:j4 R:j6 ,R:jD ,R:j6E R:jbF R:jKH ,R:jH R:j[K R:jL R:j2M R:jM R:jN R:jP R:jP R:jKQ R:jT R:jU R:jV R:jV R:jkX R:jZ ,R:jk[ R:j] R:j` R:jw` R:ja R:jb R:jCd ,R:jd R:je R:jCg R:jg R:jg R:j?j R:jk R:jl R:jl R:jn R:jo R:jo R:j_p R:jas R:jt ,R:juu R:jv R:jx R:jx R:j[y R:jz R:j{ R:j{ R:j| R:j} R:jA ,R:j R:j{ R:j1 ..#....###.####... .###.........####.# .# ##......#.###..# .# ##..####.##..## ## #######.##..# #.......# #.......# #.....#.##R:j݈ > #######@.#---968.7 (97.0) ##^  #####.† R:j R:j H---9.7 (98R:j~ R:j K _Found a human corpse.S:jFHIS:j+JS:jLS:jPnS:j\QS:j v##...####.#  ##......#.###..#  ##..####.##..##  #######.##..#  #.......# #.......# #.....#.## #######..#####... ##.@....^..71.7 (2.0)######.†.∩ .2.7 (3 _Found Niwaon's Weapon Emporium.T:j T:j0 T:j܀ T:j7 T:j .####.# ##......#.###..#  ##..####.##..## #.##..# #.......# #.......# #.....#.## .#######..#####...)##..@...^...0######.†.∩....T:j T:jϔ +3.7 (1T:j T:j $ _Found a spear.U:jmh_U:js.####.# ......#.###..# ##..####.##..##  #.##..# #.......# #.......# ##.....#.## ..########..#####...).##...@..^...0######.†.∩.).........###U:js+4.7 (1U:jCzU:j$ _Found a spear.V:jh####.# .....#.###..# >. ..####.##..## ... ######.##..# #..#.......# ...#.......# #.## #.....#.## #...## #######..#####...).####.....@^.....#5######.†.∩...##.).....###.....###...######V:jV:j+6.7 (2V:jɛV:j; _Found a stone staircase leading down.V:j 3V:jl XV:j   You see here a human corpse. _V:j . Welcome to Niwaon's Weapon Emporium! What would you like to do?  a -  28 gold a +0 daggerb -  28 gold a +0 dagger  c -  56 gold a +0 devious daggerd -  42 gold 5 poisoned darts  e -  50 gold 6 poisoned darts  f -  42 gold a +0 falchion  g - 1054 gold the +7 lajatang of the Weasel {holy, Dex+3}h -  49 gold a +0 long sword  i -  70 gold a +0 quarterstaff You have 34 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listY:j. g $  You are short 1020 gold pieces for the purchase.[Enter] buy shopping listZ:jZ:j"Z:jc-B..#.###..#>.MacLellan the Shooter ###.##..##...Human ###.##..####..Health: 28/28 ======================== #.......##...Magic: 3/3======================== #.......# ##.##AC: 3Str: 13 #.....#.## ##...##EV: 11Int: 9 #######..#####...).##SH: 0Z:j+.Dex: 16##......^.....#XL:  3 Next: 66% Place: Dungeon:2######.†.@...#Noise: ---------  Time: 979.7 (3.0)#.).....#a) +0 shortbow##.....##Fire: a) +0 shortbow##...##Z:j'/##### _Found Niwaon's Weapon Emporium. _Found a spear. _Found a spear. _Found a stone staircase leading down. _You see here a human corpse.  There is an entrance to Niwaon's Weapon Emporium here.Z:jG5[:j8 [:ja spear.tone staircase leading down. _You see here a human corpse.  There is an entrance to Niwaon's Weapon Emporium here. _You can access your shopping list by pressing '$'.[:jLI[:jIN[:juf _[:jI|,[:j[:jX[:jN##..#...#.## ..... ##.#....# ...# ...#####.#..# #...# .....#.. ....# ......#.......###...#### ....###.####............ ...####.# #.......). .#.###..# #...> ##.##..## #86.7 (7 ##.##..# ###.. .......# #..... .......# ##.##.## .....#.## ##...### ######..#####...).####......^.....#######.†.∩...##.).....#7.7 (8[:j @ _Found a short sword.\:j=w  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.5   3.0   0   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 1.1   2.0   0       c - Axes   0.5   1.0   0       d - Staves   0.5   1.0   0       e - Unarmed Combat   0.0   1.0   0[4\:jIz0m               f * Ranged Weapons   4.7   5.0   0               g - Armour   0.0   1.0   0       h - Dodging   2.0   3.0   0       i - Stealth   1.0   1.7  +1                 \:j{p                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets]:j']:j/]:je..###..#...#.##MacLellan the Shooter ..... ##.#....# ...#Human ...#####.#..# #...#Health: 28/28 ======================== ............#.. ....#Magic: 3/3======================== ......#.......###...####AC: 3Str: 13 ....###.####............EV: 11Int: 9 ...####.# #.......).SH: 0Dex: 16 .#.###..# #...>.#XL:  3 Next: 66% Place: Dungeon:2 ##.##..###@...#Noise: ---------  Time: 987.7 (0.0) ##.##..####...#a) +0 shortbow .......##.....#Fire: a) +0 shortbow [40]:jVm.......# ##.##.## .....#.## ##...### ######..#####...).####......^.....#######.†.∩...##.).....# _Found a spear. _Found a stone staircase leading down. _You see here a human corpse.  There is an entrance to Niwaon's Weapon Emporium here. _You can access your shopping list by pressing '$'. _Found a short sword.^:j^:j^:j%^:j^:j^:jy4^:j^:jҦ,^:jW^:j^:jӮ,^:j^:j^:jB^:j^:j>^:j|,^:j^:j^:j^:jB^:j,^:jM^:j>X^:jM,^:jP^^:jaB^:jTb^:j)|t.♣ #.♣♣ #.# ♣ ♣..##.# #### >..♣ ♣♣. )..###..# #.♣♣♣♣...##......# .......#.......### ...#.........#.... .............##.1004.7 (17.0) ....#÷...............##.##... #...#.## ###.##..... #.#....# #...########.#..#.###...# .....#.......# .......###...#### .####............5.7 (18^:j^:j ) _Found a long sword._:j__:j_:jGB_:j_:j#,_:j)_:j$_:j,_:j+_:jʨ_:j_:ji_:jc_:jFB  You see here a +0 long sword._:jwa __:j,_:j B_:j_:j_:j_:j_:jk_:j<_:jX_:j_:j.......# .##..##..## .# .#..# #....###...#.#.# .†.......#...##### ........#.......# #.##.......###.###.♣♣........(.♣ ♣@# #.#16.7 (11.....#.♣ ♣.# #.#..♣ ♣.###.# ...........♣ ♣..##.# #### ........>..♣ ♣♣..)..###..# ......<..#.♣_:j ♣♣♣...##......#.............#.......###......#.........#.....# .......>.....##.....#_:j_:j ,7.7 (12_:j_:j- _Found 2 poisoned darts.`:j I`:j X`:j `:jm- B`:j5 `:j; `:j>= `:j@ `:jE `:jI `:jLJ `:jL `:j;Q `:jLU `:jV `:jY `:jv `:j ,`:j ,`:jh `:j- 4`:jP% ^#####........ ..........† .#..#...#### . .##.##..#..... #. .##.# .## ###.#. # .# ... #..## .# #.# ## #....#.# #.###.....#.#.# #..@.......#...##### #.##.......## #.# #......####.###......♣♣........(.......♣ ♣♣♣.###.##########.♣ ♣.# #.#♣ ♣.###.#♣ ♣..##.# ####208.7 (11`:j 2 _c - an amulet of dissipationa:j(Ia:j*a:j2Xa:j6,a:jGa:jHa:jK,a:jTna:jVa:jsX,a:j_Ya:j[a:jZa,a:jc,a:jdf,a:jqga:jra:jȇva:jNRa:ja:jXa:j,a:ja:ja:jd,a:ja:jBa:ja:jJ a:j a:j a:jn a:j a:j>,a:j!#a:j/a:j41a:j1a:jP2a:j4a:jr6,a:jp7a:jWCna:jH,a:jsY,a:j_,a:j$`a:j9ua:jxa:jy,a:j}a:ja:jna:jRa:j%a:jY,a:j}na:j,a:ja:ja:ja:ja:ja:ja:jeBa:j+a:j,a:ja:j?a:ja:j,a:ja:ja:jBa:j a:ja:j,a:ja:jqa:jXa:ja:ja:ja:jBa:ja:ja:jra:j,a:jx#Ba:jy%a:j(i  You encounter a hobgoblin.a:jdCm>.....##.....# .....#÷..............# ...........##.##.....#...#.######.##.....# ##.#....# #...######## ##.#..#.###...# ......#.......# ...###...########## #.####........ #.# ####.......)# #...>.#...## ##....#...# ###...#........g# #.....#.........g   hobgoblin (asleep) .# ##.##.##.........## ##...####.........#####...)##88.7 (609.7 (61 _a:j)Fa:jrHb:jg 9 ))b:j~ ))))gYou shoot an arrow.  The arrow hits the hobgoblin but does no damage.b:j;L g.g.....b:jp B.===90.9 (1.2)b:j A _The hobgoblin shouts!c:jUM)))))))c:jg........2.1c:j[q _You shoot an arrow. The arrow closely misses the hobgoblin.c:j8 i )))You shoot an arrow.c:j߸ 7g.c:j &....c:jX -3.2 (1.1c:j] c:j F _The arrow hits the hobgoblin but does no damage.d:j:Q .  You shoot an arrow. The arrow hits the hobgoblin!))d:jp...704.5 (1.3d:jq d:j,G_You kill the hobgoblin!e:jrnPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip e:jM,e:jV3e:j<>.............##.....#MacLellan the Shooter .....#÷..............#Human ...........##.##.....#Health: 28/28 ======================== .#...#.######.##.....#Magic: 3/3======================== ##.#....# #...########AC: 3Str: 13 ##.#..#.###...#EV: 11Int: 9 e:j>(......#.......#SH: 0Dex: 16 #.......###...##########XL:  3 Next: 70% Place: Dungeon:2 #.####..........@.......Noise: ===------  Time: 1094.5 (0.0) #.# ####.......).......a) +0 shortbow ..# #...>.#.........Fire: a) +0 shortbow f:j;.## ##....#......... .####...#......... .##.....#......... .# ##.##.##......... .## ##...####......... ..#####...).## _The hobgoblin shouts! _You shoot an arrow. The arrow closely misses the hobgoblin.You shoot an arrow. _The arrow hits the hobgoblin but does no damage.  You shoot an arrow. The arrow hits the hobgoblin! _You kill the hobgoblin!---f:j4  You start putting on your amulet.---5.5 (1f:j:f:jKA6.5 (2f:jm7.5 (38.5 (4f:j\sf:jnj9.5 (5 _You continue putting on your amulet of dissipation. x5  You finish putting on your amulet of dissipation.  You feel as though your troubles will go away faster.f:jo _c - an amulet of dissipation (worn)f:jh_If:jcf:jhP _f:jxf:j[~,f:jDf:jwf:jXf:j%Bf:jɸ  You see here a +0 short sword. _f:jGf:jBf:j f:j f:jf:jAf:jTf:jQY,f:j]f:jbBf:jfe,f:jw,f:jf:jXf:jf:jBf:jf:j  You see here 2 poisoned darts. _.##.######.#..# ##.# #...## ###.# ##.############.#.# #.###..........#.# #................##### #.##.......... #.......# #.###........<.###......... ...♣♣.(125.5 (26.0) ..♣♣♣♣♣.###.############ #.♣ ♣.# #.# .♣ ♣.###.#.♣ ♣..##.# ####.♣ ♣♣..)..###..# #.♣♣♣♣...##......#........#.......###.#.........#.....#f:jMLB6.5 (27f:j3O _Found a stone staircase leading up.g:j_g:j"_##.######.#..# ##.# #...## .# ##.####.# #.###. .#.# #... ...##### #.##.) .# #.###.<. .###.###.♣♣.(..0.0)♣♣♣♣♣.###.# .♣ ♣.# #.# ♣ ♣.###.#♣ ♣..##.♣ ♣♣..).. .♣♣♣♣...##.#..#.7.5 (1 g:j)_Found a dagger.g:j 3g:jg:jg:jg:j,g:j .######.#..# .# #...## .# ##.### #.# #.###.# #.# #..###### #.##.)## #.###.<.####.###.#♣♣.(.#8 ♣♣♣♣♣.###.# ♣ ♣.# #.# g:j [ _Done exploring.h:jNIh:j..0h:jh:j<1[ _Done exploring.h:j h:j gLevel 2 of the Dungeon <<<>>>∩(Press ? for help) ##.###..#...#.#...#..........÷###.#  ###..####.#.#.#.#.#.#....#...######.#  #...###...#.#.....#.##.##..#.....##.#  #######.†.....###.#######.##.##.######.#..#  #............................##.# #...##  #...###...#######...##..##..###.# ##.##############  ###.##..### #...#..###....#.# #.###..........#  #.##.####....###...#.#.# #..............#  #..#.# ####...÷.......#...##### #.##..........)#  ###...### #..............#.......# #.###........<.#  ##.......# ###..............#.......###.###..........#  ##........###...................♣♣........(....@......#  #..........##.#................♣♣♣♣♣.###.##############  h:jf #......)..†....#####.........#.♣ ♣.# #.#  #.........##.#..###............♣ ♣.###.#  #.........##.##................♣ ♣..##.# ####  #.........##.##.............>..♣ ♣♣..)..###..#  #.........##.#............<..#.♣♣♣♣...##......#  #.........##..........................#.......###  #.........####..................#.........#.....#  h:jc #.........# #.............>.............##.....#  #.........## #.÷.<.....÷........#÷..............#  ##.........####........####...........##.##.....#i:jq?O@>i:jPi:j #.######.#..#MacLellan the Shooter #.# #...##Human #.# ##.##############Health: 28/28 ======================== #.# #.###..........#Magic: 3/3======================== #.# #..............#AC: 3i:j߈Str: 13 ..##### #.##..........)#EV: 11Int: 9 ......# #.###........<.#SH: 0Dex: 16 ......###.###..........#XL:  3 Next: 70% Place: Dungeon:2 .♣♣........(....@......#Noise: ---------  Time: 1128.5 (0.0) ♣♣♣♣♣.###.##############a) +0 shortbow ♣ ♣.# #.#Fire: a) +0 shortbow ♣ ♣.###.# ♣ ♣..##.# #### ♣ ♣♣..)..###..# ♣♣♣♣...##......# .......#.......### .#.........#.....# _You see here a +0 short sword. _You see here 2 poisoned darts. _Found a stone staircase leading up. _Found a dagger. _Done exploring. _Done exploring. _:jdmi:j i:jBi:ji:j:i:ji:j  You see here 2 poisoned darts. _i:ji:jXni:j ,i:jZ!i:j,ni:j2Bi:j5i:j7i:j`Xi:jBnBi:jBi:ji:j,i:j i:jbi:jBi:jbi:j,i:jqi:ji:jBi:j{i:j.Xi:ji:j ####...÷.......#...##### #.##..  #..............#.......# #.###. ###..............#.......###.###............i:j.♣♣........(..........♣♣♣♣♣.###.####.#####.........#.♣ ♣.# #.# .#..###............♣ ♣.###.# .##................♣ ♣..##.# ## .##.i:j)♣ ♣♣..)..###.49.5 (21.0) .#............<..#.♣♣♣♣...##..... ..........................#...... ##..................#.........#.. i:j #.............>.............##..  #.÷.<.....÷........#÷...........  ###........####...........##.##.. ....###..#...#.######.##..  ......##.#....# #...#### i:ji:ji:jc _There is a stone staircase leading down here.i:j|i:jl}i:jȅi:ji:jϏ950.5 (1.0) _i:j˖i:j>C &3i:jH = ### +@# ### i:j -2.0 (2.5i:j i:j, # _You climb downwards.i:j a _There is a stone staircase leading up here.j:jS j:j @Shopping list: 3 items, total cost 2197 gold pieces  a - [D:1] 525 gold the +4 quarterstaff of Friendship {speed, Will- Str+4 Int+ b - [D:1] 618 gold the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dej:j  c - [D:2] 1054 gold the +7 lajatang of the Weasel {holy, Dex+3} You have 34 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitk:j k:j k:j MacLellan the ShooterHumanHealth: 28/28 ========================Magic: 3/3========================AC: 3Str: 13EV: 11Int: 9SH: 0Dex: 16###XL:  3 Next: 70% Place: Dungeon:3k:j [+@#Noise: ---------  Time: 1152.0 (0.0)###a) +0 shortbowFire: a) +0 shortbow _Done exploring. k:jr _Done exploring. _You see here 2 poisoned darts. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.k:j Qk:j 3k:ja k:jd k:j  You open the door.  You encounter an adder.k:j ..###............'.#........S#...##.#S   adder (asleep)k:j^ k:j 23.0 (1 _k:j* k:j l:j ))SYou shoot an arrow. The arrow hits the adder.  The adder hisses angrily.l:jf S.  The adder is lightly wounded.S.l:jml:jn7===4.2 (1.2l:jsl:jjy' _You hear a shout!m:j4)))))))m:j2+ ......SYou shoot an arrow. The arrow closely misses the adder.m:j.-5.5 (1.3m:j2m:j5S _The adder closely misses you.m:jh)))))))m:jRxm:j m:j2gYou shoot an arrow. The arrow misses the adder.You hear an angry hiss.  The adder barely misses you.m:jN ......Sgg   hobgoblinYou encounter a hobgoblin.The adder bites you.4----6.7 (1.2 _The hobgoblin shouts!m:j1|  You shoot an arrow. The arrow hits the adder.m:j g.  The adder is moderately wounded.You hear an angry hiss.1------====8.0 (1.3 _The adder bites you. x2m:jK ) You shoot an arrow. The arrow closely misses the adder.The arrow hits the hobgoblin.m:j B Sm:j0 The hobgoblin is moderately wounded.===-9.1 (1.1m:j m:j+ R _The adder barely misses you.m:j% )))))))You shoot an arrow. The arrow closely misses the adder.m:j  .....gSThe arrow barely misses the hobgoblin. The adder barely misses you.19-----60.2 _The adder bites you.m:jy|  You shoot an arrow. The arrow hits the adder.m:jm  The adder is severely wounded.m:j6m:jb20=-1.4 (1.2m:jWS _The adder bites you but does no damage.n:jWR  You shoot an arrow. The arrow hits the adder.n:j^m  The adder is severely wounded.n:j-2.5 (1.1n:jon:jɟU _The adder barely misses you. x2n:j ) You shoot an arrow. The arrow closely misses the adder.The arrow hits the hobgoblin.n:jg SThe hobgoblin is almost dead.3.7 (1.2n:jgn:jjV _The adder completely misses you.n:j(h  †You shoot an arrow. The arrow closely misses the adder.The arrow hits the hobgoblin!) n:jo%j SYou kill the hobgoblin!19-54.8 (1.1 _The adder barely misses you. The adder bites you.n:jM 4)))))))n:j/ .....†SYou shoot an arrow. The arrow closely misses the adder.n:jp0 ^20=6.0 (1.2n:j5 n:jAC S _The adder closely misses you.n:j n:j| /)))))))n:j[ .....†SYou shoot an arrow. The arrow closely misses the adder.7.2n:j  _The adder barely misses you. The adder closely misses you.n:jl  You shoot an arrow.  The arrow hits the adder but does no damage.n:j*m  The adder is severely wounded.o:jd16----8.3 (1.1 _The adder bites you.o:jv4)))))))o:jdr SYou shoot an arrow. The arrow closely misses the adder. The adder bites you.  You are poisoned.The adder poisons you! S.  You encounter a ball python.The adder bites you.  You are lethally poisoned!.....SSS   ball python (constriction)10========---------9.6 (1.3Pois  _The adder poisons you!o:jRRo:jR%-----o:j/So:j(jt _You are too injured to fight recklessly!o:j]3o:jPo:jm^ _You are too injured to fight recklessly!o:j W o:jW o:j^ o:j=a ^ _You are too injured to fight recklessly!o:jU 3o:j o:j ^ _You are too injured to fight recklessly!o:j= _You are too injured to fight recklessly!p:jWMacLellan the ShooterHumanHealth: 10/28 ========----------------p:jqMagic: 3/3========================AC: 3Str: 13EV: 11Int: 9..###SH: 0Dex: 16......###XL:  3 Next: 75% Place: Dungeon:3.....SS@#Noise: ===------  Time: 1169.6 (0.0).#....###a) +0 shortbow.....p:jFire: a) +0 shortbow#...Pois ##.#S   adderS   ball python (constriction) p:jy_You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 46% to hit)p:j XMacLellan the ShooterHumanHealth: 10/28 ========----------------Magic: 3/3========================p:j AC: 3Str: 13EV: 11Int: 9..###SH: 0Dex: 16......###XL:  3 Next: 75% Place: Dungeon:3.....S'@#Noise: ===------  Time: 1169.6 (0.0).#....###a) +0 shortbowp:ju .....Fire: a) +0 shortbow#...Pois ##.#p:j S   adderS   ball python (constriction)p:jߌ Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight linep:j Aim: an adder (severely wounded, 46% to hit)  You shoot an arrow. The arrow hits the adder.  p:j :You kill the adder!p:jT S   ball python (constriction) p:j)  ..### ......### .....S'@# .#....### ..... #... ##. #p:j  ..### ......### .....S'@# .#....### ..... p:j #... ##. # p:jo †SPress: ? - help, Q - select actionShift-Dir - straight line  Aim: an adder (severely wounded, 46% to hit)  You shoot an arrow. The arrow hits the adder.  You kill the adder!  * * * LOW HITPOINT WARNING * * *p:j MacLellan the ShooterHumanHealth: 6/28=====-------------------Magic: 3/3========================AC: 3Str: 13EV: 11Int: 9..###SH: 0Dex: 16......###p:j XL:  3 Next: 102% Place: Dungeon:3.....†S@#Noise: ===------  Time: 1170.9 (1.3).#....###a) +0 shortbow.....Fire: a) +0 shortbow#...Pois ##.#S   ball python (constriction)p:j Press: ? - help, Q - select actionShift-Dir - straight lineAim: an adder (severely wounded, 46% to hit)  You shoot an arrow. The arrow hits the adder.  You kill the adder!* * * LOW HITPOINT WARNING * * *p:j+ --- _You feel very sick.You have reached level 4!p:j% /  --more--r:jd7/34-4/4104 1% r:jf _You feel clever.r:j-r:j Drink which item? Potions  d - 2 black potions  f - a green potion  j - a grey potion  k - a coppery potion [!] read|quaff[?] describe selectedt:j;Nt:jrbMacLellan the ShooterHumanHealth: 7/34====--------------------Magic: 4/4========================AC: 3Str: 13EV: 11Int: 10..###SH: 0Dex: 16......###XL:  4 Next:  1% Place: Dungeon:3.....†S@#Noise: ===------  Time: 1170.9 (0.0).#....###a) +0 shortbow.....Fire: a) +0 shortbow#...Pois ##.#S   ball python (constriction)You shoot an arrow. The arrow hits the adder.  You kill the adder!* * * LOW HITPOINT WARNING * * * _You feel very sick.You have reached level 4! _You feel clever.t:jy  Okay, then. _t:jtMacLellan the ShooterHumanHealth: 7/34====--------------------Magic: 4/4========================AC: 3Str: 13EV: 11Int: 10..###SH: 0Dex: 16......###XL:  4 Next:  1% Place: Dungeon:3.....†S@#Noise: ===------  Time: 1170.9 (0.0).#....###a) +0 shortbow.....Fire: a) +0 shortbow#...Pois ##.#S   ball python (constriction) _You feel clever. _Okay, then.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (67% to hit)u:jNMacLellan the ShooterHumanHealth: 7/34====--------------------Magic: 4/4========================AC: 3Str: 13EV: 11Int: 10..###SH: 0u:jDex: 16......###XL:  4 Next:  1% Place: Dungeon:3)))))))@#Noise: ===------  Time: 1170.9 (0.0).#....###a) +0 shortbow.....Fire: a) +0 shortbow#...Pois ##.#S   ball python (constriction)Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineu:j,Aim: a ball python (67% to hit)  You shoot an arrow.  The arrow closely misses the ball python.u:j Q ..### ......### # .#....### ..... #... ##. #u:j& ..### ......### u:j(Q# .#....### ..... #... ##. # u:j5.....†SThe arrow closely misses the ball python.* * * LOW HITPOINT WARNING * * *  You feel sick.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage.u:j66  1  2.1 (1.2Constr u:j@Bu:jH_ _The ball python constricts you.v:jv:jaDrink which item? Potions  d - 2 black potions  f - a green potion v:j  j - a grey potion  k - a coppery potion [!] read|quaff[?] describe selectedw:j"w:j)w:j@MacLellan the ShooterHumanHealth: 6/34====--------------------Magic: 4/4========================AC: 3Str: 13EV:  1 Int: 10..###SH: 0Dex: 16......###XL:  4 Next:  1% Place: Dungeon:3.....†S@#Noise: ===------  Time: 1172.1 (0.0).#....###a) +0 shortbow.....Fire: a) +0 shortbow#...Pois Constr ##.#S   ball python (constriction)* * * LOW HITPOINT WARNING * * *You feel sick.  The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.The ball python bites you but does no damage. _The ball python constricts you.  ..### ......###w:jB .....†S@# .#....### ..... #... ##. #It was a potion of might.  You feel very mighty all of a sudden.w:j ; ..### ......### .....†S@# .#....### ..... #... ##. # w:j  ..### ......### .....†S@# .#....### ..... #... ##. #d -> m - a potion of might  * * * LOW HITPOINT WARNING * * *You feel sick. The ball python completely misses you.w:jZw:jw:j=w:jw:j w:jw:j w:j ..### ......### .....†S@# .#....### ..... #... ##. # w:jV n  The ball python constricts you.w:j:)w:ju13----3.1 (1Might Pois Constr w:j|2w:jZ7V _* * * LOW HITPOINT WARNING * * *x:jL:MacLellan the ShooterHumanHealth: 3/34==----------------------Magic: 4/4========================AC: 3Str: 13EV:  1 Int: 10..###SH: 0Dex: 16......###XL:  4 Next:  1% Place: Dungeon:3.....†S@#Noise: =--------  Time: 1173.1 (0.0).#....###a) +0 shortbow.....Fire: a) +0 shortbow#...Might Pois Constr x:j"##.#S   ball python (constriction)The ball python constricts you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (constricting you, 67% to hit)x:j! MacLellan the ShooterHumanHealth: 3/34==----------------------Magic: 4/4========================AC: 3Str: 13EV:  1 Int: 10..###SH: 0Dex: 16......###XL:  4 Next:  1% Place: Dungeon:3.....††@#Noise: =--------  Time: 1173.1 (0.0).#....###a) +0 shortbow.....Fire: a) +0 shortbow#...Might Pois Constr ##.#S   ball python (constriction)x:j dFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (constricting you, 67% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!x:j (x:jS{  ..### ......### .....††@# .#....### ..... #... ##. #       x:jCO  ..### ......### .....††@# .#....### ..... #... x:jO w##. # x:jX Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (constricting you, 67% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!  * * * LOW HITPOINT WARNING * * *x:jX\ t2-11 2==4.2 (1.1x:ja x:jc $ _You feel sick.y:j Drink which item? Potions  m - a potion of might  f - a green potion  j - a grey potion  k - a coppery potion [!] read|quaff[?] describe selectedz:j z:j\ z:j MacLellan the ShooterHumanHealth: 2/34=-----------------------Magic: 4/4========================AC: 3Str: 13EV: 11Int: 10..###SH: 0Dex: 16......###XL:  4 Next:  2% Place: Dungeon:3.....††@#Noise: ===------  Time: 1174.2 (0.0).#....###a) +0 shortbow.....Fire: a) +0 shortbowz:j5 #...Might Pois ##.#Shift-Dir - straight lineAim: a ball python (constricting you, 67% to hit)  You shoot an arrow. The arrow hits the ball python.  You kill the ball python!* * * LOW HITPOINT WARNING * * * _You feel sick.z:j z:jx 26/34 ==================---5.2 (1Pois z:j Z _It was a potion of heal wounds. You feel much better. You feel sick.|:j3]===============|:ju5- _You start resting. You feel sick. x324-----7.2 (2-8.2 (3 _You are no longer poisoned.|:j| 3|:jE} |:j\ V25=|:jܘ 6==|:j ,|:j B|:j2 |:j |:j 7==|:jJ B|:j |:j ,|:j( |:j 8=|:j |:jH |:j |:j 9=|:jH ,|:j( |:j~ |:j9 |:j |:j 30==1=2=|:j |:j |:j& |:j |:j! #3|:jg" E==|:je$ |:j' |:j( |:j;- ,|:j. |:j0 |:j"3 |:j~4 |:j5 |:j8 % |:jK9 F_You start resting.HP restored.|:j*A |:juN 12157.0)|:jQ |:jR v4==6.2 (38 _|:jR[ |:j1` }:j   There is an open door, spattered with blood here.  You see here a ball python corpse.......#####..###..@†<#7.2 (1.0)#..#....### #....... ##....... ##....... ##...[...##.......##......#}:j!|8.2 (2 _Found a pair of gloves.}:jv _You see here a hobgoblin corpse.~:j......#####....###††<#..#...@### #..........##...# ##..# ##...[...# ##........ ##.#. ##~:j~:j@ 19.2 (1 _~:j:j@  .......#####....###††<##..#....###.# #.....@....## ## ##...[.#.###:jX=20:j*:j= ....#####....### #......††<# ..#..#....###.# #.........## ## ##...[ ##..........#.#:jWQ1:j.:ja$ ..#####....### ##††<# .. #..#....###.#  #.........## ##:jJb ##...[ ##......... ###.#.#:jk:jKl%2:jr:jx:jP M.....#####........### ###.††<#... #..#....###.# ........# ## # # .......## .#.###..#.##.#.##.#.#:jQ 3 _You see here a +0 pair of gloves.:j l  d - a +0 pair of gloves4:j :j b _You feel a little less mighty now.:jZCWear or take off which item? Armour (go to first with [)  b - a +0 leather armour (worn)d - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip :j1:j9:j?l....MacLellan the Shooter....#####Human........### ###Health: 34/34 ========================.......††<#...Magic: 4/4========================#..#....###.#AC: 3Str: 13:jP@P#..........#EV: 11Int: 10##.........#SH: 0Dex: 16##........#XL:  4 Next:  2% Place: Dungeon:3##...@...#:j@Noise: ---------  Time: 1224.2 (0.0)##..........a) +0 shortbow##......#..Fire: a) +0 shortbow##.....##.#.###:j3AF..#.##.#.##.#.#You see here a ball python corpse. _Found a pair of gloves. _You see here a hobgoblin corpse. _You see here a +0 pair of gloves.  d - a +0 pair of gloves _You feel a little less mighty now.:jUA:j7I:jJ:jQ:j_  You start putting on your armour.5.2 (1:ji:jhr:jr:jr$6.2 (2:jI:j:j3+7.2 (3:j:j:j:j!$8.2 (4:jf:j:j+9.2 (5:j:j@ 4 _You continue putting on your +0 pair of gloves. x5:j:j:jc _You finish putting on your +0 pair of gloves.:jJ:j.I:j:jSP _:j}B:j :j ,:j, :j :j:j~:j:jY:ji:j:j :j/&:jQ~:j:j+U _You now have 40 gold pieces (gained 6).:jD:jR:jH^ #)# #.#  #.#  ...  #?#  #.#  #.#  #@# 72.2 (43.0) ###.# ..#.# ### #.#.#... #.#.###### ###.# #.#......# .########.####.######.## ††<#...................# .###.##......#.######..#3.2 (44 _Found a whip.:jQ:j#:j1M _c - 3 scrolls labelled DANOFO NAVIPOBB (gained 1):j2:j7B:jg ### #.. #.######## #)#....... #.# #.......##.##.#.......@.....#.......##.####......# #.# ...... #.# ..... #.# ####+ ###.# ..#.# ### #.#.# ... #.#.######80.2 (7.0)1.2 (8 _d - a scroll labelled VOTREE COXAR:j{ :j :jj X:j7@ :j` :jg B:ji :jn  You open the door.  You encounter an endoplasm.:jՊ C#.#############)#..........##.# #..........##.##.#................#..........##.####..###...# #.#:js (.# #.#####'####.#.. .J...#.# .. ####.##.#.# .. ....##.#.###### ..##### #.####.#......#J   endoplasm (asleep) ......########.####.######.## .....††<#...................# .#....###.##......#.######..#:j +6.2 (5:j 27.2 (6 _:j :j [ _Found a stone staircase leading down.:ji #.#  ############)#  ..........##.# #  ..........##.##.#  ...........  ..........  .........###.#  .........# #.#  .......@.# #.#  ...####'####.#  .. .J...#.# . . ####.##.#.#  ....#  #.###  ††<  :jƨ  #.#  ############)#  ..........##.# #  ..........##.##.#  ...........  ..........  .........###.#  .........# #.#  .......@.# #.#  ...####'####.#  .. .J...#.#  . ####.## ....# #.### ††<:j 4:j( :j a _An endoplasm is nearby!:jq >You shoot an arrow. The arrow hits the endoplasm!):j ':jH ?4===8.4 (1.2:j :j M _You kill the endoplasm!:jt3:j}n:j@  There is an open door here.:jWV _  There is a stone staircase leading down here. _:jB:j:j:jV:j:j:j*,:j:j~:j_,:jc:j:j}:j:j:j[:j,:ju:j:ja:jx:j:j::j:jm:j,:j:j :j,:jm:jQ:j7X:j,:j:j:j,:j:j:j^:j:j:j:j?  You encounter a goblin. It is wielding a +0 club.:j............... #.##.............. #.##.............. ###.##.............. ...##..............# #..##..............###..##.###...........##.#^.....####'#...+......+...>.---.....##.#......####.#........##.............# g:......############.### ............########.### ...........††<#......... g   goblin (wandering) ##.##..#....###.##......:j .. ##....##...... ##.........##......:js2307.4 (19.0).:j[S:jH---8.4 (20:j:j3 _The goblin leaves your sight.:j3:jT  A goblin comes into view.#.## #.#####.## ...##### #..##....###..##.###......##.#^.....####'....+......+...>.##.#......####g.##.............:......############.#......#.:j}...††<#........###.##..#....###.##g   goblin (wandering) .. ##..........#### ##.........## ##.##:j-0.0).:jS:jg+9.4 (1:j:jO3 _The goblin leaves your sight.:j:j:j~:jr :jb A goblin comes into view.:j" #.#####.## ...####### #..##.....###..##.###......##.#^.....####....+......+...##.#......####.##.....g..:......############.#......#....††<#.......####.##..#....###.## .. ##..........##g   goblin (wandering)## ##.........##.... ##........##.... ##.##...#0.:jS:j,10.4 (1:jw:j3 _The goblin leaves your sight.:j 3:j :j* _The goblin leaves your sight.  A goblin comes into view. _The goblin leaves your sight.  A goblin comes into view. _The goblin leaves your sight.  A goblin comes into view.:j2###.## ...######## #..##......###..##.###......##.#^.....###....+......+..##.#......###.##.....g...:..@...############......#..††<#......#####.##..#....###.## .. ##..........####. ##.........##g   goblin (wandering) . ##........##.... ##.......##... ##...........:j4..g0:jTg==1.4 (1  A goblin comes into view. _The goblin leaves your sight.  A goblin comes into view. _The goblin leaves your sight.  A goblin comes into view. _The goblin shouts!:j  ...# ###### #..# ......###..##.# ...........##.#^ ............. ...........# ...........# .g..:..@...# ............... ..............††< #####.##..#.... .. ##...... ##. ##..... . ##.... . ##..:jX \  ...# ###### #..# ......###..##.# ...........##.#^ ............. ...........# ...........# .g..:..@...# ............... ..............††< #####.##..#.... .. ##...... ##. ##..... . ##.... . ##..:jP 4:jݑ :jX ] _A goblin is nearby!:j ))))) You shoot an arrow. The arrow hits the goblin.:j .g.:..=2.5 (1.1 _The goblin is severely wounded.:jT4))))))):j!.g:jcD...g:..:j(3.6:jT:j:n _You shoot an arrow. The arrow closely misses the goblin.:jĊ )You shoot an arrow. The arrow hits the goblin.:jU))):j6 .:..:j: 564.9 (1.3:j,G :jI J _You kill the goblin!:j#3:j}%:jp  ###.## ...###### #..###........###..##.####...##.#^.....+....+....#...##.#......#......###.....)@......##---...######...††<#..######.##..#....###.##. ...##...## ##.####...## ... ##........## ... ##.......## ##You pick up a parchment of Cause Fear and begin reading...7.9 (3.0---8.9 (4:jsH _You add the spell Cause Fear to your library.:jI:jR:j:j:j:j :j,:j:j:j:j:j[:jl:j:jL:j:j:j,:jL:j5:j:j:jg:jb:jFi  You encounter a hobgoblin.:j#.............##.#.....).......###########..................#######.................††<..######.##..#....###.##. #...##..........## :jS##.####.........## ##...####........## #..@..# ##.......##.:j o ##...## ##......... #.....# ##......# #.......# ##.....#. .g......... #.#.###.......$...... ...#.# #. g   hobgoblin (asleep)#.............#.#.#.# #.:j"##.#.......#.####.#.# #. .##.# #.:jh ,24.9 (6:j 25.9 (7 _:jb :j :jo )... ... ...††< #.# . #...:jp% ##.## ##...## #..@..#  ##...##  #.....#  #.......#  .g.........  ......$......   #.............#  ##.#.......#.## :jp( .##.# :jI )... ... ...††< #.# . #... ##.##:j ##...## #..@..#  ##...##  #.....#  #.......# :j} .g.........  ......$...... :ji  #.............# :ja ##.#.......#.##  .##.# :j&J:jX'` _A hobgoblin is nearby!:jl )))gYou shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!:j 9g.:j=9g.:jc].===7.1 (1.2:jh:j7 _The hobgoblin is lightly wounded.:jA )You shoot an arrow.  The arrow hits the hobgoblin but does no damage.:jT 9g.:j^ :j^ (8.3:jf :jh 7 _The hobgoblin is lightly wounded.:jv )... ... ...††< #.# . #... ##.## ##...## #..@..#  ##g..##  #.....#  #.......#  ...........  ......$......   :jf#.............#  ##.#.......#.##  .##.# :j. )... ... ...††< #.# . #... ##.## ##...## #..@..#  ##g..##  #.....#  #.......#  ...........  ......$......   #.............#  ##.#.......#.##  .##.#  _A hobgoblin is nearby!:j  You shoot an arrow. The arrow hits the hobgoblin.:j#   The hobgoblin is moderately wounded.9.4 (1.1 _The hobgoblin hits you but does no damage.:jT .  You shoot an arrow. The arrow hits the hobgoblin.:j/.830.6 (1.2 _You kill the hobgoblin!:j> 4:j1D :jG  :j?o B_No target in view!:j :j :j :j H _No target in view!:j, _:j-n:j5n:j6:j7:j7:j9:j;:j;:jG@,:j@:jB:jF$ :j!_You now have 45 gold pieces (gained 5).:j:j:jw:j:jS:jʗ:j:jژ:jY:jg,:j:j :j:j :j:jd:j ####.....#### .##.# # ##...## . #.....#  ##...##  ##.##  #...# :j$ ##.##  #..# #@##---52.6 (22.0)............# ............# .....#..#..:j###### #.....>... :jjt---3.6 (23:j; _Found a stone staircase leading down.:j I:j :j :j ,:j/ :j X:j  ##...## ## #.....# ##.# ##...###...# ##.###.... #...##.... ##.#####.... #..#.......##.#####.......@......#5.0)..#..#..#:j !....(.#####.##. #.....>...+ #.......###:j3 A6.6 (3:jJ[ :j] J _Found 3 large rocks.:ju:j,:jlB:j:j:j #...####.## #....##...# #....###.#####....##..#...##.#####..........# #..............# #..............# #....@.........#8.6 (2!.....<..(.#####........## #.....>...+... #.......###.. ....... ##### :j`A9.6 (3:jx:jd ; _Found an escape hatch in the ceiling.:jS :jb ,:j B:j :j  #....##...# #....###.#####....##..# #.......##.##### #..............# #........# #.......#######........#:j ......!@.......61.6 (2<..(.#####..##>.......# #.....>...+....# #.......###.....# .............# #####.......#........#:js :jF +2.6 (3:j O _Found an escape hatch in the floor.:j3:j:jL:jB,:jXB4 #....##...# #....###.## ####....##..# #.##.##### #.# #.# #.#.######.....#.@....<..(.#####.##.>.# #.....>...+.# #.###.# ..# #####.#.#3.6 (14.6 (2 _f - a sapphire potion:j 3:j :j :j/   You see here 3 large rocks. _ ####....##..##.... #.......##.###...[ #............#..... #............#..... #....#.....######.................. #....<..(.#####..... #.>@......# #.....70.6 (6 #.........# #..... #.........# ..... #.........# # #.........# [40:j m#.........# #.........# ###########:j :j +1.6 (7:j :j? - _Found a pair of gloves.:j8_3:ja:jf:jioB:jp:j  You encounter a gnoll. It is wielding a +0 flail.:js #....##. #.....# #....# #.....# ####....## #.....# #.## #...[.# #. #.....# #. #.....# #.###.....######............@................##....<..(.#####... #.>.......# #j #..# #... #..# ... #..# ## j   gnoll (asleep) #..# #.........##.........#:jU[m2.6 (13.6 (2 _:j:j&:j ))))))j    You shoot an arrow. The arrow hits the gnoll.  :jm The gnoll shouts!:jԆ jThe gnoll is moderately wounded.:jÇ 3j.:j& {.....j 2 gnolls (1 wandering):j* 7===4.8 (1.2:j :j p _You encounter a gnoll. It is wielding a +0 whip.:j )))))You shoot an arrow.  The arrow hits the gnoll but does no damage.:j( j.  The gnoll is moderately wounded..j:j jThe gnoll shouts! You hear a shout!:js.....jj 3 gnolls:j?-5.9 (1.1:j:jq _You encounter a gnoll. It is wielding a +0 flail.:jD ))))You shoot an arrow. The arrow hits the gnoll.:jjj.j.j..j.j.j..7.1 (1.2:jo:jgu` _The gnoll is moderately wounded.:j o )))You shoot an arrow. The arrow barely misses the gnoll.:jJ.j:j*3j.:j9j.:jp%$.:j<&-8.2 (1.1:jQ6:jg@B _The arrow hits the gnoll but does no damage.:jjL#....##.#.....# #....###.#.....# ####....##.#.....# #.##.##...[.# #.#.....# #.#.....# #.###.....######....jjj......##....<..(.#####.... #.>.......# #.. #.# #.#.# .#.# ##.##.# j..j.j:jIi---90:j|a#....##.#.....# #....###.##.....# ####....##..##.....# #.##.##...[.# #.#.....# #.#.....# #.###..j..######.....j.j......##....<..(.#####.... #.>.# #.. #.# #.#.# .#.# ##.##.# :j!d.j.j:jdG.j:j{m:j\oC---80:jJz:j:jxb#.....##....###.###.....# ####....##..# #.....# #.......##.###...[.# #......#.....# #....#.....# #....###...j.######.........j.j.......:jzZ.....##...@<..(.#####... #.>.......# #.....>. #...# #. #.# .#.# ######.# ###########:jy|J.j:j8}:jl}C.j:j*~.:jV~/j:j:j &1:j2:j~#.....# #....###.## #.....# ####....##..# #.....# #.......##.##...[.# #.....#.....# #....#.....# #..###....j######.......j......##.j..@..(.#####.... #.>.# #.....>.. #.# #.#.# . #.# .j.j.j2 _There is an escape hatch in the ceiling here.:j #.....##....###.## MacLellan the Shooter#.....# ####....##..#Human#.....# #.......##.#### Health: 34/34 ========================#...[.# #.............. Magic: 4/4========================#.....# #.............. AC: 4Str: 13#.....# #.............. EV: 11Int: 10###.....######.............. SH: 0Dex: 16.......jj................... XL:  4 Next:  8% Place: Dungeon:3.....##..j*@..(.#####....... Noise: ---------  Time: 1382.2 (0.:jF 0)... #.>.......# #.....>. a) +0 shortbow. #.........# #....... Fire: a) +0 shortbow#.........# .......#.........# ######.........#jjj 3 gnolls#.........##.........############ _The arrow hits the gnoll but does no damage. _There is an escape hatch in the ceiling here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 67% to hit):j #.....##....###.## MacLellan the Shooter#.....# ####....##..#Human:j #.....# #.......##.#### Health: 34/34 ========================#...[.# #.............. Magic: 4/4========================#.....# #.............. AC: 4Str: 13#.....# #.............. EV: 11Int: 10###.....######.............. SH: 0Dex: 16.......jj................... XL:  4 Next:  8% Place: Dungeon:3.....##))))@..(.#####....... Noise: ---------  Time: 1382.2 (0.0)... #.>.......# #.....>. a) +0 shortbow[2:jX 8X. #.........# #....... Fire: a) +0 shortbow#.........# .......#.........# ######.........#jjj 3 gnolls#.........##.........############ _The arrow hits the gnoll but does no damage. _There is an escape hatch in the ceiling here.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 67% to hit):jv U.j _There is an escape hatch in the ceiling here.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (moderately wounded, 67% to hit)  You shoot an arrow. The arrow closely misses the gnoll..j.j.===3.4 (1.2 _:j :jU 4:jp] .j.j:jpl K--40:j} :jF 2.-- _The gnoll misses you.:jA...###.####..................# ..####.# ####.......).......# #.###..# #...>.#.........# #.##..## ##....#.........# #.##..# ###...#.........# ......# #.....#.........# ......# ##.##.##.........# ....#.## ##...####.........# #####..#####...)@###.........# ##......^....j############ ######.÷.∩...##.).....###.....###...##    gnoll ##### :j"5-5.9 (2.5:j*:jNY\ _A mysterious force pulls you upwards. The hatch slams shut behind you.:j l  You shoot an arrow.  The arrow hits the gnoll but does no damage.:j 7  The gnoll is moderately wounded.===7.2 (1.3 _The gnoll barely misses you.:j|  You shoot an arrow. The arrow hits the gnoll.:j`m  The gnoll is severely wounded.:ja]1---8.3 (1.1:ji:j n9 _The gnoll hits you with a +0 flail.:jS )You shoot an arrow. The arrow hits the gnoll!:j;m):j:j: ---:ji259.5 (1.2 _You kill the gnoll!:j  _Your Ranged Weapons skill increases to level 5!:jk:jP:j:jH _No target in view!:jSt4:j=:jH _No target in view!:j3:j:j:j: _:jF,:jw2=:j:j;,:j:j:jg:j:jm:j:j:j=:jh3==:j:jW,:j 4==:j/:j8 ---400.5 (11.0) _HP restored.--- _Done exploring.:j :j ^Level 2 of the Dungeon <<<>>>∩(Press ? for help) #.........# #.............>.............##.....#  #.........## #.÷.<.....÷........#÷..............#  ##.........####........####...........##.##.....#  ##.....##.............###..#...#.######.##.....#  ########.................##.#....# #...########  #....................#####.#..#.###...#  #.....#.......................#.......#  #.......#...............#.......###...###########  #....#....#...........###.####..................#  :jK #......#.###.........####.# ####.......).......#  #.....##.# ##......#.###..# #...>.#.........#  #........# ##..####.##..## ##....#.........#  ####..#### #######.##..####...#.........#  #####.......##.....#.........#  #.......# ##.##.##.........# :j #.....#.## ##...####.........#  #######..#####...)@###.........#  :j ##......^....)############  ######.÷.∩...#  :jb {#.).....#  ##.....##  ##...##  #####:jl[>@:j*:jx...###.####..................#MacLellan the Shooter ..####.# ####.......).......#Human #.###..# #...>.#.........#Health: 34/34 ======================== #.##..## ##....#.........#Magic: 4/4======================== #.##..####...#.........#AC: 4Str: 13 ......##.....#.........#EV: 11Int: 10 ......# ##.##.##.........#SH: 0Dex: 16 ....#.## ##...####.........#XL:  4 Next: 25% Place: Dungeon:2 #####..#####...)@###.........#Noise: ---------  Time: 1400.5 (0.0)##......^....)############a) +0 shortbow######.÷.∩[3:jP 7m...#Fire: a) +0 shortbow#.).....###.....####...####### _You kill the gnoll! _Your Ranged Weapons skill increases to level 5! _No target in view! _No target in view! _HP restored. _Done exploring. _:j:jB:j:j :j:j:j :j X:jB,:j?####...........##.##.....# ###..#...#.######.##.....# ....##.#....# #...######## .#####.#..#.###...# ..........#.......# #.......###...########### ###.####..................# ####.# ####.......).......# .###..# #...@.#.# 6.5 (6 .##..## ##....#.........# .##..# ###...#.........# .....# #.....#.........# .....# ##.##.##.........# ...#.## ##...####.........# ####..#####...).###.........###......[0;1:j@0;1m^....)##################.÷.∩...#:j[y _There is a stone staircase leading down here.:jp 4:ju :j0 ^7.5 (1 _:j &3:jn #####)# .......##.# #  ...##.##.#  .............#  ##.####  ..###.# ....# #.# ......# #.# ###  ####'####.# #@#  +...>...#.#<.........#  ####.##.#.#......#####  #.#.########  ##.####.#......#  ##.####.######.##    ................#    ......#.######..#  :j   ......#.######..#   :j -9.0 (2.5:j' 9<:j+ N _You climb downwards.  Found a stone staircase leading up.:jzA a _There is a stone staircase leading up here.:j _:jC:jn:j:jH$:j+n:j0:jm1:j3:jb5,:j8,:jJ9:jx9:j^A:j.C:jC:jJR  You see here a +0 whip.:jPa _:jS,:j]T:j_:j}:j:j:j:j,:jS:j\B:j":jov:j,:jt:j:jU,:j):jX:j:j2,:j:jF:j:j5:jd:j^:j,:j&:j:j:j/:j:j4:jB:jB:j:j2":j#:j-n:j.:j.:j0:j1:j3,:j6:j6:jT8:j8:jB:jaE:j0v:jw:j~,:j :j=,:j,:jX:jv:j3,:jn:jh:jV:j:j':j:j:j,:jE,:j8:jG:jB:j :j1 :j :j& :j :j :j :j :j :j ,:j` :j :j ,:j :j :j  :j= :j :jh :j% ,:j :j :j T:jD ) _You open the door.  There is an open door here. _:j]   There is an open door here. _:j' :j ,:jc :j| :jG ,:j :j X:j!   You encounter a goblin. It is wielding a +0 club. ......##.##...#...... ......##.##...#...... .........######.....) #####...### ....... #.......# ....... #.......# ..##### ######.......# . # .........##+### # .......@......# ## .......#......# #. .......#.......# ##:jv#  .......#.....#.. ####. g......#........ ##.#.. .......#........ #..... g   goblin (asleep) ########........ ...... .....## #..... ##.#..534.0 (125.0)56 _:j?' :j_ :jrM )You shoot an arrow. The arrow hits the goblin!:j#_q)))))):j lYou kill the goblin!You hear an angry hiss.:j>l):j.....l   frilled lizard6===6.1 (1.1):j:j_ _You encounter a frilled lizard.:j} †You shoot an arrow. The arrow hits the frilled lizard.:jp))))):j0x4.....:j{577.3 (1.2:j:jR _You kill the frilled lizard!:j2 :j3 :jQ; :j= H _No target in view!:j3:j:jA:j^:j$P _:j_%:j%:jg&:j(:j*:jE+:j+:j :jD ,:jc :jx :jU :j :j :j :j :j ,:j7 :ji B:j6 :j  :j :j8 :j :j :j ,:j :j0 :j :j@ :j :j  #.....####.#....#.....### ##.#.......#. #.......# ####.....### #####...# ##...##  #[..# ## #.....#  #...# ##.# ##...##  #...# #...####.##  #...# #....##...# #.....# #..@# #....###.## #.....# #######....##..# #.....# #.......##.##### #...[.# #..............##.....# #..............##.....# #..............# ###.....######..............# ..........j......................##..j.<.:jI .(.#####........#You pick up a parchment of Summon Small Mammal and begin reading...:j?" 052.3 (11.0):j## ,3.3 (12:j) :j+ L _You add the spell Summon Small Mammal to your library.:j!3:j":j':j1X:j6B:j#7:j9,:j::j=:j@:j0A:jiB:jHA  You see here a +0 ring mail.:jK:jL _:jN:jjP:j_B:j`:jd,:j~f:jg:jk,:jPm:j6o:j\r,:j t:j zX:jp~:j~,:jo:j:j:j:j-:j:jX:jɐ:j:j:j):j,:j̙:j:j*:j:jU:jl:jB:j:j:j:j:j:j3:j:jǺ,:jjB:j-:j,:j:jX:j:jB:j:j:j:j!:j:j:j/:j:jX:ja:j:ju:j%,:j:j:j:j:jl,:j5:j*6:jq7,:j7:j^E:j|F:jKX:jM[ #.# # #.######.... ########.##...### #.....##.##...#..........##.##...#.....##.....+...'...+.....#......##.##...#........#......##.##...#..... >......@.....######.....94.3 (41 #########...### #....... #.......# #....... #.......# #...#### ########.......# #...## #..........##+####....#  #...............##....# # #........#......##...## # #........#.......#..## :jJ_:j`,5.3 (42:jff:j+i; _Found a stone staircase leading down.:jU3:jV:j[:j:j:j,:j:jn:j,:j:jD:j,:jp:j:j,:j:jE:j:j:j:j/:j ,:jS :j7:j:j:j:j:j,:j:j#X:jy):j-B:j4:j7B:jX:j9]:j_,:jqa:je:jlB:j|pB:js:j|n:jJ:j:j,:jܡ:j.:j5:j:j(,:j:j!:jf:jw,:jX:j:jo:j,:j:j:joB:j:j_B:j:j,:j:j:jX:j `:j:j:j:j:j:j,:j:j:j!:j":j":j#:jz+####....##..# .# #.......##.#####.# #..............#.# #..............#.# #..............#.# #..............#.# .................# .(.#####........## ...# #.....>..@+ ...# #.......### ...# #.......# ...# ######### ...# ...# ...# #### :jf6..S...............##.'?.....648.3 (53...###..#.##S   adder (asleep):j= .SAs you open the door, it creaks loudly!  You encounter an adder.:j?HES:jHM======9.3 (54:jfQ:jaU _The adder hisses angrily. You hear an angry hiss. _Found a scroll labelled COFRESH UNIU.:j5 ))))) You shoot an arrow. The arrow hits the adder!:jP.S.S:jIX3..':jXi===---50.5 (1.2):j_:jlh^ _The adder is severely wounded.:j|M))))))):j9#3S.:j6+>.....':j+I---1.6 (1.1:j7:jS9m _You shoot an arrow. The arrow closely misses the adder.:jIS))))))):j8U.S:jC;T.S:jB4....:jwC-2.9 (1.3:j.R:j^m _You shoot an arrow. The arrow closely misses the adder.:j'9))))))):j, S?.....  You shoot an arrow. The arrow barely misses the adder.:j8-(4.2:j4:j8z _The adder barely misses you. The adder bites you but does no damage.:jFX l  You shoot an arrow.  The arrow hits the adder but does no damage.:j`  The adder is severely wounded.5.4 (1.2 _The adder bites you but does no damage.:j 9))))))):js SYou shoot an arrow. The arrow barely misses the adder.The adder barely misses you.:jQu { .  You encounter a ball python.:jC aSS?.....:ja (6.6:j :j ` _The adder bites you but does no damage. The ball python leaves your sight.:j)b '  You shoot an arrow. The arrow hits the adder!:j/:j1 :j*:jK6427.7 (1.1:j:jI _You kill the adder!:j=:jͺ:j6:j1H _No target in view!:j\ _No target in view!:jОu:j$ _:j  There is an open door here. _....##..# .# ......##.#####.# ..... .....#.# ....# .....#.# ....# .....#.###....# ....#.#......# S........#....... #####..##...##..# #.....>...'@..---# #.......###...###..# #.......# #...# # ######### #...## #######:j˶-9.7 (2.0:j|H---60.7 (3:j:jib _m - a scroll labelled COFRESH UNIU:j.4:j8^ _No target in view!:jJ:jH _No target in view!:jj_:jm: _:jrB:jvX:jw:j{:j|:j~:j~:jX:j:j:jf:j:j":j:jQ:j,:jyB:j:j(:j:j:j9n _You open the door.:j :j B:j n:j :j8 ,:j :j :j ,:j :j 7 _You open the door.:j"   There is an open door here. _:jJ% :j( X:j- X:jT   You encounter an endoplasm............##### ##.#........# #........  #.#........# #........ ##.#........# #........#.###....#.# #.....$.J#.# #....#.# ..#.###....#.# ...#......#'####......$..#............@# .##...##........# ..'.............# ##...###.......##...# ##+###### ## #...#J   endoplasm (asleep)  ##### [1:jY 1;76H703.7 (43.0)4.7 (44 _:j$ ))))))JYou shoot an arrow.  The arrow hits the endoplasm but does no damage.:j,a.J......===5.8 (1.1) _The endoplasm quivers.:j & :j M)))))You shoot an arrow.:jE).J.:jZ.....6.9:j:juF _The arrow hits the endoplasm but does no damage.:ju ))))You shoot an arrow. The arrow hits the endoplasm.:je .J.......8.0 _The endoplasm is lightly wounded.:j n )))))))You shoot an arrow.:j8, :J.J.:j2 )....J.:j3 (9.1:jF v _The arrow completely misses the endoplasm.:j=R))))))):j}J......10.2:j:jp _You shoot an arrow. The arrow barely misses the endoplasm.:j_p  You shoot an arrow.  The arrow hits the endoplasm but does no damage.:j>*  The endoplasm is lightly wounded.  The endoplasm freezes you.1---1.5 (1.3 _You are frozen.:jE  You shoot an arrow. The arrow hits the endoplasm.:jc  The endoplasm is severely wounded.The endoplasm freezes you.:jI---2.6 (1.1:j:jU% _You are frozen.:j .  You shoot an arrow. The arrow hits the endoplasm.:j^:j<043.7:j:jM _You kill the endoplasm!:j{#  _No target in view!:j :j: :j :j H _No target in view!:j. _:j8:j?:ji@:ja2=3==:jtn:ju:jB:j~4==:j-:j1 _HP restored.:j3:j:jb:j,:j:j%:jؘ,:jƙ:jɛ:j.= _You now have 52 gold pieces (gained 7).:j _You now have 61 gold pieces (gained 9). _You open the door.:jB:j0@  There is an open door here.:j:j _:j:j3:j:j:j:j:j,:j:j_:j:j':j:j0,:j:je:j^.#......#'####..........# .#.......#'######## ##...##........#.# .'.............#.# ##...###.......#.#  #...# ##+######.#  #...# #.#  ##### #.#  #---47.7 (34.0) :ja...) ######## :j:jo#---:j%8.7 (35:j :j # _Found a club.:j} %:j  ,:j c  You see here a +0 club. _:j B:jv B:jà :j :jͭ :j :ja ,:j :jh 7 _You open the door.:jo I:j V  There is an open door here.:j  _:j- :j" :j ,:ja :j :j ,:j :j\ :j' :j :j :j :jT :j :jb :jB :jP :j :jH :j :j ,:j :j :j: X:jt :j M#.#.# #.........# #.#.# #..# .##.#.# ##.### #.#...# ###'#..........# ..........###### ......##########+#### ......# #......@...# ......# #..........# ......# #..........# ....#.# #..........# ....#.# #..........# ....#.# #..........# ....#'####..........# ...........#'######## .##........#.#:j ####..#.#'72.7 (24:j=' :jT ======3.7 (25 _As you open the door, it creaks loudly!:j_:je:j-,:j4@  There is an open door here.:jc  You encounter a rat.:jX##.# .:jj".# #.#.# #.#.# #. .##.###.# .##.## ###.#..........######.# ###'#..........#...r..#....######@# ------#########'#####..........# ......# #..........# ......# #..........##....r   rat (wandering)#...#..#..........#r.4.7 (1.0)r====--5.7 (2 _The rat squeaks loudly.:jy:j  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.7   3.0   0   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 1.5   2.0   0       c - Axes   0.8   1.0   0       d - Staves   0.8   1.0   0       e - Unarmed Combat   0.0   1.0   0 :j[36m              f * Ranged Weapons   5.0   6.0   0               g - Armour   0.0   1.0   0       h - Dodging   2.0   3.0   0       i - Stealth   1.0   1.7  +1                  :jwl                             The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets:j>M:jP:jkW#.#.###.........# #.#MacLellan the Shooter ..#.# #.........# .#Human #.#.# #.........#Health: 34/34 ======================== #.#.# #.........#Magic: 4/4======================== .##.###.........#:j5YAC: 4Str: 13 .##.#..........##EV: 11Int: 10 ###.#..........######.#SH: 0Dex: 16 ###'#..........#..r...#XL:  4 Next: 44% Place: Dungeon:3 ..........######@#Noise: ====-----  Time: 1775.7 (0.0) ......##########'####a) +0 shortbow ......# #..........#Fire: a) +0 shortbow ......# #..........# ......# #..........# ....#.# #..........#r   rat ....#.# #..........# ....#.# #..........# ....#'####..........# _You open the door. _There is an open door here. _As you open the door, it creaks loudly!  There is an open door here.  You encounter a rat. _The rat squeaks loudly.:j^:jH_:jd:je:jN †You shoot an arrow. The arrow hits the rat.:j =):ju .:jI 5===-6.9 (1.2:jԳ G _You kill the rat!:j:j8-:j:jH _No target in view!:j.I:jXQp _  You see here a rat corpse. _:jX:j[:js[:j[:jz:j3  You see here a rat corpse. _  There is an open door here. _:j;:j7B:j:j,:j:j:jB:jj:jl:j:j:j):jB:j:j,:j:j:j:j5:j:j<:jg  A gnoll comes into view.:j ..##..# #.#........# #.........#.#####.#........# #......... .........#.###....#.# #......... .........#.# #....#.# #......... .........#.###....#.# #......... .........#.#......#'####......... ..S..#.............#'######.......j##...##........#.#  #.....>...'....@........#.#---  #.......###...###.......#.#  #.......# #...# ##'######.#  ######### #...# #.# #.# ##### #.# #.#:j + #.######.#j   gnoll (wandering) #...)....# ########## :j 0802.9 (26.0):j :j"O---3.9 (27 _:j/:jB<:j  ))))))j  You shoot an arrow. The arrow hits the gnoll.:jSU.j:jTC.j:j]]....===5.0 (1.1):jjI _The gnoll is lightly wounded.:jf )))) You shoot an arrow. The arrow hits the gnoll.:jFJ'j:j ...:j(6.1:j:j^ _The gnoll is severely wounded.:j4))))))):jO.j..'.j..:jEP-7.3 (1.2:jaV:jSYl _You shoot an arrow. The arrow barely misses the gnoll.:j{b )  You shoot an arrow. The arrow hits the gnoll.:j|<)):j ..:j6628.4 (1.1:j :jI _You kill the gnoll!:j 4:j :j6 H _No target in view!:jib :j}h :jr ^ _No target in view!:j:j:j:::j;H _No target in view!:j_ _:j#  You see here a +0 flail.  A gnoll comes into view.##....##..# #.#........# #.....##.#####.#........# #....#.###....#.# #....#.# #....#.# #....#.###....#.# #....#.#......#'####....S........#.............#' .#####...j....##...##........#.# .# #.....>...'@)...........#.#--- .# #.......###...###.......#.# .# #.......# #...# ##'######.# .# ######### #...# #.# #.# .# ##### #.# #.# .# [4:j 0m#.######.# j   gnoll (wandering) .# #...)....# ## :j),####:j2-11.4 (3.0:j:j#---:j>+2.4 (4 _:j:j5:j :))))))):j  .jYou shoot an arrow. The arrow barely misses the gnoll.....'j===3.5 (1.1 _The gnoll shouts!:jV ))))) You shoot an arrow. The arrow hits the gnoll!:j .j....'4.6:j$^ _The gnoll is severely wounded.:j >You shoot an arrow. The arrow hits the gnoll!:j>)))):j4|...':j"6795.8 (1.2:jt_ _You kill the gnoll!:jiU:j^:j9n:jpH _No target in view!:jJ:jH _No target in view!:jY:j.Z:jPe:jhH _No target in view!:jK :jp :jL :j :j :jx $ _:j V  There is an open door here.:j! 5 _:j :j! :j$ :j3 :j< :jF :jJ :jL :jM :jO :jR :jgT :jT :j8V :joX :j"[ ,:j_\ :j'a :jWc :jc :jd :j n :jup ,:jr :jvx :j} B:je :ji :jЄ :jI :j :j :jC :j :jk :jϕ ,:jԗ :jj   A ball python comes into view. #...# #....##...## #.....# #...# #....###.#### #.....# #######....##..# # #.....# #.......##.##### #...[.# #..............# #.....# #..............# #.....# #..............  ###.....######......#  .....S......@........---  .....##....<..(.#####........  ... #.:j# [33m>.......# #.....>..  . #.........# #.......# #.........# #.......# #.........# ### S   ball python (constriction, wandering) #.........# #.........##.........#35.8 (20.0).S---6.8 (21 _:jH #...#   #...# #..  ...   #....... #...[.# #..........  #...........  #............ :j  ###.....######.......  ......S.....@........  .....##....<..(.####.  ... #.>.......# >  . #.........#  #.........#  #.........#  #.........#  #.........#   :j):j- #...#   #...# #..  ...   #....... #...[.# #..........  #...........  #............  ###.....######.......  ......S.....@........  .....##....<..(.####.  ... #.>.......# >  . #.........#  #.........#  #.........#  #.........# #.........# :j2:j6:j=:j?b _A ball python is nearby!:jqg )))))))You shoot an arrow.:jE6S.:j$.......:j ;===8.0 (1.2):j$ :j' ^ _The arrow barely misses the ball python.:jL .  You shoot an arrow. The arrow hits the ball python!))))):j+ ......809.1 (1.1:jh O _You kill the ball python!:j :j :j' :j H _No target in view!:j14:j7:j9H _No target in view!:j:j:j:jf, _:jV`:jDB:j:j,:j:j;:j:j:j:j:jj:j:j|:jj:j":jc:j:j:jo:j-!&:jP#.)......#........## #........#........#.#.. ####............. #.....####.#.. #.....#######. ####### #.......# # #.....# #####...#  #.....##### #[..# ## #....@....# #...# ##.#---59.1 (20.0) #####.....# #...# #... #.....# #...# #. #.....# #...# #... #.....# #######... #.....# #......  #...[.#:j ZY #......  #.....# #......  #.....# #...... --- _Done exploring.:j:j:j<:jw0.0)........:j!q _Done exploring.:j0 Level 3 of the Dungeon <<<<>>>>(Press ? for help)#........#......##...## #.....# ##.......##...#####.##........#.......#..## ##...## ##...........####### #.##..†.....#.....#..#######.....######......#.........# #.##.)......#........####.#.......#.####.....#.........# #.##........#........#.#.............#.#.#.###.........# #.###########............................#.# #.........# #.##.....####.#.............#.#.#.# #.........# #.##.....#######.#.......#.####.#.# #.........# #.######## #.......# ####.....######.##.###.........# #.##.....# #####...###...## ##..##.#..........## #.##.....##### #[..# ### #.....# ##..###.#..........######.##....@....# #...# ##.####...####..####'#..........#..†...#:j [14;10H#####.....# #...# #...####.####..............######.#######.....# #...# #....##...##...........##########'#####.....# #...# #....###.####.#........# #..........##.....# #######....##..# #.#........# #..........##.....# #.......##.#####.#........# #..........##...[.# #..............#.###....#.# #..........##.....# #..............#.# #....#.# #..........##.....# #..............#.###....#.# #..........#####.....######..............#.#......#'####..........##..............................#.............#'#########.....##....<..(.#####........##...##........#.#:jbd..#.#.............#.#.#.###.........#########.....................#.# #......... ###.#.............#.#.#.#  ####.#  ####### # ####.....######.# #.....# #####...# ##...## ##..##.#..##.....##### #[..# ### #.....# ##..###.#..######....@....# #...# ##.####...####..####'#..#..†..:j9e:.....# #...# #...####.####..............######.##### #.....# #...............##########'####  #.....# #...# #....###.####.#........# #..........#  #.######....##..# #.#........# #..........#   #.......##.#####.## #..........# [.# #..............#.###....#.# #.......... #..............#.# #....# #..............#.###....#:je#######.......#'####................#.............#'########.....##....<..(.#####.##...##........#.# #.....##.>.......# #.....>...'.)...........#.# .....##.........# ###...###.......#.# ### ## #...# ##'######.# .....# ######### #...# #.# :j:j:jf #.)......#........####. MacLellan the Shooter#........#........#.#.. Human##########............. Health: 34/34 ========================#.....####.#.. Magic: 4/4========================#.....#######. AC: 4Str: 13####### #.......# ## EV: 11Int: 10#.....# #####...#SH: 0Dex: 16#.....##### #[..# ### XL:  4 Next: 80% Place: Dungeon:3#....@....# #...# ##.# Noise: ---------  Time: 1859.1 (0.0)#####.....# #...# #... a) +0 shortbow#...:jb M..# #...# #... Fire: a) +0 shortbow#.....# #...# #...#.....# #######...#.....# #...... #...[.# #...... #.....# #...... #.....# #...... You shoot an arrow. The arrow hits the ball python! _You kill the ball python! _No target in view! _No target in view! _Done exploring. _Done exploring.:j. : _:jF ,:jD ,:j :jy :j X:j1 ,:j :j :jL ,:j :j" :j9 n:j: :j; :j> :jA ,:jF :jgI :jM ,:j9O :jQ :jeU :jRV :jjY :j'] :j"` :j` :jc :j\g :ji ,:jk :j8 ....# #######....##.#.....# #.##.##...[.# ##.....# #.........#.....# #..........####.....######...........:j< +#.........................#.....##....<..(.#####....#.....##...# #....71.1 (12.0)#.....##.........# #.#.....##.........# #.#.....##.........# ######.....##.........#.....##.........#########.........############ :jl :j  _You kill the ball python! _No target in view! __Done exploring. __There is an escape hatch in the floor here.:jt:jlLevel 3 of the Dungeon <<<<>>>>(Press ? for help)####### #.......# ####.....######.##.###.........# #.##.....# #####...###...## ##..##.#..........## #.##.....##### #[..# ### #.....# ##..###.#..........######.##.........# #...# ##.####...####..####'#..........#..†...######.....# #...# #...####.####..............######.#######.....# #...# #....##...##...........##########'#####.....# #...# #....###.####.#........# #..........##.....# #######....##..# #.#........# #..........##.....# #.......##.#####.#........# #..........##...[.# #..............#.###....#.# #..........##.....#:jZM #..............#.# #....#.# #..........##.....# #..............#.###....#.# #..........#####.....######..............#.#......#'####..........##..............................#.............#'#########.....##....<..(.#####........##...##........#.##.....##.@.......# #.....>...'.)...........#.##.....##.........# #.......###...###.......#.##.....##.........# #.......# #...# ##'######.##.....##.........# ######### #...# #.# #.##.....##.........###### #.# #.##.....##.........##.######.#:j2########.........##...)....######################:j3@>:j :jԨ #.....# #######....##.. MacLellan the Shooter#.....# #.......##.# Human#...[.# #........... Health: 34/34 ========================#.....# #........... Magic: 4/4========================#.....# #........... AC: 4Str: 13####.....######........... EV: 11Int: 10#......................... SH: 0Dex: 16#.....##....<..(.#####.... XL:  4 Next: 80% Place: Dungeon:3#.....##.@.......# #.:j ... Noise: ---------  Time: 1871.1 (0.0)#.....##.........# #.... a) +0 shortbow#.....##.........# #.... Fire: a) +0 shortbow#.....##.........# ######.....##.........##.....##.........#########.........############ _You kill the ball python! _No target in view! _No target in view! _Done exploring. _Done exploring. _There is an escape hatch in the floor here.:j :j :j@ P _:j :j :jk :ju :j :j ,:j :j :j> ,:j :j :jA4 h:j4 :jh5 :j7 :j; :jl= :j= :j@ :jD :jK ,:jmM :jS Y  There is a stone staircase leading down here.  Things that are here::jPd #######....##..# #.#........# ##.......##.#####.#. #..............#.###....#.# ##..............#.# #....#.# ##..............#.###....#.# # ####..............#.#......#'#### ....................#... .<..(.#####........##...##... :jce ......# #.....@...'.)......89.1 (18.0) ......# #.......###...###.. ......# #.......# #...# ##'#### ......# ######### #...# #.# ......# ##### #.# ......# #.#### ......##...). ####### ######:j)f :j2o :js o _a +0 whip; a gnoll corpse:jtShopping list: 3 items, total cost 2197 gold pieces  a - [D:1] 525 gold the +4 quarterstaff of Friendship {speed, Will- Str+4 Int+ b - [D:1] 618 gold the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 De c - [D:2] 1054 gold the +7 lajatang of the Weasel {holy, Dex+3} You have 61 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit:jH6:jO?:jH#######....##..# #.#........# # MacLellan the Shooter#.......##.#####.#........# # Human#..............#.###....#.# # Health: 34/34 ========================#..............#.# #....#.# # Magic: 4/4========================#..............#.###....#.# # AC: 4Str: 13 ####..............#.#......#'#### EV: 11Int: 10 ....................#............ SH: 0Dex: 16 .<..(.#####........##...##....... XL:  4 Next: 80% Place: Dungeon:3 :jIm......# #.....@...'.).......... Noise: ---------  Time: 1889.1 (0.0) ......# #.......###...###...... a) +0 shortbow ......# #.......# #...# ##'#### Fire: a) +0 shortbow ......# ######### #...# #.# ......###### #.# ......##.#### ......##...). ############# _Done exploring. _Done exploring. _There is an escape hatch in the floor here.  There is a stone staircase leading down here.  Things that are here: _a +0 whip; a gnoll corpse:jQ:jkR:jR`:ja:j:jDungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :jKe:: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance :j)Home: This screenN.Philosophy1.List of Character Species2.:jList of Character Backgrounds3.List of Skills4.List of Keys and Commands:j5.Inscriptions6.Dungeon sprint modes:j#######....##..# #.#........# # MacLellan the Shooter#.......##.#####.#........# # Human#..............#.###....#.# # Health: 34/34 ========================#..............#.# #....#.# # Magic: 4/4========================#..............#.###....#.# # AC: 4Str: 13 ####..............#.#......#'#### EV: 11Int: 10 ....................#............ SH: 0Dex: 16 .<..(.#####........##...##....... XL:  4 Next: 80% Place: Dungeon:3 ......#:jf\ #.....@...'.).......... Noise: ---------  Time: 1889.1 (0.0) ......# #.......###...###...... a) +0 shortbow ......# #.......# #...# ##'#### Fire: a) +0 shortbow ......# ######### #...# #.# ......###### #.# ......##.#### ......##...). ############# _Done exploring. _Done exploring. _There is an escape hatch in the floor here.  There is a stone staircase leading down here.  Things that are here: _a +0 whip; a gnoll corpse:jP:je:j:j7 4:jh@ :j< I90.1 (1 _:jQ :j &4:j E .#  #.##  #.?.#  :j ###>...##  ##.......#  ###........#  ##.#  #....@..#  ..  ..## ....... ......# ...... ...... ......:j%( -1.6 (2.5:j4  _You climb downwards.  Found a scroll labelled XOMABL JIGYHE. Found a stone staircase leading down. :ji5 [_There is a stone staircase leading up here.:j:j:j_:j=H _No target in view!:j Q _:jY _l - 2 scrolls labelled XOMABL JIGYHE (gained 1):jj :jF B:jE :j :jA :j :j ,:jt :j< :j ,:j :j :j B:j :j :j| ~  You encounter a hound and a clockroach.:j ##.......####........## ##.......#...# #....<..###..## .........## #...######..........## #..................## ##................#######...#######.............@.###.....## ...... h..####.... #.....h   hound (asleep) ##...BB   clockroach (asleep, warded) #.....910.0).h:jN? h==2.6 (21 _The hound barks!:j ` ##.......# .....##  :j!+...#...#  #....<:j$#6.##   #...######.. :j#  #...........   ##..........  ......#######...#  ............@.### :j# .............##  .............. .h.......# :j $s...###.... .. #.....  . ##...B :j8$> #..... :jw ##.......# .....##  ...#...#  #....<.##   #...######..   #...........   ##..........  ......#######...#  ............@.###  .............##  .............. .h.......# ...###.... .. #.....  . ##...B  #.....  _There are monsters nearby!:jdU))))))):j; ;h.:j F.h:jc{.......=3.8 (1.2):jA _You shoot an arrow. The arrow closely misses the hound.:jpU))))))):juh.h.:j <......:j -4.9 (1.1:jm:jsl _You shoot an arrow. The arrow barely misses the hound.:jT 4))))))):jD E.h:j? !......:j :j !6.0:j3  _You shoot an arrow. The arrow closely misses the hound.:jB 4))))))):jN ......hYou shoot an arrow. The arrow closely misses the hound.:jN (7.1:ja :j}l U _The hound barely misses you. x2:j-04))))))):jv ......hYou shoot an arrow. The arrow closely misses the hound.8.3 (1.2:jw:j _The hound barely misses you. The hound closely misses you.:jP4))))))):j B.  You shoot an arrow. The arrow barely misses the hound.......hB2--9.5:j :jY_The hound barely misses you. The hound bites you.:j4))))))):jmB. ......hYou shoot an arrow. The arrow misses the hound.:jnb3=-20.7:j{u:jx= _The hound bites you but does no damage.:jz4))))))):j)B. B.  You shoot an arrow. The arrow misses the hound. The hound barely misses you.:jJ......h1.8 (1.1:jT= _The hound bites you but does no damage.:j4 |  You shoot an arrow. The arrow hits the hound.:j  B.  The hound is moderately wounded.1--3.0 (1.2 _The hound bites you. The hound closely misses you.:j$ 4))))))):j' ......hYou shoot an arrow. The arrow closely misses the hound.The clockroach barely misses you. The hound bites you.:j/  The clockroach sprays sand from its hourglass at you.:jVW21---------4.2:jZn _The blast of sand hits you! The hound barely misses you.:jq |  You shoot an arrow. The arrow hits the hound.:j  The hound is severely wounded.18---------5.4:jD _The hound bites you. The clockroach bites you.:j4))))))):jK ......hYou shoot an arrow. The arrow barely misses the hound.The hound closely misses you. The hound bites you but does no damage.7--6.5 (1.1 _The clockroach bites you.:jW4:j1d:jl^ _You are too injured to fight recklessly!:j' _You are too injured to fight recklessly!:jb :jc :js :jJ ^ _You are too injured to fight recklessly!:jX J:j% ^ _You are too injured to fight recklessly!:jK:jL:jR:jXU^ _You are too injured to fight recklessly!:j\:j:j@:j4V _You are too injured to fight recklessly!:jeW!##.......#MacLellan the Shooter###........##Human##.......#...#Health: 17/34 ============------------#....<..###..##Magic: 4/4========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16:jTXN......#######...#######.XL:  4 Next: 80% Place: Dungeon:4...........h@.###Noise: ===------  Time: 1926.5 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow.........#...###...... #.....h   hound. ##....:jXWB   clockroach (warded)#..... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hound (severely wounded, 53% to hit):j6 ##.......#MacLellan the Shooter###........##Human:j{ ##.......#...#Health: 17/34 ============------------:j) >#....<..###..##Magic: 4/4========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  4 Next: 80% Place: Dungeon:4:j; ...........h@.###Noise: ===------  Time: 1926.5 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow.........#...###...... #.....h   hound. ##....B   clockroach (warded)#.....  Fire: a) +0 shortbowPress: ? - help, Q - select action:jЪ Shift-Dir - straight lineAim: a hound (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is almost dead.:j O Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a hound (severely wounded, 53% to hit)  You shoot an arrow. The arrow hits the hound.  The hound is almost dead.  The hound completely misses you. The clockroach closely misses you.6-7.8 (1.3:j!X l _The hound barely misses you. The clockroach bites you.:j##.......#MacLellan the Shooter###........##Human##.......#...#Health: 16/34 ===========-------------#....<..###..##Magic: 4/4========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  4 Next: 80% Place: Dungeon:4...........h@.###Noise: ===------  Time: 1927.8 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow:j7 [12;10H.........#...###...... #.....h   hound. ##....B   clockroach (warded)#.....  The hound completely misses you. The clockroach closely misses you. _The hound barely misses you. The clockroach bites you.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hound (almost dead, 53% to hit):juv##.......#MacLellan the Shooter###........##Human##.......#...#Health: 16/34 ===========-------------#....<..###..##Magic: 4/4========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  4 Next: 80% Place: Dungeon:4............@.###Noise: ===------  Time: 1927.8 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow:juw.........#...###...... #.....h   hound. ##....B   clockroach (warded)#.....  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a hound (almost dead, 53% to hit)  You shoot an arrow. The arrow hits the hound.  You kill the hound!:jVB   clockroach (warded):jb##.......#MacLellan the Shooter###........##Human##.......#...#Health: 17/35 ===========-------------#....<..###..##Magic: 4/4========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  4 Next: 131% Place: Dungeon:4............@.###Noise: ===------  Time: 1928.9 (1.1)............B##a) +0 shortbow..............Fire: a) +:jc0 shortbow.........#...###...... #.....B   clockroach (warded). ##....#.....  Shift-Dir - straight lineAim: a hound (almost dead, 53% to hit)  You shoot an arrow. The arrow hits the hound.  You kill the hound! _The clockroach closely misses you.Your Fighting skill increases to level 3!  Your Maces & Flails skill increases to level 2!You have reached level 5!:jzd/  --more--:jZ20/415/556% :jݦ:jE4 _:j+:j##.......#MacLellan the Shooter###........##Human##.......#...#Health: 20/41 ===========-------------#....<..###..##Magic: 5/5========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  5 Next: 16% Place: Dungeon:4............@.###Noise: ===------  Time: 1928.9 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow.........:jE#...###...... #.....B   clockroach (warded). ##....#.....  Your Maces & Flails skill increases to level 2! _You have reached level 5!Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (damage-immune at range, 63% to hit):jW ##.......#MacLellan the Shooter###........##Human##.......#...#Health: 20/41 ===========-------------#....<..###..##Magic: 5/5========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  5 Next: 16% Place: Dungeon:4............@.###Noise: ===------  Time: 1928.9 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow:j^ .........#...###...... #.....B   clockroach (warded). ##....#.....  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (damage-immune at range, 63% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is moderately wounded.:j0 :j .30.1 (1.2:j% :j   Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a clockroach (damage-immune at range, 63% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is moderately wounded. _The clockroach closely misses you.:j) ##.......#MacLellan the Shooter###........##Human##.......#...#Health: 20/41 ===========-------------#....<..###..##Magic: 5/5========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0:jJ Dex: 16......#######...#######.XL:  5 Next: 16% Place: Dungeon:4............@.###Noise: ===------  Time: 1930.1 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow.........#...###...... #.....B   clockroach (warded). ##....#.....  The clockroach is moderately wounded. _The clockroach closely misses you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:j Aim: a clockroach (moderately wounded, damage-immune at range, 63% to hit):j2m$##.......#MacLellan the Shooter###........##Human##.......#...#Health: 20/41 ===========-------------#....<..###..##Magic: 5/5========================.........## #...######..AC: 4:j.nSStr: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  5 Next: 16% Place: Dungeon:4............@.###Noise: ===------  Time: 1930.1 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow.........#...###....:jo.. #.....B   clockroach (warded). ##....#.....  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (moderately wounded, damage-immune at range, 63% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is almost dead.:jPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a clockroach (moderately wounded, damage-immune at range, 63% to hit)  You shoot an arrow. The arrow hits the clockroach.  The clockroach is almost dead.  The clockroach closely misses you.:j  ##.......# .....##  ...#...#  #....<.##   #...######..   #...........   ##..........  ......#######...#  ............@.###  ............B##  .............. .........# ...###.... .. #.....  . ##....  #..... :j jThe clockroach sprays sand from its hourglass at you.:j5 ##.......# .....##  ...#...#  #....<.##   #...######..   #...........   ##..........  ......#######...#  ............@.###  ............B##  .............. .........# ...###.... .. #.....  . ##.... #.....   The blast of sand hits you!:j11-----1.4 (1.3:jLjV _* * * LOW HITPOINT WARNING * * *:jM##.......#MacLellan the Shooter###........##Human##.......#...#Health: 11/41 ======------------------#....<..###..##Magic: 5/5========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  5 Next: 16% Place: Dungeon:4............@.###Noise: ===------  Time: 1931.4 (0.0)............B##a) +0 shortbow..............Fire: a) +0 shortbow:j/.........#:j...###...... #.....B   clockroach (warded). ##....#.....  The blast of sand hits you! _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 63% to hit):jw##.......#MacLellan the Shooter###........##Human##.......#...#Health: 11/41 ======------------------#....<..###..##Magic: 5/5========================.........## #...######..AC: 4Str: 13........## #...........EV: 11Int: 10.......## ##..........SH: 0Dex: 16......#######...#######.XL:  5 Next: 16% Place: Dungeon:4............@.###Noise: ===------  Time: 1931.4 (0.0).............##a) +0 shortbow..............Fire: a) +0 shortbow:j7y+[37m.........#...###...... #.....B   clockroach (warded). ##....#.....  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 63% to hit)  You shoot an arrow. The arrow hits the clockroach.  You kill the clockroach!:j ):j1p402.5 (1.1 _:j]j:j6p2=:jEr:j,v:jL3=4=5=:j6=:j17=:j:j8=9==:j-20=1=2=:j9q3=:j;,:j<:jA4==:jB,:j/C:j3D,:jD:j#OS5=:j=P,:jR6=:j@7=8=9=30=1==:ju,:j:jۭU2=:jc:jX:jQ:j:jl:j,:j:jK3=:j:j*,:j:j,:j:j<:j9:j:j :jU4=:jFX:jq:j:jw5=:j 6==:jgG7=:j.8=:j39=:jr5B:jy6:jo7:jX8b40=:j"::j;,:j~=:jeShift-Dir - straight lineAim: a clockroach (almost dead, damage-immune at range, 63% to hit)  You shoot an arrow. The arrow hits the clockroach. _You kill the clockroach! _You start resting.  HP restored.............#...<.........---2045.5 (113.0)1==---64 _:jd :jt Q:jz {=:j{ g  You encounter an iguana.:j .........## #...######..........## #..................## ##..........:j ......#######...#######...............### .............## ..............#  .........##  ...###...@#  .. #..... . ##.....# #......# #.......# #...##...#l   iguana (asleep) ##..# #....#$.# #..l:j 250.5 (4.0):jU 21.5 (5 _:j :j :j7 )))))l)You shoot an arrow.  The arrow hits the iguana but does no damage.:j,nl.l.:jG8......:j 7===2.7 (1.2:j:jC0 _The iguana hisses angrily.:j /          ######  .......###  ......##  .......# .........## ...###...@# .. #.....# . ##.....#  #......#  #.......#  #...##..l#  ##..# #....  #$.# #... :j|           ######  .......###  ......##  .......# .........## ...###...@# .. #.....# . ##.....#  #......# #.......# #...##..l#  ##..# #.... #$.# #... :j 4:j :j ^ _An iguana is nearby!:j t ))))You shoot an arrow.:jw7l.:j.....3.9 _The arrow hits the iguana but does no damage.:j2  )))You shoot an arrow. The arrow hits the iguana.:jo7l.:j6,....:j -5.0 (1.1:j:jl4 _The iguana is lightly wounded.:jH )) You shoot an arrow. The arrow hits the iguana.:j&l....6.1:jJ0:j1^ _The iguana is heavily wounded.:ja )You shoot an arrow.  The arrow hits the iguana but does no damage.:ji7l.:jo:jp(7.2:j w:j^ _The iguana is heavily wounded.:jJS  You shoot an arrow. The arrow hits the iguana.:j  The iguana is heavily wounded.35----8.3:jA _The iguana bites you.:j m  You shoot an arrow.  The arrow hits the iguana but does no damage.:jQ m  The iguana is heavily wounded.:jR r24----------9.4:j\ :j + _The iguana bites you!:jt }  You shoot an arrow. The arrow hits the iguana.:j i  The iguana is almost dead.:j b13-------------60.5:jp :jD + _The iguana bites you!:jZ:j_:jN|t _You are too injured to fight recklessly!:jJ:jM^ _You are too injured to fight recklessly!:jz:j  _You are too injured to fight recklessly!:j,  .........## #...######..MacLellan the Shooter........## #...........Human.......## ##..........Health: 13/41 =======-----------------......#######...#######.Magic: 5/5========================..............###AC: 4Str: 13.............##EV: 11Int: 10..............#SH: 0Dex: 16.........##XL:  5 Next: 40% Place: Dungeon:4...###...@#Noise: ===------  Time: 2060.5 (0.0).. #....l#a) +0 shortbow. ##.....#Fire: a) +0 shortbow#......##.......##...##...[33:j!/ "m#l   iguana##..# #....#$.# #... _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, 67% to hit):jkE .........## #...######..MacLellan the Shooter........## #...........Human.......## ##..........Health: 13/41 =======-----------------......#######...#######.Magic: 5/5========================..............###AC: 4Str: 13.............##EV: 11Int: 10..............#SH: 0Dex: 16.........##XL:  5 Next: 40% Place: Dungeon:4...###...@#Noise: ===------  Time: 2060.5 (0.0).. #....l#a) +0 shortbow. ##.....#Fire: a) +0 shortbow#......##.......##...##...[33:j_Fm#l   iguana##..# #....#$.# #...  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (almost dead, 67% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.:j          ######  .......###  :j[4......##  .......# .........## ...###...@# .. #....l# . ##.....#  #......#  #.......#  #...##...#   ##..# #....  #$.# #... Press: ? - help, Q - select actionShift-Dir - straight line  :jAim: an iguana (almost dead, 67% to hit)  You shoot an arrow.  The arrow hits the iguana but does no damage.  The iguana is almost dead.:jf          ######  .......###  ......##  .......# .........## ...###...@# .. #....l# . ##.....#  #......# #.......# #...##...#  ##..# #.... #$.# #... :jt           ######  .......###  ......##  .......# .........## ...###...@# .. #....l# . ##.....#  #......#  #.......#  #...##...#  ##..# #....  #$.# #... The iguana bites you!  * * * LOW HITPOINT WARNING * * *:j          ######  .......###  ......##  .......# .........## ...###...@# .. #....l# . ##.....#  #......# #.......# #...##...#  ##..# #.... #$.# #...   The iguana bites you.4/41 -----1.7 (1.2 _* * * LOW HITPOINT WARNING * * *:jA^ .........## #...######..MacLellan the Shooter........## #...........Human.......## ##..........Health: 4/41==----------------------......#######...#######.Magic: 5/5========================..............###AC: 4Str: 13.............##EV: 11Int: 10..............#SH: 0Dex: 16.........##XL:  5 Next: 40% Place: Dungeon:4...###...@#Noise: ===------  Time: 2061.7 (0.0).. #....l#a) +0 shortbow. ##.....#Fire: a) +0 shortbow#......##.......##...##...:j_#l   iguana##..# #....#$.# #...  The iguana bites you. _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, 67% to hit):j5 .........## #...######..MacLellan the Shooter........## #...........Human.......## ##..........Health: 4/41==----------------------......#######...#######.Magic: 5/5========================..............###AC: 4Str: 13.............##EV: 11Int: 10..............#SH: 0Dex: 16.........##XL:  5 Next: 40% Place: Dungeon:4...###...@#Noise: ===------  Time: 2061.7 (0.0).. #....†#a) +0 shortbow. ##.....#Fire: a) +0 shortbow#......##.......##...##...[3:j63m#l   iguana##..# #....#$.# #...  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the iguana!  You kill the iguana!:j ):ji:jo=643.0 (1.3 _:j t:j w:jQ  #....<..###..##  ..## #...######.. ..## . .......## ##.......... #######...#######. ...### .##...... ........@## ...###.... .. #....†. ## # #.... #...##...##..# #....#$.# #...---40:j H ##.......#... #....<..###..##  ..## #...######.. ..## #..... .......## ##.......... #######...#######. ..### #.....# .........## ...###.... .. #....†. ## # #.... #...##...##..#....:j:jT5---5:jW+:jAsM ###........##.......#...#  #....<..###..## .## #...######.## #.........## ##.........#######...#######..#####..... ......##...###....#.#.####...##...:jz:j|&6:j:j:j_'NM ##  ###........##.......#...#  #....<..###..## .## #...######.## #.........## ##.........#######...#######..####.....# .........##..#.......:jg3:j5&7:j=:jGQ:j} #>...##  # #..## ##.......#...#  #....<..###..## .#...######.. .#.. .......## ##.......... ......#######@..#######..#.## .......#.........##...###....#.. #....†#. ##.....##:j <8:j! :jK" :jX[?25h[?0c  Search for what [? for help]? ¬:jj [?25l[?1c¬:j¬:j߆V7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (6 further duplicates)b - [D:3] a +0 flail (1 further duplicate)  c - [D:3] a +0 whip (1 further duplicate)  d - [D:1] a +0 mace (30 gold)  e - [D:1] a club  f - [D:1] a whip  g - [D:1] the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3} (618 gŬ:j8 view  a - [D:3] a +0 club (6 further duplicates)  g - [D:1] the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3} (618 gǬ:jJ$A +0 flail. It can be found on Level 3 of the Dungeon. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 2.2At 100% training you would reach 14.0 in about 4.8 XLs.At current training (25%) you reach 14.0 in about 10.1 XLs.Current attack delay: 1.2. Damage rating: 11 (Base 10 x 107% (Str) x 109% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a gnoll on level 3 of the Dungeon. Ǭ:jyStash search prefixes: {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weaponȬ:j V 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (6 further duplicates)  b - [D:3] a +0 flail (1 further duplicate)c - [D:3] a +0 whip (1 further duplicate)  d - [D:1] a +0 mace (30 gold)  e - [D:1] a club  f - [D:1] a whip  g - [D:1] the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3} (618 gɬ:j gA +0 mace. It can be found on Level 1 of the Dungeon. A short club with a metal head. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 2.2At 100% training you would reach 14.0 in about 4.8 XLs.At current training (25%) you reach 14.0 in about 10.1 XLs.Current attack delay: 1.2. Damage rating: 9 (Base 8 x 107% (Str) x 109% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {in_shop} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ˬ:joV 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (6 further duplicates)  b - [D:3] a +0 flail (1 further duplicate)  c - [D:3] a +0 whip (1 further duplicate)  d - [D:1] a +0 mace (30 gold)e - [D:1] a club  f - [D:1] a whip  g - [D:1] the +7 mace of Contumacious Guilt {concuss, Str+3 Int+2 Dex+3} (618 g̬:j ̬:j ̬:j ###>...##MacLellan the Shooter##.......#Human###........##Health: 5/41==----------------------##.......#...#Magic: 5/5========================#....<..###..##AC: 4Str: 13.........## #...######..EV: 11Int: 10........## #...........SH: 0Dex: 16.......## ##..........XL:  5 Next: 64% Place: Dungeon:4......#######@..#######.Noise: ---------  Time: 2068.0 (0.0)..............###a) +0 shortbow.............##Fire: a) +0 shortbow..............#.........##...###....#..̬:jB 3 #....†#. ##.....##......#Press: ? - help, Q - select actionShift-Dir - straight lineAim: an iguana (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the iguana! _You kill the iguana!Search for what [? for help]? flail̬:j 4̬:j6 ̬:j . _ͬ:j¾4ͬ:j^ͬ:jF _Unknown command.ͬ:jYͬ:jZ^ͬ:jh\ _Unknown command.ͬ:j>P NGear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of gloves (worn) Jewellery (go to first with "=) ͬ:jEQ N c - an amulet of dissipation (worn)ά:jA La - a +0 shortbow (weapon). A curved piece of wood and string, for shooting arrows. Base accuracy: +2 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 5.6; use (s) to set 14.0 as a target for Ranged Weapons.  At 100% training you would reach 14.0 in about 4.4 XLs.At current training (50%) you reach 14.0 in about 6.4 XLs. Your +0 leather armour slightly slows your attacks with this weapon.Current attack delay: 1.1. Damage rating: 10 (Base 8 x 115% (Dex) x 116% (Skill)). This weapon falls into the 'Ranged Weapons' category. It is a two-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {two-handed} {ranged weapon}Menu/colouring prefixes: identified ranged equipped weapon _________________ (q)uiver, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.Ϭ:j<  Gear: 4/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of gloves (worn) Jewellery (go to first with "=)  c - an amulet of dissipation (worn)Ϭ:jÀ Ϭ:j Ϭ:j# ###>...##MacLellan the Shooter##.......#Human###........##Health: 5/41==----------------------##.......#...#Magic: 5/5========================#....<..###..##AC: 4Str: 13.........## #...######..EV: 11Int: 10........## #...........SH: 0Dex: 16.......## ##..........XL:  5 Next: 64% Place: Dungeon:4......#######@..#######.Noise: ---------  Time: 2068.0 (0.0)..............###a) +0 shortbow.............##Fire: a) +0 shortbow..............#.........##...###....#..Ϭ:jS  #....†#. ##.....##......#Aim: an iguana (severely wounded, 67% to hit)  You shoot an arrow. The arrow hits the iguana! _You kill the iguana! _Search for what [? for help]? flail _Unknown command. _Unknown command.Ϭ:jC Ϭ:jj Ϭ:j Ϭ:j" Ϭ:jR  You shoot an arrow. The arrow hits the iguana! _You kill the iguana! _Search for what [? for help]? flailUnknown command.Ь:jq6= _7==Ь:j8=9=10/41=1=2==Ь:jq3=4=Ь:jBЬ:jЬ:ji5=Ь:jS,Ь:j-Ь:jЬ:jЬ:jЬ:jR,Ь:j,Ь:j_6=Ь:jBЬ:j),Ь:jx17=Ь:j0Ь:jЬ:j 8=Ь:j Ь:j Ь:j Ь:j*Ь:jЬ:jDXЬ:j+9==Ь:jE1,Ь:j\3Ь:j8nЬ:jK:Ь:jz=b20=Ь:j>Ь:j*CЬ:jCЬ:jDЬ:jMG,Ь:jcHЬ:jLBЬ:jNЬ:jYZ1=Ь:j\BЬ:j^,Ь:j_Ь:j`Ь:jaK2=Ь:jcЬ:jgXЬ:jtr,Ь:jtXЬ:j~S3=Ь:j<nЬ:jʄ,Ь:jЬ:j^4==Ь:jzЬ:jBЬ:j,Ь:jЬ:jAЬ:jY5=Ь:jЬ:jЬ:jգЬ:jVBЬ:j66=Ь:jЬ:jK,Ь:j,Ь:jĴЬ:j,Ь:jЬ:jЬ:jK7=Ь:jЬ:jЬ:jHЬ:jЬ:j?Ь:jЬ:j&S8=Ь:jЬ:j?Ь:jЬ:j-Ь:jЬ:j,Ь:j,Ь:j9=Ь:jЬ:jЬ:j,Ь:jd30=Ь:jЬ:jY,Ь:jЬ:jЬ:jЬ:jЬ:jЬ:jnЬ:jЬ:jЬ:j"j1==Ь:jЬ:j,Ь:jЬ:j,Ь:jaЬ:jЬ:jHЬ:jXЬ:jЬ:j U2=Ь:jЬ:jNЬ:jЬ:j,Ь:jЬ:j,Ь:jЬ:jЬ:jЬ:ja3=Ь:jЬ:j# Ь:j Ь:j"Ь:j@Ь:j4=Ь:jЬ:jЬ:jЬ:j4BЬ:jh$=5=Ь:j%96Ь:jz&[==Ь:j'Ь:jW(Ь:j )Ь:j*,Ь:jf+Ь:j,Ь:jX-N7=Ь:j-Ь:j0,Ь:j01Ь:j1Ь:j2Ь:j3Ь:js6BЬ:j49a8=Ь:j;Ь:j5<,Ь:j<Ь:j}>,Ь:jxDЬ:jHBЬ:j=sЬ:j tU9=Ь:jtЬ:jVvЬ:j%wЬ:jwЬ:j yЬ:j:z,Ь:j{,Ь:j^|Ь:j*~Ь:j~L40=Ь:jЬ:j?D1==Ь:jrЬ:jЬ:j$,Ь:jЬ:jЬ:jؘЬ:jOЬ:jЬ:jЬ:j!BЬ:jЬ:jkO=Ь:j Ь:jЬ:j߫BЬ:j|  You encounter an adder.Ь:j........## #..................## ##................#######...#######.Ь:jܸ ..............###.............## ........#  .........##  ...###....##  .. #..@.†#  . ##.....# #......# #.......# #...##...# ##..# #....S   adder (asleep) #$.# #... S..# #. Ь:j2209.0 (141.0)Ь:j4102 _Ь:jЬ:j)Ѭ:j)) )))))S  )You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.Ѭ:jH!|S.S$Ѭ:j0....===1.2 (1.2)Ѭ:j1] _The adder is heavily wounded.Ѭ:j]: d .  You shoot an arrow. The arrow hits the adder.Ѭ:j? W))))Ѭ:j .....722.5 (1.3Ѭ:jC Ѭ:jD  Ѭ:j C_You kill the adder!Ѭ:jN  _No target in view!Ѭ:jKѬ:j%NѬ:j]^ _No target in view!Ҭ:jҬ:jغҬ:jҬ:jҬ:jҬ:j$ _Ҭ:j=XҬ:jlҬ:jҬ:j,Ҭ:jYҬ:jҬ:j_,Ҭ:j3T _You now have 70 gold pieces (gained 9).Ҭ:j3Ҭ:jҬ:jЄҬ:j0Ҭ:ji . ##.....##  #......##  #.......#  #...##...# ##..# #.... ##..# #... ##...## #. .###.....####....#........@...#---......#........#...!.######....# ##....#...# #..#### .. .## .#23.5 (11.0)---4.5 (12 _n - a scroll labelled DAOLAESAAHҬ:jhҬ:jnҬ:jJҬ:jBҬ:j#Ҭ:jG-i  You encounter a hobgoblin.Ҭ:jU.W #.......# Ҭ:j.Z#...##...# ##..# #.... ##..# #...# ##...## #. .. ####.....####....Ҭ:j/i #..#............# #........#........# #....@.#####.....## #.....## ##....# #....## #..## #...## ..# #... .## #... .#g   hobgoblin (asleep).....gҬ:ji;230.5 (6.0)Ҭ:j=21.5 (7 _Ҭ:j;FҬ:jK~ _You see here an orange potion.Ӭ:j )))))g)You shoot an arrow. The arrow hits the hobgoblin.Ӭ:jc] g.g......===2.7 (1.2Ӭ:j? 7 _The hobgoblin is lightly wounded.Ӭ:jS )))) You shoot an arrow. The arrow hits the hobgoblin.Ӭ:j= g....3.9 _The hobgoblin is heavily wounded.Ӭ:j> Ԭ:j.  You shoot an arrow. The arrow hits the hobgoblin.)))Ԭ:jL5...Ԭ:jД545.0 (1.1Ԭ:jԬ:jM _You kill the hobgoblin!Ԭ:jv4Ԭ:jc^ _No target in view!Ԭ:j}NԬ:jQԬ:j^ _No target in view!Ԭ:jl _No target in view!Ԭ:j 3Ԭ:j Ԭ:jh 3.......Ԭ:j; 0.0---6.0 (1 _o - an orange potionլ:jgIլ:j?{,լ:j#լ:j[լ:jBլ:jլ:jլ:jݓլ:jVլ:jլ:jլ:j6Bլ:jլ:j4լ:jլ:j3}...###....###...# #....†##...# ##.....##...# #......## ...# #.......# #..# #...##...# #..# ##..# #.... #..# ##..# #... #@.# ##...## #.--- #..####.....####.. #..#............# #........#........ #......#####.....# #.....## ##....# #....###..## #...###..##...#.##լ:j,44.0 (8լ:j+5.0 (9լ:jլ:j`[ _w - a potion of heal wounds֬:j֬:j֬:j֬:j=֬:j֬:j֬:jB֬:jb,֬:j{,֬:jB֬:j֬:jB֬:j,֬:jl#....<..###..##..............## #...###.............## #..................## ##.....<..........#######...###...................### ..................## ...$...............# #......@...........## 56.0 (11.0)#...####.....###....## # ##...## #....†# #...# ##.....## #...# #. #...# #.......  ##..# ֬:jQpi[34m#...##..  #..# ##..# #.  #..# ##..# # 7.0 (12 _Found a stone staircase leading up.֬:jh J֬:j H _No target in view!׬:jxI׬:j _׬:jX׬:j׬:j׬:j׬:jd׬:j=,׬:j׬:jeM _You now have 80 gold pieces (gained 10).׬:jI׬:j׬:j,׬:j׬:j8׬:j~,׬:j׬:j/B׬:j׬:j/B׬:j*n׬:j2׬:j(5,׬:j;׬:jI׬:jP׬:jE׬:j5v׬:j{׬:j׬:j_  You encounter an orc and an orc wizard. #....... #... #...... #..# #..... #..# ##.. #..# #... #..# ##..## #..# #..## #..## ##..# ##.@.##### #..## #........#####..#  #................# #...###........... ####.......#.....# ###.....# o   [׬:jȦ33morc wizard (asleep)....o ###...# o   orc (asleep).#..o ##..# #..#׬:jJ9 82.0 (25ooooThe orc shouts! The orc wizard shouts! You hear a shout!*׬:j. o   orc  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!׬:j2$ oDeactivating autopickup; reactivate with Ctrl-A.׬:j%7o.׬:j-o 2 orcs (1 polearm, 1 wandering){׬:j-5==3.0 (26׬:j= _You encounter an orc. It is wielding a +0 trident.׬:j @ ))׬:j P))You shoot an arrow. The arrow hits the orc.׬:j( ..oo....׬:j* 9=4.2 (1.2)׬:j_ { _The orc is moderately wounded.ج:jb )))You shoot an arrow. The arrow hits the orc.ج:j o.  The orc is almost dead.o.{...o)5.4ج:jI ; _The orc shouts!ج:j )You shoot an arrow. The arrow hits the orc!ج:j ج:jN ))   orc (ج:jol 0.ج:jm 4o.ج:jNo ج:jo Fo.ج:j! ..56.6 _You kill the orc!٬:j  )You shoot an arrow. The arrow hits the orc!)))٬:jRG.)٬:jZ".٬:j^577.7 (1.1٬:j.a٬:jcG _You kill the orc!٬:js  _No target in view!ڬ:j  You shoot an arrow. The arrow hits the orc! _You kill the orc! ڬ:j~ You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view!ڬ:joM<.?#..ڬ:jZY#.........##.... #...#..##  #..## #.@## ##..##...##### #..## #..#####.#................##.#...ڬ:juڬ:jnڬ:j6---80ڬ:jR _You kill the orc!  You shoot an arrow. The arrow hits the orc! _You kill the orc! _No target in view! _Found a scroll labelled DEURRUNIAL.ڬ:j7> M#.....<.?#..#..##.... #...#..##  #..## #..## ##..##...##### #..###........#####..##..#.............---9ڬ:jހ SM..##.... #.....<.?#..#..##.... #...#..##  #..## #..## ##..##...##### #..##......#.....###90ڬ:jۃ 6{ڬ:j ڬ:jM ##.... ..##.... #..........<.?#..#..##.... #...#..##.#  #..###.{####..#.......). ###ڬ:jڬ:j&1ڬ:jڬ:j ۬:j[NM  ##..(... ##.....$ ..###...... #...........<.?...#..#..##.... #...#..###..##..##.)###..۬:jP<2۬:j]V _Found 11 gold pieces and 4 poisoned darts.۬:j......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 41/41 ========================###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ---------  Time: 2292.7 (0.0)#..##...# a) +0 shortbow#..###..## Fire: a) [32۬:jڛ)m+0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........## _No target in view! _Found a scroll labelled DEURRUNIAL. _Found 11 gold pieces and 4 poisoned darts.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line۬:j6w 1@.ܬ:ja......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 41/41 ========================###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ---------  Time: 2292.7 (0.0)ܬ:jb#.)##...# a) +0 shortbow#.)###..## Fire: a) +0 shortbow#.)##..###.)####..###.).##### #..###..).....#####..##...)............##..)###..........## _No target in view! _Found a scroll labelled DEURRUNIAL. _Found 11 gold pieces and 4 poisoned darts.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineܬ:jTV.. _Found a scroll labelled DEURRUNIAL.11 gold pieces and 4 poisoned darts.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight line  You shoot an arrow......===3.8 (1.1 _ܬ:j6l......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 41/41 ========================###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2293.8 (0.0)#..##...# a) +0 shortbow#..###..## Fܬ:jjmire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##ܬ:jLncPress: ? - help, Q - select actionShift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineܬ:j5 1@.ܬ:j ......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 41/41 ========================###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2293.8 (0.0)#.)##...# a) +0 shortbow#.)###..##[3ܬ:jP 9;49m Fire: a) +0 shortbow#.)##..###.)####..###.).##### #..###..).....#####..##...)............##..)###..........##Press: ? - help, Q - select actionShift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineܬ:jx ?.......  Shift-Dir - straight line _You shoot an arrow.  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line  You shoot an arrow.0-5.0 (1.2 _Something hits you.ݬ:jC......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 40/41 =======================-###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11ݬ:jInt: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2295.0 (0.0)#..##...# a) +0 shortbow#..###..## Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineݬ:jYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineݬ:j1@.ݬ:j ......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 40/41 =======================-###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2295.0 (0.0)#.)##...# a) +0 shortbow#.)###.ݬ:j .## Fire: a) +0 shortbow#.)##..###.)####..###.).##### #..###..).....#####..##...)............##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineݬ:j M.......  You shoot an arrow. _Something hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow.6.2 (1.2ݬ:j ݬ:j׆ S _Something hits you.ެ:j......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 40/41 =======================-###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2296.2 (0.0)#..##...# a) +0 shortbow#..###..## ެ:j5%[33mFire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineެ:j1@.ެ:j=......... MacLellan the Shooter##..(............. Humanެ:j##.....$ .......... Health: 40/41 =======================-###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2296.2 (0.0)#..#ެ:jn#...# a) +0 shortbow#..###..## Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineެ:jCMYou shoot an arrow. _Something hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow.38-7.4 (1.2ެ:jFެ:jIS _Something hits you.߬:j......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 38/41 ======================--###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...߬:j;#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2297.4 (0.0)#..##...# a) +0 shortbow#..###..## Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line߬:jO1@.߬:j_......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 38/41 ======================--###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2297.4 (0.0)#.)##...# a) +0 shortbow#.)###.߬:jid.## Fire: a) +0 shortbow#.)##..###.)####..###.).##### #..###..).....#####..##...)............##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line߬:jM.......  You shoot an arrow. _Something hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow.8.5 (1.1 ߬:jX_Something hits you but does no damage.߬:j ......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 38/41 ======================--###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2298.5 (0.0)#..##...# a) +0 shortbow#..###..## ߬:j; 8[33mFire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:jܘ1@.:j......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 38/41 ======================--###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2298.5 (0.0)#..##...# a) +0 shortbow#..###..##:js; Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:jBMYou shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow :jC Press: ? - help, Q - select action  Shift-Dir - straight lineYou shoot an arrow.:jE[6-9.6 (1.1:j]Z{ _Something hits you.:j@......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 36/41 =====================---###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2299.6 (0.0)#.{##...# a) +0 shortbow#..###..##:j/ Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:j;@{:jT......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 36/41 =====================---###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2299.6 (0.0)#.)##...# a) +0 shortbow#.)###.:jV.## Fire: a) +0 shortbow#.)##..###.)####..###.).##### #..###..).....#####..##...)............##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:jM{......  You shoot an arrow. _Something hits you.  Fire: a) +0 shortbow  Press: ? - help, Q - select actionShift-Dir - straight lineYou shoot an arrow.:jK/300.7 (1.1:j:jyf _Something hits you but does no damage.:jc ......... MacLellan the Shooter:jd ##..(............. Human##.....$ .......... Health: 36/41 =====================---###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...:je #...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2300.7 (0.0)#.{##...# a) +0 shortbow#..###..## Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineYou shoot an arrow. :jWf _Something hits you but does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:jT ;@{:jY......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 36/41 =====================---###...... #........ Magic: 5/5========================:j2[....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2300.7 (0.0)#.)##...# a) +0 shortbow#.)###..## Fire: a) +0 shortbow#.)##..###.)####..###.).##### #..###..).....#####..##...)............##..)###..........##Shift-Dir - straight lineYou shoot an arrow. _Something hits you but:je\ does no damage.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:j<+ M{......  You shoot an arrow. _Something hits you but does no damage.Fire: a) +0 shortbow  Press: ? - help, Q - select action  Shift-Dir - straight lineYou shoot an arrow.4--1.9 (1.2 _Something hits you. Something hits you but does no damage.:j_))))))):j>{......2---3.1 _You shoot an arrow. Something hits you.:jy"......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 32/41 ==================------###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16:j#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2303.1 (0.0)#.{##...# a) +0 shortbow#..#:j##..## Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##You shoot an arrow. _Something hits you. Something hits you but does no damage. _You shoot an arrow. Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line:j......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 32/41 ==================------###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...#...... SH: 0Dex: 16#..##..... XL:  5 Next: 77% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2303.1 (0.0)#.{##...# a) +0 shortbow#..###..##[3:j9;49m Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........## _You shoot an arrow. Something hits you.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineThat would be overly suicidal.  Okay, then. _:j7_))))))):j/{......3=4.2 (1.1:j/z _You shoot an arrow. Something hits you but does no damage.:jCmj )You shoot an arrow.:j΋g  Reactivating autopickup.:jc:j......... MacLellan the Shooter##..(............. Human##.....$ .......... Health: 33/41 ===================-----###...... #........ Magic: 5/5========================....... #..<.... AC: 4Str: 13.?...#....... EV: 11Int: 10#...:jq#...... SH: 0Dex: 16#..##..... XL:  5 Next: 100% Place: Dungeon:4#.@###.... Noise: ===------  Time: 2305.5 (1.3)#.)##...# a) +0 shortbow#..###..## Fire: a) +0 shortbow#..##..###..####..###...##### #..###........#####..##................##..)###..........##Shift-Dir - straight lineThat would be overly suicidal. _Okay, then. _You shoot an arrow. Something hits you but does no damage.You shoot an arrow.  Reactivating autopickup.:j _You feel a bit more experienced.  You have reached level 6!:j7/  --more--:j D8/476/66 0% :j' :j}4 _:j]:j^:jb:jvP _:j%940=:jӫ1=2=:jׯ,:jFB:jB3=4=:j? Y5=  You encounter a goblin. It is wielding a +0 club.:j" ---g   goblin (wandering)g30.5 (25.0):jM2 e---1.5 (26 _:j9 :jH@ :j4 a))))))):jz x.gg.:j )......===2.6 (1.1):j :j! n _You shoot an arrow. The arrow closely misses the goblin.:je )  You shoot an arrow. The arrow hits the goblin.:js^))))):jmP)....:j܍[6=3.8 (1.2:j7:j:J _You kill the goblin!:j. I:j B:j ,:j :j# ,:j 7== .....  .....  #.....  ##..(........ ##.....$...#######........ #.#............# #..<.......@....# #..---.######...### #..... #..## #.... #..# ##... #.)# #... #..# ##..# #..# #..## #..## ##..#[:j 17;12H ##...##### #..##40.8 (7.0:j c=---1.8 (8:j :j) ` _q - a scroll labelled DEURRUNIAL:j,_:j::j5@:jG,:jsH:jN:j`]:jb:jd,:j]j:jrX:j9v,:jw:jz:j{:j|:j :jՈG_You now have 91 gold pieces (gained 11).:j._:j,:jj,:j:j;:jB:j7:j,:j:jB:j:j:j:j,:j:j~,:j:jr:j5,:j:j:j,:j:j:j:jRn:ja X:j :j ,:j:j :j&":j#,:j%:jJ:jLB:jO:jKQ:jR:jAT:jW:jvZ:jC[:j\:j_:ja:jab:jcc:jptX:ju:j~{:jw|:j~~:j:jB:jZ:j~:j:j:j;:j:j,:jg:j:jܟ:j:jD:j:j,:j :jC:jб:jʷ,:j,:j:jh:j>,:j,:j:j{:j,:j:j:j9:j,:j}:j:j^:jU:j?X:j/X:jb:j,:jr:j:jA:j,:j:j:jP :j :j :j :j~ :j :j :jM :j ,:j :j ,:j :j :j :jC ,:j0 :j :jg :j :j :j ,:j :j :j :j :j :jf :j :jy :j :jv :j ,:j :j] :j :jU! ,:j" :j$ :j% :j% :j ( :j* e  You encounter a hound.:j6 #......##....##..####......###..# ####..###...# ##..##..## ##... #...# # ##..## # ##...# ## #.@..# ##..( #.....## ##.....:j8 h........# #######............# #................... ............##...........######...### h   hound (asleep)........###......... #..# #.)#:jC@ 1408.8 (67.0):jQA 39.8 (68 _:jH :j J :jM #......  #..####......#  ##..# ####..##  #...# ##.. ##..## ##... #...#  ##..##  ##...#  #.@..# ##..( #.....## ##..... h........# . .........# . .......... . #.......... ........### #..##  ......... #..#  #.)# :jG #......  #..####......#  ##..# ####..##  #...# ##.. ##..## ##... #...#  ##..##  ##...#  #.@..# ##..( :jkI#.....## ##..... h........# . .........# . .......... . #.......... ........###  .........  #.)#:jWT:jKU:jl\:j_\ _A hound is nearby!:j~  :j ))))))hYou shoot an arrow. The arrow hits the hound.  The hound barks!:jA K.h:jV j.....===10.9 (1.1):j :j 3 _The hound is lightly wounded.:jS ))))) You shoot an arrow. The arrow hits the hound.:j/K.h:j0C.h:jGC...2.0 _The hound is heavily wounded.:jU))))))):jeF.hh.:jm....3.2 (1.2 _You shoot an arrow. The arrow closely misses the hound.:jU))))))):jИ4h.:j<......:jY-4.3 (1.1:j  _You shoot an arrow. The arrow barely misses the hound.:jul  You shoot an arrow.  The arrow hits the hound but does no damage.:je SThe hound is heavily wounded.The hound bites you. x2:jhooS   adder (wandering):jpY1----5.4:jJw:jyW _You encounter an adder.:jD l  You shoot an arrow.  The arrow hits the hound but does no damage.:j .SThe hound is heavily wounded.S:j I6.5:j] :j @ _The hound bites you but does no damage. x2:jR  You shoot an arrow. The arrow hits the hound.:j@K.S:j"R  The hound is heavily wounded.39-----7.6:jW:jcZ* _The hound bites you.:j †You shoot an arrow. The arrow hits the hound!:jpS   adder:j"5.SS.:jrv40=148.7:jz:jI _You kill the hound!:jO))))))):jLK.S:jO†....:j-9.9 (1.2:j:j&m _You shoot an arrow. The arrow closely misses the adder.:j$ ) You shoot an arrow. The arrow hits the adder.:jާS. .  The adder is heavily wounded.The adder bites you.  You are poisoned.38==-21.0 (1.1Pois :j:j, _The adder poisons you!:j †You shoot an arrow. The arrow hits the adder!:j\ (:jk  You kill the adder!6--92.1 _You feel sick.:jF:jRH7-:jT:j=XH _No target in view!:jm:j:j :jH _No target in view!:j:jC:ja:jH _No target in view!:j+3:j,:j5B:jB7 _You feel sick.5=-:j9:jB _No target in view! _No target in view! _You feel sick. _You feel sick.  :j?Du4=-:jD:jIj _You are no longer poisoned.:j#K%5:jAL:jAO:jP:j%U:jb%  :j}oAYou encounter an adder.:j|x......####...................---....S..S   adder (wandering):jNz-7.1 (5.0:j:j7N---8.1 (6 _:j:j`:j   #..#  ##..#   #...#  ##..##  #...#  ##..##  ##...#  #†@..# ##..( #.....##  .........#  S........#  ..........  #.......... ........### #..##  ......... #..#  #.)# :jv   #..#  ##..#   #...#  ##..##  #...#  ##..##  ##...#  #†@..# ##..( #.....##  .........#  S........#  ..........  #.......... :jw........###  .........  #.)#:j4:j7:j!] _An adder is nearby!:jW  :j))))))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.:jK.S:j%†....===9.2 (1.1 _The adder is lightly wounded.:jU))))))):j{S..S:j˄T.......:jW6=30.3:j:jcl _You shoot an arrow. The arrow barely misses the adder.:j#)):j{2))))):js ;S.:j< T......:jf (1.4:jA :j e _You shoot an arrow. The arrow misses the adder.:j H _No target in view!:jt :j :jL :jS H _No target in view!:jħ:j˨:jR:j^O0:j _You feel sick.29-:j:j3 _You feel sick.:jS8-:j:j _You feel sick. _No target in view! _You feel sick.:j :j _No target in view! _You feel sick. _You feel sick.  :j,^7-:j :j _You are no longer poisoned.:j:j@:j:j(i8=:j:j,:j?:j@n:j:jda9=:j[:j,:j:j,:j,:jj30=:j:j<:j:j`,:j:j,:j :jX:jK1=:jA:jl,:j:j.,:j:j:j1,:j:jxi2=:jS:j:j':j:j,:jt:jK3=:jV:j+:j,:j:j,:j:j(:j:jD:jN34=:jAB:j:j:j:j:j:j:jl:j(:jW5=:j :j:j,:j:j#:j:j:j,:jJ:j:jK6=:jl:j4 :j :j. :j :jJ :j :j2 :j U7=:j :j :jj:jC:j:j":j:jF:j:j:j:jIK8=:j:jp,:j:j:jk,:jX:j,:j:jRU9=:j/X:j:j:j:j:jCL40=:j:j7:j:j :j :j!:j!:j/":j":j":j#:j$U1=:jl$:je%,:j%:j&:j':j (:j(:j7):j):j::jn<a2=:j?,:j@:jB,:j|C:jE93:jdF2=:jGG:j"H:jH:j I:jK,:jK:jOB:jV4=:jW:j2]n:jV^:j`:j`U5=:jla:j@c,:jc:jf,:j.g:jiB:jo:jRpK6=:j4q:jQs,:js:j|:j',:j~7==:j,:j:j@:j:jl:j7:j:j7:jE:j  ##..# ####..   #...# ##.   ##..## ##   #...#   ##..## #   ##...# ##  #†...# ##  ..#####.....## ##  [......@....# #######..---517.1 (80.0)  ............# #....  ##.........   ###...........######   .##### #   . #..#   ##...# #.)#   (..### [4:j"0m#..# #..#    #..# :j^---8.1 (81:j:j_B _Found a leather armour and 5 poisoned darts.:jq 4:j. ^ _No target in view!:jVI:j_:j:jV= _:j:j:j{:j:j:jL:j5:j:j:j:j`:j:j+n:j=,:j:j6:jB:j>v:jh,:jP:j:j!,:jV%,:j!',:j<(:j):j2X:j%3:j3:j4:j6:j@X:jA,:jC:jI:jK,:jM:j:O:jQ,:jS:jXB:jY:j[:j\:j]:j]:j`:j]i,:jj:jm:j  You encounter an adder. ##..# ##...### #..## #..)... ##..## #........ .#...##..)###... ........).# ### ...# ##......##  S....#####.......#  .......#.....#...#  #...@..#####...#  ###..### #...#  #..# #...  #..## . .... .....  S   adder (asleep) . ...... :jR.S41.1 (23S.S2.1 (24:jsE _The adder hisses angrily.:j3 9 ##..#  #..## #..) ##..##  . #...##..) .. #......).#  ...# ##......##  ..S..#####.......#  .......#.....#...#  #...@..#  ###..### #...#  #..# #...  #..## #.  .... ..... ...... ......:jA ##..#  #..## #..) ##..##  . #...##..) .. #......).#  ...# ##......##  ..S..#####.......#  .......#.....#...#  #...@..#  ###..### #...#  #..# #...  #..##  .... ..... ...... ...... :jl:jo] _An adder is nearby!:jm :jof))))You shoot an arrow.:j.S....===3.2 (1.1):j:jB _The arrow hits the adder but does no damage.:jg )))You shoot an arrow.:j%J.S:j:,%..:j,-(4.3:j3:j?B _The arrow hits the adder but does no damage.:j>B))))))):j.S.S:j7/......:j(5.4:j:je _You shoot an arrow. The arrow misses the adder.:j.))):jY  :j h..SYou shoot an arrow. The arrow barely misses the adder.6.6 (1.2 _The adder closely misses you. The adder bites you but does no damage.:j R  You shoot an arrow. The arrow hits the adder.:j*  The adder is lightly wounded.  The adder bites you.  You are poisoned.:j+ 4===--7.7 (1.1Pois :j3 :j}4 , _The adder poisons you!:j f.))):j_ ..SYou shoot an arrow. The arrow misses the adder. You feel sick.:ja3---8.8:jf:jz _The adder barely misses you. The adder bites you but does no damage.:j,|  You shoot an arrow. The arrow hits the adder!:jm  The adder is severely wounded.:jU2-9.9:jt!:j$a _You feel sick. The adder barely misses you.:jS .You shoot an arrow. The arrow hits the adder.:jFf(:jX  You kill the adder!:j<| 1-751.0 _You feel sick.:j:jMo _Your Ranged Weapons skill increases to level 6!:j_M-:j:jH _No target in view!:jk :jm :jr :ju H _No target in view!:jt :j 3:j ,:j  _You feel sick.0:jk I _You feel sick.  You feel sick.:j W39-:j :j _You are no longer poisoned.:j :j b40=:j :jd ,:j :j4 n:j :j :jd U1=:j :j :j :jn :j :j ,:j; :j K2=:jt :j' :j :j :j ! :j! :j" :j# :jh$ :j$ :j^& :j& U3=:j' :j( :jh) :j * :jA+ :j+ :j , :j- :jg. :j. :j0 a4=:j2 :j2 :j3 :j3 :j:5 ,:j5 :jS7 :j7 :j8 :j9 :j: U5=:jO :jS n:jT :j#V :jV K6=:j:W :jX :jC[ ,:j{\ :j] ,:jd 7==:jf :j`h ,:j}s :jv :jdx :jx :j[y :j =  You encounter a ball python. ....## ##......##  ......#####.......#  . .......#.....#...#  . #......#####...#  . ###..### #...#  .## ##..# #...  .##..## #.  ...#  .......@..# ---  ..........#  ............#  .............#  ..............#  [3:j* 9;49m...$...........S   ball python (constriction, asleep)  ...............  ...S...........  :j 086.0 (35.0):j} O---7.0 (36 _:jǫ :j6 :j †You shoot an arrow. The arrow hits the ball python!:j)))))):j[sJ......:j5wC8===8.2 (1.2):jq~:jKO _You kill the ball python!:jA9 :j: :j@ :jC H _No target in view!:j :j> :ja ^ _No target in view!:j_:jP _:j3:j,:j}:jX:jB:j:j:jR,:jb:j-i  You encounter a hobgoblin.:j7  ........#####..# #   #.........##..##   #.............#   #.............#   #............###   #..............#   ##...............#   #...........#  .........--- .........  †...........  .....  ...  ..g   hobgoblin (asleep)  :j  #  #...g :jV92.2 (4.0g.:jg==-3.2 (5:j:j[$ _The hobgoblin shouts!:j&Q _You see here 7 gold pieces.:jB _))))))):j 5g.......=4.3 (1.1 _You shoot an arrow. The arrow barely misses the hobgoblin.:jY )))) You shoot an arrow. The arrow hits the hobgoblin.:j 8g.:j 2....:j (5.4:j x _The hobgoblin is severely wounded.:jh .  You shoot an arrow. The arrow hits the hobgoblin.:j'P))):jHX...6.5:jn:jjM _You kill the hobgoblin!:jZ:ja4:jdH _No target in view!:j#I4:jJ:jL :jM:_No target in view!:j :j :ji :j&  You now have 98 gold pieces (gained 7).  You encounter a kobold. It is wielding a +0 club and quivering stones.:j.....K   kobold (missile, wandering)K:j(0.0:j#:j$<---7.5 (1 _:jB+:jo0:j}\))))))):j K.  You shoot an arrow. The arrow barely misses the kobold.:j .....K)The kobold shouts!:j[(((((((:j;.@.....===8.6 (1.1:j?:jIm _The kobold throws a stone. The stone barely misses you.:j) )You shoot an arrow. The arrow hits the kobold.:jiv)))))...:j =?.....:jB599.8 (1.2:j\J:j3LJ _You kill the kobold!:j4:j3:jH _No target in view!:j_ :jt` :jf :jTi H _No target in view!:j= 3:jE :jp :j f _:j ,:j|:j=B:j:j.:j=,:jͦ:jK:jȨ:jA:jP:j%,:j:j:js,:j:jX:j:jq,:j:j:j,:j:jL:jE:j:j:jK:j :j:j:j:j:j:j:jx:j:j,:j':jS:j:j:jM:je,:j{,:jH:j:jH:j:j:jw,:j:j:j:jQ:jN:j:j,:j :j:j,:j:j:jA,:j2:j:j:jSD:jE:jF,:jG:jH:jMJ,:j$Q,:jZ:j[:j\:j_:ja:jc:jc:jf:jh:jAi:jyj:jAv:j:j:j|:jݨX:j:ja:j:jv:j:jT,:j:j:jB:j:j:j:j:j:j:j:j :j':j:j:j:j:jV:j:jY:j:jP,:j:j3:jKB:jX:jQ:j:j~:j:j,:j:jl:j:jf:j:j ?  You see here a +0 trident.:jR :j* _:j:j:j9,:j:j:jB:j:j7!:j!:j$:j%&:j):jH*:j+:j/:j1:jd2:jc4:j6:j::j-<:j?:jB:jrE:j)F:jG:jMX:j3P:jQ:j\R:j7S:jCU:jW,:j)Y:j_:ja:j[b:j/c:j e:jf:j?g:jg:ji:jq:jtX:jw,:jsx:jC|N _You now have 116 gold pieces (gained 18).:j}3:j~:j:j:j:jD:j':jV:jɆ:j:j:j:j:jS:j]:j,:j:jϴ:j,:j :j:js,:jN:j:j.# ###...# #..#..... .## ##..# #........ ..## ##..# #......## ...## #...# #.....## #...## #...# #....## ##...### #...# #...###  ##....#####...### #...#  ###.............######.....  #..............---600.0) #......##....#### .......##...## ## ......##...^# ...< .....###...## ... .....# #...# .. ....# ...## .... #...# ...#:jM#:jN:jJ---7001:j:j; _Found an escape hatch in the ceiling.:j'  _No target in view!:j`2 :jU3 3:j9 :j: k  You encounter a ball python.:jJ@ # ###...# #..#. ## ##..# #.# :jA ..## ##..# #......# ..## #...# #.....## ...## #...# #....## ...### #...# #...### ##....#####...### #...# ###.............######..... #.............. ......##....####. ##...## ###.:jA g ##...^# ....<.###...## ..# #...# #..S   ball python (constriction, asleep)# ...## S.. #...# ... :jDK ^0.0)1.8 (1 _:jP :jS :j& †You shoot an arrow. The arrow hits the ball python!:jVX)))))...:jD*=.....:j.7===2.9 (1.1:j5:j8O _You kill the ball python!:j :j :je# :j% H _No target in view!:j :j :j :jI H _No target in view!:jI _:jxOX:jQ:jRB:jW:jZi  You encounter a hobgoblin.:jdb#...# #.....## ###...# #....## # #...# #...### .#####...### #...# ..........######..... ........................ ...##....####........... ...##...## ###........g ..##...^# #.@..<.... :jc---###...##  # #...# ##. # ...## †.....  #...# ..  ...## ...####g   hobgoblin (asleep) ..## ..# :j%m{5.9 (3.0---6.9 (4 _:jit:j)v:jA f .  You shoot an arrow. The arrow hits the hobgoblin!:jlG K)))))):jh N.....<:j @30===8.0 (1.1:j :j M _You kill the hobgoblin!:j 4:jN :j H _No target in view!:j-4:j:jH _No target in view!:j_:jH-#...# #....## # #...# #...### .#####...### #...## .........######............##....####..##...## ###..##...^# #....< ###...## ##.@...0.0 # #...#  ...## †  #...# #..  ...## ....#### >..##...#...##:jR:j95---9.0 (1:j:jY; _Found a stone staircase leading down.:j :j ,:j :jH ,:j* ,:j :j^ :j :j  :j a You see here a ball python corpse.:jX :j  _:j :j :j ,:j :jX :j :j :j1 :j\ :j :j :j :j R  There is a stone staircase leading down here.:j :j  _:j :j :j :j_ ,:j) :j! :j" ,:jT$ :j* X:j, :js   You encounter an endoplasm.:jʅ  ##>..##   . #....#  ..# ##...##  ....####...##  .......#...#  #........##  ###......#  ###...##  ##..@# --- #.. ##.......## .....#### .....##.J##..# J   endoplasm (asleep)### # ##..256.0)6.0 (17 _:j :j :j & ))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.:j&J.:jv....===7.1 (1.1):jf:jb _The endoplasm is severely wounded.:jX )))You shoot an arrow.  The arrow hits the endoplasm but does no damage.:j5) 'J.:j/ -..:j^0 (8.2:j6 :j9 b _The endoplasm is severely wounded.:jc h .  You shoot an arrow. The arrow hits the endoplasm.:j H)):jF* )..:jU5 (9.3:j? :jB M _You kill the endoplasm!:jD:j:jC:jH _No target in view!:j_I:j-:jy:j _:jTb&:j'`:jX:jf:jN:j:j,:j:jܾB:j:jP:j:j:j&:j,:jB:j&:j ........... ............... ... #.............. ...> #....<.........## #.... ##.......###.....  ##.....................#†............?.......  ##.....................  #....####......@.......---49.3 (20.0) ##>..## ##..... #....# ##..... #...## ##............ ...## #............. ...# ##............. ..## ##.............. ..# ###............... .## ###................:j---50.3 (21 _Found an escape hatch in the floor.:j 4:j :jn H _No target in view!:j:jR:j\,:j!:j)f _:j*:jW+:j/,:j2:j*C _c - 4 scrolls labelled DANOFO NAVIPOBB (gained 1):j3F:jG:jiJ:j N:jZ,:j\:jen:jp:jxn:jz,:jY{,:jG}:jvB:j4:j:j:j>,:j/:j:jő,:j:jӘX:j,:jr:j :j,:jJ:j:j:jq:j"B:j:j:j7:j:j:j,:j:j:j:j{:j7:j:j ,:j_:ja,:j:j`:j,:j :j_:j*:j,:j :j!:j#:je%:j&:jv):j*,:j+:j)-:jp.:j/,:jF;:j:j,:j':jG :j:j,:j':j:j5:j^:j7:j>,:jX:j`,:jf :j=!,:jE#:j$:jr&,:j,':j'(:j(,:j],B:jn.,:j%3:jC4:j65:j06:ji7:j!8,:jq<X:j=:jF:jMT:j:jVB:j]n:j:jb:j4:jZ:jB:j!:j:jJ:jv:jB:j:j:j:jT:jl:j,:j3:jV:j:j:j:j,:j5:j:j,:jh:j:jJ:jt,:jF,:jY:j,:jc:j\X:jW:j:jO,:j:j:jw,:j:jo:j,:j:j:j:j:j\:j:j`:j:j:jO :j :j* :j :j# :jcB:j:jB:j:j:j,:j:jg,:j:j<,:j?>,:j;?:j.@:j@,:jC:jE:jG,:j7o:ju,:jv:jx:jF|B:j}:j~:j:j:jX:j;:j:jw:j:j:j,:jX:j:j{B:j,:j:j:j;:jc:j  There is an escape hatch in the floor here.  You encounter a ball python.## ##....###### ## ##..##  .### ##..#  .## ##..##  ..## ###...###  ....####.......##  ...........#....###  .........###...>..##  .......### ##  ........###.........#  ....:jV^...........#  ..............#.  ..........#  ##..........#   S   ball python (constriction, asleep)  ##.........#   ##.......S.#   ##......  882.3 (132.0)33 _:j:j  ##....#  ##..##  ##..#  ##..##  ###...### ......## ...#....### ..###...>..## .### #....@..# ..###.........# ................# ..............#. ..............# ..............#  :j# }..............#  ............S.#   :jX W ##....#  ##..##  ##..#  ##..##  ###...### ......## :j[ w...#....### :j] ..###...>..## .### #....@..# ..###.........# ................# ..............#. ..............# ..............#  ..............#  ............S.#   :jd :j g :jo :jEq b _A ball python is nearby!:j j .  You shoot an arrow. The arrow hits the ball python!:jܔ !):j ))))) :j. .......===4.4 (1.1):j<0 :j 9 O _You kill the ball python!:j":jj$:jE(:j+ :j+B_No target in view!:j:j4:j":j' :j):j):_No target in view!:jЍ  You encounter a ball python.## ##..##   ### ##..#  ## ##..##  ###...## .####....... ......#....### ###...>.. #####..... .###.. .......#  .#..  .#  #.#  . S   ball python (constriction, asleep)#   ##.S   #.. 0.0---5.4 (1 _Found a stone staircase leading up.:j   ##..#  ##..##  ###...### .....## #....### #...>..## ##.......## #......@..# .............# ............#.. ............# ............# .............#  .............#  ......S.......   :j>   ##..#  ##..##  ###...### .....## #....### #...>..## ##.......## #......@..# .............# ............#.. ............# ............# .............#  .............#  ......S.......   :j'E:j^F:---:jYM:jNb _A ball python is nearby!:j0 <You shoot an arrow. The arrow hits the ball python!)))))) :jq......1===6.6 (1.2 _You kill the ball python!:j:j :j:jH _No target in view!:j  _:jN :j :jD :jI :j6 ,:j :j :j :j ,:j ,:j :jE :j :j :jY:j,:j":j:j:jo,:j:j!,:j~":jL&:j)B:j8`:j::j;,:jt<:j=:j5>B:j$@:jA,:jIB:jB:jD:jE,:jE:j!F,:jF:j\:j ^:jb:jb:jc:jd:je:jf,:jh:ji:j#k:jo:jp:jq,:js:jZt:ju:jv:jfw:j3x:jy:jy,:j[}:j~,:jH:j:j:j+:j:jĄ:j:jS:j:j :jw:jE:j:j8:j,:j3:j :j:,:jp:j/:j:j:jA:jX:jd:jS:jt:jy:j:j,:j:j:jر,:j:j:j-:j:j:j,:j:j:j,:j:j:j,,:j:j:j:j:j:jR:j;:j:jg:jX:j4,:j:j:j{:j:jU:jT:j:ja:j:j{:j+:j,:j:j:jU,:j:j:j&:j:jC:j:j:j:j]:j:jg:j:j :jD ,:j,:j:jy:j:j:j\:j:j:jC:j;,:j:jx!:j%B:j>(:j):jQ*:j*:ji-:j /:j/:j<0:j4B:j5:jN9:j9:j;,:jM?,:j@:jVA:jR n:jn:j,:j:j`:j:j+:j:j$:jC,:jV:ja%j  You encounter an endoplasm.:j. .......#...# ##........ #........## ##......... ###......# ###.......... ###...## ###............ ##...###.............. #.................... ###.......##.......... ###......#######........ ## ##.......--- .....##..# ##...... ..### #..# ##..... # ##.. ###... ##. ##.. J. ###.[4:j 00m J   endoplasm (asleep) #. ##... #. ###.... #..####:j71978.6 (92.0):j9O---9.6 (93 _:j?:jA:j :j -   #........##  ###......# ###. ###...## ###... ##...###..... #............ ###.......##... ###......#. #......@## ##... .....##..# ##... ..### #..# ##... # ##.. ###.. ##. ##.. J. ###. #. ##... #. ###.... #..:jJ    #........##  ###......# ###. ###...## ###... ##...###..... #............ ###.......##... ###......#. #......@## ##... .....##..# ##... ..### #..# ##... # ##.. ###.. ##. ##.. J. ###. #. ##... #. ###.... #..:jYL  _An endoplasm is nearby!:jj .  You shoot an arrow. The arrow hits the endoplasm!)))):jV ....===80.7 (1.1) _You kill the endoplasm!:j̖ _No target in view!:j3:j:j^:j:jB _:j:j:j:j,:j:jjX:j:j,:j:jw4,:j%GD:j JB:jK,:jL:j-M:jM:jde~:jQxJ:j2:jŵ,:jH:j:j:jX:j.B:j:j#:j:j+:j:j,:ju:j!:j/%X:jQ :j _You now have 131 gold pieces (gained 15).:j˲)[39;49m:j:jX:j?:jſ,:j:j B:jB:j:j:j:jW:j:j:j,:jM _You open the door.:j:j3:j@  There is an open door here.:j   ##............)...   #................   #...............   #............... ...#  .............. #..#  #............# #..##  #.......# ##...#  #+###'#.### ###....#  #....@#..## ##...---3101.7 (121.0)  #.###.#...####.....  ..##...#...... :jM 6 _..+..........###.. ....###.....####  :jC .###.# ##..### ##.. #. ..# #..# #..# # #+# #..# #..# #..# #.---22 _Found a blossoming altar of Fedhas.:j   There is a blossoming altar of Fedhas here. _:j)  _You open the door.  There is an open door here.:jH 5 _:j B:j :j` B:j$ ,:jo ,:j :j :j :j ,:jG :j :j :j :j :j :jG :j :j :jS :j B:j_ :j :j :j*! :j! :j" :j* :j+ ,:jq, :j6 :j: :j|; :j< :j> :jA@ ,:jA :jP :jR :jS :jT :jW :jb :jc :jl X:jp :jp ,:jdr :j{ X:j]} :jT X:j :jԑ :jђ :j :jC :j :j :jj B:jh :j# B:jű :j; :jt X:j :j% ,:jz :j ,:j> ,:j B:j :j B:jy :ju :j, :j: :j :j ,:j :j :j$ ,:jq# B:j$ ,:j& :j( :jo) :jg, :j1 :j:3 :j5 :j7 :j: :jB X:jD ,:j}E :jFM :jO ,:j[T :jW :jl ,:js :jv :j~x :jmy :jz :j } :j ....# ##....#####...### ....# ###.............### ....### ##............ ......# ####....####... .......## ###.......##...## ###. ........###........##...^# #. ..................###...## # ..................# #...# ................@## ...## 55.7 (53.0) ..................##...# # ......................## # .....................> ## ...).................... #. ................#........## ## .............#####.........####.. :j ~[16d............## #............#.. ........##..# ##..# #........6.7 (54:j< :j ; _Found a stone staircase leading down.:j, I:jA X:jQ :jb :jj h  There is a stone staircase leading down here.:j  _:jշ :j :j4 :jP :jY :j `:j :j :j :j :jI :j :j :jN :j B:j :j :j ,:j :jO :j, ,:jM :jR :jdX :js :jdt :ju :jx ,:j :j :jZ B:j ,:j :j :j :j :j :j7 X:jC :jK :j ,:jE :j6 B:jb B:jS :j :j :j ,:jJ X:j :j :j/ B:jT :j ,:j :j :j :j :jK :jt :j :j :j :j :jm ,:j= :j" :jA, B:j. i  You see here a ball python skeleton.:j3 K _:j:: :jA B:j P n:jR :jT :jSV :jh :jn B:jp :j&y :j{ :j :j ,:j :j :j ,:jΉ :j :j B:j   There is an open door here.:j* _:j :j) B:jX :j :j  _You open the door.  There is an open door here. _:je B:j  :j X:j ,:j ,:jO :j ,:j :j4 X:jC 7 _You open the door.:jE 3:jE :jV  There is an open door here. _:jc :jf B:jz :j B:j X:j 7There is an open door here:j . _You open the door. _There is an open door here. _You open the door. _There is an open door here.   blossoming altar of Fedhas here.:j;  _:j :j X:j :j ,:j :j;  There is an open door here. _:j!:j$:j),:j3:jQJB:jN:jXB:j9cX:jpX:jn:jܦB:jX:j::j,:j:j3:j,:j:j,:j}J:js"B:j}?:j5h:jfn:jHtX:j3:j,B:j`:j,:j,:j X:jo0B:jK<X:jZX:jcc:jpi:jk:jl:jTX:jB:jn:j:jB:jn:jMB:je:jDB:jD`:jX:jxKX:jM:j5W:j?[,:j[]:j`,:jb:jd:jjB:jv:jJ:j`:j%.:j;Z:j|J:j ### # ### ##.### #### ##.# ##...  ##..#######..# ##..... :jȨW #......##....# ##.....#  #..#### ##......#317.7 (161.0)  ##..# ####..## ###.......#  #...# ##..#####.........#  ##..## ##..............##  #...# #..............##  ##..## #...............## ##...# ##................# #÷...# ##..(..............## ##..............:j[ _Done exploring.:j= :j? :j@ :jk 0.0).............:jm E _Done exploring.:j:jLevel 4 of the Dungeon <<<<>>>>_(Press ? for help)### ########.###.######## ##.###...#.#######.########..#######..###.....###.##....###.##......##....###.....###.###.#...####.##..####.....@# ##......###.###.#####.##..###..# ####..## ###.......###...###.# #####.###...# ##..#####.........# ###>...###..##..###..####..............## ##.......###.## ### ##..##...#:jc#..............## ###........###..# #.## #...# ##..###...............####.......#...# ##..# ##.## #..## ##...###................##....<..###..## #..####.####..# ###÷...###..(......................## #...######..##...#...#####.....####.........................## #...........###....[...........# #######........##...............## ##..........#####................###............#####..<..........#######...#######..###.....###........................## #.....................### ##..####....#####...........######...### ##...................####..######....#..........##### #..####...................####...####.................##..###..................####....###...........##...##.)##...####.....###....####..####....(..######..###..###..## ##...## #....÷####..####....### ##..##..##..## #...# ##.....###..#.#:j O@ :jA .:jVq .#...###..## #..####..# #...# #......## ##..#.##....###..# ##...##### #..## #...# #.......## ##..##.###....###..## ##..).....#####..###..# #...##...#####..###.##..#...##  ##..####................##..# ##..###....##..## #.##..#....###...##..)###..........###..# ##..# ##.......# ####..#.....## #......).# ####.......##..# ##...## ##.....###.#.......### ##......## ###.....#:jHX7#..####.....####......###:jeT  #.#.........#####.......####...##..#............#.......#######.............#.....#...####..##........#........####....#.###.........##......#####...####..##......#####.....## ####...##........######..### ##...###...##.....## ##....########........#####..###...## #...###....## ##..####.........##..####...### #...##...#####..##.............###....#####...### ##...####..##:jK  ##.............####.............######.....### ###...#####............#####............................####.......###..............## ##......##....####....................#....### #####...............## ###.......##...## ###................###...>..## #.###.................###........##...^# #....<.........#####.......####.###............................###...## ##..............###.........##.###.............................###...###............................###:j 4 ###.......÷...................###...###÷..........................#..##............................##...###...........................#####................................###....####....................###...............................>#####>..## ##....................###............)....................## #....# ##...................###.........................#........### ##...## ##............<.......#####.....................#####.........####...## #.......................[?7l#[?7h:j<G .#....................## #............#...# ##......................####...............##..# ##..#####........## ##........................###............#####..## #...# ###......# ###.........................###..#.......#### ##...# #...# ###...## ###..........................#######.#+###'#.### ###....####..####...###............................# #.....#.....#..## ##.......##...##.................................## ###..##.###.#...####.............#####.......##.......................#:jC .#...##.....##...#................## ###......#######....................#####..'.._..+..........###...###...## ###.......## ##..................####.#.....###.....#### #..## ##...###.....##..###.................#####.#.###.# ##..### ##..# ##.......#####..####.........#.....##..####.....# #..# #..## ##....### ##..####........###.#...###'###'# #..# #..# ##.....## ##.####...............###.##..# #..# #.## ###.......##..####.......#######.#:j}F##:je'F.#:jaB..:j@B_.:j< :js   MacLellan the Shooter  Human  Health: 47/47 ========================### # Magic: 6/6========================#####.### AC: 4Str: 13#### ##.###...#. EV: 11Int: 10##..#######..###.....# SH: 0Dex: 16#......##....###.....## XL:  6 Next: 31% Place: Dungeon:4#..####.....@# ##......# Noise: ---------  Time: 3317.7 (0.0)##..# ####..## ###.......# a) +0 shortbow#...# ##..#####.........# [:j4x g33mFire: a) +0 shortbow##..####..............###...##..............####..###...............##  ##...###................#  #÷...###..(...............  ....####...................  _You open the door. _There is an open door here. _There is a blossoming altar of Fedhas here. _There is an open door here. _Done exploring. _Done exploring.:j :jd P _:j :j :jj :jn :j :j :jU :j5 :jO :j X:jW :j X:j+ B:j>3 :j6 ,:j6 :j@ :j(B ,:jC :jM :jN ,:jdO :j"[ :j] :j^ :jZa :jg :j*j ,:jk :jbs :ju ,:jՈ ,:j0 :j :j :j :j :j :ja :jn :j ,:jJ :jy :j :j :j :j :jT ,:j :j :j :j :j :jL :j ,:j :j :j B:j\ B:j :jq :j  ,:j :j\ :jY ,:j5 :js3 :j5 :j] :jl :j] :j ,:jH ,:j :j" :jb B:j B:jG :j There is an open door here. blossoming altar of Fedhas here.n open door _Done exploring. _ You see here a ball python skeleton.:jO :j3  _:j :jz :j :j :j :j :j ,:j :j :jM :j_:j:jn:jVB:j:jZ  There is an open door here. _:j:j:j# :j :jE!:j_":j#,:j]$:jx%:j\&:j&:j':jV0 #.................... ##...............##.. ##............#####..  ##..#.......#### ##.. #####.#+###'#.### ###... :j{1#.....#.....#..##. ###..##.###.#...##.  #...##.....##...#........  ###..'..@..+..........###73.7 (56.0)  ##.#.....###.....#### #  #.#.###.# ##..### ##  ###.....# #..# #. #'###'# #..# #. #.##..# #..# #.:jX2 ##...## #..# ##.  #.### ###.## #.#  ### #...## #.#:j3:j<w _There is a blossoming altar of Fedhas here.:j U  Unknown command.:je :j4 :j _Press < or > to pray at altars.:jDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($35)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ( D:2 (:j0:jB7 :j8E #.................... MacLellan the Shooter  ##...............##.. Human  ##............#####.. Health: 47/47 ========================  ##..#.......#### ##.. Magic: 6/6======================== #####.#+###'#.### ###... AC: 4Str: 13 #.....#.....#..## ##..... EV: 11Int: 10 ###..##.###.#...####...... SH: 0Dex: 16  #...##.....##...#........ XL:  6 Next: 31% Place: Dungeon:4  ###..'..@..+..........###[3:jtFy9;49m Noise: ---------  Time: 3373.7 (0.0)  ##.#.....###.....#### # a) +0 shortbow  #.#.###.# ##..### ## Fire: a) +0 shortbow  ###.....# #..# #. #'###'# #..# #. #.##..# #..# #.  ##...## #..# ##.  #.### ###.## #.#  ### #...## #.#  _Done exploring. _You see here a ball python skeleton. _There is an open door here. :jKA_There is a blossoming altar of Fedhas here.  Unknown command. _Press < or > to pray at altars.:jW:j M  You kneel at the altar of Fedhas.:jL /  --more--:jv~Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion:jkE   #.................... MacLellan the Shooter  ##...............##.. Human  ##............#####.. Health: 47/47 ========================  ##..#.......#### ##.. Magic: 6/6======================== #####.#+###'#.### ###... AC: 4Str: 13 #.....#.....#..## ##..... EV: 11Int: 10 ###..##.###.#...####...... SH: 0Dex: 16  #...##.....##...#........ XL:  6 Next: 31% Place: Dungeon:4  ###..'.:jH .@..+..........### Noise: ---------  Time: 3373.7 (0.0)  ##.#.....###.....#### # a) +0 shortbow  #.#.###.# ##..### ## Fire: a) +0 shortbow  ###.....# #..# #. #'###'# #..# #. #.##..# #..# #.  ##...## #..# ##.  #.### ###.## #.#  ### #...## #.#  _You see here a ball python skeleton. _There is an open door here. _There is a blossoming altar of Fedhas here.  Unknown command. _Press < or > to pray at altars.  You kneel at the altar of Fedhas.[:jK T39;49m _ :j6 |  You kneel at the altar of Fedhas.  --more--!:j.~Fedhas Madash Fedhas is the god of plant and fungal life. Followers are prevented from harmingany species under Fedhas' protection. In return, Fedhas grants a number of abilities that promote the growth of plants and fungi. These abilities may incidentally prove useful to adventurers. Favour - Fedhas is neutral towards you. Granted powers:(Cost)You can walk through plants and fire through allied plants. You can encircle yourself with summoned briar patches. (3 MP, Piety-)You can grow a ballistomycete.(4 MP, Piety-)You can transform dungeon walls and trees into plant allies. (8 MP, Piety---)You can grow an oklob plant.(6 MP, Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion!:jZ1   #.................... MacLellan the Shooter  ##...............##.. Human  ##............#####.. Health: 47/47 ========================  ##..#.......#### ##.. Magic: 6/6======================== #####.#+###'#.### ###... AC: 4Str: 13 #.....#.....#..## ##..... EV: 11Int: 10 ###..##.###.#...####...... SH: 0Dex: 16  #...##.....##...#........ XL:  6 Next: 31% Place: Dungeon:4  ###..'.!:j9 .@..+..........### Noise: ---------  Time: 3373.7 (0.0)  ##.#.....###.....#### # a) +0 shortbow  #.#.###.# ##..### ## Fire: a) +0 shortbow  ###.....# #..# #. #'###'# #..# #. #.##..# #..# #.  ##...## #..# ##.  #.### ###.## #.#  ### #...## #.#  _There is an open door here. _There is a blossoming altar of Fedhas here.  Unknown command. _Press < or > to pray at altars. _You kneel at the altar of Fedhas.  You kneel at the altar of Fedhas.  [!:j< h36mFedhas welcomes you!  --more--":jn of Fedhas ......4.7 (1 _The plants of the dungeon cease their hostilities.":j I":j] ....'...0 _Done exploring.#:jQ#:jV(Level 4 of the Dungeon <<<<>>>>_(Press ? for help)#...............................>#####>..## ##....................###............)....................## #....# ##...................###.........................#........### ##...## ##............<.......#####.....................#####.........####...## #.......................##....................## #............#...# ##......................####...............##..# ##..#####........## ##........................###............#####..## #...# ###......# ###.........................###..#.......#### ##...# #...# ###...## ###..........................#######.#+###'#.### ###....####..####...###............................# #.....#.....#..## ##.......##...##.................................## ###..##.###.#...####.............#####.......##.......................##...##.....##...#................## ###......##:jKC######....................#####..'..@..+..........###...###...## ###.......## ##..................####.#.....###.....#### #..## ##...###.....##..###.................#####.#.###.# ##..### ##..# ##.......#####..####.........#.....##..####.....# #..# #..## ##....### ##..####........###.#...###'###'# #..# #..# ##.....## ##.####...............###.##..# #..# #.## ###.......##..####.......#######.###...## #..# ##.# ##...#..##.## ##.####....##...# ####.### ###.## #.#####..####.###.## ##.# ###....####..##### #...## #.###..### #.# ##.##.# #..##### ###.####..# ####.### ### ###### ###############:jD#:j#÷###... #÷........#..#..##...# ##.........#####.......## #....####...###..........>### ##>..## ####.)......## #....# ###..........#........### ##...## ##<####.........#####.........####...## # #.............## #............#...# ## ##...............##..# ##..#####........## ##.# #.......#####..## #...# ###......# ###..# ##..#.... ##...# #...###...## ###...#######.#+###'#.### ###....####..## ##...###........# #.....#.....#..## ##.......##...# #...............## ###..##.###.#...####.............## #:jt ###.......##......#  #...##.....##...#................## ###......#######...........##  ###..'..@..+..........###...###...## ###.......###..........####.#.....###.....#### #..## ##...###.....##..# ##....###.#.###.# ##..### ##..# ##.#####..## ##.........#.....##.###..... #..## ##....### ##..# #....###.#...#'###'# #..# #..# ##.....## ##.## ##...............###.##..# #..# #.## ###.......# #..# ###.......#######.###...## .# ##...#..##.## ##. ##....##...# ####.### ###.#.#####..####.###.## ##.# ###....####..###:j]#:jʝ  #.................... MacLellan the Shooter  ##...............##.. Human of Fedhas ......  ##............#####.. Health: 47/47 ========================  ##..#.......#### ##.. Magic: 6/6======================== #####.#+###'#.### ###... AC: 4Str: 13 #.....#.....#..## ##..... EV: 11Int: 10 ###..##.###.#...####...... SH: 0Dex: 16  #...##.....##...#........ XL:  6 Next: 31% Place: Dungeon:4  ###..'..@..+..........### Noise: --------- #:j Time: 3374.7 (0.0)  ##.#.....###.....#### # a) +0 shortbow  #.#.###.# ##..### ## Fire: a) +0 shortbow  ###.....# #..# #. #:j.#'###'# #..# #. #.##..# #..# #.#:j/  ##...## #..# ##.  #.### ###.## #.#  ### #...## #.#  _Press < or > to pray at altars. _You kneel at the altar of Fedhas.  You kneel at the altar of Fedhas.  Fedhas welcomes you! _The plants of the dungeon cease their hostilities. _Done exploring.#:j3#:jwf _#:jT#:j,#:j#:jF#:jV  There is an open door here.#:j _#:j#:jw#:j,#:j#:j #:j  ,#:j #:j ,#:j #:j #:j1! #:j$ ,#:j' #:jK7 #:j: #:jP< ,#:jD B#:jE #:jH #:jK ,#:jL #:jP #:jZ ,#:j] #:j_b #:jd #:je #:jf #:jj #:j< R#:j #:j ,#:j" #:j #:j #:j ,#:j #:j #:j #:jO #:j #:j #:j> .## ##......##....#### ..## ###.......##...## ###.... ...###........##...^# #....< .............###...## ##... .............###...# ##. ............###...## #÷ .............##...# ## .................## #....# ................@### ##>..402.7 (28.0) ...................## #....# ...........#........### ##...## ........#####.........####...## .......## #............#...# ...##..# [3#:j4( F4m##..#####........## #####..## #...# ###......# # # ##...# #...# ###...## ##  ###....####..## ##...###.. _There is a stone staircase leading down here.#:jp #:js #:j) d3.7 (1.0) _#:j\ $:jNJ 5  You climb downwards.$:j0$:j<# ########  #@...J<#  #.#.####  ... #  ##.## #.# #.# J   jelly (asleep) #.# #.# $:j=;-5.2 (2.5$:jD8<$:jwFz _You encounter a jelly.Found a stone staircase leading up.$:jHa _There is a stone staircase leading up here.$:j:$ )))J  You shoot an arrow. The arrow hits the jelly!  The jelly quivers.$:jJ...===6.3 (1.1$:j$:jF] _The jelly is heavily wounded.%:j5)))))%:jA1J.%:jTHj.J..<%:jI-7.5 (1.2%:j\N%:jmSp _You shoot an arrow. The arrow completely misses the jelly.%:j .  You shoot an arrow. The arrow hits the jelly!  You kill the jelly!%:j-=)%:j 6..%:j?AZ458.6 (1.1 %:jBA_Fedhas accepts your kill.%:j %:j %:jg %:j H _No target in view!%:j*  _No target in view!&:j(&:j3&:j&:j]&:jf _&:j[,&:j&:j &:j ,&:j &:jX&:jiX&:j,&:j,&:jB&:j&:ju%&:j)&:jP3eß>## # #.#. .#.#.#..##..#. ###..#...##...##.....###..#.@........---17.6 (9.0###.######## #.#<....<# #.#.#.#### #.....# ###.### #.# #.##.#&:j>---8.6 (10.0) _Found a staircase to the Ecumenical Temple.':jp= M.# .. . ß># #.#. .#. ###..#.. #..###..##...# ...###........... ###.########.#<....<#.#.#....9.0)':j@ ':jT\ ':jEa FM . # .. .#ß># #.#.  .#. ##.#..#... #..###..##...# ###........... ###.########':j+u D20(:j4`(:ja(:jf(:jh(:jJQ(:jp4(:ju(:jv(:j2kM# . . ..# .#ß>ß## #.#..  .#.###.#..#... #..###..##...# (:jG4z###.#..........###(:jw<(:j=&1(:jD(:jF(:jB .. ! # .# #. #$ .# ..# #. .#ß>ß###.#.#.. #.#.#.####.#@.#... #..#..###..(:j #...##...# #.....###..#..........###.#########.#<....<##.#.#.#####.....#(:j <2(:j (:j p _Found 9 gold pieces and a potion of heal wounds.):j΍.. .#! # #..# #. ##.# #$ .# ..# #. .#ß>ß# ##.#.#.. #.#.#.###. #.#.@#... ):j0H#..#..###.. #...##...# #.....###..#...###.#.#. ):jK):jϗ&3):j):jU):jZM . ...# .#! . # #...#.#.####$#.#...# .#.#ß>ß##..# #.#.#@####.#..#...# #..#..###..##...##...# ..#.....###..#..........###.#########.#<....<##.#.#.####4):j1  .  ...# .#! . # #...#.#.####$#.#...# .#.#ß>ß# #..# ):j #.#.#.####.#..#...# #..#..###..##...##...# ..#.....###..#..........###.#########.#<....<#):j ):j &5):jQ ):jU ):j' P#.## . ##...  .#...#. .#! ..# #...#.#.####$#.#...# .#.#ß@ß# #..# #.#.#.###.##.#..#...#..#..#..###..#.#...##...# ....#.....###.. . ##.......... ..###.########J):j) J   jelly (wandering)6):j5 ):j8 O _You encounter a jelly.):j: i _There is a staircase to the Ecumenical Temple here.+:jMD ))))))J  You shoot an arrow. The arrow hits the jelly!  The jelly quivers.+:j7 .JThe jelly is heavily wounded...+:j[:M...===7.7 (1.1+:jKE+:jMI& _You hear a bark!+:jb' +:j.  You shoot an arrow. The arrow hits the jelly!  You kill the jelly!)))))+:jFv hFedhas accepts your kill.+:j+:j.....h   hound+:j*98/48608.8+:j߼+:jV _You encounter a hound.+:j(+ b )You shoot an arrow.+:j@ 9h.+:j Q  The arrow hits the hound but does no damage.+:j \6-30.0 (1.2+:je +:j * _The hound bites you.,:jR  You shoot an arrow. The arrow hits the hound.,:js  The hound is lightly wounded.4--10,:j z,:jJ|* _The hound bites you.-:j-:jY-:j%/1-----2-:j5-:jE@ --Temple--. _The hound closely misses you. The hound bites you.#_.# ##.## #._######..## #.# ##..######_.####.###.###.####._##.#..###.##.##.###..#.######..##.#.#.##..########...#.#...###### ###.....### #####.####.......####.###_........@........_###.####....h..####.##### #-:j O##.....### #####.........########..##.#.#.##..######.#..###.##.##.###..#.##_.####.###.###.####._######..## #.# ##..#####_.# ##.## #._#2=-3.5 (2.5___ _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.-:j.2|  You shoot an arrow. The arrow hits the hound.-:j  The hound is moderately wounded.===4.7 (1.2-:j]___-:j  _The hound misses you. The hound barely misses you..:j|  You shoot an arrow. The arrow hits the hound..:jLm  The hound is severely wounded..:j=X38--5.9.:j S___.:jӰ* _The hound bites you..:jt .You shoot an arrow. The arrow hits the hound!  You kill the hound!.:jz).:j.:j, 9--747.0 (1.1 _Fedhas appreciates your contribution to the ecosystem..:j m___.:j}o _Your Maces & Flails skill increases to level 3!.:jG4.:j.:j#H _No target in view!.:j4.:j_.:j$H _No target in view!3:j]3:jrDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($57)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ( D:2 (4:j 4:j> #_.# ##.## #._#MacLellan the Shooter#####..## #.# ##..#####Human of Fedhas ......#_.####.###.###.####._#Health: 39/48 ===================-----#.#..###.##.##.###..#.#Magic: 6/6========================#####..##.#.#.##..#####AC: 4Str: 13###...#.#...###EV: 11Int: 10### ###.....### ###SH: 0[4:jG 40mDex: 16##.####.......####.##XL:  6 Next: 74% Place: Temple#_........@........_#Noise: ===------  Time: 3437.0 (0.0)##.####.......####.##a) +0 shortbow### ###.....### ###Fire: a) +0 shortbow###.........########..##.#.#.##..######.#..###.##.##.###..#.##_.####.###.###.####._######..## #.# ##..######_.# #4:j' #.## #._#You shoot an arrow. The arrow hits the hound!  You kill the hound! _Fedhas appreciates your contribution to the ecosystem. _Your Maces & Flails skill increases to level 3! _No target in view! _No target in view!4:j 4:j4:j4:j4:jF _Unknown command.5:j _Unknown command.8:j r#_.# ##.## #._# #####..## #.# ##..##### #_.####.###.###.####._# #.#..###.##.##.###..#.# #####..##.#.#.##..##### ###...#.#...### 8:js### ###.....### ### ##.####.####.## #_.<_# ##.####.......####.## ### ###.....### ### #.#..###.##.##.###..#.##_.####.###.######..## #.# ## 8:j%8:j<---8.0 (1 _8:jFx____8:j9:j#_.# ##.## #._# #####..## #.# ##..##### #_.####.###.###.####._# #.#..###.##.##.###..#.# #####..##.#.#.##..##### ###...#.#...### ### ###.....### ### ##.####.####.## #_.<._# ##.####.......####.## ### ###.....### ### ##9:jS~######..##.#.#.###.#..###.##.##_.#### 9:j8B---99:jk___ _Found a hide-covered altar of Uskayaw.9:j <#_.# ##.## #._# #####..## #.# ##..##### #_.####.###.###.####._# #.#..###.##.##.###..#.# 9:j9#####..##.#.#.##..##### ###...#.#...### ### ###.....### ### ##.####.####.## #_.<._# ##.####.......####.## ### ###.....### ### ########..##.#.#.##.#..###.##_.####.###.########..## # 9:j6_9:j+'409:jJ__9:j_ 9:j+#_.# ##.## #._#  #####..## #.# ##..#####  #_.####.###.###.####._#  #.#..###.##.##.###..#.#  #####..##.#.#.##..##### ###...#.#...### ### ###.....### ### ##.####.####.## #_.<._# ##.####.......####.## ### ###.....### ###  #####..#  #.#..###.##.## 40=19:j528_9:j39:j9Q#_.# ##.## #._# #####..## #.# ##..##### #_.####.###.###.####._# #.#..###.##.##.###..#.# #####..##.#.#.##..##### ###...#.#...### ### ###.....### ###  ##.####.9:j1;####.##  #_.<._#  ##.####.......####.## ### ###.....### ### #####..##.#.# #_.####.### 9:j@9:jA&29:jJF7_9:jG9:j #_.# ##.## #._# ..## #.# ##..##### _.####.###.###.####._# .#..###.##.##.###..#.# ..##.#.#.##..##### ###...#.#...###  ### ###.....### ### 9:j ##.####.####.## #_.<._# ##.####.......####.##  ### ###.....### ### ..##.# .#..###.## 9:j` 9:j &39:j U__9:j 9:j -#_.# ##.## #._# ..## #.# ##..##### .####.###.###.####._# #..###.##.##.###..#.# ..##.#.#.##..##### ###...#.#...### ### ###.....### ### .####.####.## 9:j_ _.<._# .####.......####.## ### ###.....### ### 9:j 9:j{ ^1=49:j#" K__9:j# 9:j5#_.# ##.## #._# ..## #.# ##..##### ####.###.###.####._# ..###.##.##.###..#.# ..##.#.#.##..#####  ###...#.#...###  ###.....### ### .####.####.## .<._# .####.......####.##  ###.....### ### 9:j=9:jc>&5::j08_::j::j#_.# ##.## #._# ..## #.# ##..##### .###.###.####._# ###.##.##.###..#.# ..##.#.#.##..##### ::j###...#.#...###  ###.....### ### ####.####.## <.# ####.......####.##  ###.....### ### ::j!::j"&6::j~&;_::j@)d _There is a hide-covered altar of Uskayaw here.::jT|::j~::jK::j1::j33::j4::j5,::j:2=::j;::j<::jS=,::j>::j?d3=::j@::j5A,::j2B::jB,::jC::jDK4=::jYE::j8F::jO5=::jU6=::jV,::jWk7=::ja::jBc::j3d,::jd::je,::j hk _You start resting.HP restored.::j"o8_::js68.0 (22.0)8=9.0 (23 ::j=u _::jxK__::jy;:j}  You kneel at the altar of Uskayaw.  --more--;:jA9 Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)[!]: Overview|Powers|Wrath [J/Enter]: join religion=:j =:j =:j# #_.# ##.## #._#MacLellan the Shooter #..## #.# ##..#####Human of Fedhas ...... ###.###.###.####._#Health: 48/48 ======================== .###.##.##.###..#.#Magic: 6/6======================== #..##.#.#.##..#####AC: 4=:jA% Str: 13 ###...#.#...###EV: 11Int: 10 # ###.....### ###SH: 0Dex: 16 ####.......####.##XL:  6 Next: 74% Place: Temple .......<........@#Noise: ---------  Time: 3469.0 (0.0) ####.......####.##a) +0 shortbow # ###.....### ###Fire: a) +0 shortbow ###.........### #..##.#.#.##..##### .###.##.##.###..#.# ###.###.###.####._# =:j' #..## #.# ##..##### #_.# ##.## #._# _Unknown command. _Found a hide-covered altar of Uskayaw. _There is a hide-covered altar of Uskayaw here. _You start resting. _HP restored.  You kneel at the altar of Uskayaw.=:jG x _>:jp N  You kneel at the altar of Uskayaw.>:jz /  --more--?:j?:jRUskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 MP, Piety----)You can pass through a line of other dancers.(4 MP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 MP)?:j[!]: Overview|Powers|Wrath [J/Enter]: join religion@:j T Are you sure you want to abandon Fedhas?A:jYaA:jhA:j2o#_.# ##.## #._#MacLellan the Shooter #..## #.# ##..#####Human of Fedhas ...... ###.###.###.####._#Health: 48/48 ======================== .###.##.##.###..#.#Magic: 6/6======================== #..##.#.#.##..#####AC: 4Str: 13 ###...#.#...###EV: 11Int: 10 # ###.....### ###SH: 0Dex: 16 ####.......####.##XL:  6 Next: 74% Place: Temple .......<........@#Noise: ---------  Time: 3469.0 (0.0) ####.......####.##a) +0 shortbow # ###.....### ###Fire: a) +0 shortbow ###.....A:jpu....### #..##.#.#.##..##### .###.##.##.###..#.# ###.###.###.####._# #..## #.# ##..##### #_.# ##.## #._# _There is a hide-covered altar of Uskayaw here. _You start resting. _HP restored. _You kneel at the altar of Uskayaw.  You kneel at the altar of Uskayaw.  Okay, then.A:j sA:j.tA:jUxA:j]y. _B:j B:j The Ecumenical Temple <____________(Press ? for help) ###  ##_##  #### #...# ####  #_.# ##.## #._#  #####..## #.# ##..#####  #_.####.###.###.####._#  #.#..###.##.##.###..#.#  #####..##.#.#.##..#####  ###...#.#...###  ### ###.....### ###  ##.####.......####.##  #_........<........@#  ##.####.......####.##  ### ###.....### ###  ###.........###  #####..##.#.#.##..#####  #.#..###.##.##.###..#.#  #_.####.###.###.####._#  #####..## #.# ##..#####  #_.# ##.## #._#  #### #...# ####  ##_##  ###B:j> ^<@C:jC:j2C:j*!#_.# ##.## #._#MacLellan the Shooter #..## #.# ##..#####Human of Fedhas ...... ###.###.###.####._#C:j"Health: 48/48 ======================== .###.##.##.###..#.#Magic: 6/6======================== #..##.#.#.##..#####AC: 4Str: 13 ###...#.#...###EV: 11Int: 10 # ###.....### ###SH: 0Dex: 16 ####.......####.##XL:  6 Next: 74% Place: Temple C:j#.......<........@#Noise: ---------  Time: 3469.0 (0.0) ####.......####.##a) +0 shortbow # ###.....### ###Fire: a) +0 shortbow ###.........### #..##.#.#.##..##### .###.##.##.###..#.# ###.###.###.####._# #..## #.# ##..##### #_.# ##.## #._# _There is a hide-covered altar of Uskayaw here. _You start resting. _HP restored. _You kneel at the altar of Uskayaw.  You kneel at the altar of Uskayaw. _Okay, then.C:j$C:j%C:j'C:jP _C:j\UC:j)W,C:j[XC:j1Y,C:j5^XC:j_C:jta,C:jIeC:jfC:jgC:jhC:jiC:jns #_.# ##.## #._# #####..## #.# ##..##### #_.####.###.###.####._# #.#..###.##.##.###..#.# #####..##.#.#.##..##### ###...#.#...### ### ###.....### ### ##.####.......####.## #_........_#78.0 (9 ##.####.......####.##C:j:u5[11;7H ### ###.....### ### ###.........### #####..##.#.#.##..##### #.#..###.##.##.###..#.# #_#.###.###.####._# #####..## #.# ##..##### #_.# ##.## #._#C:jwC:jyx_You start resting. _HP restored. C:j_z_You kneel at the altar of Uskayaw. _There is a staircase back to the Dungeon here.C:j/`C:j~9.0 (1 ___C:j.Dungeon:5C:j #. #.  # . . #  #... . .#  ...#. .#.  ! ..# #..  .#.#.###.#  #$#.#...#  #.#.#ß@ß#  ##.#.#...#  #.#.#.###.# .#..#...#.. #..#..###..#. #...##...# .... #.....###.. . # #.......... ..##.########C:j80.5 (2.5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple, spattered with blood here.D:jo9 _D:jE<,D:jJD:jdBD:jfM _You now have 140 gold pieces (gained 9).D:jGiID:jjD:jdl,D:j^mD:j>a _w - 2 potions of heal wounds (gained 1)D:jD:j6D:jnD:jD:j BD:j XD:j XD:j BD:j{ D:j BD:j0 D:j@ D:j ,D:j D:j  ,D:j D:j D:j ,D:jZ D:j~ XD:j{ D:j ,D:j D:j ,D:j ,D:j  D:j_ BD:j D:j" D:j" ,D:j $ D:j% D:j% ,D:j+ D:jF- D:j'/ BD:jqY D:jd   #.##.#..#...  #.# #..#..###  #.# #...##...  #.# #.....###  #.# # #........  #.# .# ###.#####  #.# !.# #.#<...  #.#####...# #.#.#.#  #....@....# #.....#524.5 (44.0)  #######...# ###.###  [.##.#  .##.#  ##.# #.# #.# #.# D:j n D:jfo %5.5 (45D:ju 9 _Found a robe.E:j3E:j>E:jQE:jj  You encounter a shadow imp.E:j #.# #.#..#...# #.# #### #..#..###. #.# 5..# #...##...# #.# ...# #.....###. #.# ...# #. #.# ...# ###.# #.# .!.# #.#<.E:jM #.#####...# #.#.#.# #.....@...# #.....#  #...# ###.###  .[.# #.#  .. ### #.# 5   shadow imp (asleep)  E:jW,0.0)E:jC26.5 (1 _E:j^F:j )))))5    You shoot an arrow. The arrow hits the shadow imp.  The shadow imp shouts!F:j֝G.5F:j_....===7.6 (1.1 _The shadow imp is moderately wounded.F:j* F:jr,))))You shoot an arrow. The arrow hits the shadow imp.F:jG.5F:j-,...F:j&(8.7F:juF:jQb _The shadow imp is heavily wounded.F:j5 .  You shoot an arrow. The arrow hits the shadow imp.  You kill the shadow imp!)))F:j ,...F:j6 579.9 (1.2F:j F:j O _Fedhas accepts your kill.G:j4G:j#^ _No target in view!G:j~ G:j 3G:jګ G:j G:ju $ _G:j G:j  #.# ##.#.#...#  #.# #.#.#.###.#  #.# #.#..#...#.. #.# ##### #..#..###..# #.# #...# #...##...#  #.# #...# #.....###..  #.#.###...# #..........  #.#.......# ###.###### #.# #.@.# #.#<....<#--- #.#####...# #.#.#.#### #.........# #.... #######...# ###.## #.[.G:j  #...# #####  #.#G:j .32.9 (3.0G:j@ G---3.9 (4G:j G:j' ] _p - a viscous amethyst potionH:j3H:j/H:j6H:jH:jH:jL,H:jH:j,H:jFH:jSH:jk,H:jH:j,H:jH:jH:j,H:jL,H:j BH:j H:j5,H:j2H:j H:j!H:jP#,H:j-XH:j<H:j>,H:j?H:j@H:jB,H:jBCH:jxDH:jEH:j,FH:jFH:jGH:jHH:jMIH:jIH:jdJH:jDKH:jK,H:jMH:j8NH:jN,H:jPH:jQH:jQH:j8.9 (2 #.#.....### #...###..... #.#.#)#.### #.#.###.# #.#..... #.#.<..... #.######... #.# ....J:j7A9.9 (3J:j:J:j=; _Found a stone staircase leading down.K:jPO3K:jHRK:jxVK:jhnK:joK:jrK:j#JK:j<K:j)nK:j2K:jK:j,K:jK:jK:jrXK:jK:jEXK:j,K:j,K:jK:jK:jK:jK:jqK:j,K:j6,K:jK:jj,K:j_K:jK:jZ,K:jK:jGh  You encounter a scorpion.K:jm! ##....###.....# ##...##...##...#.# ≈~ ....#..###..#..#.# ≈ . ##.#..#...#..#.#.# ≈♣ .~ K:jo #.#.#.###.#.#.#.# ≈♣..≈  ##.#.#...#.#.##.#≈≈≈≈.≈  #.#.#ß>ß#.#.##.#..≈≈.s  ##.#.#...#.#.##.....≈≈  #.#.#.###.#.#..@#  #.#..#...#..#..##  #..#..###..#..##  #...##...##....  #.....###....##  #............. s   scorpion (asleep)  ###.#########  #.#<....<#  #.#.#.####K:j{Ms.602.9 (33.0)K:j EsK:jK:jX,3.9 (34 _K:jK:jK:jBK)))))))K:j)e≈≈≈s...K:jS+;===5.1 (1.2)K:jh6 _You shoot an arrow. The arrow barely misses the scorpion.L:jL )))))You shoot an arrow. The arrow hits the scorpion.L:j *J.sL:j0B≈≈...L:jF2,60L:j8L:j+;6 _The scorpion is lightly wounded.L:j )))))) You shoot an arrow. The arrow hits the scorpion.L:j$ .L:j+ r≈.....7L:j<2 L:jA4 ` _The scorpion is heavily wounded.L:jN L:j L:jC L:jY H _No target in view!M:jM:j7---8 _M:jtM:jmM:jVoX---9M:juM:j/f Z10N:jѬY1N:jP<2N:jRN:jqN:j&3N:jvN:jN:jk N:j &4N:j" N:j N:js 2sN:jy s   scorpion5N:j~ N:j} O:j  ##....###.....#MacLellan the Shooter ##...##...##...#.# ≈~Human of Fedhas ...... ....#..###..#..#.# ≈ .Health: 48/48 ======================== ##.#..#...#..#.#.# ≈♣ .~Magic: 6/6========================#.#.#.###.#.#.#.# ≈♣..≈AC: 4Str: 13  O:jz ##.#.#...#.#.##.#≈≈≈≈.≈EV: 11Int: 10#.#.#ß>ß#.#.##.#..≈≈..SH: 0Dex: 16  ##.#.#...#.#.##.******sXL:  6 Next: 77% Place: Dungeon:5  #.#.#.###.#.#..@#Noise: ---------  Time: 3615.1 (0.0)  #.#..#...#..#..##a) +0 shortbow#..#..###..#..##Fire: a) +0 shortbow#...##...##....#.....###....###.............s   scorpion###.##########.#<....<##.#.#.#### _The scorpion is heavily wounded. _No target in view!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineO:j tAim: a scorpion (heavily wounded, 65% to hit)O:j"  ##....###.....#MacLellan the Shooter ##...##...##...#.# ≈~Human of Fedhas ...... ....#..###..#..#.# ≈ .O:j }Health: 48/48 ======================== ##.#..#...#..#.#.# ≈♣ .~Magic: 6/6========================#.#.#.###.#.#.#.# ≈♣..≈AC: 4Str: 13  ##.#.#...#.#.##.#≈≈≈≈.≈EV: 11Int: 10#.#.#ß>ß#.#.##.#..≈≈..SH: 0Dex: 16  ##.#.#...#.#.##.)))))))XL:  6 Next: 77% Place: Dungeon:5  #.#.#.###.#.#..@#Noise: ---------  Time: 3615.1 (0.0)  #.#..#...#..#..##a) +0 shortbow#..#..###..#..##Fire: a) +0 shortbowO:j ?#...##...##....#.....###....###.............s   scorpion###.##########.#<....<##.#.#.#### _The scorpion is heavily wounded. _No target in view!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 65% to hit)O:j s. _No target in view!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (heavily wounded, 65% to hit)  You shoot an arrow. The arrow closely misses the scorpion.O:j` ....≈≈===6.2 (1.1 _O:j P:j` ##....###.....#MacLellan the Shooter ##...##...##...#.# ≈~Human of Fedhas ...... ....#..###..#..#.# ≈ .Health: 48/48 ======================== ##.#..#...#..#.#.# ≈♣ .~Magic: 6/6========================#.#.#.###.#.#.#.# ≈♣..≈AC: 4Str: 13  P:jb##.#.#...#.#.##.#≈≈≈≈.≈EV: 11Int: 10#.#.#ß>ß#.#.##.#..**s.SH: 0Dex: 16  ##.#.#...#.#.##.***.≈≈.XL:  6 Next: 77% Place: Dungeon:5  #.#.#.###.#.#..@#Noise: ===------  Time: 3616.2 (0.0)  #.#..#...#..#..##a) +0 shortbow#..#..###..#..##Fire: a) +0 shortbow#...##...##....#.....###....###.............s   scorpion###.##########.#<....<##.#.#.####Aim: a scorpion (heavily wounded, 65% to hit) _You shoot an arrow. The arrow closely misses the scorpion.Fire: a) +0 shortbowPress: ? - help, P:jcQ - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 65% to hit)P:j3 ##....###.....#MacLellan the Shooter ##...##...##...#.# ≈~Human of Fedhas ...... ....#..###..#..#.# ≈ .Health: 48/48 ======================== ##.#..#...#..#.#.# ≈♣ .~Magic: 6/6========================#.#.#.###.#.#.#.# ≈♣..≈AC: 4Str: 13  ##.#.#...#.#.##.#≈≈≈≈.≈EV: 11Int: 10#.#.#ß>ß#.#.##.#..))s.SH: 0Dex: 16  ##.#.#...#.#.##.))).≈≈.XL:  6 Next: 77% Place: Dungeon:5  P:jC#.#.#.###.#.#..@#Noise: ===------  Time: 3616.2 (0.0)  #.#..#...#..#..##a) +0 shortbow#..#..###..#..##Fire: a) +0 shortbow#...##...##....#.....###....###.............s   scorpion###.##########.#<....<##.#.#.####Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 65% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.P:j<.sPress: ? - help, Q - select actionShift-Dir - straight line  Aim: a scorpion (heavily wounded, 65% to hit)  You shoot an arrow.  The arrow hits the scorpion but does no damage.  The scorpion is heavily wounded.P:jCB≈≈...P:jE47.3 (1.1 _P:jGLP:jMP:jT  ##....###.....#MacLellan the Shooter ##...##...##...#.# ≈~Human of Fedhas ...... ....#..###..#..#.# ≈ .Health: 48/48 ======================== ##.#..#...#..#.#.# ≈♣ .~Magic: 6/6========================#.#.#.###.#.#.#.# ≈♣..≈AC: 4Str: 13  P:jU ##.#.#...#.#.##.#≈≈≈≈.≈EV: 11Int: 10#.#.#ß>ß#.#.##.#..≈**sSH: 0Dex: 16  ##.#.#...#.#.##.****≈≈.XL:  6 Next: 77% Place: Dungeon:5  #.#.#.###.#.#..@#Noise: ===------  Time: 3617.3 (0.0)  #.#..#...#..#..##a) +0 shortbow#..#..###..#..##Fire: a) +0 shortbow#...##...##....#.....###....###.............s   scorpion###.##########.#<....<##.#.#.####The arrow hits the scorpion but does no damage. _The scorpion is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineP:jW tAim: a scorpion (heavily wounded, 65% to hit)P:j  ##....###.....#MacLellan the Shooter ##...##...##...#.# ≈~Human of Fedhas ...... ....#..###..#..#.# ≈ .Health: 48/48 ======================== ##.#..#...#..#.#.# ≈♣ .~Magic: 6/6========================#.#.#.###.#.#.#.# ≈♣..≈AC: 4Str: 13  ##.#.#...#.#.##.#≈≈≈≈.≈EV: 11Int: 10#.#.#ß>ß#.#.##.#..≈)))SH: 0Dex: 16  ##.#.#...#.#.##.))))≈≈.XL:  6 Next: 77% Place: Dungeon:5  #.#.#.###.#.#..@#Noise: :j m===------  Time: 3617.3 (0.0)  #.#..#...#..#..##a) +0 shortbow#..#..###..#..##Fire: a) +0 shortbow#...##...##....#.....###....###.............s   scorpion###.##########.#<....<##.#.#.####The arrow hits the scorpion but does no damage. _The scorpion is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a scorpion (heavily wounded, 65% to hit)P:j,8. _The scorpion is heavily wounded.Fire: a) +0 shortbowPress: ? - help, Q - select action  Shift-Dir - straight line  Aim: a scorpion (heavily wounded, 65% to hit)  You shoot an arrow. The arrow barely misses the scorpion.P:jL≈.....P:j548.4 (1.1 _P:j7 P:jL!Q:j.M #.##.#.....#  ##....###.. ##...##...##.~ ....#..###..#..#.# ≈ . ##.#..#...#..♣ .~.#.#.###.#.#.#.# ≈♣.  ##.#.#...#.#.##.#≈≈≈≈.≈ #.#.#ß>ß#.#.##.#..≈≈.#.#.#...#.#.##@....≈≈.#.###.#.#...#...≈≈:#..#...#..#..## ...≈≈#..#..###..#..## $.≈≈...#...#Q:jQ:j6---90Q:jQ:jV _Found a parchment of Lehudib's Crystal Spear and 20 gold pieces.R:jS#.##.#.....#.# ##....###.....#.#...~...##...##...#.#.~≈~ .#..###..#..#.#.≈≈ .~.#..#...#..#.#.#≈≈♣ .~≈ #.#.#.###.#.#.#.#≈≈♣..≈ ##.#.#...#.#.##.#≈≈≈≈.≈#.#.#ß>ß#.#.##.#..≈≈..~ ##.#.#...#.#.##.@...≈≈. #.#.#.###.#.#...#...≈≈:. #.#..#...#..#..##....≈≈. #..#..###..#..## ..$.≈ #...##...##.... .#....≈ #.....###....## .#... #... .. ... ###.## .. .... R:j]R:j C---20R:jR:jS:j}y#.##.#.....#.# ....###.....#.#...~ ≈. ...##...##...#.#.~≈~ ..#..###..#..#.#.≈≈ ..~≈ .#..#...#..#.#.#≈≈♣♣.~≈ .#.#.###.#.#.#.#≈≈♣..≈ #.#.#...#.#.##.#≈≈≈≈.≈ #.#.#ß>ß#.#.##.#..≈≈..~≈ #.#.#...#.#.##..@..≈≈. .#.#.###.#.#...#...≈≈:.♣ .#..#...#..#..##....≈≈.♣ ..#..###..#..###..$.≈ ...##...##.... #.#....≈ .....###....## #.#. .... ......######### #..#S:j{=[m. S:jY&1S:jS:j[S:j/ .##.#.....#.# ....###.....#.#...~ ≈≈.##...##...#.#.~≈~ .#..###..#..#.#.≈≈ ..~≈ #..#...#..#.#.#≈≈♣♣.~≈ #.#.###.#.#.#.#≈≈♣..≈ .#.#...#.#.##.#≈≈≈≈.≈ .#.#ß>ß#.#.##.#..≈≈..~≈ .#.#...#.#.##...@.≈≈. #.#.###.#.#...#...≈≈:.♣. #..#...#..#..##....≈≈.♣ #..###..#..###..$.≈≈≈≈.##...##.... #.#....≈###....## #.#......~... ... #.# #..#. S:jR Y2T:j##.#.....#.# ###.....#.#...~~≈≈.##...##...#.#.~≈~~. #..###..#..#.#.≈≈ ..~≈≈♣ ..#...#..#.#.#≈≈♣♣.~≈ .#.###.#.#.#.#≈≈♣..≈ #.#...#.#.##.#≈≈≈≈.≈ #.#ß>ß#.#.##.#..≈≈..~≈≈♣ #.#...#.#.##....@≈≈. .#.###.#.#...#...≈≈:.♣. ..#...#..#..##....≈≈.♣ #..###..#..###..$.≈≈≈≈.##...##.... #.#....≈###....## #.#......~≈ ....≈ .# .#..#......T:j( T:j<3T:jT:j 4T:j j _Why would you want to do that?U:j@ U:j U:j U:j T _Why would you want to do that?U:ju.#..........# .##.#.....#.# #.... ≈♣♣...###.....#.#...~~≈≈... ..##...##...#.#.~≈~~..... .#..###..#..#.#.≈≈ ..~≈≈♣ U:jN#..#...#..#.#.#≈≈♣♣.~≈≈≈≈###.#.#.#.#≈≈♣..≈≈≈≈≈ .#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈ .#.#ß>ß#.#.##.#~≈≈♣...#.#.##.....≈≈..... #.#.###.#.#...#...≈≈:.♣.....#..#..##....≈≈.♣..###..#..###..$.≈≈≈≈..##...##.... #.#....≈≈≈≈###....## #.#~≈ ............ ....≈ #.######### .#..#......≈U:j`4 _V:jԁd _You start waiting.A scorpion comes into view.ss   scorpion (wandering)6.4 (2s.V:jV:j|g7.4 (3 _V:j;W:j 6s.W:j ^8.4 (1W:jW:j &9W:jQW:jX:jCs~X:j/s.X:jX:je'30X:j X:j, )) You shoot an arrow. The arrow hits the scorpion.X:j J.sX:jƼ k≈≈===1.6 (1.2X:j X:j+ \ _The scorpion is almost dead.X:j 9)))))))X:j .s≈≈..s≈≈2.8X:j X:jj o _You shoot an arrow. The arrow barely misses the scorpion.Y:jtL ))))You shoot an arrow. The arrow hits the scorpion.Y:jN~sY:j:e≈≈..3.9 (1.1Y:jr _The scorpion is almost dead.Y:j>)))))))Y:j.S.sY:j>(@≈≈.....Y:j)-5.1 (1.2Y:j0Y:j3p _You shoot an arrow. The arrow closely misses the scorpion.Y:j ))))))You shoot an arrow.  The arrow hits the scorpion but does no damage.Y:j~K.sY:jߙ≈≈≈...6.2 (1.1 _The scorpion is almost dead.Y:j*G .  You shoot an arrow. The arrow hits the scorpion.  You kill the scorpion!Y:j)OM))))))Y:jP≈≈≈.....#..........#MacLellan the Shooter .##.#.....#.# #.... ≈♣♣Human of Fedhas ...... ....###.....#.#...~~≈≈...Health: 48/48 ======================== ..##...##...#.#.~≈~~.....Magic: 6/6======================== .#..###..#..#.#.≈≈ ..~≈≈♣AC: 4Str: 13 #..#...#..#.#.#≈≈♣♣.~≈≈≈≈EV: 11Int: 10 #.#.###.#.#.#.#≈≈♣..≈≈≈≈≈SH: 0Dex: 16 .#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈XL:  6 Next: 104% Place: Dungeon:5 .#.#ß>ß#.#.##.#.@≈≈..~≈≈♣Noise: ===------ :j830m Time: 3637.4 (1.2) .#.#...#.#.##.....≈≈.....a) +0 shortbow #.#.###.#.#...#...≈≈:.♣..Fire: a) +0 shortbow #..#...#..#..##....≈≈.♣ .#..###..#..###..$.≈≈≈≈.. ..##...##.... #.#....≈≈≈≈ ....###....## #.#......~≈ ............ ..........≈ #.######### .#..#......≈ _You shoot an arrow. The arrow closely misses the scorpion.You shoot an arrow.  The arrow hits the scorpion but does no damage. _The scorpion is almost dead.You shoot an arrow. The arrow hits the scorpion.  You kill the scorpion! _Fedhas appreciates your contribution to the ecosystem.You have reached level 7!  --more--Z:j E53/537/77 2% Z:j " Z:jC. (_[:jH  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.9   4.0   0   j - Spellcasting   0.0   1.2  -1          b + Maces & Flails 3.1   4.0   0       c - Axes   1.8   1.0   0   k - Invocations   0.0   0.8  +1   d - Staves   1.8   1.0   0       e - Unarmed Combat   0.0 [37[:jKm  1.0   0               f * Ranged Weapons   6.4   7.0   0               g - Armour   0.0   1.0   0       h - Dodging   2.0   3.0   0       i - Stealth   1.0   1.7  +1             [:jL[34m                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets[:j F[:jM[:jc.#..........#MacLellan the Shooter .##.#.....#.# #.... ≈♣♣Human of Fedhas ...... ....###.....#.#...~~≈≈...Health: 53/53 ======================== ..##...##...#.#.~≈~~.....Magic: 7/7======================== .#..###..#..#.#.≈≈ ..~≈≈♣AC: 4Str: 13 #..#...#..#.#.#≈≈♣♣.~≈≈≈≈EV: 11Int: 10 #.#.###.#.#.#.#≈≈♣..≈≈≈≈≈SH: 0Dex: 16 .#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈XL:  7 Next:  2% Place: Dungeon:5 .#.#ß>ß#.#.##.#.@≈≈..~≈≈♣Noise: ===------  Time: 3637.4 (0.0) .#.#.[:j3f..#.#.##.....≈≈.....a) +0 shortbow #.#.###.#.#...#...≈≈:.♣..Fire: a) +0 shortbow #..#...#..#..##....≈≈.♣ .#..###..#..###..$.≈≈≈≈.. ..##...##.... #.#....≈≈≈≈ ....###....## #.#......~≈ ............ ..........≈ #.######### .#..#......≈The arrow hits the scorpion but does no damage. _The scorpion is almost dead.You shoot an arrow. The arrow hits the scorpion.  You kill the scorpion! _Fedhas appreciates your contribution to the ecosystem. _You have reached level 7![:jIm[:jn[:jt[:jv\:j+A\:j%C3\:jE\:jnH\:jI$ _\:j=O,\:jQP\:jHQ\:j*R\:jT\:jV\:jW\:jX\:jY\:j9[\:j)\,\:j_\:j`,\:jueN _You now have 160 gold pieces (gained 20).\:j|g3\:jh\:jJj\:j\w#.###.#.#.#.#≈≈♣..≈≈≈≈≈....#.#.##.#≈≈≈≈.≈≈≈≈≈. .#ß>ß#.#.##.#..≈≈..~≈≈♣ \:j#y#...#.#.##.....≈≈....._ #.###.#.#...#...≈≈:.♣... .#...#..#..##....≈≈.♣... ..###..#..###....≈≈≈≈... ##...##.... #.#....≈≈≈≈. .###....## #.#.@....~≈. ---43.4 (6.....................≈≈ ##########.#..#......≈≈ <....<# #.#..#.#.....≈ #.#.#### # #..#.#.....≈..# #..#.#...... #.### #. #.#\:jcz!.#.#.# #.# #.# .###\:j\:jEG---4.4 (7\:j:_\:j׍C _Found an ornate altar of the Wu Jian Council.]:j]:j,]:j]:j ]:j]:j]:j #.#..#...#..#.#.#≈≈♣♣.~≈≈≈≈  #.#.#.###.#.#.#.#≈≈♣..≈≈≈≈≈.  ##.#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈.  #.#.#ß>ß#.#.##.#..≈≈..~≈≈♣  ##.#.#...#.#.##.....≈≈....._  #.#.#.###.#.#...#...≈≈:.♣...  #.#..#...#..#..##....≈≈.♣...  #..#..###..#..###....≈≈≈≈...  #...##...##....@#.#....≈≈≈≈.  #.....###....##.#.#......~≈.  #.........................≈≈  ###.###########.#..#......≈≈  #.#<....<# #.#..#.#.....≈  #.#.#.#### #.#.[37]:jm.#.#.....≈  #.....# #.#..#.#......  ###.###..#.#.#.#.# #.##.#..#.# .###You pick up a parchment of Teleport Other and begin reading...]:jw(50.4 (61.4 (7 _You add the spell Teleport Other to your library.^:ji3^:j&n^:j ^:j,^:j,^:j- ^:j^*n^:j,B^:jF.^:jM=,^:j5?^:jA^:jI^:jNL^:jNX^:jnb^:jeB^:ji,^:je^:jJ^:j _You now have 169 gold pieces (gained 9).^:jE  #.#..#.#  #.#..#.# .###  #......#. #........  #........ #..###### #######..# #### .........# #..# ########.# #@#  #.# #.#  #.# #.#  #.# #. #.#######.## #..........# #.########## #  You pick up a parchment of Sublimation of Blood and begin reading...88.4 (37.0)9.4 (38^:j ^:jG_You add the spell Sublimation of Blood to your library._:jĵ_:j-3_:j_:j,_:j_:j9X_:j _:j,_:j_:j}_:j7,_:jr_:j,_:j~n_:j_:j_:j,_:j_:j,_:j_:jF_:j>_:j/_:j._:j_:j_:j,_:jM_:jW_:j;,_:j_:j_:jX,_:j%_:j=,_:j8_:j_:jB_:j2_:j;B_:j]_:jm _:j,_:j_:j5,_:j-_:j4_:j _:j,_:j)_:jF_:jM_:jN_:jlP_:jhQ,_:jGS_:jRWX_:jXB_:j^_:j`,_:j`_:jc_:jk_:jq_:jt_:jv,_:jy_:j{_:j|_:j~}_:j_:jЉ_:j_:jɋ_:jю_:jj,_:jK_:j(_:jB_:j5_:j_:j^_:j_:j_:jr_:ja_:jԤ,_:j1_:j_:j)_:j_:j_:jí_:j_:j[_:j0_:jI_:j,_:ji_:j9_:j _:j=,_:ji_:j,_:j_:j_:j_:j_:j#_:j_:j,_:j_:j_:j_:jf_:jd_:jX_:j_:j_:jW_:jO_:jX_:j"_:j_:j_:j,_:j_:j_:jQ_:jB_:j,b _You now have 182 gold pieces (gained 13).  You enter the shallow water.Water  _Moving in this stuff is going to be slow._:j._:j0,_:jF;n_:j<_:j8>_:j/?_:jB_:jD_:jE_:jF_:jI_:jK_:jL_:jM_:jG] ##.....#.#...~~≈≈...≈≈. ...##...#.#.~≈~~.....≈≈. _:j^###..#..#.#.≈≈...~≈≈♣.≈~ ...#..#.#.#≈≈♣♣.~≈≈≈≈.≈≈ ###.#.#.#.#≈≈♣..≈≈≈≈≈... ...#.#.##.#≈≈≈≈.≈≈≈≈≈.$. ß>ß#.#.##.#..≈≈..~≈≈♣..♣#.#.##.....≈≈....._.....#.#...#...≈≈@.♣...♣~≈≈♣ ...#..#..##....≈≈.♣...≈≈≈≈~. ###..#..###....≈≈≈≈...≈≈≈≈≈. ...##.....#.#....≈≈≈≈.≈≈≈≈≈..♣ ###....##.#.#......~≈..≈≈~♣..≈ .................[30_:j`m...≈≈.....~~≈ #########.#..#......≈≈..♣~≈~~. ....<# #.#..#.#.....≈≈♣♣≈≈... #.#### #.#..#.#.....≈≈≈≈≈....You pick up a parchment of Lehudib's Crystal Spear and begin reading..._:jh0763.0 (73.6_:ji,4.0 (74_:jp_:jsP _You add the spell Lehudib's Crystal Spear to your library._:jW _:j  _You now have 192 gold pieces (gained 10)._:j' _:j _:j B_:j" ,_:j 4_:j B_:j _:jg ,_:j _:jS%   You enter the shallow water.Water _:j& N _Moving in this stuff is going to be slow._:j' _:j( (_:j`) _:j+ _:j, 3_:j. _:j/ _:j1 _:j1 _:j2 _:j3 _:j}4 _:j85 _:j5 _:j7 _:j8 _:j9 ,_:jT; _:jk< _:jI= ,_:je> _:jL? _:j@ ,_:jxA _:j~B _:jC ,_:jE _:jE _:jF ,_:jG _:jH _:j7I ,_:jJ _:jK _:jhL ,_:jM _:jxN _:jhO ,_:jP _:jQ ,_:jYR _:j]S _:j.T ,_:jU _:jV _:jW _:jzX ,_:jY _:jZ _:j[ ,_:j\ _:j] _:jz^ ,_:j=_ _:j` _:j` ,_:jb _:jc _:jd ,_:jae _:j^f _:j;g ,_:jh _:ji _:ji ,_:j7k _:jKl _:j8m ,_:jn _:joo _:jFp ,_:jSq _:jlr ,_:jKs _:j#t _:jt _:ju ,_:jv _:jzw _:jx ,_:jy _:jz ,_:j{ _:j!} _:j .#.#.#.############.# #.####.....# .#.# .#.# ####### .#.# ### .#.# ..#[#.# ###_:j: ".#.#  #### .#.#  #..# ####.#.#  #.## ##.####..@.#.# 808.6 (4  #.# #.......####.#  #.# #............#  #.# ##############.### _:j _:j ,9.6 (45_:j _:jt ) _Found a scale mail.`:j-M `:jbT n`:jV `:jW B`:jX `:j:Z ,`:jZ `:jX\ `:jf_ B`:jg B  You see here a +0 scale mail.`:j>i `:jk 5 _`:jl `:jn `:jo ,`:jnq `:js ,`:jt `:j\w `:j8y `:j6z `:jC{ `:j| `:jt B`:jρ `:jW ,`:j `:j B  You see here a +0 scale mail.`:j `:j K _`:jʐ `:jR ,`:jܓ `:j `:jt `:j `:jO `:j^ ,`:j ,`:jج `:j ,`:j `:jc X`:jv `:jڼ ,`:j `:j `:jQ `:j `:j `:j ,`:j `:j# `:j ,`:jm `:j `:j `:j `:j `:jm `:j `:j ,`:j `:j `:j `:jp `:j R  There is an empty arch of ancient stone here.`:j `:jy  _`:j `:j? `:j `:j `:j `:j~  There is a fountain of clear blue water here.  You see graffiti of lurid blue figures on the fountain.`:j 5 _`:j( `:j% `:j `:j `:j' R  There is an empty arch of ancient stone here.`:j `:j>  _`:j `:j `:j, ....≈≈♣♣≈≈..................≈≈≈≈≈......########.......≈≈≈..........#.#.#.#.#.############.# .#.#.#.####.....###...#.# ...#.#.##ß#######ß###.#.# .....###...##⌠##...##.#.# ......# #..∩.∩..#._#[#.# ########...##.##@..##.#.#38.6 (29.0  #### #⌠.⌠##ß###.#.# #..# ##∩## ####.#.# #.## ##.####....#.# #.# #.......####.# #.# #............# #.# ############## ######.## ........#`:je# X9.6 (30`:j`% 8 _Found a broken altar of Ashenzari.a:jOha:j5j3a:jla:jn,a:juXa:j~  There is an empty arch of ancient stone here. _a:jBa:jSa:jsR  There is an empty arch of ancient stone here.a:j=5 _a:j'a:ja:jz #.#..#.#.....≈≈♣♣≈≈.....  #.#..#.#.....≈≈≈≈≈......#######  #.#..#.#.......≈≈≈..........#  #.#..#.#.######.#  #.#..#.#.#.####.....###...#.#  #......#.#.##ß#######ß###.#.#  #........###...##⌠##...##.#.#  #.........#_.#..∩.∩..#._#[#.#  #..#########..@##.##...##.#.#44.6 (5a:j.0) ###..# ####ß##⌠.⌠##ß###.#.# .....# #..## ##∩## ####.#.# ####.# #.## ##.####....#.##.# #.# #.......####.#  #.# #.# #......#  #.# #.# ######  #.#######.##  #..........#a:jA5.6 (6a:jCa:j9 _Found a bloodstained altar of Trog.c:jIc:jc:j,c:jnc:j}R  There is an empty arch of ancient stone here.c:jc:j5 _c:jc:jc:j,c:jCc:j3c:jc:jc:j?  There is an empty arch of ancient stone here. _c:jc:j^Bc:jc:jBc:jc:j-,c:jbc:j!c:j"c:jN#c:j\$c:j%c:j'c:j%(c:j/c:j`1c:jW5,c:jz6c:jg:c:j^=,c:jw>c:j @c:jB,c:juDc:jEc:jFc:jH,c:jlIc:jMc:j:OBc:jQ,c:jT,c:jsVBc:jWc:j Yc:j[Bc:j],c:jn^c:ji_c:jK`c:j5a,c:jbc:jcc:jpdc:j@ec:jfc:jgc:jhc:jic:jjc:jkc:jl,c:j!nc:jkoc:j,pc:jqc:jqc:jsc:jtc:juc:jvc:jMxc:j(yc:jzc:j){c:j|c:jq}c:j'~c:jc:jc:jcc:jMc:jdc:jc:j,c:j7c:jV~≈≈≈≈.≈≈≈≈......... ≈≈≈≈≈...~≈≈≈...#.. ≈≈≈≈≈...♣.≈≈....# .~≈≈♣..♣...≈≈...# ....._.....≈≈...# ..♣...♣~≈≈♣.≈≈..# ≈.♣...≈≈≈≈~.≈≈≈≈# ≈≈≈...≈≈≈≈≈..♣≈≈#######. .≈≈≈≈.≈≈≈≈≈..♣≈≈@......> 78.6 (3c:j3.0) ...~≈..≈≈~♣..≈≈.######## ≈≈.....~~≈≈.#.# ....≈≈..♣~≈~~...#.###### .....≈≈♣♣≈≈....... .....≈≈≈≈≈......######## .......≈≈≈..........# .#.#.#.############.# .#.####.....###...#.#c:j.B9.6 (34c:jIc:j; _Found a stone staircase leading down.c:j c:jP Ic:jȿ c:j   There is a stone staircase leading down here. _c:j Bc:j c:j Bc:jD ,c:j ,c:j c:j Bc:jZ c:j7 Xc:j c:j ,c:j| c:jB Bc:j c:jx c:j ,c:jx Xc:j" c:j[$ ,c:jr% c:j^/ c:j91 c:j!3 c:j4 ,c:j5 c:j7 c:js9 c:jv: c:j^; c:jz< c:jz> c:jj? c:jX@ c:jD ,c:jIF c:j]I N _You now have 202 gold pieces (gained 10).c:jVK c:j`L c:jIM c:jN c:jaP c:jIQ c:jKR c:jS c:jCU c:j%V c:j W c:jX c:jZ c:j\ ,c:jL^ c:jw_ c:j` ,c:jqb c:j d c:je ,c:jg c:ji c:jj ,c:jk c:jl c:jm c:j{n c:j?o c:j|p c:jTq ,c:js c:jt c:j^u ,c:jv c:j x c:jx ,c:j!z c:j{ c:j| ,c:j~ c:j c:j ,c:j c:j c:j ,c:j/ c:jQ c:j8 ,c:j9 c:j\ c:jB ,c:j c:jZ c:j ,c:j c:jI c:j- ,c:j c:j c:jt ,c:jܜ c:j c:jמ c:j c:j c:jg c:j ,c:jФ c:j) c:j c:jç c:jש c:j9 c:j" ,c:j c:jx c:j ,c:j c:j  ##....... ....[... #.....) #..... #.... #... ##.####.####  #......@...# 932.6 (53 ..#........#  c:j #........############# ######.. #####..................>. .....................###### ##########....#####..  ## ####.####...  #.####.# #..........##....#...  #.# #.# #.......... ####.#.## c:j c:jq ,3.6 (54c:jt c:jd $ _Found a flail.d:j/d:j13d:js6d:j{9d:j@Bd:jGBd:jOd:jQd:jRd:jTd:j%cd:jf,d:j id:jhqd:jsd:jLud:j2d:jmY################.................[......# #...@.).[..# #..........# #..........#  d:jC#..........# ##.####.######### #..........# ..#........# #........############### ####.. #####..........d:j78 M ################...........@....##.).[#..........#....d:j^r8.0)9.6 (6d:j _You see here a +2 scale mail of cold resistance.f:jCB40.6 (1f:jHf:jJF _e - a +2 scale mail of cold resistancef:j3Lf:j( f:j; Bf:jD =  You see here a +0 flail.f:j?d f:jJf  _f:jg f:jwz #..###########...#####.....................# ##.#.....)@[..# ..........# #..........# #....##.####.##########..........#..#........##........################# #.. #####f:jY| /..............f:j! #.#.#####.. ........# ##.#.....).@..# #.# #.# ###.####.......#... f:j f:jٚ +3.6 (3f:j +4.6 (4f:jG  _You see here an orb of glass.g:jg:j _g:j*ng:j.Mg:jm:#....############....#### ###.................. ............#....### .#.....).[..#....#  #..........#....#  #..........#....#  #..........#....# ###.#########...@# .......# #....# .......# ###### .......################# ###..................... ........................ #########....#####...... ####.####.............##....#...53.6 (9g:joo/4.6 (10.0)g:j@ _f - a ring of flightg:j3<_g:j?,h:jnh:jV Xh:j h:j>,h:jh:jh:j4,h:jKh:j I ######  #....# ##########....########## ................@......)61.6 (7.0)..#....##########).[..#....# ..#....# ...#....##....# .#.... ....# #....## ######2.6 (8 _Found a trident.h:jQ h:j#U Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - an amulet of dissipation (worn)f - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i:j i:j i:j kMacLellan the ShooterHuman of Fedhas ......Health: 53/53 ========================Magic: 7/7========================AC: 4Str: 13######EV: 11Int: 10#....#i:j SH: 0Dex: 16 ##########....##########XL:  7 Next:  2% Place: Dungeon:5 ................@......)Noise: ---------  Time: 3962.6 (0.0) .........#....##########a) +0 shortbow ....).[..#....#Fire: a) +0 shortbow .........#....# .........#....# .........#....# .#########....# ....# #....# ....# ###### _You see here a +2 scale mail of cold resistance. _e - a +2 scale mail of cold resistance _You see here a +0 flail. _You see here an orb of glass. _f - a ring of flight _Found a trident.i:j:  You fly up into the air.3.1 (0.5Fly  _f - a ring of flight (worn)i:j 3i:j-Xi:jni:ji:j Bi:j] i:j i:j ,i:ji:jni:jEi:j}i:ji:j,i:j>!i:j0?  You see here a +0 trident.i:j.7)######  #....# #....############.#........)>70.1 (7.0#....############.#.#..#....# #i:j9#....# #....##....# ##....# i:j]>i:j@*1.1 (8i:j Ei:jjG; _Found a stone staircase leading down.j:j Yj:j j:j   There is a stone staircase leading down here. _  You encounter a bombardier beetle.#.# #.####### #.......# #.#####.#####.# #.#...........# #.#.###.####### ....).......>.......# #####.#.#...#####.#   #.#.......@.#   ##.####.#   .........# .#   j:j ########.# .#  #.# )#  #.# B#  B   bombardier beetle (asleep) #.# .# ## #.# .# .. #.# j:j [92.1 (21.0)3.1 (22j:j ' j:jU) # _Found a club.k:jq ))))BYou shoot an arrow.k:jM:B.k:jSj...===4.3 (1.2)k:jYk:j[N _The arrow hits the bombardier beetle but does no damage.k:jp )))You shoot an arrow.k:jz a...5.4 (1.1k:jٚ k:j N _The arrow hits the bombardier beetle but does no damage.k:j )))You shoot an arrow. The arrow hits the bombardier beetle.k:jv :B)k:j} )..k:j4 +60k:jX k:jh ? _The bombardier beetle is lightly wounded.k:jm )) You shoot an arrow. The arrow hits the bombardier beetle.k:j..7.5 (1.1 _The bombardier beetle is moderately wounded.l:jL ))You shoot an arrow. The arrow hits the bombardier beetle.l:j:B.l:j$".l:j'8.6l:j/l:ji _The bombardier beetle is heavily wounded.l:jQi ))You shoot an arrow.l:jr[ .BThe arrow barely misses the bombardier beetle. *The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.l:jP'.l:j*9.7Fire Fly  _You are covered in liquid fire! Move or burn!l:jh) )You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.l:j .  The bombardier beetle is heavily wounded.l:jz`48---4000.9 (1.2l:jEl:j*Z _The liquid fire burns you!l:j& ) You shoot an arrow. The arrow hits the bombardier beetle.l:j< .  The bombardier beetle is severely wounded.The liquid fire burns you!l:jr? **The bombardier beetle sprays incendiary fluid at you.l:j @.3-----2.0 (1.1l:jS l:jX S _The burning spray misses you.m:j,i ))You shoot an arrow.m:jk B.  The arrow barely misses the bombardier beetle.m:jqm:josc38----3.1m:jIym:jzZ _The liquid fire burns you!m:j< #.#  #.#  #.#  #.#####.#####.#  #.#.....# #.#.###.# .).......>.# #.#.#...#####.#  #.#......@..#  #.####B#  ...# .#  #.# .#  #.# )#  #.# .#  #.# .# # #.# .# . #.# m:j:  You shake off some of the fire as you move.32--------40 _The liquid fire burns you!m:ja #.#  #.#######  #.......#  #.#####.#####.#  #.#...........# #.#.###.# .).>.......# #.#.#...#####.#  #.#.#  ########.####B#  ...# .#  ########.# .#  #.# )# #.# .#  #.# .## #.# .#. #.#B.3------5:j0mFly  _You shake off the liquid fire.n:jdYx #.# #.#  #.####### #.......#  #.#####.#####.# #.#...........# ##########.#.###.####### .......).......>.......# ##########.#.#..@#####.# #.#.......B.# ########.####.# .........# .#########.# .# #.# )# #.# .# #.# .# ##### #.# .#B.6n:jE z### #.# #.# #.####### #.......# #.#####.#####.#  #.#...........# #########.#.###.####### ......).......>.@.....# #########.#.#...#####.# #.#......B..# ########.####.# ........########.# .##.# )##. 7o:j&0o###  #.#  #.#  #.#######  #.......#  #.#####.#####.#  #.#...........#  .#.###.#  ).o:j4>.#  .#.#...#####.#  #.#......B..#  o:j6########.####.#  ..# .#  ##.# .#   #.# )#   #.# .#   #.# .#   o:jT;8o:j5Yo:j###  #.#  #.#  #.#  #.#  #.#####.#####.#  #.#.....#  .#.###.#  ).>.#  .#.#...#####.#  #.#......B..#  ########.####.#  .# .#  #.# .#  #.# )#  #.# .#  #.# .#  o:jq4=9o:jo:jo:jRa###  #.#  #.#  #.#  #.#  #.#####.#####.#  #.#.#  .#.###.#  ).>.#  .#.#...#####.#  #.#......B..# # ########.####.#  .# .#  #.# .#  #.# )#  #.# .#  #.# .#  BB   bombardier beetle10o:jho:j2 ###  #.#  #.#  #.#  #.#  #.#####.#####.#  #.#.#  .#.###.#  ).>.#  .#.#..B#####.#  #.#......B..#.#  #.####.#.# .# .#.# #.# .#.# #.# )#.# #.# .#.# #.# .#  o:j#u o:jv ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.o:j ....38======1Fire Fly o:j3 o:j m _You are covered in liquid fire! Move or burn!p:jY #.#  #.#  #.####### #.......#  #.#####.#####.# #.#...........#  ####.#.###.#######  .).......>.......#  ####.#.#..B#####@#   #.#......B..#.#  ########.####.#.#  .........# .#.#  ########.# .#.#   #.# )#.#  #.# .#.#   #.# .#.#   #.# .#     You shake off some of the fire as you move.p:jt 35-----2 _The liquid fire burns you!p:j z ######......#####.#####.#.......... ####.#.###.####### .).......>....... ####.#.#..B#####  #.#......B..########.####.........#  #########.##.#  p:j: p:j 6=----3Fly p:jM p:jk ^ _You shake off the liquid fire.q:jl######......#####.#####.#.......... ####.#.###.####### .).......>....... ####.#.#..B#####  #.#......B..########.####.........#  ######## ).  q:jLm%4q:jqq:j3sq:j  ......#####.#####.#.......... ####.#.###.####### .).......>....... ####.#.#..B#####  #.#......B..########.####.........#  ######## ).#.#  q:jq:jT%5q:jq:jq:jO #####.#####.#.......... ####.#.###.####### .).......>....... ####.#.#..B#####  #.#......B..########.####.........#  ######## ).#.#  q:ji7=6q:jq:jq:jCz .......... ####.#.###.####### .).......>....... ####.#.#..B#####  #.#......B..########.####.........#  ######## ).#.#  q:j[Nq:jlO%7q:jXq:jxq:j \ ####.#.###.###### .).......>....... ####.#.#..B#####  #.#......B..########.####.........#  ######## ). #.#  q:j` 38=8r:jr:j_9=9r:j$r:j2O 2Br:j!\ B   bombardier beetler:jq] &20r:jg r:ji s:j-####.#.###.#######  MacLellan the Shooter .).......>.....B.#  Human of Fedhas ...... ####.#.#..B#####*#  Health: 39/53 =================-------#.#......B..#*#  Magic: 7/7========================########.####.#*#  AC: 4Str: 13  .........# .#*#  EV: 11Int: 10  ########.# .#*#  SH: 0Dex: 16#.# )#*#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#  Noise: ---------  Time: 4020.1 (0.0)#.# .#s:j[..#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#  Fly .# #.# #.#  B   bombardier beetle#.# #.#  _The liquid fire burns you! _You shake off the liquid fire.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 75% to hit)s:j$^####.#.###.#######  MacLellan the Shooter .).......>.....).#  Human of Fedhas ...... ####.#.#..B#####)#  Health: 39/53 =================-------#.#......B..#)#  Magic: 7/7========================########.####.#)#  AC: 4Str: 13  .........# .#)#  EV: 11Int: 10  s:j^5########.# .#)#  SH: 0Dex: 16#.# )#)#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#  Noise: ---------  Time: 4020.1 (0.0)#.# .#.#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#  Fly s:j _.# #.# #.#s:jv_x  B   bombardier beetle#.# #.#  Fire: a) +0 shortbows:j_Press: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 75% to hit)  s:j_hYou shoot an arrow.  The arrow barely misses the bombardier beetle.s:jZQ.Bs:j8.....s:j;===1.1 (1 _s:js:j`s:j ####.#.###.#######  MacLellan the Shooter .).......>.......#  Human of Fedhas ...... ####.#.#..B#####B#s:j   Health: 39/53 =================-------#.#......B..#*#  Magic: 7/7========================########.####.#*#  AC: 4Str: 13  .........# .#*#  EV: 11s:j Int: 10  ########.# .#*#  SH: 0Dex: 16#.# )#*#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#  Noise: ===------  Time: 4021.1 (0.0)#.# .#.#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#  Fly .# #.# #.#  B   bombardier beetle#.# #.#  You shoot an arrow. _The arrow barely misses the bombardier beetle.Fire: a) +0 ss:j hortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 75% to hit)s:j$ ####.#.###.#######  MacLellan the Shooter .).......>.......#  Human of Fedhas ...... ####.#.#..B#####B#s:jW   Health: 39/53 =================-------#.#......B..#)#  Magic: 7/7========================########.####.#)#  AC: 4Str: 13  .........# .#)#  EV: 11Int: 10  ########.# .#)#  SH: 0Dex: 16#.# )#)#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#  Noise: ===------  Time: 4021.1 (0.0)#.# .#.#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#:j 12;29H  Fly .# #.# #.#  B   bombardier beetle#.# #.#  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 75% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.s:jmb.....  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bombardier beetle (severely wounded, 75% to hit)  You shoot an arrow.  The arrow hits the bombardier beetle but does no damage.  The bombardier beetle is severely wounded.2.2 (1.1 _t:j####.#.###.#######  MacLellan the Shooter .).......>.......#  Human of Fedhas ...... ####.#.#..B#####B#  Health: 39/53 =================-------#.#......B..#*#  Magic: 7/7========================########.####.#*#  AC: 4Str: 13  .........# .#*#  EV: 11Int: 10  ########.# .#*#  SH: 0Dex: 16#.# )#*#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#  Noise: ===------  Time: 4022.2 (0.0)#.# .:j33m#.#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#  Fly .# #.# #.#  B   bombardier beetle#.# #.#  The arrow hits the bombardier beetle but does no damage. _The bombardier beetle is severely wounded.Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 75% to hit)t:jT####.#.###.#######  MacLellan the Shooter .).......>.......#  Human of Fedhas ...... ####.#.#..B#####B#  Health: 39/53 =================-------#.#......B..#)#  Magic: 7/7========================########.####.#)#  AC: 4Str: 13  .........# .#)#  EV: 11Int: 10  ########.# .#)#  SH: 0Dex: 16#.# )#)#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#  Noise: ===------  Time: 4022.2 (0.0)#.#:j%0m .#.#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#  Fly .# #.# #.#  B   bombardier beetle#.# #.#  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (severely wounded, 75% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  The bombardier beetle is almost dead.t:j Q.Bt:jF 2....t:j b40=3.3 (1.1 _t:j t:jd u:j####.#.###.#######  MacLellan the Shooter .).......>.......#  Human of Fedhas ...... ####.#.#..B#####.#  Health: 40/53 ==================------#.#......B..#B#  Magic: 7/7========================########.####.#*#  AC: 4Str: 13  .........# .#*#  EV: 11Int: 10  ########.# .#*#  SH: 0Dex: 16#.# )#*#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#u:j>  Noise: ===------  Time: 4023.3 (0.0)#.# .#.#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#  Fly .# #.# #.#  B   bombardier beetle#.#u:jvc #.# u:j You shoot an arrow. The arrow hits the bombardier beetle. _The bombardier beetle is almost dead.u:jFire: a) +0 shortbowPress: ? - help, Q - select actionu:jԝShift-Dir - straight lineAim: a bombardier beetle (almost dead, 75% to hit)u:j ####.#.###.#######  MacLellan the Shooter .).......>.......#  Human of Fedhas ...... ####.#.#..B#####.#  Health: 40/53 ==================------#.#......B..#†#  Magic: 7/7========================########.####.#.#  AC: 4Str: 13  .........# .#.#  EV: 11Int: 10  u:j########.# .#.#  SH: 0Dex: 16#.# )#.#  XL:  7 Next:  2% Place: Dungeon:5#.# .#@#  Noise: ===------  Time: 4023.3 (0.0)#.# .#.#  a) +0 shortbow#.# .#.#  Fire: a) +0 shortbow#.# #.#  Fly .# #.# #.#  B   bombardier beetleu:jȸ#.# #.#  Fire: a) +0 shortbowu:j vPress: ? - help, Q - select actionShift-Dir - straight lineAim: a bombardier beetle (almost dead, 75% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  You kill the bombardier beetle!u:j-j))))u:jCe....  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a bombardier beetle (almost dead, 75% to hit)  You shoot an arrow. The arrow hits the bombardier beetle.  You kill the bombardier beetle!  Fedhas appreciates your contribution to the ecosystem.104.3 (1 _u:j} 12=u:jU u:j ,u:j u:j Bu:jt k3=u:j Bu:j u:j( ,u:j7 4u:j% 5=u:jS' ,u:jDD X6=7=u:jI u:jK u:jM u:jgO u:jO U8=u:jQ u:j\R ,u:jS u:j!U ,u:j' Y9=50=1=2=u:jR3= _HP restored.=u:jJBu:j7NBu:jd _g - a throwing netu:ju:jAu:ju:ju:ju:j<,u:ju:j ,u:j u:j;u:jeu:ju:ju:jgu:j/ #.# #.#.# ### #.# #.#.#.# . ... #.# #.#.#.# .# ... #.####.#.#.##. ... ...>.#.#.#... . #.##.#.#.#..  #.##.#.#.#.# # ###.##.#...#.# # #.....@#.....# ---112.3 (88.0) ####.####.##### #.............# #####.####.###.# ## .# #.# #.#:jY829H .# #.# #.# #.# .# #.# #.# #.# .## #.# #.# #.# ..## #.# #.# #.# ---3.3 (89u:jD;v:jk&9 _Found an escape hatch in the floor.v:j _v:j? Xv:j+ v:jf Bv:jH ,v:j v:jR v:jN v:jM ,v:j v:j nv:jn ,v:jV v:j ,v:j v:j v:j v:j v:jJ v:j v:jP v:j v:j v:j! v:j( v:j) v:j)* v:j+ v:j- v:j- v:j. v:j2 v:j; v:j2A v:j|M Xv:jc_ v:j=g v:jj Xv:jk v:jQs nv:j v:jʆ v:j Bv:j Xv:j Bv:jT v:j ,v:j® v:j v:jV v:j^ v:j v:j v:jb ,v:jx v:j^ v:j v:j; v:j v:jҾ v:j v:j v:j 4v:j ,v:j v:j v:j ,v:j/ v:jc v:j' ,v:j v:j v:j2 v:j v:jQ v:j v:j& v:j~ v:j> v:j" v:jv v:j v:jH v:j v:j8 v:j v:j v:jo v:j v:j[ v:j[ ,v:j% v:ji Xv:j v:jB v:j v:j v:js* v:jm. v:j|G ,v:jJ v:jAL v:jM ,v:jO v:jf v:jk v:j m v:jm v:jm v:jjq v:j6r ,v:jt v:jv v:jy Bv:j| ,v:jK} v:j~ v:jn v:j= Bv:j v:j v:jI v:j^ v:j ,v:j: ,v:j v:jƑ ,v:j v:j  ......# #.#.##.#  ##.# #.#.##.#   #.# #)#.##.#  #####.# #.#.##.#  ....#.# #.#.#..####  ###.#.# #.#.#.##..  ..#.#.# #.#.#.# .#  ....#.####.#.#.##.#.#  #......>.#.#.#..@)..#  #...#.##.#.#.#....###  #.#.#.##.#.#.#.####  #.###.##.#...#.#  #.#......#.....#  #.###.####.##### v:jh E  #..............#  #####.####.###.#  # #.# #.#  v:j֥ .# #.#.##.#  .# #.#.##.#  #.# #)#.##.#  .# #.#.##.#  .#.# #.#.#..####  .#.# #.#.#.##..  .#.#.# #.#.#.##.# #  v:jĦ \.#.####.#.#.##.#.#  ......>.#.#.#...@..#  ...#.##.#.#.#....###  .#.#.##.#.#.#.####  .###.##.#...#.#  .#......#.....#  .###.####.#####  .#  .####.###.#   #.# #.#  v:jN 2023.3 (90 _You see here a +1 trident of freezing.w:j& _w:jw:jw:jw:jXw:jvBw:jEw:jVw:jw:j,w:jw:jw:jw:jZ,w:jw:jw:j,w:jdnw:jXw:j w:j w:j w:j9 w:j w:j w:jZ w:j w:j w:jM w:j6' nw:j* ,w:j-= w:jP w:jZl w:j `w:j w:j w:j w:j2 Xw:jb w:j} ,w:jF Water w:j8+ 0w:jm- ,w:j5 w:j-7 ,w:j8 w:jbD w:jE Bw:jH w:jI ,w:j J w:jpK w:jL w:jM w:jM w:jO w:jrd w:jye ,w:jNg ,w:jg w:jg w:jfh w:jii w:jl Xw:jr  ##.#.# #.#  .#.########.#  ##.#.#........# ## ...#.#.######## <# w:jr k####.#.# .# .....#.# .# ######.# .#  #.##########.#  #..........@.# 309.3 (106.0) w:jr #.############  ###w:js Gw:jw w:jPx ,107w:jw O _Found a stone staircase leading up.x:jTx:jBx:jBx:jNx:juXx:jx:jx:jx:jx:jCx:jJXx:j5x:jx:jt,x:j. x:j x:j ,x:jP,x:jx:jx:jx:j x:j),x:jT.x:j9,x:j:x:jSjx:jx:jXx:jzx:j`,x:jG,x:jXx:jqx:jIx:j,x:j-Xx:j\x:jnx:j,x:jhBx:jG,x:j.Bx:j x:jx:jx:j,x:jx:jsx:jx:jFBx:j2x:j6 /Water x:j9 x:j1; x:j; (x:j= x:jZ Xx:jf Water x:ji x:jm ,x:jp x:j{ x:j x:j< x:j x:j x:j x:j (x:j x:j x:j x:j x:j x:jr x:j x:j x:jX x:j x:j x:j SWater x:j x:jr x:j6 x:jO x:j x:jn x:jg x:jo x:j x:j x:j (x:j x:j Water x:j >x:j! Bx:j$ x:j% x:jg, x:je1 Xx:j3 x:jV &x:jW x:jZ x:j[ ,x:jN\ x:j` x:ja x:ja x:j~b x:jd x:je ,x:jf x:j r x:j x:ju <x:j ` #...... #...... #...... ##.####.#### #..........# [..#........# .# #........# ##..########..... #.........@.>..............98.3 (88.0) #.#.....################### #...###......# ##########.#.#)#.####.# #........#.#.###.# #.# #........ #.#.....####.# #........ #.#.<......#.# #........ #.######.....######........ #.# #.....##............x:j x:j +9.3 (89x:j x:jy - _Found a leather armour.y:j?y:j!CBy:j  There is a stone staircase leading down here. _  You see here a +0 leather armour.y:jΒ5 _y:jAy:jy:jy:jy:jy:jy:jy:jty:jβy:jy:j,y:j^y:j0y:j,y:jy:jiy:jy:jy:j$,y:jHy:jy:jy:jTy:jWy:j0y:jy:jy:jy:j2y:j,y:j?y:jy:jy:jy:jy:jsXy:jy:jBy:j[&Xy:jw,y:jY.y:jh/y:j/y:j:y:jG=y:j=y:j>y:jNXy:jOy:j}Qy:jQy:jRy:j[By:j[_y:j]dy:je,y:jWnXy:joy:j+y:jy:jy:jVy:j9Xy:j͖Xy:jby:j)y:j,y:jȥy:j,y:j]y:jy:jy:jy:jy:jy:j,y:j!y:jony:j-,y:jy:jy:j,y:jy:jy:jz,y:jy:jXy:jy:jy:jqy:j$y:jy:jy:j9y:j{y:jy:jy:j>y:j2y:jEy:j,y:j y:j*y:jry:jy:jQy:j.y:ju,y:jy:j$ y:j ,y:j y:jfXy:j y:j*y:jy:jy:jqy:j5,y:jiy:jy:jy:j$y:j*y:j#n  There is a staircase to the Ecumenical Temple, spattered with blood here.y:j#y:j$ _y:j~&y:j'y:jG)By:j0y:j2y:j(3y:jt3y:j)4y:j7,y:j7y:jt;By:j<,y:ju=y:j?By:j@y:jABy:jBy:j0Cy:j``y:jy #.# #...# #...##...##.....#.# #.# #...# #.....###....##.#.# #.###...# #............... #.......# ###.###########.#..#.. #####...# #.#<....<# #.#..# #####...# #.#.#.#### #.#..# ........# #.....# #.#..# #####...# ###.### #.#..#.##.[.# #@# #.#..#.#465.3 (66#...# #.# #......##### #.# #....... #.# # #.# #..##### #.#########..# #............# :jz33m######.# #.# _Done exploring.z:j=z:j=3z:j]n........0.0)z:j^z:jcz:jeE _Done exploring.z:j Iz:jB z:j 3z:j E _Done exploring.{:j8{:jiDLevel 5 of the Dungeon <<<<>>>>>∩∩∩___(Press ? for help)#.#.##.#.#.###.#.#...#...≈≈..♣...♣~≈≈♣.≈≈..#.#####.####.######.#.##.#..#...#..#..##....≈≈.♣...≈≈≈≈~.≈≈≈≈#............##.#.# ##### #..#..###..#..###....≈≈≈≈...≈≈≈≈≈..♣≈≈#######.#######.#.# #...# #...##...##.....#.#....≈≈≈≈.≈≈≈≈≈..♣≈≈.......>#{:j0E#.#.# #...# #.....###....##.#.#......~≈..≈≈~♣..≈≈.##########.#.###...# #.........................≈≈.....~~≈≈.#.##.#.......# ###.###########.#..#......≈≈..♣~≈~~...#.#############.#####...# #.#<....<# #.#..#.#.....≈≈♣♣≈≈..................##.#####...# #.#.#.#### #.#..#.#.....≈≈≈≈≈......############.##.........# #.....# #.#..#.#.......≈≈≈..........##.########...# ###.### #.#..#.#.#.#.#.############.##.##.[.#{:jvE#@##.#..#.#.#.####.....###...#.##.##...##.##......#.#.##ß#######ß###.#.#{:jET#.#######.##........###...##⌠##...##.#.##.##.#{:jF#.........#_.#..∩.∩..#._#[#.##.##.##..#########...##.##...##.#.##.#{:j-F<#.#########..# ####ß##⌠.⌠##ß###.#.########.##............# #..## ##∩## ####.#.#........# ###{:jQF!############.# #.## ##.####....#.#.######## #<##.# #.# #.......####.#.##.#{:jF#.# #.# #............#.##.##.# #.# ##############.##.#{:jG@#.#######.###.##########.#{:j;#########.#..#...#..#.#.#≈≈♣♣.~≈≈≈≈.≈≈≈≈...................# #.#.###.#.#.#.#≈≈♣..≈≈≈≈≈...~≈≈≈...#..#####.###### #.# ##.#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈...♣.≈≈....#....##.# #.# #.#.#ß>ß#.#.##.#..≈≈..~≈≈♣..♣...≈≈...#.##..#.# #####.# ##.#.#...#.#.##.....≈≈....._.....≈≈...#.###...# #.....# #.#.#.###.#.#...#...≈≈..♣...♣~≈≈♣.≈≈..#.#####.####.#####{:j<# #.#..#...#..#..##....≈≈.♣...≈≈≈≈~.≈≈≈≈#.............# ##### #..#..###..#..###....≈≈≈≈...≈≈≈≈≈..♣≈≈#######.#####.# #...##...##.....#.#....≈≈≈≈.≈≈≈≈≈..♣≈≈.......>##.# ##.....###....##.#.#......~≈..≈≈~♣..≈≈.#########.#.#.........................≈≈.....~~≈≈.#.##.#.......# ###.##########.....≈≈..♣~≈~~...#.############.#####.#<....<# #.#..#.#.....≈≈♣♣≈≈.................#.#####...# #.#.#.#### #.#..#.#.....≈≈≈≈≈......############.........# #.....#{:j)=#..#.#.......≈≈≈.........#######...# ###.####..#.#.#.#.#.############.[.#@# #.#..#.#.#.####.....###...#.# #...## #......#.#.##ß#######ß{:j[= #.######.# #........###...##⌠##...##.#.# #.{:j=##.##.........#_.#..∩.∩..#._#[{:j=4#.#{:j=?#..#########...##.##...##.#.#{:j>a#.#########.###ß##⌠.⌠##ß###.#.########.#{:j2>#............# #..## ##∩## ####.#.#........# ##{:j6 {:jM' #.# #...# #...##...##.....#.#... MacLellan the Shooter #.# #...# #.....###....##.#.#... Human of Fedhas ...... #.###...# #..................... Health: 53/53 ======================== #.......# ###.###########.#..#.. Magic: 7/7======================== #####...# #.#<....<# #.#..#.# AC: 4Str: 13 #####...# #.#.#.#### #.#..#.# EV: 11Int: 10 ........# #.....# #.#..#.# SH: 0Dex: 16 #####...# ###.### #.#..#.# XL:  7 Next: 10% [3{:j( 3mPlace: Dungeon:5#.[.##@##.#..#.# Noise: ---------  Time: 4465.3 (0.0)#...##.##......# a) +0 shortbow######.##....... Fire: a) +0 shortbow#.##....... Fly #.##..######.#########..##............#############.##.# _There is a stone staircase leading down here. _You see here a +0 leather armour. _There is a staircase to the Ecumenical Temple, spattered with blood here. _Done exploring. _Done exploring. _Done exploring.{:j+ {:jN/ P _{:j~3 ,{:j5 B{:jW6 {:j6 {:j27 {:j9 {:j: ,{:j1; {:j@ X{:jA {:jwB {:jB {:jPC {:jE {:jI {:jJ B{:jHL {:joM ,{:jKN {:jO {:jP ,{:jiQ {:jR {:jT {:jUT {:jU {:j;V {:j1W {:jyW {:jX {:j(Y {:j:Z {:j([ ,{:jb   #.# #.#..........#.#......≈ ##.#### #.##.#.....#.#.#.....≈≈ ......# ##....###.....#.#...~~≈≈ ###...####...##...##...#.#.~≈~~ ............#..###..#..#.#.≈≈...~#####.#..#...#..#.#.#≈≈♣♣.~≈ # #.#.#.###.#.#.#.#≈≈♣..≈≈ # ##.#.#...#.#.##.#≈≈≈≈.≈≈ {:jc # #.#.#ß@ß#.#.##.#..≈≈..~78.3 (13.0) # ##.#.#...#.#.##.....≈≈.. # #.#.#.###.#.#...#...≈≈ ##.#..#...#..#..##....≈≈ # ##### #..#..###..#..###....≈≈≈ # #...# #...##...##.....#.#....≈  # #...# #.....###....##.#.#.....  {:jc \###...# #.......................  ......# ###.###########.#..#.... {:je {:jj {:j&m 2 _You see here a +0 leather armour. _There is a staircase to the Ecumenical Temple, spattered with blood here. _Done exploring. __There is a staircase to the Ecumenical Temple, spattered with blood here.|:jLevel 5 of the Dungeon <<<<>>>>>∩∩∩___(Press ? for help)#.# #.....##..............######..##.# #.#####.####.###.##.# #.....##.....#...#######...##....## #.# #.# #.# #.##.# ###.#.##.....#..........≈≈≈....#..# #.# #.# #.# #.##.##.#..........#.#......≈≈≈≈≈.....# #.# #.# #.# #.########.#### #.##.#.....#.#.#.....≈≈♣♣≈≈.....## #.# #.# #.# #.##..........# ##....###.....#.#...~~≈≈...≈≈.....## #.# #.# #.# #.###.#####...####...##...##...#.#.~≈~~.....≈≈......####.# #.# #.# #.##.#.............#..###..#..#.#.≈≈...~≈≈♣.≈~........#.#####.####.# #.##.#.##########.#..#...#..#.#.#≈≈♣♣.~≈≈≈≈.≈≈≈|:jp...................# #.##.#.##.#.#.###.#.#.#.#≈≈♣..≈≈≈≈≈...~≈≈≈...#..#####.###### #.##.#.###.#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈...♣.≈≈....#....##.##.##.#.##.#.#ß@ß#.#.##.#..≈≈..~≈≈♣..♣...≈≈...#.##..#.# #####.##.#.###.#.#...#.#.##.....≈≈....._.....≈≈...#.###...# #.....##.#.##.#.#.###.#.#...#...≈≈..♣...♣~≈≈♣.≈≈..#.#####.####.######.#.##.#..#...#..#..##....≈≈.♣...≈≈≈≈~.≈≈≈≈#............##.#.# ##### #..#..###..#..###....≈≈≈≈...≈≈≈≈≈..♣≈≈#######.#######.#.# #...# #...##...##.....#.#....≈≈≈≈.≈≈≈≈≈..♣≈≈.......>##.#.# #...# #.....###....##.#.#......~≈..≈≈~♣..≈≈.##########.#.###...# #.........................≈≈.....~~≈≈.#.##.#.......# ###.###########.#..#......≈≈..♣~≈~~...#.#############.#####...# #.#<....<# #.#..#.#.....≈≈♣♣≈≈..................##.#####...# #.#.#.#### #.#..#.#.....≈≈≈≈≈......############.##..|:jx.......# #.....# #.#..#.#.......≈≈≈..........##.#|:ji #..[..## ###### #...........#.# #.#.#..###### #..####........#########################..#.##....############..########...................#..#.##.#.##..........>........................#.####.#.#.##.#.# #.#.....####################....#####.........#.#......>.#.#.#...)..# #...###......# #############.####..........#.#...#.##.#.#.#....### #.#.#)#.####.# #..........##....#....#.#.#.#.##.#.#.#.#### |:jq#.#.###.# #.# #..........#####.#.##.#######.#..#... #.#.....####.# #..........# #...##.# #.#.##.... |:j#.#.<......#.# #..........# ##..##.# #.#..#### |:j$#.######.....######..........# #..##.# #.#............. |:jo#.# #.....##..............######..##.# #.#####.####. #.# #.....##.....#...#######...##....## #.# ## # #.# ###.#.##.....#..........≈≈≈....#..# #.# #.# #.# #. #.# #.#..........#.#......≈≈≈≈≈.....# #.# #.# #|:jp.# #.########. #.##.#.....#.#.#.....≈≈♣♣≈≈.....## #.# #.# #.# #.##.......#....###.....#.#...~~≈≈...≈≈.....## #.# #.# #.# #.###.#####...####...##...##...#.#.~≈~~.....≈≈......####.# #.# #.# #.#............#..###..#..#.#.≈≈...~≈≈♣.≈~........|:j+#.#####.####.# #.###########.#..#...#..#.#.#≈≈♣♣.~≈≈≈≈.≈≈≈≈...................# #.#.# #.#.#.###.#.#.#.#≈≈♣..≈≈≈≈≈...~≈≈≈...#..#####.####|:j## #.#.# ##.#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈...♣.≈≈....#....##.# #.#|:j#.# #.#.#ß@ß#.#.##.#..≈≈..~≈≈♣..♣...≈≈...#.##..#.######.#}:j!%}:jW #.##.#..........#.#......≈ MacLellan the Shooter ##.#### #.##.#.....#.#.#.....≈≈ Human of Fedhas ...... ......# ##....###.....#.#...~~≈≈ Health: 53/53 ======================== ###...####...##...##...#.#.~≈~~.. Magic: 7/7======================== ............#..###..#..#.#.≈≈...~ AC: 4Str: 13 ##########.#..#...#..#.#.#≈≈♣♣.~≈ EV: 11Int: 10 ##.#.#.###.#.#.#.#≈≈♣..≈≈ SH: 0Dex: 16 ###.#.#...#.#.##.#≈≈≈≈.≈≈ XL:  7 Next: 10% Pl}:j Yace: Dungeon:5 ##.#.#ß@ß#.#.##.#..≈≈..~ Noise: ---------  Time: 4478.3 (0.0) ###.#.#...#.#.##.....≈≈.. a) +0 shortbow ##.#.#.###.#.#...#...≈≈.. Fire: a) +0 shortbow ##.#..#...#..#..##....≈≈. Fly # ##### #..#..###..#..###....≈≈≈ # #...# #...##...##.....#.#....≈  # #...# #.....###....##.#.#.....  ###...# #.......................  ......# ###.###########.#..#.... [3}:jIY4m _You see here a +0 leather armour. _There is a staircase to the Ecumenical Temple, spattered with blood here. _Done exploring. _Done exploring. _Done exploring. _There is a staircase to the Ecumenical Temple, spattered with blood here.}:jY}:jbi}:j%j}:jrP _}:j2t}:jt}:ju}:jvx}:jy}:jy}:jz}:j~,}:j,}:j}:j}:j}:j}:j}:jB}:j}:jm}:j}:jn}:jB}:j}:jQ}:j ,}:j0}:j}:j}:j0}:j}:j}:j}:jH}:jU}:j}:j}:j$}:j}:jp}:j,}:j}:j}:j}:j}:j^}:j }:j?}:j}:jI}:j}:j_}:j2}:j}:j }:j,}:jq}:j~}:jO}:j}:j}:jf}:j}:j?}:j}:jB}:j}:j  ######.## #...#.. #.# #.###........ #.# #.# #........ #.# ##.####.###### #.###..........#  #..[..#........#  #..####........###  ############..########.......  #...........@................501.3 (23.0)  #.#.....####################  #...###......# ###########  #.#.#)#.####.# #.........  #.#.###.# #.# #..........  #.#.....####.# #..........  #.#.<......#.# #.....  #.######.....######  #.# }:j P #.....##..........}:j }:j}:j 3 _There is a staircase to the Ecumenical Temple, spattered with blood here. _Done exploring. _There is a staircase to the Ecumenical Temple, spattered with blood here. _one staircase leading down}:jD }:j( Level 5 of the Dungeon <<<<>>>>>∩∩∩___}:jO; (Press ? for help)#.......########.......................).......>.......##.##........................#....############.#.#...#####.##.##.......#####.#.....).[..#....##.#.........#†##.#######.## #...#..........#....# #############.####.#.##.##.# #.###..........#....# #.............# #.#.##.##.# #.# #..........#....# #.###########.# #.#.##.##.# ##.####.#########....# #.##.# #)#.##.##.###..........# #....# #.###########.# #.#.##.##..[..#........# ###### #...........#.# #.#.#..#######..####........#########################.#.# #.#.#.##....#############..########............................#.#.# #.#.#.##.#.###...........@.......................................#.####.#.#.##.#.##.#.....####################....#####.........#.#......>.#.#.#...)..##...###......# #############.####..........#.#...#.##.#.}:j; #.#....####.#.#)#.####.# #..........##....#..........#.#.#.#.##.#.#.#.#####.#.###.# #.# #..........#####.#.##.#######.#.###.##.#...#.##.#.....####.# #..........# #...##.# #.#.#......#.....##.#.<......#.# #..........# ##..##.# #.#.###.####.######.######.....######..........# #..##.# #.#..............##.# #.....##..............######..##.# #.#####.####.###.##.# #.....##.....#...#######...##....## #.# #.# #.# #.##.# ###.#.##.....#..........≈≈≈....#..# #.# #.# #.# #.##.#}:j < #.#..........#.#......≈≈≈≈≈.....# #.# #.# #.# #.#}:j4N #...........@..........#.####.#.#.##.#.##.#.....####################....#####.........#.#......>.#.#.#...)..##...###......# #############.####..........#.#...#.##.#.#.#....####.#.#)#. #..##....#..........#.#.#.#.##.#.#.#.#####.#.###.# #..#####.#.##.#######.#.###.##.#...#.##.#.....####.# #..# #...##.# #.#.#......#.....##.#.<......#.# #..........# ##..##.# #.#.###.####.######.######.....######...# #..##.# #.#..............##.# #.....##......######..##.# #.#####.####.###.##.# #.....##.....#...#######...##....## #.#  .#.# ###.#.##.....#.≈≈≈....#..# #.#  ## #.#.#.#≈≈≈≈}:j|T .....# #.# #.# #.# #.########.#### #.##.#.....#.#.#.....≈≈♣♣≈≈.....## #.# #.# #.# .##..........# ##....###.....#.#...~~≈≈...≈≈.....## #.# #.# #.# ###.#####...####...##...##...#.#.~≈~~.....≈≈####.# #.# #.# ##.#.............#..###..#..#.#.≈≈...~≈≈♣.≈~........#.####.# #.#.##########.#..#...#..#.#.#≈≈♣♣.~≈≈≈≈.≈≈≈≈.............# ##.#.# #.#.#.###.#.#.#.#≈≈♣..≈≈≈≈≈...~≈≈≈...#..#### #.#.#.# ##.#.#...#.#.##.#≈≈≈≈.≈≈≈≈≈...♣.≈≈....#....##.# ##.#.# #.#.#ß>ß#.#.##.#..≈≈..~≈≈♣..♣...≈≈...#.##..#.# ###.#.# ##.#.#...#.#.##.....≈≈....._.....≈≈...#.###.....#.#.# }:j{V #.#.#.###.#.#...#...≈≈..♣...♣~≈≈♣.≈≈..#.#####.####.#####.#.# #.#..#...#..#..##....≈≈.♣...≈≈≈≈~.≈≈≈≈#............#~:jW ############### #.#####.#####.##.# #.......##....# #.#...........##.# #.......# #....############.#.###.########.# #.......########.......).......>.......##.# #..............#....#####.#.#...#####.##.# #.......#####.#.....).[..#....# #.#...#†##.# ######.## #...#..#....# ##########.##.# #.# #.###~:j+*..#....# #.............# #.#.##.# #.# #.# #..#....# #.###### .##.# #.# ##.####.##....# #.# )#.##.# ~:j#.###..........# #....# #.##########.##.# #..[..#........# ###### #............#..###### #..####........#########################..#.##....# ############..########............................#..#.##.#.## #...........@.................................#.####.#.#.##.#.# #.#.....####################....#####.......>.#.#.#...)..# #...###......# #############.####....#.#...#.##.#.#.#....### #.#.#)#.####.# #..........##....#..........#.#.#.#.##.#.#.#.#### ~:j_#.#.###.# #.# #..........#####.#.##.#######.#.###.##.#... #.#.....####.# #..........# #...##.# #.#.#......#.... #.#.<......#.# #..........# ##..##.# #.#.###.####.#### #.######.....######..........# #..##.# #.#.............. #.# #.....##..............######..##.# #.#####.####.###.#~:j` ~:ju]######.## #...#........ MacLellan the Shooter#.# #.###........ Human of Fedhas ......#.# #.# #........ Health: 53/53 ========================#.# ##.####.###### Magic: 7/7========================#.###..........#AC: 4Str: 13#..[..#........#EV: 11Int: 10#..####........### SH: 0Dex: 16############..########....... XL:  7 Next: 10% Place: Dungeon:5#...........@................ Noise: ---------  Time: 4501.3 (0.0)#.#.....####################. a) +0 shortbow[11;~:j^5H#...###......# ########### Fire: a) +0 shortbow#.#.#)#.####.# #.......... Fly #.#.###.# #.# #..........#.#.....####.# #.......... #.#.<......#.# #.......... #.######.....######.......... #.# #.....##..............  _There is a staircase to the Ecumenical Temple, spattered with blood here. _Done exploring. _Done exploring. _Done exploring. _There is a staircase to the Ecumenical Temple, spattered with blood here. _There is a stone staircase leading down here.~:jWc~:jd~:j1j: _~:jX~:j  You see here a +0 leather armour.~:j" _~:j`~:jX~:j^~:j,~:jn~:j)~:j!~:j~:j~:j9~:j~:j~:jP~:jP~:j~:j&~:j~:j~:jX~:j~:j~:j#("  You see here a +0 flail. _~:j)*~:j[-~:j9,~:j3Bn:j:j,:j&:jg:j9,:j.:jR:j,:j:j:j:jn:j;!:jL":j%B:j%:j&:j^':j':j):j+:j?,:j>-:j./:j0:j0:jk1:j3:j5,:j6:j=:jC:jrD:jWF,:jG:jH:j_:  You see here a +0 trident. _:ju:jv:j[z,:j|,:j}:jv:j:jځ:j܂:jf:j,:j:jK:j :jp:jn:j:jÑ:j,:j0 ###### #.# #.##.# #.# #....# #.####### #.##.# #.......# #.##.# #.#####.#####.##.# #.#...........##.# ####.#.#### ........)...##.# 43.3 (42.0) ###########.#.#...#####.##.#  #.#.........#†##.# #############.####.#.##.# #.............# #.#.##.##.###########.# #.#.##.# :j#.# #.# #)#.##.# #.#####.# #.#.##.# #...........#.# #.#.#..######:j:j#:jlc _There is a stone staircase leading down here.:jaI:jc4.3 (1.0) _:j%6:j #####  #..@#  #.###  # :jJ,5.8 (2.5:j :j' _You fly downwards. _There is a stone staircase leading up here.:j:j3:jߟ:j ##### #.@<#0.0 #.### #)#.#.#.##:j :j*6.8 (1:jY:j$ _Found a flail.:j_:j,:jdzB:jE,:j#:j߹:j\:j#:ja=  You see here a +0 flail.:j5 _:j:j:j,:j:j6*  You now have 210 gold pieces (gained 8). _You see here a +0 pair of boots. .. #..............##..[....##.......#...##.....#.#...#####.#....####.#..##.....#....# ....#..#.##.....#...:jy@.......#.#.........###.....######....# ##..## ..# #.#.#You pick up a parchment of Spellspark Servitor and begin reading...637.0)4.8 (18 _You add the spell Spellspark Servitor to your library.:j1$ _:je `:j :j ,:j B:j8 :j9B  ##....#  ##..##  #..#  ##.#  #.#  #.#  #.#  ##.#  #.@# 78.8 (14 #..#  #...# .....# .######..< :jK z9.8 (15 _Found a stone staircase leading up.:j`I:joO:jIP:jqn:jB:jHB:j,:j~:jt   You encounter an orc warrior. It is wielding a +0 hand axe. ##.#o.#. #.#..#| #.##$.. #.#... ##.##.. #..##..# ##..##...####...##...@......##....#...######### #.....# #<..#.# ##.# .o   orc warrior (asleep) #ff   sleepcap (dormant).##87.8 (8.0)8.8 (9 _:j ))))))oYou shoot an arrow. The arrow hits the orc warrior.  The orc warrior shouts!:j .o oThe orc warrior is lightly wounded.:j5 O$....o   orc wizard (wandering)f   sleepcap (dormant):j 6===9.9 (1.1:j> :j x _You encounter an orc wizard. It is wielding a +0 dagger.:jC ))))))o  You shoot an arrow.  The arrow barely misses the orc warrior.The arrow hits the orc wizard.:jgX<.o:jx-.o oThe orc wizard is heavily wounded.....o   orc (wandering)f   sleepcap (dormant)91.1 (1.2:j-:jo _You encounter an orc. It is wielding a +0 whip.:j/ ))))You shoot an arrow.  The arrow hits the orc warrior but does no damage.:j ~ .oThe orc warrior is lightly wounded.:j*8$o:jR o...o  asleep)The orc shouts! You hear a shout!  Something releases spores at the orc.2.2 (1.1:j_ _The orc is engulfed in a cloud of soporific spores!:j* +) _The orc is engulfed in a cloud of soporific spores!  You shoot an arrow.  The arrow barely misses the orc warrior.The arrow closely misses the orc wizard.The arrow hits the orc!  You kill the orc!))))))f   sleepcap (dormant):j *f:j + .:j ooFedhas appreciates your contribution to the ecosystem.:j :j! S.o..f 2 sleepcaps (1 dormant, 1 distracted)3.3 _Something hits the sleepcap.:jYn ))You shoot an arrow.  The arrow hits the orc warrior but does no damage.:j+ $oThe orc warrior is lightly wounded.  The sleepcap barely misses something.:jQ.o:j$.:j.'4.4:jz[ _Something hits the sleepcap but does no damage.:j )You shoot an arrow.  The arrow hits the orc warrior but does no damage.:jq oThe orc warrior is lightly wounded.  The sleepcap releases spores at something..o:jQ.o:je:jj fo   orc:j!]ff 2 sleepcaps (1 dormant, 1 distracted):jB&:j(:jc) 5.5:j93:jo _You encounter an orc. It is wielding a +0 whip.:j: ))You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc wizard but does no damage.:j  )The orc wizard is moderately wounded.The sleepcap releases spores at the orc.:jG.o:j! off 2 sleepcaps (1 dormant, 1 distracted)  The orc dies!60:jj n _The orc warrior barely misses you.:jt ) You shoot an arrow.  The arrow closely misses the orc warrior.The arrow hits the orc wizard!:j C)f:j  G.o:j owandering, 1 dormant)The orc wizard is almost dead.:j4" _42-----7.7 (1.2:jY X _The orc warrior hits you with a +0 hand axe!:jx  You shoot an arrow. The arrow hits the orc warrior!:j90):j`    sleepcap (The orc warrior is moderately wounded.:j! *The orc wizard points at you and mumbles some strange words.:jn .oThe puff of flame hits you!  The orc warrior hits you with a +0 hand axe.16-----------------8.8 (1.1 _The orc warrior hits you with a +0 hand axe!:jv:jky:jJz:j:jq :jR:jP_You are too injured to fight recklessly!:jI:j**^ _You are too injured to fight recklessly!:j|b3:j4t _You are too injured to fight recklessly!:j3:jt _You are too injured to fight recklessly!:j 3:j :jl ^ _You are too injured to fight recklessly!:j$w##.# ).#. #.# ).#| #.# #$.. #.# ... ##.# #.. #..# #..# ##..# #..o####...# :j}1#..o.@.....# :j6#....#...###### ### #.....# #<..#.# . #f .# #.of.:jb8H.o:jG}wandering)---90 _:j6y:j##.# ).#. #.# ).#| #.# #$.. #.# ... ##.# #.. #..# #..# ##..# #...####...# #...o.@....# #....#.o.###### ### #.....# #<..#.# #####.#f #. .##o. ##.#  ).#. #.#  ).#| #.#  #$.. #.#  ... ##.#  #.. #..#  #..# ##..#  #...####...#  #...[:j0;10;1moo@....#  #....#...######  ### #.....# #<..#.# #####.# f #.  .#  # _You are too injured to fight recklessly! _ The orc wizard attacks as it pursues you!:j  ##.#  ).#. #.#  ).#| #.#  #$.. #.#  ... ##.#  #.. #..# :jv  #..# ##..#  #...####...#  #...oo@....#  #....#...######  ### #.....# #<..#.# #### f #.  .# #:j N  The orc wizard hits you with a +0 dagger.:j 3--------------=--600:j :j V _* * * LOW HITPOINT WARNING * * *:j g##.# ).#. #.# ).#| #.# #$.. #.# ... ##.# #.. #..# #..# ##..# #...####...# #...oo.@...# #....#...###### ### #.....# #<..#.# #####.#f #. #oo:j ?.o:jG 4=--1:j :j##.#MacLellan the Shooter).#.#.#Human of Fedhas ......).#|#.#Health: 14/53 ======------------------#$..#.#Magic: 7/7========================...##.#AC: 4Str: 13#.. #..#EV: 11Int: 10#..# ##..#SH: 0Dex: 16#...####...#XL:  7 Next: 10% Place: Dungeon:6#....o*@...#Noise: ---------  Time: 4601.8 (0.0)#....#..o######a) +0 shortbow### #.....#Fire: a) +0 shortbow#<..#.#Fly #####.#fo [:j30m  orc warrior#.o   orc wizard.## _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 61% to hit):j ##.#MacLellan the Shooter).#.#.#Human of Fedhas ......).#|#.#Health: 14/53 ======------------------#$..#.#Magic: 7/7========================...##.#AC: 4Str: 13#.. #..#EV: 11Int: 10#..# ##..#SH: 0Dex: 16#...####...#XL:  7 Next: 10% Place: Dungeon:6#))))))@...#Noise: ---------  Time: 4601.8 (0.0)#....#..o######a) +0 shortbow### #.....#Fire: a) +0 shortbow#<..#.#Fly #####.#fo   :jorc warrior#.o   orc wizard.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 61% to hit)  You shoot an arrow.  The arrow barely misses the orc warrior.:j.oo. ##.#  ).#. #.#  ).#| #.#  #$.. #.#  ... ##.#  #.. #..#  #..# ##..#  #...####...#  #))))))@...#  #....#...######  ### #.....# #<..#.# # f #. .#  # :jϧ ##.#  ).#. #.#  ).#| #.#  #$.. #.#  ... ##.#  #.. #..#  #..# ##..#  #...####...#  #...#  #....#...######  ### #.....# #<..#.# # f #. .# #....ooShift-Dir - straight line  Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 61% to hit):jw  You shoot an arrow.  The arrow barely misses the orc warrior.The orc warrior hits you with a +0 hand axe!/53 ------===3.0 (1.2 _* * * LOW HITPOINT WARNING * * *:j7 ##.#MacLellan the Shooter).#.#.#Human of Fedhas ......).#|#.#Health: 1/53------------------------#$..#.#Magic: 7/7========================...##.#AC: 4Str: 13#.. #..#EV: 11Int: 10#..# ##..#SH: 0Dex: 16#...####...#XL:  7 Next: 10% Place: Dungeon:6#....oo@...#Noise: ===------  Time: 4603.0 (0.0)#....#...######a) +0 shortbow### #.....#Fire: a) +0 shortbow#<..#.#Fly #####.#fo  [39:j8 ;49m orc warrior#.o   orc wizard.## _* * * LOW HITPOINT WARNING * * *Fire: a) +0 shortbowPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 61% to hit):j*##.#MacLellan the Shooter).#.#.#Human of Fedhas ......).#|#.#Health: 1/53------------------------#$..#.#Magic: 7/7========================...##.#AC: 4Str: 13#.. #..#EV: 11Int: 10#..# ##..#SH: 0Dex: 16#...####...#XL:  7 Next: 10% Place: Dungeon:6#....oo@...#Noise: ===------  Time: 4603.0 (0.0)#....#...######a) +0 shortbow### #.....#Fire: a) +0 shortbow#<..#.#Fly #####.#fo :j+[30m  orc warrior#.o   orc wizard.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 61% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.:jMfShift-Dir - straight lineAim: an orc warrior, wielding a +0 hand axe and wearing a +0 chain mail  (moderately wounded, 61% to hit)  You shoot an arrow.  The arrow hits the orc warrior but does no damage.  The orc warrior is moderately wounded. f   sleepcap (wandering)The orc warrior hits you with a +0 hand axe!  You die...  Fedhas appreciates your contribution to the ecosystem.:jl-12/53  --more--:jE:Gear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  b - a +0 leather armour (worn)  d - a +0 pair of gloves (worn)  e - a +2 scale mail of cold resistance Jewellery (go to first with "=)  c - an amulet of dissipation (worn)  f - a ring of flight (worn):jմ8:j:jGoodbye, MacLellan.473 MacLellan the Shooter (level 7, -12/53 HPs)Began as a Human Hunter on June 23, 2026.Was an Initiate of Fedhas.Mangled by an orc warrior... wielding a +0 hand axe(13 damage)... on level 6 of the Dungeon.The game lasted 00:08:21 (4540 turns). Best Crawlers -1.59383478 planckenst GrEE-27 escaped with the Orb2.35482080 AutarchDCS VSDe-27 escaped with the Orb3.29920816 sewnkin DjHs-27 escaped with the Orb4.17664546 platinum DECj-27 escaped with the Orb5.16465487 therodimus VSBr-27 escaped with the Orb6.16376138 DocSulfur FoNe-27 escaped with the Orb7.16227342 hulksmash1 OpSh-27 escaped with the Orb8.15136186 l1quidcrys GrFi-27 escaped with the Orb9.15099410 RavnDgHu-27 escaped with the Orb  10.14682103 thewalrus OnGl-27 escaped with the Orb  11.14482996 Krim260 DEFE-27 escaped with the Orb:jP :j :j3 ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l